;i Player: skan1993 Game: DCSS 0.33 Server: crawl.nemelex.cards Filename: 2025-12-11.18:51:02.ttyrec Time: (1765479062) Thu Dec 11 18:51:02 2025 ;io [?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, skan1993. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tengu;iq -y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy 마법과 가장 친화적인 엘프 종족이다. 물론 육체적인 능력과는 가장 동떨어진 종족이기도 하다. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Air Elementalist;iu;i½;i;iWelcome, skan1993 the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighter;ii - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer;i-s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage;i_u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger;iw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver;i.y - Earth Elementalistz - Alchemist 대기술사는 다양한 전격 마법으로 적을 공격하며, ‘대기의 마법서’ 를 통해 생존에 도움이 되는 마법들을 배울 수 있다. + - Recommended background;i  * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Air Elementalist;iJ;i`;i};ijskan1993 the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded;i?Cast: Shock;i♣♣...♣.... ..... .....♣.♣....⌠#♣...♣.♣.;i♣........♣@.##♣♣♣;i;iHWelcome, skan1993 the Deep Elf Air Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.;i;iPress ? for a list of commands and other information.;i;i[ _Found a staircase leading out of the dungeon.;iQ3;i^R;iS;iT;i(\P _;i_ .g... ....♣♣...♣♣;i&`&♣♣.......♣♣.......♣....♣.♣.;iM`♣.....⌠#♣@..♣.♣..;ix`♣.........♣<.#♣.....Shock;i`p#♣♣♣ ♣♣♣♣;i`^g   hobgoblin (asleep);ig+1.0 (1;ij+2.0 (2;i@m;ioT _A hobgoblin comes into view.;iG@  skan1993 the Gusty .g...  Deep Elf *....  Health: 10/10 ======================== ♣♣*..♣♣  Magic: 5/6====================---- ♣♣.*.....  AC: 2Str: 5 ;inGq♣♣..*....  EV: 11Int: 19 ♣..*.♣.♣..  SH: 0Dex: 15 ♣..*..⌠...  XL:  1 Next:  0% Place: Dungeon:1 ;iG#♣@..♣.♣..  Noise: ---------  Time: 2.0 (0.0) ♣.........  -) Nothing wielded ♣<.#♣.....  Cast: Shock #♣♣♣ ♣♣♣♣   g   hobgoblin (asleep);iH _Found a staircase leading out of the dungeon. _A hobgoblin comes into view.;iMHIAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit);i6]skan1993 the Gusty.*...Deep Elf*....Health: 10/10 ========================;i 7♣♣*..♣♣Magic: 5/6====================----♣♣.*.....AC: 2;i47Str: 5♣♣..*....EV: 11Int: 19;iX7♣..*.♣.♣..SH: 0;iz7Dex: 15♣..*..⌠...;i7XL:  1 Next:  0% Place: Dungeon:1#♣@..♣.♣..;i7 Noise: ---------  Time: 2.0 (0.0)♣.........-) Nothing wielded;i/8a♣<.#♣.....Cast: Shock#♣♣♣ ♣♣♣♣g   hobgoblin  ;i_8Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;i8eAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  ;i8LThe hobgoblin is severely wounded.;ib;i\m.g.....;i:=3.0 (1 _;i.;i;i   skan1993 the Gusty .....  Deep Elf ;iѲ g....  Health: 10/10 ======================== ♣♣*..♣♣  Magic: 4/6;i f================-------- ♣♣.*.....  AC: 2Str: 5;i%  ♣♣..*....  EV: 11Int: 19;il E ♣..*.♣.♣..  SH: 0Dex: 15;i  ;i =♣..*..⌠...  XL:  1 Next:  0% Place: Dungeon:1 ;ių #♣@..♣.♣..  Noise: =--------  Time: 3.0 (0.0) ;i0 ♣.........  -) Nothing wielded ♣<.#♣.....  Cast: Shock #♣♣♣ ♣♣♣♣ ;i~   g   hobgoblinThe zap hits the hobgoblin. _The hobgoblin is severely wounded.;iĴ Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;i Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit);ir.skan1993 the Gusty.*...Deep Elf*....Health: 10/10 ========================♣♣*..♣♣;i.*Magic: 4/6================--------♣♣.*.....AC: 2Str: 5♣♣..*....EV: 11Int: 19♣..*.♣.♣..SH: 0Dex: 15;i;i;im,;i;i;i;iU;i;iR;i,;i;i;i,;i;i;i,;i[ ;i ;i ,;i ;iu;i#### ##..# ..#;i1H#.# #..#...##...####..#...##.........#...#;i|K∩........##...# #@......###-35.0 (29.0) #....;is ♣♣♣...♣♣♣#♣♣.†.....♣♣♣♣.........♣♣;i♣....♣.♣....♣♣.....⌠.....♣#♣...♣.♣....♣;iE♣..........♣♣;i;iU#F-6.0 (30;ir&;iP(2 _Found Xoraenia's Distillery.;i ;i. ;ix ;i< ;i ;i ;i ;i ;i ;i( 3..#. ..#>##.  ....# #### ;i) #.#.# #..# ..# #.#.# #..#...#... #...####..#...#.....#.........#...#;id) ......∩.@......##...#41.0 (5.0)....##.....#.......###;i) S. .........#..........###......♣♣♣...♣♣♣#.......♣♣.†.....♣♣;iW* f#####.#♣♣.........♣♣ ...♣....♣.♣....♣ ##..♣.....⌠.....♣ #♣...♣.♣....♣;i. ;i4 +2.0 (6;ia8 ;ib: ; _Found a stone staircase leading down.;ib;ib;id;if;ii;imB;io;io;iq;i>x;i$;iԁWelcome to Xoraenia's Distillery! What would you like to do?  a -  160 gold 2 potions of cancellation (unknown) ;ik b -  100 gold a potion of haste (unknown) ;i4W c -  100 gold a potion of haste (unknown) ;ic d -  100 gold a potion of haste (unknown)  e -  80 gold a potion of heal wounds (unknown) ;i` f -  30 gold a potion of lignification (unknown);ig -  40 gold a potion of might (unknown)  h -  40 gold a potion of might (unknown) ;i/S i -  80 gold a potion of mutation (unknown) ;i You have 0 gold pieces. [Esc] exit[!] buy|examine items;i[a-i] mark item for purchase ;i[/] sort (type)[A-I] put item on shopping list;i ;i ;i ]skan1993 the Gusty;i ..#.. .Deep Elf#.#>##.Health: 10/10 ========================# ......# ####;i cMagic: 6/6========================;iH D#.#.#.#.# #..# ..#AC: 2Str: 5;iz ###.#.#.#.# #..#...#EV: 11Int: 19;i #.....#...####..#...#SH: 0Dex: 15#.....#.........#...#XL:  1 Next: 16% Place: Dungeon:1#.....@........##...#Noise: ---------  Time: 44.0 (2.0);i #....##.....#.......### -) Nothing wielded;i j#...........#.......... Cast: Shock######......♣♣♣...♣♣♣#.......♣♣.†.....♣♣#####.#♣♣.........♣♣ ...♣....♣.♣....♣;i  ##..♣.....⌠.....♣ #♣...♣.♣....♣ The zap hits the hobgoblin. _You kill the hobgoblin! _Magic restored. _Found Xoraenia's Distillery. _Found a stone staircase leading down.  There is an entrance to Xoraenia's Distillery here.;iJ& ;i ) ;i* . _;i'3;i(;i);i*;i+: _;i1;i 7x#. .. ..# ## #...#.. .  #.#.#>##.  #K......# #### ;i7e #.#.#.#.# #..# ..# ###.#.#.#.# #..#...# #...@.#...####..#...# #.....#.........#... #.....∩........##...#Shock #....##.....#.......#;i87#...........#........######......♣♣♣...♣K   kobold (asleep).......♣♣.†.#####.#♣♣............♣....♣.♣...;i@+5.0 (1;iD+6.0 (2;iG;iJ!;i9K_You kill the hobgoblin!Magic restored.Xoraenia's Distillery. _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 dagger.;in x  skan1993 the Gusty #. .. Deep Elf #...# ##  Health: 10/10 ======================== #...#.. .  Magic: 5/6====================---- ;i #.#.#>##.  AC: 2Str: 5 #K......# ####  EV: 11Int: 19 #*#.#.#.# #..# ..# SH: 0Dex: 15 ###*#.#.#.# #..#...# XL:  1 Next: 16% Place: Dungeon:1 ;i #...@.#...####..#...# Noise: ---------  Time: 46.0 (0.0) #.....#.........#...# -) Nothing wielded ;i\#.....∩........##...# Cast: Shock #....##.....#.......# #...........#........ ######......♣♣♣...♣♣♣ K   kobold (asleep) .......♣♣.†.....♣ #####.#♣♣.........;i ...♣....♣.♣... _There is an entrance to Xoraenia's Distillery here. _A kobold comes into view. It is wielding a +0 dagger.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;iVAim: a kobold, wielding a +0 dagger (asleep, 100% to hit);i skan1993 the Gusty#. ..Deep Elf#...# ##Health: 10/10 ========================;i #*..#.. .Magic: 5/6====================----;i #*#.#>##.AC: 2Str: 5#*......# ####EV: 11Int: 19;i= "#*#.#.#.# #..# ..# SH: 0Dex: 15;ik ###*#.#.#.# #..#...# XL:  1 Next: 16% Place: Dungeon:1#...@.#...####..#...# Noise: ---------  Time: 46.0 (0.0)#.....#.........#...# -) Nothing wielded;i #.....∩........##...# Cast: Shock#....##.....#.......#;i #...........#........######......♣♣♣...♣♣♣ K   kobold.......♣♣.†.....♣#####.#♣♣............♣....♣.♣...Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;i Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.;i=* NPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  ;i* gThe kobold is moderately wounded.The kobold shouts!;iC/ ^...K.;i1 Q====7.0 (1 _;i[5 ;i7 ;i  skan1993 the Gusty;i #. .. Deep Elf ;ii'#...# ##  Health: 10/10 ======================== #...#.. .  Magic: 4/6================--------;i #.#.#>##.  AC: 2Str: 5 ;i#.......# ####  EV: 11Int: 19 ;iQ#K#.#.#.# #..# ..# SH: 0Dex: 15 ;i!###*#.#.#.# #..#...# XL:  1 Next: 16% Place: Dungeon:1 ;i#...@.#...####..#...# Noise: ====-----  Time: 47.0 (0.0) #.....#.........#...# -) Nothing wielded ;iq)#.....∩........##...# Cast: Shock #....##.....#.......# ;i<#...........#........ ######......♣♣♣...♣♣♣ K   kobold ;iu.......♣♣.†.....♣ #####.#♣♣......... ...♣....♣.♣...The kobold is moderately wounded. _The kobold shouts!  ;iAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;iAim: a kobold, wielding a +0 dagger (moderately wounded, 60% to hit);ie5  skan1993 the Gusty #. .. Deep Elf;ie ;ie#...# ##  Health: 10/10 ======================== ;iFf#...#.. .  Magic: 4/6================-------- ;if#.#.#>##.  AC: 2Str: 5 ;if#.......# ####  EV: 11Int: 19 ;if#K#.#.#.# #..# ..# SH: 0Dex: 15;ig ;iPg###.#.#.#.# #..#...# XL:  1 Next: 16% Place: Dungeon:1 ;ig#...@.#...####..#...# Noise: ====-----  Time: 47.0 (0.0) #.....#.........#...# -) Nothing wielded ;ih)#.....∩........##...# Cast: Shock #....##.....#.......# ;i7hl#...........#........ ;i\h######......♣♣♣...♣♣♣ K   kobold ;ihP.......♣♣.†.....♣ ;ihA#####.#♣♣......... ;ih...♣....♣.♣...;ihAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;i i Shift-Dir - straight line;i.iAim: a kobold, wielding a +0 dagger (moderately wounded, 60% to hit)  ;iQiSThe zap hits the kobold.  You kill the kobold!;iim- ;im#. .. #...# ##  ;im= .  ;inQ#*  ;iDnq#* ####  ;imnn#* #..#  ;ina###* ;io*   †     ;iX..).;i25=---8.0 (1Shock _;i;i!;iB ;iB ;iC ;i_E ;iH X;iH ;i+J ;i\J P5====;i(K ;iL ;iL ;iM ;iN ;i##........;i K   kobold (asleep)#.......#######.#)#.#.#.# #..# ..####.#.#.#.# #..#...#;ic 0679.0);i F-8.0 (20;i ;i˛ s _A kobold comes into view. It is wielding a +0 club.;iQ  skan1993 the Gusty  Deep Elf;i  Health: 10/10 ======================== ;iA Magic: 5/6====================---- #  AC: 2Str: 5 ;izD.##  EV: 11Int: 19 ....K  SH: 0;i<Dex: 15 ;i)#.. ####.#***.  XL:  1 Next: 25% Place: Dungeon:1 ;i<#.. #.@***....  Noise: ---------  Time: 68.0 (0.0);ip ;i#..#####.##.#####  -) Nothing wielded ;i#...........#  Cast: Shock ;i?#...####.####### ;i)? #...#...........  ;i#.#.#>##........  K   kobold (asleep) #.......#######.  ;iF#)#.#.#.# #..# ..#  ;i5l###.#.#.#.# #..#...# _There is a stone staircase leading down here. ;ifO_A kobold comes into view. It is wielding a +0 club.;iAiming: Shock (safe; 6% risk of failure)  ;i Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit);i1  skan1993 the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================---- #  AC: 2Str: 5 .##  EV: 11Int: 19 ....K  SH: 0Dex: 15 #.. ####.#....  XL:  1 Next: 25% Place: Dungeon:1 #.. #.@.......  Noise: ---------  Time: 68.0 (0.0) #..#####.##.#####  -) Nothing wielded #...........#  Cast: Shock #...####.#####;i##  #...#...........  #.#.#>##........  K   kobold (asleep) ;i#.......#######.  #)#.#.#.# #..# ..#  ;i!###.#.#.#.# #..#...# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;iHAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!;i -;i  #  .##  ;i{ ....*  #.. ***.  #.. #.@***....       #...#..;i  #.#.#> #.... ;i #)#.#.#.# #..#  ###.#.#.#.# ;iXL)......;i͐u33=9.0 (1Shock _;iΓ;i;iY3;i-;i;i;iV;iN6====;i;i;i;iT$. .... ... %.#.# ;i.#.## #.....).;i(#.. ####.#.#.. #..-73.0 (4#..#####.##.#####.#...........# #...####.####;i%####...#....#.#.#>##.#.......#;iWx#)#.#.#.###.#.;i";i(;iyE-4.0 (5;i};i&MPress: ? - help, Q - select actionShift-Dir - straight line  ;i^Aim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold. _You kill the kobold! _Found a talisman of death.;iS#  skan1993 the Gusty ;i#$. ..  Deep Elf .. .  Health: 10/10 ======================== .. %  Magic: 5/6====================---- ;i1$.#.#  AC: 2Str: 5 ;i$.#.## #  EV: 11Int: 19 ;i %.....).  SH: 0Dex: 15 ;i_%#.. ####.#.....  XL:  1 Next: 33% Place: Dungeon:1 ;i%#.. #..@.......  Noise: ---------  Time: 74.0 (0.0) #..#####.##.#####.  -) Nothing wielded ;i&#...........# Cast: Shock ;in&#...####.#######  #...#...........  #.#.#>##........   ;i&i#.......#######.   #)#.#.#.# #..# ..# ;i'{   ###.#.#.#.# #..#...#   ;ie'_You kill the kobold! _Found a talisman of death.  Aiming: Shock (safe; 6% risk of failure)  ;i'Press: ? - help, Q - select actionShift-Dir - straight line;i1 ;i skan1993 the Gusty$. ..Deep Elf.. .;i. PHealth: 10/10 ========================.. %Magic: 6/6========================.#.#;i ~AC: 2Str: 5.#.## #EV: 11Int: 19.....).SH: 0;i .Dex: 15#.. ####.#.....XL:  1 Next: 33% Place: Dungeon:1;il y#.. #..@.......;i Noise: ---------  Time: 74.0 (0.0)#..#####.##.#####.;i5 9-) Nothing wielded;i #...........#Cast: Shock;i& V#...####.########...#...........;i E#.#.#>##........;i #.......#######.;i\ #)#.#.#.# #..# ..####.#.#.#.# #..#...# ;i ;_You kill the kobold! ;i0 8_Found a talisman of death.  ;i cAiming: Shock (safe; 6% risk of failure)  ;i Press: ? - help, Q - select actionShift-Dir - straight line;i_ :Okay, then.;i ;i^ ;i . _;i!;i!;il#;i-);i&-;i7P _;i/F#... .#$. .#.. ..#.. % ;iF..#.# #######.#.##### l...........);iF#.. ####@#......#.. #..........#;iMG#..#####.##.#####.#Shock;iG#...........#...####.#######;iG#...#.... l   frilled lizard (asleep);i*Hh#.#.#>##........;itH#.......#######. #)#.#.#.# #..# ;iH...#;i:Z+5.0 (1;i3a+6.0 (2;ih;idl' _Found a talisman of death. ;ilV Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _;imRA frilled lizard comes into view.;i;S  skan1993 the Gusty #... ...  Deep Elf #$. ..  Health: 10/10 ======================== ;i<#.. ..  Magic: 5/6====================---- #.. %  AC: 2Str: 5 ..#.#  EV: 11Int: 19 #######.#.#####  SH: 0Dex: 15 ;i<l******.....)..  XL:  1 Next: 33% Place: Dungeon:1 #.. ####@#......  Noise: ---------  Time: 76.0 (0.0) #.. #..........#  -) Nothing wielded ;iU=S#..#####.##.#####.#  Cast: Shock #...........# ;i=#...####.#######  #...#...........  l   frilled lizard (asleep) #.#.#>##........  ;i=#.......#######.  #)#.#.#.# #..# ..# _Okay, then. _A frilled lizard comes into view.;iH>NAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit);iڬ  skan1993 the Gusty;i# #... ...  Deep Elf;iO ;i#$. ..  Health: 10/10 ========================;i #.. ..  Magic: 5/6;i7J====================---- ;i#.. %  AC: 2Str: 5;i̮ ;i..#.#  EV: 11;i<Int: 19 ;iu#######.#.#####  SH: 0Dex: 15;i ;il...........)..  XL:  1 Next: 33% Place: Dungeon:1;i ;i:#.. ####@#......  Noise: ---------  Time: 76.0 (0.0);ic ;i#.. #..........#  -) Nothing wielded;iհ ;i #..#####.##.#####.#  Cast: Shock;i6 ;i]h#...........# ;iP#...####.#######  ;i#...#...........  l   frilled lizard (asleep);i' ;iP(#.#.#>##........  ;iw##.......#######. ;i ;iŲ##)#.#.#.# #..# ..# ;i Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;iT Shift-Dir - straight line;i~HAim: a frilled lizard (asleep, 100% to hit)  ;i'The zap hits the frilled lizard.  ;i̳<You kill the frilled lizard!;i;id #... ...  ;ik#$. ..  #.. ..  ;i^#.. %  ;id..#.#  ;i  ;i"*******;i6h  #..  ;il4 #.. ;i-   ;iֻ  ;i;i$ ;iP9 #.#.#>;iw% ;i ;iż]#) #..# ;i ;iR,.......;i]u41=7.0 (1Shock _;ia;ib;i ;i ;i ;iC ;i ;i ;i ;i ;ik ;i5 ,;i: ;i ;i N6====;i ;i# ;i1 ,;i ;i ;iz A .# ##.###.....$.....#.....;i g. % g#.#  ########- ............).. #######.#......Shock#.. #..........##..#####.##.#####.#;iD ..#g   goblin (asleep)##;i ,82.0 (5;i E-3.0 (6;i ;i s _A goblin comes into view. It is wielding a +0 club.;iw  skan1993 the Gusty .#  Deep Elf ###.###  Health: 10/10 ======================== #.......  Magic: 5/6====================---- #$.....  AC: 2;iWStr: 5 #.....  EV: 11Int: 19 #######.. %  SH: 0Dex: 15 .g*****.#.#  XL:  1 Next: 41% Place: Dungeon:1 #######@#.#####  Noise: ---------  Time: 83.0 (0.0) ............)..  -) Nothing wielded #.. #######.#......  Cast: Shock #.. #..........#  #..#####.##.#####.#  #...........# #  g   goblin (asleep) #...####.#######  ;iӿL#...#...........  #.#.#>##........ _You kill the frilled lizard! _A goblin comes into view. It is wielding a +0 club.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit);iskan1993 the Gusty.#Deep Elf###.###Health: 10/10 ========================#.......;iKMagic: 5/6====================----#$.....AC: 2Str: 5;i)#.....EV: 11Int: 19#######.. %SH: 0Dex: 15;i!.******.#.#XL:  1 Next: 41% Place: Dungeon:1#######@#.#####;iNoise: ---------  Time: 83.0 (0.0)............)..;i(-) Nothing wielded#.. #######.#......Cast: Shock;i#.. #..........##..#####.##.#####.##...........# #g   goblin;i#...####.########...#...........#.#.#>##........;i3RAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  ;iohThe zap hits the goblin.  The goblin is severely wounded.;i4 *Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  ;i4 "The zap hits the goblin.  ;i65 eThe goblin is severely wounded.The goblin shouts!;iH; +.g....;i= ;==4.0 (1 _;ibB ;iC ;i  skan1993 the Gusty .#  Deep Elf ###.###  Health: 10/10 ======================== #.......  Magic: 4/6;i ================-------- #$.....  AC: 2Str: 5 #.....  EV: 11Int: 19 #######.. %  SH: 0Dex: 15 ;i}#..g****.#.#  XL:  1 Next: 41% Place: Dungeon:1 #######@#.#####  Noise: ==-------  Time: 84.0 (0.0) ;i............)..  -) Nothing wielded #.. #######.#......  Cast: Shock ;i#.. #..........#  #..#####.##.#####.#  #...........# #  g   goblin #...####.#######  #...#...........  #.#.#>##........ The goblin is severely wounded. _The goblin shouts!  ;iAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;i.Aim: a goblin, wielding a +0 club (severely wounded, 60% to hit);i  skan1993 the Gusty .#  Deep Elf ###.###  Health: 10/10 ======================== #.......  Magic: 4/6================-------- ;i'#$.....  AC: 2Str: 5 #.....  EV: 11Int: 19 #######.. %  SH: 0Dex: 15 ..g.....#.#  XL:  1 Next: 41% Place: Dungeon:1 #######@#.#####  Noise: ==-------  Time: 84.0 (0.0) ............)..  -) Nothing wielded #.. #######.#......  Cast: Shock #.. #..........#  ;i/#..#####.##.#####.#  #...........# #  g   goblin #...####.#######  #...#...........  #.#.#>##........ ;iˣAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 60% to hit)  The zap hits the goblin.  You kill the goblin!;i .#     ;i      %  ..*****.#.#  ;i    #..   #..  ;i]U    ;ia #.#.#>;i,*)....;i3u50-5.0 (1Shock _;i7;i9;i ;ii ;i ;i ;i@ ,;if ;i ;i ;i ;iD P5====;i ;i ,;i~ ;i ,;i ;i ;i# ;iM ;i` R====;i! ;i$ ;i0% N6====;i' ;i+ ;i/ ;i/ ;ic2 ;iP6 ;i9 ;i@: ;i< ;i]@ ;iC ;iKD ;ivF ;iJ ;i ;iz ;iԦ ,;i ;i ;i ;iK ;i ;i ;i٬ ;i ;i ;iu ;iT ;i ;i ;i ;i ;i ;iH ;ia ;iH ;i} ;i޴ ;i ;i ;i? ;i ;iĸ ;i ;iҹ ;i6 ;i ;i ;i# ;i ;i ;il ;i ;i ;i! ;i ,;i ;i ;i ;i ;i6 ;i) ;i ,;i ;i ;i ;iY ;i ;i? ;iY ;i ;i\ ;i ;i ;i ;i ;i ;i ;i ;i ;i; ;i{ ,;it ;i ;i7 ;i ;i2 ;i{ ;i ;i ;i ;i ;i ,;i ;i5 ;ih ;i ;iS ;iw ;i@ ;i ;i ;i= ;i ;iP ;i ;i ;i ;i ;i ;i& ;i ;i ;i ;i( ;i ;iv ;i ;i ;i  ;i ;i ;i) ;i ;ij ;i ;i ;i ;i ;i ;i3 ;i ;i ;i" ;i^ ;i ;i, ;iy ;i ;ih ;in! ;i" ,;i# ;i8% ;i& ,;ik' ;i\) ,;i:* ;i, L _You now have 14 gold pieces (gained 4).;i- 3;i. ;i+0 ;iO1 ,;i)2 ;i3 ;i[5 ,;i6 ;iN8 ;i: ,;i1; ;i< ;i> ,;i? ;ibA ;i%C ,;i2D ;iE ;i8G ,;i:H ;iI ;i#K ,;iDL ;iN ,;iO ;iGR M _You now have 29 gold pieces (gained 15).;iS ;iT ;iT ;iV ;iW ;iNX ;iX ;iPZ ;i[ ;i[ ;i\ ;i%^ ;if_ ,;i_` ;ia ;i*c ,;id ;ie ;i2g ,;ih ;ij ;i0s #.....# #..########.#.#.....#####..# #......#.........#..#####.##.###.....###.#...........##.....###.#...####.#####;is <#.....#.#.#...#..............#.#.#.#.#>##.................#.......######.........@###)#.#.#.# #..--..;it X.###.#.#.#.# #.. S.......#.....#...####..Shock ####.##.#.....#......... #. #.#.....∩........# # #.#....##.....#... S   ball python (constriction, asleep) #.#...........#... #.######......♣♣♣. .......♣♣.†.;i| 1168.0 (83.0);i F-9.0 (84;i8 ;i# ^ _A ball python comes into view.;i>H #.....# #..########.#. skan1993 the Gusty #.....#####..# #...... Deep Elf ;iV?#.........#..#####.##.## Health: 10/10 ======================== #.....###.#...........#  Magic: 5/6====================---- #.....###.#...####.##### AC: 2Str: 5;io@ #.....#.#.#...#......... EV: 11Int: 19 #.....#.#.#.#.#>##...... SH: 0Dex: 15 ...........#.......###### XL:  1 Next: 50% Place: Dungeon:1 .......**@###)#.#.#.# #.. Noise: ---------  Time: 169.0 (0.0) ....***...###.#.#.#.# #.. -) Nothing wielded ;i@4S*......#.....#...####.. Cast: Shock ####.##.#.....#......... ;iMA"#. #.#.....∩........# # #.#....##.....#... S   ball python (constriction, asleep) #.#...........#... #.######......♣♣♣. ;iB.......♣♣.†. _You now have 29 gold pieces (gained 15). _A ball python comes into view.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit);i H #.....# #..########.#. skan1993 the Gusty #.....#####..# #...... Deep Elf ;i #.........#..#####.##.## Health: 10/10 ======================== #.....###.#...........#  Magic: 5/6====================---- #.....###.#...####.##### AC: 2Str: 5 ;i #.....#.#.#...#......... EV: 11Int: 19 #.....#.#.#.#.#>##...... SH: 0Dex: 15 ...........#.......###### XL:  1 Next: 50% Place: Dungeon:1 .........@###)#.#.#.# #.. Noise: ---------  Time: 169.0 (0.0) ..........###.#.#.#.# #.. -) Nothing wielded S.......#.....#...####.. Cast: Shock ####.##.#.....#.........;if  #. #.#.....∩........# # #.#....##.....#... S   ball python (constriction, asleep) #.#...........#... ;i p#.######......♣♣♣. .......♣♣.†.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;i Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!;i G #.....#  #.....  #......... .;i :  .;i/ q > ;i` y**@###)  ;i g....***  ;i o** #. ;i ∩ #   ;i;    † ;i3a ^.....†.;i\ 8=70.0 (1Shock _;i;iy;i;iG;iҠ;ik;i;i1;i;iݫ;i1;iܭ;i˰;iAN6====;i;i;iv;iǹ;ip;i;i;i;i;i;iS;i;iX;iD;i;ix<====;iN;i(;i;i;i;i;i5,;i;in;i,;i~;ik;iP;iP;i ;i;iU;i;i;iK;i,;i;i;i;;i<;i;i;iD;i;i;ie;i) ;i ;i ;ia;i;i;ir;i';iI;i;i;i^;ic;i;i;i;i ;i!;iB",;iJ#;iB$;i|$;i$;i%;i&;i&;iW';if(;iL);i);i);i*;i+;i5,;i,;i-;i.;i /;i/;i0;i1;i62;i2;i3;i4;i5;i5;i7;i8;i8;in9;iy:;i;;i;;i<;i>;i?;i?;i7@;iWA;i#11.0 (1.0);iW'+2.0 (2;iq+;i-V _A bat comes into view.;i;i;ir;ibZ _A bat is nearby!;i  #..............♣.... skan1993 the Gusty ################..♣.... Deep Elf ;iQz..................#♣... Health: 10/10 ======================== .#########..#####.♣.... Magic: 5/6====================---- ;i# #............♣<.#♣ AC: 2Str: 5 #. #.####..######♣♣♣♣ EV: 11Int: 19;i  #.. #.# #..#  SH: 0Dex: 15 ###...#.# #..#  XL:  1 Next: 58% Place: Dungeon:1 ;i.......@# #..#  Noise: ---------  Time: 222.0 (0.0) #.....*...##..#  -) Nothing wielded;iG #.....*...##..#  Cast: Shock ;iw#....*....##...  #....*....#####  ;id....*[.....  b   bat (asleep) ....*...####  ;i...b....# _A bat comes into view. _A bat is nearby!;iAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;i.>Aim: a bat (asleep, 100% to hit);iWw#..............♣.... skan1993 the Gusty################..♣.... Deep Elf..................#♣... Health: 10/10 ========================.#########..#####.♣.... Magic: 5/6====================----;iBX# #............♣<.#♣ AC: 2Str: 5#. #.####..######♣♣♣♣ EV: 11Int: 19#.. #.# #..#SH: 0;iXDex: 15###...#.# #..#XL:  1 Next: 58% Place: Dungeon:1.......@# #..#Noise: ---------  Time: 222.0 (0.0);iY#.....*...##..#-) Nothing wielded#.....*...##..#Cast: Shock#....*....##...#....*....#####....*[.....;i]Ywb   bat....*...####;iYX...*....#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;iYAim: a bat (asleep, 100% to hit)  The zap hits the bat.  The bat is severely wounded.;i,;i;iM...b...;iu .;i:=3.0 (1 _;i;i ;i  #..............♣.... skan1993 the Gusty ################..♣.... Deep Elf ..................#♣... Health: 10/10 ======================== .#########..#####.♣.... Magic: 4/6================-------- # #............♣<.#♣ AC: 2Str: 5 #. #.####..######♣♣♣♣ EV: 11Int: 19 #.. #.# #..#  SH: 0Dex: 15 ###...#.# #..#  XL:  1 Next: 58% Place: Dungeon:1 .......@# #..#  Noise: =--------  Time: 223.0 (0.0) #.....*...##..# [37;i Om -) Nothing wielded #.....*...##..#  Cast: Shock #....*....##...  #...b.....#####  .....[.....  b   bat ........####  ........#The zap hits the bat. _The bat is severely wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 52% to hit);i  #..............♣.... skan1993 the Gusty ################..♣.... Deep Elf ..................#♣... Health: 10/10 ======================== .#########..#####.♣.... Magic: 4/6================-------- ;i} # #............♣<.#♣ AC: 2Str: 5 #. #.####..######♣♣♣♣ EV: 11Int: 19 #.. #.# #..#  SH: 0Dex: 15 ###...#.# #..#  XL:  1 Next: 58% Place: Dungeon:1 ;i( .......@# #..#  Noise: =--------  Time: 223.0 (0.0) #.........##..#  -) Nothing wielded #.........##..#  Cast: Shock #.........##...  #...b.....#####  ;i .....[.....  b   bat ........####  ........#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap hits the bat.  You kill the bat!;i^ ;ip   # < #.  ;iQ #.. #.# #..#   #..#   #..#  *  *  #....*;i Y #...* ....* ...* ..* ;i W...†...;iؖ m664.0 (1Shock _;i ;i ;iX3;iY;ie[,;ia5====;ic;i....####..##.##.. .... ......##..##.##.#..... ......##..##.##.#... ......##.......... †.....######.##.##### ;i5.[..........# ....#######.##.####.# ;i x....# #.##.# ....# #.##.# .... #.##.# ... #.##.# ;i`.. #)##.##.##..;iы19.0 (6.0);i,50.0 (7;iՑ;iya _c - a scroll labelled BOIHEMNOUWK;i- 3;i. ;i0 ;i1 ;i8 ;iN9 ;i9 ;i: ;i; ;iR< ,;i< ;i> ;i? ;i? ;iL@ ;ieA ;i^B ;iB ;i+C ;iD ;i8F ;iF ;iG ;iH ;iH ;i>I ;iI ;iJ ;iK ;iK ;i}L ;iM ;iN ;iN ;itO ;iQ ;iR ;iR ;iS ;iT ;iU ;iU ;iLV ;i2W ;i X ;i@X ;iX ;iY ;iZ ;iZ ;i^[ ;iF\ ;i] ,;i] ;i^ ;it_ ;i_ ;i_ ;i8a ;iOb ;ib ;ic ;ic ;ie ;iKe ;ie ;if ;ig ;ih ;ih ;ii ;i2k ;igk ;i2l ;iSm ;in ;in ;i4o ;i p ;iAq ,;iq ;is ;it ;it ;iwu ;iv ;iw ,;i_x ;iey ;iz ,;iU{ ;iV| ;ip} ;i} ;i~ ;i ;i ##..#####.♣..........♣♣ ........♣<.#♣.....♣♣.. ;i V###..######♣♣♣♣♣♣♣♣♣♣#.#  #..##.. .........#...  #..##.####.........# ;i W###..##.##...........#+###..##.##.#............ .##..##.##.#...........S##.;iP # ######.##.#####.# ...........#.#;i Shock ######.##.####.#.# ;i r#.##.# #.#.# #.##.# #.#.#S   ball python (constriction, asleep) ;i +#.##.# #.#.##.##.# #.#.##)##.####.#.#;i/ ;iH 076.0 (26.0);iA ,7.0 (27;iz ;iD ^ _A ball python comes into view.;i ]##..#####.♣..........♣♣  skan1993 the Gusty ..........♣<.#♣.....♣♣..  Deep Elf ###..######♣♣♣♣♣♣♣♣♣♣#.#  Health: 10/10 ========================  #..##.. .........#...  Magic: 5/6====================---- ;ij  #..##.####.........#  AC: 2Str: 5 ###..##.##...........#+#  EV: 11Int: 19 .##..##.##.#............  SH: 0Dex: 15 ;i .##..##.##.#.....******S  XL:  1 Next: 66% Place: Dungeon:1 .##.............@# Noise: ---------  Time: 277.0 (0.0) .######.##.#####.# -) Nothing wielded ...............#.# Cast: Shock ######.##.####.#.# ;i #.##.# #.#.# #.##.# #.#.# S   ball python (constriction, asleep) #.##.# #.#.# ;i #.##.# #.#.# #)##.####.#.# _c - a scroll labelled BOIHEMNOUWK _A ball python comes into view.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;i EAim: a ball python (asleep, 100% to hit);iɬ $##..#####.♣..........♣♣  skan1993 the Gusty ..........♣<.#♣.....♣♣..  Deep Elf ###..######♣♣♣♣♣♣♣♣♣♣#.#  Health: 10/10 ========================  #..##.. .........#...  Magic: 5/6====================----  #..##.####.........#  AC: 2Str: 5 ;iC ###..##.##...........#+#  EV: 11Int: 19 .##..##.##.#............  SH: 0Dex: 15 ;i '.##..##.##.#...........S  XL:  1 Next: 66% Place: Dungeon:1 .##.............@# Noise: ---------  Time: 277.0 (0.0) .######.##.#####.# -) Nothing wielded ...............#.#;i L Cast: Shock ######.##.####.#.# #.##.# #.#.# #.##.# #.#.#;iG S S   ball python (constriction, asleep) #.##.# #.#.# #.##.# #.#.# #)##.####.#.#;i 6Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.;i  <   ;i      S. ;i: ....#.#.#.# ;i #.  #.#.#S);i   #.  #. #).;i `8.0 (1Contam _;i ;i| ;iW $;iW ##..#####.♣..........♣♣  skan1993 the Gusty ..........♣<.#♣.....♣♣..  Deep Elf ###..######♣♣♣♣♣♣♣♣♣♣#.#  Health: 10/10 ========================  #..##.. .........#...  Magic: 4/6;iZ _Nothing appears to happen.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;iZ \Shift-Dir - straight lineAim: a ball python (72% to hit);i 5##..#####.♣..........♣♣  skan1993 the Gusty ..........♣<.#♣.....♣♣..  Deep Elf ;iE ###..######♣♣♣♣♣♣♣♣♣♣#.#  Health: 10/10 ========================  #..##.. .........#...  Magic: 4/6================--------  #..##.####.........#  AC: 2Str: 5 ###..##.##...........#+#  EV: 11Int: 19 ;i .##..##.##.#............  SH: 0Dex: 15 ;i ).##..##.##.#..........S.  XL:  1 Next: 66% Place: Dungeon:1 .##.............@# Noise: ---------  Time: 278.0 (0.0) ;i .######.##.#####.# -) Nothing wielded ...............#.# Cast: Shock ######.##.####.#.# Contam ;it  #.##.# #.#.# #.##.# #.#.#;i 2 S   ball python (constriction) #.##.# #.#.# #.##.# #.#.# ;i #)##.####.#.#Aiming: Shock (safe; 6% risk of failure)  ;i: Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.  You kill the ball python!;iR p < ;i W       ;i r* ******. ....#.#.#.#  #.;iR l  #. ;i i #.  #.;i P #).;i !;i U......†;i t75=9.0 (1Shock _;ik ;iw ;iV3;ijW;iNY,;ifj5====;ifZ _Your magical contamination has completely faded away.;ig;ig;i,iR====;i8j;ikN6====;il;il;i|n;io,;ip;i5r;is,;it;iLw;i~&........#♣...♣.♣....♣ #####.♣..........♣♣## ........♣<.#♣.....♣♣... ;i~#..######♣♣♣♣♣♣♣♣♣♣#.# #..##.. .........#... ..##.### #..##.##....;iE #+### #..##.##.#... #..##.##.#......@...†...- ;i#..............#.#...... #####.##.#####.#.# .....Shock ;i .............#.#.# ...S ####.##.####.#....#.##.# #.#...;i0S   ball python (constriction, asleep)#.##.# #.#..#.##.# #.#.#.##.# #.;iz$#.#;ić/80.0);iDG-90.0 (11;i;i ;iߐP_A ball python comes into view.;i)........#♣...♣.♣....♣  skan1993 the Gusty ..#####.♣..........♣♣##  Deep Elf ;i]........♣<.#♣.....♣♣...  Health: 10/10 ======================== #..######♣♣♣♣♣♣♣♣♣♣#.#  Magic: 5/6====================---- ;i#..##.. .........#...  AC: 2Str: 5 #..##.####.........#  EV: 11Int: 19 ;i0#..##.##...........#+###  SH: 0Dex: 15 #..##.##.#..............  XL:  1 Next: 75% Place: Dungeon:1 ;i#..##.##.#......@*..†...  Noise: ---------  Time: 290.0 (0.0) #..............#.#**....  -) Nothing wielded #####.##.#####.#.# .**..  Cast: Shock .............#.#.# ..*S ;i####.##.####.#.#.# ...  #.##.# #.#.#.# ..  S   ball python (constriction, asleep)  #.##.# #.#.#.# .  #.##.# #.#.#.#  #.##.# #.#.# _Your magical contamination has completely faded away. ;i_A ball python comes into view.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit);iK........#♣...♣.♣....♣skan1993 the Gusty ..#####.♣..........♣♣##Deep Elf ;i........♣<.#♣.....♣♣...Health: 10/10 ======================== #..######♣♣♣♣♣♣♣♣♣♣#.#Magic: 5/6====================---- ;iF#..##.. .........#...AC: 2Str: 5 #..##.####.........#EV: 11;i/Int: 19 #..##.##...........#+###SH: 0;imuDex: 15 #..##.##.#..............;i&XL:  1 Next: 75% Place: Dungeon:1 #..##.##.#......@*..†...;iSNoise: ---------  Time: 290.0 (0.0) #..............#.#**....-) Nothing wielded ;i#####.##.#####.#.# .**..Cast: Shock .............#.#.# ..** ####.##.####.#.#.# ...;iS#.##.# #.#.#.# ..S   ball python (constriction);i.#.##.# #.#.#.# .#.##.# #.#.#.##.##.# #.#.#;iAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.;i9PPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily......S.=1.0 (1 _;i;iB;i% ........#♣...♣.♣....♣  skan1993 the Gusty ;i& `..#####.♣..........♣♣##  Deep Elf ........♣<.#♣.....♣♣...  Health: 10/10 ======================== ;ig& #..######♣♣♣♣♣♣♣♣♣♣#.#  Magic: 4/6;i' ================-------- #..##.. .........#...  AC: 2Str: 5 #..##.####.........#  EV: 11Int: 19 #..##.##...........#+###  SH: 0Dex: 15 #..##.##.#..............  XL:  1 Next: 75% Place: Dungeon:1 ;i( [#..##.##.#......@*..†...  Noise: =--------  Time: 291.0 (0.0) #..............#.#**....  -) Nothing wielded #####.##.#####.#.# .**..  Cast: Shock ;i) .............#.#.# ..S. ####.##.####.#.#.# ...  #.##.# #.#.#.# ..  S   ball python (constriction)  #.##.# #.#.#.# . ;i* c #.##.# #.#.#.#  #.##.# #.#.#The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit);i ........#♣...♣.♣....♣skan1993 the Gusty ..#####.♣..........♣♣##;i& Deep Elf ........♣<.#♣.....♣♣...Health: 10/10 ======================== ;iq #..######♣♣♣♣♣♣♣♣♣♣#.#Magic: 4/6================-------- ;il #..##.. .........#...AC: 2Str: 5 #..##.####.........#EV: 11Int: 19 #..##.##...........#+###SH: 0Dex: 15 #..##.##.#..............XL:  1 Next: 75% Place: Dungeon:1 ;i ]#..##.##.#......@*..†...Noise: =--------  Time: 291.0 (0.0) #..............#.#**....-) Nothing wielded #####.##.#####.#.# .**..Cast: Shock .............#.#.# ..** ;i| ####.##.####.#.#.# ...#.##.# #.#.#.# ..S   ball python (constriction)#.##.# #.#.#.# .#.##.# #.#.#.##.##.# #.#.#The ball python is moderately wounded. ;i _The ball python hisses angrily.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit);i}E _The ball python hisses angrily.  Aiming: Shock (safe; 6% risk of failure)  ;iF Press: ? - help, Q - select action  Shift-Dir - straight line: a ball python (moderately wounded, 72% to hit)  The zap misses the ball python.;iF ;iJN [...S...;imP 22.0 (1 _;iU ;iV ;iLx........#♣...♣.♣....♣  skan1993 the Gusty ;iy}..#####.♣..........♣♣##  Deep Elf ........♣<.#♣.....♣♣...  Health: 10/10 ======================== #..######♣♣♣♣♣♣♣♣♣♣#.#  Magic: 3/6============------------ #..##.. .........#...  AC: 2Str: 5 #..##.####.........#  EV: 11Int: 19 #..##.##...........#+###  SH: 0Dex: 15 #..##.##.#..............  XL:  1 Next: 75% Place: Dungeon:1 #..##.##.#......@*..†...  Noise: =--------  Time: 292.0 (0.0) ;izp#..............#.#**....  -) Nothing wielded #####.##.#####.#.# .S...  Cast: Shock .............#.#.# .... ####.##.####.#.#.# ...  #.##.# #.#.#.# ..  S   ball python (constriction)  #.##.# #.#.#.# .  #.##.# #.#.#.#  #.##.# #.#.#Aim: a ball python (moderately wounded, 72% to hit) _The zap misses the ball python.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;i{Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit);iR% ........#♣...♣.♣....♣  skan1993 the Gusty ..#####.♣..........♣♣##  Deep Elf ........♣<.#♣.....♣♣...  Health: 10/10 ======================== #..######♣♣♣♣♣♣♣♣♣♣#.#  Magic: 3/6============------------ #..##.. .........#...  AC: 2Str: 5 ;i<&#..##.####.........#  EV: 11Int: 19 #..##.##...........#+###  SH: 0Dex: 15 #..##.##.#..............  XL:  1 Next: 75% Place: Dungeon:1 #..##.##.#......@...†...  Noise: =--------  Time: 292.0 (0.0) #..............#.#......  -) Nothing wielded #####.##.#####.#.# .S...  Cast: Shock ;i&.............#.#.# .... ####.##.####.#.#.# ...  #.##.# #.#.#.# ..  S   ball python (constriction)  #.##.# #.#.#.# .  #.##.# #.#.#.# ;i' #.##.# #.#.#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python!;i';i*  <       * **....  .**.. ;i+ ..** ...    ..    .      ;i]...†...;im833.0 (1Shock _;i;i=;if03;iX1;ii64====;i7,;i8;i:;iZ:;i;;i =;iZ=;i=;i>;i[?<====;i?;iUA;iAP5====;ioB;iC,;iyD;iE;iE;iTF;iG,;iH;iI;iI<====;iJ;iL;iMLN6====;iM;iN;iO,;iP;iR;iPS;iS;iT;i V;iW,;iW;iX;iZ;iYZ<====;i[;i\;i],;iB^;i_ Press: ? - help, Q - select actionShift-Dir - straight line  ;i1`Aim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python. _You open the door.;i2a;ixa;ia;ime@  There is an open door here.;if;if _;ihg;ih;ioi;ii;ii;ik;ik;i-l;iml;im;io,;io;ip;iq,;i3r;ir;is;it;iVt;iu;iv,;iw;ix;ix,;iy;iqz;ie{,;i|;i6};i~,;i~;i~;is,;i ;iĂ;i,;iL;i;i@### #.......... ..#.S# ♣♣♣...♣♣♣# #.#..# ♣.†.....♣♣ #.#..# .........♣♣ #.#..# ;i...♣.♣....♣ #.#..# ....⌠.....♣ #.#.. ...♣.♣....♣ #.#.# .........♣♣###.#@# - .#♣.....♣♣.....#.## ♣♣♣♣♣♣♣♣♣#.####...# ;ipShock#..........# .........#.####...# .........#'####...# ;i%S   ball python (constriction, asleep) ..............#...# ..........†...#...# .....#.#......;ig##...#;ij 323.0 (30.0)  A ball python comes into view.;ia.SS);iF-4.0 (31;ié;io5 _The ball python hisses angrily.;i #.......### skan1993 the Gusty ;i= #.......... ..#..# Deep Elf ♣♣♣...♣♣♣# #.#.S# Health: 10/10 ======================== ♣.†.....♣♣ #.#.*# Magic: 5/6====================---- .........♣♣ #.#.*# AC: 2Str: 5 ...♣.♣....♣ #.#*.# EV: 11Int: 19 ;i($....⌠.....♣ #.#*. SH: 0Dex: 15 ...♣.♣....♣ #.#*# XL:  1 Next: 83% Place: Dungeon:1 .........♣♣###.#@# Noise: ---------  Time: 324.0 (0.0) .#♣.....♣♣.....#.## -) Nothing wielded ♣♣♣♣♣♣♣♣♣#.####...# Cast: Shock .......#..........# .........#.####...# .........#'####...#;i S   ball python (constriction) ..............#...# ..........†...#...# .....#.#......#...#A ball python comes into view. _The ball python hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit);i ##.......###skan1993 the Gusty #.......... ..#.*#Deep Elf ;i _♣♣♣...♣♣♣# #.#.*#Health: 10/10 ======================== ♣.†.....♣♣ #.#.*#Magic: 5/6====================---- .........♣♣ #.#.*#AC: 2Str: 5 ...♣.♣....♣ #.#*.#EV: 11Int: 19 ....⌠.....♣ #.#*.SH: 0;iX vDex: 15 ...♣.♣....♣ #.#*#XL:  1 Next: 83% Place: Dungeon:1 .........♣♣###.#@#Noise: ---------  Time: 324.0 (0.0) .#♣.....♣♣.....#.##-) Nothing wielded ♣♣♣♣♣♣♣♣♣#.####...#Cast: Shock .......#..........# ;i .........#.####...# .........#'####...#S   ball python (constriction) ..............#...# ..........†...#...# .....#.#......#...#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.  The ball python is moderately wounded.;iVF ;iF ;iN )..;iN D.S....;iQ :=5.0 (1 _;iW ;iY ;inE#.......###;i[ skan1993 the Gusty #.......... ..#..# Deep Elf ♣♣♣...♣♣♣# #.#..#;i4 Health: 10/10 ======================== ♣.†.....♣♣ #.#..# Magic: 4/6;iu================-------- .........♣♣ #.#S.# AC: 2Str: 5 ...♣.♣....♣ #.#*.# EV: 11Int: 19 ....⌠.....♣ #.#*. SH: 0Dex: 15 ...♣.♣....♣ #.#*# XL:  1 Next: 83% Place: Dungeon:1 .........♣♣###.#@# Noise: =--------  Time: 325.0 (0.0) .#♣.....♣♣.....#.## -) Nothing wielded ;i♣♣♣♣♣♣♣♣♣#.####...# Cast: Shock .......#..........# ;i;.........#.####...# .........#'####...#;iPM S   ball python (constriction) ..............#...# ..........†...#...# .....#.#......#...#The zap hits the ball python. _The ball python is moderately wounded.Aiming: Shock (safe; 5% risk of failure)  ;iPress: ? - help, Q - select actionShift-Dir - straight line;izAim: a ball python (moderately wounded, 72% to hit);ip#.......### skan1993 the Gusty #.......... ..#..# Deep Elf ♣♣♣...♣♣♣# #.#..# Health: 10/10 ======================== ;iqqw♣.†.....♣♣ #.#..# Magic: 4/6================-------- .........♣♣ #.#S.# AC: 2Str: 5 ...♣.♣....♣ #.#..# EV: 11;irzInt: 19 ....⌠.....♣ #.#.. SH: 0Dex: 15 ...♣.♣....♣ #.#.# XL:  1 Next: 83% Place: Dungeon:1 .........♣♣###.#@# Noise: =--------  Time: 325.0 (0.0) .#♣.....♣♣.....#.## -) Nothing wielded ♣♣♣♣♣♣♣♣♣#.####...# Cast: Shock .......#..........# .........#.####...# .........#'####...# S   ball python (constriction) ..............#...# ..........†...#...# ;is.....#.#......#...#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python!;icv ..#*.#;iv #.#*.#† #.#*.# #.#*.# #.#*.#;iv #.#*. #.#*#.#@#;i=w....#.##....;iw'.....†.;iw!;iB/...;i=†...;i N916.0 (1Shock ;i _;i@;iU;i8 ;i ;i ;i ;iL 5====;i ;i ,;i ;i ,;iw ;i ;i ;i, ;i ;i <====;i{ ;i ;i N6====;i ;i ;i ;iN ;i  ;i ;i3 ;i ;iu ;iz ;i| ;i ;i ;i ;i~ ;i  <====;i ;i ;i ;i ;i ;i ;i& ;it ;iD! ;i# ;i% ;ig% ;iy& ;is( ;i* ;i* ;i+ ;i. ;i0 ;ig0 ;ic1 ;i4 ;iB =#### ;iB ..... ###J#...... ..... #......... ;i=C ####. #........= #..# ..# #........ ;iC 8#..#...# ....... ;iC #..#...# ....##...# #.##...# #.-;iD ......### #..# .......... ..#..# Shock ;igE `♣♣...♣♣♣# #.#..#†.....♣♣ #.#..#♣♣ #.#†.# J   endoplasm (asleep)♣.♣....♣ #.#..#######⌠.....♣ #.#.........♣.♣....♣ #.#.##;iE $######;iT >43;i U 7.0)  ;iVU Press: ? - help, Q - select actionShift-Dir - straight line;iU Aim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python. ;iU _You kill the ball python!  An endoplasm comes into view.;i4Z F-4.0 (18;ia ;i%e  ;ite L_Found a small golden ring.;i3 p ###J#......  #.........;i4 #........= ..# #........ ....... ....# #..# #.@# #..# ..#..#;if4 h #.#..# .† #.#..# #.#†.# #.#..# ;i4 R #.#...  #.#. ;ix ###J#......  #......... #........= ..# #........ ....... ....# #..# #.@# #..# ..#..# #.#..#†;i  #.#..# #.#†.# #.#..# #.#... #.#.;ic ;i;i;i;ia _An endoplasm is nearby!;ij5##### skan1993 the Gusty ..... ###J#......  Deep Elf ;i3..... #...*..... Health: 10/10 ======================== ####. #...*....= Magic: 5/6====================---- #..# ..# #....*... AC: 2Str: 5 #..#...# ...*... EV: 11Int: 19 #..#...# ..*.# SH: 0Dex: 15 ...#...# #*.# XL:  1 Next: 91% Place: Dungeon:1 ;i8..##...# #.@# Noise: ---------  Time: 344.0 (0.0) .......### #..# -) Nothing wielded .......... ..#..# Cast: Shock ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# ;il........♣♣ #.#†.# J   endoplasm (asleep) ..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... ..♣.♣....♣ #.#.######## _Found a small golden ring. _An endoplasm is nearby!;ihJAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit);ix #####skan1993 the Gusty ..... ###*#......;iV Deep Elf ..... #...*.....Health: 10/10 ======================== ####. #...*....=;i) DMagic: 5/6====================---- #..# ..# #....*...AC: 2Str: 5 #..#...# ...*...EV: 11Int: 19 #..#...# ..*.#SH: 0Dex: 15 ...#...##*.#;i XL:  1 Next: 91% Place: Dungeon:1 ..##...##.@#;iR Noise: ---------  Time: 344.0 (0.0) .......### #..#-) Nothing wielded .......... ..#..#;i 7Cast: Shock ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# ;i G........♣♣ #.#†.#J   endoplasm ..♣.♣....♣ #.#..####### ;i L...⌠.....♣ #.#......... ..♣.♣....♣ #.#.########Aiming: Shock (safe; 5% risk of failure)  ;iN Press: ? - help, Q - select actionShift-Dir - straight line;io Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.;iUS Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.The endoplasm quivers.;iBX I.J......;i9^ :=5.0 (1 _;ie ;ig ;iEA##### skan1993 the Gusty ..... ###.#......  Deep Elf ..... #..J...... Health: 10/10 ======================== ####. #...*....=;i,B Magic: 4/6================-------- #..# ..# #...*.... AC: 2Str: 5 #..#...# ...*... EV: 11Int: 19 #..#...# ..*.# SH: 0Dex: 15 ...#...# #*.# XL:  1 Next: 91% Place: Dungeon:1 ..##...# #.@#;iB Noise: =--------  Time: 345.0 (0.0) .......### #..# -) Nothing wielded .......... ..#..# Cast: Shock ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# ........♣♣ #.#†.# J   endoplasm ..♣.♣....♣ #.#..####### ;iC...⌠.....♣ #.#......... ..♣.♣....♣ #.#.######## The endoplasm is heavily wounded. ;iCV_The endoplasm quivers.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;ibDvAim: an endoplasm (heavily wounded, 97% to hit);i #####skan1993 the Gusty ..... ###.#......Deep Elf ..... #..*......Health: 10/10 ======================== ####. #...*....=;iG Magic: 4/6================-------- #..# ..# #...*....AC: 2Str: 5 #..#...# ...*...EV: 11Int: 19 #..#...# ..*.#SH: 0Dex: 15 ...#...##*.#XL:  1 Next: 91% Place: Dungeon:1 ..##...##.@#Noise: =--------  Time: 345.0 (0.0) .......### #..#;i -) Nothing wielded .......... ..#..#Cast: Shock ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# ;i G........♣♣ #.#†.#J   endoplasm ..♣.♣....♣ #.#..####### ;i L...⌠.....♣ #.#......... ..♣.♣....♣ #.#.########Aiming: Shock (safe; 5% risk of failure)  ;iL `Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.;i;i:.J....;i"2. ;iS26.0 (1 _;i;i.;iz##### skan1993 the Gusty ..... ###.#......  Deep Elf ..... #......... Health: 10/10 ======================== ;iRj####. #..J.....= Magic: 3/6============------------ #..# ..# #...*.... AC: 2Str: 5 #..#...# ...*... EV: 11Int: 19 #..#...# .*..# SH: 0Dex: 15 ...#...# #*.#;i XL:  1 Next: 91% Place: Dungeon:1 ..##...# #.@# Noise: =--------  Time: 346.0 (0.0) .......### #..#;i"g -) Nothing wielded .......... ..#..# Cast: Shock ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# ........♣♣ #.#†.# J   endoplasm ..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... ..♣.♣....♣ #.#.######## The zap hits the endoplasm. _The endoplasm is almost dead.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit);ie#####skan1993 the Gusty ..... ###.#......;iDeep Elf ..... #..*......Health: 10/10 ======================== ####. #..*.....=;i=Magic: 3/6============------------ ;i#..# ..# #...*....AC: 2Str: 5 ;i#..#...# ...*...EV: 11;iInt: 19 #..#...# .*..#SH: 0;iCCDex: 15 ...#...#;i#*.#XL:  1 Next: 91% Place: Dungeon:1 ;iV..##...##.@#;i4%Noise: =--------  Time: 346.0 (0.0) .......### #..#-) Nothing wielded ;it.......... ..#..#Cast: Shock ;i♣♣...♣♣♣# #.#..# ;i.†.....♣♣ #.#..# ........♣♣ #.#†.#;i0IJ   endoplasm ;io..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... ;iY..♣.♣....♣ #.#.########;i}Aiming: Shock (safe; 5% risk of failure)  ;i* Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  ;ih iThe zap hits the endoplasm.  The endoplasm is almost dead.;i;i-..J;i...;i027.0 (1 _;iJ;iI;iJ ?#####;i  skan1993 the Gusty ..... ###.#......  Deep Elf ..... #......... Health: 10/10 ======================== ####. #........= Magic: 2/6========---------------- ;ie #..# ..# #...J.... AC: 2Str: 5 #..#...# ...*... EV: 11Int: 19 ;i _#..#...# ..*.# SH: 0Dex: 15 ...#...# #*.#;i>  XL:  1 Next: 91% Place: Dungeon:1 ..##...# #.@# Noise: =--------  Time: 347.0 (0.0) ;i k.......### #..# -) Nothing wielded .......... ..#..# Cast: Shock ;i '♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# ........♣♣ #.#†.#;iH ! J   endoplasm ..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... ;i ..♣.♣....♣ #.#.######## The zap hits the endoplasm. _The endoplasm is almost dead.;i xAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit);i ##### skan1993 the Gusty ..... ###.#......  Deep Elf ..... #......... Health: 10/10 ======================== ####. #........= Magic: 2/6========---------------- #..# ..# #...J.... AC: 2;i Str: 5 #..#...# ....... EV: 11Int: 19 #..#...# ....# SH: 0Dex: 15 ...#...# #..# XL:  1 Next: 91% Place: Dungeon:1 ..##...# #.@# Noise: =--------  Time: 347.0 (0.0) .......### #..# -) Nothing wielded .......... ..#..# Cast: Shock ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# ........♣♣ #.#†.# J   endoplasm ;iZ $..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... ..♣.♣....♣ #.#.######## Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!   #..* #...*....= ..# #...*.... ...*... ..*.# #*.# #.@# #..#  †     #.#.;ie A......;iOf ;i k #####skan1993 the Gusty ..... ###.#......Deep Elf ;iak ..... #.........Health: 10/10 ======================== ####. #........=Magic: 2/6;il r========---------------- #..# ..# #........AC: 2Str: 5 #..#...# .......EV: 11Int: 19 #..#...# ....#SH: 0Dex: 15 ...#...##..#XL:  1 Next: 108% Place: Dungeon:1 ..##...##.@#Noise: =--------  Time: 348.0 (1.0) .......### #..#-) Nothing wielded ;il .......... ..#..#Cast: Shock ♣♣...♣♣♣# #.#..# ;i%m .†.....♣♣ #.#..# ........♣♣ #.#†.# ..♣.♣....♣ #.#..####### ;iMn ...⌠.....♣ #.#......... ..♣.♣....♣ #.#.########Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!;in Press: ? - help, Q - select action  Shift-Dir - straight line  ;in "Aim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!  You have reached level 2!;iu /  --more--;ie5/152/8--;i(2 3% ;i;iw ;i(_;i l ;il ;im ;i]p ;it r3=== _;iu ;iVv ;iw ;iy ;i z ;iq{ ;i|} ;i} ;i ;i ;i* ;===;i ;iC U4===;i ;i ;iG ;i͊ ;is ;i ;i ;i ;i ,;i ;i ;i) n5======;i ;i ,;i ;i ,;i ;iV ,;ih ;i0 Q===;iU ;i e6===;iB ;iϣ ,;i ;i ,;i ;iL ,;i ;i2 ;i 4===;i ;i2 97;i *===;i ;i6 ,;iX ;iԴ ,;i ;i ,;iø ;is ;i e8======;i» ;i ;iP dM.# # ##### #.#####.######.#........ .......;i \###. =. ..# #..#........ ##.br...;iN @-##...# ### #..Shock .......... ..#..#..;i 4b   bat (asleep).r   rat (asleep).#...;i 072.0 (24.0);i0 F-3.0 (25;i ;i  ;i Q_A bat and a rat come into view.;iO/ H.# # skan1993 the Gusty ##### #.#####.####  Deep Elf ..... ###.#........  Health: 15/15 ======================== ;i/ f..... #...........  Magic: 7/8=====================--- ####. #........=.  AC: 2Str: 5 #..# ..# #......... EV: 11Int: 19 #..#...# #........ SH: 0Dex: 15 ;iN0 #..#...# #.br**..# XL:  2 Next:  3% Place: Dungeon:1 ...#...# #*@#;i0 S Noise: ---------  Time: 373.0 (0.0) ..##...# #..# -) Nothing wielded .......### #..# Cast: Shock .......... ..#..# ;i)1 ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# b   bat (asleep) ........♣♣ #.#†.# r   rat (asleep) ;i{1 ..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... _You have reached level 2! _A bat and a rat come into view.;i1 Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;i 2 =Aim: a rat (asleep, 100% to hit);i .# # skan1993 the Gusty ;i^ ##### #.#####.####  Deep Elf ..... ###.#........  Health: 15/15 ======================== ..... #...........  Magic: 7/8=====================--- ;i ####. #........=.  AC: 2Str: 5 #..# ..# #......... EV: 11;i  Int: 19 #..#...# #........ SH: 0Dex: 15 #..#...# #.br....# XL:  2 Next:  3% Place: Dungeon:1 ...#...# #.@# Noise: ---------  Time: 373.0 (0.0) ..##...# #..# -) Nothing wielded .......### #..# Cast: Shock .......... ..#..# ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..#;i  b   bat (asleep) ........♣♣ #.#†.# r   rat (asleep) ..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... ;iL Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;i Aim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat!;i j #  ;i W      ;i  ..#  #**;i  #.b***..# #*@# #..# #..#;i 6  †;iv G   ;i  ;i+ ,;i, ;i| f.....b.b;i5 B6=4.0 (1 _;i΢ ;i) ;iTE.# # skan1993 the Gusty ##### #.#####.####  Deep Elf ..... ###.#........  Health: 15/15 ======================== ..... #...........  Magic: 6/8==================------ ####. #........=.  AC: 2;iyF[Str: 5 #..# ..# #......... EV: 11Int: 19 #..#...# #........ SH: 0Dex: 15 #..#...# #....b*.# XL:  2 Next:  6% Place: Dungeon:1 ...#...# #.@# Noise: =--------  Time: 374.0 (0.0) ..##...# #..# -) Nothing wielded .......### #..# Cast: Shock ;i+G.......... ..#..# ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# b   bat ........♣♣ #.#†.# ..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... The zap hits the rat. _You kill the rat!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;iG4Aim: a bat (52% to hit);i'.# #skan1993 the Gusty ######.#####.####Deep Elf ;i..... ###.#........Health: 15/15 ======================== ..... #...........Magic: 6/8==================------ ####. #........=.AC: 2Str: 5 ;iP#..# ..# #**.......EV: 11Int: 19 #..#...# #..**....SH: 0Dex: 15 #..#...# #....**.#;ilXL:  2 Next:  6% Place: Dungeon:1 ...#...##.@#Noise: =--------  Time: 374.0 (0.0) ..##...##..#;i-) Nothing wielded .......### #..#Cast: Shock .......... ..#..# ♣♣...♣♣♣# #.#..# ;i.†.....♣♣ #.#..#b   bat ........♣♣ #.#†.# ..♣.♣....♣ #.#..####### ...⌠.....♣ #.#.........Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat.  The bat is severely wounded.;ibC ;iD ;iH 3....b.;i|J +5.0 (1;iO ;iP $  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (52% to hit)  The zap hits the bat.  ;i Q The bat is severely wounded. _The bat barely misses you.;iN.# # skan1993 the Gusty ##### #.#####.####  Deep Elf ;i\`..... ###.#........  Health: 15/15 ======================== ..... #...........  Magic: 5/8===============--------- ####. #........=.  AC: 2Str: 5 #..# ..# #......... EV: 11Int: 19 #..#...# #........ SH: 0Dex: 15 ;iZ#..#...# #....b*.# XL:  2 Next:  6% Place: Dungeon:1 ...#...# #.@# Noise: =--------  Time: 375.0 (0.0) ..##...# #..# -) Nothing wielded .......### #..#;ik Cast: Shock .......... ..#..# ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# b   bat ;iD........♣♣ #.#†.# ..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... The bat is severely wounded. _The bat barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action;ixShift-Dir - straight lineAim: a bat (severely wounded, 52% to hit);i[H.# # skan1993 the Gusty ##### #.#####.####  Deep Elf ..... ###.#........  Health: 15/15 ======================== ;i. l..... #...........  Magic: 5/8===============--------- ####. #........=.  AC: 2Str: 5 #..# ..# #......... EV: 11Int: 19 #..#...# #........ SH: 0Dex: 15 #..#...# #....b..# XL:  2 Next:  6% Place: Dungeon:1 ...#...# #.@# Noise: =--------  Time: 375.0 (0.0) ;i %..##...# #..# -) Nothing wielded .......### #..# Cast: Shock .......... ..#..# ♣♣...♣♣♣# #.#..# .†.....♣♣ #.#..# b   bat ........♣♣ #.#†.# ;i ..♣.♣....♣ #.#..####### ...⌠.....♣ #.#......... Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  ;ia MThe zap hits the bat.  You kill the bat!;i   #         ..# #** #..**.... #....**.#;i  #.@# #..# #..#  †    ;i3......;iz4106.0 (1;iި9Shock _;i$;i;iq3;i;i6===;i;i7,;i;iܲ,;i;i,;iL;i;7;iwI======;iq;i;i[;iq;i,;iY;i,;iZ;i;iR;===;im;i ;iM8===;i;i0;i ,;i];i;i8;i;i;i;i^#...... ......# .# #####.# .# # # # .# ;i: #.#####.###### .... ###.#..... .... #.......;i1##. #.=......# ..# #.......@.......-89;ii3.0)...# #...............#...# #.......#.#######...# ######..#;i># .##...# #..#.......### #..####;it. ..#..# ♣...♣♣♣# #.#..# †.....♣♣ #.#..#;i;iG-90.0 (14;i;i; _Found a stone staircase leading down.;i` #...... skan1993 the Gusty ......# .# Deep Elf #####.# .# Health: 15/15 ======================== # # # .# Magic: 7/8=====================--- #### #.#####.######  AC: 2Str: 5 ;ia .... ###.#...........  EV: 11Int: 19 .... #...............  SH: 0Dex: 15 ###. #........=......  XL:  2 Next: 10% Place: Dungeon:1 ..# ..# #.......@.......  Noise: ---------  Time: 390.0 (0.0) ..#...# #...............  -) Nothing wielded ..#...# #.......#.######  Cast: Shock ..#...# ######..#># ;i[b .##...# #..#.. ......### #..####   ......... ..#..#  ♣...♣♣♣# #.#..#  †.....♣♣ #.#..#  _You kill the bat! _Found a stone staircase leading down.  Aiming: Shock (safe; 5% risk of failure)  ;ic Press: ? - help, Q - select actionShift-Dir - straight line;il ;i That beam is likely to hit you. Continue anyway? Y - Yes  N - No;i;i ;i #......skan1993 the Gusty ......#.#Deep Elf #####.#.#Health: 15/15 ======================== # # #.#Magic: 8/8======================== #####.#####.######AC: 2Str: 5 .... ###.#...........EV: 11Int: 19 .... #...............SH: 0Dex: 15 ###. #........=......XL:  2 Next: 10% Place: Dungeon:1 ..# ..# #.......@.......Noise: ---------  Time: 390.0 (0.0) ..#...# #...............-) Nothing wielded ..#...# #.......#[3;i X9;49m.######Cast: Shock ..#...# ######..#># .##...##..#.. ......### #..#### ......... ..#..# ♣...♣♣♣# #.#..# †.....♣♣ #.#..# _You kill the bat! _Found a stone staircase leading down.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.;i ;i ;i ;i# ##...# #..#..;iR $### #..#### ........ ..#..# ...♣♣♣#;i +1.0 (1;i +2.0 (2;i} ;i  _Found a stone staircase leading down.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _d - a ring of fire;i* ;i, Equip which item?  - - Unarmed (current attack) ;i- }Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)d - a ring of fire[?] describe selected ;iL- [!] equip|wield|wear|put on[tab] equip|unequip ;io ? d - a ring of fire. ;io +A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963.;iEquip which item?  - - Unarmed (current attack) ;iArmour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of fire ;ix[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;i|;i ;i;iSO...)..;iyskan1993 the Gusty ........#;iDeep Elf .....##.#Health: 15/15 ======================== ;iIy####.##.#Magic: 8/8;i========================# # #.#;i`AC: 2Str: 5 ###;i$c#.#####.#######EV: 11;imInt: 19 ... ###.#...........#SH: 0;iDex: 15 ... #...............#;iXL:  2 Next: 10% Place: Dungeon:1 ##. #........@......#;iGsNoise: ---------  Time: 392.0 (0.0) ;iB.# ..# #...............#-) Nothing wielded .#...# #...............#;iCast: Shock .#...# #.......#.####### ;i).#...# ######..#># ##...#;iq#..#.. .....### #..#### ;i........ ..#..# ...♣♣♣# #.#..# ;i_Found a stone staircase leading down.  Aiming: Shock (safe; 5% risk of failure)  ;i[Press: ? - help, Q - select actionShift-Dir - straight line ;i[_Okay, then. _d - a ring of fire;i P  Okay, then.;i;i ;i _;i;iP ;imQ ;iR ;irU ;iW ;i\ P _;i_ ;iy_ ;ij` ;ib ;iyd ;id ;ie ;ig ;ii ;i&j ;i k ;i1n  ;in L There is a stone staircase leading down here.;i p ;ip  _;iq ;is ;it ;iu ;iKu ;iwv ;i,w ;iuw ;iw ;ix ;ipy ;iy ;i%z ;i{ ;i{ ;i{ ;i9| ;i } ;i} ;i ~ ;i~ ;i B;i X;ip n;i n;i2 ;i ;i ;i* ,;in ,;i ;ij ;i ;i ;i? ;i ;iΑ ;i ;iw ;i ;i ;i R  There is a stone staircase leading down here.;i ;i,  _;iƗ ;i ;i ;ib ;iؚ ;i( ;i1 ;i} ;i ;i- ;i. ;i| ;i  ;i ;iۢ ;i' ;im ;i ;i ;i ;iX ;i} ;i ;i ;is ;i ;i4 ;i ;iǭ ;i ;i ;iu ;i ;i ;i ;i- ;i ;i۳ ;i ;i+ ;i ;iŶ ;i ;i. ;i ;i ;ih ;i ;i ;i ;i ;i ;i* ;i ;i ;i ;i8 ;i ;i ,;i/ ;i ;i ,;iF ;i ;i ,;iO ;i ;ih ;i ;i ;i ;i ;i ;iO ;i ;i ,;i/ ;i ;i ;i ;iJ ;i ;i ;i ;iW ;im ;i ;i ;iS ;i ;i ;i ;i] ;i ;i ;iJ ;i ;i> ;iz ;i ;ic ;i ;i ;i6 ;i ;i) ;ic ;i ;im ;i ;i ;iR ;i ;i ;i ;i1 ;i ;i ;i ;i ;i ;il ;iY ,;i ;i ;i ,;iy ;i ;i ,;i ;i ;i ,;i ;i ;im ;i ;i ;i, ;i ,;i ;i ;i ;i ;i6 ;i, ;i ;iN ;i ;i ;i ,;iZ ;iO ;i= ;i ;i ;i ;i ;i ;iF ;iw ;iy ;i ;i  ;i ;i ,;it ;i ;i ,;i ;i1" ;i# ;iu# ;i# ;iO% ;io& ,;i,' ;i~( ;i) ,;i** ;iZ+ ;iY, ,;i- ;i. ;i/ ,;i/ ;i0 ;i1 ,;i{2 ;i3 ;i%5 ,;i6 ;it7 ;i8 ;i69 ;i9 ;i: ;i; ;iQ< ;i< ;iB ;iC ;i,D ;i~D ;iE ;iF ;iF ;iOG ;i6H ;iI ;i]I ;iI ;i}J ;i?K ,;iK ;iL ;iuM ;iM ;iN ;iN ;iO ;iO ;i

L #.#..........#.... ;i#.#########.###### g   goblin (asleep) #.# #....... ;i`#.# ############ #.# #...........;iNAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action;iShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin!;i);iP- ;i#*#  #*#  ;i#*#  #*#  ;if#*#  #*# ...† ;i#*#  #@# ;i1 ;ir #.#  ;i #.#   ;i#q#.#  ;i[G)...;iΎ...;iU3=7.0 (1Shock ;i_;ih;i;i2 ;iG3 ;i3 ;i9 8===;i: ;i; ;i< ,;iG= ;i> ;i? ,;i.@ ;i/A ;ilB ,;iC ;iID ;i[E Q===;iZF ;iG ;iP  #..[.. #.... ####.... #;iP ... #.....###.... #.....###.)# #.....#.#.#.....#.#.#.............#-14.0 (7 ...........### ..### ...†.......#.. #######.##.# #.##.#...#########.##.#.#..........#.#...#....;iQ ##.###;i6U ;iW E-5.0 (8;i#[ ;i\ - _Found a leather armour.;i@Y #.....# # skan1993 the Gusty #..[.. #.....# # Deep Elf ;i #.... #.....##### Health: 15/15 ======================== #.... #.........# Magic: 7/8=====================--- ... #.....###.# AC: 2Str: 5 ... #.....###.# EV: 11Int: 19 #)# #.....#.#.# SH: 0;iDex: 15 #.# ####.....#.#.# XL:  2 Next: 13% Place: Dungeon:1 #@# .............# Noise: ---------  Time: 515.0 (0.0) ;i+#.# ...........### -) Nothing wielded #.# ...........### Cast: Shock #.# ...†.......#.. #.# #######.##.#.. ;i #.# #.##.#..  #.#########.##.#..  #.#..........#.#..  #.#..........#.###  _You kill the goblin! _Found a leather armour.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;i ;i 2#.....# # skan1993 the Gusty#..[.. #.....# # Deep Elf#.... #.....##### Health: 15/15 ========================;i7 #.... #.........# Magic: 8/8========================... #.....###.# AC: 2Str: 5... #.....###.# EV: 11Int: 19;i #)# #.....#.#.# SH: 0Dex: 15#.# ####.....#.#.# XL:  2 Next: 13% Place: Dungeon:1;i: #@# .............# Noise: ---------  Time: 515.0 (0.0)#.# ...........### -) Nothing wielded#.# ...........### Cast: Shock#.# ...†.......#..;iھ 4#.# #######.##.#..#.##.##.#.. #.#########.##.#.. ;iX #.#..........#.#.. #.#..........#.###  _You kill the goblin! ;iԿ (_Found a leather armour.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;iN :Okay, then.;i@ ;i ;i^ . _;iS3;i;ib;iWcM#####r..#[..# .######........#....;i...#)# ####.....#.#...Shock#.# ...........###..r   rat (asleep).#.#;i;iE+6.0 (1;i- ;i " _Found a leather armour.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _A rat comes into view.;i&[e ###.....##### skan1993 the Gusty #..r..# #.....# # Deep Elf ;i[#..*..# #.....# # Health: 15/15 ======================== #..*..# #.....##### Magic: 7/8=====================--- #..*.. #.........# AC: 2Str: 5 #.*.. #.....###.# EV: 11Int: 19 .*. #.....###.# SH: 0Dex: 15 ;ij\r#*# #.....#.#.# XL:  2 Next: 13% Place: Dungeon:1 #@# ####.....#.#.# Noise: ---------  Time: 516.0 (0.0) #.# .............# -) Nothing wielded #.# ...........### Cast: Shock #.# ...........### ;i]#.# ...†.......#.. #.# #######.##.#.. r   rat (asleep) #.# #.##.#.. #.#########.##.#.. #.#..........#.#.. _Okay, then. _A rat comes into view.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit);i z###.....##### skan1993 the Gusty#..*..# #.....# # Deep Elf;i #..*..# #.....# # Health: 15/15 ========================#..*..# #.....##### Magic: 7/8=====================---#..*.. #.........# AC: 2Str: 5#.*.. #.....###.# EV: 11Int: 19.*. #.....###.# SH: 0Dex: 15;i 7#*# #.....#.#.# XL:  2 Next: 13% Place: Dungeon:1#@# ####.....#.#.# Noise: ---------  Time: 516.0 (0.0)#.# .............# -) Nothing wielded#.# ...........### Cast: Shock#.# ...........####.# ...†.......#..#.# #######.##.#.. r   rat#.##.##.#..;ie #.#########.##.#..#.#..........#.#..Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is heavily wounded.;i0 Press: ? - help, Q - select action  Shift-Dir - straight line  ;i1 Aim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is heavily wounded.The rat squeaks loudly.;i4 ;i< S.r....);ig= S   ball python (constriction, wandering)r   rat;i> &==;i? 7.0 (1;iE ;i#I  ;iI P_A ball python comes into view.;iK ###.....##### skan1993 the Gusty #.S...# #.....# # Deep Elf #..r..# #.....# # Health: 15/15 ========================;i! #..*..# #.....##### Magic: 6/8==================------ #..*.. #.........# AC: 2Str: 5 #.*.. #.....###.# EV: 11Int: 19 .*. #.....###.# SH: 0Dex: 15;iD #*# #.....#.#.# XL:  2 Next: 13% Place: Dungeon:1 #@# ####.....#.#.# Noise: ==-------  Time: 517.0 (0.0) #.# .............# -) Nothing wielded #.# ...........### Cast: Shock ;i#.# ...........### #.# ...†.......#.. #.# #######.##.#.. S   ball python (constriction, wandering) ;iD#.# #.##.#.. r   rat #.#########.##.#.. #.#..........#.#..The rat squeaks loudly. _A ball python comes into view.;iuAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit);i^ ###.....##### skan1993 the Gusty;i #.S...# #.....# # Deep Elf ;ie#..r..# #.....# # Health: 15/15 ======================== ;i_#.....# #.....##### Magic: 6/8==================------ #..... #.........# AC: 2;i!<Str: 5 ;ih#.... #.....###.# EV: 11Int: 19 ... #.....###.# SH: 0Dex: 15;i ;iR#)# #.....#.#.# XL:  2 Next: 13% Place: Dungeon:1 ;i#@# ####.....#.#.# Noise: ==-------  Time: 517.0 (0.0) ;i#.# .............# -) Nothing wielded ;ie#.# ...........### Cast: Shock ;i#.# ...........### #.# ...†.......#.. ;i*#.# #######.##.#.. S   ball python (constriction, wandering) ;i#.# #.##.#.. r   rat ;iS#.#########.##.#.. ;i/#.#..........#.#..Aiming: Shock (safe; 5% risk of failure)  ;iPress: ? - help, Q - select actionShift-Dir - straight line;iAim: a rat (heavily wounded, 68% to hit)  The zap hits the rat.  ;i.1You kill the rat!;i #.S*..#  ;i #..*..#   ;i|#..*..#  #..*..  #.*..  .*.  #*#  ;i^#@#  #.# ;i #.#  #.#  #.# ...† #.#  #.# ;i4Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (heavily wounded, 68% to hit)  The zap hits the rat.  You kill the rat!  The ball python hisses angrily.;i܀;i..[S....)S);ieB7-8.0 (1 _;i;i;iB B ###.....##### skan1993 the Gusty #.....# #.....# # Deep Elf #..[..# #.....# # Health: 15/15 ======================== ;iB #.S...# #.....##### Magic: 5/8===============--------- #.*... #.........# AC: 2Str: 5 #.*.. #.....###.# EV: 11Int: 19 .*. #.....###.# SH: 0Dex: 15 #*# #.....#.#.# XL:  2 Next: 17% Place: Dungeon:1 ;iC #@# ####.....#.#.# Noise: =--------  Time: 518.0 (0.0) #.# .............# -) Nothing wielded #.# ...........### Cast: Shock #.# ...........### #.# ...†.......#.. #.# #######.##.#.. S   ball python (constriction) ;igD W#.# #.##.#.. #.#########.##.#.. #.#..........#.#..You kill the rat! _The ball python hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit);iE ###.....##### skan1993 the Gusty #.....# #.....# # Deep Elf ;i|/#..[..# #.....# # Health: 15/15 ======================== #.S...# #.....##### Magic: 5/8===============--------- #..... #.........# AC: 2Str: 5 #.... #.....###.# EV: 11Int: 19 ... #.....###.# SH: 0Dex: 15 ;iq#)# #.....#.#.# XL:  2 Next: 17% Place: Dungeon:1 #@# ####.....#.#.# Noise: =--------  Time: 518.0 (0.0) #.# .............# -) Nothing wielded #.# ...........### Cast: Shock #.# ...........###;i #.# ...†.......#.. #.# #######.##.#.. S   ball python (constriction) #.# #.##.#.. #.#########.##.#.. ;i=#.#..........#.#..Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.  You kill the ball python!;is #.*...#  ;iy #.*[..#   #.*...#  #.*...  ;i #.*..  .*.  #*#  #@#  #.#  #.#  #.#  ;i}#.# ...† #.#  #.#      ;iU)..;iZVc†...);ih\N209.0 (1Shock ;i\_;i`;ia;it3;i•;i;i6===;i,;i,;ic;i ;i;i,;iH;i;i`n7======;i;i,;i9;i,;i!;iΰ,;i;i;i;===;i;i;iM8===;i;i;i,;i:;i(|  Things that are here:  a +0 club; a goblin corpse;i;iu _;in;i ;i;i/;i;i;i;i';===;i;i;i,;i;i;i);i;i(;i;ix,;i;;is;i;i;i;i;i;i";i;i;i>;i;i;ia;i;i;id;iS;i;,;i;i;i ,;i ;i ;i ;i ;iz ;i ;i ;i ;i1 ;ic ;i^ ;i ;i ;iD ;i4 ;i ;i ;i ;i ;i- ;iy ;i ;io ;i ;i  ;ie ;iB ;i ;i ;i ;i ;i% ;is ;iI ;i ;iX ;i ;i ;im ;i ;i ;i ;i ;i ;id ;iu ;iI ;i ;i ;i# ;i8$ ;i$ ;i!% ;i`& ;iB' ,;i' ;i$) ;i) ;iN* ;i* ;i', ;i, ,;i- ;i-/ ;i{0 ;i0 ;i1 ;i 5 B;i5 ;i#7 ;im8 ;i8 ;iy9 ;iO; ;i< ;i= ;i= ;i? ;iA ;iuA ;icB ;iD ;inF ,;iG ;iI ;iK ,;i M ;iO ;iP ,;iaR ;i&V ;i` #.#########...#.# #..##..#.#########...#.# #..##.;i` S#...............####..##.#########.........##..##. #.........##..## #.........##......####...÷.....####.......[............;i` #.#.@......#######.#-#..........# #.##..........# #.Shock#..........# #.;ia #..........# #.###..........# #)## b   bat (asleep)#..........# #.###.......b..# # ;ik 067.0 (48.0);ip F-8.0 (49;it ;iw V _A bat comes into view.;it #.#########...#.# #..##.. skan1993 the Gusty #.#########...#.# #..##.# Deep Elf ;ik#...............####..##.# Health: 15/15 ======================== #########.........##..##.# Magic: 7/8=====================--- #.........##..##.# AC: 2Str: 5 #.........##...... EV: 11Int: 19 ####...÷.....######.# SH: 0Dex: 15 #.......[............ XL:  2 Next: 20% Place: Dungeon:1 ;i#.#.@......#######.## Noise: ---------  Time: 568.0 (0.0) #....*.....# #.## -) Nothing wielded #....*.....# #.## Cast: Shock #.....*....# #.## #.....*....# #.## ;i+#......*...# #)## b   bat (asleep) #......*...# #.## #.......b..# # _a +0 club; a goblin corpse _A bat comes into view.Aiming: Shock (safe; 5% risk of failure)  ;iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit);i4 #.#########...#.# #..##.. skan1993 the Gusty#.#########...#.# #..##.# Deep Elf;iv5 L#...............####..##.# Health: 15/15 ========================#########.........##..##.# Magic: 7/8=====================---#.........##..##.# AC: 2Str: 5#.........##...... EV: 11Int: 19;i5 ####...÷.....######.# SH: 0Dex: 15#.......[............ XL:  2 Next: 20% Place: Dungeon:1#.#.@......#######.## Noise: ---------  Time: 568.0 (0.0);ib6 #....*.....# #.## -) Nothing wielded#....*.....# #.## Cast: Shock#.....*....# #.###.....*....# #.##;i6 #......*...# #)## b   bat#......*...# #.###.......*..#;i 7 #Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;iZ7 Aim: a bat (asleep, 100% to hit)  The zap hits the bat.  The bat is heavily wounded.;i ,;iۺ ;i R.....b...;i :=9.0 (1 _;i ;i ;i #.#########...#.# #..##.. skan1993 the Gusty ;i|#.#########...#.# #..##.# Deep Elf #...............####..##.# Health: 15/15 ======================== #########.........##..##.# Magic: 6/8==================------ #.........##..##.# AC: 2Str: 5 #.........##...... EV: 11Int: 19 ####...÷.....######.# SH: 0;i>DDex: 15 #.......[............ XL:  2 Next: 20% Place: Dungeon:1 #.#.@......#######.## Noise: =--------  Time: 569.0 (0.0) #....*.....# #.## -) Nothing wielded #.....*....# #.## Cast: Shock ;iҺJ#......*...# #.## #.......b..# #.## #..........# #)## b   bat #..........# #.## #..........# #;iThe zap hits the bat. _The bat is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit);i #.#########...#.# #..##.. skan1993 the Gusty;i #.#########...#.# #..##.# Deep Elf #...............####..##.# Health: 15/15 ======================== #########.........##..##.# Magic: 6/8==================------;ib) #.........##..##.# AC: 2Str: 5 #.........##...... EV: 11Int: 19 ####...÷.....######.# SH: 0;i6Dex: 15 #.......[............ XL:  2 Next: 20% Place: Dungeon:1 #.#.@......#######.## Noise: =--------  Time: 569.0 (0.0) ;i#..........# #.## -) Nothing wielded #..........# #.## Cast: Shock #..........# #.## ;iK#.......b..# #.## #..........# #)## b   bat #..........# #.##;i= #..........# #Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action;iShift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)  The zap hits the bat.  You kill the bat!;i\ #. ;i #.  #.......;iNp #....*;i  *....#  ;i*...#  *..#  *.# #) *# ;iM&  ;i[z......470.0 (1Shock _;i 3;iU ;i ;i 7===;i ;i5 ;i ;iR ;i ;i ,;i| ;i ;===;i ;i[ ;i F8===;i~ ;i ;i ,;i ;iP ;i ;i+ ;i ;ix ;i ;iy ;i% ;i ;i! ;iR" ;===;i;$ ;i& ;i4) ;i) ;i)+ ;i- ;iW0 ,;i2 ;i4 ;i5 ;i,6 ;i!7 ;i: ;i< ,;i= ;i? ;iA ;iLB ;iB ;iD ;i[F ,;ivG ;iH ;inJ ;iJ ;iK ;iN ;iP ;igP ;iP ;iR ;iS ;iT ;iT ;iU ;iW ;isW ;iW ;iEY ;ixZ ;iZ ;i>[ ;i\ ;i] ;i ^ ;i^ ;i_ ;ia ;ita ;ia ;ic ;i d ;id ;id ;i:f ;if ,;i{g ;i2h ;ih ,;iYi ;iDk ;ik ,;i`l ;im ;in ,;i7o ;iTp ;iq ;i r ;is ,;it ,;iXu ;iUv ;iWw ;iw ;i"x ;i/y ;i2z ;iz ;iN{ ;ic| ;ip} ;i} ;i+~ ;i ;i0   #.#########.....  #.# #.#... ;i  #.# #.#.###  #.# #.#.#  # #.#.#  ;i m# #.#.#   #.# #.#.#   #.# ;iއ  #@#-  #.|..S...   ######## Shock   S   ball python (constriction, asleep);i 1604.0 (34.0);i F-5.0 (35;i ;i|  ;i X_A ball python comes into view.;i+= #.#########....... skan1993 the Gusty #.# #.#....# Deep Elf ;iV#.# #.#.#### Health: 15/15 ======================== #.# #.#.#  Magic: 7/8=====================--- #.# #.#.#  AC: 2Str: 5;iQ #.# #.#.#  EV: 11Int: 19 #.# #.#.#  SH: 0Dex: 15 #.# XL:  2 Next: 24% Place: Dungeon:1 #@#;i Noise: ---------  Time: 605.0 (0.0) ;i#.***S...  -) Nothing wielded #########  Cast: Shock  S   ball python (constriction, asleep) _You kill the bat! _A ball python comes into view.;iWLAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit);i : ;i #.#########....... skan1993 the Gusty #.# #.#....# Deep Elf ;i #.# #.#.#### Health: 15/15 ======================== ;i` O#.# #.#.#  Magic: 7/8=====================--- #.# #.#.#  AC: 2;i <Str: 5 ;i ?#.# #.#.#  EV: 11Int: 19 #.# #.#.#  SH: 0;iW tDex: 15 #.#;i  XL:  2 Next: 24% Place: Dungeon:1 #@#;i&  Noise: ---------  Time: 605.0 (0.0) #.|..S...  -) Nothing wielded ;i #########  Cast: Shock ;i| R S   ball python (constriction, asleep)Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!;i!  #. #.#  #.# ;i! u #.# #.#.# ;iI" #.# #.#.#  #.# #.#.# ;i"  #.# #.#.#  #.# #@#;i" } #.*****..  ;i># - ;i# ";i# !;i: ?|....;iv t7=6.0 (1Shock _;i ;ik0;is1;i2;i 4;iM:n;i;,;i^<;i1>;i>M8===;i%@;iA;ioC;iC;iD;iO.# #.#....#.###. ;iPu.... ######|......;i~Pv-######## ;iUM #.# ;iU#.#....# #.# #.#.####  #.# ;i"V.#.#.#  #.# #.#.#  #.# #.#.#  ;iV#.# #.#.#  #.#  ;iV#.# #.@. #;iUW-   ;i{_,11.0 (5;idE-2.0 (6;ih;imt _You see here a staff of death.;i;;i+3.0 (1;i;i J _f - a staff of death;iI ;i Equip which item?  - - Unarmed (current attack) ;iB "Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  f - a staff of death ;i fJewellery (go to first with "=)d - a ring of fire[?] describe selected [!] equip|wield|wear|put on;iw y[tab] equip|unequip ;i f - a staff of death. A staff that increases the power of necromantic spells cast by its wielder, and protects them from negative energy. If the wielder is skilled in Evocations and ;i  Necromancy, they can inflict great pain on those living souls they strike, dealing negative energy damage which bypasses armour. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 0.0; use (s) to set 12.0 as a target for Staves.At 100% training you would reach 12.0 in about 6.9 XLs. Damage rating: 4 (Base 5 x 87% (Str) x 100% (Skill)). ;i _It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rN+} {magicalstaff} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified melee magical staff _________________ ;i “'I am Aed Abaid of Ess Rúaid, that is, the good god of wizardry of the Tuatha  Dé Danann, and the Rúad Rofhessa, and Eochaid Ollathair are my three names.’;iEquip which item?  - - Unarmed (current attack) ;i~Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  f - a staff of death ;iJewellery (go to first with "=)  d - a ring of fire  ;iR[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;im;i;i #.##.#....## skan1993 the Gusty ;iU#.##.#.#### Deep Elf #.##.#.#Health: 15/15 ======================== ;i_#.##.#.#Magic: 8/8======================== #.##.#.#;iAC: 2Str: 5 #.##.#.#EV: 11Int: 19 ;i#.#SH: 0Dex: 15 #.########;ic\XL:  2 Next: 27% Place: Dungeon:1 #.@.......Noise: ---------  Time: 613.0 (0.0) ;i##########-) Nothing wielded Cast: Shock;i     ;if   Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. ;i_You kill the ball python! _You see here a staff of death. _f - a staff of death;iU .@.......;iD)Noise: ---------  Time: 613.0 (0.0)##########-) Nothing wieldedCast: Shock ;iY Okay, then.;iq;i;ib. _ ;i}  ;ia % ;i  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   g + Spellcasting 3.4  26%  +3       ;iE      b + Staves   0.0     0   h + Conjurations 1.2   9%  +1   ;i  c + Unarmed Combat   0.0    -2   i + Necromancy   0.0    +2       ;i ;j + Air Magic3.7  44%  +1       ;i      d + Armour   0.0    -2   k + Evocations   0.0    +1   ;i e + Dodging2.4   9%  +2      f + Stealth2.5  12%  +3   ;i !             ;i              ;iT !             ;i                      ;il          ;iU     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%;iJ%;i%;iF #.#%;ii#.#....## skan1993 the Gusty #.##.#.#### Deep Elf #.##.#.#Health: 15/15 ======================== %;i3k#.##.#.#Magic: 8/8======================== #.##.#.#AC: 2Str: 5 %;i#.##.#.#EV: 11Int: 19 #.#SH: 0Dex: 15 #.########XL:  2 Next: 27% Place: Dungeon:1 #.@.......Noise: ---------  Time: 613.0 (0.0) ##########%;iV-) Nothing wielded Cast: Shock        Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python! _You see here a staff of death. %;i[_f - a staff of death _Okay, then.%;i%;i)%;i%;i\%;i %;i 3%;ir %;i %;i | _%;i %;i %;iA %;i %;i5 %;i %;in %;i ,%;i %;io ,%;i %;i %;ii ,%;i %;iz %;iO ,%;i %;i %;i ,%;i %;i %;i ,%;i %;iH %;i ,%;i %;i %;i" ,%;i %;i %;iF %;i ,%;i %;i ,%;i %;i* %;i ,%;ih %;ik %;i ,%;i %;i %;i ,%;i? %;i %;i %;i^ %;i %;i %;i ,%;i %;i %;i ,%;i %;i %;i ,%;iM %;i8 %;i ,%;i %;i %;iB %;i %;i. %;i %;ih ,%;i %;i %;i* ,%;i %;i %;i8 ,%;i %;i %;i %;i} %;i %;i %;i %;i %;ia %;iQ %;i~ ,%;i8 %;iA %;iB ,%;i %;i %;i %;iR %;i %;i ;  There is a shaft here.%;i %;i  _%;i %;i %;i ,%;iH %;i5 %;i_ ,%;i %;i{ ,%;i %;i $ %;i )_You now have 39 gold pieces (gained 10).%;ir" %;i" %;iw# %;iC.  #.#....### %;i.  #.#.####   #.#.#   %;iy/ 8#.#.#   #.#.#   #.#.#   %;i0 #.#.# # #######.#.########.# ........#...^...@..# #########.########.#  #### %;i0 )%;i3 048.0 (35.0)%;i6 ,9.0 (36%;i9 %;i; R _g - a clear potion&;i~E&;i~F3&;iI&;iB_:#.#....#### #.#.#### ###.#.# S.#.#.# .##.#.# .##.#.# .##.#.# .# .#.#.# .......#...^....@.# .#.# ### ## ShockS   ball python (constriction, asleep)&;iL`,0.0)&;id,50.0 (1&;i h&;isi^ _A ball python comes into view.&;i!1 #.#....#### skan1993 the Gusty #.#.#### ## Deep Elf &;i5"Y#.#.# S. Health: 15/15 ======================== #.#.# *# Magic: 7/8=====================--- #.#.# *# AC: 2Str: 5 #.#.# *# EV: 11Int: 19 &;i"#.#.# *# SH: 0Dex: 15 ######.#.########*# XL:  2 Next: 27% Place: Dungeon:1 .......#...^....@.# Noise: ---------  Time: 650.0 (0.0) &;i"########.########.# -) Nothing wielded ### ## Cast: Shock  S   ball python (constriction, asleep)&;iT# _g - a clear potion _A ball python comes into view.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line&;i#EAim: a ball python (asleep, 100% to hit)';i I#.#....####skan1993 the Gusty#.#.#### ##Deep Elf#.#.#';iI*.Health: 15/15 ========================#.#.#*#Magic: 7/8=====================---#.#.#*#AC: 2';iJStr: 5#.#.#*#EV: 11Int: 19#.#.#';iK3*#SH: 0Dex: 15 ######.#.########*#XL:  2 Next: 27% Place: Dungeon:1 .......#...^....@.#Noise: ---------  Time: 650.0 (0.0) ########.########.#-) Nothing wielded#####Cast: Shock  S   ball python (constriction)Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  ';iCLMThe ball python is heavily wounded.';iPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is heavily wounded.The ball python hisses angrily.';id.S....';i':=1.0 (1 _';i';i';ik #.#....#### skan1993 the Gusty #.#.#### ## Deep Elf #.#.# ..';iy Health: 15/15 ======================== #.#.# S# Magic: 6/8==================------ #.#.# *# AC: 2Str: 5 #.#.# *# EV: 11';iuInt: 19 #.#.# *# SH: 0Dex: 15 ######.#.########*# XL:  2 Next: 27% Place: Dungeon:1 .......#...^....@.# Noise: =--------  Time: 651.0 (0.0) ########.########.# -) Nothing wielded ### ## Cast: Shock ';i S   ball python (constriction)';i>The ball python is heavily wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)';i #.#....####skan1993 the Gusty#.#.#### ##Deep Elf#.#.#';ik .*Health: 15/15 ========================#.#.#*#Magic: 6/8==================------#.#.#*#AC: 2Str: 5#.#.#*#';i EV: 11Int: 19#.#.#*#SH: 0Dex: 15 ######.#.########*#XL:  2 Next: 27% Place: Dungeon:1 ';i> .......#...^....@.#Noise: =--------  Time: 651.0 (0.0) ########.########.#-) Nothing wielded#####';i \Cast: Shock  S   ball python (constriction)The ball python is heavily wounded. _The ball python hisses angrily.  ';i7 nAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)';i x _The ball python hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a ball python (heavily wounded, 72';ix R% to hit)  The zap misses the ball python.';iZy ';i| e...S..';iˁ 22.0 (1 _';i~ ';i˅ (;i% #.#....#### skan1993 the Gusty #.#.#### ## Deep Elf #.#.# .. Health: 15/15 ======================== #.#.# .# Magic: 5/8===============--------- #.#.# .#(;io AC: 2Str: 5 #.#.# S# EV: 11Int: 19 #.#.# *# SH: 0Dex: 15 ######.#.########*# XL:  2 Next: 27% Place: Dungeon:1 .......#...^....@.# Noise: =--------  Time: 652.0 (0.0) ########.########.# -) Nothing wielded ### ## Cast: Shock(;iG  S   ball python (constriction)Aim: a ball python (heavily wounded, 72% to hit) _The zap misses the ball python.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action(;i<Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)(;ij#.#....####skan1993 the Gusty#.#.#### ##(;i Deep Elf#.#.#..Health: 15/15 ========================#.#.#*#(;iMagic: 5/8===============---------#.#.#*#AC: 2Str: 5(;i#.#.#*#EV: 11Int: 19#.#.#(;iO*#SH: 0Dex: 15 ######.#.########*#XL:  2 Next: 27% Place: Dungeon:1 (;iP.......#...^....@.#Noise: =--------  Time: 652.0 (0.0) ########.########.#-) Nothing wielded###(;i`##Cast: Shock  S   ball python (constriction)(;i Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line(;iAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.  The ball python is severely wounded.(;i4(;iq7^...S.(;i/923.0 (1 _(;i;(;i{<(;i k #.#....#### skan1993 the Gusty #.#.#### ## Deep Elf #.#.# ..(;i  Health: 15/15 ======================== #.#.# .# Magic: 4/8============------------ #.#.# .# AC: 2Str: 5 #.#.# .# EV: 11Int: 19 #.#.# S# SH: 0Dex: 15 (;i3 @######.#.########*# XL:  2 Next: 27% Place: Dungeon:1 .......#...^....@.# Noise: =--------  Time: 653.0 (0.0) ########.########.# -) Nothing wielded ### ## Cast: Shock  S   ball python (constriction)The zap hits the ball python. _The ball python is severely wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)(;iH 1 #.#....#### skan1993 the Gusty #.#.#### ## Deep Elf (;iI #.#.# .. Health: 15/15 ======================== #.#.# .# Magic: 4/8============------------ #.#.# .# AC: 2Str: 5 #.#.# .# EV: 11Int: 19 #.#.# S# SH: 0Dex: 15 ######.#.########.# XL:  2 Next: 27% Place: Dungeon:1 .......#...^....@.# Noise: =--------  Time: 653.0 (0.0) ########.########.#(;iJ $ -) Nothing wielded ### ## Cast: Shock  S   ball python (constriction)Aiming: Shock (safe; 5% risk of failure)  (;iOK VPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python!(;iaM 8  (;i N B ## #.#.# .. #.#.# .# #.#.# *# #.#.# *# #.#.# *#(;iN *# ### ## (;iO C(;i3 8....(;i 5===314.0 (1Shock _(;i (;i );iWZ);i[);i\);i\);i;hX===6===);i@i);ij7======);ij);ijk,);iCl,);il);im);iBn,);i5o);ioQ===);ip);ihqc8===);ir);iVs);is,);iUu);iu);iv,);iw);iJx);ix,);iy);iz);i*{Q===);i3|);i|);i},);i~);iP,);i);i);i\);i);iF);is);i܅);i@);i);i:);i);i);iB);i׋);i%);i);i);i);i(..........# #.##.# #.#.# #.. );iY..........# #)##.####.#.# ..........# #.##......# ..........#.######## ..........#.. #.........#);i1.# #.#....####).#.#.#### .##### #.#.# #....@.......-78.0 (24.0));i^.#.# #.########### #.#.# #.# #.#.##.# #.#.#);iM#.# #.#.########.# ..#...^......# ###.########.#  ### ###);i͝);iHF-9.0 (25);i٤);i{# _Found a mace.*;i{*;i*;iJ*;i*;i*;ih ,*;i!*;i#*;i#*;i$*;i&*;iK(*;i(*;i~)*;i+*;i3# #.##.# #.#.#.#..# #.##.# #.#.#.#....*;iw3m# #.##.# #.#.#.#.#### #.##.# #.#.# #..# #)##.####.#.# .*;i3# #.##......# ........# #..######## ........# #...[g.... ........# #.@# *;i)4...#### #).# ### ######..######Shock #.............. #.############.*;i4# #.# g   hobgoblin (asleep) #.# #.#.# *;i4c#.# #.########.#*;iG:. 82.0 (3*;i:q.0)  A hobgoblin comes into view.Found a leather armour.*;i>mg.g*;i9@J====3.0 (4*;iD*;i4F+ _The hobgoblin shouts!+;i<1........# #.##.# #.#.#.#.... skan1993 the Gusty ........# #.##.# #.#.#.#.... Deep Elf +;i=........# #.##.# #.#.#.#.### Health: 15/15 ======================== ........# #.##.# #.#.# #..  Magic: 7/8=====================--- ........# #)##.####.#.#  AC: 2Str: 5 ........# #.##......#  EV: 11Int: 19 ........# #..########  SH: 0Dex: 15 ........# #..*g.....  XL:  2 Next: 31% Place: Dungeon:1 ........# #.@#+;i? Noise: ====-----  Time: 683.0 (0.0) #....#### #).# -) Nothing wielded #.#### ######..######  Cast: Shock #.# #.............. #.# #.############. #.# #.# g   hobgoblin #.# #.# #.# #.# #.########.#Found a leather armour. _The hobgoblin shouts!  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit)+;i........# #.##.# #.#.#.#.... skan1993 the Gusty +;i........# #.##.# #.#.#.#.... Deep Elf ........# #.##.# #.#.#.#.### Health: 15/15 ======================== ........# #.##.# #.#.# #..+;iMagic: 7/8=====================--- ........# #)##.####.#.#AC: 2Str: 5 ........# #.##......#EV: 11Int: 19 ........# #..########SH: 0Dex: 15 ........# #..****...XL:  2 Next: 31% Place: Dungeon:1 ........# #.@#Noise: ====-----  Time: 683.0 (0.0) +;i4f#....#### #).#-) Nothing wielded #.#### ######..######Cast: Shock #.#+;i#.............. #.##.############. #.##.#+;ig   hobgoblin #.##.# #.##.# +;iW#.########.#Aiming: Shock (safe; 5% risk of failure)  +;i $Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.+;iO+;iDX;g[..+;i=[^=---4.0 (1 +;i[ _+;ibg+;i]i+;i ........# #.##.# #.#.#.#.... skan1993 the Gusty ........# #.##.# #.#.#.#.... Deep Elf ........# #.##.# #.#.#.#.### Health: 15/15 ======================== +;i ........# #.##.# #.#.# #..  Magic: 6/8==================------ ........# #)##.####.#.#  AC: 2Str: 5 ........# #.##......#  EV: 11Int: 19 ........# #..########  SH: 0Dex: 15 ........# #..g[.....  XL:  2 Next: 31% Place: Dungeon:1 ........# #.@# Noise: =--------  Time: 684.0 (0.0) #....#### #).# -) Nothing wielded #.#### ######..######  Cast: Shock #.# #.............. #.# #.############. +;i #.# #.# g   hobgoblin #.# #.# #.# #.# #.########.#Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin. _The hobgoblin is almost dead.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line+;iɏ ........# #.##.# #.#.#.#.... skan1993 the Gusty ........# #.##.# #.#.#.#.... Deep Elf ........# #.##.# #.#.#.#.### Health: 15/15 ======================== +;io ?........# #.##.# #.#.# #..  Magic: 6/8==================------ ........# #)##.####.#.#  AC: 2Str: 5 ........# #.##......#  EV: 11Int: 19 ........# #..########  SH: 0Dex: 15 +;iې ........# #..g[.....  XL:  2 Next: 31% Place: Dungeon:1 ........# #.@# Noise: =--------  Time: 684.0 (0.0) #....#### #).# -) Nothing wielded +;ib #.#### ######..######  Cast: Shock #.# #.............. #.# #.############. #.# #.# g   hobgoblin #.# #.# +;iÑ c#.# #.# #.########.# _The hobgoblin is almost dead.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action+;i3 Shift-Dir - straight lineThe zap misses the hobgoblin. The zap hits the hobgoblin.  You kill the hobgoblin!+;i@ `       +;i֖ _ #.#.# #..        #..**.....  #.@# #).#       +;i& G.[+;i- l75.0 (1Shock _+;i0 +;i1 ,;i,;i,;i[,;i[,;i̚,;i,;iŸ,;i4M7===,;i[,;ir,;i,;i,;i,;i,;i,;i,;i,;i,;i,;i;===,;i",;i(,;i78===,;i,;i,;i,;iu,;i,;i,;i,;i*,;i,;if,;i,;iQ,,;i,;iF  You see here a +0 leather armour.,;i,;i|B=== _,;i,;iJ,;i,,;i,;i,;i1,,;iY,;i,;i,,;i,;i,;i,;i1,;i,;i,;i,;i,;i,;i,;i######.##.####.#.#.#......#  #.##.# #.#.#.#........  ,;i#.##.# #.#.#.#......#.#  #.##.# #.#.#.#.######.#  #.##.# #.#.# #...  #)##.####.#.# g.  ,;i &#.##......# .###.  #..##########. #...[......@.....#- ,;i{#..##########...... #).# #....Shock#####..###### ................ ############.,;i{g   hobgoblin (asleep),;i17016.0),;iF-2.0 (17,;i,;i ,;i? N_A hobgoblin comes into view.,;i ######.##.####.#.#.#......#  skan1993 the Gusty #.##.# #.#.#.#........  Deep Elf ,;i #.##.# #.#.#.#......#.#  Health: 15/15 ======================== #.##.# #.#.#.#.######.#  Magic: 7/8=====================--- #.##.# #.#.# #...  AC: 2Str: 5 #)##.####.#.# g.  EV: 11Int: 19 #.##......# *###.  SH: 0Dex: 15 ,;ia #..##########*.....  XL:  2 Next: 37% Place: Dungeon:1 #...[......@*....#  Noise: ---------  Time: 702.0 (0.0) #..##########......  -) Nothing wielded #).# #....  Cast: Shock ######..###### ... #.............. # #.############.,;i i g   hobgoblin (asleep) #.# #.# #.# _You see here a +0 leather armour. _A hobgoblin comes into view.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit),;i ######.##.####.#.#.#......#skan1993 the Gusty#.##.# #.#.#.#........Deep Elf#.##.# #.#.#.#......#.#Health: 15/15 ========================#.##.# #.#.#.#.######.#,;i! Magic: 7/8=====================---#.##.# #.#.# #..*AC: 2Str: 5#)##.####.#.# **EV: 11Int: 19#.##......# *###.SH: 0Dex: 15#..##########*.....XL:  2 Next: 37% Place: Dungeon:1#...[......@*....#Noise: ---------  Time: 702.0 (0.0)#..##########......,;i`" R-) Nothing wielded#).##....Cast: Shock ######..######... #..............# #.############.g   hobgoblin #.# #.# #.#Aiming: Shock (safe; 5% risk of failure)  ,;i# -Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.,;i >Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  ,;iѥ fThe hobgoblin is almost dead.The hobgoblin shouts!,;ix \...g.,;i .,;i <===3.0 (1 _,;iP ,;iճ ,;i ######.##.####.#.#.#......#  skan1993 the Gusty #.##.# #.#.#.#........  Deep Elf ,;i#.##.# #.#.#.#......#.#  Health: 15/15 ======================== #.##.# #.#.#.#.######.#  Magic: 6/8==================------ #.##.# #.#.# #...  AC: 2Str: 5 #)##.####.#.# ..  EV: 11Int: 19 ,;i/ #.##......# g###.  SH: 0Dex: 15 #..##########*.....  XL:  2 Next: 37% Place: Dungeon:1 #...[......@*....#  Noise: ===------  Time: 703.0 (0.0) ,;i#..##########......  -) Nothing wielded #).# #....  Cast: Shock ######..###### ... #.............. # #.############. g   hobgoblin #.# #.# #.#,;i{The hobgoblin is almost dead. _The hobgoblin shouts!  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)-;iK######.##.####.#.#.#......#  skan1993 the Gusty #.##.# #.#.#.#........  Deep Elf #.##.# #.#.#.#......#.#  Health: 15/15 ======================== #.##.# #.#.#.#.######.#  Magic: 6/8-;i==================------ #.##.# #.#.# #...  AC: 2Str: 5 #)##.####.#.# ..  EV: 11Int: 19 #.##......# g###.  SH: 0Dex: 15 -;i)#..##########......  XL:  2 Next: 37% Place: Dungeon:1 #...[......@.....#  Noise: ===------  Time: 703.0 (0.0) #..##########......  -) Nothing wielded -;i9#).# #....  Cast: Shock ######..###### ... #.............. # #.############.-;i/ g   hobgoblin #.# #.# #.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  The zap misses the hobgoblin. The zap hits the hobgoblin.  You kill the hobgoblin!-;ii        -;i.    #.#.# #...  #) ..  -;ir *###.  *.....  #...*....#  #..  -;i#).# #....  ... -;iEXH†..-;i^v44--4.0 (1Shock _-;ib-;ic-;i ######.##.####.#.#.#......#  skan1993 the Gusty #.##.# #.#.#.#........  Deep Elf #.##.# #.#.#.#......#.#  Health: 15/15 ======================== #.##.# #.#.#.#.######.#  Magic: 5/8===============--------- #.##.# #.#.# #...  AC: 2Str: 5 #)##.####.#.# ..  EV: 11Int: 19 #.##......# †###.  SH: 0Dex: 15 #..##########......  XL:  2 Next: 44% Place: Dungeon:1 #...[......@.....#  Noise: =--------  Time: 704.0 (0.0) #..##########......  -) Nothing wielded #).# #.... [4-;i +0m Cast: Shock ######..###### ... #.............. # #.############.  #.#  #.#  #.# The zap misses the hobgoblin. The zap hits the hobgoblin. _You kill the hobgoblin!Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line.;i^.;i)D######.##.####.#.#.#......#skan1993 the Gusty#.##.# #.#.#.#........Deep Elf#.##.# #.#.#.#......#.#.;i~Health: 15/15 ========================#.##.# #.#.#.#.######.#Magic: 6/8==================------#.##.# #.#.# #...AC: 2Str: 5#)##.####.#.# ..EV: 11.;i&Int: 19#.##......# †###.SH: 0Dex: 15#..##########......XL:  2 Next: 44% Place: Dungeon:1#...[......@.....#.;iHNoise: =--------  Time: 704.0 (0.0)#..##########......-) Nothing wielded#).##....Cast: Shock ######..######... #..............# #.############. #.# #.# #.#.;i$qThe zap misses the hobgoblin. The zap hits the hobgoblin. _You kill the hobgoblin!Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line.;i :Okay, then..;i.;i.;i. _.;iU3.;i.;iP.;i@: _.;i .;ig7======.;i.;iX.;i.;iǛ.;it.;i.;iݞ.;i.;i.;i.;i.;iF;===.;i=.;i .;iM8===.;i.;i.;i`.;i.;ir.;i.;i.;i.;i.;iش.;iX.;iܶ.;i.;i?.;i.;i?;===.;i).;i] _You kill the hobgoblin! .;ig Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then.  You see here a hobgoblin corpse..;i6.;i _.;i.;iz.;i/,.;i+.;i.;iP.;i .;i.;i.;ia.;i.;in.;i.;i.;i.;i.;i=.;i.;i.;i.;i.;iE,.;iF.;i.;i?.;i.;iY.;iw.;i,.;i.;iH.;ic,.;i>.;i.;i.;iK.;i.;i.;i+,.;i.;i\.;it.;i#.;i.;i.;i.;i).;i.;i.;i.;i,.;i$.;i,.;i.;i,.;i.;i.;i8.;i1.;iB .;i .;i] .;iR .;i ,.;i= .;i.;ih.;i.;i.;i.;il.;i.;i.;i.;i.;id.;i.;i.;iK.;i.;id.;i .;i!.;ic".;i#.;i$.;iw&.;i&.;i'.;i7).;i*.;i*.;i+.;i[-.;i..;i/.;i0.;i1.;i2.;i[3.;i4.;i5.;i,7.;i7.;is8.;i6:.;i;.;i'<.;i<.;i>.;iA@.;i@.;ioA.;iC.;iuE.;iE.;iG.;iI.;iJ.;ikK.;i|L.;iwN.;i@P.;iP.;iQ.;iT.;iV.;i&W.;iYX.;iZ.;i[.;i<\.;i\.;i^.;i%_.;i_.;i_.;i?a.;idb,.;iOc.;id.;ie.;if.;iyf.;i$h.;i.i.;ii.;ij.;i_k.;im.;i&n.;in.;io.;ip.;i4q.;iq.;ir.;is.;iVt.;it.;iy.;iz.;i{.;il{.;i%~.;ia.;i.;iT.;i.;i#,.;iD.;i.;i,.;iFv.;i/.;i,.;i.;i<  You see here a +0 mace..;i.;iY _.;i.;iǫ.;i,.;i.;i.;i.;i.;i.;i.;i),.;i.;i.;i,.;i#.;i>  You see here a +0 dagger..;i.;i* _.;i.;i.;i,.;i.;iM.;i_.;i.;i.;i.;i.;i/.;i.;i.;i,.;i.;i,.;i],.;i>.;io.;i,.;iz.;iv.;i],.;i.;i .;i,.;i@.;i&.;i,.;i9.;i.;i,.;i.;i.;i.;i .;ii.;i.;i?,.;i.;i.;i.;i.;id.;iI.;i.;iG.;i.;i.;i].;i.;i.;i.;i.;i6.;i.;i.;i}.;i.;i6.;i?.;i8,.;i.;i.;i.;i7.;i.;i.;i.;i.;in.;i.;i`.;i.;i.;i.;i,.;iX.;i.;i,.;ih.;i.;i,.;ik.;i.;i.;iT .;i .;iS .;i\ ,.;i .;i.;i.;i .;i.;i.;i+,.;i.;i.;i,,.;i.;i.;i,.;i.;i.;i,.;i.;i.;i,.;iK.;ik .;i;!.;i!.;i".;i,#.;if-.........#.####...# ...........#'####...# .#..............#...# .;i-.#..........÷...#...# .......#.#......#...# .#####.#.#..÷...#...# .....#.#.#......#...# ####.#.#.#......#...#### # #.#.#.#.....;iM...-806.0 (102.0) # #.#.#.#......#.###### # #.#.#.#.######.#  #.#.#.#......#.####.#.##.#.# .;i.c.....#.#.†###.#.#.########........#.# ............#.###>########......###..;iH2.;i7F-73.;i;.;ip<; _Found a stone staircase leading down./;i3/;i /;ib/;iaX/;i`/;i,/;iJ/;i/;i/;i ,/;i/;i8/;i,/;i/;iL/;i,/;i/;iZ/;i,/;i/;i?/;i,/;i /;i6 /;i ,/;i /;i /;i ,/;i /;i/;i,/;i/;iW/;i/;iC/;i/;i8/;i,/;i/;i],/;i/;ig/;i ,/;ir/;i)/;i/;i,/;iD/;i/;i/;ij/;i/;i/;i,/;i/;i]/;i,/;i/;i#/;i/;i /;i /;i!/;i!,/;iP"/;i",/;iW#/;i&$/;i$,/;i'%/;i &/;i&/;i',/;i'/;i(,/;i(/;i)/;iB*/;i*,/;id+/;i,/;il,,/;i5-/;i-/;i1.,/;i./;i//;i0/;ih0/;i0/;i1/;i1,/;i2/;i3/;i3,/;i4/;im5/;i5,/;i6/;ie7,/;i7/;i8/;i39/;i9,/;in:/;i ;/;i;,/;i_</;i</;i`=,/;i%>/;i>/;i5?,/;i7@/;i@/;i7A,/;i&B/;iB/;i4C,/;iD/;iD/;iE,/;iE/;i{F/;iF,/;iG/;ihH/;iH,/;iI/;iOJ/;iJ,/;iK/;i@L/;iL,/;iM/;iSN/;iN,/;iO/;ilP/;iP,/;iQ/;i^R/;iR/;i2S/;iT/;iT/;i3U/;iU/;iGV/;iW/;isW/;iW/;iX/;iY/;iZ/;irZ/;i5[/;i[/;iR\/;i\/;ik]/;i1^/;i^/;i_/;ie`/;ia/;ia/;ia/;ib/;i,3;i<3;i3;i3;i3;iڡ,3;i3;i3;i̥,3;i3;i3;i<,3;i3;i33;i,3;i/3;ig3;i,3;i3;i3;i,3;i3;iU&##.....######.########.#.#########.....# #...............).....#.....# #..########.##.....#####..# #..........#.........#..#####.##.#####.# ##.....###.#...........# #.# .#.....###.#...####.########.# 3;i##.....#.#.#...#...........#.# ##.....#.#.#.#.#@##..........# #.81.0 (22.0) ...........#.......#######...# #. .........###)#.#.#.# #..#...# # .........###.#.#.#.# #..#...# #. .÷.......#.....#...####..#...# #. #####.##.#.....#.........#...# #.##.#.....∩........##...# #####.##.#....##.....#.......# .......#.#...........#.........3;i 3;ia3;ic _There is a stone staircase leading down here.5;im5;ii5;ix5;i5;iU82.0 (1.0) _5;i]5;i0D n .## ....### .....S.###2 #.@r# ##...#  #......  #.##...>. 5;iE i#.# .###. #.# #S   adder (asleep) #.. r   rat (asleep) #.. 5;iE 5;i]H XSS5;iV 87 (1.7Shock5;i 5;iʇ  _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading down. _up7;i.##....###.....S.### #.<r####@..# #........##...>. .### #. .7;i7;i: .S<rrThe rat squeaks loudly.7;i}2-----====307;i7;i( _The rat bites you.8;i\".##8;iU...###.....### #S<r####...##.#. #@.......8;iY##...> .###8;i_ #.....8;iU8;il8;i8;i3.<^8;iODSr8;iy-----=---48;i8;i 8;i4A_The adder attacks as it pursues you! The adder bites you.8;iЄr.##...###...###8;iS #.<^###Sr.##.#. #.......##...>.8;iن .###. # .....8;i?.~~~##8;i8;i8;if..Sr8;ijQ----58;i8;iI9;is".##9;ic...###...### #.<^###...##.#.9;i& #Sr.......##...>. .###9;i # . #....9;iw.~~~##~P~~#9;iv9;i 9;i4r.9;i0S9;i %=9;i! 69;i-9;ik8 9;i@9E_The adder closely misses you.:;iå  skan1993 the Gusty .##:;i Deep Elf ....### Health: 12/15 ===================----- .......### Magic: 7/8=====================--- #.<^##  AC: 2Str: 5 ##...##.#.  EV: 11Int: 19 :;i#r.......  SH: 0Dex: 15 #S##...>.  XL:  2 Next: 44% Place: Dungeon:2 #@# .###.  Noise: =--------  Time: 986.7 (0.0) :;i#.# #  -) Nothing wielded #.. Cast: Shock #..# .... :;i S.....  S   adder ~~~##  r   rat ~P~~# _The adder attacks as it pursues you! The adder bites you. _The adder closely misses you.:;i5Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (48% to hit):;i3 b *rS;;iskan1993 the Gusty.##Deep Elf....###;;iHealth: 12/15 ===================-----.......###Magic: 7/8=====================---#.*^##AC: 2Str: 5##*..##.#.EV: 11Int: 19#*.......;;i2SH: 0Dex: 15#*##...>.XL:  2 Next: 44% Place: Dungeon:2#@# .###.Noise: =--------  Time: 986.7 (0.0)#.# #;;i-) Nothing wielded#..Cast: Shock#..#.........;;i!S   adder~~~##r   rat~P~~#;;i{Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the adder.  The adder is heavily wounded.;;ixThe zap hits the rat.  The rat is severely wounded.;;i˂~<.rS;;i+7.7 (1;;i ;;i  Shift-Dir - straight line  The zap hits the adder.  The adder is heavily wounded.;;iThe zap hits the rat.  The rat is severely wounded. _The adder barely misses you.;;i}  skan1993 the Gusty .## Deep Elf;;iD~E ....### Health: 12/15 ===================----- .......### Magic: 6/8==================------ #.<^##  AC: 2Str: 5 ##...##.#.  EV: 11Int: 19;;i~ #r.......  SH: 0Dex: 15 #S##...>.  XL:  2 Next: 44% Place: Dungeon:2 #@# .###.  Noise: =--------  Time: 987.7 (0.0) ;;i#.# #  -) Nothing wielded #.. Cast: Shock #..# .... .....  S   adder ;;it~~~##  r   rat ~P~~#The rat is severely wounded. _The adder barely misses you.;;i`nAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 68% to hit);;iL\   skan1993 the Gusty;;i] w .## Deep Elf ....### Health: 12/15 ===================----- .......###;;il] e Magic: 6/8==================------ #.<^##  AC: 2Str: 5;;i]  ##...##.#.  EV: 11Int: 19 ;;i1^ #r.......  SH: 0Dex: 15 ;;i^ #S##...>.  XL:  2 Next: 44% Place: Dungeon:2 ;;i^ #@# .###.  Noise: =--------  Time: 987.7 (0.0) #.# #  -) Nothing wielded ;;ix_ #.. Cast: Shock #..# ....;;i_  .....  S   adder ;;i9` ~~~##  r   rat ;;i` y~P~~#Shift-Dir - straight line;;i2a Aim: a rat (severely wounded, 68% to hit)  The zap hits the adder.  The adder is severely wounded.The zap hits the rat.  ;;ia 1You kill the rat!;;i]f Z .##;;if 2   ;;i5g {#.*^##  ;;ig ##*  #*  ;;ig #*##...>.  #@# .###. ;;iWh  #.# #  #..;;ih h #..# ....;;iBi  .....   ~~~##;;ii \ ~P~~# ;;i <.†S3=88.7 (1;;i3 ;;i   ;;iK Aim: a rat (severely wounded, 68% to hit)  The zap hits the adder.  The adder is severely wounded.;;i The zap hits the rat.  You kill the rat! _The adder closely misses you.<;i  skan1993 the Gusty<;ie .## Deep Elf ....### Health: 13/15 ====================---- .......### Magic: 5/8===============--------- #.<^##  AC: 2Str: 5 ##...##.#.  EV: 11Int: 19 <;i7#†.......  SH: 0Dex: 15 #S##...>.  XL:  2 Next: 48% Place: Dungeon:2 #@# .###.  Noise: =--------  Time: 988.7 (0.0) #.# #  -) Nothing wielded #.. Cast: Shock <;i#..# .... .....  S   adder ~~~##  ~P~~#<;iyYou kill the rat! _The adder closely misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)<;iV  skan1993 the Gusty .## Deep Elf ....### Health: 13/15 ====================---- .......###<;iW Magic: 5/8===============--------- #.<^##  AC: 2Str: 5 ##...##.#.  EV: 11Int: 19 #†.......  SH: 0Dex: 15 #S##...>.  XL:  2 Next: 48% Place: Dungeon:2 #@# .###.  Noise: =--------  Time: 988.7 (0.0) #.# #  -) Nothing wielded #.. Cast: Shock<;iYX #..# .... .....  S   adder ~~~##  ~P~~#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  The zap hits the adder.  You kill the adder!<;iZt .##  <;iT[M #.*^##  ##*  #*  #*##...>.  #@# .###.  <;i[#.# #  #.. #..# .... ..... ~~~## ~P~~# <;il<.†.<;iLm939.7 (1Shock _<;i<;i=;i̱=;i=;ih=;i=;iķ=;i6====;iK7=;iPress: ? - help, Q - select actionShift-Dir - straight line: an adder (severely wounded, 48% to hit)  =;i;The zap hits the adder. _You kill the adder!  You see here a rat corpse.=;i=;i] _=;i]=;i37=;i.## ....### .......### =;iE#.<^## ##@..##.-92.7 (3=;i †........##...>.#.# .###.=;i#.# ##..#......=;i<8-=;i=;i>;i'3>;i>;iӬ4=====>;i>;i8M7===>;i>;iݯ>;iN>;i>;i˱>;i<j5====>;i>;i61 _HP restored.>;i>;i>;i>;ip;===>;i޶>;i>;i!M8===>;i>;i@4 _Magic restored.>;ic>;iҼ:==>;i=>;i>;iп>;i@>;i>;i~>;i,>;iY>;it>;i>;iv;===>;i>;iY>;ih>;i>;i_>;i>;igR#..#...##  ##...##.......#####.....@....####......###.<^###......# ##...##.#.>;i@Shock#......# #†.......#....... #.##...>.#....!!. #.# .###.S   adder (asleep)#....... #.# #g   hobgoblin (wandering)#..#...Sg #.. #..#>;i21005.7 (13.0)>;i .  A hobgoblin and an adder come into view.>;i,6.7 (14>;i9>;iJ6 _The hobgoblin moves out of view.?;iҐo  skan1993 the Gusty  Deep Elf  Health: 15/15 ========================?;i~ # Magic: 7/8=====================--- ..# AC: 2Str: 5 #...## EV: 11Int: 19 ##...#### SH: 0?;iZDex: 15 #.......####  XL:  2 Next: 93% Place: Dungeon:2 #.....@....###  Noise: ---------  Time: 1006.7 (0.0) ?;iSW#.....*###.<^##  -) Nothing wielded #.....*# ##...##.#.  Cast: Shock #.....*# #†.......  ?;i#......* #.##...>.  #....!!* #.# .###.  S   adder (asleep) #......* #.# #  #..#...S. #..  #..# A hobgoblin and an adder come into view. ?;i_}_The hobgoblin moves out of view.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)?;iskan1993 the GustyDeep ElfHealth: 15/15 ========================#?;iMagic: 7/8=====================---..#AC: 2Str: 5#...##EV: 11Int: 19##...####SH: 0Dex: 15#.......####XL:  2 Next: 93% Place: Dungeon:2#.....@....###Noise: ---------  Time: 1006.7 (0.0)#.....*###.<^##-) Nothing wielded?;i'#.....*# ##...##.#.Cast: Shock#.....*# #†.......#......* #.##...>.#....!!* #.# .###.S   adder?;i#......* #.# ##..#...*. #..#..#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.?;i`Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.The adder hisses angrily.?;iRa?;ir].....S?;i,sg   hobgobling?;i}3=7.7 (1?;i?;i' _You hear a shout!?;iG   skan1993 the Gusty  Deep Elf  Health: 15/15 ======================== # Magic: 6/8==================------ ..# AC: 2Str: 5 ?;iH w#...## EV: 11Int: 19 ##...#### SH: 0Dex: 15 #.......####  XL:  2 Next: 93% Place: Dungeon:2 #.....@....###  Noise: =--------  Time: 1007.7 (0.0) #.....*###.<^##  -) Nothing wielded #.....*# ##...##.#.  Cast: Shock #.....*# #†.......  #......* #.##...>.  ?;iwI 4#....!!* #.# .###.  S   adder #......S #.# #  g   hobgoblin #..#...g. #..  #..# The adder hisses angrily. _You hear a shout!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)?;i skan1993 the GustyDeep ElfHealth: 15/15 ========================?;i #Magic: 6/8==================------..#AC: 2Str: 5#...##EV: 11Int: 19##...####SH: 0Dex: 15#.......####XL:  2 Next: 93% Place: Dungeon:2#.....@....###Noise: =--------  Time: 1007.7 (0.0)?;i #.....*###.<^##-) Nothing wielded#.....*# ##...##.#.Cast: Shock#.....*# #†.......#......* #.##...>.?;i} #....!!* #.# .###.S   adder#......* #.# #g   hobgoblin#..#...*. #..#..#The adder hisses angrily. _You hear a shout!  ?;i iAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)?;iʐ M_You hear a shout!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line ?;i  Aim: an adder (heavily wounded, 48% to hit)  The zap misses the adder. The zap misses the hobgoblin.?;iI ?;i8 ...S..g.?;i 28.7 (1 _?;i ?;i @;i:^  skan1993 the Gusty  Deep Elf@;i^  Health: 15/15 ======================== # Magic: 5/8===============--------- ..# AC: 2Str: 5 #...## EV: 11Int: 19 @;iy_##...#### SH: 0Dex: 15 #.......####  XL:  2 Next: 93% Place: Dungeon:2 @;ib`%#.....@....###  Noise: =--------  Time: 1008.7 (0.0) #.....*###.<^##  -) Nothing wielded #.....*# ##...##.#.  Cast: Shock #.....*# #†.......  #.....S. #.##...>.  #....!!. #.# .###.  S   adder #......g #.# #  g   hobgoblin #..#..... #.. @;i a #..# Aim: an adder (heavily wounded, 48% to hit) _The zap misses the adder. The zap misses the hobgoblin.@;iaqAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)@;ie F  skan1993 the Gusty  Deep Elf  Health: 15/15 ======================== # Magic: 5/8===============--------- @;iI g..# AC: 2Str: 5 #...## EV: 11Int: 19 ##...#### SH: 0Dex: 15 #.......####  XL:  2 Next: 93% Place: Dungeon:2 #.....@....###  Noise: =--------  Time: 1008.7 (0.0) @;i #......###.<^##  -) Nothing wielded #......# ##...##.#.  Cast: Shock #......# #†.......  #.....S. #.##...>.  #....!!. #.# .###.  S   adder @;i #......g #.# #  g   hobgoblin #..#..... #..  #..# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  The zap hits the adder.  You kill the adder!@;i^ M # @;i ..#       *@;i r  *# ##.  *# #† *. @;iH > *. #.# .###. g   hobgoblin *g #.#  *..  @;i /#..#@;i @;i ...†!g...@;i @;i Lskan1993 the GustyDeep ElfHealth: 15/15 ========================#Magic: 5/8===============---------..#AC: 2Str: 5#...##EV: 11Int: 19##...####SH: 0Dex: 15#.......####@;i XL:  2 Next: 134% Place: Dungeon:2#.....@....###Noise: =--------  Time: 1009.7 (1.0)#......###.<^##-) Nothing wielded#......# ##...##.#.Cast: Shock#......# #†.......#.....†. #.##...>.#....!!g #.# .###.g   hobgoblin#....... #.# ##..#..... #..#..#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line@;i Aim: an adder (heavily wounded, 48% to hit)  The zap hits the adder. _You kill the adder!Shift-Dir - straight line  Aim: an adder (heavily wounded, 48% to hit)  The zap hits the adder. @;i| _You kill the adder!  Your Air Magic skill increases to level 4!  You have reached level 3!@;id /  --more--B;i%6   B;i6 Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? D;iZl9/196/10-213D;i[ 7% D;iG`DhobgoblinD;iTbS _You feel clever. x2D;iRf  skan1993 the Gusty  Deep Elf  Health: 19/19 ======================== #D;i/g Magic: 5/10============------------ ..# AC: 2Str: 5 #...## EV: 11Int: 21 ##...#### SH: 0Dex: 15 #.......####  XL:  3 Next: 17% Place: Dungeon:2 #.....@....###  Noise: =--------  Time: 1009.7 (0.0) #.....*###.<^##  -) Nothing wieldedD;i)h  #.....*# ##...##.#.  Cast: Shock #.....*# #†.......  #.....†* #.##...>.  #....!!g #.# .###.  g   hobgoblin #....... #.# #  #..#..... #..  #..# Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  D;ih9Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (71% to hit)D;i? skan1993 the GustyDeep ElfHealth: 19/19 ========================#Magic: 5/10============------------D;i ..#AC: 2Str: 5#...##EV: 11Int: 21##...####SH: 0Dex: 15#.......####XL:  3 Next: 17% Place: Dungeon:2#.....@....###Noise: =--------  Time: 1009.7 (0.0)#.....*###.<^##-) Nothing wielded#.....*# ##...##.#.Cast: Shock#.....*# #†.......#.....†* #.##...>.#....!!* #.# .###.D;i *g   hobgoblin#......* #.# ##..#...*. #..#..#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.D;i D;i 2...D;i >g...D;i( d6==10.7 (1 _D;i$- D;i. E;i: E;i skan1993 the Gusty  Deep Elf  Health: 19/19 ======================== # Magic: 5/10E;i============------------ ..# AC: 2Str: 5 E;i|F#...## EV: 11Int: 21 ##...#### SH: 0E;ijaDex: 15 #.......####  XL:  3 Next: 17% Place: Dungeon:2 #.....@....###  Noise: =--------  Time: 1010.7 (0.0)E;i% #.....*###.<^##  -) Nothing wielded #.....*# ##...##.#.  Cast: ShockE;i #.....*# #†.......  #.....†g #.##...>.  E;i#....!!. #.# .###.  g   hobgoblin #....... #.# #  #..#..... #.. E;ix #..# The zap hits the hobgoblin. _The hobgoblin is moderately wounded.E;i1Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 71% to hit)E;i4Y <skan1993 the GustyDeep ElfHealth: 19/19 ========================#Magic: 5/10E;iZ %============------------..#AC: 2Str: 5#...##EV: 11Int: 21##...####SH: 0Dex: 15#.......####E;iX[ ;XL:  3 Next: 17% Place: Dungeon:2#.....@....###Noise: =--------  Time: 1010.7 (0.0)#.....*###.<^##-) Nothing wielded#.....*# ##...##.#.Cast: ShockE;ij\ [#.....*# #†.......#.....†* #.##...>.#....!!* #.# .###.g   hobgoblin#......* #.# ##..#...*. #..#..#E;iG] The zap hits the hobgoblin. _The hobgoblin is moderately wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 71% to hit)E;i n _The hobgoblin is moderately wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 71% to hit)  The zap misses the hobgoblin.E;iu `..g..E;iM ..E;i 21.7 (1 _E;i2 E;i F;iHR  skan1993 the Gusty  Deep Elf  Health: 19/19 ======================== # Magic: 4/10=========--------------- ..# AC: 2Str: 5F;i~S  #...## EV: 11Int: 21 ##...#### SH: 0Dex: 15 #.......####  XL:  3 Next: 17% Place: Dungeon:2 #.....@....###  Noise: =--------  Time: 1011.7 (0.0) #.....*###.<^##  -) Nothing wielded #.....*# ##...##.#.  Cast: Shock #.....g# #†.......  F;iLV]#.....†. #.##...>.  #....!!. #.# .###.  g   hobgoblin #....... #.# #  #..#..... #..  #..# Aim: a hobgoblin (moderately wounded, 71% to hit) _The zap misses the hobgoblin.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 71% to hit)F;i,]skan1993 the GustyF;iVDeep ElfHealth: 19/19 ========================#Magic: 4/10=========---------------..#AC: 2Str: 5#...##EV: 11Int: 21##...####F;igSH: 0Dex: 15#.......####XL:  3 Next: 17% Place: Dungeon:2#.....@....###F;ikNoise: =--------  Time: 1011.7 (0.0)#.....*###.<^##-) Nothing wieldedF;iq#.....*# ##...##.#.Cast: Shock#.....*# #†.......#.....*. #.##...>.#....!*. #.# .###.F;ig   hobgoblin#.....*. #.# ##..#..*.. #..#..#F;iYvAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 71% to hit)  F;inThe zap hits the hobgoblin.  The hobgoblin is severely wounded.F;iF;iO.g.†!..F;i22.7 (1 _F;i̞F;iWF;iŌ   skan1993 the Gusty  Deep Elf  Health: 19/19 ======================== #F;i  Magic: 3/10=======----------------- ..# AC: 2Str: 5 #...## EV: 11Int: 21 ##...#### SH: 0Dex: 15 F;ik #.......####  XL:  3 Next: 17% Place: Dungeon:2 #.....@....###  Noise: =--------  Time: 1012.7 (0.0) #.....*###.<^##  -) Nothing wielded #.....g# ##...##.#.  Cast: Shock #......# #†.......  #.....†. #.##...>.  F;i# #....!!. #.# .###.  g   hobgoblin #....... #.# #  #..#..... #..  #..# The zap hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Shock (safe; 4% risk of failure)  F;i Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)F;iu V  skan1993 the Gusty  Deep Elf  Health: 19/19 ======================== # Magic: 3/10=======-----------------F;iN l ..# AC: 2Str: 5 #...## EV: 11Int: 21 ##...#### SH: 0Dex: 15 #.......####  XL:  3 Next: 17% Place: Dungeon:2 #.....@....###  Noise: =--------  Time: 1012.7 (0.0) F;i }#......###.<^##  -) Nothing wielded #.....g# ##...##.#.  Cast: Shock #......# #†.......  #.....†. #.##...>.  F;i R#....!!. #.# .###.  g   hobgoblin #....... #.# #  #..#..... #..  #..# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin.  F;i+ 7You kill the hobgoblin!F;i@ } # ..#  F;i %     *  *# ##.  F;ip r*# #† *. > *. #.#  F;i *. #.#  *..  #..#F;i ...†!..F;i m213.7 (1Shock _F;i֧ F;i G;iWG;ibXG;iZG;ic4==G;ieG;if,G;igG;i-i,G;iKjG;ik95G;iZl>=====G;ilG;in,G;itoG;i-q,G;irG;is,G;itG;i(vG;iv;===G;iwG;ixG;ieyN6==G;izG;i}G;iw}G;i~G;iG;iG;isG;iG;iyG;iG;ilG;il7====G;iG;iG;iG;iG;i͉,G;iG;iG;iG;i%G;iG;im8=====G;iG;i3G;iG;iG;iG;iG;iG;iG;iG;iG;iG;im9=====G;iG;i!G;iG;iG;iG;i(G;iG;i^,G;ikG;iߢG;iTo10/10=====G;iG;iG;i,G;iG;iYG;i##..###...## ##...####G;i" #.......####..........###.###.<^### ##...##.#.-40.7 (27.0) #†.......†. #.##...>!!.. #.# .###...##.# #G;ij#.....#.#...#.....##..##.( ................G;iG;iHF-1.7 (28G;iZG;i4% _Found 2 stones.H;i~3H;iQH;iuH;iEH;iGBH;iH;i;===H;iH;ib  You see here an adder corpse.H;iPH;i _H;iЕH;i#...## ##...#### #.......#### #..........###......###.<^##.# ##...##.#.H;i`7####†.......†..##.##...>.!@..##.# .##..##.# # #.....##.. ..#. .........#~~~P..PP~~~###P~~P~~~~P~~#H;i14.7 (3.0)H;i$+5.7 (4H;iH;i] _h - a bubbling silvery potionH;iD 3H;iF H;iGI H;i*K ,H;iV H;i_  #...## ##...#### #.#### #....### #......###.<^## #......# ##...##.#. #......####†. #.....†..##.##...>. #....@...##.# .###. #H;i|` ].##.# # #..#.....##..  #...#.....##..# #.( ..... #. ..... #~~~P..PP~~~##  #P~~P~~~~P~~#H;ie +6.7 (1H;i_l +7.7 (2H;ip H;ir R _i - a black potionI;iI;i I;iI;i I;iI;i,I;iI;iI;iI;iI;i I;i#I;i$I;i'I;i"*I;io/,I;i2I;i6I;i;I;i<I;i$?I;i&CI;iH,I;ijKI;i3OI;iRI;iqSI;iUI;ieYI;i\I;i]I;i`I;icI;i.g,I;i jI;iMmI;izqI;i:rI;igtI;i]wI;iSzI;i{I;i#}I;iI;iSI;iI;iÄI;iʈI;iI;ifI;i3I;iI;iI;iMI;iI;i.I;iUI;i&I;iGI;i*I;iI;idI;iI;i*I;iI;iXI;iI;iI;iI;iBI;iѷI;iI;iGI;iKI;i!,I;i^I;iI;i,I;i/I;i2I;iC....# ##...##.#. ....####†....... ..... ...†..##.##...>. ....# I;i......##.##.###. .b..+ ......##.##.# ....# #.....##..#.# ....+ #.....##..#.# ....#.# I;i............#####......# ................@.# ~~P..PP~~~######### ~~P~~~~P~~# Shock ~P~~~~~~P~# ~~~P~P~~~~# I;i~P~~~~~~~~#b   bat (asleep) ~~P~≈P~PPP# I;i2681.0)9.7 (22 _A bat comes into view.J;iJ....# ##...##.#. skan1993 the Gusty ....####†....... .....  Deep Elf ...†..##.##...>. ....#  Health: 19/19 ======================== ......##.##.###. .b..+  Magic: 9/10=====================--- ......##.##.# .*..#  AC: 2Str: 5 #.....##..#.# *...+  EV: 11Int: 21 #.....##..#.# *...#.#  SH: 0Dex: 15 ............#####*.....#  XL:  3 Next: 21% Place: Dungeon:2 ................@.# Noise: ---------  Time: 1069.7 (0.0) ~~P..PP~~;i8m~######### -) Nothing wielded ~~P~~~~P~~# Cast: Shock ~P~~~~~~P~# ~~~P~P~~~~# ~P~~~~~~~~# b   bat (asleep) ~~P~≈P~PPP# _i - a black potion _A bat comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)J;iJ....# ##...##.#.J;i skan1993 the Gusty ....####†....... .....  Deep Elf ...†..##.##...>. ....#  Health: 19/19 ======================== J;i......##.##.###. .b..+  Magic: 9/10=====================--- ......##.##.# ....#  AC: 2Str: 5 J;icz#.....##..#.# ....+  EV: 11Int: 21 #.....##..#.# ....#.#  SH: 0J;i6Dex: 15 ............#####......#  XL:  3 Next: 21% Place: Dungeon:2 J;iS................@.# Noise: ---------  Time: 1069.7 (0.0) ~~P..PP~~~#########J;i -) Nothing wielded ~~P~~~~P~~# Cast: Shock ~P~~~~~~P~# J;i~~~P~P~~~~# ~P~~~~~~~~# b   bat (asleep) J;i&.~~P~≈P~PPP#J;iAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineJ;i/Aim: a bat (asleep, 100% to hit)  The zap hits the bat.  You kill the bat!J;i † ..*.. †>. .*..# . .*..+ . .*..# . *...+ ...#.# * ........*  J;inN..†....J;i&tu3=70.7 (1Shock _J;i8xJ;iyJ;i 3J;i! J;i ,J;i*" -10/10===J;i*# J;i1$ ,J;i1% J;i& J;i' J;i( ,J;ip) J;iv* J;ii+ Q===J;ii, J;iJ- J;i+. ,J;i/ J;iY0 ,J;iU1 J;iK2 J;i23 ,J;iD4 J;i;5 J;i)6 ,J;i7 J;i8 J;i9 ,J;i9 J;i: J;i< ,J;i< J;i= J;i> ,J;i? J;i@ J;iA ,J;iB J;iyC J;iD ,J;i......###. ###...†..+.. ~) J;i^ # #......#.### .. # #......+...###.# # #......#.#.....# .#####......#.###.# .......####.#.# .# ######## #.#.###.#  #.#.#-92.7 (22.0) J;iB_ j###.....##### #............. ############## J;ivb J;id F-3.7 (23J;ig J;i)i $ _Found a flail.K;i6n K;io K;io K;iLq K;ir K;iz K;i \#.#.###..## ♣ .......... .# K~.>......###. ♣♣~ K;i& ###...†..+.. ♣~) # #......#.### #.. # #......+...###.# # #......#.#.....# ......#.###.# ......####.#.# #@# K;i ####### #.#.###.#  #.#.#...# Shock###.....######.............##############K   kobold (asleep)K;i 15.0)K;i- +6.7 (3K;iU K;is s _A kobold comes into view. It is wielding a +0 club.L;iQ#.#.###..## ♣ skan1993 the Gusty .......... .# K~ Deep Elf ..>......###. ♣♣* Health: 19/19 ======================== ###...†..+.. ♣~* Magic: 9/10L;iz^=====================--- # #......#.### #.* AC: 2Str: 5 # #......+...###*# EV: 11Int: 21 # #......#.#....*# SH: 0Dex: 15 #####......#.###*# XL:  3 Next: 23% Place: Dungeon:2 ......####.#.# #@# Noise: ---------  Time: 1096.7 (0.0) ####### #.#.###.# -) Nothing wielded #.#.#...# Cast: Shock ###.....#####  #.............  ##############  K   kobold (asleep)L;i _Found a flail. _A kobold comes into view. It is wielding a +0 club.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)L;i; e#.#.###..## ♣L;iJ< skan1993 the Gusty .......... .# *~Deep Elf ..>......###. ♣♣*Health: 19/19 ======================== ###...†..+.. ♣~*Magic: 9/10=====================--- # #......#.### #.*AC: 2L;i< Str: 5 # #......+...###*#EV: 11Int: 21 # #......#.#....*#SH: 0Dex: 15 L;iP= \#####......#.###*#XL:  3 Next: 23% Place: Dungeon:2 ......####.#.# #@#Noise: ---------  Time: 1096.7 (0.0) ####### #.#.###.#-) Nothing wielded#.#.#...#L;i > +Cast: Shock###.....######.............##############K   koboldAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineL;i> Aim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.L;i Press: ? - help, Q - select action  Shift-Dir - straight line  L;iJ Aim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts!L;iH O.~)L;i '....L;i N==7.7 (1Shock L;iM _L;i L;i M;iM;iM;iыM;iM;iM;i(M;i,M;i#M;i/M;i/dK--8...ShockM;il0uK   koboldM;i59--M;i$9M;i;] _A kobold is nearby!M;i* #.#.###..## ♣ skan1993 the Gusty .......... .# .~ Deep Elf ..>......###. ♣♣~ Health: 19/19 ======================== M;i= ###...†..+.. ♣~K Magic: 8/10===================----- # #......#.### #.* AC: 2Str: 5 # #......+...###*# EV: 11Int: 21 # #......#.#....*# SH: 0Dex: 15 #####......#.###*# XL:  3 Next: 23% Place: Dungeon:2 ......####.#.# #@# Noise: ---------  Time: 1098.7 (0.0) ####### #.#.###.# -) Nothing wielded #.#.#...# Cast: Shock M;i ###.....#####  #.............  ##############  K   kobold _The kobold shouts! _A kobold is nearby!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (64% to hit)M;iB >#.#.###..## ♣skan1993 the Gusty .......... .# *~Deep Elf M;i_D ..>......###. ♣♣*Health: 19/19 ======================== ###...†..+.. ♣~*Magic: 8/10===================----- # #......#.### #.*AC: 2Str: 5 # #......+...###*#EV: 11Int: 21 # #......#.#....*#SH: 0Dex: 15 #####......#.###*#XL:  3 Next: 23% Place: Dungeon:2 ......####.#.# #@#Noise: ---------  Time: 1098.7 (0.0) ####### #.#.###.#M;i5F K-) Nothing wielded#.#.#...#Cast: Shock###.....######.............##############K   koboldAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (64% to hit)  The zap hits the kobold.  The kobold is moderately wounded.M;i M;ir .~)K....M;iQ :=9.7 (1 _M;i M;iS N;i[#.#.###..## ♣ skan1993 the Gusty .......... .# .~ Deep Elf ..>......###. ♣♣~ Health: 19/19 ======================== ###...†..+.. ♣~)N;im\ Magic: 7/10================-------- # #......#.### #K. AC: 2Str: 5 # #......+...###*# EV: 11Int: 21 # #......#.#....*# SH: 0Dex: 15 #####......#.###*# XL:  3 Next: 23% Place: Dungeon:2 ......####.#.# #@# Noise: =--------  Time: 1099.7 (0.0) ####### #.#.###.# -) Nothing wielded #.#.#...#N;i] Cast: Shock ###.....#####  #.............  ##############  K   koboldThe zap hits the kobold. _The kobold is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  N;i] Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (moderately wounded, 64% to hit)N;i#.#.###..## ♣ skan1993 the Gusty .......... .# .~ Deep Elf ..>......###. ♣♣~ Health: 19/19 ======================== ###...†..+.. ♣~) Magic: 7/10================-------- # #......#.### #K. AC: 2Str: 5 # #......+...###.# EV: 11Int: 21 # #......#.#.....# SH: 0Dex: 15 #####......#.###.# XL:  3 Next: 23% Place: Dungeon:2 ......####.#.# #@# Noise: =--------  Time: 1099.7 (0.0) ####### #.#.###.# -) N;iBNothing wielded #.#.#...# Cast: Shock ###.....#####  #.............  ##############  K   koboldAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (moderately wounded, 64% to hit)  The zap hits the kobold.  You kill the kobold! ♣ .# .~> ♣♣~†..+.. ♣*)  #*. *# *#*# #@#      N;iP~)...N;in5100.7 (1Shock _N;iQN;iN;iE>N;i?N;ib@N;iCN;iN8===N;i&ON;izQN;iQRN;iZSN;i VN;iWm9=====N;iXN;i2[N;i[N;i]N;i_N;io`N;iaN;iRdN;idN;igeN;igN;igo10/10=====N;iwhN;ijkN;imN;imN;iDnN;iEpN;i$rN;irN;iIsN;itN;ivN;i&wN;iwN;iyN;izN;i={;===N;i{N;i~MPress: ? - help, Q - select actionN;i$CShift-Dir - straight line  Aim: a kobold, wielding a +0 club (moderately wounded, 64% to hit)  The zap hits the kobold. _You kill the kobold!  You see here a +0 club.N;iN;i@ _N;i,N;iUN;iN;iN;iBN;iŒ=  You see here a +0 flail.N;iۑ N;igz You enter the shallow water.Water N;iN;iN _Moving in this stuff is going to be slow.N;iN;i%(N;iN;iZN;i*N;iN;iN;iN;iN;i1N;iN;iN;iA  You enter the shallow water.N;i?Water N;iN;iN _Moving in this stuff is going to be slow.N;i8N;iõN;iԶN;i N;iAN;iͼ(N;iN;iN;ivA  You enter the shallow water.N;i?Water N;iN;i0enter the shallow wN;i;ater. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.N;i .# .PN;i ♣~♣♣ ~.P♣ ! ♣♣.P♣ ... ♣♣P~P♣ ♣ N;i ...~~♣♣P~~~♣♣.♣.. )....~~@~~~~.~...-25.5 (24.8) ...♣P♣~♣.~.P~PP♣ # ♣♣♣♣~♣♣♣♣♣♣ N;i.##.#.###..## ♣ ♣~.~♣ ........... .# ♣♣.~♣ ...>......###. ♣♣~.♣ .###...†..+.. ♣~)♣♣ .# #......#.### #).# .# #......+...###.##N;iN;iXR-7.1 (26.4N;iN;iR _Moving in this stuff is going to be slow.  You enter the shallow waterN;i{. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a mace.O;i   skan1993 the Gusty O;i .#  Deep Elf .P  Health: 19/19 ======================== ♣~♣♣  Magic: 9/10=====================--- ~.P♣  AC: 2Str: 5 ! ♣♣.P♣  EV: 11Int: 21 ... ♣♣P~P♣ ♣  SH: 0Dex: 15 O;i /...~~♣♣P~~~♣♣.♣..  XL:  3 Next: 25% Place: Dungeon:2 )....~~@~~~~.~...  Noise: ---------  Time: 1127.1 (0.0) ...♣P♣~♣.~.P~PP♣  -) Nothing wielded # ♣♣♣♣~♣♣♣♣♣♣  Cast: Shock ##.#.###..## ♣ ♣~.~♣ ........... .# ♣♣.~♣ ...>......###. ♣♣~.♣   .###...†..+.. ♣~)♣♣   .# #......#.### #).#   .# #......+...###.##   _Moving in this stuff is going to be slow. _Found a mace.  O;i Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineP;iD P;i /skan1993 the Gusty.#Deep Elf.PHealth: 19/19 ========================P;i% ♣~♣♣Magic: 10/10 ========================~.P♣AC: 2Str: 5!♣♣.P♣EV: 11Int: 21... ♣♣P~P♣ ♣SH: 0P;i٨ dDex: 15...~~♣♣P~~~♣♣.♣..XL:  3 Next: 25% Place: Dungeon:2)....~~@~~~~.~...Noise: ---------  Time: 1127.1 (0.0)...♣P♣~♣.~.P~PP♣-) Nothing wielded #P;i` ♣♣♣♣~♣♣♣♣♣♣Cast: Shock ##.#.###..## ♣ ♣~.~♣ ........... .# ♣♣.~♣ ...>......###. ♣♣~.♣ .###...†..+.. ♣~)♣♣ P;i .# #......#.### #).# .# #......+...###.## _Moving in this stuff is going to be slow. _Found a mace.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineP;i :Okay, then.P;i¶ P;i P;iʽ  _P;iO P;i~ P;i P;i P;i) P;iM A  You enter the shallow water.P;i* ?Water P;i$  _Moving in this stuff is going to be slow.P;is% P;i' P;i( (P;i) P;iD, P;i. P;ie/ ;===P;i0 P;i3 P;i5 P;i6 P;iR7 P;i9 P;i; P;i< P;i= P;iN? P;iA P;i B P;iB P;i>T .#...####### ....... .# P;iT #. .....#♣ .P ##.##.....♣♣~♣♣ #.$.....# ~.P♣ #..@....♣ ♣♣.P♣ #.#...♣♣♣♣♣P~P♣ ♣ ##P;i\U e##.....~~♣♣P~~~♣♣.♣.. .#### #....)....~~.~~~~.~...### ###.....♣P♣~♣.~.P~PP♣ ###.<^## ........♣♣♣♣♣♣~♣♣♣♣♣♣ P;iU # ##...##.#.###..##. ♣ ♣~.~♣ ####†............. ..# ♣♣.~♣ ..##.##...>......###. ♣♣~.♣P;iZ .35.3 (8.2P;i` +6.3 (9P;iFe P;ig P _j - a red potionQ;iXQ;i0Q;iQ;i^Q;i!Q;i[&,Q;i&,Q;i](Q;i+L _You now have 61 gold pieces (gained 9).Q;is.3Q;i/Q;i1Q;i(4Q;i4Q;i5Q;i6Q;i8Q;iH9Q;i9Q;i(;Q;i<Q;ip=Q;i=Q;i"@Q;iAQ;i/BQ;iBQ;iCQ;i%EQ;iEQ;iAFQ;i$GQ;iaHQ;iHQ;iIQ;isJQ;iKQ;iEL,Q;ieNQ;iOQ;iMP,Q;iQQ;iRQ;iFS,Q;i|TQ;iUQ;i$V,Q;iWQ;iLXQ;iX,Q;iZQ;ib#.#. #.  .## Q;ibmr. ..# ....###.# ...)....#  ##@#  #..#  ##.##Shock #..######## Q;i4c#.........# #...#####.# r   rat (asleep) #...# #...#####Q;icQ ###.........#Q;ij/ 50.3 (14.Q;i+kI0)  A rat comes into view.Q;il,1.3 (15Q;iwpQ;ir% _Found a dagger.R;iЯ)  skan1993 the Gusty #. Deep Elf R;iް]#. Health: 19/19 ======================== #. Magic: 9/10=====================--- .## AC: 2Str: 5 r. ..# EV: 11Int: 21 .***###.# SH: 0Dex: 15 ...)***.# XL:  3 Next: 25% Place: Dungeon:2 R;i##@# Noise: ---------  Time: 1151.3 (0.0) #..# -) Nothing wielded ##.## Cast: Shock #..########  R;i#.........#  #...#####.#  r   rat (asleep) #...# #...#####  ###.........# A rat comes into view. _Found a dagger.  R;i;Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)R;ia  skan1993 the Gusty #. Deep Elf #.R;i Health: 19/19 ======================== #. Magic: 9/10=====================--- .## AC: 2Str: 5 r. ..# EV: 11Int: 21 ....###.# SH: 0Dex: 15 ...)....# XL:  3 Next: 25% Place: Dungeon:2 R;id##@# Noise: ---------  Time: 1151.3 (0.0) #..# -) Nothing wielded ##.## Cast: Shock #..########  #.........#  #...#####.#  r   rat (asleep) R;i%#...# #...#####  ###.........# Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat!R;iR;i!` #. R;i^#. #. .## *. ..# .***###.# R;i...)***.# ##@# #..# ##.##  #... #...R;iJ #...#  ###.R;iVH†......R;i@]U6=2.3 (1Shock R;i(^_R;i aR;icR;isW R;iEX R;iX R;i[ R;ib nR;id R;i$e Q10/10===R;ie R;ih R;it (R;iBu  #. #.#. . .##†. ..#..###.#....)..@.#-R;iu )....#.##.#. .! #..#Shock... ##.##.K. #..########.. #.........#K   kobold (missile, asleep). #...#####.#R;iTv ~ #...# #...#####R;i 5.3 (3KK)A kobold comes into view. It is wielding a +0 whip.R;i Found a clear potion.  The kobold shouts! You hear a shout!R;iy ](((((((R;i R;i p ..@B...#.R;i .!.B   giant cockroach (wandering)K   kobold (missile)The kobold throws a stone. The stone barely misses you.R;i 4==6.3 (4R;i! R;ix'  R;im( T_A giant cockroach comes into view.S;i6?  skan1993 the Gusty  Deep Elf #.S;i? Health: 19/19 ======================== #. Magic: 9/10=====================--- #. AC: 2Str: 5 . .## EV: 11Int: 21 .†. ..# SH: 0Dex: 15S;i@, .....###.# XL:  3 Next: 26% Place: Dungeon:2 ....).*@.# Noise: ==-------  Time: 1156.3 (0.0) B...#*##.# -) Nothing wieldedS;i9AS . ** #..# Cast: Shock .*. ##.## .K. #..########  .. #.........#  B   giant cockroach (wandering) . #...#####.#  K   kobold (missile)S;iAN #...# #...##### The kobold throws a stone. The stone barely misses you. _A giant cockroach comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (64% to hit)S;i  skan1993 the Gusty  Deep Elf #.S;i  Health: 19/19 ======================== #. Magic: 9/10=====================--- #. AC: 2Str: 5 . .## EV: 11Int: 21 .†. ..# SH: 0Dex: 15 .....###.# XL:  3 Next: 26% Place: Dungeon:2 ....)..@.#S;ip  Noise: ==-------  Time: 1156.3 (0.0) B...#.##.# -) Nothing wielded . .! #..# Cast: Shock ... ##.## .K. #..########  S;i8.. #.........#  B   giant cockroach (wandering) . #...#####.#  K   kobold (missile) #...# #...##### Aiming: Shock (safe; 3% risk of failure)  S;i4Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (64% to hit)  The zap hits the kobold.  You kill the kobold!S;i5 S;is#. #. #. . .## .†. ..#  *@.# S;i/B...#*##.# . ** #..# .*.  **.  ..   .  S;iH#...# S;iP S;iT B..)......#..!..)BS;ifZ B8-7.3 (1 _S;i] S;iW_ S;i?P  skan1993 the Gusty  Deep Elf #. Health: 19/19 ======================== #. Magic: 8/10===================----- #.S;i@ AC: 2Str: 5 . .## EV: 11Int: 21 .†. ..# SH: 0Dex: 15 .....###.# XL:  3 Next: 28% Place: Dungeon:2 .B*****@.#S;iA Noise: =--------  Time: 1157.3 (0.0) ....#.##.# -) Nothing wielded . .! #..# Cast: Shock ... ##.## .). #..########  T;i:.. #.........#  B   giant cockroach . #...#####.#  #...# #...##### The zap hits the kobold. _You kill the kobold!T;i*>Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (71% to hit)T;i8  skan1993 the Gusty  Deep Elf #. Health: 19/19 ======================== #. Magic: 8/10===================----- T;i,H#. AC: 2Str: 5 . .## EV: 11Int: 21 .†. ..# SH: 0Dex: 15 .....###.# XL:  3 Next: 28% Place: Dungeon:2 .B..)..@.# Noise: =--------  Time: 1157.3 (0.0) ....#.##.# -) Nothing wielded . .! #..# Cast: ShockT;i  ... ##.## .). #..########  .. #.........#  B   giant cockroach . #...#####.#  #...# #...##### Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (71% to hit)  The zap hits the giant cockroach.  You kill the giant cockroach!T;i  #. #. #. . .##T;i .†. ..#  *******@.#  . .! #..# ...  .).  ..  .  #...# T;i{n.†..)..T;im328.3 (1Shock _T;i<T;iaT;iP T;iQ T;iR T;i,T T;iZ_ J.ShockKT;i_ K   kobold (missile, wandering)T;ih R0)T;iWt I-9.3 (1T;iu u _A kobold comes into view. It is wielding a +0 dagger.U;i^  skan1993 the Gusty  Deep Elf #.U;i, Health: 19/19 ======================== #. Magic: 7/10================-------- #. AC: 2Str: 5 . .## EV: 11Int: 21 .†. ..# SH: 0Dex: 15 .....###.# XL:  3 Next: 32% Place: Dungeon:2 U;i.†..).*@.# Noise: ---------  Time: 1159.3 (0.0) ....#*##.# -) Nothing wielded . ** #..# Cast: Shock .*. ##.## U;iqK*. #..########  .. #.........#  K   kobold (missile) . #...#####.#  #...# #...##### _You kill the giant cockroach! _A kobold comes into view. It is wielding a +0 dagger.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)U;i?  skan1993 the Gusty  Deep Elf U;i@#. Health: 19/19 ======================== #. Magic: 7/10================-------- #. AC: 2Str: 5 . .## EV: 11Int: 21 .†. ..# SH: 0Dex: 15 .....###.# XL:  3 Next: 32% Place: Dungeon:2 U;ixA.†..)..@.# Noise: ---------  Time: 1159.3 (0.0) ....#.##.# -) Nothing wielded . .! #..# Cast: Shock ... ##.## K). #..########  .. #.........#  K   kobold (missile) . #...#####.#  U;iLB#...# #...##### Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (64% to hit)  The zap hits the kobold.  You kill the kobold!U;iD #. #. #. . .## .†. ..# U;iEo *@.# ....#*##.# . ** #..# .*.  **.  ..  .  #...# U;i?...!.))U;i}8===3=60.3 (1Shock _U;i%U;iU;i U;i U;i U;i U;i> U;i? m9=====U;i U;iy U;iX U;i' U;it U;iL U;i U;i ,U;iԫ U;iڭ U;in :==U;iy U;i/ U;i Q10/10===U;i U;i U;i7 U;iƹ U;i U;i, U;i( U;i U;i U;i U;i U;i U;i U;i U;ii ;===U;i U;i $ U;i I_g - 2 clear potions (gained 1)U;iX U;i U;i U;iF U;il U;i U;i U;i5 U;iJ U;i U;i U;i U;i@ U;i U;i U;i: U;iz U;i U;i U;i U;i< U;i U;i U;i U;i U;i U;ia U;i: ,U;i U;i M _You now have 71 gold pieces (gained 10).U;i 3U;i U;i U;i ,U;ir U;i U;iT U;i U;i U;i U;i U;iP U;i. U;i U;i! U;iA" U;iI# U;i/% U;iJ' U;i' U;i( U;i* U;i, U;i\- U;i7. U;i/ U;i1 U;in2 U;iY3 U;i5 U;iY7 U;i7 U;i8 U;i; 7 _You open the door.U;i< 3U;i> U;iA @  There is an open door here.U;iC U;i}D  _U;inE U;iG U;iI U;i0J U;iK U;iN U;iYP U;iP U;iR U;i6T U;iGV U;iV U;iW U;iY U;i[ U;i5\ U;i ] U;i^ U;i` U;i_a U;i=b U;id U;i?e U;ie U;ih L _You now have 78 gold pieces (gained 7).U;ij U;iZk U;il U;ivn U;iSp U;ip U;iq U;i{s U;ijv U;iv U;iGx U;iSz U;i| U;i| U;i ,U;i U;i U;iT U;i U;i̅ ,U;i߆ U;i@ U;i͉ U;iV U;i | _e - 2 scrolls labelled HOLEAKHLENA (gained 1)U;iL 3U;i U;i U;i U;is U;i U;i U;iN U;i U;ij U;id U;i #### #.## .#.##... #.. .#.##.... ... .....#.... #.. ....#U;i #.....#.#......#.....#.#...<............ #@# -208.3 (48.0) #.### U;i W##...### #..#...### ##........##### #...........'.### ##........#.##...### #...........#..#.†.##U;iD  #.#........##........ U;in U;iݱ F-9.3 (49U;id U;iP 9 _Found a stone staircase leading up.V;i 3V;i V;i V;i |M #.# ### #.## .#... #... .#.#V;i  l.. ... ...... #.. ....#.#.#....#.....#.#...<.......@.........l...#.#........### #.####...Shock##...### ..#....V;i; 9l   frilled lizard (asleep)...........'.###.....#.##............#..V;i'  0.0)  A frilled lizard comes into view.V;i, f.llV;i 8 z10.3 (1 _The frilled lizard hisses angrily.W;i3  skan1993 the Gusty #.# Deep Elf W;im#### #.## .#.#  Health: 19/19 ======================== #... #... .#.#  Magic: 9/10=====================--- #.... ... .....  AC: 2Str: 5 #.... #.. ....#  EV: 11Int: 21 #.....#.#......  SH: 0Dex: 15 #.....#.#...<..  XL:  3 Next: 33% Place: Dungeon:2 .....**@.......  Noise: ---------  Time: 1210.3 (0.0) ...W;il*.#.#......  -) Nothing wielded ..### #.####...  Cast: Shock ##...### .  #..#...###  ##........#####  l   frilled lizard #...........'.###  ##........#.##...###  #...........#..#.†.##A frilled lizard comes into view. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (53% to hit)W;iŭ3  skan1993 the Gusty #.# Deep Elf W;iή#### #.## .#.#  Health: 19/19 ======================== #... #... .#.#  Magic: 9/10=====================--- #.... ... .....  AC: 2Str: 5 #.... #.. ....#  EV: 11Int: 21 #.....#.#......  SH: 0Dex: 15 #.....#.#...<..  XL:  3 Next: 33% Place: Dungeon:2 .......@.......  Noise: ---------  Time: 1210.3 (0.0) W;i...l..#.#......  -) Nothing wielded ..### #.####...  Cast: Shock ##...### .  #..#...###  ##........#####  l   frilled lizard #...........'.###  ##........#.##...###  #...........#..#.†.##Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineW;ihAim: a frilled lizard (53% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!W;is #.# W;i#### #.## .#.#  #... #... .#.#  #.... ... .....  #.... #.. ....#    W;i  .....**  ..***  **###    .    W;i0   † W;iB<.......W;igSt5=1.3 (1Shock _W;iNYW;i[W;iۍ W;iȎ 3W;im W;i nW;i W;iJ Q10/10===W;iܖ W;iA W;i-  #.# ..h ##### #.##..#.# #....##.....#.# #.............. #.....#.. ....#W;i  #.....#.#.......#.....#.#...<....-.#.#......~..###.#.####...Shock~ ###...### . #..#...### ##........#####h   jackal (asleep) #...........'.###W;i ##........#.##...### #.#..#.†.#W;i +4.3 (3W;i# E-5.3 (4W;i W;i" Y _A jackal comes into view.X;i7s  skan1993 the Gusty #.# ..h  Deep Elf ##### #.##.*#.#  Health: 19/19 ======================== X;ii&#....##...*.#.#  Magic: 9/10=====================--- X;i#........*.....  AC: 2Str: 5 #.....#.* ....#  EV: 11Int: 21 #.....#*#......  SH: 0Dex: 15 .#.....#*#...<..  XL:  3 Next: 35% Place: Dungeon:2 .......@........  Noise: ---------  Time: 1215.3 (0.0) .......#.#......  -) Nothing wielded ~..###.#.####...  Cast: Shock ~ ###...### .  #..#...### ;ir4H ##........#####  h   jackal (asleep) #...........'.###  ##........#.##...### #...........#..#.†.# _You kill the frilled lizard! _A jackal comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)X;i@ @  skan1993 the Gusty #.# ..h  Deep Elf ##### #.##..#.#  Health: 19/19 ========================X;iEA w #....##.....#.#  Magic: 9/10=====================--- #..............  AC: 2Str: 5 #.....#.. ....#  EV: 11Int: 21 #.....#.#......  SH: 0Dex: 15 .#.....#.#...<..  XL:  3 Next: 35% Place: Dungeon:2 X;iB .......@........  Noise: ---------  Time: 1215.3 (0.0) .......#.#......  -) Nothing wielded ~..###.#.####...  Cast: Shock ~ ###...### .  #..#...###  ##........#####  h   jackal (asleep) #...........'.###  ##........#.##...### X;iC #...........#..#.†.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The zap hits the jackal.  You kill the jackal!X;iF  #.# ..*  X;iG S##### #.##.*#.#  *.#.#  *.....  * ....#  *  X;iiH *        ~     X;iBI     † X;i X;i Press: ? - help, Q - select action  Shift-Dir - straight lineX;i   Aim: a jackal (asleep, 100% to hit)  The zap hits the jackal.  You kill the jackal!  You hear a shout!X;ie Y.h..X;iI ...h   jackal (wandering)X;i ;9=6.3 (1X;i X;i Y _A jackal comes into view.Y;iU  skan1993 the Gusty Y;iV#.# ...  Deep Elf ##### #.##.h#.#  Health: 19/19 ======================== #....##...*.#.#  Magic: 8/10===================----- #........*.....  AC: 2Str: 5 #.....#.* ....#  EV: 11Int: 21 #.....#*#......  SH: 0Dex: 15 .#.....#*#...<..  XL:  3 Next: 39% Place: Dungeon:2 Y;i3W6.......@........  Noise: =--------  Time: 1216.3 (0.0) .......#.#......  -) Nothing wielded ~..###.#.####...  Cast: Shock ~ ###...### .  #..#...###  ##........#####  h   jackal (wandering) Y;iWF#...........'.###  ##........#.##...### #...........#..#.†.#You hear a shout! _A jackal comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineY;i8XVAim: a jackal (wandering, hasn't noticed you, 64% to hit)Y;iL  skan1993 the Gusty #.# ...  Deep Elf Y;ik##### #.##.h#.#  Health: 19/19 ======================== #....##.....#.#  Magic: 8/10===================----- #..............  AC: 2Str: 5 #.....#.. ....#  EV: 11Int: 21 #.....#.#......  SH: 0Dex: 15 .#.....#.#...<..  XL:  3 Next: 39% Place: Dungeon:2 Y;i]6.......@........  Noise: =--------  Time: 1216.3 (0.0) .......#.#......  -) Nothing wielded ~..###.#.####...  Cast: Shock ~ ###...### .  #..#...###  ##........#####  h   jackal (wandering) Y;i#...........'.###  ##........#.##...### #...........#..#.†.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)  The zap hits the jackal.  You kill the jackal!Y;i #.# .*.  Y;i##### #.##.*#.#  *.#.#  *.....  * ....#  *  * Y;i       ~      Y;iP   † Y;i .g†.....g   goblin427.3 (1MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 64% to hit)  The zap hits the jackal.  You kill the jackal! _A goblin comes into view. It is wielding a +0 club.Y;i V  skan1993 the Gusty #.# ..g  Deep Elf Y;i ##### #.##.*#.#  Health: 19/19 ======================== #....##...*.#.#  Magic: 7/10================-------- #........*.....  AC: 2Str: 5 #.....#.* ....#  EV: 11Int: 21 #.....#*#......  SH: 0Dex: 15 .#.....#*#...<..  XL:  3 Next: 42% Place: Dungeon:2 Y;i% .......@........  Noise: =--------  Time: 1217.3 (0.0) .......#.#......  -) Nothing wielded ~..###.#.####...  Cast: Shock ~ ###...### .  #..#...###  ##........#####  g   goblin #...........'.###  ##........#.##...### Y;i #...........#..#.†.#You kill the jackal! _A goblin comes into view. It is wielding a +0 club.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)Y;i Y  skan1993 the Gusty #.# ..g  Deep Elf ##### #.##.†#.#  Health: 19/19 ======================== #....##.....#.#  Magic: 7/10================-------- Y;i #..............  AC: 2Str: 5 #.....#.. ....#  EV: 11Int: 21 #.....#.#......  SH: 0Dex: 15 .#.....#.#...<..  XL:  3 Next: 42% Place: Dungeon:2 .......@........  Noise: =--------  Time: 1217.3 (0.0) .......#.#......  -) Nothing wielded Y;i ~..###.#.####...  Cast: Shock ~ ###...### .  #..#...###  ##........#####  g   goblin #...........'.###  ##........#.##...### #...........#..#.†.#Aiming: Shock (safe; 3% risk of failure)  Y;ip Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)  The zap hits the goblin.  You kill the goblin!Y;i z #.# ..*  ##### #.##.*#.#  Y;i[ *.#.#  *.....  * ....#  *  *    Y;i    ~      Y;i    † Y;iI}h)†....Y;i~ .Y;il48.3 (1Shock _Y;iiY;iҎZ;i߀3Z;iZ;iZ;iOg8===.Shockg   hobgoblin (wandering)Z;i+&0Z;i3-9.3 (1Z;iZ;iz Z;iV_A hobgoblin comes into view.Z;i  skan1993 the Gusty #.# ..g  Deep Elf ##### #.##.*#.#  Health: 19/19 ======================== #....##...*.#.#  Magic: 7/10================--------Z;i #........*.....  AC: 2Str: 5 #.....#.* ....#  EV: 11Int: 21 #.....#*#......  SH: 0Dex: 15 .#.....#*#...<..  XL:  3 Next: 44% Place: Dungeon:2 .......@........  Noise: ---------  Time: 1219.3 (0.0) .......#.#......  -) Nothing wielded ~..###.#.####...  Cast: Shock ~ ###...### .  #..#...### Z;ik[14;14H ##........#####  g   hobgoblin (wandering) #...........'.###  ##........#.##...### #...........#..#.†.# _You kill the goblin! _A hobgoblin comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 71% to hit)[;i  skan1993 the Gusty #.# ..g  Deep Elf ##### #.##.†#.#  Health: 19/19 ======================== #....##.....#.#  Magic: 7/10[;i D================-------- #..............  AC: 2Str: 5 #.....#.. ....#  EV: 11Int: 21 #.....#.#......  SH: 0Dex: 15 .#.....#.#...<..  XL:  3 Next: 44% Place: Dungeon:2 .......@........  Noise: ---------  Time: 1219.3 (0.0) .......#.#......  -) Nothing wielded [;ie~..###.#.####...  Cast: Shock ~ ###...### .  #..#...###  ##........#####  g   hobgoblin (wandering) #...........'.###  ##........#.##...### #...........#..#.†.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line[;i5Aim: a hobgoblin (wandering, hasn't noticed you, 71% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin![;iϯz #.# ..*  ##### #.##.*#.#  [;i*.#.#  *.....  * ....#  *  [;iZ*        ~     [;i    † [;iG[;i}If)†.....[;iuTu8=20.3 (1Shock _[;i5Z[;i[[;ib V  skan1993 the Gusty #.# ..)  Deep Elf [;im ##### #.##.†#.#  Health: 19/19 ======================== #....##.....#.#  Magic: 6/10==============---------- #..............  AC: 2Str: 5 #.....#.. ....#  EV: 11Int: 21 #.....#.#......  SH: 0Dex: 15 [;iu .#.....#.#...<..  XL:  3 Next: 48% Place: Dungeon:2 .......@........  Noise: =--------  Time: 1220.3 (0.0) .......#.#......  -) Nothing wielded ~..###.#.####...  Cast: Shock ~ ###...### .  #..#...###  ##........#####   #...........'.### [;i2 Z  ##........#.##...###  #...........#..#.†.# The zap hits the hobgoblin. _You kill the hobgoblin!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line\;i_ \;iZi skan1993 the Gusty#.# ..)\;ijj Deep Elf##### #.##.†#.#Health: 19/19 ========================#....##.....#.#Magic: 7/10================--------#..............AC: 2Str: 5\;iSk #.....#.. ....#EV: 11Int: 21#.....#.#......SH: 0Dex: 15.#.....#.#...<..XL:  3 Next: 48% Place: Dungeon:2\;ik .......@........Noise: =--------  Time: 1220.3 (0.0).......#.#......-) Nothing wielded~..###.#.####...Cast: Shock\;il ~ ###...### .#..#...#####........#####\;im p#...........'.#####........#.##...### #...........#..#.†.# The zap hits the hobgoblin. \;im _You kill the hobgoblin!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line\;i :Okay, then.\;ig \;i \;i . _\;i \;i \;iz \;iY \;i $ _\;i X\;if \;i m8=====\;i \;i \;i^ \;i+ \;i \;i \;i \;iR ,\;iu \;i \;iz m9=====\;i^ \;i ,\;iH \;i/ \;i \;i \;iN \;il \;iN \;i \;i o10/10=====\;io \;i" \;i ,\;i \;i \;is ,\;i \;i \;i ,\;i \;i \;i} 2 #  .#  #### ###.##  ..# ..... \;is u #.# ..). ##### #.##.†#.# #....##.....#.### #. -34.3 (14.0)#.....#.......##. #.....#.#......# .#.....#.#...<.............................#.#........ ~..###.#.####...#< ~ ###...###... \;iS <#..#...#### \;i+ \;i d===-5.3 (15\;i \;i! _You kill the hobgoblin!  Aiming: Shock (safe; 3% risk of failure)  \;i" Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _Found a stone staircase leading up.];i3];iU];i9 ];i ];i04];i&];i:,];i];i/];ip,];iD];i7!];ix",];iJ#];i$];i%,];i&];i (];i )];i),];it+];i,,];i-];iT/];i0,];i1];ix3];ibAt######### #.......# ########.#### ..##.......# #.##..).#### ###];iPB(##### #.##.†#.# ...##....##.....#.###....#.  #..............#.......##......  #.....#.#......#.......Shock .#.....#.#...<...... ................. .......#.#.......r   rat (asleep) ~..###.#.####...#<##.... ~ ###...###..... r#..#..#...#### #.];iUP-46.3 (11];iNY,7.3 (12];i\];i^V _A rat comes into view.^;i'  skan1993 the Gusty ^;iy(######### Deep Elf #.......# Health: 19/19 ======================== ########.#### Magic: 9/10=====================--- ..##.......# AC: 2^;iQStr: 5 #.##..).#### ###  EV: 11Int: 21  ##### #.##.†#.# ...#  SH: 0Dex: 15  #....##.....#.###....#.  XL:  3 Next: 48% Place: Dungeon:2  #..............@.......  Noise: ---------  Time: 1247.3 (0.0) ^;i #.....#.......##*......  -) Nothing wielded  #.....#.#......#*......  Cast: Shock .#.....#.#...<....*..... ..................*..... .......#.#.........*....  r   rat (asleep) ^;iq~..###.#.####...#<##*... ~ ###...###..... r#..  #..#...#### #. _Found a stone staircase leading up. ^;i8_A rat comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line^;i>Aim: a rat (asleep, 100% to hit)^;inskan1993 the Gusty#########Deep Elf#.......#^;i@pHealth: 19/19 ========================########.####Magic: 9/10=====================---..##.......#AC: 2Str: 5#.##..).#### ###EV: 11Int: 21  ##### #.##.†#.# ...#SH: 0Dex: 15  #....##.....#.###....#.XL:  3 Next: 48% Place: Dungeon:2  #..............@.......Noise: ---------  Time: 1247.3 (0.0)  #.....#.......##*......-) Nothing wielded  #.....#.#......#*......^;iqCast: Shock .#.....#.#...<....*..... ..................*..... .......#.#.........*....r   rat ~..###.#.####...#<##*... ~ ###...###..... *#..#..#...#####.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is heavily wounded.^;i/<  The rat squeaks loudly.^;in.....r.^;i ;==8.3 (1 _^;i ^;iW _;i  skan1993 the Gusty ######### Deep Elf #.......# Health: 19/19 ======================== ########.#### Magic: 8/10===================----- ..##.......# AC: 2Str: 5 #.##..).#### ###  EV: 11Int: 21  ##### #.##.†#.# ...#  SH: 0Dex: 15  #....##.....#.###....#.  XL:  3 Next: 48% Place: Dungeon:2  #..............@.......  Noise: ==-------  Time: 1248.3 (0.0)  #.....#.......##*......  -) Nothing wielded [34_;im #.....#.#......#*......  Cast: Shock .#.....#.#...<....*..... ...................*.... .......#.#.........*....  r   rat ~..###.#.####...#<##r... ~ ###...###..... .#..  #..#...#### #. The rat is heavily wounded. _The rat squeaks loudly.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 71% to hit)_;iw  skan1993 the Gusty ######### Deep Elf _;i#.......# Health: 19/19 ======================== ########.#### Magic: 8/10===================----- ..##.......# AC: 2Str: 5 #.##..).#### ###  EV: 11Int: 21  ##### #.##.†#.# ...#  SH: 0Dex: 15  #....##.....#.###....#.  XL:  3 Next: 48% Place: Dungeon:2  #..............@.......  Noise: ==-------  Time: 1248.3 (0.0)  #.....#.......##.......  -) Nothing wielded _;i[ #.....#.#......#.......  Cast: Shock .#.....#.#...<.......... ........................ .......#.#..............  r   rat ~..###.#.####...#<##r... ~ ###...###..... .#..  #..#...#### #. Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 71% to hit)  The zap hits the rat!  You kill the rat!_;iMa   _;iT.#### .....# #.##..).#### ###  ##### #.##.†#.# ...#      *  * <....*_;iA*....*....*...    _;iUi.....†_;i_u50-9.3 (1Shock __;i}c_;ie_;i 3_;i _;i ,_;i 9==_;i ,_;i _;i ,_;iu _;i ,_;iU _;i =10/10_;i H=====_;i% _;io _;i ,_;i _;i _;i _;iY _;i _;i _;iK ,_;iA _;i _;iX 8######### #.......# ########.#### ..##.......# #.##..).######## _;i ## #.##.†#.# #....# # ..##.....#.###....#..### .......--50.0) ...#.......##........# ...#.#......#........# ..#.#...<................##.#...........> ##.#.####...#<##†.... _;i ###...###.......#..### _;iO _;iz e===-60.3 (11_;i _;i ; _Found a stone staircase leading down.`;iŶ`;i`;i+`;i`;i`;iB`;i/,`;iZ`;i`;im`;i``;il`;iX`;i`;i&,`;i(`;i,`;i\`;i`;i#`;i5,`;iZ`;i,`;i`;i`;i>,`;iY`;i`;i`;i,`;i`;iN,`;iU`;iO`;i`;i:,`;i`;i`;i,`;iT`;i,`;i3`;i`;i,`;ie `;i `;i `;i ,`;iI`;i{`;iE`;i`;i`;iH,`;i`;i`;i`;i,`;i`;i%`;i,`;i!`;i",`;i#`;iB%`;ip&,`;iV'`;i(`;i$*,`;i+`;i,`;i-,`;i.`;i90`;i{1`;i#2`;i2`;i3`;ia5,`;ip6`;i7`;i09,`;iO:`;i;`;i<`;i=`;i?>`;ic?`;i@`;iWA`;iA`;iB`;iMD,`;i,E`;iYF`;iG`;i1H`;iH`;itI`;iJ`;iSK`;iK`;iL`;i8M`;iM,`;iO`;iO`;iP,`;iQ`;iR,`;iNS`;iW`;iX`;igY,`;i{[`;i\,`;i1]`;i^`;i_,`;i``;iUb`;ic`;i^d,`;if`;iDg`;ig`;ih`;ij`;iGk,`;i8l`;im`;i'o`;io`;ip`;iq`;i:s`;is`;it`;iu`;iw`;iw`;idx`;iy`;i@{`;i{`;i|`;i}`;iv,`;i`;i`;i=,`;i]`;i`;i`;i\`;i`;i`;iS,`;im`;i`;iW`;i`;i`;i`;i\,`;iQ`;i͙`;i&`;iΛ`;il`;i`;iٟ`;i`;i1`;iA`;i`;iT`;i`;i`;i#.......##♣~.P ## ... .S #.......♣ ♣♣.P ..## .. .. #.#...♣♣♣♣♣P~P #...#### .... ###.....~~♣♣P~~~ .......#### .#. #....)....~~.~~~ ..........### ..####.....♣P♣~♣.~. `;i~......###.<^###/#........♣♣♣♣♣♣~♣....# ##...##.#.###..##..♣ ♣~.~####÷........# ♣♣.~..†..##>......###.# ♣♣~......##.##.###...÷..+.... ♣~)♣Shock.....##.##.# ##.### #).##.....##..#.# #......+...###.###.....##..#.# ##.#.....# S   adder (asleep) (.............#####......#.###.# ....................####.#.# #.# `;ib^#~~~P..PP~~~######### #.#.###.#`;i6y 315.3 (55  An adder comes into view.`;i,6.3 (56`;i`;iZ _Found a shiny bronze wand.a;iR #.......##♣~.P skan1993 the Gusty ## ... .S #.......♣ ♣♣.P Deep Elf a;i,..## .. .* #.#...♣♣♣♣♣P~P Health: 19/19 ======================== #...#### ...* ###.....~~♣♣P~~~ Magic: 9/10=====================--- .......#### .#* #....)....~~.~~~ AC: 2Str: 5 ..........### .*####.....♣P♣~♣.~. EV: 11Int: 21 ......###.<^###*#........♣♣♣♣♣♣~♣ SH: 0Dex: 15 ......# ##...##*#.###..##..♣ ♣~.~ XL:  3 Next: 50% Place: Dungeon:2 a;iV......####÷.....@..........# ♣♣.~ Noise: ---------  Time: 1316.3 (0.0) .....†..##.##...>......###.# ♣♣~. -) Nothing wielded ........##.##.###...÷..+.... ♣~)♣ Cast: Shock ........##.##.# #......#.### #).# ..#.....##..#.# #......+...###.## ..#.....##..#.# #......#.#.....#  S   adder (asleep) (.............#####......#.###.# ....................####.#.# #.# #~~~P..PP~~~######### #.#.###.# An adder comes into view. _Found a shiny bronze wand.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actiona;i8`Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)a;ik #.......##♣~.P skan1993 the Gusty ##... .* #.......♣ ♣♣.P Deep Elf ..##.. .* #.#...♣♣♣♣♣P~P Health: 19/19 ======================== #...#### ...* ###.....~~♣♣P~~~ Magic: 9/10=====================--- .......#### .#* #....)....~~.~~~ AC: 2Str: 5 a;i ..........### .*####.....♣P♣~♣.~. EV: 11Int: 21 ......###.<^###*#........♣♣♣♣♣♣~♣ SH: 0Dex: 15 ......# ##...##*#.###..##..♣ ♣~.~ XL:  3 Next: 50% Place: Dungeon:2 ......####÷.....@..........# ♣♣.~ Noise: ---------  Time: 1316.3 (0.0) .....†..##.##...>......###.# ♣♣~. -) Nothing wielded ........##.##.###...÷..+.... ♣~)♣ Cast: Shock ........##.##.# #a;iu ......#.### #).# ..#.....##..#.# #......+...###.## ..#.....##..#.# #......#.#.....# S   adder (.............#####......#.###.# ....................####.#.# #.# #~~~P..PP~~~######### #.#.###.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is severely wounded.a;i{Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is severely wounded.The adder hisses angrily.a;i=t...../.a;in a;ifl=7.3 (1Shock _a;ica;ic;i4c;i8.-8c;i=c;i>f;iM# #.......##♣~. .## ... .... #.......♣ ♣♣..## .. ... #.#...♣♣♣♣♣P~ ##...#### .....###.....~~♣♣P #f;iN.#### .#.S#....)....~~. #..### ..####.....♣P♣~♣.~ #......###.<^###/#........♣♣♣♣♣♣~ #......# ##...##.#.###..##..♣ ♣~. #......####÷.# ♣♣. #.....†..##.##...>......###.# ♣♣~ #.##.##.###...÷..+.... ♣~) #.##.##.# #......#.### #). #..#.....##..#.# #......+...###..#.....##..#.# #......#.#.....# S   adder .(.#####..#.###.#..####.#.# #.# ##~~~P..PP~~~f;iPI# #.#.###.#f;i:Qf;iUT.Sf;iWM-9Shockf;i_f;iag;i##.......##♣~. skan1993 the Gusty g;iP.## ... .... #.......♣ ♣♣. Deep Elf ...## .. ... #.#...♣♣♣♣♣P~ Health: 19/19 ======================== ##...#### .....###.....~~♣♣P~~ Magic: 8/10===================----- #.......#### .#..#....)....~~.~~ AC: 2Str: 5 g;i#..........### .S####.....♣P♣~♣.~ EV: 11Int: 21 #......###.<^###*#........♣♣♣♣♣♣~ SH: 0Dex: 15 #......# ##...##*#.###..##..♣ ♣~. XL:  3 Next: 50% Place: Dungeon:2 g;i#......####÷....@...........# ♣♣. Noise: ---------  Time: 1319.3 (0.0) #.....†..##.##...>......###.# ♣♣~ -) Nothing wielded #........##.##.###...÷..+.... ♣~) Cast: Shock #........##.##.# #......#.### #). #..#.....##..#.# #......+...###.# g;i!...#.....##..#.# #......#.#.....# S   adder .(.............#####......#.###.# .....................####.#.# #.# ##~~~P..PP~~~######### #.#.###.#The zap hits the adder.  The adder is severely wounded. _The adder hisses angrily.  g;i Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineg;i ##.......##♣~. skan1993 the Gusty .## ... .... #.......♣ ♣♣. Deep Elf ...## .. ... #.#...♣♣♣♣♣P~ Health: 19/19 ======================== g;i ##...#### .....###.....~~♣♣P~~ Magic: 8/10===================----- #.......#### .#..#....)....~~.~~ AC: 2Str: 5 #..........### .S####.....♣P♣~♣.~ EV: 11Int: 21 #......###.<^###/#........♣♣♣♣♣♣~ SH: 0Dex: 15 #......# ##...##.#.###..##..♣ ♣~. XL:  3 Next: 50% Place: Dungeon:2 #......####÷....@...........# ♣♣. Noise: ---------  Time: 1319.3 (0.0) #.....†..##.##...>......###.# ♣♣~ -) Nothing wielded #........##.##.###.g;i7 U..÷..+.... ♣~) Cast: Shock #........##.##.# #......#.### #). #..#.....##..#.# #......+...###.# ...#.....##..#.# #......#.#.....# S   adder .(.............#####......#.###.# .....................####.#.# #.# ##~~~P..PP~~~######### #.#.###.# _The adder hisses angrily.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the adder.  You kill the adder!g;i  ... ....   .. ...    .*g;i A^###* *  †  ♣~)  #)    .(  #.#   g;i g;i= \./.g;i 9==71=20.3 (1Shock _g;i g;i m _Your Spellcasting skill increases to level 4!h;i"h;i'h;i3+h;i,h;i7 h;i h;iҡ h;i h;iA h;iܧ $ _h;i ,h;iV h;i h;i h;iw h;i h;i h;iۿ ?78  h;it #.#♣♣ #........#.##.##.....♣♣~ # .... ......#.......##♣~. .## .#........##.......♣ ♣♣. ...## ..... .... #.#...♣♣♣♣♣P ##...#####........###.....~~♣♣P~.####...#..#....)....~~.~....###...####.....♣P♣~♣.~.<^###@#........♣♣♣♣♣♣~-3.3 (3h;i .# ##...##.#.###..##..♣ ♣~.####÷................# ♣♣. #.....†..##.##...>......###.# ♣♣~ #........##.##.###...÷..+.... ♣~)... .# #...... #.....h;i h;i 8-h;i h;i  h;i" _k - a wand of flame (16)j;iq;j;ib<j;ix=j;ikAj;iB'10/10j;i8Jt=====j;iKj;iLj;iMj;i_Pj;i1R,j;i^Sj;i8Uj;inWj;iXj;iXj;i[j;ic^Q===j;i_j;iaj;ic,j;idj;iCgj;ii,j;iIjj;ilj;iQo,j;ipj;iJsj;iuj;i&vj;iyj;i0{j;im}j;i~j;i[j;i8j;i,j;iej;i #...........#.....†..)....# #+#........##........#.##.#  ###...#..#...........#..#  j;i@###...##.#........##.##  ###.#......))...#..###### #####........##........ #.###...#..##...##### ##...###...###...# # j;i#..#.@.###.# #...##### ##........#+###....... #...........#.......#♣♣ ##........#.##.##.....♣♣ ## #...........#.......##♣~ ..## #.#........##.......♣ ♣♣.## ...........##.#...♣♣♣♣♣P j;i ##...#####........###.....~~♣♣P~  #####...#..#....)....~~.~j;ih034.3 (11.0)j;i,5.3 (12j;ij;ic _l - a scroll labelled QODAM VOREPYDk;i^ k;i= k;ik;ik;i0k;ik;i# ,k;i!k;iZ"k;i"k;i$k;i&k;i3'k;i'k;i(k;iC*k;i*k;ib+k;i,k;iv/k;i0k;i0k;i|2k;i54k;i4k;id5k;i!7k;i8k;i9k;i :k;iQ<k;i>k;i>k;i.?k;iAk;iBk;isCk;iCk;iF7 _You open the door.k;iHk;iRIk;iIk;iM%  k;i%NThere is an open door here.k;iOk;igP _k;iXQk;iSk;ia_ #####........# ..........b#.###...#..#k;i `- #........#.##...###...## ...........#..#...###.# .#........##........#+..........#.....##........##........#.##.k;i`5###...#..#...........#....###..@##.#........##..#...###.'...........##.###...#####........###..Shock #.......####...#..#.... #..........###...####.. k;i3a#......###.<^###.#..... b   bat (asleep) #......# ##...##.#.###. #......####÷........... k;ia#.....†..##.##...>.....k;im-46.3 (11k;iq,7.3 (12k;ivk;iy k;i~zH_A bat comes into view.l;i= #####........# skan1993 the Gusty l;i>..........b#.###...#..# Deep Elf #........#*##...###...## Health: 19/19 ======================== ..........*#..#...###.#  Magic: 9/10=====================--- l;i?.#.......*##........#+## AC: 2Str: 5 .........*#...........#. EV: 11Int: 21 l;iB@#.......*##........#.##. SH: 0Dex: 15 ###...#.*#...........#.. XL:  3 Next: 71% Place: Dungeon:2 l;i@..###..@##.#........##.. Noise: ---------  Time: 1347.3 (0.0) #...###.'...........##.# -) Nothing wielded l;icA##...#####........###.. Cast: Shock #.......####...#..#.... #..........###...####.. l;iA#......###.<^###.#..... b   bat (asleep) #......# ##...##.#.###. #......####÷........... l;iB#.....†..##.##...>..... _There is an open door here. _A bat comes into view.Aiming: Shock (safe; 3% risk of failure)  l;i7C*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)l;i : l;i #####........# skan1993 the Gusty ..........b#.###...#..# Deep Elf #........#.##...###...## Health: 19/19 ======================== ...........#..#...###.#  Magic: 9/10l;i =====================--- .#........##........#+## AC: 2Str: 5 ..........#...........#. EV: 11l;i Int: 21 #........##........#.##. SH: 0Dex: 15 ###...#..#...........#.. XL:  3 Next: 71% Place: Dungeon:2 l;iP ..###..@##.#........##.. Noise: ---------  Time: 1347.3 (0.0) #...###.'...........##.# -) Nothing wielded ##...#####........###.. Cast: Shock #.......####...#..#.... l;i (#..........###...####.. #......###.<^###.#..... b   bat (asleep) #......# ##...##.#.###. #......####÷........... #.....†..##.##...>.....l;i Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  l;ia MThe zap hits the bat.  You kill the bat!l;i 4 l;i * * *#..#..  l;iR *##.... *#.... *##... *#... l;i" .  <^l;i     ÷  l;i |†> l;i/ O†......l;i t3=8.3 (1Shock _l;i l;i% m;ism;i3m;i10/10===m;im;i=m;im;iym;iФm;im;i'm;im;im;im;im;i0m;i`m;i0m;iɱ;===m;im;iCm;iPm;im;im;im;im;im;iqm;im;im;iem;im;igm;i%m;im;im;im;im;im;iLm;im;im;im;im;im;ivm;im;im;i(m;im;im;i=m;i\m;i,m;im;im;iB,m;im;im;im;i,m;im;im;i(,m;im;im;ih,m;i=m;i #+#. ~. #.###...#.m;i ♣. ##...###... ♣g #..#...###. ♣. ##........ ♣. #...† ♣. ##........#.# ♣♣.### #...#m;iN! ♣..@.###.#........##- ♣..#..............#. ♣....#..###..##Shock #...###...###...#..# #... ###...###...##.#m;i..... ##...###.'g   hobgoblin (asleep)###.. ##...#####. #.. #### #.....m;i068.3 (20.0)m;iF-9.3 (21m;i\ m;io  m;iN_A hobgoblin comes into view.m;ie9! #+#....... skan1993 the Gusty ~. #.###...#. Deep Elfm;i:& ♣. ##...###... Health: 19/19 ======================== ♣g #..#...###. Magic: 9/10=====================--- ♣* ##........## AC: 2Str: 5 ♣* #..........† EV: 11m;i;Int: 21 ♣* ##........#.# SH: 0Dex: 15 ♣♣*### #...........# XL:  3 Next: 73% Place: Dungeon:2 m;i<"♣..@.###.#........## Noise: ---------  Time: 1369.3 (0.0) ♣..#..............#. -) Nothing wielded ♣....#..###........##. Cast: Shock #...###...###...#..#..m;i}= #... ###...###...##.# ..... ##...###.'... g   hobgoblin (asleep) ###.. ##...#####. m;iQ>i#.. #.......### #.......... _You kill the bat! _A hobgoblin comes into view.Aiming: Shock (safe; 3% risk of failure)  m;i?0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)n;i|b<#+#....... skan1993 the Gusty~.#.###...#. Deep Elf♣.n;ic##...###... Health: 19/19 ========================♣*#..#...###. Magic: 9/10=====================---♣* ##........## AC: 2Str: 5♣* #..........† EV: 11Int: 21♣* ##........#.# SH: 0Dex: 15♣♣*### #...........# XL:  3 Next: 73% Place: Dungeon:2♣..@.###.#........## Noise: ---------  Time: 1369.3 (0.0)n;i]d@♣..#..............#. -) Nothing wielded♣....#..###........##. Cast: Shock#...###...###...#..#..#... ###...###...##.#..... ##...###.'... g   hobgoblin###..##...#####.#..#.......####..........n;ieAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.n;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin shouts!n;ik.....n;in;ie===70.3 (1Shockn;in;iQ _You hear a shout! You hear a loud squeak. You hear a shout!n;i n;i n;i{ n;i n;i n;i  Bn;i n;iV g..---1.............n;i .Shock..g   hobgoblinn;i n;iH :---n;iҾ n;i  n;i1 Z_A hobgoblin is nearby!o;il #+#....... skan1993 the Gusty o;il~. #.###...#. Deep Elf ♣. ##...###... Health: 19/19 ======================== ♣. #..#...###. Magic: 8/10===================----- ♣. ##........## AC: 2Str: 5 ♣g #..........† EV: 11Int: 21 ♣* ##........#.# SH: 0Dex: 15 ♣♣*### #...........# XL:  3 Next: 73% Place: Dungeon:2 o;i)♣..@.###.#........## Noise: ---------  Time: 1371.3 (0.0) ♣..#..............#. -) Nothing wielded ♣....#..###........##. Cast: Shock #...###...###...#..#.. o;i2#... ###...###...##.# ..... ##...###.'... g   hobgoblin ###.. ##...#####. #.. #.......### #.......... _You hear a shout! You hear a loud squeak. You hear a shout! _A hobgoblin is nearby!Aiming: Shock (safe; 3% risk of failure)  o;irbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)o;i  #+#....... skan1993 the Gusty~.#.###...#. Deep Elfo;i4♣.##...###... Health: 19/19 ========================♣.#..#...###. Magic: 8/10===================-----♣. ##........## AC: 2Str: 5♣* #..........† EV: 11Int: 21♣* ##........#.# SH: 0Dex: 15♣♣*### #...........# XL:  3 Next: 73% Place: Dungeon:2♣..@.###.#........## Noise: ---------  Time: 1371.3 (0.0)♣..#..............#. -) Nothing wieldedo;i♣....#..###........##. Cast: Shock#...###...###...#..#..#... ###...###...##.#..... ##...###.'... g   hobgoblin###..##...#####.#..#.......####.......... _You hear a shout! You hear a loud squeak. You hear a shout! _A hobgoblin is nearby!o;i Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)o;ib _A hobgoblin is nearby! o;iC Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 71% to hit)  The zap misses the hobgoblin.o;iT...o;ik!o;il=2.3 (1Shock _o;io;iBp;iXp;i*gg   hobgoblin9==-3Shockp;ip;i:p;iC ! #+#....... skan1993 the Gusty ~. #.###...#. Deep Elfp;i  ♣. ##...###... Health: 19/19 ======================== ♣. #..#...###. Magic: 8/10===================----- ♣. ##........## AC: 2Str: 5 ♣. #..........† EV: 11Int: 21 ♣. ##........#.# SH: 0Dex: 15 ♣♣g### #...........# XL:  3 Next: 73% Place: Dungeon:2 ♣..@.###.#........## Noise: ---------  Time: 1373.3 (0.0) ♣..#..............#. -) Nothing wielded p;iY G♣....#..###........##. Cast: Shock #...###...###...#..#.. #... ###...###...##.# ..... ##...###.'... g   hobgoblin ###.. ##...#####. #.. #.......### p;i #..........Aim: a hobgoblin (heavily wounded, 71% to hit) _The zap misses the hobgoblin.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)p;i( <#+#....... skan1993 the Gusty~.#.###...#. Deep Elf♣.p;iN) ##...###... Health: 19/19 ========================♣.#..#...###. Magic: 8/10===================-----♣. ##........## AC: 2Str: 5♣. #..........† EV: 11Int: 21♣. ##........#.# SH: 0Dex: 15♣♣*### #...........# XL:  3 Next: 73% Place: Dungeon:2♣..@.###.#........## Noise: ---------  Time: 1373.3 (0.0)♣..#..............#. -) Nothing wielded♣....#..###........##. Cast: Shock#...###...###...#..#..p;iT* '#... ###...###...##.#..... ##...###.'... g   hobgoblin###..##...#####.#..#.......####..........Aim: a hobgoblin (heavily wounded, 71% to hit) _The zap misses the hobgoblin.Aiming: Shock (safe; 3% risk of failure)  p;i + [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)p;i }g _The zap misses the hobgoblin. p;i C Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 71% to hit)  The zap misses the hobgoblin.p;i U7---=p;ig 4.3 (1p;i p;i  p;iW _The hobgoblin hits you.q;iB8 #+#....... skan1993 the Gusty ~. #.###...#. Deep Elf q;itD♣. ##...###... Health: 17/19 =====================--- ♣. #..#...###. Magic: 7/10================-------- ♣. ##........## AC: 2Str: 5 ♣. #..........† EV: 11Int: 21 ♣. ##........#.# SH: 0Dex: 15 ♣♣g### #...........# XL:  3 Next: 73% Place: Dungeon:2 ♣..@.###.#........## Noise: =--------  Time: 1374.3 (0.0) ♣..#..............#. -) Nothing wielded ♣....#..###........##. Cast: Shock q;iyE=#...###...###...#..#.. #... ###...###...##.# ..... ##...###.'... g   hobgoblin ###.. ##...#####. #.. #.......### #..........The zap misses the hobgoblin. _The hobgoblin hits you.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleq;iQFShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)q;i|#+#....... skan1993 the Gustyq;i}~.#.###...#. Deep Elf♣.##...###... Health: 17/19 =====================---♣.#..#...###. Magic: 7/10================--------♣. ##........## AC: 2Str: 5♣. #..........† EV: 11Int: 21♣. ##........#.# SH: 0Dex: 15♣♣*### #...........# XL:  3 Next: 73% Place: Dungeon:2♣..@.###.#........## Noise: =--------  Time: 1374.3 (0.0)q;i~♣..#..............#. -) Nothing wielded♣....#..###........##. Cast: Shock#...###...###...#..#..#... ###...###...##.#..... ##...###.'... g   hobgoblin###..##...#####.#..#.......####..........The zap misses the hobgoblin. _The hobgoblin hits you.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)q;i[M_The hobgoblin hits you.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 71% to hit)  The zap misses the hobgoblin.q;i  ggg   goblinA goblin comes into view. It is wielding a +0 dagger.q;i+5.3 (1q;i_q;i+ q;iP_The hobgoblin barely misses you.q;i  #+#....... skan1993 the Gusty g. #.###...#. Deep Elfq;iR  ♣. ##...###... Health: 17/19 =====================--- ♣. #..#...###. Magic: 6/10==============---------- ♣. ##........## AC: 2Str: 5 ♣. #..........† EV: 11Int: 21 ♣. ##........#.# SH: 0Dex: 15 ♣♣g### #...........# XL:  3 Next: 73% Place: Dungeon:2 ♣..@.###.#........## Noise: =--------  Time: 1375.3 (0.0) ♣..#..............#. -) Nothing wielded ♣....#..###........##. Cast: Shock q;i b#...###...###...#..#.. #... ###...###...##.# ..... ##...###.'... g   hobgoblin ###.. ##...#####. g   goblin #.. #.......### #..........A goblin comes into view. It is wielding a +0 dagger. _The hobgoblin barely misses you.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)q;i8 #+#....... skan1993 the Gustyg.#.###...#. Deep Elf♣.##...###... Health: 17/19 =====================---q;i9 ♣.#..#...###. Magic: 6/10==============----------♣. ##........## AC: 2Str: 5♣. #..........† EV: 11Int: 21♣. ##........#.# SH: 0Dex: 15q;i9 ♣♣*### #...........# XL:  3 Next: 73% Place: Dungeon:2♣..@.###.#........## Noise: =--------  Time: 1375.3 (0.0)♣..#..............#. -) Nothing wielded♣....#..###........##. Cast: Shock#...###...###...#..#..#... ###...###...##.#q;i: F..... ##...###.'... g   hobgoblin###..##...#####. g   goblin#..#.......####..........Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineq;i; Aim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.q;i7 q;i c~ggq;i +6.3 (1q;i q;i   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  q;i Aim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you.r;i+D  #+#....... skan1993 the Gusty ~. #.###...#. Deep Elf ♣g ##...###... Health: 17/19 =====================--- r;iE♣. #..#...###. Magic: 5/10============------------ ♣. ##........## AC: 2Str: 5 ♣. #..........† EV: 11Int: 21 ♣. ##........#.# SH: 0Dex: 15 ♣♣g### #...........# XL:  3 Next: 73% Place: Dungeon:2 ♣..@.###.#........## Noise: =--------  Time: 1376.3 (0.0) ♣..#..............#. -) Nothing wielded ♣....#..###........##. Cast: Shock #...###...###...#..#.. #... ###...###r;iGY...##.# ..... ##...###.'... g   hobgoblin ###.. ##...#####. g   goblin #.. #.......### #..........The hobgoblin is severely wounded. _The hobgoblin hits you.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)r;iƔ: r;i#+#....... skan1993 the Gusty ~. #.###...#. Deep Elf ♣g ##...###... Health: 17/19 =====================--- ♣. #..#...###. Magic: 5/10============------------ ♣. ##........## AC: 2Str: 5 r;iB♣. #..........† EV: 11Int: 21 ♣. ##........#.# SH: 0Dex: 15 ♣♣g### #...........# XL:  3 Next: 73% Place: Dungeon:2 ♣..@.###.#........## Noise: =--------  Time: 1376.3 (0.0)r;iB ♣..#..............#. -) Nothing wielded ♣....#..###........##. Cast: Shock #...###...###...#..#.. r;ig#... ###...###...##.# ..... ##...###.'... g   hobgoblin ###.. ##...#####. g   goblin #.. #.......### #..........Aiming: Shock (safe; 3% risk of failure)  r;i{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!r;i ~.  ♣g r;iI ♣.  ♣.  ♣. † ♣.  ♣♣*### r;iy  #...  ..... g   ###..  #.. r;i1r;i:T.g†r;iJ:67.3 (1 _r;iPr;iqSr;i 8 #+#....... skan1993 the Gusty ~. #.###...#. Deep Elf r;i3 7♣. ##...###... Health: 17/19 =====================--- ♣g #..#...###. Magic: 4/10=========--------------- ♣* ##........## AC: 2Str: 5 ♣* #..........† EV: 11Int: 21 ♣* ##........#.# SH: 0Dex: 15 ♣♣*### #...........# XL:  3 Next: 76% Place: Dungeon:2 ♣..@.###.#........## Noise: =--------  Time: 1377.3 (0.0) ♣..#..............#. -) Nothing wielded r;i M♣....#..###........##. Cast: Shock #...###...###...#..#.. #... ###...###...##.# ..... ##...###.'... g   goblin ###.. ##...#####. #.. #.......### #..........The zap hits the hobgoblin. _You kill the hobgoblin!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)s;i<#+#....... skan1993 the Gusty~.#.###...#. Deep Elf♣.s;i6##...###... Health: 17/19 =====================---♣*#..#...###. Magic: 4/10=========---------------♣* ##........## AC: 2Str: 5♣* #..........† EV: 11Int: 21♣* ##........#.# SH: 0Dex: 15♣♣*### #...........# XL:  3 Next: 76% Place: Dungeon:2♣..@.###.#........## Noise: =--------  Time: 1377.3 (0.0)♣..#..............#. -) Nothing wielded♣....#..###........##. Cast: Shock#...###...###...#..#.s;i.#... ###...###...##.#..... ##...###.'... g   goblin###..##...#####.#..#.......####..........Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin.  The goblin is severely wounded.s;iN#s;iO(].g..† s;i )s;i.j5===8.3 (1 _s;i2s;im4s;ig  #+#....... skan1993 the Gusty ~. #.###...#. Deep Elf ♣. ##...###... Health: 17/19 =====================--- s;iׄ♣. #..#...###. Magic: 4/10=========--------------- ♣g ##........## AC: 2Str: 5 ♣* #..........† EV: 11Int: 21 ♣* ##........#.# SH: 0Dex: 15 ♣♣*### #...........# XL:  3 Next: 76% Place: Dungeon:2 ♣..@.###.#........## Noise: =--------  Time: 1378.3 (0.0) ♣..#..............#. -) Nothing wielded ♣....#..###........##. Cast: Shock #...###...###...#..#.. #... ###...###...##.#;i4;10H ..... ##...###.'... g   goblin ###.. ##...#####. #.. #.......### #..........The zap hits the goblin. _The goblin is severely wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 64% to hit)s;iCp  #+#....... skan1993 the Gusty ~. #.###...#. Deep Elf ♣. ##...###... Health: 17/19 =====================--- ♣. #..#...###. Magic: 4/10=========--------------- ♣g ##........## AC: 2Str: 5 s;iq ♣. #..........† EV: 11Int: 21 ♣. ##........#.# SH: 0Dex: 15 ♣♣†### #...........# XL:  3 Next: 76% Place: Dungeon:2 ♣..@.###.#........## Noise: =--------  Time: 1378.3 (0.0) ♣..#..............#. -) Nothing wielded ♣....#..###........##. Cast: Shock #...###...###...#..#.. #... ###...###...##.# ..... ##...###.'... g   goblin ###.. ##...#####. #.. #.......### #..........Aiming: Shocs;ir k (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 64% to hit)  The zap hits the goblin.  You kill the goblin!s;ibu  ~.  ♣.  s;iv Z♣.  ♣*  ♣* † ♣*  ♣♣*###  #...  .....  ###.. s;iw  #..    s;i V)..†s;i s;i2 389.3 (1s;i3 9Shock _s;i? s;i$E t;i t;i t;i t;i7 t;i$ 8=t;iD% U5===t;i& t;i( t;iE) t;i) t;i+ t;iR, i9===t;i, t;i. t;it/ t;i0 t;iN1 t;i1 m6=====t;i2 t;ip4 t;i5 t;i5 t;i9 t;iJ: :==t;i: t;i< t;i&= t;i= t;i"? t;i? l7====t;iz@ t;i B t;iB t;iSC t;iD t;igE t;iF t;iH ,t;iI t;iJ t;i?K m8=====t;iK t;iSM t;i N t;iN t;iP t;i7Q t;iQ t;iS t;i5T t;iT t;i>V t;iV m9=====t;iW t;iY t;iY t;igZ t;i\ ,t;i] t;i^ t;il_ t;i` t;i_a t;ib :==t;ib t;iyd t;i>e Q10/10===t;if t;iy;iRy;iy;iy;iy;i^y;iAr10/10y;i^=====..-y;iShockr   rat (wandering)y;i+9.3 (5y;iDF-20.3 (6y;i#y;iE- y;ib.P_A rat comes into view.y;im9 @ ♣...# ##...###. skan1993 the Gusty ♣...# #..#...## Deep Elf y;i: ≈ ♣)..# ##........ Health: 19/19 ======================== r~ ♣...# #......... Magic: 9/10=====================--- ♣*~ ♣...# ##........# AC: 2Str: 5 ~** ♣♣†### #.......... EV: 11Int: 21 ~* ♣....###.#........ SH: 0Dex: 15 ♣*♣..#.............. XL:  3 Next: 82% Place: Dungeon:2 ♣.*@.#..###........# Noise: ---------  Time: 1420.3 (0.0) #...###...###...#..# -) Nothing wielded #.... ###...y;iO< ###...## Cast: Shock ....... ##...###.'. ###...... ##...#### #....... #.......# r   rat (wandering) #.......# #........ ......... #......## #......# _You hear a splash. _A rat comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 71% to hit)z;i$ ♣...# ##...###. skan1993 the Gusty ♣...# #..#...## Deep Elf ≈ ♣)..# ##........ Health: 19/19 ======================== r~ ♣...# #......... Magic: 9/10=====================--- ♣~~ ♣...# ##........# AC: 2Str: 5 z;i~~~ ♣♣†### #.......... EV: 11Int: 21 ~) ♣....###.#........ SH: 0Dex: 15 ♣~♣..#.............. XL:  3 Next: 82% Place: Dungeon:2 ♣..@.#..###........# Noise: ---------  Time: 1420.3 (0.0) #...###...###...#..# -) Nothing wielded #.... ###...###...## Cast: Shock ....... ##...###.'. ###...... ##...#### #....... #.......# r   rat (wandering) #.......# #........ ......... #......## #......# Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Qz;iT[0;10m - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 71% to hit)  The zap hits the rat.  You kill the rat!z;i> ♣...#  ♣...#  ≈ ♣)..#  *~ ♣...#  z;iE♣*~ ♣...#  ~**   ~*  ♣* ♣.* #....            z;iW z;i7df~~~~)~.z;ijt3=1.3 (1Shock _z;inz;ioz;i  ♣...# ##...###. skan1993 the Gusty ♣...# #..#...## Deep Elf ≈ ♣)..# ##........ Health: 19/19 ======================== ~~ ♣...# #......... Magic: 8/10===================----- ♣~~ ♣...# ##........# AC: 2Str: 5 ~~~ ♣♣†### #.......... EV: 11Int: 21 ~) ♣....###.#........ SH: 0Dex: 15 ♣~♣..#.............. XL:  3 Next: 83% Place: Dungeon:2 z;iP 3♣..@.#..###........# Noise: =--------  Time: 1421.3 (0.0) #...###...###...#..# -) Nothing wielded #.... ###...###...## Cast: Shock ....... ##...###.'. ###...... ##...#### #....... #.......#  #.......# #........  ......... #......##  #......#  The zap hits the rat. _You kill the rat!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{;i>{;inCp♣...# ##...###. skan1993 the Gusty♣...# #..#...## Deep Elf≈{;iLD♣)..# ##........ Health: 19/19 ========================~~ ♣...# #......... Magic: 9/10=====================---♣~~ ♣...# ##........# AC: 2Str: 5~~~ ♣♣†### #.......... EV: 11Int: 21~) ♣....###.#........ SH: 0Dex: 15♣~♣..#.............. XL:  3 Next: 83% Place: Dungeon:2♣..@.#..###........# Noise: =--------  Time: 1421.3 (0.0)#...###...###...#..# -) Nothing wielded#.... ###...###...## {;iEb Cast: Shock....... ##...###.'.###...... ##...#####....... #.......##.......# #................. #......###......#The zap hits the rat. _You kill the rat!Aiming: Shock (safe; 3% risk of failure)  {;iEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{;iN:Okay, then.{;iR{;i=V{;iW. _{;iwG 3{;i%I {;iJ {;iQK $ _{;iO X{;iP {;iGQ o10/10====={;iR {;i U {;iV ,{;i&X {;iY {;i[ {;i[ {;i\ {;i_ {;if` {;iIa {;i#b {;iJc {;id {;ie ;==={;if {;ij {;iMk {;ik {;i~l {;im {;in ,{;ito {;i(q {;ifr {;ir ,{;iu {;i@w {;iw {;ipx {;i ;iZ? ;i3A ;iF X;i_H ;iH (;iI ;iNK ;iL ;i&M ;iM ;iIO ;iP ;iQ ;iQ ;i>S ;iU A  You enter the shallow water.;iV ?Water ;iOW ;iKZ N _Moving in this stuff is going to be slow.;i^ ;i]_ ;i,` ;i.b ;if ;ig ;ih ;ik ;in ;in ;io ;ir ;iv ;ix ;ix ;i{ ;i ;iT ;i ;i ;iۢ ;i ;iu ;iq ;i ;i ;i ;iy ;i ;i ;i ;i ;i- ;i ;i ;i ;i ;i ;i$ ;i/ ;i.? =     #.   #[ ♣~~~~P  ;i@  #. ~~~~P~♣~~   #. ♣P~~P~~~P   #. ♣~♣~~~~~~  #.♣♣~PP~~~~~~  ...♣~PP~~≈~~~  #..@~~~~~≈≈~~~ 511.5 (61.2)  .♣♣~P~≈≈≈≈~~~  #.♣PP~~≈≈≈≈≈≈~  #..~~~≈≈≈≈≈≈~~  #.♣♣~~≈≈≈≈≈≈~~  #. ♣PP~≈≈≈≈≈≈~  ;iB # ♣♣~P~≈≈≈≈≈≈≈ ♣...#   ♣P~♣~≈≈≈≈≈~~~~...#   ♣~~~~≈≈≈~≈≈~~♣...# ;iF ;i%M -3.1 (62.8;iQ ;iS - _Found a leather armour.;i ;i ;i ;i ;i ;i (;i` ,;i    #>#  #..  ;iq  #.#   #[# ♣~~~~P   #..~~~~P~♣~~  #.♣♣P~~P~~~P  #.♣♣~♣~~~  ##@♣♣~PP~~~~~~4.7 (1.6) ;i ' #...♣~PP~~≈~~~  #..~~~~~~≈≈~~~  #.♣♣~P~~~~  #.♣PP~~≈≈≈≈≈≈~  #..~~~~  #.♣♣~~~~  ;i #. ♣PP~≈≈≈≈≈≈~  ##♣♣~P~≈≈≈≈≈≈≈ ♣...;i ;i +5.7 (2;iD ;i ; _Found a stone staircase leading down.;i. ;i ;i ;ǐ ;i ;iV ;i` ,;i, ;ib n;i# ;i. ;i ;i) ;i ;i %  ;ir !You see here a +0 leather armour.;i ;i  _;i ;iE ;i ;i* ;i ;i ;iK ;i ;iy ;i ;i ;i ;iM ;i R  There is a stone staircase leading down here.;i ;i  _;i_ ;iL ;i ,;i ;i ;iE ;i+ ,;i ;i ;i ,;i ;i ;i ,;i ;i ;i ,;iP ;i ;i{ ,;i ;iT ,;i: ;i ;i9 ;i* ,;i ;i* ;i ,;iX R  There is a stone staircase leading down here.;i ;i  _;i ;i ;i ;i ,;i8 ;i ,;i ;i F  You see here a +0 leather armour.;i ;i  _;i ;i ;i% A  You enter the shallow water.;i  ?Water ;iL ;i/ N _Moving in this stuff is going to be slow.;ih ;iP ;i@ ;iA ;ir ;iY ;iJ ;i ;i ,;iA ;i ;ir( ;iU) ;i0 ;i; ;iG ;iH ;iO ;iY ;ia ;ic ;i>h ;iRq ;iy ;iz ;i ;i ;i ;i ;i ;i ;i ;i (;il ;iO ;iU A  You enter the shallow water.;i6 ?Water ;i ;i $ ;it *_Moving in this stuff is going to be slow.;i ;iJ ;i ;i ;i ;ib ;i. ;i ;ik ;id ;i ;i& ;i) ;i* ;i/ ;id; ;iD ;iD ;iI ;ikT ;i\ ;i_] ;ic ;il  ;iOm 1_You open the door.;iWt ;iu (;i,x ;ic  ;i : There is an open door here.;iu W #.# ;i" ....#.##. ##.###### ... ..##### #.##. ;i ........♣♣♣.. ..#....##.... ##>####♣♣♣P♣##### .w.#.......... ;i 6 #...#~~~~~~♣...# ...#.....#....  #.#.♣~~~♣~~~#### ....#.....#.#.. ;iP  #[##♣~~~~P~~♣ ###....#.....#.#..  #..~~~~P~♣~~♣♣#................. ;i  #.♣♣P~~P~~~P~♣'@...........#.#.. ;i  #.♣♣~♣~~~~~~~~♣....♣~..###.#.### ##.♣♣~PP~~~~~~~♣...~~~~P ###...#Shock ;i #...♣~PP~~≈~~~P♣#...~~~~ #..#.. ;i S#..~~~~~~≈≈~~~P♣ +##♣... ##..... #.♣♣~P~≈≈≈≈~~~~P .. #...... w   dart slug (asleep) ;iZ #.♣PP~~≈≈≈≈≈≈~♣♣. . ##...... #..~~~≈≈≈≈≈≈~~~ . #....... ;i #.♣♣~~≈≈≈≈≈≈~~~ . #.#.....;i064.7 (49.0);iT,5.7 (50;i,;i4 ;iX5N_A dart slug comes into view.;i1K  #.# .... #.##. skan1993 the Gusty ;iL ##.###### ... ..##### #.##. Deep Elf ........♣♣♣.. ..#....##.... Health: 19/19 ======================== ##>####♣♣♣P♣##### .w.#.......... Magic: 9/10=====================---  #...#~~~~~~♣...# *..#.....#.... AC: 2Str: 5  #.#.♣~~~♣~~~#### *...#.....#.#.. EV: 11Int: 21  #[##♣~~~~P~~♣ ###*...#.....#.#.. SH: 0Dex: 15  #..~~~~P~♣~~♣♣#.*............... XL:  3 Next: 83% Place: Dungeon:2  #.♣♣P~~P~~~P~♣'@...........#.#.. Noise: ---------  Time: 1565.7 (0.0)  #.♣♣~♣~~~~~~~~♣....♣~[3;iM -9;49m..###.#.### -) Nothing wielded ##.♣♣~PP~~~~~~~♣...~~~~P ###...# Cast: Shock #...♣~PP~~≈~~~P♣#...~~~~ #..#.. #..~~~~~~≈≈~~~P♣ +##♣... ##..... #.♣♣~P~≈≈≈≈~~~~P .. #...... w   dart slug (asleep) #.♣PP~~≈≈≈≈≈≈~♣♣. . ##...... #..~~~≈≈≈≈≈≈~~~ . #....... #.♣♣~~≈≈≈≈≈≈~~~ . #.#.....There is an open door here. _A dart slug comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit);iq  #.#....#.##. skan1993 the Gusty ##.###### ....*##### #.##. Deep Elf ;i ........♣♣♣..*.#....##.... Health: 19/19 ======================== ##>####♣♣♣P♣##### .*.#.......... Magic: 9/10=====================---#...#~~~~~~♣...# *..#.....#.... AC: 2Str: 5  #.#.♣~~~♣~~~#### *...#.....#.#.. EV: 11Int: 21  #[##♣~~~~P~~♣ ###*...#.....#.#.. SH: 0Dex: 15  #..~~~~P~♣~~♣♣#.*............... XL:  3 Next: 83% Place: Dungeon:2  #.♣♣P~~P~~~P~♣'@...........#.#.. Noise: ---------  Tim;il ce: 1565.7 (0.0)  #.♣♣~♣~~~~~~~~♣....♣~..###.#.### -) Nothing wielded ##.♣♣~PP~~~~~~~♣...~~~~P ###...# Cast: Shock #...♣~PP~~≈~~~P♣#...~~~~ #..#.. #..~~~~~~≈≈~~~P♣ +##♣... ##..... #.♣♣~P~≈≈≈≈~~~~P.. #...... w   dart slug #.♣PP~~≈≈≈≈≈≈~♣♣.. ##...... #..~~~≈≈≈≈≈≈~~~ .#....... #.♣♣~~≈≈≈≈≈≈~~~ .#.#.....Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded.;iI ;iN n...w...;i6T :=6.7 (1 _;iX ;ioY ;iv1 #.# .... #.##. skan1993 the Gusty ##.###### ... ..##### #.##. Deep Elf ;i........♣♣♣.. ..#....##.... Health: 19/19 ======================== ##>####♣♣♣P♣##### ...#.......... Magic: 8/10===================-----  #...#~~~~~~♣...# w..#.....#.... AC: 2Str: 5  #.#.♣~~~♣~~~#### *...#.....#.#.. EV: 11Int: 21  #[##♣~~~~P~~♣ ###*...#.....#.#.. SH: 0Dex: 15  #..~~~~P~♣~~♣♣#.*............... XL:  3 Next: 83% Place: Dungeon:2  #.♣♣P~~P~~~P~♣'@...........#.#.. Noise: =--------  Time: 1566.7 (0.0)  #.♣♣~♣~~~~~~~~♣....♣~..###.#.### -) Nothing wielded ##.♣♣~PP~~~~~~~[0;1;i0;1m♣...~~~~P ###...# Cast: Shock #...♣~PP~~≈~~~P♣#...~~~~ #..#.. #..~~~~~~≈≈~~~P♣ +##♣... ##..... #.♣♣~P~≈≈≈≈~~~~P .. #...... w   dart slug #.♣PP~~≈≈≈≈≈≈~♣♣. . ##...... #..~~~≈≈≈≈≈≈~~~ . #....... #.♣♣~~≈≈≈≈≈≈~~~ . #.#.....The zap hits the dart slug. _The dart slug is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit);i  #.#....#.##. skan1993 the Gusty ##.###### ....*##### #.##. Deep Elf ;i ........♣♣♣..*.#....##.... Health: 19/19 ======================== ##>####♣♣♣P♣##### .*.#.......... Magic: 8/10===================-----#...#~~~~~~♣...# *..#.....#.... AC: 2Str: 5  #.#.♣~~~♣~~~#### *...#.....#.#.. EV: 11Int: 21  #[##♣~~~~P~~♣ ###*...#.....#.#.. SH: 0Dex: 15  #..~~~~P~♣~~♣♣#.*............... XL:  3 Next: 83% Place: Dungeon:2  #.♣♣P~~P~~~P~♣'@...........#.#.. Noise: =-------- [;iH 37m Time: 1566.7 (0.0)  #.♣♣~♣~~~~~~~~♣....♣~..###.#.### -) Nothing wielded ##.♣♣~PP~~~~~~~♣...~~~~P ###...# Cast: Shock #...♣~PP~~≈~~~P♣#...~~~~ #..#.. #..~~~~~~≈≈~~~P♣ +##♣... ##..... #.♣♣~P~≈≈≈≈~~~~P.. #...... w   dart slug #.♣PP~~≈≈≈≈≈≈~♣♣.. ##...... #..~~~≈≈≈≈≈≈~~~ .#....... #.♣♣~~≈≈≈≈≈≈~~~ .#.#.....Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.;i8n...w...;i827.7 (1 _;iE;i;i_ 1 #.# .... #.##. skan1993 the Gusty ##.###### ... ..##### #.##. Deep Elf ;ia ........♣♣♣.. ..#....##.... Health: 19/19 ======================== ##>####♣♣♣P♣##### ...#.......... Magic: 7/10================--------  #...#~~~~~~♣...# w..#.....#.... AC: 2Str: 5  #.#.♣~~~♣~~~#### *...#.....#.#.. EV: 11Int: 21  #[##♣~~~~P~~♣ ###*...#.....#.#.. SH: 0Dex: 15  #..~~~~P~♣~~♣♣#.*............... XL:  3 Next: 83% Place: Dungeon:2  #.♣♣P~~P~~~P~♣'@...........#.#.. Noise: =--------  Time: 1567.7 (0.0)  #.♣♣~♣~~~~~~~~♣....♣~..###.#.### -) Nothing wielded ##.♣♣~PP~~~~~~~[0;1;i c 0;1m♣...~~~~P ###...# Cast: Shock #...♣~PP~~≈~~~P♣#...~~~~ #..#.. #..~~~~~~≈≈~~~P♣ +##♣... ##..... #.♣♣~P~≈≈≈≈~~~~P .. #...... w   dart slug #.♣PP~~≈≈≈≈≈≈~♣♣. . ##...... #..~~~≈≈≈≈≈≈~~~ . #....... #.♣♣~~≈≈≈≈≈≈~~~ . #.#.....The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit);i# #.#....#.##. skan1993 the Gusty ##.###### ....*##### #.##. Deep Elf ;i.........♣♣♣..*.#....##.... Health: 19/19 ======================== ##>####♣♣♣P♣##### .*.#.......... Magic: 7/10================--------#...#~~~~~~♣...# *..#.....#.... AC: 2Str: 5  #.#.♣~~~♣~~~#### *...#.....#.#.. EV: 11Int: 21  #[##♣~~~~P~~♣ ###*...#.....#.#.. SH: 0Dex: 15  ;iN?#..~~~~P~♣~~♣♣#.*............... XL:  3 Next: 83% Place: Dungeon:2  #.♣♣P~~P~~~P~♣'@...........#.#.. Noise: =--------  Time: 1567.7 (0.0)  #.♣♣~♣~~~~~~~~♣....♣~..###.#.### -) Nothing wielded ##.♣♣~PP~~~~~~~♣...~~~~P ###...# Cast: Shock #...♣~PP~~≈~~~P♣#...~~~~ #..#.. #..~~~~~~≈≈~~~P♣ +##♣... ##..... #.♣♣~P~≈≈≈≈~~~~P.. #...... w   dart slug #.♣PP~~≈≈≈≈≈≈~♣♣.. ##...... #..~~~≈≈≈≈≈≈~~~ .;i#....... #.♣♣~~≈≈≈≈≈≈~~~ .#.#.....Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.;i/;i#4n....w..;i:28.7 (1 _;i=;it?;i #.# .... #.##. skan1993 the Gusty ##.###### ... ..##### #.##. Deep Elf ........♣♣♣.. ..#....##.... Health: 19/19 ======================== ##>####♣♣♣P♣##### ...#.......... Magic: 6/10;i՛==============----------  #...#~~~~~~♣...# ...#.....#.... AC: 2Str: 5  #.#.♣~~~♣~~~#### w...#.....#.#.. EV: 11Int: 21  #[##♣~~~~P~~♣ ###*...#.....#.#.. SH: 0Dex: 15  #..~~~~P~♣~~♣♣#.*............... XL:  3 Next: 83% Place: Dungeon:2  #.♣♣P~~P~~~P~♣'@...........#.#.. Noise: =--------  Time: 1568.7 (0.0)  #.♣♣~♣~~~~~~~~♣....♣~..###.#.### -) Nothing wielded ##.♣♣~PP~~~~~~~♣...~~~~P ###...# Cast: Shock #...♣~PP~~≈~~~P♣#...~~~~ #..#.. #..~~~~~~≈≈~~~P♣ +##♣[39;4;iԜ 9m... ##..... #.♣♣~P~≈≈≈≈~~~~P .. #...... w   dart slug #.♣PP~~≈≈≈≈≈≈~♣♣. . ##...... #..~~~≈≈≈≈≈≈~~~ . #....... #.♣♣~~≈≈≈≈≈≈~~~ . #.#.....The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit);i 1 #.# .... #.##. skan1993 the Gusty ##.###### ... ..##### #.##. Deep Elf ;i) ........♣♣♣.. ..#....##.... Health: 19/19 ======================== ##>####♣♣♣P♣##### ...#.......... Magic: 6/10==============----------  #...#~~~~~~♣...# ...#.....#.... AC: 2Str: 5  #.#.♣~~~♣~~~#### w...#.....#.#.. EV: 11Int: 21  #[##♣~~~~P~~♣ ###....#.....#.#.. SH: 0Dex: 15  #..~~~~P~♣~~♣♣#................. XL:  3 Next: 83% Place: Dungeon:2  #.♣♣P~~P~~~P~♣'@...........#.#.. Noise: =--------  Time: 1568.7 (0.0)  #.♣♣~♣~~~~~~~~♣....♣~..###.#.### -) Nothing wielded ##.♣♣~PP~~~~~~~♣...~~~~P ###...#;iL 1[39;49m Cast: Shock #...♣~PP~~≈~~~P♣#...~~~~ #..#.. #..~~~~~~≈≈~~~P♣ +##♣... ##..... #.♣♣~P~≈≈≈≈~~~~P .. #...... w   dart slug #.♣PP~~≈≈≈≈≈≈~♣♣. . ##...... #..~~~≈≈≈≈≈≈~~~ . #....... #.♣♣~~≈≈≈≈≈≈~~~ . #.#.....Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!;i% G #.# .... . ... .*##### ..;i4 G *> .*  #.....# *  #.~~~#### *  #[##♣~~~~P~~♣ ###*  #..~~~♣♣#.*  #.~  #..  ;iR O   ..   .   .   .  ;i 3....†..7==2919.7 (1Shock _;iO;iP;iS;iX;iWY;i`;i%a;ia;iWd;ii;ii;i4l;iio;ip:==;iPq;is;i;tO8===;iu;i,x;ix;iy;i.|;i|;i};iJ;i;i;iN;im9=====;iR;i;i;ik;i[,;i;iR;i;i;it;io10/10=====;i;ih;iԝ;i;i;i;i";iĥ;i;i;i ;i;iǭ;iѱ;i;i;===;i?;iO ;i_ You see here a dart slug corpse.;i;i۾ _;i0;i;i,;i;;i;i;ia;ih;iG;i|;i;i-;iG;i;i;;i[;i;i#;i;i;i;i;i<;i;i;i;;i;i;i;i;iC;i;i;i;i;in;i;i;i;ib;i ,;i ;i 7 _You open the door.;i);i;ig;i@  There is an open door here.;i;id _;i;ih;i;ii;i;iL;ix;i;i;i$ ;ip_You open the door.;i 3;i%";i)@  There is an open door here.;i,;i, _;i-;i 1;i2;i{3;i/4;ie7;i9,;i<;ik?;i2A;iA;iB;i;E;iF,;iH;iAJ;iK;iiL;iM;i!O;iP;i Q;iQ;iT>  You see here a +0 dagger.;ieV;iW _;iW;iY;iv[,;i\;ik^;i_;i`;i/a;idg  You see here a hobgoblin skeleton.;ie;ikf _;i}g;i!i;ij;iPk;ik;i[m;in;iso;ip;icq;ir;iZs;is;it;iu;iv,;iw;ix;iQy,;i|z;ib{;i|,;i;i;iH;i;iӉ;i;i;i0;i;i;i;i ;i;i;i;i#;i;i;i;i&;i;i;i$;i̜;iޞ;ix;i;i;i;i˥;io;i;i;i;iN;iY;i;i;i;i;iM;i;i';iU;i;iJ;i;i8;i;i6;i;ii;i;i;iB;i;i2;i4;i;i;i;iA  You enter the shallow water.;i?Water ;i;iN _Moving in this stuff is going to be slow.;i 3;ij;i;i;ik;i2;i;iD F ........###..#.....##..#.# #.... ........##...#.....##..#.# #....;i< k......##.(.............##### ........##..............## #+#.....####~~~P..PP~~~######### ≈.###.### #P~~P~~~~P~~# ≈.###.# #~~P~~~~~~P~# # .∩..'.# #~~~~P~P~~~~# # #.≈≈#.# #~~P~@~~~~~~# #- #.≈ß#.# #P~~P~≈P~PPP# ;i6 G'###.# ♣~P~~≈≈≈~~~P♣ Shock..# ♣~P~~≈≈~≈~~~♣ ###### ♣♣~~≈≈≈≈≈~~P♣ ♣~P~≈≈~≈~~~♣ w   dart slug (asleep) ♣♣~~~≈~~~P♣♣ ♣~~w≈~~♣♣♣ ;i91641.9 (72.2);i G-3.5 (73.8;i;i" ;in#N_A dart slug comes into view.;iiys........###..#.....##..#.# #..... skan1993 the Gusty ........##...#.....##..#.# #..... Deep Elf ........##.(.............#####... Health: 19/19 ======================== ........##.....................## Magic: 9/10;iG{=====================--- #+#.....####~~~P..PP~~~#########  AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#  EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~# # SH: 0Dex: 15 .∩..'.# #~~~~P~P~~~~# # XL:  3 Next: 91% Place: Dungeon:2 #.≈≈#.# #~~P~@~~~~~~# # Noise: ---------  Time: 1643.5 (0.0) #.≈ß#.# #P~~P*≈P~PPP#  -) Nothing wielded #'###.# ♣~P~~*≈≈~~~P♣  Cast: Shock #.....# ♣~P~~*≈~≈;i|[36m~~~♣  Water ####### ♣♣~~≈*≈≈≈~~P♣  ♣~P~*≈~≈~~~♣  w   dart slug (asleep) ♣♣~~*≈~~~P♣♣  ♣~~w≈~~♣♣♣  _Moving in this stuff is going to be slow. _A dart slug comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit);i ........###..#.....##..#.# #..... skan1993 the Gusty ;i_ ........##...#.....##..#.# #..... Deep Elf ........##.(.............#####... Health: 19/19 ======================== ........##.....................## Magic: 9/10=====================--- #+#.....####~~~P..PP~~~######### AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~## SH: 0Dex: 15 .∩..'.# #~~~~P~P~~~~## XL:  3 Next: 91% Place: Dungeon:2 #.≈≈#.# #~~P~[4;i[ 7m@~~~~~~## Noise: ---------  Time: 1643.5 (0.0) #.≈ß#.# #P~~P*≈P~PPP#-) Nothing wielded #'###.# ♣~P~~*≈≈~~~P♣Cast: Shock #.....# ♣~P~~*≈~≈~~~♣Water ####### ♣♣~~≈*≈≈≈~~P♣♣~P~*≈~≈~~~♣w   dart slug♣♣~~*≈~~~P♣♣♣~~*≈~~♣♣♣Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  [40;i, ;mThe dart slug is moderately wounded.;i҅ ;i ~≈≈≈≈w~;i 9=4.5 (1 _;iד ;i ;i........###..#.....##..#.# #..... skan1993 the Gusty ;iP........##...#.....##..#.# #..... Deep Elf ........##.(.............#####... Health: 19/19 ======================== ........##.....................## Magic: 8/10===================----- #+#.....####~~~P..PP~~~#########  AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#  EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~# # SH: 0Dex: 15 .∩..'.# #~~~~P~P~~~~# # XL:  3 Next: 91% Place: Dungeon:2 ;i#.≈≈#.# #~~P~@~~~~~~# # Noise: =--------  Time: 1644.5 (0.0) #.≈ß#.# #P~~P*≈P~PPP#  -) Nothing wielded #'###.# ♣~P~~*≈≈~~~P♣  Cast: Shock #.....# ♣~P~~*≈~≈~~~♣  Water ####### ♣♣~~≈*≈≈≈~~P♣  ♣~P~*≈~≈~~~♣  w   dart slug ;i♣♣~~w≈~~~P♣♣  ♣~~~≈~~♣♣♣ The zap hits the dart slug. _The dart slug is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iTzAim: a dart slug (moderately wounded, 100% to hit);ix ........###..#.....##..#.# #..... skan1993 the Gusty ........##...#.....##..#.# #..... Deep Elf ........##.(.............#####... Health: 19/19 ======================== ;i_y]........##.....................## Magic: 8/10===================----- #+#.....####~~~P..PP~~~######### AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~## SH: 0Dex: 15 .∩..'.# #~~~~P~P~~~~## XL:  3 Next: 91% Place: Dungeon:2 #.≈≈#.# #~~P~@~~~~~~## Noise: =--------  Time: 1644.5 (0.0) #.≈ß#.# #P~~P*≈P~PPP#;iqz-) Nothing wielded #'###.# ♣~P~~*≈≈~~~P♣Cast: Shock #.....# ♣~P~~*≈~≈~~~♣Water ####### ♣♣~~≈*≈≈≈~~P♣♣~P~*≈~≈~~~♣w   dart slug♣♣~~*≈~~~P♣♣♣~~*≈~~♣♣♣Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i{Aim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.;iu~≈≈≈≈w~;i 15.5 (1 _;i.;i;iZ ........###..#.....##..#.# #..... skan1993 the Gusty ;i\ ........##...#.....##..#.# #..... Deep Elf ........##.(.............#####... Health: 19/19 ======================== ........##.....................## Magic: 7/10================-------- #+#.....####~~~P..PP~~~#########  AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#  EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~# # SH: 0Dex: 15 .∩..'.# #~~~~P~P~~~~# # XL:  3 Next: 91% Place: Dungeon:2 #.≈≈#.# #~~P~@~~~~~~# # Noise: [;i] 39;49m=--------  Time: 1645.5 (0.0) #.≈ß#.# #P~~P*≈P~PPP#  -) Nothing wielded #'###.# ♣~P~~*≈≈~~~P♣  Cast: Shock #.....# ♣~P~~*≈~≈~~~♣  Water ####### ♣♣~~≈*≈≈≈~~P♣  ♣~P~*≈~≈~~~♣  w   dart slug ♣♣~~w≈~~~P♣♣  ♣~~~≈~~♣♣♣ The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or );i9_ [36m - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit);i ........###..#.....##..#.# #..... skan1993 the Gusty ........##...#.....##..#.# #..... Deep Elf ;i ........##.(.............#####... Health: 19/19 ======================== ........##.....................## Magic: 7/10================-------- #+#.....####~~~P..PP~~~######### AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~## SH: 0Dex: 15 .∩..'.# #~~~~P~P~~~~## XL:  3 Next: 91% Place: Dungeon:2 #.≈≈#.# #~~P~@~~~~~~## Noise: =--------  Time: 1645.5 (0.0) #.≈ß#.# #P;i )~~P~≈P~PPP#-) Nothing wielded #'###.# ♣~P~~≈≈≈~~~P♣Cast: Shock #.....# ♣~P~~≈≈~≈~~~♣Water ####### ♣♣~~≈≈≈≈≈~~P♣♣~P~≈≈~≈~~~♣w   dart slug♣♣~~w≈~~~P♣♣♣~~~≈~~♣♣♣Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.;i\ 3-6.5 (1;iH OContam Water _;ib ;iB ;iL........###..#.....##..#.# #..... skan1993 the Gusty ;iM........##...#.....##..#.# #..... Deep Elf ........##.(.............#####... Health: 19/19 ======================== ........##.....................## Magic: 6/10==============---------- #+#.....####~~~P..PP~~~#########  AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#  EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~# # SH: 0;iNMDex: 15 .∩..'.# #~~~~P~P~~~~# # XL:  3 Next: 91% Place: Dungeon:2 #.≈≈#.# #~~P~@~~~~~~# # Noise: ---------  Time: 1646.5 (0.0) #.≈ß#.# #P~~P*≈P~PPP#  -) Nothing wielded #'###.# ♣~P~~*≈≈~~~P♣  Cast: Shock ;iOs#.....# ♣~P~~*≈~≈~~~♣  Contam Water ####### ♣♣~~≈*≈≈≈~~P♣  ♣~P~*≈~≈~~~♣  w   dart slug ♣♣~~w≈~~~P♣♣  ;iP♣~~~≈~~♣♣♣ You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit);i}........###..#.....##..#.# #..... skan1993 the Gusty ;i........##...#.....##..#.# #..... Deep Elf ........##.(.............#####... Health: 19/19 ======================== ........##.....................## Magic: 6/10==============---------- #+#.....####~~~P..PP~~~######### AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~## SH: 0;iDex: 15 .∩..'.# #~~~~P~P~~~~## XL:  3 Next: 91% Place: Dungeon:2 #.≈≈#.# #~~P~@~~~~~~## Noise: ---------  Time: 1646.5 (0.0) #.≈ß#.# #P~~P*≈P~PPP#-) Nothing wielded ;iۅq#'###.# ♣~P~~*≈≈~~~P♣Cast: Shock #.....# ♣~P~~*≈~≈~~~♣Contam Water ####### ♣♣~~≈*≈≈≈~~P♣♣~P~*≈~≈~~~♣w   dart slug;i[♣♣~~*≈~~~P♣♣♣~~*≈~~♣♣♣Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.;i>;i,G~≈≈≈;iNw≈~~;ij7===7.5 (1 _;i";i$;i........###..#.....##..#.# #..... skan1993 the Gusty ;i'........##...#.....##..#.# #..... Deep Elf ........##.(.............#####... Health: 19/19 ======================== ........##.....................## Magic: 6/10==============---------- ;i|#+#.....####~~~P..PP~~~#########  AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#  EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~# # SH: 0;i#JDex: 15 .∩..'.# #~~~~P~P~~~~# # XL:  3 Next: 91% Place: Dungeon:2 ;i#.≈≈#.# #~~P~@~~~~~~# # Noise: =--------  Time: 1647.5 (0.0) #.≈ß#.# #P~~P*≈P~PPP#  -) Nothing wielded #'###.# ♣~P~~*≈≈~~~P♣  Cast: Shock #.....# ♣~P~*≈≈~≈~~~♣  Contam Water ;i####### ♣♣~~*≈≈≈≈~~P♣  ♣~Pw≈≈~≈~~~♣  w   dart slug ;iq♣♣~~~≈~~~P♣♣  ♣~~~≈~~♣♣♣ ;iThe zap hits the dart slug. _The dart slug is severely wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;iShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit);ic........###..#.....##..#.# #..... skan1993 the Gusty ........##...#.....##..#.# #..... Deep Elf ........##.(.............#####... Health: 19/19 ======================== ;ie........##.....................## Magic: 6/10==============---------- #+#.....####~~~P..PP~~~#########  AC: 2Str: 5 ≈.###.### #P~~P~~~~P~~#  EV: 12Int: 21 ≈.###.# #~~P~~~~~~P~# # SH: 0Dex: 15 .∩..'.# #~~~~P~P~~~~# # XL:  3 Next: 91% Place: Dungeon:2 #.≈≈#.# #~~P~@~~~~~~# # Noise: =--------  Time: 1647.5 (0.0) #.≈ß#.# #P~~P~≈P~PPP#  -) Nothing wielded #'###.# ♣~P~~≈≈≈~~~P♣  Cast: [39;4;i0f9mShock #.....# ♣~P~~≈≈~≈~~~♣  Contam Water ####### ♣♣~~≈≈≈≈≈~~P♣  ♣~Pw≈≈~≈~~~♣  w   dart slug ♣♣~~~≈~~~P♣♣  ♣~~~≈~~♣♣♣ Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug!  You kill the dart slug!;ijV.    ;ij5   ∩..'.#     #P~~P*  ♣~P~~*  ♣~P~*  ♣♣~~*;ikE ♣~P* ♣♣* ♣* ;i=~≈~≈†~~;ik88.5 (1Shock _;ir;i ;i ;i ;iK ;i ;i ,;ih ;i ;iv ;i=$ ;im% N7==;is( ;i&- ;iD. );iL1 ;i5 Z _Your magical contamination has completely faded away.;i6 ;i": ;i/> ;iF? ;iFB ;iF ;iBG m8=====;i]J ;i.N ;ibO ;i@R ;iV ;i8W ;iZ ;i-^ ;ik_ ;i>b ;i#f ;iig ;===;iej ;in ;io L9==;ir ;i|v ;iw ;iz ;iU~ ;is ;i` ;iN ;id ;iJ ;i ;iB o10/10=====;ic ;i5 ;i ;i5 ;i6 ;i ;iO ,;i ;iʯ ;i& === _You open the door.  There is an open door here. _;i' ;i( ;i* ;iD, ,;i0- ;ii. ;iR/ ;iH0 ,;i1 ;i2 ;i3 ,;i4 ;i5 ;i6 ,;i7 ;i8 ,;i9 ;i: ;iz; B;iq< ;iS= B;i? ,;i? ,;i@ ,;iA ,;iB ,;iC ,;iD ;iE B;iI ;iJ ,;iK ;ikL ;i}M B;iN ;iO ,;iP ;iQ ,;iR ,;iS ;iT B;i)V ;iW ;iX ,;iY ;iZ ;i[ ,;i] ;i!^ ;i_ ,;i` ;ia ;ib ,;ic ;id ;ie ,;icg ;iyh ;ici ,;ij ;i$l ;i%m ,;in ;ip ,;i+q ;ibr ;is ,;it ;iv =  You see here a +0 flail.;iPx ;iIy  _;i:z ;i${ ;i| ,;i} ;i ;i ,;i݂ ;iτ ;i A  You enter the shallow water.;i ?Water ;iy ;i N _Moving in this stuff is going to be slow.;im ;iV (;iJ ;i ;i4 A  You enter the shallow water.;i; ?Water ;i) ;i N _Moving in this stuff is going to be slow.;i ;i} (;iu ;it ;i A  You enter the shallow water.;i ?Water ;i ;iҡ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi;i dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.;iΣ >;i ;i= ;im 3;i] ;i5 ;ie ,;iR ;ij ;ih ,;ia ;iI ;i; B;i8 ;i) B;i2 ;i ,;i ;i ;i ,;i ;i ;i ,;i ;ia ;iU ,;iG ;i@ ;iY ;iO ,;i ;i! ,;i3 ;i ;iY ;i _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ;i _Moving in this stuff is going to be slow.  You enter the shallow water.Water ;i ;i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water;i4. _Moving in this stuff is going to be slow.;i3;i;i0;i ;i ,;i;i7;i$>;i;i;i3;iS;iQ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water;iR . _Moving in this stuff is going to be slow.  You enter the shallow water.Water ;iK!;i%  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.;i&>;i';i+;i,;i-3;i1;i2;i3,;i7;i9;i9,;i>;iO?,;i7@;i2D;iE,;iF;iJ;iK,;iL;iP;i5R;i8S;i1T;i"W;iX,;iY;i];i_,;i`;iTd;ie,;i(g;ij;ik,;il;ip;iq,;ir;it;i"v;iw,;i z;i^{;iW|;i<};i;i;i ;i;iɆ;i6;i';i.;ih;i͍;i;i;ir;i;i,;i;iB;i0,;i;i;iޜ,;it;iƠ;iӡ,;i&;iH;i>,;i;iO;iH,;i;i;iܯ,;iS;i;i,;i;iE;iF,;i;i;i׽,;i;i;i;i{;i;iE;i;i;il;i;i;i=;i;i;i;i;i ;ib;i%;i;i9;i;i[;i ;i;i;i;it;i-;i;ik;i;i;i6;i;i;i;i;i8;i;i\;i;ix;i2;i;i;i;i;i;i,;in;i;i;i],;i;i;iX,;i];ix;iD ,;i2 ;iy ;i,;i;i-;i;iO;i;i;i2;i;i;iA;i;iS;i;i !;i:";i",;ip%;i&;iY',;iU*;i+;i3,;i,;i.;i/;i0;iV1;i<3;ik4;i5;i5;i7;i8;i9;iH:;i;;i*=;i=;i>;i @;iAA;iA;ic;i;i;i,;i;i,;ih;iX ;ii ;i/ ,;i ;i.;i,;ir _Moving in this stuff is going to be slow.  You enter the shallow water. ;i_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.;i%  ;i[You enter the shallow water.Water ;i[;iN _Moving in this stuff is going to be slow.;i;iq;i ;iG;i ;i ;it!;i#;i%;iq&;i ';i);io+;i ,;i,;i/;i1;it2;i3;if6;i8;iP9;i:;i =;iI?;i?;iA;iC;iE;izF;iG;inI;i K;iK;iL;i[N;i$P;iP;iQ;i7S;iT;iTU;iV;iCW;ixX;iAY(;iY;iZ;i[;i\3;iu  #..~~~~P~♣~~♣♣#  #.♣♣P~~P~~~P~♣'..  #.♣♣~♣~~~~~~~~♣  ##.♣♣~PP~~~~~~~♣..  #...♣~PP~~≈~~~P♣#.;iwa  #..~~~~~~≈≈~~~P♣#'  #.♣♣~P~≈≈≈≈~~~~P♣.  #.♣PP~~≈≈≈≈≈≈~♣♣..  #@.~~~≈≈≈≈≈≈~~~~..-835.3 (186.8)  #.♣♣~~≈≈≈≈≈≈~~~♣♣.  #..♣PP~≈≈≈≈≈≈~~~..  ##♣♣~P~≈≈≈≈≈≈≈~♣..  ♣P~♣~≈≈≈≈≈~~~~..  ♣~~~~≈≈≈~≈≈~~♣..   #~~~~~~~~~~~P♣..   #♣♣~~~≈P≈~~~~♣).  #♣~~~P~~~~~~~♣.. ;iz8-;is~;i(E _Done exploring.;i ;iG 3;i) '..~~~~~~~~~~.~~0.0);i 2 q _Done exploring.;i I;i ;i ;i ;i  ;ij ?_Done exploring.;i;iٟLevel 2 of the Dungeon <<<>>>∩(Press ? for help) #...#~~~~~~♣...##....#.....#.......##........#....#  #.#.♣~~~♣~~~#####....#.....#.#......#........#....#  ;i'#[##♣~~~~P~~♣ ###....#.....#.#...<................#  #..~~~~P~♣~~♣♣#..............................#....#  #.♣♣P~~P~~~P~♣'............#.#.................>..#  #.♣♣~♣~~~~~~~~♣....♣~..###.#.####...#<##÷.........#  ##.♣♣~PP~~~~~~~♣...~~~~P# ###...###.......#..###...#  #...♣~PP~~≈~~~P♣#...~~~~# #..#...#######.#..# #.###  #..~~~~~~≈≈~~~P♣#'##♣...# ##........#####.#..# #.#  #.♣♣~P~≈≈≈≈~~~~P♣..##...# #...........'.###..# #.#  #.♣PP~~≈≈≈≈≈≈~♣♣...####.###........#.##...#### #.##  #@.~~~≈≈≈≈≈≈~~~~...'....##...........#..#.÷.####..#  #.♣♣~~≈≈≈≈≈≈~~~♣♣..#######.#........##........###.#  #..♣PP~≈≈≈≈≈≈~~~...# #...........#........)....#  ##♣♣~P~≈≈≈≈≈≈≈~♣...# #+#........##........#.##.#  ♣P~♣~≈≈≈≈≈~~~~...# #.###...#..#...........#..#  ♣~~~~≈≈≈~≈≈~~♣...# ##...###...##.#........##.##  ;in#~~~~~~~~~~~P♣...# #..#...###.#......))...#..########  #♣♣~~~≈P≈~~~~♣)..# ##........#####........##.........#  #♣~~~P~~~~~~~♣...# #..........†#.###...#..##...#####.#  #.♣~~~♣~~~♣~♣♣...# ##........#.##...###...###...# #.#  #.~♣P~P~~~~~♣♣÷### #...........#..#...###.# #...#####.#  #..P~~~~~~)♣♣....###.#........##........#+###.........##;iE Q@≈;i r ≈  #.♣~♣♣~~~~♣~♣..#..............#...........#.......#♣♣.P♣#####  #....♣~P~~♣....#..###........##........#.##.##.....♣♣~♣♣♣...#  #....~~♣~♣#...###...###...#..#...........#.......##♣~.P♣♣##.##  ;iy t######♣♣.##.....###...###...##.#........##.......♣ ♣♣.P♣ #..#  #........#####...###.'...........##.#...♣♣♣♣♣P~P♣♣♣♣♣.#  ####.......# ###...#####........###.....~~♣♣P~~~♣♣.♣..#;i4 .  #.......# #.......####...#..#....)....~~.~~~~.~...#  ###.......## #..........###...####.....♣P♣~♣.~.P~PP♣##  ;iNE#..........# #......###.<^###.#........♣♣♣♣♣♣~♣♣♣♣♣♣  #..........# #......# ##...##.#.###..##..♣ ♣~.~♣  #..........# #......####÷................# ♣♣.~♣  #..........# #.....÷..##.##...>......###.##♣♣~.♣  #..........# #........##.##.###...÷..'.....♣~)♣♣;i$1   #..........# #........##.##.# #......#.#####).#  ;i2#..........###..#.....##..#.# #......+...###.#####  #..........##...#.....##..#.# #......#.#.....# #.#  #..........##.(.............#####......#.###.# #.#  ##..........##.....................####.#.# #.# #.#  #...#+#.....####~~~P..PP~~~######### #.#.###.# #.#  #.#ß≈.###.### #P~~P~~~~P~~##.#.#...# #.#;i :..;i*I..;i 7..;i;i;iw; #..~~~~P~♣~~♣♣#.. skan1993 the Gusty #.♣♣P~~P~~~P~♣'.. Deep Elf;i #.♣♣~♣~~~~~~~~♣.. Health: 19/19 ======================== ##.♣♣~PP~~~~~~~♣.. Magic: 10/10 ======================== #...♣~PP~~≈~~~P♣#. AC: 2Str: 5;i #..~~~~~~≈≈~~~P♣#' EV: 12Int: 21 #.♣♣~P~≈≈≈≈~~~~P♣. SH: 0Dex: 15;i< #.♣PP~~≈≈≈≈≈≈~♣♣.. XL:  3 Next: 98% Place: Dungeon:2 #@.~~~≈≈≈≈≈≈~~~~.. Noise: ---------  Time: 1835.3 (0.0) ;iN#.♣♣~~≈≈≈≈≈≈~~~♣♣. -) Nothing wielded #..♣PP~≈≈≈≈≈≈~~~.. Cast: Shock ##♣♣~P~≈≈≈≈≈≈≈~♣.. ;i♣P~♣~≈≈≈≈≈~~~~.. ♣~~~~≈≈≈~≈≈~~♣..  #~~~~~~~~~~~P♣..;i  #♣♣~~~≈P≈~~~~♣).  #♣~~~P~~~~~~~♣.. ;i-There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring.;ii;i;iE;i-;i%$ _;iQ;i;i}You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring;imm. _ You enter the shallow water.Water ;i;iX  _Moving in this stuff is going to be slow. _Done exploring. ;iE!T_ You enter the shallow water. _Moving in this stuff is going to be slow.;iQ$;i)%;it';i15;i9;i9;i <;iI;i9M;iN;i^P;i\;i`;ia;ic;ixp;it;iau;i$x;i;i;i;iw;iZ;i;i;ip;i);i9;i;iƴ;iӿ;i),;i;iV;i,;i;i;i>,;i;i;i<,;i;i;i ,;il;iB  Things that are here:  ;i>a +0 dagger; a goblin skeleton;i;i  _;i>!;im%;iz'>;i#);iC-;i.3;i/;i3;i5,;i^7;i:;i<;iL=;i>;iA;iB,;iC;iF;i*H;i2I,;iK;iM,;i%N;i1P;iQ;iQ,;iS;iT;iZU,;iQW;i.X;iX,;iZ;i[;i\,;iI^;i]_;i#`,;ia;ib,;ic;i e;ijf,;i2g;ih;i j;ij,;ikl;im;i|n,;i p;i7q;ir,;is;iqt;idu,;iv;iw;iJx,;iy;iz;i{,;i|;i~,;i~;i;i,,;i;i.###........##........#.##.##.. ...###...#..#...........#.......# ##...###...##.#........##.......♣ ####...###.'...........##.#...♣♣♣ ;i.# ###...#####........###.....~~♣ .# #.......####...#..#....)....~ .## #..........###...####.....♣P♣ ..# #......###.<^###.#........♣♣♣ ..# #......# ##.@.##.#.###..##..♣82.3 (47.0) ..# #......####÷................# ..# #.....÷..##.##...>......###.# ..# #........##.##.###...÷..'.. ..# #........##.##.# #......#.### ;iz..###..#.....##..#.# #......+...# ..##...#.....##..#.# #......#.# ..##.(.............#####......#.# ..##.....................####.#.#;i;i;i;i;i&!Really walk into that dispersal trap? Y - Yes ;i*"' N - No;ip;i.............#...........#....... skan1993 the Gusty .###........##........#.##.##.... Deep Elf ...###...#..#...........#.......# Health: 19/19 ======================== ##...###...##.#........##.......♣ Magic: 10/10 ======================== ####...###.'...........##.#...♣♣♣ AC: 2;iPStr: 5 .# ###...#####........###.....~~♣ EV: 12Int: 21 .# #.......####...#..#....)....~ SH: 0Dex: 15 .## #..........###...####.....♣P♣ XL:  3 Next: 98% Place: Dungeon:2 ..# #......###.<@###.#........♣♣♣ Noise: ---------  Time: 1882.3 (47.0) ..# #......# ##...##.#.###..##..♣ -) Nothing wielded ..# #......####÷................# Cast: Shock ..# #.....÷..##.##...>......###.# ..# #........##.##.###...÷..'.... ..# #........##;i݃F[39;49m.##.# #......#.###  ..###..#.....##..#.# #......+...#  ..##...#.....##..#.# #......#.#..  ..##.(.............#####......#.#  _Done exploring. _Done exploring.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: _a +0 dagger; a goblin skeleton;iΆ#..#..# #..###..##..#.##.## ##...###...#..#..#...... .###...###...##.#;i 4..##...... .#####...###.'..##.#... ...# ###...#####..###.....~ ...# #.......####...#..#....)... ...## #..###...####.......# #......###@<^###.#....# #......# ##...##.#.###..##...# #......####÷.........# #.....÷..##.##...>......##..# #..##.##.###...÷..'..# #..##.##.# #......#...###..#.....##..#.# #......+....##...#.....##..#.# #......#.#..##.(..#####.....;in9§;i13.3 (1.0);i;i< _You enter a dispersal trap! You blink.;i];i#_3;il;in;iv;iw;iy;iaz,;i|;i};i~,;i;iȁ;i,;i;i;i;i;i/;i;i;i;i;i;i;i`;i;i;i,;iӘ;iN,;i;iY;i;i;iŠ;i;i;it;iY;i;i¨;i;i;i{..###+##### ..#...#.......#♣♣.P♣##### .##........#.##.##.....♣♣~♣♣♣...#...........#.......##♣~.P♣♣##.# ;in##.#........##.......♣ ♣♣.P♣ #.. '...........##.#...♣♣♣♣♣P~P♣♣♣♣♣. ###........###.....~~♣♣P~~~♣♣.♣ .####...#..#....)....~~.~~~~.~...##...####..@..♣P♣~♣.~.P~PP♣#963.0) ###.<^###.#........♣♣♣♣♣♣~♣♣♣♣♣♣ # ##...##.#.###..##..♣ ♣~.~♣ ####÷................# ♣♣.~♣;i##.##...>......###.##♣♣~.♣##.##.###...÷..'.....♣~)♣♣##.##.# #......#.#####).###..#.# #......+...###.#######..#.# ##.#.....# #.#;i;i~;i1;i[};i3;i;ie;i;i;i,;i);i;i,;i?;i<;i,;i;iy@  There is an open door here.;iq;i _;iۦ;i;i.,;id;i(###...#..#....)....~~.~~~~.~...###...####.....♣P♣~♣.~.P~PP♣## ;ib#.<^###.#........♣♣♣♣♣♣~♣♣♣♣♣♣ ##...##.#.###..##..♣ ♣~.~♣ ÷........# ♣♣.~♣ ##.##...>......###.##♣♣~.♣ .##.###...÷..'.....♣~)♣♣ ##.##.# #......#.#####).# ##..#.# #......+@..###.##### 903.3 (7.0)..#.# #......#.#.....# #.# ......#####......#.###.# #.# ............####.#.# #.# #.# ;ifP~~~######### #.#.###.# #.# ~P~~# #.#.#...# #.# ~~P~# ###.....#####.# ~~~~# #.............# ~~~~# ###############;i<;i;i;i }Z.#.......;iV~...÷.............'......##......###;i;iTL======4.3 (1;i;i= _As you open the door, it creaks loudly!;i3;iY;iQ;iX;i,;i;iH;i+,;i;i;io,;i;ic;i,;i;iɢ;ig,;i;iE;i;i;i;iݬ;ik;ic;i:;i;i_;ic;i5;if;iʸ;i;it;iv;i,;i;i/##........##.........# †#.###...#..##...#####.# .##...###...###...# #.# .#..#...###.# #...#####.# .;i+.#+###.........## #...........#.......#♣♣.P♣##### #........#.##.##.....♣♣~♣♣♣...# ...........#.......##♣~.P♣♣##.## .#........##....@..♣ ♣♣.P♣ #..#------15.3 (11.0) ..........##.#...♣♣♣♣♣P~P♣♣♣♣♣.# #........###.....~~♣♣P~~~♣♣.♣..# ###...#..#....)....~~.~~~~.~...# ..###...####.....♣P♣~♣.~.P~PP♣## ;i#.<^###.#........♣♣♣♣♣♣~♣♣♣♣♣♣ ##...##.#.###..##..♣ ♣~.~♣ ##÷................# ♣♣.~♣ ##.##...>......###.##♣♣~.♣;i=------;i8;i;ijJ;iK3;iR;i?T;iXX;iY,;i[;i<];i];i^;i`;i;a;ia;ib;ic;id;ie;itf;ig;ii;ij;ik;i}m;ip,;i%r;iwt;iv;i5x;iey;i{;io},;i7;iO...##.#........##.......♣ ♣♣.P ..###.'...........##.#...♣♣♣♣♣P~P ;i#...##.....###.....~~♣♣P~~~ .......####...#..#....)....~~.~~~ ...###...####.....♣P♣~♣.~. ......###.<^###.#........♣♣♣♣♣♣~♣ ......# ##...##.#.###..##..♣ ♣~.~####÷................# ♣♣.~ .;iÓx....÷..##.##....###.##♣♣~.24.3 (9.0)##.##.###...÷..'.....♣~)♣ .##.##.# #......#.#####).# ..#.....##..#.# #......'...###.##.....##..#.# #......#.#..... (.............#####......#.###.# ....................####.#.# #.# #;i~~~P..PP~~~######### #.#.###.# #P~~P~~~~P~~# #.#.#...#;i;iI;iإc _There is a stone staircase leading down here.;iK;izP;iT;i6Y;i^25.3 (1 _;ie;iq ....  ....  ....  ...  ..# ;i=s ######.##  #.......# 3 #  #.......#  #.<.....#  #..)....# #.......# #........ #####.#### .# ;iYv;i-6.1 (1.8;i4;ij _You climb downwards.  Found a bloodstained falchion. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.;iA ;i;H AA bloodstained falchion. ;iI SA long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 6.6 XLs. Damage rating: 9 (Base 8 x 112% (Dex) x 100% (Skill)). ;iK =This weapon falls into the 'Long Blades' category. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee artefact weapon ;i8L _________________ “I have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.” (g)o to location.;iZ;iQskan1993 the Gusty....Deep Elf....Health: 19/19 ========================....Magic: 10/10 ========================...AC: 2Str: 5..#EV: 12Int: 21######.##SH: 0Dex: 15#.......#;iXL:  3 Next: 98% Place: Dungeon:3#...@...#Noise: ---------  Time: 1926.1 (1.8)#.......#-) Nothing wielded#.<.....#Cast: Shock#..)....##.......##........#####.####.# _There is an open door here. _As you open the door, it creaks loudly! _There is a stone staircase leading down here. _You climb downwards.  Found a bloodstained falchion. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.;i;iQ;i;i#;i;iF;ic;i;i$ _;i,;iS,;i;i*.....;iw. # ######.###.......# #...<...# #.......# #.<@....# #..)....#;i_ #.......# #.......... #####.##### .# .# ..;i` .... ;iM?.... ..# ######.##.......<..<......;iq.;i%-8.1 (2.0;iK/+9.1 (3;i}2;i9 _You see here the +9 falchion "Cuesu" {reap, Dex+2}.;i3;is;i ;iI";it( _;i);i_+,;ij,;i-;i>/,;ie0;i1;i9:#...<...# #.......# #.<.....# #..)....# #.......######...........######.#####.#;i9 #.#  #@# 33.1 (4#..# ....###<### #### ;i9 ;i=;i`@+4.1 (5;iFO _Found a stone staircase leading up.;iź;iȾThe +9 falchion "Cuesu" {reap, Dex+2}. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 ;i6This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 6.6 XLs. Damage rating: 18 (Base 8 x 112% (Dex) x 100% (Skill) + 9 (Ench)). Reap:;iAny living, holy, or demonic foe damaged by it may be temporarily reanimated upon death as a friendly spectral, with an increasing chance as more ;idamage is dealt. Dex+2:It affects your dexterity (+2). If you switch to wielding this weapon: Your EV would increase by 0.2 (12.0 -> 12.2). ;iSThis weapon falls into the 'Long Blades' category. It is a one-handed weapon. ;i5yThis ancient artefact cannot be changed by magic or mundane means. (g)o to location.;i\;id#...<...#skan1993 the Gusty#.......#Deep Elf;id#.<.....#Health: 19/19 ========================#..)....#;ieMagic: 10/10 ========================#.......#####AC: 2;iTeStr: 5#...........#EV: 12Int: 21;iye#####.#####.#SH: 0Dex: 15#.#;ieXL:  3 Next: 98% Place: Dungeon:3#@#;ieNoise: ---------  Time: 1934.1 (5.0)#........#-) Nothing wielded;iem....###......<#Cast: Shock;if?## ######### ;i4ff_There is a stone staircase leading down here. _You climb downwards.  ;iffFound a bloodstained falchion. Found an escape hatch in the ceiling. _There is a stone staircase leading up here. ;if_You see here the +9 falchion "Cuesu" {reap, Dex+2}. _Found a stone staircase leading up.;i k;iGn;io;i3;i;i:;i;i;i2,;i&;i;i ,;i;iY;i,;i;i .... .... ..# ######.## #.......#  #...<...#  #.......# #.<.....##..@....#;ijv9 #.......##### #...........# #####.#####.##.##.##........#....###......<### #########;i(;i;i _You see here the +9 falchion "Cuesu" {reap, Dex+2}.;i ;i ,40.1 (1;i ;i [ _n - the +9 falchion "Cuesu" {reap, Dex+2};i2 ;ir;i"Equip which item?  - - Unarmed (current attack) ;iiHand Weapons (go to first with ))  n - the +9 falchion "Cuesu" {reap, Dex+2} Armour (go to first with [) ;i a - a +0 robe (worn) Magical Staves (go to first with |)  f - a staff of death ;iثcJewellery (go to first with "=);i }d - a ring of fire[?] describe selected ;i9[!] equip|wield|wear|put on;iiy[tab] equip|unequip ;i;i;i....skan1993 the Gusty....Deep Elf..#;iHealth: 19/19 ========================######.##Magic: 10/10 ========================#.......#AC: 2Str: 5;i{6#...<...#EV: 12Int: 21#.......#SH: 0Dex: 15;iL#.<.....#XL:  3 Next: 98% Place: Dungeon:3#..@....#Noise: ---------  Time: 1940.1 (0.0)#.......#####-) Nothing wielded;i _#...........#Cast: Shock#####.#####.##.##.##........#....###......<### #########Found a bloodstained falchion. Found an escape hatch in the ceiling. ;i_There is a stone staircase leading up here. _You see here the +9 falchion "Cuesu" {reap, Dex+2}. _Found a stone staircase leading up. _You see here the +9 falchion "Cuesu" {reap, Dex+2}. _n - the +9 falchion "Cuesu" {reap, Dex+2};iP  Okay, then.;i;i;i. _;i[;i\cWield which item (- for none)? ;i] - - Unarmed (current attack) Hand Weapons (go to first with )) ;i:] n - the +9 falchion "Cuesu" {reap, Dex+2} Magical Staves (go to first with |) ;iw] f - a staff of death[?] describe selected ;i][!] equip|wield|wear|put on;i]y[tab] equip|unequip ;i;i;i;iĵ@....;i2skan1993 the Gusty;iN....Deep Elf;i*..#Health: 19/19 ========================;in######.##Magic: 10/10 ========================;ie#.......#AC: 2;i-Str: 5;i}#...<...#EV: 12;ihInt: 21#.......#;i+#SH: 0;iUDex: 15#.<.....#;iXL:  3 Next: 98% Place: Dungeon:3#..@....#;iNoise: ---------  Time: 1940.1 (0.0)#.......#####-) Nothing wielded;i)#...........#Cast: Shock#####.#####.#;iYH#.##.#;iu<#........#;iK....###......<#;iʸ5## ######### ;iH_There is a stone staircase leading up here. ;i_You see here the +9 falchion "Cuesu" {reap, Dex+2}. _Found a stone staircase leading up. ;is_You see here the +9 falchion "Cuesu" {reap, Dex+2}. _n - the +9 falchion "Cuesu" {reap, Dex+2} ;i>_Okay, then.;iƽ  You feel agile.The +9 falchion "Cuesu" {reap, Dex+2} is briefly surrounded by shifting  shadows.;i76 (0.5n) +9 falchion "Cuesu" {reap, Dex+2} ;i;iH _n - the +9 falchion "Cuesu" (weapon) {reap, Dex+2};i;iǑs Your spells (describe)Type;i=Failure Level  a + Shock;i`hConjuration/Air 3% 1 Select a spell to describe;i[!]/[I] toggle spell headers;i ;i ;i ~....skan1993 the Gusty....Deep Elf..#Health: 19/19 ========================######.##Magic: 10/10 ========================#.......#AC: 2Str: 5;i i#...<...#EV: 12Int: 21#.......#SH: 0Dex: 17#.<.....#XL:  3 Next: 98% Place: Dungeon:3#..@....#;ih GNoise: ---------  Time: 1940.6 (0.0)#.......#####n) +9 falchion "Cuesu" {reap, Dex+2} #...........#Cast: Shock#####.#####.##.##.#;i #........#....###......<### ######### _n - the +9 falchion "Cuesu" {reap, Dex+2} _Okay, then.You feel agile.The +9 falchion "Cuesu" {reap, Dex+2} is briefly surrounded by shifting  shadows. _n - the +9 falchion "Cuesu" (weapon) {reap, Dex+2};ix ;i^ ;i ;i; ;iQ;i;iC;i;i;i";iq;i;i;i4;i};i2;i|;i;i;i);i;i;i;iG;i;i;i$;i;i;i;ip;i;i;i;iM;i ;i ;i ;i ;i;i;i;i;i.B;i;i-M ;i-### ....##########.# ........@...####;i-.#######.......# #.......##.# Shock#..........##...###.....;i.H######.## .....g   goblin (asleep)#.......# ##.#;iK.#...<...# g##.......;i."#;i=051.6 (11.0);iG,2.6 (12;iJ;iPu _A goblin comes into view. It is wielding a +0 dagger.;i&  skan1993 the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/10=====================--- ;i AC: 2Str: 5 ###  EV: 12Int: 21 ...  SH: 0Dex: 17 ;i.##########.#  XL:  3 Next: 98% Place: Dungeon:3 ........@...####  Noise: ---------  Time: 1952.6 (0.0) .#######.*.....#  n) +9 falchion "Cuesu" {reap, Dex+2}  ;iG&#.....*.##.#  Cast: Shock #......*...#  #...###.*...  ;i######.## ..*..  g   goblin (asleep) #.......# ##*#  ;i#...<...# g#  #.......# ;iN_n - the +9 falchion "Cuesu" (weapon) {reap, Dex+2} _A goblin comes into view. It is wielding a +0 dagger.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;iwShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit);i skan1993 the GustyDeep ElfHealth: 19/19 ========================;iB Magic: 9/10=====================---AC: 2Str: 5###;im oEV: 12Int: 21...;i ZSH: 0Dex: 17;i .##########.#XL:  3 Next: 98% Place: Dungeon:3;i! k........@...####;i6! Noise: ---------  Time: 1952.6 (0.0).#######.*.....#;iY! Fn) +9 falchion "Cuesu" {reap, Dex+2} ;i! a#.....*.##.#Cast: Shock#......*...#;i! #...###.*...######.## ..*..;i" >g   goblin;ic" #.......# ##*##...<...# *#;i" #.......#Aiming: Shock (safe; 3% risk of failure)  ;i# CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  ;iw# hThe zap hits the goblin.  The goblin is severely wounded.;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is severely wounded.The goblin shouts!;if L.....g.;i ;==3.6 (1 _;i ;i ;i  skan1993 the Gusty ;i\= Deep Elf;i  Health: 19/19 ======================== ;i6 Magic: 8/10===================-----  AC: 2Str: 5 ###  EV: 12Int: 21;i ...  SH: 0Dex: 17 ;i.##########.#  XL:  3 Next: 98% Place: Dungeon:3 ;i(!........@...####  Noise: ==-------  Time: 1953.6 (0.0) ;ij.#######.*.....#  n) +9 falchion "Cuesu" {reap, Dex+2}  ;i#.....*.##.#  Cast: Shock #......*...# ;i$ #...###.*...  ;i######.## ..*..  g   goblin ;i#.......# ##g#  #...<...# .#  ;i9N#.......#The goblin is severely wounded. ;i}0_The goblin shouts!  ;i}Aiming: Shock (safe; 3% risk of failure)  ;iwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit);i/   skan1993 the Gusty  Deep Elf  Health: 19/19 ======================== ;i  Magic: 8/10===================-----  AC: 2Str: 5 ###  EV: 12Int: 21 ;i ...  SH: 0Dex: 17 .##########.#  XL:  3 Next: 98% Place: Dungeon:3 ;i ........@...####  Noise: ==-------  Time: 1953.6 (0.0) .#######.......#  n) +9 falchion "Cuesu" {reap, Dex+2}  ;i =#.......##.#  Cast: Shock #..........#  ;i )#...###.....  ######.## .....  g   goblin ;iY #.......# ##g#  #...<...# .#  #.......#;i Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit)  The zap hits the goblin.  ;i 4You kill the goblin!;ix  ### ;i x ...      ;i S*  ;i> *.##.#  * ;i *  ..* ;i h ##*  ;i E #.....;i_ e.....);i ;i{ skan1993 the GustyDeep ElfHealth: 19/19 ========================;iՙ GMagic: 8/10===================-----AC: 2Str: 5###EV: 12Int: 21;i n...SH: 0Dex: 17;i# H.##########.#;iD XL:  3 Next: 100% Place: Dungeon:3........@...####;ig Noise: =--------  Time: 1954.6 (1.0);i V.#######.......#;i n) +9 falchion "Cuesu" {reap, Dex+2} #.......##.#;i˚ "Cast: Shock;i #..........##...###.....;i _######.## .....;iL #.......# ##)##...<...# .#;ip .#.......#;i JAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;i. Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit)  The zap hits the goblin. _You kill the goblin!;i !-;i? Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ;ie Aim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit)  ;i !The zap hits the goblin. ;i _You kill the goblin!  You have reached level 4!;i /  --more--;iD= 224/249/12;i= 6-24;i= 0% ;iD ;i&H  ;iMH B_You feel clever.;i3;i;i;i$ _;i;i;icI10/12==;i&;i?B;i!;i;iX;i;i(j1====;i6;i_;i;i;ir,;i 2====;iB4 _Magic restored.;i;i;i;iY;i;i;i;i;i];i;i;i;iV;i:==;i;i!;ie#;i#;i$;iX&;i3(,;i_);iR+;i,;i`-;i.;i0;i+2;ik2;i3;i[5;i7,;i^8;i:;i <,;i?=;i?;i@,;iA;iC;iE,;igF;iJI,;iaJ;i%Mx _h - 3 bubbling silvery potions (gained 2);iN3;iO;ibQ;iR,;iS;i(U;isW;iW;i/Y;i\;i8_;i_;i`;id;if;i g;ih;il;io;io;iYq;is;it,;iu;iv;ix,;iy;i*{;i },;i};i[;iڀ;i;i;iÃ;i+,;i ;i;iH,;i;i^;i ;i@;i;iT;i1;ic;i;i #...<...#......##.#####.......#......#......#.<.....###.##........#.......# #...........;i: #.......######.########...........##.# #####.#####.##.#;ii #.#####.##.# #.##..@....# -;i#........##.#### ....###......<# ;iÝ## ######### ;i ;iO090.6 (36.0);iF-1.6 (37;i;i2 _o - a wand of mindburst (10);i! 3;iY ;i> ;i ;i ,;iة ;i ;iګ ;i ;i ;io ;i ;ir ;iC ;i ;ir ;iX ;iT ;id ;i ;i ;i ;i̿ ;i ;i ;i ;iO ;iv ;il ;iF ;i ;iV ;iU ;i ;i# ;i~ ;i8 ;i ;i ;i ;i} ;i+ ;i ;i= ;i ;i ;i ;iM ;i ;i ;i ;i ;i ;iY ;i ;i: ;i ;i| ;ip ;i ;i ;iy ;iq  #.<.....###.  ## ;i .# #.  # #. #.#### ;iL  #.#o #..... ;i g .#. #####.#####. ;i q .o #.#####. ;i  { #. #####.##.... ;i5  #.######........##. ;if / #;i J..###......< ;i c ########## ########;i  ;i 2Shock;i%  ;iG ;ih  ;i ;i Doo 2 orcs (asleep);i ;i ";i /2006.6 (15;iN ,7.6 (16;i" ;i.  ;i[. H_2 orcs come into view.;i 9 $ #.<.....###. skan1993 the Gusty ## #.......# #. Deep Elf ;iQ9 # #. #.......#### Health: 24/24 ======================== #.#o #........... Magic: 11/12 ======================-- ;i~9 .#. #####.#####. AC: 2Str: 5 .o #.#####. EV: 12Int: 22;i9  ;i9 #* #####.##.... SH: 0Dex: 17 ;i>: #*######........##. XL:  4 Next:  0% Place: Dungeon:3 #.@......###......< Noise: ---------  Time: 2007.6 (0.0) ;ij: ########## ######## n) +9 falchion "Cuesu" {reap, Dex+2}   Cast: Shock;i:   oo 2 orcs (asleep) ;i: k_o - a wand of mindburst (10) _2 orcs come into view.;i; Aiming: Shock (safe; 3% risk of failure)  ;i*; CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 100% to hit);i-h o..*;iѬU#**.;i@*#;ic1K**;iw J**;i .#o.#*.o;i ;iKg @##;i}I #.<.....###. skan1993 the Gusty ;iId## #.......# #. Deep Elf # #. #.......#### Health: 24/24 ======================== ;iJ#.#o #........... Magic: 11/12 ======================-- .#. #####.#####. AC: 2Str: 5 ;iJ.o #.#####. EV: 12Int: 22 ;i2K#. #####.##.... SH: 0Dex: 17;iwK ;iK#.######........##. XL:  4 Next:  0% Place: Dungeon:3 ;iK#.@......###......< Noise: ---------  Time: 2007.6 (0.0);i?L ########## ######## n) +9 falchion "Cuesu" {reap, Dex+2} ;iL ;iL` Cast: Shock;iM ;iM oo 2 orcs (asleep);iMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iNhThe zap hits the orc.  The orc is heavily wounded.;iVNcThe zap hits the orc!  You kill the orc!;iQ#.< ##  ;iQV # #. ;iRj #.#* ;iRR .#*  .* ;iRK #* ;iRX.. #*;i SD...... ;iGS9< ;iS ;iS;iSco   orc;i:T;ig;i;i!o;i.;iE.;iz9o.;i;o 2 orcs;i;3=8.6 (1;i2;i3i  Shift-Dir - straight line  The zap hits the orc.  ;i`kThe orc is heavily wounded.The zap hits the orc!  ;iYou kill the orc! _An orc comes into view. It is wielding a +0 mace.;i$ #.<.....###. skan1993 the Gusty ## #.......# #. Deep Elf ;iRm# #. #.......#### Health: 24/24 ======================== #.#o #........... Magic: 10/12 ====================---- .#. #####.#####. AC: 2Str: 5 .. #.#####. EV: 12Int: 22;i #o #####.##.... SH: 0Dex: 17 ;i #*######........##. XL:  4 Next:  3% Place: Dungeon:3 ;i]#.@......###......< Noise: =--------  Time: 2008.6 (0.0) ########## ######## n) +9 falchion "Cuesu" {reap, Dex+2}   Cast: Shock  oo 2 orcs;iYou kill the orc! _An orc comes into view. It is wielding a +0 mace.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, 71% to hit);i,N #o**o;i #.<.....###. skan1993 the Gusty ## #.......# #. Deep Elf # #. #.......#### Health: 24/24 ======================== #.#* #........... Magic: 10/12 ====================---- .#* #####.#####. AC: 2Str: 5 .*#.#####. EV: 12Int: 22 #* #####.##.... SH: 0Dex: 17 #*######........##. XL:  4 Next:  3% Place: Dungeon:3 #.@......###......< Noise: =-----;iC---  Time: 2008.6 (0.0) ########## ######## n) +9 falchion "Cuesu" {reap, Dex+2}  Cast: Shock oo 2 orcs _An orc comes into view. It is wielding a +0 mace.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc.  The orc is severely wounded.;ir ;  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the orc.  The orc is severely wounded.The zap misses the orc.;is ;iw )o..o;iy 29.6 (1 _;i3} ;i ;ia 7  You slash the orc!;i V  You kill the orc!;i 6.Z;iƚ zZ   spectral orc (minion);iD e610.9 (1.3Shock;i ;in = _The orc's spirit is torn from its body!;iM  #.<.....### ;ip ### #.# #  # #.. #. ;iu #.#)# # ;i .#.# #####.#####  ..o #.#####  #.# #####.##..  #Z######........##  #@.......###......  #    ;io   orc (ally target)   ;i;iA.o;iO very drained, ally target);iбp1==-10Shock;i͵;iطW _Your spectral orc hits the orc. Your spectral orc drains the orc.;i14  #.<.....### skan1993 the Gusty ;i4 ### #.......# # Deep Elf # #.. #.......### Health: 24/24 ======================== #.#)# #.......... Magic: 10/12 ====================---- .#.# #####.##### AC: 2Str: 5;i4  ... #.##### EV: 12Int: 22 #o# #####.##... SH: 0Dex: 17 ;i:5 #Z######........## XL:  4 Next:  6% Place: Dungeon:3 #@.......###...... Noise: ---------  Time: 2011.9 (0.0) ########## ####### n) +9 falchion "Cuesu" {reap, Dex+2}  ;i5  Cast: Shock  o   orc (very drained, ally target)  Z   spectral orc (minion);i6  _Your spectral orc hits the orc. Your spectral orc drains the orc.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;iR6 Shift-Dir - straight lineAim: an orc, wielding a +0 mace (almost dead, heavily drained, ally target, 71%to hit);i;iReally fire in your spectral orc's direction? Y - Yes ;iL' N - No ;i  ;iܕ  ;i >  ;iM #.<.....### skan1993 the Gusty  ;i ### #.......# # Deep Elf # #.. #.......### Health: 24/24 ======================== ;i  ;iF #.#)# #.......... Magic: 11/12 ======================--  ;i .#.# #####.##### AC: 2 ;i bStr: 5 ... ;i #.##### EV: 12Int: 22  ;i~ #o# #####.##... SH: 0Dex: 17  ;i #Z######........## XL:  4 Next:  6% Place: Dungeon:3  ;iK #@.......###...... Noise: ---------  Time: 2011.9 (0.0)  ;i ########## ####### n) +9 falchion "Cuesu" {reap, Dex+2}   ;i֡ NCast: Shock ;i   ;ic o   orc (very drained, ally target)  ;i Z   spectral orc (minion) ;i }Aiming: Shock (safe; 3% risk of failure)  ;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ;iq Aim: an orc, wielding a +0 mace (almost dead, heavily drained, ally target, 71%to hit)  ;i +Okay, then. ;i  ;i  ;i|  ;i|  _ ;i  ;iW  The orc hits your spectral orc but does no damage. ;i3=2.9 (1 ;i ;iO_ _Your spectral orc closely misses the orc.;ie}  The orc hits your spectral orc with a +0 mace.;i&3;i;i^ _Your spectral orc barely misses the orc.;il z  The orc hits your spectral orc with a +0 mace.  Your spectral orc hits the orc.;iW h );i ]84Shock;i8 ;i0 C _The orc dies!;iH;i;im;i;iY;i82====;i% ;i43_You swap places.  You see here a +0 hand axe.;i*;iK;i  _;i ;ip..<...#.. ..;i < ### #;iHb# #.. #.......;ij#.#)# # #..........#.#.##.#;i###;i#......# #.#### #####.##-6.9 (2;i5Z######........;iR#........###......########## #######;i<8-;i#;iz%M _You see here a +0 mace.;i  #.......# ## ## #...<...# #. .# #.......#. #. .. #.<.....#;i'  #.###. #.#   #.#.. ###;i(  #.#)# # #......... ;iK #.#.##.# #####. ;ik#.@....# #.#### ;i###)#### #####.##..  #Z######........# ;ib #........###..... ;iS########## ###### ;i   ;i8;i;iHZ);i27.9 (1 _;i ;iq ;i ;i ;i ;iO ;i ;i- ;i ;i ,;i   #...###  ######.####  #.#.;iK  ## ## #...<...#.. #. .# #.#..;i  #. ..# #.<.....# #.###..# #.;i # # #.#...o# #....... ;i" (#.#@# # #.......... #.#.##.# #####.##### ;im #..Z...# #.####Shock ###)#### #####.##;i } #)######........ ;i #........###...... o   orc (asleep) ########## ####### Z   spectral orc (minion)  ;i &8;i_ VZ., ally target);i2 H==9.9 (2;ih ;iI _An orc comes into view. It is wielding a +0 short sword.Things that are here: ;i p_a +0 club; a +0 ring mail; an orc corpse;i #...### skan1993 the Gusty ######.#### Deep Elf ;iZ#.......#.. Health: 24/24 ======================== ## ## #...<...#.. Magic: 11/12 ======================--;i #. .# #.......#.. AC: 2Str: 5 ;i\#. ..# #.<.....### EV: 12Int: 22 #.###*.# #.......# # SH: 0Dex: 17 ;i#.#.**o# #.......### XL:  4 Next:  8% Place: Dungeon:3 #.#@# # #.......... Noise: ---------  Time: 2019.9 (0.0) #.#Z##.# #####.##### n) +9 falchion "Cuesu" {reap, Dex+2} ;i #......# #.##### Cast: Shock;id ###)#### #####.##... ;i  #)######........## #........###...... o   orc (asleep, ally target);i% ;iPf########## ####### Z   spectral orc (minion) _An orc comes into view. It is wielding a +0 short sword.Things that are here: ;i_a +0 club; a +0 ring mail; an orc corpseAiming: Shock (safe; 3% risk of failure)  ;iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;ita  #...### skan1993 the Gusty ######.#### Deep Elf ;ia#.......#.. Health: 24/24 ======================== ;ia## ## #...<...#.. Magic: 11/12 ======================-- #. .# #.......#.. AC: 2Str: 5 ;i b;i)b#. ..# #.<.....### EV: 12Int: 22 ;iubJ#.###*.# #.......# # SH: 0Dex: 17 #.#.***# #.......### XL:  4 Next:  8% Place: Dungeon:3 ;ib#.#@# # #.......... Noise: ---------  Time: 2019.9 (0.0) ;ib#.#Z##.# #####.##### n) +9 falchion "Cuesu" {reap, Dex+2}  #......# #.##### Cast: Shock ;ib;ic|###)#### #####.##... ;i+cN#)######........## ;i`c#........###...... o   orc (ally target) ########## ####### Z   spectral orc (minion);i}c ;icPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc.  ;ic6The orc is heavily wounded.;icxThe zap hits the orc.  The orc is severely wounded.;ia;igY..o.;i;=20.9 (1 _;i;i;ic ######.#.......#..## ## #...<. ....# #.<##;id###..# #.. ..o.##Z# #...#.# #####.#####;iU#......# ;iԏ###)#### #####.##... #)######........##;i 8........###......;i:!;im;izV o.;ijo   orc (ally target);iNZ   spectral orc (minion)You swap places.;i.-1;iT;i ;iP_Your spectral orc barely misses the orc.;i[ ## ## #...< #. .# ;i #. ..# #.<;i<" #.###..#   ;i#.#.o..#  #.#Z# #  #.#@##.#  #......#  ###)####  #)# #.. ;ibD### ;i| ## ## #...<;iy}l #. .# ;i}m #. ..# #.<;i}w #.###..# ;i~ ;iq~ #.#.o..#  #.#Z# # ;i~_ #.#@##.# ;i~[ #......# ;i~ ###)####  #)#;iI #..;iE ###;in( ;i;i ;i;iÉ8-;i;i[[ _An orc is nearby!;iW  The orc hits your spectral orc but does no damage.;i.=2;i7;iK ;i:_Your spectral orc hits the orc but does no damage.;idW J   ;iW KThe orc hits your spectral orc with a +0 short sword.;iuY U2==3;i] ;i_ 5 _Your spectral orc hits the orc.;i-Z  The orc hits your spectral orc with a +0 short sword.;iN);iQ&4;i;iq? _Your spectral orc is destroyed!;i;ip &M #...#####.#### #....# #< .# #....;iMq . ..# #.<###..# .o..#### # #..........#.#.##.# #####......# #.#####;iq  ###)#### #####.##...o   orc;ix ;i4z &5;i@ ;i _The orc closely misses you.Things that are here: _a +0 club; a +0 ring mail; an orc corpse;i2 ;i67  You slash the orc!;i< ZZ   spectral orc (minion)You kill the orc!;i-BY 117.2 (1.3Shock ;iYBF_The orc's spirit is torn from its body!;ihE;iF ;iFg_Your Conjurations skill increases to level 2!;iի3;i';i;i ;iqm== _;i;iٹ;i;iٿz _You swap places.  Things that are here:  a +0 short sword; a +0 chain mail;i;i ;iW _;iP;i;i,;i;ia;i:;i;i;i ;i;iT;i;i;ip;i;iL,;ix;iS;iX;i,;i;i;i;i,;i;i .# ###. ....########## #... ............;i #... .. .#######. #..##.# #...... #..#.. #......;i #..#.# # # #.@#.##.######.####- #..Z....#.......#..;i1####.####...<...#........# #.......#;iQx#.###..# #.<.....#;ip#.###..# #.......# ##.#.)..# #.......;i#.#)##.# #..........#.#.##.# #####.#####;i/30.0);iF-8.2 (11;i;i8 / _p - a +6 ring of strength;i ;i( ;i2 ;ir ;i> ;i/ ;i  n;ip ;i ;i ;i ;i ;iN ;iB ;i ;i~ ;i ;i ;i ;i# ;i.& ;i' ;i5( ;i( ;i* ;i~+ ;ic, ,;i3- ;i80 ;i1 ;ip3 ,;iI4 ;ii5 ;i6 ;i7 ,;i8 ;i; ;i= ;i<> ,;i? ;ib@ ;iwB ,;iC ;i9D ;iE ;iF ;iF ;iVG ;iOH ;iSJ ;iNK ;ioK ;iL ;iN ;iO ;iP ;iP ;iQ ;iR ;iS ;iT ;iT ;iU ;ibZ ;i[ ;i[ ;i\ ;i^ 5 _You swap places.;i` ;i` ;ia ;ia ;i2c ;iv ;iv ;iv ;igw ;ijy g _Your spectral orc fades into mist!;iz 3;iW{ ;i| ;i} ,;i~ ;i ;i ,;iǁ ;i ;i׃ ,;i ;i ;i ,;i_ ;i ;i ,;i< ;i ;iA ;i| ;ia ;il ;i ;i3 ;i ;i ;i$ ,;i> ;i ;i. ,;iW ;i ;i ,;iI ;i ;iq F ;i ####### ......#  .####.#;i  ######.## .####.# #@......# 66.2 (28 ;i> .#....##########.####..) .................#### ;ix c......#######.......# ##.#.## #.......##.# .# ;i "#..#.# #..........##.# #.##.# #...###.......# ;i #.##.######.####.......# .....#.......#...##)##.#;iS ;ip ,7.2 (29;i ;i- # _Found a mace.;iI;i;i;i ,;i;i@;ih;i ;i5;i(;iI;i߰;iB;i7;iX;i;i;i;i;iV;ik;i;i;ii;i6;ib;i;ih;iR;i;i;i~;i;i;i$;i;i;i;i;i;i;i;i;i;i;i;i;ig;i;i,;i;i;i,;i;i;i,;ig;i<;i,;i;ic;iG,;i;i;i,;i{;i;i`,;i;i#;i+,;i;i;i,;iC;iN;i:,;i;i;i;i;i@;i2;i,;i;i;i3#....##..#.##..#.####.... ;i}#..g.. #.##.#;i ##.##$#  #....@#  ;i!#..#### .  ;iRf#..####....Shock ;i#.......... #..####.... ##.# . g   goblin (asleep) #.;i1# ;i]#.# #.;i,#;i`-91.2 (24;i`,2.2 (25;i;i?s _A goblin comes into view. It is wielding a +0 club.;i8  skan1993 the Gusty #....#  Deep Elf ;ij#..#.#  Health: 24/24 ======================== #..#.#  Magic: 11/12 ======================-- ###.... AC: 2;iƍStr: 5 #..g.. EV: 12Int: 22 ;i#.##*# SH: 0Dex: 17 ;i##.##*# XL:  4 Next: 11% Place: Dungeon:3 ;i]#....@# Noise: ---------  Time: 2092.2 (0.0) #..#### .  n) +9 falchion "Cuesu" {reap, Dex+2}  ;i#..####....  Cast: Shock #..........  ;i##..####....  ;i̎##.# .  g   goblin (asleep) #.#;i #.# ;i8#.# _Found a mace. ;i6O_A goblin comes into view. It is wielding a +0 club.;iXAiming: Shock (safe; 3% risk of failure)  ;i{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iԏTAim: a goblin, wielding a +0 club (asleep, 100% to hit);i<skan1993 the Gusty#....#Deep Elf#..#.#Health: 24/24 ========================#*.#.#;i5=Magic: 11/12 ======================--###*...AC: 2Str: 5#..*..EV: 12Int: 22#.##*#;i=.SH: 0Dex: 17##.##*#XL:  4 Next: 11% Place: Dungeon:3;i=o#....@#Noise: ---------  Time: 2092.2 (0.0)#..#### .n) +9 falchion "Cuesu" {reap, Dex+2} ;i>#..####....Cast: Shock#..........#..####....;ia>T##.#.g   goblin#.##.##.#Aiming: Shock (safe; 3% risk of failure)  ;i>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is severely wounded.;i}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is severely wounded.The goblin shouts!;ig...g$;iQ====3.2 (1 _;ii;i;i[;iC&.g;iE----4;iV;i ;ij:  You slash the goblin! ;ilY  You kill the goblin! ;i?r] @Z ;ir9@   Terence (distracted)Z   spectral goblin (minion)The goblin's spirit is torn from its body! ;iyi2==2=--- ;iy&5.5 (1.3 ;ig| ;i&h _Terence the Veteran comes into view. He is wielding a +0 mace. ;i";i";i4A rock wall. 평범한 바위로 이루어진 벽이다. It can be dug through. _________________ 나는 법이 맞는지도 틀린지도 모른다. 다만 구치소에 감금되어있는 자들은 벽이 튼튼하다는 것만을 알고있고, 하루는 일년과도 같고 일년내내 매일매일 하루가 길게 느껴진다는 것을 알고 있다. ";iI — Oscar Wilde, “레딩옥사의 노래” -#;i T#;iP^skan1993 the Gusty#....#Deep Elf#..#.#Health: 24/24 ========================#..#@##;i^Magic: 12/12 ========================###....AC: 2Str: 5#.....EV: 12Int: 22#.##.#SH: 0#;i^.Dex: 17##.##Z#XL:  4 Next: 12% Place: Dungeon:3#....@#Noise: =--------  Time: 2095.5 (1.3)#..#### .#;i&_;n) +9 falchion "Cuesu" {reap, Dex+2} #..####....Cast: Shock#..........#..####....##.##;iZ_U.@   Terence (distracted)#.#Z   spectral goblin (minion)#.##;i_#.#The goblin is severely wounded. _The goblin shouts!  You slash the goblin!  You kill the goblin!The goblin's spirit is torn from its body! #;i_i_Terence the Veteran comes into view. He is wielding a +0 mace.#;ic#;if#;ig$;i f$;io$$;i%pTerence the Veteran $;ipq쾌락과 돈을 위해 살인을 하는, 폭력적인 살인마다. 테렌스는 하던 일이 실패하여 $;iqs어딘가로 숨을 수밖에 없었으며, 자신의 얼굴을 본 자가 던전을 살아서 빠져나가게 $;iJqR놔두지 않는다. 그의 목에는 현상금이 걸려있기 때문이다. $;iqMax HP: ~20$;iqWill: +$;i,rAC: ++EV: ++ $;ir@Threat: High Class: Natural Size: Medium Int: Human $;irJYou have about 72% to hit with the +9 falchion "Cuesu" (at present). $;is"He has about 54% to hit you. $;iBsAttack$;iesMax Damage $;isHit: +0 mace 12 $;isHe can open doors. $;iltz[!]: Description|Quote';iU';i]skan1993 the Gusty#....#Deep Elf#..#.#Health: 24/24 ========================#..#@#';ic]eMagic: 12/12 ========================###....AC: 2Str: 5#.....EV: 12Int: 22#.##.#SH: 0Dex: 17##.##Z#';i]zXL:  4 Next: 12% Place: Dungeon:3#....@#Noise: =--------  Time: 2095.5 (0.0)#..#### .n) +9 falchion "Cuesu" {reap, Dex+2} #..####....Cast: Shock';i]0#..........#..####....##.#.@   Terence (distracted)#.#';iQ^=Z   spectral goblin (minion)#.##.#The goblin is severely wounded. _The goblin shouts!  You slash the goblin!  ';i^You kill the goblin!The goblin's spirit is torn from its body! _Terence the Veteran comes into view. He is wielding a +0 mace.';i3b';i e';itf';i +  skan1993 the Gusty #....#  Deep Elf #..#.#  Health: 24/24 ======================== ';i #..#@#  Magic: 11/12 ======================-- ###..*. AC: 2Str: 5 #....* EV: 12Int: 22 #.##*# SH: 0Dex: 17 ##.##Z# XL:  4 Next: 12% Place: Dungeon:3 #....@# Noise: =--------  Time: 2095.5 (0.0) ';iJ y#..#### .  n) +9 falchion "Cuesu" {reap, Dex+2}  #..####....  Cast: Shock #..........  #..####....  ##.# .  @   Terence (distracted) #.#';i  Z   spectral goblin (minion) #.# #.# _Terence the Veteran comes into view. He is wielding a +0 mace.Aiming: Shock (safe; 3% risk of failure)  ';i7 kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (not watching you,75% to hit)(;i(;iReally fire in your spectral goblin's direction? Y - Yes (;iް' N - No);i );i= );i skan1993 the Gusty#....#Deep Elf#..#.#Health: 24/24 ========================#..#@#);ii Magic: 12/12 ========================###....AC: 2Str: 5#.....EV: 12Int: 22#.##.#);i ^SH: 0Dex: 17##.##Z#XL:  4 Next: 12% Place: Dungeon:3#....@#);i Noise: =--------  Time: 2095.5 (0.0));i #..#### .n) +9 falchion "Cuesu" {reap, Dex+2} #..####....Cast: Shock#..........#..####....);iF ##.#.@   Terence (distracted)#.#);in Z   spectral goblin (minion)#.#);i #.#Aiming: Shock (safe; 3% risk of failure)  );i YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (not watching you,);i =75% to hit)  Okay, then.);i. );i );ia );i . _+;iVr  #....# #..#.#+;ir t #..#@#+;ir E ###....+;ir . #.....+;is #.##.# ##.##Z#+;iZs p #...@.#+;i}s t #..#### .+;is  #..####.... #..+;is .+;i t  #..####.... ##.# .+;i@t N #.# #+;iet 5.# #.#+;it +;ik} +;is~ +;ih $.+;i F@Z$+;i P@ally target)+;i 3-6.5 (1+;i +;iN _Terence screams, "I fought strong elephant-riders! You're not strong!".;i-  skan1993 the Gusty #....#  Deep Elf .;i#..#.#  Health: 24/24 ======================== #..#.#  Magic: 11/12 ======================-- .;i˜V###..@.  AC: 2Str: 5 #...** EV: 12.;iInt: 22 #.##Z# SH: 0Dex: 17 ##.##*# XL:  4 Next: 12% Place: Dungeon:3.;i\ #...@.# Noise: ---------  Time: 2096.5 (0.0) #..#### .  n) +9 falchion "Cuesu" {reap, Dex+2}  .;i#..####....  Cast: Shock #..........  #..####....  .;i%##.# .  @   Terence (ally target) #.# Z   spectral goblin (minion) #.# .;ita#.#75% to hit) _Okay, then. _Terence screams, "I fought strong elephant-riders! You're not strong!"Aiming: Shock (safe; 3% risk of failure)  .;iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;i F#@. .;i _Terence screams, "I fought strong elephant-riders! You're not strong!"  Aiming: Shock (safe; 3% risk of failure) .;iA * Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  .;in Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (ally target, 75%  to hit)0;i0;i&skan1993 the Gusty#....#0;i&QDeep Elf#..#.#Health: 24/24 ========================#..#.#Magic: 12/12 ========================###..@.AC: 2Str: 50;i&1#.....EV: 12Int: 22#.##Z#SH: 0Dex: 17##.##$#XL:  4 Next: 12% Place: Dungeon:3#...@.#0;iZ'Noise: ---------  Time: 2096.5 (0.0)#..#### .n) +9 falchion "Cuesu" {reap, Dex+2} #..####....Cast: Shock#..........#..####....##.#.0;i'3@   Terence (ally target)#.#Z   spectral goblin (minion)#.##.# _Terence screams, "I fought strong elephant-riders! You're not strong!"Aiming: Shock (safe; 3% risk of failure)  0;i(_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (ally target, 75%  to hit)0;i-P  Okay, then.0;iF00;iE30;i4. _0;iwr 0;iw U.@0;iz +7.5 (10;i} 0;i K _Your spectral goblin hits Terence but does no damage.1;i  skan1993 the Gusty #....#  Deep Elf #..#.#  Health: 24/24 ======================== 1;i;#..#.#  Magic: 11/12 ======================-- ###....  AC: 2Str: 5 #...@. EV: 12Int: 22 #.##Z# SH: 0Dex: 17 1;i ##.##*# XL:  4 Next: 12% Place: Dungeon:3 #...@.# Noise: ---------  Time: 2097.5 (0.0)1;iP #..#### .  n) +9 falchion "Cuesu" {reap, Dex+2}  #..####....  Cast: Shock #..........  #..####....  1;i##.# .  @   Terence (ally target) #.# Z   spectral goblin (minion) #.# #.# _Your spectral goblin hits Terence but does no damage.  1;i Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (ally target, 75%  to hit)1;i5 q *@*1;iV .@.  Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (ally target, 75%  to hit)2;i2;i+skan1993 the Gusty#....#2;i`<Deep Elf#..#.#Health: 24/24 ========================#..#.#2;iMagic: 12/12 ========================###....AC: 2Str: 52;i"#...@.EV: 12Int: 22#.##Z#SH: 0Dex: 172;i ##.##$#XL:  4 Next: 12% Place: Dungeon:32;i/{#...@.#Noise: ---------  Time: 2097.5 (0.0)#..#### .n) +9 falchion "Cuesu" {reap, Dex+2} 2;i[x#..####....Cast: Shock2;i}L#..........#..####....##.#.2;i%@   Terence (ally target)#.#Z   spectral goblin (minion)#.#2;i\#.# _Your spectral goblin hits Terence but does no damage.  2;i}Aiming: Shock (safe; 3% risk of failure)  2;i8Press: ? - help, Q - select action, ( or ) - cycle2;iYShift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (ally target, 75%  to hit)2;i+$MAiming: Shock (safe; 3% risk of failure) 2;ia$* Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  2;i$Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (ally target, 75%  to hit)  Okay, then.2;iX(2;i,2;i-. _2;i@k 5 #....#2;ik  #..#.# #..#.# ###.... #...@.2;il  #.##Z# ##.##$#2;i>l  #..@..# #..#### .2;il  #..####.... #..2;il g. #..####....2;i m  ##.# .2;iHm #.# #.# 2;im J# #.#2;iLq 2;iv 2;iw .ZZ   spectral goblin (minion)2;i>} E8.5 (1Shock 2;i} _2;iI 2;iq 3;iǖ' ## #....# #..#.# #..#.#3;i6 ###.... #...@. #.##.# ##@##Z# #.....#  #..#### .3;i~[ #..####.... #.......... #..####....#.#3;iz. #.# 3;i*#.#3;i/3;i$ZZ   spectral goblin (minion)3;i&93;i@3;i4;iv ###....# #..#.# #..#.####.... #...@ #.##.##.##$#4;i r #@..Z.# #..#### . #..####.... #.......... #..####.... ##.# .4;iK  #.# #.# ### #.#4;i 4;i @@   Terence (ally target)Z   spectral goblin (minion)4;ig 5100Shock4;i? 4;i K _Your spectral goblin hits Terence but does no damage.6;i.#....##6;ik#..####.... ...@. ##.###.##@#6;i...Z.#### .###.......####6;i>#.#  # ### ..6;i5  Terence hits your spectral goblin with a +0 mace.6;iC==16;i86;iCK _Your spectral goblin hits Terence but does no damage.7;i#.###.... ...@. 7;i1##.###.##@...Z.##### ....7;ic......####..#.#  #.# 7;i### 7;iђ7.. #######.##7;igV  Terence hits your spectral goblin with a +0 mace.7;if.7;i[&27;i7;i<X _Your spectral goblin is destroyed!7;iΘ #..#.#  skan1993 the Gusty #..#.#  Deep Elf ###....  Health: 24/24 ======================== 7;iH#...@.  Magic: 11/12 ======================-- #.##.#  AC: 2Str: 5 ##.##@#  EV: 12Int: 22 7;i#..**.#  SH: 0Dex: 17 7;i #.*#### .  XL:  4 Next: 12% Place: Dungeon:3 #@.####....  Noise: ---------  Time: 2102.5 (0.0) 7;iu#..........  n) +9 falchion "Cuesu" {reap, Dex+2}  #..####....  Cast: Shock 7;iX##.# .  #.# #.# @   Terence 7;iI### #.# ..# #.# 7;iu#.# ######.## _Your spectral goblin hits Terence but does no damage.  Terence hits your spectral goblin with a +0 mace. _Your spectral goblin is destroyed!7;iAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7;i0 R@#*8;i@*  Terence hits your spectral goblin with a +0 mace. _Your spectral goblin is destroyed! 8;i Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (75% to hit)8;i= @#8;i8;i>#..#.#skan1993 the Gusty#..#.#8;irDeep Elf###....Health: 24/24 ========================#...@.Magic: 11/12 ======================--8;i#.##.#AC: 2Str: 58;i0^##.##*#EV: 12Int: 22#..**.#SH: 0Dex: 178;i` #.*#### .XL:  4 Next: 12% Place: Dungeon:38;i#@.####....Noise: ---------  Time: 2102.5 (0.0)8;i#..........n) +9 falchion "Cuesu" {reap, Dex+2} 8;i҇#..####....Cast: Shock8;iq##.#.#.#8;i#.#@   Terence 8;i;[####.# ..#8;i^>#.# #.#8;i######.##8;iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits Terence.  8;iƈ>Terence is lightly wounded.  The zap hits Terence.  8;iHTerence is moderately wounded.8;i 8;iV s$.@.8;i:=3.5 (1 _8;i8;i19;i6  #..#.#  skan1993 the Gusty #..#.#  Deep Elf 9;i}6 -###....  Health: 24/24 ======================== #...@.  Magic: 10/12 ====================---- #.##.#  AC: 2Str: 5 ##.##$#  EV: 12Int: 229;i$7  #..*@.#  SH: 0Dex: 17 #.*#### .  XL:  4 Next: 12% Place: Dungeon:3 #@.####....  Noise: =--------  Time: 2103.5 (0.0) 9;ir7 #..........  n) +9 falchion "Cuesu" {reap, Dex+2}  #..####....  Cast: Shock ##.# .  9;i7 y#.# #.#9;i7  @   Terence 9;i8 ### #.# ..# #.# #.# ######.## 9;i/8 _Terence is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9;iY8 Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderatelywounded, 75% to hit):;i% #..#.#  skan1993 the Gusty :;iw#..#.#  Deep Elf ###....  Health: 24/24 ========================:;i :;iڌ#...@.  Magic: 10/12 ====================---- :;i #.##.#  AC: 2:;iX-Str: 5:;i ##.##$#  EV: 12Int: 22 #...@.#  SH: 0:;i=Dex: 17 :;iA#..#### .  XL:  4 Next: 12% Place: Dungeon:3 :;i#@.####....  Noise: =--------  Time: 2103.5 (0.0) :;iǎ#..........  n) +9 falchion "Cuesu" {reap, Dex+2}  :;i#..####....  Cast: Shock:;i"b ##.# .  :;iȏy#.# #.#:;i @   Terence ### #.# :;i2H..# #.# :;i_R#.# ######.## Shift-Dir - straight line:;iAim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderatelywounded, 75% to hit)  You miscast Shock.  :;iWYou are very lightly contaminated with residual magic.  Nothing appears to happen.:;i7  :;i5    :;iD!   :;iv :;i!   :;i#..@..#  :;iB> .  :;ir  :;i :;i͙  :;i :;i%]##.#  :;i#.# #.# :;i :;i7  :;iΝ3-4.5 (1:;i5Contam _:;i:;iD;;iN|###.... ...@. ;;i Ok##.###.##$#;;i:O..@..##### .;;icO7###...;;iO$......;;iOq#####.#  #;;iO0 ### ;;i"P.. ;;iEP #;;ihPA######.##......;;iP .####;;iP;;i%Y;;iI_$.;;i_1@;;ib?-5;;itf;;ish ;;ihZ_Terence looks scornfully at you.<;i$###.... #...@. <;i$#.##.# ##.##$# <;i#%O#.....# <;i%H#.@#### .#..####.... #.......... <;i%h#.@####.... <;i&t##.# . <;i:&1.#  <;i&i#.# ###<;i&l.# .# <;i&r#.# # <;iC'######.## .# #.......#<;ip'>### .##########.####..)..<;i'!#<;ig*<;io1<;i1L.@<;i361==<;i46<;i:<;i`=<;irE ...@. ##.###.##$.....<;iF #### .@####...........####...##@#   ## .######.##.......<;iF #############.####..).. ............#####.###<;iH <;i%L P.@<;i\M %7<;iRQ <;iR =;iq##.###.##$.....#### .=;ir...@....#..######.#   =;ir## .######.##.......#############.####..).. ............#####.### .=;ir2#######.......##.#=;it=;ixP.@=;iy%8=;i}=;i =;i  #.##.#  skan1993 the Gusty=;i  ##.##$#  Deep Elf #.....#  Health: 24/24 ======================== =;i #..#### .  Magic: 10/12 ====================---- =;i$ #..####....  AC: 2Str: 5=;iT  =;i #..........  EV: 12Int: 22 =;i #.@####....  SH: 0=;i =Dex: 17 =;i ##*# .  XL:  4 Next: 12% Place: Dungeon:3=;i\  #@# Noise: ---------  Time: 2108.5 (0.0) =;i D#.#=;i h n) +9 falchion "Cuesu" {reap, Dex+2} =;i e## #.#=;i$  Cast: Shock .# #.#=;iS  Contam .# ######.## =;i 0.# #.......####  @   Terence .##########.####..)..# =;i Q............#####.#### =;i x.#######.......##.# _Terence looks scornfully at you.=;ik Aiming: Shock (safe; 3% risk of failure)  =;i fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately=;i 1wounded, 75% to hit)=;i #.##.#skan1993 the Gusty##*##$#Deep Elf=;iM Y#.*...#Health: 24/24 ========================#.*#### .=;i 3Magic: 10/12 ====================----#.*####....AC: 2Str: 5=;i) ##.*........EV: 12Int: 22#.*####....=;i SH: 0Dex: 17##*#=;i .XL:  4 Next: 12% Place: Dungeon:3#@#=;iN Noise: ---------  Time: 2108.5 (0.0)#.#n) +9 falchion "Cuesu" {reap, Dex+2} =;i ###.#Cast: Shock .#=;i V#.#Contam .#=;il ######.## .##.......####=;i @   Terence .##########.####..)..# ............#####.#### =;i: .#######.......##.#=;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderatelywounded, 75% to hit)  =;i dThe zap hits Terence.  Terence is moderately wounded.=;i?J=;iR/...=;ieSE...@=;ifV9=9.5 (1 _=;im]=;i@_>;i  You slash Terence!  Terence is almost dead.Terence closely misses you.>;id>;iJe1===10.8 (1.3>;i >;i >;i  >;i =_Your magical contamination has completely faded away.?;i2H5  You hit Terence.?;iO ZZ   Terence the spectral human (minion)You kill Terence!?;iKUMagician==48-2.1Shock?;iX?;iZ= _Terence's spirit is torn from his body!@;i@;i@;i@;i@;i@;i2 @;im_You swap places.  Things that are here:  a +0 mace; a +0 scale mail@;i)@;iV@;iS2== _@;i@;i4@;i @;ij,@;i@;iq/ #..#.# ###.... #...@. #.##.# @;i#.##$# # # #..####...#.@........--@;i?5.1 (3.0#.Z####.... ##). #.@;i= #.# # #.#  #.#@;i# ######.## #.......####@;iW8-@;iT@;iA;i 3A;i" A;i*% A;i & A;i' A;i, XA;i0 ,A;i1 A;i2 A;i#4 A;iY5 A;i5 :==A;i6 A;iE8 A;i9 A;i; A;i=; A;i_< A;i= A;i? A;i@ A;iA A;iA A;i3C A;iD A;iE A;iE A;iF A;iG A;iEI A;i6J A;ibJ A;iK A;iS =  A;iS a##  #....A;iS  #..#.# . #..#.#..# A;i'T ###........ #.Z@....# 22.1 (7A;iQT #.##.##.# A;iyT ##.##$# #.....##..#### .A;iT g #..####.... A;iT L#.......... A;iT 8#..####.... A;iU g##)# .A;iBY A;i\ A;i] B;i  B;it B;iS B;i>" B;i# B;i% B;ir/ B;i4 M  You now have 88 gold pieces (gained 10).B;i4 B;i6 B;i@ n#..#.####B;i/A 1#....# #.#..#.# ...#..#.#..##B;iuA ###.........#.......# #.##Z##.# B;iA ##.##@# 5.1 (3#.....# B;iA #..#### .#..####....#..........B;i###..........C;i~#....@..#6.1 (1C;i>##.##.###.##Z# # #.....C;i>#..#### C;i.#..####.... #..........C;i#..####....C;iS]##)# .C;i&C;i1Z)C;iC;i+7.1 (2C;i$C;i+ C;ix+-_Found a stone staircase leading down.D;i D;i}D;ijD;i`D;iD;iD;i{D;i,D;iBD;iD;i5D;iAD;i0D;iD;iӤD;iTD;iD;i̫,D;iD;iD;iD;iQD;isD;i1D;iD;iD;iD;iD;iԻD;iD;iD;ieD;ihD;iD;iD;iiD;iD;iD;i8D;iD;iTD;iD;iD;iD;iD;iCD;i=D;iD;i'D;i-D;i\D;i!D;izD;iD;iD;iD;ihD;i] _Terence fades into mist!D;i7TD;im### ######### #.. ..##...###### D;iy#.####.##.#...... #....#.##...##.# #..#.#......D;iD#..#.#..##>##....####..........# ...##ShockD;i5#.......#.#### l..##.##.##.#.# .....  D;i`##.##)##.#.. .#.###l   frilled lizard (asleep)D;i#.....#...... ##.##..####....... ..  D;i:#..####.......#D;i039.1 (12.0)D;i-40.1 (13D;iyD;i~ a _A frilled lizard comes into view.E;i{  skan1993 the Magician  Deep Elf  Health: 24/24 ======================== E;i|< Magic: 11/12 ======================--  ### ######### AC: 2Str: 5 E;iJ| #.. ..##...######  EV: 12Int: 22 E;iv| #.####.##.#......  SH: 0Dex: 17 E;i|J #....#.##...##.#  XL:  4 Next: 48% Place: Dungeon:3 E;i|J #..#.#......@..#  Noise: ---------  Time: 2140.1 (0.0)  #..#.#..##>##*...#  n) +9 falchion "Cuesu" {reap, Dex+2} E;i;} ###..........# *..##  Cast: Shock  #.......#.#### l..#  #.##.##.#.# ..... E;ip} ##.##)##.#.. .#.###  l   frilled lizard (asleep)  #.....#...... ##.#  #..####....... .. E;i} #..####.......# _Terence fades into mist! _A frilled lizard comes into view.E;i}Aiming: Shock (safe; 2% risk of failure)  E;i}6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)E;i]   skan1993 the MagicianDeep ElfHealth: 24/24 ========================E;ie^ aMagic: 11/12 ======================--### #########AC: 2Str: 5#.. ..##...######EV: 12Int: 22#.####.##.#......SH: 0Dex: 17#....#.##...##.#E;i^ 1XL:  4 Next: 48% Place: Dungeon:3#..#.#......@..#Noise: ---------  Time: 2140.1 (0.0)#..#.#..##>##*...#n) +9 falchion "Cuesu" {reap, Dex+2} ###..........# *..##Cast: ShockE;ib_ #.......#.#### **.##.##.##.#.# .*...  ##.##)##.#.. .#.###l   frilled lizard#.....#...... ##.##..####....... ..  #..####.......#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  E;i_ PThe frilled lizard is heavily wounded.E;i% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.The frilled lizard hisses angrily.E;iN ].l...E;iH ;==1.1 (1 _E;i E;i F;if  skan1993 the Magician  Deep Elf  Health: 24/24 ========================  Magic: 10/12 ====================----  ### ######### AC: 2Str: 5  #.. ..##...######  EV: 12Int: 22  #.####.##.#......  SH: 0Dex: 17  #....#.##...##.#  XL:  4 Next: 48% Place: Dungeon:3  #..#.#......@..#  Noise: ==-------  Time: 2141.1 (0.0)  #..#.#..##>##*...# ;isg'9m n) +9 falchion "Cuesu" {reap, Dex+2}  ###..........# l..##  Cast: Shock  #.......#.#### ...#  #.##.##.#.# .....  ##.##)##.#.. .#.###  l   frilled lizard  #.....#...... ##.#  #..####....... ..  #..####.......#The frilled lizard is heavily wounded. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 53% to hit)F;i  skan1993 the MagicianDeep ElfHealth: 24/24 ========================Magic: 10/12 ====================----### #########AC: 2Str: 5#.. ..##...######EV: 12Int: 22#.####.##.#......SH: 0Dex: 17#....#.##...##.#XL:  4 Next: 48% Place: Dungeon:3#..#.#......@..#Noise: ==-------  Time: 2141.1 (0.0)#..#.#..##>##*...#n) +9 falchion "Cuesu" {reap, Dex+2} ###..........# *..##Cast: Shock#.......#.#F;i### .*.##.##.##.#.# .*...  ##.##)##.#.. .#*###l   frilled lizard#.....#...... ##*##..####....... .*#..####.......#The frilled lizard is heavily wounded. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 53% to hit)F;iO_The frilled lizard hisses angrily.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle F;iO  Shift-Dir - straight line: a frilled lizard (heavily wounded, 53% to hit)  The zap misses the frilled lizard.F;iVDl..F;inW....F;i[1-2.1 (1 F;i[ _F;iGaF;icG;i  You closely miss the frilled lizard.The frilled lizard is heavily wounded.G;iG-3.4 (1.3G;i] G;i8 [ _The frilled lizard barely misses you.H;inZ  You barely miss the frilled lizard.H;i,oPThe frilled lizard is heavily wounded.H;ipqW1==4.7H;iuH;iw H;ixN_The frilled lizard closely misses you.J;iY  You closely miss the frilled lizard.The frilled lizard is heavily wounded.J;i?[ (6.0J;i"^ J;i_ T _The frilled lizard misses you.K;i B  You slash the frilled lizard!K;i ZZ   spectral frilled lizard (minion)You kill the frilled lizard!K;i _97.3ShockK;i K;i H _The frilled lizard's spirit is torn from its body!L;i? 3L;iQA L;iP 2====L;iaR L;iU L;iU L;iV L;i[ 5 _You swap places.L;i^ L;i^ L;i0` L;ib L;i!e P==L;if L;ibg L;ih L;ii L;ii L;ij L;il L;ien L;in L;i##....# (# .........##...## .# ....#.#####...# .# .##.#.# #......# )##.#.. ..#.##### .#...... ###L;iK #.#L;i L;idž C.ZL;i I-7.3 (10.0)L;i L;i % _Found 5 stones.M;i3M;iM;iM;iM;iM;i,M;i9M;i,M;iRM;iM;iM;i,M;i M;ij M;i$M;ii,M;iM;ie;  You see here 5 stones.M;iM;iM;iw _M;ibM;iM;iM;i,M;i.M;iM;i^ M;i!,M;i$,M;i3&,M;ik'M;i)M;i[+M;i,,M;i .M;i/M;i12M;i3,M;i!5M;i6M;i8M;i":,M;it;M;i5=M;i?M;iY@M;i@M;i.BM;iDM;iEM;iHG,M;iHM;iKM;i}MM;iMM;iNM;iPM;iSRM;iS,M;iNTM;icUM;iVM;iX,M;iYM;i[M;i],M;i]M;i!_M;i.`M;i`,M;iaM;i7bM;iTcM;ic,M;idM;ioeM;izfM;iGg,M;igM;ihM;ijM;ij,M;imkM;iWlM;i~M;i~M;i<M;i4M;ir _Your spectral frilled lizard fades into mist!M;iN3M;i*M;i†M;iM;i9M;iM;iM;iM;iNjM;i=M;i M;i,M;i7M;iM;i@,M;iM;i0M;i ,M;iM;iM;i,M;iŞM;i}M;i,M;iwM;i M;im,M;ijM;iM;ik,M;ihM;iM;i:,M;i@M;iױM;i,M;iM;ixM;i,M;iطM;i?M;i,M;iM;i[BM;iM;iVM;i,M;iM;iM;i],M;i M;iZM;i,M;iM;i'M;i,M;iM;iM;i',M;imM;i-M;iM;ilM;iM;iM;iH,M;iuM;ivM;i,M;iM;iM;i,M;iM;iM;i%,M;iM;iM;iY,M;iGM;i) M;i` ,M;i7 M;iQ <  You see here a +0 club.M;i M;i6  _M;i M;i M;i ,M;i M;i M;i ,M;i M;i{ M;i ,M;i M;ix M;i ,M;i M;i M;i ,M;i} M;iC M;i ,M;i>! M;i$ \  Things that are here:  a +0 mace; a +0 scale mailM;i:& M;i&  _M;i' M;i) M;i<* ,M;im+ M;i, M;i- ,M;i. M;i_0 M;ix1 ,M;io2 M;i3 M;i]6 M;i6 M;ih7 M;i8 M;i9 ,M;i; M;ie< M;i= ,M;i? M;i^@ M;iA ,M;iB M;iD M;i9E ,M;iGF M;iG M;iH ,M;iI M;ixK M;iL ,M;iM M;i8O M;iP ,M;iQ M;i%S M;ivT ,M;iU M;iW M;ifX ,M;iY M;i)[ M;i` ##########.####..)..# ...........#####.#### #######.......##.# # #.......##.##.#M;iSa #..........##.##...###.......#####.####.......#......#...##)##.# ...<...#......##@####....#......#.........M;ia \<.....###.##........r..Shock......# #..............######.########.........##.# .r   rat (asleep) ####.#####.##.#  #.#####.##.#M;i/b T ####.##......M;ing -227.3 (7M;iMh ,8.3 (71M;ik M;im V _A rat comes into view.N;i"F##########.####..)..#  skan1993 the Magician ...........#####.####  Deep Elf N;i"#######.......##.# Health: 24/24 ======================== # #.......##.##.# Magic: 11/12 ======================--  #..........##.# AC: 2Str: 5 N;i# #...###.......# EV: 12Int: 22 #####.####.......# SH: 0Dex: 17 .......#...##)##.#N;i#Y XL:  4 Next: 49% Place: Dungeon:3 ...<...#......##@####  Noise: ---------  Time: 2228.3 (0.0) .......#......#..***....  n) +9 falchion "Cuesu" {reap, Dex+2} .<.....###.##.......*r..  Cast: Shock .......# #.............. .......######.########.. ...........##.# .  r   rat (asleep) ####.#####.##.#  #.#####.##.# ####.##.......# N;i$_a +0 mace; a +0 scale mail _A rat comes into view.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)N;iv F##########.####..)..#  skan1993 the Magician ...........#####.####  Deep Elf N;ị w#######.......##.# Health: 24/24 ======================== # #.......##.##.#N;i ] Magic: 11/12 ======================--  #..........##.# AC: 2Str: 5 N;i7 + #...###.......# EV: 12Int: 22 #####.####.......#N;ii  SH: 0Dex: 17 .......#...##)##.#N;i  XL:  4 Next: 49% Place: Dungeon:3 ...<...#......##@####  Noise: ---------  Time: 2228.3 (0.0) N;i̤ .......#......#.........  n) +9 falchion "Cuesu" {reap, Dex+2} N;iG .<.....###.##........r..  Cast: Shock .......# #.............. .......######.########.. ...........##.# .  r   rat (asleep) ####.#####.##.# N;i #.#####.##.# ####.##.......#Aiming: Shock (safe; 2% risk of failure)  N;iĥ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineN;i tAim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat!N;i% N;i .)..#   N;i_   N;i )  N;i© )##.#< N;i ***.... <***.  N;i# R* .N;iY '  N;i. 7.......N;i6 u50=9.3 (1Shock _N;i: N;i; O;ix`O;i`O;ibO;i eO;ikXO;iPlO;inO;iBoL2==O;ipO;ivO;iy,O;i{O;i~O;i_O;iO;i;O;iO;i ........#####.#### ######.# .......##.##.# ...O;iF#.# #...###.# ##.####.......# O;iz....#...##)##.# <...#......##.##########.#......#....@.......-34.3 (5O;iː###.##........# #......O;i?######.########....#.##.# ... O;iV#.#####.##.# >.##.#####.##.# .# #.##.......# .# .....##.###O;i"#O;iO;iE-5.3 (6O;iO;i; _Found a stone staircase leading down.P;iQP;iGRP;i;SP;iUP;i*[f==P;i~[P;iQi##.##.# .........##.# ..###.......# .####.# P;iiq..#...##)##.# ..#......##.#############......#.............. ..###.##................P;ii<# #...........@....?6.3 (1######.########....###..##.# . P;iFj#####.##.# >>.### [13d#####.##.# ...##.......# <..# ...##.#### .... P;i{j.....<# ..... #######P;ioP;ibu+7.3 (2P;ixP;iz\ _Found a stone staircase leading down and a stone staircase leading up.P;i$P;it$P;i %P;i&P;i(P;i,nP;iu-P;i.P;i\0P;i0P;i61P;i2P;i3P;i74P;i4P;i.6P;i7P;i7P;i8P;i:P;i:P;iK;P;i=~ _l - 2 scrolls labelled QODAM VOREPYD (gained 1)P;i>3P;it?P;i@P;izAP;iAP;i(BQ;iQ;iQ;iQ;iZQ;i:Q;i8Q;iyQ;iQ;iQ;i,Q;iQ;iQ;i ,Q;iv Q;i Q;i Q;i(Q;iQ;iQ;iQ;iQ;iQ;i&# # # # Q;ih# # ##.# ############...# .Q;i......#....................#@.....# Q;i#####....####.##.#...##  #.........##.# ###  #>>.########.Q;io#  #...# #.#  #<..# #..  #.... ..# Q;iY ...... #.# Q;it"051.3 (14.0)Q;i2&,2.3 (15Q;ii(Q;i)c _q - a scroll labelled COXTUU BA OHOQ;i Q;im Q;i Q;i Q;i Q;i; BQ;i< [ .# Q;i .# ##.# .################...# .. ....................#..).......#Q;i # ###....####.##.#@..## 3.0) Q;i u #.........##.##### #>>.########.# #...# #.##<..# #..Q;iL #.... ..#...... #.# Q;i  Q;i +4.3 (2Q;i?  Q;i _Found a dagger.R;i 3R;iR;isR;iR;iBR;i,R;iR;i0R;i,R;i8R;iR;i R;iR;iR;iR;iR;iR;iR;iHR;i&,R;i R;i R;i R;i R;i R;iaR;ii,R;iR;iR;i4#c#.##.####### ## .#. .#. ♣♣♣##. .#g  R;i#♣.P+.. ..  .PP...# .#  ♣.P....#.#  +.....#  #..@#  R;i####.#  ###.# ..Shock R;iE$v##############...# ... .................#..). ......................g   goblin (asleep) R;i$....#......#.... ....####.##.#...##..... .........##.##### ....R;i7W g62.3 (8glaunchR;iX8Zer)A goblin comes into view. It is wielding a +0 dagger.R;i8mThe goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.R;i>=\(((((R;i`....@R;i@5===3.3 (9R;iR;i4{ _The goblin shoots a sling bullet. The sling bullet barely misses you.S;i9Q #.##.# skan1993 the Magician ###### ## .  Deep Elf S;i9"#. .#.  Health: 24/24 ======================== ♣♣♣##. .#g  Magic: 11/12 ======================-- ♣.P+.. .* AC: 2Str: 5 .PP...# *# EV: 12Int: 22 ♣.P....#*# SH: 0Dex: 17S;i>:( +...*.# XL:  4 Next: 50% Place: Dungeon:3 S;i:#..@# Noise: ===------  Time: 2263.3 (0.0) ###.# n) +9 falchion "Cuesu" {reap, Dex+2}  S;i:'###.# ..  Cast: Shock ##############...# ... .................#..). S;i;......................  g   goblin (launcher) ..........#......#.... ....####.##.#...##..... .........##.##### .... S;iV;The goblin unwields a +0 dagger. The goblin wields a +0 sling. _The goblin shoots a sling bullet. The sling bullet barely misses you.S;i;Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 sling (64% to hit)S;i: #.##.# skan1993 the Magician ###### ## .  Deep ElfS;i6 #. .#.  Health: 24/24 ======================== ♣♣♣##. .#g  Magic: 11/12 ======================-- ♣.P+.. .. AC: 2Str: 5S;i .PP...# .# EV: 12Int: 22 S;i♣.P....#.# SH: 0S;i6+Dex: 17 +.....# XL:  4 Next: 50% Place: Dungeon:3 #..@# Noise: ===------  Time: 2263.3 (0.0)S;irI ###.#S;iW n) +9 falchion "Cuesu" {reap, Dex+2}  ###.# ..  Cast: Shock ##############...# ... S;iY.................#..). ......................  g   goblin (launcher) ..........#......#.... S;i....####.##.#...##..... .........##.##### .... Aiming: Shock (safe; 2% risk of failure)  S;iGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineS;i{Aim: a goblin, wielding a +0 sling (64% to hit)  The zap hits the goblin.  You kill the goblin!S;i (   ## *  #. .#*  S;iZ .#*   .*  *# S;i*# +...*.# #..@# S;i###.# ###.# .. S;i$...# ...#..)S;i[( S;iHn..)....S;iu1--4.3 (1Shock _S;iS;iS;i^ 3S;i_ S;ia S;ig 2==S;il S;in S;in S;io S;iq S;irs S;is S;it S;iw S;iy S;i?y S;i(z S;i{ S;iQ} S;i} $==S;i} S;i~ S;ir S;i S;i S;i) S;iф S;iP S;i S;i| S;i S;i S;iR S;i& S;i  S;ȉ S Things that are here:  a +0 sling; a +0 daggerS;i S;i  _S;iN S;i} S;i S;i S;i S;i S;i, S;ij S;i S;iY S;i S;iԜ S;i S;i֠ &  S;i 3Things that are here:  a +0 sling; a +0 daggerS;iT S;i'  _S;i! S;i S;iI S;i S;i S;i S;i S;i۫ S;i S;i0 S;i S;iͯ S;i S;is S;iܴ ,S;i S;iw S;iR S;i S;i˺ S;ia S;i S;iE S;i S;i S;i ,S;i S;i S;i2 S;iu S;iV S;i S;i S;i S;i S;i S;i ,S;i S;i S;iG S;i S;i S;i S;i S;i S;i S;i S;iu S;i S;iy S;i S;i. S;ip S;i# S;io S;i S;i S;i S;i* S;iU S;i S;iJ S;i S;i S;i S;i S;i= S;in S;i S;i S;i S;i ,S;i S;i S;i S;iL S;i S;i S;ip S;i S;i S;i$ S;i S;iR S;i S;iuS;i\,S;iS;iS;i}S;i,S;iOS;iS;i_,S;iS;iO ,S;i S;iw S;iD ,S;i S;i S;iS;iS;i]S;iwS;iIS;iS;iS;iS;iS;iS;iS;iS;iS;iS;iGS;iiS;i=S;iS;iS;iS;iS;iS;iFS;iSS;i2,S;iS;iS;i S;i S;i*!S;i*"S;i"S;iD#S;i#S;i$S;iQ%S;i%S;i%S;i'S;i'S;i1(S;if(S;i)S;iZ*S;i*S;i*S;i+S;i,S;i,S;iT-S;i>.S;i/S;iS;iz>S;i>S;i?S;i@S;i5AS;iAS;iBS;iCS;iDS;iDS;iES;iFS;iFS;iVGS;iVHS;i\IS;iIS;iIS;iKS;iL,S;ivMS;ixNS;iO,S;iQ..........#..).#.#skan1993 the Magician ..................# #.#Deep Elf T;i?H...#......#.......# #.#Health: 24/24 ======================== #.##.#...##.......# #.#Magic: 11/12 ======================-- ..##.##### ...... ####.#AC: 2Str: 5 ####.#####.. ..##.#EV: 12T;i?Int: 22#.# ##.####.####.##.#SH: 0Dex: 17#.. ...****...##.##.#XL:  4 Next: 51% Place: Dungeon:3..##@#.##.##.#Noise: ---------  Time: 2332.3 (0.0)#.##.#.##.##.#T;i@n) +9 falchion "Cuesu" {reap, Dex+2} #......##.#Cast: Shock###.......##########r   quokkaT;i@Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  T;i@IThe quokka is severely wounded.U;i1|U;i[...rU;i$:=3.3 (1 _U;i'U;i?U;ig..........#..). #.#  skan1993 the Magician U;i..................# #.#  Deep Elf ...#......#.......# #.#  Health: 24/24 ======================== #.##.#...##.......# #.#  Magic: 10/12 ====================---- ..##.##### ...... ####.#  AC: 2Str: 5 ####.# ####.. ..##.#  EV: 12Int: 22 U;iez #.# ##.####.####.##.#  SH: 0Dex: 17  #.. ......r...##.##.#  XL:  4 Next: 51% Place: Dungeon:3  ..# #@#.##.##.#  Noise: =--------  Time: 2333.3 (0.0)  #.# #.#.##.##.#  n) +9 falchion "Cuesu" {reap, Dex+2}  #......##.#  Cast: ShockU;i$ ###.......#  #########   r   quokkaU;isAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. U;iq_The quokka is severely wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineU;i* ..........#..). #.#  skan1993 the Magician U;iȇ ..................# #.#  Deep Elf U;i7 ...#......#.......# #.#  Health: 24/24 ======================== U;i t#.##.#...##.......# #.#  Magic: 10/12 ====================---- ..##.##### ...... ####.#  AC: 2U;i Str: 5 ####.# ####.. ..##.#  EV: 12U;iɉ Int: 22  #.# ##.####.####.##.#  SH: 0U;iW ,Dex: 17 U;i׊ ( #.. ......r...##.##.#  XL:  4 Next: 51% Place: Dungeon:3 U;iT  ..# #@#.##.##.#  Noise: =--------  Time: 2333.3 (0.0)  #.# #.#.##.##.#  n) +9 falchion "Cuesu" {reap, Dex+2} U;i  #......##.#  Cast: ShockU;i* S ###.......# U;i 4 #########  U;i  r   quokkaU;i^  U;iō Q_The quokka is severely wounded.U;iK RAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleU;i UShift-Dir - straight lineThe zap hits the quokka.  U;i9 4You kill the quokka!U;i ). #.# U;i #.#  #.#  #.# U;i P  ####.# U;if S  ..##.# U;i h #.# .# U;i] #.. .....**.#  ..# U;i̞ p.#  #.# U;iG .#  #......##.# U;i  ....U;i' 7  U;i #U;iQ [.†U;ik M34.3 (1Shock U;i#l _U;iz U;iV~ V;i93V;i"V;iDV;iT1==V;iV;i92V;iPG====V;iV;iV;idV;iV;iV;iV;iOV;iV;iTV;ib  You see here a quokka corpse.V;iV;ic _V;iOV;iV;i  ###.# ####.#  ###.#.....>.# #.# ######...#.......# #.# V;i.........#..)....# #.# ...............# #.# ..#......#.......# #.# .##.#...##.......# #.# .##.######.......######.# V;i ###.# ####.@....##.# -43.3 (9#.# ###.####.####.##.# #.. .......†...##.##.# ..# ###.####.#.##.##.##.#V;i#.#.##.##.##......##.####.......##########V;iV;if==-4.3 (10.0)V;i[ V;i& 9 _Found an escape hatch in the floor.W;i[W3W;iXW;i7\W;i*^W;ihW;ijW;i[lW;ilW;imW;inW;ipW;i.qW;iqW;itW;izvW;ivW;iwW;iyW;i" W;i,U###.#.....>.# #.# ############...#.......# #.# ...............#..)....# #.#W;id..............# #.##......#.......# #.#W;iA###.##.#...##.......# #.# .......##.######.......######.#######.##.....####......##.# W;iҁm.# #.##.###@####.####.##.# W;i .# #...........†...##.##.# .. ..##w###.####.#.##.##.#Shock W;iA... #.# ..# #.#.##.##.# ### #......##.#W;iw ###.......#w   ribbon worm (asleep) W;i:######### W;i250.3 (6.0)W;i+1.3 (7W;iW;i^ _A ribbon worm comes into view.X;i : X;iP ###.#.....>.# #.#  skan1993 the Magician ############...#.......# #.#  Deep Elf ...............#..)....# #.#  Health: 24/24 ======================== .......................# #.#  Magic: 11/12 ======================-- X;i ........#......#.......# #.#  AC: 2Str: 5 ..####.##.#...##.......# #.#  EV: 12Int: 22 X;i  .......##.######.......######.#  SH: 0Dex: 17 X;it .########.##.....####......##.#  XL:  4 Next: 53% Place: Dungeon:3 .# #.##.###@####.####.##.#  Noise: ---------  Time: 2351.3 (0.0) .# #....***....†...##.##.#  n) +9 falchion "Cuesu" {reap, Dex+2} X;i b.. ..##w###.####.#.##.##.#  Cast: Shock ... #.# ..# #.#.##.##.#  ### #......##.#  ###.......#  w   ribbon worm (asleep) ######### X;i9  _You see here a quokka corpse. _Found an escape hatch in the floor. _A ribbon worm comes into view.X;iz Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineX;i ###.#.....>.# #.#skan1993 the Magician ############...#.......# #.#Deep Elf ...............#..)....# #.#Health: 24/24 ======================== .......................# #.#X;i" Magic: 11/12 ======================-- ........#......#.......# #.#AC: 2Str: 5 ..####.##.#...##.......# #.#EV: 12Int: 22 X;ij .......##.######.......######.#SH: 0Dex: 17 .########.##.....####......##.#XL:  4 Next: 53% Place: Dungeon:3 .#X;i #.##.###@####.####.##.#Noise: ---------  Time: 2351.3 (0.0) .##....***....†...##.##.#n) +9 falchion "Cuesu" {reap, Dex+2} X;i= i....##*###.####.#.##.##.#Cast: Shock ... #.# ..# #.#.##.##.#### #......##.####.......#w   ribbon worm#########X;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is moderately wounded.The zap hits the ribbon worm.  The ribbon worm is moderately wounded.X;i X;i Fw...X;it 1=2.3 (1 X;i _X;i X;i+ Y;i 5 ###.#.....>.# #.#  skan1993 the Magician ############...#.......# #.#  Deep Elf Y;i3 x...............#..)....# #.#  Health: 24/24 ======================== .......................# #.#  Magic: 10/12 ====================---- ........#......#.......# #.#  AC: 2Y;i Str: 5 ..####.##.#...##.......# #.#  EV: 12Int: 22 .......##.######.......######.#  SH: 0Dex: 17 Y;iK .########.##.....####......##.#  XL:  4 Next: 53% Place: Dungeon:3 .# #.##.###@####.####.##.#  Noise: =--------  Time: 2352.3 (0.0) Y;i .# #....w**....†...##.##.#  n) +9 falchion "Cuesu" {reap, Dex+2} Y;i .. ..##.###.####.#.##.##.#  Cast: Shock ... #.# ..# #.#.##.##.#  ### #......##.# Y;i  ###.......#  w   ribbon worm ######### Y;i% The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Y;i rAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineY;i {Aim: a ribbon worm (moderately wounded, 90% to hit)Y;i ###.#.....>.# #.#skan1993 the Magician ############...#.......# #.#Deep Elf ...............#..)....# #.#Y;i Health: 24/24 ======================== .......................# #.#Magic: 10/12 ====================---- ........#......#.......# #.#AC: 2Str: 5 ..####.##.#...##.......# #.#EV: 12Y;i qInt: 22 .......##.######.......######.#SH: 0Dex: 17 .########.##.....####......##.#Y;i( XL:  4 Next: 53% Place: Dungeon:3 .##.##.###@####.####.##.#Noise: =--------  Time: 2352.3 (0.0) .##....***....†...##.##.#n) +9 falchion "Cuesu" {reap, Dex+2} ..Y;iv ..##*###.####.#.##.##.#Cast: Shock ... #.# ..# #.#.##.##.#### #......##.#Y;i ###.......#w   ribbon worm#########Aiming: Shock (safe; 2% risk of failure)  Y;iI Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.Y;i Fw...Y;i 23.3 (1 _Y;i0 Y;i_ Z;i: Z;i###.#.....>.# #.#  skan1993 the Magician ############...#.......# #.#  Deep Elf ...............#..)....# #.#  Health: 24/24 ======================== .......................# #.#  Magic: 9/12==================------ ........#......#.......# #.#  AC: 2Str: 5 Z;i..####.##.#...##.......# #.#  EV: 12Int: 22 .......##.######.......######.#  SH: 0Dex: 17 Z;iF .########.##.....####......##.#  XL:  4 Next: 53% Place: Dungeon:3 .# #.##.###@####.####.##.#  Noise: =--------  Time: 2353.3 (0.0) Z;i.# #....w**....†...##.##.#  n) +9 falchion "Cuesu" {reap, Dex+2} .. ..##.###.####.#.##.##.#  Cast: Shock ... #.# ..# #.#.##.##.#  ### #......##.# Z;i ###.......#  w   ribbon worm ######### The zap hits the ribbon worm. Z;i__The ribbon worm is severely wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZ;iyAim: a ribbon worm (severely wounded, 90% to hit)Z;ip 5###.#.....>.# #.#skan1993 the Magician ############...#.......# #.#Z;iNq Deep Elf ...............#..)....# #.#Health: 24/24 ======================== .......................# #.#Magic: 9/12==================------ ........#......#.......# #.#AC: 2Z;iq Str: 5 ..####.##.#...##.......# #.#EV: 12Int: 22 Z;ir E.......##.######.......######.#SH: 0Dex: 17 .########.##.....####......##.#Z;iZr XL:  4 Next: 53% Place: Dungeon:3 .##.##.###@####.####.##.#Noise: =--------  Time: 2353.3 (0.0) .#Z;ir #....***....†...##.##.#n) +9 falchion "Cuesu" {reap, Dex+2} ....##*###.####.#.##.##.#Cast: Shock Z;i!s D... #.# ..# #.#.##.##.#### #......##.####.......#w   ribbon wormZ;its d#########Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleZ;is Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is almost dead.Z;i Z;iv \.w..Z;i 24.3 (1 _Z;iJ Z;i [;i:5 ###.#.....>.# #.#  skan1993 the Magician ############...#.......# #.#  Deep Elf [;iP;...............#..)....# #.#  Health: 24/24 ======================== .......................# #.#  Magic: 8/12================-------- [;i?<........#......#.......# #.#  AC: 2Str: 5 ..####.##.#...##.......# #.#  EV: 12Int: 22 .......##.######.......######.#  SH: 0Dex: 17 .########.##.....####......##.#  XL:  4 Next: 53% Place: Dungeon:3 .# #.##.###@####.####.##.#  Noise: =--------  Time: 2354.3 (0.0) .# #.....w*....†...##.##.#  n) +9 falchion "Cuesu" {reap, Dex+2} .. ..##.###.####.#.##.##.#  Cast: Shock ... #.# ..# #.#.##.##.#  ### #......##.#  ###.......#  w   ribbon worm ######### [;i< The zap hits the ribbon worm. _The ribbon worm is almost dead.Aiming: Shock (safe; 2% risk of failure)  [;i<aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 90% to hit)[;iV###.#.....>.# #.#skan1993 the Magician ############...#.......# #.#Deep Elf [;i#...............#..)....# #.#Health: 24/24 ======================== .......................# #.#Magic: 8/12================-------- ........#......#.......# #.#AC: 2Str: 5 [;i..####.##.#...##.......# #.#EV: 12Int: 22 .......##.######.......######.#SH: 0Dex: 17 .########.##.....####......##.#XL:  4 Next: 53% Place: Dungeon:3 .#[;iߍ#.##.###@####.####.##.#Noise: =--------  Time: 2354.3 (0.0) .##...****....†...##.##.#n) +9 falchion "Cuesu" {reap, Dex+2} [;i%....##.###.####.#.##.##.#Cast: Shock ... #.# ..# #.#.##.##.#### #......##.#[;ip###.......#w   ribbon worm#########Aiming: Shock (safe; 2% risk of failure)  [;iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is almost dead.[;i [;iT...w[;ic9==5.3 (1 _[;i([;i \;i (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is almost dead.\;i5 s  The ribbon worm expels a string of sticky webbing.\;i~ HThe stream of webbing hits you but does no damage.\;iƋ \;i u 6 6.6 (1.3Held \;i \;iӓ . _You are caught in a web!];i8 ];i"17];ixY-------12 70];i];i ];i7_The web tears apart. The ribbon worm bites you!];iْo  You hit the ribbon worm.  ];iQIThe ribbon worm is almost dead.];i'-------];iS10/12====];i9&8.9 (1.3];il];ib ];i*_The ribbon worm bites you.^;ip2   ^;i?zYou barely miss the ribbon worm.The ribbon worm is almost dead.^;i)60.2^;ic^;i ^;iJ_The ribbon worm barely misses you._;iV?  You slash the ribbon worm!_;i`H†_;ik|==71.5Shock_;io_;iqO _You kill the ribbon worm!_;i_;i_;i_;i_;i18=1==_;i9,_;i_;i#,_;i_;i5_;i9==2====_;i_;i_;i_;i{_;i_;i!_;i_;i,_;i_;i_;i*L===_;i_;i_;i[L20=_;i _;if _;i _;iV _;i| _;i _;iX _;i,_;is_;i_;ih1==_;i_;i_;i#_;i_;i_;i$_;i_;i _;iH_;i_;i_;iOh2==_;iV_;i_;i_;i_;i_;i_;i_;i% _;id _;i!_;iO"_;i"h3==_;iT#_;i$_;i$_;ie%_;i&_;i&_;i{'_;i(_;i(_;i$*_;i`+_;i+h4==_;iy,_;i /1 _HP restored._;i\03_;i)1_;iA2_;i3_;i_3_;i3_;i*6_;iE7,_;i8_;i:g  You see here a ribbon worm corpse._;i;_;iw<@= __;i;=_;io>_;iz?_;i?_;iU@_;iA`;i},`;ih`;i`;i`;i5`;i`;i&`;iF##################...#.......# .....................#..)....# `;ij...............# #......#.......# ####....####.##.#...##.......#  #.........##.######.......#### `;i #>>.########.##.....####......  #...# #.##.###.####.####.  #<..# #.@....†....†...##.- `;i0 #.... S......##.###.####.#.##.  ..........##.##.....# #.#.##.Shock`;i #.. #. ####### #....... #. ###....#. ##### S   adder (asleep)`;i6#...`;i#094.5 (33.0)`;iF-5.5 (34`;i`;ixY _An adder comes into view.a;i##################...#.......#  skan1993 the Magician a;iJ.....................#..)....#  Deep Elf .............................#  Health: 24/24 ======================== ..............#......#.......#  Magic: 11/12 ======================-- ####....####.##.#...##.......#  AC: 2Str: 5  #.........##.######.......#### EV: 12Int: 22  #>>.########.##.....####...... SH: 0a;iDex: 17  #...# #.##.###.####.####. XL:  4 Next: 57% Place: Dungeon:3  #<..# #*@....†....†...##. Noise: ---------  Time: 2395.5 (0.0)  #.... S*****.##.###.####.#.##. n) +9 falchion "Cuesu" {reap, Dex+2} a;i7 ..........##.##.....# #.#.##. Cast: Shock #.. #. ####### #...... . #. ###.... #. ##### S   adder (asleep) a;i#. .. _You see here a ribbon worm corpse. _An adder comes into view.Aiming: Shock (safe; 2% risk of failure)  a;iI.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)a;i9g##################...#.......#skan1993 the Magician a;igB.....................#..)....#Deep Elf .............................#Health: 24/24 ======================== a;igh..............#......#.......#Magic: 11/12 ======================-- a;ih####....####.##.#...##.......#AC: 2Str: 5a;ii#.........##.######.......#### EV: 12Int: 22#>>.########.##.....####...... SH: 0a;ijADex: 17#...#a;ijE#.##.###.####.####. XL:  4 Next: 57% Place: Dungeon:3#<..#a;iOkB#*@....†....†...##. Noise: ---------  Time: 2395.5 (0.0)a;ik#.... ******.##.###.####.#.##. n) +9 falchion "Cuesu" {reap, Dex+2} ..........##.##.....# #.#.##. Cast: Shocka;iwl#.. #. ####### #....... #.###....#.##### S   addera;im2#...  a;imjAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linea;iMnAim: an adder (asleep, 100% to hit)  The zap hits the adder!  The adder is severely wounded.a;i7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The zap hits the adder!  The adder is severely wounded.The adder hisses angrily.a;ia;iF ^...S...a;i :=6.5 (1 _a;i a;i b;iO_##################...#.......#  skan1993 the Magician .....................#..)....#  Deep Elf .............................#  Health: 24/24 ======================== ..............#......#.......#  Magic: 10/12 ====================---- ####....####.##.#...##.......#  AC: 2Str: 5  #.........##.######.......#### EV: 12Int: 22 b;i_ #>>.########.##.....####...... SH: 0Dex: 17  #...# #.##.###.####.####. XL:  4 Next: 57% Place: Dungeon:3  #<..# #*@....†....†...##. Noise: =--------  Time: 2396.5 (0.0)  #.... ..S***.##.###.####.#.##. n) +9 falchion "Cuesu" {reap, Dex+2}  ..........##.##.....# #.#.##. Cast: Shock #.. #. ####### #...... b;i7`0. #. ###.... #. ##### S   adder b;i`#. ..The adder is severely wounded. b;ia_The adder hisses angrily.  Aiming: Shock (safe; 2% risk of failure)  b;iFaaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)b;iz*##################...#.......#  skan1993 the Magician .....................#..)....#  Deep Elf b;i%U.............................#  Health: 24/24 ======================== ..............#......#.......#  Magic: 10/12 ====================---- ####....####.##.#...##.......#  AC: 2Str: 5  #.........##.######.......#### EV: 12Int: 22 b;iW #>>.########.##.....####...... SH: 0Dex: 17  #...# #.##.###.####.####. XL:  4 Next: 57% Place: Dungeon:3  #<..# #.@....†....†...##. Noise: =--------  Time: 2396.5 (0.0) b;i #.... ..S....##.###.####.#.##. n) +9 falchion "Cuesu" {reap, Dex+2}  ..........##.##.....# #.#.##. Cast: Shock #.. #. ####### #...... . #. ###....b;ij3 #. ##### S   adder #. ..b;i9Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  The zap hits the adder.  You kill the adder!b;iZ' b;iA)....#      #>>  #...#  #<..# #*b;iH0†  #.... ..****  **  #.. #.  b;i . #.  #.  #. .. b;if<.......b;inm697.5 (1Shock _b;isb;itb;i 3b;i b;i b;iw 1==b;iN ,b;iJ b;i b;i b;i b;iN b;i b;i< b;i b;i #2b;i[ G====b;i* b;i9 b;i b;i b;i b;iQ b;i b;i b;i b;i b;i* b;is b;i0 b;iQ b;i b;i :==b;i b;iq b;i b;i b;i b;i b;i b;iF b;i b;i; b;i b;i b;i b;iz b;i b;i$ b;i b;i b;i b;iL b;i" b;i b;iC b;i b;i` b;i b;i b;i b;i b;ip b;i b;iA b;i b;i b;i b;iR b;i b;ie b;i b;i b;i b;i b;i b;iG b;i b;iN! b;i" b;i" b;i# b;iD% b;i& b;i& b;i' b;i* b;i8+ b;i+ b;iO, b;i- b;ik/ ,b;iP0 b;i2 b;i3 ,b;i4 b;i6 b;iE7 b;i7 b;im8 b;i9 b;i: b;iL; b;i; b;il= b;i> ,b;i]? b;iA b;iB b;i[C b;iC b;iE b;iF ,b;iG b;iI b;iJ ,b;iJ b;iL b;iM ,b;iN b;iLP b;iQ b;iR b;iR b;i6T b;iuU b;iU b;ilV b;iX b;ijZ ,b;iO[ b;i] b;i^ b;i{^ b;iC_ b;ifa b;ib b;i:c b;ic b;ive b;if b;i g b;ig b;ij b;i|k b;ik b;isl b;i n b;iwo b;io b;iwp b;iq b;i8s b;is b;i,t b;iv b;i,x b;iwx b;i!y b;iz b;i| b;ie| b;i} b;i~ b;i' b;ir b;i$ b;i΃ b;i' ,b;i b;iׇ b;i b;i b;i6 b;i b;i b;i` b;i" b;i b;iƐ b;i b;i b;i b;i@ b;i b;i b;i1 b;i< b;i b;i b;i b;i b;i b;iJ b;i b;iž b;i b;ip b;i b;i ,b;iU b;i b;i ,b;i b;i b;iЩ ,b;i b;i b;iE b;i b;i b;i b;i ,b;i b;i b;if ,b;i( b;i b;i_ ,b;iO b;i b;i ,b;i b;iD b;i ,b;i} b;iD b;i ,b;i b;iT b;i ,b;i b;iE b;i ,b;i b;i b;i: ,b;i< b;i b;iH ,b;iB b;iR b;i ,b;i b;i# b;ib ,b;i_ b;ib b;i b;i? b;i b;iE b;i ,b;i b;i b;i@ ,b;i, b;i b;i ,b;i b;i b;i b;iF b;i b;i@ b;iS b;i b;i% b;id b;i~ b;i b;iS b;i b;i= b;i b;i b;i1 b;iC ,b;i b;io b;i b;i b;is b;i b;i b;i' b;i b;i b;i b;iE b;i b;i b;i b;iU b;i b;i b;i5 b;i b;i b;i b;i3 ,b;i b;i< b;iD b;i b;i- b;ih b;ic b;i b;i3 b;i b;i b;i b;i b;i b;iB b;i b;i! b;i" b;i# b;i$ b;i$ b;i% b;i' b;ih' b;i( b;i) b;i* b;i4+ b;i+ b;i2- b;ih. b;i. b;i-/ b;i0 b;i1 b;i!2 b;i2 b;iy4 b;ip5 b;i5 b;i26 b;i7 b;i8 b;i8 b;i*9 b;i: b;i; b;i:< b;i< b;i > b;i? b;ia? b;i? b;izA b;iB ,b;ieC b;iD b;i9F ,b;iF b;i4H b;iI b;iI b;iCJ b;iMK b;iL ,b;iL b;iM b;i;N b;iN b;iN b;iO b;iP ,b;iYQ b;i.# ##################...#.......# .....................#..)....# .............................#b;i(8-b;i}b;i _ _Partly explored, can't reach some places.d;i3d;id;iE0.0)....d;i(......d;i4.d;id;i;d;i_ _Partly explored, can't reach some places.e;i3e;i3e;ie;i,e;i_ _Partly explored, can't reach some places.g;i #########.......# skan1993 the Magiciang;i ##.##.### Deep Elf #.##.#g;i_M Health: 24/24 ======================== #.##.# ########  Magic: 11/12 ======================-- g;ir###### ######......#  AC: 2g;iStr: 5 ####....#.####.#  EV: 12g;i4>Int: 22 ..# ♣ ♣♣♣##.##.#)####.#### SH: 0g;iaDex: 17 ### ♣.♣.P+................ XL:  4 Next: 69% Place: Dungeon:3 g;i♣.PP@..##.#.####.###. Noise: ---------  Time: 2564.5 (0.0) g;i]♣♣.P....#.#.####.# #. n) +9 falchion "Cuesu" {reap, Dex+2}  g;i)♣♣P+.....#......# #. Cast: Shock ♣♣##...######### #. g;i###.######### ## ###.#.....>.# g;i/  ##################...#.......#   .....................#..)....# g;is{  .............................#   g;i_Partly explored, can't reach some places. _Partly explored, can't reach some places.  Aiming: Shock (safe; 2% risk of failure)  g;i:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineg;i o@PAim: a fungus (100% to hit)g;ieU *Pg;i PP.P  Aim: a fungus (100% to hit)i;i* #########.......#skan1993 the Magician##.##.###Deep Elfi;ir#.##.#Health: 24/24 ========================#.##.#########Magic: 11/12 ======================--###### ######......#i;iAC: 2Str: 5 ####....#.####.#EV: 12Int: 22 i;iWg..#♣ ♣♣♣##.##.#)####.#### SH: 0Dex: 17 ###i;i♣.♣.P+................ XL:  4 Next: 69% Place: Dungeon:3i;i6I♣***@..##.#.####.###. Noise: ---------  Time: 2564.5 (0.0)♣♣.P....#.#.####.# #. n) +9 falchion "Cuesu" {reap, Dex+2} ♣♣P+.....#......# #. Cast: Shock♣♣##...######### #.i;i###.######### #####.#.....>.# ##################...#.......# i;iϭ.....................#..)....# .............................#Shift-Dir - straight lineAim: a fungus (100% to hit)  i;iThe zap hits the fungus. The fungus begins to die.  The fungus is lightly damaged.  The zap hits the fungus. The fungus begins to die.  The fungus is lightly damaged.i;i:(.PPi;iC@:=5.5 (1 _i;iYGi;iIi;i9r#.# ##.##.### i;i#.##.# #.##.# # ###### ######......#  #....#.####.# # i;i♣ ♣♣♣##.##.#)####.# ♣.♣.P+.#♣.PP.@.##.#.####.###.#i;i♣♣.P....#.#.####.# #.#♣♣P+.....#......# #.#♣♣##...### #.i;i###.## # i;i\+#i;i!i;i4'.-6i;i|+i;i,j;iI .# ##.##.### #.##.# #.##.# #j;iPJ  ###### ######......#  #....#.####.# # j;iJ ♣ ♣♣♣##.##.#)####.#####  ♣.♣.P+.# ♣.PP..@##.#.####.###.# j;iK o♣♣.P....#.#.####.# #.# ♣♣P+.....#......# #.#♣♣##...###j;iK  #.###.## #j;iVL ###.#.....>.# # ...#.# #j;iL  .#..)....# # # #j;i6M D j;iU j;i:] @-7j;iPc j;id k;i֔########.......# skan1993 the Magician ##.##.### Deep Elfk;i #.##.# Health: 24/24 ======================== #.##.# ########  Magic: 10/12 ====================---- ###### ######......#  AC: 2Str: 5 k;i ##....#.####.#  EV: 12Int: 22 # ♣ ♣♣♣##.##.#)####.#####  SH: 0Dex: 17 k;iĖ5# ♣.♣.P+................#  XL:  4 Next: 69% Place: Dungeon:3 ♣.PP..@##.#.####.###.#  Noise: ---------  Time: 2567.5 (0.0) k;iDi♣♣.P....#.#.####.# #.#  n) +9 falchion "Cuesu" {reap, Dex+2}  ♣♣P+.....#......# #.## Cast: Shock k;i♣♣##...######### #... ###.######### #### ###.#.....>.# #  ################...#.......# #  ...................#..)....# #k;i  ...........................# # The zap hits the fungus. The fungus begins to die. _The fungus is lightly damaged.  k;i fAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linek;iu*@P*Aim: a fungus (100% to hit)k;i0* ########.......#skan1993 the Magician##.##.###k;i* uDeep Elf#.##.#Health: 24/24 ========================#.##.#########Magic: 10/12 ====================----###### ######......#AC: 2Str: 5 ##....#.####.#EV: 12k;ib+ Int: 22 #♣ ♣♣♣##.##.#)####.##### SH: 0Dex: 17 #♣.♣.P+................# XL:  4 Next: 69% Place: Dungeon:3k;i+ ♣.PP.*@##.#.####.###.# Noise: ---------  Time: 2567.5 (0.0)♣♣.**...#.#.####.# #.# n) +9 falchion "Cuesu" {reap, Dex+2} ♣♣P+.....#......# #.## Cast: Shock♣♣##...######### #...###.######### ####k;ir, P###.#.....>.# #  ################...#.......# #  ...................#..)....# #  ...........................# # k;i, Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fungus (100% to hit)  The zap hits the fungus. The fungus begins to die.  The fungus is lightly damaged.k;i k;ie k;iN 3....P.k;i b1===8.5 (1k;i k;i  k;iY Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a fungus (100% to hit)  The zap hits the fungus. The fungus begins to die.  k;i pThe fungus is lightly damaged. _A nearby fungus withers and dies. x2l;iiJ########.......#l;i{jt skan1993 the Magician ##.##.### Deep Elf #.##.# Health: 24/24 ======================== l;ij#.##.# ########  Magic: 10/12 ====================---- ###### ######......#  AC: 2Str: 5 ##....#.####.#  EV: 12l;i^kNInt: 22 # ♣ ♣♣♣##.##.#)####.#####  SH: 0Dex: 17 l;ilK# ♣.♣.P+................#  XL:  4 Next: 69% Place: Dungeon:3 ♣.....@##.#.####.###.#  Noise: =--------  Time: 2568.5 (0.0) l;iyli♣♣.P....#.#.####.# #.#  n) +9 falchion "Cuesu" {reap, Dex+2}  ♣♣P+.....#......# #.## Cast: Shock l;il♣♣##...######### #... ###.######### #### ###.#.....>.# #l;iim  ################...#.......# #  ...................#..)....# #l;im  ...........................# # The fungus is lightly damaged. _A nearby fungus withers and dies. x2  l;iLnPAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linel;inl;i% Pl;i r**@Aim: a fungus (100% to hit)l;i*]########.......#skan1993 the Magician##.##.###Deep Elf#.##.#Health: 24/24 ========================#.##.#l;i*########Magic: 10/12 ====================----###### ######......#AC: 2Str: 5 ##....#.####.#EV: 12Int: 22 #l;i*^♣ ♣♣♣##.##.#)####.##### SH: 0Dex: 17 #♣.♣**+................# XL:  4 Next: 69% Place: Dungeon:3l;iJ+^♣...**@##.#.####.###.# Noise: =--------  Time: 2568.5 (0.0)♣♣.P....#.#.####.# #.# n) +9 falchion "Cuesu" {reap, Dex+2} ♣♣P+.....#......# #.## Cast: Shock♣♣##...######### #...###.######### #######.#.....>.# #  l;i+################...#.......# #  ...................#..)....# #  ...........................# # l;i+Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fungus (100% to hit)  l;i,WThe zap hits the fungus. The fungus begins to die.  The fungus is lightly damaged.l;in-.P..l;i29.5 (1 _l;il;i/m;iv m;ip %-m;i 70m;il m;i n;izn;i$...n;i@-1n;in;i`W _A nearby fungus withers and dies.n;i7Vn;ic^#...n;if61==n;iLg2n;imn;ip n;iqI_A nearby fungus withers and dies.o;iM3o;iNo;iUo;iTVo;iZBo;iZ,o;i[o;i]o;iD^o;i^#2o;i^G====o;i@_o;i`o;iao;iao;ipbo;iix ##.##.### # #.##.# #o;i6jB #.##.######### ## ###### ######......# .#####....#.####.# .)..#o;i|j♣♣♣♣♣##.##.#)####.## o;ij.#### ♣.♣..+.............. .# ♣......##.#.####.## .#o;ik" ♣♣@.....#.#.#6.5 (4 .# ♣♣P+.....#..... .#o;iEk- ♣♣##...######### .# ###.######### .#o;ik ###.#.....>.# .###################...#.......# o;ik.......................#..)....#.............###.......#o;ino;i`ro;ixso;i' o;i' o;iG( o;i, o;i7. o;i4 no;i4 o;i<; )# #..........##.#.# #.# #########.......# #.#o;i;  ##.##.### .# #.##.# #.# o;i; d#.##.# ####### #.## o;iI< O ###### ######...... ...####o;i< d #....#.#### #..)..#o;i< l ♣♣♣♣♣##.##.#)####. ##.####o;i"=  ♣@♣..+............8.5 (2 ##.#o;ik= ♣..♣......##.#.####. ##.#o;i= ,.+.♣♣♣♣......#.#.####. ##.# )..# ♣♣P+.....#...... .o;i4> ..# ##♣♣##...######## ...#o;i> j###.########  ##.#o;i> x###.#.....>.  ##.###################...#.......o;i? Z  #...#..)....o;iV? E o;iKA o;iD o;iF  o;iF 7_Found a hammer. Found a runed translucent door.p;iT  #.# #########.......#  #.# ##.##.###  #.#p;i  #.##.#  #.# #.##.####### ##.## ###### ######..... p;i1!E....#### #....#.#### p;i!##..)..#♣♣♣♣♣##.##.#)#### ###.####p;i!♣♣♣.♣..+.......... .##.# p;i3"♣.@♣......##.#.#### .##.# #j..+.♣♣♣♣......#.#.#### p;iu"J.##.# #)..# ♣♣P+.....#.... p;i"....# ### ♣♣##...#######.#  ###. p;i"!)##.#p;i=# ###.#.....> j   Crazy Yiuf (asleep) .##.###################...#......p;i# .#........................#..) .p;i#(........p;im.OCrazy Yiuf (asleep)p;i/H==9.5 (1p;i3p;i4q;i #.# #########.......#  skan1993 the Magician q;i #.# ##.##.###  Deep Elf  #.# #.##.#  Health: 24/24 ========================  #.# #.##.# ###### Magic: 11/12 ======================-- q;i+9##.## ###### ######..... AC: 2Str: 5 ....#####....#.#### EV: 12Int: 22 q;i##..)..# ♣♣♣♣♣##.##.#)#### SH: 0Dex: 17 ###.#### ♣♣♣.♣..+........... XL:  4 Next: 69% Place: Dungeon:3 .##.# ♣.@♣......##.#.#### Noise: ---------  Time: 2579.5 (0.0) q;ie.##.# #j..+.♣♣♣♣......#.#.#### n) +9 falchion "Cuesu" {reap, Dex+2} .##.# #)..# ♣♣P+.....#..... Cast: Shock ....# ### ♣♣##...####### ....#q;i###.####### )##.####.#.....> j   Crazy Yiuf (asleep) .##.###################...#...... q;icF.#........................#..)... ................................. _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door.  Aiming: Shock (safe; 2% risk of failure)  q;iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineq;iL _*@+*r;ibl #.# #########.......#r;iskan1993 the Magician#.###.##.###Deep Elf#.##.##.#r;i.Health: 24/24 ========================#.##.##.#r;it###### Magic: 11/12 ======================-- ##.######## ######..... AC: 2r;iStr: 5 ....#####....#.#### EV: 12Int: 22 ##..)..#r;i♣♣♣♣♣##.##.#)#### SH: 0Dex: 17 r;iB###.####r;i♣♣♣.♣..+........... XL:  4 Next: 69% Place: Dungeon:3 .##.#r;i♣*@♣......##.#.#### Noise: ---------  Time: 2579.5 (0.0) r;i2.##.# #j..+*♣♣♣♣......#.#.#### n) +9 falchion "Cuesu" {reap, Dex+2} .##.# #)..# ♣♣P+.....#..... Cast: Shock r;ig....# ###♣♣##...####### ....####.####### r;i!)##.#r;i###.#.....> j   Crazy Yiuf (asleep) .##.###################...#...... r;iS.#........................#..)... ................................. _A nearby fungus withers and dies. r;i_Found a hammer. Found a runed translucent door.  Aiming: Shock (safe; 2% risk of failure)  r;iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lines;i ...s;i";=80.5 (1 _s;i,'s;i(s;i j#)# #..........##.#.# #.# #########.......# #.# ##.##.### #.# #.##.#  .# #.##.# ####### #.## ###### ######...... ...#### s;i!  #....#.####. #..)..#  ♣♣♣♣♣##.##.#)#### ##.####♣♣♣@♣..+............ ##.# ♣..♣......##.#.####. ##.# #j..+.♣♣♣♣......#.#.#### ##.# #)..# ♣♣P+.....#......# ###♣♣##...# ...# s;i H###.######## ##.####.#.....>  ##.###################...#.......  ##..) s;iv s;i .-1s;i> s;i t;i3t;it;it;i(2==t;i- #########.......#  ##.##.###  #.##.#  #.##.# ######## # t;i5###### ######......# # #....#.####.# )..# ♣♣♣♣♣##.##.#)####.### #### ♣♣♣.♣..+.............. # ♣..♣..@...##.#.####.###-4.5 (3 #j..+.♣♣♣♣......#.#.####.# # # #)..# ♣♣P+.....#......# # #t;i ### ♣♣##...######### # # ###.### # ###.#.....>.##################...#.......# ......................#..)....# ......#t;it;it;it;iM=#'t;it;i+5.5 (1t;it;i _You open the door.u;i(u;iu;igu;i@u;iu;iN,u;ib ##.##.### .##.# #.##.# ############## ######......# ## #....#.####.# ..# ♣♣♣♣♣##.##.#)####.#### ### ♣♣♣.♣..'................ ♣..♣......##.#.####.###  #j..+.♣♣♣♣..@...#.#.####.# #.  #)..# ♣♣P+.....#......# #.  ### ♣♣##...######### #. ###.### # ###.#.....>.##################...#..# ...........u;i..........#..)....#.......###u;i&6u;iV0'#u;i u;iN_========7.5 (2u;iu;iN= _As you open the door, it creaks loudly!v;i\3v;iKv;i/v;i̕v;i&v;iv;i,v;ižv;i1@#.##.# #.##.# ############## ######......#  #....#.####.#  v;iƦ♣♣♣♣♣##.##.#)####.##### ♣♣♣.♣..'................#  ♣..♣......##.#.####.###.#  #j..+.♣♣♣♣......#.#.####.# #.#  #)..# ♣♣P'..@..#......# #.###------90.5 (3  v;i]### ♣♣##...######### #... ###.######### ######.#.....>.# #. ###############...#.......# #. ..................#..)....# #. .........# #. #......## #.  #....####.##.#...##.......# #. v;iv;i&=------v;iv;iv;iT v;i4U v;i+W v;i^ v;i8a v;ia v;ie v;ig v;iwj v;ij v;im v;ip v;iir v;is v;imt v;iv v;ix v;i:y v;i*z v;i| v;il~ v;i~ v;i v;iā v;i v;i v;i v;i v;i{ v;i v;i v;i v;i v;i v;i) v;iw v;i ,v;i v;i v;i 7  Crazy Yiuf shouts!v;iܱ v;i v;i v;i #.# ##.##.####.# #.##.# #.# #.##.# #### ####.## ###### ######... ......####v;i U#....#.## ####..)..# ♣♣♣♣♣##.##.#)## #####.#### ### ♣♣♣.♣..'......... ...##.# #÷..#♣..♣......##.#.## ##.##.# #.j.+@♣♣♣♣......#.#.600.5 (10.0) ...##.# #)..#♣♣ ♣♣P'.....# v;iG ......# ### ♣♣##...##### ......# ###.#####)##.####.#...##.###################...#.... j   Crazy Yiuf#v;i ....#..) ##............... .....................#......#....v;ix v;i v;i t _Crazy Yiuf cries, "Mountain high aubergine!"w;ivb3w;icw;iu...♣......0.0).w;i|w;ivw;i w;i,O_Could not explore, unopened runed door.x;iQ3x;iaSx;im _Could not explore, unopened runed door.x;i 3#.# #########.......# #.# ##.##.####.# #.##.#   #.# x;i @#.##.# ##### ###.## ###### ######.... .....####  #....#.#..)..# ♣♣♣♣♣##.##.#)### ####.#### ### ♣♣♣.♣..'.......... ..##.# #÷..#♣@.♣......##.#.# #.##.# #.j.+.♣♣♣♣......#.#.#####.# #)..#♣♣ ♣♣P'.....#....# ###♣♣##...# .....# ###.###### #)##.####.#.##.###################...#.... ..##..) #..x;iC x;i i.x;iq" 21.5 (1 _x;i% x;i& y;iy;iYy;i y;iy;iZy;i,y;i%y;i,y;iy;iy;i,y;iy;i7y;iy;i_,y;iy;i,y;i;y;iy;iky;iy;iy;iq@  There is an open door here.y;i`y;i _y;i"y;iy;i,y;iy;iy;iy;iy;iBy;ity;i.y;i|y;iy;iy #.##.# ######## ###### ######......# #....#.####.#y;il ♣♣♣♣♣##.##.#)####.#####  ♣♣♣.♣..'................# y;i#÷..#♣..♣......##.#.####.###.# ...+.♣♣♣♣......#.#.####.# #.# y;i0 )..#♣♣ ♣♣P'.....#......# #.#### ### ♣♣##..@######### #....10.0) ###.######### ####. y;i}|###.#.....>.# #.# ##############...#.......# #.............#..)....# #. y;i .........................# #.#........#......#.......# #.#..####.##.#...##y;iu# #.# .##.############.#y;i$y;iy;iz;iCz;iz;iz;i"z;i$z;i)(,z;i(z;i)+,z;iq,z;i~.z;iL0z;i0z;i1z;i(4z;i8z;i39z;i>:z;i;z;i]=z;i=z;ij>z;i?z;i@,z;iAz;i'Cz;iD,z;ilFz;iHz;iJz;i^Jz;iJz;i,Lz;iMz;i:N,z;iOz;iQ,z;iRz;i']##.# #÷..#♣..♣......##.#.####. ##.# #...+.♣♣♣♣......#.#.####. z;i]b##.# #)..#♣♣ ♣♣P'.....#...... ...# ### ♣♣##...######## ...####.######## #z;im^<#.####.#.....>. ##.###################...#....... #........................#..).... z;i5_................@................2 ..................#......#....... ########....####.##.#...##....... #z;i_ #.........##.######....... # #>>.########.##.....####.. # #...# #.##.###.### z;iN`# #<..########†....†.. ########............##.###.### #z;i`3........##.##.....# z;iez;i)jz;ik~;iT3~;iD~;i~;ilX~;i*,~;i~;i~;iw~;i~;i<~;iE~;i~;iz~;i~;i\~;iv~;i~;i~;iv~;i¿~;iO~;i4~;i~;i,~;i[~;i[#.......####.# #...##)##.####.# #~;i......##.###################...# #......#........................ ###.##........................... #~;iow #.......................#####.########....####.##.#...## ....##.# #.........##.###### ~;i###.##.# #>@.########.##8.5 (7.0) ~;i###.##.# #...# #.##.### .......# #<..######† .##.###########............##.### ~;i...<# #................##.##.. ########.#####....###...## ~;i# #....##........#.#  #.......#.#...#.#....#.#  #....####.#####......#.#~;i_!~;i~;i~;iCc _There is a stone staircase leading down here.;iA;i;i=;ip;iL29.5 (1 _;i;i3     ....   ...  ...  ..;i4Q  .######   #.....#   ...# 4  .@...#   ..#  ;iB .....#   #.....#  #.....#  #.....  ######. ;i;.. ;i;i";i .30.3 (1.8;i) ;i" } _You climb downwards. _There is a stone staircase leading up here.;iN ;iO ;iQ ;iV ;i` ;ig P _;il ,;im ;i!p ;it ;iu ;iu ;ix ;id| ;i| ;i{} ;i ;iy ;i ;i ;i ;i8 ,;iR ;i ;i ;iq ;i ;iǔ ;i ;i" ;i( ;i 7 _You open the door.;i 3;iD ;i @  There is an open door here.;i ;ir  _;i ;i ;if ;i ;i ;i ;i8 ;iƿ ;i ;i ;i ;i- ;ia ;iq ;i{ ;i ;i ;i ;i ,;i ;iu ;ic ,;i ;i ;i ;i) ;i< ;i3 ;i} ;i ;i ;i ;i ;i ;i ;i        ##### ##;i   #...####.##  #..........  #..........  #......?...  #..@.......  #..........  #..........;i(   #...####.##  #...## #  #....#  #....#  #....#;i i  #....#;iX 049.3 (19.0);i -50.3 (20;i] ;ip#  ;i$ V_r - a scroll labelled HAEWOC BOGAYGU;i[ ;iU\ ;i~^ ;iXb ;ig ;i0h ;im ,;iWr ;ir ;i2t ;inw ;i`z ;iz ;i{ ;if} ;iр ;i4 ;iR ;iˆ ;i ;ić ;iz $ ;iʊ Z_l - 3 scrolls labelled QODAM VOREPYD (gained 1);i ;i ;i ;i ;iv ;i֓ ;i| ;ix ;ix ;iǙ ;i ;i ;i ;i՟ ;i ;i ;i ;i ;i ;iR ;iF ,;i| ;i ;i ,;i* ;i_ ;iغ ;i0 ;i ;i2 ;i ,;i ;i ,;i ;i k _j - 2 red potions (gained 1);iO ;i ;iN ;i ;i ;i ;i ;iD ;i ;i ;im ;i ;i ;iY ;i ;ig ;i ;i ;ib ;i ;i ;iV ;i ;ip ;i ;i ;i ;ic ;i ,;id ;i ;iM ;i ;i= ;i ;it ,;iH ;i ;i ;i] ;i ;i ;id ;i ;ie ;i ;i ;i  ;i ;ij ;i ,;i ;i ;iX ,;i> ;iI ;i ,;i ;id ;i ,;i ;i ;iy" ;i$ ,;i,% ;i' ,;ip( ;i* ;i, ,;iG- ;i. ;i0 ,;i1 ;ip3 ;i5 ,;i6 ;iZ8 ;i< ;i< ;i= ;is@ ;iwD ;iD ;iVF ;iL ;iCP ;iP ;iQ ;i(U ;iY ;i3Z ;i[ ;i^ ;ic ;i;d ;iwe ;ih ;in ;in ;io ;ir ;iw ;i x ;iy ;i:| ;i ;iq ;i ;id ;i܌ ;i9 ;ir ;i ;iޖ ;i; ;iP ;i ;i ;i ;i ;iӤ ;i ;i ;i ;i " ;i͸ m..................# ..................#  #####...###.....## ###.##...###.....# .................# .................# .................# .................# ................@# 99.3 (49 ;i` ..................'...< ###.##...##..##+## # ####+####..# ..## # ### .# #.# #;i # ##_You open the door.;i Y _Found a stone staircase leading up.;izt;iu3;iv ;it.....).;i u70=3.3 (1Shock _;i;i ;iN ;i9O ;i7Q ;iV ;i)W ;i_ B;i` ;ig ;ig E2==;ih ;irl 4 _Magic restored.;iRo 3;ip ;ir ;iu ,;i2w ;i z ;iA} ,;is~ ;iK ;i P==;ī ;i ;iɐ ..#........ ..................#........ ..................#.................'...<.... ;iN ####.##...##..##+##........ ## ####+####..#......###### .# #####.....# # #.....# # #@....# -;i 10.3 (7 .# #._...)....# .# #...##.....# ## #.. #.....# .### #....... .# ########. ;iN .# .# .######;i— 9_;i) E-1.3 (8;iР ;iɢ : _Found a basalt altar of Yredelemnul.;i;i;i/;i5;i;in;iT  You see here a +0 dagger.;iQ;i _;i;iw;i,;i1;i;i;i,;i;i>;i ,;i ;is ;i;iC;i;i;i!;i{;iB;i;i;ia;i:;i;i,;i ;i";i$;i %;i%;i';i);i *;i+;i-;i/;i/;i0;i3;iq6;i6;i7;i:;i?B;i@;i;i0;i;i?;i;i5 ;i ;i ;i;i ;i;i;iH,;iz;i@;ia;i;i;iX;i";i #;i#;i0(;i*+;i+;iq,;iD.;i0,;i1;i5,;iq6;i9| _e - 3 scrolls labelled HOLEAKHLENA (gained 1);i;;ii<;i<;iQ>;ie@;i@;icA;iC;iD,;iiE;iGG7 _You open the door.;iJ3;itK;iN@  There is an open door here.;iX####;iqY ....'...<....+##........########## #......#######........# ;iY##.....#..............## ⌠#.....#........@......# ##.....#....###'###..S## ..)....#....##...## .#Shock;iZL.....#..........# ⌠#.....#..........# ##..........##....# S   adder (asleep)  ########...##...##;iZ[ #....##...# ;i\4#.....#.....;ie038.3 (27.0);iyh,9.3 (28;iSl;iJnY _An adder comes into view.;io....#........ skan1993 the Magician ....#........ Deep Elf ....#........ Health: 24/24 ======================== ....#........;ip Magic: 11/12 ======================-- ....'...<.... AC: 2Str: 5 ##+##........##########  EV: 12Int: 22 #......#######........#  SH: 0Dex: 17 ##.....#..............##  XL:  4 Next: 70% Place: Dungeon:4 ⌠#.....#........@***...#  Noise: ---------  Time: 2739.3 (0.0) ##.....#....###'###.*S##  n) +9 falchion "Cuesu" {reap, Dex+2} ..)....#....##...## .#  Cast: Shock ##.....#..........# ⌠#.....#..........# ##..........##....#;i r S   adder (asleep)  ########...##...## #....##...# #.....#..... _You open the door.  There is an open door here. _An adder comes into view.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i ....#........skan1993 the Magician ....#........Deep Elf ....#........Health: 24/24 ======================== ....#........Magic: 11/12 ======================-- ....'...<....AC: 2Str: 5 ##+##........##########;i EV: 12Int: 22 #......#######........#SH: 0Dex: 17 ##.....#..............##XL:  4 Next: 70% Place: Dungeon:4 ⌠#.....#........@***...#Noise: ---------  Time: 2739.3 (0.0) ##.....#....###'###.**##n) +9 falchion "Cuesu" {reap, Dex+2} ..)....#....##...## .#Cast: Shock ##.....#..........# ⌠#.....#..........# ##..........##....#S   adder  ;i +########...##...###....##...##.....#.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder.  The adder is lightly wounded.  ;i YThe adder hisses angrily.  The zap misses the adder.;i ;i ;i ;i  R..S..;i %=;i 40.3 (1 _;i  ;iU ;iI%....#........ skan1993 the Magician ....#........ Deep Elf ....#........;iF Health: 24/24 ======================== ....#........ Magic: 10/12 ====================---- ....'...<.... AC: 2Str: 5 ##+##........##########  EV: 12Int: 22 #......#######........#  SH: 0Dex: 17 ##.....#..............##  XL:  4 Next: 70% Place: Dungeon:4 ;i⌠#.....#........@**S...#  Noise: =--------  Time: 2740.3 (0.0) ##.....#....###'###...##  n) +9 falchion "Cuesu" {reap, Dex+2} ..)....#....##...## .#  Cast: Shock ##.....#..........# ⌠#.....#..........# ##..........##....# S   adder  ########...##...## ;iH#....##...# #.....#.....The adder hisses angrily. _The zap misses the adder.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i!HAim: an adder (lightly wounded, 53% to hit);i ....#........skan1993 the Magician ....#........;i Deep Elf ....#........Health: 24/24 ======================== ....#........Magic: 10/12 ====================---- ....'...<....AC: 2Str: 5 ##+##........##########EV: 12Int: 22 #......#######........#SH: 0;i Dex: 17 ##.....#..............##XL:  4 Next: 70% Place: Dungeon:4 ⌠#.....#........@******#Noise: =--------  Time: 2740.3 (0.0) ##.....#....###'###...##;i[ n) +9 falchion "Cuesu" {reap, Dex+2} ..)....#....##...## .#Cast: Shock ##.....#..........# ⌠#.....#..........# ##..........##....#S   adder  ########...##...##;i !#....##...##.....#.....Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  ;i fThe zap hits the adder!  The adder is severely wounded.;i= ;iC U.S....;i,E 21.3 (1 _;iH ;iJ ;i ....#........ skan1993 the Magician ....#........;i Deep Elf ....#........ Health: 24/24 ======================== ....#........ Magic: 9/12==================------ ....'...<.... AC: 2Str: 5 ##+##........##########  EV: 12Int: 22 #......#######........#  SH: 0Dex: 17 ##.....#..............##  XL:  4 Next: 70% Place: Dungeon:4 ;i⌠#.....#........@*S....#  Noise: =--------  Time: 2741.3 (0.0) ##.....#....###'###...##  n) +9 falchion "Cuesu" {reap, Dex+2} ..)....#....##...## .#  Cast: Shock ##.....#..........# ⌠#.....#..........# ##..........##....# S   adder  ########...##...## ;iu#....##...# #.....#.....The zap hits the adder! _The adder is severely wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 53% to hit);i?....#........skan1993 the Magician ....#........Deep Elf ;ix....#........Health: 24/24 ======================== ....#........Magic: 9/12==================------ ....'...<....AC: 2;iMStr: 5 ##+##........##########EV: 12Int: 22 #......#######........#SH: 0Dex: 17 ;i ##.....#..............##XL:  4 Next: 70% Place: Dungeon:4 ⌠#.....#........@******#Noise: =--------  Time: 2741.3 (0.0) ;io##.....#....###'###...##n) +9 falchion "Cuesu" {reap, Dex+2} ..)....#....##...## .#;iDCast: Shock ##.....#..........# ⌠#.....#..........# ##..........##....#;iӄsS   adder  ########...##...###....##...##.....#.....The zap hits the adder! ;iW_The adder is severely wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i҅lAim: an adder (severely wounded, 53% to hit);ir _The adder is severely wounded.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 53% to hit)  The zap misses the adder.;i?S.....;i22.3 (1 _;i ;i| ;iJ&  ;iKsYou barely miss the adder.The adder is severely wounded.;iM;iXNY10/12==3.6 (1.3;i2];i"e ;ifm_The adder bites you but does no damage. The adder closely misses you.;iEG :  ;iDH rYou hit the adder.  The adder is almost dead.;iH X1---4.9;iL ;iM h _The adder bites you. The adder closely misses you.;i[ ^  You barely miss the adder.The adder is almost dead.2=--6.2 _The adder barely misses you.;i;@9  You slash the adder!;iRLG†;iZ~1====837.5;i0[/Shock;i^a;id3 _You kill the adder!;ie;i8 ;i8 ;i: ;i= ;iC B;ivD ;ikE ;i H ;iH h3==;iJ ;ilM ;iN j2====;ifO ;iU ,;iV ;iY ;i4Z ;i5[ ;i"_ ;i_ h4==;ia ;ic 1 _HP restored.;if ;ig :==;ih ;ik %  ;iXl =You see here an adder corpse.;io ;icp  _;iq ;iEs ;i`w ;iw ;ix ;i| ;iS ;i 9=;i ;il ;i ,;i ,;i: ,;ia ;i ;iǕ ;iS ;i ;i ;i ,;iל ;i ;iǡ ,;i ;iN 7 _You open the door.;i 3;i@ ;iN @  There is an open door here.;i ;iA  _;i ;i ;i ,;i> ;i o #...†.....#;i [#....###'###...###....##...##...##..#...##..........#...# ;ij .......##....#...# ###...##...##...#  #....##...####'#  #.....## -66.5 (19.0) ;i C #.....#........'.....  #.....#........#.....#  ##...##...##...#.....# ;i  ##### ## #+### ..... ....) .... ;i -.... _You open the door.;i G _Found a falchion.;i|F ;iG ;i&H ;iK ;i1O ;iO $ _;iU ,;iW ,;i"Y ;i^ @  There is an open door here.;ih #....##...##...# #..........#...# #..........#...#######;ii ...##....#...#.....# ##...##...##...#.....# #....##...####'#.....#.....#........#.....# ;ii #.....#........'.....# #.....#........#@....#- ##...##...##...#.....#  ##### ## #+###........Shock ;ij #.....).B #...+........B   bombardier beetle (asleep)#....#....;ipv 18.5 (2.0);i{y +9.5 (3;i~ ;iX d _A bombardier beetle comes into view.;iZ #....##...##...# skan1993 the Magician #..........#...# Deep Elf #..........#...#######  Health: 24/24 ======================== .....##....#...#.....#  Magic: 11/12 ======================-- ##...##...##...#.....#  AC: 2Str: 5 #....##...####'#.....#  EV: 12Int: 22 #.....#........#.....#  SH: 0Dex: 17 ;i[ #.....#........'.....#  XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@*...#  Noise: ---------  Time: 2769.5 (0.0) ##...##...##...#..**.#  n) +9 falchion "Cuesu" {reap, Dex+2}  ##### ## #+###....**..  Cast: Shock #.....)*B  #........  +........  B   bombardier beetle (asleep) #........ ;im\  #........ There is an open door here. _A bombardier beetle comes into view.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit);itu #....##...##...#skan1993 the Magician #..........#...#Deep Elf #..........#...#######Health: 24/24 ======================== ;iv r.....##....#...#.....#Magic: 11/12 ======================-- ##...##...##...#.....#AC: 2Str: 5 #....##...####'#.....#EV: 12Int: 22 #.....#........#.....#SH: 0Dex: 17 #.....#........'.....#XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@*...#Noise: ---------  Time: 2769.5 (0.0) ##...##...##...#..**.#;iaw n) +9 falchion "Cuesu" {reap, Dex+2} ##### ## #+###....**..Cast: Shock#.....)**#........+........B   bombardier beetle#........#........  ;ix 5Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The zap hits the bombardier beetle.  The bombardier beetle is moderately wounded.;i ;i e.....B.;i ;=70.5 (1 _;i) ;iK ;iAm#....##...##...# skan1993 the Magician #..........#...# Deep Elf #..........#...#######  Health: 24/24 ======================== ;in.....##....#...#.....#  Magic: 10/12 ====================---- ##...##...##...#.....#  AC: 2Str: 5 #....##...####'#.....#  EV: 12Int: 22 #.....#........#.....#  SH: 0Dex: 17 #.....#........'.....#  XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@....#  Noise: =--------  Time: 2770.5 (0.0) ##...##...##...#.**..#  n) +9 falchion "Cuesu" {reap, Dex+2}  ##### ## #+###...**...  Cast: Shock;in` #.....*B.  #........  +........  B   bombardier beetle #........  #........ The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.Aiming: Shock (safe; 2% risk of failure)  ;iLonPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 83% to hit);i#....##...##...#skan1993 the Magician #..........#...#Deep Elf ;i+#..........#...#######Health: 24/24 ======================== .....##....#...#.....#Magic: 10/12 ====================---- ##...##...##...#.....#;iAC: 2Str: 5 #....##...####'#.....#EV: 12;i/+Int: 22 #.....#........#.....#SH: 0Dex: 17 #.....#........'.....#XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@....#;iKNoise: =--------  Time: 2770.5 (0.0) ##...##...##...#.**..#n) +9 falchion "Cuesu" {reap, Dex+2} ;i##### ## #+###...**...Cast: Shock#.....**.#.......*+........;i6B   bombardier beetle#........#........  ;ijAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iAim: a bombardier beetle (moderately wounded, 83% to hit)  The zap hits the bombardier beetle.  ;i5SThe bombardier beetle is heavily wounded.;iEp....)B.;i21.5 (1 _;i;i ;i J#....##...##...#;i6  skan1993 the Magician #..........#...# Deep Elf #..........#...#######  Health: 24/24 ======================== .....##....#...#.....#  Magic: 9/12;i 4==================------ ##...##...##...#.....#  AC: 2Str: 5 ;i #....##...####'#.....#  EV: 12Int: 22 #.....#........#.....#  SH: 0Dex: 17 ;iQ #.....#........'.....#  XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@....#  Noise: =--------  Time: 2771.5 (0.0) ##...##...##...#.**..#  n) +9 falchion "Cuesu" {reap, Dex+2}  ##### ## #+###...**...  Cast: Shock;i  #.....*B.  #........  +........  B   bombardier beetle;i  #........  #........ ;iG The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  ;i kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 83% to hit);i|x#....##...##...#skan1993 the Magician ;i}#..........#...#Deep Elf #..........#...#######Health: 24/24 ======================== .....##....#...#.....#Magic: 9/12==================------ ##...##...##...#.....#AC: 2Str: 5 ;i}#....##...####'#.....#EV: 12Int: 22 #.....#........#.....#SH: 0Dex: 17 #.....#........'.....#;i~#XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@....#Noise: =--------  Time: 2771.5 (0.0) ##...##...##...#.**..#n) +9 falchion "Cuesu" {reap, Dex+2} ;ii~##### ## #+###...**...Cast: Shock#.....**.#.......*+........;i~QB   bombardier beetle#........#........  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iCAim: a bombardier beetle (heavily wounded, 83% to hit)  The zap hits the bombardier beetle.  The bombardier beetle is severely wounded.;i;if....B..;i :10/12==;i +2.5 (1 _;iq;i;i5U*#....##...##...# skan1993 the Magician #..........#...# Deep Elf ;isV#..........#...#######  Health: 24/24 ======================== .....##....#...#.....#  Magic: 9/12==================------ ##...##...##...#.....#  AC: 2Str: 5 #....##...####'#.....#  EV: 12Int: 22 #.....#........#.....#  SH: 0Dex: 17 #.....#........'.....#  XL:  4 Next: 83% Place: Dungeon:4 ;iYW#.....#........#@....#  Noise: =--------  Time: 2772.5 (0.0) ##...##...##...#.**..#  n) +9 falchion "Cuesu" {reap, Dex+2}  ##### ## #+###...**...  Cast: Shock #.....B..  #........  ;iWw+........  B   bombardier beetle #........  #........ ;iXThe zap hits the bombardier beetle. _The bombardier beetle is severely wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i)YAim: a bombardier beetle (severely wounded, 83% to hit);i E#....##...##...#;i skan1993 the Magician #..........#...#Deep Elf #..........#...#######Health: 24/24 ======================== .....##....#...#.....#Magic: 9/12==================------ ##...##...##...#.....#AC: 2;i, (Str: 5 #....##...####'#.....#EV: 12Int: 22 #.....#........#.....#SH: 0Dex: 17 #.....#........'.....#;i XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@....#Noise: =--------  Time: 2772.5 (0.0) ##...##...##...#.**..#n) +9 falchion "Cuesu" {reap, Dex+2} ##### ## #+###...**...;i Cast: Shock#.....**.#.......*+........B   bombardier beetle#........;id z#........  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;i Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 83% to hit)  The zap hits the bombardier beetle.  The bombardier beetle is almost dead.;ia+ f....B..;i- 23.5 (1 _;ia1 ;i2 ;i6*#....##...##...# skan1993 the Magician #..........#...# Deep Elf ;i#..........#...#######  Health: 24/24 ======================== .....##....#...#.....#  Magic: 8/12================-------- ##...##...##...#.....#  AC: 2Str: 5 #....##...####'#.....#  EV: 12Int: 22 #.....#........#.....#  SH: 0Dex: 17 ;i#.....#........'.....#  XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@....#  Noise: =--------  Time: 2773.5 (0.0) ##...##...##...#.**..#  n) +9 falchion "Cuesu" {reap, Dex+2}  ##### ## #+###...**...  Cast: Shock #.....B..  #........  +........  B   bombardier beetle #........  #........ ;iiwThe zap hits the bombardier beetle. _The bombardier beetle is almost dead.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, 83% to hit);iZ*#....##...##...# skan1993 the Magician #..........#...# Deep Elf ;i[#..........#...#######  Health: 24/24 ======================== .....##....#...#.....#  Magic: 8/12================-------- ##...##...##...#.....#  AC: 2Str: 5 #....##...####'#.....#  EV: 12;iJ\4Int: 22 #.....#........#.....#  SH: 0Dex: 17 #.....#........'.....#  XL:  4 Next: 83% Place: Dungeon:4 ;i\#.....#........#@....#  Noise: =--------  Time: 2773.5 (0.0) ##...##...##...#.....#  n) +9 falchion "Cuesu" {reap, Dex+2}  ##### ## #+###........  Cast: Shock;i] #.....B..  #........  ;i6^w+........  B   bombardier beetle #........  #........ ;i^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, 83% to hit)  You miscast Shock.  ;if_WYou are very lightly contaminated with residual magic.  Nothing appears to happen.;iJg+         ##### ##   ;ih#....B)      ;ioa-4.5 (1Contam ;is;iu;  Shift-Dir - straight line  Aim: a bombardier beetle (almost dead, 83% to hit)  You miscast Shock.are very lightly contaminated with residual magic.  Nothing appears to happen;ivm. _The bombardier beetle waves its antennae.;i/# #....##...##...# skan1993 the Magician #..........#...# Deep Elf #..........#...#######  Health: 24/24 ======================== .....##....#...#.....#  Magic: 7/12==============---------- ##...##...##...#.....#  AC: 2Str: 5 #....##...####'#.....#  EV: 12Int: 22 #.....#........#.....#  SH: 0Dex: 17 ;i$ #.....#........'.....#  XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@....#  Noise: ---------  Time: 2774.5 (0.0) ##...##...##...#.**..#  n) +9 falchion "Cuesu" {reap, Dex+2}  ##### ## #+###...*....  Cast: Shock #....B)..  Contam  #........  +........  B   bombardier beetle #........  #........ Nothing appears to happen. _The bombardier beetle waves its antennae.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or [37;i& m) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, 83% to hit);ip-#....##...##...# skan1993 the Magician #..........#...# Deep Elf #..........#...#######  Health: 24/24 ======================== .....##....#...#.....#  Magic: 7/12==============---------- ;i|x##...##...##...#.....#  AC: 2Str: 5 #....##...####'#.....#  EV: 12Int: 22 #.....#........#.....#  SH: 0Dex: 17 #.....#........'.....#  XL:  4 Next: 83% Place: Dungeon:4 #.....#........#@....#  Noise: ---------  Time: 2774.5 (0.0) ##...##...##...#.....#  n) +9 falchion "Cuesu" {reap, Dex+2}  ##### ## #+###........  Cast: Shock ;i'#....B)..  Contam  #........  +........  B   bombardier beetle #........  #........ Aiming: Shock (safe; 2% risk of failure)  ;iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, 83% to hit)  The zap hits the bombardier beetle.  You kill the bombardier beetle!;i$      ;i **..#  ##### ## *....  #....**..  * ;i̭o*   ;iAn...†).;i= .;i;i' !#....##...##...#skan1993 the Magician #..........#...#Deep Elf #..........#...#######Health: 24/24 ======================== .....##....#...#.....#;i Magic: 7/12==============---------- ##...##...##...#.....#AC: 2Str: 5 #....##...####'#.....#EV: 12Int: 22 ;iG #.....#........#.....#SH: 0Dex: 17 #.....#........'.....#XL:  4 Next: 130% Place: Dungeon:4 #.....#........#@....#Noise: =--------  Time: 2775.5 (1.0) ##...##...##...#.....#n) +9 falchion "Cuesu" {reap, Dex+2} ;i ]##### ## #+###........Cast: Shock#....†)..Contam #........+........#........#........  Aiming: Shock (safe; 2% risk of failure)  ;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, 83% to hit)  The zap hits the bombardier beetle. _You kill the bombardier beetle!;iJ tMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (almost dead, 83% to hit)  The zap hits the bombardier beetle. _You kill the bombardier beetle!  You have reached level 5!;i?/  --more--;ikm8/288/14-56% ;i~p;imr ;ir(_;iD0;i.1;i2;iY5;i%6U9== _;iF;B;ia<;i?;i-@;iGA;iD;iRE;iF;iI;iFJ{10/14====;i=K;iN$ ;iQO6_Your magical contamination has completely faded away.;iO;i'T;iUW;iW;iX;ia;iEb%1;ibF===;ie;ici;ii;i!k;i \# ## #...#....... ..# . #...#...... .## ...... #...#..>.. .# .....##...#....... .# .........#....... ;i> .#######...##...#....... .#.....#...##...# .#.....#...##...@.......9.5 (8.0) '#.....#...##.≈≈≈ .#.....#......≈[≈ ;is? .'.....#......≈≈≈ .#.....#.. .#.....#'######+# ##.............. ...#####....†)........ ...#  #.............. .#;i'E ;iN ,10.5 (9;iHS ;i>U ; _Found a stone staircase leading down.;i#K 3;iM ;iBS ;iX ;iwY ;i] ;iMc ;ig ;ig ;ij ;iLo ;ids ;is ;i-u ;iw ;iY{ ;i{ ;i0} ;i ;iZ ;iȃ ;i- ;i݉ ;i ;i ;iz ;i. ;i` ;iە ;i ;i ;i ;iB [...#...##............# ....#...##.≈≈≈........# ..#......≈[≈........# ;i ...#......≈≈≈........# ...#.................# ;i w...#'######+#........# ................##### ..†)............# ...............@# .................# ;i ..............^.' Shock................#'.........;i #.....##########'### .. j   gnoll (wandering) .. ... ;i <... ..j ;i+ +7.5 (7;i +8.5 (8;i ;i r _A gnoll comes into view. It is wielding a +0 whip.;i. .≈≈≈........# [≈........# ........# ;i.........# ###+#........# ........##### †)............#.......@#........#......^.'........#';i........#.. #####'### ..  .. ...  ... ..j ;iU;i. .≈≈≈........# [≈........# ........# .........# ###+#........# ........##### †)............#.......@#;iԗu........#......^.'........#'........#..#####'### ..  .. ... ... .. ;i ;i7;i";i֬\ _A gnoll is nearby!;i A -....#...##............#  skan1993 the Magician ....#...##.≈≈≈........#  Deep Elf ....#......≈[≈........#  Health: 28/28 ======================== ....#......≈≈≈........#  Magic: 13/14 ======================-- ....#.................#  AC: 2Str: 5 ;iB ....#'######+#........#  EV: 12Int: 22 .................#####  SH: 0Dex: 17 ...†)............# XL:  5 Next: 16% Place: Dungeon:4 ................@# Noise: ---------  Time: 2818.5 (0.0) ................*# n) +9 falchion "Cuesu" {reap, Dex+2} ...............^.* Cast: Shock .................#* .................#.* ....##########'### .*  j   gnoll (wandering) .. ..* ;iB  ... ..j  _A gnoll comes into view. It is wielding a +0 whip. _A gnoll is nearby!Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 75% to hit);iZ....#...##............#  skan1993 the Magician ....#...##.≈≈≈........#  Deep Elf ;i....#......≈[≈........#  Health: 28/28 ======================== ....#......≈≈≈........#  Magic: 13/14 ======================-- ....#.................#  AC: 2Str: 5 ....#'######+#........#  EV: 12Int: 22 .................#####  SH: 0Dex: 17 ;i9...†)............# XL:  5 Next: 16% Place: Dungeon:4 ................@# Noise: ---------  Time: 2818.5 (0.0) .................# n) +9 falchion "Cuesu" {reap, Dex+2} ...............^.' Cast: Shock .................#' .................#.. ;i....##########'### ..  j   gnoll (wandering) .. ...  ... ..j ;i`Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 75% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The gnoll shouts!;i.       ;iY†)'. ..j;i .. ..j ... ..' ;ii==9.5 (1Contam _;i;iW;i8 ....#...##............#  skan1993 the Magician ;i9 ....#...##.≈≈≈........#  Deep Elf ....#......≈[≈........#  Health: 28/28 ======================== ....#......≈≈≈........#  Magic: 12/14 ====================---- ;i: ....#.................#  AC: 2Str: 5 ....#'######+#........#  EV: 12Int: 22 .................#####  SH: 0Dex: 17 ...†)............#;i;  XL:  5 Next: 16% Place: Dungeon:4 ................@# Noise: ==-------  Time: 2819.5 (0.0) ................*# n) +9 falchion "Cuesu" {reap, Dex+2} ;iB< ...............^.* Cast: Shock .................#* Contam .................#.* ....##########'### .*  j   gnoll;i<  .. ..j  ... ..' Nothing appears to happen. ;i= _The gnoll shouts!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit);i ....#...##............#skan1993 the Magician ....#...##.≈≈≈........#Deep Elf ....#......≈[≈........#;i? zHealth: 28/28 ======================== ....#......≈≈≈........#Magic: 12/14 ====================---- ....#.................#AC: 2Str: 5 ....#'######+#........#EV: 12Int: 22 .................#####SH: 0Dex: 17 ...†)............#XL:  5 Next: 16% Place: Dungeon:4 ................@#Noise: ==-------  Time: 2819.5 (0.0) ................*#n) +9 falchion "Cuesu" {reap, Dex+2} ...............^.*;i Cast: Shock .................#*Contam .................#.* ....##########'### .*j   gnoll.. ..*... .*'  Nothing appears to happen. _The gnoll shouts!  ;i Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit);i  _The gnoll shouts!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ;i Aim: a gnoll, wielding a +0 whip (75% to hit)  The zap misses the gnoll.;i O.''....;iC l-20.5 (1Shock _;i ;iQ ;ix(.#...##...#;iw$.#.#...##............#.#...##.≈≈≈........#.#......≈[≈........#;iII.#≈≈≈........#;i.#.................##'######+#........#..;i..#####†).#;i(V.#...#;iĆR^..#';ie..............# .....##########'### ;id ...... ..';i-;ij   gnollj;i)^--1Shock;i;i~;iO>.....#...##...#........#  skan1993 the Magician .....#...##............#  Deep Elf .....#...##.≈≈≈........#  Health: 28/28 ======================== ;iId.....#......≈[≈........#  Magic: 11/14 ==================------ .....#......≈≈≈........#  AC: 2Str: 5 .....#.................#  EV: 12Int: 22 .....#'######+#........#  SH: 0Dex: 17 ..................#####  XL:  5 Next: 16% Place: Dungeon:4 ....†)..........@.# Noise: ---------  Time: 2821.5 (0.0) .................*# n) +9 falchion "Cuesu" {reap, Dex+2} ;im.................*# Cast: Shock ................^.* Contam ..................#* ..................#.*  j   gnoll .....##########'### .j  ;i.. ...  ... ..' Aim: a gnoll, wielding a +0 whip (75% to hit) _The zap misses the gnoll.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit);iq M.....#...##...#........#;iSr skan1993 the Magician .....#...##............#Deep Elf ;ir w.....#...##.≈≈≈........#;i+s YHealth: 28/28 ======================== ;is {.....#......≈[≈........#;is Magic: 11/14 ==================------ .....#......≈≈≈........#AC: 2;it +Str: 5 ;it I.....#.................#;iu EV: 12Int: 22 .....#'######+#........#SH: 0;i9v ~Dex: 17 ..................#####;iv XL:  5 Next: 16% Place: Dungeon:4 ;iw k....†)..........@.#Noise: ---------  Time: 2821.5 (0.0) .................*#;iw n) +9 falchion "Cuesu" {reap, Dex+2} .................*#Cast: Shock ;iw ................^.*Contam ..................#* ;ix ..................#.*j   gnoll .....##########'### .*.. .*.;igy U... ..'Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit)  The zap hits the gnoll!  The gnoll is heavily wounded.;i ;i 7..'';i ...;i 2===2.5 (1Shock _;ih$ ;i% ;iqk#######...##...#. #.....#...##...#.# ;i^lQ#.....#...##....# #.....#...##.≈≈≈.# #.....#......≈[≈.# '.....#≈≈≈..# ;i mS#.....#.................# #.....#'######+#........# #......##### #....†).# #;im.# +...# #^. #.#' ;i}n#..................# #.....##########'###  ...;iXr;i6j   gnollj;i=-3Shock;i;i ;iT#######...##...#........  skan1993 the Magician #.....#...##...#........#  Deep Elf ;i`K#.....#...##............#  Health: 28/28 ======================== #.....#...##.≈≈≈........#  Magic: 11/14 ==================------ #.....#......≈[≈........#  AC: 2Str: 5 '.....#......≈≈≈........#  EV: 12Int: 22 #.....#.................#  SH: 0Dex: 17 ;i"#.....#'######+#........#  XL:  5 Next: 16% Place: Dungeon:4 #...............@..#####  Noise: ---------  Time: 2823.5 (0.0) #....†)..........*.#  n) +9 falchion "Cuesu" {reap, Dex+2} #.................*#  Cast: Shock +.................*#  Contam #................^.* #..................#*  j   gnoll ;i#..................#.j #.....##########'### ..  .. ... The zap hits the gnoll! _The gnoll is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iAim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit);i= #######...##...#........skan1993 the Magician #.....#...##...#........#Deep Elf ;i/ #.....#...##............#Health: 28/28 ======================== #.....#...##.≈≈≈........#Magic: 11/14 ==================------ #.....#......≈[≈........#AC: 2Str: 5 '.....#......≈≈≈........#EV: 12Int: 22 #.....#.................#SH: 0Dex: 17 #.....#'######+#........#XL:  5 Next: 16% Place: Dungeon:4 ;i #...............@..#####Noise: ---------  Time: 2823.5 (0.0) #....†)..........*.#n) +9 falchion "Cuesu" {reap, Dex+2} #.................*#Cast: Shock +.................*#Contam #................^.* #..................#*;i j   gnoll #..................#.* #.....##########'### *... ...The zap hits the gnoll! _The gnoll is heavily wounded.;i Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit);i  _The gnoll is heavily wounded.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ;i܌ Aim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit)  The zap misses the gnoll.;i 7...';i @j..;i 9=4.5 (1 _;i ;i ;iO`.#######...##...#........  skan1993 the Magician #.....#...##...#........#  Deep Elf #.....#...##............#  Health: 28/28 ======================== ;ia#.....#...##.≈≈≈........#  Magic: 10/14 =================------- #.....#......≈[≈........#  AC: 2Str: 5 '.....#......≈≈≈........#  EV: 12Int: 22 #.....#.................#  SH: 0Dex: 17 #.....#'######+#........#  XL:  5 Next: 16% Place: Dungeon:4 #...............@..#####  Noise: =--------  Time: 2824.5 (0.0) ;ipaO#....†)..........*.#  n) +9 falchion "Cuesu" {reap, Dex+2} #.................*#  Cast: Shock +.................*#  Contam ;ia#................^.* #..................#j  j   gnoll #..................#.. #.....##########'### ..  .. ... Aim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit) _The zap misses the gnoll.;iEbAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit);iRVy#######...##...#........skan1993 the Magician #.....#...##...#........#Deep Elf #.....#...##............#;iUWHealth: 28/28 ======================== #.....#...##.≈≈≈........#Magic: 10/14 =================------- #.....#......≈[≈........#AC: 2Str: 5 '.....#......≈≈≈........#EV: 12Int: 22 #.....#.................#SH: 0Dex: 17 #.....#'######+#........#XL:  5 Next: 16% Place: Dungeon:4 #...............@..#####;iWKNoise: =--------  Time: 2824.5 (0.0) #....†)..........*.#n) +9 falchion "Cuesu" {reap, Dex+2} #.................*#Cast: Shock +.................*#Contam #................^.* #..................#*;iXj   gnoll #..................#*. #.....##########'### *... ...Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iYAim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.;i;iD1...;i''..;iD1=5.5 (1Shock;i;itqPress: ? - help, Q - sel;iect action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is severely wounded. _Your magical contamination has completely faded away.;iIM ...... ###### ##.....##.≈≈ #....≈[ ';i....≈≈≈.........#'######+#@.......#..####†) #..................########'### ..;i ;i$kjj   gnoll;i(;-6Shock;i,;i-;i_T# .........#........  skan1993 the Magician #######...##...#........  Deep Elf ;iM#.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 10/14 =================------- #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 16% Place: Dungeon:4 #.....#'######+#@.......#  Noise: ---------  Time: 2826.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*;iu.#  Cast: Shock #.................*# +.................*# #................^.j  j   gnoll #..................#' #..................#.. #.....##########'### .. The zap hits the gnoll.  The gnoll is severely wounded. _Your magical contamination has completely faded away.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i# .........#........skan1993 the Magician #######...##...#........Deep Elf #.....#...##...#........#;iHealth: 28/28 ======================== #.....#...##............#Magic: 10/14 =================------- #.....#...##.≈≈≈........#AC: 2Str: 5 #.....#......≈[≈........#EV: 12Int: 22 ;iv'.....#......≈≈≈........#SH: 0Dex: 17 #.....#.................#XL:  5 Next: 16% Place: Dungeon:4 #.....#'######+#@.......#Noise: ---------  Time: 2826.5 (0.0) ;i$#................*.#####n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#Cast: Shock #.................*# +.................*# #................^.*;ij   gnoll #..................#' #..................#.. #.....##########'### .. _Your magical contamination has completely faded away.  Aiming: Shock (safe; 2% risk of failure)  ;ioiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the gnoll.  The gnoll is severely wounded.;iR   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin;iS e  The zap hits the gnoll.  The gnoll is severely wounded.The zap misses the gnoll.;i Z L...j;iZ ';iN_ :=7.5 (1 _;id ;if ;iXHN# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== ;i\I#.....#...##............#  Magic: 9/14===============--------- #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 16% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2827.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#  Cast: Shock #.................*# ;iTJ+.................j# #................^.'  j   gnoll #..................#' #..................#.. #.....##########'### .. The gnoll is severely wounded. _The zap misses the gnoll.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 75% to hit);iMN# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== ;i#.....#...##............#  Magic: 9/14===============--------- #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 ;i'.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 16% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2827.5 (0.0) #..................#####  n) +9 falchion "Cuesu" {reap, Dex+2} ;i]F#....†)............#  Cast: Shock #..................# +.................j# #................^.'  j   gnoll ;iؕ}#..................#' #..................#.. #.....##########'### .. Aiming: Shock (safe; 2% risk of failure)  ;iLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 75% to hit)  The zap hits the gnoll!  You kill the gnoll!;i          ;i* †)*.# *#*#*'. ..;i /A...)';i9m238.5 (1Shock _;i=;i>;i ;iu ;i’ ;iu ;iO R10/14==;i{ ;i ;i -Shockj   gnoll bouda (wandering)j;i$ &9;iB7 F-30.5 (2;i< ;i-B x _A gnoll bouda comes into view. It is wielding a +0 club.;iC# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 9/14===============--------- ;i#.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 23% Place: Dungeon:4 ;i[#.....#'######+#@.......#  Noise: ---------  Time: 2830.5 (0.0) #...............*..#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#  Cast: Shock #.................*# +.................*# ;i#................^.*  j   gnoll bouda (wandering) #..................#* #..................#.j #.....##########'### .. _A gnoll bouda comes into view. It is wielding a +0 club.Aiming: Shock (safe; 2% risk of failure)  ;iyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (wandering, hasn'tnoticed you, 75% to hit);iKc m# .........#........skan1993 the Magician #######...##...#........Deep Elf #.....#...##...#........#Health: 28/28 ======================== #.....#...##............#;iXd Magic: 9/14===============--------- #.....#...##.≈≈≈........#AC: 2Str: 5 #.....#......≈[≈........#EV: 12Int: 22 '.....#......≈≈≈........#SH: 0Dex: 17 #.....#.................#XL:  5 Next: 23% Place: Dungeon:4 #.....#'######+#@.......#Noise: ---------  Time: 2830.5 (0.0) #...............*..#####n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#Cast: Shock #.................*# +.................*# ;i1e #................^.*j   gnoll bouda #..................#* #..................#.* #.....##########'### ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (wandering, hasn'tnoticed you, 75% to hit)  The zap hits the gnoll bouda.  The gnoll bouda is moderately wounded.;iw ...)''jThe gnoll bouda shouts!;i 4==1.5 (1;i ;i; ' _You hear a shout!;iT# .........#........  skan1993 the Magician #######...##...#........  Deep Elf ;i#.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 8/14=============----------- #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 23% Place: Dungeon:4 ;in#.....#'######+#@.......#  Noise: ==-------  Time: 2831.5 (0.0) #...............*..#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#  Cast: Shock #.................*# +.................*# #................^.*  j   gnoll bouda #..................#* #..................#.j #.....##########'### .. _You hear a shout!  ;iAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, 75% to hit);i*# .........#........skan1993 the Magician #######...##...#........Deep Elf #.....#...##...#........#Health: 28/28 ======================== #.....#...##............#Magic: 8/14=============----------- #.....#...##.≈≈≈........#AC: 2;i+Str: 5 #.....#......≈[≈........#EV: 12Int: 22 '.....#......≈≈≈........#SH: 0Dex: 17 #.....#.................#XL:  5 Next: 23% Place: Dungeon:4 #.....#'######+#@.......#Noise: ==-------  Time: 2831.5 (0.0) #...............*..#####n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#Cast: Shock #.................*# ;i^,x+.................*# #................^.*j   gnoll bouda #..................#* #..................#.* #.....##########'### ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, 75% to hit)  The zap hits the gnoll bouda.  The gnoll bouda is moderately wounded.;i~...)''j;ik9==-2.5 (1 _;i;iT;i C# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 8/14=============----------- ;i #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 23% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2832.5 (0.0) #...............*..#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#  Cast: Shock ;i S#.................*# +.................*# #................^.*  j   gnoll bouda #..................#* #..................#.j #.....##########'### .. _The gnoll bouda is moderately wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderately;i /wounded, 75% to hit);i # .........#........skan1993 the Magician #######...##...#........Deep Elf #.....#...##...#........#Health: 28/28 ======================== #.....#...##............#Magic: 8/14;i S=============----------- #.....#...##.≈≈≈........#AC: 2Str: 5 #.....#......≈[≈........#EV: 12Int: 22 '.....#......≈≈≈........#SH: 0Dex: 17 #.....#.................#XL:  5 Next: 23% Place: Dungeon:4 #.....#'######+#@.......#Noise: =--------  Time: 2832.5 (0.0) #...............*..#####n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#Cast: Shock #.................*# +.................*# #................^.*;i j   gnoll bouda #..................#* #..................#.* #.....##########'### .. _The gnoll bouda is moderately wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, 75% to hit);i'i   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, 75% to hit)  The zap misses the gnoll bouda.;iOj ;is ...)'jj   gnoll (wandering, swift)j;i +3.5 (1;i ;iJ r _A gnoll comes into view. It is wielding a +4 whip.;i5 N# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== ;i8 #.....#...##............#  Magic: 7/14============------------ #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 23% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2833.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} ;i ;#....†)..........*.#  Cast: Shock #.................*# +.................*# #................^.*  j   gnoll bouda #..................#j  j   gnoll (wandering, swift) #..................#.j #.....##########'### .. _A gnoll comes into view. It is wielding a +4 whip.Aiming: Shock (safe; 2% risk of failure)  ;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, 75% to hit);i8 # .........#........skan1993 the Magician ;i3 U#######...##...#........Deep Elf #.....#...##...#........#Health: 28/28 ======================== #.....#...##............#Magic: 7/14============------------ ;i h#.....#...##.≈≈≈........#AC: 2Str: 5 #.....#......≈[≈........#EV: 12Int: 22 '.....#......≈≈≈........#SH: 0;i [Dex: 17 #.....#.................#XL:  5 Next: 23% Place: Dungeon:4 #.....#'######+#@.......#;iX Noise: =--------  Time: 2833.5 (0.0) #................*.#####n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#;i Cast: Shock #.................*# +.................*# #................^.*j   gnoll bouda ;i #..................#*j   gnoll (wandering, swift) #..................#*j #.....##########'### ..;ic Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, 75% to hit)  The zap hits the gnoll bouda.  ;i MThe gnoll bouda is heavily wounded.;ik" 6  The gnoll shouts!;iX# ;i* ...)j'jj.;i. :=4.5 (1 _;i(4 ;iy5 ;i W# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 6/14==========-------------- ;i% #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 23% Place: Dungeon:4 #.....#'######+#@.......#  Noise: ==-------  Time: 2834.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#  Cast: Shock #.................*# +.................*# #................^.j  ;i B j   gnoll bouda #..................#'  j   gnoll (swift) #..................#j. #.....##########'### .. The zap hits the gnoll bouda.  The gnoll bouda is heavily wounded. _The gnoll shouts!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i]# .........#........skan1993 the Magician #######...##...#........;i)^Deep Elf #.....#...##...#........#Health: 28/28 ======================== #.....#...##............#Magic: 6/14==========-------------- #.....#...##.≈≈≈........#AC: 2Str: 5 #.....#......≈[≈........#EV: 12Int: 22 '.....#......≈≈≈........#SH: 0Dex: 17 #.....#.................#;i_2XL:  5 Next: 23% Place: Dungeon:4 #.....#'######+#@.......#Noise: ==-------  Time: 2834.5 (0.0) #................*.#####n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#Cast: Shock #.................*# +.................*# #................^.*;i_j   gnoll bouda #..................#'j   gnoll (swift) #..................#j. #.....##########'### ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the gnoll bouda!  The gnoll bouda is almost dead.The zap hits the gnoll bouda.  The gnoll bouda is almost dead.;i`;i;i;i;iZ;i2...;i>Aj';i%-;i5.5 (1;i ;i  Shift-Dir - straight line  The zap hits the gnoll bouda!  The gnoll bouda is almost dead.The zap hits the gnoll bouda.  ;iThe gnoll bouda is almost dead. _A gnoll comes into view. It is wielding a +0 whip.;i N# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== ;i #.....#...##............#  Magic: 5/14========---------------- #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 23% Place: Dungeon:4 ;i #.....#'######+#@.......#  Noise: =--------  Time: 2835.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#  Cast: Shock #.................*# +.................j# #................^.'  j   gnoll bouda #..................#'  j   gnoll (swift) ;i &#..................#j. #.....##########'### .. _A gnoll comes into view. It is wielding a +0 whip.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 75%  to hit);iM# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 5/14========---------------- ;i#.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 23% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2835.5 (0.0) #..................#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)............#  Cast: Shock #..................# +.................j# ;i#................^.'  j   gnoll bouda #..................#'  j   gnoll (swift) #..................#j. #.....##########'### .. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 75%  to hit)  The zap hits the gnoll bouda.  You kill the gnoll bouda!;i          ;i&* †)*.# *#*#*j   gnoll (swift). ..;iQ;i\R;iR;iYY{...)j.;ia6==456.5 (1  Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 75%  to hit)  The zap hits the gnoll bouda. _You kill the gnoll bouda!  Your Stealth skill increases to level 3!;if;ihm _Your Spellcasting skill increases to level 5!;i # .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 5/14;i ========---------------- #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 45% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2836.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#  Cast: Shock #.................*# +.................*# #................^;i .j  j   gnoll (swift) #..................#' #..................#.. #.....##########'### .. _You kill the gnoll bouda!Your Stealth skill increases to level 3! _Your Spellcasting skill increases to level 5!Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i# m# .........#........skan1993 the Magician #######...##...#........Deep Elf #.....#...##...#........#Health: 28/28 ======================== #.....#...##............#;i# Magic: 5/14========---------------- #.....#...##.≈≈≈........#AC: 2Str: 5 #.....#......≈[≈........#EV: 12Int: 22 '.....#......≈≈≈........#SH: 0Dex: 17 #.....#.................#XL:  5 Next: 45% Place: Dungeon:4 #.....#'######+#@.......#Noise: =--------  Time: 2836.5 (0.0) ;iX$ #................*.#####n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#Cast: Shock #.................*# +.................*# #................^.*j   gnoll (swift) ;i$ #..................#' #..................#.. #.....##########'### ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the gnoll.  The gnoll is moderately wounded.The zap hits the gnoll.  ;i% HThe gnoll is severely wounded.;im ;i4 ;i %.;i a..jjj 2 gnolls (swift);i 27.5 (1 _;i ;if ;i< P# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 4/14======------------------ #.....#...##.≈≈≈........#  AC: 2Str: 5 ;i= M#.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 45% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2837.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#  Cast: Shock #.................*# +.................j# #................^.j  jj 2 gnolls (swift) ;i> g#..................#' #..................#.. #.....##########'### .. _The gnoll is severely wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +4 whip (severely wounded, covering ground quickly,  77% to hit);i T# .........#........  skan1993 the Magician #######...##...#........  Deep Elf ;i/ #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 4/14======------------------ #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 45% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2837.5 (0.0) ;i #..................#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)............#  Cast: Shock #..................# +.................j# #................^.j  jj 2 gnolls (swift) #..................#' #..................#.. ;iR #.....##########'### .. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +4 whip (severely wounded, covering ground quickly,  77% to hit)  ;iߘ QThe zap hits the gnoll.  You kill the gnoll!;i۝           *;iV % †)*.# *#*#*j   gnoll. ..  The zap hits the gnoll.  ;iƞ You kill the gnoll!  The zap hits the gnoll.  The gnoll is moderately wounded. but does no damage.  The gnoll is moderately wounded.;i ;i" k...j';i( ;538.5 (1 _;i- ;i#. ;i# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 3/14;i-=====------------------- #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 53% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2838.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†)..........*.#  Cast: Shock #.................*# +.................j# #................^;i5.'  j   gnoll (swift) #..................#' #..................#.. #.....##########'### .. _The gnoll is moderately wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly,  77% to hit);i # .........#........skan1993 the Magician #######...##...#........Deep Elf #.....#...##...#........#Health: 28/28 ======================== #.....#...##............#Magic: 3/14=====------------------- #.....#...##.≈≈≈........#AC: 2Str: 5 #.....#......≈[≈........#EV: 12Int: 22 '.....#......≈≈≈........#SH: 0Dex: 17 #.....#.................#XL:  5 Next: 53% Place: Dungeon:4 #.....#'######+#@.......#Noise: =--------  Time: 2838.5 (0.0) #................*.#####n) +9 falchion "Cuesu" {reap, Dex+2} [0;10;iX Fm#....†)..........*.#Cast: Shock #.................*# +.................*# #................^.*j   gnoll (swift) #..................#' #..................#.. #.....##########'### ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly,  77% to hit)  The zap hits the gnoll!  The gnoll is almost dead.;iZ ;i1 ;i n.j..);iu ';i h4=9.5 (1 _;io ;i ;iT T# .........#........  skan1993 the Magician #######...##...#........  Deep Elf ;i #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 3/14=====------------------- #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 53% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2839.5 (0.0) ;ip #...............*..#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†).........j..#  Cast: Shock #..................# +.................)# #................^.'  j   gnoll (swift) #..................#' ;i; #..................#.. #.....##########'### .. _The gnoll is almost dead.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, covering ground quickly, 77% to  ;i hit);i9C# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 3/14=====------------------- ;i,;#.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 53% Place: Dungeon:4 #.....#'######+#@.......#  Noise: =--------  Time: 2839.5 (0.0) #..................#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†).........j..#  Cast: Shock #..................# +.................)# #................^.'  j   gnoll (swift) [15;i<d#..................#' #..................#.. #.....##########'### .. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, covering ground quickly, 77% to  hit)  The zap hits the gnoll.  You kill the gnoll!;i?          ;iW@* †)*..# *..#*.)#*^.'*..#'* ..;iMq.).....;in6040.5 (1Shock _;ii;i;i;i;i4;i;i,;i,;i;i;iOS4=;i} ;i ;i\ ;ij ;i,;i;i,;i;i 95;i<===;i;i,;i;i,;i ;i#v6====;i$;i&,;iL(;i*,;i1,;iX.,;i/;i&297;i2=====;i3;i5;i46;il7;i:;i:;it<;i?;i?k8===;i&A;i,;iZ;i;i-Shockj   gnoll (wandering)j;i090588.0);iLF-9.5 (19;iT;iXr _A gnoll comes into view. It is wielding a +0 whip.;i N# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== ;i #.....#...##............#  Magic: 7/14============------------ #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 60% Place: Dungeon:4 #.....#'######+#@.......#  Noise: ---------  Time: 2859.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†).........)*.#  Cast: Shock #.................*# ;i  +.................*# #................^.*  j   gnoll (wandering) #..................#j #..................#.. #.....##########'### .. _You kill the gnoll! _A gnoll comes into view. It is wielding a +0 whip.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 77% to hit);iDD # .........#........skan1993 the Magician #######...##...#........Deep Elf #.....#...##...#........#Health: 28/28 ======================== #.....#...##............#Magic: 7/14============------------ #.....#...##.≈≈≈........#AC: 2Str: 5 #.....#......≈[≈........#EV: 12Int: 22 '.....#......≈≈≈........#SH: 0Dex: 17 #.....#.................#XL:  5 Next: 60% Place: Dungeon:4 #.....#'######+#@.......#Noise: ---------  Time: 2859.5 (0.0) #................*.#####n) +9 falchion "Cuesu" {reap, Dex+2} ;i|E #....†).........)*.#Cast: Shock #.................*# +.................*# #................^.*j   gnoll #..................#* #..................#*. #.....##########'### ..Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 77% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 77% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The gnoll shouts!;i q...)''.;iR n==60.5 (1Shock _;ii ;i ;i]a 3;i"g ;ij ;iq ;iv y8=;i* ;i --1Shockjj   gnoll;i9 9--;i0( ;i* \ _A gnoll is nearby!;i# .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 7/14============------------ #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 60% Place: Dungeon:4 #.....#'######+#@.......#  Noise: ---------  Time:[39;4;i9m 2861.5 (0.0) #................*.#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†).........)*.#  Cast: Shock #.................*# +.................*# #................^.j  j   gnoll #..................#' #..................#.. #.....##########'### .. The gnoll is heavily wounded. _The gnoll shouts! _A gnoll is nearby!Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iB # .........#........  skan1993 the Magician #######...##...#........  Deep Elf #.....#...##...#........#  Health: 28/28 ======================== #.....#...##............#  Magic: 7/14;iC============------------ #.....#...##.≈≈≈........#  AC: 2Str: 5 #.....#......≈[≈........#  EV: 12Int: 22 '.....#......≈≈≈........#  SH: 0Dex: 17 #.....#.................#  XL:  5 Next: 60% Place: Dungeon:4 #.....#'######+#@.......#  Noise: ---------  Time: 2861.5 (0.0) #..................#####  n) +9 falchion "Cuesu" {reap, Dex+2} #....†).........)..#  Cast: Shock #..................# +.................)# #................^.j  j;iD>   gnoll #..................#' #..................#.. #.....##########'### .. _A gnoll is nearby!Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the gnoll!  You kill the gnoll!;iH          * ;iI|†)*.# *#*#*'. ..;iK...));i&;it8=2.5 (1Shock _;i;i ;i> ;i;i;i;ib;i;i ;i!M8=;i#;i';i (;i*;i.;i/;i1;i5,;iZ8;i"<;i<k9===;i8?;iB;iZC;iE;iI;iJ;i(L;iN,;i,P;iR?10/14;iPSG====;iT;iBW,;iy[;ic;ic;ih;ij;ixkk1===;im;iIp;ip;i1s;i v,;iw;iz,;i|;i i2===;i ;i3====4====....#...##......# ....#...##.≈≈≈........# ....#......≈[≈........# ....#......≈≈≈........# ....#.................# ....#'######+#........# ...........##### ...†)..)..# ................@# - .)#;i .......^.) .#' .#.. ....##########'### .. .. ... ... ..' ≈≈≈...≈[.≈≈.............'######+#..............##### †))..# ...^.)...#..#'###...##########'### ... .. ...#. ..'..#.89.5 (27.0);igd==-90.5 (28;iC;ih _Items here: ))) [.;i( 3;i ;i ;i ;i $ _;i X;i ;i d  There is an open door here.  Things that are here:  ;i{ 9a +0 whip; a gnoll corpse;i ;i-  _;iX ;i @  There is an open door here.;i ;i  _;ih ;i ;i! ,;i ;iy ;ic ,;i^ ;i ;iO ,;i/ ;ix @  There is an open door here.;i? ;i  _;i ;i ;i ,;i ;iW ;ib ;i' ;i ;i ;i ,;i ;iN ;i< ,;iB ;i ;iy ,;i ;i ;i6 ,;ic ;i ;i ,;i ;i! ;i ,;i ;i0 ;i ,;ig ;i ;il! ,;i." ;i5$ ,;i$ ;i( N _You now have 100 gold pieces (gained 12).;i) ;iR* 3;i4+ ;i8, ;i, ,;i- ;i. ,;i/ ;i1 ;i 2 ,;i3 ;i64 7 _You open the door.;ih5 3;i$6 ;i>9 @  There is an open door here.;i: ;im; 5 _;ih@ ;iA ;i B ,;iC ;iD ;iZE ;iE ;iG ;iI ,;iJ ;iK ;iKM ,;i>N ;iO ;iQ ,;iR ;i T ;iiU ,;iPV ;iW ;i]Y ;iY ;iUZ ;i\ ;i ^ ;i^ ;iH_ ;iba 7 _You open the door.;ic 3;ifd ;if ;ir ^ #....##...####'#...##.≈≈≈.  #.....#........#.....#......≈[≈.  #.....#........'.....#......≈≈≈. ;i s [ #.....#........#.....#..........  ##...##...##...#.....#'######+#.  ##### ## #+###................ #...#....†).........) #...#................ #...@................924.5 (34 #...#................ #...#................ #...#................ ;is h#...#.....##########'#...#.....#.......... #..[#.....#..........  #...#.....#.......... #.....'.......... ;iMz ;i ,5.5 (35;i ;i܆ ) _Found a scale mail. ;i_ C_There is an open door here.;ie=;i#>;i_@;iH;i M;ifQ: _;iS;iV;iV;iWX;ioc;id,;ie;igg;ih,;iqi;ik;iDl;il;i~m;itn;i"p;ip;iq;is;is,;it;iHv7 _You open the door.;iw3;iSx;iz@  There is an open door here.;i|;i} _;i~;iP;iT;i;i+;i&;i;i~;i ;i;iх;i=;i;iL;iƓ;id;i;i;ib;i;i;i;i;iK;i;i<;i;i&;i;i~;i;iO;i;i;i,;i);i%  ;i_There is an open door here.;i;i _;i;;i;i);i;iy;i;i-,;i5;i;i;i8;i;i;iU;i;i?;i;i;i3;i;i;i1;i;i;iR%  ;iThere is an open door here.;i;i _;iR;i;iP;i;i9;i;i;im;i;i&;i;i;i ;i ;i;i;iR;i;i;iq;iq;i;i+ ###########... ....+ #........##... #...# .........##...##...##...# ....†.....#.........#...#....... ;i, ##'###...##........##...#..> #...##...##[.......##...#. .....#...#.......# .....#...#######@..##...#56.5 (31 #....#...#.....#...##...# #...##...#.....#...##... #...####'#.....#...##.≈≈≈ #........#.....#......≈[≈........ #........'.....#......≈≈≈.... ;i\.Y#........#.....#................. #...##...#.....#'######+# ######'###..................#####;i&4;i&=,7.5 (32;iC;iZEy _There is an open door here. _You open the door. _There is an open door here. _Found a scale mail;icF .;i';ic;iЦ;iK;i.. #.o. ...# ;ii.###########... ....+ ##.##... #...# ......##...##...##...# .....†.....#;i(..#...#.. ###'###...##.##...#..> ##...##...##[##...#.#...#.....@........# ......#...#######...##...# ##....#...#.....#...##...#Shock#...##...#.....#...##... ##...####'#.....#...##.≈≈≈ .#........#.....#......≈[≈o   orc (asleep) .#........'.....#;i≈≈≈ .#........#.....#...........##...#.....#'######+#.......;i 0.0)  An orc comes into view. It is wielding a +0 flail.;i%x.oo;i24==8.5 (1;i;i% _The orc shouts!;i . skan1993 the Magician . #... ...#  Deep Elf .###########..o ....+  Health: 28/28 ======================== ##........##..* #...#  Magic: 13/14 ======================-- ;i# ~..........##..*##...##...#....... AC: 2Str: 5 .....†.....#...*.....#...#....... EV: 12Int: 22 ###'###...##...*....##...#..>.... SH: 0Dex: 17 ##...##...##[..*....##...#....... XL:  5 Next: 68% Place: Dungeon:4 ......#...#.....@........#....... Noise: ==-------  Time: 2958.5 (0.0) ;i* ......#...#######...##...#....... n) +9 falchion "Cuesu" {reap, Dex+2} ##....#...#.....#...##...#....... Cast: Shock ##...##...#.....#...##........... ##...####'#.....#...##.≈≈≈....... .#........#.....#......≈[≈....... o   orc .#........'.....#......≈≈≈....... .#........#.....#................ ##...##...#.....#'######+#.......An orc comes into view. It is wielding a +0 flail. ;i, _The orc shouts!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (74% to hit);i7.skan1993 the Magician .#.*. ...#Deep Elf .###########..* ....+Health: 28/28 ======================== ;ih8^##........##..* #...#Magic: 13/14 ======================-- ..........##..*##...##...#....... AC: 2Str: 5 .....†.....#...*.....#...#....... EV: 12Int: 22 ###'###...##...*....##...#..>.... SH: 0Dex: 17 ;i8##...##...##[..*....##...#....... XL:  5 Next: 68% Place: Dungeon:4 ......#...#.....@........#....... Noise: ==-------  Time: 2958.5 (0.0) ......#...#######...##...#....... n) +9 falchion "Cuesu" {reap, Dex+2} ##....#...#.....#...##...#....... Cast: Shock ##...##...#.....#...##........... ##...####'#.....#...##.≈≈≈....... .#........#.....#......≈[≈....... o   orc .#........'.....#......≈≈≈....... .#........#.....#................ ##...##...#.....#'######+#.......Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;ic9Aim: an orc, wielding a +0 flail (74% to hit)  The zap hits the orc.  The orc is moderately wounded.;iy;iB..o;i0....;if:-9.5 (1 _;i";i;iH&. skan1993 the Magician ;iF'. #... ...#  Deep Elf .###########... ....+  Health: 28/28 ======================== ##........##..o #...#  Magic: 12/14 ====================---- ..........##..*##...##...#....... AC: 2Str: 5 .....†.....#...*.....#...#....... EV: 12;i'|Int: 22 ###'###...##...*....##...#..>.... SH: 0Dex: 17 ##...##...##[...*...##...#....... XL:  5 Next: 68% Place: Dungeon:4 ;i(......#...#.....@........#....... Noise: =--------  Time: 2959.5 (0.0) ......#...#######...##...#....... n) +9 falchion "Cuesu" {reap, Dex+2} ##....#...#.....#...##...#....... Cast: Shock ;iT) ##...##...#.....#...##........... ##...####'#.....#...##.≈≈≈....... .#........#.....#......≈[≈....... o   orc .#........'.....#......≈≈≈....... .#........#.....#................ ;i)##...##...#.....#'######+#.......The zap hits the orc. _The orc is moderately wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i*Aim: an orc, wielding a +0 flail (moderately wounded, 74% to hit);i .skan1993 the Magician .#.*. ...#Deep Elf .###########.*. ....+;i Health: 28/28 ======================== ##........##..* #...#Magic: 12/14 ====================---- ..........##..*##...##...#....... AC: 2Str: 5 .....†.....#...*.....#...#....... EV: 12Int: 22 ###'###...##...*....##...#..>.... SH: 0Dex: 17 ##...##...##[...*...##...#....... XL:  5 Next: 68% Place: Dungeon:4 ......#...#.....@........#....... Noise: =--------  Time: 2959.5 (0.0) ......#...#######...##...#....... n) +9 falchion "C;i< uesu" {reap, Dex+2} ##....#...#.....#...##...#....... Cast: Shock ##...##...#.....#...##........... ##...####'#.....#...##.≈≈≈....... .#........#.....#......≈[≈....... o   orc .#........'.....#......≈≈≈....... .#........#.....#................ ##...##...#.....#'######+#.......Aiming: Shock (safe; 2% risk of failure)  ;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (moderately wounded, 74% to hit)  The zap hits the orc.  The orc is almost dead.;i@ ;i G...o;i *...;iw P60.5 (1 _;iJ. skan1993 the Magician . #... ...#  Deep Elf ;i.###########... ....+  Health: 28/28 ======================== ##........##... #...#  Magic: 11/14 ==================------ ..........##..o##...##...#....... AC: 2Str: 5 .....†.....#..*......#...#....... EV: 12Int: 22 ###'###...##...*....##...#..>.... SH: 0Dex: 17 ;i&a##...##...##[..*....##...#....... XL:  5 Next: 68% Place: Dungeon:4 ......#...#.....@........#....... Noise: =--------  Time: 2960.5 (0.0) ......#...#######...##...#....... n) +9 falchion "Cuesu" {reap, Dex+2} ##....#...#.....#...##...#....... Cast: Shock ##...##...#.....#...##........... ;i##...####'#.....#...##.≈≈≈....... .#........#.....#......≈[≈....... o   orc .#........'.....#......≈≈≈....... .#........#.....#................ ##...##...#.....#'######+#.......The zap hits the orc. ;i!&_The orc is almost dead.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 74% to hit);iJJ. skan1993 the Magician . #... ...#  Deep Elf ;iw.###########... ....+  Health: 28/28 ======================== ##........##... #...#  Magic: 11/14 ==================------ ..........##..o##...##...#....... AC: 2Str: 5 .....†.....#.........#...#....... EV: 12Int: 22 ###'###...##........##...#..>.... SH: 0Dex: 17 ##...##...##[.......##...#....... XL:  5 Next: 68% Place: Dungeon:4 ......#...#.....@........#....... Noise: =--------  Time: 2960.5 (0.0) ......#...#######...##...#....... n) +9 falchion "Cuesu" {reap, Dex+2} ;iZ##....#...#.....#...##...#....... Cast: Shock ##...##...#.....#...##........... ##...####'#.....#...##.≈≈≈....... ;iW.#........#.....#......≈[≈....... o   orc .#........'.....#......≈≈≈....... .#........#.....#................ ;ilr##...##...#.....#'######+#.......Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;i$Shift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 74% to hit)  The zap hits the orc!  You kill the orc!;i #*.. ...# *. ....+ ;iL*. #...# *†**>*[;iG...)...;i2==91.5 (1Shock _;i;i5 ;iH [?25h[?0c [?1051l[?1052l[?1060l[?1061l