BhJ7  Player: sekai Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2025-08-08.18:33:30.ttyrec Time: (1754678010) Fri Aug 8 18:33:30 2025 Bh,B [?1051l[?1052l[?1060l[?1061hBh(DV)0[?7h[?25l[?1cBhBh~sekai the GeomancerHuman of Dithmenos ***...Health: 75/75 ========================BhpMagic: 32/32 ========================AC: 7Str: 10Doom: 0% EV: 11Int: 19 Contam: 0% Bh[SH: 0Dex: 17BhJXL: 11 Next: 14% Place: Dungeon:10Noise: ---------  Time: 11561.6 (0.0)t) +1 dagger (venom)Bh.KCast: SandblastBh#.#....# #.##.##...###.###.##>.......#########.#....##....#................##.#Bhf.............#####.#######......# #.##.##..## #.##@##..# #.#Bh#.##...## #.##.##.....###.#Bh#.# .###...#.##.##.#####.#.#.........PP..###Bhn...............## Bh..>.....P...P...##  ###Bh6....P..........BhbE BhBh6 Welcome back, sekai the Human Earth Elementalist.Dithmenos says: Walk in the dark places.Bh Bh7+,Bh'. _Press ? for a list of commands and other information.Ch Chɳ C  Skill  Level Cost  Apt Skill  Level Cost  Apt ChC  a - Fighting   3.0   4.0   0   k + Spellcasting 7.4   9.5  -1      Ch S    Ch. , b - Staves   0.0   1.0   0   l - Conjurations   6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0   d - Throwing   0.0   1.0   0   n + AlchemyChr 4.2   5.0   0  Chٵ      o - Earth Magic  11.0  13.5   0  Ch 6 e - Short Blades   2.0   3.0   0      Ch  f - Long Blades   1.1   1.0   0   p - Invocations   0.0   0.8  +1  Ch  g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   7.0   0      Ch r - Shapeshifting   0.0   1.2  -1  ChP 8 h - Armour   0.0   1.0   0      Ch . i - Dodging   2.0   3.0   0      Ch$  j - Stealth   3.0   3.4  +1          ChY a    Ch _    Ch a    Ch         Ch         Ch߹ The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpCh: G[=] set a skill target  Ch [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Chº [!] training|cost|targets Cho Ch Chd#.#....# #.#sekai the Geomancer Ch#.##...###.##Human of Dithmenos ***... Ch_#.##>.......##Health: 75/75 ========================#######.#....##....# ChMagic: 32/32 ========================................##.# ChےAC: 7Str: 10Doom: 0% .............#####.# ChX0EV: 11Int: 19 Contam: 0% ######......# #.#SH: 0Dex: 17#.##..## #.#XL: 11 Next: 14% Place: Dungeon:10 ChH#@##..# #.#Noise: ---------  Time: 11561.6 (0.0)#.##...## #.# Cht) +1 dagger (venom)#.##.....###.# Ch9Cast: Sandblast#.# .###...#.# ChX#.##.#####.#.#.........PP..###...............## Chє ..>.....P...P...## Ch8  ### Ch ....P.......... Ch2.  ChNWelcome back, sekai the Human Earth Elementalist.Dithmenos says: Walk in the dark places.  Chj_Press ? for a list of commands and other information. Ch Ch Ch Ch Ch Ch Your spells (describe)TypeFailure Level  a - PasswallEarth Ch!1% 3 b - Stone ArrowConjuration/Earth1%3  c - Brom's Barrelling Boulder ChAPConjuration/Earth3%4  Ch^&d - PetrifyAlchemy/Earth ChyX4%4  e - SandblastEarth Ch1%1  f - Blink ChTranslocation14% Chʙ2 Select a spell to describe [?] help[Esc] exit Ch Ch ChI#.#....# #.#sekai the Geomancer#.##...###.##Human of Dithmenos ***... Chj>#.##>.......##Health: 75/75 ========================#######.#....##....#Magic: 32/32 ========================................##.#AC: 7 ChStr: 10Doom: 0% .............#####.#EV: 11 Ch`Int: 19 Contam: 0% ######......# #.#SH: 0Dex: 17#.##..## #.#XL: 11 Next: 14% Place: Dungeon:10#@##..# #.# Ch#*Noise: ---------  Time: 11561.6 (0.0)#.##...## #.#t) +1 dagger (venom) ChC#.##.....###.#Cast: Sandblast Ch`#.# .###...#.##.##.#####.#.# Ch|n.........PP..###...............## Ch ..>.....P...P...## ChG  ###....P.......... Chˏz Welcome back, sekai the Human Earth Elementalist. Ch@Dithmenos says: Walk in the dark places.  Ch_Press ? for a list of commands and other information. Ch Ch Ch Ch Ch{ M........# #.# #...###.##  Ch+| #.##>.......########.#....##...........................##########......###  Cha| ## #.##.....###.#.. Ch|  Chv  Ch˂ P26 2.6 (1 _ Ch  Ch'  Ch M#...##.....#.......# .....# #.# #...###.##  Ch4 #.##>.......########.#....##............ Chr .......#########@.....# Ch #..### #.##...## #.# Ch @... Ch  Cht &3 Ch  Ch  Ch>M..... ..####  Ch>#...##.....#.......# .....# #.# #...###.##  Ch>#.##>.......########.#....##... Ch)?a..........### ChV?#######......#..###.##..# #.#.# Ch?Q...... Ch Ch.&4 Ch] Ch`  Ch Ch- M......#### ..... ..#### #...##.....#.......# .....# #.# #...###.##  ChY! #.##>.......########.#....##...... Ch3.......##########......#.##..## #.#...## Ch*#.# Ch> Ch9&5 Ch Ch Ch:AM  Ch&;......#### ..... ..####  ChH;=#...##.....# Chv;.......# .....# #.#  Ch;6...###.##  Ch;v#.##>.......# Ch;m#######@#....##...... Ch*<A.......### ChK<f#######......# #.# Chf<5#.... Ch<F#.# .###. Ch4C ChF ChF6 Ch\J ChL Ch,OQM...... ......#### ........#### #...##.....#........# #.# ...###.##  #@##>.......########.#....##................................#####.#####..####.##.... ChR ChS&7 ChQV Ch$X Ch OM....... ......#### ........#### #...##.....# Ch ........# #.# ...###.##  Ch #.##>.......########.#....##... Ch7 ................##.#.....###.... Chf "....##.##... Ch  Chc  Ch &8 Ch  Ch  Ch kM..o# Ch o........ ......####  ChV ........#### #...##.....# Ch #.......# .....# #.# ...###.##  Ch #.##>.......########.#....##....# Ch+ o   orc wizard (asleep)##... Ch o   orc (asleep)#.# Ch: oooo ChT: CAn orc wizard and an orc come into view. Ch~: nThe orc shouts! You hear a shout! x2 Ch> .**** Ch? n*The orc wizard points at you and mumbles some strange words. Ch  Ch  Ch o.o... Ch ..o 2 orc wizardsThe puff of flame hits you. Ch ^69--=9 Ch  ChL z _An orc wizard comes into view. It is wielding a +0 dagger. Chd Che Chi Ch ld _There are monsters nearby!Ch .o.......# o.o.....  ..Ch_K......#### ........#### #...##.....###.......# ..Ch #.#....# ##...###.##Ch>.......#########.#....##....................#####Ch-##...Chߦ#.##.##...## #.#ChChlChb.o.oCh0owizardCh({o   orcChƮ6-70 _Ch+ChZChE ~  oo  .o.....#### ........#### #...##.....###.......# .. #.###...###.##>.......##Ch #######.#....##....................##........##########......# ....##.##...#.##.....###.#Chy Chk ChX N.oowizardCh Ch ?70---Ch2 1Ch Ch9 ChP )  .o.....#### ........#### #...##.....##ChP ....# .. #.###...###.##Ch>Q >.......#########@#....##....................##ChrQ .............##########......#  ChQ #.##..###.##....#.# .###...#.#ChU Ch] .oo   orc wizardCh_ &2Ch{c Che Ch9 ..o...####Ch; ........#### #...##.....##Ch #.......# ..# #.#....# #.#Chʹs #.##...###.##Ch #.##>.......##Ch .#######.#....##....#Ch<].......@.........##.#Chp######.#Chf#######......# #.#Ch ChϺc#.#### #.#Ch #.##.. #.#Ch(# #.##...## #.# #.##.....#ChK##.# #.# .###...#.#ChL #.##.#####.#.#ChCh&3ChChQCh? ..o...#### ........#### #...##.....## #.......# ..# #.#....# #.# #.##...###.## #.##>.......###.Ch#.#....##....#.##.##.#####.#.Ch##......# #.# #.##..# #.# #ChFi.##..# #.#Chg #.##...## #.# #.##.....###.#Ch] #.# .###...#.# ChL #.##.#####.#.#ChCh.14ChCh ChIChBChBChChK2=ChChCh`ChChChaChChCh#3Ch2=ChChCh6ChChPChuLoSandblastChyo   orc wizardCh & Ch 2   Ch $   Ch  Ch' " ..#  ChA * #.#    Ch[ #.##>.. Ch : #.#######o#....  Ch 1.......@....... Ch 381.6 (7 Ch #.............. Ch  Ch %..#######......# #.#  Ch9 :#.##..## #.#  #.##..# #.#  Chf Ch .## #.#  Ch  Ch  #.#  Ch   Ch I_You start resting.Ch        ..#   #.#   Ch؞ #.##>..  #.#######o#....  ChB.......@.......  ChB#..............  Ch2..#######......# #.#  Chx#.##..##  #.##..#  Chj.## #.#  ChI #.#  Ch ChChCChɬ ChChT_An orc wizard is nearby!Ch, A..o...#### Ch"- ........#### #...##.....## Chl- #.......# ..# #.#....# #.# Ch- g#o##...###.## Ch- #o##>.......## #.#Chl. o#....##....# .##.# Ch. c#.#####.# ChB/ ..#......# #.# Ch/ t#.##..##Ch0 "#.Ch;0 Ch0 #.##...## #.# o 2 orc wizardsCh0 #.##.....###.# o   orcCh1 C#.# ChV1 ChX3 Ch9 ChL J ooChL 1oo 3 orcsChM An orc comes into view. It is wielding a +0 morningstar.An orc comes into view. It is wielding a +1 flail of holy wrath.ChN +2.6 (1ChU Ch` P _The orc wizard misses you.Ch ..o...####  sekai the Geomancer ........####  Human of Dithmenos ***... #.o.##.....##  Health: 73/75 =======================- Ch #.o.....# ..#  Magic: 31/32 =======================- #.#....# #.#  AC: 7Str: 10Doom: 0%  #o##...###.##  EV: 26 Int: 19 Contam: 0%  Chf#o##>.......##  SH: 0Dex: 17 #.#######o#....##....#  XL: 11 Next: 14% Place: Dungeon:10 Ch........@.........##.#  Noise: ---------  Time: 11582.6 (0.0) #..............#####.#  t) +1 dagger (venom) ..#######......# #.#  Cast: Sandblast #.##..## #.#  Ch n#.##..# #.#  #.##...## #.#  oo 2 orc wizards #.##.....###.#  ooo 3 orcs #.# .###...#.#  #.##.#####.#.# ChfAn orc comes into view. It is wielding a +1 flail of holy wrath. _The orc wizard misses you.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleChShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit)Ch8*L..o...####sekai the Geomancer........####Human of Dithmenos ***...#.o.##.....##Cho*0Health: 73/75 =======================-#.o.....# ..#Magic: 31/32 =======================-#.#....# #.#AC: 7Str: 10Doom: 0% Ch*#o##...###.##EV: 26 Int: 19 Contam: 0% #o##>.......##SH: 0Dex: 17Ch* #.#######o#....##....#XL: 11 Next: 14% Place: Dungeon:10Ch+r........@.........##.#Noise: ---------  Time: 11582.6 (0.0)#..............#####.#t) +1 dagger (venom)Chb+..#######......# #.#Cast: Sandblast#.##..## #.##.##..# #.#Ch+#.##...## #.#oo 2 orc wizardsCh+#.##.....###.#ooo 3 orcs#.# .###...#.##.##.#####.#.#Ch+Aiming: Sandblast (safe; 1% risk of failure)  Ch+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh,Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit)  You feel a surge of power! The blast of sand hits the orc wizard!  Ch/,LThe orc wizard is heavily wounded.ChC..ooooo411 =4.1 (1.5   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit)  You feel a surge of power! The blast of sand hits the orc wizard!  The orc wizard is heavily wounded. _The orc barely misses you. The orc wizard closely misses you.Ch+  You completely miss the orc wizard.The orc wizard is heavily wounded.Your shadow hits the orc wizard with a dagger!Ch1)@   orc wizard@   shadowChj5<5-5.0 (0.9 Ch9Ch_<N _You kill the orc wizard!ChChChä#.Ch=ooCh@-9ChCh4 Ch_A_You closely miss the orc.Ch=6  You hit the orc. The orc is poisoned.  The orc is almost dead.Ch6ChY? .o(1 very poisoned, 1 ally targ…)The orc hits you but does no damage. The orc completely misses your shadow.Ch@5=2==Ch_@ 6.8Ch|EChBHA _The orc wizard hits you but does no damage.ChCh4d  You barely miss the orc wizard.Ch3; TCh\?T   troll (wandering)o   orc wizard (ally target)ooo 3 orcs (1 very poisoned)Chȧ@   shadowYour shadow hits the orc wizard with a dagger.  A troll comes into view.Ch~The orc barely misses you. The orc misses your shadow.ChS2--Ch 7.7Ch`Ch Ch9_The orc wizard hits you with a +0 dagger.ChL? %  Ch? 3You hit the orc wizard. The orc wizard is poisoned.Ch{V  .TT ChV very poisoned, ally target)The orc wizard is severely wounded.The orc misses you. The orc barely misses your shadow.Chb[ g  The orc wizard gestures at you while chanting.Ch[ Chy Ch %=Ch= 8.6Ch Ch}  Ch ;_The magic dart hits you but does no damage.ChA  You puncture the orc wizard!Ch֎]  You kill the orc wizard!ChPChY.oTCh.ooo 3 orcs (1 very poisoned, 1 ally targ…@   shadowCh6!Ch L=-9.5Ch$Ch  _The orc closely misses you. The orc completely misses your shadow.Ch. ~......#####...##.....##ChD/ #.......# ..# #.#....# #.# #o##...###.#Ch/ w#.##>......Ch/ #.#######o#....##....# Ch/ A...T.....o@.......##.# #........@.....#####.# Ch60 "..#######Chp0 K# #.#  Ch0 #.##..## #.# #.##..# Ch0 s#.##...##Ch1 F #.#ChO1 #.##.....###.# #.# .###...#.# Ch1 y#.##.#####.#.# .........PP..#Ch1 ##ChJ Ch;K ChO ,ChNV :.oChV {).T 2 orcs (1 ally targetChV !)Chu] j3-26 -Ch] &90.5 (1.0 Chb Ch?e G _You kill the orc!Ch/' #...##.....##....# .. #.#....# #Chk#...###.##o##>.......##Chc#.#######)#....##....Ch....T....o@.......###..............###Ch..#######Ch!&  Cht#.##..##..# Ch#..##...##Ch| .###...#.#####.........PP..###.....Ch .##ChCh;ChChjCh<.oChF.....).T...oCh&1ChChM _Your shadow fades away.Chj ....# .. #.#....# ##...###.###>.......###.#######o#....##.............)........##Ch1u#....T...o.....###..#######.  #@##..###..# .##..## .###......Chg..>.....P...P...##ChChCh)o.oCh=&2ChCh%Ch8s #.###...###.##Ch-9W#>.......##Chu9#.#######)#....##.............o........##Ch98#....T.........###Ch9n..#######o.....# Ch9 Ch9A#.##..##Ch: Ch9:.##ChT: ..##Chl:0 .###...Ch:#.#####Ch:=.........PP..###.....Ch: .##Ch;8>.....P...Ch); P...## Ch@; ###ChX;9 ....P..........Cho;Ch6=Ch>ChG)ChH6o.ChHH0oChI%4ChI 3ChNCh^QChA #...###.###>.......###.#######)#....##.............)........###....T...o.....###..#######......#  #o##..#.##..# .##..## .###...Ch G#.#####.........PP..###Ch H......##>.....P...Ch P...## ###ChC........P.......... ..###Ch'4#...........P...♣...#Ch$ChChNChNT.oCh?.Ch`oChT   trolloo 2 orcsChT!55=Chz!4Ch&Ch()Ch >.......###.#######)#....##....Ch Z.........)........##Ch B#....T..T......###Ch -..#######oCh3  ChM  Chf B#.##..#Ch To##..# Ch ..##...##..##Ch ? .###...#.#####Ch -.........PP..Ch) ###ChA ......##Ch v...>.....P...P...## ###Ch ........P.......... ..####...........P...♣...#Ch 2..##........PChE Ch Ch Ch oCh9 TChV .Chn oCh Chu .=5ChO Ch: a _The orc attacks as it pursues you! The orc completely misses you.Ch\ ChCh .o(1 very poisoned)You hit the orc but do no damage. The orc is poisoned.Chd2-11 6.4 (0.9 ChChX Chv7_The orc hits you with a +0 morningstar.Ch3 X  You hit the orc. The orc looks as sick as possible!Ch q.Textremely poisoned)Ch (7.3Ch Ch [ _The orc is heavily wounded.ChI ChJ  Ch:J2You hit the orc but do no damage.ChZJEThe orc is heavily wounded.ChyKChR#.ChS_o.TCh+T0-8.2Ch6YCh[ Ch\J_The orc barely misses you.Ch #.#######)#....##.............)........###....T.........###..#######o  #.##..#T##..# Chi o##...##.##.....## .###...#.#####.........PP..###................##Ch ....>.....P...P...## ###..........P.......... ..###Ch۱ ##...........P...♣...#..###............P #....##PPP♣.P....P.Ch( Ch Ch Che f.o.TCh 0oCh˺ 5=26 -9.2 (1.0 Ch< Ch w _The orc attacks as it pursues you! The orc completely misses you.ChrQQ.........)........###....T.........###..#######  #o##..#.##..# ChQYT##...##o##.....##.# .###...#.######...........PP..####.................##ChR#....>.....PP...## ###Ch&Rq...........P.......... ..### ###ChFR]...P...♣...#..## ChgR*..........P #....##ChRXPPP♣.P....P.ß.. ChRYP....>P.P...ChaChaaChaChgV.o.Ch hyT   orcCh%l(600Ch3qChsG _You kill the orc!Ch S .........)........##.#  sekai the Geomancer #....T.........#####.#  Human of Dithmenos ***... ..#######......# #.#  Health: 75/75 ======================== #.##..## #.#  Magic: 29/32 =====================--- #o##..# #.#  AC: 7Str: 10Chڸ )Doom: 0%  #.##...## #.#  EV: 26 Int: 19 Contam: 0%  Ch #T##.....###.#  SH: 0Dex: 17 ChR {#*# .###...#.#  XL: 11 Next: 15% Place: Dungeon:10 #@##.#####.#.#  Noise: ---------  Time: 11600.2 (0.0) #...........PP..###  t) +1 dagger (venom)Ch  #.................##  Cast: Sandblast Ch c#....>.....P...P...## ### ...........P.......... ..### ###...........P...♣...# T   troll ....## #...................P o   orc #....## #........PPP♣.P....P. #..ß..# .......P....>P.P.... Ch= _You kill the orc!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (78% to hit)Ch4B .........)........##.#sekai the Geomancer#....T.........#####.#Human of Dithmenos ***.....#######......# #.#ChwB eHealth: 75/75 ========================ChB q#.##..## #.#ChB wMagic: 29/32 =====================---ChB #o##..# #.#AC: 7ChC ,Str: 10Ch/C $Doom: 0% ChOC i#.##...## #.#ChoC BEV: 26 ChC YInt: 19 Contam: 0% ChC =#T##.....###.#ChC -SH: 0ChC .Dex: 17ChD _#`# .###...#.#Ch(D XL: 11 Next: 15% Place: Dungeon:10ChFD =#@##.#####.#.#ChyD Noise: ---------  Time: 11600.2 (0.0)ChD B#...........PP..###ChD ?t) +1 dagger (venom)ChD #.................## Cast: SandblastCh E #....>.....P...P...## ###Ch-E <...........P.......... ChE ..### ###...........P...♣...# T   troll ....##ChE #...................P o   orc ChF #....## #........PPP♣.P....P. #..ß..#Ch)F A.......P....>P.P....Ch]F Casting: Sandblast (safe; 1% risk of failure)  Ch~F MConfirm with . or Enter, or press ? or * to list all spells.ChF yAiming: Stone Arrow (safe; 1% risk of failure)  ChF qPress: ? - help, Shift-Dir - straight lineAim: a troll (78% to hit)  ChG ;You feel a surge of power! The stone arrow hits the troll!!Chl Ch Chr #.Ch oCh A)TCh :11 =1.2 (1Chn Ch Sonfirm with . or Enter, or press ? or * to list all spells.Ch Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (78% to hit)  Ch You feel a surge of power! The stone arrow hits the troll!! _The troll is severely wounded.Cha2 .........)........##.#  sekai the Geomancer #....T.........#####.#  Human of Dithmenos ***... ChbD..#######......# #.#  Health: 75/75 ======================== #.##..## #.#  Magic: 26/32 ===================----- #.##..# #.#  AC: 7Str: 10Doom: 0%  ChRb#o##...## #.#  EV: 11Int: 19 Contam: 0%  Ch{b#)##.....###.#  SH: 0Dex: 17 Chb#T# .###...#.#  XL: 11 Next: 15% Place: Dungeon:10 Chb#@##.#####.#.#  Noise: =--------  Time: 11601.2 (0.0) #...........PP..###  t) +1 dagger (venom) Chc#.................##  Cast: Sandblast Ch(c#....>.....P...P...## ### ...........P.......... Chxc..### ###...........P...♣...# T   troll ....## #...................P o   orc #....## #........PPP♣.P....P. #..ß..# .......P....>P.P.... Chc)_The troll is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chc&Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 78% to hit)ChS .........)........##.#  sekai the Geomancer #....T.........#####.#  Human of Dithmenos ***... ..#######......# #.#  Health: 75/75 ======================== #.##..## #.#  Magic: 26/32 ===================----- #.##..# #.#  AC: 7Str: 10Doom: 0%  #o##...## #.#  EV: 11Int: 19 Contam: 0%  #)##.....###.#  SH: 0Dex: 17 #T# .###...#.#  XL: 11 Next: 15% Place: Dungeon:10 #@##.#####.#.#  Noise: =--------  Time: 11601.2 (0.0) #...........PP..###  t) +1 dagger (venom) ChGT#.................##  Cast: Sandblast #....>.....P...P...## ### ...........P.......... ..### ###...........P...♣...# T   troll ....## #...................P o   orc #....## #........PPP♣.P....P. ChT#..ß..# .......P....>P.P....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the troll!!  Ch0U3You kill the troll!ChX )  ...  ChXB#......# #.#  #.##..## #.#   #.#  ChY #.#    #[#  ChOYD   ...  ChY\...  ..P .ChY.P. ###...........o   orc #...........ChY #........PPP >ChCh\V.oCh382.2 (1Ch9ChnH _The troll leather armour is intact enough to wear.Ch5 .........)........##.#  sekai the Geomancer #....T.........#####.#  Human of Dithmenos ***... ..#######......# #.#  Health: 75/75 ======================== Cho#.##..## #.#  Magic: 23/32 =================------- Ch#.##..# #.#  AC: 7Str: 10Doom: 0%  Chd#.##...## #.#  EV: 11Int: 19 Contam: 0%  #o##.....###.#  SH: 0Ch=Dex: 17 ChC#*# .###...#.#  XL: 11 Next: 18% Place: Dungeon:10 #@##.#####.#.#  Noise: =--------  Time: 11602.2 (0.0) ChN#...........PP..###  t) +1 dagger (venom) #.................##  Cast: Sandblast Ch0#....>.....P...P...## ### ...........P.......... ..### ###...........P...♣...# o   orc ....## #...................P #....## #........PPP♣.P....P. #..ß..# .......P....>P.P.... _The troll leather armour is intact enough to wear.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chz Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 flail of holy wrath (78% to hit)Ch@ .........)........##.#  sekai the Geomancer #....T.........#####.#  Human of Dithmenos ***... ..#######......# #.#  Health: 75/75 ======================== #.##..## #.#  Magic: 23/32 =================------- Ch#.##..# #.#  AC: 7Str: 10Doom: 0%  Ch#.##...## #.#  EV: 11Int: 19 Contam: 0%  Ch #o##.....###.#  SH: 0Dex: 17 #[# .###...#.#  XL: 11 Next: 18% Place: Dungeon:10 Chh#@##.#####.#.#  Noise: =--------  Time: 11602.2 (0.0) #...........PP..###  t) +1 dagger (venom)Ch #.................##  Cast: Sandblast Chw#....>.....P...P...## Ch### ...........P.......... ..### ###...........P...♣...# o   orc ChP....## #...................P #....## #........PPP♣.P....P. Ch()#..ß..# .......P....>P.P....ChpJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ChPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 flail of holy wrath (78% to hit)  You feel a surge of power! The stone arrow hits the orc!Ch: )ChʥL  ...  Ch~#......# #.#  Ch#.##..## #.#  ChWn #.#   #.# ChH #)  Chb#`#   ChȦ  Ch... Ch! ... Ch3! ..PChr ..P. ###...........Ch #...........  #........PPPCh  > Ch+ 8[Ch2 f=3.2 (1SandblastCh7 Chj: oMConfirm with . or Enter, or press ? or * to list all spells.AimCh: N  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +1 flail of holy wrath (78% to hit)  You feel a surge of power! The stone arrow hits the orc! _You kill the orc!ChwM#.#######)#....##............)........#....T...###Ch..#######......## .##...## )##.....## .###..Ch #.##.#####.#.# #...........PP..### Chl#.................###...P..P.ChI #...Ch?)#........PPPChCh 54=Ch+ C26 --4Ch Ch+  Things that are here: Chq_a +0 troll leather armour; a troll corpseChlM #.##>.......##.#######)#....##............)........#....T...###Chy..#######......## .##...## #.....##[# .###.. #.##.#####.#.# Ch$#...........PP..###.........>.. ChEB.........##..Chi(#..........ChChW?--5 Ch{ _ChuChM Chq_Items here: )) [ ††.Ch Ch Pick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 morningstar  b - a +1 flail of holy wrath Armour (select all with [)c - a +0 ring mail CarrionCha  an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ChCh ChWJ#.##>.......##sekai the Geomancer#.#######)#....##....#Human of Dithmenos ***...Ch".........)........##.#Health: 75/75 ========================#....T.........#####.#ChMagic: 24/32 ==================------..#######......# #.#AC: 7Str: 10Doom: 0% #.##..## #.#Ch1EV: 26 Int: 19 Contam: 0% #.##..# #.#SH: 0Ch6^Dex: 17#.##...## #.#XL: 11 Next: 18% Place: Dungeon:10#@##.....###.#ChtNoise: ---------  Time: 11605.2 (0.0)#[# .###...#.#t) +1 dagger (venom)#.##.#####.#.#Cast: Sandblast#...........PP..####.................###....>.....P...P...##Ch  ###...........P..........  Ch ..### ###...........P...♣...#  ....###...................P Ch;You feel a surge of power! The stone arrow hits the orc! _You kill the orc!Things that are here: Chk_a +0 troll leather armour; a troll corpse _Items here: )) [ ††.  Okay, then.ChChzCh_Ch. _ChIkM...###.##  Ch?#.##>.......##.#######)#....##............)........#....T...Ch###..#######......## ## )##.....##[# .###..ChA#.##.#####.#.#...>........Ch%Chk26.2 (1 _ChoCh]ChM....# #.# #...###.##  #.##>.......##.#######)#....##...Ch b.........)........#....T.........####..#######......## .##...## )##.....##ChV#[# .###...#.#.....Ch֠Ch&7Ch!ChCh5MChE#....Chnj....# #.# #...###.## Ch+ Chy#.##>.......#Chb#.#######)#....##...Ch@X.........)........ChC#....T.........####Ch?..#######......#Ch#ChU]# .##...## ChI#)##.....###.#Ch..ChCh.58ChCh ChC 3ChEE ChG Ch K ,ChK Ch(L ChM Ch]O ChO Ch)Q Ch)S ChS ChT ChX ChX K6=ChZ Ch[ ChN\ Ch] Chm_ Ch_ Ch6a Chc Chqc Chd Chf ~7==Chh Chj Chj Ch+l Chm Ch:n Cho Chq Ch r Chs Chnu Chu h8==Ch\w Chcy Chy Ch{ Ch| Ch} Ch~ Ch Ch? Ch Ch Chb 9=Ch Ch ChM %9Chߊ Ch Ch Ch Ch{ ChƐ Ch7 Ch Chٕ ChD Ch6 Ch| L30=Ch Ch Ch. Ch Ch Ch& ChY Ch5 Ch| Chӥ Chߧ Ch/ 9=Ch Chl Ch K1=ChP Ch Chz Chٰ Ch Ch Ch Chy Ch Cha Ch _You kill the orc!  Things that are here: _a +0 troll leather armour; a troll corpse Ch _Items here: )) [ ††. _You start resting.Ch 038.2 (30.0)ChF w2==9.2 (31Ch Ch % _Magic restored.Ch NM##.....#Ch< :#.......# .....# #.# #...###.##  Ch #.##>.......##.#######)#....##...Ch |.........)........#........Ch _###..#######@.....#ChX M#..### Ch #.##...## #.#Ch @...ChJ ChE 240.2 (1.0)Ch Ch ChF M........#### ##.....##.......# .....# #.# #...###.##  ChG #.##>.......##.#######)#....##....)........#........###..#######......#..##ChiG #.##..# #.#.#......ChG Ch1P ChR &1Ch>X ChHZ Ch=3M..o...#### ........#### ##.....##.......# .Ch5>....# #.# #...###.##  #.##>.......##.#######)#....##.......#........Ch>###..#######......#.##..## #.#..Ch>E.###.#ChCh&2Chn Ch}k _Items here: )) [ †.Ch3M..... ......#### ........#### ##.....##.......# .....# #.# ...###.##  #.##>.......##.#######@#....##....)........#........###..#######......# #.##....#[# .###.ChuChI=3 _ChChD+  Things that are here: Chq>_a +0 dagger; a +0 robeChi #### ........####Chi #...##.....## #.......# ..# #.#....# #.# #.##...###.##Ch j #.##>.......###.#######)#....##....#Ch4j ........@)........##.# #.#####.#ChZj ..#######......# #.# Chj#.#### #.# #.##.. #.# #.##...## #.# #)##.....###.#Chj #[# .###...#.# #.##.#####.#.#ChUpChr-4 _ChTvChwChGZ  ......#### ........#### #...##.....## #.......# ..# #.#....# #.# #.##...###.##ChZ E #.##>.......## #.#)#....##....# Ch [ Q.).##.# #ChR[ .#####.# ..#......# #.#Ch[  #.##..# #.# #Ch[ .##..# #.# #.##...## #.#Ch\ x #)##.....###.# #[ChZ\ # .###...#.#  #.##.#####.#.#Chf Chi &5Ch`m Chn Ch U ......#### Chz .#### #...##.....## #.# ..# #.#....# #.# #.##...###.## #.##>.......##.#.Ch #)#....##....#∩.).##.#.#.#####.#.#......# #.#. #.##..## #.# #.##..# #.# #.##..Ch D.## #.#  #)##.....###.#  #[# .###...#.#  #.##.#####.#.#Ch Ch &6Ch Ch 2 _Found Pyisoixa's Distillery.Chߓ ......#### .#### #...##.....##Ch #.# ..# #.#....# #.#ChE5 #.##...###.##Chmc #.##>.##ChI#.#.Ch#)#....##....#.∩Chޔ>.).##.#Ch5#.#Ch,6.#####.#.ChP#......# #.#.. #.##Chu.## #.#. #.##..# #.#Ch #.##...## #.#  #)##.....###.# Ch #[# .###...#.#  #.##.#####.#.#ChD ChwCh&7ChChWChF9 ......####Chg .#### #...##.....##ChT #.# ..#Ch2 #.#....# #.# #.##...###.##Chta #.##>.Ch.#.#.#)#....##....Ch.∩.).##..#.#.#####.Ch.#......# #.. #.##..## #..# #.##..# #.# #.##...## #. #)##.....###. #[# .###...#.ChȉK #.##.#####.#.ChWCh̏&8ChɓChtChҾ ......#### .#### #...##.....##. #.# ..#.. #.#....# #.#..#Ch;3 #.##...###... #.##>..#.#.#)#....##Chu.∩.).##.#.#.##### .....#......# #.. #.##..## #Ch.## #.##..# ## #.##...## #Ch̿ #)##.....### #[# .###...# #.##.#####.#ChCh&9ChChChY  ......#### .##### #...##.....ChY #. #.# ...ChZ = #.#....# #.Ch'Z ^ ..### #.##...###.ChTZ R ... #.##>Ch}Z .#.#.#)#....##ChZ \.∩.)ChZ _..#.#ChZ T. .....ChM[ S#......# Ch[ ...... #.##..##.##. #.##..#Ch[ .##. .. #.##...## # .. #)##.....Ch\ z### #[# .###...Ch;\ I #.##.#####.Che Chyi '50Chvq Cht Ch  ......#### .#### #Ch%  #...##.....#. #.#  ...ChV  #.#....# ##..#### #.##...###Ch . .....# #.##>.#.#.Ch #)#....##.∩.)Ch ..#.#.. .....Ch] H#......#.......# #.##..###....##.# #.##..#Ch #.##. ... #.##...##. # ... #)##.....Chǯ  ###> #[# .### #.##.#####Ch Ch <1Ch ; _Found a stone staircase leading down.Chy ......##### .Ch #. #...## ##.#Ch ' #Ch26.#  ...#Ch| #.#....# # #..#### #.##...Ch#.. .....# #.##>Ch.#.#.#)#....##ChU#.....∩.).#.#Ch.ChC.. .....Ch7#......#. .....ChNb..# #.##..##Chs? #....Cha#.# #.##..#Ch #.##. ... #.##...##Ch.. ## ... #)##.....Ch.. ###> #[# .###ChCC #.##.ChChN&2ChLChOCh ......#### # .Chб #. #...##.###.# #.#Ch}.....# #.#....#Chv ##.#..#### #.##...Ch.#........# #.##>.#.#.#)#.... #......).#.#.ChE.......#......#$.........# #.##..##Ch.[#....##.# #.##..#ChO. #.##. ... #.##... ... ## .... #)##Ch} .. ###>.. #[# .### #.##.ChCh&3ChChk _Found 14 gold pieces and a scale mail. _There is an entrance to Pyisoixa's Distillery here.Ch\ChWelcome to Pyisoixa's Distillery! What would you like to do? Ch  a -  112 gold a potion of ambrosia  b -  42 gold a potion of attraction (unknown)c -  112 gold a potion of cancellation  d -  42 gold a potion of curing  e -  42 gold a potion of curingChff -  70 gold a potion of enlightenment (unknown)  g -  70 gold a potion of enlightenment (unknown) Chu h -  112 gold a potion of heal wounds You have 244 gold pieces. Ch̐[Esc] exit[!] buy|examine itemsCh[a-h] mark item for purchase [/] sort (type)Ch,[A-H] put item on shopping list!Ch   a -  112 gold a potion of ambrosia  f +  70 gold a potion of enlightenment (unknown) After the purchase, you will have 174 gold pieces.[Enter] buy marked items!ChX Purchase items for 70 gold? (y/N)"ChV-  g -  112 gold a potion of heal wounds g"Ch&W8G#Ch jg $  After the purchase, you will have 62 gold pieces.#Chz f[Enter] buy shopping list#Ch+k &f $ #Chgk Y You are short 8 gold pieces for the purchase.%Ch)oc $ 120 gold pieces for the purchase.%Ch]Pb $ 62'ChRs  b +  42 gold a potion of attraction (unknown) 'Ch f $  70 gold a potion of enlightenment After the purchase, you will have 132 gold pieces.marked items 'ChX Purchase items for 42 gold? (y/N)'ChF  b $  112 gold a potion of cancellation  c -  42 gold a potion of curing  e $  70 gold a potion of enlightenment 'Ch.G f $  112 gold a potion of heal wounds 32 You are short 162 gold pieces for the purchase.fshopping list'Ch8F(Ch7Qa $ 274(Ch (Ch (ChE :......#### sekai the Geomancer#........## Human of Dithmenos ***...#.(Ch #...##... Health: 75/75 ========================.###.##.......# Magic: 32/32 ========================.....##.#....# AC: 7Str: 10Doom: 0% ##.#..#### #.##...# EV: 26 Int: 19 Contam: 0% (Ch> i.#........# #.##>... SH: 0Dex: 17......#.#.#######)#....# XL: 11 Next: 18% Place: Dungeon:10(Ch #.....@.........)...... Noise: ---------  Time: 11653.2 (0.0)......#.#..............# t) +1 dagger (venom)..........#######......# Cast: Sandblast$.........# #.##..##(Ch .[#....##.# #.##..#. #.##. ... #.##...# (Ch' ... ## .... #)##.... .. ###>.. #[# .### #.##.###(Chs  Things that are here: _a +0 dagger; a +0 robe _Found Pyisoixa's Distillery. _Found a stone staircase leading down. _Found 14 gold pieces and a scale mail. (Ch T_There is an entrance to Pyisoixa's Distillery here.(Ch  e - a potion of enlightenment; A - a potion of attractionThank you for shopping at Pyisoixa's Distillery!(Ch_ (Ch (Ch0 h _You can access your shopping list by pressing '$'.(Chk}(Ch~(Ch(Chچ(Ch(Ch: _(Chِ(Ch(Ch(Ch(Ch;(Ch(Ch(Cho(Chj(Chi(Ch(Ch(ChO(Ch.# .###.## #.....# .....## #.(ChQ#..###.#..#### #.# #..#........# #(Ch #......#.#.#######) ##.#.....∩.........). #.......#.#.......(Ch1 #...........#######.. #.$.@.# #.#(CheW#.....[#....##.# ##.#....#.##...... # ##.....####....# #) #.....# ###>.. #(Ch[# #...#.#  #k   wyvern (asleep) #k.##.. #.....###... ### #.....####>####(Chje #....>(Ch+7.2 (4(Ch+8.2 (5(Ch(ChY _A wyvern comes into view.+Ch( ..# .....## # #..###.#..#### #. #..#........# #. #......#.#.#######)+Ch#.#.....∩.........) #.......#.#. #...........########..#.$.........# ##.....@#....##.# #.+ChД  #.#....#.##...... #. ##.....####....# #) #.....# ###>.. #[+Ch  #...#.# # #. #k.##.. #....###... #### #+Chl####>####  #####.......####......+Chb+Ch+9.2 (1+Ch+ChTS _You see here a +0 scale mail.+Ch(~ #..###.#..#### # #..#........# #. #......#.#.#######+Ch.. ##.#.....∩.........#. #.......#.#.#? #.....########..#.$.........# # #.....[#....##.# # #.#..@.#.##...... #+ChևT ##.....####....# # #.....# ###>.. #+Ch  #...#.# # # #k.##... #..###...#####. #+Ch5####>####. . #####.......####.###......### ###+Ch+Ch860Sandblast+Ch{+Chg _Found 2 scrolls labelled CAIMMU MYALUS.+Ch<  #..###.#..#### # sekai the Geomancer #..#........# # Human of Dithmenos ***... . #......#.#.####### Health: 75/75 ======================== .. ##.#.....∩......... Magic: 29/32 =====================--- #. #.......#.#........ AC: 7+Chy= gStr: 10Doom: 0%  #? #...........####### EV: 26 Int: 19 Contam: 0%  #..#.$.........# # SH: 0Dex: 17 +Ch= #.....[#....##.# # XL: 11 Next: 18% Place: Dungeon:10 #.#..@.#.##...... # Noise: ---------  Time: 11660.2 (0.0) ##.*...####....# # t) +1 dagger (venom) #.*...# ###>.. # Cast: Sandblast+Chd> ; #*..#.# # # #k.##... #... ###...#####. #... k   wyvern (asleep) ####>####. . #... ####.......#### .....  ###.............### ###... +Ch> _Found 2 scrolls labelled CAIMMU MYALUS.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+Ch> AAim: a wyvern (asleep, 100% to hit),Chm6#..###.#..#### # sekai the Geomancer#..#........# # Human of Dithmenos ***.... #......#.#.####### Health: 75/75 ========================,Ch6H.. ##.#.....∩......... Magic: 29/32 =====================---#. #.......#.#........ AC: 7Str: 10Doom: 0% #? #...........####### EV: 26 Int: 19 Contam: 0% ,ChN7#..#.$.........# # SH: 0Dex: 17,Ch7#.....[#....##.# # XL: 11 Next: 18% Place: Dungeon:10#.#..@.#.##...... # Noise: ---------  Time: 11660.2 (0.0)##.`...####....# # t) +1 dagger (venom)#.`...# ###>.. # Cast: Sandblast,Ch.8#`..#.## ##k.##...#...###...#####.#... k   wyvern####>####. . #...####.......####,Chz8.....###.............### ###...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ,Ch8Press: ? - help, Shift-Dir - straight lineAim: a wyvern (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the wyvern!  The wyvern is severely wounded.,Ch,Chy..k.,Ch2;11 ==1.2 (1,Ch5,Ch.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ,ChaAim: a wyvern (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the wyvern!  ,ChThe wyvern is severely wounded. _The wyvern hisses angrily.,Cho  #..###.#..#### # sekai the Geomancer #..#........# # Human of Dithmenos ***... . #......#.#.####### Health: 75/75 ======================== ,Ch .. ##.#.....∩......... Magic: 26/32 ===================----- #. #.......#.#........ AC: 7Str: 10Doom: 0%  #? #...........####### EV: 11Int: 19 Contam: 0% ,Chm B #..#.$.........# # SH: 0Dex: 17 #.....[#....##.# # XL: 11 Next: 18% Place: Dungeon:10 #.#..@.#.##...... # Noise: ==-------  Time: 11661.2 (0.0) ,Ch ##.*...####....# # t) +1 dagger (venom) #*....# ###>.. # Cast: Sandblast #k..#.# # # ,ChG M#..##... #... ###...#####. #... k   wyvern ####>####. . #...,Ch & ####.......#### .....  ###.............### ###... _The wyvern hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  ,Ch Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line,Ch( tAim: a wyvern (severely wounded, 78% to hit),Ch  #..###.#..#### # sekai the Geomancer ,Ch w#..#........# # Human of Dithmenos ***... ,ChC . #......#.#.####### Health: 75/75 ======================== ,Cht .. ##.#.....∩......... Magic: 26/32 ===================-----,Ch  ,Ch #. #.......#.#........ AC: 7Str: 10,Ch )Doom: 0%  ,Ch@ #? #...........####### EV: 11,Ch VInt: 19 Contam: 0%  ,Ch #..#.$.........# # SH: 0,Ch =Dex: 17 ,Ch= #.....[#....##.# # XL: 11 Next: 18% Place: Dungeon:10 ,Ch~ *#.#..@.#.##...... # Noise: ==-------  Time: 11661.2 (0.0) ,Ch ##.....####....# # t) +1 dagger (venom),Ch  ,Ch #.....# ###>.. # Cast: Sandblast ,ChV #k..#.# # #,Ch t #..##... #...,Ch  ,Ch ###...#####. #... k   wyvern,Ch  7 ####>####. . #...,Ch4  ,Ch\ J####.......#### .....  ###.............### ###...,Ch Casting: Stone Arrow (safe; 1% risk of failure)  ,Ch MConfirm with . or Enter, or press ? or * to list all spells.,Ch yAiming: Stone Arrow (safe; 1% risk of failure)  ,Ch, Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 78% to hit)  ,ChS <You feel a surge of power! The stone arrow hits the wyvern!!,Ch ) ,Ch  #..#........# ,Ch _ . #......#. ,Ch, .. ##.#.....∩ ,ChU W#. .# ,Ch~ ?#? . ,Ch K#  #,Ch :   ,Ch A ##.`  ,Ch! #`....# ###>..  ,ChJ #†..#.# #  ,Chs .  ,Ch ###...#####. ,Ch  ####>####. .   ,Ch :### ,Ch= q     ,Ch /..,Ch g212.2 (1Sandblast,Ch ,Ch~ MConfirm with . or Enter, or press ? or * to list all spells.Aim  ,Chڭ RPress: ? - help, Shift-Dir - straight line: a wyvern (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!! _You kill the wyvern!-ChbM..# .....## -ChZ#..###.#..### #..#........# . #......#.#.#######.. ##.#.....∩.#. -Ch#.#........? #...........######-ChS#.$........#....@[#....##.# -Ch#.#....#.##...... #####....#-Ch#.....# ###>.. #. ..#-Cha-Ch1J26 --3-Ch-Ch-ChLM# .###.## #...# .....## #..###.#..### -Ch(#..#........#  #......#.#.#######.. ##.#.....∩.#. #.#........#? #..######..#.@............[#....##.# -Che#.#....#.##...... # ##.....####....# ######.-Ch-Ch]7=--4-Ch-Ch-Ch511 5.2 (2-Ch5-Ch? _You now have 146 gold pieces (gained 14).-Chta .# .###.## # ..# .....##  #..###.#..####  #..#.#  . #......#.#.-Chu2 .. ##.#.....∩ #. #.#.# #? #. #..#.#  #.....[#....##.#  #.#....#.##...... -Cheu: # ##.....####....# #.....# ###>.. #†..#.# #  #..##...-Chu # ###...#####. #-Chu ####>####. . #-Chz-Ch|I26 6.2 (1-Chˀ-Ch-Chӝ  ..# .....## .. . #..###.#..####... . #..#........##.##. #......#.#.##### .... ##.#.....∩....... #..##.......#.# #?.#.....##### #..#-Chv .#  #..@..[#....##.# #.#....#.##...... # ##.....####....# #.....# ###>.. #†..#.# # #..##... #.###...#####. #-Ch ####>####. . #####.......#### .-ChW -Ch &7-Ch -Ch -Chd  ..# .....## .. ..#..###.#..#### ... .. #..#........# #.##. #......#.#.-Ch  .... ##.#.....∩ #..##.......#.# #?.#.. #..#.# #.@...[#....##.# #.#....#.##......-ChP L #.##.....####....##. #.....# ###>..#-Chߌ . #†..#.# #.. #..##... # ###...#####. #-Ch5  ####>####. . # ####.#### -Ch -Ch B=8-Ch -Ch .Ch~ .# .### ....# .....##  .. ..#..###.#..####... ..##..#........# #.##.# #......#.#.###....###.#.....∩#..##.......#.#.... #?.#...........###.Chq #@.#...........# #.....[#....##.# #.#....#.##...... #.##.....####....# #.##.....# ###>.. #.##†..#.## ...#..##... ###...#####..Ch ####>####. ..Ch.ChљT8=9.Chi.Ch.ChlM . #. ... ....# .###.## ... ....# .....## ... ..#..###.#..###.Ch... ..##..#........# #.##.# #......#.#.###....###.#.....∩.#..##.#....##.Ch2#..............[#....##.# #.#....#.##........Ch*###.Ch.Chx'70.Ch.Ch.Chv511 1.2 (2.Ch.Ch .Ch_d - 2 scrolls labelled CAIMMU MYALUS; e - a scroll labelled IRHEETH NUIWKA.ChC&M  ..).. . #. .. ....# .###.## ... /....# .....## .... ..#..###.#..###.Ch... ..##..#........# #.##.# #......#.#.####....###.#.....∩.#.@###.#....####...........Ch<#.....[#....##.#...........#..##.Ch.Ch.ChnI26 2.2 (1.ChL.Chh _Found a short silver wand and a trident..Chݦ 8 .<. #. ..)..#. #. . ....# .###/....# .....## .... ..#..###.#..####... ..##..#........# .Chs  #.##.# #......#.#.###..@.###.#.....∩###..###.#...#..#.## #..#...........# #.....[#....##.# #.#....#.##......  #.##.....####.....Ch   #.##.....# ###>.  #.##†..#.## .ChѬ 7<.ChW s31===3.Chj .ChU 9 _Found a stone staircase leading up./Ch://Ch0/Ch6/Ch8/ChyV .....z. .<. #...z....)..#. #..........# .###.##..../....# .....##/ChV  ..... ..#..###.#..#### ... ..##..#.# #.##.# #......#.#. #.@..###.#.....∩ ###..##/ChW .#.# ##..#.  #..#.#/Ch_W  #.....[#....##.# #.#....#.##zz 2 wights (dormant)/ChW #.##.....####... #.##.....# ###>/ChW ] #.##†..#.#/Chf /Chg r2===4/ChOl /Chn X _2 wights come into view./ChD  .....z. .<. #.  ...z....)..#. #.  ...........#   ......./....#   .....  /ChD ... ..# #.##.#  #.@..#∩ ###..# ##..# #..# #.....[ #.#... #.##.../ChD Q #.##.....# ###> #.##†..#.# /ChX  .....z. .<. #.  ...z....)..#. #.  ...........#   ......./....#   .....  /Ch... ..# #.##.#  #.@..#∩ ###..# /Ch##..# #..# #.....[ /ChD{#.#... #.##... /Chv#.##.....# ###> /ChJ#.##†/Chu/Ch/Ch!/Chr /ChV_There are monsters nearby!0Ch*z.........## ...z....<. #.0ChI+}z....)..#.# #. .....#..###......../....# .....## .........#..###.#..###......##..#........ #@##.# #......#.#0Ch,n #....###.#.....∩###..###.#.#..#. #..#........... #.....[#....##z 3 wights (dormant) #.#....#.##.0Ch, #.##.....####.. #.##.....# ###0Ch7,0Ch@p...zzzz1 dormant)0ChCA75Sandblast0ChzG0Ch]J 0ChJj_A wight comes into view. It is wielding a +0 long sword.1ChD  sekai the Geomancer ..z.........##  Human of Dithmenos ***... ...........<. #.  Health: 75/75 ======================== ......z..)..#.# #.  Magic: 29/32 =====================--- .....z......#..###.##  AC: 71Ch Str: 10Doom: 0%  .....*../....# .....##  EV: 26 Int: 19 Contam: 0%  ....*....#..###.#..### SH: 0Dex: 17 #.*....##..#........ XL: 11 Next: 21% Place: Dungeon:10 #@##.# #......#.#. Noise: ---------  Time: 11675.2 (0.0) #....###.#.....∩.. t) +1 dagger (venom) ###..##.......#.#. Cast: Sandblast ##..#........... #..#........... #.....[#....##. zzz 3 wights (1 dormant) 1ChuC#.#....#.##.... #.##.....####.. #.##.....# ### _A wight comes into view. It is wielding a +0 long sword.Casting: Stone Arrow (safe; 1% risk of failure)  1CheConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (78% to hit)1Ch: 1Chc sekai the Geomancer 1Ch&..z.........##  Human of Dithmenos ***... ...........<. #.  Health: 75/75 ========================1Ch 1Ch-......z..)..#.# #.  Magic: 29/32 =====================--- 1Chj.....z......#..###.##  AC: 71Ch,Str: 101Ch׈(Doom: 0%  1ChQ......../....# .....##  EV: 26 1Ch^Int: 19 Contam: 0%  1Chʼn.........#..###.#..### SH: 01Ch=Dex: 17 1Ch#......##..#........ XL: 11 Next: 21% Place: Dungeon:10 1Ch#@##.# #......#.#. Noise: ---------  Time: 11675.2 (0.0) 1Ch#....###.#.....∩.. t) +1 dagger (venom) 1Ch###..##.......#.#. Cast: Sandblast1Ch,Q ##..#...........1Chb< #..#...........1Ch 1Cȟt#.....[#....##. zzz 3 wights (1 dormant)1Ch& #.#....#.##....1Ch6 #.##.....####..1Chk 1Ch#.##.....# ###1ChCasting: Stone Arrow (safe; 1% risk of failure)  1ChMConfirm with . or Enter, or press ? or * to list all spells.1ChyAiming: Stone Arrow (safe; 1% risk of failure)  1Ch؎;Press: ? - help, Shift-Dir - straight line1ChdAim: a wight, wielding a +0 falchion and wearing a +0 robe (78% to hit)  1Chz;You feel a surge of power! The stone arrow hits the wight!!1ChX, 1Ch..z.........##  ...........<. #.  1ChΕ......z..)..#.# #.  .....)#..  1Ch<.....`.#  1Ch<R ....` #.`  1ChR ∩  1Chj##..# #..# #.....[z 2 #.#... 1Ch!O#.##..  1Ch1Ch5 ^.z...1Ch$;11 ==6.2 (11Ch*1Che-#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  1Ch-Aim: a wight, wielding a +0 falchion and wearing a +0 robe (78% to hit)  You feel a surge of power! The stone arrow hits the wight!! _You destroy the wight!2Chd  sekai the Geomancer ..z.........##  Human of Dithmenos ***... ...........<. #.  Health: 75/75 ======================== 2Ch.........)..#.# #.  Magic: 26/32 ===================----- .....).z....#..###.##  AC: 7Str: 10Doom: 0%  2Ch .......*/....# .....##  EV: 11Int: 19 Contam: 0%  2Ch5.....*...#..###.#..### SH: 0Dex: 17 2Cho%#..*...##..#........ XL: 11 Next: 21% Place: Dungeon:10 2Ch#@##.# #......#.#. Noise: ==-------  Time: 11676.2 (0.0) #....###.#.....∩.. t) +1 dagger (venom)2Ch ###..##.......#.#. Cast: Sandblast 2Ch##..#........... #..#........... 2ChM#.....[#....##. zz 2 wights (1 dormant) #.#....#.##....2Ch6 #.##.....####.. #.##.....# ### 2Ch$_You destroy the wight!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 flail and wearing a +0 robe (78% to hit)2Chisekai the Geomancer..z.........##Human of Dithmenos ***..............<. #.Health: 75/75 ========================.........)..#.# #.Magic: 26/32 ===================-----2ChIj.....).`....#..###.##AC: 7Str: 10Doom: 0% .......`/....# .....##EV: 112ChjInt: 19 Contam: 0% .....`...#..###.#..### SH: 0Dex: 172Chj#..`...##..#........ XL: 11 Next: 21% Place: Dungeon:10#@##.# #......#.#. Noise: ==-------  Time: 11676.2 (0.0)2Chkf#....###.#.....∩.. t) +1 dagger (venom)###..##.......#.#. Cast: Sandblast2Ch>k##..#...........#..#...........#.....[#....##. zz 2 wights (1 dormant)#.#....#.##....2Chvk#.##.....####..#.##.....# ### _You destroy the wight!2ChkCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ChlAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 flail and wearing a +0 robe (78% to hit)2Ch2Ch12Cha.z.z2ChY..z2Ch+7.2 (12Ch2Ch hMCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line2Ch\ : a wight, wielding a +2 flail and wearing a +0 robe (78% to hit) _You feel a surge of power! The stone arrow misses the wight.2Ch 2Ch¤   sekai the Geomancer ............##  Human of Dithmenos ***... 2Ch x..z........<. #.  Health: 75/75 ======================== .........)..#.# #.  Magic: 23/32 =================------- 2ChO .....)......#..###.##  AC: 7Str: 10Doom: 0%  2Ch .......z/....# .....##  EV: 11Int: 19 Contam: 0%  2Ch .....*...#..###.#..### SH: 0Dex: 17 2Ch %#..*...##..#........ XL: 11 Next: 21% Place: Dungeon:10 2Ch #@##.# #......#.#. Noise: ==-------  Time: 11677.2 (0.0) 2ChZ O#....###.#.....∩.. t) +1 dagger (venom) ###..##.......#.#. Cast: Sandblast2Ch  ##..#........... #..#...........2Ch¦  #.....[#....##. zz 2 wights #.#....#.##....2Ch ! #.##.....####.. 2Ch% y#.##.....# ### _You feel a surge of power! The stone arrow misses the wight.2ChV Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Ch Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 flail and wearing a +0 robe (78% to hit)2Ch R  sekai the Geomancer ............##  Human of Dithmenos ***... ..z........<. #.  Health: 75/75 ======================== .........)..#.# #.  Magic: 23/32 =================------- .....)......#..###.##  AC: 7Str: 102Ch6 Doom: 0%  .......z/....# .....##  EV: 11Int: 19 Contam: 0%  .........#..###.#..### SH: 0Dex: 17 2Ch{ #......##..#........ XL: 11 Next: 21% Place: Dungeon:10 #@##.# #......#.#. Noise: ==-------  Time: 11677.2 (0.0) 2Ch #....###.#.....∩.. t) +1 dagger (venom) 2Ch@ ###..##.......#.#. Cast: Sandblast ##..#........... #..#........... #.....[#....##. zz 2 wights 2Ch #.#....#.##.... #.##.....####.. #.##.....# ###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Ch PAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 flail and wearing a +0 robe (78% to hit)  You feel a surge of power! The stone arrow hits the wight!!2Ch!  ............##  ..z........<. #.  2Ch _.........)..#.# #.  ...#..  .......)/....#   .....` 2Ch #..`   ∩  ##..# 2Ch n#..# #.....[   wight #.#... #.##..  2Ch6 2Chc Z.z..2Ch n2-8.2 (1Sandblast2Ch 2Ch  2Ch F_You destroy the wight!3ChBxz...## ....<.. #.3Chz......)..#.# #. )......#..###..3ChB)/....# .....## ......#..###.#..##3Ch#.@....##..#......###.##.# #......#.#3Ch #....###.#.....∩###..###.#3Chs#..# #..#.......... x   unseen horror (invisible, asleep) #.....[#....## zz 2 wights (1 dormant)3Ch #.#....#.##. #.##.....####.3Ch3Ch<3Ch3Ch3Ch$3ChZ..z.x3Chrazx)z3Ch 3Ch5=26 --93ChKSandblast3Ch3Ch 3Ch^_An unseen horror and a wight come into view.3Ch_D   sekai the Geomancer .............#  Human of Dithmenos ***... ..z..........##  Health: 75/75 ======================== 3Ch`E )............<.. #.  Magic: 22/32 ================-------- ....x.....)..#.# #.  AC: 7Str: 10Doom: 0%  ....z.)......#..###.##  EV: 26 Int: 19 Contam: 0%  .....*..)/....# .....##  SH: 0Dex: 17 ......*.....#..###.#..## XL: 11 Next: 22% Place: Dungeon:10 3ChE #.@....##..#....... Noise: ---------  Time: 11679.2 (0.0) ###.##.# #......#.# t) +1 dagger (venom) 3Ch3F #....###.#.....∩. Cast: Sandblast 3ChF 2###..##.......#.# ##..#.......... #..#.......... x   unseen horror (invisible)3ChF  #.....[#....## zz 2 wights #.#....#.##... #.##.....####. 3Ch?G _An unseen horror and a wight come into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  3ChG Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (78% to hit)3Ch sekai the Geomancer.............#Human of Dithmenos ***.....z..........##Health: 75/75 ========================............<.. #.3Ch( Magic: 22/32 ================--------....x.....)..#.# #.AC: 7Str: 10Doom: 0% 3Ch ....z.)......#..###.##EV: 26 Int: 19 Contam: 0% .....`..)/....# .....## SH: 0Dex: 17......`.....#..###.#..## XL: 11 Next: 22% Place: Dungeon:103Ch- 6#.@....##..#....... Noise: ---------  Time: 11679.2 (0.0)###.##.# #......#.# t) +1 dagger (venom)#....###.#.....∩. Cast: Sandblast###..##.......#.###..#..........3Ch #..#.......... x   unseen horror (invisible)#.....[#....## zz 2 wights#.#....#.##...#.##.....####.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Ch TAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (78% to hit)  You feel a surge of power! The stone arrow hits the wight!3Ch܈ X3Ch 3ChY Q.z.3Chڑ T.z.x3Ch ,11 =3Chp 80.2 (13Ch MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +0 long sword and wearing a +0 robe (78% to hit)  You feel a surge of power! The stone arrow hits the wight! _The wight is severely damaged.4Chl.............#.#..z<.. #.....)..#.# #. ......)......#..###.##.....z..)/....# ...........x....#..###.#..### #......##..#........###@##.# #......#.#4Ch #....###.#.....∩..###..##.......#.# ##..#......#.#.....[#....###.#....#.##....#.##.....#####.##.....# ###4Ch4Ch4Ch4Ch4Chw.z.z4ChI26 -14ChM 4Ch"D _The unseen horror hits you but does no damage.4Che  .............#  sekai the Geomancer .............##  Human of Dithmenos ***... ............<.. #.  Health: 75/75 ======================== ...z......)..#.# #.  Magic: 19/32 ==============---------- ......)......#..###.##  AC: 7Str: 10Doom: 0%  4ChS ........)/....# .....##  EV: 26 Int: 19 Contam: 0%  ......zx....#..###.#..### SH: 0Dex: 17 #.*....##..#........ XL: 11 Next: 22% Place: Dungeon:10 ###@##.# #......#.#. Noise: ---------  Time: 11681.2 (0.0) #....###.#.....∩.. t) +1 dagger (venom) ###..##.......#.#. Cast: Sandblast ##..#........... #..#........... 4ChX #.....[#....##. x   unseen horror (invisible) #.#....#.##.... zz 2 wights #.##.....####.. #.##.....# ###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,78% to hit)5Ch .............#  sekai the Geomancer .............##  Human of Dithmenos ***... ............<.. #.  Health: 75/75 ======================== ...z......)..#.# #.  Magic: 19/32 ==============---------- ......)......#..###.##  AC: 7Str: 10Doom: 0%  ........)/....# .....##  EV: 26 Int: 19 Contam: 0%  ......zx....#..###.#..### SH: 0Dex: 17 #......##..#........ XL: 11 Next: 22% Place: Dungeon:10 ###@##.# #......#.#. Noise: ---------  Time: 11681.2 (0.0) #....###.#.....∩.. t) hN0;1m+1 dagger (venom) ###..##.......#.#. Cast: Sandblast ##..#........... #..#........... #.....[#....##. x   unseen horror (invisible) #.#....#.##.... zz 2 wights #.##.....####.. #.##.....# ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,78% to hit)  You feel a surge of power! The stone arrow hits the wight!   .............##  ............<.. #.  ...z......)..#.# #.  ....#..  .....#   ......) #.`5Ch7[9;13H   ∩  ##..# #..# #.....[ #.#...   wight #.##..  5Chx....@, ally target)@   shadowAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,78% to hit)  You feel a surge of power! The stone arrow hits the wight!  You destroy the wight!5Ch} *** Your shadow casts a spell at the unseen horror.5Chq5Ch;Z  The shard of hardened shadow hits the unseen horror!!5Ch5Ch.z..x.)(ally target)5Ch1u69--11 3=2.2 (15Ch 5Ch 1 _The unseen horror hits you.5ChF^ ^.#....<.. #...)..#.# #. ....z.)......#..###.##5Ch^ ........)/....# ..........).....#..###.#..#### #...x.@##..#........###.##.# #......#.#.# #.@..###.#.....∩..###..##.......#.#5ChY_  ##..#....#..#.##.....[#....##.##.#....#.##..... z   wight#.##.....####...5Ch` #.##.....# ###>#.##†..#.#5Ch` 5Cha 5Ch b 5Chm X.z.x5Chcn x   unseen horror (invisible)z   wight5Cho 0-----26 35Chpw 5Ch5z 1 _The unseen horror hits you!6Ch,5.<.. #.....)..#.# #. ......)......#..###.##.....z..)/....# ..........).....#..###.#..#### #.....@##..#........# 6Ch{###x##.# #......#.#.# #....###.#.....∩....###@.##.......#.# ##..#....##..#.# #.....[#....##.##.#....#.##......#.##.....####6Ch+#.##.....# ###>(ally target)#.##†..#.# # @   shadow...#..##...6Chڙ6Chw6Chǟ.z.z   wight (ally target)6Ch @   shadow6Ch1---20=-46ChN6Ch6Ch>).)..#.# #. ......)......#..###.##..)/....# ..........z.....#..###.#..#### #.....@##..#........# ###.##.# #......#.#.###6Ch> #....###.#.....∩.....###..##.......#.# ##@.#....###..#.# #.....[#....##.# #.#....#.##......6Chk?#.##.....####....##.##.....# ###>#.##†..#.# # ...#..##...###...#####6Ch A6ChHF)z6ChI@-56ChN6ChP6Ch2?......)......#..###.##..)/....# ..........).....#..###.#..####6Ch2  #.z...@##..#........# ###.##.# #......#.#.#### #....###.#.....∩......###..##.......#.# ##..#....#####.@#.# #.....[#....##.# #.#....#.##......6Ch:3#.##.....####....##.##.....# ###>#.##†..#.# # ...#..##... ####...######6Ch3x####>####. #6Ch>6Ch2?6ChQD.....z6ChyE&66Ch]J6ChLM _Your shadow fades away.6ChB )..)/....# ..........).....#..###.#..####6ChjC o #......##..#........# ###z##.# #......#.#.##### #....###.#.....∩.......6ChD M###..##.......#.# ##..#...........######..#...........# #..@..[#....##.# #.#....#.##......#.##.....####....##.##.....# ###>6ChD #.##†..#.# #...#..##... #.###...######.6ChD ####>####. #.####.......#### ...6ChF 6ChL J.z6ChrN .276ChT 6ChxV 6Ch......).....#..###.#..#### #......##..#........# 6Ch,###.##.# #......#.#.###### #.z..###.#.....∩........###..##.......#.#6Ch| ##..#....#######..#...........# 6Ch#.....[#....##.# #.#.@..#.##......6Ch#.##.....####....##.##.....# ###>.. 6Ch5#.##†..#.# #6Ch...#..##... #..###...######.6Chm####>####. #.6Ch"####.......#### ...###......### ###6Chb6Ch 6ChD0.z6Ch6ChA1=6ChG86Ch76Chj7ChVy7ChEJ.z7Ch>&97Ch:7Ch7ChA ......).....#..###.#..####  sekai the Geomancer #......##..#........#  Human of Dithmenos ***... ###.##.# #......#.#.###### Health: 62/75 ===================----- 7Ch#....###.#.....∩........ Magic: 18/32 =============----------- ###..##.......#.#....... AC: 7Str: 10Doom: 0%  ##z.#...........###### EV: 26 Int: 19 Contam: 0%  7Ch#.*#...........#  SH: 0Dex: 17 7Ch=B#..*..[#....##.#  XL: 11 Next: 23% Place: Dungeon:10 7ChR#.#.@..#.##......  Noise: ---------  Time: 11689.2 (0.0) #.##.....####....#  t) +1 dagger (venom) #.##.....# ###>..  Cast: Sandblast7Chͤp #.##†..#.# #  ...#..##... #.. ###...#####. #.. z   wight7ChT ####>####. . #.. ####.......#### .... 7Chq ###.............### ###.. _Your shadow fades away.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line7ChdAim: a wight, wielding a +5 scimitar and wearing a +0 robe (78% to hit)7Ch X ......).....#..###.#..####sekai the Geomancer#......##..#........#Human of Dithmenos ***...7Ch( ###.##.# #......#.#.###### Health: 62/75 ===================-----#....###.#.....∩........ Magic: 18/32 =============-----------###`.##.......#.#....... AC: 7Str: 10Doom: 0% 7Ch{ ##`.#...........###### EV: 26 Int: 19 Contam: 0% #.`#...........#SH: 0Dex: 177Chë #..`..[#....##.#XL: 11 Next: 23% Place: Dungeon:10#.#.@..#.##......Noise: ---------  Time: 11689.2 (0.0)7Ch l#.##.....####....#t) +1 dagger (venom)#.##.....# ###>..Cast: Sandblast7ChS `#.##†..#.##...#..##...#..###...#####.7Ch G#.. z   wight####>####. . #..####.......####....7ChӬ ###.............### ###.. _Your shadow fades away.Casting: Stone Arrow (safe; 1% risk of failure)  7Ch0 ^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 scimitar and wearing a +0 robe (78% to hit)7Ch* 7Ch3 U..z.7Ch6 j3=11 ==90.2 (17Ch? 7ChE   Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  7ChE Aim: a wight, wielding a +5 scimitar and wearing a +0 robe (78% to hit) _You feel a surge of power! The stone arrow misses the wight.8Ch!j ......).....#..###.#..####  sekai the Geomancer #......##..#........#  Human of Dithmenos ***... ###.##.# #......#.#.###### Health: 63/75 ====================---- #....###.#.....∩........ Magic: 15/32 ===========------------- 8Chj*###..##.......#.#....... AC: 7Str: 10Doom: 0%  ##..#...........###### EV: 11Int: 19 Contam: 0%  #.z#...........#  SH: 0Dex: 17 #..*..[#....##.#  XL: 11 Next: 23% Place: Dungeon:10 8Ch4kY#.#.@..#.##......  Noise: ==-------  Time: 11690.2 (0.0) #.##.....####....#  t) +1 dagger (venom) #.##.....# ###>..  Cast: Sandblast #.##†..#.# #  ...#..##... #.. 8ChkG###...#####. #.. z   wight ####>####. . #.. ####.......#### ....  ###.............### ###.. _You feel a surge of power! The stone arrow misses the wight.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 scimitar and wearing a +0 robe (78% to hit)8Chc ......).....#..###.#..####sekai the Geomancer#......##..#........#Human of Dithmenos ***...###.##.# #......#.#.###### Health: 63/75 ====================----8Ch#....###.#.....∩........ Magic: 15/32 ===========-------------###..##.......#.#....... AC: 7Str: 10Doom: 0% ##..#...........###### EV: 11Int: 19 Contam: 0% #.z#...........#SH: 08Ch7Dex: 17#..`..[#....##.#XL: 11 Next: 23% Place: Dungeon:10#.#.@..#.##......Noise: ==-------  Time: 11690.2 (0.0)#.##.....####....#t) +1 dagger (venom)8Cht#.##.....# ###>..Cast: Sandblast#.##†..#.##...#..##...#..###...#####.#.. z   wight####>####. . #..####.......####8Ch ....###.............### ###..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Ch9RAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 scimitar and wearing a +0 robe (78% to hit)  You feel a surge of power! The stone arrow hits the wight!8Ch3 ...@(ally target)@   shadowThe wight is heavily damaged.8Ch  Your shadow points at the wight and mumbles some strange words.The shard of hardened shadow hits the wight!8ChK)***@   shadow8ChDQ.@.8ChIf41.2 (1Sandblast8ChM8ChjOL _You destroy the wight!8Ch=  #......##..#........# ####.##.# #......#.#.####### #....###.#.....∩.........8Ch> ###..##.......#.# ##..#...........########.)#...........# #.....[#....##.# ##.#....#.##...... #8Ch>? &#.##.@...####....# ##.##..@..# ###>.. ##.##†..#.# # #8Ch? ...#..##... #...###...#####.# #.8Ch@ ####>####. #.####.......#### ...###....8Ch@ t..### #####....##.... #.8Ch@ 8ChJ 8ChO #68ChO ]=26 --28ChT 8ChpV 8ChR o###.##.# #......#.#.#######) #....###.#.....∩.........)8Chӗ ###..##.......#.# ##..#...........########.)#...........# #.8Ch) ,#.....[#....##.# #.#.#....#.##...... #.8Cht #.##.@...####....# #)#.##..@..# ###>.. #[8Ch -#.##†..#.# # #....#..##...8ChI #....###...#####.# #.8Ch ####>####. .. #.####.......####...###......### #####....##....8ChS I #. ##....#####.8Ch 8Chť 8Ch W4--38Chڲ 8Ch & _You swap places.9Ch9Chy9Ch9Ch9Ch1,9Ch΢W _You start resting.9Ch$39Ch9ChU9ChΨW5=9Chީ9Chͫ9Ch?&179Ch/9Ch9Ch9Ch9ChY9ChK6=9Ch9Chٵ9ChN9Chq9Ch"9ChM8=9ChϺ9Cho9Ch9Ch 9Ch9ChU7=9Ch9Chj9Ch9Ch9Ch9Ch%j9==9Ch@9Chr9Ch%89Ch9Ch,9Ch9Ch,9Ch9Chv9Chg9==9ChQz20=9Ch,9Ch9Ch$9Ch9Chl70=9Ch<9Ch9Ch9Ch9Chnm1=9Ch9Ch;19Ch9Ch,9Ch9Ch9ChX9ChK9Ch9Cho{2=2=9Ch9Ch?,9Ch9Ch9ChO9Ch9Ch9ChYU3=9Ch9Ch3O=9Ch9ChX9ChM3=9Ch9Ch^9Ch%49Ch9Ch B9Ch9ChF9ChK9Ch9ChRj4==9Ch9ChQ .9Ch_ _Your shadow fades away.9Ch 1727.2 (34.0)9Ch!Z5=8.2 (359Ch &9Ch(" _HP restored.9Ch' #......##..#........# ####.##.# #......#.#.####### #....###.#.....∩9Chi(###..##.......#.#.......##..#...........#######9Ch( #.)#...........# #9ChY)V #.....[#....##.# # #.#....#.##...... #9Ch)R #.##.@...####....# # #.##.....# ###>.. # #.##†..#.## #9Ch-* ...#..##... # ###...#####.# # ####>####. .. # ####9Ch*#### . . ###......####  ##...... #9Ch39Ch719.2 (1.0)9Ch)@9ChC9Ch ws......).....#..###.#..####  #......##..#........# ###.##.# #......#.#.###### #....###.#.....∩###..##.......#.#.......##..#...........#####9Chw #.)#...........#  #.....[#....##.#  #.#.@..#.##......  #.##.....####....#  #.##.....# ###>..  #.##†..#.## ...#..##... # ###...#####.# # ####>####. .. # ####9Ch9x#### . . ###......####9Ch|9Ch~'309Chׂ9Ch9Chu ........)/....# .....## 9Chcv......).....#..###.#..####9Chv #......##..#........# 9Chw###.##.# #......#.#.#####9Chw #....###.#.....∩9Chwb###..###.#......9Ch6xf##..#...........#####9Chx #.)#...........#9Chx #..@..[#....##.#9Ch"y #.#....#.##......9Chy" #.##.....####....# #.##.....# ###>..9Ch(z #.##†..#.##9Chzz ...#..##... #9Ch{ ###...#####.# #9Chc{ ####>####. .. #9Ch{, ####9Ch{j#### . .9Ch9ChK?5=9Ch19Ch9ChΘ9Ch0  )......#..### ........)/....# .....## ......).....#..###.#..####9Chŀ  #......##..#........# ###.##.# #......#.#.#### #....###.#.....∩###..##.......#.#.....##..#...........#### #.@#...........# #.....[#....##.# #.#....#.##......9Ch X #.##.....####....# #.##.....# ###>..9ChN  #.##†..#.##  ...#..##... # ###...#####.# #9ChɁ  ####>####. .. #9Ch 9Ch B=29Ch 9Chf u  Things that are here: _a +5 scimitar; a +0 robe9Ch  ..........)..#.# #.  )......#..### ........)/....# .....## ......).....#..###.#..#### #......##..#........# 9Ch ###.##.# #......#.#.### #....###.#.....∩###..###.#....##@.#.### #.)#...........# #.....[#....##.# #.#....#.##...... #.##.....####....#9Ch  #.##.....# ###>.. #.##†..#.## ...#..##...9ChA \ ###...#####.#9Ch 9Chu -3 _9ChG 9ChϦ :Chl[? ...<.. #. ..........)..#.# #.  :Ch[#)......#..### ........)/....# .....## :Ch'\3......).....#..###.#..#### #......##..#........# :Ch\###.##.# #......#.#.## #....###.#.....∩###@.###.#...:Ch\#..#.## #.)#...........#:Ch2] #.....[#....##.#:Chq] #.#....#.##...... #.##.....####..:Ch] #.##.....# ###>.:Ch ^ #.##†..#.## ...#..##...:ChT^ :Chj:ChTk&4:Ch}q:Chs:ChY ..##  ..x.........<.. #.:Ch ..........)..#.# #.  )......#..### ........)/....# .....## ......).....#..###.#..#### #......##..#........###.##.# #......#.#.# #.@..###.#.....∩###..###.#..:Chm#..#.# #.)#...........# #.....[#....##.# #.#....#.##.x   unseen horror (wandering, invisible) #.##.....####.. #.##.....# ###> #.##†..#.#:Ch:Ch:Ch0.:Chi&5:Chۙ:Chx:Ch .## ......<.. #. ..........)..#.# #. ......)......#..###.##:Ch  ........)/....# .....## ......).....#..###.#.. #......##..#. ###.##.# #......#.#. #@...###.#.....∩ ###..##.#.#:Ch ##..#. #.)#. #.....[#....##. #.#....#.##:Ch-$ #.##.....#### #.##.....# ###  #.##†..#.#:Ch:Chxx   unseen horror (wandering, invisible):ChkT6=6:Ch@:Ch :Ch $ :Chr M  ...x........<.. #.  :Ch F..........)..#.# #.  ......)......  :Ch '........)/....#   :Ch, ").... #.... :Chi A###.##.#  #@...#∩:Ch  ###..# :Ch ###..# #.)# :ChD 5#.....[ #.#... #.##..:Ch   :Ch 3 #.##†..#.# :Ch-w    ...x........<.. #.  ..........)..#.# #.  ......)...... :Chw  ........)/....#   ).... #.... :Chw ###.##.#  #@...#∩ :Chx ###..# ##..# #.)# #.....[ #.#... :Chx #.##..   #.##†:Chf :Chހ :Ch< :Ch e _An unseen horror is nearby!;ChY/ ...;ChY.## ..x..<.. .........)..#.# #. .....)......#..###.## .......)/....# .....## ......).....#..###.#..####......##..#.......;ChChA  .........)/....#  ....# #...# ##### .#  ∩ >Ch###.. ##..#@   shadow #.)# #.....[>Ch+&.>ChVf82.2 (1Sandblast>Ch>ChnConfirm with . or Enter, or press ? or * to list all spells.>ChAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an unseen horror (severely wounded, slightly transparent, 78% to hit)  You feel a surge of power! The stone arrow hits the unseen horror! _You kill the unseen horror!>Ch;#.....#.....## ## .## ..<.. ....)..#.# #. ).@....#..###.## >ChػD)/....# .....#.......)..###.#..#.....#......##..#.....#########.##.# #......#.....###.#.....∩###..#####..#.)#.............[#....#>ChC>Chy71=26 --3>Cht>Cho>Ch############ #.....#.....## ## .## ..<.. ....)..#.# #. @....#..###.## ..)/....# .....#.......)>ChR..###.#..#.....#......##..#.....#########.##.# #......#.....###.#.....∩###..####..)#.........>Ch>Chf.>Chs3==3==--4>ChJ>Ch?i _Your shadow fades away.Things that are here: >Ch@_a +0 falchion; a +0 robe>Chr t# #.....#.....## .## .# .## .>Chr ,<.. #. .)..#.# #. .)#..###.## .)/....# .....## .).....#..###.#..##.....#......##..#.#.##.# #......#.#>Chr #....###.#.....∩.###..##.#.###..#.#.)#.>Chz >Ch} -5 _>Ch >Ch >Ch##############.....#..............>ChL .###.<..# #..)..#.# #. .)......#..###.##.>Ch.@/....# .....>Ch).....#..###.#..####.....#......##..#........#########.##.# #......#.# >Ch8#....###.#.....∩..###..##.......#.# ##..#.....)#.>ChVQ#.....[#....##>Ch>Ch^4=6>Ch>Ch+  Things that are here: >ChcG_a +2 flail; a +0 robe?Ch u# #.....#.....## .## .# .### .?Ch &<..# #. .)..#.# #. .)......#..###.## .)@....# .....## .?Ch ).....#..###.#..##.....#......##..#.##########.##.# #......#.#.##....###.#.....∩.###..##.#.#.##..#.?Ch ##.)#.##.....[#....##.#?Ch*?Chy!-7 _?Ch'?Ch0?Chs3R==11 8.2 (2?Ch+;?Ch=1 _p - a wand of polymorph (8)?Ch? #?Ch #.....#.....## ..## .# .### .<..# #. .?Ch)..#.# #. .)......#..###.## .).@...# .....## .).....#..###.#..#### #.....#......##..#.# #########.##.# #......#.#.##....###.#.....∩.###..##.#.#...##..#.###.)#.##.....[#....##.#?Ch?Ch.5=4=26 9.2 (1?Ch?ChECh1 T ###########  #.....# # .#  ..###  ...<..# #. .....)..#.# #.  ECh2 )...### ...).....# .....##  .......).....#..###.#..#### #.....#......##..#........#########.##.# #......#.#.# #....###.#.....∩ ###..###.#..ECh2  #..#.#  #.)#...........# ECh 8 ECh~: '50ECh? ECh@ EChQO ########### #.....# # .#  ..###  ECh...<..# #. ...@.)..#.# #.  )...### ...).....# .....##  .......).....#..###.#..## #.....#......##..#........#########.##.# #......#.#EChT+ #....###.#.....∩###..###.#.#..#.ECh ECh&1ECh EChFCh ########### #.....# # .#  FChʰ..###  ...<..# #. .....)..#.# #.  )...### ...).....# .....FCh]W## .......).....#..###.#..## #.....#......##..#......FChV#########.##.# #......#.# #....###.#.....∩###..###.#FCh]FChFCh&2FCh"FChFChP ########### #.....# # .#  ..###  ...<..# #. .....)..#.# #.  FCh)...### ...).....# ... .......).....#..###.#..# #.....#......##..#......#########.##.# #......# #....###.#.....∩FChFChНz=5=3FCh!FChFChwY #############.....###.# ..### ...<..# #.FChrx.....)..#.# #.)...###...).....# .....).....#..###.#.....#......##..#....#########.##.# #......#FCh~FChT6=4FChFChFChFCh)FCh FChFCh,FChFChNFCh!FChTFChFChFChFCh_h7==FChhFChFChFChFChhFChFChFChFChDFChAFChrFChh8==FChFCh$FChxFChFChFChFCh\FChFChGFCh<9=FChFChFChRFChvFChFChjFChFCh,FChMFCh,FChFCh)FCh~L30=FChqFCh ,FChl FChFChSFChFChFCh]FCh:FChFCh#1FChFE==FChFChMFChFCh!FCh#FCh0$FCh&FChF(FCh(FCh*FCh(-FCh-h2==FCh/FCh54 _Magic restored.FChx8FCh8FCh:FCh+AFCheCFChCFChEFChJIFChKFCh=LFCh}NFChQFCh?TFChT9=FChVFChMYFCh[FCh[FCh]FCh`FChbFChNcFChfFChiFCh-lFChlFChwnFCh qFCh}sFChsFChuFChxFChzFCh'{FCh}FChFChFCh;FCh@FChFChmFChƇFChFCh6FChFChFChEFChFChFChϘFChQFChBFChFCh/FChFCh5FChFChFChFChFChǦFChFChɧFChFChۭFChSFChŮFChjFChFCh0FChFChOFChFChFChԶFChFChFChFChFChFCh##.....#.##.......[#.........#......... ####### #.....?... FCh#.....## #...............# .......## #....... ........# ##......99.2 (45.0) ........### #..FCh.....#### .......<..# #.##.....#.........# .....)..#.## #.# ###### #...##.. FCh 9.)......#..###.## #....... ...).....#......## #.#.... .).....#..###.#..#### #.##. #......##..#........# #.##> ###.##.###......#.#.#######)#....FChFChx.800.2 (46FCh<FCh) _Found a chain mail.FChj 3FChk FChm FCh9o FChu FChx FCh# #############.....# FChz j##.......[ #...  #...[ #### #....@?FCh  2.2 (2.0) ...## #...# ...## #............... ...# ##...............FCh1 [....### #...............####.<..# #.##.....#.........#### ..)..#.## #.###########...##.. .....#..###.## #.......# FCh| ).....#......## #.#....# #FChۄ FChO +3.2 (3FChc FChY ( _Found a ring mail.GCh,o###.....#.##.[.#.$#.[. GCh-[#.....@.## #.....# ## #.... # ##.....### #..####<..# #.##.....#.#### )..#.## #.##GChi.....##.....##..###.## #.......# . .....#......## #.#....# #.GCh4GCh7+4.2 (1GCh=GChE: _Found 19 gold pieces.GChH511 5.2 (2GChMGChKP_ _V - 2 scrolls of vulnerability (gained 1)GChi ###.....#.....###.[.GChnj a#.$.#.[. #.## #.# GChj -## #. # ##..### #.GChsk ####<..# #.##.....#.#### GChk )..#.## #.##...##.....##..###.## #.GChhl # ..##......## #.#....# #.#GChXu GCh{ I26 6.2 (1GCh GCh GChZ ####### ##.....#.....###.[.....##.$.#.[. #. GChY[ Y## #.# ## #. # ##.### #.####<..# #.##.....#.#### GCh#\ ..#.## #.###########...##.....###..###.## #.# ..##......## #.#....# #.#GChIa GChd &7GChi GChk GCh/` >####### ##.....#.....## ##.[.....##.GCh` $..##.[...# #.# #.# ## #.## ##.#### #.##GCh9a ## <..# #.##.....#..#####.## #.#####...## GCh~e GChg &8GChk GCh|m GCh=GCh>GChL?GChAHCh)XHChHChUHCh<HChHCh HChc HChp HCh HChXHChHChHCh*HCh'11 HChHChMN _You now have 165 gold pieces (gained 19).HCh1$g26 HCh&A  You see here a +0 ring mail.HChw(5 _HCh)HCh+HCh-,HChz.HCh2HCh4,HCh5HCh"7HChU8HCh8HCh9HCh;HCh=,HCh>HCh@HCh7B,HChCHCh]EHChF,HChLHHChJHChfK,HCh?MHChRHChjS,HChTHChVHChW,HCheYHChZHCh[,HCh]HCh]HCh[^HCh_,HCheHChe,HChqfHChgHChh,HCh]iHChjHCh%kHChk,HChJmHChmHChn,HChoHChpHCh]q,HChqtHChpvBHChxHChSzHChzHCh |HCh%HCh,HChUHChPHChHChuHChHChHCh",HChoHChNHChXHCh(XHCh@BHCh3HCh,HChHChݫHChHCh2HCh6HChıHChHCh[HChHChϷHCh,HChHChHChɿHChxHChHChUHChF,HChHChHCh,HChJHChHCh*,HChHChjHChHCh}HChHChHCh,HChHChHCh@HChHChHChHCh,HChHChIHChHChsHChKHChHCh,HChxHChHChP,HChHChHCh HCh HCh HCh HChHChHChHChHChHChMHChhHChIHChHChHChhHCh*HChHCh9HCh HCh##HCh$,HChl%HChF'HCh(HCh7)HCh)HChD.HChb/HCh'0HCh0HCh]2HCh3HCh4HCh5HCh7HCh79HCh9HCh:HCh~<HCh=HChw>HCh&?HChAHChBHChFCHChKDHChFHChyHHChHHChIHCh=LHChMHChNHChTOHChQHChSHChTHChgUHChVHChgXHChXHChYHCh[HCh\HChP]HCh^HChf_HChw`HCh`HChaHChcHCheHChleHCh@fHChgHChhHChiHChiHChlHCh%mHChmHCh9nHChtHChuHChjuHChvHChdwHChRxHChxHChDyHChzHCh#|HCh|HCh}}HChHCh_HChǀHChHChHChօHCh:HCh6HChHChHChWHCh4HChHChHChLHCh%HChHChHChHChHChHHChHChHChHCh1HChSHChHChHChHCh~HChHChHChYHChHChHChHChHChHCh[HCh_HChHChVHChҬHChHChIHChvHCh߰HChHChlHChѴHCh:HChHCh##..#..........#.)#..........#.....[#....## #.#....#.##... HCh#.##.....####. #.##.....# ## ######.##÷..#.#### ##...#...#..##....# HChd#..@..###...#####.## #...####>####.# #... #####.......#### ###. ###.............### #. ##....#.......#....####HCh ##....###.....###....##  #.....###.ß.ß.###..ß..#  ##......#.......#......##  #..#.#..#..#'#..#..#'#).# HChU093.2 (85.0)HChL611 4.2 (86HChHCh4 _w - a ring of resist corrosionHChHChsHChĤHChHChHChQ26 HChb #.)# #.....[#....# #.#....#.##.. #.##.....#### #.##.....# #HCh_c######.##÷..#.##...#...#..##....#...###...#####.#####>####.# #..5.2 (1.0) #####.......#### ######......### #....##....#######....HCh| #.....###.ß.ß.###..ß..##......#.......#......# #..#.#..#..#'#..#..#'#). #.##)##.#.##.##.#.##.##)HChHChHChE _Done exploring.HChvHChwHChwHCh..0HChuq _Done exploring.IChICh[Level 10 of the Dungeon <<<>>>>>∩(Press ? for help) #....###.#.....∩.........)........##.#  ###..##.......#.#..............#####.# ICh ##..#...........#######......# #.#  #.)#...........# #.##..## #.#  #.....[#....##.### #.##..## #.#  #.#....#.##......# #.##...### #.#  #.##.....####....## #)##.....###.#  #.##.....# ###>..####[##.###...#.#  ICh ######.##÷..#.#### ###....#.##.#####.#.#  ##...#...#..##....# #.#...........PP..###  ##.....###...#####.### #.#.................##  #..@####>####.# #...# #.#....>.....P...P...####  #####.......#### ###.###...........P...........#  ###.............### #...###...........P...♣...#.#  ##....#.......#....#####..##...................P.#  ICh !###....###.....###....## ##.##........PPP♣.P....P..##  #.....###.ß.ß.###..ß..# #..........P....>P.P......#  ##......#.......#......## ######...♣P...P...P♣......##  #..#.#..#..#'#..#..#'#).###........♣..P....P#..##  #.##)##.#.##.##.#.##.##)##..#♣.P.....P....###..#  ICh!#.#)).#.#.#.[.#.#.#...#)##............P...# ####  #.#...#.#.#)))#.#.#)).#.##########....P..♣..P...##  #.##.##.#.##.##.#.##.##.#.......##.#.......P...##ICh \>@KChbKKCh]H#.)#......... sekai the Geomancer#.....[#....# Human of Dithmenos ***...#.#....#.##.. Health: 75/75 ========================#.##.....#### Magic: 32/32 ========================#.##.....# # AC: 7Str: 10Doom: 0% KCh^######.##÷..#.#### EV: 26 Int: 19 Contam: 0% ##...#...#..##....# SH: 0Dex: 17##.....###...#####.# XL: 11 Next: 28% Place: Dungeon:10KChy^|#..@####>####.# #.. Noise: ---------  Time: 11895.2 (0.0)#####.......#### ### t) +1 dagger (venom)###.............### # Cast: Sandblast##....#.......#....#####....###.....###....###.....###.ß.ß.###..ß..# ##......#.......#......# #..#.#..#..#'#..#..#'#).KCh^z #.##)##.#.##.##.#.##.##)  _V - 2 scrolls of vulnerability (gained 1) _You now have 165 gold pieces (gained 19). _You see here a +0 ring mail. _w - a ring of resist corrosion KCh>_m_Done exploring. _Done exploring.KCh_KCh;`KCheKChfKChk| _KChplKChnKChoKCh pKChpKChrKCh tKChitKChAuKCh5wKChxKChxKChyKCh{KCh|KCh|KCh}KChKChKChtKChrKChTKChKChKChKChÈKChAKChKChЋKChKCh KChmKChsKCh2KChKCh KChKChKChKCh]KChKChԜKChKChKCh@KChɡKCh KChfKChRKChKChۦKCh9KChKCh:KChUKChKChkKChKChKChKChɮKChϯKChKChKChoKCh%KChKChKChHKChZ##.###......#.#.#######)#....## ...###.#.....∩.........).... KCh#..##.......#.#..............#### ##..#...........#######.  #.)#...........# #.##..##  KCh#.....[#....##.### #.##..##  #.#....#.##......# #.##...###  #.##.....####....## #)##.....##.##.....# ###@..####[##.###.914.2 (19.0) KChw##.##÷..#.#### ###....#.##.#####. #...#..##....# #.#...........PP .###...#####.### #.#............. ##>####.# #...# #.#....>.....P.. ......#### ###.###...........P... KCh.........### #...###...........P. ......#....#####..##............ .....###....## ##.##........PPP♣.KChKCh;KChc _There is a stone staircase leading down here.KCh KCh$ KChq" KCh?( KChy/ B11 5.0) _KChw0 KChʗ           # KChZ k  ###. .   #.... ...   #.....#+##..... 1   #......@....#   ######......#   #.......#   ......### KCh   .......#   .....####   ......#   #......# KCh , KChO KCh? KChw -6.0 (1.8KCh KCh } _You climb downwards. _There is a stone staircase leading up here.LCh... . .. ......#. ..##....> ....#.......#....'70 _You open the door. _Found a stone staircase leading down.LCh-GM....:. ....).... . .. ......#....##LChG#....> ... #...#....######.....#...[....#.....#@##...........<LChZHF######  LChHp#.......#..#......#LChkULCh=ZD26 8LCh^LChQa _Found a pair of boots, a parchment of Kiss of Death and a short sword. _There is an open door here.LCh: M#.....# .....#....:. ....)....... ..... .....#....###....>....  #...#....######.....#LCh; #....[.@.......#'##...........<....###  ######......#..###......#LChKA LChC -9 _LChG LChXI LChM .###. +###..+.....# ......#LCh#....:)........ ..........#....##.#....>...... #...#....#######....@#......[.....#'##.....  #......<....#####......#LChOG..##....####LChLChU'20LChGLChMCh4-  #.###. +###..+  #.....# ......#  #....:. ....).. MCh- ...... .....#  .....#....##.  ##....>......  #...#....####  ###...@.#......  #....[. MCh8.N #.....#'##.....  #......<....### MCh. ######......#  #.......# MCh. ......###  .......#   .....####MCh/MCh3MCh 6&1MCh?:MCh <MChF    #. #..  MCh a #.###.##+###..+  #.....#.......# #....:......).. #......#.....# MCh  .....#....##.  ##....>...... MCh_ _ #..@#....####  ###.....#......  #....[......... MCh  #.....#'##.....  #......<.###MChu ######  #.......#MCh,  ......###  .......#MChu MCh! &2MChS' MChh) MChn nM  #.. MCh 9###.##+###..+.#.......#:......)..#.MChP .....# #......#....##MChȸ o##.@..>...... #...#....#######.....#.... MCh  #....[.........MChg 6#...#.....#MChO MChK &3MCh MChI MChM .  #.. ###.##+###..+MChD .#.......#:......).......# #....@.#....######....>...... #...#....####  ###.....#..........[...#MCh#......#......MChMChQ&4MCh^MChNCh.M. .# . #.. ###.##+###..+.#.......#NCh/:......)...# ......#....######....>......  #...#....####...'##..######...NChQ5NCh7&5NCh<NCh>NCh<M.NChE. ....# . #.. ###.##+###..+.#.......#.....).......# ......#....##  NCh-####....>.............'##...#......<....#NCh8NCh&6NCh;NChLb  You pick up a parchment of Kiss of Death and begin reading...NCh511 7.0 (2NChENCh NCh8_You add the spell Kiss of Death to your library.NCh$ &  NCh>%  .......  ......  ..... NCh%  # #...  #. #.. NCh%  #.###.##+###..+ NChN& e #.....#.# NCh& d #.).. NCh& | #......#.....# NChK'  #......#....##.  ####....>...NCh' q...  #...#..NCh' ..####  ###.....#..NChE( ....  #....[.....NCh( =....  #NCh) .....#'##.....   #......<....###NCh) NCh1 NCh4 I26 8.0 (1NCh8 NCh: NChQj &  NChj  .......  .......  .......  # #....  #. #...  #.###.##+###..+ NCh`k  #.....#.#  #.)..  #......#.....#  #......#....##.  NChk  ####....>......  #...#....####  ###.....#....  #....[....NChjl ....  #.....#'##.....   #......<....###NChp NChq &9NChu NCh-y OCh)OCh,  Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 1% 2b - Kiss of DeathOCh-Conjuration/Necromancy 2%1  c - Momentum StrikeConjuration/Translocation 4%2  d - HailstormConjuration/Ice9% 3  e - ApportationTranslocation10%1  f - FreezeIce10%1  g - Summon Small MammalSummoning10%1  h - Lesser BeckoningTranslocationOCh]. 14%2  i - Sublimation of BloodNecromancy14%2  j - Frozen RampartsIce28% 3  k - Launch Clockwork BeeForgecraft28% 3  OCh.l - Volatile BlastmotesFire/Translocation28% 3  m - Ignite PoisonFire/Alchemy32% 4  n - BombardConjuration/Earth41% 6  o - ArcjoltConjuration/Air58% 5  p - AnguishHexes/NecromancyOChp/67% 4  q - Eringya's Surprising Crocodile Summoning67% 4  r - SilenceHexes/Air95% 5  s - Summon ForestSummoning/Translocation 95% 5  t - Hellfire MortarFire/Earth/Forgecraft 100% 7 8 spell levels left OCh<0^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRCh  a - Mercury ArrowConjuration/Alchemy 1% 2  p - AnguishRChF hHexes/Necromancy 67% 4SChCSCh  p - AnguishHexes/Necromancy 67% 4  q - Eringya's Surprising Crocodile Summoning67% 4SCh?eZChZCh7ZChɵ' sekai the Geomancer .......Human of Dithmenos ***... .......ZCh2Health: 75/75 ======================== .......Magic: 32/32 ======================== # #....AC: 7Str: 10Doom: 0% ZCh #. #...EV: 26 Int: 19 Contam: 0%  #.###.##+###..+SH: 0Dex: 17 ZChq#.....#.......#XL: 11 Next: 28% Place: Dungeon:11 #..@........)..ZChENoise: ---------  Time: 11929.0 (0.0) #......#.....#t) +1 dagger (venom) #......#....##.ZChcCast: Sandblast ####....>...... #...#....#### ###.....#...... ZCh#....[......... #.....#'##..... ZCh#......<....### _You open the door. _Found a stone staircase leading down. _Found a pair of boots, a parchment of Kiss of Death and a short sword. _There is an open door here.  You pick up a parchment of Kiss of Death and begin reading... _You add the spell Kiss of Death to your library.ZChP  Okay, then.ZChоZChTZCh3. _ZChYh ZChk s Your spells (describe)TypeZChk Failure Level a - PasswallEarth1%3  b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling BoulderConjuration/EarthZChDl 2%4  d - PetrifyAlchemy/Earth3%4  e - SandblastEarthZChl :1%1  f - BlinkTranslocation14%ZCh&m 2 Select a spell to describe [?] help[Esc] exit\Chm \Ch \Ch \Ch|  sekai the Geomancer \Ch .......Human of Dithmenos ***... .......\Ch( Health: 75/75 ======================== \Chx .......Magic: 32/32 ======================== \Ch # #....AC: 7Str: 10\Ch Doom: 0%  #. #...EV: 26 \Chd bInt: 19 Contam: 0%  \Ch #.###.##+###..+SH: 0Dex: 17 \Ch `#.....#.......#\ChP XL: 11 Next: 28% Place: Dungeon:11 \Ch #..@........)..Noise: ---------  Time: 11929.0 (0.0) \Ch' C#......#.....#t) +1 dagger (venom) #......#....##.Cast: Sandblast \Ch ####....>...... #...#....#### \Ch ###.....#...... #....[......... #.....#'##..... #......<....### _Found a stone staircase leading down. _Found a pair of boots, a parchment of Kiss of Death and a short sword. _There is an open door here.  You pick up a parchment of Kiss of Death and begin reading... _You add the spell Kiss of Death to your library. \ChW 6_Okay, then.\Ch \ChZ \Ch \Ch \Ch\ChU  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   k + Spellcasting 7.8   9.5  -1          \Ch, b - Staves   0.0   1.0   0   l - Conjurations   6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0   d - Throwing   0.0   1.0   0   n + Alchemy\Ch 4.9   5.0   0       o - Earth Magic  11.0  13.5   0   e - Short Blades   2.0   3.0   0      \Ch` f - Long Blades   1.1   1.0   0   p - Invocations   0.0   0.8  +1   g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   7.0   0      \Ch  r - Shapeshifting   0.0   1.2  -1   h - Armour   0.0   1.0   0       i - Dodging   2.0   3.0   0       j - Stealth   3.0   3.4  +1  \Ch;@                        \Ch            The relative cost of raising each skill is in cyan.  \ChSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  \ChE[!] training|cost|targets^ChETargetTarget--  ^Ch8.0 --  --  --  --  ^Ch --  7.0 --  --  ^ChZ.--  --  -- ^Ch9 --  --  -- ^Ch"0 --  --  ^Choa-z] set[-] clear selected targetcost|targets^Ch^ChY [?25h[?0c^Ch17.0 ^Chu& ^Ch [?25l[?1c^Chn6.0 current training targets, if any.^ChP=] set aall targets^Ch- ^Ch ^Ch  sekai the Geomancer .......^Ch1 Human of Dithmenos ***... .......Health: 75/75 ======================== .......^Ch VMagic: 32/32 ======================== # #....AC: 7Str: 10Doom: 0%  ^Ch #. #...EV: 26 Int: 19 Contam: 0%  #.###.##+###..+SH: 0Dex: 17 #.....#.......#XL: 11 Next: 28% Place: Dungeon:11 #..@........)..Noise: ---------  Time: 11929.0 (0.0) #......#.....#t) +1 dagger (venom) #......#....##.Cast: Sandblast ####....>...... #...#....#### ^ChA J###.....#...... #....[......... #.....#'##..... ^Ch #......<....### _Found a stone staircase leading down. _Found a pair of boots, a parchment of Kiss of Death and a short sword. _There is an open door here.  You pick up a parchment of Kiss of Death and begin reading... _You add the spell Kiss of Death to your library. _Okay, then.^Ch! ^Ch# ^Ch& ^Ch( ^Ch !CM ^Ch! ...... .......# #...... #... ^Ch" ###.##+###..+#.......#.....).......#  ^Ch"#......#....##.....#'##^Ch!*^Ch,330.0 (1 _^Ch[0^ChP2_ChN_Cht_Ch _Ch_Ch $  _Chՠ#. #. ....... #. ....... #. ......._Ch6  #. #.....  #. #..._Ch  #.###.##+###..+ _Ch #.@...#.# _ChOY #.).. _Ch #......#.....#  #......#.._Ch..##.  _Chm ####....>......   #...#....####_ChɣS  ###.....#_Ch7.....  #....[......... _ChW  #.....#'##....._Ch_Ch)&1_Ch_ChZ_Ch% _Chk&  #....  #... _Ch&a  #...._Ch'W  #.. ._Chk'^  #.. ....... _Ch'w #.# #..... _Ch=( #.# #...   #@###.##+###..+ _Ch( #.....#.......#  #...........).._Ch*7  #......#.....#  #......#....##. ####....>......  #...#....####  ###.....#...... _Ch*M #....[........._Ch1_Ch04_Ch42_Ch8_ChG:_Chj IM......_Ch .. .... ......... #... ###.##+###..+_Che ~...#.......# #...........)....#._ChɁ 9.#......#_Ch _Chd &3_Ch6 _Ch `Ch~ gM###..`Ch/0....... ...........`Ch$...........`Chw #... ###.##+###..+ `ChIF#.....#.......#`Ch....`Chr+....#.`Ch`Ch&4`ChQ`Ch=!`Ch9 M ### .........`Ch: ##..... #....  #.###.##+###..+.`Ch; "####.`ChOA `ChD &5`ChI `Ch(M `Ch 5M`Che ###### ### .........##..... `Ch t#.# #....`Ch 4+#...`Ch `Ch &6`Ch `Ch `Ch    #######  #.....#  `Chm #.....#### #. #. #.  #.  `Chr#.  #..... #.###..`Chz #.# #.....`Ch `Ch##.###.##+###..+ #.....#.# `Ch#...........).. #......#.`Ch `ChH&7`Ch`ChaChNraChsaChsaCh yaCh{aChaChXaChaChBaCh;aChFaChHaChڌaChaChaCh#aChaChaChaChaChaCh,aChaChaChaChaCh=aChT ######### #.....# ... aCh#.....#########... #..........#...... #........ #........ #......... #........  aCh#..........#.....u  #.###......# #+...  #.# #......# . #.###.##+###..+ #.....#.......# aChu   brown ugly thing (asleep) #...........).. #......#.....# #......#....##.aCh  44.0 (7  A brown ugly thing comes into view.aCh'u.uaCh3+5.0 (8aChWaCh,f _The brown ugly thing gurgles horribly!aCh ####### ##  #.....# ...  #.....#########...  #..........#......  #................. aCh #.................  #.................  #.........@.....u.  #..........#......  #.###......# #+...  #.# #......# ..  #.###.##+###..+  #....  #...).. aChW    aChs; ####### ##  #.....# ...  #.....#########...  #..........#......  aCh<e#.................  #.................  #.................  #.........@.....u.  #..........#......  #.###......# #+...  aCh?#.# #......# .. #.###.##+### #....  #...)  aChEaChJaCh@QaChTg _A brown ugly thing is nearby!bChr2######### #.....#... #.....#########... #..........#...... #..bCh3* #. #. #........u. ##...... #.###......# #+... #.# #......# ..bCh36 #.###.##+###..+ #.....#.......# #.....).. ##.....# #......#....##. ####....>......bCh5bChC90.bChl<26.0 (1 _bChL@bCh.BbChp  #.....#...   #.....#########...   #..........#......   #..  bChp #.   #.   #....   ##......   #.###...@..# #+...  bChq #.# #......# ..   #.###.##+###..+   #.....#.......#   #.....)..  bChPrJ ##.....#   #......#....##.   ####....>......   #...#....####bChVzbCh~&7bChbChbChE]  #.....#########...   #..........#......   #..   #bChFp.   #.   #.....   #.#......   #.###......# #+...  bChG #.# #..@...# ..   #.###.##+###..+   #.....#.......#  bChHz  #.....)..   ##.....#   #......#....##.   ####....>....bChDIw..   #...#....####  ###.....#......bChQbCh-T&8bChXbChZbChV  #.....#...bCh*  #.#......  #.  #bChW.  #. bCh #......  #..bCh7.#......  #.###......# #+...bCh  #.# #.@....# .. bCh #.###.##+###..+ bChB #.....#.#  #....bChq.......)..  #....bCh\..#.....#  #....bCh8]..#....##.  ####.bCh...>......  #..bCho.#....####   ###.....#......bChbCh&9bChbChbCh   #.....#...  #.#......bCh  #.  #.  #..  #..bCh6 .  #....#......  #.###......# #+...bCh A  #.# #@.....# ..  #.###.##+###..+ bCh - #.....#.#  #...........)..  #......#.....#bCh]  #......#....##.  ####....>......bCh  #...#....####   ###.....#......bChd bChd# uu   brown ugly thingbCh' '50bChU. bCh1 cChcChcChcChcChN.....#...#..#......u.#.### #+cChkO  ##@##+###..+ #.....#.......##...........)..#......#.....##......#....##.####....>..... #...#....#######.....#......cChO%....[...cChPcChU6.ucChLVcChX&1cCh^^cChq`dChf)dCh.8u.dChy172SandblastdCh5dCh7dChw/ #..........#......  sekai the Geomancer #.................  Human of Dithmenos ***... dChx!#.................  Health: 75/75 ======================== #.................  Magic: 29/32 =====================--- #.................  AC: 7Str: 10Doom: 0%  #........u.#......  EV: 26 Int: 19 Contam: 0%  #.###...*..# #+...  SH: 0Dex: 17 #.# #.**...# ..  XL: 11 Next: 28% Place: Dungeon:11 #.###@##+###..+  Noise: ---------  Time: 11952.0 (0.0) dCh{#.....#.......#  t) +1 dagger (venom) #...........)..  Cast: Sandblast #......#.....#  #......#....##.  ####....>......  u   brown ugly thing #...#....####  ###.....#......  #....[......... _A brown ugly thing is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (78% to hit)dCh #..........#......sekai the Geomancer  #.................Human of Dithmenos ***...  #.................Health: 75/75 ========================  dChw#.................Magic: 29/32 =====================---  #.................AC: 7Str: 10Doom: 0%  #........u.#......EV: 26 Int: 19 Contam: 0%  #.###...`..# #+...SH: 0Dex: 17  #.# #.``...# ..XL: 11 Next: 28% Place: Dungeon:11  #.###@##+###..+Noise: ---------  Time: 11952.0 (0.0)  #.....#.......#dCh~0t) +1 dagger (venom)  #...........)..Cast: Sandblast  #......#.....#  #......#....##.  ####....>......u   brown ugly thing  #...#....####  ###.....#......  dCh#....[.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (78% to hit)  You feel a surge of power!  The stone arrow hits the brown ugly thing!dCh_dCh6adChqh...udChu,11 =dChtv3.0 (1dChVdCh  dChJAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  dChAim: a brown ugly thing (78% to hit)  You feel a surge of power!  The stone arrow hits the dChJbrown ugly thing! _The brown ugly thing is lightly wounded.dChi  #..........#......  sekai the Geomancer #.................  Human of Dithmenos ***... #.................  Health: 75/75 ======================== dChyj )#.................  Magic: 26/32 ===================----- #.................  AC: 7Str: 10Doom: 0%  #..........#......  EV: 11Int: 19 Contam: 0%  #.###......# #+...  SH: 0Dex: 17 dChj #.# #.*u...# ..  XL: 11 Next: 28% Place: Dungeon:11 #.###@##+###..+  Noise: =--------  Time: 11953.0 (0.0) #.....#.......#  t) +1 dagger (venom) #...........)..  Cast: Sandblast #......#.....#  #......#....##.  dCh|k 1####....>......  u   brown ugly thing #...#....####  ###.....#......  #....[......... _The brown ugly thing is lightly wounded.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dChk Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (lightly wounded, 78% to hit)dChmV  #..........#......sekai the Geomancer  #.................dChW xHuman of Dithmenos ***...  #.................Health: 75/75 ========================  #.................Magic: 26/32 ===================-----  #.................AC: 7Str: 10Doom: 0%  dChsW P#..........#......EV: 11Int: 19 Contam: 0%  #.###......# #+...SH: 0Dex: 17  #.# #.`u...# ..dChW XL: 11 Next: 28% Place: Dungeon:11  #.###@##+###..+Noise: =--------  Time: 11953.0 (0.0)  #.....#.......#t) +1 dagger (venom)  #...........)..Cast: Sandblast  dCh]X #......#.....#  #......#....##.  ####....>......u   brown ugly thing  #...#....#### dChX - ###.....#......  #....[.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  dChY Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (lightly wounded, 78% to hit)  You feel a surge of power!  The stone arrow hits the brown ugly thing!!dCh dCh Cu.dChZ +4.0 (1dCh dCh,  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  dCh Aim: a brown ugly thing (lightly wounded, 78% to hit)  You feel a surge of power!  The stone arrow hits the brown ugly thing!! _The brown ugly thing is heavily wounded.eCh.^ #..........#......  sekai the Geomancer #.................  Human of Dithmenos ***... #.................  Health: 75/75 ======================== #.................  Magic: 23/32 =================------- #.................  AC: 7Str: 10Doom: 0% eChO #..........#......  EV: 11Int: 19 Contam: 0%  #.###......# #+...  SH: 0Dex: 17 #.# #.u....# ..  XL: 11 Next: 28% Place: Dungeon:11 #.###@##+###..+  Noise: =--------  Time: 11954.0 (0.0) #.....#.......#  t) +1 dagger (venom) #...........)..  Cast: Sandblast #......#.....# eCh #......#....##.  ####....>......  u   brown ugly thing #...#....####  ###.....#......  #....[......... _The brown ugly thing is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (heavily wounded, 78% to hit)eChc #..........#......sekai the Geomancer  #.................Human of Dithmenos ***...  #.................Health: 75/75 ========================  #.................eChMagic: 23/32 =================-------  #.................AC: 7Str: 10Doom: 0%  #..........#......EV: 11Int: 19 Contam: 0%  #.###......# #+...SH: 0Dex: 17  eChbo#.# #.u....# ..XL: 11 Next: 28% Place: Dungeon:11  #.###@##+###..+Noise: =--------  Time: 11954.0 (0.0)  #.....#.......#eCht) +1 dagger (venom)  #...........)..Cast: Sandblast  #......#.....#  #......#....##.  ####....>......u   brown ugly thing  #...#....####  eChJ_###.....#......  #....[.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineeChAim: a brown ugly thing (heavily wounded, 78% to hit)  You feel a surge of power!  The stone arrow hits the brown ugly thing!eChvAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brown ugly thing (heavily wounded, 78% to hit)  You feel a surge of power!  The stone arrow hits the brown ugly thing!  The brown ugly thing is severely wounded.eCh'w\6----5.0 (1eCh|eCh|Q _The brown ugly thing claws you. You are splashed with acid!eCh / #..........#......  sekai the Geomancer #.................  Human of Dithmenos ***... eCh #.................  Health: 65/75 ====================---- #.................  Magic: 20/32 ===============--------- #.................  AC: 7Str: 10Doom: 0%  #..........#......  EV: 11Int: 19 Contam: 0%  #.###......# #+...  SH: 0Dex: 17 #.# #.u....# ..  XL: 11 Next: 28% Place: Dungeon:11 eCh "#.###@##+###..+  Noise: =--------  Time: 11955.0 (0.0) #.....#.......#  t) +1 dagger (venom) #...........)..  Cast: Sandblast #......#.....#  #......#....##.  ####....>......  u   brown ugly thing #...#....####  ###.....#......  #....[......... _The brown ugly thing claws you. You are splashed with acid!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eCh_ 1Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (severely wounded, 78% to hit)eCh(  #..........#......sekai the Geomancer eChМ  #.................Human of Dithmenos ***...  #.................Health: 65/75 ====================----  #.................eCh8 Magic: 20/32 ===============---------  #........`........AC: 7Str: 10Doom: 0%  #.......`..#......EV: 11Int: 19 Contam: 0%  #.###..`...# #+...SH: 0Dex: 17  #.# #.`....# ..XL: 11 Next: 28% Place: Dungeon:11  #.###@##+###..+Noise: =--------  Time: 11955.0 (0.0)  #.....#.......#t) +1 dagger (venom)  #...........)..Cast: Sandblast  #......#.....#  #......#....##.  eCh 3####....>......u   brown ugly thing  #...#....####  ###.....#......  #....[.........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineeChm Aim: a brown ugly thing (severely wounded, 78% to hit)  You feel a surge of power!eCh1 L...eCh2 ,uConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  eCh;3 Aim: a brown ugly thing (severely wounded, 78% to hit)  You feel a surge of power!  The stone arrow misses the brown ugly thing.eCh6 U57--=eCht7 6.0 (1eChtE eChN  eChO C_The brown ugly thing claws you. You are splashed with acid.fCh #..........#......  sekai the Geomancer fCh66#.................  Human of Dithmenos ***... #.................  Health: 57/75 ==================------ #.................  Magic: 17/32 ============------------ #.................  AC: 7Str: 10Doom: 0%  #..........#......  EV: 11fChInt: 19 Contam: 0%  #.###......# #+...  SH: 0Dex: 17 #.# #.u....# ..  XL: 11 Next: 28% Place: Dungeon:11 #.###@##+###..+  Noise: ==-------  Time: 11956.0 (0.0) #.....#.......#  t) +1 dagger (venom) fCh,)#...........)..  Cast: Sandblast #......#.....#  #......#....##.  ####....>......  u   brown ugly thing #...#....####  ###.....#...... fCh #....[......... _The brown ugly thing claws you. You are splashed with acid.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  fChPress: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (severely wounded, 78% to hit)fCh #..........#......sekai the Geomancer  #.................Human of Dithmenos ***... fChg #.................Health: 57/75 ==================------  #.................Magic: 17/32 ============------------  #.................fChAC: 7Str: 10Doom: 0%  #..........#......fCh&EV: 11Int: 19 Contam: 0%  fChr#.###......# #+...SH: 0Dex: 17  #.# #.u....# ..fChnXL: 11 Next: 28% Place: Dungeon:11  #.###@##+###..+Noise: ==-------  Time: 11956.0 (0.0) fChZ #.....#.......#t) +1 dagger (venom)  fCh4@#...........)..Cast: Sandblast  #......#.....#  #......#....##.  fChG####....>......u   brown ugly thing  #...#....#### fChg ###.....#......  #....[.........fChoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  fChPress: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (severely wounded, 78% to hit)  You feel a surge of power!  fCh+The stone arrow hits the brown ugly thing!!fCh}^Aiming: Stone Arrow (safe; 1% risk of failure)  fCh^Press: ? - help, Shift-Dir - straight line  Aim: a brown ugly thing (severely wounded, 78% to hit)  You feel a surge of power!  The stone arrow hits the fChQ_jbrown ugly thing!!  The brown ugly thing is almost dead.fCh`78=fCha$7.0 (1fChgfCh!l fChlW_The brown ugly thing barely misses you.fCh  #..........#......  sekai the Geomancer fCh #.................  Human of Dithmenos ***... #.................  Health: 57/75 ==================------ #.................  Magic: 15/32 ===========------------- #.................  AC: 7Str: 10Doom: 0%  fChv #..........#......  EV: 11Int: 19 Contam: 0%  #.###......# #+...  SH: 0Dex: 17 #.# #.u....# ..  XL: 11 Next: 28% Place: Dungeon:11 #.###@##+###..+  Noise: ==-------  Time: 11957.0 (0.0) fCh #.....#.......#  t) +1 dagger (venom) #...........)..  Cast: Sandblast #......#.....#  #......#....##.  ####....>......  u   brown ugly thing #...#....#### fCh  ###.....#......  #....[......... _The brown ugly thing barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefCh|! xAim: a brown ugly thing (almost dead, 78% to hit)fCh  #..........#......sekai the Geomancer fCh  #.................Human of Dithmenos ***...  fChg #.................Health: 57/75 ==================------  fCh 9#.................fCh2 Magic: 15/32 ===========------------- fCh o #........`........AC: 7fChݮ WStr: 10Doom: 0%  fCh2 K#.......`..#......EV: 11Int: 19 Contam: 0%  #.###..`...# #+...fCh SH: 0Dex: 17  #.# #.`....# ..XL: 11 Next: 28% Place: Dungeon:11  #.###@##+###..+fCh KNoise: ==-------  Time: 11957.0 (0.0)  #.....#.......#t) +1 dagger (venom)  fChX #...........)..Cast: Sandblast  #......#.....#  fCh F#......#....##.  ####....>......u   brown ugly thing  fCh #...#....####  ###.....#......  #....[.........fChf Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefCh Aim: a brown ugly thing (almost dead, 78% to hit)  You feel a surge of power!fCh): ...uConfirm with . or Enter, or press ? or * to list all spells.fCh: Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brown ugly thing (almost dead, 78% to hit)  You feel a surge of power!  The stone arrow misses the brown ugly thing.fCh< 3-8.0 (1fChC fChF ] _The brown ugly thing barely misses you.gCh/ #..........#......  sekai the Geomancer gChB0#.................  Human of Dithmenos ***... #.................  Health: 57/75 ==================------ #.................  Magic: 12/32 =========--------------- #.................  AC: 7Str: 10Doom: 0% gCh0 #..........#......  EV: 11Int: 19 Contam: 0%  #.###......# #+...  SH: 0Dex: 17 gCh1#.# #.u....# ..  XL: 11 Next: 28% Place: Dungeon:11 #.###@##+###..+  Noise: =--------  Time: 11958.0 (0.0) gChp1#.....#.......#  t) +1 dagger (venom) #...........)..  Cast: Sandblast #......#.....#  #......#....##.  gCh1####....>......  u   brown ugly thing #...#....####  ###.....#......  #....[......... gCh2_The brown ugly thing barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  gCho2Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (almost dead, 78% to hit)gChR: gCh#..........#......  sekai the Geomancer #.................  Human of Dithmenos ***... #.................  Health: 57/75 ==================------ gChj#.................  Magic: 12/32 =========--------------- #.................  AC: 7Str: 10Doom: 0%  #..........#......  EV: 11Int: 19 Contam: 0% gCh #.###......# #+...  SH: 0Dex: 17 #.# #.u....# ..  XL: 11 Next: 28% Place: Dungeon:11 gChD#.###@##+###..+  Noise: =--------  Time: 11958.0 (0.0) #.....#.......#  t) +1 dagger (venom) #...........)..  Cast: Sandblast gChYu#......#.....#  #......#....##.  ####....>......  u   brown ugly thing #...#....####  gCh###.....#......  #....[......... Confirm with . or Enter, or press ? or * to list all spells.gCh1xAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (almost dead, 78% to hit)  You feel a surge of power!  The stone arrow hits the brown ugly thing!!gCh   #.................  #................. gCh]z #.................  ........  .#  .# #+...  #.# #......# ..    #  #)..  # # ####....> #...#. ###.....# gChi8.gChsD834=9.0 (1gChtSandblastgChwtAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brown ugly thing (almost dead, 78% to hit)  You feel a surge of power!  The stone arrow hits the brown ugly thing!! gChtJ_You kill the brown ugly thing!gCh{gChsh _Your Alchemy skill increases to level 5!gChj   #..  #.....  #.....  #..... gChW  #..........#......  #.###......# #+...  #.# #......# ..gCh .  #.###.##+###..+   #...@.#.......#  #...........)..  #......#.....#  #......#....##.  ####....>......gCh   #...#....#### ###.....#......  #....[.........  #.....#'##.....gCh gCh~ R26 --60 _gCh gCh gCh   #.  #.......  #......gChY .  #..........#......  #.###......# #+... gCh y #.# #......# ..  #.###.##+###..+  gCh/ 4 #.....#.......#  #..@........)..  #gCh #.....#  #......#....##.  ####....>......gCh)  #...#....#### gCh ###.....#......  #....[..gCh .....  #.....#'##..... gChl a #......<....###gCh! gCh$ >3--gCh#% 1gChF+ gCh. gChj( gCh+) gCh+ gCh/ gCh/ %9gChX6 BgCh7 gCh: gCh; gCh= gCh? gChu@ 60=4=gChA gChzC gChD gChE gChF gChG gCheH gChJ gChHK U1=gChL gChlO gChO 9=gChQ gCh2S gChS S5=gChqU gChPW gChW gChX gCh[ gCh~[ %2gCh\ gCh^ gCh@_ gCho` gChtb gChb ^6==gCh>d gChFf gChf K3=gChg gChi gChBj gCh_k gChUm gChm gChn gChp gCh q ?4=gChq Q17=gChr gCht gChu gCh8v gChx gChx gCh z gCh{ gChi| %5gCh~ gCh gChx gCh gChY y8=gCh[ gChЈ K6=gCh gCh+ gCh gCh gChY gChӏ gCh gCh gCh 7=9==gCh gCh gCh^ gChƖ gCh gCh gCh gChH gCh gChu %8gCh gCh gCh k20==gChQ gCh> gCh gCh gCh gCh K9=gCh? gChG gCh gCh gCh^ gCh 9=gCh gCh gCh %1gCh% gCh gChS $70gChǶ 2=gCh gChp gChع gCh gCh gChe gCh gChe gCh S12=gCh' gCh gChq gCh{ gCh gCh gChU gCh& gCh K2=gCh gCh gCh_ j3==gCh gCh gCh gCh gCh gCh U3=gCh gCh0 gCh gCh gCh\ gCh 9=gCh gCh gChP )44gCh (=gCh gCh gCh, gChZ gCh" gCh gCh gCh* _ _You start resting.gCh? 22011.0 (50.0)gCh Z5=2.0 (51gCh gCh " _HP restored.hChX #.  hCh6#...........  #..........#  hChR#.###......# #+...  #.# #......# ..  hCh#.###.##+###..+  #.....#.......# hChtl #...........)..  hCh#...@..#.....#  #......#....##.hCh- ####....>......  hCh #...#....#### ###.....#...... hCh#....[....... #.....#'##hChg... #......<....###hCh= ######......#hCh[hCh?5=hChJ *3.0 (1.0)hCh;$hCh&hChVlI #.  #..........#  #.###......# #+...  hCh2m#.# #......# ..  #.###.##+###..+  #.....#.......#  #...........)..  #......#.....#  #....@.#....##. ####....>......   #...#....####  ###.....#...... hChn3#....[...... #.....#'##.. #......<....### ######......#  #.hChrhCht&4hChxhChzhCh%hCh&hCh(hCh-hCh1,hCh4hCh4#=hCh>5hCh7hCh~;hChA<56=hCh<hCh?hCh~ChChChChEhChEGhChGhChHhChJhCh,KhChuLhCh+NhChN9=hChOhChQhCh RK7=hCh[ShChpUhChUhChVhChXhCh5YhChcZhCh&\hCh\hCh]hCh_hCh_h8==hChIahChd,hChdhChfhChfhCh^hhChihChSjhCh}khChQmhChm9=hChphChphChZq%9hChrhChthChuhCh>vhCh0xhChxhChyhCh{hCh|hChE}hCh2hChL30=hChhChhCh)hCh[hChhChthChƇhChhCh@hChhChɍhCh$h1==hChhChhChbhChƓhChɕhCh$hChhChhChhCh]hChUhCh9=hChhChI _You start resting.hChohCh֫043.0 (29.0)hChZ2=4.0 (30hChhCh% _Magic restored.hCh  ##.### #+hCh .# #.. ###.##+###..+ ....#.......#......)..#.....# ....##.####.@..>..... #...#....#######.....#..........[...##......#hCh`......  hCh&......###hChhCh15.0 (1.0)hChhChhCh.p ### #+hCh/.# #.. ###.##+###..+ hCh/....#.......#......)..hCh0#.....# #.....##.hChz1'####....>..... #..@#....#######.....#......hCh1#....[.......#..hChu2{.#.....#  .......#hChKBhChYG&6hCh ShCh]YhChrJ    ###.##+###..+ hChJ ....#.......##...........)..hChJ "#......#.....# #..##.###....>.....hCh@K  #...#....#######..@..#......hChnK U#....[.......hChK P.#'##...hChK 7.......hChK ......hChL 7...##hCh+L B.....#  hChEL &.....####hChT hCh Y &7hCh7] hCh0_ hCh|  ##.##+###..+ #.....#.......##...........)........#.....# .....#....##.hCh Z###....>..... #...#....#######.....#......hCh( #....@........#'##.<....###hCh_ U......hCh ]...#..#### hCh $ ......#hCh hCh hCh B=8hCh hCho V _You see here a +0 pair of boots.hCh< ....#.......#...........).......#.....# .##.###....>.....hCh<R #...#....#######.....#..........[...#'##...hCh=.<....########......# ..hCh=w#..#  #......#iCh#iCh-9 _iChr iCho iChDp  #...........)..  #......#.....#  #......#....##. ####....>......   #...#....####  iChp:###.....#......  #....[.........  #.....#'##.....  #.....@<....###  ######......#   #.# ......### iChcqj.......# .....#### ......# #......#iCh:viChEx'50iChiChj7m #......#.....#  #......#....##. ####....>......  iCh7  #...#....####  ###.....#......  iCh+8#....[.........  #.....#'##.....  #......<....###  ######.@....#  iCh8 #.# .......###  .........# #......###iCh8# #......# iCh9z#......# #.iChA9 iChZ@iChJ<1iChKiChO9n ##.###....>..... #...#....#######.....#..........[......#.....#'##.iCh9=#......<....#########......##  .##.........###.. iCh9a#......#  iCh5AiCh@E&2iChJiChMiCh" ###....>..... #...#....#######.....#......#....[.....iChn" ##.....#'##..........<....########......##  ####.##.....@...### ###iCh" o   Nergalle (asleep)o.....iCh$  Nergalle, Lorekeeper of the Fallen comes into view. She is wielding a +0dagger.iCh, /  --more--jChjjCh{oo.jCh&3jChjCh P _Nergalle shouts!jChjChjChjCh0 _Unknown command.jCh=jChօ A......#....######....>...... #...#....#######.....#..#....[.............#'##.....jCh ......<....###############.@.....#jCh6 f##...###.jChX xo...##.......jCh jCh Io.jCh -4 _jCh jChP kChz=.# ......#....######....>...... #...#....######.....#...#....[.....kChy#.....#'##.....#......<....###########.......#..##kChb#...###.kChUo#kChkCh Jo.kCh &5kChkChkCh r.....).......#.....# ......#....######....>...... #...#....####kCh <##.....#.....[......#'##.....#.....#kCh< ###########..........###.........#.###kChv O#....okCh kChY kCh] Io.kChI &6kChe kCh a _There is a stone staircase leading up here.lChCk  #.).. lCh #......#.....# lCh #......#....##. lChfP ####....>......  #...#....#### lCh ###.....#...... lCh #....[......... lCh1 #.....#'##.....  #<....###lChel  ######......## lChe #####.#  lCh1 #.........###  #.........#  #......####lChI  #...o..#  #......#   #......#lCh V Z.ZZlChIZZZ 3 spectral orc warriors (summoned)Nergalle calls out: "Oreg, Bladwarg, Ugbert - to me!"lCh77SandblastlChlChl7 _The long-dead rise up around you.lCh-A #.)..  #......#.....#  #......#....##.  ####....>......  #...#....####  ###.....#......  #....Z.Z.......  #.....#'##.....  #.....###  ######.Z....##  #####.# lChB #... #......####  #...o..#  2 #. lChClChFlCh.Lq[Zo.lChmLlZ 3 spectral orc warriors (summoned)lChM.=8lChSlChVh _The spectral orc warrior completely misses you. x2 lChWS_There is a stone staircase leading up here.mCh4mChmChmCh o.  Nergalle engages in an animated conversation with the air beside her.mChThe spectral orc warrior hits you from afar with a +0 trident!  The spectral orc warrior misses you.mChx64----11 9mChI ##.###......#.#.#######)#....##.. ...###.#.....∩.........)........# #..##.......#.#..............#### ##..#...........#######......#  #.)#...........# #.##..##  #.....[#....##.### #.##..##  #.#....#.##......# #.##...###  #.##.....####....## #)##.....##0  #.##.....# ###@..####[##.###... mChj##.##÷..#.#### ###....#.##.#####. #...#..##....# #.#...........PP .###...#####.### #.#............. ##>####.# #...# #.#....>.....P.. ......#### ###.###...........P... .........### #...###...........P. ......#....#####..##.............  .....###....## ##.##........PPP♣.mChƆ  _The spectral orc warrior closely misses you.mCh;----mChmChpi-60.5 (2.5SandblastmChpmChY} _You climb upwards. _There is a stone staircase leading down here.mChI7 mChz8 "-mCh8 mChG= mCht? F _Unknown command.nChknChNvLevel 10 of the Dungeon <<<>>>>>∩(Press ? for help) #..........).....#......####.#....###.#  ##.......).....#..###.#..#### #.##...###.##  nChv##.....#......##..#........# #.##>.......##  #########.##.###......#.#.#######)#....##....#  #....###.#.....∩.........)........##.#  ###..##.......#.#..............#####.#  ##..#...........#######......# #.#  nChv#.)#...........# #.##..## #.#  #.....[#....##.### #.##..## #.#  #.#....#.##......# #.##...### #.#  nChw=#.##.....####....## #)##.....###.#  #.##.....# ###@..####[##.###...#.#  ######.##÷..#.#### ###....#.##.#####.#.#  ##...#...#..##....# #.#...........PP..###  ##.....###...#####.### #.#.................##  #...####>####.# #...# #.#....>.....P...P...####  #####.......#### ###.###...........P...........#  ###.............### #...###...........P...♣...#.#  ##....#.......#....#####..##...................P.#  ##....###.....###....## ##.##........PPP♣.P....P..##  #.....###.ß.ß.###..ß..# #..........P....>P.P......#  ##......#.......#......## ######...♣P...P...P♣......##  nChAxj#..#.#..#..#'#..#..#'#).###........♣..P....P#..##nChO@>oChoCh##.###......#.#.#######)#....##.. sekai the Geomancer ...###.#.....∩.........)........# Human of Dithmenos ***... oChٸ#..##.......#.#..............#### Health: 64/75 ====================---- ##..#...........#######......#oCh!9Magic: 32/32 ========================#.)#...........# #.##..##AC: 7oChgOStr: 10Doom: 0% oCh%#.....[#....##.### #.##..##EV: 11Int: 19 Contam: 0% oCh#.#....#.##......# #.##...### SH: 0Dex: 17  oChe+#.##.....####....## #)##.....## XL: 11 Next: 34% Place: Dungeon:10  oCh"#.##.....# ###@..####[##.###... Noise: ---------  Time: 12060.5 (0.0) ##.##÷..#.#### ###....#.##.#####. t) +1 dagger (venom) oCh",#...#..##....# #.#...........PP Cast: Sandblast .###...#####.### #.#............. oChl?##>####.# #...# #.#....>.....P.. ......#### ###.###...........P...  oCh.........### #...###...........P.  ......#....#####..##.............oCh  .....###....## ##.##........PPP♣. oChVThe spectral orc warrior hits you from afar with a +0 trident!  The spectral orc warrior misses you. oCh_The spectral orc warrior closely misses you. _You climb upwards. _There is a stone staircase leading down here. oChڼ8_Unknown command.oChoCh@oChfoCheoChB26 _oCh4oChoCh4oCh%5oChoChoChsoChoChOoChoChoChoChoChRoChhoChK6=oChoChxoChoCh<oChHoChwoChu,oCh%oChfoChZoChU7=oChoCh........# #.##..## #.# #....##.### #.##..## #.# ##......# #.##...### #.# oCh(..####....## #[##.....###.# oChQY..# ###>..####[##.###...#.# #.#### ###....#.##.#####.#.# #....# #.#...........PP..### oCh####.### #.#.................## # #...# #.#....@.....P...P...###8.5 (8oCh ###.###...........P.......... .### #...###...........P...♣...#. ...#####..##.........oChP ....## ##.##........PPP♣.PoCh ß..# #..........P....>P.P..oCh,H## ######...♣P...P...P♣.... .#'#).# ##........♣..P....P# oChOu##.##)# #..#♣.P.....P....##oChoCh-oCh&c _There is a stone staircase leading down here.oChPoChRoChWoCh3]oCh`<11 9.5 (1 _oCh4foCht  #+#######  .........  ........#  ........# 1 .......@# .# ........# ........# ........#oChX ...###### #.. #.  You climb downwards.  Level annotation: Nergalle75===oCh oChp.70.2 (1.7oChtoChjwu _HP restored. _There is a stone staircase leading up here.pChK#+##..#.#<#.#.#pCh9L.#.##...########..  #.pChOpCh2RQ26 10 _pChTpChxVpCh).##+########...........#.#<#..#.#pCh}/.#.##...###### ##.. #  #.pChpCh`&2pChhpChpCh,....##+########...........pCh-9#.#pChW-c<#..#!pCh-).#pCh-S.#.#pCh-(#...####pCh. ##pCh".G ##.. pChb.2 #.. pCh.1 #. pCh.* #.pCh5pCh8D===3pCh|<pChV?Y _Found a potion of curing.pChV ...##+########...........##.##<##..#!.#..#.##...######pChV #. ##.. #.. #..pCh W W   shadowghast (dormant) #.W ...pChA] pCh_ &4pChb pCh6e ^ _A shadowghast comes into view.pCh  .. ...##+########  .............  ............# pCh i #...........#  #..........<#  #...........# pChS ` .!..........#  .......@....#  pCh q............#  ...#...######  #. ##.. #..pCh  #.. pChH Z#.W ...pChP .. ...##+########  .............  ............#  #...........#  #..........<#  #...........#  pChy.!..........#  .......@....#  ............#  ...#...######  pChd#. ##.. #.. #.. pChi#.W ... pChpChvpChpChnb _A shadowghast is nearby!qChnP...##+########.......... ##<qChPV..!..qChQ#...######. ##..  qCh\Q4W...qChQM>#qChCWqCh]$.qChla&5qCh&eqChg; _Found a stone staircase leading down.qCh  ............. # #qCh .# #<#.#..#qChi ..!.##..#qCh 1#.#qCh  ...#..@###### #. ##.......#qCh" V #.......#qCh`  #..W....# #.......#qCh  ........#W   shadowghastqCh v >#......#qChJ G........##qCh7 qChK :W.qCh 76SandblastqCh qChz rChη .............  sekai the Geomancer ............#  Human of Dithmenos ***... #...........#  Health: 75/75 ======================== #..........<#  Magic: 29/32 =====================--- .#...........#  AC: 7rChdStr: 10Doom: 0%  ..!..........#  EV: 26 Int: 19 Contam: 0%  #............#  SH: 0Dex: 17 rCh#............#  XL: 11 Next: 34% Place: Dungeon:11 ...#..@######  Noise: ---------  Time: 12076.2 (0.0) rCh#. ##.*.....#  t) +1 dagger (venom) #.W.....#  Cast: Sandblast #.......#  rCh=#.......#  ........#  W   shadowghast rChyD>#......#  ........##  rCh_Found a stone staircase leading down.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rChAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linerCh.=Aim: a shadowghast (78% to hit)rCh?*.............sekai the Geomancer............#Human of Dithmenos ***...#...........#rChHealth: 75/75 ========================#..........<#rChMagic: 29/32 =====================---.#...........#AC: 7Str: 10rCh$Doom: 0% rCh,..!..........#EV: 26 rChRYInt: 19 Contam: 0% rChwb#............#SH: 0rCh.Dex: 17rCh#............#rChXL: 11 Next: 34% Place: Dungeon:11rCh \...#..@######rChJNoise: ---------  Time: 12076.2 (0.0)#. ##.`.....#rCht) +1 dagger (venom)#.W.....#rCh-Cast: SandblastrChl#.......##.......#rCh+1........#rChOnW   shadowghastrChrU>#......#rCh1........##rChCasting: Stone Arrow (safe; 1% risk of failure)  rChMConfirm with . or Enter, or press ? or * to list all spells.rChyAiming: Stone Arrow (safe; 1% risk of failure)  rCh;wPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (78% to hit)  rChq@You feel a surge of power! The stone arrow hits the shadowghast!rChrChI@W.rCh:11 =7.2 (1rChrChȞ#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  rCh$Aim: a shadowghast (78% to hit)  You feel a surge of power! The stone arrow hits the shadowghast! _The shadowghast is heavily damaged.rChJ`1 .............  sekai the Geomancer ............#  Human of Dithmenos ***... rCh`#...........#  Health: 75/75 ======================== #..........<#  Magic: 26/32 ===================----- .#...........#  AC: 7Str: 10rCh@aDoom: 0%  ..!..........#  EV: 11Int: 19 Contam: 0%  #............#  SH: 0Dex: 17 #............#  XL: 11 Next: 34% Place: Dungeon:11 rCha...#..@######  Noise: =--------  Time: 12077.2 (0.0) #. ##.W.....#  t) +1 dagger (venom) rCha1#.......#  Cast: Sandblast #.......#  #.......#  rChb........#  W   shadowghast >#......#  ........## rCh\b8 _The shadowghast is heavily damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rChb,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, 78% to hit)rCh7  .............  sekai the Geomancer rCh7 )............#  Human of Dithmenos ***... #...........#  Health: 75/75 ======================== rChF8 +#..........<#  Magic: 26/32 ===================----- .#...........#  AC: 7rCh8 Str: 10Doom: 0%  ..!..........#  EV: 11rCh8 Int: 19 Contam: 0%  #............#  SH: 0Dex: 17rChi9  #............#  XL: 11 Next: 34% Place: Dungeon:11 rCh9 ...#..@######  Noise: =--------  Time: 12077.2 (0.0) rCh9 _#. ##.W.....#  t) +1 dagger (venom) #.......#  Cast: SandblastrChS: Y #.......#  rCh: #.......#  ........#  W   shadowghastrCh: Q >#......#  ........## rCh'; Casting: Stone Arrow (safe; 1% risk of failure)  rChh; Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  rCh; Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, 78% to hit)  You feel a surge of power! The stone arrow hits the shadowghast!!rCh2> ?   rCh> n............#  #...........#  #..........<#  .#..# rCh> p ..!.#  rCh1? k#...#  #..rCh}? V.#    rCh? #. ##.......#  rCh,@ k.#  .#rChy@ 7 .#rCh@ > ........# rChA >#......# ........## rCh[ '.rChB x 3-68.2 (1rCh SandblastAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  rCh 8Aim: a shadowghast (heavily damaged, 78% to hit)  You feel a surge of power! The stone arrow hits the shadowghast!! _You destroy the shadowghast!Training target 8.0 for Spellcasting reachedrChB !rCh rChQ W _Your Spellcasting skill increases to level 8!rCh rCh ...##+########.. .# #..#rChp #<##.#rCh).#rCh5#..!rCh8R.# #rChi).#rChV#.....@......#rChV#...#...######rChv##. ##.......#rCh' #rCh.# rCh2' #rChrA.# rChR#.# .rCh.#rChc >#.....rCh5E.#........##rChCrChP26 -9 _rCh'rChsChp .. ##+########.. .# #sCh..# . #<# #.#sChǍ.##..!.# #sCh*.#sCh #............# #...#...########..##.....sCh..##. #.......##. #.#sCh9T. #.#sChSv.ß ..#sChml >#......#sChRsChԕ]7=-80sCh sChsCh #..... ##+########.. .# #..# . #<# #.#.#sCh#..!.##.# #............# #...#...#######..##...# #.. #.......# #.. #.# ... #.#sChK.ß ..#sChksCh|&1sCh~sCh`sCh #...... .....##+#sCh . .# #sCh,.# . #.<# #.#sChNI.# #..!sChq{.# ##.# #sChm.# #...#...###sChq ##..##.......# #..sCh##.......# #..##...# ....#...# sChk .ß .#sChsCh&2sChAsCh}sChz #...... .....##+# ..# .##! #.#sCh9E#. #.<# #.#.# #...# ##.# #sChat.# #...#...#### sCh ##..##.......# #..##...# #..##....#sCh? ....#.....# sChk .ß .#sChsCh&3sChsChc _Found a pink potion.sCh8==11 4.2 (2sChsChb _c - 7 potions of curing (gained 1)sChJ x #.............##+#########. .............. #.. #!. # #..< #..#..## ##...######....#.>#......#sCh sCh I26 5.2 (1sCh sCh tCh#......  .......##+######## #...... #.. ..#!.##..##..#<#tChR} #.#.# #tChs'.##tCh.#tCh7 #............#tCh #...#...#######..##tCho....# #..##....#tCh4 #..##....# ....tChP&#.#.ß.#..tChi.#tChtCh*&6tChtChtCh>.#. #......  .......##+######## #................tChy #.. ............#!.##...........#tCh#..#..........<# #@#...........#tChG #.##tCh.#tCh3M #...........tChM .#tChgm #...#...####tChL###..##.....#tChܛU #..##tChH.....# #..tCh%##tCh6.# ....#tCh.#tChKtCh &7tChtChtCh,% ..............#......#......  .......##+######## #...... #....#!.##..##@.#tCh<##.#...........# #.............##............#tCh #............# #...#...####tCh<###..##tChB......# tChs #..##.# #..##tCh.#tChltChq9==8tChtChtCh P ... ..##...tChA ..............#.......tCh Y..#....... tCh . .......##+########tCh. X #..........tChr 8 #.........#tCh #..#tCh ,#..#tCh S<##.#tCh Z.# #....tCh =.##.....tCh1 a.# #............#tChP  #...#...########..##tChp Z.#  #..##.#tCh tCh T32===tCh; 9tCh tCh tCh 611 90.2 (2tCh tCh[ Q _f - a pink potiontCh M#.... .$.# .#........##............#....#tCh o.. #.......##+#########. #.@.......# #..##.....# tCh ##..#..........<# ##.#.....tCh #....##.....tChO {#............#tCh #...#...#######tCh$ tCh/ S3===tChl B26 1.2 (1tChtCh+ _Found 10 gold pieces.uCh` #...$. .###......$.# ....}#........##uCh........#....#.#....#... uCh#.......##+#########. #.....uChIZ# #..##...uChn# ##..#..........# ..# ..#...$. .##...#......$.# ....}#........##........#....#.#....#.... #....@..##+##########. vCh%#.....# #..##.###..#..<###.#......##.........vCh%....###............##............#vCh*vChN-+3.2 (1vCh0vCh29 _Found an escape hatch in the floor.vCh$  .# .# ....... ># ..# ..#...$. .##...#......$.# ....}#........##........#....#.#....#vCh ..... #.......##+##########......... #...............##..##.#vCh ##..#.<###.#....##...vCh7 [...##vCh) vCh &4vChg' vChn* wCh .... .. ... ..# .# wCh....... .># ..#.#wCh ..#...$...##...wCh&#......$.##....}###wCht........#....#.#....#wCh)...... wCho#.......##+########wChϹ;##.....wCh]#...............#wCh)\#..##...........#wCh`z##..#..........<#wCh@##.#........wCh1...##.wChɺ!wChJwCh&5wChtwCh~wCh#...... ## ...... .. #wCh$.......# ..# ...........># ..#.##wChJ$ ..#...$...##...wCh$#......$.##....}###wCh$........#....#.#wCh?%g#....#......# wCh%#.......##+##########........#........wCh%}#..##.....#wCh&##..#..........<###.#wChT&!wCh0wCh.5&6wCh1<wChB?wCh.... .. ....... .##.  ....... >.. ##wCh......# ..# .. .........># ..#.##wCh ..#...$...##...wCh#......$.##....}#........##wChq.........#....#.wCh5g#.#....#......wChQ wCh#.......##+##########.......#....wChZ#..##...wChD###..#... ##....##..# .. wCh; .........>##..#.##wCh; 3 ..#...$...##...#......$.##...@}#wCh; E..##........wCh$< .#....#.#.##....#wCh[< ......# .#.......##+##########.......wCh< E#....wCh< D#..##.#wChA wChD &8wChI wCh/K wCh* X..... # .... .... .. .........##. #.wCh* .>.. .## .........##..##.. ..wChC+ ..>##..#.##.wCh+ g..#...$...##.  wCh+ #......$.##....@.  #.wCh+ I##.  .#....#.wCh/, M#.##....#.wChd, ;# .#.wCh, w##+##########..wCh, R#......wCh - + wCh{2 wCh5 &9wCh9 wChGB wChD 711 100.2 (2wChH wChK V _g - a +0 box of beastsxCh< ..... # .... .... .. .........##. # ..>.. .## .........##..##.. . ...>##..#.##... ..#...$...##. #......$.##.xChR #.##. . #....#xCh.#.## #....#xCh.# .. #.##+########xCh; ##....... #.....xCht..# xChM #..##.#xChxChI26 1.2 (1xCh%xCh-f ..... #. .... .... .. .........##. # ........>.. .## .........##..##.. . ..>##..#.##... ..#...$...##. #......$.##. #.##. ... #....#.#.## #....#.# xCh.. #.......##+######## ##....... #.......#  #..##.#xChxCh&2xChxChxCh........... #........... ..........##. #......>.. .## ...##..##.. . .>##..#.##... ..#...$...##. #......$.##. #.##.xChi ... #....#.#.##  #....#.# .. #.##+######## ##......xCh. #.......#  #..##.#xChZxCh&3xChxChcxCh..... #...... ......##. #...>.. .## .##..##.. . xChF.>##..#.##... ..#...$...##. #......$.##. #.##xCh~. ... #....#..xChs.#.## #....#..xCh1# .. #.......##+####xCht ##........ #.......xCh.# xChM #..##.#xChxCh&4xCh\xChnxChp }##.... .... #..... .....##.  ...>.. .##  xChq N..##..##.. . .........>##..#.##... ..#...$.@.##......... #......$.##. #........##xChr ................. #....#.....#.###....#............# ..xChr ##.......##+##########......... #....#xCh s xCh]z xCh} &5xChG xCh yChajB#... #........##. #..>.. .##yChjE.##..##.. . .>##..#.##... ..#...$@..##yChk. #......$.##.yCh_kT #..##.yChk$. yChk#.............yChl #....#.........#.##yChwl #....#..........# ..##.......##+#yChlW###### ##......yChl. yCh1m3 #.#yChqmyChGryChu&6yChyyChp{yCh.###.#. #.#.#.##. #yChq..>.. .##.##..##.. ..>##..#.##... ..#...@...##. #......$.##.yCh̋$ #.##... ........ #....#............#.##yChM #....#............# ..####.......##+## ##......yChb.  #.#yCh1<7yChzyChoyCh511 8.2 (2yChàyChڢ yCh1_You now have 179 gold pieces (gained 14).yChYy .###............ #... #. #...#yChyT##. #.yChy>.. .####..##.. ..yChy'>##..#.##...yCh.z#.......##.........#......@.##...yChTz_ #........##....yChuz'. yChz.......yChz.yChz ##....#............#.##yCh{ #....#............# ..yCh%{ ####.......##+########yChD{h ##................yChe{F #........yCh{8# #..#yCh{ #yCh{.#yChyChd%26 yCh$9.2 (1yChyCh-yCh611 10.2 (2yChByChܤ yCh%1_You now have 189 gold pieces (gained 10).yChK@ #.... #.#..... .#..##. #....>.. .#.##..##.. ....yCh@ >##..#.##... ....#.......##......... #........##.... #.##. ........ ##....#............#.## ....#......# ..####.......##+######## #.........#.yChKA ,#yChA #..####..#.<#yChE yChG I26 1.2 (1yChJ yChL yCh \#.. .#.......##. #........>.. .#....##..##.. ....>##..#.##... ....#.......##......... #........##...... #.##...... ......... ##....##.## ....#.# .. yCh ####.......##+######## ##..........#.##..####..#.<##.#yChP yCh} &2yChW yCh? yCh .#.##. #..............>.. .#.yCh .....##..##.. .....>##..#.##... yCh W....#.......##......... #........##.... #.##..yCh^ @ .... yCh ##....##.## ....#.yCh L# .. yChF ####.......##+########  ##.........yCh 6#.#yCh n#..####..#.yCh 7<#yChE #.#.#..yCh yCh &3yChyChzCh .>.. .##zCh>.....##..##.. .....>##..#.##..#.......##......#........##...zCh{B##...zCh6##....##.##zCh߹2  ..zCh0###.......##+######## ##zCh[.......... .....zCh..#zCh0..........zCh56##............#zChUzCh4&4zChzCh+zCh' ##..##.. .........>##..#.##..zCh2(#.......##......#........##...##...........##....##.## #....zChQ( ..zChm(###.....@.##+######## ##..........  #.......#zCh(\.........#............#zCh-zCh/&5zCh2zCh4zChy >##..#.##...#.##......#........##.........##...........##....#...#.## #.........# ..###.......##+######## ##..........  ####.#.........#...#...######zChzCh>&6zCh,zChzChdJ....###......... zCh#........##............ #.zChU##............ zCh]............... zCh)@##....#zChM1......#.## zCho....#............# .. zCh####.......##+########  zCh;......... #.zCh A# #..##zChHb# ##..#.zChk5<# zChc##.#.#zCh+...zCh...#zCh5##.zCh 8..##.zChB...#zChcc#...#...######zCh##..##.......zCh!#zChzChY&7zChTzChzCh( #........##.... #.##..... ....... zCh##....#............#.## ....#............# .. ####.......##+########  ......... #.# #..##zChN# ##..#.<# #.# ....###.zCh.##..##...#...######zChn##..##.......#zChBzCh&8zChzCh]zChW  ...........##....#zChX #.## #.... ..###.......##+########zCh5X  ##..........  #.#zChQX =#..###..<zChkX 4 ##.zChX  #..#..##....#..##.......#zCh\ zChs_ &9zCh:b zChd zChb 4 ...##....##.## #.... ..###.......##+########zCh  ##................  #..#.###..< ##.zCh  #..##..##.........#.......#zCh zChs '20zChE zCh zCh K ##....#zCh ;#.##  ..zCh+!###.......##+######## ##................  #...zChL!#zChf!'###..zCh!]< ##.zCh!.zCh!! #..zCh"8# #.zCh4"B......#......zCh~"6.ß.#.........#zCh*zCh.&1zChu4zCh7{Ch;{Chb,  {Ch ..{Che###.......##+########{Ch ##................  #...{Ch#{Ch.O###..<{ChP] ##..{Ch^ #..## #{Chc#...#####.{Ch.{Ch(u.ß.#........{ChE>>#......#{Cha{Ch{Ch&2{Ch@ {Ch{Ch ####.##+######## ##................ #...# #..##.# ##..#<# ##.#..# #..# ##.# #.# #...#...###### ##..##.......# #..##....{Chyk...# #..##....# ....#.....#.ß.#........# ... .>#......#..##{Chd{Ch&3{ChA{Ch {Ch1t  ##..........  #..##..####..< ##. #..## ##...######..##....... #..##...........{Ch<27...#. ..{Ch\6{Ch[8&4{Ch:{Ch<{Ch,; z  ##..##{Chc; .#.....< ##{Ch; j..... #...........{Ch; p##.......... #..........{Ch; #...#######.@##....... .#.#.#. ...{Ch? {ChA &5{ChC {ChuE {Ch1 a###.......< ##....... #........#...... #.....{Ch2 #...#######..##....... .....{Ch(2 ...ß.#..#y.... .>#..#..#. ........#{ChD2 ~y   killer bee (asleep). .#...#.#{Ch_2 ).#{Ch8 {Ch<: &6{Ch'= {Ch? ] _A killer bee comes into view.|Ch]R   ##..#..........<#  ##.#....  #......  ##....  #....  #...#  ##..#  #.@#  #..#|Ch  .....  ...ß.#..  #y.... .>#  ..#..#. ...|Chu  . .#.#. ....  .#.##. ....# |ChP   ##..#..........<#  ##.#....  #......  ##....  #....  #...#  ##..#  #.@#  #..#  .....  ...ß.#.. #y.... .># ..#..#. ...  . .#.#. .... .#.##. ....# |ChQ|ChW|Ch"[a _A killer bee is nearby!}ChK(#..< ##....... #......}Ch(T#..... #}Ch(#...#...#######..##.......}Ch(: #.......#}Ch#)j.....ß.#...}ChA).#y.... .>#....#..#. ........#}ChZ)-#.#. .. }Cht).#.#}Ch)U.# ..##. ..}Ch1}Cha4-7 _}Chs7}Ch'9}Ch #.# .......# ##.....# #.....# }Ch#...#...###### ##..##.......# #..##.# }ChZo.#..#..##.# #......@#.}Ch# }Chƨ.....ß.#.........# }Ch.#y......>#......# }Ch+..#..#..........##}Ch[Z.#.#.#...... ...}Chʩ..#.##......#.##. ........ }Ch3 #.....###}Ch}Ch}Chuy.y}Ch78Sandblast}ChŹ}Ch^ _The killer bee buzzes angrily.~ChO...# ##............# #............# #...#...###### ##..##.......# . #..##.......# .#..#..##.......# ~Ch#.......#.......# ....yß.#.@.......# .#.......>## ..#..#..........## .#.#.#...... ...#..#.##......# ..#~Chg.##. .. .# #.....###. ##...... .~Ch~Ch~Ch3.~Ch̕Y9Sandblast~Ch~Ch~Ch= "#.~Ch> # ~Ch^> Y##............# #............# #...#...###### ##..##.~Ch> # . #..##.~Ch> # .#..#..##.~Ch> `# #.#.~Ch> c# .....ß.#.~Ch> ;# .#.~Ch? >#......# ..#..#..........## ~Ch5? .#.#.#......#...#..#.##......#...#.##.#........ .~Chi? .##.....###. ##~Ch? u#...... ..~Ch@ ~ChlA ~Ch1E hyy   killer bee~Ch+F 830Sandblast~ChxI ~ChHK Ch #.............#  sekai the Geomancer ##............#  Human of Dithmenos ***...Ch{ #............#  Health: 75/75 ======================== #...#...######  Magic: 30/33 =====================--- Ch##..##.......#  AC: 7Str: 10Doom: 0%  . #..##.......#  EV: 26 Int: 19 Contam: 0%  ChA.#..#..##.......#  SH: 0Dex: 17 Ch #.......#.......#  XL: 11 Next: 36% Place: Dungeon:11 Ch .....ß.#y*@......#  Noise: ---------  Time: 12130.2 (0.0) .#.......>#......#  t) +1 dagger (venom) ChA..#..#..........##  Cast: Sandblast .#.#.#......#...#  Ch9..#.##......#...#  Ch\.##.#........ ..#  y   killer bee Ch#.....###. ##  #...... ..  _The killer bee buzzes angrily.ChCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (55% to hit)ChH #.............#  sekai the Geomancer ##............#  Human of Dithmenos ***... #............#  Health: 75/75 ======================== #...#...######  Magic: 30/33 =====================--- Ch##..##.......#  AC: 7Str: 10Doom: 0%  Ch. #..##.......#  EV: 26 Int: 19 Contam: 0%  .#..#..##.......#  SH: 0Dex: 17 Ch6#.......#.......#  XL: 11 Next: 36% Place: Dungeon:11 .....ß.#y.@......#  Noise: ---------  Time: 12130.2 (0.0) Cha.#.......>#......#  t) +1 dagger (venom) ChA..#..#..........##  Cast: Sandblast .#.#.#......#...#  Ch..#.##......#...#  Ch.##.#........ ..#  y   killer bee #.....###. ##  #...... .. Ch Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChEAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineChf{Aim: a killer bee (55% to hit)  You feel a surge of power! The stone arrow hits the killer bee!!ChA   Ch,>........#  Ch[#............#  #...#...######  Ch`##..#  Ch. #..#  .#..#Ch..#  #......#  Ch Ch0.`@......#  .#......#  ..#..#ChTf.##  .#.#.#Chu1.# Ch_..#.##.# Ch.##.#........ ..# #.....###. ## Chb#......  Ch'..Ch\F11 7==1.2 (1Chަ3SandblastChpChSonfirm with . or Enter, or press ? or * to list all spells.ChAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Ch%HAim: a killer bee (55% to hit)  Ch]You feel a surge of power! The stone arrow hits the killer bee!! _You kill the killer bee!ChD #.# ##............# #............# #...#...###### ##..##.# . #..##.Ch E m# .#..#..##.# #.#.# .....ß.#.# Ch1E .#.ChRE H>#......# ..#..#..........## .#.#.#...ChE ..#.##...##.#........<..##.....###..###...... ...Ch'J 8<ChL x1=26 --2ChO ChR 9 _Found a stone staircase leading up.Ch ## ............# #...#...###### ##..##.......# . #..##.# .#..#..##.# #.......#.# Ch [.....ß.#...# .#.......>## ..#..#..........## .#.#.#......#...# ..#.##......#...#.##.#........<Ch O..# #.....###..###...... .......# ..Ch< Ch #2Ch W==--3Ch Ch ChE.# #...#...###### ##..##.......# . #..##.# ChY.#..#..##.Chw# #.......#.ChƸ(# Chy.....ß.#...# ChX^.#.......>#Ch}# Ch ..#..#.......@..## Ch.z.#.#.#......#...# Chd..#.##......#...# ChX.##.#........#.#..#..........###.#.#......#@..# .#.##......##.#........<....##Chҏ:....Ch1Ch*&5ChŗChChX #..##........ .#..#.#............ß.#..#.......>#.#..#..........###.#.#......#...# .#.###.#........< #.....###..#..######..##ChCh&6ChChCh8 . .#..#..###.......#......ß.#...#.......>#......#.#..#..........###.#.#......#...# .#.##......Chn##.#........ ###..#.... ..... ....# .......# .######.##. .#ChҪ#Ch' ChٯCh&7ChChCa _There is a stone staircase leading up here.Ch  .#..#.......#......ß.#....Ch #.......>#......#Ch5 .#..#..........##.#..#...# .#.#ChV .Cho <##.#..<Ch  #.....###@.##.......#Ch  ....#........##ChU ..#Ch ChN I=8 _Ch Ch Ch΍  #............ß.#....#.......>##ChZ .#..#..........##.#.#......#...# .#.##.....##.#........< ###..###.......@...# ....#.# #.######.#ChA Ch &9Cha Ch Ch4G.....ß.#...# Ch.#.......>#......# Ch..#..#..........## Chتy.#.#.#......#...# Chx..#.##......#...# Ch7.##.#........<..# ChU` #.....###..##Chn3#............Ch ....#Ch #.######.# ChS#. .# ChR# # Ch3 Ch Ch?'40ChCh@Ch_.....ß.#.#  .#.......>#......#  ..#..#..........##  .#.#.#......#...#  ChÍ..#.##......#...#  .##.#........<..# Ch#.....###..### #.## Ch6_....#.# Ch#.######.# #. .# Ch ChCh"&1ChChFCh<@.....ß.#.# .#.>#......# ..#..#..........## Ch9F.#.#.#......#...# ..#.##......#...# .##.#........<..# #.....###..### #.## ....#.# #.######.# #. .# Ch# .#.#..##ChChĮ&2ChlChʶCh#.......>## #..........## #.#.#......#...# #......#...# Chy##.#........<..#  #.....###..###................#  #.######@# Ch#. #.# # ..# Ch,T #..#Ch`~#...#.##Ch,#.Ch&#.ChiChz&3Ch#ChE'Chja  .#..#..........# #.##...# .#.##......#. ##.#........<.  ###..###.......## ....#........ #.###### Cha a #... ####.Chd Chf &4Chai ChAk Ch #.##...# .#.## ##.#..<  ###..###.......##Ch % ....#........ #.######.....# #... ###ChT  #...####Ch Ch &5Ch Ch Ch  .#.# ##.#..<  ###..###.......## ....#. #.######....#Ch  #... ### #....K...####.##.##K   Sonja (missile, asleep)ChO  Sonja, the Graceful Assassin comes into view. She is wielding a +0 short swordof distortion and quivering curare-tipped darts.Ch /  --more--ChL =<..#  ChL <##  Ch M >.##  ChkM 9..# ChM a#.######.#ChM  Ch"N ;#.....##.#ChDN  ChaN <# #....#ChN  ChN d###.@# ChQO l#....K...#  ChO F#.###.##.#  ChO l#. #  ChMP :#. ChP :#. ChP 5##ChQ Ch0Q Ch43 <..#  ##  .##  ..# #.######.# #.....##.# # #....# ###.@#Cho3  #....K...#  Ch3 #.###.##.#  #. # Ch3 #. #. ## Ch3 Ch8J KK)Sonja shouts!ChhJ HSonja plants her feet in a plie.ChM J((((Ch N.@..Ch @==6SandblastCh Ch { _Sonja throws a curare-tipped dart. The curare-tipped dart misses you.Ch< Ch@ VEvoke which item? ChUA {Wands  c - a wand of warping (9)d - a wand of digging (3)  ChzA "e - a wand of paralysis (19)  ChA !f - a wand of mindburst (1)  ChA <p - a wand of polymorph (8) Miscellaneous ChB  g - a +0 box of beasts [!] read|quaff|evokeCh&B ][?] describe selectedChA ChF ChK !.#.##......#...#sekai the Geomancer ##.#........<..#Human of Dithmenos ***...#.....###..###ChYK MHealth: 75/75 ========================#............##Magic: 33/33 ========================....#........#ChK AC: 7Str: 10Doom: 0% #.######.#ChK 1EV: 26 Int: 19 Contam: 0% #.....##.#SH: 0Dex: 17ChK &# #....#XL: 11 Next: 37% Place: Dungeon:11###.@#Ch2L Noise: ==-------  Time: 12146.2 (0.0)#....K...#CheL t) +1 dagger (venom)#.###.##.#Cast: SandblastChL #. ##.#.ChL K   Sonja (missile)## _There is a stone staircase leading up here.  Ch&# #....#XL: 11 Next: 37% Place: Dungeon:11###.@#ChNoise: ==-------  Time: 12146.2 (0.0)#....*...#Ch5t) +1 dagger (venom)ChI#.###.##.#Cast: SandblastCh#. ##.#.Ch޿K   Sonja (missile)##Ch/BSonja plants her feet in a plie. Chf_Sonja throws a curare-tipped dart. The curare-tipped dart misses you.Aiming: ParalyseChCPress: ? - help, Shift-Dir - straight lineChAim: Sonja, wielding a +0 short sword of distortion and quivering curare-tippeddarts (chance to affect: 72%)ChޏaK, paralysed)Ch 9KChd 511 7.2 (1Ch Ch \ _Sonja throws a curare-tipped dart. The curare-tipped dart misses you. Ch a Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: Sonja, wielding a +0 short sword of distortion and quivering curare-tippeddarts (chance to affect: 72%) _Sonja suddenly stops moving!Ch)#.#..<..#  #.....###..###................#..#  #.######.# #.....##.# # #....# #### ###..##....# #..@.K...##.###.##.# #. # #.Ch_#.## ChCh8J26 --8Ch7ChChm.#.<..#  #.....###..###  #.## ChAn....#..# #.######.# #.....##.# Chn# #....# ##### Chn###..##....# #...@K...# Cho#.###.##.# #. .# ChQoY#. ## Cho(## .ChvCh,x"--Chlx9Ch*~Ch܁Ch  darts (chance to affect: 72%) _Sonja suddenly stops moving!  The helpless Sonja fails to defend herself.  You impale Sonja!! Sonja is poisoned.  Ch sSonja is severely wounded.  Your shadow hits Sonja with a dagger!Chѧ -)@Ch k@   shadowChz 11 4650.1 (0.9  Sonja is severely wounded.  Your shadow hits Sonja with a dagger! _You kill Sonja!  Chí Training target 6.0 for Alchemy reached!  Your Alchemy skill increases to level 6! need to enable at least one skill for training.ChN /  --more--Ch Ch  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   k - Spellcasting   8.0  10.7  -1  ChG         b - Staves   0.0   1.0   0   l - Conjurations   6.0   7.0   0  Ch c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0  Ch d - Throwing   0.0   1.0   0   n - Alchemy   6.0   7.0   0      Ch* o - Earth Magic  11.0  13.5   0  Chw6 e - Short Blades   2.0   3.0   0      Ch f - Long Blades   1.1   1.0   0   p - Invocations   0.0   0.8  +1  ChQ  g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   7.0   0      Ch r - Shapeshifting   0.0   1.2  -1  Chٻ h - Armour   0.0   1.0   0  Ch.     i - Dodging   2.0   3.0   0  Ch^T    Ch j - Stealth   3.0   3.4  +1  Cha    Ch_    Ch"        ChD Chba    Ch_    Ch        Ch.a    CheYou need to enable at least one skill.[?] HelpChG[=] set a skill target  Ch}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsChD a - Fighting Chww J  a + Fighting  3.0ChRTargetTarget--  --  --  --  --  --  --  Ch6--  --  --  Ch%--  --  Chґ9--  --  --  Ch"--  --  --  a-z] set[-] clear selected targetChFecost|targetsChM$:[?25h[?0c0 Ch@ [?25l[?1cCh4.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.Ch,O=] set aall targetsChy Ch Ch W.#........<..#Ch sekai the Geomancer#.....###..###Human of Dithmenos ***...#............##Ch8 Health: 75/75 ========================....#........#Ch} Magic: 33/33 ========================#.######.#Ch -AC: 7Ch ,Str: 10Ch ^Doom: 0% #.....##.#Ch -EV: 11Ch6 PInt: 19 Contam: 0% ChX w# #....# #####Chz #SH: 0Ch Dex: 17###..##....#Ch XL: 11 Next: 46% Place: Dungeon:11Ch o#...@)@..#Ch( wNoise: ---------  Time: 12150.1 (0.9)ChI |#.###.##.#Chj vt) +1 dagger (venom)#. .#Ch -Cast: SandblastCh L#. ###.Ch ##Ch ^@   shadowCh; 5Sonja is severely wounded.Ch` AYour shadow hits Sonja with a dagger! Ch !_You kill Sonja!Ch ETraining target 6.0 for Alchemy reached!  Ch 9Your Alchemy skill increases to level 6!Ch IYou need to enable at least one skill for training.Ch CSandblastChN Ch . _Ch- #.<..#  #.....###..### Ch U #.##  ....#.Chɜ X#  #.######.# Ch j #.....##.#  ChA # #....#######  Chy ###..##....#  ChН #....@@..#  Ch #.###.##.#  #. ..#  ChA #. ####  #.  Ch ^##     Ch Ch %26 Ch -1.1 (1.0 _Ch Ch?  b - 8 curare-tipped darts (gained 5)  Things that are here:11 2.1 (2Ch Ch _a +0 short sword of distortion; the kobold corpse of SonjaCh o.<..#  .....###..###  .##  ....#.#  #.######.#  #.....##.#  # #....#######  ###..##....#  ChU ;#....@@..#  #.###.##.#  #. ...# # #..####  #.  Ch r##     Ch2 Ch I26 3.1 (1Ch Ch & _You swap places.ChgD<..# Ch ###..###  ##  #.#  ChV9#.######.#  Ch#.....##.#  # #....#######  Ch-###..##....#  Chg#....@.@.#  Ch#.###.##.#  Ch|#. ...# .#  Cho#..#### ## ChI>#.  ChF##  Ch   ChChChs_)Ch&4ChChwM _Your shadow fades away.ChD]<..#  ###..###  ##  #.#  #.######.#  #.....##.#  # #....#######  ###..##....#  #....)..@#  Ch]#.###.##.#  #. ...##.#  #..#######  #.  ##    Ch] ChaChb&5CheCh`gChChChChvCh sZ ###..###.......##ChPs<#.  #.######ChzsI.... #....#######Chs ###..##.... #....).###.##ChsQ. ...#.######ChFts  Ch{Ch}&6ChNChPChf  .......###.  #.######Ch D.... #....####### ###..##.... #....)..###.## ...###### Ch ]  Ch Ch &7Ch4 Ch ChsM###..### .Ch # ..#.......####Ch+.....##.# Ch I# #....######Ch1 P###..##..ChP .....)..Chm ###Ch O ...##.Ch 7.########.Ch Ch Ch\(Ch)&8Ch,Ch.Ch/....<.. ###..# .# ...#........#  #.######.#  #.....##.#  # #....####### Ch0###..##....#  #....).@.#  #.###.##.#  #. ...##.#  #..#######  #. ##  Ch0  Ch}5Ch$7&9Ch%:Ch,<Ch.<..# .###..### .## .#.#  #.######.#  #.....##.#  # #....####### ChF  ###..##....#  #....)@..#  #.###.##.#  #. ...##.#  #..#######  #.  ## Ch    Chi%ChB&'60Ch )Ch*Ch9#.<..# #.....###..### #.##  ....#.#  #.######.#  #.....##.#  # #....#######  ###..##....#  #....@...#Ch=:  #.###.##.#  #. ...##.#  #..#######  #.Ch:g  ##    Cht>Ch?&1Ch{BCh G  Things that are here: _a +0 short sword of distortion; the kobold corpse of SonjaChf .#.<..#  #.....###..###  #.##  ....#.#  #.######.#  #.....##.# Chf  # #....#######  ###..##....#  #...@)...#  #.###.##.#  #. ...##.# Chf #..####### #. ## Chwk Ch;m -2 _Cho Chq Ch^ #.#.<..# #.....###..### #.## ....#..# #.######.#Ch / #.....##.# # #....####### ###..##....# #..@.)...# #.###.##.# #. ...##.# #..###Ch ####  #.  ##Ch Ch &3Cha Ch1 Chd50#.#.<..# #.....###..### #..## ....#........#Ch5 #.######.# #.....##.#Ch5  # #....####### ###..##....#Ch5 #.@..)...# #.###.##.# #. ...##.# #..Ch6J# #.Ch46' ##Ch;Ch=&4ChAChCChl& #.....###..### #............## ....#........# #.######.#Ch  #.....##.# # #....####### Ch###..##....# #....)...#ChL #@###.##.# #.....##.#Ch] #..#######Ch\ #... ##### Ch ChCh&5Ch@ChCh}.......## ....#. #.######....##Ch~ #....####### ###..##....Ch1~ #....)...###.##.ChX~-....#Ch}~R######.. ##### Ch~ ChCh܈&6ChEChאChk ....#. #.######ChX....## #....####### ###..##....Ch #....)..###.##ChWA...######Ch{...# ###### ChgCh&7ChChzCh  #.######.# #.....##.# ChB! ?# #....####### ###..##....#  #....)...# Chm! \#.###.##.# Ch! #.....##.# #..####### Ch! #.@...# ####### Ch) Ch+ &8Ch0 Ch2 ChV ChuW ChoZ ChW\ ChBYChYCh[Ch_ChjbChLiBChmChznChoChrChtCh uChuCh wChxChyChyCh{Ch|Ch|Ch}Ch~ChChChChCh,ChCh1ChDChChlCh"Ch+ChpChɌCh%ChChBChChChCh`ChChJChOChChChjChChKChChFChSCheChChPCh ChPChChEChУChFChCh;ChChCh\ChCh֫ChKChChOChChKChChQCh׳Ch,ChvChOCh@ ##............# .. .##............# .##.#...#...####### .#.##..##.......#Chk"#. .#.#..##.......#..#..#..##.......###.#.......#.......#Ch|.......ß.#.........#Ch.#...@...>#......#88.1 (20.0)#...#..#..........##Ch׿) .#.#.#......#...#..#.##......#...#Ch#.##.#........<..#.. .##.....###..###Ch$l. #. #............##.# #....#........##....#.######.#Ch]Chi,9.1 (21ChCh%# _Found a club.Ch_D  ##.# .. .##....ChD .##.##.#...#...######ChD D #..#.##..##.#ChD ; #.#.#.#..##Ch E .#Ch*E E#...#..#..##.......#ChYE c#.#.#.......#ChE L.ß.#ChE .#ChE > .#ChE J.>#......#Ch F ' #...#..#Ch(F .##ChSF |.)#.#.#.#......#...#ChqF Z ..#.##......#...#ChF P #.##.#....ChF !.<..#ChF 2 ... .##.....ChF #..###ChG R#.# #. #.....ChBG .##Ch_G 3.# .# #....#.ChG 1.# #....#ChG .######.#ChG Ch;P ChR 290.1 (1.0)ChLV Ch X Ch*<  ##.# .. .##....## #.##.#...#...######.. #..#.##..##.#..#.#.#.#..##.# #...#..#..##.#.###.#.#.......#.ß.#.# .#.>#......# #...#..#.##Ch< #.)#.#.#.#......#...#. #..#.##.....#...# #.##.#........<..# ... .##.....###..### #.# #. #.## .# .# #....#Ch< ].#  #....#.######.#ChB ChC &1ChF ChH Ch ? ##.# .. .##.### #.##.#...#...###### ..##..#.##..##.#Ch  ..#.#.#.#..##.# #...#..#..##.#.###.#Chڗ .#.#.ß.#.#Ch,  .#.>#......# #...#..#Chi .##Ch  #.)#.#.#.#......#...#. #..#.##......#...# #.##.#Ch٘ v.<..# ... .##.....###..###Ch   #.# #. #.##ChG   .# .# #....#.#Ch} _  #....#.######.#Ch D Ch Ch &2Ch Ch Ch .. .##.#### #.##.#...#...###### ..##..#.##..##.......#Ch_ ..#.#.#.#..##.#Ch #...#..#..##.#Ch]..###.#.......#.#Ch: ..........ß.#..#Chr ##.#.......>#......##..@#..#....#Ch<#.)#.#.#.#......#...Ch... #..#.##......#...#$ #.##.Ch,..<..#ChM\... .##.....###..###Chd#.#.#. #............# W   shadowghast (dormant) .#W..# #....#Ch.. o   orc wizard (asleep)Ch o. #....#.######. #....#.....##.Ch Ch ChYA shadowghast and an orc wizard come into view.ChCh$WWCh>.Ch~&3ChChO Chx_Found 13 gold pieces.ChG: ..  ### #.Ch;HH ..##..#.##..# ..#.#.#.#..# #...#..#..#ChH ..###.#....... ChH...........ß.#. ##.#.......>ChI& #..@#ChII #.)#.#.# ChI ... #..#.#ChI  $ #.##.#ChI<..#  Ch$J7... .## #.#W#. Ch`J ChJ.#...#  ChJ@o. Ch6 ..  ### #. ..##..#.##..# Ch..#.#.#.#..# #...#..#..#Chu ..###.#....... Ch..........ß.#. ##.#.......> Ch#..@# #.)#.#.#  ... #..#.# Chb $ #.##.#Ch6< Ch2... .## #.#W#. ChhY .#...#  Ch6o. ChVChChbChd _There are monsters nearby!Ch9Bo### #.##.#...#...#### ..##..#.##..##....... ..#.#.#.#..##.ChB4 #...#..#..##...###.#.......#. ..........ß.#..ChBCk ##.#.......>#...... #...#..#....#.)#@#.#.##...... #..#.##......#...# $ #.##...<..# ...#.##.....###..###.#W#. #............ .#...# #....#. o.. #....#.######ChC ..# #....#.....## #....#####..ChECh8J:W.ChKA4Sandblast _Ch-PChORCh( ### #.##.#...#...##### sekai the Geomancer ..##..#.##..##....... Human of Dithmenos ***... ..#.#.#.#..##....... Health: 75/75 ======================== #...#..#..##....... Magic: 30/33 =====================--- Chg(..###.#.......#....... AC: 7Str: 10Doom: 0%  ..........ß.#......... EV: 26 Int: 19 Contam: 0%  Ch(##.#.......>#...... SH: 0Dex: 17 #...#..#..........# XL: 11 Next: 46% Place: Dungeon:11 #.)#@#.#.#......#...# Noise: ---------  Time: 12194.1 (0.0) Ch))... #*.#.##......#...# t) +1 dagger (venom) $ #*##.#........<..# Cast: Sandblast Chd)..W#.##.....###..## #.#.#. #............ Ch)d.#...# #....#....... W   shadowghast o.. #....#.###### o   orc wizard (asleep) Ch)2..# #....#.....## #....#####... Ch*%_There are monsters nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChO*Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (78% to hit)Chv5h### #.##.#...#...##### sekai the Geomancer..##..#.##..##....... Human of Dithmenos ***.....#.#.#.#..##....... Health: 75/75 ========================#...#..#..##....... Magic: 30/33 =====================---Ch5..###.#.......#....... AC: 7Str: 10Doom: 0% ..........ß.#......... EV: 26 Int: 19 Contam: 0% Cha6##.#.......>#...... SH: 0Dex: 17#...#..#..........# XL: 11 Next: 46% Place: Dungeon:11#.)#@#.#.#......#...# Noise: ---------  Time: 12194.1 (0.0)... #`.#.##......#...# t) +1 dagger (venom)$ #`##.#........<..# Cast: SandblastCh6..W#.##.....###..###.#.#. #.............#...# #....#....... W   shadowghastChR7o.. #....#.###### o   orc wizard (asleep)..# #....#.....###....#####...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCh7|Aim: a shadowghast (78% to hit)  You feel a surge of power! The stone arrow hits the shadowghast!ChJChU.W.Ch:11 =5.1 (1ChChSonfirm with . or Enter, or press ? or * to list all spells.Ch[Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadowghast (78% to hit)  You feel a surge of power! The stone arrow hits the shadowghast! _The shadowghast is severely damaged.Ch ### #.##.#...#...##### sekai the Geomancer ..##..#.##..##....... Human of Dithmenos ***...Ch^= ..#.#.#.#..##....... Health: 75/75 ======================== #...#..#..##....... Magic: 27/33 ===================----- ..###.#.......#....... AC: 7Str: 10ChDoom: 0%  ..........ß.#......... EV: 11Int: 19 Contam: 0%  Chſ##.#.......>#...... SH: 0Dex: 17 Ch#...#..#..........# XL: 11 Next: 46% Place: Dungeon:11 Ch#.)#@#.#.#......#...# Noise: =--------  Time: 12195.1 (0.0) ... #*.#.##......#...# t) +1 dagger (venom) Ch]8$ #W##.#........<..# Cast: Sandblast ...#.##.....###..## #.#.#. #............ Ch.#...# #....#....... W   shadowghast Cho.. #....#.###### o   orc wizard (asleep) ..# #....#.....## #....#####... Ch!\_The shadowghast is severely damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (severely damaged, 78% to hit)ChIr### #.##.#...#...##### sekai the GeomancerChr..##..#.##..##....... Human of Dithmenos ***...Chr..#.#.#.#..##....... Health: 75/75 ========================#...#..#..##....... Magic: 27/33 ===================-----Chs..###.#.......#....... AC: 7Str: 10Doom: 0% ..........ß.#......... EV: 11Int: 19 Contam: 0% Chds##.#.......>#...... SH: 0Dex: 17#...#..#..........# XL: 11 Next: 46% Place: Dungeon:11Chs#.)#@#.#.#......#...# Noise: =--------  Time: 12195.1 (0.0)... #`.#.##......#...# t) +1 dagger (venom)$ #`##.#........<..# Cast: Sandblast..`#.##.....###..##Chs8#.#`#. #.............#...# #....#....... W   shadowghastCh!tmo.. #....#.###### o   orc wizard (asleep)..# #....#.....###....#####... _The shadowghast is severely damaged.ChMtCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (severely damaged, 78% to hit)Ch+ ~M.W@.Ch R, ally target)@   shadowCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimCh u  Press: ? - help, Shift-Dir - straight lineChB : a shadowghast (severely damaged, 78% to hit)  You feel a surge of power! The stone arrow misses the shadowghast.Ch Ch  Your shadow casts a spell at the orc wizard.The ray of shadow hits the orc wizard!ChO***@   shadowCh9,ChQ$ W...O   two-headed ogre (distracted)OW   shadowghast (ally target)@   shadowYou kill the orc wizard!Ch՝+6.1 (1Ch Ch _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs.ChJ ### #.##.#...#...##### sekai the Geomancer ..##..#.##..##....... Human of Dithmenos ***...ChKt ..#.#.#.#..##....... Health: 75/75 ======================== #...#..#..##....... Magic: 24/33 =================------- ChBK..###.#.......#....... AC: 7Str: 10Doom: 0%  ChK|..........ß.#......... EV: 11Int: 19 Contam: 0%  ##.#.......>#...... SH: 0Dex: 17ChK ChK#...#..#..........# XL: 11 Next: 46% Place: Dungeon:11 Ch.L#.)#@#.#.#......#...# Noise: =--------  Time: 12196.1 (0.0) Ch|L... #W.#.##......#...# t) +1 dagger (venom) $ #.##.#........<..# Cast: Sandblast ..@#.##.....###..##ChL #.#.#. #............ .#...# #....#....... O   two-headed ogre (distracted) ChMO.. #....#.###### W   shadowghast (ally target) ..# #....#.....## @   shadow ChEM#....#####... _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs.Casting: Stone Arrow (safe; 1% risk of failure)  ChMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (severely damaged, ally target, 78% to hit)Chh ### #.##.#...#...##### sekai the Geomancer ..##..#.##..##....... Human of Dithmenos ***... ..#.#.#.#..##....... Health: 75/75 ======================== ChOio#...#..#..##....... Magic: 24/33 =================------- ..###.#.......#....... AC: 7Str: 10Doom: 0%  ..........ß.#......... EV: 11Int: 19 Contam: 0%  Chi##.#.......>#...... SH: 0Dex: 17 #...#..#..........# XL: 11 Next: 46% Place: Dungeon:11 Chis#.)#@#.#.#......#...# Noise: =--------  Time: 12196.1 (0.0) ... #W.#.##......#...# t) +1 dagger (venom) $ #.##.#........<..# Cast: Sandblast Ch3j..@#.##.....###..## #.#.#. #............ Chyj.#...# #....#....... O   two-headed ogre (distracted) O.. #....#.###### W   shadowghast (ally target)Chj ..# #....#.....## @   shadow #....#####...ChjJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Ch?kPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (severely damaged, ally target, 78% to hit)  You feel a surge of power! The stone arrow hits the shadowghast!Cho ###  ..##..#.## ..#.#.#.#.. #...#..#.. ...Cho# > #.) ... #. $ <Ch=p   .#...#  ChpO.. @   shadow ..# ChnCh.OOally target))Chof87.1 (1SandblastCh Ch#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ChAim: a shadowghast (severely damaged, ally target, 78% to hit)  You feel a surge of power! The stone arrow hits the shadowghast! _You destroy the shadowghast!Ch  .. .##............### #.##.#...#...######..##..#.##..##.#..#.#.#.#..##.#Ch 4 #...#..#..##.#..###.#.......##..........ß.#.........###.#.......># #..@#..#....#Ch " #.)#.#.#.#......#...# ... #..#.##...# $ #.##.#........<#..@#.##.....###..####.#.#. #......#Ch8 -.#.O.# #....#........).. #....#.######...# #....#.....##Ch Ch <O.Ch w5=26 -8Ch}# Ch & Ch  ##.#  .. .##............# ChM ### #.##.#...#...###### ..##..#.##..##.# Chw ..#.#.#.#..##.#  #...#..#..##.Ch # ..###.#.......## ..........ß.#.........# ##.#@......># Ch #...#..#..........# #.)#.#.#.#......#...# Ch ... #..#.##...#Ch> $ #.##.#........<#Ch` N..@#.##.....###..### Ch {#.#O#. #......##.#...# #....#........#Ch  ).. #....#.######.# Ch Ch Ch .=9ChH" ChW$ Ch2##.# .. .##.# ### #.##.#...#...###### ..##..#.##..##.# ..#.#.#.#..##.# #...#..#..##.# ..###.#.#.# .ß.#.# ##.#.Ch>#......# #...#..#.## #.)#.#.#.#......#...# Ch... #..#.##.....$ #.#Ch...#.##.....###..####.#O#. #.##Ch.#...# #....#.#).. #....#.######.#Ch+ChOO   two-headed ogre.Ch(0-200Ch|ChHChA##.# .. .##....# ChaA### #.##.#...#...###### ..##..#.##..##.# ..#.#.#.#..##.# #...#..#..##.# ..###.#.ChA#.......# .ß.#.# ##.#.ChA>#......# #...#..#.## ChA#.)#.#.#.#......#...# ... #..#.##......#...#$ #.##.#.......Ch(B.<..#..O#.##.....###..### #.#.#.ChVBG.#...# Ch#EChBMAO.ChzOQ-1SandblastChWCh^[ChO t##.# .. .##.....# ### #l##.#...#...###### ..##..#.##..##.# ..#.#.#.#..##.# #...#..#..##.......# ..###.#.ChO #.......# .ß.#.# ##.#.>#......# #...#..#.## #.)#.#.#.#......#...# ... #..#.##......#...#$ #O##.#........<..#Ch!P ...#.##.....###..### #.#.#. #......## l   komodo dragon (wandering)ChpP .#...# #....#.. ChWT ChT ChwZ .lO.lCh^ B=2Ch d Chg ` _A komodo dragon comes into view.Ch{ ##.# .. .##.....# ### #.##.#...#...###### ..##.l#.##..##.# ..#.#.#.#..##.......# #...#..#..##.......# Ch ..###.#.......#.# .ß.#.# ##.#.>#......# #...#..#.## #.)#.#.#.#......#...# ... #.O#.#Ch $ #.##.#....#.##.....###..### #.#.#. #............## .#...# #. ChV ,Ch' c.lO.Ch .63Ch) Ch Ch^##.# .. .##.....# Ch~_a### #.##.#...#...###### ..##..#.##..##.......# ..#.#l#.#..##.......# #...#..#..##.......# ..###.#.......#.# Ch_6.ß.#.# ##.#.>#......# #...#..#.Ch`V## #.)#.#O#.#......#...# ... #..Chc`$ #...#.##.....###..### Ch`#.#.#. #............## ChbCh?hT.lCh6k&4ChpCh\rCh.. .##.# ### #.##.#...#...###### ..##..#.##..##.......# Ch#.#.#.#..##.......# #...#l.#..##.......# ..###.#.......#.......# ChWI..........ß.#.........#  ##.#.......>## Ch#...#..#..@.......## #.)#.#O#.#......#...# Ch... #..#.##......#...# $ #.##.#..#......# #...#..#..........## ChH#.)#.#O#.#...@..#...#  ... #..#.##......#...#  $ #.##.#..<..#  ...#.##.....###..###.#.#. #.............#...# #....#..  ).. #....#.######.#..# #....#.....##.# #....#####....#######ChChChֆCh`%.lOO   two-headed ogrel   komodo dragonCh&6ChChCh#O..##..#.##..##.......# .#.#.#..##.# ChnO #...#..#..##.......#  ..###.#...l...#.#  ChO..........ß.#.........# ChP ##.#..O....>#......# ChlP#...#..#..........## #.)#.#O#.#......#...# ... #..#.##....@.#...# $ #.##.#..<..#  ...#.##.....###..##ChPy#.#.#. #............#.#...# #....#..# ).. #....#.######.# ..# #....#.....##.#  #....#####....#ChPc#######....# ###..##....#Ch;RChRChWU.#OChY57=ChLY7Ch]Ch_Ch5 .#.#.#..##.# #...#..#..##.......# ..###.#...l...#.......# ..........ß.#.........#  ##.#.......>#......# Ch #...#..#O.........##  #.)#.#O#.#......#...# .. #..#.##......#...#  #.##.#..<..#  ...#.##.....###..####.#.#. #.............#...# #....#.ChO 7 ).. #....#.######.#..# #....#.....##.#  #....#####....########....# ###..##....####### #....)...#Chy Ch~ Chi .l.OChI &8Ch Ch ChI ChL c Your spells (describe)ChL [TypeFailure Level a - PasswallEarthChM 31%3  b + Stone ArrowCh2M hConjuration/Earth 1% 3 c - Brom's Barrelling BoulderChaM 3Conjuration/Earth2%ChM C4  d - PetrifyAlchemy/EarthChM L2%4  e - SandblastChN Earth1%Ch0N +1  f - BlinkTranslocationCh^N 14%ChN f2 Select a spell to describe [?] helpChN <[Esc] exitChChCh) ..#.#.#.#..##.......#sekai the Geomancer#...#..#..##.......#Human of Dithmenos ***... ..###.#.......#.......#ChpHealth: 75/75 ======================== ..........ßl#.........#Magic: 27/33 ===================-----Ch##.#.......>#......#AC: 7Str: 10ChADoom: 0% #...#..#..........##EV: 26 ChXInt: 19 Contam: 0% Ch#.)#.#O#.#.O....#...#SH: 0Dex: 17 Ch8.. #..#.##......#...#XL: 11 Next: 48% Place: Dungeon:11Ch#.##.#......@.<..#Noise: ---------  Time: 12208.1 (0.0)Ch...#.##.....###..###t) +1 dagger (venom)Ch#.#.#. #............##Cast: SandblastCh^.#...# #....#........#Ch ).. #....#.######.#..# #....#.....##.#Ch-{O   two-headed ogre#....#####....#######l   komodo dragon#....# ###..##....#Ch###### #....)...#Aiming: Stone Arrow (safe; 1% risk of failure)  ChPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (severely damaged, ally target, 78% to hit)  ChEYou feel a surge of power! The stone arrow hits the shadowghast! _You destroy the shadowghast! _A komodo dragon comes into view.ChgCh`Ch~ChCh&   Chw Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch  ..#.#.#.#..##.......#  sekai the Geomancer  #...#..#..##.......#  Human of Dithmenos ***... ..###.#.......#.......#  Health: 75/75 ======================== Chi..........ßl#.........#  Magic: 23/33 ================--------  ##.#.......>#......#  AC: 7Str: 10Doom: 0%  #...#..#..........##  EV: 26 Int: 19 Contam: 0%  #.)#.#O#.#.O*...#...#  SH: 0Dex: 17 Ch;.. #..#.##...**.#...#  XL: 11 Next: 48% Place: Dungeon:11  #.##.#......@.<..#  Noise: ---------  Time: 12208.1 (0.0)  ...#.##.....###..###  t) +1 dagger (venom) Chy #.#.#. #............##  Cast: Sandblast  .#...# #....#........#  ).. #....#.######.#  ..# #....#.....##.#  O   two-headed ogre #....#####....#######  l   komodo dragon #....# ###..##....#  ###### #....)...# ChCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineChAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  chance to affect: 57%)Ch ' ..#.#.#.#..##.......#sekai the Geomancer#...#..#..##.......#Human of Dithmenos ***... Ch8 ..###.#.......#.......#Health: 75/75 ======================== ..........ßl#.........#Magic: 23/33 ================--------##.#.......>#......#AC: 7Ch Str: 10Doom: 0% #...#..#..........##EV: 26 Int: 19 Contam: 0% #.)#.#O#.#.*....#...#Ch SH: 0Dex: 17 .. #..#.##......#...#XL: 11 Next: 48% Place: Dungeon:11#.##.#......@.<..#Ch^ Noise: ---------  Time: 12208.1 (0.0)...#.##.....###..###t) +1 dagger (venom)#.#.#. #............##Cast: Sandblast.#...# #....#........#).. #....#.######.#..# #....#.....##.#Ch O   two-headed ogre#....#####....#######l   komodo dragon#....# ###..##....####### #....)...#Ch Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineChE Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  chance to affect: 57%)Ch O(petrifying)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Ch Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  chance to affect: 57%)  You feel a surge of power!ChZe ,Chj .l.OChjk ;11 ==9.1 (1Cho Chq j _The two-headed ogre is moving more slowly.Ch)..#.#.#.#..##.# #...#..#..##.......# Ch0*R###.#.......#.......# ß.#.........# Ch*##.#.....l.>#......# #...#..#..........## #.)#.#O#.#......#...#  #..#.##..O...#...# Ch!+x#.##.#.<..# Chr+....#.##.....###..###  #.#.#. #............##  Ch+.#...# #....#........#Ch ,).. #....#.######.#ChW,..# #....#.....##.# #....#####....# Ch,Chm.Ch6>.lChP7Ch;A26 --Chs; 10ChChChb   Chb 5Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chz ` ..#.#.#.#..##.......#  sekai the Geomancer  #...#..#..##.......#  Human of Dithmenos ***... .###.#.......#.......#  Health: 75/75 ======================== .........ß.#.........#  Magic: 19/33 =============-----------  ##.#.......>#......#  AC: 7Ch tStr: 10Doom: 0%  #...#..#..l.......##  EV: 26 Int: 19 Contam: 0% #.)#.#O#.#......#...#  SH: 0Dex: 17 Ch} K. #..#.##..O*..#...#  XL: 11 Next: 48% Place: Dungeon:11  #.##.#.....**@<..#  Noise: ---------  Time: 12210.1 (0.0)  ...#.##.....###..###  t) +1 dagger (venom) Ch”  #.#.#. #............##  Cast: Sandblast  .#...# #....#........#  ).. #....#.######.# Ch ..# #....#.....##.#  O   two-headed ogre (petrifying) Ch/ #....#####....#######  l   komodo dragon #....# ###..##....#  ###### #....)...# Ch{ &Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineCh Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  petrifying slowly, chance to affect: 57%)Chv@ **Chݚ**O.**..Ch-..lChq.  Aim: a komodo dragon (chance to affect: 57%)Cha} ..#.#.#.#..##.......#sekai the GeomancerChx#...#..#..##.......#Human of Dithmenos ***... .###.#.......#.......#ChYHealth: 75/75 ======================== Ch.........ß.#.........#Magic: 19/33 =============-----------Ch##.#.......>#......#AC: 7Str: 10Doom: 0% #...#..#..*.......##EV: 26 Int: 19 Contam: 0% #.)#.#O#.#......#...#SH: 0ChDex: 17 . #..#.##..O...#...#ChAXL: 11 Next: 48% Place: Dungeon:11#.##.#.......@<..#Cht$Noise: ---------  Time: 12210.1 (0.0)...#.##.....###..###t) +1 dagger (venom)Ch#.#.#. #............##Cast: Sandblast  Ch.#...# #....#........#).. #....#.######.#Ch..# #....#.....##.#O   two-headed ogre (petrifying)#....#####....#######ChHl   komodo dragon#....# ###..##....####### #....)...#Ch&Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChKAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 57%)Chrl(petrifying)You feel a surge of power!Ch\jChTwCh}.l.OCh%~l20=11 ==1.1 (1Ch.Chh _The komodo dragon is moving more slowly.ChH $Ch  ..#.#.#.#..##.......#  sekai the Geomancer  #...#..#..##.......#  Human of Dithmenos ***... Ch! .###.#.......#.......#  Health: 75/75 ======================== Ch^ .........ß.#.........#  Magic: 17/33 ============------------ Ch ##.#.......>#......#  AC: 7Ch ,Str: 10Ch "Doom: 0% ChQ #...#..#...l......##  EV: 11Ch OInt: 19 Contam: 0% Ch˲ #.)#.#O#.#....*.#...#  SH: 0Ch ,Dex: 17 Ch ]. #..#.##...O.*#...#  XL: 11 Next: 48% Place: Dungeon:11 Ch . #.##.#.......@<..#  Noise: ==-------  Time: 12211.1 (0.0) ChA  ...#.##.....###..###  t) +1 dagger (venom) Ch  #.#.#. #............##  Cast: Sandblast Chȴ Q .#...# #....#........# Ch ; ).. #....#.######.# Ch3 ..# #....#.....##.#  O   two-headed ogre (petrifying)Che  Ch #....#####....#######  l   komodo dragon (petrifying) Ch #....# ###..##....# Ch $ ###### #....)...# Chl Z_The komodo dragon is moving more slowly.Ch .Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch} Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCh RAim: a komodo dragon (petrifying slowly, 100% to hit)Ch[ l*.*Ch PM.O*.*Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1%  Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  petrifying slowly, 100% to hit)Ch) ..#.#.#.#..##.......#sekai the Geomancer#...#..#..##.......#Human of Dithmenos ***... .###.#.......#.......#Health: 75/75 ======================== .........ß.#.........#Ch\*SMagic: 17/33 ============------------##.#.......>#......#AC: 7Str: 10Doom: 0% #...#..#...l......##EV: 11Int: 19 Contam: 0% #.)#.#O#.#......#...#SH: 0Dex: 17 Ch*. #..#.##...O`.#...#XL: 11 Next: 48% Place: Dungeon:11#.##.#......`@<..#Noise: ==-------  Time: 12211.1 (0.0)...#.##.....###..###Ch +t) +1 dagger (venom)#.#.#. #............##Cast: Sandblast  .#...# #....#........#).. #....#.######.#Cha+..# #....#.....##.#O   two-headed ogre (petrifying)#....#####....#######l   komodo dragon (petrifying)#....# ###..##....#Ch+###### #....)...#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  petrifying slowly, 100% to hit)  You feel a surge of power!  The stone arrow hits the two-headed ogre!ChChChկ.l..O.-2.1 (1ChdChV  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  petrifying slowly, 100% to hit)  ChYou feel a surge of power!  The stone arrow hits the two-headed ogre! _The two-headed ogre is moderately wounded.Cho..#.#.#.#..##.#  #...#..#..##.......# ###.#.......#.......# ß.#.........#  ##.#.Ch>#......#  #...#..#..........## .)#.#O#.#....l.#...#  #..#.##......#...# #.##.#.....O..@..#  Ch}...#.##.....###..### #.#.#. #............## .#...# #....#...Ch0e).. #....#.##..# #....#.....##.# #....#####....#Chf1 Ch#WOOied)Chd$j26 --3Chw(Chi+ _The two-headed ogre stops moving altogether! _There is a stone staircase leading up here.Ch > ..#.#.#.#..##.#Ch5  #...#..#..##.......# .###.#.......#.......#.ß.#.........# ##.#Chu .>#......#Ch  #...#..#..........## Chֹ #.)#.#O#.#....l.#...# Ch . #..#.##......#...#ChD  #.##.#.....O.@<..#Ch , ...#.##.....###..###  #.#.#. #............## Ch̺ p .#...# #....#..Ch ......# ).. #....#.#ChA #####.# ..# #....#.....##.# #....#####....# Ch|  #....# ###..##....#  ###### #....)...#Ch Ch9 P.lCh G-4 _Ch Ch Ch # ..#.#.#.#..##.# #...#..#..##.......# ..###.#.......#.......#Ch =.ß.#.........# ##.#.>#......#Ch+  #...#..#..........## Ch{  #.)#.#O#.#......#...#Ch . #..#.##.....l#...# #.##.#.....O@.<..# ...#.##.....###..###Chъ  #.#.#. #............## .#...# #....#........# ).. #....#.######.# ..# #....#.....##.# #....#####....Ch- j#  #....# ###..##....# Ch  ###### #....)...#Ch Allied)Ch? Ch— &5Ch Ch^  Ch 2_The komodo dragon stops moving altogether!ChӉe @, very pois…)ChBT@   shadowThe helpless two-headed ogre fails to defend itself.  You puncture the two-headed ogre! The two-headed ogre is poisoned.  The two-headed ogre is moderately wounded.Chf8=11 6.0 (0.9 ChChxI _Your shadow hits the two-headed ogre with a dagger.Ch<  The helpless two-headed ogre fails to defend itself.  You impale the two-headed ogre!!Ch%=&9ChYAChCg _The two-headed ogre is heavily wounded.Chb  The helpless two-headed ogre fails to defend itself.  You impale the two-headed ogre!!Ch (7.8Ch Ch= h _The two-headed ogre is severely wounded.ChM(  The helpless two-headed ogre fails to defend itself.  You puncture the two-headed ogre!Ch*(8.7Ch_6Ch: Ch;U_The two-headed ogre is almost dead.ChD  The helpless two-headed ogre fails to defend itself.  You puncture the two-headed ogre!  You kill the two-headed ogre!ChEH.)l   komodo dragon (petrified)ChHK7/77=579.6  You puncture the two-headed ogre!  You kill the two-headed ogre! _ChKYour shadow fades away.raining target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.ChR/  --more--ChChM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   k - Spellcasting   8.0  10.7  -1      Ch%     b - Staves   0.0   1.0   0   l - Conjurations   6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0  Ch d - Throwing   0.0   1.0   0   n - Alchemy   6.0   7.0   0       o - Earth Magic  11.0  13.5   0   e - Short Blades   2.0   3.0   0      Ch f - Long Blades   1.1   1.0   0   p - Invocations   0.0   0.8  +1   g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   7.0   0      Ch r - Shapeshifting   0.0   1.2  -1   h - Armour   0.0   1.0   0       i - Dodging   2.0   3.0   0       j - Stealth   3.0   3.4  +1                  Ch)                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsChO= e + Short Blades 2.0ChiTargetTarget--  --  --  ChZ--  --  --  --  --  Ch*?--  --  --  -- ChV --  --  --  --  Chj=--  --  a-z] set[-] clear selected targetcost|targetsCh4 [?25h[?0cCh 10 Chz [?25l[?1cCh: Q4.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsChCh(Ch&~ ..#.#.#.#..##.......#sekai the GeomancerCh&#...#..#..##.......#Human of Dithmenos ***... ..###.#.......#.......#ChT'Health: 77/77 ======================== ..........ß.#.........#Ch'ZMagic: 18/33 =============-----------##.#.......>#......#AC: 7Str: 10Ch#(Doom: 0% #...#..#..........##Chx(EV: 11Int: 19 Contam: 0% #.)#.#O#.#......#...#Ch(SH: 0Dex: 17 .. #..#.##.....l#...#Ch")XL: 11 Next: 57% Place: Dungeon:11#.##.#.....)@.<..#Chw)Noise: ---------  Time: 12219.6 (0.9)...#.##.....###..###Ch)t) +1 dagger (venom)#.#.#. #............##Ch*Cast: Sandblast.#...# #....#........#Chs* ).. #....#.######.#..# #....#.....##.#Ch*l   komodo dragon (petrified)#....#####....########....# ###..##....#Ch^+@###### #....)...#You puncture the two-headed ogre!  You kill the two-headed ogre! _Your shadow fades away.Training target 4.0 for Fighting reached!  Ch+Your Fighting skill increases to level 4!You need to enable at least one skill for training.Ch0Ch}4Ch|6. _ChLCh>ChaCh-F _Unknown command.Ch t , very poison…)The helpless komodo dragon fails to defend itself.  You puncture the komodo dragon! The komodo dragon is poisoned.Chu5920.4 (0.8 ChyCh|; _The komodo dragon is lightly wounded.Ch` ( Chda  extremely pThe helpless komodo dragon fails to defend itself.  Cha QYou impale the komodo dragon!!  The komodo dragon looks as sick as possible!Chc ,1.3 (0.9 Chk Cho  Chp W_The komodo dragon is heavily wounded.ChM _The komodo dragon is heavily wounded. ChF The helpless komodo dragon fails to defend itself.  You impale the komodo dragon!!  The komodo dragon looks as sick as possible!Ch(2.2ChKChf _The komodo dragon is severely wounded.Ch}  The helpless komodo dragon fails to defend itself.  You impale the komodo dragon!!Ch1.Ch 613.1Sandblast _You kill the komodo dragon!Ch!Ch#m _Your Short Blades skill increases to level 3!Ch[/M..##..#.#..#.#.#.#..##.......# Ch/  #...#..#..##.......###.#.......#.......# Ch 0..........ß.#.........##.#.......>#......ChH0Z #...#.....## Ch0Z #.)#.#O#....# Ch0.. #..#.##.....@#...# #.##.Ch11)..<..#  ...#.##.....###..### Chh1#.#.#. #............##.#.....Ch1%..#.#####Ch1*.....Ch;Ch?20=26 4.1 (1.0 _ChtEChGChf : ..#.#.#.#..##Ch .# #...#..#..##.......#Ch $..###.#.......#.......#  ..........ß.#.........# ChP  ##.#.......>#......# #...#..#....Ch V##.)#.#O#.#Ch >#...# Ch" ... #..#.##......#...# $ #.##.ChY M..<..#Ch o...#.##.....###..###Ch #.#.#. #............## .#...# #....#.......Ch ).#Ch3  ).. #....#.######.# ..# #....#.....##.# Ch L#....#####....####### #....# ###..##....# ###### #....)...#Ch Ch &5Ch Ch  Things that are here: _a +0 giant spiked club; a +0 giant spiked clubCh+ #...#..#..##.#..###.#.......#.# ..........ß.#...# ##.#.......>#......#Ch,c #...#..#....##.)#.#O#.##...#... #..#.##......#...# Ch1- $ #.##.)..<..# ...#.##....@###..####.#.#. #............##Chs-= .#...# #....#........# ).. #....#.######Ch-.#Ch- ..# #....#.....##.# Ch#.[#....#####....#######ChS.~ #....# ###..##....#Ch.| ###### #....)...#Ch.6 #.###.##.#Ch.Ch48Chx=-6 _ChChCh73Ch3=1=Ch,7BCh(8Chd8j2==Ch9Ch;Ch;Ch=Chc?Ch?Ch@ChBChCCh2DChFChvFW3=ChGChIChJChZKChMChZMChNChPChQChHRChTChZTChUChWChX74=Ch?XChlYCh[Ch\Ch/]Ch[_Ch_Ch`ChbChLcChdChfChgj5==ChihChjChjChlCh7nChnChoChqChrChQsChduChuU6=ChvChxCh=yChkzCh/|Ch|Ch}ChChChhCh.ChwChChCh K7=ChYChnChĊChChCh Ch5ChChChChChh8==Ch6ChChSChChTChChChžChChEChhCh̢h9==ChChChCh ChvChChChCh+ChChCh!9=ChChCh&30Ch$Ch ChCChۺCh˼ChCh@ChFChChChChSK1=ChChChCh ChChzChChaChChChCho9=Ch'ChChK2=Ch\ChChYChChChCh!ChChCh,Ch:_ _You start resting.Ch080.1 (54.0)Ch#3ChT==1.1 (55ChCh Ch_Magic restored.ChԱ..#.#.#.#..##.# #...#..#..##.......# ..###.#.......#.......#..........ß.#.........#Ch." ##.#.......>#......# #...#..#..........## #.)#.#O#.#......#...# ... #..#.##......#...#Che,$ #.##.#...@.)..<.. ...#.##.....###..#Ch #.#.#. #............##.#...# #....#........# ).. #....#.######.#Ch..# #....#.....##.# #....#####....#######  #....# ###..##....# Ch###### #....)...# ChCh12.1 (1.0)ChChCh 3#..#.##..##.#..#.#.#.#..##.......# #...#..#..##.......#ChX 3 ..###.#.......#.......#..........ß.#.........# ##.#.......>#......# #...#..#..........## #.)#.#O#.#......#...# ... #..#.##.@....#...#$ #.##.#.....)..<.. ...#.##.....###..# #.#.#. #............##Chۤ .#...# #....#........# ).. #....#.######.#..# #....#.....##.#  #....#####....##### #....# ###..##....Ch Ch׫ &3Ch Chg ChB1 M### #.##.#...#...#####..##..#.##..##.......#.#.#.#..##.... #...#..#..##...Ch1 !###.#.......#..............ß.#...#.#.......>#...... #...#.....## #.)#.#O#.Ch2 ... #..#.##......#..$ #.##.)..<..# ...#.##.....###..###.....#Ch:2 O.#....####Ch7 Ch 9 &4Ch< Ch> Ch_?M .. .##............### #.##.#...#...#####..##..#.#.Ch` ..#.#.#.#..##. #...#..#..##....###.#.......#..........ß.#......#.#.......>#......Cha #...#.....## #.)#.#O#...... #..#.##......#..$ #.##.#.....)..<..#Cha`#....#..ChkCh#rB=5ChxChzCh`v" Chv6##.# ChvC.. .##............#Chw### #.##.#...#...#######..#.##..##.......#ChCwe..#.#.#.#..##.......#Chvw #...#..#..##.......#Chw ..###.#.......#.......#..........ß.#..Chw.#Chx ##.#....@..>#......#ChIx^ #...#..#..........##Chx^ #.)#.#.#.#......#...# ... #..#.##......#.Chx ..#Chx$ #.##.#.....)..<..Ch y ...#.##.....###..# #.#.#. #....ChSy##Chy}.#...# #....#........#Chy| ).. #....#.######.#ChZChdž&6ChOCh,Z ##.# .. .##.....# ### #.##.#...#...######Ch L ..##..#.##..##.# ..#.#.#.#..##.......# #...#..#..##.......# ..###.#.......#.# Chs.ß.#.# ##.#Ch.>#......# #...#..#.##Ch3p #.)#.#.#.#......#...# ... #..#.##......#...#Ch $ #.##.#.....)..<..#Ch  ...#.##.....###..### #.#.#. #Chl............## .#...# #....#........# Ch| ).. #....#.######.#ChCh &7Ch ChCh : ##.#Ch  .. .##.....#Ch . ### #.##.#...#...###### ..##..#.##..##.#ChO  ..#.#.#.#..##.# #...#..#..##.......#Ch  ..###.#.#.......# Ch .ß.#.# ##.#Ch .>#......# #...#..#.##Ch & #.)#.#.#.#......#...# ... #..#.##......Chq ?#...# $ #.##.#.....).<..# ...#.##.....#..###Ch ] #.#.#. #......##Ch d .#...# #....#..# Ch | ).. #....#.######.#Chr Ch &8Ch Ch ChƵ }.. .##.#### #.##.#...#...###### ..##..#.##..##.......#ChO  ..#.#.#.#..##.# #...#..#..##.#..###.#.......#.......#Ch + ..........ß.#...# ##.#.......>#......#Ch  #...#@.#....##.)#.#.#.#......#...Ch} ... #..#.##......#...# $ #.##.#.....)..<..#Chط  ...#.##.....###..####.#.#. #..........Ch3 F..##..# #....#..#Ch  ).. #....#.######.# ..# #....#.....##.#Ch Ch Ch &9Ch Ch ChV### #.##.#...#...######ChC ..##..#.##..##.......# ..#.#.#.#..##Ch~\.# #...#..#..##Chg.#..###.#.......#Ch.#Ch) ..........ß.#..#Chb ##.#.......>#......# #...#..#....Ch##.)#.#@#.##...Ch... #..#.##......#...# $ #.##.Ch3R)..<..# ChkF...#.##.....###..###Ch^#.#.#. #............##Ch2..# #....#..#Ch( ..# ).. #....#.######.#Cha  ..# #....#.....##.#ChJ  Ch]#....#####....# Ch( Ch'90ChChChN  ..##..#.##..##.......# ..#.#.#.#..##.#Ch  #...#..#..##.#..###.#.......#.# ..........ß.#..#Chc  ##.#.......>#......# #...#..#....#Ch #.)#.#.#.##...... #.@#.##......#...#Ch#  $ #.##.)..<..# ...#.##.....###..###Ch #.#.#. #............#...# #....#Ch ....# ).. #....#.######.#.# ...# #....#.....##.Chb . ..ß #....#####.... #....# ###..Ch ChR &1Ch Ch Chi  ..#.#.#.#..##. #...#..#..##...###.#.......#.Ch  ..........ß.#.Ch& .Chv  ##.#.......>#......Ch  #...#..#....#.)#.#.#.##...ChS >... #..#.##......#...#Ch z $ #@##.ChϺ 7)..<..#Ch @ #...#.##.....###..##Chf \#.#.#. #............Ch X..# #....#.Ch ^..# ).. #....#.######Ch? #.# ...## #....#.....##... ..ß# #....#####..Ch # ..### #....# ### ###### #Ch Ch &2Ch Ch Chl #...#...###.#...............ß.#.. ##.#.......>#Ch~...#..#..........###.)#.#.#.#.... #..#.#$ #.#.##.#.....)..< #..@#.#Ch###..##.#. .......#.#...##Ch..#.)..########.#....##....Chi.......ß# ####...Ch###..## ### .## ###### ChCh!&3Ch.ChChbCh$ChChjCh" " #...#..#..####..###.#.......#...........ß.#.. ##.#.......>#. #...#..#. ##.)#.#.#.#......#... ....##..#.##......#...ChR#  $ #.#.##.#.....)..<.. #.@.#.##.....###.. #.#.#. # #.#...# #....# ..#.)..# #....#. #.#....## #....#..... .......ß# #....######.###..### #....# ###.# .## ###### # #Ch?) Ch!+ &4Ch/ ChL1 Ch ##..###.#.......# ...........ß.#. .. ##.#.......># .##...#..#....##.)#.#.#.##....##..#.##......# $ #.#.##.)..< #...#.##.....### #@#.#. #............# #....#..#.)..# #....#.#####.#....## #....#............ß# #....#####.ChQ #.###..### #....# ## .## ###### Ch Ch &5Ch Ch] Chr@ ...........ß.#.Ch:# .. ##.#.......>##.# .##...#..#....#.# ##.)#.#.#.#Chb##.....##..#.##......#.$# #.#.##.)..< #.##...#.##.....###Ch$D#.#.#.#. #.........# #....##...#.)..# #....#.#####.#....## #....#....ChJ.......ß# #....######.###..### #....# # .### ####Ch8##..#.ChCh&6ChCh1 _Found a parchment of Haunt.Chk +##..###.#.......#l| ...........ß.#..):# .. ##.#.......>#Ch  .##...#..#......# ##.)#.#.#.#......##.....##..#.##......#.$# #.#.##.#.....).#...#.##.....####.#. #....Chs  ##.#...# #....#... #...#.)..# #....#.##Ch T ##.#....## #....#... .......ß# #....### #.###..### #....#Cho &l   basilisk (asleep) #.# .### ###### ..#..Ch Cha j  A basilisk comes into view.Ch( &7Ch* Ch8 _Found a runed dagger and a curved jewelled staff.ChZg Ch^h Ch n ChOp Ch:(il| ...........ß.#...Ch():# .. ##.#.......>#Ch@)#.# .##...#..#......##.)#.#.#.#......#Chy)[....##..#.##......#.Ch).$# #.#.##.#.....)..<Ch7*#.##...#.##.....###.#.#. #.........Ch*w##@#...# #....#Ch*]#...#.)..# #....#.###Ch +]##.#....## #....#....Ch+~.......ß# #....#####Ch+s#.###..### #....# Ch,^#.# .### ######Ch{,..#.. Ch, Ch/9Ch`<&8Ch#AChMCChpB ):# .. ##.#.......># #.# .##...#..#....Chq #.# ##.)#.#.#.## #.....##..#.##......# .$# #.#.##.).. #.##...#.##.....###Ch3r... #.#.#.#. #.......#..###.#...# #....##..@#.)..# #....#.## ##.#....## #....#... .......ß# #....#####.###..### #....#Chr .### ######..#.ßChwCh'y&9Ch*}Ch~Ch2[ #.# .##...#..#.... #.# ##.)#.#.#.## #.....##..#.##......Ch=#. .$# #.#.##.).o.. # #.##...#.##.....## ...#. #.#.#.#. #....... #..###.#...# #....#Ch #...#.)..# #....#.# ##@#....## #....#..............ß# #....####.#.#.###..### #....#  .### ######Che..#.o   orc knight (asleep)Ch9ß.Ch   An orc knight comes into view. It is wielding a +0 long sword.ChPo.ooChK(300ChOCh Ch8H_The orc knight shouts!Ch [ #.#  #.# ##.)#.#. # ..#Ch  #. .$# #.#.#) .o. # #.##... ...#. #.#.#.#.  #..###.#...# Ch F #...#.)..#  ##@#  Chj ]............ß#  #.#.#.###..###   #.# .###  Chʲ > ..# ... .ß.ChF 5 ..ChK  #.#  #.# ##.)#.#. # ChXL ..# #. .$# #.#.#)ChL t .o. # #.##... ChL {...#. #.#.#.#.  Ch!M #..###.#...#  #...#.)..# ChkM N ##@#ChM  ChM R............ß#  #.#.#.###..### ChN   ChQN B#.# .###  ChN "..# ...ChN  ChN >.ß. .. Ch0O ChuW ChyZ Chjb Chf  Chf \_An orc knight is nearby!Ch ):# .. ##.#.......>##.# .##...#..#.ChC #.# ##.)#.#.#.#......## #.....##..#.#.##. .$# #.#.##.#.....)...o. # #.##...#.##.....###...#. #.#.#.#. #......#..###.#...# #....#...Ch#..@#.)..# #....#.## ##.#....## #....#...............ß# #....#####.#.#.###..### #....#Ch#.# .### #######..ß..Ch'<1Ch)Ch,a _The orc knight roars a battlecry!ChL #.# .##...#..#......##.)#.#.#.#......## #.....##..#.##......#.ChM 9#. .$# #.#.##.#.....)..<.o. # #.##...#.##.....###..#. #.#.#.#.##......... #..###.#...# #....# #...#.)..# #....#.#####.#@...## #....#................ß# #....######.#.#.###..### #....#  #.# .### ######ChTN ..# #....ß.ChN 5.. ChBQ ChY .Ch Z oo   orc knightChq] &2Chwd Ch9f Ch #.# .##...#..#.#.# ##.)#.#.#.#......#.# #.....##..#.##......#.#. .$# #.#.##.#.....)..<.Ch. &... # #.##...#.##.....###..o.#. #.#.#.#.##.#..###.#...# #....#.#...#.)..# #....#.###.#.@..## #....#..ß# #....#####.#.#.#.###..### #....# # Che ..# ##... ChF Ch .oo   orc knight3ChV Ch Ch<):# .. ##.#.......>##.# .##...#..#..Ch[= #.# ##.)#.#.#.#......#.# #.....##..#.#.#..#. .$# #.#.##.#.....)..<Ch=p... # #.##...#.##.....###..#..o#. #.#.#.#.##......#..###.#...# #....#......#..Ch4> #....#.##### ##.#....## #....#.....#Ch>k............ß# #....#####..#.#.#.###..### #....# ####.# .### ###### ## ##ChE?^#.# .ß#Ch?} ..# Ch]IChL&4ChjTCh[+  Things that are here: Chz[>_a +0 dagger; a +0 robeChhjl| ...........ß.#....Ch i():# .. ##.#.......>##.# .##...#..#....#Chdi #.# ##.)#.#.#.#......#...## #.....##..#.#.#...#Chi#. .$# #.#.##.#.....)..<Chj)... # #.##...#.##.....###..##..o#. #.#.#.#.##......Ch\jb#..###.#.@.# #....#.......Chj#...#.)..# #....#.##### ##.#....## #....#.....##Chje............ß# #....#####...Chk#.#.#.###..### #....# ###.#.# .### ###### #.# ##ChUk0#..#..ßChk#.ChHyCho}-5 _ChChCh8 l| .ß.#.#):# .. ##.#.......>#......##.# .##...#..#.#Ch9 #.# ##.)#.#.#.#......#...# # #.....##..#.##......#...# Ch5: #. .$# #.#.##.#.....)..<..# Ch: f... # #.##...#.##.....###..#..o#. #.#.#.#.##.##..###.#..@# #....#.Ch ; #...#.)..# #....#.######.##.#....## #....#.....##.Ch; ............ß# #....#####.#.#.#.###..### #....# ###.Ch< <#.# ..### ###### #...# .## #.#... #..ß. #.ChEF Ch# #.# .##...#..#....#Ch0b #.# ##.)#.#.#.#......#...# # #.....##..#.#.#...# #. .$# #.#.##.#.....)..<..# ... # #.##...#.##.....###..### ..o#. #.#.#.#@##......##Ch^1#..###.#...###....#........##...#.)..# #....#.######.# ##.#....## #....#.....##.#............ß# #....#####....#Ch1#.#.#.###..### #....# ###..##.# ..### ###### #...# .###.##.#.ChR8Ch:&7Ch>Ch@Ch?W!M #...#..#..# ##..###.#.......#l| ...........ß.#...ChW):# .. ##.#.......>#......#.# .##...#..#....## #.# ##.)#.#.#. #.....##..#.##......#.#. .$# #.#.##.#.....)..<..# ... # #.##..###..### ..o#. #.#.#.#..ChX'##..###.#...##......#...#.)..# #....#.######.##..... ##.##Ch(_Ch`&8ChseChZgCh?Ch"ChCh_ChI)..#.#.#.#..##.#  #...#..#..##.#  ##..###.#.......## ChjJgl| ...........ß.#.........# ):# .. ##.#.......># #.# .##...#..#....#ChJQ #.# ##.)#.#.#.#......#...#  # #.....##..#.##......#...#  #. .$# #.#.##@#.....)..<..#  ChTK... # #.##...#.##.....###..### ..o#. #.#.#.#.##......## #..###.#...###....#........##...#.)..# #....#.######.# ##.#....## #....#.....##.#  ChK............ß# #....#####....##.#.#.###..### #....# ###..###.# ..### ###### #....ChSChyT&9ChZCh\ChOM..##..#.#Chj..#.#.#.#..# #...#..#..# ##..###.#.......#Chl| ...........ß.#...ChY):# .. ##.#.......>#......#.# .##...#..#Ch@....##Ch| #.# ##.)#.#.#.# #.....##..#@##......#.Ch#. .$# #.#.##.Ch)..<..#  ... # #.##...#.##.....###..### ChR..o#. #.#.#.#.##............##.Ch)...##ChJChF'10ChrChuCh|f l### #.##.#...#...###### Chf ..##..#.##..##.# ..#.#.#.#..##.# Ch%g H #...#..#..##.# Chdg a ##..###.#.......##  Chg l| ...........ß.#.........#  ChAh ):# .. ##.#.......># Chh j#.# .##...#..#....#Chh  #.# ##.)#.#.#@#......#...# Ch!i # #.....##..#.#.#...# Ch_i #. .$# #.#.##.#.....)..<..# Chi ... # #.##...#.##.....###..###  ..o#. #.#.#.#.##......#Chj !#Ch:j d#..###.#...###....#........# Chtj #...#.)..# #....#.######.#  Chj ##.#....## #....#.....##.# ............ß# #....#####....#Chj Ch| Ch'~ &1Ch Ch Ch M .. .##............### #.##.#...#...#####Chn ..##..#.#..#.#.# #...#..#..## ##..###.#.......#..  l| ...........ß.#....  ):# .. ##.#.......>#......#.# .##...#.....##  #.# ##.)#.#.#. #.....##..#.##......#. Ch o#. .$# #.#.##.#.....)..<..#..#...#ChB Ch o   orc knightoCh &2Ch ChI Ch R ##.# ChT ] .. .##............# Ch n### #.##.#...#...###### ..##..#.##..##.# Ch ..#.#.#.#..##.# Ch #...#..#..##.......#  ##..###.#.......#Ch# l| ...........ß.#.........# Ch):# .. ##.#...@...>#  Chk#.# .##...#..#..........# Ch7 #.# ##.)#.#.#.#......#...# Chs #.....##..#.##......#..#Ch .$# #.#.##.#.....)..<# Ch .. # #.##...#.##.....###..### ChJ..o#. #.#.#.#.##......##Ch#..###.#...###....#........#Chx#...#.)o.# #....#.######.#ChmCh9o   orc knighto.Ch"&3Ch,Ch'0Ch;  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chh Ch2m Chv Chx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ch.I ##............#  sekai the Geomancer .. .##............#  Human of Dithmenos ***... ### #.##.#...#...######  Health: 77/77 ======================== ..##..#.##..##.......#  Magic: 29/33 =====================--- ..#.#.#.#..##.......#  AC: 7Str: 10Doom: 0%  Ch#...#..#..##.......#  EV: 26 Int: 19 Contam: 0%  ##..###.#.......#.......#  SH: 0Dex: 17 l| ...........ß.#.........#  XL: 11 Next: 61% Place: Dungeon:11 ):# .. ##.#...@...>#......#  Noise: ---------  Time: 12313.1 (0.0) Ch #.# .##...#..#..........##  t) +1 dagger (venom)  #.# ##.)#.#.#.#......#...#  Cast: Sandblast  #.....##..#.##......#...# . .$# #.#.##.#.....)..<..# .. # #.##...#.##.....###..###  o   orc knight ..o#. #.#.#.#.##............## Ch #..###.#..o###....#........#  #...#.)..# #....#.######.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch[Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ChNChZ ##............#sekai the Geomancer.. .##............#Human of Dithmenos ***...ChZ### #.##.#...#...######Ch)[dHealth: 77/77 ========================Chr[..##..#.##..##.......#Ch[)Magic: 33/33 ========================..#.#.#.#..##.......#AC: 7Ch\PStr: 10Doom: 0% ChQ\#...#..#..##.......#EV: 26 Ch\Int: 19 Contam: 0% ##..###.#.......#.......#SH: 0Dex: 17 Ch]l| ...........ß.#.........#XL: 11 Next: 61% Place: Dungeon:11 ):# .. ##.#...@...>#......#Noise: ---------  Time: 12313.1 (0.0)  Ch[]#.# .##...#..#..........##t) +1 dagger (venom)#.# ##.)#.#.#.#......#...#Cast: SandblastCh]#.....##..#.##......#...# . .$# #.#.##.#.....)..<..# Ch].. # #.##...#.##.....###..###o   orc knight ..o#. #.#.#.#.##............##Ch9^f#..###.#..o###....#........##...#.)..# #....#.######.#Casting: Stone Arrow (safe; 1% risk of failure)  Ch^`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetCh^sThere's a thick-headed creature in the way.  Okay, then.Ch6eChgChmChp. _Ch W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChCh!Ch?Ch" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ch5fChhc Your spells (describe)ChAibTypeFailure Level a - PasswallEarth1%Chi53  b - Stone ArrowConjuration/EarthChi1%3  c + Brom's Barrelling Boulder Conjuration/Earth 2% 4 Chj<d - PetrifyAlchemy/EarthChRjL2%4  e - SandblastChjEarth1%Chj+1  f - BlinkTranslocationChj14%Ch8kf2 Select a spell to describe [?] helpChqk<[Esc] exitCh Ch Ch ##............#sekai the Geomancer.. .##............#Human of Dithmenos ***...Chd ### #.##.#...#...######Health: 77/77 ========================..##..#.##..##.......#Magic: 33/33 ========================..#.#.#.#..##.......#AC: 7Str: 10Doom: 0% #...#..#..##.......#EV: 26 Ch \Int: 19 Contam: 0% ##..###.#.......#.......#SH: 0Dex: 17 l| ...........ß.#.........#XL: 11 Next: 61% Place: Dungeon:11 Chi ):# .. ##.#...@...>#......#Noise: ---------  Time: 12313.1 (0.0)  #.# .##...#..#..........##t) +1 dagger (venom)#.# ##.)#.#.#.#......#...#Cast: SandblastCh n#.....##..#.##......#...# . .$# #.#.##.#.....)..<..# .. # #.##...#.##.....###..###o   orc knight ..o#. #.#.#.#.##............###..###.#..o###....#........##...#.)..# #....#.######.#Ch~ mPress: ? - help, Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ChD& ChF( Ch/- Ch. ChChC@o.Ch24.1 (1 _ChChƞCh/ ##............#  sekai the Geomancer .. .##............#  Human of Dithmenos ***... ### #.##.#...#...######  Health: 77/77 ========================ChdM ..##..#.##..##.......#  Magic: 29/33 =====================--- ..#.#.#.#..##.......#  AC: 7Str: 10Doom: 0%  #...#..#..##.......#  EV: 26 Int: 19 Contam: 0% Ch߇4 ##..###.#.......#.......#  SH: 0Dex: 17 l| ...........ß.#.........#  XL: 11 Next: 61% Place: Dungeon:11 ):# .. ##.#...@...>#......#  Noise: ---------  Time: 12314.1 (0.0) Ch~% #.# .##...#.*#..........##  t) +1 dagger (venom)  #.# ##.)#.#.#*#......#...#  Cast: Sandblast  #.....##..#*##......#...# . .$# #.#.##*#.....)..<..# .. # #.##...#*##.....###..###  o   orc knight Ch...o#. #.#.#.#o##............##  #..###.#...###....#........#  #...#.)..# #....#.######.# Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineChAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (chance to affect: 57%)Chg )##............#sekai the Geomancer.. .##............#Human of Dithmenos ***...### #.##.#...#...######Health: 77/77 ========================Ch^h ..##..#.##..##.......#Magic: 29/33 =====================---..#.#.#.#..##.......#AC: 7Str: 10Doom: 0% #...#..#..##.......#EV: 26 Int: 19 Contam: 0% ##..###.#.......#.......#SH: 0Chi Dex: 17 l| ...........ß.#.........#XL: 11 Next: 61% Place: Dungeon:11 ):# .. ##.#...@...>#......#Noise: ---------  Time: 12314.1 (0.0)  #.# .##...#..#..........##t) +1 dagger (venom)#.# ##.)#.#.#.#......#...#Cast: SandblastChi #.....##..#.##......#...# . .$# #.#.##.#.....)..<..# .. # #.##...#.##.....###..###o   orc knight Chj ..o#. #.#.#.#*##............###..###.#...###....#........##...#.)..# #....#.######.#Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chj Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (chance to affect: 57%)Ch; Oonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Petrify (dangerous; 2% risk of failure)  Ch@< Press: ? - help, Shift-Dir - straight line  Aim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (chance to affect: 57%)  You feel a surge of power!Ch Cha @o.Ch ;11 ==5.1 (1Ch" ChW E _The orc knight resists with significant effort.Chi, ##............#  sekai the Geomancer .. .##............#  Human of Dithmenos ***... Ch?j### #.##.#...#...######  Health: 77/77 ======================== ..##..#.##..##.......#  Magic: 25/33 ==================------ ..#.#.#.#..##.......#  AC: 7ChjStr: 10Doom: 0%  #...#..#..##.......#  EV: 11Int: 19 Contam: 0%  ##..###.#.......#.......#  SH: 0ChjZDex: 17 l| ...........ß.#.........#  XL: 11 Next: 61% Place: Dungeon:11 Chk):# .. ##.#...@...>#......#  Noise: ==-------  Time: 12315.1 (0.0)  #.# .##...#.*#..........##  t) +1 dagger (venom)  #.# ##.)#.#.#*#......#...#  Cast: Sandblast Chek^ #.....##..#*##......#...# . .$# #.#.##*#.....)..<..# Chk.. # #.##...#o##.....###..###  o   orc knight ..o#. #.#.#.#.##............##  #..###.#...###....#........# Chl #...#.)..# #....#.######.# Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  ChRlPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (chance to affect: 57%)ChJ ##............#sekai the Geomancer.. .##............#Human of Dithmenos ***...### #.##.#...#...######ChJK sHealth: 77/77 ========================..##..#.##..##.......#Magic: 25/33 ==================------ChK ..#.#.#.#..##.......#AC: 7Str: 10Doom: 0% ChBL #...#..#..##.......#EV: 11Int: 19 Contam: 0% ChL ##..###.#.......#.......#SH: 0Dex: 17 ChDM Kl| ...........ß.#.........#XL: 11 Next: 61% Place: Dungeon:11 ChM ):# .. ##.#...@...>#......#Ch*N Noise: ==-------  Time: 12315.1 (0.0)  #.# .##...#..#..........##ChN t) +1 dagger (venom)#.# ##.)#.#.#.#......#...#Ch O Cast: Sandblast#.....##..#.##......#...# Ch|O . .$# #.#.##.#.....)..<..# Ch-P .. # #.##...#*##.....###..###o   orc knight ..o#. #.#.#.#.##............##ChP #..###.#...###....#........#Ch,Q .#...#.)..# #....#.######.#Casting: Petrify (dangerous; 2% risk of failure)  ChQ MConfirm with . or Enter, or press ? or * to list all spells.ChR Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineChR |Aim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (chance to affect: 57%)Ch9MConfirm with . or Enter, or press ? or * to list all spells.Aim  Ch:Press: ? - help, Shift-Dir - straight line: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (chance to affect: 57%)  You feel a surge of power!ChChAo.Ch<6.1 (1SandblastChChE _The orc knight resists with significant effort.ChG ##............#  sekai the Geomancer .. .##............#  Human of Dithmenos ***... ### #.##.#...#...######  Health: 77/77 ======================== ..##..#.##..##.......#  Magic: 21/33 ===============--------- ..#.#.#.#..##.......#  AC: 7Str: 10Doom: 0%  #...#..#..##.......#  EV: 11Int: 19 Contam: 0%  ##..###.#.......#.......#  SH: 0Ch(LDex: 17 l| ...........ß.#.........#  XL: 11 Next: 61% Place: Dungeon:11 ):# .. ##.#...@...>#......#  Noise: ==-------  Time: 12316.1 (0.0)  #.# .##...#.*#..........##  t) +1 dagger (venom)  #.# ##.)#.#.#*#......#...#  Cast: Sandblast Ch #.....##..#*##......#...# . .$# #.#.##o#.....)..<..# .. # #.##...#.##.....###..###  o   orc knight ..o#. #.#.#.#.##............##  #..###.#...###....#........#  #...#.)..# #....#.######.# Casting: Petrify (dangerous; 2% risk of failure)  ChConfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (chance to affect: 57%)Ch| ##............#sekai the Geomancer.. .##............#Human of Dithmenos ***...Ch} ### #.##.#...#...######Health: 77/77 ========================..##..#.##..##.......#Magic: 21/33 ===============---------..#.#.#.#..##.......#AC: 7Str: 10Chn} Doom: 0% #...#..#..##.......#EV: 11Int: 19 Contam: 0% ##..###.#.......#.......#SH: 0Ch} gDex: 17 l| ...........ß.#.........#XL: 11 Next: 61% Place: Dungeon:11 ):# .. ##.#...@...>#......#Ch5~ BNoise: ==-------  Time: 12316.1 (0.0)  #.# .##...#..#..........##t) +1 dagger (venom)Ch~ #.# ##.)#.#.#.#......#...#Cast: Sandblast#.....##..#.##......#...# . .$# #.#.##*#.....)..<..# Ch~ .. # #.##...#.##.....###..###o   orc knight ..o#. #.#.#.#.##............##Ch3 #..###.#...###....#........##...#.)..# #....#.######.#Ch} Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Ch Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (chance to affect: 57%)ChT fMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  ChU >(chance to affect: 57%)  You feel a surge of power!ChH  @o(ally target)@   shadowThe orc knight resists with significant effort.Ch * Your shadow gestures at the orc knight while chanting.Chk Chsr Jo.Chvt +7.1 (1Chz Ch3} H _The shard of hardened shadow hits the orc knight!!Ch[X_ ##............#  sekai the Geomancer .. .##............#  Human of Dithmenos ***... ### #.##.#...#...######  Health: 77/77 ======================== ..##..#.##..##.......#  Magic: 17/33 ============------------ ..#.#.#.#..##.......#  AC: 7Str: 10ChYDoom: 0%  #...#..#..##.......#  EV: 11Int: 19 Contam: 0%  ##..###.#.......#.......#  SH: 0Dex: 17 l| ...........ß.#.........#  XL: 11 Next: 61% Place: Dungeon:11 ):# .. ##.#...@...>#......#  Noise: ==-------  Time: 12317.1 (0.0)  #.# .##...#.*#..........##  t) +1 dagger (venom) ChY #.# ##.)#.#@#*#......#...#  Cast: Sandblast  #.....##..#o##......#...# . .$# #.#.##.#.....)..<..# .. # #.##...#.##.....###..###  o   orc knight (ally target) ..o#. #.#.#.#.##............##  @   shadow  #..###.#...###....#........#  #...#.)..# #....#.######.# Casting: Petrify (dangerous; 2% risk of failure)  ChZ%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (moderately wounded, ally target, chance to affect: 57%)Ch< )##............#sekai the Geomancer.. .##............#Human of Dithmenos ***...### #.##.#...#...######Health: 77/77 ========================Ch= ..##..#.##..##.......#Magic: 17/33 ============------------..#.#.#.#..##.......#AC: 7Str: 10Doom: 0% #...#..#..##.......#EV: 11Int: 19 Contam: 0% ##..###.#.......#.......#SH: 0Dex: 17 Cha= ;l| ...........ß.#.........#XL: 11 Next: 61% Place: Dungeon:11 ):# .. ##.#...@...>#......#Ch= BNoise: ==-------  Time: 12317.1 (0.0)  #.# .##...#..#..........##t) +1 dagger (venom)Che> #.# ##.)#.#@#.#......#...#Cast: Sandblast#.....##..#*##......#...# . .$# #.#.##.#.....)..<..# .. # #.##...#.##.....###..###o   orc knight (ally target) Ch> ..o#. #.#.#.#.##............##@   shadow#..###.#...###....#........##...#.)..# #....#.######.#Ch? Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (moderately wounded, ally target, chance to affect: 57%)Ch mopetrifying, ally target)Ch Ch Ao.Ch [8=8.1 (1Ch Ch nConfirm with . or Enter, or press ? or * to list all spells.Ch' Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (moderately wounded, ally target, chance to affect: 57%) Ch r_You feel a surge of power! The orc knight is moving more slowly.Chנ ##.# .. .##.....# ChU ### #.##.#...#...###### ..##..#.##..##.# ..#.#.#.#..##.......# #...#..#..##.......# ##..###.#.......#.# Ch | .ß.#.# :# .. ##.#.>#......# #.# .##...#..#.##  Ch8 #.# ##.)#.#@#o#......#...# #.....##..#.#  .$# #.#.##.#.Ch h # #.##...#.##.....###..### @   shadowo#. #.#.#.#.##............##ChŢ n  #..###.#...###. Ch Ch o.o   orc knight (petrifying, ally target)Ch |@   shadowChҬ J26 --9Ch$ Chg ChA##.# Ch... .##.....# ### #.##.#...#...###### ..##..#.##..##.......# ..#.#.#.#..##.......# #...#..#..##.......# Ch##..###.#.......#.#  .ß.#.# # .. ##.#.Ch>#......# .# .##...#.o#.## #.# ##.)#.#@#.#......#...#  #.....##..Ch_.$# #.#  # #.##...#.##.....###..### o#. #.#.#.#.##............## ChChsB--20ChChCh ##............#  sekai the Geomancer .. .##............#  Human of Dithmenos ***...  ### #.##.#...#...######  Health: 77/77 ======================== Ch}..##..#.##..##.......#  Magic: 15/33 ==========-------------- ..#.#.#.#..##.......#  AC: 7Str: 10Doom: 0%  #...#..#..##.......#  EV: 26 Int: 19 Contam: 0% Chp ##..###.#.......#.......#  SH: 0Dex: 17  ...........ß.#.........#  XL: 11 Next: 61% Place: Dungeon:11 # .. ##.#...**@.>#......#  Noise: ---------  Time: 12320.1 (0.0) Ch20.# .##...#.o#..........##  t) +1 dagger (venom) #.# ##.)#.#@#.#......#...#  Cast: Sandblast  #.....##..#.##......#...#  .$# #.#.##.#.....)..<..# Chx # #.##...#.##.....###..###  o   orc knight (petrifying, ally target) o#. #.#.#.#.##............##  @   shadow #..###.#...###....#........#  #...#.)..# #....#.######.# ChCasting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (moderately wounded, petrifying slowly, ally target, 100% to hit)ChD}##............#sekai the Geomancer.. .##............#Human of Dithmenos ***...### #.##.#...#...######Health: 77/77 ========================..##..#.##..##.......#Magic: 15/33 ==========--------------ChE..#.#.#.#..##.......#AC: 7Str: 10Doom: 0% #...#..#..##.......#EV: 26 Int: 19 Contam: 0% ##..###.#.......#.......#SH: 0Dex: 17...........ß.#.........#XL: 11 Next: 61% Place: Dungeon:11 # .. ##.#...``@.>#......#Ch-F`Noise: ---------  Time: 12320.1 (0.0) .# .##...#.o#..........##t) +1 dagger (venom) #.# ##.)#.#@#.#......#...#Cast: Sandblast  #.....##..#.##......#...#.$# #.#.##.#.....)..<..#Ch{G# #.##...#.##.....###..###o   orc knight (petrifying, ally target) o#. #.#.#.#.##............##@   shadow #..###.#...###....#........##...#.)..# #....#.######.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail  (moderately wounded, petrifying slowly, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the orc knight!!Ch ..ooiedThe orc knight is heavily wounded.Ch!:11 =1.1 (1ChCh`= _The orc knight stops moving altogether!Ch  ##.# .. .##....ChO .# ### #.##.#...#...###### ..##..#.##..##.......# ..#.#.#.#..##.......#Ch  #...#..#..##.......# ##..###.#.......#Ch .# | .....Q.....ß.#Ch9 .# :# .. ##.#Ch .>#......# #.# .##...#.o#Ch .##  #.# ##.)#.#@#.#......#...#Ch[ z #.....##..#.##......#...# .$# #.#.##.#.....)..<..# Ch . # #.##...#.##.....###..### .o#. #.#.#.#.##............##Ch Q   tengu warrior (polearm, distracted) Ch6  #..###.#...###....#........#@   shadow Ch  #...#.)..# #....#.######.#Ch* Ch2  .@   shadow  A tengu warrior comes into view. It is wielding a +0 bardiche.Ch3 I26 -2ChR9 Ch{; : _The tengu warrior moves out of view.Ch ##.# .. .##.....# ### #.##.#...#...###### ..##..#.##..##.#Chc ..#.#.#.#..##.......# #...#..#..##.......# ##..###.#.......#.# l| .ß.#.# ):# .. ##.#.>#......#  #.# .##...#.o#Ch' .## #.# ##.)#.#@#.#......#...# #.....##..#.##......#...# . .$# #.#.##.#.....)..<..# .Ch . # #.##...#.##.....###..### ..o#. #.#.#.#.##............## #..###.#...###....#........#  #...#.)..# #....#.######.#Ch-Ch.Ch6Q.)Q   tengu warrior (polearm, wandering)Ch7d6=-3ChJ>Ch@M _Your shadow fades away.Ch Chg The helpless orc knight fails to defend itself.  You puncture the orc knight! The orc knight is poisoned.  The orc knight is severely wounded.Ch;X.#@Q Chk, very poisoned,…)Q)Ch}@   shadowCh411 9 (0.8 ChChU Ch6_Your shadow hits the orc knight with a dagger!Chݹ XYour shadow hits the orc knight with a dagger!  The helpless orc knight fails to defend itself.  You impale the orc knight!!  The orc knight looks as sick as possible!almost dead.  The tengu warrior hits your shadow with a +0 bardiche!!Ch . extremely poisCh 5==4.8 (0.9 Ch Ch O _Your shadow is destroyed!Ch.. .##.# ### #.##.#...#...###### ..##..#.##..##.......# ChM#.#.#.#..##.......# #...#..#..##.......# ##..###.#.......#.......# ChI| ...........ß.#...# :# .. ##.#.......>## #.# .##...#.o#@.........## Ch##.)#.#Q#.#......#...# ....##..#.##......#...# .$# #.#.##.#.....)..<..#Ch# #.##...#.##.....###..## .o#. #.#.#.#.##............## Chθ3 #..###.#...###....# #...#.)..# #....#.######.#ChHd##.#....## #....#.....##.#ChQCha26 --5.8 (1.0SandblastChChChWpChp]### #.##.#...#...###### ..##..#.##..##.......# .#.#.#..##.......# ChqE#...#..#..##.......# ##..###.#.......#.......# Cheq...........ß.#...# Chq# .. ##.#.......>## Chr.# .##...#.o#..........## ChPr##.)#.#Q#.#.@....#...# ....##..#.##......#...# Chr.$# #.#.##.#.....)..<..#  ChsX# #.##...#.##.....###..## o#. #.#.#.#.##............ #..###.#...###....#ChKs #...#.)..# #....#.######.#Chs##.#....## #....#.....##.# Chsp.........ß# #....#####....###### Ch-tChvChlQQ   tengu warrior (polearm)ChChބ&17Ch+h==--6SandblastChCh^Ch### #.##.#...#...###### ..##..#.##..##.......# ..#.#.#.#..##.......# Ch([#...#..#..##.......#  ##..###.#.......#.......# .....ß.#.........#  .. ##.#..Q....>#......# # .##...#.o#.## Ch.# ##.)#.#Q#.#..@...#...# #.....##..#.##......#...#  .$# #.#.##.#.....)..<..# Ch[# #.##...#.##.....###..### #. #.#.#.#.##............## Chj..###.#...###....#........#  #...#.)..# #....#.## ß# #....#####....#ChChGChChn.o.o   orc knight (extremely poisoned)ChCh&7Ch8ChECh e### #.##.#...#...###### ..##..#.##..##.......# ..#.#.#.#..##.......# #...#..#..##.......# ##..###.#.#.......#  .ß.#.........# Ch .. ##.#...o...>#......#  .##...#..#.## # ##.)#.#Q#.#...@..#...# .....##..#.##......#...# .$# #.#.##.#.....)..<..# . #.#.#.#.##............#####.#...###....#........# #...#.)..# #....#.######.# ##.#....## #....# Chb Ch Ch QoQ   tengu warrior (polearm)ChG &8Ch Ch ChY..##..#.##..##.......# .#.#.#..##.# #...#..#..##.......# #..###.#.......#.# Ch M...........ß.#.........#  ##.#...Q...>#......# ##...#..#o.........##  ##.)#.#Q#.#......#...# ....##..#.##....@.#...# $# #.#.##.#.....)..<..# #.##...#.##.....###..##Ch.#.#.##............# ###.#...###....#..#..#.)..# #....#.######.# Chm#....## #....#.....##.# ......ß# #....#####....####### ###..### #....# ###..##....#ChChzCh.QQ   tengu warrior (polearm)Ch?!89tengu warrior hits your shadow with a +0 bardiche!! _Your shadow is destroyed! _You kill the orc knight!  Training target 4.0 for Short Blades reached!  Your Short Blades skill increases to level 4!  You need to enable at least one skill for training.Ch(/  --more--ChCh9!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   k - Spellcasting   8.0  10.7  -1          Ch! b - Staves   0.0   1.0   0   l - Conjurations   6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0   d - Throwing   0.0   1.0   0   n - Alchemy   6.0   7.0   0  Ch"     o - Earth Magic  11.0  13.5   0   e - Short Blades   4.0   5.0   0       f - Long Blades   2.3   1.0   0   p - Invocations   0.0   0.8  +1   g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   7.0   0      Chh#  r - Shapeshifting   0.0   1.2  -1   h - Armour   0.0   1.0   0       i - Dodging   2.0   3.0   0       j - Stealth   3.0   3.4  +1  Ch#                    Ch$K                You need to enable at least one skill.[?] Help[=] set a skill target  Ch0%}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsChY > o + Earth Magic 11.0Ch WTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsChv<[?25h[?0c0 Ch  [?25l[?1cCh}  12.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsCh Ch Ch'  ..##..#.##..##.......#sekai the Geomancer..#.#.#.#..##.......#Human of Dithmenos ***...Ch۫ #...#..#..##.......#Health: 77/77 ======================== #..###.#.......#.......#Magic: 17/33 ============------------ ...........ß.#.........#AC: 7Str: 10Doom: 0% .. ##.#.......>#......#EV: 26 Int: 19 Contam: 0% Ch .##...#..#Q.........##SH: 0Dex: 17  ##.)#.#Q#.#......#...#XL: 11 Next: 68% Place: Dungeon:11 ....##..#.##....@.#...#Noise: ---------  Time: 12329.8 (1.0) $# #.#.##.#.....)..<..#t) +1 dagger (venom) Ch #.##...#.##.....###..###Cast: Sandblast  #.#.#.#.##............## ###.#...###....#........# Cha ...#.)..# #....#.######.#Q   tengu warrior (polearm) #.#....## #....#.....##.# ......ß# #....#####....####### Ch m###..### #....# ###..##....#The tengu warrior hits your shadow with a +0 bardiche!! _Your shadow is destroyed! _You kill the orc knight!Training target 4.0 for Short Blades reached!  Ch Your Short Blades skill increases to level 4!You need to enable at least one skill for training.Chc Ch Chú . _Ch> ..##..#.##..##.......#  sekai the Geomancer  ..#.#.#.#..##.......#  Human of Dithmenos ***... Ch*?[ #...#..#..##.......#  Health: 77/77 ======================== #..###.#.......#.......#  Magic: 13/33 =========--------------- ...........ß.#.........#  AC: 7Str: 10Doom: 0% Ch?  .. ##.#.......>#......#  EV: 26 Int: 19 Contam: 0%  .##...#..#Q*........##  SH: 0Dex: 17 Ch?/ ##.)#.#Q#.#..**..#...#  XL: 11 Next: 68% Place: Dungeon:11 ....##..#.##....@.#...#  Noise: ---------  Time: 12329.8 (0.0) Ch<@$# #.#.##.#.....)..<..#  t) +1 dagger (venom) #.##...#.##.....###..###  Cast: Sandblast  #.#.#.#.##............## ###.#...###....#........# Ch@...#.)..# #....#.######.#  Q   tengu warrior (polearm) #.#....## #....#.....##.# ......ß# #....#####....####### ###..### #....# ###..##....# Ch@Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Ch8APress: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 bardiche and wearing a +0 ring mail (chanceto affect: 57%)Ch^?k ..##..#.##..##.......#sekai the Geomancer..#.#.#.#..##.......#Human of Dithmenos ***...#...#..#..##.......#Health: 77/77 ======================== #..###.#.......#.......#Ch@Magic: 13/33 =========--------------- ...........ß.#.........#AC: 7Str: 10Doom: 0% .. ##.#.......>#......#EV: 26 Int: 19 Contam: 0% .##...#..#*.........##SH: 0Dex: 17  ##.)#.#Q#.#......#...#XL: 11 Next: 68% Place: Dungeon:11 ....##..#.##....@.#...#Chg@)Noise: ---------  Time: 12329.8 (0.0) $# #.#.##.#.....)..<..#t) +1 dagger (venom) #.##...#.##.....###..###Cast: Sandblast  ChA|#.#.#.#.##............## ChAs###.#...###....#........# Ch2B...#.)..# #....#.######.#Q   tengu warrior (polearm) Ch}B#.#....## #....#.....##.# ......ß# #....#####....####### ChBf###..### #....# ###..##....#Ch!CCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChmC Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineChC{Aim: a tengu warrior, wielding a +0 bardiche and wearing a +0 ring mail (chanceto affect: 57%)Ch>)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tengu warrior, wielding a +0 bardiche and wearing a +0 ring mail (chanceto affect: 57%)  You feel a surge of power!ChChvG)QCh<11 ==30.8 (1ChChH _The tengu warrior resists with significant effort.Ch.#.#.#..##.# #...#..#..##.......# ..###.#.......#.......# ..........ß.#.........# Chs ##.#.......>#......# ##...#..#).........## ##.)#.#Q#.#.Q....#...# ...##..#.##......#...# # #.#.##.#.....)@.<..# .##...#.##.....###..###.#.#.##............ ##.#...###....#. Ch..#.)..# #....#.######.##....## #....#.....##.# .....ß# #....#####....####### ##..### #....# ###..##....# ..### ###### #....)...#ChChF.QChK4=26 --1Ch/ChjChr ..#.#.#.#..##.# #...#..#..##.......# ###.#.......#.......# ß.#.........#  ##.#.>#......# Chs {.##...#..#).........## .)#.#Q#.#..Q...#...# ##..#.##......#...#  #.#.##.#.....).@<..# ##...#.##.....###..### .#.#.#.##............## .#...###....#........##.)..# #....#.######.# #....## #....#.....##.# ß# # Ch$u Ch{ J.QCh~ A--2ChW Ch Ch ..#.#.#.#..##.......#  sekai the Geomancer Ch> #...#..#..##.......#  Human of Dithmenos ***... .###.#.......#.......#  Health: 77/77 ======================== .........ß.#.........#  Magic: 10/33 =======----------------- . ##.#.......>#......#  AC: 7ChTStr: 10Doom: 0% .##...#..#).........##  EV: 26 Int: 19 Contam: 0% #.)#.#Q#.#......#...#  SH: 0Dex: 17 Ch,U..##..#.##...Q*.#...#  XL: 11 Next: 68% Place: Dungeon:11  #.#.##.#.....)*@<..#  Noise: ---------  Time: 12332.8 (0.0) ##...#.##.....###..###  t) +1 dagger (venom) Ch.#.#.#.##............##  Cast: Sandblast #.#...###....#........# .#.)..# #....#.######.# #....## #....#.....##.#  Q   tengu warrior (polearm) ....ß# #....#####....####### Chفu#..### #....# ###..##....# .### ###### #....)...# Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch0Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 bardiche and wearing a +0 ring mail (chanceto affect: 57%)ChF ..#.#.#.#..##.......#sekai the Geomancer#...#..#..##.......#Human of Dithmenos ***... ChI.###.#.......#.......#Health: 77/77 ======================== .........ß.#.........#Magic: 10/33 =======----------------- . ##.#.......>#......#AC: 7Str: 10Doom: 0% ChÒ.##...#..#).........##EV: 26 Int: 19 Contam: 0% #.)#.#Q#.#......#...#SH: 0Dex: 17 ..##..#.##...*..#...#XL: 11 Next: 68% Place: Dungeon:11  #.#.##.#.....).@<..#Ch Noise: ---------  Time: 12332.8 (0.0) ##...#.##.....###..###t) +1 dagger (venom) .#.#.#.##............##ChCast: Sandblast #.#...###....#........# .#.)..# #....#.######.# #....## #....#.....##.#Q   tengu warrior (polearm) Ch1....ß# #....#####....####### #..### #....# ###..##....# .### ###### #....)...#Ch:/Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineCh{Aim: a tengu warrior, wielding a +0 bardiche and wearing a +0 ring mail (chanceto affect: 57%)ChnqMQ, petrifying)ChoConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineCh;p: a tengu warrior, wielding a +0 bardiche and wearing a +0 ring mail (chanceto affect: 57%)  You feel a surge of power!Ch5Ch K.QCh;11 ==3.8 (1ChECh0h _The tengu warrior is moving more slowly.Ch..#.#.#.#..##.#  #...#..#..##.......# Ch###.#.......#.......# ß.#.........#  ##.#.>#......# ##...#..#).........## .)#.#Q#.#......#...# ##..#.##......#...# #.#.##.#.....Q..@..# Ch̏...#.##.....###..### #.#.#.##............## .#...###....#... #.)..# #....#.##ChX ....## #....#.....##.# ß# #....#####....# ChJCh)J26 --4ChChܩa _There is a stone staircase leading up here.ChCh:)QCh0l1=--5 _ChChChb  ..#.#.#.#..##.# #...#..#..##.......# .###.#.......#.......#.ß.#.........# Chdc P. ##.#.>#......# .##...#..#).........## #.)#.#Q#.#......#...#.##..#.##......#...#  #.#.##.#.....)Q@<..##...#.##.....###..### .#.#.#.##............## #.#...###....#........# .#.)..# #....#.#Chd #####.# #....## #....#.....##.#.ß# #....#####....# #..### #....# ###..##....# .### ###### #....)...#Ch n E .@QChmn The tengu warrior slips past you! The tengu warrior closely misses you.The tengu warrior pecks you but does no damage.Cho \6-=6Chs Chu 2 _The tengu warrior claws you.Chiq@ , v…)@   shadow _The tengu warrior claws you.  You strike the helpless tengu warrior from behind!  You puncture the tengu warrior! The tengu warrior is poisoned.Ch<yis lightly wounded.  Your shadow hits the tengu warrior with a dagger!  hits you with a +0 bardiche.Chb69---11 ChS7.6 (0.8 ChChw _The tengu warrior pecks you. The tengu warrior barely misses you.ChQ#e _The tengu warrior pecks you. The tengu warrior barely misses you.catch the helpless tengu warrior completely off-guard!  You puncture the tengu warrior!  The tengu warrior looks as sick as possible!  The tengu warrior is heavily wounded.  hits you with a +0 bardiche!!Chz42----------=8.4ChZChO _The tengu warrior pecks you. The tengu warrior claws you.Ch- QQied, exYou hit the tengu warrior.  The tengu warrior looks as sick as possible!  The tengu warrior is heavily wounded.Ch.M=--9.2Ch4Ch7@ _The tengu warrior stops moving altogether!ChX2  The helpless tengu warrior fails to defend itself.  You impale the tengu warrior!!Ch33--------2--40.0Ch 9Ch:a _The tengu warrior is almost dead.Chc }  The helpless tengu warrior fails to defend itself.  You impale the tengu warrior!!Ch <@   shadowCh &77Chh <8SandblastCh Ch  ChW K_You kill the tengu warrior!Ch1d..#.#.#.#..##.#  #...#..#..##.......# ###.#.......#.......# ß.#.........#  ##.#.Chd>#......# ##...#..#).........## Chbe.)#.#Q#.#......#...# ##..#.##......#...# #.#.##.#.....)..@@.# CheF...#.##.....###..### #.#.#.##............## .#...###....#...ChXf #.)..# #....#.## ....## #....#.....##.# ß# #....#####....#Chf4 ChqChuK26 1.8 (1.0Ch~Ch  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 bardiche; a +0 ring mailCh- Chg Ch Ch֘ ChD 1.Ch 011 2Chե Chd  #...............# #...............# .........#### ##.....#.........##### .###########...##.....## .## #.......##..# ..## ##.#....###.# #..#### #.##...###.##0 ......# #.##@.......## ..#.#.#######)#....##....# ...∩.........)........##.# ..#.#..............#####.# Che S......#######......# #.#..# #.##..## #.###.### #.##..## #.# ##......# #.##...### #.##....## #[##.....###.# _Your shadow fades away.Ch:f Ch&j Ch i43=4.3 (2.5Ch Ch ( _You climb upwards. Ch% U_There is a stone staircase leading down here.ChSChTChVChZChwa26 5=ChcChfCh gChgiCh/lChlH4==ChnmCh]oCh&rChr#6Ches(=ChuChwCh}wChnyChzChT{Ch|Ch~Ch~9=Ch4ChҁCh1?75ChyCh),ChEChChChCh{Ch؊98ChChoCh֍S6=ChChfChÐChCh'ChS9=ChՔCh\ChChїCh(Chk17==Ch>ChChCL50=ChhChChChChwCh֣ChФCh9ChK1=ChCh!ChM8=ChChChZChRCh®ChS2=Ch5ChChChCh[ChƴW9=ChChAChK3=ChƸCh#ChCh{Ch̼Ch*Ch1ChCh94Ch#ChChN20=ChChTChChChChuChnChCh8N55=ChRChCh=j1==ChUChCh,ChKChCh W6=Ch+ChChChChhChj2==ChCh[Ch%7ChChFChChChChvCh|Ch)Chg8==ChChChT%3ChChPChChChOChU9=ChChKChChChChvM4=ChChChX&60Ch}ChCh8Ch5ChChChChtCh1=5==ChChvChChChDChChChJ Ch U2=Ch ChG Ch 9=ChCh`Ch%6ChChChChChChH%3Ch]ChCh/Ch)ChChK7=ChChnCh%4ChChI!Ch!Ch"Ch$Chc$ChZ%Ch&Ch 'Q5=8Chr'E==Chd(Ch*Chg*Ch[+Ch,Ch -Ch.Chq/Ch/U6=Ch1ChF2Ch29=Ch3Ch=5Ch5K9=Ch6Ch(8Ch8%7Ch9Ch;Chg;Cha<Ch=Ch/>ChA?Ch@ChA8=30=ChMBChCChDChEChFChGChHCh`IChIU9=ChJCh^LChLK1=ChMCh[OChOChPCh~RChR&70ChTChUChUCh1WChXChY9=ChtZCh[Ch&\K2=Che]Ch^Ch)_K1=ChM`ChaChbChcChdChdCheChl 2= _You start resting.Chr1430.3 (86.0)Chmtw3==1.3 (87ChwChy% _Magic restored.Chny.# .......# .....#### ##.....#.........##### #...##.....## ## #.......##..# ## ##.#....###.# ChSzi..#### #.##...###.## # #.##>## #.#.#)#....##....# ∩..)..##.# #.#.......#####.# ......# #. Ch/Ch 12.3 (1.0)ChCh|ChChChChChg3ChCh^Ch&9=ChChChChCh4ChK4=ChCh,ChLChChPChCh!k5=ChCh,ChqChDChChCh7ChY%6Ch^ChCh_ChCh Ch Ch1 Ch _ _You start resting.Chs 0453.0)Cht Z7=6.3 (14Ch7 Ch  Chu _HP restored.ChC ,#.# #ChmD .......#......#### .##.....#.........##### .ChD #...##.....## .## #.......##..# ..##ChE  ##.#....###.# #..#### #.##...###.##ChpE n.# #.##.## ..#.#.ChE #)#....##....#.∩ChF ..)..##.# ..#.#.......###ChlF ##.# ChF ......#######......# #.# ......# #.##..## #.# ...##.### #.##..## #.# ##......# #Ch3G .##...### #.# ####....## #[##.....###.#ChK ChM 17.0)Ch}Q ChT  ChT U_There is a stone staircase leading down here.ChChCh`ChCh2711 8 _ChCh  ..#.#.#.#..##.......#  #...#..#..##.......# ###.#.#.......#.......ß.#.........#  ##.#.......>#......# Chb##...#..#[.........## )#.#Q#.#......#...# .##..#.##......#...# 1 #.#.##.#.....)..@..# #...#.##.....###..### #.#.#.##............## #...###....#........# Ch5#.)..# #....#.######.### #....#.....##.#ß# #....#####....####### ..### #....# ###..##....# ###### #....)...#You climb downwards.Ch:=ChCh#-9.8 (2.5Ch+Ch1 _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Nergalle  There is a Chi2stone staircase leading up, spattered with blood here.  Things that are here: _a +0 ring mail; a +0 bardicheCh> ..#.#.#.#..##.#Ch #...#..#..##.......# .###.#.......#.......#.ß.#.........# . ##.#Ch.>#......# .##...#..#[.........## #.)#.#Q#.#......#...#ChY .##..#.##......#...#  #.#.##.#.....).@<..#Ch #...#.##.....###..### .#.#.#.##............## #.#...###....#........# .#.)..# #....#.######.# #....## #....#.....##ChoN.#.ß# #....#####....# #..### #....# ###..##....# .### ###### #....)...#Ch|ChsJ26 50.8 (1.0 Chӓ _ChChChRA ..#.#.#.#..##.#Ch #...#..#..##.......# ..###.#.......#.......#.ß.#.........#. ##.#ChX:.>#......#  .##...#..#[.........## #Ch#.)#.#Q#.#......#...#.##..#.##......#...# ChQ# #.#.##.#.....)@.<..# .##...#.##.....###..### #.#.#.#.##............## #Ch#.#...###....#........#.#.)..# #....#.######.# .#....## #....#.....##.#ChG.ß# #....#####....# ##..### #....# ###..##....# ..### ###### #....)...#Ch Ch&1ChChCh - ..#.#.#.#..##.# #...#..#..##.......# #..###.#.#.......#Ch .ß.#.........#  .. ##.#.......>#......# .##...#..#[.........##  ##.)#.#Q#.#......#...#.##..#.##......#...# $# #.#.##.#.....@..<..# #.##...#.##.....###..###  #.#.#.#.##............##Chs #.#...###....#........#.#.)..# #....#.######.# #.#....## #....#.....##.#.ß# #....#####....##..### #....# ###..##....#  ..### ###### #....)...#Ch Ch &2Ch Ch  Things that are here: _a +0 giant spiked club; a +0 giant spiked clubCh  ..#.#.#.#..##.# #...#..#..##.# ##..###.#Chj .#.......#  ...ß.#.........# .. ##.#.......>#......#Chܚ  .##...#..#[.........## # ##.)#.#Q#.#......#...#Ch= ;.##..#.##......#...# .$# #.#.##.#....@)..<..# Ch̛ i #.##...#.##.....###..### . #.#.#.#.##............## .###.#...###....#.......Ch, .# #...#.)..# #....#.######.# ##.#....## #....#.....##.#.ß# #....#####....# Ch 7.###..### #....# ###..##....# # ..### ###### #....)...#Ch< Chä -3 _Chs Ch2 Chp  ..#.#.#.#..##.# #...#..#..##.#  ##..###.#.......#.......# ...ß.#.#Chq  .. ##.#.......>#......# # .##...#..#[...## .# ##.)#.#Q#.#......#...# #.....##..#.##......#...#  .$# #.#.##.#...@.)..<..# # #.##...#.##.....###..### #. #.#.#.#.##............## ..###.#...###....#........#  #...#.)..# #....#.######.#  ##.#....## #....#.....##.#.ß# #....#####....#  #.###..### #....# ###..##....#  .# ..### ###### #....)...#hr :9m Ch'x ChAz &4Ch~ Ch Ch?#..#.##..##.#..#.#.#.#..##.......# #...#..#..##.......###..###.#.......#.......#.........ß.#.........#. ##.#.......>#......# .##...#..#[.........### ##.)#.#Q#.#......#...##.....##..#.##.@....#...#  .$# #.#.##.#.....)..<..  # #.##...#.##.....###..# o#. #.#.#.#.##............## #..###.#...###....#........#ChA #...#.)..# #....#.######.#  ##.#....## #....#.....##.# .........ß# #....#####....#####.###..### #....# ###..##....ChJM<5ChNCh,QCh&### #.##.#...#...#######..#.##..##.......#..#.#.#.#..##.......# #...#..#..##.......###..###.#.......#.......# | ...........ß.#.........# :# .. ##.#.......>#......# .##...#..#[.........##ChU'# ##.)#.#Q#.#@.....#...##.....##..#.##......#...# .$# #.#.##.#.....)..<.. . # #.##...#.##.....###..# .o#. #.#.#.#.##....###..###.#...###....#........# #...#.)..# #....#.######.#  ##.#....## #....#.....##.# Ch'h.........ß# #....#####....#####Ch-Ch 0&6Ch4Ch-6Ch9~M .. .##............### #.##.#...#...#####..##..#.##..##.....#.#.#.#..##.. #...#..#..##.  ##..###.#.......#... Ch<g| ...........ß.#... :# .. ##.#.......>#...... #.# .##...#.....###.# ##.)#.#Q#..#.....##..#.##......#..$# #.#.##.#.....)..<..##Ch..##....#..ChCh(&7Ch$Ch  Things that are here: _a +0 chain mail; a +0 long sword; an orc corpseCh / ##.# .. .##............#### #.##.#...#...########..#.##..##.......#..#.#.#.#..##.......# #...#..#..##.......#  ##..###.#.......#Ch( 5.# l| ...........ß.#...# ):# .. ##.#...@...>#......# .##...#..#[.........### ##.)#.#.#.#......#...##.....##..#.##......#...# .$# #.#.##.#.....)..<.. .. # #.##...#.##.....###..# ..o#. #.#.#.#.##....###..###.#...###....#........# #...#.)..# #....#.######.#Chy Ch -8 _Ch Chr ChO .. .##.#### #.##.#...#...###### .o##..#.##..##.......# ..#.#.#.#..##.#ChP ^ #...#..#..##.###..###.#.......#.......#l| ...........ß.#..#  ):# .. ##.#.......>#......# ChtQ  #.# .##...#.@#[...# #.# ##.)#.#.#.#......#... # #.....##..#.##......#...# Ch_R #. .$# #.#.##.#.....)..<..# ... # #.##...#.##.....###..###  ..o#. #.#.#.#.##............##o   orc knight (wandering)  #..###.#...###....#..# #...#.)..# #....#.#####ChR #.# ##.#....## #....#.....##.#Chbc  An orc knight comes into view. It is wielding a +1 dire flail.Chkk s.ooCh%n &9Chs Chv V _The orc knight shouts!Ch r ..   ### #.##.#...#  ..##..#.##..#  .o#.#.#.#..#  #...#..#..##  ##..###.#.......#..  l| ...........ß.#....  ):# .. ##.#.......>#  #.# #.@#[ Ch  #.# ##.)#.#.#.# # ..#.##  .$# #.#.##.)..<..#  # #.##...#.#  ..o#. #.#.#.#.  .#...#  )..#     Ch, ..   ### #.##.#...#Ch?-2  ..##..#.##..#  .o#.#.#.#..#  Ch-a#...#..#..##  Ch1.##..###.#.......#..  l| ...........ß.#.... Ch.^ ):# .. ##.#.......>#  #.# #.@#[ Ch/ #.# ##.)#.#.#.#  ..#.##Ch/s  .$# #.#.##.)..< # #.##...#.# Ch/ ..o#. #.#.#.#.  .#...#ChU0a )..# Ch0*  Ch;Ch?Ch0Ch b _An orc knight is nearby!ChV  ##.#  .. .##............# ### #.##.#...#...###### ..##..#.##..##.# Chm f.o#.#.#.#..##.#  #...#..#..##.......#  ##..###.#.......## l| ...........ß.#.........# Ch ):# .. ##.#...@...>#  #.# .##...#..#[.........#  #.# ##.)#.#.#.#......#...# Ch  #.....##..#.##......#..# .$# #.#.##.#.....)..<# Chh O.. # #.##...#.##.....###..### ..o#. #.#.#.#.##......###..###.#...###....#.......Ch .##...#.)..# #....#.######.#Ch Ch .60 _Ch! Ch{# Ch O.. .##.# ### #.##.#...#...###### ..##..#.##..##.......# o#.#.#.#..##.......# #...#..#..##.......# ##..###.#.......#.......# | ...........ß.#...# :# .. ##.#.......>## #.# .##...#..#@.........## ##.)#.#.#.#......#...# Ch ....##..#.##......#...# .$# #.#.##.#.....)..<..## #.##...#.##.....###..## .o#. #.#.#.#.##............  #..###.#...###....## #...#.)..# #....#.######.###.#....## #....#.....##.#Ch8 Ch oo   orc knightCh3 &1Ch Ch  Things that are here: _a +0 chain mail; a +0 long sword; an orc corpseChc?### #.##.#...#...###### ..##..#.##..##.......# o#.#.#.#..##.......# #.o.#..#..##.......# ##..###.#.......#.......# ...........ß.#...# # .. ##.#.......>## Che.# .##...#..#[.........## ##.)#.#.#.#.@....#...# ....##..#.##......#...# .$# #.#.##.#.....)..<..#  # #.##...#.##.....###..## o#. #.#.#.#.##............ #..###.#...###....#  #...#.)..# #....#.######.###.#....## #....#.....##.# .........ß# #....#####....######ChfChmF.oCh\o-2 _ChbtCh6vChy..##..#.##..##.......# o#.#.#.#..##.......# #..o#..#..##.......#  ##..###.#.......#.# ...........ß.#.........# Chy ##.#.......>## ##...#..#[.........## ##.)#.#.#.#......#...# ....##..#.##..@...#...#  .$# #.#.##.#.....)..<..# # #.##...#.##.....###..## #. #.#.#.#.##............ ..###.#...###....#........# Chz] #...#.)..# #....#.######.#  ##.#....## #....#.....##.# ........ß# #....#####....####### #.###..### #....# ###..##....Ch|ChJ.oChX&3ChCh*Ch߇J..##..#.##..##.# Ch.o#.#.#.#..##.# #...#..#..##.......# ##..###.#o......#.#  ....ß.#.# ChN.. ##.#.......>#......#  .##...#..#[..## # ##.)#.#.#.#......#...# Ch.....##..#.##...@..#...# .$# #.#.##.#.....)..<..#  #.##...#.##.....###..### ChwZ. #.#.#.#.##............#####.#...###....#........# ChZ#...#.)..# #....#.######.# ##.#....## #....#ß# #....#### ChChF.oCh&4Ch3ChY4..##..#.##..##.# .o#.#.#.#..##.# #...#..#..##.......# Ch7=..###.#.o.....#.# .ß.#...#  .. ##.#.......>#......# .##...#..#[...## ChЕ ##.)#.#.#.#......#...# ##..#.##....@.#...# $# #.#.##.#.....)..<..# #.##...#.##.....###..### Ch, #.#.#.#.##............## ###.#...###....#........# Ch,...#.)..# #....#.######.# .#....## #....#..ß# #....### ChǙChF.oCh&5ChChdCh@ o#.#.#.#..##.# #...#..#..##.......# ChmB ..###.#..o....#.......# ..........ß.#.........#  ##.#.......>#......# ##...#..#[.........## ChC ##.)#.#.#.#......#...# ...##..#.##......#...# # #.#.##.#.....)@.<..# .##...#.##.....###..###.#.#.##............ ChD +##.#...###....#. ..#.)..# #....#.######.#ChF ^#....## #....#.....##.# .....ß# #....#####....####### ##..### #....# ###..##....# ChG ..### ###### #....)...#Ch5K ChR F.oChTU &6Ch[ ChK] Ch0 .o#.#.#.#..##.......#  sekai the Geomancer  #...#..#..##.......#  Human of Dithmenos ***... ..###.#...o...#.......#  Health: 77/77 ======================== ..........ß*#.........#  Magic: 29/33 =====================--- Ch,.. ##.#.....*.>#......#  AC: 7Str: 10Doom: 0%  .##...#..#[.*.......##  EV: 26 Int: 19 Contam: 0% ##.)#.#.#.#...*..#...#  SH: 0Dex: 17 Ch...##..#.##....*.#...#  XL: 11 Next: 77% Place: Dungeon:11 # #.#.##.#.....)@.<..#  Noise: ---------  Time: 12466.8 (0.0) .##...#.##.....###..###  t) +1 dagger (venom) #.#.#.#.##............##  Cast: Sandblast ##.#...###....#........# ..#.)..# #....#.######.# Ch'O.#....## #....#.....##.#  o   orc knight .....ß# #....#####....####### ##..### #....# ###..##....# ..### ###### #....)...# Ch/Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineChAim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour  (chance to affect: 58%)Ch}' .o#.#.#.#..##.......#sekai the Geomancer#...#..#..##.......#Human of Dithmenos ***... Ch}-..###.#...*...#.......#Health: 77/77 ======================== ..........ß.#.........#Magic: 29/33 =====================--- .. ##.#.......>#......#AC: 7Str: 10Doom: 0% ChT~r.##...#..#[.........##EV: 26 Int: 19 Contam: 0% ##.)#.#.#.#......#...#SH: 0Dex: 17 ...##..#.##......#...#XL: 11 Next: 77% Place: Dungeon:11 # #.#.##.#.....)@.<..#Noise: ---------  Time: 12466.8 (0.0) .##...#.##.....###..###Ch~Yt) +1 dagger (venom) #.#.#.#.##............##Cast: Sandblast ##.#...###....#........# Ch...#.)..# #....#.######.# .#....## #....#.....##.#o   orc knight .....ß# #....#####....####### ##..### #....# ###..##....# ..### ###### #....)...#ChCasting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  ChPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour  (chance to affect: 58%)Ch:Qonfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour  ChQ;(chance to affect: 58%)  You feel a surge of power!ChChK.oCh;11 ==7.8 (1ChChE _The orc knight resists with significant effort.Ch% .o#.#.#.#..##.......#  sekai the Geomancer  #...#..#..##.......#  Human of Dithmenos ***... Ch%..###.#.......#.......#  Health: 77/77 ======================== ..........ßo#.........#  Magic: 25/33 ==================------ .. ##.#.....*.>#......#  AC: 7Str: 10Doom: 0%  .##...#..#[.*.......##  EV: 11Int: 19 Contam: 0% ##.)#.#.#.#...*..#...#  SH: 0Dex: 17 Ch(&...##..#.##....*.#...#  XL: 11 Next: 77% Place: Dungeon:11 # #.#.##.#.....)@.<..#  Noise: ==-------  Time: 12467.8 (0.0) .##...#.##.....###..###  t) +1 dagger (venom) #.#.#.#.##............##  Cast: Sandblast ##.#...###....#........# Ch&..#.)..# #....#.######.# .#....## #....#.....##.#  o   orc knight .....ß# #....#####....####### ##..### #....# ###..##....# ..### ###### #....)...# Ch'Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour  (chance to affect: 58%)Ch2' .o#.#.#.#..##.......#sekai the Geomancer#...#..#..##.......#Human of Dithmenos ***... Ch..###.#.......#.......#Health: 77/77 ======================== ..........ß*#.........#Magic: 25/33 ==================------ .. ##.#.......>#......#AC: 7Str: 10Doom: 0% .##...#..#[.........##EV: 11Ch.0Int: 19 Contam: 0% ##.)#.#.#.#......#...#SH: 0Dex: 17 ...##..#.##......#...#XL: 11 Next: 77% Place: Dungeon:11 # #.#.##.#.....)@.<..#Noise: ==-------  Time: 12467.8 (0.0) Ch.##...#.##.....###..###t) +1 dagger (venom) #.#.#.#.##............##Cast: Sandblast ##.#...###....#........# ..#.)..# #....#.######.# Ch.#....## #....#.....##.#o   orc knight .....ß# #....#####....####### ##..### #....# ###..##....# ..### ###### #....)...#ChCasting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour  (chance to affect: 58%)ChSao(petrifying)ChJCh K.oCh"<8.8 (1SandblastCh,Ch0MConfirm with . or Enter, or press ? or * to list all spells.Aim  Ch^1TPress: ? - help, Shift-Dir - straight line: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour  (chance to affect: 58%) _You feel a surge of power! The orc knight is moving more slowly.Ch3,.##..#.##..##.#.o#.#.#.#..##.......#  #...#..#..##.......# #..###.#.......#.......#.........ß.#.........#Ch4U. ##.#.....o.>#......#  .##...#..#[.........##  ##.)#.#.#.#......#...# ....##..#.##....@.#...# $# #.#.##.#.....)..<..##...#.##.....###..#  #.#.#.#.##.....# ###.#...###....#........# .Chj5..#.)..# #....#.######.# #.#....## #....#.....##.# ......ß# #....#####....####### ###..### #....# ###..##....#Ch 8ChM>J.oCh?J26 --9Ch}EChHCho#.#.#.#..##.# #...#..#..##.......# ChR..###.#.......#.......# ..........ß.#.........#  ##.#.......>#......# ##...#..#[.o.......## ##.)#.#.#.#......#...# Ch ...##..#.##......#...# # #.#.##.#.....)@.<..# .##...#.##.....###..###.#.#.##............ Chp+##.#...###....#. ..#.)..# #....#.######.#Ch#....## #....#.....##.# .....ß# #....#####....####### ##..### #....# ###..##....# ..### ###### #....)Ch....#ChChX6--70Ch ChChPj Ch|u ".Chu (oChYx &1Ch Ch ChCh4U Tooied)T   troll (wandering)The orc knight stops moving altogether!2ChChp ChJ_A troll comes into view.Ch *.##..#.##..##Ch# {.#.o#.#.#.#..##.......#  #...#.T#..##.......# #..###.#.......#.......#Ch P.........ß.#.........#. ##.#.......>#......# Ch  .##...#..#[.........##  ##.)#.#.#.#...o..#...# ....##..#.##....@.#...# Ch $# #.#.##.#.....)..<..##...#.##.....###..#  #.#.#.#.##.....Ch # ###.#...###....#........# ...#.)..# #....#.######.# #.#....## #....#.....##.# Chw ......ß# #....#####....####### ###..### #....# ###..##....#ChѴ Ch% Che >.TTChŽ 4Ch &3Ch` Chi Ch  The helpless orc knight fails to defend itself.  You impale the orc knight!! The orc knight is poisoned.  Ch OThe orc knight is moderately wounded.Chå Z.T@ Ch3 , very poisoned,…)@   shadowCh& 611 4.6 (0.8 Ch Ch\  Ch ;_Your shadow hits the orc knight but does no damage.Dh  The helpless orc knight fails to defend itself.  You puncture the orc knight!  The orc knight looks as sick as possible!Dht  The orc knight is moderately wounded.DhDh .Textremely poisAn unseen horror comes into view.DhLV7=5.4DhzDh: _The unseen horror moves out of view.Dh/An unseen horror comes into view. _The unseen horror moves out of view.heavi6.2 _The troll closely misses your shadow. The troll misses your shadow. x2Dh The orc knight is heavily wounded. _The troll closely misses your shadow. The troll misses your shadow. x2  The helpless orc knight fails to defend itself.  You impale the orc knight!!  The orc knight looks as sick as possible!Dh  (ally target)You impale the orc knight!!  The orc knight looks as sick as possible!  The orc knight is severely wounded.  Your shadow hits the orc knight with a dagger.  The troll bites your shadow.troll claws your shadow but does no damage.Dh- (7.0Dh Dh Z _The troll barely misses your shadow.Dh.  The helpless orc knight fails to defend itself.  You impale the orc knight!!  The orc knight looks as sick as possible!Dh*  The orc knight is almost dead.DhH,&8Dh_2Dh'5D _Your shadow hits the orc knight with a dagger.DhS& w  The helpless orc knight fails to defend itself.  You impale the orc knight!!Dh7 )T   troll (ally target)Dh8 (@   shadow  You kill the orc knight!The troll bites your shadow! The troll closely misses your shadow.Dh> U=83=8.6DhE DhH Z _The troll barely misses your shadow.Dhl ..##..#.##..##.......#  sekai the Geomancer  .o#.#.#.#..##.......#  Human of Dithmenos ***... Dh!| #...#..#..##.......#  Health: 77/77 ======================== #..###.#.......#.......#  Magic: 24/33 =================------- Dh...........ß.#.........#  AC: 7Str: 10Dh]Doom: 0%  .. ##.#.....T.>#......#  EV: 11Int: 19 Contam: 0% Dh .##...#..#[.@.......##  SH: 0Dex: 17 Dh! ##.)#.#.#.#...*..#...#  XL: 11 Next: 83% Place: Dungeon:11 Dha....##..#.##....@.#...#  Noise: =--------  Time: 12478.6 (0.0) $# #.#.##.#.....)..<..#  t) +1 dagger (venom) DhG#.##...#.##.....###..###  Cast: Sandblast  #.#.#.#.##............## Dh###.#...###....#........# ...#.)..# #....#.######.#  T   troll (ally target) Dhv#.#....## #....#.....##.#  @   shadow ......ß# #....#####....####### DhL###..### #....# ###..##....# _The troll barely misses your shadow.Casting: Petrify (dangerous; 2% risk of failure)  Dhp Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh CAim: a troll (ally target, 78% to hit)Dhxd  ..##..#.##..##.......#sekai the Geomancer.o#.#.#.#..##.......#Human of Dithmenos ***...Dhe#...#..#..##.......#Health: 77/77 ======================== #..###.#.......#.......#Magic: 24/33 =================------- ...........ß.#.........#AC: 7Str: 10Doom: 0% .. ##.#.....T.>#......#EV: 11Int: 19 Contam: 0% .##...#..#[.`.......##SH: 0DheqDex: 17  ##.)#.#.#.#...`..#...#XL: 11 Next: 83% Place: Dungeon:11 ....##..#.##....@.#...#Noise: =--------  Time: 12478.6 (0.0) $# #.#.##.#.....)..<..#t) +1 dagger (venom) #.##...#.##.....###..###Cast: Sandblast  #.#.#.#.##............## Dhqf,###.#...###....#........# ...#.)..# #....#.######.#T   troll (ally target) #.#....## #....#.....##.#@   shadow ......ß# #....#####....####### ###..### #....# ###..##....#Dhf&Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh3gAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhg~Aim: a troll (ally target, 78% to hit)  You feel a surge of power! The stone arrow hits the troll!!DhPress: ? - help, Shift-Dir - straight line  Aim: a troll (ally target, 78% to hit)  You feel a surge of power! The stone arrow hits the troll!!  DhThe troll is severely wounded.  The troll bites your shadow! The troll misses your shadow.The troll claws your shadow!DhT.)Dh@!DhO55=Dh$9.6 (1Dh Dh9 _Your shadow is destroyed!Dh~Dh2 ..##..#.##..##.......#  sekai the Geomancer  .o#.#.#.#..##.......#  Human of Dithmenos ***...  #...#..#..##.......#  Health: 77/77 ======================== Dh'3#..###.#.......#.......#  Magic: 22/33 ================-------- ...........ß.#.........#  AC: 7Str: 10Doom: 0%  .. ##.#.....T.>#......#  EV: 11Int: 19 Contam: 0%  .##...#..#[.*.......##  SH: 0Dex: 17  ##.)#.#.#.#...*..#...#  XL: 11 Next: 83% Place: Dungeon:11 ....##..#.##....@.#...#  Noise: =--------  Time: 12479.6 (0.0) $# #.#.##.#.....)..<..#  t) +1 dagger (venom) #.##...#.##.....###..###  Cast: SaDh30ndblast  #.#.#.#.##............## ###.#...###....#........# ...#.)..# #....#.######.#  T   troll #.#....## #....#.....##.# ......ß# #....#####....####### ###..### #....# ###..##....# _Your shadow is destroyed!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 78% to hit)Dh.  ..##..#.##..##.......#  sekai the Geomancer  .o#.#.#.#..##.......#  Human of Dithmenos ***... Dhq/ g #...#..#..##.......#  Health: 77/77 ======================== #..###.#.......#.......#  Magic: 22/33 ================-------- ...........ß.#.........#  AC: 7Str: 10Dh/ ]Doom: 0%  .. ##.#.....T.>#......#  EV: 11Int: 19 Contam: 0% Dhx0  .##...#..#[.........##  SH: 0Dex: 17  ##.)#.#.#.#...)..#...#  XL: 11 Next: 83% Place: Dungeon:11 Dh1 ....##..#.##....@.#...#  Noise: =--------  Time: 12479.6 (0.0) $# #.#.##.#.....)..<..#  t) +1 dagger (venom) #.##...#.##.....###..###  Cast: Sandblast  #.#.#.#.##............## ###.#...###....#........# ...#.)..# #....#.######.#  T   troll #.#....## #....#.....##.# Dh1 ......ß# #....#####....####### ###..### #....# ###..##....# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the troll!Dh7    #.#..##.......#  #...#..#..##.......# ......#.......# ....# Dh7 P .. ##.#.....†..#  #[.`  ##.)#...` # $# #..# #.###  #...#Dh8 r#....)..# #....#. #.... #....  Dhe K.)Dh g780.6 (1SandblastDh Dh6 #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Dh Aim: a troll (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the troll! _You kill the troll!Dhq*o#.#.#.#..##.DhPr# #...#..#..##.......# ..###.#.......#.......# ..........ß.#.........# Dhr ##.#.....†.>#......# ##...#..#[.........## Dh1sC##.)#.#.#.#...)..#...# ...##..#.##......#...# Dhs# #.#.##.#.....)@.<..# .##...#.##.....###..###.#.#.##............ ##.#...###....#.Dh+ti ..#.)..# #....#.######.##....## #....#.....##.# Dht.....ß# #....#####....####### ##..### #....# ###..##....Dht# ..### ###### #....)...#DhфDhI26 -1Dh{DhMDh !+.o#.#.#.#..##.Dh!# #...#..#..##.......# ###.#.......#.......# DhD"ß.#.........#  ##.#.....†.>#......# .##...#..#[.........## Dh"4.)#.#.#.#...)..#...# ##..#.##......#...# Dh# #.#.##.#.....).@<..# ##...#.##.....###..### .#.#.#.##............## Dh#Q.#...###....#........##.)..# #....#.######.# #....## #.Dh#ß# # Dh,0Dh*4@-2Dh9Dh;DhIF.o#.#.#.#..##.#  DhJ4#...#..#..##.......# ###.#.......#.......# ß.#.........# DhJ ##.#.....†.>#......# ##...#..#[.........## .)#.#.#.#...)..#...# DhJ##..#.##......#...# #.#.##.#.....)..@..# Dh`KF...#.##.....###..### #.#.#.##............## .#...###....#...DhK #.)..# #....#.## Dh1L/....## #....#.....##.#ß# #....#####....# DhL DhWDh[&3DheDhn  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 ring mail; a +0 bardicheDhDhDhcDhDh;3Dh,DhDhDhRDhDhrDh DhpDh/c4=Dh4DhDhDhDhDhDhDh Dhk Dh Dh Dh$j5==DhDhDhDhWDhDheDhDhDhDhDh= Dh 9=DhO"Dhe%Dh%%6Dh5'Dh)Dh:*Dh+Dh./Dh/Dh1Dhj7BDh9Dh~:K7=Dh;Dh>Dhn?Dh@Dh[CDhCDhmFDhIDhIDh)KDhMDhaNh8==DhODhRDhSDhgTDhVDhaWDhJYDh\Dh]DhX^DhaDh)b9=DhcDhTfDhfK9=Dh_hDh,kDhkDh+mDhoDhppDhqDh}tDhtDhvDhyDhzV30=DhO|DhDhQDhDhDh9DhDhDhDhDh0DhK1=Dh,DhDh^DhDhDhNDhDhDhDhDhDh9=DhDhDhK2=DhۨDhūDhVDh֭DhDhDDhDhDh˵Dh%Dh_ _You start resting.Dh1526.6 (43.0)Dhw3==7.6 (44DhDh% _Magic restored.Dh .o#.#.#.#..##.# #...#..#..##.......# .###.#.......#.......#.ß.#.........# Dh. ##.#.....†.>#......# .##...#..#[.........## #.)#.#.#.#...)..#...#.##..#.##......#...#  #.#.##.#.....).@<..#Dh#...#.##.....###..### .#.#.#.##............## #.#...###....#........# .#.)..# #....#.######.# DhB#....## #....#.....##.#.ß# #....#####....# #..### #....# ###..##....# Dh.### ###### #....)...#Dh#Dh$18.6 (1.0)DhL+Dh.-Dh1 # .o#.#.#.#..##.# #...#..#..##.......# ..###.#.......#.......#DhF .ß.#.........#. ##.#.....†.>#......#  .##...#..#[.........## ##.)#.#.#.#...)..#...#.##..#.##......#...# # #.#.##.#.....)@.<..# Dh 9.##...#.##.....###..### #.#.#.#.##............## ##.#...###....#........#.#.)..# #....#.######.# .#....## #Dh ....#.....##.#.ß# #....#####....# ##..### #....# ###..##....# ..### ###### #....)...#Dh DhF &9Dh Dh DhX9  .o#.#.#.#..##.# #...#..#..##.......# #..###.#DhF: .#.......#.ß.#.........#  .. ##.#.....†.>#......# .##...#..#[.........##  ##.)#.#.#.#...)..#...#Dh; J.##..#.##......#...# $# #.#.##.#.....@..<..# #.##...#.##.....###..###  #.#.#.#.##............##Dh; #.#...###....#........#.#.)..# #....#.######.# #.#....## #....#.....##.#.ß# #....#####....##..### #..Dh< ..# ###..##....#  ..### ###### #....)...#DhE DhjH '30DhsO DhT  Things that are here: _a +0 giant spiked club; a +0 giant spiked clubDhr.##..#.##..##.#.o#.#.#.#..##.#Dhbf #...#..#..##.......# ##..###.#.......#.......#.........ß.#.........#. ##.#.....†.>#......#Dh׋ .##...#..#[.........## # ##.)#.#.#.#...)..#...# .....##..#.##...@..#...# .$# #.#.##.#.....)..<..##...#.##.....###..# . #.#.#.#.##............## .###.#...###....#........#Dh..#.)..# #....#.######.# ##.#....## #....#.....##.# .......ß# #....#####....####### Dh}.###..### #....# ###..##....#DhDhI=1 _DhJDhLDhk### #.##.#...#...######.##..#.##..##.......#.o#.#.#.#..##.......#Dh #...#..#..##.......###..###.#.......#.......#.........ß.#.........#. ##.#.....†.>#......# .##...#..#[.........## .DhQ# ##.)#.#.#.#..@)..#...# #.....##..#.##......#...#.$# #.#.##.#.....)..<.. # #.##...#.##.....###..# Dh~#. #.#.#.#.##..........## ..###.#...###....#........#  #...#.)..# #....#.######.# Dh%, ##.#....## #....#.....##.# ........ß# #....#####....####### DhDh&2Dh~DhyDhp .. .##............#### #.##.#...#...######.##..#.##..##.......#.o#.#.#.#..##.......# #...#..#..##.......###..###.#.......#.......#.........ß.#.........#Dh1. ##.#.....†.>#......# .##...#..#[@........### ##.)#.#.#.#...)..#...##.....##..#.##......#...#  .$# #.#.##.#.....)..<..  # #.##...#.##.....###..# o#. #.#.#.#.##....# #..###.#...###....#........#  #...#.)..# #....#.######.#  ##.#....## #....#.....##.#DhDh&3Dh| Dh Dh¹ ##.# .. .##............#Dh### #.##.#...#...######.##..#.##..##.......#.o#.#.#.#..##.......# #...#..#..##.......###..###.#.......#.......# | ...........ß.#...# :# .. ##.#....@†.>#......# .##...#..#[.........### ##.)#.#.#.#...)..#...##.....##..#.##......#.Dh..# .$# #.#.##.#.....)..<.. . # #.##...#.##.....###..# .o#. #.#.#.#.##....##Dhj#..###.#...###....#........# #...#.)..# #....#.######.#DhDh&4DhhDhuDh@  ##.# .. .##.....#DhA  ### #.##.#...#...###### ..##..#.##..##.# .o#.#.#.#..##.......#DhA  #...#..#..##.......# ##..###.#.......#.# l| DhdB X.ß.#.# ):# .. ##.#...@.†.>#......# DhB  #.# .##...#..#[.##DhyC V #.# ##.)#.#.#.#...)..#...# #.....##..#.##......#...# . .$# #.#.##.#DhC g.....)..<..# .DhPD P. # #.##...#.##.....###..### ..o#. #.#.#.#.##DhD ............## #..###.#...###....#........# Dh#E  #...#.)..# #....#.######.#DhR DhV &5Dha Dhc Dh6.. .##.#### #.##.#...#...###### ..##..#.##..##.......# ..#.#.#.#..##.# #...#..#..##Dhi.###..###.#.......#.......#l| ...........ß.#..#  ):# .. ##.#.....†.>#......#  #.# .##...#.@#[...# #.# ##.)#.#.#.#...)..#... # #.....##..#.##......#...# #. .$# #.#.##.#.....)..<..# ... # #.##...#.##.....###..###  ..o#. #.#.#.#.##............##  #..###.#...###....#..# #...#.)..# #....#.######.#Dhx ##.#....## #....#.....##.#Dh\Dh&6DhFDh Dh[% ### #.##.#...#...##### ..##..#.##..##....... ..#.#.#.Dh\W #...#.##..###.#.......#l| ...........ß.#....):# .. ##.#.....†.>#. #.# .##...#..#[.........# #.# ##.)#.#.#@#...)..#...# Dh\g# #.....##..#.##.... #Dh]. .$# #.#.##.#.....)..<Dh*]&..#..DhV]8.#Dh] ............ß# #....#####....### DhdDhf&7DhIoDhpDh. ..##..#.##..##.......# ..#.#.#.#..##.# #...#..#..##.###..###.#.......#.#l| ...........ß.#..# ):# .. ##.#.....†.>#......# #.# .##...#..#[...# #.# ##.)#.#.#.#...)..#...# #.....##..#@##......#...# DhF #. .$# #.#.##.)..<..#  ... # #.##...#.##.....###..###  ..o#. #.#.#.#.##............## #..###.#...###....#..#Dhq #...#.)..# #....#.######.# ##.#....## #....#.....##.#Dh............ß# #....#####....##  #.#.#.###..### #....# ###..DhsDh&8DhDh&Dh:Dh DhDhDhen  ..#.#.#. #...#..#..###..###.#.......l| ...........ß.#..Dhn?):# .. ##.#.....†.># #.# .##...#..#[.........# #.# ##.)#.#.#.#...)..#...#  # #.....##..#.##..... .$# #.#.##@#.....)..<... # #.##...#.#Dh.o###..### ..o#. #.#.#.#.##............##....##Dhbo#.# ..### ###### #.... 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DhDh&1DhDhYDhWXl| ...........ß.#..# ):# .. ##.#.....†.>#......# #.# .##...#..#[...# #.# ##.)#.#.#.#...)..#...# #.....##..#.##......#...#DhBX #. .$# #.#.##.)..<..# ... # #.##...#.##.....###..### ..o#. #.#.#.#.##............# #..###.#..@###....#.. #...#.[..# #....#.######. ##.#....## #....#.....##.DhXq............ß# #....#####.... #.#.#.###..### #....# ###.. #.# ..### ###### #....# .###.#.  #..ß #Dh_Dh`&2Dh)eDhfDh3N ):# .. ##.#.....†.>#...... #.# .##...#..#[... #.# ##.)#.#.#.#...)..#...# #.....##..#.##......#...# #. .$# #.#.##.)..<..# ... # #.##...#.##.....###..## ..o#. #.#.#.#.##............ #..###.#...###....#.Dh3P #...#.[@.# #....#.###### ##.#....## #....#.....##............ß# #....#####..Dh3d #.#.#.###..### #....# ### #.# ..### ###### #..# .###Dh 4#. # Dh(4q #.ß # .DhB4? #Dh;Dh=&3DhBDhCDhv #.# .##...#..#[... #.# ##.)#.#.#.#...)..#...# #.....##..#.##......#... #. .$# #.#.##.)..<..Dh ... # #.##...#.##.....###Dhc ..o#. #.#.#.#.##...........Dh #..###.#...###....# #...#.[..# #....#.#####Dh4 ##.#..@.## #....#.................ß# #....#####..DhQ #.#.#.###..### #....# ###Dh #.# ..### ###### #..# .##Dh5#. # Dh΢I #ß.  #DhS . #DhC #Dh*DhG&4Dh$Dh"Dh #.# ##.)#.#.#.#...)..#Dh͑# #.....##..#.##......#Dh #. .$# #.#.##.DhU)..< ... # #.##...#.##.....###Dhp ..o#. #.#.#.#.##..........Dh #..###.#...###....# #...#.[..# #....#.####Dh^.###.#....## #....#.....Dh..........@.ß# #....#####.Dh! #.#.#.###..### #....# ## #.# ..### ###### Dh<2..#..##Dhxo..#ß.# .. Dh DhDh&5DhhDhCDh # #.....##..#.##......# #. .$# #.#.##.Dh7 )..< ... # #.##...#.##.....###DhZ  ...#. #.#.#.#.##....... #..###.#...###....#Dhw  #...#.[..# #....#.####.###.#....## #....#....Dh a............ß# #....#####Dhà  #.#.#.###@.### #....# #Dhޠ  #.##..### ###### ..#..## ...Dh #ßDh N.# .. Dh, Dh Dh( &6Dh Dh Dh) #. .$# #.#.##.).Dh"*| ... # #.##...#.##.....### ...#. #.#.#.#.##....... #..###.#...###....#Dhy* #...#.[..# #....#.###.###.#....## #....#...Dh*............ß# #....#### #.#.#.###..### #....# Dh+ #.##.@### ###### ..#..### ...# Dhn+Zß.# .. Dh+ Dhd5Dh6&7Dh:Dh<Dh|K #. .$# #.#.##.#.....) ... # #.##...#.##..... ...#. #.#.#.#.## #..###.#...###....#Dh-Lu #...#.[..# #....#. #.###.#....## #....# ....ß# #.... #.#.#.###..### #....# #.##@.### ######DhL ..#..### ....## .ß.# ..DhQDh S&8DhVDhXDh5 ... # #.##...#.##.....# ...#. #.#.#.#.##...... #..###.#...###....## #...#.[..# #....#Dh#.#.###.#....## #....#.............ß# #....##Dh #.#.#.###..### #....# Dh  #.##..### ######..#.@### DhA......### Dhs=#.ß.# ..Dh+#DhDh &9Dh$Dh'Dht  ... # #.##...#.##..... ...#. #.#.#.#.### #..###.#...###....#Dh  #. #...#.[..# #....# #.#.###.#....## #....# ............ß# #....Dh;  #.#.#.###..### #....# #.##..### ###### ..#@.###.####.ß.##.##Dh Dhq '50Dh Dh DhN ...#. #.#.#.#.##.. # #..###.#...###Dh#.##. #...#.[..# #....##.#.#.###.#....## #....Dh...............ß# #....Dh~#.#.#.#.###..### #....Dh#.#...#.##..### ####.#.....#..### Dh5T#......@### Dhv###.ß.### ..... #### DhyDhv&1DhXDhDh* ...#. #.#.#.#.## .. # #..###.#...### #.##. #...#.[..# ##.#.#.###.#....## # ...............ß# # #.#.#.#.###..### # #.#...#.##..### .#.....#..### #.### ###.ß.###..###Dh.Dhk2&2Dh23Dh4Dh ...#. #.#.#.#.## .. #. #..###.#...### #.##. #.#...#.[..# # ###.#.#.###.#....## # ...............ß# ##.#.#.#.#.###..### # #.#...#.##..### Dh#..#.....#..### #.### ###.ß.### .......# ##DhxDhC&3DhDhaDhVk ...#. #.#.#.#.## .. #.##..###.#...###. #.##.##.#...#.[..# ##.###.#.#.###.#....## #DhV.................ß# # #.#.#.#.#.###..### # #.#...#.##..###  #..#.....#..### #.###Dh:W ###.ß.### .......# DhW8##Dh/]Dh_&4DhcDheDh& . ...#. #.#.#.#.##.# .. #.##..###.#...####.. #.##.##.#...#.[..# # #.###.#.#.###.#....## # .................ß# #. #.#.#.#.#.###..### #Dhw' L#.9 #.#...#.##..###  #..#.....#..### #.### ###.ß.### .......#Dh'  ########9   gargoyle (dormant)Dh9 Dh3< &5Dh'A DhC u _A gargoyle comes into view. It is wielding a +0 mace.Dh ? ...#.  .# .. #.#DhY : #.. #.##.##[..#  #.###.#.#.###Dh   ...........Dh (  . #.#.#.#.#.# Dh  Dh 6#.9 #.#...#.#  Dh5 #..#.....#..### DhX 5 #..@....### Dhz  Dh ###.ß.### Dh " .......# Dh  Dh ######## Dh& Dh] Dh Dh Dh8  ...#.  .# .. #.# Dh #.. #.##.##[..#  Dh #.###.#.#.###  ...........Dh  . #.#.#.#.#.#Dh  Dh* 2#.9 #.#...#.#DhN   Dh B#..#.....#..###  Dh a#..@....###  Dh! B###.ß.###  DhZ b.......#  Dh P########  Dh˻ Dh Dh Dh Dh Dh^ _ _A gargoyle is nearby!DhD ...#.  .# .. #.# Dh=#.. #.##.##[..#  #.###.#.#.### DhY ........... Dh  . #.#.#.#.#.# Dh+ #.9 #.#...#.#Dh -  #..#.....#..### DhBW #..@....###  ###.ß.### DhyB .......#  ######## DhDh* Dhf ...#.  .# .. #.# Dhg#.. #.##.##[..#  #.###.#.#.###  Dh[gr...........  . #.#.#.#.#.# Dhg?  #.9 #.#...#.# DhgR  #..#.....#..###  Dh ha#..@....###  Dhh###.ß.###  .......#  Dh iU ########   DhHi Dh;p Dht Dh>z Dh|  Dh}Y_A gargoyle is nearby! Dhm  ...#. #.#.#.#. .# .. #.##..###.#... #.. #.##.##.#...#.[..#  #.###.#.#.###.#....## . .................ß#  Dh .# #.#.#.#.#.###..###  #.9##.#...#.##..###  Dh > #..#.....#..### # Dh .### Dh6 I ###.ß.### DhW _ .......# ### Dhu ##### Dh  Dh  Dh} 86Sandblast  Dh _ Dh  Dh  Dh] ...#. #.#.#.#.# sekai the Geomancer Dh).# .. #.##..###.#...## Human of Dithmenos ***... #.. #.##.##.#...#.[..#  Health: 77/77 ======================== DhU#.###.#.#.###.#....##  Magic: 30/33 =====================--- . .................ß#  AC: 7 Dh޺TStr: 10Doom: 0%  Dh..# #.#.#.#.#.###..###  EV: 26 Int: 19 Contam: 0%  Dh#.9##.#...#.##..###  SH: 0Dex: 17 Dh@ Dh^#**#.....#..###  XL: 11 Next: 87% Place: Dungeon:11 Dh}#*@.....###  Noise: ---------  Time: 12556.6 (0.0) Dh-###.ß.###  t) +1 dagger (venom) .......#  Cast: Sandblast ########   9   gargoyle (dormant) Dh3u _A gargoyle is nearby! DhYCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Dh{ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (dormant, 100% to hit) Dh/v...#. #.#.#.#.# sekai the Geomancer.# .. #.##..###.#...## Human of Dithmenos ***... Dh#.. #.##.##.#...#.[..# Health: 77/77 ========================#.###.#.#.###.#....## Magic: 30/33 =====================--- Dh. .................ß#AC: 7 DhStr: 10Doom: 0% ..# #.#.#.#.#.###..### Dh^EV: 26 Int: 19 Contam: 0%  Dh#.9##.#...#.##..###SH: 0 DhNDex: 17#``#.....#..### DhXL: 11 Next: 87% Place: Dungeon:11#`@.....### DhQNoise: ---------  Time: 12556.6 (0.0)###.ß.### Dht) +1 dagger (venom).......#Cast: Sandblast Dh########9   gargoyle DhdCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Dh%Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (dormant, 100% to hit)  You feel a surge of power! DhRD9...@ Dh(ally target)@   shadow Dh>Lonfirm with . or Enter, or press ? or * to list all spells. Dh|Aiming: Stone Arrow (safe; 1% risk of failure)  DhTPress: ? - help, Shift-Dir - straight line  Dh;aAim: a gargoyle, wielding a +0 mace (dormant, 100% to hit)  DhwYYou feel a surge of power!  The stone arrow hits the gargoyle but does no damage. Dh۫5 * Dhg **** Dh** Dh~ Your shadow points at the gargoyle and mumbles some strange words. Dh:^ 9...@. Dhc;,.  The ray of shadow hits the gargoyle. DhC5 ````  DhCRThe gargoyle hurls a stone arrow at you. DhM...@ DhI;11 ==7.6 (1 DhE DheQ _The stone arrow misses you. Dh} ...#. #.#.#.#.# sekai the Geomancer .# .. #.##..###.#...## Human of Dithmenos ***... #.. #.##.##.#...#.[..#  Health: 77/77 ======================== #.###.#.#.###.#....##  Magic: 27/33 ===================----- Dh. .................ß#  AC: 7Str: 10Doom: 0%  Dh..# #.#.#.#.#.###..###  EV: 11Int: 19 Contam: 0%  Dh#.9##.#...#.##..###  SH: 0Dex: 17 DhEP #**#.....#..###  XL: 11 Next: 87% Place: Dungeon:11 #*@.....###  Noise: ==-------  Time: 12557.6 (0.0) Dh###.ß.###  t) +1 dagger (venom) ......@#  Cast: Sandblast ########  Dh! 9   gargoyle (ally target)  @   shadow DhACasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line DhAim: a gargoyle, wielding a +0 mace (moderately damaged, ally target, 89% to  hit) Dh ...#. #.#.#.#.# sekai the Geomancer .# .. #.##..###.#...## Human of Dithmenos ***... #.. #.##.##.#...#.[..#  Health: 77/77 ======================== #.###.#.#.###.#....##  Magic: 27/33 ===================----- Dhս. .................ß#  AC: 7Str: 10Doom: 0%  Dh..# #.#.#.#.#.###..###  EV: 11Int: 19 Contam: 0%  #.9##.#...#.##..###  SH: 0 Dh)%Dex: 17 #..#.....#..###  XL: 11 Next: 87% Place: Dungeon:11 Dhv#.@.....###  Noise: ==-------  Time: 12557.6 (0.0) ###.ß.###  t) +1 dagger (venom) Dh......@#  Cast: Sandblast ########  Dh  9   gargoyle (ally target)  @   shadow Dh XConfirm with . or Enter, or press ? or * to list all spells. Dh,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line DhRAim: a gargoyle, wielding a +0 mace (moderately damaged, ally target, 89% to  hit)  You feel a surge of power! The stone arrow hits the gargoyle!! Dh6P  ...#.  .# .. #.##.. #.. #.##.##.[..#  Dhy#.###.#.#.###  . ..  ..#  Dh#  Dh. #.).#  #`` Dh#..###  #`@.....###  Dh   Dh5##    Dh!   Dh'  DhI ,... DhuQ <91-8.6 (1 DhQ Sandblast DhQ  Dh:V  DhEX   DhdX Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  DhX Aim: a gargoyle, wielding a +0 mace (moderately damaged, ally target, 89% to  hit)  DhX You feel a surge of power! The stone arrow hits the gargoyle!! _You destroy the gargoyle! Dh e  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Dh) Dh*8- Dh. Dh0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Dhp ...#. #.#.#.#.# sekai the Geomancer .# .. #.##..###.#...## Human of Dithmenos ***... #.. #.##.##.#...#.[..#  Health: 77/77 ======================== #.###.#.#.###.#....##  Magic: 26/33 ==================------ Dh. .................ß#  AC: 7Str: 10Doom: 0%  Dh..# #.#.#.#.#.###..###  EV: 11Int: 19 Contam: 0%  #.)##.#...#.##..###  SH: 0Dex: 17 Dh #..#.....#..###  XL: 11 Next: 91% Place: Dungeon:11 Dh)#.@.....###  Noise: =--------  Time: 12558.6 (0.0) DhR[###.ß.###  t) +1 dagger (venom) ......@#  Cast: Sandblast Dho7########  Dh~  @   shadow Dh DhWConfirm with . or Enter, or press ? or * to list all spells.  Dh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  DhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line DhR Dh՗...#. #.#.#.#.# sekai the Geomancer.# .. #.##..###.#...## Human of Dithmenos ***...#.. #.##.##.#...#.[..# Health: 77/77 ========================#.###.#.#.###.#....## Magic: 27/33 ===================----- Dh!. .................ß#AC: 7Str: 10Doom: 0% ..# #.#.#.#.#.###..###EV: 11Int: 19 Contam: 0%  Dh\#.)##.#...#.##..###SH: 0Dex: 17#..#.....#..###XL: 11 Next: 91% Place: Dungeon:11#.@.....### Dh8GNoise: =--------  Time: 12558.6 (0.0)###.ß.###t) +1 dagger (venom)......@#Cast: Sandblast########@   shadowConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Dhv:Okay, then. Dh Dh6 Dh_. _ Dh37 ...#. #.#.#.#. .# .. #.##..###.#... #.. #.##.##.#...#.[..# #.###.#.#.###.#....##. .................ß##..# #.#.#.#.#.###..### #.)##.#...#.##..### #..#.....#..### Dh #.### ###.ß.### ......@# ######## Dh# Dh%U26 -9.6 (1 _ Dh( Dh* Dh DhM Dh Dh Dh8== Dh DhjW _You start resting. Dh Dhm DhO Dh Dh Dhҭ Dh} Dh9= Dh԰ Dh Dh[K9= DhC Dh Dhֶ Dh Dh6 Dh~ u-.Sandblast Dhӿu   white ugly thing (wandering) _Your shadow fades away. Dh,66.6 (7 DhL.u Dh+7.6 (8 Dhz Dh  Dh]_A white ugly thing comes into view. Dh 0 ...#.  Dh >.# .. #.##.. #.. #.#...#.[  Dh" $#.## .. ..... DhZ !  #..# #.#.#.#.# Dh )  #.)##.#...#.#  Dh  #..#.....#..###  Dh = #@u.....###  DhL  ###.ß.###  Dh  .......#  Dh   Dh ##  Dh  DhH  Dhz  DhR ` ...#.  .# .. #.##.. #.. #.#...#.[ #.## .. ..... DhpR s  #..# #.#.#.#.#  #.)##.#...#.#  #..#.....#..###  #@u.....###  ###.ß.###  DhR  .......#  ##   DhR  DhW  DhHX  Dh\  DhH_ g _A white ugly thing is nearby! Dh{ ...#. #.#.#.#. sekai the Geomancer .# .. #.##..###.#...# Human of Dithmenos ***... #.. #.##.##.#...#.[..# Health: 77/77 ======================== #.###.#.#.###.#....## Magic: 25/33 ==================------ .. .................ß#  AC: 7Str: 10 DhP|:Doom: 0%  #..# #.#.#.#.#.###..###  EV: 26 Int: 19 Contam: 0%  Dh|#.)##.#...#.##..###  SH: 0Dex: 17 #..#.....#..###  XL: 11 Next: 91% Place: Dungeon:11 #@u.....###  Noise: ---------  Time: 12567.6 (0.0) Dh }###.ß.###  t) +1 dagger (venom) .......#  Cast: Sandblast ########   u   white ugly thing (wandering) _A white ugly thing is nearby! DhM}Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Dh}tAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (wandering, hasn't noticed you, chance to affect: 58%)Dhb...#. #.#.#.#. sekai the Geomancer.# .. #.##..###.#...# Human of Dithmenos ***...Dh#.. #.##.##.#...#.[..# Health: 77/77 ========================#.###.#.#.###.#....## Magic: 25/33 ==================------.. .................ß# AC: 7Str: 10Dh1Doom: 0% #..# #.#.#.#.#.###..### EV: 26 Int: 19 Contam: 0% Dh#.)##.#...#.##..###SH: 0Dex: 17#..#.....#..###DhXL: 11 Next: 91% Place: Dungeon:11#@*.....###Dh:Noise: ---------  Time: 12567.6 (0.0)###.ß.###t) +1 dagger (venom)Dh[.......#Cast: Sandblast########u   white ugly thing (wandering) _A white ugly thing is nearby!DhCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhdAim: a white ugly thing (wandering, hasn't noticed you, chance to affect: 58%)Dhu  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white ugly thing (wandering, hasn't noticed you, chance to affect: 58%)  You feel a surge of power!DhBjc u  The white ugly thing resists with significant effort.Dhj;11 ==8.6 (1DhnDhp^ _The white ugly thing closely misses you.Dh ' ...#. #.#.#.#. sekai the Geomancer .# .. #.##..###.#...# Human of Dithmenos ***... Dh #.. #.##.##.#...#.[..# Health: 77/77 ======================== Dh  #.###.#.#.###.#....## Magic: 21/33 ===============--------- Dh2 .. .................ß#  AC: 7Str: 10Doom: 0%  Dhl #..# #.#.#.#.#.###..###  EV: 11Int: 19 Contam: 0%  Dh #.)##.#...#.##..###  SH: 0Dex: 17 Dh #..#.....#..###  XL: 11 Next: 91% Place: Dungeon:11 Dh #@u.....###  Noise: ==-------  Time: 12568.6 (0.0) ###.ß.###  t) +1 dagger (venom) DhV .......#  Cast: Sandblast ########  Dh~  u   white ugly thingDh Z _The white ugly thing closely misses you.Dh &Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh! Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh'! LAim: a white ugly thing (chance to affect: 58%)Dhk ...#. #.#.#.#. sekai the Geomancer.# .. #.##..###.#...# Human of Dithmenos ***...#.. #.##.##.#...#.[..# Health: 77/77 ========================Dh #.###.#.#.###.#....## Magic: 21/33 ===============---------.. .................ß# AC: 7Str: 10Dh Doom: 0% #..# #.#.#.#.#.###..### EV: 11Dh Int: 19 Contam: 0% #.)##.#...#.##..###SH: 0Dh NDex: 17#..#.....#..###Dh1 XL: 11 Next: 91% Place: Dungeon:11#@*.....###DhS Noise: ==-------  Time: 12568.6 (0.0)###.ß.###Dh{ t) +1 dagger (venom).......#Cast: Sandblast########Dh u   white ugly thing _The white ugly thing closely misses you.Dh &Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhO NAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (chance to affect: 58%)Dh u(petrifying)Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Dh sAim: a white ugly thing (chance to affect: 58%)  You feel a surge of power!DhkS uThe white ugly thing is moving more slowly.Dh[T[2=9.6 (1DhFXDhZ Dh [S_The white ugly thing completely misses you.Dh*M # #.##...# ...#. #.#.# .# .. #.##..###.#...Dh$+-. #.##.##.#...#.[.. #.###.#.#.###.#....#ß.. .................ß#Dhi+#..# #.#.#.#.#.###..####.)##.#...#.##..###Dh+#.@#.....#..######.u.....###Dh, ###.ß.### .......#########Dh+/Dh68u.Dh8T4==DhR8D26 --70Dh?DhQBDhV| ... # #.##...Dh ...#. #.#.#.. .# .. #.##..###.#Dh.. #.. #.##.##.#...#.[Dh֞_#.. #.###.#.#.###.#....Dh"#ß.. ........ß #..###.#.#.#.#.###.. #.)##.#...#.##..###Dhu #@.#.....#..### ###u......###Dhğy ###.ß.### Dh .......# ########DhDh<|5==--1DhѰDhDh J #. .$# #.# # #.##. ...#. #.#.##. .# .. #.##..###.#. #.##.##.#...#.[ #.. #.###.#.#.###.#...DhO /#ß.. .................#..###.#.#.#.#.###..##.@##.#...#.##..######..#.....#..###Dh ###u......### ###.ß.###Dh v .......#########Dh0 Dh >u.Dh q7==2Dht Dh M _You see here a +0 mace.DhGDh8u.Dh-3 _DhDhDhZ  #. .$# #.#.#. ... # #.###.#.# ...#. #.#. #...#.# .. #.##..###.# #....#.. #.##.##.#...#. #....#.###.#.#.###.# #ß... DhX[  #..###.#.#.#.#.###.. #@)##.#...#.##.. ###u.#.....#..### ###.......### ###.ß.### ......# #Dh] Dhf` 8u.DhZa r9===4Dh.d Dhf Dh # #.... . #. #. .$# # #.#.Dhf# ... # #.###.# .#. ...#.  #...#.# #.. #.##..###...#.##.##.#...# #....#.###.#.#.###.#Dh#ß.................#.@###.#.#.#.#.###.###.u##.#...#.##..####..#.....#..######.......### ###.ß.### .......#Dh%########Dhduuied)Dh`30==5DhDh C _The white ugly thing stops moving altogether!Dh). #.#. .$# #Dha)#.#. # ... # #.##.Dh)#.#.# .#. ...#. #.#.Dhl*t..#.# #.. #.##..###....#...#.##.##.#...#.###.#.#.###.#..#ß................... #..###.#.#.#.#.######@u##.#...#.##..## ###..#.....#..###  ###.......### Dh*V ###.ß.###Dh*S.......#Dh*/######## Dh+ Dh3Dh4&6DhH:Dh=DhI @ , distract…)@   shadowThe helpless white ugly thing fails to defend itself.  You impale the white ugly thing!!  The white ugly thing is moderately wounded.DhHJ611 7.4 (0.8 Dh NDhPJ _Your shadow hits the white ugly thing with a dagger!DhM extremel _Your shadow hits the white ugly thing with a dagger!  The helpless white ugly thing fails to defend itself.  Dh=WYou impale the white ugly thing!!  The white ugly thing looks as sick as possible!Dh'V1=8.2DhDhi _The white ugly thing is severely wounded.Dh%?Dhv|M _The white ugly thing is severely wounded. Dh8 The helpless white ugly thing fails to defend itself.  You impale the white ugly thing!!  The white ugly thing looks as sick as possible!Dh(9.0Dhc$Dh@&d _The white ugly thing is almost dead.DhE  The helpless white ugly thing fails to defend itself.  You impale the white ugly thing!!DhK )@   shadow Dh O 678 _You kill the white ugly thing!  Training target 12.0 for Earth Magic reached!  Your Earth Magic skill increases to level 12!need to enable at least one skill for training.DhV /  --more--DhDh % Dh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   k - Spellcasting   8.0  10.7  -1  DhH t    Dh S    Dh  b - Staves   0.0   1.0   0   l - Conjurations   6.0   7.0   0  Dh?  c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0  Dh  d - Throwing   0.0   1.0   0   n - Alchemy   6.0   7.0   0       o - Earth Magic  12.0  15.0   0  Dh e - Short Blades   4.0   5.0   0       f - Long Blades   2.3   1.0   0   p - Invocations   0.0   0.8  +1  Dh0  g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   7.0   0      Dh r - Shapeshifting   0.0   1.2  -1   h - Armour   0.0   1.0   0  DhT    Dh i - Dodging   2.0   3.0   0       j - Stealth   3.0   3.4  +1  DhBa    Dh_    Dh        Dh        Dhc        Dh    You need to enable at least one skill.[?] HelpDhG[=] set a skill target  Dh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsDh> l + Conjurations 6.0DhTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsDh# [?25h[?0cDh.$10 Dh [?25l[?1cDh 8.0   The current training targets, if any.  Skills enhanced by cross-training are in green.Dh> P=] set aall targetsDh Dh\ Dh` =. #.#. .$# #. sekai the Geomancer#.#.Dh n# ... # #.##. Human of Dithmenos ***...#.#.# .#. ...#. #.#. Health: 77/77 ========================#...#.# #.. #.##..###.# Magic: 31/33 ======================--#....#...#.##.##.#...#. AC: 7Str: 10Dh Doom: 0% #....#.###.#.#.###.#.. EV: 11Int: 19 Contam: 0% #ß.................... SH: 0Dex: 17Dh G#..###.#.#.#.#.###.. XL: 11 Next: 97% Place: Dungeon:11###@)##.#...#.##..## Noise: ---------  Time: 12579.8 (0.8)###@.#.....#..### t) +1 dagger (venom)###.......###Cast: Sandblast###.ß.###.......#########Dh @   shadowThe helpless white ugly thing fails to defend itself.  You impale the white ugly thing!! _You kill the white ugly thing!Training target 12.0 for Earth Magic reached!  Your Earth Magic skill increases to level 12!You need to enable at least one skill for training.Dh= CSandblastDh Dh . _Dh. #. #. .$# #.##.#. # ... # #.##.#.#.# .#. ...#. #.#.##...#.# #.. #.##..###.#.Dhb#....#...#.##.##.#...#.[#....#.###.#.#.###.#.#ß....#..###.#.#.#.#.###..#Dh###.@##.#...#.##..####@.#.....#..### Dh)###.......### ###.ß.###.......DhqZ## DhUDhݱ1.DhL26 80.8 (1.0DhƵDhոl _Your shadow fades away. _You see here a +0 mace.Dh]#.#. # ... # #.##...#.#.# .#. ...#. #.#.#..#.# #.. #.##..###.#..Dh[^#....#...#.##.##.#...#.[###.#.#.###.#....#ß.....................ß #..###.#.#.#.#.###..##Dh^ ###.)##.#...#.##..###  ###@.#.....#..###  ###.......### Dh^ ###.ß.### .......#Dh4_E######## DhfDhdi-1 _DhxoDhqDhEj #.#. # ... # #.##...#Dhj #.#.# .#. ...#. #.#.#.##...#.# #.. #.##..###.#.Dhj S#....#...#.##.##.#...#.[.Dhk _#....#.###.#.#.###.#....#DhRk #ß............ß##..###.#.#.#.#.###..####.)##.#...#.##..### Dhk ###.@#.....#..### ###.Dhk ### ###.ß.### Dhl '#######DhVl !#DhIt Dhv T2=2Dh} Dh Dh5 . #.  #. .$# #.#.#Dh*6 #.#... # ... # #.##...#.#.#.#.# .#. ...#. #.#.#.##...#.# #.. #.##..###.#...#Dh|6 #....#...#.##.##.#...#.[#....#.###.#.#.###.#....##ß.....................ß# #..###.#.#.#.#.###..###Dh7 ###.)##@#...#.##..######..#..######.......###DhJ7 o###.ß.###.......Dh7 e#########DhA Dh+E q3==3DhVK DhEN Dh b # #.....##..#.Dh!l. #. .. #. .$# #.#.##.#... .# ... # #.##...#.##.#.#.# .#. ...#. #.#.#.##...#.# #.. #.##..###.#...#Dh "u#....#...#.##.##.#...#.[..# #....#.###.#.#.###.#....##ß.....................ß# #..###.#@#.#.#.###..###Dh"2###.)##.#...#.##..######..#..######.......######.ß.###Dh#.......#########Dh ,Dh2&4DhF4DhU6Dh #.# ##.)#.# .. #.# #.....##..#.#Dh . #. .. #.## .$# #.#.##.#... #.# ... # #.##...#.##.#.#.# #.#. ...#. #.#.#.#Dh#...#.# #.. #.##..###.#...####....#...#.##.##.#...#.[..# #DhFH#....#.###.#.#.###.#....## ##ß.........@...........ß# ##..###.#.#.#.#.###..### #Dh###.)##.#...#.##..### ####..#..######.......######.ß.###.......#########DhDh1Dh&5DhDh-Dh*#.# .##...#..# #.##.# ##.)#.# .. #.# #.....##..#.#DhP. #. .. ##.## .$# #.#.##.#.#.#... #.# ... # #.##...#.##.Dhya#.#.#.# #.#.....#. #.#.#.#.##.#...#.# #.. #.##..###.#...###.#....#...#.##.##.#...#.[..# #.DhL#....#.###.#@#.###.#....## #.#ß.....................ß# #.#..###.#.#.#.#.###..### #.DhM###.)##.#...#.##..### #####..#.....#..###Dh###.......######.ß.###.......Dh%[#########DhDhv&6DhuDhDhf M):# .. ##.#....Dhbf .#.# #..##...#. .# #.##.#.##.)#.#.#. Dhf G...# #.# #.....##..#.##Dhg . #. ...##.##..$# #.#.##.Dh3g {.. #.#.....# #.##..Dhg #.#.#.# #.#.....#. #.#.#.#.Dhg ^#.# #.. #.##..###.#...##Dhh #....#...#.##@##.#...#.[......#.###.#.#.###.#....##DhDh A#ß.....................ßDhqh r#..###.#.#.#.#.###..### #.##Dhh ..Dhh ###.......###....#DhWo DhNq #=Dhq 7Dh/w DhKy Dh Ml| ...........ßDh< .. :):# x. ##.#......# #.#.# #..##...#.#.# #.##.#.##.)#.#.#. Dh ...# #.# #.....##..#.##. #. ...##.##..$# #.#.##.Dh .. #.#.....# #.##..#.#.#.# #.#.....#. #.#.#.#.Dh+ #.# #.. #@##..###.#...###....#...#.##.##.#...#.[..Dhs ....#.###.#.#.###.#....###ß.....................ß# #.Dh \.#.#..#...#.Dh x   unseen horror (wandering, invisible).#.....#.Dh< #####.ß.#Dh Dh{ Dh Dhp Dh K.xDh &8Dh Dh I _Found a parchment of Maxwell's Capacitive Coupling.Dh l|  .. :):# ..  ..# #.#.# #x. #.# #.##.#.##.) ...# #.# #..  . #. ...##.##..$#   #.#.....#  Dh #.#.....#.   #.. #@#  #.#[..#  #.#  ...  Dh-#.#  ###.)##.#...DhE^  ...  ###.......###  Dho) DhQ l|  .. :):# ..  ..# #.#.# #x. #.# #.##.#.##.)DhR. ...# #.# #..  . #. ...##.##..$#   #.#.....#  DhS #.#.....#.   #.. #@#  DhSu#.#[..#  #.#  ...DhT  #.#  ###.)##.#...  DhT]... ###..... DhAU DhcDhfDhpoDhse _An unseen horror is nearby!DhQb Dhb *.. :):# .. ##.#......# #.#.# #x.##...#..#Dhb ' #.# #.##.#.##.)#.#.#...# #.# #.....##..#.#. #. ...##.##..$# #.#.##.#.#.#... #.#.....# #.##...#.#Dhc #.# #.#.....#. #.#.# #...#.# #.. #.##..###.#...#.#...#.##@##.#...#.[..# Dh(c #....#.###.#.#.###.#....#ß.....................ß# DhQc #..###.#.#.#.#.###..####.)##.#...#.##..### ##Dhc  ###..#.....#..###  ###.......### ###.ß.###.......#Dh=e Dhsi 0.Dh5k -9 _Dhn Dhfs Dh  # #.#.# #..##...#..# #.# #.##.#.##.)#.#.#DhX ...# #.# #.....##..#.#. #. ...##.##..$# #.#.##.#.#.#... #.#.....# #.##...#.##.# #.#.....#. #.#.#Dh  #...#.# #.. #.##..###.#...#.#...#.##.##.#...#.[..# Dh k #....#.###.#@#.###.#....#Dh* ß.....................ß#  #..###.#.#.#.#.###..##Dh^ .##.Dh .Dh l###.......###....#Dh /########Dh> Dh '90Dh Dh Dh7#.# #.##.#.##.)#.#.#.#....# #.# #.....##..#.##.. #.##.##..$# #.#.##.#..#.#... #.#.....#.#.##...#.##.#.#.#.# #.#.....#.##.#.#.#.##...#.# #.. #.##..###.#...###.#....#...#.##.##.#...#.[..# #..###.#.#.###.#....## #.#ß...........@.........ß# #. #..###.#.#.#.#.###..### #.###.)##.#...#.##..### ### ###..#.....#..Dh## ###.......### ###.ß.###.......Dh=q######### Dh8Dh> &1DhLDhDh..# #.#.# #..##...#..#[#.# #.##.#.##.)#.#.#.#. ...# #.# #.....##..#.# . #. ...##.##..$# #.#.##.#. #.#... #.#.....#.#.##...#.##. #.#.#.# #.#.....#.##.#.#.#.##.#...#.# #.. #.##..###.#...###.Dh#....#...#.##.##.#...#.[..# #.#....#.###.#.#@###.#....## #.#ß.....................ß# #.#..###.#.#.#.#.###..### #...###.)##.#...#.##..### #######..#.....#..######.......###Dh###.ß.###.......#########Dh{Dh\&2DhDh˜DhG.. :):# .. ##.#.....†..# #.#.# #..##...#..#[Dh(#.# #.##.#.##.)#.#.#.#. ...# #.# #.....##..#.# Dh/b #. ...##.##..$# #.#.##.#. .#... #.#.....#.#.##...#.##. Dhgc.#.#.# #.#.....#.##.#.#.#.##. Dh޻#...#.# #.. #.##..###.#...###. Dh:#....#...#.##.##@#...#.[..# #.#....#.###.#.#.###.#....## #.Dhpf#ß.....................ß# #.Dhe#..###.#.#.#.#.###..### #....DhѼQ###.)##.#...#.##.Dh0.### ########..#.....#..###DhU###.......###DhX###.ß.###.......Dh-!#DhDh&3Dh)Dh&Dh  l| ...........ß.#... :):# .. ##.#.....†.>..# #.#.# #..##...#..#[#.# #.##.#.##.)#.#.#.#...) ...# #.# #.....##..#.# DhT H#. ...##.##..$# #.#.##.#. #... #.#.....#.#.##...#.##.#.# #.#.....#.##.#.#.#.##. ...#.# #.. #.##.@###.#...###....# Dh ....#...#.##.##.#...#.[..# #....# #....#.###.#.#.###.#....## #....# #ß.....................ß# #....#DhΒ 6#..###.#.#.#.#.###..### #....###.)##.#...#.##..### #########..#.....Dh h#..######.......######.ß.###DhN Dh &4DhU Dh Dh M ##..###.#.......# l| ...........ß.#..Dhѡ  :):# .. ##.#.....†.>..# #.#.# #..##...#..#[...#.# #.##.#.##.)#.#.#.#...) Dh6 \...# #.###.....##..#.## ...##.##..$# #.#.##... #.#.....#.#.##.. Dhe #.#.# #.#.....#@##.#.#.#..Dh ~#.# #.. #.##..###.#...## DhТ ....#...#.##.##.#...#.[.. #....#.###.#.#.###.#....## #....#....#.#.Dh H.#...#DhB l#......Dhb Dhʤ Dh Dh &5Dhh Dho Dh VM #...#..#..#Dhv  ##..###.#.......# l| ...........ß.#..Dh  :):# .. ##.#.....†.>..# #.#.# #..##...#..#[...#.# #.##.#.##.)#.#.#.#...) Dh g...# #.###.....##..#.##Dh+  ...##.##..$# #.#.##... .##.. #.#.# #.#.....#.##.#.#.#.Dha .#.# #.. #.##..###.#...## Dh ....#...#.##.##.#...#.[..# #....#....Dh <#...##....Dh DhDhDhxx   unseen horror (wandering, invisible)DhDhv&6DhDh!Dh ##..# l| ... .. :):# .x ##.†.>Dh ..# #.#.# #..##...#..#[ #.# #.##.#.##.)) ...# #.###.... #..$#  #@# DhIR#.# #.. #.##..##.#...#.[..# .### ..Dhq9  #.  ###.).Dh?   Dh ##..# l| ... .. :):# .x ##.Dh†.> ..# #.#.# #..##...#..#[ Dh$!#.# #.##.#.##.)) ...# #.###.... #..$#  Dh_4#@# Dh^#.# #.. #.##..#DhЌ#.#...#.[..# .### ..Dh  Dh:#. Dhm5 ###.).Dh  DhԚDhٛDhDhOe _An unseen horror is nearby!Dh(7 ...#.#.#.#..##.DhX7 ?.# ..##...#..#..##.Dh7 #[} ##..###.#.......# DhF8 |)l| ...........ß.#...Dh8 .. :):# .x ##.#.....†.>#Dh69 ..# #.#.###..##...#..#[....Dh9 #.# #.##.#.##.)#.#.#.#...) Dh9 e...# #.###.....##..#.# DhO: . ...##.##..@# #.#.##.#.....) Dh: r... #.#.....#.#.##...#.##.....# .Dh ; #.# #.#.....#.##.#.#.#.##......Dhb; #.# #..##.##..###.#...###....#. Dh; ...#...#.##.##.#...#.[..# #....#. Dhw< ....#.###.#.#.###.#....## #....#. l   basilisk (asleep) Dh< ß.....................ß# #....##..###.#.#.#.#.###..### #....Dh$= !#  Dhk= p###.)##.#...#.##..### ######Dh= DhH DhJ &7DhcQ Dh~T ( _Found three items. DhT D_You see here 13 gold pieces.DhRDhDhDh/4x)Dh]x   unseen horror (wandering, invisible)l   basilisk (asleep)DhP011 8DhDhL? _You now have 202 gold pieces (gained 13). DhI ..#.#.#.#..## .# ..##...#..#..## #[} ##.x###.#.# Dh. )l| .....ß.# Dh .. :):# .. ##.#.....†.> Dh ..# #.#.###..##...#..#[ Dh #.# #.##.#.##.)#.#.#.#...) Dh} ...# #.###.....##..#.##  Dh9#. ...##.##.@.# #.#.##.#.....  Dhfg#... #.#.....#.#.##...#.##.....  Dh#.#.# #.#.....#.##.#.#.#.## Dh.#.# #..##.##..###.#...###....# Dh.#...#.##.##.#...#.[..# #....#  Dh;#....#.###.#.#.###.#....## #....# #ß DhZ... Dhx=..ß# #.... DhW #..###.#.#.#.#.###..## Dh/# #....#  Dh ###.)##.#...#.##..### ###### Dh@ Dh Dh DhL.x DhU26 9Sandblast Dh8) Dh Dh ..#.#.#.#..## sekai the Geomancer .# ..##...#..#..## Human of Dithmenos ***... #[} ##..###.#.......# Health: 77/77 ======================== )l| ...........ß.#.. Magic: 30/33 =====================--- DhK&.. :):# x. ##.#.....†.> AC: 7Str: 10Doom: 0%  ..# #.#.###*.##...#..#[... EV: 26 Int: 19 Contam: 0%  #.# #.##.#*##.)#.#.#.#...) SH: 0Dex: 17 Dh...# #.###.*...##..#.##.... XL: 11 Next: 97% Place: Dungeon:11 #. ...##.##.@.# #.#.##.#..... Noise: ---------  Time: 12599.8 (0.0) #... #.#.....#.#.##...#.##..... t) +1 dagger (venom)  Dh#.#.# #.#.....#.##.#.#.#.##..... Cast: Sandblast ...#.# #..##.##..###.#...###....# ....#...#.##.##.#...#.[..# #....#  Dh#....#.###.#.#.###.#....## #....# x   unseen horror (wandering, invisible) #ß.....................ß# #....# l   basilisk (asleep)  #..###.#.#.#.#.###..### #....#  DhP ###.)##.#...#.##..### ######Casting: Petrify (dangerous; 2% risk of failure)  DhmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (wandering, slightly transparent, hasn't noticed you, 78% Dhto hit)!DhA..#.#.#.#..## sekai the Geomancer.#..##...#..#..## Human of Dithmenos ***...#[} ##..###.#.......# Health: 77/77 ========================!Dh)l| ...........ß.#.. Magic: 30/33 =====================---.. :):# `. ##.#.....†.> AC: 7Str: 10Doom: 0% ..# #.#.###`.##...#..#[... EV: 26 Int: 19 Contam: 0% #.# #.##.#`##.)#.#.#.#...) SH: 0Dex: 17!Dh+...# #.###.`...##..#.##.... XL: 11 Next: 97% Place: Dungeon:11 #. ...##.##.@.# #.#.##.#..... Noise: ---------  Time: 12599.8 (0.0) !DhBu#... #.#.....#.#.##...#.##..... t) +1 dagger (venom) #.#.# #.#.....#.##.#.#.#.##..... Cast: Sandblast ...#.# #..##.##..###.#...###....# !Dh....#...#.##.##.#...#.[..# #....# #....#.###.#.#.###.#....## #....# x   unseen horror (wandering, invisible) !Dh#ß.....................ß# #....# l   basilisk (asleep)#..###.#.#.#.#.###..### #....####.)##.#...#.##..### ######!DhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line!DhAim: an unseen horror (wandering, slightly transparent, hasn't noticed you, 78%to hit)  You feel a surge of power!!Dhj,!Dh!Dh1#)...x.x!DhG$=11 ==600.8 (1!Dh-8)!Dh0  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an unseen horror (wandering, slightly transparent, hasn't noticed you, 78%to hit)  You feel a surge of power! _The stone arrow misses the unseen horror.!Dh8: ..#.#.#.#.. .# ..##...#..#.. #[} ##..###.#.!Dh )l| ...........ß.# .. :):# ..###.#.....†. ..# #.#.###..##...#..#[!Dh #.# #.##.#.##.)#.#.#.#...!DhV@ ...# #.###x....##..#.##  #. ...##.##@..# #.#.##.# !Dh.#... #.#.....#.#.##...#.## .#.#.# #.#.....#.##.#.#.#.## !Dh#...#.# #..##.##..###.#...###.... !Dhgw#....#...#.##.##.#...#.[..# #....  #....#.###.#.#.###.#....## #....  #ß.!Dh.ß# #.... #..###.#.#.#.#.###..### #....!Dhw ###.)##.#...#.##..### !Dh!Dh!Dh!Dh8L26 -1!Dhr&)!DhDZ _The unseen horror barely misses you."DhA ..#.#.#.#..# sekai the Geomancer .# ..##...#..#..# Human of Dithmenos ***... #[} ##..###.#....... Health: 77/77 ========================"DhB )l| ...........ß.#. Magic: 27/33 ===================----- .. :):# ..###.#.....†. AC: 7Str: 10Doom: 0%  "Dh2B..# #.#.###..##...#..#[.. EV: 26 Int: 19 Contam: 0%  "Dh]B#.# #.##.#.##.)#.#.#.#... SH: 0Dex: 17 "DhB...# #.###x....##..#.##... XL: 11 Next: 97% Place: Dungeon:11 "DhB #. ...##.##@..# #.#.##.#.... Noise: =--------  Time: 12601.8 (0.0) .#... #.#.....#.#.##...#.##.... t) +1 dagger (venom) "DhB.#.#.# #.#.....#.##.#.#.#.##.... Cast: Sandblast #...#.# #..##.##..###.#...###.... #....#...#.##.##.#...#.[..# #.... "Dh(C #....#.###.#.#.###.#....## #.... x   unseen horror (invisible) "DhMC #ß.....................ß# #....  #..###.#.#.#.#.###..### #....  ###.)##.#...#.##..### ##### _The unseen horror barely misses you."DhCCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."DhC Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (slightly transparent, 78% to hit)"DhG..#.#.#.#..# sekai the Geomancer.#..##...#..#..# Human of Dithmenos ***..."Dh.H;#[} ##..###.#....... Health: 77/77 ========================)l| ...........ß.#. Magic: 27/33 ===================-----.. :):# ..###.#.....†. AC: 7Str: 10"DhH4Doom: 0% ..# #.#.###..##...#..#[.. EV: 26 Int: 19 Contam: 0% #.# #.##.#.##.)#.#.#.#... SH: 0Dex: 17"DhH`...# #.###x....##..#.##... XL: 11 Next: 97% Place: Dungeon:11  #. ...##.##@..# #.#.##.#.... Noise: =--------  Time: 12601.8 (0.0) "Dh/I.#... #.#.....#.#.##...#.##.... t) +1 dagger (venom) .#.#.# #.#.....#.##.#.#.#.##.... Cast: Sandblast "DhnI-#...#.# #..##.##..###.#...###.... #....#...#.##.##.#...#.[..# #...."DhIp#....#.###.#.#.###.#....## #.... x   unseen horror (invisible)#ß.....................ß# #...."DhI#..###.#.#.#.#.###..### #....###.)##.#...#.##..### #####Confirm with . or Enter, or press ? or * to list all spells."DhMJ*Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (slightly transparent, 78% to hit)  You feel a surge of power!  "DhJ(The stone arrow hits the unseen horror!!"DhMAiming: Stone Arrow (safe; 1% risk of failure)  "Dh*Press: ? - help, Shift-Dir - straight line: an unseen horror (slightly transparent, "Dhe78% to hit)  You feel a surge of power!  The stone arrow hits the unseen horror!!  "DhSThe unseen horror is severely wounded."Dh"DhQ)x."Dhl69---11 ==2.8 (1"Dh!"Dh1 _The unseen horror hits you!#Dh  ..#.#.#.#..# sekai the Geomancer .# ..##...#..#..# Human of Dithmenos ***... #[} ##..###.#....... Health: 69/77 =====================--- )l| ...........ß.#. Magic: 24/33 =================------- .. :):# ..###.#.....†. AC: 7#Dh+Str: 10Doom: 0%  ..# #.#.###..##...#..#[.. EV: 11Int: 19 Contam: 0%  #Dh#.# #.##.#x##.)#.#.#.#... SH: 0Dex: 17 #DhF...# #.###*....##..#.##... XL: 11 Next: 97% Place: Dungeon:11 #Dh| #. ...##.##@..# #.#.##.#.... Noise: ==-------  Time: 12602.8 (0.0) .#... #.#.....#.#.##...#.##.... t) +1 dagger (venom) #Dh.#.#.# #.#.....#.##.#.#.#.##.... Cast: Sandblast #...#.# #..##.##..###.#...###.... #....#...#.##.##.#...#.[..# #.... #Dh؆ #....#.###.#.#.###.#....## #.... x   unseen horror (invisible)  #ß.....................ß# #....  #..###.#.#.#.#.###..### #.... #Dh ###.)##.#...#.##..### ##### _The unseen horror hits you!  Casting: Stone Arrow (safe; 1% risk of failure)  #Dh-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#DhzAim: an unseen horror (severely wounded, slightly transparent, 78% to hit)#Dh ..#.#.#.#..# sekai the Geomancer .# ..##...#..#..# Human of Dithmenos ***... #[} ##..###.#....... Health: 69/77 =====================--- )l| ...........ß.#. Magic: 24/33 =================------- .. :):# ..###.#.....†. AC: 7#DhStr: 10Doom: 0%  ..# #.#.###..##...#..#[.. EV: 11Int: 19 Contam: 0%  #.# #.##.#x##.)#.#.#.#... SH: 0Dex: 17 #Dhש...# #.###.....##..#.##... XL: 11 Next: 97% Place: Dungeon:11  #. ...##.##@..# #.#.##.#.... Noise: ==-------  Time: 12602.8 (0.0) #Dh%<.#... #.#.....#.#.##...#.##.... t) +1 dagger (venom) .#.#.# #.#.....#.##.#.#.#.##.... Cast: Sandblast #...#.# #..##.##..###.#...###.... #....#...#.##.##.#...#.[..# #.... #Dh? #....#.###.#.#.###.#....## #.... x   unseen horror (invisible)  #ß.....................ß# #....  #..###.#.#.#.#.###..### #....  ###.)##.#...#.##..### ######Dh۪Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (severely wounded, slightly transparent, 78% to hit)  #Dh#IYou feel a surge of power!  The stone arrow hits the unseen horror!!#Dh .#  #[} ##..### )l| ..... .. :):# ..#†#DhG ..# .[ #.# .##.)# ...# #.###`....#  #.   #.#. #.#.#Dh #..#[..#  #.#.###           ###.)  #Dh?G)..#Dh&@#Dh[HP..#.#.#.#..# sekai the Geomancer.#..##...#..#..# Human of Dithmenos ***...#[} ##..###.#....... Health: 69/77 =====================---)l| ...........ß.#. Magic: 25/33 ==================------.. :):# ..###.#.....†. AC: 7Str: 10#DhHDoom: 0% ..# #.#.###..##...#..#[.. EV: 11Int: 19 Contam: 0% #.# #.##.#.##.)#.#.#.#... SH: 0Dex: 17...# #.###.....##..#.##... XL: 11 Next: 101% Place: Dungeon:11  #Dh'I#. ...##.##@..# #.#.##.#.... Noise: =--------  Time: 12603.8 (1.0) .#... #.#.....#.#.##...#.##.... t) +1 dagger (venom) #DhqI.#.#.# #.#.....#.##.#.#.#.##.... Cast: Sandblast #...#.# #..##.##..###.#...###.... #....#...#.##.##.#...#.[..# #....#DhI\#....#.###.#.#.###.#....## #.... #ß.....................ß# #.... #..###.#.#.#.#.###..### #....#Dh=J ###.)##.#...#.##..### ##### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#DhJAim: an unseen horror (severely wounded, slightly transparent, 78% to hit)  You feel a surge of power!  The stone arrow hits the unseen horror!!#DhK -Press: ? - help, Shift-Dir - straight line: an unseen horror (severely wounded, slightly transparent, 78% to hit)  #DhKLYou feel a surge of power!  The stone arrow hits the unseen horror!! _You kill the unseen horror!You have reached level 12!#DhS/  --more--#DhT 74/834-12 1% Sandblast#Dh \ #Dh^ R _You feel stronger.$Dh3$Dh{$Dh $DhY526 $Dh$Dhc$Dh$Dh$Dh"$Dh"$DhF&$Dho+$Dh,76-$DhC,$DhP0$DhP5$Dh5K6=$Dh}8$Dh;$Dhb<$Dh>$DhB$DhCCK7=$DhF$DhHJ$DhJ$DhqM$DhP$Dh[Qh7==$DhNT$DhX$Dh=YU8=$Dh\$Dh`$Dh`$Dhc$Dh6oB$DhUp$Dhp[98=$Dhs$Dhw$Dhqw$Dh z$Dh}$DhB~$Dh$Dh $Dh~L80=$Dh$Dh$Dh&K9=$Dh$Dhc$Dh$Dh$Dh$DhR?1=$Dh$Dh$Dh>$Dh$DhQ$Dh$Dh[i30==$Dh$Dh[$DhԳ%2$Dhi$Dh$Dhj$Dh$Dh$Dh$Dh$Dh8 )$DhX- _You start resting.$DhS8)27.8 (24.0)$Dh&3=1=-8.8 (25$Dh$Dh $Dh_HP restored.$Dh۾$Dh$Dh$DhZ$Dh,$Dh$DhW$DhK$Dh$Dhv$Dh1$Dh$DhJ9=$Dh!$Dhh$DhK2=$Dh$Dh#$Dh$Dh$DhA$Dh$Dh $Dh$Dho$Dh$Dh$Dh#3$Dh?E==$Dh$Dh $Dh $Dh $Dh$Dh$Dh$Dh$Dha$Dh=$Dh(7 ) $Dh)Q_You start resting.$DhY25)40.8 (12$DhA4R4==$Dhl4%1.8 (13$DhT<8)$DhQ@% _Magic restored.$Dh$ W..##..#.##..#.#  ..#.#.#.#..##.# ..##...#..#..###[} ##..###.#.......# )l| ...........ß.#... :):# ..###.#.....†.>..# #.#.###..##...#..#[$Dhu% #.# #.##.#.##.)#.#.#.#...) ...# #.###@....##..#.# #. ...##.##...###.#.##.#. #... #.#.....#.#.##...#.##.#.# #.#.....#.##.#.#.#.##. ...#.# #..##.##..###.#...###....# ....#...#.##.##.#...#.[..# #....# l   basilisk (asleep) #....#.###.#.#.###.#....## #....# #ß.....................ß# #....##..###.#.#.#.#.###..### #....#$Dh% $Dh=0 $Dhk1 B2.0)Sandblast$Dh9 $Dh< %DhIV .#  #.# ..# %Dhj#[} ##..### )l| ..... .. :):# ..#†.> %Dh:..# #.#.###..[ #.# #.##.#.##.)#%Dh ) %DhM...# #.###@....# #...###.# %Dh=%..#.#.# #.#.....#.##.#%DhaH #..##.##..###.##.##.#...#.[..# #.#.###.#....## %Dh.ß#   %Dh%Dhf .#  #.# ..# #[} ##..### %Dh,)l| ..... .. :):# ..#†.>%Dh ..# #.#.###..[ %Dh#.# #.##.#.##.)#) %Dhi...# #.###@....# #...###.# ..#.#.#%Dh #.#.....#.##.# #..##.##..###.#%Dh®#.##.#...#.[..# #.#.###.#....## %Dh?.ß#   %Dh%Dh %Dh%Dh__ _A basilisk is nearby!%Dh3' ..##..#.##..## sekai the Geomancer .# ..#.#.#.#..## Human of Dithmenos ***... %Dh?#.# ..##...#..#..## Health: 83/83 ======================== #[} ##..###.#.......# Magic: 31/34 =====================--- )l| ...........ß.#.. AC: 7Str: 11%DhDoom: 0%  .. :)*# ..###.#.....†.> EV: 26 %Dh<fInt: 19 Contam: 0%  ..# #.#*###..##...#..#[... SH: 0Dex: 17 %Dh#.# #.##*#.##.)#.#.#.#...) XL: 12 Next:  1% Place: Dungeon:11 %Dhʩ...# #.###@....##..#.##.... Noise: ---------  Time: 12642.8 (0.0) #. ...##.##...###.#.##.#..... t) +1 dagger (venom) %Dhz#... #.#.....#.#.##...#.##..... Cast: Sandblast #.#.# #.#.....#.##.#.#.#.##..... ...#.# #..##.##..###.#...###....# %DhX6....#...#.##.##.#...#.[..# #....# l   basilisk (asleep) #....#.###.#.#.###.#....## #....# #ß.....................ß# #....#  #..###.#.#.#.#.###..### #....# %Dhª_A basilisk is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  %Dh }Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, 100% to hit)%Dh ..##..#.##..## sekai the Geomancer.#..#.#.#.#..## Human of Dithmenos ***...#.#..##...#..#..## Health: 83/83 ========================#[} ##..###.#.......# Magic: 31/34 =====================---%Dh )l| ...........ß.#.. AC: 7Str: 11Doom: 0% %Dh= ^.. :)`# ..###.#.....†.> EV: 26 Int: 19 Contam: 0% %Dhk ..# #.#`###..##...#..#[... SH: 0Dex: 17%Dh #.# #.##`#.##.)#.#.#.#...) XL: 12 Next:  1% Place: Dungeon:11%Dh ...# #.###@....##..#.##.... Noise: ---------  Time: 12642.8 (0.0) %Dh #. ...##.##...###.#.##.#..... t) +1 dagger (venom) #... #.#.....#.#.##...#.##..... Cast: Sandblast %Dh q#.#.# #.#.....#.##.#.#.#.##..... %Dh: ...#.# #..##.##..###.#...###....# %Dh_ .....#...#.##.##.#...#.[..# #....# l   basilisk %Dh #....#.###.#.#.###.#....## #....# #ß.....................ß# #....##..###.#.#.#.#.###..### #....#%Dh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%Dh BAim: a basilisk (asleep, 100% to hit)  %Dh% You feel a surge of power! The stone arrow hits the basilisk!!  The basilisk is heavily wounded.%Dh` %DhY` %Dhz 3).Cl..C   ettinl   basiliskPress: ? - help, Shift-Dir - straight line: a basilisk (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!  %Dh.{ IThe basilisk is heavily wounded.  The basilisk hisses angrily. You hear two shouts!  An ettin comes into view. It is wielding two +0 dire flails.%Dh| <11 ===3.8 (1%Dhք 8)%Dh  %Dh N_You hear a shout! x2&Dh ..##..#.##..## sekai the Geomancer .# ..#.#.#.#..## Human of Dithmenos ***... #.# ..##...#..#..## Health: 83/83 ======================== #[} ##..###.#.......# Magic: 28/34 ===================----- &Dh).C ...........ß.#.. AC: 7Str: 11Doom: 0%  .. :)l# ..###.#.....†.> EV: 11&DhnOInt: 19 Contam: 0%  ..# #.#*###..##...#..#[... SH: 0Dex: 17&Dh& #.# #.##*#.##.)#.#.#.#...) XL: 12 Next:  1% Place: Dungeon:11 &DhMF...# #.###@....##..#.##.... Noise: ===------  Time: 12643.8 (0.0) #. ...##.##...###.#.##.#..... t) +1 dagger (venom) #... #.#.....#.#.##...#.##..... Cast: Sandblast #.#.# #.#.....#.##.#.#.#.##..... ...#.# #..##.##..###.#...###....# &Dh....#...#.##.##.#...#.[..# #....# C   ettin #....#.###.#.#.###.#....## #....# l   basilisk #ß.....................ß# #....# &DhT #..###.#.#.#.#.###..### #....# _You hear a shout! x2  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&Dh3(Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, 72% to hit)&Dh r ..##..#.##..## sekai the Geomancer .# ..#.#.#.#..## Human of Dithmenos ***... #.# ..##...#..#..## Health: 83/83 ======================== #[} ##..###.#.......# Magic: 28/34 ===================----- ).C ...........ß.#.. AC: 7Str: 11Doom: 0%  &Dhb .. :)l# ..###.#.....†.> EV: 11Int: 19 Contam: 0%  ..# #.#.###..##...#..#[... SH: 0Dex: 17 #.# #.##.#.##.)#.#.#.#...) XL: 12 Next:  1% Place: Dungeon:11 &Dh ...# #.###@....##..#.##.... Noise: ===------  Time: 12643.8 (0.0) #. ...##.##...###.#.##.#..... t) +1 dagger (venom) #... #.#.....#.#.##...#.##..... Cast: Sandblast #.#.# #.#.....#.##.#.#.#.##..... &DhA A...#.# #..##.##..###.#...###....# ....#...#.##.##.#...#.[..# #....# C   ettin #....#.###.#.#.###.#....## #....# l   basilisk #ß.....................ß# #....#  #..###.#.#.#.#.###..### #....#&Dh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&Dh Aim: a basilisk (heavily wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!&Dh0 .#  #.# ..# #[} ##..### &Dh).C ..... .. :):# †.> ..# #.#`[ #.# #.##`#.##.)#&Dh) ...# # .# &DhF #.#.. #..####.##.#...#.[..# #.#.###.#....## &Dh@.ß#   &Dh{+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  &DhAim: a basilisk (heavily wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!  You kill the basilisk!&Dh\|C..&Dh9324.8 (1&Dhi&)&Dh%T _You hear two shouts!'Dh ..##..#.##..## sekai the Geomancer .# ..#.#.#.#..## Human of Dithmenos ***... #.# ..##...#..#..## Health: 83/83 ======================== 'Dh|5#[} ##..###.#.......# Magic: 24/34 ================-------- ).| ...........ß.#.. AC: 7Str: 11Doom: 0%  'Dh.. :)C# ..###.#.....†.> EV: 11Int: 19 Contam: 0%  ..# #.#*###..##...#..#[... SH: 0Dex: 17 'Dh+#.# #.##*#.##.)#.#.#.#...) XL: 12 Next:  2% Place: Dungeon:11 ...# #.###@....##..#.##.... Noise: ===------  Time: 12644.8 (0.0) #. ...##.##...###.#.##.#..... t) +1 dagger (venom) 'Dhw#... #.#.....#.#.##...#.##..... Cast: Sandblast #.#.# #.#.....#.##.#.#.#.##..... ...#.# #..##.##..###.#...###....# ....#...#.##.##.#...#.[..# #....# C   ettin 'DhO#....#.###.#.#.###.#....## #....# #ß.....................ß# #....#  #..###.#.#.#.#.###..### #....# _You hear two shouts!'DhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line'DhR_Aim: an ettin, wielding two +0 dire flails (chance to affect: 58%)'Dhc 2..##..#.##..## sekai the Geomancer.#..#.#.#.#..## Human of Dithmenos ***...#.#'DhFd ..##...#..#..## Health: 83/83 ========================#[} ##..###.#.......# Magic: 24/34 ================--------).| ...........ß.#.. AC: 7'Dhd TStr: 11Doom: 0% .. :)*# ..###.#.....†.> EV: 11'Dhd PInt: 19 Contam: 0% 'Dhd ..# #.#.###..##...#..#[... SH: 0Dex: 17'Dhe #.# #.##.#.##.)#.#.#.#...) XL: 12 Next:  2% Place: Dungeon:11'Dh9e 4...# #.###@....##..#.##.... Noise: ===------  Time: 12644.8 (0.0) 'Dh`e #. ...##.##...###.#.##.#..... t) +1 dagger (venom) 'Dhe 3#... #.#.....#.#.##...#.##..... Cast: Sandblast #.#.# #.#.....#.##.#.#.#.##..... 'Dhe ...#.# #..##.##..###.#...###....# 'Dhe +....#...#.##.##.#...#.[..# #....# C   ettin 'Dhf #....#.###.#.#.###.#....## #....# #ß.....................ß# #....##..###.#.#.#.#.###..### #....# 'Dh/f F_You hear two shouts!'DhWf Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Dhf aAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ettin, wielding two +0 dire flails (chance to affect: 58%)'Dh?aC(petrifying)'Dh'DhU'Dh 'Dh9 Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.'DhAiming: Petrify (dangerous; 2% risk of failure)  'DhTPress: ? - help, Shift-Dir - straight line  'DhAim: an ettin, wielding two +0 dire flails (chance to affect: 58%)  You feel a surge of power! The ettin is moving more slowly.'Dhp& 'Dhe)C'DhQCC 2 ettin'Dhs (1 petrifying)'DhOe   deep elf zephyrmancerAn ettin comes into view. It is wielding a +0 great mace and a +0 dire flail.'Dh3-5.8 (1'Dh.'Dh _A deep elf zephyrmancer comes into view. It is wielding a +0 short sword.(Dh" ".#(Dh^  ..#.#.#.#.#..##...#.(Dh  #[} ##..###.#.......(Dh  e.| ...........ß.#..(Dh .. :)C# ..###.#.....†.>(Dha \# #.#C###..##...#..#[... #.# #.##.#.##.)#.#.#.#...)(Dh ...# #.###.....##..#.##.... #. ...##.##.@.###.#.##.#... #.#.....#.#.##...#.##.# #.#.....#.##.#.# ...#.# #..##.##..###.#...##.#...#.##.##.#...#.[..# #....#.###.#.#.###.#....# #ß.....................ß#   #..###.#.#.#.#.###..####.)##.#...#.##..### #####(Dho (Dh (Dh :.C   ettin ((DhM 5=26 ---6(Dh (Dh )Dh#.#..##...#. #[} ##..###.#....... e.| ...........ß.#.... :):# ..###.#.....†.># #.#.###..##...#..#[... #.# #.##C#.##.)#.#.#.#...)...# #.###.....##..#.##.... #. ...##.##...###.#.##.#... #.#.....#@#.##...#.##.# #.#.....#.##.#.# ...#.# #..##.##..###.#...##.#...#.##.##.#...#.[..# #....#.###.#.#.###.#....# #ß.....................ß#  #..###.#.#.#.#.###..####.)##.#...#.##..### ##### ###..#.....#..###)Dhi[m)Dh')Dh`A--7)Dh)Dh)Dhj #[} ##..###.#....... e.| ...........ß.#.... :):# ..###.#.....†.># #.#.###..##...#..#[... #.# #.##C#.##.)#.#.#.#...)...# #.###.....##..#.##.... #. ...##.##...###.#.##.#... #.#.....#.#.##...#.##.##.#.# ...#.# #..##.##..###.#...##.#...#.##.##.#...#.[..# #....#.###.#.#.###.#....# #ß.....................ß#  #..###.#.#.#.#.###..####.)##.#...#.##..### ##### ###..#.....#..### ###.......###[3)Dhm'7m)DhtF.C)Dhu&8)Dh|)Dh)Dh  e.| ...........ß.#.... :):# ..###.#.....†.># #.#.###..##...#..#[... #.# #.##.#.##.)#.#.#.#...))DhW ...# #.###C....##..#.##.... #. ...##.##...###.#.##.#... #.#.....#.#.##...#.##.# #.#.....#.##.#.# ...#.# #..##.##.@###.#...##.#...##...#.[..# #....#.###.#.#.###.#....# #ß.....................ß# )Dh  #..###.#.#.#.#.###..####.)##.#...#.##..### ##### ###..#.....#..### ###.......### ###.ß.###)Dh~ )DhN CCCC 2 ettins (1 wandering, 1 petrified))DhX &9)Dh )Dh 8 _The ettin stops moving altogether!+Dh+DhrEvoke which item? Wands +DhC_ c - a wand of warping (9)d - a wand of digging (3)  +Dh}ce - a wand of paralysis (18)  f - a wand of mindburst (1)  p - a wand of polymorph (8) +DhMiscellaneous +Dh g - a +0 box of beasts [!] read|quaff|evoke+Dh$][?] describe selected-Dh-Dh\-Dh3"e.| ...........ß.#.. sekai the Geomancer-Dh".. :):# ..###.#.....†.> Human of Dithmenos ***...-DhT# ..# #.#.###..##...#..#[... Health: 83/83 ========================-Dh#1#.# #.##C#.##.)#.#.#.#...) Magic: 25/34 =================--------Dh4$...# #.###C....##..#.##.... AC: 7-Dh$,Str: 11-Dh$"Doom: 0% -Dh@%#. ...##.##...###.#.##.#..... EV: 26 -Dh%WInt: 19 Contam: 0% -Dh%#... #.#.....#.#.##...#.##..... SH: 0-Dh-&,Dex: 17 -Dh}& #.#.# #.#.....#.##.#.#.#.##..... XL: 12 Next:  2% Place: Dungeon:11 -Dh&$...#.# #..##.##.@###.#...###....# Noise: ---------  Time: 12649.8 (0.0) -Dhi'....#...#.##.##.#...#.[..# #....# t) +1 dagger (venom) #....#.###.#.#.###.#....## #....# Cast: Sandblast -Dh (#ß.....................ß# #....#-Dhe(#..###.#.#.#.#.###..### #....#-Dh)R###.)##.#...#.##..### ###### CC 2 ettins (1 wandering, 1 petrified)###..#.....#..###-Dhj)E###.......######.ß.###-Dh);Press: ? - help, Shift-Dir - straight line-Dh&*_Aim: an ettin, wielding two +0 dire flails (chance to affect: 58%)  -Dhz*VYou feel a surge of power! The ettin is moving more slowly.-Dh*SAn ettin comes into view. It is wielding a +0 great mace and a +0 dire flail. -Dh+_A deep elf zephyrmancer comes into view. It is wielding a +0 short sword. _The ettin stops moving altogether!-Dh<^ H, 1…)-Dh<H   juvenile batsting beast (summoned)You open the lid...  ...and a juvenile batsting beast flies out!-Dh=d6=11 50.8 (1-DhE-DhH) _The box is emptied!/DhXM_ e.| /DhM.ß.# .. :):# ..###.#.....†. ..# #.#.###..##...#..#[ #.# #.##C#.##.)#.#.#.#.../Dh9N) ...# #.###C....##..#.##  #. ...##.##...###.#.##.# /DhNk.#... #.#.....#.#.##...#.## .#.#.# #.#.....#.##.#.#.#.## #...#.# #..##.##@.###.#...###.... /DhN#....#...#.##.##.#.H.#.[..# #.... /DhdOp #....#.###.#.#.###.#....## #....  #ß............ß# #..../DhO #..###.#.#.#.#.###..### #.... ###.)##.#...#.##..###    ettin (petrified, ally target)/DhP ###..#.....#..### ###.......### /DhPH ###.ß.###/DhR/DhU/Dh-a<H./DheD26 1/DhYq/Dht/Dh  e.| ...........ß.#. sekai the Geomancer .. :):# ..###.#.....†. Human of Dithmenos ***.../Dhx J ..# #.#.###..##...#..#[.. Health: 83/83 ======================== #.# #.##C#.##.)#.#.#.#... Magic: 23/34 ================-------- ...# #.###C....##..#.##... AC: 7Str: 11Doom: 0%  #. ...##.##.*.###.#.##.#.... EV: 26 /Dh dInt: 19 Contam: 0% .#... #.#.....#*#.##...#.##.... SH: 0Dex: 17 .#.#.# #.#.....#*##.#.#.#.##.... XL: 12 Next:  2% Place: Dungeon:11 #...#.# #..##.##@H###.#...###.... Noise: ---------  Time: 12651.8 (0.0) /DhR #....#...#.##.##.#...#.[..# #.... t) +1 dagger (venom)  #....#.###.#.#.###.#....## #.... Cast: Sandblast  #ß.....................ß# #....  #..###.#.#.#.#.###..### #....  ###.)##.#...#.##..### ##### C   ettin (petrified, ally target) /Dh H###..#.....#..###  H   juvenile batsting beast (summoned) ###.......###  ###.ß.###Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ettin, wielding two +0 dire flails (petrified, ally target, 100% to  hit)0Dhe.| ...........ß.#. sekai the Geomancer.. :):# ..###.#.....†. Human of Dithmenos ***...0Dhp..# #.#.###..##...#..#[.. Health: 83/83 ========================#.# #.##C#.##.)#.#.#.#... Magic: 23/34 ================--------...# #.###C....##..#.##... AC: 70Dh+Str: 11Doom: 0% #. ...##.##.`.###.#.##.#.... EV: 26 0DhzKInt: 19 Contam: 0% .#... #.#.....#`#.##...#.##.... SH: 0Dex: 17 0Dh.#.#.# #.#.....#`##.#.#.#.##.... XL: 12 Next:  2% Place: Dungeon:11 #...#.# #..##.##@H###.#...###.... Noise: ---------  Time: 12651.8 (0.0) #....#...#.##.##.#...#.[..# #.... t) +1 dagger (venom)0Dh#....#.###.#.#.###.#....## #.... Cast: Sandblast  #ß.....................ß# #....#..###.#.#.#.#.###..### #....0Dh\###.)##.#...#.##..### ##### C   ettin (petrified, ally target)###..#.....#..###H   juvenile batsting beast (summoned)0Dh6###.......######.ß.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  0DhaPress: ? - help, Shift-Dir - straight lineAim: an ettin, wielding two +0 dire flails (petrified, ally target, 100% to  hit)  You feel a surge of power! The stone arrow hits the ettin!!0Dh2e0Dhg0DhpX.H..0Dhr;11 ==2.8 (10Dhy0Dht|a  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ettin, wielding two +0 dire flails (petrified, ally target, 100% to  hit)  0Dh|You feel a surge of power! The stone arrow hits the ettin!! _The ettin is moderately wounded.0Dhn e.| .ß.#... :):# ..###.#.....†.>..# #.#.###..##...#..#[.#.# #.##C#.##.)#.#.#.#...)...# #.###C....##..#.##. #. ...##.##...###.#.##.#. #... #.#.....#H#.##...#.##. 0Dh #.#.# #.#.....#.##.#.#.#.##. ...#.# #..##.##.@###.#...###....# ....#...#.##.##.#...#.[..# #....# #....#.###.#.#.###.#....## #....# #ß............ß# #....##..###.#.#.#.#.###..### #....####.)##.#...#.##..### #C 2 ettins (1 petrified, 1 distracted, …)###..#.....#..### ###.......### 0DhZ  CCextremely poYour juvenile batsting beast stings the ettin from afar.  The ettin looks as sick as possible!  Your juvenile batsting beast poisons the ettin!0DhU J26 --30DhE 0Dh W _Your juvenile batsting beast stings the ettin but does no damage.1Dh M_Your juvenile batsting beast stings the ettin but does no damage.  from afar.  The ettin looks as sick as possible!  Your juvenile batsting beast poisons the ettin!1Dh W4--41Dh 1Dh N _Your juvenile batsting beast stings the ettin from afar!1DhԧF  The ettin is no longer petrified.1Dh.CCextremely poisoned, 1 allfrom afar!  The ettin is no longer petrified1Dhݱ.  Your juvenile batsting beast barely misses the ettin.hits the ettin but does no damage.  .looks as sick as possible!1Dh&51Dh1Dh 1Dh7_Your juvenile batsting beast poisons the ettin!2Dh; 2Dh< 2Dh= 2Dh? 2DhM eC.CHe   deep elf zephyrmancer2Dh N H   juvenile batsting beast (summoned)Your juvenile batsting beast hits the ettin!2DhN &62DhlU 2DhzW W _Your juvenile batsting beast stings the ettin but does no damage.3Dh@,f.. :):# ..###.#.....†.>#..# #.#.###..##...#..#[....3Dh)-U#.# #.##e#.##.)#.#.#.#...)...# #.###C....##..#.##..... .##.##...###.#.##.#.....) ... #.#.....#C#.##...#.##.....# .#.# #.#.....#H##.#.#.#.##. ..#.# #..##.##..###.#...###....#..#.##.##.#@..#.[..# #....#.###.#.#.###.#....## #....#. ß.....................ß# #....#  #..###.#.#.#.#.###..###  ###.)##.#...#.##..### ###### ###..#.....#..###  ###.......###  ###.ß.### .......#3DhT.3Dh/3DhD03Dh03Dh9.eC.CH 3Dh99_Your juvenile batsting beast poisons the ettin!  Your juvenile batsting beast hits the ettin! _Your juvenile batsting beast stings the ettin but does no damage.  hits the ettin but does no damage.stings the ettin.  The ettin looks as sick as possible!3Dh;&73DhB3DhDE _Your juvenile batsting beast poisons the ettin!3Dh h..# #.#.###..##...#..#[.....#.# #.##.#.##.)#.#.#.#...)...# #.###e....##..#.##.....3Dh #.##.C.###.#.##.#.....). #.#.....#.#.##...#.##.....## 3DhT #.# #.#.....#C##.#.#.#.##.......#..##.##.H###.#...###....#..#.##.##.#...#.[..# #....#.####.#.#.###@#....## #....#.3Dh d.................ß# #....### 3Dh #..###.#.#.#.#.###..### #....# ###.)##.#...#.##..### ######  3Dhd \ ###..#.....#..###3Dh ###.......###    ettin (extremely poisoned, ally target3Dh  ###.ß.### H   juvenile batsting beast (summoned)3Dhl .......#########3Dhp 4  _poisons the ettin!  hits the ettin.  Your juvenile batsting beast closely misses the ettin.  The ettin hits your juvenile batsting beast with a +0 dire flail.3Dh ihits your juvenile batsting beast with a +0 dire flail!!  hits the ettin but does no damage.3Dh /==83Dhe 3Dh1 D _Your juvenile batsting beast stings the ettin.4Dh>#.# #.##.#.##.)#.#.#.#...)..#...# #.###e....##..#.##......#4Dhi>#.##.C.###.#.##.#.....) . #.#.....#.#.##...#.##.....### .# #.#.....#C##.#.#.#.##........4Dh>#..##.##.H###.#...###....#..#.##.##.#...#.[..# #....#.##4Dh>E###.#.#.###.#....## #....#................@...ß# #....#######.#.#.#.#.###..### #....# 4Dh?#.)##.#...#.##..### ######  ###..#.....#..### ###.......###4DhL? ###.ß.### .......# ######## 4Dh@4DhB4DhHM .CH4Dh0IUYour juvenile batsting beast hits the ettin but does no damage.4DhJ_5=--94Dh1U4DhU 4DhBV>_Your juvenile batsting beast stings the ettin.4DhA,5DhH5Dh s C.CH5Dhs C 2 ettins (1 extremely poisoned, 1 all…Your juvenile batsting beast hits the ettin.5DhB--605Dh=5Dh 5Dh>_Your juvenile batsting beast stings the ettin!5DhG#.# #.##.#.##.)#.#.#.#...)..#.5DhHL...# #.###e....##..#.##......#....##.##.C.###.#.##.#.....)..<  #.#.....#.#.##...#.##.....###. 5DhCH~# #.#.....#C##.#.#.#.##. 5DhH2.# #..##.##..###.#...###....#. #...#.##.##.#C..#.[..# #....#.# .5DhH#.###.#.#.###H#....## #....#.5DhH2ß# #....# .5Dh.I###.#.#.#.#.###..### #....# # #.)##.#...#.##..### ###### 5DhnIZ###..#.....#..### 5DhI>###.ß.### 5DhJ   ettin (extremely poisoned, ally target.# 5Dh5L5Dh6M5DhKi5Dh{Q  Your juvenile batsting beast hits the ettin!5Dh.C..H) 5Dhm 91 _The ettin dies!5Dh5DhRm _Your Conjurations skill increases to level 7!5Dh~..# #.#.###..##...#..#[.......#.# #.##.#.##.)#.#.#.#...)..#....# #.###.....##..#.#.#..5Dh...##.##.C.###.#.##.#.....)..<  #.#.....#.#.##...#.##.....###  #.#.....#.##.#.#.#.##...... # #..##.##.C###.#...###....#..... ...#.##.##.#..H#.[..# #....#.#### #.###.#.#.###)#.@..## #....#..... .5DhT.................ß# #....#####. ###.#.#.#.#.###..### #....# ## 5Dhk.)##.#...#.##..### ###### ##..5DhY#..######.......######.ß.###.......5DhP#########5Dh5Dh=5Dh5Dh%j eCH.5Dh`%(ally target)e   deep elf zephyrmancerH   juvenile batsting beast (summoned)Your juvenile batsting beast hits the ettin but does no damage.5Dh'&25Dh-5Dh0W _Your juvenile batsting beast stings the ettin but does no damage.5Dh r :):# ..###.#.....†.># .# #.#.###..##...#..#[....... 5DhL #.# #.##.#.##.)#.#.#.#...)..#. ...# #.###.....##..#.#.#.....##.##...###.#.##.#.....)..<#.#.....#.#.##...#.##.....###..#  #.#.....#.##.#.#.#.##......  #..##.##.e###.#...###....#...... ..#.##.##.#CH. #....#.##### .5Dh ###.#.#.###)#....## #....#.....# .................ß# #....#####.. ##.#.#.#.#.###..### #...5Dhԁ /.# ### )##.#...#.##..### ###### # #..#..#### ###.......###5Dh (####.ß.####5Dh3 .......# # 5Dh 5Dh 6==3Sandblast5Dh 5Dh\ i  Things that are here: _a +0 robe; a +0 dagger6Dhn!G e.| ...........ß.#....  :):# ..###.#.....†.># # #.#.###..##...#..#[.........# .# #.##.#.##.)#.#.#.#...)..#...# ..# #.###.....##..#.#.#...# ...##.##...###.#.##.#.....)..< 6Dh"#.#.....#.#.##...#.##.....###..## #.#.....#.##.#.#.#.##...... #..##.##.e###.#.@.###....#........##.##.#CH.#.[..# #....#.##### ###.#.#.###)#....## #....#.....## ................ß# #....#####... #.#.#.#.#.###..### #....# ###. #6Dhf"#.#...#.##..### ###### #. ..#..####. ##.......####.###.ß.####.6Dh%6Dh -HH   juvenile batsting beast (summoned)6Dh/-4 _6Dh86Dh5;6Dh%me.| .ß.#.#6Dh:):# ..###.#.....†.>#......#  #.#.###..##...#..#[.# 6Dh[W# #.##.#.##.)#.#.#.#...)..#...# # #.###.....##..#.##......#...# 6Dh##.##...###.#.##.#.....)..<..# .#.....#.#.##...#.##.....###..# .#.....#.##.#.#.#.##.# ..##.##.e###.#..@###....#. 6DhR#.##.##.#CH.#H[..# #....#.######..#.#.###)#....## #....#.....##.6Dh......ß# #....#####. .#.#.#.#.###..### #....# ###. #6Dh.#...#.##..### ###### #. .#.....#..### 6DhSv#.# #.### #. ###.ß.### 6Dh)#.6Dht6Dh6Dh6DhH.CeC   ettin (ally target)e   deep elf zephyrmancerH   juvenile batsting beast (summoned)6Dh75Sandblast6Dh6DhP 6DhI_Your juvenile batsting beast stings the ettin but does no damage.6Dh 2#[} ##..###.#.......## e.| ...........ß.#.........# 6Dh[ :):# ..###.#.....†.>#  #.#.###..##...#..#[.........#  #.##.#.##.)#.#.#.#...)..#...# 6Dh # #.###.....##..#.#.#...# #.##...###.#.##.#.....)..<..# #.....#.#.##...#.##.....###..### #.....#.##.#.#.#@##......## 6DhK .##.##.e###.#H..###....#........# .##.##.#CH.#.[..# #....#.######.# #.#.#.###)#C...## #....#.....##.# ..........e...ß# #....#####....##.#.###..### #....# ###..#6Dh #.##..### ###### #...#..####.## .......####.6DhQ  Your juvenile batsting beast stings the ettin from afar.  The ettin looks as sick as possible!6Dhu 6Dh 6Dh Ce.extremely poisoned, ally target)Your juvenile batsting beast poisons the ettin!  6Dh` YYour juvenile batsting beast completely misses the ettin.6Dh? &66Dh 6Dh W _Your juvenile batsting beast stings the ettin but does no damage.7Dh4M#.# ..##...#..#..##[} ##..###.#.......#e.| ...........ß.#...:):# ..###.#.....†.>#.......###..##...#..#[.........##  #.##.#.##.)#.#.#.#...) # #.###.....##..#.##......#. .##.##...###.#.##.#.....)..<..# .##..###..### #.....#.##.#.#.#..#e###.#H..##...... .##.##.#CH.#.C..# #....#.######.##e.... ##.##7Dh*7Dh.ee   deep elf zephyrmancer7Dh[07Dh7==7Sandblast7Dh7Dh+7Dhg   ..#.#.#.#..##.# .# ..##...#..#..##.# #[} ##..###.#.......##  e.| ...........ß.#.........#  7Dh W:):# ..###.#.....†.>#  #.#.###..##...#..#[.........#  #.##.#.##.)#.#.#.#...)..#...#  #.###.....##..#.##......#...# #.##...###.#.##@#.....)..<..# 7Dh .....#.#.##...#.##.....###..### ....#.##.#.#.#.##......## ##.##.e###.#H..###....#.......7Dh_ .##.##.#CH.#.C..# #....#.######.#7Dh #.#.###)#....## #....#.....##.# 7DhǙ {...........e.ß# #....#####....##.#.###..### #....# ###..###.##..### ###### #....7Dh/ 7Dh9 a *****7Dhy W*The deep elf zephyrmancer casts a spell at you.7Dh8 7Dh> @..H..(ally target)7Dh? H   juvenile batsting beast (summoned)The bolt of lightning misses you.7Dh@ F=====87DhG 7DhJ o _Something hits your juvenile batsting beast! x28DhDnM ..##..#.# #  ..#.#.#.#..# .# ..##...#..#..# #[} ##..###.#.......#e.| ...........ß.#...8DhE9:):# ..###.#.....†.>#.......###..##...#..#[.........##.#.##.)#.#.#.#...)  #.###.....##..#@##......#. ##.##...###.#.##.)..<..# .##...#.##.....###..### .....#.##.#.#.#.##............##H   juvenile batsting beast (summoned).8DhF..........e.ß####.. .#.#.#.###..### #....# ###..##8DhF8DhH8DhI8DhI8Dh`R&HCC   ettin (extremely poisoned)e   deep elf zephyrmancer8DhR.eH   juvenile batsting beast (summoned)8DhTW-----9Sandblast8DhK\8Dh^8Dhk### #.##.#...#...######  ..##..#.##..##.#  ..#.#W#.#..##.#  ..##...#..#..##.# [} ##..###.#.......## 8Dhe.| ...........ß.#.........# :):# ..###.#.....†.># #.#.###..##...#..#[.........# #.##.#.##.)#.#.#@#...)..#...# .###.....##..#.#.#...# #.##...###.#.##.#.....)..<..# #.#.##...#H##.....###..### ....#.##.#.#.#.##......##8Dhs.##.e###.#H.C###....#........# #.##.#CH.#.C..# #....#.######.# W   shadowghast (wandering) #.#.###)#....## #....#.....##.# ..........eß# #....#####....#8Dhm  A shadowghast comes into view.8DhY  Your juvenile batsting beast stings the ettin from afar. x2  The ettin looks as sick as possible!8Dh(.WC. , ally target)8Dh$)8Dh*E-----708Dhn28Dh4E _Your juvenile batsting beast poisons the ettin!8Dh R .. .##............### #.##.#...#...#####..##..#.# 8Dh? j..#.#.# # ..##...#W.#..## [} ##..###.#.......#.. 8Dh e.| ...........ß.#.... 8Dh% :):# ..###.#.....†.>#.......###..##...#.@#[.........##.#.##.)#.#.#.#...)8Dh #.....##..#.##......#. #.##...###.#.##.)..<..8Dh3 #.##...#H####..### ....#.##.#.#.#C8Dh u.#e###.#H..##......8Dh m#.#CH.#.C..#### #.#.###)#....##.....##.8Dh !#8Dh ,8Dhj 8Dh 8Dh .WC.)e   deep elf zephyrmancere8Dh@ W   shadowghast8Dh4 ^8=18Dhe 8Dh q _Your juvenile batsting beast disappears in a puff of smoke!9DhXR ##.# 9Dh .. .##............# ### #.##.#...#...###### ..##..#.##..##.#  9Dhj1..#.#.#.#..##.#  ..##...#..#..##.......# 9Dhǟ} ##..###.#..W....## 9Dh+.| ...........ß.#.........# ):# ..###.#...@.†.># 9Dhޠ.#.###..##...#..#[.........# .##.#.##.)#.#.#.#...)..#...# .###.....##..#.##......#9Dh..###...###.#.##.#.....)..<##.#.##...#C##.....###..### 9Dh֢&...#.##.#.#.#.##......## W   shadowghast .##.e###.#H..###....#........# .##.#CH.#.Ce.# #....#.######.#9Dhd9DhǨ9Dh9Dhd.WC.9Dh.e   deep elf zephyrmancereW   shadowghast.9Dh&29Dh19Dh`9Dh2.. .##.# ### #.##.#...#...###### ..##..#.##..##.......# 9Dh#.#.#.#..##.......# ..##...#..#..##.......# ##..###.#.......#.......# 9DhȢ| ..........Wß.#...# :# ..###.#.....†.>#9Dh# #.###..##...#..#@.........## 9Dh1/##.#.##.)#.#.#.#...)..#...# ###.....##..#.##......#...# 9Dhc##...###.#.##C#.....)..<..#9Dh6.#.#.##...#.##.....###..###.##.#.#.#.##............W   shadowghast 9Dhƣw##.e###.#H.e###....# 9Dh +##.#CH.#.C..# #....#.######.# #.###)#....## #....#.....##.#9Dh9DhF.W9DhV&39Dh9Dh+  Things that are here: 9Dhy_a +0 chain mail; a +0 long sword; an orc skeleton9Dh ### #.##.#...#...###### ..##..#.##..##.......# .#.#.#..##.......# ..##...#..#..##.......# ##..###.#.......#.......# ...........ß.#...# # ..###.#...W.†.>## .###..##...#..#[.........## .##.)#.#.#.#.@.)..#...# ....##..#.##......#...# ...###.#.##C#.....)..<..# .#.#.##...#.##.....###..## .9Dh #.##.#.#.#.##............ #.e###.#H.e###....# .#CH.#.C..# #....#.######.# .###)#....## #....#.....##.# ........eß# #....#####....######9Dh 9Dh 8*9DhƸ (invisible)The shadowghast slips into darkness.9Dh; 8W9Dh< &49DhC 9DhE I _The shadowghast flickers and vanishes for a moment.9Dh..##..#.##..##.......# .#.#.#..##.......# ..##...#..#..##.......#  ##..###.#.......#.# 9Dh}...........ß.#.........# ###.#...W.†.>## ##..##...#..#[.........## 9Dh1.##.)#.#.#.#...)..#...# ....##..#.##..@...#...# 9DhL...###.#.##C#.....)..<..# #.##...#.##.....###..## #.##.#.#.#.##............ .9Dhe###.#H.e###....#........# 9Dhe.#CH.#.C..# #....#.######.# ##)#....## #....#.....##.#9Dhb{......eß# #....#####....####### 9Dh}#.###..### #....# ###..##....9Dh 9Dhl#9DhJ.H..W9Dh1T9=59Dh;9Dhs>:Dh.#.#.#..##.# ..##...#..#..##.# ##..###.#.......#.......#  ...........ß.#...:Dh<# ###.#.....†.>#......# ##..##...#..#[.........## .##.)#.#.#.#.W.)..#...# :Dh< ....##..#.##......#...# ..###.#.##C#....@)..<..# #.##...#.##.....###..## :Dh .##.#.#.#.##............ e###.#H.e###....#..# :Dh' b#CH.#.C..# #....#.######.# ##)#....## #....#.....##.# :Dh ......eß# #....#####....####### .:Dh <###..### #....# ###..##....##..### ###### #....)...#:Dh:DhTO  The shadowghast attacks as it pursues you!:Dh&dC.WC   ettin (extremely poisoned)W   shadowghast (invisible):Dh .=6:DhB&:Dhb(\ _The shadowghast completely misses you.:Dh@..#.#.#.#..##.#  ..##...#..#..##.# ..###.#.#.......# ...ß.#.........#  ..###.#...C.†.>#......# ..##...#..#[.........## :DhP .##.)#.#.#.#...)..#...# ##..#.##..W...#...# ###.#.##C#.....@..<..# :Dh#.##...#.##.....###..### ##.#.#.#.##............## ###.#H.e###....#........# CH.#.C..# #....#.##)#....## #....#.....##.# :Dheß# #....#####....# ###..### #.... :Dh:DhO  The shadowghast attacks as it pursues you!:Dh.C.Wver:DhV79--7:Dh{:Dh<L _The shadowghast claws you.  Things that are here: :Dhzv_a +0 giant spiked club; a +0 giant spiked club:Dh..#.#.#.#..##.# ..##...#..#..##.......# ..###.#.#.......# ß.#.........# ..###.#....C†.>#......# ..##...#..#[.........## ##.)#.#.#.#...)..#...# :DhZ##..#.##......#...# ###.#.##C#....W)@.<..# .##...#.##.....###..### .#.#.#.##............## .#H.e###....#........# H.#.C..# #....#.######.# )#....## #....#.....##.# eß# #....#####....#:Dh'~ ..### #... :Dh:Dh}:Dh3h.C.W:Dh5-8 _:Dh.:Dh:Dh  ..#.#.#.#..##.......#  sekai the Geomancer ..##...#..#..##.......#  Human of Dithmenos ***... ..###.#.......#.......#  Health: 79/83 ======================-- :Dh ..........ß.#.........#  Magic: 26/34 ==================------ ..###.#.....C.>#......#  AC: 7Str: 11Doom: 0% ..##...#..#[.........##  EV: 26 Int: 19 Contam: 0% :Dh ##.)#.#.#.#...)..#...#  SH: 0Dex: 17 ...##..#.##......#...#  XL: 12 Next:  9% Place: Dungeon:11 :Dhb \###.#.##C#.....W@.<..#  Noise: ---------  Time: 12678.8 (0.0) .##...#.##.....###..###  t) +1 dagger (venom) #.#.#.#.##............##  Cast: Sandblast ##.#H.e###....#........# H.#.C..# #....#.######.# :Dh‹ )#....## #....#.....##.#  C   ettin (very poisoned) ....eß# #....#####....#######  W   shadowghast ##..### #....# ###..##....# ..### ###### #....)...# :Dh G_a +0 giant spiked club; a +0 giant spiked clubCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Dh5 Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (78% to hit);Dh̶ ..#.#.#.#..##.......#sekai the Geomancer ..##...#..#..##.......#Human of Dithmenos ***... ..###.#.......#.......#Health: 79/83 ======================-- ..........ß.#.........#Magic: 26/34 ==================------ ;Dh..###.#.....C.>#......#AC: 7Str: 11Doom: 0% ..##...#..#[.........##EV: 26 Int: 19 Contam: 0% ##.)#.#.#.#...)..#...#SH: 0Dex: 17 ...##..#.##......#...#XL: 12 Next:  9% Place: Dungeon:11 ###.#.##C#.....W@.<..#Noise: ---------  Time: 12678.8 (0.0) .##...#.##.....###..###t) +1 dagger (venom) #.#.#.#.##............##Cast: Sandblast ;Dh##.#H.e###....#........# H.#.C..# #....#.######.# )#....## #....#.....##.#C   ettin (very poisoned) ....eß# #....#####....#######W   shadowghast ##..### #....# ###..##....# ..### ###### #....)...#;Dh{Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (78% to hit)  You feel a surge of power! The stone arrow hits the shadowghast.;Dh7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadowghast (78% to hit)  You feel a surge of power! The stone arrow hits the shadowghast.  The shadowghast is moderately damaged.;Dhw8;Dh@Le.†Ce   deep elf zephyrmancerW   shadowghast;DhAi7=11 ==9.8 (1;DhG;DhJ0 _The shadowghast claws you.;Dh/  ..#.#.#.#..##.......#  sekai the Geomancer ..##...#..#..##.......#  Human of Dithmenos ***... ..###.#.......#.......#  Health: 79/83 ======================-- ;Dh ..........ß.#.........#  Magic: 23/34 ================-------- ..###.#...e.†.>#......#  AC: 7Str: 11Doom: 0% ;Dh S..##...#..#[.C.......##  EV: 11Int: 19 Contam: 0% ##.)#.#.#.#...*..#...#  SH: 0Dex: 17 ;Dh0 A...##..#.##....*.#...#  XL: 12 Next:  9% Place: Dungeon:11 ;Dh "###.#.##C#.....W@.<..#  Noise: ==-------  Time: 12679.8 (0.0) .##...#.##.....###..###  t) +1 dagger (venom) ;Dh֩ #.#.#.#.##............##  Cast: Sandblast ##.#H.e###....#........# H.#.C..# #....#.######.# ;DhN )#....## #....#.....##.#  C   ettin (very poisoned) ....eß# #....#####....#######  e   deep elf zephyrmancer ##..### #....# ###..##....#  W   shadowghast ..### ###### #....)...# Casting: Stone Arrow (safe; 1% risk of failure)  ;Dh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  ;Dh֪ Press: ? - help, Shift-Dir - straight lineAim: an ettin, wielding a +0 great mace and a +0 dire flail (heavily wounded,  very poisoned, chance to affect: 58%)#......#AC: 7Str: 11Doom: 0% #......# ##...#..#[.........## .)#.#.#.#...C..#...# ##..#.##......#...# .#.##C#.....W.@<..# ##...#.##.....###..### .#.#.#.##............## .#H.e###....#........# .#.C..# #....#.######......#  AC: 7Str: 11Doom: 0% =Dh0.##...#..#[e........##  EV: 26 Int: 19 Contam: 0% #.)#.#.#.#...)..#...#  SH: 0Dex: 17 =Dh:U..##..#.##....C*#...#  XL: 12 Next:  9% Place: Dungeon:11 ##.#.##C#.....W.@<..#  Noise: ---------  Time: 12681.8 (0.0) ##...#.##.....###..###  t) +1 dagger (venom) =Dh~.#.#.#.##............##  Cast: Sandblast #.#H.e###....#........# .#.C..# #....#.######.# =Dh#....## #....#.....##.#  C   ettin (very poisoned) ...eß# #....#####....#######  e   deep elf zephyrmancer =Dh#..### #....# ###..##....#  W   shadowghast (invisible) .### ###### #....)...# Casting: Petrify (dangerous; 2% risk of failure)  =Dh/VConfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line=DhfAim: an ettin, wielding a +0 great mace and a +0 dire flail (heavily wounded,  very poisoned, chance to affect: 58%)=Dh-G ..#.#.#.#..##.......#sekai the Geomancer .##...#..#..##.......#Human of Dithmenos ***... =Dh)..###.#.......#.......#Health: 77/83 ======================-- .........ß.#.........#Magic: 19/34 =============----------- .###.#.....÷.>#......#AC: 7=Dh.xStr: 11Doom: 0% .##...#..#[e........##EV: 26 Int: 19 Contam: 0% =Dh.{#.)#.#.#.#...)..#...#SH: 0Dex: 17 ..##..#.##....*.#...#=Dh;/ XL: 12 Next:  9% Place: Dungeon:11 ##.#.##C#.....W.@<..#Noise: ---------  Time: 12681.8 (0.0) ##...#.##.....###..###=Dh/t) +1 dagger (venom) .#.#.#.##............##Cast: Sandblast =Dh/#.#H.e###....#........# .#.C..# #....#.######.# #....## #....#.....##.#C   ettin (very poisoned) =Dh0E...eß# #....#####....#######e   deep elf zephyrmancer #..### #....# ###..##....#=Dhg0W   shadowghast (invisible) .### ###### #....)...#=Dh0Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  =Dh0Press: ? - help, Shift-Dir - straight lineAim: an ettin, wielding a +0 great mace and a +0 dire flail (heavily wounded,  very poisoned, chance to affect: 58%)=Dh*Cpetrifying, very poisoned)=Dhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ettin, wielding a +0 great mace and a +0 dire flail (heavily wounded,  very poisoned, chance to affect: 58%)  You feel a surge of power! The ettin is moving more slowly.=Dh"X =DhY =DhVZ =DhZ =Dhc t.eW)C=Dhd ;11 ==2.8 (1=Dh l =Dhn 4 _The shadowghast is unaffected.>Dh$..#.#.#.#..##.# ##...#..#..##.......# ###.#.......#.......# >Dhʹß.#.........# ###.#.....÷.>#......# >Dh?t##...#..#[.e.......## .)#.#.#.#...)..#...# >Dh3##..#.##....W.#...# .#.##C#.....)C.@..# >DhF...#.##.....###..### #.#.#.##............## .#H.e###....#...>Dh #.C..# #....#.## >Dh ....## #....#.....##.# eß# #....#####....#>Dh ..### #....# ###..##....# >DhO,>Dhp.e.W>Dh"h826 --3>Dh>Dh,  >DhvThere is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 ring mail; a +0 bardicheADhf..#.#.#.#..##.......#  sekai the Geomancer ##...#..#..##.......#  Human of Dithmenos ***... ###.#.......#.......#  Health: 78/83 ======================-- ........ß.#.........#  Magic: 16/34 ===========------------- ADh"g###.#.....÷.>#......#  AC: 7Str: 11Doom: 0% ##...#..#[.........##  EV: 26 Int: 19 Contam: 0% .)#.#.#.#...e..#...#  SH: 0Dex: 17 ADhbg!.##..#.##.....W#...#  XL: 12 Next:  9% Place: Dungeon:11 ADhg#.#.##C#.....)C*@..#  Noise: ---------  Time: 12683.8 (0.0) #...#.##.....###..###  t) +1 dagger (venom) #.#.#.##............##  Cast: Sandblast ADh0h9.#H.e###....#........# #.C..# #....#.######.# ....## #....#.....##.#  C   ettin (petrifying, very poisoned) ..eß# #....#####....#######  e   deep elf zephyrmancer ADhh%..### #....# ###..##....#  W   shadowghast (invisible) ### ###### #....)...# Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ADhi}Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ettin, wielding a +0 great mace and a +0 dire flail (heavily wounded,  petrifying slowly, very poisoned, 100% to hit)ADhrf..#.#.#.#..##.......#sekai the Geomancer ##...#..#..##.......#Human of Dithmenos ***... ###.#.......#.......#Health: 78/83 ======================-- ........ß.#.........#Magic: 16/34 ===========------------- ###.#.....÷.>#......#AC: 7Str: 11Doom: 0% ADhg##...#..#[.........##EV: 26 Int: 19 Contam: 0% .)#.#.#.#...e..#...#SH: 0Dex: 17 .##..#.##.....W#...#XL: 12 Next:  9% Place: Dungeon:11 #.#.##C#.....)C`@..#Noise: ---------  Time: 12683.8 (0.0) #...#.##.....###..###t) +1 dagger (venom) #.#.#.##............##Cast: Sandblast .#H.e###....#........# #.C..# #....#.######.# ....## #....#.....##.#C   ettin (petrifying, very poisoned) ..eß# #....#####....#######e   Dhdhmdeep elf zephyrmancer ..### #....# ###..##....#W   shadowghast (invisible) ### ###### #....)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ettin, wielding a +0 great mace and a +0 dire flail (heavily wounded,  petrifying slowly, very poisoned, 100% to hit)  You feel a surge of power! The stone arrow hits the ettin!ADh]ADhADh u)e.WADhDAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ettin, wielding a +0 great mace and a +0 dire flail (heavily wounded,  petrifying slowly, very poisoned, 100% to hit)  You feel a surge of power! The stone arrow hits the ettin!  The ettin is severely wounded.ADh60--ADhEj7=11 ==4.8 (1ADh&ADhy0 _The shadowghast claws you!CDhV3..#.#.#.#..##.......#  sekai the Geomancer ##...#..#..##.......#  Human of Dithmenos ***... ###.#.......#.......#  Health: 70/83 ====================---- ........ß.#.........#  Magic: 14/34 =========--------------- ###.#.....÷.>#......#  AC: 7CDhuWLStr: 11Doom: 0% ##...#..#[.........##  EV: 11Int: 19 Contam: 0% .)#.#.#.#...)e.#...#  SH: 0Dex: 17 .##..#.##......#...#  XL: 12 Next:  9% Place: Dungeon:11 CDhW#.#.##C#.....)CW@..#  Noise: ==-------  Time: 12684.8 (0.0) #...#.##.....###..###  t) +1 dagger (venom) #.#.#.##............##  Cast: Sandblast .#H.e###....#........# CDh^X#.C..# #....#.######.# ....## #....#.....##.#  C   ettin (petrifying, very poisoned) ..eß# #....#####....#######  e   deep elf zephyrmancer ..### #....# ###..##....#  W   shadowghast CDhY### ###### #....)...# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ettin, wielding a +0 great mace and a +0 dire flail (severely wounded,  petrifying slowly, very poisoned, 100% to hit)CDhw/ U..#.#.#.#..##.......#  sekai the Geomancer ##...#..#..##.......#  Human of Dithmenos ***... ###.#.......#.......#  Health: 70/83 ====================---- ........ß.#.........#  Magic: 14/34 =========--------------- ###.#.....÷.>#......#  AC: 7Str: 11CDh0 Doom: 0% ##...#..#[.........##  EV: 11Int: 19 Contam: 0% .)#.#.#.#...)e.#...#  SH: 0Dex: 17 .##..#.##......#...#  XL: 12 Next:  9% Place: Dungeon:11 CDhg0 "#.#.##C#.....)CW@..#  Noise: ==-------  Time: 12684.8 (0.0) #...#.##.....###..###  t) +1 dagger (venom) CDh0 #.#.#.##............##  Cast: Sandblast .#H.e###....#........# #.C..# #....#.######.# ....## #....#.....##.#  C   ettin (petrifying, very poisoned) ..eß# #....#####....#######  e   deep elf zephyrmancer CDh-1 ..### #....# ###..##....#  W   shadowghast ### ###### #....)...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ettin, wielding a +0 great mace and a +0 dire flail (severely wounded,  petrifying slowly, very poisoned, 100% to hit)  CDht1 AYou feel a surge of power! The stone arrow hits the shadowghast!!CDh%5 _ .......# ......# .#.........# .÷.> CDh5 [.. )... ... ....)C.@..# ...CDh5 $ . # # #....#..#  #....##CDh!6 G    CDhi6 E #....)CDh CDh CDh r.e.CCDh 4115.8 (1CDhS CDh MCDhu Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCDh : an ettin, wielding a +0 great mace and a +0 dire flail (severely wounded,  CDh |petrifying slowly, very poisoned, 100% to hit)  You feel a surge of power! The stone arrow hits the shadowghast!! CDhM G_You destroy the shadowghast!DDhSS#...#..#..##.# #.......#.# .......ß.#.........# ##.#.....÷.>#......# DDhTd...#..#[.........## )#.#.#.#...)..#...# ##..#.##.....e#...# .##C#.....).C<..# ...#.##.....###.@### .#.#.##............H.e###....#........# DDhUC..# #....#.######.# ...## #....#.....##.#eß# #....#####....####### .### #....# ###..##....# ## ###### #....)...# #.###.##.#DDhWDDhXDDhgc^.e.CDDhXdj126 -6DDhkDDhkn~ _The ettin attacks as it pursues you! The ettin completely misses you. x2EDh#.......#.# ......ß.#.........# #.#.....÷.>#......# ...#..#[.........## EDh#.#.#...)..#...# #..#.##......#...# .##C#.....)e.<..# .#.##.....###C.## #.#.##..........@.# H.e###....# C..# #....#.######.# .## #....#.....##.# eß# #....#####....####### ### #....# ###..##....# # ###### #....)...#  #.###.##.##.....##.#EDhL  The ettin stops moving altogether!  The deep elf zephyrmancer mumbles some strange words.EDh§CCiedEDhO--7EDh5EDh7 _The deep elf zephyrmancer blinks!FDhzG #.#.#.#.ß.#.........# ##.#.....÷.>#......# #...#..#[.........## )#.#.#.#...)..#...##..#.##......#...# .#.##C#.....)§.<..#.#.##.....###C.### .#.#.##.## #H.e###....#.# .C..# #....#.######.#.## #....#.....##FDhH .# .eß# #....#####....# .### #....# ###..##....# ## ###### #....)...#  #.###.##.#  #.....##.#FDhP $...FDhQ d5=-8FDhV FDhX FDhœ  The helpless ettin fails to defend itself.  You impale the ettin!! The ettin looks as sick as possible!  The ettin is almost dead.FDh z@e extremely poisoned,…)FDh e   deep elf zephyrmancer@   shadowFDh5 >211 9.6 (0.8 FDh FDhգ ? _Your shadow hits the ettin with a dagger.GDhim  The helpless ettin fails to defend itself.  You impale the ettin!!GDhx8 )e   deep elf zephyrmancer@   shadow  GDhtx3You kill the ettin!GDhi| *******The deep elf zephyrmancer gestures at you while chanting.GDhu......@(ally target)GDhg7======90.4  GDh6You kill the ettin!  The deep elf zephyrmancer gestures at you while chanting. _The bolt of lightning misses you.  Training target 8.0 for Conjurations reached!  Your Conjurations skill increases to level 8!You need to enable at least one skill for training.GDh /  --more--GDh GDh % GDh  Skill  Level Cost  Apt Skill  Level Cost  Apt GDhg  a - Fighting   4.0   5.0   0   k - Spellcasting   8.0  10.7  -1  GDh         GDh:  b - Staves   0.0   1.0   0   l - Conjurations   8.0   9.0   0  GDh  c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0  GDh  d - Throwing   0.0   1.0   0   n - Alchemy   6.0   7.0   0      GDh; o - Earth Magic  12.0  15.0   0  GDh 6 e - Short Blades   4.0   5.0   0      GDh  f - Long Blades   2.3   1.0   0   p - Invocations   0.0   0.8  +1  GDhJ  g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   7.0   0  GDh      r - Shapeshifting   0.0   1.2  -1   h - Armour   0.0   1.0   0  GDh T    GDhK . i - Dodging   2.0   3.0   0      GDh ; j - Stealth   3.0   3.4  +1      GDh _    GDh         GDhc a    GDh         GDh _    GDhC     You need to enable at least one skill.GDh [?] Help[=] set a skill target  GDh }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsJDh> n + Alchemy 6.0JDh3TargetTargetJDhZ6--  --  --  JDh--  JDh$--  --  JDh`$--  --  JDh6--  --  --  JDh$--  JDh--  JDh--  -- JDh  --  JDhV--  JDh--  JDha-z] set[-] clear selected targetJDh@ccost|targetsJDhV$<[?25h[?0c0 JDh [?25l[?1cJDh 8.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsKDhP KDhW KDh ^ $##.#.......#.......#sekai the Geomancer .......ß.#.........#Human of Dithmenos ***... KDh^ ##.#.....÷.>#......#Health: 72/83 ====================---- #...#..#[.........##Magic: 15/34 ==========-------------- )#.#.#.#...)..#...#AC: 7Str: 11Doom: 0% ##..#.##......#...#EV: 11KDh*_ Int: 19 Contam: 0% .#.##C#.....).@<..#SH: 0Dex: 17 KDh_ ...#.##.....###).###XL: 12 Next: 17% Place: Dungeon:11 KDh ` |.#.#.##..e......@..##Noise: ======---  Time: 12690.4 (0.8) #H.e###....#........#KDhv` t) +1 dagger (venom) .C..# #....#.######.#Cast: Sandblast KDh` ...## #....#.....##.# .eß# #....#####....####### .### #....# ###..##....#KDhQa le   deep elf zephyrmancer (ally target) ## ###### #....)...#@   shadowKDha #.###.##.##.....##.#You kill the ettin!The deep elf zephyrmancer gestures at you while chanting. KDh)b _The bolt of lightning misses you.Training target 8.0 for Conjurations reached!  Your Conjurations skill increases to level 8!KDhb IYou need to enable at least one skill for training.KDh{f CSandblastKDhgm KDho . _LDh]  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LDh]LDhLDhƚLDh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)LDh{ ##.#.......#.......#  sekai the Geomancer .......ß.#.........#  Human of Dithmenos ***... ##.#.....÷.>#......#  Health: 72/83 ====================---- #...#..#[.........##  Magic: 11/34 =======----------------- )#.#.#.#...)..#...#LDh G AC: 7Str: 11Doom: 0% ##..#.##......#...# EV: 11Int: 19 Contam: 0% .#.##C#.....).@<..# SH: 0Dex: 17 ...#.##.....###).###  XL: 12 Next: 17% Place: Dungeon:11 LDha .#.#.##..e......@..##  Noise: ======---  Time: 12690.4 (0.0) #H.e###....#........#  t) +1 dagger (venom) .C..# #....#.######.#  Cast: Sandblast ...## #....#.....##.# LDh .eß# #....#####....####### .### #....# ###..##....#  e   deep elf zephyrmancer (ally target) ## ###### #....)...#  @   shadow LDh S#.###.##.#  #.....##.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  LDhl Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.MDhoMDhz##.#.......#.......#sekai the Geomancer .......ß.#.........#Human of Dithmenos ***... ##.#.....÷.>#......#MDhzDHealth: 72/83 ====================---- #...#..#[.........##Magic: 15/34 ==========-------------- )#.#.#.#...)..#...#AC: 7Str: 11Doom: 0% ##..#.##......#...#EV: 11Int: 19 Contam: 0% MDh({D.#.##C#.....).@<..#SH: 0Dex: 17 ...#.##.....###).###XL: 12 Next: 17% Place: Dungeon:11 .#.#.##..e......@..##Noise: ======---  Time: 12690.4 (0.0) #H.e###....#........#MDh{t) +1 dagger (venom) .C..# #....#.######.#Cast: Sandblast ...## #....#.....##.# .eß# #....#####....####### .### #....# ###..##....#MDh |}e   deep elf zephyrmancer (ally target) ## ###### #....)...#@   shadow#.###.##.##.....##.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetMDh|sThere's a thick-headed creature in the way.  Okay, then.MDh7MDhMDhLjMDh. _MDh>..#..#..##.# ###.#.......#.......# ........ß.#.........###.#.....÷.>#......# ##...#..#[.........## .)#.#.#.#...)..#...#MDhy?#..#.##......#...# #.#.##C#.....).@<.. #...#.##.....###@.## #.#.#.##..e.# .#H.e###....#........# #.C..# #....#.######.#...## #....#.....##.#.eß# #....#####....####### MDh@)..### #....# ###..##....# ### ###### #....)...# # #.###.##.#MDhOMDhmU *******The deep elf zephyrmancer casts a spell at you.MDhF@......MDhV[26 -1.4 (1MDhhMDh _The bolt of lightning misses you.Things that are here: _a +0 great mace; a +0 dire flailNDh##...#..#..##.......#  sekai the Geomancer ###.#.......#.......#  Human of Dithmenos ***... NDh........ß.#.........#  Health: 72/83 ====================---- ###.#.....÷.>#......#  Magic: 11/34 =======----------------- ##...#..#[.........##  AC: 7Str: 11Doom: 0% .)#.#.#.#...)..#...#  EV: 26 Int: 19 Contam: 0% .##..#.##......#...#  SH: 0Dex: 17 #.#.##C#.....).@<..#  XL: 12 Next: 17% Place: Dungeon:11 #...#.##.....###@.###  Noise: =====----  Time: 12691.4 (0.0) #.#.#.##..eDh0m*****....##  t) +1 dagger (venom) .#H.e###....#........#  Cast: Sandblast #.C..# #....#.######.# ....## #....#.....##.# ..eß# #....#####....#######  e   deep elf zephyrmancer (ally target) ..### #....# ###..##....#  @   shadow ### ###### #....)...# ##.###.##.# Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (ally target, chance to affect: 58%)NDh1J##...#..#..##.......#NDh`sekai the Geomancer ###.#.......#.......#Human of Dithmenos ***... ........ß.#.........#NDhPHealth: 72/83 ====================---- ###.#.....÷.>#......#Magic: 11/34 =======----------------- ##...#..#[.........##NDhYAC: 7Str: 11NDhLDoom: 0% .)#.#.#.#...)..#...#EV: 26 Int: 19 Contam: 0% NDhg~.##..#.##......#...#SH: 0NDhDex: 17 #.#.##C#.....).@<..#NDhXL: 12 Next: 17% Place: Dungeon:11 #...#.##.....###@.###NDhQ Noise: =====----  Time: 12691.4 (0.0) #.#.#.##..*.........##NDht) +1 dagger (venom) .#H.e###....#........#Cast: Sandblast NDh#.C..# #....#.######.# NDhE....## #....#.....##.# ..eß# #....#####....#######NDhe   deep elf zephyrmancer (ally target) ..### #....# ###..##....#NDh@   shadow ### ###### #....)...# #NDhO#.###.##.#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  NDhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  NDh;Press: ? - help, Shift-Dir - straight lineNDh<Aim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (ally target, chance to affect: 58%)NDh}epetrifying, al…)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (ally target, chance to affect: 58%)  You feel a surge of power!NDhK NDhe  CeC   fire giante   deep elf zephyrmancer (petrifying, al…)@   shadowNDh9f The deep elf zephyrmancer is moving more slowly.A fire giant comes into view. It is wielding a +0 great sword of flaming.NDhk *******The deep elf zephyrmancer gestures at you while chanting.NDh' F@......NDh 3=2=11 2.4 (1NDh NDhA W _The bolt of lightning misses you.ODh..#.#.#...#..#..##. ###.#.......#.. ........ß.#.........##.#.....÷.>#...... ##...#..#C.........## .ODhj)#.#.#.#...).. .##..#.##......#.#.##C#.....).@@..# ....###).### #.#.#.##..e.........## ODhD].#H.e###....#....... #.C..#.######...##.....##.# eß#####....######ODhU@   shadow ..### #....# ###..##....### ######...)..ODhODhB[CODhW26 -----3ODhYODh#  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 ring mail; a +0 bardicheODhN7 ODh+9 <-----ODhU? ODhM ODhY  The fire giant gestures at you while chanting.The fireball explodes! The fireball engulfs your shadow!!!ODhZ  12------------------11  Your shadow is destroyed!The fireball engulfs you!!!  Ouch! That really hurt!ODhGa /  --more--PDh[ .......# PDh ......# .#.........# .÷.>#......# [C........## .)..**..#...# ....*###..# ....)###..# PDhĖ....####.### .e.........## .......#  .######.# PDhGO #....#..#  #....#PDhQ#   PDh6G   #....)...# PDhj .......# ......# .#.........# .÷.>#......# [C........## )..**..#...# ....*###..# ....)###..# ....####.### .e.........## .......# .######.# #....#..#  #....#PDhk#    #....)PDh0ll  * * * LOW HITPOINT WARNING * * *PDhur/  --more--PDhPDh PDhЮ .)..#...@)PDh ------------------====4 _PDh PDh #...............# ...............# PDh .........#### ##.....#.........##### .###########...##.....## .## #.......##..# ..## ##.#....###.# PDhz ^#..#### #.##...###.##0 ......# #.##@.......## ..#.#.#######)#....##....# ...∩.........)........##.# ..#.#..............#####.# PDh ......#######......# #.#..# #.##..## #.#.##.### #.##..## #.PDhP c# ##......# #.##...### #.##....## #[##.....###.#PDh :=PDh PDh@ f3----5.9 (2.5PDhN$ PDh' } _You climb upwards. _There is a stone staircase leading down here.PDh' =---- _Unknown command. _Unknown command.PDhWk PDhm PDhgs PDhu  PDh:v 8_Unknown command.PDh PDh PDh. PDh  PDh 8_Unknown command.QDh-~ ......####QDh.t##.....#.........##############...##.....## #.......##.. ..###.## #..#### #.##...###.## ......##>.......###.#.#######)#.@..##.....∩.........)........###.#..............####QDh.#.##... # ###>..####[##.###...#.#QDh3QDh63=26 6.9 (1.0 _QDh;:QDh;QDh  ### #.##.....#.........##### #.###########...##.....## QDh^ #.## #.......##..# ...## ##.#....###.# .QDh y#..#### #.##...###.## .......# #.##>.......###.#.#######[#....##....#QDh ..∩.........).@......##.##.#.#####.#QDh j.....#######......# #.#QDh .# #.#### #.#QDh& ##.### #.##..# #.# .##......# #.##...##QDhC # #.# .####....## #[##.....#QDh] ##.# .# ###>..####[##.###..QDhw b.#.# .#### ###....#.##.#####.#.#QDh QDh' &7QDh` QDh QDh= QDh%> QDh? QDhA QDh:I 4=QDh305QDhI (=QDh QDh QDh QDh_ QDh QDh QDhY QDh QDh 71QDh QDh QDh j6==QDhi QDh QDhs QDh QDh^ QDh I2=QDhe QDh QDhu QDh QDhb QDh h7==QDh QDh( QDh S3=QDh% QDh QDh2! QDh# QDh$ QDhD% QDh' QDh) QDh* m48=QDh+ QDh`- QDh. QDh0/ QDh 1 QDhb1 QDh3 QDh{6 j35=QDh$8 QDh9 QDh: QDh\; QDh? w9=QDh@ QDh@ K6=QDh\B QDhC QDhXD QDhE QDhXG QDhG QDhH QDhJ QDh6K i30==QDhL QDhxN QDhN 97QDh~P QDh1R QDhR QDhS QDhU QDhV QDhW QDh Z QDhZ o81=QDh]\ QDh/^ QDh^ QDh_ QDha QDh/b QDhnc QDhLe QDhe S9=QDhi QDhzj a2=QDh l QDhr 40=QDhr QDht QDht QDh8v QDhw QDh1x #3QDh[x E==QDhy QDh{{ QDh{ 91QDhh} QDh QDhu QDh QDh‚ QDh QDh QDh 2= _You start resting.QDhܒ 1782.9 (85.0)QDh w4==3.9 (86QDh? QDh % _Magic restored.QDhA #.##.....#.........##### QDh> #.###########...##.....## #QDh_#.## #.......##..# QDh} ....##QDh ##.#....###.# QDh#.#..#### #.##...###.## .QDhE.......# #.##>.......##QDhf|#.#.#######[#....##....#QDh..∩.........)........##.##.#QDh.QDhR"#####.#QDhrj.....#######......# #.#QDh?.# #.##..## #.# #....##.### #.##..# #.# QDh#.##......# #.##...### #.# .QDhv.####....## #[##.....###.# .QDh+.# ###>..####[##.###..QDhE.#.# #.#### ###....#.##.####QDh`Z#.#.# #....# #.#...........PP..###QDhzQDhQDh14.9 (1.0)QDhyQDhbRDh% #.##.....#.##### # #.#...##.....###.##RDh` #.......##..#.##RDh ##.#....###.# #RDhù#.#..#### #.##...###.## RDh#RDh.n.# #.##>.##RDhS .#.#.RDhs[#[#....##....# RDhK#.....∩.)RDhѺ .##.#.#.#RDh?.#####.#.RDhC_#......# #.#RDhk.# #.##..## #.# RDh[#....##.### #.##RDhZ..## #.# RDh̻^.#.##......# #.##.RDhZ..### #.#RDhQ.####....## #[##..RDh-/...###.#RDhct.# ###>..####[##.###RDh ..#.# RDhl.#.#### ###....#.##.####RDh¼ #.#.# RDhD##....# #.#.PP..###RDhRDhRDh&5RDhRDhRDhʁRDhhRDhRDhRDhjK3=RDhRDhRDh9=RDhRDh7RDhۙRDhRDh6RDh94RDhFRDh"RDh}RDhRDhRDhRDhRDhRDhHS5=RDh4RDhRDh6RDhRDheRDhRDhwRDhZRDhK6=RDhORDhRDhNRDhȽRDhRDhRDh+RDhRDh97RDhRDhRDhRDhRDhwRDhRDh)RDhRDh398RDhRDhRDhRDhoRDh`RDhRDhRDhRDh"S9=RDhgRDhRDhRDhhRDh:RDhsRDhRDhRDhL50=RDhRDhRDh RDhRDhRRDhRDh RDhRDh91RDhRDhkRDhRDhRDhRDh RDhRDhLRDhS2=RDh3RDhRDhRDhRDhRDhRDh;RDhRDhKK3=RDh RDh RDh RDh) RDh.RDhiRDhKRDhRDh94RDh RDhRDhRDhRDhyRDhRDhRDhRDh95RDh RDhp"RDh"RDh2$RDh%RDh&RDh'RDhS)RDh)=6=RDh)RDh+RDh -RDhG-RDh.RDh0RDh0RDh02RDh4RDhe4K7=RDhG6RDh7RDh'8RDh9RDh;RDh;RDh[=RDh?RDh?98RDhARDhCRDh"DRDhERDhGRDhGRDh8IRDhKRDhSKN59=RDhGNRDhORDh7PRDhQRDhmSRDhSRDhURDhVRDhIWX60=RDhXRDhZRDhZRDh<\RDh]RDh2^RDh_RDh~aRDha%1RDhScRDh eRDhFeRDhfRDhhRDhiRDh#kRDhlRDhZm%2RDhnRDhqRDhoqRDh:sRDhUuRDhuRDhwRDhxRDh@y#3RDhfy(=RDh){RDh|RDh}RDh~RDhRDhERDhRDhgRDhׅU4=RDhyRDh1RDhRDhRDhRDhٌRDhHRDhRDhT%5RDhՑRDhRDhRDhYRDhRDhARDh˘RDhRDhK6=RDhϜRDhzRDhRDh<RDhRDh\RDhBRDhRDhU7=RDhƨRDhRDhRDh`RDhh,RDhRDh4RDh%8RDh RDhضRDh2RDhRDh3RDhRDhRDhRDh%9RDhRDh>RDhRDhRDhRDhRDhURDhRDhdRDhRDhRDhL70=RDhRDhRDh&RDhbRDh#RDhRDhRDhRDhU1=RDhRDhRDhRDh`RDh7RDhRDhRDhRDhK%2RDhRDhRDhRDh{RDhCRDhRDhRDhRDhK3=RDhRDhjRDhRDhCBRDh~RDh5RDhU4=RDh*RDhRDh(RDhRDhRDhRDhdRDh0RDh%5RDhQRDhmRDhRDh RDh RDh RDhmRDh;RDh%6RDh'RDhRDh<RDhRDhRDhRDhRDh2RDhK7=RDhRDh{ RDh RDh'"RDh#RDh.$RDh%RDhF'RDh'U8=RDh2)RDh*RDh:+RDh,RDhL.RDh.RDh 0RDh/2RDh2%9RDh34RDh5RDh6RDh7RDhY9RDh9RDh;RDh=RDhY>L80=RDh @RDhARDh#...##.....## .###.##RDhVp #.......##..#.##RDhV ##.#....###.#RDhV#.#..#### #.##...###.## .#RDh[Wx.# #.##>.##RDhW.#.#.#[#....##....# .#.....∩RDhW<.).##.#RDhW .#.#RDhW:.#####.#RDhX.RDh7X`#......# #.#RDhwX.# #.##..## #.# .[#....##.### RDhX#.##..## #.# .RDhY`.#.##......# #.##...RDh>Y.### #.#RDh^YS.####....## #[##....RDh|Y .###.#RDhZg.# ###>..####[##.###RDh4Z ...#.# .RDhkZ/.#.#### ###....RDhZ>#.##.#####.#.# RDhZ6.##....# #.#RDh [.PP..###RDh?[RDhfRDhh18.0)RDhmRDh'oRDhRDh! 5Inventory: 23/52 gear slots Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon)  c - a +1 sling of draining RDhU  d - a +3 dagger of draininge - a +0 quarterstaff  f - a +3 daggerh - a +0 rapier RDh} bMissiles (go to first with ()RDh b - 8 curare-tipped darts  i - 8 poisoned darts Armour (go to first with [)  j - +0 steam dragon scales (worn) RDh q u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  a - a +1 robe RDh  g - a +2 pair of boots  k - a +2 chain mail of willpowern - a +0 troll leather armour  o - quicksilver dragon scales RDh: ( q - a +3 leather armour RDh_ Jewellery (go to first with "=)  m - a +6 ring of dexterity (worn)  r - an amulet of the acrobat (worn) RDh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]SDht Z  b - 8 curare-tipped darts  i - 8 poisoned darts SDhu Armour (go to first with [)  j - +0 steam dragon scales (worn) SDh_u b u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}aSDhu $1 robe SDhu & g - a +2 pair of boots SDhu A k - a +2 chain mail of willpower  SDhu 7n - a +0 troll leather armour  o - quicksilver draSDhv gon scales SDh:v A q - a +3 leather armour SDh\v cJewellery (go to first with "=)SDh~v Tm - a +6 ring of dexterity (worn) SDhv > r - an amulet of the acrobat (worn) SDhv 0 s - a +4 ring of slaying (worn) SDhv @ p - a ring of protection from fire  SDh w $w - a ring of resist corrosion SDh-w aTalismans (go to first with %) SDhOw 4 l - a rimehorn talisman SDhw v - a fortress talisman Wands (go to first with /) SDhw ; c - a wand of warping (9)SDhw 819%SDhT7 4SDh7 : s - a +4 ring of slaying (worn) SDh7 3 d - a wand of digging (3)SDh7 [e - a wand of paralysis (18)  f - a wand of mindburst (1)  SDh8 !p - a wand of polymorph (8) SDh>8 aScrolls (go to first with ?) SDh[8 Q b - a scroll of blinking  f - 2 scrolls of fearSDh8 /35UDh~p - a ring of protection from fire. A ring that protects its wearer from fire. UDhYou found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire UDh Fresistance} Menu/colouring prefixes: identified jewellery UDhW_________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace. UDhUDh Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst UDh, of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the UDhQu fire, and they have no hurt; and the form of the fourth is like the Son of God.UDh Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (p)ut on, (d)rop, (=)adjust, or (i)nscribe.UDhW To do this, you must remove one of the following items: Jewellery (go to first with "=)  m - a +6 ring of dexterity (worn)  s - a +4 ring of slaying (worn)VDh_ VDhi VDh˹ # #.##.....#.........#####sekai the Geomancer ## #.###########...##.....##VDh Human of Dithmenos ***... .###.###.......##..#Health: 83/83 ======================== ......####.#....###.#Magic: 34/34 ======================== VDh_ %###.#..#### #.##...###.##AC: 7Str: 11Doom: 0% VDh .#........# #.##>.......##EV: 26 Int: 19 Contam: 0% ......#.#.#######[#....##....#SH: 0VDh> Dex: 17 .#.....∩.........)........##.#XL: 12 Next: 17% Place: Dungeon:10 ......#.#.......@......#####.#Noise: ---------  Time: 12908.9 (0.0) ..........#######......# #.#t) +1 dagger (venom) VDh ..........# #.##..## #.#Cast: Sandblast .[#....##.### #.##..## #.# VDhû f..#.##......# #.##...### #.# ....####....## #[##.....###.# ....# ###>..####[##.###...#.# VDh P..#.#### ###....#.##.#####.#.# .##....# #.#...........PP..### _Unknown command. _You start resting. _Magic restored. VDh9 p_You start resting. _HP restored.  You remove your +4 ring of slaying.VDh VDh 511 9.9 (1VDhD VDh> _You start resting.Magic restored. _You start resting.HP restored.  You remove VDh Oyour +4 ring of slaying. _p - a ring of protection from fire (worn)VDh VDhh +Level 10 of the Dungeon <<<>>>>>∩(Press ? for help) ##.............## #...............#  #...............# ##...............#  #...............### #...............####  VDh x#..............<..# #.##.....#.........#####  #............)..#.## #.###########...##.....##  #........)......#..###.###.......##..#  #..........).....#......####.#....###.#  VDh6 ##.......).....#..###.#..#### #.##...###.##  ##.....#......##..#........# #.##>.......##  #########.##.###......#.#.#######[#....##....#  #....###.#.....∩.........)........##.#  ###..##.......#.#.......@......#####.# VDh R ##..#...........#######......# #.#  #.)#...........# #.##..## #.#  #.....[#....##.### #.##..## #.#  #.#....#.##......# #.##...### #.#  #.##.....####....## #[##.....###.#  VDh L#.##.....# ###>..####[##.###...#.#  ######.##÷..#.#### ###....#.##.#####.#.#  ##...#...#..##....# #.#...........PP..###  VDh@ m##.....###...#####.### #.#.................##  #...####>####.# #...# #.#....>.....P...P...####  #####.......#### ###.###...........P...........#VDhy WDh^>@WDhB9 >WDhB>  ###.............### #...###...........P...♣...#.#  ##....#.......#....#####..##...................P.#WDhP WDh Q WDhh # #.##.....#.........#####sekai the Geomancer ## #.###########...##.....##Human of Dithmenos ***... .###.###.......##..#Health: 83/83 ======================== ......####.#....###.#Magic: 34/34 ======================== ###.#..#### #.##...###.##AC: 7Str: 11Doom: 0% .#........# #.##>.......##EV: 11Int: 19 Contam: 0% ......#.#.#######[#....##....#SH: 0Dex: 17 .#.....∩.........)........##.#XL: 12 Next: 17% Place: Dungeon:10 ......#.#.......@......#####.#Noise: ---------  Time:Dhbi ;49m 12909.9 (0.0) ..........#######......# #.#t) +1 dagger (venom) ..........# #.##..## #.#Cast: Sandblast .[#....##.### #.##..## #.# ..#.##......# #.##...### #.# ....####....## #[##.....###.# ....# ###>..####[##.###...#.# ..#.#### ###....#.##.#####.#.# .##....# #.#...........PP..### _You start resting. _Magic restored. _You start resting. _HP restored.  You remove your +4 ring of slaying. _p - a ring of protection from fire (worn)WDhj WDhRp WDh9r WDhlx g26 WDhYy WDh z WDh&| WDh~ WDh WDhz WDh WDh WDh WDh WDh WDh8 WDh׋ ,WDh WDh YMagic restored. _You start resting.WDh9 HP restored.  You remove your +4 ring of slaying. _p - a ring of protection from fire (worn)  Items here: )) [ ÷÷.WDh WDh'  _WDhN WDh B  Things that are here:  WDh- Ka +0 troll leather armour; a troll skeletonWDh: WDh  _WDh WDh WDhJ WDh WDh4 WDh WDh ,WDhE WDh WDh WDh8 WDh WDhe A........# #.##..## #.# #....##.### #.##..## #. #.##......# #.##...### #####....## #[##.....# WDh ..# ###>..####[##.###...#.# WDh #.#### ###....#.##.#####.#.# #....# #.#...........PP..## ####.### #.#.........## WDh # #...# #.#P...P...###110.0) WDh= J## ###.###...........P........... .### #...###...........P...♣...#. ...#####..##...................P.WDhk P..## ##.##........PPP♣.P....P..ß..# #..........P....>P.P..... WDh .## ######...♣P...P...P♣.....  .WDh #'#).# ##........♣..P....P#  ##.##)# #..#♣.P.....P....##WDh E WDhI WDhu y _There is a stone staircase leading down here.XDhXDhXDhXDhXDhAC11 20.0) _XDh]XDh>| ##............ ................... ..#......#.## ............# .. #.......##+######## #................  #...............#  #..##...........# 1 XDh| ##..#..........@#  ##.#....#  #.............#  ##............# .##............###.#...#...#######.##..##.......# .#.#.#..##.......#XDh}v ..#..#..##.......#  You climb downwards.XDh}XDhЁXDhT-2.4 (2.5XDh XDh _Level annotation: Nergalle _There is a stone staircase leading up here.XDh XDh XDh XDh XDh XDhg X26 _XDh XDhr XDh XDhY XDhD" XDhF$ XDh$ XDh_% XDh3' XDh) XDh) XDh* XDh- XDh/ XDha0 XDhD1 XDho3 XDh5 XDh6 XDhW7 XDhs9 XDh"< XDhg< XDh= XDh(@ XDhC XDhC XDhqE XDhPH XDhP 6 ##.#....# #.............# ##............# XDhP .. .##............#  ### #.##.#...#...###### XDhHQ  ..##..#.##..##.......# ..#.#.#.#..##.......#..##...#..#..##.......# #..###.#.......#@......# ...........ß.#.........#..###.#.....÷.>#......# #..##...#..#[....XDhQ g.....####.)#.#.#.#...[..#...#...##..#.##......#...#XDhR e   deep elf zephyrmancer (petrified)###.#.##C#.....)..<..# #.##...#.##....e###).### ##.#.#.#.##..e.........##XDhZ .30.4 (8.0XDh\ +1.4 (9XDhb XDhc YDhy X....# ##............# .. .##............# ### #.##.#...#...######  ..##..#.##..##.......# .#.#.#..##.......# YDh ..##...#..#..##.......# ..###.#.......#.......# ..........ß.#...# ###.#.....÷.>## ..##...#..#[.........## YDhM #.)#.#.#.#...[..##..##..#.##..... YDh ###.#.##C#.....)..<..# ...#.##....e###).###YDh .#.#.##............#H.e###....##YDhP YDh@fee..YDh+2.4 (1YDh YDhG _The deep elf zephyrmancer is no longer petrified.ZDh #.#.# #.............# ##............# ZDh .. .##............#### #.##.#...#...#######..#.##..##.# ZDhM  ..#.#.#.#..##.#  ..##...#..#..##ZDh .# #..###.#.......#.#.........ß.#..ZDh .# ZDh  ..###.#.....÷.>#......#..##...#..#[.........####.)#.#.#.#...[..#...# ZDh ....##..#.##......#...##.#.##C#....e)..<..##...#.##.....###).##.#.#.##....##ZDhv ZDhմ V ****ZDh4 e***The deep elf zephyrmancer casts a spell at you.ZDh> .@.>.[.ZDho@ F=====3ZDhE ZDhG A _The bolt of lightning misses you.ZDhG [Dh ##.#...........#  sekai the Geomancer [Dh[I#.............#  Human of Dithmenos ***... ##............#  Health: 83/83 ======================== [Dh.. .##............#  Magic: 30/34 =====================---  ### #.##.#...#...######  AC: 7Str: 11[Dh Doom: 0%  ..##..#.##..##.......#  EV: 26 Int: 19 Contam: 0% [Dh ..#.#.#.#..##.......#  SH: 0Dex: 17 [Dh< ..##...#..#..##.......#  XL: 12 Next: 17% Place: Dungeon:11 [Dh_#..###.#.......#@......#  Noise: =====----  Time: 12933.4 (0.0) [Dh...........ß.#..*......#  t) +1 dagger (venom) [Dh ..###.#.....÷.*#......#  Cast: Sandblast [Dhd#..##...#..#[..*......## .##.)#.#.#.#...*..#...# [Dh7....##..#.##...*..#...#  e   deep elf zephyrmancer [Dh'.###.#.##C#....e)..<..# #.##...#.##.....###).### ##.#.#.#.##............## [DhN&Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[DhAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (chance to affect: 58%)[Dh,I##.#...........#sekai the Geomancer#.............#Human of Dithmenos ***...##............#Health: 83/83 ========================[DhlIl.. .##............#[DhIMagic: 30/34 =====================---### #.##.#...#...######AC: 7[DhIStr: 11Doom: 0% ..##..#.##..##.......#EV: 26 [Dh)JXInt: 19 Contam: 0% [DhRJi..#.#.#.#..##.......#SH: 0[DhJDex: 17  ..##...#..#..##.......#[DhKXL: 12 Next: 17% Place: Dungeon:11 #..###.#.......#@......#[Dh\KNoise: =====----  Time: 12933.4 (0.0) ...........ß.#.........#[DhK4t) +1 dagger (venom)[DhK..###.#.....÷.>#......#[DhK$Cast: Sandblast [Dh&L#..##...#..#[.........## [DhOL.##.)#.#.#.#...[..#...# [DhL....##..#.##......#...#[DhLve   deep elf zephyrmancer [DhL.###.#.##C#....*)..<..# [Dh M#.##...#.##.....###).### [Dh^M ##.#.#.#.##............##[DhMCasting: Petrify (dangerous; 2% risk of failure)  [DhMMConfirm with . or Enter, or press ? or * to list all spells.[Dh NAiming: Petrify (dangerous; 2% risk of failure)  [Dh8N;Press: ? - help, Shift-Dir - straight line[Dh]NAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (chance to affect: 58%)[Dh#e[DhU{(petrifying)onfirm with . or Enter, or press ? or * to list all spells.[Dh%Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  [DhtAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  [Dh# ;(chance to affect: 58%)  You feel a surge of power![Dh[DhB  The deep elf zephyrmancer is moving more slowly.The deep elf zephyrmancer casts a spell.[Dh}C   fire giant§C[Dhth11 ==---4.4 (1[Dh/[DhҶ7 _The deep elf zephyrmancer blinks![Dh ##.<##.#............. ##.........  .. .##............#### #.##.#...#...#####[Dh ..##..#.# ..#.#.#  ..##...#..#..# #..###.#.......# ...........ß.#...  ..###.#.....÷.>#...... #..##...#..#[.........##[Dhw ##.)#.#.#.#...[...##..#.##......#. [Dh£ .###.#.##C#....§)..<...##..C###).###[Dhn [Dhϰ m26 -----5[Dh [Dh \Dh [HM..#\DhG[F.##..#..<\Dho[n##.#.........\Dh[ ##.........  .. .##............#\Dh[u### #.##.#...#...#####..##..#.#\DhF\ ..#.#.#  ..##...#..#..# #..###.#.......# \Dh\]...........ß.#.........#.\Dh\...#.\Dh\R....§)..<..#\Dh`\DhrkC   fire giantC\DhrmA--6\DhZr\Dhhv\Dh%g....#.###.<###.#..##......# ##...........  .. .##............#\Dhg<### #.##.#...#...#####..##..#.# ..#.#.#  ..##...#..#..# #..###.#.......# ...........ß.#... \Dh)h ..###.#.....÷.>#...... #..##...#..#[.........####.)#.#.#.#...[.....##..#.##.....C#.\Dhj\DhtC   fire giantC.\Dhw&7\Dh|\Dh\Dh E  Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\Dh \Dh \Dh7 \Dh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]Dh?#.. #....# #..##..##..#<###.#]Dh@.# #..# ##.]Dh@....# .. .##............#### #.##.#...#@..######]Dh@x#..#.##..##.# ..#.#.#.#..##]DhA.#  ..##...#..#..##.# ##..###.#.......#]DhcA~.#.........ß.#...# ]DhA3 ..###.#.....÷.>#......# ##..##...#..#[.........## #.##.)#.#.#.#...[]DhB-C#...#]Dh*E]Dh>OC   fire giantC.]DhR518 _]Dh{W]DhGZ]DhCI *####+#########.. #....# #..##..##..#<#]DhI 8##.#.# #.# ##.# .. .##...@........#### #.##.#...#...#######..#.##..##.#]DhRJ 7 ..#.#.#.#..##.#  ..##...#..#..##..###..###.#.......#.......#]DhJ .........ß.#.....#  ..###.#.....÷.>#.....]DhJ ].# ###..##...#..#[....C....##]DhR ]Dh U &9]DhX ]Dhn[ _Dh= 5M....#............# ..####.......##+##########....#...._Dh ..#.##..<##.#_Dh ?#. ##_Dh l .. .##............### #.##.#...#...#####..##..#.##..##.......#_Dh!%.._DhB!...÷.>#....._Dh#_Dh(C   fire giantC_Dh+'40_Dh;0_Dht2_Dh5'##....#._Dh76#.## #....#............# .. _Dhr6####.......##+##########...._Dh64 #....._Dh6_# #..##._Dh7_# ##..#._Dh.74<# _DhZ7?##.#_Dh73# #.._Dh7W#  ##._Dh 8#  .. .##............# _Dh98### #.##.#...#...######_Dhp8^..##..#.##..##......_Dh8".#_Dh8 ..#.#.#.#..##.......#  ..##...#..#..##......_Dh 9!.# _DhL9{##..###.#.......#..  ...........ß.#...C_Dhy9!_DhL<_DhD}C   fire giant_DhDAC._DhJ&1_DhQ_DhU_Dh........... ##....#......_Dh#.## #....#............# .. _Dhp####.......##+########_DhB"##..._Dh\ #.....# _DhɅ#..##.# ##..#._DhR<# ##.#_Dh&+# #.._DhoW#  ##._Dh)# _Dh̆X .. .##............_Dh   _Dh### #.##.#...#...######_Dh<..##..#.##..##.......#_Dh`g ..#.#.#.#..##....._Dh"..# _Dhj ..##...#..#..##......_Dh͇=.# #..###.#.......#.C_Dh!_Dh_DhГ_DhC   fire giantC_Dh!(._Dh?52=_Dh2_Dh_Dhà_Dho F###  _Dh`p ................  ##....#......_Dhq #.## #....#............# .. ####.......##+##########..#.....# #..##.# ##..#._Dhq <# ##.## #..# _Dhq ##  .. .##............_Dh?r # ### #.##.#...#...######  _Dhr X..##..#.##..#  _Dhr ..#.#.#.#..##.......# ..##...#..#..##C_Dh s !_Dhu _Dhww _Dh) C   fire giantC._Dh &3_Dh _Dh _Dhj y#.##. ### _Dh ............... ##....#......#.##  _Dh3 #....#............# ..  ####.......##+##########._Dh s..#.....# _Dh #..##.# ##..#._Dh- T<# ##.#_Dhv [# #. ##_Dh  _Dh  .. .##............# ## #.##.#...#...###### _DhO ..##..#.##..##C......# _Dh 3 ..#.#.#_Dh _Dh ?C._Dh R3==_Dh, 4_Dhb _DhW _Dh(...#.......## .##. ## _DhG)............. #....#.....#.## #....#............# .. _Dh)####.......##+########.###...##.....# #..##.# ##..#._Dh"*%<# ##.##.. ##.#  .. .##............_Dhu*# # #.##.#...#.C.###### .##..#.#_Dh,_Dh1?C._Dhv4&5_Dhl9_Dh:`DhW #.##. ##. ##.  ....#.#.## ....#.# .. .##+#.# ##.# #.`Dh9X# #..##.# ##..#.<# ##.#.#...##.#  .. .##..`DhX^  #.##.#.. `Dh_Z`Dh]@C.`Dh&aq4==6`Dhzc`Dh6e`Dh....##.... ##. .. #`Dh3 #.## #.# .. # ##.......##+########.#  `Dh...........# .# #..##`Dh# ##..#.<# #.# ....`Dh-<#C`Dh .. .##......# `Dh#.##.#...#...###### #..#.##..##.......#.#.#.`Dh`Dh+X #########*`DhV*The fire giant casts a spell at you.`Dh8 `Dhɼ R....@.`DhF <..<..`Dh E56--------`Dh¿ P=====7Sandblast`Dh `Dhr  `Dh E_The fireball explodes! The fireball engulfs you!! You resist.aDh-I##. .. #aDhI#.## #.# .. # #.......##+########.# ...........# .#  #..###  ##..#.aDh0J# #.# ...# #CaDh{JU . .##.aDhJy##.#...#...###### aDh&K..#.##..##.......# .#.#.#..##..aDhkKO ..#.aDhNaDhCRG.CaDhWF-----8aDh~XaDh3[a _There is a stone staircase leading up here.aDh).....##............ sekai the Geomancer ................... Human of Dithmenos ***... ..#............#.## Health: 56/83 ================-------- aDh@*7..#............# .. #  Magic: 30/34 =====================--- #.......##+########.#  AC: 7Str: 11Doom: 0% ##..................#  EV: 26 aDh*dInt: 19 Contam: 0%  #...............# SH: 0Dex: 17  #..##...........#aDh* XL: 12 Next: 17% Place: Dungeon:11  ##..#..........@# Noise: ---------  Time: 12948.4 (0.0) aDhd+` ##.#........**.# t) +1 dagger (venom)  #.........*...# Cast: Sandblast  ##.......C....# . .##............# aDh+.##.#...#...###### C   fire giant ..#.##..##.......# aDh+.#.#.#..##.......# ..#..#..##.......# _There is a stone staircase leading up here.  aDh@,&Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aDh,vAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (chance to affect: 24%)aDh* .....##............sekai the Geomancer ...................Human of Dithmenos ***... ..#............#.##Health: 56/83 ================-------- ..#............# .. #aDh+ Magic: 30/34 =====================--- #.......##+########.#AC: 7Str: 11Doom: 0% ##..................#EV: 26 Int: 19 Contam: 0% #...............#SH: 0Dex: 17  #..##...........#XL: 12 Next: 17% Place: Dungeon:11  ##..#..........@#aDho+ fNoise: ---------  Time: 12948.4 (0.0)##.#...........#t) +1 dagger (venom)#.............#Cast: Sandblast##.......*....# . .##............# .##.#...#...######aDh , C   fire giant ..#.##..##.......# .#.#.#..##.......# ..#..#..##.......# _There is a stone staircase leading up here.  Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (chance to affect: 24%)aDh aDh a Casting: Petrify (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  aDh Aim: a fire giant, wielding a +0 great sword of flaming (chance to affect: 24%)You feel a surge of power!aDhy aDh`~ AC.aDh ;11 ==9.4 (1aDh aDh C _The fire giant resists with almost no effort.bDh߱F.....##............ sekai the Geomancer ................... Human of Dithmenos ***... ..#............#.##bDh$ Health: 56/83 ================-------- ..#............# .. #  Magic: 26/34 ==================------ #.......##+########.#  AC: 7bDhUStr: 11Doom: 0% ##..................#  EV: 11bDhInt: 19 Contam: 0%  #...............#bDh SH: 0Dex: 17  #..##...........#bDh* XL: 12 Next: 17% Place: Dungeon:11  ##..#..........@# Noise: ==-------  Time: 12949.4 (0.0)  ##.#........**.#bDh(W t) +1 dagger (venom) bDhs #.........C...# Cast: Sandblast  ##............# . .##............# .##.#...#...######bDhҳ C   fire giant ..#.##..##.......# .#.#.#..##.......# ..#..#..##.......# bDh"$_The fire giant resists with almost no effort.  Casting: Petrify (dangerous; 2% risk of failure)  bDh]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  bDhPress: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (chance to affect: 24%)bDhV.....##............sekai the Geomancer ...................Human of Dithmenos ***... ..#............#.##Health: 56/83 ================-------- ..#............# .. #Magic: 26/34 ==================------ #.......##+########.#AC: 7Str: 11Doom: 0% ##..................#EV: 11Int: 19 Contam: 0% #...............#SH: 0Dex: 17  #..##...........#XL: 12 Next: 17% Place: Dungeon:11  ##..#..........@#Noise: ==-------  Time: 12949.4 (0.0)##.#...........#t) +1 dagger (venom)#.........*...#Cast: Sandblast##............# . .##............# .##.#...#...######DhӉmC   fire giant ..#.##..##.......# .#.#.#..##.......# ..#..#..##.......# _The fire giant resists with almost no effort.  Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (chance to affect: 24%)bDhDMCasting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  bDhDPress: ? - help, Shift-Dir - straight line: a fire giant, wielding a +0 great sword of flaming (chance to affect: 24%)You feel a surge of power!bDhbDhAC.bDh{H750.4 (1bDhbDh bDh$5_The fire giant resists with almost no effort.cDh cDh̳ cDh cDh cDhl @C.cDho E--1cDhh H...# #.##..## #.# #....##.### #.##..## #.# #.### #.##...### #.####....## #[##.....###.# cDh u..# ###>..####[##.###...#.# #.#### ###....#.##.#####.#.# #....# #.#...........PP..### ####.### #.#.................##0 # #...# #.#....@.....P...P...### ## ###.###cDhV ....P........... .### #...###...........P...♣...#. ...#####..##...................P. .cDh 3...## ##.##........PPP♣.P....P.. ..ß..# #..........P....>P.P.....cDh ...## ######...♣P...P...P♣..... '#).# ##........♣..P....P#  cDhk ##.##)# #..#♣.P.....P....## cDh' 9--cDh cDh) 87=2.9 (2.5SandblastcDh0 cDhC5 } _You climb upwards. _There is a stone staircase leading down here.cDh̕cDhcDh;cDhcF _Unknown command.dDhdDhݤdDh dDhѵ dDhN8_Unknown command.dDh1IdDhIdDh[MdDhQdDhTQ26 dDh0W,dDhYdDh[dDhe[N59=dDh#]dDh"_dDh_U8=dDhMadDh@cdDhcdDhDedDh\gdDhgX60=dDhidDhjkdDhkdDhdmdDhodDhoK9=dDhqdDhsdDht%1dDhudDhwdDhxdDhydDh{dDh4|dDh}dDh"dDhp230==dDhWdDhdDhdDhldDhdDh׈dDhpdDhdDh K3=dDhdDh=dDhU1=dDhdDhߕdDh+dDhZdDhidDhϚdDhdDhdDh#4dDh2=dDhӠdDhdDh>K2=dDh dDhdDhMdDhdDhdDhq%5dDh3dDhqdDhdDhβdDhĴdDh&9=dDhdDhڸdDh>y6=3=dDh)dDhdDhhdDhdDhdDhbdDhdDhdDhU7=dDhsdDhF_ _You start resting.dDh080.9 (28.0)dDhw4==1.9 (29dDh=dDh% _Magic restored.dDh #....##.#####.........### ..####....## #[##.....##dDh| ###>..####[##.###... #.#### ###....#.##.#####...# #.#...........PP..### ####.###......## # #...# #.#....>.....P...P...### ## ###.###..P........... .### #...###..P...♣...# ...#####..#........PdDh#..#♣.P... #...#)#dDh/#............P...#dDh5dDh12.9 (1.0)dDhdDhkdDh6 U ##.......### dDh>7 ..####....## #[##.....## ###>..####[##.###... #.#### ###....#.##.#####dDh7 ...# #.#...........PP..### ####.###......## # #...# #.#....>.....P...P...### ## ###.###...........P........... dDh7 .### #...###..P...♣...# ...#####..#........P.## ##PPP♣.P....P.dDh8 .#......... #)).#.##########....P..♣..P...##dDh? dDh C .83dDh`I dDhkK dDh dDh8 dDh dDh dDh ,dDh dDh! 9=dDh dDh< dDh %9dDh dDhz dDh dDhQ dDh dDhL dDhn dDh. dDh L70=dDh dDh dDh dDh dDh dDh dDh/ dDh dDhX U1=dDh dDhs dDh dDh dDh dDh dDh dDh" dDh# %2dDh% dDhL( dDh`) dDh* dDhh- dDh- dDhb0 dDh2 dDh+3 K3=dDh5 dDh8 dDh8 dDh: dDhA> ,dDh0@ dDhB dDhGC ?4=dDhgC dDhE dDh*H dDhH dDhJ dDhgM dDhM dDhO dDhR dDh!S %5dDhU dDhX dDhX dDhZ dDh] dDh=^ dDh[` dDhc dDhc %6dDhrf dDh-i dDhi dDh l dDho dDho dDhar dDhXu dDh"v K7=dDhx dDh{ dDh~{ dDh} dDhs dDh dDh dDh dDh. #8dDhL 2=dDh dDh dDh dDh dDhے ,dDh dDhq dDh %9dDhQ dDh dDhW dDhv dDh! dDh ,dDhz dDhЧ $80dDh (=dDh dDh dDh dDhd dDh dDhH dDh dDh dDh U1=dDh dDhg dDhܼ dDh dDhP dDh dDhG 2dDh _ _You start resting.dDhb 23027.9 (44.0)dDh Z3=8.9 (45dDh dDh " _HP restored.dDh{_ .####....## #[##.....###.# # ###>..####[##.###...#.# #### ###....#.##.#####.#.# ....# #.#...........PP..### ###.### #.#......  #...# #.#....>.....P...P...#######.###...........P...........# #...###dDh_ .P...♣...#.# ..#####..##........P.# ##.##.dDh_ PPP♣.P....P..# .ß..# #....dDh` ZP....>P.P....dDh` ..## ######...♣P...P...P♣. #'#).# ##........♣..P....P# #.##)# ..#♣.P.....P....## ...#)# #.......# dDh` )).#.##########....P..♣..P...##.##.#.......##.#.....dDh` !dDh0h dDhk 19.9 (1.0)dDhr dDhRt eDhleDh-Level 10 of the Dungeon <<<>>>>>∩(Press ? for help) eDh#.)#...........# #.##..## #.#  #.....[#....##.### #.##..## #.#  eDhp#.#....#.##......# #.##...### #.#  eDh-d#.##.....####....## #[##.....###.#  eDhhx#.##.....# ###>..####[##.###...#.#  eDhv######.##÷..#.#### ###....#.##.#####.#.#  eDhX##...#...#..##....# #.#...........PP..###  eDhՄ\##.....###...#####.### #.#.................##  eDh #...####>####.# #...# #.#....>.....P...P...####  eDh*_#####.......#### ###.###...........P...........#  eDhb###.............### #...###...........P...♣...#.#  eDhąU##....#.......#....#####..##.....@.............P.#  eDhe##....###.....###....## ##.##........PPP♣.P....P..##  eDhC#.....###.ß.ß.###..ß..# #..........P....>P.P......#  ##......#.......#......## ######...♣P...P...P♣......##  eDh[#..#.#..#..#'#..#..#'#).###........♣..P....P#..##  eDhF#.##)##.#.##.##.#.##.##)#eDh#..#♣.P.....P....###..#  #.#)).#.#.#.[.#.#.#...#)#eDhF#............P...# ####  eDhM#.#...#.#.#)))#.#.#)).#.##########....P..♣..P...##  #.##.##.#.##.##.#.##.##.#.......##.#.......P...##  eDhS#..#.#..#..#'#..#..#)#..#######..#.###.......###  eDhq#.......+.......'.......# ##.<..##...##.##  eDhƇr###.....###.ß.ß.###..ß..### ##.............###eDh1X>@eDhD =>>fDh6T>>fDh fDh fDh .####....## #[##.....###.#sekai the Geomancer .# ###>..####[##.###...#.#Human of Dithmenos ***... .#### ###....#.##.#####.#.#Health: 83/83 ======================== ....# #.#...........PP..###Magic: 34/34 ======================== ###.### #.#.................##AC: 7Str: 11Doom: 0% fDhg #...# #.#....>.....P...P...#### EV: 26 Int: 19 Contam: 0% # ###.###...........P...........# SH: 0Dex: 17 ### #...###...........P...♣...#.# XL: 12 Next: 17% Place: Dungeon:10 ..#####..##.....@.............P.# Noise: ---------  Time: 13029.9 (0.0) ...## ##.##........PPP♣.P....P..# t) +1 dagger (venom) fDh .ß..# #..........P....>P.P...... Cast: Sandblast ....## ######...♣P...P...P♣...... #'#).###........♣..P....P#. #.##)##..#♣.P.....P....### ...#)##............P...# # fDh' )).#.##########....P..♣..P...## #.##.#.......##.#.......P...## _Unknown command. _Unknown command. _You start resting. _Magic restored. _You start resting. fDh_ *_HP restored.fDh fDh fDh fDh fDhB XfDh fDh fDh fDhh" fDh" fDh=$ fDh& fDh( fDh( fDh^* fDhj, fDh- fDh1. fDhm/ fDh0 fDhB2 fDh|2 fDh3 fDh*5 fDh6 fDh6 fDh8 fDh9 fDhz< ,fDh= fDhG? fDh@ fDh@ fDhA fDhH ##.###......#.#.#######[#....##.. ...###.#.....∩.........)........# #..##.......#.#..............#### ##..#...........#######......# fDhH  #.)#...........# #.###.....[#....##.### #.##..##  #.#....#.### #.##...### fDh1I T #.##.....####....## #[##.....#  #.##.....# ###@..####[##.###...38.9 (9 fDhmI ##.##÷..#.#### ###....#.##.#####. #...#..##....# #.#...........PP .###...#####.### #.#....... #fDhI #>####.# #...# #.#....>.....P. ......#### ###.###...........P... ......### #...###...........P.fDhI   ......#....#####..##.............  .....###....## ##.##........PPP♣. fDh9K fDhdO fDhQ c _There is a stone staircase leading down here.gDh gDhC#gDhm+gDhe4gDh8<11 9.9 (1 _gDh:gDh   #...........)..   #......#.....#   #......#....##.   ####....>......   #...#....#### gDh   ###.....#......   #....[.........   #.....#'##..... 1 gDh.B  #......@....###   ######......## gDh  #####.......#   #.........###   #.........#   #......####gDhW   flayed ghost (wandering)   #.....W#   #......# gDhC  #......#gDh1You climb downwards.gDhgDhgDh@W.gDhW.41.4 (2.5gDh\gDh_ _Level annotation: Nergalle _There is a stone staircase leading up, spattered with blood here.hDhmE  Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh{1hDh 3hDh7hDh9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh[] #......#.....#  #......#....##.   ####....>......   #...#....####. ###.....#....... iDhx\.#....[......... #.....#'##.....# #......<....###  ########  #####.#  iDh\#.........###  #.........# iDh\e#.....W#### iDh\#......#  #......# iDh]#......# #.# .#iDh;_iDh5d:W.iDh(gf26 2.4 (1.0Sandblast _iDhkiDhliDhP  #......#.....#  sekai the Geomancer #......#....##.  Human of Dithmenos ***...iDhQ  ####....>......  Health: 83/83 ======================== iDhQ #...#....####.  Magic: 31/34 =====================--- iDh3R "###.....#.......  AC: 7Str: 11Doom: 0%  #....[..........  EV: 26 Int: 19 Contam: 0%  #.....#'##.....#  SH: 0Dex: 17 iDhR #......<....###  XL: 12 Next: 17% Place: Dungeon:11 ######..@...##  Noise: ---------  Time: 13042.4 (0.0) #####..*....#  t) +1 dagger (venom) #.....*...###  Cast: Sandblast iDh|S @#.....W...#  #......####  #......# W   flayed ghost (wandering) #......# #......# #......#.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Petrify (dangerous; 2% risk of failure)  iDhS MConfirm with . or Enter, or press ? or * to list all spells.iDhS yAiming: Stone Arrow (safe; 1% risk of failure)  iDhS ;Press: ? - help, Shift-Dir - straight lineiDhPT ]Aim: a flayed ghost (wandering, hasn't noticed you, 66% to hit)iDhf^  #......#.....#sekai the Geomancer  #......#....##.Human of Dithmenos ***...  ####....>......Health: 83/83 ========================  #...#....####.Magic: 31/34 =====================---  iDh^ ###.....#.......AC: 7Str: 11Doom: 0%  #....[..........EV: 26 iDh^ \Int: 19 Contam: 0%  iDh^ 5#.....#'##.....#SH: 0Dex: 17  #......<....###iDh_ XL: 12 Next: 17% Place: Dungeon:11  ######..@...##Noise: ---------  Time: 13042.4 (0.0) iDh_  #####..`....#t) +1 dagger (venom)  #.....`...###Cast: Sandblast  #.....W...#  #......####  iDh_ #......#W   flayed ghost  #......# iDh` c #......#  #......#.#iDhF` Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiDh` Aim: a flayed ghost (wandering, hasn't noticed you, 66% to hit)  You feel a surge of power! The stone arrow hits the flayed ghost!iDh iDh< X..W.iDh ;11 ==3.4 (1iDh iDh ,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a flayed ghost (wandering, hasn't noticed you, 66% to hit)  You feel a surge of power! The stone arrow hits the flayed ghost! _The flayed ghost is moderately damaged.jDh0 #......#.....#  sekai the Geomancer #......#....##.  Human of Dithmenos ***... jDhӽ####....>......  Health: 83/83 ======================== jDh#...#....####.  Magic: 28/34 ===================----- ###.....#.......  AC: 7Str: 11jDh"(Doom: 0%  jDhW#....[..........  EV: 11Int: 19 Contam: 0%  jDh{#.....#'##.....#  SH: 0Dex: 17 jDhA#......<....###  XL: 12 Next: 17% Place: Dungeon:11 ######..@...##  Noise: ==-------  Time: 13043.4 (0.0) jDh#####..*....#  t) +1 dagger (venom) jDh#......W..###  Cast: Sandblast jDh,#.........#  #......####  jDhK#......# W   flayed ghostjDhiI #......# #......# jDh#......#.# jDh_The flayed ghost is moderately damaged.Casting: Stone Arrow (safe; 1% risk of failure)  jDhɿMConfirm with . or Enter, or press ? or * to list all spells.jDhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linejDh|Aim: a flayed ghost (moderately damaged, 66% to hit)jDh #......#.....#sekai the Geomancer  #......#....##.Human of Dithmenos ***...  ####....>......Health: 83/83 ========================  jDh^#...#....####.Magic: 28/34 ===================-----  ###.....#.......AC: 7Str: 11jDhDoom: 0%  #....[..........EV: 11Int: 19 Contam: 0%  jDh#.....#'##.....#SH: 0Dex: 17  jDhߐ#......<....###XL: 12 Next: 17% Place: Dungeon:11 jDh\U ######..@...##Noise: ==-------  Time: 13043.4 (0.0)  #####..`....#jDh t) +1 dagger (venom)  #......W..###Cast: Sandblast  jDh#.........#  #......####  jDhԑ#......#W   flayed ghost  jDhy#......#  #......# jDh(" #......#.#jDhNCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhvAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linejDhAim: a flayed ghost (moderately damaged, 66% to hit)  You feel a surge of power! The stone arrow hits the flayed ghost!!jDhjDh&@W.jDh3-4.4 (1jDhjDhSonfirm with . or Enter, or press ? or * to list all spells.jDh UAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a flayed ghost (moderately damaged, 66% to hit)  jDh7You feel a surge of power! The stone arrow hits the flayed ghost!! _The flayed ghost is severely damaged.jDh #......#.....#  sekai the Geomancer #......#....##.  Human of Dithmenos ***...jDhF ####....>......  Health: 83/83 ======================== #...#....####.  Magic: 25/34 =================------- ###.....#.......  AC: 7jDhStr: 11Doom: 0%  #....[..........  EV: 11jDhۓQInt: 19 Contam: 0%  #.....#'##.....#  SH: 0Dex: 17 jDh]#......<....###  XL: 12 Next: 17% Place: Dungeon:11 ######..@...##  Noise: =--------  Time: 13044.4 (0.0) #####..W....#  t) +1 dagger (venom) #.........###  Cast: Sandblast #.........#  jDh/#......####  #......# W   flayed ghost #......# #......#jDhy #......#.# _The flayed ghost is severely damaged.jDh%Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linejDhdzAim: a flayed ghost (severely damaged, 66% to hit)jDhi #......#.....#  sekai the GeomancerjDh-j} #......#....##.  Human of Dithmenos ***...jDhXj jDhj####....>......  Health: 83/83 ======================== jDh+k#...#....####.  Magic: 25/34 =================------- jDhpk###.....#.......  AC: 7jDhk,Str: 11jDhk(Doom: 0%  jDhl#....[..........  EV: 11jDh_lUInt: 19 Contam: 0%  jDh^m#.....#'##.....#  SH: 0Dex: 17 jDhm#......<....###  XL: 12 Next: 17% Place: Dungeon:11 jDhan######..@...##  Noise: =--------  Time: 13044.4 (0.0) #####..W....#  t) +1 dagger (venom) jDhn#.........###  Cast: SandblastjDhn] #.........#  jDh4oN#......####  jDhuo#......#jDho W   flayed ghost jDho-#......# #......#jDh/p #......#jDhlp .#jDhpCasting: Stone Arrow (safe; 1% risk of failure)  jDhpMConfirm with . or Enter, or press ? or * to list all spells.jDh@qyAiming: Stone Arrow (safe; 1% risk of failure)  jDhq;Press: ? - help, Shift-Dir - straight linejDhqAim: a flayed ghost (severely damaged, 66% to hit)  You feel a surge of power! The stone arrow hits the flayed ghost!!jDhw   #......#  ####....>jDhPw@  #...#....####.  ###....  #...jDhw...  #.....#  #...    jDhwi.....#  #..#  #.. #.. #......#  jDhx #......   #......  jDhUxb  jDh'.jDho23=5.4 (1SandblastjDhM jDhHSonfirm with . or Enter, or press ? or * to list all spells.jDhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  jDhAim: a flayed ghost (severely damaged, 66% to hit)  You feel a surge of power! The stone arrow hits the flayed ghost!! _You destroy the flayed ghost!jDh1  ##.###....>..... #...#....####.###.....#..........[......#'##.....#......<....### #####......##  .##.........###. jDh12 #......  #.......#. jDh.7 jDhF9 x6=26 --6jDh< jDh[> kDh` ###....>..... #...#....####.###.....#..........[.........#'##.....#kDh......<....### #####......##  ####.##......@..### ###kDhX#......  # kDhkDh1A--7kDh\kDhlkDhkDhkDhCkDhkDh<XkDhkDhkDhxh7==kDhkDhkDhkDh~kDhkDhkDhEkDh;BkDh%kDhkU8=kDh+kDhBkDhkDhkDh|kDhkDh@kDhkDh8kDhkDhkDhY59=kDhwkDhkDhi kDh kDh) kDhkDhkDh`kDhtkDhkDh2kDh9=kDhRkDhkDhbkDh E30=kDhY!kDh$,kDh&kDh"*kDhm*kDh,kDhO0,kDh2kDh<5kDh5U1=kDh7kDh:,kDh<kDh@kDhB@kDhAkDhEkDh FkDhGkDhJkDhKKK2=kDhLkDh]PkDhPkDhQkDh UkDhTUkDhVkDhYkDhYkDhA[kDhC^kDh^h3==kDh5`kDhwckDhckDh&ekDhrhkDhhkDh,jkDhlmkDhmkDhpkDhx_ _You start resting.kDh078.4 (31.0)kDhw4==9.4 (32kDhkDh% _Magic restored.kDhKjZ  #...#....####.  kDhje###.....#.......  kDhj #....[..........  kDhGk #.....#'##.....#  kDhk  #......<....##  kDhln ######......## kDhKl[ #####.......# kDhl #...###   #.# kDh m7  #kDhTm####  #......# kDhm`  #......#kDhmp  #......# kDh2n| #......#.kDh|n[  #....... kDhn kDhot #....... kDh=xkDh){280.4 (1.0)kDhBkDh?kDh ###.....#.......  #....[.......... kDh- #.....#'##.....# kDhL #......<....##  ######......## kDh #####.......#  #...kDh#### kDh) #kDh.#   #####kDh;~  #......#  kDh[a #......#  kDhua #......#  kDh` #......# kDhY #....... kDh' #kDhw.  #..kDh ..kDh kDhkDhQ&1kDhkDhykDh ....[....#'##.....#kDh.<....### #####......## kDh  ####kDhaf.#.........###kDh@.# ####kDh* .kDh}B   boulder beetle (wandering)kDh&#...B.....  ..#kDhkDhPFBkDho#B.kDh&2kDhkDh kDhkDh8S_A boulder beetle comes into view.kDh    #.....#'##.....#  #......<....###  ######......##  #####.......#  kDhw #.........###  #.........#  #......####  #....@.# #......# kDh q#......# #......# #....... #........  kDh a#....B...  #......... .. kDh$ & ..# kDh{    #.....#'##.....#  #......<....###  ######......##  #####.......#  #.........### kDh|  #.........#  #......####  #....@.# #......# #......#kDh| t #......# #....... #........  #....B... #......... kDh3 kDh kDh kDh7  kDhX W_A boulder beetle is nearby!kDh )   #.....#'##.....#  #......<....###  ######......##  #####.......#  #.........###  #.........#  #......####  kDhv #....@.# #......# #......# #......# #....... #........ kDh f #....B...  #......... .. kDh & ..# kDh" ;   #.....#'##.....#  #......<....###  ######......##  #####.......# kDh t #.........###  #.........#  #......####  #....@.# #......# #......#kDh #......# #....... #........ kDh, #....B... #......... kDha kDhߞ kDhE kDh kDh1 e _A boulder beetle is nearby!lDh1 #....[..........  sekai the Geomancer #.....#'##.....#  Human of Dithmenos ***... lDh#......<....###  Health: 83/83 ======================== lDh######......##  Magic: 30/34 =====================--- lDhA#####.......#  AC: 7lDhbPStr: 11Doom: 0% lDh lDh#.........###  EV: 26 lDh^Int: 19 Contam: 0%  lDhD#.........#  SH: 0Dex: 17 lDhw#......####  XL: 12 Next: 23% Place: Dungeon:11 lDh#....@.# Noise: ---------  Time: 13082.4 (0.0) lDhs#....*.#lDhڅ t) +1 dagger (venom) #....*.#lDh*0 Cast: Sandblast #....*.# #....*..lDhK lDhl#....*...  B   boulder beetle lDh#....B...  #......... ..  lDhA..# _A boulder beetle is nearby!lDhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lDh Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelDh'KAim: a boulder beetle (chance to affect: 59%)lDh [ #....[..........sekai the Geomancer  #.....#'##.....#Human of Dithmenos ***...  lDhȏ #......<....###Health: 83/83 ========================  ######......##lDh .Magic: 30/34 =====================---  #####.......#AC: 7Str: 11Doom: 0% lDh4 #.........###EV: 26 lDh| Int: 19 Contam: 0%  #.........#SH: 0lDh Dex: 17  #......####lDh XL: 12 Next: 23% Place: Dungeon:11  lDhΐ Y#....@.#lDh Noise: ---------  Time: 13082.4 (0.0)  #......#lDh Pt) +1 dagger (venom)  lDh i#......#Cast: Sandblast  lDhF #......#  #.......  lDha 1#........lDhz B   boulder beetle  #....*...  lDh X#...........  ..# lDh _A boulder beetle is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lDhW LAiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (chance to affect: 59%)lDhSa UB(petrifying)  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  lDha qAim: a boulder beetle (chance to affect: 59%)  You feel a surge of power!lDh lDh @B.lDh< ;11 ==3.4 (1lDh lDhE i _The boulder beetle is moving more slowly.nDh[.#'##.....#.<....### #####......##  ####..#.........##..# ### .nDh[B.......ß....##..# nDhp\*#.#nDhfbnDhcy3==26 --4nDhcSandblastnDhgnDh jnDh  #.....#'##.....#  sekai the Geomancer #......<....###  Human of Dithmenos ***... ######......##  Health: 83/83 ======================== nDhE#####.......#  Magic: 30/34 =====================--- #.........###  AC: 7Str: 11Doom: 0% nDhl #.........#  EV: 26 Int: 19 Contam: 0%  nDh#......####  SH: 0Dex: 17 #......# XL: 12 Next: 23% Place: Dungeon:11nDh #....@.# Noise: ---------  Time: 13084.4 (0.0) nDh+#....*.# t) +1 dagger (venom) nDhN#....*.# Cast: Sandblast nDho#....*.. #....B...  nDh#........ß  B   boulder beetle (petrifying) #.......... ..  #.......##.. ..#  #.# nDh<_The boulder beetle is moving more slowly.Casting: Petrify (dangerous; 1% risk of failure)  nDh8MConfirm with . or Enter, or press ? or * to list all spells.nDhkAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (petrifying slowly, 100% to hit)nDh" #.....#'##.....#sekai the Geomancer  #......<....###Human of Dithmenos ***...  ######......##nDh"Health: 83/83 ========================  #####.......#nDh#BMagic: 30/34 =====================---  #.........###AC: 7Str: 11Doom: 0%  nDh5#~#.........#EV: 26 nDhT#Int: 19 Contam: 0%  #......####nDhr#mSH: 0Dex: 17  nDh#9#......#nDh#XL: 12 Next: 23% Place: Dungeon:11  nDh#P#....@.#Noise: ---------  Time: 13084.4 (0.0)  #....`.#t) +1 dagger (venom) nDh$ #....`.#Cast: Sandblast nDh!$X #....`..  nDhO$d#....B...  nDhn$=#........ßnDh$B   boulder beetle (petrifying)  #..........nDh$..  nDh$o#.......##....#  nDh$ #.#nDh8%Casting: Petrify (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linenDh[%mAim: a boulder beetle (petrifying slowly, 100% to hit)  You feel a surge of power!nDh>nDhb=..BnDh.nDh:11 =5.4 (1nDhnDhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  nDhϴPress: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (petrifying slowly, 100% to hit)  You feel a surge of power! _The stone arrow hits the boulder beetle but does no damage.oDh    #......<....###  ######......##  #####.......#  #.........###  #.........#  #......####  oDhq#......# #....@.# #......# #......# #....B.. #........  oDhуe#........ß  #.......... ..  #.......##.. ..# oDh!oDh'   #......<....###  ######......##  #####.......#  #.........### oDhm #.........#  #......####  #......# #....@.#oDh #......# #......# #....B.. #........ #........ß  #.......... oDhU #.......##.. oDhoDhoDh!oDh#e _A boulder beetle is nearby!oDh> #.....#'##.....#  sekai the Geomancer #......<....###  Human of Dithmenos ***... ######......##  Health: 83/83 ======================== oDh(?#####.......#  Magic: 27/34 ===================----- #.........###  AC: 7Str: 11Doom: 0%  #.........#  EV: 11Int: 19 Contam: 0%  #......####  SH: 0Dex: 17 oDhj?#......# XL: 12 Next: 23% Place: Dungeon:11 oDh?#....@.# Noise: =--------  Time: 13085.4 (0.0) #....*.#oDh?9 t) +1 dagger (venom) #....*.# Cast: Sandblast oDh@#....B.. #........  oDhS@L#........ß  B   boulder beetle (petrifying) #.......... ..  #.......##.. ..#  #.# _A boulder beetle is nearby!oDh@Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oDh@Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (petrifying slowly, 100% to hit)oDhP #.....#'##.....#sekai the Geomancer  #......<....###oDh2Human of Dithmenos ***...  ######......##Health: 83/83 ========================  #####.......#Magic: 27/34 ===================-----  #.........###AC: 7oDh`Str: 11Doom: 0%  #.........#EV: 11Int: 19 Contam: 0%  #......####oDh-8SH: 0Dex: 17  #......#XL: 12 Next: 23% Place: Dungeon:11  oDhg#....@.#Noise: =--------  Time: 13085.4 (0.0)  #....`.#t) +1 dagger (venom)  oDh#....`.#Cast: Sandblast  #....B..  oDhڷ#........  #........ßB   boulder beetle (petrifying)  oDh#............  #.......##..oDhH)..#  #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineoDhAim: a boulder beetle (petrifying slowly, 100% to hit)  You feel a surge of power!  The stone arrow hits the boulder beetle.oDh7oDh<U.B.oDhf=386.4 (1oDh@oDh C  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (petrifying slowly, 100% to hit)  You feel a surge of power!  The stone arrow hits the boulder beetle. _The boulder beetle is lightly wounded.oDhJ$ #.....#'##.....#  sekai the Geomancer #......<....###  Human of Dithmenos ***... ######......##  Health: 83/83 ======================== oDh$#####.......#  Magic: 25/34 =================------- #.........###  AC: 7Str: 11Doom: 0%  oDh$#.........#  EV: 11Int: 19 Contam: 0%  #......####  SH: 0Dex: 17 #......#oDh/% XL: 12 Next: 23% Place: Dungeon:11 #....@.# Noise: =--------  Time: 13086.4 (0.0) oDhn%#....*.# t) +1 dagger (venom) #....B.# Cast: Sandblast #....... oDh%,#........  #........ß  B   boulder beetle (petrifying) #.......... ..  oDh%p#.......##.. ..#  #.# _The boulder beetle is lightly wounded.  oDh&&Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineoDhb&eAim: a boulder beetle (lightly wounded, petrifying slowly, 100% to hit)oDh #.....#'##.....#sekai the Geomancer  #......<....###oDh Human of Dithmenos ***...  ######......##Health: 83/83 ========================  oDh'#####.......#Magic: 25/34 =================-------  #.........###AC: 7Str: 11Doom: 0%  #.........#oDhM-EV: 11oDhqEInt: 19 Contam: 0%  #......####SH: 0Dex: 17  #......#oDhXL: 12 Next: 23% Place: Dungeon:11  #....@.#oDhNoise: =--------  Time: 13086.4 (0.0)  #....`.#oDht) +1 dagger (venom)  #....B.#Cast: Sandblast oDhX #.......  oDh#........  #........ßoDhFB   boulder beetle (petrifying)  #............ oDhy #.......##....#  #.#oDhMConfirm with . or Enter, or press ? or * to list all spells.oDhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineoDhAim: a boulder beetle (lightly wounded, petrifying slowly, 100% to hit)  You feel a surge of power!  The stone arrow hits the boulder beetle!!pDhI'.pDhK3=7.4 (1pDhQpDhU  Aiming: Stone Arrow (safe; 1% risk of failure)  pDhIVPress: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (lightly wounded, petrifying slowly, 100% to hit)  You feel a surge of power!  pDhVtThe stone arrow hits the boulder beetle!! _The boulder beetle is moderately wounded.pDhVpDhv 1 #.....#'##.....#  sekai the Geomancer #......<....###  Human of Dithmenos ***... pDhv c######......##  Health: 83/83 ======================== #####.......#  Magic: 22/34 ===============--------- pDhw #.........###  AC: 7Str: 11Doom: 0%  #.........#  EV: 11Int: 19 Contam: 0% pDh#......#pDh|w  XL: 12 Next: 23% Place: Dungeon:11 pDhw #....@.# Noise: ==-------  Time: 13087.4 (0.0) pDhw i#....*.#pDhw  t) +1 dagger (venom) #....B.# Cast: SandblastpDhx I #....... pDh x C#........  pDhQx #........ß  B   boulder beetle (petrifying) #.......... .. pDhqx ( #.......##.. ..#  pDhx d#.# _The boulder beetle is moderately wounded.pDhx Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linepDh y Aim: a boulder beetle (moderately wounded, petrifying slowly, 100% to hit)pDhm  #.....#'##.....#sekai the Geomancer  pDhm #......<....###Human of Dithmenos ***... pDh:n Y ######......##pDh`n Health: 83/83 ========================  #####.......#pDhn Magic: 22/34 ===============---------  pDhn >#.........###pDhn -AC: 7pDho ,Str: 11pDh!o ,Doom: 0%  pDhco i#.........#EV: 11pDho YInt: 19 Contam: 0%  pDho s#......####SH: 0pDh p yDex: 17  #......#pDhap XL: 12 Next: 23% Place: Dungeon:11  pDhp #....@.#Noise: ==-------  Time: 13087.4 (0.0) pDhp  pDhp :#....`.#pDh q Pt) +1 dagger (venom)  pDhQq Z#....B.#pDhvq @Cast: Sandblast  pDhq .#....... pDhq  pDhq D#........  pDh r =#........ßpDh-r |B   boulder beetle (petrifying) pDhMr  pDhmr 0#..........pDhr ..  pDhr Q#.......##..pDhr ..#  pDhr #.#pDh.s MConfirm with . or Enter, or press ? or * to list all spells.pDhPs yAiming: Stone Arrow (safe; 1% risk of failure)  pDhps ;Press: ? - help, Shift-Dir - straight linepDhs Aim: a boulder beetle (moderately wounded, petrifying slowly, 100% to hit)  pDhs IYou feel a surge of power!  The stone arrow hits the boulder beetle.pDh .BBied)Aiming: Stone Arrow (safe; 1% risk of failure)  pDh Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (moderately wounded, petrifying slowly, 100% to hit)  You feel a surge of power!  pDh lThe stone arrow hits the boulder beetle.  The boulder beetle is moderately wounded.pDh pDhA +8.4 (1pDh/ pDh. A _The boulder beetle stops moving altogether!qDh(.<....### #####......##  #####................##..# ### B.......ß.....D. ..qDh V##..## D   acid dragon (asleep)####...# .#. #.#...qDhrqDh{5==26 --9qDhqDh=_ _An acid dragon comes into view.qDh"C @, very poiso…)@   shadowThe helpless boulder beetle fails to defend itself.  You puncture the boulder beetle! The boulder beetle is poisoned.  The boulder beetle is moderately wounded.qDhhD]11 --90.2 (0.8 qDhHqDhJM _Your shadow hits the boulder beetle but does no damage.qDh, extremely The helpless boulder beetle fails to defend itself.  You impale the boulder beetle!!  qDh{ -The boulder beetle looks as sick as possible!qDhJ v6===1.0qDh qDhA P _The boulder beetle is heavily wounded.qDhq rDh]M _The boulder beetle is heavily wounded.  The helpless boulder beetle fails to defend itself.  You puncture the boulder beetle!  The boulder beetle looks as sick as possible!rDh,&8rDh|!rDh#f _The boulder beetle is heavily wounded.rDhFn  The boulder beetle is severely wounded.rDhVD.DrDh%(2.6rDh*rDh V _The acid dragon roars!rDh#  The helpless boulder beetle fails to defend itself.  You puncture the boulder beetle!  The boulder beetle is severely wounded.rDh<$ rDh$ rDh#, .D.B 2 boulder beetles (1 petrified, 1 extBrDht, A  Your shadow fades away.rDhu- (3.4rDh?1 rDh3 a _A boulder beetle comes into view.sDh:MYour shadow fades away.A boulder beetle comes into view.hit the boulder beetle.  Your shadow hits the boulder beetle with a dagger!sDh?@D.rolling, 1 petriB@   shadowsDh@D=4.2sDhDsDhFN _The boulder beetle curls into a ball and begins rolling!sDh  The helpless boulder beetle fails to defend itself.  You puncture the boulder beetle!  The boulder beetle looks as sick as possible!sDhsDhD.BB°sDhV7=5.0sDh:°sDheL _The boulder beetle is almost dead.sDhsDh  The helpless boulder beetle fails to defend itself.  You puncture the boulder beetle!sDhsDh.BB   boulder beetle (rolling)°sDh.98sDh[LBBsDhWR _You kill the boulder beetle!tDh" tDh#.....#'##..... #......<....#tDh$ tDhHe######......##  tDh~Z#####.......#  tDh'#.tDh1..### tDh'#.tDh?0..#  tDhda#......#### tDhU#......#  tDh`#.....@#  tDh V#......#  tDh6d#......# .tDhX tDhzt#....@..D tDh#tDhքC #.tDh -...tDh/- #.tDhi2ß... tDh^@   shadowtDh tDhυ'#.tDh5.B.. ..tDh& tDhH#.......##.°# ..#tDhk& tDh=#####...# .#°tDh##.#tDhJtDhtDh`D.BB   boulder beetle (rolling)○tDhD   acid dragon@   shadowtDhJ26 6.8 (1.0 tDhѕtDh˗uDhIM[..........#'##.....#......<....#########......#uDh$h####.........###uDhge...###  uDh:#......#uDh.uDhD   acid dragonBuDh+@   shadow.......##.°# .uDhT".#uDhmuDh'BuDhBB   boulder beetle (rolling)○uDhD   acid dragon (catching breath)uDh|@   shadowuDhB *uDh **uDhBuDh5BThe acid dragon spits acid at you.uDhuDhѤ...B°, ally ta…)uDh Y69-----==uDhE 7uDh\B°uDh2 _The splash of acid hits you!uDhv##.....#.[..........uDhv#'##.....#......<....########uDhw*.##uDh-wH####.........###uDh`w+...#uDhw4### uDhw,..# uDhw.uDhwf@BD. uDh x#uDh,x9°... uDhMx5○ß. uDh|x.○B..uDhx uDhjzuDh{uDh|uDhR(BuDh°uDh&D..uDhчuDh=70=----uDh4;=--uDhX 8uDh'BuDhuDhi #...#....######.....#.......[............#'##.....#......<....##############.......###...####.B#.°# .@D.. #uDhU... ○ß...uDh^uDh*uDhʲuDh|uDhuDh;B°°D..uDhW8--9uDhL°°uDh-M _Your shadow fades away.uDhʹuDh####....>......  #...#....######.....#....[..........uDhF..#'##.....#......<....###uDhY###########.......###uDh[....####BuDh°° D# . #uDhƶ#...uDhuDhȺuDhuDh:TB°°uDhy..DuDh.uDh(100uDhRuDhuDhD <......#....######....>......  #...#....####uDh ###.....#..#....[..............#'##.....#......<....###############.@.....#uDh; 5....###B...###°.D # . #uDhE uDh uDh w B°..DB.  The boulder beetle closely misses you.1=1uDh uDh C _The boulder beetle stops rolling and uncurls.uDhA .# ......#....######....>...... uDhfB G #...#....######.....#...#....[..........uDhB #.....#'##.....##......<....####uDhB R#######.......uDhDC #.....B...####.....°...uDhC 2###.uDhD D # .uDhBG uDh_H uDhQ ]B..D.uDhS &2uDh \ uDh_ vDh<.....)..vDhl.....#.....# ......#....######....>...... vDh: #...#....######.....#.....[..........vDh9#'##.....##.....#######......######.B.....vDh...###.........#......#####.....D vDhZvDh%BDB(rolling).vDh&T9=3vDhA,0BBvDh0 vDh0_The boulder beetle curls into a ball and begins rolling! _There is a stone staircase leading up, spattered with blood here.vDh 0 #...........)..  sekai the Geomancer #......#.....#  Human of Dithmenos ***... vDhP #......#....##.  Health: 71/83 ====================---- vDh ####....>......  Magic: 25/34 =================------- #...#....####.  AC: 7vDh TStr: 11Doom: 0%  vDh ;###.....#.......  EV: 26 Int: 19 Contam: 0%  vDh #....[..........  SH: 0Dex: 17 vDh8 *#.....#'##.....#  XL: 12 Next: 29% Place: Dungeon:11 vDhf #......@....###  Noise: ---------  Time: 13103.8 (0.0) ######.*....##  t) +1 dagger (venom) vDh s#####.B.....#  Cast: Sandblast #.........###  #.........#  vDh #.....D####  B   boulder beetle (rolling) #......# D   acid dragonvDh t #......# #......# _There is a stone staircase leading up, spattered with blood here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vDh ]Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (rolling, chance to affect: 59%)vDh  #...........)..sekai the Geomancer  #......#.....#Human of Dithmenos ***...  #......#....##.Health: 71/83 ====================----  vDhY .####....>......Magic: 25/34 =================-------  #...#....####.AC: 7Str: 11Doom: 0%  ###.....#.......EV: 26 Int: 19 Contam: 0%  vDh o#....[..........SH: 0Dex: 17  #.....#'##.....#XL: 12 Next: 29% Place: Dungeon:11  #......@....###vDh .Noise: ---------  Time: 13103.8 (0.0)  ######......##t) +1 dagger (venom)  #####.*.....#Cast: Sandblast  #.........###  vDhe #.........#  #.....D####B   boulder beetle (rolling)  #......#D   acid dragon  vDh X#......#  #......# _There is a stone staircase leading up, spattered with blood here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  vDhI Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (rolling, chance to affect: 59%)vDh? Bing, petrifying)  Casting: Stone Arrow (safe; 1% risk of failure)vDh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  vDh TPress: ? - help, Shift-Dir - straight line  vDh zAim: a boulder beetle (rolling, chance to affect: 59%)  You feel a surge of power!vDhZvDh]  The boulder beetle is moving more slowly.vDhdDMYB°D  #......####Y   catoblepas (wandering)vDh:e......# ##......#vDhfC211 ==4.8 (1vDhXlHB°vDhRo] _A catoblepas comes into view.wDh4BwDhawDh<wDhwDh>B  The boulder beetle hits you!!wDh6| .B.DwDh..###B#wDh\#......#  #......#wDhIwDh/b49------5wDh wDh7 ##.###......#.#.#######[#....##.. ...###.#.....∩.........)........# #..##.......#.#..............#### ##..#...........#######......#  #.)#...........# #.##..## wDh #.....[#....##.### #.##..##  #.#....#.##......# #.##...###  #.##.....####...B## #[##.....##0  #.##.....# ###@..####[##.###... ##.##÷..#.#### ###....#.##.#####. #...#..##....# #.#...........PP wDhD.###...#####.### #.#............. ##>####.# #...# #.#....>.....P.. ......#### ###.###...........P... .........### #...###...........P. ......#....#####..##............. wDhx.....###....## ##.##........PPP♣. _The boulder beetle stops rolling and uncurls.wDhA=------wDhwDhjc6=--7.3 (2.5 wDhswDhw wDhx_You climb upwards. wDh"xU_There is a stone staircase leading down here.wDh5 wDh 9--wDh wDh# F _Unknown command.wDh wDh7 wDhM wDh F _Unknown command.wDh wDhTwDhwDh F _Unknown command.xDhE....##..#........# #.##>... .##.###......#.#.#######[#....##. ....###.#.....∩...)........##.#........####..#xDhiFR...#######......# #.)#...........# #.##..## #.....[#....##.### #.##..##  #.#....#.##......# #.##...#xDhFy #.##.....####.@.B## #[##.....#  #.##.....# ###>..####[##.###. ###.##÷..#.#### ###....#.##.#####...#..##....# #.#P xDh6G[..###...#####.### #.#.......... ###>####.# #...# #.#....>.....P#### ###.###.xDhlG|P.....### #...###P..###..##....xDhNaBBied)xDhO]5026 8.3 (1.0 xDhWxDhZA _The boulder beetle stops moving altogether!xDh .##..#.# #.##> #.##.###......#.#.#######[#....## xDh #....###.#.....∩.........)#..##.......#.#..xDh .xDhf  ##..#...........#######......# #.)#xDh .....# #.##..## #.....[#....##.### #.##..## #.#....#.##......# #.##...xDh0  #.##.....####@..B## #[##.....xDh}  #.##.....# ###>..####[##.####.##÷..#.#### ###....#.##. ..#...#..##....# #.#xDh .xDh .###...#####.### #.#.#>####.# #...# #.#....>.....P #.#### ###.###xDh `.P.### #...###. #.#....#####..##xDh xDh* xDh &9xDh xDh yDhah##..#.# #.##>. yDh.##.###......#.#.#######[#....##. ....###.#.....∩.........)...##.......#.#...yDh#yDh##..#...........#######......# #.)#.yDh o....# #.##..## yDh*#.....[#....##.### #.##..## yDhIw#.#....#.##......# #.##...#yDhg#.##.....####.@.B## #[##.....#yDh#.##.....# ###>..####[##.###.yDh.##÷..#.#### ###....#.##.# .#...#..##....# #.#.yDhPyDhR###...#####.### #.#..yDh>####.# #...# #.#....>.....P. .yDhs#### ###.###.P.### #...###.yDh: P .yDhW,#....#####..##.yDhMyDh'10yDh"yDh$yDhn$##..#.# #.##>. ##.###......#.#.#######[#....##.###.#.....∩.........).# #..##.......#.#...# yDh$##..#...........#######......#  #.)#.....# #.##..##  yDh %Z#.....[#....##.### #.##..##  #.#....#.##......# #.##...###  yDh{%9#.##.....####..@B## #[##.....##.##.....# ###>..####[##.###.yDh% .##÷..#.#### ###....#.##.#####. #...#..##....# #.#.P .yDh%f###...#####.### #.#..yDh:&J>####.# #...# #.#....>.....P.#### ###.###...........P.### #...###.yDhp&5P.#....#####..##.yDh,yDh-T1=1yDh3yDh5yDh?  The helpless boulder beetle fails to defend itself.  You puncture the boulder beetle!yDh...... sekai the Geomancer zDh ##.###......#.#.#######[#....##.. Human of Dithmenos ***... zDhD ...###.#.....∩.........)........# Health: 52/83 ===============--------- zDhh #..##.......#.#..............#### Magic: 24/34 ================-------- zDh ##..#...........#######......#  AC: 7zDh NStr: 11Doom: 0% zDh #.)#...........# #.##..##  EV: 11Int: 19 Contam: 0% zDh= #.....[#....##.### #.##..##  SH: 0Dex: 17 zDh  #.#....#.##......# #.##...###  XL: 12 Next: 29% Place: Dungeon:10 zDhȐ " #.##.....####..@B## #[##.....## Noise: =--------  Time: 13115.3 (0.0) zDh  #.##.....# ###>..####[##.###... t) +1 dagger (venom) zDhJ Y##.##÷..#.#### ###....#.##.#####. Cast: Sandblast #...#..##....# #.#...........PP .###...#####.### #.#............. zDh ##>####.# #...# #.#....>.....P.. B   boulder beetle (extremely poisoned) ......#### ###.###...........P... zDhّ N.........### #...###...........P. ......#....#####..##............. zDh N_The boulder beetle closely misses you.zDh] &Casting: Petrify (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zDh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linezDh Aim: a boulder beetle (heavily wounded, extremely poisoned, 100% to hit)zDh5 ...##..#........# #.##>...... sekai the Geomancer ##.###......#.#.#######[#....##.. Human of Dithmenos ***... ...###.#.....∩.........)........# Health: 52/83 ===============--------- zDh #..##.......#.#..............#### Magic: 24/34 ================-------- ##..#...........#######......#AC: 7Str: 11Doom: 0% #.)#...........# #.##..##EV: 11zDh %Int: 19 Contam: 0% #.....[#....##.### #.##..##SH: 0zDh -Dex: 17  zDh9 y#.#....#.##......# #.##...### XL: 12 Next: 29% Place: Dungeon:10  #.##.....####..@B## #[##.....## Noise: =--------  Time: 13115.3 (0.0)  zDh_ #.##.....# ###>..####[##.###... t) +1 dagger (venom) zDh t##.##÷..#.#### ###....#.##.#####. Cast: Sandblast #...#..##....# #.#...........PP zDh {.###...#####.### #.#............. zDh@ ##>####.# #...# #.#....>.....P.. B   boulder beetle (extremely poisoned) ......#### ###.###...........P... .........### #...###...........P. ......#....#####..##.............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, 100% to hit)  You feel a surge of power!  The stone arrow hits the boulder beetle.zDh|b (Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (heavily wounded, extremely poisoned, 100% to hit)  You feel a surge of power!  The stone arrow hits the boulder beetle.  The boulder beetle is heavily wounded.zDhd 75=zDhRd $6.3 (1zDho zDhq [ _The boulder beetle barely misses you.{Dhh...##..#........# #.##>...... sekai the Geomancer ##.###......#.#.#######[#....##.. Human of Dithmenos ***... ...###.#.....∩.........)........# Health: 52/83 ===============--------- #..##.......#.#..............#### Magic: 22/34 ===============--------- ##..#...........#######......#  AC: 7Str: 11Doom: 0% {Dh2i #.)#...........# #.##..##  EV: 11Int: 19 Contam: 0%  #.....[#....##.### #.##..##  SH: 0Dex: 17 {Dhwi #.#....#.##......# #.##...###  XL: 12 Next: 29% Place: Dungeon:10  #.##.....####..@B## #[##.....## Noise: =--------  Time: 13116.3 (0.0)  #.##.....# ###>..####[##.###... t) +1 dagger (venom) {Dhi##.##÷..#.#### ###....#.##.#####. Cast: Sandblast #...#..##....# #.#...........PP {Dh,j2.###...#####.### #.#............. ##>####.# #...# #.#....>.....P.. B   boulder beetle (extremely poisoned) ......#### ###.###...........P... .........### #...###...........P. ......#....#####..##............. _The boulder beetle barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  {DhjjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  {DhjPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, 100% to hit){Dh ...##..#........# #.##>...... sekai the Geomancer ##.###......#.#.#######[#....##.. Human of Dithmenos ***... {Dh ...###.#.....∩.........)........# Health: 52/83 ===============--------- #..##.......#.#..............#### Magic: 22/34 ===============--------- ##..#...........#######......#AC: 7Str: 11{Dh^ 6Doom: 0% #.)#...........# #.##..##EV: 11Int: 19 Contam: 0% {Dh #.....[#....##.### #.##..##SH: 0Dex: 17  {Dh #.#....#.##......# #.##...### XL: 12 Next: 29% Place: Dungeon:10  {Dh K#.##.....####..@B## #[##.....## Noise: =--------  Time: 13116.3 (0.0)  #.##.....# ###>..####[##.###... t) +1 dagger (venom) {DhV ##.##÷..#.#### ###....#.##.#####. Cast: Sandblast #...#..##....# #.#...........PP .###...#####.### #.#............. {Dh d##>####.# #...# #.#....>.....P.. B   boulder beetle (extremely poisoned) ......#### ###.###...........P... .........### #...###...........P. ......#....#####..##.............Confirm with . or Enter, or press ? or * to list all spells.{DhdAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, 100% to hit)  You feel a surge of power!  {Dh>(The stone arrow hits the boulder beetle!{Dh\M Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a boulder beetle (heavily wounded, extremely poisoned, 100% to hit)  You feel a surge of power!  The stone arrow hits the boulder beetle!  The boulder beetle is severely wounded.{Dh"i0-=7.3 (1{DhG{Dhy3 _The boulder beetle bites you.{DhI${Dh&J...##..#........# #.##>...... sekai the Geomancer ##.###......#.#.#######[#....##.. Human of Dithmenos ***... ...###.#.....∩.........)........# Health: 50/83 ==============---------- #..##.......#.#..............#### Magic: 19/34 =============----------- {DhJ##..#...........#######......#  AC: 7Str: 11Doom: 0%  #.)#...........# #.##..##  EV: 11Int: 19 Contam: 0% {DhJ #.....[#....##.### #.##..##  SH: 0Dex: 17  #.#....#.##......# #.##...###  XL: 12 Next: 29% Place: Dungeon:10 {Dh%K #.##.....####..@B## #[##.....## Noise: ==-------  Time: 13117.3 (0.0)  #.##.....# ###>..####[##.###... t) +1 dagger (venom) ##.##÷..#.#### ###....#.##.#####. Cast: Sandblast {DhK #...#..##....# #.#...........PP .###...#####.### #.#............. ##>####.# #...# #.#....>.....P.. B   boulder beetle (extremely poisoned) ......#### ###.###...........P... .........### #...###...........P. ......#....#####..##............. _The boulder beetle bites you.  {DhKJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  {DhLPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, extremely poisoned, 100% to hit){Dh ...##..#........# #.##>...... sekai the Geomancer {Dh$##.###......#.#.#######[#....##.. Human of Dithmenos ***... {Dhf...###.#.....∩.........)........# Health: 50/83 ==============---------- #..##.......#.#..............#### Magic: 19/34 =============----------- ##..#...........#######......#AC: 7{DhbStr: 11Doom: 0% #.)#...........# #.##..##EV: 11Int: 19 Contam: 0% {Dh #.....[#....##.### #.##..##SH: 0Dex: 17  {DhJ#.#....#.##......# #.##...### XL: 12 Next: 29% Place: Dungeon:10  {DhK#.##.....####..@B## #[##.....## Noise: ==-------  Time: 13117.3 (0.0)  #.##.....# ###>..####[##.###... t) +1 dagger (venom) {Dh##.##÷..#.#### ###....#.##.#####. Cast: Sandblast #...#..##....# #.#...........PP .###...#####.### #.#............. {Dh>##>####.# #...# #.#....>.....P.. B   boulder beetle (extremely poisoned) ......#### ###.###...........P... .........### #...###...........P. ......#....#####..##.............{DhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, extremely poisoned, 100% to hit)  You feel a surge of power!  The stone arrow hits the boulder beetle.{Dh MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{Dh: a boulder beetle (almost dead, extremely poisoned, 100% to hit)  You feel a surge of power!  The stone arrow hits the boulder beetle.  {Dh_OThe boulder beetle is almost dead.{Dhi.{DhԼ= 358.3 (1{Dh2ySandblast _You kill the boulder beetle!{Dh9{DhRh _Your Alchemy skill increases to level 7!{Dhx ##..#.# #.##>. #.###......#.#.#[#....##.{Dh(y ###.#.....∩...).# {Dh\y h..##.......#.#..# #{Dhy d..#...........#......# # {Dhy #.)#...........# #.##..## # {Dh>z \#.....[#....##.### #.##..## # #.#....#.##......# #.##...### # {Dhz #.##.....####...@## #[##.....# {Dhz #.##.....# ###>..####[##.###...# #{Dhz .##÷..#.#### ###....#.##.#####.# {Dh{ ...#..##....# #.#.....PP. {Dhu{ Q###...#####.### #.#..>####.# #...# #.#....>.....P.{Dh{ #### ###.###...........P.### #...###.....{Dh| ?P.#....#####..##.{Dhq {Dh Q26 --9 _{Dh| {Dh+ |Dh%|Dh%|Dh )|Dh>,|Dh3120=|Dh3|DhJ4|Dh6|Dh@9|Dh9|Dh;|Dhx=|Dh=S2=|Dhu?|DhUA|DhAW1=|DhgC|DhVE|DhE|DhG|DhH|Dh:IK3=|DhJ|DhL|DhM|DhN|DhdP|DhPM2=|DhpR|Dh|T|DhT94|DhV|DhwX|DhX|DhZ|Dhh\|Dh\|Dh^|Dh####.# #...# #.#....>.....P |DhQ......#### ###.###..........### #...###...........P|Dh#....#####..##.....|DhY##....## ##.##PPP♣|Dh9.3 (1.0) _There is a stone staircase leading down here.|DhB|Dh |Dh|Dh|Dh;k1=|Dh|DhG|Dh|DhK|DhL9=|DhM|Dh|DhV%2|Dh|Dh|Dh|Dh|Dh|Dh|Dhf|Dh|DhGK3=|Dh|Dh||Dh|Dh |Dh|Dh|Dh:|Dh|DhCU4=|Dh|Dh)|Dh|Dh|Dh |Dh |Dh! |Dh |Dh %5|Dh|Dh%|Dht|Dh|Dh|Dh|Dh@|Dh|Dhb|Dh|Dh|Dh%6|DhV|Dh |Dhl|Dh|Dh"|Dh"|DhN$|DhZ&|Dh&K7=|Dhd(|DhS*|Dh*|Dh+|Dh-|Dh$.|Dha/|Dh1|Dh1U8=|Dh2|Dh4|Dh5|Dh7|Dh~9|Dh9|Dh;|Dh<|Dh'=%9|Dhy>|Dhz@|Dh@|DhB|DhC|DhD|DhME|DhF|DhdGL80=|DhH|DhJ|DhJ|DhK|DhM|Dh N|Dh:O|DhP|Dh[QU1=|DhR|Dh`T|DhT|DhV|DhW|Dh:X|Dh{Y|Dh"[|Dh[%2|Dh\|Dh^|Dh#_|Dh`|Dh7b|Dhb|Dhvd|Dh6m$ |Dhfm;_You start resting.|Dhs1216.3 (37.0)|DhuZ3=7.3 (38|Dhz|Dh| |Dh%}_HP restored.|DhE |Dh |Dh |Dh' |Dh Q11 8.3 (1.0)|Dh \   #...........)..   #.Y....#.....#   #......#....##. |Dh a  ####....>......   #...#....####.   ###.....#....... |Dh=   #....[..........   #.....#'##.....# 1 |Dhu   #......@....###   ######......##   #####.......# |Dh   #.........###   #.....D...#   #......####Y   catoblepas (wandering) |Dh   #......#D   acid dragon |Dh<   #......#   #......#  |Dh You climb downwards.|Dh) :=|Dh% i  Level annotation: Nergalle|Dh .D   acid dragon (catching breath)|Dh a  The catoblepas bellows!|Dh ***The acid dragon spits acid at you.|Dh |Dhu OY...|Dh޻ Y   catoblepasD   acid dragon (catching breath)|Dh61------- 3 ==9.8 (2.5-3 dagger (venom)SandblastCorr (-4) |Dh5 |DhE# _The splash of acid hits you!! The acid corrodes you! _There is a stone staircase leading up, spattered with blood here.~DhaG~DhU.....#.....Y...#....##....>.....#.......#....~DhU+D.D   acid dragon (catching breath)~DhU ~DhvX6--20.8 (1.0~Dh_~Dhc ~Dhd#_You close the door.~Dhv9 ~Dhw#...........)..  sekai the Geomancer #......#.....#  Human of Dithmenos ***... ~Dh;we#..Y...#....##.  Health: 61/83 =================------- ####....>......  Magic: 31/34 =====================--- ~Dhdw#...#....####.  AC:  3  Str: 11Doom: 0%  ~Dhw###.....#.......  EV: 11Int: 19 Contam: 0%  ~Dhw#....[..........  SH: 0Dex: 17 ~Dhw*#.....#+##.....#  XL: 12 Next: 35% Place: Dungeon:11 ~Dh,x#......@....###  Noise: ---------  Time: 13220.8 (0.0) ######.*....##  t) -3 dagger (venom) #####.*.....#  Cast: Sandblast ~DhSx#.....D...###  Corr (-4)  #.........#  ~Dh|x#......####  D   acid dragon (catching breath) #......# ~Dhx/#......# #......# _You close the door.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~DhxAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (catching its breath, 78% to hit)~Dh  #...........)..sekai the Geomancer  #......#.....#Human of Dithmenos ***...  #..Y...#....##.Health: 61/83 =================-------  ####....>......~Dh Magic: 31/34 =====================---  #...#....####.AC:  3  Str: 11Doom: 0%  ###.....#.......EV: 11Int: 19 Contam: 0%  #....[..........SH: 0Dex: 17  #.....#+##.....#XL: 12 Next: 35% Place: Dungeon:11  #......@....###~Dh }Noise: ---------  Time: 13220.8 (0.0)  ######.`....##t) -3 dagger (venom)  #####.`.....#Cast: Sandblast  #.....D...###Corr (-4)  #.........#  ~Dh #......####D   acid dragon (catching breath)  #......#  #......#  #......#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (catching its breath, 78% to hit)  You feel a surge of power! The stone arrow hits the acid dragon!!~Dh=4 ~Dh; _.D.~Dh< 3==1.8 (1~DhvA ~DhJC Sonfirm with . or Enter, or press ? or * to list all spells.~DhC Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (catching its breath, 78% to hit)  You feel a surge of power! The stone arrow hits the acid dragon!! _The acid dragon is severely wounded.Dhsf #...........)..  sekai the Geomancer #......#.....#  Human of Dithmenos ***... #..Y...#....##.  Health: 61/83 =================------- ####....>......  Magic: 28/34 ===================----- #...#....####.  AC:  3  Str: 11Doom: 0% DhXt ###.....#.......  EV: 11Int: 19 Contam: 0%  #....[..........  SH: 0Dex: 17 #.....#+##.....#  XL: 12 Next: 35% Place: Dungeon:11 Dht#......@....###  Noise: ==-------  Time: 13221.8 (0.0) ######.*....##  t) -3 dagger (venom) Dh7u#####.D.....#  Cast: Sandblast #.........###  Corr (-4)  #.........#  #......####  D   acid dragon (catching breath) #......# #......#Dhun #......# _The acid dragon is severely wounded.DhuCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath, 78% to hit)Dh/ta #...........)..  sekai the Geomancer #......#.....#  Human of Dithmenos ***... #..Y...#....##.  Health: 61/83 =================------- ####....>......  Magic: 28/34 ===================----- #...#....####.  AC:  3  Str: 11Doom: 0%  Dht###.....#.......  EV: 11Int: 19 Contam: 0%  #....[..........  SH: 0Dex: 17 #.....#+##.....#  XL: 12 Next: 35% Place: Dungeon:11Dht& #......@....###  Noise: ==-------  Time: 13221.8 (0.0) Dht######......##  t) -3 dagger (venom) Dhu#####.D.....#  Cast: Sandblast #.........###  Corr (-4)  #.........#  Dhfu#......####  D   acid dragon (catching breath) #......# #......# Dhu#......#DhuCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhvAim: an acid dragon (severely wounded, catching its breath, 78% to hit)  You feel a surge of power! The stone arrow hits the acid dragon!!Dhy )..      >Dhy  #  ###..  #..Dhzc....  #..DhBz...#  #..###  ######.`....##  DhpzH......#  Dhz##   #......####Dhz #......# #......# Dh...Dhcx26-2.8 (1SandblastDhP DhSonfirm with . or Enter, or press ? or * to list all spells.DhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Dh(&Aim: an acid dragon (severely wounded, catching its breath, 78% to hit)  You feel a surge of power! The stone arrow hits the acid dragon!! _You kill the acid dragon!Dh^xDh{7-DhԂDhwDh*--3DhDh~Y ##.###......#.#.#######[#....##.. ...###.#.....∩.........)........# #..##.......#.#..............#### DhL##..#...........#######......#  #.)#...........# #.##..##  #.....[#....##.### #.##..## Dh|5 #.#....#.##......# #.##...###  #.##.....####....## #[##.....##Dh0  #.##.....# ###@..####[##.###... Dh##.##÷..#.#### ###....#.##.#####. Dh#...#..##....# #.#...........PP .###...#####.### #.#............. Dh##>####.# #...# #.#....>.....P.. DhAA......#### ###.###...........P...Dhm-  Dh.........### #...###...........P.  ......#....#####..##.............Dhp  .....###....## ##.##........PPP♣.DhD Dh7-Dh7DhjZ9=5.3 (2.5DhDh} _You climb upwards. _There is a stone staircase leading down here.DhS Dh Dh Dh Dh 3=26 Dh Dh Dhl Dh= Dh ?4=Dh b30==Dh} DhI Dh Dh Dh~ Dhͫ Dh1 Dh Dh5 %5Dh Dhp Dh #1Dh 2=DhV Dh Dh R 33.3 (8.0 _You start resting.Dh Dh p 7 4.3 (9+1 dagger (venom)DhU DhS Dh [ _You are no longer corroded.DhDhDh;DhDhHw6=DhDhDhDhYK2=DhDhTDh?7=DhDhVDh Dh_DhDhDhDhuDhdDhA8=DhDhJDhDhc#3Dh(=DhDhDhDh~DhDhS%9DhDh4DhDhDh_ _You start resting.Dh#'045.3 (11.0)Dhf(w4==6.3 (12Dh/Dh1% _Magic restored.Dh[ Dh Dhv Dh Dhw b70=Dh Dhd Dhk Dh3 Dh Dh Dh Dhm Dh J1==Dh Dh Dh Dhg Dh Dh Dh! Dho Dh" Dh %2Dh Dh2 ,Dh Dh Dh DhE Dh&DhK3=DhDhDhGDhDhDh] Dh Dh5 Dh ?4=Dh DhFDhFDhDhDhDh,DhDh@Dh%5DhzDhDhgDh<DhG!Dht!Dh#Dh$Dh$%6DhI&Dh'Dhg(Dh)Dh@+Dh+Dh,Dh.Dh/57=DhB/Dh0Dhh2Dh2Dh!4Dh5Dh.6Dhr7Dh9Dh9?8=Dh9Dh:Dh<Dh,=Dht>DhX@Dh@DhBDhCDh`D%9DhEDhGDh HDhOIDhKDh0LDhEMDh`ODhOL80=DhQDhSDhSDh9UDh WDhqWDhXDhZDh[U1=Dh\Dh9^Dh^DhV`DhncDhcDh......   #...#....####.   ###.....#.......   #....[..........   #..o..#+##.....# 1 Dh1  #......@....###   ######......##   #####.......#   #.........###   #.........# Dhv  #......####o   Nergalle (wandering)   #......#   #......#   #......#  You climb downwards.DhE:=Dhi  Level annotation: NergalleDhDh CY.oY   catoblepaso   NergalleDhZDhHFF=8.8 (2.5SandblastDhIDhL _Nergalle shouts! _There is a stone staircase leading up, spattered with blood here.DhQH 0 #...........)..  sekai the Geomancer #......#.....#  Human of Dithmenos ***... DhH #..Y...#....##.  Health: 83/83 ======================== ####....>......  Magic: 30/34 =====================--- #...#....####.  AC: 7Str: 11Doom: 0%  ###Y....#.......  EV: 11Int: 19 Contam: 0%  DhiI D#....[..........  SH: 0Dex: 17 #...o*#+##.....#  XL: 12 Next: 36% Place: Dungeon:11 #.....*@....###  Noise: =--------  Time: 13288.8 (0.0) ######......##  t) +1 dagger (venom) #####.......#  Cast: Sandblast #.........### DhI 9 #.........#  #......####  Y   catoblepas #......# o   Nergalle #......# Dh$J #......#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhmJ tAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  42%)Dh2 5 Dhk *#...........)..Dh _sekai the Geomancer  #......#.....#Dhۢ aHuman of Dithmenos ***...  #..Y...#....##.DhN |Health: 83/83 ========================  Dh D####....>......Dh Magic: 30/34 =====================---  #...#....####.AC: 7Str: 11Dh Doom: 0%  ###Y....#.......EV: 11Int: 19 Contam: 0%  #....[..........SH: 0Dh =Dex: 17  DhC #...*.#+##.....#XL: 12 Next: 36% Place: Dungeon:11  #......@....###Dhn Noise: =--------  Time: 13288.8 (0.0)  Dh !######......##t) +1 dagger (venom)  #####.......#Cast: Sandblast  DhҤ #.........###  #.........#  #......####Dh Y   catoblepas  #......#o   Nergalle  #......# Dh$  #......#Casting: Stone Arrow (safe; 1% risk of failure)  DhN Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Dh Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  42%)DhsDh,Dh4..oo   Nergalle=9.8 (1DhCDh=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  42%) _You feel a surge of power! Nergalle resists with some effort.Dh #...........)..  sekai the Geomancer #......#.....#  Human of Dithmenos ***... #..Y...#....##.  Health: 83/83 ======================== Dh####....>......  Magic: 26/34 ==================------ #...#....####.  AC: 7Str: 11Doom: 0%  ###.....#.......  EV: 11Int: 19 Contam: 0%  #....[..........  SH: 0DhfDex: 17 #.....#+##.....#  XL: 12 Next: 36% Place: Dungeon:11 Dh#....o*@....###  Noise: ==-------  Time: 13289.8 (0.0) ######......##  t) +1 dagger (venom) Dh&%#####.......#  Cast: Sandblast #.........###  DhWN#.........#  Dha#......####  o   Nergalle #......# #......# #......#Dh&Casting: Petrify (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhtAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  42%)DhH)  #...........)..sekai the Geomancer  #......#.....#Dh) !Human of Dithmenos ***...  #..Y...#....##.Health: 83/83 ========================  ####....>......Dh_* Magic: 26/34 ==================------  #...#....####.AC: 7Str: 11Doom: 0%  ###.....#.......EV: 11Int: 19 Contam: 0% Dh* #....[..........SH: 0Dex: 17  Dh+ #.....#+##.....#XL: 12 Next: 36% Place: Dungeon:11  #....*.@....###Dh`+ ~Noise: ==-------  Time: 13289.8 (0.0)  ######......##t) +1 dagger (venom)  #####.......#Dh+ Cast: Sandblast  #.........###  #.........# Dh,  #......####o   Nergalle  #......#  DhP, [#......#  #......#Dh, Casting: Petrify (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  42%)Dh Dhu @o(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.DhՆ Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (chance to affect:  42%)  You feel a surge of power! Nergalle resists with some effort.Dh *Your shadow casts a spell at Nergalle.Dh  ZoZZZZZ 3 spectral orc warriors (summoned)@   shadowThe shard of hardened shadow misses Nergalle.  Nergalle calls out: "Borgun, Thorok, Orik - to me!"Dh ,90.8 (1Dh Dh 7 _The long-dead rise up around you.Dh4DhDhDhDhXDhq MZY.o  #......####Y   catoblepas.DhO # 2#......#The spectral orc warrior hits you from afar with a +0 trident.  The spectral orc warrior hits you with a +0 trident!DhP: 65/81 (83)------1DrainDh5Dh` _You feel drained.Dh>##.###......#.#.#######[#....##.. ...###.#.....∩.........)........# #..##.......#.#..............#### ##..#...........#######......#  #.)#...........# #.##..##  #.....[#....##.### #.##..## Dh #.#....#.##......# #.##...###  #.##.....####....## #[##.....##0  #.##.....# ###@..####[##.###... ##.##÷..#.#### ###....#.##.#####. #...#..##....# #.#...........PP .###...#####.### #.#............. ##>####.# #...# #.#....>.....P.. ......#### ###.###...........P... .........### #...###...........P. Dh......#....#####..##............. .....###....## ##.##........PPP♣.Dhu-----P: 26/34 -DhDh67=-3.3 (2.5SandblastDhDhz( _You climb upwards. DhU_There is a stone staircase leading down here.Dhb Dh zLevel 10 of the Dungeon <<<>>>>>∩(Press ? for help) #..........).....#......####.#....###.#  Dh ##.......).....#..###.#..#### #.##...###.##  ##.....#......##..#........# #.##>.......##  #########.##.###......#.#.#######[#....##....#  #....###.#.....∩.........)........##.#  ###..##.......#.#..............#####.#  Dh$ ##..#...........#######......# #.#  #.)#...........# #.##..## #.#  #.....[#....##.### #.##..## #.#  #.#....#.##......# #.##...### #.#  Dh #.##.....####....## #[##.....###.#  #.##.....# ###@..####[##.###...#.#  ######.##÷..#.#### ###....#.##.#####.#.#  ##...#...#..##....# #.#...........PP..###  ##.....###...#####.### #.#.................##  Dh #...####>####.# #...# #.#....>.....P...P...####  #####.......#### ###.###...........P...........#  ###.............### #...###...........P...♣...#.#  ##....#.......#....#####..##...................P.# Dh n ##....###.....###....## ##.##........PPP♣.P....P..##  Dh _#.....###.ß.ß.###..ß..# #..........P....>P.P......#  ##......#.......#......## ######...♣P...P...P♣......##  #..#.#..#..#'#..#..#'#).###........♣..P....P#..##Dh1 O@>Dh7l Dh B##.###......#.#.#######[#....##.. sekai the Geomancer ...###.#.....∩.........)........# Human of Dithmenos ***... #..##.......#.#..............#### HP: 66/81 (83) ===================----- ##..#...........#######......#MP: 27/34Dh {===================-----#.)#...........# #.##..##AC: 7Str: 11Doom: 0% #.....[#....##.### #.##..##EV: 11Int: 19 Contam: 0% Dh #.#....#.##......# #.##...### SH: 0Dex: 17  #.##.....####....## #[##.....## XL: 12 Next: 36% Place: Dungeon:10  Dha #.##.....# ###@..####[##.###... Noise: ---------  Time: 13293.3 (0.0) ##.##÷..#.#### ###....#.##.#####. t) +1 dagger (venom) #...#..##....# #.#...........PP Cast: Sandblast Dh .###...#####.### #.#............. Drain ##>####.# #...# #.#....>.....P.. ......#### ###.###...........P...  Dh ,.........### #...###...........P.  ......#....#####..##.............  .....###....## ##.##........PPP♣.  DhX _The long-dead rise up around you.  The spectral orc warrior hits you from afar with a +0 trident.  The spectral orc warrior hits you with a +0 trident! _You feel drained. Dh _You climb upwards. _There is a stone staircase leading down here.Dh; DhƉ DhÐ Dh Dh> 26 _Dhm Dh Dh Dh %7Dh] Dhå Dhҧ Dh+ %8Dh" Dh Dh Dh Dh Dh Dh Dh K8=Dhe Dh Dh) Dhѽ Dhɿ Dht Dh3 Dh 59=Dh Dh& Dh V ........# #.##..## #.# #....##.### #.##..## #.# Dh- P##......# #.##...### #.# ..####....## #[##.....###.# ..# ###>..####[##.###...#.# Dh #.#### ###....#.##.#####.#.# #....# #.#...........PP..### Dh ####.### #.#.................## # #...# #.#....@.....P...P...###301.3 (8 ###.###...........P.......... Dh' L.### #...###...........P...♣...#. ...#####..##.........P ....## ##.##........PPP♣.PDhw Pß..# #..........P....>P.P..## ######...♣P...P...P♣.... .Dh #'#).# ##........♣..P....P# ##.##)# #..#♣.P.....P....##Dhe Dh Dh c _There is a stone staircase leading down here.Dh?DhDhM Dh|"Dh&k9=Dh'Dh'Dh)Dh+Dh+Dh-Dh/Dh0q7030==DhD2Dh(4Dh4Dh6DhQ8Dh8DhH:Dhi<Dh<K1=Dh>Dh@Dh(AU1=DhCDh:EDhEDhWGDhjIDhIU2=DhKDhNDhTNDhPDhRDhRK2=DhNTDhuVDhV%3DhYDhs[Dh[Dh]DhS`Dh`DhbDhdDhen43==DhgDhhDhfiDhAkDhGmDhmDhUoDhqDhrK5=DhtDhPvDhv9=DhyDhs[ >.....DhC.. _You start resting.Dh"021.3 (20.0)DhY4=2.3 (21DhDh% _Magic restored.Dh 3Dh Dh( Dho k6=Dh Dh{ Dh Dh" Dh Dh Dh. Dh %7Dh 2=Dh Dh Dh Dh Dh Dh Dh Dh Dh K8=Dh Dh Dh; Dh Dh' Dh DhI Dha Dh ?9=Dh Dh Dh Dh< Dh Dh DhW Dh Dh? Dh &80Dh Dh( Dh Dh Dh Dhb DhA Dh' _ _You start resting.Dhm/ -37.3 (15Dh1 Y1=8.3 (16Dh6 Dh8 " _HP restored.DhDhDhDhDhO!:11 9.0)Dh!DhW ##............ ................... ..#......#.## ............# .. # #.......##'########.# #..................# Dh #...............#  #..##...........# 1  ##..#..........@#  ##.#....#  #.............#  ##............# .##............###.#...#...######Dh#.##..##.......# .#.#.#..##.......# ..#..#..##.......#  You climb downwards.Dh9=DhDh oo   orc wizard (wandering)Level annotation: NergalleDh;A40.8 (2.5SandblastDhn?DhbG _An orc wizard comes into view. It is wielding a +0 dagger. _There is a stone staircase leading up here.Dhd5.....##............ sekai the Geomancer ................... Human of Dithmenos ***... ..#............#.## HP: 81/81 (83) ======================== ..#............# .. #  MP: 31/34=====================--- #.......##'########.#  AC: 7Str: 11DheDoom: 0% ##...............o..#  EV: 11Int: 19 Contam: 0%  #..............*# SH: 0Dex: 17  #..##..........*# XL: 12 Next: 36% Place: Dungeon:11  ##..#..........@# Noise: ---------  Time: 13340.8 (0.0)  ##.#...........# t) +1 dagger (venom)  #.............# Cast: Sandblast  ##............# Drain Dh'fu. .##............# .##.#...#...###### o   orc wizard (wandering) ..#.##..##.......# .#.#.#..##.......# ..#..#..##.......#Casting: Petrify (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhfAAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 72% to hit)Dh.....##............sekai the Geomancer ...................Human of Dithmenos ***... ..#............#.##Dhs*HP: 81/81 (83) ======================== ..#............# .. #MP: 31/34=====================--- #.......##'########.#AC: 7Str: 11Doom: 0% ##...............o..#EV: 11Int: 19 Contam: 0% #..............`#Dh SH: 0Dex: 17  #..##..........`#XL: 12 Next: 36% Place: Dungeon:11  ##..#..........@#Noise: ---------  Time: 13340.8 (0.0)##.#...........#t) +1 dagger (venom)#.............#Cast: SandblastDhg##............#Drain . .##............# .##.#...#...######o   orc wizard ..#.##..##.......# .#.#.#..##.......# ..#..#..##.......#DhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 72% to hit)  DhJ?You feel a surge of power! The stone arrow hits the orc wizard!DhgZo.@...(ally target)@   shadowAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 72% to hit)  You feel a surge of power! The stone arrow hits the orc wizard!  The orc wizard is severely wounded.Dhi  Your shadow points at the orc wizard and mumbles some strange words.The shard of hardened shadow hits the orc wizard!!Dh#l*)**@   shadowDh{/...Dh2-=1.8 (1SandblastDhDh N _You kill the orc wizard!Dh-Q3DhWSDhUDhYQ26 DhZDhZDh\Dhb- - Dhb;_You start resting.Dh i+3.8 (2Dhk2=2=-4.8 (3DhnDh}p" _HP restored.DhDhDhmDh,Dh%XDhW _You start resting.Dh83Dh`Dh#Dh=3==DhDhKDhDhDhDhDhDhDhDh8Dhx . _Your shadow fades away.Dh,51.8 (7Dhu4==2.8 (8DhDh% _Magic restored.DhM##.......## ..#............# .. .##'######## #)..#....###.<##.#.##............##.DhDhD*3.8 (1DhDhDh< M#.......####.......## Dhx< ..#............# .. #.##'########.# #)..#....#.  ##.<##.##.............##..Dh< Dh?A DhB %4DhF DhdH DhE R......>##..#.##... ..## ##. ## .... #.#.## Dh\F _.#......# .. # .......##'########.# #...# #.....#### #..##.# ##..#.<#  ##.###..#  ##.DhF #  .##............# ##.#...#...######DhK DhL %5DhPR DhU  Things that are here: _a +0 dagger; a +0 robe; an orc corpseDh>#>##..#.##... ##. ##. ##. ## #.#.##.# #.# ...# ##'#.# .)@.# .#### ..##..# ..#..<# Dhi?##.#....#  #.....#  ##......# .##............# Dh DDhEH=6 _DhkHDhKDh##..##.. . >##..#.##... Dhg..##......... ##............ ##............ .Dh?.....## .#.##.# ......#....# Dh/##'########@# )..# ..Dhi#### .##.# ..#... .## .##..##..>##..#.##.DhC...##.............##..... Dhv>....###Dhc.......#...##'########DhJ.....)....Dh :.....#### .##...........#Dh9.....Dhh.DhDh%8DhDhDhk= .>.. .##.##..##......>##..#.##....##..........##.............##.................## #.#.##.# #Dh> .#..@.#.##'########.#.)..#.#### ..##.# #..#.<# ##.#.#  #.#  ##Dh> .#DhC DhD %9DhG DhI Dhq .>.. .##.##..##......>##..#.##....##..........##Dh+r .......##..................## .#.#.##.# .#.#.@..#.##'########.# #Dhr .)..# #.#### #..##.# ##..#.<#  ##.#Dhr .#  #.#  ##.#Dhx Dhy &60Dh/} Dh~ DhM..##. ...>.. .##..#..##..##.....#>##..#.##...# #.......##...# #Dh.##............#.###..............#...........## ..#.#@##.##............#....###'########.##DhB.)..#  #....####  #..##..#.#Dh~[<##.#.# #Dh.#DhDhQ%1Dh1DhDh.......##. # ..#...>.. .##..#..##..##.....# .>##..#.##...# #.......##DhK.# #.###.###...#........@...##.#............#.##.# ...#............#....#Dh-##'########.##...)..# #........####Dh+ #..##..#.#<##.#.#DhDh%2DhDhDh( #....... .....##. # ..#...>.. .##..#..##..##.....#.>##..#.##...# #.......##.# #.###.###...#......###.#.#.##.# ....#............#....# ###'########.##...............)..# #.........#### #..##.....#.#<#Dh+Dh.%3Dh3Dh5Dh"Q## ..... #. ...)....... ... 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I.. #....##.###..###Dh? >....##..# ##..##... >##..#.##Dh? 1.#Dh@ ,Drain Dh6@ $........#....# DhO@ D DhG DhJ %8DhPO DhrR Dh  ##########.........### ...... #.......#.#...).#.. #....##.###..###>....##..# ##..##... >##..#.##...#... Dh .##.........#.####Drain .##'########.#  Dh DhX DhF %9Dh Dhz DhoDh-DhčDhDhƛXDhԜ,DhDhcDhd,Dh9DhDhDhDhѦDhDhDhQDh'DhdDhbDhDhDhDhDhXDhiXDhDhDh~DhDh۽DhXDh)DhDh~DhDhDhYDhGDhDh7DhDhDhTDhDhFDhYDhDhQDhDhDhDhDhDhDh(DhDhVDh\DhDhDh*DhDhDhNDhDhDhDhDhDhtDhDhDhqDhGDhjDhDhDhDhDhn Dh Dh Dh DhDhhDhSDhDhDhDhDhDh"DhDhDh Dh Dh{Dhj Dh!Dh$Dh$Dho%Dh(DhJ*Dh*Dh~+Dh-Dh0Dh01Dh2DhF3Dh{5Dh5Dh6Dh8Dh:Dh*;Dh;Dh2=Dh>DhvADhADhDhDh{Dh ########## ############ ##........###.....#..... ........................ .......@................411.8 (32.0) ...#...###..........#### #... #.....#....#... C....###..............Dh ......#................# ......#................. C   fire giant (wandering) ......#.............##.# ...................>.... DhC>............##..##.DhPDhDhX DhS_A fire giant is nearby!Dhn Dheq Dhw Dhy F _Unknown command.Dhzu Dhz j Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Mercury ArrowConjuration/Alchemy1%2  c - Momentum StrikeConjuration/Translocation 2%Dh{ 2  d - HailstormConjuration/Ice5% 3  e - ApportationTranslocationDh{ e9%1  f - FreezeIce9%1  g - Summon Small MammalSummoningDh{ =9%1  h - Lesser BeckoningTranslocationDh:| J14%2  i - Sublimation of BloodNecromancy14%Dh| 52  j - Ignite PoisonFire/AlchemyDh| 19% 4  k - BombardConjuration/Earth22% 6  DhW} al - Frozen RampartsIce26% 3  Dh} m - Launch Clockwork BeeForgecraft26% 3  n - Volatile BlastmotesDh} UFire/Translocation26% 3  DhC~ *o - ArcjoltConjuration/AirDh~ 43% 5  p - AnguishHexes/Necromancy65% 4  q - Eringya's Surprising Crocodile SummoningDh _65% 4  r - SilenceHexes/AirDhb 94% 5  s - Summon ForestSummoning/Translocation 94% 5  t - Hellfire MortarDh xFire/Earth/Forgecraft 100% 7 10 spell levels left Dh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDh Dh$ Dh( sekai the GeomancerHuman of Dithmenos ***...HP: 82/82 (83) ========================MP: 34/34========================AC: 7Dh4) Str: 11Doom: 0% ########## ############ EV: 26 Int: 19 Contam: 0% ##........###.....#..... SH: 0Dex: 17Dh]) ........................ XL: 12 Next: 36% Place: Dungeon:11.......@................ Noise: ---------[33m  Time: 13411.8 (0.0)Dh) ...#...###..........#### t) +1 dagger (venom)Dh) #... #.....#....#... Cast: SandblastC....###.............. Drain......#................#Dh) ......#................. C   fire giant (wandering)......#.............##.#Dh) ...................>................##..##. _Magic restored.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse Dh* f_Found a mace. _A fire giant is nearby! DhH* 9_Unknown command.Dh. P  Okay, then.Dh90 DhP3 Dh%5 . _Dhxv(  sekai the Geomancer  Human of Dithmenos ***...  HP: 82/82 (83) ========================  MP: 30/34=====================---Dhv8  AC: 7Str: 11Doom: 0%  ########## ############ EV: 26 Int: 19 Contam: 0%  ##........###.....#..... SH: 0DhZw5Dex: 17 ........................ XL: 12 Next: 36% Place: Dungeon:11 .......@................ Noise: ---------  Time: 13411.8 (0.0) ...#.**###..........#### t) +1 dagger (venom) Dhw#*.. #.....#....#... Cast: Sandblast C*...###.............. Drain ......#................# Dh7x>......#................. C   fire giant (wandering) ......#.............##.# ...................>.... ............##..##.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhwxAim: a fire giant, wielding a +0 great sword of flaming (wandering, hasn't  noticed you, chance to affect: 26%)Dh Dh sekai the GeomancerHuman of Dithmenos ***...HP: 82/82 (83) ========================MP: 34/34========================AC: 7Str: 11Doom: 0% ########## ############ EV: 26 Int: 19 Contam: 0% ##........###.....#..... SH: 0Dex: 17........................ XL: 12 Next: 36% Place: Dungeon:11.......@................ Noise: ---------  Time: 13411.8 (0.0)...#...###..........#### t) +1 dagger (venom)#... #.....#....#... Cast: SandblastC....###.............. Drain......#................#......#................. DhX SC   fire giant (wandering)......#.............##.#...................>................##..##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (wandering, hasn't  noticed you, chance to affect: 26%)  Okay, then.Dh Dh Dh Dh= . _Dh!\ Dhp^ Dha Dhd F _Unknown command.DhDhsRead which item? Scrolls Dhcp b - a scroll of blinking  f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation  A - a scroll of acquirementa - a scroll of enchant armour  w - a scroll of enchant weapon  I - 2 scrolls of immolation  T - a scroll of torment Dh V - 2 scrolls of vulnerability  c - a scroll labelled ASOERYQ FAMITS  d - 2 scrolls labelled CAIMMU MYALUS  e - a scroll labelled IRHEETH NUIWKA Dh[!] read|quaff|evoke[?] describe selectedDhçDh5DhZsekai the GeomancerHuman of Dithmenos ***...HP: 82/82 (83) ========================MP: 34/34========================AC: 7Str: 11Doom: 0% Dh6\########## ############ EV: 26 Int: 19 Contam: 0% ##........###.....#..... SH: 0Dex: 17........................ XL: 12 Next: 36% Place: Dungeon:11.......@................ Noise: ---------  Time: 13411.8 (0.0)...#...###..........#### t) +1 dagger (venom)#... #.....#....#... Cast: SandblastC....###.............. Drain......#................#......#................. C   fire giant (wandering)......#.............##.#...................>................##..##.DhAiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (wandering, hasn't  noticed you, chance to affect: 26%) _Okay, then. _Unknown command.DhDhReally read the scroll of vulnerability? Y - Yes  N - NoDhlDhȄxsekai the GeomancerHuman of Dithmenos ***...HP: 82/82 (83) ========================MP: 34/34========================AC: 7Str: 11Doom: 0% ########## ############ EV: 26 Dh.Int: 19 Contam: 0% ##........###.....#..... SH: 0Dex: 17........................ XL: 12 Next: 36% Place: Dungeon:11.......@................ Noise: ---------  Time: 13411.8 (0.0)...#...###..........#### t) +1 dagger (venom)Dh1#... #.....#....#... Cast: SandblastC....###.............. Drain......#................#......#................. C   fire giant (weak-willed)......#.............##.#...................>................##..##.noticed you, chance to affect: 26%) _Okay, then. _Unknown command.As you read the scroll of vulnerability, it crumbles to dust.  The fire giant shouts!DhJA wave of despondency washes over your surroundings.Dhމ######*#** _Okay, then.Unknown command.  As you read the scroll of vulnerability, it crumbles to dust.  The fire giant shouts!  A wave of despondency washes over your surroundings.  The fire giant gestures at you while chanting.DhtDhlm....@.....Dhp66-----11 =====2.8 (1DhFq3Will/2 DrainDhwDh{R _The fireball explodes! The fireball engulfs you! You resist.Dh Dh Dh \ _Unknown command.DhW  sekai the Geomancer  Human of Dithmenos ***...  HP: 66/82 (83) ===================-----  MP: 30/34=====================---  AC: 7Str: 11DhWDoom: 0%  ########## ############ EV: 11Int: 19 Contam: 0%  ##........###.....#..... SH: 0Dex: 17 DhRX........................ XL: 12 Next: 36% Place: Dungeon:11 .......@................ Noise: =====----  Time: 13412.8 (0.0) ...#.**###..........#### t) +1 dagger (venom) Dh~X#*.. #.....#....#... Cast: Sandblast DhX C*...###.............. Will/2 Drain ......#................# ......#................. C   fire giant (weak-willed) ......#.............##.#DhX* ...................>.... DhX............##..##.Casting: Petrify (dangerous; 1% risk of failure)  Dh?YConfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (weak-willed, chance toaffect: 60%)Dh~sekai the GeomancerHuman of Dithmenos ***...Dh!HP: 66/82 (83) ===================-----MP: 30/34=====================---AC: 7DhPStr: 11Doom: 0% Dh[########## ############ EV: 11DhQInt: 19 Contam: 0% Dh##........###.....#..... SH: 0Dex: 17Dh........................ XL: 12 Next: 36% Place: Dungeon:11Dhc.......@................ Noise: =====----  Time: 13412.8 (0.0)Dh v...#...###..........#### t) +1 dagger (venom)#... #.....#....#... Cast: Sandblast*....###.............. Will/2 Drain......#................#DhJ ......#................. C   fire giant (weak-willed)......#.............##.#Dha...................>................##..##.Casting: Petrify (dangerous; 1% risk of failure)  DhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  DhPress: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (weak-willed, chance toaffect: 60%)Dhmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a fire giant, wielding a +0 great sword of flaming (weak-willed, chance toDh0affect: 60%)  You feel a surge of power!DhV~ CThe fire giant resists with significant effort.Dh]J ****DhU^^**The fire giant casts a spell at you.Dh`h.@....DhW1--==---3.8 (1DhDh7< _The bolt of fire hits you. You resist.Dh  sekai the Geomancer DhN Human of Dithmenos ***...  HP: 61/82 (83) =================-------  MP: 26/34==================------Dh{  AC: 7Str: 11Doom: 0% Dh ########## ############ EV: 11Int: 19 Contam: 0%  Dh##........###.....#..... SH: 0Dex: 17 ........................ XL: 12 Next: 36% Place: Dungeon:11 Dh>%.......@................ Noise: ==-------  Time: 13413.8 (0.0) ...#.**###..........#### t) +1 dagger (venom) Dhbr#*.. #.....#....#... Cast: Sandblast C*...###.............. Will/2 Drain DhN......#................# DhL......#................. C   fire giant (weak-willed) ......#.............##.# ...................>.... Dh............##..##.Dh&Casting: Petrify (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh+ Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhXAim: a fire giant, wielding a +0 great sword of flaming (weak-willed, chance toaffect: 60%)Dho> sekai the GeomancerHuman of Dithmenos ***...HP: 61/82 (83) =================-------MP: 26/34==================------AC: 7Str: 11Doom: 0% Dh> v########## ############ EV: 11Int: 19 Contam: 0% ##........###.....#..... SH: 0Dex: 17........................ XL: 12 Next: 36% Place: Dungeon:11Dh? .......@................ Noise: ==-------  Time: 13413.8 (0.0)...#...###..........#### t) +1 dagger (venom)DhW? t#... #.....#....#... Cast: Sandblast*....###.............. Will/2 Drain......#................#......#................. C   fire giant (weak-willed)Dhy? ......#.............##.#...................>....Dh? ............##..##.Dh? &Casting: Petrify (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh@ Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (weak-willed, chance toaffect: 60%)Dh ,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire giant, wielding a +0 great sword of flaming (weak-willed, chance toaffect: 60%)  You feel a surge of power!Dh Dh Dhɝ ' Dh s.CW   wraithDhK MW  The fire giant resists with significant effort.Dh& >4.8 (1SandblastDh Dh.  DhW Dhw K_A wraith comes into view.Dh Dh Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  b - 8 curare-tipped dartsi - 8 poisoned darts Wands (go to first with /)c - a wand of warping (9)  d - a wand of digging (3)  DhP e - a wand of paralysis (18)  f - a wand of mindburst (1)  p - a wand of polymorph (8) Scrolls (go to first with ?)  b - a scroll of blinking  f - 2 scrolls of fear Dh  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerabilityDh* Dh+ DhN   sekai the Geomancer  Human of Dithmenos ***...Dh=N <  HP: 61/82 (83) =================-------  MP: 26/34==================------DhcN   AC: 7Str: 11Doom: 0%  DhN ########## ############ EV: 11Int: 19 Contam: 0%  DhN ##........###.....#..... SH: 0Dex: 17DhN  DhN ........................ XL: 12 Next: 36% Place: Dungeon:11 Dh O .......@................ Noise: ==-------  Time: 13414.8 (0.0) Dh0O ...#.**###..........#### t) +1 dagger (venom) #*.. #.....#....#... Cast: Sandblast DhUO .C...###.............. Will/2 Drain ......#................# DhuO ......#................. C   fire giant (weak-willed) DhO ......#.............##.# W   wraith W..................>.... DhO e............##..##.The fire giant resists with significant effort. DhO _A wraith comes into view.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineDhO Aim: a fire giant, wielding a +0 great sword of flaming (weak-willed, chance toaffect: 47%)Dhsekai the GeomancerHuman of Dithmenos ***...HP: 61/82 (83) =================-------MP: 26/34==================------AC: 7Str: 11Doom: 0% ########## ############ EV: 11Int: 19 Contam: 0% Dh+##........###.....#..... SH: 0Dex: 17........................ XL: 12 Next: 36% Place: Dungeon:11.......@................ Noise: ==-------  Time: 13414.8 (0.0)...#...###..........#### t) +1 dagger (venom)#... #.....#....#... Cast: SandblastDh.*...###.............. Will/2 Drain......#................#DhVh......#................. C   fire giant (weak-willed)......#.............##.# W   wraithDhW..................>................##..##.The fire giant resists with significant effort. Dh_A wraith comes into view.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineDhxAim: a fire giant, wielding a +0 great sword of flaming (weak-willed, chance toaffect: 47%)DhlCparalysed, weak-willed)Dhm_A wraith comes into view.Aiming: ParalyseDhfn Press: ? - help, Shift-Dir - straight line  Aim: a fire giant, wielding a +0 great sword of flaming (weak-willed, chance toaffect: 47%)  The fire giant suddenly stops moving!DhtJCW.Dhex15.8 (1 _Dh }Dh3Dh ^ # #Dh% .###.....#.....#...###..........Dh . #...# #.....#....# .C...###............. ......#...#.Dh .W....#..##.....Dh9 O.> Dhx ..##..##Dh: Dh" -W.Dhq% 4=8=26 --6Dh, Dh/ Dh< ########### ########## .####........###.....#... ....Dh-= ......... .. ....#.@.###...## .Dh=  . #...# #.....#....#. . .C...###.......... Dh= a.......#.. .Dh9> Z...W....#.. .Dhw> c......#...## .Dh> |......>.Dh> x............##..# Dh0? 6>##..DhB DhlJ .W.DhtL 7==--7Dh%Q DhES Dh<5l ############ ######### ..Dh6####........###.....#.. .. ............. ..DhY6 ....... .. ....#...###..Dh6# ..Dh6 . #@..# #.....#.... ..Dh"7......C...###.......... .......W...#....Dhb7i.........#......Dh7j.#.....# ..Dh8.......>. ...........##DhZ8..........>##.. ....#.......##..Dh8Dhy;Dh#.WDhyR9==Dhk30===8Dh DhDhk DhkV The helpless fire giant fails to defend itself.  Dh$l>You impale the fire giant!! The fire giant is poisoned.  DhHlOThe fire giant is moderately wounded.DhXuDhuIW@.Dhu Dhu.very poisoned,…)Dhv}@   shadowDhwDhw970=Dhw 11 Dh x9.6 (0.8DhzDh Dhу>_Your shadow hits the fire giant with a dagger.Dh EMextremely pois _Your shadow hits the fire giant with a dagger.  The helpless fire giant fails to defend itself.  You impale the fire giant!!  The fire giant looks as sick as possible!Dhe (20.4DhF DhG b _The fire giant is heavily wounded.DhVDh The fire giant looks as sick as possible! _DhDThe fire giant is heavily wounded.  The fire giant is severely wounded.DhF@1==DhF(=1.2DhUNDhR Dh^RF_The wraith misses you.Dh,w  The helpless fire giant fails to defend itself.  You impale the fire giant!!Dh 69  You kill the fire giant!The wraith hits you. The wraith drains your vigour!You feel yourself slow down.DhL/  --more--Dh )W   wraith@   shadowDh ealth: 69/83 -4-2.0 Dh The wraith hits you. The wraith drains your vigour! _You feel yourself slow down.  Your life force feels restored.Dh;Training target 8.0 for Alchemy reached!  Your Alchemy skill increases to level 8!  You need to enable at least one skill for training.Dh@/  --more--Dh\S DhV C  Skill  Level Cost  Apt Skill  Level Cost  Apt DhV  a - Fighting   4.0   5.0   0   k - Spellcasting   8.0  10.7  -1  DhW         DhW 6 b - Staves   0.0   1.0   0   l - Conjurations   8.0   9.0   0   c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0  Dh&X  d - Throwing   0.0   1.0   0   n - Alchemy   8.0   9.0   0       o - Earth Magic  12.0  15.0   0   e - Short Blades   4.0   5.0   0      Dh\X  f - Long Blades   2.3   1.0   0   p - Invocations   0.0   0.8  +1  DhX  g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   7.0   0      DhX  r - Shapeshifting   0.0   1.2  -1   h - Armour   0.0   1.0   0      DhY . i - Dodging   2.0   3.0   0      DhCY ; j - Stealth   3.0   3.4  +1      DhnY         DhY         DhY         DhY         DhZ You need to enable at least one skill.[?] HelpDhCZ G[=] set a skill target  DhZ [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  DhZ [!] training|cost|targetsDht> k + Spellcasting 8.0DhiTargetTarget--  --  --  Dh>$--  --  Dhi--  Dh--  Dh -- Dh -- Dh Dh --  DhB -- Dhj -- Dh -- Dh -- DhC0 --  --  Dhp--  Dh--  Dhia-z] setDh)[-] clear selected targetcost|targetsDh [?25h[?0cDh10 Dh [?25l[?1cDh 10.0   The current training targets, if any.  Skills enhanced by cross-training are in green.Dh P=] set aall targetsDhDhMDhsekai the GeomancerHuman of Dithmenos ***...Health: 69/83 ===================----- ############ ######### Magic: 31/34 =====================--- ..Dh^g####........###.....#.. AC: 7Str: 11Doom: 0% ......................... EV: 11DhInt: 19 Contam: 0% ......................... SH: 0Dex: 17 ..Dh)....#...###..........# XL: 12 Next: 46% Place: Dungeon:11 ... #@..# #.....#....# Noise: ---------  Time: 13422.0 (0.8) ..DhzS......)W..###........... t) +1 dagger (venom) .......@...#.............. Cast: Sandblast ...........#.............. Slow Will/2 ..DhX.........#.............# ........................>. W   wraithDhݘ%....................##.. @   shadow...................>##..Dh)....#.......##..The wraith hits you. The wraith drains your vigour! _You feel yourself slow down.Dh^uYour life force feels restored.Training target 8.0 for Alchemy reached!  DhYour Alchemy skill increases to level 8!You need to enable at least one skill for training.DhyDhqDh. _Dh  sekai the Geomancer  Human of Dithmenos ***...  Health: 69/83 ===================----- ## ########## ######### Magic: 28/34 ===================----- .. ####........###.....#.. AC: 7Str: 11Doom: 0% .. ....................... EV: 11Int: 19 Contam: 0% .. ....................... SH: 0Dex: 17 .. ....#...###..........# XL: 12 Next: 46% Place: Dungeon:11 .. . #@..# #.....#....# Noise: ---------  Time: 13422.0 (0.0) .. ......)W..###........... t) +1 dagger (venom) .. .....@...#hgOm.............. Cast: Sandblast .. .........#.............. Slow Will/2 .. .........#.............# .. ......................>. W   wraith ....................##.. @   shadow ...................>##.. ....#.......##.. _You need to enable at least one skill for training.  Casting: Petrify (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (78% to hit)DhGzsekai the GeomancerHuman of Dithmenos ***...Health: 69/83 ===================----- ############ ######### Magic: 28/34 ===================----- Dhz..####........###.....#.. AC: 7Str: 11Doom: 0% ......................... EV: 11Int: 19 Contam: 0% ......................... SH: 0Dex: 17 ..Dhz)....#...###..........# XL: 12 Next: 46% Place: Dungeon:11 ... #@..# #.....#....# Noise: ---------  Time: 13422.0 (0.0) ..DhA{......)W..###........... t) +1 dagger (venom) ..Dhq{.....@...#.............. Cast: Sandblast ..Dh{.........#.............. Slow Will/2 ..Dh{o.........#.............# ..Dh{......................>. W   wraith....................##.. @   shadowDh|k...................>##......#.......##..Dh/|Casting: Petrify (dangerous; 1% risk of failure)  Dhv|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Dh|;Press: ? - help, Shift-Dir - straight lineDh|sAim: a wraith (78% to hit)  You feel a surge of power! The stone arrow hits the wraith!!Dh:(ally target)Aiming: Stone Arrow (safe; 1%  Press: ? - help, Shift-Dir - straight line: a wraith (78% to hit)  You feel a surge of power! The stone arrow hits the wraith!!  The wraith is almost destroyed.The wraith hits you. x2; The wraith drains your vigour!Dhc3-==3.5 (1.5Dh Dhk _You feel as though you will be slow longer.Dh   sekai the Geomancer  Human of Dithmenos ***... Dh I Health: 63/83 ==================------ ## ########## ######### Magic: 25/34 =================------- Dh .. ####........###.....#.. AC: 7Str: 11Doom: 0% Dh@ .. ....................... EV: 11Int: 19 Contam: 0% Dhh .. ....................... SH: 0Dex: 17 Dh .. ....#...###..........# XL: 12 Next: 46% Place: Dungeon:11 Dh .. . #@..# #.....#....# Noise: ==-------  Time: 13423.5 (0.0) Dh .. ......)W..###........... t) +1 dagger (venom) Dh .. .....@...#.............. Cast: Sandblast Dh. .. .........#.............. Slow Will/2 .. .........#.............# DhT .. ......................>. W   wraith (ally target) Dhz ....................##.. @   shadow ...................>##..Dh  ....#.......##.. Dhă ]_You feel as though you will be slow longer.Dh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh 5Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 78% to hit)Dh B  sekai the Geomancer  Human of Dithmenos ***...  Health: 63/83 ==================------ ## ########## ######### Magic: 25/34 =================------- DhM .. ####........###.....#.. AC: 7Str: 11Doom: 0% Dh _.. ....................... EV: 11Int: 19 Contam: 0% .. ....................... SH: 0Dh -Dex: 17 .. ....#...###..........# XL: 12 Next: 46% Place: Dungeon:11 Dh .. . #@..# #.....#....# Noise: ==-------  Time: 13423.5 (0.0) Dh .. ......)W..###........... t) +1 dagger (venom) Dh9 .. .....@...#.............. Cast: Sandblast .. .........#.............. Slow Will/2 Dhi .. .........#.............# .. ......................>. W   wraith (ally target)Dh  ....................##.. @   shadow Dhǃ <...................>##.. ....#.......##..Dh Casting: Stone Arrow (safe; 1% risk of failure)  Dh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh< Aim: a wraith (almost destroyed, ally target, 78% to hit)  You feel a surge of power! The stone arrow hits the wraith!!Dh 7Dh ##########  .## ... . Dh . #@..# DhA l ......). .... ...Dhg a... ...... ...............Dh >. @   shadowDh t ............... ...........Dh؈ 5>Dh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wraith (almost destroyed, ally target, 78% to hit)  Dh }You feel a surge of power! The stone arrow hits the wraith!!  You destroy the wraith!Dh :..Dh CDh c6=75.0 (1.5Dh 5SandblastDh$ Dh'  Dh' ?_Your shadow fades away.Dh #  ########## ########## . ####.###.....# .Dh ........ ................ . ....#.@.###..........# . Dh . #...# #.....#....# . ......)...###. . .........#...... . DhBT.#....... .Dhd .#......Dhf## ..............>Dh ...........##..#...................>##..#DhDhXi426 --6.5DhDhDho6# ########## ########### #######.....# . Dh67........@......... ....#...###..........### . #...# #.....#....# ......)...### .........#... Dh7H.#...... .#.....##..............>....##..#Dhz>Dh&AB--8.0Dh=EDhwGDh ########## ###################.....#..............DhD.......#...###..........#### .. #...# #.....#....#......)...###.....Dh.........#........#.#...........#...##.#DhZ..>....DhDhx57==9.5DhADhDh'O# #####.###.....#.....#.#.#....#...###.#Dh|.. #...# #.....#....#.......)...###............#.......#...#..........#.............##.#.>....#DhDh5(31.0DhDhDh' 8# ##### ####.###.....#.....# .# .Dh C# ....#...###.#.. #...# #.....#....#.......)...###..#.........#.....DhL t#.#.........#......#Dh I.........#......##.#.Dh Q>....#Dhb Dhz U6=2.5Dh Dh Dh* ## ##### ####.Dhu ###.....#.....# .# .# ....#...###.Dh $#.. #...# #.....#....#.......)...###.Dh@ #..........#....#.#..........#....#..#....##.###..Dh S>....##.Dh Dh #8Dh <=4.0Dh Dh_ Dhs### #### Dhyt####.###.....#.....# DhD.# .Dhs# ....#...###.Dha#.. #...# #.....#....#.Dhf......)...###.#..Dh@#...#.#..Dh6>#...#..Dh}C#...##.###..DhS>....##.Dhu7=5.5DhDhDhR#### ############# ####.###.....#.....# .# .# ....#...###.#.. #...# #.....#....#.......)...###.......#..#...Dh"......#.#..#....#..#...##.###..#.>....##..#DhDh'7.0DhJDh<Dh########## #############  ####.Dh###.....#.....#  .Dh Q#  .# DhQT....#...###.Dhy#Dh.. #...# #.....#....#. DhŰM......)...###..Dh=#. .#...Dhi.....#.#...) .#..Dh^........#.... .#.Dh=##.###..## Dhk.>....##..#DhDh=[89=8.5Dh%DhDh2n########## ####### ####.###.....#.....# .# .#  ....#...###.#Dhn.. #...# #.....#....#.)...###.#.#...#.#...).#.....#.#.DhQoD##.###..# DhxDh>}(40.0DhvDhDhpw# ####### .Dhw###.....#.....# # Dhxw# ....#...###.# DhEx.. #...# #.....#....#.#DhxP)...###......Dhx*...#.#..Dhx.DhyW#.#...).# Dh?y#.Dhey/...#.....#Dhy. DhyX#......##.###..####Dhy/ Dhz>....##..# # Dh>zDhDh݇/91.5DhDh$Dh/ 7# ####### .###.....#.....# # Dh/ -# #...###.#  #...# #.....#....#.#Dh/ )...###...............#.#..Dh;0 c#.#...).#.#....Dh0 ##.....#.#.Dh0 ....##.###..####.>....##..# #.Dh; Dh4@ ~30==3.0DhF DhaJ  DhJ Y_You feel your willpower return.Dh^  ########## ############# #........###.....#.....# ...............# # #...###############  #...# #.....#....#..........### ..)...###...............#...#.......#.#...).#.##.......#.....#.#Dhv_ Z#.............##.###..####.#....>....##..# #.###..##.....####.#Dhh DhYm V70=4.5Dhw Dhz Dh  ######### ############# ........###.....#.....# ..............# # #...############### Dh a #...# #.....#....#..........### .)...###...............#.# ..#.........#.#...).#.# #...#.....#.##.......##.###..####.#......>....##..# #.#......##..##.....####.#>##..#.##...#....#Dh Dhw j1=6.0Dh Dhj [ _You feel yourself speed up.DhT\ ######## ############# Dhѻ7.......###.....#.....# .............# ...# #...############### #...# #.....#...@#..........### )...###...............#.# Dh ..#.......#.#...).#.# #.Dh=.#.....#.##.##.###..###Dhs#.#.>....##..# #.#Dh׼\##..##.....####.#>##..#.##...#....#  ....###.........#.####Dh*Dh[1=7Dh0 0DhDhDh ####### ############# ......###.....#.....# .............# ....# ############### ...# #.....#....#..........### ...###..........@....#.# ..#....Dh>#.#...).#.# #..#.....#.# #.##.###..####.#.>....##..# #.###..##.....####.#>##..#.##...#....#  ....#Dhd.##.........#.####  #........##....#.#DhDh&8DhYDhDhr ###### ############# .....###.....#.....# .............# .....# ###############Dh# #.....#....#..........######...............#.......# #....Dh:q#.#...).#.# #.Dhtf.#.....#.# #.Dhs##.###..####.# .Dh>....##..# #.#Dh<p##..##.....####.#DhN>##..#.##...#...Dh.##.......##.........#.###Dh?# #........##.....Dh#"#.# DhX#.##.Dh".#DhDh&9DhؽDhDhwZ##### ############# ....###.....#.....# .............# .....# ############### .Dhr# #.....#....#..........### .###...............#.......# #....#.#...).#.# #..#.....#.# #.##.###..####.# .Dh.>....##..# #.# .##..##.....####.#DhC(.>##..#.##...#....##.......##.........#.####Dho^....##....#.# Dh|.##....# ...##Dhƻ!#Dh5Dh ;22=DhW 50DhDhDhI DhkK DhO DhQ Dh DhT Dh DhK DhQ XDh Dh Dh K3=Dh: Dh, 9=Dhh Dh3 Dh( Dh} K3=Dhv Dh Dh8 U4=Dh5 Dh DhP Dh> Dh Dh8 Dh) Dh R 5 _You start resting.DhR Dh +8.0 (8DhV v4==9.0 (9Dh Dh| % _Magic restored.Dhy U ....###.....#.....Dhy !..........###.############ #....#..........####Dhy L..........#....... #...Dh{z #.#...).#..#.........##@###..### .Dhz p>....##..# Dhz p##..##.....####Dh{ ..Dh<{ .##Dhj{ *....Dh{ <.## #....#............#.##.#Dh{ Dh Dh ,60.0 (1Dh DhO Dh.............# .....# ############### # #.....#....#..........### ###...............#.......# ...............#.#...).#.# .Dh........#.....#.# .##.###..####.# ....>...@##..# #.# Dh##..##.....####.# >##..#.##...#....# ###.........#.####....##............#.DhP###..............#.............####....#.### Dh>....#.#....#DhDh&1DhDhƯDhv;Dh <Dh=DhADh J6=DhLDhNMDhVNDhPDhQDhRDhrTDhTK7=DhVDhXDh*YDhEZDh\Dh!]DhD^Dh`Dh`?8=Dh/aDhkbDhdDh3eDhefDhhDhiDh=jDhnDho%9DhKpDhptBDhEwDhwDhxDhzDhzL80=DhH|Dhi~Dh~DhDhӁDhDhkDh>Dh?1=Dh DhDh[DhDhDhDhqDhDhDhm%2DhDhДDhCDh;DhȚDh)DhBDhP_ _You start resting.Dhĩ083.0 (22.0)DhZ3=4.0 (23DhIDh" _HP restored.Dh5I# ##Dh5############ Dh5~ #.....#....#..........### #Dh6u#...............#.......# Dh6...Dh[6o......#.#...).#.# Dhy6y........#.....#.# Dh6..##.###..####.# Dh6>....##..# #.# Dh6##..##.@...####.# DhQ7>##..#.##...#....# #Dh7y##.........#.#### Dh7h....##............#.Dh7!#Dh7P##..............Dh7+#Dh98z.............###DhW8#............#.##.#Dh8#............#....# ##.......##'########Dh8".#DhvADhD15.0 (1.0)DhIDhLDhKe/############# #Dhe.....#....#..........### #...............#.......# Dhe..Dhen.....#.#...).#.# DhfR.#.....#.# Dh.f.##.###..####.# Dhf.>....##..# #.# ##..##.....####.# Dhf>##..#.##@..#....# #Dhgc##.........#.#### Dh4g....##............#.# ##..............Dhmg+#Dhgm.............####Dhg....#.##.##.Dh h.....#....# #.......##'########Dh(hk.#........).DhEh".#DhoDhq&6Dh/vDhwDh5u2.....#....#..........### Dhu?...............#.......# .#.#...).#.# .#.....#.# DhuN##.###..####.# >....##..# #.# Dh]v##..##.....####.# >##..#.##...#....# Dhw##.......@.#.#### ....##....#.# ##..# ..####Dhw/#.##.##.#....#.....##'########.#........)..#.####Dh[DhwDh7DhόDh}Dhat ..........#...........#.#...).#......#....Dhtb##.###..###>....##..# ##..##.....###Dht>##..#.##...#....##.........#.#####...DhtI ..#..Dh u&###. Dh+u.#..##...........#Dh.{Dhl}B=8Dh́DhDh؃ 4 Dh@ #.#...).#.....#....##.###..###Dh >....##..# ##..##.....###Dh >##..#.##...#....##.........#.#####...Dh[ .# ..#..###Dh… #.##.# .######.# Dh B##..#..........<#Dh DhZ &9Dh Dhۜ Dh  ..#....##.###..###>....##..# Dhݚ q##..##.....###>##..#.##...#....##.........#.#####...Dh .# ...### .#DhN #.##.# ..#....#####.#...........#Dh Dh '90Dh DhF Dh_G##.###..####.#.>....##..# #.###..##.....####.#Dh>##..#.##...#....# Dhɗr#.......##.........#.######..Dhv.#.# .##Dh*...#Dh>..Dh[#####DhA......#@##. ..#DhϘL......#....# #.Dh=##'########.# Dh?C##...............)..# Dh]- #.##Dhy## Dh/ #..##.DhÙ8#  ##..#Dh<# Dh/ ##.#.Dh5 .#DhP, #.Dhl .#DhDh:Dh&1DhڭDhDh9F >....##..# ##..##.....###>##..#.##...#... #.##.........#.### .....##......# ............#DhV..............####......#.##.# ...# #.......##'#########.........)..###............#DhDhl&2DhDhDh߬DheDhޱDhDhC>....##..# #.# DhD3##..##.....####.# >##..#.##...#....# .DhiD##.........#.#### ##............#.# DhD/##..............# .....### #.#.##.# #.Dh*E|#.@..# .DhtEh##'########.# .DhEZ)..# DhFDhNDhP&3DhVDhYDh7>....##..# #.# ##..##.....####.# >##..#.##...#....# ##.........#.#### ##.Dh.....#.# ##..............# .....### Dhߵ#.#.##.# #.Dh#..@.# ##'########.# DhY{.)..# .Dh6#### Dh&Dh Dhq&4DhDhDhVb ##..##.....####.# >##..#.##...#....# ##.........#.#### ##......#.# ##....# .............### #.##.# .#....# Dhb .....##'########@# ........)..# .....#### ##.....#..........##..#.##...#....#..##.........#.######............#.# .##..............#...............### #..#.##.# #.#....###'########.#..........)@.#.######.# #..#<# ##.#DhB ..#  #.....#  ##.....# .##.# #.#...#...######Dhk Dhv &6Dh Dh DhO.>##..#.##...#....#.##.#.####.##.#.#.##.#.### .#.#.##.# .#.#....#.##'#.# #.@..# #Dhʰ.#### #..##..# ##..#..<#  ##.#....#Dh  #.....# ##.....DhD.#  .##............# ##.#...#...######DhʶDhl&7DhDht  Things that are here: _a +0 dagger; a +0 robe; an orc corpseDh~a#.......##.........#.######...#.# Dhо0.##...#..###Dh ##.##. ..#Dh?&.#....# #.Dhq##'########.# ##...............)..#  #Dh####  #..##.#  ##..#Dhտ<#  ##.#..# #.Dh".# ##.# . .##DhZ.# .##.#...#...###### ..#.##..##.......#DhDh-8 _DhDhDh F&......##..Dh`F6.#.# .##DhF...#..DhF+####......DhQG#.##.DhGU.#............#....# ##.DhH\##'########.# DhH ##...............)..#  #DhIb.#### #..##DhkIv.#  ##..#<#DhIX ##.#..#DhI #.....# ##...DhNJ(.# DhJ;.. .##...DhJm.# #.##.#...#...####DhDK## DhKR#..#.##..##.......# #.#.#DhK.#..##.#DhKDhPTDheXDhX9Dh]DhH_DhBK.##...#.....####............#.##..#............#....# ###.##'########.# Dh)C ##...............)..# #DhgC.#### #..##.# DhC4 ##..#<#DhC. ##.#DhDV..# #.DhTDN.# ##..DhD1.#DhD:.. .##..Dh E.#  #.##.#...#...####DhqE`###..#.##..##.......# .#.#.#.#..DhEJ##.......#..#..#..##DhE.#DhNDhS(500DhcXDh4ZDhp)..### Dhp*#....#............#.##. #....#............#....# ####.......##'########.# Dhvq ##...............)..# #.#### #..##.#  ##..#<# ##.#..# #.Dhq}.# ##.#Dhqa.. .##..# Dhr# #.##.#...#...###### Dhzr*.##..#.##..##.......# ..#.#.#.#..##.......# ##...#..#..##.......# ###.#.......#.#DhlxDhc{&1DhDhnDh -##....##.##. Dh  #....#............#....#  ####.......##'########.# Dh\  ##...............)..# #.####Dh 7 #..##Dhƣ a.#  ##..#Dh S<# ##.#Dh* T..# #.Dh\ T.# ##Dh a.#.. .##Dh .# ## #.##.#...#...####Dh ## DhD p..##..#.##..##.......# Dh  ..#.#.#.#..##.......#Dhť F   cane toad (wandering)##...#Dh ?..#..##.......# Dh% <.###.#.......#F.....# DhV .........ß.#.Dh .#Dh k  A cane toad comes into view.DhƸ 0FDh@ &F.Dhd &2Dh Dh U _The cane toad croaks.DhM1   ......  ...##'########.#  ##...............)..# Dh1  #...............####  #..##...........#  ##..#..........<#  ##.#...........#  Dh1 #........@....#  ##............#  .. .##............#  Dh2 ...#...###### #..##..  #..##.. #. Dh2 C#..  Dh_  ......Dh   ...##'########.#  ##...............)..#  Dha#...............####  #..##...........#  Dh##..#..........<#  ##.#...........#  Dh#........@....#  ##............# Dh  .. .##............#  Dh2X...#...######DhH#..##..  DhI#..##.. Dh2#.Dh:#..DhDhDhoDh| DhZ_A cane toad is nearby!DhJ  ......  ...##'########.#  ##...............)..#  #...............####  Dh#..##...........#  ##..#..........<#  ##.#...........#  #........@....#  ##............#  .. .##............# Dh2 ...#...###### #..##..Dh"[  #..##.. #. #..DhX;  Dhs/_  ......  ...##'########.#  ##...............)..#  #...............####  #..##...........#  Dh/q##..#..........<#  ##.#...........#  #........@....#  Dh/##............#  .. .##............#  Dh50...#...#######..##..  #..##.. #.Dh[0:#..Dh6Dh8DhU=Dh? Dh)@R_A cane toad is nearby!Dh* #....#.#....# ####.......##'########.#Dh` ##...............)..# #.####Dh7 #..##Dh@.# Dh! ##..#Dh<#Dh M ##.#Dh%)..#DhAA #.Dh_.#Dhz4 ##Dh).#DhN.. .##Dh.# Dh ### #.##.#...#...###### Dh? ..##..#.##..##.......# Dh^Q ..#.#.#.#..##..Dhy.....# Dhr..##...#..#..##.F.....# .Dh1.###.#.......#...Dh&T....# ..........ß.#.........#DhGJ###.#.....÷.>Dhc7#......#DhbDh<F.DhA3Sandblast _DhDhDh  #....#............#....#  sekai the Geomancer  ####.......##'########.#  Human of Dithmenos ***... ##...............)..#  Health: 83/83 ======================== #...............####  Magic: 31/34 =====================--- Dh m#..##...........#  AC: 7Str: 11Doom: 0%  ##..#..........<#  EV: 26 Dh( ]Int: 19 Contam: 0%  Dh_ ##.#...........#  SH: 0Dex: 17 #.............#  XL: 12 Next: 47% Place: Dungeon:11 Dhʒ ##......@.....#  Noise: ---------  Time: 13503.0 (0.0)  .. .##......*.....#  t) +1 dagger (venom) Dh ### #.##.#...#..*######  Cast: Sandblast  ..##..#.##..##.*.....#  ..#.#.#.#..##.F.....# Dh4 ..##...#..#..##.......#  F   cane toad ..###.#.......#.......# ..........ß.#.........# Dhh ..###.#.....÷.>#......# _A cane toad is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Dh <Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)Dh2 #....#............#....#sekai the Geomancer####.......##'########.#Human of Dithmenos ***...##...............)..#Health: 83/83 ========================#...............####Magic: 31/34 =====================---#..##...........#DhfAC: 7Str: 11Doom: 0% ##..#..........<#EV: 26 Int: 19 Contam: 0% ##.#...........#DhSH: 0Dex: 17#.............#DhXL: 12 Next: 47% Place: Dungeon:11##......@.....#DhNoise: ---------  Time: 13503.0 (0.0).. .##......`.....#t) +1 dagger (venom) ### #.##.#...#..`######DhHCast: Sandblast  ..##..#.##..##.`.....#..#.#.#.#..##.`.....# ..##...#..#..##.......#F   cane toad Dho..###.#.......#.......# ..........ß.#.........# ..###.#.....÷.>#......# DhH_A cane toad is nearby!DhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)Dh9Dh;Dhi%.Dh8F.Dh .DhDh311 =4.0 (1DhWDhf  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.DhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit) Dhh_You feel a surge of power! The stone arrow misses the cane toad.Dh$ #....#............#....#  sekai the Geomancer  ####.......##'########.#  Human of Dithmenos ***... ##...............)..#  Health: 83/83 ======================== #...............####  Magic: 28/34 ===================----- Dh%[#..##...........#  AC: 7Str: 11Doom: 0%  ##..#..........<#  EV: 11Int: 19 Contam: 0%  ##.#...........#  SH: 0Dex: 17DhZ% #.............#  XL: 12 Next: 47% Place: Dungeon:11 Dh%V##......@.....#  Noise: =--------  Time: 13504.0 (0.0)  .. .##......*.....#  t) +1 dagger (venom) ### #.##.#...#..F######  Cast: Sandblast  ..##..#.##..##.......#  ..#.#.#.#..##.......# Dh&..##...#..#..##.......#  F   cane toad ..###.#.......#.......# ..........ß.#.........# ..###.#.....÷.>#......# _You feel a surge of power! The stone arrow misses the cane toad.DhV&Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh&;Aim: a cane toad (81% to hit)Dh #....#............#....#sekai the Geomancer####.......##'########.#Human of Dithmenos ***...##...............)..#Dh1Health: 83/83 ========================#...............####Magic: 28/34 ===================-----Dh.#..##...........#AC: 7Str: 11DhxoDoom: 0% ##..#..........<#DhEV: 11Int: 19 Contam: 0% ##.#...........#SH: 0Dex: 17Dh@#.............#DhXL: 12 Next: 47% Place: Dungeon:11##......@.....#Noise: =--------  Time: 13504.0 (0.0).. .##......`.....#Dh3t) +1 dagger (venom) Dh s### #.##.#...#..`######Cast: Sandblast  ..##..#.##..##.`.....#..#.#.#.#..##.`.....# DhT..##...#..#..##.......#F   cane toad ..###.#.......#.......# ..........ß.#.........# Dh..###.#.....÷.>#......# _You feel a surge of power! The stone arrow misses the cane toad.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)DhFDhePF...Dhj+5.0 (1DhDh Dh, Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Dh\Aim: a cane toad (81% to hit) _You feel a surge of power! The stone arrow misses the cane toad.Dh 1 #....#............#....#  sekai the Geomancer  ####.......##'########.#  Human of Dithmenos ***... Dh A##...............)..#  Health: 83/83 ======================== #...............####  Magic: 25/34 =================------- #..##...........#  AC: 7Str: 11Doom: 0%  DhL ##..#..........<#  EV: 11Int: 19 Contam: 0%  ##.#...........#  SH: 0Dex: 17 Dh #.............#  XL: 12 Next: 47% Place: Dungeon:11 ##......@.....#  Noise: =--------  Time: 13505.0 (0.0)  .. .##......F.....#  t) +1 dagger (venom) Dh= ### #.##.#...#...######  Cast: Sandblast  ..##..#.##..##.......#  ..#.#.#.#..##.......# ..##...#..#..##.......#  F   cane toad ..###.#.......#.......# ..........ß.#.........# Dh a..###.#.....÷.>#......# _You feel a surge of power! The stone arrow misses the cane toad.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)DhwM  #....#............#....#sekai the Geomancer####.......##'########.#Human of Dithmenos ***...##...............)..#Health: 83/83 ========================#...............####Magic: 25/34 =================-------#..##...........#DhM AC: 7Str: 11Doom: 0% ##..#..........<#EV: 11Dh:N Int: 19 Contam: 0% ##.#...........#SH: 0Dh|N Dex: 17#.............#XL: 12 Next: 47% Place: Dungeon:11DhN [##......@.....#Noise: =--------  Time: 13505.0 (0.0).. .##......`.....#DhO t) +1 dagger (venom) ### #.##.#...#..`######Cast: Sandblast  DhDO ..##..#.##..##.`.....#..#.#.#.#..##.`.....# ..##...#..#..##.......#DhO F   cane toad ..###.#.......#.......# ..........ß.#.........# ..###.#.....÷.>#......# _You feel a surge of power! The stone arrow misses the cane toad.DhP JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Dh]P nPress: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)Dh F...  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit)  You feel a surge of power! The stone arrow misses the cane toad.DhI 3=6.0 (1Dh Dh B _The cane toad stings you but does no damage.Dha #....#............#....#  sekai the Geomancer DhTar ####.......##'########.#  Human of Dithmenos ***... ##...............)..#  Health: 83/83 ======================== Dh}a#...............####  Magic: 21/34 ==============---------- Dha#..##...........#  AC: 7Str: 11Doom: 0%  Dha##..#..........<#  EV: 11Dh bInt: 19 Contam: 0%  ##.#...........#  SH: 0Dex: 17Dh1b #.............#  XL: 12 Next: 47% Place: Dungeon:11 Dhb##......@.....#  Noise: ==-------  Time: 13506.0 (0.0)  .. .##......F.....#  t) +1 dagger (venom) Dhb$### #.##.#...#...######  Cast: Sandblast  ..##..#.##..##.......#  ..#.#.#.#..##.......# ..##...#..#..##.......#  F   cane toad ..###.#.......#.......# ..........ß.#.........# ..###.#.....÷.>#......# DhcJ_The cane toad stings you but does no damage.  Dh'cCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhGcAiming: Petrify (dangerous; 1% risk of failure)  DhgcPress: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 76%)Dh.  #....#............#....#sekai the Geomancer####.......##'########.#Human of Dithmenos ***...##...............)..#Health: 83/83 ========================Dh&/ ^#...............####Magic: 21/34 ==============----------#..##...........#AC: 7Str: 11Dh/ Doom: 0% ##..#..........<#EV: 11Int: 19 Contam: 0% ##.#...........#SH: 0Dex: 17#.............#Dh/ XL: 12 Next: 47% Place: Dungeon:11##......@.....#Noise: ==-------  Time: 13506.0 (0.0).. .##......*.....#t) +1 dagger (venom) ### #.##.#...#...######DhN0 Cast: Sandblast  ..##..#.##..##.......#..#.#.#.#..##.......# ..##...#..#..##.......#F   cane toad ..###.#.......#.......# Dh0 ..........ß.#.........# ..###.#.....÷.>#......# _The cane toad stings you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh11 >Aim: a cane toad (chance to affect: 76%)Dh aF(petrifying)Dh MFCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 1%Press: ? - help, Shift-Dir - straight line: a cane toad (chance to affect: 76%)  You feel a surge of power! The cane toad is moving more slowly.Dh 70----2=7.0 (1Dhz DhH / _The cane toad stings you!DhoRG##....#.#.##.#  DhR#....#............#....#  ####.......##'########.# ##.)..# #.....Dh7Ss#####..##.# Dh{S##..#.<# ##.#DhSH# #..DhT#  ##............# DhWT .. .##......F.....# DhT## #.##.#...#...###### DhT..##..#.##..##.......# DhU ..#.#.#.#..##.......# ##...#..#..##....DhU...####.#.......#.......#.......ß.#...Dh5WDha`:F.Dhbr1----26 --DhJc 8DhjDhmDh h..........## #....#............#.##.# #....#............#....# ####.......##'########.# ##.)..# #.....#####..##.# ##..#.<# ##.## #.......#  ##.......F....#  .. .##............Dh # # #.##.#...#...###### .##..#.##..##.......# .#.#.# ##...#..#..# ###.#.......#Dh߲ Dhy  F.  The cane toad attacks as it pursues you!Dh O=-9Dh Dh Z _The cane toad completely misses you.Dh......................###  sekai the Geomancer #....#............#.##.#  Human of Dithmenos ***... #....#............#....#  Health: 71/83 ====================---- ####.......##'########.#  Magic: 19/34 =============----------- Dhp ##...............)..#  AC: 7Str: 11Doom: 0%  #...............####  EV: 26 Int: 19 Contam: 0%  #..##...........#  SH: 0Dh]=Dex: 17  ##..#..........<#  XL: 12 Next: 47% Place: Dungeon:11 Dh##.#.......@...#  Noise: =--------  Time: 13509.0 (0.0) #.........F...#  t) +1 dagger (venom) ##............#  Cast: Sandblast  .. .##............# # #.##.#...#...###### .##..#.##..##.......#  F   cane toad (petrifying) ..#.#.#.#..##.......# ##...#..#..##.......# ###.#.......#.......# _The cane toad completely misses you.Casting: Petrify (dangerous; 1% risk of failure)  DhPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (petrifying slowly, 100% to hit)Dh......................###sekai the Geomancer #....#............#.##.#Human of Dithmenos ***... Dh#....#............#....#Health: 71/83 ====================---- ####.......##'########.#Magic: 19/34 =============-----------##...............)..#AC: 7Str: 11Doom: 0% Dh/g#...............####EV: 26 Int: 19 Contam: 0% #..##...........#SH: 0Dex: 17Dhb##..#..........<#XL: 12 Next: 47% Place: Dungeon:11Dh##.#.......@...#Noise: =--------  Time: 13509.0 (0.0)#.........F...#t) +1 dagger (venom)##............#Cast: SandblastDh.. .##............# # #.##.#...#...###### .##..#.##..##.......#F   cane toad (petrifying) ..#.#.#.#..##.......# ##...#..#..##.......# ###.#.......#.......#Dh&Casting: Petrify (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhKAAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (petrifying slowly, 100% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!DhCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (petrifying slowly, 100% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!  The cane toad is moderately wounded.Dh<11 ==10.0 (1DhFDhNW _The cane toad closely misses you.Dha ##.# .....................## ....#............#.##.# Dhצ ....#............#....# ###.......##'########.# ##.Dh' )..# #.....####Dho L#..##.# ##..#.Dh J<# ##.#Dh T...# #..Dh3 .F...#  ##.......Dh s  .. .##............Dh #  #.##.#...#...###### ##..#.##..# .#.#.#Dh: V...#..#..#Dh. ZFFied)DhA -220Dh U=26 --1Dh/ Dh < _The cane toad stops moving altogether!Dh##.#.# ##....# ................##DhO#............#.##.# ...#......#....# ##.......##'########.#  ##.Dh)..# #.....#####..##.# ##..#.Dh?<# ##.#...# #..Dhi.F...#  ##....... Dh.. .##............# .##.#...#...###### #..#.##..#DhO#.#DhDhA--2DhDhDhGK.##...#.....####............#.##..#............#....# ###.##'########.# Dh  ##...............)..# #.#### #..##Dh6.#  ##..#<# ##.#Dh..# #.F...#Dh` ##......#Dhyc.. .##............# Dh #.##.#...#...#######..#.##..##.......# .#.#.#.#..##.......#..#Dh?+..#..##.#DhDh|&3DhDhXDh#e..### #....#............#.##. Dh##....#............#....# ####.......##'########.#  ##...............)..# #Dh`$.#### #..##.#  ##..#Dh$s<# ##.#..#Dh$, #.Dh$hF...# ##Dh%......#.. .##......Dh&%......# # #.##.#...#...###### Dhn%z.##..#.##..##.......# ..#.#.#.#..Dh%@##.......# ##...#Dh%p..#..##.......# ###.#.......#.#Dh,Dh-T3=4Dh1Dh3Dh~ @ , ally target)@   shadowThe helpless cane toad fails to defend itself.  You impale the cane toad!!  The cane toad is severely wounded.DhDh.P=11 8 (0.8 DhȦDhC _Your shadow hits the cane toad with a dagger.DhkM_Your shadow hits the cane toad with a dagger.  The helpless cane toad fails to defend itself.  You impale the cane toad!!  You kill the cane toad!Dhy†@   shadowDhl1505.6SandblastDhDhJ _The cane toad's shape twists and changes as it dies.Dh r#....##.##.# ..... ####.......##'########.#  ##.........).. #####Dhޟ  #..< ##. #..#..@.. .Dh; 8... # #.##.#...#...##### .##..#.##..##.......# ..#.#.#.#..# ##...#..Dh h#.#.......#.. ........ß.#..Dh. Dh~ y4=26 6.6 (1.0Dh Dh y _You see here a shapeshifter corpse.Dh W.. ####.......##'########  ##.........). ##### #..Dh w< ##. #..@#... .... # #.##.#...#...##### Dh .##..#.##..##.......# ..#.#.#.#..##.. ##...#..#.#.......#. ........ß.#... Dh7 z###.#.....÷.>#Dh Dh &7Dh7 Dh  DhԨ _You swap places.DhS##.......##'########.#  DhU........)..# .#### #..##Dhu# ##..#.<# Dh;#.# Dh...DhE\@...# #Dhq......#  .. .##.Dhd..@..#  Dh{#.##.#...#...###### Dhe#..#.##..##.......# .#.#.#..##..Dh<7 #...#..#..##.Dhf!Dh8#.......#.......# Dh.......ß.#..Dh ##.#.....÷.>#Dh !Dh;Q...#..#[....C....##DhDh&8DhDhDhDhDhDhDhi52=DhW _You start resting.DhG3DhDhSDhDhDh~Dh%6Dh=DhDhT3==Dh̻DhDhDhXDhDhDh Dh%DhPDhK7=DhDh;DhW4=DhIDhmDhDhDh<DhU8=DhDhlDhDhDhc5=DhDhDh%9Dh,DhnDh80==DhK6=DhDhDh}DhDhDhDhU1=DhODhDhDhjDhDhA#7DhrE==DhDhDh9%2DhoDhDhDh% Dh Dh Dh DhE †Dh_ _Your shadow fades away.Dh043.6 (25.0)Dh`#3Dho=8=4.6 (26Dh"Dh9$ Dhj$_HP restored.Dh+#.##'#.# ##.)..# #.#### #..##.# ##..#.<# ##.#Dhm.# #.†...# ##............# .. .##Dh6&.# # #.##.#...#...###### .##..#.##..##.......# ..#.#.#.#..##.# ##...#..#..##.# ###.#.#.# .ß.#.# ###.#.....÷.>#......# ##...#..#[....C....##DhDh@15.6 (1.0)DhDhȷDh ####.##'#.# ##.)..# #.#### #..##.# ##..#Dh.<# ##.#.# #.†...#DhN ##............# .. .##.#Dhj# #.##.#...#...######.##..#.##..##.......#  ..#.#.#.#..##.......# .##...#..#..##.Dh]......# .###.#.#.......#Dh.ß.#.........# .###.#.....÷.>#......# DhG.##...#..#[....C....##DhTDh &6DheDhT DhD Dh DhDhnDh T   troll (wandering)TYou start resting.Dh%&0Dhe++7.6 (1DhO,Dh.X _A troll comes into view.DhM }   ##...............)..#  #...............####  Dh o#..##...........#  ##..#..........<#  ##.#...........# Dh K #.........†...#  ##............# Dh` B .. .##.......@....#  Dh :...#...###### ##.. Dh , #.. #..Dh o #.. .. ÷.>#. [Dh ( Dhu    ##...............)..#  #...............####  #..##...........#  ##..#..........<#  ##.#...........#  #.........†...#  Dh +##............#  .. .##.......@....#  ...#...###### ##..  #..#..DhL #.. ..÷.>#.[Dh DhD Dh Dh Dh \ _A troll is nearby!Dhd    ##...............)..#  #...............####  #..##...........#  ##..#..........<#  Dh*e ##.#...........#  #.........†...#  ##............#  .. .##.......@....#  Dh{e :...#...###### ##.. Dhe , #.. #..Dh f . #.. DhRf %.. ÷.>#.Dhf D [ Dh    ##...............)..#  #...............####  #..##...........# Dh  ##..#..........<#  Dh[ p##.#...........#  Dh #.........†...#  Dh '##............#  .. .##.......@....# Dh6f ...#...###### DhC##..  Dh[#..#..DhiX#.. ..Dhw÷.>#.[Dh DhiDh*DhPDhZ DhZDh [N_A troll is nearby!DhVS ##...............)..# #....#### #..##.#  ##..#Dh<# ##.#..# #.†...#Dh ##......#.. .##............# Dh ### #.##.#...#..@######  ..##..#.##..##.......# Dh>  ..#.#.#.#..##.......# ..##...#..#..##.......#.###.#.......#.......#Dhm.........ß.#.T.......####.#.....÷.>#......#Dh.##...#..#[.........## ##.)#.#.#.#...[..#...DhDhvDh 0.Dhw=9=8 _DhDhDh6   ##### #..<# ##..# #..†...##......#.. .##............# ### #.##.#...#...#####  ..##..#.##..##.@.....# ..#.#.#.#..# ..##...#.TT   troll (wandering)..[..#...# ...##..#.##......#...#Dh Dh 1.Dh &9Dh Dh Dhx#..### ##..#..........<# #...........# Dh.........†...# #......# .. .##............# ## #.##.#...#...###### ..##..#.##..##.......# .#.#.#..##.# .##...#..#..##.DhM# ###.#.......#.# .......ß.#..Dh###.#.....÷.>#DhԨ##...#..#[T........## T   troll (wandering) Dh #.)#.#.#.#...[..## ..##..#.##......#Dh=...# ##.#.##C#....§)..<..#Dh?Dh@T.Dh%850SandblastDhDhDhdc  #..##...........#  sekai the Geomancer Dhc ##..#..........<#  Human of Dithmenos ***... Dhc ##.#...........#  Health: 83/83 ======================== Dhc r#.........†...#  Magic: 26/34 ==================------ ##............#  AC: 7Str: 11Dhd "Doom: 0% Dh1d .. .##............#  EV: 26 Int: 19 Contam: 0% DhLd ## #.##.#...#...######  SH: 0Dex: 17 Dhd ..##..#.##..##.......#  XL: 12 Next: 50% Place: Dungeon:11  ..#.#.#.#..##..@....#  Noise: ---------  Time: 13550.6 (0.0) Dh;e .##...#..#..##.*.....#  t) +1 dagger (venom) .###.#.......#*......#  Cast: Sandblast .........ß.#.*.......# .###.#.....÷T>#......# .##...#..#[.........##  T   troll (wandering) #.)#.#.#.#...[..#...# ..##..#.##......#...# Dh`e l##.#.##C#....§)..<..# _A troll is nearby!Dh|e Casting: Stone Arrow (safe; 1% risk of failure)  Dhe WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (wandering, hasn't noticed you, 78% to hit)Dhn%#..##...........#sekai the Geomancer##..#..........<#Human of Dithmenos ***...##.#...........#Health: 83/83 ========================Dh%#.........†...#Magic: 26/34 ==================------##............#AC: 7Str: 11Dh&Doom: 0% .. .##............#EV: 26 Dh?&Int: 19 Contam: 0% ## #.##.#...#...######SH: 0Dht&}Dex: 17 ..##..#.##..##.......#Dh&XL: 12 Next: 50% Place: Dungeon:11  ..#.#.#.#..##..@....#Noise: ---------  Time: 13550.6 (0.0) .##...#..#..##.`.....#Dh&t) +1 dagger (venom) .###.#.......#`......#Cast: Sandblast DhT'.........ß.#.`.......# .###.#.....÷T>#......# .##...#..#[.........##T   troll Dh'#.)#.#.#.#...[..#...# ..##..#.##......#...# ##.#.##C#....§)..<..#Confirm with . or Enter, or press ? or * to list all spells.Dh'Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh(Aim: a troll (wandering, hasn't noticed you, 78% to hit)  You feel a surge of power! The stone arrow hits the troll!!  The troll is heavily wounded.Dh@...T(ally target)@   shadowDh9Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (wandering, hasn't noticed you, 78% to hit)  DhIYou feel a surge of power! The stone arrow hits the troll!!  The troll is heavily wounded.  The troll shouts!Dh" ***Your shadow gestures at the troll while chanting.DhLDhW.T.Dh8:11 =1.6 (1Dh]Dhd _The shard of hardened shadow misses the troll.Dh #..##...........#  sekai the Geomancer ##..#..........<#  Human of Dithmenos ***... ##.#...........#  Health: 83/83 ======================== DhY#.........†...#  Magic: 23/34 ================-------- ##............#  AC: 7Str: 11Doom: 0% Dh .. .##............#  EV: 11Int: 19 Contam: 0% Dh͗## #.##.#...#...######  SH: 0Dex: 17 Dh*..##..#.##..##.......#  XL: 12 Next: 50% Place: Dungeon:11  ..#.#.#.#..##..@....#  Noise: =--------  Time: 13551.6 (0.0) DhR.##...#..#..##@*.....#  t) +1 dagger (venom) .###.#.......#*......#  Cast: Sandblast Dhsr.........ß.#.T.......# Dh.###.#.....÷.>#......# Dh.##...#..#[.........##  T   troll (ally target) Dhј#.)#.#.#.#...[..#...#  @   shadow ..##..#.##......#...# ##.#.##C#....§)..<..# DhV_The shard of hardened shadow misses the troll.DhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh0Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDheAim: a troll (heavily wounded, ally target, 78% to hit)DhO|#..##...........#sekai the GeomancerDhBP##..#..........<#Human of Dithmenos ***...##.#...........#DhPHealth: 83/83 ========================#.........†...#DhPMagic: 23/34 ================--------##............#DhQYAC: 7Str: 11DhCQ#Doom: 0% DhzQ.. .##............#EV: 11DhQInt: 19 Contam: 0% ## #.##.#...#...######DhQ#SH: 0Dh+R}Dex: 17 ..##..#.##..##.......#DhcRXL: 12 Next: 50% Place: Dungeon:11  DhRW..#.#.#.#..##..@....#Noise: =--------  Time: 13551.6 (0.0) .##...#..#..##@`.....#DhSt) +1 dagger (venom) .###.#.......#`......#Dh@S+Cast: Sandblast DhrSg.........ß.#.T.......# DhS.###.#.....÷.>#......# .##...#..#[.........##DhSjT   troll (ally target) DhT#.)#.#.#.#...[..#...#DhDT@   shadow ..##..#.##......#...# DhwTO##.#.##C#....§)..<..#DhTCasting: Stone Arrow (safe; 1% risk of failure)  DhTMConfirm with . or Enter, or press ? or * to list all spells.Dh UAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhBU~Aim: a troll (heavily wounded, ally target, 78% to hit)  DhsU:You feel a surge of power! The stone arrow hits the troll!DhLDh6W.T.Dh:4=2.6 (1DhDhSonfirm with . or Enter, or press ? or * to list all spells.Dh-|Aiming: Stone Arrow (safe; 1% risk of failure)  DhPress: ? - help, Shift-Dir - straight line  Aim: a troll (heavily wounded, ally target, 78% to hit)  DhYou feel a surge of power! The stone arrow hits the troll! _The troll is almost dead.Dh3|  #..##...........#  sekai the Geomancer ##..#..........<#  Human of Dithmenos ***... ##.#...........#  Health: 83/83 ========================Dhl|  #.........†...#  Magic: 21/34 ==============---------- ##............#  AC: 7Str: 11Dh| Doom: 0%  .. .##............#  EV: 11Dh| Int: 19 Contam: 0% ## #.##.#...#...######  SH: 0Dex: 17 Dh} ..##..#.##..##.......#  XL: 12 Next: 50% Place: Dungeon:11 Dh#} $ ..#.#.#.#..##..@....#  Noise: ==-------  Time: 13552.6 (0.0) DhH} .##...#..#..##@*.....#  t) +1 dagger (venom) .###.#.......#T......#  Cast: Sandblast Dhj} R.........ß.#.........# Dh} ;.###.#.....÷.>#......# .##...#..#[.........##  T   troll (ally target) Dh} #.)#.#.#.#...[..#...#  @   shadow ..##..#.##......#...# Dh} s##.#.##C#....§)..<..# _The troll is almost dead.Dh} Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh(~ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhI~ {Aim: a troll (almost dead, ally target, 78% to hit)Dh[@ >#..##...........#sekai the Geomancer##..#..........<#Human of Dithmenos ***...##.#...........#Health: 83/83 ========================#.........†...#Dh@ Magic: 21/34 ==============----------##............#AC: 7Str: 11Doom: 0% .. .##............#EV: 11Dh@ VInt: 19 Contam: 0% ## #.##.#...#...######SH: 0Dex: 17 ..##..#.##..##.......#Dh[A XL: 12 Next: 50% Place: Dungeon:11  ..#.#.#.#..##..@....#Noise: ==-------  Time: 13552.6 (0.0) .##...#..#..##@`.....#DhA \t) +1 dagger (venom) .###.#.......#`......#Cast: Sandblast .........ß.#.`.......# .###.#.....÷`>#......# .##...#..#[.........##T   troll (ally target) Dh4B q#.)#.#.#.#...[..#...#@   shadow ..##..#.##......#...# Dh|B r##.#.##C#....§)..<..# _The troll is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhB 'Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, ally target, 78% to hit)DhD Dh Dh T..e.e   deep elf zephyrmancerT   troll (ally target)@   shadowDh 3-3.6 (1Dhl Dh4 hMCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineDha : a troll (almost dead, ally target, 78% to hit) _You feel a surge of power! The stone arrow misses the troll.DhWQ #..##...........#  sekai the Geomancer ##..#..........<#  Human of Dithmenos ***... ##.#...........#  Health: 83/83 ======================== #.........†...#  Magic: 18/34 ============------------ ##............#  AC: 7Str: 11Doom: 0%  .. .##............#  EV: 11Int: 19 Contam: 0% Dh{X## #.##.#...#...######  SH: 0Dex: 17 ..##..#.##..##.......#  XL: 12 Next: 50% Place: Dungeon:11  ..#.#.#.#..##..@....#  Noise: =--------  Time: 13553.6 (0.0) .##...#..#..##@T.....#  t) +1 dagger (venom) .###.#.......#.......#  Cast: Sandblast .........ß.#.........# DhX.###.#.....e.>#......# .##...#..#[.........##  e   deep elf zephyrmancer #.)#.#.#.#...[..#...#  T   troll (ally target) Dh Y@..##..#.##......#...#  @   shadow ##.#.##C#....§)..<..# _You feel a surge of power! The stone arrow misses the troll.DhIYCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhY{Aim: a troll (almost dead, ally target, 78% to hit)Dh p #..##...........#  sekai the Geomancer ##..#..........<#  Human of Dithmenos ***... ##.#...........#  Health: 83/83 ======================== #.........†...#  Magic: 18/34 ============------------ ##............#  AC: 7Str: 11Doom: 0% Dh x .. .##............#  EV: 11Int: 19 Contam: 0% ## #.##.#...#...######  SH: 0Dex: 17 ..##..#.##..##.......#  XL: 12 Next: 50% Place: Dungeon:11  ..#.#.#.#..##..@....#  Noise: =--------  Time: 13553.6 (0.0) .##...#..#..##@T.....#  t) +1 dagger (venom) .###.#.......#.......#  Cast: Sandblast .........ß.#.........# Dh- i.###.#.....e.>#......# .##...#..#[.........##  e   deep elf zephyrmancer #.)#.#.#.#...[..#...#  T   troll (ally target) ..##..#.##......#...#  @   shadow ##.#.##C#....§)..<..# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh Aim: a troll (almost dead, ally target, 78% to hit)  You feel a surge of power! The stone arrow hits the troll!Dh\    ##..#..........<#  ##.#......Dh  #.........†...#  ##...Dh   .. .##...  # #  # ......# # DhV V##Dh =#[.........## )#...[..#...#@   shadowDh͋ #......#...#)..<DhY$ 0 .Dh$ c(ally target)You kill the troll!Dh, & Dh, .****Dh- *DhE- **Dhj- YThe deep elf zephyrmancer gestures at you while chanting.Dhw j.@.....DhT 3=====4.6 (1SandblastDh Dh W _The bolt of lightning misses you.Dhm #..##...........#  sekai the Geomancer ##..#..........<#  Human of Dithmenos ***... ##.#...........#  Health: 83/83 ======================== #.........†...#  Magic: 14/34 =========--------------- ##............#  AC: 7Str: 11Doom: 0%  .. .##............#  EV: 11Int: 19 Contam: 0% ## #.##.#...#...######  SH: 0Dex: 17 Dh 5..##..#.##..##.......#  XL: 12 Next: 53% Place: Dungeon:11  ..#.#.#.#..##..@....#  Noise: =====----  Time: 13554.6 (0.0) Dhk.##...#..#..##@*.....#  t) +1 dagger (venom) Dh).###.#.......#*......#  Cast: Sandblast .........ß.#**.......# Dh).###.#.....e.>#......# Dhh.##...#..#[.........##  e   deep elf zephyrmancer (ally target) DhЬn#.)#.#.#.#...[..#...#  @   shadow ..##..#.##......#...# ##.#.##C#....§)..<..# DhCasting: Stone Arrow (safe; 1% risk of failure)  DhLMConfirm with . or Enter, or press ? or * to list all spells.DhAiming: Petrify (mildly dangerous; 1% risk of failure)  DhǭPress: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  Dh,(ally target, chance to affect: 60%)Dhw#..##...........#sekai the Geomancer##..#..........<#Human of Dithmenos ***...##.#...........#Health: 83/83 ========================Dhw#.........†...#Magic: 14/34 =========---------------##............#AC: 7Str: 11Doom: 0% .. .##............#EV: 11Int: 19 Contam: 0% ## #.##.#...#...######SH: 0DhMxYDex: 17 ..##..#.##..##.......#XL: 12 Next: 53% Place: Dungeon:11  ..#.#.#.#..##..@....#Noise: =====----  Time: 13554.6 (0.0) .##...#..#..##@......#Dhxxt) +1 dagger (venom) .###.#.......#.......#Cast: Sandblast .........ß.#.........# .###.#.....*.>#......# .##...#..#[.........##e   deep elf zephyrmancer (ally target) Dhy#.)#.#.#.#...[..#...#@   shadow ..##..#.##......#...# ##.#.##C#....§)..<..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhJyAiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (ally target, chance to affect: 60%)DhHepetrifying, al…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  DhHAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (ally target, chance to affect: 60%)  You feel a surge of power!Dh(Dh .@e**  prism@   shadowThe deep elf zephyrmancer is moving more slowly.Your shadow gestures at the deep elf zephyrmancer while chanting.Your shadow conjures a prism of shadowy energy!Dha==---5.6 (1DhGB**DhZ] _The deep elf zephyrmancer hits your shadow prism with a +0 short sword.DhR/  #..##.# ##..#..........<# ##.#...........# #..†...# ##............# .. .##............## #.##.#...#...######  ..##..#.##..##.# ..#.#.#.#..##.#.##...#..#..##.#.###.#.#.#.ß.#.@.#.###.#.....e*>#......#.##...#..#[.##*   shadow prism#.)#.#.#.#...[..#...#@  .##..#.##......#...# ###.#.##C#....§)..<..#*5ho 65H=26 -----6**DhҹD #....#### #..##...#.#...<##.#.....#DhV #.........†...# ##............# Dh.. .##............#### #.##.#...#...######Dh#..#.##..##.#  ..#.#.#.#..##Dh"(.# Dha ..##...#..#..##.# #..###.#.......Dh9#.#Dh޻(.........ß.#.@Dh.#  ..###.#.....e*>#......#DhXF@  Dh..##...#..#[.........####.)#.#.#.#...[Dht..#...# ....##..#.##......#Dh!...#DhqS#######Dhv .@.>..[Dh'# A--7Dh( Dh* Dh ## #..<# ##.# #..†...#Dh ##............#.. .##...........Dh. ]### #.##.#...#...######Dhd \ ..##..#.##..##.......Dh  ..#.#.#.Dh ..##...#. Dh̗ #..###.#....... Dh !...........ß.#.@ Dh: e ..###.#.....e*># Dhz #..##...#..#[.........# .##.)#.#.#.#...[..#Dh W#...##..#.##....Dh Y###.#.##C#....§)..<Dhn Dh &8Dh Dh [ _Something hits your shadow.Dh*#..< ##.#... #.........†..#............ .##.........### #.##.#...#...###### ..##..#.##..##....... ..#.#.#...##...#. #..###.#....... ...........ß.#.@ Dh ..###.#.....e.># #..##...#..#[.........# .##.)#.#.#.#...[..#...# ...##..#.##....###.#.##C#.....)..< #.##...#.##....C###).###Dh7DhDh.ee   deep elf zephyrmancer (petrifying)Dh79SandblastDhDh)M _Your shadow fades away.Dh ##. #.........†.DhЏ^#........... .##.........### #.##.#...#...###### ..##..#.##..##.......Dh< ..#.#.#...##...#. #..###.#....... Dhc...........ß.#..  ..###.#.....÷e># Dh#..##...#..#[.........# Dh.##.)#.#.#.#...[..##DhB6...##..#.##....Dh###.#.##C#.....)..< #.##...#.##.....###).### #Dh#.#.#........##DhDhSceeied)DhơA=60DhuDhرH _The deep elf zephyrmancer stops moving altogether!Dh s 1 ##.#...........#  sekai the Geomancer #.........†...#  Human of Dithmenos ***... DhZs V##............#  Health: 83/83 ======================== .. .##............#  Magic: 12/34 ========----------------  ### #.##.#...#...######  AC: 7Str: 11Doom: 0% Dhs  ..##..#.##..##.......#  EV: 26 Int: 19 Contam: 0%  ..#.#.#.#..##.......#  SH: 0Dex: 17 Dhs  ..##...#..#..##.......#  XL: 12 Next: 53% Place: Dungeon:11 Dhs #..###.#.......#@......#  Noise: ---------  Time: 13560.6 (0.0) ...........ß.#.*.......#  t) +1 dagger (venom) Dht  ..###.#.....÷e>#......#  Cast: Sandblast #..##...#..#[.........## .##.)#.#.#.#...[..#...# Dht ....##..#.##......#...#  e   deep elf zephyrmancer (petrified) .###.#.##C#.....)..<..# #.##...#.##.....###).### ##.#.#.#.##............## Casting: Petrify (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dht Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  Dht [(heavily wounded, petrified, 100% to hit)Dh[P##.#...........#sekai the Geomancer#.........†...#Human of Dithmenos ***...##............#Health: 83/83 ========================.. .##............#DhӶMagic: 12/34 ========----------------### #.##.#...#...######AC: 7Str: 11Doom: 0% ..##..#.##..##.......#EV: 26 Int: 19 Contam: 0% ..#.#.#.#..##.......#SH: 0Dex: 17  Dh$+..##...#..#..##.......#XL: 12 Next: 53% Place: Dungeon:11 #..###.#.......#@......#Noise: ---------  Time: 13560.6 (0.0) ...........ß.#.`.......#t) +1 dagger (venom)Dhms..###.#.....÷e>#......#Cast: Sandblast #..##...#..#[.........## DhU.##.)#.#.#.#...[..#...# ....##..#.##......#...#e   deep elf zephyrmancer (petrified) .###.#.##C#.....)..<..# Dh9#.##...#.##.....###).### ##.#.#.#.##............##Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (heavily wounded, petrified, 100% to hit)  You feel a surge of power!  The stone arrow hits the deep elf zephyrmancer!!Dh_<'.Dh<p3=11 =1.6 (1DhDh  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 robe  (heavily wounded, petrified, 100% to hit)  You feel a surge of power!  The stone arrow hits the deep elf zephyrmancer!! _The deep elf zephyrmancer is severely wounded.Dh7~ #.†...# ##............#.. .##............#Dh### #.##.#...#...###### ..##..#.##..##.......# ..#.#.#.#..##.#..##...#..#..##.# ##..###.#.......#.#  ...........ß.#.Dh.#  ..###.#.....÷e>#......# Dh ##..##...#..#[.........####.)#.#.#.#...[..#.......##..#.##......#Dh9...####.#.##C#.....)..<..#Dhf.##...#.##.....###).### .##.#.#.#.##............## Dh6e###.#H.e###....#..#Dh"Dh#I26 -2Dh>-Dh0Dhf  The helpless deep elf zephyrmancer fails to defend itself.  You impale the deep elf zephyrmancer!!DhoqD)DhvC=11 Dhws7-3.4 (0.8SandblastDh}DhK DhK_You kill the deep elf zephyrmancer!Dh  ##.....#.. .##............#Dh{ ### #.##.#...#...###### ..##..#.##..##.......# ..#.#.#.#..##.......#..##...#..#..##.#Dh g##..###.#.......#.# DhC  ...........ß.#..#Dh  ..###.#.....÷@>#......# ###..##...#..#[...# Dh .#.##.)#.#.#.#...[..#.......##..#.##......#...#DhO ###.#.##C#.....)..<..# #.#.##...#.##.....###).### Dh #.##.#.#.#.##............## .e###.#H.e###....#.......Dh `.# .#CH.#.C..# #....#.######.#Dh Dh K26 4.4 (1.0Dh Dh +  Things that are here: Dh[ C_a +0 short sword; a +0 robeDhL .. .##.# ### #.##.#...#...###### ..##..#.##..##.......# Dh .#.#.#..##.......# ..##...#..#..##.......# Dh ##..###.#.......#.......#  ...........ß.#.........# ###.#.....÷)>## Dh ##..##...#..#[..@......## Dh! .##.)#.#.#.#...[..#...# DhJ ....##..#.##......#...# ..###.#.##C#.....)..<#Dh #.##...#.##.....###).## .##.#.#.#.##............ Dh e###.#H.e###....#..# #CH.#.C..# #....#.######Dh .# ##)#....## #....#.....##.#Dh Dh% I45 _Dh* Dh, Dh"### #.##.#...#...###### ..##..#.##..##.......# .#.#.#..##.......#  ..##...#..#..##.......# #..###.#.......#.......# ...........ß.#.........# Dhy####.#.....÷)>#......# #..##...#..#[.........## .##.)#.#.#.#...[@.#...# ....##..#.##......#...# ###.#.##C#.....)..<..# Dh$#.##...#.##.....###).## ##.#.#.#.##............ ###.#H.e###....#..# CH.#.C..# #....#.#######)#....## #....#.....##.# .....eß# #....#####....#DhQ$#######Dh-Dh 0&6Dh8Dh9Dht..##..#.##..##.......# .#.#.#..##.......# ..##...#..#..##.......# Dh(<..###.#.......#.......# ..........ß.#.........# Dhb###.#.....÷)>#......# Dh~..##...#..#[.........## Dh#.)#.#.#.#...[..#...# Dhp..##..#.##.....@#...# Dh;###.#.##C#.....)..<..# Dhi...#.##.....###).##Dh.#.#.##............H.e###....#.Dh*# Dh H.#.C..# #....#.######.# Dh8)#....## #....#.....##.# Dhdo....eß# #....#####....####### Dh~##..### #....# ###..##....#Dh[)Dh-&7Dh7Dh:DhxN(.#.#.#..##.DhN# .##...#..#..##.......# DhO###.#.......#.......# DhGO.......ß.#.........# DhvO###.#.....÷)>#......# DhO##...#..#[.........## DhO#.)#.#.#.#...[..#...# DhP{..##..#.##......#...# Dh:P##.#.##C#.....).@<..# DheP...#.##.....###).###DhPP.#.#.##............DhP}H.e###....#........# DhPI.#.C..# #....#.######DhQ.# #....## #....#.....##.Dh@Q*# DhkQN...eß# #....#####....####### DhQ|#..### #....# ###..##....# DhQm.### ###### #....)DhQ....#Dh]Dhb&8DhkDhdnDh3DhDhXDh5=DhDh,DhDh,DhDhDh^6==DhDhaDhDhDhDhUDhMDh[,Dh DhDh^7==DhDhDhDhCDh5DhDhDhDh Dh"Dh%Dhi&9=Dh(Dh+Dh",&18Dh.DhL3Dh3Dh5Dh8DhG9DhQ;Dh&>Dhw>Dh@DhCDhDM9=DhRFDhYIDhIDhKDhVO,DhQDhTDhHUDhpWDh[Dh[k20==Dhp^DhGaDhaDhcDh>gDhgDhjDh0nDhnDhpDhsDhsW1=Dh#......#Dh .##...#..#[.........## #Dh #.)#.#.#.#...[..#...#Dh d.##..#.##......#...#Dh. x#.#.##C#.....)@.<..# DhV .##...#.##.....###).### Dh} s#.#.#.#.##............## #Dh g#.#H.e###....#........# Dhߤ ^H.#.C..# #....#.####Dh 4##.# Dh0 })#....## #....#.....##.#Dhf N.eß# #....#####....Dh # Dh d##..### #....# ###..##....# Dhߥ ..### ###### #....)...#Dh Dhӭ 19.4 (1.0)Dh Dh Dh  ..#.#.#.#..##.#  ..##...#..#..##.......# #..###.#.#.......#.ß.#.........#  ..###.#.....÷)>#......# #..##...#..#[.........## .##.)#.#.#.#...[..#...#.##..#.##......#...# .###.#.##C#.....@..<..# #.##...#.##.....###).### ##.#.#.#.##............###.#H.e###....#........# CH.#.C..# #....#.######.# #)#....## #....#.....##.#.eß# #....#####....##..### #....# ###..##....# #..### ###### #....)hA $40m...#Dh Dh '50Dh Dh  Things that are here: _a +0 giant spiked club; a +0 giant spiked clubDh(B ..#.#.#.#..##.# ..##...#..#..##.# ##..###.#.#.......#  Dhy...ß.#.........# ..###.#.....÷)>#......# ##..##...#..#[.........## #.##.)#.#.#.#...[..#...#Dh.##..#.##......#...#.###.#.##C#....@)..<..# Dh.#.##...#.##.....###).### Dh.##.#.#.#.##............## e###.#H.e###....#.......DhB.# #CH.#.C..# #....#.######.# ##)#....## #....#.....##.#.eß# #....##Dh4###....# .###..### #....# ###..##....# ##..### ###### #....)...#DhDh -1 _DhDh1Dh@~| ..#.#.#.#..##.# ..##...#..#..##.#  ##..###.#.......#.......# ...ß.#.# ..###.#.....÷)>#......#Dh~#..##...#..#[...## .#.##.)#.#.#.#...[..#...# #.....##..#.##......#...#.###.#.##C#...@.)..<..# #.#.##...#.##.....###).### #.##.#.#.#.##............## .e###.#H.e###....#........# .#CH.#.C..# #....#.###DhU###.##)#....## #....#.....##.#.eß# #....#####....#  Dheg#.###..### #....# ###..##....#  .##..### ###### #....)...# Dh*DhB=2DhoDh Dho ..#.#.#.#..##.# ..##...#..#..##.# ##..###.#.......#.......# ..ß.#.# Dh6p# ..###.#.....÷)>#......# .###..##...#..#[...## #.#.##.)#.#.#.#...[..#...# ##.....##..#.##......#...# Dhp#...###.#.##C#..@..)..<..# .#.#.##...#.##.....###).### .#.##.#.#.#.##......## #.e###.#H.e###....#........# #.#CH.#.C..# #....#.######.# .###)#....## #....#.....##.#.eß# #....#####.... Dhq.#.###..### #....# ###..##.... #.##..### ###### #....)...DhwDhy&3DhDhMDh[_#..#.##..##.# ..#.#.#.#..##.......# ..##...#..#..##.###..###.#.......#.# Dh7\ | ...........ß.#...# :# ..###.#.....÷)>#......###..##...#..#[.........###.##.)#.#.#.#...[..#...# ###.....##..#.##@.....#...# ##...###.#.##C#.....)..<.. .Dh\r.#.#.##...#.##.....###).# ..#.##.#.#.#.##............## ##.e###.#H.e###....#........# ##.#CH.#.C..# #....#.######.# #.###)#....## #....#.....##.# ........eß# #....#####....#####.###..### #....# ###..##Dh\dDhIf&4Dh#...... #.###..##...#..#[.........##.#.##.)#.#.#.#@..[#.....##..#.##......#. DhCh ;##...###.#.##C#.....)..<..# ..#.#.##...#.##.....###).###.#....####Dho Dhq &5DhHw Dhy Dh: zM .. .##............Dh%; ### #.##.#...#...#####..##..#.##..##...Dhz;  ..#.#.#.#..##.. ..##...#..#..##. Dh;  ##..###.#.......#... | ...........ß.#... Dh'< :# ..###.#.....÷)>#...... #Dhe< b.###..##...#..#@.........##Dh< .#.##.)#.#.#.#...[..#.#.....##..#.##......#. Dh< ##...###.#.##C#.....)..<..##Dh$= ..Dha= 1#Dh= X#....#..DhH DhJ &6DhP DhCU  Things that are here: _a +0 chain mail; a +0 long sword; an orc skeletonDhh ##.# .. .##............#Dhh,### #.##.#...#...########..#.##..##.......#DhDi ..#.#.#.#..##.......# ..##...#..#..##.......# } ##..###.#.......#.# Dhi.| ...........ß.#...# ):# ..###.#...@.÷)>#......# Dhi.#.###..##...#..#[.........## Dh#j$.##.#.##.)#.#.#.#...[..#...# .###.....##..#.##......#DhUj...# .Dhj##...###.#.##.#.....)..<..Dhj+.#.#.##...#.##.....###).# ...#.##.#.#.#.##....## DhBk.##.e###.#H..###....#........# .##.#CH.#.C..# #....#.######.#Dh{kDhuDh*x-7 _Dhk}Dh~Dh ##.# .. .##.....#Dh. ### #.##.#...#...###### ..##..#.##..##.#Dhcd ..#.#.#.#..##.# Dhm# ..##...#..#..##.......# Dho[} ##..###.#DhC.#.......# Dh7me.| .ß.#Dhe.# Dh:):# ..###.#..@..÷)>#......# Dhn#.#.###..##...#..#[.## DhI#.##.#.##.)#.#.#.#...[..#...# Dh#.###.....##..#.##......#...# #.##...###.#.##.#.....).Dh*.<..#Dhi.#.#.##...#.##.....##Dh<+#).###DhhX.#.##.#.#.#.##.....Dh .## DhW#.##.e###.#H..###....#.Dh .# DhQ\#.##.#CH.#.C..# #....#.######.#DhDhy&8Dh&Dh(Dh{% ##.# .. .##....# ### #.##.#...#...######Dhi{ ..##..#.##..##.# # ..#.#.#.#..##.# .# ..##...#..#..##.# Dh{#[} ##..###.#.#.......# Dh{ e.| .ß.#.# Dh | :):# ..###.#.@...÷)>#......#  #.#.###..##...#..#[DhB|.##  #.##.#.##.)#.#.#.#...[..#...# Dhp| #.###.....##..#.##.....#...# ##.##...###.#.##.#.....)Dh|_..<..#.#.#.##...#.##.....#Dh|##).###.#.##.#.#.#.##.## ##.##.e###.#H..Dh|r###....#.# ##.##.#CH.#.C..# #....#.######.#Dh7Dh&9DhDhdDht> ##.# .. .##.# ### #.##.#...#...###### ..##..#.##..##.# Dht.# ..#.#.#.#..##.# #.# ..##...#..#..##.#  #[} ##..###.#.#Dh;u3.# e.| .ß.#.# :):# ..###.#@....÷)>#......# #.#.###..##...#..#[DhouD.## #.##.#.##.)#.#.#.#...[..#...# # #.###.....##..#.##....Dhu..#...# .##.##...###.#.##.#.....)..<..# #.....#.#.##...#.##.....###).###Dhu  #.....#.##.#.#.#.##.##  .##.##.e###.#H..###....#.#Dhu  .##.##.#CH.#.C..# #....#.######.# Dhd}Dh'60DhgDhÅDhb  †...# #. ##.# .. .##............#### #.##.#...#...###### ..##..#.##..##.#  Dh'c  ..#.#.#.#..##.#.# ..##...#..#..##.##[} ##..###.#.......#.# e.| .......@...ß.#...# :):# #..###.#.....÷)>#......#Dhc  #.#.###..##...#..#[.........## #.##.#.##.)#.#.#.#...[..#...# #.###.....##..#.##......#...# Dhc a..##.##...###.#.##.#.....)..<.. .#.....#.#.##...#.##.....###).#.....#.##.#.#.#.##.... ..##.##.e###.#H..###....#........Dh j Dhl &1Dh=q Dhr Dhj #.†... #.# ##. ..#.##. ### #.##.#...#... ..##..#.##..##. .# ..#.#.#.#..##. #.# ..##...#..#..##. #[} ##..###.#.#.Dh8k3 e.|.ß.#. :):# ##..###.#.....÷)>#...... # #.#.###..##...#..#[. .# #.##.#.##.)#.#.#.#...[..#...# ..# #.###.....##..#.##......#...#Dhk.##.##...###.#.##.#.....)..<..# #.#.....#.#.##...#.##.....###). #.#.....#.##.#.#.#.##. #..##.##.e###.#H..###....#DhrDhs&2DhMyDh{Dhyz #.† #.# ## ..#.##Dhz ### #.##.#...#... ..##..#.##..## .# ..#.#.#.#..## #.# #..##...#..#..## #[} ###..###.#.# e.|Dh{K.ß.# DhS{}. :):####..###.#.....÷)># .# #.#.###..##...#..#[. #.# #.##.#.##.)#.#.#.#...[..#....# #.###.....##..#.##......#... Dh{ ...##.##...###.#.##.#.....)..<..  #.#.....#.#.##...#.##.....###).  #.#.....#.##.#.#.#.##  #..##.##.e###.#H..###....#Dh6Dh&3Dh"DhDh #.† #.# ##. ..#.##Dh#^ ### #.##.#...#...#. ..##..#.##..##Dh9 .# #. ..#.#.#.#..## #.# #..##...#..#..## #[} ####..###.#Dhm.#Dh? e.|Dh,.ß.# .Dh . :):####..###.#.....÷)># .Dh_w.# #.#.###..##...#..#[  #.# #.##.#.##.)#.#.#.#...[..# Dhd ...# #.###.....##..#.##......# ...##.##...###.#.##.#.....)..< #.#.....#.#.##...#.##.....###). #.#.....#.##.#.#.#.## # #..##.##.e###.#H..###....#Dh&Dh&4Dh_DhHDhP< #.†.. #.# ##.# ..#.## #^. ### #.##.#...#... #.. ..##..#.##..## .# #.##..#.#.#.#..## #.# #..##...#..#..## #[}}####..###.#.#DhS= e.|.ß.#  .. :):####..###.#.....÷)>#  ..# #.#.###..##...#..#[ #.# #.##.#.##.)#.#.#.#...[..# ...# #.###.....##..#.##......# ...##.##...###.#.##.#.....)..< #.#.....#.#.##...#.##.....###) # #.#.....#.##.#.#.#.## .# #..##.##.e###.#H..###....#DhDDhE&5DhKDhM\ _Found a lightning rod (4/4).Dh #. ..#. .#.# ## ..#. ...#.##Dh #^..###.#.##.#...#... #.. ..##..#.##..## .# #.##..#.#.#.#..## #.# #..##...#..#..## #[}}####..###.#.# e.|.ß.#Dh= .. :):####..###.#.....÷)># ..# #.#.###..##...#..#[ #.# #.##.#.##.)#.#.#.#...[..# ...# #.###.....##..#.##......# ...##.##...###.#.##.#.....).. . #.#.....#.#.##...#.##.....### Dh.# #.#.....#.##.#.#.#.## #.# #..##.##.e###.#H..###....#Dh%Dh&6DhH Dh  # ..#. .#.# ## ..#.# ...#.##DhJ  #^..###.#.##.#...#... #.. ..##..#.##..##Dh  .# #.##..#.#.#.#..##Dh _ #.# #..##...#..#..##Dh  #[}}####..###.#.#Dh g ).|.ß.#Dht  .. :):####..###.#.....÷)># ..# #.#.###..##...#..#[Dh > #.# #.##.#.##.)#.#.#.#...[.. ...# #.###.....##..#.##......DhB  ...##.##...###.#.##.#.....). #.#.....#.#.##...#.##..... #.# #.#.....#.##.#.#.#.## .#.# #..##.##.e###.#H..###....#Dh} Dh &7Dh Dh Dh > # ..#. .#.# ## ..#.# ...#.##Dh! #^..###.#.##.#...# #.. ..##..#.##..## .# #.##..#.#.#.#..## #.# #..##...#..#..## #[}}####..###.#.#.).|.ß.#Dh! .. #:):####..###.#.....÷)># ..# .#.#.###..##...#..#[Dh"  #.# #.##.#.##.)#.#.#.#...[ ...# #.###.....##..#.## Dh]". ...##.##...###.#.##.#.....). #.#.....#.#.##...#.##..... .#.# #.#.....#.##.#.#.#.## ..#.# #..##.##.e###.#H..###....#Dh*Dh,&8Dh4Dh36Dh0 #Dh. ..#. .#.# ## ..#.# ...#.##Dhc` #^..###.#.##.#...#Dh #.. ..##..#.##..## .# #.##..#.#.#.#..##Dh` #.# #..##...#..#..##Dhy#[}}####..###.#.#Dh&?.).|DhU.ß.#Dh .. ##:):####..###.#.....÷)>Dh ..# #.#.#.###..##...#..#[Dh  #.# #.##.#.##.)#.#.#.#...[ ...# #.###.....##..#.## Dh-#. ...##.##...###.#.##.#..... #... #.#.....#.#.##...#.##..... #.#.# #.#.....#.##.#.#.#.##.#.# #..##.##.e###.#H..###....#Dh+3)DhE.&9Dhk;Dh3=DhS^ # ..#. .#.# ## ..#.# ...#.## #^..###.#.##.#...#Dh #.. ..##..#.##.. .## #.##..#.#.#.#.. #.#) #..##...#..#..#[}}####..###.#. .Dh?f.).|.ß.# Dhg. .. ###:):####..###.#.....÷) # ..# #.#.#.###..##...#..#[ DhT° #.# #.##.#.##.)#.#.#.#... ...# #.###.....##..#.##  #. ...##.##...###.#.##.# DhA.#... #.#.....#.#.##...#.## .#.#.# #.#.....#.##.#.#.#.## #...#.# #..##.##.e###.#H..###....DhDh'70Dh&)Dh' _Found a falchion.DhG ] # ..#. .#.# ## ..#.# ...#.## #^..###.#.##.#...Dh !# #.. ..##..#.##..#.##. #.##..#.#.#.#.. #.#)# #..##...#..#..Dh޷ y#[}}####..###.# ..Dh g.).|.ß.# .DhM . ..####:):####..###.#.....÷ Dh {°# ..# #.#.#.###..##...#..#[ Dh #° #.#. #.##.#.##.)#.#.#.# ...# #.###.....##..#.## Dh d. #. ...##.##...###.#.##.# Dh[ #.#... #.#.....#.#.##...#.## #.#.#.# #.#.....#.##.#.#.#.##  #...#.# #..##.##.e###.#H..###Dh Dh &1Dh Dh= DhD####.# ##. #. #....#. #.#.#.# ##DhDE....#.#.# ...#.## #. #^..###.#.##. #. #.. ..##..#.###.##. #.#.##..#.#.#.# #.#)#.# #..##...#..# . 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DhEB.. ..####:):####..###.#.... .°# ..# #.#.#.###..##...#..#[ DhF?.#° #.#.##.##.#.##.)#.#.#.# ...# #.###.....##..#.##  . #. #...##.##...###.#.##.#  #.#... .#.#.....#.#.##...#.##Dh=FY#.#.# #.#.....#.##.#.#.#.##DhQ$)DhS&2DhZ9)DheDhmh511 3.4 (2DhnDhp DhqN_h - a +0 lightning rod (4/4)Dh N.### ##.# .# #.# #. # ##DhN. ....#. #.#.#.# ###. ....#.#.# ...#.###. #.##^..###.#.##.#.. #.# #.. ..##..#.## #.##.##.#.##..#.#.#.# #.#)#.# #..##...#..# ..DhOK ####[@.####..###.# ß....).|.ß ○B.. ..####:):####..###.# #.°# ..# #.#.#.###..##...#..#  .#° #.#.##.##.#.##.)#.#.#.# ...# #.###.....##..#.## . #. #...##.##...###.#.##.# #.#... .#.#.....#.#.##...#.## #.#.#.# #.#.....#.##.#.#.#.##DhWDhYI26 4.4 (1DhbDh>m')Dho511 5.4 (2Dhu9)DhxX _i - a +0 tin of tremorstones (2/2)DhJ v.### ##. ..#.# #.# #. ###.# ....#. #.#.#.# ##Dh߶  #.# ....#.#.# ...#.## #.. #.##^..###.#.##.# ..# #.# #.. ..##..#.Dhc  #.##.##.#.##..#.#.#. . #.#)#.# #..##...#...Dhŷ  ####@..####..###.# ○ß....).|. Dh" .○B.. #..####:):####..###.# ##.°# ..# #.#.#.###..##...#.. # .#° #.#.##.##.#.##.)#.#.#.Dh  ...# #.###.....##..#. . #. #...##.##...###.#.##.# #.#... .#.#.....#.#.##...#.## #.#.#.# #.#.....#.##.#.#.#.##DhF Dh I26 6.4 (1Dh8 Dh _You see here the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3}.Dh Dhq 011 7Dh Dh޷ _x - the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3}Dh>  .# #.# #. ###.# ....#. #.#.#.# ## #.##.# ...#.Dh #.. #.##^..###.#.##. ..# #.# #.. ..##.. #.##.##.#.##..#.#.#. . #.#)#.# #..##...#. ...Dh#..####...####..###.#. ○ß... .......@.|........... .○BDhW#..####:):####..###.# ##.°# ..# #.#.#.###..##...#.##.##Dh1.# #.###....#DhM#Dhf.##.#....#...#.# #..##.##.e###.#H..### Dh DhT D26 8DhLDh+ _You see here the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}.DhDh011 9DhDhz _y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}DhW ###.# ....#. #.#.#.# ## #.#DhW#.# ...#. #.. #.##^..###.#.##. ..# #.# #.. ..##.. #.##.##.#.##..#.#.#. .DhX #.#)#.# #..##...#. ...#..####...####..###.#. 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Dh0&.°# ..# #.#.#.###..##...#..#[ .#° #.#.##.##.#.##.)#.#.#.#.Dh0_...# #.###.....##..#.##.Dh0,. #. #...##.##...###.#.##.#.#.#... #.#.#.....#.#.##...#.##.Dh1F#.#.#.#.##.#.....#.##.#.#.#.##.#...#.# #..##.##.e###.#H..###.#....#...#.##.##.#CH.#.C..# #.Dh6Dh8-3 _DhJ=DhCZ  You pick up a parchment of Haunt and begin reading...DhE511 4.4 (2DhIDhK> _You add the spell Haunt to your library.Dh M.# #.# #. #. ##.#  #.#.#.# Dh 9#.# ....#.#.# ...#.##.. #.##^..###.#.##.#.Dh ..# #.# #.. ..##..#.##.##.##.#.##..#.#.# #.#)#.# #..##...#..# .Dh i #..####...####..###.#.... .DhU .........@..............ß B.. #..####.).####..###.#..... .°# ..# #.#.#.###..##...#..#[ .#°Dh #.#.##.##.#.##.)#.#.#.#....#.#Dh N .Dh ###.Dh #.Dh Dh I26 5.4 (1Dh Dhw Dh 511 6.4 (2Dh6 Dhe  Dh B_z - a staff of conjurationDhFvM####.#Dh.# #.# #. #. ##.#  #.#.#.# Dh5#.# ....#.#.# ...#.##.. #.##^..###.#.##.#...# #.# #.. ..##..#.#Dhֹu#.##.##.#.##..#.#.# DhN#.#)#.# #..##...#..# .Dh #..####..@####..###.#.... .Dh+........................ß B.. #..####.).####..###.#..... DhDt.°# ..# #.#.#.###..##...#..#[Dh_##.##.# #.###. .DhW..##.....#.##.DhDh|Dh'I26 7.4 (1DhDhDhX 5.# Dh Y h##..#. ####.# DhY M.# #.# #.# #..#.# ....#. #.#.#.# ##.#.# ....#.#.# ...#.##.#.. #.##^..###.#.##.#....# #.# #.. ..##..#.##.#.##.##.#.##..#.#.#.#. #.#)#@# #..##...#..# #..####...####..###.#..... DhY .. ........................ß.# .. #..####.).####..###.#.....÷ °# ..# #.#.#.###..##...#..#[ DhY #°#.#.##.##.#.##.)#.#.#.#. DhZ F...# #.###.....##..#.# Dh6Z . #. #...##.##...###.#.##.#. #.#... #.#.#.....#.#.##...#.##.DhL_ DhG` &8DhHd Dhe Dh # #..##. # # .. ##..#. ##. #.. ##.#.# #.# .# #.# #..#.# ....#.##.#.#.# ##.#.# ....#.#.# ...#.##.#.. #.##^..###.#.##.#...#..# #.###.....##..#.##..#Dh W#.##.##@#.##..#.#.#.#..# #.#)#.###..##...#..#..# #..####...####..###.#....... . ........................ß.#. . #..####.).####..###.#.....÷)Dh[  ..# #.#.#.###..##...#..#[ °#.#.##.##.#.##.)#.#.#.#. Dh ...# #.###.....##..#.#  #. #...##.##...###.#.##.#.Dh DhP &9Dhx Dh Dho#..... .ß#..##. # # # ...##..#. Dh#. .#. #.. ##.#.# ##.# ..# #.# #..#.# ....#.##.#.#.# ##.Dhb#.# ....#.#.# ...#.##.....DhE#.. #.##^..###.#.##.#...#.Dhq..# #.###@....##..#.##..#Dh?#.##.##.#.##..#.#.#.#..#Dh #.#)#.###..##...#..#..## Dh #..####...####..###.#.......# Dh" ........................ß.#.. Dh~ #..####.).####..###.#.....÷)> Dh..# #.#.#.###..##...#..#[#.#.##.##.#.##.)#.#.#.#...[ Dh]...# #.###.....##..#.#DhDh"'90Dh+Dh}.DhߍZ##.#.##.....Dh .. .ß#..##.# .# # ...##..#.Dh4 Dhyb#. #.#. #.. ##.#Dh.# ##.# ..# #.# #..Dh#.# .....#.##.#.#.# ##.DhB#.# .....#.#.# ...#.##.....Dh#.. #.##^.@###.#.##.#...#..DhCb..# #.###.....##..#.##..##.DhqA#.##.##.#.##..#.#.#.#..##.Dh #.#)#.###..##...#..#..##.Dh܏#..####...####..###.#.......#Dh........................ß.#...DhP#..####.).####..###.#.....÷)>#Dhq..# #.#.#.###..##...#..#[....Dhb#.#.##.##.#.##.)#.#.#.#...[DhcDhk&1DhDhzDhRDhTDhZDh\Dh..#### .#  ## # #. ##...Dhf .. .ß#..## # .# # ...##..# Dhb#. #.#. #.. ##.#Dh .# ##.# ..# #.# Dhƹc .....#.##.#.#.# ##Dh)# .....#@#.# ...#.##...#.. #.##^..###.#.##.#...DhY..# #.###.....##..#.##..###.##.#.##..#.#.#.#..## Dh4#.#)#.###..##...#..#..## #..####...####..###.#.......#Dhf ........................ß.#..Dh #..####.).####..###.#.....÷)>DhL~..# #.#.#.###..##...#..#[..Dh Dh&2DhQDhDh[ 5MDh a....#....... ....####.## .#... ## #.#. #. ##.... .. .. .ß#..# .# #. ...##. Dhц 0#. #.#. #.. ##.#.# ##.##..# #.# #.#.# #.#.#.# Dh d#.# .....#.#.# ...#.##....#.. #.##^..###.#.##.#...#...# #.###.....##..#.##..##Dh9 ..#.. .###...#Dh] Dhˋ Dhۍ &3Dh Dh! DhGx ##.#....#.. #....#...... ... . ### ..#..# ##### ###. #.. ##... # .. ... .ß#..## # # .###.#....##..# # #. #.#...#.. ##.# .# ##.##@.# #.# #.....#.##.#.#.# ##Dhx # #.....#.#.# ...#.##...#...##.##^..###.#.##.#.....# #.###.....##..#.##..#.##.#.##..#.#.#.#.. #.#)#.###..##...#..# #..####...####..###.#.....Dhx p . ........................ß.#.DhG} Dha &4Dhj Dh Dh DhKDhDhDhYDhY%MDhY*.. Dh&ZP....... ##### ß#Dh~ZC#.. .....#.......DhZ!#.. . DhZ###.DhZ# ..#Dh[!#...# ### ###.#. #.. ##.... ... ... .ß#..# #.###.#....##. Dh[# #. #@#...#.. ##.#Dh[.# ##.##..# #.# #.Dh \s#.# #.....#.##.#.#.# DhB\#.# #.....#.#.# ...#.##......##Dha\ Dh\#.Dh\DhBdDh g&5DhlDhoDh.##.Dh/7 ### ..Dh_/7 ... ...... Dh/b###. ### ß.#....#Dh/K.... #....#.......Dh0k . # ...#..#.## ##### #Dhp0###.#.#.#.#.###.. ##... ##.k..............ß#..## .#Dh0y # #@###.#....##..# DhD1## #.##.#...#.. ##.# .# ##.##..# #.#  #.....#.##.#.#.# ##Dhh1# #.....#.#.# ...#.##...Dh1#...##.##^..###.#.##.#... k   wyvern (asleep)Dh1..# #.###.....##..#.##..#.##.#.##..#.#.#.#.. Dh2f#.#)#.###..##...#..#..Dh=Dh@DhA6DhdGDhIY _A wyvern comes into view.Dhp i ...  ### ß.  #..... Dh͌ L #.. . #  #...#.##  #.#.#.#.#.###.. Dh .k............. # #@# #.##.#DhN   Dh ".# ##.##..# #.#  Dh #.# #.# Dh  #.# DhT .#.#  Dh ^.. ..# DhŎ .. Dh .# Dh7 !#.#)Dh'  ...  ### ß.  #.....  #.. . #  #...#.## Dhd' #.#.#.#.#.###..  .k............. # #@# #.##.#Dh' Dh'  Dh' .# ##.##..# #.#  #.# Dh( #.# DhU(  Dh{( U#.# .#.# Dh( A ^..Dh(  Dh( 3..# ..Dh)  Dh*) .# DhL) ?#.#)Dh@0 Dh4 Dh^9 Dh= ] _A wyvern is nearby!DhBi..# #.## .##.#Dh C ### ... .... ...... Dh7CK####. ###.ß.#....#.DhC^... ### #....#..DhCB. #.V DhC....# #...#.## ##### DhCk.### ##.#.#.#.#.###.. ##...#Dh4D..k....@.........ß#..## ..#DhZD=.###.#.#.###.#....##..# DhD### #.##.#...#.. ##.# DhD# .# ##.##..# #.# #DhD #.....#.##.#.#.# ##Dh)E # #.....#.#.# ...#.##V   vampire (dormant)DhE#...##.##^..###.#.##.k   wyvern (asleep)DhE..# #.###.....##..#.###.##.#.##..#.#.#.#DhEDhPDhT77SandblastDheXDhZZ _A vampire comes into view.Dh..##........## sekai the Geomancer .##. #.. #........## Human of Dithmenos ***... Dhs.... .... ........... Health: 83/83 ======================== ####. ###.ß. ##....#.... Magic: 31/34 =====================--- ..... #..... ### #....#.... AC: 7Str: 11Doom: 0% Dh5:..... #.... #*V ####...... EV: 26 Int: 19 Contam: 0% Dh....# #...#*## #####..... SH: 0Dex: 17 Dh.### ##.#.#.#*#.###.. ##..... XL: 12 Next: 57% Place: Dungeon:11 Dh .## ..k....@.........ß#..##. Noise: ---------  Time: 13697.4 (0.0) Dhtd..# .###.#.#.###.#....##..#. t) +1 dagger (venom) ### #.##.#...#.. ##.#. Cast: Sandblast Dhq# .# ##.##..# #.# #... Dhm# #.# #.....#.##.#.#.# ##.. Dh#.# #.....#.#.# ...#.##.. V   vampire (dormant) DhS#...##.##^..###.#.##.#.. k   wyvern (asleep) ..# #.###.....##..#.##.Dh Dh#.##.##.#.##..#.#.#.#. DhL_A vampire comes into view.DhCasting: Stone Arrow (safe; 1% risk of failure)  DhMConfirm with . or Enter, or press ? or * to list all spells.Dh@yAiming: Stone Arrow (safe; 1% risk of failure)  Dhg;Press: ? - help, Shift-Dir - straight lineDhBAim: a vampire (dormant, 100% to hit)Dh 9Dh<>..##........## sekai the Geomancer .##.#..Dhh>k#........## Human of Dithmenos ***... ........ ........... Health: 83/83 ======================== ####.Dh>###.ß. ##....#.... Magic: 34/34 ======================== .....#..... ### #....#.... AC: 7Dh>XStr: 11Doom: 0% .....Dh>4#.... #.V ####...... EV: 26 Int: 19 Contam: 0% ....#Dh?#...#.## #####..... SH: 0Dh&>8--700.4 (1Dh-Dh;14onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a vampire (almost destroyed, ally target, 78% to hit)  You feel a surge of power! The stone arrow hits the vampire!! _You destroy the vampire!Dh<[)......#....... sekai the Geomancer .# #... #........##. Human of Dithmenos ***... ##. ##... #........##. Health: 83/83 ======================== ... .... ............ Magic: 25/34 =================------- ###. ###.ß. ##....#..... AC: 7Str: 11Doom: 0% .... #..... ### #....#..... EV: 11Int: 19 Contam: 0% .... #.... #.. ####....... SH: 0Dex: 17 Dh ...# #...#y## #####...... XL: 12 Next: 58% Place: Dungeon:11 Dh### ##.#.#.#@#.###.. ##...... Noise: =--------  Time: 13700.4 (0.0) ## ..k..............ß#..##.. t) +1 dagger (venom) Dh.# .###.#@#.###.#....##..#.. Cast: Sandblast ## #.##.#...#.. ##.#.. Dh$.# ##.##..# #.# #.... #.# #.....#.##.#.#.# ##... k   wyvern (asleep, ally target)DhT #.# #.....#.#.# ...#.##... y   vampire mosquitoDh #...##.##^..###.#.##.#... @   shadowDh- ..# #.###.....##..#.##.. Dh.@_You destroy the vampire!DhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhUAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (63% to hit)DhK-)......#....... sekai the Geomancer .# #... #........##. Human of Dithmenos ***... ##. ##... #........##. Health: 83/83 ======================== Dh-... .... ............ Magic: 25/34 =================------- ###. ###.ß. ##....#..... AC: 7Str: 11Doom: 0% .... #..... ### #....#..... EV: 11Int: 19 Contam: 0% .... #.... #.. ####....... SH: 0Dex: 17 Dh-...# #...#y## #####...... XL: 12 Next: 58% Place: Dungeon:11 Dh..### ##.#.#.#@#.###.. ##...... Noise: =--------  Time: 13700.4 (0.0) ## ..k..............ß#..##.. t) +1 dagger (venom) .# .###.#@#.###.#....##..#.. Cast: Sandblast ## #.##.#...#.. ##.#.. Dh{..# ##.##..# #.# #.... #.# #.....#.##.#.#.# ##... k   wyvern (asleep, ally target) #.# #.....#.#.# ...#.##... y   vampire mosquito Dh. #...##.##^..###.#.##.#... @   shadow ..# #.###.....##..#.##..Confirm with . or Enter, or press ? or * to list all spells.Dh.AAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (63% to hit)  You feel a surge of power!  The stone arrow hits the vampire mosquito!!Dhs2).. #...  ##...  ....  ###.ß.  #..... ###  #.... #..  #...#†##  Dh 3n  ..k.... .####..   .#  #.#  #.# #.  Dh]3G#.# .#.# @   shadow ^.. ..# Dh%Dho60=1.4 (1SandblastDhDhW _You destroy the vampire mosquito!Dhn).. #...  ##...  ....  ###.ß.  #..... ###  #.... #..  #...#†##  #@#  ..k............. .###.#@#.###.#.. #.##.  .# ##.##..# #.#  #.# #.DhLo_  #.# .#.#  ^.. ..# Dhӽ).. #...  ##...  ....  ###.ß.  #..... ###  #.... #..  #...#†##  #@#  ..k............. .###.#@#.###.#.. #.##.  Dh\.# ##.##..# #.#  #.# #.  #.# .#.#  ^.. ..# Dh/DhDhEDh] _A wyvern is nearby!Dh.).. #...  ##...  ....  ###.ß. Dh~/ #..... ###  #.... #..  #...#†##  #@#  ..k............. .###.#@#.###.#.. #.##.  .# ##.##..# #.#  Dh/*#.# #.  #.# Dh/3.#.#  ^.. ..# Dh/DhS).. #...  ##...  ....  ###.ß.  #..... ###  #.... #..  #...#†##  Dh #@#  ..k............. .###.#@#.###.#.. #.##.Dh  .# ##.##..# #.#  Dhj#.# #.  #.# Dh9.#.#  Dh:d^.. ..# DhODhDhYDhe DhO_A wyvern is nearby!Dh\).. #...  ##...  ....  ###.ß.  #..... ###  #.... #..  #...#†##  #@# Dh ..k............. .###.#@#.###.#.. #.##.  Dh>.# ##.##..# #.#  #.# #. Dh' #.# .#.#  Dh0^.. ..# DhPW).. #...  ##...  ....  ###.ß.  #..... ###  #.... #..  #...#†##  #@#  ..k............. .###.#@#.###.#.. #.##.  Dh\X.# ##.##..# #.#  #.# #.  #.# .#.#  ^.. ..# Dh]Dh_DhcDhe] _A wyvern is nearby!Dhq5.# Dh!w...................># ..... ....#.......# # ... #.##. #. ###... ### .. ..... ........ ##. ###.ß.# ##....#. #..## #....# #.....#..# ####.......# .. #...#@## #####.##.#.#.#.#.###.. ##..... # ..k..............ß#..##. # .###.#@#.###.#....##..#. # #.##.#...#.. ##.#.# ##.##..# #.# #..@   shadow#.# #.....#.##.#.#.# ##....#.# #.....#.#.# ...#.##.#...##.##^..###.#.##.#...#Dh;Dh67==DhdA26 --2 Dh _DhDh Dh5w_You see here a vampire mosquito corpse.Dhml+ .# # ...................># .... ....#.......## #... #.##. . Dh###... ### . ..... ........ #. ###.ß.## ##....#. #..## #....#. #.....#@.# ####.......## . #...#†##..#####.##.#.#.#.#.###..###..... Dhsm..k..............ß#..##. .###.#@#.###.#....##..#. #.##.#...#.. ##.#DhǗy.# ##.##..# #.# #..#.# #.....#.##.#.#.# ##.#.# #.....#.#.# ...#.##.....DhSDh!8==--3 _Dh9DhDh_ DhN Dha Dh Dh=s  .##. .>##. ... ....#.##.#... #.##. ###... #.##. ..... . Dh0t . ###.ß.## ##....#. . #.### #....#. . #.....#.@# ####.##' # #...#†##..#####. ##.#.#.#.#.###..###...k..............ß#..##..###.#@#.###.#....##..#.#.##.#...#....##.#..# ##.##..# #.# . #.#.# #.....#.##.#.#.# ##.#.# #.....#.#.# ...#.##.Dhsx Dhy &4Dh| Dh:~ Dh3Dh|Dh"W  You start resting.Dh#$Dh*9=Dh+Dhs+Dh,Dh6-Dh~-Dh.Dh.Dh^/Dh0Dh0i30==Dh1Dh2Dh2DhF3Dh4Dh4DhH5Dh6Dh6Dhh7Dhu8Dh8U1=DhY9Dhn:Dh:Dh;Dhd<Dh<Dh=Dh>Dhh>Dh>Dh?Dh<@K2=Dh@DhBDhBDhJCDhDDhDDh\EDhFDhHDhMHDhIDhMoSandblast.o   Nergalle (wandering)DhQd  > ...  DhQ:#...  ###...  ..... .DhR ###.ßo## . #.......### . #.@# 228.0)DhVRr #...#†##..# #.#.###..# ....ß# .###.#.DhRP..# #..  .#  #.# .  #.# DhRl  #.#  _Your shadow fades away.DhX > ...  #...  ###...  .....  ###.ßo##  #.......###  #.@#  #...#†##..# #.#.###..# ....ß# .###.#...#DhH #..  .#  #.# .  #.#   #.#  DhDh6DhF] _Nergalle is nearby!Dh' > ...  #...  ###...  ..... . ###.ßo## . #.......### . #.@# # #...#†##..# #.#.###..# ....ß# .###.#...# #..  .#  #.# .  #.#   #.#  Dh` > ...  #...  ###...  .....  ###.ßo##  #.......###  #.@#  #...#†##..# Dh#.#.###..# ....ß# .###.#...# #..  .#  #.# .  #.#   #.#  DhDh(DhĐDh~] _Nergalle is nearby!Dhy > ...  #...  ###...  ..... .DhCo ###.ßo## . #.......### . #.@# # #...#†##..# #.#.###..# ....ß# .###.#...# #..  .#  #.# .  #.#   #.#  Dhֲ > ...  #...  DhXj###...  .....  ###.ßo##  #.......###  Dh۳7#.@#  #...#†##..# #.#.###..# ....ß# .###.#...# #Dh-..  .#  #.# .  #.#   #.#  DhDhDhDh] _Nergalle is nearby!Dh ....................##. sekai the Geomancer ...................>##. Human of Dithmenos ***... ... ....#.......##. Health: 83/83 ======================== Dh^X#... #........##.... Magic: 28/34 ===================----- ###... #........##.... AC: 7Str: 11Doom: 0%  ..... ............... EV: 26 Int: 19 Contam: 0% Dh. ###.ßo## ##....#........ SH: 0Dex: 17 . #.....**### #....#........ XL: 12 Next: 60% Place: Dungeon:11 Dh. #.....#*@# ####.......##' Noise: ---------  Time: 13722.4 (0.0) # #...#†##..#####......... t) +1 dagger (venom) DhO$##.#.#.#.#.###..###......... Cast: Sandblast ..k..............ß#..##..... Dh.###.#.#.###.#....##..#..... #.##.#...#....##.#..... o   Nergalle (wandering)  .# ##.##..# #.# . #.......  #.# #.....#.##.#.#.# ##......  #.# #.....#.#.# ...#.##......Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhAiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't  noticed you, chance to affect: 42%)Dhm....................##. sekai the GeomancerDh3...................>##. Human of Dithmenos ***..........#.......##. Health: 83/83 ========================Dh0#... #........##.... Magic: 28/34 ===================-----###... #........##.... AC: 7Str: 11Dh}Doom: 0% ..... ............... EV: 26 Dh\Int: 19 Contam: 0% .Dh-###.ß*## ##....#........ SH: 0Dex: 17 .Dhu#.......### #....#........ XL: 12 Next: 60% Place: Dungeon:11 Dh .#.....#.@# ####.......##' Noise: ---------  Time: 13722.4 (0.0) Dh ##...#†##..#####......... t) +1 dagger (venom)Dh##.#.#.#.#.###..###......... Cast: Sandblast..k..............ß#..##......###.#.#.###.#....##..#.....Dh#.##.#...#....##.#..... o   Nergalle (wandering).# ##.##..# #.# . #.......DhjM#.# #.....#.##.#.#.# ##......#.# #.....#.#.# ...#.##......Casting: Stone Arrow (safe; 1% risk of failure)  DhMConfirm with . or Enter, or press ? or * to list all spells.DhAiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't  DhJ#noticed you, chance to affect: 42%)Dhoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't  noticed you, chance to affect: 42%)  You feel a surge of power! Nergalle resists with some effort.DhA2K oDh2D@(ally target)Dh3f@   shadowDhZ3:Nergalle shouts!DhW;6 **Dh;***Dh<?o  Dhj<3distracted, ally target)Dh<^Your shadow points at Nergalle and mumbles some strange words.Dh<Dh.o..@.oDh6#9Dh8=11 ==Dh3.4 (1Dh6DhZB _The shard of hardened shadow hits Nergalle!!Dhy0 ....................##. sekai the Geomancer ...................>##. Human of Dithmenos ***... Dh... ....#.......##. Health: 83/83 ======================== #... #........##.... Magic: 25/34 =================------- ###... #........##.... AC: 7Str: 11Doom: 0%  ..... ............... EV: 11Int: 19 Contam: 0% Dh. ###.ß.## ##....#........ SH: 0Dex: 17 . #.....o*### #....#........ XL: 12 Next: 60% Place: Dungeon:11 . #.....#*@# ####.......##' Noise: ==-------  Time: 13723.4 (0.0) # #...#†##.@#####......... t) +1 dagger (venom) ##.#.#.#.#.###..###......... Cast: Sandblast Dh..k..............ß#..##..... .###.#.#.###.#....##..#..... #.##.#...#....##.#..... o   Nergalle (ally target) DhH .# ##.##..# #.# . #....... @   shadow  #.# #.....#.##.#.#.# ##......  #.# #.....#.#.# ...#.##......Casting: Petrify (mildly dangerous; 1% risk of failure)  Dh,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  ally target, chance to affect: 42%)DhW....................##. sekai the Geomancer...................>##. Human of Dithmenos ***..........#.......##. Health: 83/83 ========================Dh#... #........##.... Magic: 25/34 =================-------###... #........##.... AC: 7Str: 11DhbDoom: 0% ..... ............... EV: 11Int: 19 Contam: 0% .Dh###.ß.## ##....#........ SH: 0Dex: 17 .Dh  #.....*.### #....#........ XL: 12 Next: 60% Place: Dungeon:11 .DhX %#.....#.@# ####.......##' Noise: ==-------  Time: 13723.4 (0.0) #Dh p#...#†##.@#####......... t) +1 dagger (venom)##.#.#.#.#.###..###......... Cast: SandblastDh ..k..............ß#..##......###.#.#.###.#....##..#.....Dhj #.##.#...#....##.#..... o   Nergalle (ally target).# ##.##..# #.# . #....... @   shadowDh #.# #.....#.##.#.#.# ##......#.# #.....#.#.# ...#.##......Dh =Casting: Petrify (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhW  Aiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  ally target, chance to affect: 42%)DhDhtoZZ##ZZZZ 3 spectral orc warriors (summoned)@   shadowAim  Press: ? - help, Shift-Dir - straight line: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  ally target, chance to affect: 42%)  You feel a surge of power! Nergalle resists with some effort.  Nergalle calls out: "Jathrek, Borgun, Zorug - to me!"Dhpu+4.4 (1DhXyDh7 _The long-dead rise up around you.DhDhZVEvoke which item? Dh{Wands  c - a wand of warping (9)d - a wand of digging (3)  DhCe - a wand of paralysis (17)  f - a wand of mindburst (1)  Dh3 p - a wand of polymorph (8) DhhSMiscellaneous  h - a +0 lightning rod (4/4) Dh; i - a +0 tin of tremorstones (2/2) Dh g - a +0 box of beasts (inert) [!] read|quaff|evokeDh][?] describe selectedDhL DhW Dh_ >....................##. sekai the Geomancer...................>##. Human of Dithmenos ***......Dh` ....#.......##. Health: 83/83 ========================#... #........##.... Magic: 25/34 =================-------###... #........##.... AC: 7Dh` Str: 11Doom: 0% ..... ............... EV: 11DhJa Int: 19 Contam: 0% .###.ß.## ##....#........ SH: 0Dha ;Dex: 17 .Dhab #.....o.### #....#........ XL: 12 Next: 60% Place: Dungeon:11 .#.....#Z@# ####.......##' Noise: ==-------  Time: 13724.4 (0.0) ##...#Z##Z@#####......... t) +1 dagger (venom)Dhc /##.#.#.#.#.###..###......... Cast: Sandblast..k..............ß#..##......###.#.#.###.#....##..#.....#.##.#...#....##.#..... o   Nergalle (ally target).# ##.##..# #.# . #....... ZZZ 3 spectral orc warriors (summoned)#.# #.....#.##.#.#.# ##...... @   shadow#.# #.....#.#.# ...#.##......Press: ? - help, Shift-Dir - straight lineDh9d RAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  ally target, chance to affect: 42%)  You feel a surge of power! Nergalle resists with some effort.  Nergalle calls out: "Jathrek, Borgun, Zorug - to me!" Dhd 8_The long-dead rise up around you.Dhdq n  Okay, then.Dht Dhdw . _Dhaq Dht s Your spells (describe)TypeDh u KFailure Level a - PasswallEarthDhXu $1%3  b - Stone ArrowDhu Conjuration/Earth1%Dhu A3  c - Brom's Barrelling BoulderConjuration/EarthDhv ?1%4 DhGv x d + PetrifyAlchemy/Earth 1% 4 Dh|v =e - SandblastEarth1%Dhv 1  f - BlinkDhv Translocation13%Dhw 2 DhLw Select a spell to describe [?] help[Esc] exitDhX DhY Dhb Dhyi ....................##. sekai the Geomancer...................>##. Human of Dithmenos ***..........#.......##. Health: 83/83 ========================Dhi #... #........##.... Magic: 25/34 =================-------###... #........##.... AC: 7Str: 11Doom: 0% ..... ............... EV: 11Int: 19 Contam: 0% .Dhxj ?###.ß.## ##....#........ SH: 0Dex: 17 .#.....o.### #....#........ XL: 12 Next: 60% Place: Dungeon:11 .#.....#Z@# ####.......##' Noise: ==-------  Time: 13724.4 (0.0) #Dhj #...#Z##Z@#####......... t) +1 dagger (venom)##.#.#.#.#.###..###......... Cast: Sandblast..k..............ß#..##......###.#.#.###.#....##..#.....#.##.#...#....##.#..... o   Nergalle (ally target)Dhk .# ##.##..# #.# . #....... ZZZ 3 spectral orc warriors (summoned)#.# #.....#.##.#.#.# ##...... @   shadow#.# #.....#.#.# ...#.##......Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  ally target, chance to affect: 42%)  You feel a surge of power! Nergalle resists with some effort.  Nergalle calls out: "Jathrek, Borgun, Zorug - to me!" _The long-dead rise up around you. _Okay, then.Dhiq Dh7r Dh....................##. sekai the Geomancer...................>##. Human of Dithmenos ***......Dh!V....#.......##. Health: 83/83 ========================#... #........##.... Magic: 23/34 ================--------###... #........##.... AC: 7Str: 11Doom: 0% Dha..... ............... EV: 11Int: 19 Contam: 0% .Dh###.ß.## ##....#........ SH: 0Dex: 17 .#.....o.### #....#........ XL: 12 Next: 60% Place: Dungeon:11 .Dh#.....#Z@# ####.......##' Noise: ==-------  Time: 13724.4 (0.0) ##...#Z##Z@#####......... t) +1 dagger (venom)Dh##.#.#.#.#.###..###......... Cast: Sandblast..k..............ß#..##......###.#.#.###.#....##..#.....DhL#.##.#...#....##.#..... o   Nergalle (ally target)Dh}.# ##.##..# #.# . #....... ZZZ 3 spectral orc warriors (summoned)#.# #.....#.##.#.#.# ##...... @   shadow#.# #.....#.#.# ...#.##...... _The long-dead rise up around you. DhҵZ_Okay, then.Casting: Petrify (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh7You miscast Blink. Nothing appears to happen.  The spectral orc warrior hits you from afar with a +0 trident.Dh .o _Okay, then.  Casting: Petrify (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Dh׼You miscast Blink. Nothing appears to happen.  The spectral orc warrior hits you from afar with a +0 trident.  The spectral orc warrior misses you.DhJ78---1Dh̽62% -5.4 (1DhDh!a _The spectral orc warrior barely misses you.DhCe  DheCasting: Blink (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh<Really cast Blink? Y - Yes  N - NoDhPDh#... #........##........ sekai the GeomancerDh)L###... #........##........ Human of Dithmenos ***........ ................... Health: 78/83 ======================--###.ß.## ##....#............ Magic: 21/34 ==============----------#......o### #....#............ AC: 7DhStr: 11Doom: 0% #.....#Z.######.......##'#### EV: 11Int: 19 Contam: 12% #...#Z##Z@#####............. SH: 0DhDex: 17  ##.#.#.#.#.###..###............. XL: 12 Next: 60% Place: Dungeon:11  Dh=y..k............@.ß#..##......... Noise: =--------  Time: 13725.4 (0.0)  .###.#.#.###.#....##..#......... t) +1 dagger (venom)#.##.#...#....##.#......... Cast: Sandblast Dhݚw# ##.##..###.#...##.........†. .# #.....#.##.#.#.#.##.......... #.# #.....#.#.# ...#.##.......... o   Nergalle (ally target)#...##.##^..###.#.##.#...#...### ZZ 2 spectral orc warriors (summoned)..# #.###.....##..#.##..##..... @   shadow#.##.##.#.##..#.#.#.#..##.....Dh5You miscast Blink. Nothing appears to happen.  The spectral orc warrior hits you from afar with a +0 trident.  The spectral orc warrior misses you. _The spectral orc warrior barely misses you.DhCasting: Blink (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhsDhConfirm with . or Enter, or press ? or * to list all spells.You blink.  Your shadow points at the spectral orc warrior and mumbles some strange words. Dh The spectral orc warrior is pinned to its own shadow.  Nergalle is pinned to her own shadow.  The spectral orc warrior is pinned to its own shadow.Dh~w§†Zbound)DhZ 3 spectral orc warriors (summoned, 1…) DhE80=2=-6.4 (1Dh8-Blink DhDhhR _The spectral orc warrior hits your shadow with a +0 trident!DhK: Dh?< Dh@ DhC F _Unknown command.Dh DhDhDhF _Unknown command.Dh? Dh Evoke which item? Wands  c - a wand of warping (9)d - a wand of digging (3)  e - a wand of paralysis (17)  f - a wand of mindburst (1)  p - a wand of polymorph (8) Miscellaneous  h - a +0 lightning rod (4/4) Dhh G i - a +0 tin of tremorstones (2/2)  g - a +0 box of beasts (inert) [!] read|quaff|evoke[?] describe selectedDh Dh Dh W#... #........##........ sekai the Geomancer###... #........##........ Human of Dithmenos ***...Dh3 ..... ................... Health: 80/83 =======================-###.ß.## ##....#............ Magic: 22/34 ===============---------#......o### #....#............ AC: 7Str: 11Doom: 0% #.....#Z§######.......##'#### EV: 11Int: 19 Contam: 12% Dh #...#†##Z@#####............. SH: 0Dex: 17  ##.#.#.#.#Z###..###............. XL: 12 Next: 60% Place: Dungeon:11  Dh ..k............@.ß#..##......... Noise: =--------  Time: 13726.4 (0.0)  .###.#.#.###.#....##..#......... t) +1 dagger (venom)#.##.#...#....##.#......... Cast: Sandblast # ##.##..###.#...##.........†. -Blink .# #.....#.##.#.#.#.##.......... DhL &#.# #.....#.#.# ...#.##.......... o   Nergalle (bound)#...##.##^..###.#.##.#...#...### ZZZ 3 spectral orc warriors (summoned, 1…)..# #.###.....##..#.##..##..... @   shadowDh s#.##.##.#.##..#.#.#.#..##.....The spectral orc warrior is pinned to its own shadow.  Nergalle is pinned to her own shadow.  The spectral orc warrior is pinned to its own shadow. _The spectral orc warrior hits your shadow with a +0 trident! _Unknown command. _Unknown command.Dh/" l #... #........##........ sekai the Geomancer  ###... #........##........ Human of Dithmenos ***...  ..... ................... Health: 80/83 =======================-  ###.ß.## ##....#............ Magic: 22/34 ===============---------  #......o### #....#............ AC: 7Str: 11Doom: 0%  #.....#Z*######.......##'#### EV: 11Int: 19 Contam: 12%  Dh" !#...#†##Z@#####............. SH: 0Dex: 17  ##.#.#.#.#Z###*.###............. XL: 12 Next: 60% Place: Dungeon:11  ..k............@.ß#..##......... Noise: =--------  Time: 13726.4 (0.0) Dh# # .###.#.#.###.#....##..#......... t) +1 dagger (venom) #.##.#...#....##.#......... Cast: Sandblast # ##.##..###.#...##.........†. -Blink .# #.....#.##.#.#.#.##.......... #.# #.....#.#.# ...#.##.......... o   Nergalle (bound) Dhn# & #...##.##^..###.#.##.#...#...### ZZZ 3 spectral orc warriors (summoned, 1…) ..# #.###.....##..#.##..##..... @   shadow  #.##.##.#.##..#.#.#.#..##..... _Unknown command. _Unknown command.Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineDh# Aim: a spectral orc warrior, wielding a +0 trident and wearing a +0 scale mail  (summoned, ally target, bound in place)Dh  o*ZDhEs oZ*Aim: a spectral orc warrior, wielding a +0 trident and wearing a +0 scale mail  (summoned, bound in place)DhoZ  Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineDhAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)  Out of range.DhU6#... #........##........ sekai the Geomancer###... #........##........ Human of Dithmenos ***........ ................... Health: 80/83 =======================-DhU###.ß.## ##....#............ Magic: 22/34 ===============---------#......o### #....#............ AC: 7Str: 11Doom: 0% #.....#Z§######.......##'#### EV: 11Dh V7Int: 19 Contam: 12% #...#†##Z@#####............. SH: 0Dex: 17  DhQV ##.#.#.#.#Z###..###............. XL: 12 Next: 60% Place: Dungeon:11  DhV..k............@.ß#..##......... Noise: =--------  Time: 13726.4 (0.0)  .###.#.#.###.#....##..#......... t) +1 dagger (venom)DhV"#.##.#...#....##.#......... Cast: Sandblast # ##.##..###.#...##.........†. -Blink .# #.....#.##.#.#.#.##.......... #.# #.....#.#.# ...#.##.......... o   Nergalle (bound)DhcWx#...##.##^..###.#.##.#...#...### ZZZ 3 spectral orc warriors (summoned, 1…)..# #.###.....##..#.##..##..... @   shadow#.##.##.#.##..#.#.#.#..##.....Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)  Out of range.  DhW+Okay, then.Dh}YDh^DhW` _Dh`DhDhls Your spells (describe)TypeDhYFailure Level a - PasswallEarth1%3  Dh)<b - Stone ArrowConjuration/Earth1%3  Dh]c - Brom's Barrelling BoulderConjuration/Earth1%Dhf4  d - PetrifyAlchemy/Earth1%Dh%=4  e - SandblastEarthDhw-1%1  f + BlinkDhTranslocation 13% 2 Select a spell to describe [?] helpDh<[Esc] exitDhtDhDhl%#... #........##........ sekai the Geomancer###... #........##........ Human of Dithmenos ***........ ................... Health: 80/83 =======================-###.ß.## ##....#............ Magic: 22/34 ===============---------Dh#......o### #....#............ AC: 7Str: 11Doom: 0% #.....#Z§######.......##'#### EV: 11Int: 19 Contam: 12% #...#†##Z@#####............. SH: 0Dex: 17  Dh##.#.#.#.#Z###..###............. XL: 12 Next: 60% Place: Dungeon:11  ..k............@.ß#..##......... Noise: =--------  Time: 13726.4 (0.0)  .###.#.#.###.#....##..#......... t) +1 dagger (venom)#.##.#...#....##.#......... Cast: Sandblast # ##.##..###.#...##.........†. -Blink .# #.....#.##.#.#.#.##.......... #.# #.....#.#.# ...#.##.......... o   Nergalle (bound)#...##.##^..###.#.##.#...#...### ZZZ 3 spectral orc warriors (summoned, 1…)Dh..# #.###.....##..#.##..##..... @   shadow#.##.##.#.##..#.#.#.#..##.....Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)  Out of range. _Okay, then.Dh[Dh/DhDhDh =  ....#.......## #... #.#####... ### ..... ...... ###.ß.## ##....#..o### #....#...........Dhc H..#Z§######'### #...#†##Z@##### ##.#.#.#.#Z###@.###... ..k..............ß#..##.###.#.#.###.#Dh  #.##.#...#....##.#. ##.##..###.#..† #.....#.##.#.#.#.##Dh # #.....#.#.# ...#.##......... 2 spectral orc warriors (summoned, 1 Dh #...##.##^..###.#.##.#...#...##..# #.###.....##..#.##..##Dh Dh, }.ZZ 3 spectral orc warriors (summoned, 1Dh` Dh 79-3=26 -Dh 7.4 (1Dh Dh * Dh Press: ? - help, Shift-Dir - straight line  Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)  DhQ YOut of range. _The spectral orc warrior hits you from afar with a +0 trident.Dhk}DhkEvoke which item? Wands  c - a wand of warping (9)d - a wand of digging (3)  e - a wand of paralysis (17)  f - a wand of mindburst (1)  Dhp - a wand of polymorph (8) Miscellaneous  h - a +0 lightning rod (4/4)  i - a +0 tin of tremorstones (2/2)  g - a +0 box of beasts (inert) [!] read|quaff|evoke[?] describe selectedDh7DhDh:...Dh....#.......##.... sekai the Geomancer#... #........##....... Human of Dithmenos ***...###... #........##....... Health: 79/83 ======================--Dh..... .................. Magic: 23/34 ================--------###.ß.## ##....#........... AC: 7Str: 11Doom: 0% #......o### #....#........... EV: 26 DhkInt: 19 Contam: 12% #.....#Z§######.......##'### SH: 0Dex: 17#...#†##Z@#####............ XL: 12 Next: 60% Place: Dungeon:11##.#.#.#.#.###@.###............ Noise: ---------  Time: 13727.4 (0.0)Dh..k........Z.....ß#..##........ t) +1 dagger (venom).###.#.#.###.#....##..#........ Cast: Sandblast#.##.#...#....##.#........ -Blink DhU.# ##.##..###.#...##.........† #.# #.....#.##.#.#.#.##......... o   Nergalle (bound)Dh#.# #.....#.#.# ...#.##......... ZZZ 3 spectral orc warriors (summoned, 1…)#...##.##^..###.#.##.#...#...## @   shadow..# #.###.....##..#.##..##....Press: ? - help, Shift-Dir - straight lineDh9Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)  Out of range. _Okay, then. _The spectral orc warrior hits you from afar with a +0 trident.DhL ... ....#.......##.... sekai the Geomancer #... #........##....... Human of Dithmenos ***...  ###... #........##....... Health: 79/83 ======================-- ..... .................. Magic: 23/34 ================--------  ###.ß.## ##....#........... AC: 7Str: 11Doom: 0%  #......o### #....#........... EV: 26 Int: 19 Contam: 12%  #.....#Z*######.......##'### SH: 0Dex: 17 #...#†##Z@#####............ XL: 12 Next: 60% Place: Dungeon:11  ##.#.#.#.#.###@.###............ Noise: ---------  Time: 13727.4 (0.0)  ..k........Z.....ß#..##........ t) ha32m+1 dagger (venom)  .###.#.#.###.#....##..#........ Cast: Sandblast #.##.#...#....##.#........ -Blink .# ##.##..###.#...##.........† #.# #.....#.##.#.#.#.##......... o   Nergalle (bound)  #.# #.....#.#.# ...#.##......... ZZZ 3 spectral orc warriors (summoned, 1…) #...##.##^..###.#.##.#...#...## @   shadow  ..# #.###.....##..#.##..##.... _Okay, then. _The spectral orc warrior hits you from afar with a +0 trident.  Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)Dh| :...Dh ....#.......##.... sekai the Geomancer#... #........##....... Human of Dithmenos ***...Dh# ###... #........##....... Health: 79/83 ======================--..... .................. Magic: 23/34 ================--------Dh 1###.ß.## ##....#........... AC: 7Str: 11Doom: 0% #......÷### #....#........... EV: 26 Int: 19 Contam: 12% Dh #.....#÷÷######.......##'### SH: 0Dex: 17Dh 9#...#†##÷÷#####............ XL: 12 Next: 60% Place: Dungeon:11##.#.#.#.#.###@.###............ Noise: ---------  Time: 13727.4 (0.0)DhB ..k........Z.....ß#..##........ t) +1 dagger (venom).###.#.#.###.#....##..#........ Cast: SandblastDh N#.##.#...#....##.#........ -Blink .# ##.##..###.#...##.........† Dh 1#.# #.....#.##.#.#.#.##......... o   Nergalle (bound)Dh G#.# #.....#.#.# ...#.##......... ZZZ 3 spectral orc warriors (summoned, 1…)#...##.##^..###.#.##.#...#...## @   shadowDh= j..# #.###.....##..#.##..##.... _Okay, then. Dh{ _The spectral orc warrior hits you from afar with a +0 trident.  Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)Dh  The thunderbolt hits Nergalle but does no damage.  Nergalle is moderately wounded.  The thunderbolt hits the spectral orc warrior!  The spectral orc warrior is severely damaged.The thunderbolt hits the spectral orc warrior!!  The spectral orc warrior is almost destroyed.DhDhq o.ZZ@.ZYou hear an angry hiss.Dhg11 =====8.4 (1Dh%x _The spectral orc warrior closely misses you.Dh!DhEvoke which item? Wands  c - a wand of warping (9)d - a wand of digging (3)  e - a wand of paralysis (17)  Dh@f - a wand of mindburst (1)  p - a wand of polymorph (8) Miscellaneous  h - a +0 lightning rod (3/4) Dh|G i - a +0 tin of tremorstones (2/2)  g - a +0 box of beasts (inert) [!] read|quaff|evoke[?] describe selectedDh.u Dh| Dhǀ .......#.......##.... sekai the GeomancerDh 9#... #........##....... Human of Dithmenos ***...###... #........##....... Health: 79/83 ======================--..... .................. Magic: 23/34 ================--------###.ß.## ##....#........... AC: 7Str: 11Doom: 0% Dh^ #......o### #....#........... EV: 11Int: 19 Contam: 12% #.....#.Z######.......##'### SH: 0Dex: 17Dh S#...#†##Z@#####............ XL: 12 Next: 60% Place: Dungeon:11##.#.#.#.#.###@.###............ Noise: =====----  Time: 13728.4 (0.0)Dh ..k.........Z....ß#..##........ t) +1 dagger (venom).###.#.#.###.#....##..#........ Cast: Sandblast#.##.#...#....##.#........ -Blink Dhu J.# ##.##..###.#...##.........† #.# #.....#.##.#.#.#.##......... o   Nergalle (bound)#.# #.....#.#.# ...#.##......... ZZZ 3 spectral orc warriors (summoned, 1…)Dh +#...##.##^..###.#.##.#...#...## @   shadow..# #.###.....##..#.##..##....The thunderbolt hits the spectral orc warrior!  The spectral orc warrior is severely damaged.The thunderbolt hits the spectral orc warrior!!  Dh The spectral orc warrior is almost destroyed.You hear an angry hiss. _The spectral orc warrior closely misses you.Dh ) ... ....#.......##.... sekai the Geomancer #... #........##....... Human of Dithmenos ***...  ###... #........##....... Health: 79/83 ======================-- ..... .................. Magic: 23/34 ================--------  ###.ß.## ##....#........... AC: 7Str: 11Doom: 0%  #......o### #....#........... EV: 11Int: 19 Contam: 12%  #.....#*Z######.......##'### SH: 0Dex: 17 Dh #...#†##Z@#####............ XL: 12 Next: 60% Place: Dungeon:11  ##.#.#.#.#.###@.###............ Noise: =====----  Time: 13728.4 (0.0)  ..k.........Z....ß#..##........ t) +1 dagger (venom) DhW  .###.#.#.###.#....##..#........ Cast: Sandblast #.##.#...#....##.#........ -Blink .# ##.##..###.#...##.........† #.# #.....#.##.#.#.#.##......... o   Nergalle (bound) Dh : #.# #.....#.#.# ...#.##......... ZZZ 3 spectral orc warriors (summoned, 1…) #...##.##^..###.#.##.#...#...## @   shadow  ..# #.###.....##..#.##..##....You hear an angry hiss. _The spectral orc warrior closely misses you.Aiming: ThunderboltDhϜ Press: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)Dh2.......#.......##.... sekai the Geomancer#... #........##....... Human of Dithmenos ***...Dh6###... #........##....... Health: 79/83 ======================--..... .................. Magic: 23/34 ================--------###.ß.## ##....#........... AC: 7Str: 11Doom: 0% #......÷### #....#........... EV: 11Int: 19 Contam: 12% #.....#÷÷######.......##'### SH: 0Dex: 17DhU#...#†##÷÷#####............ XL: 12 Next: 60% Place: Dungeon:11##.#.#.#.#.###@.###............ Noise: =====----  Time: 13728.4 (0.0)Dh..k.........Z....ß#..##........ t) +1 dagger (venom).###.#.#.###.#....##..#........ Cast: Sandblast#.##.#...#....##.#........ -Blink Dh:.# ##.##..###.#...##.........† #.# #.....#.##.#.#.#.##......... o   Nergalle (bound)Dh{#.# #.....#.#.# ...#.##......... ZZZ 3 spectral orc warriors (summoned, 1…)#...##.##^..###.#.##.#...#...## @   shadow..# #.###.....##..#.##..##....DhYou hear an angry hiss. _The spectral orc warrior closely misses you.Aiming: ThunderboltDhPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)Dh Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  bound in place)  The thunderbolt hits Nergalle!!  Nergalle is severely wounded.  The thunderbolt hits the spectral orc warrior!!  You destroy the spectral orc warrior!Dh  The spectral orc warrior disappears in a puff of smoke!The thunderbolt hits the spectral orc warrior!!  You destroy the spectral orc warrior!Dhj# .o§.@    spectral orc warrior (summoned)The thunderbolt hits the spectral orc warrior!!  You destroy the spectral orc warrior!  The spectral orc warrior disappears in a puff of smoke!Dh# The thunderbolt hits the spectral orc warrior!!  You destroy the spectral orc warrior!  The spectral orc warrior disappears in a puff of smoke!Dh<% t5--9.4 (1DhX* Dh|-   You destroy the spectral orc warrior!  The spectral orc warrior disappears in a puff of smoke!The thunderbolt hits the spectral orc warrior!!  You destroy the spectral orc warrior!  The spectral orc warrior disappears in a puff of smoke! _The spectral orc warrior hits you from afar with a +0 trident.DhDhmEvoke which item? Wands  c - a wand of warping (9)Dh|d - a wand of digging (3)  e - a wand of paralysis (17)  f - a wand of mindburst (1)  p - a wand of polymorph (8) Miscellaneous Dhէ~ h - a +0 lightning rod (2/4)  i - a +0 tin of tremorstones (2/2)  g - a +0 box of beasts (inert) [!] read|quaff|evoke[?] describe selectedDh\Dhe'Dh1.......#.......##.... sekai the GeomancerDh1y#... #........##....... Human of Dithmenos ***...###... #........##....... Health: 75/83 =====================---Dh_2..... .................. Magic: 23/34 ================--------###.ß.## ##....#........... AC: 7Str: 11Doom: 0% Dh2#.......### #....#........... EV: 11Dh2QInt: 19 Contam: 12% Dh3#.....#o§######.......##'### SH: 0Dex: 17Dh3*#...#†##.@#####............ XL: 12 Next: 60% Place: Dungeon:11Dh3##.#.#.#.#.###@.###............ Noise: ====-----  Time: 13729.4 (0.0)Dh3..k.........Z....ß#..##........ t) +1 dagger (venom)Dh'4 .###.#.#.###.#....##..#........ Cast: Sandblast#.##.#...#....##.#........ -Blink Dh~4.# ##.##..###.#...##.........† Dh4)#.# #.....#.##.#.#.#.##......... o   NergalleDh5c#.# #.....#.#.# ...#.##......... Z   spectral orc warrior (summoned)DhQ5L#...##.##^..###.#.##.#...#...## @   shadow..# #.###.....##..#.##..##....Dh5~You destroy the spectral orc warrior!The spectral orc warrior disappears in a puff of smoke!Dh5The thunderbolt hits the spectral orc warrior!!  You destroy the spectral orc warrior!Dh5The spectral orc warrior disappears in a puff of smoke! _The spectral orc warrior hits you from afar with a +0 trident.DhuU ... ....#.......##.... sekai the Geomancer #... #........##....... Human of Dithmenos ***...  ###... #........##....... Health: 75/83 =====================--- DhU..... .................. Magic: 23/34 ================--------  ###.ß.## ##....#........... AC: 7Str: 11Doom: 0%  #......*### #....#........... EV: 11Dh\VdInt: 19 Contam: 12%  #.....#o*######.......##'### SH: 0Dex: 17 #...#†##*@#####............ XL: 12 Next: 60% Place: Dungeon:11 DhV ##.#.#.#.#.###@.###............ Noise: ====-----  Time: 13729.4 (0.0)  ..k.........Z....ß#..##........ t) +1 dagger (venom)  .###.#.#.###.#....##..#........ Cast: Sandblast DhYWa#.##.#...#....##.#........ -Blink .# ##.##..###.#...##.........† #.# #.....#.##.#.#.#.##......... o   Nergalle  #.# #.....#.#.# ...#.##......... Z   spectral orc warrior (summoned)  #...##.##^..###.#.##.#...#...## @   shadow DhW ..# #.###.....##..#.##..##....You destroy the spectral orc warrior!The spectral orc warrior disappears in a puff of smoke! _The spectral orc warrior hits you from afar with a +0 trident.  Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineDh XAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (severely wounded)Dh62.......#.......##.... sekai the Geomancer#... #........##....... Human of Dithmenos ***...Dhn###... #........##....... Health: 75/83 =====================---..... .................. Magic: 23/34 ================--------###.ß.## ##....#........... AC: 7Str: 11Doom: 0% #......÷### #....#........... EV: 11Dh-Int: 19 Contam: 12% #.....#÷÷######.......##'### SH: 0Dex: 17Dh/U#...#†##÷÷#####............ XL: 12 Next: 60% Place: Dungeon:11##.#.#.#.#.###@.###............ Noise: ====-----  Time: 13729.4 (0.0)Dh..k.........Z....ß#..##........ t) +1 dagger (venom).###.#.#.###.#....##..#........ Cast: Sandblast#.##.#...#....##.#........ -Blink .# ##.##..###.#...##.........† #.# #.....#.##.#.#.#.##......... o   NergalleDh#.# #.....#.#.# ...#.##......... Z   spectral orc warrior (summoned)#...##.##^..###.#.##.#...#...## @   shadow..# #.###.....##..#.##..##....You destroy the spectral orc warrior!DhoThe spectral orc warrior disappears in a puff of smoke! _The spectral orc warrior hits you from afar with a +0 trident.  Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (severely wounded)Dh6=  _The spectral orc warrior hits you from afar with a +0 trident.  Aiming: Thunderbolt  Press: ? - help, Shift-Dir - straight line: Nergalle, wielding a +0 dagger and wearing a +0 robe (severely wounded)  The thunderbolt hits Nergalle!!  You kill Nergalle!Dh= Dh3I |  The spectral orc warrior disappears in a puff of smoke!DhO .)....DhrT  5-5=30.4 (1Sandblast _Your shadow fades away.Dh=X DhY m _Your Spellcasting skill increases to level 9!Dhjh 3Dh:i Dhk F _Unknown command.DhG DhZ Dh Dh F _Unknown command.DhDh{Dh_\ _Unknown command.Dh #DhM#........##....###... #.##...... ....###.ß.## ##....#DhE#.......### #....#..#).######.......##'#####†##..###......##.#.#.#.#.###..###.Dh..k............@.ß#..##.###.#.#.###.#....##..#. #.##.#..#. # ##.##..###.#...##...†#.....#.##.#.#.#Dh.#.....#.#.# ...#.##...##.##^..###.#.##.#...#...###..# #.###.....##..#.##..##.....#.##.##.#.##..#.#.#.#..##.DhDhs]26 -----1 _DhrDhDhS###... #.##.DhC|..... ....###.ß.## ##....##Dhb#.......### #....#.#Dh#).######.......##'######†##..##....... ##.#.#.#.#.###..###. ..k..............ß#..## .###.#.#.###.#..@.##..#. #.##.#..Dh#.Dh\##.##..###.#...##...†#.....#.##.#.#.#Dh.Dh#.....#.#.# ...#.##...##.##^..###.#.##.#...#...####Dh:..# #.###.....##..#.##..##......Dh#.##.##.#.##..#.#.#.#..##.)#.###..##...#..#..##.DhDhE64=0Dh-*-----2DhU Dh!Dh, K..... ..Dh"- D..###.ß.## ##....###.......### #....#.#.#).######.......##'######†##..##Dha- ........ #.#.#.#.#.###..###. .k..............ß#..## ###.#.#.###.#....##..#.< Dh- < #.##.#..#.Dh- W##.##..###.#...##...†Dh. @#.....#.##.#.#.#DhP. M.#.....#.#.##...#.##. .Dh. ..##.##^..###.#.##.#...#...##### Dh. ..# #.###.....##..#.##..##.......#.##.##.#.##..#.#.#.#..##.Dh. )#.###..##...#..#..##. ####...####..###.#.......#.Dh4 Dh6 B8% 3Dh6 Dh; Dh= ^ _You feel ready to blink again.Dh  ###.ß.## ##....##.# #.......### #....#.Dh #.#).######.......##'########†##..##........) Dh .#.#.#.#.###..###.# k..............ß#..##Dh # ##.#.#.###.#....##..#.<#  #.##.#..#.#.Dh! M###.##..###.#..@##...†...##.....#.##.#.#.#...##.....#.#.##...#.##.# ..##.##^..###.#.##.#...#...###### .# #.###.....##..#.##..##....... Dh! #.##.##.#.##..#.#.#.#..##.#)#.###..##...#..#..##.# ###...####..###.#.......#.# ....................ß.#...#Dh" Dh4( Dh=* @64Dh. Dhg0 Dh267.......### #....#.#...#).######.......##'#########†##..##........). #.#.#.#.###..###.## ..............ß#..### #.#.#.###.#....##..#.<#  #.##.#..##.#.#  ##.##..###.#...##...†...# #.....#.##.#.#.#Dh7...# #.....#.#.##...#.##.# .##.##^..###.#.##.#...#...###### # #.###.....##..#.##..##.......##.##.#.##..#.#.#.)#.###..##...#..#..##.# ##...####..###.#.......#.# ...................ß.#...# ##.).####..###.#.....÷)>##Dh;Dh:=f7=45DhFADhBDhs #.....#).######.......##'########  #...#†##..#####.........). Dh#.#.#.#.###..#### ..............ß#..## #.#.#.###.#....##..<  #.##.#...#....##.##.##..###.#...##..Dh=† #.....#.##.#.#.#.##..##.. .##.##^..###.#.##.#...#...##### # #.###.....##..#.##..##......... #.#.#.###..##...#..#[.........##Dh Dh{5==26Dh2DhDh6DhDhDhSDh#†##..........).. .#.#.#.###..###.### .............ß#..##Dhå# #.#.###.#....##..#.<# Dh #.##.#..##.#.# ##.##..###.#...##...Dh†...# .....#.##.#.#.#.##...# .....#.#.##...#.##.DhL# #.##^..###.#.##@#...#...###### Dhhg #.###.....##..#.##..##.......# Dhe#.##.#.##..#.#.#.#..##.# Dhx)#.###..##...#..#Dh~..####..###.#....... Dh..................ß.#.. Dh#.).####..###.#.....÷)># Dh!.#.#.###..##...#..#[.........##DhA{#.##.#.##.)#.#.#.#...[..#...#DhǬDh@17DhfDhDhDhDhDh/Dh:8=0Dh DhDhDhXDhW6=Dh'DhDhn%9DhDh1DhDhDhDhoDhZDh)Dhz80=7=DhKDhDhuDh Dh Dh DhQDhoDh?1=DhDh>DhDhth8==DhDhDhPDhDhDh%2DhDhDhjDh Dh#Dh##9Dh$2=Dh%Dh- Dh-C_You start resting.Dh-Dh40525.0)Dh6Z3=3.4 (16DhI;Dhs= Dh=_HP restored.Dh- ..#).###'########  #...#†##..#####.). #.#.#.#.###..###....## ..............ß#..##..# #.#.#.#####..#<#  #.##.#...#....##.#.....#  ##.##..###.#...##†...# #.....#.##.#.#.#.##.# #Dh ^.....#.#.##...#@##............# .##.##^..###.#.##.#...#...###### # #.###.....##..#.##..##.##.##.#.##..#.#.#.DhФ #..##.##)#.###..##...#..###Dh .# ##...####..###.#.......#.# ...................ß.#..Dh= .# ##.).####..###.#.....÷)>#......# #Dhq P.#.#.###..##...#..#[.........##Dhn G4.0)Dh7 Dh DhpV 3Dh[W DhX Dh^ =30=Dh_ Dh ` Dh` Dh`b Dhb DhZc Dhd Dhe Dhe Dhng Dhg h1==Dhh Dhi Dhi Dhj Dhk Dh4l Dhm Dhin Dhn Dhfo Dhp Dhq U2=Dhq Dh)s Dhs DhJt Dhu Dhu Dhv Dhw Dhw Dhx Dh;z Dhvz K3=Dh\{ Dh| Dh| Dh} Dh% Dh_ Dh5 Dhs Dh DhS Dh Dh h4==Dh Dh Dha Dh DhS Dh Dhi Dhϊ Dh* Dh͋ Dh; _ _You start resting.Dhs 076.4 (22.0)Dh* w5==7.4 (23Dh< DhӞ % _Magic restored.Dh!M.......### #....#............#... #.....#).######.##'########  #...#†##..####). #.#.#.#.###..###....# ..............ß#..#. #.#.#.###.#....##.< #.##.#...#....##.#.  ##.##..###.#...##.†#.#.# #.....#.#.##...#.##............ .##.##^..###.#.##.#...#...##### Dh# #.###.....##..#.##..##.......#..Dh%Dh18.4 (1.0)DhDhEDh|f###.ß.## ##....#.#.#..### #....#............#....#).#####'#######  #...#†##..#####Dh.)#.#.#.#.###..###....# k..............ß#..##..# ##.#.#.#####..#Dh \<# #.##.#...#....##.#.....#  ##.##..###.#..†...#  #.....#.##.#.#.#.##DhUp.#  #.....#.#.##...#.##............# ..##.##^..###.#.##.#...#...###### #.###.....##..#Dh##..##.##.##.#.##..#.#.#.#..##.#   #.#)#.###..##...#..#..##.#  Dh###...####..###.#.......#.#  ....................ß.#...# DhDh &9Dh%Dh"'DhLd ..... ......... Dh3Mc ###.ß.## ##....#.#DhjM..### #....#............#...#).###DhM##'######  #...#†##..#####DhM. DhNB#.#.#.#.#.###..###.... Dh5Ne.k..............ß#..##.. DhgN;###.#.#.####..#DhN< #.##.#...#..@.##.#DhN .....DhN ##.##..###.#..†...Dh2O\ #.....#.##.#.#.#.##DhOo. # #.....#.#.##...#.##............ .DhO2..##.##^..###.#.##.#...#...#### ..# #.###.....##..#.##..##.DhP[#.##.#.##..#.#.#.#..##DhmP.  #.#)#.###..##...#..#..##DhP.. ####...####..###.#.......#.DhPDhXDh+\'80DhcDheDhRLDhLDhgNDh VDhXDh^=Dh_Dh`Dh`DhaDhcDhfDh@fDhgDhjDhlDhlDhnDhGqDhsDhsDhuDhxDh|DhL|Dhh~Dh?Dh .##.#...#....##.## .##..###.#...##.....k...†...# ...#.##.#.#.#.##.....Dh\# ...#.#.##...#.##............# .##^..###.#.##.#...#...###### Dh.###.....##..#.##..### ##.#.##..#.#.#.#..##.# )#.###..##...#..#..##.Dh֍# ..####..###.#...@...#.# Dhh................ß.#.........# ).####..###.#.....÷)>#......# DhIU.#.###..##...#..#[.........####.#.##.)#.#.#.#...[..#...DhL####.....##..#.##......#...# k   wyvern (wandering) Dhގ.##...###.#.##.#.....)..<..# ...#.#.##...#.##.....###).### ...#.##.#.#.#.##..Dh&...##Dh+7.4 (7Dh$t.kkDhZ+8.4 (8DḩDhQZ _The wyvern hisses angrily.Dh y. .##.........†...# .#.#.##.... ...#.##....Dh Y ^#.##.#...# ..#.##..# .#.#.#.#..#Dh _ )#...#..#..## #...@...# DhX I.......ß.#.........# )##.#.....÷)>#......# Dh ..#..#[.... Dh )#.#.#.#...[..#...# #..#.##......#...# .##.#.....)..<..# ..#.##.....###).###  DhE Dhʷ . .##.........†...# .#.#.##.... ...#.##.... ^Dh2 !#.##.#...# ..#.##..# Dhw .#.#.#.#..# )Dh t#...#..#..## Dh& #...@...# .......ß.#.........# )##.#.....÷)>#......# ..#..#[....)#.#.#.#...[..##..#.##......#...# .##.#.....)..<Dhq ..#.##.....###)Dh Dh Dh% Dhz ] _A wyvern is nearby!Dhg-#.###.#....##..#.Dh2<# Dh̽V##.#...#....##.#.DhG*...# Dh##..###.#...##.........†...# DhU#.##.#.#.#.##....kDh.0# Dha.#.#.##...#.##............# Dh##^..###.#.##.#...#...###### DhAN###.....##..#.##..##.Dhh# Dhk##.#.##..#.#.#.#..##.# Dhn#.###..##...#..#@.##.Dhk# Dhl####..###.#.......#.......# Dh/...............ß.#.........# Dh###..###.#.....÷)>#...# Dh #.###..##...#..#[.........# Dhn##.#.##.)#.#.#.#...[..#...# Dh###.....##..#.##......#.Dh"..# DhL##...###.#.##.#.....)..<..#Dh6#.#.##...#.##.....###).#Dh"##DhDhDhV.kDhUF9.4 (1Sandblast _DhDhDh`9 #.###.#....##..#..........<#  sekai the Geomancer ##.#...#....##.#...........#  Human of Dithmenos ***... Dh9 ##..###.#...##.........†...#  Health: 83/83 ======================== ..#.##.#.#.#.##............#  Magic: 32/35 =====================--- ..#.#.##...#.##............#  AC: 7DhT: Str: 11Doom: 0% ##^..###.#.##.#..k#...######  EV: 26 Dh: 1Int: 19 Contam: 0% ###.....##..#.##.*##.......#  SH: 0Dex: 17 Dh*; /##.#.##..#.#.#.#*.##.......#  XL: 12 Next: 65% Place: Dungeon:11 #.###..##...#..#@.##.......#  Noise: ---------  Time: 13789.4 (0.0) Dh; .####..###.#.......#.......#  t) +1 dagger (venom) ...............ß.#.........#  Cast: Sandblast .####..###.#.....÷)>#......# Dh,< #.###..##...#..#[.........## ##.#.##.)#.#.#.#...[..#...#  k   wyvern ###.....##..#.##......#...# ##...###.#.##.#.....)..<..# ..#.#.##...#.##.....###).### _A wyvern is nearby!Dh< Casting: Blink (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)Dha =#.###.#....##..#..........<#sekai the Geomancer ##.#...#....##.#...........#Human of Dithmenos ***... DhTb ?##..###.#...##.........†...#Health: 83/83 ======================== ..#.##.#.#.#.##............#Dhb 3Magic: 32/35 =====================--- ..#.#.##...#.##............#AC: 7Str: 11Doom: 0% Dh-c u##^..###.#.##.#..k#...######EV: 26 Int: 19 Contam: 0% ###.....##..#.##.`##.......#Dhc SH: 0Dex: 17 ##.#.##..#.#.#.#`.##.......#Dhc ~XL: 12 Next: 65% Place: Dungeon:11 #.###..##...#..#@.##.......#Noise: ---------  Time: 13789.4 (0.0) DhTd ,.####..###.#.......#.......#t) +1 dagger (venom) ...............ß.#.........#Dhd Cast: Sandblast .####..###.#.....÷)>#......# Dhe #.###..##...#..#[.........## ##.#.##.)#.#.#.#...[..#...#k   wyvern Dhe s###.....##..#.##......#...# ##...###.#.##.#.....)..<..# ..#.#.##...#.##.....###).###Dh f Casting: Blink (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhlf &Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!Dh i..@(ally target)Dh; @   shadowonfirm with . or Enter, or press ? or * to list all spells.Dhg |Aiming: Stone Arrow (safe; 1% risk of failure)  Dh TPress: ? - help, Shift-Dir - straight line  Dh DAim: a wyvern (78% to hit)  Dh You feel a surge of power! The stone arrow hits the wyvern!  The wyvern is moderately wounded.Dh  Your shadow gestures at the wyvern while chanting.The ray of shadow hits the wyvern!!Dh :*****DhH **@   shadowDh .....@.Dh! z11 7==90.4 (1SandblastDh Dh J _You kill the wyvern!Dh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhS DhDhDh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)DhPA#.###.#....##..#..........<#  sekai the Geomancer ##.#...#....##.#...........#  Human of Dithmenos ***... ##..###.#...##.........†...#  Health: 83/83 ======================== ..#.##.#.#.#.##............#  Magic: 31/35 =====================--- ..#.#.##...#.##............#  AC: 7Str: 11DhPDoom: 0% ##^..###.#.##.#...#...######  EV: 11Int: 19 Contam: 0% ###.....##..#.##..##.......#  SH: 0Dex: 17 DhP##.#.##..#.#.#.#..##.......#  XL: 12 Next: 67% Place: Dungeon:11 Dh)Q#.###..##...#..#@.##.......#  Noise: ==-------  Time: 13790.4 (0.0) .####..###.#.......#.......#  t) +1 dagger (venom) ..............@ß.#.........#  Cast: Sandblast DhkQ'.####..###.#.....÷)>#......# #.###..##...#..#[.........## DhQ##.#.##.)#.#.#.#...[..#...#  @   shadow ###.....##..#.##......#...# ##...###.#.##.#.....)..<..# ..#.#.##...#.##.....###).### DhQConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Dh(RjAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDh3DhDz#.###.#....##..#..........<#sekai the Geomancer ##.#...#....##.#...........#Human of Dithmenos ***... ##..###.#...##.........†...#Health: 83/83 ======================== Dhp..#.##.#.#.#.##............#Magic: 32/35 =====================--- ..#.#.##...#.##............#AC: 7Str: 11DhDoom: 0% ##^..###.#.##.#...#...######EV: 11Int: 19 Contam: 0% ###.....##..#.##..##.......#SH: 0Dex: 17 ##.#.##..#.#.#.#..##.......#DhXL: 12 Next: 67% Place: Dungeon:11 #.###..##...#..#@.##.......#Noise: ==-------  Time: 13790.4 (0.0) Dh*6.####..###.#.......#.......#t) +1 dagger (venom) ..............@ß.#.........#DhjaCast: Sandblast .####..###.#.....÷)>#......# #.###..##...#..#[.........## Dh##.#.##.)#.#.#.#...[..#...#@   shadow Dhk###.....##..#.##......#...# ##...###.#.##.#.....)..<..# ..#.#.##...#.##.....###).###Dh-YConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  DhlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDh:Okay, then.DhDhDh7. _Dh.##.#...#....##.#..# .##..###.#...##..†...# Dh...#.##.#.#.#.##............#.#.#.##...#.##..# .DhZ##^..###.#.##.#...#...###### Dh.###.....##..#.##..##.......# .##.#.##..#.#.#.#..##Dhg.# )#.###..##...#..#..##Dh.# Dh$m..####..###.#...@...#.# .Dh{..............@ß.#.........# Dh).####..###.#.....÷)>#......#Dh.###..##...#..#[.........## Dh;.##.#.##.)#.#.#.#...[..#... Dhe.###.....##..#.##......#...# .##...###.#.##.#.....)..Dh<..# Dh...#.#.##...#.##.....###)Dh,###.#.##.#.#.#.##..........Dh!..##Dh DhV26 --1.4 (1 _DhDhfDh Dh+ Dh[ Dh! Dh( XDh> Dh Dh K3=Dh Dh W _You start resting.Dh 3Dh Dh Dh Dh Dh Dh Dh DhU Dh #4Dh E==Dh DhK Dh Dh Dh(" Dhn" Dh$ Dh' Dh' Dh) Dh 2 Y --.DhS2 I _Your shadow fades away.Dh; 0800.0)DhO> w5==2.4 (11DhOC Dh/E % _Magic restored.DhJ `#.##..###.#...##.†...# .DhMJ ...#.##.#.#.#.##............#.#.#.##...#.##....# DhJ #.##^..###.#.##.#...#...###### DhJ #.###.....##..#.##..##.......# #.##.#.##..#.#.#.#..##.# Dh L G#)#.###..##...#..#..##.# ...####..###.#.......#.#..............@ß.#..# .).####..###.#.....÷)>#......# #.#.###..##...#..#[...# DhOL #.##.#.##.)#.#.#.#...[..#... DhL #.###.....##..#.##......#...# DhUM #.##...###.#.##.#.....).<..# .DhM ...#.#.##...#.##.....###)###DhM .#.##.#.#.#.##............## #.##.e###.#H..###....#..#Dh T DhDh:?Dh'ADhCDhEDh$FDh/HDhuU  Things that are here:  a +0 plate armour; a +1 dire flailDhhXDhX _Dh[Dhn_DhbDhsbDh\dDhhc  You see here a troll skeleton.DhlDh;m _DhoDhSrDh}tDhtDhvDhyDh{Dhh{Dh|DhDhvDhԁDhfDhDh^DhDhDhWDhDh\DhDh\DhDhDhΒDhDhDhDhDh1DhDhDh̚DhPDhDhDhDhDhPDhDhDhDh٦Dh DhDhDh#DhhDhDhDhRDhDhDhDhDhԳDhDh.l  You see here a vampire mosquito corpse.DhDhE _DhDh(X  Things that are here:  a +0 dagger; a +0 robeDhDh. _DhDhDh7,DhTDhDhDhDhDhDh4DhzDhDhDhADhDhDhDh[DhDhDhDh,Dh,DhDhXDh,DhDhDhaDhDhDhDhDhDhDhDhDhDhDhDh$DhkDh DhU  Things that are here:  a +0 great sword of flaming; a fire giant skeletonDhDh5 _DhDhDhDh DhDhDheDhDhDh}Dh!DhA!Dh~"Dh$Dh%Dh%Dh&Dh/)Dh.=Dh. ###### ########## ## ........#######...##. Dh /######....................#................46.4 (4DhK/3.0)..........##.........#...###.... Dhu/,......... ##.......##...# #.... ......... ...........)...###.... Dh/*......... ...............#....... ..#......<...............#....... Dh0# #+.......#...........#....... # ......'...................  ###..+ .#........... Dh34Dh@6,7.4 (44Dh9Dh{; Dh;-_Found an escape hatch in the ceiling.Dh` Dh DhDhDhDh,DhGDh;DhDh Dh!Dh#Dhb$Dh%Dh''Dh(DhZ)Dht*Dh-Dh/Dhq0Dh1Dh3Dh5Dh 6Dhx7Dh,9Dh:Dh;Dh<Dhv>Dhw@Dh@Dh*Dhn,F _Found a parchment of Lee's Rapid Deconstruction.Dhib#### .# #.# #...# #. .. #.#.# :##.# #...##Dh7j3#.#..# ..# ###.#.#.# #.#..#..#... #.....#.# #..####.ß...... .......DhVj....#.# #..######..#... ..# #.#Dhsj####...# .#.#.# #.#.# Dhj#.#..# ...# ...... .##.# #...#Dhj...... #.#... #.#.#.....#.#.#.#.Dhkc #...#.# #..##.#...#DhpDh]s&7DhbxDhyDh!$Dh&Dh*Dh,Dh   #......# #. .. #.# #   #......# :##.# #...#   #......# #.#..# ..#   #......###.#.#.# #.   #........#..#... #.   #Dhif.....#.# #..###   #ß...... ......   #.....#.# #..####  Dh+ ###..#... ..#   #####...# .#.#.# #.  Dh+ #...# #.#..# ...#  ...... .##.# #...  Dh.. #.#... #.#.#.  .... #.#.#.#.##.#  DhH ... #...#.# #..#  ...# #....#...#.   #....#.###.DhDh&8DhDh DhpR  :##.# #...##.#..# ..# DhR ###.#.#.# #.#..#..#... #.DhR V....#.# #..####DhS 7ß...... .......DhpS ....#.# #..######..#... ..# #.DhS #####..@# .#.#.# #.#.#DhS  DhS #.#..# ...# ....... .##.# #...#DhT ...DhDT ^. #.#... #.#.#...DhuT '.##.#.#.#.#DhT #DhT D..........#  DhT #ß.........DhT D Dhc Dhm &9Dhkx Dhy Dh Dha DhÊ Dh% Dh Dhr ,Dh Dh Dh Dh Dh Dh Dh DhȞ Dh Dhm 3 #..Dh R.### #.##. Dh #.........# #. .# ..##. Dh #......#### .# C#.# #... #......# #. ... #.# #.. Dh. #......# :##.# #...##. #......# #.#..# ..# # DhM #......###.#.#.#. #.##. #..Dhh P#..#...# #.#) Dh 7#........@...#.# #..####.. #........ß................ Dh #............#.###..####.) Dhج J#.......##..#... ..#  #####...# .#.#.# #.#.#Dh  Dh; !#...# #.#..# ...# #. C   cyclops (missile, asleep) ....... .##.# #...##. Dh[ .......... #.#... #.#.#...Dht Dh  Dh $..........##.#.#.#.##.#...Dh !Dh ,92.4 (3Dh +3.4 (4DhP Dh~ Z _A cyclops comes into view.DhPN    #. .# Dh #..Dh< .# C#.#  Dh!#......# #. ... #.#  Dh#......# :##.#  Dh #......# #.#..# ..# Dh? Dh]#......###.#.#.#. Dh{ Dh #........#..#...# #.#)Dh Dh1#........@...#.#  Dh#........ß....... Dh.#............#.##DhK)Dhi Dh"#.......##..#... ..#  Dh #####...# .#.#.#  Dh#...# #.#..# ...# Dh Dh....... .##.# Dh+ .......... #.#... DhH DheDhxF2    #. .#  #.. .# C#.#  #......# #. ... #.#  #......# :##.#  Dh G#......# #.#..# ..#  #......###.#.#.#.  #........#..#...# #.#) #........@...#.#  #........ß....... #............#.##)Dh[G #.......##..#... ..#  #####...# .#.#.#  #...# #.#..# ...#  DhGA....... .##.#  .......... #.#... DhLDhNDhRDhT^ _A cyclops is nearby!Dh 2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDhaDhVDhk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dh4#.# #. .# ..##.##......#### .# #C#.# #...Dhi#......# #. ... #.# #.#......# :##.# #...##.#Dh5"#......# ##.#..# ..# #.##......###.#.#.#.. #.##.#DhQL#..#..#...# Dhk7)##.Dh...#.###..####...#.ß@..............#.Dh....#.###..####.)#.##..#... ..# #.#.#DhM#####...##.#.#.#.. #.#.##.# #...###.#..# ...# #.#Dh) ....... .##.# #...##.#.......... #.#... #.#.#.............##.#.#.#.##.#..# #...#.# #..##.#DhDho24.4 (1 _DhDhnDh~$?#.# #. .# ..##.##......#### .# #C#.# #.#......# #. ... #.# #.#......# :##.# #...##.#Dh$S#......# ##.#..# ..# #.##......###.#.#.#.. #.##.##.Dh$#..#...# #.#)#.#.#.###..####...##.ß.#.Dh%Q#.###..####.).##.Dh&%##..#... ..# #.#.#.#####...##.#.#.#.. #.#.##.#DhI%v#...###.#..# ...# #.#....... .##.# #...##.#.......... #.#... #.#.#.....Dh% .##.#.#.#.##.#..... .Dh%# #...#.# #..##.## Dh?*DhB,&5Dh/DhM1Dh}X !#.DhX @### #.##.##.#.DhX z..# #. .# ..##.##DhY #......#### .# #C#.# #.....#DhbY #......# #. ... #.# #.....DhY #......# :##.# #...##.##^DhY #......# ##.#..# ....# #.##......###.#.#.#..# #.##.#DhZ #.Dh=Z g#..#...# #.#)##.DhZ a..@#.###..####...###.DhZ Cß...................#.DhL[ O....#.###..####.).##Dhm[ #.......##..#...# ..# #.#.#.Dh[ #####...##.#.#.#.. #.#.##.##.Dh[  #...###.#..##.....# #.# DhJ\ M .##.# ###...##.##.Dh\ | #.#... #.#.#.....#.##.#.#.#.##.#.....Dh] Dh1e Dhh &6DhVp Dhs Dh #####.# .###.#.#.###.### .. #.##.##.##...# #... .# ..##.##..#......#### .#.#C#.# #.....#.Dhڨr#......# ##. ... #.# #.....#.#......# #:##.# #...##.##^.#......# ##.#..# ....# #.##......###.#.#.#..# #.##.##........#..#@..# #.#)##....#.###..####...####.ß....................#.Dh....#.###..####.).###.......##..#...# ..# #.#.#.#######...##.#.#.#.. #.#.##.##. #...###.#..##.....# #.# Dh: .##.# ###...##.##... #.#... #.#.#.....#.DhDhm&7DhDhoDh&######......## ............#####.##.. .###.#.#.###.###... #.##.##.##...# #... .# ..##.##..##......#### .#.#C#.# #.....#.##......# ##.#... #.# #.....#.##......# #:##.# #...##.##^.Dh#......# ##.#..# ....# #.###..#......###.#.#@#..# #.##.##.#.#........#..#...# #.#)##............#.###..####...#####........ß.....................#.....#.###..####.).###.......##..#...# ..# #.#.#.#######...##.#.#.#.. #.#.##.##.Dh  #...###.#..##.....# #.#  .##.# ###...##.##..DhG Dh &8DhDhDh M......<## ##.#.#.#.#.##DhD ###ß.. ............####.......##.. #.###.#.#.#####... #. ##.Dhx ...# #...#.# ..##.##.### .#.#C#.# Dh #.#... #.# #.....#.# #:##.# #...##.##^Dh  ##.#.@# ....# #.###.###.#.#.#..# #.##.##.#.#..#...# #.#)#.#............#.###..####...####DhD ..ß..C   cyclops (missile, asleep)###.#..#Dhy  DhDh79SandblastDhDhDhq y#'##.....#### .##.#...#†#Dhˌ ......<Dh _##.. ##.#.#.#.#.##Dh ###ß.. ............####.......##... #.###.#.#.###Dh6 9##... #.. ##.Dhz ...# #...#.# ..##.##.### .#.#C#.# Dh e#.#...##.# #.....#.#Dh  #:##@# #...##.##^Dh!  ##.#..# ....# #.###.###.#.#.#..# #.##.##.#.DhX .#..#...# #.#)#.Dh ......#.###..####...####ß.....................DhÏ o.....#.###..####.).#Dh .......##..#...# ..# #.#.#.#######Dh/ Q.#.#.#.. #.#.##.##.#Dhx DhU (900Dh' Dhߣ Dhd#....[............# #..#.....#). #.....#'##.....#### .##.#...#†##. #......<....#####.. ##.#.#.#.#.## ######......###ß.. .............#####.##... #.###.#.#.###.Dh###... #.. #.##.##.#..#...# #...#.# ..##.##..##......#### .#.#C#.# #.....#.##......# ##.#.@.##.# #.....#.#DhJ#......# #:##.#.# #...##.##^..##......# ##.#..##.....# #.###..#......###.#.#.#..## #.##.##.#.#.Dh#..#...# . #.#)#.###.#......#.###..####...#####.Dhß......................#.....#.###..####.).####.#.......##..#...# ..# #.#.#.##Dh CC)The cyclops shouts!Dh70===1DhDh M _The cyclops misses you.Dhn @, very poisoned, ally…)Dh @   shadowYou hit the cyclops but do no damage. The cyclops is poisoned.Dh=11 =--2.2 (0.8 Dh DhA _Your shadow hits the cyclops with a dagger.Dh6#....[............# #..#.....#).# sekai the Geomancer #.....#'##.....#### .##.#...#†##. Human of Dithmenos ****.. #......<....#####.. ##.#.#.#.#.## Health: 83/83 ======================== ######......###ß.. ............. Magic: 32/35 =====================---  #####.......##... #.###.#.#.###. AC: 7Str: 11Doom: 0%  #.........###... #.. #.##.##.#.. EV: 11Dh\ Int: 19 Contam: 0%  #.........# #...#@# ..##.##..## SH: 0Dex: 17  #......#### .#.#C#.# #.....#.## XL: 12 Next: 67% Place: Dungeon:11  #......# ##.#.@.##.# #.....#.#. Noise: =--------  Time: 13902.2 (0.0)  #......# #:##.#.# #...##.##^..# t) +1 dagger (venom) DhC #......# ##.#..##.....# #.###... Cast: Sandblast  #......###.#.#.#..## #.##.##.#.#  #........#..#...# . #.#)#.###.  #............#.###..####...####. C   cyclops (missile, very poisoned, ally…) #........ß...................... @   shadow  #............#.###..####.).####. Dht- #.......##..#...# ..# #.#.#.###.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, very poisoned, ally  target, 98% to hit)Dh#....[............# #..#.....#).# sekai the Geomancer #.....#'##.....#### .##.#...#†##. Human of Dithmenos ****.. #......<....#####.. ##.#.#.#.#.## Health: 83/83 ======================== ######......###ß.. ............. Magic: 32/35 =====================---#####.......##... #.###.#.#.###. AC: 7Str: 11Doom: 0% #.........###... #.. #.##.##.#.. EV: 11Int: 19 Contam: 0% #.........# #...#@# ..##.##..## SH: 0Dex: 17  #......#### .#.#C#.# #.....#.## XL: 12 Next: 67% Place: DDheungeon:11  #......# ##.#.@.##.# #.....#.#. Noise: =--------  Time: 13902.2 (0.0)  #......# #:##.#.# #...##.##^..# t) +1 dagger (venom)#......# ##.#..##.....# #.###... Cast: Sandblast  #......###.#.#.#..## #.##.##.#.##........#..#...# . #.#)#.###.Dhtc#............#.###..####...####. C   cyclops (missile, very poisoned, ally…)#........ß...................... @   shadow#............#.###..####.).####.#.......##..#...# ..# #.#.#.###.DhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  DhPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, very poisoned, ally  target, 98% to hit)  You feel a surge of power! The stone arrow hits the cyclops!Dh5 Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (lightly wounded, very poisoned, ally  target, 98% to hit)  You feel a surge of power! The stone arrow hits the cyclops!  The cyclops is moderately wounded.=3.2 (1 _The cyclops hits you but does no damage.Dhg9 #....[............# #..#.....#).# sekai the Geomancer #.....#'##.....#### .##.#...#†##. Human of Dithmenos ****.. #......<....#####.. ##.#.#.#.#.## Health: 83/83 ======================== Dh9 ######......###ß.. ............. Magic: 29/35 ===================-----  #####.......##... #.###.#.#.###. AC: 7Str: 11Doom: 0% Dh9 #.........###... #.. #.##.##.#.. EV: 11Int: 19 Contam: 0% Dh+:  #.........# #...#@# ..##.##..## SH: 0Dex: 17  #......#### .#.#C#.# #.....#.## XL: 12 Next: 67% Place: Dungeon:11  #......# ##.#.@.##.# #.....#.#. Noise: ==-------  Time: 13903.2 (0.0) DhS: d #......# #:##.#.# #...##.##^..# t) +1 dagger (venom)  #......# ##.#..##.....# #.###... Cast: Sandblast Dhu:  #......###.#.#.#..## #.##.##.#.#  #........#..#...# . #.#)#.###. Dh: #............#.###..####...####. C   cyclops (missile, very poisoned, ally…)Dh:  #........ß...................... @   shadow  #............#.###..####.).####.  #.......##..#...# ..# #.#.#.###.Dh: Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh; Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh1; Aim: a cyclops, quivering large rocks (moderately wounded, very poisoned, ally  target, 98% to hit)Dh #....[............# #..#.....#).# sekai the Geomancer Dh #.....#'##.....#### .##.#...#†##. Human of Dithmenos ****.. #......<....#####.. ##.#.#.#.#.## Health: 83/83 ======================== DhD ######......###ß.. ............. Magic: 29/35 ===================-----#####.......##... #.###.#.#.###. AC: 7Str: 11Dhi #Doom: 0% Dh #.........###... #.. #.##.##.#.. EV: 11Int: 19 Contam: 0% Dh K#.........# #...#@# ..##.##..## SH: 0Dex: 17  #......#### .#.#C#.# #.....#.## XL: 12 Next: 67% Place: Dungeon:11  Dh Z#......# ##.#.@.##.# #.....#.#. Noise: ==-------  Time: 13903.2 (0.0)  Dh##......# #:##.#.# #...##.##^..# t) +1 dagger (venom)DhQ#......# ##.#..##.....# #.###... Cast: Sandblast  #......###.#.#.#..## #.##.##.#.##........#..#...# . #.#)#.###.Dh,#............#.###..####...####. C   cyclops (missile, very poisoned, ally…)Dh#........ß...................... @   shadow#............#.###..####.).####.Dh#.......##..#...# ..# #.#.#.###.Confirm with . or Enter, or press ? or * to list all spells.DhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh5Aim: a cyclops, quivering large rocks (moderately wounded, very poisoned, ally  target, 98% to hit)  You feel a surge of power! The stone arrow hits the cyclops!DhMAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a cyclops, quivering large rocks (moderately wounded, very poisoned, ally  target, 98% to hit)  DhYou feel a surge of power! The stone arrow hits the cyclops!  The cyclops is heavily wounded.-4.2 (1DhDh> _The cyclops hits you but does no damage.Dhmd#....[............# #..#.....#).# sekai the Geomancer #.....#'##.....#### .##.#...#†##. Human of Dithmenos ****.. #......<....#####.. ##.#.#.#.#.## Health: 83/83 ======================== Dhd######......###ß.. ............. Magic: 26/35 =================-------  #####.......##... #.###.#.#.###. AC: 7Str: 11Doom: 0% Dhd #.........###... #.. #.##.##.#.. EV: 11Int: 19 Contam: 0% Dhd #.........# #...#@# ..##.##..## SH: 0Dex: 17 Dh'e  #......#### .#.#C#.# #.....#.## XL: 12 Next: 67% Place: Dungeon:11 DhMe #......# ##.#.@.##.# #.....#.#. Noise: =--------  Time: 13904.2 (0.0)  #......# #:##.#.# #...##.##^..# t) +1 dagger (venom) Dhse3 #......# ##.#..##.....# #.###... Cast: Sandblast  #......###.#.#.#..## #.##.##.#.# Dhe4 #........#..#...# . #.#)#.###.  #............#.###..####...####. C   cyclops (missile, very poisoned, ally…)Dhe #........ß...................... @   shadow  #............#.###..####.).####.  #.......##..#...# ..# #.#.#.###.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhfAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh>fAim: a cyclops, quivering large rocks (heavily wounded, very poisoned, ally  target, 98% to hit)Dh3#....[............# #..#.....#).# sekai the Geomancer #.....#'##.....#### .##.#...#†##. Human of Dithmenos ****.. #......<....#####.. ##.#.#.#.#.## Health: 83/83 ======================== ######......###ß.. ............. Magic: 26/35 =================-------#####.......##... #.###.#.#.###. AC: 7Str: 11Doom: 0% #.........###... #.. #.##.##.#.. EV: 11Int: 19 Contam: 0% #.........# #...#@# ..##.##..## SH: 0Dex: 17  #......#### .#.#C#.# #.....#.## XL: 12 Next: 67% Place: DDh5ungeon:11  #......# ##.#.@.##.# #.....#.#. Noise: =--------  Time: 13904.2 (0.0)  #......# #:##.#.# #...##.##^..# t) +1 dagger (venom)#......# ##.#..##.....# #.###... Cast: Sandblast  #......###.#.#.#..## #.##.##.#.##........#..#...# . #.#)#.###.#............#.###..####...####. C   cyclops (missile, very poisoned, ally…)#........ß...................... @   shadow#............#.###..####.).####.#.......##..#...# ..# #.#.#.###.Confirm with . or Enter, or press ? or * to liDh6st all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, very poisoned, ally  target, 98% to hit)  You feel a surge of power! The stone arrow hits the cyclops!!DhDh03=5.2 (1DhDh ?MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a cyclops, quivering large rocks (heavily wounded, very poisoned, ally  target, 98% to hit)  You feel a surge of power! The stone arrow hits the cyclops!! _The cyclops is almost dead.Dh2 #....[............# #..#.....#).# sekai the Geomancer #.....#'##.....#### .##.#...#†##. Human of Dithmenos ****.. #......<....#####.. ##.#.#.#.#.## Health: 83/83 ======================== Dh$3 ######......###ß.. ............. Magic: 23/35 ===============---------  #####.......##... #.###.#.#.###. AC: 7Str: 11Doom: 0%  #.........###... #.. #.##.##.#.. EV: 11Int: 19 Contam: 0%  #.........# #...#@# ..##.##..## SH: 0Dex: 17 Dh3  #......#### .#.#C#.# #.....#.## XL: 12 Next: 67% Place: Dungeon:11  #......# ##.#.@.##.# #.....#.#. Noise: ==-------  Time: 13905.2 (0.0)  #......# #:##.#.# #...##.##^..# t) +1 dagger (venom)  #......# ##.#..##.....# #.###... Cast: Sandblast Dh3  #......###.#.#.#..## #.##.##.#.#  #........#..#...# . #.#)#.###.  #............#.###..####...####. C   cyclops (missile, very poisoned, ally…)Dh'4  #........ß...................... @   shadow  #............#.###..####.).####.  #.......##..#...# ..# #.#.#.###.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhk4 \Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, very poisoned, ally target,98% to hit)Dh #....[............# #..#.....#).# sekai the Geomancer Dh8 #.....#'##.....#### .##.#...#†##. Human of Dithmenos ****.. #......<....#####.. ##.#.#.#.#.## Health: 83/83 ======================== ######......###ß.. ............. Magic: 23/35 ===============--------- Dhu #####.......##... #.###.#.#.###. AC: 7Str: 11Dh Doom: 0%  #.........###... #.. #.##.##.#.. EV: 11Dh CInt: 19 Contam: 0%  #.........# #...#@# ..##.##..## SH: 0Dex: 17 Dh  #......#### .#.#C#.# #.....#.## XL: 12 Next: 67% Place: Dungeon:11 DhE  #......# ##.#.@.##.# #.....#.#. Noise: ==-------  Time: 13905.2 (0.0)  #......# #:##.#.# #...##.##^..# t) +1 dagger (venom) Dh{ 3 #......# ##.#..##.....# #.###... Cast: Sandblast  #......###.#.#.#..## #.##.##.#.# Dh g #........#..#...# . #.#)#.###. Dh x #............#.###..####...####. C   cyclops (missile, very poisoned, ally…) #........ß...................... @   shadow Dh Y #............#.###..####.).####.  #.......##..#...# ..# #.#.#.###.Dh MConfirm with . or Enter, or press ? or * to list all spells.Dh= Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhb Aim: a cyclops, quivering large rocks (almost dead, very poisoned, ally target,98% to hit)  Dh =You feel a surge of power! The stone arrow hits the cyclops!!Dh 7 )Dh  .##.#...#†<###.. ##.#Dh9 H#ß.. ...   #.#  Dh_  #..   Dh   .#.#(#.#  Dh    Dh < #: Dh S^     Dh#   .DhJ L . #.#)  Dho ....#.###..@   shadow Dh  Dh .ß...........  Dh .....#.###..####.)   ..# Dh݌ Dh 4=716.2 (1SandblastDh Dh  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Dh Aim: a cyclops, quivering large rocks (almost dead, very poisoned, ally target,98% to hit)  You feel a surge of power! The stone arrow hits the cyclops!! Dh @_You kill the cyclops!DhY #.....#'##.....#### .##.#...#†#  #......<....#####.. ##.#.#.#.#.#  ######......###ß.. ............  #####.......##... #.###.#.#.### #...###... #.. #.##.##. #.# #...#@# ..##.##..# ##### .#.#(#.# #.....#. #......# ##.#...##.# #.....#.DhN #......# #:##@#.# #...##.##^. #......# ##.#..##.....# #.###.. #......###.#.#.#..## #.##.##.# #........#..#...# . #.#)#.## #.....#.###..####...#### #..ß.................... #.....#.###..####.).#### ###..#...# ..# #.#.#.### #####...##.#.#.#.. #.#.##.##.DhDhh.DhӔJ26 --7DhfDh|M _Your shadow fades away.DhtDhctT #......<....#####.. ##.#.#.#.#. ######......###ß.. ........... #####.......##... #.###.#.#.## #...###... #.. #.##.##. #.# #...#.# ..##.##. #Dht#### .#.#(#.# #.....#. #......# ##.#...##.# #.....#. #......# #:##.#.# #...##.##^. #......# ##.#@.##.....# #.###Dhu #......###.#.#.#..## #.##.##.# #........#..#...# . #.#)#.## #.....#.###..####..Dh~u* #........ß.................... #.....#.###..####.).### ###..#...# ..# #.#.#. #####...##.#.#.#.. #.#.##.##. #...###.#..##.....# #.##DhzDhT|A--8DhDhDhKy ######......###ß.. ......... #####.......##... #.###.#.#.# #...###... #.. #.##.##. #.# #...#.# ..##.##. ##### .#.#(#.# #.....#DhL  #......# ##.#...##.# #.....# #......# #:##.#.# #...##.##^ #......# ##.#..##.....# #.###DhL #......###.#@#.#..## #.##. #........#..#...# . #.#) #......#.###..####.. #........ß................... #DhqM.....#.###..####.).## ###..#...# ..# #.#.#. #####...##.#.#.#.. #.#.##.##. #...###.#..##.....# #.##....... .##.# ###...##.DhQDhS&9DhWDh8YDh< #......<....#####.. ##.#.#.###ß.. ......... #####.......##... #.###.#. #.###... #.. #.##.## #.........# #...#.# ..##.# #......#### .#.#(#.# #..... #......# ##.#...##.# #..... #......# #:##.#.# #...##.Dh0 #......# ##@#..##.....# #.## ####.#.#.#..## #.##.# #........#..#...# . #.#)#.Dh #............#.###..####...#Dh #........ß..................DhI #............#.###..####.)Dh #.......##..#...# ..# #.#.#####...##.#.#.#.. #.#.##. #...###.#..##.....# #.##Dh-Dh/t5==10Dh5Dh8Dh* M#'##.....#### .##.#...#......<##.. ##.#.#.#####ß.. ........####.......##... #.###.#.#.##... #.. #...# #...#.# ..##.##### .#.#(#.# #.#...##.# #.....Dh* \ #@##.#.# #...# ##.#..##.....# ###.#.#.#..## #.##.###........#..#...# . #.#)#.#. .Dh* 4#....##.Dh}0 Dh1 &1Dh6 Dh< o  You pick up a parchment of Lee's Rapid Deconstruction and begin reading...DhI> 511 2.2 (2Dh.B DhD S _You add the spell Lee's Rapid Deconstruction to your library.Dh% .<....#####.. ##.#.#.#.#####..Dh&ß.. ........ .##... #.###.#.#.........###... #.. #.##.## #...#.# .Dh<&#### .#.#(#.# #..... ##.#...##.#Dho&.##.#.# #...##.####@#..##.....# Dh&b##.#.#.#..## #.#Dh&..#..#...# . #.#)#.#.Dh'.#Dh4'6....##.Dh'#...###.#..##.....# #.## Dh,Dh-.I26 3.2 (1Dh2Dhf4Dh6e######......###ß.. ..........DhJ6... #.###.#.#.##.........###... #.. #.##.##.Dh6Y# #...#.# ..##.##.Dh6#......#### .#.#(#.# #.....Dh6#......# ##.#...##.# #.....#Dh37#......# #.##.#.# #...##.##^Dhh7#......# ##.#..##.....# #.#Dh7#......###.#@#.#..## #.##.##.#.Dh8.#..#...# . #.#)#.#............#.###..####...##Dh58#........ß...................Dhf8x#............#.###..####.).##Dh8#.......##..#...# ..# #.#.#Dh8#####...##.#.#.#.. #.#.##.#Dh8 #...###.#..##.....# #.#Dh'9x....... .##.# ###...##.##.Dh8ADh~D`6=4DhMDhpODhrh(.... #.###.#.#.###.........###... #.. #.##.##.# #...#.# ..##.##.#......#### .#.#(#.# #.....#......# ##.#...##.# #.....#.#......# #.##.#.# #...##.##^.#......# ##.#..##.....# #.###.#......###.#.#.#..## #.##.##.#..#..#@..# . #.#)#.###............#.###..####...##DhGi#........ß....................#....#.###..####.).####.##..#...# ..# #.#.######...##.#.#.#.. #.#.##.# #...###.#..##.....# #.#....... .##.# ###...##.##.....#.#... #.#.#.....DhmDh*o&5DhrDh,tDh [#.........###... #.. #.##.##.#.#.# #...#.# ..##.##.#......#### .#.#(#.# #.....#.##......# ##.#...##.#.#.....#.#DhJ[#......# #.##.#.###...##.##^.#......# ##.#..##.....# #.###.#......###.#.#.#..## #.##.##.#.Dh[4.#..#...# . #.#)#.###....#@###..####...###.ß.....................#.Dh[W...#.###..####.).#####.Dh[ ##..#...# ..# #.#.######...##.#.#.#.. #.#.##.##.#.Dh \ #...###.#..##.....# #.###..DhX\....... .##.# ###...##.##.....#.#... #.#.#.....#.#.##.#.#.#.##.#.....#.#DhbDhKd&6DhhDhPjDh~Dh^ Spells (Memorise)Dh;STypeFailure Level  a - Kiss of DeathDhowConjuration/Necromancy 1% 1b - Mercury ArrowConjuration/Alchemy1%Dh׃62  c - Lee's Rapid DeconstructionEarthDhu1% 5  d - Momentum StrikeConjuration/Translocation 2%DhB12  e - HailstormConjuration/IceDhsd4% 3  f - ApportationTranslocationDh8%1  g - FreezeDhԄIce8%Dh51  h - Summon Small MammalSummoningDh3@8%1  i - Lesser BeckoningTranslocationDh12%2  Dhoj - Sublimation of BloodNecromancy12%2  k - Ignite PoisonFire/AlchemyDhg16% 4  l - BombardConjuration/EarthDhKa21% 6  m - Frozen RampartsIceDh{m24% 3  n - Launch Clockwork BeeForgecraftDhʆt24% 3  o - Volatile BlastmotesFire/TranslocationDhN24% 3  p - ArcjoltDh-Conjuration/AirDh\f38% 5  q - AnguishHexes/NecromancyDhp61% 4  r - Eringya's Surprising Crocodile SummoningDhه_61% 4  s - SilenceHexes/AirDh J91% 5  t - Summon ForestDh:\Summoning/Translocation 91% 5  u - HauntDhhNecromancy/SummoningDh^100% 7 12 spell levels left Dh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDh=DhvBDhF #.........###... #.. #.##.##.#. sekai the Geomancer#.........# #...#.# ..##.##..# Human of Dithmenos ****..DhG#......#### .#.#(#.# #.....#.# Health: 83/83 ========================Dh*G #......# ##.#...##.#.#.....#.# Magic: 26/35 =================-------#......# #.##.#.###...##.##^.. AC: 7Dh~GUStr: 11Doom: 0% #......# ##.#..##.....# #.###.. EV: 26 Int: 19 Contam: 0% #......###.#.#.#..## #.##.##.#. SH: 0Dex: 17DhG5#........#..#...# . #.#)#.### XL: 12 Next: 71% Place: Dungeon:11#............#@###..####...#### Noise: ---------  Time: 13916.2 (0.0)DhGp#........ß..................... t) +1 dagger (venom)#............#.###..####.).#### Cast: SandblastDh"H#.......##..#...# ..# #.#.#.########...##.#.#.#.. #.#.##.##.#.#...###.#..##.....# #.###..DhFH ....... .##.# ###...##.##...DhhH( .......... #.#... #.#.#.....#.# ..........##.#.#.#.##.#.....#.# DhH98% to hit)  You feel a surge of power! The stone arrow hits the cyclops!! _You kill the cyclops! DhH_Your shadow fades away.You pick up a parchment of Lee's Rapid Deconstruction and begin reading... _You add the spell Lee's Rapid Deconstruction to your library.DhODhPMemorise Lee's Rapid Deconstruction, consuming 5 spell levels and leaving 7? Y - Yes Dh'P' N - NoDhߌDhDh.  #.........###... #.. #.##.##.#. sekai the Geomancer#.........# #...#.# ..##.##..# Human of Dithmenos ****..#......#### .#.#(#.# #.....#.# Health: 83/83 ========================#......# ##.#...##.#.#.....#.# Magic: 26/35 =================-------#......# #.##.#.###...##.##^.. AC: 7Str: 11Doom: 0% #......# ##.#..##.....# #.###.. EV: 26 Dh"Int: 19 Contam: 0% #......###.#.#.#..## #.##.##.#. SH: 0Dex: 17#........#..#...# . #.#)#.### XL: 12 Next: 71% Place: Dungeon:11#............#@###..####...#### Noise: ---------  Time: 13916.2 (0.0)#........ß..................... t) +1 dagger (venom)DhS#............#.###..####.).#### Cast: Sandblast#.......##..#...# ..# #.#.#.########...##.#.#.#.. #.#.##.##.#.Dh4#...###.#..##.....# #.###.. ....... .##.# ###...##.##... Dhͥ.......... #.#... #.#.#.....#.# ..........##.#.#.#.##.#.....#.# Dh98% to hit)  You feel a surge of power! The stone arrow hits the cyclops!! _You kill the cyclops! Dh;_Your shadow fades away.You pick up a parchment of Lee's Rapid Deconstruction and begin reading... Dhq>_You add the spell Lee's Rapid Deconstruction to your library.Dh511 7.2 (1DhlDho _This spell is dangerous to cast!Dh<A8.2 (2Dh;DhY7=9.2 (3DhDh7Dhk,20.2 (4DhDhhDhv+1.2 (5DhDhDh+2.2 (6Dh#Dh _You start memorising the spell. You continue memorising. x5DhDhxy _You finish memorising. Spell assigned to 'g'.Dh{DhU Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Mercury ArrowConjuration/Alchemy1%2  c - Momentum StrikeConjuration/Translocation 2%2  d - HailstormConjuration/Ice4% 3  e - ApportationTranslocation8%1  f - FreezeIce8%1  g - Summon Small MammalSummoning8%1  h - Lesser BeckoningTranslocation12%2  i - Sublimation of BloodNecromancy12%2  j - Ignite PoisonFire/Alchemy16% 4  k - BombardConjuration/Earth21% 6  l - Frozen RampartsIce24% 3  m - Launch Clockwork BeeForgecraftDht24% 3  n - Volatile BlastmotesFire/TranslocationDhHe24% 3  o - ArcjoltConjuration/AirDhf38% 5  p - AnguishHexes/NecromancyDhp61% 4  q - Eringya's Surprising Crocodile SummoningDh_61% 4  r - SilenceHexes/AirDhSJ91% 5  s - Summon ForestDhuSummoning/Translocation 91% 5  t - HauntNecromancy/SummoningDhL100% 7  u - Hellfire MortarDhJFire/Earth/Forgecraft 100% 7 Dh+-7 spell levels left Dhi^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDh~I  b - Mercury ArrowConjuration/Alchemy 1% 2  c - Momentum StrikeTranslocation 2  d - Hailstorm DhItIce 4% 3  e - ApportationTranslocation DhI&8% 1  f - Freeze DhI1Ice  g - Summon Small MammalDh( ####Dh](;#.#.#..##.#.##.##.#.Dh( #.#..##.....# #.###..##.# #Dh( #Dh)!Dh)) ...Dhf)I..........# #....#.###.#.#.###Dh). Dh)Dhn2DhI4&5Dh(8Dh9Dh?r^ .##.#.###...##.##^..##.#..##.....# #.######.#.#.#..## #.##.##.#..#..#...# . # #.#)#.###....#.###..####...#..ß...........................#.###..####.).####Dhzr.##..#...# ..# #.#.#.#####.#@#..##.#.##.##.#. Dhr#.#..##.....# #.###........ #.##.# ###...##.##..#..Dhra#ß................ DhvDhx&6Dh{Dh8}Dh!  ##.#..##.....# #.#####.#.#.#..## #.##.##.#Dh! _..#..#...# . # #.#)#.###....#.###..####...#Dh! >ß.....................Dh+" r.....#.###..####.).####DhK" ##..#...# ..# #.#.#.####Dh" Y#.#.#..##.#.##.##.#. DhL# #.#.@##.....# #.###........ #.##.# ###...##.##...Dh# ^.##.#... #.#.#.....#.#Dh# D.#.#.#.Dh$ #ß......#..###.#.#.#.#.# Dh2 Dh9 ^9=7DhSG DhbJ Dh`  ##.#.#.#..## #.##.##.#..#..#...# . # #.#)#.###.....#.###..####...#ß.....................Dh P......#.###..####.).######..#...# ..# #.#.#.####...##.#.#.#..##.#.##.##.#. 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EhM@ Eh\A EheB EhB EhOC Eh_D Eh~E EhE EhgF EhH Eh I Eh>I EhI EhK EhPL EhL Eh6M EhR EhT EhT EhxU Eh W EhW Eh+X EhX Eh"Z Eh+[ Ehx[ Eh\ EhN] Eh;^ Eh^ EhC_ Ehq` Eha Eha Ehb Ehc Ehd Eh9e Ehe Eh-g EhGh Ehyh EhIi Eh6j Eh%k EhVk Ehk Ehl Ehm Ehm Ehhn Ehro Ehrp Ehp EhPq Ehkr EhWs Ehs Eh)t Eh2u Eh9v Ehv Eh(w EhIx EhKy Ehy Eh6z Eh Eh Eh Eh Eh Eh Ehل Eh EhZ Eh` Eh EhD Eh Eh EhB Eh Eh Eh Eh Ehڐ Eh Eh Eh? Eh Eh Eh Eh Eh Eh. EhN   #......# #.##.#.###...#   #......# ##.#..##.....##   #......###.#l#.#..##.#.#   #........#..#...##..###   #............#.###..####   #........ß......   #............#.###..####   #.......##..#...##..### Eh   #####..@##.#.#.#..##.#.#   ######...###.#..##.....##   #..........#.##.#.###...#   #..........##.#...##.#.#   #..........##.#.#.#.##.#.   #..........# #...#.###..# l   komodo dragon (wandering)   #..........# #....#...#.#   #..........# ##....#.###.   #..........####ß.........EhF 24041.2 (75.0)Eho Al.EhX ,2.2 (76Eh Eh} ` _A komodo dragon comes into view.Ehk/  #.Eh.... #......# ##.#. Eh2#......###.#.. #........#..Eh0 #..........Eh_ #........ Eh#........ Eh#.......# Eh$#####..@#Eh3 ######...#Eha #.........Eh EhH#.......... #..........# #..........#  Eh22#..........#  #..........#  Eh_....EhEh@#  #.... #......# ##.#.Eh# #......###.#..Eh# #........#.. #..........Eh$A #........EhN$ #........ #.......#Eh~$l #####..@#Eh$l ######...#Eh$X #.........Eh% #.......... #..........#EhT% #..........# Eh% #..........#  #..........#  Eh%+....Eht-Eh/Ehi4Eh>7 Eh7V_A komodo dragon is nearby!EhoW  What are your orders?  t - Shout! EhoK Orders for allies: a - Attack new target. r - Retreat!Eho s - Stop attacking. Ehpg - Guard the area.EhFp0f - Follow me.  Anything else - Cancel.EhEhf 8.Eh 1Ehm11 ====3.2 (1.0)Eh;Eh. _You shout for attention!Eh   #......# ##.#...##.#.  EhX g #......# #.##.#.###...   #......# ##.#..##.....  Eh ' #Eh a###.#.#.#..##.   #Eh .#..#...##..   #......#.###..###  EhL v #........ß.............   #............#.###..###   #.....@.##..#...##..##  Eh  #####...##.#.#.#..##.#.   ######...###.#..##..  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Eh  Ehe#..........##.#...##.#.#  Eh2H#....##.#.#.#.##.# EhZ0 #. EhJ# #...#.###.. Eh Eh&6 Eh' Eh Eho "  Eh #.###...#.###..#   #......#####.#.#(#.##.#.  Ehu D #......# ##.#...##.#.#.   #......# #.##.#.###...#    Eh #......# ##.#..##.....#    Eh #......###.#.#.#..##.#.#    Eh '#. EhH ;#..#...##..###.    Ehp A#.#.###..#  Eh C #. Eh *ß. Eh 0 #. Eh 5#.###..#    EhM h#.##..#...##..###.  Eh  #####...##.#.#.#..##.#.#    Eh ######...###.#..##.....#    Eh9 #..........#.##.#.###...#    Eh #..........##.#...##.#.#.   #..........##.#.#.#.##.#.   #. Eh K# #...#.###..# Eh  Eh &7 Ehf  Eh  Eh \MWhat are your orders? Eh| Eh~C11 ==== Eh>8 Eh Eh:  Eh(_You shout for attention! EhM Ehc=What are your orders? Eh Eh!&9 Eh % EhF'. _You shout for attention! Eh \MWhat are your orders? Ehq6  Eh8 '50 Eh<  EhK? . _You shout for attention! Ehc #.###...#.###..# Eh)#......#####.#.#(#.##.#. Eh#......# ##.#...##.#.#. #......# #.##.#.###...# Eh#......# ##.#..##.....# Eh6#......###.#.#.#..##.#.# #.#..#...##..###.# EhiD #. 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Ehu# Eh Eh&5 Eh Eh EhoD######......###ß.............#####.##....#.###.#.#.#. EhD###...)#...#.##.##.#...###...#.###..##.###......#####.#.#(#.##.#.....# EhE#......# ##.#...##.#.#.....#......# #.##.#.###...##.##^#......# ##.#..##.....###.##......###.#@#.#..##.#.##.# EhF6#........#..#...##..###.#)##............#.###..####...###.ß...................#. EhF....#.###..####.).###.......##..#...##..###.#.#. EhEG...##.#.#.#..##.#.##.##.######...###.#..##.....###.##. EhG/#.##.#.###...##.## Eh,Q EhT&6 Eh[ Eh^ EhG#......<....#####..###.#.#.#.#######......###ß...............##### Eh.##....#.###.#.#.###.###...)#...#.##.##.##...###...#.###..##.##.. Eh[#......#####.#.#(#.##.#.....#.#......# ##.#...##.#.#.....#.#......# #.##.#.###...##.##^.#......# ##.#@.##.....###.# EhI#......###.#.#.#..##.#.##.##. Eh!.#..#...##..###.#)##............#.###..####...####. Ehqdß....................#. Eh....#.###..####.).###.......##..#...##..###.#.#.## Eh ...##.#.#.#..##.#.##.##.######...###.#..##.....###.# EhG Eh.&7 Eh EhK Eh I#.....#'##.....####..##.#...#.###......<....#####..###.#.#.#.#.#######......###ß................##### EhJ .##....#.###.#.#.###.###...)#...#.##.##.##...###...#.###..##.##..# Eh #......#####.#.#(#.##.#.....#.##......# ##.#...##.#.#.....#.# Eh #......# #.##@#.###...##.##^.#......# ##.#..##.....###.###.. EhO M#......###.#.#.#..##.#.##.##.#.#. Eh #..#...##..###.#)##............#.###..####...#####. Eh eß.....................#. EhD )....#.###..####.).###.......##..#...##..###.#.#.##...##.#.#.#..##.#.##.##. Ehj  Eh ll   komodo dragon (wandering) Eh &8 Eh  Eh  Eh \MWhat are your orders? Eh/  Eh W.l Eh b11 ====9 Eh6  Eh3 . _You shout for attention! Eh[............###..#.....#).#'##.....####..##.#...#.#......<##..###.#.#.#.#.#####ß.l..............####.......##....#.###.#.#.####...)#...##....###...#.###..##.##.####.#.#(#.# Ehei#.#@..##.#.#.....#.# #.##.#.###...##.##^ ##.#..##.....###.###.###.#.#.#..##.#.##.##.#.#..#....#)#.......#.###..####...#### Eh..ß...........................#.##.).#.... Eh1.#...##..###.#.#.### EhM Eh:l. Ehh W26 ----60 Eh7% Eh& Eh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. EhD Eh5F;---- EhJ EhL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ehe'##.....#Eh@f ###.......##[............###..#.....#).#'##.....####..##.#...#.#......<##..###.#.#.#.#.##Ehf###ßl...............####.......##....#.###.#.#.####...)#...#Ehf#....###...#.###..##.##.####.#@#(#.##.#...##.#.#.....#.#EhIg #.##.#.###...##.##^ ##.#..##.....###.###.Ehg###.#.#.#..##.#.##.##.#.#..#...##..###.#)#.....#.###..####...####.ß..........................#.##.).#EhhEhUoEhoM.lEhp&1EhpSandblast _EhuEh>wEhT ###.....#.........# ###.......## sekai the Geomancer  #....[............###..#.....#). Human of Dithmenos ****..  #.....#'##.....####..##.#...#.## Health: 83/83 ========================  #......<....#####..###.#.#.#.#.# Magic: 32/35 =====================---  ######......###ß................ AC: 7Str: 11Doom: 0% EhT) #####.......##l...#.###.#.#.### EV: 26 Int: 19 Contam: 0%  #.........###.*.)#...#.##.##.#. SH: 0Dex: 17  #.........###.*.#.###..##.##..# XL: 12 Next: 71% Place: Dungeon:11 Eh+U #......#####.#@#(#.##.#.....#.# Noise: ---------  Time: 14061.2 (0.0)  #......# ##.#...##.#.#.....#.# t) +1 dagger (venom)  #......# #.##.#.###...##.##^.. Cast: Sandblast  #......# ##.#..##.....###.###..  #......###.#.#.#..##.#.##.##.#. EhiUG #........#..#...##..###.#)#.### l   komodo dragon (wandering)  #............#.###..####...####  #........ß.....................  #............#.###..####.).#### EhUm_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhUAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, 84% to hit)EhG ###.....#.........# ###.......## sekai the Geomancer#....[............###..#.....#). Human of Dithmenos ****..#.....#'##.....####..##.#...#.## Health: 83/83 ========================#......<....#####..###.#.#.#.#.# Magic: 32/35 =====================---######......###ß................ AC: 7Str: 11EhH$Doom: 0% #####.......##l...#.###.#.#.### EV: 26 Int: 19 Contam: 0% #.........###.`.)#...#.##.##.#. SH: 0Dex: 17#.........###.`.#.###..##.##..# XL: 12 Next: 71% Place: Dungeon:11#......#####.#@#(#.##.#.....#.# Noise: ---------  Time: 14061.2 (0.0)#......# ##.#...##.#.#.....#.# t) +1 dagger (venom)#......# #.##.#.###...##.##^.. Cast: Sandblast#......# ##.#..##.....###.###..EhIQ#......###.#.#.#..##.#.##.##.#.#........#..#...##..###.#)#.### l   komodo dragon#............#.###..####...#####........ß.....................#............#.###..####.).####Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, 84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!  The komodo dragon is heavily wounded.Eh0Eh_X.l.EhV;11 ==2.2 (1EhEhm  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (wandering, hasn't noticed you, 84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!  The komodo dragon is heavily wounded. Eh`V_The komodo dragon hisses angrily.Eh  ###.....#.........# ###.......## sekai the Geomancer  #....[............###..#.....#). Human of Dithmenos ****..  #.....#'##.....####..##.#...#.## Health: 83/83 ======================== Ehu  #......<....#####..###.#.#.#.#.# Magic: 29/35 ===================-----  ######......###ß................ AC: 7Str: 11Doom: 0%  #####.......##....#.###.#.#.### EV: 11Int: 19 Contam: 0% Eh % #.........###.l.)#...#.##.##.#. SH: 0Dex: 17  #.........###.*.#.###..##.##..# XL: 12 Next: 71% Place: Dungeon:11  #......#####.#@#(#.##.#.....#.# Noise: ==-------  Time: 14062.2 (0.0) Eh8  #......# ##.#...##.#.#.....#.# t) +1 dagger (venom)  #......# #.##.#.###...##.##^.. Cast: Sandblast  #......# ##.#..##.....###.###..  #......###.#.#.#..##.#.##.##.#. Eh g #........#..#...##..###.#)#.### l   komodo dragon  #............#.###..####...####  #........ß.....................  #............#.###..####.).#### _The komodo dragon hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh -Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 84% to hit)Ehr ` ###.....#.........# ###.......## sekai the Geomancer  #....[............###..#.....#). Human of Dithmenos ****..  #.....#'##.....####..##.#...#.## Health: 83/83 ========================  #......<....#####..###.#.#.#.#.# Magic: 29/35 ===================-----  ######......###ß................ AC: 7Str: 11Ehƚ Doom: 0%  #####.......##....#.###.#.#.### EV: 11Int: 19 Contam: 0% Eh #.........###.l.)#...#.##.##.#. SH: 0Dex: 17 Ehw  #.........###...#.###..##.##..# XL: 12 Next: 71% Place: Dungeon:11  #......#####.#@#(#.##.#.....#.# Noise: ==-------  Time: 14062.2 (0.0)  #......# ##.#...##.#.#.....#.# t) +1 dagger (venom) Eh Z #......# #.##.#.###...##.##^.. Cast: Sandblast  #......# ##.#..##.....###.###..  #......###.#.#.#..##.#.##.##.#. Eh  #........#..#...##..###.#)#.### l   komodo dragon  #............#.###..####...####  #........ß..................... Eh@ #............#.###..####.).####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh~ Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!Ehנ    ##)  ##.  <###..###  Ehl .   .  `  (     ^    Eh *#  ...##.)  #.###..   ........Eh]   ) EhO%>..Eh+{43.2 (1SandblastPress: ? - help, Shift-Dir - straight line: a komodo dragon (heavily wounded, 84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!! Eh,r_You kill the komodo dragon!Your +0 box of beasts has recharged.Eh0Eh2 Eh3d_Your +0 lightning rod (2/4) has regained one charge.Eh7  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhtEhwEh{Ehc~ Eh~_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh ###.....#.........# ###.......## sekai the Geomancer  #....[............###..#.....#). Human of Dithmenos ****..  #.....#'##.....####..##.#...#.## Health: 83/83 ======================== EhX #......<....#####..###.#.#.#.#.# Magic: 28/35 ===================-----  ######......###ß................ AC: 7Str: 11Doom: 0% Eh #####.......##....#.###.#.#.### EV: 11Int: 19 Contam: 0%  #.........###...)#...#.##.##.#. SH: 0EhŲDex: 17  #.........###...#.###..##.##..# XL: 12 Next: 74% Place: Dungeon:11 Eh #......#####.#@#(#.##.#.....#.# Noise: ==-------  Time: 14063.2 (0.0) Eh*= #......# ##.#...##.#.#.....#.# t) +1 dagger (venom)  #......# #.##.#.###...##.##^.. Cast: Sandblast Eh[ #......# ##.#..##.....###.###..  #......###.#.#.#..##.#.##.##.#.  #........#..#...##..###.#)#.###Eh   #............#.###..####...####   #........ß.....................   #............#.###..####.).####Ehz Confirm with . or Enter, or press ? or * to list all spells. Eh' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  EhYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEhEh> ###.....#.........# ###.......## sekai the Geomancer#....[............###..#.....#). Human of Dithmenos ****..#.....#'##.....####..##.#...#.## Health: 83/83 ========================EhV#......<....#####..###.#.#.#.#.# Magic: 29/35 ===================-----######......###ß................ AC: 7Str: 11Doom: 0% #####.......##....#.###.#.#.### EV: 11Eh/Int: 19 Contam: 0% #.........###...)#...#.##.##.#. SH: 0Dex: 17#.........###...#.###..##.##..# XL: 12 Next: 74% Place: Dungeon:11Eh!#......#####.#@#(#.##.#.....#.# Noise: ==-------  Time: 14063.2 (0.0)#......# ##.#...##.#.#.....#.# t) +1 dagger (venom)Eh}1#......# #.##.#.###...##.##^.. Cast: Sandblast#......# ##.#..##.....###.###..#......###.#.#.#..##.#.##.##.#.#........#..#...##..###.#)#.###EhI #............#.###..####...#### #........ß..................... Eht#............#.###..####.).#### Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEh:Okay, then.EhEhxEh. _Ehwo M #...#....####...#######.ß.####.....# ###.......##[............###..#.....#).#'##.....####..##.#...#.#......<##..###.#.#.#.#.#####ß................####.......##....#.###.#.#.###..)#...##....###.@.#.###..##.##.####.#.#(#.##.#...##.#.#.....#.##......# #.##.#.###...##.##^...# ........Ehu Ehy "26 Ehmy 4--4.2 (1 _Ehт Eh Eh7? ####....>.........'.............. #...#....####...#######.ß.### ###.....#Eh? # ###..## #....[............###..#.....#). Eh? #.....#'##.....####..##.#...#.##. #......<....#####..###.#.#.#.#.## Eh@ h######......###ß.................EhC@ c#####.##....#.###.#.#.##Ehq@ #.Eh@ x###..@)#...#.##.##.#..#.Eh@ >..###...#.###..##.##..#Eh@ p#......#####.#.#(#.##.#.....#.#Eh(A #......# ##.#...##.#.#.....#.#EhA #......# #.##.#.###...##.##^..#EhA 3#......# ##.#..##.....###.###..#......###.#.#.#..##.#.##.##.#.#.EhB #..#...##..###.#)#.###.EhBB &#....#.###..####...####EhoB EhG EhI ^30=--5EhM EhP Eh4..Y...#....##....#######...###### ###....>.........'...............  #...#....####...#######.ß.### ##.....## ###..## ....[............###..#.....#).## .....#'##.....####..##.#...#.##.. ......<....#####..###.#.#.#.#.### #####......###ß................. #####.##..@.#.###.#.#.###.# #.###...)#...#.##.##.#... #...###...#.###..##.##..# EhD5&#......#####.#.#(#.##.#.....#.# #......# ##.#...##.#.#.....#.# #......# #.##.#.###...##.##^..## #......# ##.#..##.....###.###.... #......###.#.#.#..##.#.##.##.#.## #.#..#...##..###.#)#.###.Eh9Eh;&6Eh?EhCAEh<Ehg=EhBEh'FEhI,EhJEhNJEh]KEhLEhMh1==EhNNEhO,EhQEheREhREhSEhUEhYUEhVVEhWEh/XU2=EhMYEh[,Eh\Eh`]Eh]Eh^Eh`Ehv`EheaEhbEh9cK3=EhPdEheEheEh gEhVhEhhEhiEh(kEh~kEhplEhmEh.n9=EhWoEhpEh qK4=EhrEh}sEhsEhtEhIvEh}vEhwEhyEh`yEhzEh7I _You start resting.EhiEhچ0859.0)Ehrw5==6.2 (20EhEh% _Magic restored.Eh...#.....#........###...######. .Y...#....##....#######...###### ##....>.........'................ #Eh)...#....####...#######.ß.####### #.....## ###..## Eh\[............###..#.....#).####'##.....####..##.#...#.##.. EhZ.....<....#####..###.#.#.#.#.###Eh......###ß..@................ ####Eh^.##....#.###.#.#.###.# .###...)#...#.##.##.#... .Eh..###...#.###..##.##..# ......#####.#.#(#.##.#.....#.# Eh1......# ##.#...##.#.#.....#.# ......# #.##.#.###...##.##^..### Eh`......# ##.#..##.....###.###..... ......###.#.#.#..##.#.##.##.#.##EhEh]17.2 (1.0)EhXEhEhW3Eh$YEhfEh?jEhqnEhrEh@uEhvEhUw9=EhxEh {Eh|Eh&}Eh\~EhEhrEhтEh EhlEh߇Eh@EhEhEhEhEhEhEhiEhÒEhEhEhEhEhHEhEh{Eh؜EhEhuEh:EhEhEhEhԤEh2EhEh"EhEhEhEhΪEhEhNEhEhEh߮Eh<EhEhذEhձEh5EhEhnEhR #........#..#...##..###.#)#.# Ehi #............#.###..####...##  #........ß.....  #............#.###..####.). Ehy #.......##..#...##..###.#.#. Ehb #####...##.#.#.#..##.#.##.##.  ######...###.#..##.....###.##  #..........#.##.#.###...##. EhE Ehy5....##@#...##.#.#.....#  ...##.#.#.#.##.#.....#  #..........###...#.###..##.##. Eh #..........# #....#...#.##.  #..........# ##....#.###.#. EhT #..........####ß.............. Y   catoblepas (wandering)  ########......###..###.#.#.#.#Eh ######.#####Y)##.#...#.EhMB #....####..#.....#Eh 11036.0)Eh?Y.Eh1,4.2 (17EhEhkEh|( .Eh()  .....#.  Eh .ß..... EhM ....#.Eh)  Eh#..#.  Eh.#.  #. EhG #.##  Eh~(#@#  Eh#.#  Eh##.   #.. Eh"!  ##..  Ehk.. Eh ##.Eh: ##.)Ehy F .)  .....#.  .ß.....  ....#.)  Ehz #..#.  .#.  #.  #.##  Ehz #@#  #.#  ##.   #..   ##..  Eh{ B..  ##. ##.)Eh Eh Eht Eh a _A catoblepas is nearby!EhO u .)  .....#.  .ß.....  ....#.EhЉ ?)  #..#.  .#.  #. Eh: m #.##  #@#  #.#  ##.  Eh N #..   ##..  ..  ##. Eh 5##.)Eh0  .)  .....#.  .ß..... Eh  ....#.)  #..#. Eh  .#.  #.  Eh g#.##  #@#  EhJ (#.#  ##.  Eh ~ #..   ##..  ..  Eh ##. Eh ##.)Eh^( Eh#* Eh+1 Eh)4  Ehl4 S_A catoblepas is nearby!EhB  .)  .....#.  .ß.....  ....#.)  #..#.  .#.  #.  #.##  #@#  #.#  ##.   #..   ##..  ..  ##. ##.)Eh .)  .....#.  .ß.....  ....#.)  #..#.  Eh;{.#.  #.  #.##  #@#  #.#  ##.   #..   ##..  ..  ##.Eh$ ##.)EhhEhBEhEha _A catoblepas is nearby!Eh ....#.##...#ß........................#.###..####.).####..#....#.#.####...##.#.#.#..##.#.##.##.##.#..##.....###.###..........#.##.#.###...##.##.##.#...##.#.#.....##.#.#Eh #...#.###..##.##. #....#...##....#.###.#.#.####ß..............Eh #######......###.Y###.#.#.#.# Eh ######.#####.)##.#...#. #....####..#.....####....###.......Ehƌ Eh RY.YEh 4Eh 15.0)Eh SandblastEh Eh  Eht I_The catoblepas bellows!Eh  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhEhEhũEhS Eh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh^Ehc Your spells (describe)TypeFailure Level a - PasswallEarth1%3  b - Stone ArrowConjuration/Earth1%3  Eh5d*c - Brom's Barrelling BoulderConjuration/Earth1%4  d - PetrifyAlchemy/Earth1%4  e + SandblastEarth1% 1 Ehxdf - BlinkTranslocation12%2  g - Lee's Rapid DeconstructionEarth1%Ehd5 Select a spell to describe [?] help[Esc] exitEh?EhGEh4L( EhrL#............#.###..####...## sekai the Geomancer#........ß................... Human of Dithmenos ****..EhLp#............#.###..####.).## Health: 83/83 ========================#.......##..#...##..###.#.#.# Magic: 35/35 ========================#####...##.#.#.#..##.#.##.##. AC: 7Str: 11EhLDoom: 0% ######...###.#..##.....###.### EV: 26 Int: 19 Contam: 0% Eh%M#..........#.##.#.###...##.##. SH: 0Dex: 17Eh`M#..........##.#...##.#.#.....# XL: 12 Next: 74% Place: Dungeon:11#..........##@#.#.#.##.#.....# Noise: ---------  Time: 14105.2 (0.0)#..........###...#.###..##.##. t) +1 dagger (venom)EhM/#..........# #....#...#.##.##. Cast: Sandblast#..........# ##....#.###.#.#.#EhM#..........####ß.Y............########......###..###.#.#.#.# Y   catoblepas######.#####.)##.#...#.#....####..#.....#####....###....... Eh9NI_A catoblepas is nearby! _A catoblepas is nearby! _The catoblepas bellows!Casting: Sandblast (safe; 1% risk of failure)  EhuNConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)EhREhSEhWEhaYEh   Eh Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhT #............#.###..####...## sekai the Geomancer  #........ß................... Human of Dithmenos ****..  #............#.###..####.).## Health: 83/83 ======================== Eh #.......##..#...##..###.#.#.# Magic: 31/35 =====================---  #####...##.#.#.#..##.#.##.##. AC: 7Str: 11Doom: 0%  ######...###.#..##.....###.### EV: 26 Int: 19 Contam: 0%  #..........#.##.#.###...##.##. SH: 0Dex: 17  #..........##.#...##.#.#.....# XL: 12 Next: 74% Place: Dungeon:11  #..........##@#.#.#.##.#.....# Noise: ---------  Time: 14105.2 (0.0) Eh3 #..........###...#.###..##.##. t) +1 dagger (venom)  #..........# #....#...#.##.##. Cast: Sandblast  #..........# ##....#.###.#.#.#  #..........####ß.Y............  ########......###..###.#.#.#.# Y   catoblepas ######.#####.)##.#...#. #....####..#.....# Ehx####....###....... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Eh! @***Y**EhYB #............#.###..####...## sekai the Geomancer  #........ß................... Human of Dithmenos ****..  #............#.###..####.).## Health: 83/83 ========================  #.......##..#...##..###.#.#.# Magic: 31/35 =====================---  #####...##.#.#.#..##.#.##.##. AC: 7Str: 11Doom: 0% EhZ  ######...###.#..##.....###.### EV: 26 Int: 19 Contam: 0%  #..........#.##.#.###...##.##. SH: 0Dex: 17  #..........##.#...##.#.#.....# XL: 12 Next: 74% Place: Dungeon:11  #..........##@#.#.#.##.#.....# Noise: ---------  Time: 14105.2 (0.0)  #..........###...#.###..##.##. t) +1 dagger (venom)  #..........# #....#...#.##.##. Cast: Sandblast  #..........# ##....#.###.#.#.#  #..........####ß.Y............ Eh [z ########......###..###.#.#.#.# Y   catoblepas ######.#####.)##.#...#. #....####..#.....# ####....###....... Eho[_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetEhW\Eha  .  ..)  #. Ehb .#  #.  .##  #.#  #@#  Ehb7##○..#   #.*..#   ##.Y..#  .....  ##..##(ally target)Ehb ##.)*   boulder (minion, rolling) #Ehd;11 ==6.2 (1Ehi^○**Eh|lO _You feel a surge of power! You send a boulder barrelling forward!Eh*D#.ß....................#.Eh_...#.###..####.).####.##..#...##..###.#.######...##.#.#.#..##.#.##.#######...###.#..##.....###.##..........#.##.#.###...##.##..#.Ehο ##.#...##.#.#.....#.##.#.#.#.##.#.....#.#.###@..#.###..##.##.e#.Ehp# #.*..#...#.##.##.##.# ##.Y..#.###.#.#.###.####ß...............########......###..###.#.#.#.# Eh]######.#####.)##.#.. #....####..#..####....###.. ####.#####.ß.###EhEh7\ ○*YEhzQ*Your boulder barrels into the catoblepas!EhsN **Eh***   boulder (minion, rolling)Eh&   EhbThe catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits your boulder.Eh0Zu  The blast of calcifying dust hits you.Eh^○@☼☼Y..##. Eh2a2-26 -7SandblastCloud EhdEhf= _Your boulder crumbles as it rolls away.Eh|z"#....#.###..####...#####.ß.....................#.....#.###..####.).###.......##..#...##..###.#.#.##...##.#.#.#..##.#.##.##.######...###.#..##.....###.##.Ehz#.##.#.###...##.##..#.##.#...##.#.#.....#.##.Eh#{h##○#@#.#.##.#.....#.##.Eh{###§..#.###..##.##.e#.# #.☼..#...#.##.##.#C#.Eh{p# ##.☼..#.###.#.#.###Eh |#..........####ß.Y.............########......###..###.#.#.#EhI|Y   catoblepas######.#####.)##.#...#.##Eh|^#....####..#..Eh|>####....###.......##Eh~Ehӊc☼Y.Eh#3Ehӎn=--8SandblastEh EhϖEhٙEh0#..#....#)#......#.###..####...####ß..........................#.###..####.).#....Eh_.#...##..###.#.#.### .#.#.#..##.#.##.##.######...###.#..##.....###.###.##.#.###...##.##....#@..##.○#.#.#.##.#.....#.##☼..#.###.e#Eh0g.☼..#...#.##.##.#C ##.Y..#.###.#.#.###..........####ß................########......###..###.#.#.#.#.######.#####.)##.#...#.##....####..#.....#..EhdEh#XY○Eh9V2-9EhEhEh  Eh^Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh7~ #........#..#...##..###.#)#.### sekai the Geomancer  #............#.###..####...#### Human of Dithmenos ****..  #........ß..................... Health: 83/83 ========================  #............#.###..####.).#### Magic: 28/35 ===================-----  #.......##..#...##..###.#.#.### AC: 7Eh9^Str: 11Doom: 0%  #####...##.#.#.#..##.#.##.##.#. EV: 26 Int: 19 Contam: 0%  ######...###.#..##.....###.###.. SH: 0Dex: 17  #..........#.##.#.###...##.##... XL: 12 Next: 74% Place: Dungeon:11  #..........##.#@..##.#.#.....#.# Noise: ---------  Time: 14109.2 (0.0)  #..........##○#.#.#.##.#.....#.# t) +1 dagger (venom)  #..........###☼..#.###..##.##.e# Cast: Sandblast  #..........# #.Y..#...#.##.##.#C Eh9o #..........# ##.○..#.###.#.#.###  #..........####ß................ Y   catoblepas  ########......###..###.#.#.#.#.# ######.#####.)##.#...#.## #....####..#.....#.. Eh9_Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhL:rAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Eh H @*Eh [*Y*Eh&  #........#..#...##..###.#)#.### sekai the Geomancer Eh6' ( #............#.###..####...#### Human of Dithmenos ****..  #........ß..................... Health: 83/83 ========================  #............#.###..####.).#### Magic: 28/35 ===================-----  #.......##..#...##..###.#.#.### AC: 7Str: 11Doom: 0% Eh'  #####...##.#.#.#..##.#.##.##.#. EV: 26 Int: 19 Contam: 0%  ######...###.#..##.....###.###.. SH: 0Dex: 17 Eh'  #..........#.##.#.###...##.##... XL: 12 Next: 74% Place: Dungeon:11  #..........##.#@..##.#.#.....#.# Noise: ---------  Time: 14109.2 (0.0) Eh(  #..........##○#.#.#.##.#.....#.# t) +1 dagger (venom)  #..........###☼..#.###..##.##.e# Cast: Sandblast  #..........# #.Y..#...#.##.##.#C EhD( / #..........# ##.○..#.###.#.#.###  #..........####ß................ Y   catoblepas  ########......###..###.#.#.#.#.# Ehx( @######.#####.)##.#...#.## #....####..#.....#.. Eh( _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh( 9Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetEh+  Eh+  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Eh, Press: ? - help, Dir - move target  You feel a surge of power! You send a boulder barrelling forward!  Your boulder barrels into the catoblepas!EhQ1 < ) Eh1  .....#.#  ......  ...#.#Eh1 )  .#...  .#.#..##  ..##..  #.#.#  Eh2 g#@  #○#.#  EhT2 ○*.#.#   #.Y..#..  Eh2  ##.°..#.#  #ß.......(ally target)  Eh2 ###..###.*   boulder (minion, rolling) Eh2 ##.)Eh4 <11 ==10.2 (1Eh*9 8*Eh; 8 _The catoblepas is lightly wounded.Eh###.#.#.#..##.#.##.##.#...#..#....#)#.Eh*......#.###..####...####..ß.....................EhC.....#.#Eh+m#.).#.......##..#...##..###.#.#.###Ehb .#.#.#..##.#.##.##.#EhD#####...###.#..##.....###.###EhU.##@#.###...##.##....#...##.Eh^○#○#.#.##.#.....#.Ehb##○*.#.###.e#Ehx #.Y..#...#.##.##.#C ##.°..#.###.#.#.###EhަC..........####ß................########......###..###.#.#.#.#.######.#####.)##.#...#.##EhhEhoI _The catoblepas is lightly wounded.  Eh۲\Your boulder barrels into the catoblepas!  The catoblepas gores your boulder!Eh<0r boulder barrels into the catoblepas!  EhXThe catoblepas is moderately wounded. EhN Your boulder crushes the catoblepas against a granite statue and falls apart!Eh○°Y. Eh}26 --1SandblastEhO8○EhHe _The catoblepas is moderately wounded.EhEh Your spells (describe)TypeFailure Level a - PasswallEarth1%3  Ehb - Stone ArrowConjuration/Earth1%3  c + Brom's Barrelling Boulder Conjuration/Earth 1% 4 d - PetrifyAlchemy/Earth1%4  e - SandblastEarth1%1  f - BlinkTranslocationEh12%2  g - Lee's Rapid DeconstructionEarth1%5 Select a spell to describe [?] help[Esc] exitEhEhEhc #......###.#.#.#..##.#.##.##.#. sekai the Geomancer#........#..#...##..###.#)#.### Human of Dithmenos ****..Eh #............#.###..####...#### Health: 83/83 ========================#........ß..................... Magic: 28/35 ===================-----#............#.###..####.).#### AC: 7Str: 11Doom: 0% #.......##..#...##..###.#.#.### EV: 26 Int: 19 Contam: 0% Ehl~#####...##.#.#.#..##.#.##.##.#. SH: 0Dex: 17  ######...###.#..##.....###.###.. XL: 12 Next: 74% Place: Dungeon:11  #..........#.##@#.###...##.##... Noise: ---------  Time: 14111.2 (0.0)  #..........##.#...##.#.#.....#.# t) +1 dagger (venom)#..........##○#○#.#.##.#.....#.# Cast: Sandblast#..........###○○.#.###..##.##.e#EhG#..........# #.°..#...#.##.##.#C#..........# ##Y...#.###.#.#.### Y   catoblepas#..........####ß................########......###..###.#.#.#.#.#######.#####.)##.#...#.##Your boulder barrels into the catoblepas!  EhRThe catoblepas gores your boulder!  Your boulder barrels into the catoblepas!  The catoblepas is moderately wounded.Your boulder crushes the catoblepas against a granite statue and falls apart! _The catoblepas is moderately wounded.Eh1N○○EhEhhEhEh n  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh $EhF v #......###.#.#.#..##.#.##.##.#. sekai the Geomancer Eh  #........#..#...##..###.#)#.### Human of Dithmenos ****.. EhM  #............#.###..####...#### Health: 83/83 ======================== Eh  #........ß..................... Magic: 23/35 ===============--------- Eh #............#.###..####.).#### AC: 7Str: 11Eh "Doom: 0% EhW #.......##..#...##..###.#.#.### EV: 26 Eh Int: 19 Contam: 0%  #####...##.#.#.#..##.#.##.##.#. SH: 0Eh ,Dex: 17 Eh  ######...###.#..##.....###.###.. XL: 12 Next: 74% Place: Dungeon:11 Eh@  #..........#.##@#.###...##.##... Noise: ---------  Time: 14111.2 (0.0) Ehy  #..........##.#...##.#.#.....#.# t) +1 dagger (venom) Eh J #..........##○#○#.#.##.#.....#.# Cast: Sandblast  #..........###○○.#.###..##.##.e# EhC m #..........# #**..#...#.##.##.#C Eh~  #..........# #*Y...#.###.#.#.### Y   catoblepas Eh  #..........####*................  ########......###..###.#.#.#.#.#Eh $ ######.#####.)##.#...#.## Eh3 W_The catoblepas is moderately wounded.Ehn Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Eh MConfirm with . or Enter, or press ? or * to list all spells.Eh Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetEh, +A stone wall. Eh;n #......###.#.#.#..##.#.##.##.#. sekai the Geomancer#........#..#...##..###.#)#.### Human of Dithmenos ****..#............#.###..####...#### Health: 83/83 ======================== Eh%<#........ß..................... Magic: 23/35 ===============---------#............#.###..####.).#### AC: 7Str: 11Doom: 0% #.......##..#...##..###.#.#.### EV: 26 Int: 19 Contam: 0% #####...##.#.#.#..##.#.##.##.#. SH: 0 Eh<Dex: 17  ######...###.#..##.....###.###.. XL: 12 Next: 74% Place: Dungeon:11  #..........#.##@#.###...##.##... Noise: ---------  Time: 14111.2 (0.0)  EhW=#..........##.#...##.#.#.....#.# t) +1 dagger (venom)#..........##○#○#.#.##.#.....#.# Cast: Sandblast#..........###○○.#.###..##.##.e##..........# ###..#...#.##.##.#C#..........# ###...#.###.#.#.### Y   catoblepas#..........#####................########......###..###.#.#.#.#.#######.#####.)##.#...#.##Confirm with . or Enter, or press ? or * to list all spells. Eh=Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the catoblepas!! Ehk EhM°°°.Y.ß EhCL11 ==2.2 (1Sandblast EhB°° EhH  Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  A stone wall.  You feel a surge of power! The wall shatters!  EhThe blast of rock fragments hits the catoblepas!! _The catoblepas is heavily wounded.!Eh)X  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Ehi$!Ehj #......###.#.#.#..##.#.##.##.#. sekai the Geomancer  #........#..#...##..###.#)#.### Human of Dithmenos ****..  #............#.###..####...#### Health: 83/83 ========================  #........ß..................... Magic: 18/35 ============------------  #............#.###..####.).#### AC: 7Str: 11Doom: 0%  #.......##..#...##..###.#.#.### EV: 11Int: 19 Contam: 0% !Ehj #####...##.#.#.#..##.#.##.##.#. SH: 0Dex: 17  ######...###.#..##.....###.###.. XL: 12 Next: 74% Place: Dungeon:11  #..........#.##@#.###...##.##... Noise: ==-------  Time: 14112.2 (0.0)  #..........##.#...##.#.#.....#.# t) +1 dagger (venom) !EhjX #..........##○#°#.#.##.#.....#.# Cast: Sandblast  #..........###°°.#.###..##.##.e# !Eh8k #..........# #*Y..#...#.##.##.#C  #..........# #**...#.###.#.#.### Y   catoblepas  #..........####*................ !Ehk ########......###..###.#.#.#.#.# ######.#####.)##.#...#.## _The catoblepas is heavily wounded.!EhkUCasting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target!Eh'l+A stone wall.!EhQ  #......###.#.#.#..##.#.##.##.#. sekai the Geomancer#........#..#...##..###.#)#.### Human of Dithmenos ****..#............#.###..####...#### Health: 83/83 ========================#........ß..................... Magic: 18/35 ============------------!EhtR #............#.###..####.).#### AC: 7Str: 11Doom: 0% #.......##..#...##..###.#.#.### EV: 11Int: 19 Contam: 0% #####...##.#.#.#..##.#.##.##.#. SH: 0Dex: 17  ######...###.#..##.....###.###.. XL: 12 Next: 74% Place: Dungeon:11  #..........#.##@#.###...##.##... Noise: ==-------  Time: 14112.2 (0.0)  !EhR o#..........##.#...##.#.#.....#.# t) +1 dagger (venom)#..........##○#°#.#.##.#.....#.# Cast: Sandblast  #..........###°°.#.###..##.##.e##..........# ###..#...#.##.##.#C!EhS S#..........# ###...#.###.#.#.### Y   catoblepas#..........#####................########......###..###.#.#.#.#.#######.#####.)##.#...#.##Confirm with . or Enter, or press ? or * to list all spells.!EhSS Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the catoblepas!!!Ehf !EhK ..Y...ß!EhH c9==3.2 (1!Ehq !Ehn *Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the catoblepas!! _The catoblepas is almost dead."EhuO~ #......###.#.#.#..##.#.##.##.#. sekai the Geomancer  #........#..#...##..###.#)#.### Human of Dithmenos ****..  #............#.###..####...#### Health: 83/83 ========================  #........ß..................... Magic: 16/35 ==========--------------  #............#.###..####.).#### AC: 7Str: 11"EhPDoom: 0%  #.......##..#...##..###.#.#.### EV: 11Int: 19 Contam: 0%  #####...##.#.#.#..##.#.##.##.#. SH: 0Dex: 17  ######...###.#..##.....###.###.. XL: 12 Next: 74% Place: Dungeon:11  #..........#.##@#.###...##.##... Noise: ===------  Time: 14113.2 (0.0)  #..........##.#*..##.#.#.....#.# t) +1 dagger (venom) "EhP" #..........##○#*#.#.##.#.....#.# Cast: Sandblast  #..........###.Y.#.###..##.##.e#  #..........# #....#...#.##.##.#C  #..........# ##....#.###.#.#.### Y   catoblepas  #..........####ß................  ########......###..###.#.#.#.#.# ######.#####.)##.#...#.## _The catoblepas is almost dead."EhQiCasting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, 100% to hit)"Eh(H #......###.#.#.#..##.#.##.##.#. sekai the Geomancer  #........#..#...##..###.#)#.### Human of Dithmenos ****..  #............#.###..####...#### Health: 83/83 ========================  #........ß..................... Magic: 16/35 ==========--------------  #............#.###..####.).#### AC: 7"Eh%)Str: 11Doom: 0%  #.......##..#...##..###.#.#.### EV: 11Int: 19 Contam: 0%  #####...##.#.#.#..##.#.##.##.#. SH: 0Dex: 17 "Ehh) ######...###.#..##.....###.###.. XL: 12 Next: 74% Place: Dungeon:11  #..........#.##@#.###...##.##... Noise: ===------  Time: 14113.2 (0.0) "Eh)F #..........##.#...##.#.#.....#.# t) +1 dagger (venom)  #..........##○#.#.#.##.#.....#.# Cast: Sandblast "Eh* #..........###.Y.#.###..##.##.e#  #..........# #....#...#.##.##.#C  #..........# ##....#.###.#.#.### Y   catoblepas  #..........####ß................  ########......###..###.#.#.#.#.# "Eh* ######.#####.)##.#...#.##Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line"EhC+Aim: a catoblepas (almost dead, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas!!"Eh.  ..#..#...)  "EhK/......#.#  ..ß......  .)      `  "Eh/H`  †   "Eh/t.   ##....#.#  "Eh0#ß.......   ###..###.  "Ehm08) "EhE..."Eh־80--4.2 (1Sandblastonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  "EhRAim: a catoblepas (almost dead, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas!! _You kill the catoblepas!"Eh"Ehg _Your Armour skill increases to level 1!#EhZ4 #Eh ..#..#...##..###.#)#.###......#.##...#..ß.....................#EhU......#.###..####.).######..#...#Eh.#.#.#Ehl####...##.#.#.#..##.#.##.##.#.##Eh#.#..##.....###.###...........#.##.#.###...##.##.#Eh\#.#@..##.#.#.....#.##EhL○#.#.#.##.†.#.###..##.##.e#Ehz,#....##EhK.##Ehܥ?...####Eh ?##.#....####..#.....#..#Eh:D #Eh_#EhL26 ---#EhJ&5 _#Eh#Eh#Eh ....#.##...#.ß.........................#.###..####.).######..#...##..###.#.#.#####.#.#..##.#.##.##.#.##Eh#.#..##.....###.###...........#.##.#.###...##.##.#.#...##.#.#.....#.#○#@#.#.##.†.#.###..##.##.e #....#...##C#.#...#Eh#.######....###.......## #Eh#Eh@-6#Eh##Eh#Eh#Eh?#Ehv#Eh#Ehi7=#Ehr#Eh#Eh#EhD#Eh#Eh#EhM#Eh#Eh#Eh#Eh&18#EhE==#Eh#Ehl!#Eh!#Eh"#Eh)$#Eh$#Eh%#Eh('#Eh'#Ehx(#Eh)#EhK*9=#EhW+#Eh,#EhZ-%9#Ehw-(=#Eh.#Eh/#Eh]0#Ehz1#Eh2#EhR3#EhK4#Eh5#Eh#6#Eh7#Eh8#Eh9X20=#EhJ:#Eh;#Eh<#Eh =#Eh>#Eh?#Eh@#EhYC#EhC#EhD#EhPF#EhFM1=#EhG#EhAI#EhI#EhJ#EhL#EhL#EhM#EhN#EhAO#Eh/P#EhQ#Eh6Rj2==#EhNS#EhT#EhU#EhV#EhW#EhX#EhY#EhcZ#EhZ#Eh[#Eh]#Eh]W3=#Eh-_#Eh`#Eh`#Eha#Ehwc#Ehc#Ehd#Eh/f#Ehf#Ehzg#Eh"i#EhiM4=#Ehj#Ehk#EhMl#Ehem#Ehn#Eh0o#EhTp#Ehq#Ehq#Ehr#Ehzt#Eht9=#Ehu#Eh8w#EhwM5=#Ehx#EhOz#Ehz#Eh{#Eh}#Ehn}#Ehp~#Eh#EhZ#Eh`#Eh#EhW6=#EhH#Eh#Eh#Eh,#Eh#Eh#Eh#Eh#Eh͋#Eh#Eh3#EhK7=#Ehݏ#Ehi#Eh#Eh#EhB#Eh#Eh#Ehh#Eh#Eh#Eh#EhZh8==#Eh#Eh!#Eh~#Eh#Eh#Eh5#Eh7#Ehբ#Eh'#Eh(#Eh}#Eh֥U9=#Eh%#Eh#Eh#Eh #Eh#Eh׫#Eh#Eh#Ehٮ#Eh#Ehb30=#Eh#Eh#Eh#Eh#Eh,#Eh#EhW#Eh#Eh#Eh#Ehi9=#Eh#Eh?#EhqK1=#Eh#Eh"#Ehr#Eh#Eh#Eha#Eh2X#Eh#Eh??2=#Ehq#Eh#Eh#Eh=#EhD#Eh#Eh#Eh#EhY#Eh#EhM#Eh#EhmK3=#Eh#Eh#Eh^#Eh#Eh$#Eh#Eh#EhJ#Eh#Eh#Ehq#Ehh4==#Eh#Ehc#Eh#Eh#Ehy#Eh#Eh#EhX#Eh#Eh#Eh]$ #Eh{;_You start resting.#Eh|091.2 (75.0)#Ehw5==2.2 (76#Eh#Eh% _Magic restored.#Eh ß.........................#.###..####.).######..#...##..###.#.#.#####.#.#..##.#.##.##.#.##.#..##.....###.###...........#.##.#.###...##.##.#EhRy#.#...##.#.#.....#.##.#.#.#.##.@.#.###..##.##.e #....#...##C#....#.###.#.#.####Eh9#Eh8####.#####.ß.####Eh;#Eh13.2 (1.0)#Eh#Ehw _You see here a catoblepas corpse.#Eh=P#....#.###..####.).#####Eh=e#.##..#...##..###.#.#.###.#Eh)> #####...##.#.#.#..##.#.##.##.#. ######...###.#..##.....###.###.. #Ehv>#..........#.##.#.###...##.##...# #.#Eh>##.#...##.#.#.....#.# #.##.#.#.#.##.#.....#.# #Eh=?#.###.†.#.###..##.##.e# #.# #..@.#...#.##.##.#CH #.#Eh?D# ####.#.#.###) #Eh?q#.####ß................. #Eh0@c########......###..###.#.#.#.#.## #Eh~@######.#####.)##.#...#.##. #....####..#.....#..####....###..#Eh@;## ####.#####.ß.##EhAZ## #.........##Eh|I#EhtM-4 _#Eh%X#EhZ#Eh 8#.##..#...##..###.#.#.###. #Eh f#####...##.#.#.#..##.#.##.##.#.## #Eh3 #####...###.#..##.....###.###.... ..........#.##.#.###...##.##...## #Eh\ .#Eh ##.#...##.#.#.....#.# .#Eh ##.#.#.#.##.#.....#.# .#Eh ###.†.#.###..##.##.e# .#Eh' D# #....#...#.##.##.#CH. .#EhL (# ##Ehp 0###.#.#.###)# .#EhҦ ####ß.................. #######......###..###.#.#.#.#.####Eh g ######.#####.)##.#...#.##..#Ehl t #....####..#.....#..######....###..#Eh ##Eh ;# ####.#####.ß#Eh ].### #.........##EhE 5############Ehذ #Eh &5#Ehַ #Eh #Eh###...##.#.#.#..##.#.##.##.#.##...###.#..##.....###.###..... .........#.##.#.###...##.##...#####.#...##.#.#.....#.###.#.#.#.##.#.....#.##Eh###.†.#.###..##.##.e## #....#...#.##.##.#CH.#Eh9p# ####.#.#.###)##Eh####ß..@................ ######......###..###.#.#.#.#.####Eh ######.#####.)##.#...#.##.. #....####..#.....#..####Eh2####....###..## ####.#####.ß.### #.........#Eh`############ #Eh!#EhC$B=6#Ehw(#Eh%*$EhD$EhAE$Eh2I$Eh &0$Eh$Eh%$Eh. $Eh/7_Done exploring.$Eh$Eh&$Eh}$EhJ$EhuE _Done exploring.%Eh %EhPWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines %Ehl %Eh0 [?25h[?0c%Eh#1 ####...##.#.#.#..##.#.##.##.#.##. sekai the Geomancer %Eh[1 ####...###.#..##.....###.###..... Human of Dithmenos ****.. %Eh1 .........#.##.#.###...##.##...### Health: 83/83 ======================== %Eh1 .........##.#...##.#.#.....#.#.## Magic: 35/35 ======================== .........##.#.#.#.##.#.....#.##.# AC: 7%EhP2 NStr: 11Doom: 0% %Eh2 .........###.†.#.###..##.##.e###. EV: 26 %Eh2 WInt: 19 Contam: 0% %Eh2 .........# #....#...#.##.##.#CH.# SH: 0Dex: 17 %Eh\3 !.........# ##....#.###.#.#.###)#. XL: 12 Next: 80% Place: Dungeon:11 %Eh3 .........####ß..@................ Noise: ---------  Time: 14196.2 (0.0) ######......###..###.#.#.#.#.###. t) +1 dagger (venom)%Eh4 ######.#####.)##.#...#.##..# Cast: Sandblast#....####..#.....#..#######....###.......###%Eh64 ,####.#####.ß.####.........#%Ehf4 J########### _You start resting. %Eh4 ,_Magic restored. %Eh4 ~_You see here a catoblepas corpse. _Done exploring. %Eh4 7_Done exploring.  %Eh(5 XWhat level of the Lair of Beasts? (default 1, ? - help) %Eh [?25l[?1c%Eh 3%Eh %Eh %Eh %Eh P _%Eh# %Eh %Eh %Eh %EhE %Eh %Eh %Ehk N_Magic restored%Eh . _You see here a catoblepas corpse. _Done exploring.  %Eh AYou see here a catoblepas corpse.%Eh %Eh`  _%Eh~ %Eh %Eh %Eh %Eh+%Eh%Eh%Eh2%Eh%Eh%Eh%Eh%Eh %Eh %Eh %EhR %Eh%Eh%Eh%Eh%Eh%Eh)%EhP%Eh%Ehy%Eh%Eh%Eh%Eh%Eh%Eh" %Eh] %Ehp!%Eh#%Eh$%Eh%%Eh&%Ehn(%Eh)%Eh)%Eh*%Eh,%Eh.%EhJ.%Eh:/%Eh+1%EhA2%Eh{2%Eh\3%Eh75%Eh@6%Eh{6%EhV7%Eh 9%Eh :%EhZ:%Eh8;%Ehf=%Eh>%EhN?%Eh@%EhB%EhjD%EhD%Eh F%EhIH%EhI%EhJ%EhK%EhM%EhZO%EhO%Eh0Q%Eh S%EhT%Eh U%EhqV%EhaX%EhZ%EhpZ%Eh[%Eh^m  There is a stone staircase leading up, spattered with blood here.%Eh`%Eha%Ehb.11 _%Ehd&EhR;0&Eh,&Eh &Eh)l _You climb upwards.  There is a stone staircase leading down here.&Eh,&Eha,B26 _&Eh-&Eh2&Eh#4&Ehv4&Eh5&Eh8&EhD:&Eh:&Eh;&Eh>&Eh@&Eh@&EhKB&Eh^E&EhRG&EhG&Eh%I&EhL&EhN&Eh;O&Eh Q&Eh:T&EhV&EhW&EhY&Eh_\&Eh^&EhF_&Ehta&Ehd&Eh g&EhLg&Ehi&Ehl&Eh|n,&EhYp&Ehr&Ehvt,&Ehov&Ehx&Ehz,&Eh|&Eh~&Eh &EhP&Eh&EhK&EhP&Eh&Ehz&Eh&Eh&Eh&Eh&Eh &Eh"&Ehy&Eh7&Eh֗R  There is a staircase to the Lair here.&Ehř&Eh&Eh~.11 _&Eh?&Eh-Generating dungeon...o\\/o/ building the Dungeon \o\&Eh'< /o/&EhE< \o\&Ehr< /o/&Ehtbuilding the Lair of Beasts \o\&Ehec &Eh <sekai the GeomancerHuman of Dithmenos ****..Health: 83/83 ========================Magic: 35/35 ========================AC: 7Str: 11Doom: 0% EV: 11Int: 19 Contam: 0% SH: 0Dex: 17XL: 12 Next: 80% Place: Lair:1&Eh\ Time: _What level of the Lair of Beasts? (default 1, ? - help) _You see here a catoblepas corpse. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here.&Eh &Eh ,&Eh &Eh2 E #........#P.#....... ..# ........#P.... .........&Eh .. #......##.#......#.#.#........#P........@.......Noise: --------- 14240.4 (44.2)####.#...######t) +1 dagger (venom)#####&Eh vCast: Sandblast _You climb downwards. Welcome to the Lair of Beasts!&Eh &Eh- &Eh d _There is a staircase back to the Dungeon here.'Eh+'Eh.sekai the Geomancer (Human Earth Elementalist) Turns: 14133, Time: 00:34:03 Health: 83/83AC:  7 Str: 11 XL: 12 Next: 80% Magic: 35/35'EhP.LEV: 11 Int: 19 God: Dithmenos [****..] Gold: 202SH:  0 Dex: 17 Spells: 8/30 levels left 'Ehx.rFire + . . (50%) t - +1 dagger (venom) rCold . . . (100%) (no offhand) 'Eh.?rNeg . . . (100%) j - +0 steam dragon scales rPois .(100%) (no helmet) rElec .'Eh.w(100%) (no cloak) rCorr .(100%) (no gloves) SInv + u - +1 pair of boots "Tostratuj" {MP+10 Dex-2 SInv EarthWill .....'Eh/r - amulet of the acrobat Stlth ++m - +6 ring of dexterity HPRegen 0.33/turn'Ehh/ip - ring of protection from fire MPRegen 0.24/turn %: acrobat @: no status effects A: explore regen(Eh (Ehʟ (Eh- ^sekai the Geomancer(EhZ #........#PHuman of Dithmenos ****..(Eh X.#....... .(Eh eHealth: 83/83 ========================(Ehɬ f.# ........#P.(Eh eMagic: 35/35 ========================(Eh G... .........(Eh: YAC: 7Str: 11(Ehx $Doom: 0% (Eh s.. #......#EV: 11(Ehέ QInt: 19 Contam: 0% (Eh f#.#......#SH: 0(Eh .Dex: 17(Eh6 r.#.#........#P.(Ehc XL: 12 Next: 80% Place: Lair:1(Eh 4.......@.......(Eh Noise: ---------  Time: 14240.4 (0.0)(EhŮ I####.#...######(Eh 5t) +1 dagger (venom)(Eh #####(Eh $Cast: Sandblast (EhF ^_There is a stone staircase leading up, spattered with blood here. (Ehb _You climb upwards. (Eh~ 4_There is a stone staircase leading down here. (Eh -_There is a staircase to the Lair here. (Eh :_You climb downwards. Welcome to the Lair of Beasts! (Ehۯ O_There is a staircase back to the Dungeon here.(Eh (Eh (Eh4 (Eh` .#.#..#P. .. .#....#....#P. ...P . ...#......# #.#......#.#.#.#P.<.#.#...####### #####(Eh7 (EhE P26 1.4 (1 _(Eh (Eh (Eh .#.#........#P . ....#. ..#..........#P. ...P..(Eh. ...#......# #.#......#.#.#.#P.(Eh-.<.#.#...######(EhRY #######(Eh(Ehs&2(Eh@(Ehj)Eh .#.#........#P)Eh . . ....#.......#..........#P.......P...)Eh.I.... ...#......#. .. #.#......#.#.#.#P.)EhS@.<.)Ehx#.#...###### #######)Eh)Eh&3)EhV)EhZ)Eh"m#.. .#.#........#P... ....#............#..........#P.#......P..........# ...#...#......##.. ...#.#......#.#.#.#P..<)Eh.#.#...###### #######)Eh)Eh_&4)Eh)Eh)Eh)EhpInventory: 26/52 gear slots Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon)  c - a +1 sling of draining  d - a +3 dagger of draininge - a +0 quarterstaff  f - a +3 daggerh - a +0 rapier  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()b - 8 curare-tipped darts  i - 8 poisoned darts Armour (go to first with [)  j - +0 steam dragon scales (worn)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  a - a +1 robe  g - a +2 pair of boots  k - a +2 chain mail of willpowern - a +0 troll leather armour  o - quicksilver dragon scales  q - a +3 leather armour  x - the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3} Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*EhgO  d - a +3 dagger of draining  e - a +0 quarterstafff3 dagger  h - a +0 rapier *EhO y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()b - 8 curare-tipped darts *Eh*P i - 8 poisoned darts Armour [  j - +0 steam dragon scales (worn) *EhP u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  a - a +1 robe  g - a +2 pair of boots *EhPn k - a +2 chain mail of willpower  n - a +0 troll leather armour *EhdQ o - quicksilver dragon scalesq3 leather armour  x - the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3} *EhQMagical Staves (go to first with |)z - a staff of conjuration *EhR{Jewellery (go to first with "=) *EhgR m - a +6 ring of dexterity (worn) 6%*Eh-; j - +0 steam dragon scales (worn)  a - a +1 robe  p - a ring of protection from fire (worn)  r - an amulet of the acrobat (worn)s - a +4 ring of slaying*Eh).912*EhC  a - a +1 robe  o - quicksilver dragon scalesw - a ring of resist corrosion *Ehw Talismans (go to first with %)l - a rimehorn talisman  v - a fortress talisman20*Ehj 4*Eh`j x o - quicksilver dragon scales  x - the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3} *Ehj Wands (go to first with /)c - a wand of warping (9)  *Ehj Yd - a wand of digging (3)7+Eh? x - the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). If you switch to wearing this armour: +Eh Your AC would increase by 5.0 (7.4 -> 12.4). Your EV would decrease by 1.4 (11.7 -> 10.3). Your spell failure would worsen by up to 16% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ +EheT(w)ear, (d)rop, (=)adjust, or (i)nscribe.,Eh ,Eh`If you equipped this item, your spell failure would worsen: ,EhMBlink12%-> 28% ,Eh.Brom's Barrelling Boulder1%-> 3% ,EhPetrify,Eh8 1%-> 3% Lee's Rapid Deconstruction,Eh1%-> 3% ,Eh:,EhWI(w)ear, (d)rop, (=)adjust, or (i)nscribe..EhInventory: 26/52 gear slots  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  a - a +1 robe .Eh g - a +2 pair of boots  k - a +2 chain mail of willpower  n - a +0 troll leather armour  o - quicksilver dragon scales  q - a +3 leather armour .Eh4 x - the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3} Magical Staves (go to first with |)  z - a staff of conjuration .EhsJewellery (go to first with "=)  m - a +6 ring of dexterity (worn)  p - a ring of protection from fire (worn) .Eh r - an amulet of the acrobat (worn)s - a +4 ring of slaying  w - a ring of resist corrosion .EhTalismans (go to first with %)l - a rimehorn talisman  v - a fortress talisman .Eh&Wands (go to first with /)c - a wand of warping (9)  d - a wand of digging (3) .Ehb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[27%].Eh6 x - the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. .Eh Base armour rating: 5 Encumbrance rating: 7 Regen+: It increases your rate of health regeneration. .Eh <Dex+3: It affects your dexterity (+3). .Eh +If you switch to wearing this armour: .Eh 2Your AC would increase by 5.0 (7.4 -> 12.4). .Eh 3Your EV would decrease by 1.4 (11.7 -> 10.3). .Eh= KYour spell failure would worsen by up to 16% (press '!' for details). .Eh[ .Ehz vThis ancient artefact cannot be changed by magic or mundane means. You found it on level 11 of the Dungeon. .Eh .Eh RStash search prefixes: {inventory} {artefact} {artifact} {body armour} {body .Eh armor} .Eh 9Menu/colouring prefixes: identified artefact armour .Eh* "_________________ .EhH L(w)ear, (d)rop, (=)adjust, or (i)nscribe..Eh .Eha .Ehw +.Eh sekai the Geomancer#.. .#.#........#P.Eh 4Human of Dithmenos ****...Eh .... ....#..........Eh eHealth: 83/83 ========================.EhL |.....#..........#P..Ehl eMagic: 35/35 ========================.Eh g#......P...........Eh -AC: 7.Eh ,Str: 11.Eh Doom: 0% # ...#...#......#.Eh/ BEV: 26 .EhN YInt: 19 Contam: 0% .Ehm ~#.. ...#.#......#.Eh -SH: 0.Eh .Dex: 17.Eh V.....#.#........#P..Eh XL: 12 Next: 80% Place: Lair:1.Eh h.......@...<........Eh5 Noise: ---------  Time: 14244.4 (0.0).EhS W########.#...######.Ehr ?t) +1 dagger (venom).Eh ?#######.Eh $Cast: Sandblast .Eh ^_There is a stone staircase leading up, spattered with blood here. .Eh[ z_You climb upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here. .Eh i_You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here..Eh .Eh .Eh .Eh~ @You climb upwards. _There is a stone staircase leading down here.aircase to the Lair _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here.  You start removing your armour..Eh 511 5.4 (1.Eh .Eh .Eh +6.4 (2.Eh> .Eh .Eh +7.4 (3.Eh$ .Eh# .Eh% +8.4 (4.Eh ) .Eh- .Eh/ +9.4 (5.Eh3 .Eh4 & .Eh4 e2 _You continue removing your +0 steam dragon scales. x5.Eh6 .Eh9 .Eh;@ &  .Ehj@ xYou finish removing your +0 steam dragon scales.  You start putting on your armour..EhiB ,50.4 (6.EhE .EhwJ .EhL +1.4 (7.EhO .EhT .EhV +2.4 (8.EhY .Eh^ .Eh` +3.4 (9.Ehc .Ehii .Eh^k #4.4 (1.Ehk 0.0).Ehn .Ehq *10.Ehr 20  You finish removing your +0 steam dragon scales.  You start putting on your armour..Eh5r continue putting on the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3}.x5putting on the +5 ring mail of Purpl.Ehr _e Dead-Nettles {Regen+ Dex+3}.  You feel agile..Ehot .Ehw .Eh{  The ring mail of Purple Dead-Nettles throbs as it attunes itself to your _uninjured body./Eh/EhWInventory: 26/52 gear slots Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon)  c - a +1 sling of draining  d - a +3 dagger of draining/Eh_e - a +0 quarterstaff  f - a +3 daggerh - a +0 rapier  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()b - 8 curare-tipped darts  i - 8 poisoned darts /EhLArmour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  a - a +1 robe  g - a +2 pair of boots/Ehj - +0 steam dragon scales  k - a +2 chain mail of willpowern - a +0 troll leather armour  /Eh/o - quicksilver dragon scales  q - a +3 leather armour Magical Staves (go to first with |) /Eht[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/EhQ p  d - a +3 dagger of draining  e - a +0 quarterstaff/Eh 5f3 dagger /Eh  h - a +0 rapier /Eh T y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} /Eh iMissiles (go to first with ()/EhH rb - 8 curare-tipped darts  i - 8 poisoned darts /Eho =Armour [ /Eh U u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth} /Eh x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  a - a +1 robe /Eh# e g - a +2 pair of boots  j - +0 steam dragon scales/EhP .k2 chain mail of willpower /Eh _ n - a +0 troll leather armour  o - quicksilver dragon scales/Eh q3 leather armou/Eh r Magical Staves (go to first with |) /Eh=  z - a staff of conjuration Jewellery (go to first with "=) /Eh} W m - a +6 ring of dexterity (worn)/Eh 8 6%/EhkK i - 8 poisoned darts  a - a +1 robe  p - a ring of protection from fire (worn)  r - an amulet of the acrobat (worn)s - a +4 ring of slaying120Eh a - a +1 robe  g - a +2 pair of bootsw - a ring of resist corrosion 0EhTalismans (go to first with %)60Eh"(  g - a +2 pair of boots  j - +0 steam dragon scalesl - a rimehorn talisman  v - a fortress talisman202Eh 1a - a +1 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 2Eh aIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 7.2 (12.4 -> 5.2). Your EV would increase by 1.4 (10.3 -> 11.7). Your spell failure would improve by up to 16% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} 2Eh: Menu/colouring prefixes: identified enchanted armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” 2Ehi L(w)ear, (d)rop, (=)adjust, or (i)nscribe.2Eh 2Eh 2Eh[ sekai the Geomancer#.. .#.#........#P2Eh 5Human of Dithmenos ****...... ....#.........Health: 83/83 ========================2Eh .....#..........#P.Magic: 35/35 ========================2Eh #......P..........AC: 12Str: 112Eh Doom: 0% # ...#...#......#EV: 102Eh8 QInt: 19 Contam: 0% 2Ehe #.. ...#.#......#SH: 02Eh Dex: 20.....#.#........#P.2Eh XL: 12 Next: 80% Place: Lair:1.......@...<.......2Eh {Noise: ---------  Time: 14254.4 (0.0)########.#...######t) +1 dagger (venom)#######Cast: Sandblast2Eh/ vYou continue putting on the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3}._x52EhU tYou finish putting on the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3}.  You feel agile.2Ehz The ring mail of Purple Dead-Nettles throbs as it attunes itself to your _uninjured body.2Eh2Eh+5.4 (12Eho 2Eh B _x5  You finish putting on the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3}.  You feel agile.  The ring mail of Purple Dead-Nettles throbs as it attunes itself to your _uninjured body. _You drop a +1 robe.3Eh,`3Ehȁ`Inventory: 25/52 gear slots 3Eh%Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon) 3EhlT c - a +1 sling of draining  d - a +3 dagger of draining3Eh0e - a +0 quarterstaff 3EhJ f - a +3 daggerh - a +0 rapier 3EhSU y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} 3EhMissiles (go to first with ()b - 8 curare-tipped darts  3EhӃi - 8 poisoned darts 3EhaArmour (go to first with [) 3EhR u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3} 3Eh0 g - a +2 pair of boots3Ehτhj - +0 steam dragon scales  k - a +2 chain mail of willpower3Eh,]n - a +0 troll leather armour  o - quicksilver dragon scales 3Ehp( q - a +3 leather armour 3EhMagical Staves (go to first with |)  z - a staff of conjuration 3Eh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3Eh   d - a +3 dagger of draining  e - a +0 quarterstafff3 dagger  h - a +0 rapier  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()b - 8 curare-tipped darts  i - 8 poisoned darts Armour [ 3EhX  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  g - a +2 pair of boots  j - +0 steam dragon scales  k - a +2 chain mail of willpower  n - a +0 troll leather armour  o - quicksilver dragon scalesq3 leather armour 3Eh Magical Staves (go to first with |)  z - a staff of conjuration 3Eh Jewellery (go to first with "=)  m - a +6 ring of dexterity (worn)  p - a ring of protection from fire (worn) 6%3Eh 3EhV 53Eh  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  z - a staff of conjuration  r - an amulet of the acrobat (worn)s - a +4 ring of slaying  3EhZ w - a ring of resist corrosion Talismans (go to first with %)l - a rimehorn talisman  3Eh v - a fortress talisman Wands (go to first with /)c - a wand of warping (9)  3Eh gd - a wand of digging (3)  e - a wand of paralysis (17)273Eh 4Eh6]  z - a staff of conjuration 4Eh m - a +6 ring of dexterity (worn)f - a wand of mindburst (1)94Eh4Eh'% 4Ehjw m - a +6 ring of dexterity (worn)  p - a ring of protection from fire (worn)4Ehrp - a wand of polymorph (8)314Eh C s - a +4 ring of slaying. 4Eh9 wA ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. 4Ehs It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 9 of the Dungeon. 4Eh Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ 4Eh8 ^“Life is too short to occupy oneself with the slaying of the slain more than 4Ehh k once.”  -Thomas Huxley 4Eh K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.5Eh|! 5EhD|To do this, you must remove one of the following items: Jewellery (go to first with "=) 5Eha| m - a +6 ring of dexterity (worn)  p - a ring of protection from fire (worn)6Eh6Eh6Eh`sekai the Geomancer#.. .#.#........#PHuman of Dithmenos ****..6Eh.... ....#.........Health: 83/83 ========================6Ehu.....#..........#P.Magic: 35/35 ========================#......P..........AC: 126EhPStr: 11Doom: 0% 6Eh# ...#...#......#EV: 10Int: 19 Contam: 0% 6Eh<#.. ...#.#......#SH: 06EhW.Dex: 206Ehq.....#.#........#P.XL: 12 Next: 80% Place: Lair:16Eh@.......@...<.......Noise: ---------  Time: 14255.4 (0.0)########.#...######6Eh?t) +1 dagger (venom)6Eh?#######6Eh%Cast: Sandblast6EhYou finish putting on the +5 ring mail of Purple Dead-Nettles {Regen+ Dex+3}.  You feel agile.6Eh"dThe ring mail of Purple Dead-Nettles throbs as it attunes itself to your 6Eh;Q_uninjured body. _You drop a +1 robe.  6EhS-You remove your ring of protection from fire.6Ehp6Eh=+6.4 (16Eh6Eh@  You feel agile.  6EhThe ring mail of Purple Dead-Nettles throbs as it attunes itself to your _uninjured body. _You drop a +1 6Ehrobe.  You remove your r6EhLing of protection from fire. _s - a +4 ring of slaying (worn)6EhI6Eh Inventory: 25/52 gear slots Hand Weapons (go to first with )) 6Eh m t - a +1 dagger of venom (weapon)  c - a +1 sling of draining 6Eh R d - a +3 dagger of draininge - a +0 quarterstaff 6EhA J f - a +3 daggerh - a +0 rapier 6Ehp U y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} 6Eh Missiles (go to first with ()b - 8 curare-tipped darts  i - 8 poisoned darts 6Eh Armour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth} 6Eh/ H x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3} 6EhO 0 g - a +2 pair of boots6Eh hj - +0 steam dragon scales  k - a +2 chain mail of willpower6Eh n - a +0 troll leather armour  o - quicksilver dragon scales  q - a +3 leather armour 6Ehc Magical Staves (go to first with |)  z - a staff of conjuration 6Eh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7EhJH  f - a +3 dagger  h - a +0 rapier  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} 7EhHMissiles (go to first with ()b - 8 curare-tipped darts  i - 8 poisoned darts 7Eh IArmour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3} 7EhdI\ g - a +2 pair of boots  j - +0 steam dragon7EhIW scales  k - a +2 chain mail of willpower 7EhIO n - a +0 troll leather armour  o - quicksilver dragon scales7EhJ%q3 leather armour 7Eh8JbMagical Staves (go to first with |)7EhhJCz - a staff of conjuration 7EhJJewellery (go to first with "=)  m - a +6 ring of dexterity (worn) 7EhJ* r - an amulet of the acrobat (worn) 7EhJj s - a +4 ring of slaying (worn)  p - a ring of protection from fire7Eh+K810%7Eh{e k - a +2 chain mail of willpower 7Eh q - a +3 leather armourw - a ring of resist corrosion Talismans (go to first with %)l - a rimehorn talisman  7Eh'v - a fortress talisman Wands (go to first with /)7Eha9217Eh [  q - a +3 leather armour 7Ehu  z - a staff of conjurationc - a wand of warping (9)37EhUo  z - a staff of conjuration  m - a +6 ring of dexterity (worn)d - a wand of digging (3)  e - a wand of paralysis (17)7Eho 877Ehq m - a +6 ring of dexterity (worn) 7Eht p - a ring of protection from firef - a wand of mindburst (1)  7Eh)\p - a wand of polymorph (8)318EhSI p - a ring of protection from fire  f - a wand of mindburst (1) 8EhIScrolls (go to first with ?)  b - a scroll of blinking 8EhJ[ f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation 8EhpJp A - a scroll of acquirementa - a scroll of enchant armour  8EhJ$w - a scroll of enchant weapon 8EhBKf I - 2 scrolls of immolation58EhA 8EhA (8Eh B " f - a wand of mindburst (1) 8Eh=B , p - a wand of polymorph (8) 8EhZB L T - a scroll of torment  V - a scroll of vulnerability 8EhB o c - a scroll labelled ASOERYQ FAMITS78Eh%48Eh" p - a wand of polymorph (8) 8Eh/n t - 5 scrolls of teleportation  d - 2 scrolls labelled CAIMMU MYALUS 8Eh+ e - a scroll labelled IRHEETH NUIWKA 8EhkPotions (go to first with !)8EhZ9639EhA t - 5 scrolls of teleportation  a - a scroll of enchant armour  c - 7 potions of curing  g - 2 potions of magic  h - a potion of haste709Eh a - a scroll of enchant armour  d - 2 scrolls labelled CAIMMU MYALUS  w - a potion of heal wounds9Eha - a potion of ambrosia  e - a potion of enlightenment  i - 4 potions of invisibility  m - 2 potions of might  C - 2 potions of cancellation829Eh ` 9Ehn` f d - 2 scrolls labelled CAIMMU MYALUS 9Eh` _ w - a potion of heal wounds  A - a potion of attraction 9Eh` V d - a potion of moonshine  f - a pink potion 9Eha j - a clear potion Miscellaneous (go to first with }) 9Eha b g - a +0 box of beasts959EhX  w - a potion of heal wounds  A - a potion of attraction 9Eh  h - a +0 lightning rod (2/4)  i - a +0 tin of tremorstones (2/2)bot:EhC:Eh{H:EhKsekai the Geomancer#.. .#.#........#PHuman of Dithmenos ****..:Eh\L.... ....#.........Health: 83/83 ========================.....#..........#P.Magic: 35/35 ========================:EhLv#......P..........AC: 12Str: 11Doom: 0% # ...#...#......#:EhL~EV: 10Int: 19 Contam: 0% :EhL#.. ...#.#......#SH: 0:EhL Dex: 20.....#.#........#P.XL: 12 Next: 80% Place: Lair:1:Eh M@.......@...<.......Noise: ---------  Time: 14256.4 (0.0)########.#...######:Eh-M~t) +1 dagger (venom)#######:EhLMECast: SandblastYou feel agile.:EhmMThe ring mail of Purple Dead-Nettles throbs as it attunes itself to your _uninjured body. _You drop a +1 robe.  You remove your ring of protection from fire. _s - a +4 ring of slaying (worn):EhP:Eh&R:EhT:EhV:Eh] :Eh` Read which item? Scrolls  b - a scroll of blinking :Eh` > f - 2 scrolls of fear  g - a scroll of fog :Eh` t - 5 scrolls of teleportation  A - a scroll of acquirementa - a scroll of enchant armour  :Eha w - a scroll of enchant weapon  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability :Eh:a j c - a scroll labelled ASOERYQ FAMITS  d - 2 scrolls labelled CAIMMU MYALUS :EhZa  e - a scroll labelled IRHEETH NUIWKA [!] read|quaff|evoke[?] describe selected;Ehd;Ehk;Ehrsekai the Geomancer#.. .#.#........#PHuman of Dithmenos ****..;Ehr.... ....#.........;EhasHealth: 83/83 ========================.....#..........#P.Magic: 35/35 ========================#......P..........AC: 12;EhsPStr: 11Doom: 0% ;Ehs# ...#...#......#EV: 10;EhtInt: 19 Contam: 0% #.. ...#.#......#;EhUt[SH: 0Dex: 20;Eht.....#.#........#P.XL: 12 Next: 80% Place: Lair:1;Ehth.......@...<.......;EhtNoise: ---------  Time: 14256.4 (0.0)########.#...######;Ehu~t) +1 dagger (venom)#######;EhJuECast: SandblastYou feel agile.;Eh{uThe ring mail of Purple Dead-Nettles throbs as it attunes itself to your _uninjured body. ;Ehun_You drop a +1 robe.  You remove your ring of protection from fire. _s - a +4 ring of slaying (worn);Eh y;Eh}_Choose an item to acquire. ;Eh}S a - a medusa talisman ;Eh~ b - the +2 lajatang of Mean {drain, Str+5 Int+2}  c - the ring "Geutetets" {Fly rC+};Eh~d - 583 gold pieces (you have 202 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitEhz ..#.#.##....#.#>Eh_ #.#.............##...#.#.....#>Eh #.....##......P #.#.#.##....#...#>Eh #...#.##......#.#>Eh,#..#.#...#.....#.#.[...<>EhfV#.#.#.#...>Ehw ### #>Eh>Eh&6>Eh>Eh5>Eh ..#.#.##....#.# #.#....# #...#.#.....# #.....##......P #.#.#.##....#...# #...#.##......#.#.#..#.#...#.....#.#>Ehu.[...<#.#.#.#... ### >EhC>Eh&7>Eh>Eh>Eh! ..#.#.##....#.# #.#...# #...#.#.....# #.....##......P #.#.#.##....#...## #...#.##......#.#.#..#.#...#.....#.#>Ehh".[...<#.#.#.# ### >EhU&>Eh'&8>Eh*>Eh->Ehf ..#.#.##....#.#>Eh  #.#.....# #...#.#.....# #.....##......P>Ehn  #.#.#.##....#...# ## #...#.##......#.#>Eh#..#..#.#...#.....#.##.[...>Eh #.#.#.# ### >Eh>Eh4&9>Eh;">Eh&>Eh$+ #. #...#.#.##....#.#.. #.#.#......#.#..#...#.#.....#.#.#.....##......P>Eh+ ..#.#.#.##....#...# ##.#...#.##......#.#>Eh+  #..#..#.#...#.....#.# #.[ ####.>Eh, 0#.#.#>Ehp, W# ### >Eh4 >EhQ6 '70>Ehw9 >Ehz; >Ehm8  #. #...#.#.##....#.# .. #.#.#....>Eh8  .#..#...#.#.....# .#.#.....##......P>Eh8 l ..#.#.#.##....#...>Eh9 M# ##.#...#.##......#. #..#..#.#...#.....#.# #>Eh9 .[>Eh9 d ####.#.#.>Eh: o ## ### >Eh A >EhGD &1>EhSI >EhM >EhVT #. #...#.#.##....#.# .. #.#.#...>EhT .#..#...#.#.....# .#.#.....##......P# ..#.#.#.##....# #. ##.#...#.##......#>EhT #..#..#.#...#.....#.# #.[>EhT ####.#.# ### ### >EhY>Eh[&2>EhU^>Eh`?Eh  #.. #...#.#.##....#.#.. #.#.###..#..#...#.#.....#?Eh ....#.#.....##...... #.. ..#.#.#.##....#?Eh*!- #..##.#...#.##...... #..#..#.#...#.....#. #?Ehj!\. ####.#.?Eh!y ### ### ?Eh*?Eh +&3?Eh.?Eh 1?EhO#  ?EhBP #..##...#.#.##....#   #...#.#.# ?Eh|Ph  ##..#..#...#.#.....#  ?EhPF ....#.#.....##  ?EhPs #..#..#.#.#.##....#  ?Eh.QD #..##.#...#.##   #..#..#.#...#.....#   #  ?EhQ ####.#.   ### ###   ?EhQ3    ?EhU?EhW&4?EhxZ?Eh\?EhbV*   #..# ..   #..##...#.#.##  ?EhV #...#.#.#.........  ##..#..#...#.   ....#.#.....##....  ?EhV #..#..#.#.#.##   #..##.#...#.##....  ?EhV #@.#..#.#...#   #.................  ?EhW####.#######.#####  ### ###   ?Eh3W,   ?Eh[?Eh\&5?Eh^?Eh`?Eh M.... .. ..# ##...#.#.## #...#.#.#....##..#..#...#.#.....#.#......#.##.#...#.###..#.#...#.................  ####.#######.######?EhA?Eh&6?Eh?Eh?EhC M# .... ..?EhD R ..# ##...#.#.## #...#.#.#....##..#..#...#.#.?EhLD #....#.#......#.##.#...#.###..#.#...#  ?EhuD V#.................#?EhG ?EhI &7?EhK ?EhM ?Eh϶ UM...##?Eh5 # .... .. ..# ?Eh ##...#.#.## #...#.#.#....?Eh #..#..#...#.#.#.@..#.#....##..#..#.##.#...#.## ?Eh9 L #..#..#.#...#.....?Ehv #?EhI ?Ehz &8?Eh ?Eh @EhRM#..# ...##@Ehj#.... .... ..@Ehq ..# ##...#.#.##@Eh #...#.#.#....##@.#..#...#.#.@Eh<1....#.#....@EhbV##..#..#.#  @Eh`#..##.#...#.##....@Eh#@Eh.#@Eh@EhV@Ehh&9@Eh@Eh@EhHM..@Ehm#..# .....##.@Eh:#.... @Eh:.... ..@Eh#K ..# @EhC&##...#.#.##@Ehe^ #@..#.#.#....@EhS##..#..#...#.#.@EhN#....#.#....  @EhM##..#..#.#.#.##....@Eh #@Eh'.@EhE.@Ehc(#@EhL@Ehǜ@Eh 80@Eh@Eh@EhοM:# .. ..#@Eh#..# .......##....##...... ..... ..@EhQ ..# ##...#.#.## #...#.#.#....@Eh#..#..#...#.#.  #....#.#.....##....##..#..#@Eh(# ####.### @Ehf@Eh&1@Eh@Eh~8 _Found a parchment of Sticky Flame.@Eh-"@Ehf"$  @Eh"M#... .#@Eh" @Eh##.:# ... @Eh$W#..# ..#@Eh?$ @Eh$K##..# .@Eh% @Ehf%L...##..... @Eh%9##.......#.@Eh& @Ehz&%#..........@Eh& @Eh#'#.@# ..#  @Eh'B#..##...#.#.##....#  @Eh' @Eh@(3#...#.#.#.....  @Ehe( @Eh(W##..#..#...#.#.....#  @Eh) @Eho)h#....#.#.....##.   @Eh)##..#..#.#.#.##....#   #..##.#...#.#   @Eh*a#..#..#.#...#.....#   @EhV*:#..................@Eh2@EhE4&2@EhX8@Eh:@EhT @EhD WInventory: 25/52 gear slots Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon)  c - a +1 sling of draining  d - a +3 dagger of draining@Eh e - a +0 quarterstaff  f - a +3 daggerh - a +0 rapier  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} @Eh Missiles (go to first with ()b - 8 curare-tipped darts  i - 8 poisoned darts Armour (go to first with [) @Eh  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  g - a +2 pair of bootsj - +0 steam dragon scales @Eh  k - a +2 chain mail of willpowern - a +0 troll leather armour  o - quicksilver dragon scales @Eh/  q - a +3 leather armour Magical Staves (go to first with |)  z - a staff of conjuration @Eh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]BEh-BEhBEh& sekai the Geomancer  #... .#.Human of Dithmenos ****..  BEhE#.:# ...Health: 83/83 ========================  #..# ..#.Magic: 35/35 ========================  ##..# .....AC: 12BEhK&Str: 11Doom: 0%  ...##.....EV: 25 Int: 19 Contam: 0%  BEha##.......#.SH: 0Dex: 20  #..........XL: 12 Next: 80% Place: Lair:1  BEh#.@# ..#Noise: ---------  Time: 14282.4 (0.0)  #..##...#.#.##....# t) +1 dagger (venom)  BEh@"#...#.#.#.......... Cast: Sandblast  ##..#..#...#.#.....#  #....#.#.....##.....  BEh##..#..#.#.#.##....#   #..##.#...#.##.....   BEh#..#..#.#...#.....#   #..................  _uninjured body. _You drop a +1 robe.  BEhYou remove your ring of protection from fire. _s - a +4 ring of slaying (worn) _Unknown command. _Found a parchment of Sticky Flame.BEhBEh@BEhBEhBEhM .. .#:# .. #..# ..###..# ....##....###..@.......##..##...#. ##...#.#.##....#  BEh#...#.#.#...........#. ##..#..###..#BEh BEha+3.4 (1BEhBEhBEhNM# .. .#.:# ... #..# ..##..# .....##....###..........BEh##..##...#.  #..##...#.#.##....#.#..BEhW .#..#BEhaBEhBEh&4BEhf BEhBEhbH WM.#BEhH X .. .#BEhH U:# ...BEhH  #..# ..#.#..# .....BEhI T#..@##....#BEh2I #.BEhI {.........  ##..##...#.BEhI .#BEhI ? .BEhI 4.#..#BEhR BEhAV &5BEhZ BEh7] BEhw yM#.## .. .#:# .. #..# ..#BEhx T##.@# ...##....#.......#.  #............#..# #.....#.#...BEh| BEhm~ &6BEhd BEhY BEh YMP#. ### .. .#:# .. #.@# ..###..# ...##....  ##.......#.....#.BEhx E..#.#..#..#..BEh BEh &7BEh\ BEh CEhW k#..#P..... CEhW h#..##...# CEhW y##..# ..... CEh;X U#...##......CEhsX  CEhX n##.......#.. CEhY #..........# ##..##...#.CEhi CEhk &1CEhn CEhq DEh*i   #...  DEht #... .   #... ..  DEh͢`##..# ...  DEhz P..# .. . DEh  #..##S# ..   #.....#...  DEhL #.@## ..#.   #...#.....   #.......#.   #..#P......   #..##...#..  DEh ##..# S   water moccasin (asleep) DEhʤ  #...##...... DEh DEh  ##.......#..  DEhIJ #..........#DEhDEh72SandblastDEhDEha _A water moccasin comes into view.DEh> #... DEh#... .  #... ..  ##..# ...  P..# .. .  #..##S# ..  DEhBS#.....#...  #.@## ..#.  DEhv[#...#.....  #.......#.  #..#P...... DEhA #..##...#..  ##..# ..... DEh& #...##......  DEhN##.......#..   DEhK%DEh #... #... . DEhp #... .. DEhz ##..# ... DEh+ P..# .. .  #..##S# .. DEhUd #.....#... DEh #.@## ..#. DEhؚe #...#..... DEh[ #.......#. DEh#x #..#P...DEh\M #..##...#DEh DEh ##..# ..... DEh˛L #...##.....DEh DEh` ##.......#.DEh54 DEhX DEh/DEh8DEhDEh DEhŮW_A water moccasin is nearby!DEhr) DEh(s/#... #... . DEhLs DEhos#... ..  DEhs:##..# ...  P..# .. . DEhs DEht#..##S# ..  #.....#...  #.@## ..#. DEhTt% #...#.....  DEh|t #.......#.  DEht #..#P......  DEht#..##...#.. DEht& ##..# .....  DEhVuJ#...##......  ##.......#..  DEhu% DEh  #... #... .  #... ..  ##..# ...  P..# .. .  #..##S# ..  #.....#...  #.@## ..#.  #...#.....  #.......#. DEhz  #..#P... #..##...# ##..# .....  #...##.....DEh  ##.......#. DEhDEhuDEhDEhge _A water moccasin is nearby!DEh?  sekai the Geomancer #... Human of Dithmenos ****.. #... .  Health: 83/83 ======================== #... ..  Magic: 32/35 =====================--- ##..# ...  AC: 12Str: 11Doom: 0%  P..# .. .  EV: 25 Int: 19 Contam: 0%  #..##S# ..  SH: 0Dex: 20 #..**.#...  XL: 12 Next: 80% Place: Lair:1 DEh#.@## ..#.  Noise: ---------  Time: 14292.4 (0.0) DEhX#...#.....  t) +1 dagger (venom) DEh#.......#.  Cast: SandblastDEh DEhh#..#P......  DEh5R#..##...#..  DEhh##..# .....  S   water moccasin (asleep) #...##......  DEh;##.......#..  #..........# DEh_A water moccasin is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  DEhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  DEhPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)EEh1 sekai the Geomancer  #...Human of Dithmenos ****..  #... .EEhB?Health: 83/83 ========================  #... ..Magic: 32/35 =====================---  EEhv##..# ...AC: 12Str: 11EEhDoom: 0%  P..# .. .EEhEV: 25 Int: 19 Contam: 0%  #..##S# ..EEh kSH: 0Dex: 20  EEh7Y#..``.#...EEhaXL: 12 Next: 80% Place: Lair:1  #.@## ..#.EEhNoise: ---------  Time: 14292.4 (0.0)  #...#.....EEht) +1 dagger (venom)  #.......#.EEhޘCast: Sandblast  #..#P......  EEh #..##...#..  ##..# .....EEh7S   water moccasin  EEhb#...##......  ##.......#..  EEh#..........#Aiming: Stone Arrow (safe; 1% risk of failure)  EEhPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)  EEhPYou feel a surge of power!  The stone arrow hits the water moccasin!  EEhPThe water moccasin is heavily wounded.EEh?EEh]EEh?.S.EEhEEh!$10 EEh!==3.4 (1EEh(EEhi+  EEh+Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (asleep, 100% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!  EEh+The water moccasin is heavily wounded. _The water moccasin hisses angrily.EEh  sekai the Geomancer #... Human of Dithmenos ****.. #... .  Health: 83/83 ======================== #... ..  Magic: 29/35 ===================----- ##..# ...  AC: 12EEhMStr: 11Doom: 0%  P..# .. .  EV: 10Int: 19 Contam: 0%  EEhB#..##.# ..  SH: 0Dex: 20 #..S..#...  XL: 12 Next: 80% Place: Lair:1 EEhA#.@## ..#.  Noise: ==-------  Time: 14293.4 (0.0) #...#.....  t) +1 dagger (venom) #.......#.  Cast: Sandblast EEh#..#P......  #..##...#..  EEh##..# .....  S   water moccasin #...##......  ##.......#..  #..........# EEh}-_The water moccasin hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EEh.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 63% to hit)EEh:: sekai the Geomancer  #...Human of Dithmenos ****..  #... .Health: 83/83 ========================  #... ..Magic: 29/35 ===================-----  ##..# ...AC: 12Str: 11Doom: 0%  P..# .. .EV: 10Int: 19 Contam: 0%  #..##.# ..SH: 0Dex: 20  #..`..#...XL: 12 Next: 80% Place: Lair:1  #.@## ..#.Noise: ==-------  Time: 14293.4 (0.0)  #...#.....t) +1 dagger (venom)  #.......#.Cast: Sandblast Eh%;d #..#P......  #..##...#..  ##..# .....S   water moccasin  #...##......  ##.......#..  #..........#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 63% to hit)  You feel a surge of power!EEhcSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  EEhhAim: a water moccasin (heavily wounded, 63% to hit)  You feel a surge of power!  The stone arrow misses the water moccasin.EEhEEh3-4.4 (1EEhEEh EEh@_The water moccasin bites you but does no damage.EEhW   sekai the GeomancerEEh 5 #... Human of Dithmenos ****.. #... .  Health: 83/83 ======================== EEh( -#... ..  Magic: 26/35 =================------- ##..# ...  AC: 12Str: 11Doom: 0%  P..# .. .  EV: 10EEh] VInt: 19 Contam: 0%  EEhە #..##.# ..  SH: 0Dex: 20 #..S..#...  XL: 12 Next: 80% Place: Lair:1 #.@## ..#.  Noise: =--------  Time: 14294.4 (0.0) EEh <#...#.....  t) +1 dagger (venom) #.......#.  Cast: Sandblast EEh͖ #..#P......  #..##...#..  ##..# .....  S   water moccasin #...##......  ##.......#..  #..........# _The water moccasin bites you but does no damage.  EEhO Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 63% to hit)EEh  sekai the Geomancer #... Human of Dithmenos ****.. EEh~*#... .  Health: 83/83 ======================== #... ..  Magic: 26/35 =================------- ##..# ...  AC: 12Str: 11Doom: 0%  EEhDP..# .. .  EV: 10Int: 19 Contam: 0%  #..##.# ..  SH: 0Dex: 20 #..S..#...  XL: 12 Next: 80% Place: Lair:1 #.@## ..#.  Noise: =--------  Time: 14294.4 (0.0) EEh#...#.....  t) +1 dagger (venom) #.......#.  Cast: Sandblast #..#P......  #..##...#..  EEh0`##..# .....  S   water moccasin #...##......  ##.......#..  #..........# Confirm with . or Enter, or press ? or * to list all spells.EEhxAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!EEh #... #... . EEh1 #... ..  ##..# ...  P..# .. .   ..  #..† EEhh #.@## ..#.      . .#EEh ##..# ..... #...##..... ##.......#. EEhEEhn1=5.4 (1SandblastEEhjEEhS  EEhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  EEhAim: a water moccasin (heavily wounded, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!! _You kill the water moccasin!FEhDc #.. FEhsE #...  #...  FEhE#...  ##..# ... FEhF #P..# .. .  FEhbF#..##.# ..  FEhF#..@..#...  #..##...#. FEhF@ #...#......FEh@G #.......#..FEhG FEhGY#..#P...... FEhHJ#..##...# FEh}H|##..# ..... FEhHP#...##...... FEhI6##..FEhWQFEhU{30===25 --6FEh^[FEh`{ _You see here a water moccasin corpse.FEh FEh[ ^ Spells (Memorise)FEh #TypeFailure Level FEh Z a - Mercury ArrowConjuration/Alchemy 1% 2FEh Ob - Kiss of DeathConjuration/Necromancy 3%FEh& B1  c - Momentum StrikeConjuration/Translocation 5%FEhP 12  d - HailstormConjuration/IceFEh l11% 3  e - ApportationTranslocation19%FEh 1  f - FreezeFEh 7Ice19%1  g - Summon Small MammalFEh Summoning19%FEhC "1  h - Lesser BeckoningFEhi TranslocationFEh m28% 2  i - Sublimation of BloodNecromancyFEh 28% 2  j - Ignite PoisonFire/Alchemy34% 4  k - Sticky FlameFEh OFire/Alchemy34% 4  FEhH ,l - BombardConjuration/EarthFEho V43% 6  m - Frozen RampartsFEh IceFEh m50% 3  n - Launch Clockwork BeeForgecraftFEh Z50% 3  o - Volatile BlastmotesFEh Fire/TranslocationFEh1 e50% 3  p - ArcjoltConjuration/AirFEhm f69% 5  q - AnguishHexes/NecromancyFEh ;88% 4  FEh 5r - Eringya's Surprising Crocodile SummoningFEh _88% 4  s - SilenceHexes/AirFEh J99% 5  t - Summon ForestFEh> \Summoning/Translocation 99% 5  u - HauntFEhg INecromancy/Summoning100% 7 FEh -8 spell levels left FEh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitHEhqHEhvHEhy^sekai the Geomancer#..Human of Dithmenos ****..#....Health: 83/83 ========================HEhz.#... ..Magic: 30/35 ====================----#... ...AC: 12Str: 11Doom: 0% ##..# ...EV: 25 HEhfz?Int: 19 Contam: 0% #P..# .. .SH: 0Dex: 20#..##.# ..XL: 12 Next: 81% Place: Lair:1#..@..#...Noise: ---------  Time: 14296.4 (0.0)#..##...#.HEhzwt) +1 dagger (venom)#...#......Cast: Sandblast#.......#..#..#P......#..##...#..HEhp{C##..# ......#...##......##.......#..Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!! _You kill the water moccasin! _You see here a water moccasin corpse.HEh;P  Okay, then.HEh̀HEhIHEhۅ. _HEh HEhr   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   k + Spellcasting 9.6  12.5  -1  HEh          b - Staves   0.0   1.0   0   l - Conjurations   8.0   9.0   0   c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0   d - Throwing   0.0   1.0   0   n - Alchemy   8.0   9.0   0       o - Earth Magic  12.0  15.0   0   e - Short Blades   4.0   5.0   0       f - LonHEhR g Blades   2.3   1.0   0   p - Invocations   0.0   0.8  +1   g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   7.0   0       r - Shapeshifting   0.0   1.2  -1  h + Armour1.9   2.0   0       i - Dodging   2.0   3.0   0       j - Stealth   3.0   3.4  +1      HEh                                 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsIEh_ oMaces & FlailspAxes q - Hexes Polearmsr - SummoningsIEhj` 0.0   1e - Staves0.0   1.0   0   s - Necromancy   0.0   1f - Unarmed Combat   0.0   1t - ForgecraftIEh=a 0.0   1.0   0   g - Throwing   0.0u - Translocations1.0   0       v - Alchemy IEha q8.0   9h - Short Blades   4.0   5.0   0   w - Fire Magic 0   0IEha  i - Long Blades   2.3   1x - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1y - Air MagicIEhQb 0.0   1.0   0         z - Earth Magic  12.0  15.0   0  IEhb ' k + Armour 1.9   2.0   0  l - Dodging2.0   3.0   0   0 - Invocations0.0   0.8  +1  IEhb ym - Shields0.0   1.0   0   1 - Evocations6.0   7.0   0  n - StealthIEhLc 3.0   3.4  +1   2 - Shapeshifting   0.0   1.2  -1  useful|allKEh ? w + Fire Magic 0.0LEhyQTargetTarget--  10.0--  --  --  --  --  --  --  --  --  --  --  --  LEhH]--  --  --  --  --  --  --  --  6.0  --  --  --  --  --  --  LEha-z] set[-] clear selected targetcost|targetsLEhi=[?25h[?0c0 LEh [?25l[?1cLEhV10.0 current training targets, if any.=] set aall targetsNEh=a-z] setselected targetNEh=[?25h[?0c10.0 NEh/ [?25l[?1cNEhm10.0 Your training target must be 27 or below! OEh}OEh=[?25h[?0c10.0 OEh [?25l[?1cOEh 6.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsPEhPEh0PEh%PEh,sekai the Geomancer#..PEh3-4Human of Dithmenos ****..PEh-A#....PEh-eHealth: 83/83 ========================PEh).X#... ..PEhc.wMagic: 30/35 ====================----PEh.P#... ...PEh /-AC: 12PEh@/,Str: 11PEh/$Doom: 0% PEh/P##..# ...PEh0BEV: 25 PEhf0YInt: 19 Contam: 0% PEh0#P..# .. .PEh0-SH: 0PEh1Dex: 20#..##.# ..XL: 12 Next: 81% Place: Lair:1#..@..#...Noise: ---------  Time: 14296.4 (0.0)PEh#2#..##...#.t) +1 dagger (venom)#...#......Cast: SandblastPEh2+#.......#..#..#P......#..##...#..##..# ......PEh2E#...##......##.......#..PEh2Aim: a water moccasin (heavily wounded, 63% to hit)  You feel a surge of power!  PEh)3/The stone arrow hits the water moccasin!! PEh[3_You kill the water moccasin! _You see here a water moccasin corpse. PEh36_Okay, then.PEh.7PEh8PEhQ;PEho=PEh    #.....   #....  PEh #.... .   #... ..   #... ...   ##..# ...  P..# .. .   #.@##.# ..  PEh= #..†..#...   #..##...#.   #...#......  PEhW #.......#..   #..#P......   #..##...#..   ##..#PEh ......   #...##......PEhPEhV51=PEh+7.4 (1 _PEhPEhPEhU    .........  #........ PEh  #......._   #........ .   #...... ..   #.... ...  PEh ^ ##..# ...  P@.# .. .  #..##.# ..  PEh|  #..†..#...   #..##...#   #...#......   #.......#..  PEh . #..#P.....   #..##.#..   ##..# ......PEh# PEh PEh ^2=8PEh# PEh 9 _Found a hazy altar of Hepliaklqana.PEh: M#.._ .. .... #.....# ...##@.# ..PEh'; XP..# .. ##..##.#  #..†..#............#.#..##.PEh+@ PEhA &9PEhD PEhF PEhKQ MB....##.._  ...PEhQ _ #@....# ...##..##$#..#P..# ..  ##..##.# ..B   boulder beetle (asleep)#..#PPEh$Y p  A boulder beetle comes into view.PEh[ V3=300PEhw^ PEha + _Found 11 gold pieces.QEhB #..B....#  #........  .........  #........  #......._  #........ .  #..........  #@....# ...  QEhc##..##$#...  #P..# .. .  ##..##.# ..  #..†  #..##...#.  #...  QEhI#...   QEh #..B....#  #........  .........  #........  #......._  #........ .  #.......... QEh* #@....# ...  ##..##$#...  #P..# .. .  ##..##.# QEh. #..† #..##...#.  #... #...QEhp? QEhݟQEhǡQEhQEhШe _A boulder beetle is nearby!QEh #..B....#  #........  .........  #........  #......._  #........ .  QEh#..........  #@....# ...  ##..##$#...  #P..# .. .  ##..##.# ..  #..†  #..##...#.  #...QEh]  #...   QEhkn #..B....#  #........  .........  #........  #......._  #........ .  #..........  #@....# ...  ##..##$#... QEhnh #P..# .. .  ##..##.#  #..†QEho  #..##...#.  #... #... QEho QEhwQEh'zQEhhQEh QEhW_A boulder beetle is nearby!REhREh<  #.....#.#  #..B....# REh|`## .. REh#.REh%. REh#.REh3k_.  #.REh`%  REhd#.@........  REhX#.....#... REh##..##$#...  REh#P..# ... REhXf##..##.#... REhe#..†..#...  REh#..##...#. #...#....REh>.. #.......#REh "..REh!REh##5REh $0===REhP$1 REh$ _REh'REhG*REhs p #...:.#.#  #.....#.#  #..B....#.# REh ## #.. #.. #.REh _..  #.  REhE #..........  #.....#.... REhw R##..##$#...# #P..# ... .S REh ##..##.#...  #..†..#... REh S   water moccasin (asleep) #..##...#. REh 5#...#......REh~ p  A water moccasin comes into view.REh |.BBREhp 72SandblastREh REh S _Found a parchment of Silence.SEh  #...:.#.#   #.....#.# .   #.......#.#  #..B.......   #....   #.   #_..   #....  SEh8 o #.   #.....#....  ##..##$#...#   #P..# ... .S   ##..##.#...   #..†..#...   #..##...#.   #...#......  SEh I #.......#..SEh- SEh D○SEh Y3SandblastSEh :○SEh_ / _The boulder beetle leaps!TEh  #.....#.# .   #.......#.#  TEh##..○.......   #....   #.  TEh #_..   #TEh\`....   #.  TEhl  #@....#....  TEhj##..##$#...#  TEh] #P..# ... .S   ##..##.#...  TEhe  #..†..#...  TEh #..##...#.   #...#......  TEhYQ  #...#..  TEhR  #..#P......TEh8°TEh&4TEhX9°TEh.TEhS ..#.###..°........... #_TEh.#..##@.##$#...##P..# ... .S##..##.#... #..#P  #..##...#..TEh"7.TEhFC==5TEhTEhTEh=4 TEh=#...TEh|>:. #TEh>_....#..##..##$#...#TEh?#P@.# ... .STEh6?Q#..##.#... TEhS?= #..†...TEh? ...TEh?)....#TEh?.TEh?H#..##.  TEh@I##..# ......TEhnHTEhK&6TEhQTEhUTEh  #..  #..........  TEh6 ^#......._..  #..........  #..........  #.....#....  TEhq ##..##$#...#  #P..# ... .S  ##.@##.#...  TEh ..†..#...  #..##...#.  TEh #...#..... #.......#. #..#P.....TEh . #..##...#. TEh? ##..# ...... #...##TEh <7TEh TEh TEh? o  #..._.......###..##$#...#P..# ... .STEh@ ##..##.#...  #.@†..###...#.#......TEhP@ x....#........#....TEh@ S...##....  ##.......#..TEh@ TEhI TEh#M &8TEhS TEh W UEh-UEh-UEh.UEh1UEh{6XUEh6UEh99UEh9UEh:UEhr<UEh@,UEhAUEhGBB   boulder beetleUEhK    #.B....._..  #...  UEhLu#...  #...  ##..##$#...#  #P..# ... .S UEhgL ##..##.#...  #.@†..#... 12.4 (4 #..##...#.  #...#......  UEhL#.......#..  #..#P......  #..##...#..  ##..# ......  #...##......   UEhLI_You start waiting.UEhU   #.B....._..  #...UEhr  #... UEh* #...UEh  ##..##$#...# UEhQ2 #P..# ... .S  ##..##.#... UEh{ #.@†..#... UEh #..##...#.  #...#...... UEh #.......#. #..#P.UEh #..##...#..  ##..# ...UEhm #...##....UEh? UEhUEhUEh UEhW_A boulder beetle is nearby!UEh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UEh UEh' UEh UEhS  UEh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VEh c#........B....._.. #.....#....#..##$#...#VEhd #P..# ... .S##.@##.#†..#..##...#. #.........#.P.....VEh  #..##...#.#..# .......##....VEhbBB(rolling)VEh+3.4 (1VEhVEhN _The boulder beetle curls into a ball and begins rolling!VEh@ #...........  sekai the Geomancer #..........  Human of Dithmenos ****.. #.B....._..  Health: 83/83 ======================== VEht#.*........  Magic: 31/35 =====================--- #.*........  AC: 12Str: 11Doom: 0% VEh #.*...#....  EV: 25 Int: 19 Contam: 0% VEh ##.*##$#...#  SH: 0Dex: 20 VEh*#P.*# ... .S  XL: 12 Next: 81% Place: Lair:1 ##.@##.#...  Noise: ---------  Time: 14313.4 (0.0) #..†..#...  t) +1 dagger (venom)VEhM #..##...#.  Cast: Sandblast VEh#...#......  #.......#..  #..#P......  B   boulder beetle (rolling) #..##...#..  VEhb##..# ......  #...##...... _The boulder beetle curls into a ball and begins rolling!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VEh \Aiming: Petrify (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (rolling, chance to affect: 61%)VEhB  #...........sekai the Geomancer  #..........Human of Dithmenos ****..  VEh$C )#.*....._..Health: 83/83 ========================  #..........VEhRC 0Magic: 31/35 =====================---  #..........AC: 12Str: 11Doom: 0%  VEhzC r#.....#....EV: 25 VEhC Int: 19 Contam: 0%  ##..##$#...#SH: 0VEhC >Dex: 20  VEh D #P..# ... .SXL: 12 Next: 81% Place: Lair:1  VEheD ~##.@##.#...Noise: ---------  Time: 14313.4 (0.0)  #..†..#...t) +1 dagger (venom)  VEhD #..##...#.Cast: Sandblast  #...#......  VEhD `#.......#..  VEhD #..#P......B   boulder beetle (rolling)  VEhE V#..##...#..  VEh&E k##..# ......  #...##...... VEhKE '_The boulder beetle curls into a ball and begins rolling!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VEhE UAiming: Petrify (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (rolling, chance to affect: 61%)VEh} c Bing, petrifying)asting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  VEh wAim: a boulder beetle (rolling, chance to affect: 61%)  You feel a surge of power!VEh VEhΠ S°BVEh C210 ==4.4 (1VEh 8BVEh i _The boulder beetle is moving more slowly.WEh #°....._B..........###..##$#...#P..# ... .SWEh##..##.#...  #.@†..#WEh{##...#.#..........#WEh_#P.....#...#.B##..# .....WEhi...##....#.......#WEh WEhS.°BWEhJ25 --5WEh;BWEhWEh #_WEh O°......BWEh .WEh #....#...WEhP u##..##$#...#WEhw #P..# ... .S##..##.#... WEh X #..†.##...#WEh .#..........#.#P.....WEh) #...###..# .....BWEhi ...##.....#.......#.WEh ...#WEh WEhl WEhG WEh -.°WEh .°BWEh BWEh WEh A--6WEh SandblastWEh #°WEh )BWEh* XEh.°°...#...##.B##$#...##P..# ... .S#..##.#...  #..†..###...#.#..........##P.....#...#.##..# ........##.B#.......#..........##..##...#.XEhv..°BB7XEhu\°BBXEhXEh&Z###.°##$#...##P.B# ... .S#..##.#... XEhY& #..†.##...#..#..........#XEh&#P.....#...###..# .......##..XEh&##.......#....##..##...#.XEh '* XEh/'0#.##....#XEh-v.BBpetrified)XEh/3=8SandblastXEh 4XEhZ7A _The boulder beetle stops moving altogether!XEh!.XEhG #.....#....XEha##..##$#...#XEhcP.B# ... .SXEhD##..##†..#...XEhZ##...#. #....XEh!Z.....#.P....XEhj #..##...##..# ..XEh#...##....#.#..XEhd..........##XEhXEh&9XEh1SandblastXEhaXEhYEh5#_YEh5.... #.....#....YEhC6u##..##$#...#YEhk6P.B# ... .SYEh6n##..##.#†..#..YEh6:##...#. YEh7!#....YEh;7#.....#.YEhX78P.....YEh7e #..##...#.YEh7L#..# .YEh7/...##....YEh8#.......#............#YEh>YEh?'20YEhbDYEh(GYEhml....._.YEh'n.... #.....#....##..##$#...#YEhtn|#P.B# ... .S##..##†..#..##...#. #..........#.YEhnVP.... #..##...#.#..# ........##.....##..YEhtYEhu&1YEhixYEhzYEh޿"#.YEhm........_.YEh%.YEhB #.....#....#..##$#...#YEho#P.B# ... .S##.@##.#YEh8†..#..YEho##...#. #....YEh7.....#.YEh8P.....YEh# #..##...#.#..# .......##....YEhYEh#4YEhN==2YEhYEh{YEh= ' YEhS> =@, ally target)YEh> @   shadowThe helpless boulder beetle fails to defend itself.  You puncture the boulder beetle!  The boulder beetle is lightly wounded.YEhQ@ 610 3.2 (0.8 YEhRD YEh'G  YEhIG G_Your shadow hits the boulder beetle but does no damage.YEhz{ very poiso…The helpless boulder beetle fails to defend itself.  You impale the boulder beetle!! The boulder beetle is poisoned.YEhw| (4.0YEh YEhk < _The boulder beetle is lightly wounded.ZEhb`  extremely ZEhGbThe helpless boulder beetle fails to defend itself.  You impale the boulder beetle!!  The boulder beetle looks as sick as possible!ZEhgc&8ZEhgZEhjS _The boulder beetle is moderately wounded.ZEhjZEh=7M_The boulder beetle is moderately wounded.  The helpless boulder beetle fails to defend itself.  You impale the boulder beetle!!  The boulder beetle looks as sick as possible!ZEhD=5.6ZEhkZEh`f _The boulder beetle is heavily wounded.ZEh ( ZEhf  The helpless boulder beetle fails to defend itself.  You impale the boulder beetle!!ZEh V5=6.4ZEh ZEh  ZEh Y_The boulder beetle is severely wounded.[EhJ  The helpless boulder beetle fails to defend itself.  You impale the boulder beetle!![EhK(7.2[EhO[EhWUb _The boulder beetle is almost dead.[Eh0[EhY>You impale the boulder beetle!! [Ehv=_The boulder beetle is almost dead. [EhQ The helpless boulder beetle fails to defend itself.  [Eh*You puncture the boulder beetle!  [Eh}The boulder beetle is almost dead.  The boulder beetle is no longer petrified.[Eh+ B[Eh°Bextremely poisoned, aThe boulder beetle leaps![EhD.8.0[Eh9°[Eh [Ehq_You can no longer unleash an enemy's spells as if they were a marionette.\Eh #...........  sekai the Geomancer #..........  Human of Dithmenos ***... #......._..  Health: 83/83 ======================== #..........  Magic: 32/35 =====================--- \Eh'#..........  AC: 12Str: 11Doom: 0%  #B....#....  EV: 10Int: 19 Contam: 0% \Ehg ##*@##$#...#  SH: 0Dex: 20 \Eh#P.*# ... .S  XL: 12 Next: 81% Place: Lair:1 ##.@##.#...  Noise: ---------  Time: 14328.0 (0.0) #..†..#...  t) +1 dagger (venom) \Eh#..##...#.  Cast: Sandblast #...#......  \Eh<w#.......#..  #..#P......  B   boulder beetle (extremely poisoned, a…) #..##...#..  @   shadow\EhbK ##..# ......  #...##...... \EhCasting: Petrify (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  \EhPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, extremely poisoned, ally target, 100% to  hit)\Eh" #...........  sekai the Geomancer #..........  Human of Dithmenos ***... #......._..  Health: 83/83 ======================== \Eh#Z#..........  Magic: 32/35 =====================--- #..........  AC: 12Str: 11Doom: 0%  #B....#....  EV: 10Int: 19 Contam: 0%  \EhM###.@##$#...#  SH: 0Dex: 20 #P.°# ... .S  XL: 12 Next: 81% Place: Lair:1 \Eh###.@##.#...  Noise: ---------  Time: 14328.0 (0.0) \Eh#f#..†..#...  t) +1 dagger (venom) #..##...#.  Cast: Sandblast \Eh##...#......  #.......#..  \Eh"$H#..#P......  B   boulder beetle (extremely poisoned, a…) #..##...#..  @   shadow \EhX$##..# ......  #...##...... Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\Eh$Aim: a boulder beetle (almost dead, extremely poisoned, ally target, 100% to  hit)  You feel a surge of power!  The stone arrow hits the boulder beetle!!\Eh'   #.......... \Eh ( #......._..  #....  \EhX(  #†  ##`@##$#...#  #P.`# ... .S   \Eh(   .#.  ...\Eh(v .#.\Eh(l #..#P...... @   shadow #..##...#.\Eh-)~ ##..#  \Eh$Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (almost dead, extremely poisoned, ally target, 100% to  hit)  You feel a surge of power!  The stone arrow hits the boulder beetle!!  You kill the boulder beetle!\EhJ...\Eh 7==9.0 (1Sandblast _Your shadow fades away.Your Armour skill increases to level 2!\Eh\Ehgk _Your Fire Magic skill increases to level 1!\Eh G  #\Eh =..._.....\Eh .\Eh 9†....#\Eh; a##..##$#...#\Eha |P..# ... .S\Ehy e##..##.#... \Eh p #.@†..###...#\Eh 8.#......\Eh !....#\Eh% !.....\Eh= !...#.\EhS ...\Eh -...##.... \Eh < ##.......#..\Eh] \Eh( I25 --30 \EhF _\Eh \Eh \Eh \EhX 9--\Eh| \Eh ]EhYX #.  ]Eh#......._..  #..........  #..........  #†....#....  ##..##$#...#  ]Eh(!#P..# ... .S  ##..##.#...  ]Eh\#..@..#...  #..##...#. ]Eh #...#......  #.......#..]Eh^ #..#P...... ]Eh(#..##...#.. ##..# ...... #...##......]Eh ]Eh]Eh&1]EhV&]Ehz- ]Eh-m_You see here a water moccasin corpse.]Eh%#. #......._...#..........#.........#†....#..##..##$#...# #P..# ... .S ##..##.#... #..†@.#... #..##...#. #...#..]Eh)#.......#.#..#P....#..##...#.##..# ......#...##....... ]Eh]Eh\4==2 _]EhK]EhJ]Eh.#. #......._... ]Eh/@#........... #........... #†....#..... ##..##$#...# #P..##... .S ]Eh/##..##.#... #..†.@#... ]Eh^0 #..##...#. #...#....... #.......#...#]Eh0$#..#P.......##..##...#...###..##.......##...##]Eh1+ ]EhO6]Eh9r5===3]Eh;]Eh=]Eh M#............#....._...#....]Ehp ...........# #†....#......]Eh ##..##$#...#.#P..##.....S.#]Eh O##..##†..#..]Eh Q..##...#. ]EhK c#...#.......#]Eh} !...#..#]Eh S   water moccasin (asleep)#]Eh .##]Eh? %#.......]Ehe ]Eh &4]Eh ]Eh ]Eh Y   #...........# ]Eh$ f #......._...#  #............  #...........# ]Ehb $ #†....#...... ]Eh ( ##..##$#...#.#  ]Eh 7#P..##.....S.#  ]Eh 8##..##@#...  ]Eh/ #..†..#... ]Eh_ ( #..##...#.  ]Eh ##...#.......  ]Eh ##.......#...#  ]Eh ##..#P.......#  ]Eh! ##..##...#...#  ]EhQ $##..##.......#  ]Eh / ]Eh_ @   ]Eh_ P#...........#  #......._...#  #............  ]Eh_ j#...........#  ]Eh` #†....#......  ]EhF` ##..##$#...#.#  ]Ehx` u#P..##.....S.#  ]Eh` l##..##@#...  ]Eh` r#..†..#... ]Eha k #..##...#. ]Eha  #...#... #.......#]Ehb  #..#P.......#  #..##...#. ]Ehb g##..##...... ]Ehi ]Ehl ]Ehxs ]EhAx e _A water moccasin is nearby!^Eh# #............# ^Eh#...........# #......._...###........^EhF#...........#^EhDT†....#.......^Ehk##..##$#...#.# ^Ehžf#P..##.@...S.#^Eh##..##.#...#...#..†..#.....#^Eh5#..##...#...##...#.......S.^Ehhz#.......#...#.^EhYS 2 water moccasins (asleep)^Eh͟#..#P.......#^Eh..##...#...#^Eh04##..##.#^Eh^Eh!75Sandblast^Eh^Ehּa _A water moccasin comes into view.^Eh& ##..........  sekai the Geomancer #............#  Human of Dithmenos ***... #...........#  Health: 83/83 ========================^Eh #......._...##  Magic: 32/35 =====================--- #............#  AC: 12Str: 11Doom: 0%  #...........#.  EV: 25 Int: 19 Contam: 0% ^Eh #†....#.......  SH: 0Dex: 20 ^Eh###..##$#...#.#  XL: 12 Next: 87% Place: Lair:1 #P..##.@***S.#  Noise: ---------  Time: 14335.0 (0.0) ^EhSo##..##.#...#...  t) +1 dagger (venom) #..†..#.....#  Cast: Sandblast ^Eh#..##...#...#  #...#.......S.  #.......#...#.  SS 2 water moccasins (asleep) ^Ehe#..#P.......#  #..##...#...#  ##..##.......# ^Eh,_A water moccasin comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Eh0Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)^EhB ##..........  sekai the Geomancer #............#  Human of Dithmenos ***... #...........#  Health: 83/83 ======================== ^EhB#......._...##  Magic: 32/35 =====================--- ^EhRCm#............#  AC: 12Str: 11Doom: 0%  #...........#.  EV: 25 Int: 19 Contam: 0%  #†....#.......  SH: 0Dex: 20 ##..##$#...#.#  XL: 12 Next: 87% Place: Lair:1 #P..##.@...S.#  Noise: ---------  Time: 14335.0 (0.0) ##..##.#...#...  t) +1 dagger (venom) ^EhE'#..†..#.....#  Cast: Sandblast #..##...#...#  #...#.......S.  #.......#...#.  SS 2 water moccasins (asleep) #..#P.......#  #..##...#...#  ##..##.......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!^EhG   #............#  #...........#  ^Eh[G#......._...##  #...#  #..#.  #†... ^EhG .#  ```..#  ^EhG...  .#  #.^EhG.# #..S. ^EhBH#.......#...#. S   water moccasin #..#P.......# ^EhH#..##...#...# ^EhfE....^Ehy10 8==6.0 (1Sandblast^Eh^Ehp  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (asleep, 100% to hit)  You feel a surge of power!  The stone arrow hits the ^Eh]water moccasin!! _You kill the water moccasin!_Ehz#..##...........# _Eh#......._...##............# _Eh#...........#..#†....#....... _Eh|P##..##$#...#.# #P..##.......# ##..##.#@..#.....†..#.....# #..##...#...# #...#.......S..#.......#...#.#..#P.......# #..##...#_Ehj...###..##...._Ehx...##...##._EhH_Eh_EhIS.S_Eh4_Eh"25 _Eh9--7Sandblast_Eh_Eh  _Eh< \_The water moccasin hisses angrily._Eh)# #......._...##..#............#..#...........#..#†....#. _Eh.*I##..##$#...#.# #P..##.......##.###..##.#...#....#_Eh*..†..#.@...# #..##...#.S.# #...#..........##.......#...#_Eh*#..#P.......# .#_Eh*#..##...#...# ###..##......_Eh+.##...##.......###.......#_Eh:+".._Eh-_Eh2BS._Eh4[*4==--_Eh048_Eh8_Eh; _Eh<k_You can now unleash an enemy's spells as if they were a marionette._Eh|0 #...........#  sekai the Geomancer #......._...##..  Human of Dithmenos ****.. _Eh#............#..  Health: 83/83 ======================== _Eh1#...........#..  Magic: 31/35 =====================--- _Eh#†....#.......  AC: 12Str: 11_Ehϓ(Doom: 0%  _Eh#5##..##$#...#.#  EV: 25 Int: 19 Contam: 0%  _Ehu#P..##.......##.#  SH: 0_EhŔ<Dex: 20 _Eh##..##.#...#....#  XL: 12 Next: 88% Place: Lair:1 _Ehe #..†..#.@S..#  Noise: ---------  Time: 14338.0 (0.0) _Eh#..##...#...#  t) +1 dagger (venom) _Eh#...#..........#  Cast: Sandblast_Eh #.......#...#...  #..#P.......# .#  _Eh#..##...#...# #  S   water moccasin_Eh@= ##..##.......#  _Eh=#...##.......#  ##.......#.. _Ehݗk_You can now unleash an enemy's spells as if they were a marionette._Eh.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._EhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line_Ehј?Aim: a water moccasin (63% to hit)_Eh &#...........#sekai the Geomancer#......._...##..Human of Dithmenos ****..#............#..Health: 83/83 ========================#...........#..Magic: 31/35 =====================---#†....#......._Eh !AC: 12Str: 11Doom: 0% ##..##$#...#.#EV: 25 _Eh_ ZInt: 19 Contam: 0% #P..##.......##.#SH: 0Dex: 20##..##.#...#....#_Eh XL: 12 Next: 88% Place: Lair:1#..†..#.@```#Noise: ---------  Time: 14338.0 (0.0)#..##...#...#t) +1 dagger (venom)_Eh #...#..........#Cast: Sandblast#.......#...#...#..#P.......# .##..##...#...# #_Eh! -S   water moccasin##..##.......##...##.......###.......#.._Eh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (63% to hit)  You feel a surge of power!_EhT< -S.._Eh< onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  _Eh< Aim: a water moccasin (63% to hit)  You feel a surge of power!  The stone arrow misses the water moccasin._Eh= B210 =9.0 (1_EhvA _EhD \ _The water moccasin closely misses you._Ehd #...........#  sekai the Geomancer #......._...##..  Human of Dithmenos ****.. #............#..  Health: 83/83 ======================== _Ehn#...........#..  Magic: 29/35 ===================----- #†....#.......  AC: 12Str: 11_Eh@Doom: 0%  ##..##$#...#.#  EV: 10Int: 19 Contam: 0%  _Eh #P..##.......##.#  SH: 0Dex: 20 _Eh`##..##.#...#....#  XL: 12 Next: 88% Place: Lair:1 #..†..#.@S..#  Noise: =--------  Time: 14339.0 (0.0) _Eh#..##...#...#  t) +1 dagger (venom) _Eh#...#..........#  Cast: Sandblast #.......#...#...  _Ehm#..#P.......# .#  _EhN#..##...#...# #  S   water moccasin ##..##.......#  #...##.......#  ##.......#.. _Ehq_The water moccasin closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  _EhMConfirm with . or Enter, or press ? or * to list all spells._EhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (63% to hit)`Eh'Fz#...........#sekai the Geomancer`Eh]F#......._...##..Human of Dithmenos ****..`EhF#............#..Health: 83/83 ========================`EhF~#...........#..Magic: 29/35 ===================-----#†....#.......AC: 12Str: 11`Eh GDoom: 0% ##..##$#...#.#EV: 10`EhGGInt: 19 Contam: 0% #P..##.......##.#SH: 0Dex: 20`EhlG?##..##.#...#....#XL: 12 Next: 88% Place: Lair:1#..†..#.@S..#`EhGNoise: =--------  Time: 14339.0 (0.0)#..##...#...#t) +1 dagger (venom)#...#..........#Cast: Sandblast`EhG#.......#...#...#..#P.......# .#`EhH#..##...#...# #`Eh1HS   water moccasin##..##.......##...##.......#`EhQH##.......#..`EhqHMConfirm with . or Enter, or press ? or * to list all spells.`EhHAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`EhHAim: a water moccasin (63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!`Eh{  You feel a surge of power!  The stone arrow hits the water moccasin!!  The water moccasin is severely wounded.  The water moccasin bites you but does no damage.  `Eh_The water moccasin bites you.  You are poisoned.`Eh1===-=40.0 (1Pois `EhY`Eh`Eh5 _The water moccasin poisons you!`Eh #...........#  sekai the Geomancer #......._...##..  Human of Dithmenos ****.. #............#..  Health: 81/83 =======================- #...........#..  Magic: 26/35 =================-------`Eh #†....#.......  AC: 12Str: 11Doom: 0%  ##..##$#...#.#  EV: 10Int: 19 Contam: 0%  `EhI#P..##.......##.#  SH: 0Dex: 20 ##..##.#...#....#  XL: 12 Next: 88% Place: Lair:1 `Eh #..†..#.@S..#  Noise: ==-------  Time: 14340.0 (0.0) `Eh #..##...#...#  t) +1 dagger (venom) #...#..........#  Cast: Sandblast #.......#...#...  Pois  `Ehn#..#P.......# .#  #..##...#...# #  S   water moccasin ##..##.......#  #...##.......# `EhVY ##.......#.. _The water moccasin poisons you!  `EhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 63% to hit)`Eh #...........#  sekai the Geomancer #......._...##..  Human of Dithmenos ****.. #............#..  Health: 81/83 =======================- `Eh #...........#..  Magic: 26/35 =================------- #†....#.......  AC: 12Str: 11Doom: 0%  ##..##$#...#.#  EV: 10Int: 19 Contam: 0%  `EhV#P..##.......##.#  SH: 0Dex: 20 ##..##.#...#....#  XL: 12 Next: 88% Place: Lair:1 `Eh#..†..#.@S..#  Noise: ==-------  Time: 14340.0 (0.0) #..##...#...#  t) +1 dagger (venom) `Eh#...#..........#  Cast: Sandblast #.......#...#...  Pois  #..#P.......# .#  `Eh#..##...#...# #  S   water moccasin ##..##.......#  #...##.......#  ##.......#..`Ehc|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 63% to hit)  `EhJYou feel a surge of power!  The stone arrow hits the water moccasin!!`Ehn   #......._...##..  #............#..  #...........#..  #†...    `EhA#.#  ..#  #..†..#.@†..#    ..#  #......  #..#`Eh .# #..##...#...# # ##..##.......# #...##.......# `EhXAiming: Stone Arrow (safe; 1% risk of failure)  `Eh,YTPress: ? - help, Shift-Dir - straight line  `EhYAim: a water moccasin (severely wounded, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!  `EhY?You kill the water moccasin!`Ehe 78-91.0 (1Sandblast _You feel very sick.`Ehh`Eh!k `EhRk\_Your +0 lightning rod (3/4) has regained one charge.`EhB.# #...........#  #......._...##..`Eh #............#.. #.....#..`Eh #†....#....... ##..##$#...#.# `Eh4 #P..##.......##.##..##.#@..#....#`Eh` #..†..#..†..#`Eh #..##...#...#  #...#..........#`Eh~ #.......#...#...`Eh #..#P.......# .#`EhzI #..##...#...# # ##..##.......# #...##.......#`Eh`Eh#6--25 --2`Eh*`Eh8- `Ehs-E_You feel very sick.aEhץN ## aEh#............# #...........# aEhE #......._...##.. #............#..aEhkr #...........#..aEhv #†....#.......aEhڦ ##..##$#...#.# aEht #P..##.@.....##.#aEh4^#..##.#...#....#aEhZ #..†..#..†..#aEh #..##...#...# aEhi #...#..........#aEhק #.......#...#...aEh  #..#P.......#aEh2.#aEhV #..##...#...# #aEhy, ##..##aEh.#aEhaEh\4---3aEhaEhS _You feel very sick.aEhl ##.# ##...........#............# #...........#  #......._...##.. #............#.. #...........#..aEh #†....#....... ##..##@#...#.#  #P..##.......##.##..##.#...#....# #..†..#..†..# #..##...#...# #...#..........# #.......#...#... #..#P.......#aEhe.# #..##...#...# #aEh)aEh+S7=4aEhaEhwd _You feel sick.  You now have 213 gold pieces (gained 11).aEh410 5.0 (2aEhaEh$ _You feel sick.aEhM#.# . #.#..##..#...#aEhC....# _...#......#.............#.. #†...@#.......aEh8s#..##.#...#.# #P..##.......####..##.#...#....##..†..#..†..#..#aEhe7..#P.......#aEhaEhZ=25 6.0 (1aEhaEh$$ _You feel sick.aEhaM:.#.# #.#.. #.##.#.....# _...#.#......@......#.. #†....#.......##..##.#...#.# #P..##.......####..##.#...#....#..†..##.......#...aEh!aEh$v58==7aEhj(aEh*$ _You feel sick.aEh3 EM:.#.# .. #.#... #.##aEhY3 ^.#.....# aEh3 Z_...#.#..aEh3 ...........#.. #†....#.......aEh3 ##..##.#...#.#Pois aEhT4 .##.......#aEh4 -...#aEh4 G....#..aEh? aEhcE ]9=8aEhM aEhQ $ _You feel sick.aEh_ M..P.. ..aEhA` :.#.# ..#.#.. #.##aEh{` /.#.aEh` /....# aEh` [_...#.#..aEh a 4...........#..aEh1a w #†....#.......aEhTa ##..##.#...#.#.aEhwa .aEha ".†..aEha /#...#...aEh4m aEh|s 8=31==9aEhl{ aEh1 $ _You feel sick.aEhMTwM..#. aEhT..P.. .:.#.# .#.#..aEhT aEhT_#.##.#.aEh#Uk....# _...#aEhLUT.#.............#..aEhUr#†....#.......#.aEhU.##.#...#..#..†..#..†..#aEh1d= _You feel sick.  aEhj82==3===aEhj*50aEh vaEhy[ _You are no longer poisoned.bEh"JM .PbEh>#..#. ..P.. ..:.#.# ..bEhf##.#.... #.##.bEh#j#.#....# bEh#i_...##............#..bEh#G.##..##.#...#.bEhI*bEh.3==5===bEh/.1bEh2bEhY5bEh9M#. ~P .P..#. bEh9..P.. ..:.#.# ..#.#.... bEh9s#.###..#bEh#::....# bEhK:#......._...##..P..##.......#bEhDbEhI&2bEh@NbEhPbEh] #.....#..  #.....#.# ~P #.......#.P #.......#.  #.....P.. .. #...:.#.# ... #.....#.#....bEh^^ ##.#.. ##.. .#bEh^#..... #_##.. #.bEhH_.#.. #.....#.. #†....#....... ##..##.#...bEh_##.#bEhibEhn&3bEhubEhCybEhl  #.....# #P #.....#.. bEh  #.....#.# ~P #.#.P #.......#..  #.....P.. ..bEh9  #...:.#.# ... #..@..#.#....bEh  ##.#.. ##.. .#bEh v#.....# #_bEh= ##.. #..#.. #.....bEh{ .#.. #†....#.......bEh bEh; &4bEhz! bEh % bEhw} 3M. PP #P~.~ #.# ~P.PbEh} ..#.. ..P...#:.#.# #.#.. bEh,~ k#.###............##..........bEh^~ bEh bEh T===5bEh? bEhp bEh 5MbEhH......#. . PPbEhr #P~..~ bEhT#.# ~P.PbEhB..#.. bEhC..P...#bEhl:.#.#..#.#..bEhLO#.......#.#....#..........bEhvbEhwbEhY&6bEhbEhcEhٙXM##.cEh......#. . PP #P~..~ cEh>T#.# ~P.PcEhh..#.. ..P...#:.#.#..cEh#.....#.#.........#......._..cEhDcEh&7cEhcEhզcEhRM . ..##.......#. . PP #P~..~ cEh$>#.# ~PP..#.. ..P...##...:.#.#....cEhOE.##.........cEh cEhh&8cEhkcEhecEhigM#. .. . ..###........#.# .. PPcEh #P~..~ #.# ~PP..#.. #.....P...#...#.........cEhncEh&9cEhgcEhLcEh@M..# #. .. . ..###...cEhtc#......#.#.P...PP #P~.~ #.# ~PP#.......#..##.......cEhcEhY!'60cEhs%cEh'cEhJ cEhIK CM#..# #. .. . ..##... cEhK [#......#.#.P...PPcEhK , #P~cEh$L ".~ cEhNL B#.# ~PcEhsL C#.......#.P.cEhL #.......#cEhL cEh?V cEhX &1cEh[ cEh] cEh>\ 5McEh}\ #cEh\ ..# #.#.. ....##cEh] y... #......#.#.cEh:] ...PPcEhd] V.#P~.~ cEh] \#.....#.# ~PcEh] .#..cEh^ (#.....#.#..cEhi cEh#...# dEh<4#.#..dEh<< ....#dEh<F##.. dEh=A......#.#.P#dEhI=!...PPdEhs=X#.....#.#P~dEh=z~b   raven (asleep)dEh=PdEh>0#.....P..dEhtA%  dEhAIA raven comes into view.dEhN  --more--dEhNdEh dEh .bbdEh &4dEh dEhO  dEh~ _The raven caws.eEh|eEh eEh eEh eEh#@_Unknown command.eEhp,  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eEheEheEh]eEh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fEh  fEhKCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fEh  sekai the Geomancer ........ .  Human of Dithmenos ****.. fEh#.....P .  Health: 83/83 ======================== #..b..#.#  Magic: 31/35 =====================---fEhJ #..*..#.#  AC: 12fEhqStr: 11Doom: 0%  #..*....#  EV: 25 Int: 19 Contam: 0%  fEh#..*..#.#..  SH: 0Dex: 20fEh #..*......#  XL: 12 Next: 89% Place: Lair:1fEh fEhB##..@..#...  Noise: ---------  Time: 14364.0 (0.0) #......#.#.P  t) +1 dagger (venom)fEhj ##........PP  Cast: Sandblast fEhg#.....#.#P~  fEhg#.....#..~  fEh#.....#.#~~P  b   raven fEh[#.......#.P  #.......#.. fEh( #.....P...#.. fEhL_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  fEhqCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fEh Aiming: Petrify (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linefEhAAim: a raven (chance to affect: 76%)fEh6 .fEhc%bfEh*.bfEhVKAim: a raven (chance to affect: 76%)gEhxgEh^sekai the GeomancergEhw........ .Human of Dithmenos ****..gEh߀L#.....P .gEheHealth: 83/83 ========================gEhC^#..b..#.#gEhkMagic: 35/35 ========================#.....#.#gEh#AC: 12gEhPStr: 11Doom: 0% gEh.#.......#gEh EV: 25 Int: 19 Contam: 0% gEhBN#.....#.#..gEhm[SH: 0Dex: 20gEh0#.........#gEh|XL: 12 Next: 89% Place: Lair:1gEh##..@..#...Noise: ---------  Time: 14364.0 (0.0)gEh <#......#.#.PgEh6?t) +1 dagger (venom)gEh^j##........PPCast: SandblastgEhY#.....#.#P~gEhN#.....#..~gEhփP#.....#.#~~PgEhb   raven#.......#.PgEh&1#.......#..gEhN#.....P...#..gEhwCasting: Stone Arrow (safe; 1% risk of failure)  gEhMConfirm with . or Enter, or press ? or * to list all spells.gEhɄAiming: Petrify (dangerous; 3% risk of failure)  gEh;Press: ? - help, Shift-Dir - straight linegEh1VAim: a raven (chance to affect: 76%)  Okay, then.gEhYgEhԋgEh;gEh&gEh. _gEhG/   gEh/ Casting: Petrify (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gEh/ gEh   sekai the Geomancer ........ .  Human of Dithmenos ****.. #.....P .  Health: 83/83 ======================== #..b..#.#  Magic: 31/35 =====================--- gEh#.....#.#  AC: 12Str: 11Doom: 0%  #.......#  EV: 25 Int: 19 Contam: 0%  #.....#.#..  SH: 0Dex: 20 gEh#.........#  XL: 12 Next: 89% Place: Lair:1 gEh##..@..#...  Noise: ---------  Time: 14364.0 (0.0) gEhC#......#.#.P  t) +1 dagger (venom) ##........PP  Cast: Sandblast #.....#.#P~  #.....#..~  gEh#.....#.#~~P  b   raven #.......#.P  gEhl#.......#..  #.....P...#.. _Okay, then.gEhCasting: Petrify (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gEh-[Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.hEhe~ **b**hEhC**@hEhA   sekai the Geomancer ........ .  Human of Dithmenos ****..hEh #.....P .  Health: 83/83 ======================== #..b..#.#  Magic: 31/35 =====================--- hEh#.....#.#  AC: 12Str: 11Doom: 0%  #.......#  EV: 25 Int: 19 Contam: 0%  #.....#.#..  SH: 0Dex: 20hEh #.........#  XL: 12 Next: 89% Place: Lair:1 ##..@..#...  Noise: ---------  Time: 14364.0 (0.0) hEh8#......#.#.P  t) +1 dagger (venom) hEhl##........PP  Cast: Sandblast #.....#.#P~  hEh#.....#..~  #.....#.#~~P  b   raven hEh#.......#.P  #.......#..  #.....P...#.. _Okay, then.Casting: Petrify (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hEhL"Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targethEh#hEh~hEh ........ .  hEh*#.....P .  #.....#.#  hEha#.....#.#  #..b....#  hEh#..*..#.#..  hEh#..○......#  ##..@  hEh`#......#.#.P  hEhO9##........PP  #.....#.#P~ #.....#..~ hEh#.....#.#~~P (ally target) hEh#.......#.P *   boulder (minion, rolling) hEhZ#....... hEh(;10 ==5.0 (1hEh^SandblasthEh:*hEhO _You feel a surge of power! You send a boulder barrelling forward!iEh?g  The raven pecks your boulder! Your boulder barrels into the raven!iEhB  The raven is lightly wounded.  The raven pecks your boulder. Your boulder barrels into the raven!iEhGb*○°○ *  iEh'J225 --6SandblastiEhN;*iEhP^ _The raven is severely wounded.iEhV g  The raven pecks your boulder! Your boulder barrels into the raven!iEhӈ iEh iEh 1*○iEhS ○iEh +°.°iEh *   boulder (minion, rolling)iEh{ X91--7iEh S*°iEhc I _You kill the raven!jEh"####.##### ........ .*..P .○..#.○..#°....# ...#.#..jEhy1 ....###...P......#.#.P#...PP.#P~..~ jEhw#.#~~P.#.PjEhjEhjEhjEhI○°°.jEh; jEhU4==8jEhL○○jEhNJ _Your boulder is abraded by the wall and falls apart.jEh9M ### ####.##### ...○.... .P .°..#.○..#..# #.#.. ....###...#......#.#.P..PPjEh9G#~~#.......#.PjEh=P°..°jEhn@r5===9jEh\C9°jEhwEjEhR }M ### #jEhR ####.#####/#...°......P..jEhS ...#.#°..#..# jEh `### # kEh ####.#####/##.##.....P.....#kEh #.....#.#...# #.....#kEh #.......# .kEhE ,#kEh| #.....#.#.. ##........kEh -.#kEh <##.....#..kEh` +.P kEh kEhr kEhd &6kEhr kEhY kEh _### # kEh ####.#####/##.##.....P.....##.kEh r#.....#.#...# kEhK t#.....#.#...#kEh #.......# ..##.....#.#...kEh ##.........#.#kEh d##.....#...PP. kEhB !kEh kEh &7kEhs kEh kEh^ !### ## ####.#####/#####.#.##.....P.....##.#kEh}_ #.....#.#...# #.....#.#...##.......#...##.....#.#.kEh_ ..##.........#.#kEh.` ~##.....#...PP. kEhe kEhg &8kEhk kEhYo lEh_DlEh ### ### ####.#####@#####. lEhx#.................##.....P.....##.##lEh1s#.....#.#...#lEhg}#.....#.#...#lEh;#.......#lEhҎ...##.....#.#..lEh,.#lEh:.........#.##lEh$#...PP.lEh*lEh-&9lEhlEh:lEhۭ610 80.0 (2lEhlEhw lEh_b - a wand of acid (8)lEhX### #######.#####.#####.#.lEh#..........@.......#P.....##.##lEh.....#.#...# #.....#.lEh^U#...##.......lEh#...##.....#.#...##.........#.#lEh|6##.....#...PP.lEhV#......#.#.PlEhr_25 1.0 (1lEhQlEhlEh1### ### ####.#####.#####.#.##.##.....P.....##.##.lEh#.....#.#...# #... ##.....#...PP. lEhlEh&2lEhClEhlEh5 ### ### ####.#####.#####.#.##.lEh5 ##.....P.....##.##.#.....#.#...# #lEh5 #.....#.#...##.#...##.....#.#...##.lEh$6 M..#.#lEhl6 V##.....#...PP. lEh= lEh@ &3lEhE lEhI lEh' ### ### #####.#####.#####.#.#lEh' #.##.....P.....##.##...##.....#.#...# .# .lEh( #.....#.#...# .P#.#...# .##lEhY) #.....#.#...# .~#..#.# P.lEh) b##.....#...PP. ~~ lEh1 lEh5 &4lEh; lEhZ@ lEh'7e### ### ##  ####.#####.#####.#.##.##.....P.....##.##...#.lEh7#.....#.#...##.# ..~#.....#.#...#..P ~#.#...##.###.....#.#...##.~#.#.#~lEh8P.  ##.....#...PP..~~ lEhC=lEh>&5lEhAlEhCmEh)### ### ### # ####.#####.#####.#.# #. ##.....P.....##.##...#.##.....#.#...##.# #..~P#.....#.#...#..P ~~#.#...##.## P#.....#.#...##.~  #.#.#~P. ##.....#...PP..~~ mEhV/mEh0&6mEh~3mEh75mEh|### ### ##### .#####.#####.#.# ......P.....##.##...#.#. mEh< #.....#.#...##.# .#..~P~ #.....#.#...#..P .# ~ #.mEh#...##.##PP PP~ #.....#.#...##.~ PP ~~ #.mEhF#.#~P. ♣~~ P.....#...PP..~~ ~~ mEhmEh&7mEhmEh mEhx### ### ##### .#####.#####.#.# .....P.....##.##...#.#.# mEh.....#.#...##.##.#..~P~ .....#.#...#..P#.#.~~~~P .#...##.##PP PPP~ .....#.#...##.~.PP ♣~~~P .mEh#.#~P.P♣~~ P~P~ .....#...PP..~~♣ ~~ P.# mEhœmEh &8mEhsmEhmEhǽ ### ### ##### mEhN4.#####.#####.#.#P.....##.##...#.#.#.#.#...##.##.#..~P~ #.#...#..P#.#.~~~~P#...##.##PP.PPP~~.mEh#.#...##.~.PP~♣~~~P.#.#~P.P♣~~~P~P~.#...PP..~~♣ ~~PPP.#. mEhmEh&9mEhmEhFmEh  ### ##### .#####.#####.#.#mEh .mEhA P.....##.##...#.#.#.mEh T#.#...##.##.#..~P~ #.#...#..P#.#.~~~~P.#...##.##PP.PPP~~.mEh u#.#...##.~.PP~♣~~~P.mEh, x#.#~P.P♣~~~P~P~.#...PP..~~♣~~mEhW + mEh mEhK '90mEh mEh mEh"-  ### ##### #####.#####.#.#.#mEh}- P.....##.##...#.#.#.#.#...##.##.#..~P~ #.#...#..P#.#.~~P.#...##.##PP.PPP~~.mEh- Y#.#...##.~.PP~♣~~~P.mEh- #.#~P.P♣~~~P~P~..#...PP..~~♣~~~PPP.#... mEh5 mEh 8 &1mEh; mEhA> mEhSp  ### ##### mEh.#####.#.#.#P.....##.##...#.#.#.mEh!#.#...##.##.#..~P~.. .mEh#.#...#..P#.#.~~~~P...#...##.##PP.PPP~~. .mEhl#.#...##.~.PP~♣~~~P..mEh:#.#~P.P♣~~~P~P~... .#...PP..~~♣~~~PmEh+ mEh,mEh[3&2mEh>mEhEnEh?### ##### .#####.#.#.# P.....##.##...#.#.#....# nEh5#.#...##.##.#..~P~.. ..# #.#...#..P#.#.~~~~P... ##...##.##PP.PPP~~....# #.#...##.~.PP~♣~~~P....##.#~P.P♣~~~P~P~....# #...PP..~~♣~~~PPP.#....# #.#.PnEhnEhG&3nEhnEhnEhG4### ##### .#####.#.#.# .....##.##...#.#.#....# nEh.#...##.##.#..~P~.....# .#...#..P#.#.~~~~P..##...##.##PP.PPP~~....# .#...##.~.PP~♣~~~P....##.#~P.P♣~~~P~P~....# nEhF~...PP..~~♣~~~PPP .#.PnEhnEh&4nEh5nEhnEh ### ##### #.#####.#.#.####.##.##...#.#.#....##. #...##.##.#..~P~.....# nEhc#...#..P#.#.~~~~P....# #...##.##PP.PPP~~....# #...##.~.PP~♣~~~P....##.#~P.P♣~~~P~P~....#PP..~~♣~~~PPP.#....# #.PnEh nEh&5nEhnEhnEhc ##### ## .#####.#.#.####.###.##...#.#.#....##. ...##.##.#..~P~.....# ...#..P#.#.~~~~PnEh\....# ...##.##PP.PPP~~....# ...##.~.PP~♣~~~P....##.#~P.P♣~~~P~P~....#PP..~~♣~~~PPP.#....# .PnEhnEh&6nEh nEhnEh@ ##### ### #####.#.#.####.###.##...#.#.#....##.nEh###.##.#..~P~.....# #..P#.#.~##.##PP.PP##.~.PP~♣ nEh A#.#~P.P♣~ nEhc+PnEh nEh&7nEhnEhnEh .  ##### ### .#.#.####.###.##...#.#.#....##.##.##.#..~P~.....# .#..P#.#.~##.##PP.##.~.PP~nEh  .#~P.P♣~~..~~♣~~~ nEh nEh] &8nEhi nEh nEhU :##### ### .#.#.####.###. ##.##...#.#.#....##....# nEhV ##.##.#..~P~.....# .. #..P#.#.~~~~P....# . ##.##PP.P ##.~.PP~♣ #~P.P♣~~~ ..~~♣~~~PnEh5V !nEh[ nEh] &9nEha nEh!d oEhT*J##### ### #.#.#.####.###.#.##...#.#.#....##....#.oEh*.##.#..~P~.....# .. ..P#.#.~~~~P....# ....##PP.PPP~~....# ....~.PP~♣~~~P....# .. oEh*~P.P♣~~~P~P~....# .~~♣~~~PPP.#....#oEh0oEh2(400oEh5oEhj8oEh~ ##### ### ## oEh.#.#.####.###.# .##...#.#.#....##....#. oEh3b.##.#..~P~.....# ..oEhcP#.#.~~~~P....# .>. .##PP.PPP~~....# .... oEhf.~.PP~♣~~~P....# ..... oEh̡P.P♣~~~P~P~....# ..#.>. ~~♣~~~PPP.#....# ..#....oEh}oEhl&1oEhoEh> _Found two stone staircases leading down.oEh  ### ### .#.#oEh .####.###.# ##...#.#.#....##....#. ##.#..~P~.....##. oEhL P#.#.~~~~P....##.>. ##PP.PPP~~....##. oEh ~.PP~♣~~~P....##. .P♣~~~P~P~....##..#.>.♣~~~PPP.#....#...#.oEhoEhD&2oEhoEhoEhb ` ### ### #.#.####.###.###P...#.#.#....##....#...#.#..~P~.....##..# #.#.~~~~P....##.>......#PP.PPP~~....##.oEh # .PP~♣~~~P....##. P♣~~~P~P~....##..#.>. ♣~~~PPP.#....#...#.oEhA oEhO &3oEh@ oEh pEhF ### ### # .#.####.###.###P# ...#.#.#....##....#...#. .#..~P~.....##........# .#.~~~~P....##.>......# PP~♣~~~P....##. pEhG♣~~~P~P~....##..#.>. ~~~PPP.#....#...#.pEh'LpEhLN&4pEhQpEh7TpEhѝ  ### ### ## #.####.###.###P#pEh;#.#.#....##....#...#.# #..~P~.....##........# pEh#.~~~~P....##.>......#.PPP~~....##..pEhߞ]#~♣~~~P....##.pEh@.. ~~~P~P~....##..#.>.....PPP.#....#...#pEhpEhtpEhܧ&5pEhpEhpEh ### ### ### .####.###.###P##.#.#....##....#...#.#. ..~P~.....##........# .~~~~P....##.>....# .PPP~~....##.....# pEhT~♣~~~P....##......P~P~....##..#.>.....PPP.#....#...#..pEh7pEh&6pEhpEhpEh#### ### ### pEhuU.####.###.###P# #.#.#....##....#...#.#.~P~.....##........# pEh_~~~~P....##.>.pEh...# PPP~~....##.....# pEh*~♣~~~P....##......P~P~....##pEhv PPP.#....#...#..pEhpEh&7pEhpEhКpEho0 ### ### ### #.####.###.###P# pEh0 .#.#....##....#...#.#. ~P~.....##........# pEh1 P....##.>.~~....##..pEhQ1 I ~~~P....##.pEh1  pEh1 P~P~....##..#.>......#....#...#.pEh1 +.pEh69 pEh< &8pEhmB pEhE pEh ### ### ### ## pEh! .####.###.###P# #.#....##....#...#.#. pEhg! P~.....##........# # .P....##.pEh! w~~....##P....## ~P~....##pEh! !pEh" e.#....#...#........pEhQ* pEh, &9pEhv2 pEh6 qEhHqEh### ### ### ### .####.###.###P# .#....##....#...#.#. ~.....##........#.# ..P....##.>......#.. . ~~....##.#.#.P....##...... qEh8tP~....##..#.>.....# ♣. .#....#...#........ ♣♣qEh:qEh S   water moccasin (wandering)SqEh'10qEhqEha _A water moccasin comes into view.qEh~TK  ### ### ### ######.###P####### .......@....... ...#...#.#..... .......#.# ... >......#.. . .......#.#. ............ qEh Ux.#.>.....# ♣. #.......S ♣♣ qEh  ### ### ### ###qEh'###.###P####### .......@....... ...#...#.#..... .......#.# ... qEhD>......#.. ........#.#............. qEh~.#.>.....# ♣.#.......S ♣♣ qEhqEhqEhqEh qEhW_A water moccasin is nearby!qEh5aw  ### ### ### ######.###P####### qEha.......@....... ...#...#.#..... .......#.# ... >......#.. . .......#.#. ............ .#.>.....# ♣. qEhaV#.......S ♣♣ qEh> qEh ### ### ### ######.###P####### .......@....... ...#...#.#..... qEh@.......#.# ... >......#.. ........#.#............. .#.>.....# ♣.#.......S ♣♣ qEhqqEhqEhqEhe _A water moccasin is nearby!rEh   ### ### ### ### ##.####.###.###P######## rEh........................ #....##....#...#@#..... ....##........#.# ... P....##.>......#.. . ....##........#.#. rEhP....##................##..#.>.....# ♣ #....#...#.......S ♣♣ ...#rEh-rEhrEhxSS.rEh A1Sandblast _rEhrEh\rEh   sekai the Geomancer  Human of Dithmenos ****.. rEh  Health: 83/83 ========================  Magic: 32/35 =====================---  AC: 12Str: 11Doom: 0%  ### ### ### ###rEh { EV: 25 Int: 19 Contam: 0% ##.####.###.###P########  SH: 0Dex: 20 rEhJ ........................  XL: 12 Next: 91% Place: Lair:1 #....##....#...#@#.....  Noise: ---------  Time: 14411.0 (0.0) rEh 3.....##........#*# ...  t) +1 dagger (venom) P....##.>......#*. .  Cast: Sandblast ~....##........#*#. P....##.........S... rEh ~....##..#.>.....# ♣.  S   water moccasin #....#...#........ ♣♣  ...# rEh! M_A water moccasin is nearby!rEhR 4Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (63% to hit)rEh%   sekai the GeomancerHuman of Dithmenos ****..Health: 83/83 ========================Magic: 32/35 =====================---rEh ?AC: 12Str: 11Doom: 0% ### ### ### ###EV: 25 rEhG Int: 19 Contam: 0% ##.####.###.###P########SH: 0Dex: 20 rEh ........................XL: 12 Next: 91% Place: Lair:1 #....##....#...#@#.....rEh Noise: ---------  Time: 14411.0 (0.0) .....##........#`# ...rEhP t) +1 dagger (venom) P....##.>......#`. .rEh Cast: Sandblast ~....##........#`#. P....##.........S... rEh ~....##..#.>.....# ♣.S   water moccasin rEhr #....#...#........ ♣♣...#Confirm with . or Enter, or press ? or * to list all spells.rEh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linerEh Aim: a water moccasin (63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!rEh rEh ..S.10 =2.0 (1rEh rEhj   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!! _The water moccasin is almost dead.sEh+p  sekai the Geomancer sEhp Human of Dithmenos ****..  Health: 83/83 ======================== sEhq Magic: 29/35 ===================-----  AC: 12sEh`qNStr: 11Doom: 0% sEhqx ### ### ### ### EV: 10sEh rInt: 19 Contam: 0% ##.####.###.###P########  SH: 0sEhr Dex: 20 ........................  XL: 12 Next: 91% Place: Lair:1 #....##....#...#@#.....  Noise: =--------  Time: 14412.0 (0.0) sEhrx.....##........#*# ...  t) +1 dagger (venom) P....##.>......#*. .  Cast: Sandblast sEhWs~....##........#S#. P....##............. sEhs~....##..#.>.....# ♣.  S   water moccasin #....#...#........ ♣♣  ...#sEhSt^ _The water moccasin is almost dead.sEhtCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sEht+Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 63% to hit)sEh1~  sekai the Geomancer  Human of Dithmenos ****..sEh~  Health: 83/83 ======================== sEh Magic: 29/35 ===================----- sEhr AC: 12Str: 11Doom: 0% sEhx ### ### ### ### EV: 10sEh$Int: 19 Contam: 0% ##.####.###.###P########  SH: 0sEh{ Dex: 20 ........................  XL: 12 Next: 91% Place: Lair:1 sEhՀ#....##....#...#@#.....  Noise: =--------  Time: 14412.0 (0.0) sEhI.....##........#.# ...  t) +1 dagger (venom) sEh݁zP....##.>......#.. .  Cast: Sandblast ~....##........#S#. P....##............. ~....##..#.>.....# ♣.  S   water moccasin #....#...#........ ♣♣  ...#Confirm with . or Enter, or press ? or * to list all spells.sEh6tAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!sEh7  ### ### ### #####.### ......  sEhX`# ... >`. . .#.>.....# ♣.... ♣♣ sEhB...# sEhI Q...sEh30=23.0 (1SandblastsEhsEh  Aiming: Stone Arrow (safe; 1% risk of failure)  sEh2Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (almost dead, 63% to hit)  You feel a surge of power!  The stone arrow hits the sEhg]water moccasin!! _You kill the water moccasin!sEh # ### ### ### sEhB #.####.###.###P######### ................@.......##....#...#.#......# ....##........#.#......# ....##.>......#........# ....##.#.#......# sEh ....##..............#### ....##..#.>.....#.♣.♣ ....#...#..........♣♣...#sEh sEh sEh 2==25 -4sEhL sEhV sEh@  ### ### ### .####.###.###P###....#...#.#......#.##........#.#......# ##.>......#.##.#.###..##..#.>.....#sEh .♣.♣#...#.........♣♣ sEh sEh z4===-5sEhsEhtEh|X ### ### ### ####.###.###P###....#...#.#......#.###........#.#......# ##.#.tEh YD##...##..#.>....#...#..........♣♣ tEh\tEh{^&6tEhatEhFctEh  ### ### ### .###.###P###....#...#.#......#.###.#.#......# ##.>......#.##.###..##..#.>.....tEhZ#.♣.♣#...#..........♣♣ tEhߜtEh#5tEhO===7tEhġtEhtEh/### ### ### .###.###P# ##....#...#.#......#.##. ##.#.#......# tEh 0R##.... tEhb0G##..#.>.....#.♣.♣ #...#..........♣♣ tEh7tEh[;&8tEh@tEhDtEh[ ### ### ### .###.###P#....#...#.#......#.##.#.#.#......# tEh+\!.>......# ...#.>. tEhbtEh(f&9tEh0ktEh-otEh j ### ### tEh9 .###.###P# ....#...#.#......#.##.#. .#.#......# # tEh q.>......# .#tEh  . ..#.>....tEhe #..........♣♣ tEh tEh8 tEhE '20tEh@ tEh tEhx[  ### ### ###.###P##...#.#......#.##.#.tEh\ #.#......#.# >......#.#.##.#......#tEhy\ #######.>.....tEh] #.♣.♣#....♣♣ tEht] tEhd tEhjf B=1tEhi tEhk uEhfk  ### ### .###P##...#.#......#.##.#..##.#......#.# ......#........#.##.#......###.#### #.>.....#.♣.♣ #...♣♣ uEhluEhn&2uEhquEh6tuEh$ ### ### .###P# .#...#.#......#.##.#..#.uEh0#.#......#.# ##........#.##.#......###.uEh.#### .>.....#.♣.♣ uEhyuEhuEhm&3uEhuEhLuEhF     ###  .###P#  #...#.#......#.##.#..#. #.#......#.# .# # #........#.# .# #.#......### ## ####    uEhܮ>.....#.♣.♣   ♣♣   ...# uEhGO  uEhuEh&4uEhuEhEuEhV    # ###  ###P#  ...#.#......#.##.#..#. #.#......#.##.# ##  #.#.##.#  #.#......######  ####  .....#.♣.♣ uEh ♣♣  ...#  uEh9uEh&5uEhuEhuEh;      ###  P#uEh   #.#......#.##.#..#...# #.#......#.##.#.## P #.#.##.#.# #.#......######## ####  #.♣.♣  ♣♣  ...# uEh ( uEh uEh- &6uEh! uEh# uEh`  uEhQa S   ###  #P# uEha .#.#......#.##.#..#...# .uEhb #.#......#.##.#.## .P#  .#.uEh9b #.##.#.# #  .#.#......######## uEhnb G ####  uEhb _#.♣.♣  ♣♣ uEhb 4 ...# uEh"c ( uEhi uEhl &7uEhvq uEhxu uEhq P     uEhq  P#  #.#......#.##.#..#...##.  uEhq *#.#......#.##.#.## ..P#  #.#.##.#.# .##  uEhPr #.#......######## # #### uEhr q #.♣.♣  ♣♣ uEh.s Z #  uEhz uEh| &8uEh vEhH    #  # #  vEh؂.#......#.##.#..#...##..  .#......#.##.#.##...P#  .#.##.#.# ...##  .#......######## ####  ####  .#.♣.♣  ♣♣  .#  vEhMvEh&9vEhkvEhvEh        #  vEh#......#.##.#..#...##..#  #......#.##.#.##...P#  #.##.#.##...##  #......#############  ####  #.♣.♣  ♣♣  # vEh( vEhvEh'30vEhvEhvEh d       vEh T#  ......#.##.#..#...##..#  ......#.##.#.##...P#  #.##.#.##...##  ......######  ####  .♣.♣ vEh  ♣♣    vEhvEh&1vEhvEhvEhd       vEhU #  #.##.#..#...##..#  #.##.#.##...P# #  #.##.#.##...##  ######  ####  vEh♣.♣  .♣♣   vEhvEh&2vEhvEhvEh        #  #.##.#..#...##..#  #.##.#.##...P# ##  #.##.#.##...##  ######  .####  .♣  ♣♣   vEhl vEh &3vEhź vEhϽ vEh %  vEh    vEhH a  #  vEh #.##.#..#...##..#  #.##.#.##...P#.##  vEh s#.##.#.##...##.#  #vEh ##### ##  #### vEh; 3 ♣ vEhv 1  vEh /  vEh vEh &4vEh vEh wEhm\     ##################  .................##  #.##.#..#...##@.#  #.##.#.##...P#.##  #.##.#.##...##.#  ################  ###wEh        wEhwEh&5wEhwEhwEh  ################## .................##wEhW#.##.#..#...##..##...P#@####.# ##############wEhe  wEhwEh wEh#&6wEh+wEhP5wEho ################## .................##wEh#.##.#..#...##..###...P#.####@# ############## ###wEh!wEh#&7wEh$wEh'wEhF] i ################## wEh] o...............##.#...##..#wEh] fP#@##.##.#.##...##. wEh] V..################ ###wEh` wEha &8wEhc wEhe wEhT JMwEhT  ################## ...............#wEhbU .#...##@.#P#.##.##.#.##...##. wEhU g..################  wEhU wEhC[ wEhB] &9wEh0a wEh!e wEhEwEhwEhwEhwEhwEhYXwEhwEhwEhQwEhwEh~wEhwEhwEh@ wEh wEh wEh}wEhwEhwEhwEhFwEhwEhwEh5wEhwEhwEhwEhAwEhwEh wEhwEh=wEh wEh"wEh"wEh2#wEhe$wEh%wEh4&wEh&wEh(wEhx)wEh)wEh{*wEh+wEh,wEhT-wEh-wEh/wEha0wEh0wEh\1wEh2wEh3wEhQ4wEh4wEh[6wEh7wEhH8wEh8wEh}:wEh<wEh<wEh=wEh/?wEh@wEh5AwEh1BxEh;xEhxEhdxEhxEhpxEh+xEhxEhFxEh xEh0 xEh xEh| xEhr xEh}xEhxEhvxEhxEhPxEhxEhxEhxEhxEhxEhxEhxEh2xEhxEhxEhxEh&s...##........#.#......#.##.#.##.. ...##.>......#........#.##.#.##.. ...##........#.#......########### ...##..............#### xEh5'...##..#.>.....#.♣.♣ ...#...#..........♣♣  ......#.#♣ ......#.# ..... #@♣63.0 (24.0) ....>.......♣  xEh'#...#.#♣≈♣..≈≈.  .. #. ≈. .... # ≈♣. ...xEh'0.... ...♣ .. ≈♣♣ ..# xEh,xEh-,4.0 (25xEh3xEh`4; _Found a stone staircase leading down.xEh xEhî xEh% xEhk xEh >.......#......###########xEh> +..........#### #.>.....#.♣.♣ ♣♣xEhb ...#..........♣♣ ..F xEh ......#.#♣ ..........#.# ≈....xEh ......#.♣≈...≈≈....>..@....♣xEh #...#.#♣≈♣..≈≈... #. ≈.....xEh3 0 # ≈♣.... ....P♣ ...≈F   blink frog (asleep)♣♣ ..#♣ #♣xEh ( 0xEh e.0)  A blink frog comes into view.The blink frog croaks.xEh xEh xEh ;  The blink frog blinks!xEh .FFFF 2 blink frogs (1 wxEh 'andering)xEh <5.0 (1SandblastxEhP xEh6  xEh_ W_A blink frog comes into view.yEhyq...##.>......#........#.##.#.##.. sekai the Geomancer ...##........#.#......########### Human of Dithmenos ****.. ...##..............####  Health: 83/83 ======================== ...##..#.>.....#.♣.♣ ♣♣  Magic: 32/35 =====================--- ...#...#..........♣♣ ...  AC: 12Str: 11Doom: 0%  yEhy......#.#♣ ...F  EV: 25 yEhz]Int: 19 Contam: 0%  yEhdz......#.# ≈....  SH: 0Dex: 20 yEhz......#.♣≈...≈≈  XL: 12 Next: 92% Place: Lair:1 yEhz5....>..@**..♣  Noise: ---------  Time: 14465.0 (0.0) yEh"{#...#.#♣≈♣F.≈≈.  t) +1 dagger (venom)yEhA{ yEh^{.. #. ≈......  Cast: SandblastyEh{H # ≈♣.....  yEh{1....P..  yEh|.♣ ...≈  FF 2 blink frogs (1 wandering) yEh3|#♣♣ ..#♣  yEh]|#♣ yEhz|  yEh|O_A blink frog comes into view.yEh|Casting: Stone Arrow (safe; 1% risk of failure)  yEh|MConfirm with . or Enter, or press ? or * to list all spells.yEh}yAiming: Stone Arrow (safe; 1% risk of failure)  yEh2};Press: ? - help, Shift-Dir - straight lineyEhe}<Aim: a blink frog (61% to hit)yEhn^...##.>......#........#.##.#.##.. sekai the Geomancer ...##........#.#......########### Human of Dithmenos ****.. ...##..............####Health: 83/83 ======================== ...##..#.>.....#.♣.♣ ♣♣yEh^eMagic: 32/35 =====================--- ...#...#..........♣♣ ...AC: 12Str: 11Doom: 0% yEh^+......#.#♣ ...FEV: 25 Int: 19 Contam: 0% yEh^......#.# ≈....SH: 0yEh_Dex: 20......#.♣≈...≈≈yEh#_XL: 12 Next: 92% Place: Lair:1....>..@``..♣yEh?_Noise: ---------  Time: 14465.0 (0.0)yEhn_#...#.#♣≈♣F.≈≈.t) +1 dagger (venom).. #. ≈......Cast: SandblastyEh_# ≈♣.........P...♣ ...≈yEh_FF 2 blink frogs (1 wandering)♣♣ ..#♣yEh`#♣Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yEh,`Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)  yEhI`@You feel a surge of power! The stone arrow hits the blink frog!!yEhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!  The blink frog is heavily wounded.yEh.F.F.FyEh:10 =6.0 (1yEhHyEhV _The blink frog croaks.zEh$P...##.>......#........#.##.#.##.. sekai the Geomancer zEhgP...##........#.#......########### Human of Dithmenos ****.. ...##..............####  Health: 83/83 ======================== ...##..#.>.....#.♣.♣ ♣♣  Magic: 29/35 ===================----- ...#...#..........♣♣ ...  AC: 12Str: 11Doom: 0% zEhP ......#.#♣ ....  EV: 10Int: 19 Contam: 0% zEhP ......#.# ≈..F.  SH: 0zEhP<Dex: 20 zEhQ......#.♣≈...≈≈  XL: 12 Next: 92% Place: Lair:1 zEh;QU....>..@*F..♣  Noise: =--------  Time: 14466.0 (0.0) zEh`Q#...#.#♣≈♣..≈≈.  t) +1 dagger (venom) .. #. ≈......  Cast: Sandblast zEhQ,# ≈♣.....  ....P..  .♣ ...≈  FF 2 blink frogs ♣♣ ..#♣  zEhQ#♣  zEhQ!_The blink frog croaks.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zEhRAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linezEh@RvAim: a blink frog (heavily wounded, 61% to hit)zEhARb...##.>......#........#.##.#.##.. sekai the Geomancer ...##........#.#......########### Human of Dithmenos ****.. ...##..............####  Health: 83/83 ======================== ...##..#.>.....#.♣.♣ ♣♣  Magic: 29/35 ===================----- ...#...#..........♣♣ ...  AC: 12Str: 11Doom: 0% zEh{R  ......#.#♣ ....  EV: 10Int: 19 Contam: 0%  zEhR......#.# ≈..F.  SH: 0Dex: 20 zEhR......#.♣≈...≈≈  XL: 12 Next: 92% Place: Lair:1 zEh4SJ....>..@.F..♣  Noise: =--------  Time: 14466.0 (0.0) #...#.#♣≈♣..≈≈.  t) +1 dagger (venom) zEhXS.. #. ≈......  Cast: Sandblast # ≈♣.....  zEhzS....P..  .♣ ...≈  FF 2 blink frogs ♣♣ ..#♣ zEhS #♣ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zEhSyAiming: Stone Arrow (safe; 1% risk of failure)  zEhSPress: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!zEhW>#............#### zEhDWE>.....#.♣.♣ ♣♣ ... ...  zEhdWs... ....  ...zEhW ≈..F.  ....≈≈  zEhW....>..@`†..♣  #...  .. #. ≈......  zEhX# ≈♣..... ....P.. zEhQXo.♣ ...≈ F   blink frog ♣♣ ..#♣ zEhtXB#♣ zEhzEh!zEh^..†.FzEhk;4=7.0 (1zEhzEhzEhCMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linezEhf}: a blink frog (heavily wounded, 61% to hit)  zEhYou feel a surge of power! The stone arrow hits the blink frog!! _You kill the blink frog!zEh' ...##.>......#........#.##.#.##.. sekai the Geomancer zEh' /...##........#.#......########### Human of Dithmenos ****.. ...##..............####  Health: 83/83 ======================== zEh( ...##..#.>.....#.♣.♣ ♣♣  Magic: 26/35 =================------- ...#...#..........♣♣ ...  AC: 12Str: 11Doom: 0%  zEhv( ......#.#♣ ....  EV: 10Int: 19 Contam: 0%  zEh( ......#.# ≈....  SH: 0Dex: 20 zEh( ......#.♣≈...≈≈  XL: 12 Next: 94% Place: Lair:1 zEh) K....>..@***F♣  Noise: ==-------  Time: 14467.0 (0.0) zEhB) #...#.#♣≈♣..≈≈.  t) +1 dagger (venom) zEhe) .. #. ≈......  Cast: Sandblast # ≈♣..... zEh) 6 ....P..  zEh) .♣ ...≈  F   blink frog ♣♣ ..#♣ zEh)  #♣ zEh) J _You kill the blink frog!zEh<* Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zEh_* Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linezEh* ;Aim: a blink frog (61% to hit)zEhW $zEhW A...##.>......#........#.##.#.##.. sekai the Geomancer ...##........#.#......########### Human of Dithmenos ****.. zEh4X X...##..............####zEhXX cHealth: 83/83 ======================== zEhX ...##..#.>.....#.♣.♣ ♣♣zEhZ AMagic: 26/35 =================------- ...#...#..........♣♣ ...AC: 12Str: 11zEh)Z $Doom: 0% zEhKZ t......#.#♣ ....zEhkZ -EV: 10zEhZ QInt: 19 Contam: 0% zEhZ t......#.# ≈....zEhZ -SH: 0zEhZ .Dex: 20zEh[ d......#.♣≈...≈≈zEh![ XL: 12 Next: 94% Place: Lair:1zEhR[ x....>..@````♣zEht[ Noise: ==-------  Time: 14467.0 (0.0)zEh[ #...#.#♣≈♣..≈≈.zEh[ ?t) +1 dagger (venom)zEh[ .. #. ≈......zEh\ 7Cast: SandblastzEh/\ _# ≈♣.....zEhM\ /....P..zEh~\ .♣ ...≈F   blink frogzEh\ e♣♣ ..#♣zEh\ #♣ zEh] @_You kill the blink frog!zEh;] Casting: Stone Arrow (safe; 1% risk of failure)  zEh\] MConfirm with . or Enter, or press ? or * to list all spells.zEh] yAiming: Stone Arrow (safe; 1% risk of failure)  zEh] ;Press: ? - help, Shift-Dir - straight linezEh] 4Aim: a blink frog (61% to hit)zEh| $MCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a blink frog (61% to hit)  You feel a surge of power! The stone arrow misses the blink frog.zEh .†.§FzEh 3-8.0 (1zEh zEhr , _The blink frog blinks!{Eh~g...##.>......#........#.##.#.##.. sekai the Geomancer ...##........#.#......########### Human of Dithmenos ****.. ...##..............####  Health: 83/83 ======================== ...##..#.>.....#.♣.♣ ♣♣  Magic: 23/35 ===============--------- ...#...#..........♣♣ ...  AC: 12{Eh(h8Str: 11Doom: 0%  ......#.#♣ ....  EV: 10Int: 19 Contam: 0%  ......#.# ≈....  SH: 0Dex: 20{Ehwh# ......#.♣≈...≈≈  XL: 12 Next: 94% Place: Lair:1 {Ehhg....>..@.†.§♣  Noise: =--------  Time: 14468.0 (0.0) #...#.#♣*♣..≈≈.  t) +1 dagger (venom) {Ehh.. #. F......  Cast: Sandblast # ≈♣.....  ....P..  {Eh=i.♣ ...≈  F   blink frog ♣♣ ..#♣  #♣ {Eh}i _The blink frog blinks!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{EhiAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (water, 61% to hit){Eh${Eh0A...##.>......#........#.##.#.##.. sekai the Geomancer ...##........#.#......########### Human of Dithmenos ****.. {Eh`X...##..............####{EhcHealth: 83/83 ======================== {Eh˛...##..#.>.....#.♣.♣ ♣♣{Eh(AMagic: 23/35 ===============--------- ...#...#..........♣♣ ...AC: 12Str: 11{EhcDoom: 0% ......#.#♣ ....EV: 10{EhQInt: 19 Contam: 0% {Eh......#.# ≈....SH: 0Dex: 20{Ehߜ......#.♣≈...≈≈XL: 12 Next: 94% Place: Lair:1{Eh....>..@.†.§♣{Eh/:Noise: =--------  Time: 14468.0 (0.0)#...#.#♣`♣..≈≈.{EhZt) +1 dagger (venom).. #. F......{EhCast: Sandblast# ≈♣.....{Ehl....P...♣ ...≈{EhѝF   blink frog♣♣ ..#♣{Eh#♣Casting: Stone Arrow (safe; 1% risk of failure)  {Eh%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  {EhL}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (water, 61% to hit)  {Ehw@You feel a surge of power! The stone arrow hits the blink frog!!{Eh{Eh7!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (water, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!  The blink frog is heavily wounded.{Eh&y.§≈F{Eh)c4==9.0 (1{Ehb.{Eh^1, _The blink frog blinks!|Eh"...##.>......#........#.##.#.##.. sekai the Geomancer ...##........#.#......########### Human of Dithmenos ****.. ...##..............####  Health: 83/83 ======================== ...##..#.>.....#.♣.♣ ♣♣  Magic: 21/35 ==============---------- ...#...#..........♣♣ ...  AC: 12Str: 11Doom: 0%  ......#.#♣ ....  EV: 10|EhcnInt: 19 Contam: 0%  ......#.# ≈....  SH: 0Dex: 20 ......#.♣≈...≈≈  XL: 12 Next: 94% Place: Lair:1 ....>..@.†..♣  Noise: ==-------  Time: 14469.0 (0.0) #...#.#♣*♣..≈≈.  t) +1 dagger (venom) .. #. *......  Cast: Sandblast |Ehr# *♣.....  .F..P..  .♣ ...≈  F   blink frog ♣♣ ..#♣ |Eh #♣  _The blink frog blinks!  Casting: Stone Arrow (safe; 1% risk of failure)  |EhAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|EhwAim: a blink frog (heavily wounded, 61% to hit)|Eh?...##.>......#........#.##.#.##.. sekai the Geomancer ...##........#.#......########### Human of Dithmenos ****.. ...##..............####  Health: 83/83 ======================== ...##..#.>.....#.♣.♣ ♣♣  Magic: 21/35 ==============---------- ...#...#..........♣♣ ...  AC: 12|Eh;@8Str: 11Doom: 0%  ......#.#♣ ....  EV: 10Int: 19 Contam: 0%  ......#.# ≈....  SH: 0Dex: 20|Eh@# ......#.♣≈...≈≈  XL: 12 Next: 94% Place: Lair:1 |EhVAx....>..@.†..♣  Noise: ==-------  Time: 14469.0 (0.0) #...#.#♣§♣..≈≈.  t) +1 dagger (venom) .. #. ≈......  Cast: Sandblast # ≈♣.....  .F..P.. |EhA .♣ ...≈  F   blink frog ♣♣ ..#♣  #♣ Casting: Stone Arrow (safe; 1% risk of failure)  |Eh[BConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!|EhE>#............#### |EhE>.....#.♣.♣ ♣♣ ... ...  ... .... |EhkF ... ≈....  ....≈≈  ...♣  #...#.#♣`♣..≈≈. |EhF .. #. `......  # `♣..... .†..P..|EhG` .♣ ... |Eh1G{♣♣ ..#♣ |Eh\GB#♣ |Eh2M≈≈≈|Ehg670.0 (1Sandblast|Eh|EhM|EhqConfirm with . or Enter, or press ? or * to list all spells.Aim  |EhPress: ? - help, Shift-Dir - straight line: a blink frog (heavily wounded, 61% to hi|Eht)  You feel a surge of power! The stone arrow hits the blink frog!! _You kill the blink frog!|EhI' M.#>..##.#.##......#.#......###########............#### #..#.>.....#.♣.♣ ♣♣ ...#...#..........♣♣ .........#.#♣ ....|Eh' ......#.# ≈..........#@♣≈...≈≈....>....†..♣ #...#.#♣≈♣..≈≈.. #. ≈......#...P.|Eh( M..#♣#♣|Eh, |Eh. J25 --1|Eh2 |Eh3 |Eh33M#........#.#......>......#........#.##.#.##...#.#......###########............#### #..#.>.....#.♣.♣ ♣♣ ...#...#.|Eh 4Q...♣♣ ♣ # ≈..........#.♣≈...≈≈....>....†..♣ #...#.#♣≈♣..≈≈...........P...♣♣ ..#|Eha8|Eh9A--2|Eh=|Ehi?}EhB)M......................#..}Eh)...#........#.#......>......#........#.##.#.##..}Eh*....#.#......###########............#### }Eh\*#..#.>.....#.♣.♣ ♣♣ }Eh*...#...#..........♣♣ ♣ }Eh*t# ≈......#.♣≈...≈≈}Eh%+....>....†..♣.#♣≈♣}Ehe+N#.# ≈♣.}Eh+L..♣ .}Eh4}Eh6&3}Eh9}Eh<}Eh1M####.###.###P###################......................#...........#.#}Eh>......#........#.##.#.##..#.#......###########}Ehi............#### }Eh#..#.>.....#.♣.♣ ♣♣ }Eh{...#...#........@.♣♣ }Eh......#.#♣ ......#.# ≈....}Ehx......#.♣≈...≈≈...#.}Eh .}Eh0..}Eh}EhV2=4}Ehd }Eh}Eh}Eh8}Eh}EhF}EhX}Ehd}Ehٷ}Eh5}Eh}Eh}EhbW3=}EhN}Eh}Ehܼ}Eh}EhT}Eh}EhL}Eh}Eh}Eh}Eh }EhRM4=}Eh }Eh}Eh}Eh{}Eh}Eh}Eh}EhU}Eh}EhO}Eh}Ehj5==}Eh}Eh}Eha}Eh}Ehw}Eh}Ehh}Eh}Eh}Eh}Eh>}EhW6=}Ehl}Eh}Eh}Eh}Eh}Eh]}Eh}EhQ}Eh}EhD}Eh}EhK7=}Eh}Ehx}Eh}EhH}Eh}Eh&}Eh}Eh}EhO}Eh}EhP}Eh9=}Eh_}Eh}EhK8=}Eh}Ehz}Eh}Eh}Eh}Eh#}Eh}Eh}Ehx}Eh }Ehe}EhU9=}Eh}Eh}EhB}Eh}Ehq}Eh}Eh}Eh}Eh\}Eh}EhK}EhL30=}Eh}Eh}Eh}Eh}Eh&}Eh`}Eh}Eh}Eh}Eh}Eh }Ehg h1==}Eh( }Eh }Eh }Eh }Eh}Eh }Eh}Eh)}Ehb}Eh}Eh}EhU2=}Eh}Eh%}Eh}Eh5}Eh}Eh}Eh}Eh}Eh}Eh}Eh:}EhK3=}Eh]}Eh }EhP }Eh !}Eh]"}Eh"}EhU#}Eh$}Eh$}Eh%}Eh&}EhP'9=}Eh(}EhZ)}Eh)K4=}Eh}*}Eh$,}Eh_,}Eh-}Ehr.}Eh.}Eh}/}Eh0}Eh1}Eh1}Eh7_ _You start resting.}Eh<1527.0 (53.0)}Eh;>w5==8.0 (54}EhsA}EhC% _Magic restored.}EhG ................................##....#...#.##.##.#..#....#>......#.........#.#......###########......#### #.>.....#.♣.♣ ♣♣}Eh HD...#..........♣♣ ... ......#@#♣ .......#.# ≈}EhHl......#.♣≈...≈≈...#...}EhHC..♣ ...≈}EhI}EhM}EhN19.0 (1.0)}EhQ}EhS}Eh _ ##....#...#.##.##.#..#}Eh @......##}Eh >......#...............#.#......###########}Ehn R..........#### }Eh #.>.....#.♣.♣ ♣♣}Ehӵ m...#..........♣♣ ... }Eh ......#.#♣ . ≈}EhN +♣≈...≈≈}Eh >....†..♣ .#♣≈♣}Eh #.}Eh N# ≈♣..}Eh0 l.♣ .♣♣ ..#♣}Ehg }Eh }Eha '30}Eh* }Eh> }Eh  .#>......#...............#.#......###########}Eh h.......#### #.>.....#.♣.♣ ♣♣...#..........♣♣ ... }Eh #.#♣ . ≈}Eh# ♣≈...≈≈....>....†..♣ }Eh #...#.#♣≈♣..≈≈..........}Eh .P..}Eh Y.♣♣ ..##♣}Eh }EhG }EhK &1}Eh> }Eh4 }EhT ##.>#........#.##.#.##.##........#.#......##############.}EhT o.....#### ##..#.>.....#.♣.♣ ♣♣♣♣#...#..........♣♣♣...♣ }Eh*U ......#.#♣♣....≈......#.#♣≈...........#.♣≈...≈≈.....>...@†..♣ }EhnU &#...#.#♣≈♣..≈≈.... #. ♣≈......}EhU  # ♣≈♣ ..†..P..≈}EhU "[.♣ ...≈♣.♣♣ ..#♣.. #♣ }Eh] }Eh_ #=}Eh=_ 2}Ehmc }EhZi c _Found a jewelled ring mail.~Eh0G##.>......#.#.##.#.##...# .##.#.#......# .##....#### ##..#.>.....#.♣.♣ ♣♣♣♣ #...#...♣♣♣...♣......#.#♣♣....≈♣......#.#♣≈.......#.♣≈...≈≈.~EhbG....>....@..♣ ~EhG#...#.#♣≈♣..≈≈..♣~EhGv.. #. ♣≈...~EhG# ♣≈♣......l..†..P..≈♣~Eh!Ht[.♣≈...≈♣≈~Eh?Htl   basilisk (asleep)~EhYHk..♣♣≈..#♣≈.~EhH|k   wyvern (asleep)~EhH.. ≈.#♣ .k~EhY~EhY\&3~Eha~Eh4g ~Ehg_A basilisk and a wyvern come into view. _You see here a blink frog corpse.~Ehs> > ♣♣♣♣ ♣...♣♣ ~Eh] ♣....≈♣  ......#.#♣≈......  ......#.♣≈...≈≈..  ~Ehn....>....@..♣  #...#.#♣≈♣..≈≈..♣  ~Eh .. #. ♣≈........  # ♣≈♣......l  ..†..P..≈♣  ~EhBU[.♣≈...≈♣≈  ..♣♣≈..#♣≈.  ~Ehue.. ≈.#♣ .k ~EhT+> > ♣♣♣♣ ♣...♣♣ ~Eha ♣....≈♣  ~Eh+'......#.#♣≈......  ......#.♣≈...≈≈.. ~Ehk ....>....@..♣ ~Eh ~EhՆ#...#.#♣≈♣..≈≈..♣  ~Eh.. #. ♣≈........  ~EhXy# ♣≈♣...... ~Ehb2..†..P..≈♣ [.♣≈...≈♣≈  ..♣♣≈..#♣≈.  .. ≈.#♣ .~Eh) ~Eh~Eh~Eh~Eh8d _There are monsters nearby!~Ehw .##.>......#.#.##.#.##... ..##.#.#...... ..##....#### ..##..#.>.....#.♣.♣ ♣♣♣♣.#...#~Eh ...♣♣♣...♣♣ ......#.#♣♣....≈♣ ......#.#♣≈...... ......#.♣≈...≈≈..~EhF  ....>...@†..♣ #...#.#♣≈♣..≈≈..♣ .. #. ♣≈........~Eh   # ♣≈♣......l ..†..P..≈♣~Eh  [.♣≈...≈♣≈ ..♣♣≈..#♣≈.~Eh  .. ≈.#♣ .k~Eh1~Eh-4 _~Eh~Eh|!Eh7.##.>......#.#.##.#.##.##.#.#.......##..............####.##..#.>.....#.♣.♣ ♣♣♣♣.#...#..........♣♣♣...♣♣ ......#.#♣♣....≈♣ ......#.#♣≈......Eh ......#.♣≈...≈≈.. ....>..@.†..♣ #...#.#♣≈♣..≈≈..♣Eh" .. #. ♣≈........ # ♣≈♣....Eh'.l ..†..P..≈♣ [.♣≈...≈Ehn♣≈ ..♣♣≈..#♣≈. .Eh. ≈.#♣ .kEhEh&5Eh,EhEhZ .##.>......#.#.##.#.##.##........#.#.......##..............####.##..#.>.....#.♣.♣ ♣♣♣♣.#...#..........♣♣♣...♣♣EhC[...#.#♣♣....≈♣..#.#♣≈.......#.♣≈...≈≈...>.@..†..♣Ehn[.#...#.#♣≈♣..≈≈..♣.. #. ♣≈......... #. ♣≈♣....Eh[..l.. ..†..PEh[.≈♣.. [.♣≈...≈♣≈.#...♣♣≈..#Eh[♣≈...... ≈.#♣ .kEhaEhxc&6EhfEhhEhץc~....##..#.#......######### P....##.......#### ~....##..#.>.....#.♣.♣ ♣♣♣♣ #....#...#..........♣♣♣...♣♣ #.#.#♣♣....≈♣#.#.#♣≈......EhB#.#.♣≈...≈≈..#.....>....†..♣  .#...#@#♣≈♣..≈≈..♣ ... #.#♣≈........Eh_ . #.#♣≈♣......l ..#..†..P..≈♣ ...[.♣≈...≈♣≈EhƦ#...♣♣≈..#♣≈. ..... ≈.#♣ .kEh8#...EhEh޳&7EhEh۾Eh\P......#### ~Eh*#.>.....#.♣.♣ ♣♣♣♣ #....#...#..........♣♣♣...♣♣EhUv #.......#.#♣♣....≈Eh#.......#.#♣≈......#.......#.♣≈...≈≈Ehҹ#.....>....†..♣ EhX .#...#.#♣≈♣..≈≈..♣EhIx.. #@#♣≈........ Ehm♣lEh Ehº_..#..†..P..≈♣EhP....[.♣≈...≈♣≈EhI..#...♣♣≈..#♣≈.Eh+f....... ≈.#♣ .kEhJQ#...#...Ehlr#.. ...♣♣EhݿEhW&8EhEhEh~#.>.....#.♣.♣ ♣♣♣♣ #....#...#..........♣♣♣...♣♣ #.......#.#♣♣....≈.....#.#♣≈..........#.♣≈...≈≈.>....†..♣  .#...#.#♣≈♣..≈≈..♣.. #.#♣≈........Eh8 ♣lEh: #.....#..†..P..≈♣#......[.♣≈...≈♣≈Eh\W#.....#...♣♣≈..#♣≈.Ehi........... ≈.#♣ .kEh#.#...#...♣♣. #.. ...♣♣ Ehה<9EhϘEhvEh #....#...#..........♣♣♣...♣♣ Eh#.......#.#♣♣....≈#.....≈......#.......#.♣≈...≈≈Eh0#.....>....†..♣ #.#...#.#♣≈♣..≈≈..♣EhJ#.... #.#♣≈........#...#.#♣≈♣lEh #....@#..†..P..≈♣Eh.[.♣≈...≈♣≈#.....#...♣♣≈..#♣≈.♣Eh#..Eh:c#. #...EhEhH'40EhEhEh b #.#.#♣♣....≈♣ Eh #.#.#♣≈...... #.......#.♣≈...≈≈.. EhF M#.....>....†..♣ #.#...#.#♣≈♣..≈≈..♣Eh #.... #.#♣≈........ Eh .#...#.#♣≈♣......l EhP #.....#..†..P..≈♣ Eh #.....@[.♣≈...≈♣≈ #.....#...♣♣≈..#♣≈. Eh %...........♣≈.#♣ .k #.#...#...♣♣Eh :. #...Eh ~...♣♣ #......♣Eh) i#. .#EhE P#...#...Eh Eh_ &1Eh= EhL Eh;6 #.#.#♣♣....≈♣ #.......#.#♣≈...... Ehg6 j#.......#.♣≈...≈≈.. Eh6 #.....>....†..♣♣♣Eh6 #.#...#.#♣≈♣..≈≈..♣ #.... #.#♣≈.. Eh6 G.#...#.#♣≈♣......l #.....#..†..P..≈♣ Eh7 V#..♣≈...≈♣≈ Eh67 m#.....#...♣♣≈..#♣≈. EhT7 ...........♣≈.#♣ .k #.#Ehn7 D. #...Eh7 ...♣♣#......♣Eh7 #...#...#...#...EhH EhK &2EhO EhT  EhT _You see here the +5 ring mail "Utzaja" {Dex+2}.Eh}- #Eh.#.#♣≈...... #.......#.♣≈...≈≈..Eh{ #.....>....†..♣♣♣  #.#...#.#♣≈♣..≈≈..♣Ehw' #.....#.#♣≈........ .#...#.#♣≈♣lEh  #.....#..†..P..≈♣ #......[.♣≈...≈♣≈Eh/V#.....#.@.♣♣≈..#♣≈.EhQ ...........♣≈.#♣ .kEh #.#...#...♣♣  . #...Eh׋ #......♣ #...#...EhN #...#... ........EhEhA$3 Eh _EhvEhBEhP4 Eh ♣≈...≈≈Eh.....>....†..♣♣♣ Eh#...#.#♣≈♣..≈≈..♣....#.#♣≈........EhC .#♣≈♣......l #.....#..†..P..≈♣.#......[.♣≈...≈♣≈#.....#...♣♣≈..#♣≈.Eh|........@..♣≈.#♣ .k#.#...#...♣♣ EhD. #......♣♣ #...#Eh......#.. ..#.♣Eh Eh&4EhEhEh O >....†..♣♣♣ #...#.#♣≈♣..≈≈..♣.....#.#♣≈........ .#...#.#♣≈♣......l #.....#..†..P..≈♣.#......[.♣≈...≈♣≈Eh #.....#...♣♣≈..#♣≈............♣≈.#♣ .k#.#...#.@.♣♣ . #......♣♣  #......♣ .Eh: .P. .#. ♣♣Eh Eh &5Eh Eh Ehb Eh[i Inventory: 25/52 gear slots Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon)  c - a +1 sling of draining  d - a +3 dagger of draininge - a +0 quarterstaff  f - a +3 daggerh - a +0 rapier Ehi  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()Ehi b - 8 curare-tipped darts  i - 8 poisoned darts Armour (go to first with [) Ehi  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  g - a +2 pair of bootsj - +0 steam dragon scales Ehj l k - a +2 chain mail of willpowern - a +0 troll leather armour  Ehj Ko - quicksilver dragon scales  q - a +3 leather armour Eh5j Magical Staves (go to first with |)  z - a staff of conjuration Ehj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]EhEhIEh #.....>....†..♣♣♣sekai the Geomancer#.#...#.#♣≈♣..≈≈..♣Human of Dithmenos ****..#.....#.#♣≈........EhZ_Health: 83/83 ========================.#...#.#♣≈♣......lMagic: 35/35 ========================Eh#.....#..†..P..≈♣AC: 12Str: 11EhDoom: 0% .#......[.♣≈...≈♣≈EV: 25 EhXInt: 19 Contam: 0% #.....#...♣♣≈..#♣≈.EhSH: 0Dex: 20...........♣≈.#♣ .kEhXL: 12 Next: 96% Place: Lair:1#.#...#.@.♣♣EhDNoise: ---------  Time: 14545.0 (0.0)Eh. #......♣♣t) +1 dagger (venom)#......♣Eh Cast: Sandblast#...#...#...#...EhU...........#.. ..#.♣EhP. .#. ♣♣ _Magic restored. Eh3_Found a jewelled ring mail. _A basilisk and a wyvern come into view. _You see here a blink frog corpse. Eh_There are monsters nearby! _You see here the +5 ring mail "Utzaja" {Dex+2}.EhEh&Eh\EhEh: #...#.#♣≈♣..≈≈..♣......... .#...#.#♣≈♣......lEhH #.....#..†..P..≈♣.#......[.♣≈...≈♣≈#.....#...♣♣≈..#♣≈.Eh...........♣≈.#♣ .k#.#...#...♣♣ Eh. #.....@♣♣  EhR? #....#EhW.....♣...Eh[♣♣P...#.EhEhx+6.0 (1Eh#EhEhI EhJ E .........Eh;J p .#♣≈♣lEhJ  #.....#..†..P..≈♣.#......[.♣≈...≈♣≈EhJ #.....#...♣♣≈..#♣≈............♣≈.#♣ .kEhBK #.#...#...♣♣ . #......♣♣  EhK @ #...♣EhK U..#....♣....#.EhL .EhCL &.....#.Eh]L EhT EhX &7Eh_ Ehb Eh| W  .#♣lEh}  #.....#..†..P..≈♣.#......[.♣≈...≈♣≈Eh_} #.....#...♣♣≈..#♣≈............♣≈.#♣ .kEh} #.#...#...♣♣ . #......♣♣  ♣#...#.@.♣#...#....♣.........P...Eh0~ v......#.. ..Eh Eh &8Eh Ehm Eh/#.....#..†..P..≈♣ .#......[.♣≈...≈♣≈ Eh/P#.....#...♣♣≈..#♣≈. ...........♣≈.#♣ .k #.#...#...♣♣ Eh!0. #......♣♣  #......♣♣ EhV0#...#...♣♣#...#..@.♣Eh0..........♣ .#.....#.♣♣ Eh0j.P...#..♣♣Eh0.....#.♣.....#.EhA1n.#.. .. Eh:Ehd<&9Eh?EhAEha.#......[.♣≈...≈♣≈Eh#.....#...♣♣≈..#♣≈. ...........♣≈.#♣ .kEh{ #.#...#...♣♣ EhG . #......♣Eh6 #......♣♣ #...#...♣♣EhOd.#...#....♣.......@..♣Eh{ .#.....#.♣♣ .P...#..♣♣Ehs .....#.♣Eh7 .....#.Ehȯ .#.. .. Eh߯##...EhEhEh'50Eh7EhEhS#.....#...♣♣≈..#♣≈. ...........♣≈.#♣ .k #.#...#...♣♣ Eh@ . #......♣ #......♣♣ #...#...♣♣#.#...#....♣Eh~..........♣ .#....@#.♣♣#.P...#..♣♣Eh.....#.♣♣.#..#.. ..♣ #.. Eh`... #..EhEh[&1Eh EhMEhI2 4 Eh3 )...........♣≈.#♣ .k#.#...#...♣♣ . #......♣♣  #......♣♣.#...♣♣#............Eh3  .#.....#.♣♣#.P...#@.♣♣ ......#.♣♣ ......#.. ..#♣♣.#...Eh3 Ehx9 Eh; &2Eh3? EhCA EhG #.#...#...♣♣ . #......♣♣  #...#...#...♣♣#.#...#....♣........... .#.....#.♣♣#.P...#..♣♣ ......#@♣♣ EhG .#.. ..♣♣ .#.. #... EhG ~#....# #...#.EhH ♣EhJL EhM &3Eh_P EhR Eh\ . #......♣♣  #...#...#...♣♣Eh] N#.#...#....Eh!] 3...........♣EhM] _ .#.....#.♣♣Ehi] K#.P...#..♣♣ Eh] J......#.♣♣ Eh] .♣Eh] %#.....♣Eh] e #...#.. Eh#^ E #.#.....#EhB^ Z . #....Ehn^ [.# #....♣Eh^ p#. #...♣♣Eh^ M. #..♣Eh^ Ehe Ehh &4Ehk Eh@n Eh* ..#...♣♣#.#...#....♣...........♣#.#.....#.♣Eh#.P...#..♣♣ ......#.♣♣ ......#..Eh4#....@♣♣ #...#..Ehh #.#.....♣ ..#....♣Eh .#.#....♣#.. #...♣EhK... #..♣Eh #. ...♣EhXEh" &5Ehz#Eh'&EhO #...♣♣Eh%9#.#..Eh@.......Ehd#.#.....#.♣Eh]P...#..♣♣ Eh:J......#.♣♣ Eh\6.#..♣Eh&..#.....♣EhQ #...#@.♣EhI #.#.....♣Eh&..#....♣EhK#.Eh#Ehm#. P.#.EhEhy(&6Eh7EhBEh< #.........#.#.....#.♣P...#..♣♣ Eh\......#.♣♣ ......#..♣..#.....♣♣Eh #...#..♣♣ #.#..@..♣Eh#...#....♣#.#....♣Eh'$...Eh\#.S   black mamba (asleep)#.Eh?..#SEhQEhq&7EhEhW^ _A black mamba comes into view.Eh=`   ...........♣  Ehr=l#.#.....#.♣♣  #.P...#..♣♣  ......#.♣♣ Eh=]......#..♣ ..#.....♣♣ . #...#..♣♣ Eh= Eh >~#.#..@..♣  #...#....♣  #.#.#....♣ Ehk? #.. #...♣♣  ... #..♣♣  #. ...♣ #. P.#. ..#SEh:  Eh  Eh@m...........♣  Eh#.#.....#.♣♣  Eh#.P...#..♣♣  Ehcp......#.♣♣ Ehx......#..♣ Eha..#.....♣♣Eh/ Eh\. #...#..♣♣ Eh Ehh#.#..@..♣ Eh Eh ^#...#....♣ Ehr Eh#.#.#....♣  Eh#.. #...♣♣ Ehfb... #..♣♣Eh #. ...♣ #. P.#.Eh0 EhwK..#S EhEh Eh Eh  Ehg T_A black mamba is nearby!EhyK {   ...........♣  #.#.....#.♣♣  #.P...#..♣♣  ......#.♣♣ ......#..♣ ..#.....♣♣ . #...#..♣♣  #.#..@..♣  #...#....♣  #.#.#....♣  #.. #...♣♣  ... #..♣♣  #. ...♣ #. P.#. ..#SEh#    ...........♣  #.#.....#.♣♣  #.P...#..♣♣  ......#.♣♣ ......#..♣ ..#.....♣♣ . #...#..♣♣  #.#..@..♣  #...#....♣  #.#.#....♣  #.. #...♣♣ ... #..♣♣ #. ...♣ #. P.#. ..#S  _A black mamba is nearby!Ehg)...........♣ #.#.....#.♣♣ #.P...#..♣♣ Ehfh>......#.♣♣ ......#..♣ ..#.....♣♣ Ehh. #...# #.#...Eh;iU#...##.#.#....♣ #.. #...♣♣ ... #..♣♣Ehti#. ...♣#. .P.#. Ehi ...#S.... . Ehj-....#PEhrEh}v-8 _EhH|EhpEh = #.#.....#.♣♣Eh X #.P...#..Eh5  ......#.♣ ......#..♣EhX ? ..#.....♣♣Eh  . #...#..♣♣ #.#.....♣♣Eh H #...#....♣Eh g #.#.#@...♣EhG u #.. #...♣♣Ehk  ... #..♣♣ #. ...♣Eh  #. .P.#. ...#S#Eh z......♣ .....#P ....Eh I#......Eh Eh Eh FS.SEh 4Eh 79SandblastEhg Eh  Eh Q_The black mamba hisses angrily.Eh^ #.#.....#.♣♣  sekai the Geomancer EhG#.P...#..♣♣  Human of Dithmenos ****.. ......#.♣♣ Health: 83/83 ======================== ......#..♣Eh Magic: 32/35 =====================--- ..#.....♣♣ AC: 12EhTStr: 11Doom: 0%  Eh.. #...#..♣♣  EV: 25 Int: 19 Contam: 0%  #.#.....♣♣  SH: 0Dex: 20 Eh#...#....♣  XL: 12 Next: 96% Place: Lair:1 #.#.#@...♣  Noise: ---------  Time: 14559.0 (0.0) #.. #*..♣♣  t) +1 dagger (venom) ... #.*♣♣  Cast: Sandblast Eh=#. ..S♣ #. .P.#. ...#.#  S   black mambaEh@m ......♣ .....#P ....#.. ........ Ehi_The black mamba hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  EhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EhxPress: ? - help, Shift-Dir - straight lineAim: a black mamba (63% to hit)Eh#.#.....#.♣♣sekai the Geomancer#.P...#..♣♣Human of Dithmenos ****........#.♣♣Health: 83/83 ========================......#..♣Magic: 32/35 =====================---..#.....♣♣AC: 12Eh_Str: 11Doom: 0% . #...#..♣♣EV: 25 Int: 19 Contam: 0% #.#.....♣♣SH: 0Dex: 20#...#....♣EhXL: 12 Next: 96% Place: Lair:1#.#.#@...♣Noise: ---------  Time: 14559.0 (0.0)#.. #`..♣♣Eh;t) +1 dagger (venom)... #.`♣♣Cast: Sandblast#. ..S♣#. .P.#....#.#S   black mamba......♣ .....#P....#.. Ehx........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (63% to hit)  EhAYou feel a surge of power! The stone arrow hits the black mamba!!Eh,EhΝ1S.Eh).Eh,10 =Eh^60.0 (1Eh[EhEhūonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EhTPress: ? - help, Shift-Dir - straight line  Eh1Aim: a black mamba (63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!! EhcX_The black mamba is heavily wounded.Eh@ #.#.....#.♣♣  sekai the Geomancer #.P...#..♣♣  Human of Dithmenos ****.. ......#.♣♣ Health: 83/83 ======================== ......#..♣ Magic: 29/35 ===================----- ..#.....♣♣Eh@| AC: 12Str: 11Doom: 0%  . #...#..♣♣  EV: 10Int: 19 Contam: 0%  EhA#.#.....♣♣  SH: 0Dex: 20 Eh\A#...#....♣  XL: 12 Next: 96% Place: Lair:1 #.#.#@...♣  Noise: =--------  Time: 14560.0 (0.0) EhA#.. #S..♣♣  t) +1 dagger (venom) ... #..♣♣  Cast: Sandblast #. ...♣ #. .P.#. ...#.#  S   black mamba ......♣ .....#P ....#.. ........ Eh)B_The black mamba is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  EhbByConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, 63% to hit)EhA  #.#.....#.♣♣  sekai the Geomancer #.P...#..♣♣  Human of Dithmenos ****.. ......#.♣♣ Health: 83/83 ======================== Eh "......#..♣ Magic: 29/35 ===================----- ..#.....♣♣ AC: 12Eh TStr: 11Doom: 0%  Eh . #...#..♣♣  EV: 10Int: 19 Contam: 0% Eh z #.#.....♣♣  SH: 0Eh =Dex: 20 Eh< #...#....♣  XL: 12 Next: 96% Place: Lair:1 Ehs #.#.#@...♣  Noise: =--------  Time: 14560.0 (0.0) Eh #.. #S..♣♣  t) +1 dagger (venom) Eh ... #..♣♣  Cast: Sandblast #. ...♣ Ehs U#. .P.#. ...#.#  S   black mamba ......♣ .....#P ....#.. ........Eh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhB Aim: a black mamba (heavily wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!!EhD ?   Eh R#.P...#..♣♣  ......#.♣♣ ......#..♣Eh E  . Eh 8    EhF ?    Eh} #.. #†..♣♣  Eh ... #..♣♣  #.  #. Eh d ...#.# Eh! ......♣ ....#..Ehl EhZ 9=1.0 (1SandblastAim  Press: ? - help, Shift-Dir - straight line: a black mamba (heavily wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!! Ehן _You kill the black mamba!  Your Armour skill increases to level 3!Eh Ehæ k _Your Fire Magic skill increases to level 2!EhUE P...#..♣♣ ......#.♣♣ EhES....#..#.....♣♣EhE #...#..♣♣ #.#.....♣♣EhE<..#....#EhE♣EhF. #@..♣♣... #..♣♣ EhF#. ...♣ ..Eh'G..#.....#........ . .....#P.EhNEhR31==25 --2 _Eh*XEhu^ Eh^j_You see here a black mamba corpse.Eh ......#.♣♣ .#.....♣♣ #...#..♣♣Eh$ #.#.....♣♣..#....#♣Eh^k. #†..♣♣.Eh9♣♣ Eh#......♣ #...P.#.♣Eh-#.#Eh'.EhU..Eh:.......# .......EhEhEh\3===--Eh&3 _Eh_Eh Eh@l......#..♣ ..#.....♣♣ Ehvl. #...# #.#...#...#....♣ #.#.#....♣ Ehl.#.. #†..♣♣ .....#..♣♣ Ehl\#.....@♣ Eh4mO#...P.#.♣EhVm#.....#.# #.......♣ Ehm{....#P #.....#..Ehml.. ..........Ehmo#P. .......#♣≈♣Eh-n. .#..... ≈.#EhtEhSwr5===4Eh {Eh}Eh5..#.....♣♣ . #...#..♣♣ #.#.....♣♣Eh5-#...#....♣ #.#.#....♣ .#.. #†..♣♣ EhY6.....#..♣♣ #......♣♣ #...P.#@♣#.....#.# #.......♣ Eh6z...#P #.....#..Eh6d.. .......Eh6#P. .......#♣≈♣Eh6!. .#..... ≈.# ... ≈♣Eh7+#EhP=Eh>&5EhAEh>DEh  #...#..♣♣ #.#.....♣♣..#....#Ehd .#.. #†..♣....#..♣♣  #......♣♣Eh #...P.#...#@##.......♣ Eh ...#P #.....#..... ...........EhM #P. .......#♣≈♣.Eh .. .#..... ≈...Eh S# #... ≈♣ .≈#.#. .. ♣♣P.Eh< Eh &6Ehr Eh Eh;~ | #.#.....♣♣..#....#.#.#.#.. #†..♣....#..♣♣  #......♣♣#...P.#.#.....#.##......@♣ ...#P#..♣... ............#P..#♣≈♣..?Eh~ o.. .#..... ≈......# #.... ≈♣..≈≈..#.. ... ♣♣♣P. ♣≈ ...Eh Ehj &7Eh EhX 7 _Found a scroll of enchant weapon.Eh ..#....#.#.#.#...#†..♣Eh....#..♣♣  #......♣♣Eh"]P.#...#.#EhV=..♣♣ Ehd...#P #.....#@.♣Ehl... .............##PEh.#♣≈♣..?....Eh9...Eh=.♣#..Eh.. ♣≈... ######EhEhC==8EhhEhEhA#.#.#....♣ .#...#†..♣♣ EhA.....#..♣♣ .#......♣♣ ..EhXB2#...P.#.♣ ≈..#.....#.# ≈♣§§EhB7#.......♣♣ ..≈♣ ..#P #.....#..♣≈...#Eh.C.. .........@...##P. .#♣≈♣..?...EhC. .#..... ♣≈.....EhC# #.... ♣≈♣..≈≈# #.#.. .....♣♣♣EhCDY#P. # #. .♣≈ .. .. . ♣≈. EhDd##### ## EhO8§Eh0T&9EhZ9§Eh\Eho#.#.#....♣ .#...#†..♣♣..♣..≈♣Eh.....#..♣♣ ≈.....≈#......♣♣ ≈[....§Eh #...P.#.♣ ...≈..§EhA#.....#.# ≈.≈♣§§kEht#.......♣♣≈..≈♣ Eh#P #.....#..♣≈...#  .# Eh5#P. .Eh j#♣≈♣..?...lEh= .#..... ♣≈...Ehn# #.... ♣≈♣..≈≈..♣Eh# #.#.. .....♣♣♣.♣Eh#P. # #. .♣≈... .Ehl   basilisk (asleep) .. .. ♣≈... EhXF   blink frog (asleep) Eh## ♣F... k   wyvern (asleep)Ehj  A wyvern, a basilisk and a blink frog come into view.Found a robe and an onyx ring.Eh]§l.lEhE'70Eh8Eh\ _The basilisk hisses angrily.Eh D  ..♣..≈♣  .... ≈.....≈ EhD #......♣♣ ≈[....§  #...P.#.♣ ...≈..§  #.....#.# ≈.≈♣§§k  Eh ER#.......♣♣≈..≈♣  #.....#..♣≈...# EhDEv ..........@..#  .......#♣≈♣..?..l. EhwE[ .#..... ♣≈........  #.... ♣≈♣..≈≈..♣ EhEV #.#.. .....♣♣♣.♣  # #. .♣≈... . EhE( .. .. ♣≈... Eh)Fl ## ♣F... Ehm  ..♣..≈♣  ....Eh ≈.....≈  #......♣♣ ≈[....§  Eh#...P.#.♣ ...≈..§  Eho#.....#.# ≈.≈♣§§k  Eh#.......♣♣≈..≈♣ Eh #.....#..♣≈...# Ehl ..........@..# EhC .......#♣≈♣..?..l. Ehv .#..... ♣≈........ Eh #.... ♣≈♣..≈≈..♣Eh| #.#.. .....♣♣♣.♣Eh # #. .♣≈... . Eh7 .. .. ♣≈... Ehg ## ♣F... Eh8§EhdEh9§EhBd _There are monsters nearby!Eh   ..♣..≈♣  .... ≈.....≈  Eh #......♣♣ ≈[....§  #...P.#.♣ ...≈..§  #.....#.# ≈.≈♣§§k  #.......♣♣≈..≈♣ Eh  #.....#..♣≈...#  ..........@..#  .......#♣≈♣..?..l.  .#..... ♣≈........  #.... ♣≈♣..≈≈..♣  #.#.. .....♣♣♣.♣  # #. .♣≈... .  .. .. ♣≈...  ## ♣F... Ehn   ..♣..≈♣  ....Ehn  ≈.....≈  #......♣♣ ≈[....§  Eh_o #...P.#.♣ ...≈..§  Eho #.....#.# ≈.≈♣§§k  Eho :#.......♣♣≈..≈♣  #.....#..♣≈...# Ehp l ..........@..# Ehp  .......#♣≈♣..?..l.  .#..... ♣≈........  #.... ♣≈♣..≈≈..♣Eh%q 8 #.#.. .....♣♣♣.♣ # #. .♣≈... . Ehpq 1 .. .. ♣≈...  ## ♣F... Ehz 8§Eh| Eh J§§EhC d _There are monsters nearby!Ehܬ $ #...#....♣ #.#.#....♣  .#...#†..♣♣..♣..≈♣.....#..♣♣ ≈.....≈ #......♣♣ ≈[....§ #...P.#.♣ ...≈..§ #.....#.# ≈.≈♣§§k #.......♣♣≈..≈♣#P #.....#.@♣≈...# .Eh .... .......# #P. .......#♣≈♣..?..l. .... .#..... ♣≈........ ..# #.... ♣≈♣..≈≈..♣ ..# #.#.. .....♣♣♣.♣#P. # #. .♣≈... . ..... .. .. ♣≈... ####### ♣F...Eh Eh Cl.Eh׶ -1 _Eh Eh Eh #.#.....♣♣ #...#....♣Ehn #.#.#....♣ EhAa .#...#†..♣♣..♣..≈♣Ehdh.....#..♣♣ ≈.....≈EhF #......♣♣ ≈[....§ #...P.#.♣ ...≈..§Eh #.....#.# ≈.≈♣§§k Ehd#......@♣♣≈..≈♣EhE#P #.....#..♣≈...#.... EhF.......# Eh#P. .......#♣≈♣..?.l..Eh... .#..... ♣≈........EhA.# #.... ♣≈♣..≈≈..♣Eh.# #.#.. .....♣♣♣.♣Eh#P. # #. .♣≈... . Eh...... .. .. ♣≈Ehx"Eh6&&2Ehu.Eh1Eh]M. #...#..♣♣ #.....♣#...# #.#.#....♣ #...#†..♣♣..♣..≈♣Eh.....#..♣♣ ≈.....≈#......♣♣ ≈[..#...P.#.♣ ...≈..§#.....#@# ≈.≈♣§§k ..♣♣≈..≈♣Eh#P #.....#..♣≈...# ...... .............#..#♣≈♣..EhI......... ♣≈♣..≈≈.Eh.#.. .....♣♣♣#. .♣≈..Eh4Eh&3EhoEhyEh~SM.#.....♣♣ . #...#..♣♣ #.....♣. #.#.#....♣ #...#†..♣♣..♣..≈♣.....#..♣♣ ≈.....≈Eh}#......♣♣ ≈[..P.#@♣ ...≈..§#.....#.# ≈.≈♣§§k #.......♣♣≈..≈♣ ...#P #.....#..♣≈...#..............#...#EhTX.#.#.. .....♣♣Eh"EhU$&4Eh'Eh)Eh6EhEhEhwEhij,EhEhĸ,EhEhEhEhEhSandblastll   basiliskEhF  Eh= . #...#..♣♣ #.#.....♣♣Eh1! #...#....♣ EhS-#.#.#....♣ .#...#†.Ehw3  .....#..♣♣  Eh Eh/#......♣♣ ≈[....§  Ehd#@♣  7.0 (3 Eh!#.#   Eh..♣ Eh9! #.....#. EhYJ .............#  .......#♣≈♣..?.l.. Ehz% .#..... ♣≈. Eh< #.... ♣≈♣  #.#.. EhV _You start waiting.Ehg  . #...#..♣♣ EhTg#.#.....♣♣ #...#....♣ Eh~g#.#.#....♣ .#...#†. Ehgn .....#..♣♣  Ehg #......♣♣ ≈[....§ EhhW #@♣  EhUh_ #.#   Eh~hN..♣ EhhY #.....#.EhhE ..........Ehh .......#♣≈♣..?.l.. Eh i .#..... ♣≈.Ehii #.... ♣≈♣ #.#.. EhlEh:qEhFt_ _A basilisk is nearby!Ehw  ..#.....♣♣ sekai the Geomancer . #...#..♣♣Eh x + Human of Dithmenos ****.. #.#.....♣♣ Health: 83/83 ======================== #...#....♣EhAx  Magic: 32/35 =====================--- #.#.#....♣ AC: 12Ehtx OStr: 11Doom: 0% Ehx  Ehx .#...#†..♣♣..♣..≈♣  EV: 25 Int: 19 Contam: 0%  Ehx .....#..♣♣ ≈.....≈  SH: 0Dex: 20Ehx  Ehy #......♣♣ ≈[....§  XL: 12 Next: 99% Place: Lair:1 EhTy #...P.#@♣ ...≈..§  Noise: ---------  Time: 14577.0 (0.0) #.....#*# ≈.≈♣§§k  t) +1 dagger (venom) Ehwy #......*♣♣≈..≈♣  Cast: Sandblast Ehy g...#P #.....#.l♣≈...# Ehy ;...... .............# Ehy ...#P. .......#♣≈♣..?.l..  l   basilisk ..... .#..... ♣≈........ Ehy 3...# #.... ♣≈♣..≈≈..♣ Eh z `...# #.#.. .....♣♣♣.♣ _A basilisk is nearby!Eh)z Casting: Stone Arrow (safe; 1% risk of failure)  EhEz MConfirm with . or Enter, or press ? or * to list all spells.Ehez Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhz :Aim: a basilisk (72% to hit)Eh'G..#.....♣♣Eh'sekai the Geomancer. #...#..♣♣Eh?(oHuman of Dithmenos ****..#.#.....♣♣Eha(eHealth: 83/83 ========================Eh(C#...#....♣Eh(Magic: 32/35 =====================---#.#.#....♣Eh(-AC: 12Eh(,Str: 11Eh)#Doom: 0% Eh.)k.#...#†..♣♣..♣..≈♣EhM)BEV: 25 Ehj)XInt: 19 Contam: 0% Eh).....#..♣♣ ≈.....≈SH: 0Eh).Dex: 20Eh*#......♣♣ ≈[....§Eh1*XL: 12 Next: 99% Place: Lair:1EhO*e#...P.#@♣ ...≈..§Eh~*Noise: ---------  Time: 14577.0 (0.0)Eh*u#.....#`# ≈.≈♣§§kEh*?t) +1 dagger (venom)Eh*y#......`♣♣≈..≈♣Eh*5Cast: Sandblast Eh@+...#P #.....#.l♣≈...# ...... .............# Eh+...#P. .......#♣≈♣..?.l..Eh+il   basilisk Eh+..... .#..... ♣≈........ Eh ,...# #.... ♣≈♣..≈≈..♣ Eh/,i...# #.#.. .....♣♣♣.♣Ehc,Casting: Stone Arrow (safe; 1% risk of failure)  Eh,MConfirm with . or Enter, or press ? or * to list all spells.Eh,yAiming: Stone Arrow (safe; 1% risk of failure)  Eh,;Press: ? - help, Shift-Dir - straight lineEh,9Aim: a basilisk (72% to hit)  Eh -=You feel a surge of power! The stone arrow hits the basilisk!Eh~..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh~TPress: ? - help, Shift-Dir - straight line  Eh%Aim: a basilisk (72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!  The basilisk is heavily wounded.Eh̆%  EhDThe basilisk gazes at you.Eh9Eh:10 =8.0 (1Eh?!Eh% Eh*&$_You resist with some effort.Ehv ..#.....♣♣ sekai the Geomancer . #...#..♣♣Ehv+ Human of Dithmenos ****.. #.#.....♣♣ Health: 83/83 ======================== #...#....♣Eh wH Magic: 29/35 ===================----- #.#.#....♣ AC: 12Str: 11EhdwDoom: 0%  .#...#†..♣♣..♣..≈♣  EV: 10Int: 19 Contam: 0%  Ehw.....#..♣♣ ≈.....≈  SH: 0Dex: 20 Ehw#......♣♣ ≈[....§  XL: 12 Next: 99% Place: Lair:1 #...P.#@♣ ...≈..§  Noise: =--------  Time: 14578.0 (0.0) Ehx#.....#*# ≈.≈♣§§k  t) +1 dagger (venom) Eh4x#......*♣♣≈..≈♣  Cast: Sandblast ...#P #.....#.l♣≈...# Ehpx"...... .............# ...#P. .......#♣≈♣..?.l..  l   basilisk ..... .#..... ♣≈........ Ehxb...# #.... ♣≈♣..≈≈..♣ ...# #.#.. .....♣♣♣.♣ Ehx_You resist with some effort.  Casting: Stone Arrow (safe; 1% risk of failure)  EhxMConfirm with . or Enter, or press ? or * to list all spells.Eh y,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (moderately wounded, 72% to hit)Eh..#.....♣♣sekai the Geomancer. #...#..♣♣Human of Dithmenos ****..#.#.....♣♣Health: 83/83 ========================#...#....♣Magic: 29/35 ===================-----#.#.#....♣AC: 12Str: 11Doom: 0% .#...#†..♣♣..♣..≈♣EV: 10Int: 19 Contam: 0% .....#..♣♣ ≈.....≈SH: 0Eht)Dex: 20#......♣♣ ≈[....§XL: 12 Next: 99% Place: Lair:1#...P.#@♣ ...≈..§Noise: =--------  Time: 14578.0 (0.0)#.....#`# ≈.≈♣§§kt) +1 dagger (venom)#......`♣♣≈..≈♣Cast: Sandblast ...#P #.....#.l♣≈...# ...... .............# ...#P. .......#♣≈♣..?.l..l   basilisk ..... .#..... ♣≈........ ...# #.... ♣≈♣..≈≈..♣ ...# #.#.. .....♣♣♣.♣Eh˃:Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (moderately wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!Eh Eh Z.l.Eh 3=9.0 (1EhR Eh nConfirm with . or Enter, or press ? or * to list all spells.Eh# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Eh Aim: a basilisk (moderately wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!! _The basilisk is almost dead.EhԳM ..#.....♣♣ sekai the Geomancer . #...#..♣♣ Human of Dithmenos ****.. #.#.....♣♣Eh8 Health: 83/83 ======================== #...#....♣Eh Magic: 26/35 =================------- #.#.#....♣ AC: 12EhTStr: 11Doom: 0%  Eh.#...#†..♣♣..♣..≈♣  EV: 10Eh:UInt: 19 Contam: 0%  Eh.....#..♣♣ ≈.....≈  SH: 0Dex: 20 Eh#......♣♣ ≈[....§  XL: 12 Next: 99% Place: Lair:1 Eh(#...P.#@♣ ...≈..§  Noise: ==-------  Time: 14579.0 (0.0) Eh|#.....#*# ≈.≈♣§§k  t) +1 dagger (venom) Eh#......l♣♣≈..≈♣  Cast: Sandblast Eh...#P #.....#..♣≈...# ...... .............# Eh7...#P. .......#♣≈♣..?.l..  l   basilisk ..... .#..... ♣≈........ ...# #.... ♣≈♣..≈≈..♣ Ehw}...# #.#.. .....♣♣♣.♣ _The basilisk is almost dead.EhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh<qAim: a basilisk (almost dead, 72% to hit)Eh ..#.....♣♣ sekai the Geomancer . #...#..♣♣ Human of Dithmenos ****.. #.#.....♣♣ Health: 83/83 ======================== #...#....♣ Magic: 26/35 =================------- Ehҁ#.#.#....♣ AC: 12Str: 11Doom: 0%  .#...#†..♣♣..♣..≈♣  EV: 10Int: 19 Contam: 0%  .....#..♣♣ ≈.....≈  SH: 0Dex: 20 Eh$#......♣♣ ≈[....§  XL: 12 Next: 99% Place: Lair:1 #...P.#@♣ ...≈..§  Noise: ==-------  Time: 14579.0 (0.0) Ehm#.....#.# ≈.≈♣§§k  t) +1 dagger (venom) #......l♣♣≈..≈♣  Cast: Sandblast ...#P #.....#..♣≈...# Eh"...... .............# ...#P. .......#♣≈♣..?.l..  l   basilisk ..... .#..... ♣≈........ Eh...# #.... ♣≈♣..≈≈..♣ ...# #.#.. .....♣♣♣.♣ Casting: Stone Arrow (safe; 1% risk of failure)  Eh;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhzAim: a basilisk (almost dead, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!EhA\  . #...#..♣♣ #.#.....♣♣ #...#....♣Eh  .#.  ....  Eh #.. ≈[....§  Eh8F   `# Ehn  .   Eh .......#♣≈♣..? .#..... ♣≈.Eh1 #.... ♣≈♣Eh? #.#.. Eh @..Eh\Eh..#.....♣♣sekai the Geomancer. #...#..♣♣Human of Dithmenos ****..#.#.....♣♣Health: 83/83 ========================Ehg#...#....♣Magic: 26/35 =================-------#.#.#....♣AC: 12Str: 11Doom: 0% Eh~.#...#†..♣♣..♣..≈♣EV: 10Int: 19 Contam: 0% .....#..♣♣ ≈.....≈SH: 0Eh_KDex: 20#......♣♣ ≈[....§XL: 12 Next: 100% Place: Lair:1Eh#...P.#@♣ ...≈..§Noise: ==-------  Time: 14580.0 (1.0)#.....#.# ≈.≈♣§§kt) +1 dagger (venom)#.......♣♣≈..≈♣EhCast: Sandblast ...#P #.....#..♣≈...# ...... .............# Eh,5...#P. .......#♣≈♣..?.l.. ..... .#..... ♣≈........ ...# #.... ♣≈♣..≈≈..♣ ...# #.#.. .....♣♣♣.♣EhmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhAim: a basilisk (almost dead, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!! _You kill the basilisk!Eh  Your +0 lightning rod (4/4) has regained one charge.  You have reached level 13!EhDEh|/  --more--Ehb s8/8863 0% SandblastEhh Eh\l  _Ehl Eh  #...#..♣♣ #.#.....♣♣..#....#.#...#†..♣♣..♣..≈♣....#..♣♣ ≈.....≈ #......♣♣ ≈[....§#...P.#.♣ ...≈..#@# ≈.≈♣§§kEhŇ#.......♣♣≈..≈♣ ...#P #.....#..♣≈...#..............#...#.#.#.. .....♣♣ ...#P. # #. .♣≈... .EhEhΎ7=25 --1 _EhnEhEh w  #.#.....♣♣..#....#.#.#.#...#†..♣♣..♣..≈♣....#..♣♣ ≈.....≈ #......♣♣ ≈[....§#...P.#.♣ ...≈#.....#.# ≈.≈♣§§k#......@♣♣≈..≈♣ Eh:!,...#P#..♣≈...#... .............# ..#♣≈♣........... ♣≈♣..≈≈..#.. .....♣♣♣#. .♣≈.. ...... .. .. ♣≈...Eht!Eh3'Eh(A--2Eh-Eh/Eh00#...#....♣ #.#.#....♣ .#...#†..♣♣..♣..≈♣.....#..♣♣ ≈.....≈ #......♣♣ ≈[....§ #...P.#.♣ ...≈..§ #.....#.# ≈.≈♣§§k #.......♣♣≈..≈♣ ..#P #.....#.@♣≈...# .. .............# #P. .#♣≈♣..?..... .#..... ♣≈........# #.... ♣≈♣..≈≈..♣# #.#.. .....♣♣♣.♣#P. # #.Eh0 .♣≈... .. .. .. ♣≈... ##### ## ♣FEh2Eh4&3Eh{9Eh;Eh!#.#.#....♣ .#...#†..♣♣..♣..≈♣.....#..♣♣ ≈....§≈ Eh#......♣♣ ≈[....= Eh#...P.#.♣ ...≈..§ Eh:#.....#.# ≈.≈♣§§k Eh#.......♣♣≈..≈♣ Eh.#P #.....#..♣≈...# Eh.. ..........@..# #P. .Ehb #♣≈♣..?..... .#..... ♣≈........ Eh# #.... ♣≈♣..≈≈..♣Eh# #.#.. .....♣♣♣.♣Eh#P. # #. .♣≈... . Eh$F   blink frog (asleep)Ehe.. .. .. ♣≈... Ehzk   wyvern (asleep) Eh#### ## ♣F... Eh Eh Eh[§FF.EhX&4EhEh V _The blink frog croaks.Eh4 / Ehr  Ehܾ *..♣..≈♣  ....Eh  ≈....§≈ Eh%  EhC +#......♣♣ ≈[....=  Eh *#...P.#.♣ ...≈..§  Eh S#.....#.# ≈.≈♣§§k  Eh R#.......♣♣≈..≈♣  #.....#..♣≈...# Eh< 8 ..........@..# Eh] * .......#♣≈♣..?.... Eh ) .#..... ♣≈........ Eh 2 #.... ♣≈♣..≈≈..♣ Eh . #.#.. .....♣♣♣.♣ Eh N # #. .♣≈F.. . EhW ( .. .. ♣≈... Eh{ F ## ♣.... Eh)V  ..♣..≈♣  .... ≈....§≈  EhrVa#......♣♣ ≈[....=  #...P.#.♣ ...≈..§  EhV#.....#.# ≈.≈♣§§k  #.......♣♣≈..≈♣ Eh0W #.....#..♣≈...#  ..........@..#  .......#♣≈♣..?.... EhSW .#..... ♣≈........ EhuW$ #.... ♣≈♣..≈≈..♣ #.#.. .....♣♣♣.♣EhWj # #. .♣≈F.. .  .. .. ♣≈... EhWi ## ♣... Eh]^I§§Eh$aEhfEhi EhiV_There are monsters nearby!Eh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh59§EhEhEhF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)EhEh 7§§EhEk   wyvern (asleep)EhU^8=5Eh19§Eh, _The blink frog blinks!Eh#.#.#....♣ .#...#†..♣♣..♣..≈♣ .....#..♣♣♣≈....§≈♣#......♣♣♣≈[....=PEh #...P.#.♣♣...≈..§§#.....#.#♣≈.≈♣§§k #.......♣♣≈..≈♣ EhI!#P #.....#..♣≈...#  .# #P. .EhǦ/#♣≈♣..?....♣ .#..... ♣≈..♣ # #.... ♣≈♣..≈≈..♣ # #.#.. ... Eh#P. # #. #.♣≈§.. .♣ .. .. ♣≈... ♣ Eh7### ♣♣....EhEh©Eh[§F.EhF   blink frogEh V30==6Eh.SandblastEh#9§EhNEh  #.#.#....♣ sekai the Geomancer .#...#†..♣♣..♣..≈♣  Human of Dithmenos ****.. .....#..♣♣♣≈....§≈♣  Health: 88/88 ======================== Eh #......♣♣♣≈[....=P  Magic: 27/36 ==================------ #...P.#.♣♣...≈..§§  AC: 12Str: 11Doom: 0%  Ehe D#.....#.#♣≈.≈♣§§k  EV: 25 Int: 19 Contam: 0%  #.......♣♣≈..≈♣  SH: 0Dex: 20 Eh #P #.....#..♣≈...#  XL: 13 Next:  0% Place: Lair:1 ... ...........@.# Noise: ---------  Time: 14586.0 (0.0) Eh =#P. .......#♣≈♣*.?....♣  t) +1 dagger (venom) .. .#..... ♣≈*.......♣  Cast: Sandblast # #.... ♣F♣..≈≈..♣♣ Eh r# #.#.. .....♣♣♣.♣ #P. # #. #.♣≈... .♣  F   blink frog ... .. .. ♣≈... ♣ ### ### ♣♣....  _The blink frog blinks!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (water, 61% to hit)EhM#.#.#....♣sekai the Geomancer.#...#†..♣♣..♣..≈♣Human of Dithmenos ****..EhN.....#..♣♣♣≈....§≈♣Health: 88/88 ========================Eh(N#......♣♣♣≈[....=PMagic: 27/36 ==================------EhIN#...P.#.♣♣...≈..§§AC: 12EhgN,Str: 11Eh/ODoom: 0% #.....#.#♣≈.≈♣§§kEV: 25 Int: 19 Contam: 0% #.......♣♣≈..≈♣SH: 0Dex: 20 #P #.....#..♣≈...#XL: 13 Next:  0% Place: Lair:1 ... ...........@.#EhZOuNoise: ---------  Time: 14586.0 (0.0) Eh{O#P. .......#♣≈♣`.?....♣t) +1 dagger (venom) EhO.. .#..... ♣≈`.......♣Cast: Sandblast EhO9# #.... ♣F♣..≈≈..♣♣ # #.#.. .....♣♣♣.♣ EhP#P. # #. #.♣≈... .♣EhPuF   blink frog Eh:P... .. .. ♣≈... ♣ ###EhWPo### ♣♣....EhsPCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhPAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhPAim: a blink frog (water, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!Eh,EhG§§F.≈Eh;10 ==7.0 (1Eh@§§Ehf"  Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  EhAim: a blink frog (water, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!! _The blink frog is heavily wounded.Eh #.#.#....♣ sekai the Geomancer .#...#†..♣♣..♣..≈♣  Human of Dithmenos ****.. .....#..♣♣♣≈....§≈♣  Health: 88/88 ======================== EhS#......♣♣♣≈[....=P  Magic: 24/36 ================-------- #...P.#.♣♣...≈..§§  AC: 12Str: 11Doom: 0%  Eh-#.....#.#♣≈.≈♣§§k  EV: 10Int: 19 Contam: 0%  Ehϭr#.......♣♣≈..≈♣  SH: 0Dex: 20 #P #.....#..♣≈...#  XL: 13 Next:  0% Place: Lair:1 ... ...........@.#EhD Noise: ==-------  Time: 14587.0 (0.0) #P. .......#♣≈♣F.?....♣  t) +1 dagger (venom) .. .#..... ♣≈........♣  Cast: Sandblast # #.... ♣≈♣..≈≈..♣♣ Ehc# #.#.. .....♣♣♣.♣ #P. # #. #.♣≈... .♣  F   blink frog ... .. .. ♣≈... ♣ ### ### ♣♣.... Eh7 _The blink frog is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhF+Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 61% to hit)Eh #.#.#....♣ sekai the Geomancer .#...#†..♣♣..♣..≈♣  Human of Dithmenos ****.. .....#..♣♣♣≈....§≈♣  Health: 88/88 ======================== Ehz#......♣♣♣≈[....=P  Magic: 24/36 ================-------- #...P.#.♣♣...≈..§§  AC: 12Str: 11Doom: 0%  Eh#.....#.#♣≈.≈♣§§k  EV: 10Int: 19 Contam: 0%  #.......♣♣≈..≈♣  SH: 0Eh/Dex: 20 #P #.....#..♣≈...#  XL: 13 Next:  0% Place: Lair:1 ... ...........@.#Eha Noise: ==-------  Time: 14587.0 (0.0) #P. .......#♣≈♣F.?....♣  t) +1 dagger (venom) .. .#..... ♣≈........♣  Cast: Sandblast EhŃ# #.... ♣≈♣..≈≈..♣♣ # #.#.. .....♣♣♣.♣ Eh #P. # #. #.♣≈... .♣  F   blink frog ... .. .. ♣≈... ♣ ### ### ♣♣.... Eh;Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhrAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhAim: a blink frog (heavily wounded, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!Ehƈ  ♣..♣..≈♣  Eh+\♣≈....§≈♣  #......♣♣♣≈[....=P  #...PEhp.§§  #.....§k  #.....Eh  #.....  .......Eh .......#♣≈♣†.?....♣ Eh&  ..♣  #.... Eh^.♣♣ #.#.. .♣Eh # #. #.♣≈... .♣ .. .. ♣≈... ♣Eh ### ♣♣... EhC§≈Ehf18.0 (1SandblastEhL§§EhEhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh!Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, 61% to hit)  EhJYou feel a surge of power! The stone arrow hits the blink frog!! _You kill the blink frog!EhS.#...#†..♣♣..♣..≈♣.....#..♣♣♣≈....§#......♣♣♣≈[....=P #...P.#.♣♣...≈..§§ #.....#.#♣≈.≈♣≈§k #.......♣♣≈..≈♣ P #.....#..♣≈...#♣ Eh4T.. .............#..#♣♣ P. .......#♣≈♣†@?....♣ . .#..... ♣≈........♣  #.... ♣≈♣..≈≈..♣♣  EhT#.#.. ......♣♣♣.♣ P. # #...#.♣≈... .. ... ...♣≈...♣ EhT## ####♣♣.... ♣♣..Eh[Eh^z6=25 --9EhObEhydEhڠ.#...#†..♣♣..♣..≈♣ .....#..♣♣♣≈....§≈♣ Eh,#......♣♣♣≈[....=P #...P.#.♣♣...≈..§§ Eh#.....#.#♣≈.≈♣≈§k #.♣♣≈..≈♣  #.....#..♣≈...#♣  .#..#♣♣ . .#♣≈♣†.@....♣  .#..... ♣≈.♣ #.... ♣≈♣..≈≈..♣♣ #.#.. ... . # #...#.♣≈... ..♣ .......♣≈... k♣ k   wyvern (asleep) ####♣♣.... ♣♣♣..EhKEhB--90EhEh _A wyvern comes into view. _You see here a scroll of enchant weapon.Eh6o Ehbs 010 1Eh{ Eh  Eh 2_w - 2 scrolls of enchant weapon (gained 1)Ehr2.....#..♣♣♣≈....§#......♣♣♣≈[....=P Eh2#...P.#.♣♣...≈..§§ #.....#.#♣≈.≈♣≈§k #.......♣♣≈..≈♣ Eh.3v#.....#..♣≈...#♣Eho3.............#..#♣♣  .Eh3#♣≈♣†......♣ Eh3 .#..... ♣≈....@...♣ Eh(4#.... ♣≈♣..≈≈..♣♣ #.#.. ......♣♣♣.♣ Eh4)# #...#.♣≈... . .......♣≈... kEh5:♣ EhE5####♣♣.... ♣♣  ♣♣.. Eh5 Eh?Eh4CU25 2SandblastEh HEhJEh  .....#..♣♣♣≈....§≈♣  sekai the Geomancer EhK? #......♣♣♣≈[....=P  Human of Dithmenos ****..  #...P.#.♣♣...≈..§§  Health: 88/88 ======================== Eh #.....#.#♣≈.≈♣≈§k  Magic: 23/36 ===============---------  #.......♣♣≈..≈♣ AC: 12Str: 11EhDoom: 0%  #.....#..♣≈...#♣Eh EV: 25 Int: 19 Contam: 0% Eh .............#..#♣♣  SH: 0Dex: 20 EhL) .......#♣≈♣†......♣  XL: 13 Next:  1% Place: Lair:1 Ehs .#..... ♣≈....@...♣  Noise: ---------  Time: 14592.0 (0.0) Eh #.... ♣≈♣..≈≈*.♣♣  t) +1 dagger (venom) Eh #.#.. ......♣♣♣*♣  Cast: Sandblast Eh # #...#.♣≈... *.♣  .......♣≈... k♣  Eh-####♣♣.... ♣♣  k   wyvern (asleep) ♣♣..Eh _w - 2 scrolls of enchant weapon (gained 1)  Casting: Stone Arrow (safe; 1% risk of failure)  EhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh|Press: ? - help, Shift-Dir - straight lineAim: a wyvern (asleep, 100% to hit)Eh  .....#..♣♣♣≈....§≈♣sekai the Geomancer#......♣♣♣≈[....=PHuman of Dithmenos ****..#...P.#.♣♣...≈..§§Health: 88/88 ========================#.....#.#♣≈.≈♣≈§kEh% 7Magic: 23/36 ===============---------#.......♣♣≈..≈♣AC: 12Str: 11Doom: 0% #.....#..♣≈...#♣EV: 25 Int: 19 Contam: 0% .............#..#♣♣SH: 0Dex: 20Eht !.......#♣≈♣†......♣XL: 13 Next:  1% Place: Lair:1.#..... ♣≈....@...♣Noise: ---------  Time: 14592.0 (0.0)Eh #.... ♣≈♣..≈≈`.♣♣t) +1 dagger (venom)#.#.. ......♣♣♣`♣Cast: Sandblast# #...#.♣≈... `.♣.......♣≈... k♣Eh{ ####♣♣.... ♣♣k   wyvern♣♣..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the wyvern!!  The wyvern is severely wounded.Eh0 Eh r..k.EhÚ j4=10 =3.0 (1Ehў Eh   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the wyvern!!  The wyvern is severely wounded. _The wyvern hisses angrily.Eh1. .....#..♣♣♣≈....§≈♣  sekai the Geomancer  #......♣♣♣≈[....=P  Human of Dithmenos ****.. Ehx #...P.#.♣♣...≈..§§  Health: 88/88 ========================  #.....#.#♣≈.≈♣≈§k  Magic: 21/36 ==============----------  #.......♣♣≈..≈♣ AC: 12Str: 11EhDoom: 0%  #.....#..♣≈...#♣ EV: 10Int: 19 Contam: 0% EhM .............#..#♣♣  SH: 0Dex: 20  .......#♣≈♣†......♣  XL: 13 Next:  1% Place: Lair:1 Eh .#..... ♣≈....@...♣  Noise: =--------  Time: 14593.0 (0.0)  #.... ♣≈♣..≈≈*.♣♣  t) +1 dagger (venom) Ehߑ3 #.#.. ......♣♣♣*♣  Cast: Sandblast  # #...#.♣≈... k.♣  EhS.......♣≈... .♣  ####♣♣.... ♣♣  k   wyvern ♣♣.. _The wyvern hisses angrily.EhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ehڒ(Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 78% to hit)EhPn .....#..♣♣♣≈....§≈♣  sekai the Geomancer  #......♣♣♣≈[....=P  Human of Dithmenos ****..  #...P.#.♣♣...≈..§§  Health: 88/88 ========================  #.....#.#♣≈.≈♣≈§k  Magic: 21/36 ==============----------  #.......♣♣≈..≈♣ AC: 12Str: 11Doom: 0%  #.....#..♣≈...#♣ EV: 10Int: 19 Contam: 0%  .............#..#♣♣  SH: 0Dex: 20  .......#♣≈♣†......♣  XL: 13 Next:  1% Place: Lair:1 Ehn .#..... ♣≈....@...♣  Noise: =--------  Time: 14593.0 (0.0)  #.... ♣≈♣..≈≈..♣♣  t) +1 dagger (venom)  #.#.. ......♣♣♣.♣  Cast: Sandblast  # #...#.♣≈... k.♣  Eh!o7.......♣≈... .♣  ####♣♣.... ♣♣  k   wyvern Eho♣♣..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhoAim: a wyvern (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!Ehx   [....=P  ♣...≈..§§  #.#♣≈.≈♣≈§k  ..  #..  ...  ♣   ♣  #.... ♣`.♣♣  #.#.. ...`♣  # #...#.♣≈... . .......♣≈...  ####♣♣.... ♣♣ ♣♣.. EhP...EhX2=4.0 (1SandblastEh0EhL Eh1MEhqConfirm with . or Enter, or press ? or * to list all spells.Aim  EhPress: ? - help, Shift-Dir - straight line: a wyvern (severely wounded, 78% to hitEh5)  You feel a surge of power! The stone arrow hits the wyvern! _You kill the wyvern!Ehp#......♣♣♣≈[....=P #...P.#.♣♣...≈..§§ #.....#.#♣≈.≈♣≈§k Eh.#.......♣♣≈..≈♣ #.....#..♣≈...#♣.............#..#♣♣.#♣≈♣†......♣  .#..... ♣≈........♣ Eh#.... ♣≈♣..≈≈@.♣♣ #.#.. ......♣♣♣.♣ # #...#.♣≈... . .......♣≈... .♣ ####♣♣....≈♣♣ ♣♣.. ♣♣ EhEhmJ25 --5EhEh Eh! 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Ehn #.... ♣≈♣..≈≈..♣Eho\#.. ......♣♣♣.♣♣Eh0oz #...#.♣≈...≈≈..Eh`o .......♣≈....@.Ehoy ####♣♣....≈♣Eho Eho7♣♣...♣♣ EhwEhz&8EhEhDEh^ #.....#..♣≈...#♣.............#..#♣♣  Eh}#♣≈♣†......♣ Eh .#..... ♣≈........♣ Eh# #.... ♣≈♣..≈≈..♣♣ #.#.. ......♣♣♣.♣♣EhW # #...#.♣≈...≈≈..♣Ehw .......♣≈......♣ ####♣♣...@≈♣♣ Eh`♣♣... ♣♣♣ Eh EhU Eha&9EhEhEh)ZC #.....#..♣≈...#♣EhkZn ......#..#♣♣EhZ .#♣≈♣†......♣EhZG .#..... ♣≈........♣ #.... .♣≈♣..≈≈..♣♣Eh\[ #.#.. ......♣♣♣.♣♣ # #...#.♣≈...≈≈..♣ Eh[.♣≈......♣ ####♣♣..@.≈♣♣Eh[8 ♣♣...♣♣Eh[] ♣♣♣♣♣Eh\EhdEhg(600EhmEhqEhyO  #.......♣♣≈..≈ #.....#..♣≈...#♣ . .......#..#♣♣ . .......#♣≈♣†......♣.#..... ♣≈........♣EhO  #......♣≈♣..≈≈..♣♣ #.#.........♣♣♣.♣♣ . # #...#.♣≈...≈≈..♣ . .......♣≈.@....♣ #####♣♣....≈♣♣...♣♣Eh&P R♣♣♣♣♣EhUU EhW V6=1Eho^ EhB{  #.....#.#♣≈.≈♣≈§k #.......♣♣≈..≈♣ P #.....#..♣≈...#♣ . .......#..#♣♣ P. .......#♣≈♣†......♣ Eh{ . .#..... ♣≈........♣ #......♣≈♣..≈≈..♣♣ #.#.........♣♣♣.♣♣ P. # #...#.♣≈.@.≈≈..♣ .. .......♣≈......♣ ##Eh-| #####♣♣....≈♣♣...♣♣♣♣♣♣♣EhA Eh &2Eh Eh3 Eh #...P.#.♣♣...≈..§§ #.....#.#♣≈.≈♣≈§k #.......♣♣≈..≈♣ EhV#P #.....#..♣≈...#♣ ... .......#..#♣♣ #P. .......#♣≈♣†......♣ .. .#..... ♣≈........♣ Eh# #......♣≈♣..≈≈..♣♣ # #.#.......@.♣♣♣.♣♣ #P. # #...#.♣≈...≈≈..♣ ... .......♣≈......♣ ########♣EhI.≈♣♣...♣♣Eh/f♣♣♣♣♣EhEhЛ&3EhEhEhKM...♣♣♣≈[....=PP.#.♣♣...≈..§§Eh_L]...#.#♣≈.≈♣≈§k #.......♣♣≈..≈♣ EhL#P #.....#..♣≈...#♣ ..EhLD......#..#♣ EhM#P. .......#♣≈♣† .. .#..... ♣≈........♣.....♣≈♣@.≈≈..♣ #.#.........♣♣♣.♣♣ EhM#P. # #...#.♣≈...≈≈..♣ ... .......♣≈......♣###♣EhSEhV&4Eh([Eh]EhT.....#..♣♣♣≈....§≈♣ #......♣♣♣≈[....=P #...P.#.♣♣...≈..§§Ehӧ#.....#.#♣≈.≈♣≈§k Eh#.......♣♣≈..≈♣ EhP #.....#..♣≈...#♣ .. .Eh1q.....#..#♣♣ Eh_P. .......#♣≈♣†♣ Eh}. .#..... ♣≈..@.....♣  Eh#......♣≈♣..≈≈..♣♣  EhèW#.#.........♣♣♣.♣♣ EhP. # #...#.♣≈...≈≈..♣ Eh.. .......♣≈......♣ Eh##Eh1n#####♣♣....≈♣♣EhK♣♣...♣♣♣♣♣♣♣EhڰEh˳s7==5EhEh&Eh.#...#†..♣♣..♣..≈♣ .....#..♣♣♣≈....§≈♣ #......♣♣♣≈[...§=P #...P.#.♣♣...≈..§§#.....#.#♣≈.≈♣≈§k  #.......♣♣≈..≈♣  #.....#..♣≈...#♣ Eh. .............#..#♣♣ .......#♣≈♣†♣ .#..... ♣≈........♣ #......♣≈♣..≈≈..♣♣  #.#.........♣♣♣.♣♣ # #...#.♣≈...≈≈..♣ . .......♣≈......♣ #Eh!#####♣♣....≈♣♣♣♣...♣♣♣♣♣♣Ehp8§Eh&6Eh9§Ehe Eh{#.#.#....♣ .#...#†..♣♣..♣..≈♣ .....#..♣♣♣≈....§≈♣ Ehp#......♣♣♣≈[...§=P #...P.#.♣♣...≈..§§#.....#.#♣≈.≈♣≈§kEh#.......♣♣≈..≈♣  #.....#..♣≈...#♣  .EhG.....#@.#♣♣ .......#♣≈♣†Ehj♣ .#..... ♣≈........♣ Eh#......♣≈♣..≈≈..♣♣ Eh\ #.#.........♣♣♣.♣♣ Eh= # #...#.♣≈...≈≈..♣ .......♣≈......EhM♣#####♣♣....≈♣♣♣♣...Eh%Eh)&7EhV09§Eh3EhX 4MEhX . #.#.#....♣≈. ..≈#...#†..♣♣..♣..≈♣♣EhVY %.....#..♣♣♣≈....§≈♣...♣♣♣≈[...§=PEhY EP.#.♣♣...≈..§§EhY #.#♣≈.≈♣≈§k..♣♣≈..≈♣ EhY #.....#..♣≈..@#♣ ......#..#♣♣EhHZ ......#♣≈♣†......♣.#..... ♣≈........♣EhqZ %♣.EhZ #.EhZ 8.##♣♣....≈♣♣Ehd Eh 9==8§Eh  #.#.....♣♣ #...#....♣≈k ....♣ #.#.#....♣≈. ...≈ .#...#†..♣♣..♣..≈♣♣.....#..♣♣♣≈....§≈♣# #......♣♣♣≈[...§=P# #...P.#.♣♣...≈..§§# #.....#.#♣≈.≈♣≈.k≈# #.......♣♣≈.@≈♣ #.....#..♣≈...#♣ . .......#..#♣♣ . .......#♣≈♣†......♣.#..... ♣≈........♣ #......♣≈♣..≈≈..♣♣k   rime drake (asleepEh/ ) #.#.........♣♣♣.♣♣k   wyvern (asleep) . # #...#.♣≈...≈≈..♣ . .......♣≈......♣Eh] 7.EhO 32===9SandblastEh 9§Ehp ] _A rime drake comes into view.Eh*  Ehԙ Eh(>♣≈k ....♣  Eh)♣≈. ...≈  Eh-♣..♣..≈♣♣  Eh",♣≈.....≈♣#  Eh)♣≈[...§=P#  Eh*♣...≈..§§#  EhV♣≈.≈♣≈.k≈#  EhB♣≈.@≈♣  ♣≈...#♣ . .....#..#♣♣ . #♣≈♣†......♣   ♣≈........♣  ♣..≈≈..♣♣  Eh|'.....♣♣♣.♣♣ .EhŞ> # #...#.♣≈...≈≈..♣ . Eh( Eh:d   ♣≈k ....♣  ♣≈. ...≈  Ehl:♣..♣..≈♣♣  ♣≈.....≈♣#  Eh:♣≈[...§=P#  Eh:g♣...≈..§§# Eh: Eh;♣≈.≈♣≈.k≈#  Eh;♣≈.@≈♣  Ehx<s♣≈...#♣  Eh<p.....#..#♣♣  Eh=#♣≈♣†......  Eh~= ♣≈........♣  ♣..≈≈..♣♣ Eh=n .....♣♣♣.♣♣ Eh> # #...#.♣≈...≈≈.. Eh/D8§Eh/FEhM9§EhPd _There are monsters nearby!EhB . #...# #.#.....♣♣≈♣..P... #...#....♣≈k.....♣ #.#.#....♣≈.....≈♣ .#...#†..♣♣..♣..≈♣♣.....#..♣♣♣≈.....≈♣# #......♣♣♣≈[...§=P#EhӦ  #...P.#.♣♣...≈..§§# #.....#.#♣≈@≈♣≈.k≈# #.......♣♣≈..≈♣ P #.....#..♣≈...#♣ . .......#..#♣♣ P. .......#♣≈♣†......♣ Ehp . .#..... ♣≈........♣ #......♣≈♣..≈≈..♣♣ #.#.........♣♣♣.♣♣ P. # #...#≈≈..♣Eh? Ehѱ d10Sandblast _Eh 9§Ehe EhBIF #.#.....♣♣≈♣..P...#...#....♣≈k.....♣ #.#.#....♣≈.....≈♣ .#...#†..♣♣..♣..≈♣♣ .....#..♣♣♣≈.....≈♣##......♣♣♣≈[...§=P# #...P.#.♣♣...≈..§§# #.....#.#♣≈.≈♣≈.k≈# EhI#.......♣♣≈.@≈♣ #.....#..♣≈...#♣ . .............#..#♣♣ . .#♣≈♣†......♣ EhI .#..... ♣≈........♣  #......♣≈♣..≈≈..♣♣ #.#.........♣♣♣.♣♣ EhcJk   wyvern (asleep) . # #...#.♣≈...≈≈.♣ . ......EhJ&...♣EhR8§EhT71SandblastEh[9§Ehv_Eh+ ; #.#.....♣♣≈♣..P...  sekai the Geomancer  #...#....♣≈k.....♣  Human of Dithmenos ****.. Eho l #.#.#....♣≈.....≈♣  Health: 88/88 ========================  .#...#†..♣♣..♣..≈♣♣  Magic: 29/36 ===================-----  .....#..♣♣♣≈.....≈♣#  AC: 12Str: 11Eh Doom: 0%  #......♣♣♣≈[...§=P#  EV: 25 Eh %Int: 19 Contam: 0%  #...P.#.♣♣...≈..§§#  SH: 0Dex: 20 Eh# W #.....#.#♣≈.≈♣**k≈#  XL: 13 Next:  2% Place: Lair:1  #.......♣♣≈.@*♣ Noise: ---------  Time: 14611.0 (0.0) EhM r #.....#..♣≈...#♣  t) +1 dagger (venom) . .............#..#♣♣  Cast: Sandblast Ehv . .......#♣≈♣†......♣  .#..... ♣≈........♣ Eh  #......♣≈♣..≈≈..♣♣  k   rime drake (asleep)  #.#.........♣♣♣.♣♣  k   wyvern (asleep) Ehخ . # #...#.♣≈...≈≈..♣ . .......♣≈......♣ _There are monsters nearby!Eh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh& Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (thin mist, asleep, 100% to hit)EhR #.#.....♣♣≈♣..P...sekai the Geomancer#...#....♣≈k.....♣Human of Dithmenos ****..#.#.#....♣≈.....≈♣EhSHealth: 88/88 ========================.#...#†..♣♣..♣..≈♣♣Magic: 29/36 ===================-----.....#..♣♣♣≈.....≈♣#AC: 12Str: 11Doom: 0% #......♣♣♣≈[...§=P#EV: 25 EhJSInt: 19 Contam: 0% #...P.#.♣♣...≈..§§#SH: 0Dex: 20EhuS+#.....#.#♣≈.≈♣``k≈#XL: 13 Next:  2% Place: Lair:1EhS#.......♣♣≈.@`♣Noise: ---------  Time: 14611.0 (0.0)EhS#.....#..♣≈...#♣t) +1 dagger (venom) EhS. .............#..#♣♣Cast: Sandblast EhT9. .......#♣≈♣†......♣.#..... ♣≈........♣Eh5T#......♣≈♣..≈≈..♣♣k   rime drake (asleep)EhYT#.#.........♣♣♣.♣♣k   wyvern Eh~T . # #...#.♣≈...≈≈..♣ . .......♣≈......♣EhTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EhTPress: ? - help, Shift-Dir - straight lineAim: a wyvern (thin mist, asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the wyvern!!  EhUDThe wyvern is almost dead.Eh,Ehmk.§≈Ehk;10 ==2.0 (1Eh9§Ehl  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (thin mist, asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the wyvern!!  The wyvern is almost dead. _The wyvern hisses angrily.Eh#...#....♣≈k.....♣ #.#.#....♣≈.....≈♣ .#...#†..♣♣..♣..≈♣♣ .....#..♣♣♣≈.....≈♣##......♣♣♣≈[...§=P# #...P.#.♣♣...≈..§§# Eh#.....#.#♣≈.≈♣k.§≈# #.......♣♣≈..≈♣ #.....#..♣≈..@#♣.............#..#♣♣  .#♣≈♣†......♣ Ehn .#..... ♣≈........♣#......♣≈♣..≈≈..♣♣#.#.........♣♣♣.♣♣ k   wyvernEh# #...#.♣≈...≈≈..♣ .......♣≈......♣ #####♣♣....≈♣♣Eh EhZ§≈kEhZy30=25 --3EhEhEh?  #...#....♣≈k.....♣  sekai the Geomancer  #.#.#....♣≈.....≈♣  Human of Dithmenos ****..  .#...#†..♣♣..♣..≈♣♣  Health: 88/88 ========================  .....#..♣♣♣≈.....≈♣#  Magic: 27/36 ==================------ Eh / #......♣♣♣≈[...§=P#  AC: 12Str: 11Doom: 0%  #...P.#.♣♣...≈..§§#  EV: 25 Int: 19 Contam: 0% Eh m #.....#.#♣≈.≈♣≈.§≈#  SH: 0Dex: 20  #.......♣♣≈..k♣Eh  XL: 13 Next:  2% Place: Lair:1  #.....#..♣≈..@#♣Eh'  Noise: ---------  Time: 14613.0 (0.0) EhO  .............#..#♣♣  t) +1 dagger (venom) Ehv K .......#♣≈♣†......♣  Cast: Sandblast  .#..... ♣≈........♣ Eh x #......♣≈♣..≈≈..♣♣  #.#.........♣♣♣.♣♣  k   wyvern  # #...#.♣≈...≈≈..♣  Eh X.......♣≈......♣  #####♣♣....≈♣♣ Eh. %_The wyvern hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhX Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhz uAim: a wyvern (water, almost dead, 78% to hit)Eh>0  #...#....♣≈k.....♣  sekai the Geomancer  #.#.#....♣≈.....≈♣  Human of Dithmenos ****..  .#...#†..♣♣..♣..≈♣♣  Health: 88/88 ======================== Eh0  .....#..♣♣♣≈.....≈♣#  Magic: 27/36 ==================------  #......♣♣♣≈[...§=P#  AC: 12Str: 11Doom: 0%  #...P.#.♣♣...≈..§§#  EV: 25 Int: 19 Contam: 0%  #.....#.#♣≈.≈♣≈.§≈#  SH: 0Dex: 20 Eh0  #.......♣♣≈..k♣ XL: 13 Next:  2% Place: Lair:1 Eh1  #.....#..♣≈..@#♣ Noise: ---------  Time: 14613.0 (0.0)  .............#..#♣♣  t) +1 dagger (venom) EhH1 K .......#♣≈♣†......♣  Cast: Sandblast  .#..... ♣≈........♣ Ehp1 x #......♣≈♣..≈≈..♣♣  #.#.........♣♣♣.♣♣  k   wyvern  # #...#.♣≈...≈≈..♣  Eh1 Y.......♣≈......♣  #####♣♣....≈♣♣ Eh1 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh1 Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh1 Aim: a wyvern (water, almost dead, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!!Eh5 >   EhD5 ♣≈.....≈♣  ♣..♣..≈♣♣  ♣≈.....≈♣#  Eh5      ≈♣    Eh5 D...  Eh5 #♣     ♣ Eh6 [ ......♣♣♣.♣ Eh16 # #...#.♣≈...≈≈.. EhT6 Ehv6 .♣≈......♣ Eh 9§EhU x10 3=4.0 (1SandblastEhC 9§Eh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Eh1 PPress: ? - help, Shift-Dir - straight line: a wyvern (water, almost dead, 78% to hit  You feel a surge of power! The stone arrow hits the wyvern!! _You kill the wyvern!Eh0Eh1Eh3Eh8Eh?Q25 Eh?Eh[@Eh]BEhDEhE%8EhFEhHEh9IEhJEhLEh4MEhNEh\QEhQEhSEhjUEhVK9=EhcWEhYEhYEhV[Eh]Eh^Eh_EhaEhaEhmcEh-fEhfi30==EhhEh kEhekEh mEhloEhoEhKqEhsEhsEhXuEhwEh6xU1=EhyEhl|Eh|Eh=~EhEhEh}EhPEhEhDEhىEhXK2=Eh3EhrEhώEhOEhEhEh͔Eh EhmEh̘Eh9Ehh3==EhEh]EhߟEhDEhEhEhEhEhiEh'EhEh0U4=EhEhسBEhEhaEhEhɹEh@Eh~Eh%EhK5=EhEhDEhEhEhaEhEhEh`EhEh EhI §.EhX- _You start resting.Eh048.0 (34.0)Eh6==-9.0 (35EhEhe% _Magic restored.Eh \ #.#.....♣♣≈♣..P... #...#....♣≈k.....♣ #.#.#....♣≈.....≈♣Eh  .#...#†..♣♣..♣..§♣♣.....#..♣♣♣≈.....≈♣# #......♣♣♣≈[....=P#Eh2  #...P.#.♣♣...≈...§# #.....#.#♣≈.≈♣≈§§§# #.......♣♣≈.@≈♣EhX  #.....#..♣≈...#♣ . Eh c.......#..#♣♣ . .......#♣≈♣†......♣.#..... ♣≈.......Eh .♣ #......♣≈♣..≈≈..♣♣k   rime drake (asleep) #.#.........♣♣♣.♣♣ Eh+ . # #...#.♣≈...≈≈..♣ . .......♣≈......♣Eht k§§kcatchiEh Ong breath)The rime drake hisses angrily.Eh e ******Eh K*The rime drake breathes ice at you.Ehf *...Ehf ..Ehg Z≈♣≈§§§EhEg 2@Ehhg Ehk -==50.0 (1Eh l .0)Ehu J§§Ehz V _The icy flash freeze misses you.Eha. #...#..♣♣  #.#.....♣♣≈♣..P... #...#....♣≈k.....♣Eh #.#.#....♣≈.....≈♣ .#...#†..♣♣..♣..§♣♣.....#..♣♣♣≈.....≈♣#EhB #......♣♣♣≈[....=P# #...P.#.♣♣...≈...§#Ehi #.....#.#♣≈@≈♣≈§§§# #.......♣♣≈..≈♣ EhP #.....#..♣≈...#♣ . .......#..#Eh♣♣ P. .......#♣≈♣†......♣ Eh*. .#..... ♣≈........♣ #......♣≈♣..≈≈..♣♣ #.#.........♣♣♣.♣♣ P. # #...#≈≈..♣EhEhW.k§Eh/--1Eh Eh"Eh.#.....♣♣ . #...#..♣♣♣≈ .......#.....♣♣≈♣..P...♣.♣≈......♣ #.#.#....♣≈k....≈#...#†..♣♣..♣..§♣♣ Ehm[.....#..♣♣♣≈.....≈♣...♣♣♣≈[....=PP.#.♣♣.@.≈...§#Eh#.#♣≈.≈♣≈§§§# ..♣♣≈..≈♣ §♣# P #.....#..♣≈...#♣ Eh( .......#..#♣ P. .......#♣≈♣†......♣ . .Ehp  ♣≈........♣.....♣≈♣..≈≈..♣♣ #.#.........♣♣♣.♣Ehi"Eh_#Eh{*f.k§§§Eh,R--2SandblastEh2J§§Ehr5Eh  ..#.....♣♣ sekai the Geomancer  . #...#..♣♣♣≈ .......  Human of Dithmenos ****.. #.#.....♣♣≈♣..P...♣  Health: 88/88 ======================== #...#....♣≈......♣  Magic: 33/36 ======================-- Eh#.#.#....♣≈.....≈♣  AC: 12Str: 11Doom: 0%  .#...#†..♣♣..♣..§♣♣  EV: 25 Int: 19 Contam: 0%  .....#..♣♣♣≈k....≈♣#  SH: 0Dex: 20 Eh#......♣♣♣≈*....=P#  XL: 13 Next:  3% Place: Lair:1 #...P.#.♣♣.@.≈...§#  Noise: ---------  Time: 14652.0 (0.0) #.....#.#♣≈.≈♣≈§§§#  t) +1 dagger (venom)Eh] #.......♣♣≈..≈♣ §♣#  Cast: Sandblast P #.....#..♣≈...#♣ .. .............#..#♣♣ Eh_P. .......#♣≈♣†......♣  k   rime drake . .#..... ♣≈........♣  #......♣≈♣..≈≈..♣♣  #.#.........♣♣♣.♣♣ _The icy flash freeze misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)Eh ..#.....♣♣sekai the Geomancer. #...#..♣♣♣≈ .......Human of Dithmenos ****..#.#.....♣♣≈♣..P...♣Health: 88/88 ========================#...#....♣≈......♣Eh Magic: 33/36 ======================--#.#.#....♣≈.....≈♣AC: 12Str: 11Doom: 0% .#...#†..♣♣..♣..§♣♣EV: 25 Eh[Int: 19 Contam: 0% .....#..♣♣♣≈k....≈♣#SH: 0Dex: 20Eh#......♣♣♣≈`....=P#XL: 13 Next:  3% Place: Lair:1#...P.#.♣♣.@.≈...§#Noise: ---------  Time: 14652.0 (0.0)#.....#.#♣≈.≈♣≈§§§#EhCt) +1 dagger (venom)#.......♣♣≈..≈♣ §♣#Cast: Sandblast P #.....#..♣≈...#♣ EhM.. .............#..#♣♣ P. .......#♣≈♣†......♣k   rime drake Eh. .#..... ♣≈........♣#......♣≈♣..≈≈..♣♣Eh#.#.........♣♣♣.♣♣Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh].Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!EhEhe§.k§Eh:10 =3.0 (1EhձE§§§§Eh#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  EhܵAim: a rime drake (72% to hit)  You feel a surge of power! The stone arrow hits the rime drake! _The rime drake is moderately wounded.Eh.  ..#.....♣♣ sekai the Geomancer EhZ  . #...#..♣♣♣≈ .......  Human of Dithmenos ****.. Eh #.#.....♣♣≈♣..P...♣  Health: 88/88 ======================== Eh f#...#....♣≈......♣  Magic: 30/36 ====================---- #.#.#....♣≈.....≈♣  AC: 12Eh LStr: 11Doom: 0%  .#...#†..♣♣..♣..§♣♣  EV: 10Int: 19 Contam: 0% Eh# .....#..♣♣♣≈.....≈♣#  SH: 0Dex: 20 EhI #......♣♣♣≈k....=P#  XL: 13 Next:  3% Place: Lair:1 Eh} #...P.#.♣♣.@.≈...§#  Noise: =--------  Time: 14653.0 (0.0) Eh #.....#.#♣≈.≈♣≈§§§#  t) +1 dagger (venom) Eh #.......♣♣≈..≈♣ §♣#  Cast: Sandblast P #.....#..♣≈...#♣ .. .............#..#♣♣ P. .......#♣≈♣†......♣  k   rime drake . .#..... ♣≈........♣  #......♣≈♣..≈≈..♣♣  Ehm #.#.........♣♣♣.♣♣ _The rime drake is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh yAim: a rime drake (moderately wounded, 72% to hit)Ehc ..#.....♣♣ sekai the Geomancer  . #...#..♣♣♣≈ .......  Human of Dithmenos ****.. #.#.....♣♣≈♣..P...♣  Health: 88/88 ======================== #...#....♣≈......♣  Magic: 30/36 ====================---- #.#.#....♣≈.....≈♣  AC: 12Str: 11Doom: 0% Eh?d  .#...#†..♣♣..♣..§♣♣  EV: 10Int: 19 Contam: 0%  .....#..♣♣♣≈.....≈♣#  SH: 0Dex: 20 #......♣♣♣≈k....=P#  XL: 13 Next:  3% Place: Lair:1 #...P.#.♣♣.@.≈...§#  Noise: =--------  Time: 14653.0 (0.0) Ehd#.....#.#♣≈.≈♣≈§§§#  t) +1 dagger (venom) #.......♣♣≈..≈♣ §♣#  Cast: Sandblast P #.....#..♣≈...#♣ .. .............#..#♣♣ P. .......#♣≈♣†......♣  k   rime drake . .#..... ♣≈........♣  #......♣≈♣..≈≈..♣♣  Eh?ek#.#.........♣♣♣.♣♣ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!Ehh   . ♣≈ .......  ♣≈♣..P...♣  ♣≈......♣  Ehi♣  ♣♣  ♣#  [....=P#  .§# EhziD §§§#   §♣#    ♣†.....Ehi  ♣≈........ ♣≈♣..≈≈..♣♣ Eh:≈Eh r 7-5=EhN-4.0 (1SandblastEhAiming: Stone Arrow (safe; 1% risk of failure)  EhTPress: ? - help, Shift-Dir - straight line  EhAim: a rime drake (moderately wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! Eh*_You kill the rime drake!EhSCTraining target 10.0 for Spellcasting reachedEh !Eh $§Eh2 Eh(n _Your Spellcasting skill increases to level 10!Eh& Eh p......#..♣ ..#.....♣♣ ≈≈ ♣♣♣♣..♣. #...#..♣♣♣≈ ........#.#.....♣♣≈♣..P...♣#...#....♣≈......♣ #.#.#....♣≈.....≈♣ .#...#†..♣♣..♣..§♣♣ Eh H.....#..♣♣♣≈.....≈♣# #......♣♣♣≈[@...=P# Eh (#...P.#.♣♣...≈...≈# #.....#.#♣≈.≈♣≈§§§# Eh0  #.......♣♣≈..≈♣#§♣# EhM  #.....#..♣≈...#♣ ♣ Ehg . ......#..#♣♣Eh t.......#♣≈♣†......♣.#..... ♣≈........♣#......♣≈♣..≈≈..♣♣EhX§§§Eh7Q25 --5 _Ehp7§EhEh ......#..♣  ..#.....♣♣ §≈♣♣♣♣♣♣..♣  . #...#..♣♣♣≈♣........ #.#.....♣♣≈♣..P...♣ #...#....♣≈......♣ #.#.#....♣≈.....≈♣ .#...#†..♣♣..♣..§♣♣ Eh =.....#..♣♣♣≈.....≈♣# #......♣♣♣≈[.@..=P# #...P.#.♣♣...≈...≈# #.....#.#♣≈.≈♣≈§§§# #.....#..♣≈...#♣#♣  ....#..Eh 3#♣♣  .#♣≈♣†......♣.#..... ♣≈........♣ Eh EhF ^3==--6Eh Eh EhGU......#..♣ ..#.....♣♣ §≈♣♣♣♣♣♣..♣ . #...#..♣♣♣≈♣.. #.#.....♣♣≈♣..P...♣ #...#....♣≈......♣ Eh|U#.#.#....♣≈.....≈♣  .#...#†..♣♣..♣..§♣♣  EhU.....#..♣♣♣≈.....≈♣# #......♣♣♣≈[..@.=P# #...P.#.♣♣...≈...≈# EhUS#.....#.#♣≈.≈♣≈§§§#  #.....#..♣≈..#♣#♣  .EhVV....#..#♣♣  EhOVm.#♣≈♣†...EhV...♣  .#..... ♣≈........♣ Eh=a$§§Eh^a)§Ehbf&7EhnEhn§Ehn*§EhsEh~_i#..♣ #.....♣♣ §≈♣♣♣♣♣♣..♣  #...#..♣♣♣≈♣........  #.#.....♣♣≈♣..P...♣  #...#....♣≈......♣  Eh_#.#.#....♣≈.....≈♣ .#...#†..♣♣..♣..§♣♣ Eh_H.....#..♣♣♣≈.....≈♣#  #......♣♣♣≈[...@=P#  Eh_u#...P.#.♣♣...≈...≈#  Eh`#.....#.#♣≈.≈♣≈§§§#  #.EhA`T♣♣≈..  Eh^`#.....#..♣≈..#♣#♣ .Ehx`...Eh`o .#♣≈♣†...Eh`...♣ .#..... ♣≈........♣ Ehf@§≈Ehh&8EhlEhoEhXT#..♣  #.....♣♣ §≈♣♣♣♣♣♣..♣  #...#..♣♣♣≈♣........  #.#.....♣♣≈♣..P...♣  #...#....♣≈......♣ EhTX #.#.#....♣≈.....≈♣  #...#†..♣♣..♣..≈♣♣  #..♣♣♣≈.....≈♣#  #......♣♣♣≈[....@P#  Eh8U#...P.#.♣♣...≈...≈#  #.....#.#♣≈.≈♣≈§§§#  #.♣♣≈..≈♣#§♣#  #.....#..♣≈...#♣#♣  EhsU.#..#♣♣   #♣≈♣†......♣  EhU  #..... ♣≈........♣    #......♣≈♣..≈≈..♣♣  EhUD Eh8§Eh C==9EhO§§§Eh@5Eh?6Shopping list: remove a ring of positive energy on D:4? (Y/n) Y - Yes  N - NoEh Eh# j....#..♣  sekai the Geomancer #.....♣♣ §≈♣♣♣♣♣♣..♣  Human of Dithmenos ****.. Ehy #...#..♣♣♣≈♣........  Health: 88/88 ======================== #.#.....♣♣≈♣..P...♣  Magic: 33/37 =====================--- #...#....♣≈......♣  AC: 12Eh Str: 11Doom: 0% #.#.#....♣≈.....≈♣  EV: 25 Eh Int: 19 Contam: 0% #...#†..♣♣..♣..≈♣♣  SH: 0Eh* ]Dex: 20 ....#..♣♣♣≈.....≈♣#  XL: 13 Next:  5% Place: Lair:1 Eh q#......♣♣♣≈[...§@P#  Noise: ---------  Time: 14659.0 (1.0) #...P.#.♣♣...≈...≈#  t) +1 dagger (venom) #.....#.#♣≈.≈♣≈§§§#  Cast: Sandblast #.......♣♣≈..≈♣#§♣#Eh  #.....#..♣≈...#♣#♣ ............#..#♣♣ Eh#   ......#♣≈♣†......♣   #..... ♣≈........♣ Eh[   #......♣≈♣..≈≈..♣♣  Eh =Aim: a rime drake (moderately wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! _You kill the rime drake!Training target 10.0 for Spellcasting reached! Eh s_Your Spellcasting skill increases to level 10!a - a ring of positive energyEh d4=10 60.0 (2Eh! A§§Eh $   You feel a surge of power! The stone arrow hits the rime drake!! _You kill the rime drake!  Training target 10.0 for Spellcasting reached! _Your Spellcasting skill increases to level 10!Eh^$ ya - a ring of positive energy _Shopping list: removing a ring of positive energy on D:4Eh0D.#.♣♣ Eh]1.....#..♣ ♣l. Eh)2.#.....♣♣ §≈♣♣♣♣♣♣..♣ Ehn2 #...#..♣♣♣≈♣........ Eh3 #.#.....♣♣≈♣..P...♣ Ehn3x #...#....♣≈......♣ Eh3@ #.#.#....♣≈.....≈♣Eh4 Eh=4k#...#†..♣♣..♣..≈♣♣Ehq4 Eh4.....#..♣♣♣≈....@≈♣#Eh5 Ehb5 #......♣♣♣≈[...§.P#Eh5 Eh 6} #...P.#.♣♣...≈...≈# Eh^6 #.....#.#♣≈.≈♣≈§§§# Eh6 #.......♣♣≈..≈♣#§♣# Eh;7s #.....#..♣≈...#♣#♣Eh7 l   komodo dragon (asleep)Eh7t.......#..#♣♣ Ehk8.......#♣≈♣†......♣ .#..... ♣≈........♣EhL@§§EhI25 1.0 (1Eh A§§Eh Eh;R_A komodo dragon comes into view.Eh ♣l.  §≈♣♣♣♣♣♣..♣  ♣≈♣........ Eh4 ♣≈♣..P...♣  Eh!♣≈......♣  Eh6.....≈♣♣..♣..≈♣♣EhPB♣≈....@≈♣#  Ehπ+♣≈[...§.P#  Eh+♣...≈...≈#  ♣≈.≈♣≈§§§#  ♣≈..≈♣#§♣#  ♣≈...#♣#♣....#..#♣♣♣†......♣EhR Eh"Eh) ♣l.  §≈♣♣♣♣♣♣..♣  ♣≈♣........  Eh♣≈♣..P...♣  ♣≈......♣  .....≈♣♣..♣..≈♣♣Eh&♣≈....@≈♣#  Ehf♣≈[...§.P#  Eht♣...≈...≈#  Eh ♣≈.≈♣≈§§§#  ♣≈..≈♣#§♣#  ♣≈...#♣#♣Eh\3....#.Ehi♣†...Eh3 Eh(F§§EhA-Eh5:§Eh: Eh;^_A komodo dragon is nearby!Eh #.P...#..♣♣.#.♣♣ .♣≈ ......#..♣ ♣l. . Eh֦ ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈ . #...#..♣♣♣≈♣........ #.#.....♣♣≈♣..P...♣ #...#....♣≈......♣ Eh  #.#.#....♣≈.....≈♣  .#...#†..♣♣..♣.@≈♣♣EhB .....#..♣♣♣≈.....≈♣#Ehd  #......♣♣♣≈[...§.P# #...P.#.♣♣...≈...≈#Eh  #.....#.#♣≈.≈♣≈§§§#Eh V #.......♣♣≈..≈♣#§♣#  #.....#..♣≈...#♣#♣  Ehۧ .......#..#♣♣  .......#♣≈♣†......♣EhD Ehد .l§§lEh Eh &2Eh :§Eh K _The komodo dragon hisses angrily.Eh Eh)Eh(0.l§§§§Eh`273SandblastEh6>§§§Eh8Ehp#.P...#..♣♣ sekai the Geomancer ......#.♣♣ .♣≈  Human of Dithmenos ****.. Ehq......#..♣ ♣.. .  Health: 88/88 ======================== Eh&q..#.....♣♣ §≈♣♣♣♣♣♣..♣≈  Magic: 31/37 ====================---- . #...#..♣♣♣≈♣....l...  AC: 12EhGqNStr: 11Doom: 0% EhxqT #.#.....♣♣≈♣..P.*.♣  EV: 25 Int: 19 Contam: 0% Ehq #...#....♣≈....*.♣  SH: 0Dex: 20 Ehq #.#.#....♣≈....*≈♣  XL: 13 Next:  5% Place: Lair:1  .#...#†..♣♣..♣.@≈♣♣  Noise: ---------  Time: 14663.0 (0.0) Eh%r .....#..♣♣♣≈.....≈♣#  t) +1 dagger (venom) EhFr #......♣♣♣≈[...§.P#  Cast: Sandblast Eheru #...P.#.♣♣...≈...≈# Ehr #.....#.#♣≈.≈♣≈§§§# Ehr, #.......♣♣≈..≈♣#§♣#  l   komodo dragon  #.....#..♣≈...#♣#♣  .............#..#♣♣ Ehr1 .......#♣≈♣†......♣ Ehs_The komodo dragon hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Eh sMConfirm with . or Enter, or press ? or * to list all spells.Eh@syAiming: Stone Arrow (safe; 1% risk of failure)  Eh^syPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)EhѺ #.P...#..♣♣sekai the Geomancer ......#.♣♣.♣≈Human of Dithmenos ****.. ......#..♣♣.. .Health: 88/88 ======================== EhR a..#.....♣♣ §≈♣♣♣♣♣♣..♣≈Magic: 31/37 ====================---- . #...#..♣♣♣≈♣....`...AC: 12Str: 11Doom: 0% #.#.....♣♣≈♣..P.`.♣EV: 25 Int: 19 Contam: 0% Eh| X#...#....♣≈....`.♣SH: 0Dex: 20#.#.#....♣≈....`≈♣Eh XL: 13 Next:  5% Place: Lair:1  .#...#†..♣♣..♣.@≈♣♣Eh Noise: ---------  Time: 14663.0 (0.0)  .....#..♣♣♣≈.....≈♣#Eh t) +1 dagger (venom)#......♣♣♣≈[...§.P#EhQ HCast: Sandblast#...P.#.♣♣...≈...≈##.....#.#♣≈.≈♣≈§§§##.......♣♣≈..≈♣#§♣#l   komodo dragonEhz #.....#..♣≈...#♣#♣.............#..#♣♣Eh .......#♣≈♣†......♣Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh XAim: a komodo dragon (84% to hit)  You feel a surge of power!Eh; EhA X.l..EhA *§Eh D 5210 ==EhCD 4.0 (1Eh|I EhL Sonfirm with . or Enter, or press ? or * to list all spells.EhM |Aiming: Stone Arrow (safe; 1% risk of failure)  Eh+M Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (84% to hit)  EhJM tYou feel a surge of power! _The stone arrow misses the komodo dragon.Eh=#.P...#..♣♣ sekai the Geomancer ......#.♣♣ .♣≈  Human of Dithmenos ****.. ......#..♣ ♣.. .  Health: 88/88 ======================== Eh..#.....♣♣ §≈♣♣♣♣♣♣..♣≈  Magic: 29/37 ==================------ . #...#..♣♣♣≈♣........  AC: 12Str: 11Doom: 0% Eh״ #.#.....♣♣≈♣..P.l.♣  EV: 10EhInt: 19 Contam: 0%  #...#....♣≈....*.♣  SH: 0Eh+,Dex: 20 EhR #.#.#....♣≈....*≈♣  XL: 13 Next:  5% Place: Lair:1 Ehx .#...#†..♣♣..♣.@≈♣♣  Noise: ==-------  Time: 14664.0 (0.0) Eh .....#..♣♣♣≈.....≈♣#  t) +1 dagger (venom)  #......♣♣♣≈[...§.P#  Cast: Sandblast Ehʵu #...P.#.♣♣...≈...≈# Eh #.....#.#♣≈.≈♣≈§§§# Eh #.......♣♣≈..≈♣#§♣#  l   komodo dragon  #.....#..♣≈...#♣#♣ Eh8\ .............#..#♣♣  .......#♣≈♣†......♣ EhiQ_The stone arrow misses the komodo dragon.EhJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EhǶyPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)Eh>u#.P...#..♣♣sekai the Geomancer Eh9?......#.♣♣.♣≈Human of Dithmenos ****.. ......#..♣Eh?♣.. .Health: 88/88 ======================== Eh?..#.....♣♣ §≈♣♣♣♣♣♣..♣≈Eh@uMagic: 29/37 ==================------ Eh=@. #...#..♣♣♣≈♣........AC: 12Str: 11Eh@#Doom: 0% Eh@#.#.....♣♣≈♣..P.l.♣EV: 10Eh@Int: 19 Contam: 0% #...#....♣≈....`.♣EhASH: 0Dex: 20#.#.#....♣≈....`≈♣EhAXL: 13 Next:  5% Place: Lair:1  .#...#†..♣♣..♣.@≈♣♣Eh$B Noise: ==-------  Time: 14664.0 (0.0)  .....#..♣♣♣≈.....≈♣#EhhBt) +1 dagger (venom)#......♣♣♣≈[...§.P#EhB,Cast: SandblastEhB#...P.#.♣♣...≈...≈##.....#.#♣≈.≈♣≈§§§#EhC#.......♣♣≈..≈♣#§♣#EhVCyl   komodo dragonEhC#.....#..♣≈...#♣#♣.............#..#♣♣EhCJ.......#♣≈♣†......♣EhDCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhD4Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!EhPEh4d.l.§Eh6§§§Eh+5.0 (1Eh9EhsSonfirm with . or Enter, or press ? or * to list all spells.EhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (84% to hit)  Eh You feel a surge of power! The stone arrow hits the komodo dragon! _The komodo dragon is moderately wounded.Eh#.P...#..♣♣ sekai the Geomancer ......#.♣♣ .♣≈  Human of Dithmenos ****.. ......#..♣ ♣.. .  Health: 88/88 ======================== EhK..#.....♣♣ §≈♣♣♣♣♣♣..♣≈  Magic: 26/37 ================-------- . #...#..♣♣♣≈♣........  AC: 12Str: 11Doom: 0% Ehu #.#.....♣♣≈♣..P...♣  EV: 10Int: 19 Contam: 0% Eh #...#....♣≈....l.♣  SH: 0Dex: 20 Eh #.#.#....♣≈....*≈♣  XL: 13 Next:  5% Place: Lair:1 Eh .#...#†..♣♣..♣.@≈♣♣  Noise: ==-------  Time: 14665.0 (0.0) Eh& .....#..♣♣♣≈.....≈♣#  t) +1 dagger (venom)  #......♣♣♣≈[...§.P#  Cast: Sandblast EhYu #...P.#.♣♣...≈..§§# EhL #.....#.#♣≈.≈♣≈§§§#  #.......♣♣≈..≈♣#§♣#  l   komodo dragon Eh #.....#..♣≈...#♣#♣  .............#..#♣♣  .......#♣≈♣†......♣ _The komodo dragon is moderately wounded.EhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh;|Aim: a komodo dragon (moderately wounded, 84% to hit)Ehg#.P...#..♣♣sekai the Geomancer ......#.♣♣.♣≈Human of Dithmenos ****.. ......#..♣♣.. .Health: 88/88 ======================== ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈Magic: 26/37 ================-------- Ehh. #...#..♣♣♣≈♣........AC: 12Str: 11Doom: 0% #.#.....♣♣≈♣..P...♣EV: 10Int: 19 Contam: 0% #...#....♣≈....l.♣SH: 0EhghDex: 20#.#.#....♣≈....`≈♣XL: 13 Next:  5% Place: Lair:1  .#...#†..♣♣..♣.@≈♣♣EhhNoise: ==-------  Time: 14665.0 (0.0)  .....#..♣♣♣≈.....≈♣#t) +1 dagger (venom)#......♣♣♣≈[...§.P#Cast: SandblastEhh#...P.#.♣♣...≈..§§##.....#.#♣≈.≈♣≈§§§##.......♣♣≈..≈♣#§♣#l   komodo dragonEh8i#.....#..♣≈...#♣#♣.............#..#♣♣.......#♣≈♣†......♣EhiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!Eh8 @EhG.§§§§§(ally target)@   shadowThe komodo dragon is almost dead.EhEhz  Your shadow gestures at the komodo dragon while chanting.EhJThe shard of hardened shadow hits the komodo dragon!Eh <*.§Eh_ §§§@   shadowEh`R..§§Ehv36-6.0 (1SandblastEh[§§§§Eh Eh8K_You kill the komodo dragon!Eh*  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh X§§§Eh 8-Eh D§§Eh} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)EhP v#.P...#..♣♣ sekai the Geomancer ......#.♣♣ .♣≈  Human of Dithmenos ****.. ......#..♣ ♣.. .  Health: 88/88 ======================== ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈  Magic: 25/37 ================-------- . #...#..♣♣♣≈♣........  AC: 13Str: 11Eh Doom: 0%  #.#.....♣♣≈♣.@P...♣  EV: 10Int: 19 Contam: 0%  #...#....♣≈......♣  SH: 0Dex: 20 Ehk  #.#.#....♣≈.....≈♣  XL: 13 Next:  6% Place: Lair:1  .#...#†..♣♣..♣.@≈♣♣  Noise: =--------  Time: 14666.0 (0.0)  .....#..♣♣♣≈.....≈♣#  t) +1 dagger (venom)  #......♣♣♣≈[...§.P#  Cast: Sandblast  #...P.#.♣♣...≈..§§#  #.....#.#♣≈.≈♣≈§§§# Eh  #.......♣♣≈..≈♣#§♣#  @   shadow  #.....#..♣≈...#♣#♣  .............#..#♣♣ Eh $ .......#♣≈♣†......♣ Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Eh; jAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEh<Eh:B#.P...#..♣♣sekai the Geomancer ......#.♣♣.♣≈Human of Dithmenos ****.. ......#..♣♣.. .Health: 88/88 ======================== ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈Magic: 26/37 ================-------- . #...#..♣♣♣≈♣........AC: 13EhBStr: 11Doom: 0% #.#.....♣♣≈♣.@P...♣EV: 10Int: 19 Contam: 0% #...#....♣≈......♣SH: 0Dex: 20Eh'C#.#.#....♣≈.....≈♣XL: 13 Next:  6% Place: Lair:1  .#...#†..♣♣..♣.@≈♣♣Noise: =--------  Time: 14666.0 (0.0)  .....#..♣♣♣≈.....≈♣#t) +1 dagger (venom)#......♣♣♣≈[...§.P#Cast: Sandblast#...P.#.♣♣...≈..§§#EhuCX#.....#.#♣≈.≈♣≈§§§##.......♣♣≈..≈♣#§♣#@   shadow#.....#..♣≈...#♣#♣.............#..#♣♣EhC.......#♣≈♣†......♣Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEhJ:Okay, then.EhMEhPC§§EhS. _EhWB§§EhmYEhb]Eh`F _Unknown command.Eh49 #.#.....#.♣♣ Ehz #.P...#..♣♣ $  ......#.♣♣EhT .♣≈ Ehn ......#..♣ ♣..≈. Eh8 ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈Eha. #...#..♣♣♣≈♣........≈Eh #.#.....♣♣≈♣.@P...♣Ehq #...#....♣≈......♣Eh #.#.#....♣≈..@..≈♣Eh .#...#†..♣♣..♣..≈♣♣EhZ.....#..♣♣♣≈.....≈♣#Eh #......♣♣♣≈[...§.P#EhT #...P.#.♣♣...≈.Eh!.§§#Eh #.....#.#♣≈.≈♣≈§§§#EhC #.......♣♣≈..≈♣#§♣#Ehj #.....#..♣≈...#♣#♣Eh0 .......#..#Eh#♣♣Eh{J§.EhN25 -7.0 (1Eh:§Eh Eh%_Found 11 gold pieces.Ehޝo ...........♣ #.#.....#.♣♣  #.P...#..♣♣ $ ......#.♣♣ .♣≈Eh& ......#..♣ ♣..≈. ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈. #...#..♣♣♣≈♣........≈EhT. #.#.....♣♣≈♣.@P...♣ #...#....♣≈.@....♣Eh  #.#.#....♣≈.....≈♣ .#...#†..♣♣..♣..≈♣♣Eh.....#..♣♣♣≈.....≈♣# #......♣♣♣≈[...§.EhԞP# #...P.#.♣♣...≈..§§#Eh #.....#.#♣≈.≈♣≈§§§#Eh& #.......♣♣≈..≈♣#.♣# #.....#..♣≈.#♣EhlM§§Ehr^7=-8Eh:§EhϬEh #.#...#....♣  ...........♣  #.#.....#  #.P...#.Eh i$  ......#.♣♣ Eh /.♣≈  Eh' b......#..♣ ♣..≈.EhL ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈  Eh . #...#..♣♣♣≈♣........≈#.#.....♣♣≈♣.@P...♣Eh #...#....♣≈.@....♣##.#.#....♣≈.....≈♣ Eh5 .#...#†..♣♣..♣..≈♣♣Eh^ .....#..♣♣♣≈.....≈♣#Eh #......♣♣♣≈[...§.P# Eh R#...P.#.♣♣...≈..Eh 9§§#Eh #.....#.#♣≈.≈♣≈§§§EhA +#Ehd F#.......♣♣≈..≈♣#.♣#EhD 9§Eh &9Ehx $§Eh Eh & _You swap places.EhYm #...#...♣♣ #.#...#....♣ ...........♣ #.#.....#Ehmg #.P...#.$ Ehm......#.♣♣ .♣≈. ......#..♣ ♣..≈. Ehn;..#.....♣♣ §≈♣♣♣♣♣♣..♣≈. . #...#..♣♣♣≈♣..@.....≈.EhEn#.#.....♣♣≈♣..P...♣...#...#....♣≈.@....♣#Ehtn#.#.#....♣≈...♣  .#...#†..♣♣..♣..≈♣♣  Ehn.....#..♣♣♣≈.....≈♣# #......♣♣♣≈[...§.P##...P.#.♣♣...≈..§§##.....#.#♣≈.≈♣≈§§§#EhzEh~...§≈♣#§Ehut8==70EhD§§Eh Eh?_Your shadow fades away.Eh/#...#...♣♣ .#...#....♣ ♣ .#.....#.♣♣ . .P...#..♣♣ $ ..#.♣♣ .♣≈.!EhS/#..♣ ♣..≈. #.....♣♣ §≈♣♣♣♣♣♣..♣≈.$  #...#..♣♣♣≈♣.≈.Eh}/#.#.....♣♣≈♣..P...♣.#...#....♣≈......♣# . Eh/ #...P.#.♣♣...≈..§§Eh/+# Eh5Eh7r30==1Eh;Eh<>r _Found 13 gold pieces and a viscous silvery potion.EhO{#...#...♣♣  #...#....♣ Eh..≈ ♣ .. ≈Ehg #.....#.♣♣ .. .Ehy P...#..♣♣ $ .Eh #.♣♣ .♣≈.!.Eh #..♣ ♣..≈. .Eh EhT#.....♣♣ §≈♣♣♣♣♣♣..♣≈.$. Eha#...#..♣♣♣≈♣.≈.Eh #.#.....♣♣≈♣..P...♣. Eh*#...#....♣≈......♣# ..# Eh^#.#.#....♣≈.....≈♣ ♣Eh #...#†..♣♣..♣..≈♣♣ Ehơ Eh#..♣♣♣≈....§≈♣#  EhY  #......♣♣♣≈[...§.P#  Eh-  Eh#...P.#.♣♣...≈..§§#    EhJ#.....#.#♣≈.≈♣≈§§§#  Eh&D Eh4§EhT4====Eh72EhA§Eh ......♣♣  ...#...♣♣ k#♣ #....♣ ..≈ ........♣ ♣.. ≈♣ .....#♣..Eh|  #..$ ...# #.♣♣ .♣≈.!. ...#..♣ #♣..≈...$ .....♣♣ §≈♣♣♣♣♣♣@.♣≈.$.  ...#..♣♣♣≈♣........≈...♣Eh  .#.....♣♣≈♣..P...♣...... ...#....♣≈......♣#♣...# .#.#....♣≈.....≈♣ ..#♣ Eh #†..♣♣..♣..≈♣♣ ≈♣  k   rime drake (asleep) ...#..♣♣♣≈....§≈♣# ≈  EhJ ......♣♣♣≈[...§.P# ..  Eh' o...P.#.♣♣...≈..§§#  Eh §A rime drake comes into view.Eh t7=====3Eh :§Eh * _Found 9 gold pieces.Eh(M♣♣  Ehl..♣♣ ...§ ♣ .§ Eh#...♣♣ .♣..≈♣ k#♣≈ . Eh#....♣ ....≈ ..≈ ≈. EhA..♣ ....♣ ♣.. ≈♣ .#Eha#...♣.. .... #.EhW....$ ...#Eh5 #.♣♣ Eh- ♣..♣≈.!... Eh} #..♣ #♣@.≈...$. Eh .♣♣ §≈♣♣♣♣♣♣..♣≈.$...Eh  .Eh [.#..♣♣♣≈♣........≈...♣Eh*  EhM e#.....♣♣≈♣..P...♣.......Eho  .Eh .#....♣≈......♣#♣...#♣§Eh  Eh v#.#....♣≈.....≈♣ ..#♣ Eh Ak 2 rime draEh1 kes (asleep)EhU #†..♣♣..♣..≈♣♣ k≈♣ Eh  Eh #..♣♣♣≈....§≈♣# ♣≈  ..♣♣♣≈[...§.P# ..Eh  EhJ%  EhzGA rime drake comes into view.Eh[5§kkEhV1 asleep).Eh$&4EhR-Ehb0^ _The rime drake hisses angrily.Eh.♣♣ ...§ ♣ .§ Eh#...♣♣ .♣..≈♣ k#♣≈ . .#....♣ ....≈ ..≈ ≈. ......♣ ....♣ ♣.. ≈♣. #.♣♣ #...♣.. .... #.EhG ....$ ...#. .#Ehyi ♣..♣≈.!... .#..♣ #♣..≈...$. Eh...♣♣ §≈♣♣♣♣♣♣@.♣≈.$... #..♣♣♣≈♣........≈...♣. #.....♣♣≈♣..P...♣....... Eh...#....♣≈......♣#♣...#♣§ #.#....♣≈.....≈♣ k.#♣  ...#†..♣♣..♣..≈♣♣ .≈♣ Eh<q.#..♣♣♣≈....§≈♣# ♣≈ ....♣♣♣≈[...§.P# .. P.#.♣♣...≈..§§#  Ehg, 1 catching b…)§Eh6X ***EhiiThe rime drake breathes ice at you.The icy flash freeze hits you!!Eh...)§Ehd66------===5EhBSandblastFrozen Eh<EhdW _You are encased in ice.Eh S......♣♣ ...§ ♣ .§  sekai the Geomancer ...#...♣♣ .♣..≈♣ k#♣≈ .  Human of Dithmenos ****.. ...#....♣ ....≈ ..≈ ≈.  Health: 66/88 ==================------ ........♣ ....♣ ♣.. ≈♣.  Magic: 34/37 ======================-- .....#.♣♣ #...♣.. ....  AC: 13Eh LStr: 11Doom: 0% ...#..♣♣ ....$ ...#.  EV: 25 Int: 19 Contam: 0% ...#.♣♣ ♣..♣≈.!...  SH: 0Dex: 20 Eh ...#..♣ #♣..≈...$.  XL: 13 Next:  6% Place: Lair:1 .....♣♣ §≈♣♣♣♣♣♣@.♣≈.$...  Noise: ===------  Time: 14675.0 (0.0) ...#..♣♣♣≈♣......*.≈...♣.  t) +1 dagger (venom) EhE .#.....♣♣≈♣..P...♣*......  Cast: Sandblast ...#....♣≈......♣#♣*..#♣§  Frozen Eh .#.#....♣≈.....≈♣ k.#♣ ...#†..♣♣..♣..≈♣♣ .≈♣  kk 2 rime drakes (1 asleep) ...#..♣♣♣≈....§≈♣# ♣≈ ......♣♣♣≈[...§.P# .. Eh݋ E...P.#.♣♣...≈..§§# _You are encased in ice.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh% Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)Eh ......♣♣ ...§ ♣ .§  sekai the Geomancer Ehl ...#...♣♣ .♣..≈♣ k#♣≈ .  Human of Dithmenos ****.. ...#....♣ ....≈ ..≈ ≈.Eh   Health: 66/88 ==================------ ........♣ ....♣ ♣.. ≈♣.  Magic: 34/37 ======================-- EhK .....#.♣♣ #...♣.. ....  AC: 13Eh _Str: 11Doom: 0% ...#..♣♣Eh ....$ ...#.  EV: 25 Eh* iInt: 19 Contam: 0% ...#.♣♣Ehr ♣..♣≈.!...  SH: 0Eh Dex: 20 ...#..♣#♣..≈...$.Eh  XL: 13 Next:  6% Place: Lair:1 EhK ^.....♣♣ §≈♣♣♣♣♣♣@.♣≈.$...  Noise: ===------  Time: 14675.0 (0.0) Eh ...#..♣♣♣≈♣......`.≈...♣.  t) +1 dagger (venom) Eh .#.....♣♣≈♣..P...♣`......  Cast: Sandblast Ehc ...#....♣≈......♣#♣`..#♣§  Frozen Eh .#.#....♣≈.....≈♣ k.#♣ Eh ...#†..♣♣..♣..≈♣♣ .≈♣Eh:   kk 2 rime drakes (1 asleep) ...#..♣♣♣≈....§≈♣# ♣≈ Eh ......♣♣♣≈[...§.P# .. Eh +...P.#.♣♣...≈..§§# Eh Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh /Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!Eh~EhЈJ..k.Eh*§Eh%C710 =--6.0 (1Ehw9§Eh0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EhrPress: ? - help, Shift-Dir - straight line  Aim: a rime drake (72% to hit)  EhFYou feel a surge of power! The stone arrow hits the rime drake!! EhؚX_The rime drake is severely wounded.EhM,#...#...♣♣ .♣..≈♣ k#♣≈ . #...#....♣ ....≈ ..≈ ≈. ......♣ ....♣ ♣.. ≈♣. Eh`NT#.....#.♣♣ #...♣.. .... P...#. ....$ ...#. .#EhN ♣..♣≈.!... .#..♣Eh&O #♣..≈...$. #.....♣♣ §≈♣♣♣♣♣♣..♣≈.$... Eh~O#...#..♣♣♣≈♣....@...≈...♣. EhO]#.#.....♣♣≈♣..P...♣....... #...#....♣≈......♣#♣k..#♣§ EhFP#.#.#....♣≈.....≈♣ ..#♣  EhP}#...#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈....§≈♣# ♣≈  Eh@Q#......♣♣♣≈[...§.P# ..   #...P.#.♣♣...≈..§§#  EhQ  #.....#.#♣≈.≈♣≈§§§#  EhSEhTEh^)k.Ehc^k   rime drakeEhC`j925 ---Eh`%7.5 (1.5EhKi9§EhmEh #...#...♣♣ .♣..≈♣ k#♣≈ .  sekai the Geomancer Eh0 #...#....♣ ....≈ ..≈ ≈.  Human of Dithmenos ****.. .........♣ ....♣ ♣.. ≈♣.  Health: 69/88 ==================------ #.....#.♣♣ #...♣.. ....  Magic: 31/37 ====================---- Ehi P...#..♣♣ ....$ ...#.  AC: 13Str: 11Doom: 0% Eh ....#.♣♣ ♣..♣≈.!...  EV: 25 Int: 19 Contam: 0% Ehب ....#..♣ #♣..≈...$.  SH: 0Dex: 20 Eh #.....♣♣ §≈♣♣♣♣♣♣..♣≈.$...  XL: 13 Next:  6% Place: Lair:1 Eh^ #...#..♣♣♣≈♣....@*k.≈...♣.  Noise: ---------  Time: 14677.5 (0.0) #.#.....♣♣≈♣..P...♣.......  t) +1 dagger (venom) Ehé #...#....♣≈......♣#♣...#♣§  Cast: Sandblast #.#.#....♣≈.....≈♣ ..#♣  Frozen #...#†..♣♣..♣..≈♣♣ .≈♣ ....#..♣♣♣≈....§≈♣# ♣≈  k   rime drake #......♣♣♣≈[...§.P# .. Eh# #...P.#.♣♣...≈..§§# #.....#.#♣≈.≈♣≈§§§# _The rime drake is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhX +Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 72% to hit)Ehv o#...#...♣♣ .♣..≈♣ k#♣≈ .  sekai the Geomancer #...#....♣ ....≈ ..≈ ≈.  Human of Dithmenos ****.. .........♣ ....♣ ♣.. ≈♣.  Health: 69/88 ==================------ #.....#.♣♣ #...♣.. ....  Magic: 31/37 ====================---- P...#..♣♣ ....$ ...#.  AC: 13Str: 11Eh Doom: 0% ....#.♣♣ ♣..♣≈.!...  EV: 25 Int: 19 Contam: 0% ....#..♣ #♣..≈...$.  SH: 0Dex: 20 Eh! #.....♣♣ §≈♣♣♣♣♣♣..♣≈.$...  XL: 13 Next:  6% Place: Lair:1 EhQ #...#..♣♣♣≈♣....@.k.≈...♣.  Noise: ---------  Time: 14677.5 (0.0) #.#.....♣♣≈♣..P...♣.......  t) +1 dagger (venom) Eh U#...#....♣≈......♣#♣...#♣§  Cast: Sandblast #.#.#....♣≈.....≈♣ ..#♣  Frozen Ehҿ "#...#†..♣♣..♣..≈♣♣ .≈♣ ....#..♣♣♣≈....§≈♣# ♣≈  k   rime drake Eh0 e#......♣♣♣≈[...§.P# .. #...P.#.♣♣...≈..§§# #.....#.#♣≈.≈♣≈§§§#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh_ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh Aim: a rime drake (severely wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!Eh }  k#♣≈ . Eh  ....≈ ..≈ ≈.  ....♣ ♣.. ≈♣.  #...♣.. ....  ....$ ...#. EhS H ♣..♣≈.!...  #♣..≈...$. Eh §≈♣.$... Eh D♣....@`†.≈...♣. ♣..... ♣≈.Eh |..#♣§ ♣≈.Eh  ..#♣ ♣..EhI  .≈♣ ♣≈....§≈♣# ♣≈ Eh ♣≈[...§.P# ..  Eh ...≈..§§#   Eh / Eh4Q .§§onfirm with . or Enter, or press ? or * to list all spells.EhQ QAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (severely wounded, 72% to hit)  EhQ You feel a surge of power! The stone arrow hits the rime drake!!  You kill the rime drake!Eh] ` 70=10 Eh^ ?8==8.5 (1SandblastEhN^  _The ice encasing you melts away.Your Armour skill increases to level 4!Ehd Ehg  Ehg ]_Your Fire Magic skill increases to level 3!EhEh!EhEhŖEh1=225 Eh˜EhE%2EhYEhEhEK4=EhӥEhɨEhSU5=Eh'EhEh#6EhW.3=EhEhEh6K7=EhEhEh9U8=EhEhEh%9EhEhEh-*804EheE==EhEh(EhK2=EhwEhEh^U3=EhEhEh%4Eh#EhEhm5=5=EhOEh EhEh'U6=Eh(EhEh%7EhEhB --§Ehb. _You start resting.EhZ935.0)§Ehm8=--4.5 (16Eh#:§Eh" _HP restored.EhX3EhEhEha6=EhEhEhEhCEhђEhEhEhg9=Eh_EhT' Ehb. _You start resting.Eh18.5 (4.0)Eh6R7==Ehm$9.5 (5EhشEh Ehշ_Magic restored.Eh......♣♣ ...§ ♣ .§  ...#...♣♣ .♣..≈♣ k#♣≈ .  Eh3#....♣ ....≈ ..≈ §.  ........♣ ....♣ ♣.. ≈♣.  .....##...♣.. ....  #.Eh....$ ...#.  #.♣♣ Eh _♣..♣≈.!...  ...#..♣ #♣..≈...$.  Eh|.....♣♣ §≈♣♣♣♣♣♣@.♣≈.$...  ...#..♣♣♣≈♣......†.≈...♣.  Eh=.#.....♣♣≈♣..P...♣.......  ...#....♣≈......♣#♣...#♣§Eh) .#.#....♣≈.....≈♣ ..#♣ Eh0#†..♣♣..♣..≈♣♣ .≈♣   k   rime drake (asleep) Eh...#..♣♣♣≈.....≈♣# ♣≈ Eh,  ......♣♣♣≈[.....P# ..  Eho...P.#.♣♣...≈..§§#  Eh8§Eh-700.5 (1EhNEhEhw ...§ ♣ .§   k#♣≈ .  ....≈ ..≈ §. Ehx ....♣ ♣.. ≈♣.  #...♣.. ..§.  ....$ ...#.  ♣..♣≈.!... Eh?x( #♣..≈...$.  EhpxW♣@.♣≈.$... ♣......†.≈...♣. Ehxh♣..P...♣....... ......♣#♣...#♣§ .....≈♣ ..#♣ EhxN..♣..≈♣♣ .≈♣ ....≈♣# ♣≈ EhyG[.....P# ..  Eh - ...§ ♣ .§   k#♣≈ .  ....≈ ..≈ §.  ....♣ ♣.. ≈♣.  #...♣.. ..§.  ....$ ...#.  ♣..♣≈.!...  #♣..≈...$.  ♣@.♣≈.$... Eh2 ♣......†.≈...♣. ♣..P...♣....... ......♣#♣...#♣§ .....≈♣ ..#♣ ..♣..≈♣♣ .≈♣ ....≈♣# ♣≈ [.....P# ..  Eh 8§Eh Ehf 9§Eh$ a _A rime drake is nearby!Eh4Q♣♣ Eh5o..♣♣ .... ♣ ..  #...♣♣ .♣..≈♣ k#♣≈ .  #....♣ ....≈ ..≈ §.  Eh"6d..♣ ....♣ ♣.. ≈♣.  .##...♣.. ..§.  #.Eh6K....$ ...#.  #.♣♣ ♣..♣≈.!...  Eh7#..♣ #♣@.≈...$.  Ehe7j.♣♣ §≈♣♣♣♣♣♣..♣≈.$...  ..#..♣♣♣≈♣......†.≈...♣.  Eh7>#.....♣♣≈♣..P...♣......§  ..#....♣≈......♣#♣...#♣§Eh8 #.#....♣≈.....≈♣ ..#♣ Ehf8#†..♣♣..♣..≈♣♣ .≈♣  Eh8#..♣♣♣≈.....≈♣# ♣≈  ..♣♣♣≈[.....P# ..Eh9 Eh>Eh.k§§kEhG&1Eh 9§Eh ^ _The rime drake hisses angrily.Eh4V#...♣♣. .....♣♣ ..... ♣ ..P♣♣ .♣..≈♣ .#♣≈.#.....≈ k.≈♣§Eh 50...♣ k ....♣ ♣...≈♣..#.♣♣ ♣..#...♣.....§.♣♣ ♣.......$≈...#.♣♣.@♣≈.!...EhB5#..♣ #♣..≈...$..♣♣ §≈♣♣♣♣♣♣..♣≈.$.. ..#..♣♣♣≈♣......†.≈...♣. #.....♣♣≈♣..P...♣...... Eh5o.......♣#♣...#♣§kk 2 rime drakes (1 asleep) #.#....♣≈.....≈♣ ..#♣†..♣♣..♣..≈♣♣ .≈♣#.....≈♣# ♣≈ Eh9Eh>y.k§kkEhIA72SandblastEh{E9§EhCH] _A rime drake comes into view.Eh4M ..#...♣♣ sekai the Geomancer .....♣♣ ..... ..  Human of Dithmenos ****.. .....♣♣ ..... ♣ ..P  Health: 88/88 ======================== ..#...♣♣ .♣..≈♣ .#♣≈..  Magic: 34/37 ======================-- ..#....♣ .....≈ ..≈♣§.  AC: 13Str: 11Doom: 0% .......♣ k ....♣ ♣k..≈♣.  EV: 25 Int: 19 Contam: 0% ....#.♣♣ ♣..#...♣*....§.  SH: 0Dex: 20 Eh9N ..#..♣♣ ♣.......*≈...#.  XL: 13 Next:  8% Place: Lair:1 ..#.♣♣ ♣.@♣≈.!...  Noise: ---------  Time: 14702.5 (0.0) ..#..♣ #♣..≈...$.  t) +1 dagger (venom) ....♣♣ §≈♣♣♣♣♣♣..♣≈.$...  Cast: Sandblast ..#..♣♣♣≈♣......†.≈...♣. #.....♣♣≈♣..P...♣......§ ..#....♣≈......♣#♣...#♣§  kk 2 rime drakes (1 asleep) #.#....♣≈.....≈♣ ..#♣ ..#†..♣♣..♣..≈♣♣ .≈♣ ..#..♣♣♣≈.....≈♣# ♣≈ _A rime drake comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)Eh ..#...♣♣  sekai the Geomancer EhK .....♣♣ .......  Human of Dithmenos ****.. Eh .....♣♣ ..... ♣ ..PEh   Health: 88/88 ======================== Eh ..#...♣♣ .♣..≈♣ .#♣≈..Eh   Magic: 34/37 ======================-- EhI ..#....♣ .....≈ ..≈♣§.  AC: 13Ehw NStr: 11Doom: 0% Eh 4.......♣ k ....♣ ♣k..≈♣.  EV: 25 Eh- WInt: 19 Contam: 0% Eha ....#.♣♣ ♣..#...♣`....§.  SH: 0Dex: 20 Eh I..#..♣♣ ♣.......`≈...#.  XL: 13 Next:  8% Place: Lair:1 ..#.♣♣Eh ♣.@♣≈.!...  Noise: ---------  Time: 14702.5 (0.0) Eh` {..#..♣#♣..≈...$.Eh d  t) +1 dagger (venom) Eh ....♣♣ §≈♣♣♣♣♣♣..♣≈.$...  Cast: Sandblast Eh ..#..♣♣♣≈♣......†.≈...♣. EhA c#.....♣♣≈♣..P...♣......§ Eh ..#....♣≈......♣#♣...#♣§  kk 2 rime drakes (1 asleep) Eh #.#....♣≈.....≈♣ ..#♣Eh  ..#†..♣♣..♣..≈♣♣ .≈♣ Eh7 M..#..♣♣♣≈.....≈♣# ♣≈Ehf Eh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh zAim: a rime drake (72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!Eh §.$§§, 1 catching b…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!  The rime drake is heavily wounded.Eh ' Ehe +**Eh §The rime drake breathes ice at you.The icy flash freeze hits you!Eh R.$Ehd ^0---10 ===Eh <3.5 (1Frozen Eh" Eh'  Eh9( Q_You are encased in ice.Eh4..#...♣♣ sekai the Geomancer .....♣♣ ..... ..  Human of Dithmenos ****.. EhY4w.....♣♣ ..... ♣ ..P  Health: 80/88 =====================--- ..#...♣♣ .♣..≈♣ .#♣≈..  Magic: 31/37 ====================---- ..#....♣ .....≈ ..≈♣§.  AC: 13Str: 11Doom: 0% Eh4.......♣ k ....♣ ♣k..≈♣.  EV: 10Int: 19 Contam: 0% Eh4....#.♣♣ ♣..#...♣*....§.  SH: 0Dex: 20 Eh5..#..♣♣ ♣.......*≈...#.  XL: 13 Next:  8% Place: Lair:1 Eh=5..#.♣♣ ♣.@♣≈.!...  Noise: ===------  Time: 14703.5 (0.0) ..#..♣ #♣..≈...$.  t) +1 dagger (venom) ....♣♣ §≈♣♣♣♣♣♣..♣≈.$...  Cast: Sandblast Eht5 ..#..♣♣♣≈♣......†.≈...♣.  Frozen #.....♣♣≈♣..P...♣......§ Eh54..#....♣≈......♣#♣...#♣§  kk 2 rime drakes (1 asleep, 1 catching b…)#.#....♣≈.....≈♣ ..#♣ ..#†..♣♣..♣..≈♣♣ .≈♣ Eh5..#..♣♣♣≈.....≈♣# ♣≈ _You are encased in ice.Eh 6Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh86Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhg6Aim: a rime drake (heavily wounded, catching its breath, 72% to hit)Ehr5..#...♣♣ sekai the Geomancer .....♣♣ ..... ..  Human of Dithmenos ****.. Eh6/.....♣♣ ..... ♣ ..P  Health: 80/88 =====================--- ..#...♣♣ .♣..≈♣ .#♣≈..  Magic: 31/37 ====================---- ..#....♣ .....≈ ..≈♣§.  AC: 13Str: 11Doom: 0% .......♣ k ....♣ ♣k..≈♣.  EV: 10Eh6Int: 19 Contam: 0% ....#.♣♣ ♣..#...♣.....§.  SH: 0Dex: 20 ..#..♣♣ ♣.......$≈...#.  XL: 13 Next:  8% Place: Lair:1 Eh6..#.♣♣ ♣.@♣≈.!...  Noise: ===------  Time: 14703.5 (0.0) ..#..♣ #♣..≈...$.  t) +1 dagger (venom) Eh7U....♣♣ §≈♣♣♣♣♣♣..♣≈.$...  Cast: Sandblast ..#..♣♣♣≈♣......†.≈...♣.  Frozen #.....♣♣≈♣..P...♣......§ ..#....♣≈......♣#♣...#♣§  kk 2 rime drakes (1 asleep, 1 catching b…)#.#....♣≈.....≈♣ ..#♣ ..#†..♣♣..♣..≈♣♣ .≈♣ ..#..♣♣♣≈.....≈♣# ♣≈ Eh7Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh@8Aim: a rime drake (heavily wounded, catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!Eh; ..... ..  ..... ♣ ..P  .♣..≈♣ .#♣≈.. Ehj<r .....≈ ..≈♣§.  k ....♣ ♣...≈♣.  ♣..#...♣`....§.  ♣.......`≈...#.  Eh =!...  .$.  ... .♣. ..§ Ehe=?...♣#♣...#♣§ k   rime drake (asleep)...≈♣ ..#♣ ♣..≈♣♣ .≈♣ Eh=9 ♣≈ EhV onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (heavily wounded, catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!  Eh;You kill the rime drake!Eh.Eh§..k#...♣.....§$§kEh1=10--4.5 (1SandblastEh9§Eh^ _The rime drake hisses angrily.Eh"r  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh7J§§EhA:8--Ehw?9§EhB EhB_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh} ...♣♣ .......Ehݯ .♣ ..P#...♣♣ .♣..≈♣ .#♣≈..EhC.♣ .....≈ ..≈♣§.. ....♣ ♣...≈♣#.♣♣ ♣.k#...♣.....§EhG#..♣♣ ♣.......$≈...#♣♣ ♣..♣≈.!....Ehm#♣@.≈...$.Eh԰..♣♣ §≈♣♣♣♣♣♣..♣≈.$..Eh#..♣♣♣≈♣......†.≈...♣ #.....♣♣≈♣..P...♣......§ Ehe+..#....♣≈......♣#♣...#♣§...#♣ .♣Eh{ ....≈♣# ♣Eh-  Eh.....♣♣♣≈[.....P# ..  EhX§§§§EhS#3Ehq:=2EhG25 -6.0 (1.5 Eh_Eh?§§EhlEhnEh8 §§kk   rime drake (catching breath)  The ice encasing you melts away.Eh. §*******§The rime drake breathes ice at you.Eh §Eh"§.Eh.Eh/@.EhL≈Ehi....Eh*§EhEh,4=7Eh 0Eh<SandblastEhX Eh T§§§EhI#@ _The icy flash freeze misses you.Ehk#EhԒ.....♣♣ ..... ..  sekai the Geomancer .....♣♣ ..... ♣ ..P  Human of Dithmenos ****.. ..#...♣♣ .♣..≈♣ .#♣≈..  Health: 84/88 ======================-- ..#....♣ .....≈ ..≈♣§.  Magic: 29/37 ==================------ .......♣ . ....♣ ♣...≈♣.  AC: 13Str: 11Doom: 0% Ehp....#.♣♣ ♣.k#...♣.....§.  EV: 25 Int: 19 Contam: 0% ..#..♣♣ ♣...k*..$≈...#.  SH: 0Dex: 20 ..#.♣♣ ♣*.♣≈.!...  XL: 13 Next: 10% Place: Lair:1 ..#..♣ #♣@.≈...$.  Noise: =--------  Time: 14707.0 (0.0) Eh%....♣♣ §≈♣♣♣♣♣♣..♣≈.$...  t) +1 dagger (venom) ..#..♣♣♣≈♣......†.≈...♣.  Cast: Sandblast #.....♣♣≈♣..P...♣......§ Ehٓ..#....♣≈......♣#♣...#♣§ #.#....♣≈.....≈♣ ..#♣  k   rime drake (catching breath) ..#†..♣♣..♣..≈♣♣ .≈♣ ..#..♣♣♣≈.....≈♣# ♣≈ .....♣♣♣≈[.....P# .. EhH_The icy flash freeze misses you.EhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhRAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (catching its breath, 72% to hit)Eho.....♣♣ .......  sekai the Geomancer .....♣♣ ..... ♣ ..PEhAC  Human of Dithmenos ****.. ..#...♣♣ .♣..≈♣ .#♣≈..  Health: 84/88 ======================-- ..#....♣ .....≈ ..≈♣§.  Magic: 29/37 ==================------ .......♣ . ....♣ ♣...≈♣.  AC: 13Str: 11Doom: 0% Eh....#.♣♣ ♣.k#...♣.....§.  EV: 25 Int: 19 Contam: 0% ..#..♣♣ ♣...k`..$≈...#.Eh0  SH: 0Dex: 20 ..#.♣♣♣`.♣≈.!...Eh/  XL: 13 Next: 10% Place: Lair:1 ..#..♣#♣@.≈...$.Eh$^  Noise: =--------  Time: 14707.0 (0.0) ....♣♣ §≈♣♣♣♣♣♣..♣≈.$...EhW  t) +1 dagger (venom) ..#..♣♣♣≈♣......†.≈...♣.Eh  Cast: Sandblast #.....♣♣≈♣..P...♣......§ Eh..#....♣≈......♣#♣...#♣§ Eh#.#....♣≈.....≈♣ ..#♣  k   rime drake (catching breath) ..#†..♣♣..♣..≈♣♣ .≈♣EhFo ..#..♣♣♣≈.....≈♣# ♣≈ .....♣♣♣≈[.....P# .. Casting: Stone Arrow (safe; 1% risk of failure)  Eh{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhAim: a rime drake (catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!Ehi I ...@.§, ally tar…)@   shadowThe rime drake is severely wounded.Eh{  Your shadow casts a spell at the rime drake.The shard of hardened shadow hits the rime drake!!Eh †***§@   shadowEh| Eh i ...l§l   basilisk@   shadowYou kill the rime drake!Eh; 5=10 18.0 (1SandblastEh 9§Eh  Eh M_A basilisk comes into view.Eh ..... ..  ..... ♣ ..P  .♣..≈♣ .#♣≈..  .....≈ ..≈♣§.  . ....♣ ♣...≈♣. Eh%h ♣.k#...♣.....§.  ♣...†...@≈...#.  ♣..♣≈.!... EhH[ #♣@.≈...$.  ♣..♣≈.$... Ehft...†.≈...♣. .P...♣......l ......♣#♣...#♣§ Eh#.....≈♣ ..#♣ EhS.♣..≈♣♣ .≈♣ ....≈♣# ♣≈ [Eh* .. EhEh O ..... ..  ..... ♣ ..P  .♣..≈♣ .#♣≈..  .....≈ ..≈♣§. EhV . ....♣ ♣...≈♣.  ♣.k#...♣.....§.  ♣...†...@≈...#. Ehč ♣..♣≈.!...  #♣@.≈...$.  ♣..♣≈.$... Eh...†.≈...♣. .P...♣......l Eh......♣#♣...#♣§ Eh#.....≈♣ ..#♣ Eh@.♣..≈♣♣ .≈♣ Eh[....≈♣# ♣≈ [EhvJ .. EhW8§Eh EhמEh\ Eh}EhQ_A basilisk is nearby!Eh5 ..... .. EhJE ..... ♣ ..P  .♣..≈♣ .#♣≈.. Ehm# .....≈ ..≈♣§. Eh$ . ....♣ ♣...≈♣. Eh! ♣.k#...♣.....§. EhG ♣...†...@≈...#.  ♣..♣≈.!... Eh= #♣@.≈...$.  EhJ♣..♣≈.$... Eh{P...†.≈...♣. .P...♣......l EhG......♣#♣...#♣§ .....≈♣ ..#♣ EhM.♣..≈♣♣ .≈♣ ....≈♣# ♣≈ Eh0[ .. Eh' ..... ..  ..... ♣ ..P  .♣..≈♣ .#♣≈..  .....≈ ..≈♣§.  . ....♣ ♣...≈♣.  ♣.k#...♣.....§.  ♣...†...@≈...#. Eh5(s ♣..♣≈.!...  #♣@.≈...$.  ♣..♣≈.$... ...†.≈...♣. .P...♣......l ......♣#♣...#♣§ Eh(.....≈♣ ..#♣ .♣..≈♣♣ .≈♣ ....≈♣# ♣≈ [ .. Ehy/8§Ehd2EhI9:§Eh< Eh<Y_A basilisk is nearby!EhX T ..... ..  ..... ♣ ..P Eh .♣..≈♣ .#♣≈..  .....≈ ..≈♣§.  . ....♣ ♣...≈♣.  ♣.k#...♣.....§. Eh G ♣...†...@≈...#.  ♣..♣≈.!... Eh' 7 #♣@.≈...$. Ehw $ ♣..♣≈.$... Eh P...†.≈...♣. .P...♣......l Eh G......♣#♣...#♣§ .....≈♣ ..#♣ Eh M.♣..≈♣♣ .≈♣ ....≈♣# ♣≈ EhM [ .. Eh Ehk  ..... ..  ..... ♣ ..P Ehk I .♣..≈♣ .#♣≈..  .....≈ ..≈♣§. Eh-l . ....♣ ♣...≈♣. Ehcl } ♣.k#...♣.....§. Ehl  ♣...†...@≈...#. Ehl ♣..♣≈.!... Ehm #♣@.≈...$.  Eh>m x♣..♣≈.$... Eh\m ...†.≈...♣. Ehxm {.P...♣......l Ehm 9......♣#♣...#♣§ .....≈♣ ..#♣ Ehm .♣..≈♣♣ .≈♣ Ehm ....≈♣# ♣≈ [ .. Eht 8§Ehw Eh} :§Eh  Eh΁ Q_A basilisk is nearby!Eh#♣ ..P#...♣♣ .♣..≈♣ .#♣≈...♣ .....≈ ..≈♣§.Eh$ ....♣ ♣...≈♣#.♣♣ ♣.k#...♣.....§Eh($#..♣♣ ♣...†...@≈...#EhH$♣♣ ♣..♣≈.!...Ehg$O#♣..≈...$Eh$..♣♣ §≈♣♣♣♣♣♣.@♣≈.$...Eh$#..♣♣♣≈♣......†.≈...♣. Eh$x#.....♣♣≈♣..P...♣......l Eh%..#....♣≈......♣#♣...#♣§ #≈♣ ..#♣ EhJ%,..#†..♣♣..♣..≈♣♣ .≈♣ ..♣♣♣≈.....≈♣# ♣≈.Eh%[.....P# ..P.#.♣♣...≈..§§# Ehi(Eh/.l§Eh 0Eh3~6=25 -9 _Eh:Eh?EEh #.♣..≈♣ .#♣≈..  .Ehe #....♣ .....≈ ..≈♣§ ....♣ . ....♣ ♣...≈♣.l  Eh #.♣♣ ♣.k#...♣.....§.§  .Eh #..♣♣ ♣...†...@≈...#.≈  .Eh #.♣♣ ♣..♣≈.!...≈  .#..♣ Ehx #♣..≈...$.♣  Eh .♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈  .Eh #..♣♣♣≈♣......†@≈...♣.  Eh# (...♣♣≈♣..P...♣.....l§$  .#....♣≈......♣#♣...#♣§Eh]  .Eh  #....♣≈.....≈♣ ..#♣  .#†..♣♣..♣..≈♣♣ .≈♣ Eh  .#..♣♣♣≈.....≈♣# ≈♣≈  EhHl 2 basilisks (1 asleep)..♣♣♣≈[.....P# ♣≈.. EhnP.#.♣♣...≈..§§# ...♣Eht .#.#♣≈.≈♣≈§§§#  Ehj  A basilisk comes into view.Eh Hl.Eh2"8=32==-10SandblastEhg)9§Eh-+ _Found 13 gold pieces.Eh=     .....≈ ..≈♣§..  . ....♣ ♣...≈♣.l  ♣.k#...♣.....§.§  ♣...†...@≈...#.≈  ♣..♣≈.!...≈ Eh X #♣..≈...$.♣  §≈♣♣♣♣♣♣..♣≈.$...≈ Eh ]......†@≈..l♣. ..P...♣......§$ .....♣#♣...#♣§§ ....≈♣ ..#♣ ♣..≈♣♣ .≈♣ ....≈♣# ≈♣≈ [. ♣≈..  ...♣  Ehj 6   Eh k  .....≈ ..≈♣§..  . ....♣ ♣...≈♣.l  ♣.k#...♣.....§.§ Eh5k ♣...†...@≈...#.≈ EhXk ♣..♣≈.!...≈ Ehyk #♣..≈...$.♣ Ehk §≈♣♣♣♣♣♣..♣≈.$...≈ Ehk ......†@≈..l♣. Ehk #..P...♣......§$ .....♣#♣...#♣§§ Ehk ....≈♣ ..#♣ Ehl ♣..≈♣♣ .≈♣ Eh2l ....≈♣# ≈♣≈ [.Ehtl  ♣≈..  ...♣  Ehy 9§Ehz EhX Eh d _There are monsters nearby!Eh.#...♣♣ .♣..≈♣ .#♣≈..  sekai the Geomancer .#....♣ .....≈ ..≈♣§..  Human of Dithmenos ****.. ......♣ . ....♣ ♣...≈♣.l  Health: 88/88 ======================== ...#.♣♣ ♣.k#...♣.....§.§  Magic: 29/37 ==================------ .#..♣♣ ♣...†...@≈...#.≈  AC: 13Str: 11EhDoom: 0% .#.♣♣ ♣..♣≈.!...≈  EV: 25 Int: 19 Contam: 0% .#..♣ #♣..≈...$.♣  SH: 0Dex: 20 ...♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈  XL: 13 Next: 11% Place: Lair:1 .#..♣♣♣≈♣......†@***l♣.  Noise: ---------  Time: 14710.0 (0.0) .....♣♣≈♣..P...♣......§$  t) +1 dagger (venom) Eh.#....♣≈......♣#♣...#♣§§  Cast: Sandblast .#....♣≈.....≈♣ ..#♣ .#†..♣♣..♣..≈♣♣ .≈♣ EhH.#..♣♣♣≈.....≈♣# ≈♣≈  ll 2 basilisks (1 asleep) ....♣♣♣≈[.....P# ♣≈.. .P.#.♣♣...≈..§§# ...♣ ...#.#♣≈.≈♣≈§§§# _There are monsters nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Eh:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)EhN.#...♣♣ .♣..≈♣ .#♣≈..Ehs  sekai the Geomancer .#....♣ .....≈ ..≈♣§..   Human of Dithmenos ****.. Eh......♣ . ....♣ ♣...≈♣.l   Health: 88/88 ======================== ...#.♣♣ ♣.k#...♣.....§.§   Magic: 29/37 ==================------ Eh.#..♣♣ ♣...†...@≈...#.≈   AC: 13Str: 11EhF2Doom: 0% .#.♣♣Ehl=♣..♣≈.!...≈   EV: 25 Int: 19 Contam: 0% Eh.#..♣#♣..≈...$.♣   SH: 0Eh,Dex: 20 Eh...♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈   XL: 13 Next: 11% Place: Lair:1 Eh+.#..♣♣♣≈♣......†@````♣.  Noise: ---------  Time: 14710.0 (0.0) EhR.....♣♣≈♣..P...♣......§$   t) +1 dagger (venom) Ehz.#....♣≈......♣#♣...#♣§§   Cast: Sandblast .#....♣≈.....≈♣ ..#♣Eh .#†..♣♣..♣..≈♣♣ .≈♣Eh .#..♣♣♣≈.....≈♣# ≈♣≈Eh  ll 2 basilisks (1 asleep) Eh....♣♣♣≈[.....P# ♣≈.. Eh9~.P.#.♣♣...≈..§§# ...♣ ...#.#♣≈.≈♣≈§§§#Ehr@ _There are monsters nearby!EhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhyAiming: Stone Arrow (safe; 1% risk of failure)  Eh mPress: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)Eh:≈..l@, 1 ally target)@   shadow  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (72% to hit)  You feel a surge of power! The stone arrow misses the basilisk.Eh  *******ldistracted, 1 ally tar…)Your shadow points at the basilisk and mumbles some strange words.Eh? ,Ehf§.l..$.l.lally target)Eh7;10 ==1.0 (1Eh" N§§§Eh#> _The ray of shadow hits the basilisk!! x2Eh;P.#...♣♣ .♣..≈♣ .#♣≈..  sekai the Geomancer .#....♣ .....≈ ..≈♣§..  Human of Dithmenos ****.. ......♣ . ....♣ ♣...≈♣..  Health: 88/88 ======================== EhP...#.♣♣ ♣.k#...♣.....§l§  Magic: 26/37 ================-------- .#..♣♣ ♣...†...@≈...#.≈  AC: 13Str: 11Doom: 0% .#.♣♣ ♣..♣≈.!...≈  EV: 10Int: 19 Contam: 0% Eh?Q>.#..♣ #♣..≈...$.♣  SH: 0Dex: 20 ...♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈  XL: 13 Next: 11% Place: Lair:1 .#..♣♣♣≈♣......†@**l.♣.  Noise: ==-------  Time: 14711.0 (0.0) EhQ.....♣♣≈♣..P...♣...@..§$  t) +1 dagger (venom) .#....♣≈......♣#♣...#♣§§  Cast: Sandblast .#....♣≈.....≈♣ ..#♣ .#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈.....≈♣# ≈♣≈  ll 2 basilisks (1 ally target) EhGR....♣♣♣≈[.....P# ♣≈..  @   shadow .P.#.♣♣...≈..§§# ...♣ ...#.#♣≈.≈♣≈§§§# _The ray of shadow hits the basilisk!! x2  Casting: Stone Arrow (safe; 1% risk of failure)  EhRuConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, 72% to hit)Ehf5.#...♣♣ .♣..≈♣ .#♣≈..Eh5s  sekai the Geomancer .#....♣ .....≈ ..≈♣§..   Human of Dithmenos ****.. Eh5......♣ . ....♣ ♣...≈♣..   Health: 88/88 ======================== Eh!6H...#.♣♣ ♣.k#...♣.....§l§   Magic: 26/37 ================-------- EhC6.#..♣♣ ♣...†...@≈...#.≈   AC: 13Str: 11Eh6RDoom: 0% .#.♣♣♣..♣≈.!...≈   EV: 10Int: 19 Contam: 0% Eh6.#..♣#♣..≈...$.♣   SH: 0Eh6,Dex: 20 Eh7...♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈   XL: 13 Next: 11% Place: Lair:1 Eh47U.#..♣♣♣≈♣......†@``l.♣.  Noise: ==-------  Time: 14711.0 (0.0) Ehr7 .....♣♣≈♣..P...♣...@..§$   t) +1 dagger (venom) Eh7.#....♣≈......♣#♣...#♣§§   Cast: Sandblast Eh7.#....♣≈.....≈♣ ..#♣ Eh7.#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈.....≈♣# ≈♣≈Eh 8z  ll 2 basilisks (1 ally target) Eh,8....♣♣♣≈[.....P# ♣≈..  @   shadow EhM8c.P.#.♣♣...≈..§§# ...♣ Ehp80...#.#♣≈.≈♣≈§§§# Eh8Casting: Stone Arrow (safe; 1% risk of failure)  Eh8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh8;Press: ? - help, Shift-Dir - straight lineEh8Aim: a basilisk (heavily wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!EhEh;Eh,l.EhA≈l.Eh+2.0 (1Eh@§§EhMEhqConfirm with . or Enter, or press ? or * to list all spells.Aim  EhPress: ? - help, Shift-Dir - straight line: a basilisk (heavily wounded, 72% to hitEhN)  You feel a surge of power! The stone arrow hits the basilisk! Eh2Q_The basilisk is almost dead.Eh0.#...♣♣ .♣..≈♣ .#♣≈..  sekai the Geomancer .#....♣ .....≈ ..≈♣§..  Human of Dithmenos ****.. Eh k......♣ . ....♣ ♣...≈♣..  Health: 88/88 ======================== ...#.♣♣ ♣.k#...♣.....l.§  Magic: 23/37 ==============---------- .#..♣♣ ♣...†...@≈...#.≈  AC: 13Str: 11Eh6Doom: 0% .#.♣♣ ♣..♣≈.!...≈  EV: 10Eh[Int: 19 Contam: 0% .#..♣ #♣..≈...$.♣  SH: 0Dex: 20 Ehp...♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈  XL: 13 Next: 11% Place: Lair:1 .#..♣♣♣≈♣......†@*l..♣.  Noise: ==-------  Time: 14712.0 (0.0) Eh.....♣♣≈♣..P...♣...@..§$  t) +1 dagger (venom) Eh.#....♣≈......♣#♣...#♣§§  Cast: Sandblast .#....♣≈.....≈♣ ..#♣ .#†..♣♣..♣..≈♣♣ .≈♣ Eh;_.#..♣♣♣≈.....≈♣# ≈♣≈  ll 2 basilisks (1 ally target) ....♣♣♣≈[.....P# ♣≈..  @   shadow Eh_c.P.#.♣♣...≈..§§# ...♣ ...#.#♣≈.≈♣≈§§§# Eh'_The basilisk is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh$Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 72% to hit)EhT.#...♣♣ .♣..≈♣ .#♣≈..  sekai the Geomancer EhB.#....♣ .....≈ ..≈♣§..  Human of Dithmenos ****.. ......♣ . ....♣ ♣...≈♣..  Health: 88/88 ======================== EhP...#.♣♣ ♣.k#...♣.....l.§  Magic: 23/37 ==============---------- Eh.#..♣♣ ♣...†...@≈...#.≈  AC: 13Str: 11Eh"Doom: 0% Eh.#.♣♣ ♣..♣≈.!...≈  EV: 10Eh0OInt: 19 Contam: 0% Eh.#..♣ #♣..≈...$.♣  SH: 0Dex: 20 Eh'0...♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈  XL: 13 Next: 11% Place: Lair:1 Eh{0.#..♣♣♣≈♣......†@≈l..♣.  Noise: ==-------  Time: 14712.0 (0.0) Eh.....♣♣≈♣..P...♣...@..§$  t) +1 dagger (venom) Ehu].#....♣≈......♣#♣...#♣§§  Cast: Sandblast .#....♣≈.....≈♣ ..#♣ Eh .#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈.....≈♣# ≈♣≈  ll 2 basilisks (1 ally target) EhV....♣♣♣≈[.....P# ♣≈..  @   shadow Eh.P.#.♣♣...≈..§§# ...♣ ...#.#♣≈.≈♣≈§§§#Casting: Stone Arrow (safe; 1% risk of failure)  Eh3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EhPress: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!Eh6   Eh\q .....≈ ..≈♣§..  . ....♣ ♣...≈♣.. Eh ♣.k#...♣.....l.§  #.≈  Eh..≈  $.♣  §≈♣♣♣♣Eh..≈ ......†@`†..♣. ..PEh".§$ ...♣§§ EhL....≈♣ ..#♣ EhwV♣..≈♣♣ .≈♣ ....≈♣# ≈♣≈    basilisk (Eh[. ♣≈..  ...♣  EhEh§§.§l≈§Eh;2-3.0 (1EhB§§EhQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EhVPress: ? - help, Shift-Dir - straight line  Aim: a basilisk (almost dead, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!! _You kill the basilisk!Eh0.#...♣♣ .♣..≈♣ .#♣≈..  sekai the Geomancer .#....♣ .....≈ ..≈♣§..  Human of Dithmenos ****.. Eh......♣ . ....♣ ♣...≈♣..  Health: 88/88 ======================== ...#.♣♣ ♣.k#...♣.....§.§  Magic: 20/37 ============------------ .#..♣♣ ♣...†...@≈..l#.≈  AC: 13Str: 11Doom: 0% Ehn.#.♣♣ ♣..♣≈.*...≈  EV: 10Int: 19 Contam: 0% .#..♣ #♣..≈*..$.♣  SH: 0Dex: 20 Eh'...♣♣ §≈♣♣♣♣♣♣..♣*.$...≈  XL: 13 Next: 12% Place: Lair:1 .#..♣♣♣≈♣......†@≈†..♣.  Noise: =--------  Time: 14713.0 (0.0) .....♣♣≈♣..P...♣...@..§$  t) +1 dagger (venom) Eh].#....♣≈......♣#♣...#♣§§  Cast: Sandblast .#....♣≈.....≈♣ ..#♣ Eh.#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈.....≈♣# ≈♣≈  l   basilisk (ally target) ....♣♣♣≈[.....P# ♣≈..  @   shadow .P.#.♣♣...≈..§§# ...♣ Eh;7...#.#♣≈.≈♣≈§§§# _You kill the basilisk!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EheAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhAim: a basilisk (heavily wounded, ally target, 72% to hit)EhO .#...♣♣ .♣..≈♣ .#♣≈..  sekai the Geomancer .#....♣ .....≈ ..≈♣§..   Human of Dithmenos ****.. EhO......♣ . ....♣ ♣...≈♣..   Health: 88/88 ======================== ...#.♣♣ ♣.k#...♣.....§.§   Magic: 20/37 ============------------ EhEP/.#..♣♣ ♣...†...@≈..`#.≈   AC: 13Str: 11Doom: 0% .#.♣♣♣..♣≈.`...≈   EV: 10EhmP]Int: 19 Contam: 0% .#..♣EhP#♣..≈`..$.♣   SH: 0Dex: 20 EhP...♣♣ §≈♣♣♣♣♣♣..♣`.$...≈   XL: 13 Next: 12% Place: Lair:1 .#..♣♣♣≈♣......†@≈†..♣.  Noise: =--------  Time: 14713.0 (0.0) EhQ .....♣♣≈♣..P...♣...@..§$   t) +1 dagger (venom) EhBQ.#....♣≈......♣#♣...#♣§§   Cast: Sandblast .#....♣≈.....≈♣ ..#♣ EhjQ.#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈.....≈♣# ≈♣≈EhQ"  l   basilisk (ally target) ....♣♣♣≈[.....P# ♣≈..EhQ  @   shadow EhR.P.#.♣♣...≈..§§# ...♣ ...#.#♣≈.≈♣≈§§§# _You kill the basilisk!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhSR.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, ally target, 72% to hit)EhnEh .Eh.lEhr<.≈Ehc1==4.0 (1Eh@§§EhMEhKCasting: Stone Arrow (safe; 1% risk of failure) EhtQ Confirm with . or Enter, or press ? or * to list all spells.AimEh!  EhTPress: ? - help, Shift-Dir - straight lineEht: a basilisk (heavily wounded, ally targetEh , 72% to hit) Eh-g_You feel a surge of power! The stone arrow misses the basilisk.Eh' .#...♣♣ .♣..≈♣ .#♣≈..  sekai the Geomancer .#....♣ .....≈ ..≈♣§..  Human of Dithmenos ****.. ......♣ . ....♣ ♣...≈♣..  Health: 88/88 ======================== ...#.♣♣ ♣.k#...♣.....§.§  Magic: 18/37 ===========------------- Ehf .#..♣♣ ♣...†...@≈...#.≈  AC: 13Str: 11Doom: 0% .#.♣♣ ♣..♣≈.l...≈  EV: 10Int: 19 Contam: 0% Eh .#..♣ #♣..≈*..$.♣  SH: 0Dex: 20 Eh @...♣♣ §≈♣♣♣♣♣♣..♣*.$...≈  XL: 13 Next: 12% Place: Lair:1 Eh .#..♣♣♣≈♣......†@≈†..♣.  Noise: ==-------  Time: 14714.0 (0.0) .....♣♣≈♣..P...♣...@..§$  t) +1 dagger (venom) Eh4 .#....♣≈......♣#♣...#♣§§  Cast: Sandblast .#....♣≈.....≈♣ ..#♣ .#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈.....≈♣# ≈♣≈  l   basilisk (ally target) Eh` ....♣♣♣≈[.....P# ♣≈..  @   shadow .P.#.♣♣...≈..§§# ...♣ ...#.#♣≈.≈♣≈§§§# Eh 8_You feel a surge of power! The stone arrow misses the basilisk.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh 5Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, ally target, 72% to hit)Eh .#...♣♣ .♣..≈♣ .#♣≈..  sekai the Geomancer .#....♣ .....≈ ..≈♣§..  Human of Dithmenos ****.. ......♣ . ....♣ ♣...≈♣..  Health: 88/88 ======================== ...#.♣♣ ♣.k#...♣.....§.§  Magic: 18/37 ===========------------- .#..♣♣ ♣...†...@≈...#.≈  AC: 13Str: 11Doom: 0% .#.♣♣ ♣..♣≈.l...≈  EV: 10Int: 19 Contam: 0% .#..♣ #♣..≈...$.♣  SH: 0Dex: 20 Ehb ...♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈  XL: 13 Next: 12% Place: Lair:1 .#..♣♣♣≈♣......†@≈†..♣.  Noise: ==-------  Time: 14714.0 (0.0) .....♣♣≈♣..P...♣...@..§$  t) +1 dagger (venom) Eh .#....♣≈......♣#♣...#♣§§  Cast: Sandblast .#....♣≈.....≈♣ ..#♣ .#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈.....≈♣# ≈♣≈  l   basilisk (ally target) ....♣♣♣≈[.....P# ♣≈..  @   shadow .P.#.♣♣...≈..§§# ...♣ ...#.#♣≈.≈♣≈§§§#Casting: Stone Arrow (safe; 1% risk of failure)  EhB Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, ally target, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!Eh     .....≈ ..≈♣§..  . ....♣ ♣...≈♣..  ♣.k#...♣.....§.§  #.≈  EhV !...≈  #♣..≈`..$.♣  §≈♣♣♣♣♣♣..♣`.$...≈ ...♣. ..P.§$ ...♣§§ Eh ....≈♣ ..#♣ ♣..≈♣♣ .≈♣ ....≈♣# ≈♣≈ @   shadow[. ♣≈..  ...♣  Eh_g§§.≈Ehef35.0 (1SandblastEh1lU§§§EhoL _You kill the basilisk!Ehï.#...♣♣ .♣..≈♣ .#♣≈.. .#....♣ .....≈ ..≈♣§.. .♣ . ....♣ ♣...≈♣.. .#.♣♣ ♣.k#...♣.....§.§ .#..♣♣ ♣...†...$≈...#.§ .#.♣♣ ♣..♣≈.!...≈ .#..♣ #♣..≈...$.♣ .♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈ .#..♣♣♣≈♣......@.≈†..♣. Ehff#.....♣♣≈♣..P...♣...@..§$ .#....♣≈......♣#♣...#♣§§ #.#....♣≈.....≈♣ ..#♣ .#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈.....≈♣# ≈♣≈ Eh~.♣♣♣≈[.....P# ♣≈.. .P.#.♣♣...≈§.§§# ...♣ .#.#♣≈.≈♣≈§§§# Eh Eh$≈.§ EhJ25 --6Eh:§Eh _Your shadow fades away. _You see here a rime drake corpse.Eh'6.#...♣♣ .♣..≈♣ .#♣≈.. .#....♣ .....≈ ..≈♣≈.. .♣ . ....♣ ♣...≈♣.. Eh].#.♣♣ ♣.k#...♣.....§.§ .#..♣♣ ♣...†...$≈...#.§ .#.♣♣Ehd ♣..♣≈.!...≈ .#..♣ #♣..≈...$.♣ EhM.♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈ .#..♣♣♣≈♣Eh†.≈†..♣. Eh f.#.....♣♣≈♣..P...♣......§$ .#....♣≈......♣#♣...#♣§§ EhV.#.#....♣≈.....≈♣ ..#♣ Eh.#†..♣♣..♣..≈♣♣ .≈♣ .#..♣♣♣≈.....≈♣# ≈♣≈Eh .♣♣♣≈[.....P# ♣≈..Eh- .P.#.♣♣...≈§§§§# ...♣Ehi .#.#♣≈.≈♣≈§§§# Eh{ B§§Eh%H--7 _EhI-O§§§Eh&0Ehi#...#...♣♣ .♣..≈♣ .#♣≈.. #...#....♣ .....≈ ..≈♣≈.. .♣ . ....♣ ♣...≈♣.. #.....#.♣♣ ♣.k#...♣.....§.§ P...#..♣♣ ♣...†...$≈...#.§ .#.♣♣ ♣..♣≈.!...≈ .#..♣Eh` #♣..≈...$.♣ #.....♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈ #...#..♣♣♣≈♣....@.†.≈†..♣. Eh/#.#.....♣♣≈♣..P...♣......§$ #...#....♣≈......♣#♣...#♣§§ #.#.#....♣≈.....≈♣ ..#♣ Eh0#...#†..♣♣..♣..≈♣♣ .≈♣ EhjQ.#..♣♣♣≈.....≈♣# ≈♣≈ #......♣♣♣≈[.....P# ♣≈.. Eh#...P.#.♣♣...≈§§§§# ...♣ #.....#.#♣≈.≈♣≈§§§# Eh%9§EhZ'V19=8Eh,Eh|.Eh+ Eh Eh Eh Eh, Eh Eh Eh= Eh Eh Eh Ehc Eh Eh X20=Eh Eh Eh! Eh Eh Eh Ehk Eh ,Eh Eh Eh? M1=Eh Eh EhC Eh, EhY BEh_ Eh Eh! Eh# EhI$ j2==Eh% Eh' Eh0( Eh) Eh+ Eh, Eh- Eh 1 Ehc1 Eh2 Eh4 Eh,5 W3=Eh.@ Eh@ EhEA EhB EhD EhD M4=EhpF EhH EhH Eh$K EhM EhM Eh Eh Eh Eh ,Eh Eh Eh Eh Eh Eh$ #6EhM (=Eh Eh Ehb Eh Eh Eh EhX Eh Eh Eh1 Eh 9 .. Eh Q_You start resting.Eh$ 089.0 (71.0)Eh& x7==90.0 (72EhJ+ Eh- % _Magic restored.Eh A...#...♣♣ .♣..≈♣ .#♣≈..  ...#....♣ .....≈ ..≈♣≈..  ♣ . ....♣ ♣...≈♣..  Ehf 2.....#.♣♣ ♣.k#...♣.......§  ...#..♣♣ ♣...†...$≈...#.§  #.♣♣ ♣..♣≈.!...≈  #..♣ Eh r#♣..≈...$.♣  .....♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈  Eh ...#..♣♣♣≈♣.....@†.≈†..♣.  Ehf t.#.....♣♣≈♣..P...♣.....§§$  ...#....♣≈......♣#♣...#♣§§  Eh .#.#....♣≈.....≈♣ ..#♣  Eh -...#†..♣♣..♣..≈♣♣ .≈♣  #..♣♣♣≈.....≈♣# ≈♣≈ EhH  ......♣♣♣≈[.....P# ♣≈.. Eh  ...P.#.♣♣...≈..§§# ...♣  Eh f.....#.#♣≈.≈♣≈§§§#  Ehp EhD 11.0 (1.0)Eh Eh> Eh:#...♣♣ .♣..≈♣ .#♣≈..  Ehs#....♣ .....≈ ..≈♣≈..  ♣ . ....♣ ♣...≈♣..  Eh#.♣♣ ♣.k#...♣.......§  Eh#..♣♣ ♣...†...$≈...#.§  #.♣♣ ♣..♣≈.!...≈  Eh#..♣ #♣..≈...$.♣  ♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈  Eh:#..♣♣♣≈♣..≈†..♣.  Ehc#.....♣♣≈♣..P...♣.....§.$  Ehc#....♣≈......♣#♣...#♣§§  #.#....♣≈.....≈♣ ..#♣  Eh*#†..♣♣..♣..≈♣♣ .≈♣  #..♣♣♣≈.....≈♣# ≈♣≈ Eh& ♣♣♣≈[.....P# ♣≈..  EhP.#.♣♣...≈..§§# ...♣  #.#♣≈.≈♣≈§§§#  Ehh<2EhM7§Eh\ Ehi_You see here a rime drake corpse.Eh#...♣♣ .♣..≈♣ .#♣≈..  .#....♣ ...§.≈ ..≈♣≈.§  ♣ . ....♣ ♣...≈♣..  #.♣♣ ♣.k#...♣.......§  .EhK#..♣♣ ♣...†...$≈...#.≈  .#.♣♣ ♣..♣≈.!...≈  .#..♣ #♣..≈...$.♣  ♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈  .#..♣♣♣≈♣......†@≈†..♣.  Eh.....♣♣≈♣..P...♣.....§.$  .#....♣≈......♣#♣...#♣§.  .#....♣≈.....≈♣ ..#♣  .#†..♣♣..♣..≈♣♣ .≈♣  .#..♣♣♣≈.....≈♣# ≈♣≈  ♣♣♣≈[.....P# ♣≈..  .EhdP.#.♣♣...≈..§§# ...♣  #.#♣≈.≈♣≈§§§#  EhEh?-3 _Eh9§EhrEhK#....♣ ...§.≈ ..≈♣≈.§  .EhL....♣ . ....♣ ♣...≈♣..≈  #.♣♣ ♣.k#...♣.......§♣  Eh9Lq#..♣♣ ♣...†...$≈...#.≈♣  #.♣♣ ♣..♣≈.!...≈♣  #..♣ #♣..≈...$.♣♣  .EhhL.♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈♣  #..♣♣♣≈♣......†.≈†..♣.≈♣  .EhLY...♣♣≈♣..P...♣.@...§.$♣  #....♣≈......♣#♣...#♣§.≈  EhL#....♣≈.....≈♣ ♣..#♣  #†..♣♣..♣..≈♣♣ ♣.≈♣  #..♣♣♣≈.....≈♣#♣≈♣≈  ...♣♣♣≈[.....P#♣♣≈..Eh Mg P.#.♣♣...≈..§§# ...♣ .Eh8M.#.#♣≈.≈♣≈§§§# .≈..  .♣♣≈..≈♣#.♣#  EhR8§EhUB=4EhzY9§Eh[Eho ...♣♣ .♣..≈♣ .#♣≈..  ♣ ...§.≈ ♣..≈♣≈.§P#  Ehqp 6..♣ . ....♣#♣...≈♣..≈#  .#.♣♣ ♣.k#...♣.......§♣  ..♣♣ ♣...†...$≈...#.≈♣  .♣♣ ♣..♣≈.!...≈♣  Ehp ? #♣..≈...$.♣♣  .♣♣ §≈♣♣♣♣♣♣..♣≈.$...≈♣  ♣♣♣≈♣......†.≈@..♣.≈♣  EhIq :...♣♣≈♣..P...♣.....§.$♣  ....♣≈......♣#♣...#♣§.≈#  ....♣≈.....≈♣ ♣..#♣ .P#  Ehq †..♣♣..♣..≈♣♣ ♣.≈♣ #  ♣♣♣≈.....≈♣#♣≈♣≈  ..♣♣♣≈[.....P#♣♣≈.. Ehr  .#.♣♣...≈..§§# ...♣  .#.#♣≈.≈♣≈§§§# .≈.. Ehy B§§Eh| &5Eh 9§Eh u _You see here a basilisk corpse.Eh ♣♣ ..... ♣ ..P  ♣♣ .♣..≈♣ ♣.#♣≈..kP#  ♣ ...§.≈ ♣..≈♣≈.§P#  .Ehh ..♣ . ....♣#♣...≈♣.§≈#  #.♣♣ ♣.k#...♣.......§♣  Eh v♣...†...$≈...#.≈♣  ♣♣ ♣..♣≈.!...≈♣  Eh D #♣..≈...$.♣♣  ♣♣ §≈♣♣♣♣♣♣..♣≈.@...≈♣  .♣♣♣≈♣......†.≈†..♣.≈♣  Ehl [♣♣≈♣..P...♣.....§.$♣  ♣≈......♣#♣...#♣§.§#  Eh ...♣≈.....≈♣ ♣..#♣ §.P#  ..♣..≈♣♣ ♣.≈♣ §♣#  k   wyvern (asleep)Eh5 e♣♣♣≈.....≈♣#♣≈♣≈ §♣♣♣≈[.....P#♣♣≈.. ♣# Eh o#.♣♣...≈..§§# ...♣ Eh 9§Eh  &6Eh @§§Eh5  Ehm _A wyvern comes into view. _You see here 13 gold pieces.Ehi  ..... ♣ ..P   ♣.#♣≈..kP#  ...§.≈ ♣..≈♣≈.§P#  . ....♣#♣...≈♣.§≈# Eh ♣.k#...♣.......§♣  ♣...†...$≈...#.≈♣  ♣..♣≈.!...≈♣  #♣..≈...$.♣♣  Eh ♣≈.@...≈♣ ...†.≈†..♣.≈♣ ...♣.....§.$♣ ..♣#♣...#♣§.§#  ♣..#♣ §.P# Eh B ♣.≈♣ §♣# ♣≈♣≈ § [EhD I♣♣≈.. ♣#  ...♣ Eh1, ..... ♣ ..P  Eh, ♣.#♣≈..kP# Eh, ...§.≈ ♣..≈♣≈.§P# Eh - . ....♣#♣...≈♣.§≈# Eh?-u ♣.k#...♣.......§♣ Eht- ♣...†...$≈...#.≈♣ Eh- ♣..♣≈.!...≈♣ Eh. #♣..≈...$.♣♣  EhN.y♣≈.@...≈♣ Eh....†.≈†..♣.≈♣ Eh.x...♣.....§.$♣ Eh...♣#♣...#♣§.§# Eh/ ♣..#♣ §.P# EhR/} ♣.≈♣ §♣# Eh/♣≈♣≈ § [Eh/♣♣≈.. ♣#  ...♣ Eh:Eh>EhJ9§Eh EhnO_A wyvern is nearby!Eh= ..... ♣ ..P  Eh a ♣.#♣≈..kP#  ...§.≈ ♣..≈♣≈.§P#  . ....♣#♣...≈♣.§≈#  ♣.k#...♣.......§♣  ♣...†...$≈...#.≈♣  ♣..♣≈.!...≈♣  #♣..≈...$.♣♣  ♣≈.@...≈♣ Ehe...†.≈†..♣.≈♣ ...♣.....§.$♣ ..♣#♣...#♣§.§#  ♣..#♣ §.P#  ♣.≈♣ §♣# ♣≈♣≈ § [EhI♣♣≈.. ♣#  ...♣ EhW' ..... ♣ ..P   ♣.#♣≈..kP#  ...§.≈ ♣..≈♣≈.§P#  . ....♣#♣...≈♣.§≈#  ♣.k#...♣.......§♣  ♣...†...$≈...#.≈♣ Eh:Xf ♣..♣≈.!...≈♣  #♣..≈...$.♣♣  ♣≈.@...≈♣ ...†.≈†..♣.≈♣ EhXE...♣.....§.$♣ ..♣#♣...#♣§.§#  ♣..#♣ §.P#  ♣.≈♣ §♣# EhX♣≈♣≈ § [♣♣≈.. ♣# EhY6 ...♣ Eh^@§§EhaEhwfL§§Ehmi] _A wyvern is nearby!Eh8  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ehn§§§§EhEh:§EhR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh' {♣♣ ..... ..  ♣♣ ..... ♣#♣ ..P P#  .♣♣ .♣..≈♣ ♣.#♣≈..kP#  Eh ♣ ...§.≈ ♣..≈♣≈.§P#  ..♣ . ....♣#♣...≈♣.§≈#  ♣.k#...♣.......§♣  ♣...†...$≈...#.≈♣  ♣ ♣..♣≈.!...≈♣  Eh> g #♣..≈..@$.♣♣  ♣ §≈♣♣♣♣♣♣..♣≈.$...≈♣  ♣♣♣≈♣......†.≈†..♣.≈♣  .Eh .♣♣≈♣..P...♣.....§.$♣  ♣≈......♣#♣...#♣§.§#  ≈.....≈♣ ♣..#♣ §.P#  Eh' ..♣..≈♣♣ ♣.≈♣ §♣#    ♣♣♣≈.....≈♣#♣≈♣≈ §    Eh ♣♣♣≈[.....P#♣♣≈.. ♣#   Eh K§§Eh -7 _Eh 9§Ehu Eh    ..... ...♣#  ♣ ..... ♣#♣ ..P.P#  ♣♣ .♣..≈♣ ♣.#♣≈..kP#  .♣ ...§.≈ ♣..≈♣≈.§P#   . ....♣#♣...≈♣.§≈#  EhC♣.k#...♣.......§♣  ♣...†...$≈...#.≈♣   ♣..♣≈.!.@.≈♣   #♣..≈...$.♣♣   §≈♣♣♣♣♣♣..♣≈.$...≈♣  ♣♣≈♣......†.≈†..♣.≈♣  Eh♣♣≈♣..P...♣.....§.$♣  .♣≈......♣#♣...#♣§.§#  k   wyvern (asleep)≈.....≈♣ ♣..#♣ §.P# Ehr1..♣..≈♣♣ ♣.≈♣ §§♣#≈.....≈♣#♣≈♣≈ § EhR.§§Eh3 &8Eh$X§§§Eh'Eh ≈.#♣ .k  ..♣♣♣♣   ..... ....♣#  Eh6  ..... ♣#♣ ..P.P#  ♣ .♣..≈♣ ♣.#♣≈..kP#  ♣ ...§.≈ ♣..≈♣≈..P#   . ....♣#♣...≈♣.§≈#  ♣.k#...♣.......§♣  ♣...†...$≈...#@≈♣  Eh{ B♣..♣≈.!...≈♣   #♣..≈...$.♣♣  Eh §≈♣♣♣♣♣♣..♣≈.$...≈♣  ≈♣......†.≈†..♣.≈♣  ♣≈♣..P...♣.....§.$♣  Eh r♣≈......♣#♣...#♣§.§#  ≈.....≈♣ ♣..#♣#§.P#  EhB ..♣..≈♣♣ ♣.≈♣ §§♣#  Eh L§§Eh. 79SandblastEh M§§EhJ EhGn♣≈.#♣ .k sekai the Geomancer ♣ ..♣♣♣♣ Human of Dithmenos ****..  ..... ....♣#  Health: 88/88 ========================  ..... ♣#♣ ..P.P#  Magic: 34/37 ======================-- Ehn6♣ .♣..≈♣ ♣.#♣≈..kP#  AC: 13Str: 11Doom: 0% ♣ ...§.≈ ♣..≈♣≈.*P#  EV: 25 EhonInt: 19 Contam: 0% ♣ . ....♣#♣...≈♣*§≈#  SH: 0Dex: 20 ♣ ♣.k#...♣......*§♣ XL: 13 Next: 13% Place: Lair:1 Eh♣ .♣..≈♣ ♣.#♣≈§.§P#  AC: 13Str: 11Doom: 0% Eh,d ♣ ...§.≈ ♣..≈♣≈..P#  EV: 10Int: 19 Contam: 0% Ehd ♣ . ....♣#♣...≈♣k§≈#  SH: 0Dex: 20 Ehd ♣ ♣.k#...♣......*§♣ XL: 13 Next: 13% Place: Lair:1 EhCe 6 ♣...†...$≈...#@≈♣ Noise: =--------  Time: 14800.0 (0.0) Ehe ♣..♣≈.!...≈♣ t) +1 dagger (venom)Eh"f : #♣..≈...$.♣♣ Cast: Sandblast §≈♣♣♣♣♣♣..♣≈.$...≈♣ Ehxf *♣≈♣......†.≈†..♣.≈♣ ♣≈♣..P...♣.....§.$♣ k   wyvern Ehf y♣≈......♣#♣...#♣§.§# ♣≈.....≈♣ ♣..#♣#§.P# Eh!g ♣..♣..≈♣♣ ♣.≈♣ §§♣# _The wyvern hisses angrily.Ehtg RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Ehg Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 78% to hit)Eh;\ ♣≈.#♣ .k sekai the Geomancer ♣ ..♣♣♣♣Eh\  Human of Dithmenos ****..  ..... ....♣#  Health: 88/88 ======================== Eh1]  ..... ♣#♣ ..P.P#  Magic: 31/37 ====================---- ♣ .♣..≈♣ ♣.#♣≈§.§P#  AC: 13Str: 11Eh] Doom: 0% ♣ ...§.≈ ♣..≈♣≈..P#  EV: 10Eh^ Int: 19 Contam: 0% ♣ . ....♣#♣...≈♣k§≈#  SH: 0Ehl^ $Dex: 20 ♣ ♣.k#...♣.......§♣ XL: 13 Next: 13% Place: Lair:1 Eh^ ' ♣...†...$≈...#@≈♣ Noise: =--------  Time: 14800.0 (0.0)EhZ_ n ♣..♣≈.!...≈♣Eh_  t) +1 dagger (venom) #♣..≈...$.♣♣ Cast: Sandblast Ehe` §≈♣♣♣♣♣♣..♣≈.$...≈♣ ♣≈♣......†.≈†..♣.≈♣ ♣≈♣..P...♣.....§.$♣Eh`  k   wyvern ♣≈......♣#♣...#♣§.§# ♣≈.....≈♣ ♣..#♣#§.P# Eh>a ♣..♣..≈♣♣ ♣.≈♣ §§♣# Casting: Stone Arrow (safe; 1% risk of failure)  Eha Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhb Aim: a wyvern (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!!Ehe  .k ..♣♣♣♣ Ehpf O ..... ....♣#  ..... ♣#♣ ..P.P# Ehf  ♣.#♣≈§.§P#   ♣.Ehdg   . ....♣#♣...≈♣.§≈# Ehg ♣......`§♣  $Eh?h T  ♣..♣Ehh   #♣.. .♣Ehi  . ♣.....§.$♣ Ehi #♣...#♣§.§#  Ehi  ♣..#♣#§.P#  EhTj  ♣.≈♣ §§♣#  Eh {§..§§.§Eh n4=1.0 (1SandblastEhu P§.§Eh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineEh! : a wyvern (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!! _You kill the wyvern!Ehh♣ ..♣♣♣♣ ..... ....♣# Ehf%♣ ..... ♣#♣ ..P.P# ♣♣ .♣..≈♣ ♣.#♣≈§.§P# .♣ ...§.≈ ♣..≈♣≈..P# .♣ . ....♣#♣...≈♣.§≈# ♣ ♣.k#...♣.......§♣ Eh: ♣...†...$≈...#.≈♣  ♣..♣≈.!.@.≈♣  #♣..≈...$.♣♣  §≈♣♣♣♣♣♣..♣≈.$...≈♣ Eh ♣♣≈♣......†.≈†..♣.≈♣ ♣≈♣..P...♣.....§.$♣ .♣≈......♣#♣...#♣§.§# Eh.♣≈.....≈♣ ♣..#♣#§.P# ♣..♣..≈♣♣ ♣.≈♣ §.♣# ♣≈.....≈♣#♣≈♣≈ § Ehi§§.§§§Eh Eh'J25 --2EhW§§§EhREhI  .....Eh+ ....♣#♣#♣ ..P.PEh♣ .♣..≈♣ ♣.#♣≈§.§ Eh.♣ ...§.≈ ♣..≈♣≈..Eh} ....♣#♣...≈♣.§≈# Ehb♣♣ ♣.k#...♣.......§♣ Eh ♣...†...$≈...#.≈♣ Eh♣..♣≈.!...≈♣#♣..≈...@.♣♣Eh{§≈♣♣♣♣♣♣..♣≈.$...≈ Ehg♣♣≈♣......†.≈†..♣.≈♣Ehm♣≈♣≈ ≈§§ Eh ♣♣≈[.....P#♣♣≈.. ♣#   Eh,m§§.§EhW2--3Ehv^§§§EhK§.EhZ510 4.0 (2EhJ§§§Eh{> _You now have 222 gold pieces (gained 9).EhNz♣ ..... ....♣# ♣ ..... ♣#♣ ..P.P# Eh`O.♣♣ .♣..≈♣ ♣.#♣≈§.§P# .♣ ...§.≈ ♣..≈♣≈..P# EhO.♣ . ....♣#♣...≈♣.§≈# EhO.♣♣ ♣.k#...♣.......§♣ Eh@P♣ ♣...†...$≈...#.≈♣ ♣EhyP ♣..♣≈.!...≈♣ ♣EhPb #♣..≈..@..♣♣ ♣ §≈♣♣♣♣♣♣..♣≈.$...≈♣ Eh;Q♣≈♣......†.≈†..♣.≈♣ EhpQ.♣♣≈♣..P...♣.....§.$♣ EhQ.♣≈......♣#♣...#♣§.§# EhQ.♣≈.....≈♣ ♣..#♣#..P# EhR.♣♣..♣..≈♣♣ ♣.≈♣ ..♣# Eh5R♣≈.....≈♣#♣≈♣≈ ≈§§ EhdR~♣≈[.....P#♣♣≈.. ♣# Eh_-§§Eh `§EhaeI25 5.0 (1Ehml9§EhnEh .♣♣ ..... ♣#♣ ..P.P# Eh0 ..♣♣ .♣..≈♣ ♣.#♣≈§.§P# ..♣ ...§.≈ ♣..≈♣≈..P# .♣ . ....♣#♣...≈♣.§≈# #.♣♣ ♣.k#...♣.......§♣  ♣...†...$≈...#.≈♣  ♣..♣≈.!...≈♣ .♣Eh[  #♣..≈.....♣♣ ♣ §≈♣♣♣♣♣♣..♣≈.@...≈♣ .♣♣♣≈♣......†.≈†..♣.≈♣ ..♣♣≈♣..P...♣.....§.$♣ Eh ..♣≈......♣#♣...#♣§§§# .♣≈.....≈♣ ♣..#♣#..P# Eh R♣..♣..≈♣♣ ♣.≈♣ .§♣# ♣≈.....≈♣#♣≈♣≈ ≈§§ Eh .♣♣♣≈[.....P#♣♣≈.. ♣# #.♣♣...≈..§§# ...♣ Eh z§.§§§§≈Eh &6EhC V§§§§Ehc Eh 9§Eh c3=10 7.0 (2Eho 7§Eh ? _You now have 235 gold pieces (gained 13).Ehc M ....♣ .♣♣ ..... ♣#♣ ..P.♣♣ .♣..≈♣ ♣.#♣≈§.§P#Eh ..§.≈ ♣..≈♣≈..P Eh ...♣ . ....♣#♣...≈♣.§≈# Eh S#.♣♣ ♣.k#...♣.......§♣ .♣♣ ♣...†...$≈...#.≈♣ ♣Eh" p♣..♣≈.!...≈ Eh> W.♣ #♣..♣♣ EhY ♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣Eh ♣....†.≈†..♣.≈♣ Eh ..♣♣≈♣..P...♣.....§.$♣  .§§#.PEh / Eh #§Eh' 6♣♣♣#Eh §Eh& :§§Eh I25 8.0 (1EhO e§.§§§EhN Eho0fM.♣♣ Eh0e..♣♣♣♣  ....♣Eh0♣♣ ..... ♣#♣ ..P.P#Eh!1♣♣ .♣..≈♣ ♣.#♣≈§.§PEhm1..§.≈ ♣..≈♣≈..P Eh1...♣ . ....♣#♣...≈♣.§≈# Eh1d#.♣♣ ♣.k#...♣.......§♣ Eh2.♣♣ ♣...†...$≈...#.≈♣ ♣Ehb2I♣..♣≈♣ Eh2K.♣ #♣..Eh2 ♣ Eh2♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ Eh 3.♣♣♣≈♣......†.≈†..♣.≈♣  Eh&3.EhA3§.EhZ3§§Ehs3/ Eh3.PEh3§♣#♣≈♣≈ ≈§Eh>6§§Eh> §Eh ?EhWD&9EhL7§§Eh*MEh`X §§k - a viscous silvery potionEh[610 10.0 (2Eh`M§§Ehc EhcG_You see here a basilisk corpse.EhM..♣≈.#♣ .k..♣♣ ..♣♣♣♣ .♣♣ ..... ....♣#  ..... ♣#♣ ..P.P# EhN1♣ .♣..≈♣ ♣.#♣≈§.§P# .♣ ...§.≈ ♣..≈♣≈..P# ....♣ . ....♣#♣...≈♣.§≈# #.♣♣ ♣.k#...♣.......§♣ ..♣♣ ♣...†...$≈@..#.≈♣ ♣EhN♣♣♣..♣≈.†...≈♣ ..♣ #♣..≈.....♣♣  §≈♣♣♣♣♣♣..♣≈.....≈♣ Eh(Os♣≈♣......†.≈†..♣.≈♣ ♣≈♣..P...♣.....§.$♣ EheO.♣≈......♣#♣...#♣§§§# ..♣≈.....≈♣ ♣..#♣#..P# EhO†..♣♣..♣..≈♣♣ ♣.≈♣ .§♣# EhVh§§.§EhZ4==25 1.0 (1Eh_Q§§§§EhUbEhT`#...♣♣≈..#♣≈. ..♣≈.#♣ .k Eh`#...♣♣ ..♣♣♣♣ Eh`.♣♣ ..... ....♣#  ..... ♣#♣ ..P.P# Eh}a#...♣♣ .♣..≈♣ ♣.#♣≈§.§P# Eha#....♣ ...§.≈ ♣..≈♣≈..P# Eha....♣ . ....♣#♣...≈♣.§≈# Ehb#.♣♣ ♣.k#...♣.@.....§♣ Ehrb#..♣♣ ♣...†...$≈...#.≈♣ Ehb#.♣♣ ♣♣♣♣..♣≈.†...≈♣ Ehb#..♣ #♣..≈.....♣♣ Ehc §≈♣♣♣♣♣♣..♣≈.....≈♣ EhQc#..♣♣♣≈♣......†.≈†..♣.≈♣ Ehsc♣≈♣..P...♣.......$♣ Ehc#....♣≈......♣#♣...#♣§§§# Ehco#....♣≈.....≈♣ ♣..#♣#..P# Eh n"§Eh4n&.Ehr&2Eh{P§.§Eh}Eh ......♣≈.#♣ .k #...♣♣ ..♣♣♣♣ .Eh ..... ....♣# .♣♣ ..... ♣#♣ ..P.P# Eh #...♣♣ .♣..≈♣ ♣.#♣≈§.§P# Eh. .#....♣ .....≈ ♣..≈♣≈..P# Ehn n......♣ ......♣#♣...≈♣.§≈# #.♣♣ ♣..#...♣........♣ Eh #..♣♣ ♣...†...@≈...#.≈♣ Eh .#.♣♣ ♣♣♣♣♣..♣≈.†...≈♣ Eh .#..♣ #♣..≈.....♣♣ Eh W...♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ #..♣♣♣≈♣......†.≈†..♣.≈♣ EhN E.....♣♣≈♣..P...♣.......$♣ #....♣≈......♣#♣...#♣§§§# Ehq .#....♣≈.....≈♣ ♣..#♣#..P# Eh .#†..♣♣..♣..≈♣♣ ♣.≈♣ .§♣# EhA§§Eh&3Eh M§§Eh C§§Eh510 4.0 (2Eh:§Eh ? 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Eh e♣†......♣ Eh C.§Eh׎ &5Ehz :§Eh Eh1> ♣♣♣♣♣..♣≈.†...≈♣  #♣..≈.....♣♣  §≈♣♣♣♣♣♣..♣≈.....≈♣ Eh1Z♣♣≈♣......†.≈†..♣.≈♣ ♣≈♣..P...♣.....§..♣# .♣≈......♣#♣...#♣.§§# Eh!2.♣≈.....≈♣ ♣..#♣#.§P# EhE2♣..♣..≈♣♣ ♣.≈♣#..§♣# Ehe2♣≈.....≈♣#♣≈♣≈.@≈§§# Eh2♣≈[.....P#♣♣≈.....♣# Eh2♣...≈..§§#♣....♣♣♣♣ Eh2x#♣≈.≈♣≈§§§#♣..≈.. Eh2m♣≈..≈♣#.♣#♣.... Eh3Y.♣≈...#♣#♣ ♣.≈≈≈EhJ3 Ehz3d....#..#♣♣ ♣...♣ Eh3≈♣†......♣ ♣≈.♣ ≈..♣Eh3 Eh?:Y§§§§Eh=&6EhAJ§§EhEh ♣ #♣..≈.....♣♣ ♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ ♣♣♣≈♣......†.≈†..♣.≈♣ .♣♣≈♣..P...♣.....§..♣# Eh..♣≈......♣#♣...#♣.§§# .♣≈.....≈♣ ♣..#♣#.§P# ♣..♣..≈♣♣ ♣.≈♣#..§♣# ♣≈.....≈♣#♣≈♣≈..≈§§# ♣≈[.....P#♣♣≈.@...♣# .♣♣...≈..§§#♣....♣♣♣♣ .#♣≈.≈♣≈§§§#♣..≈.. EhP.♣♣≈..≈♣#.♣#♣...... ..♣≈...#♣#♣ ♣.≈≈≈≈≈? ....#..#♣♣ ♣...♣...♣ ♣≈♣†......♣ ♣≈.♣ ♣.≈♣ Ehu ♣≈..♣ ♣≈♣ ♣≈♣ ♣≈♣..≈≈..♣♣ Ehx"K§§§Eh%&7Eh*I§§Eh-1 _Found a scroll of identify.EhS♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ .♣♣♣≈♣......†.≈†..♣.≈♣ ..♣♣≈♣..P...♣.....§..♣# EhSD..♣≈......♣#♣...#♣.§§# .♣≈.....≈♣ ♣..#♣#.§P# EhS♣..♣..≈♣♣ ♣.≈♣#..§♣# EhS♣≈.....≈♣#♣≈♣≈..≈§§# EhS.♣♣♣≈[.....P#♣♣≈.....♣# Eh9T}#.♣♣...≈..§§#♣..@.♣♣♣♣ #.#♣≈.≈♣≈§§§#♣..≈...♣ .♣♣≈..≈♣#.♣#♣.......♣ Eh[T#..♣≈...#♣#♣ ♣.≈≈≈≈≈?♣ EhTi....#..#♣♣ ♣...♣...♣ #♣≈♣†......♣ ♣≈.♣.♣.≈♣  ♣≈.EhT.♣ ♣≈♣ . ♣≈♣ .♣≈♣..≈≈..♣♣ ♣≈ ^ .≈ ......♣♣♣.♣♣EhU Eh1\§Eh[\§Eh_&8EheH§§§EhGhEh3 ♣≈♣......†.≈†..♣.≈♣  ≈♣..P...♣.....§..♣#  Eh4 y≈......♣#♣...#♣.§§#  EhF4 ♣≈.....≈♣ ♣..#♣#.§P#  .Ehw4 ♣♣..♣..≈♣♣ ♣.≈♣#..§♣#  Eh4 ♣♣♣≈.....≈♣#♣≈♣≈..≈§§#  Eh4 ♣♣♣≈[.....P#♣♣≈.....♣#  Eh5 ...≈..§§#♣....♣♣♣♣  Eh?5 {.#♣≈.≈♣≈§§§#♣..≈@..♣  Ehq5 _.♣♣≈..≈♣#.♣#♣.... Eh5 ≈...#♣#♣ ♣.≈≈≈≈≈?♣  .....#..#♣♣ ♣...♣...♣  Eh6 ♣≈♣†......♣ ♣≈.♣.♣.≈♣  Eht6 ♣≈........♣ ♣≈♣ . ♣≈♣  Eh6 ♣≈♣..≈≈..♣♣ ♣≈ ^ .≈  .Eh7 ....♣♣♣.♣♣ ♣$ .$♣  .♣≈...≈≈..♣  Eh>E @§§EhG &9EhM A§§EhP  EhP %_Found 27 gold pieces.Eh! ≈♣..P...♣.....§..♣#  ≈......♣#♣...#♣.§§#  .♣≈.....≈♣ ♣..#♣#.§P#  ♣♣..♣..≈♣♣ ♣.≈♣#..§♣#  ♣♣≈.....≈♣#♣≈♣≈..≈§§#  ≈[.....P#♣♣≈.....♣#  ...≈..§§#♣....♣♣♣♣  Eh #♣≈.≈♣≈§§§#♣..≈...♣♣  ♣♣≈..≈♣#.♣#♣.... ≈...#♣#♣ ♣.≈≈≈≈≈?♣  ..#..#♣♣ ♣...♣...♣  ≈♣†......♣ ♣≈.♣.♣.≈♣  ≈........♣ ♣≈♣ . ♣≈♣  Ehՠ }≈♣..≈≈..♣♣ ♣≈ .^ .≈  ....♣♣♣.♣♣ ♣$ .. .$♣  ♣≈...≈≈..♣ ... .$♣  ...♣ Eh ( Ehb Eh^ '30Eh Eh: * _Found 8 gold pieces.EhEhv"Eh -Eh?0T _Why would you want to do that?Ehk≈♣..P...♣.....§..♣#  ♣≈......♣#♣...#♣.§§#  Eh♣≈.....≈♣ ♣..#♣#.§P#  Eh..♣..≈♣♣ ♣.≈♣#..§♣#  ≈.....≈♣#♣≈♣≈..≈§§#  Ehn#≈[.....P#♣♣≈.....♣#  ...≈..§§#♣....♣♣♣♣  Eh♣≈.≈♣≈§§§#♣..≈...♣♣  ≈..≈♣#.♣#♣.♣  Eh♣≈...#♣#♣ ♣.≈≈≈≈≈?♣  #..#♣♣ ♣...♣...♣  Eh^♣†......♣ ♣≈.♣.♣.≈♣  .Eh♣ ♣≈♣..$♣≈♣  Eh♣..≈≈..♣♣ ♣≈..^. .≈  Eh♣♣♣.♣♣ ♣$.... .$♣  Eh]≈...≈≈..♣ ♣$.... .$♣  ♣≈......♣ Eh( Eh)Eh]&1Eh6Eh+ _Found 36 gold pieces.Eh ≈......♣#♣...#♣.§§#  ≈.....≈♣ ♣..#♣#.§P#  Eht..♣..≈♣♣ ♣.≈♣#..§♣#  ≈.....≈♣#♣≈♣≈..≈§§#  Eh≈[.....P#♣♣≈.....♣#  Eh0...≈..§§#♣....♣♣♣♣  ≈.≈♣≈§§§#♣..≈...♣♣  Ehs≈..≈♣#.♣#♣.......♣  ≈...#♣#♣ ♣.≈≈≈≈≈@♣  Ehg..#..#♣♣ ♣...♣...♣  Eh߸†......♣ ♣≈.♣.♣.≈♣  Eh.......♣ ♣≈♣..$♣≈♣  Eh^≈≈..♣♣ ♣≈..^...≈  ..♣♣♣.♣♣ ♣$......$♣  Ehڹ@k   wyvern (asleep)≈≈..♣ ♣$......$♣ Eh EhM...♣ ♣..k..?♣♣ EhB....≈♣♣ Eh%  EhCA wyvern comes into view.Ehfkk.Eh\Ehr&2EhyEh Eh_Found a scroll of fear. _You see here a scroll of identify.EhnEhEhSk.EhA10 3SandblastEhEh. _i - a scroll of identifyEhMW ≈......♣#♣...#♣.§§# sekai the Geomancer ≈.....≈♣ ♣..#♣#.§P# Human of Dithmenos ****.. ..♣..≈♣♣ ♣.≈♣#..§♣# Health: 88/88 ======================== ≈.....≈♣#♣≈♣≈..≈§§# Magic: 34/37 ======================-- EhW ≈[.....P#♣♣≈.....♣# AC: 13Str: 11Doom: 0% ...≈..§§#♣....♣♣♣♣ EV: 10Int: 19 Contam: 0% EhW ≈.≈♣≈§§§#♣..≈...♣♣ SH: 0Dex: 20 Eh-X @≈..≈♣#.♣#♣.......♣ XL: 13 Next: 14% Place: Lair:1 ≈...#♣#♣ ♣.≈≈≈≈≈@♣EhX ] Noise: ---------  Time: 14833.0 (0.0) ..#..#♣♣ ♣...♣.*.♣ t) +1 dagger (venom) EhY †......♣ ♣≈.♣.♣*≈♣ Cast: Sandblast .......♣ ♣≈♣..*♣≈♣ ..≈≈..♣♣ ♣≈..^k..≈ ..♣♣♣.♣♣ ♣$......$♣ k   wyvern EhfY }...≈≈..♣ ♣$......$♣ ≈......♣ ♣.....?♣♣ ♣....≈♣♣ EhY _i - a scroll of identify  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhY Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)Ehi ≈......♣#♣...#♣.§§#   sekai the Geomancer ≈.....≈♣ ♣..#♣#.§P#   Human of Dithmenos ****.. ..♣..≈♣♣ ♣.≈♣#..§♣#   Health: 88/88 ======================== Ehڔ ≈.....≈♣#♣≈♣≈..≈§§#   Magic: 34/37 ======================-- ≈[.....P#♣♣≈.....♣#   AC: 13Str: 11Eh1 "Doom: 0% Eh 1...≈..§§#♣....♣♣♣♣   EV: 10Int: 19 Contam: 0% Ehʕ ≈.≈♣≈§§§#♣..≈...♣♣   SH: 0Dex: 20 Eh ≈..≈♣#.♣#♣.......♣   XL: 13 Next: 14% Place: Lair:1 Eha 6≈...#♣#♣ ♣.≈≈≈≈≈@♣   Noise: ---------  Time: 14833.0 (0.0) Eh ..#..#♣♣ ♣...♣.`.♣   t) +1 dagger (venom) Eh3 †......♣ ♣≈.♣.♣`≈♣   Cast: Sandblast .......♣ ♣≈♣..`♣≈♣  Eh ..≈≈..♣♣ ♣≈..^k..≈  Eh P..♣♣♣.♣♣ ♣$......$♣   k   wyvern Eh] ...≈≈..♣ ♣$......$♣  Eh ≈......♣ ♣.....?♣♣  ♣....≈♣♣ Eh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh@ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh rAim: a wyvern (78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!EhsEhG$D..kEh$1.Eh[(3=4.0 (1Eh|1Eh5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eha6,Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (78% to hit)  You feel a surge of power! The stone arrow hits the wyvern! _The wyvern is heavily wounded.Eh≈......♣#♣...#♣.§§# sekai the Geomancer Ehѣ≈.....≈♣ ♣..#♣#.§P# Human of Dithmenos ****.. ..♣..≈♣♣ ♣.≈♣#..§♣# Health: 88/88 ======================== ≈.....≈♣#♣≈♣≈..≈§§#Eh Magic: 31/37 ====================---- ≈[.....P#♣♣≈.....♣# AC: 13Eh@Str: 11Doom: 0% ...≈..§§#♣....♣♣♣♣ EV: 10Int: 19 Contam: 0% ≈.≈♣≈§§§#♣..≈...♣♣ SH: 0Dex: 20 ≈..≈♣#.♣#♣.......♣Eh)k XL: 13 Next: 14% Place: Lair:1 ≈...#♣#♣ ♣.≈≈≈≈≈@♣ Noise: =--------  Time: 14834.0 (0.0) ..#..#♣♣ ♣...♣.*.♣ t) +1 dagger (venom) Ehi}†......♣ ♣≈.♣.♣*≈♣ Cast: Sandblast .......♣ ♣≈♣..k♣≈♣ Eh<..≈≈..♣♣ ♣≈..^...≈ ..♣♣♣.♣♣ ♣$......$♣ k   wyvern ...≈≈..♣ ♣$......$♣ Eh≈......♣ ♣.....?♣♣ ♣....≈♣♣ _The wyvern is heavily wounded.Eh%Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhsAim: a wyvern (heavily wounded, 78% to hit)Eh≈......♣#♣...#♣.§§#   sekai the Geomancer ≈.....≈♣ ♣..#♣#.§P#   Human of Dithmenos ****.. ..♣..≈♣♣ ♣.≈♣#..§♣#   Health: 88/88 ======================== Eh]8≈.....≈♣#♣≈♣≈..≈§§#   Magic: 31/37 ====================---- ≈[.....P#♣♣≈.....♣#   AC: 13Str: 11Doom: 0% Ehi...≈..§§#♣....♣♣♣♣   EV: 10Int: 19 Contam: 0% ≈.≈♣≈§§§#♣..≈...♣♣   SH: 0Dex: 20 ≈..≈♣#.♣#♣.......♣   XL: 13 Next: 14% Place: Lair:1 ≈...#♣#♣ ♣.≈≈≈≈≈@♣   Noise: =--------  Time: 14834.0 (0.0) ..#..#♣♣ ♣...♣.`.♣   t) +1 dagger (venom) Ehe†......♣ ♣≈.♣.♣`≈♣   Cast: Sandblast .......♣ ♣≈♣..`♣≈♣  ..≈≈..♣♣ ♣≈..^`..≈  Eh..♣♣♣.♣♣ ♣$......$♣   k   wyvern ...≈≈..♣ ♣$......$♣  ≈......♣ ♣.....?♣♣  ♣....≈♣♣EhM _The wyvern is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhkAim: a wyvern (heavily wounded, 78% to hit)Eh5Eh)6Eh;.k.$.Eh=+5.0 (1EhBEhDEMCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhEXAim  Press: ? - help, Shift-Dir - straight line: a wyvern (heavily wounded, 78% to hit) _You feel a surge of power! [40mThe stone arrow misses the wyvern.Ehv ≈......♣#♣...#♣.§§# sekai the Geomancer ≈.....≈♣ ♣..#♣#.§P# Human of Dithmenos ****.. ..♣..≈♣♣ ♣.≈♣#..§♣# Health: 88/88 ======================== ≈.....≈♣#♣≈♣≈..≈§§# Magic: 28/37 ==================------ ≈[.....P#♣♣≈.....♣# AC: 13Str: 11Doom: 0% Ehw ~...≈..§§#♣....♣♣♣♣ EV: 10Int: 19 Contam: 0% ≈.≈♣≈§§§#♣..≈...♣♣ SH: 0Eh>w tDex: 20 ≈..≈♣#.♣#♣.......♣Ehgw  XL: 13 Next: 14% Place: Lair:1 ≈...#♣#♣ ♣.≈≈≈≈≈@♣Ehw  Noise: =--------  Time: 14835.0 (0.0) ..#..#♣♣ ♣...♣..k♣Ehw + t) +1 dagger (venom) †......♣ ♣≈.♣.♣.≈♣ Cast: Sandblast Ehw .......♣ ♣≈♣..$♣≈♣ ..≈≈..♣♣ ♣≈..^...≈ ..♣♣♣.♣♣ ♣$......$♣Ehx  k   wyvern ...≈≈..♣ ♣$......$♣ ≈......♣ ♣.....?♣♣ EhAx ♣....≈♣♣ Ehox 6_You feel a surge of power! The stone arrow misses the wyvern.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ehx 'Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 78% to hit)Eh2/ ≈......♣#♣...#♣.§§#   sekai the Geomancer ≈.....≈♣ ♣..#♣#.§P#   Human of Dithmenos ****.. Eh/ C..♣..≈♣♣ ♣.≈♣#..§♣#   Health: 88/88 ======================== ≈.....≈♣#♣≈♣≈..≈§§#   Magic: 28/37 ==================------ ≈[.....P#♣♣≈.....♣#   AC: 13Str: 11Doom: 0% Eh/ 1...≈..§§#♣....♣♣♣♣   EV: 10Int: 19 Contam: 0% Eh0 ≈.≈♣≈§§§#♣..≈...♣♣   SH: 0Dex: 20 Eh<0 ≈..≈♣#.♣#♣.......♣   XL: 13 Next: 14% Place: Lair:1 Ehe0 L≈...#♣#♣ ♣.≈≈≈≈≈@♣   Noise: =--------  Time: 14835.0 (0.0) Eh0 ..#..#♣♣ ♣...♣..k♣   t) +1 dagger (venom) Eh0 †......♣ ♣≈.♣.♣.≈♣   Cast: Sandblast .......♣ ♣≈♣..$♣≈♣  ..≈≈..♣♣ ♣≈..^...≈  Eh+1 P..♣♣♣.♣♣ ♣$......$♣   k   wyvern Ehy1 ...≈≈..♣ ♣$......$♣  ≈......♣ ♣.....?♣♣  ♣....≈♣♣ Eh1 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh1 yAiming: Stone Arrow (safe; 1% risk of failure)  Eh2 Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 78% to hit)  You feel a surge of power! You miscast Stone Arrow. Nothing appears to happen.Eh\3 o3--10% 6.0 (1Eh8 Eh;  Eh< %_The wyvern bites you.Ehl≈......♣#♣...#♣.§§# sekai the Geomancer ≈.....≈♣ ♣..#♣#.§P# Human of Dithmenos ****.. ..♣..≈♣♣ ♣.≈♣#..§♣#Eh+ Health: 83/88 ======================-- ≈.....≈♣#♣≈♣≈..≈§§# Magic: 25/37 ================-------- ≈[.....P#♣♣≈.....♣# AC: 13Str: 11Doom: 0% Eh...≈..§§#♣....♣♣♣♣ EV: 10Eh$Int: 19 Contam: 10% ≈.≈♣≈§§§#♣..≈...♣♣ SH: 0Dex: 20 EhHH≈..≈♣#.♣#♣.......♣Ehl XL: 13 Next: 14% Place: Lair:1 ≈...#♣#♣ ♣.≈≈≈≈≈@♣Eh  Noise: =--------  Time: 14836.0 (0.0) ..#..#♣♣ ♣...♣..k♣Eh+ t) +1 dagger (venom) †......♣ ♣≈.♣.♣.≈♣ Cast: Sandblast Eh4.......♣ ♣≈♣..$♣≈♣ ..≈≈..♣♣ ♣≈..^...≈ ..♣♣♣.♣♣ ♣$......$♣ k   wyvern ...≈≈..♣ ♣$......$♣ ≈......♣ ♣.....?♣♣ ♣....≈♣♣ Eh}_The wyvern bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh;Press: ? - help, Shift-Dir - straight lineEhsAim: a wyvern (heavily wounded, 78% to hit)EhbW≈......♣#♣...#♣.§§#Eh sekai the Geomancer ≈.....≈♣ ♣..#♣#.§P# Human of Dithmenos ****.. ..♣..≈♣♣ ♣.≈♣#..§♣# Health: 83/88 ======================-- ≈.....≈♣#♣≈♣≈..≈§§#Eh Magic: 25/37 ================-------- ≈[.....P#♣♣≈.....♣# AC: 13Eh*AStr: 11Doom: 0% ...≈..§§#♣....♣♣♣♣ EV: 10Int: 19 Contam: 10% Eh`≈.≈♣≈§§§#♣..≈...♣♣ SH: 0EhtDex: 20 ≈..≈♣#.♣#♣.......♣Eh XL: 13 Next: 14% Place: Lair:1 ≈...#♣#♣ ♣.≈≈≈≈≈@♣Eh Noise: =--------  Time: 14836.0 (0.0) Eh..#..#♣♣ ♣...♣..k♣ t) +1 dagger (venom) Eh†......♣ ♣≈.♣.♣.≈♣Eh<O Cast: Sandblast Eh^.......♣ ♣≈♣..$♣≈♣ ..≈≈..♣♣ ♣≈..^...≈ ..♣♣♣.♣♣ ♣$......$♣Eh k   wyvern Ehb...≈≈..♣ ♣$......$♣ ≈......♣ ♣.....?♣♣ Eh♣....≈♣♣Casting: Stone Arrow (safe; 1% risk of failure)  EhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh&Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 78% to hit)  EhG<You feel a surge of power! The stone arrow hits the wyvern!!Eh  ♣..  ♣ ♣≈♣ [♣♣ ♣.. ♣.. ♣..  ♣.  ♣...♣...♣ † ♣  ♣≈♣  ♣≈.  ♣$......$♣  ♣$......$♣   ♣.....?♣♣   Ehs9.Eh{|465=7.0 (1SandblastEhEh#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  EhAim: a wyvern (heavily wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!! _You kill the wyvern!Eh% Eh Read which item? Scrolls  b - a scroll of blinking Eh[ b f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation Eh  A - a scroll of acquirementa - a scroll of enchant armour  i - a scroll of identify  Eh ow - 2 scrolls of enchant weapon  I - 2 scrolls of immolation  T - a scroll of torment Eh c V - a scroll of vulnerability  c - a scroll labelled ASOERYQ FAMITS Eh + d - 2 scrolls labelled CAIMMU MYALUS EhA e - a scroll labelled IRHEETH NUIWKA [!] read|quaff|evokeEhk G[?] describe selectedEh  EhS Eh Eh% $Eh% ~≈......♣#♣...#♣.§§#   sekai the Geomancer ≈.....≈♣ ♣..#♣#.§P#   Human of Dithmenos ****.. EhQ& '..♣..≈♣♣ ♣.≈♣#..§♣#   Health: 84/88 ======================-- ≈.....≈♣#♣≈♣≈..≈§§#   Magic: 26/37 ================-------- Ehy& ≈[.....P#♣♣≈.....♣#   AC: 13Str: 11Eh& "Doom: 0% Eh& 2...≈..§§#♣....♣♣♣♣   EV: 10Int: 19 Contam: 10% Eh& ≈.≈♣≈§§§#♣..≈...♣♣   SH: 0Dex: 20 Eh' ≈..≈♣#.♣#♣.......♣   XL: 13 Next: 15% Place: Lair:1 EhB' L≈...#♣#♣ ♣.≈≈≈≈≈@♣   Noise: ==-------  Time: 14837.0 (0.0) Ehf' ..#..#♣♣ ♣...♣...♣   t) +1 dagger (venom) Eh' †......♣ ♣≈.♣.♣.≈♣   Cast: Sandblast Eh' t.......♣ ♣≈♣..$♣≈♣  ..≈≈..♣♣ ♣≈..^...≈  Eh' ..♣♣♣.♣♣ ♣$......$♣    EhP( ...≈≈..♣ ♣$......$♣    ≈......♣ ♣.....?♣♣    ♣....≈♣♣ Eh(  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh( Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 78% to hit)  Eh( wYou feel a surge of power! The stone arrow hits the wyvern!! _You kill the wyvern!Eh* Eh, qIdentify which item? (\ to view known items) Eh- Scrolls (select first with ?)  c - a scroll labelled ASOERYQ FAMITS Eh@- h d - 2 scrolls labelled CAIMMU MYALUS  e - a scroll labelled IRHEETH NUIWKA Ehd- Potions (select first with !)  f - a pink potion Eh-  j - a clear potion Eh- k - a viscous silvery potion[?] describe selectedEh Eh Eh9≈......♣#♣...#♣.§§#   sekai the Geomancer Ehk≈.....≈♣ ♣..#♣#.§P#   Human of Dithmenos ****.. Eh..♣..≈♣♣ ♣.≈♣#..§♣#   Health: 84/88 ======================-- Eh&≈.....≈♣#♣≈♣≈..≈§§#   Magic: 26/37 ================-------- ≈[.....P#♣♣≈.....♣#   AC: 13Str: 11Doom: 0% Eh-2...≈..§§#♣....♣♣♣♣   EV: 10Int: 19 Contam: 10% EhX≈.≈♣≈§§§#♣..≈...♣♣   SH: 0Dex: 20 Ehg≈..≈♣#.♣#♣.......♣   XL: 13 Next: 15% Place: Lair:1 ≈...#♣#♣ ♣.≈≈≈≈≈@♣   Noise: ==-------  Time: 14837.0 (0.0) Eh..#..#♣♣ ♣...♣...♣   t) +1 dagger (venom) †......♣ ♣≈.♣.♣.≈♣   Cast: Sandblast Eh59.......♣ ♣≈♣..$♣≈♣  ..≈≈..♣♣ ♣≈..^...≈  ..♣♣♣.♣♣ ♣$......$♣  Eh~%  ...≈≈..♣ ♣$......$♣    Eh9 ≈......♣ ♣.....?♣♣    ♣....≈♣♣  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!! _You kill the wyvern!Eh$]  As you read the scroll of identify, it crumbles to dust.Ehb5=--8.0 (1EhEhx"5 _f -> b - a potion of brillianceEh ≈♣ ♣..#♣#.§P ..♣..≈♣♣ ♣.≈♣#..§♣ ≈.....≈♣#♣≈♣≈..≈§§[.....P#♣♣≈.....♣ Eh4...≈..§§#♣....♣♣♣♣ ≈.≈♣≈§§§#♣..≈...♣♣.≈♣#.♣#♣........#♣#♣ ♣.≈≈≈≈≈. ..#..#♣♣ ♣...♣.. †......♣ ♣≈.♣.♣.≈ .Eh♣≈♣..$♣≈♣........$♣ll 2 komodo dragons (asleep)♣♣...Eh♣?l÷l)♣♣ ♣♣...♣♣Ehܕ( Ehw  2 komodo dragons come into view.Found a flail and a scroll of fear.EhuEhɞEhʥ Ehzll1 wandering)lEhk   rime drake (wandering)Eh .lkThe komodo dragon hisses angrily.Eh*8==8==25 EhN:--9EhEh. EhLO_A rime drake comes into view.Ehk |   ♣.≈♣ ♣≈♣ [♣♣≈.....♣# Eh¢ ♣....♣♣♣♣ ♣..≈...♣♣ ♣.......♣  ♣.≈≈≈≈≈.♣  ♣...♣..@♣ † ♣≈.♣.♣.≈♣  ♣≈♣..$♣≈♣  ♣≈..^...≈ Eh ♣$......$♣  ♣$......$♣  ♣♣....l?♣♣  ♣?.lk)♣♣ Eh<5    ♣.≈♣ ♣≈♣ [♣♣≈.....♣# ♣....♣♣♣♣ ♣..≈...♣♣ ♣.......♣  ♣.≈≈≈≈≈.♣  ♣...♣..@♣ Eh5 † ♣≈.♣.♣.≈♣ Eh5 ♣≈♣..$♣≈♣  ♣≈..^...≈ Eh`6  ♣$......$♣  ♣$......$♣  ♣♣....l?♣♣ Eh6 ♣?.lk)♣♣ Eh= Eh? EhF Eh$J d _There are monsters nearby!Eh@h≈.....≈♣ ♣..#♣#.§P# sekai the Geomancer ..♣..≈♣♣ ♣.≈♣#..§♣# Human of Dithmenos ****.. ≈.....≈♣#♣≈♣≈..≈§§# Health: 88/88 ======================== ≈[.....P#♣♣≈.....♣#Ehh Magic: 24/37 ===============--------- ...≈..§§#♣....♣♣♣♣ AC: 13Str: 11EhmDoom: 0% ≈.≈♣≈§§§#♣..≈...♣♣ EV: 25 Int: 19 Contam: 10% ≈..≈♣#.♣#♣.......♣Ehɑs SH: 0Dex: 20 Ehn≈...#♣#♣ ♣.≈≈≈≈≈.♣Eh  XL: 13 Next: 15% Place: Lair:1 ..#..#♣♣ ♣...♣..@♣Eh) Noise: ---------  Time: 14839.0 (0.0) EhH†......♣ ♣≈.♣.♣.*♣ t) +1 dagger (venom) Ehh.......♣ ♣≈♣..$♣*♣ Cast: Sandblast Eho..≈≈..♣♣ ♣≈..^..*≈ EhN..♣♣♣.♣♣ ♣$....*.$♣ ...≈≈..♣ ♣$....*.$♣EhȒ ll 2 komodo dragons (1 wandering) Eh≈......♣ ♣♣....l?♣♣ k   rime drake (wandering) ♣....≈♣♣ ♣?.lk)♣♣ ♣♣...♣♣ _There are monsters nearby!Eh8Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhSAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 61%)Eh≈.....≈♣ ♣..#♣#.§P#   sekai the Geomancer Eh..♣..≈♣♣ ♣.≈♣#..§♣#   Human of Dithmenos ****.. ≈.....≈♣#♣≈♣≈..≈§§#   Health: 88/88 ======================== Eh> ≈[.....P#♣♣≈.....♣#   Magic: 24/37 ===============--------- ...≈..§§#♣....♣♣♣♣   AC: 13EhatStr: 11Doom: 0% ≈.≈♣≈§§§#♣..≈...♣♣   EV: 25 Int: 19 Contam: 10% Eh~≈..≈♣#.♣#♣.......♣   SH: 0Eh,Dex: 20 Ehѐg≈...#♣#♣ ♣.≈≈≈≈≈.♣   XL: 13 Next: 15% Place: Lair:1 ..#..#♣♣ ♣...♣..@♣   Noise: ---------  Time: 14839.0 (0.0) Eh?†......♣ ♣≈.♣.♣.≈♣   t) +1 dagger (venom) .......♣ ♣≈♣..$♣≈♣   Cast: Sandblast Ehfr..≈≈..♣♣ ♣≈..^...≈  ..♣♣♣.♣♣ ♣$......$♣  Eh<...≈≈..♣ ♣$......$♣   ll 2 komodo dragons (1 wandering) Ehh≈......♣ ♣♣....*?♣♣   k   rime drake (wandering) Eh♣....≈♣♣ ♣?.lk)♣♣  ♣♣...♣♣ Ehڑ_There are monsters nearby!Casting: Stone Arrow (safe; 1% risk of failure)  EhMConfirm with . or Enter, or press ? or * to list all spells.Eh)KAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 61%)Ehjfhl, 1 petr…)*  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  EhfpAim: a komodo dragon (chance to affect: 61%)  You feel a surge of power!Eh@ petrifying)*The komodo dragon is moving more slowly.The rime drake is moving more slowly.Eh5 lpetrifying)The rime drake hisses angrily.The komodo dragon resists with some effort.Eh^C @, 1 all…)llk@   shadowThe komodo dragon hisses angrily.Eh ***Your shadow gestures at the komodo dragon while chanting.EhW(,Eh(Eh...ll.@   shadow÷.Eh41<10 ==40.0 (1Eh*6Eh8K _The shard of hardened shadow hits the komodo dragon!!EhR a♣..♣..≈♣♣ ♣.≈♣#..§♣# ♣≈.....≈♣#♣≈♣≈..≈§§# ♣≈[.....P#♣♣≈.....♣# ♣...≈..§§#♣....♣♣♣♣ ♣≈.≈♣≈§§§#♣..≈...♣♣ ♣≈..≈♣#.♣#♣.......♣ ♣≈...#♣#♣ ♣.≈≈≈≈≈.♣ EhË y...#..#♣♣ ♣...♣...♣ ♣†......♣ ♣≈.♣@♣@≈♣ ..♣ ♣≈♣..$♣≈♣ ♣..≈≈..♣♣ ♣≈..^...≈♣ .♣♣♣.♣♣ ♣$......$♣ Eh ≈...≈≈..♣ ♣$....l.$♣ ♣≈......♣ ♣♣..kl.?♣♣ l   komodo dragon EhD 6♣♣....≈♣♣ ♣?.÷.)♣♣ k   rime drake (petrifying) Eh~  ♣♣...♣♣ ♣♣♣.♣  ♣♣♣ Eh5 EhŽ Eh dkl..Eh 7==25 --1SandblastEhǚ Eh Eh _♣≈.....≈♣#♣≈♣≈..≈§§# Eh ♣≈[.....P#♣♣≈.....♣# ♣...≈..§§#♣....♣♣♣♣ #♣≈.≈♣≈§§§#♣..≈...♣♣ ♣≈..≈♣#.♣#♣.......♣ .♣≈...#♣#♣ ♣.≈≈≈≈≈.♣ EhV &....#..#♣♣ ♣...♣...♣ ≈♣†......♣ ♣≈.♣@♣.≈♣ ≈..♣ ♣≈♣..@♣≈♣ Eh ≈♣..≈≈..♣♣ ♣≈..^...≈♣ Eh ....♣♣♣.♣♣ ♣$....l.$♣ Eh ♣≈...≈≈..♣ ♣$..kl..$♣ Eh9 .♣≈......♣ ♣♣.....?♣♣ Eh #♣♣....≈♣♣ ♣?.÷.)♣♣ Eh |ll 2 komodo dragons (1 petrifying, 1 all…)Eh  ♣♣...♣♣ ♣♣♣.♣♣♣  Eh k ♣♣♣♣♣ ♣♣ Eh^ @   shadowEhEh&l.ll, catching brea…)EhD- *******The rime drake breathes ice at you.Ehm0..Eh:..@.Ehݸ.Eh8====-2Eh9Ehz _The icy flash freeze misses you. _You see here 13 gold pieces.Eh _♣♣≈.....≈♣#♣≈♣≈..≈§§#  sekai the Geomancer ♣♣≈[.....P#♣♣≈.....♣#  Human of Dithmenos ****.. ♣♣...≈..§§#♣....♣♣♣♣  Health: 88/88 ======================== Eh #♣≈.≈♣≈§§§#♣..≈...♣♣  Magic: 24/37 ===============--------- ♣♣≈..≈♣#.♣#♣.......♣  AC: 13Str: 11Doom: 0% .♣≈...#♣#♣ ♣.≈≈≈≈≈.♣  EV: 25 Eh$ FInt: 19 Contam: 10% ....#..#♣♣ ♣...♣...♣  SH: 0Dex: 20 Eh [≈♣†......♣ ♣≈.♣@♣.≈♣  XL: 13 Next: 15% Place: Lair:1 ≈........♣ ♣≈♣..@♣≈♣  Noise: =--------  Time: 14842.0 (0.0) Eh ≈♣..≈≈..♣♣ ♣≈..^.*.≈♣  t) +1 dagger (venom) EhN n....♣♣♣.♣♣ ♣$...ll.$♣  Cast: Sandblast ♣≈...≈≈..♣ ♣$..k...$♣ .♣≈......♣ ♣♣.....?♣♣ #♣♣....≈♣♣ ♣?.÷.)♣♣  ll 2 komodo dragons (1 petrifying, 1 all…)Eh d ♣♣...♣♣ ♣♣♣.♣♣♣ k   rime drake (petrifying, catching brea…)Eh  ♣♣♣♣♣ ♣♣ @   shadowEh< /Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhv Aim: a komodo dragon (moderately wounded, petrifying slowly, ally target,  chance to affect: 61%)Eh0 *.llchance to affect: 61%)EhO9♣♣≈.....≈♣#♣≈♣≈..≈§§#   sekai the Geomancer Eh9♣♣≈[.....P#♣♣≈.....♣#   Human of Dithmenos ****.. ♣♣...≈..§§#♣....♣♣♣♣   Health: 88/88 ======================== Eh9#♣≈.≈♣≈§§§#♣..≈...♣♣   Magic: 24/37 ===============--------- Eh9 ♣♣≈..≈♣#.♣#♣.......♣   AC: 13Str: 11Doom: 0% Eh:I.♣≈...#♣#♣ ♣.≈≈≈≈≈.♣   EV: 25 Int: 19 Contam: 10% Ehg:....#..#♣♣ ♣...♣...♣   SH: 0Dex: 20 Eh:≈♣†......♣ ♣≈.♣@♣.≈♣   XL: 13 Next: 15% Place: Lair:1 Eh:R≈........♣ ♣≈♣..@♣≈♣   Noise: =--------  Time: 14842.0 (0.0) Eh;≈♣..≈≈..♣♣ ♣≈..^...≈♣   t) +1 dagger (venom) EhQ;....♣♣♣.♣♣ ♣$...*l.$♣   Cast: Sandblast ♣≈...≈≈..♣ ♣$..k...$♣  .♣≈......♣ ♣♣.....?♣♣  Eh;N#♣♣....≈♣♣ ♣?.÷.)♣♣   ll 2 komodo dragons (1 petrifying, 1 all…)Eh;♣♣...♣♣ ♣♣♣.♣♣♣   k   rime drake (petrifying, catching brea…)♣♣♣♣♣♣♣Eh;  @   shadow Eh$<&Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhM<Aiming: Petrify (dangerous; 2% risk of failure)  Ehs<}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 61%)Eh*lpetrifying, 1 ally You feel a surge of power!Eh *The komodo dragon is moving more slowly.Ehikied, catching breathEh2P  The komodo dragon resists with some effort.Eh?l.lkl1 petrified, 1 petrEhAe10 8% =3.0 (1Eh|OEhT@ _The komodo dragon stops moving altogether!Eh~+  You strike the helpless komodo dragon from behind!  You puncture the komodo dragon! The komodo dragon is poisoned.Eh\6 .@The komodo dragon is moderately wounded.Eh7@7--Eh7 8 (0.8 Eh>Eh/AG _Your shadow hits the komodo dragon with a dagger.EhY[≈[.....P#♣♣≈.....♣#  ...≈..§§#♣....♣♣♣♣  ≈.≈♣≈§§§#♣..≈...♣♣  Eh♣≈..≈♣#.♣#♣.......♣  Eh≈...#♣#♣ ♣.≈≈≈≈≈.♣  ...#..#♣♣ ♣...♣...♣  Eh\♣†......♣ ♣≈.♣.♣.≈♣  Eh........♣ ♣≈♣..$♣≈♣♣  Eh♣..≈≈..♣♣ ♣≈..^l@.≈♣  Eh...♣♣♣.♣♣ ♣$...@l.$♣  Eh1≈...≈≈..♣ ♣$..k...$♣  Ehp...♣ ♣♣.....?♣♣  Eh♣♣....≈♣♣ ♣?.÷.)♣♣  Eh ♣♣...♣♣ ♣♣♣.♣♣♣  Eh♣♣♣ ♣♣   Eh? Ehb EhEh5=25 5=-Eh%4.8 (1.0 EhEhE _The komodo dragon bites you but does no damage.Eh}  The helpless komodo dragon fails to defend itself.  You impale the komodo dragon!!Eh8 .Eh2@)Eh2xThe komodo dragon is heavily wounded.Your shadow hits the komodo dragon but does no damage.Ehɫ%10 Eh03-Eh5.6 (0.8 EhEhm EhM_The komodo dragon closely misses you.Eh"* Ehu* cM Your shadow hits the komodo dragon but does no damage. Eh* _The komodo dragon closely misses you.The komodo dragon looks as sick as possible! Eh+ O The komodo dragon is almost dead.Eh, !1Eh, )-6.4Eh$7 Eh> S _The komodo dragon misses you.Eh;H  The helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!EhRU l†EhSl   komodo dragon (petrified, very poisonYou kill the komodo dragon!EhX. 7EhX<7.2 _The komodo dragon stops moving altogether!Eh_Ehb Eh!ce_Your Fire Magic skill increases to level 4!Eh ?Eh K extremely p Eh G_The komodo dragon stops moving altogether! Eh  F_Your Fire Magic skill increases to level 4! EhH O The helpless komodo dragon fails to defend itself. Ehn c You perforate the komodo dragon like a sieve!!!  The komodo dragon looks as sick as possible!Eh #=Eh< ;08.0Eh% Eh' a _The komodo dragon is almost dead.Eh}  The helpless komodo dragon fails to defend itself.  You impale the komodo dragon!!Eh`  You kill the komodo dragon!Eh†.k   rime drake (petrified)Eh6688EhyEhM _Your shadow fades away.Eh4*Z♣...≈..§§#♣....♣♣♣♣ Ehp*q#♣≈.≈♣≈§§§#♣..≈...♣♣ Eh*♣≈..≈♣#.♣#♣.......♣ Eh+.♣≈...#♣#♣ ♣.≈≈≈≈≈.♣ Ehi+....#..#♣♣ ♣...♣...♣ ≈♣†......♣ ♣≈.♣.♣.≈♣ ≈.Eh&^d.♣ ♣≈♣..$♣≈♣♣ ≈♣..≈≈..♣♣ ♣≈..^†..≈♣ ....♣♣♣.♣♣ ♣$...@†.$♣ ♣≈...≈≈..♣ ♣$..k...$♣ .♣≈......♣ ♣♣.....?♣♣ #♣♣....≈♣♣ ♣?.÷.)♣♣  ♣♣...♣♣ ♣♣♣.♣♣♣  ♣♣♣♣♣ ♣♣   25 9.8 (1.0 Eh~@ , extremely pois…)@   shadowYou kill the komodo dragon! _Your shadow fades away.rime drakerime drake!!  Ehߟ|The rime drake looks as sick as possible!  The rime drake is heavily wounded.Eh710 50.6 (0.8 Eh Eh|D _Your shadow hits the rime drake with a dagger.Eh \  The helpless rime drake fails to defend itself.  Eh( You impale the rime drake!!Eh .@   shadowEh !Eh d201.4SandblastEh Eh  Eh @_You kill the rime drake!EhL .#♣≈.≈♣≈§§§#♣..≈...♣♣ .♣♣≈..≈♣#.♣#♣.......♣ ..♣≈...#♣#♣ ♣.≈≈≈≈≈.♣ ....#..#♣♣ ♣...♣...♣ ♣≈♣†......♣ ♣≈.♣.♣.≈♣ ♣≈..♣ ♣≈♣..$♣≈♣♣ Eh ♣≈♣..≈≈..♣♣ ♣≈..^†..≈♣ .....♣♣♣.♣♣ ♣$....†.$♣ EhC ♣≈...≈≈..♣ ♣$..@...$♣ ..♣≈......♣ ♣♣.@...?♣♣ Eh ##♣♣....≈♣♣ ♣?.÷.)♣♣  ♣♣...♣♣ ♣♣♣.♣♣♣ Eh v ♣♣♣♣♣ ♣♣♣ Eh*    Eh Eh K25 2.4 (1.0Eh Eh Eh2(.♣♣≈..≈♣#.♣#♣.......♣ #..♣≈...#♣#♣ ♣.≈≈≈≈≈.♣ ....#..#♣♣ ♣...♣...♣ Eh(#♣≈♣†......♣ ♣≈.♣.♣.≈♣  ♣≈.Eh(.♣ ♣≈♣..$♣≈♣♣ Eh8).♣≈♣..≈≈..♣♣ ♣≈..^†..≈♣ ......♣♣♣.♣♣ ♣$....†.$♣ Eh)#.♣≈...≈≈..♣ ♣$..@...$♣ ..♣≈......♣ ♣♣.@...?♣♣ Eh!*###♣♣....≈♣♣ ♣?.÷.)♣♣ Ehd*L ♣♣...♣♣ ♣♣♣.♣♣♣  ♣♣♣♣♣ ♣♣♣ Eh* Eh*  Eh+ Eh5Eh9V7=3EhSEh*& _You swap places.Eha#..♣≈...#♣#♣ ♣.≈≈≈≈≈.♣ Eh.......#..#♣♣ ♣...♣...♣ #♣≈♣†......♣ ♣≈.♣.♣.≈♣ . ♣≈.Eh .♣ ♣≈♣..$♣≈♣♣ Eh9 ..♣≈♣..≈≈..♣♣ ♣≈..^†..≈♣ Ehd ......♣♣♣.♣♣ ♣$....†.$♣ #.♣≈...≈≈..♣ ♣$..@...$♣ Eh ^....♣≈......♣ ♣♣.....?♣♣ ####♣♣....≈♣♣ ♣@.÷.)♣♣  Eh _♣♣...♣♣ ♣♣♣.♣♣♣  ♣♣♣♣♣ ♣♣♣   Eh.!   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Eh ,8.4 (14Eh Eh $ _Found a spear.EhEhEh;EhEhQ....≈♣  Eh... ♣..F../♣♣  ...≈≈.. ♣$......$♣  ..♣♣♣ ♣$...)..$♣  ≈≈..♣ ♣≈..P...≈  .EhU ♣≈♣...♣≈♣  ......l ♣≈.♣.♣.≈♣  ..P..≈♣ ♣...♣...♣  ≈...≈♣≈ ♣.≈≈≈≈≈@♣  ≈..#♣≈. ♣.......♣  ≈.#♣ .k ♣..P...♣♣   Eh♣....♣♣♣♣  ..... ♣♣#.....♣#   ..... ♣#♣#..P§P#  F   blink frog (asleep)  .♣..≈♣ ♣.#♣≈.§.P#  EhJ .....≈ ♣..≈♣≈.§P#   ......♣#♣...≈♣§.§# Eh{ 0.0)  A blink frog comes into view.EhA9.4 (1Eh+2 _Found a wand of warping (5).Eh 7♣...♣ ♣....≈♣ ♣$F÷.?♣♣ ≈...... ♣♣..F../♣♣.≈≈.. ♣$......$♣EhL F♣♣♣ ♣$...)..$♣≈≈..♣ ♣≈..P...≈. ♣≈♣...♣....l ♣≈.♣.♣.≈ ..P..≈♣ ♣...♣...≈♣≈ ♣.≈≈≈≈≈.#♣≈. ♣....... ≈.#♣ .k ♣..P...♣♣Eh  ♣....♣♣♣♣ ♣♣#.....♣F   cane toad.... ♣#♣#..P§Eh ♣..≈♣ ♣.#♣≈.§.≈ ♣..≈♣≈.§PEhN  A cane toad comes into view.Found a scroll of teleportation and 15 gold pieces.Eh Eh Eh! 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Eh_≈...≈♣≈ ♣.≈≈≈≈≈Eh*V#♣≈. ♣......EhJ#♣ .k ♣..P...♣Eh{ Ehp♣....♣♣♣♣Eh԰z..... ♣♣#.....♣#Eh)F   cane toad......♣#♣...≈♣§.§#  EhNEhEh˴Eh.EhF.F   blink frog (wandering)EhѽEh&1EhEhEh.≈...... ♣♣.F.../♣♣ ≈≈.. ♣$...F..$♣ †..♣♣♣ ♣$...)..$♣ ♣..≈≈..♣ ♣≈..P...≈ Eh4/...... ♣≈♣...♣≈♣ ♣Ehu/)l ♣≈.♣.♣.≈♣ †..P..≈♣ ♣...♣...♣ Eh/!♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ ♣≈..#♣≈. ♣.....@.♣ Eh^0{♣≈.#♣ .k ♣..P...♣♣ ♣ ♣....♣♣♣♣ Eh0..... ♣♣#.....♣#  Eh0 ..... ♣#♣#..P§P# Eh0♣ .♣..≈♣ ♣.#♣≈.§.P# F   cane toad Eha1♣ .....≈ ♣..≈♣≈.§P# ♣ ......♣#♣...≈♣§.§# Eh1f♣ ♣..#...♣........♣# Eh3Eh4Eh>7F.Eh5?F   blink frog (wandering)EhB&2EhKEhOEhP ≈≈.. ♣$..F...$♣ .†..♣♣♣ ♣$...)..$♣ EhDQ z≈♣..≈≈..♣ ♣≈..P...≈ ≈........ ♣≈♣...♣≈♣ ≈♣EhQ .l ♣≈.♣.♣.≈♣ .†..P..≈♣ ♣...♣...♣ .♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ ♣≈..#♣≈. ♣.......♣ EhdR .♣≈.#♣ .k ♣..P.@.♣♣ ♣ ♣....♣♣♣♣ EhR ..... ♣♣#.....♣# ♣ ..... ♣#♣#..P§P# ♣♣ .♣..≈♣ ♣.#♣≈.§.P# EhS A.♣ .....≈ ♣..≈♣≈.§P#  .♣ ......♣#♣...≈♣§.§#  ♣ ♣..#...♣........♣#   ♣...†....≈...#.≈♣  Eh6T EhV Ehb` .FF   blink frog (wandering)Eh`c &3Ehh Ehk Eh5qEh[q.♣≈...≈≈.. ♣$......$♣ Ehq.†..♣♣♣ ♣$..F)..$♣ Ehq♣≈♣..≈≈..♣ ♣≈..P...≈ ♣≈Eh-rR. ♣≈♣...♣≈♣ ♣≈♣......l ♣≈.♣.♣.≈♣ EhNr.†..P..≈♣ ♣...♣...♣ Ehzr.[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ .♣♣≈..#♣≈. ♣.♣ Ehr.♣≈.#♣ .k ♣..P@..♣♣ .♣♣Ehs~ ♣....♣♣♣♣ ♣ ..... ♣♣#.....♣# Eh2s♣ ..... ♣#♣#..P§P# EhRs.♣♣ .♣..≈♣ ♣.#♣≈.§.P# Ehos.♣ .....≈ ♣..≈♣≈..P#  .Ehs.♣ ......♣#♣...≈♣..§#   Ehs.♣♣ ♣..#...♣........♣#  Ehs♣ ♣...†....≈...#.≈♣  EhcuEh{@F§Eh{F   cane toad§# Eh{EhK~74SandblastEhÆEhEh1j.†..♣♣♣ Eh1F) Eh1♣≈♣..≈≈..♣ ♣≈..P...≈ Eh%2........ ♣≈♣...♣≈♣♣Eh`2l ♣≈.♣.♣F Eh2{..†..P..≈♣ ♣...♣... Eh2~[.♣≈...≈♣≈ ♣.≈≈≈≈≈ Eh2a.♣♣≈..#♣≈. ♣......Eh3.♣≈.#♣ .k ♣..P...♣♣ .EhM3♣♣ ♣...@♣♣♣ Eh3♣♣ ..... ♣♣#.....♣#Eh3♣#♣#..P.P# Eh3.♣♣ .♣..≈♣ ♣.#♣≈.§.P#Eh4.♣ .....≈ ♣..≈♣≈..P#EhP4.♣#♣...≈♣..§#Eh4l♣♣ ♣..#...♣........♣ Eh4♣♣ ♣...†....≈...#.≈♣ Eh4F ♣♣♣♣♣..♣≈.†..Eh 5Eh8EhBT.F§EhYou feel a surge of power! The stone arrow hits the cane toad!EhLronfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit)  EhHMYou feel a surge of power! The stone arrow hits the cane toad!  The cane toad is moderately wounded.EhNEhNEhX!.EhXbF.F.Eh&Y1§FEh_Y+EhZ:10 =7.4 (1Eh`:§EhvcV _The blink frog croaks.Eh≈........ ♣≈♣...♣≈♣  ≈♣l ♣≈.♣.♣.≈♣  Eh.†..P..≈♣ ♣...♣...♣  .♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  ♣♣≈..#♣≈. ♣..F....♣  EhW≈.#♣ .k ♣..PF..♣♣  Eh♣♣ ♣....♣♣♣♣  Eh♣ ..... ♣♣#.....♣#  Eh ..... ♣#♣#.@P.P#  Eh].♣..≈♣ ♣.#♣≈.§§P#  Eh .....≈ ♣..≈♣≈..P#  .Eh♣ ......♣#♣...≈♣..§#  Eh♣♣ ♣..#...♣........♣#  Eh;♣ ♣...†....≈...#.≈♣  Eh` ♣♣♣♣♣..♣≈.†...≈♣  Eh Eh{#♣..≈.....♣♣  Eh §≈♣♣♣♣♣♣..♣≈.....≈♣  EhcEhEh?.EhqYFP.FEh1§Ehy@25 -Eh 8Eh:§EhEh ♣l ♣≈.♣.♣.≈♣  †..P..≈♣ ♣...♣...♣  ♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  Eh '♣≈..#♣≈. ♣.......♣  ≈.#♣ .k ♣.FP...♣♣  ♣ ♣...F♣♣♣♣  Eh2  ..... ♣♣#.....♣#   ..... ♣#♣#..P.P#  EhW .♣..≈♣ ♣.#♣≈.@§P#  Eh  .....≈ ♣..≈♣≈..P#  ♣ ......♣#♣...≈♣..§#  ♣ ♣..#...♣........♣#  Eh  ♣...†....≈...#.≈♣  Eh  ♣♣♣♣♣..♣≈.†...≈♣  Eh  #♣..≈.....♣♣  §≈♣♣♣♣♣♣..♣≈.....≈♣  ♣≈♣......÷.≈†..♣.≈♣  Eh Eh Eh Eh x...FF§EhD m-9Cloud Eh 8§Eh Eh†..P..≈♣ ♣...♣... ♣≈...≈♣≈ ♣.≈≈≈≈≈Eh̞#♣≈. ♣......#♣ .k ♣..P...♣Eh! ♣....♣♣♣♣ EhI ..... ♣♣#.FF..♣#Ehhc#♣#..P.P Eh♣ .♣..≈♣ ♣.#♣≈.§§Ehޟh....≈ ♣..≈♣≈@.Eht.♣#♣...≈♣..§EhE♣..#...♣........♣ Eho ♣...†....≈...#.≈♣ Eh ♣♣♣♣♣..♣≈.†...≈♣Ehm #♣..≈.....♣ Ehv§≈♣♣♣♣♣♣..♣≈.....≈♣ EhQ♣≈♣......÷.≈†..♣P...♣........♣#EhVEh:EhM ..EhJFF§§Ehį §Eh(÷÷Eh/520Eh Eh 8§EhEh"v†..P..≈♣ ♣...♣...♣ sekai the Geomancer ♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ Human of Dithmenos ****.. ♣≈..#♣≈. ♣.......♣Ehx% Health: 88/88 ======================== ♣≈.#♣ .k ♣..P...♣♣ Magic: 32/37 ====================---- ♣ ♣....♣♣♣♣ AC: 13EhNStr: 11Doom: 0% Eh̢ ..... ♣♣#.....♣#  EV: 25 Int: 19 Contam: 0% Eh ..... ♣#♣#FFP.P#  SH: 0Dex: 20 EhY♣ .♣..≈♣ ♣.#♣≈*§§P#  XL: 13 Next: 20% Place: Lair:1 EhA"♣ .....≈ ♣..≈♣≈@.P#  Noise: ---------  Time: 14920.4 (0.0) Ehh♣ ......♣#♣...≈♣..§#  t) +1 dagger (venom) EhO♣ ♣..#...♣........♣#  Cast: Sandblast  ♣...†....≈...#.§♣ Ehu ♣♣♣♣♣..♣≈.÷...≈♣ Ehۣ#♣..≈.....♣♣ F   cane toad §≈♣♣♣♣♣♣..♣≈.....≈♣Eh F   blink frog ♣≈♣......÷.≈÷..♣.≈♣ ♣≈♣..P...♣........♣# EhL_The blink frog croaks.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhsxAim: a cane toad (moderately wounded, 81% to hit)EhV†..P..≈♣ ♣...♣...♣   sekai the Geomancer ♣≈...≈♣≈ ♣.≈≈≈≈≈.♣   Human of Dithmenos ****.. Eh♣≈..#♣≈. ♣.......♣   Health: 88/88 ======================== ♣≈.#♣ .k ♣..P...♣♣   Magic: 32/37 ====================---- ♣♣....♣♣♣♣   AC: 13Str: 11Eh?Doom: 0% ..... ♣♣#.....♣#   EV: 25 Int: 19 Contam: 0% ..... ♣#♣#FFP.P#   SH: 0Dex: 20 Eh♣ .♣..≈♣ ♣.#♣≈`§§P#   XL: 13 Next: 20% Place: Lair:1 Ehx♣ .....≈ ♣..≈♣≈@.P#   Noise: ---------  Time: 14920.4 (0.0) EhG♣ ......♣#♣...≈♣..§#   t) +1 dagger (venom) ♣ ♣..#...♣........♣#   Cast: SandblastEh♣...†....≈...#.§♣  ♣♣♣♣♣..♣≈.÷...≈♣  #♣..≈.....♣♣   F   cane toad §≈♣♣♣♣♣♣..♣≈.....≈♣   F   blink frog Eh&♣≈♣......÷.≈÷..♣.≈♣  ♣≈♣..P...♣........♣#  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhTAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhAim: a cane toad (moderately wounded, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!Eh,Ehp ..FF§§: a cane toad (moderately wounded, 81% to hit)  Eh+You feel a surge of power! The stone arrow hits the cane toad!  The cane toad is heavily wounded.  The blink frog hits you but does no damage.  The cane toad stings you!!  You are poisoned.Eh69===------10 ==1.4 (1Pois Eh28§Ehŧ0 _The cane toad poisons you!Eh2j v†..P..≈♣ ♣...♣...♣ sekai the Geomancer ♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ Human of Dithmenos ****.. ♣≈..#♣≈. ♣.......♣Ehj / Health: 69/88 ==================------ ♣≈.#♣ .k ♣..P...♣♣ Magic: 29/37 ==================------ ♣ ♣....♣♣♣♣ AC: 13Ehj OStr: 11Doom: 0%  ..... ♣♣#.....♣#  EV: 10Int: 19 Contam: 0% Ehk ..... ♣#♣#..P.P#  SH: 0Dex: 20 EhNk ♣ .♣..≈♣ ♣.#♣≈FF§P#  XL: 13 Next: 20% Place: Lair:1 ♣ .....≈ ♣..≈♣≈@.P#  Noise: ==-------  Time: 14921.4 (0.0) Ehvk ♣ ......♣#♣...≈♣..§#  t) +1 dagger (venom) Ehk ♣ ♣..#...♣........♣#  Cast: Sandblast  ♣...†....≈...#.§♣ Pois Ehk  ♣♣♣♣♣..♣≈.÷...≈♣ #♣..≈.....♣♣Ehk  F   cane toad §≈♣♣♣♣♣♣..♣≈.....≈♣Eh!l  F   blink frog ♣≈♣......÷.≈÷..♣.≈♣ EhIl ♣≈♣..P...♣........♣# _The cane toad poisons you!  Casting: Stone Arrow (safe; 1% risk of failure)  Ehql Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Ehl Press: ? - help, Shift-Dir - straight lineAim: a cane toad (thin mist, heavily wounded, 81% to hit)Eh`x 9†..P..≈♣ ♣...♣...♣ sekai the Geomancer ♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ Human of Dithmenos ****.. Ehx ♣≈..#♣≈. ♣.......♣ Health: 69/88 ==================------ ♣≈.#♣ .k ♣..P...♣♣ Magic: 29/37 ==================------ ♣ ♣....♣♣♣♣Ehy  AC: 13Str: 11Doom: 0% Eh2y  ..... ♣♣#.....♣#  EV: 10Int: 19 Contam: 0% Eh]y ..... ♣#♣#..P.P#  SH: 0Ehy ,Dex: 20 Ehy X♣ .♣..≈♣ ♣.#♣≈FF§P#  XL: 13 Next: 20% Place: Lair:1 Ehy 8♣ .....≈ ♣..≈♣≈@.P#  Noise: ==-------  Time: 14921.4 (0.0) Ehz ♣ ......♣#♣...≈♣..§#  t) +1 dagger (venom) Eh,z Q♣ ♣..#...♣........♣#  Cast: Sandblast  ♣...†....≈...#.§♣EhUz  Pois  ♣♣♣♣♣..♣≈.÷...≈♣Eh{z & #♣..≈.....♣♣Ehz  F   cane toad §≈♣♣♣♣♣♣..♣≈.....≈♣Ehz  F   blink frog ♣≈♣......÷.≈÷..♣.≈♣ Ehz ♣≈♣..P...♣........♣# Casting: Stone Arrow (safe; 1% risk of failure)  Eh!{ MConfirm with . or Enter, or press ? or * to list all spells.EhI{ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhr{ Aim: a cane toad (thin mist, heavily wounded, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!Ehq G†  Eh 5 ♣. Eh ♣.......♣  .k ♣..P...♣♣ Eh ~ ♣.  .....  Eh3 F .....    Ehc z§§P#     Eh 6♣. Eh T ♣..  ..Eh4 §♣  .♣  #♣..≈.....♣♣ F   blink frog.♣≈.....≈♣ Ehe ÷.≈÷..♣.≈♣  Eh §@§(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (thin mist, heavily wounded, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!  You kill the cane toad!Eh ***Your shadow points at the blink frog and mumbles some strange words.Eh  F§§@.The shard of hardened shadow misses the blink frog.You feel very sick.Eh | 62--2Eh ,2.4 (1 _The blink frog hits you.Eh; 8§Eh  Eh, a_Your Armour skill increases to level 5!Ehgv†..P..≈♣ ♣...♣...♣ sekai the Geomancer ♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ Human of Dithmenos ****.. ♣≈..#♣≈. ♣.......♣Eho Health: 62/88 ================-------- ♣≈.#♣ .k ♣..P...♣♣ Magic: 26/37 ================-------- ♣ ♣....♣♣♣♣ AC: 13Str: 11Eh Doom: 0%  ..... ♣♣#.....♣#  EV: 10Int: 19 Contam: 0%  ..... ♣#♣#..P.P#  SH: 0Dex: 20 EhZ♣ .♣..≈♣ ♣.#♣≈F§§P#  XL: 13 Next: 22% Place: Lair:1 ♣ .....≈ ♣..≈♣≈@.P#  Noise: ==-------  Time: 14922.4 (0.0) Eh♣ ......♣#♣...≈♣..@#  t) +1 dagger (venom) ♣ ♣..#...♣........♣#  Cast: Sandblast Eh ♣...†....≈...#.§♣ Pois Eh ♣♣♣♣♣..♣≈.÷...≈♣ #♣..≈.....♣♣ F   blink frog (ally target) §≈♣♣♣♣♣♣..♣≈.....≈♣Eh @   shadow ♣≈♣......÷.≈÷..♣.≈♣ ♣≈♣..P...♣........♣# _Your Armour skill increases to level 5!Eh>Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhmAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)Ehb†..P..≈♣ ♣...♣...♣   sekai the Geomancer ♣≈...≈♣≈ ♣.≈≈≈≈≈.♣   Human of Dithmenos ****.. ♣≈..#♣≈. ♣.......♣   Health: 62/88 ================-------- ♣≈.#♣ .k ♣..P...♣♣   Magic: 26/37 ================-------- ♣Ehc♣....♣♣♣♣   AC: 13Str: 11Doom: 0% ..... ♣♣#.....♣#   EV: 10Int: 19 Contam: 0% Eh*..... ♣#♣#..P.P#   SH: 0Dex: 20 Eha♣ .♣..≈♣ ♣.#♣≈F§§P#   XL: 13 Next: 22% Place: Lair:1 ♣ .....≈ ♣..≈♣≈@.P#   Noise: ==-------  Time: 14922.4 (0.0) ♣ ......♣#♣...≈♣..@#   t) +1 dagger (venom) Ehج♣ ♣..#...♣........♣#   Cast: SandblastEh ♣...†....≈...#.§♣   Pois ♣♣♣♣♣..♣≈.÷...≈♣  Ehv.#♣..≈.....♣♣   F   blink frog (ally target) §≈♣♣♣♣♣♣..♣≈.....≈♣   @   shadow Eh̭♣≈♣......÷.≈÷..♣.≈♣  ♣≈♣..P...♣........♣#  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhAim: a blink frog (ally target, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!Eh/Aim  Press: ? - help, Shift-Dir - straight line: a blink frog (ally target, 61% to hit)  EhP0You feel a surge of power! The stone arrow hits the blink frog!!  The blink frog is almost dead.  Eh0@You feel very sick.Eh1Eh8FF.§Eh 9?♣§Eh <}593.4 (1SandblastEhA:§§EhE EhSE&_The blink frog blinks!Eh♣≈...≈♣≈ ♣.≈≈≈≈≈#♣≈. ♣...F..#♣ .k ♣..P...♣ ♣....♣♣♣♣  ..... ♣♣#.....♣#Eh #♣#..P.P ♣ .♣..≈♣ ♣.#♣≈.§§....≈ ♣..≈♣≈...♣#♣...≈♣@.@♣..#...♣........♣  ♣...†....≈...#.§♣  ♣♣♣♣♣..♣≈.÷...≈♣ #♣..≈.....♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ ♣≈♣......÷.≈÷..♣P...♣........♣#......♣#♣...#♣§.§EhEhb  You feel very sick.Eh§F§§8=-7=25 --4§ _The blink frog blinks!Eh>b♣≈..#♣≈. ♣...§...♣ .♣≈.#♣ .k ♣..P...♣♣ Ehb♣ ♣..F.♣♣♣♣ ..... ♣♣#.....♣# ♣ ..... ♣#♣#..P.P# Ehb♣♣ .♣..≈♣ ♣.#♣≈.§§P# Ehb.♣ .....≈ ♣..≈♣≈..P# .♣ ......♣#♣...≈♣..@# Ehb♣ ♣..#...♣.....@..♣# Eh%cm ♣...†....≈...#.§♣  ♣♣♣♣♣..♣≈.÷...≈♣  EhQcq#♣..≈.....♣♣  EhcT§≈♣♣♣♣♣♣..♣≈.....≈♣ ♣♣≈♣......÷.≈÷..♣.≈♣ Ehc@   shadow♣≈♣..P...♣........♣#  .♣≈......♣#♣...#♣.§≈# .♣≈.....≈♣ ♣..#♣#§.P# Ehhj7§Eh0m7---5Cloud Eh;q9§Ehs$ _You feel sick.Ehm p.♣♣≈..#♣≈. ♣...§...♣ .♣≈.#♣ .k ♣..P...♣♣ .♣♣ ♣..F.♣♣♣♣ ♣ ..... ♣♣#.....♣# Eh ♣ ..... ♣#♣#..P.P# .♣♣ .♣..≈♣ ♣.#♣≈.§§P# .♣ .....≈ ♣..≈♣≈..P# .♣ ......♣#♣...≈♣..@# .♣♣ ♣..#...♣....@§..♣# ♣ ♣...†....≈...#.§♣ Eho %♣ ♣♣♣♣♣..♣≈.÷...≈♣ ♣ #♣..≈.....♣♣ ♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ Eh ♣≈♣......÷.≈÷..♣.≈♣ .♣♣≈♣..P...♣........♣# .♣≈......♣#♣...#♣.§≈# EhB l.♣≈.....≈♣ ♣..#♣#§.P# Eh Eh UF§F   blink frog (ally target)@   shadow§Eh5 `66SandblastEh L§§EhF  You feel very sick. _The blink frog blinks!  You feel very sick. _The blink frog blinks! _You feel sick.EhoO.♣♣≈..#♣≈. ♣...§...♣  sekai the Geomancer ..♣≈.#♣ .k ♣..P...♣♣  Human of Dithmenos ****.. .♣♣ ♣..F.♣♣♣♣  Health: 56/88 ===============--------- ♣♣ ..... ♣♣#.....♣#  Magic: 24/37 ===============--------- EhOd♣♣ ..... ♣#♣#..P.P#  AC: 13Str: 11Doom: 0% .♣♣ .♣..≈♣ ♣.#♣≈F§§P#  EV: 25 Int: 19 Contam: 0% EhO5..♣ .....≈ ♣..≈♣*..P#  SH: 0Dex: 20 ..♣ ......♣#♣...*♣..@#  XL: 13 Next: 22% Place: Lair:1 Eh/P.♣♣ ♣..#...♣....@§..♣#  Noise: ---------  Time: 14926.4 (0.0) EhP♣♣ ♣...†....≈...#.§♣  t) +1 dagger (venom) ♣ ♣♣♣♣♣..♣≈.÷...≈♣  Cast: Sandblast ♣ #♣..≈.....♣♣  Pois ♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ EhP♣♣♣≈♣......÷.≈÷..♣.≈♣  F   blink frog (ally target) .♣♣≈♣..P...♣........♣#  @   shadow ..♣≈......♣#♣...#♣.§≈# ..♣≈.....≈♣ ♣..#♣#§.P# _You feel sick.  Casting: Stone Arrow (safe; 1% risk of failure)  Eh QConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh:QAim: a blink frog (almost dead, ally target, 61% to hit)Eh#Q.♣♣≈..#♣≈. ♣...§...♣   sekai the Geomancer ..♣≈.#♣ .k ♣..P...♣♣   Human of Dithmenos ****.. .♣♣EhvQ♣..F.♣♣♣♣   Health: 56/88 ===============--------- ♣♣ ..... ♣♣#.....♣#   Magic: 24/37 ===============--------- ♣♣ ..... ♣#♣#..P.P#   AC: 13Str: 11EhQDoom: 0% .♣♣ .♣..≈♣ ♣.#♣≈`§§P#   EV: 25 Int: 19 Contam: 0% Eh$R..♣ .....≈ ♣..≈♣`..P#   SH: 0Dex: 20 ..♣ ......♣#♣...`♣..@#   XL: 13 Next: 22% Place: Lair:1 EhwR`.♣♣ ♣..#...♣....@§..♣#   Noise: ---------  Time: 14926.4 (0.0) ♣♣ ♣...†....≈...#.§♣   t) +1 dagger (venom) EhR♣ ♣♣♣♣♣..♣≈.÷...≈♣   Cast: Sandblast ♣#♣..≈.....♣♣   Pois EhR♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  Eh+S♣♣♣≈♣......÷.≈÷..♣.≈♣   F   blink frog (ally target) .♣♣≈♣..P...♣........♣#   @   shadow EhZS+..♣≈......♣#♣...#♣.§≈#  ..♣≈.....≈♣ ♣..#♣#§.P#  EhSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhS"Aim: a blink frog (almost dead, ally target, 61% to hit)  You feel a surge of power! The stone arrow misses the blink frog.The stone arrow hits the fungus!! The fungus begins to die.Eh.EhXF@♣≈≈♣..§Aiming: Stone Arrow (safe; 1% risk of failure)  Eh/Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (almost dead, ally target, 61% to hit)  You feel a surge of power! The stone arrow misses the blink frog.Eh xThe stone arrow hits the fungus!! The fungus begins to die.fungus is lightly damaged.Eh  Your shadow points at the blink frog and mumbles some strange words.The shard of hardened shadow hits the blink frog!!!Eh$.§@   shadowEhI .§§You kill the blink frog!Eh{10 3==7.4 (1SandblastEh5§§Eh߯Ehp Eh_You feel sick.Eh .♣♣≈..#♣≈. ♣...§...♣ .♣≈.#♣ .k ♣..P...♣♣ .♣♣ ♣..F.♣♣♣♣ Eh .♣♣ ..... ♣♣#.....♣# .♣♣ ..... ♣#♣#..P.P# .♣♣ .♣..≈♣ ♣.#♣≈.§§P# .♣ .....≈ ♣..@♣≈..P# .♣ ......♣#♣...≈♣..§# #.♣♣ ♣..#...♣...@.§..♣# Eh) .♣♣ ♣...÷....≈...#.§♣ ♣ ♣♣♣♣♣..♣≈.÷...≈♣ .♣ #♣..≈.....♣♣ ♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ .♣♣♣≈♣......÷.≈÷..♣.≈♣ .♣♣≈♣..P...♣Eh S.♣# .♣≈......♣#♣...#♣.§≈# .♣≈.....≈♣ ♣..#♣#§.P# Eh EhZ 5=5=25 --8Eh 8§EhS $ _You feel sick.Eh .♣♣≈..#♣≈. ♣...§...♣ .♣≈.#♣ .k ♣..P...♣♣ .♣♣ ♣..F.♣♣♣♣ .♣♣ ..... ♣♣#.....♣# .♣♣ ..... ♣#♣#..P.P# .♣♣ .♣..≈♣ ♣.#♣≈.§§P# .♣ .....≈ ♣..@♣≈..P# Eh2 u.♣ ......♣#♣...≈♣..§# .#.♣♣ ♣..#...♣..@..§..♣# .♣♣ ♣...÷....≈...#.§♣ .♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ .♣ #♣..≈.....♣♣ .♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ Eh _.♣♣♣≈♣......÷.≈÷..♣.≈♣ .♣♣≈♣..P...♣.♣# Eh 6.♣≈......♣#♣...#♣.§≈# .♣≈.....≈♣ ♣..#♣#§.P# Ehr 7.Eh @--9Eh! 8§Eh $ _You feel sick.EhyO #...♣♣≈..#♣≈. ♣...§...♣ .♣≈.#♣ .k ♣..P...♣♣ #...♣♣EhO? ♣..F.♣♣♣♣ .♣♣ ..... ♣♣#.....♣# .♣♣ ..... ♣#♣#..P.P# EhP#...♣♣ .♣..≈♣ ♣.#♣≈..§P# #....♣ .....≈ ♣..@♣≈..P# Eh:P.♣ ......♣#♣...≈♣..§# EhdP.#.♣♣ ♣..#...♣.@...§..♣# #..♣♣ ♣...÷....≈...#.§♣ EhP#.♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ #..♣ #♣..≈.....♣♣ EhP.♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ EhP`#..♣♣♣≈♣......÷.≈÷..♣.≈♣ .♣♣≈♣..P...♣.♣# EhQ#....♣≈......♣#♣...#♣.§≈# Eh)Qp#....♣≈.....≈♣ ♣..#♣#§.P# Ehl3  You feel sick.EhqX.§§EhDv&30Eh-x9§Ehz EhzQ_A nearby fungus withers and dies.EhK:.#...♣♣≈..#♣≈. ♣...§...♣ .♣≈.#♣ .k ♣..P...♣♣ .#...♣♣ ♣..F.♣♣♣♣ .♣♣ ..... ♣♣#.....♣# EhT.♣♣ ..... ♣#♣#....P# .#...♣♣ .♣..≈♣ ♣.#♣≈..§P# .#....♣ .....≈ ♣..@♣≈..P# .♣ ......♣#♣...≈♣..§# Eh}.#.♣♣ ♣..#...♣@....§..♣# .#..♣♣ ♣...÷....≈...#.§♣ Eh..#.♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ .#..♣Eh\" #♣..≈.....♣♣ .♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ EhY.#..♣♣♣≈♣......÷.≈÷..♣.≈♣ .♣♣≈♣..P...♣........♣# Eh.#....♣≈......♣#♣...#♣.§§# .#....♣≈.....≈♣ ♣..#♣#§.P# Eho 3  You feel sick.EhG≈EhEhI6=1EhB§§Eh Eh?_Your shadow fades away.EhwP@§§Eh;REhUEhWEhEhEh:Eh4^=6=Eh2§Eh/ 0EhT§You start resting. You feel sick.Eh|52.4 (1Eh9§EhK Eh~M_You are no longer poisoned.Ehb 3Eh~ Eh2 Eh( *789=60=7=1Ehw e2Ehe Eh Ehe N64=Eh Eh Eh 5=8==Eh* Eh@ a6=Eh Eh Eh U7=Eh EhE Eh %8Eh Eh EhF [99=Eh. Eh Eh L70=EhU 2=Eh Eh Eh %3Eh Eh" Eh z4=30=Eh Eh EhG U5=Eh Eh Eh %6Eh Eh Eh K7=Eh Eh- Eh ?8=Eh a1==Eh Eh` Eh &80Eh Eh Eh; 51=Eho Eh0 Eh Eho U2=Eh. Eh Eh& E32=Eh\ Eh Eh Eh %4Eh. EhK Eh K5=Eh Eh, Ehb U6=Eh- Eh \ 8=§§Eh §.§≈§ _You start resting.Eh K§59.4 (27.0)Eh}$ w=3=60.4 (28Ehc% ;§§Eh' " _HP restored.EhH)..[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  #...♣♣≈..#♣≈. ♣...§...♣  .EhYH....♣≈.#♣ .k ♣..P...♣♣  # ♣..F.♣♣♣♣  EhH♣♣ ..... ♣♣#.....♣#  .EhH..♣♣ ..... ♣#♣#..§§P#  #...♣♣ .♣..≈♣ ♣.#♣≈..§P#  EhH#....♣ .....≈ ♣..≈♣≈..P#  Eh)I;..♣ ......♣#♣@..≈♣§.§#  ..#.♣♣ ♣..#...♣........♣#  EhXI#..♣♣ ♣...÷....≈...#§≈♣  #.♣♣ ♣♣♣♣♣..♣≈.÷...≈♣  EhIE#..♣ #♣..≈.....♣♣  ..♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  EhI#..♣♣♣≈♣......÷.≈÷..♣.≈♣  ....♣♣≈♣..P...♣......§§♣#  #....♣≈......♣#♣...#♣.§§#  EhTEhX11.4 (1.0)EhP_C§§EhaEhr~Eh~EhGEhԃEhBEh<EhވEhEhEhh4==EhYEhy.§kSandblastk   lindwurm (wandering)Eh m§ EhK [  EhV   .k   ♣♣  ..... ..♣#  ..... ♣#♣#...§P#   ♣.#♣≈k.§P# Eh[  ♣..≈♣≈..P#  ♣@..≈♣§.§# Eht4.4 (3 ♣........♣#  ♣...÷....≈...#§≈♣ Eh ♣♣♣♣♣..♣≈.÷...≈♣  #♣..≈.....♣♣  ..♣≈.....≈♣ ..÷.≈÷..♣.≈♣ Eh*q...♣......§§♣#  _You start resting.EhZ4t[     .k   ♣♣  ..... ..♣# Eh4% ..... ♣#♣#...§P#   ♣.#♣≈k.§P#   ♣..≈♣≈..P#  Eh%5♣@..≈♣§.§#  ♣........♣#  ♣...÷....≈...#§≈♣ Ehv58 ♣♣♣♣♣..♣≈.÷...≈♣  #♣..≈.....♣♣  Eh57..♣≈.....≈♣ ..÷.≈÷..♣.≈♣ Eh6|...♣......§§♣#  EhP8Eh<B§§EhC [     .k   ♣♣  ..... EhRD..♣#  ..... ♣#♣#...§P#   ♣.#♣≈k.§P#  EhD ♣..≈♣≈..P#  ♣@..≈♣§.§#  ♣........♣#  ♣...÷....≈...#§≈♣  ♣♣♣♣♣..♣≈.÷...≈♣  #♣..≈.....♣♣ EhD ..♣≈.....≈♣ ..÷.≈÷..♣.≈♣ ...♣......§§♣#  _A lindwurm is nearby!Eh|U[   EhO  .k   Eh{♣♣  ..... EhJU..♣# Ehy ..... ♣#♣#...§P#  Eh ♣.#♣≈k.§P#  Eh  ♣..≈♣≈..P#  Ehw♣@..≈♣§.§#  ♣........♣# Eh ♣...÷....≈...#§≈♣ Eh/ ♣♣♣♣♣..♣≈.÷...≈♣  #♣..≈.....♣♣ Eh p ..♣≈.....≈♣ Eh..÷.≈÷..♣.≈♣ Eh...♣......§§♣#  Eh29§EhEhY:§Eh EhQ_A lindwurm is nearby!EhY[     .k   ♣♣  ..... ..♣# EhY ..... ♣#♣#...§P#   ♣.#♣≈k.§P#   ♣..≈♣≈..P#  ♣@..≈♣§.§#  EhRZ♣........♣#  ♣...÷....≈...#§≈♣  ♣♣♣♣♣..♣≈.÷...≈♣  #♣..≈.....♣♣  ..♣≈.....≈♣ ..÷.≈÷..♣.≈♣ EhZ?...♣......§§♣#  EhR[     .k   ♣♣  ..... ..♣#  ..... ♣#♣#...§P#   ♣.#♣≈k.§P#   ♣..≈♣≈..P#  ♣@..≈♣§.§#  ♣........♣#  ♣...÷....≈...#§≈♣  ♣♣♣♣♣..♣≈.÷...≈♣  #♣..≈.....♣♣  EhY..♣≈.....≈♣ ..÷.≈÷..♣.≈♣ ...♣......§§♣#  Eh89§Eh\EhV§§§§Eh6_ _A lindwurm is nearby!Eh ...[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  sekai the Geomancer #...♣♣≈..#♣≈. ♣...§...♣  Human of Dithmenos ****.. .....♣≈.#♣ .k ♣..P...♣♣  Health: 88/88 ======================== #...♣♣ ♣..F.♣♣♣♣  Magic: 31/37 ====================---- ...♣♣ ..... ♣♣#.....♣#  AC: 13Str: 11Doom: 0% Ehg )...♣♣ ..... ♣#♣#...§P#  EV: 25 Int: 19 Contam: 0% #...♣♣ .♣..≈♣ ♣.#♣*k.§P#  SH: 0Dex: 20 #....♣ .....≈ ♣.**♣≈..P#  XL: 13 Next: 23% Place: Lair:1 Eh .....♣ ......♣#♣@..≈♣§.§#  Noise: ---------  Time: 14964.4 (0.0) ..#.♣♣ ♣..#...♣........♣#  t) +1 dagger (venom) #..♣♣ ♣...÷....≈...#§≈♣  Cast: Sandblast #.♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ #..♣ #♣..≈.....♣♣ Eh ..♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  k   lindwurm (wandering) #..♣♣♣≈♣......÷.≈÷..♣.≈♣ ....♣♣≈♣..P...♣......§§♣# #....♣≈......♣#♣...#♣.§§# _A lindwurm is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh$ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (wandering, hasn't noticed you, 89% to hit)Eh...[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣   sekai the Geomancer Eh #...♣♣≈..#♣≈. ♣...§...♣   Human of Dithmenos ****.. .....♣≈.#♣ .k ♣..P...♣♣   Health: 88/88 ======================== #...♣♣Eh ♣..F.♣♣♣♣   Magic: 31/37 ====================---- ...♣♣ ..... ♣♣#.....♣#   AC: 13EhP NStr: 11Doom: 0% Eh ...♣♣ ..... ♣#♣#...§P#   EV: 25 Int: 19 Contam: 0% #...♣♣ .♣..≈♣ ♣.#♣``.§P#   SH: 0Eh ,Dex: 20 Eh #....♣ .....≈ ♣.``♣≈..P#   XL: 13 Next: 23% Place: Lair:1 .....♣ ......♣#♣@..≈♣§.§#   Noise: ---------  Time: 14964.4 (0.0) Eh? ..#.♣♣ ♣..#...♣........♣#   t) +1 dagger (venom) Eho @#..♣♣ ♣...÷....≈...#§≈♣   Cast: Sandblast Eh #.♣♣ ♣♣♣♣♣..♣≈.÷...≈♣  #..♣Eh u#♣..≈.....♣♣  Eh! L..♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣   k   lindwurm (wandering) #..♣♣♣≈♣......÷.≈÷..♣.≈♣  EhP ....♣♣≈♣..P...♣......§§♣#  #....♣≈......♣#♣...#♣.§§#  Eh~ _A lindwurm is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Eh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (wandering, hasn't noticed you, 89% to hit)Eh≈k.≈♣≈.§kcatching breath) EhK Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a lindwurm (wandering, hasn't noticed you, 89% to hit)  You feel a surge of power! The stone arrow misses the lindwurm.Eh@The lindwurm roars!Eh\ ****EhwhThe lindwurm breathes flames at you.Eh1♣♣..♣..§P§k..§@§Eh3n10 ==5.4 (1SandblastEh7F§§Eha:E _The blast of flame hits you but does no damage.Eh*  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhD:§EhEhEh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh3...[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  sekai the Geomancer #...♣♣≈..#♣≈. ♣...§...♣  Human of Dithmenos ****.. .....♣≈.#♣ .k ♣..P...♣♣  Health: 88/88 ======================== Eh94#...♣♣ ♣..F.♣♣♣♣  Magic: 30/37 ===================----- ...♣♣ ..... ♣♣#.....♣#  AC: 13Str: 11Doom: 0% ...♣♣ ..... ♣#♣#...§P#  EV: 10Int: 19 Contam: 0% #...♣♣ .♣..≈♣ ♣.#♣§k.§P#  SH: 0Dex: 20 Eh4#....♣ .....≈ ♣..§♣≈.§P#  XL: 13 Next: 23% Place: Lair:1 .....♣ ......♣#♣@..≈♣§.§#  Noise: ==-------  Time: 14965.4 (0.0) ..#.♣♣ ♣..#...♣........♣#  t) +1 dagger (venom) #..♣♣ ♣...÷....≈...#§≈♣  Cast: Sandblast #.♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ #..♣ #♣..≈.....♣♣ Eh55..♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣   #..♣♣♣≈♣......÷.≈÷..♣.≈♣   ....♣♣≈♣..P...♣......§§♣#   #....♣≈......♣#♣...#♣.§§#  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Eh5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEh Eh ...[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣   sekai the Geomancer #...♣♣≈..#♣≈. ♣...§...♣   Human of Dithmenos ****.. Eh z.....♣≈.#♣ .k ♣..P...♣♣   Health: 88/88 ======================== #...♣♣♣..F.♣♣♣♣   Magic: 31/37 ====================---- ...♣♣ ..... ♣♣#.....♣#   AC: 13Str: 11Doom: 0% ...♣♣ ..... ♣#♣#...§P#   EV: 10Int: 19 Contam: 0% Eh #...♣♣ .♣..≈♣ ♣.#♣§k.§P#   SH: 0Dex: 20 #....♣ .....≈ ♣..§♣≈.§P#   XL: 13 Next: 23% Place: Lair:1 Eh3 .....♣ ......♣#♣@..≈♣§.§#   Noise: ==-------  Time: 14965.4 (0.0) ..#.♣♣ ♣..#...♣........♣#   t) +1 dagger (venom) #..♣♣ ♣...÷....≈...#§≈♣   Cast: Sandblast #.♣♣ ♣♣♣♣♣..♣≈.÷...≈♣  #..♣#♣..≈.....♣♣  ..♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  Eh   #..♣♣♣≈♣......÷.≈÷..♣.≈♣    ....♣♣≈♣..P...♣......§§♣#    #....♣≈......♣#♣...#♣.§§#   Eh UConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEh D§Okay, then.Eh Eh 7§Eh . _Eh M#..†..P..≈♣ ♣...♣.. ...[.♣≈...≈♣≈ ♣.≈≈≈≈≈ #...♣♣≈..#♣≈. ♣...§... .....♣≈.#♣ .k ♣..P... #...♣♣ ♣..F.♣♣♣♣ ♣♣#.....♣ ...♣♣ ..... ♣#♣#...§PEh o♣♣ .♣..≈♣ ♣.#♣§k.§P #≈ ♣@.§♣≈.§P...♣ ......♣#♣...≈♣§.§ ..#.♣♣ ♣..#...♣........♣# #..♣♣ ♣...÷....≈...#§≈♣  ♣♣ ...♣......§§♣EhEhM25 --6.4 (1 Eh _EhEhEh  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh& Eh 9--Eh Ehu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh4EhEh Eh+8_Unknown command.Eh#..†..P..≈♣ ♣...♣...♣  [.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  ...♣♣≈..#♣≈. ♣...§...♣  Eh♣≈.#♣ .k ♣..P...♣♣  ...♣♣ ♣..F.♣♣♣♣  ♣♣ ..... ♣♣#.....♣#  ♣♣ ..... ♣#♣#...§P#  EhL...♣♣ .♣..≈♣ ♣.#♣§k.§P#  ....♣ .....≈ ♣.@§♣≈.§P#  Eh♣ ......♣#♣...≈♣§.§#  .#.♣♣ ♣..#...♣.♣#  ..♣♣ ♣...÷....≈...#§≈♣  Eh.♣♣ ♣♣♣♣♣..♣≈.÷...≈♣  ..♣ #♣..≈.....♣♣  .Eh%♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  EhdS..♣♣♣≈♣......÷.≈÷..♣.≈♣  ♣♣≈♣..P...♣......§§♣#  Eh♣♣..♣#..§P#..§P#≈Eh-7 _Ehz$Eh'EhOK  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh 9§Eh Eh J§§Eh) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh'Eh@§kEhGk   lindwurmEhy2=8Sandblast _EhEh}.#..†..P..≈♣ ♣...♣...♣  sekai the Geomancer ..[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  Human of Dithmenos ****.. ...♣♣≈..#♣≈. ♣...§...♣  Health: 88/88 ======================== ....♣≈.#♣ .k ♣..P...♣♣  Magic: 29/37 ==================------ ...♣♣ ♣..F.♣♣♣♣  AC: 13Str: 11Doom: 0% ..♣♣ ..... ♣♣#.....♣#  EV: 25 Int: 19 Contam: 0% ..♣♣ ..... ♣#♣#...§P#  SH: 0Dex: 20 ...♣♣ .♣..≈♣ ♣.#♣§..§P#  XL: 13 Next: 23% Place: Lair:1 ....♣ .....≈ ♣.@≈♣≈.§P#  Noise: ---------  Time: 14968.4 (0.0) ....♣ ......♣#♣..**♣§.§# hd9m t) +1 dagger (venom) .#.♣♣ ♣..#...♣.....k..♣#  Cast: Sandblast ..♣♣ ♣...÷....≈...#§≈♣ .♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ ..♣ #♣..≈.....♣♣  k   lindwurm .♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ ..♣♣♣≈♣......÷.≈÷..♣.≈♣ ...♣♣≈♣..P...♣......§§♣# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (89% to hit)Eh) .#..†..P..≈♣ ♣...♣...♣   sekai the Geomancer ..[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣   Human of Dithmenos ****.. ...♣♣≈..#♣≈. ♣...§...♣   Health: 88/88 ======================== ....♣≈.#♣ .k ♣..P...♣♣   Magic: 29/37 ==================------ ...♣♣♣..F.♣♣♣♣   AC: 13Str: 11Doom: 0% ..♣♣ ..... ♣♣#.....♣#   EV: 25 Int: 19 Contam: 0% ..♣♣ ..... ♣#♣#...§P#   SH: 0Dex: 20 ...Eh ♣ .♣..≈♣ ♣.#♣§..§P#   XL: 13 Next: 23% Place: Lair:1 ....♣ .....≈ ♣.@≈♣≈.§P#   Noise: ---------  Time: 14968.4 (0.0) ....♣ ......♣#♣..``♣§.§#   t) +1 dagger (venom) .#.♣♣ ♣..#...♣.....k..♣#   Cast: Sandblast ..♣♣ ♣...÷....≈...#§≈♣  .♣♣ ♣♣♣♣♣..♣≈.÷...≈♣  ..♣#♣..≈.....♣♣   k   lindwurm Eh [40m.♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  ..♣♣♣≈♣......÷.≈÷..♣.≈♣  ...♣♣≈♣..P...♣......§§♣#  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (89% to hit)  You feel a surge of power! The stone arrow hits the lindwurm!!Eh] \.≈(catching breath)Eh*^ $onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Eh^ Aim: a lindwurm (89% to hit)  You feel a surge of power! The stone arrow hits the lindwurm!!  The lindwurm is heavily wounded.Ehf 7 **EhWg W**The lindwurm breathes flames at you.Ehu *.@Eh +.§Eh k60--------10 ==Eh 9.4 (1Eh 9§Eh  Eh0 %_The blast of flame hits you!!Ehˆ=.#..†..P..≈♣ ♣...♣...♣  sekai the Geomancer ..[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  Human of Dithmenos ****.. Eh o...♣♣≈..#♣≈. ♣...§...♣  Health: 60/88 ================-------- ....♣≈.#♣ .k ♣..P...♣♣  Magic: 26/37 ================-------- ...♣♣ ♣..F.♣♣♣♣  AC: 13Str: 11Doom: 0% EhU..♣♣ ..... ♣♣#.....♣#  EV: 10Int: 19 Contam: 0% EhÇ..♣♣ ..... ♣#♣#...§P#  SH: 0Dex: 20 ...♣♣ .♣..≈♣ ♣.#♣§..§P#  XL: 13 Next: 23% Place: Lair:1 Eh/....♣ .....≈ ♣.@≈♣≈.§P#  Noise: ==-------  Time: 14969.4 (0.0) ....♣ ......♣#♣..**♣§.§#  t) +1 dagger (venom) .#.♣♣ ♣..#...♣.....k..♣#  Cast: Sandblast Eh..♣♣ ♣...÷....≈...#§≈♣ .♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ ..♣ #♣..≈.....♣♣  k   lindwurm (catching breath) .♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ ..♣♣♣≈♣......÷.≈÷..♣.≈♣ ...♣♣≈♣..P...♣......§§♣# Eh _The blast of flame hits you!!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh1Aim: a lindwurm (heavily wounded, catching its breath, 89% to hit)Eh.o .#..†..P..≈♣ ♣...♣...♣   sekai the Geomancer Eho"..[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣   Human of Dithmenos ****.. ...♣♣≈..#♣≈. ♣...§...♣   Health: 60/88 ================-------- Eho....♣≈.#♣ .k ♣..P...♣♣   Magic: 26/37 ================-------- ...♣♣♣..F.♣♣♣♣   AC: 13EhoStr: 11Doom: 0% ..♣♣ ..... ♣♣#.....♣#   EV: 10Int: 19 Contam: 0% EhEpE..♣♣ ..... ♣#♣#...§P#   SH: 0Dex: 20 Ehzp...♣♣ .♣..≈♣ ♣.#♣§..§P#   XL: 13 Next: 23% Place: Lair:1 Ehpo....♣ .....≈ ♣.@≈♣≈.§P#   Noise: ==-------  Time: 14969.4 (0.0) Ehp....♣ ......♣#♣..``♣§.§#   t) +1 dagger (venom) Ehq.#.♣♣ ♣..#...♣.....k..♣#   Cast: Sandblast ..♣♣ ♣...÷....≈...#§≈♣  Eh@q.♣♣ ♣♣♣♣♣..♣≈.÷...≈♣  ..♣Ehrq#♣..≈.....♣♣   k   lindwurm (catching breath) Ehq.♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  ..♣♣♣≈♣......÷.≈÷..♣.≈♣  ...♣♣≈♣..P...♣......§§♣#  EhrCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhJrAim: a lindwurm (heavily wounded, catching its breath, 89% to hit)  You feel a surge of power! The stone arrow hits the lindwurm!EhEh≈..§.§k.EhP1-70.4 (1EhU:§EhnConfirm with . or Enter, or press ? or * to list all spells.Eh`Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a lindwurm (heavily wounded, catching its breath, 89% to hit)  EhYou feel a surge of power! The stone arrow hits the lindwurm! _The lindwurm is severely wounded.EhY.#..†..P..≈♣ ♣...♣...♣  sekai the Geomancer ..[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  Human of Dithmenos ****.. ...♣♣≈..#♣≈. ♣...§...♣  Health: 61/88 ================-------- ....♣≈.#♣ .k ♣..P...♣♣  Magic: 23/37 ==============---------- EhZ...♣♣ ♣..F.♣♣♣♣  AC: 13Str: 11Doom: 0% ..♣♣ ..... ♣♣#.....♣#  EV: 10Int: 19 Contam: 0% EhFZ..♣♣ ..... ♣#♣#...§P#  SH: 0Dex: 20 EhZ(...♣♣ .♣..≈♣ ♣.#♣≈..§P#  XL: 13 Next: 23% Place: Lair:1 ....♣ .....≈ ♣.@≈♣≈.§P#  Noise: =--------  Time: 14970.4 (0.0) ....♣ ......♣#♣..*§♣§.§#  t) +1 dagger (venom) Eh9[i.#.♣♣ ♣..#...♣....k...♣#  Cast: Sandblast ..♣♣ ♣...÷....≈...#§≈♣ .♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ ..♣ #♣..≈.....♣♣  k   lindwurm (catching breath) .♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ ..♣♣♣≈♣......÷.≈÷..♣.≈♣ ...♣♣≈♣..P...♣......§§♣# Eh[,_The lindwurm is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh[?Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (severely wounded, catching its breath, 89% to hit)Eh$Eh .#..†..P..≈♣ ♣...♣...♣   sekai the Geomancer ..[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣   Human of Dithmenos ****.. ...♣♣≈..#♣≈. ♣...§...♣   Health: 61/88 ================-------- Eh_....♣≈.#♣ .k ♣..P...♣♣   Magic: 23/37 ==============---------- ...♣♣♣..F.♣♣♣♣   AC: 13Str: 11Eh$Doom: 0% ..♣♣ ..... ♣♣#.....♣#   EV: 10EhInt: 19 Contam: 0% ..♣♣ ..... ♣#♣#...§P#   SH: 0Dex: 20 Eh ...♣♣ .♣..≈♣ ♣.#♣≈..§P#   XL: 13 Next: 23% Place: Lair:1 ....♣ .....≈ ♣.@≈♣≈.§P#   Noise: =--------  Time: 14970.4 (0.0) ....♣ ......♣#♣..`§♣§.§#   t) +1 dagger (venom) .#.♣♣ ♣..#...♣....k...♣#   Cast: Sandblast ..♣♣ ♣...÷....≈...#§≈♣  .♣♣ ♣♣♣♣♣..♣≈.÷...≈♣  ..♣EhL#♣..≈.....♣♣   k   lindwurm (catching breath) .♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  EhI..♣♣♣≈♣......÷.≈÷..♣.≈♣  ...♣♣≈♣..P...♣......§§♣#  EhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh {Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (severely wounded, catching its breath, 89% to hit)  You feel a surge of power! The stone arrow hits the lindwurm!EhEh"kEhGE.§EhYG21.4 (1Eh.:§EhEhLonfirm with . or Enter, or press ? or * to list all spells.Eh}Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Eh Aim: a lindwurm (severely wounded, catching its breath, 89% to hit)  EhPYou feel a surge of power! The stone arrow hits the lindwurm! _The lindwurm is almost dead.EhR".#..†..P..≈♣ ♣...♣...♣  sekai the Geomancer ..[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  Human of Dithmenos ****.. ...♣♣≈..#♣≈. ♣...§...♣  Health: 62/88 ================-------- Eh.....♣≈.#♣ .k ♣..P...♣♣  Magic: 20/37 ============------------ ...♣♣ ♣..F.♣♣♣♣  AC: 13Str: 11Doom: 0% ..♣♣ ..... ♣♣#.....♣#  EV: 10Int: 19 Contam: 0% ..♣♣ ..... ♣#♣#...§P#  SH: 0Dex: 20 Eh...♣♣ .♣..≈♣ ♣.#♣≈..§P#  XL: 13 Next: 23% Place: Lair:1 ....♣ .....≈ ♣.@≈♣≈.§P#  Noise: =--------  Time: 14971.4 (0.0) ....♣ ......♣#♣..k§♣§.§#  t) +1 dagger (venom) .#.♣♣ ♣..#...♣........♣#  Cast: Sandblast ..♣♣ ♣...÷....≈...#§≈♣ .♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ ..♣ #♣..≈.....♣♣  k   lindwurm (catching breath) .♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ ..♣♣♣≈♣......÷.≈÷..♣.≈♣ ...♣♣≈♣..P...♣......§§♣# _The lindwurm is almost dead.EhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (almost dead, catching its breath, 89% to hit)Eh$.#..†..P..≈♣ ♣...♣...♣  sekai the Geomancer ..[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  Human of Dithmenos ****.. ...♣♣≈..#♣≈. ♣...§...♣  Health: 62/88 ================-------- ....♣≈.#♣ .k ♣..P...♣♣  Magic: 20/37 ============------------ ...♣♣ ♣..F.♣♣♣♣  AC: 13Str: 11EhA%Doom: 0% ..♣♣ ..... ♣♣#.....♣#  EV: 10Int: 19 Contam: 0% ..♣♣ ..... ♣#♣#...§P#  SH: 0Dex: 20 Eh%(...♣♣ .♣..≈♣ ♣.#♣≈..§P#  XL: 13 Next: 23% Place: Lair:1 ....♣ .....≈ ♣.@≈♣≈.§P#  Noise: =--------  Time: 14971.4 (0.0) ....♣ ......♣#♣..k§♣§.§#  t) +1 dagger (venom) Eh%.#.♣♣ ♣..#...♣........♣#  Cast: Sandblast ..♣♣ ♣...÷....≈...#§≈♣ .♣♣ ♣♣♣♣♣..♣≈.÷...≈♣ Eh%Y..♣ #♣..≈.....♣♣  k   lindwurm (catching breath) .♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ ..♣♣♣≈♣......÷.≈÷..♣.≈♣ Eh&...♣♣≈♣..P...♣......§§♣# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhP&Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh&Aim: a lindwurm (almost dead, catching its breath, 89% to hit)  You feel a surge of power! The stone arrow hits the lindwurm!Eh)K†  Eh *[     .k   EhU*Q♣♣  ..... .♣#  ..... §P#  Eh* §P#     †Eh*  .♣#  ♣...÷Eh*8♣  ♣♣♣♣♣♣  #♣..≈.....♣♣  Eh)+..♣≈.....≈♣  Eh]+3..÷.≈÷..♣.≈♣    EhZE≈§Eh+63=1=6=2.4 (1SandblastEhEh9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a lindwurm (almost dead, catching its breath, 89% to hit)  You feel a surge of power! The stone arrow hits the lindwurm! _You kill the lindwurm!Eh>[.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣  Eh&♣♣≈..#♣≈. ♣.......♣  ≈.#♣ .k ♣..P...♣♣  Eh♣♣ ♣..F.♣♣♣♣  .♣♣ ..... ♣♣#.....♣#  .Eh♣♣ ..... ♣#♣#...§P#  Eh.♣..≈♣ ♣.#♣≈..§P#  Eh .....≈ ♣..≈♣≈.§P#  ♣ ......♣#♣..@≈♣§.§#  EhV#.♣♣ ♣..#...♣........♣#  .Eh♣♣ ♣...÷....≈...#§≈♣  Eh♣♣ ♣♣♣♣♣..♣≈.÷...≈♣  Eh #♣..≈.....♣♣  Eh0♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  Ehe♣≈♣......÷.≈÷..♣.≈♣  Eh≈♣..P...♣.......§♣#  ≈......♣#♣...#♣.§§#  EhEhnz4=25 --3EhI§§Eh@u _You see here a lindwurm corpse.Eh[}♣♣≈..#♣≈. ♣.......♣  ≈.#♣ .k ♣..P...♣♣  .♣♣ ♣..F.♣♣♣♣  ♣♣ ..... ♣♣#.....♣#  EhK♣♣ ..... ♣#♣#...§P#  .♣..≈♣ ♣.#♣≈..§P#   .....≈ ♣..≈♣≈.§P#  ♣ ......♣#♣..†≈♣..§#  .Eh o♣♣ ♣..#...♣....@...♣#  ♣♣ ♣...÷....≈...#§≈♣  Ehj♣ ♣♣♣♣♣..♣≈.÷...≈♣   #♣..≈.....♣♣  ♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  ♣≈♣......÷.≈÷..♣.≈♣  ≈♣..P...♣.......§♣#  Eh≈......♣#♣...#♣..§#  ♣≈.....≈♣ ♣..#♣#§.P#  EhQ§§§Ehn6=--4 _Eh:§EhEhS Eh Eh Eh Eh k7=Eh Eh #8Eh M2==Eh/ Eh Eh( %9Eh Eh Eh- L70=Eh< Eh Eh( U1=Eh: EhW Eh ]23=Eh Ehj" Eh" K4=Eh# Eh% Eh& U5=Eh& Eh( Eh( %6Eh) Ehz+ Eh+ {7=4=Eh- Eh. Ehg/ U8=Ehd0 Eh2 Eh2 %9Ehn3 Eh4 Ehk5 &80EhN6 Eh8 Eh8 S1=5Eh8 E==Eh9 Eh; Eh; U3=Eh< Eh> Eh? %4Eh@ EhA Eh1B K5=Eh4C EhD EhxE 6=6=Eh|F EhH EhpH %7EhWI EhP E §..EhP y.§§≈ _You start resting.EhW t.939.0)§EhiY Z8=4.4 (20Eh] M§§Eh_ " _HP restored.Eh> ♣♣≈..#♣≈. ♣.♣  .♣≈.#♣ .k ♣..P...♣♣  ♣♣ ♣..F.♣♣♣♣   ..... ♣♣#.....♣#   ..... ♣#♣#.§..P#  Eh? J♣♣ .♣..≈♣ ♣.#♣≈...P#  .♣ .....≈ ♣..≈♣≈§.P#  .♣ ......♣#♣..†≈♣..§#  ♣♣ ♣..#...♣.....@..♣#  EhW?  ♣...÷....≈...#.≈♣   ♣♣♣♣♣..♣≈.÷...≈♣   Eh? .#♣..≈.....♣♣   §≈♣♣♣♣♣♣..♣≈.....≈♣  Eh? ≈♣......÷.≈÷..♣.≈♣  ♣♣≈♣..P...♣.......§♣#  .♣≈......♣#♣...#♣§§≈#  .Eh;@ ♣≈.....≈♣ ♣..#♣#§.P#  EhhE a≈§§§EhG 15.4 (1.0)EhN C§§EhQ Eh}≈..#♣≈. ♣.♣  EhIy♣≈.#♣ .k ♣..P...♣♣   ♣....♣♣♣♣  EhX ..... ♣♣#.....♣#   ..... ♣#♣#.§..P#   .♣..≈♣ ♣.#♣≈...P#  Ehh♣ .....≈ ♣..≈♣≈§.P#  ♣ ......♣#♣..†≈♣..≈#  Ehx ♣..#...♣......@§♣#   ♣...÷....≈...#.≈♣  Eh&♣♣♣♣♣..♣≈.÷...≈♣  Eht#♣..≈.....♣♣  §≈♣♣♣♣♣♣..♣≈.....≈♣  Eh≈♣......÷.≈÷..♣.≈♣  Eh≈♣..P...♣.......§♣#  ♣≈......♣#♣...#♣§§≈#  Ehv♣≈.....≈♣ ♣..#♣#§.P#  Eh%S§§§EhT*V7=6Eh1%§§Eh>2§§Eht2 §EhU5EhEh]Eh!EhEh,Eh4Eh+9=EhgEh3EhEhƴEh9Eh b8==Cloud Eh`EhAEhEh2EhEh:EhEhEhEhDEhXEhEhOU9=Eh}EhEhfEhEhEh+EhWEh;EhEhEhEhzL30=EhEhEh1EhEEhEhREhlEhfEhEhEh(EhR1==EhEhEhEhjEhEhEh.EhUEhEhEhAEhkEhU2=Eh=Eh<EhEhEhEhhEh}EhSEhEhEhEh! 53=Ehe Eh Eh Eh Eh9EhEhEhKEh-EhEhEhEhcR4==EhEhEhEho(EhEhEhB Ehf!Eh5#Eh#Eh$Eh&Ehg'U5=Eh(Eh*Eh*Eh8,Eh.Eh'/Eh\0Eh42Eh2Eh3Eh6Eh6K6=Eh7Eh=:,Ehe;Ehk=Eh=Eh>EhBAEhAEhBEhK5 .EhK].§§§.§EhLi.. _You start resting.EhS\5035.4 (39.0)§EhUw7==6.4 (40EhFZC§§Eh(] Ehl]_Magic restored.Eh:≈...≈♣≈ ♣.≈≈≈≈≈.♣  ≈..#♣≈. ♣.......♣  Ehj≈.#♣ .k ♣..P...♣♣   ♣....♣♣♣♣  Eh2O..... ♣♣#.....♣#   ..... ♣#♣#....P#  Eh .♣..≈♣ ♣.#♣≈...P#   .....≈ ♣..≈♣≈..P#  Eh? ......♣#♣..†≈♣§@§#  ♣..#...♣........♣#  Ehs♣...÷....≈...#.≈♣  ♣♣♣♣♣..♣≈.÷...≈♣  Eh #♣..≈.....♣♣  ≈♣♣♣♣♣♣..♣≈.....≈♣  EhE≈♣......÷.≈÷..♣.§♣  ≈♣..P...♣........♣#  Eh_≈......♣#♣...#♣§.≈#  EhEh^7.4 (1.0)Cloud Eh!EhEhZM..P..≈♣ ♣...♣...≈♣≈ ♣.≈≈≈≈≈Eh.#♣≈. ♣....... ≈.#♣ .k ♣..P...♣♣ ♣....♣♣♣♣ Eh♣#.....♣.... ♣#♣#...♣..≈♣ ♣.#♣≈.Eh≈ ♣..≈♣≈.@P  Eh[......♣#♣..†≈♣§§§#...♣........♣#♣...÷....≈...#.≈♣Ehµ♣♣♣♣♣..♣≈.÷...≈♣  . Eh&A........Ehۿ3§Eh08Eh=§§§EhBEhoEhM....l ♣≈.♣.♣.≈ ..P..≈♣ ♣...♣...≈♣≈ ♣.≈≈≈≈≈Eh.#♣≈. ♣....... ≈.#♣ .k ♣..P...♣♣ ♣....♣♣♣♣ Eh♣#.....♣.... ♣#♣#...♣..≈♣ ♣.#♣≈.EhK≈ ♣..≈♣≈..P  ......♣#♣..†≈♣§§§♣..#...♣........♣#  Eh6.. .♣≈...≈÷..♣.Eh8§Eht&9Eh_7§EhEh3 p.. ♣≈♣...♣≈♣ Eh (♣......l ♣≈.♣.♣.≈♣ †..P..≈♣ ♣...♣...♣ Eh ♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ ♣≈..#♣≈. ♣.......♣ EhS ♣≈.#♣ .k ♣..P...♣♣ Eh ♣ ♣....♣♣♣♣  ..... ♣Eh T.♣#  Eh) ..... ♣#♣#..@.P# Ehp ♣ .♣..≈♣ ♣.#♣≈...P# ♣ .....≈ ♣..≈♣≈..P# Eh ♣ ......♣#♣..†≈♣§§§# Eh ♣ ♣..#...♣........♣# EhV \...÷....≈...#.≈♣ ♣♣♣♣♣..♣≈.÷...≈♣ Eh u #♣..≈.....♣♣ Eh U§≈♣♣♣♣♣♣..♣≈.....≈♣ EhF 9§Eh C=40Ehm :§EhQ Eh<\ x≈♣..≈≈..♣ ♣≈..P...≈ Eh\ =≈.. ♣≈♣...♣≈♣ ≈♣......l ♣≈.♣.♣.≈♣ .†..P..≈♣ ♣...♣...♣ .♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ Eh1] ♣≈..#♣≈. ♣.......♣ .♣≈.#♣ .k ♣..P...♣♣ ♣♣ ♣....♣♣♣♣ Eh|] e♣ ..... ♣.♣#  ..... ♣#♣#....P# Eh] ♣ .♣..≈♣ ♣.#♣≈...P# .♣ .....≈ ♣..≈♣≈..P# .♣ ......♣#♣..†≈♣§§§# Eh^ S♣♣ ♣..#...♣........♣# ♣ ♣...÷....≈...#.≈♣ ♣♣♣♣♣..♣≈.÷...≈♣  Eh^^ ?#♣..≈.....♣♣ Ehb Ehe &1Ehi :§EhZk Eh9Z..†..♣♣♣ ♣$..F)..$♣ EhZ6♣≈♣..≈≈..♣ ♣≈..P...≈ ♣≈.. ♣≈♣...♣≈♣ Eh [♣≈♣......l ♣≈.♣.♣.≈♣ EhI[6.†..P..≈♣ ♣...♣...♣ [.♣≈...≈♣≈ ♣.≈≈≈≈≈.♣ Eh[L♣≈..#♣≈. ♣.......♣ ..♣≈.#♣ .k ♣..P...♣♣ Eh\.♣♣ ♣...@♣♣♣♣ Ehe\♣ ..... ♣♣#.....♣#  ..... ♣#♣#....P# Eh\♣ .♣..≈♣ ♣.#♣≈...P# .♣ .....≈ ♣..≈♣≈..P# Eh\..♣ ......♣#♣..†≈♣§§§# .♣♣ ♣..#...♣........♣# ♣♣ ♣...÷....≈...#.≈♣ ♣ ♣♣♣♣♣..♣≈.÷...≈♣ EhbEh4e&2Eh{i:§EhkEhrF @§@   shadow ♣♣ ♣...÷....≈...#.≈♣  ♣ ♣♣♣♣♣..♣≈.÷...≈♣  You puncture the fungus! 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Eh.....#...♣♣≈..#♣≈.P ♣.......♣  Health: 88/88 ======================== Eh..........♣≈.#♣#.k♣ ♣......♣♣  Magic: 34/37 ======================-- .#...#...♣♣..l#.§§♣#♣....♣♣♣♣  AC: 13Eh@NStr: 11Doom: 0% Eh( #......♣♣♣≈..*..§§ ♣♣#.....♣#  EV: 25 Int: 19 Contam: 0% Eh #......♣♣♣≈...*.≈ ♣#♣#....P#  SH: 0Dex: 20 Eh: #...#...♣♣..♣.*§♣♣ ♣.#♣≈...P#  XL: 13 Next: 26% Place: Lair:1 Eh-.#...#....♣≈....@≈♣ ♣..≈♣≈..P#  Noise: ---------  Time: 15093.2 (0.0) Eh}..........♣≈......♣#♣..†≈♣§.≈#  t) +1 dagger (venom) .#.....#.♣♣≈♣..#...♣........♣#  Cast: Sandblast .P...#..♣♣ ♣...÷....≈...#.≈♣ Eh.....#.♣♣ ♣♣♣♣♣♣..♣≈.÷...§♣ Ehɓ.....#..♣ #♣..≈.....♣♣  l   basilisk (asleep) Eh/.#.....♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  k   wyvern (asleep)  #...#..♣♣♣≈♣......÷.≈÷..♣.≈♣ Eh5 #.#.....♣♣≈♣..P...♣......§§♣# Eh6_A basilisk is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Eh[MConfirm with . or Enter, or press ? or * to list all spells.Eh~Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhBAim: a basilisk (asleep, 100% to hit)Ehr #.....#..†..P..≈♣ ♣...♣...♣Eh1ssekai the Geomancer .#......[.♣≈...≈♣≈♣ ♣.≈≈≈≈≈.♣Ehs2Human of Dithmenos ****.. Ehs.....#...♣♣≈..#♣≈.P ♣.......♣EhscHealth: 88/88 ======================== Eh t..........♣≈.#♣#.k♣ ♣......♣♣Eh4tuMagic: 34/37 ======================-- EhXt.#...#...♣♣..l#.§§♣#♣....♣♣♣♣Eh|t-AC: 13EhtOStr: 11Doom: 0% Eht#......♣♣♣≈..`..§§ ♣♣#.....♣#EV: 25 Eh6uXInt: 19 Contam: 0% Eh]u#......♣♣♣≈...`.≈ ♣#♣#....P#SH: 0EhuDex: 20  #...#...♣♣..♣.`§♣♣ ♣.#♣≈...P#EhuXL: 13 Next: 26% Place: Lair:1 Ehv.#...#....♣≈....@≈♣ ♣..≈♣≈..P#Eh?vNoise: ---------  Time: 15093.2 (0.0) Ehcv..........♣≈......♣#♣..†≈♣§.≈#Ehv=t) +1 dagger (venom) Ehv}.#.....#.♣♣≈♣..#...♣........♣#Ehv5Cast: Sandblast Eh0w.P...#..♣♣ ♣...÷....≈...#.≈♣ Eh_w(.....#.♣♣ ♣♣♣♣♣♣..♣≈.÷...§♣ .....#..♣#♣..≈.....♣♣Ehwil   basilisk Ehw.#.....♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣Ehw{k   wyvern (asleep)Ehx#...#..♣♣♣≈♣......÷.≈÷..♣.≈♣Eh6x2#.#.....♣♣≈♣..P...♣......§§♣#EhZxCasting: Stone Arrow (safe; 1% risk of failure)  EhxMConfirm with . or Enter, or press ? or * to list all spells.EhxyAiming: Stone Arrow (safe; 1% risk of failure)  Ehx;Press: ? - help, Shift-Dir - straight lineEhxBAim: a basilisk (asleep, 100% to hit)  Ehy=You feel a surge of power! The stone arrow hits the basilisk!Ehl#.§...@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the basilisk!  The basilisk is moderately wounded.Eh[  Your shadow gestures at the basilisk while chanting.The shard of hardened shadow hits the basilisk!!Eh]y†#.§******k   wyvern (asleep)@   shadowEhh§......, ally target)Eh0y10 7==4.2 (1SandblastEh9§Ehl6 _You kill the basilisk!EhձEh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh#e Ehg Ehm *§§Ehm EhJq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ehi ? #.....#..†..P..≈♣ ♣...♣...♣  sekai the Geomancer .#......[.♣≈...≈♣≈♣ ♣.≈≈≈≈≈.♣  Human of Dithmenos ****.. Eh .....#...♣♣≈..#♣≈.P ♣.......♣  Health: 88/88 ======================== ..........♣≈.#♣#.k♣ ♣......♣♣  Magic: 33/37 =====================--- .#...#...♣♣..†#.§§♣#♣....♣♣♣♣  AC: 13Str: 11Doom: 0% EhϨ #......♣♣♣≈.....§§ ♣♣#.....♣#  EV: 10Int: 19 Contam: 0% Eh #......♣♣♣≈.....≈ ♣#♣#....P#  SH: 0Dex: 20 Ehh  #...#...♣♣..♣..§♣♣ ♣.#♣≈...P#  XL: 13 Next: 27% Place: Lair:1 .#...#....♣≈....@≈♣ ♣..≈♣≈..P#  Noise: ==-------  Time: 15094.2 (0.0) ..........♣≈......♣#♣..†≈♣§.≈#  t) +1 dagger (venom) .#.....#.♣♣≈♣..#...♣........♣#  Cast: Sandblast Eh .P...#..♣♣ ♣...@....≈...#.≈♣ .....#.♣♣ ♣♣♣♣♣♣..♣≈.÷...§♣ .....#..♣ #♣..≈.....♣♣  k   wyvern (asleep, ally target) .#.....♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣  @   shadow Eh  #...#..♣♣♣≈♣......÷.≈÷..♣.≈♣  #.#.....♣♣≈♣..P...♣......§§♣# Confirm with . or Enter, or press ? or * to list all spells. Eh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Eh% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEh]EhI #.....#..†..P..≈♣ ♣...♣...♣sekai the Geomancer .#......[.♣≈...≈♣≈♣ ♣.≈≈≈≈≈.♣Human of Dithmenos ****.. Ehw .....#...♣♣≈..#♣≈.P ♣.......♣Health: 88/88 ======================== EhW..........♣≈.#♣#.k♣ ♣......♣♣Magic: 34/37 ======================-- Eh .#...#...♣♣..†#.§§♣#♣....♣♣♣♣AC: 13Str: 11Doom: 0% Eh #......♣♣♣≈.....§§ ♣♣#.....♣#EV: 10Int: 19 Contam: 0% Eh4#......♣♣♣≈.....≈ ♣#♣#....P#SH: 0Dex: 20  EhU#...#...♣♣..♣..§♣♣ ♣.#♣≈...P#Ehv'XL: 13 Next: 27% Place: Lair:1 .#...#....♣≈....@≈♣ ♣..≈♣≈..P#EhNoise: ==-------  Time: 15094.2 (0.0) Eh..........♣≈......♣#♣..†≈♣§.≈#t) +1 dagger (venom) Eh.#.....#.♣♣≈♣..#...♣........♣#Cast: Sandblast .P...#..♣♣ ♣...@....≈...#.≈♣ .....#.♣♣ ♣♣♣♣♣♣..♣≈.÷...§♣ .....#..♣Eh0D#♣..≈.....♣♣EhR!k   wyvern (asleep, ally target) .#.....♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣Ehr^@   shadowEh #...#..♣♣♣≈♣......÷.≈÷..♣.≈♣#.#.....♣♣≈♣..P...♣......§§♣#Confirm with . or Enter, or press ? or * to list all spells. Eh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  EhgAiming: Sandblast (safe; 1% risk of failure)  EhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEhpC§Okay, then.EhdEhI9§Eh _EhEh.#...#.#♣≈♣......l ♣≈.♣.♣.≈♣  #.....#..÷..P..≈♣♣ ♣...♣...♣ EhZ .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ #.....#...♣♣≈..#♣≈.P ♣.......♣ ...........♣≈.#♣#.k♣ ♣......♣♣ #.#...#...♣♣..†#.§§♣#♣....♣♣♣♣ . #......♣♣♣≈.....§§#♣.♣# #......♣♣♣≈.....≈♣ ♣#♣#....P#  #...#...♣♣..♣.@§♣♣ ♣.#♣≈...P# Ehl#.#...#....♣≈.....≈♣ ♣..≈♣≈..P# ...........♣≈......♣#♣..†≈♣§.≈# #.#.....#.♣♣≈♣..#...♣........♣# #.P...#..♣♣♣ ♣...@....≈...#.≈♣.#.♣♣ ♣♣♣♣♣♣..♣≈.÷...§♣ ......#..♣ #♣..≈.....♣♣ ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ . #...#..♣♣♣≈♣......÷.≈÷..♣.≈♣Eh K.§§Eh j25 --5.2 (1Sandblast _Eh EhD Eh  .#...#.#♣≈♣......l ♣≈.♣.♣.≈♣  sekai the Geomancer  #.....#..÷..P..≈♣♣ ♣...♣...♣  Human of Dithmenos ****..  .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣  Health: 88/88 ======================== #.....#...♣♣≈..#♣≈.P ♣.......♣  Magic: 31/37 ====================---- ...........♣≈.#♣#.k♣ ♣......♣♣  AC: 13Eht Str: 11Doom: 0% #.#...#...♣♣..†#.§*♣#♣....♣♣♣♣  EV: 25 Int: 19 Contam: 0% . #......♣♣♣≈....*.§#♣♣#.....♣#  SH: 0Dex: 20 Eh  #......♣♣♣≈....*≈♣ ♣#♣#....P#  XL: 13 Next: 27% Place: Lair:1  #...#...♣♣..♣.@§♣♣ ♣.#♣≈...P#  Noise: ---------  Time: 15095.2 (0.0) #.#...#....♣≈.....≈♣ ♣..≈♣≈..P#  t) +1 dagger (venom) Eh s...........♣≈......♣#♣..†≈♣§.≈#  Cast: Sandblast #.#.....#.♣♣≈♣..#...♣........♣# #.P...#..♣♣♣ ♣...@....≈...#.≈♣ Eh ......#.♣♣ ♣♣♣♣♣♣..♣≈.÷...§♣  k   wyvern (asleep, ally target) ......#..♣ #♣..≈.....♣♣  @   shadow ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ . #...#..♣♣♣≈♣......÷.≈÷..♣.≈♣ _Okay, then.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh MAim: a wyvern (asleep, ally target, 100% to hit)EhJ .#...#.#♣≈♣......l ♣≈.♣.♣.≈♣  sekai the Geomancer EhV #.....#..÷..P..≈♣♣ ♣...♣...♣  Human of Dithmenos ****..  .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣  Health: 88/88 ======================== Eh/#.....#...♣♣≈..#♣≈.P ♣.......♣  Magic: 31/37 ====================---- ...........♣≈.#♣#.k♣ ♣......♣♣  AC: 13Str: 11EhvDoom: 0% #.#...#...♣♣..†#.§§♣#♣....♣♣♣♣  EV: 25 EhWInt: 19 Contam: 0% Eh. #......♣♣♣≈......§#♣♣#.....♣#  SH: 0Dex: 20 Eh<  #......♣♣♣≈....§≈♣ ♣#♣#....P#  XL: 13 Next: 27% Place: Lair:1 Eh} #...#...♣♣..♣.@§♣♣ ♣.#♣≈...P#  Noise: ---------  Time: 15095.2 (0.0) Ehs#.#...#....♣≈.....≈♣ ♣..≈♣≈..P#  t) +1 dagger (venom) ...........♣≈......♣#♣..†≈♣§.≈#  Cast: Sandblast Ehe#.#.....#.♣♣≈♣..#...♣........♣# EhTg#.P...#..♣♣♣ ♣...@....≈...#.≈♣ Eh......#.♣♣ ♣♣♣♣♣♣..♣≈.÷...§♣  k   wyvern (asleep, ally target) ......#..♣ #♣..≈.....♣♣  @   shadow ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣ . #...#..♣♣♣≈♣......÷.≈÷..♣.≈♣ EhCasting: Sandblast (safe; 1% risk of failure)  EhXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Eh;Press: ? - help, Shift-Dir - straight lineEhAim: a wyvern (asleep, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the wyvern!!Ehq ;    Eh \÷..P..≈♣♣   Eh [.♣≈...≈♣≈♣# Eh7 ♣≈..#♣≈.P  ♣†♣ Ehs D ♣`Eh   Eh h♣≈....`  Eh+ ♣≈....`≈♣   Eh N§♣♣  Eh >♣  Eh Q♣† Eh ♣♣ .Eh* ♣♣♣♣♣♣..♣≈.÷...§♣ @   shadow #♣..≈.EhH .♣ Eh8÷.≈÷Ehj§..§§EhE10 8=6.2 (1Eh3SandblastEhίI§§Eh}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (asleep, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the wyvern!! _You kill the wyvern!EhJ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh9§EhEhR§§§EhL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh%r M§§§Ehv Eh B§§Eh߄  Eh 8_Unknown command.Eh^ k#.....#.#♣≈.. ♣≈♣...♣≈♣♣.#...#.#♣≈♣......l ♣≈.♣.♣.≈♣ #.....#..÷..P..≈♣♣ ♣...♣...♣  .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ EhV_  #.....#...♣♣≈..#♣≈.P#♣.......♣  ...........♣≈.#♣#.†♣ ♣......♣♣  #.#...#...♣♣..†#.§§♣#♣....♣♣♣♣. #......♣♣♣≈......§#♣.♣#Eh_  #......♣♣♣≈..@.§≈♣ ♣#♣#....P# Eh_ [ #...#...♣♣..♣..§♣♣ ♣.#♣≈...P#  #.#...#....♣≈.....≈♣ ♣..≈♣≈..P# Eh_  ...........♣≈......♣#♣..†≈♣§.≈# Eh `  #.#.....#.♣♣≈♣..#...♣........♣#  #.P...#..♣♣♣≈♣...@....≈...#.≈♣ Eh` / ......#.♣♣ § ♣♣♣♣♣♣..♣≈.÷...§♣  ......#..♣§ #♣..≈.....♣♣  ..#.....♣♣ §≈♣♣♣♣♣♣..♣≈.....≈♣Ehhg 8§Ehj 53=Ehk I25 -7 _Ehp A§§Eh5s Eh%#♣..≈≈..♣ ♣≈..P...≈#..♣≈........ ♣≈♣...♣≈♣♣Eh.#...#.#♣≈♣......l ♣≈.♣.♣.≈ #..÷..P..≈♣♣ ♣...♣..Eh: .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈#.....#...♣♣≈..#♣≈.P#EhM............♣≈.#♣#.†♣ ♣......Eh#.#...#...♣♣..†#.§§♣#♣....♣♣♣♣  .EhC..§#♣♣#.....♣Eh...♣♣♣≈....§≈♣#♣#♣#. Eh\♣♣..♣..§♣♣ ♣.#♣≈.#.#...#Eh≈♣ ♣..≈♣≈..P...........♣≈......♣#♣..†≈♣§.≈EhE#.....#.#...♣........♣#EhJ#.P...#..♣♣♣≈♣...@....≈...#.≈♣♣ § ♣♣♣♣♣♣..♣≈.÷...§....#..♣§ #♣..♣EhEh"Q§.§Eh>%@-8Eh*9§Eh-Eh0Eh0Eht3EhA7Eh>,EhqKW _You start resting.EhMEh6NEhOEhQEh%Rh4==EhSEh VEhWVEhWEhYEh.ZEh[Eh]Eh^Eh0`EhbEhbU5=EhdEhfEh3gEhhEhjEhUkEhlEhnEh9oEhpEhrEhsK6=Eh]uEhxEh\xEhyEh|EhW|Eh}EhEh_Eh́EhVp §§≈÷ Eh@_Your shadow fades away.Eh^L§1124.0)Ehew7==3.2 (15EhJ§§EhF% _Magic restored.Eh#.....>....†..♣♣♣ ♣....)...♣ Eh#.#...#.#♣≈♣..≈≈..♣ ♣≈..P...≈♣ #.....#.#♣≈.. ♣≈♣...♣≈♣EhU.#...#.#♣≈♣......l ♣≈.♣.♣.≈♣ #.....#..÷..P..≈♣♣ ♣...♣...♣  .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ Eh#.....#...♣♣≈..#♣≈.P#♣. Eh...........♣≈.#♣#.†♣ ♣......♣♣ Eh#.#...#...♣♣..†#@§§♣#♣....♣♣♣♣ Ehr. #......♣♣♣≈......§#♣♣#.....♣# #......♣♣♣≈....§≈♣#♣#♣#....P#  EhF #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P# Ehi#.#...#....♣≈.....≈♣ ♣..≈♣≈..PEh# ...........♣≈......♣#♣..†≈♣§.≈Eh # Ehw#.#.....#.♣♣≈♣..#...♣........♣# Eh#.P...#..♣♣♣≈♣...÷....≈...#.≈♣ Eh(......#.♣♣ § ♣♣♣♣♣♣..♣≈.÷...§♣EhR -§§Eh '§Eh 14.0)EhN§§Eh&Eh^ L.......#.♣≈...≈≈.. ♣........♣ .....>....÷..♣♣♣ ♣....)...♣ Eh _ .#...#.#♣≈♣..≈≈..♣ ♣≈..P...≈♣ .....#.#♣≈........ ♣≈♣...♣≈♣ .#...#.#♣≈♣......l ♣≈.♣.♣.≈♣  EhM_ u#.....#..÷..P..≈♣♣ ♣...♣...♣ .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ Ehv_ #...♣♣≈..#♣≈.P#♣. Eh_ D..........♣≈.#♣#@†♣ ♣......♣♣ #...#...♣♣..†#.§§♣#♣....♣♣♣♣  Eh_ #......♣♣♣≈......§#♣♣#.....♣#  #......♣♣♣≈....§≈♣#♣#♣#....P# Eh_ #...#...♣♣..♣.§≈♣♣ ♣.#♣≈.Eh` ..P##...#....♣≈.....≈♣ ♣..≈♣≈..P# EhF` ..........♣≈......♣#♣..†≈♣§.≈# Ehy` .#.....#.♣♣≈♣..#...♣........♣# .P...#..♣♣♣≈♣...÷....≈...#.≈♣Ehf 8§EhPh &5Eh'o :§Ehq EhM#.#♣≈...... ♣♣♣  .#.♣≈...≈≈.. ♣........♣  ....>....÷..♣♣♣. ♣....)...♣  #...#.#♣≈♣..≈≈..♣ ♣≈..P...≈♣  ....#.#♣≈........ ♣≈♣...♣≈♣♣  #...#.#♣≈♣......l ♣≈.♣.♣.≈♣  #.....#..÷..P..≈♣♣ ♣...♣...♣  #......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣  #...♣♣≈..#♣≈@P#♣.  .........♣≈.#♣#.†♣#♣......♣♣  #...#...♣♣..†#.§§♣#♣....♣♣♣♣  #......♣♣♣≈......§#♣♣#.....♣#  #......♣♣♣≈....Eh....÷..♣♣♣. ♣....)...♣ #...#.#♣≈♣..≈≈..♣ ♣≈..P...≈♣ .....#.#♣≈........ ♣≈♣...♣≈♣♣ #...#.#♣≈♣......l ♣≈.♣.♣.≈♣  #.....#..÷..P..≈♣♣ ♣...♣...♣ .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ EhL: .....#...♣♣≈..#♣≈.P#♣.......♣ ......♣≈.#♣#@†♣#♣♣ #...#...♣♣..†#.§§♣#♣....♣♣♣♣  #......♣♣♣≈......≈#♣♣#.....♣#  #......♣♣♣≈....§§♣#♣#♣#....P#  #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P# .#...#....♣≈.....≈♣ ♣..≈♣≈..P# ..........♣≈......♣#♣..†≈♣§.≈#Eh: #.....#.♣♣≈♣..#...♣........♣# .P...#..♣♣♣≈♣...÷....≈...#.≈♣Eh? F§§EhA B=7Eh?F M§§EhH EhcE#.....>....÷..♣♣♣. ♣....)...♣ #.#...#.#♣≈♣..≈≈..♣ ♣≈..P...≈♣ #.....#.#♣≈........ ♣≈♣...♣≈♣♣  .#...#.#♣≈♣......l ♣≈.♣.♣.≈  #.....#..÷..P..≈♣♣ ♣...♣...♣EhE.#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ #.....#...♣♣≈..#♣≈.P#♣.......♣......♣≈.#♣#.†♣#♣♣ #.#...#...♣♣..†#@§§♣#♣....♣♣♣♣ . #......♣♣♣≈......≈#♣♣#.....♣#EhhF #......♣♣♣≈....§§♣#♣#♣#....P# #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P# #.#...#....♣≈.....≈♣ ♣..≈♣≈..P# ...........♣≈......♣#♣..†≈♣§.≈# #.#.....#.♣♣≈♣..#...♣........EhF1♣# #.P...#..♣♣♣≈♣...÷....≈...#.≈♣ ......#.♣♣ § ♣♣♣♣♣♣..♣≈.÷...§♣Eh#N7.EhP&8EhUEhXEhQI #.#...#.#♣≈♣..≈≈..♣ ♣≈..P...≈♣  #.....#.#♣≈........ ♣≈♣...♣≈♣♣  .#...#.#♣≈♣Ehl ♣≈.♣.♣.≈ #.....#..÷..P..≈♣♣ ♣...♣...♣Eh4.#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣#.....#...♣♣≈..#♣≈.P#♣.......♣ Eh ...........♣≈.#♣#.†♣#♣♣ Eh. #.#...#...♣♣..†#.§§♣#♣....♣♣♣♣ Eh[ . #......♣♣♣≈..@...≈#♣♣#.....♣#  #......♣♣♣≈.....§♣#♣#♣#....P#Eh8 #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P##.#...#....♣≈.....≈♣ ♣..≈♣Eh6≈..P#  ...........♣≈......♣#♣..†≈♣§.≈#  #.#.....#.♣♣≈♣..#...♣........Eh4♣#  #.P...#..♣♣♣≈♣...÷....≈...#.≈♣ Ehc{ ......#.♣♣ § ♣♣♣♣♣♣..♣≈.÷...§♣  ......#..♣§ #♣..≈.....♣♣EhEh....÷..♣♣♣. ♣....)...♣ #.#...#.#♣≈♣..≈≈..♣ ♣≈..P...≈♣#.....#.#♣≈........ ♣≈♣...♣≈♣♣EhJ,.#...#.#♣≈♣......l ♣≈.♣.♣.≈♣ #.....#..÷..P..≈♣♣ ♣...♣...♣ .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ #.....#...♣♣≈..#♣≈.P#♣.......♣Ehe ...........♣≈.#♣#.†♣#♣......♣♣ #.#...#...♣♣..@#.§§♣#♣....♣♣♣♣Eh. #......♣♣♣≈......≈#♣.♣# #......♣♣♣≈.....§♣#♣#♣#....P# #...#...♣♣..♣.§≈♣♣ ♣.#...P#Ehd #.#...#....♣≈.....≈♣ ♣..≈♣≈..P# ...........♣≈......♣#♣..†≈♣§.≈#EhB #.#.....#.♣♣≈♣..#...♣........♣# #.P...#..♣♣♣≈♣...÷....≈...#.≈♣Eh ......#.♣♣ § ♣♣♣♣♣♣..♣≈.÷...§♣Eha§§§Eh'20Ehu:§Eh3u _You see here a basilisk corpse.EhYG #.......#.♣≈...≈≈.. ♣........ #.....>....÷..♣♣♣.♣ ♣....)...EhZ #.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...≈#.....#.#♣≈........♣ ♣≈♣...♣≈♣.#...#.#♣≈♣......l♣ ♣≈.♣.♣.≈♣EhHZ| #.....#..÷..P..≈♣♣ ♣...♣...♣ .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣Eh~Z #.....#...♣♣≈..#♣≈.P#♣.......♣EhZ^ ...........♣≈@#♣#.†♣#♣......♣♣ #.#...#...♣♣..†#.§§♣#♣....♣♣♣♣EhZ. #......♣♣♣≈......§#♣.♣Eh[L #......♣♣♣≈.....§♣#♣#♣#....P #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...PEh^[ #.#...#....♣≈.....≈♣ ♣..≈♣≈..P l   basilisk (asleep) ...........♣≈......♣#♣..†≈♣§.≈Eh[ #.#.....#.♣♣≈♣..#...♣........♣ #.P...#..♣♣♣§♣...÷....≈...#.≈♣Eh[EhdEhg-1 _EhmEhpEhw    >....÷..♣♣♣.♣ ♣....)  ♣≈♣..≈≈..♣♣  ♣≈........♣  ♣......l♣  Eh ÷..P..≈♣♣  [.♣≈...  ♣≈..#  ♣≈@#♣#.†  ♣..†#  . ♣≈....EhJ w ♣≈.....§ ♣..♣.§≈♣♣  ♣≈.....≈♣  Eh h♣≈......♣#♣..†  ♣≈♣..#...  ÷Eh 2   Eh >....÷..♣♣♣.♣ ♣....)  ♣≈♣..≈≈..♣♣  ♣≈........♣  ♣......l♣  EhT ÷..P..≈♣♣  [.♣≈...  ♣≈..#  ♣≈@#♣#.†  Eh Y♣..†#  . ♣≈.... ♣≈.....§ Eh Eh h♣..♣.§≈♣♣  ♣≈.....≈♣  ♣≈......♣#♣..†  EhA q♣≈♣..#...  ÷Eh͗ Eh Eh Eh _ _A basilisk is nearby!Eh &  Ehҹ 7 >....÷..♣♣♣.♣ ♣....)  Eh )♣≈♣..≈≈..♣♣  Eh* "♣≈........♣  EhS (♣......l♣ Eh  Eh !÷..P..≈♣♣  Eh [.♣≈...  Eh ♣≈..#  EhI 5♣≈@#♣#.†  Ehu ♣..†#  . Eh ♣≈....EhŻ  Eh ♣≈.....§ Eh Eh< &♣..♣.§≈♣♣  Ehd #♣≈.....≈♣  Eh ♣≈......♣#♣..† Eh ♣≈♣..#... Ehۼ  ÷Eh Eh   >....÷..♣♣♣.♣ ♣....)  ♣≈♣..≈≈..♣♣  ♣≈........♣  ♣......l♣  ÷..P..≈♣♣  EhaI[.♣≈...  ♣≈..#  ♣≈@#♣#.†  ♣..†#  . ♣≈.... Eh♣≈.....§ ♣..♣.§≈♣♣  ♣≈.....≈♣  ♣≈......♣#♣..†  Eh%q♣≈♣..#...  ÷Eh9§EhhEh!:§Ehb$_ _A basilisk is nearby!Eh}X#.#.#♣≈...... ♣Eh ♣♣Eh#.......#.♣≈...≈≈.. ♣........♣Eh#.....>....÷..♣♣♣.♣ ♣....)...♣EhT#.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...#.....#.#♣≈..EhS♣ ♣≈♣...♣≈♣Eh.#...#.#♣≈♣......l♣ ♣≈.♣.♣.≈♣ Eh#.....#..÷..P..≈♣♣ ♣...♣...♣ .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ EhJ#.....#...♣♣≈.@#♣≈.P#♣. Eht^...........♣≈.#♣#.†♣#♣......♣♣ #.#...#...♣♣..†#.§§♣#♣....♣♣♣♣ Eh. #......♣♣♣≈......§#♣♣#.....♣##......♣♣♣≈.....§♣#♣#♣#....P#Eh  #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P##.#...#....♣≈.....≈♣ ♣..≈♣≈..P#Eh...........♣≈......♣#♣..†≈♣§.≈##.#.....#.♣♣≈♣..#...♣........♣#EhEhpA2Sandblast _EhhEhEh= #.......#.#♣≈...... ♣♣......♣♣ sekai the Geomancer  #.......#.♣≈...≈≈.. ♣........♣ Human of Dithmenos ****..  #.....>....÷..♣♣♣.♣ ♣....)...♣ Health: 88/88 ======================== Eh #.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...≈♣ Magic: 34/37 ======================--  #.....#.#♣≈........♣ ♣≈♣...♣≈♣♣ AC: 13Str: 11Doom: 0%  .#...#.#♣≈♣......l♣ ♣≈.♣.♣.≈♣  EV: 25 Int: 19 Contam: 0%  #.....#..÷..P..*♣♣ ♣...♣...♣  SH: 0Dex: 20 Eh .#......[.♣≈..**♣≈♣#♣.≈≈≈≈≈.♣  XL: 13 Next: 28% Place: Lair:1  #.....#...♣♣≈.@#♣≈.P#♣.......♣  Noise: ---------  Time: 15122.2 (0.0)  ...........♣≈.#♣#.†♣#♣......♣♣  t) +1 dagger (venom) Eh| #.#...#...♣♣..†#.§§♣#♣....♣♣♣♣  Cast: Sandblast  . #......♣♣♣≈......§#♣♣#.....♣#  #......♣♣♣≈.....§♣#♣#♣#....P#  #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P# l   basilisk (asleep)  #.#...#....♣≈.....≈♣ ♣..≈♣≈..P# Eh ...........♣≈......♣#♣..†≈♣§.≈#  #.#.....#.♣♣≈♣..#...♣........♣# _A basilisk is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, 100% to hit)Eh% #.......#.#♣≈...... ♣♣......♣♣ sekai the Geomancer#.......#.♣≈...≈≈.. ♣........♣ Human of Dithmenos ****..#.....>....÷..♣♣♣.♣ ♣....)...♣ Health: 88/88 ========================Eh%#.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...≈♣ Magic: 34/37 ======================--#.....#.#♣≈........♣ ♣≈♣...♣≈♣♣ AC: 13Str: 11Doom: 0% .#...#.#♣≈♣......l♣ ♣≈.♣.♣.≈♣ EV: 25 Int: 19 Contam: 0% #.....#..÷..P..`♣♣ ♣...♣...♣ SH: 0Dex: 20Eh7&Z.#......[.♣≈..``♣≈♣#♣.≈≈≈≈≈.♣ XL: 13 Next: 28% Place: Lair:1#.....#...♣♣≈.@#♣≈.P#♣.......♣ Noise: ---------  Time: 15122.2 (0.0)Eh&...........♣≈.#♣#.†♣#♣......♣♣ t) +1 dagger (venom)#.#...#...♣♣..†#.§§♣#♣....♣♣♣♣ Cast: SandblastEh&. #......♣♣♣≈......§#♣♣#.....♣##......♣♣♣≈.....§♣#♣#♣#....P#Eh2'x#...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P# l   basilisk#.#...#....♣≈.....≈♣ ♣..≈♣≈..P#Eh';...........♣≈......♣#♣..†≈♣§.≈##.#.....#.♣♣≈♣..#...♣........♣#Casting: Stone Arrow (safe; 1% risk of failure)  Eh'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the basilisk!EhO@l≈.≈(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the basilisk!  The basilisk is heavily wounded.Eh *l  distracted, ally target)Your shadow gestures at the basilisk while chanting.Eh^L B llEhL ZThe ray of shadow hits the basilisk!EhQ :10 =3.2 (1EhyX EhZ  Eh$[ S_The basilisk completely misses your shadow.Eh 1 #.......#.#♣≈...... ♣♣......♣♣ sekai the Geomancer  #.......#.♣≈...≈≈.. ♣........♣ Human of Dithmenos ****.. Eh  #.....>....÷..♣♣♣.♣ ♣....)...♣ Health: 88/88 ========================  #.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...≈♣ Magic: 31/37 ====================---- Eh% #.....#.#♣≈........♣ ♣≈♣...♣≈♣♣ AC: 13Str: 11Doom: 0% EhS .#...#.#♣≈♣.....@l♣ ♣≈.♣.♣.≈♣  EV: 10Int: 19 Contam: 0% Eh  #.....#..÷..P..*♣♣ ♣...♣...♣  SH: 0Dex: 20 Eh 3 .#......[.♣≈..**♣≈♣#♣.≈≈≈≈≈.♣  XL: 13 Next: 28% Place: Lair:1  #.....#...♣♣≈.@#♣≈.P#♣.......♣  Noise: =--------  Time: 15123.2 (0.0)  ...........♣≈.#♣#.†♣#♣......♣♣  t) +1 dagger (venom) Eh  #.#...#...♣♣..†#.§§♣#♣....♣♣♣♣  Cast: Sandblast  . #......♣♣♣≈......§#♣♣#.....♣#  #......♣♣♣≈.....§♣#♣#♣#....P#  #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P# l   basilisk (ally target)  #.#...#....♣≈.....≈♣ ♣..≈♣≈..P# @   shadow  ...........♣≈......♣#♣..†≈♣§.≈#  #.#.....#.♣♣≈♣..#...♣........♣# EhJ U_The basilisk completely misses your shadow.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, ally target, 72% to hit)Eh^ #.......#.#♣≈...... ♣♣......♣♣ sekai the Geomancer  #.......#.♣≈...≈≈.. ♣........♣ Human of Dithmenos ****..  #.....>....÷..♣♣♣.♣ ♣....)...♣ Health: 88/88 ========================  #.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...≈♣ Magic: 31/37 ====================----  #.....#.#♣≈........♣ ♣≈♣...♣≈♣♣ AC: 13Str: 11Doom: 0%  .#...#.#♣≈♣.....@l♣ ♣≈.♣.♣.≈♣  EV: 10Int: 19 Contam: 0%  #.....#..÷..P..≈♣♣ ♣...♣...♣  SH: 0Dex: 20 EhC .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣  XL: 13 Next: 28% Place: Lair:1  #.....#...♣♣≈.@#♣≈.P#♣.......♣  Noise: =--------  Time: 15123.2 (0.0) Eh ...........♣≈.#♣#.†♣#♣......♣♣  t) +1 dagger (venom)  #.#...#...♣♣..†#.§§♣#♣....♣♣♣♣  Cast: Sandblast EhF . #......♣♣♣≈......§#♣♣#.....♣#  #......♣♣♣≈.....§♣#♣#♣#....P# Eh~ #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P# l   basilisk (ally target)  #.#...#....♣≈.....≈♣ ♣..≈♣≈..P# @   shadow Ehv ...........♣≈......♣#♣..†≈♣§.≈#  #.#.....#.♣♣≈♣..#...♣........♣#EhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh8Aim: a basilisk (almost dead, ally target, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!Eh   #.♣≈...≈≈..  >....÷..♣♣♣.♣ ♣....)  ♣..≈≈..♣♣  ♣Eh8♣  #♣†♣   .`♣♣   Eho[.♣≈..``    Ehx†  † Eh@ .   Eh♣.. @   shadow  Eh/I♣≈. Eh^}  ♣≈.†  Eh*Y≈.≈Eh'0n9=4.2 (1SandblastEh&6Eh9Sonfirm with . or Enter, or press ? or * to list all spells.Eh=9Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Eh9Aim: a basilisk (almost dead, ally target, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!! Eh9A_You kill the basilisk!Eh߈A#.#.#♣♣....≈♣ ♣..÷..♣♣  #.#.#♣≈......♣ ♣♣♣  EhW#.......#.♣≈...≈≈.. ♣........♣  #.....>....÷..♣♣♣.♣ ♣....)...♣  EhT#.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...≈♣  #.....#.#♣≈........♣ ♣≈♣...♣≈♣Eh.#...#.#♣≈♣.....@†♣ ♣≈.♣.♣.≈♣ Eh#.....#..÷..P..≈♣♣ ♣...♣...♣ .#......[.♣≈..@≈♣≈♣#♣.≈≈≈≈≈.♣  EhH#.....#...♣♣≈..#♣≈.P#♣.  Ehv...........♣≈.#♣#.†♣#♣......♣♣  Eh'#.#...#...♣♣..†#.§§♣#♣....♣♣♣♣  . #......♣♣♣≈......§#♣♣#.....♣Ehϊ##......♣♣♣≈.....§♣#♣#♣#....P#  #...#...♣♣..♣.§≈♣♣ ♣.#♣≈.Eh|..P#  #.#...#....♣≈.....≈♣ ♣..≈♣≈..PEh'#  ...........♣≈......♣#♣..†≈♣§.≈#EhEhJ25 --5EhEh EhL9#...♣♣♣...♣♣ ♣♣♣.♣♣♣ #.#.#♣♣....≈♣♣ ♣..÷..♣♣ #.Eh#.#♣≈......♣ ♣♣♣ Eh #.......#.♣≈...≈≈.. ♣........♣ Eh:#.....>....÷..♣♣♣.♣ ♣....)...♣ Ehy#.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...≈♣ Eh#.....#.#♣≈........♣ ♣≈♣...♣≈♣Eh.#...#.#♣≈♣.....@†♣ ♣≈.♣.♣.≈♣ EhF#.....#..÷..P.@≈♣♣ ♣...♣...♣  Ehs.#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ Eh#.....#...♣♣≈..#♣≈.P#♣.Eh Eh...........♣≈.#♣#.†♣#♣......EhJ%♣♣ Ehx#.#...#...♣♣..†#.§.♣#♣....♣♣♣♣ Eh. #......♣♣♣≈.....§§#♣♣#.....♣# Eh#......♣♣♣≈.....§♣#♣#♣#.Eh%...P#  EhU #...#...♣♣..♣.§≈♣♣ ♣.#♣≈...P# Ehy#.#...#....♣≈.....≈♣ ♣..≈♣≈..P#Eh1!§Ehw)§EhW2--6Ehu:§EhEhH>.....#.♣.♣ ♣♣♣♣ ♣♣♣ ...♣♣♣...♣♣ ♣♣♣.♣♣♣ #♣♣....≈♣♣ ♣..÷..♣♣ .#♣≈......♣ ♣♣Eh♣..#.♣≈...≈≈.......>....÷..♣♣♣.♣ ♣....)...#♣..≈≈..♣♣ ♣≈..P...≈ #..Eh........♣ ♣≈♣...♣≈♣♣.#...#.#♣≈♣....@@†♣ ♣≈.♣.♣.≈ Eh#..÷..P..≈♣♣ ♣...♣..  .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈ #.....#...♣♣≈..#♣≈.P. EhR...........♣≈.#♣#.†♣#♣...... #.#...#...♣♣..†#.§.♣#♣....♣♣♣♣ EhP0.§§#♣♣#.....♣...♣♣♣≈.....§♣#♣#♣#.  ♣♣..♣.§≈♣♣ ♣.#♣≈.Ehޟ@§§Eh3&7Eh;EhEEha ............####  >.....#.♣.♣ ♣♣♣♣ ♣♣♣ ...♣♣♣...♣♣ ♣♣♣.♣♣♣ #♣♣....≈♣♣ ♣..÷..♣♣ Ehڕ .#♣≈......♣ ♣♣♣..#.♣≈...≈≈.......>....÷..♣♣♣.♣ ♣....)...#Eh9 ♣..≈≈..♣♣ ♣≈..P...≈ #..Eh ♣≈.....@..♣ ♣≈♣...♣≈♣♣Eh .#...#.#♣≈♣.....@†♣ ♣≈.♣.♣.≈Ehe z #..÷..P..≈♣♣ ♣...♣..  .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈ Eh [#.....#...♣♣≈..#♣≈.P#. ...........♣≈.#♣#.†♣#♣...... Eh W#.#...#...♣♣..†#.§.♣#♣....♣♣♣ ......§§#♣♣#.....♣...♣♣♣≈.....§♣#♣#♣#.Eh Eh C.Eh &8Eh :§Eh M _Your shadow fades away.EhE #.#......################ ...........####  .>.....#.♣.♣♣♣♣♣♣ ♣♣♣ ...♣♣♣...♣♣ ♣♣♣.♣♣♣ .EhjF k#.#♣♣....≈♣♣ ♣..÷..♣♣ .#.#♣≈......♣ ♣♣♣ .......#.♣≈...≈≈.. ♣........♣ .....>....÷..♣♣♣.♣ ♣....)...♣ .#...#.#♣≈♣..≈≈.@♣♣ ♣≈..P...≈♣ .....#.#♣≈..EhF Q♣ ♣≈♣...♣≈♣ .#...#.#♣≈♣......†♣ ♣≈.♣.♣.≈♣  #.....#..÷..P..≈♣♣ ♣...♣...♣ .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈EhG .♣#...♣♣≈..#♣≈.P#♣.♣ ..........♣≈.#♣#.†♣#♣......♣♣EhG #...#...♣♣..†#.§.♣#♣....♣♣♣♣  #......♣♣♣≈.....§§#♣♣#.....♣#EhL EhN &9EhiS EhgU Eh;tM..##.#.##...##.#.#......################ ...........####  >.....#.♣.♣♣♣♣♣♣ ♣♣♣ Ehq<...♣♣♣...♣♣ ♣♣♣.♣♣♣ ♣♣....≈♣♣ ♣..÷..♣♣ #♣≈......♣ ♣♣♣..#.♣≈...≈≈..♣. .....>....÷..♣♣♣@♣ ♣....)... .#Eh<♣..≈≈..♣♣ ♣≈..P...≈ ....♣ ♣≈♣...♣≈♣♣ .#...#.#♣≈♣......†♣ ♣≈.♣.♣.≈♣♣..†#.§.♣EhEhV4==30Eh<Ehe EhuM#P#.##..##.#.##...##.#.#......################ ...........####  >.....#.♣.♣♣♣♣♣♣ ♣♣♣ Ehsv...♣♣♣...♣♣ ♣♣♣.♣♣♣ #♣♣....≈♣♣ ♣..÷..♣♣ #♣≈......♣ ♣♣♣..#.♣≈...≈≈@.♣. .....>....÷..♣♣♣.♣♣ ♣....)... .#♣..≈≈..♣♣ ♣≈..P...≈ Ehv.....#.#♣≈........♣ ♣≈♣...♣≈♣♣♣......†♣.÷..♣♣≈.#Eh|Eh~&1EhEh EhN#...#.#......#.##.#..#...##..#.#.#......#.##.#.##...P#.##.#..#.##.#.##...##.##.#......################ .Eh...........####  #.>.....#.♣.♣♣♣♣♣♣ ♣♣♣ #EhG....♣♣♣...♣♣ ♣♣♣.♣ #.#.#♣♣....≈♣♣ ♣..÷ #.#.#♣≈...@..♣ ♣♣Eh♣ #.......#.♣≈...≈≈..♣ ♣........♣ Eh3U#.....>....÷..♣♣♣.♣♣ ♣....)...♣ #.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...Eh≈♣ #.....#.#♣≈........♣ ♣≈♣...♣≈♣♣Eh.#...#.#♣≈♣......†♣ ♣≈.♣.♣.≈♣ EhO #.....#..÷..P..≈♣♣ ♣...♣...♣ Eh .#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈.♣ EhI#.....#...♣♣≈..#♣≈.P#♣.......♣Eh Eh&2Eh+EhBEhd Ehd Ehe Ehg Ehj ,Ehk Eh&l V5==Eh'm Ehn EhSo Eh/p Ehq EhSr Eh7s Eht Ehu Ehu Ehw Ehx K6=Ehy Ehz Eh2{ Eh} Eh Eh( Eh Ehl Eh Eh EhB Eh h7==Eh Eh Eh Eh Ehލ Eh& Eh Eh Eh Eh Eh EhO Eh EhǛ Ehǝ EhL 9=Eh Eh Ehm Ehʤ Eh Eh/ h  You see here a blink frog skeleton.Eh Ehz  _Eh Eh Eh= Eh Eh Eh Eh Eh׵ Eh- Eh Ehq Ehں Eh Eh EhX Ehο Eh Eh R  There is a stone staircase leading down here.Eh Eh  _EhQ Eh Eh Eh Eh Eh Eh Eh Eh Eh Eh= Eh Eh Eh Eh! Eh Eh Eh_ Eh Eh! Eh EhU Eh Eh] EhV Eh Eh Eh; Eh Eh Eh Eh Eh Eh EhH Eh Eh EhS Eh EhA Ehg Eh Ehj '10 Ehm Eh Q _d - a wand of digging (6) (gained 3 charges)Eh Eh ;25 Eh5 Eh9 Eh Eh0 Eha Ehk Eh G#~P.P♣~~~P~P~....##..#.>.....#.♣.~~♣~~~PPP.#....#...#..........♣ ............#.......#.#♣ Ehk _...P.......##.......#.#♣ ...........##.......#.♣≈ ..........##.....>....÷ Eh #.......##.#...#.#♣≈♣ ~PP#........#.....#.#♣≈. ~~.P....#...#.#♣≈♣ Eh  . ♣~~~....##.##.#.....#..÷ . ..P.....##.##.#......[.♣ . ........##.##.....#..Eh .♣♣ . >..#.....#.#...........♣ . .. #....##.##.#...#...♣♣ F   bullfrog (asleep) # . #....##.#..#......♣♣♣ # #.F..# ..#......♣♣♣ #Eh \#..#...#...♣♣Ehd } 66.2 (34.0)  A bullfrog comes into view.Eh" ,7.2 (35Ehf$ Eh& 9 _Found an escape hatch in the floor.Ehf P..~~♣~~~PPP.#....#...#......... ............##.#Ehf  ...P##.#.# ....##.#.Eh g ( ..EhSg f.##.....>.... PEhg k... #.......##.#...#.#♣≈Ehg P~PP#........#.....#.#♣≈~~.P..........#...#.#♣≈ Ehg ..Ehh  ♣~~~..@.##.##.#.....#.. ..Ehgh s~..P.....##.##.#......[. ..Ehh N#........##.##.....#.. ..Ehh O>..#.....#....... .Ehi .Eh>i s#.. #....##.##.#...# .#Ehri k#. #....##.#..#... Ehi .#Ehi # #.F..# ..#...... .##..Ehj q #..... #...#... ..#..Eh6j (#.#...#....Eh4u Ehx 18.2 (1.0)Eh{ Eh} Eh9 ............## P.....P##.#. ~......##.#.Eh9......##.....>... ~P....#.##.#...#.#♣PP~PP#Eh*:..#.....#.#♣ .~~~~.P...#...#.#♣ #..♣~~~....##.##.#.....#..Eh]:~~..P..@..##.##.#......[..#........##.##.....#.. #..Eh:..>..#.....#.......#.. #....##.##.#...##Eh: #. #....##.#..#... ..#Eh:! # #.F..# ..#...... ..##.. #..... #...#... ...#..Eh; ......# #.#...#... ......Eh@EhHC&9EhGEhIEh_  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh*Eh/Ehs8EhF= Eh~=Eh=_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh~\ .....P# ~... ....Eh\ >.. ~P.##...#.#♣ P Eh\] EPP~PP.#.. .Eh] ~~~~.P....# #..♣~~~....##.##.#.....#. ...P..[Eh^ S.#.......#... #Ehj^ i.>..#.....#.#....... .Eh^ #.. #....##.##.#...## #. #.#..#......♣Eh_ # #.F..# #.. #..... #...#....Ehs_ h......# #.#.. Eh_ #..## ......... #.#.....#Eh1m Eho B70Sandblast _Ehvu Ehuw Eh P .....P.......##.......#. sekai the Geomancer ~ .............##.......#. Human of Dithmenos ****.. .............##.....>... Health: 88/88 ======================== Eh `~P .....#.......##.#...#.#♣ Magic: 34/37 ======================-- P PP~PP#........#.....#.#♣ AC: 13Str: 11Doom: 0% . ~~~~.P..........#...#.#♣ EV: 25 Int: 19 Contam: 0% #.. ~~♣~~~....##.##.#.....#. SH: 0Dex: 20 Eh ... ~~..P.....##.##.#......[ XL: 13 Next: 29% Place: Lair:1 ... .#.....@..##.##.....#... Noise: ---------  Time: 15170.2 (0.0) #.. ..>..#.*...#.#.......... t) +1 dagger (venom) ... .#.. #.*..##.##.#...#... Cast: Sandblast ..# #. #.*..##.#..#......♣ Ehi t..# # #.F..# ..#......♣ ..##.. #..... #...#... F   bullfrog (asleep) ...#.. ......# #.#...#... ..#.. ..#..## .......... ....#.#.....#. Ehǰ d_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)Eh@#KP.....P.......##.......#. sekai the Geomancer ~.............##.......#. Human of Dithmenos ****..Eh#.............##.....>... Health: 88/88 ======================== ~P.....#.......##.#...#.#♣ Magic: 34/37 ======================-- PPP~PP#........#.....#.#♣ AC: 13Str: 11Doom: 0% .Ehi$~~~~.P..........#...#.#♣ EV: 25 Int: 19 Contam: 0% #..~~♣~~~....##.##.#.....#. SH: 0Dex: 20 ...~~..P.....##.##.#......[ XL: 13 Next: 29% Place: Lair:1 ...Eh$.#.....@..##.##.....#... Noise: ---------  Time: 15170.2 (0.0) #....>..#.`...#.#.......... t) +1 dagger (venom) ...Eh!%.#.. #.`..##.##.#...#... Cast: Sandblast ..##. #.`..##.#..#......♣ ..## #.F..# ..#......♣ ..##..Ehy%#..... #...#... F   bullfrog ...#........# #.#...#... ..#....#..## .......... ....#.#.....#.Eh%Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhG&Aim: a bullfrog (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!EhdEhdEhnN.F..Ehp:10 =1.2 (1EhxEhy|Sonfirm with . or Enter, or press ? or * to list all spells.Eh|Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the bullfrog! _The bullfrog is heavily wounded.Eh-RP .....P.......##.......#. sekai the Geomancer ~ .............##.......#. Human of Dithmenos ****.. .............##.....>... Health: 88/88 ======================== ~P .....#.......##.#...#.#♣ Magic: 31/37 ====================---- P PP~PP#........#.....#.#♣ AC: 13Str: 11Eh.Doom: 0% . ~~~~.P..........#...#.#♣ EV: 10Int: 19 Contam: 0% #.. ~~♣~~~....##.##.#.....#. SH: 0Dex: 20 ... ~~..P.....##.##.#......[ XL: 13 Next: 29% Place: Lair:1 ... .#.....@..##.##.....#... Noise: =--------  Time: 15171.2 (0.0) #.. ..>..#.*...#.#.......... t) +1 dagger (venom) ... .#.. #.F..##.##.#...#... Cast: Sandblast ..# #. #....##.#..#......♣ Ehl...# # #....# ..#......♣ ..##.. #..... #...#... F   bullfrog ...#.. ......# #.#...#... ..#.. ..#..## .......... ....#.#.....#. _The bullfrog is heavily wounded.Eh.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh%/uAim: a bullfrog (heavily wounded, 72% to hit)EhjP .....P.......##.......#. sekai the Geomancer ~ .............##.......#. Human of Dithmenos ****.. .............##.....>... Health: 88/88 ======================== ~P .....#.......##.#...#.#♣ Magic: 31/37 ====================---- P PP~PP#........#.....#.#♣ AC: 13Str: 11Doom: 0% Eh_. ~~~~.P..........#...#.#♣ EV: 10Int: 19 Contam: 0% #.. ~~♣~~~....##.##.#.....#. SH: 0Dex: 20 ... ~~..P.....##.##.#......[ XL: 13 Next: 29% Place: Lair:1 ... .#.....@..##.##.....#... Noise: =--------  Time: 15171.2 (0.0) Eh#.. ..>..#.....#.#.......... t) +1 dagger (venom) ... .#.. #.F..##.##.#...#... Cast: Sandblast ..# #. #....##.#..#......♣ EhG..# # #....# ..#......♣ ..##.. #..... #...#... F   bullfrog ...#.. ......# #.#...#... ..#.. ..#..## .......... ....Eh#.#.....#.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhEeAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!EhL   .............# .............#>Eh  .....#.......# PP~. ~~~ ~~♣Eh  ~~.[ .#.Eh $ ..>..#.` .#.. #.† #. Eh8! #   #.....   ......# Eh!  ..#..##   Ehd9.Ehf=2.2 (1SandblastEhJEh %onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog! _You kill the bullfrog!Eh } ~. .....Eh >.. ~P.###.#...#.#♣ P PP~PP..#.. .~~~~.P..........# #..♣~~~....##.##.#.....#. ...P.Eh Z.[.#...#.##.....#... #.>..#.@...#.#....... ..#.. #.†..##.##.#...##Eh [ #. #....##.#..#......♣.#. ..# #.##.P...#..♣ Ehs Eh] h225 --3Ehu Eh Eh   >.. ~P###.#...#.#♣ P Eh )PP~PP..#.. .~~~~.P..........# #..♣~~~....##.##.#.....#. .~~..P..[Eh; .#...#.##.....#... #.>..#.....#.#....... .Ehp #.. #.@..##.##.#...## #. #....##.#..#......♣ Eh #.. .. #...#..........#. #..Eh ..#..#. #.# ..##.#......#.♣♣ EhV Eh+ ^5==--4Eh Eh2 u _You see here a bullfrog corpse.Eh(Fj ~P##...#.#♣ P PP~PP..#.. .~~~~.P..........# #..~~♣~~~....##.##.#.....#. .~~..P.EhF.[.#...#.##.....#... #.>..#.....#.#....... .#.. #.†..##.##.#...## #. ..#......♣EhF  #.. ... #...#...EhG#..#...#. .# Eh3Gh#....#......#..♣ EhMEhP-5 _Eh|UEhWEhEhEh Eh EhnEh6===EhAEhEhgEhEhEhEh`EhEhEh#_ _You start resting.Ehq),81.2 (6Eh2+v7==2.2 (7Eh/Ehp1% _Magic restored.EhT`. PP~PP#..#.....#.# ..EhT  ~~~~.P...#...#.# .#.. ~~♣~~~....##.##.#.....# .... ~~..P.....##.##.#...... .#........##.##.....#.. .#.. ..>..#.....#.. .... .#.. #.†..##.##.#...## #. #....##.#..#....#EhU- # #@...# ..#.......##.. #.......# #...#....#.. #.##.#...##..## ........#.#..# #.#.....# .#.#.#.##.# #.P...#. ...##.# #...#.# .# ......# .#....# ... #.# .. ......#.. EhUh†..#  ..#...EhkZEh\+3.2 (1Eh`EhabEhEhBEhEh]Eh].~~~~.P..# .#..♣~~~....##.##.#.... ....P...#...#.##.....# .#EhX^^.>..#.....#.#....... ..Eh^`#.. #.†..##.##.#...##Eh^o #. #....#....Eh^ Eh^L#..#.. Eh_O...# #...#.Ehw_#.......#.##.#.. #.....#..## ........Eh_.. ......#.#..# #.#.....# .Eh_m#.# ......#.##P...#.. .Eh`:..##.# ..#Eh2`b .# ......#.♣ .Eh`#....# . ... #.# ... Eh`5†..# .#.. ..# #. ..#.....♣ . #...#..EhmEh6r&4EhxEhP{Ehd #.. ~~♣~~~....##.##.#..... #.... ~~~..P.....##.##.#..... Eh #.... .#........##.##.....# Eh #.#.. ..>..#.....#.Eh . .Eh' .... .#...#.†..##.##.#...## #.#.#....##.#..#....#EhH r #...#....##....# Ehb _...##.. #.#.......# #...#..#..Eh| A#.#.##.#...#Eh l#.....#..## .......Eh ... .......#.#..# #.##.#Eh k.#.##.# #.P...#. .Eh ...##.# ...#...#.# .# ......#Eh/ #....# .. ....#.# .. ......#. .EhP †..# . .#.....# #. ..#... #...#Ehk ..... .# . #...#.....#Eh D #.#.Ehr EhM &5Eh Eh Eh Eh& Eh Eh Eh {=Eh Eh6 V#.#.... ~~~..P.....##.##.#EhT p#.... .#........##.# Eht ..#.#.. . ..>..#.....#.#..... Eh ....... .. #.#...#.†..##.##.#Eh .# ...#.#.#.#....##.#..#..Eh d..# ...#...#....##....#_...##.. ...#.#.......# # .......#..Eh 2..##.#...#..EhM ]...#..## ...... Ehn #....... #..#..# #.# Eh ##...#.# #.......#.##.# #.P....##.#....#...#.# .# ..... Eh #...#....#P.......#.# .. ..... #..†..# ##...#.....# #. ..#... b   raven (asleep)Eh .#...# #b........# . #... Eh0 .........#....#...#= #.#.#...#...EhR ( Eh & Eh R6  A raven comes into view.Ehc /  --more--EhEh+7.2 (2EhEhT _Found a marble ring.Ehch g.#.... .#........##.##.....# .#.#.. . ..>..#.....#.#...... .. #.#...#.†..##.##.#...## ...#.#.#.#....##.#..#.# ...#...#....##....#. ._...##.. ...#.#.......# #...#....#... #.#.......#.##.#...##.. #...#.....#..## ...... #......@#.#..# #.# ...#.# #.Ehh E#.##.# #.P...# .....##.#....#...#.# .# ......##....#P.......#.# .. ......# ..†..# ##...#.....# #. ..# EhGi .#...# #b........# . #...#......#....#...#=  #.# .#...#.......#.... #...#...# .# #.#.#Ehp Ehs +8.2 (1Eh-y Eh{ Eh.A.#.#.. . ..>..#.....#.. .EhiA...... .. #.#...#.†..##.##.## ...#.#.#.#....##.#..#....# .....#...#....##....#EhAG_...##.... ...#.#.......# # .......#..... #.#.......#.##.#...EhA6 #...#.....#..## ....... #....... #.......#.#..# #.# #...#.# #EhA.#.##.# #.P...##.#....#...#.# .# ...... EhB#...#....#P.......#.# .. ...... EhUBq#..†..# ##...#.....# #. ..#...#...# #b........# . # .EhxB........#....#...#=. #.#.#...#.......#.....##EhB #. ......# .##.. #.P...#EhB~ #.#.#...# #.#...EheIEh#L&9EhPEhREhP R...... .. #.#...#.†..##.##.## ....#.#.#.#....##.#..#.# ......#...#....##....#_...##........#.#.......# #Eh ......#......#.#.......#.##.#. #...#.....#..## ... .Eh #....... #.......#.#..# #.# .#...#.# #Eh. P.#.##.# #.P EhV .......##.#....#@..#.# .# .. .Ehu #...#....#P.......#.# .. Eh .#..†..# ##...#.....# #. ..# Eh ...#...# #b........# . #Eh ........#....#...#=.. #.#EhN #...#.......#.....##. #.Ehq .....# .##.. #.P...Eh + #.#Eh #...# ##. #.....#Eh .#.Eh &.....# Eh!  .Eh= Eh Eh 890SandblastEhEhEhB# ....#.#.#.#....##.#..#.# ......#...#....##....#_...##........#.#.......# #......#......#.#.......#.##.#. #...#.....#..## ...#....... #.......#.#..# #.# #.#...#.##..#.......#.##.# #.P Eh C#.......##.#....#...#.# .# .. #.#...#....#P...@...#.# .. .#..†..# ##...#.....# #. ..# #...#...# #b........# . # Eh|C>#..........#....#...#=.. ##...#.......#.....##. #. P.......##.##...#.P...#  # #...#...## ##.#.#.....#.#. EhC#.......# #... .#...# . #.# #EhN bbThe raven caws.EhQ8*Eh$o  The raven stares into your soul.Eh)Eh]@b.Ehl921%==1Eh!Eh Eh _You feel an ill-omen....Eh'........# ....#.#.#.#....##.#..#. sekai the Geomancer ........# ......#...#....##....#. Human of Dithmenos ****.. Eh(r...._...##........#.#.......# #. Health: 88/88 ======================== .........#......#.#.......#.##.#. Magic: 34/37 ======================-- Eh9(........#.. #...#.....#..## ..... AC: 13EhZ(ZStr: 11Doom: 21% Ehz(..#....... #.......#.#..# #.#. EV: 25 Eh(WInt: 19 Contam: 0% Eh(#.#...#.##..#.......#.##.# #.P. SH: 0Dex: 20 Eh(#.......##.#....#...#.# .# .... XL: 13 Next: 29% Place: Lair:1 Eh)#.#...#....#P...@...#.# .. .... Noise: ==-------  Time: 15191.2 (0.0) Eh\)..#..†..# ##.b*#.....# #. ..#. t) +1 dagger (venom) #...#...# #.........# . #. Cast: Sandblast Eh|)#..........#....#...#=.. #. ....#...#.......#.....##. #. Eh)P.......##.##...#.P...# #. b   raven #...#...## ##.#.#.....# .#. Eh)E#.......# #... .#...# ... #.......##. Eh)6_You feel an ill-omen....  Eh*Casting: Stone Arrow (safe; 1% risk of failure)  Eh7*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EhV*;Press: ? - help, Shift-Dir - straight lineEhs*7Aim: a raven (63% to hit)Ehb........# ....#.#.#.#....##.#..#. sekai the Geomancer ........# ......#...#....##....#. Human of Dithmenos ****.. EhF...._...##........#.#.......# #. Health: 88/88 ======================== EhϹ.........#......#.#.......#.##.#. Magic: 34/37 ======================-- ........#.. #...#.....#..## ..... AC: 13EhZStr: 11Doom: 21% Eh Z..#....... #.......#.#..# #.#. EV: 25 Int: 19 Contam: 0% EhC#.#...#.##..#.......#.##.# #.P. SH: 0Ehc,Dex: 20 EhE#.......##.#....#...#.# .# .... XL: 13 Next: 29% Place: Lair:1 EhV#.#...#....#P...@...#.# .. .... Noise: ==-------  Time: 15191.2 (0.0) Eh..#..†..# ##.``#.....# #. ..#. t) +1 dagger (venom) #...#...# #`........#Eh}. #. Cast: Sandblast Eh0#..........#....#...#=..#. EhNX....#...#.......#.....##.#. EhneP.......##.##...#.P...#Eh#. b   raven Eh#...#...## ##.#.#.....#.#. Eh#.......# #... .#...#... #.......##. Eh6_You feel an ill-omen....  Eh1Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhrAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a raven (63% to hit)EhJb..  Casting: Stone Arrow (safe; 1% risk of failure)Eh3KLonfirm with . or Enter, or press ? or * to list all spells.EhlK|Aiming: Stone Arrow (safe; 1% risk of failure)  EhKPress: ? - help, Shift-Dir - straight line  Aim: a raven (63% to hit)  EhK\You feel a surge of power! The stone arrow misses the raven.EhR:*Eh|* Eh+i The raven stares into your soul.EhEhVb@.EhZ50% 10 =-2.2 (1Eh(Eh* Eh] _You feel an ill-omen....Fhɗ Fhߘ 1Evoke which item? Wands  b - a wand of acid (8)c - a wand of warping (14)  d - a wand of digging (6)  e - a wand of paralysis (17)  f - a wand of mindburst (1)  Fh p - a wand of polymorph (8) Miscellaneous  g - a +0 box of beasts  h - a +0 lightning rod (4/4)  i - a +0 tin of tremorstones (2/2) Fhj [!] read|quaff|evoke[?] describe selectedFhFhFh........# ....#.#.#.#....##.#..#. sekai the Geomancer ........# ......#...#....##....#. Human of Dithmenos ****.. FhD...._...##........#.#.......# #. Health: 88/88 ======================== .........#......#.#.......#.##.#. Magic: 34/37 ======================-- FhL)........#.. #...#.....#..## ..... AC: 13Str: 11Doom: 50% Fh{I..#....... #.......#.#..# #.#. EV: 10Int: 19 Contam: 0% #.#...#.##..#.......#.##.# #.P. SH: 0Dex: 20 Fh#.......##.#....#...#.# .# .... XL: 13 Next: 29% Place: Lair:1 #.#...#....#P..b@...#.# .. .... Noise: =--------  Time: 15192.2 (0.0) Fh..#..†..# ##...#.....# #. ..#. t) +1 dagger (venom) #...#...# #.........#. #. Cast: Sandblast Fh;#..........#....#...#=..#. ....#...#.......#.....##.Fhbm#. P.......##.##...#.P...#Fh=#. b   raven #...#...## ##.#.#.....#.#. Fh#.......# #... .#...#... #.......##.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a raven (63% to hit)  You feel a surge of power! The stone arrow misses the raven.FhiThe raven stares into your soul. _You feel an ill-omen....FhoU........# ....#.#.#.#....##.#..#. sekai the Geomancer ........# ......#...#....##....#. Human of Dithmenos ****.. ...._...##........#.#.......# #. Health: 88/88 ======================== Fh.........#......#.#.......#.##.#. Magic: 34/37 ======================-- ........#.. #...#.....#..## ..... AC: 13Str: 11FhDoom: 50% ..#....... #.......#.#..# #.#. EV: 10Fh3Int: 19 Contam: 0% #.#...#.##..#.......#.##.# #.P. SH: 0Dex: 20 Fh#.......##.#....#...#.# .# .... XL: 13 Next: 29% Place: Lair:1 FhD#.#...#....#P..b@...#.# .. .... Noise: =--------  Time: 15192.2 (0.0) ..#..†..# ##...#.....# #. ..#. t) +1 dagger (venom) Fhj#...#...# #.........# . #. Cast: Sandblast Fh#..........#....#...#=.. #. ....#...#.......#.....##. #. FhP.......##.##...#.P...# #. b   raven Fh#...#...## ##.#.#.....# .#. #.......# #... .#...# ... #.......##.You feel a surge of power! The stone arrow misses the raven.FhE1The raven stares into your soul. _You feel an ill-omen....  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a raven (chance to affect: 64%)Fh 8........# ....#.#.#.#....##.#..#. sekai the Geomancer Fh;8........# ......#...#....##....#. Human of Dithmenos ****.. Fhc8F...._...##........#.#.......# #. Health: 88/88 ======================== Fh8.........#......#.#.......#.##.#. Magic: 34/37 ======================-- ........#.. #...#.....#..## ..... AC: 13Str: 11FhL9Doom: 50% ..#....... #.......#.#..# #.#. EV: 10Int: 19 Contam: 0% #.#...#.##..#.......#.##.# #.P. SH: 0Dex: 20 #.......##.#....#...#.# .# .... XL: 13 Next: 29% Place: Lair:1 Fh:M#.#...#....#P..*@...#.# .. .... Noise: =--------  Time: 15192.2 (0.0) ..#..†..# ##...#.....# #. ..#. t) +1 dagger (venom) #...#...# #.........#. #. Cast: Sandblast #..........#....#...#=..#. ....#...#.......#.....##.#. P.......##.##...#.P...##. b   raven Fh_:b#...#...## ##.#.#.....#.#. #.......# #... .#...#... #.......##.Fh;You feel a surge of power! The stone arrow misses the raven.The raven stares into your soul. _You feel an ill-omen....  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a raven (chance to affect: 64%)Fh FhbThe raven stares into your soul. _You feel an ill-omen....  Aiming: ParalyseFhPress: ? - help, Shift-Dir - straight line  Aim: a raven (chance to affect: 64%)  The raven struggles to resist.Fh:*Fhٔo  The raven stares into your soul.Fh 8@FhR79% =3.2 (1FhxFh FhC^_You feel an ill-omen.... The raven closely misses you.FhY9Fh=Evoke which item? Wands  b - a wand of acid (8)c - a wand of warping (14)  d - a wand of digging (6)  e - a wand of paralysis (16)  f - a wand of mindburst (1)  p - a wand of polymorph (8) Miscellaneous  g - a +0 box of beasts  h - a +0 lightning rod (4/4)  i - a +0 tin of tremorstones (2/2) [!] read|quaff|evoke[?] describe selectedFh0Fh7Fh,>........# ....#.#.#.#....##.#..#. sekai the Geomancer ........# ......#...#....##....#. Human of Dithmenos ****.. Fh>D...._...##........#.#.......# #. Health: 88/88 ======================== .........#......#.#.......#.##.#. Magic: 34/37 ======================-- Fh>)........#.. #...#.....#..## ..... AC: 13Str: 11Doom: 79% Fh?E..#....... #.......#.#..# #.#. EV: 10Int: 19 Contam: 0% Fh8?#.#...#.##..#.......#.##.# #.P. SH: 0Dex: 20 Fhx?E#.......##.#....#...#.# .# .... XL: 13 Next: 29% Place: Lair:1 Fh?`#.#...#....#P..b@...#.# .. .... Noise: ==-------  Time: 15193.2 (0.0) Fh?..#..†..# ##...#.....# #. ..#. t) +1 dagger (venom) #...#...# #.........#Fh?}. #. Cast: Sandblast Fh)@#..........#....#...#=..#. FhR@....#...#.......#.....##.#. P.......##.##...#.P...#Fh|@#. b   raven Fh@#...#...## ##.#.#.....#.#. Fh@#.......# #... .#...#... #.......##.Fh@Aiming: ParalysePress: ? - help, Shift-Dir - straight lineFh>AAim: a raven (chance to affect: 64%)  The raven struggles to resist.  The raven stares into your soul. FhhAm_You feel an ill-omen.... The raven closely misses you.Fh(W........# ....#.#.#.#....##.#..#. sekai the Geomancer Fh_W........# ......#...#....##....#. Human of Dithmenos ****.. FhW...._...##........#.#.......# #. Health: 88/88 ======================== FhW.........#......#.#.......#.##.#. Magic: 34/37 ======================-- ........#.. #...#.....#..## ..... AC: 13FhWYStr: 11Doom: 79% FhX..#....... #.......#.#..# #.#. EV: 10Int: 19 Contam: 0% Fh=X#.#...#.##..#.......#.##.# #.P. SH: 0Dex: 20 FhX#.......##.#....#...#.# .# .... XL: 13 Next: 29% Place: Lair:1 FhX#.#...#....#P..b@...#.# .. .... Noise: ==-------  Time: 15193.2 (0.0) ..#..†..# ##...#.....# #. ..#. t) +1 dagger (venom) FhX#...#...# #.........# . #. Cast: Sandblast FhY#..........#....#...#=.. #. ....#...#.......#.....##. #. FhZYP.......##.##...#.P...# #. b   raven #...#...## ##.#.#.....# .#. FhY#.......# #... .#...# ... #.......##.FhYuThe raven struggles to resist.  The raven stares into your soul. FhY_You feel an ill-omen.... The raven closely misses you.Aiming: ParalyseFh#.......# #... .#...#... #.......##.The raven struggles to resist.  The raven stares into your soul. _You feel an ill-omen.... The raven closely misses you.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a raven (chance to affect: 64%)FhK`b(paralysed)Fh8bFh+4.2 (1FhBFh[The raven stares into your soul. Fh/^_You feel an ill-omen.... The raven closely misses you.FhxAiming: Paralyse  Press: ? - help, Shift-Dir - straight line Fh Aim: a raven (chance to affect: 64%) _The raven suddenly stops moving!Fh Fh FhFh Fh,8_Unknown command.Fh×4FhOFhF _Unknown command.FhsQ8 _Unknown command. _Unknown command.  The helpless raven fails to defend itself.  You impale the raven!! The raven is poisoned.  The raven is almost dead.  Your shadow hits the raven with a dagger!FhY@†@   shadowFh`5830--5.0 (0.8SandblastFheFhGh FhxhC_You kill the raven!Fhm n# ....#.#.#.#....##.#..#.# ......#...#....##....#._...##..#.#.......# #.#......#.#.......#.##.#.#.. #...#.....#..## . .#.Fhfm  #.......#.#..# #.#. .#...#.##..#.......#.##.# #.P. .##.#....#...#.# .# . Fhm .#...#....#P.@†.@..#.# .. . .Fhm #..†..# ##...#.....# #. ..#. ...#...# #.........# . #. .#....#...#=.#.#Fhn #...#.......#.....##. #. .##.##...#.P...# Fh>n #.# ...#...## ##.#.#.....# Fhin .#. .# #...#.#...# . .Fhn I# #.Fhs Fh?v 56=Fhmv \25 --6.0 (1.0Fhz Fh| Fh # ....#.#.#.#....##.#..#.# ......#...#....##....#._...##........#.#.......# #.#......#.#.......#.##.#.#.. #...#.....#..## . #.FhS  #.......#.#..# #.#. #...#.##..#.......#.##.# #.P.##.#....#...#.# .# . Fh #...#....#P.@†..@.#.# .. . Fh #..†..# ##...#.....# #. ..#.Fhף D#...# #.........# . #.#....#...#=... #.#.Fh _#...#.......#.....##.#.Fh. ##.##...#.P...# # #.#.FhY #...## ##.#.#.....# .#.Fh # #...#.#...# .# FhФ )#.Fh, Fh &7Fhܶ Fhܸ FhrW# ....#.#.#.#....##.#..#.Fh=s# ......#...#....##....#. .Fhs_...##........#.#.......# #...##......#.#.......#.##.#...#Fhs#.. #...#.....#..## . .Fhs3 #.Fh)tF#.#..# #.#. FhRty...#.##..#.......#.##.# #.P...#Fh}t##.#....#...#.# .# ......# Fht...#....#P.@†...@#.# .. ......# Fhu..†..# ##...#.....# #. ..#. .#...# #...Fh/u_# . #...#Fhju#....#...#=... #.#. .Fhu#...#.......#.....##.. #...#Fhu##.##...#.P...# # #.#.# .Fhv#...## ##.#.#.....# Fh@v.#...#Fhjv# #...#.#...# .....#Fhv3# #.FhvFh?Fh&8FhڇFhFh# ......#...#....##....#. _...##..#.#.......# #...# .Fh....#......#.#.......#.##.#...#.#.. #...#.....#..## .......... #.......#.#..# #.#Fh3*#.##..#.......#.##.# #.P...#.##.#....#...#.# .# ......#.Fh#....#P.@†....#.# .. ......#. .†..# ##...#...@.# #. ..#..... #...# #.........# . #...# .Fh5......#....#...#=... #.#... #...#.......#.....##.. #...# .Fh...##.##...#.P...# #.. #.#.#. Fh(#...## ##.#.#.....# . .#...#† ....# #...#.#...# .....#.# ..#. .# #..... FhRP#.. #...PFhFh^q7==9FhFhZFh##..#.#.......# #...# ....#......#.#.......#.##.#...#.FhXH#.. #...#.....#..## .......... #.......#.#..# #.#.....# .Fh#.##..#.......#.##.# #.P...#Fh.##.#....#...#.# .# ......#.♣ .Fh#....#P.@†....#.# .. ......#. Fhc†..# ##...#.....# #. ..#.....♣ .Fh..# #........@# . #...# Fhü......#....#...#=....# #.#...Fh#.......#.....##..# #...# FhG...##.##...#.P...# #... #.#.#.Fhs## ##.#.#.....# .. .#...#† Fh...# #...#.#...# .....#..# ..#...# Fh#.....Fh .. #...# #...P.# Fh,9.# #.....#FhQFhFhW(200FhsFhFh9......#.#.......#.##.#...#.FhS#.. #...#.....#..## .........Fh. #.......#.#..# #.#.....# Fh{#.##..#.......#.##.# #.P...#..♣ .Fh.##.#....#...#.# .# ......#.♣♣ Fh#....#P.@†....#.# .. ......#. .Fhf.# ##...#.....# #. ..#.....♣♣ Fh..# #.........##.#.... #...#Fh..#....#...#=@...# #.#...Fhu#.......#.....##..# #...#Fh##.##...#.P...# #... #.#.#.FhU## ##.#.#.....# ....#...#†Fh# #...#.#...# ......#..♣Fhs# ...#...# Fh,#......♣Fh  .Fh .. #...# Fh #...P.#.Fhh-  Fh # Fh? P... #.....#.Fh / Fh6q #....... FhjFh&1FhJFhFh[?FhBFhJFhMNFhX.#......#.#.#.##.#...#.#.. #...#.....#..## . #.......#.#..# #.#.....# .#.##..#.......#.##.# #.P...#...##.#....#...#.# .# ......#. Fhd.#....#P..†....#.# .. ......#.. †..# ##...#.....# #. ..#......# #.##.#.... #...#...#....#...#@....# #.#.#.#.....##..# #...#.##.##...#.P...# #... #.#.#.## ##.#.#.....# ....#...#†.# #...#.#...# ......#...# ...#...# #...... .... #...# #...P.# .##. P.... #.....# . #FhbFh&2FhFh@Fh;Q=10 3.0 (2FhFh. _A - a +5 ring of evasionFhud#......#.#.#.##.#...#.#.. #...#.....#..## . #.......#.#..# #.#.....#. Fh#.##..#.......#.##.# #.P...#..♣##.#....#...#.# .# ......#.♣ FhkV#....#P..†....#.# .. ......#..♣ ..# ##...#.....# #. ..#.....♣Fh# #.##.#.... #...#..♣Fhx#....#...#.@...# #.#.#.FhG#.....##..# #...#.##.##...#.P...# #... #.#.#.Fh## ##.#.#.....# ....#...#†.# #...#.#...# ......#..♣# ...#...# #......♣ .Fh ... #...# FhW#...P.#. # #. P.... #.....#.FhD #.Fh$Fh'I25 4.0 (1Fh,Fh4.FhH#......#.#.#.##.#...#. .#.. #...#.....#..## .Fh I #.......#.#..# .##.#.....#.♣ .##..#.......#.##.##. #.P...#..♣ .FhsIO##.#....#...#.# .#. ......#.♣♣ ....#P..†....#.# .. ......#..♣§ .FhI# ##...#.....# .#. ...#.....♣♣ FhJ# #.##.#.....#...#..♣FhLJ#....#...#..@..# #.#.....♣ .#.FhJn#.....##..# #...#. .FhJ##.##...#.P...# .#... #.#.#. .FhKw## ##.#.#.....# .. ....#...#†..♣ .# #...#.#...# ..# .......#..♣ .FhdK# ...#...# ..# ..#......♣ FhK... #...# .## .#...P.#.♣ FhK#. P.... .# #.....#.##.♣FhTFhX&5FhX_FhbFhp#......#.#.#.##.#...#....♣ #.. #...#.....#..## ..♣Fh+ #.......#.#..# .##.#.....#.♣ ##..#.......#.##.##. #.P...#..♣ ##.#....#...#.##.#. ......#.♣♣ §Fh#P..†....#.##.. .......#..♣§ # ##...#.....##.#.....#.....♣♣ § # #.Fh##.#.....#...#..♣#....#...#...@.# #.#.....♣ FhGo#.#.....##..# #...#....♣ Fh##.##...#.P...#..#... #.#.#....♣ ## ##.#.#.....#P.......#...#†..♣ Fhx# #...#.#...##..#..#..♣ Fh# ...#...#P..#....#......♣Fhe... #...##.## ...#...P.#.♣Fh#. P......# .#.#.....#.#♣#.♣Fh Fh &6Fht Fh  Fhʬ3 Fh Fh԰ FhԶX Fh Fh Fh Fh Fh{ Fh Fh FhQ Fhk Fh Fh  Fh Fh Fh Fh Fh Fh} Fh Fh Fh Fh` Fh Fh Fh FhL Fh Fh Fh Fh Fh Fh Fh Fh Fh( Fh$ Fh! Fh Fh2 Fh0 Fh Fh Fh7 Fhs FhP Fh8 Fh Fh Fh Fh Fh3 Fhx Fh' Fh FhN Fhn Fh  Fh  Fh  Fh  FhW  Fh Fh Fh Fh FhN Fh Fh Fh Fh* Fhx Fhz Fh Fh  FhW Fht  FhA" Fh$ Fh4% FhD& Fh' Fh) Fh) Fh* Fhw, Fh. FhP. Fh]/ FhO1 Fh2 Fh<3 Fh_4 Fh7 Fh8 Fh8 Fh: Fh; Fh=, Fh> FhA Fh?C FhC FhD FhF FhG FhAH FhDI FhJ FhL FhL FhM FhN FhP, FhEQ Fh{V FhW Fh?X Fh*Y Fh[ Fh_B Fh` FhPb Fhb Fhc Fhe Fhg Fhg Fhh Fhj FhEl Fhl Fhm Fh\o Fhp Fh>q Fhfr Fht Fhu Fhu Fhv Fhx Fhhz Fhz Fh{ Fh} Fh! Fhn Fh Fh Fh Fh; Fh Fh Fh` Fh Fh Fh Fh FhX Fh Fh Fh Fh  Fh] Fh Fh FhF Fh Fh Fhؤ Fh' Fhv Fhb Fh: Fh Fhǫ Fh Fh Fh Fh\ Fh Fhڴ Fh' FhJ Fh Fh FhM Fhl Fh Fh Fh Fh Fh Fh FhQ Fh Fhv Fh Fh> Fh Fh Fh FhF Fh Fhg Fh8 Fh FhX Fh Fh Fh& Fh Fh Fh Fh! Fh Fh; FhU Fh Fh$ Fh Fh FhF, Fh FhZ Fhz Fh Fh} Fh Fh Fh Fh Fh FhJ Fh Fh Fh1 Fh Fh Fh Fh Fh`  Fh  Fh  Fh  Fh? Fh Fh Fh< Fh. Fh{ Fh| Fh3 Fh Fh Fh Fh FhZ" Fh" Fh# FhH& Fh*, Fh, Fh./ Fha3 Fh3 Fhf5 Fh 8 Fh > Fhr> Fhh@ Fh9C Fh:G FhG FhI FhL FhP FhP FhS FhV Fh\ Fh*] FhG_ Fh.e FhHi Fhi Fhl Fhu Fhy Fhy Fh8| FhQ Fh" Fh Fh Fh Fh Fh* Fhd Fh Fh  Fhp Fh Fh Fh3 Fh Fh Fh Fh:A  You enter the shallow water. FhЬ?Water  Fh FhUN _Moving in this stuff is going to be slow. FhL Fh Fh Fhc Fh+ Fh Fh7 FhQ Fh Fh+ Fh Fh Fhm, Fhm Fh Fht, Fh Fh Fh, Fh Fh Fh> Fh Fh Fh FhE Fh FhT FhJ Fh Fh'  Fh Fh1 Fh Fhs Fh Fh' Fhx Fh+ Fh> Fhc Fh Fh|  Fhz% Fh& Fh& Fh' Fh, Fh. Fhy. Fhd/ Fh4 Fh06 Fh6 Fh7 Fh< Fh> Fh> Fh@ FhD FhF FhF FhG FhL FhFN FhN FhO FhxT FhV FhV FhW FhX\ Fh] FhX^ Fhs_ Fhd Fh f Fhpf Fhg Fhk Fhm Fhm Fhn Fhs Fht Fht Fhv Fhy Fh\{ Fh{ Fh| FhT Fh Fh2 Fh5 Fh Fhj Fh Fhˉ Fh FhZ Fh Fh Fh Fhғ Fh" Fh Fh FhȘ Fh Fh Fh9 Fh Fh֝ Fhp Fh Fh Fh Fh Fh Fh Fh~ Fh\ Fhʫ Fh[ Fh Fh Fh Fh~ Fhβ Fhó Fh  Fhp Fh Fh Fhպ Fh Fh׼ Fh Fh Fh Fh Fh FhB Fh Fh4 Fh} Fhy FhJB FhX...##.>......#........#.##.#.##. ....##........#.#......##########..##..............####  Fh,....##..#.>.....#.♣.♣♣♣♣♣♣ ....#...#..........♣♣♣...♣♣ ♣♣♣.....#.......#.#♣♣....≈♣♣ ♣.. .......##.......#.#♣≈......♣ ♣♣..  Fh.......##.......#.♣≈...≈≈..♣ ♣.......##.....>.@..÷..♣♣♣.♣♣ ♣...333.2 (127.2) . Fh##.#...#.#♣≈♣..≈≈..♣♣ ♣≈.. ........#.....#.#♣≈........♣ ♣≈♣. ..........#...#.#♣≈♣......†♣ ♣≈. ....##.#..#..÷..P..≈♣♣ ♣...  Fh?....##.##.#......[.♣≈...≈♣≈♣#♣.≈≈ ....##.##.....#...♣♣≈..#♣≈.P#♣... .....#.#...........♣≈.#♣#.†♣#♣... .†..##.##.#...#...♣♣..†#.§.♣#♣... Fh/ Fh FhT _Key pressed, stopping explore. Fh|  _ Fhd  You see here a blink frog skeleton. Fh FhX _ Fh Fh Fh Fh FhG Fh5 Fh  Fhj Fh  Fh" Fh$ Fh% Fh[& Fh' Fh) Fh) Fh,+ Fh2n Fh3 Fhc3 Fhn4 Fh5 Fh7 Fh 8 Fh8 Fh; Fh = Fhz= Fh> FhH FhYJ, FhK FhT FhV, FhW Fh&a Fhb, Fhc Fhm Fh`n, Fh`o Fhq Fhr Fhr Fhs Fht Fhu Fhpv Fhv Fhx FhRy, Fh%z Fh|h  You see here a rime drake skeleton. Fh} Fhn~ _ FhC Fh FhŁ Fh FhȂ Fh Fh, Fh FhQ Fh FhG FhZ Fh Fhޏ Fh1 FhY Fh Fhk Fh FhՖ Fhq Fh FhS Fh Fh Fh  Fh^ Fht FhΡ Fhp Fh Fhפ Fh)##.#.....#.♣♣≈♣..#...♣........♣# .##.P...#..♣♣♣§♣...÷....≈...#.≈♣ #......#.♣♣♣§≈♣♣♣♣♣♣..♣≈.÷...§♣....#..♣§♣## #♣..≈.....♣♣ ..♣♣♣≈≈♣♣♣♣♣♣..♣≈.....≈♣ #...#..♣♣♣§♣......÷.≈÷..♣.≈♣ #.#.....♣♣≈♣..P...♣.......§♣# Fh#...#....♣≈......♣#♣...#♣..≈##.#.#....♣≈.@...≈♣ ♣..#♣#..P#61.2 (28.0)#...#†..♣♣..♣..≈♣♣ ♣.≈♣#.§.♣#..♣♣♣≈....§§♣#♣≈♣≈..≈§§##......♣♣♣≈[....§P#♣♣≈....§♣#...P.#.♣♣...≈..§≈#♣....♣♣♣♣ Fh#.#.....#.#♣≈.≈♣≈.§≈#♣..≈...♣♣##.#.......♣♣≈..≈♣#§♣#♣.......♣##.#.....#..♣≈...#♣#♣ ♣.≈≈≈≈≈.♣##.............#..#♣♣ ♣...♣...♣ Fh FhL§§ FhE _Done exploring. Fh Fh Fh Fh^..÷........0.0) Fh*§ FhR" Fh' Fh)E _Done exploring. Fh Fh Level 1 of the Lair of Beasts <>>>>_(Press ? for help)#......._...##........#.#.......##.#...#...♣♣..♣..≈♣♣ ♣.#♣≈...P#  Fh3<#............#......#.#.......#.##.#...#....♣≈.....≈♣ ♣..≈♣≈§.P# #...........#..##...#.....#..##.............♣≈......♣#♣..÷≈♣..≈# #†....#........##.......#.#..##.##.#.....#.♣♣≈♣..#...♣........♣# Fh ##..##.#...#.##..#.......#.##.##.##.P...#..♣♣♣§♣...÷....≈...#.≈♣  Fh#P..##.......##.#....#...#.##.#..#......#.♣♣♣§≈♣♣♣♣♣♣..♣≈.÷...§♣ ##..##.#...#....#P..†....#.##...........#..♣§♣## #♣..≈.....♣♣  Fh;#..†..#..÷..##.##...#.....##.#.....#.....♣♣♣≈≈♣♣♣♣♣♣..♣≈.....≈♣  Fh?#..##...#...##.##.........##.#.....#...#..♣♣♣§♣......÷.≈÷..♣.≈♣ #...#..........#....#...#.....#....#.#.....♣♣≈♣..P...♣.......§♣# Fh #.......#...#.......#.....##..#....#...#....♣≈......♣#♣...#♣..≈#  Fh*#..#P.......##.##...#.P...#..#.....#.#.#....♣≈.@...≈♣ ♣..#♣#..P#  Fh#..##...#...##.##.#.#.....#P.......#...#†..♣♣..♣..≈♣♣ ♣.≈♣#.§.♣# ##..##.......##.##...#.#...##..#........#..♣♣♣≈....§§♣#♣≈♣≈..≈§§#  Fh[#...##.......##.##.#...#...#P..#....#......♣♣♣≈[....§P#♣♣≈....§♣# ##.......#......##.....#...##.##....#...P.#.♣♣...≈..§≈#♣....♣♣♣♣  Fhx#..........#..#....#.#.P......#...#.#.....#.#♣≈.≈♣≈.§≈#♣..≈...♣♣  FhD##..##...#.#.#..##.#..........##.##.#.......♣♣≈..≈♣#§♣#♣.......♣ #..##...#.#.##....#.#........#P.##.#.....#..♣≈...#♣#♣ ♣.≈≈≈≈≈.♣ Fh: #...#.#.#.............#.........##.............#..#♣♣ ♣...♣...♣  Fh##..#..#...#.#.....#..........#P.#........#♣≈♣†......♣ ♣≈.♣.♣.≈♣  Fh#....#.#.....##......P............#.#.....#♣≈........♣ ♣≈♣...♣≈♣♣  Fh)=##..#..#.#.#.##....#...#......##.#..#......♣≈♣..≈≈..♣♣ ♣≈..^†..≈♣  FhY#......#.#.PP~~~♣PPPP......#.......#.#♣♣.. ♣..÷..♣♣ #PP~~♣~♣PP......P.......##.......#.#.♣ ♣♣......♣♣#.#P~~~♣♣PPP~.............###.♣≈...≈≈..♣ ♣........♣. Fh~P~~♣♣♣PPP.............##.....>....÷..♣♣♣.♣♣ ♣....)...♣ #.....#.#~~P~♣~~~P~......##.#...#.#♣≈♣..≈≈..♣♣ ♣≈..P...≈♣ #.......#.PPPP~~≈♣~PP~PP#........##♣≈........♣ ♣≈♣...♣≈♣♣ #.......#..~P..~♣~~~~~~.P...#...#.#♣≈♣......÷♣ ♣≈.♣.♣.≈...P...#...~~~PP~~♣~~~....##.## FhU#..÷..P..≈♣♣ ♣...♣....:.#.#.......P~~~~..P.....##.##.#......[.♣≈...≈♣≈♣#♣.≈≈≈≈≈...#.#...#.#........##.##.....#..#♣≈.P#♣.♣  Fh#.......#..>..#.....#.#.......#♣#.÷...♣♣ ##..........#.#...#.†..##.##.#...#...♣♣..÷#.§§♣#♣....♣♣♣♣ #............#.#.#.#....##.#...♣♣♣≈.....§≈#♣♣#...........#...#....##....#.... Fh:5.≈♣#♣#♣#....P #......._.......#.#.......##.#...#...♣♣..♣..≈♣♣ ♣.#♣≈...P  Fh.....#......#.#.......#.##.#...#....♣≈.....≈♣ ♣..≈♣≈§.P# #..#..##...#.....#..##.............♣≈......♣#♣..÷≈♣..≈# #†....#........##.......#.# Fh#.♣♣≈♣..#...♣.###..#.......#.##.##.##.P...#..♣♣♣§♣...÷....≈...#.≈ FhG#P..##.......##.#....#...#.##.#..#......#.♣♣♣§≈♣♣♣♣♣♣..♣≈.÷...§#...#P..†....#.##.....#..♣§♣## #♣..≈.....♣ #..†..#..÷..##.##...#.....##.#.... Fhf♣♣♣≈≈♣♣♣♣♣♣..♣≈.....≈♣  #..##...#...##.##.........##.#...#..♣♣♣§♣......÷.≈÷..♣.≈♣  Fh/ Fh`0 Fh`.##.#.....#.♣♣≈♣..#...♣........♣# sekai the Geomancer  Fh+a.##.P...#..♣♣♣§♣...÷....≈...#.≈♣ Human of Dithmenos ****.. .#......#.♣♣♣§≈♣♣♣♣♣♣..♣≈.÷...§♣ Health: 88/88 ======================== ........#..♣§♣## #♣..≈.....♣♣ Magic: 37/37 ========================  Fhia!....#.....♣♣♣≈≈♣♣♣♣♣♣..♣≈.....≈♣ AC: 13Str: 11Doom: 78%  Fha....#...#..♣♣♣§♣......÷.≈÷..♣.≈♣ EV: 25 Int: 19 Contam: 0% ....#.#.....♣♣≈♣..P...♣.......§♣# SH: 0Dex: 20  Fh]bI....#...#....♣≈......♣#♣...#♣..≈# XL: 13 Next: 30% Place: Lair:1 ....#.#.#....♣≈.@...≈♣ ♣..#♣#..P# Noise: ---------  Time: 15361.2 (0.0) ....#...#†..♣♣..♣..≈♣♣ ♣.≈♣#.§.♣# t) +1 dagger (venom) ........#..♣♣♣≈....§§♣#♣≈♣≈..≈§§# Cast: Sandblast  Fhb....#......♣♣♣≈[....§P#♣♣≈....§♣#  Fhb....#...P.#.♣♣...≈..§≈#♣....♣♣♣♣ ..#.#.....#.#♣≈.≈♣≈.§≈#♣..≈...♣♣ .##.#.......♣♣≈..≈♣#§♣#♣.......♣  Fhc].##.#.....#..♣≈...#♣#♣ ♣.≈≈≈≈≈.♣ .##.............#..#♣♣ ♣...♣...♣ _Moving in this stuff is going to be slow. _Key pressed, stopping explore.  Fh=c_You see here a blink frog skeleton. _You see here a rime drake skeleton. _Done exploring. _Done exploring. Fhd Fhpe Fh)r Fhat Fhy: _ Fh{ Fhw} Fh~ Fhp Fh Fh FhV Fh Fh FhA Fh Fh Fh( Fh Fh` Fh Fhf Fh( Fh FhС FhM Fh Fh( Fh FhD Fh Fh3 Fh FhI Fh+ Fh Fh{ FhƷ Fhc Fhչ Fh Fhp Fh` Fh Fh  Fh Fh Fh FhH Fh Fh Fh Fh Fh Fh FhJ Fh FhV FhH Fh Fh Fh Fh Fh! Fh^ Fh Fh FhA Fh~ Fh  Fh Fh Fh Fh Fh< Fh FhB Fh Fh" Fh Fh7 Fh Fh Fho Fh Fha Fh  Fh  Fh  Fh Fh Fh Fh FhKey pressed, stopping explore. _You see here a blink frog skeleton. Fhirime drake _Done exploring. _ You see here a Fh1+ blink frog skeleton. Fh Fh2 _ Fh Fha Fh Fh FhS  Fh9" Fh% Fh& FhT' Fh( Fh* Fh7+ Fhc, Fh. Fh/ FhF0 Fh1 FhX;h~P....##.>......#........#.##.#.  Fh;~~....##........#.#......######## ~P....##..............####  Fh;.P~....##..#.>.....#.♣.♣♣♣♣♣♣ #....#...#..........♣♣♣...♣♣ ♣ Fh;......#.......#.#♣♣....≈♣♣ ♣ .P.......##.......#.#♣≈ FhG<♣ ♣♣.....##.......#.♣≈...≈≈..♣ ♣......##.....@....÷..♣♣♣.♣♣ ♣.89.2 (28.0) Fh<#.......##.#...#.#♣≈♣..≈≈..♣♣ ♣≈ P# Fh<g..#.....#.#♣≈........♣ ♣≈ .P..........#...#.#♣≈♣......÷♣ ♣≈  Fh=~~....##.##.#.....#..÷..P..≈♣♣ ♣. P.....##.##.#......[.♣≈...≈♣≈♣#♣.  . FhB=J.....##.##.....#...♣♣≈..#♣§§P#♣. .....#.#...........♣≈.#♣#.÷♣#♣.  Fh=.†..##.##.#.♣♣..÷#.§§♣#♣.  Fh>@ FhE FhHc _There is a stone staircase leading down here. FhJ Fh Fh  Fh; FhSC10 90.2 (1.0) _ Fh3 Fhm + .......  ..  ............  ...   Fhm . #..... #...####P.. 2 #..@.......  #/.....#.....  Fhm ........#.. ...  ..###...#.... . # ....# ..... ##...# ###.# Fhm ..... . ......  Fhn  Fhr  Fh +9 (1.7 Fhn  Fh _You climb downwards. You have identified the last wand.  Found a wand of flame (3). _There is a stone staircase leading up here. Fh..............  . .. . # Fh #...####P..###..<....... Fh1z#/..@..#.......... Fh[###...#....S. Fh## ....# ..... Fh: ##...# ###.# ..... . Fh|S   water moccasin (asleep)..... Fh;. ....... Fh6 Fh FhA25 1 FhF 0 Fh Fh<a _A water moccasin comes into view. Fh@z%  Fhz  .............  ............  ...........  ........  #..... Fhz@ #...####P..  ###..<.......  Fh9{: #/..@..#.....  Fhi{$.........#......  Fh{8...###...#....S.  Fh{%## ....# .....  Fh|T##...# ###.#  ..... .  ...... FhG| Fhu|;.......  Fh    .............  ............  Fh ...........  ........  #..... Fh #...####P..  ###..<.......  Fh< _#/..@..#.....  .........#......  ...###...#....S.  Fh ## ....# .... Fh ##...#  ..... .  FhL z...... .......  Fh  Fh1  Fh<  Fhg" e _A water moccasin is nearby! Fha :   Fh͆ i.............  ............  ...........  Fh 3........  #..... FhB E #...####P..  ###..<.......  Fhy T#/..@..#.....  .........#......  Fḣ b ...###...#....S.  ## ....# .....  Fh !##...# ###.#  Fh? ..... .  Fhv ...... Fh ;.......  Fh    .............  ............  ...........  Fh% P ........  Fhb #..... #...####P..  ###..<.......  Fh #/..@..#.....  .........#......  Fh  ...###...#....S.  Fh ## ....# .... ##...#  Fh, e ..... .  Fh_ z...... .......  Fh$#  Fh%  Fh)  Fh-   Fh- W_A water moccasin is nearby! Fh    .............  ............  Fh` ...........  ........  #..... #...####P..  ###..<.......  #/..@..#.....  FhŽ  .........#......  ...###...#....S.  ## ....# .....  ##...# ###.#  ..... .  Fh S...... .......  Fh"   .............  Fhk#............  ...........  ........  Fh$#..... #...####P..  ###..<.......  Fh$ #/..@..#.....  .........#......  Fhh%j...###...#....S.  ## ....# .... ##...#  Fh%p ..... .  Fh]&z...... .......  Fh. Fh1 Fhy6 Fhk:  Fh:W_A water moccasin is nearby! Fh. ... .... ....  Fh........ #..... P#...####P.. ###..<. #/...@.#..... . Fh%9#...... ...###...#....S. ## #....# ..... Fh`k##...# ###.#..... . .............. FhN  Fhy -2 _ Fh FhA Fh r. ...... ..... ..... ........ #..... P. Fh#...####P..####..<.#/....@#..... .#....###...#....S.## #....##.. Fh3##...# ###.#..... .#...... ......... Fh Fh&3 Fh Fh  Fh. ...... ........ ... .. ....#..... ..P..####P..#####..<.........#/.....#.........#@....... Fh...###...#....S## #....##..... ##...# ###.###..... #...... ........  Fh^ Fh74Sandblast Fh Fh Fhe  .............  sekai the Geomancer ............ ...  Human of Dithmenos ****.. ........... ...  Health: 88/88 ======================== ........ ....  Magic: 34/37 ======================-- Fh #..... ..P..  AC: 13Str: 11Doom: 78%  #...####P..##  EV: 25 Int: 19 Contam: 0%  Fh ###..<.........  SH: 0Dex: 20 #/.....#.......  XL: 13 Next: 30% Place: Lair:2 FhO .........#@**.....  Noise: ---------  Time: 15394.9 (0.0) ...###...#...*S...  t) +1 dagger (venom) Fh ## #....##.......  Cast: Sandblast ##...# ###.###  ..... .#  Fh ...... ..  S   water moccasin (asleep) ........ .   Fh _A water moccasin is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line Fh} IAim: a water moccasin (asleep, 100% to hit)Fh.............sekai the Geomancer............ ...Human of Dithmenos ****............. ...Health: 88/88 ========================Fht........ ....Magic: 34/37 ======================--#..... ..P..AC: 13Str: 11Doom: 78% #...####P..##EV: 25 FhN0Int: 19 Contam: 0% ###..<.........SH: 0Dex: 20#/.....#.......FhXL: 13 Next: 30% Place: Lair:2.........#@``.....Noise: ---------  Time: 15394.9 (0.0)...###...#...`S...t) +1 dagger (venom)FhH## #....##.......Cast: Sandblast##...# ###.###..... .#......Fh..S   water moccasin.........FhOAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!  The water moccasin is severely wounded.FhFhkFhFh^.S..Fh4510 =Fh5.9 (1FhfFh[  Press: ? - help, Shift-Dir - straight line  FhAim: a water moccasin (asleep, 100% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!  FhThe water moccasin is severely wounded. _The water moccasin hisses angrily.Fh_2 .............  sekai the Geomancer ............ ...  Human of Dithmenos ****.. Fh `c........... ...  Health: 88/88 ======================== ........ ....  Magic: 32/37 ====================---- #..... ..P..  AC: 13Str: 11Doom: 78%  #...####P..##  EV: 10Int: 19 Contam: 0%  Fh`###..<.........  SH: 0Dex: 20 #/.....#.......  XL: 13 Next: 30% Place: Lair:2 .........#@*S.....  Noise: =--------  Time: 15395.9 (0.0) ...###...#........  t) +1 dagger (venom) FhAa## #....##.......  Cast: Sandblast ##...# ###.###  ..... .#  ...... ..  S   water moccasin ........ .  Fha\_The water moccasin hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 63% to hit)Fh@2 .............  sekai the Geomancer ............ ...  Human of Dithmenos ****.. Fh@........... ...  Health: 88/88 ======================== ........ ....  Magic: 32/37 ====================---- #..... ..P..  AC: 13Fh6A=Str: 11Doom: 78%  #...####P..##  EV: 10Int: 19 Contam: 0%  ###..<.........  SH: 0Dex: 20 #/.....#.......  XL: 13 Next: 30% Place: Lair:2 .........#@.S.....  Noise: =--------  Time: 15395.9 (0.0) FhA...###...#........  t) +1 dagger (venom) ## #....##.......  Cast: Sandblast ##...# ###.###  FhA..... .#  ...... ..  S   water moccasin ........ . FhHBConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!Fh.E   ............ ...  ........... ...  ........ ....  #..... ..P..  #.##  FhE####...  #/....  `......  ...  FhFX## ...   ###.### ..... .#  .. FhuFK . Fh9..FhO716.9 (1Fh3SandblastFhLFhMFh Aiming: Stone Arrow (safe; 1% risk of failure)  FhJPress: ? - help, Shift-Dir - straight line: a water moccasin (severely wounded, 63% to hit)  FhRYou feel a surge of power!  The stone arrow hits the water moccasin! FhG_You kill the water moccasin!Fh  .. ....... Fh2 ...... ........ ........... ....Fhs o.. ..P..Fh͊  #...####P..## ###..<..Fh b #/....@#.......Fh: b .........#........Fhm  ...###...#........## #....##.......Fh r##...# ###.###Fhۋ x .....# .....Fh) R..........FhY Fh @25 -Fh; 7FhǠ Fh Fhb q . ......FhDc  ..... ... ..... ...Fh~c  ........ .... #..... ..P..Fh d  #...####P..## ###..<FhCd .Fhd h #/...@.#.Fhd  Fh)e .#Fh`e .Fhe  ...###...#........Fh!f z ## #....##...Fhf  ##...# ###.##Fhg - ..... .# ...... .. ........ .Fho Fh`r @-8Fhv Fhy Fh-, . ... .... ... .... ...Fh-  ........ .... #..... ..P.. #...####P..## ###..<. #/..@..#. .#Fh].. ...###...#........ ## #....##...... ##...# ###.### ..... .# ...... .. ........ .FhV6j3=9FhG:Fh=Fh7j . ... ..... ... ..... ... ......... .... #.....# ..P.. #...####P..##Fh 8 ###..<. #/.@...#..#..###...#........## #....##...FhZ8.... ##...# ###.###  ..... .# ....... .. ......... .Fh=Fh?s5==400FhaCFhPFFh=0 . ...... ...... ... ...... ... ......... ....Fh 1 #.....# ..P.. #...####P..## ###..<. #/@....#.#.#.#....###...#........# #....##. ##...# ###.### ..... .# ....... .. ..Fh1T....... .Fh5Fh7&1Fh:Fh=FhT . ............. ............. ... ............ ... ......... ....FhT #.....# ..P.. #...####P..## ###..<.FhU #@.....#. #.#.Fh|U #....###...#. ####FhU# #....##. ##...# ###.###FhPV .....# .# .......FhV. .. ......... .FhfFhm&2FhxFh3Fhc6==10 3.9 (2FhFh" Fhq_a - a wand of flame (3)Fh    . ...    ...   .   #.....# ..P..  Fhl. # #...####P..##  ...#P#####..<.........  #....#......#.  #.....   #....###...#..   ##### #....##.   ##...# ###.###  Fh .....# .  ...... ..  ..... .   Fh2Fh7==25 4.9 (1FhFhwFh   .   . ...  Fh-  .... ...   ......... ....  Fhg # #.....# ..P..  Fh c.. ## #...####P..##  #...#P#####..<.   #....#......#Fh n.   #.#.  Fh   #....###...#.   #####.#....##.  Fh= #Fh} ~##...# ###.###   .....# .#   . ..   . .   Fh Fha &5Fh Fh FhSS  .  . ... # . ... #. FhS. .... .#. #.....# ..P.. Fh6Ty#... ## #...####P..##  #...#P#####..<.  #....#......#.FhnT  #.#.  #....###...#. FhTH #####.#....##.   ###...# ###.###   .....# .#   FhT. ..   . .Fh3U%  FhXFhtZ&6Fh]Fh_Fh_u  .  Fh_.   ## .  #.. .   #.#.. #.....# ..PFh:`  #...#### #...####P..  #...#P#####..<  #....#......#  #Fh|`.#  #....###...#  #####.#....## Fh`+ ###...# ###.   .....# .#  .  Fh`y .  FheFhg&7FhiFhlFhHU  . Fhܙg. .   ##. .   ##.. . FhW(  #.#.. #.....# ..P  #...#### #...####P.. Fh #...#P#####..<  #....#......#  #Fh".# Fh #....###...#  #####.#....## Fh ###...# ###.  .....# .  Fhx.   .  FhFhB=8FhFhFhM.#P Fh . . ##. ... Fh r##.. ......... ..Fh~#.#.. #.....# ..P#...#### #...####P#...#P#####..<..#......#FhK.......###...#. FhN_#####.#....##.....Fh[Fh!&9Fh&Fh,Fhr6A Fh6  ##.. .. #P.. Fh7}.   ... Fh[7..   ##.. .Fh7 .. Fh7  ##... ......... . #.. Fh$8=..#  Fhv8O### #...####P Fh8b#..@#P#####..<. Fh8Y#.##....#......# Fh29]# #..........# Fhp9Z #....###... Fh9I#####.#....##.... Fh9O###...# ### Fh-:O .....#  Fhk:! . Fh:&.........FhGBFhOE'10FhTHFhKFh \   #........   ##........ #P.......  ........Fh c  ##.... ...   ##.... .........  #..# FhX ..#  ### #...####P #...#P#####..<. Fh  #.##....#......# #. #..........# Fh" .. #....###... ##. #####.#....##.. Fh q#.###...# ### Fh݋ #. .....#  .Fh8 Fh Fh &1FhI FhĢ FhӠ :   #.h.##...  #..   ##........Fh  #P........  ..........  ##..........Fh   ##.................   #.#@.# ..# Fhh   #...#### #...#### #...#P#####..<. Fhʢ  #.##....#......#  #..#..........#Fh*  ..##....###...h   wolf (asleep) Fh ##.P#####.#....##..  #.# ###...Fh }# ## #. .....#Fh Fh5 Fh@ O.hhFh &2Fh| Fh W _A wolf comes into view.Fh #...##...  #........  ##h.......Fhk` #P........ ......... ##........ ##......... Fh8 #.#@.#   FhB/#...####  ##...#<FhB #.##.. #..#... ..##....# Fh?`##.P#####. #.#   #.  FhA  #...##...  #........  ##h.......FhA #P........ ......... ##........Fh.B ##.........  #.#@.#  FhfBV #...#### FhB ##...#< #.##..FhBS #..#...Fh5C ..##....# ##.P#####.FhC #.#   #. FhJFhMFhSFh8Z FhZM_A wolf is nearby!FhO` #...##...  #........ Fh; ##h....... Fh+#P........ ......... FhG(##........ ##.........Fh1  #.#@.# Fh  Fh@/#...####  ##...#<Fh #.##.. Fh%#..#... ..##....#Fh ##.P#####.Fh= #.#  Fh{ #.  FhFh #...##...  #........  ##h....... #P........ ......... ##........FhCh ##......... Fh #.#@.#   #...####  ##...#< #.##.. #..#...Fh ..##....# ##.P#####. #.#   #. Fh?Fh}FhFhE _A wolf is nearby!FhFh%  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhFhFh>Fh Fh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fhr Fh Fh .Fh hFh A3Sandblast _Fhv Fho! Fh  sekai the Geomancer #...##...  Human of Dithmenos ****.. FhE[#........  Health: 88/88 ======================== ##................. Magic: 34/37 ======================-- Fh#P................. AC: 13Str: 11Doom: 77% Fh  .h................ EV: 25 Int: 19 Contam: 0%  Fhy##*................ SH: 0Dex: 20 Fhڄ##.*...............  XL: 13 Next: 31% Place: Lair:2 Fh=#.#@.# #.....#  Noise: ---------  Time: 15413.9 (0.0) #...#### #...#### t) +1 dagger (venom)Fh ##...#P#####..<.... Cast: SandblastFh #.##....#......#.. #..#..........#... ..##....###...#... h   wolf Fhz?##.P#####.#....##.. #.# ###...# ## Fh؆#. .....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fh6JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhpPress: ? - help, Shift-Dir - straight lineAim: a wolf (63% to hit)FhZ  sekai the Geomancer #...##...  Human of Dithmenos ****.. FhX[1#........  Health: 88/88 ======================== ##................. Magic: 34/37 ======================-- #P................. AC: 13Str: 11Doom: 77%  Fh[.h................ EV: 25 Int: 19 Contam: 0%  ##................. SH: 0Dex: 20Fh[ ##.................  XL: 13 Next: 31% Place: Lair:2 Fh\#.#@.# #.....#  Noise: ---------  Time: 15413.9 (0.0) #...#### #...#### t) +1 dagger (venom) FhF\##...#P#####..<.... Cast: Sandblast #.##....#......#.. Fh~\#..#..........#... ..##....###...#... h   wolf ##.P#####.#....##.. Fh\ #.# ###...# ## #. .....# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh]#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (63% to hit)  You feel a surge of power! The stone arrow hits the wolf!!Fh_ #...##... FhM_ #........  ##........ ... ......... ##`....... ##.`....... Fh_C      Fh_<  . ..##....#Fh_ ##.P#####. #.#  FhJ`A #. FhnD...FhPH610 =FhA4.9 (1SandblastFh)Fh{Fhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhTPress: ? - help, Shift-Dir - straight line  Fh7Aim: a wolf (63% to hit)  You feel a surge of power! The stone arrow hits the wolf!! Fhl=_You kill the wolf!Fh?  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhFhFhQFh Fh:_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fh Fh Fh Fh  Fh= *_Unknown command.Fh~ Fh} M.h..h #.### FhR~ { ###P . ##.#.@...............#.#..#.##.##.....# Fh~ w##...#### #...#### Fh~ ##...#P#####..<......hh 2 wolves (asleep).####.#.#Fh  FhB a 2 wolves come into view.Fh Fh Fh| Fhs ^  The wolf howls!Fh ..hhhhhh 3 wolves (2 wandering)FhĒ w6=25 -5Fh Fh<  Fh I_A wolf comes into view.Fhl) Fhqm...hh #.#  #...##...  #..h.....  Fhm,##........ #P........ Fhm+......... ##........ FhSn/##.@....... Fhn #.#..#.##.# Fhn ##...#### Fho ##...<Fho% #.##. #..#..Fho ..##... Fhp##.P#####FhFp #.#  FhpFh~ ...hh #.#  #...##...  #..h.....  ##........ #P........ ......... ##........ ##.@....... Fh #.#..#.##.#  ##...####  ##...< #.##. #..#.. ..##...Fh? ##.P##### #.#  FhFhs8-FhFhl@  Fh...hh #.#  #...##...  #..h.....  FhQ,##........ #P........ Fh+......... ##........ FhD##.@.......  #.#..#.##.#Fhs5  ##...####  ##...Fh3< #.##. #..#.. FhL..##... ##.P##### #.#  _There are monsters nearby!Fh;h ...hh #.#  #...##...  #..h.....  ##........Fhh #P........ ......... ##........ ##.@.......  #.#..#.##.# Fhi ##...####  ##...< #.##. #..#.. ..##...FhFi ##.P##### #.#  FhnFhpFh1tFhzd _There are monsters nearby!Fh ] ...hh #.# #...##.. #..h... ##.................. #P. .. ##  ##.. Fh]  #.#.@#.##.##.....# . ##...#### #...####P #...#P#####..<..... .##....#......# #..#..........#.. ..##....###...#.   wolfFh c ##.P#####.#....# #.# ###...# ### #. .....#Fhn Fh Fh Fh .h.hh 2 wolves (1 wandering)Fh  A6Sandblast _Fh} Fh Fha  #.h.##...#........#...........Fh`b P.h....... ..........##......... ##.......... #.#..#.##.##.....# .Fhb n#..@#### #...####PFhc  ##...#P#####..<..... #.##....#......#...#Fh]c R#.#Fhc lh   wolf##.Fhc < ........Fhe Fhf Fhn /.hFh%o /.hFh\o @h 2 wolves (1 wandering)FhRq R7==Fhq 7Fhw Fhc} Fh-  #h........ ##.........  #P  ..h ##.   #.#..#.##.##.....#  ##...#### #...####  ##@..#P#####..<....  #.##....#......#  #..#.....  ..##....###...# ##.P#####.#....##  #.# ###...# ## h   wolf  #.. .....# Fh.y #..... .Fh/FhI0Fh 4<.hFhA7&8Fh1:Fh<=FhI ##.........P....... .......##.....##..h.. Fh#.#..#.##.##.....# ##...#### #...#### ##...#P#####..<.... #@##....#......#Fhx.#..........#...##....####FhNh   wolfFh.?...FhFhFh .FhhFh Fh 9FhFhdFhr: Fhrw##................. sekai the Geomancer Fhrx#P................. Human of Dithmenos ****.. Fhs.................. Health: 88/88 ======================== Fh3s##................. Magic: 34/37 ======================-- Fhes##.................  AC: 13Str: 11Doom: 76% Fhs #.#..#.##.##.....#  EV: 25 Fhs^Int: 19 Contam: 0%  Fhs##.h.#### #...#### SH: 0Dex: 20Fht Fh(t##*..#P#####..<.... XL: 13 Next: 31% Place: Lair:2 Fh[t#@##....#......#.. Noise: ---------  Time: 15419.9 (0.0) Fhwt#..#..........#... t) +1 dagger (venom)Fht Fht..##....###...#... Cast: SandblastFht^ ##.P#####.#....##..Fht FhtG#.# ###...# ## Fhuk#.. .....#  h   wolf Fh1u#.. ........  Fhmun... .........  _There are monsters nearby!FhuCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhvAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (63% to hit)FhG ##................. sekai the Geomancer #P................. Human of Dithmenos ****.. Fh .................. Health: 88/88 ======================== ##................. Magic: 34/37 ======================--FhH  ##.`............... AC: 13Str: 11Fh~Doom: 76%   #.#`.#.##.##.....#FhEV: 25 Int: 19 Contam: 0%  Fh  ##.`.#### #...#### SH: 0Dex: 20FhZ ##`..#P#####..<.... XL: 13 Next: 31% Place: Lair:2 #@##....#......#.. Noise: ---------  Time: 15419.9 (0.0) Fh#..#..........#... t) +1 dagger (venom) Fh..##....###...#... Cast: Sandblast FhX##.P#####.#....##.. FhO#.# ###...# ## #.......#Fh~Yh   wolf Fh?#.......... Fh... ......... _There are monsters nearby!FhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhCAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhs.Aim: a wolf (63% to hit)FhQFhXJ...hFhY;10 =20.9 (1Fhq_Fhe  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.FhftAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (63% to hit) _You feel a surge of power! The stone arrow misses the wolf.Fh/  ##................. sekai the Geomancer Fh/ #P................. Human of Dithmenos ****.. .................. Health: 88/88 ======================== Fh-0 X##................. Magic: 31/37 ====================---- ##.................  AC: 13Str: 11FhV0 /Doom: 76% Fhq0  #.#..#.##.##.....#  EV: 10Fh0 Int: 19 Contam: 0%  ##...#### #...#### SH: 0Dex: 20 Fh0 ##h..#P#####..<.... XL: 13 Next: 31% Place: Lair:2 Fh0 #@##....#......#.. Noise: =--------  Time: 15420.9 (0.0) #..#..........#... t) +1 dagger (venom) Fh1 ..##....###...#... Cast: Sandblast ##.P#####.#....##.. Fh21 G#.# ###...# ## FhK1 #.. .....#  h   wolf #.. ........  Fh|1 ... .........  _You feel a surge of power! The stone arrow misses the wolf.Casting: Stone Arrow (safe; 1% risk of failure)  Fh1 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFh1 5Aim: a wolf (63% to hit)Fh ##................. sekai the Geomancer #P................. Human of Dithmenos ****.. .................. Health: 88/88 ======================== Fhk##................. Magic: 31/37 ====================----  ##................. AC: 13Str: 11Doom: 76%  Fh #.#..#.##.##.....#EV: 10Int: 19 Contam: 0%   ##...#### #...#### SH: 0Dex: 20Fh, ##h..#P#####..<.... XL: 13 Next: 31% Place: Lair:2 Fh#@##....#......#.. Noise: =--------  Time: 15420.9 (0.0) Fh7#..#..........#... t) +1 dagger (venom) ..##....###...#... Cast: Sandblast ##.P#####.#....##.. #.# ###...# ## #..Fh.....#h   wolf #..Fhp........ ... .........Fh%JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhoPress: ? - help, Shift-Dir - straight lineAim: a wolf (63% to hit)  You feel a surge of power! The stone arrow hits the wolf!Fh%  FhGThe wolf is severely wounded.FhΜ+1.9 (1FhjFh Fh=k_The wolf bites you but does no damage. The wolf closely misses you.Fh ##................. sekai the Geomancer #P................. Human of Dithmenos ****.. .................. Health: 88/88 ======================== ##................. Magic: 28/37 ==================------ FhPu##.................  AC: 13Str: 11Doom: 76%  #.#..#.##.##.....#  EV: 10Int: 19 Contam: 0%  ##...#### #...#### SH: 0Dex: 20Fh ##h..#P#####..<.... XL: 13 Next: 31% Place: Lair:2 Fh4#@##....#......#.. Noise: =--------  Time: 15421.9 (0.0) #..#..........#... t) +1 dagger (venom) ..##....###...#... Cast: Sandblast FhCG##.P#####.#....##.. #.# ###...# ## #.. .....#  h   wolf #.. ........  ... .........  Fh~<_The wolf bites you but does no damage. The wolf closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh%Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 63% to hit)Fh\ ##................. sekai the Geomancer #P................. Human of Dithmenos ****.. .................. Health: 88/88 ======================== ##................. Magic: 28/37 ==================------ ##.................  AC: 13Str: 11Doom: 76%  #.#..#.##.##.....#  EV: 10Int: 19 Contam: 0%  ##...#### #...#### SH: 0Dex: 20 ##h..#P#####..<.... XL: 13 Next: 31% Place: Lair:2 #@##....#......#.. Noise: =--------  Time: 15421.9 (0.0) #..#..........#... t) +1 dagger (venom) ..##....###...#... Cast: FhSandblast ##.P#####.#....##.. #.# ###...# ## #.. .....#  h   wolf #.. ........  ... ......... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!  #P..... ..... ##....       ##.<     #.#   #..  #..  ... Fh88.Fhf52=2.9 (1SandblastFhFh_MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wolf (severely wounded, 63% to hit)  Fh|You feel a surge of power! The stone arrow hits the wolf! _You kill the wolf!FhE Y h FhDE ##...... #P..... FhkE >...... FhE .FhE \ ##.................Fh'F  #.#..#.##.##.....# .FhLF  ##...#### #...####PFhqF  ##.@.#P#####..<...FhF  FhF B#.##....#FhF  FhF e#..#..........#. Fh:G J..##....###...#..Fh_G } ##.P#####.#....##...FhG  FhG x#.# ###...# FhG 0### FhG @#.. FhLH n# #.. FhpH FhH H ... .........FhH FhJ Fh\L FhO shh   wolf (wandering)FhQ h925 --3FhT FhX Fh> 5  Fh h ##..... #P..h. ..... ##...  Fh o##....  #.#..#  ##...####  ##.@.#Fh[ ;< #.##....# #..#...... Fh f..##....## ##.P#####.# #.# ###...#  #..  Fh T #..   ...  Fh.`   ##.....Fhp. #P..h. .....Fh. ##...  ##....Fh.b  #.#..#Fh#/}  ##...#### Fhz/a ##.@.#<Fh/  #.##....# #..#...... ..##....##Fh 0j ##.P#####.#FhF0 #.# ###...#  #.. Fh~0 Fh0V #.. Fh0A ... Fh6Fh99--Fh@FhF[ _A wolf is nearby!Fh _M   ##..... Fhr_P#P..h. ..... ##...  Fh_(##....  #.#..#Fh_!  ##...#### FhD`4 ##.@.#< Fh`y#.##....# #..#...... ..##....## ##.P#####.# #.# ###...#  Fh-a:#..   #..  Fhea4 ...  Fh!   ##..... #P..h.Fhh; ..... ##...  ##....  #.#..# Fhu ##...####  ##.@.#< #.##....# #..#......Fh ..##....## ##.P#####.#Fh #.# ###...#  #.. Fh>V #.. FhaA ... FhFh$FhFhE _A wolf is nearby!FhFh+...##...# #.F....... ##.......#P..h... ......Fh].FhJ ##.....FhP##................. Fh։x#.#..#.##.##.....# .Fho##..@#### #...####PFh###...#P#####..<..##....#......#FhGE#..#.......Fhka ..##....###...#.Fhb##.P#####.#....##...Fh# ###...# ### F   bullfrog (wandering) .....#Fh .# Fh0FhFhiFhʖd..F.hFh*74SandblastFhFhϟ FhM_A bullfrog comes into view.Fh  #...##...#  sekai the Geomancer #.........  Human of Dithmenos ****.. ##...F.............. Health: 88/88 ========================FhD!  #P.................. Magic: 26/37 ================-------- ..h................ AC: 13Str: 11Doom: 75% Fh! ) ##.*...............  EV: 25 Int: 19 Contam: 0%  Fh! ##..*..............  SH: 0Dex: 20 Fh-" #.#.*#.##.##.....# . XL: 13 Next: 32% Place: Lair:2 ##..@#### #...####P Noise: ---------  Time: 15424.9 (0.0) ##...#P#####..<..... t) +1 dagger (venom) Fh\" #.##....#......#... Cast: Sandblast #..#..........#.... Fh" ..##....###...#.... ##.P#####.#....##... h   wolf (wandering)Fh"  #.# ###...# ### F   bullfrog (wandering) Fh" 9#.. .....#  #.. ........ Fh" M_A bullfrog comes into view.Fh# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh@# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhf# TAim: a wolf (wandering, hasn't noticed you, 63% to hit)FhnH  #...##...#  sekai the Geomancer FhH 6#.........  Human of Dithmenos ****.. ##...F.............. Health: 88/88 ======================== FhH X#P.................. Magic: 26/37 ================-------- ..h................ AC: 13Str: 11FhOI Doom: 75%  ##.................  EV: 25 FhI Int: 19 Contam: 0%  ##.................  SH: 0Dex: 20 #.#..#.##.##.....# . XL: 13 Next: 32% Place: Lair:2 ##..@#### #...####P Noise: ---------  Time: 15424.9 (0.0) FhJ ##...#P#####..<..... t) +1 dagger (venom) #.##....#......#... Cast: Sandblast #..#..........#.... ..##....###...#.... ##.P#####.#....##... h   wolf (wandering) #.# ###...# ### F   bullfrog (wandering) FhJ #.. .....#  #.. ........ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhTK BAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!!FhN    #.........  ##...F...Fh(O  #P...... ..† ##.` FhfO ##..`  #.#.` FhV    <  . .# ##.P#####.#F   bullfrog (wandering) #.# ###...#  #..  #.. Fhb +onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Fh Aim: a wolf (wandering, hasn't noticed you, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!!  Fh 5You kill the wolf!FhW .Fh~ F.Fh .Fh .FFh !Fh L74% 10 ==Fh A5.9 (1SandblastFh Fh0  FhU `_The bullfrog gives a loud, deep croak!FhQ Fh/R Fh8[ =.FFho^ [25 --6SandblastFhe Fhj Fh #...##...#  sekai the Geomancer #.........  Human of Dithmenos ****.. ##.................. Health: 88/88 ======================== #P.................. Magic: 23/37 ==============---------- Fh ..†................ AC: 13Str: 11Doom: 74%  ##..F..............  EV: 25 Int: 19 Contam: 0%  ##...*.............  SH: 0Dex: 20FhZ #.#.*#.##.##.....# . XL: 13 Next: 32% Place: Lair:2 ##..@#### #...####P Noise: ---------  Time: 15426.9 (0.0) FhQ##...#P#####..<..... t) +1 dagger (venom) #.##....#......#... Cast: Sandblast Fhk#..#..........#.... ..##....###...#.... ##.P#####.#....##... F   bullfrog #.# ###...# ### #.. .....#  FhLJ#.. ........ _The bullfrog gives a loud, deep croak!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)Fh! #...##...#sekai the GeomancerFhf #.........Human of Dithmenos ****.. ##.................. Health: 88/88 ======================== Fh#P.................. Magic: 23/37 ==============---------- ..†.`.............. AC: 13Str: 11FhJDoom: 74%  Fh|##..`.............. EV: 25 Int: 19 Contam: 0%   ##...`.............Fh6iSH: 0Dex: 20 Fh`P #.#.`#.##.##.....# . XL: 13 Next: 32% Place: Lair:2 Fh: ##..@#### #...####P Noise: ---------  Time: 15426.9 (0.0) Fh##...#P#####..<..... t) +1 dagger (venom) Fh#.##....#......#... Cast: Sandblast Fh#..#..........#.... ..##....###...#....Fh&  FhMg##.P#####.#....##... F   bullfrog #.# ###...# ###FhyB #.......# FhL#.......... _The bullfrog gives a loud, deep croak!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh_Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)Fh{.F@...(ally target)@   shadow  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow misses the bullfrog.Fh{Fh  Your shadow casts a spell at the bullfrog.The shard of hardened shadow hits the bullfrog!!Fh *†@   shadowFh8.Fh4=10 3==7.9 (1SandblastFhbFhL _You kill the bullfrog!FhK_  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh%Fh(Fh/Fh=3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fh@^ #...##...#  sekai the Geomancer #.........  Human of Dithmenos ****.. ##.................. Health: 88/88 ======================== Fh^#P.................. Magic: 23/37 ==============---------- ..†................ AC: 13Str: 11Doom: 74% Fh^v ##..†..............  EV: 10Int: 19 Contam: 0%  ##.@...............  SH: 0Fh<_=Dex: 20 #.#..#.##.##.....# . XL: 13 Next: 33% Place: Lair:2 Fh_##..@#### #...####P Noise: ==-------  Time: 15427.9 (0.0) ##...#P#####..<..... t) +1 dagger (venom) Fh_#.##....#......#... Cast: Sandblast #..#..........#.... ..##....###...#.... ##.P#####.#....##... @   shadow #.# ###...# ###FhD` #.. .....#  #.. ........ Confirm with . or Enter, or press ? or * to list all spells. Fh` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Fh`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFhg Fhl  #...##...#sekai the Geomancer Fhm ~#.........Human of Dithmenos ****.. Fh;m ##.................. Health: 88/88 ======================== Fhm #P.................. Magic: 24/37 ===============--------- ..†................ AC: 13Str: 11Fhm Doom: 74%  ##..†.............. EV: 10Fhm UInt: 19 Contam: 0%  Fhn  ##.@...............SH: 0Dex: 20 Fhun  #.#..#.##.##.....# . XL: 13 Next: 33% Place: Lair:2  ##..@#### #...####P Noise: ==-------  Time: 15427.9 (0.0) Fhn ##...#P#####..<..... t) +1 dagger (venom) Fhn #.##....#......#... Cast: Sandblast Fh$o #..#..........#.... ..##....###...#.... FhMo ##.P#####.#....##... @   shadow Fhuo #.# ###...# ### Fho +#..Fho .....# #..Fho [........Confirm with . or Enter, or press ? or * to list all spells. Fhp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Fh>p gAiming: Sandblast (safe; 1% risk of failure)  Fhfp Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFhv :Okay, then.Fhx Fh| FhS . _Fh....h #.# ##...# Fh|.. #...#P.........Fh ..†........ ##..†.......Fh5A##.@............... .#.@#.##.##.....# .##...#### #...####PFhb##...#P#####..<..##....#......##..#....... ..##....###...#.Fh{##.P#####.#....##...# ###...#Fhs ### .....#FhaFhhh   wolf (distracted)@   shadowFhV25 --8.9 (1 _Fh|$Fh(Fh' ....h #.#  #..h##...#  #.........  ##......... #P......... ..†....... Fhj(##..†......  ##.@........  #.#.@#  ##...####  ##...< Fh(O#.##. #..#.. ..##... ##.P##### Fh(J#.#   #..  Fh^ ....h #.#  #..h##...#  #.........  ##......... #P......... ..†....... ##..†...... Fh ##.@........  #.#.@#  ##...####  ##...< #.##.Fhs_ #..#.. ..##... ##.P##### #.#  Fh߾@ #.. FhFhM9--FhFhE _A wolf is nearby!FhFh> ....h #.#  #..h##...#  #......... Fh_ ##......... #P......... ..†....... ##..†......Fh,  ##.@........  FhI#.#.@#  ##...####  Fh##...< FhC9#.##. #..#.. ..##... Fhm##.P##### FhJ#.#   #..  Fh ....h #.#  #..h##...#  #.........  ##......... #P......... ..†.......Fh* ##..†......  ##.@........  #.#.@# Fh& ##...####  ##...< #.##.FhN #..#.. ..##...Fhs ##.P##### #.# FhH  #.. FhFhFhFh' FhpM_A wolf is nearby!Fh8 ....h #.# Fh48 #..h##...#  Fhf#.........  Fh##......... Fh#P......... Fh..†....... Fh##..†......Fh;  Fhd##.@........ Fh& #.#.@#Fh Fh޿ ##...#### Fh ##...Fh.< FhW #.##.Fh #..#..Fh ..##...Fh Fh##.P##### Fh$#.#  Fh` #.. Fh FhlV' ....h #.#  #..h##...#  #.........  ##......... #P......... ..†....... ##..†......  ##.@........  #.#.@# FhW ##...####  ##...< #.##. #..#.. ..##... ##.P##### #.#   #.. Fh([Fh\Fheq _A wolf is nearby!FhSv  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh@ FhC Fh>J FhQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fh p ....h #.#  #..h##...#  Fh M#.........  ##......... #P......... Fhn ..†....... ##..†......  ##.@........  #.#.@#  ##...####  Fh @##...< #.##. #..#.. Fhȶ 7..##... ##.P##### #.# Fh =  #..  Fh{K | ....h #.# FhK #..h##...#  #.........  ##.........Fh3L  #P......... ..†.......FhgL a ##..†...... FhL f ##.@........ FhL D #.#.@#FhL  FhBM ##...####  ##...<FhM Q #.##.FhM R #..#..FhM  ..##... ##.P#####FhKN f #.#  Fh}N @ #.. FhU FhY Fhn` Fh8g E _A wolf is nearby!Fhlg Fh|    ..... #.##  #..h##...# .Fh}   ##. ##P... FhP}  #...†.. ##..† ##.@.@.............Fh}  #.#..#.##.##.....# .. ##...#### #...####P ##...#P#####..<...Fh} p #.##....# Fh} }#..#..........#. ..##....###...#..Fh~  ##.P#####.#....##.... #.# ###...# ###.Fh Fh Fh. L.hhFh A9Sandblast _Fh4 FhY Fh#P.... .. ..... #.## ##...# #..  ##.h.Fhv#P..#...†.. ##.. ##.@............... #.#..#.##.##.....# .##...#### # #...####PFh##...#P#####..<..##....#......##..#....... ..##....###...#.##.P#####.#....##...Fh`Fh Fh 8.hFh$t5==30FhlFh Fh g_You see here a bullfrog corpse.FhqP  sekai the Geomancer #P.... ..  Human of Dithmenos ****.. ..... #.##  Health: 88/88 ========================FhP #...##...#.  Magic: 22/37 ==============---------- #..........  AC: 13Str: 11Doom: 74% FhP ##................... EV: 25 FhPInt: 19 Contam: 0%  ##P..................  SH: 0Dex: 20 Fh4Q#...†h...............  XL: 13 Next: 33% Place: Lair:2 Fh]Q##..@..............  Noise: ---------  Time: 15430.9 (0.0) ##.@............... . t) +1 dagger (venom) FhQ#.#..#.##.##.....# .. Cast: Sandblast FhQ##...#### # #...####P. ##...#P#####..<...... FhQ*#.##....#......#.... h   wolf #..#..........#..... @   shadow ..##....###...#..... FhRx##.P#####.#....##.... _You see here a bullfrog corpse.  Fh?RCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhcRAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (63% to hit)Fhs0p sekai the GeomancerFh0 #P.... ..Human of Dithmenos ****..Fh1 ..... #.##Health: 88/88 ========================Fhr1 #...##...#.Magic: 22/37 ==============----------Fh1 #..........AC: 13Str: 11Fh1JDoom: 74%  FhA2##................... EV: 25 Int: 19 Contam: 0% Fh2  ##P.................. SH: 0Dex: 20Fh2  #...†h............... XL: 13 Next: 33% Place: Lair:2Fh+3^ ##..@..............Fhm3Noise: ---------  Time: 15430.9 (0.0) Fh3 ##.@............... . t) +1 dagger (venom) Fh3 #.#..#.##.##.....# .. Cast: Sandblast  ##...#### # #...####P.Fh;4] ##...#P#####..<...... Fh4#.##....#......#.... h   wolf Fh4#..#..........#..... @   shadow Fh75..##....###...#..... ##.P#####.#....##....Casting: Sandblast (safe; 1% risk of failure)  Fhz5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Fh5pPress: ? - help, Shift-Dir - straight lineAim: a wolf (63% to hit)  Fh59You feel a surge of power! The stone arrow hits the wolf!Fh(ally target)  Confirm with . or Enter, or press ? or * to list all spells.FhyAiming: Stone Arrow (safe; 1% risk of failure)  Fh@;Press: ? - help, Shift-Dir - straight lineFhg5Aim: a wolf (63% to hit)  Fh@You feel a surge of power! The stone arrow hits the wolf!  FhIThe wolf is heavily wounded.Fh4310 =Fh-1.9 (1FhFh Fh._The wolf bites you but does no damage.FhpJ   sekai the Geomancer #P.... ..  Human of Dithmenos ****..FhJ u ..... #.##  Health: 88/88 ======================== #...##...#.  Magic: 20/37 ============------------ FhJ e#..........  AC: 13Str: 11Doom: 74%  ##................... EV: 10FhK Int: 19 Contam: 0%  ##P..................  SH: 0Dex: 20Fh=K  FheK #...†h...............  XL: 13 Next: 33% Place: Lair:2 ##..@..............  Noise: =--------  Time: 15431.9 (0.0) FhK ##.@............... . t) +1 dagger (venom) #.#..#.##.##.....# .. Cast: Sandblast ##...#### # #...####P. ##...#P#####..<......FhK  #.##....#......#.... h   wolf (ally target) Fh!L #..#..........#..... @   shadow ..##....###...#..... ##.P#####.#....##.... _The wolf bites you but does no damage.  FhJL JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhoL Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, ally target, 63% to hit)Fhqc   sekai the Geomancer #P.... ..  Human of Dithmenos ****.. ..... #.##  Health: 88/88 ======================== #...##...#.  Magic: 20/37 ============------------ #..........  AC: 13Str: 11Doom: 74%  ##................... EV: 10Fhc Int: 19 Contam: 0%  ##P..................  SH: 0Dex: 20 #...†h...............  XL: 13 Next: 33% Place: Lair:2 Fhc ##..@..............  Noise: =--------  Time: 15431.9 (0.0) ##.@............... . t) +1 dagger (venom)Fh+d 2 #.#..#.##.##.....# .. Cast: Sandblast ##...#### # #...####P. FhZd ##...#P#####..<...... #.##....#......#.... h   wolf (ally target)Fhd  #..#..........#..... @   shadow ..##....###...#..... ##.P#####.#....##....Fhd Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fhd jAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, ally target, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!Fhg  #P.... ..  ..... #.##  #...##...#.  ...  ...Fh#h  #...  #...††.......  ...FhXh   ...  ###.....# Fhh # #  < #.#Fhh @   shadow #. .. Fh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wolf (heavily wounded, ally target, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!  You kill the wolf!Fh f.Fh 3=2.9 (1Sandblast _Your shadow fades away.Fh" Fhm k _Your Fire Magic skill increases to level 5!FhM....# .##P.... .. Fh..... #.## ##...#   ##.Fhvk#P...#...†.FhЗO###..†. Fhi##.................  FhE #.#..#.##.##.....# ..#Fhv..FhFh%FhH25 --3 Fh _FhqFh Fh٬c_You see here a wolf corpse.FhzM#.... .Fh_....# .##P.... ....... #.## ##...#   ##Fh.##P.....††.###..†Fhl.   ##................. .##FhN #.FhIFhT?--4 Fh _FhFhFhlR5MFhR #..)# #....# .....#. .FhRe#P.... ..Fh!S#..... #.## ##...#FhOSL   ##FhS\.##P......††FhS. FhSh ###..†..............##FhKTO #.#Fh_FhdW2==5Fh1lFhsr Fhr_Found a spear.Fh[M.. ..# #..)# ... #....#.. .....#.. .#P..... ..##..... #.## ##...#   ##FhՀ.##P...  #...††...............##..FhFhu5====6Fh=FhFh*?M##.. ..# #..)# ...###....#....#Fh....#....#P........##......#.## ##...#.   ##.  ##P..................##...######FhFhU7===Fh7FhFh6Fh M ##.. ..#  #..)# ...##....#....#....#....#Fh JP........##...@..#.## ##...##...#. #..........  ##...................#....#... ....#..#.##.##.Fh Fh s8==8Fh Fh FhU M...... ##.. ..# Fh  #..)##...##....#....#....#P..@.....#Fh\ ......#.## ##...##...#. Fh @#..........FhԂ B..........Fh 0 Fh& <.................Fh Fh6 Fh s32===9Fhy Fh FhwM##.#####......Fh̗6. ###FhO.. ..# Fh%E #..)##...##FhM:#....#....#Fhuk...@#....#P........FhǘZ......#.##  Fh.g##...##...#......Fh\3.....Fh!Fh5..Fhә1###..†...Fh$ FhyFhs3===40FhnFhFheM ## ####.#####.#.......... P ##.. ..#  #..)##...#Fhm##..@.#....#....#P........ #......#.##..#.....Fh=M...††.......Fh4==1Fh M  ## ###.#####.###.......# P.###Fh......#  #..@##...###....#....#....#....# FhAv#P........#.#..Fhtn......P.........Fh.Fh#5FhH=Fhs2FhFh FhH_You see here a +0 spear.FhM  ## ## ###.#####.###..Fh[......# P.##.....# Fh #..)##...###....#....# Fhvd#....#....##..##FhĴ'#...#.Fh&.FhW#.......... FhFhL56=Fh3 Fh" _Fh>FhFhTD      ## ##  ###.#####.#### #...... FhU#.......#  #...@P.###  #........#  #..)##...##  ##....#....# #....#....## #P........# #......#.## ##...##...#. .Fh[Fh'^&4FhaFhSeFh ^       ## ##  ###.#####.#### #....... #....@..#  #....P.###  #........#  #..)##...## ##....#....# #....#....# #P........# #......#.## ##...##...#.7==5Fh O       Fh= ## ##  ###.#####.#### #........Fhm v ##.......##.... Fh #....P.### . #........# FhƱ g#..)##...##Fh ##....#....# #....#....##Fh  #P........# #......#.##Fhҷ Fh" &6Fh6 Fhz Fh $Fh%Fh'Fh+Fht7.   Fh7  Fh7 Fhe8B ## ###  ###.#####.####..# #.. ##.Fh8##. #....P.### ). Fh9#........# F #..)##...##Fh9 ##....#....# F   skyshark (asleep) #....#....## #P........# Fh>s 0  A skyshark comes into view.Fh@FhVDF.FFhH+7.9 (1FhJFhNW _Found a glowing orcbow.FhYP Fh## ### ###.#####.####..#  #........@.......  ##.......##.....  Fh]R#....P.### F..  Fh$#........# .  Fh$#..)##...##  Fhg%##....#....#  Fh<#....#....##  #P........#Fh/ Fh=%Fh ## ###Fh޺ ###.#####.####..#  #........@....... Fhn ##.......##..... FhJ #....P.### F.. Fh|t #........# .Fhлe #..)##.Fh ##....#....#  #....#..Fh<q #P......Fhr FhoFhFhFh_ _A skyshark is nearby!Fh#H  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh Fh Fh; Fh;  Fhy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)FhFhNZF)FhA8Sandblast _FhuFhFh w  sekai the Geomancer  Human of Dithmenos ****..  Health: 88/88 ========================  Magic: 34/37 ======================--  AC: 13Str: 11Doom: 73%   EV: 25 Int: 19 Contam: 0%  ## ### SH: 0Dex: 20 ###.#####.####..#  XL: 13 Next: 33% Place: Lair:2 #........@**.....  Noise: ---------  Time: 15448.9 (0.0) ##.......##*F...  t) +1 dagger (venom) #....P.### )..  Cast: Sandblast #........# .  #..)Fhw[33m##...##  ##....#....#  F   skyshark #....#....##  #P........# #......#.## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (84% to hit)Fh%3 sekai the Geomancer  Human of Dithmenos ****..  Health: 88/88 ======================== Fh- Magic: 34/37 ======================--  AC: 13Str: 11Doom: 73%  EV: 25 Int: 19 Contam: 0%  ## ###SH: 0Fh;Dex: 20   ###.#####.####..#XL: 13 Next: 33% Place: Lair:2   #........@``.....Noise: ---------  Time: 15448.9 (0.0) Fh  ##.......##`F...t) +1 dagger (venom)  FhY#....P.### )..Cast: Sandblast  #........# .  Fh#..)##...##  ##....#....#FhÅF   skyshark  #....#....##  Fh8#P........#  #......#.##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh2*Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!Fh Fh n..F.Fh ;10 ==9.9 (1Fh Fh3 Sonfirm with . or Enter, or press ? or * to list all spells.Fh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Fh FAim: a skyshark (84% to hit)  Fh nYou feel a surge of power! The stone arrow hits the skyshark! _The skyshark is lightly wounded.Fh 6     FhX f   ## ###Fh   ###.#####.####..#Fh P  #..Fh .  ##Fh7 a.##F.... Fhd  #....P.### )..Fh  Fh q #........# . Fh P #..)##.Fh ..##FhB  ##....#....#  #....#...Fho .##Fh v  #P........# Fh [  #......#.##Fh Fh\ Fh Fh UF.Fh K25 --50FhY Fh Fh6  sekai the Geomancer  Human of Dithmenos ****.. FhK Health: 88/88 ========================  Magic: 31/37 ====================----  AC: 13Str: 11Doom: 73%   EV: 25 FhҊInt: 19 Contam: 0%  ## ### SH: 0Fh+Dex: 20 ###.#####.####..#  XL: 13 Next: 33% Place: Lair:2 Fhz#.......@*F......  Noise: ---------  Time: 15450.9 (0.0) ##.......##.....  t) +1 dagger (venom) #....P.### )..  Cast: Sandblast #........# .  Fhb#..)##...##  ##....#....#  F   skyshark #....#....##  #P........#  Fh#......#.## _The skyshark is lightly wounded.  Casting: Stone Arrow (safe; 1% risk of failure)  FhJKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (lightly wounded, 84% to hit)Fhi sekai the Geomancer Fh1j Human of Dithmenos ****..  FhbHealth: 88/88 ========================  FhMagic: 31/37 ====================----  Fh-AC: 13FhYStr: 11Doom: 73% Fh ^ EV: 25 FhInt: 19 Contam: 0%  ## ###FhOSH: 0Dex: 20 Fh  ###.#####.####..#XL: 13 Next: 33% Place: Lair:2 Fh+  #.......@`F......Noise: ---------  Time: 15450.9 (0.0) Fh= ##.......##.....t) +1 dagger (venom)  Fh#....P.### )..Cast: Sandblast Fhm #........# .  Fh׊#..)##...##  ##....#....#FhF   skyshark  #....#....##  Fh-}#P........#  #......#.##FhXCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhAim: a skyshark (lightly wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!Fh Fh UF.Fh5210 ==Fh1.9 (1FhFhSonfirm with . or Enter, or press ? or * to list all spells.Fh}Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a skyshark (lightly wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark! _The skyshark is moderately wounded.FhR9  sekai the Geomancer  Human of Dithmenos ****..  Health: 88/88 ========================  Magic: 29/37 ==================------  AC: 13Str: 11Doom: 73%   EV: 10Fh(SInt: 19 Contam: 0%  ## ### SH: 0Dex: 20FhZS ###.#####.####..#  XL: 13 Next: 33% Place: Lair:2 FhT#.......@F.......  Noise: ==-------  Time: 15451.9 (0.0) ##.......##.....  t) +1 dagger (venom) #....P.### )..  Cast: Sandblast #........# .  #..)##...##  FhPT##....#....#  F   skyshark #....#....## Fh}T) #P........#  FhTs#......#.## _The skyshark is moderately wounded.FhTRCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Fh UPress: ? - help, Shift-Dir - straight lineAim: a skyshark (moderately wounded, 84% to hit)FhC. R sekai the Geomancer  Human of Dithmenos ****..  Health: 88/88 ========================  Fh. NMagic: 29/37 ==================------  AC: 13Str: 11Doom: 73%  EV: 10Fh/ Int: 19 Contam: 0%  ## ###SH: 0Dex: 20 FhI/   ###.#####.####..#XL: 13 Next: 33% Place: Lair:2   #.......@F.......Fh|/ Noise: ==-------  Time: 15451.9 (0.0)  ##.......##.....Fh/ t) +1 dagger (venom)  #....P.### )..Fh/ Cast: Sandblast  #........# .  Fh0 #..)##...##  ##....#....#FhA0 F   skyshark  #....#....##  Fhx0 k#P........#  Fh0 #......#.##Casting: Stone Arrow (safe; 1% risk of failure)  Fh0 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFh1 Aim: a skyshark (moderately wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!!Fh  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Fh߽ iAim: a skyshark (moderately wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!!  The skyshark is severely wounded.The skyshark barely misses you. The skyshark tail-slaps you.Fh 56-Fh $2.9 (1Fhs FhP E _The skyshark tail-slaps you but does no damage.Fhʛ   sekai the Geomancer  Human of Dithmenos ****..  Health: 86/88 =======================- Fh!  Magic: 26/37 ================--------  AC: 13Str: 11Doom: 73%   EV: 10FhB QInt: 19 Contam: 0% Fh_ u ## ### SH: 0Fhz <Dex: 20 FhӜ ###.#####.####..#  XL: 13 Next: 33% Place: Lair:2 #.......@F.......  Noise: ==-------  Time: 15452.9 (0.0) Fh ##.......##.....  t) +1 dagger (venom) Fh, #....P.### )..  Cast: Sandblast #........# .  FhJ U#..)##...##  Fhd ##....#....#  F   skyshark Fh~ H#....#....##  #P........#  Fh k#......#.## _The skyshark tail-slaps you but does no damage.  Fh˝ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh )Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, 84% to hit)Fhv sekai the Geomancer  Human of Dithmenos ****.. FhRv Health: 86/88 =======================-  FhxvMagic: 26/37 ================--------  Fhv-AC: 13FhvuStr: 11Doom: 73%  Fhv-EV: 10FhYou feel a surge of power! The stone arrow hits the skyshark!!Fh{MAim  Press: ? - help, Shift-Dir - straight line  Aim: a skyshark (severely wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!!  Fh}The skyshark is almost dead.  The skyshark bites you but does no damage.Fh373.9 (1FhFh  Fh J_The skyshark barely misses you. x2 Fh  sekai the Geomancer Fh FhN Human of Dithmenos ****.. Fh Fh. Health: 87/88 =======================- Fhx Magic: 23/37 ==============---------- FhG AC: 13 Fh,Str: 11 Fh/Doom: 73%  Fh^  EV: 10 FhQInt: 19 Contam: 0%  FhK ## ### SH: 0Dex: 20 Fhf Fh###.#####.####..#  XL: 13 Next: 33% Place: Lair:2 Fh #.......@F.......  Noise: ==-------  Time: 15453.9 (0.0) Fh##.......##.....  t) +1 dagger (venom) Fh#....P.### )..  Cast: Sandblast #........# .  FheZ #..)##...##  Fh##....#....#  F   skyshark #....#....##  Fh$ #P........#  Fh Fh#......#.##  Fh`_The skyshark barely misses you. x2  Fh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Fh<Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line FhgpAim: a skyshark (almost dead, 84% to hit) Fh  sekai the Geomancer  Human of Dithmenos ****..  Health: 87/88 =======================- Fh= Magic: 23/37 ==============----------  AC: 13Str: 11Doom: 73%   EV: 10Int: 19 Contam: 0%  ## ### Fhr SH: 0Dex: 20 ###.#####.####..#  XL: 13 Next: 33% Place: Lair:2 Fh#.......@F.......  Noise: ==-------  Time: 15453.9 (0.0) ##.......##.....  t) +1 dagger (venom) FhK#....P.### )..  Cast: Sandblast #........# .  #..)##...##  ##....#....#  F   skyshark #....#....##  FhH #P........#  #......#.##  FhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. FhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line Fh#Aim: a skyshark (almost dead, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!! Fh$@ Fhc ## ### ###. Fh#..#  #.......@........  Fh} ##.....  #. Fh )..  #.  Fh)O #. Fh\ ##....#... #....#.... Fh #P........#  Fh  Fhi8. Fhs8=6674.9 (1Sandblast Fhz Fh#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  FhAim: a skyshark (almost dead, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!!  Fh A_You kill the skyshark! Fhr         ## ###  ###.#####.####..#  #... #.##.....  #....P.### )..   #..# .  #..)##...##  ##....#....#  #....#....##  #P........#   #......#.## Fh'x  FhNz q4=25 -- Fhz 5 Fh~  Fh  Fh *    FhS      Fh  ## ###  ###.#####.####..# Fh Y  #... FhN k  ###.##.....  Fh { #....P.### )..  Fh p #..# .  FhA o #..)##...## Fh  ##....#....#   #....#....##  Fh   #P........#   #......#.## Fho  Fh A--6 FhP  Fh  Fhv  Fhw  Fhy  Fh0~  FhS , Fht  Fh 9= Fh0  Fh_  Fh( %5 FhP E== Fhy  Fh  Fh  Fh˖  FhM  Fhԙ  Fh  Fh  Fh  Fh>  Fh  Fh W6= Fh  Fh  Fh  Fhէ  FhX  Fh  Fh+  Fh  Fh3  Fhl  Fh  Fh M7= Fh  Fh  Fh@  Fhp  Fhκ  Fh  Fh  Fh  Fh6  Fhb  Fh  FhG j8== Fh  Fh  Fh  Fh  FhO  Fh  Fh$  Fh|  Fh  Fh;  Fh  Fh ?9= Fh  FhF  Fh  Fh2  Fhq  Fh , Fh  Fh  Fh  Fh]  Fh  Fh} L30= Fh  Fhx  Fh  Fho  Fh  FhI  Fh  Fh  Fh]  Fhj  Fh4  Fh h1== Fh  Fhf  Fh  FhD  Fhn Fh6 Fh  Fh% ?2= Fhb  Fh  Fh Fh Fh Fha Fh FhQ Fh Fh1 Fh| Fh FhXK3= Fh Fh Fhr Fh  Fh5# Fh# Fh % Fh( Fhe) Fh* Fh\- Fh-h4== Fh/ Fh2 FhX2 Fh3 Fhq6 Fh6 Fh)9 Fh: Fh; Fh< FhsA5= FhD, FhF Fh[H FhH FhK Fh]OB FhSQ FhQ56= FhQ FhaS FhU FhGV FhW Fh:Z FhZ Fh\ Fh^ Fh _ FhP` Fhh_ _You start resting. Fhn1506.9 (50.0) Fhqw7==7.9 (51 Fhu Fhx  Fhy_Magic restored. Fh4F        Fh4## ###  ###.#####.####..#  Fh45Y #...  Fh5k ###.##.....   Fh6{#....P.### )..   Fh;6&#.. Fhp6'  Fh6g#..)##...## Fh6m ##....#....#  Fh7 Fh?!Fh?18.9 (1.0)!Fh!Fh !Fh@i       ## ###  ###.#####.####..#  #...  ###.##.....  #....P.### )..  #..)##...## ##....#....#!FhU@ #....#....## #P.....!Fh@8...# !FhjF!FhH&9!FhM!FhP!Fh.   !Fh3 !Fh\   !FhP## ### !Fh ###.#####.####..#  #..!FhKJ  ###.!Fhw?##.....  !Fh#....P.### )..  !Fhߦm#........# .!FhJ #..)##..!Fh7#.##!Fh\V ##....#...!Fh~".#!FhB #....#....!Fh"##!Fh #P........# !Fhά!Fh'10!Fh!Fh!Fh?       ## ###  ###.#####.####..# #..!Fhe ###.##.....# #....P.### .)..# #........# ... !Fha#..)##...## ..# ##....#....# .# #....#....## P!Fh[ #P........# !Fh!FhJB=1!Fh!FhN!Fh d ## ### # ###.#####.####..# #... ###.##.....#P #....P.###..)..#  !FhG #........##.. #..)##...##....# ##....#....#....# #....#....## ...P. #P.# ..... !Fh; !Fh &2!Fh !Fhj !FhWE %## ### ## ###.#####.####..###P#...###.!FhE ##.....#P##....P.###..)..# #........##.!Fh>F #..)##...##....##.##..!FhF #....#....##....P.#P.# .!FhF /..... !FhL !FhN &3!Fh0S !FhV "Fhh,## ### ######.#####.####..###P.#....................###.......##.@...#P#  #....P.###..)..# #........##........#..)##...##....##"Fh,I##....#....#....# #....#....##....P.#P........#.......#......#.###.....###...##...#."Fh11"Fh3&4"Fh6"Fh9"Fh<b## ### #### #####.#####.####..###P.##.................... "Fh<^###.......##.....#P#  #....P.###..@..# #........##.........#..)##...##....##"Fh3=:##....#....#....# .#....#....##....P.#P........#.......#......#.###.....#"Fhn=`##...##...#.....##.#........."Fh=!."FhN"FhSQ&5"FhiU"Fh^z _You see here a +0 orcbow of flaming."Fh\o## ### #### ##  ###.#####.####..###P.#  #...."Fhì..  ###.##.....#P# "Fh9#....P.###..)@.# #.##."Fhx_#..)##...##....##."Fhͭ##....#....#....# ..#....#....##....P. . "Fh #......#.###.....#."FhNf##...##...#.....##.# "Fh"Fh$6 "Fhc _"FhG"Fh$"Fhv\## ### #### ## ###.#####.####..###P.# #...... ###.##.....#P# #....P.###..).@# #."Fh8##.#..)##...##....##.##....#....#....# .#....#....##....P. ..#P.#.. ..#......#.###.....#. $ "FhS"FhP&7"Fh"Fh+ _Found 20 gold pieces."Fhr "Fhv "Fh| "FhR "FhM M  ## ### #### ####.#####.####..###P.##.................. ###.......##....@#P#"Fh P.###..)..# ......##...........#..)##...##....##.............."Fh $.....##"Fh "Fh" &8"FhD "Fh "Fh   ## ### #### ## "Fh #.#####.####..###P.##.# ..........@....... "FhG ##.......##.....#P##.#.#"Fhm #....P.###..)..###  #........##......"Fh .......)##...##....##..... ##....# ."Fh "... "Fh #....#....##....P. ... #P"Fh# b..#....... .. "FhF f#......#.##. $"Fh# "FhG &9"Fhe "Fh #Fh8#Fh:#Fhh>#FhA#Fh:#Fh;#Fh=#Fh1B#FhF#FhbMB#Fh0Q#FhQ#FhT#FhW#FhZ#Fh~[#Fh]#Fh`#Fhd#Fhe#Fhg#Fhk#Fhp#Fhq#Fhr#Fhu#Fhw#Fhcx#Fhy#Fhy|#Fh#Fh#FhI#Fht#FhK#Fh؆#Fh<#Fh#Fhe#Fhԍ#Fh#Fh#Fh##Fh#Fh"#FhQ#Fh'10 #Fhi#FhN _You now have 428 gold pieces (gained 20).#Fh\#Fh̢;25 #Fht#Fh<#Fh#Fh#Fh`#Fh#Fh#Fh#Fh#Fh#Fhq'10 #Fh#Fhx _t - 7 scrolls of teleportation (gained 1)#Fh#Fh0;25 #Fh#Fh#FhF#Fh#FhH#FhM#Fh#Fh/#Fh#Fh#Fh#FhE#Fh#Fh#Fh#Fh#Fh#Fh,#Fh#Fh'#Fh#Fh#Fh#Fh #FhV#FhG#Fh#Fh#Fh8#Fh#Fh+#Fh#Fh#Fh#### ############ ### #Fh##..###P.##.#.#.#.##..P# ........................#Fh-.#P##.#.# #FhqV..)..#######.##....###.. #.............#....# #....##........#..## #....#............#....P........#....# #Fh..............##..#...#Fhz.....#.......##...... #FhS.....##.#..##.##..#.####Fh043.9 (24.0)#Fh 610 4.9 (25#Fh #Fh #Fh=0_i - 10 poisoned darts (gained 2)#Fh#Fh#Fh#Fh;#Fh#Fh25 #FhZ#Fh#Fh#Fh\#FhF#Fh#Fh#Fh#FhШ#FhE#Fh #Fhm#Fh:#FhA#Fh7#Fh#Fh{#Fh#Fh#FhZ#Fh#Fho#Fh#Fh#Fh[#Fh#Fh=#Fh#Fhq#Fh#Fh#Fh5#Fh#Fh:#Fh#Fh$#Fh#Fho#Fh#Fh9#Fh#Fh3#Fh#Fh#Fhe#Fh#Fhp#Fh#Fh#Fhi#Fh#Fh9#Fh#Fh1#Fh#FhT#Fh#Fh/#Fhk#Fh#Fh#Fh#Fh-#Fh#FhN#Fhp#Fh#Fh.#Fh#Fh#Fh#Fhg#FhL#FhU#Fh#Fh?........##.....## #Fh'....#....#......# ## ....##..#.......# .## ....##..........# ...# #Fhm".##.##..#.#####.# ...# ..### ...#.P##.###..###P #Fh............................k......#Fhp...............##.######..... #Fh........ ## .....P. #Fh P..#.... .....#♣ .####. .....♣ #Fh5 R........♣#FhW k   rime drake (wandering)#Fh .....♣ ........##Fhb,60#Fh8,5.9 (21#Fh#FhE] _A rime drake comes into view.$Fh^b.##.....##.#....#......# ##.##..#.......# .##$Fhc.##..........# ...#.##.##..#.#####.# ...# $FhZc#..### ...#.P##.###..###P...k.....$FhcE...##.######$Fhc.$FhNd. ## .....P. .P..#.... .....#♣ .$Fhd\.####. .....♣$Fhe. .....♣. ....$FhPe(.♣.$FheL .....#.$Fhl$Fhtj.kk$FhRv16.9 (1.0)$Fhy$Fh|^ _The rime drake hisses angrily.$FhH^ ##  .## . ...# #.#####.# ...#  ...#.P##.###..###P ................ ..k............. .......@........ ##.######.......  ## .....P. $Fh .....#♣  .....♣ .....♣ .....♣  $Fhq! ##  .## . ...# $Fh!#.#####.# ...#  ...#.P##.###..###P ................ $FhD"#..k............. .......@........ ##.######....... $Fh" ## .....P.  .....#$Fh"r .....♣$Fh6#O.....♣ $Fhu#S.....♣$Fh# $Fht*$Fh-$Fho4$Fh9 $Fh':S_A rime drake is nearby!$Fhx u.##.....##.#....#......# ##$Fhx .##..#.# .##.##...$FhHy J.# ...# $Fhvy #..##.##..#.#####.# ...# $Fhy .#..### ...#.P##.###..###P.$Fhy ,.k..$Fhz J.##.######.$FhGz }. ## .....P. ..P..#....$Fhoz T .....#♣ P..####.$Fhz r .....♣. .....♣.$Fh{ r .....♣ ..... .....#.$FhI{ $Fh 4(catching breath)$FhҎ $Fh ' $FhQ "**$Fhx <*The rime drake breathes ice at you.$Fh 4The icy flash freeze hits you!$Fh]]...$Fh7---===7SandblastFrozen $Fh $Fh$ $Fh$I_You are encased in ice.%FhM..........##.....##%Fh sekai the Geomancer ......#....#......# ##  Human of Dithmenos ****.. %Fhl......##..#.......# .##  Health: 78/88 =====================--- %Fh......##..........# ...#  Magic: 34/37 ======================-- %Fhӫ#..##.##..#.#####.# ...#  AC: 13%Fh,Str: 11%Fh)-Doom: 66% %Fh".#..### ...#.P##.###..###P  EV: 25 Int: 19 Contam: 0% %Fh|..........................  SH: 0%Fh,Dex: 20 %Fh2............k*............  XL: 13 Next: 37% Place: Lair:2 %Fh..............**@.........  Noise: ===------  Time: 15567.9 (0.0) %Fh..........##.######.......  t) +1 dagger (venom) %Fh߭.......... ## .....P.  Cast: Sandblast %Fh^..P..#.... .....#♣  Frozen %Fh|EP..####. .....♣ .....%Fḫ.....♣  k   rime drake ..........♣ %Fh&..........# %Fh,..... %FhQI_You are encased in ice.%FhCasting: Stone Arrow (safe; 1% risk of failure)  %FhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  %Fh-;Press: ? - help, Shift-Dir - straight line%Fh\;Aim: a rime drake (72% to hit)%Fh y..........##.....##sekai the Geomancer %FhJ......#....#......# ##Human of Dithmenos ****.. %Fh~......##..#.......# .##%FhkHealth: 78/88 =====================--- %Fh{......##..........# ...#%FhkMagic: 34/37 ======================-- %Fh!#..##.##..#.#####.# ...#%FhE#AC: 13%Fhg,Str: 11%Fh-Doom: 66% %Fh.#..### ...#.P##.###..###P%FhEV: 25 Int: 19 Contam: 0% ..........................%Fh-SH: 0%FhA,Dex: 20 %Fhci............k`............%FhXL: 13 Next: 37% Place: Lair:2 %Fhi..............``@.........%FhNoise: ===------  Time: 15567.9 (0.0) %Fh'..........##.######.......t) +1 dagger (venom) %FhLD.......... ##%Fho#.....P.%FhQCast: Sandblast ..P..#....%Fh%.....#♣%Fh1Frozen P..####.%Fh.....♣ %Fh8..........♣%Fhkk   rime drake .....%Fh.....♣ %Fh..........# %Fh .....%Fh0Casting: Stone Arrow (safe; 1% risk of failure)  %FhVMConfirm with . or Enter, or press ? or * to list all spells.%FhyyAiming: Stone Arrow (safe; 1% risk of failure)  %Fh;Press: ? - help, Shift-Dir - straight line%Fh{Aim: a rime drake (72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!%Fhܙ%Fh,_..k..%Fhm%9%Fh10 =--8.9 (1%Fh֤%Fhkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (72% to hit)  %Fh&You feel a surge of power! The stone arrow hits the rime drake!! _The rime drake is severely wounded.%Fh^..........##.....## sekai the Geomancer ......#....#......# ##  Human of Dithmenos ****.. ......##..#.......# .##  Health: 79/88 =====================--- %Fh^c......##..........# ...#  Magic: 31/37 ====================---- #..##.##..#.#####.# ...#  AC: 13Str: 11Doom: 66% .#..### ...#.P##.###..###P  EV: 10%Fh1_Int: 19 Contam: 0% ..........................  SH: 0Dex: 20 %Fh_..........................  XL: 13 Next: 37% Place: Lair:2 .............k**@.........  Noise: =--------  Time: 15568.9 (0.0) %Fh_..........##.######.......  t) +1 dagger (venom) .......... ## .....P.  Cast: Sandblast ..P..#.... .....#♣  Frozen P..####. .....♣ %Fh`..........♣  k   rime drake %Fh&`L..........♣ .....%FhK`$.....# ..... %Fhp`_The rime drake is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  %Fh`MConfirm with . or Enter, or press ? or * to list all spells.%Fh`Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%Fh`wAim: a rime drake (severely wounded, 72% to hit)%FhUM..........##.....##%Fh sekai the Geomancer ......#....#......# ##  Human of Dithmenos ****.. %Fh......##..#.......# .##  Health: 79/88 =====================--- %FhJ......##..........# ...#  Magic: 31/37 ====================---- #..##.##..#.#####.# ...#  AC: 13%FhStr: 11Doom: 66% .#..### ...#.P##.###..###P  EV: 10Int: 19 Contam: 0% ..........................  SH: 0Dex: 20 ..........................  XL: 13 Next: 37% Place: Lair:2 .............k..@.........  Noise: =--------  Time: 15568.9 (0.0) %FhY..........##.######.......  t) +1 dagger (venom) .......... ## .....P.  Cast: Sandblast ..P..#.... .....#♣  Frozen P..####. .....♣ ..........♣  k   rime drake ..........♣ ..........# .....Casting: Stone Arrow (safe; 1% risk of failure)  %FhMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!%Fhe.# ## ..# .## ...# ...# .#. ...#  ...#.###P ........ ...%Fh2?..... .....``@......... .##.....  ## .....P.  .....#♣  %Fh :...%Fh8028=9.9 (1Sandblast%Fh%Fh#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  %Fh Aim: a rime drake (severely wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! _You kill the rime drake!%Fh KM### ....### ....## ## ## .## %Fh ?......##..........# ... #..##.##..#.#####.# ...# #..### ...#.P##.###..###P............##.######......%Fh l........ ##....P. ..P..#....%Fh= U.....#♣...%Fh %Fh 2=225 --71.4 (1.5%Fh %Fh &FhM#....####.# ### &Fhv....### ....### &FhYF.## .## &Fh......##..........# ...# #..##.##..#.#####.# ...# &Fh+#..### ...#.P##.###..###P............##.######...... &Fh*.......... ##.....P.....&Fhp&Fh^4=--2.9&Fh"&Fh%` _The ice encasing you melts away.&FhM####.#.#....####.# ### ....### ....#&Fh## # .# ......##..........# #..##.##..#.#####.# ...# &FhO#..### ...#.P##@###..###P.. ..........................&Fh}M#....&Fh&FhQ5=3&Fh 0&Fh&Fh@&Fh.#.#...........# ###.##....###..# &Fh%#....####.# #..##....## &FhPU...##.....## &Fhw#....#......# ## &Fhv##..#.......# .## &Fhr.....##..........# ...# &Fh'T.##.##..#.#####@# ...# #..### ...#.P##.###..###P ................ &Fh6..............&Fhټg.................&FhD7##.######......&Fhq!.&Fhͽi....... ##.....P. &Fh1-.P..#.........#####.&Fh!&Fh &FhX#6&Fh;=4&Fh &Fh&Fh M... .#.#......... ###.##....###.#....####.# ### ....### ....### # .#...##......... &Fh a..##.##..#.#####.# ...# #..### ...#.P##.###..###P ..............................##&Fh&FhZ73=5&Fh&Fh&Fh4M&Fh"'##.#.#.#.##..P# ....&Fh.... &Fhӹ(.#.#........... &Fh###.##....###.&Fhfb#....####.# #&FhG## ....#&FhԺ## ....### &Fh<# .#&Fhd...##......... ..##.##..#.#####.# ...# &Fhq#..### ...#.P##.###..###P.&Fhڻ...&Fh.###&Fh!&FhX&Fh058=&Fh]6&Fhu&Fh&Fhh ############ .##.#.#.#.##..P## ........# #.#.#...........# ####.##....###..#&Fhdi ..####.#..##.....### &Fhi .#....#....@.# .##..#&Fhj .# .##....##..........# ...#&FhFj .##..#.#####.# ...#&Fhj #..### ...#.P##.###..###P.......&Fhj ...&FhXk N............##.######.......&Fhr &Fh_v &7&Fh2{ &Fh &Fhu # &Fh/v VP.##.#.#.#.##..P##....#&FhYv #.#.#&Fhv ....#&Fhv 2#.##....###..#&Fhv :.#....####.#&Fhw ;.#..##....##&Fh@w 8.##.....##&Fhiw .#....#...@..# ##.##..#&Fhw M.# .##.##&Fhw J.# ...# .#..##.##&Fh.x s..#.#####.# ...# .&FhWx `.#..### ...#.P##.###..###P&Fhx :....&Fhx .&Fhx . &Fh"y .##.######.&FhFy &Fh &Fh &8&Fh &Fh 'FhH # #P.##.#.#.#.##..P##...# P##.#.#...#'FhSI#.##....###..#.#....####.# #.#..##....##.##.....##'FhI.#....#..@...# ##.##..#'FhI[.# .## #.##'Fh] page down [PgUp|<] page up [Esc] exit[top].Fhyy - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. A blade forged in Hell by the sacrifice of countless tortured souls. It fills its wielder with the rage and suffering of those souls, and gorges itself further on drained life force every time it strikes, leaving behind a mess of blood and gore. Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.3; use (s) to set 14.0 as a target for Long Blades.  .Fh% At 100% training you would reach 14.0 in about 1.7 XLs.  Current attack delay: 1.1. Damage rating: 30 (Base 13 x 125% (Dex) x 110% (Skill) + 12 (Ench + Slay)). Evervamp: It heals its wielder for a portion of the damage dealt every time itstrikes a living foe. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. This demon blade falls into the 'Long Blades' category. It is a one-handed (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.0FhJInventory: 27/52 gear slots Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon)  c - a +1 sling of draining  d - a +3 dagger of draining  e - a +0 quarterstaff  f - a +3 dagger  h - a +0 rapier 0Fh y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()  b - 8 curare-tipped darts  i - 10 poisoned darts Armour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  g - a +2 pair of boots0Fh$j - +0 steam dragon scales  k - a +2 chain mail of willpower  n - a +0 troll leather armour  o - quicksilver dragon scales  q - a +3 leather armour Magical Staves (go to first with |)  z - a staff of conjuration 0Fhz[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1Fh`1Fhbe1Fhfi.....................#sekai the Geomancer ..#P##.#.#...........#Human of Dithmenos ****.. ..#######.##....###..#Health: 88/88 ======================== 1Fhi...........#....####.#Magic: 35/37 ======================-- ..##........#..##....##AC: 13Str: 111Fhi3Doom: 62% ..#............##.....##EV: 25 Int: 19 Contam: 0% 1Fhjb..P........#....#......# ##SH: 0Dex: 20 ...........##..#.......# .##1Fh7jXL: 13 Next: 38% Place: Lair:2 ...#.......##...@......# ...#1Fh`jQNoise: ---------  Time: 15582.9 (0.0) ..##.#..##.##..#.#####.# ...#t) +1 dagger (venom) 1Fhj......#..####...#.P##.###..###PCast: Sandblast 1Fhj-............................... ............................... ............................... 1Fhj...............##.######....... ............... ### .....P. ..#....P..#....1Fhj.....#♣Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1Fh$kAim: a rime drake (severely wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! 1FhJk_You kill the rime drake! _The ice encasing you melts away.1Fhn1Fhp1Fhs1Fh_v1Fh| w.#.#P##.#.#...........# 1Fh`} m)..#.##....###..#1Fh} j.#....####.#.##1Fhm~ .#..##....##.#......##.....##.P.#....#......# ##.##..#.# .##.#.##1Fh~ .# ...#.##.#..##.##..#.#####.# ...#1Fh% .#..####...#.P##.###..###P.........................1FhW C..............1Fh ..1Fh <......##.######1Fh =........ ##1Fh |# .....P. ...#....P..#.... .....#♣1Fh< 1Fhˉ 1FhǍ Y6=3.9 (11Fh 1Fh 2Fh #P##.#.#.# .)..#######.##....###..# .............#....####.#2Fh##........#..##....##.#............##.....##.P2Fh..#....#......# ##..##..2Fh=[.# .###.##..2Fh.# ...##.#..##.##.@#.#####.# ...#2Fh.....#..####...#.P##.###..###P..........................2Fh=..........2FhZ4...........2FhJ.##.######.2Fh`.#### P.2Fh[#....P..#..... .....#♣###P..####. 2Fh- .....2Fh 2Fh&42Fh2Fh2Fh )..#######.##....###..# #.............#....####.# #....##........#..##....## #....2FhU ......##.....## #....P.#....#......# ##.2Fh W.##....# .## #.....#2Fh W.##..........# ...#2Fh #.#..##.##..#.#####.# ...#.....#..####@..#.P##.###..###.........................2Fh< 3........2Fhi .......2Fh ##.######.#### .....P2Fh . 2Fhz#....P..#..... .....#2FhG  #...####P..####.... .....2Fhtn  #..<......... 2FhW .....♣ 2Fh@2FhR&52Fh"2Fh=(2Fhb##.............#....####.# ##....##..#..##....## .#........##.....## ##....P#....#......# ##..##..#.......# .## ##.....#.##..........# ...##.#..##.##..#.#####.# ...#.....#..####...#.P##.###..##.......@..................##.######2Fh.#### #.....#....P..#..... .....  #...####P..####....# ..... ##..<......... 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D###.....#.......2FhV/ . .2Fh/ .#.....##.#..##.##..#.#####2Fh0 ..........#..####...#.P##.###...................2Fhe0 .2Fh0 7.##.######2Fh)1 %### 2Fh1 ##.....#....P..#.....# .... .2Fh1 ...2Fh2 A.... #.#....##.......2Fhb; 2Fh= &92FhA 2Fh7D 2Fh V ......#..#.2Fh !. .###.....#2Fh %...... .2Fhp .#.....##.#..##.##..#.#####..........#..####...#.P##.###2Fh ....................2Fh1 j..##.######## 2Fh $##.....#....P..#.....# ## #...####P..####.2Fh \.... ..#..2Fh L....+.###2Fh+ V###...# ###.###2Fh 2Fh '902Fhl 2Fh 2FhV#####....# ..2Fh'.....##.#..##.##..#.#####.# .2FhI.........#..####...#.P##.###..#2Fhd....................2Fh.2Fh..2Fh$##.######2FhC#### . 2Fh ##.....#....P..#2Fh$. . 2FhKp# #...####P..####....# 2Fhf.2Fh#..<......... P...P# . #2Fh[......#....... ...## 2Fh. .2Fh[.....#........ ....# 2Fh.. ###...#........ .....+....##....... ...#####...# ###.### ...2Fh+#  2Fh . .....# 2Fh$+#2Fh 2Fh%#=2Fh%12Fh#,2Fh13Fhb.....##.#..##.##..#.#####.# ...# ..........#..####...#.P##.###..##...............................##.######....#### . #.....#....P..# .  #...####P..####@...# 3Fh. ##..<.........#P...P# . ......##....## . .....#...#....# . ##...#..##.....+....#.. #...### ##...# ###.### ....# 3Fh# .....# .# #...# ........ ..3FhZ3Fh3Fh&23FhY3Fh3Fh........##...#.P##.###..##..............................##.######.#### .....P#....P..#3FhCY .....#####P..####....# .....♣ #..<.........#P.@.P# .....♣ .....#3Fh#....## .....♣#......... 3Fh|.....# #...#........##.....+ 3Fh'....##....... #...#### ###.### ....# 3Fh".....# .# #...# 3FhT....... .. ....? .3Fh3Fh&33Fh3Fh "  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (severely wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! 3Fha ~_You kill the rime drake! _The ice encasing you melts away.3Fh aFound a scroll of fear.3Fhl ...............................##.######..3Fhx### .....P#....P..#.....# # #...####P..####♣<.........#P...P .....#..@.###.........#....3Fh# #3Fhݹg....##.....+ 3Fh..3Fh- .#3FhL<#.....3Fh3Fh&43Fh3Fhj3Fh .........##.######.### .....P#....P..#.....# # 3Fh#...####P..####♣<.........#P...P 3FhpG.....#....##.3FhQ.#.@..## 3FhD#....##.....+3Fh 3Fh0[....##....... #...###3Fh\........3Fh3Fh&53FhF3Fh 3Fhr ......##.######3Fhg.....#### .....P#....P..#.....# # 3Fh3#...####P..####♣3FhԿt<.........#P...P# 3FhQ.....#....## .3Fh2#.3FhbJ.#....#....# 3FhS###.@...+3Fh 3FhW....## #...### 3Fh@#...# ###.####....# .......3Fhp.........3Fh3FhJ3Fh&63Fh3Fh 3FhÈ 3Fh 3Fh 3Fhƒ 3Fhn B3Fh 3Fhk 3Fh 3Fhǡ 3Fh )#....P..#.....# . .....#♣####P..####....# .# .....♣ <3Fh U#P...P# ... .....♣ #.......#....## ...P .....♣ 3Fh ...#.........#....#.... .....# ...###.....+ ##.3Fh> c##...### 3Fh_ %# ###.####....# ....# .# ##..@# 3Fh~ 8.9 (23Fh .. ........?...... ...... ............... 3Fh v............... ............... 3Fhګ 4....#....3Fh +....#####.3Fh5 y.>. #3Fh 3FhV +9.9 (33Fh 3Fh~ ; _Found a stone staircase leading down.4Fh=4Fh>4Fh@4FhD4FhPI4FhL,4FhO4Fh~X####P..####....# .# .....♣ 4FhX<.........#P...P# ... .....♣ .#4FhX#....## ...P .....♣ #..4FhX#....#.... .....# #.##.....+ #4Fh6Y##...### ## ###.####....# .$#4FhTYu .####...###....#4FhY. ........@......l .. 4FhY..4FhYr....#....#.....####4FhY#l   komodo dragon (asleep).>. ......# #4Fh Z9.. .#4Fh&Z"4FhQa 600.9 (1  A komodo dragon comes into view.4Fhfl.l4Fhi+1.9 (24Fhgn4Fhyt 4Fht_The komodo dragon hisses angrily. _You see here a scroll of fear.4FhV4Fh[Hl.4Fh_'10 4Fh_2.9 (14Fhf4Fh5m 4FhsmR_f - 5 scrolls of fear (gained 1)5Fh]5FhfHl.5FhhU25 3Sandblast5Fhk5Fhwn5FhK..####P..####....# .# .....♣  sekai the Geomancer .<.........#P...P# ... .....♣  Human of Dithmenos ****.. ...#.......#....## ...P .....♣  Health: 88/88 ======================== ..#.........#....#.... .....#  Magic: 34/37 ======================-- ..#........##.....+ AC: 13Str: 115FhDoom: 62% ..##.......##...### #  EV: 25 Int: 19 Contam: 0% ..# ###.####....# .$#  SH: 0Dex: 20 5FhoQ...# .####...###....#  XL: 13 Next: 38% Place: Lair:2 ..... ........@***l...  Noise: ---------  Time: 15603.9 (0.0) ..... ................  t) +1 dagger (venom) ................  Cast: Sandblast 5Fh|................  ....#...........  ....#.....####..  l   komodo dragon .>. ......# #  .. .#.....#5FhRC _f - 5 scrolls of fear (gained 1)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5FhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)5Fh ..####P..####....# .# .....♣sekai the Geomancer .<.........#P...P# ... .....♣Human of Dithmenos ****.. ...#.......#....## ...P .....♣Health: 88/88 ======================== ..#.........#....#.... .....#5Fh! 1Magic: 34/37 ======================-- ..#........##.....+AC: 13Str: 11Doom: 62% ..##.......##...### #EV: 25 Int: 19 Contam: 0% 5Fh g..# ###.####....# .$#SH: 0Dex: 20 ...# .####...###....#XL: 13 Next: 38% Place: Lair:2 ..... ........@```l...Noise: ---------  Time: 15603.9 (0.0) ..... ................5Fh t) +1 dagger (venom)................Cast: Sandblast....................#...............#.....####..l   komodo dragon5FhQ :.>. ......# #.. .#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)  5Fh IYou feel a surge of power!  The stone arrow hits the komodo dragon!!5FhkV 5Fhq` a..l.5Fh0c B510 =4.9 (15Fhj 5Fhpq   5Fhq Aiming: Stone Arrow (safe; 1% risk of failure)  5Fhr TPress: ? - help, Shift-Dir - straight line  5FhHr KAim: a komodo dragon (84% to hit)  5Fhr =You feel a surge of power!  The stone arrow hits the 5Fht pkomodo dragon!! _The komodo dragon is severely wounded.5FhI K..####P..####....# .# .....♣  sekai the Geomancer .<.........#P...P# ... .....♣  Human of Dithmenos ****.. ...#.......#....## ...P .....♣  Health: 88/88 ======================== ..#.........#....#.... .....#  Magic: 32/37 ====================---- ..#........##.....+ AC: 13Str: 115Fht Doom: 62% ..##.......##...### #  EV: 105Fh OInt: 19 Contam: 0% 5Fh ..# ###.####....# .$#  SH: 0Dex: 20 5Fh ...# .####...###....#  XL: 13 Next: 38% Place: Lair:2 5Fh ..... ........@**l....  Noise: =--------  Time: 15604.9 (0.0) ..... ................  t) +1 dagger (venom) ................  Cast: Sandblast ................  ....#...........  ....#.....####..  l   komodo dragon .>. ......# #  .. .#.....#5Fh i _The komodo dragon is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 84% to hit)5Fh ..####P..####....# .# .....♣sekai the Geomancer 5Fhc.<.........#P...P# ... .....♣Human of Dithmenos ****.. ...#.......#....## ...P .....♣Health: 88/88 ======================== ..#.........#....#.... .....#Magic: 32/37 ====================---- 5Fh..#........##.....+AC: 13Str: 11Doom: 62% ..##.......##...### #EV: 10Int: 19 Contam: 0% ..# ###.####....# .$#SH: 0Dex: 20 ...# .####...###....#XL: 13 Next: 38% Place: Lair:2 ..... ........@``l....Noise: =--------  Time: 15604.9 (0.0) ..... ................t) +1 dagger (venom)................Cast: Sandblast....................#...............#.....####..5Fhl   komodo dragon.>. ......# #5Fh׊.. .#.....#Casting: Stone Arrow (safe; 1% risk of failure)  5FhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5FhAim: a komodo dragon (severely wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!5Fhx5Fh `.l.5Fh +5.9 (15Fh5FhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line5Fh': a komodo dragon (severely wounded, 84% to hit)  5FhpYou feel a surge of power! The stone arrow hits the komodo dragon! _The komodo dragon is almost dead.6Fhf..####P..####....# .# .....♣  sekai the Geomancer .<.........#P...P# ... .....♣  Human of Dithmenos ****.. ...#.......#....## ...P .....♣  Health: 88/88 ======================== 6Fhg..#.........#....#.... .....#  Magic: 29/37 ==================------ ..#........##.....+ AC: 13Str: 11Doom: 62% ..##.......##...### #  EV: 10Int: 19 Contam: 0% ..# ###.####....# .$#  SH: 0Dex: 20 ...# .####...###....#  XL: 13 Next: 38% Place: Lair:2 ..... ........@*l.....  Noise: =--------  Time: 15605.9 (0.0) ..... ................  t) +1 dagger (venom) ................  Cast: Sandblast ................  ....#...........  ....#.....####..  l   komodo dragon .>. ......# # 6Fhh  .. .#.....# _The komodo dragon is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, 84% to hit)6Fhi..####P..####....# .# .....♣  sekai the Geomancer .<.........#P...P# ... .....♣  Human of Dithmenos ****.. 6Fhi...#.......#....## ...P .....♣  Health: 88/88 ======================== 6FhQjF..#.........#....#.... .....#  Magic: 29/37 ==================------ ..#........##.....+ AC: 136Fhj@Str: 11Doom: 62% ..##.......##...### #  EV: 10Int: 19 Contam: 0% 6Fh1k..# ###.####....# .$#  SH: 0Dex: 20 6Fhk7...# .####...###....#  XL: 13 Next: 38% Place: Lair:2 ..... ........@.l.....  Noise: =--------  Time: 15605.9 (0.0) 6Fhk..... ................  t) +1 dagger (venom) 6FhEl................  Cast: Sandblast 6Fhlw................  ....#........... 6Fhl ....#.....####..  l   komodo dragon 6Fh@m=.>. ......# #  .. .#.....#6FhmXConfirm with . or Enter, or press ? or * to list all spells.6Fhm)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, 84% to hit)  6Fh. ......# #6Fh}t .. .#.....# 6Fh9..6Fh5940=6.9 (1Sandblast6Fh6Fh3Q _You kill the komodo dragon!6Fh; ####P..####....# .# .....♣ <.6Fhv #P...P# ... .....♣ #.#....## ...P .....♣ #.6Fh a#....#.... .....# #.6Fh K##.....+ ##.6FhE h##...### ## 6Fhh # ###.####....# #.$# 6Fh # .####...###....# .6Fh ?.@....6Fh : ...6FhE a>....#.6Fh h....#.....####..#6Fh .>. ......# ## 6Fh{ 6FhX J25 --76Fh 6Fh  6Fh -_Found a stone staircase leading down.6Fh> =####P..####....# .# .....♣ .#P...P# ...# .....♣ #.#....## ...P .....♣ #.#....#....# .....# #.6Fh `##.....+ .. ##.##...###+. ## # ###.####....# .#.$# # .####...###....##. ....6Fh  ...>.....#.6FhU ....#.....####..#P.>........#6Fh s.. .#.....#6FhV 6Fh 833===6Fh --6Fh 86Fh 6Fh 6Fh&P..####....# .# .....♣ #P...P# ...# .....♣ #.6Fh|#....## ...P .....♣ .#....#....## .....# 6Fh.6Fhެ;##.....+ .. #6Fh.6Fh/]##...###+..## 6Fh~ ###.####....# #.#.$# 6Fh# .####...###....##.6Fhǭ+ .6Fh<. .6FhF..6Fhj7>.6Fh+....#.6FhԮv....#.....####..#P.6Fh@.>.6FhP# ### .6Fh6... .6Fhd!6Fh6Fh6Fh96Fh6Fh7Fh<7Fh{)P..####....# .# .....♣ #P...P# ...# .....♣ .7Fh}#....## ...P .....♣ 7FhȦn#....#....## .....# 7Fhk##.....+ ... .7Fh?g##...###+..## 7Fhe###.####....# #.#.$# 7Fh .####...###....##. .7Fh(.@.7Fh٧* .7Fh.7Fh .7Fh:7>.7FhX!....#.7Fh....#.....####..#P..>.7Fh:# ####.7Fh$x.. .#.....# ..7FhH7Fhų7Fh#47Fh˸Q====107Fh7Fh[7Fhxpb...P..#.....# . .....# #P..####....##...# .....♣ #P...P#.....# .....♣ #....###...P .....♣ ....#....## .....###.....+.... ......##...###+..## ##.####....# #.#.$# 7Fhp  .####...###..@.##...  ............>7Fhpl....#..................#.....####..#P..>........# ####... .#.....#7Fh$q..7Fhv7Fhy^5=17Fh|7Fh7Fh=.......#### .....P. ..P..#.....#####. .....# P..####....##...# .....♣ 7FhL#P...P#.....# .....♣ #....###...P .....♣ ....#....## .....#7Fh##.....+.... .....##...###+..## 7Fh+#.####....# #.#.@# .####...###....##... .7FhLY.......... .7Fhl...............7Fh]>....7Fhb....#....................#.....####..#P....>........# ####.7Fh7FhT6=27Fh7Fh7Fhv510 3.9 (27Fhĵ7Fhӻ? _You now have 445 gold pieces (gained 17).7Fh( .##.######...........### # .....P. 7Fh) ...P..#.....#####. .....#♣ #P..####....##...## .....♣.#P...P#.....# .....♣###...P .....♣7FhE) ..#....#....##P.....#.##.....+.......... ......##...###+.@## ##7Fh) .# #.#..#  .####...###....## .......7Fh) P..... ........7Fh) ; ......7Fh) g... ........>7Fh* .. ....#................ ....#.....####..#P...7Fhb. 7Fh0 7Fh0 7==25 4.9 (17FhB4 7Fh7 7Fh* M..........######..............#### # .....P. 7Fhc* ...P..#.....#####. .....#♣ #P..####....##...## ....P...P#.....# ...7Fh* #....###...P .....♣.#....#....##P.....#7Fh* ..+..@....... ......##...###+..##..... 7FhN+ ##.####....# #.#..# ....####...###....##....7Fhu+ &...7Fh+ ...7Fh+ .7Fh+ P...............7Fh3 7FhQ8 &57Fh{= 7FhTB 7FhėM..........######..............#### #P. ...P..#.....#####. #♣ #P..####....##...## ....P...P#.....# ....#....###...P# .....♣7Fhy.#....#...@##P.....#....+..... ......##...###+..##.. ##.####....# #.#..# ....##..........................>.7FhC7Fh՟&67Fhe7Fh#8Fh8Fh8Fh8Fh8Fh8Fh B8Fh. 8Fh #=8Fh 8Fh 8Fh8FhG8Fh8Fh8Fh8Fh8Fh)8Fh&8Fh 8Fh8Fh8Fh8FhO8FhC!8Fh!8Fh"8Fh &8Fh0(8Fh(8Fh*8Fh+8FhF.8Fh.8Fh/8Fh828Fh58Fh@68Fhk78Fhu98Fh;8FhH<8Fh~=8Fh_?8FhA8Fh ##..## .. #.. .. 8Fh?l.##...# .. .. ... ##.##...###. ###...... ##.###..###P+###..#..... 8Fhkl.............$.... .........@....... 326.0)8Fhl.......... #####.............. 8Fhl # #.....P.#.#..#....♣# 8Fhl##. #.....#♣♣####♣♣..♣# 8Fh!m#..###.....♣ ♣♣♣ ...##.....♣ ..P##.....♣ 8Fh_m^..##P.....#8Fhdr8Fhv,3.9 (178Fh\z8Fh=~9 _Found an escape hatch in the floor.8Fh38FhD8Fhd8Fhh8FhwB8FhR8Fh8Fh8FhA8Fhu8Fh8Fh8FhS10 8FhN _You now have 464 gold pieces (gained 19).8Fh8FhS;25 8FhU8Fh58Fh8Fho8Fh^8Fh\8Fh8FhV8Fh8Fh 8Fh,8Fh8Fh8Fh`8Fh8Fh8Fh P  There is an escape hatch in the floor here.8Fh$a ###.### ##  ..^.... .. . #..:..# .. .# ##..... .###.## 8Fh$#...... .....P# ##....# ......# #P....##......P # +....>+ 42.9 (9.0) ## .. ##.....#...P..# 8Fh$W.# .. #......##..## .###. ###........8Fh% #P+###..#..................................).....................8Fh5%...........................................8Fh+8Fh)-,3.9 (10.0)8Fh18Fh4+ _Found a quarterstaff.9Fh  ###.### ## ..^.... .. . #..:..# .. .#9FhD @ ##..... .###.## #...... .....P#9Fh  ##....# ......#9Fh  #P....##......P ## +....9Fh .+ 9Fh* .## .. ##.....#...P..# .9Fhf .# .. #......##..##.. .9Fh d.###. ###............ 9Fh .###P+###..#.........................9Fh" %...).9Fh |...................9Fh8 9Fh #49Fh .0)9Fh 9Fh$ a _There is an escape hatch in the floor here.9Fhk ## ###.#### ## ..^..... .. . #..:..##.. .#9Fh  ##.....#.###.## #...... .....P# ##....# ......# #P...@##......P 9FhP ## ...+....>......+9Fhx# .. ##.....#...P..#9FhO.# .. #9FhY##..##.. .9Fh/..###. ##9Fh.9Fh;N###P+###..#9Fhu7.......9FhI......)9Fh......9Fh ...9Fhp9Fh= -5 _9Fhl%9Fh(:Fh-d# ## ###.####### ..^..... .. . .:Fh2 #..:..##... .# ##.....#.###.##:FhK #............P#:Fh@ ##..@.# ......# :Fh_#P....##......P :Fh ## ....+....>......+ :FhR#..## ....###.....#...P..# :Fh\#...# ..# #:Fhث##..##.. #...###. ##:Fh . :Fhr#..###P+###..#.........:FhԬR.....).:Fh:Fh&6:Fh:Fh:FhrM# ## :Fh#.###.####### ..^..... .. . ...:..##... .#.....#.###.#:Fh#...@........P#....#.......# :Fht#P....##......P:Fh5## ....+....>......+..:FhY-..#..............:Fh}:Fh:Fh&7:FhJ:Fh`:FhI@M:Fh ## #.###.####### :Fh....^........ . .:Fh..:..##... .##..@..#.###.#:Fh=(......P:FhT#....#.......#:Fh#P....##......P..:Fh*..##:Fh1.P#:FhC0.#.......:Fh:FhV&8:Fh:Fh_:Fh # ## ##.###.######## :FhԹd.....^.......... . #... .# ##.....#.###.## #.....P#:Fh_ ##....#.# :Fh## #P....##......P #:Fhr ## ....+....>......+ ##..## ....###.....#...P..# ##...# ..# ###..##.. #:FhȺN#...###. ###:Fh[:Fh&9:Fh:Fhf  You pick up a parchment of Sculpt Simulacrum and begin reading...:Fh/610 50.9 (2:Fhu:Fh#J _You add the spell Sculpt Simulacrum to your library.:Fh)  # ### ###.###.######## ......^@......... ...P##... .# ##.....#.###.## #.....P# ##....#.# ## #P....##......P .# ## ....+....>......+ .##..## ....###.....#...P..# .##...# ..# ###..##..25 1.9 (1:Fh-2 # ### ##.###.:Fh2:# ##......:Fh2. . ##..P###.....##... .# #:FhI3. ##.....#.###.## # #.....P# ## ##....#:Fh4.....# .## #P....##.....P ..# ## ....+....>......+ ..##..## ....###.....#...P..# ..##...# ..# #......##..##..:Fh7:FhS9&2:Fh4<:Fhv?L _There is a shaft here.;Fh?B # # #### ####.###.# .# #^;FhCu. . .# #..P###.....##... .# .#.. ##.....#.###.## .#;FhRCP. #......P# .##;FhCn ##....#......# ..##;FhCa #P....##......P;Fh D.# ## ....+....>......+;FhD.##..## ....###.....#...P..# ...##...# ..# #......##..##..;FhM;FhO-3 _;FhQ;Fh2T;Fhm #;Fh.nM ## ### ;Fh\nP##;FhnM ####.###.;Fhn# ..# #....@.^. . .;Fhn.#;Fh+o #..P###.....##... .# ..#.. ##.....#.###.## #.#;Fhoi≈.#. #........P# .;Fho.## S # ##....#;Fh5p.#.##;Fh`pI #P....##......P S   lava snake (asleep).# ## ....+....>;FhpM......+.##..## ....###.....;Fhpu#...P..# ....##...# ..# #......##..##..;Fhp;Fh}l  A lava snake comes into view.;Fh~;Fh' ;FhWFS§≈S;FhlSS 2 lava snakes (1 wandering);FhHThe lava snake hisses angrily.;Fh&4;Fh;Fh[] _A lava snake comes into view.;Fhu1;Fhu;Fh!v ## ###  ####.###.########  #....@.^.......... . ;Fhov #..P###.....##... .#  ..... ##.....  S§#. #......;Fhw  ≈S # ##....#  #P....#  ## >    ..#  ;Fh. ## ###  ####.###.########  #....@.^.......... .  #..P###.....##... .#  ..... ##.....  S§#. #...... ≈S # ##....# #P....#  ## >  ..# ;Fh;Fh;Fh+;Fh d _There are monsters nearby!;Fh)9;Fh[ ## ###  ####.###.######## ;Fh{ #....@.^.......... .  #..P###.....##... .#  ..... ##.....;Fh?T  S§#. #...... ;FhU ≈S # ##....#  #P....#;Fh  ## >;Fh J    ..#  ;Fh6  ## ###  ####.###.########  #....@.^.......... . ;Fhƒ  #..P###.....##... .#  ..... ##.....  S§#. #......;Fh= ≈S # ##....# #P....#;Fhv j  ## >;Fh N  ..# ;Fh ;Fh) ;Fh ;Fh d _There are monsters nearby!6 #..P###.....##... .# #..#.. ##.....#.###.## #......+ ......+......  .......##..## ....###.....#...P.=Fh  .......##...# ..# #......##..##  .#####.##...###. ###............=Fh Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  =Fh+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=Fhz=Fhxsekai the GeomancerHuman of Dithmenos ****..Health: 67/88 ==================------Magic: 37/37 ========================AC: 13Str: 11Doom: 59% ######## ###EV: 25 Int: 19 Contam: 0% #..P######.###.########SH: 0Dex: 20 .....##......^.......... XL: 13 Next: 40% Place: Lair:2 .....##.@P###.....##...Noise: ==-------  Time: 15657.9 (0.0) ###..# §.§§...# ##.....#.###. t) +1 dagger (venom) ####.# .§S§#.### #............ Cast: Sandblast #....## ≈§S ## ##....#...... #.....##[40=FhȆm ≈##P....##..... #......# ## ....+....>......  .......##..## ....###.....#...P.  .......##...# ..# #......##..##  .#####.##...###. ###............ Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.=Fh=Fh܋. _=Fh ### ### ### ##..P## ####.###.########.# #@.....^.......... =Fh ......# #..P###.....##... .###..# §.§§...# ##.....#.### .####.# .§S§#.### #..... ## ≈§S ##. ##.... ### ≈# . #P....## .=Fhʙ Y#......# ## .....+....>.... #.##..## ....###.....#...P ........##...# ..# ###..#=Fh] ..S###S   lava snake=Fh W9--8.9 (1Sandblast _=Fh[ =FhҨ >FhH(catching breath)>Fh ****The lava snake spits lava at you.>FhuQn@.§.>FhV^70===9>FhC]>FhbR _The glob of lava misses you.>FhV  sekai the Geomancer  Human of Dithmenos ****..  Health: 70/88 ===================-----  Magic: 34/37 ======================--  AC: 13Str: 11Doom: 59%   EV: 25 Int: 19 Contam: 0% ###### ### ###  SH: 0Dex: 20 ##..P## ####.###.########  XL: 13 Next: 40% Place: Lair:2 ......# #@.....^.......... Noise: ==-------  Time: 15659.9 (0.0) ......# #*.P###.....##...  t) +1 dagger (venom) .###..# §.§*...# ##.....#.### Cast: Sandblast .####.# .§S*[33>FhyXm#.### #........... ##....## ≈§S###. ##....#..... ##.....## ≈## . #P....##.... S   lava snake (catching breath) .#......# ## .....+....>..... #.......##..## ....###.....#...P ........##...# ..# #......##..# _The glob of lava misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, catching its breath, 58% to hit)>FhkFsekai the GeomancerHuman of Dithmenos ****..Health: 70/88 ===================-----Magic: 34/37 ======================--AC: 13>FhFStr: 11Doom: 59% EV: 25 >Fh5GdInt: 19 Contam: 0% ######>FhG### ###SH: 0Dex: 20 ##..P######.###.######## XL: 13 Next: 40% Place: Lair:2 ......#>FhH #@.....^.......... Noise: ==-------  Time: 15659.9 (0.0) ......##`.P###.....##... t) +1 dagger (venom) .###..# §.§`...# ##.....#.### Cast: Sandblast .####.# .§S`#.### #........... ##....## ≈§S###. ##....#..... >FhkHl##.....## ≈## . #P....##.... S   lava snake (catching breath) .#......# ## .....+....>..... #.......##..## ....###.....#...P ........##...# ..# #......##..#>FhHCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, catching its breath, 58% to hit)  You feel a surge of power! The stone arrow hits the lava snake!>FhlI...>Fh#D110 =-60.9 (1>Fh>Fhhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a lava snake (lava, catching its breath, 58% to hit)  You feel a surge of power! The stone arrow hits the lava snake! _The lava snake is heavily wounded.>FhL 9  sekai the Geomancer  Human of Dithmenos ****..  Health: 71/88 ===================-----  Magic: 31/37 ====================---- >Fh O AC: 13Str: 11Doom: 59%   EV: 10Int: 19 Contam: 0% >Fh ###### ### ###  SH: 0Dex: 20 ##..P## ####.###.########  XL: 13 Next: 40% Place: Lair:2 >Fh, ......# #@.....^.......... Noise: =--------  Time: 15660.9 (0.0) ......# #*.P###.....##...  t) +1 dagger (venom) >Fhv .###..# §.§*...# ##.....#.### Cast: Sandblast .####.# .§S*#.### #........... ##....## ≈§S###. ##....#..... >Fh ##.....## ≈## . #P....##.... S   lava snake (catching breath) .#......# ## .....+....>..... #.......##..## ....###.....#...P >FhΌ {........##...# ..# #......##..# _The lava snake is heavily wounded.>Fh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>Fh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line>FhJ Aim: a lava snake (lava, heavily wounded, catching its breath, 58% to hit)>Fh%I v  sekai the Geomancer  Human of Dithmenos ****..  Health: 71/88 ===================-----  Magic: 31/37 ====================----  AC: 13>FhpI Str: 11Doom: 59%   EV: 10Int: 19 Contam: 0% >FhI ###### ### ###  SH: 0Dex: 20 >FhI ##..P## ####.###.########  XL: 13 Next: 40% Place: Lair:2 >Fh J ......# #@.....^.......... Noise: =--------  Time: 15660.9 (0.0) ......# #..P###.....##...  t) +1 dagger (venom) >FhiJ j.###..# §.§....# ##.....#.### Cast: Sandblast .####.# .§S.#.### #........... ##....## ≈§S###. ##....#..... >FhJ ##.....## ≈## . #P....##.... S   lava snake (catching breath) .#......# ## .....+....>..... #.......##..## ....###.....#...P >FhJ ........##...# ..# #......##..#Casting: Stone Arrow (safe; 1% risk of failure)  >FhJ MConfirm with . or Enter, or press ? or * to list all spells.>FhK Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line>FhpK Aim: a lava snake (lava, heavily wounded, catching its breath, 58% to hit)  You feel a surge of power! The stone arrow hits the lava snake!!>FhN - ### ###  ##.  .^.>FhO l #`.P###..  §.§`...#  .§S`#.### >FhBO ≈§≈###.  ≈## . >FhO j ## .>  ...  ..#  >Fh8 ]...≈>Fh n2=1.9 (1Sandblast>Fh5 >Fh Sonfirm with . or Enter, or press ? or * to list all spells.>FhT Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  >Fh Aim: a lava snake (lava, heavily wounded, catching its breath, 58% to hit)  You feel a surge of power! The stone arrow hits the lava snake!! >Fh C_You kill the lava snake!?Fh?Fh?Fh?Fhܱ?Fh_u3225 ?Fh͸?Fh#5?Fh(=?FhA?Fh'?Fh U6=?Fh?Fh?Fh6K7=?Fh"?Fh?Fh(m8=3=?Fh`?Fh?Fh?Fh%9?Fho?FhG?Fh&80?Fh?Fh?Fh?K1=?Fh!?Fh?Fh;[3=4?FhsE==?Fh2?Fh?Fh`%4?Fh?Fh?FhK5=?Fh?FhB?FhU6=?Fh?Fh?Fh2[75=?Fh?FhCi -- _You start resting.?Fh 0743.0)?Fhm8=--5.9 (14?Fh?Fh ?Fh_HP restored.?Fh9 ######### ###..P######.###.######## ............^..........P###.....##... ###..# .>.§......# ##.....#.####.# .§..S.#.### #........... ?Fhf:u##....## §§≈§≈###. ##....#.##≈≈§## . #P....###.S   lava snake.## #.#####.##...###. ###...........?FhF (catching breath)Found a staircase to the Snake Pit.?FhOK **The lava snake spits lava at you.?FhZl ....The glob of lava hits you!?FhI76----6===6.0)?FhSandblast?FhZm _You hear an angry hiss.@Fh  sekai the Geomancer  Human of Dithmenos ****..  Health: 76/88 ====================----  Magic: 33/37 =====================---  AC: 13@Fh%Str: 11Doom: 59% ###### ### ###  EV: 25 Int: 19 Contam: 0% ##..P## ####.###.########  SH: 0@FhaDex: 20 ......# #......^.......... XL: 13 Next: 40% Place: Lair:2 @Fh"......# #@.P###.....##...  Noise: ==-------  Time: 15676.9 (0.0) @Fh.###..# .>...**...# ##.....#.### t) +1 dagger (venom) .####.# .§..S.#.### #........... Cast: Sandblast @Fh##....## §§≈§≈###. ##....#..... ##.....##≈≈§## . #P....##.... @Fh[.#......## ## .....+....>..... S   lava snake (catching breath) #.......##..## ....###.....#...P ........##...# ..## #......##..# @Fhp#.#####.##...###. ###........... _You hear an angry hiss.@FhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Fh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, catching its breath, 58% to hit)@Fh  sekai the Geomancer  Human of Dithmenos ****..@Fhƕ  Health: 76/88 ====================---- @Fh6 Magic: 33/37 =====================---  AC: 13Str: 11Doom: 59% @Fh*###### ### ###  EV: 25 @FhHWInt: 19 Contam: 0% @Fhg##..P## ####.###.########  SH: 0Dex: 20 @Fh ......# #......^.......... XL: 13 Next: 40% Place: Lair:2 ......# #@.P###.....##...  Noise: ==-------  Time: 15676.9 (0.0) @Fhɖ.###..# .>........# ##.....#.### t) +1 dagger (venom) @Fh.####.# .§..S.#.### #........... Cast: Sandblast ##....## §§≈§≈###. ##....#..... ##.....##≈≈§## . #P....##.... @FhE..#......## ## .....+....>..... S   lava snake (catching breath) #.......##..## ....###.....#...P ........##...# ..## #......##..# #.#####.##...###. ###...........@FhJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  @FhŗPress: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, catching its breath, 58% to hit)  You feel a surge of power! The stone arrow hits the lava snake!!@Fh=@Fh ### ###  ##. @FhY .^. @Fh# @FhB .>...``...#  .§..≈@Fh_?  §§≈@Fh} ≈≈§## . # ## ..@Fh(>@Fh7 ...@Fhԛ  ..##  @FhO  @Fh"..§...≈≈≈≈≈§≈#@Fhp(8=10 7.9 (1Sandblast@Fh+@Fh/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  @Fh0TPress: ? - help, Shift-Dir - straight line  @Fh0`Aim: a lava snake (lava, catching its breath, 58% to hit)  @Fh0FYou feel a surge of power! The stone arrow hits the lava snake!! @Fh0C_You kill the lava snake!@Fh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Fh @FhK @Fh, @FhO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@Fht@Fh@Fh@Fh"F _Unknown command.AFhew ####### ##### ### ### .##..P## #§≈S≈# ####.###.######## AFh>fl.......# §≈§.≈≈##......^..........# S§..N≈.#..P###.....##AFhf###..# ≈.>....@...# ##.....#.## .AFhf.####.# ≈§...≈.#.### .....AFhf....##§≈≈≈≈≈###.# ##....# AFh'g.##.....##≈§≈## ..# #P....## AFhYgv..#......##### .....+....>AFhgc.##..## ....###.....#AFhgN   salamander (polearm, wandering) .AFhg=.##...# ..###AFh&h.##.. SS 2 lava snakes (wandering) .AFhYh#.#####.##...###. ###.......... ..#.P##.###..###P+###..#AFhh AFhAFh AFhWx N≈§#AFhy1 wandering, 1 catchin…)2 lava snakes and a salamander come into view.AFh̙ *****The lava snake spits lava at you.AFh+AFh(NS§.≈≈§...≈≈.@.NAFhx(,)AFhq+83==6==25 8AFh+SandblastAFh4AFh_=R _The glob of lava misses you.AFh  sekai the Geomancer  Human of Dithmenos ****.. AFh Health: 83/88 ======================-- AFhn Magic: 33/37 =====================--- ####### ##### ### ###  AC: 13Str: 11Doom: 59% AFhWA.##..P## #§≈SN# ####.###.######## EV: 25 Int: 19 Contam: 0% AFh.......# §S§.≈*##......^......... SH: 0Dex: 20 AFh<.......# §...≈≈*#..P###.....##... XL: 13 Next: 40% Place: Lair:2 AFh..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15678.9 (0.0) AFh,..####.# ≈§...≈.#.### #.......... t) +1 dagger (venom) AFhI.##....##§≈≈≈§≈###.# ##....#.... Cast: Sandblast .##.....##≈§≈## ..# #P....##... ..#......##### .....+....>.... AFh~.#.......##..## ....###.....#... N   salamander (polearm) AFh .........##...# ..####......##.. SS 2 lava snakes (1 wandering, 1 catchin…).#.#####.##...###. ###.......... ..#.P##.###..###P+###..#......... AFhD_The glob of lava misses you.AFhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AFhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAFh1VAim: a salamander, wielding a +0 spear (lava, 87% to hit)AFh67sekai the GeomancerHuman of Dithmenos ****..Health: 83/88 ======================--Magic: 33/37 =====================--- ####### ##### ### ###AFh7AC: 13Str: 11Doom: 59% .##..P## #§≈SN# ####.###.######## EV: 25 Int: 19 Contam: 0% AFh8~.......# §S§.≈`##......^......... SH: 0Dex: 20 .......# §...≈≈`#..P###.....##... XL: 13 Next: 40% Place: Lair:2 AFhh8w..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15678.9 (0.0) ..####.# ≈§...≈.#.### #.......... t) +1 dagger (venom) AFh8=.##....##§≈≈≈§≈###.# ##....#.... Cast: Sandblast .##.....##≈§≈## ..# #P....##... ..#......##### .....+....>.... .#.......##..## ....###.....#... N   salamander (polearm) AFh[9.........##...# ..####......##.. SS 2 lava snakes (1 wandering, 1 catchin…).#.#####.##...###. ###.......... ..#.P##.###..###P+###..#.........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  AFh9Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 spear (lava, 87% to hit)  You feel a surge of power! The stone arrow hits the salamander!AFhUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 spear (lava, 87% to hit)  AFhkYou feel a surge of power! The stone arrow hits the salamander!  The salamander is lightly wounded.AFhAFhPAFhA≈≈≈≈≈≈S.SN≈...≈≈.....§≈AFh[≈#Scatching breathAFh")AFh=410 9.9 (1AFhAFh AFhP_The lava snake hisses angrily.AFh   sekai the Geomancer  Human of Dithmenos ****..  Health: 84/88 ======================-- AFhQ { Magic: 30/37 ===================----- ####### ##### ### ###  AC: 13Str: 11Doom: 59% .##..P## #≈≈≈≈# ####.###.######## EV: 10Int: 19 Contam: 0% AFh .......# ≈≈S.SN##......^......... SH: 0Dex: 20 AFh .......# ≈...≈≈*#..P###.....##... XL: 13 Next: 40% Place: Lair:2 ..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15679.9 (0.0) ..####.# ≈....§.#.### #.......... t) +1 dagger (venom) .##....##≈≈≈≈§≈###.# ##....#.... Cast: Sandblast AFhV e.##.....##≈≈≈## ..# #P....##... ..#......##### .....+....>.... .#.......##..## ....###.....#... N   salamander (polearm) .........##...# ..####......##.. SS 2 lava snakes (1 catching breath) .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#......... AFh )_The lava snake hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AFh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 spear (lava, lightly wounded, 87% to hit)AFhI sekai the GeomancerHuman of Dithmenos ****..Health: 84/88 ======================--Magic: 30/37 ===================----- ####### ##### ### ###AC: 13Str: 11Doom: 59% AFh .##..P## #≈≈≈≈# ####.###.######## EV: 10Int: 19 Contam: 0% .......# ≈≈S.SN##......^......... SH: 0Dex: 20 AFh W.......# ≈...≈≈`#..P###.....##... XL: 13 Next: 40% Place: Lair:2 AFh; ..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15679.9 (0.0) ..####.# ≈....§.#.### #.......... t) +1 dagger (venom) .##....##≈≈≈≈§≈###.# ##....#.... Cast: Sandblast .##.....##≈≈≈## ..# #P....##... AFhp {..#......##### .....+....>.... .#.......##..## ....###.....#... N   salamander (polearm) AFh R.........##...# ..####......##.. SS 2 lava snakes (1 catching breath) .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#.........AFh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAFh Aim: a salamander, wielding a +0 spear (lava, lightly wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the salamander!AFhi Aim  Press: ? - help, Shift-Dir - straight line: a salamander, wielding a +0 spear (lava, lightly wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the salamander!  The salamander is heavily wounded.  The salamander hits you from afar with a +0 spear.AFhj AFhp S§§§.≈§...≈S.§§AFhr f66-----80.9 (1AFhx AFh9} 1 _You are engulfed in flames!BFh& BFh"e###### ##### ### ### ##..P## #≈≈S≈# ####.###.######## BFhQ&# §§§.≈N##......^...........# §...≈S.#@.P###.....##... BFhU###..# §§>........# ##.#####.# ≈....§.#.### #....... BFh##....##≈≈≈≈§≈###.# ##....#.. ##.....##≈≈≈## ..# #P....####### .....+....>..BFhU ###..## ....##BFhB#...P .BFhg.......##...# ..####......##..#  BFh#.#####.##...###. ###.. BFh/X.>..§BFh^d§...≈§§§#BFh87----BFhc25 --1BFh3SandblastBFhBFh,BFh ### ##### ### ### #..P## #≈≈S≈# ####.###.######## BFhF ;# §§§.≈N##.@....^....... .....# §...≈S.#..P###.....##... BFh ###..# §.>..§.....# ##.#####.# ≈§...≈.#.### #....... #....##≈≈≈§§§###.# ##....#.. BFh #.....##≈≈≈## ..# #P....####### .....+....>......BFh ##..## ....##...P. .......##...# ..####......##..##BFh BFhM N≈≈N   salamander (polearm)BFh C81=-BFh$ 02SandblastBFhD BFh CFhvq4  sekai the Geomancer  Human of Dithmenos ****..  Health: 68/88 ==================------  Magic: 28/37 ==================------CFh:r  AC: 13Str: 11Doom: 59%   EV: 25 Int: 19 Contam: 0% ##### ##### ### ###  SH: 0Dex: 20 CFhr#..P## #≈≈S≈# ####.###.########  XL: 13 Next: 40% Place: Lair:2 .....# §§§.≈N##.@....^..........  Noise: ---------  Time: 15682.9 (0.0) .....# §...≈S.#*.P###.....##...  t) +1 dagger (venom) CFhrx###..# §.>..§.N...# ##.....#.###. Cast: Sandblast ####.# ≈§...≈.#.### #............ #....##≈≈≈§≈≈###.# ##....#...... CFhsG#.....##≈≈≈## ..# #P....##..... N   salamander (polearm) #......##### .....+....>...... .......##..## ....###.....#...P. .......##...# ..####......##..## CFhCs _You are engulfed in flames!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CFhs@Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 spear (heavily wounded, 87% to hit)CFhsekai the GeomancerHuman of Dithmenos ****..Health: 68/88 ==================------Magic: 28/37 ==================------AC: 13CFhqStr: 11Doom: 59% EV: 25 Int: 19 Contam: 0% ##### ##### ### ###SH: 0Dex: 20 #..P## #≈≈S≈# ####.###.########XL: 13 Next: 40% Place: Lair:2 CFh?.....# §§§.≈N##.@....^.......... Noise: ---------  Time: 15682.9 (0.0) .....# §...≈S.#`.P###.....##...t) +1 dagger (venom) ###..# §.>..§.N...# ##.....#.###. Cast: Sandblast CFh8J####.# ≈§...≈.#.### #............ #....##≈≈≈§≈≈###.# ##....#...... #.....##≈≈≈## ..# #P....##..... N   salamander (polearm) CFh}#......##### .....+....>...... .......##..## ....###.....#...P. .......##...# ..####......##..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CFhɠAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 spear (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the salamander!!CFh+.§≈Aim  Press: ? - help, Shift-Dir - straight lineCFh",+: a salamander, wielding a +0 spear (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the salamander!!  The salamander is almost dead.  CFhl,5The salamander hits you from afar with a +0 spear!CFhK/^52----10 CFh 0==3.9 (1CFh5CFh81 _You are engulfed in flames!CFh   sekai the Geomancer  Human of Dithmenos ****..  Health: 52/88 ==============----------CFhL   Magic: 25/37 ================--------  AC: 13Str: 11Doom: 59%   EV: 10Int: 19 Contam: 0% CFh} ##### ##### ### ###  SH: 0Dex: 20 CFh #..P## #≈≈S≈# ####.###.########  XL: 13 Next: 40% Place: Lair:2 CFh .....# §§§.≈N##.@....^..........  Noise: ==-------  Time: 15683.9 (0.0) CFh .....# §...≈S.#*.P###.....##...  t) +1 dagger (venom) ###..# §.>..§.N...# ##.....#.###. Cast: Sandblast CFh) g####.# ≈§...§.#.### #............ CFhU #....##≈≈≈§≈≈###.# ##....#...... #.....##≈≈≈## ..# #P....##..... N   salamander (polearm) CFh `#......##### .....+....>...... .......##..## ....###.....#...P. CFh `.......##...# ..####......##..## _You are engulfed in flames!  CFh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CFh yAiming: Stone Arrow (safe; 1% risk of failure)  CFhO Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 spear (almost dead, 87% to hit)CFh   sekai the Geomancer  Human of Dithmenos ****.. CFh  Health: 52/88 ==============----------  Magic: 25/37 ================--------  AC: 13Str: 11Doom: 59% CFh   EV: 10Int: 19 Contam: 0% CFhz ##### ##### ### ###  SH: 0Dex: 20 #..P## #≈≈S≈# ####.###.########  XL: 13 Next: 40% Place: Lair:2 CFh .....# §§§.≈N##.@....^..........  Noise: ==-------  Time: 15683.9 (0.0) .....# §...≈S.#..P###.....##...  t) +1 dagger (venom) CFh ###..# §.>..§.N...# ##.....#.###. Cast: Sandblast CFh ####.# ≈§...§.#.### #............ #....##≈≈≈§≈≈###.# ##....#...... CFhG #.....##≈≈≈## ..# #P....##..... N   salamander (polearm) #......##### .....+....>...... CFhp O.......##..## ....###.....#...P. .......##...# ..####......##..##CFh Casting: Stone Arrow (safe; 1% risk of failure)  CFh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  CFh Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 spear (almost dead, 87% to hit)  CFh @You feel a surge of power! The stone arrow hits the salamander!!CFh& =CFhc  ##### ### ###  CFh R #.#  CFh E^..  CFh a`.P###... CFh §.>..§.)...#  ≈§...CFh1 Q ≈ CFh` ≈≈## ..# ### CFh _>  CFh h   CFhy 9.CFhu 453-4.9 (1SandblastAim  Press: ? - help, Shift-Dir - straight lineCFh =: a salamander, wielding a +0 spear (almost dead, 87% to hit)  You feel a surge of power! The stone arrow hits the salamander!! _You kill the salamander!  Training target 6.0 for Armour reachedCFh !CFh CFh  CFh߈ Y_Your Armour skill increases to level 6!DFh|3DFh ~DFhDFh5=25 6=6DFh7DFhBDFh97DFhDFh*DFh98DFhDFhDFhS9=DFhDFhÓDFh?|60=7=DFhWDFhDFh92DFh=DFh&DFh5N63=DFh,DFh>DFhnW4=DFhjDFhlDFhp58==DFh(DFh\DFhK6=DFhDFh~DFhU7=DFh,DFh}DFh"%8DFh+DFh DFh[99=DFhDFhDFhaL71=DFhqDFhDFh/U2=DFh:DFhDFh%3DFhDFhDFhz4=30=DFh%DFhDFh[U5=DFhDFhDFhb%6DFhXDFhDFhK7=DFhDFh!DFh9=1==DFhDFhDFhP&80DFh?DFhDFhyK1=DFhDFhDFhjU2=DFhmDFhDFh [32=DFh)DFhDFhG%4DFh2DFhDFhK5=DFh DFhADFhU7=DFhDFh[ --≈≈≈DFhc§ _You start resting.DFh1713.9 (29.0)DFh8=3=-4.9 (30DFhDFh{" _HP restored.DFhQV9 ###### ##### ### ###..P## #≈≈S≈# ####.###.######## ......# §§§.≈N##......^...........# §...≈S.#@.P###.....## .DFhV_###..# §.>....)...# ##.....#.### .####.# ≈....≈.#.### .........##≈≈≈≈≈≈###.# ##....# ##.....##≈≈§## ..# #P....## DFh W.#......##### .....+....>.##..## ....###.....#...P.##...# ..##.##..# #.#####.##...###. ###...........DFh]:≈DFhfG5.9 (1.0)DFhfDFh ####### ##### ### ### DFh .##..P## #§≈S§# ####.###.######## DFh܉ [.......# §≈≈.≈≈##......^..........# §§§.≈S.#..P###.....##DFh v###..# ≈.>....@...# ##.....#.## ..####.# ≈....≈.#.### .........##≈≈≈≈≈≈###.# ##....# .##.....##≈≈≈## ..# #P....## DFh ..#......##### .....+....>.##..## ....###.....#DFhr SS 2 lava snakes (1 wandering) ..##...# ..###.##..DFh #.#####.##...###. ###.......... ..#.P##.###..###P+###..#DFhv DFh k≈SDFh 76SandblastDFh DFh  DFh( _The lava snake hisses angrily.Things that are here: _a +0 spear; a salamander corpseEFh: EFhd sekai the Geomancer EFhe Human of Dithmenos ****.. EFhX Health: 88/88 ========================EFh EFh Magic: 30/37 ===================----- EFh|####### ##### ### ###  AC: 13EFh,Str: 11EFh-Doom: 55% EFh3.##..P## #§≈≈S# ####.###.######## EV: 25 EFhWWInt: 19 Contam: 0% EFh.......# §≈≈.≈≈##......^......... SH: 0EFh,Dex: 20 EFhF.......# §§§.≈S*#..P###.....##... XL: 13 Next: 43% Place: Lair:2 EFh..###..# ≈.>....@...# ##.....#.## Noise: ---------  Time: 15716.9 (0.0) EFhf..####.# ≈....≈.#.### #.......... t) +1 dagger (venom) .##....##≈≈≈≈≈≈###.# ##....#.... Cast: Sandblast EFh.##.....##≈≈≈## ..# #P....##... ..#......##### .....+....>.... EFh.#.......##..## ....###.....#... SS 2 lava snakes .........##...# ..####......##.. EFh1'.#.#####.##...###. ###.......... EFhU'..#.P##.###..###P+###..#......... EFhG_a +0 spear; a salamander corpseEFhCasting: Stone Arrow (safe; 1% risk of failure)  EFhMConfirm with . or Enter, or press ? or * to list all spells.EFhyAiming: Stone Arrow (safe; 1% risk of failure)  EFh^;Press: ? - help, Shift-Dir - straight lineEFhAAim: a lava snake (lava, 58% to hit)EFhsekai the GeomancerHuman of Dithmenos ****..Health: 88/88 ========================EFhMagic: 30/37 ===================----- ####### ##### ### ###AC: 13Str: 11Doom: 55% EFh.##..P## #§≈≈S# ####.###.######## EV: 25 Int: 19 Contam: 0% EFh4 .......# §≈≈.≈≈##......^......... SH: 0Dex: 20 EFh_j.......# §§§.≈S`#..P###.....##... XL: 13 Next: 43% Place: Lair:2 EFhV..###..# ≈.>....@...# ##.....#.## Noise: ---------  Time: 15716.9 (0.0) ..####.# ≈....≈.#.### #.......... t) +1 dagger (venom) EFh.##....##≈≈≈≈≈≈###.# ##....#.... Cast: Sandblast .##.....##≈≈≈## ..# #P....##... EFh..#......##### .....+....>.... .#.......##..## ....###.....#... SS 2 lava snakes .........##...# ..####......##.. .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#.........EFh)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EFhOAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEFh{Aim: a lava snake (lava, 58% to hit)  You feel a surge of power! The stone arrow hits the lava snake!EFhςA.(1 catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a lava snake (lava, 58% to hit)  You feel a surge of power! The stone arrow hits the lava snake!  The lava snake is almost dead.EFh **The lava snake spits lava at you.EFhr ≈≈≈§.≈≈≈§..≈S.EFh3#7EFh{F-10 ==7.9 (1EFhEFh! EFh!"_The glob of lava hits you.EFh ?  sekai the Geomancer  Human of Dithmenos ****..  Health: 87/88 =======================-  Magic: 27/37 =================------- ####### ##### ### ###  AC: 13Str: 11Doom: 55% .##..P## #≈≈≈S# ####.###.######## EV: 10Int: 19 Contam: 0% .......# ≈≈§.≈≈##......^......... SH: 0Dex: 20 .......# ≈§..≈S*#..P###.....##... XL: 13 Next: 43% Place: Lair:2 ..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15717.9 (0.0) ..####.# ≈....≈.#.### #.......... t) EFh?+1 dagger (venom) .##....##≈≈≈≈≈≈###.# ##....#.... Cast: Sandblast .##.....##≈≈≈## ..# #P....##... ..#......##### .....+....>.... .#.......##..## ....###.....#... SS 2 lava snakes (1 catching breath) .........##...# ..####......##.. .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#......... _The glob of lava hits you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, almost dead, 58% to hit)EFh=sekai the GeomancerHuman of Dithmenos ****..Health: 87/88 =======================-Magic: 27/37 =================------- ####### ##### ### ###AC: 13Str: 11Doom: 55% EFh=g.##..P## #≈≈≈S# ####.###.######## EV: 10Int: 19 Contam: 0% EFh>l.......# ≈≈§``≈##......^......... SH: 0Dex: 20 .......# ≈§..≈``#..P###.....##... XL: 13 Next: 43% Place: Lair:2 ..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15717.9 (0.0) ..####.# ≈....≈.#.### #.......... t) +1 dagger (venom) .##....##≈≈≈≈≈≈###.# ##....#.... Cast: Sandblast .##.....##≈≈≈## ..# #P....##... EFh>_..#......##### .....+....>.... .#.......##..## ....###.....#... SS 2 lava snakes (1 catching breath) .........##...# ..####......##.. .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#......... _The glob of lava hits you.  EFh3?Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, almost dead, 58% to hit)EFhEFh}§.≈SS.§§  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.EFh"Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a lava snake (lava, almost dead, 58% to hit)  You feel a surge of power! The stone arrow misses the lava snake.EFhW *The lava snake spits lava at you.EFhmW]≈≈..EFh}Z79--8=8.9 (1EFhcEFh j0 _The glob of lava hits you!EFhD   sekai the Geomancer  Human of Dithmenos ****.. EFh / Health: 79/88 =====================---  Magic: 25/37 ================-------- EFh ####### ##### ### ###  AC: 13Str: 11Doom: 55% .##..P## #≈≈≈≈# ####.###.######## EV: 10Int: 19 Contam: 0% EFh .......# ≈≈≈.≈S##......^......... SH: 0Dex: 20 EFhY E.......# ≈...≈S*#..P###.....##... XL: 13 Next: 43% Place: Lair:2 EFh ..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15718.9 (0.0) ..####.# ≈....≈.#.### #.......... t) +1 dagger (venom) EFh .##....##≈≈≈≈≈§###.# ##....#.... Cast: Sandblast .##.....##≈≈§## ..# #P....##... ..#......##### .....+....>.... EFh' .#.......##..## ....###.....#... SS 2 lava snakes (catching breath) .........##...# ..####......##.. .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#......... EFhU 8_The glob of lava hits you!  EFh JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EFh Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, almost dead, catching its breath, 58% to hit)EFh ~sekai the GeomancerHuman of Dithmenos ****..EFh Health: 79/88 =====================---EFh9 -Magic: 25/37 ================-------- ####### ##### ### ###AC: 13EFhv YStr: 11Doom: 55% EFh M.##..P## #≈≈≈≈# ####.###.######## EV: 10Int: 19 Contam: 0% EFh! .......# ≈≈≈.≈S##......^......... SH: 0EFh_ ,Dex: 20 EFh .......# ≈...≈S.#..P###.....##... XL: 13 Next: 43% Place: Lair:2 ..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15718.9 (0.0) EFhQ ..####.# ≈...§§§#.### #.......... t) +1 dagger (venom) .##....##≈≈≈≈§§###.# ##....#.... Cast: Sandblast .##.....##≈≈§## ..# #P....##... EFh J..#......##### .....+....>.... .#.......##..## ....###.....#... SS 2 lava snakes (1 catching breath) EFh+ .........##...# ..####......##.. .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#......... _The glob of lava hits you!  EFh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EFh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEFh Aim: a lava snake (lava, almost dead, catching its breath, 58% to hit)EFh &80EFh B11% --9.9 (1EFh EFhP  EFh M Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EFh @Press: ? - help, Shift-Dir - straight line  Aim: a lava snake (lava, almost dead, catching its breath, 58% to hit) _You feel a surge of power! You miscast Stone Arrow. Nothing appears to happen.FFhB2  sekai the Geomancer  Human of Dithmenos ****..  Health: 80/88 =====================---  Magic: 22/37 ==============---------- FFh####### ##### ### ###  AC: 13Str: 11Doom: 55% .##..P## #≈≈≈≈# ####.###.######## EV: 10Int: 19 Contam: 11% .......# ≈≈≈.≈S##......^......... SH: 0Dex: 20 FFh3=.......# ≈...≈S*#..P###.....##... XL: 13 Next: 43% Place: Lair:2 ..###..# ≈.>....@...# ##.....#.## Noise: ---------  Time: 15719.9 (0.0) FFh,..####.# ≈...§§§#.### #.......... t) +1 dagger (venom) .##....##≈≈≈≈§§###.# ##....#.... Cast: Sandblast .##.....##≈≈§## ..# #P....##... ..#......##### .....+....>.... .#.......##..## ....###.....#... SS 2 lava snakes (1 catching breath) .........##...# ..####......##.. .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#......... FFh_You feel a surge of power! You miscast Stone Arrow. Nothing appears to happen.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFFhxAim: a lava snake (lava, almost dead, 58% to hit)FFh  sekai the Geomancer  Human of Dithmenos ****..  Health: 80/88 =====================---  Magic: 22/37 ==============---------- ####### ##### ### ###  AC: 13Str: 11Doom: 55% FFhQ.##..P## #≈≈≈≈# ####.###.######## EV: 10Int: 19 Contam: 11% .......# ≈≈≈.≈S##......^......... SH: 0Dex: 20 .......# ≈...≈S.#..P###.....##... XL: 13 Next: 43% Place: Lair:2 ..###..# ≈.>....@...# ##.....#.## Noise: ---------  Time: 15719.9 (0.0) ..####.# ≈...§§§#.### #.......... t) +1 dagger (venom) .##....##≈≈≈≈§§###.# ##....#.... Cast: Sandblast .##.....##≈≈§## ..# #P....##... FFh..#......##### .....+....>.... .#.......##..## ....###.....#... SS 2 lava snakes (1 catching breath) .........##...# ..####......##.. .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#.........Casting: Stone Arrow (safe; 1% risk of failure)  FFhyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, almost dead, 58% to hit)  FFhP@You feel a surge of power! The stone arrow hits the lava snake!!FFhWn ##### ### ###  #≈≈≈≈# ####.### ≈≈≈..^ ≈...≈≈` ≈.>  ≈..FFh ≈≈≈ #≈≈§## ..#  ....> ....##   lava snake ( ..### FFh[ ≈.@, ally tar…)@   shadowYou kill the lava snake!FFhb **S  distracted, catching breaYour shadow gestures at the lava snake while chanting.FFhTcFFhfFFh~!≈FFh5S.FFhPScatching breath, ally tarFFhFFh#2FFh1===FFh20.9 (1FFhoFFh FFh A_The shard of hardened shadow hits the lava snake.FFh  sekai the Geomancer  Human of Dithmenos ****.. FFhs Health: 82/88 ======================--  Magic: 19/37 ============------------ ####### ##### ### ###  AC: 13Str: 11Doom: 55% FFhƃ.##..P## #≈≈≈≈# ####.###.######## EV: 10Int: 19 Contam: 11% .......# ≈≈≈.≈≈##......^......... SH: 0Dex: 20 FFh).......# ≈...≈S*#..P###.....##... XL: 13 Next: 43% Place: Lair:2 ..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15720.9 (0.0) ..####.# ≈...§@§#.### #.......... t) +1 dagger (venom) FFhf.##....##≈≈≈≈§§###.# ##....#.... Cast: Sandblast .##.....##≈≈§## ..# #P....##... ..#......##### .....+....>.... .#.......##..## ....###.....#... S   lava snake (catching breath, ally tar…)FFh.........##...# ..####......##.. @   shadow .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#.........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, moderately wounded, catching its breath, ally target,  58% to hit)FFh;Vsekai the GeomancerHuman of Dithmenos ****..Health: 82/88 ======================--Magic: 19/37 ============------------ ####### ##### ### ###AC: 13Str: 11FFhDoom: 55% .##..P## #≈≈≈≈# ####.###.######## EV: 10Int: 19 Contam: 11% .......# ≈≈≈``≈##......^......... SH: 0Dex: 20 FFhU.......# ≈...≈``#..P###.....##... XL: 13 Next: 43% Place: Lair:2 FFhv..###..# ≈.>....@...# ##.....#.## Noise: ==-------  Time: 15720.9 (0.0) ..####.# ≈...§@§#.### #.......... t) +1 dagger (venom) FFh.##....##≈≈≈≈§§###.# ##....#.... Cast: Sandblast .##.....##≈≈§## ..# #P....##... ..#......##### .....+....>.... FFhh.#.......##..## ....###.....#... S   lava snake (catching breath, ally tar…).........##...# ..####......##.. @   shadow .#.#####.##...###. ###.......... FFh..#.P##.###..###P+###..#.........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FFhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFFhAim: a lava snake (lava, moderately wounded, catching its breath, ally target,  58% to hit)FFhFFh0).≈S.§@FFh)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  FFh)Aim: a lava snake (lava, moderately wounded, catching its breath, ally target,  58% to hit)  You feel a surge of power! The stone arrow misses the lava snake.FFh;  Your shadow gestures at the lava snake while chanting.The shard of hardened shadow hits the lava snake!!FFh>@≈****FFh6?@   shadowFFh%§§@§...§≈§#.§≈≈≈§≈###.#≈≈§##FFh341.9 (1SandblastFFhFFhTN _You kill the lava snake!FFhk4  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FFhN FFh{ FFh FFh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)FFh. F  sekai the Geomancer  Human of Dithmenos ****..  Health: 83/88 ======================--  Magic: 18/37 ===========------------- FFh. ####### ##### ### ###  AC: 13Str: 11Doom: 54% .##..P## #≈≈≈≈# ####.###.######## EV: 10Int: 19 Contam: 11% .......# ≈≈≈.≈≈##......^......... SH: 0Dex: 20 .......# ≈...≈§.#..P###.....##... XL: 13 Next: 43% Place: Lair:2 FFh@/ ..###..# ≈.>...§@...# ##.....#.## Noise: ==-------  Time: 15721.9 (0.0) ..####.# §...§≈§#.### #.......... t) +1 dagger (venom) .##....##§≈≈≈§≈###.# ##....#.... Cast: Sandblast FFh/ ;.##.....##≈≈§## .@# #P....##... ..#......##### .....+....>.... .#.......##..## ....###.....#... @   shadow FFh/ .........##...# ..####......##.. .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#.........Confirm with . or Enter, or press ? or * to list all spells. FFhD0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFFh0 GFhtGFhDrsekai the GeomancerHuman of Dithmenos ****..Health: 83/88 ======================--Magic: 19/37 ============------------ GFh####### ##### ### ###AC: 13Str: 11Doom: 54% .##..P## #≈≈≈≈# ####.###.######## EV: 10GFhr*Int: 19 Contam: 11% .......# ≈≈≈.≈≈##......^......... SH: 0Dex: 20 .......# ≈...≈§.#..P###.....##... XL: 13 Next: 43% Place: Lair:2 ..###..# ≈.>...§@...# ##.....#.## Noise: ==-------  Time: 15721.9 (0.0) ..####.# §...§≈§#.### #.......... t) +1 dagger (venom) GFh.##....##§≈≈≈§≈###.# ##....#.... Cast: Sandblast .##.....##≈≈§## .@# #P....##... ..#......##### .....+....>.... GFh#.#.......##..## ....###.....#... @   shadow .........##...# ..####......##.. .#.#####.##...###. ###.......... ..#.P##.###..###P+###..#.........GFhvUConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGFh:Okay, then.GFhGFhAGFh. _GFh)# ##### ### ### #.##..P####≈≈≈≈# ####.###.GFh.##≈≈≈.≈≈##......^.#≈≈...≈§.#..P###.....##.###..#≈≈.>...@)...# ##.....#.GFh*.####.#≈§...§≈§#.### # ..##....##§≈§≈§≈###.# ##....# ..##.....##≈§§## .@# #P....##GFh.#......##### .....+....>.#.##..## ....###.....#GFhݩ.##...# ..####......## ..#.#####.##...###. ###.#.P##.###..###P+###..#GFh/GFh§§§...≈.#§§§≈≈##≈GFh$+####GFhH420=25 --2.9 (1 _GFhGFhGFh# # ##### ### ### .#.##..P####≈§≈≈######.###.GFh.##≈≈≈.≈≈##......^.#≈§...≈§.#..P###.....##.###..#≈≈.>..@.)...# ##.....#.GFh7 .####.#≈§§...≈.#.### # #..##....##§§§≈≈≈###.# ##....#GFh.##.....##≈§§### .@# #P....##.#......##### .....+....> #..#GFh.##..## ....###.....# #.##...# ..####......##  GFh8#..#.#####.##...###. ###  #...#.P##.###..###P+###..# GFhGFh(4§≈GFh#≈≈GFhn5=1=--GFhl3GFhGFhTGFhfGFhlGFhzGFh\GFhPk6=GFh9GFhS7Cloud GFhuGFhT ######≈§§§≈≈.§§≈...§≈§§≈..§GFh^##≈≈≈§≈§##≈≈§ _You start resting.GFh%r###≈.5.9 (2GFhM.≈≈≈≈GFh 8=2==9% 6.9 (3GFh GFh GFhj " _HP restored.GFhZO ) ##### ### ### #.##..P####≈§§§######.###.###§≈≈.§§##......^.#≈≈...≈≈§#..P###.....##.###..#≈≈.>...@)...# ##.....#.#####.#≈≈....≈.#.### #. ..##....##≈≈≈≈≈≈###.# ##....#.##.....##≈≈≈### ..# #P....##.#......##### .....+....>. GFhO ..#.##..## ....###.....#. .##...# ..####......##. GFhNP v..#.#####.##...###. ###. ...#.P##.###..###P+###..#.GFhX ;###≈≈≈GFh8Y 4≈§GFhi] E77.9 (1GFhd GFhhi GFh(W  ##### ### ### .##..P####≈≈≈≈######.###.###§≈≈.≈§##......^.GFhW #≈≈...≈≈§#..P###.....##.###..#≈≈.>....@...# ##.....#.#####.#≈≈....≈.#.### #. .GFhX <##....##≈§≈≈≈≈###.# ##....#. .##.....##≈≈≈### ..# #P....##.GFhX 4#......##### .....+....>. .#.##..## ....###.....#.##...# ..####......##. .GFh/Y r#.#####.##...###. ###.#.P##.###..###P+###..#.GFhOb a##≈#.GFhf @58GFh)k GFho  Things that are here: _a +0 spear; a salamander corpseGFhqGFhHrGFhotGFhQxGFh~3=3=1GFhJGFhGFhT70GFhGFhGFh:Cloud GFh$GFh(GFh(GFhGFhGFhKM4=GFhGFhGFhGFhGFh@GFhGFhGFhGFhGFh%GFh>GFhj5==GFhқGFh,GFhLGFh,GFhGFhGFh[GFhuGFhͨGFh'W6=GFhIGFh+GFhGFhGFhGFhGFh<GFhGFhiGFhGFhGFhM7=GFh2GFh GFhdGFhqGFhGFhGFhGFhGFhHGFh_GFhGFhj8==GFh1GFhZ,GFhGFhGFhGFh>GFh6GFhGFhGFhGFh^@9=GFh5Cloud GFhGFhGFhM(GFhGFhGFhGFh_GFh=GFhGFhGFhGFh@L30=GFh|GFhGFhGFhGFh(GFhGFhGFhpGFhGFhGFhGFhdh1==GFhGFhvGFhGFhGFh GFhGFhGFhGFhGFhGFhGFhU2=GFhWGFh1GFhGFhGFhGFhWGFhGFh\ GFh GFh GFh[ GFh K3=GFh%GFhGFh^GFhvGFhGFhGFh!GFhGFh~GFhGFhGFhh4==GFh\GFhWGFhGFh GFh"GFhJ#GFh4$GFh&&GFh&GFh'GFh)GFh(*U5=GFh@+GFh4-GFh-GFh.GFh0GFhr1GFh2GFhq4GFh4GFh5GFh7GFht8K6=GFh9GFh;GFh;GFh<GFh"?GFh?GFh@HFh>HFhHFhHFh[ ≈≈≈.≈≈HFh8§§≈§ _You start resting.HFh ≈85.9 (57.0)§§≈HFhw7==6.9 (58HFhHFh% _Magic restored.HFh ###### ##### ### ###..P####≈≈≈≈######.###.######## ......##≈≈≈.≈≈##......^..........#≈≈...≈≈.#..P###.....##... ###..#≈§.>....)...# HFhq.### .####.#≈≈....≈.#@### #........... ##....##≈≈§§≈≈###.# ##....# ##.≈≈≈### ..# #P....#.#### .....+....>.. HFhl#.......##..## ....###.....#...P ..##...# ..####......##..# #.#####.##...###..####...P##.###..###P+###........................HFhHFh17.9 (1.0)HFhQHFhHFh y ##### ##### ### ### #..P####≈≈≈≈######.###.######## .....##≈≈≈.≈≈##......^..........#≈≈...≈≈.#..P###.....##... ###..#≈§.>....)...# HFhm.###. ####.#≈≈....≈.#.### #............ #....##≈≈§§≈≈###@# ##....# #.≈####...# #P....# #.### #P......+....>.. .......##..###.....###.....#...P .##...###..####......##..## .HFh=#####.##...###..####......P##.###..###P+###.. .......................HFhHFh1&8HFhHFhHFhcHFh;d ##### ##### ### ### #..P####≈≈≈≈######.###.######## HFhdi.....##≈≈≈.≈≈##......^..........≈≈...≈≈.#..P###.....##... ###..#≈§.>....)...# ##.....#.###.HFhe#.#≈≈....≈.#.### #........... #....##≈≈§§≈≈###.## ##....#HFh_ev.##≈≈≈####.@.# #P....##HFhe.##### #P......+....>. .HFheh..###.....###.....#...PHFhf=.. .................................HFhBfD HFhu{§9HFhJHFhHFhHFhHFhHFhkO=HFhHFh@HFhHFh HFh HFh  HFh HFh HFh HFh$ HFh HFh HFh HFh HFh= '10 HFh HFhh 7 _You open the door.HFh8 HFh ;25 HFh+ HFh* @  There is an open door here.HFh# HFh  _HFh! HFh# HFh% HFh;& HFhK' HFh( HFh* HFh-+ HFh2, HFh- HFh0 HFht0 HFhy1 HFho3 HFh5 HFh 6 HFh87 HFh9 HFh5; HFh; HFh< HFh> HFh@ HFh@ HFhA HFhTC HFhD HFhQE HFhE HFhF HFhhH HFhH HFhgI HFhK HFhM HFhN HFhN HFhQ HFh6S HFhS HFhT HFh6V HFhW HFhjX HFhdY HFhZ HFhV\ HFh] HFh] HFh]_ HFh/a HFha HFhb HFh-e HFhf HFhCg HFhg HFhi HFhj HFhzk HFhDl HFhm HFh#o HFho HFhjp HFh)s HFhw HFhyw HFhXx HFhz HFh| HFh"} HFhi~ HFh HFhȂ HFhN HFh HFh† HFhL HFhϊ HFhl HFh HFh HFhw HFh HFhM HFhϙ BHFh՛ HFh, HFh HFha HFh| HFh HFh HFh HFh$ HFhq HFh HFh: HFhS HFh HFh HFhI HFhO HFhw HFh HFh[ HFh? HFh{ HFh HFhD HFh HFhH HFh HFh HFh] HFh ,HFhk HFh HFh HFh HFh} HFh+ HFh HFhr HFh HFh HFh HFhA HFhd HFh HFhP ,HFhN HFhD HFh HFh HFh HFh ,HFh HFh HFh HFh) HFh HFhL HFh HFh HFh* HFh HFh HFh HFh HFh HFh HFh< HFh HFh^ HFh HFhS HFh HFhu HFh HFh< HFh HFh< HFhS HFh HFh8 HFh HFh} HFh# HFh HFh HFhK HFh HFhV HFh HFh HFh Q..P.#.#..#....♣#♣###.#♣#.#.## HFh+ Z..#♣♣####♣♣..♣# ♣♣ ♣♣♣.P# ..♣ ♣♣♣♣ ♣♣♣♣.## ♣HFh ##....# ♣##.....# HFh ..# [ #####..#♣♣.# HFh ..# ...## ##.....## ### HFh ..# h.....#....### HFh ..♣ #....@.#.# HFh4 .♣♣ ###..##### ♣ ###HFhR -♣HFhp ^.♣ ....HFh h   polar bear (asleep)HFh HFh" . 841.9 (5HFh# R2.0)  A polar bear comes into view.HFh$ ,2.9 (53HFhH) HFh,  HFh#- U_Found a pair of embroidered gloves.HFhØ .##  ♣♣ ♣♣♣.P#  ♣♣♣♣ ♣♣♣♣.## ##....# HFh ##.....#  [ #####..#♣♣.#  ...## ##.....## ###  h.....#....### HFh x #....@.#.#  ###..#####  ###HFh? .HFh^  .HFh{ "HFhL0 .##  ♣♣ ♣♣♣.P#  ♣♣♣♣ ♣♣♣♣.## ##....# ##.....# HFh0  [ #####..#♣♣.#  ...## ##.....## ###  h.....#....### HFh0 w #....@.#.# HFh+1 ###..#####  ###HFhN1 HFh1 &HFh : HFhp; HFh? HFhC  HFhlC S_A polar bear is nearby!HFh; .##  ♣♣ ♣♣♣.P#  ♣♣♣♣ ♣♣♣♣.## HFhn ##....# HFh ;##.....#  [ #####..#♣♣.# HFh $ ...## ##.....## ### HFh q h.....#....###  #....@.#.# HFhg ^ ###..#####  ###.HFh " .HFh IFhQ.##  ♣♣ ♣♣♣.P#  ♣♣♣♣ ♣♣♣♣.## IFhE##....# ##.....# IFhy [ #####..#♣♣.# IFh6 ...## ##.....## ###  h.....#....### IFhw #....@.#.# IFh# ###..#####  ###IFhhIFh IFh IFh\ IFhIFhIFhN IFhV'IFhU,a _A polar bear is nearby!IFh%.P.#.#..#....♣#♣###.#♣#.#.##.#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#.♣ ♣♣♣♣ ♣♣♣♣.##.♣ ##....#.♣ # ##.....#IFhC&.# $[# #####..#♣♣.#.# h...#####.....## ###.# .h.....#....###.♣IFhw&  #...@..#.# ..♣♣ ###..##### ..♣ #### ...♣ IFh&h...♣.h 2 polar bears (asleep)IFh&?. ...IFh+l  A polar bear comes into view.IFhe0q.hh1 asleep)IFh213.9 (1.0)IFh7IFh:+ _Found 11 gold pieces.IFh$ :...........................#IFh$ .P.#.#..#....♣#♣###.#♣#.#.##.#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#IFh% .♣IFh6% ♣♣♣♣IFhR% 7 ♣♣♣♣.##IFhm% &.♣ IFh%  ##....#IFh% m.♣ ## ##.....#IFh% .# ($[# #####..#♣♣.#IFhB& .# ..h..#####.....## ###IFhh& o.# ..h....@#....###IFh& ..♣ #S~##......#.#.♣♣IFh& :###..#####IFh& +#### ....♣IFh& ♣.IFh& S   electric eel (asleep).....IFh ' IFh6 i hShIFh6 (SIFh6 |An electric eel comes into view.Found 9 stones.IFhb< ******The electric eel shoots out a bolt of lightning at you!IFh IFh IFh .h.h...@~IFh p0---==4SandblastIFhb IFh 7 _The bolt of electricity hits you!JFh..............................#  sekai the Geomancer ....P.#.#..#....♣#♣###.#♣#.#.##  Human of Dithmenos ****.. JFhn....#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#  Health: 80/88 =====================--- ....♣ ♣♣♣♣ ♣♣♣♣.##  Magic: 34/37 ======================-- ....♣##....#  AC: 13Str: 11Doom: 54% ....♣ ## ##.....#  EV: 25 JFhݏInt: 19 Contam: 0% ....# ($[# #####..#♣♣.#  SH: 0Dex: 20 ....# ...h*#####.....## ###  XL: 13 Next: 43% Place: Lair:2 ....# ...h.**@#....###  Noise: ==-------  Time: 15844.9 (0.0) ....♣ #S~##......#.#  t) +1 dagger (venom) JFhL...♣♣ ###..#####  Cast: Sandblast ...♣ #### ....♣ ....♣ hh 2 polar bears ...... S   electric eel ...... ... _The bolt of electricity hits you!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (84% to hit)JFhJ..............................#sekai the Geomancer ....P.#.#..#....♣#♣###.#♣#.#.##Human of Dithmenos ****.. JFhJ....#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#Health: 80/88 =====================--- ....♣♣♣♣♣♣♣♣♣.##Magic: 34/37 ======================-- ....♣JFh1KL##....#AC: 13Str: 11Doom: 54% ....♣ ####.....#EV: 25 Int: 19 Contam: 0% ....# ($[# #####..#♣♣.#SH: 0JFhKDex: 20 ....# ...h`#####.....## ###XL: 13 Next: 43% Place: Lair:2 ....# ...h.``@#....###JFh LNoise: ==-------  Time: 15844.9 (0.0) ....♣ #S~##......#.#t) +1 dagger (venom) ...♣♣###..#####JFhuLlCast: Sandblast ...♣#### ....♣ ....♣hh 2 polar bears ......S   electric eel JFhL...... ...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JFhGM/Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!!JFhJFhJFhJFhy.h.h..JFh>~SJFhc1=10 5.9 (1JFh|JFhCSonfirm with . or Enter, or press ? or * to list all spells.JFhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (84% to hit)  JFhYou feel a surge of power! The stone arrow hits the polar bear!! _The polar bear is heavily wounded.JFhR hP.#.#..#....♣#♣###.#♣#.#.## #♣♣####♣♣..♣# ♣♣ ♣♣♣.P# ♣ ♣♣♣♣ ♣♣♣♣.## ♣  ##....# ♣ ####.....# JFh # ($[# #####..#♣♣.# # ....h#####.....## ### # ....h...#....### ♣ #~S##...@..#.# ♣♣ ###..##### ♣  #### JFh ♣. ..hhJFh x2=25 --6JFh JFh JFh3 VP.#.#..#....♣#♣###.#♣#.#.## JFh #♣♣####♣♣..♣# ♣♣ ♣♣♣.P# ♣ ♣♣♣♣ JFh ♣♣♣♣.## ♣ ##....# JFh Q♣ ## JFhT C##.....# JFh # ($[# #####..#♣♣.# JFh # .....#####.....## ### JFh # .....h..#....### JFh3 ♣ #~S##h...@.#.# ♣♣ JFhh |###..##### ♣ JFh 6#### JFh ,♣JFh 4♣ JFh>    JFh JFhf G.hJFh{ W3--7JFh JFhq KFhe ..P.#.#..#....♣#♣###.#♣#.#.##  sekai the Geomancer KFh ..#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#  Human of Dithmenos ****.. ..♣ ♣♣♣♣ ♣♣♣♣.##  Health: 83/88 ======================-- ..♣##....#  Magic: 31/37 ====================---- KFh j..♣ ## ##.....#  AC: 13Str: 11Doom: 54% ..# ($[# #####..#♣♣.#  EV: 25 KFh Int: 19 Contam: 0% ..# .....#####.....## ###  SH: 0Dex: 20 KFh< !..# .....h*.#....###  XL: 13 Next: 43% Place: Lair:2 KFhc ..♣ #~S##.h**@.#.#  Noise: ---------  Time: 15847.9 (0.0) .♣♣ ###..#####  t) +1 dagger (venom) KFh .♣ #### Cast: Sandblast ..♣ ..♣ KFh ....KFh r hh 2 polar bears KFh -.... .KFh `._The polar bear is heavily wounded.KFh8 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KFh\ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineKFh vAim: a polar bear (heavily wounded, 84% to hit)KFh..P.#.#..#....♣#♣###.#♣#.#.##  sekai the Geomancer ..#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#  Human of Dithmenos ****.. ..♣ ♣♣♣♣ ♣♣♣♣.##  Health: 83/88 ======================-- ..♣##....#  Magic: 31/37 ====================---- ..♣ ## ##.....#  AC: 13Str: 11Doom: 54% ..# ($[# #####..#♣♣.#  EV: 25 KFhInt: 19 Contam: 0% ..# .....#####.....## ###  SH: 0Dex: 20 ..# .....h..#....###  XL: 13 Next: 43% Place: Lair:2 ..♣ #~S##.h..@.#.#  Noise: ---------  Time: 15847.9 (0.0) .♣♣ ###..#####  t) +1 dagger (venom) .♣ #### Cast: Sandblast KFhۅ..♣ ..♣ .... hh 2 polar bears .... ..KFhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KFhXAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineKFhAim: a polar bear (heavily wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!!KFh  ♣♣   ♣♣♣♣  ##....#  ## ##.....#  ($[# #####..#♣♣.#  ......## ###  ......`  #~S##.h``@.#.# KFhiQ #  ####h   polar bearKFhqKFhq...h.KFhw42210 4=KFh8.9 (1KFh"KFh["#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  KFh" Aim: a polar bear (heavily wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!! _You kill the polar bear!KFh/& P.#.#..#....♣#♣###.#♣#.#.##  .#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#  .♣ ♣♣♣♣ ♣♣♣♣.##  .♣ ##....#  .♣ ## ##.....#  .# ($[# #####..#♣♣.#  .KFh& # .....#####.....## ###  .# ........#....###  .♣ #~S##..h..@#.#  ♣♣ ###..#####  ♣ KFh& @####  .♣  .♣        KFh'' C  KFhe( KFh+ D.hKFh, w6=25 -9KFh0 KFh 3 LFh3.P.#.#..#....♣#♣###.#♣#.#.##  sekai the Geomancer .#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#  Human of Dithmenos ****.. LFh&.♣ ♣♣♣♣ ♣♣♣♣.##  Health: 86/88 =======================- .♣##....#  Magic: 29/37 ==================------ .♣ ## ##.....#  AC: 13LFhraStr: 11Doom: 52% .# ($[# #####..#♣♣.#  EV: 25 Int: 19 Contam: 0% LFh.# .....#####.....## ###  SH: 0Dex: 20 LFh.# ........#....###  XL: 13 Next: 44% Place: Lair:2 .♣ #~S##...h*@#.#  Noise: ---------  Time: 15849.9 (0.0) LFhGB♣♣ ###..#####  t) +1 dagger (venom) ♣ #### Cast: Sandblast LFhi8.♣ .♣ ...LFh h   polar bear ... LFh@_You kill the polar bear!LFhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LFhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (84% to hit)LFh .P.#.#..#....♣#♣###.#♣#.#.##   sekai the Geomancer .#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#   Human of Dithmenos ****.. .♣♣♣♣♣LFh ♣♣♣♣.##   Health: 86/88 =======================- .♣##....#   Magic: 29/37 ==================------ .♣ ##LFh ##.....#   AC: 13Str: 11LFh% -Doom: 52% LFha .# ($[# #####..#♣♣.#   EV: 25 Int: 19 Contam: 0% LFh p.# .....#####.....## ###   SH: 0Dex: 20 .# ........#....###  XL: 13 Next: 44% Place: Lair:2 LFh U.♣ #~S##...h`@#.#  Noise: ---------  Time: 15849.9 (0.0) ♣♣LFh ###..#####  t) +1 dagger (venom) ♣####LFh,   Cast: Sandblast .♣ .♣ LFhQ  ...LFhr   h   polar bear ...  LFh  Casting: Stone Arrow (safe; 1% risk of failure)  LFh <Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (84% to hit)  LFh @You feel a surge of power! The stone arrow hits the polar bear!!LFh@h.(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  LFhޘ2Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!!  The polar bear is heavily wounded.LFh  Your shadow casts a spell at the polar bear.The shard of hardened shadow hits the polar bear!!LFh.P . ...LFhn LFhg58.LFh97010 6=50.9 (1LFhE:3SandblastLFh@>LFhA LFhB@_You kill the polar bear!LFhµ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LFh ~LFh@LFh$LFh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)LFhP3.P.#.#..#....♣#♣###.#♣#.#.##  sekai the Geomancer .#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#  Human of Dithmenos ****.. LFh|.♣ ♣♣♣♣ ♣♣♣♣.##  Health: 87/88 =======================- .♣##....#  Magic: 28/37 ==================------ LFhj.♣ ## ##.....#  AC: 13LFhYStr: 11Doom: 50% LFh0.# ($[# #####..#♣♣.#  EV: 10Int: 19 Contam: 0% .# .....#####.....## ###  SH: 0Dex: 20 LFhU.# ........#....###  XL: 13 Next: 46% Place: Lair:2 LFh.♣ #~S##..@..@#.#  Noise: =--------  Time: 15850.9 (0.0) ♣♣ ###..#####  t) +1 dagger (venom) ♣ ####LFhW Cast: Sandblast .♣ LFh.♣ ...LFh @   shadow ...LFhWConfirm with . or Enter, or press ? or * to list all spells. LFhi_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLFhLFh( .P.#.#..#....♣#♣###.#♣#.#.##   sekai the Geomancer LFhp .#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#   Human of Dithmenos ****.. .♣♣♣♣♣♣♣♣♣.##   Health: 87/88 =======================- .♣LFh ^##....#   Magic: 29/37 ==================------ .♣ ####.....#   AC: 13Str: 11Doom: 50% .# ($[# #####..#♣♣.#   EV: 10Int: 19 Contam: 0% LFh=!.# .....#####.....## ###   SH: 0Dex: 20 .# ........#....###LFhx!8  XL: 13 Next: 46% Place: Lair:2 .♣ #~S##..@..@#.#  Noise: =--------  Time: 15850.9 (0.0) ♣♣###..#####LFh!  t) +1 dagger (venom) ♣####LFh!z  Cast: Sandblast .♣ .♣ ...LFh1"  @   shadow ...LFha"b   Confirm with . or Enter, or press ? or * to list all spells. LFh" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  LFh"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLFhw(:Okay, then.LFh*LFh-LFh1. _MFha9.P.#.#..#....♣#♣###.#♣#.#.## .#♣♣####♣♣..♣# ♣♣ ♣♣♣.P# .♣ ♣♣♣♣MFha ♣♣♣♣.## .♣ ##....# .♣ ##MFhb@ ##.....# .# ($[# #####..#♣♣.# MFhbm.# .....#####.....## ### .# ........#....###MFh&c MFh[c.♣ #~S##..@.@.#.# .♣♣MFhc ###..##### .♣MFhcU #### MFhdm.♣.♣.MFhUdH . MFhdU..MFhGmMFhp58=MFhpN25 -1.9 (1 _MFh(xMFh}MFh}L.P.#.#..#....♣#♣###.#♣#.#.##.#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#.♣ ♣♣♣♣ ♣♣♣♣.##.♣ ##....#.♣ ## ##.....#.# ($[# #####..#♣♣.#.# .....#####.....## ###MFh;~.# ........#....###.♣ #~S##..@@..#.# ..♣♣ ###..##### ..♣ #### ...♣ MFhy~?...♣.. ...MFhyMFh*]30=-2MFhMFhۏMFh#2.P.#.#..#....♣#♣###.#♣#.#.##.#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#.♣ ♣♣♣♣ ♣♣♣♣.##.♣MFh ##....#.♣ ## ##.....#MFh.# ($[# #####..#♣♣.#MFhӘ.# .....#####.....## ###.# ........#....###.♣ #~S##..@@..#.#.♣♣ ###..#####.♣MFhN #### ....♣ ....♣MFhW..MFh..MFhMFhMFhL&3MFhMFh& _You swap places.MFhnZ.P.#.#..#....♣#♣###.#♣#.#.##.#♣♣####♣♣..♣# ♣♣ ♣♣♣.P#.♣ ♣♣♣♣ ♣♣♣♣.##.♣ ##....#.♣ ?## ##.....#.# .($[## #####..#♣♣.#.#...#####.....## ###.#....#....###MFhѦ.♣ #~S##.@.@..#.#.♣♣ ###..#####.♣ #### .....♣ .....♣.. P... #...MFhMFhgq1==4MFhgMFh1 _Found a scroll of identify.MFh c#.....P.#.#..#....♣#♣###.#♣#.#.## #.....#♣♣####♣♣..♣# ♣♣ ♣♣♣.P# #.....♣ ♣♣♣♣ ♣♣♣♣.## #.....♣ #MFh7  ##....# #.....♣ #?### ##.....# MFh\ P.....# #.($[## #####..#♣♣.#.#MFhz ...#####.....## ###.#....#....### MFh #.....♣ #~S##@..@..#.# #....♣♣ ###..#####MFh A.♣ #### MFh̳ I......♣ ......♣ >MFh +.. #P... MFh "##...MFh= MFh @.MFhY z=2=5MFhC MFhj M _Your shadow fades away.MFh #...............................  #.....P.#.#..#....♣#♣###.#♣#.#.  #.....#♣♣####♣♣..♣# ♣♣ ♣♣♣.P ##.....♣ ♣♣♣♣ ♣♣♣♣.# ##.....♣ #  ##....# MFh C##.....♣ #?### ##.....# #P.....# ##.($[### #####..#♣♣.#.# #.......#####.....## ###.# #......@...#....### #MFh6 m#.....♣ ####~S##......#.# ##....♣♣ ## ###..######### .♣ .♣MFhr S   electric eel .>MFh K. ......... .#P...MFhP MFh f5==6SandblastMFh MFhr NFha##............................... sekai the Geomancer NFh' #.....P.#.#..#....♣#♣###.#♣#.#.# Human of Dithmenos ****..  #.....#♣♣####♣♣..♣# ♣♣ ♣♣♣.P Health: 88/88 ======================== ##.....♣ ♣♣♣♣ ♣♣♣♣.# Magic: 32/37 ====================---- NFhg##.....♣ ###....# AC: 13NFhYStr: 11Doom: 50% NFh ##.....♣ #?### ##.....# EV: 25 NFh/Int: 19 Contam: 0% #P.....# ##.($[### #####..#♣♣.# SH: 0NFhQ,Dex: 20 NFh.......# #.......#####.....## ### XL: 13 Next: 46% Place: Lair:2 NFh#......# #.....*@...#....###  Noise: ---------  Time: 15856.9 (0.0) NFh##.....♣ ####~S##......#.#  t) +1 dagger (venom) ##....♣♣ ## ###..#####  Cast: Sandblast ......♣ #### .......♣ .......♣NFh; S   electric eel .>....... ......... .#P... NFh`?_Your shadow fades away.NFhCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NFhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineNFh?Aim: an electric eel (63% to hit)NFhF##............................... sekai the Geomancer  #.....P.#.#..#....♣#♣###.#♣#.#.# Human of Dithmenos ****.. NFhX #.....#♣♣####♣♣..♣# ♣♣ ♣♣♣.P Health: 88/88 ======================== ##.....♣ ♣♣♣♣ ♣♣♣♣.# Magic: 32/37 ====================---- ##.....♣ ###....# AC: 13Str: 11Doom: 50% NFh##.....♣ #?### ##.....# EV: 25 NFh3Int: 19 Contam: 0% #P.....# ##.($[### #####..#♣♣.# SH: 0Dex: 20 NFhP.......# #.......#####.....## ### XL: 13 Next: 46% Place: Lair:2 NFh#......# #......@...#....###  Noise: ---------  Time: 15856.9 (0.0) ##.....♣ ####~S##......#.#  t) +1 dagger (venom) NFh+##....♣♣ ## ###..#####  Cast: Sandblast ......♣ #### .......♣ .......♣NFh S   electric eel .>....... NFhke......... .#P...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (63% to hit)  NFhYou feel a surge of power! The stone arrow hits the electric eel!!  You kill the electric eel!NFh|    ♣♣  ♣♣♣♣  # #?###  ##.  #..NFhP  #.....`  ####~†..#.#  ## ###..#####  ####NFhg>NFhhL.†NFh,mm10 =7.9 (1SandblastNFhqNFhu,  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (63% to hit)  NFhuYou feel a surge of power! The stone arrow hits the electric eel!!  You kill the electric eel! _You hear a splash.NFhM %..## NFh,N r###.............................. # #.....P.#.#..#....♣#♣###.#♣#.#. NFhnN . #.....#♣♣####♣♣..♣# ♣♣ ♣♣♣.#.....♣ ♣♣♣♣NFhN  ♣♣♣♣. .##.....♣ # NFhN  ##.... NFhO P##.....♣ #?### ##..... NFhUO ##P.....# ##.($[### #####..#♣♣. .NFhO ~.# #.#####.....## ##NFhO n.# #..........#....### NFhP .##.....♣ ####~†##......#.# .NFhTP ##....♣♣ ### ###..######### NFhP .♣ .NFhP 1.♣>NFh&Q @. ..........NFhZ NFh^ I25 -8NFhe NFh'j NFhT . ...# ####............................  # #.....P.#.#..#....♣#♣###.#♣#.# #. #.....#♣♣####♣♣..♣# ♣♣ ♣♣♣#.....♣ ♣♣♣♣NFh  ♣♣♣♣ ..##.....♣ #  ## .P##.....♣ #?#### ##... .NFh$ ##P.....# ##.($@### #####..#♣♣ ..NFhe .# #.......#####.....## #NFh .# #..........#....### ..##.....♣ ####~†##......#.#NFh x##....♣♣ #######..#####NFh #### NFhK %.♣.♣NFh R>.NFh NFh @-9NFh# NFh* NFh, d3=10 60.9 (2NFh0 NFh4 U _B - a +2 pair of gloves of fireOFh"-..#OFhN# # #.....P.#.#..#....♣#♣###.#♣#. ##. #.....#♣♣####♣♣..♣# ♣♣ .###.....♣OFh#O ♣♣♣♣ OFh#h.##.....♣ # ## .OFh-$.P##.....♣ #?#### ## .OFhf$.##P.....# ##.(@.### #####..#OFh$.# #.......#####.....## .##......# #OFh$....#....### #..##.....♣ ####~†##....OFh8%n..#.#.##....♣♣ #######..OFhq%"#####.♣OFh%G #### OFh%.♣ OFh&0.♣ ....>OFhP&0.OFhO/OFh2I25 1.9 (1OFh9OFhPAOFhB510 2.9 (2OFh#GOFhJK? _You now have 475 gold pieces (gained 11).OFhOFh+Inventory: 28/52 gear slots Hand Weapons (go to first with )) OFhf+ t - a +1 dagger of venom (weapon)  c - a +1 sling of draining  d - a +3 dagger of draininge - a +0 quarterstaff OFh+J f - a +3 daggerh - a +0 rapier OFh ,U y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} OFhH,Missiles (go to first with ()b - 8 curare-tipped darts  OFh,|i - 10 poisoned darts Armour (go to first with [) OFh,_ u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth} OFh,x x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  g - a +2 pair of bootsOFh1-hj - +0 steam dragon scales  k - a +2 chain mail of willpowerOFhk-]n - a +0 troll leather armour  o - quicksilver dragon scales OFh-N q - a +3 leather armour  B - a +2 pair of gloves of fire OFh-aMagical Staves (go to first with |) OFhb.[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]PFh\ B - a +2 pair of gloves of fire. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 PFhɁl'Of fire': it enhances the wearer's fire magic. It cannot be enchanted further. PFh^If you switch to wearing this armour: Your AC would increase by 3.3 (13.6 -> 16.9). PFhI0Your EV would remain unchanged. PFh<You found it on level 2 of the Lair of Beasts. PFhOStash search prefixes: {inventory} {ego} {branded} {Fire} {gloves armour} PFhw{gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour PFh,Q(w)ear, (d)rop, (=)adjust, or (i)nscribe.PFh<PFh=PFhEPFhK$PFhKv................................. sekai the Geomancer PFhK................................. Human of Dithmenos ****.. PFhZL#####............................ Health: 88/88 ========================PFhL=# #.....P.#.#..#....♣#♣###.#♣#. Magic: 33/37 =====================--- ##. #.....#♣♣####♣♣..♣# ♣♣ ♣♣ AC: 13Str: 11Doom: 50% ..###.....♣PFhMj♣♣♣♣♣♣♣ EV: 10Int: 19 Contam: 0% ...##.....♣ ###.. SH: 0Dex: 20 PFh@M..P##.....♣ #?######... XL: 13 Next: 46% Place: Lair:2 PFhM ..##P.....# ##.(@.### #####..#♣ Noise: ---------  Time: 15862.9 (0.0) ..........# #.......#####.....## t) +1 dagger (venom) PFhM..##......# #..........#....###Cast: Sandblast PFh4N#..##.....♣ ####~†##......#.# ...##....♣♣ #######..##### .........♣PFh`N#### PFhN..........♣ PFhN..........♣ PFhNA....>.......PFhOHAim: an electric eel (63% to hit)  PFh9OIYou feel a surge of power! The stone arrow hits the electric eel!!  PFhOYYou kill the electric eel! _You hear a splash. PFhOp_B - a +2 pair of gloves of fire _You now have 475 gold pieces (gained 11).PFhlX4PFh3[PFhbYou feel a surge of power! The stone arrow hits the electric eel!!  You kill the electric eel! PFh:b_You hear a splash. _PFhfb0B - a +2 pair of gloves of firePFhbEYou now have 475 gold pieces (gained 11). PFhbE You start putting on your armour.PFh^g+3.9 (1PFh;iPFhoPFhqY4=4.9 (2PFhuPFhzPFh|+5.9 (3PFhzPFhPFh_+6.9 (4PFhPFhPFhܔ+7.9 (5PFhPFh 6 _You continue putting on your +2 pair of gloves of fire. x5PFhPFhPFhk _You finish putting on your +2 pair of gloves of fire.PFh PFh PFh PFh QFh)j# # # #.....P.#.#..#....♣#♣###.#♣##. #.....#♣♣####♣♣..♣# ♣♣ .###.....♣ ♣♣♣♣ .##.....♣ ## ##.P##.....♣ #?#### ##QFh*E.##P.....# ##.@..### #####..#.# #.......#####.....## +..##......# #QFh3*....#....### .#..##.....♣ ####~†##......#.#QFh\*.##....♣♣ #######.#####.♣ #### QFh*$.♣ .♣ QFh*W.....>.QFh/1QFh3?5=QFh4525 8.9 (1 _QFh7QFh;L _You see here 9 stones.QFhz ...... .######.......................... # #.....P.#.#..#....♣#♣###.# QFhOz####. #.....#♣♣####♣♣..♣# ♣♣ #...###.....♣ ♣♣♣♣ ♣..##.....♣ ###  ## #...P##.....♣ #@#### ##.QFhz##P.....# ##.(..### #####....QFhzM.# #.......#####.....# #+.# #..........#....### #.#..##.....♣ ####~†##......#.# QFhz#....##....♣♣ #######..######### QFh{1.♣.♣QFhQFh-9 _QFhQFhQFh$610 70.9 (2QFhQFh. _i - a scroll of identifyQFh ###### # # #.....P.#.#..#....♣#♣###.#♣#QFhd#. #.....#♣♣####♣♣..♣# ♣♣ ...###.....♣ ♣♣♣♣ ♣♣ ....##.....♣ ### QFh*##.QFhUaP##.....♣ #.######.. QFh...##P.....# ##.@..### #####..#QFh .......# #.......#####.....##### #..........#....### .#QFh~♣ ####~†##......#.# QFhJ....##....♣♣ #######..##### ..........♣ QFhr:####QFhO♣>QFh0.QFh{QFhI25 1.9 (1QFhQFhw QFh>_You see here 9 stones.QFh #####  # #.....P.#.#..#....♣#♣###.#♣# ##. #.....#♣♣####♣♣..♣# ♣♣ ♣♣ ..###.....♣ ♣♣♣♣ ♣♣.....♣ ### ##..QFhP##.....♣ #.######..##P.....# ##.(..### #####..#♣.......# #...@...#####.....## ##QFh(# #..........#....### #QFhYe♣ ####~†##......#.# ..##....♣♣ #######..#####.....♣ ###QFh7#QFh i♣>.QFhM!QFhQFh R6=2 QFh _QFhM QFhm QFhUQFh[Read which item? Scrolls  b - a scroll of blinking  f - 5 scrolls of fear QFh[9 g - a scroll of fog  t - 7 scrolls of teleportation  A - a scroll of acquirementa - a scroll of enchant armour  i - a scroll of identify  w - 2 scrolls of enchant weapon  I - 2 scrolls of immolation  T - a scroll of torment QFh \ V - a scroll of vulnerability  c - a scroll labelled ASOERYQ FAMITS  d - 2 scrolls labelled CAIMMU MYALUS QFh3\ e - a scroll labelled IRHEETH NUIWKA [!] read|quaff|evoke[?] describe selectedSFh\SFhSFh$SFh................................. sekai the Geomancer #####............................ Human of Dithmenos ****..SFhk# #.....P.#.#..#....♣#♣###.#♣#. Health: 88/88 ======================== SFh4##. #.....#♣♣####♣♣..♣# ♣♣ ♣♣ Magic: 36/37 =======================- SFh%..###.....♣♣♣♣♣SFh|♣♣♣ AC: 16Str: 11SFh8-Doom: 50% SFhaU...##.....♣ ###SFh`##.. EV: 25 SFhInt: 19 Contam: 0% ..P##.....♣ #.####SFhV##... SH: 0SFh ,Dex: 20 SFhI3..##P.....# ##.(..### #####..#♣ XL: 13 Next: 46% Place: Lair:2 SFh*..........# #...@...#####.....## Noise: ---------  Time: 15872.9 (0.0) SFh..##......# #..........#....###SFh=t) +1 dagger (venom) SFh #..##.....♣ ####~†##......#.#SFhD.Cast: Sandblast SFhl...##....♣♣ #######..##### .........♣SFh#### SFh..........♣ SFhS..........♣ ....>....... SFh............SFh@You start putting on your armour. _You continue putting on your +2 pair of gloves of fire. x5 SFhY_You finish putting on your +2 pair of gloves of fire. _You see here 9 stones. SFh6_i - a scroll of identify _You see here 9 stones.SFhSFh $SFh MIdentify which item? (\ to view known items) SFh9 Scrolls (select first with ?)  c - a scroll labelled ASOERYQ FAMITS SFhw > d - 2 scrolls labelled CAIMMU MYALUS SFh * e - a scroll labelled IRHEETH NUIWKA SFh Potions (select first with !)  j - a clear potion SFh.  k - a viscous silvery potion[?] describe selectedSFh SFh SFhԞ ................................. sekai the Geomancer SFhv #####............................ Human of Dithmenos ****..# #.....P.#.#..#....♣#♣###.#♣#. Health: 88/88 ======================== ##. #.....#♣♣####♣♣..♣# ♣♣ ♣♣ Magic: 36/37 =======================- ..###.....♣♣♣♣♣♣♣♣ AC: 16Str: 11Doom: 50% ...##.....♣ ###SFhş ##.. EV: 25 Int: 19 Contam: 0% ..P##.....♣ #.######... SH: 0Dex: 20 SFh 3..##P.....# ##.(..### #####..#♣ XL: 13 Next: 46% Place: Lair:2 SFhU ..........# #...@...#####.....## Noise: ---------  Time: 15872.9 (0.0) ..##......# #..........#....###t) +1 dagger (venom) #..##.....♣ ####~†##......#.#Cast: Sandblast SFh ...##....♣♣ #######..##### .........♣#### ..........♣ SFh٠ ..........♣ ....>....... ............You start putting on your armour. _You continue putting on your +2 pair of gloves of fire. x5 SFhR _You finish putting on your +2 pair of gloves of fire. _You see here 9 stones. _i - a scroll of identify _You see here 9 stones.SFh ]  As you read the scroll of identify, it crumbles to dust.SFh 510 3.9 (1SFh< SFhû _ _j -> r - a potion of resistanceTFhJ@TFh$GInventory: 28/52 gear slots Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon)  c - a +1 sling of draining  d - a +3 dagger of draininge - a +0 quarterstaff  f - a +3 daggerTFheG:h - a +0 rapier  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()b - 8 curare-tipped darts  i - 10 poisoned darts TFhGArmour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3} TFhG B - a +2 pair of gloves of fire (worn)  g - a +2 pair of bootsj - +0 steam dragon scales  k - a +2 chain mail of willpowerTFhGn - a +0 troll leather armour  o - quicksilver dragon scales  q - a +3 leather armour Magical Staves (go to first with |) TFhMH[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]UFh  d - a +3 dagger of draining  e - a +0 quarterstafff3 dagger  h - a +0 rapier  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} UFhMissiles (go to first with ()b - 8 curare-tipped darts  i - 10 poisoned darts Armour [ UFh u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  B - a +2 pair of gloves of fire (worn) UFhV g - a +2 pair of boots  j - +0 steam dragon scales  k - a +2 chain mail of willpower UFh n - a +0 troll leather armour  o - quicksilver dragon scalesq3 leather armour UFhaMagical Staves (go to first with |) UFh׾ z - a staff of conjuration Jewellery (go to first with "=) UFhL m - a +6 ring of dexterity (worn) 5%UFh 5UFh^A B - a +2 pair of gloves of fire (worn) UFh9 k - a +2 chain mail of willpower UFh> r - an amulet of the acrobat (worn) UFh ' s - a +4 ring of slaying (worn)UFhs^a - a ring of positive energy11UFhUFh g - a +2 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesUFh eand talons. Base armour rating: 1 It cannot be enchanted further. UFh iIf you switch to wearing this armour: Your AC would increase by 1.0 (16.9 -> 17.9). UFh@ pYour EV would increase by 0.1 (10.4 -> 10.5). You found it on level 3 of the Dungeon. UFh rStash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} UFha Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.UFhUFhؑUFhUFh................................. sekai the Geomancer UFh*#####............................ Human of Dithmenos ****..UFhW# #.....P.#.#..#....♣#♣###.#♣#. Health: 88/88 ======================== UFh¢4##. #.....#♣♣####♣♣..♣# ♣♣ ♣♣ Magic: 36/37 =======================- UFh%..###.....♣♣♣♣♣UFhP♣♣♣ AC: 16UFh8,Str: 11UFh[-Doom: 50% UFh}U...##.....♣ ###UFhK##.. EV: 10UFh£OInt: 19 Contam: 0% UFhP..P##.....♣ #.####UFhV##... SH: 0UFh-,Dex: 20 UFh3..##P.....# ##.(..### #####..#♣ XL: 13 Next: 46% Place: Lair:2 UFh*..........# #...@...#####.....## Noise: ---------  Time: 15873.9 (0.0) UFh..##......# #..........#....###UFh(=t) +1 dagger (venom) UFh*#..##.....♣ ####~†##......#.#Cast: Sandblast ...##....♣♣ #######..##### UFh2.........♣#### UFhץ..........♣ UFh..........♣ UFh@....>....... UFh=............ UFhbo_You finish putting on your +2 pair of gloves of fire. _You see here 9 stones. UFh_i - a scroll of identify UFh_You see here 9 stones.  UFh rAs you read the scroll of identify, it crumbles to dust. _j -> r - a potion of resistanceUFh/UFh)UFh+4.9 (1UFhӲUFhsee here 9 stones. _i - a scroll of identify _You see here 9 stones.  As you read the scroll of identify, it crumbles to dust. UFhz_j -> r - a potion of resistance _You drop a +2 pair of boots.VFh,VFh9`Inventory: 27/52 gear slots VFh0:Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon) VFhX:T c - a +1 sling of draining  d - a +3 dagger of drainingVFh:Pe - a +0 quarterstaff  f - a +3 daggerVFh:h - a +0 rapier  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} VFh$;Missiles (go to first with ()b - 8 curare-tipped darts  VFhM;i - 10 poisoned darts VFhr;Armour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth} VFh;H x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3} VFh;d B - a +2 pair of gloves of fire (worn)j - +0 steam dragon scales VFh;l k - a +2 chain mail of willpowern - a +0 troll leather armour  VFh<#o - quicksilver dragon scales VFh:<( q - a +3 leather armour VFh]<aMagical Staves (go to first with |) VFh<+ z - a staff of conjuration VFh<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]VFh   d - a +3 dagger of draining  e - a +0 quarterstafffVFh /3 dagger  h - a +0 rapier  y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()b - 8 curare-tipped darts VFhX \ i - 10 poisoned darts Armour [ VFh  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  B - a +2 pair of gloves of fire (worn)  j - +0 steam dragon scales VFhK 5 k - a +2 chain mail of willpower  n - a +0 troll leather armour  o - quicksilver dragon scalesq3 leather armour Magical Staves (go to first with |) VFh i z - a staff of conjuration Jewellery (go to first with "=)  m - a +6 ring of dexterity (worn)  r - an amulet of the acrobat (worn) 5%VFh8  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  j - +0 steam dragon scales VFh  s - a +4 ring of slaying (worn)a - a ring of positive energy  p - a ring of protection from fire11XFhS.XFh3XFha;................................. sekai the Geomancer #####............................ Human of Dithmenos ****..# #.....P.#.#..#....♣#♣###.#♣#. Health: 88/88 ======================== ##. #.....#♣♣####♣♣..♣# ♣♣ ♣♣ Magic: 36/37 =======================- ..###.....♣♣♣♣♣♣♣♣ AC: 16Str: 11Doom: 50% ...##.....♣ #####.. EV: 10Int: 19 Contam: 0% ..P##.....♣ #.######... SH: 0Dex: 20 ..##P.....# ##.(..### #####..#♣ XL: 13 Next: 46% Place: Lair:2 ..........# #...@...#####.....## Noise: ---------  Time: 15874XFh=.9 (0.0) ..##......# #..........#....###t) +1 dagger (venom) #..##.....♣ ####~†##......#.#Cast: Sandblast ...##....♣♣ #######..##### .........♣#### ..........♣ ..........♣ ....>....... ............ _You see here 9 stones. _i - a scroll of identify _You see here 9 stones.  As you read the scroll of identify, it crumbles to dust. _j -> r - a potion of resistance _You drop a +2 pair of boots.XFh@XFhAXFh~FXFhIYFh.#.# #.....P.#.#..#....♣#♣###.#♣#.# #. #.....#♣♣####♣♣..♣# ♣♣ ♣ .###.....♣ YFh'♣♣♣♣ ♣##.....♣ ### ##. .P##.....♣ #.#### ##. .YFhp##P.....# ##.(..### #####..#♣# #...[@..#####.....## # .##......# #.YFh...#....### ..##.....♣ ####~†##......#.# YFh##....♣♣ #######..#####♣ ####YFhl♣♣  YFhGYFhI25 5.9 (1YFhHYFhzYFhC#. # #.....P.#.#..#....♣#♣###.#♣#.#. . #.....#♣♣####♣♣..♣# ♣♣ ♣♣♣. ###.....♣ ♣♣♣♣ ♣♣♣♣. .##.....♣ ### ##. P##.....♣ #.#### ##. ##P.....# ##.(..### #####..#♣♣.# #...[.@.#####.....## # ##......# #....#....### ##.....♣ ####~†##......#.# ##....♣♣ #######..##### ♣♣  YFhj7=6YFhYFh}YFh&#. 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ZFh0 ZFh0 ZFh1 ZFhr3 ZFhU5 ZFh5 ZFh6 ZFhv8 ZFhD: ZFh: ZFh; ZFh= ZFh{@ ZFh@ ZFhA ZFhIE ZFhK ..# #...[...#####.....## ## ##......# #..........#....### ##.....♣ ####~†##......#.# ZFhpK ##....♣♣ #######..##### ...♣♣ #### ....♣♣♣♣ ##♣ ♣# ## ZFhK ....♣♣.♣♣♣.♣♣.♣..♣.♣ >..................... .....@...#.# ZFh L #P..............!.# ####......P###.#....#  #....#P.##..##....#  #....##..... .....# ZFhYL  ...... ...... .....#F   blink frog (asleep)  .#....##..... ...... ZFhL ... #P.F..## ZFhV ]942.9 (62.0)3.9 (63ZFhM] ZFh ^ L _i - a scroll of identify _You see here 9 stones.  As you read the scroll of identify, it crumbles to dust. _j -> r - a potion of resistance _You drop a +2 pair of boots. _A blink frog comes into view.ZFh+ ..# .....## ..# .#. ..♣ ...#.# .♣♣  .♣♣ #### ..♣♣♣♣ ##♣ ♣# ## ZFh+, .♣♣.♣♣♣.♣♣.♣..♣.♣ >..................... .......@...#.# .........!.# .P###.#....#  ..##....#  ZFh[, n... .....#   ...... .....#  ..... ......  ZFh, e... #P.F..## ZFh# ..# .....## ..# .#. ..♣ ...#.# .♣♣  ZFhu .♣♣ #### ..♣♣♣♣ ##♣ ♣# ## .♣♣.♣♣♣.♣♣.♣..♣.♣ ZFh >..................... .......@...#.# ZFh .........!.# .P###.#....#  ZFh ..##....#  ... .....#  ZFh5 ...... .....#  ZFh] ..... ...... ... #P.F..## ZFhQ ZFh ZFh ZFh)  ZFhV [_A blink frog is nearby![Fh5(k..# .....## ..# .#. ..♣ ...#.# .♣♣  .♣♣ #### ..♣♣♣♣ ##♣ ♣# ## .♣♣.♣♣♣.♣♣.♣..♣.♣ >..................... .......@...#.# [Fh(.........!.# .P###.#....#  ..##....#  ... .....#  [Fh(M ...... .....#  ..... ......  [Fh(e... #P.F..## [Fh..# .....## ..# .#. ..♣ ...#.# .♣♣  .♣♣ #### ..♣♣♣♣ ##♣ ♣# ## [FhY.♣♣.♣♣♣.♣♣.♣..♣.♣ >..................... .......@...#.# .........!.# .P###.#....#  ..##....#  ... .....# [Fh  ...... .....#  ..... ...... ... #P.F..## [Fh[Fh[Fhc[Fh}a _A blink frog is nearby![Fh_7#......# #..........#....### .♣ ####~†##......#.# ##....♣♣ #######..##### [Fh_`V.....♣♣ #### .♣♣♣♣ ##♣♣♣#### #.♣♣.♣♣♣.♣♣.♣..♣.♣[Fh`>..................... .................#.# #P[Fha!.# ###......P###.#....# [Fha #....#P.##..##....#  #....##..... .....# ...... ......P[FhbP .#....##............ [FhYb .....#P.F..## ##........[FhPm[Fhlr84.9 (1.0) _[Fhz[Fh[Fhm s#.....♣ ####~†##......#.# [Fhn O♣♣ #######..#### ..[Fh5n J #### [Fhgn .♣♣♣♣ ##♣♣♣#### #[Fhn ^.♣♣♣.♣♣.♣..♣.♣ .[Fhn f>..................... ..[Fh o G#.# #P[Fh7o b!.# ###[Fhdo 7P###.#.@. [Fho 5 #....#P.##..#[Fho #....... [Fhp ...... ......P#....##............[Fh/p  [Fh]p .....#P.F..##[Fhp ^F 2 blink frogs (asleep)[Fhp W ###........[Fhp ..#P.F...#[Fh" &  [Fh A blink frog comes into view.The blink frog gives a loud, deep croak![Fh [Fh{ F.FFF.[Fh ?=5Sandblast[Fh [Fh \ _You hear a loud, deep croak![Fh^ q     ####  ##♣♣♣#### # .♣♣♣.♣♣.♣..♣.♣ .>.............. ..........#.# ........!.# #.@..#  #....#  [Fh_ 5......#  ......P.....# .......F...  .....#P....##  ###....F...  ..#P.....# [Fh'     ####  ##♣♣♣#### # .♣♣♣.♣♣.♣..♣.♣ >.............. ..........#.# ........!.# #.@..#  [FhR#....#  ......#  ......P.....#.......F... .....#P....##  ###....F... ..#P.....# [Fho[Fh[Fhg[Fh"d _There are monsters nearby!\FhbW##.....♣ ####~†##......#.#  sekai the Geomancer ##....♣♣ #######..#####  Human of Dithmenos ****.. ......♣♣ ####  Health: 88/88 ======================== \FhWi.......♣♣♣♣ ##♣♣♣#### #  Magic: 34/37 ======================-- .......♣♣.♣♣♣.♣♣.♣..♣.♣  AC: 16Str: 11Doom: 50% .>.....................  EV: 25 Int: 19 Contam: 0% ...................#.#  SH: 0\FhX9Dex: 20 .#P..............!.#  XL: 13 Next: 46% Place: Lair:2 \FhjX###......P###.#.@..#  Noise: =--------  Time: 15945.9 (0.0) \FhX #....#P.##..##.*..#  t) +1 dagger (venom)  #....##........*..#  Cast: Sandblast ...... ......P..*..# .#....##........F...  \Fh YJ.....#P....##  FF 2 blink frogs ###....F...  ..#P.....#  _There are monsters nearby!\Fh>YCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\FhvYAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)\Fh##.....♣ ####~†##......#.#sekai the Geomancer \Fh(##....♣♣ #######..#####Human of Dithmenos ****.. ......♣♣####\FhHealth: 88/88 ======================== .......♣♣♣♣ ##♣♣♣#### #\Fhӱ0Magic: 34/37 ======================-- .......♣♣.♣♣♣.♣♣.♣..♣.♣AC: 16Str: 11\Fh&8Doom: 50% .>.....................EV: 25 Int: 19 Contam: 0% \Fht...................#.#SH: 0Dex: 20 .#P..............!.#\FhɲXL: 13 Next: 46% Place: Lair:2 ###......P###.#.@..#Noise: =--------  Time: 15945.9 (0.0)  #....#P.##..##.`..#\Fht) +1 dagger (venom)#....##........`..#Cast: Sandblast \Fhe...... ......P..`..# .#....##........`........#P....##FF 2 blink frogs\Fh###....F.....#P.....# _There are monsters nearby!\FhiCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)\Fh*8\Fh9\FhDf  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (61% to hit)  You feel a surge of power! The stone arrow misses the blink frog.\Fh-F\FhG\FhJ\FhS<.F\Fh}S.FF 3 blink frogs (1 wandering)F.\FhEU510 6.9 (1\Fh\\FhRa \FhaO_A blink frog comes into view.\FhWg ##.....♣ ####~†##......#.#  sekai the Geomancer ##....♣♣ #######..#####  Human of Dithmenos ****.. ......♣♣ ####  Health: 88/88 ======================== .......♣♣♣♣ ##♣♣♣#### #  Magic: 31/37 ====================---- .......♣♣.♣♣♣.♣♣.♣..♣.♣  AC: 16Str: 11Doom: 50% .>.....................  EV: 10Int: 19 Contam: 0% \Fhg Y...................#.#  SH: 0Dex: 20 .#P..............!.#  XL: 13 Next: 46% Place: Lair:2 ###......P###.#.@..#  Noise: =--------  Time: 15946.9 (0.0)  #....#P.##..##.*..#  t) +1 dagger (venom)  #....##........F..#  Cast: Sandblast \Fhh ...... ......P.....# .#....##........F...  .....#P....##  FFF 3 blink frogs (1 wandering) ###...F....  ..#P.....#  \Fhh _A blink frog comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)\Fh} ##.....♣ ####~†##......#.#sekai the Geomancer ##....♣♣ #######..#####Human of Dithmenos ****.. ......♣♣####Health: 88/88 ======================== .......♣♣♣♣ ##♣♣♣#### #Magic: 31/37 ====================---- .......♣♣.♣♣♣.♣♣.♣..♣.♣AC: 16Str: 11\Fh Doom: 50% .>.....................EV: 10Int: 19 Contam: 0% ...................#.#SH: 0\Fh  \Dex: 20 .#P..............!.#XL: 13 Next: 46% Place: Lair:2 ###......P###.#.@..#\Fh@ Noise: =--------  Time: 15946.9 (0.0)  #....#P.##..##.`..#t) +1 dagger (venom)#....##........F..#Cast: Sandblast \Fh 7...... ......P.....# .#....##........F........#P....##FFF 3 blink frogs (1 wandering)###...F......#P.....#\Fh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\Fh {Aim: a blink frog (61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!\Fh .@, 1 ally t…)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!  The blink frog is severely wounded.\Fh} ! ***Fally target)Your shadow points at the blink frog and mumbles some strange words.The shard of hardened shadow hits the blink frog!\Fh4 w  The blink frog gives a loud, deep croak!\FhU5 ,\FhA F...F...F.\FhA 3=7.9 (1\FhF \Fh$J _You hear a croak. You hear a bellow!\FhE##.....♣ ####~†##......#.#  sekai the Geomancer ##....♣♣ #######..#####  Human of Dithmenos ****.. ......♣♣ ####  Health: 88/88 ======================== \FhkEw.......♣♣♣♣ ##♣♣♣#### #  Magic: 28/37 ==================------ .......♣♣.♣♣♣.♣♣.♣..♣.♣  AC: 16Str: 11Doom: 50% .>.....................  EV: 10\FhEInt: 19 Contam: 0% ...................#.#  SH: 0Dex: 20 .#P..............!.#  XL: 13 Next: 46% Place: Lair:2 \FhE###......P###.#.@..#  Noise: ==-------  Time: 15947.9 (0.0) \Fh#F| #....#P.##..##.F..#  t) +1 dagger (venom)  #....##.....@.....#  Cast: Sandblast \FhPF...... ......P..F..# \FhF.#....##............  .....#PF...##  FFF 3 blink frogs (1 ally target)\FhF ###........  @   shadow \FhF&..#P.....#  \Fh-G _You hear a croak. You hear a bellow!Casting: Stone Arrow (safe; 1% risk of failure)  \Fh_GConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\FhGxAim: a blink frog (severely wounded, 61% to hit)\Fh#*##.....♣ ####~†##......#.#  sekai the Geomancer ##....♣♣ #######..#####  Human of Dithmenos ****.. ......♣♣ ####  Health: 88/88 ======================== .......♣♣♣♣ ##♣♣♣#### #  Magic: 28/37 ==================------ \Fh*.......♣♣.♣♣♣.♣♣.♣..♣.♣  AC: 16Str: 11Doom: 50% .>.....................  EV: 10Int: 19 Contam: 0% \FhQ+...................#.#  SH: 0Dex: 20 .#P..............!.#  XL: 13 Next: 46% Place: Lair:2 ###......P###.#.@..#  Noise: ==-------  Time: 15947.9 (0.0)  #....#P.##..##.F..#  t) +1 dagger (venom) \Fh+ #....##.....@.....#  Cast: Sandblast ...... ......P..F..# .#....##............  \Fh,.....#PF...##  FFF 3 blink frogs (1 ally target) ###........  @   shadow ..#P.....# \Fh],UCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  \Fh,Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!\Fh0I    \Fh1K ####  ##♣♣♣#### # .♣♣.♣ >...\Fh1 ... ...   \Fh1†..#    ........ \Fh+2.....#PF...##  2 \Fh|2###........  ..#P.....# ]Fhx]FhS@.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!  You kill the blink frog!]Fhʊ *****Your shadow gestures at the blink frog while chanting.]FhW  The shard of hardened shadow hits the blink frog!!]Fh ]Fh7]Fh?]Fh4.!.†.F§F.#P.]Fh]Fh47% 7-8.9 (1  Your shadow gestures at the blink frog while chanting.]Fh[0The shard of hardened shadow hits the blink frog!! _The blink frog blinks!  Training target 6.0 for Fire Magic reached!  Your Fire Magic skill increases to level 6!  You need to enable at least one skill for training.]Fh!$/  --more--^FhO[^Fh`% ^Fhq` Skill  Level Cost  Apt Skill  Level Cost  Apt ^Fh` a - Fighting   4.0   5.0   0   k - Spellcasting  10.0  14.3  -1  ^Fh`^    ^Fh aS    ^FhWa b - Staves   0.0   1.0   0   l - Conjurations   8.0   9.0   0  ^Fha c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0  ^Fhb d - Throwing   0.0   1.0   0   n - Alchemy   8.0   9.0   0  ^Fhsb     o - Fire Magic   6.0   7.0   0  ^Fhb e - Short Blades   4.0   5.0   0   p - Earth Magic  12.0  15.0   0  ^Fhb f - Long Blades   2.3   1.0   0  ^FhcT    ^Fh`c g - Ranged Weapons   0.0   1.0   0   q - Invocations   0.0   0.8  +1  ^FhcR    ^Fhc r - Evocations   6.0   7.0   0  ^Fh]d h - Armour   6.0   7.0   0   s - Shapeshifting   0.0   1.2  -1   i - Dodging   2.0   3.0   0  ^Fhd     j - Stealth   3.0   3.4  +1      ^Fh6e        ^Fhne_    ^Fhea    ^Fhe_    ^Fh fa    ^Fh?f_    ^FhsfT    ^FhfYou need to enable at least one skill.[?] Help^Fh/gG[=] set a skill target  ^Fhhgg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^FhgaFh> o + Fire Magic 6.0aFh؅ WTargetTarget--  --  aFh H--  --  --  --  aFhs 6--  --  --  aFhZ p--  --  --  --  --  --  aFh 9--  --  --  aFh |--  a-z] setaFhX [-] clear selected targetcost|targetsaFhz [?25h[?0caFhq{ 10 bFh" bFh [?25l[?1cbFh׽ 8.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetscFhv> k + Spellcasting 10.0cFha-z] setselected targetcFhsU<[?25h[?0c0 cFh[ " cFh` [?25l[?1ccFhGc 12.0 =] set aall targetscFh+cFhcFh##.....♣ ####~†##......#.#sekai the Geomancer ##....♣♣ #######..#####cFhHuman of Dithmenos ****.. ......♣♣####Health: 88/88 ======================== cFh s.......♣♣♣♣ ##♣♣♣#### #Magic: 28/37 ==================------ .......♣♣.♣♣♣.♣♣.♣..♣.♣cFhRAC: 16Str: 11Doom: 47% cFh.>...............@.....EV: 10cFhInt: 19 Contam: 0% ...................#.#SH: 0cFh\Dex: 20 .#P..............!.#XL: 13 Next: 47% Place: Lair:2 ###......P###.#.@..#cFhHNoise: =--------  Time: 15948.9 (1.0)  #....#P.##..##.†..#cFh}t) +1 dagger (venom)#....##...........#Cast: Sandblast cFh...... ......P.F§..# .#....##............cFhۿ...F.#P....##FF 2 blink frogs (1 ally target)cFh ###........@   shadowcFhJ..#P.....#Your shadow gestures at the blink frog while chanting.The shard of hardened shadow hits the blink frog!! cFhzP_The blink frog blinks!  Training target 6.0 for Fire Magic reached!  cFhYour Fire Magic skill increases to level 6!You need to enable at least one skill for training.cFh cFhcFh( _cFhedFhT?##.....♣ ####~†##......#.#  sekai the Geomancer ##....♣♣ #######..#####  Human of Dithmenos ****.. ......♣♣ ####  Health: 88/88 ======================== dFh?.......♣♣♣♣ ##♣♣♣#### #  Magic: 25/37 ================-------- .......♣♣.♣♣♣.♣♣.♣..♣.♣  AC: 16Str: 11Doom: 47% .>...............@.....  EV: 10Int: 19 Contam: 0% dFh?...................#.#  SH: 0Dex: 20 dFh @ .#P..............!.#  XL: 13 Next: 47% Place: Lair:2 dFh@@###......P###.#.@..#  Noise: =--------  Time: 15948.9 (0.0)  #....#P.##..##.*..#  t) +1 dagger (venom) dFh@a #....##.......*...#  Cast: Sandblast ...... ......P.F§..# .#....##............  ...F.#P....##  FF 2 blink frogs (1 ally target)dFhA ###........  @   shadow ..#P.....#  dFhGA"_You need to enable at least one skill for training.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dFhxAAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linedFhAzAim: a blink frog (moderately wounded, 61% to hit)dFhQ]##.....♣ ####~†##......#.#sekai the Geomancer ##....♣♣ #######..#####Human of Dithmenos ****.. ......♣♣####dFhERjHealth: 88/88 ======================== .......♣♣♣♣ ##♣♣♣#### #Magic: 25/37 ================-------- dFh{R.......♣♣.♣♣♣.♣♣.♣..♣.♣AC: 16Str: 11Doom: 47% dFhR.>...............@.....EV: 10Int: 19 Contam: 0% dFhR...................#.#SH: 0Dex: 20 .#P..............!.#dFhSXL: 13 Next: 47% Place: Lair:2 ###......P###.#.@..#dFhDSNoise: =--------  Time: 15948.9 (0.0)  #....#P.##..##.`..#t) +1 dagger (venom)#....##.......`...#dFhSCast: Sandblast ...... ......P.F§..# .#....##...............F.#P....##dFhSFF 2 blink frogs (1 ally target)###........dFhTu@   shadow..#P.....#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dFhETAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linedFhvTAim: a blink frog (moderately wounded, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!dFhdFhi.†.@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!  The blink frog is almost dead.dFh]   Your shadow casts a spell at the blink frog.The ray of shadow hits the blink frog!dFh  You kill the blink frog!The ray of shadow hits the blink frog!!dFh#*****@   shadowdFhdFh .....F   blink frog@   shadowFYou kill the blink frog!dFhd62509.9 (1SandblastdFhȳdFh] _A blink frog comes into view.eFhE♣♣ #######..#### .. #### .♣♣♣♣ ##♣♣♣#### #.♣♣♣.♣♣.♣..♣.♣ .>..................... ....#.# #PeFh ........!.# ###P###.#...  #....#P.##..##......... ...... ......P..@#....##.........eFhT...# .....#P....## ###........ eFh ..#PF....#..........PeFheFhKeFhFY   yak.F   blink frogY@   shadoweFhz7=25 -50eFhReFh eFh_A yak comes into view. _You see here a blink frog corpse.eFhh.......♣♣ #### ..♣♣♣♣ ##♣♣♣#### #.♣♣.♣♣♣.♣♣.♣..♣.♣>..................... .............#.##P.......!.# ####P###.#....# eFh8 #....#P.##..##.†..# #....##.......@...#...... eFhxP..@..#  .#....##............# eFhӮ.....#P## ####...F....#eFh) ..#P.....#.....Y...P .........eFheFheFh/eFhqF.Y.eFh{9==-1eFhOSandblast _eFheFh4eFh2_ .......♣♣ ####  sekai the Geomancer eFhy_ ........♣♣♣♣ ##♣♣♣#### #  Human of Dithmenos ****.. ........♣♣.♣♣♣.♣♣.♣..♣.♣  Health: 88/88 ======================== ..>.....................  Magic: 26/37 ================-------- ....................#.#  AC: 16eFh_ Str: 11Doom: 42% ..#P..............!.#  EV: 25 Int: 19 Contam: 0% eFh` ####......P###.#....#  SH: 0Dex: 20  #....#P.##..##.†..#  XL: 13 Next: 50% Place: Lair:2  #....##.......@...#  Noise: ---------  Time: 15951.9 (0.0) eFh@`  ...... ......P.*@..#  t) +1 dagger (venom)  .#....##.......F....#  Cast: Sandblast eFhw` .....#P....##  ####........#  eFh` ..#P.Y...#  Y   yak eFh` E..........P  F   blink frog ... .........  @   shadow _You see here a blink frog corpse.  Casting: Stone Arrow (safe; 1% risk of failure)  eFhEa =Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)eFh[ ~.......♣♣####sekai the Geomancer eFh߱ N........♣♣♣♣ ##♣♣♣#### #Human of Dithmenos ****.. ........♣♣.♣♣♣.♣♣.♣..♣.♣eFhB KHealth: 88/88 ======================== ..>.....................Magic: 26/37 ================-------- eFh ....................#.#AC: 16Str: 11eFh Doom: 42% ..#P..............!.#EV: 25 eFhL Int: 19 Contam: 0% ####......P###.#....#SH: 0eFh Dex: 20#....#P.##..##.†..#eFh XL: 13 Next: 50% Place: Lair:2#....##.......@...#eFhM Noise: ---------  Time: 15951.9 (0.0)  ...... ......P.`@..#eFh t) +1 dagger (venom).#....##.......`....#Cast: SandblasteFh \.....#P`...######...`....#..#P.Y...#Y   yakeFhr ..........PF   blink frogeFhȵ ... .........@   shadow _You see here a blink frog corpse.  eFh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eFht Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineeFhǶ 4Aim: a blink frog (61% to hit)eFh'7 eFh9 eFh >  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.eFh> yAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (61% to hit)  You feel a surge of power! The stone arrow misses the blink frog.eFhG F...Y.Y 2 yaks(ally target)eFhTH 1YeFhI ;10 ==2.9 (1eFhN eFhQ V _A yak comes into view.fFh/1##....♣♣ #######..#####♣♣ #### ♣♣♣♣ ##♣♣♣#### # .....♣♣.♣♣♣.♣♣.♣..♣.♣ >................fFh*0........#.# .#P........!.# ###......P###.#....#  #....#P.##..##.@..#  #....##.....# fFhl0g...... ......P.F@..# .#....##............#.....#P....#fFh0F#####....Y...#    yak.#P.....# fFh0.......P ... ...Y.....fFhy2fFh5N  The blink frog attacks as it pursues you!fFh7fFh>F.Y.Y 2 yaksY.fFhU@6-7=25 -fFh@ 3fFhjFfFhK _The blink frog hits you. _You see here a blink frog corpse.fFh ##....♣♣ #######..#####  sekai the Geomancer ......♣♣ ####  Human of Dithmenos ****.. .......♣♣♣♣ ##♣♣♣#### #  Health: 86/88 =======================- fFh P.......♣♣.♣♣♣.♣♣.♣..♣.♣  Magic: 26/37 ================-------- .>.....................  AC: 16Str: 11Doom: 42% ...................#.#  EV: 25 fFhZ /Int: 19 Contam: 0% .#P..............!.#  SH: 0Dex: 20 fFh ###......P###.#....#  XL: 13 Next: 50% Place: Lair:2 fFh  #....#P.##..##.@..#  Noise: =--------  Time: 15953.9 (0.0)  #....##........F..#  t) +1 dagger (venom) fFh ....... ......P..@..#  Cast: Sandblast .#....##............# fFhI  .....#P.Y..##  fFh _####........#  YY 2 yaks ..#P.....#  F   blink frog (ally target) fFh ......Y...P  @   shadow ... ......... fFh _The blink frog hits you. _You see here a blink frog corpse.  fFh# NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclefFhV iShift-Dir - straight lineAim: a blink frog (ally target, 74% to hit)fFh ##....♣♣ #######..#####  sekai the Geomancer ......♣♣ ####  Human of Dithmenos ****.. .......♣♣♣♣ ##♣♣♣#### #  Health: 86/88 =======================- fFh f.......♣♣.♣♣♣.♣♣.♣..♣.♣  Magic: 26/37 ================-------- .>.....................  AC: 16Str: 11Doom: 42% ...................#.#  EV: 25 Int: 19 Contam: 0% .#P..............!.#  SH: 0Dex: 20 ###......P###.#....#  XL: 13 Next: 50% Place: Lair:2 fFh # #....#P.##..##.@..#  Noise: =--------  Time: 15953.9 (0.0)  #....##........F..#  t) +1 dagger (venom) ...... ......P..@..#  Cast: Sandblast .#....##............#  .....#P.Y..##  ####........#  YY 2 yaks fFh+ ..#P.....#  F   blink frog (ally target) ......Y...P  @   shadow ... ......... Aiming: Sandblast (safe; 1% risk of failure)  fFh ~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (ally target, 74% to hit)  You feel a surge of power! The blast of sand hits the blink frog!!  fFh 8You kill the blink frog!fFh s   ####  ##♣♣♣#### # .♣♣♣.♣♣.♣..♣.♣ fFh" >... .      fFh ..........#  ..... ... ....fFh  ####........#  ..#P.....#fFhl @   shadow ......Y...P ... fFh7 fFh fFh fFh, 9..YfFh ~.Y...#.fFhy 58=fFh T3910 15.4 (1.5 fFhp fFh   fFh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  fFhH Aim: a blink frog (ally target, 74% to hit)  You feel a surge of power! The blast of sand hits the blink frog!!  You kill the blink frog! fFh~ B_Your shadow fades away.gFho1##....♣♣ #######..#####  sekai the Geomancer ......♣♣ ####  Human of Dithmenos ****.. .......♣♣♣♣ ##♣♣♣#### #  Health: 88/88 ======================== gFh1.......♣♣.♣♣♣.♣♣.♣..♣.♣  Magic: 25/37 ================-------- .>.....................  AC: 16Str: 11Doom: 39% ...................#.#  EV: 10Int: 19 Contam: 0% gFh2.#P..............!.#  SH: 0Dex: 20 ###......P###.#....#  XL: 13 Next: 51% Place: Lair:2 gFh25 #....#P.##..##.@..#  Noise: =--------  Time: 15955.4 (0.0)  #....##........*..#  t) +1 dagger (venom) ...... ......P..*..#  Cast: Sandblast .#....##........Y...#  gFh27.....#P....##  ####........#  YY 2 yaks ..#P.Y...#  gFh/3*..........P  ... ......... You kill the blink frog! _Your shadow fades away.Aiming: Sandblast (safe; 1% risk of failure)  gFho3"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (91% to hit)gFhA##....♣♣ #######..#####sekai the Geomancer ......♣♣####Human of Dithmenos ****.. .......♣♣♣♣ ##♣♣♣#### #Health: 88/88 ======================== gFhS.......♣♣.♣♣♣.♣♣.♣..♣.♣Magic: 25/37 ================-------- .>.....................AC: 16Str: 11Doom: 39% ...................#.#EV: 10gFh6Int: 19 Contam: 0% .#P..............!.#SH: 0Dex: 20 ###......P###.#....#gFh2XL: 13 Next: 51% Place: Lair:2  #....#P.##..##.@..#Noise: =--------  Time: 15955.4 (0.0)  #....##........#..#gFhBt) +1 dagger (venom) ...... ......P..#..#Cast: Sandblast .#....##........Y...#.....#P....######........#YY 2 yaksgFh^..#P.Y...#..........P... .........Aiming: Sandblast (safe; 1% risk of failure)  gFhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (91% to hit)  You feel a surge of power! The blast of sand hits the yak!  The yak is moderately wounded.gFhqgFhqgFhdsgFhWvgFh}!.gFh}5Y.YgFh$~Y 3 yaks (1 wandering).YgFhj,6.9 (1.5 gFhׄgFhՈ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lingFhe  Aim: a yak (91% to hit)  You feel a surge of power! The blast of sand hits the yak!  gFhDThe yak is moderately wounded. _A yak comes into view.gFhi g##....♣♣ #######..#####  sekai the Geomancer ......♣♣ ####  Human of Dithmenos ****.. .......♣♣♣♣ ##♣♣♣#### #  Health: 88/88 ======================== .......♣♣.♣♣♣.♣♣.♣..♣.♣  Magic: 22/37 ==============---------- .>.....................  AC: 16Str: 11gFh Doom: 39% ...................#.#  EV: 10Int: 19 Contam: 0% .#P..............!.#  SH: 0Dex: 20 ###......P###.#....#  XL: 13 Next: 51% Place: Lair:2  #....#P.##..##.@..#  Noise: =--------  Time: 15956.9 (0.0)  #....##........*..#  t) +1 dagger (venom) gFh ...... ......P..Y..#  Cast: Sandblast .#....##............#  .....#P.Y..##  ####........#  YYY 3 yaks (1 wandering) ..#P.....#  .......Y..P  ... ......... _A yak comes into view.Casting: Sandblast (safe; 1% risk of failure)  gFhW tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)gFh# ##....♣♣ #######..#####sekai the Geomancer ......♣♣####gFh$ Human of Dithmenos ****.. .......♣♣♣♣ ##♣♣♣#### #Health: 88/88 ======================== .......♣♣.♣♣♣.♣♣.♣..♣.♣Magic: 22/37 ==============---------- .>.....................AC: 16gFhg$ ,Str: 11gFh$ zDoom: 39% ...................#.#gFh$ -EV: 10gFh% Int: 19 Contam: 0% .#P..............!.#SH: 0gFhI% ,Dex: 20 gFh% C###......P###.#....#gFh% XL: 13 Next: 51% Place: Lair:2  #....#P.##..##.@..#gFhL& Noise: =--------  Time: 15956.9 (0.0)  gFh& #....##........`..#t) +1 dagger (venom) gFh& ...... ......P..Y..#Cast: Sandblast gFhX' .#....##............#.....#P.Y..##gFh' ####........#YYY 3 yaks (1 wandering)gFh!( ..#P.....#.......Y..P... .........gFh[( Casting: Sandblast (safe; 1% risk of failure)  gFh( MConfirm with . or Enter, or press ? or * to list all spells.gFh( yAiming: Stone Arrow (safe; 1% risk of failure)  gFh) ;Press: ? - help, Shift-Dir - straight linegFhM) rAim: a yak (moderately wounded, 87% to hit)  gFh) 8You feel a surge of power! The stone arrow hits the yak!gFh @., 1 ally target)@   shadowgFh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 87% to hit)  gFhD You feel a surge of power! The stone arrow hits the yak!  The yak is severely wounded.gFhS &  gFh Your shadow casts a spell at the yak.The shard of hardened shadow hits the yak!!gFh .***gFh †Y 2 yaks (1 wandering)gFhFV  You kill the yak!gFhFgFhI  The yak bellows! You hear a bellow!gFhR...Y.YY 3 yaks (1 ally target)gFh@R8YYgFhU_382gFh%V7.9 (1gFhP[gFh^ gFh^H_A yak comes into view.iFh!##....♣♣ #######..#####  sekai the Geomancer ......♣♣ ####  Human of Dithmenos ****.. iFh#.......♣♣♣♣ ##♣♣♣#### #  Health: 88/88 ======================== .......♣♣.♣♣♣.♣♣.♣..♣.♣  Magic: 20/37 ============------------ .>.....................  AC: 16Str: 11Doom: 38% ...................#.#  EV: 10Int: 19 Contam: 0% .#P..............!@#  SH: 0Dex: 20 ###......P###.#....#  XL: 13 Next: 52% Place: Lair:2 iFh&5 #....#P.##..##.@..#  Noise: =--------  Time: 15957.9 (0.0)  #....##........*..#  t) +1 dagger (venom) ...... ......P..*..#  Cast: Sandblast .#....##........Y...#  iFh.....#P....##  ####........#  YYY 3 yaks (1 ally target) ..#P..Y..#  @   shadow .......Y..P  ... ......... iFh_A yak comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiFhvBAim: a yak (ally target, 87% to hit)iFhC##....♣♣ #######..#####sekai the Geomancer ......♣♣####Human of Dithmenos ****.. .......♣♣♣♣ ##♣♣♣#### #Health: 88/88 ======================== .......♣♣.♣♣♣.♣♣.♣..♣.♣iFh$Magic: 20/37 ============------------ .>.....................AC: 16Str: 11Doom: 38% ...................#.#EV: 10Int: 19 Contam: 0% iFh.#P..............!@#SH: 0Dex: 20 ###......P###.#....#XL: 13 Next: 52% Place: Lair:2  #....#P.##..##.@..#iFh(Noise: =--------  Time: 15957.9 (0.0)  #....##........`..#t) +1 dagger (venom) ...... ......P..`..#Cast: Sandblast iFh^.#....##........Y...#.....#P....######........#iFhYYY 3 yaks (1 ally target)..#P..Y..#@   shadow.......Y..P... .........iFhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiFhzAim: a yak (ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!!iFh,iFh9iFhF.Y.YY..iFhϗ+8.9 (1iFhiFhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!! _The yak is severely wounded.iFhF:.....♣ ####~†##......#.# #....♣♣ #######..#####♣♣ #### iFh:&♣♣♣♣ ##♣♣♣#### # .....♣♣.♣♣♣.♣♣.♣..♣.♣ >..... ............#.# #P........!@# iFh:O##......P###.#..@.# #....#P.##..##.†..# #....##...........# iFh;.... ......P..Y..# #....##............#.....#P....## iFhV;####....Y...# #P.Y...#.PiFh<iFhQ=iFh=iFh%CqY†Y.Y.iFhlDI25 -9iFh`IiFh0LiFhVy#.....♣ ####~†##......#.#  sekai the Geomancer #....♣♣ #######..#####  Human of Dithmenos ****.. .....♣♣ ####  Health: 88/88 ======================== ......♣♣♣♣ ##♣♣♣#### #  Magic: 17/37 ===========------------- ......♣♣.♣♣♣.♣♣.♣..♣.♣  AC: 16iFh.....................  EV: 25 Int: 19 Contam: 0% iFhW..................#.#  SH: 0Dex: 20 #P..............!@# XL: 13 Next: 52% Place: Lair:2 iFhW##......P###.#..@.# Noise: ---------  Time: 15959.9 (0.0) #....#P.##..##.†*.# t) +1 dagger (venom) iFhJX9#....##.........Y.# Cast: Sandblast ..... ......P..†..# iFhX #....##............#  .....#P..Y.##  YYY 3 yaks (1 ally target) iFhX####.....Y..#  @   shadow ..#P.....# iFhYq ..........P _The yak is severely wounded.iFhDYRCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  iFh~YPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target, 87% to hit)jFh+k#.....♣ ####~†##......#.#  sekai the Geomancer #....♣♣ #######..#####  Human of Dithmenos ****.. .....♣♣ ####  Health: 88/88 ======================== ......♣♣♣♣ ##♣♣♣#### #  Magic: 17/37 ===========------------- ......♣♣.♣♣♣.♣♣.♣..♣.♣  AC: 16Str: 11Doom: 38% >.....................  EV: 25 jFh+Int: 19 Contam: 0% ..................#.#  SH: 0Dex: 20 #P..............!@# XL: 13 Next: 52% Place: Lair:2 ##......P###.#..@.# Noise: ---------  Time: 15959.9 (0.0) #....#P.##..##.†..#jFh , t) +1 dagger (venom) #....##.........Y.# Cast: Sandblast ..... ......P..†..# #....##............# jFhT, .....#P..Y.##  YYY 3 yaks (1 ally target) ####.....Y..#  @   shadow ..#P.....#  jFh,..........P Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jFh,jAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!!jFh2     #### jFh2 ##♣♣♣#### # ♣♣♣ >... ... ...jFh2`.#.......# ......... jFh3.....#P..Y.##  2 yaks jFh[3####.....Y..#  ..#P..... jFh3 jFhjFh]q..Y(1 ally target)jFh1.jFhy610 3==60.9 (1SandblastjFhjFhSonfirm with . or Enter, or press ? or * to list all spells.jFhWAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, ally target, 87% to hit)  jFhE{You feel a surge of power! The stone arrow hits the yak!! _You kill the yak!jFh #....♣♣ #######..##### ......♣♣ #### jFhv ..♣♣♣♣ ##♣♣♣#### #.♣♣.♣♣♣.♣♣.♣..♣.♣ .>..................... ...#.# .#P........!@# ##jFh P###.#....#  #....#P.##..##.@..#  #....##...........# ...... ......P..†..##....##........jFh ....# .....#P.YY.## ####........#jFh; Y 3 yaks (1 wandering, 1 ally target) ..#P.....#jFhv u.....Y..P ...jFhЮ jFhM jFhǯ jFh kYY..Y.jFhQ \825 --1jFh SandblastjFh1 jFh @ _A yak comes into view. jFh q_You see here a blink frog corpse.jFh58##....♣♣ #######..#####  sekai the Geomancer ......♣♣ ####  Human of Dithmenos ****.. .......♣♣♣♣ ##♣♣♣#### #  Health: 88/88 ======================== .......♣♣.♣♣♣.♣♣.♣..♣.♣  Magic: 15/37 =========--------------- .>.....................  AC: 16Str: 11Doom: 36% ...................#.#  EV: 25 Int: 19 Contam: 0% .#P..............!@#  SH: 0Dex: 20 ###......P###.#....#  XL: 13 Next: 53% Place: Lair:2  #....#P.##..##.@..#  Noise: ---------  Time: 15961.9 (0.0)  #....##........*..# jFh:[40m t) +1 dagger (venom) ...... ......P..*..#  Cast: Sandblast .#....##........YY..#  .....#P....##  ####........#  YYY 3 yaks (1 wandering, 1 ally target) ..#P.Y...#  @   shadow ..........P  ... ......... _You see here a blink frog corpse.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)jFh:>##....♣♣ #######..#####sekai the Geomancer ......♣♣####Human of Dithmenos ****.. .......♣♣♣♣ ##♣♣♣#### #Health: 88/88 ======================== .......♣♣.♣♣♣.♣♣.♣..♣.♣Magic: 15/37 =========--------------- .>.....................AC: 16jFh>Str: 11Doom: 36% ...................#.#EV: 25 Int: 19 Contam: 0% .#P..............!@#SH: 0Dex: 20 ###......P###.#....#XL: 13 Next: 53% Place: Lair:2  #....#P.##..##.@..#Noise: ---------  Time: 15961.9 (0.0)  #....##........`..#jFhk?jt) +1 dagger (venom) ...... ......P..`..#Cast: Sandblast .#....##........YY..#.....#P....######........#YYY 3 yaks (1 wandering, 1 ally target)..#P.Y...#@   shadow..........PjFh?/... .........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!kFh]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  kFhPress: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  kFhYou feel a surge of power! The stone arrow hits the yak!  The yak is moderately wounded.kFhޓkFhޔkFhkFhi..YY..YY....#kFhv:10 =2.9 (1kFh4c _Your shadow fades away.kFh.♣ ####~†##......#. #########..#####♣♣ #### ♣♣ ##♣♣♣#### #......♣♣.♣♣♣.♣♣.♣..♣.♣ .>...... .............#.# .#P........! ###......P###.P.##..##.†.  #....##............... ......P.YY..# .#....##............#.....#P....######....Y...# ..#P.....# ...PkFhlYY.†Y.kFhII25 -3kFhkFhkFhe......# #..........#....### #.....♣ ####~†##......#.# #....♣♣ #######..#####♣♣ #### ♣♣♣♣ ##♣♣♣#### # .....♣♣.♣♣♣.♣♣.♣..♣.♣ >... ....#.# #P........@.# ##......P###.#....# #....#P.##..##.†..# #....##.......YY..#.... ......P..†..# #....##............# .....#P.Y..######........##P.....#kFhfkFhfkFh4m"YYkFhmR..Y.kFhn@-4kFh!wkFh| kFh|r_You see here a potion of curing.lFhlFhܙn Spells (Memorise)TypelFh9CFailure Level  a - Mercury ArrowlFh*Conjuration/Alchemy 1% 2lFhǚOb - Kiss of DeathConjuration/Necromancy 3%lFh!1  c - Momentum StrikelFha!Conjuration/Translocation 4%lFh2  d - HailstormlFh({Conjuration/Ice9% 3  e - Ignite PoisonFire/AlchemylFhqd9% 4  f - Sticky FlameFire/AlchemylFh:9% 4  lFh7g - Volatile BlastmotesFire/TranslocationlFh8P13% 3  h - ApportationlFhyTranslocation16%lFh%1  i - FreezeIcelFh16%lFh='1  j - Summon Small MammallFh}Summoning16%lFh$1  k - Lesser BeckoninglFhTranslocationlFhQm24% 2  l - Sublimation of BloodNecromancylFhN24% 2  m - BombardlFhConjuration/EarthlFh4;36% 6  lFhan - Frozen RampartsIce43% 3  lFh̠2o - Launch Clockwork BeeForgecraftlFhN43% 3  p - ArcjoltlFhTConjuration/AirlFhf63% 5  q - AnguishHexes/NecromancylFhա;83% 4  lFh5r - Eringya's Surprising Crocodile SummoninglFhV_83% 4  s - SilenceHexes/AirlFhǢJ99% 5  t - Summon ForestlFh%hSummoning/Translocation 99% 5  u - Sculpt SimulacrumlFhnCIce/Alchemy99% 6 lFh.10 spell levels left lFh"[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helplFh^<[Esc] exitlFhYlFh_lFhd......# #..........#....###sekai the Geomancer #.....♣ ####~†##......#.#lFhdHuman of Dithmenos ****.. #....♣♣ #######..#####Health: 88/88 ======================== .....♣♣####lFheMagic: 15/37 =========--------------- ......♣♣♣♣ ##♣♣♣#### #AC: 16Str: 11Doom: 36% lFhqe......♣♣.♣♣♣.♣♣.♣..♣.♣EV: 25 Int: 19 Contam: 0% >.....................SH: 0Dex: 20 lFhe..................#.#XL: 13 Next: 53% Place: Lair:2 #P..............@.#lFhekNoise: ---------  Time: 15964.9 (0.0) ##......P###.#....#t) +1 dagger (venom) #....#P.##..##.YY.#Cast: Sandblast #....##...........# ..... ......P..†..# lFh)fV#....##.........Y..#YYY 3 yaks.....#P....######........#lFhdf..#P.....#Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  lFhfYou feel a surge of power! The stone arrow hits the yak!  The yak is moderately wounded. _Your shadow fades away. _You see here a potion of curing.lFh}k lFhkJ Okay, then.lFh(mlFh2qlFht. _lFh/ lFh2 s Your spells (describe)TypelFh3 XFailure Level a - PasswallEarth1%3 lFhe3 V b + Stone ArrowConjuration/Earth 1% 3 lFh3 kc - Brom's Barrelling BoulderConjuration/Earth2%lFh3 ^4  d - PetrifyAlchemy/Earth2%lFh@4 14  e - SandblastlFh4 Earth1%1  lFh4 @f - BlinkTranslocation24%lFh 5 L2  g - Lee's Rapid DeconstructionEarthlFhK5 3%lFh5 |5 Select a spell to describe [?] helplFh5 <[Esc] exitoFh oFhoFh!......# #..........#....###sekai the Geomancer oFh!p#.....♣ ####~†##......#.#Human of Dithmenos ****.. #....♣♣ #######..#####Health: 88/88 ======================== .....♣♣####oFh"?Magic: 15/37 =========--------------- ......♣♣♣♣ ##♣♣♣#### #AC: 16oFhi"YStr: 11Doom: 36% oFh"......♣♣.♣♣♣.♣♣.♣..♣.♣EV: 25 oFh/#Int: 19 Contam: 0% >.....................oFh~#SH: 0Dex: 20 ..................#.#oFh#EXL: 13 Next: 53% Place: Lair:2 #P..............@.#Noise: ---------  Time: 15964.9 (0.0) oFh($_##......P###.#....#t) +1 dagger (venom) #....#P.##..##.YY.#Cast: Sandblast #....##...........# oFhp$..... ......P..†..# #....##.........Y..#oFh$YYY 3 yaks.....#P....######........#..#P.....#Aim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!  The yak is moderately wounded. _Your shadow fades away. oFh %_You see here a potion of curing. _Okay, then.oFh^)oFhI*oFhd.oFhK1oFhtA# #...[...#####.....## ### .....# #..........#....### .....♣ ####~†##......#.# ♣♣ #######..#####♣♣ #### ♣♣♣♣ ##♣♣♣#### # oFh.....♣♣.♣♣♣.♣♣.♣..♣.♣.♣......k ..#.# P........!.# ..P###.#....# ....#P.##..##.YY.###oFh.....# .... ......P..†..# ....##.........Y..# k   rime drake (asleep).....#P....######...oFhtoFhŝoFh fY.Y.oFh:6=oFh$5.9 (1oFhЩoFh oFh4O_A rime drake comes into view.pFhd.# #...[...#####.....## ###.# #.#....### pFhe#.....♣ ####~†##......#.# #....♣♣ #..#####.♣♣ ####pFhe.♣♣♣♣ ##♣♣♣#### #.♣♣.♣♣♣.♣♣.♣..♣.♣.♣. pFheI>.kpFh'fw.#.# #P.!.#pFhpfs#......P###.#...Y# #....#P.##.pFhf.##.Y..# #....##...........#pFhg. ......P..†.Y# pFhHgi#....##............# pFhg .....#P....##  ####.#pFhipFhzjpFhfkpFhtYpFhNuHY.†YpFhu'.pFh(x&6pFhopFhqFhd  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? qFhPqFhN qFhO  Your spells (adjust)TypeFailure Level qFhP  a - PasswallEarth1% 3 b - Stone ArrowConjuration/Earth1%3  qFhP c - Brom's Barrelling BoulderConjuration/Earth2%4  d - PetrifyAlchemy/Earth2%qFhP o4  e - SandblastEarth1%1  f - BlinkTranslocationqFhP 24%2  g - Lee's Rapid DeconstructionEarth3%qFh9Q 5 Select a spell to adjust [?] help[Esc] exitrFhYrFhkYrFh^rFhqh$rFhh......# #...[...#####.....## ### sekai the Geomancer rFhh......# #..........#....###Human of Dithmenos ****.. rFh(i#.....♣ ####~†##......#.#Health: 88/88 ======================== rFhciV#....♣♣ #######..#####rFhiMagic: 16/37 ==========-------------- .....♣♣####rFhiAC: 16Str: 11Doom: 36% rFh8j......♣♣♣♣ ##♣♣♣#### #EV: 25 rFhjWInt: 19 Contam: 0% rFhj......♣♣.♣♣♣.♣♣.♣..♣.♣.♣.SH: 0rFhjDex: 20 >.......................krFh8kXL: 13 Next: 53% Place: Lair:2 ................@.#.#rFhkNoise: ---------  Time: 15966.9 (0.0) #P..............Y.#rFhk3t) +1 dagger (venom) rFhk##......P###.#..Y.#Cast: Sandblast rFh5l}#....#P.##..##.†..# rFhpl#....##.........Y.# ..... ......P..†..#rFhl>YYY 3 yaks rFhl#....##............#.....#P....##rFh3mQ####........# _Your shadow fades away. rFhmm_You see here a potion of curing. _Okay, then. rFhm_A rime drake comes into view.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? rFhnrFh| rFh}_Okay, then. _A rime drake comes into view.(g)ear, (s)rFhL}[pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? rFh}be - Sandblast  Adjust to which letter? sFh›sFhsFhݠsFh sFhRU_g - Sandblast; e - Lee's Rapid DeconstructionsFh@%.# #...[...#####.....## ### #......# #.#....### ##.....♣ ####~†##......#.# ##....♣♣ sFh^A#..#####.♣♣ ####.♣♣♣♣ ##♣♣♣#### #.♣♣.♣♣♣.♣♣.♣..♣.♣.♣. .>.k.#.# .#PsFhAn.Y.##......P###.#..Y.#  #....#P.##..##.†..#  #....##...sFhAK......Y.#. ......P..†..# .#....##............#sFhB .....#P....##  ####.#sFh=CsFhzDsFhIYsFhJI.Y.sFh>K3=7.9 (1sFhOsFhR sFhSF_The yak completely misses you.sFh .# #...[...#####.....## #......# #.#....### .##.....♣ ####~†##......#.# .##....♣♣ #..#####.♣♣ ####.♣♣♣♣ ##♣♣♣#### #.♣♣.♣♣♣.♣♣.♣..♣.♣.♣. ..>.k.#.# ..#P.YY.##......P###.#....# #....#P.##..##.†Y.# #....##...........#  ...... ......P..†..#  .#....##............# .....#P....##  ####.#sFh sFh, Z  The yak gores you. The yak attacks as it pursues you!sFh_ |Y!Y.sFhK U2--8sFh sFh ; _The yak gores you but does no damage.sFhA .# #...[...#####.....## .##......# #.#....### .sFhB Y.##.....♣ ####~†##......#.# ..##....♣♣ #..#####.♣♣ ####.♣♣♣♣ ##♣♣♣#### #sFh,C .♣♣.♣♣♣.♣♣.♣..♣.♣.♣..>.k.Y..#.# #..#PsFhC .Y!.##......P###.#.Y..# #....#P.##..sFh D #.†..# #....##...........# ...... ......P..†..# .#....##......sFhD ......# .....#P....##  ####.#sFhE sFh#G sFhH {  The yak attacks as it pursues you! The yak misses you.sFh N eY.Y.sFhO --7=-9sFhS sFhWW K _The yak attacks as it pursues you! The yak gores you.tFh-=##......# #..........#....### #..##.....♣ ####~†##......#.# .##....♣♣ #######..#####.......♣♣ #### ..♣♣♣♣ ##♣♣♣#### #.♣♣.♣♣♣.♣♣.♣..♣.♣.♣.>.......................k.tFh.Y...#.# ##..#P.YY!.#  #####P###.#....#  #....#P.##..##.†..# #....##...........#...... ......P..†..# .#....##............# .....#P....######........# ..#P.....#tFh/tFh^0tFh0tFh6[Y.YY.tFh7W4-70tFh<tFh[?tFh#..##.....♣ ####~†##......#.# .♣♣ #######..####.. #### .♣♣♣♣ ##♣♣♣#### #.♣♣.♣♣♣.♣♣.♣..♣.♣.♣.>.......................k.Y....#.# ##..#PY.!.# tFh~ #####......P###@#....# #....#P.##..##.†..###...........#......#......P..†..##....##............# #.....#P....##..####........### ..#P..........PtFhtFhVtFh.YY. 2 yakstFhW6=8==1tFhtFh T _The yak completely misses you.tFhvy....##....♣♣ #######..#####.......♣♣ #### ..♣♣♣♣ ##♣♣♣#### #tFh~.♣♣.♣♣♣.♣♣.♣..♣.♣.♣.>.......................k...................#.# ###..#P..........YY..!.#  #####......P###.#....# #....#P.##.@##.†..# #....##...........#......#......P..†..# .#....##............# #.....#P....##..####........### ..#P.....# ..........P ...tFhtFhFtFhtFh!qYY 3 yakstFh7=19=2tFhItFhP _The yak barely misses you.uFh-....##....♣♣ #######..#####  sekai the Geomancer ..........♣♣ ####  Human of Dithmenos ****.. ...........♣♣♣♣ ##♣♣♣#### #  Health: 87/88 =======================- uFh1P...........♣♣.♣♣♣.♣♣.♣..♣.♣.♣.  Magic: 14/37 =========--------------- .....>.......................k  AC: 16Str: 11Doom: 36% .......................#.#  EV: 25 Int: 19 Contam: 0% ###..#P..........YY*.!.#  SH: 0Dex: 20  #####......P###Y*....#  XL: 13 Next: 53% Place: Lair:2 uFh#....#P.##.@##.†..#  Noise: =--------  Time: 15972.9 (0.0) #....##...........#  t) +1 dagger (venom)  ......#......P..†..#  Cast: Sandblast  .#....##............#  #.....#P....##  uFh؍,..####........#  YYY 3 yaks .## ..#P.....#  ..........P  ... ......... uFh"_The yak barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uFh=Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.uFh ....##....♣♣ #######..#####sekai the Geomancer ..........♣♣####Human of Dithmenos ****.. uFh5...........♣♣♣♣ ##♣♣♣#### #Health: 87/88 =======================- ...........♣♣.♣♣♣.♣♣.♣..♣.♣.♣.Magic: 14/37 =========--------------- .....>.......................kAC: 16Str: 11uFhDoom: 36% .......................#.#EV: 25 Int: 19 Contam: 0% ###..#P..........###.!.#SH: 0Dex: 20#####......P#####....#uFhXL: 13 Next: 53% Place: Lair:2#....#P.##.@##.†..#uFh&Noise: =--------  Time: 15972.9 (0.0)#....##...........#t) +1 dagger (venom)......#......P..†..#Cast: Sandblast.#....##............##.....#P....##..####........#uFhz-YYY 3 yaks.## ..#P.....#..........P... .........uFh1You feel a surge of power! The wall shatters!  The blast of rock fragments hits the yak!!  The yak is severely wounded.The blast of rock fragments hits the yak!  The yak is moderately wounded.uFhAThe blast of rock fragments hits the yak!!!vFh,vFhY..Y 2 yaksThe blast of rock fragments hits the yak!!  The yak is severely wounded.  The blast of rock fragments hits the yak!  The yak is moderately wounded.  The blast of rock fragments hits the yak!!!  The yak is almost dead.vFh8=510 ====3.9 (1vFhjvFhP _The yak barely misses you.vFh....##....♣♣ #######..#####  sekai the Geomancer ..........♣♣ ####  Human of Dithmenos ****.. ...........♣♣♣♣ ##♣♣♣#### #  Health: 88/88 ======================== ...........♣♣.♣♣♣.♣♣.♣..♣.♣.♣.  Magic: 10/37 ======------------------ vFhO.....>.......................k  AC: 16Str: 11Doom: 36% .......................#.#  EV: 10Int: 19 Contam: 0% ###..#P..........Y**.!.#  SH: 0Dex: 20  #####......P###Y*....#  XL: 13 Next: 53% Place: Lair:2 vFh#....#P.##.@##.†..#  Noise: ====-----  Time: 15973.9 (0.0) #....##...........#  t) +1 dagger (venom)  ......#......P..†..#  Cast: Sandblast  .#....##............#  #.....#P....##  vFhm..####........#  YY 2 yaks .## ..#P.....#  ..........P  ... ......... _The yak barely misses you.vFhKvCasting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.vFh ....##....♣♣ #######..#####  sekai the Geomancer vFhb }..........♣♣ ####  Human of Dithmenos ****.. ...........♣♣♣♣ ##♣♣♣#### #  Health: 88/88 ======================== vFh ...........♣♣.♣♣♣.♣♣.♣..♣.♣.♣.  Magic: 10/37 ======------------------ .....>.......................k  AC: 16Str: 11Doom: 36% .......................#.#  EV: 10Int: 19 Contam: 0% ###..#P..........Y...!.#  SH: 0vFhR kDex: 20  #####......P###Y#....#  XL: 13 Next: 53% Place: Lair:2 #....#P.##.@##.†..#  Noise: ====-----  Time: 15973.9 (0.0) #....##...........#  t) +1 dagger (venom)  ......#......P..†..#  Cast: Sandblast vFh $ .#....##............#  #.....#P....##  ..####........#  YY 2 yaks .## ..#P.....#  ..........P  ... ......... Confirm with . or Enter, or press ? or * to list all spells.vFho Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the yak!!vFh Press: ? - help, Dir - move target  A rock wall.  You feel a surge of power! The wall shatters!  vFh nThe blast of rock fragments hits the yak!!  You kill the yak!!vFh n   #### vFh3  ##♣♣♣#### # .♣♣.♣.. >....... ......#.# vFh ###.!.#  #  vFh .@##.†..#  ...........#  ......P..†..#  ............vFhY  #.....#P.... ..####........ vFh .## ..#P..... ..........vFh < ... vFh1vFh<Y..†Y   yakwFhO244.9 (1wFh} wFhG _You kill the yak!wFhqK#..##.....♣ ####~†##......#.# ##....♣♣ #######..#####♣♣ #### ♣♣♣♣ ##♣♣♣#### # .....♣♣.♣♣♣.♣♣.♣..♣.♣.♣. >.......................k ......................#.# ##..#P..........Y...!.#  wFh+LQ#####......P###@#....# #....#P.##..##.†..# #....##...........# ......#......P..†..#.#....##............##.....#P....## .####........#.## ..#P.....#.PwFhQwFhRv25 =---5wFhVwFh,[ _The yak closely misses you. _You see here a yak corpse.wFh.X  You barely miss the yak.The yak is severely wounded.Your shadow hits the yak with a dagger!wFh _ @†@   shadowwFhd 010 5----6.7 (0.8SandblastwFhi wFhm G _You kill the yak!xFhUc..##......# #..........#....### #.♣ ####~†##......#.#########..#####♣♣ #### xFhc.♣♣♣♣ ##♣♣♣#### # ......♣♣.♣♣♣.♣♣.♣..♣.♣.♣.>............k ......@.....#.# ##..#P..........@...!.######......P###†#....##P.##..##.†..# #....##...........#xFh1dw.....#......P..†..#.#....##............# #.....#P....## ..####...xFhdM.## ..#P.....#xFhkxFh1m1=25 -7.7 (1.0xFhTqxFht xFhCub_You see here a yak corpse.xFh3##......# #.#....### ..##.....♣ ####~†##......#.# ##....♣♣ #..##### ♣♣ #### ♣♣♣♣ ##♣♣♣#### # ♣♣.♣♣♣.♣♣.♣..♣.♣.♣. >.xFhkAk @.....#.# ..#P.†@..!.# #####......P###†#....# #....#P.##..##.†..# #....##...........#......#......P..†..#.#....##............# #.....#P....##..####........# xFhP xFh4xFh{-8 _xFhxFhxFh ##......# #.#....### ##.....♣ ####~†##......#.# ##....♣♣ #..##### ♣♣ #### xFhV ♣♣♣♣ ##♣♣♣#### # ♣♣.♣♣♣.♣♣.♣..♣.♣.♣. >.k @.....#.# ..#P.†.@.!.# ......P###†#....# xFh #....#P.##..##.†..# #....##...........#  ......#......P..†..#  .#....##............# xFh #.....#P..####... xFh xFh^ &9xFh xFh xFh_ v......# #.#....### ##.....♣ ####~†##......#.# ##....♣♣ #..##### ♣♣ #### ♣♣♣♣ ##♣♣♣#### # ♣♣.♣♣♣.♣♣.♣..♣.♣.♣. >....k @.....#.# #P.xFh` †..@!.# ......P###†#....#  #....#P.##..##.†..#  #....##.... ......#......P .#....##............# #.......####. xFhk xFhp A.xFhr '80xFhv xFhy M _Your shadow fades away.xFh,k......# #.#....### xFhf-.....♣ ####~†##......#.# ....♣♣ #xFh-R..##### ♣♣ xFh .+#### xFh.♣♣♣♣ ##♣♣♣#### # xFh.♣♣.♣♣♣.♣♣.♣..♣.♣.♣. >.xFhB/#....k xFh/G#.# #P.xFh0Y†...@.# xFhP0X......P###†#....# xFh0#....#P.##..##.†..# #....##......xFh0<#......xFh.1  xFhx1@#....##....xFh1#.....#P....## xFhO2 xFhS=xFhj@T2=1xFhExFh}MxFhO510 2.7 (2xFhTxFhzX xFhXT_c - 8 potions of curing (gained 1)yFh*W# #...[...#####.....## ### .....# #..........#....### .....♣ ####~†##......#.# ♣♣ #######..#####yFh+j♣♣ #### ♣♣♣♣ ##♣♣♣#### # .....♣♣.♣♣♣.♣♣.♣..♣.♣.♣. .....k ......@#.# P....†.....# ..P###†#....# ....#P.##..##.†..##.....# ....#......P..†..# k   rime drake (asleep) yFhq,....##.........##.....#P....##.####...yFhf0yFh5B.yFhu8I25 3.7 (1yFh=yFhnA^ _The rime drake hisses angrily.yFh# ##.(..### #####..#♣♣.# # #...[...#####.....## #### #..........#....### ####~†##......#.# yFhw♣♣ #######..#####♣♣ #### ♣♣♣♣ ##♣♣♣#### # ♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣....... ......#.#.+k## ....†.....###..P###†#....##P.##..##.†..##yFhQ.....# k   rime drake#......P..†..# ...##............##.....#P....##yFhyFh&Ek.yFh8m3=4SandblastyFhyFhSyFhs x ##.(..###    ###     yFh   #### ##♣♣♣#### # ♣.♣♣.♣..♣.♣.♣.♣ .......@...k... .......#.#.+.## yFh8 [.†.....####†#....#.##.†..#......#yFh Y.P..†..#........#  yFh/q ##.(..###    ###        #### ##♣♣♣#### # ♣.♣♣.♣..♣.♣.♣.♣ .......@...k... yFhE0.......#.#.+.## .†.....####†#.....##.†........#.P..†.........  yFh4yFh5yFh:yFh<a _A rime drake is nearby!zFhiaI....# ##.(..### #####..#♣♣.#  sekai the Geomancer ....# #...[...#####.....## ###  Human of Dithmenos ****.. ....# #..........#....###  Health: 88/88 ======================== ....♣ ####~†##......#.#  Magic: 10/37 ======------------------ ...♣♣ #######..#####  AC: 16Str: 11zFhaDoom: 30% ...♣♣ #### EV: 25 Int: 19 Contam: 0% ....♣♣♣♣ ##♣♣♣#### #  SH: 0Dex: 20 zFh.bS....♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣  XL: 13 Next: 55% Place: Lair:2 ................@***k...  Noise: ---------  Time: 15984.7 (0.0) ................#.#.+.##  t) +1 dagger (venom) ..........†.....###zFhb Cast: Sandblast ......P###†#....# ...#P.##..##.†..# ...##...........# k   rime drake ...#......P..†..# ...##............#  #.....#P....## zFhb_A rime drake is nearby!Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  zFh@cvPress: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)zFh....# ##.(..### #####..#♣♣.#zFhw*sekai the Geomancer ....# #...[...#####.....## ###Human of Dithmenos ****.. ....# #..........#....###zFhӶHealth: 88/88 ======================== ....♣ ####~†##......#.#zFh0Magic: 10/37 ======------------------ ...♣♣ #######..#####AC: 16zFhStr: 11Doom: 30% ...♣♣####EV: 25 Int: 19 Contam: 0% ....♣♣♣♣ ##♣♣♣#### #SH: 0zFhڷDex: 20 ....♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣XL: 13 Next: 55% Place: Lair:2 ................@```k...zFh>Noise: ---------  Time: 15984.7 (0.0) ................#.#.+.##t) +1 dagger (venom) ..........†.....###Cast: Sandblast zFh'......P###†#....# ...#P.##..##.†..# ...##...........#k   rime drake ...#......P..†..# ...##............##.....#P....##zFh(Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)  zFhd@You feel a surge of power! The stone arrow hits the rime drake!!zFh6zFh?O..k.zFhdAc1=10 ==zFhA5.7 (1zFhIzFhdPFonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  zFhQAim: a rime drake (72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! _The rime drake is almost dead.zFh$\....# ##.(..### #####..#♣♣.#  sekai the Geomancer zFh\I....# #...[...#####.....## ###  Human of Dithmenos ****.. ....# #..........#....###  Health: 88/88 ======================== ....♣ ####~†##......#.#  Magic: 8/37=====------------------- ...♣♣ #######..#####  AC: 16Str: 11Doom: 30% ...♣♣ #### EV: 10zFh\4Int: 19 Contam: 0% ....♣♣♣♣ ##♣♣♣#### #  SH: 0Dex: 20 ....♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣  XL: 13 Next: 55% Place: Lair:2 zFh_]................@**k....  Noise: ==-------  Time: 15985.7 (0.0) ................#.#.+.##  t) +1 dagger (venom) ..........†.....### Cast: Sandblast ......P###†#....# zFh]...#P.##..##.†..# ...##...........# k   rime drake ...#......P..†..# ...##............#  #.....#P....## _The rime drake is almost dead.zFh^Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, 72% to hit)zFhw....# ##.(..### #####..#♣♣.#sekai the Geomancer ....# #...[...#####.....## ###Human of Dithmenos ****.. ....# #..........#....###Health: 88/88 ======================== ....♣ ####~†##......#.#Magic: 8/37=====------------------- ...♣♣ #######..#####AC: 16zFhStr: 11Doom: 30% ...♣♣####EV: 10Int: 19 Contam: 0% ....♣♣♣♣ ##♣♣♣#### #SH: 0Dex: 20 ....♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣XL: 13 Next: 55% Place: Lair:2 zFh7................@````...Noise: ==-------  Time: 15985.7 (0.0) ................#.#.+.##t) +1 dagger (venom) ..........†.....###Cast: Sandblast zFhG&......P###†#....# ...#P.##..##.†..# ...##...........#k   rime drake ...#......P..†..# ...##............##.....#P....## zFhH_The rime drake is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, 72% to hit)zFh%M..k.(catching breath)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rime drake (almost dead, 72% to hit)  You feel a surge of power! The stone arrow misses the rime drake.zFh׫ **The rime drake breathes ice at you.The icy flash freeze hits you.zFh) zFh2 N.k.zFh 3 4--6.7 (1Frozen zFhL7 zFh: W _You are encased in ice.zFh'  ##.(..###    ###        #### ##♣♣♣#### # ♣.♣♣.♣..♣.♣.♣.♣ .......@.k..... .......#.#.+.## .†.....####†#....#zFhN( .##.†..#......#.P..†..#........#  zFhu ##.(..###   zFh ###        ####zFhMa ##♣♣♣#### # ♣.♣♣.♣..♣.♣.♣.♣ .......@.k..... zFh.......#.#.+.## .†.....####†#....#.##.†..zFh......#.P..†..zFhv.......  zFht zFhzFh}zFh(zFh zFh|S_A rime drake is nearby!zFh>....# ##.(..### #####..#♣♣.#  sekai the Geomancer ....# #...[...#####.....## ###  Human of Dithmenos ****.. zFh?....# #..........#....###  Health: 84/88 ======================-- ....♣ ####~†##......#.#  Magic: 5/37===--------------------- ...♣♣ #######..#####  AC: 16Str: 11Doom: 30% ...♣♣ #### EV: 10Int: 19 Contam: 0% ....♣♣♣♣ ##♣♣♣#### #  SH: 0Dex: 20 zFh@;....♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣  XL: 13 Next: 55% Place: Lair:2 ................@*k.....  Noise: ==-------  Time: 15986.7 (0.0) ................#.#.+.##  t) +1 dagger (venom) ..........†.....### Cast: Sandblast ......P###†#....# Frozen zFhA...#P.##..##.†..# ...##...........# k   rime drake (catching breath) ...#......P..†..# ...##............#  #.....#P....## _A rime drake is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{Fh;Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, 72% to hit){FhzY....# ##.(..### #####..#♣♣.#  sekai the Geomancer ....# #...[...#####.....## ###  Human of Dithmenos ****.. ....# #..........#....###  Health: 84/88 ======================-- ....♣ ####~†##......#.#  Magic: 5/37{FhF===--------------------- ...♣♣ #######..#####  AC: 16Str: 11Doom: 30% ...♣♣ #### EV: 10Int: 19 Contam: 0% ....♣♣♣♣ ##♣♣♣#### #  SH: 0Dex: 20 ....♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣  XL: 13 Next: 55% Place: Lair:2 ................@.k.....  Noise: ==-------  Time: 15986.7 (0.0) ................#.#.+.##  t) +1 dagger (venom) ..........†.....### Cast: Sandblast ......P###†#....# Frozen ...#P.##..##.†..# ...##...........#{FhN k   rime drake (catching breath) ...#......P..†..# ...##............#  #.....#P....##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!{Fhu ##.(..###   {Fhs ###        ####  # ♣.♣♣.♣ .......@`...... ...{Fh.## .†.#†#....#.##.......P..†..{Fhu.......  {FhxC..{Fh.|5=277-7.7 (1Sandblast{Fh;{FhUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (almost dead, catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! {FhC_You kill the rime drake!{Fh L# ##.(..### #####..#♣♣.# # #...[...#####.....## ### # #.#....### ♣ ####~†##......#.# ♣♣ #..##### ♣♣ #### ♣♣♣♣ ##♣♣♣###### {FhLG♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣....#.#.+.##.†.....### .#P###†#....# ##P.##..##.†..###...........##......P..†..###............# {FhQ{FhFSv8==7={FhSi25 --9.2 (1.5{Fh"W{FhY{Fh# ##.(..### #####..#♣♣.# # #...[...#####.....## ### # #.#....### ♣ ####~†##......#.# ♣♣ #..##### ♣♣ #### ♣♣♣♣ ##♣♣♣###### ♣♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣....#.#.+.##.#†.....####.# P###†#....# .# #P.##..##.†..# .##...........# ..#......P..†..# .###.# .# {Fhz{Fhy8==-90.7{Fh{FhM{Fh # ##.(..### #####..#♣♣.#  .# #...[...#####.....## ###  .# #.#....###  .♣ ####~†##......#.#  ♣♣ #..#####  ♣♣ #### {Fh ( .♣♣♣♣ ##♣♣♣######♣♣  .♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣. .@.. #.#.+.##.#. †.....####.#.# P###†#....# .# # #P.##..##.†..# ..  ##.# ...  {Fh   #......P..†..# ...#    ##.# ...#   #.....#P....##   {Fh {Fhj 10/37==2.2{FhB {Fh ` _The ice encasing you melts away.{FhEN ...[...#####.....## ##.......#....### ♣ ####~†##......#.# ♣♣ #######..####{Fh #### .♣♣♣♣ ##♣♣♣######♣♣ #.♣♣♣.♣♣.♣..♣.♣.♣.♣♣...........................#.#@+.##.#.{Fhg†.....####.#.# P###†#....# .# #{Fh#{FhU#.P# ..####........#{Fhѯ {FhD {Fh{Fh#1{Fh%=={Fh޻%30{Fh{Fh|Fh>GE# #..........#....###  ♣ ####~†##......#.#  ♣ #######..#####  |FhGa ####  |FhG♣♣ ##♣♣♣######♣♣## |FhGg♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣.. .|FhH......................  |Fh6H...#.#.+.##.#.  |FhH†.....####@#.#  P###†#....# #P.# # |FhH |FhHP.##..##.†..# #... |FhI #|FhIS...........# #.. |FhxI......P..†..# #....# ......##....# |FhIx #.....#P....#####.P# |FhIu .####........# ###  |Fh1J_# ..#P.....#  |FhRJ|FhR|FhjVz=7=====4|Fhl]|Fhb|Fh,y ♣ ####~†##......#.#  #######..#### #### |Fhy!♣♣♣ ##♣♣♣######♣♣##.♣♣♣.♣♣.♣..♣.♣.♣.♣♣.. .....................|Fhz#.#.+.##.#†###.#.# |FhfzP###†#....# #P@# |FhzP.##..##.†..# #....# #.........|Fhz&..##|Fh{=..........P|FhI{F  |Fh|FhU8====5|Fh1|Fh|Fh    #######..#### #### ♣♣♣ ##♣♣♣######♣♣##.♣♣♣.♣♣.♣..♣.♣.♣.♣♣.. .....................#.#.+.##.#†|Fh ###.#.# P###†#....# #P.### P.##..##.†..# #.@..# #..........# |FhZ......P..†#... .........  |Fh|Fh&6|Fh|Fhs|Fh<c ####  |Fh<♣♣ ##♣♣♣######♣♣## .♣♣♣.♣♣.♣..♣.♣.♣.♣♣.. |Fh(=b......................  |FhF=b#.#.+.##.#.  |Fhb=r†.....####.#.#  .|Fh=P###†#....# #P.###  .|Fh=j##..##.†..# #....|Fh=a ...........# #. |Fh=.....P..†..# #....##  |Fh>\......##....#  |Fh>>.....#P....#####.P#  ####........# ####  |Fh\>c ..#P.....#  |Fhu>L ..........P |Fh>G ... .|Fh> |Fh>C  |FhF|FhHV19=7|FhIM|FhP}Fh ♣ #######..#####  ####  ♣♣♣ ##♣♣♣######♣♣##  ♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣.. ............}Fh# S .......#.#.+.##.#. .....†.....####.#.# .P###†#....# #P.# P.##..##.†..# #.@..## }Fh )#...........# #.....# P..†..# #....## #............##....# .....#P....#####.P# .####........# ####}Fh # ..#P.....#  ..P ... ......... }Fhf}Fh&8}FhK}Fh}Fhp @@   shadow  ... .........   You hit the bush but do no damage.}Fh?710 9.0 (0.8}Fhء}Fh7> _Your shadow hits the bush with a dagger.}Fh####~†##......#.#######..##### #### ♣♣ ##♣♣♣######♣♣## ♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣............#.+.##.#.....†.....####@#.# ..P###†#....# #P@### P.##..##.†## #.......... ......P..†..# #}FhW3.......##.... #.....#P....#####.P .####...#### # ..#P.....# ...P }FhO}Fh\N25 6000.0 (1.0}Fh}Fh}Fh_V}FhR[ Spells (Memorise)TypeFailure Level }Fhy[0 a - Mercury Arrow}Fh[XConjuration/Alchemy 1% 2b - Kiss of Death}Fh[(Conjuration/Necromancy 3%1  }Fh[c - Momentum Strike}Fh\!Conjuration/Translocation 4%}Fh+\2  }FhL\d - Ignite Poison}Fhd\MFire/Alchemy8% 4  }Fh}\*e - Sticky FlameFire/Alchemy}Fh\8% 4  f - HailstormConjuration/Ice9% 3  g - Volatile BlastmotesFire/Translocation}Fh]12% 3  h - ApportationTranslocation16%1  i - Freeze}Fh(]Ice16%1  }FhS]qj - Summon Small MammalSummoning16%1  k - Lesser BeckoningTranslocation}Fh]24% 2  l - Sublimation of BloodNecromancy24% 2  }Fh],m - BombardConjuration/Earth}Fh]a36% 6  n - Frozen RampartsIce}Fh]m43% 3  o - Launch Clockwork BeeForgecraft}Fh^e43% 3  p - ArcjoltConjuration/Air}Fh^N63% 5  q - Anguish}Fh6^Hexes/Necromancy}FhO^p83% 4  r - Eringya's Surprising Crocodile Summoning}Fhh^_83% 4  s - SilenceHexes/Air}Fh^J99% 5  t - Summon Forest}Fh^{Summoning/Translocation 99% 5  u - Sculpt SimulacrumIce/Alchemy}Fh^^99% 6 10 spell levels left }Fh&_^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFh  c - Momentum StrikeConjuration/Translocation 4% 2  d - Ignite PoisonFire/Alchemy8% 4  e - Sticky Flame Fire/Alchemy8% 4  f - Hailstorm Conjuration/Ice9FhF3  g - Volatile BlastmotesTranslocation12%3  h - ApportationTranslocation 16% 1  i - Freeze Ice16% 1  Fhj - Summon Small MammalSummoning  k - Lesser BeckoningTranslocation24% 2  l - Sublimation of Blood Necromancy24% 2m - Bombard Conjuration/Earth36% 6  Fhn - Frozen Ramparts Ice 433  o - Launch Clockwork BeeForgecraft 43% 3  p - Arcjolt Conjuration/AirFhL463% 5  q - Anguish Hexes/Necromancy83% 4  r - Eringya's Surprising Crocodile Summoning 84  s - SilenceFhAir 99% 5  t - Summon Forest/Translocation 99% 5  u - Sculpt SimulacrumIce/AlchemyFhJ99% 6  v - Haunt FhNecromancy/Summoning 100% 7  w - Hellfire Mortar Fire/Earth/Forgecraft 100% 7FhD  l - Sublimation of Blood Necromancy24% 2  m - BombardFhEConjuration/Earth 36% 6x - Maxwell's Capacitive Coupling Air100% 8Fh   m - BombardConjuration/Earth 36% 6  p - ArcjoltConjuration/Air 63% 5FhFh-  p - ArcjoltConjuration/Air 63% 5  q - AnguishHexes/Necromancy 83% 4Fh#  q - AnguishHexes/Necromancy 83% 4  r - Eringya's Surprising Crocodile Summoning83% 4FhPY  o - Launch Clockwork Bee Forgecraft43% 3  r - Eringya's Surprising Crocodile SummoningFh~Y<83% 4Fh ~Mc - Momentum StrikeConjuration/Translocation 4%2  l - Sublimation of Blood Necromancy24% 2  o - Launch Clockwork Bee Forgecraft43% 3Fhܵ JMb - Kiss of DeathFh !Conjuration/Necromancy 3%Fh) 31  k - Lesser BeckoningFh Translocation 24% 2  l - Sublimation of Blood NecromancyFh <24% 2FhGrMa - Mercury ArrowConjuration/Alchemy1%2FhFhFhFh♣ ####~†##......#.#  sekai the Geomancer ♣ #######..#####  Human of Dithmenos ****.. ♣####  Health: 88/88 ======================== ♣♣♣♣ ##♣♣♣######♣♣##  Magic: 19/37 ============------------ ♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣..  AC: 16Str: 11Doom: 27% .......................  EV: 25 Int: 19 Contam: 0% ............#.#.+.##.#.  SH: 0Dex: 20 ......†.....####@#.#  XL: 13 Next: 57% Place: Lair:2 ..P###†#....# #P@###  Noise: ---------  Time: 16000.0 (Fhm0.0) P.##..##.†..# #....##  t) +1 dagger (venom) #...........# #.....#  Cast: Sandblast ......P..†..# #....## #............##....# #.....#P....#####.P#  @   shadow .####........# #### # ..#P.....# ..........P Aim: a rime drake (almost dead, catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! _You kill the rime drake! Fh_The ice encasing you melts away.You hit the bush but do no damage. Fh?_Your shadow hits the bush with a dagger.FhFhMemorise Sticky Flame, consuming 4 spell levels and leaving 6? Y - Yes FhG' N - NoFh>* Fh> ♣ ####~†##......#.#  sekai the Geomancer ♣ #######..#####  Human of Dithmenos ****.. ♣####  Health: 88/88 ======================== Fh> ♣♣♣♣ ##♣♣♣######♣♣##  Magic: 19/37 ============------------ ♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣..  AC: 16Str: 11Doom: 27% .......................  EV: 25 Fh> Int: 19 Contam: 0% ............#.#.+.##.#.  SH: 0Dex: 20 Fh8? ......†.....####@#.#  XL: 13 Next: 57% Place: Lair:2 ..P###†#....# #P@###  Noise: ---------  Time: 16000.0 (0.0) P.##..##.†..# #....##Fhr?   t) +1 dagger (venom) #...........# #.....#  Cast: Sandblast Fh? ......P..†..# #....## #............##....# #.....#P....#####.P#Fh?   @   shadow .####........# #### Fh @ [# ..#P.....# ..........P Fho@ RAim: a rime drake (almost dead, catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! _You kill the rime drake! _The ice encasing you melts away.Fh@ yYou hit the bush but do no damage. _Your shadow hits the bush with a dagger.FhB 510 1.0 (1FhJ FhP o _This spell is dangerous to cast!FhW J202.0 (2Fh:e _You start memorising the spell. You continue memorising. x2Fhi e.Fhk +3.0 (3Fho Fhlu \ _Your shadow fades away.Fh:w +4.0 (4FhS{ FhI Fh' +5.0 (5Fh( Fh* h _You continue memorising. x2Fh Fh Fhz c _You finish memorising. Spell assigned to 'h'.Fh 4MFhBq# #..........#....#######~†##......#.#######..#####FhO #### Fh♣♣ ##♣♣♣######♣♣## ♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣Fh%............#.+.##.#.Fh....†.....####@#. ..P###†#....# #P.### Fh2P.##..##.†Fh.## Fh[#...........# #.....# FhE)#FhFhZ"71=Fh"25 Fh""6.0 (1 Fh" _FhA(Fh*Fh #...[...#####.....## ###  Fh,A #..........#....### FhS ####~†##......#.#   #######..#####FhyT  #### Fh ♣ ##♣♣♣######♣♣## ♣Fh ♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣..♣ FhO.............#Fh Fh.....#.#.+@##.#. ...†.....####.#.# Fh& .P###†#....# #P.### FhF Fhf.##..##.†..# #....##  Fhr.....# #.....#  Fh.....P..†..# #....## ............##....#  .Fh=....#P....#####.P#  ####........# #### Fh^FhFh&7FhFhFh@Fh!A ##.(..### #####..#♣♣.#  #...[...#####.....## ###  #..........#....###FhYA7 ####~†##......#.# Fh{A& #######..#####FhA FhA FhA3#### FhB FhvB♣ ##♣♣♣######♣♣## ♣  .FhBy♣♣♣.♣♣.♣..♣.♣.♣.♣♣..♣  FhBt.......@....# Fh'C.....#.#.+.##.#..# .FhC...†.....####.#.# # FhCP###†#....# #P.###  Fh7D##..##.†..# #....##  FhD.....# #.....#  P..†..# #....#FhDu ......#  ....#P....#####.P# Fh E( FhKFhNs2==8FhQFhTFhFhg Your spells (describe)TypeFailure Level a - PasswallEarthFh1%3  b + Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling BoulderConjuration/Earth2%4  d - PetrifyFh{Alchemy/Earth2%4  e - Lee's Rapid DeconstructionEarthFh)3%5  f - BlinkTranslocation24%2  Fh^Xg - SandblastEarth1%1  h - Sticky FlameFire/AlchemyFh88%4 FhȈSelect a spell to describe [?] help[Esc] exitFh,FhdFh##.(..### #####..#♣♣.#   sekai the Geomancer #...[...#####.....## ###   Human of Dithmenos ****.. #..........#....###  Health: 88/88 ======================== ####~†##......#.#  Magic: 22/37 ==============----------#######..#####  AC: 16Str: 11Doom: 27% ####  EV: 25 Int: 19 Contam: 0% ♣♣ ##♣♣♣######♣♣## ♣  SH: 0Dex: 20 .♣♣♣.♣♣.♣..♣.♣.♣.♣♣..♣  XL: 13 Next: 57% Place: Lair:2 ................@....#  Noise: ---------  Time: 160FhV08.0 (0.0) ..........#.#.+.##.#..#  t) +1 dagger (venom) ....†.....####.#.# #  Cast: Sandblast P###†#....# #P.### ##..##.†..# #....## ..........# #.....#   ....P..†..# #....## Fh  ...........##....#   ....#P....#####.P#   _Your shadow hits the bush with a dagger. Fh_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _Your shadow fades away. _You continue memorising. x2 _You finish memorising. Spell assigned to 'h'.FhJFhFhhFhFhk?Fh@Fh-EFh:HF _Unknown command.Fh FhCC  Skill  Level Cost  Apt Skill  Level Cost  Apt Fh a - Fighting   4.0   5.0   0   k + Spellcasting 10.2  14.3  -1  FhFh^    Fh$S    Fh b - Staves   0.0   1.0   0   l - Conjurations   8.0   9.0   0  Fh c - Unarmed Combat   0.0   1.0   0   m - Translocations   0.0   1.0   0  FhO d - Throwing   0.0   1.0   0   n - Alchemy   8.0   9.0   0      Fh)o + Fire MagicFh6.4   7.0   0  Fh* e - Short Blades   4.0   5.0   0   p - Earth Magic  12.0  15.0   0  FhM f - Long Blades   2.3   1.0   0  FhkT    Fh g - Ranged Weapons   0.0   1.0   0   q - Invocations   0.0   0.8  +1  FhR    Fh r - Evocations   6.0   7.0   0  FhS h - Armour   6.0   7.0   0   s - Shapeshifting   0.0   1.2  -1   i - Dodging   2.0   3.0   0       j - Stealth   3.0   3.4  +1  Fh!            Fh            Fh        Fh!T    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpFh=G[=] set a skill target  Fh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsFh> m + Translocations 0.0FhοTargetTarget--  12.0--  --  -- Fh? --  --  --  Fh=\8.0 -- Fhe. --  --  Fh&--  --  Fh&--  --  Fh&--  --  Fh--  Fha-z] set[-] clear selected targetFh4ccost|targetsFh)<[?25h[?0c0 Fh* [?25l[?1cFh j6.0 current training targets, if anyFh? \.=] set aall targetsFh  o * Fire Magic   6.4Fhp o - Fire Magic   6.4FhFh`Fhs##.(..### #####..#♣♣.#   sekai the Geomancer Fh#...[...#####.....## ###   Human of Dithmenos ****.. #..........#....###Fh  Health: 88/88 ======================== ####~†##......#.#Fh_  Magic: 22/37 ==============----------#######..#####  AC: 16FhStr: 11Doom: 27% ####  EV: 25 FhWInt: 19 Contam: 0% Fh0 ♣♣ ##♣♣♣######♣♣## ♣  SH: 0FhwDex: 20 .♣♣♣.♣♣.♣..♣.♣.♣.♣♣..♣Fh)  XL: 13 Next: 57% Place: Lair:2 ................@....#Fh Q  Noise: ---------  Time: 16008.0 (0.0) ..........#.#.+.##.#..#FhU e  t) +1 dagger (venom) Fh ....†.....####.#.# #  Cast: Sandblast Fh P###†#....# #P.### ##..##.†..# #....##Fh(!] ..........# #.....# Fhq!  ....P..†..# #....## Fh!  ...........##....#   ....#P....#####.P# Fh"~  _This spell is dangerous to cast! FhI"_You start memorising the spell. You continue memorising. x2 _Your shadow fades away. Fh"_You continue memorising. x2 _You finish memorising. Spell assigned to 'h'. _Unknown command.Fh&Fh(Fh,Fh)0Fh%dp.(..### #####..#♣♣.#  ...[...#####.....## ###  .#....###  ~†##......#.#  FhdA#..#####  ####   ##♣♣♣######♣♣## ♣♣  Fhd♣♣♣.♣♣.♣..♣.♣.♣.♣♣..♣  .....@...#  Fh"e#.#.+.##.#..#  †.....####.#.#.# # ###†#....# #P.##### #Fhbe..##.†..# #....##  # #.....#  FheP..†..# #....##  ##....#  #P....#####.P#  FheFhnkFhom29.0 (1 _FhtFhwFhK.(..### #####..#♣♣.#  [...#####.....## ###  #....###  ~†##......#.#  #..#####  ####  Fha ##♣♣♣######♣♣## ♣♣♣  .♣♣.♣..♣.♣.♣.♣♣..♣  ......@..#  #.#.+.##.#..#  †.....####.#.#.# ##  †#....# #P.#####  ..##.†..# #....##  # #.....#  P..†..# #....##  ##....#  #P....#####.P#  FhFhu/310FhFhRFhg (..### #####..#♣♣.#  .[...#####.....## ###  #....### Fhh N #~†##......#.#  FhAh *#..##### Fhh 3 #### Fhh  Fhh _##♣♣♣######♣♣##♣♣♣♣ Fhh  Fhi p.♣♣.♣..♣.♣.♣.♣♣..♣  FhRi l.......@.# Fhyi  Fhi #.#.+.##.#..#  .Fhi †.....####.#.#.#.##  #Fh j }†#....# #P.#####.. .Fh]j ##.†..# #....## .## Fhj [# #.....# .#Fhj  .Fhj mP..†..# #....## ..Fh k  Fh,k B##....# .P .FhQk -#P....#####.P# Fhtk ( Fhs Fhv 74=Fhv 1Fhw} Fh Fh|FhdC  Skill  Level Cost  Apt Skill  Level Cost  Apt Fh݁ a - Fighting   4.0   5.0   0   k + Spellcasting 10.2  14.3  -1      Fh3     b - Staves   0.0   1.0   0   l - Conjurations   8.0   9.0   0  FhL c - Unarmed Combat   0.0   1.0   0   m + Translocations 0.0   1.0   0   d - Throwing   0.0   1.0   0   n - Alchemy   8.0   9.0   0  FhR    Fhׂ o - Fire Magic   6.4   7.0   0  Fh e - Short Blades   4.0   5.0   0   p - Earth Magic  12.0  15.0   0   f - Long Blades   2.3   1.0   0  Fh+T    FhM g - Ranged Weapons   0.0   1.0   0   q - Invocations   0.0   0.8  +1  FhnR    Fh r - Evocations   6.0   7.0   0  FhՃ h - Armour   6.0   7.0   0   s - Shapeshifting   0.0   1.2  -1   i - Dodging   2.0   3.0   0      Fh ; j - Stealth   3.0   3.4  +1      Fh2_    FhT        Fh!            Fh        FhThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  Fh$[?] Help[=] set a skill target  Fh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsFh> o + Fire Magic 6.4Fhq9Fh>FhB(..### #####..#♣♣.#   sekai the Geomancer FhC.[...#####.....## ###   Human of Dithmenos ****.. ........#....###  Health: 88/88 ======================== #~†##......#.#Fh@C  Magic: 24/37 ===============--------- #######..#####  AC: 16FhhCStr: 11Doom: 27% ####  EV: 25 FhC6Int: 19 Contam: 0% ##♣♣♣######♣♣##♣♣♣♣  SH: 0Dex: 20 ♣.♣♣.♣..♣.♣.♣.♣♣..♣  XL: 13 Next: 57% Place: Lair:2 Fh(D................@.#  Noise: ---------  Time: 16011.0 (0.0) .......#.#.+.##.#..#FhWDh  t) +1 dagger (venom) FhDO.†.....####.#.#.#.##  Cast: Sandblast #†#....# #P.#####.. FhD.##.†..# #....## .## FhD.......# #.....# .#   FhE.P..†..# #....## ..   Fh(E........##....# .P   .#P....#####.P# FhPE>  _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _Your shadow fades away. Fh~E_You continue memorising. x2 _You finish memorising. Spell assigned to 'h'. _Unknown command.FhEFhIFhKJFh,PFhPFh [...#####.....## ###  .......#....###  ~†##......#.#  ######..#####   ####  #♣♣♣######♣♣##♣♣♣♣ .♣♣.♣..♣.♣.♣.♣♣..♣  .................## #.#.+.##.#FhK  †.....####.#.#.#.##  †#....# #P.#####..  #Fh #.†..# #....###.## ......# #.....#P.#  FhC P..†..# #....###..  .......##....# #.P  Fh #P....#####.P# P.#  .......# ####  Fh5 Fh \7==2.0 (1Fh Fh! Fh"C  .......#....### ~†##......#.# ######..#### #### FhwC #♣♣♣######♣♣##♣♣♣♣ .♣♣.♣..♣.♣.♣.♣♣..FhC v................###.#.+.##.#.. †FhD ###.#.#.#@###....# #P.#####.. FhjD ##.†..# #....###.##FhD #.. #P.....#  Fh.M FhAO &3FhsR Fh U Fh ~†##......#.# ######..#### #### #♣♣♣######♣♣##♣♣♣♣ .♣♣.♣..♣.♣.♣.♣♣..................###.#.+.##.#..# †###.#.#.#.##....# #P.#####@.# Fh\##.†..# #....###.# .....#P.# ###.# .......P Fh;D FhFh!v30====4FhfFhFhNFhy$ Fhd######..#### #### Fh#♣♣♣######♣♣##♣♣♣♣ .♣♣.♣..♣.♣.♣.♣♣..FhBp................###.#.+.##.#..# Fhe†Fh:###.#.#.#.##FhT#....# #P.#####.. Fh##.†..# #....###@## .....#P.# Fh'"P..†FhD(###..Fh`#Fh|4... Fh#......... FhӸD FhFhr1===5Fh+FhFh  #### #♣♣♣######♣♣##♣♣♣♣ .♣♣.♣..♣.♣.♣.♣♣..................###.#.+.##.#.. †###.#.#.#.###....# #P.#####..# ##.†..# #....###.## ....Fhݱ.#P@# P..†###..# .......# #.P#Fhv...  Fh+FhFh~&6Fh8FhؾFh`  #♣♣♣######♣♣##♣♣♣♣ .♣♣.♣..♣.♣.♣.♣♣..................###.#.+.##.#.. †Fh}a###.#.#.#.##....# #P.#####..# ##.†..# #....###.# .....#P.## P..†###@.# .......# #.P #P....#####.P# P.##..#  FhgFhh^2=7FhlFhmpFh#Vd .♣♣.♣..♣.♣.♣.♣♣.. .Fh}V................###.#.+.##.#.. †###.#.#.#.##....# #P.#####.. FhV##.†..# #....###.# .....#P.## P..†FhV?###.. .......#FhW~ #@P #P....#####.P##P.# FhW.......# ######.. #...#  Fh\Fh^64==Fh^8FhcFhfFhoX  ................###.#.+.##.#.. †###.#.#.#.##....# #P.#####.. ##.†..# #....###.# .....#P.## P..†FhX L###.. .......###.P #P....#####.P##P@## .......# ######.. #P #.##FhY ...##.#<.# FhJY D Fh8_ Fh a &9Fhe Fhh ; _Found an escape hatch in the ceiling.FhK )#.#.+.##.#.. Fh L †Fh'L 9###.#.#.#.#FhkL T#....# #P.#####.. FhL ##.†..# #....###.# ....FhL @.#P.## P..†FhL (###.. FhM .......#Fh}M ##.P# #P....#####.P##P.# .......# ######@.# #PFhM B #.# FhM B.......P... FhN H.. ....#Fh!N  Fh:N "....##FhRN 9.....# Fh~N !...#<FhN -.####...FhN FhV FhZ '20Fh` Fhe Fh†###.#.#.#.##....# #P.#####.. ##.†..# #....###.# FhU.....#P.## P..†Fh;@###..# .......#Fhp^##.P# #P....#####.P##P.## Fhh.......# ######.. #PFh #@## .......P .P.......FhiV...........# ........#........# .#...#<..####..... .FhFh>s7====1Fhc#Fh&Fh| #....# #P.#####.. ##.†..# #....###.# Fh.....#P P..†###..# .......#P #P....#####.P##P.## FhH.......# ######..# #P.P#####.# .......P .P.....@.#Fhv.... #Fh....#  FhIFh&2FhFhFhi.##.†..# #....###.## Fh.......# #.....#P.## P..†..# #....###..# ........##....###.P# #P###.P##P.## Fh7........## ######..# #P.....#..P#####.## ........P..P.......# Fhٕ" ....Fh<.#  Fh ?# .Fh%} #...#<.# Fh>7#..####...FhW . ....#  ...##  ...#Fhq%  FhFh&3FhFhآFhg.......# #.....#P.## P..†..# #....###..# Fh|g........##....###.P# #P###.P##P.## Fhgi#........#########..# FhMh+#P.....#..P#####.## ........P..P.......#  .....# Fhh; # Fhh.Fhhu #..#...#<.#Fhi FhGiv##..####...# Fhwi. ....#  ...## Fhi ...Fhi=  ..#Fhj%  FhrFht&4FhwFhzFh P..†###.........#.PFh#P....#####.P##P.## #........#########..# ..#P..P#####.##Fhd.......P..P....... .... Fh:## Fh#..#...#<##..####...#Fh6.Fh.Fh-/..# FhVD FhFhC==5FhFhFhap Fhr Fhv Fh`z Fh ......##....###.P#  .#P....#####.P##P.##  ......#########..#  .#P.....#..P#####.##  ......P..P.......#   ....#   ##  .#  Fh #..#...#@.#  ##..####.. #... ....#  .. #...##  . #...#   Fh2 .#..#  ##..#  ...# Fh /  Fhq FhN &6Fh Fhg c _There is an escape hatch in the ceiling here.Fh Fh Fh Fh Fh Fh : _FhQ Fh Fh Fh( Fh Fh Fh_ Fh Fh Fhd Fh5 Fh Fh7 Fh FhFhvFhFh Fh FhM Fh`FhFhFh$Fh FhFhjFhFhFhd!Fh!Fh"FhP%Fh. . #..#...#<.##  FhD.&.. ##..####...#  . ..#..........#  Fhh... ........#...##  Fh..<. .#....#...#  Fh.).... #.....#..#  ..... #P...##..# Fh.  ...!..#P.#.....#  .......@.......# 35.0 (9Fh/ ...............#  ...............# Fh$/q ####...####.#P## FhE/ #### #### Fhe/Fh/ Fh4Fh\7,6.0 (10.0)Fh;Fh?9 _Found a stone staircase leading up.FhhFhPhFhiFhWlFhynFhrBFhtFhtFhuFhzwFh^yFhyFh{Fh|FhFhFhʀFh Fhr'10 FhFhw _k - 2 viscous silvery potions (gained 1)FhFh(;25 FhFhFhFhFhQFh|FhFh(FhFhFhFhϢFh{Fh #......##..####... . #.....#.......... .. #...........#...# ..##.<....#....#...#Fh .........##.....#..#P #......#P...##..#P.P ##......#P.#.....#PPP.##................#PPP....@...............#PPP........#P....P######...####.#P##Fh(.##### ##### #### FhIFh245.0 (9.0)Fh}610 6.0 (10.0)FhFh . _i - a scroll of identifyFhFh8FhFhFh#Fhh*g25 Fh!CFhDFhSPFh]bFhyFh+zFhFh1Fh}FhFhFhFh@.P.PP.P #......##..###PP.P.P...# #.....#YP.PP.P..# #........P.P.P.PP..##.<....#.Fh6P.P.P.PP.........##......P.P.P.. #......#P..P.PP.PP####......#P.#..PP.P.PPP.##........P.PPP@......PPPPFh-.PPP....P######...####.PPP.###### ##### #PP#P#P ##FhY   yak (asleep)Fh 250.0 (4.0)Fh +1.0 (5FhFh=V _A yak comes into view.FhAFh$URead which item? Fh$Scrolls  b - a scroll of blinking  f - 5 scrolls of fear  g - a scroll of fog Fh$X t - 7 scrolls of teleportation  A - a scroll of acquirementFh$Ya - a scroll of enchant armour  i - a scroll of identify  Fh %Qw - 2 scrolls of enchant weapon  I - 2 scrolls of immolation Fh+% T - a scroll of torment FhJ%$ V - a scroll of vulnerability Fhh%j c - a scroll labelled ASOERYQ FAMITS  d - 2 scrolls labelled CAIMMU MYALUS Fh%+ e - a scroll labelled IRHEETH NUIWKA Fh%[!] read|quaff|evoke[?] describe selectedFh Fh/Fh.P.PP.P #......##..### sekai the GeomancerFhPP.P.P...# #.....#...... Human of Dithmenos ****..YP.PP.P..# #...........# Health: 88/88 ========================Fh\xP.P.P.PP..##.<....#....# Magic: 37/37 ========================P.P.P.PP.........##..... AC: 16Str: 11Fh|/Doom: 27% FhP.P.P.P.. #......#P...# EV: 25 Int: 19 Contam: 0% Fh.P.PP.PP####......#P.#.. SH: 0Fhұ.Dex: 20Fh PP.P.PPP.##............. XL: 13 Next: 57% Place: Lair:2Fh ..P.PPP@................ Noise: ---------  Time: 16051.0 (0.0)FhVPP.PPPP................. t) +1 dagger (venom)P.PPP....P######...####. Cast: Sandblast.PPP.###### ##### #FhtkPP#P#P ##FhmY   yak (asleep) Fhv_Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. FhƲ*_Found a stone staircase leading up. FhY_k - 2 viscous silvery potions (gained 1) FhJ_i - a scroll of identify _A yak comes into view.FhFhzFhBqIdentify which item? (\ to view known items) FhqiScrolls (select first with ?) Fh c - a scroll labelled ASOERYQ FAMITS  d - 2 scrolls labelled CAIMMU MYALUS  e - a scroll labelled IRHEETH NUIWKA FhٷPotions (select first with !)  k - 2 viscous silvery potionsFh][?] describe selectedFhaFhfFhn.P.PP.P #......##..### sekai the GeomancerPP.P.P...# #.....#...... Human of Dithmenos ****..YP.PP.P..# #...........# Health: 88/88 ========================P.P.P.PP..##.<....#....# Magic: 37/37 ========================P.P.P.PP.........##..... AC: 16Str: 11FhnDoom: 27% P.P.P.P.. #......#P...# EV: 25 Int: 19 Contam: 0% .P.PP.PP####......#P.#.. SH: 0Dex: 20FhoPP.P.PPP.##............. XL: 13 Next: 57% Place: Lair:2..P.PPP@................ Noise: ---------  Time: 16051.0 (0.0)FhGoPP.PPPP................. t) +1 dagger (venom)P.PPP....P######...####. Cast: Sandblast.PPP.###### ##### #PP#P#P ##FhoY   yak (asleep) _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _Found a stone staircase leading up. _k - 2 viscous silvery potions (gained 1) _i - a scroll of identify _A yak comes into view.Fh>  As you read the scroll of identify, it crumbles to dust.  k -> M - 2 potions of mutationFh .YYThe yak bellows! You hear a bellow!Fh4510 2.0 (1FhFhI _Something gores the plant. The plant begins to die.Fhb0   Fhb,PP.P.P...#  .P.PP.P..#  Fhb-PYP.P.PP..##.< FhbP.P.P.PP.Fhc P.P.P.P.. Fh,c .P.PP.PP####...FhGc PP.P.PPP.##....Fh{c/ ..P.PPP@.......Fhc  PP.PPPP........ FhcP.PPP....P##### Fhd#.PPP.###### #####  FhYdPP#P# FhzdP ##FhdFhdFht   PP.P.P...#  Fh@@.P.PP.P..#  FhsaPYP.P.PP..##.< FheP.P.P.PP. P.P.P.P.. Fh] .P.PP.PP####... Fh5PP.P.PPP.##.... ..P.PPP@....... Fh^;PP.PPPP........ FhEP.PPP....P##### Fhm.PPP.###### #####  FhRPP#P# FhWP ## Fh_FhFh FhFh"Z _A yak is nearby!Fh* Fh`  Fh PP.P.P...# Fḧ .P.PP.P..# Fh9- PYP.P.PP..##.<Fh P.P.P.PP. FhP.P.P.P.. Fh .P.PP.PP####...Fh5 FhcPP.P.PPP.##.... Fh/..P.PPP@....... FhŠPP.PPPP........FhT P.PPP....P##### .PPP.###### #####  PP#P#Fhg( P ##Fh FhƋFha(   PP.P.P...#  .P.PP.P..#  Fh(PYP.P.PP..##.< P.P.P.PP. P.P.P.P.. Fh8)] .P.PP.PP####... Fhs)xPP.P.PPP.##.... Fh)>..P.PPP@.......Fh); PP.PPPP........Fh*E P.PPP....P#####FhM* .PPP.###### ##### Fh* Fh*PP#P# P ## Fh*Fh"+ Fh'9Fh=FhJFh|OZ _A yak is nearby!Fh : @@   shadowYou hit the withered plant. The withered plant begins to crumble.  The withered plant begins to die.  The withered plant is lightly damaged.Fh% 3=8 (0.8Fh Fh H _Your shadow hits the withered plant with a dagger!FhIg  You hit the plant. The plant begins to die. The plant is poisoned.FhFh.FhkYYY 2 yaksFh|(3.6FhFh3 _The plant is lightly damaged.Fh? W  You puncture the fungus! The fungus begins to die.FhG C  The fungus is lightly damaged.Fh\K O  Your shadow hits the fungus with a dagger.Fh2\  Y.Y.@Y 3 yaksThe yak gores the plant! The plant begins to die.Fh_ (4.4Fh k Fhr V _A yak comes into view.Fh9l  You puncture the plant! The plant begins to die. The plant is poisoned.FhFhFhxd.Y.PYFhn!(5.2Fh*Fh/3 _The plant is lightly damaged.FhwPP.P.P...# #.......P.PP.P......#PYP.P.PP..##.<....#P.........##.....YP.P.P.. #......#P...#.PYPP.PP####...#..PP.P.PPP@##.............P.PPP....PP.PPPP@.....PPP....P######...####.PPP.###### ##### #PP#P#P ##Fhթ FhFhqFh  A nearby plant withers and dies. The withered plant crumbles away.FhTFh%  Fh @A nearby plant withers and dies.Fh+FhFhT.Y..YFhYP.P..YY 4 yaks (1 wandering)FhP25 -6.2 (1.0Fh FhV _A yak comes into view.FhU G .P.PP.P..# #.....P.P.P.PP..##.<....#.....PYP.P.PP.........##.......P.P.P.. #......#PFh^U yPYPYPP.PP####......#P.#.FhU n.PPYP.P.P@##....FhU (..P.PP....PP.PPPPFhU B.@..P######...####FhV ..PPP.###### ##### PPP#P#Fh[V #P # Fhg  The yak bellows! You hear a bellow!Fhh Fhi Fho| .YYP.YYFh~ ?=7SandblastFh/ Fh| G _The yak gores the plant! The plant begins to die.Fh3PP.P.P...# #.....#P.PP.P..# #...........#.P.P.P.PP..##.<....#....#.P.P.P.PP.........##....YP.P.P.. #......#P...#FhdPYP.PP.PP#####P.#.PPYP.P.P@##P..PYPP...P@................PP.PPP....P######...####.Fh5..PPP.###### ##### #PPP#P#P ## FhKFhBFhFhFhBl.PY.PYP...Fh].-8FhFh _A nearby plant withers and dies. A nearby fungus withers and dies.Fh .P.PP.P #.#..###PP.P.P.#...... .P.PP.P..# #.......P.##.<....#....#P.P.P.PP.........##.......YP.P.P.. #.....#Fh[P.PYPP.PP####......#P.#.PP.PYP..@##P..PY.PP.PPP.................PP.PPP....P######...####...PPPFhF.###### ##### #PPP#P##P ##FhFhFh  Your shadow fades away. A nearby plant withers and dies.FhRV  The yak gores the plant. The plant begins to die.FhůFhtFhmYYP.PPY...FhS~YYY 5 yaks (1 wandering) Fh<@-9FhFhV _A yak comes into view.Fh .P.PP.P #......##..### sekai the Geomancer PP.P.P...# #.....#...... Human of Dithmenos ****.. .P.PP.P..# #...........# Health: 88/88 ======================== .P.P.P.PP..##.<....#....# Magic: 34/37 ======================-- Fh.P.P.P.PP.........##..... AC: 16Str: 11Doom: 27%  ..YPYP.P.. #......#P...# EV: 25 Int: 19 Contam: 0%  FhPYP.PPYPP####......#P.#.. SH: 0Dex: 20 .P..PYP*..##............. XL: 13 Next: 57% Place: Lair:2 P..P.PP.@................ Noise: ---------  Time: 16059.2 (0.0) .PP.PPP.................. t) +1 dagger (venom) Fh PP.PPP....P######...####. Cast: Sandblast ..PPP.###### ##### # PPP#P# #P ##Fh YYYYY 5 yaks (1 wandering)Fh! _A yak comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  FhSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhw4Aim: a yak (87% to hit)Fhw.P.PP.P #......##..### sekai the GeomancerPP.P.P...# #.....#...... Human of Dithmenos ****...P.PP.P..# #...........# Health: 88/88 ========================.P.P.P.PP..##.<....#....# Magic: 34/37 ======================--.P.P.P.PP.........##..... AC: 16Str: 11Doom: 27% ..YPYP.P.. #......#P...# EV: 25 Int: 19 Contam: 0% FhڽPYP.PPYPP####......#P.#.. SH: 0Dex: 20.P..PYP`..##............. XL: 13 Next: 57% Place: Lair:2P..P.PP.@................ Noise: ---------  Time: 16059.2 (0.0).PP.PPP.................. t) +1 dagger (venom)PP.PPP....P######...####. Cast: Sandblast..PPP.###### ##### #FhpPPP#P##P ##YYYYY 5 yaks (1 wandering)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!FhWy.@, 1 ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!  The yak is lightly wounded.Fhb*******Ydistracted,…)Your shadow gestures at the yak while chanting.  The ray of shadow hits the plant! The plant begins to die.  The ray of shadow hits the yak! The ray of shadow hits the plant!!  The plant begins to die. The ray of shadow hits the yak!  The ray of shadow hits the plant!! The plant begins to die.ray of shadow hits the yak!! The ray of shadow hits the plant!!Fh=  The plant begins to die.FhFhFhWFhFhMP.PYY.P.FhJY.P.PPYPY.P.PYYYYFhAally target)Fh;10 =60.2 (1FhFh Fh,_The yak bellows!FhFhq.P.PP.P #......##..#PP.P.P...# #.....#..P.PP.P..# #.#..P.P.P.PP..##.<....#....#..P.PYP.PP..Fhl<##.....#.Y.P.P.P.. #......#P...#P.P.PPYPP####......#P.#..PY.P.PY@.##.FhFP..P.PP..PP.PPP.FhPP.PPP....P######...####.#..PPP.###### ##### #Fh9NPPP#P#Fh#P ##  4 yaksFhFhFhFhFhO ..PP..YFh$HYA nearby plant withers and dies.Fh%5FhBB25 -1FhhFh. _The yak gores the plant.Fh .P.PP.P #......##..####.PP.P.P...# #.....#..P.PP.P..# #.....Fh+ n#..P.P.P.PP..##.<....#....#.FhZ ].P.PYP.PP.........##.....#.Fh .Y.P.P.P.. #......#P...##.P...PP.PP####......#P.#.Fhٲ Y.P.YP.PY@.##.Fh 9P..P.PP.Y.Fh@ #.PP.PPP.Fh} PP.PPP....P######...####.#P..PPP.###### ##### #PPPFh A#P#Fh W#P ## Fh Fhy Fh Fh %  Fh @A nearby plant withers and dies.FhR o..P.P.YPP.YYFh) @-2Fh Fh G _The yak gores the plant! The plant begins to die.Fh7 Fh?.P.PP.P #......##..####. sekai the Geomancer PP.P.P...# #.....#........ Human of Dithmenos ****.. Fho.P.PP.P..# #...........#.. Health: 88/88 ======================== FhT.P.P.P.PP..##.<....#....#.. Magic: 32/37 ====================---- .P.PYP.PP.........##.....#. AC: 16Str: 11Doom: 27%  .Y.P.P.P.. #......#P...##. EV: 25 Fh32Int: 19 Contam: 0%  P...P..PP####......#P.#.... SH: 0Dex: 20 .P..P.P.@.##............... XL: 13 Next: 57% Place: Lair:2 FhZP..PYPP.YY@................ Noise: ---------  Time: 16062.2 (0.0) .PP.PPP.................... t) +1 dagger (venom)Fh PP.PPP....P######...####.#P Cast: Sandblast ..PPP.###### ##### ### PPP#P# #P ##Fh 2 YYYY 4 yaks  @   shadow _The yak gores the plant! The plant begins to die.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)Fh8hX.P.PP.P #......##..####. sekai the GeomancerPP.P.P...# #.....#........ Human of Dithmenos ****...P.PP.P..# #...........#.. Health: 88/88 ========================Fhh.P.P.P.PP..##.<....#....#.. Magic: 32/37 ====================----.P.PYP.PP.........##.....#. AC: 16Str: 11Doom: 27% .Y.P.P.P.. #......#P...##. EV: 25 Int: 19 Contam: 0% Fh(imP...P..PP####......#P.#.... SH: 0Dex: 20.P..P.P.@.##............... XL: 13 Next: 57% Place: Lair:2P..PYPP.Y`@................ Noise: ---------  Time: 16062.2 (0.0).PP.PPP.................... t) +1 dagger (venom)Fhqi8PP.PPP....P######...####.#P Cast: Sandblast..PPP.###### ##### ###PPP#P##P ##YYYY 4 yaks@   shadowFhiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow misses the yak.Fh'j4The stone arrow hits the yak!!FhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow misses the yak.FhThe stone arrow hits the yak!!  The yak is severely wounded.Fh Fh h  A nearby plant withers and dies. x2FhFhY..PYP.@YFh-c.PP..Y(1 ally target)Fh5i3--10 =3.2 (1FhFh%! FhM!L_The yak gores you. The yak gores the plant! The plant begins to die.FhW .P.PP.P #......##..####.PP.P.P...# #.....#.Fh .P.PP.P..# #.....#..P.P.P.PP..##.<....#....#..P..YP.PP.........##.....#..Y...P.P.. #......#P...##.P...P..PP####......#P.#.Fh .P..PYP.@Y##.P..P.PP..Y.Fh x.PP.PPP.PP.PPP....P######...####.#P#Fh- ..PPP.###### ##### #PPP#P#FhO M#P ## Fh Fhx- Fh- Fh0 %  Fh0 xYour shadow fades away. A nearby plant withers and dies.Fh2  The yak attacks as it pursues you! The yak completely misses you.Fh9 HY..P...YFh: > FhF; s4--25 4FhA FhE . _The yak gores the plant.FhY .P.PP.P #......##..####.. sekai the GeomancerFh PP.P.P...# #.....#......... Human of Dithmenos ****.. .P.PP.P..# #...........#... Health: 84/88 ======================-- .P.P.P.PP..##.<....#....#... Magic: 29/37 ==================------Fh  .P..YP.PP.........##.....#.. AC: 16Str: 11Doom: 27% FhO .Y...P.P.. #......#P...##.. EV: 25 Int: 19 Contam: 0%  FhP...P.Y.P####......#P.#..... SH: 0Dex: 20 Fh.P..P.P...##................ XL: 13 Next: 57% Place: Lair:2 FhP..P.PP..YY@................ Noise: =--------  Time: 16064.2 (0.0) .PP.PPP..................... t) +1 dagger (venom) FhPP.PPP....P######...####.#P# Cast: Sandblast ..PPP.###### ##### #### PPP#P# #P ## YYYY 4 yaks Fh_The yak gores the plant.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhV#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)Fh.p.P.PP.P #......##..####.. sekai the GeomancerPP.P.P...# #.....#......... Human of Dithmenos ****..Fh1/.P.PP.P..# #...........#... Health: 84/88 ======================--.P.P.P.PP..##.<....#....#... Magic: 29/37 ==================------.P..YP.PP.........##.....#.. AC: 16Str: 11Fhm/Doom: 27% .Y...P.P.. #......#P...##.. EV: 25 Fh/.Int: 19 Contam: 0% P...P.Y.P####......#P.#..... SH: 0Dex: 20Fh/.P..P.P...##................ XL: 13 Next: 57% Place: Lair:2Fh0P..P.PP..YY@................ Noise: =--------  Time: 16064.2 (0.0).PP.PPP..................... t) +1 dagger (venom)FhG0PP.PPP....P######...####.#P# Cast: SandblastFh0..PPP.###### ##### ####PPP#P##P ##YYYY 4 yaksCasting: Stone Arrow (safe; 1% risk of failure)  Fh 1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak.FhQ@(1 ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  FhAim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak.  The yak is severely wounded.Fh  Your shadow points at the yak and mumbles some strange words.The ray of shadow hits the yak!!Fh*}  You kill the yak!The ray of shadow hits the yak!Fh2 *******YY 2 yaks (distracted, 1 ally target)You kill the yak!The ray of shadow hits the yak! The ray of shadow hits the plant!Fh#q,Fhx.P.Y..†Y   yakFh~5=30=24%10 9=5.2 (1FhXFh@5 _The ray of shadow hits the yak!Fh@ .P.PP.P #......##..####.. sekai the Geomancer PP.P.P...# #.....#......... Human of Dithmenos ****..FhKA .P.PP.P..# #...........#... Health: 85/88 =======================- .P.P.P.PP..##.<....#....#... Magic: 27/37 =================------- .P...P.PP.........##.....#.. AC: 16FhAStr: 11Doom: 24% .Y...P.P.. #......#P...##.. EV: 10FhAUInt: 19 Contam: 0%  FhABP...P..YP####......#P.#..... SH: 0Dex: 20FhB .P..P.P.**##................ XL: 13 Next: 59% Place: Lair:2 Fh%CP..P.PP...*@................ Noise: ==-------  Time: 16065.2 (0.0) Fh^CL.PP.PPP....@................ t) +1 dagger (venom) PP.PPP....P######...####.#P# Cast: Sandblast FhCe..PPP.###### ##### #### PPP#P# #P ##FhD Y   yak Fh:D @   shadow _The ray of shadow hits the yak!  FhgDCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhD&Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)Fhsr.P.PP.P #......##..####.. sekai the GeomancerFhrPP.P.P...# #.....#......... Human of Dithmenos ****...P.PP.P..# #...........#... Health: 85/88 =======================-.P.P.P.PP..##.<....#....#... Magic: 27/37 =================-------Fhr.P...P.PP.........##.....#.. AC: 16Str: 11Doom: 24%Fh/s.Y...P.P.. #......#P...##.. EV: 10Int: 19 Contam: 0% FhasP...P..YP####......#P.#..... SH: 0Dex: 20Fhs.P..P.P.``##................ XL: 13 Next: 59% Place: Lair:2FhsP..P.PP...`@................ Noise: ==-------  Time: 16065.2 (0.0).PP.PPP....@................ t) +1 dagger (venom)Fh9tPP.PPP....P######...####.#P# Cast: Sandblast..PPP.###### ##### ####PPP#P##P ##Y   yakFhjtf@   shadowFhtCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhtAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhtAim: a yak (moderately wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!!FhFh..@.†.(ally target)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!!  The yak is severely wounded.FhD'  Your shadow points at the yak and mumbles some strange words.The shard of hardened shadow hits the yak!!FhA+.*@   shadow FhFh'Y..Y   yak@   shadowFhBL6260-6.2 (1Fh3SandblastFh5Fh Fh9_You kill the yak!Fh[  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fhl Fh 8-Fh Fh  Fh" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)FhFh FhFhF _Unknown command.Fh-Fh-_ .P.PP.P #......##..####Fh.m PP.P.P...# #.....#Fha.r .P.PP.P..# #.....#Fh. .P.P.P.PP..##.<....#....# .P...P.PP.........##.....#Fh. .Y..YP.P.. #......#P...##Fh*/ P...P...P####......#P.#FhO/G .P..P.P...##Fhq/P P..P.PP.@.Fh/9 .PP.PPPFh/k PP.PPP....P######...####.#PFh0 ..PPP.###### #####  PPPFhp0#P# #P ##FhWEFhVFhWFh^I..YFhbg725 -7FheFh*j FhWj_A nearby plant withers and dies. x2 _You see here a yak corpse.Fh  .P.PP.P #......##..#### PP.P.P...# #.....#FhA r .P.PP.P..# #.....#Fhm  .P.P...PP..##.<....#....# .P...P.PP.........##.....#Fh + .Y...Y.P.. #......#P...## P...P...P####......#P.#Fh  .P..P.P...## P..P.PP.@@†Fh  .PP.PPP PP.PPP....P######...####.#Fh  ..PPP.###### #####  PPP#P#Fh, m #P ##FhR Fh B.YFh 8=-8Sandblast _Fh FhT FhTr .P.PP.P #......##..#### sekai the Geomancer PP.P.P...# #.....#....... Human of Dithmenos ****.. .P.PP.P..# #...........#. Health: 88/88 ======================== .P.P...PP..##.<....#....#. Magic: 24/37 ===============--------- .P...P.PP.........##.....# AC: 16Str: 11Doom: 22% .Y....YP.. #......#P...## EV: 25 Int: 19 Contam: 0%  FhUpP...P..*P####......#P.#... SH: 0Dex: 20 .P..P.P.*.##.............. XL: 13 Next: 60% Place: Lair:2 P..P.PP.@@†............... Noise: ---------  Time: 16068.2 (0.0) .PP.PPP................... t) +1 dagger (venom) PP.PPP....P######...####.# Cast: Sandblast ..PPP.###### ##### ## FhUVPPP#P# #P ## Y   yak  @   shadow Fh8V_You see here a yak corpse.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhsVpAim: a yak (severely wounded, 87% to hit)FhNlB.P.PP.P #......##..#### sekai the GeomancerPP.P.P...# #.....#....... Human of Dithmenos ****...P.PP.P..# #...........#. Health: 88/88 ========================Fhl.P.P...PP..##.<....#....#. Magic: 24/37 ===============---------.P...P.PP.........##.....# AC: 16Str: 11Doom: 22%Fh]m.Y....YP.. #......#P...## EV: 25 Int: 19 Contam: 0% P...P..`P####......#P.#... SH: 0Dex: 20Fhm .P..P.P.`.##.............. XL: 13 Next: 60% Place: Lair:2FhnP..P.PP.@@†............... Noise: ---------  Time: 16068.2 (0.0)Fhcn.PP.PPP................... t) +1 dagger (venom)PP.PPP....P######...####.# Cast: Sandblast..PPP.###### ##### ##FhnPPP#P##P ##Y   yakFhn@   shadowCasting: Stone Arrow (safe; 1% risk of failure)  Fh7oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFh|oAim: a yak (severely wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak.FhFhJ.Y.(ally target)Fhk5=10 ==9.2 (1FhE Fh9W _The yak is almost dead.FhU $   PP.P.P...#  .P.PP.P..#  .P.P...PP..##.< .P...P.PP .Y.....P.. #.... P...P..YP####.... .P..P.P...##..... P..P.PP.@@†...... FhV .PP.PPP.......... PP.PPP....P###### ..PPP.###### #####  PPP#P# #P ##FhV Fhg 3   Fh PP.P.P...#  .P.PP.P..#  .P.P...PP..##.< Fhh .P...P.PP .Y.....P.. #.... Fh P...P..YP####.... .P..P.P...##..... Fh qP..P.PP.@@†...... Fhe .PP.PPP.......... PP.PPP....P###### Fh x..PPP.###### #####  Fh UPPP#P Fh4 f#P ## Fhw Fh Fh Fh Fhg Z _A yak is nearby!Fhи  .P.PP.P #......##..#### sekai the Geomancer PP.P.P...# #.....#....... Human of Dithmenos ****.. .P.PP.P..# #...........#. Health: 88/88 ======================== .P.P...PP..##.<....#....#. Magic: 22/37 ==============---------- .P...P.PP.........##.....# AC: 16Fh/ Str: 11Doom: 22% .Y.....P.. #......#P...## EV: 10Int: 19 Contam: 0%  P...P..YP####......#P.#... SH: 0Dex: 20 Fhy .P..P.P.*.##.............. XL: 13 Next: 60% Place: Lair:2 Fh¹ KP..P.PP.@@†............... Noise: ==-------  Time: 16069.2 (0.0) .PP.PPP................... t) +1 dagger (venom) PP.PPP....P######...####.# Cast: Sandblast Fh m..PPP.###### ##### ## PPP#P# #P ##Fh: g Y   yak (ally target)  @   shadow _A yak is nearby!Fh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target, 87% to hit)FhJ / .P.PP.P #......##..#### sekai the Geomancer PP.P.P...# #.....#....... Human of Dithmenos ****.. .P.PP.P..# #...........#. Health: 88/88 ======================== .P.P...PP..##.<....#....#. Magic: 22/37 ==============---------- .P...P.PP.........##.....# AC: 16Str: 11Fh Doom: 22% .Y.....P.. #......#P...## EV: 10Int: 19 Contam: 0%  P...P..YP####......#P.#... SH: 0Dex: 20 .P..P.P...##.............. XL: 13 Next: 60% Place: Lair:2 Fh <P..P.PP.@@†............... Noise: ==-------  Time: 16069.2 (0.0) .PP.PPP................... t) +1 dagger (venom) PP.PPP....P######...####.# Cast: SandblastFh0 S ..PPP.###### ##### ## Fh\ PPP#P# #P ## Y   yak (ally target) Fh  @   shadowFh Casting: Stone Arrow (safe; 1% risk of failure)  Fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!Fh Y   PP.P.P...#  .P.PP.P..#  .P.P...PP..##.< .P... Fh7 2.Y.....P.. #.... P...P...... .P..P.P.`.##..... P..P.... .PP.P... PP.PP### Fh ..PPP #####  PPP#P #P ##@   shadow Fhi Fhp H.Y.P....Y   yak (distracted)@   shadowFh/u o1170.2 (1SandblastFh { Fhq~ MConfirm with . or Enter, or press ? or * to list all spells.Aim  Fh~ MPress: ? - help, Shift-Dir - straight line: a yak (almost dead, ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the yak! _You kill the yak!Fh [   PP.P.P...#  .P.PP.P..#  Fh J.P.P...PP..##.< .P...P.PP .......P.. #.... Fh P.Y.P...P####.... .P..P.P...##..... P..P.PP.@@†...... Fhv u.PP.PPP.......... PP.PPP....P###### ..PPP.###### #####  PPP#P# Fh /#P ##Fh2 Fh   PP.P.P...#  .P.PP.P..#  .P.P...PP..##.< Fh.P...P.PP .......P.. #.... P.Y.P...P####.... .P..P.P...##..... P..P.PP.@@†...... .PP.PPP.......... PP.PPP....P###### ..PPP.###### #####  PPP#P #P ## FhFhFhFh Z _A yak is nearby!Fh]/   FhFPP.P.P...#  .P.PP.P..#  .P.P...PP..##.< Fh`.P...P.PP .......P.. #.... P.Y.P...P####.... Fh,l.P..P.P...##..... P..P.PP.@@†...... .PP.PPP.......... Fh[XPP.PPP....P###### ..PPP.###### #####  PPP#P# FhE#P ##Fh.   PP.P.P...#  .P.PP.P..#  .P.P...PP..##.< .P...P.PP .......P.. #.... P.Y.P...P####.... .P..P.P...##..... P..P.PP.@@†...... Fhh.PP.PPP.......... PP.PPP....P###### ..PPP.###### #####  PPP#P #P ## FhFhFhFhOFhӪZ _A yak is nearby!Fh>   PP.P.P...#  .P.PP.P..#  .P.P...PP..##.< .P...P.PP Fh>4.......P.. #.... P.Y.P...P####.... .P..P.P...##..... P..P.PP.@@†...... .PP.PPP.......... PP.PPP....P###### ..PPP.###### #####  PPP#P# #P ##Fh?!Fh   PP.P.P...#  .P.PP.P..#  .P.P...PP..##.< .P...P.PP .......P.. #....Fh: P.Y.P...P####.... .P..P.P...##..... P..P.PP.@@†...... .PP.PPP.......... PP.PPP....P###### Fht..PPP.###### #####  PPP#P Fhx#P ## FhDFhPFhrFhZ _A yak is nearby!Fh ? .#..#...Fh  ..P.PP.P...##..### PP.P.P...# #.....#..... .P.PP.P..###...........#Fhi  .P.P...PP..##.<....# .....P.PP.........##.....Fh  .......P.. #......#P...# P.Y.P...P####......#P.#Fh  .P..P.P.@.##.... P..P.PP.@.†FhO U .PP.PPP..................Fh  PP.PPP....P######...####. ..PPP.###### ##### #Fh  PPP#P##P ##FhO Fh Fh D.YFh Q25 --1 _Fh FhX Fhl .#..#P..P.PP.P..#......##...PP.P.P...# #.....#P.P.PP.P..###. .P.P...PP..##.<....#....FhP .....P.PP.........## .......P..# #......#P... ....P...P####......#P.# .P.YP.P@..##Fh, P..P.PP.@.† .PP.PPP PP.PPP....P######...#### ..PPP.###### Fh8a# PPP#P#Fha #P#####Fh.Fh`/Fh7.YPP..YFh_:R--2SandblastFhBFhxM _Your shadow fades away.Fh  ......PP.PPP.......#..P..P.PP.P..#.#..##FhY.PP.P.P...# #P.P.PP.P..###.......P.P...PP..##.<.......P.PP.........##......P..# ....P..@P#####P.#.P..P.P...##...P..PYPP...†.....PP.PPP.................FhqPP.PPP....P######...####..PPP.###### #####PPP#FhhP##P#####FhFh-HY...FhV4=3FhFhFh  ....... sekai the Geomancer .PP.PPP...........#..#.. Human of Dithmenos ****.. P..P.PP.P..#......##..## Health: 88/88 ======================== Fh .PP.P.P...# #.....#..... Magic: 21/37 =============----------- P.P.PP.P..###........... AC: 16Str: 11Doom: 21% Fh[ .P.P...PP..##.<....#.... EV: 25 Int: 19 Contam: 0%  .....P.PP.........##.... SH: 0Dex: 20 FhŮ .......P..# #......#P... XL: 13 Next: 61% Place: Lair:2 ....P..@P####......#P.#. Noise: ---------  Time: 16073.2 (0.0) Fhb .P..PYP...##............ t) +1 dagger (venom) P..P.PP...†............. Cast: Sandblast .PP.PPP................. PP.PPP....P######...#### ..PPP.###### #####  Y   yak PPP#P#Fh g #P### ## _Your shadow fades away.Fh JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhU Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)FhA Fh ....... sekai the Geomancer.PP.PPP...........#..#.. Human of Dithmenos ****..Fh P..P.PP.P..#......##..## Health: 88/88 ========================.PP.P.P...# #.....#..... Magic: 24/37 ===============---------Fh P.P.PP.P..###........... AC: 16Str: 11Doom: 21%FhC .P.P...PP..##.<....#.... EV: 25 Int: 19 Contam: 0% Fhu .....P.PP.........##.... SH: 0Dex: 20Fh .......P..# #......#P... XL: 13 Next: 61% Place: Lair:2....P..@P####......#P.#. Noise: ---------  Time: 16073.2 (0.0)Fh .P..PYP...##............ t) +1 dagger (venom)Fh P..P.PP...†............. Cast: Sandblast.PP.PPP.................PP.PPP....P######...####Fh_ ..PPP.###### #####Y   yakPPP#P##P###Fh ##Casting: Stone Arrow (safe; 1% risk of failure)  Fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Fh Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  You feel a surge of power!Fh{ Fh, Fh Fhs #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Fh Aim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! _Your line of fire to the yak is blocked by a plant.Fh} .PP.PPP...........#..#P..P.PP.P..#......##..###.PP.P.P...# #......P.P.PP.P..###...........#Fh~ .P.P...PP..##.<....#....#.....P.PP.........##........P..# #.Fhi~ ZP...#....P...P####......#P.#Fh~ d.P..PYP.@.##......Fh~ 7P..P.PP...†.....Fh  r.PP.PPP.........PP.PPP....P######...####Fh= i..PPP.###### ##### Fh rPPP#P##P##Fh !#Fh 5## FhG Fh AY.P.Fh 24.2 (1 _Fh+ Fh4 Fh{ )P..P.PP.P..#Fh;| a##..####.PP.P.P...# #.......Fh| P.P.PP.P..###...........#.P.P...PP..##.<....#....#......P.PP.........##.Fh| .......P..# #......#P...##....P.Y.P####......#P.#...Fh5} .P..P.P...##............P..P.PP..@†......Fh} p.PP.PPP.....PP.PPP....P######...####.#Fh(~ :..PPP.###### ##### ##PPP#P##P### ## Fh Fh2 F.YFh &5Fhș Fh+ Fhm2 P..P.PP.P..#......##..#### sekai the Geomancer .PP.P.P...# #.....#....... Human of Dithmenos ****.. FhGP.P.PP.P..###...........#. Health: 88/88 ======================== .P.P...PP..##.<....#....#. Magic: 21/37 =============----------- .....P.PP.........##.....# AC: 16Str: 11Doom: 21% Fh.......P..# #......#P...## EV: 25 Int: 19 Contam: 0%  Fh$....P...P####......#P.#... SH: 0Dex: 20 FhS .P..P.PY*.##.............. XL: 13 Next: 61% Place: Lair:2 FhP..P.PP..@†............... Noise: ---------  Time: 16075.2 (0.0) .PP.PPP................... t) +1 dagger (venom) FhPP.PPP....P######...####.# Cast: Sandblast ..PPP.###### ##### ## Fh)PPP#P# #P###Fh% Y   yak ## FhT"_Your line of fire to the yak is blocked by a plant.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)FhBP..P.PP.P..#......##..#### sekai the Geomancer.PP.P.P...# #.....#....... Human of Dithmenos ****..P.P.PP.P..###...........#. Health: 88/88 ========================Fh.P.P...PP..##.<....#....#. Magic: 21/37 =============-----------.....P.PP.........##.....# AC: 16Str: 11Doom: 21%.......P..# #......#P...## EV: 25 Fh,Int: 19 Contam: 0% ....P...P####......#P.#... SH: 0Dex: 20Fh .P..P.PY`.##.............. XL: 13 Next: 61% Place: Lair:2P..P.PP..@†............... Noise: ---------  Time: 16075.2 (0.0)Fh;*.PP.PPP................... t) +1 dagger (venom)PP.PPP....P######...####.# Cast: SandblastFhj..PPP.###### ##### ##PPP#P##P###FhY   yak##FhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  Fh9You feel a surge of power! The stone arrow hits the yak!!FhFhBS..YFhk;10 ==6.2 (1FhFh”Sonfirm with . or Enter, or press ? or * to list all spells.FhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!! _The yak is almost dead.Fh  P..P.PP.P..#......##..#### sekai the Geomancer .PP.P.P...# #.....#....... Human of Dithmenos ****.. P.P.PP.P..###...........#. Health: 88/88 ======================== Fh .P.P...PP..##.<....#....#. Magic: 18/37 ===========------------- .....P.PP.........##.....# AC: 16Str: 11Doom: 21% .......P..# #......#P...## EV: 10Int: 19 Contam: 0%  ....P...P####......#P.#... SH: 0Fh @Dex: 20 .P..P.P...##.............. XL: 13 Next: 61% Place: Lair:2 Fh P..P.PP.Y@†............... Noise: ==-------  Time: 16076.2 (0.0) Fh4 .PP.PPP................... t) +1 dagger (venom) PP.PPP....P######...####.# Cast: Sandblast ..PPP.###### ##### ## PPP#P#Fhd  #P### Y   yak Fh k## _The yak is almost dead.Fh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 87% to hit)Fh  P..P.PP.P..#......##..#### sekai the Geomancer .PP.P.P...# #.....#....... Human of Dithmenos ****.. P.P.PP.P..###...........#. Health: 88/88 ======================== .P.P...PP..##.<....#....#. Magic: 18/37 ===========------------- .....P.PP.........##.....# AC: 16Str: 11Doom: 21% .......P..# #......#P...## EV: 10Fh6 ?Int: 19 Contam: 0%  ....P...P####......#P.#... SH: 0Dex: 20 .P..P.P...##.............. XL: 13 Next: 61% Place: Lair:2 P..P.PP.Y@†............... Noise: ==-------  Time: 16076.2 (0.0) Fhv x.PP.PPP................... t) +1 dagger (venom) PP.PPP....P######...####.# Cast: Sandblast ..PPP.###### ##### ## Fh PPP#P# #P### Y   yak Fh ##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhK XAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!!Fhc ) .PP.P.P...#  P.P.PP.P. .P.P...PP..##.< .....Fh  ..... #.... ....P... .P..PFh ... P..P.PP..@†...... .PP.P... Fh> PP.PP### ..PPP #####  PPP#PFh  #P### ## Fh8C 8.FhL m19=1927.2 (1Fh5M 3SandblastFhXS Fh5V onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, 87% to hit)  FhmV {You feel a surge of power! The stone arrow hits the yak!! _You kill the yak!Fh_9* .PP.PPP.....#..#... P..P.PP.P...##..### .PP.P.P...# #.....#..... P.P.PP.P..###...........# .P.P...PP..##.<....# .....P.PP.........##.....Fh9 .......P..# #......#P...# ....P...P####......#P.# .P..P.P.@.##.... P..P.PP...† .PP.PPP.................. PP.PPP....P######...####. ..PPP.###### ##### #Fhx: PPP#P# #P#####Fh"FhGJ25 --8FhH Fh Fh$ .... .PP.PPP...........#..#..FhX%q P..P.PP.P...##..## .PP.P.P...# #.....#..... P.P.PP.P..###........... .P.P...PP..##.<....#Fh% .....P.PP....#.... .......P..# #......#P.Fh & ....P..@P#####P.# .P..P.P...##...Fhs& P..P.PP...†.... .PP.PPP................ PP.PPP....P######...###Fh' ..PPP.###### ##### PPP#P# #P#####Fh8Fhb<A--9FhfCFh0JFhu P.. ......PP.PPP...........#..#.PP..P.PP.P...##..#..PP.P.P...# #.....#PP.P.PP.P..###......P.P...PP..##.<....#>.....P.PP.........##....@P..# #......#P.P....P...P#####P.#Fh..P..P.P...##PP..P.PP...†.....PP.PPP................PPP.PPP....P######...###...PPP.###### #####PPPP#P# #P###FhFhv23===80FhsFh; _Found a stone staircase leading down.FhA @@   shadowYou hit the plant. The plant begins to die.  The plant is lightly damaged.FhfE4===10 1.0 (0.8Fh`MFhP FhP1_Your shadow hits the plant with a dagger.FhW& m P.PPP. .PP.PPP...........#..#P..P.PP.P..#......##...PP.P.P...# #.....#P.P.PP.P..###.P.P@..PP..##.<....#.>.....P.PP.##....@.P..# #......#PP....P...P####......#P..P..P.P...##P..P.PP...†...PP.PPPP.PPP....P######.......PPP.###### #####P#P##  #P###Fht2 Fh5 6==25 2.0 (1.0Fh= Fh!@ Fh@E P.PPP. P...PP.PPP.#...PPP..P.PP.P..#......##P...PP.P.P...# #.....#.PPP.P.PP.P..###P...P.P@..PP..##.<....#P.>.....P.PP.##P......@..P..# #......#P.PP....P...P####......#PP...P..P.P...##FhN.PPP..P.PP...†P...PP.PPPP.PPP....P######........PPP.###### #####PPPPPP#P##  #P###FhFht8===3FhFhvFhx .PPPPP.PPP. P...PP.PPP.#.PPP..P.PP.P..#......##P...PP.P.P...# #.....#P.PPP.P.PP.P..###.P...P.P@..PP..##.<....#.P.>.....P.PP.##.P.....@...P..# #......#FhyP.PP....P...P####......#P...P..P.P...##.PPP..P.PP...†P...PP.PPP.PPPPP.PPP....P######...P.....PPP.###### #PPPPPP#P##  #P###FhÑFht7.Fh7v32====4FhFhЪV _A nearby plant withers and dies.Fh? P.PPPPP.PPPFh}I. .PP...PP.PPPFhE.#P..PPP..P.PP.P..#......Fh7.PP...PP.P.P...# #.....#.P.PPP.P.PP.P..###FhsoP.P...P.P@..PP..##.<....FhLP.P.>.PPFh܋.FhP.P....@....P..# #.......P.PP....P...P####......FhIo.PP...P..P.P...##P..PPP..P.PP...†FhF.PP...PP.PPPP.PPPPP.PPP....P######FhЌPP.....PPP.###### FhLP#PPPPPP#P## FhYC #P###Fh Fh\B.Fh#3FhиO===5FhFhM _Your shadow fades away.Fh  P.PPPPP.PPP. P.PP...PP.PPPFht ..P..PPP..P.PP.P..#......P.PP...PP.P.P...# #.....P.P.PPP.P.PP.P..###.P.P...P.P...PP..##.<Fh .P.P.>.PP..P.P...@.....P..# #P.P.PP....P...P####Fhܑ P.PP...P..P.P...##.P..PPP..P.PP...†P.PP...PP.PPPP.PPPPP.PPP....P######Fh P.....PPP.###### .P#PPPPPP#P## Fh8 C #P###Fh Fh r6===6Fh Fh Fh -P.PPPPP.PPP. P.PP...PP.PPPP.P..PPP..P.PP.P..#.P.PP...PP.P.P...# #P.P.PPP.P.PP.P..###Fhl P.P.P...P.P...PP..##.<P.P.P.>.PPP.P.P..@......P..# #P.P.PP....P...P####.P.PP...P..P.P...##P.P..PPP..P.PP...†P.PP...PP.PPPFh 3P.PPPPP.PPP....P######P.....PPP.###### #.P#PPPPPP#P##  #P###Fh6 7===7Fh Fh4 Fh vP.PPPPP.PPP.P.PP...PP.PPPP.P..PPP..P.PP.P..#P.P.PP...PP.P.P...# #.PP.P.PPP.P.PP.P..###.P.P.P...P.P...PP..##.<.P.P.P.>Fh+ .PP.P.P.P.@.......P..# #.PP.P.PP....P...P####P.P.PP...P..P.P...##P.P..PPP..P.PP...†P.PP...PP.PPPP.PPPPP.PPP....P.PPPP.....PPP.#Fh ##.P#PPPPPP#P##  #P###Fh Fh &8Fh Fh* FhTI... .......PPP.....PPP. .PPPP.PPP PP.PP...PP.PPP....PP.P..PPP..P.PP.P...P.PP...PP.P.P...# #P.PP.P.PPP.P.PP.P..###.P.P.P.P...P.P...PP..##.<P.P.P.P@>.......PP...FhXP.P.P.P.........P..# #P.P.PP....P...P####.P.P.PP...P..P.P...##..PPP..P.PP...†...PP.PPP........#PPPP.PPPPP.PPP.Fhl...P####.PPPP.....PPP.########.P#PPPPPP#P##FhFh%&9FhFhFhM ......PPPPP.P.. ... ....Fh!(..PPP.....PPP. .PPPP.PPPPP.PPP. P.PP...PP.PPP.....PPP.P..PPP..P.PP.P..#..P.P.PP...PP.P.P...# FhXP.P.PPP.P.PP.P..###....P.PFhn##.<>.......PP....FhI.P.P.........P..# P.PP.P.PP....P...P####..#.PPPP.....PPP.FhFhuFh'90FhMFhFhO.## ..#P..P..P... ..FhPp....PPPPP.P.. ... ...FhQ...PPP.....PPP. ..PPPP.PPP .PPPP.PP...PP.PPP....PP.P..PPP..P.PP.P..Fh]..P.P.PP...PP.P.P...# #.P.PP.P@PPP.P.PP.P..###..P.P.P.P...P.P...PP..##.P.P.P.P.>.......PP....P.P.P.P.........P..# #$P.PP.P.PP....P...P####..P.P.PP...P..P.P...##.. .PPP.P..PPP..P.PP...† ....PP.PPP.......  #PPPP.PPPPP.PPP....P### FhOsFh^vB=1FhFh+ _Found 10 gold pieces.Fh .####....##..###....## ..#P...P.... ...........PPPPP.P.. ... ........PPP.....PPP. .PPP.PPP....... .PPPP.PP...PP.PPP.......PPP.P..PPP..P.PP.P..#....P.P.PP@..PP.P.P...# #..P.PP.P.PPP.P.PP.P..###..P.P.P.P...P.P...PP..##.<.P.P.P.P.>.......PP......P.P.P.P.........P..# #.$P.PP.P.PP....P...P##..P.P.PP......##.PPP.P..PPP..P.PP...†.PPPP.PP.......FhZ Fhŋ &2Fh Fh Fh #.....#P. #P. #.....####.. ...##..###....## ..#P ..P..P.... ..Fh, .......PPPPP.P.. ... ... ....PPP.....PPP.  ..PPPP.PPP  .PPPP.PP...PP.PPP.... .PPP.P.@PPP..P.PP.P.. ..P.P.PP...PP.P.P...# # .P.PP.P.PPP.P.PP.P..###. .P.P.P.P...P.P...PP..##Fhl .P.P.P.P.>.......PP... .P.P.P.P.........P..# #Fh  $P.PP.P.PP....P...P#### ..P.P.PP...P..P.P...## .PPP.P..PPP..P.PP...†FhLFh&3Fhl&Fh)Fhʇ7 #.....#PFh%?. #P.# #.....####.##..###....## ..#P.P..P.... Fhc.PPPPP.P.. ... .PPP.....PPP.Fh0.PPPP.PPPPP.PPP.Fh҈r.PPPP.PP...PP.PPP.PPP.P@.PPP..P.PP.P..#Fh$R.P.P.PP...PP.P.P...# #Fh^3.P.PP.P.PPP.P.PP.P..###FhG.P.P.P.P...P.P...PP..##FhʉR.P.P.P.P.>.PPFhg.P.P.P.P.........P..# #FhE.$P.PP.P.PP....P...P####.P.P.PP...P..P.P...##Fh~_ .PPP.P..PPP..P.PP...†Fh7Fh—&4Fh@FhߢFh(q.... #P.# #.....####...##..###....## ..#......P..P.... ....PPPP.P.. ... Fhq/PPP.....PPP. PPPP.PPPPP.PPP.........PP.PPP.PPP.P..PPP..P.PP.P..#[...P.P@PP...PP.P.P...# FhrP.P.PPP.P.PP.P..#.P.P.P.P...P.P...PP...P.P.P.P.>.......PP...Fh}r.P.P.P.P.........P..#$P.PP.P.PP....P...P##...P.P.PP...P..P.P...FhrPP.P..PPP...† .PPPP.PP...PP.PPP...FhFh†&5FhFh# _Found a robe.FhFhFh- FhJ Fh%j  #.... #P.# #.....####.Fhj ##..###....## ..P..P.... ......PPPPP.P.. ...Fhj ...PPP.....PPP. Y....PPPP.PPP.PPPP.PP...PP.PPP....Fhk V....PPP@P..PPP..P.PP.P..[...P.P.PP...PP.P.P....P.PP.P.PPP.P.PP.<...P.P.P.P...P.P...PP.P.P.P.P.>.......PP..Fhk ..P.P.P.P.........P..# Y   elephant (trample, asleep)$P.PP.P.PP....P...P##FhGl k..P.P.PP...P..P.P...#Fhl N...PPP.P..PPP..P.PP...†Fh: 0  An elephant comes into view.Found a stone staircase leading up.Fh Fh YYYY 2 elephants (trample, 1 wFhݐ Fandering)The elephant trumpets!Fh= +6.0 (1Fh Fh \ _An elephant comes into view.FhB B ...... #P.# #. FhLB ......##..###....##  ...........P..P....  ..........PPPPP.P.. ...  .......PPP.....PPP.  YY...PPPP.PPPPPFhB  ....PPPP.PP...P ....PPP@P..PPP. .[...P.P.PP...P ....P.PP.P.PPP. <...P.P.P.P... ....P.P.P.P.>.. ....P.P.P.P.... ...$P.PP.P.PP..FhB I .....P.P.PP...P †Fh ! ...... #P.# #. ......##..###....##  ...........P..P....  ..........PPPPP.P.. ...  .......PPP.....PPP.  YY...PPPP.PPPPP ....PPPP.PP...P ....PPP@P..PPP. .[...P.P.PP...P ....P.PP.P.PPP. <...P.P.P.P... ....P.P.P.P.>.. ....P.P.P.P.... ...$P.PP.P.PP.. .....P.P.PP...P Fhw 2†Fh Fh FhZ Fh6 d _There are monsters nearby!FhW1.#....##. .... .. #.....#...... #P.# #.....####Fh......##..###....## ..#...P.... .......PPPPP.P.. ... ........PPP.....PPP. FhYYPPP.PPP......PPPP@PP...PP.PPP.......PPP.P..PPP..P.PP.PFh.[.PP...PP.P.P...# ....P.PP.P.PPP.P.PP.P..##Fh9<...P.P.P.P...P.P...PP..#....P.P.P.P.>FhPP... Y   elephant (trample)....P.P.P.P.........P..Fh#...$P.PP.P.PP....P...P##.....P.P.PP...Fh"...##FhFhX:.YFh-7 _Fh>FhFh q......#......P #....#....##........ .... ... #.....#P...... #P.# #.....####.........##..###....## ..#P...P.... .....Fh{ j..PPPPP.P.. ... .........PPP.....PPP. Y...PPP.PPP....Y.PPPP.PP...PP.PPP..........PPP.P..PPP..P.PP.P..#..[Fh .PP...PP.P.P...# ....P.PP.P.PPP.P.PP.P..##<...P.P.P.P...P.P...PP..##....P.P.P.P.>.......PP........P.P.P.P.........P..# ...$P.PP.P.PP....P...P##Fh8 Fh] Fh" =Y.Fh& &8Fh+1 Fh4 Fhi #....#. .##.. ......#......PFhi . .#....#....##.......... .... ....#.....#PFhi ...... #P.# #.....####....FhHj H......##..###....## ..#P...P.... .......PPPPP.P.. ... ...Fhj .......PPP@....PPP. Y..YFhj uPPP.PPP....... ....PPPP.PP...PP.PPP......Fhk G....PPP.P..PPP..P.PP.P..#...[FhFk N.PP...PP.P.P...# #.Fhk ....P.PP.P.PPP.P.PP.P..###.<...P.P.P.P...P.P...PP..##Fhk d....P.P.P.P.>.......PP.....Fhk X....P.P.P.P.........P..# #.Fhjq Fh =Y.Fh@ &9Fho Fho FhJ.5#....##..##.. ......#......P..†.. .#....#....##.Fhc/..... .... ....#.....#P....... #P.# #.....####.......##..###....## ..#P..Fh/(P..P.... ..PPPPP.P.. ... .....Y..PPP.@...PPP. Y....PPPP.PPPPP.PPP.FhV0X ....PPPP.PP...PP.PPP.Fh0....PPP.P..PPP..P.PP.P..#..[...P.P.PP...PP.P.P...# #.Fh%1....P.PP.P.PPP.P.PP.P..###.<...P.P.P.P...P.P...PP..##.<Fh1....P.P.P.P.>.PP.....P.P.P.P.P..# #.Fh[6FhA4.YFhD(100FhLFhOFh  #....## .##.. ......#......P.. .. .#....#....## ..... .... ....#.....#PFh  ...... #P.# #.....#### ......##..###....## ..#P .P..P....  .PPPPP.P.. ...  .....Y.PPP@....PPP. Y....PPPP.PPPPP.PPP.FhS  ....PPPP.PP...PP.PPP ....PPP.P..PPP..P.PP.P..# .[...P.P.PP...PP.P.P...# # ....P.PP.P.PPP.P.PP.P..###Fh  <...P.P.P.P...P.P...PP..##. ....P.P.P.P.>Fh ~.PP ....P.P.P.P.P..# #Fh Fh Fh ;Y..PPPFh] 71SandblastFh# Fh& Fh>  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fhn Fhys Fh Fḣ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fh #....##........ sekai the Geomancer FhP.##.. ......#......P.. Human of Dithmenos ****.. .. .#....#....##........ Health: 88/88 ======================== ..... .... ....#.....#P. Magic: 33/37 =====================--- ...... #P.# #.....####.... AC: 16Str: 11Doom: 19% Fh......##..###....## ..#P. EV: 25 Int: 19 Contam: 0%  Fh...........P..P.... ...... SH: 0Dex: 20 Fh......Y...PPPPP.P.. ... ... XL: 13 Next: 62% Place: Lair:2 Fh.......PPP@....PPP.  Noise: ---------  Time: 16101.0 (0.0) Y....PPPP.PPPPP.PPP.......  t) +1 dagger (venom) Fh~....PPPP.PP...PP.PPP....... Cast: Sandblast ....PPP.P..PPP..P.PP.P..#.. .[...P.P.PP...PP.P.P...# #. FhJ....P.PP.P.PPP.P.PP.P..###. Y   elephant (trample) <...P.P.P.P...P.P...PP..##. ....P.P.P.P.>.......PP..... Fh....P.P.P.P.........P..# #. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fhn[Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Fh FhX #....##........ sekai the GeomancerFh .##.. ......#......P.. Human of Dithmenos ****..Fh .. .#....#....##........ Health: 88/88 ========================Fh ]..... .... ....#.....#P. Magic: 37/37 ========================...... #P.# #.....####.... AC: 16Str: 11Doom: 19%Fh: ?......##..###....## ..#P. EV: 25 Int: 19 Contam: 0% Fhk ...........P..P.... ...... SH: 0Dex: 20Fh ......Y...PPPPP.P.. ... ... XL: 13 Next: 62% Place: Lair:2.......PPP@....PPP.Noise: ---------  Time: 16101.0 (0.0)Y....PPPP.PPPPP.PPP....... t) +1 dagger (venom)....PPPP.PP...PP.PPP....... Cast: SandblastFh5 ....PPP.P..PPP..P.PP.P..#...[...P.P.PP...PP.P.P...# #.....P.PP.P.PPP.P.PP.P..###. Y   elephant (trample)<...P.P.P.P...P.P...PP..##.Fhh ....P.P.P.P.>.......PP.........P.P.P.P.........P..# #.Fh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.Fhl Fh? Fh Fh . _Fhm.. .#.....# #....#P.##..## #....#....##..... .##.........P .. .#....#....##......Fhn ..... .... ....#.....#P ...... #P.# #.....####.. ##..###....## ..#PFhn| ...........P..P.... .. Y..@PPPPP.P.. ... .. .......PPP.....PPP. Fh\o} Y....PPPP.PPP ....PPPP.PP...PP.PPP....Fho* ....PPP.P..PPP..P.PP.P.. .[...P.P.PP...PP.P.P...# # ....P.PP.P.PPP.P.PP.P..###Fh[p <...P.P.P.P...P.P...PP..## ....P.P.P.P.>.PP...FhsFh..Y.Fh'22.0 (1 _Fh)FhFh+ .. .#.....# #....#P.##..## sekai the Geomancer #....#....##....... Human of Dithmenos ****.. FhE.##.........#......P. Health: 88/88 ======================== .. .#....#....##....... Magic: 33/37 =====================--- ..... .... ....#.....#P AC: 16FhjStr: 11Doom: 19% Fh...... #P.# #.....####... EV: 25 Int: 19 Contam: 0%  ......##..###....## ..#P SH: 0Dex: 20 Fh...........P..P.... ..... XL: 13 Next: 62% Place: Lair:2 Fh<.......Y*@PPPPP.P.. ... .. Noise: ---------  Time: 16102.0 (0.0) .......PPP.....PPP.  t) +1 dagger (venom) FhxY....PPPP.PPPPP.PPP....... Cast: Sandblast ....PPPP.PP...PP.PPP...... Fh ....PPP.P..PPP..P.PP.P..#. .[...P.P.PP...PP.P.P...# # Y   elephant (trample) Fh`....P.PP.P.PPP.P.PP.P..### <...P.P.P.P...P.P...PP..## Fh)....P.P.P.P.>.......PP.... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fhs Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhEAim: an elephant (chance to affect: 44%)FhB .. .#.....# #....#P.##..## sekai the Geomancer#....#....##....... Human of Dithmenos ****...##.........#......P. Health: 88/88 ========================.. .#....#....##....... Magic: 33/37 =====================---..... .... ....#.....#P AC: 16Str: 11Doom: 19%Fh...... #P.# #.....####... EV: 25 Int: 19 Contam: 0% ......##..###....## ..#P SH: 0Dex: 20...........P..P.... ..... XL: 13 Next: 62% Place: Lair:2.......*.@PPPPP.P.. ... .. Noise: ---------  Time: 16102.0 (0.0).......PPP.....PPP.t) +1 dagger (venom)Y....PPPP.PPPPP.PPP....... Cast: Sandblast....PPPP.PP...PP.PPP..........PPP.P..PPP..P.PP.P..#.Fh.[...P.P.PP...PP.P.P...# # Y   elephant (trample)....P.PP.P.PPP.P.PP.P..###<...P.P.P.P...P.P...PP..##....P.P.P.P.>.......PP.... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 44%)Fh7bY, petrifying)Fhk Fh[{ C.YFh| -10 ==Fh)} 3.0 (1Fh‘   Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 44%) _You feel a surge of power! The elephant is moving more slowly.FhD9 @FhE, poison…)@   shadowYou hit the elephant but do no damage. The elephant is poisoned.FhIG3--8 (0.8 FhUFhUB _Your shadow hits the elephant with a dagger!FhY  You hit the elephant but do no damage. The elephant looks even sicker.Fh8i ; YFhi Y 2 elephants (trample, 1 distracted, 1The elephant is lightly wounded.  An elephant comes into view.The elephant tramples you! You hold your ground!Fhj 0---4==-4.6Fh't Fhw V _The elephant closely misses you.Fh* U  You hit the elephant but do no damage.Fh Fh ( FhZ IY.YpetrifyingFh jThe elephant is lightly wounded.  The elephant tramples you but does no damage.Fh 878---Fh )-5.4Fh Fh̹  Fh -_The elephant trunk-slaps you.Fh  You catch the helpless elephant completely off-guard!  You impale the elephant!! The elephant looks as sick as possible!  The elephant is moderately wounded.Fhx.Y..@Y.Yied, 1 FhFh X9-6.2FhFh; _The elephant stops moving altogether!Fh  The helpless elephant fails to defend itself.  You impale the elephant!! The elephant looks as sick as possible!  The elephant is heavily wounded.Fh Fh F.Y..Fh: 1807.0Fh Fhi M _Your shadow fades away.Fh)EB @@   shadowThe helpless elephant fails to defend itself.  You impale the elephant!!  The elephant is heavily wounded.FhGn1==8FhWFh[B _Your shadow hits the elephant with a dagger!Fh  The helpless elephant fails to defend itself.  You impale the elephant!! The elephant looks as sick as possible!Fh k  The elephant is almost dead.Fh9.YFh#h2=58.6FhFhB _Your shadow hits the elephant with a dagger!Fh  Fh m The helpless elephant fails to defend itself.  You impale the elephant!!Fh( [  You kill the elephant!Fh[ Y...Y@.Yally target)Fh ? 449.4 FhC S_The elephant barely misses your shadow. x2Fhc Fh o _Your Translocations skill increases to level 1!Fhr x>...#####......P###†.. .#.....##....#....#P.##..##.. #....#....##...... .##.........#......P .. .#....#....#.. ..... .... ....#.....#P... #P.# #.....####...##..###....## ..#P.......@.P..P.... ...Y...Y@..PPPPP.P.. ... .........PPP.....PPP. Y....PPPP.PPPPP.PPP.P.PP...PP.PPP........PPP.P..PPP..P.PP.P..#.Fhvs [...P.P.PP...PP.P.P...# .P.P.PPP.P.PP.P..#<..P.P##Fht Fhfu Fh~ FY...Y.....Fh" 5=7==25 10.4 (1.0 _FhT Fh FhLu...####..#P....†.>........########......P###†.. .#.....##....#....#P.##..##.... #....#....##..........##.........#......P .....#....#....#.. .......... ....#.....#P.... #P.# #.....####...Fh....##.@###....## ..#PY...Y...P..P.... ...@..PPPPP.P.. ... .........PPP.....P.Y....PPPP.PPPPP.PPP.P.PP...PP.PPP........PPP.P..PPP..P.PP.P..#.[...P.P.PP...PP.P.P...# .P.P.PPP.P.PP.P..#FhdFhFhY%Y.....   elephant (trample,Fhg&q8==1Fh-FhU0Fhhb............#.....####..#P..........†.>........########......P###†.. .#.....#FhEi...#P.##..##. #....#....##..........##.........#......P .....#....#....#.. ...........# ....#.....#P #P@# #.....####.......##Y.###....## ..#P.........P..P.... ........@..PPPPP.P.. ... .........PPP.....PPPFhi.Y....PPPP.PPPPP.PPP.P.PP...PP.PPP........PPP.P..PPP..P.PP.P..#.[...P.P.PP...PP.P.P...# Fhrq......>....#....................#.....####..#P....†...>........########......P###†#... .#.....##....#....#P.##..##.... #....#....#.....##.........#......P#....#....##...............@.# ....#.....#P......##P.#.##.....####..........##Y.###....## ..#PFhDr...........P..P.... ...........@..PPPPP.P.. ... ..........PPP.....PPP. YPPPPP.PPP....... ....PPPP.PP...PP.PPP..........PPP.P..PPP..P.PP.P..#..Fhx<Y..Fh@z^7---=2FhFhgG _The elephant tramples you! You stumble backwards!Fh......♣♣.♣♣♣.♣♣......>.......#....................#.....####..#P.Fh...†...>........########......P###†#.Fh.. .#.....##....#....#P.##..##.†.... #....#....#Fhf.....##.........#......P..†FhM...#...@#....##.............# ....#.....#PFhh......##PY#.##.....####....Fh o......##..###....## ..#P.FhkL...P..P.... ....Fh.......@..PPPPP.P.. ... ....FhCa.......PPP.....PPP. YP.PPPFhb....PPPP.PP...PP.PPP......FhMFh%  Fh]hThe elephant attacks as it pursues you! The elephant closely misses you.FhY.YY 2 elephants (trample, 1 ally target)FhT 79---Fh 3Fh(Fh;F _The elephant trunk-slaps you but does no damage.Fh  ......................♣♣.♣♣♣.♣♣. sekai the Geomancer  ................>............... Human of Dithmenos ****..  ....#........................... Health: 79/88 =====================---  ....#.....####..#P..........†... Magic: 33/37 =====================---  .>........########......P###†#.. AC: 16Str: 11Doom: 14% Fh  .. .#.....##....#....#P.##..##.† EV: 25 Int: 19 Contam: 0%  .... #....#....##......... SH: 0Dex: 20 ....##.........#......P..† XL: 13 Next: 64% Place: Lair:2 Fh% .....#...@#....##......... Noise: =--------  Time: 16113.4 (0.0) .........Y.# ....#.....#P.. t) +1 dagger (venom) ......##P.#.##.....####..... Cast: Sandblast ......##..###....## ..#P.. Fh ......Y....P..P.... ....... .......@..PPPPP.P.. ... .... YY 2 elephants (trample, 1 ally target) .......PPP.....PPP.  @   shadow Fh` Y....PPPP.PPPPP.PPP.......  ....PPPP.PP...PP.PPP........ _The elephant trunk-slaps you but does no damage.  Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (ally target, chance to affect: 44%)Fh j ......................♣♣.♣♣♣.♣♣. sekai the Geomancer................>............... Human of Dithmenos ****..Fh@ ....#........................... Health: 79/88 =====================---....#.....####..#P..........†... Magic: 33/37 =====================---.>........########......P###†#.. AC: 16Str: 11Fh Doom: 14%  .. .#.....##....#....#P.##..##.† EV: 25 Int: 19 Contam: 0% Fh .... #....#....##......... SH: 0Dex: 20....##.........#......P..† XL: 13 Next: 64% Place: Lair:2FhQ .....#...@#....##......... Noise: =--------  Time: 16113.4 (0.0).........*.# ....#.....#P.. t) +1 dagger (venom)Fh C......##P.#.##.....####..... Cast: Sandblast......##..###....## ..#P..Fh ......Y....P..P.... ..............@..PPPPP.P.. ... .... YY 2 elephants (trample, 1 ally target).......PPP.....PPP.Fh" @   shadowY....PPPP.PPPPP.PPP...........PPPP.PP...PP.PPP........ Fhl t_The elephant trunk-slaps you but does no damage.  Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh TAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (ally target, chance to affect: 44%)Fhr Fhv   Casting: Petrify (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (ally target, chance to affect: 44%)  You feel a surge of power! The elephant resists with some effort.Fhw N  Your shadow fades away.FhHx CThe elephant tramples you but does no damage.Fh. 4Y.Y.Fh{ A)Fh D8010 ==4.4 (1Fh Fh  Fh 8_The elephant trunk-slaps you but does no damage.Fh ......................♣♣.♣♣♣.♣♣. sekai the Geomancer  ................>............... Human of Dithmenos ****..  ....#........................... Health: 80/88 =====================--- Fh ....#.....####..#P..........†... Magic: 29/37 ==================------  .>........########......P###†#.. AC: 16Str: 11Doom: 14%  .. .#.....##....#....#P.##..##.† EV: 10Int: 19 Contam: 0%  .... #....#....##......... SH: 0Dex: 20Fh]  ....##.........#......P..† XL: 13 Next: 64% Place: Lair:2 .....#...@#....##......... Noise: ==-------  Time: 16114.4 (0.0) Fh.........Y.# ....#.....#P.. t) +1 dagger (venom) ......##P.#.##.....####..... Cast: Sandblast ......##..###....## ..#P.. Fh.......Y...P..P.... ....... ..........PPPPP.P.. ... .... YY 2 elephants (trample) .......PPP.....PPP.  Y....PPPP.PPPPP.PPP.......  ....PPPP.PP...PP.PPP........ Fh]t_The elephant trunk-slaps you but does no damage.  Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhOAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 44%)Fh'Fh4 ......................♣♣.♣♣♣.♣♣. sekai the GeomancerFh5................>............... Human of Dithmenos ****......#........................... Health: 80/88 =====================---Fh6....#.....####..#P..........†... Magic: 33/37 =====================---.>........########......P###†#.. AC: 16Str: 11Fha7bDoom: 14%  .. .#.....##....#....#P.##..##.† EV: 10Int: 19 Contam: 0% Fh8.... #....#....##......... SH: 0Dex: 20Fh8....##.........#......P..† XL: 13 Next: 64% Place: Lair:2Fhq9.....#...@#....##......... Noise: ==-------  Time: 16114.4 (0.0).........Y.# ....#.....#P.. t) +1 dagger (venom)Fh9......##P.#.##.....####..... Cast: Sandblast......##..###....## ..#P.........Y...P..P.... .......Fh_;w..........PPPPP.P.. ... .... YY 2 elephants (trample).......PPP.....PPP.Y....PPPP.PPPPP.PPP...........PPPP.PP...PP.PPP........Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 2% risk of failure)  Fh;Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 44%)  Okay, then.FhAFh4CFhHFhEL. _Fh _ [ ......................♣♣.♣♣♣.♣♣. sekai the Geomancer  ................>............... Human of Dithmenos ****..  ....#........................... Health: 80/88 =====================---  ....#.....####..#P..........†... Magic: 30/37 ===================-----  .>........########......P###†#.. AC: 16Str: 11Doom: 14%  .. .#.....##....#....#P.##..##.† EV: 10Int: 19 Contam: 0%  .... #....#....##......... SH: 0Dex: 20 Fh_ ....##.........#......P..† XL: 13 Next: 64% Place: Lair:2 .....#...@#....##......... Noise: ==-------  Time: 16114.4 (0.0) .........Y.# ....#.....#P.. t) +1 dagger (venom) Fh ` ......##P.#.##.....####..... Cast: Sandblast ......##..###....## ..#P.. .......Y...P..P.... ....... ..........PPPPP.P.. ... .... YY 2 elephants (trample) Fh` .......PPP.....PPP.  Y....PPPP.PPPPP.PPP.......  ....PPPP.PP...PP.PPP........ _Okay, then.Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh` Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (100% to hit)Fh @ ......................♣♣.♣♣♣.♣♣. sekai the Geomancer................>............... Human of Dithmenos ****......#........................... Health: 80/88 =====================---Fh....#.....####..#P..........†... Magic: 30/37 ===================-----.>........########......P###†#.. AC: 16Str: 11Doom: 14%  Fh;.. .#.....##....#....#P.##..##.† EV: 10Int: 19 Contam: 0% .... #....#....##......... SH: 0Fh$Dex: 20....##.........#......P..† XL: 13 Next: 64% Place: Lair:2Fh.....#...@#....##......... Noise: ==-------  Time: 16114.4 (0.0).........Y.# ....#.....#P.. t) +1 dagger (venom)......##P.#.##.....####..... Cast: SandblastFhw......##..###....## ..#P.........Y...P..P.... .......Fh`..........PPPPP.P.. ... .... YY 2 elephants (trample).......PPP.....PPP.Y....PPPP.PPPPP.PPP.......Fh{....PPPP.PP...PP.PPP........Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhPress: ? - help, Shift-Dir - straight lineAim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant!Fh7Aiming: Stone Arrow (safe; 1%  Press: ? - help, Shift-Dir - straight line: an elephant (100% to hitFh<8O)  You feel a surge of power! The stone arrow hits the elephant!  Fh8WThe elephant is lightly wounded.  The elephant tramples you but does no damage.Fh>AY.FhG@a1=-5.4 (1FhEFh.HU _The elephant barely misses you.FhCt7 ......................♣♣.♣♣♣.♣♣. sekai the Geomancer  ................>............... Human of Dithmenos ****..  ....#........................... Health: 81/88 ======================--  ....#.....####..#P..........†... Magic: 27/37 =================-------  .>........########......P###†#.. AC: 16FhtZStr: 11Doom: 14% Fhu .. .#.....##....#....#P.##..##.† EV: 10Int: 19 Contam: 0%  Fhbu.... #....#....##......... SH: 0Dex: 20 ....##.........#......P..† XL: 13 Next: 64% Place: Lair:2 Fhu.....#...@#....##......... Noise: =--------  Time: 16115.4 (0.0) .........Y.# ....#.....#P.. t) +1 dagger (venom) FhuW......##P.#.##.....####..... Cast: Sandblast ......##Y.###....## ..#P.. ...........P..P.... ....... FhTv..........PPPPP.P.. ... .... YY 2 elephants (trample) .......PPP.....PPP.  Y....PPPP.PPPPP.PPP.......  ....PPPP.PP...PP.PPP........ _The elephant barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  FhvMConfirm with . or Enter, or press ? or * to list all spells.FhvAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhwMAim: an elephant (lightly wounded, 100% to hit)Fh ......................♣♣.♣♣♣.♣♣. sekai the GeomancerFh................>............... Human of Dithmenos ****......#........................... Health: 81/88 ======================--Fhj....#.....####..#P..........†... Magic: 27/37 =================-------.>........########......P###†#.. AC: 16Fh[Str: 11Doom: 14%  Fh.. .#.....##....#....#P.##..##.† EV: 10Fh<Int: 19 Contam: 0% .... #....#....##......... SH: 0Fh$Dex: 20....##.........#......P..† XL: 13 Next: 64% Place: Lair:2Fh.....#...@#....##......... Noise: =--------  Time: 16115.4 (0.0)Fh.........Y.# ....#.....#P.. t) +1 dagger (venom)FhCC......##P.#.##.....####..... Cast: Sandblast......##Y.###....## ..#P..Fha...........P..P.... .......FhŜ+..........PPPPP.P.. ... .... YY 2 elephants (trample).......PPP.....PPP.Fh3Y....PPPP.PPPPP.PPP...........PPPP.PP...PP.PPP........Casting: Stone Arrow (safe; 1% risk of failure)  FhuConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhPress: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 100% to hit)  Fh =You feel a surge of power! The stone arrow hits the elephant!Fhw$ .♣♣♣♣ ##♣♣♣# ......♣♣.♣♣♣.♣♣.♣ ......Fh$ >... ....#............... ....#.....####..#P.Fh-% +...†.. Fhs% 4.>........########......P###†#... .. .#.....##....#....#P.##..##.†Fh% .... #....#....##....Fh% ....##....@....#......P..†..#....#....##........Fh?& L...Y.#.....#.....#PFh& ......##P.#.##.....####..........##Y.###....##. ..#PFh& w....P..P.... .......PPPPP.P..Fh)' .... ............PPP.....PPP..Fhk' YPPP.PPPFh' n  Confirm with . or Enter, or press ? or * to list all spells.Fh' Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Fh6( Aim: an elephant (lightly wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!  Fhw( MThe elephant is heavily wounded.FhC) Fh1 QY.Y.Fh3 77-9==6.4 (1Fh8 Fh; G _The elephant tramples you. You stumble backwards!Fh......................♣♣♣♣ ##♣♣♣# sekai the Geomancer ......................♣♣.♣♣♣.♣♣.♣ Human of Dithmenos ****.. ................>................ Health: 77/88 =====================--- ....#............................ Magic: 26/37 ================-------- ....#.....####..#P..........†.... AC: 16Str: 11Doom: 14% Fhw.>........########......P###†#... EV: 10Int: 19 Contam: 0% .. .#.....##....#....#P.##..##.†. SH: 0Dex: 20 .... #....#....##.......... XL: 13 Next: 64% Place: Lair:2 ....##....@....#......P..†. Noise: ==-------  Time: 16116.4 (0.0) .....#...Y#....##.......... t) +1 dagger (venom) ...........#.....#.....#P... Cast: Sandblast  ......##PY#.##.....####......  ......##..###....##. ..#P... Fhg ...........P..P.... ........ YY 2 elephants (trample)  ..........PPPPP.P...... .....  .......PPP.....PPP..  Y....PPPP.PPPPP.PPP....... _The elephant tramples you. You stumble backwards!  Fh_JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhPress: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)Fh"~ ......................♣♣♣♣ ##♣♣♣# sekai the Geomancer ......................♣♣.♣♣♣.♣♣.♣ Human of Dithmenos ****.. Fh~ ................>................ Health: 77/88 =====================--- Fh  V....#............................ Magic: 26/37 ================-------- ....#.....####..#P..........†.... AC: 16Fhz ZStr: 11Doom: 14% Fh .>........########......P###†#... EV: 10Fh OInt: 19 Contam: 0% Fh .. .#.....##....#....#P.##..##.†. SH: 0Dex: 20Fh .... #....#....##.......... XL: 13 Next: 64% Place: Lair:2Fh '....##....@....#......P..†. Noise: ==-------  Time: 16116.4 (0.0)Fh i.....#...Y#....##.......... t) +1 dagger (venom)...........#.....#.....#P... Cast: SandblastFhv ......##PY#.##.....####......Fh ......##..###....##. ..#P...FhK T...........P..P.... ........ YY 2 elephants (trample)..........PPPPP.P...... .....Fh d.......PPP.....PPP..Y....PPPP.PPPPP.PPP.......Fh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFh Aim: an elephant (heavily wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!Fh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Fh~ Press: ? - help, Shift-Dir - straight line: an elephant (heavily wounded, 100% to hit)  Fh You feel a surge of power! The stone arrow hits the elephant!  The elephant is severely wounded.Fh! KY.Fh" 397.4 (1Fh' Fh* _The elephant misses you. The elephant closely misses you.Fh ♣♣♣♣ ##♣♣♣#....♣♣.♣♣♣.♣♣.♣.Fh >...#..#.....####..#P.†. >.Fh> ########......P###†#. . .#.....##....#....#P.##..##.†..... #....#....##.Fh ....##.#......P..†......#...Y#....##.Fh! .Y.#.....#.....#P.......##P.#.##.....####.Fh J......##..###....##.# ..#P............P..P.... ......PPPPP.P...... .Fhd H.......PPP.....PPP.. Fh@ Fh %  Fhm gThe elephant attacks as it pursues you! The elephant barely misses you.Fh AY.Fh {82=25 -8Fh> Fh F _The elephant trunk-slaps you but does no damage.Fh|#7.....................♣♣♣♣ ##♣♣♣## sekai the Geomancer .....................♣♣.♣♣♣.♣♣.♣. Human of Dithmenos ****.. Fh#...............>................. Health: 82/88 ======================-- ...#............................. Magic: 23/37 ==============---------- ...#.....####..#P..........†..... AC: 16Str: 11Doom: 14% >........########......P###†#.... EV: 25 FhG$9Int: 19 Contam: 0% . .#.....##....#....#P.##..##.†.. SH: 0Dex: 20 Fh$.... #....#....##........... XL: 13 Next: 64% Place: Lair:2 ....##....Y@...#......P..†.. Noise: =--------  Time: 16118.4 (0.0) Fh %.....#...Y#....##........... t) +1 dagger (venom)  ...........#.....#.....#P.... Cast: Sandblast  ......##P.#.##.....####.......  ......##..###....##.# ..#P....  ...........P..P.... .......... YY 2 elephants (trample)  ..........PPPPP.P...... ...... Fhb% .......PPP.....PPP..  Y....PPPP.PPPPP.PPP....... _The elephant trunk-slaps you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Fh%Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 100% to hit)FhgY.....................♣♣♣♣ ##♣♣♣## sekai the Geomancer .....................♣♣.♣♣♣.♣♣.♣. Human of Dithmenos ****.. ...............>................. Health: 82/88 ======================-- ...#............................. Magic: 23/37 ==============---------- Fh^hY...#.....####..#P..........†..... AC: 16Str: 11Doom: 14% >........########......P###†#.... EV: 25 Int: 19 Contam: 0% . .#.....##....#....#P.##..##.†.. SH: 0Dex: 20Fhh.... #....#....##........... XL: 13 Next: 64% Place: Lair:2....##....Y@...#......P..†.. Noise: =--------  Time: 16118.4 (0.0).....#...Y#....##........... t) +1 dagger (venom)...........#.....#.....#P.... Cast: SandblastFhi?......##P.#.##.....####.............##..###....##.# ..#P...............P..P.... .......... YY 2 elephants (trample)..........PPPPP.P...... .............PPP.....PPP..Y....PPPP.PPPPP.PPP.......Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhLjAim: an elephant (severely wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!FhA@, 1 ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (severely wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!  The elephant is almost dead.Fh   Your shadow points at the elephant and mumbles some strange words.The shard of hardened shadow hits the elephant!!Fh†*   elephant (trample)FhFhPY.#., ally target)FhU3010 6=9.4 (1Fh]FhL _You kill the elephant!Fh:7.....................♣♣♣♣ ##♣♣♣## sekai the Geomancer .....................♣♣.♣♣♣.♣♣.♣. Human of Dithmenos ****.. Fh...............>................. Health: 83/88 ======================-- ...#............................. Magic: 20/37 ============------------ ...#.....####..#P..........†..... AC: 16Str: 11Doom: 10% >........########......P###†#.... EV: 10Int: 19 Contam: 0% . .#.....##....#....#P.##..##.†.. SH: 0Dex: 20Fh  .... #....#....##........... XL: 13 Next: 66% Place: Lair:2 FhE|....##....Y@...#......P..†.. Noise: ==-------  Time: 16119.4 (0.0) .....#....#....##........... t) +1 dagger (venom)  ...........#@....#.....#P.... Cast: Sandblast Fhe ......##P.#.##.....####.......  ......##..###....##.# ..#P....  ...........P..P.... .......... Y   elephant (trample, ally target)  ..........PPPPP.P...... ...... @   shadow  .......PPP.....PPP..  Y....PPPP.PPPPP.PPP....... Fh_You kill the elephant!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhPress: ? - help, Shift-Dir - straight lineAim: an elephant (ally target, 100% to hit)Fh.....................♣♣♣♣ ##♣♣♣## sekai the Geomancer .....................♣♣.♣♣♣.♣♣.♣. Human of Dithmenos ****.. ...............>................. Health: 83/88 ======================-- Fh...#............................. Magic: 20/37 ============------------ ...#.....####..#P..........†..... AC: 16Str: 11Doom: 10% >........########......P###†#.... EV: 10Int: 19 Contam: 0% FhA:. .#.....##....#....#P.##..##.†.. SH: 0Dex: 20.... #....#....##........... XL: 13 Next: 66% Place: Lair:2Fh....##....Y@...#......P..†.. Noise: ==-------  Time: 16119.4 (0.0).....#....#....##........... t) +1 dagger (venom)...........#@....#.....#P.... Cast: SandblastFh......##P.#.##.....####.............##..###....##.# ..#P...............P..P.... .......... Y   elephant (trample, ally target)Fh(..........PPPPP.P...... ...... @   shadow.......PPP.....PPP..Y....PPPP.PPPPP.PPP.......Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fhg9Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!Fh'Aim  Press: ? - help, Shift-Dir - straight line: an elephant (ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!  FhThe elephant is moderately wounded.  The elephant barely misses you.Fhj41=-20.4 (1Fh)Fh- Fhp8_The elephant trunk-slaps you but does no damage.Fh.....................♣♣♣♣ ##♣♣♣## sekai the Geomancer .....................♣♣.♣♣♣.♣♣.♣. Human of Dithmenos ****.. ...............>................. Health: 84/88 ======================-- ...#............................. Magic: 18/37 ===========------------- Fh...#.....####..#P..........†..... AC: 16Str: 11Doom: 10% >........########......P###†#.... EV: 10Int: 19 Contam: 0% . .#.....##....#....#P.##..##.†.. SH: 0Dex: 20 .... #....#....##........... XL: 13 Next: 66% Place: Lair:2 FhS....##....Y@...#......P..†.. Noise: =--------  Time: 16120.4 (0.0) .....#....#....##........... t) +1 dagger (venom)  ...........#@....#.....#P.... Cast: Sandblast  ......##P.#.##.....####.......  ......##..###....##.# ..#P....  ...........P..P.... .......... Y   elephant (trample, ally target) Fh ..........PPPPP.P...... ...... @   shadow  .......PPP.....PPP.. FhBF Y....PPPP.PPPPP.PPP....... _The elephant trunk-slaps you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh:Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, ally target, 100% to hit)Fh*.....................♣♣♣♣ ##♣♣♣## sekai the Geomancer .....................♣♣.♣♣♣.♣♣.♣. Human of Dithmenos ****.. ...............>................. Health: 84/88 ======================-- Fh...#............................. Magic: 18/37 ===========------------- ...#.....####..#P..........†..... AC: 16Str: 11Doom: 10% >........########......P###†#.... EV: 10Int: 19 Contam: 0% . .#.....##....#....#P.##..##.†.. SH: 0Dex: 20Fh?.... #....#....##........... XL: 13 Next: 66% Place: Lair:2....##....Y@...#......P..†.. Noise: =--------  Time: 16120.4 (0.0).....#....#....##........... t) +1 dagger (venom)...........#@....#.....#P.... Cast: Sandblast......##P.#.##.....####.............##..###....##.# ..#P....Fh...........P..P.... .......... Y   elephant (trample, ally target)..........PPPPP.P...... ...... @   shadow.......PPP.....PPP..Y....PPPP.PPPPP.PPP.......Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhPress: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!Fh>H♣♣♣♣ ##♣♣♣#......♣♣.♣♣♣.♣♣.♣.>..#...##.....####..#P..........†.....# .########......P###†#....#  .#.....##....#....#P.##..##.†..#.... #....#....##.#FhX?6....##....Y.@..#......P..†..#.....#....#....##....#@....#.....#P....#......##P.#.##.....####.......##..###....##.# ..#P......P..P.... .Fh?....PPPPP.P...... ..PPP.....PPP.. .Y....PPPP.PPPPP.PPP.FhS@F .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Fh@!Aim: an elephant (moderately wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!  The elephant is heavily wounded.Fh)J;†YFh6Kb7--=1.4 (1FhPFhSG _The elephant tramples you! You stumble backwards!Fh ....................♣♣♣♣ ##♣♣♣### sekai the Geomancer ....................♣♣.♣♣♣.♣♣.♣.. Human of Dithmenos ****.. ..............>.................. Health: 74/88 ====================---- ..#.............................# Magic: 15/37 =========--------------- ..#.....####..#P..........†.....# AC: 16Str: 11Doom: 10% Fh k........########......P###†#....# EV: 10Int: 19 Contam: 0%  .#.....##....#....#P.##..##.†..# SH: 0Dex: 20  .... #....#....##...........# XL: 13 Next: 66% Place: Lair:2  ....##....†Y@..#......P..†..# Noise: ==-------  Time: 16121.4 (0.0)  .....#....#....##............ t) +1 dagger (venom)  ...........#@....#.....#P....# Cast: Sandblast  ......##P.#.##.....####........  ......##..###....##.# ..#P.....  ...........P..P.... ........... Y   elephant (trample, ally target) Fh Y ..........PPPPP.P...... ....... @   shadow  .......PPP.....PPP.. .  Y....PPPP.PPPPP.PPP....... . _The elephant tramples you! You stumble backwards!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, ally target, 100% to hit)Fh| ....................♣♣♣♣ ##♣♣♣### sekai the Geomancer ....................♣♣.♣♣♣.♣♣.♣.. Human of Dithmenos ****.. ..............>.................. Health: 74/88 ====================---- ..#.............................# Magic: 15/37 =========--------------- ..#.....####..#P..........†.....# AC: 16Fhh Str: 11Doom: 10% ........########......P###†#....# EV: 10Int: 19 Contam: 0% .#.....##....#....#P.##..##.†..# SH: 0Dex: 20.... #....#....##...........# XL: 13 Next: 66% Place: Lair:2....##....†Y@..#......P..†..# Noise: ==-------  Time: 16121.4 (0.0).....#....#....##............ t) +1 dagger (venom)...........#@....#.....#P....# Cast: Sandblast......##P.#.##.....####........Fh ......##..###....##.# ..#P................P..P.... ........... Y   elephant (trample, ally target)..........PPPPP.P...... ....... @   shadow.......PPP.....PPP...Y....PPPP.PPPPP.PPP....... .Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fhs uAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!Fh/ Fh3 0M.@Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an elephant (heavily wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!  The elephant is almost dead.Fh2  Your shadow casts a spell at the elephant.The shard of hardened shadow hits the elephant!Fh4 .*@   shadowFh#/ I..Fh"4 56%8-2.4 (1SandblastFhL9 FhM< L _You kill the elephant!Fhz  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhSBFhD8-FhIFhK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fhx....................♣♣♣♣ ##♣♣♣### sekai the Geomancer ....................♣♣.♣♣♣.♣♣.♣.. Human of Dithmenos ****.. ..............>.................. Health: 75/88 ====================---- Fh"yK..#.............................# Magic: 14/37 =========--------------- ..#.....####..#P..........†.....# AC: 16Str: 11Doom: 6% ........########......P###†#....# EV: 10Int: 19 Contam: 0%  .#.....##....#....#P.##..##.†..# SH: 0Dex: 20  .... #....#....##...........# XL: 13 Next: 68% Place: Lair:2 Fhy ....##....†.@..#......P..†..# Noise: =--------  Time: 16122.4 (0.0)  .....#....#....##............ t) +1 dagger (venom)  ...........#.@...#.....#P....# Cast: Sandblast  ......##P.#.##.....####........  ......##..###....##.# ..#P.....  ...........P..P.... ........... @   shadow  ..........PPPPP.P...... .......  .......PPP.....PPP.. . Fhjz Y....PPPP.PPPPP.PPP....... .Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFh*Fh2....................♣♣♣♣ ##♣♣♣### sekai the Geomancer ....................♣♣.♣♣♣.♣♣.♣.. Human of Dithmenos ****.. FhK3..............>.................. Health: 75/88 ====================---- ..#.............................# Magic: 15/37 =========--------------- ..#.....####..#P..........†.....# AC: 16Str: 11Doom: 6% ........########......P###†#....# EV: 10Fh3jInt: 19 Contam: 0% .#.....##....#....#P.##..##.†..# SH: 0Dex: 20.... #....#....##...........# XL: 13 Next: 68% Place: Lair:2Fh4....##....†.@..#......P..†..# Noise: =--------  Time: 16122.4 (0.0).....#....#....##............ t) +1 dagger (venom)...........#.@...#.....#P....# Cast: Sandblast......##P.#.##.....####..............##..###....##.# ..#P.....Fh@5 ...........P..P.... ........... @   shadow..........PPPPP.P...... ..............PPP.....PPP...Y....PPPP.PPPPP.PPP....... .Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFh5Fh>:Okay, then.FhAFhMFhO. _Fha .♣♣♣♣ ##♣♣♣.......♣♣.♣♣♣.♣♣.♣.>..#...Fh '.#.....####..#P..........†..... >.########......P###†#.... . .#.....##....#....#P.##..##.†.. .... #....#....##FhJ 3. ....##....†@...#......P..†.. .....#....#....## Fh ...#.@...#.....#P.... ......##P.#.##.....####Fh  ......##..###....##.# ..#P Fh! <.....P..P....  ....PPPPP.P......  .PPP.....PPP.. Y....PPPP.PPPPP.PPP.Fh/ Fhs ^625 -Fh 3.4 (1 _Fh Fhm# FhL .♣♣♣♣ ##♣♣♣.....♣♣.♣♣♣.♣♣.♣.>...#FhiM ]..#.....####..#P.† .>FhM .########......P###†# .. .#.....##....#....#P.##..##.†FhN  .... #....#....##FhHN  ....##....@....#......P..† .....#....#....##FhN | ..#.@...#.....#PFhN  ......##P.#.##.....####Fh:O , ......##..###....##.# ..#P ...........P..P.... FhO ....PPPPP.P......  .......PPP....FhO Z.PPP..  Y....PPPP.PPPPP.PPP.Fh)P Fh[ Fha 8=6=-4Fhj Fh(p  Fhyp h_You see here an elephant corpse.Fh% Fh Fh Fhr 9=Fh W _You start resting.Fh Fh] &80Fh FhTFhK1=FhFhFhV?2=FhM7==FhCFh FhH %3Fh FhFhQ%4FhFhFhK6=FhFhFhyy7=8=Fh)Fh$: .Fh$_ _Your shadow fades away.Fh -,32.4 (8Fh0Y8=3.4 (9Fhs5Fhv9" _HP restored.FhpJ .♣♣♣♣ ##♣♣♣  ....♣♣.♣♣♣.♣♣.  .>.....  ....#.... Fh8q| ....#.....####..#P...†  .>.########......P###†#  .. .#.....##....#....#P.##..##.† .... #....#....## ....##...@†....#......P..† .....#....#....## Fhq.#.....#.....#P ......##P.#.##.....#### ......##..###....##.# ..#P ...........P..P....  ..........PPPPP.P......  .......PPP.....PPP.. Fhgr[ Y....PPPP.PPPPP.PPP.FhQxFhz+4.4 (1FhFhFhv  .♣♣♣♣ ## .♣♣.♣♣♣.♣♣ .>.....Fh> ....#.. ....#.....####..#P..........† .>.########......P###†# .. .#.....##....#....#P.##..##. .... #....#....## ....##..@.†....#......P..Fh .....#....#....## .....#.....#.....#P ......##P.#.##.....#### ......##..###....##.# ..#P ...........P..P.... Fh{ ..........PPPPP.P......  .......PPP.....PPP..  Y....PPPP.PPPPP.PPP.Fh& Fhz&5FhyFhFh2_ .♣♣♣♣ ## .♣♣.♣♣♣.Fh_ .> ....# ....#.....####..#P.† .>.########......P###†# .. .#.....##....#....#P.##..## .... #....#....##Fhq` ....##.@..†....#......P .....#....#....## ...........#.....#.....#P ......##P.#.##.....#### ......##..###....##.# ..#PFh` ...........P..P....   ..........PPPPP.P......   .......PPP.....PPP.. Y....PPPP.PPPPP.PPP.FhjaD FhwgFhiV19=6FhpFhsFh)Fh)Fh+Fh/FhB6e=Fh^7Fh8Fh <Fh<Fh=Fh@Fh@X20=FhEXFhG,FhHFhMMBFh]NFhNM1=FhPFh6RFhRFhSFhUFh2VFhEWFhJYFhYFhZFh\Fh']j2==FhU^Fh`FhaFh*bFhcFhTdFhoeFhxgFhgFhiFhkFhkW3=FhlFhoFhEpFh_qFh'sFhsFhtFhvFh>wFh^xFhLzFhzM4=Fh|Fh~Fh~FhFhFh FhFhBFhFhdžFhFhUj5==FhFhFhFh6FhFhFhFhFh Fh#FhƖFhRW6=FhFhFh/FhYFh!FhFhFhFh2Fh:FhMFhѥM7=FhFh>FhFhƪFh¬Fh/FhGFhZFhưFhرFhڳFhoj8==FhFhFh&Fh7Fh FhFhFhFh!Fh=FhFhvU9=FhFhFhWFhjFh2FhFhFhFh-Fh=Fh FhL30=FhFhFh0FhXFhFh1Fh<FhFhh1==FhFh FhFhFhbFhFhFh FhFhFhFhU2=FhFhFhFhFhFh0FhAFhhFhFhFhFhbK3=FhFhFhNFhgFhoFhFhFhFhLFhwFhE FhN h4==Fh Fh Fh FhFhtFhFhFh FhFhFhFh?5=FhVFhNFheFhFhFh,Fh{ Fh"Fh#FhP$Fh-&Fh&56=Fh&Fh'Fh*Fh*Fh+Fh-Fh .Fh$/Fhd1Fh2Fh"3Fh <_ _You start resting.FhGC1207.4 (71.0)FhDEw7==8.4 (72Fh3JFhM% _Magic restored.Fh8k .♣♣.♣♣♣. >............ ....#. ....#.....####..#P† .>........########P###† .. .#.....##....#....#P.##.. .... #....#....##...... ....##....†....P .....#@...#....##................#.....#.....#.....##P.#.##.....####.. ......##..###....##.# ..# ...........P..P.... ..... ....PPPPP.P......  .PPP.....PPP..  Y....PPPP.PPPPP.PPP...... ...PP.PPPFhpFhr19.4 (1.0)FhxFh{Fh@ >.......... ....#...Fh . ....#.....####..#P .>........########P###Fh .. .#.....##....#....#P.##.. P..... #....#....##...........##....†....Fh=#......#....#....##.....#......@....#.....###P.#.##.....####. ......##..###....##.# Fh: ...........P..P.... .... ....PPPPP.P...... .PPP.....PPP.. Fh .....PPPP.PPPPP.PPP..... ....PPPP.PP...PP.PPP ....PPP.P..PPP..P.PP.PFhFh'10Fh&FhFh+ Fh/ Fh8 Fh= Fh9< .> ....#..... ....#.....####..#P .>Fh9..########......P .. .#.....##....#....#P.##.P..... #....#....##.##....†....# #......#....#....## #.#.....#Y......##P.#.##.....####..##..###....##.# ........P..P.... Fh.:........PPPPP.P............PPP.....PPP..Y   elephant (trample, asleep)Fh:.....PPPP.PPPPP.PPP.........PPPP.PP...PP.PPP... ....PPP.P..PPP..P.PP.P.Fh6FhB&1Fh FhU FhV_An elephant comes into view.Fh= > ....#..... ....#..... .>........# .. .#.....##....# .P..... #....#. .......##....†. #......#....# #.....@.....# Fh>Y......##P.#.# .......##..#  ............P  ...........PPP .........  ......PP .....PPFh5 > ....#..... ....#..... Fh .>........# .. .#.....##....# .P..... #....#. .......##....†. FhB#......#....# #.....@.....# Y......##P.#.# Fh).......##..#  ............P  ...........PPP FhB.........  FhQs......PP .....PPFhFhFhFh` _An elephant is nearby!Fhq > ....#..... ....#..... .>........# .. .#.....##....# .P..... #....#. Fh#.......##....†. #......#....# #.....@.....# Y......##P.#.# .......##..#  ............P  ...........PPP .........  ......PFh=P .....PPFh! 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Fh; L.>........# .. .#.....##....# .P..... #....#.Fh c .......##....†. #......#....# #.....@.....#Fhp T Y......##P.#.# .......##..#  Fh E............P  ...........PPP .......Fh >..  ......PP .....PPFh= !Fh > ....#..... ....#..... .>........# Fh.. .#.....##....# .P..... #....#. .......##....†. #......#....# #.....@.....#Fh Y......##P.#.# .......##..#  ............P  ...........PPP .........Fhy  ......PP .....PPFhȫFh.Fh6Fh` _An elephant is nearby!Fh֒  ....#. ....#.....####..#PFh  .>........########P# ....#.....##....#....#P. ..P.....##....#....##..FhG P.......##....†.... #......#....#....##..#...........#.....#/Y##P.#.##.....###Fh˔ ..##..###....##.# ......P..P.... ......PPPPP.P..FhK ..PPP.....PPP..#PPPP.PPPPP.PPP...#Fhȕ PPP.PP...PP.PPP#.....PPP.P..PPP..P.PP.P .[...P.P.PP...PP.P.P.Fh Fh B=2Fh Fh^ 1 _Found a wand of flame (15).Fhz ....# ....#.....####..#P .>.Fh{.########......P ....#.....##....#....#P..P.....##....#....##Fhv{ ..##....†....# #......#....#....###..#Fh{.#.....#./Y....@.##P.#.##......##..###....##.#Fhp|.....P..P.... ...PPPPP.P.PPP.....PPP..#......PPPP.PPPPP.PPPFh| #.....PPPP.PP...PP.PPP #.....PPP.P..PPP..P.PP.Fh,}f .[...P.P.PP...PP.P.PFhYFhd&3Fh FhqFh*X ....# ....#.....####..#P .>.##...... ....#.....##....#....#P. ...P.....##....#....## ..##....†....#Fh #......#....#....###..#.#.....#./Y...@..##P.#.##......##..###....##.....P..P.... ...PPPPP.P.PPP.....PPP...##......PPPP.PPPPP.PPP #.....PPPP.PP...PP.PPPFh  #.....PPP.P..PPP..P.PP .[...P.P.PP...PP.P.PFhFh^.YY)Fh?=4SandblastFhFhV _The elephant trumpets!Fh ....#................... sekai the Geomancer ....#.....####..#P...... Human of Dithmenos ****.. .>........########...... Health: 88/88 ========================Fh-d ....#.....##....#....#P. Magic: 34/37 ======================-- ...P.....##....#....##. AC: 16Str: 11Doom: 6% ........##....†....#.. EV: 25 Int: 19 Contam: 0%  #......#....#....##. SH: 0Dex: 20 Fh##..#...........#.....#. XL: 13 Next: 68% Place: Lair:2 ../.Y**@..##P.#.##.....# Noise: =--------  Time: 16214.4 (0.0) ..........##..###....##. t) +1 dagger (venom) FhH...............P..P....  Cast: Sandblast ..............PPPPP.P... ...........PPP.....PPP.. .##......PPPP.PPPPP.PPP. Y   elephant (trample) #.....PPPP.PP...PP.PPP #.....PPP.P..PPP..P.PP .[...P.P.PP...PP.P.P _The elephant trumpets!Casting: Sandblast (safe; 1% risk of failure)  Fhȳ<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (100% to hit)FhmH ....#................... sekai the Geomancer....#.....####..#P...... Human of Dithmenos ****...>........########...... Health: 88/88 ========================....#.....##....#....#P. Magic: 34/37 ======================--Fh0I ...P.....##....#....##. AC: 16Str: 11Doom: 6%........##....†....#.. EV: 25 Int: 19 Contam: 0% #......#....#....##. SH: 0Dex: 20##..#...........#.....#. XL: 13 Next: 68% Place: Lair:2../.Y``@..##P.#.##.....# Noise: =--------  Time: 16214.4 (0.0)FhI ..........##..###....##. t) +1 dagger (venom)...............P..P.... Cast: Sandblast..............PPPPP.P..............PPP.....PPP...##......PPPP.PPPPP.PPP. Y   elephant (trample)#.....PPPP.PP...PP.PPP#.....PPP.P..PPP..P.PPFhrK +.[...P.P.PP...PP.P.PCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!Fh Fh_ :.Y.Fh %10 =Fh- =5.4 (1Fh Fh Sonfirm with . or Enter, or press ? or * to list all spells.Fh: |Aiming: Stone Arrow (safe; 1% risk of failure)  Fh 8Press: ? - help, Shift-Dir - straight line  Aim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant!! _The elephant is moderately wounded.Fh" ....#................... sekai the Geomancer Fhd#]....#.....####..#P...... Human of Dithmenos ****.. .>........########...... Health: 88/88 ======================== ....#.....##....#....#P. Magic: 31/37 ====================---- ...P.....##....#....##. AC: 16Fh#=Str: 11Doom: 6% ........##....†....#.. EV: 10Int: 19 Contam: 0%  Fh$#......#....#....##. SH: 0Dex: 20 Fhy$##..#...........#.....#. XL: 13 Next: 68% Place: Lair:2 ../..Y*@..##P.#.##.....# Noise: ==-------  Time: 16215.4 (0.0) ..........##..###....##. t) +1 dagger (venom)Fh$ ...............P..P....  Cast: Sandblast ..............PPPPP.P... ...........PPP.....PPP.. .##......PPPP.PPPPP.PPP. Y   elephant (trample)FhS% #.....PPPP.PP...PP.PPP #.....PPP.P..PPP..P.PP .[...P.P.PP...PP.P.P _The elephant is moderately wounded.Fh%RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Fh%Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 100% to hit)Fh....#................... sekai the Geomancer....#.....####..#P...... Human of Dithmenos ****...>........########...... Health: 88/88 ========================....#.....##....#....#P. Magic: 31/37 ====================----...P.....##....#....##. AC: 16FhCStr: 11Doom: 6%........##....†....#.. EV: 10Int: 19 Contam: 0% #......#....#....##. SH: 0Dex: 20##..#...........#.....#. XL: 13 Next: 68% Place: Lair:2../..Y`@..##P.#.##.....# Noise: ==-------  Time: 16215.4 (0.0)..........##..###....##. t) +1 dagger (venom)...............P..P.... Cast: SandblastFh6..............PPPPP.P..............PPP.....PPP...##......PPPP.PPPPP.PPP. Y   elephant (trample)#.....PPPP.PP...PP.PPP#.....PPP.P..PPP..P.PP.[...P.P.PP...PP.P.PCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!Fh~@., ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Fh~Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (moderately wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!  The elephant is severely wounded.FhDS *****Fh** Your shadow gestures at the elephant while chanting.Fh FhK...Y.Fh....Fht+6.4 (1Fh*Q _The ray of shadow hits the elephant!!Fh7y0 ....#................... sekai the Geomancer ....#.....####..#P...... Human of Dithmenos ****.. Fh*z.>........########...... Health: 88/88 ======================== ....#.....##....#....#P. Magic: 28/37 ==================------ ...P.....##....#....##. AC: 16Str: 11Doom: 6% .....@..##....†....#.. EV: 10Int: 19 Contam: 0%  #......#....#....##. SH: 0Dex: 20 ##..#...........#.....#. XL: 13 Next: 68% Place: Lair:2Fhz ../...Y@..##P.#.##.....# Noise: ==-------  Time: 16216.4 (0.0) ..........##..###....##. t) +1 dagger (venom) ...............P..P....  Cast: Sandblast ..............PPPPP.P... ...........PPP.....PPP.. Fh){.##......PPPP.PPPPP.PPP. Y   elephant (trample, ally target) #.....PPPP.PP...PP.PPP @   shadow #.....PPP.P..PPP..P.PP .[...P.P.PP...PP.P.P _The ray of shadow hits the elephant!!  Fh{Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, ally target, 100% to hit)Fh{0 ....#................... sekai the Geomancer ....#.....####..#P...... Human of Dithmenos ****.. FhT|A.>........########...... Health: 88/88 ======================== ....#.....##....#....#P. Magic: 28/37 ==================------ ...P.....##....#....##. AC: 16Str: 11Doom: 6% Fh|.....@..##....†....#.. EV: 10Int: 19 Contam: 0%  #......#....#....##. SH: 0Dex: 20 ##..#...........#.....#. XL: 13 Next: 68% Place: Lair:2 Fh}../...Y@..##P.#.##.....# Noise: ==-------  Time: 16216.4 (0.0) ..........##..###....##. t) +1 dagger (venom) Fhk}...............P..P....  Cast: Sandblast ..............PPPPP.P... ...........PPP.....PPP.. Fh}.##......PPPP.PPPPP.PPP. Y   elephant (trample, ally target) #.....PPPP.PP...PP.PPP @   shadow #.....PPP.P..PPP..P.PP .[...P.P.PP...PP.P.PFh~Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhd~Aim: an elephant (almost dead, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!Fh'% ....#.....# .>........# ....#.....#Fh .. ..† ...Fh ##.... ../...† ...FhF ....  .....P ...FhPP. .##......PPPP.P@   shadow #.....PPPP.PPFh #.....PPP.P.. .[Fh>Fh<2707.4 (1Fh3SandblastFh2FhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhV ePress: ? - help, Shift-Dir - straight line  Aim: an elephant (almost dead, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!! _You kill the elephant!FhL  ....# ....#.....####..#P .>.## ....#.....##....#....#PFh  ...P.....##....#....##. .....@..##....†....#... #......#....#....##.##..#.#.....#./...@...##P.#.##.....Fh .##..###....##....P..P.......PPPPP.P.PPP.....PPP.##......PPPP.PPPPP.PPPFhr . #.....PPPP.PP...PP. #.....PPP.P..PPP..P. .[...P.P.PP...PP.P.Fh Fh |34====25 --8Fhc Fh. v _You see here an elephant corpse.Fh  ....# ....#.....####..#P. .>.Fh .##......#.....##....#....#......P.....##....#....Fh d........@..##....†....# .... #......#....#....+.##..#.#.....Fhm ./..@†...##P.#.##.##..###........P..P...PPPPP.PFh 0.PPP.....PPP.##......PPPP.PPPPP..# #.....PPPP.PP...PP... #.....PPP.P..PPP..P.FhQ d .[...P.P.PP...PP.PFh Fh 7======--9 _Fh FhQ Fh= ....#.......#.....####..#PFhl>...>........##.....#.....##....#........P.....##....#....Fh>4......@..##....†.... .....#......#....#....#+.##..#Fh/?.#./.@.†...##P.#.##.##..###....Fh?o....P..P...PPPPP.P.PPP.....Fh?#...##......PPPP.PPPPP.#..# #.....PPPP.PP...PP.FhB@[.. #.....PPP.P..PPP..P .[...P.P.PP...PP.Fh FhF'20FhfFhq) _Found a chain mail.Fh*q ....#.#.....####..#PFh+W.>........##.#.....##....#.P.....##....# ..........@..##....† .....#......#....##+.##..#Fhz,.#./@..†...##P.#.##.##..###.P..P.PPPPP.Fh-.PPP.....#...##......PPPP.PPPPP. #..# #.....PPPP.PP...PPFh- [.. #.....PPP.P..PPP.. .[...P.P.PP...PPFh;Fh@&1FhLFhQFhc ....# .#.....####..#P .....>........# ........#.....##....# ........P.....##....# ..........@..##....† .....#......#....#.##+.##..#.#.@...†...##P.#.##.##..###.P..P.PPPPP.PPP......##...##......PPPP.PPPPP #..# #.....PPPP.PP...P Fh^> [.. #.....PPP.P..PPP.  .[...P.P.PP...P FheFha&2FhBFhFhYR==10 3.4 (2FhmFhuB _a - a wand of flame (18) (gained 15 charges)Fhp6 :........#.....####..#P#......>........########..........#.....##....#.........P.....##....# ...........@..##....† .......#......#....#..##+.##..#...........#...........†...##P.#.##......##..#Fh6 ......PPPPPP....##...##PPPP.PPPP #..# #... [.. #.....PPP.P..PP.... ..[...P.P.PP.. .P.P.PPFht= Fh? I25 4.4 (1FhD Fh@G Fhk r#>........####### ..........#.....##.... #.........P.....##....#. ..............##....†.. .......#......#....#...##+.##..#...........#...........†...##P.#.#......##..#......PPPPPP...Fhl 2##...##PPPP.PPP #..###.. [.. #.....PPP.P..PP.... ..[...P.P.PP..#.. .P.P.PP <...P.P.P.P..Fhr Fhu &5Fhy Fhn| FhWy  ....#.....##......#.........P.....##....... ..............##....#... .......#......#....#...##+.##..#...........P.............†...##P.#.......##..#......PPPPP..##...##PPPP.PP #..###... [... #.....PPP.P..P ..... ..[...P.P.PP...#... ....P.PP.P.P ..#.... <...P.P.P.P. ....P.P.P.P6Fhǰ\..#.P.....## ..................## #... .......#......##...##+.##..#......P.............†...##P.#.......##..#......Fh2PPP.[40m##...##PPPP.P. #..###..... [... #.....PPP.P. .....# ..[...P.P.P..#...# .P. ..#.... <...P. ......P# ....P.P.P.P ....P.P.P.PFhFh`&7FhFhFhL ..#... .......#......FhV##...##+.##..#.......P.............†...##P.#.......##......PPPP......##@..##......PPPP.P.... #..###.....PPPP.PFhd... [....P..Fh..Fh5..FhJ ..Fh{x.... ....##...$P.PP.P.FhD Fh:Fh&8FhFhOFhj#... #......##...##+.##..#.......#P.............†...##P.#........##..........Fhx.....P.............PPP......##...##......PPPP.PFh2b #@.##PPPP.PFhgX......[....P..Fhh..........# ..[...P.P.PPFh......#...# ....P.PP.P...... <Fh`.P.P..........P# .FhMG..... ....#Fh|..... ####. ...$P.PP.P.Fh%..P.P.PPFh'Fh,&9Fh6Fhe;FhpX ##...##+.##.FhP.............†...##P.#..........##.Fh,..........Fh0........PFh2..............PPP.FhU.....##...##......PPPP.P......#..#FhPPPP.P......[@..#.P..Fh....# ..[...P.P.PP#...# ....P.PP.P.FhI.. <.P.PFh^.....P#.....FhN.....#....PPP.P..Fh-D Fh FhP'30Fh;FhFh@- P.............†...##P.#..........##.Fh-W.......................Fh-*P....Fh. PPP.Fh1.B.##...##PPPP.PFh_.I.#..#PPPP.PFh.F[....P..Fh..@..# ..[...P.P.PP#...# ....P.PP.P.Fh+/".#......<FhZ/3.P.P...Fh/..Fh/A...#Fh/...Fh0&...PPPP.PPFh=0D Fh9Fh<&1FhfAFhCFhB  ......##...................P.Fh .PPP.##...##PPPP.P.#..##PPPP.P[....P......# ..[...P.P.PP......#@..# ....P.PP.P.Fh ......#......<...P.P.P.P..........P#........#....Fh |...#PPPP.P Fh Fh &2Fh] FhF Fhd +.....PFhd D.............PPFhd ;............Fhe PPP..Fh#e 9.....##...##Fh@e PPPP.PP.Fhe ..###.....PPPP.PP.......[...##.....PPP.P..Fhe ..........# ..[...P.P.PP......#...##.....P.PP.P.Fh f N......#.@....<...P.P.Fh>f H..........P#.....P.P.P.P.Fhrf |.....#....## ....P.P.P.P.Fhf .....#####. ...$P.PFhf }.... #. .....P.P.PFhf  Fhf ?.. ...PPP.P..Fhg 1 .PPPP.PPFh9g @##. #FhUg #.PPPP..Fhqg FhOs Fhw &3FhP Fhn FhWi.P............PFh...........PPP......##...##......PPPP.PFh......#..###.....PPPP.PP.......[...##.....PPP.P..PFh9..........# ..[...P.P.PP.......#...##.....P.PP.P.PFhx[......#..@...<...P.P.P.P..Fh[P#.....P.P.P.P.>Fhĺ.....#....## ....P.P.P.P.Fh.....#####. ...$P.PP.P.P.... #. .....P.P.PP.FhU.. ...PPP.P..P.. .PPPP.PP.##. #PPPP.PFht$#.PPPP.FhFh&4FhlFhFhg.P...........P.............PPP.Fh{-.....##...##......PPPP.P......#..###.....PPPP.PP.......[...##.....PPP.P..P..........# ..[...P.P.PP.......#...##.....P.PP.P.P......#...@..<...P.P.P.P..P#.....P.P.P.P.>......#....## ....P.P.P.P......#####. ...$P.PP.P.PP..... #. .....P.P.PP... ...PPP.P..P.. .PPPP.PP.##. #PPPP.P#.PPPP.FhFhs&5FhFhFh.P..P.......................P....................PPP......##...##......PPPP.P......#..###.....PPPP.PP...P......[...##.....PPP.P..PPP..FhZ.# ..[...P.P.PP...P......#...##.....P.PP.P.PPP.......#....@.<...P.P.P.P...P.P#.....P.P.P.P.>......#....##.....P.P.P.P.Fh .....#####. ....$P.PP.P.PP..... #.......P.P.PP...P......PPP.P..PPP.Fh.....PPPP.PP...P##..##PPPP.P#.PPPP.FhFh&6FhQ Fhl FhF.P..P....FhPPPPP..Fh..Fh=PPP.....PFh.....##...##......PPPP.PPPPP.......#..###.....PPPP.PP...PFhv......[...##.....PPP.P..PPP..Fh..##..[...P.P.PP...P......#...##.....P.PP.P.PPP.P......#.....@<...P.P.P.P...P..P#.....P.P.P.P.>......#....##.....P.P.P.P.Fhz.....#####.#....$P.PP.P.PP.FhY.... #.......P.P.PP...P.FhrZ......PPP.P..PPP.......PPPP.PP...PFhv####..##PPPP.PPPPP.#.PPPP.....PFhIFh&7FhFhFh%K.PPPPP.P..PPP.....PP.....##...##PPPP.PPPPP...###.....PPPP.PP.........[...##.....PPP.P..PPP...Fh%&...##..[...P.P.PP...PP......#...##.....P.PP.P.PPP.P.......#......<...P.P.P.P.......P#.@...P.P.P.P.>........#....##.....P.P.P.P...Fh'M.....#####.#....$P.PP.P.PP.... #.......P.P.PP...P .......PPP.P..PPP..P.$......PPPP.PP...PP#.####..##PPP.## ##.#.PPPP.....PP#.P#PPPPPP#Fh3Fh 6&8Fh>FhB+ _Found 18 gold pieces.Fh2 0.PPP.....PPFh,3 .....##...##FhQ3 *PPPP.PPPPP.Fh3 8..###.....PPPP.PP...Fh3 q......[...##.....PPP.P..PPP..Fh3 .Fh3 b...##..[...P.P.PP...PPFh.4 M......#...##.....P.PP.P.PPP.P.PFhQ4 5......#......<...P.P.P.P...Fhq4 .Fh4 j...P#.....P.P.P.P.>.....Fh4 T.....#....##..@..P.P.P.P...Fh5 .....#####.#....$P.PP.P.PP....P.... #.......P.P.PP...P..PFh'5  FhG5 1........PPP.P..PPP..PFhf5 '...$Fh5 0PPPP.PP...PPFh5 d.#.####..##PPP.PPFh5 p## ###.#.PPPP.....PPFh6  Fh76 t# ##.P#PPPPPP#FhV6 0 #P##Fhv6 FhWG FhhK &9FhT FhX Fhn% y.....##...##PPPP.PPPPP...###.....PPPP.PP.........[...##.....PPP.P..PPP......##..[...P.P.PP...PP......#...##.....P.PP.P.PPP.P.P......#......<...P.P.P.P...P.P......P#.....P.P.P.P.>..........#....##.....P.P.P.P...FhV& .....#####.#...@$P.PP.P.PP....P.... #.......P.P.PP...P..P. .........PPP.P..PPP..P...$PPPP.PP...PP.PP.#.####..##PPP.PP## ###.#.PPPP.....PPP. # ##.P#PPPPPP#P# ### #P#####Fh1 Fh5 '40FhM> Fh{A Fh......##...##......PPPP.PPPPP.PPP. ......#..###.....PPPP.PP...PP.P ......[...##.....PPP.P..PPP..P.P .Fh/?.##..[...P.P.PP...PP.P.P ......#...##.....P.PP.P.PPP.P.PP. ......#......<...P.P.P.P...P.P. .P#.....P.P.P.P.>. FhT/.....#....##.....P.P.P.P. .....#####.#....@P.PP.P.PP....P. .... #.Fh/SP.P.PP...P..P.P.PPP.P..PPP..P.PFh/...$......PPPP.PP...PP.P.#.####..##PPPP.PPPPP.PPP.## ###.#.PPPP.....PPP.#Fh0# ##.P#PPPPPP#P# Fh;Fh?&1FhHFhmTFh&X510 2.4 (2FhcFhf? _You now have 485 gold pieces (gained 10).Fh=7 ......#..###Fh=...PP.PP  ......[...##.....PPP.P..PPP..P. Fh > ..........##..[...P.P.PP...PP.P.  Fh.>O#...##..P.P.PPP.P.P Fh\>Y ......#......<...P.P.P.P...P.P. Fhz> ..........P#.....P.P.P.P.>... Fh>D .....#....##.....P.P.P.P.  .....#####.#.....P.PP.P.PP....P  .... ..P.P.PP...P..PFh>/ ..Fh?cPP.P..PP$......PPPP.PP...PFhC? .#.####..##PPPP.PPP ## ###.#.PPPP....Fhc? Fh?# ##.P#PPPPPP#P Fh?V### #P###Fh?0 ## Fh? FhMIFhLI25 3.4 (1FhTFhXFhs0 ......[...##.....PPP.P..PPP..P. ..........##..[...P.P.PP...P #...##..P.P.PPP.P.P ......#......<...P.P.P.P...P.P. ..........P#.....P.P.P.P.>... .....#....##.....P.P.P.P. .....#####.#.....P.PP.P.PP....PFhOt .... ....P.P.PP...P..P ...PP.P..PP$......PPPP.PP...P .#.####..##PPPP.PPPFht] ## ###.#.PPPP.... ####.P#PPPPPP#P ### #P## Fht5## Fh_}Fh&4FhFhFhJ] ..........##..[...P.P.PP...PFhJ[ #...##..FhJP.P.PPP.P.FhKs ......#......<...P.P.P.P..FhSK ..........P#.....P.P.P.P.>...FhvKh .....#....##.....P.P.P.P.FhKs .....#####.#.....P.PP.P.PPFhKY .... #..FhLN..P.P.PP...P.. ....Fh:LPP.P..PPFhZL^$..@...PPPP.PP...PFhLv#.#.####..##PPPP.PPPFhL ## ###.#.PPPP....FhL FhL4####.P#PPPPPP#FhM Fh-M<### #P##Fh\MF ## FhM Fh YFhh]&5FhdFhgFh*  .##..[...P.P.PP...PP ......#...##.....P.PP.P.PPP.P ......#......<...P.P.P.P...P. ....P#.....P.P.P.P.> .....#....##.....P.P.P.P .....#####.#.....P.PP.P.PP .... ##...#.P.P.PP...P.PPP.P..PPP...$.@....PPPP.PP...PP.#.#.####..##PPPP.PPPPP. ## ###.#.PPPP.....Fh_  ####.P#PPPPPP ### #P  ##Fhw Fh &6FhI Fh Fh$  .##..[...P.P.PP... ......#...##.....P.PP.P.PPP. ......#......<...P.P.P.P...PFh?% o ...P#.....P.P.P.P.>Fh%  .....#....##.....P.P.P.P .....#####.#.....P.PP.P.PPFh~&  .....##...#.P.P.PP...P.PPP.P..PPP.$@.....PPPP.PP...#.#.#.####..##PPPP.PPPPP ## ###.#.PPPP..... ####.P# ### #P Fh& @ ##Fhd, Fh7. &7Fh3 Fh5 Fhs7 .##..[...P.P.PP... ......#...##.....P.PP.P.PPPFh7t ......#......<...P.P.P.P... Fh7Q.P#.....P.P.P.P.>Fh7S .....#....##.....P.P.P.PFh 8s .....#####.#.....P.PP.P.PPFh38~ .....##...#.P.P.PP...FhO8S.PPP.P..PPP..PPPP.PP...Fh8#.#.#.####..##PPPP. ## ###.#.PPPP ####.P#Fh"9m ### # Fh@FhB&8FhNHFhOFhP510 9.4 (2FhUFhFY? _You now have 503 gold pieces (gained 18).Fht# .##..[...P.P.PP ......#...##.....P.PP.P.Fh#q ......#......<...P.P.P.P Fh $Q.P#.....P.P.P.P.>Fh5$g .....#....##.....P.P.P.PFh\$ .....#####.#.....P.PP.P.PPFh$q .....##...#.P.P.PPFh$G.PPP.P...PPPP.PPFh$.##.#.#.####..##PPPP.# ### ###.#.PPPPFhC%s ####.P# ### Fhj% Fh-Fh|1J25 50.4 (1FhN8Fh<Fh$ .##..[...P.P.PP ......#...##.....P.PP.P. ......#......<...P.P.P.P Fhi.P#.....P.P.P.P. .....#....##.....P.P.P.P .....#####.#.....P.PP.P. .....##...#.P.P.PPFh;.PPP.P..[.PPPP.PPFhq#.##.#.#.####..##PPPP. ##### ###.#.PPPP ####.P#  ###Fh!Fh;%&1Fh,Fh1 Fh;2'_Found a leather armour.FhM .##..[...P.P.PP ......#...##.....P.PP.P. ......#......<...P.P.P.P ..FhxNr.P#.....P.P.P.P .....#....##.....P.P.P.P .....#####.#.....P.PP.P. .....##...#.P.P.PPFhN.PPP.P...[.PPPP.PP.#.##.#.#.####..##PPPP.FhGO# ##### ###.#.PPPP ####.P#  ###Fh&XFh[&2FhcFhuhFhYFhFhFhFh4FhTBFhFhFhFhFhŨFhKFhFhFhFhFhFhµFh/FhFhAFh¼FhFhuFh FhOFhYFhFhFhFhFhFhFhg  ......#..###.... Fh$#......[...##...# .## #..........##..[.#. ..##......#...##.... ..#......#......<..Fhw ... #...........P#... P. ##.....#....##....#.###.######.#........##...#.....Fh................................[.............##.#####.#.##.#.#.####..# ############ ###Fh0UYou pick up a parchment of Foxfire and begin reading...Fh,60.4 (8Fh510 1.4 (9FhFh#@ _You add the spell Foxfire to your library.FhK FhL FhO Fh=T FhW Fh8\ Q25 Fh^ Fhb Fhb Fhd FhBi Fh~n Fh\o Fhp Fhs Fhu Fhu Fhw Fh/y Fh:{ Fh{ Fh} Fhk Fh| Fh Fhك Fh Fh Fh% Fh Fh Fh FhJ Fh Fh Fh Fh Fh Fh Fh$ '10 Fhޜ Fh N _You now have 516 gold pieces (gained 13).Fh Q25 Fh Fh Fh Fh! Fh* P*Fh `  .. Fh= #...# ..#.  #...+ ......... Fh  #.... +/##...  Fh ' #.?.#####..##...##+  #......#.+##P... Fh U #............... Fh P ##.........Fh9   #...@...........73.4 (1Fh\ 2.0) Fh c ##....... Fh w ##...............## Fh  #P................  ##..###..###......[.. Fh #.####.####.........  Fh8 P#.P#.....##......#..FhZ 8  Fh #.+.......#......#..  Fh r##.....#.......... 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Human of Dithmenos ****.. ..#.......##..###.....###.....#.. Health: 88/88 ======================== ..........##...###..####......##. Magic: 37/37 ======================== ..#.#####.##...###..####......... AC: 16Str: 11Doom: 2% Fh ...#.P##.###..###P'###..#........ EV: 25 Int: 19 Contam: 0% ................................. SH: 0Dex: 20 ................................. XL: 13 Next: 70% Place: Lair:2 Fh ................@................ Noise: ---------  Time: 16620.4 (0.0) ..##.######...................... t) +1 dagger (venom) Fhe ..#### ####.....P.#.#..#....♣#♣## Cast: Sandblast ...#####.##.....#♣♣####♣♣..♣# ...##...###.....♣♣♣♣♣ ..P#.....##.....♣ ### ..###...P##.....♣ #.####Fh  ...#....##P.....# ##.(..### ###Fh   ....+...........# #...[...#####..  _Done exploring.  Things that are here: Fh _a +0 spear; a salamander skeleton _You can no longer surround yourself with impenetrable night. Fh@ a_There is an open door here. _You can't go down here!Fh2 Fh Fh Fh. XFh FhM Fh Fh Fh Fh Fh: Fh Fh FhK Fhi Fh Fhz Fh Fh Fh' Fh Fh Fh Fh Fh Fh Fh  Fh* Fh FhV Fhd Fh Fh Fh FhB Fh1 Fhn Fh Fh Fh$ FhH Fh Fh" Fhd FhU Fh Fh! Fh" Fh$ Fhg% Fh& Fhd( Fh* Fh+ Fhc, Fh@. Fh;0 Fh0 Fh1 Fh/> ..#....#....##P.....# ##.(..####.....+...........# #...[...#Fh> `.##...###+..##......# . ####....# #.#..##.....♣ ####~† .####...###....##....♣♣ ######..................♣♣ Fh> ......♣♣♣♣ ##♣♣♣#......♣♣.♣♣♣.♣♣.♣35.4 (15.0)Fh? ..#........#.....####..#P..........÷.... .FhW? >........########......P###÷#....#.....##....#....#P.##..##.†.Fh? ..P.....##....#....##..................##....÷....#......P..÷.Fh? {.#......#....#....##.......... ##..#.....#.....#P.Fh'C FhI FhL \  Things that are here: _a +0 spear; a salamander skeletonYou can no longer surround yourself with impenetrable night. _There is an open door here. _You can't go down here! _There is a stone staircase leading down here.Fhz; Fh^> FhED FhJ FhQ B10 6.0) _FhV FhAK ......# .. ...ß...#.. ....Y...# Fh8B# #..Y...###  #.#....ß...#  Y...#  ....# 3FhyB ..ß..ß.@.ß.+    FhB...........##.ß  .####..ß..## .....##FhB ..S...#YYY 3 elephants (trample, asleep) Fh^C.ß...F.#S   water moccasin (asleep) .....##.#F   bullfrog (asleep) FhDFhMM SFSF  You climb downwards.Fh>7.1 (1.7SandblastFhFh _The water moccasin hisses angrily. The bullfrog gives a loud, deep croak! _There is a stone staircase leading up here.Fh4Fh Fh+Fh,Fh-Fh.Fh/Fhq0Fh;Cl..YFh;@YY.S..FYYYFh<).l   komodo dragonS   water moccasinFh;<TF   bullfrogFhB3=80 FhPEFh_ ....#....#....##P.....# ##.(..### Fh_...##.....+...........# #...[...# ...##...###+..##......# #........ Fh_,####....# #.#..##.....♣ ####~†##. .####...###....##....♣♣ ###### Fh`t.....................♣♣ .........Fh<`d..♣♣♣♣ ##♣♣♣# .........FhX`p..♣♣.♣♣♣.♣♣.♣2 Fh`y................@................ ....#............. Fh`....#.....####..#P..........÷.... Fh`.>........########......P###÷#... Fha....#.....##....#....#P.##..##.†. ....P.....##....#....##..........Fh"a  Fh>a..........##....÷....#......P..÷.  Fha....#......#....#....##..........  ##..#...........#.....#.....#P...Fha  _The elephant trumpets! x3; The komodo dragon hisses angrily.FhbFhrjFhIh-9.6 (2.5SandblastFhBFh} _You climb upwards. _There is a stone staircase leading down here.Fh Fh $ \Level 2 of the Lair of Beasts <<<<>>>>>^(Press ? for help)Fh$ K##...########...####P..####....##...###.....♣♣♣♣♣♣♣♣♣.####...#P#####..<.........#P...P#.....##.....♣ #####....##.##....#......#.......#....###...P##.....♣ #.######.....#Fhc% ##..#..........#.........#....#....##P.....# ##.(..### #####..#♣♣.##..##....###...#........##.....+...........# #...[...#####.....## #####.P#####.#....##.......##...###+..##......# #..........#....####.#########...#####.####....# #.#..##.....♣ ####~†##......#.##...#.##.P.....###P..####...###....##....♣♣ #######..#######........................................♣♣#####..........................................♣♣♣♣ ##♣♣♣######♣♣##♣♣♣♣#..........................................♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣..♣Fh& ##...................................@............................###...######P.P.#.#.......#.............................#.#.+.##.#..###...# ####...........#.....####..#P..........÷.....####.#.#.#.###P...# #####...#......>........########......P###÷#....# #P.#####..##....# #...###...........#.....##....#....#P.##..##.†..# #....###.####...###...+...#.........P.....##....#....##...........# #.....#P.###...+.........................##....÷....#......P..÷..###....###..##....#P.#+.##...........#......#....#....##............##....###.P#Fh& a#...#####..##...##+.##..#...........#.....#.....#P....#####.P##P.###......#.+##P.............÷...##P.#.##.....####........#########..##.............................##..###....##.#...#P.....#..P#####.####..................................P..P................P..P.......#Fh:O@>Fh1~Fh0Fh....#....#....##P.....# ##.(..### sekai the Geomancer ...##.....+...........# #...[...# Human of Dithmenos ****.. ...##...###+..##......# #........ Health: 88/88 ======================== ####....# #.#..##.....♣ ####~†##. Magic: 37/37 ======================== .####...###....##....♣♣ ###### AC: 16Str: 11FhaDoom: 2% .....................♣♣EV: 10Int: 19 Contam: 0% ......................♣♣♣♣ ##♣♣♣# SH: 0Dex: 20 Fh......................♣♣.♣♣♣.♣♣.♣ XL: 13 Next: 70% Place: Lair:2 ................@................ Noise: ---------  Time: 16639.6 (0.0) ....#............................ t) +1 dagger (venom) Fh....#.....####..#P..........÷.... Cast: Sandblast .>........########......P###÷#... ....#.....##....#....#P.##..##.†. ....P.....##....#....##..........  Fh/;..........##....÷....#......P..÷.  ....#......#....#....##..........  ##..#...........#.....#.....#P...FhV^ You climb downwards. Fh}_The water moccasin hisses angrily. The bullfrog gives a loud, deep croak! _There is a stone staircase leading up here. _The elephant trumpets! x3; The komodo dragon hisses angrily. _You climb upwards. FhU_There is a stone staircase leading down here.FhDFhtFhuFh'Fh25 _FhGFhFhSFhFhFhFhKFhFhFhFhBFhFhFhFhRFhFhFhFh}FhFhFhFh\FhFhFhFhkFhFhFhFhFhFh3FhAFhFhFhFh|FhFhFhFhhFhFhFhFhjFh;FhFhFhFh2 Fh Fh Fh ######...#####.####....# #.#..##. .##.P.....###P..####...###....##....................... FhaZ................................ .............................................>. #####P.P.#.##.............  ####Fh#.....####..#P  #####...#........########54.6 (15.0)  #...###Fh#.....##....# ##...+...#.........P.....##....# ............##....÷ Fh #P.#+.##...........#......#....# ####..##...##+.##..#...#FhH$#.+##P.............÷...##P.#.##...............##..### ...................PFh!Fh|Fhc _There is a stone staircase leading down here.Fht Fhz Fh Fh Fh B10 5.0) _Fh Fh r  ........... Fh< d # .  Fhc #..F..... .#   ..+  Fh _..... ..  Fh g#...#.#  FhŦ ###.P.P.##.. 3 #...@.......  Fh #.....  .l...)F  Fh3 FhR k ..##....<...... Fh . #........... F   cane toad (asleep) ...$........ ll 2 basilisks (asleep) Fhܧ ##........l.. F   bullfrog (asleep)  You climb downwards.Fhب :*Fh" {  You can now surround yourself with impenetrable night.Fh Fh3 Fh~ .FF).FFh l1 asleep)lFFhA- >6.4 (1.8SandblastFhg4 Fh9  _The cane toad croaks. The bullfrog croaks.Fh: Found a shortbow and 13 gold pieces. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.Fh)  sekai the Geomancer ...........  Human of Dithmenos *****. Fh)`#......... .  Health: 88/88 ======================== #........ .#  Magic: 34/37 ======================-- Fh)..F.... ..+  AC: 16Str: 11Doom: 2% Fh*.*... ..  EV: 10Int: 19 Contam: 0%  Fh\*#.*.#.#  SH: 0Dex: 20 ###.P.P.##..  XL: 13 Next: 70% Place: Lair:3 #...@.......  Noise: ---------  Time: 16656.4 (0.0) Fh*#...........  t) +1 dagger (venom) Fh*-.l..........F).  Cast: Sandblast ...............  ..##....<......  Fh*Q. #...........  F   cane toad ...$........  ll 2 basilisks (1 asleep)Fh!+ ##........l..  F   bullfrog FhD+_There is a stone staircase leading up here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh+Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)FhrFhcxsekai the Geomancer...........Human of Dithmenos *****.#......... .Health: 88/88 ========================#........ .#FhxMagic: 37/37 ========================..F.... ..+AC: 16Str: 11Doom: 2%..... ..EV: 10FhxInt: 19 Contam: 0% #...#.#SH: 0Dex: 20###.P.P.##..XL: 13 Next: 70% Place: Lair:3#...@.......Fh. Fhp#####P.P.#.#.......#.............####...........#.....####..#P2  #####...#...Fh.#########...###.....#.....##....#. ##...+...#.P.....##....#. Fh..........##....÷. #P.#+.##...........#......#....#. Fh ####..##...##+.##..#...........#. Fh...#.+##P.............÷...##P.#.## FhP.........................##..###.  ..............................P.. FhU;==FhFFh%`8.9 (2.5SandblastFhn+Fh/} _You climb upwards. _There is a stone staircase leading down here.FhFh Level 2 of the Lair of Beasts <<<<>>>>>^(Press ? for help)##..#..........#.........#....#....##P.....# ##.(..### #####..#♣♣.#Fh)x#..##....###...#........##.....+...........# #...[...#####.....## #####.P#####.#....##.......##...###+..##......# #..........#....####.#########...#####.####....# #.#..##.....♣ ####~†##......#.#FhV#...#.##.P.....###P..####...###....##....♣♣ #######..#######........................................♣♣####Fh#..........................................♣♣♣♣ ##♣♣♣######♣♣##♣♣♣♣#..........................................♣♣.♣♣♣.♣♣.♣..♣.♣.♣.♣♣..♣##...................................>............................###...######P.P.#.#.......#.............................#.#.+.##.#..#Fh##...# ####...........#.....####..#P..........÷.....####.#.#.#.##Fhs#P...# #####...#......@........########......P###÷#....# #P.#####..##....# #...###...........#.....##....#....#P.##..##.†..# #....###.##FhA##...###...+...#.........P.....##....#....##...........# #.....#P.###...+.........................##....÷....#......P..÷..###....###..##....#P.#+.##...........#......#....#....##............##....###.P#FhdA#...#####..##...##+.##..#...........#.....#.....#P....#####.P##P.###......#.+##P.............÷...##P.#.##.....####........#########..##.............................##..###....##.#...#P.....#..P#####.####..................................P..P................P..P.......##..................................PPPPP.P.........................###..............................PPP.....PPP.......................####...............##...##......PPPP.PPPPP.PPP......................#Fh ^>@Fh #P................#..###.....PPPP.PP...PP.PPP...........#..#...#<.####..###..###......[...##.....PPP.P..PPP..P.PP.P..#......##..####...#Fh#.####.####..........##..[...P.P.PP...PP.P.P...###.....#..........##.P#.....##......#...##.....P.PP.P.PPP.P.PP.P..###...........#...###.+.......#......#......<...P.P.P.P...P.P...PP..##.<....#....#...##.##.....#...........P#.....P.P.P.P.>.......PP.........##.....#..###.#.#.P..##.....#....##.....P.P.P.P.........P..#.#......#P...##..#Fh#...#.###.#......#####.#.....P.PP.P.PP....P...P####......#P.#.....###...............##...#.......P.P.PP...P..P.P...##................#FhR FhR Fh ######...#####.####....# #.#..##. sekai the Geomancer .##.P.....###P..####...###....##. Human of Dithmenos *****. Fhߥ ................................. Health: 88/88 ======================== ................................. Magic: 37/37 ======================== Fh ................................. AC: 16Fh> YStr: 11Doom: 2% Fh ...............................>. EV: 10Fh OInt: 19 Contam: 0% Fh #####P.P.#.#.......#............. SH: 0Dex: 20Fh@ ####...........#.....####..#P XL: 13 Next: 70% Place: Lair:2  Fhj #####...#......@........######## Noise: ---------  Time: 16658.9 (0.0)  Fh #...###...........#.....##....#. t) +1 dagger (venom) Fhԧ ##...+...#.........P.....##....#. Cast: Sandblast Fh .........................##....÷. #P.#+.##...........#......#....#. Fh) ####..##...##+.##..#...........#.FhQ -  Fhy ..#.+##P.............÷...##P.#.##  Fh¨ .........................##..###.  ..............................P..Fh . Fh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFh@ UAim: a cane toad (81% to hit) _Okay, then. Fhh /_You climb upwards. Fh U_There is a stone staircase leading down here.Fhn Fh Fh FhE Fh X25 _Fh Fh Fh Fh Fh Fh- Fh Fh Fh FhG Fh Fhm Fh Fh2 Fh Fh Fh Fh FhA Fhz Fhn Fh# Fh Fh Fh Fh FhFhLFh FhFh4FhFhFh!Fh"Fhk&Fh,Fh92Fh2FhA7Fh=FhB,FhGFhMFhSFhTFh>YFh_FhFhӋFhXFhFhMFh}FhFh?FhMFhLFhշFh FhOFh,FhFhFhFhFhFhFhFhHFhFh"n..............PPPPP.P........... ...........PPP.....PPP.......... .##PPPP.PPPPP.PPP ###.....PPPP.PP...PP.PPP##.....PPP.P..PPP..P.PP.P..# .Fh###..[...P.P.PP...PP.P.P...###.. .##.....P.PP.P.PPP.P.PP.P..### ....<...P.P.P.P...P.P...PP..##.<. .P#.....P.P.P.PPP.......79.9 (21.0) Fha#Y.##.....P.P.P.P.........P..#.#.. #Fh#.#.....P.PP.P.PP....P...P####.. .#P.P.PP...P..P.P...##... ........PPP.P..PPP..P.PP...÷.... ........PPPP.PP...PP.PPP..Fh#^####..##PPPP.PPPPP.PPP....P#####Fh# ## ###.#.PPPP.....PPP.###### Fh5$=#####.P#PPPPPP#P##Fh(FhB5Fh'9K  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit) _Okay, then. _You climb upwards. _There is a stone staircase leading down here. _FhG FhFhFh,Fh2C10 80.9 (1.0) _Fhb?Fh# #.. # ..# #. ..####  ###.#+...l #  .#....$...# #.#  Fh$#.........+....  #........# 3 +....@..#  #.......#  #........#  FhF$###P+##### ## l   komodo dragon (asleep) Fhu$0Fh)%Fhh+Fh>1.6 (1.7SandblastFhًFhM _You climb downwards.  Found 15 gold pieces. _There is a stone staircase leading up here.Fh3 K  sekai the Geomancer #.. Human of Dithmenos *****. # ..# Health: 88/88 ======================== #. ..####  Magic: 34/37 ======================-- ###.#+...l #  AC: 16Str: 11Fh GDoom: 2% .#....$..*# #.#  EV: 10Int: 19 Contam: 0%  #.......*.+....  SH: 0Dex: 20 Fh4 t#.....*..#  XL: 13 Next: 70% Place: Lair:3 +....@..#  Noise: ---------  Time: 16681.6 (0.0) #.......#  t) +1 dagger (venom) #........#  Cast: Sandblast ###P+#####  ##  l   komodo dragon (asleep)Fh  _There is a stone staircase leading up here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFh GAim: a komodo dragon (asleep, 100% to hit)Fhsekai the Geomancer#..Human of Dithmenos *****.# ..#Health: 88/88 ========================#. ..####Magic: 34/37 ======================--Fh5'###.#+...l #AC: 16Str: 11Doom: 2%.#....$..`# #.#EV: 10Int: 19 Contam: 0% Fh#.......`.+....SH: 0Dex: 20#.....`..#XL: 13 Next: 70% Place: Lair:3Fh͈+....@..#Noise: ---------  Time: 16681.6 (0.0)#.......#Fht) +1 dagger (venom)#........#Cast: Sandblast###P+#####Fh##l   komodo dragonAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, 100% to hit)  You feel a surge of power!  FhThe stone arrow hits the komodo dragon!!  The komodo dragon is severely wounded.Fh Fh;.lFh$7..Fh4==2.6 (1Fh3Fh&"[  Press: ? - help, Shift-Dir - straight line  FhW"Aim: a komodo dragon (asleep, 100% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!  Fh"The komodo dragon is severely wounded. _The komodo dragon hisses angrily.Fh+a  sekai the Geomancer #.. Human of Dithmenos *****. # ..# Health: 88/88 ======================== Fhva#. ..####  Magic: 31/37 ====================---- ###.#+.... #  AC: 16Str: 11Doom: 2% Fha.#....$..l# #.#  EV: 10Int: 19 Contam: 0%  Fha#.......*.+....  SH: 0Dex: 20 Fha#.....*..#  XL: 13 Next: 70% Place: Lair:3 +....@..#  Noise: ==-------  Time: 16682.6 (0.0) Fh7b#.......#  t) +1 dagger (venom) #........#  Cast: Sandblast ###P+#####  Fhb##  l   komodo dragon _The komodo dragon hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh c.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 84% to hit)FhK  sekai the Geomancer #..FhK  Human of Dithmenos *****. # ..# Health: 88/88 ======================== FhL#. ..####  Magic: 31/37 ====================---- ###.#+.... #  AC: 16Str: 11Doom: 2%Fh/L .#....$..l# #.#  EV: 10Int: 19 Contam: 0% Fh[L #.........+....  SH: 0Dex: 20 FhL#........#  XL: 13 Next: 70% Place: Lair:3 FhL+....@..#  Noise: ==-------  Time: 16682.6 (0.0) #.......#  t) +1 dagger (venom) FhL#........#  Cast: Sandblast Fh M###P+#####  ## Fh8M l   komodo dragonFhOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!FhcPk #.. FhP7# ..# #. ..####  ## #  FhP.#.†# #.#  #.......`.+....  #.....`..#  +Fh#Q-  #FhRQ  #  #Fh~QS ## Fh>>..FhM0% 2-3.6 (1SandblastFhXAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a komodo dragon (severely wounded, 84% to hit)  FhUYou feel a surge of power!  The stone arrow hits the komodo dragon!! _You kill the komodo dragon!Fh#Fhq _You feel the doom around you dissipate.Fh5f M #.. ..#  #. ..####  ###.#+....# #Fh|f S.#....$..†# #.##..+....#.#+....<..##Fhf e# #........#Fhl Fh.p 3=25 --4 _Fhs Fhv Fhw M......+ ##..# ..#  #. ..####  ###.#+....# #Fh .#....$..†# #.##..+.....##........+....<..###.......##Fh Fh y5==-5Fhr Fh~ Fh&}l.. ....... .. #.+# #.. ##.. # ..#  #. ..####  ###.#+....# # .#†# #.# #.+....Fh.'S..##........# +....<..## ## #........####P+#######FhI-Fhp/r7===6Fh2Fh8Fh:510 7.6 (2Fh=Fh?? _You now have 531 gold pieces (gained 15).Fh;.l... .. #.+# #..Fh} ##.. ## ..# #. ..#### ###.#+....# #Fh .#.†# #.# #Fhu.+.....##.## +....<..## FhE #.#Fh) #.#  ###P+##### ##.Fh Fh I25 8.6 (1Fh|FhDFhV@ $.....l... .. #.+#Fh@  #.. ##.. ###..# #....#### ###.#+....# # .#.†# #.# #.+.....##.#FhPA #. +....<..##  #.#  #.#  ###P+##### ##.FhG FhI &9FhL FhN Fhe J.$.....l..Fh f 2. ..Fh5f  #.+# #..#Fhf  ##..# ###..#Fhf Y #....####Fhg  ###.#+....# # .#Fh2g .†# #.# #Fhhg 8.+....Fhg ^ ....##.#Fhg v ##. +....<..##Fhg R# #.#Fhh ' #Fh=h .#Fhch e ###P+##### Fhh G ##.Fhh Fh's Fh2w D==90Fh| Fh: FhaS.$.....l... .. #.+#FhS #..# ##..# ###..#Fh,T #....#### ###.#+....# #FhvT .#.†# #.# #FhTb.+.... ....##Fh U.# ##.. +....<..## #. #.#FhU## #.# ###P+##  ##.Fhb]Fh^&1FhaFhcFh #............. #.+# #..##..## #....####Fh[#####.#+....# ##.#.......†# #.# ..+....Fhc../....##..# FhB...##.. +....<..## #.# #.......Fh ## #.....# ###P+###FhY## ##. FhFh&2FhJ _Found a wand of mindburst (7).Fhqc #.+# #..#Fh$H#..#####P #....####... #####.#+....# #Fh1. .P #.#.......†# #.#....+.#..+....Fh.../...@##........# ..##...+....<..##Fh# #.###....... ## #........#Fhj7 ###P+#####FhM ##. Fh(.FhFh9&3FhU Fh Fh  #.+# #..# ##..# ## ###..# ##P# #....####Fh > ...# #####.#+....# #.. .P##.#.†# #.#.+.##Fh ?.+...../..@.##.#.##...+....<..##.. #.###.#Fhl j. ### #.# Fh 9 ###P+##### Fh! I ##. ..Fh8/ Fh2 &4Fh6 FhN9 9 _Found an escape hatch in the floor.Fh  #.+# #..# ##..# ## ###..#####P# #....####.>....# #####.#+....# #Fh c$.....P##.#.......†# #.#.+.##.+...../.@..##.#.##...+....<..##.. #.###.#... Fh '### #.##+. ###P+#####.. ##.#.Fh <5Fh$ FhC * _Found 7 gold pieces.Fh  #.+# #..# ##..# ## ###..#Fh +####P# #....####.>....# #####.#+....# .$.....P##.#.......†# #..+.##.+Fh I./@...##.#.##...+....<..##.. #.###.# #... ##Fh/ # #.# #Y#+.### ###P+##### # ..# ##.Fh Y   elephant (trample, asleep) #.#. +..Fh9 FhX Y 2 elephants (trample, 1 wandering, 1 …)YFh &6Fh Fhk \ _An elephant comes into view.Fhd?F #.+#  #..#  Fh?O##..#  ##   +####P#  Fh8@ ..>....#  Fh@( .$.....P##.#.......†#  Fh@A.......+.##.... ....../@...#Fh3A-  .......##...+....<..## FhA$ ....... #.### #FhAU ....... ###  # Y#+.### Fh B0 # ..# ##. #FhA Y#. + .FhZ"FhGQ #.+# Fhi #..#  ##..# FhC ##   Fhla+####P#   Fh..>....#   .$.....P##.#.......†#  .......+.##.... ....../@...#  .......##...+....<..##  ....... #.###  ....... ###  Y#+.###  ..# ##.  Y#. .FhFh5FhFh FhV_There are monsters nearby!Fh{r  #.+# #..# ##..# ## ###..#Fhr #+####P## #....####.>....#######.#+....#.$.....P##.#.......†# #.+.##.+Fhs .@....##.#.##...+....<..##Y.##.###.# ##Fhs R.#### #.# Fh.t W.#.Y#+.###Fhwt F. ###P+##### .#Fht . ..# # ##.Yasleep) Fh,u k.# Y#. .+Fhtu Q ..Fhx k  An elephant comes into view.Fh Fhf .YY.YY1 wandering)Fh /==7Fh7 Fhٙ  _The elephant trumpets! You hear a trumpeting! You hear a loud, deep croak! _You see here a wand of mindburst (7).FhM4 S  f - a wand of mindburst (8) (gained 7 charges)Fh9 %  Fh9 @The elephant trumpets!Fhd; FhA ,FhH aF.YYY..YFh3I YYY 4 elephants (trample, 1 wandering)F   cane toadFhK G10 --8SandblastFhO FhhR  FhR _An elephant comes into view. A cane toad comes into view.Fh{?#.+# #..# ##..# ## ###..# #+####P## #....#### ...>....#######.#+....# Fh?9..$.....P##.#.......†# #..+.##.+..##.# .##...+....<..## F.YY....##.###.Fh4@1#  Y.# # .Y#+.###. # Fhj@i. ..# # ##. Y 3 elephants (trample) # .#. Fh@ FhBFhpCFhCFhDFhfEFhvJF.YY.....YY.Y 4 elephants (tramplFhJe, 1 wandering)F   cane toadFhL\25 --9FhQFhRFhR(#.+# #..# ##..# ## ###..# #+####P## #....#### ...>....#.#+....# #Fh..$.....P##.#.......†# #.#.+.##.+..##.# .F.YY...##...+....<..## .Fh.##.###.#  .YY.....#### ..#+.###Fh* . ..# # ##.  3 elephants (trample) Fh]y.#. . Fhǹ,FhFhFh|F.Y....YY.F   cane toadFhS(700FhBFhFhi #.+# #..# ##..# Fh i## ###..# Fh #+####P## #....#### Fh( ...>....#######.#+....# # Fh} ..$.....P##.#.......†# #.# .Fh +.##.+.... ..F.Y.Fh ##.Fh # FhA .....Y..##...+....<..## Fhk Z...Y....##.###.Fh # .Y......##..#+.Fh . ..# # ##. Fh& -.#.FhO 3. FhX Fh Fh~ Fh% Fh H.F.YFh .Y.YFh F   cane toadFh &1Fh Fh FhF#.+# #..# ##..# ## ###..# Fh\G#+####P## #....#### ...>....#######.#+....# # ..$.....P##.#.FhG†# #.# .+.##.+.... FhHe...F.Y.....@##.# FhiH4......Y.##...+....<..## ....Y...##.###.# .Y......####FhH . ..# # ##. .#.FhSI3. FhKFhMFhsNFhQFhxSFhZFhZ..FY.Y. 2Fh.[ Fh\[wF   cane toadFh ^&2FheFhgFh(FhFhFhFh Fh@ Fh Fh' Fh' l.FYYY.Y Fhg F3 elephants (trample)Fh &3Fh Fh: FhO #.+#  sekai the Geomancer #..#  Human of Dithmenos *****. Fh##..#  Health: 88/88 ======================== ## ###..#  Magic: 34/37 ======================-- #+####P## #....####  AC: 16Str: 11FhDoom: 0%  ...>....#######.#+....# #  EV: 25 Fh):Int: 19 Contam: 0%  ..$.....P##.#.......†# #.#  SH: 0Dex: 20 Fh2........+.##.........+....  XL: 13 Next: 72% Place: Lair:3 ......FYY**@##........#  Noise: ---------  Time: 16703.6 (0.0)Fh ......Y.##...+....<..##  t) +1 dagger (venom) Fh........##.###.......#  Cast: Sandblast .Y......#### #........#  Fh..#+.###. ###P+#####  . ..# # ##.  YYY 3 elephants (trample) .#.Fhݓ F   cane toad . .Fh!_An elephant comes into view. A cane toad comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  FhJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFh~;Aim: an elephant (100% to hit)Fh#.+#sekai the Geomancer#..#FhHuman of Dithmenos *****.##..#Health: 88/88 ========================#####..#FhMagic: 34/37 ======================--#+####P## #....####AC: 16Fh:OStr: 11Doom: 0% FhI...>....#######.#+....# #EV: 25 Int: 19 Contam: 0% Fh ..$.....P##.#.......†# #.#SH: 0FhhDex: 20........+.##.........+....FhXL: 13 Next: 72% Place: Lair:3......FYY``@##........#Fh Noise: ---------  Time: 16703.6 (0.0)......Y.##...+....<..##FhXt) +1 dagger (venom)........##.###.......#FhCast: Sandblast.Y......#### #........#..#+.###. ###P+#####FhY. ..# ###.FhBYYY 3 elephants (trample).#.F   cane toadFh. .Casting: Stone Arrow (safe; 1% risk of failure)  FhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhjyAim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!Fh},FhFhQFhUFh.FYY..YYY 4 elephants (trample, 1 wandering)Fh:10 =4.6 (1FhfFhJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Fh8Press: ? - help, Shift-Dir - straight line  Aim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant!! _The elephant is moderately wounded.Fh #.+#  sekai the Geomancer Fh #..#  Human of Dithmenos *****. ##..#  Health: 88/88 ======================== FhiA## ###..#  Magic: 29/37 ==================------ #+####P## #....####  AC: 16FhTStr: 11Doom: 0%  Fh...>....#######.#+....# #  EV: 10Int: 19 Contam: 0%  Fho..$.....P##.#.......†# #.#  SH: 0Dex: 20Fh  ........+.##.........+....  XL: 13 Next: 72% Place: Lair:3 Fh1;.......FYY*@##........#  Noise: =--------  Time: 16704.6 (0.0) Fh.......Y#**..+....<..##  t) +1 dagger (venom) Fh....Y...##*###.......#  Cast: Sandblast .Y......#### #........#  ..#+.###. ###P+#####  . ..# # ##.  YYYY 4 elephants (trample, 1 wandering) .#. F   cane toad . ._The elephant is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhJ>Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Fh |FYY.Y*#..Fh@ 9#.+#sekai the Geomancer#..#Human of Dithmenos *****.##..#Health: 88/88 ========================#####..#Magic: 29/37 ==================------#+####P## #....####AC: 16Str: 11Doom: 0% ...>....#######.#+....# #EV: 10Int: 19 Contam: 0% FhA ..$.....P##.#.......†# #.#SH: 0Dex: 20........+.##.........+....Fh]A XL: 13 Next: 72% Place: Lair:3.......###.@##........#Noise: =--------  Time: 16704.6 (0.0).......###...+....<..##FhA <t) +1 dagger (venom)....Y...##.###.......#Cast: Sandblast.Y......#### #........#FhA ..#+.###. ###P+#####. ..# ###.Fh B !YYYY 4 elephants (trample, 1 wandering).#.F   cane toad. .FhcB RThe cane toad is lightly wounded.  The blast of rock fragments hits the elephant!  The elephant is lightly wounded.  The blast of rock fragments hits the elephant!!  The elephant is moderately wounded.The blast of rock fragments hits the elephant.Fh1AFYYYFh@, …)@   shadowblast of rock fragments hits the elephant!elephant is lightly wounded.blast of rock fragments hits the elephant!!  The elephant is moderately wounded.  The blast of rock fragments hits the elephant.  The elephant is heavily wounded.Fh  Your shadow points at the elephant and mumbles some strange words.The shard of hardened shadow hits the elephant!!!Fh'.*Y 3 elephants (trample, 1 wandering)Fh%  Fh56You kill the elephant!FhFhFh Y.FY..FhHn 2 elephants (trample, 1 ally target)Fh}7 4==Fh5.6 (1 _The elephant trumpets! You hear a trumpeting!Fha#Fh% Fh+&i_Your Translocations skill increases to level 2!Fh{ #.+#  sekai the Geomancer #..#  Human of Dithmenos *****. ##..#  Health: 88/88 ======================== ## ###..#  Magic: 24/37 ===============--------- Fhv#+####P## #....####  AC: 16Str: 11Doom: 0%  ...>....#######.#+....# #  EV: 10Int: 19 Contam: 0%  ..$.....P##.#.......†# #.#  SH: 0Dex: 20 Fhj........+.##.........+....  XL: 13 Next: 74% Place: Lair:3 .......*FY.@##........#  Noise: ===------  Time: 16705.6 (0.0) Fh.......Y*#...+....<..##  t) +1 dagger (venom) ........##@###.......#  Cast: Sandblast .Y......#### #........#  ..#+.###. ###P+#####  . ..# # ##.  YY 2 elephants (trample, 1 ally target) .#.FhW F   cane toad . @   shadow ._Your Translocations skill increases to level 2!Fh9Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh>Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Fhʡ#.+#sekai the Geomancer#..#Human of Dithmenos *****.##..#Health: 88/88 ========================#####..#FhnMagic: 24/37 ===============---------#+####P## #....####AC: 16Str: 11Doom: 0% Fhb,...>....#######.#+....# #EV: 10Int: 19 Contam: 0% Fh7..$.....P##.#.......†# #.#SH: 0Dex: 20FhĢq........+.##.........+....FhXL: 13 Next: 74% Place: Lair:3.......###.@##........#Fh(ONoise: ===------  Time: 16705.6 (0.0).......###...+....<..##t) +1 dagger (venom)Fh........##@###.......#Cast: Sandblast.Y......#### #........#..#+.###. ###P+#####. ..# ###.YY 2 elephants (trample, 1 ally target).#.FhݣF   cane toad.@   shadow .Fh You feel a surge of power! The wall shatters!  The blast of rock fragments hits the elephant!  The elephant is moderately wounded.FhAThe blast of rock fragments hits the cane toad.  The cane toad is moderately wounded.The blast of rock fragments hits the elephant!Fh,FhӼFh..FYYYY 3 elephants (trample, 1 ally target)Fh+6.6 (1FhFh(  The blast of rock fragments hits the elephant!  The elephant is moderately wounded.  The blast of rock fragments hits the cane toad.  The cane toad is moderately wounded.  The blast of rock fragments hits the elephant! _The elephant is heavily wounded.Fh4FhyFhDF _Unknown command.Fh[YFhZFhbFhf Fhg8_Unknown command.Fhl  #.+#  sekai the Geomancer #..#  Human of Dithmenos *****. ##..#  Health: 88/88 ======================== Fh 6## ###..#  Magic: 19/37 ============------------ #+####P## #....####  AC: 16Str: 11Doom: 0%  ...>....#######.#+....# #  EV: 10FhX Int: 19 Contam: 0%  ..$.....P##.#.......†# #.#  SH: 0Dex: 20 Fh ........+.##.........+....  XL: 13 Next: 74% Place: Lair:3 .......**FY@##........#  Noise: ===------  Time: 16706.6 (0.0) ......YY*#...+....<..##  t) +1 dagger (venom) ........##@###.......#  Cast: SandblastFhL  .Y......#### #........#  ..#+.###. ###P+#####  . ..# # ##.  YYY 3 elephants (trample, 1 ally target)Fh R .#. F   cane toad . @   shadow Fh g._Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fht >Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.FhFh[#.+#sekai the Geomancer#..#Human of Dithmenos *****.##..#Health: 88/88 ========================Fh#####..#Magic: 24/37 ===============---------#+####P## #....####AC: 16Str: 11Doom: 0% Fhqc...>....#######.#+....# #EV: 10Int: 19 Contam: 0% ..$.....P##.#.......†# #.#SH: 0Dex: 20Fh ........+.##.........+....XL: 13 Next: 74% Place: Lair:3.........FY@##........#Noise: ===------  Time: 16706.6 (0.0)Fh......YY##...+....<..##t) +1 dagger (venom)........##@###.......#Cast: Sandblast.Y......#### #........#..#+.###. ###P+#####. ..# ###.YYY 3 elephants (trample, 1 ally target).#.FhF   cane toad.@   shadow .FhNMCasting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetFhTA rock wall.  Okay, then.Fh8FhFhFhF. _Fh u#............. #.+# Fhr I..# Fh q ## ###..# Fh u#+####P## #....#### Fh ...>....#######.#+....# # Fh W..$.....P##.Fh k†# #.# FhX Y........+.##@........+.....Fh ..FY.##........# Fh# c......YY##...+....<..#FhU F........##@###......Fh ,.#Fh .Y......#### #........#Fh* \..#+.###. ###P+#####FhZ N. ..# #Fh ##..#Fh C .Fh*( FhL, Fh0 Fh1 Fh`G tY.FY.FhN 5====25 ---FhN 7.6 (1 FhN _Fh;a FhJj FhJr#........... ..  sekai the Geomancer #.+#  Human of Dithmenos *****. #..#  Health: 88/88 ======================== ##..#  Magic: 20/37 ============------------ FhJ{## ###..#  AC: 16Str: 11Doom: 0%  #+####P## #....####  EV: 25 Int: 19 Contam: 0%  ...>....#######.#+....# #  SH: 0Dex: 20 FhK ..$.....P##.#.......†# #.#  XL: 13 Next: 74% Place: Lair:3  ........+.##@........+....  Noise: ---------  Time: 16707.6 (0.0)  .......*Y*FY##........#  t) +1 dagger (venom) Fh|K .......Y*#...+....<..##  Cast: Sandblast  ........##@###.......#  .Y......#### #........#  ..#+.###. ###P+#####  YYY 3 elephants (trample, 1 ally target) FhK| . ..# # ##.  F   cane toad .#. @   shadow . Fh0Lb_Okay, then.Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhL>Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Fh .Y*FY#**@Fh #.............sekai the Geomancer#.+#Human of Dithmenos *****.#..#Health: 88/88 ========================##..#FhW Magic: 20/37 ============------------#####..#AC: 16Fh ,Str: 11Fh uDoom: 0% #+####P## #....####Fh BEV: 25 Fhj 4Int: 19 Contam: 0% ...>....#######.#+....# #SH: 0Fh Dex: 20..$.....P##.#.......†# #.#Fh XL: 13 Next: 74% Place: Lair:3Fh Q........+.##@........+....FhL Noise: ---------  Time: 16707.6 (0.0)Fhx e........###Y##........#Fh t) +1 dagger (venom).......Y###..+....<..##FhҢ 6Cast: SandblastFh O........######.......#Fh- f.Y......#### #........#FhZ S..#+.###. ###P+#####Fh YYY 3 elephants (trample, 1 ally target). ..# #Fh ##.Fh F   cane toad.#.Fh ^@   shadowFh< .Fhi \Press: ? - help, Dir - move targetA rock wall.  Fh 4You feel a surge of power! The wall shatters!  Fhä pThe blast of rock fragments hits the elephant!  The elephant is heavily wounded.Fh EThe blast of rock fragments hits the cane toad!Fh ..$.....l..  ............. #.+# ..#  ## ###..# #+####P## #....#### ...>....#######.#+....# # ..$.....P##.Fh †# #.# ........+.##...+............Y.FY##........# .Y##...+....<..#........##@###.......#.Y......#### #........#    elephant (trample,..#+.###. ###P+#####. ..# ###..#Fh You feel a surge of power! The wall shatters!  The blast of rock fragments hits the elephant!  The elephant is heavily wounded.cane toad!  FhJ vThe cane toad is severely wounded.You hear a trumpeting!Fhw FhWY.FFhck2--10 ===8.6 (1FhFhr G _The elephant tramples you. You stumble backwards!FhT  You hit the elephant. The elephant is poisoned.Fhu@. Fhvery poisoned, all…)You hear a trumpeting! _The elephant tramples you. You stumble backwards!  You hit the elephant. The elephant is poisoned.  FhNThe elephant is heavily wounded.  Your shadow hits the elephant with a dagger!  The elephant tramples you. You hold your ground!Fho0-----9.4 (0.8 FhFh-U _The elephant barely misses you.FhN ..$.....l.. sekai the Geomancer ........... ..  Human of Dithmenos *****. #.+#  Health: 80/88 =====================--- #..#  Magic: 15/37 =========--------------- FhO ##..#  AC: 16Str: 11Doom: 0%  ## ###..#  EV: 10Int: 19 Contam: 0%  #+####P## #....####  SH: 0Dex: 20  ...>....#######.#+....# #  XL: 13 Next: 74% Place: Lair:3  ..$.....P##.#@......†# #.#  Noise: =--------  Time: 16709.4 (0.0)  ........+.#*Y@.......+....  t) +1 dagger (venom) FhO < ........Y.*F##........#  Cast: Sandblast  .......Y##...+....<..##  ........##.###.......# Fh*P  .Y......#### #........#  Y   elephant (trample, very poisoned, all…) ..#+.###. ###P+#####  F   cane toad FhZP  . ..# # ##.  @   shadow  .#. FhP _The elephant barely misses you.Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhP >Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Fh!..$.....l..sekai the Geomancer .............Human of Dithmenos *****.#.+#FhHealth: 80/88 =====================---#..#Magic: 15/37 =========---------------##..#AC: 16Str: 11Doom: 0% #####..#EV: 10Int: 19 Contam: 0% #+####P## #....####SH: 0Dex: 20FhF...>....#######.#+....# #XL: 13 Next: 74% Place: Lair:3..$.....P##.#@......†# #.#Noise: =--------  Time: 16709.4 (0.0)........+.###@.......+....t) +1 dagger (venom)........Y.####........#Cast: Sandblast.......Y##...+....<..##Fh........##.###.......#.Y......#### #........#Y   elephant (trample, very poisoned, all…)..#+.###. ###P+#####F   cane toad. ..# ###.Fhn@   shadow.#.Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the elephant!  The elephant is almost dead.FhrEThe blast of rock fragments hits the cane toad.FhyFhBY..FFh@A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the elephant!  The elephant is almost dead.  The blast of rock fragments hits the cane toad.  The cane toad is severely wounded.Fh6&  Fh{Your shadow gestures at the elephant while chanting.The shard of hardened shadow hits the elephant!!Fh&+.*Fh_*F   cane toadFh@   shadowFh![  You kill the elephant!Fh"FhI0W F.Fh0!Y.##.Fh0hY   elephant (trample)FhX1pF   cane toad (ally target)Fh1@   shadowYou hear a trumpeting!Fh2Fh8Fhs971--6====10.4 (1Fh@FhC FhhD)_The cane toad stings you!Fh \ _Unknown command.FhuFhWFh=Fhm Fh8_Unknown command.Fh\m5..$.....l.. sekai the Geomancer ........... ..  Human of Dithmenos *****. #.+#  Health: 71/88 ===================----- #..#  Magic: 12/37 =======----------------- ##..#  AC: 16Str: 11Doom: 0%  Fhn&## ###..#  EV: 10Int: 19 Contam: 0%  #+####P## #....####  SH: 0Dex: 20  ...>....#######.#+....# #  XL: 13 Next: 76% Place: Lair:3  ..$.....P##.#@......†# #.#  Noise: ====-----  Time: 16710.4 (0.0)  ........+.##F........+....  t) +1 dagger (venom) Fhn( ........Y.Y.##........#  Cast: Sandblast  .......Y##...+.@..<..##  ........##.###.......#  .Y......#### #........#  Y   elephant (trample) Fho_ ..#+.###. ###P+#####  F   cane toad (ally target)  . ..# # ##.  @   shadow  .#. _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  FhpPress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, ally target, 81% to hit)Fh..$.....l..sekai the Geomancer .............Human of Dithmenos *****.#.+#Health: 71/88 ===================-----#..#Magic: 12/37 =======-----------------##..#AC: 16Str: 11Doom: 0% ##Fhn%###..#EV: 10Int: 19 Contam: 0% #+####P## #....####SH: 0Dex: 20...>....#######.#+....# #XL: 13 Next: 76% Place: Lair:3..$.....P##.#@......†# #.#Noise: ====-----  Time: 16710.4 (0.0)........+.##F........+....Fh*t) +1 dagger (venom)........Y.Y.##........#Cast: Sandblast.......Y##...+.@..<..##........##.###.......#.Y......#### #........#Y   elephant (trample)..#+.###. ###P+#####F   cane toad (ally target). ..# ###.Fhȼ_@   shadow.#.Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhԽAim: a cane toad (severely wounded, ally target, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad.Fh>FhJ.Yonfirm with . or Enter, or press ? or * to list all spells.  FhKAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (severely wounded, ally target, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad.  FhaKJThe cane toad is almost dead.FhMD2=---FhM$1.4 (1FhRFhU FhUH_The cane toad barely misses you.Fh..$.....l.. sekai the Geomancer ........... ..  Human of Dithmenos *****. #.+#  Health: 72/88 ===================----- #..#  Magic: 7/37====-------------------- Fh##..#  AC: 16Str: 11Doom: 0%  ## ###..#  EV: 10Int: 19 Contam: 0%  #+####P## #....####  SH: 0Dex: 20 Fh ...>....#######.#+....# #  XL: 13 Next: 76% Place: Lair:3  ..$.....P##.#@......†# #.#  Noise: =--------  Time: 16711.4 (0.0)  ........+.#*F........+....  t) +1 dagger (venom) FhF ........Y.*Y##........#  Cast: Sandblast  .......Y##...+.@..<..##  ........##.###.......#  .Y......#### #........#  Y   elephant (trample) Fh ..#+.###. ###P+#####  F   cane toad (ally target)  . ..# # ##.  @   shadow  .#. _The cane toad barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh>Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Fh ..$.....l.. sekai the Geomancer ........... ..  Human of Dithmenos *****. #.+#  Health: 72/88 ===================----- #..#  Magic: 7/37====-------------------- ##..#  AC: 16Fh Str: 11Doom: 0%  ## ###..#  EV: 10Int: 19 Contam: 0%  #+####P## #....####  SH: 0Dex: 20 Fh  ...>....#######.#+....# #  XL: 13 Next: 76% Place: Lair:3  ..$.....P##.#@......†# #.#  Noise: =--------  Time: 16711.4 (0.0)  ........+.##F........+....  t) +1 dagger (venom)  ........Y..Y##........#  Cast: Sandblast  .......Y##...+.@..<..## FhS  ........##.###.......#  .Y......#### #........#  Y   elephant (trample)  ..#+.###. ###P+#####  F   cane toad (ally target) Fh  . ..# # ##.  @   shadow  .#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the cane toad!!Fh L$ ..  #.+#  #..#  ##..#  ## ###..#   #....####  ...>Fh .#+....# #  ..$@......†# #.#  #........+....  ####........#  Fhp ?...+.@..<..  .###.......   #........#   Fh  ###P @   shadow  . ..# # ##.    Press: ? - help, Dir - move target  A rock wall.  Fh= You feel a surge of power! The wall shatters!  The blast of rock fragments hits the cane toad!!  You kill the cane toad!elephant!FhW Fh^ mY.., ally target)Fhd 38=8====Fhjd q2.4 (1 _The elephant is almost dead.Fhh Fhfk k _Your Fire Magic skill increases to level 7!Fh&b..$.....l.. sekai the Geomancer Fhbr........... ..  Human of Dithmenos *****. #.+#  Health: 73/88 ===================----- #..#  Magic: 5/37===--------------------- ##..#  AC: 16Str: 11FhbgDoom: 0%  ## ###..#  EV: 10Int: 19 Contam: 0%  #+####P## #....####  SH: 0Fh?c3Dex: 20  ...>....#######.#+....# #  XL: 13 Next: 78% Place: Lair:3 Fh{c ..$.....P##.#@......†# #.#  Noise: ====-----  Time: 16712.4 (0.0)  ........+.##Y........+....  t) +1 dagger (venom) Fhcz ........Y...##........#  Cast: Sandblast  .......Y##...+.@..<..##  ........##.###.......# Fhc .Y......#### #........#  Y   elephant (trample, ally target)  ..#+.###. ###P+#####  @   shadow  . ..# # ##.  .#. Fh)d=_Your Fire Magic skill increases to level 7!FhcdCasting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhdAim: an elephant (almost dead, ally target, 100% to hit)Fh{..$.....l.. sekai the Geomancer Fh?|........... ..  Human of Dithmenos *****. #.+#  Health: 73/88 ===================----- #..#  Magic: 5/37Fh|===--------------------- ##..#  AC: 16Str: 11Fhj}gDoom: 0%  ## ###..#  EV: 10Int: 19 Contam: 0%  #+####P## #....####  SH: 0Fh}3Dex: 20  ...>....#######.#+....# #  XL: 13 Next: 78% Place: Lair:3 FhK~ ..$.....P##.#@......†# #.#  Noise: ====-----  Time: 16712.4 (0.0)  ........+.##Y........+....  t) +1 dagger (venom) Fh~! ........Y...##........#  Cast: Sandblast  .......Y##...+.@..<..## FhM ........##.###.......#  .Y......#### #........#  Y   elephant (trample, ally target) Fh ..#+.###. ###P+#####  @   shadow  . ..# # ##.  .#.Fh/9Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh3Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, ally target, 100% to hit)  Fh>You feel a surge of power! The stone arrow hits the elephant!!FhW$ ..  Fh#.+#  #..#  ##..# Fh] ## ###..#    Fh ...>....# #  ..$Fhc"..†# #.#  †........+....  ....# Fh܇W <..  ...FhQ  ### #........# @   shadow  Fh3 ###P+###  . ..# # ##.  FhSFh4=80=---3.4 (1SandblastFhFhonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  FhbPress: ? - help, Shift-Dir - straight line  Aim: an elephant (almost dead, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!! _You kill the elephant!FhK <........ .. #.+##..# ##..# ##FhZL ###..# #+####P## #....####...>....#######.#+....# #..$.....P##.#.......†# #.# ........+.##†.+.... .FhL Y....### ..##...+.@..<..## .FhL d##.###.......#.Y#### #...#+.###. ###P+##### Y   elephant (trample, wandering). ..# # ##. FhM @   shadow#.  ##FhO FhP FhU .Y.YY 2 elephants (trample)FhW 6=25 ----4SandblastFh"\ Fh^ Fh  #.+##..# ##..# ##Fh u###..#  #+####P## #....####...>....#######.#+....# #Fh ..$.....P##.#.......†# #.#  ........+.##†.Fh{ +....  .Y.Y.###  Fh .##...+.@..<..##  .Fhb ##.###.......#  .Y#### #.Fh ?..#+.###. ###P+#####  . ..# # ##. Fh# @   shadow#.  ##Fh  Fh Fh @.Fh, f7=-5Fhs 3SandblastFhA Fh  Fh2?_Your shadow fades away.Fh5{#..# ##..# Fh]6#####..# #+####P## #....#### ...>....#######.#+....# # Fh6 ..$.....P##.#.......†# #.# ........+.##†.Fh/7+.... .Y.Y.### Fh7.##...+..@.<..## .Fh7##.###.......# .Y#### #. FhR80..#+.###. ###P+##### . ..# # ##.Fh8t#.  ## Fh<>FhYY   elephant (trample)Fh6?8=FhJ66SandblastFh=FhFhH5 #..# Fhh ##..#  ## ###..#  #....#### >Fh######.#+....# # $Fh)l#.#.......†# #.# #Y........+.... #........# Fhc0+..@.<..## FhX#.......#  #........#  ###P+##### .Fh: ..# # ##.  .#. ## Fh5: .FhzVT #..#  ##..#  ## ###..#  #....#### >#####.#+....# # Fh0W$#.#.......†# #.# #Y........+.... #........# +..@.<..## #.......#  #........#  ###P+##### ..# # ##.  .#. ##  . Fh=[Fh\Fh`Fhgb FhbR_An elephant is nearby!Fh*Q #..#  ##..# Fhs*L ## ###..#  #....#### >Fh*C#####.#+....# # $#.#.......†# #.# Fh*|#Y........+.... #........# +..@.<..## Fh++9#.......#  #........# Fhc+; ###P+##### . ..# # ##. Fh+B .#. ##  .Fh+Fh #..#  ##..#  FhL## ###..#  #....#### >Fh#####.#+....# # $Fh#.#.......†# #.# #Y........+.... Fh-#........# +..@.<..## Fhf#.......#  #........# Fhb ###P+#####Fh2* ..# # ##.  .#. ##  . Fh!FhnFhpFhU FhR_An elephant is nearby!Fh  #..#  sekai the Geomancer ##..#  Human of Dithmenos *****. ## ###..#  Health: 78/88 =====================--- Fh  #+####P## #....####  Magic: 3/37=----------------------- ...>....#######.#+....# #  AC: 16Str: 11Doom: 0% ..$.....P##.#.......†# #.#  EV: 25 Int: 19 Contam: 0% Fh s........+.##Y*.......+....  SH: 0Dex: 20 ........Y.Y.##**......#  XL: 13 Next: 80% Place: Lair:3 ........##...+..@.<..##  Noise: ---------  Time: 16716.4 (0.0) ........##.###.......#  t) +1 dagger (venom) Fh( .Y......#### #........#  Cast: Sandblast ..#+.###. ###P+##### . ..# # ##.  .#. ## Y   elephant (trample) Fh / . _An elephant is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (100% to hit)Fh @#..#Fh 3sekai the GeomancerFh 2##..#Fh" LHuman of Dithmenos *****.##Fh 5###..#Fh kHealth: 78/88 =====================--- Fh; f#+####P## #....####Fhr 1Magic: 3/37Fh C=----------------------- Fh ...>....#######.#+....# #AC: 16FhV ,Str: 11Fh "Doom: 0% Fh ..$.....P##.#.......†# #.#EV: 25 Fh WInt: 19 Contam: 0% FhH ........+.##Y`.......+....SH: 0Fh ,Dex: 20 Fh \........Y.Y.##``......#Fh XL: 13 Next: 80% Place: Lair:3 ........##...+..@.<..##Fh Noise: ---------  Time: 16716.4 (0.0) FhU y........##.###.......#t) +1 dagger (venom) Fh e.Y......#### #........#FhȜ Cast: Sandblast ..#+.###. ###P+##### Fh v. ..# ###.Fh2 3.#.##Fhg tY   elephant (trample)Fh .Fhѝ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh. Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhd xAim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant.Fh*...@, ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Fhj+Aim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant.  The elephant is lightly wounded.FhX0 ****** Your shadow points at the elephant and mumbles some strange words.FhFh&k†Y..@..FhXD8010 ==7.4 (1FhFhF _The shard of hardened shadow hits the elephant!!FhN#..# ##..# ## ###..# +####P## #....#### >....#######.#+....# # $.....P##.#.†# #.# +.##†Y.+.... Y.Y.##.# FhOb##...+...@<..## ##.###.# Y......#### #.....@..#  ..# # ##. .#. ##  . FhQFhRFhyWY.YY 2 elephants (trample, 1 ally target)FhYx1=25 --8Fh]Fh_Fhґ. #..#  sekai the Geomancer ##..#  Human of Dithmenos *****.  ## ###..# Health: 81/88 ======================-- +####P## #....####  Magic: 0/37------------------------ ..>....#######.#+....# #  AC: 16FhQ)Str: 11Doom: 0% .$.....P##.#.......†# #.#  EV: 25 Int: 19 Contam: 0% .......+.##Y........+....  SH: 0Dex: 20 .......Y.Y.##Y*......#  XL: 13 Next: 80% Place: Lair:3 Fh.......##...+..*@<..##  Noise: ---------  Time: 16718.4 (0.0) .......##.###.......#  t) +1 dagger (venom) Y......#### #.....@..#  Cast: Sandblast .#+.###. ###P+##### Fhݒ{ ..# # ##. .#. ## YY 2 elephants (trample, 1 ally target)  . @   shadowFh) _The shard of hardened shadow hits the elephant!!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh_:Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, ally target, 100% to hit)Fh#..#sekai the Geomancer##..#Human of Dithmenos *****.##Fh###..#Health: 81/88 ======================-- +####P## #....####Fh)XMagic: 0/37------------------------ Fhm..>....#######.#+....# #AC: 16Str: 11FhDoom: 0% .$.....P##.#.......†# #.#Fh%EV: 25 Int: 19 Contam: 0% Fh\.......+.##Y........+....SH: 0FhDex: 20 .......Y.Y.##Y`......#FhzXL: 13 Next: 80% Place: Lair:3 Fh .......##...+..`@<..##FhDNoise: ---------  Time: 16718.4 (0.0) .......##.###.......#Fh{t) +1 dagger (venom) Y......#### #.....@..#Fh+Cast: Sandblast Fh.#+.###. ###P+#####..# #Fh2##. .#.##FhUYY 2 elephants (trample, 1 ally target).Fh^@   shadowFhCasting: Stone Arrow (safe; 1% risk of failure)  FhMConfirm with . or Enter, or press ? or * to list all spells.Fh.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhdAim: an elephant (moderately wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!FhS FhT FhY f†Y..Y.Fh?Z v210 ==9.4 (1SandblastFhr^ Fh` Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Fha Press: ? - help, Shift-Dir - straight line  Aim: an elephant (moderately wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!! _The elephant is severely wounded.Fhb {#..# ##..# ## ###..# ####P## #....#### FhX >....#######.#+....# # $.....P##.#.†# #.# +.##†Y.+.... Y.Y.##..# ##...+.Y..@..## ##.###.# ......#### #.....@..# Fhդ #. ## . Fh ,Fhc 8.Y.Y.Fh 3125 --20SandblastFh Fhܸ a _There is a stone staircase leading up here.FhTtO--FhwFhYFhFhcFh4.Y.Y..FhA)Fh[8410 1FhFFh)8 ..............PPPPP.P............ ...........PPP.....PPP........... .##......PPPP.PPPPP.PPP...............PPPP.PP...PP.PPP......... .##.....PPP.P..PPP..P.PP.P..#.... Fh.##..[...P.P.PP...PP.P.P...###... .##.....P.PP.P.PPP.P.PP.P..###...<...P.P.P.P...P.P...PP..##.<.2P#.....P.P.P.P.@.......PP....... .##.....P.P.P.P.........P..#.#... #.#.....P.PP.P.PP....P...P####... .#.......P.P.PP...P..P.P...##..........PPP.P..PPP..P.PP...÷..... FhR........PPPP.PP...PP.PPP.........####..##PPPP.PPPPP.PPP....P##### ## ###.#.PPPP.....PPP.###########.P#PPPPPP#P## _Your shadow fades away.FhfFh7FhuFhN+6=2.9 (2.5SandblastFh8Fh&=} _You climb upwards. _There is a stone staircase leading down here.Fhh Fhӳ Fhq Fh Fh* 7=2=25 Fh Fh _ _You start resting.Fh -3.9 (1.0Fh Y8=4.9 (2Fh Fh " _HP restored.FhK3FhSFh][,FhbFhj,FhrFhyFhszS3=FhNFhFh9=Fh7Fh?FhFhrFhFh"Fh FhG_4=FhvFh=FhFhFhFhFhFhXFhuf5==FhFhe,Fhc FhUFhFhFh $Fhc$Fhh+Fh3Fh3S6=Fh!;FheCFhCFhKFhRFhaSFhZFh9bFhbFhyiFhUqFhqI7=FhxFhFhFhFhFhFhFhoFhޟFh FhޮFhCf8==Fh{Fh#FhFhkFh6FhFhFhoFhFhFhFh`=9=FhFhFhFhFhFh Fh2 Fh8FhOFhFh!Fh)Fh4*e10/37=Fhh1Fhq9Fh9FhAFhHFhIFhuPFh'XFhXFh_FhgFhh^1==FhoFh wFhwwFhh~FhNFhFhFhFhFhFh*FhK2=FhFhFh FhFhFhGFhFhFhFhFhFh?S3=FhMFh5FhFhFhyFhFh+ FhFhDFh'FhFh_ ^4==Fh{'Fhc/Fh/Fh6Fh>Fh>FhEFhMFhNFh2UFh-]Fh]K5=FhdFhlFhlFhsFh{Fh |FhFhD,Fh˒Fh=Fh̚S6=Fh¡FhFh;FhGFh.FhFhFhFhFhFhFhR#7Fh;==FhFhFh@FhIFhdFhFhFhFh2FhoFhFhFK8=FhFFh4&Fh&Fh-Fh5FhE6Fhk=FhGEFhEFhLFhTFh)UN19=Fhe\FhqdFhdFhkFhsFh-tFh{Fh FhFhwFhpFhX20=Fh FhޡFh@Fh9FhvFhFhFhFhiFhqFhFhM1=FhLFhPFhFhFhFhFhFhFh1Fh?Fh%Fhj2==FhFhFhFhU%Fh-Fh-Fhy4Fh C,FhCFhKFhiLW3=FhSFh[Fh[FhbFh|kFhkFhrFhzFhn{FhoFhPFhЊ74=Fh FhFhFhcFh^Fh;FhFhFhFhFh&FhFhj5==FhFhFhFh*FhFhdFhFh5FhFhFhFh W6=FhFhFhFhFh &Fh|&Fh-Fhc5Fh5Fh<FhDFh`EM7=FhvLFh@TFhTFh[FhcFh-dFhKkFhsFhsFhqzFhJFhǂj8==FhFhWFhȒFhFhաFhMFh9FhRFhFhFh^Fh#9Fh2=FhFhxFhFhFhFh&Fh@FhFh~FhFhwFhL30=FhFhiFhFhFhFhFh$Fh,FhN-FhM4FhA<Fh<h1==FhCFh`LFhLFhSFh[FhL\Fh@cFh&kFhkFhrFhzFh{U2=Fh"FhFhFhWFhFhoFhFhFh#FhFhFh,K3=FhYFh5FhFhFhFhFhFhFh9FhFhFhph4==FhFh Fh Fh Fh Fh] FhN FhQ$ Fh$ Fh+ Fh4 U5=Fh4 FhZ; Fh?C FhC FhJ FhR FhDS FhPZ FhIb Fhb Fhi Fhq Fh....#######.#+....# # $.....P##.#.......†# #.# .....+.##†........+.... ..Y.Y.##........# 3.....##...+....@..## .....##.###..Y.Y..# FhIk......#### #........# #+.###. ###P+###### # ##. #. ##YY 2 elephants (trample)Fh+J:=Fh'On  You climb downwards.  The elephant tramples you but does no damage.FhT@Y.FhTF=6.4 (2.5SandblastFhɲFhz _The elephant trunk-slaps you but does no damage. _There is a stone staircase leading up here.Fh Fhp Fh( FhS #..# ##..# ## Fh ###..# P## #....#### >....#######.#+....# # .....P##.#.†# #.# +.##†.+.... Y.Y.##..FhS # ##...+...Y<@.## ##.###....Y..# #### #.# . ## Fh 6 The elephant tramples you but does no damage.Fh .YThe elephant trunk-slaps you. The elephant tramples you. You stumble backwards!Fh q4--7.4 (1.0 Fh 4 _You stop ascending the stairs.Fh[WY#.+# ..#  ##..  ## ###..# ##P## #....#### #######.#+....# # Fh,XmP##.#.†# #.#..+.##†........+......Y.Y.##......@.# ##...+....Y..###.###....Y..# ....#### #........###. ###P+##### # ###. ##FhZFhX[Fh.`@Y  AC: 16Str: 11Doom: 0% ## #....#### EV: 25 Int: 19 Contam: 0% .#######.#+....# ## #  SH: 0Dex: 20 .P##.#.......†###.#..#..  XL: 13 Next: 80% Place: Lair:3 .+.##†........*Y@.......  Noise: ---------  Time: 16871.4 (0.0) Fh.Y.Y.##......*Y#P##..+..  t) +1 dagger (venom) .##...+....<..#### P..  Cast: Sandblast .##.###.......# . .#### #........# #. ###P+##### YY 2 elephants (trample)  # ##. ## _The elephant attacks as it pursues you! The elephant closely misses you. x2  Casting: Stone Arrow (safe; 1% risk of failure)  FhwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA closed door.Fh?...Fh*"sekai the Geomancer#.+#Human of Dithmenos *****.#..#Health: 88/88 ========================##..#Magic: 32/37 ====================----###..#AC: 16Str: 11Doom: 0% Fhl|## #....####EV: 25 Int: 19 Contam: 0% .#######.#+....# ## #SH: 0Dex: 20 Fh.P##.#.......†###.#..#..XL: 13 Next: 80% Place: Lair:3 .+.##†........+#@.......Noise: ---------  Time: 16871.4 (0.0) Fh.Y.Y.##......###P##..+..t) +1 dagger (venom) .##...+....<..#### P..Cast: Sandblast Fh&.##.###.......#. .#### #........# #. ###P+#####FhbYY 2 elephants (trample)###.##Press: ? - help, Dir - move targetA closed door.  Fh You feel a surge of power! The stone door frame shatters!  The blast of rock fragments hits the elephant but does no damage.  The elephant is moderately wounded.The blast of rock fragments hits the elephant!FhMW .. #.+# #..# ##..# ###..#  #....#### # #.#+....#### P# P##.#.†###.#..#. +.##†.+Y. Y.Y.##.FhIXY#P##..+. ##...+....<..#### #P.. ##.###.......# .. #### #........# . . ###P+#####  A closed door.  You feel a surge of power! The stone door frame shatters!  The blast of rock fragments hits the elephant but does no damage.  FhXThe elephant is moderately wounded.  The blast of rock fragments hits the elephant!elephant is lightly wounded.FhYFh_AY.Fha7---5==10 ====2.4 (1Fh#eFhgG _The elephant tramples you! You stumble backwards!Gh<t .. sekai the Geomancer #.+# Human of Dithmenos *****. #..# Health: 78/88 =====================--- ##..# Magic: 30/37 ===================----- GhA###..# AC: 16Str: 11Doom: 0% # #....#### #  EV: 10Int: 19 Contam: 0% #######.#+....#### P#  SH: 0Dex: 20 P##.#.......†###.#..#...  XL: 13 Next: 80% Place: Lair:3 +.##†........+YY@.......  Noise: ====-----  Time: 16872.4 (0.0) GhhY.Y.##.......**P##..+...  t) +1 dagger (venom) ##...+....<..#### #P..  Cast: Sandblast ##.###.......# ... Gh@#### #........# . . ###P+##### YY 2 elephants (trample) # ##. ## _The elephant tramples you! You stumble backwards!  Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Ghs_..sekai the Geomancer#.+#Human of Dithmenos *****.#..#Health: 78/88 =====================---##..#Magic: 30/37 ===================-----###..#AC: 16Str: 11Doom: 0% Gh# #....#### #EV: 10Int: 19 Contam: 0% #######.#+....#### P#SH: 0Dex: 20 P##.#.......†###.#..#...XL: 13 Next: 80% Place: Lair:3 +.##†........+##@.......Noise: ====-----  Time: 16872.4 (0.0) Y.Y.##.......#####..+...t) +1 dagger (venom) ##...+....<..#### #P..GhPCast: Sandblast ##.###.......#... #### #........#. . ###P+#####YY 2 elephants (trample) ###.##The blast of rock fragments hits the fungus!!  The fungus begins to die.  The fungus is lightly damaged.  The blast of rock fragments hits the elephant!!  GhThe elephant is heavily wounded.The blast of rock fragments hits the elephant!!GhIGhRJGhkQVY.Y.#PGhtS393.4 (1GhYGh]4fungus begins to die.is lightly daGhA^ maged.Gh^blast of rock fragments hits the elephant!!  The elephant is heavily wounded.  Gh_The blast of rock fragments hits the elephant!! _The elephant is heavily wounded.GhV?>.. #.+# #..# ##..# ###..#  #....#### ## .#+....#####P# . ##.#.†###Y#..#. Gh@8.##†.+.Y. .Y.##.#P##..+....+....<..#### ##P.. ..###.......# . #.# #.+ Gh@x ###P+##### . Gh?FR  The elephant tramples you but does no damage.GhKC.YGhMd84=1=GhMo25 =---4GhQGhlTV _The elephant closely misses you.Gh#.+##..# ##..# ###..# #Ghd##....#### ## #.# #####.#+....#####P# .....#.......†###Y#..#....†.+..Y..... Y.###P##@.+.... ..+....<..#######P. .###.......# ....# #.Ghf#.+  ###P+##### Gh .# ##. # ## GhGh8.YGh8===6====Gh J----5GhbGhZ _The elephant tramples something. The elephant trunk-slaps something.GhG #.+#Gh sekai the Geomancer #..# Human of Dithmenos *****. Gh###..# Health: 88/88 ======================== Gh ###..# #  Magic: 31/37 ====================----  #....#### ## #.#  AC: 16Str: 11Gh0Doom: 0% #####.#+....#####P# ....  EV: 25 Int: 19 Contam: 0% Gh#.#.......†###***.#.....  SH: 0Dex: 20 Gh##†........+..YY*.......  XL: 13 Next: 80% Place: Lair:3 Y.##........#P##@.+....  Noise: ---------  Time: 16875.4 (0.0) Gh{...+....<..#######P.....  t) +1 dagger (venom) Gh.###.......# .....  Cast: Sandblast ## #........# #.+. GhA ###P+##### .#  Ghg##.#  YY 2 elephants (trample)Gh& ##Gh GhHb_The elephant tramples something. The elephant trunk-slaps something.  GhCasting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  GhMConfirm with . or Enter, or press ? or * to list all spells.Gh%Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetGhn)A rock wall.Ghc #.+#sekai the Geomancer#..#Gh Human of Dithmenos *****.##..#Health: 88/88 ========================###..#Gh; ~#Magic: 31/37 ====================----Gh G#....#### ## #.#AC: 16Str: 11Doom: 0% #####.#+....#####P# ....EV: 25 Int: 19 Contam: 0% #.#.......†######.#.....Gh ?SH: 0Dex: 20 ##†........+..###.......XL: 13 Next: 80% Place: Lair:3 Y.##........#P##@.+....Noise: ---------  Time: 16875.4 (0.0) Gh P...+....<..#######P.....t) +1 dagger (venom) .###.......#.....Cast: Sandblast ## #........#Gh #.+.###P+#####.###.#YY 2 elephants (trample)##Gh APress: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the elephant!!  The elephant is almost dead.The blast of rock fragments hits the elephant.GhF ?M.#.YY..@, 1 ally target)@   shadowA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the elephant!!  The elephant is almost dead..  The elephant is heavily wounded.Gh^J **Ydistracted, 1…)Your shadow casts a spell at the elephant.Gh ..Yally target)The shard of hardened shadow hits the elephant!!Gh g10 ====6.4 (1Gh GhY Y _The elephant closely misses you. x2Gh #.+# sekai the GeomancerGhr #..# Human of Dithmenos *****. ##..# Health: 88/88 ========================  ###..# #  Magic: 26/37 ================--------  #....#### ## #.#  AC: 16Gh-Str: 11Doom: 0% #####.#+....#####P# ....  EV: 10Int: 19 Contam: 0% #.#.......†###***.#.....  SH: 0Dex: 20 Gh=C##†........+..YY*.@.....  XL: 13 Next: 80% Place: Lair:3 Y.##........#P##@.+....  Noise: ====-----  Time: 16876.4 (0.0) Gh...+....<..#######P.....  t) +1 dagger (venom) .###.......# .....  Cast: Sandblast ## #........# #.+.  ###P+##### .#  Gh##.#  YY 2 elephants (trample, 1 ally target) ##Gh4 @   shadow _The elephant closely misses you. x2  Ghx9Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh=Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Gh^ #.+# sekai the Geomancer #..# Human of Dithmenos *****. ##..# Health: 88/88 ========================  ###..# #  Magic: 26/37 ================-------- Gh` #....#### ## #.#  AC: 16Str: 11Doom: 0% #####.#+....#####P# ....  EV: 10Int: 19 Contam: 0% #.#.......†###.#..#.....  SH: 0Dex: 20 ##†........+..YY..@.....  XL: 13 Next: 80% Place: Lair:3 Y.##........#P##@.+....  Noise: ====-----  Time: 16876.4 (0.0) ...+....<..#######P.....  t) +1 dagger (venom) GhQ.###.......# .....  Cast: Sandblast ## #........# #.+.  ###P+##### .#  ##.#  YY 2 elephants (trample, 1 ally target) ## @   shadowConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  Gh0The blast of rock fragments hits the elephant!!!Gh[ #.+# #..# ##..#   #   ## #.# P# .... †######.#..... †Gh.E..###.@..... @.+.... <P.....  .....   #.+.   . ##.# Y   elephant (trample) ##  GhPress: ? - help, Dir - move target  A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the elephant!!!  You kill the elephant!.Gh Gh~( .#@.Y..., ally target)The elephant is almost dead.Gh5  Your shadow casts a spell at the elephant.The shard of hardened shadow hits the elephant!Gh8 †@   shadowGh Gh0 f47.4 (1SandblastGh Gh L _You kill the elephant!Gh3[ .. #.+#GhC4 #..# ##..#  ###..# #Gh4 #....#### ## #.# #Gh4#####.#+....#####P# .....#Gh5†###.#@.#..... .##†GhV5f+...@........ .Gh5aY.##........#.##..+ Gh5#...+....<..#######P..... #.###..... Gh$6r### #........##.+.Ghf61###P+#####.###Gh6.###Gh6Gh@GhC725 ----Gh,D8GhJGh+N GhtNh_You see here an elephant corpse.Gh .. #.+# #..# ##..#GheU ###..# # Gh# #....#### ## #.##.#+....#####P# .... P##.#Gh.†###.#@.#..... +.##†Gh;f.+..@†. Gh~ Y.Y.##Gh.#.##..+.... ##...+....<..#######P..... #GhD}#.###.......# ..# #Gh.# #.+. . ###P+##### .# Gh#a# ##. # Ghf@ ##GhGhh7=----9 _GhGhGh~. .. #.+# #..# ##..# ###..#Gh9 # ## #....#### ## #.# .#.#+....#####P# .... .P##.#Gh.†###.#@.#..... .+.##†.+.@.†. Ghz.Y.Y.##.#.##..+.... Gh=.##...+....<..#######P..... .##.###.......#Gh|. .... Ghk.#### #........# #Ghk.+. #. ###P+#####GhB| .#  # ##.Ghp #  ##GhfGh '80Gh 'Gh)Gh@. .. #.+# #..# ##..# # ###..#GhA # P## #....#### ## #.# ..#.#+....#####P# .... ..P##.#.†###.#@.#..... ..+.##†GhB.+@..†. ..Y.Y.##.#.##..+.... .GhB.##...+....<..#######P..... ..##.###.......# ..... ..#### #........#GhxC) #.+. ##. ###P+##### .# # ##.GhPDp #  ##Gh{PGhQ&1GhUGhWGhē  #.+# #..###..# ##Gh ,###Y.# #P## #....#### ## #.# ...#######.#+....#####P# .....P##.#.......†###.#@.#......+.##†........+...†.........Y.Y.##.......@#.##..+.##...+....<..#######P.....Gh+ .##.###.......# ......#### #..# #.+. ###. ###P+##### .#  # ##.  #Gh KY   elephant (trample, wandering) ## @   shadow Ghʗ Gh۝ .@   shadowGh@ &2Gh Gh Gh N #.+# #..# ##Y.#  ## ###..# # #Gh #P## #....#### ## #.#.#.#+....#####P# .....P##.#.†###.#@.#......+.##†.+...†..Y.Y.##..#.##..+.....##...+....<..#######P......##.###.# ......#### #Gh ..# #.+. .###. ###P+##### .# # # ##. #Y   elephant (trample, wandering) ##@   shadowGhX ,Gh R..Gh* s8==3Gh Gh M _Your shadow fades away.GhO #.+# #..# ##..# ## ###..# #GhD_#P## #....#### ## #.# >....#.#+....#####P# .....P##.#Gh .†###.#..#......+.##†.+...†..Y.Y.##.Gh.#.##..+.....##...+....<..#######P......##.###.# ..... Gh.....#### #.# #.+. +.###. ###P+##### .# GhW.# # ##. # .Gh= ##GhGh&4GhKGhGh3 #.+#Gh& #..# ##..# ## ###..# #GhW#P## #....#### ## #.# Gh.>....#######.#+....#####P# .... Gh$.....P##.#.†###.#..#......+.##†.+...†Gh)2..Y.Y.##.Ghk.#.##..+.....##...+....<..#######P.....Gh.##.###.# ......#### #.GhN# #.+. #+.###. ###P+#####Gh .# ..# # ##.Ghc # #. ## .GhGh Gh~&5GhGh&GhZ #.+# #..# ##..# ## ###..# # +####P## #....#### ## #.# ..>....#######.#+....#####P# .... .$.....P##.#.†###.#..#......+.##†.+...†..Y.Y.##..#.##..+.....##...+....<..#######P......##.###.# ..... Y......#### #.# #.+. .#+.###. ###P+##### .#  ..# # ##. # .#. ##  .6Gh{C #.+# #..# ##..# ## ###..# Gh#+####P## #....#### ## #..>....#######.#+....#####P# .$.....P##.#GhKm.†###.#..#.+.##†Gh.+...†.Y.Y.##..#.##..+....Ghg.##...+....<..#######P.##.###Gh8.# GhV.Y......#### #.# #.+ .GhX.#+.###. ###P+##### . . ..# # ##.  .#. Gh! F##  .Ghc GhV*GhJ-^9=7Gh<2GhB4Ghb  #.+# #..# ##..#Gh 6 ## ###..#  #+####P## #....#### ## # Gh*  ...>....#######.#+....#####P# Ghu ..$.....P##.#.†###.#..# Gh F .+.##†Gh  .+...†  .Y.Y.##.GhP G.#.##..+  Gh u.##...+....<..#######P  Gh ;.##.###.#Gh: v  .Y......#### #.#Gh ) #. Gh  ..#+.###. ###P+#####  . ..# # Gh T##.  .#.GhW t ##  .Gh= Gh! &8Gh% Gh' Ghs  #.+# #..# ##..# ##Gh#  ###..# #+####P## #....#### ##  ...>....#######.#+....#####P#  Gh ..$.....P##.#.†###.#..# .+.##†GhE .+...† .Y.Y.##.#.##..+ .##...+....<..Gh #P .##.###.#  Ghp  .Y......#### #.# # ..#+.###. ###P+#####  . ..# # ##.Gh  .#. ##  .Gh  GhW &9Gh Ghu Ghm'...........Gh .. #.+# #..# Gh.N##..# Gh(## ###..#  #+####P## #....#### ## Gh"i ...>....#######.#+....#####P#  ..$.....P##.#†###.#..# Ghtw.+.##†+...†.. Gh......##........#.##..+ Gh..##...+....<..#######P .Gh].##.###. .Y......#### #.......Gh.# ..#+.###. ###P+#####Gh  ..# ###.#.GhY;##.GhGh'90Gh GhGh?##. .. #.+# #..# ##..# ##Gh ###..# #+####P## #....#### ## ...>....#######.#+....#####P# ..$.....P##.#.†###.#..# .+.##.+...† .....##.GhY .#.##..+ .##...+....<..#P .##.###.......# .Y......#### #.....# ..#+.###. ###P+###Gh 3 . ..# # ##. .#. ##  .Gh&Gh,(U30=1GhC+Gh. Gh. Things that are here: _an elephant corpse; a cane toad corpseGh #.+# #..##..####Ghp#+####P## #....#### # ...>....#######.#+....#####P ..$.....P##.#.......†###.#.. ........+.##†..+...†.. ...........@##........#.## Gh.##...+....<..####### ........##.###.......#  .Y......#### #........# ..#+.###. ###P+#####Gh2d . ..# # ##. .#.  ## . .GhGhg-2 _GhGhGGh1` #..##..####Gh#+####P## #....#### ...>....#######.#+....#### ..$.....P##.#.......†###.#. ........+.##†........+...† .....##........#.##Gh ........##@..+....<..###### ........##.###.......#  .Y......#### #..# ..#+.###. ###P+##### . ..# # ##. .#.  ##Gha . ..ßGh Gh&3GhGGh=Ghf  #.+# #..# ##..# ## ###..#  #+####P## #....#### Ghg  ...>....#######.#+....#### ..$.....P##.#.......†###.# .+.##†........+...† .........@..##........#. ........##...+....<..##### ........##.### .Y......#### #........#Ghzg  ..#+.###. ###P+##### F.# ###.F   bullfrog (wandering)#.## . ...Gh?i Ghm C.Gh~o &4Ghr Gh{t Gh= #.+# #..# ##..# ##Ghn>9 ###..# #+####P## #....#### ...>....#.#+....GhR? ..$.....P##.#.......†###. .+.##†.+... .@...##.#. Gh?.##...+....<.. ..##.###GhY@.# # ........#### #.# Gh@# .F#+.###. ###P+##### #GhMA? . ..# # ##.F   bullfrog (wandering) # .#GhB. ## + ..GhGGh9KGhS5F.FGh_T Gh{Xq1==5Ghm_GheT _The bullfrog croaks.Ghj  #.+#  #..#  ##..#  ##   #+####P## Gh1   ...>.... ..$.....P##.#.......† ........+.##†... ........@...# ........##...+....< ........##.### # ...F....####  # ..#+.###. Gh # . ..# # ##. # .#. ## + .Gh #.+#  #..#  ##..#  ##   #+####P##   ...>.... ..$.....P##.#.......† ........+.##†... ........@...# Gh........##...+....< ........##.###  ...F....####  ..#+.###.  . ..# # ##.  .#.  .GhGhGhGh]_ _A bullfrog is nearby!GhM #.+#  #..#  ##..#  ##   #+####P##   Gh...>.... ..$.....P##.#.......† ........+.##†... ........@...# ........##...+....< ........##.### # ...F....####  # ..#+.###.  #Gh . ..# # ##. # .#. ## + .GhG #.+#  #..#  ##..#  ##   #+####P##   ...>.... ..$.....P##.#.......† ........+.##†... ........@...# ........##...+....< ........##.###GhR  ...F....####  ..#+.###.  . ..# # ##.  .#.  .GhGh٭GhñGh_ _A bullfrog is nearby!Gh Gh #.FGh Ghx A6Sandblast _Gh_ Gh- Gh% #.+#  sekai the Geomancer #..#  Human of Dithmenos *****. ##..#  Health: 88/88 ======================== ## ###..#  Magic: 28/37 ==================------ #+####P## #....####  AC: 16Str: 11GhDoom: 0%  ...>....#######.#+....### EV: 25 Int: 19 Contam: 0%  ..$.....P##.#.......†###. SH: 0Dex: 20 ........+.##†........+... XL: 13 Next: 84% Place: Lair:3 ........@...##........#.# Noise: ---------  Time: 16896.4 (0.0) ......**##...+....<..#### t) +1 dagger (venom) .....*..##.###.......#  Cast: Sandblast # ....F...#### #........# Gh&d# ..#+.###. ###P+##### # . ..# # ##.  F   bullfrog # .#. ## + . .... _A bullfrog is nearby!Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh:Aim: a bullfrog (72% to hit)Gh #.+#  sekai the Geomancer #..#  Human of Dithmenos *****. ##..#  Health: 88/88 ========================Gh^T ## ###..#  Magic: 28/37 ==================------ #+####P## #....####  AC: 16Str: 11Doom: 0%  ...>....#######.#+....### EV: 25 Int: 19 Contam: 0%  ..$.....P##.#.......†###. SH: 0Dex: 20 Gh2........+.##†........+... XL: 13 Next: 84% Place: Lair:3 ........@...##........#.# Noise: ---------  Time: 16896.4 (0.0) ........##...+....<..#### t) +1 dagger (venom) ........##.###.......#  Cast: Sandblast # ....F...#### #........# # ..#+.###. ###P+##### # . ..# # ##.  F   bullfrog # .#. ## + . .... _A bullfrog is nearby!Gh'Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)GhCGh #.+#  #..#  ##..#  Gho##   #+####P##   ...> ..$......† ....... GhM.... ....+....< ......F#  ..... Ghv ..#+.###.  . ..# # ##.  .#.  .Gh^10 10% 7.4 (1GhYGh2  Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Gh:Aim: a bullfrog (72% to hit) _You feel a surge of power! You miscast Stone Arrow. Nothing appears to happen.Gh #.+#  sekai the Geomancer #..#  Human of Dithmenos *****. ##..#  Health: 88/88 ======================== Gh+## ###..#  Magic: 25/37 ================-------- #+####P## #....####  AC: 16Str: 11Doom: 0%  ...>....#######.#+....### EV: 10Int: 19 Contam: 10%  ..$.....P##.#.......†###. SH: 0Dex: 20 Gh.........+.##†........+... XL: 13 Next: 84% Place: Lair:3 ........@...##........#.# Noise: ---------  Time: 16897.4 (0.0) .......*##...+....<..#### t) +1 dagger (venom) ......F.##.###.......#  Cast: Sandblast # ........#### #........# # ..#+.###. ###P+##### # . ..# # ##.  F   bullfrog # .#. ## GhP+ . .... _You feel a surge of power! You miscast Stone Arrow. Nothing appears to happen.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)Ghۦ#.+#sekai the Geomancer#..#Human of Dithmenos *****.##..#GhN Health: 88/88 ========================#####..#Magic: 25/37 ================--------#+####P## #....####AC: 16Str: 11Doom: 0% Gh...>....#######.#+....### EV: 10Int: 19 Contam: 10% ..$.....P##.#.......†###. SH: 0Dex: 20Gh........+.##†........+... XL: 13 Next: 84% Place: Lair:3........@...##........#.# Noise: ---------  Time: 16897.4 (0.0).......`##...+....<..#### t) +1 dagger (venom)GhaA......F.##.###.......#Cast: Sandblast #........#### #........# #..#+.###. ###P+##### #. ..# ###.F   bullfrog #Gh.#.## +. ....Casting: Stone Arrow (safe; 1% risk of failure)  GhwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!Gh)Gh*AF.Gh+3=8.4 (1Gho/Gh1a _The bullfrog is severely wounded.Gh  #.+#  sekai the Geomancer #..#  Human of Dithmenos *****. ##..#  Health: 88/88 ======================== Ght! +## ###..#  Magic: 22/37 ==============---------- #+####P## #....####  AC: 16Str: 11Doom: 0%  ...>....#######.#+....### EV: 10Int: 19 Contam: 10%  ..$.....P##.#.......†###. SH: 0Dex: 20 Gh! ........+.##†........+... XL: 13 Next: 84% Place: Lair:3 ........@...##........#.# Noise: =--------  Time: 16898.4 (0.0) .......F##...+....<..#### t) +1 dagger (venom) Gh" ........##.###.......#  Cast: Sandblast # ........#### #........# # ..#+.###. ###P+##### # . ..# # ##.  F   bullfrog # .#. ## + . .... _The bullfrog is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh" vAim: a bullfrog (severely wounded, 72% to hit)Gh C #.+#  sekai the Geomancer #..#  Human of Dithmenos *****. ##..#  Health: 88/88 ======================== ## ###..#  Magic: 22/37 ==============---------- #+####P## #....####  AC: 16Str: 11Doom: 0%  Gh :...>....#######.#+....### EV: 10Int: 19 Contam: 10%  ..$.....P##.#.......†###. SH: 0Dex: 20 ........+.##†........+... XL: 13 Next: 84% Place: Lair:3 ........@...##........#.# Noise: =--------  Time: 16898.4 (0.0) .......F##...+....<..#### t) +1 dagger (venom) ........##.###.......#  Cast: Sandblast # ........#### #........# Gh a# ..#+.###. ###P+##### # . ..# # ##.  F   bullfrog # .#. ## + . ....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!!Ghs  #.+#  #..#  ##..#  ##   Gh #+####P##   ...> ..$......† ....... .... Gh .......†##...+....< ....#  ....  ..#+.###.  . ..# #  .#.  .GhT GhX n359.4 (1SandblastGhE\ Ghc^ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (severely wounded, 72% to hit)  Gh]_ You feel a surge of power! The stone arrow hits the bullfrog!! _You kill the bullfrog! Gh #.+# #..# ##..# ## ###..# Gh #+####P## #....#### ...>....#######.#+.... ..$.....P##.#.......†### .+.##†.+ ...##.#. .†##...+....<.. .##.###.# ## . Gh\g#### #.# .# ..#+.###. ###P+##### .# . ..# # ##. .# .#. ## .+ .. Gh$ GhJK25 -900 Gh Gh Gh #.+# #..# ##..# ### ###..# Gh@*#+####P## #....####.>....#######.#+.....$.....P##.# Gh.†.+.##†.+ ......## Gh.# . Gh.†##...+....<.. #.##.###.##.#### #.# ..#...#+.###. ###P+##### ..# Gh/{#. ..# ## ##. ..## .#. ## ß.+ ... Gh" Gh%_5==-1 Gh) Gh* Gh  #.+# #..# ##..# ### ###..#.##+####P## #....#....>....#######.#+....+...$.....P##.#.†# Ghz n.+.##†.+ .......##. ...†##...+....<.. .#.##.###.# .### #.#### #..#.#+.###. ###P+.##. Gh ]...# ## ##..# #+.#. ## .ß.+ ... Gh Gh|a6==2 Gh Gh Gh##........... .. #.+# #..# ##..# GhV# # ###..# ##+####P## #....## #....>....#######.#+... +...$.....P##.# Gh† #.+.##†  ..# Gh......##....... #..†##...+....<.. ..# .##.### Ghi### .#.........#### #....... ß...# #....#+.###. ###P+###.# .##....## ## ##. ....# Gh(#+.#.## <.ß.+ .. Ghͥ GhȨW9==3 Ght Gh Gh  ...$.....l.. ##........... Ghw  .. #.+ #.. ##.. # ## ###..##+####P## #....# #....>....#######.#+.. +...$@....P##.# Gh  #.+.##† .. #......##.... .#.. Gh. E†##...+....<.# #.##.### Y..### #.#.........#### #......  Gh} Yß...# ##....#+.###. ###P+##.# .##....## ## ##. .....##+.#.## Gh  Gh &30 Gh V===8% 4 Gh  Gh  Gh = ...$.....l.. ##.  #. # ## # Gh w ### ###.. #.##+####P## #.... #....>....#######.#+ +...@.....P##.# #.+.##† .# .. #.....## ..#.. #.†##...+....<.# ##.##.### .Y..### #.#.#### #  Y Gh OYß...# ##....#+.###.# ###P+# .# .##....## ## ##. .# #+.#. ##  Gh"  GhF% @65 GhX)  Gh0  Gh2 [10 46.4 (2 Gh5  Gh&8 > _You now have 538 gold pieces (gained 7). Gh7E. #........... ...$.....l.. ##........... GhF  # # ## # ### #####+####P## #.. GhF #..@.>....#######.#+ +.P##.# # GhGx.+.##† .. #......##....#.. †##...+ .....# #.##.###  GhuH..Y..### #.#.........#### #.... .YYß...# ##....#+.###.# ###P+.# .##....## ## ##. GhX GhZ1==25 27.4 (1 Gh^ Gha GhK4q#####..#..' Ghk? GhDV10 18 GhJ GhN  GhVO"_You open the door. Gh#M.##....<. #......... ...$.....l..###...........#  .## ###.... Gh  ##....#  ### #...#### ## Gh#.##@####P## #...#....>....#######.#++P##.# Ghkw#.........+.##†.....## GhơY ##....#+.###. Gh Gh#4 Ghf===25 0 Ghx9 Gh Gh  GhK_There is an open door here. Gh: yM........##....<. #...........  ...$.....l..###...........#  .## ###....  ##....#  ## #@..#### ###.##'####P## #...#....>....#######.#++.........P##.#........+... Ghذ h ##.#.........# Gh  Gh .10 _ Gh  GhX  Ghx .lF.). ............... ..##....< . #........... ...$.....l..# ##...........# . .####.##....#. ##@...#  # #...#### ####.##'####P## #.... Gh #....>....#######.#++.........P##.#. #.........+.##†.. .# .. ..........##.#.. #..........†##...+....<..# ##..##.###. Gh  Gh˰ _5==1 Gh;  Gh3  Gh.l.F.). . ..##....<...... . #. ...$.....l..# ##..# ..### #.+####....# #.##.@..# ##.# #...#### ###..##.##'####P## #....##....>....#.#+.+.........P##.#.#.........+.##†. # .. #.....##. .#.. #..........†##...+....<.# ##.##.###. GhFF   cane toad (wandering) Gh72Sandblast Gh" Gh Gh2f     < Gh3Z  .   ...$#  .#  .###  ####F...#  ##.@..#  # #...####  #.##'####P##  #....> +.. #.. Gh+4`† # .. #.. #...†<  Gh     <  .   Gh...$#  .#  .###  ####F...#  ##.@..#  Gho# #...####  #.##'####P##  #....> +.. GhH#..† .. #.. #...†<  Gh. GhX Gh Gh` _A cane toad is nearby! Ghy. 4 .l.........F.).  sekai the Geomancer ...............  Human of Dithmenos *****. Gh/ ..##....<......  Health: 88/88 ======================== . #...........  Magic: 32/37 ====================---- ...$.....l..#  AC: 16Str: 11Doom: 0%  ##...........# .. EV: 25 Int: 19 Contam: 0%  GhW/ .### #.+ SH: 0Dex: 20 ####F...# #.. XL: 13 Next: 85% Place: Lair:3 ##.@*.# ##.. Noise: ---------  Time: 16912.4 (0.0) Gh/ # #...#### ###..# t) +1 dagger (venom) #.##'####P## #....# Cast: Sandblast #....>....#######.#+.. Gh/ h+.........P##.#....... #.........+.##†....... F   cane toad (wandering) # .. #..............##...... .#.. #..........†##...+....<. ...# ##..........##.###......  Gh0 _A cane toad is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, 81% to hit) Gh .l.........F.).sekai the Geomancer...............Human of Dithmenos *****. GhӖ p..##....<......Health: 88/88 ========================. #...........Magic: 32/37 ====================----...$.....l..#AC: 16Str: 11Doom: 0% ##...........#.. EV: 25 Int: 19 Contam: 0% .####.+ SH: 0 Gh6 qDex: 20####F...##.. XL: 13 Next: 85% Place: Lair:3##.@`.# Gh .##.. Noise: ---------  Time: 16912.4 (0.0)# #...#######..# t) +1 dagger (venom)#.##'####P## #....# Cast: Sandblast Gh #....>....#######.#+..+.........P##.#.......#.........+.##†....... F   cane toad # ..#..............##......  GhZ .#.. #..........†##...+....<. ...# ##..........##.###......Confirm with . or Enter, or press ? or * to list all spells. Gh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!  The cane toad is heavily wounded. Gh F.@(ally target)@   shadowAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (wandering, hasn't noticed you, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!  The cane toad is heavily wounded.  The cane toad croaks. Gh0  Your shadow casts a spell at the cane toad.The shard of hardened shadow hits the cane toad!! Gh24 .****@   shadow GhQ @#...# Ghֺ 3..' Gh@ /10 7 Gh J==3.4 (1Sandblast Gh:  GhD   Gh ?_You kill the cane toad! Ghʹ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. GhW~ GhO GhԆ Gh  Gh_You can't see any susceptible monsters within range! (Use Z to cast anyway.) Gh .l.........F.).  sekai the Geomancer ...............  Human of Dithmenos *****. ..##....<......  Health: 88/88 ======================== GhT(. #...........  Magic: 31/37 ====================---- ...$.....l..#  AC: 16Str: 11Doom: 0%  ##...........# .. EV: 10Int: 19 Contam: 0%  Gh .### #.+ SH: 0Dex: 20 ####....# #.. XL: 13 Next: 87% Place: Lair:3 ##.@..# ##.. Noise: ==-------  Time: 16913.4 (0.0) Gh+# #...#### ###..# t) +1 dagger (venom) #.##'####P## #....# Cast: Sandblast #.@..>....#######.#+.. +.........P##.#....... #.........+.##†....... @   shadow # .. #..............##...... .#.. #..........†##...+....<.  Ghy...# ##..........##.###......Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  GhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Gh Gh.l.........F.).sekai the Geomancer...............Human of Dithmenos *****...##....<...... GhHealth: 88/88 ========================. #...........Magic: 32/37 ====================----...$.....l..#AC: 16Str: 11Doom: 0% ##...........# Ghiy.. EV: 10Int: 19 Contam: 0% .####.+ SH: 0Dex: 20####....# Ghw#.. XL: 13 Next: 87% Place: Lair:3##.@..###.. Noise: ==-------  Time: 16913.4 (0.0)# #...#######..# t) +1 dagger (venom) Gh *#.##'####P## #....# Cast: Sandblast#.@..>....#######.#+..+.........P##.#.......#.........+.##†....... @   shadow  Gh## ..#..............##...... .#.. #..........†##...+....<. ...# ##..........##.###......Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  GhcAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Gh:Okay, then. Gh Gh  Gh . _ Ghӯ .l.F.). .......##....<......#. #..F.#...$........# ##....# .. ..### #.+#####....# #..###..@.# ##..# GhͰ # #...#### ###..# #.##'####P## #....##.@..>....#.#+.+...P##.#.†#...+.##†.F   bullfrog (wandering)  .. #...##.@   shadow #.. #....†##...+....<.# ##.##.###. Gh`  Ghշ G.F Gh 3=25 --4.4 (1Sandblast _ Gh߽  GhR  GhK .l.........F.).  sekai the Geomancer ................  Human of Dithmenos *****. ..##....<......#  Health: 88/88 ======================== . #...........#  Magic: 30/37 ===================----- GhV...$......F.#  AC: 16Str: 11Doom: 0%  ##.........*.# ..  EV: 25 Int: 19 Contam: 0%  *.### #.+# SH: 0Dex: 20 ####*...# #..# XL: 13 Next: 87% Place: Lair:3 Gh##..@.# ##..# Noise: ---------  Time: 16914.4 (0.0) # #...#### ###..#  t) +1 dagger (venom) Ghz #.##'####P## #....## Cast: Sandblast #.@..>....#######.#+... +.........P##.#.......† Gh#.........+.##†........ F   bullfrog (wandering)  .. #..............##....... @   shadow #.. #..........†##...+....<.. ..# ##..........##.###.......  Ghq_Okay, then.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Gh>Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 72% to hit) Ghz.l.........F.).sekai the Geomancer GhSn................Human of Dithmenos *****...##....<......#Health: 88/88 ========================. #...........# GhMagic: 30/37 ===================-----...$......F.#AC: 16Str: 11Doom: 0% ##.........`.# Ghb.. EV: 25 Int: 19 Contam: 0% `.### Gh#.+# SH: 0Dex: 20####`...# Gh"#..# XL: 13 Next: 87% Place: Lair:3##..@.###..# Noise: ---------  Time: 16914.4 (0.0) Gh}# #...#######..# t) +1 dagger (venom) Gh*#.##'####P## #....## Cast: Sandblast#.@..>....#######.#+... Gh3+.........P##.#.......†#.........+.##†........ F   bullfrog  Gh..#..............##....... @   shadow  Gh#.. #..........†##...+....<.. ..# ##..........##.###.......Confirm with . or Enter, or press ? or * to list all spells. Gh>Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line GhAim: a bullfrog (wandering, hasn't noticed you, 72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!  The bullfrog is almost dead. Gh Gh Gh& Gh. GhS*... Gh@   shadow Ghs51= GhœP10 =5.4 (1Sandblast Gh Gh GhX  GhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  GhAim: a bullfrog (wandering, hasn't noticed you, 72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!  GhFThe bullfrog is almost dead. _The bullfrog gives a loud, deep croak! GhQ)  Gh)  #... .l...........)................ ..##....<......#  GhR* 5. #...........# ...$........#  ##...........#  Gh* ..  #F..### #.+#  Gh+ ###@...#..#  ##....####  Ghf+ o# #...#### ###..# #.##'####P## #....####.@..>....#######.#+.... Gh+ +.P##.#.†# F   bullfrog (ally target) Gh+, ?#+.##†.. Ghz, + @   shadow .. ....##...... Gh,  #..†##...+....<..# Gh99  Gh: ~2=25 -6Sandblast Gh2@  GhC   GhTC @_The bullfrog misses you.Gh& #........... sekai the Geomancer  .l...........)...  Human of Dithmenos *****.  ................  Health: 88/88 ======================== Gh M ..##....<......#  Magic: 29/37 ==================------  . #...........#  AC: 16Str: 11Doom: 0%  ...$........#  EV: 25 Int: 19 Contam: 0%  ##...........# ..  SH: 0Dex: 20 #F..### #.+#  XL: 13 Next: 87% Place: Lair:3 ####@...# #..#  Noise: ---------  Time: 16916.4 (0.0) Gh <##....#### ##..#  t) +1 dagger (venom) # #...#### ###..#  Cast: Sandblast #.##'####P## #....### #.@..>....#######.#+.... +.........P##.#.......†# F   bullfrog (ally target) #.........+.##†........+ @   shadow .. #..............##........ .. #..........†##...+....<..# _The bullfrog misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh}Aim: a bullfrog (almost dead, ally target, 72% to hit)Gh= #........... sekai the Geomancer  .l...........)...  Human of Dithmenos *****.  ................  Health: 88/88 ========================  ..##....<......#  Magic: 29/37 ==================------  . #...........#  AC: 16Str: 11GhpDoom: 0%  ...$........#  EV: 25 Int: 19 Contam: 0%  ##...........# ..  SH: 0Dex: 20 Gh/g#F..### #.+#  XL: 13 Next: 87% Place: Lair:3 ####@...# #..#  Noise: ---------  Time: 16916.4 (0.0) ##....#### ##..#  t) +1 dagger (venom) # #...#### ###..#  Cast: Sandblast #.##'####P## #....### #.@..>....#######.#+.... +.........P##.#.......†# F   bullfrog (ally target) Gh6#.........+.##†........+ @   shadow .. #..............##........ .. #..........†##...+....<..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  GhPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, ally target, 72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!Gh   .l...........)...  ................  ..##....<......#  . #....  ...$.Gh|+   ..  #†..### #.+#   #..#  Gh ##..#  # #   #.##  Ghm#.@..> +.†# @   shadow #†  †<GhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (almost dead, ally target, 72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!  Gh9You kill the bullfrog!Gh˕f.GhOD 10 ==7.4 (1GhtSandblast _Your shadow fades away.GhGho _Your Translocations skill increases to level 3!Gh~  #...<. #...... .l)... ..........Gh+ ..##....<......#. #.....# ...$........# ##........... .. #@..### #.+#Ghvw ####....# #..# ##....#### ##..# # #...### ###..#.##'####P## #....## #....>....#######.#+... +.P##.#Gh̟† #+.##†  .. #......##.......GhGhH25 --8 Gh _GhGh GhUg_You see here a bullfrog corpse.Gh  ###.P.P.##.. #...<### #...... .l)...# ........... ..##....<......#. #.....#Gh  ...$..# ##......@....# ..##..#.##†..### #.+ #####....# #.. ##....#### ##.. # #...### ###..##'####P## #....# #....>....#######.#+.. +.P##.#Gh \ #+.##†Gh Gh, e30=--9 _Gh\ Gh Gh< #...#.#  ###.P...##...  #...<Gh<a### ##...... .l)...# ........... ..##....<......#. ##.....# ....$..# .........#Gh=N .##..#.##†..### ### #####....# # ##....#### ##. # #...### ###..Gh=##'####P## #.. #....>....#######.#+ +.P##.#GhCGh0F'20GhIGh0LGh #...#.# ###.P...##... #...<.###.##. .l.)...# Gh$. ..##....<......# ..##.#.$.@......##.#  ##..#.##†..### # ########....# # ##....#### ## # #...#### ###. l   basilisk (asleep)Ghp  #.##'####P## #... #....>....#.#+ +.P##.#Gh:Gh q1==1Gh4GhGhk^   ###.P...##...  GhbD#...<.......###  .##..............  Gh\.l...........)...#  .................  GhH..##....<......#  ..##...........#  Gh# X.....$.@......#  ###...........# Gh E ##..#.##†..###  ########....# GhA!! ####  Gh!3#    Gh"4 #....>GhN0   ###.P...##...  #...<.......###  .##..............  .l...........)...#  .................  ..##....<......#  ..##...........#  Gh.....$.@......#  ###...........#  ##..#.##†..###  ########....#  ####  #     #....>GhkGhIGhGh_ _A basilisk is nearby!Gh   ###.P...##...  #...<.......###  .##..............  .l...........)...#  .................  ..##....<......# Gh,N ..##...........#  .....$.@......#  ###...........#  ##..#.##†..###  ########....#  ####  #     #....>Gh: @   Gh; @###.P...##...  #...<.......###  .##..............  Gh< v.l...........)...#  Ghh< .................  ..##....<......# Gh< q ..##...........#  Gh#= .....$.@......#  Gh= Y###...........#  Gh= ##..#.##†..###  ########....#  Ghb> {####  # Gh> (   Gh? H #....>GhO Gh....#######.#GhGh"Gh1.l.ll)Gh&2GhYGh\ _The basilisk hisses angrily.Gh"...... ..+ ........  #...#.# .# ###.Pl..##... Gh[## #...<#####......⌠..)...#⌠..l........ ..##..@.<......# ..##..Gh#...# ......$..#####.............#.##†..###########....#  ##....#Gh$### # #...## ####'####P## #.Gh/%Gh0&GhM+1.lGh+3.lGh5-S4===Gh-03SandblastGh2Gh4Gh>( ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. Gh?#...#.# .#  Health: 88/88 ======================== ###.P...##...  Magic: 31/37 ====================---- .# #...<l......###  AC: 16Str: 11Doom: 0%  ...##..............  EV: 25 Int: 19 Contam: 0%  ⌠.............)...#  SH: 0Dex: 20 ⌠...l*............  XL: 13 Next: 87% Place: Lair:3 ..##.*@.<......#  Noise: ---------  Time: 16923.4 (0.0) ..##...........#  t) +1 dagger (venom) ......$........#  Cast: Sandblast ####...........#  Gh@##..#.##†..###  ########....#  ll 2 basilisks (1 wandering) ##....####  # #...#### ## #.##'####P## #. _The basilisk hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh0AAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)Gh"....... ..+sekai the Geomancer........Human of Dithmenos *****.#...#.# .#Health: 88/88 ========================Gh###.P...##...Magic: 31/37 ====================----.# #...<l......###AC: 16Str: 11Doom: 0% ...##..............EV: 25 Int: 19 Contam: 0% ⌠..`..........)...#SH: 0Dex: 20⌠...``............XL: 13 Next: 87% Place: Lair:3..##.`@.<......#GhXNoise: ---------  Time: 16923.4 (0.0)..##...........#t) +1 dagger (venom)......$........#Cast: Sandblast####...........###..#.##†..###########....#ll 2 basilisks (1 wandering)##....##### #...######GhF#.##'####P## #. _The basilisk hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)GhP% A@.l.., 1 ally targ…)@   shadow  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (72% to hit)  You feel a surge of power! The stone arrow misses the basilisk.Gh* *ldistracteYour shadow points at the basilisk and mumbles some strange words.Gh{ U  The shard of hardened shadow hits the basilisk!!Ghf Ghr .l..lllally target)Gh\ :10 =4.4 (1Gh1 Gh \ _The basilisk hisses angrily.Gh  ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****.Gh  #...#.# .#  Health: 88/88 ======================== ###.P...##...  Magic: 28/37 ==================------ .# #...<.......###  AC: 16Str: 11Doom: 0%  ...##@..l..........  EV: 10Int: 19 Contam: 0%  ⌠.............)...#  SH: 0Dex: 20 Gh !⌠.................  XL: 13 Next: 87% Place: Lair:3 ..##l*@.<......#  Noise: =--------  Time: 16924.4 (0.0) ..##...........#  t) +1 dagger (venom) ......$........#  Cast: Sandblast ####...........#  ##..#.##†..###  Gh N########....#  ll 2 basilisks (1 ally target) ##....####  @   shadow # #...#### ## #.##'####P## #. _The basilisk hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh? Aim: a basilisk (heavily wounded, ally target, 72% to hit)GhC ( ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. Gh #...#.# .#  Health: 88/88 ======================== ###.P...##...  Magic: 28/37 ==================------ .# #...<.......###  AC: 16Str: 11Doom: 0%  ...##@..l..........  EV: 10Int: 19 Contam: 0%  GhK ⌠.............)...#  SH: 0Dex: 20 ⌠.................  XL: 13 Next: 87% Place: Lair:3 Gh ..##l.@.<......#  Noise: =--------  Time: 16924.4 (0.0) ..##...........#  t) +1 dagger (venom) ......$........#  Cast: Sandblast ####...........#  ##..#.##†..###  Gh% t########....#  ll 2 basilisks (1 ally target) ##....####  @   shadow # #...#### ## #.##'####P## #.Gh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh Aim: a basilisk (heavily wounded, ally target, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!Ghp -  ..+  ........  #...#.# .#  Gh ###.P...##...  .# ....###  ..........  ⌠....)...#  ⌠..GhA ......  ..##.`@.<......#  Gh -....#  ......#  ##... †..Gh  ########....# l   basilisk ####  #    Ghl Ghx .Ghx ol..(ally target)GhG ;8=5.4 (1Gh Gh nConfirm with . or Enter, or press ? or * to list all spells.Gh [Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (heavily wounded, ally target, 72% to hit)  Ghq You feel a surge of power! The stone arrow hits the basilisk!! _You kill the basilisk!Gh8( ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. Gh#...#.# .#  Health: 88/88 ======================== ###.P...##...  Magic: 25/37 ================-------- .# #...<.......###  AC: 16Str: 11Doom: 0%  ...##@.............  EV: 10Int: 19 Contam: 0%  Ghj⌠......l......)...#  SH: 0Dex: 20 Gh%⌠......*..........  XL: 13 Next: 88% Place: Lair:3 Gh..##..@.<......#  Noise: ==-------  Time: 16925.4 (0.0) ..##...........#  t) +1 dagger (venom) ......$........#  Cast: Sandblast ####...........#  Gh##..#.##†..###  ########....#  l   basilisk (ally target) ##....####  @   shadow Gh# #...#### ## #.##'####P## #. _You kill the basilisk!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhFAim: a basilisk (ally target, 72% to hit)Gh4....... ..+sekai the Geomancer........Human of Dithmenos *****.#...#.# .#Health: 88/88 ========================###.P...##...Magic: 25/37 ================--------Gh5.# #..`<.......###AC: 16Str: 11Doom: 0% ...##@.`...........EV: 10Int: 19 Contam: 0% ⌠......`......)...#SH: 0Dex: 20⌠......`..........XL: 13 Next: 88% Place: Lair:3..##..@.<......#Noise: ==-------  Time: 16925.4 (0.0)..##...........#Gh[6t) +1 dagger (venom)......$........#Cast: Sandblast####...........###..#.##†..###########....#l   basilisk (ally target)##....####@   shadow# #...#######.##'####P## #. _You kill the basilisk!Gh6Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (ally target, 72% to hit)GhFGhT...lGh3-6.4 (1GhGhhMCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineGh: a basilisk (ally target, 72% to hit) _You feel a surge of power! The stone arrow misses the basilisk.Gh( ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. Ghx#...#.# .#  Health: 88/88 ======================== ###.P...##...  Magic: 22/37 ==============---------- .# #...<.......###  AC: 16Str: 11Doom: 0%  ...##@.............  EV: 10Int: 19 Contam: 0%  ⌠.............)...#  SH: 0Dex: 20 ⌠......l..........  XL: 13 Next: 88% Place: Lair:3 Gh ..##..@.<......#  Noise: =--------  Time: 16926.4 (0.0) ..##...........#  t) +1 dagger (venom) ......$........#  Cast: Sandblast ####...........#  ##..#.##†..###  ########....#  l   basilisk (ally target) ##....####  @   shadow # #...#### ## Gh K#.##'####P## #. _You feel a surge of power! The stone arrow misses the basilisk.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (ally target, 72% to hit)GhQ....... ..+sekai the Geomancer........Human of Dithmenos *****.#...#.# .#Health: 88/88 ========================Ghq###.P...##...Magic: 22/37 ==============----------.# #...<.......###AC: 16Str: 11Doom: 0% ...##@.............EV: 10Int: 19 Contam: 0% ⌠.............)...#SH: 0Dex: 20⌠......l..........XL: 13 Next: 88% Place: Lair:3..##..@.<......#GhmNoise: =--------  Time: 16926.4 (0.0)..##...........#t) +1 dagger (venom)......$........#Cast: Sandblast####...........###..#.##†..###########....#GhȺl   basilisk (ally target)##....####@   shadow# #...#######.##'####P## #.Casting: Stone Arrow (safe; 1% risk of failure)  GhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (ally target, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!GhHr  The basilisk is moderately wounded.GhJ,3=GhJ7.4 (1GhSGh=V@ _The basilisk bites you but does no damage.Gh,  ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. #...#.# .#  Health: 88/88 ======================== ###.P...##...  Magic: 20/37 ============------------ GhF .# #...<.......###  AC: 16Str: 11Doom: 0%  ...##@.............  EV: 10Int: 19 Contam: 0%  ⌠.............)...#  SH: 0Dex: 20 ⌠......l..........  XL: 13 Next: 88% Place: Lair:3 ..##..@.<......#  Noise: ==-------  Time: 16927.4 (0.0) ..##...........#  t) +1 dagger (venom)Gh   ......$........#  Cast: Sandblast ####...........#  ##..#.##†..###  ########....#  l   basilisk (ally target) ##....####  @   shadow Gh # #...#### ## #.##'####P## #. _The basilisk bites you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhM Aim: a basilisk (moderately wounded, ally target, 72% to hit)Ghy ....... ..+sekai the Geomancer........Human of Dithmenos *****.Gh+ #...#.# .#Health: 88/88 ========================###.P...##...Magic: 20/37 ============------------.# #..`<.......###AC: 16Str: 11Doom: 0% ...##@.`...........EV: 10Int: 19 Contam: 0% ⌠......`......)...#SH: 0Gh iDex: 20⌠......`..........XL: 13 Next: 88% Place: Lair:3..##..@.<......#Noise: ==-------  Time: 16927.4 (0.0)..##...........#Gh7 t) +1 dagger (venom)......$........#Cast: Sandblast####...........###..#.##†..###########....#l   basilisk (ally target)##....####@   shadow# #...#######.##'####P## #. _The basilisk bites you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (moderately wounded, ally target, 72% to hit)Gh5`  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  GhaAim: a basilisk (moderately wounded, ally target, 72% to hit)  You feel a surge of power! The stone arrow misses the basilisk.Ghm .....l  Your shadow fades away.GhnGhAri  The basilisk gazes at you.GhGh +8.4 (1GhGh( _You easily resist.Ghb ....... ..+  sekai the GeomancerGhcz ........  Human of Dithmenos *****. #...#.# .#  Health: 88/88 ======================== ###.P...##...  Magic: 17/37 ===========------------- .# #...<.......###  AC: 16GhEdStr: 11Doom: 0%  ...##..............  EV: 10Int: 19 Contam: 0%  ⌠.............)...#  SH: 0Dex: 20Ghd, ⌠......l..........  XL: 13 Next: 88% Place: Lair:3 ..##..@.<......#  Noise: ==-------  Time: 16928.4 (0.0)Ghee ..##...........#  t) +1 dagger (venom) ......$........#  Cast: Sandblast Gh@fh####...........#  ##..#.##†..###  ########....#  l   basilisk ##....#### Ghfn # #...#### ## #.##'####P## #. _You easily resist.  GhzgCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhhwAim: a basilisk (moderately wounded, 72% to hit)GhqN....... ..+sekai the Geomancer........GhMOHuman of Dithmenos *****.#...#.# .#Health: 88/88 ========================###.P...##...Magic: 17/37 ===========-------------.# #...<.......###AC: 16Gh3PStr: 11Doom: 0% ...##..............EV: 10Int: 19 Contam: 0% ⌠.............)...#SH: 0Dex: 20⌠......l..........XL: 13 Next: 88% Place: Lair:3GhQ,..##..@.<......#Noise: ==-------  Time: 16928.4 (0.0)..##...........#t) +1 dagger (venom)......$........#Cast: SandblastGhQ~####...........###..#.##†..###########....#l   basilisk##....####GhCRE# #...#######.##'####P## #.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhRiAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (moderately wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!GhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (moderately wounded, 72% to hit)  GhXYou feel a surge of power! The stone arrow hits the basilisk!!  The basilisk is almost dead.GhK+9.4 (1GhGh.V _The basilisk closely misses you.GhP  ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. #...#.# .#  Health: 88/88 ======================== GhI ###.P...##...  Magic: 14/37 =========--------------- .# #...<.......###  AC: 16Str: 11Doom: 0%  ...##..............  EV: 10Gh Int: 19 Contam: 0%  ⌠.............)...#  SH: 0Dex: 20Gh.  ⌠......l..........  XL: 13 Next: 88% Place: Lair:3Gh 6 ..##..@.<......#  Noise: ==-------  Time: 16929.4 (0.0) Gh ..##...........#  t) +1 dagger (venom) Gho ......$........#  Cast: Sandblast Gh ####...........#  ##..#.##†..###  Gh? ########....#  l   basilisk ##....#### Gh % # #...#### ## Gh" #.##'####P## #. _The basilisk closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Gh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Gh Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 72% to hit)Gh  ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. #...#.# .#  Health: 88/88 ======================== Gh ###.P...##...  Magic: 14/37 =========--------------- .# #...<.......###  AC: 16Str: 11Doom: 0%  ...##..............  EV: 10Int: 19 Contam: 0%  ⌠.............)...#  SH: 0Dex: 20Gh|  ⌠......l..........  XL: 13 Next: 88% Place: Lair:3 ..##..@.<......#  Noise: ==-------  Time: 16929.4 (0.0) ..##...........#  t) +1 dagger (venom) Gh ......$........#  Cast: Sandblast ####...........#  ##..#.##†..###  ########....#  l   basiliskGh^  ##....####  # #...#### ## #.##'####P## #.Casting: Stone Arrow (safe; 1% risk of failure)  Gh qConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 72% to hit)  Gh2 =You feel a surge of power! The stone arrow hits the basilisk!Gh* _  ..+  Gh ........  #...#.# .#  ###.P...##...  .# ....### Gh 2 ..........  ⌠....)...#  ⌠......†..........  Ghv ....#  ....#  ......#  Gh ##... †.. ########....# Gh~  # #    Gh 9  GhX Gh^ g930.4 (1SandblastGhec Ghe SMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a basilisk (almost dead, 72% to hitGhf )  You feel a surge of power! The stone arrow hits the basilisk! _You kill the basilisk!Gh  .. #...#.# .####.P...##....# #...<.......###Ghf}..##.......⌠....)...#......†....  ..##....<# ..@..#......$.#####....#....>....#######. Gh+GhP\525 --1Gh4GhTGhz #...#.# .####.P...##....## #...<.......###..##.......⌠....)...#......†....  ..##....<# Gh ...##.....#.....####.... ##..#.##†..###.GhZ####+.........P##.#... GhGh4A--2GhGhGh<510 3.4 (2Gh=U _You now have 551 gold pieces (gained 13).Ghl###.P...##....## #...<.......###...##.....GhlL.. ⌠.....Ghm)...# ⌠......†Gh:m6... GhUm@..##....<Ghom)# Ghm...##...........# #.....Ghm>..# GhmU#####.# Gh'n ##..#.##†..########....#  ##....####GhCnZ ## #...####GhknK ####.##'####P#..Ghnt...>....#######.#+.........P##.#...#.+.##†.GhnGhuGhwI25 4.4 (1Ghf|GhV~Ghh###.P...##... .## #...<.### ...##.Ghh} ⌠..)...# GhhP⌠......†.Ghi Gh4is..##....<......# GhSi]...##.# Ghqi#.Ghii..# #####.Ghi*# Ghi##..#.##†..### #Gh1jx########....# #GhTjM##....#### #Ghrj]# #...#### ###.Ghj;#.##'####P## #.Ghj$#....>....#Ghj .#+Ghj"+.P##.#.#.Ghk#+.##†.Gh&kGhvGhyY6=5Gh~GhGhߣ###.P...##... .## #...<.### ...##.GhP ⌠.)...# ⌠......†. Gh..##....<......# ...##.Ghؤ;# #.GhE!..# #####.# .##..#.##†..### Gh#.########....# Gh#.##....#### ##.# #...#### ###.Ghq#.##'####P## #.#....>....#.#+.+.P##.#.#.Gh9+.##†.GhvGh&6Gh&GhGhĩ ###.P...##... .## #...<.### ...##. ⌠.Gh 7)...# ⌠......†. ..##....<......# ...##.Gh$ ;# #.GhB ..# #####.# Ghr .##..#.##†..### Gh #.+########....# #.GhW ##....#### ##.# #...#### ###..##.##'####P## #....##....>....#.#+.+.P##.#.#.+.##†.Ghٲ Ghm &7GhϹ Gh GhV ~.## #...<.......###...##.....Gh B.. ⌠.....Gh @)...# Gh ⌠......†... ..##....<Gh; # Ghm m...##...........# #.....Gh T..# #####Gh 4.# Gh .. ##..#.##@..####.+#GhI Q########....# Ghz #..#Gh  ##....#### ##..## #...#### ###..#Gh (#.##'####P##....#Gh ...>....#######.#+...+.........P##.#.......†#.+.##†...Gh #.....##Gh Gh! Gh &8Gh Ght  Gh g_You see here a bullfrog corpse.Gh&...##....... ⌠.....)...# ⌠......†Gh&... ..##....<# Gh'c...##...........# #.......Gh8'..# #####...........# GhS'~.. ##..#.##†..###.+#Gh'|######@...# #..# Gh' ##....#### ##..# Gh'# #...#### ###..# #.##'####P##....#Gh ( ##Gh$(G....>....#######.#+....Gh=(+.........P##.#.......†##.GhU(!+.##†.Ghm(+ ..#..Gh(...## .. #..†##...+....<..#GhX1Gh3l7==9 _Gh49Ghd;Gh9Z ⌠...)...# ⌠......†.......... ..##....<......#.##...........# #...............# #####...........#.. ##..#.##†..####.+# ########....# #..# ##..@.#####..#Gh":# #...#### # #.##'####P## #....## #....>....#######.#+... +.........P##.#.......† #.+.##†GhE:....Ghc:'#.....##. #..Gh:†##...+....<# ##..##.###.......Gh?GhA'40GhtDGhEGhi ⌠†.......... ..##....<......#.##...........# #.......# #####Gh....#.. ##..#.##†..####.+ ########....# #..Gh$ ##....#####..# #..@#### # #.##'####P## #....#Gh] #....>....#######.#+.. +.........P##.#.... #.+.##†Gh\. # ..#.....## .#..Gh†##...+....< ...# ##..##.###.... GhxY..### #.#.#### #Gh Ght&1GhGhGh ⌠......†. ..##....<......# ...##..# #Gh)...# #####...#  ##..#.##†..###Ghj #. ########....# #Gh ##....#### ##GhՁ # #.@.#### ###..Gh  #.##'####P## #.... #....>....#.#+Gh= +.........P##.# #.........+.##† Ghrl.# .. #....Gh.## .Ghւ{.#.. #..........†##...+....<Gh!.# ##..........##.### .Y..### #.#.#### #GhzGhȏ&2GhGhGh  ..##....<#.##.....# #....#Gh8  #####.# ##..#.##†..###Gh # ########....# # ##....#####Gh # #...#### # #.##@####P## #. #....>....#######.#+ +.........P##.#....Gh.  #.........+.##† ..# ..#..............## ...#........†##...+Ghh u...# ##..........##.###....Y..### #.#.........#### #Yß...# ##....#+.###.# ###P+Gh Gh< R8=3Gh GhI Q _There is an open door here.Gh= u.##.....# #....# #####.# ##..#.##†..### ########....#Gh   ##....##### #...#### #Gh 2 #.##'####P## #. #.@..>....#######.#GhB  +.........P##.#.... #.+.##† Gh{ pl..# ..#.....## ß...#..Gh z†##...+...# ##..##.###Gh" Y..### #.#.#### #Ghu KYß...# ##....#+.###.# ###P ........# .##....## ## ##Gh Ghs -4 _Gh Gh Gh : #....#Gh 6 #####.#Gh=  Gh[ ##..#.##†..### ########....#Gh  ##....###### #...#### #Gh  #.##'####P## #. #....>....#######GhV  +@........P##.#... #.+.##† Gh @.l..# ..#Gh .....## .ß...#..Gh |†##...+ .......# ##..##.### Gh L#...Y..### #.#Gh 3.#### #..Gh;  Gh #..YYß...# ##....#+.###.# ###.......# .##....## ## #Gh W.# #+.#.GhZ Gh@ Ghd 5Gh Gh GhM...##....#####...........# ##..#.##†..##Ghǃ ########.... ##....#### ## #...#### #Gh#.##'####P## #@...>....#######+Gh'EP##.# #GhE,+.##†. Gha\.l..# ..#..............##..Gh~.#Gh, Ghg##....## Gh}Gh&6GhϑGh Ghw ..##....<......# ...##.# #....######.............#.##†..###########....#GhBxl ##....####  ####...## ###'####P## ###....>....####### +.P##.#GhxH #+.##†.l..# .. #.......##ß...#.. #..†##...+ ........# ##.Ghx&.##.###  #...Y..### #.#.........#### #. .#..YYß...# ##....#+.###.# #Gh`GhX21==7GhGhGha y...##...........# #.....# ######  ##..#.##†..########....#  ##....#### ####...#### ###.##'####P#.Ghҁ =##@...>....#######.+.........P##.#...#.+.##†. .l..# ..#.....## .Gh6 ß...#.. #...†##...+......# ##..##.###. #...Y..### #.#.Ghu n#### #. #..YYß...# ##....#+.###.# ### .........# .##....## ## Gh Gh, &8GhŐ GhH Ghe #....#### ##..#.##†..### ########.... ##....###GhJ####...#### ###.##'####P##.GhiJ##....>....######Gha +@........P##.#..#GhX+.##† .l..# ..Gh,#.....##Gh'%.#GhR)Ghk Gh8##....##GhZ .........##+.#.GhGh&9GhGhGhGhGh=GhGh>###.'#.P...#....Gh>R....##.#GhLGh1P5=====10 ===50GhVGhjYg _As you open the door, it creaks loudly!GhF9 #.#GhF6 #####.#Gh3G ##..#.##†..### ########....#GhbGZ ##....####GhGc ####...#### GhGx #.##'####P## #GhGb ###....>....#GhH4 #.Gh,H.P##.#GhHHd #.P...#GhH#.+.##†GhH.l..# .. #....#.GhH .## .GhH4.ß...#.......#..GhI%.†##...+Gh!ID.#.##.###.Gh:I .##.### GhbIc #...Y..##### #.#Gh|I-.#### # GhI.#..YYß...# ##....#+.###.# GhI|.# .##....## GhI*# GhJGh-J>.# #+.#.GhEJGheTGhJXj6===25 ---GhX 1GhD_Ghd GhLdK_There is an open door here.Gh #.# #####.# ##..#.##†..###Gh ##....# ##....#### ####...####  #.##'####P##  ###....>.... #@'Gh_4.P##.# #.P...#.+.##†.l..# .. #....#...##Ghԛ).ß...#.#..........†##...+  .#.##.###..........##.### Gh # #...Y..##### #.#.........#### # #.#..YYß...# ##....#+.###.# .# .##....## ## GhAJ.# #+.#.GhLGheI---2 _GhةGhGh  #####.# ##..#.##†..### ########....#GhQ  ##....########...####  #.##'####P####....>....#####Gh F#####.'.........P##.#.P.@.#.........+.##†...l..# .. #.Gh .....#  ...ß...#...†##...  ........#.##.###..##.##Gh? V# #...Y..##### #.#.####  #.#..YYß...# ##....#+.###.# Gh  ...........# .##....## #  .# #+.#.  ..ß..ß.<.ß.+ ..Gh Gh@ &3Gh6 Gh\ Gh ##..#.##†..### ########....# ##....########...#### Ghϸ #.##'####P####....>....#########.'.........P##.Gh #.P...#.........+.#...l..# .. #.GhH..... ...ß...#...†##.. ........#.##.###..##.#Ghl# #...Y..##### #.#.## #.#..YYß...# ##....#+.###.Gh!#  Gh ...........# .##....## ## Ghʹ.# #+.#.  ..ß..ß.<.ß.+ Ghc.. ...............GhGh&4GhGhGh_) ########....# ##....########...####  #.##'####P####....>....###. #####.'.........P#.. #.P...#.Gh_.+.#...l..##...#..... ...ß...#...†##Gh ` ........#.##.###..........### #...Y..#######.#.........##Gh-` #.#..YYß...# ##....#+.###.# ...........# .##....## ##GhK` Ghj`.# #+.#. ..ß..ß.<.ß.+ Gh`.. ............... ##.ßGhQeGhfW8==5GhiGhkGhس  #....# ##....####. ####...####.. #.##'####P##Gh{#.. ###....>....#... #####.'...P #... #.P...#.+. ...l..##...#....# ...ß...#.#.†## Gh.#.##.###.## # #...Y..#######.#. GhP #.#..YYß...# ##....#+.###.#  Gh.# .##....## ##  .# #+.#. Ghx ..ß..ß.<.ß.+ .. Gh/U .  Gh˷-.##.ßGhGh~a9==6GhGhMGh=`W #......#Ght`/ ##....#.P# ####...#####...### #.##'####P## #...#. ###....>.... #.....#####.'.PGh`N #....#.P...#.+ ...l..##...#....# ...ß...#.#Gh`;.† Gh`_.#.##.###.Gha # #......#######.#.Gh.a #.#..YYß...# ##....#+.###. GhIad.# .##....##  Ghca.# #+.#.  ..ß..ß.<.ß.+Gha ..  .  .##.ßGhfGhhV31==7GhkGhmGhe # ..# ##.... #.P# ####...#### #...#### #.##'####PGhʠ= #...#.# ###....>.... #.....#####.'.Gh| #....#.P...#Gh&.GhWj ...l..##...#....#GhV ...ß...#.#Ghա.†Ghs .#.##.###Gh .Gh& # #......#######.#.Gh@x #.#....ß...# ##....#+.###GhZ ...........# .##....## ....Gh.......# #+.#. ..ß..ß.<.ß.+ .. GhŢ$ Gh5.  Gh,-.##.ßGhGh&8GhGhGh9k j # ..#Ghk . ##....Ghk T #.P#Ghk / ####...Ghl  #...#### #.##'####PGh7l  #...#.# ###....>Ghl g #.....#####.'Ghl e #....#.P...#Ghl j ...l..##...#....#Ghm 9 ...ß...#Gh*m .#GhFm .Ghpm  Ghm V.#.##.###Ghm  # #......#######.#Gh;n  #.#....ß...# ##....#+. ...........# .##....##Ghvn 3 ........Ghn @...# #+.#.Ghn ` ..ß..ß.<.ß.+Gho * ..Gh8o 3 ........GhTo ....... Gho P .##.ßGhv Ghx @2==Gh:y 9Gh| GhI GhZ 5 #GhZ  ..# ##.... #.P#Gh?[ / ####...Ghf[ q #...#### #.##'####Gh[  #...#.# ###....>Gh[ S #.....#####.'Gh[ e #....#.P...#Gh \  ...l..##...#....# ...ß...#Gh)\ 9.# GhI\ .#.##.### ###......#######.#Ghj\  #.#....ß...# ##....#+. ...# .##....## Gh\ J...# #+.#.Gh\  ..ß..ß.<.ß.+Gh\ n .. ....... Gh\  Gh ] -.##.ßGhb Ghd '60Ghg GhDi Gh..# ##.. #.P#####...# #...#### #.##'### #...#.# ###....>....###.....#####.'.........##....#.P...#......##...#.. ...ß...#... .......@.#.##.######......#######.#Ghf #.#....ß...# ##....#+ ...........# .##... ..# #+.#. ..ß..ß.<.ß.+ .. ............... Gh=n##.ß .####..ß..##Gh-GhU5==1GhGhGh #.P### #...#### #.##'#Gh #### #...#.# ###....>...###.....#####.'....Gh3S...##....#.P...#GhVQ#......##...#.Ghz+...ß...#......#.........#.##.###Gh] ###...@..#######.# #.#....ß...# ##....#+............# .##...Gh:.# #+.#.ß..ß.<.ß.+ ..GhlC..............Ghl##.ß#.####..ßGh: .S.GhGhfGhs7====2GhGh Gh1t #...#### #.##'##### #...#.# ###.....#...###.....#####.'...........##....#.P...# #......##...#. +...ß...#.....Gh,2a #.........#.##.### ###......#######.# #.#..@.ß...# ##....#Ghs2#............# .##...S.# #+.#Gh2#...ß..ß.<.ß.+ ..............###.ßGhg3S   water moccasin (asleep)##.####..ß ## ......F.Gh3Gh=p  A water moccasin comes into view.Gh@GhDjS.SGhG&3GhKGh"Mb _The water moccasin hisses angrily.GhWa   #### #...#.#  .#...###.....# .......##....# Gha#......##...# +...ß...#... #.........# ###......### #.#..@.ß...#  #.S..........#  .............#  Gh&b#...ß..ß.<.ß.+  .................  #............##.ß  ##.####..ß..##  ## .....## Gh`b3  GhL9   GhF#### #...#.#  .#...###.....# .......##....# Gha#......##...# +...ß...#... GhK#.........# GhyV###......### Gh#.#..@.ß...#  Gh#.S..........#  .............# Gh2 #...ß..ß.<.ß.+ Ghh# ...............Gh% Ghc#............##.ß  Gh v##.####..ß..##GhGf ## .....##Gh Gh: GhL Gh Gh e _A water moccasin is nearby!Gh d   #### #...#.#  .#...###.....#GhO 3 .......##....# #......##...#Gh H +...ß...#... #.........# ###......###GhϮ g #.#..@.ß...#  #.S..........#  Gh e.............#  #...ß..ß.<.ß.+  ................. Gh¯  #............##.ß  ##.####..ß..##  ## .....##   GhA d   #### #...#.#  .#...###.....# .......##....# #......##...# +...ß...#... #.........# ###......### #.#..@.ß...#  GhkA #.S..........#  .............#  #...ß..ß.<.ß.+  ............... #............##.ß  GhA ##.####..ß..## ## .....## GhE Gh;H GhyK GhM e _A water moccasin is nearby!GhSGhO]C.Ghb-4 _GhiGhkGh.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ghn  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Gh&H #...#### #.##'# sekai the Geomancer #### #...#.# ###.... Human of Dithmenos *****. .#...###.....#####.'.... Health: 88/88 ======================== .......##....#.P...#.... Magic: 36/37 =======================- GhH#......##...#....#..... AC: 16Str: 11Doom: 0%  +...ß...#.......#...... EV: 25 Int: 19 Contam: 0%  GhH#.........#.##.###..... SH: 0Dex: 20 GhBIw###......#######.#.... XL: 13 Next: 89% Place: Lair:3 #.#..@.ß...# ##....# Noise: ---------  Time: 16964.4 (0.0) #............# .##... t) +1 dagger (venom)GhI .............# #+.# Cast: Sandblast GhI#...ß..ß.<.ß.+ . .................  #............##.ß   ##.####..ß..## GhJ  ## .....##   ....F.#  Gh]JYConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  GhJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGhFYGh]n#...#### #.##'# sekai the Geomancer#### #...#.# ###.... Human of Dithmenos *****..#...###.....#####.'.... Health: 88/88 ========================Gh].......##....#.P...#.... Magic: 37/37 ========================#......##...#....#..... AC: 16Str: 11Doom: 0% Gh^+...ß...#.......#...... EV: 25 Int: 19 Contam: 0% #.........#.##.###..... SH: 0Dex: 20Gh:^ ###......#######.#.... XL: 13 Next: 89% Place: Lair:3#.#..@.ß...# ##....# Noise: ---------  Time: 16964.4 (0.0)Gh^#............# .##... t) +1 dagger (venom).............##+.# Cast: Sandblast#...ß..ß.<.ß.+.Gh^ .................#............##.ß##.####..ß..#### .....##Gh^d....F.#Confirm with . or Enter, or press ? or * to list all spells. Gh"_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Ghk_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGhce:Okay, then.GhgGhjGhl. _Gh>w #### #...#.# ###....Ghw.#...###.....#####.'......##....#.P...#Ghwm #......##...#....#.GhwV+...ß...#.......#.Ghxj#.........#.##.### ###GhSx######.####S#....ß...# ##....#Ghwxf#......@.. .##...GhxA. #+.#Ghx#...ß..ß.<.ß.+ .Gh;yS   water moccasin......#.ß....Gh{GhM~Gh-..SGhGhE+5.4 (1GhjSandblast Gh _GhKGh͒GhK6 #### #...#.# ###.... sekai the Geomancer .#...###.....#####.'.... Human of Dithmenos *****.Gh6| .......##....#.P...#.... Health: 88/88 ======================== #......##...#....#..... Magic: 34/37 ======================-- Gh6+...ß...#.......#...... AC: 16Str: 11Doom: 0% Gh6 Gh7#.........#.##.###..... EV: 25 Int: 19 Contam: 0%  Gh97###......#######.#.... SH: 0Dex: 20GhW7 Ghu7###.#....ß...# ##....# XL: 13 Next: 89% Place: Lair:3 Gh7#....S*@.....# .##... Noise: ---------  Time: 16965.4 (0.0) Gh7Q.............# #+.# t) +1 dagger (venom) #...ß..ß.<.ß.+ . Cast: Sandblast Gh$8q.................  #............##.ß  GhV8##.####..ß..##  S   water moccasin Ghv8?## .....##  ......# Gh8  .ß.....# Gh8_Okay, then.Casting: Sandblast (safe; 1% risk of failure)  Gh8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh9?Aim: a water moccasin (63% to hit)Gh\ ^#### #...#.# ###.... sekai the Geomancer.#...###.....#####.'.... Human of Dithmenos *****........##....#.P...#.... Health: 88/88 ========================#......##...#....#..... Magic: 34/37 ======================--Gh +...ß...#.......#...... AC: 16Str: 11Doom: 0% #.........#.##.###..... EV: 25 Int: 19 Contam: 0% ###......#######.#.... SH: 0Dex: 20###.#....ß...# ##....# XL: 13 Next: 89% Place: Lair:3Gh+ L#....S`@.....# .##... Noise: ---------  Time: 16965.4 (0.0).............#Ghb w#+.# t) +1 dagger (venom)#...ß..ß.<.ß.+. Cast: Sandblast.................Gh #............##.ß##.####..ß..##Ghщ S   water moccasin## .....##......#Gh .ß.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Gh5 Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (63% to hit)  You feel a surge of power!  Ghe )The stone arrow hits the water moccasin!!Gh .@(ally target)@   shadowGhP cAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (63% to hit)  You feel a surge of power!  The stone arrow hits the Gh fwater moccasin!!  The water moccasin is almost dead.Gh5  Your shadow points at the water moccasin and mumbles some strange words.The shard of hardened shadow hits the water moccasin!!Gh9 †*@   shadowGh 9.Gh ;10 ==6.4 (1GhD 3SandblastGh GhH  Ghj D_You kill the water moccasin!Ghd"  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhGGhzGhGh. GhU_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ghm #### #...#.# ###.... sekai the Geomancer .#...###.....#####.'.... Human of Dithmenos *****. .......##....#.P...#.... Health: 88/88 ======================== Ghim+#......##...#....#..... Magic: 33/37 =====================--- +...ß...#.......#...... AC: 16Str: 11Doom: 0%  #.........#.##.###..... EV: 10Int: 19 Contam: 0%  ###......#######.#.... SH: 0Dex: 20Ghm ###.#....ß...# ##....# XL: 13 Next: 89% Place: Lair:3 Ghm#....†.@.....# .##... Noise: ==-------  Time: 16966.4 (0.0) .............# #+.# t) +1 dagger (venom) Ghn#...ß@.ß.<.ß.+ . Cast: Sandblast .................  #............##.ß  ##.####..ß..##  @   shadow GhJn`## .....##  ......#  .ß.....# GhnYConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  GhnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGhGh#### #...#.# ###.... sekai the Geomancer.#...###.....#####.'.... Human of Dithmenos *****.Gh.......##....#.P...#.... Health: 88/88 ========================#......##...#....#..... Magic: 34/37 ======================--GhԄ+...ß...#.......#...... AC: 16Str: 11Doom: 0% GhR#.........#.##.###..... EV: 10Int: 19 Contam: 0% ###......#######.#.... SH: 0Gh .Dex: 20Gh*###.#....ß...# ##....# XL: 13 Next: 89% Place: Lair:3Ghr#....†.@.....# .##... Noise: ==-------  Time: 16966.4 (0.0).............##+.# t) +1 dagger (venom)GhU#...ß@.ß.<.ß.+. Cast: Sandblast.................#............##.ßGh҅1##.####..ß..##@   shadow## .....##......#Gh f.ß.....#Confirm with . or Enter, or press ? or * to list all spells. Gh+_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  GhLMAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGhGhӌ:Okay, then.Gh.GhŒGhؔ. _Ghg4.#...###.....#####.'GhFg .......##....#.P...# #......##...#.Ghg +...ß...#... #.........#.##.###Ghg ###......#######.####.#....ß...# #GhRh.#....†.......# .##.........# #+Ghh#...ß@.ß.<.ß.+ .................. #Ghh##.ßGh iz ##.####..ßGh+ia ## ... Gh|i_......ß.....#....#Ghi #.#GhiGhsGhxz5=25 --7.4 (1 _Ghk}GhGh\C .......##....#.P...#Gh] #......##...#. +...ß...#... #.........#.##.###Ghs] ###......#######.####.#....ß...# #Gh ^|..#....†.......# .##Ghb^q#.......@......# #+Gh^ .#...ß@.ß.<.ß.+ ..................Gh:_@#.###.ßGh_ ##.####..ß ## ... GhF`/......ß.Gh`:....#....#Gh`=#.# GhlGhq"--Gh1r8GhwGhEy& _You swap places.Gh  #......##...#. +...ß...#...Gh9  #.........#.##.#### ###......#######.#Gh #P ###.#....ß...# #Gh #..#....†.......# .##Gh  #.......@......# #Gh #.#...ß..ß.<.ß.+ #......@............Gh- *##.#Ghh ##.ßGh  ##.####..ß..## Gh F ## ...Gh  Gh "......Gh .ß.....#Gh9 ....##GhT .# Ghn Gh6 Gh &9Gh Gh Ghu k +...ß...#...# #.........#.##.####. ###......#######.# #P.###.#....ß...# # #..#....†.......# .# #.......@......# #.#...ß..ß.<.ß.+ Gh #................... ##.###.ßGhٳ = ##.####..ß..##  ## .... ......ß.....#....##.# Gh Ghλ '70Gh Gh Gh  GhW? +...ß...#.#  Gh ## #.........#.##.###   #. ###......Gh΍#.  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GhuP.+...ß...#.......#  Gh###.#.........#.##.##  #...####......####### GhGh&6GhGhGhK+  ⌠.   ⌠.....   Gh+ F##.   ...##  Gh+  Gh+ #.....  Gh, R #####.   Gh[,  Gh, 0##   Gh, F #####.### Gh, /#   Gh7- ###.@.....#  #...#####.P# #   Gh- ##...# #...####  ##.##### #...#.#  Gh . #..#...###.....#####   ##.......##....#.P   Gh`. z##.#......##...#   P.+...ß...#.......#.  Gh.  Gh. :###.#.........#.##.Gh6 Gh8 &7Gh= GhVA Gh 7 ⌠.Gh / ⌠.Gh 1 ..##.Gh  Gh: 2...##. Gh .#. Gh 2#####. Gh #Gh /##. Gh@ E#####.### Ghd -# Gh '###.Gh /#  Gh p#...#####.P# Gh #Gh1  GhR |##...# #...#### #.Ghr  Gh z##.##### #...#.# #Gh C #..#...###.....#####.'Gh  Gh C##.......##....#.P...# GhW C##.#......##...#....#. Gh #P.+...ß...#.Gh #.Gh 3 ###.#.Gh #.##.###.Gh GhBGh&8GhGhGh#⌠.Gh3⌠......†..##.GhE ...##.Ghl#.#####.Gh@+# GhY##.#####.### GhH####.# #...#####.P# Ghu#Gh-##...# #...#### #.###.##### #...#.# ###.#..#...###.....#####.'.##.##....#.P...#.Gh# 1##.#......##...#....#.#P.+...ß...#.GhM #.###.#.Ghw &#.##.###.Ghw(Gh*&9Gh0Gh3GhS...##⌠..⌠......†Gh\`##....###..... #####..Gh #+# ##.. #####@### Gh_#######.......# Gh #...#####.P# #####...# #...#### #.####.##### #...#.# ###.Gh]#..#...###.....#####.'.##.......##....#.P##.#......##...#P.+...ß...#.......#..GhlGh'90GhGhGhӧ O♣♣♣♣♣♣..Gh ...Ghx 'Gh2 Gh; 010 1Gh Gh ( _You open the door.Gh# xM## #...<Ghj :...##...⌠......†Gh !Gh ♣♣♣♣♣.....##♣♣♣.......#....Gh ♣........######.... #@# Gh7 ##..Gh[ [ #####.###Gh~ ###Gh I###.......#  Gh <#...#####.P#Gh ######Gh .#Gh0 .#GhQ 7 ..Ghs *.#...Gh Gh D25 2Gh Gh  Gh C_There is an open door here. Gh%M ###.P## #...<...##...⌠......† ♣♣♣♣♣.....##♣♣♣.#....♣.@......######.... ##'####.## ##.. Gh  #####.########.......######... ........ Gh Gh$3  Gh@ _ Ghu Gh Gh #... ###.P..## #...<...##⌠..⌠......† ..##....< ♣♣♣♣♣♣.....##♣♣♣..... Gh♣........######..... ##'####.## ##..#. #####.### ########.......#  #...#####.P# ####.##...# #...#### #.##'##.##### #...#.# ###.#..#...###.....#####.'. Gh> GhO&4 Gh Gh Gh#...####.P..## #...<....##.⌠.⌠......†...##....<. Gh♣♣♣♣♣♣.....##.♣♣♣.#.♣.######.##'####.## ##..#.######.### # ####.......# ##.#...#####.P# ####.##...# #...#### #.##'# Gh##.##### #...#.# ###.#..#...###.....#####.'. Ghu Gh&5 Gh5 Gh GhJ #...#.###.P..## #...<....##.⌠. Gh K v⌠......†....##....<. Gh4K ♣♣♣♣♣♣.....##.♣♣♣.#.♣. GhYK #######. GhK ##'####.## ##..#.######.### ## ####.......#  GhK ##. GhK >#...#####.P# ####. GhK a##...# #...#### #.##'# GhL ##.##### #...#.# ###....>#..#...###.....#####.'. GhQ  GhbS &6 GhV  GhX  Gh0. #...#.####.P...#.## #...<....##. Gh. \⌠...⌠......†.♣...##....<.♣♣♣♣♣♣.....##.♣♣♣.#. Gh. R♣.######. Gh.#..#...###.....#####.'. Gh):  Gh= &7 GhB  GhE  Gh #...#.# ###.P...#.## #...<....##.⌠...⌠......†.♣♣...##....<.♣♣♣♣♣♣.....##. Gh9 ♣♣♣.#.♣.######.##'####.## ##..#.##†.#####.###### #.###.# ##.#...#####.P#  Gh ####...###...# #...#### #.##'###.##### #...#.# ###....>.#..#...###.....#####.'. Gh"  Gh%  Gh &8 Gh/  Gh> !Gh(........!Gh #...#.# . ###.P...##.## #...<!GhPV...##⌠.............)!Ghs ⌠......†...!Ghx ♣♣♣...##....<!Gh ♣♣♣♣♣♣@....##!Gh'♣♣♣.....!GhPg♣........######.........!Ghwc ##'####.!Gh1##..#.##†.!GhU #####.##############!Gh+###.......# !GhL[ ##....#...#####.P# ####...!Ghpe##...# #...#### #.##'####P!Gh##.##### #...#.# ###....>!Gho'!Gh)&9!Gh,!Gh/!Gh7!Gh>9!Gh<!Gh>!Gh. #...#.# .### ###.P...##..####...<....##.⌠..).⌠......†.♣♣♣...##....<.♣♣♣♣♣♣.@...##.♣♣♣.#.♣.!Gho######.##'####.## ##..#.##†..######.###### #.###.# ##....##...#####.P# ####...###...# #...#### #.##'####P###.##### #...#.# ###....>.!Gh!Gh)7000!Gh!Gh!Ghi] ....... ..+........  #...#.# .# !Gh] T### ###.P...##!Gh] ♣♣♣ ..####...<#!GhB^ ≈~.~♣♣♣...##........⌠.............)!Gh~^ ♣...⌠......†... ♣♣♣@..##....<!Gh^ # ♣♣♣♣♣♣.....##...#♣♣♣..!Gh^ .......#♣........######.........!Gh^  ##'####.##..#.##†..## #####.######!Gh?_ 9########....###.......#  ##....#...#####.P# ####...####  ##...# #...#### #.##'####P##!Ght_ !GhNf !Ghh &1!Ghl !Ghn !Gh #.# ....... ..+........ ## #...#.# .#  .### ###.P...##... ♣♣♣ ..####...<##≈~.~♣♣♣...##........⌠.............)♣...⌠@.....†.... ≈n~♣♣♣...##....<#  ♣♣♣♣♣♣.....##....!Gh 5# ♣♣♣.......#.......♣........######...........# ##'####.##..#.##†..### n   bog body (dormant) #####.##############....#!Ghդ  ###.......#  ##....#### #...#####.P# ####...####!Gh !GhJ k~nn!Ght &2!Ghg !Ghz [ _A bog body comes into view.!GhQ r  .#   ..+    ## !Gh s .#  .### ###.P  ♣♣♣ ..####...< ≈~.~♣♣♣...##.... !Gh Q.......⌠........ ♣...⌠@.....†. !Ghv C≈~n♣♣♣...##....<  !Gh .....##....  !Gh ....#... !Gh & ♣........###### !Gh%  !GhM ##'####.## † !Ghv  ### !Gh  !Gh /  "GhGS_  .#  "GhSI ..+    "GhS_##  .#  "GhETm.### ###.P "GhT} ♣♣♣ ..####...<"GhT ≈~.~♣♣♣...##...."Gh+U\ .......⌠........"GhjU "GhU*♣...⌠@.....†. ≈~n♣♣♣...##....<"Gh,Vc  .....##...."GhnV(  "GhVN....#..."GhV< ♣........######"Gh+W% "GhqW##'####.## †  "GhWO###  "GhX "Gh_"Ghc"Gh k"Ghn "GhHoY_A bog body is nearby!"Gh1  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Gh"Gh"Gh9"Ghu "Gh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)"GhZ B #........ .#  sekai the Geomancer ....... ..+  Human of Dithmenos *****. ........  Health: 88/88 ======================== ## #...#.# .#  Magic: 36/37 =======================- .### ###.P...##...  AC: 16Str: 11Doom: 0%  "GhƂ ♣♣♣ ..####...<.......## EV: 25 Int: 19 Contam: 0%  ≈~.~♣♣♣...##............. SH: 0Dex: 20 .......⌠.............)... XL: 13 Next: 89% Place: Lair:3 "Gh ♣...⌠@.....†.......... Noise: ---------  Time: 17002.4 (0.0) ≈~n♣♣♣...##....<......#  t) +1 dagger (venom) "Gh` 0♣♣♣♣♣♣.....##...........#  Cast: Sandblast ♣♣♣.......#...............#  ♣........######...........#  "Gh߃ ##'####.## ##..#.##†..### n   bog body  #####.###### ########....# ###.......# ##....#### #...#####.P# ####...#### Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  "Gh' Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#Ghi3#Gh=9f#........ .##Ght93sekai the Geomancer#Gh9v....... ..+Human of Dithmenos *****.#Gh9!........#Gh:eHealth: 88/88 ========================#GhB:###Ghq:9#...#.# .##Gh;\Magic: 37/37 ========================.### ###.P...##... AC: 16Str: 11Doom: 0% ♣♣♣ ..####...<.......## EV: 25 Int: 19 Contam: 0% ≈~.~♣♣♣...##............. SH: 0#Gh;Dex: 20.......⌠.............)... XL: 13 Next: 89% Place: Lair:3#Gh<♣...⌠@.....†.......... Noise: ---------  Time: 17002.4 (0.0)≈~n♣♣♣...##....<......# t) +1 dagger (venom)♣♣♣♣♣♣.....##...........# Cast: Sandblast♣♣♣.......#...............##Gh<@♣........######...........###'####.## ##..#.##†..### n   bog body#Ghz=#####.##############....# ###.......###....#### #...#####.P#####...####Confirm with . or Enter, or press ? or * to list all spells. #Gh= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  #Gh=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#Gh>#GhD:Okay, then.#GhHG#GhK#Gh)N. _#Gh*  .+ ........ ## #...#.# .# .### ###.P...##...♣♣♣ ..####...<.......# ≈~.~♣♣♣...##..... .......⌠...) ♣...⌠......†......≈~n♣♣♣@..##....<##Gh:+ |♣♣♣♣♣♣.....##.....#♣♣♣.......#........# ♣........######....# ##'####.## ##..#.##†#######.#### ########....###.......# #Gh+ w ##....###   #...#####.P#####...####   ##...# #...#### #.##'####P## #Gh. #Gh>2 n~n   bog body#Gh04 F3.4 (1Sandblast _#Gh7 #Gh9 $Gh ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. ## #...#.# .#  Health: 88/88 ======================== .### ###.P...##... Magic: 34/37 ======================-- ♣♣♣ ..####...<.......# AC: 16$GhSOStr: 11Doom: 0%  ≈~.~♣♣♣...##............ EV: 25 Int: 19 Contam: 0%  .......⌠.............).. SH: 0Dex: 20 ♣n**⌠......†......... XL: 13 Next: 89% Place: Lair:3 $Ghp≈~~♣♣♣@..##....<......# Noise: ---------  Time: 17003.4 (0.0) ♣♣♣♣♣♣.....##...........# t) +1 dagger (venom) ♣♣♣.......#...............# Cast: Sandblast $Gh ♣........######...........# ##'####.## ##..#.##†..## $Gh\^ #####.###### ########.... n   bog body  ###.......# ##....###  #...#####.P# ####...####  ##...# #...#### #.##'####P## _Okay, then.$GhCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bog body (81% to hit)$Gh ....... ..+ sekai the Geomancer........Human of Dithmenos *****.##$Gh #...#.# .# Health: 88/88 ========================.### ###.P...##... Magic: 34/37 ======================--♣♣♣ ..####...<.......# AC: 16Str: 11Doom: 0% ≈~.~♣♣♣...##............ EV: 25 $Gh LInt: 19 Contam: 0% .......⌠.............).. SH: 0Dex: 20♣n``⌠......†......... XL: 13 Next: 89% Place: Lair:3≈~~♣♣♣@..##....<......# Noise: ---------  Time: 17003.4 (0.0)$Gh ♣♣♣♣♣♣.....##...........# t) +1 dagger (venom)♣♣♣.......#...............# Cast: Sandblast♣........######...........#$Gh[ ##'####.## ##..#.##†..#######.##############.... n   bog body###.......###....####...#####.P#$Gh H####...######...# #...#### #.##'####P##Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Gh* +Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bog body (81% to hit)  You feel a surge of power! The stone arrow hits the bog body!!$Ghu $Ghu :.n.$GhЍ ;10 ==4.4 (1$Gh $Gh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bog body (81% to hit)  You feel a surge of power! The stone arrow hits the bog body!! _The bog body is heavily damaged.$Gh ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. ## #...#.# .#  Health: 88/88 ======================== .### ###.P...##... Magic: 31/37 ====================---- ♣♣♣ ..####...<.......# AC: 16$Gh<Str: 11Doom: 0%  ≈~.~♣♣♣...##............ EV: 10Int: 19 Contam: 0%  .......⌠.............).. SH: 0Dex: 20 ♣.n*⌠......†......... XL: 13 Next: 89% Place: Lair:3 $Gh≈~~♣♣♣@..##....<......# Noise: ==-------  Time: 17004.4 (0.0) ♣♣♣♣♣♣.....##...........# t) +1 dagger (venom) ♣♣♣.......#...............# Cast: Sandblast ♣........######...........# $GhA##'####.## ##..#.##†..##  #####.###### ########.... n   bog body  ###.......# ##....###  #...#####.P# ####...####  ##...# #...#### #.##'####P## _The bog body is heavily damaged.$GhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bog body (heavily damaged, 81% to hit)%GhM!....... ..+ sekai the Geomancer........Human of Dithmenos *****.###...#.# .# Health: 88/88 ========================.### ###.P...##... Magic: 31/37 ====================----♣♣♣ ..####...<.......# AC: 16Str: 11Doom: 0% %Gh!"≈~.~♣♣♣...##............ EV: 10Int: 19 Contam: 0% ...``..⌠.............).. SH: 0Dex: 20♣.``⌠......†......... XL: 13 Next: 89% Place: Lair:3≈~~♣♣♣@..##....<......# Noise: ==-------  Time: 17004.4 (0.0)♣♣♣♣♣♣.....##...........# t) +1 dagger (venom)♣♣♣.......#...............# Cast: Sandblast♣........######...........#%Gh"p##'####.## ##..#.##†..#######.##############.... n   bog body###.......###....####...#####.P#####...######...# #...#### #.##'####P## _The bog body is heavily damaged.%Gh"Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%Gh&#mAim: a bog body (heavily damaged, 81% to hit)%Gh$%Ghv?...n%Gh+5.4 (1%Gh%Gh LMCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bog body (heavily damaged, 81% to hit) _You feel a surge of power! The stone arrow misses the bog body.%Gh ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. %Gh3## #...#.# .#  Health: 88/88 ======================== .### ###.P...##... Magic: 28/37 ==================------ ♣♣♣ ..####...<.......# AC: 16Str: 11Doom: 0%  %Ghg≈~.~♣♣♣...##............ EV: 10Int: 19 Contam: 0%  %Gh.......⌠.............).. SH: 0Dex: 20 ♣..n⌠......†......... XL: 13 Next: 89% Place: Lair:3 %Gh≈~~♣♣♣@..##....<......# Noise: ==-------  Time: 17005.4 (0.0) %GhOv♣♣♣♣♣♣.....##...........# t) +1 dagger (venom) ♣♣♣.......#...............# Cast: Sandblast %GhJ♣........######...........# ##'####.## ##..#.##†..##  #####.###### ########.... n   bog body %Gh ###.......# ##....###  #...#####.P# ####...####  ##...# #...#### #.##'####P## _You feel a surge of power! The stone arrow misses the bog body.%Gh-Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Ghu(Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bog body (heavily damaged, 81% to hit)%Gh~....... ..+ sekai the Geomancer........Human of Dithmenos *****.##%Gh"#...#.# .# Health: 88/88 ========================.### ###.P...##... Magic: 28/37 ==================------♣♣♣ ..####...<.......# AC: 16Str: 11Doom: 0% ≈~.~♣♣♣...##............ EV: 10Int: 19 Contam: 0% %Ghv.......⌠.............).. SH: 0Dex: 20%Ghϛ♣..n⌠......†......... XL: 13 Next: 89% Place: Lair:3≈~~♣♣♣@..##....<......# Noise: ==-------  Time: 17005.4 (0.0)♣♣♣♣♣♣.....##...........# t) +1 dagger (venom)♣♣♣.......#...............# Cast: Sandblast♣........######...........#%Gh##'####.## ##..#.##†..#######.##############.... n   bog body###.......###....###%Ghg^#...#####.P#####...######...# #...#### #.##'####P##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%GhfAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bog body (heavily damaged, 81% to hit)  You feel a surge of power! The stone arrow hits the bog body!!%GhI$p  The bog body is almost destroyed.%Gh<%396.4 (1%Ght)%Gh+B _The bog body touches you but does no damage.%Ghf  ....... ..+  sekai the Geomancer %Gh ........  Human of Dithmenos *****. ## #...#.# .#  Health: 88/88 ======================== .### ###.P...##... Magic: 26/37 ================-------- ♣♣♣ ..####...<.......# AC: 16Str: 11Doom: 0%  %Gh ≈~.~♣♣♣...##............ EV: 10Int: 19 Contam: 0%  %Ghh .......⌠.............).. SH: 0Dex: 20 ♣..n⌠......†......... XL: 13 Next: 89% Place: Lair:3%Gh  %Ghǖ ≈~~♣♣♣@..##....<......# Noise: ==-------  Time: 17006.4 (0.0) ♣♣♣♣♣♣.....##...........# t) +1 dagger (venom) %Gh +♣♣♣.......#...............# Cast: Sandblast ♣........######...........# ##'####.## ##..#.##†..##  #####.###### ########.... n   bog body  ###.......# ##....### %Gh9 #...#####.P# ####...####  ##...# #...#### #.##'####P## _The bog body touches you but does no damage.  %Ghf Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Gh )Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bog body (almost destroyed, 81% to hit)%GhJ ....... ..+ sekai the Geomancer........%GhK Human of Dithmenos *****.###...#.# .# Health: 88/88 ========================.### ###.P...##... Magic: 26/37 ================--------%Gh5K ♣♣♣ ..####...<.......# AC: 16Str: 11Doom: 0% ≈~.~♣♣♣...##............ EV: 10%GhK [Int: 19 Contam: 0% .....`.⌠.............).. SH: 0Dex: 20♣..`⌠......†......... XL: 13 Next: 89% Place: Lair:3%GhK ≈~~♣♣♣@..##....<......# Noise: ==-------  Time: 17006.4 (0.0)♣♣♣♣♣♣.....##...........# t) +1 dagger (venom)%GhK ♣♣♣.......#...............# Cast: Sandblast♣........######...........#%GhL ##'####.## ##..#.##†..#######.######%GhFL ########.... n   bog body###.......###....####...#####.P#%GhL ####...######...# #...#### #.##'####P## _The bog body touches you but does no damage.  %GhL Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bog body (almost destroyed, 81% to hit)%Gh .n  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bog body (almost destroyed, 81% to hit)  You feel a surge of power! The stone arrow misses the bog body.%Gh l48-----------7.4 (1%Gh) %Gh J _The bog body touches you! The bog body freezes you!!&Gh = ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. ## #...#.# .#  Health: 48/88 =============----------- .### ###.P...##... Magic: 23/37 ==============---------- ♣♣♣ ..####...<.......# AC: 16Str: 11Doom: 0%  ≈~.~♣♣♣...##............ EV: 10Int: 19 Contam: 0%  .......⌠.............).. SH: 0Dex: 20 ♣..n⌠......†......... XL: 13 Next: 89% Place: Lair:3 ≈~~♣♣♣@..##....<......# Noise: ==-------  Time: 17007.4 (0.0) &Gh♣♣♣♣♣♣.....##...........# t) +1 dagger (venom) ♣♣♣.......#...............# Cast: Sandblast ♣........######...........# ##'####.## ##..#.##†..## &Gh֌ #####.###### ########.... n   bog body &Gh4` ###.......# ##....###  #...#####.P# ####...#### &Ghky ##...# #...#### #.##'####P## _The bog body touches you! The bog body freezes you!!  &GhCasting: Stone Arrow (safe; 1% risk of failure)  &GhҍMConfirm with . or Enter, or press ? or * to list all spells.&GhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&Gh7uAim: a bog body (almost destroyed, 81% to hit)&Gh, ....... ..+  sekai the Geomancer ........  Human of Dithmenos *****. ## #...#.# .#  Health: 48/88 =============----------- .### ###.P...##... Magic: 23/37 ==============---------- &GhQ-♣♣♣ ..####...<.......# AC: 16Str: 11Doom: 0%  ≈~.~♣♣♣...##............ EV: 10Int: 19 Contam: 0%  .......⌠.............).. SH: 0Dex: 20 &Gh-♣..n⌠......†......... XL: 13 Next: 89% Place: Lair:3 ≈~~♣♣♣@..##....<......# Noise: ==-------  Time: 17007.4 (0.0) ♣♣♣♣♣♣.....##...........# t) +1 dagger (venom) ♣♣♣.......#...............# Cast: Sandblast &GhI.V♣........######...........# ##'####.## ##..#.##†..##  #####.###### ########.... n   bog body  ###.......# ##....###  #...#####.P# ####...####  ##...# #...#### #.##'####P##Casting: Stone Arrow (safe; 1% risk of failure)  &Gh.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bog body (almost destroyed, 81% to hit)  You feel a surge of power! The stone arrow hits the bog body!!&Gh1n  ..+    &Gh 2##  .#  .### ###. ♣♣♣ ..< ≈~.... &Gh^2...... ♣...⌠......† <&Gh2I ♣♣♣.... ♣........ ##'####.## ##..#.##†  &Gh 3### ###       &Gh[3x      &Gh28.&GhGB993&GhA8.4 (1Sandblast&Gh4&Gh#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  &GhGAim: a bog body (almost destroyed, 81% to hit)  You feel a surge of power! The stone arrow hits the bog body!! _You destroy the bog body!&Gh  ........ ## #...#.# .# .### ###.P...##..♣♣♣ ..####...<.... ≈~.~♣♣♣...##.... .......⌠...) ♣...⌠......†......&Gh9 H≈~~♣♣♣...##....<♣♣♣♣♣♣.@...##.....♣♣♣.......#.......&Gh K ♣...#####... ##'####.## ##..#.##†#####.####&Gh y ########...###.......#  ##....##&GhL  #...#####.P#####...# ##...# #...#### #.##'####P#&Gh  ##.##### #...#.# ###....>....&Gh &Gh ]5025 --9&Gh &Gh &Gh ## #...#.# . .### ###.P...##.♣♣♣ ..####...<.... ≈~.~♣♣♣...##... .......⌠...) ♣...⌠......†......≈~~♣♣♣...##....<♣♣♣♣♣♣.....##....♣♣♣.....@.#... ♣.&Ghy #####. ##'####.## ##..#.##†#####.#### ########..###.......#  ##....# #...#####.P#####...# ##...# #...#### #.##'####P ##.##### #...#.# ###....>... #..#...###.....#####.'....&Gh &Gh 2=4=--10&Gh# &Gh% &Ghg93&Gh~:&Gh>&GhSB3=4&Gh$D&GhDS5=&GhE&GhG&GhH6=5==&GhRH&GhH&GhJ&GheK97&GhK&GhM&GhN98&GhN&GhP&Gh"QT60=&GhQ&GhAT&GhT1=6=&GhZU&GhW&GhX92&Gh#Y&Gh[&Ghx[&63&Gh[(=&GhM\&Gh.^&Gh^W4=&Gh_&Ghai57=&Ghwb&Ghd&GhSeK6=&Gh f&Gh-h&GhhU8=&Ghi&GhUk&Ghk%9&GhBl&Gh,n&GhnT70=8&GhnE==&GhAo&GhEs1=&GhQt&Ght%2&Ghxu&GhMw&Ghw%3&Gh1x&Gh9z&Ghz4=9=&Gh{&Gh}k6=&Gh~&Gh`K7=&Gh&Gh &Gh &GhsU8=&Gh&Gh{&GhS930=&Gh&GhD801=&Gh&Gh)&GhzU2=&Gh(&Gh#&Ghn41==&Gh&Gh6&GhK5=&Gh6&Gh&GhQU6=&Gh&Ghܜ&Gh?%7&Ghܝ&Gh$ &Gh;_You start resting.&Gh;041.4 (31.0)&Gh8=2=2.4 (32&Gh&GhЯ" _HP restored.'Ghv ## #...#.#  .### ###.P...##'Ghv ♣♣♣ ..####...< ≈~.~♣♣♣...## 'Gh-w.⌠..'Ghhw ♣...⌠......† ≈~~♣♣♣...##....< ♣♣♣♣♣♣.....## ♣♣♣'Ghw.# ♣.###### ##'####.## ##..#.##† #####.###### # ###.#'Ghx ##.... #...#####.P# ####...'Gh:xf ##...# #...#### #.##'#### ##.##### #...#.# ###....> #..#...###.....#####.''Gh}'Gh~13.4 (1.0)'Gh'Gh='Gh'Gh|'Gh'GhX'GhB'Gh$'Gh'Gh'Ghg=3='Gh0'GhB'GhM'Gh'Ghf'GhD'Gh'Gh['GhE'Gh#4'GhE=='Gh'Gh'Gh'Gh'Gh'GhF'Gh'Gh'GhV'Gh'Gh'Gh}#5'Gh2='GhP'GhA'Gh'Gh 'Gh'Gh'Gh'Gh'GhK'Gh'Gh'GhK6='Gh*'Ghi'Gh'Gh='Gh='Gh'Gh'Gh>'Gh'Gh'Gh $ 'Gh ;_You start resting.'Gh0618.0)'GhIw7==2.4 (19'GhA'Gh% _Magic restored.'GhdYI## #...#.# ..### ###.P...##.♣♣♣ ..####...<.≈~.~♣♣♣...##.'GhY.⌠..)♣...⌠......†.≈~~♣♣♣...##....<.'GhZ♣♣♣♣♣♣.....##.♣♣♣.#.♣.######.'GhGZ##'####.## ##..#.##†.#####.###### #'GhwZ.###.# ##....##...#####.P# ####...###...# #...#### #.##'####P'GhZ##.##### #...#.# ###....>.#..#...###.....#####.'.'Ghj_'Gh`13.0)'Gh1d'Ghe'Ghxb  ........ ## #...#.# .# .### ###.P...##♣♣♣ ..####...<≈~.~♣♣♣...##........⌠.............)'Ghc L ♣...⌠......†... ≈~~♣♣♣...##....< ♣♣♣♣♣♣.@...##♣♣♣......♣........######......... ##'####.##..#.##†..# #####.##############...###.......#  ##....'Ghtc .#...#####.P# ####...######...# #...#### #.##'####P###.##### #...#.# ###....>'Ghyh 'Ghj &4'GhEm 'Ghn 'Gh@f....... ..+ 'Gh3A........ ## #...#.# .#  .### ###.P...##♣♣♣ ..####...<'GhA#≈~.~♣♣♣...##........⌠.............) ♣...⌠......†... ≈~~♣♣♣@..##....<'GhRB# ♣♣♣♣♣♣.....##...#'GhB;♣♣♣.........#'GhB♣........######......... ##'####.'GhCV##..#.##†..## #####.##############....###.......#  ##....#...#####.P# ####...####  'GhD##...# #...#### #.##'####P##'GhwN'GhR&5'GhX'Gh[(Gh9#.# ....... ..+ ........ (Gh## #...#.# .#  .### ###.P...##... ♣♣♣ ..####...<(Ghp##≈~.~♣♣♣...##.(Gh.......⌠.............) ♣...⌠@.....†....(Gh ≈~~♣♣♣...##....<# (Gh8 ~ ♣♣♣♣♣♣.....##....# (Gh ♣♣♣.......#.......♣........######...........(Gh N# ##'####.(Gh+ ##..#.##†..###  #####.##############....#(Gh T ###.......# (Gh  ##....#### #...#####.P# ####...####(Ghq(GhB=6(GhI (Gh #(Gh#. #.# ....... ..+ ........ (Gh#### #...#.# .#  ....### ###.P...##... ♣♣♣ ♣...####...<###(Gh&M≈~.~♣♣♣...##........⌠.@...........)...#.♣...⌠......†....(Gh ≈~~♣♣♣...##....<#  ♣♣♣♣♣♣.....##.....♣♣♣.......#.........(Ghݧ♣........######...........# ##'####.(Gh;##..#.##†..###  #####.##############....##.......#  (Gh/....####(Ghl(Gh&7(GhC(Gh(Gh#. . #. .# ....... ..+ (Gha........ #### #...#.# .# ....### ###.P...##... ♣♣♣ ♣...####...<.### ≈~.~♣♣♣...##. .(Gh⌠.)...# .♣...⌠......†. (Gh"≈~~♣♣♣...##....<......# ♣♣♣♣♣♣.....##......♣♣♣.......#..........♣.######......(Gh:##'####.## ##..#.# #####.###### ###### (Gh (Gh&8(Gh(Gh(Ghz/b#. . (Gh/#........ .# ....... ..+ (Gh0........ #### (Ghm02#...#.# .# ....### ###.P...##... (Gh0♣♣♣ ♣...####...<.### (Gh0D≈~.~♣♣♣...##.(Gh1- .(Gh41⌠.(Ghb1-)...# (Gh1.♣...⌠......†. (Gh1≈~~♣♣♣...##....<......# (Gh2♣♣♣♣♣♣.....##.....#(Gh@2♣♣♣.(Ghw2c#..........#(Gh2>♣.######..(Gh2/....#(Gh3##'####.## ##..#.##(GhG3!(Ghv3c.###### ## (Gh3 (Gh=(GhA&9(GhH(GhL(Ghc .. #..... #........ .# (Gh ....+ ........ (Gh: C#### #...#.# .#  ....### ###.P...##... (Ghr [♣♣♣ ♣...####...<(Gh ### ≈~.~♣♣♣...##.... (Gh U.......⌠.............)...#(Gh' s.♣...⌠......†....(GhW  ≈~~♣♣♣...##....<...#(Gh ♣♣♣♣♣♣.....##....#  (Gh K♣♣♣#.....(Gh ....#  (Gh8 l♣........######...........(Ghg 8#  ##'####.(Gh u##..#.##†..### (Gh F###.##############....#(Gh (GhM '70(Gh$ (Gh_ (Ghs4 e...... (Gh4 #..... #....# (Gh#5 J....+ (Ghf5 E........ 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(Gha].......⌠.............)...#.♣...⌠......†....(Gh]- ≈~~♣♣♣...##....<.#  ♣♣♣♣♣♣.....##.#♣(GhO^l#.......# (Gh^D........######...........#(Ghh(Ghl&2(Ghp(Ghr)Gh[)VP.###.####.. #. #.# #...+ )Gh)#........... #### #.@.#.# .#  ....### ###.P...##...  ♣♣♣ ♣...####...<###  ≈~.~♣♣♣...##.  .......⌠.............)...#.♣...⌠......†...)GhS*. ≈~~♣♣♣...##....<#♣♣♣♣.....##.)Gh*d# ♣....)Ghb2)Gh5&3)Gh:)Ghr<)Gha## #####P.###.######..##.#.# #.+)Gh #....@......##### ###...#.##.##  )Gh+q ....### ###.P...##... ♣♣♣ ♣...####...<.......### ≈~.~♣♣♣...##......)Ghg .......⌠.............)...#.♣...⌠......†.......... )Gh ≈~~♣♣♣...##....<♣♣♣♣.....##)Gh4)Gh&4)Gh)Gh)Ghz## ##### )Gh/P.###.#..# ### #..# #.)Ghqd#.# #.)GhF+.  )GhI#...........#  )Gh#### ###...#.##.## )GhS ....### ###.P...##... )Gh♣♣ ♣...####...<.......### )Ghz~.~♣♣♣...##.............. )GhT......⌠.............)...#)Gh/.♣...⌠......†.......... ≈~~♣♣♣...##....<)Ghf!)Gh*)Gh-&5)GhC2)GhN4)Gh z## ##### )Ghc P.###.#..# ### #..# )Gh 9#.#.)Gh # #.+.  )Gh H#...........# )Gh9 #### ###...#.##.## )Ghl ....### ###.P...##... )Gh ♣ ♣...####...<.......###)Gh ~♣♣♣...##............ )Gh .....⌠.............)...# .♣...⌠......†....)GhF )Gh )Gh &6)Gh )Gh )Gh ## ###### P.###.#..# )Gh, Y### #..)Ghk E# #.)Gh e#.#..##.)Gh E+.  )Gh #...........)Gh} # ### ###...#.##.## )Gh ...### ###.P...##... )Gh ♣...####...<.......### ~♣♣♣...##)Gh$ c..........⌠.......)...#)GhZ )Gh! )Gh &7)Gh )Gh *Gh],(*Gh,## ###### P.###.#..# #*Gh,)## *Gh"-#..*GhU-=# #.*Gh-4 #.*Gh-=#..##.*Gh.@+...#*GhY. *Gh. #...........*Gh.4# ## *Gh.## ###...#.##.## *Gh$/..### ###.P...##... *GhV/♣...####...<.......### ♣♣♣...##*Gh/$....*Gh':*Gh<@<8*Gh8B*Gh## ###### P.###.#..# #*Gh## #..# #. #.*Gh~#..##.+...#*GhC #...........#### *GhOj# ###...#.##.## .### ###.P...##... ...####...<*Gh-###*GhZ *Gh#*Gh#9*Gh)*GhE,*Ghd=#### ########.P.###.#..# *Gh={##..........## #.. *Gh==# #.*Gh9>F#..##.+.*Ghj>"#..###*Gh>}####...#.##.#*Gh>!#*Gh>## ###.P...##...*Gh&?K.####...<.......### *GhT?4♣...##.......*GhrH*GhL'80*GhO*GhrQ*Ghm *Ghp *Ghs *Ghu *Gh 3 *Gh #### ########.P.###.#..##..........##*Gh .*GhJ .*Ghi * #*Gh n#..#+...##.*Ghp ^....... .⌠.............)...#*Gh *Gh] &1*Gh% *Gh7 *GhIFP#### ###### ..*Gh{Fv##.P.###.#..# ...*GhFw##..........## ....#..*GhF###.....#.......#..........#@.#*Gh$G>#..........+.*GhAGL#...........#### *GhjGT###...#.##.## *GhG## ###.P...##... .####...<.......###*GhG.##.............. ⌠.............)...# *GhG%⌠......†*GhG-...*Gh+Gh?+Gh Y####  +Gh *##..P#+Gh ^## ###### ..+Gh? =P.###.#..# .+Gh^ #+Gh~ /....## .+Gh *#............###+Gh #.+Gh ,.......#.+Gh N#..#.......#.+Ghe d+...##..#..+Gh m#...........#### ..# +Gh  ###...#.##.## ..# +Gh  ###.P...##... P. +Gh ###...<+Gh ;### .+Gh6 ##......+Ghn +Gh 2......)...#+Gh +GhN &4+GhK# +Gh% +GhC?  #### # ###..P### ###### #.P.###.#..# #. ### #. #..####.+Gh? s.#.#..#......#.+Gh6@ y+...##..#...#...........#### ...#####...#.##.## #...# +Ghb@ ###.P...##... #.P.# ##...<+Gh@ O### .... ##+Gh@ ....+Gh@ +GhuI +GhL &5+GhO +GhQ +GhOW #### ## ###..P### ###### #.P.###.#..# #.+GhOS## #. ..+Gh#P'### #.+GhAP(#... #.+GhPL#..#...... #.+GhPZ+...##..#... +GhPp#...........#### ...#### +Gh1Q###...#.##.## #...#+GhKQ#.P...##... #.P.#+GhcQ...<+GhQR### ....+GhV+GhY&6+Gh\+Gh^,Gh ##### ### ###..P#...### ###### #.#P.###.#..# #.,Gh### #.# .###+ .,Gh:#...# .,Gh6A#..#...... .,GhO+...##..#... ...........#####...####,Ghj...#.##.## ##...##.P...##... #.P.#,Gh,Gh#&7,Gh*,Gh,Gh! ##### ### ,Ghx ###..P#...# ## ###### #.,Ghr# P.###.#..# #.,Ghk# ## #.,Gh:I# ###,Gho"+,GhA#..#.........,GhҨ,#,GhD+...##..#... ,Gh3..........#####...####...#.##.## ##..,Ghd".#,Gh,Gh&8,GhC,Gh],Ghv`##### ### ,Gh3w###..P#...#  ###### #.,GhQw(# ,GhmwIP.###.#..# #.,Ghw)# ,GhwA## #.,Ghw(# ,Ghw,Ghx ,Gh1x!+..,GhKx!,Ghxq#####...#### ,Ghx ,Gh ,Gh|&9,Gh,Gh,Ghp ######### ###..P#...#  ###### #.# .###.#..# #.# ,Gh r## #.# ,Gh@ O#.+..,Gh !,Gh r#####...#### ,Gh ,Gh '90,Ghk ,Gh ,Gh ######### ###..P#...#  ###### #.,Gh # ###.#..# #.# ## #.,Gh ?# #.,Gh \#..+..,Gh9 Y### ,Gh% ,Gh' &1,Gh* ,Gh, -Gh,y############..P#...#  ###### #.........# ##.#..# #.# -Gh,.....## #.# #.+ #...-Gh-Z##..#-Gh7-+...##..#...#######...##-Gho-## #.##.## ##...#.##... #.P-Gh--Gh23-GhX5&2-Gh8-Gh:-Gh{############..P#...# ###### #.........# #.#..# #.# ....## #.# -Gh|3#.+ -Gh;|N#...# #..#.-Gh|r+...##..#...#######...######.## ##...# -Gh}.##... .#.P...### ....-Ghc-Gh&3-Gh&-Gh-Gho'.#.....#.### #-Ght-Ghv010 4-GhVz-Gh|( _You open the door.-GhO#########-GhO###..P#...# -Gh7k##### #.........# -GhZ9.#..# #.-Ghv)# # -Gh9...## #.-Gh;##.##.-Gh3.##...-GhM9#.......#..#-GhmA#.#.##..-Ghm+...##..#...#### -Gh͡+#-GhS#####...#### -Gh8U##.## ##...-GhR # -Ghv##... .#.P ....### ....-GhʢN....-Gh-GhD25 5-Gh^-Gh> -GhyC_There is an open door here.-Ghʆ K######### ###..P#...#  #...# #..# #..# ## -Gh ## #.##.# ###.'@# #.#.-Gh7 ##..#..#.#.##.+...##..#...#####-Gh] ######...####.## ##-Gh j...#... .-Gh 7#.P.#  -GhΌ -GhƎ -6 _-Ghd -Gh, -Gh ############..P#...# ### #.........# ..# #.# ## .## #.##.# #.'.######..#...........#.@.....##..#.........#.#.##....+...##..#...###### -Gh n#####...###### ##...# ... .#.P ..### ........ )...#-Ghc -GhZ &7-Gh! -Gh .GhvD# ###..P#...#  #.........# # #..# ## ## #.##.# ###.'.######.#.#.# #..#.#.#.##. .Gh$E+...##..#...###### #.  ...#.Gh"I.GhXJ&8.GhL.GhyN.GhMK# ###..P#...#  #.........# # #...# ##  #.##.# .GhM. ###.'.######. #.#.# ..#.#.#.##. ...##..#...###### ##. #####...#### . .GhMG #.GhR.GhjS&9.GhV.GhW.Ghi # ###..P#...# ## #.........# .# #...# ## ## #.##.#.Gh . .###.'.######.... .#.#.# #..#.Gh"B.#.#.##...... +...##..#...###### ##... .#####...#### . ## ##...# .Gh.. .#.P.# .### ..... ...#.Gh.GhxFF   bullfrog (wandering).Gh(100.Gh .Gh  .Gh U_A bullfrog comes into view..Gh( E    ....# ....# ## ....##.# . ....'.######.... #..@....# #.#.##....F. ##### ##... .Gh( .    .....GhU     ....# ....# ## ....##.# . ....'.######.... #..@....# #.#.##....F. ##### ##...     .Ghɻ .Gh .Gh .Gh .Gh _ _A bullfrog is nearby!.Gh( 7 .Gh~ ;   ....# .Gh ....# ## .Gh >....##.# . ....'.######.... .Gh) |#..@....# #.#.##....F. ##### ##... .Gh] / .  .Gh .Gh  .....Gh .GhI .Gh     ....# .Gh c....# ## .Gh3 s....##.# . .GhX }....'.######.... .Gh| d#..@....# .Gh #.#.##....F. .Ghې ##### ##...  .Gh  .Gh\  .Gh .Gh .GhÑ .Gh .Gh֙ .Gh4 .Ghh 8 .Gh  .Gh   .Gh&  ....#.Gh\  ....# ##.Gh % ....##.# . .Ghͨ O....'.######.... #..@....# .Gh #.#.##....F. ##### ##...  .   .Gh: 5 .... .Ghn G_A bullfrog is nearby!.Gh<    ....# .Gh=....# ## ....##.# . ....'.######.... #..@....# .Gh=#.#.##....F. ##### ##...  .Gh>%  .GhK> .Gh>.Gh> /Gh2/Gh//GhW /Gh!  /Ghd Y_A bullfrog is nearby!/Gh# ###..P#...#  #.........# # #...# ## /Ghp #.##.# . ###./Gh'.######.... #.#.# /Gh..#.#.#.##....F. /Gh;...##..#...###### ##... #####...#### . /Ghr /Gho .#.P.#  #/Gh/GhH.F/Gh-1 _/Gh2/Gh/Gh, #  ###..P#...#  #.#  #...# ## /Gh ).  #..##.# ...'.######. .#.# #./Gh@ #.#.##.##..#...###### ###..F....#### #.  ##...# .  .#.P.#  #/Gh /Gh{ /Gh C./GhF &2/GhI /Gh" /Gh{ &######### /Gh| ;###..P#...# ### /Ghf| c#.........# .PP# #./Gh| # ## ..... #.##.# #.... #./Gh8} '.######... ...#....... #/Ghz} w#.#.##@.......#..#...##########....F /Gh} ###...#### #..#   /Gh~ M .!.#.P.# /GhS~ # .... F   bullfrog (wandering) /Gh~ ^.#/GhJ /Gh\ FF./Gh# &3/Gh /GhY Q _Found a potion of mutation.0Gh,# ..P#...# #### 0Ghjj.# .PP# .0Ghc# ## ... .0Ghc##.# #..... .0Gh['.######....0Gh6H#.#. .0Ghu<#.#.##.F. 0Ghh##..#...##########....#### 0GhÉ.#..#+  ##...# .!..#.P.# .  .... 0Ghi0Gh0GhKEF.0Gh&40Gh0Gh0Gh]& # ..P#...# ##### # ..PP#0Gh,'# ## ....##.# #...'.######.....F.#.#.#.#.##.^..#...##########....#### ##..#+# ##...# .!.#.#.P.# 0Gh'z...... .##0Gh3,0Ghj1LF.F0Gh375Sandblast0Gh80Gh9 0Gh9F_The bullfrog croaks.1Gh(  sekai the Geomancer ######### Human of Dithmenos *****. #..P#...# #####  Health: 88/88 ======================== ........# ..PP###  Magic: 34/37 ======================-- ........# ## .......  AC: 161Ghn(Str: 11Doom: 0% ........##.# #.......  EV: 25 Int: 19 Contam: 0% ........'.######...*F...  SH: 0Dex: 20 1Gh(........#.......#**.....  XL: 13 Next: 93% Place: Lair:3 ........#.#.##..@......^  Noise: ---------  Time: 17105.4 (0.0) 1Gh(#..#...##########.......  t) +1 dagger (venom) #...#### ##..#+#  Cast: Sandblast ##...#.!.#  .#.P.#1Gh=)...  .....#  F   bullfrog # 1Ghz)Y _The bullfrog croaks.1Gh)RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  1GhK*tPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)1Gh %  sekai the Geomancer #########1GhK% Human of Dithmenos *****. #..P#...# #####  Health: 88/88 ======================== 1Ghy%j........# ..PP###  Magic: 34/37 ======================-- ........# ## .......  AC: 16Str: 111Gh%Doom: 0% ........##.# #.......  EV: 25 1Gh%Int: 19 Contam: 0% ........'.######....F...  SH: 01Gh&,Dex: 20 1Gh5&........#.......#.......  XL: 13 Next: 93% Place: Lair:3 1GhY&........#.#.##..@......^  Noise: ---------  Time: 17105.4 (0.0) 1Gh|&@#..#...##########.......  t) +1 dagger (venom) #...#### ##..#+#  Cast: Sandblast 1Gh&X##...#.!.#  .#.P.#1Gh&...  .....#  F   bullfrog1Gh& # 1Gh'1Gh3'Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1GhW'yAiming: Stone Arrow (safe; 1% risk of failure)  1Ghy'tPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)  1Gh'>You feel a surge of power! The stone arrow hits the bullfrog!!1Gh*11Gh* #####  ..PP### 1Gh+ ## .......  #....... .##1Gh9+`†... .......#``..... 1Gh+..^ ...  ##..#+# 1Gh+].!.#  1Gh+`...  ....1Gh+;.# 1Gh,=# 1GhZA...1Ghn10 ==6.4 (1Sandblast1GhF1Ghonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!! _You kill the bullfrog!1Gh  ..P#...# ###### # ...PP## ## #.##.# ##.'.######....†.#.#.#.#.##.1Gh s^. ..#...##########. ...#### ###..#+#...# ..!.# .#.P.# 1Gh' #...#.... ..#.#.1Gh_ 1Ghf 1Gh y7==25 --71Gh 1Gh 1Ghk    .P#...# ######  # ...PP# # ## #. ##.# ##. '.######....†. 1Gh #.#. #.#.##.^. .#...##########. #### ###..#+# ...# ..!.# 1Gh$  #.P.# .#...#  .... ....##   .. .# 1Gh   .....     1Gh0 1Gh~ A--81Gh 1Gh 1Ghu###### P#...# ####### .....# ...PP###### 1Gh # ## #......... ##.# ##. '.######....†.....# 1Gh#.......#.........P #.#.##.........^..# #...##########1GhZ..# ### ###..#+####1Gh   ...!.#  .P1Ghb#..#...# .... ......##   .......#  ........  .........#  1Gh1Gh&91Ghi1Gha2Gh{=...# ####### ....# ...PP###### # ## #......... ##.# ##. 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I25 3.4 (12Gh 2GhO 2Gh V###   2Gh0 j# #######  2Ghs # ...PP######  # ## #.2Gh [##  ##.# 2Gh =.  2GhR '.######....†.....##  #.......#2Gh #..P 2Gh f.#.##.........^..#  2Gh ..##########....@....#  ###2GhN ###..#+#### # 2Gh W#.....#  .2Gh p#  #..#...# 2Gh J ..#.......## 2GhD #.......#  #........ 2Gh d ..........#  2Gh 0##.## 2Gh 2Gh &42Gh 2Ghe 2Gh " 2GhG  ###   # #######  2Gho u# #...PP######  2Gh [# ## #.2Gh 9##  2Gh =##.# ##.....2Gh -  2Gh a'.######....†.....##  2Gh? "#.......#2Gha #..P 2Gh q.#.##........@^..#  2Gh O.##########.........# 2Gh8  #2Gh^ #2Gh a###..#+#### 2Gh  2Gh E#.....# 2Gh 1 # 2Gh F #..#...# 2Ghf H .#.......# 2Gh F#.......# 2Gh  2Gh Y#........  2Gh ...2Gh! 1  2GhB 2Ghn 2Gh &52Gh2Gh?3GhM ## ######  #...PP######  ## ###.# ##..........3GhA'.######....†.....#......#...P#.#.#.##...^..## .##########......... #####..#+#### # .3GhB#....#...3Ghr3Gh&63Gh53Gh3Gh    ####  .# #######  3Gh.# PP#### .# ## ## .##.# ##..........# .'.######....†@....## 3Gh2.#.......#.........P# ..#.#.##..^..## ..##########.........# 3Gh)#####..#+####  #... 3Ghn# #..#...# .. #.......## 3Gh8 ## 3Gh3Ghȣ&73Ghʧ3Gh3Gh. /   3Gh  #####  #...# #######  3Gh i.# PP#### 3Gh5 .# ## ## .##.# ##...@......# 3Ghy b.'.######....†.....## 3Gh ].#.......#.........P# ..#.#.##..^..## ...##########.........# ###3GhA m###..#+#### 3Gh Q #.... P.#3Gh  #..#...# ...3Gh P #.## 3Gh 3Gh &83Gh 3Gh$ 3Gh )  3Gh0  3Gh B##### 3Gh b P#...# ####### 3Ghg p .# PP#### 3Gh .# ## ## 3Gh .##.# ##..........# 3Gh4 l.'.######....†.....## 3Ghs .#.......#.........P# ..#.#.##..3Gh P^..## 3Gh v...##########.........# 3Gh3 c######..#+####3Ghr 0 .3Ghϼ V #.... 3Gh EP.# #..#...#3GhM  3Gh 3Gh` &93GhF 3Gh 3Ghs# 3Gh   3Gh  3GhB:####### 3Ghf 3GhcP#...# #######  3GhU.# PP#####3Ghϐ 3Gh\.# ## ##3Gh#.# 3GhV.##.# ##..........# 3GhX.'.######....†.....## 3Ghő.#.......#.........P# ......#.#.##..3Gh^..## ...##########.........#3GhO3 ###3GhX###..#+####3Ghϒ] . #..3Gh 3GhY3Gh'203Gh3Gh4Gh4`4Gh`4Ghib4Ghtf4Ghk4GhXp,4Ghp4Ght4Ght4Gh v4Ghx4Ghrz4Ghz4Gh{4Gh}4Gh4Ghj4Gh4Gh4Gh{4Gh4Gh4Gh؊4Gh4Gh4Gh4Gh4Gh4Gh~4Gh4GhI4Gh84Gh4Gh4Gh4Ghm4Ghأ4Gh4Gh4Ghĩ4Gh34GhU4Gh4Gh 4Gh4Gh4Ghz4Gh4Gh4Gh4Gh4Gh_4Ghʽ4Gh4Gh4GhI4Gh4Gh4Gh4Gh4Gh4Gh4Gh4Ghe4Gh4Gh4GhI4Gh'10 4Gh4Gh:N _You now have 563 gold pieces (gained 12).4Gh 4GhR;25 4GhWB4Gh4GhX4Gh.. #.......#.# ...##........# #............# #####.......## 4Ghb#P.......P# ##.......## 4Gh .. #..#.####  #.+# ##.. 4Gh #..# #...@..#  41.4 (21.0) 4GhSY##..# ###P...#  #..# #...#..#  #### #####.#...#  #+....#####P# .... ...#  4Gh†###.#..#......>...#  .4Gh....+...†.............#  4Gh.....#.##..+..........#  <..#######P.....  4Gh4GhY   elephant (trample, wandering)Y 4Gh,2.4 (224GhD 4Gh ; _Found a stone staircase leading down.4GhH .. #...  .4Gh33  .  4Gh},#####...  #P...4Ghě  4Gh##.......##  .. #..#.####  #.+# ##..#####  #..# #...@..# 4GhJ` ###P...#  #...#..#  #####.#...# 4Gh: .... ...# †....>...# 4Ghg†.............# ........# < 4Gh5 .. #...  .4GhG6  .  #####...4Gh6]  #P...4Gh47!  ##.......##  .. #..#.#### 4Gh}7 #.+# ##..##### 4Gh7 #..# #...@..# 4Gh7j ###P...# 4Gh8i #...#..# 4Gh38q #####.#...# 4Gh_8 .... ...# †4Gh8....>...# †.............# 4Gh8g........# <4Gh9) 4GhJ@4GhC4GhnF4GhFH` _An elephant is nearby!4GhnW .. #...  . 4Gh5oA .  #####... 4Gheo #P... 4GhoA ##.......##  .. #..#.#### 4Gho\ #.+# ##..#####  #..# #...@..# 4GhoA ###P...#  #...#..# 4Gh.pY #####.#...#  .... ...# †....>...# 4GhXp5†.............# ........# 4Gh~p< 4Ghp4Gh .. #...  . 4Gh)D .  4Gh#####...  #P... 4Gh 4Ghk##.......## 4Gh+  .. #..#.#### 4GhW  #.+# ##..##### 4Gh  #..# #...@..# 4Gh j ###P...# 4Gh i #...#..# 4Gh q #####.#...# 4Gh?  .... ...# †4Gh ....>...# 4Gh q†.............# 4Gh g........# <4Gh ) 4Gh4Gh4Gh4Gh` _An elephant is nearby!4Gh(6.##........# #.......####.......# #P.......P##.......#..4Ght6 #..#.####  #.+###..#####. #...... ####P..#  #...#..# 4Gh6...#### #####.#...# #+....#####P# .... ...# ....†###.#..#......>...#.+...†............4Gh6.#.##..+.Y........<..#######P....... ...# 4Gh84Gh<HY.4Gh>83.4 (1.0) _5Gh65Gh5Gh #....####.# #P.P##.......#.. #..#.####  #.+###..#####. #...... #5Ghq :###P..#  #..@#..# ...#### #####.#...# #+....#####P# .... ...# ....†###.#..#......>...#.+...†....Y........#.#.##..+..........#<..#######P......... ...# ##..#5Gh R.# #.+5Gh5GhgY.Y)5Ghu?=4Sandblast5Gh5GhV _The elephant trumpets!5Ghb 3 #............#  sekai the Geomancer #####.......##  Human of Dithmenos *****. 5Gh(c #P.......P#  Health: 88/88 ======================== ##.......##  Magic: 34/37 ======================--  .. #..#.####  AC: 165Ghdc JStr: 11Doom: 0%  #.+# ##..#####  EV: 25 Int: 19 Contam: 0% 5Ghc  #..# #......#  SH: 0Dex: 20 ##..# ###P...#  XL: 13 Next: 93% Place: Lair:3 #..# #..@#..#  Noise: =--------  Time: 17144.4 (0.0) 5Gh d ...#### #####*#...#  t) +1 dagger (venom) #+....#####P# .*.. ...#  Cast: Sandblast ....†###.#..#.Y....>...# 5Gh4d .....+...†.............# ......#.##..+..........#  Y   elephant (trample) 5Gh\d }..<..#######P......... .....# ##.........# ......# #.+. 5Ghd !_The elephant trumpets!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Ghd Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5Ghd <Aim: an elephant (100% to hit)5Gh ,#............#  sekai the Geomancer#####.......##  Human of Dithmenos *****.5Gh# #P.......P#  Health: 88/88 ========================##.......##  Magic: 34/37 ======================--..5GhR #..#.####  AC: 16Str: 11Doom: 0% #.+#5Gh{ ##..#####  EV: 25 Int: 19 Contam: 0% #..#5Gh #......#  SH: 0Dex: 20 ##..#5Gh D###P...#  XL: 13 Next: 93% Place: Lair:3 #..##..@#..#5Gh   Noise: =--------  Time: 17144.4 (0.0) ...#### #####`#...#  t) +1 dagger (venom) 5GhT p#+....#####P# .`.. ...#  Cast: Sandblast ....†###.#..#.Y....>...# 5Gh| .....+...†.............# ......#.##..+..........#5Gh   Y   elephant (trample) ..<..#######P......... 5Gh .....# ##.........# ......##.+. 5Gh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Gh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5GhQ xAim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant!5Gh] .Y.10 5.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant! _The elephant is lightly wounded.6GhVfG#............#6Ghf  sekai the Geomancer#####.......##6Ghf  Human of Dithmenos *****.#P.......P#6Ghf  Health: 88/88 ========================##.......##6Gh4g  Magic: 31/37 ====================----..6Ghag#..#.####  AC: 166Ghg,Str: 116Ghg,Doom: 0% #.+#6Ghg.##..#####6GhhT  EV: 106Gh-hYInt: 19 Contam: 0% #..#6Ghhw#......#  SH: 06Ghh@Dex: 20 ##..#6GhhC###P...#6Ghh  XL: 13 Next: 93% Place: Lair:3 #..#6GhiA#..@#..#6Ghi  Noise: =--------  Time: 17145.4 (0.0) ...#### #####`#...#  t) +1 dagger (venom) 6GhjQ#+....#####P# .Y.. ...#  Cast: Sandblast ....†###.#..#......>...#6GhFjP .....+...†.............#6Ghkj 6GhjG......#.##..+..........#6Ghj  Y   elephant (trample) 6Ghjw..<..#######P......... 6Gh;kc.....# ##.........# 6Ghek"......##.+. 6GhkCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6GhJl>Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!6Gh6GhSKY.6Gh8+6.4 (16Gh6Gh#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  6Gh&Aim: an elephant (lightly wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!! _The elephant is heavily wounded.6Gh3 #............#  sekai the Geomancer #####.......##  Human of Dithmenos *****. 6Gh#P.......P#  Health: 88/88 ======================== ##.......##  Magic: 28/37 ==================------  .. #..#.####  AC: 166Gha-Str: 11Doom: 0%  #.+# ##..#####  EV: 10Int: 19 Contam: 0% 6Gh #..# #......#  SH: 0Dex: 20 6Gh##..# ###P...#  XL: 13 Next: 93% Place: Lair:3 6Gh #..# #..@#..#  Noise: =--------  Time: 17146.4 (0.0) 6GhJ...#### #####Y#...#  t) +1 dagger (venom) #+....#####P# .... ...#  Cast: Sandblast 6Gh1....†###.#..#......>...# .....+...†.............# 6Ghp......#.##..+..........#  Y   elephant (trample) 6Gh..<..#######P......... .....# ##.........# ......# #.+. _The elephant is heavily wounded.6GhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6GhyAiming: Stone Arrow (safe; 1% risk of failure)  6Gh"Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)6Gh' #............#  sekai the Geomancer#####.......##  Human of Dithmenos *****.#P.......P#  Health: 88/88 ========================##.......##  Magic: 28/37 ==================------..#..#.####  AC: 16Str: 11Doom: 0% #.+###..#####  EV: 10Int: 19 Contam: 0% #..##......#  SH: 0Dex: 20 ##..####P...#  XL: 13 Next: 93% Place: Lair:3 #..##..@#..#  Noise: =--------  Time: 17146.4 (0.0) ...#### #####Y#...#  t) +1 dagger (venom) 6Gh[> #+....#####P# .... ...#  Cast: Sandblast ....†###.#..#......>...# .....+...†.............# ......#.##..+..........#  Y   elephant (trample) ..<..#######P......... .....# ##.........# ......##.+. Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!6Gh: Aim  Press: ? - help, Shift-Dir - straight line: an elephant (heavily wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!  The elephant is almost dead.  The elephant tramples you. You hold your ground!4--9=7.4 (1 _The elephant trunk-slaps you but does no damage.7Gh3 #............#  sekai the Geomancer #####.......##  Human of Dithmenos *****. #P.......P#  Health: 84/88 ======================-- 7Gh##.......##  Magic: 26/37 ================--------  .. #..#.####  AC: 16Str: 11Doom: 0%  #.+# ##..#####  EV: 10Int: 19 Contam: 0%  #..# #......#  SH: 07Gh?Dex: 20 ##..# ###P...#  XL: 13 Next: 93% Place: Lair:3 #..# #..@#..#  Noise: ==-------  Time: 17147.4 (0.0) 7Gh...#### #####Y#...#  t) +1 dagger (venom) #+....#####P# .... ...#  Cast: Sandblast ....†###.#..#......>...# 7Gh8h.....+...†.............# ......#.##..+..........#  Y   elephant (trample) ..<..#######P......... .....# ##.........# ......# #.+. 7Ghc_The elephant trunk-slaps you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  7GhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line7GhsAim: an elephant (almost dead, 100% to hit)7Gh3 #............#  sekai the Geomancer #####.......##  Human of Dithmenos *****. 7GhD#P.......P#  Health: 84/88 ======================-- ##.......##  Magic: 26/37 ================--------  .. #..#.####  AC: 16Str: 11Doom: 0%  #.+# ##..#####  EV: 10Int: 19 Contam: 0% 7Gh| #..# #......#  SH: 0Dex: 20 7Gh##..# ###P...#  XL: 13 Next: 93% Place: Lair:3 #..# #..@#..#  Noise: ==-------  Time: 17147.4 (0.0) 7Gh...#### #####Y#...#  t) +1 dagger (venom) 7Gh#+....#####P# .... ...#  Cast: Sandblast ....†###.#..#......>...# 7Gh0=.....+...†.............# 7Gh[......#.##..+..........#  Y   elephant (trample) ..<..#######P......... .....# ##.........# 7Gh......# #.+.7GhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7GhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line7Gh Aim: an elephant (almost dead, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!7Ghg   #####.7Gh`  #P.  ##..  .. #7Ghf  #.+#  7Ghq #..#     7Gh 7Gh  #####†#...#  .... ...# 7GhS†>...# † 7Gh|h+..........# <7GhP.........   ##.........# 7Gh  #.+.  7Ghc7GhS5=57Gh*A8.4 (1Sandblast7GhR7Gh!7GhyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (almost dead, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!! _You kill the elephant!7Gh ##### #P.......P#.......#..7Ghs #..#.####  #.+###..#####.7Gh #......# ###P...# #..# 7Gh #...#..# ...#### #####@#...# 7GhO#+....#####P#.........# 7Gh....†###.#..#......>...#.....##..7Gh..#7GhL ####7Gh(###.+.#.### P+#####.#  7Gh#7Gh=&8==9==7Ghc&C25 --97Gh*7Gh--v _You see here an elephant corpse.7GhL   #PP##.. #..#.####  #.+#7GhL #..####. #......# ###P...##..# 7GhL ( #...#..## ...#### #####†#...## #+....#####P#...@.....# 7Gh`M i....†###.#..#......>...#.+...÷....# ##.###. #.7GhM P#  7Gh(T 7GhV `31====--7GhBV '50 _7GhY 7Gh\ 7GhH  ##.. #..#.####  #.+##..###. #...... ###P...##..#  #...#..## ...#### #####†#...## #+....#####P#.........## ....†###.#..#...@..>...#.+...÷.....#.##..+#####  7GhO 7GhrT _2==17Gh{[ 7Gh^ 7Gh86 .. #..#.####  #.+##..###. #......# ###P...##..#  #...#..## 7Ghs6...#### #####†#...## #+....#####P#.........## ....†###.#..#......>....+...÷...7Gh6.7Gh6.#.##..+<..#######P#7Gh6r  7Gh<7Gh?&27GhB7GhzD8GhmV #.+##..#.8GhT #......# #8Gh8##P...##8Gh)..# 8GhA #...#..## 8GhX...#### #####†#...## #+....#####P#.........## 8Gh....†###.#..#......>....+...÷...8Gh.8Ghv.#.##..+<..#######P8GhPO#...# ##8Gh~ 8Gh.# ###.+.#.## 8GhP+####8Gh ~ ##.###.#  8Gh9D 8Gh8Gh)B=38Gh8Ghs8GhW #..# #......# #..# ###P...##  #...#..## ....#### #####†#...## #+....#####P#.........## .....†###.#..#......>...# ..+...÷..8GhWp.....# ..#.##..+.# <..#######P# ....# ##.8Gh#X5 ..# ###.+.#.### #P+##### ##.###.8GhxX ##.  .# ##  ###.  8GhXD #   8Gh^8Gh b&48Ghg8Ghi8Gh ###P...## ##..#  #...#..## 8Gh~....#### ######†#...###+....#####.#.........## .8Ghũ....†###.#..#......>...8GhQ.+...÷.....#.##..+<..#######P#8Ghd...# ## 8GhԪ.# ###.+.#.## #P+####8Gh ##.###.# #8Gh^@# 8GhD 8Gh8GhvT3=58Ghx8Ghȼ8GhwL'#8Gh\10 68Gh( _You open the door.8Gh  ##..#  #...#..## ....#### ######†#...##8Gh Z#+....#####.#.........## .....†###.#..#......>....+...÷.....#.##..+<..#######P#...# ##8Gh? E .# ###@'.#.### #P+#### ##.###.# #. 8Ght .# #  8Gh- 8Gh D25 78GhH 8Gh 8GhL[ T...#### ######†#. #+....#####.#...... ....†###.#..#......>...#  +...÷.......#  #.##..+8Gh[ 1#  <..#######P.##  ..# ##...#  ##.'.#.###  P+##### ##@###.# 8Gh\ N #. #...# ##   ###..#.   8GhV\ #... ## #+##   8Gh\ ,   8Gh0b 8Ghd q5==88Gh?h 8Gh\j 9Gh / #+....#####.#.........## ....†###.#..#......>...#.+...÷...9Ghwq....#.#.##..+..#<..#######P9Ghp..##...# ##.........# 9Gh&.# ###.'.#.## P+####9Ghb ###.###.# #. #..@# # 9Ghr ###.#  9Gh#... ##  9Gh9Ghq6==99Gh9Gh9Gh޵9GhW...†###.#..#......>...#  9Ghu+...÷.............#  9Ghi#.##..+..........#  .9Gh}k<..#######P.........##  9Ghڷw..# ##.........#  9Gh=O#.'.#.### 9Gh 9Ghf+##### ###.###.# 9Gh 9GhE. #...## ##  ##9GhV#..#@#  9Gh 9Gh\W#....##  9Ghwb#+###  9Gh,  9Gh 9Ghٺ 9Gh   9GhE9GhE9Gh'609Gh9Gh9Gh> #+....#####.#.........## †###.#..#......>...# 9Gh +...÷.............# .....#.##..+..........# 9Gh <..#######P.........## .........#9GhE  ......# ###.'.#.### 9Gh P+##### ###.###.# . #..@## ##9Gh 2  ##9GhC w #..#.# 9Gh W #....## 9Gh l#+###   9Gh    9Ghs 9Gh &19GhW 9GhP 9Gh .....†###.#..#>...# ..+...÷.............# ..#.##..+....# <..#######P...9GhA @# ....# ##......... ..# ###.'.#.### #P+##### ###.###. ##.  #...## ## 9Gh ## #.@#.#   #....## 9Gh #+###..  .... ....# 9Gh Z....# ...#9Gh! k #..#  9Gh 9Gh> q7==29Ghc 9Gh :GhRk..+...÷.......# ..#.##..+..........# :Ghk,<..#######P....# ....# ##......... ..# ###.'.#.###:Ghk ##P+##### ###.###. :Ghk ##.  #...## ## :Ghku ###..#.#  :Ghl :GhNl#.@..##  #+###...# :Ghkl- ....#:GhlI  ....#:GhlS  ....# :Ghl4 ...# :Ghl: #..# :Ghl :Ghgq:Ghr&3:Ghbu:Ghw:Gh2%':Ghl...:Gh,+...:Gh .....:Gh4....$.:Gh?6.####.###:GhY:Ghq:Gh'10 :Gh 4:Gh:Gh :GhV_You open the door. _Found 21 gold pieces.:Gh1:GhE3:GhB6:Gh]8:Gh˨:GhT:Gh:Gh(:Gh:GhӦ:Ghk:Ghi:GhX *#..#.##..+:Gh Z.# +....<..#######P....:GhÇ "# :Gh \#.......# ##.........:Gh  :Gh #:Gh. b..# ###.'.#.###:GhG  :Ghv q###P+##### ###.###.:Gh  :GhԈ ##.  #...## ##:Gh   :Gh  ##:Gh1 W#..#.# :GhJ  :Ghc  :Gh{ T#....## :Gh X #@###...# :Gh׉ /#..........#:Gh  :Gh= &+...........#:Gh  .............#$.........#:Gh +.####.#.##..#..#:Gh ## ## ..# :Gh" ?.# :GhӔ :Gh K25 5 _:Gh :Gh Q _There is an open door here.:Gh h +....<..#######P:Gh ;# #.......# ##:Gh !...# :Gh> k.# ###.'.#.## #:GhX ##P+####:Gh  ###.###.#  ##. :Gh A...## #:Gh + ##:Gh  E##..#.# :Gh!  :GhO N#....## #:Ghi F###'###...#:Gh <#..@.......#:Gh +:Gh ).#...:Gh #.:Gh  (#:Gh :Gho #=:Gh &6 _:Ghk :Gh ;Gh;Gh+e #.......# ##;GhO ;GhkA.# ###.'.#.## #;Gh ##P+####;GhZ ###.###.# ;Gḩ/ ##. ;GhA...## #;Gh9p ####..#.# ;Ghmx #....#######'###...;Gh:..........#+;Ghި+.#.....;Gh7#.....$;Gh]..;Gh#;Gh;Gh;Gh7;Gh<;Ghm;Gha #..# ###.'.#.### ;Gh| ###P+##### ###.###. ;Gh\ ##.  #...## ## ##;GhH#..#.#  ;GhB#....####;GhP###'###...#;GhnT# #..........#;GhA.##..+;Gh..#;Gh*......#;Gh%7#.....$;Gh>.#;Gh +.####.#.##..#..#;Gh . ##### ..# ;Gh=.# # ;Gh ;Gh;GhW &8;Gh2;GhZ;Ghv ##P+#### ###.###.#  ##. ...## # ####..#.#  ;GhE#....#######'###...## #..........#.##..+.#.....;Gh.#;Gh4} +.####.#.##..#;GhL. ##### ..# ;Gh4;Gh&9;Ghl ;Gh} ;Gh,610 70.4 (2;Gh;Gh? _You now have 584 gold pieces (gained 21).;Gh&|g###P+##### ###.###.# ##. #...## ## ## ##..#.# ;Ghf|#....#### ###'###...# ## #.# .##..+.# .;Gh|F# .#.;Gh|*# ;Gh|+.####.#.##..#..# . ##### ..# ;Gh} ;Gh5}+#;GhR;GhI25 1.4 (1;Gh;Gh;GhgQ;GhQ;GhFS;Gh=V;GhY;Gh`B;Gha;Gh[b;Ghc;Gh.f;Ghvi;Gh#;Gh5 ;Gh1< A3.4 (1;Gh< ; _Found a stone staircase leading down.## ##  _You easily resist.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)=Gh  ## #..........##  sekai the Geomancer.##..+...........#  Human of Dithmenos *****..................#  Health: 88/88 =========================GhY.#...............#  Magic: 34/37 ======================--+.####.#.##..#..#  AC: 16Str: 11Doom: 0% . ######..####  EV: 25 =GhsInt: 19 Contam: 0% #..###  SH: 0Dex: 20#..#.#  XL: 13 Next: 95% Place: Lair:3=Gh=#..@#  Noise: ---------  Time: 17184.4 (0.0)###`.#  t) +1 dagger (venom).`.#  Cast: Sandblast=Gh>.`...# ..l....# ........#  l   basilisk.........# ........>##  =GhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!=Ghm=GhCe...l.=Gh:10 =5.4 (1=Gh=Gh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  =GhPTPress: ? - help, Shift-Dir - straight line  =GhAim: a basilisk (72% to hit)  You feel a surge of power! The stone arrow hits the basilisk! =GhU_The basilisk is heavily wounded.=Gh! ## #..........##  sekai the Geomancer  .##..+...........#  Human of Dithmenos *****.  .................#  Health: 88/88 ======================== =Gh" .#...............#  Magic: 31/37 ====================----  +.####.#.##..#..#  AC: 16Str: 11Doom: 0% =Gh?" . ######..####  EV: 10Int: 19 Contam: 0%  =Ghd"#..### SH: 0Dex: 20 #..#.#=Gh" XL: 13 Next: 95% Place: Lair:3 #..@#=Gh"- Noise: =--------  Time: 17185.4 (0.0) ###*.# t) +1 dagger (venom) .*.# Cast: Sandblast=Gh #W ..l..#  =Gh*#5.......#  =GhG#........#  l   basilisk .........#  =Ghe#'........>##  =Gh#_The basilisk is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  =Gh#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  =Gh#Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, 72% to hit)=GhJg ## #..........##=Gh}  sekai the Geomancer.##..+...........#=Gh  Human of Dithmenos *****..................#=Gh   Health: 88/88 =========================Gh =.#...............#=GhL   Magic: 31/37 ====================----=Ghg 4+.####.#.##..#..#=Gh M  AC: 16=Gh ,Str: 11=Gh #Doom: 0% =Gh T. ######..####=Gh!M  EV: 10=Gh!QInt: 19 Contam: 0% =Gh:!5#..###=GhT!W  SH: 0=Gh~!.Dex: 20=Gh!?#..#.#=Gh!  XL: 13 Next: 95% Place: Lair:3=Gh">#..@#=Ghx"  Noise: =--------  Time: 17185.4 (0.0)###`.#=Gh"  t) +1 dagger (venom).`.#=Gh"a  Cast: Sandblast=Gh"A..l..# =Gh/#/.......# =Gh[#"........#=Gh#  l   basilisk.........#=Gh# =Gh#H........>##=Gh$ =Gh$ =GhI$Casting: Stone Arrow (safe; 1% risk of failure)  =Gh}$MConfirm with . or Enter, or press ? or * to list all spells.=Gh$yAiming: Stone Arrow (safe; 1% risk of failure)  =Gh$;Press: ? - help, Shift-Dir - straight line=Gh$tAim: a basilisk (heavily wounded, 72% to hit)  =Gh%=You feel a surge of power! The stone arrow hits the basilisk!=Ghk=Gh[.l.=Gh9=Gh,26.4 (1=Gh=GhLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  =GhqPress: ? - help, Shift-Dir - straight line  Aim: a basilisk (heavily wounded, 72% to hit)  =GhȼYou feel a surge of power! The stone arrow hits the basilisk! _The basilisk is almost dead.=Ghғ  ## #..........##  sekai the Geomancer  .##..+...........#  Human of Dithmenos *****.  .................#  Health: 88/88 ========================  .#...............#  Magic: 29/37 ==================------  +.####.#.##..#..#  AC: 16Str: 11Doom: 0%  . ######..####  EV: 10Int: 19 Contam: 0%  #..### SH: 0Dex: 20 #..#.# XL: 13 Next: 95% Place: Lair:3 #..@# Noise: =--------  Time: 17186.4 (0.0) ###*.# t) +1 dagger (venom) .l.=GhՔ [33m# Cast: Sandblast .....#  .......#  ........#  l   basilisk .........#  ........>##  _The basilisk is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=Gh %Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 72% to hit)=Gh| = ## #..........##  sekai the Geomancer  .##..+...........#  Human of Dithmenos *****.  .................#  Health: 88/88 ========================  .#...............#  Magic: 29/37 ==================------  +.####.#.##..#..#  AC: 16Str: 11=Ghq| Doom: 0%  . ######..####  EV: 10Int: 19 Contam: 0%  #..### SH: 0Dex: 20 #..#.#=Gh|  XL: 13 Next: 95% Place: Lair:3 #..@# Noise: =--------  Time: 17186.4 (0.0) ###..# t) +1 dagger (venom) .l.# Cast: Sandblast=Gh@} ) .....#  .......#  ........#  l   basilisk =Gh}} K.........#  ........>## =Gh} 3Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!=GhE 1 ##   .......#  .......#  ......#  =Gh  .       =Gh΀ $#..@#  ###`.#  ...#  =Gh    ........# =Gh;  .........#   =Gh ........>##    =Gh =Gh @..=GhQ P67.4 (1Sandblast=Gh =Gh =Gh #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  =Gh Aim: a basilisk (almost dead, 72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!! _You kill the basilisk!>GhfI}.##..+......#. +.####.#.##..#. ######..### #..### #.#>GhI.####@.#..........#...........#....#.....>Gh J>###..##.#.## >GhO>Gh Qy32==25 -8>GhS>GhU>GhY3 >Gh$Zw.....#. +.####.#.##..#>Gh^Zp. ######..### >GhZ#..### #..#.#>GhZ!#...##>GhZ##..>Gh#[d#............#...#>GhR[#.# ## ##  >Gh[>Gh_>Gha@-9>Gh[d>GhEf>Gh .#.#  +.####.#.##..#..#  . ######..#### >Gh  #..###  #..#.#  #...## #.# ###..# ##...#....#..# .......@...#>Gh] #..# .# #.# #>## ##..##.#.>Gh  #.# ###  ##   >GhS>Ghmv7======90>Gh>Gh>Gh6N +.####.#.##..#..#  . ######..####  #..###  #..#.# >Gh# #...## #.######..# # ##...#....#..# ...........#  #..# .>Gh(.# #.#  #>## ##..##.#. # #.# ###  ## >Gh  >Gh$>Gh'&1>Gh+>GhG->GhIZ { . ######..#### >GhZ B #..### >GhZ H #..#.# >Ghi[ l## #...## >Gh[ #.######..# ## >Gh[ v##...#....#..# >Gh+\ 1 #...........#>GhZ\ 1 ##>Gh\ M..# ..>Gh\ 0.# >Gh] )#.#>Gh]] O.#  #>Gh] U>## >Gh] l##..##.#. >Gh:^ # #.# #### >Ghq^ ; ##  >Gh^ >Gh^   >Gh:u >Gh~ &2>Gh >Gh >GhE T #.. >Gh #..#.# ## #...## >Gh * #.######..# ## ##...#....#..#  #...........#>Gh  .###..# ...>Gh N.#  #.#>Gh P.#  #>Gh* _>## >Ghh l##..##.#. >Gh # #.####### >Ghʤ ; ##  >Gh >Gh'    >Gh >Gh &3>Gh >GhG ?Gh{ #..###  #..#.#?Gh  ## #...## ?Gh- #.######..# ## ?Gha ###...#....#..#  #?Gh Y.## .###?Gh ^.# .# ?Gh< #.#.#  #.>## ?Gh #.##..##.#.## ?Gh # #.####### ?Gh  ###?Gh5 $  ?Ghf   ?Gh  ?Gh?Gh#E====4?Gh?Gh?GhR!g #..###  #..#.#?Gh!w  ## #...##?Gh! ?Gh! #.######..# ## ?Gh'" ###...#....#..# . #?GhG"E.## .###?Ghv"/.# ?Gh"A#.# ?Gh" #.#?Gh"0.# ?Gh" #?Gh5#.>##  #.##..##.#.##?Gh#  ## #.#######?Gh#7 ### ?Gh#?Gh#?Gh#?Gh#,?GhQ0&5?Gh5?Gh7?Gh #..### #..#.# ## #...## #.######..# ## ###...#....#..#?GhB#. #.##+...###.# #.# #.#.# #.>##?Gh #.##..##.#.##  ## #.####### #?Gh)##?Gh?GhZ&6?Ghp?Gh?Gh . ######..#### #..###?Gh 2 #..#.#?GhP k ## #...## ?Ghr i #.######..# ##?Gh m ###...#....#..#?Gh Y #. #.?Gh@#+...###?Gh/.#?GhK #....?Ghe.#?Gh,####.#?Gh...#?Ghm###.........>##?GhR #.##..##.?Gh#.##?Gh)R## #.#######?GhF*###?GhO?Gh&7?Gh?Gh?Gh?Gh?Gh?Gh?GhN . ######..#### #..#### #..#.#$. ## #...##?Ghi.. #.######..# ###. ###...#....#..# #.[ #...##?GhD? +...###.# #...@..#0 ####.#.# ###.?Ghw.>## #.##..##?Gh.#.## ## #.#######?GhB ###?Gh?GhA8.4 (1?Ghq) _Found a scale mail.?Gh4 ?Gh ?Ghw ?Gh ?Gh5 ?Gh ,?Ghs ?Gh ?Ghz ?Ghb ?Gh# ?Gh ?Gh ?Gh ?Gh ?Gh ?Gh) ?Gh? ?Gh ?Gh ?Ghh ?GhI ?Ghj ?Gh [ .##..+............................?Gh  .#............... +.####.#.##..#.. ?Gh s. ######..### #..###?Gh4 ] ##### #..#.#?GhP #.+##$..# ## #...##?Ghk h.......@## #.######..#?Gh R.......#.######...#....#?Gh n.......#.[^##...........?Gh f.......+...###..........?Gh xl.......#...............?Gh .......#####.#.......... l   komodo dragon (wandering)?Gh #.#..P# ###.........>######?Gh7 #.##..##.#.#?GhQ J## #.#######?Gh# -203.4 (5?Gh( ql.l?Gh( ?Gh* +4.4 (6?GhV/ ?Gh1  ?Gh2 S_The komodo dragon hisses angrily.@Gh @Gh M.l@Gh{ +5.4 (1@Gh. @Gh @GhY @Gh-` Tl.@Gha 76Sandblast@Ghf @Ghi AGhj% .##..+........... sekai the Geomancer ................. Human of Dithmenos *****. AGhqj.#............... Health: 88/88 ======================== +.####.#.##..#.. Magic: 34/37 ======================-- . ######..### AC: 16Str: 11Doom: 0%  AGhjk#..### EV: 25 Int: 19 Contam: 0%  ##### #..#.# SH: 0Dex: 20 AGhk#.+##$..# ## #...## XL: 13 Next: 96% Place: Lair:3 .......@## #.######..# Noise: ---------  Time: 17206.4 (0.0) AGhLk.....**#.######...#....# t) +1 dagger (venom) AGhkU...l*..#.[^##........... Cast: Sandblast .......+...###.......... AGhkA........#............... .......#####.#.......... l   komodo dragon #.#..P# ###.........>AGhk< ###### #.##..##.#.# ## #.####### AGhFl,_The komodo dragon hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AGhlAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)AGh.##..+........... sekai the Geomancer................. Human of Dithmenos *****..#............... Health: 88/88 ========================+.####.#.##..#.. Magic: 34/37 ======================--. ######..### AC: 16AGh~Str: 11Doom: 0% #..### EV: 25 Int: 19 Contam: 0% ######..#.# SH: 0Dex: 20#.+##$..# ## #...## XL: 13 Next: 96% Place: Lair:3AGhȪ.......@## #.######..# Noise: ---------  Time: 17206.4 (0.0).....``#.######...#....# t) +1 dagger (venom)...l`..#.[^##........... Cast: SandblastAGh.......+...###..................#...............AGh>.......#####.#.......... l   komodo dragon#.#..P# ###.........>######AGht#.##..##.#.### #.#######Confirm with . or Enter, or press ? or * to list all spells.AGh֫;Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!AGh+AGh5X...lAGh?8C510 ==7.4 (1AGhZ?AGhC  Aiming: Stone Arrow (safe; 1% risk of failure)  AGhCPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (84% to hit)  AGhD=You feel a surge of power!  The stone arrow hits the AGhJDokomodo dragon!! _The komodo dragon is heavily wounded.AGh .##..+........... sekai the Geomancer ................. Human of Dithmenos *****. .#............... Health: 88/88 ======================== AGhS+.####.#.##..#.. Magic: 32/37 ====================---- . ######..### AC: 16Str: 11Doom: 0%  #..### EV: 10Int: 19 Contam: 0% AGh ##### #..#.# SH: 0Dex: 20 #.+##$..# ## #...## XL: 13 Next: 96% Place: Lair:3 AGh1.......@## #.######..# Noise: ==-------  Time: 17207.4 (0.0) .....**#.######...#....# t) +1 dagger (venom) ....l..#.[^##........... Cast: Sandblast AGh.......+...###.......... ........#............... .......#####.#.......... l   komodo dragon #.#..P# ###.........> ###### #.##..##.#.# AGh"B## #.####### _The komodo dragon is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AGh.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 84% to hit)AGhy.##..+........... sekai the Geomancer................. Human of Dithmenos *****..#............... Health: 88/88 ========================AGh՝.+.####.#.##..#.. Magic: 32/37 ====================----. ######..### AC: 16Str: 11Doom: 0% #..### EV: 10Int: 19 Contam: 0% #####AGhV#..#.# SH: 0Dex: 20#.+##$..# ## #...## XL: 13 Next: 96% Place: Lair:3.......@## #.######..# Noise: ==-------  Time: 17207.4 (0.0)AGh.....``#.######...#....# t) +1 dagger (venom)....l..#.[^##........... Cast: Sandblast.......+...###..........AGhڞD........#......................#####.#.......... l   komodo dragonAGh.#.#..P# ###.........>#######.##..##.#.### #.#######AGhQCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AGh-Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 84% to hit)  AGhƟBYou feel a surge of power! The stone arrow hits the komodo dragon!AGh2YM@..AGh3(ally target)@   shadowAGh:3PConfirm with . or Enter, or press ? or * to list all spells.AimAGhb3!  AGh3TPress: ? - help, Shift-Dir - straight lineAGh3: a komodo dragon (heavily wounded, 84% to hit)  AGh3IYou feel a surge of power! The stone arrow hits the komodo dragon!  AGh3NThe komodo dragon is almost dead.AGhH  Your shadow gestures at the komodo dragon while chanting.The ray of shadow hits the komodo dragon!AGhL?*****AGhL@   shadow*AGhe.†...AGhB.AGh8-8.4 (1SandblastAGhQ _You kill the komodo dragon!BGhg ## # .##..+ ..#............ +.####.#.##..#.. ######.. #..# ##### #..#.BGhgn #.+##$@.# ## #.@...## #.######......#.######...#BGhh†..#.[^.+...###BGhh..#............#####.#..#.#..P## ###.........###### #.##..##.#.BGhnBGhp4==25 --9BGhuBGhwBGh:S ## #BGh] .##..+  .#BGh +.####.#.##..# . ######.. #..BGh_ ##### #..# #.+##@..# ## #...BGh.@...## #.######.#.######...#BGh.†..#.[^##BGh3.+...###.#....BGhn8.#####.#BGh#.#.#..P## ### ###### #.##..##.#BGhBGh{6===-10BGhBGhBGh7==10 1.4 (2BGh6U _You now have 597 gold pieces (gained 13).BGh+}.##..+ ..... .#BGh*, +.####.#.## . ######.. #..BGhq,A##### #..BGh-##.#.+##@..# ## #.........@...## #.######....#.######...#.†..#.[^##.........+...###..#....#####.#BGhf-^##.#.#..P## ### ######### #.##..## ## #.###BGh95  You swap places.BGh=e.BGh?I25 2.4 (1BGhBBGhDM _Your shadow fades away.BGha8 ........ .#.. +.####.#.##.. . #######+. ##... ##### ####.#.+##...# ## #...........## #.#####.######...#.#†..#.[^##.........+...####..#....######.####.#.#..P## ### ######### #.##..## ## #.### ###3BGhGeBGhfBGhR :... .# ..#. +.####.#.## ... . ######BGhpS #+..# #... ##### ####.#.+##...# ## #...........## #.####BGhS T..######... #BGhNT †..#.[^##.........+...#####..#....BGhT  #####.# ###.#.#..P## ###BGhU  ######### #.##..# ## #BGhU P ### BGh#` BGhle &4BGhLl BGh5o BGhf Z ... .#BGh y ..#... +.####.#.BGh  .... .  #+...BGh  BGh Q #.... #####BGh1  BGhS ###.#.+##...# ## #BGh ~.## #..#.######...BGh ' #BGh .†..#.[^## #.+...### ##BGh@ .#BGha * #BGh ..#####.#BGh  ###.#.#..P## ###BGh ] ######### #.##..BGh L ## #. BGh 3 ###BGh3 BGh BGhY B=5BGhP BGh CGhCDZ ... .#CGhD' ..#.... +.####.#. ..... .  #+...#CGhDQ #.... ##### ###.#.+##...# ##.###CGh!E.## #..#.###### #CGhE5.†..#.[^## #.+...### ##.#CGhEX #.#####.#CGh^F ###.#.#..P## ### ######### #.## ## #. CGh8OCGhR&6CGh VCGhXCGh" CGhy.. .#.#. .#......#.... +.####.CGhb ..... . ### #+...#  #....###### CGh" ###.#.+##...# ## ###CGhs..## #.#........#.######...##CGh†..#.[^ +...###CGh1#..#.... #..........#####.####.#.#..P## ###..CGh ######### #.## ## #CGht # CGhjCGh&7CGhCGhGCGhGCGhCGhCGhCGhCGhmBCGhCGhLCGhCGh(CGhCGhQCGhCGhCGhCGh'10 CGhCGh7 _You open the door.CGhCGhN;25 CGh(CGh@  There is an open door here.CGh CGh _CGh{ CGh CGh CGhN CGh  CGh CGh CGhM CGh CGh8 CGhB CGh CGhY CGh CGh CGh# CGh CGh CGh  CGhj CGh  CGh CGh CGh8 CGh CGhX CGh CGhw CGhI .#..........†##...+....<..####### ###..........##.###.......# # ##.#.........#### #........#  ##....#+.###.# ###P+##### .##....## ## ##.#+.#.CGh ## ## ....#####.#######. .S...# # ß #...@P.. ## 29CGh 2.0) ##.+...........##..+ # ##....#..#...... ##.....#.#...# #....#...... +.####CGh7  ##.......... . # S   water moccasin (wandering)###'...###.#....######CGh\ 0###.#.+##...#CGh !CGh CGh CGh e _A water moccasin is nearby!CGh@ }†<        ## ##.  #+.#. ### ##  ....#####.#######. . ..S...#.........  #...@P........ ##  ##.+........ # ##....#.. CGhA ##.....# #....#......  ##.......... .  ###'...###.  #....######  ###. CGh †<        ## ##. CGh  #+.#. ### ##  ....#####.#######.  ..S...#......... CGh[ #...@P........ ##  CGh m##.+........ CGh # ##....#.. ##.....#CGh+  #....#...... CGhk } ##.......... . CGh E ###'...##CGh/ z #....#CGhy F ###. CGh CGh CGh% CGh e _A water moccasin is nearby!DGhU .#.†##...+....<.. .###.##.###.# #.#.#### #DGh1V .# ##....#+.###.# ###P+##### .##....## ## ##.DGh{V  #+.#Y ### ##DGhV r ....#####.#. ..DGhV u.S...#. .ßDGhZW  #..@.P. ## #DGhX  ##.+.##..+ ####....#..# ##.....#.#...# #....#...... +.DGhX  ##.......... . Y   catoblepas (wandering) ###'...###.S   water moccasin (wandering)DGh Y #....###### ###.#.+##...#DGhzb %  DGhb GA catoblepas comes into view.DGhe DGhQn K ....SDGhn ]S   water moccasin  DGho LThe water moccasin hisses angrily.DGhJr C30.0)SandblastDGh w DGhjy 7 _The catoblepas moves out of view.DGhWd ..#..........†##...+....<..###### sekai the Geomancer DGhd /.###..........##.###.......#  Human of Dithmenos *****. ###.#.........#### #........#  Health: 88/88 ======================== DGhd  ##....#+.###.# ###P+#####  Magic: 34/37 ======================-- DGhd  .##....## ## ##.  AC: 16Str: 11Doom: 0%  DGhh #+.#. ### ##  EV: 25 Int: 19 Contam: 0%  ....#####.#######.  SH: 0Dex: 20 .. ....S*.#......... # XL: 13 Next: 98% Place: Lair:3 .ß #.*@.P........ ## # Noise: ---------  Time: 17230.4 (0.0) ##.+...........##..+ t) +1 dagger (venom) ####....#..#....... Cast: Sandblast ##.....#.#...#.... #....#...... +.### ##.......... .  S   water moccasin ###'...###.  #....######  ###.#.+##...# _The catoblepas moves out of view.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone ArrowGhRi 10m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (63% to hit)DGhw..#..........†##...+....<..###### sekai the Geomancer .###..........##.###.......#Human of Dithmenos *****. ###.#.........#### #........#Health: 88/88 ========================DGhw##....#+.###.# ###P+#####Magic: 34/37 ======================--.##....## ## ##.AC: 16Str: 11Doom: 0% #+.#.### ##DGhwHEV: 25 Int: 19 Contam: 0% ....#####.#######.SH: 0Dex: 20 DGh_xw......S`.#.........# XL: 13 Next: 98% Place: Lair:3 .ß#.`@.P........ ## # Noise: ---------  Time: 17230.4 (0.0)DGhx9##.+...........##..+ t) +1 dagger (venom)####....#..#....... Cast: Sandblast##.....#.#...#....#....#...... +.#####.......... .S   water moccasin###'...###.#....#########.#.+##...#DGh:yConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDGh~yAim: a water moccasin (63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!DGhDGhDGhH..SDGh;10 ==1.4 (1DGhr DGh-   Aiming: Stone Arrow (safe; 1% risk of failure)  DGh[ Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (63% to hit)  You feel a surge of power!  The stone arrow hits the DGh water moccasin! DGh [_The water moccasin is moderately wounded.EGh3..#..........†##...+....<..###### sekai the Geomancer .###..........##.###.......#  Human of Dithmenos *****. ###.#.........#### #........#  Health: 88/88 ======================== EGh~ ##....#+.###.# ###P+#####  Magic: 31/37 ====================----  .##....## ## ##.  AC: 16Str: 11Doom: 0%  EGh#+.#. ### ##  EV: 10Int: 19 Contam: 0%  ....#####.#######.  SH: 0Dex: 20 EGhP.. .......#......... # XL: 13 Next: 98% Place: Lair:3 .ß #.S@.P........ ## # Noise: ==-------  Time: 17231.4 (0.0) ##.+...........##..+ t) +1 dagger (venom) EGh####....#..#....... Cast: Sandblast ##.....#.#...#.... #....#...... +.### ##.......... .  S   water moccasin ###'...###. EGh #....######  ###.#.+##...# _The water moccasin is moderately wounded.EGh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 63% to hit)EGh..#..........†##...+....<..###### sekai the Geomancer .###..........##.###.......#  Human of Dithmenos *****. ###.#.........#### #........#  Health: 88/88 ======================== EGh~ ##....#+.###.# ###P+#####  Magic: 31/37 ====================----  .##....## ## ##.  AC: 16Str: 11Doom: 0%  EGhc#+.#. ### ##  EV: 10Int: 19 Contam: 0%  ....#####.#######.  SH: 0Dex: 20 EGh.. .......#......... # XL: 13 Next: 98% Place: Lair:3 .ß #.S@.P........ ## # Noise: ==-------  Time: 17231.4 (0.0) ##.+...........##..+ t) +1 dagger (venom) EGh####....#..#....... Cast: Sandblast ##.....#.#...#.... EGhp#....#...... +.### ##.......... .  S   water moccasin ###'...###.  #....###### EGh ###.#.+##...# EGhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  EGhPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 63% to hit)  EGh&JYou feel a surge of power!  The stone arrow hits the water moccasin!!EGh †<        ## ##.  EGh}#+.#. ### ##  ....####.  ........  #.†@.P........ ##  EGh... .#. EGh.# ......  EGh^##..........  ###'...#EGh} #.... EGha_EGhg^2.4 (1SandblastEGhnEGhq  Aiming: Stone Arrow (safe; 1% risk of failure)  EGh4rTPress: ? - help, Shift-Dir - straight line  EGhdrAim: a water moccasin (moderately wounded, 63% to hit)  EGhr=You feel a surge of power!  The stone arrow hits the EGhr]water moccasin!! _You kill the water moccasin!EGht .#.†##...+....<.. #.###.##.###.##.#.#### #.# ##....#+.###.# ###P+#####EGh  .##....## ## ##. #+.#.. ### ## ....#####.#...#. #.ßEGhA  #.@..P. ##  ##.+.##..EGh  ####....#..# ##.....#.#...# #....#...... +. ##......... . ###'...###. #...EGh  `.######  ###.#.+##...#EGh EGh J25 --3EGh EGh" { _You see here a water moccasin corpse.EGhL .#.†##...+....<.. ##.###.##.###.##.#.#### #.# EGhM # ##....#+.###.# ###P+##### # .##....## ## ##. # #+.#.. ### ## +EGhLM l.#####.#######...#EGh{M . ##.ßEGhM  #@†..P. ## #EGhM M ##.+EGhN .##EGh+N  ####....#..# ##.....#.#...#EGhwN  #....#...... +. ##.....EGhN 5..... . EGhN 2 ###'...###. EGhN : #....###### EGh@O S ###.#.+##...#EGhX EGh[ #3EGh[ 8=--4 EGh\ _EGhb EGhd EGh#....#......##........#. .....†##...+....<..### .##.##EGh!e.##.### ######.#.........#### #........# EGhM.# ##....#+.###.# ###P+##### .# .##....## ## ##. .#EGhv#+.#.. ### ## .+ #####.#######. EGh..... .......@..#.... EGhX.##.ß .....^##.†..P # ##..... ##.+...........## #EGhD\.... ####....#..#..... ##.....#.#...#... #....#...... +..........EGhm.. .###'...###. #....######EGhEGh#5EGhȚN==5EGhEGhFGhC.#....#.##.#.#.†##...+....<.. #.##.###...##.###.##.#...#### #.# ..# ##....#+.###.# ###P+##### ..# .##....## ## ##. ..# #+.#..# ### ## ß.+.#####.#..FGhw.#. ..##.ß.^##.†..P. .##.. ##.+. ##... ####....#..# #.... ##.....#.#...# #..... #....#...... +  ##..##+# ##. . ### ###'...###.FGhp #....###### FGhm FGh r7===6FGh^FGh FGh*.#....#.##..#....†##...+....<.. .#.##.###....##.###.# .#.#.........#### #.FGh*.# ##....#+.###.# ###P+.# .##....## ## ##..##+.#..## ### ## .ß.+.#####.FGh_P#.. #.#FGhv..##.ß #......^##.†..P. ..##.###.+. .##.# ####....#..# .#FGh.. ##.....#.#... .#.. #....#...... .#FGh#..##+## ##.  ###FGh>w ###'...###. #....FGhpFGhp&7FGhFGhtFGh-#...†##...+....<#.##.###..........##.###....... ..#######.#.........#### #. ß...# ##....#+.###.# ###P+###FGh.# .##....## ## ##. .# .##+.#..## ### ## <.ß.+ ß........#####.#######. ........ #.....#.........##.ß #FGhG^##.†..P.. ß..## ..###.+...# ####....#..# .... .# .FGhl.#.. #....#... #.####..##+######.... FGh### ###'...###. #....#######.#.+##..FGhFGh&8FGhFGhFGhi ...#.##.###..##.###.....#######.#.........#### # .ß...# ##....#+.###.# ###P+## .....# ..##....## ## ##. .# ..##+.#..## ### ## .<.ß.+ .ß........#####.#######. ......... #FGh .....#.........##.ß..#^##.†..P. .ß..## ..###.+. ..FGh .# ####....#..#...# .#.# #..##....#... ##.# ####..##+######... ### ###'...###FGh3 G #....######.#.+##.FGh] )..###.......FGh FGh$ &9FGh# FGh̽ FGhh g.#######.#.#### #ß...# ###....#+.###.# ###P+# ......# ß..##....## ## ##. .# ..##+.#..## ### ## ß.<.ß.+ .ß........#####.####### .......... #FGh -.....#.......##.ß..#^##.†..Pß..## .#..###.+. .....# ####....#.# #..# .#.# ##..##....#... .FGh ##.# ####..##+######... ### ###'...## #....FGhI e###.#.+..###....... ....FGh FGh D==40FGh FGh FGhTß...# ###....#+.###.# ###P+.....# ß..##....## ## ##..# . ..##+.#..## ### # .ß.<.ß.+ .>.ß........#####.#### ............ #.....#.......##.ß..#^##.†..P #..ß..## ..#..###.+..)...######....#.# #FGhT..# .#.# ##..##....#...##.# ####..##+######... ###. ###'...# . #.....####.#.+.. ..###......... .... ...##FGh^FGh`&1FGhdFGhfI _Found a whip. Found a stone staircase leading down.GGhnGGhIoGGhuqGGhyvGGh{GGh9BGGh,GGh݇GGhGGh5ß.<.ß.+ .>.ß........#####.#######.....#...........#.......##.ß..#......^##.†..P...... ..ß..## ..##........###.+........GGhH## )...........######....## #...........####.....#.# ....# ##...........##....# .##.# ####..##+######....... ###@...# ###'...## GGh~#...## #....## ..##.# ###.#.+##.... ..###............. .............GGhN4....... ...##.......† S   water moccasin (wandering)........ .. #..#......S.. ## #.GGh+3.4 (2GGhGGhE..SGGh+4.4 (3GGhuGGha _A water moccasin comes into view.GGh3w<.ß.+ .>..#....#......^##.† ..##.... )....... #......GGh ##..... ####..##+## ###@...#  #...##  ..##.#  .... .. ..... .... GGh....... ...#† ........ .. # #........S GGh34<.ß.+ .>..#....#......^##.† ..##.... )....... #...... ##..... ####..##+## ###@...#  #...##  ..##.# GGh4 .... .. ..... .... ....... ...#† ........ .. # GGh15Q#........S GGh:GGh;GGh0@GGhBe _A water moccasin is nearby!GGh<.ß.+ .>..#....#......^##.† ..##.... )....... #...... ##..... ####..##+## ###@...#  #...##  GGhC&..##.#  .... ..GGhz ..... ....GGh ....... ...#GGh† GGh........ .. # GGhvG#........S GGhA<.ß.+ .>..#....#......^##.† ..##.... )....... #...... ##.....GGhBQ ####..##+## ###@...#  #...##  ..##.#  .... .. ..... .... GGhB....... ...#† ........ .. # GGhBQ#........S GGhGGGh3JGGhNGGh.Q GGhbQW_A water moccasin is nearby!GGhj ............#....#........##.ß.^##.†..PGGhj ß..## ..##..###.+....## )...###....# #...GGhj E.####.###...........##....#.... .GGh7k ## ####..##+######....GGhk ~ ###....# ###'...##GGhk  #@..## #.#..##.# ###.#.+GGhl ..... ..###................ .....GGhZl v#.............##†##.GGhl Q... #..#GGhm _S.) ##.GGhOm Z...# ##.#.#GGhq GGhkz C.SGGh} +5.4 (1GGhم GGhM % _Found a dagger.GGh ##.ß^##.†..Pß..## ..##..###.+....## ).....###....#GGhn A #.....####.#GGh #.....##....#.... .## ####..##+######.... GGhݞ ###....# ###'...## ##...## #.#.@##.# ###.#.+#...........###........GGhO F#...............#.....##†#..##.. S)###..GGh ..# .###.#.# #######GGh GGh CS.GGh &6GGh GGh HGhY  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HGhWHGhk HGh%HGh. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)HGhu<ß..## ..##..###.+....## )...........######....#..## #............#.## #.....#..... ##.# ##..##+####. ###....# ###'...#####...## #....##..##..##.### ###.#.+##.#......@....###.........#.....#.##†###....S.)###.....# #..## ###.#.#..P#.# ######## S..7Sandblast _IGh?l.ß..## ..##........###.+......... sekai the Geomancer ...## )...........######....#..# Human of Dithmenos *****. ...# #...........####.....#.#. Health: 88/88 ======================== ...# ##...........##....#..... Magic: 34/37 ======================-- ##.# ####..##+######......... AC: 16Str: 11Doom: 0% IGh ###....# ###'...### EV: 25 Int: 19 Contam: 0%  ##...## #....### SH: 0Dex: 20 #..##..##.### ###.#.+##. XL: 13 Next: 98% Place: Lair:3 IGh;#......@....###......... Noise: ---------  Time: 17247.4 (0.0) #.......*................ t) +1 dagger (venom) IGh#.......*.....##.......†. Cast: Sandblast ##......*....##.......... #......S...)###......... .............# #......... S   water moccasin (wandering) IGhm.#...........# ###.#.#..P #...........# ######## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  IGh>`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 63% to hit)IGha.ß..## ..##........###.+......... sekai the Geomancer ...## )...........######....#..# Human of Dithmenos *****. ...# #...........####.....#.#. Health: 88/88 ======================== ...# ##...........##....#..... Magic: 34/37 ======================-- ##.# ####..##+######......... AC: 16IGh  Str: 11Doom: 0%  ###....# ###'...### EV: 25 Int: 19 Contam: 0%  ##...## #....### SH: 0Dex: 20 #..##..##.### ###.#.+##. XL: 13 Next: 98% Place: Lair:3 IGhYn#......@....###......... Noise: ---------  Time: 17247.4 (0.0) #........................ t) +1 dagger (venom)IGh #.............##.......†. Cast: Sandblast IGh[##...........##.......... #......S...)###......... .............# #......... S   water moccasin (wandering) .#...........# ###.#.#..P IGh'#...........# ########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  IGhiPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!IGh   )....... #...... .IGhD!o       #..IGh!x#  #..# IGh!#.......`....... #.......`.....##† IGh#"1##......`....## #......†...)# .............# IGhe"h .#...........#  IGh"U#...........# IGh<G...IGhx10 9=8.4 (1SandblastIGhҲIGh  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  IGh~Aim: a water moccasin (wandering, hasn't noticed you, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!! _You kill the water moccasin!IGh. .## )....######....#..## #.......IGh;/ g.....#.#..# ##..........#..... #.# ##..##+####. ###....# ###'...#####...## #....#IGh/ Z#..##..##.### ###.#.+##..#...........###.........#.....#.##†###..IGh/ .......†...)###.......# #..## ###.#.#..P##.# #########.##.#IGh6 IGh9 g525 -9IGh= IGh? IGh T  #.####.IGh #.#...........##....#.... # ####..##+######.... ###....# ###'...#### ##...## #.#IGh #..##..##.### ###.#.+##...........###........#.IGhR ...##.†###... IGhp D†...)###IGh F###.......#IGht IGh ^7==-50IGh IGhO IGh 3 #.##....#.... # ####..##+######.... ###....# ###'...###IGh= {# ##...## #.##..##..##.### ###.#.+##...........###........#....##.IGh >†###.. †...)###.......# ~.......#IGhIGh_&1IGhIGh JGhH3 JGhl#JGh; ####..##+######....JGh JGhd###....# ###'...###JGh~# ##...## #.JGh#JGh?|#..##..##.### ###.#.+##..JGhjB.........###........JGh #.JGh...JGh##.JGh†JGh#JGh ##.JGh$.JGhJ JGhrM†@..)###JGh..JGh8.....# JGh#JGh##.#.#..P#JGh#JGhE##~P~~..♣#JGh/JGhJGh&2JGhJGhJGh  ###....# ###'...##### ##...## #.#JGh!#..##..##.### ###.#.+##...........###........#.....JGh[S##.†#JGh?##.. JGhI†...)###..JGh_.@...# #JGhR##.#.#..P#  #########JGhKE#~~~~~~♣JGh$JGh&3JGhJGhJGh24w## ##...## #....#####JGhc4|#..##..##.### ###.#.+##...JGh4F#...........###.........#..JGh4....JGh4##.JGh4##.JGhe5`†..####....+JGh5......†...)##.......# #.#JGh5R.## ###.#.#..P###.JGh5# ######### .##.#  ##JGh6*~JGh6^##~P~~..♣JGh96j#~~~~~~♣JGhv6t#♣♣~~P~♣JGh{7%  JGh7_A malevolent force fills the Lair of Beasts...JGhT?/  --more--JGhh?:*KGh KGh!KGh;Y@With a horrendous wail, an alarm goes off!  KGhYKA sentinel's mark forms upon you.KGh4==========4Mark KGhKGhcQ _You hear a croak.KGh:#..##..##.### ###.#.+##...#...........###...........##.....##.##†..#.###....+.......†...)###.......# #.##.#KGh# ###.#.#..P## #.# ######### .##.#  ###.# #~.# KGh׍##~P~~..♣#~~~~~~♣ S   electric eel#♣♣~~P~♣KGh a ~~S~~#KGho  An electric eel comes into view.KGhq *******The electric eel shoots out a bolt of lightning at you!KGh#1@...~~~==------5KGh3 KGh3K_The bolt of electricity misses you.KGhw   #...........## #............. #.............KGhWx† ##...........# #......†...)# .............#  .#...........#  KGh #.........@.#   .##.#.......#  ###.......#  KGh #~.......#  ##~P~~..♣#  #~~~~~~♣ #♣♣~~P~♣ ~~S~~#KGhs ,   #...........## #............. #.............† ##...........# #......†...)# .............#  KGhs .#...........#   #.........@.#   .##.#.......#  ###.......#  #~.......#  KGhs 8##~P~~..♣# #~~~~~~♣ #♣♣~~P~♣ KGhLt i~~S~~# KGhmz KGh} <------KGh KGh d _An electric eel is nearby!LGh[ #...........###..............LGhQE #.##LGhn†..# ###LGh =....+ #LGh[J†...)###.LGh.LGhm......# # .#LGhq.# ###.#.#..P #LGhF.## #######LGh .##.#...@...# LGh$= ###.#LGhrQ #~.#LGh ##~P~~..♣# #~~~~~~♣LGhhs #♣♣~~P~♣LGh ~~S~~# #~♣♣##LGhLGhNS~LGhB&5--6 _LGh<LGh!HLGh3#....#LGh##LGha†LGh6###.LGh ...+LGh LGh]J†...)###.LGh}..LGh8.....# LGh##LGh7.##.#.#..P# LGhS# ######### LGh .##.#LGh=.# LGh7  ##LGhW 3 #~LGh #~P~~..♣ #~~~~~~♣ LGh m♣♣~SP~♣LGh6!: ~~~~~#LGh!/#~♣♣#LGh!"#LGh"+LGhE*LGhINS~LGhNT--7SandblastLGhdLGhnLGh  #.........................# sekai the Geomancer #.............##.......†..# Human of Dithmenos *****. ##...........##...........+ Health: 88/88 ======================== LGh #......†...)###........... Magic: 34/37 ======================-- .............# #..........# AC: 16Str: 11Doom: 0%  LGh .#...........# ###.#.#..P## EV: 25 Int: 19 Contam: 0% LGh=  #...........## #########  SH: 0Dex: 20 LGhh .##.#.......#  XL: 13 Next: 99% Place: Lair:3 LGh ###...@...#  Noise: ---------  Time: 17257.4 (0.0) LGh #~...*...#  t) +1 dagger (venom) LGh ##~P~*..♣#  Cast: Sandblast LGh #~~~S~~♣  Mark  LGh'! T#♣♣~~P~♣  ~~~~~#  S   electric eel #~♣♣##  ##LGhE! V _An electric eel is nearby!LGha! Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LGh! Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (63% to hit)LGh(|  #.........................# sekai the Geomancer #.............##.......†..# Human of Dithmenos *****. ##...........##...........+ Health: 88/88 ======================== #......†...)###........... Magic: 34/37 ======================-- LGh`| .............# #..........# AC: 16Str: 11Doom: 0%  LGh| .#...........# ###.#.#..P## EV: 25 Int: 19 Contam: 0%  LGh| #...........## #########  SH: 0Dex: 20 LGh| .##.#.......#  XL: 13 Next: 99% Place: Lair:3 LGh| ###...@...#  Noise: ---------  Time: 17257.4 (0.0) LGh } #~.......#  t) +1 dagger (venom) LGh(} ##~P~~..♣#  Cast: Sandblast LGhB} #~~~S~~♣  Mark  LGh\} #♣♣~~P~♣  LGhy} ~~~~~#  S   electric eel #~♣♣##  ##LGh} LGh} MConfirm with . or Enter, or press ? or * to list all spells.LGh} Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineLGh?~ Aim: an electric eel (63% to hit)  You feel a surge of power! The stone arrow hits the electric eel!!  You kill the electric eel!LGh C #.............† ##...........# #......†...)# LGhG ......  .#....  LGhi R#....   LGh 3   LGh  LGh #~...`...#  ##~P~`..♣#  LGh #~~~†~~♣   LGh ~~~~~#  #~♣♣##LGh7 > ##LGhQ 8LGh S.~†LGh o10 =8.4 (1SandblastLGh  LGh+ u  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (63% to hit)  You feel a surge of power! The stone arrow hits the electric eel!!  LGhW `You kill the electric eel! _You hear a splash.MGhJ####......#.#..#†..#.##.....##..+#†...)###....# #...........#.# ###.#.#..P#...........## #########.##.#.# ###.# #~.......# ##~P~~..♣##~~~†~~♣#♣♣~~P~♣~~~~~##~♣♣## ##25 -9MGh~NMGhPMGh#5MMGh##..##.### ###.#.+## ####.#MGh..MGh`..MGh.##MGh"8†..##MGhU-.....##.MGh+.MGh' #MGhTI†...)##.MGh.MGh..........##.MGhH ###.#.#..P###.....MGhg## #########.##.MGhE###MGhe$~.......MGhP##~P~~..♣#MGh##~♣♣##MGhMGh&MGh@-60MGhPMGhPMGhH] [M ## ##...## #....#######..##.### ###.#.+## ####.#MGh] F.....##MGhO^ m†..##.....##.+.MGh^ i #†...)##MGhT_ ..MGh_ ..........##.MGh` 4 ###.#.#..P##MGhJ` #.....MGh` H## #########MGh` .##.MGh a ###MGhla G#~.......#~~~~~#MGha MGhn MGh6s -51MGhx MGhz MGhg M ###....# ###'. MGh 2 ## ##...## #....#######..##.### ###.#.+## #MGh I###.#...MGh $..##MGh e†..##.....##.MGh q+. #†...)##MGh "............##MGh- R. ###.#.#..P###.....MGh h## #########.##.MGh3 w####.......##♣♣~~P~♣MGh MGhL MGh %2MGh MGhC NGhz.# ####..##+######.......... ###....# ###'...###. NGh ## ##...## #....####NGh  #..##..##.### ###.#.+##... #NGh*###..NGhG:. #NGhx...NGh3....# NGh'..##NGh2†..#NGh(#...........#NGh=+NGhX( #NGhsW†.@.)###NGh ..NGh* .NGhگJ.# #..........#NGh .#NGhJ.# ###.#.#..P##NGh.#....NGhIH## #########NGhd(.##.#NGh.#NGh#NGh˰#NGh.#NGh= #~......NGh.#NGhDE#~P~~..♣#NGhi4 #~~~†~~♣NGhNGh{NGhT%3NGh"NGh>NGh.#...........#...... #.# ####..##+######.......... ###....# ###'...###. ## ##...## #....####NGh #..##..##.### ###.#.+## ####.NGhR. #............. NGhX..##†..NGhd#.......@...# #NGhL†...)###.NGh@@ ..FNGhv.# #...........#.# ###.#.#..P#NGh]#....## #########NGh=P.##.#.#NGhtF   cane toad###NGh.#NGhQ #~.......#NGh2#~P~~..♣#NGhNGh9M.FNGh%4NGh{NGh\ _A cane toad comes into view.NGh05  ####..#NGhN ###....#  ## ##...##  #..##..##.###  NGh]#...........###. #................ #.............#† ##.......@...# NGh\#......†...)# ...F.........#  NGh7.#...........#  #...........##  NGh%.##.#.......#  NGh7###.......# NGhZ" #~.......# NGh} NGh NGhNGhs  ####..# ###....#  NGhs## ##...##  NGhtu#..##..##.###  NGhBt>#...........###.NGhgtF #................NGhtO #.............#NGht8† NGhub##.......@...# NGhTum#......†...)# NGhuu...F.........#  NGhuO.#...........#  NGhuZ#...........##  NGh3v.##.#.......#  ###.......# NGhvj#~.......# NGhNGhNGhNGh ` _A cane toad is nearby!NGh9  ####..# ###....#  ## ##...##  #..##..##.###  #...........###. #................ #.............#† ##.......@...# #......†...)# ...F.........#  .#...........#  #...........##  .##.#.......#  ###.......#  #~.......#   NGhu^H  ####..# ###....#  ## ##...##  NGh^#..##..##.###  #...........###. NGhD_#................ #.............#†NGh`Z ##.......@...# #......†...)# ...F.........# NGh`  .#...........#  #...........##  .##.#.......# NGh`O ###.......#NGhaX #~.......#NGhUa  NGha NGhjNGhnNGhwNGhz` _A cane toad is nearby!OGhB# ##..##+####......  ###....# ###'...###. OGhB## ##...## #....#####OGh!C#..##..##.### ###.#.+##...#...........###.........#..OGhCC....OGhfC##.OGhCW##.......†..##OGhC&##....+OGh5D......†.@.)##...F.........# #.OGh[D#.#...OGhDI# ###.#.#..P###.OGhD_## ######### OGhD^.##.##OGhQEr ###.# #~OGhxE!OGhE=##~P~~..♣OGhE,#OGhE5~~~†~~♣OGh]HOGh#RM.FOGhW56=OGhW%5 _OGh_OGh[aOGhλ~ ###....# ###'...###. OGh;## ##...## #....######OGhr#..##..##.### ###.#.+##...OGhȼI#...........###...........##..OGhI......##.OGhؽ##.OGhwX†..#.###..OGh ..+.OGhR......†...)##OGh0#OGhj|....F......@.# #.OGh##.#....OGhYj# ###.#.#..P## #.OGh`## ######### OGh2.##.#OGh4# OGhp^ ###.#OGhE~.# OGhmi##~P~~..♣#OGhT~~~†~~♣#♣♣~~POGh5$~♣OGhOGhOGhI..FOGh%6OGhOGhOGhm OGhw H.FOGhz 97SandblastOGh OGh OGh ? ###....# ###'...###.  sekai the Geomancer ## ##...## #....###### Human of Dithmenos *****. #..##..##.### ###.#.+##...# Health: 88/88 ======================== #...........###...........# Magic: 33/37 =====================--- #.........................#. AC: 16Str: 11OGh\ Doom: 0%  #.............##.......†..#. EV: 25 Int: 19 Contam: 0%  ##...........##...........+. SH: 0Dex: 20 OGh #......†...)###...........# XL: 13 Next: 99% Place: Lair:3 .......F***@.# #..........## Noise: ---------  Time: 17267.4 (0.0) OGh A.#...........# ###.#.#..P##  t) +1 dagger (venom) #...........## #########  Cast: Sandblast OGh$ .##.#.......#  Mark  ###.......#  #~.......#  F   cane toad OGh_ ##~P~~..♣#  #~~~†~~♣ #♣♣~~P~♣ _A cane toad is nearby!OGhՁ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)OGhW ###....# ###'...###.sekai the Geomancer## ##...## #....###### Human of Dithmenos *****.#..##..##.### ###.#.+##...# Health: 88/88 ========================OGh ~#...........###...........# Magic: 33/37 =====================---#.........................#. AC: 16Str: 11OGh Doom: 0% #.............##.......†..#. EV: 25 Int: 19 Contam: 0% ##...........##...........+. SH: 0Dex: 20OGh, 4#......†...)###...........# XL: 13 Next: 99% Place: Lair:3.......F```@.# #..........## Noise: ---------  Time: 17267.4 (0.0)OGhW V.#...........# ###.#.#..P## t) +1 dagger (venom)#...........## #########Cast: SandblastOGh .##.#.......#Mark ###.......##~.......#OGh F   cane toad##~P~~..♣##~~~†~~♣#♣♣~~P~♣OGh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOGh yAim: a cane toad (81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!OGhMOGhWa.F..OGhaY910 =8.4 (1OGh%bOGh.†..# ##.##.+ #......†...)###PGh ?x. ....@..# #. .#.# ###.#.#..P## #.## PGh?# .##.#.#  ###.#PGh?N #~.# PGh@m ##~P~~..♣# PGhW@W #~~~†~~♣ PGh@L #♣♣~~P~♣QGh QGh Q25 --70 _QGhQGhQGh3A ###....# ###'...###. ## ##...## #.... #..##..##.### ###.#.+## #.###. #QGhA.. #.##.†..QGhBY ##.##.QGhSB #......†...)### QGhB...@...# #. .#QGhBr.# ###.#.#..P #QGh8C.## # .##.#QGhDH.#  ###.#  #~.#  ##~P~~..♣# QGhiD #~~~†~~♣  #♣♣~~P~♣QGhPQGh QGh#C d _There are monsters nearby!RGhe .##.# ####..##+######........ ###....# ###'... ### ##...## #....## #..##.l##.### ###.#.+## ##### #..Y. ..##RGhgf R†##...........# #.....@†...)### .......# #.........#.# ###.#.#.. #....# #######..##RGhf .#.### ###.#l   basilisk #~.......###~P~~..♣# #~~~†~~♣RGhg RGh?p RGhrs **RGhY? 0The basilisk gazes at you.You are slowing down.RGhD /  --more--SGhSGhmSGhxY.@Y   catoblepasl   basiliskSGh~* 4SGh~BPetr Mark _SGhHSGh4SGh]}SGhQSGhRSGh6 SGhk8_Unknown command.SGh8  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SGh SGh^ SGh" SGh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)TGhTGhٺRead which item? Scrolls  b - a scroll of blinking TGh  f - 5 scrolls of fear  g - a scroll of fog  t - 7 scrolls of teleportation  A - a scroll of acquirementTGhla - a scroll of enchant armour  w - 2 scrolls of enchant weapon  I - 2 scrolls of immolation  T - a scroll of torment TGh V - a scroll of vulnerability  c - a scroll labelled ASOERYQ FAMITS  d - 2 scrolls labelled CAIMMU MYALUS  e - 2 scrolls labelled IRHEETH NUIWKA TGh[!] read|quaff|evokeTGhG[?] describe selectedUGh*/UGhj/UGh5UGh<.##.# ####..##+######........ sekai the GeomancerUGh=###....# ###'...## Human of Dithmenos *****.UGh6=### ##...## #....## Health: 95/95 ========================UGh^=#..##.l##.### ###.#.+## Magic: 32/38 ====================----##...........###........ AC: 16UGh=PStr: 11Doom: 0% UGh=#.............Y......... EV: 20 Int: 19 Contam: 0% UGh=#.............##.......† SH: 0Dex: 20UGh >##...........##......... XL: 14 Next:  1% Place: Lair:3UGh[>o#.....@†...)###........ Noise: ---------  Time: 17274.4 (0.0).............# #........ t) +1 dagger (venom).#...........# ###.#.#.. Cast: SandblastUGh>#...........## ####### Petr Mark #..##.#.......#UGh>## ###.......#Y   catoblepasUGh>#~.......#l   basiliskUGh>w##~P~~..♣##~~~†~~♣UGh?zThe basilisk gazes at you. _You are slowing down. UGh&    ###....#  ### ##...##  #..##..##.### UGh> ##.....l.....## #.............Y UGh?u#..........☼..#† ##.......○☼..#UGhd?[ #.....@☼...)#UGh?J .............#  UGh?<.#...........#  UGhM@{#...........##  #..##.#.......# UGh@j ## ###.......#  UGhA#~.......#  ##~P~~..♣#  UGhTA^ The blast of calcifying dust hits you but does no damage.UGhAUGhB:  2 UGhB6You have turned to stone.UGh]V/  --more--UGh.b =5.9 (1.5SandblastStone Tele Mark Cloud _UGhns  You are engulfed in calcifying dust.UGhnUGhug.l....Y○○°○○Y   catoblepasl   basiliskUGhv. 3  UGhvXThe basilisk hisses menacingly.UGh}/  --more--VGh = -6.9 (2 _VGhVGhVGhVGhKv......l...YVGhD-7.9 (3VGhCVGhVGhJ ###..........##.###.......# # ##.#.........#### #........# ###....#+.###.# ###P+##### VGh~ß..##....## ## ##. ...##+.#..## ### ## >.ß........#####.#######. ...#...........#......... ## VGhß..#......^##.†..P........ ## # .##........###.+@..........##..+ ...........######....#.. VGhb#...........####.....#.#...#... ##...........##....#...... +.  ####..##+######.......... . ####....# ###'...###.  VGh### ##...## #....######   #..##..##.### ###.#.+##...# #VGh?  ##...........###...........## #  _You are engulfed in calcifying dust. x2VGh VGh1VGhV  Your surroundings suddenly seem different.VGh!/  --more--VGh! VGhF8.9 (4SandblastMarkVGh(  _VGh#VGho.VGhb2*9.9 (5VGh8VGhCVGh|GY4=80.9 (6VGh'NVGhQVGhCTVGhoYSS   black mambaVGhYVGh\*1.9 (7VGhQ`VGhVaVGh=bVGh;gG..SVGhh>2.9 (8SandblastVGhrmVGhgnVGh>sJ.SVGht*3.9 (9VGhxVGhyVGh|$ VGhH|I_A black mamba comes into view.VGh3†SVGhY   catoblepasS   black mambaYVGh\ 88--5VGhf==The black mamba bites you!VGhj/  --more--VGhr 0 ==4.9 (1VGh 0.5) _VGh VGhv VGh F    VGh   ## ##.  ### ## >VGh| ..#####.#######. ......#......... VGh 3^##.†S.P........ ## .......##....#......#VGh= ..#......  ......... .  VGh ###'...###.  ###  #Y...VGh *  VGhZ ###.#.+##...#   The black mamba bites you but does no damage. x2VGh 69--VGh n10 =-5.9 (11Mark VGhn# VGhX& d _You turn to flesh and can act again.VGh| VGh 7-VGh/ VGh F _Unknown command.XGh^###..........##.###.......# # sekai the Geomancer ##.#.........#### #........#  Human of Dithmenos *****. ###....#+.###.# ###P+#####  Health: 89/95 ======================-- XGhß..##....## ## ##.  Magic: 32/38 ====================---- ...##+.#..## ### ##  AC: 16Str: 11Doom: 0% XGh">.ß........#####.#######.  EV: 10Int: 19 Contam: 0% XGhU...#...........#......... ## SH: 0Dex: 20 XGhß..#......^##.†S.P........ ## #. XL: 14 Next:  1% Place: Lair:3 XGh$.##........###.+@..........##..+. Noise: =--------  Time: 17285.9 (0.0) XGh...........######....#..#........ t) +1 dagger (venom) XGhɞ#...........####.....#.#...#..... Cast: Sandblast XGh##...........##....#...... +.#### Mark  ####..##+######.......... . # XGhF ###....# ###'...###.  Y   catoblepas XGhy- ### ##...## #Y...######  S   black mamba  #..##..##.### ###.#.+##...# # ##...........###...........## # XGh_Unknown command.XGhCasting: Stone Arrow (safe; 1% risk of failure)  XGhMConfirm with . or Enter, or press ? or * to list all spells.XGhLAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXGhy<Aim: a black mamba (63% to hit)XGh ###..........##.###.......# # sekai the Geomancer XGhb ##.#.........#### #........#Human of Dithmenos *****. XGh U###....#+.###.# ###P+#####XGh uHealth: 89/95 ======================-- XGhE `ß..##....## ## ##.Magic: 32/38 ====================---- ...##+.#..## ### ##AC: 16XGh KStr: 11Doom: 0% >.ß........#####.#######.EV: 10Int: 19 Contam: 0% XGhǮ ...#...........#.........## SH: 0Dex: 20 XGh{ Dß..#......^##.†S.P........ ## #. XL: 14 Next:  1% Place: Lair:3 .##........###.+@..........##..+. Noise: =--------  Time: 17285.9 (0.0) ...........######....#..#........ t) +1 dagger (venom) XGhگ M#...........####.....#.#...#..... Cast: Sandblast ##...........##....#...... +.#### Mark XGh( &####..##+######.......... . ####....# ###'...###.Y   catoblepas### ##...## #Y...######XGhs kS   black mamba#..##..##.### ###.#.+##...# # ##...........###...........## #XGh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXGh }Aim: a black mamba (63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!!XGh4 Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!!  The black mamba is heavily wounded.  The sentinel's mark upon you fades away.The black mamba bites you but does no damage.XGh9 JY.XGh; l0--=6.9 (1XGh? XGh;B 0 _The black mamba bites you!YGh$###..........##.###.......# # sekai the Geomancer ##.#.........#### #........#  Human of Dithmenos *****. ###....#+.###.# ###P+#####  Health: 80/95 ====================---- ß..##....## ## ##.  Magic: 29/38 ==================------ YGh(%f...##+.#..## ### ##  AC: 16Str: 11Doom: 0% >.ß........#####.#######.  EV: 10Int: 19 Contam: 0% ...#...........#......... ## SH: 0Dex: 20 YGhu%ß..#......^##.†S.P........ ## #. XL: 14 Next:  1% Place: Lair:3 .##........###.+@..........##..+. Noise: ==-------  Time: 17286.9 (0.0) ...........######....#..#........ t) +1 dagger (venom) #...........####.....#.#...#..... Cast: Sandblast ##...........##....#...... +.####  ####..##+######.......... . # YGh%s ###....# ###Y...###.  Y   catoblepas  ### ##...## #....######  S   black mamba YGh% #..##..##.### ###.#.+##...# # ##...........###...........## # _The black mamba bites you!  Casting: Stone Arrow (safe; 1% risk of failure)  YGh&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYGhD&wAim: a black mamba (heavily wounded, 63% to hit)YGh$YGh&###..........##.###.......# # sekai the Geomancer YGhX##.#.........#### #........#Human of Dithmenos *****. YGhU###....#+.###.# ###P+#####YGhHealth: 80/95 ====================---- ß..##....## ## ##.YGhuMagic: 29/38 ==================------ YGh%...##+.#..## ### ##AC: 16YGhM,Str: 11YGht"Doom: 0% YGh>.ß........#####.#######.YGh-EV: 10YGhOInt: 19 Contam: 0% YGhF...#...........#.........YGhEu## SH: 0Dex: 20 YGhß..#......^##.†S.P........ ## #. XL: 14 Next:  1% Place: Lair:3 YGh.##........###.+@..........##..+. Noise: ==-------  Time: 17286.9 (0.0) YGh%...........######....#..#........ t) +1 dagger (venom) YGhO#...........####.....#.#...#..... Cast: Sandblast YGhz##...........##....#...... +.####YGh####..##+######.......... . #YGhz###....# ###Y...###.YGhlY   catoblepasYGh### ##...## #....######YGhTcS   black mambaYGh#..##..##.### ###.#.+##...# # YGhH##...........###...........## #YGh0JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  YGh_Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!!YGh-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  YGhPress: ? - help, Shift-Dir - straight line  Aim: a black mamba (heavily wounded, 63% to hit)  YGhHYou feel a surge of power! The stone arrow hits the black mamba!!  YGhLThe black mamba is almost dead.YGh@Y'YGhU;1-7.9 (1YGhJYGh YGh_The black mamba barely misses you. The black mamba closely misses you.YGhYGh| ###..........##.###.......# # sekai the Geomancer ##.#.........#### #........#  Human of Dithmenos *****. ###....#+.###.# ###P+#####  Health: 81/95 ====================---- ß..##....## ## ##.  Magic: 26/38 ================-------- YGh| f...##+.#..## ### ##  AC: 16Str: 11Doom: 0% >.ß........#####.#######.  EV: 10Int: 19 Contam: 0% ...#...........#......... ## SH: 0Dex: 20 YGh| ß..#......^##.†S.P........ ## #. XL: 14 Next:  1% Place: Lair:3 .##........###.+@..........##..+. Noise: =--------  Time: 17287.9 (0.0) ...........######....#..#........ t) +1 dagger (venom) #...........####.....#.#...#..... Cast: Sandblast ##...........##....#...... +.####  ####..##+######..Y....... . # YGhB}  ###....# ###'...###.  Y   catoblepas  ### ##...## #....######  S   black mamba  #..##..##.### ###.#.+##...# # ##...........###...........## # _The black mamba barely misses you. The black mamba closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  YGh} tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, 63% to hit)YGhV###..........##.###.......# # sekai the Geomancer ##.#.........#### #........#  Human of Dithmenos *****. ###....#+.###.# ###P+#####  Health: 81/95 ====================---- YGhß..##....## ## ##.  Magic: 26/38 ================-------- ...##+.#..## ### ##  AC: 16Str: 11Doom: 0% >.ß........#####.#######.  EV: 10Int: 19 Contam: 0% ...#...........#......... ## SH: 0YGhKVDex: 20 ß..#......^##.†S.P........ ## #. XL: 14 Next:  1% Place: Lair:3 .##........###.+@..........##..+. Noise: =--------  Time: 17287.9 (0.0) YGh...........######....#..#........ t) +1 dagger (venom) #...........####.....#.#...#..... Cast: Sandblast ##...........##....#...... +.#### YGh ####..##+######..Y....... . #  ###....# ###'...###.  Y   catoblepas  ### ##...## #....######  S   black mamba YGh< #..##..##.### ###.#.+##...# # ##...........###...........## #Casting: Stone Arrow (safe; 1% risk of failure)  YGhtConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, 63% to hit)  YGh@You feel a surge of power! The stone arrow hits the black mamba!YGhT      ## ##.  ### ## >..#YGhY###. ....... ^##.††.P........ ## ...YGhW#..#.....  ..... .  YGh ###'...###.  ### YGhK #....  YGh- ###.#.+##...#  ZGh>ZGh?DIY.ZGhrJi27=28.9 (1ZGh.ß........#####.#######.  EV: 10Int: 19 Contam: 0% ...#...........#......... ## SH: 0Dex: 20 ß..#......^##.††.P........ ## #. XL: 14 Next:  2% Place: Lair:3 ZGh.##........###.+@..........##..+. Noise: =--------  Time: 17288.9 (0.0) ...........######*...#..#........ t) +1 dagger (venom) ZGh/#...........####.*...#.#...#..... Cast: Sandblast ##...........##..Y.#...... +.####  ####..##+######.......... . #  ###....# ###'...###.  Y   catoblepas  ### ##...## #....###### ZGh #..##..##.### ###.#.+##...# # ##...........###...........## # _You kill the black mamba!Casting: Stone Arrow (safe; 1% risk of failure)  ZGh0>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (100% to hit)ZGh3###..........##.###.......# # sekai the Geomancer ##.#.........#### #........#Human of Dithmenos *****. ###....#+.###.# ###P+#####ZGhHealth: 82/95 ====================---- ß..##....## ## ##.Magic: 24/38 ===============--------- ...##+.#..## ### ##AC: 16Str: 11ZGhDoom: 0% >.ß........#####.#######.EV: 10Int: 19 Contam: 0% ZGh...#...........#.........## SH: 0Dex: 20 ZGhiß..#......^##.††.P........ ## #. XL: 14 Next:  2% Place: Lair:3 ZGh.##........###.+@..........##..+. Noise: =--------  Time: 17288.9 (0.0) ...........######`...#..#........ t) +1 dagger (venom) ZGh:#...........####.`...#.#...#..... Cast: Sandblast ##...........##..Y.#...... +.####ZGh> ####..##+######.......... . ####....# ###'...###.Y   catoblepas### ##...## #....######ZGhv#..##..##.### ###.#.+##...# # ##...........###...........## #ZGhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZGhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineZGh.{Aim: a catoblepas (100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas.ZGh..@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas.  The catoblepas is lightly wounded.ZGh * Your shadow gestures at the catoblepas while chanting.ZGhq ZGh ZGh l.l   basiliskZGh1 n3=9.9 (1SandblastZGh % ZGh/) < _The ray of shadow hits the catoblepas![Ghkd ".#.†##...+....<..#######..### #.#.........#### #........ ###....#+.###.# ###P+##### [Ghe ß..##....## ## ##. ...##+.#..## ### ## >.ß.#####.####### .[Ghhe w..l...#.. ## ß..#[Ghe ^##.††@P ## # .##[Ghf ##.+...........##..+ .######....#..#... #.[Ghf d####.....#.#...#..... ##...........##...@#...... +.#######..##+######.......... . # ###....# ###'...###. ## ##...## #....#####[GhQg #  #..##..##.### ###.#.+##...# [Gh z [Gh<| **[GhbG 5=20 The basilisk gazes at you.You are slowing down.[Gh%M /  --more--\Gh \Ghs\Ghw@YY   catoblepas (ally target)l   basilisk@   shadow\Gh --90SandblastPetr _\Gh\Gh\Gh>\GhB8--\GhkJ\GhXN \GhN8_Unknown command.]Gh^ ]GhGd URead which item? ]Ghd PScrolls  b - a scroll of blinking ]Ghd % f - 5 scrolls of fear ]Ghd = g - a scroll of fog  t - 6 scrolls of teleportation ]Ghe 4 A - a scroll of acquirement]GhDe :a - a scroll of enchant armour  ]Ghoe Qw - 2 scrolls of enchant weapon  I - 2 scrolls of immolation ]Ghe B T - a scroll of torment  V - a scroll of vulnerability ]Ghe ? c - a scroll labelled ASOERYQ FAMITS ]Ghf + d - 2 scrolls labelled CAIMMU MYALUS ]Gh0f e - 2 scrolls labelled IRHEETH NUIWKA [!] read|quaff|evoke]Gh[f G[?] describe selected_Gh&_Gh/_GhH9p.#..........†##...+....<..####### sekai the Geomancer ###..........##.###.......# # Human of Dithmenos *****. ##.#.........#### #........#Health: 85/95 =====================--- ###....#+.###.# ###P+#####_Gh9Magic: 24/38 ===============--------- ß..##....## ## ##.AC: 16Str: 11Doom: 0% ...##+.#..## ### ##EV: 20 Int: 19 Contam: 0% >.ß........#####.#######._Gh!:]SH: 0Dex: 20 ...#.......l...#.........## XL: 14 Next:  2% Place: Lair:3 _Gh\:ß..#......^##.††@P........ ## #. Noise: ---------  Time: 17290.9 (0.0) .##........###.+...........##..+. t) +1 dagger (venom) ...........######Y...#..#........ Cast: Sandblast _Gh:#...........####.....#.#...#..... Petr ##...........##...@#...... +.########..##+######.......... . # Y   catoblepas (ally target)_Gh;z###....# ###'...###.l   basilisk  ### ##...## #....######@   shadow#..##..##.### ###.#.+##...# #The catoblepas is lightly wounded.  _GhW;GYour shadow gestures at the catoblepas while chanting. _The ray of shadow hits the catoblepas!  The basilisk gazes at you. _You are slowing down. _Unknown command._GhZ>x  As you read the scroll of teleportation, it crumbles to dust._Gh2C\.lY._GhsD65 5 2.4 (1.5Tele _GhH_GhJw _You feel strangely unstable. Your limbs are stiffening._Ghz5.#..........†##...+....<..####### sekai the Geomancer _Gh6A###..........##.###.......# # Human of Dithmenos *****. ##.#.........#### #........#  Health: 86/95 =====================--- _GhI6O###....#+.###.# ###P+#####  Magic: 22/38 =============----------- ß..##....## ## ##.  AC: 16Str: 11_Gh6Doom: 0% ...##+.#..## ### ##  EV:  5 _Gh6OInt: 19 Contam: 0% _Gh 7>.ß........#####.#######.  SH: 0Dex: 20 _Gh\7...#........l..#......... ## XL: 14 Next:  2% Place: Lair:3 _Gh7ß..#......^##.††@P........ ## #. Noise: ---------  Time: 17292.4 (0.0) _Gh7.##........###.+Y..........##..+. t) +1 dagger (venom) _Gh8...........######....#..#........ Cast: Sandblast _GhL8#...........####.....#.#...#..... Petr Tele ##...........##...@#...... +.#### _Gh8 ####..##+######.......... . # Y   catoblepas (ally target) _Gh8 ###....# ###'...###.  l   basilisk _Gh9 ### ##...## #....######  @   shadow  #..##..##.### ###.#.+##...# # _GhH9_You feel strangely unstable. Your limbs are stiffening.  _Gh9Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Gh9yAiming: Stone Arrow (safe; 1% risk of failure)  _Gh9;Press: ? - help, Shift-Dir - straight line_Gh":Aim: a catoblepas (moderately wounded, ally target, 100% to hit)_GhX q.#..........†##...+....<..####### sekai the Geomancer ###..........##.###.......# # Human of Dithmenos *****. ##.#.........#### #........#Health: 86/95 =====================--- ###....#+.###.# ###P+#####Magic: 22/38 =============----------- ß..##....## ## ##.AC: 16_Gh/ Str: 11Doom: 0% ...##+.#..## ### ##EV:  5 Int: 19 Contam: 0% >.ß........#####.#######.SH: 0Dex: 20 ...#........l..#........._Gh B## XL: 14 Next:  2% Place: Lair:3 ß..#......^##.††@P........ ## #. Noise: ---------  Time: 17292.4 (0.0) .##........###.+Y..........##..+. t) +1 dagger (venom) ...........######....#..#........ Cast: Sandblast #...........####.....#.#...#..... Petr Tele _Gh u##...........##...@#...... +.########..##+######.......... . # Y   catoblepas (ally target)###....# ###'...###.l   basilisk  _Ghq +### ##...## #....######@   shadow#..##..##.### ###.#.+##...# #Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Gh zAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (moderately wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas._Ghl _Ghp ^ #...........#... _GhCq l#...#..#. #..........+...# #...........#### #### ###...#.##.## _Ghq ....### ###.P...##... ♣♣♣ ♣...####...<.......### ≈~.~♣♣♣...##.......  _Ghq .......⌠..@..)...#  _Gh+r .♣...⌠......÷....  ≈~~♣♣♣...##....<......#  ♣♣♣♣♣♣.....##...........#  ♣♣♣.......#...............#  _Ghr  ♣........######....###'####.## ##..#.##†..### #####.##### ########....# _Ghs #.......# ##....####onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (moderately wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas.  The catoblepas is moderately wounded._Ghx _Gh h  ._Ghy  #...... #### ###...#  ....### ###.P.._Ghւ   ♣♣♣ ♣...####...<..  _Gh/ ≈~.~♣♣♣...##......  .......⌠..@.......  .♣...⌠......÷..._Gh   ≈~~♣♣♣...##....<.  .....##......_Gh x  ....#.......... _Ghh ...######......   _Gh #.## ##..#.##†..###  ### ######_Gh      _Gha @Your surroundings suddenly seem different._Gh_ , 8_Gh Z=2You have turned to stone._Gh /  --more--`Ghe 3.9 (1.5SandblastStone  _`Gh`Gh`Gh4?9=`Ghj#4.9 (2`Gh%`Gh`Gh53905.9 (3`Gh`Gh`Gh2=3=6.9 (4`Gh`Gh`Ghb3=7.9 (5`Gh`Gh`Ghs248.9 (6`GhK`Gh`Gh#5`Gh=4==9.9 (7`Ghh`GhY`Gh,300.9 (8`GhO`Ghw2 `Ghn. #...... `Gh#### ###...#  `Gh1....### ###.P..  ♣♣♣ ♣...####...<.. `GhP ≈~.~♣♣♣...##......  .......⌠..@.......`Gh  .♣...⌠......÷...`Gh$  `Gh≈~~♣♣♣...##....<.  .....##...... `Gh< ....#..........  ...######......  `Ghl0#.## ##..#.##†### ######`Gh `Gh?10 1.9 (9`GhU`Gh] `GhV_You turn to flesh and can act again.`Gh``Gh`GhX`Ghn `GhǷ8_Unknown command.`Gh`Gh`Gh`Gh `Gh[8_Unknown command.`Gh2 `Gh4 `Gh5< `Gh?  `GhZ@ @_Unknown command.`Gh  #.# #.#..# #..........+... #...........`Gh%  #### ###...#.##.## ....### ###.P...##... ♣♣♣ ♣...####...<.### ≈~.~♣♣♣...##.`Ghg  .⌠.)...# .♣...⌠......÷`Gh . ≈~~♣♣♣...##....<......#`Gh߾  ♣♣♣♣♣♣.....##.......# ♣♣♣.......#............#`Gh d ♣.######.........#`GhR ! ##'####.## ##..#.##†..###  #####.###### #####`Gh f###....# ##.# ##....####`Gh `GhO R25 2.9 (1.0 _`Gh `Gh aGhaGhDaGhaGhbaGh_=5=aGhaGhaGhaGhaGhDaGhaGhaGhraGhaGh|aGhX76=aGhaGhaGhaGhYaGhaGhsaGhaGhaGh.aGhaGhjaGhaGh&j7==aGh!aGhaGh aGhaGhBaGhaGhaGhaGh1aGhaGhaGhJW8=aGhVaGhaGhCaGh!aGhaGheaGhRaGh3aGhaGhaGhfaGhK9=aGhaGhaGhxaGh?aGh+aGhaGhmaGhaaGhaGhaGhaGhPV30=aGhRaGhaGhIaGhaGhaGh1aGhaGhOaGhK1=aGhaGhaGh!aGhaGh#aGhaGhpaGhoaGh+aGhaGhaGhWh2==aGhOaGh8aGhaGhaGhzaGhaGhaGhaGhaGhaGh aGhA U3=aGh; aGhR aGh aGhaGhYaGhaGhaGhtaGhaGhaGhaGh&K4=aGh,aGhaGhcaGh/aGhaGhaGhUaGhr aGh aGh!aGhM#aGh#h5==aGh$aGh&aGh&aGh'aGh)aGh*aGh*aGh,aGhO-aGh.aGh 0aGh0U6=aGh1aGh3aGhc4aGh75aGhh7aGh7aGh8aGh:aGh;K7=aGh.<aGh=aGhW>aGhD?aGhEAaGhAaGhwBaGheDaGhDaGhEaGhkM$ aGhM;_You start resting.aGhZU052.9 (50.0)aGhWw8==3.9 (51aGh5\aGhz^ aGh^_Magic restored.aGh #.# #.#.. #.+ #.aGh6p #### ###...#.##.## ....### ###.P...##... ♣♣♣ ♣...####...<.aGh ≈~.~♣♣♣...## .⌠.)...aGh♣.♣...⌠......÷.aGht= ≈~~♣♣♣...##....<......# ♣♣♣♣♣♣.....##..#aGh؃ ♣♣♣.......#........# ♣........######.....#aGh/  ##'####.## ##..#.##†..###aGh  #####.###### aGh#....# #.# ##....#### aGhLaGh714.9 (1.0)aGhCaGh!aGh  #.# #.# #.+ #. #### ###...#.##.## ....### ###.P...##... ♣♣♣ ♣...####...<. ≈~.~♣♣♣...## ..)aGh.♣.♣...⌠......÷♣≈~~♣♣♣...##....<......# ♣♣♣♣♣♣.....##..aGht.# ♣♣♣.......#.......aGhnk.# ♣........######aGhȉ.# ##'####.## ##..#.##†..aGh!c #####.###### #.... aGhxw ###.# ##....aGhuaGh~&5aGhͲaGhc _There is a fountain of clear blue water here.aGh)4 #. #.# #.+ #. #### ###...#.##. ....### ###.P...##♣♣♣♣ ♣...####...<.~≈~.~♣♣♣...##aGh4♣⌠.).♣.♣...⌠......÷ ♣≈~~♣♣♣...##....<...... ♣♣♣♣♣♣.....##...aGh4 ♣♣♣.......#..... ♣..######..aGhZ5b ##'####.## ##..#.##†.. #####.###### # ###.# ##....aGh9aGh;-6 _aGh>aGh@aGhK q # #. #. # #### ###...#.##. ....### ###.P...##aGh?L ♣♣♣♣♣ ♣...####...<~≈~.~♣♣♣...## ♣.⌠.).♣.♣...⌠......÷ ♣≈~~♣♣♣...##....< ♣♣♣♣♣♣.....## ♣♣♣.#.... ♣.######.aGhL N ##'####.## ##..#.##†.. #####.###### # ###.# ##....aGh1Q aGhR B=7aGhU aGhW aGh>  # # # # #### ###...#.## ....### ###.P...##♣♣♣♣♣♣♣♣...####...<≈~~≈~.~♣♣♣...## ♣.⌠aGhp? [..♣.♣...⌠......÷≈ ♣≈~~♣♣♣...##....< ♣♣♣♣♣♣.....## ♣♣♣.#.... ♣aGh? .###### ##'####.## ##..#.##† #####.###### #aGh.@ w ###.# ##....aGhE aGhjG &8aGhJ aGhL aGh3aGhaGh&aGh"aGh`#aGh#aGh_$aGh%aGhG&aGh&aGh'aGh(aGhC*aGh*aGh*aGhi,aGh-,aGh.aGh0aGh'7 # # ##### ### aGh70....### #♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...####..S§~~~.~≈~~≈~.~♣♣♣...##§§§....♣.♣.......⌠§.§§...@...♣.♣...⌠S§♣~~~.≈~~♣≈~~♣♣♣...## ♣♣♣♣♣♣♣♣♣♣♣♣♣.....##aGh)8 ♣♣♣.......# ♣........###### ##'####.## ##. SS 2 electric eels (asleep) #####.###### ## ###.......# aGh8a#...#####.P# ##aGhB §..§§..64.9 (6§2 electric eels come into view.aGheD+5.9 (7aGhQHT§§§aGh9K5 _Found a staircase to the Swamp.bGh  ####    ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ bGhS§§~~.~≈~~≈~.~♣ §......♣.♣..... §§.....@...♣ S§♣§~~.≈~~♣≈~~♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣bGh$]      bGhy2  bGhr ####  bGhu   ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ bGh S§§~~.~≈~~≈~.~♣ §......♣.♣.....bGhr §§.....@...♣ bGhgS§♣§~~.≈~~♣≈~~♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣  bGh'O     bGhR§bGhºt§§§♣§bGhd _There are monsters nearby!bGhu&  bGh& ^ #   #  bGh' / #  bGh3' W ####  bGhe' W ....###  bGh' ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...####  bGh' §S§§~~.~≈~~≈~.~♣♣♣...## bGh(  bGhD( l§§......♣.♣.......⌠  bGhz( xS§§....@....♣.♣...⌠  bGh( §S§♣§~~.≈~~♣≈~~♣♣♣...##   bGh) [♣♣♣♣♣♣♣.....##  bGhC) @ ♣♣♣.#  bGhr) ? ♣.######  bGh)  ##'####.## ##S bGh * 13 electric eels (asleep)  bGh?* b #####.######  bGho* 1 ###.# bGh* Y  #...#####.P# bGh8 ~~>§§§S§♣~bGh: +6.9 (1bGh> 9§bGhA ` _An electric eel comes into view.cGhX_  #   #  cGh_ #     ####  cGh`@....### #  cGhV`♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...####  cGh`=♣§S~~~~.~≈~~≈~.~♣♣♣...##  ♣§>....@.♣.♣.......⌠  cGhMa♣S§§.§§......♣.♣...⌠...  cGha♣§S§♣~~~.≈~~♣≈~~♣♣♣...##  cGha♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣.....##   ♣♣♣.......#...  cGhFbu ♣........####   ##'####.##  cGhb  #####.######   ###.......#cGhpJ§§§§..cGh&t&7cGhp{_§§§§§cGh~cGh        cGh,    ####   ....###  cGh n ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...  ♣§S~~~~.~≈~~≈~.~♣♣♣...  ♣§§...@..♣.♣.⌠ cGh  ♣S§§§.♣.♣...⌠  ♣§S§♣~~~.≈~~♣≈~~♣♣♣...  ♣♣♣ cGh ♣♣♣♣♣♣♣.....  ♣♣♣.#  ♣.  ##'####.##   #####.######   ###.#cGh0 ≈S§§§§§§cGh 78SandblastcGh0 :§cGh dGh  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ======================== dGh Magic: 35/38 ======================-- ####  AC: 16Str: 11Doom: 0%  ....###  EV: 25 Int: 19 Contam: 0% dGh> ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...### SH: 0Dex: 20 dGh6♣≈S*~~~.~≈~~≈~.~♣♣♣...# XL: 14 Next:  2% Place: Lair:3 dGh:♣§§§**@..♣.♣.......⌠... Noise: ---------  Time: 17368.9 (0.0) dGh♣S§§§........♣.♣...⌠... t) +1 dagger (venom) ♣§S§♣~~~.≈~~♣≈~~♣♣♣...# Cast: Sandblast dGh♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣.....# ♣♣♣.......#... ♣........##### SSS 3 electric eels (asleep) dGhR##'####.##  #####.######  ###.......# dGh9 +_An electric eel comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dGh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (thin mist, asleep, 100% to hit)dGhv  sekai the Geomancer  Human of Dithmenos *****. dGh Health: 95/95 ========================  Magic: 35/38 ======================-- ####  AC: 16Str: 11Doom: 0%  ....###  EV: 25 Int: 19 Contam: 0%  dGhtf♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...### SH: 0Dex: 20 ♣≈S§~~~.~≈~~≈~.~♣♣♣...# XL: 14 Next:  2% Place: Lair:3 dGh♣§§§..@..♣.♣.......⌠... Noise: ---------  Time: 17368.9 (0.0) ♣S§§§........♣.♣...⌠... t) +1 dagger (venom) dGh>x♣§S§♣~~~.≈~~♣≈~~♣♣♣...# Cast: Sandblast ♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣.....# ♣♣♣.......#... dGh♣........##### SSS 3 electric eels (asleep) ##'####.##  #####.######  ###.......# dGhSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (thin mist, asleep, 100% to hit)  dGhnYou feel a surge of power! The stone arrow hits the electric eel!!  You kill the electric eel!dGhŽ{#### dGh>  ♣♣♣♣♣ ♣≈§`dGhя~≈~ ♣§§§`` ♣S§§§..♣ ♣§S§~♣ ♣♣♣ ♣♣dGh/ 2  dGh0§§§dGhd§§§§.≈dGh ;10 ==9.9 (1dGh$R§§§§§dGh'  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  dGh5(Aim: an electric eel (thin mist, asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the electric eel!!  You kill the electric eel! _You hear a splash.dGhyt .  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  Magic: 32/38 ====================---- ####  AC: 16Str: 11Doom: 0%  ....###  EV: 10dGh'u Int: 19 Contam: 0%  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...### SH: 0Dex: 20 ♣≈§§§~~.~≈~~≈~.~♣♣♣...# XL: 14 Next:  2% Place: Lair:3 ♣§§§§.@..♣.♣.......⌠... Noise: ==-------  Time: 17369.9 (0.0) ♣S§§**.......♣.♣...⌠... t) +1 dagger (venom) dGhu ;♣≈S*♣~~~.≈~~♣≈~~♣♣♣...# Cast: Sandblast ♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣.....# ♣♣♣.......#... ♣........##### SS 2 electric eels (asleep) ##'####.##  #####.######  dGh1v ###.......# _You hear a splash.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, asleep, 100% to hit)dGhe $  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  Magic: 32/38 ====================---- ####  AC: 16Str: 11Doom: 0%  ....###  EV: 10dGh Int: 19 Contam: 0%  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...### SH: 0Dex: 20 ♣≈§§§~~.~≈~~≈~.~♣♣♣...# XL: 14 Next:  2% Place: Lair:3 ♣§§§§.@..♣.♣.......⌠... Noise: ==-------  Time: 17369.9 (0.0) dGh_ Y♣S§§§........♣.♣...⌠... t) +1 dagger (venom) ♣≈S§♣~~~.≈~~♣≈~~♣♣♣...# Cast: Sandblast ♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣.....# ♣♣♣.......#... dGh˘ ♣........##### SS 2 electric eels (asleep) ##'####.##  #####.######  ###.......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the electric eel!!  You kill the electric eel!dGh @dGh ####   ♣♣♣♣♣ ♣dGh t~≈~ ♣§§§dGhT [ ♣S§§``.......♣ ♣≈≈`~♣ ♣♣♣ dGh ♣♣   electric eeldGhÜ G  dGhZ dGh §§§§§S§§§§§§§..§♣§Swandering)dGh# g-70.9 (1SandblastdGh' q§§§§§§§dGh *   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the electric eel!!  dGh* `You kill the electric eel! _You hear a splash.eGh      ####  ....###  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣... eGh ♣§§§§§~.~≈~~≈~.~♣♣♣...  ♣S.♣.♣.⌠  ♣§§§.♣.♣...⌠ eGh ♣≈≈§♣§~~.≈~~♣≈~~♣♣♣...  ♣♣♣♣♣♣♣♣♣♣.....  ♣♣♣.#  ♣eGh.   ##'####.##   #####.######   ###.#eGheGhgS§§~~§§..@§§....§§♣~eGh {25 --1SandblasteGhBA§§eGheGhR  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ======================== eGh Magic: 29/38 ==================------ ####  AC: 16Str: 11Doom: 0%  ....###  EV: 25 eGh^Int: 19 Contam: 0%  eGh=X♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...## SH: 0Dex: 20 ♣S*§~~~.~≈~~≈~.~♣♣♣... XL: 14 Next:  2% Place: Lair:3 eGhy♣§§**@§..♣.♣.......⌠.. Noise: ---------  Time: 17371.9 (0.0) ♣§....§......♣.♣...⌠.. t) +1 dagger (venom)eGh- ♣≈≈§♣~~~.≈~~♣≈~~♣♣♣... Cast: Sandblast ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..... eGh♣♣♣.......#.. ♣........#### S   electric eel (wandering) ##'####.## eGh&; #####.######  ###.......# eGh`JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  eGhPress: ? - help, Shift-Dir - straight lineAim: an electric eel (thin mist, water, wandering, hasn't noticed you, 63% to  hit)eGhV sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  eGhIuMagic: 29/38 ==================------  ####AC: 16Str: 11Doom: 0%  ....### EV: 25 eGhInt: 19 Contam: 0%  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...## SH: 0Dex: 20  eGhv ♣``§~~~.~≈~~≈~.~♣♣♣... XL: 14 Next:  2% Place: Lair:3  ♣§§``@§..♣.♣.......⌠.. Noise: ---------  Time: 17371.9 (0.0)  ♣§....§......♣.♣...⌠.. t) +1 dagger (venom)  ♣≈≈§♣~~~.≈~~♣≈~~♣♣♣... Cast: Sandblast  eGh♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....  ♣♣♣.......#..  ♣........#### S   electric eel (wandering)  ##'####.##  #####.######  ###.......#Confirm with . or Enter, or press ? or * to list all spells.eGhnCAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (thin mist, water, wandering, hasn't noticed you, 63% to  hit)  You feel a surge of power!eGh"ceGhh§S..@§§....§eGhhPSeGhj-3010 eGh;k==2.9 (1eGh2o7§eGhr  eGhar\Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (thin mist, water, wandering, hasn't noticed you, 63% to  hit)  eGhrpYou feel a surge of power! _The stone arrow misses the electric eel.eGhgA   sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ======================== eGhA  Magic: 27/38 =================------- ####  AC: 16Str: 11Doom: 0%  ....###  EV: 10eGhA Int: 19 Contam: 0%  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...## SH: 0Dex: 20 eGheB c♣§S*~~~.~≈~~≈~.~♣♣♣... XL: 14 Next:  2% Place: Lair:3 ♣§§.*@§..♣.♣.......⌠.. Noise: ==-------  Time: 17372.9 (0.0) eGh1C ♣§§..........♣.♣...⌠.. t) +1 dagger (venom) ♣≈≈§♣~§~.≈~~♣≈~~♣♣♣... Cast: Sandblast ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..... ♣♣♣.......#.. ♣........#### S   electric eel ##'####.##  #####.######  ###.......# eGh0D _The stone arrow misses the electric eel.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (thin mist, 63% to hit)eGh*  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ======================== eGh{+8 Magic: 27/38 =================------- ####  AC: 16Str: 11Doom: 0%  ....###  EV: 10Int: 19 Contam: 0%  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...## SH: 0Dex: 20 ♣§S§~~~.~≈~~≈~.~♣♣♣... XL: 14 Next:  2% Place: Lair:3 eGh3,♣§§..@§..♣.♣.......⌠.. Noise: ==-------  Time: 17372.9 (0.0) ♣§§..........♣.♣...⌠.. t) +1 dagger (venom) ♣≈≈§♣~§~.≈~~♣≈~~♣♣♣... Cast: Sandblast ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..... ♣♣♣.......#.. ♣........#### S   electric eel ##'####.##  eGh-#####.######  ###.......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (thin mist, 63% to hit)  You feel a surge of power! The stone arrow hits the electric eel!!  You kill the electric eel!eGh0####   ♣♣♣♣eGh0 ♣§§`~~ ♣§§.` ♣§§... ♣~~♣ ♣eGh2♣♣♣  eGhy♣§~§.@.§eGhNQ§≈~♣~~eGhf-3.9 (1SandblasteGhE§§eGho4  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (thin mist, 63% to hit)  eGhYou feel a surge of power! The stone arrow hits the electric eel!!  You kill the electric eel! _You hear a splash.fGhK o     ####  fGh ....###  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...# ♣§§~~~~.~≈~~≈~.~♣♣♣...# ♣§§§..@..♣.♣.⌠. ♣§§.♣.♣...⌠. fGh!♣§≈~♣~~~.≈~~♣≈~~♣♣♣...# ♣♣♣♣♣♣♣♣♣♣.....# ♣♣♣.#. ♣.# fGhZ%§§§>§§§§fGh:'j25 --4fGh *K§§§§§fGh+fGhv5 #fGhw| # # fGh?{## #### # ....### # ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...# ♣§§§§§~.~≈~~≈~.~♣♣♣...# ♣§>§§§.@.♣.♣.⌠. ♣§§§.♣.♣...⌠. ♣§≈~♣~~~.≈~~♣≈~~♣♣♣...# ♣♣♣♣♣♣♣♣♣♣♣.....# ♣♣♣.#. ♣.# ##'####.## # fGh<f§§§§§§§§§§§§fGh8≈§§fGh@-5fGh§§§§§§§§§fGhfGhjp  #.   #.   #.  fGhp  #.   #### #   fGh5q U....### #   fGhq ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...####.   fGh r ♣§§§§§§.~≈~~≈~.~♣♣♣...##.   fGh`r y♣§§§§§§.@♣.♣.⌠.  fGhr J ♣§§§§.fGh,s ♣.♣...⌠.   ♣≈§§♣~~~.≈~~♣≈~~♣♣♣...##.  fGh>t  ♣♣♣♣♣♣♣♣♣♣♣.....##.   ♣♣♣.#.   ♣.######.  fGht _ ##'####.## #  fGht b #####.# # fGh u !fGh{~ b†§§§§§§§.fGh X~§.§§§fGh .86fGh L§§§fGh fGhG fGhH fGh\I fGh>M fGh\R BfGhR fGh.T fGhW fGheY fGhZ fGh] fGhm^ #9fGh^ (=fGh_ fGhb fGhc fGhd fGh h fGhh fGhi fGhl fGhm fGhUo fGh9q fGhq V30=fGhdr fGh0t fGhu ,fGhv fGhw fGhw fGhy fGh(z fGhz fGh{ fGh>| K1=fGh} fGh~ fGh  fGh fGh΀ fGh, fGh fGhg fGhȃ h2==fGh fGh fGhY fGh fGh fGh fGht fGhъ fGh2 fGh fGhW fGhˍ U3=fGh fGhƏ fGh$ fGh fGh fGh fGht fGh fGh fGh fGh fGh 54=fGh6 fGhޘ fGhR fGh fGh> fGh fGh fGh fGhY fGh fGhJ fGh fGhB h5==fGh fGhF fGh fGh6 fGh fGh fGh fGh fGho fGh fGh fGhӫ ?6=fGh fGh fGh. fGhw fGh! fGh fGhA fGhֱ fGh! fGhj fGh fGhԵ fGh K7=fGh fGh fGh fGh fGhG fGh fGhf fGh fGh_ h8==fGh fGh% fGh fGh fGhl fGh fGh3 fGh fGh( fGhg fGh fGh fGh fGh fGh fGhg 9=fGh fGh fGh= fGh fGh fGh fGh( fGhv fGh fGh fGh fGh[ fGh fGh fGh fGhD fGh fGh fGh% fGhx fGh fGh fGh5 fGh fGh# fGh fGh9 fGh fGh fGhJ fGh\ fGh fGh fGh fGh2 fGh{ fGh fGhJ fGhw fGh fGh` fGh fGhL fGh fGh/ fGh fGh fGh9 fGh fGh- fGh fGh# fGh fGh fGh fGh fGh fGh6 fGh fGh fGh fGh fGh fGh fGh  fGhX fGh fGhS fGhN fGh fGh ,fGh fGh fGh fGh1 fGhv fGh fGh! fGh" fGh" fGh&$ fGh& fGh-' fGh' fGhX) fGh,+ fGh+ fGh1, fGh\- fGh. fGh_/ fGh/ fGh 1 fGh2 fGhV3 fGh3 fGh]7 fGh8 fGh9 fGh9 fGhG> fGh@ fGh@ fGhA fGh.D fGhF fGhF fGhG fGhI fGhK fGhL fGhOM fGh:O fGhxQ fGhQ fGhS fGhT fGhIX ,fGh)[ fGh  ##.P.###.#..# #.........# ##  ##..........## #.........##.#  #............###.........'.##  ##...........#...........#.. #..........#..#.........#.#. #..........+...##..#...### #...........#####...#### # ###...#.##.### ##...# ### ###.P...##.@.# .#.P.# ..####...<.......### .... # ♣...##.............. .⌠.............)...# .⌠......÷Gh 0m........... # ♣...##....<......#... # F   blink frog (asleep) ....##...........#.... .#...............#.+.F. ######...........# ..451.9 (75.0)FF.2.9 (76 _A blink frog comes into view.fGhtJ    ##..........## fGhu #...........  ##.......... #.......... #.......... #.......... # ###...#.##.### fGhuH  ###.P...##.@.#  .fGhvn..<.......### .... ...##.............. .⌠.............)...# fGhv÷........... .<......#... ........#..F. ........#.+... fGhv, .. gGh0    ##..........## gGh  #...........  ##.......... #.......... gGhh#.......... gGhAn#.......... gGhw ###...#.##.###  gGh ###.P...##.@.#  gGh.gGh6..<.......### .... ...##.............. gGhr.⌠.............)...# gGh÷........... .<......#... gGh} ........#..F.........#.+... gGhgGhgGhgGha _A blink frog is nearby!gGhyl_    ##..........##  #........... gGhlB ##.......... #.......... #..........gGh5m! #.......... #gGhym% ###...#.##.###  gGhm< ###.P...##.@.#  .gGhKn..<.......### .... ...##.............. .⌠.............)...# ÷........... gGhne.<......#... ........#..F. gGhnL........#.+...  .. gGh;    ##..........##  #...........  ##.......... #.......... gGhM#.......... #..........  ###...#.##.###  gGh ###.P...##.@.#  ...<.......### .... ...##.............. gGh .⌠.............)...# ÷........... .<......#... ........#..F.gGh ........#.+... gGh gGh|gGhrgGha _A blink frog is nearby!gGh9( ##..........##.......##'.##.......#... #..........#..##..........+...##..#...#####...........#####...#### # ###...#.##.### ##...# ## ###.P...##...# .#.P.# ..####...<......@### .... # ♣...##........... . .⌠.....)...#.... gGh%) .⌠......÷...... ..# ♣...##....<#...F ..F... FF 2 blink frogs (1 wandering)#......#.+.... ######..###.... .. # ##..#.##÷..####.+#gGh- l  A blink frog comes into view.gGh:/ gGh}/ gGh/ gGh5 }F.FFgGhw7 13.9 (1.0)gGh; gGh$> , _The blink frog blinks!hGh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hGhhGhhGhhGh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hGh #..#.'.###..#...#......#..##.#.##.+...##..#...#######.hGhz .#####...#### ###...#.##.###  # ###.P...##...# .#.P .####...<.......###........ #.##............ .. ⌠.....hGh )...#.F. ⌠......÷..... .# ...##....<hGh5 #...FF F# ...##...........#....... hGhq c#.......#.+hGh FF 4 blink frogs (1 wandering, 2 asleep)#####hGh D.###... hGhx C ##..#.##÷..### .#.#. #.+# ########....# hGh .#..#hGhA hGh hGh9 F.F.hGhX 74SandblasthGh$ hGho ] _2 blink frogs come into view.hGh  #............###.........'.### sekai the Geomancer hGh   ##...........#...........#.... Human of Dithmenos *****.  #..........#..#.........#.#.# Health: 95/95 ========================  #..........+...##..#...###### Magic: 35/38 ======================-- hGh_  #...........#####...####  AC: 16Str: 11Doom: 0% hGh ###...#.##.### ##...#  EV: 25 Int: 19 Contam: 0% hGh ## ###.P...##...# .#.P.#  SH: 0Dex: 20 hGhJ .####...<.......###........ #  XL: 14 Next:  2% Place: Lair:3 hGh ...##...........@**F.... .. Noise: ---------  Time: 17454.9 (0.0) hGh ⌠.............)...#..... .. t) +1 dagger (venom) hGh Z⌠......÷............ F.. #. Cast: Sandblast ...##....<......#....F F ## hGhf O...##...........#....... hGh #...............#.+.....  FFFF 4 blink frogs (1 wandering, 2 asleep)#####...........###..... ..  ##..#.##÷..### .#.#. #.+#  ########....# #..# _2 blink frogs come into view.hGh< RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  hGh vPress: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)hGhF~ #............###.........'.### sekai the GeomancerhGh~##...........#...........#.... Human of Dithmenos *****.#..........#..#.........#.#.# Health: 95/95 ========================#..........+...##..#...###### Magic: 35/38 ======================--#...........#####...####AC: 16Str: 11hGh16Doom: 0% ###...#.##.### ##...#EV: 25 Int: 19 Contam: 0% ## ###.P...##...# .#.P.#SH: 0Dex: 20 hGh}l.####...<.......###........ # XL: 14 Next:  2% Place: Lair:3 ...##...........@````..... Noise: ---------  Time: 17454.9 (0.0) ⌠.............)...#.....hGhV.. t) +1 dagger (venom) ⌠......÷............ F..#. Cast: Sandblast hGh...##....<......#....F F## ...##...........#....... #...............#.+.....FFFF 4 blink frogs (1 wandering, 2 asleep)hGhXj#####...........###..... ..##..#.##÷..### .#.#. #.+#########....##..# hGh(_2 blink frogs come into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hGhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)hGh]  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)  You feel a surge of power! The stone arrow misses the blink frog.The blink frog croaks.hGhPhGhhGhGhGh  hGh 5 The blink frog blinks!hGh hGh hGhuxF...FF.hGhF...§ .FFF)hGh;10 ==5.9 (1hGh&hGh hGhW_A blink frog comes into view.iGh  #............###.........'.### sekai the Geomancer  ##...........#...........#.... Human of Dithmenos *****.  #..........#..#.........#.#.# Health: 95/95 ======================== iGhu #..........+...##..#...###### Magic: 32/38 ====================----  #...........#####...####  AC: 16Str: 11Doom: 0%  ###...#.##.### ##...#  EV: 10Int: 19 Contam: 0% iGhυ## ###.P...##...# .#.P.#  SH: 0Dex: 20 .####...<.......###........ #  XL: 14 Next:  2% Place: Lair:3 iGh ...##...........@F...... .. Noise: ==-------  Time: 17455.9 (0.0) iGh\D⌠.............)...#.FF.. .. t) +1 dagger (venom) ⌠......÷............ ... #. Cast: Sandblast ...##....<......#F...§ . ## ...##...........#....... iGh#...............#.+.....  FFFF 4 blink frogs (1 wandering) #####...........###..... ..  ##..#.##÷..### .#.#. #.+#  ########....# #..# _A blink frog comes into view.iGhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)iGh  #............###.........'.### sekai the Geomancer##...........#...........#.... Human of Dithmenos *****.#..........#..#.........#.#.# Health: 95/95 ========================#..........+...##..#...###### Magic: 32/38 ====================----#...........#####...####AC: 16Str: 11Doom: 0% ###...#.##.### ##...#EV: 10Int: 19 Contam: 0% ## ###.P...##...# .#.P.#SH: 0Dex: 20 .####...<.......###........ # XL: 14 Next:  2% Place: Lair:3 ...##...........@F........ Noise: ==-------  Time: 17455.9 (0.0) ⌠.............)...#.FGh43mF.... t) +1 dagger (venom) ⌠......÷............ ...#. Cast: Sandblast ...##....<......#F...§ .## ...##...........#....... #...............#.+.....FFFF 4 blink frogs (1 wandering) #####...........###..... ..##..#.##÷..### .#.#. #.+#########....##..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!iGh<@, 1 ally …)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (61% to hit)  iGh=You feel a surge of power! The stone arrow hits the blink frog!!  The blink frog is almost dead.iGhB *Your shadow points at the blink frog and mumbles some strange words.iGh   The shard of hardened shadow misses the blink frog.The blink frog croaks.iGhiGhZiGh  The blink frog misses your shadow. The blink frog barely misses you.The blink frog completely misses your shadow.iGhFF.F.....Fally target)iGh3-6.9 (1iGhAiGhX_ _The blink frog barely misses your shadow.jGh{0 #............###.........'.### sekai the Geomancer jGh0 ##...........#...........#.... Human of Dithmenos *****.  #..........#..#.........#.#.# Health: 95/95 ========================  #..........+...##..#...###### Magic: 27/38 =================-------  #...........#####...####  AC: 16Str: 11Doom: 0% jGhz1x ###...#.##.### ##...#  EV: 10Int: 19 Contam: 0% ## ###.P...##...# .#.P.#  SH: 0Dex: 20 .####...<.......###........ #  XL: 14 Next:  2% Place: Lair:3 jGh1 ...##...........@F*@F... .. Noise: =--------  Time: 17456.9 (0.0) ⌠.............)..***F... .. t) +1 dagger (venom) jGh 2!⌠......÷........F*** ... #. Cast: Sandblast ...##....<......#..... . ## ...##...........#....... jGhV2#...............#.+.....  FFFF 4 blink frogs (1 ally target) #####...........###..... ..  @   shadow  ##..#.##÷..### .#.#. #.+# jGh2x ########....# #..# _The blink frog barely misses your shadow.jGh%3Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.jGhjGh #............###.........'.### sekai the Geomancer##...........#...........#.... Human of Dithmenos *****.#..........#..#.........#.#.# Health: 95/95 ========================jGh#..........+...##..#...###### Magic: 32/38 ====================----#...........#####...####AC: 16Str: 11Doom: 0% ###...#.##.### ##...#jGhEV: 10Int: 19 Contam: 0% ## ###.P...##...# .#.P.#SH: 0Dex: 20 .####...<.......###........ # XL: 14 Next:  2% Place: Lair:3 ...##...........@F.@F...jGh.. Noise: =--------  Time: 17456.9 (0.0) ⌠.............)...#.F..... t) +1 dagger (venom) ⌠......÷........F... ...#. Cast: Sandblast jGhf!...##....<......#..... .## ...##...........#....... #...............#.+.....FFFF 4 blink frogs (1 ally target) #####...........###..... ..jGh'@   shadow##..#.##÷..### .#.#. #.+#########....##..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jGhhAiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  Okay, then.jGh,jGhjGhjGha. _kGhe  You closely miss the blink frog.kGh  The blink frog is almost dead.Your shadow hits the blink frog with a dagger.kGhQkGh`kGh< kGh@F.F.§..FFF 5 blink frogs (1 ally target)kGhZkGhW83----=kGh\7.7 (0.8 kGhkGhE _The blink frog blinks! The blink frog hits you!kGh>  #............###.........'.### sekai the Geomancer  ##...........#...........#.... Human of Dithmenos *****. kGhߓ 2 #..........#..#.........#.#.# Health: 83/95 ====================----  #..........+...##..#...###### Magic: 27/38 =================-------  #...........#####...####  AC: 16Str: 11Doom: 0% kGhV  ###...#.##.### ##...#  EV: 10Int: 19 Contam: 0% ## ###.P...##...# .#.P.#  SH: 0Dex: 20 kGhƔ .####...<.......###........ #  XL: 14 Next:  2% Place: Lair:3 kGh7 ...##...........@F@F.... .. Noise: ==-------  Time: 17457.7 (0.0) ⌠.............)..**F.... .. t) +1 dagger (venom) kGhޕ ⌠......÷........§**F ... #. Cast: Sandblast ...##....<......#..... . ## kGhV ...##...........#....... #...............#.+F....  FFFFF 5 blink frogs (1 ally target) #####...........###..... ..  @   shadow kGhȖ 0 ##..#.##÷..### .#.#. #.+#  ########....# #..# _The blink frog blinks! The blink frog hits you!  Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kGh6 >Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.lGh #............###.........'.### sekai the Geomancer  ##...........#...........#.... Human of Dithmenos *****.  #..........#..#.........#.#.# Health: 83/95 ====================----  #..........+...##..#...###### Magic: 27/38 =================-------  #...........#####...####  AC: 16Str: 11Doom: 0%  ###...#.##.### ##...#  EV: 10Int: 19 Contam: 0% ## ###.P...##...# .#.P.#  SH: 0Dex: 20 lGh.####...<.......###........ #  XL: 14 Next:  2% Place: Lair:3 ...##...........@F@F.... .. Noise: ==-------  Time: 17457.7 (0.0) ⌠.............)...#F.... .. t) +1 dagger (venom) ⌠......÷........§..F ... #. Cast: Sandblast ...##....<......#..... . ## ...##...........#....... #...............#.+F....  FFFFF 5 blink frogs (1 ally target) lGhC#####...........###..... ..  @   shadow  ##..#.##÷..### .#.#. #.+#  ########....# #..# Confirm with . or Enter, or press ? or * to list all spells.lGh#Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the blink frog!lGhi  ....  ...  ...  ..  ###...#.##.### lGh  ###.P...##...# .#.P.# <.......###........ # .......@###.... .....)..###.... ÷........§### ... <......#..... . .......#..............#.+F....  4 blink frogslGh .......###..... ..  ##..#.##÷..### .#.#.     You kill the blink frog!  The blast of rock fragments hits the blink frog!!  The blink frog is almost dead.  The blast of rock fragments hits the blink frog!!  The blink frog is almost dead.!lGhulGhxThe blast of rock fragments hits the blink frog!!  The blink frog is almost dead.  lGhwyThe blast of rock fragments hits the blink frog!!  The blink frog is almost dead.  The blast of rock fragments hits the blink frog!!  The blink frog is severely wounded.lGh~Y  The blink frog closely misses your shadow.lGh~lGhlGh#F@..#F.F.F.(1 ally target)lGh5=83====8.7 (1lGhlGh!, _The blink frog blinks!lGh * #............###.........'.### sekai the Geomancer  ##...........#...........#.... Human of Dithmenos *****.  #..........#..#.........#.#.# Health: 85/95 =====================---  #..........+...##..#...###### Magic: 23/38 ==============----------  #...........#####...####  AC: 16Str: 11Doom: 0%  ###...#.##.### ##...#  EV: 10Int: 19 Contam: 0% lGh ## ###.P...##...# .#.P.#  SH: 0Dex: 20 .####...<.......###........ #  XL: 14 Next:  3% Place: Lair:3 ...##...........@F@*.... .. Noise: ====-----  Time: 17458.7 (0.0) ⌠.............)..**F.... .. t) +1 dagger (venom) ⌠......÷........§*F* ... #. Cast: Sandblast ...##....<......#.F... . ## ...##...........#....... #...............#.+.....  FFFF 4 blink frogs (1 ally target) #####...........###..... ..  @   shadow  ##..#.##÷..### .#.#. #.+#  ########....# #..# _The blink frog blinks!  Casting: Lee's Rapid Deconstruction (dangerous; 3%lGhH  risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.mGh2 #............###.........'.### sekai the Geomancer  ##...........#...........#.... Human of Dithmenos *****.  #..........#..#.........#.#.# Health: 85/95 =====================---  #..........+...##..#...###### Magic: 23/38 ==============----------  #...........#####...####  AC: 16Str: 11Doom: 0%  ###...#.##.### ##...#  EV: 10Int: 19 Contam: 0% ## ###.P...##...# .#.P.#  SH: 0Dex: 20 .####...<.......###........ #  XL: 14 Next:  3% Place: Lair:3 ...##...........@F@..... .. Noise: ====-----  Time: 17458.7 (0.0) mGh5⌠.............)...#F.... .. t) +1 dagger (venom) ⌠......÷........§.F. ... #. Cast: Sandblast ...##....<......#.F... . ## ...##...........#....... #...............#.+.....  FFFF 4 blink frogs (1 ally target) #####...........###..... ..  @   shadow  ##..#.##÷..### .#.#. #.+#  ########....# #..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the blink frog!!mGhD"Press: ? - help, Dir - move target  A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the blink frog!!  You kill the blink frog! mGhfT  You kill the blink frog!The blast of rock fragments hits the blink frog!!mGhWv  ....  ...  ...  ..  ###...#.##.###  mGhwX ###.P...##...# .#.P.# <.......###........ # .......@###.... .....)..###.... ÷........§### ... <......#.F... . .......#..............#.+..... F   blink frog.......###..... ..  ##..#.##÷..### .#.#.   mGhZ mGh mGh†@..#.F...(ally target)mGh 669.7 (1 _You kill the blink frog!mGh?mGhտo _Your Translocations skill increases to level 4!mGh4mGhmGhF _Unknown command.mGhmGhmGhmGhÒF _Unknown command.mGhz _ #............###.........'.### sekai the Geomancer  ##...........#...........#.... Human of Dithmenos *****.  #..........#..#.........#.#.# Health: 86/95 =====================---  #..........+...##..#...###### Magic: 20/38 ============------------  #...........#####...####  AC: 16Str: 11Doom: 0% mGhY  ###...#.##.### ##...#  EV: 10Int: 19 Contam: 0% ## ###.P...##...# .#.P.#  SH: 0Dex: 20 .####...<.......###........ #  XL: 14 Next:  6% Place: Lair:3 ...##...........@†@..... .. Noise: ====-----  Time: 17459.7 (0.0) ⌠.............)..*#..... .. t) +1 dagger (venom) ⌠......÷........§F.. ... #. Cast: Sandblast ...##....<......#..... . ## ...##...........#....... #...............#.+.....  F   blink frog (ally target) mGh  R#####...........###..... ..  @   shadow  ##..#.##÷..### .#.#. #.+#  ########....# #..# _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)mGhW , #............###.........'.### sekai the Geomancer##...........#...........#.... Human of Dithmenos *****.mGhX #..........#..#.........#.#.# Health: 86/95 =====================---#..........+...##..#...###### Magic: 20/38 ============------------#...........#####...####AC: 16mGh5Y Str: 11Doom: 0% ###...#.##.### ##...#EV: 10mGhY PInt: 19 Contam: 0% ## ###.P...##...# .#.P.#SH: 0Dex: 20 mGh,Z ~.####...<.......###........ # XL: 14 Next:  6% Place: Lair:3 ...##...........@†@.....mGhZ <.. Noise: ====-----  Time: 17459.7 (0.0) ⌠.............)..`#....... t) +1 dagger (venom) ⌠......÷........§`.. ...mGhR[ #. Cast: Sandblast ...##....<......#.`... .## mGh[ [...##...........#.`..... #...............#.+.....F   blink frog (ally target) mGhG\ #####...........###..... ..@   shadowmGh\ ##..#.##÷..### .#.#. #.+#########....##..# _Unknown command.mGhZ] Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  mGh] |Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)mGh mGh dF.....mGh i7=---60.7 (1mGh mGh  mGh2 , Casting: Lee's Rapid Deconstruction (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  mGh Aim: a blink frog (ally target, 61% to hit) _You feel a surge of power! The stone arrow misses the blink frog.nGhX #............###.........'.### sekai the Geomancer  ##...........#...........#.... Human of Dithmenos *****.  #..........#..#.........#.#.# Health: 87/95 =====================--- nGh?Y #..........+...##..#...###### Magic: 17/38 ==========--------------  #...........#####...####  AC: 16Str: 11Doom: 0%  ###...#.##.### ##...#  EV: 10Int: 19 Contam: 0% ## ###.P...##...# .#.P.#  SH: 0Dex: 20 .####...<.......###........ #  XL: 14 Next:  6% Place: Lair:3 nGhY...##...........@†@..... .. Noise: =--------  Time: 17460.7 (0.0) ⌠.............).F.#..... .. t) +1 dagger (venom) ⌠......÷............ ... #. Cast: Sandblast ...##....<......#..... . ## nGhY...##...........#....... #...............#.+.....  F   blink frog (ally target) #####...........###..... ..  @   shadow  ##..#.##÷..### .#.#. #.+#  ########....# #..# _You feel a surge of power! The stone arrow misses the blink frog.Casting: Stone Arrow (safe; 1% risk of failure)  nGh4ZJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)nGh2 #............###.........'.### sekai the GeomancernGh<3##...........#...........#.... Human of Dithmenos *****.#..........#..#.........#.#.# Health: 87/95 =====================---#..........+...##..#...###### Magic: 17/38 ==========--------------#...........#####...####AC: 16nGh4Str: 11Doom: 0% ###...#.##.### ##...#EV: 10Int: 19 Contam: 0% ## ###.P...##...# .#.P.#SH: 0Dex: 20 .####...<.......###........ # XL: 14 Next:  6% Place: Lair:3 ...##...........@†@....... Noise: =--------  Time: 17460.7 (0.0) ⌠.............).F.#.....nGh15.. t) +1 dagger (venom) ⌠......÷............ ...#. Cast: Sandblast ...##....<......#..... .## ...##...........#....... #...............#.+.....F   blink frog (ally target) #####...........###..... ..@   shadow##..#.##÷..### .#.#. #.+#########....##..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nGh5<Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!nGhAq  The blink frog is heavily wounded.nGhnGhLV.FnGh 8==1.7 (1SandblastnGh#nGhz, _The blink frog blinks!nGhWZ+##...nGhZk#.......#..##.#.###..+...##..#...#######.nGhS[.#####...#### ###...#.##.### ##...# nGh[# ###.P...##...# #P.#.PnGh[##...<.......###........ # ..##.....†@...... ..nGhE\r..)..@#..... . nGh\:......÷.....nGh\U# ..##....<#.....###nGh)]T##...........#........nGhu]....#.+..F###nGh]G.###...... .. nGh^1 ##..#.##÷..### .#.#..#.+#######....# .######..nGh[^# ##....#### ##..#nGhcnGhxn<F.nGhnnGhpo92==9nGhqo==25 --2SandblastnGhvnGhxoGhU ##...........#...........#..... sekai the Geomancer  #..........#..#.........#.#.## Human of Dithmenos *****.  #..........+...##..#...####### Health: 92/95 =======================- oGhuV #...........#####...####  Magic: 16/38 ==========--------------  ###...#.##.### ##...#  AC: 16Str: 11Doom: 0% # ###.P...##...# #P.#.P.#  EV: 25 Int: 19 Contam: 0% ####...<.......###........ #  SH: 0Dex: 20 ..##............†@...... ..  XL: 14 Next:  6% Place: Lair:3 oGh1W.............)..@#..... ... Noise: ---------  Time: 17462.7 (0.0) ......÷..........*...... #.. t) +1 dagger (venom) ..##....<......#..*..... ### Cast: Sandblast ..##...........#...F.... ...............#.+...... oGhW####...........###...... ..  F   blink frog (ally target)  ##..#.##÷..### .#.#..#.+#  @   shadow  ########....# .######..#  ##....#### ##..# _The blink frog blinks!  oGh+X Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, ally target, 61% to hit)oGhQP ##...........#...........#..... sekai the Geomancer  #..........#..#.........#.#.## Human of Dithmenos *****.  #..........+...##..#...####### Health: 92/95 =======================- oGhQg #...........#####...####  Magic: 16/38 ==========--------------  ###...#.##.### ##...#  AC: 16Str: 11Doom: 0% # ###.P...##...# #P.#.P.#  EV: 25 Int: 19 Contam: 0% ####...<.......###........ #  SH: 0Dex: 20 ..##............†@...... ..  XL: 14 Next:  6% Place: Lair:3 .............)..@#..... ... Noise: ---------  Time: 17462.7 (0.0) ......÷................. #.. t) +1 dagger (venom) ..##....<......#........ ### Cast: Sandblast ..##...........#...F.... oGhR#...............#.+...... ####...........###...... ..  F   blink frog (ally target)  ##..#.##÷..### .#.#..#.+#  @   shadow  ########....# .######..#  oGhUR##....#### ##..# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oGhRAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineoGhRAim: a blink frog (heavily wounded, ally target, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!oGhV:  ... oGh@W ...  ...####  #oGhWU ##...#  ..##...# #P.#.P.# <....oGhW..... # ...... .. ... oGh0X2÷..........`...... <...`..... ...........oGhX.........###...... .. @   shadow  ##÷..### .#.#..oGhX  ##....# .##### oGhY oGhnMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a blink frog (heavily wounded, ally targoGh`et, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!  You kill the blink frog!oGh`....oGh~310 7==3.7 (1SandblastoGhCoGhM _Your shadow fades away.oGh .#..##.#.###..+...##..#...#######...#####...#### ###...#.##.### ##...# ###.P...##...# #P.#.P.##...<.......###........ # .##.....†..oGh|  ....)...#...#÷...@....... # .##....<##### .##...........#.... ......#.+...# ###oGh^ I.....###...  ##..#.##÷..### .#.#..#.+#######....# .######..# ##....#### ## ##..#####...#### ###..#oGh oGh x5=25 --4oGh oGh oGhO#.+...##..#...##########...#####...####  ###...#.##.### ##...##  ###.P...##...###P.#.P# ##...<.......###........ # #.....†..oGhQr .. # ...)...#....##÷.....#.... ##....<......###### ##...........#.... #P .......#.+...# ##....###..  ##..#.##÷..####.#.#..#.+########....##.######..# ##....####### ##..#####...#### ###..##.##'####P#....#### ## oGhVoGhYe8=--5oGh@^oGh_pGhE3pGh.pGh?pGhD9==pGhpGhr9=pGhpGhpGh*pGhhpGh0pGhxX20=pGh pGh[pGhpGhpGhpGh,pGhpGhpGhpGhupGh<pGhM1=pGhpGhpGhWpGhpGhpGhmpGhnpGhpGhpGhdpGh7pGh~W2=pGhpGhpGh%pGhgpGhpGhpGh(pGhmpGhpGhpGhpGhM73=pGhpGhpGh,pGhgpGhLpGhpGhpGhhpGhj4==pGh-pGh pGhRpGhpGhpGhpGhipGhpGhfpGhpGhMm5=pGhpGhopGhpGhpGhCpGhpGhpGh pGh pGhD pGh` pGh M6=pGh pGh$pGhxpGhpGhpGh0pGhMpGh<pGhpGhpGhepGhj7==pGh>pGh1 pGh pGh!pGh$,pGh%pGh'pGh4(pGhA)pGhY+pGh,W8=pGhw-pGh5/pGh/pGhJ1pGh4pGh4pGh5pGh7pGh38pGhD9pGhf;pGh;K9=pGhD=pGh$?pGh?pGh@pGh;CpGhCpGhDpGhFpGhCGV30=pGhcHpGhJpGhSKpGhLpGhoNpGhOpGh7PpGhuRpGh&SpGh2TpGh2VpGhVK1=pGhXpGh*ZpGhZpGh[pGh]pGhN^pGhw_pGhapGh&bpGhIcpGhIepGheh2==pGhFgpGhipGh0jpGhOkpGh mpGh|mpGhnpGhppGhEqpGhrpGhtpGhuU3=pGhvpGhxpGhxpGhWzpGhh|pGh|pGh~pGhpGh|pGhpGhpGhK4=pGh-pGhpGhpGhpGhpGhpGh*pGhfpGhՏpGhUpGhlpGh h5==pGhpGhpGhNpGh]pGh,pGhfpGh{pGhpGh'pGh9pGhأU6=pGhpGh0pGḩpGhԨpGh̪pGhhpGhYpGhpGhOK7=pGhupGhpGh#pGh pGhopGh pGhpGhpGhpGhjpGh_ _You start resting.pGh1538.7 (73.0)pGhw8==9.7 (74pGh pGh % _Magic restored.pGh"#.#####...#### ###...#.##.### ###...## ###.P...##...###P.#.P.#.## #...<.......###......... # #. #.....†.... #. ..)...#...##.÷.....#..... #....<......###### #...........#. #P. ..#.+...##. ####..#.##÷..####.#.#..#.+########....##.######..#  ##....####### ##..# #pGh]####...#### ###..#  #.##'####P#....#### ### ###....>....#######.#+....#####.pGhpGh240.7 (1.0)pGhpGhpGhD#...#.##.###  .P...##...###P.#.P.#.#### pGh^E...<.......###.......... # #.. .....†.... #. .)...#...##.÷.....#......<......#pGhE##### ...........#.... #P. .#.+##.###..pGhjG#.##÷..####.#.#..#.+########....##.######..# . ##....####### ##..# # ####...#### ###..# #.##'####P#....#### #### ##....>....#######.#+....#####.#. .'.........P##.#.......†###.#..#.pGhMpGhfP&1pGhUpGhWpGh |...#.##.### ###...## #. #pGhB .P...##...###P.#.P.#.####.<.###.# #.pGh †.+ .. #.)...#....##. .pGh ^÷.# #.pGhl <......#.# #####.#.....pGh # #P.#.+.# ##.pGh Z###.# #..# pGhA ..#.##÷..####.#.#..#.+#pGh ##.....##.######..# pGh #.pGh ##....####### ##..# #...#### ###..# pGhf #. pGh .##'####P## #....#### # #....>....#pGh *.#+....#####.#. '.P##.#.pGhL O†###.#..#.pGh9 pGh' &2pGh pGh pGh pGh  pGh pGh" pGh$ pGh( e=pGh( pGh)) pGh) pGh.+ pGhr, pGh, pGho- pGh0 pGh1 pGhR2 pGh$3 pGh4 pGh6 pGhd6 pGh+7 pGhq8 pGh9 pGh: pGh: pGh; pGh= pGh= pGh> pGh? pGhA pGh}A pGhBB pGhfD pGhE pGhF pGhF pGhH pGhII pGhI pGhDJ pGhK pGhL pGhL pGhL pGhO pGh9P pGhP pGhSQ pGhtR pGhS pGhS pGhT pGhU pGhV pGhW pGhrW pGhN[ pGho\ pGh\ pGh] pGht^ pGhb_ pGh_ pGh6` pGha pGhb pGhb pGh\c pGhd pGhBf pGhf pGhDg pGhh pGhj pGhRj pGhk pGhdl pGhn pGhHo pGhp pGh{q pGhr pGh4s pGh%t pGhmu pGhv pGhw pGhw pGhy pGhvz pGhz pGh{ pGh| pGh} pGhJ~ pGh pGh\ pGhف pGh8 pGh pGh pGh pGhg pGh pGhƆ pGhև pGh! pGh pGhߋ pGhE pGhύ pGh= pGh pGh[ pGh pGhe pGh9 pGh pGh pGhЖ pGhz pGh ,pGh pGh pGhc pGh͞ pGh pGh> pGhף pGh- pGh" pGh pGh pGh pGhѪ pGh pGhj pGh pGh pGh pGh pGhW pGh pGhP pGh pGh pGh pGh pGh^ pGh pGhR pGh> pGh] pGh pGh, pGh pGh pGh pGh pGh pGh pGh pGh pGht pGh npGhf pGh pGh pGh pGh pGhR pGh' pGh ,pGhA pGh pGh ,pGh pGh @  There is an open door here.pGh. pGh  _pGh pGhQ pGh pGhO pGh pGhs pGhD ,pGh pGh pGhO pGh pGh\ npGh pGh pGha pGh& pGh~ pGh pGh2pGhpGh3pGhpGh pGhpGhpGhV pGh pGh| pGhf pGh pGhpGhpGhpGhypGhpGhpGh|pGhQpGhpGhpGhApGhpGhpGhpGhpGh pGh pGh!pGh!#pGh[$pGh$pGh_%pGh&pGh'pGh,(pGh(pGh)pGh+pGhz+pGh,pGh6-pGh>.pGh.pGh /pGht0pGh1pGh2pGho2pGh3pGh5pGhl5pGh5pGh7pGhi8pGh8pGhp9pGh:pGh;pGh:<pGh<pGh>k  You see here a komodo dragon skeleton.pGhG@pGh@ _pGhoApGhBpGhCpGhLDpGhDpGhEpGhFpGheGpGhGpGhHpGhCJpGhJpGh%KpGh5LpGhZMpGhMpGh9NpGhOpGh)QpGhQpGhRpGh_SpGhTpGhUpGhUpGhVpGhXpGhNXpGhXpGhYZpGh[pGh['10 pGh\pGh^$ pGhe^_You open the door.pGh`pGhW`;25 pGhapGhc@  There is an open door here.pGh%epGhe _pGh9fpGhpgpGhhpGhhpGhvipGhjpGhCp.....+.##÷........+...÷......... .........##........#.##..+......pGhp..†##...+....<..#######P....##.###.......## ##....#### #........# ###.'.# +.###.# ###.'##### ###.### .pGhpk## ## ##.....# #...## ## ### ###..## ##..#.# #####.#######@+# #....###l..#.....# ###'###...pGh)q^##.††.P..Y.....#### #.......Sandblast ...###.+Y..........##..+....... ...######....#..#................ pGhqq....####.....#.#...#............. Y   catoblepas (wandering)....##....#.......+.####.#.##..#+######............ # ######..# pGhq...# ###'...###. #..#pGh%t1622.7 (80.0)pGhxDY.pGhYz_3.7 (81SandblastpGh~pGh"qGh S÷.+...÷#.......†....<........##  #........#  ###.'#####  ## ##.....#   ### ###..##  #@+# ..........# ^##.††.P.Y......#### ..............#..#.......#.#...#.qGh T^..#.......+.#........... #   qGhQ÷.+...÷#.......†....<........##  #........#  ###.'#####  ## ##.....#   ### ###..##  #@+# ..........# ^##.††.P.Y......#### ..............#..#.......#.#...#...#.......+.#........... #    _A catoblepas is nearby!qGhP% .....##........#.##..+†##...+....<..#######P..##.###.......## ##.#### #........# ###.'.# qGh% q#+.###.# ###.'##### ###.## ..## ## ##.....# #... #..## ### ###..###..#.#..#####.#######.+## #....##..l..#.......@...# ###'###..^##.††.P.Y### #.......###.+.....##..+qGh@& T.######....#..#.........#.#...#.....#.......+.####.#.## qGh& ##+######............ # ######.. ....# ###'...###.### #..# #....###### #..qGh' qGh+ /Y.qGhA, qGh- L4.7 (1.0)Sandblast _qGh0 qGhH2 qGhBa..........##........#.##..+...... sekai the Geomancer .....†##...+....<..#######P...... Human of Dithmenos *****. ......##.###.......## ##...... Health: 95/95 ======================== ......#### #........# ###.'.# Magic: 35/38 ======================-- #+.###.# ###.'##### ###.## AC: 16Str: 11Doom: 0% qGh..## ## ##.....# #...## EV: 25 Int: 19 Contam: 0% #..## ### ###..## ##..#.# SH: 0Dex: 20 ....#####.#######.+## #....## XL: 14 Next:  7% Place: Lair:3 .....l..#....Y**@...# ###'###.. Noise: ---------  Time: 17624.7 (0.0) ...^##.††.P........#### #........ t) +1 dagger (venom) ....###.+...........##..+........ Cast: Sandblast ....######....#..#............... .....####.....#.#...#............ ......##....#.......+.####.#.##.. Y   catoblepas (wandering) ##+######............ # ######.. ....# ###'...###.### #.. ...## #....###### #.. qGh1_A catoblepas is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (wandering, hasn't noticed you, 100% to hit)rGhA..........##........#.##..+...... sekai the Geomancer .....†##...+....<..#######P...... Human of Dithmenos *****. ......##.###.......## ##...... Health: 95/95 ======================== ......#### #........# ###.'.# Magic: 35/38 ======================-- #+.###.# ###.'########.## AC: 16Str: 11Doom: 0% rGh$6..## ## ##.....##...## EV: 25 Int: 19 Contam: 0% #..## ### ###..## ##..#.# SH: 0Dex: 20 ....#####.#######.+## #....## XL: 14 Next:  7% Place: Lair:3 .....l..#....Y``@...# ###'###.. Noise: ---------  Time: 17624.7 (0.0) ...^##.††.P........#### #........ t) +1 dagger (venom) ....###.+...........##..+........ Cast: Sandblast ....######....#..#............... .....####.....#.#...#............ rGh......##....#.......+.####.#.##.. Y   catoblepas ##+######............ # ######.. ....# ###'...###.####.. ...## #....######rGh#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (wandering, hasn't noticed you, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas!!  The catoblepas is moderately wounded.rGh4IY..@(ally target)@   shadowrGh J#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (wandering, hasn't noticed you, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas!!  The catoblepas is moderately wounded.  The catoblepas bellows!rGhBQ ***Ydistracted, ally target)Your shadow gestures at the catoblepas while chanting.rGh Y..YThe ray of shadow hits the catoblepas.rGh8: *****@   shadow  The catoblepas breathes a plume of calcifying dust at you.rGh_.#######.+##....Y☼○@○☼.##rGha2-10 ==5.7 (1SandblastCloud rGhjerGh gf _The blast of calcifying dust hits you.rGh9 f†##...+....<..#######P.##.###.......## ##.#### #. #.'.# +.###.# ###.'##### ## rGh: 8.## ## ##.....# #...##  ### ###..## ##..#.# ...#####.#######.+## #....##l..#....Y☼○☼○☼§# ###'###...^##.††.P......@.#### #.......###.+.....+.######...@#..#.............#.#...#....rGh; J....#.......+.####.#.##..# #+######............ # ######..# Y   catoblepas (ally target) ...# ###'...###.### #..# @   shadow## #....###### #..# rGh}; ##.### ###.#.+##...# ## #.rGh< rGhA m.Y○☼○○☼rGhB x3-25 --6rGh7C SandblastrGh6G rGhH sGhpjS....†##...+....<..#######P....... sekai the Geomancer .....##.###.......## ##....... Human of Dithmenos *****. .....#### #........# ###.'.#. Health: 93/95 =======================- +.###.# ###.'##### ###.### Magic: 32/38 ====================---- .## ## ##.....# #...##  AC: 16Str: 11Doom: 0% ..## ### ###..## ##..#.#  EV: 25 Int: 19 Contam: 0% sGhwk...#####.#######.+## #....### SH: 0Dex: 20 ....l..#.....Y*☼○○☼# ###'###... XL: 14 Next:  7% Place: Lair:3 ..^##.††.P.....*@.#### #......... Noise: ---------  Time: 17626.7 (0.0) ...###.+...........##..+......... t) +1 dagger (venom) ...######...@#..#................ Cast: Sandblast ....####.....#.#...#............. .....##....#.......+.####.#.##..# #+######............ # ######..# Y   catoblepas (ally target) ...# ###'...###.### #..# @   shadow ..## #....###### #..# ##.### ###.#.+##...# ## #...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sGhulRAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (calcifying dust, moderately wounded, ally target, 100% to  hit)sGh-....†##...+....<..#######P....... sekai the Geomancer .....##.###.......## ##....... Human of Dithmenos *****. .....#### #........# ###.'.#. Health: 93/95 =======================- +.###.# ###.'########.### Magic: 32/38 ====================---- .## ## ##.....#sGhQ#...## AC: 16Str: 11Doom: 0% ..## ### ###..## ##..#.# EV: 25 Int: 19 Contam: 0% ...#####.#######.+## #....### SH: 0Dex: 20 ....l..#.....Y`☼○○☼# ###'###... XL: 14 Next:  7% Place: Lair:3 ..^##.††.P.....`@.#### #......... Noise: ---------  Time: 17626.7 (0.0) ...###.+...........##..+......... t) +1 dagger (venom) sGh...######...@#..#................ Cast: Sandblast ....####.....#.#...#............. .....##....#.......+.####.#.##..# #+######............ # ######..# Y   catoblepas (ally target) ...# ###'...###.####..# @   shadow ..## #....#######..# ##.### ###.#.+##...# ## #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linesGhAim: a catoblepas (calcifying dust, moderately wounded, ally target, 100% to  hit)  You feel a surge of power! The stone arrow hits the catoblepas!sGhsGh[p○°○°Y.sGhB410 =7.7 (1sGho%sGh)~  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (calcifying dust, moderately wounded, ally target, 100% to  sGhn*hit)  You feel a surge of power! The stone arrow hits the catoblepas! _The catoblepas is heavily wounded.sGh ....†##...+....<..#######P....... sekai the Geomancer .....##.###.......## ##....... Human of Dithmenos *****. .....#### #........# ###.'.#. Health: 94/95 =======================- sGh @+.###.# ###.'##### ###.### Magic: 29/38 ==================------ .## ## ##.....# #...##  AC: 16Str: 11Doom: 0% ..## ### ###..## ##..#.#  EV: 10Int: 19 Contam: 0% ...#####.#######.+## #....### SH: 0Dex: 20 ....l..#.....○°○°○☼# ###'###... XL: 14 Next:  7% Place: Lair:3 sGh ..^##.††.P....Y*@.#### #......... Noise: =--------  Time: 17627.7 (0.0) ...###.+...........##..+......... t) +1 dagger (venom) ...######...@#..#................ Cast: Sandblast ....####.....#.#...#............. sGhc .....##....#.......+.####.#.##..# #+######............ # ######..# Y   catoblepas (ally target) ...# ###'...###.### #..# @   shadow ..## #....###### #..# ##.### ###.#.+##...# ## #... sGh _The catoblepas is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  sGh Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (heavily wounded, ally target, 100% to hit)sGhe....†##...+....<..#######P....... sekai the Geomancer .....##.###.......## ##....... Human of Dithmenos *****. .....#### #........# ###.'.#. Health: 94/95 =======================- sGh+.###.# ###.'########.### Magic: 29/38 ==================------ .## ## ##.....##...## AC: 16Str: 11Doom: 0% ..## ### ###..## ##..#.# EV: 10sGhKInt: 19 Contam: 0% ...#####.#######.+## #....### SH: 0Dex: 20 sGhq....l..#.....○°○°○☼# ###'###... XL: 14 Next:  7% Place: Lair:3 ..^##.††.P....Y`@.#### #......... Noise: =--------  Time: 17627.7 (0.0) sGh...###.+...........##..+......... t) +1 dagger (venom) ...######...@#..#................ Cast: Sandblast ....####.....#.#...#............. sGh .....##....#.......+.####.#.##..# #+######............ # ######..# Y   catoblepas (ally target) sGhVt...# ###'...###.####..# @   shadow ..## #....#######..# sGhY##.### ###.#.+##...# ## #...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sGhwAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (heavily wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas!tGh tGh>#°.○.°○.YtGhtGhh55=tGh-308.7 (1tGhtGh"MtGh#Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linetGha#: a catoblepas (heavily wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas! tGh#W_The catoblepas is heavily wounded.tGh....†##...+....<..#######P....... sekai the Geomancer .....##.###.......## ##....... Human of Dithmenos *****. .....#### #........# ###.'.#. Health: 95/95 ======================== +.###.# ###.'##### ###.### Magic: 27/38 =================------- tGhۏ.## ## ##.....# #...##  AC: 16Str: 11Doom: 0% ..## ### ###..## ##..#.#  EV: 10Int: 19 Contam: 0% ...#####.#######.+## #....### SH: 0Dex: 20 ....l..#.....°.○.°○# ###'###... XL: 14 Next:  7% Place: Lair:3 ..^##.††.P.....Y@.#### #......... Noise: =--------  Time: 17628.7 (0.0) tGh...###.+...........##..+......... t) +1 dagger (venom) ...######...@#..#................ Cast: Sandblast ....####.....#.#...#............. .....##....#.......+.####.#.##..# #+######............ # ######..# Y   catoblepas (ally target) ...# ###'...###.### #..# @   shadow tGh~..## #....###### #..# ##.### ###.#.+##...# ## #... _The catoblepas is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (heavily wounded, ally target, 100% to hit)tGhi$tGhj/....†##...+....<..#######P....... sekai the Geomancer .....##.###.......## ##....... Human of Dithmenos *****. .....#### #........# ###.'.#. Health: 95/95 ======================== tGhj+.###.# ###.'########.### Magic: 27/38 =================------- tGhk .## ## ##.....##...## AC: 16Str: 11Doom: 0% tGhk5..## ### ###..## ##..#.# EV: 10Int: 19 Contam: 0% tGh@l...#####.#######.+## #....### SH: 0Dex: 20 tGhl....l..#.....°.○.°○# ###'###... XL: 14 Next:  7% Place: Lair:3 tGh1m..^##.††.P.....Y@.#### #......... Noise: =--------  Time: 17628.7 (0.0) ...###.+...........##..+......... t) +1 dagger (venom) ...######...@#..#................ Cast: Sandblast tGho....####.....#.#...#............. .....##....#.......+.####.#.##..# #+######............ # ######..# Y   catoblepas (ally target) ...# ###'...###.####..# @   shadow ..## #....#######..# ##.### ###.#.+##...# ## #...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linetGhoAim: a catoblepas (heavily wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas!!tGh/ +onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  tGh Aim: a catoblepas (heavily wounded, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas!!  The catoblepas is almost dead.tGh@ **The catoblepas breathes a plume of calcifying dust at you.tGh tGh^ ..°..@☼tGh. 2-=9.7 (1Cloud tGh tGh f _The blast of calcifying dust hits you.uGh##.###.......## ##.#### #. #.'.#.# .###.# ###.'##### ## ## ## ##.....# #...##  ### ###..## ##..#.# ###.#######.+## #....####uGhl..#.......°..○# ###'###... .^##.††.P.....Y§☼#### #.......###.+.........@.##..+.######...@#..#.............#.#...#.........#.......+.####.#.##..# +######............ # ######..# ..# ###'...###.### #..# .## #....###### uGh'#..#. #.### ###.#.+##...# ## #. ....###...........## #.######uGhuGh4$P#...°uGh$d.☼○YuGh%3-25 --30uGh)uGhS+uGh@ ....##.###.......## ##........ sekai the Geomancer ....#### #........# ###.'.#.# Human of Dithmenos *****. .###.# ###.'##### ###.###. Health: 93/95 =======================- uGhA ## ## ##.....# #...## # Magic: 24/38 ===============--------- .## ### ###..## ##..#.#  AC: 16Str: 11Doom: 0% ..#####.#######.+## #....#### EV: 25 Int: 19 Contam: 0% ...l..#..........°# ###'###...# SH: 0Dex: 20 .^##.††.P......☼○#### #.......... XL: 14 Next:  7% Place: Lair:3 ..###.+........Y@.##..+.......... Noise: ---------  Time: 17630.7 (0.0) ..######...@#..#................. t) +1 dagger (venom) ...####.....#.#...#.............. Cast: Sandblast uGh[B ....##....#.......+.####.#.##..#. +######............ # ######..## ..# ###'...###.### #..## Y   catoblepas (ally target) .## #....###### #..#. @   shadow #.### ###.#.+##...# ## #...# ....###...........## #.######.. _The blast of calcifying dust hits you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, ally target, 100% to hit)uGhqq....##.###.......## ##........ sekai the Geomancer ....#### #........# ###.'.#.# Human of Dithmenos *****. .###.# ###.'##### ###.###. Health: 93/95 =======================- ## ## ##.....# #...## # Magic: 24/38 ===============--------- .## ### ###..## ##..#.#  AC: 16Str: 11Doom: 0% ..#####.#######.+## #....#### EV: 25 Int: 19 Contam: 0% uGhr...l..#..........°# ###'###...# SH: 0Dex: 20 .^##.††.P......☼○#### #.......... XL: 14 Next:  7% Place: Lair:3 ..###.+........Y@.##..+.......... Noise: ---------  Time: 17630.7 (0.0) ..######...@#..#................. t) +1 dagger (venom) uGhs:...####.....#.#...#.............. Cast: Sandblast ....##....#.......+.####.#.##..#. +######............ # ######..## ..# ###'...###.### #..## Y   catoblepas (ally target) uGhqsM.## #....###### #..#. @   shadow #.### ###.#.+##...# ## #...# ....###...........## #.######..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  uGhsPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the catoblepas!!uGh%x    ###.'#####  ## ##.....#   ###   ### ... uGhx&^##.††.P... ................###.. #  ###'...###.### @   shadowuGhz #....######  ###.#. ##  uGh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (almost dead, ally target, 100% to hit)  uGh You feel a surge of power! The stone arrow hits the catoblepas!!  You kill the catoblepas!uGhV#...uGht1uGhn 5=9-uGh_10 9==1.7 (1Sandblast _Your shadow fades away.uGht uGh"n _Your Spellcasting skill increases to level 11!vGhJ4-.##.###.## ##.#### #.# ###.'.#. +.###.# ###.'##### ###.### vGh4.## ## ##.....# #...## .## ### ###..## ##..#.#.#####.#.+## #....vGhL5N.l..#...........# ###'###... ..^##.††.P......☼○#### #.###.+vGh5i.##..+.######....#..#vGh6.####.....#.#...#.##....#.......+.####.#.##..# vGhc6#+######............ # ######...# ###'...###.###vGh6 #.. ..## #....###### #..# #vGhC7#.### ###.#.+##...# ## #....###.## #.######vGhD@○°vGhG5=25 --2 _vGheKvGhLvGhm_$.##.###vGh_.## ##.#### #.# ###.'.# vGhT`#+.###.# ###.'##### ###. ..## ## ##.....# #...## vGh`#..## ### ###..## ##..#.#.#####.#.+## #....vGh`i.l..#...........# ###'###vGhOa.^##.††.P......○°#### #.###.+.##..+vGha.######....#..#.####.....#.#...#vGhb,.##....#.......+.####.#.##.. ##+######............ # ######..vGhkb.# ###'...###.### #..vGhb.## #....###### #.. vGhc%.##.### ###.#.+##...# ## #.###.## #.######vGh[kvGhk0.vGhmA--3vGhqvGh*svGh0 .##.###.## ##.#### #.# ###.'. vGh1 .#+.###.# ###.'##### ###..## ## ##.....# #... .#..## ### ###..## ##..#..#####.#.+## #.....l..#...........# ###'###vGh-2 @.^##.†÷.P......○.#### #.###.+.##..+vGh2 0.######....#..#.####.....#.#...#.##....#.......+.####.#.## .##+######............## ###### #....# ###'...###.###vGh3 q # #...## #....###### # ..##.### ###.#.+##...# ## #vGhB4 Q.###.## #.vGh< B°vGhbA &4vGh"H vGhJ vGhe vGhf vGh[g vGhh vGh\o =6==vGhp vGh4q vGhq vGh[r vGhs vGh:t vGht vGhRv vGhv W7=vGhw vGhy vGhoy vGh=z vGh{ vGh| vGh| vGhI~ vGh~ M8=vGh vGh vGhU vGhA vGh nvGh vGh vGhi W9=vGh~ vGhNj vGh vGh vGh vGh0 vGh vGh vGh vGhђ vGh vGhb $30vGh (=vGhP vGhĖ vGh vGhޗ vGh$ vGhx vGh vGh vGh vGhŜ vGhe vGh R1==vGh vGh vGh vGhf vGhC vGh vGh vGh vGh" vGhr vGhA vGh vGh #2vGh4 2=vGh vGht vGhū vGh vGh vGh` vGh$ vGh vGhа vGh vGh vGhc #3vGh (=vGhl vGhֵ vGh' vGh vGh vGhѸ vGh vGh vGhb vGh/ vGh vGh #4vGhD 2=vGh vGhC vGh vGh vGh vGh vGh vGhQ vGh #5vGh (=vGh vGh vGhi vGhO vGh vGh) vGh vGh| vGh vGh vGh vGh9 #6vGh E==vGhK vGh vGh vGh vGh. vGh vGhH vGh vGh vGh vGh3 vGh #7vGh 2=vGhy vGh vGh, vGh vGh vGh vGh vGh vGhx vGhT vGh vGh vGhd D8=vGh vGh vGh vGh vGh vGhT vGh vGh vGh vGh vGh . _You start resting.vGh 085.7 (51.0)vGh w9==6.7 (52vGh$ vGh % _Magic restored.vGh2 .##.###.## ##.#### #.# ###.' ..#+.###.# ###.'##### ###..## ## ##.....# #... vGh t+.#..## ### ###..## ##..#.#####.#.+## #.....l..#...........# ###'###.^##.÷÷.P........#### #.###.+.##..+.######....#..#.####.....#.#...#vGh) a.##....#.......+.####.#.## ..##+######............## ###### ##....# ###'...###.### # ##...## #....###### # vGh #..##.### ###.#.+##...# ## #.###.## #.vGh vGh 17.7 (1.0)vGh vGh vGhj .##.###.## ##.#### #.# ###.vGh .#+.###.# ###.'##### ### #....## ## ##.....# # #+.#..## ### ###..## ##...#####.#.+## #.l..#...........# ###'vGh? .^##.÷÷.P........#### #.###.+.##..+.######....#..#.####.....#.#...#.##....#.......+.####.#. #..##+######............## vGh ;#....# ###'...###.###  ##...## #....###### #..##.### ###.#.+##...# ## .###.## #.vGh vGhavGh&8vGhvGhqwGh.##.###.## ## #.#### #.# ###wGh.#+.###.# ###.'##### #....## ## ##.....# # ##+.#..## ### ###..## ##.#####.wGh#.+## # #....#...........# ###' #......^##.÷÷.P........#### #.###.+.##..+.######....#..#.####.....#.#...#wGh.##....#.......+.####.#. ##..##+######............##  ###....# ###'...###.### # ##...## #....###### .##..##.### ###.#.+##...# ##.###.## #.wGhwGh&9wGhowGhwGhpwGhqwGhrwGhwGhwGhwGhחwGhۘwGh-wGhǙwGhAwGh6wGhwGhwGhvwGhwGhwGhwGhwGhwGhTwGhwGhKwGhmwGhwGhEwGhwGhwGhwGhwwGhwGh٬wGh+wGhŭwGh@  There is an open door here.wGhwGh _wGh-wGh5wGh>wGhwGh#wGhFwGhwGhwGhwGhwGhwGhmwGhkwGhwGhwGh9wGh$wGhiwGhwGh wGhwGh wGhewGhwGhbwGhJwGh6wGhwGhwGhywGhwGhwGhwGhPwGhwGhwGhwGhWwGhwGh wGhwGhNwGhwGhwGhwGhwGhwGhgwGhwGh6wGh wGh\wGhwGh7wGh+wGh|wGhwGhewGhwGhwGhmwGhwGhwGh+wGhwGhwGh,wGh~wGhwGhRwGhawGhwGhZwGhywGhwGhwGhwGhxwGhwGhwGhwwGhlwGhuwGhwGhDwGh,wGh wGhwGhwGhwGhwGhwGhwGhwGh~wGhwGhowGhjwGhwGhwGhwGhwGh wGh wGh wGh wGh wGh wGh wGhzwGhwGhwGhKwGhlwGh}wGhwGhjwGh?wGhwGhQwGhwGhwGhJwGhwGh3wGh7wGhRwGhwGhCwGhcwGh wGh wGh!wGh"wGh#wGh5$wGh$wGh%wGh 'wGh',wGhc)wGh*wGh!+wGh+wGh:-wGhw.wGh.wGh/wGh0wGh1wGh(2wGh2wGh4wGh56wGh6wGhX7wGh8wGh":wGh:wGh;;wGh<wGh=wGh,>wGh>wGh-@wGhAwGhBwGhBwGhDwGhLEwGhEwGhgFwGhGwGhHwGh:IwGhIwGhJwGh!LwGhLwGh7MwGhTwGhJVwGhVwGhWwGh[wGh\wGh2]wGh ^wGh0awGhWbwGhbwGhkcwGhfwGhgwGh#hwGhTiwGhslwGhSmwGhmwGhnwGhtqwGhrwGhFswGh twGhvwGhRxwGhxwGh}ywGh߄B  You see here a +0 scale mail.wGhLwGh _wGhwGhvwGh,wGh5wGhwGh{wGhwGhwGhQwGhĖwGhXwGhwGhwGhKwGhݜwGhwGh~wGhwGh¢wGhwGh wGhͧwGhcwGh%wGhswGhܬwGhowGhwGhwGhԲwGhgwGhgwGhwGhwGhswGhrwGhwGhH,wGhwGhwGhwGhwGhCwGh\wGhwGhbwGhwGhwGhCwGhwGhwGhCwGhwGhwGh wGhwGhwGhwGhwGhwGhKwGhwGhwGhQwGhwGhkwGh@wGh/XwGhwGhwGh2wGh^wGhwGhwGhwGhwGhwGhwGhwGh+wGhwGhwGh$wGhewGhwGh=wGhwGhwGhwGhKwGhwGhwGh wGhwGhiwGhwGh=wGhwwGhwGhd wGh wGh wGhm wGh wGh@wGhUwGhwGhbwGhwGhwGh wGhwGhwGhwGh3wGhwGhwGhwGh3wGhwGhwGhwGhWwGhwGhwGhgwGhwGh" wGha!wGh"wGh"wGhQ#wGh0$wGh%wGhk%wGh%wGh&wGh',wGhp(wGh)wGh*wGh+wGh+wGh,wGhT.wGh.wGh/wGhB1wGh2wGh 3wGh3wGh5wGhH8wGh8wGhl9wGh:wGh <wGhe<wGh9=wGhi>wGh?wGh.@wGh@wGhDBwGhCwGhUDwGhEwGh7FwGhGwGhGwGhHwGhIwGhKwGhvKwGh-LwGhR+  wGhGSS##. ## ##..# #.. ###...# ##... wGhS######....##### #... #..........##.# #... #............####. wGhS#..........#....#... #.........###..... #..@......##..#.# wGh>TB#.#..#.#.#.###### # ########## #..## ##### wGhT? wGhTFYou pick up a parchment of Curse of Agony and begin reading...wGhW280314.0)wGhlY610 45wGh-\wGh] wGh?^A_You add the spell Curse of Agony to your library.wGhZwGh\wGh]wGh_wGhawGhh}25 wGh}iwGh!jwGhmlwGhnwGhnwGhowGhoqwGhKswGh+twGhtwGhvwGhexwGh:ywGh-zwGh}wGhn~wGh:,wGhwGhwGh0,wGhwGh˄wGhdwGhwGhwGhwGhBwGhӈwGhdwGhwGh0wGhwGhwGh/wGhwGhwwGhwGh,wGhwGh!wGhkwGhÕwGhwGhwGh wGhuwGh2wGhwGhŝwGh5wGhwGhwGhwGhwGhwGh#wGhgwGhwGhwGhwGhewGhwGhȪwGhwGhwGhAwGhܭwGhwGhwGhfwGhwGhwGhwGhhwGhwGhwGhwGh:wGhɸwGhdwGh[wGhwGh(wGh˽wGhؾwGh-wGhwGhZwGhwGh'10 wGhwGh17 _You open the door.wGhwGh;25 wGhwGhn@  There is an open door here.wGhwGh` _wGhwGhwGhwGhqwGhwGhwGh@,wGhwGhwGhwGhmwGh wGhwGh.wGhwGh:wGh6wGhwGhwGhwGh|wGh#P.+...ß...#.......#.......###.#.......l.#.##.###......wGh4z#...####......#######.#.....#P.###.#....ß...# ###....#+#..#....÷# ß..##..##.......#.....##+.#wGh##.#...ß..ß.<.ß.+..>.ß....#..............#...##.#.......@....##.ß..#..#.##.####..ß..## ..##...#.#####......## ).........#.##.........# #........wGh##..+...ß.....# ##.......#P.##......##.# ####..## l   basilisk (wandering)#...'.....###.####..##.P#...#####.# ######..wGh`####..## ##..# #..##..#wGh336.7 (32.0)wGh\.llwGh,7.7 (33wGh}wGh]xGh$L .......# #...####....l.### #P.###.#....ß...#  xGhL#..#....÷.......#  ##..............# ##.#...ß..ß.<.ß.+..> #.................. ##.#.......@....# #.##.####..ß..##  ......## ) #.##.........#  ##..+...ß.....# xGhM #P.##......##.#  #...'.....###.#  ##.P#...#####.#   ##..# xGhY .......# #...####....l.### xGhH#P.###.#....ß...#  #..#....÷.......#  ##..............# xGh ##.#...ß..ß.<.ß.+..> #.................. xGh e##.#.......@....# xGh^#.##.####..ß..##  xGh......## ) #.##.........# xGh ##..+...ß.....#  xGhk#P.##......##.#  xGh#...'.....###.#  xGh##.P#...#####.#  xGhgF ##..# xGhxGhxGhyxGh xGhY_A basilisk is nearby!xGh;b 5##.#......##...#P.+...ß...#.......#..###.#.........#.##.###..#...####....l.#######.#......xGhc 5#P.###.#....ß...# ###....#+#..#....÷# ß..##....###..............#.....##+.#xGhc ##.#...ß..ß.<.ß.+..>.ß..#.........#.##.#............##.ß..#.##.####..ß..## ..###.#####......## )..xGh2d .##.........# #..##..+...ß.....# ##........#P.##......##.# ####..##+#...'.....###.# ###.xGhd Z##.P#...#####.# ######...xGhg xGhp ,.lxGhq xGhy 18.7 (1.0)xGhjy Sandblast _xGhw xGhR yGhk ##.#......##...#....#....... sekai the Geomancer #P.+...ß...#.......#........ Human of Dithmenos *****. yGh9w ###.#.........#.##.###....... Health: 95/95 ========================  #...####......#######.#...... Magic: 36/39 ======================--  #P.###.#...lß...# ###....#+. AC: 16Str: 11Doom: 0%  #..#....÷..*....# ß..##....# EV: 25 Int: 19 Contam: 0%  ##..........*...#.....##+.#.. SH: 0Dex: 20 yGh ##.#...ß..ß.*.ß.+..>.ß....... XL: 14 Next:  9% Place: Lair:3  #...........@.........#...... Noise: ---------  Time: 17838.7 (0.0)  ##.#............##.ß..#...... t) +1 dagger (venom) #.##.####..ß..## ..##....... Cast: Sandblast yGhl#.#####......## ).......... #.##.........# #.........  ##..+...ß.....# ##........ l   basilisk  #P.##......##.# ####..##+  #...'.....###.# ###... yGhn ##.P#...#####.# ######... _A basilisk is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  yGhtPress: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)yGh R##.#......##...#....#....... sekai the Geomancer#P.+...ß...#.......#........ Human of Dithmenos *****.yGhm 1###.#.........#.##.###....... Health: 95/95 ========================#...####......#######.#...... Magic: 36/39 ======================--#P.###.#...lß...# ###....#+. AC: 16Str: 11Doom: 0% #..#....÷..`....# ß..##....# EV: 25 Int: 19 Contam: 0% yGh 6##..........`...#.....##+.#.. SH: 0Dex: 20##.#...ß..ß.`.ß.+..>.ß....... XL: 14 Next:  9% Place: Lair:3#...........@.........#...... Noise: ---------  Time: 17838.7 (0.0)yGhO ##.#............##.ß..#...... t) +1 dagger (venom)#.##.####..ß..## ..##....... Cast: Sandblast#.#####......## )..........#.##.........# #.........##..+...ß.....# ##........ l   basilisk#P.##......##.# ####..##+yGh )#...'.....###.####...##.P#...#####.# ######...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineyGh wAim: a basilisk (72% to hit)  You feel a surge of power! The stone arrow hits the basilisk!!yGhE $..yGh <@(ally target)@   shadowyGh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  yGhb Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (72% to hit)  yGh You feel a surge of power! The stone arrow hits the basilisk!!  The basilisk is severely wounded.yGh  Your shadow casts a spell at the basilisk.The ray of shadow hits the basilisk!!yGh; *******@   shadowyGh 3 1.†yGhq3 B.....yGhi9 810 10=yGh9 A9.7 (1SandblastyGh? yGhlC L _You kill the basilisk!zGh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zGhXzGhZzGh_zGh4a _You can't see any susceptible monsters within range! (Use Z to cast anyway.)zGhHzGhJzGh2OzGhoQF _Unknown command.zGh......##....#.P...##.#......##...#....# #P.+...ß...#.......#.##.#....##.###....####......#######.#.....P.###.#...†ß###....#+...#....÷zGhY ß..##....#.............#.....##+.#zGh#.#...ß..ß.@.ß.+..>.ß........zGhCR##.#............##.ß..#zGh.####.@ß..## ..#####.# ).zGhM #.##.....zGhgK#..+...ß....##........zGhPP.##......######..##+...'.....zGh  zGhzGhzGhA25 -40 zGh _zGhzGh zGhS_There is a stone staircase leading up here.zGh, ..#...###.....#####.'......##....#.P...##.#......##...#....# #P.+...ß...#.......#.##.#....##.###....####......#######.#.....P.###.#...†ß###....#+.zGh, h..#....÷ ß..##....#.........@...#.....##+.##.#...ß..ß.<.ß.+..>.ß........##.#............##.ß..#.####.@ß..## ..#####.# ). #.##.....#..+...ß....##........P.##......####..##+zGh2 zGhJ5 G-1 _zGh9 zGhV; zGh#  ##.##### #...#.# ###....>zGh$  #..#...###.....#####.' ##.....#.P...#zGh]% u ##.#......##...#....# #P.+...ß...#....... ###.#...#.##.## #...####......#######.#.... #P.###.#...†ß...# ###....#+zGh%  #..#....÷.# ß..##.. ##..............#.....##+.#zGh&  ##.#...ß..ß.<.ß.+..>.ß #.........##.#............##.ß..# #.##.####.@ß..## ..##zGh2'  #.#####......## ) #.##.........#  ##..+...ß.....#.......zGh' zGhL1 zGh6 .72zGh> zGhB zGh5+ ##...# ### #.##'# ##.##### #...#.# ###zGh6 #..#...###.....#####.' ##.....#.P...# ##.#......##...#....# #P.+...ß...#....... ###.#...#.##.## #...####......#######.#.... #P.###.#..@†ß...# ###....# #..#....÷zGh6.# ß..##.. ##..............#.....##+.# ##.#...ß..ß.<.ß.+..>.ß #.........#zGhY7#.#............##.ß..# #.##.####.@ß..## ..## #.#####......## ) #.##.........# zGh >zGh7A&3zGhFzGhzH{Gh  #...#####.P# ####. ##...# ### #.##' ##.##### #...#.# ###{Gh #..#...###.....#####.' ##.....#.P...# ##.#......##...#....# #P.+...ß...#.......{Ghݍ ###.#...#.##.## #...####.@....#######.#... #P.###.#...†ß...# ###. #..#....÷{Gh|.# ß..##.. ##..............#.....##+ ##.#...ß..ß.<.ß.+..>.ß{GhO #.........##.#............##.ß..# #.##.####.@ß..## ..## #.#####......## ){Gh@{Gh9&4{GhԢ{Gh{Gh{Ght{GhF{Gh {Ghjw8={GhDF _Your shadow fades away.{Gh {Gh{Gh={Gh{Gh{Gho{Gh{Gh{Gh3{Gh{Gh#9{GhE=={Gh{Gh{Gh{Gh{Gh{GhL{Gh{Gh{Gh{Gh${Gh*{Gh+{GhQ0{GhQ7{Gh={Gh?9={GhC{GhI{GheO{GhdP{GhT{GhZ{Gh`{Gha{Ghc{Gh0i{Ghn{Gho{Ghs{Ghy{Gh,{Ghe{Gh{Gh4{Gh{Gh{Gh{Gh{Gh{Gh({Gh{Gh{Gh{Gh{Ghr{Gh{Gh{Gh{Gh{Gh{Gh{Gh{{Gh{Gh{Gh{Gh {Gh{Ghp{GhD{Gh{GhA${Gh){Ghm*{Gh#.{Gh}7{Gh<{Ghq={GhKA{GhI{GhN{GhO{GhzS{Gh6\{Gha{Ghb{Ghf{GhNm{Ghn{Gho{Ghp{GhFr{Ghs{Ghjt{GhVu{Gh"w{Ghx{Ghsy{GhNz{Gh{{Gh|{Ghw}{Gh ~{Gh9{Gh{GhF{Gh݁{Gh {Ghb{Gh{Gh{Gh{Gh@{Gh{Gh{GhЌ{Gh{Gh{Gh9{GhZ{Gh|{Gh{Gh’{Ghr{Ghf{Gh,{Gh{Gh%{Ghܞ{Ghs{Ghɡ{GhM{Gh{Gh{Gh{GhB{Ghߨ{Ght{Ghի{Gh]{Gh#{Gh®{Gh{Gh{Gh,{Gh{Gh{Gh={Gh۷{Ghq{Gh{Gh{Gh{Gh){Gh"{GhI{Gh{Gh{GhG{Gh{Gh@{Gh{Gh{GhK{Gh,{Gh@  There is an open door here.{Gh{Gh _{GhG{Gh♣........######...........###..##'####.## ##..#.##÷..####.#. {GhD###.###### ########....##.## ......# ##....####### {Gh4#####.P# ####...#### .# #...#### #.##'####P## {Gh%#### #...#.# ###....>....###### ...###.....#####.'.........P##.# .....##....#.P..@#.........+.##÷89.7 (45.0) ......##...#....#..............## {Gh{...ß...#.......#....÷##...+ .........#.##.###....##.### ###......#######.#.........#### # #.#...†ß...######....#+.###.# # {GhX...÷.......##.ß..##....## ### ...........#.....##+.#..## ###  ..ß..ß.<.ß.+..>.ß........#####.## {Gh{Gh{Gh#T _Key pressed, stopping explore.{Ghu{Gh _{Gh{Gh{Gh3{Gh{Gh{Gh{Gh{Ghc{Gh{Gh{Gh{Gh{Ghe{Gh{Gh{Gh{Gh{Gh{Ghc{Gh{Gh|{GhE {Gh {Gh {Gh> {Gh {Gh {Ghs{Ght{Gh{Gh{Gh\{Gh9{Gh{Gh{GhW{Gh!{Gh!{Ghm"{Gh"{Ghr&{Gh'{Gh!({Gh({Gh+{GhE-{Gh-{GhM.{Gh1{Gh2{GhP3{Gh3{Gh47{Gh8{Gh09{Gh:{Gh2={Gh[>{Gh>{Gh?{GhB{Gh\D{GhD{GhE{GhH{GhI{GhYJ{Gh9K{GhN{GhQ,{Gh.R{GhT{GhV,{GhX{GhZ{Gh\{Gh]{Gh^{Gh{Gh{Gh{Gh{Gh{Ghr{Gh{Gh_{Gh{Gh_{Gh{Gh{GhS{GhĽ{Gh׾{Gh{GhN{Gh{Gh{Gh{GhG{Gh{Gh{Ghx{Gh{Gh{Gh{Gh5{Gh|{Gh{GhB{Gh){Gh{GhW{Gh{Gh*{GheA  You enter the shallow water.{Gh?Water {Gh{Ghk _Moving in this stuff is going to be slow.  You see here an electric eel skeleton.{Gh{GhM _{Gh{Gh{Gh{Gh{GhC{Ghk  You see here an electric eel skeleton.{Ghz{Gh/ _{Gh/{Gh{Gh{Gh{Gh{Gh{Gh{Gh{Gh{Gh{Gh ,{Gh= {Gh{Ghn,{Gh{Gh&{Gh,{Gh{Gh{Gh{GhF{Gh {GhY"{Gh!$,{Gh%{GhB({Gh),{GhI+{Gh-{Gh/,{Gh'1{Ghu3{Gh5{Gh5{Gh6{Ghv8{Gh$:,{Ghk;{Gh>={Gh>,{Gh?{GhA{GhB,{GhE,{Gh.G,{GhLH{GhI{GhFK,{GhYL{GhM{Gh$O{GhO{GhP{Gh]R{Gh$T,{GhU{GhV{GhaX{GhX{GhY{Gh6[{Gh\{Gh]{Gh2^{Gh0dX{Ghd{Ghe{GhZf{Gh9g{Ghh{Ghj{Gh&k{Ghal{Ghw<  You see here a +0 whip.{Gh y{Ghty _{Ghxz{Gh{{Gh)}{Gh}{Gh?~{Gh{Gh{Gh{Gh{Gh{Gh{Ghr{Gh;{Gh{Gh{Gh{Gh{Gh+{GhŖ{Gh<{Gh{Gh\{GhÛ{Gh9{Gh{Gh՞{Ght{Gh{GhС{Gh{Gh2{Gh{Gh{Ghh{Gh{Gh{Gh{GhA{GhŮ{GhH{Gh+{GhZ{Gh{Ghl{Gh{GhK{Ghʶ{GhL{Gh{Ghȹ{Gh_,{Gh{Gh #####.###### ######## ###.......# ##... {Gh" #...#####.P## ####..  ##...# #...#### #.##'####  ##.#######...#.# ###....>..  #..#...###.....#####.'.......  ##.......##....#.P...#.......  ##.#......##...#....#....... {Gh #P.+...ß...#@......#........977.5 (87.8  ###.#.........#.##.###..  #...####......#######.#.......  #P.###.#...†ß...######....#+.  #..#....÷.......##.ß..##....# {Gh/ ##..............#.....##+.#..  ##.#...ß..ß.<.ß.+..>.ß........  #.....................#.......  ##.#............##.ß..#......^{Gh {Gh{GhT _Key pressed, stopping explore.{GhII{Gh{Gh{Ghl$ _{Gh{Gh<{Gh{GhE{GhG  ♣♣♣.......#.......... ♣........######... ##'####.## ##..#{Gha #####.###### ### ###.......## ## #...#####.P## #### ##...# #...#### #.##'## ##.#######...#.# ###....> #..#...###@....#####.'80.5 (3.0){Gh_ ##.......##....#.P...# ##.#......##...#....# #P.+...ß...#.......#....... ###.#.........#.##.#.. #...####......#######.#.....{Gh1 #P.###.#...†ß...######....#+ #..#....÷.......##.ß..## #..#.....##+.#.{Gh>{Gh{Gh {Gh-7_Done exploring.{Gh{GhLevel 3 of the Lair of Beasts <<<<>>>>>(Press ? for help)♣§§.§§§......♣.♣...⌠......÷.....................###............#♣§§§♣§§§.≈~~♣≈~~♣♣♣...##....<......#............# #####.......##♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.....##...........#............# #P.......P#{GhiV♣♣♣.......#...............#.+..........# ##.......##♣........######...........###..........# #..#.######'####.## ##..#.##÷..####.#.#..#.+## ##..##########.##############....##.######..##......####.......####....####### ##..####P...###...#####.P######...#######..###...#..##{Gh##...# #...#### #.##'####P## #....#### ######÷#...####.#######...#.# ###....>....#######.#+....#####.#.........###..#...###@....#####.'.........P##.#.......÷###.#..#......>...###.......##....#.P...#.........+.##÷........+...÷.............###.#......##...#....#..............##........#.##..+..........#{Gh* #P.+...ß...#.......#..........÷##...+....<..#######P.........#####.#.........#.##.###..........##.###.......## ##.........##...####......#######.#.........#### #........# ###.'.#.####P.###.#...†ß...######....#+.###.# ###.'########.###.#{Gh#..#....÷.......##.ß..##....## ### ##.....##...#######..............#.....##+.#..## ### ###..## ##..#.###.#...ß..ß.<.ß.+..>.ß........#####.#######.+## #....####{Gh#.....................#...........#...........# ###'###...####.#............##.ß..#......^##.÷÷.P........######..........##|Gh§♣§§§.≈~~♣≈~~♣♣♣...##....<#|Gh ######♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣... #PP ♣♣♣.......#....+|GhLs##..######## #..#.#### |Gh}##'####.## ##..#.##÷..####.#.#..#.+##..######.###### ########....##.######..# #......###.......##  ##....####### ##P...##|Ghл,...#####.P######...#### ###..# #...#..###...# #...#### #.##'####P##....#### ######÷#...#########...#.# ###....>....#######.#+....#####.#.........##..#...###@....#####.'.........P##.#.......÷###.#.|Ghq>...#.......##....#.P...#+.##÷.+...÷....|Gh#......##...#....#.....##.#.##..+P.+...ß...#.......#.÷##...+....<..#######P####.#.........#.##.###|Gh۽.##.###.......## ## ...##########.### .# ###.'.#.##|Gh|rP.###.#...†ß...######....#+.###.# ###.'#### ###.###.# ..#....÷.......##.ß..##....## ### ##........#####.......|Gh.....##+.#..## ### ###..###..#.# #...ß..ß.<.ß.+..>.ß........#####.#######.+....####|Gh.....................#....#...........# ###'###...###.###.ß^##.÷÷.P######..........##|GhTz #.##.####..ß..###..##..###.+...##..+.|Ghb |Gh ♣♣♣.......#........... sekai the Geomancer♣........######....... Human of Dithmenos *****.##'####.## ##..#.## Health: 95/95 ========================#####.############# Magic: 39/39 ========================###.......####.. AC: 16Str: 11Doom: 0% #...#####.P######... EV: 25 Int: 19 Contam: 0% ##...# #...#### #.##'## SH: 0Dex: 20|Gh/ ##.#######...#.# ###....> XL: 14 Next: 10% Place: Lair:3#..#...###@....#####.'..... Noise: ---------  Time: 17980.5 (0.0)##.......##....#.P...#..... t) +1 dagger (venom)##.#......##...#....#...... Cast: Sandblast#P.+...ß...#.......#.......###.#.........#.##.###......#...####......#######.#..... #P.###.#...†ß...######....#+ #..#....÷.......##.ß..##.... ##..............#.....##+.#.  _Moving in this stuff is going to be slow. _You see here an electric eel skeleton. _You see here an electric eel skeleton. _You see here a +0 whip. _Key pressed, stopping explore. |Gh T_Done exploring.|Gh; |Gh; |Gho |Ghg P _|Gh |Gh1 |Gh |Gh/ |Gh |Gh |GhN |Gh |Gh |Gh |Gh: |Ghñ |Gh_ |Gh |Gh |Gh: |GhϷ |Ghp |Gh3 |Gh |Gh |GhM |Gh8 |Gh |Gh |Gh+ |Gh |Gh |Gh |Gh" '10 |Gh0 |Gh 7 _You open the door.|Gh |Gh ;25 |Ghs |Gh @  There is an open door here.|Gh |Gha  _|Gh |Gh1 |Gh |Gh |Gh |Gh |Gh9 |Gh |Gh |GhH .......##....#.P...#..+.## .#......##...#....#....... .+...ß...#.......#..........÷##.. |Gh .#.........#.##.###..........##. .####......#######.#.........#### ###.#...†ß...######....#+.###.# #....÷.......##.ß..##....## ### .............#.....##+.#..## ## |Gh D#...ß..ß.<.ß.'..@.ß........#####93.5 (13.0) ...................#...........# #............##.ß..#......^##.÷÷ ##.####..ß..###..##........###.+ |Gh\ #####......##..)...........###### ##.........#...##...........#### .+...ß.....##P####...........##.. ##......##.#### ####..##+###### |Gh .'.....###.# ###....# ##|Gh@ |Gh |Gh  |Gh U_There is a stone staircase leading down here.|Gh|Gh|GhA|Gh|GhRB10 4.0) _|Gh}Ghc   P.. #.   ## .Y. .  }Gh/ #.##.# Y#   ....# ..# .   ...##..#.#   ..#.....+   #........ 4  #@.......  }Gh3 #PP#.####   ####  }Gh YY 2 death yaks (asleep)  }GhIN }Gh}GhN}Gh,W-5.2 (1.7}GhZZ}Gha]} _You climb downwards. _There is a stone staircase leading up here.~Gh3v...  P.. #.# .Y. .#.##.# Y# ~Gh.w=#....# ..# .##...##..#.##....#.....+<.......PP#.######## #   death yak~Gh~Ghe  The death yak bellows!~GhG.YYYY 2 death yaks (1 wandering)~Gh\[25 60Sandblast~GhŒ~Gh\ _A death yak comes into view.Gh  sekai the Geomancer ... Human of Dithmenos *****. GhP.. #.  Health: 95/95 ======================== ## ..Y .  Magic: 35/39 =====================--- #.##Y# Y#  AC: 16Str: 11Doom: 0%  #...*# ..# .  EV: 25 Int: 19 Contam: 0%  ##..*##..#.#  SH: 0Dex: 20 #...*#.....+  XL: 14 Next: 10% Place: Lair:4 #@.......  Noise: ---------  Time: 17996.2 (0.0) #<.......  t) +1 dagger (venom) Gh#PP#.####  Cast: Sandblast #### #   YY 2 death yaks (1 wandering) _A death yak comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhNAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 14%)Gh&E Gh~K B sekai the Geomancer ...Human of Dithmenos *****. P.. #.Gh=L `Health: 95/95 ======================== ## ..Y .Magic: 39/39 ======================== #.##Y# Y#AC: 16Str: 11Doom: 0%  Gh)M A#....# ..# .EV: 25 Int: 19 Contam: 0%  ##...##..#.#SH: 0Dex: 20 #....#.....+GhM XL: 14 Next: 10% Place: Lair:4 #@.......Noise: ---------  Time: 17996.2 (0.0) #<.......t) +1 dagger (venom)GhN  #PP#.####Cast: Sandblast #### # Gh`O xYY 2 death yaks (1 wandering)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhP yAiming: Petrify (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 14%)  Okay, then.GhT Gh V GhI[ Gh^ . _Gh2   sekai the Geomancer Gh ... Human of Dithmenos *****. P.. #.  Health: 95/95 ======================== GhY ## ..Y .  Magic: 36/39 ======================-- #.##Y# Y#  AC: 16Str: 11Gh Doom: 0%  #...*# ..# .  EV: 25 Gh/ Int: 19 Contam: 0%  ##..*##..#.#  SH: 0Gh ODex: 20 #...*#.....+  XL: 14 Next: 10% Place: Lair:4 Gh> m#@.......  Noise: ---------  Time: 17996.2 (0.0) #<.......  t) +1 dagger (venom)Gh  #PP#.####  Cast: Sandblast #### # GhZ   YY 2 death yaks (1 wandering) _Okay, then.Gh Casting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (92% to hit)Gh8~ sekai the Geomancer ...Gh$Human of Dithmenos *****. P.. #.Health: 95/95 ======================== ## ..Y .GhvMagic: 36/39 ======================-- #.##Y# Y#AC: 16Str: 11Doom: 0%  Gh?#...`# ..# .EV: 25 Int: 19 Contam: 0%  Gh;##..`##..#.#SH: 0Dex: 20 Gh#...`#.....+XL: 14 Next: 10% Place: Lair:4 #@.......Noise: ---------  Time: 17996.2 (0.0)Gh #<.......t) +1 dagger (venom) #PP#.####Gh`Cast: Sandblast #### # YY 2 death yaks (1 wandering)GhUCasting: Petrify (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhĄ,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (92% to hit)  You feel a surge of power! The stone arrow hits the death yak!Gh Gh ,GhY..YY Gh3 death yaks (1 wandering)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (92% to hit)  You feel a surge of power! The stone arrow hits the death yak!  Gh8QThe death yak is moderately wounded.Gh;10 ==7.2 (1Gh@Gh$ Gh$V_A death yak comes into view.Gh#Gh&s Your spells (describe)TypeGh'Failure Level a - PasswallEarth1%3  b + Stone ArrowConjuration/Earth 1% 3 Gh'c - Brom's Barrelling BoulderConjuration/Earth2%4  Gh'd - PetrifyAlchemy/Earth2%4  e - Lee's Rapid DeconstructionGhi(TEarth2%5  f - BlinkGh(BTranslocation3%2  g - SandblastEarthGhH)81%1  h - Sticky FlameFire/AlchemyGh)5%4 Select a spell to describe [?] help[Esc] exitGh(?Gh8@GhGGh?O> GhOsekai the Geomancer ...Human of Dithmenos *****.Gh>Pm P.. #.GhPHealth: 95/95 ======================== ## ..Y .GhQMagic: 36/39 ======================-- #.##Y# Y#GhQ|AC: 16Str: 11Doom: 0%  GhR#...Y# ..# .EV: 10Int: 19 Contam: 0% GhR ##...##..#.#SH: 0GhRDex: 20 #....#.....+GhcSXL: 14 Next: 10% Place: Lair:4 #@.......GhSNoise: ==-------  Time: 17997.2 (0.0) Gh^T#<.......t) +1 dagger (venom) #PP#.####GhUCast: Sandblast #### # GhU+YYY 3 death yaks (1 wandering)Aiming: Stone Arrow (safe; 1% risk of failure)  Gh VPress: ? - help, Shift-Dir - straight lineAim: a death yak (92% to hit)  You feel a surge of power! The stone arrow hits the death yak!  The death yak is moderately wounded. Gh{V]_A death yak comes into view.GhZGh[Gh_GhbGhf~   sekai the Geomancer ... Human of Dithmenos *****. Gh@ P.. #.  Health: 95/95 ======================== ## ..Y .  Magic: 31/39 ===================----- #.##Y# Y#  AC: 16Str: 11Doom: 0%  #...Y* ..# .  EV: 10Int: 19 Contam: 0%  ##..*##..#.#  SH: 0Dex: 20 #....#.....+  XL: 14 Next: 10% Place: Lair:4 Gh& a#@.......  Noise: ==-------  Time: 17997.2 (0.0) #<.......  t) +1 dagger (venom) #PP#.####  Cast: Sandblast #### #   YYY 3 death yaks (1 wandering) _A death yak comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh =Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.GhB*Y*Gh6#.Gh sekai the Geomancer ...Human of Dithmenos *****. Gh4P.. #.Health: 95/95 ======================== ## .## .GhaUMagic: 31/39 ===================----- #.#### Y#AC: 16Str: 11Doom: 0%  Gh#...## ..# .EV: 10Int: 19 Contam: 0%  ##...##..#.#SH: 0GhDex: 20 #....#.....+XL: 14 Next: 10% Place: Lair:4 #@.......Noise: ==-------  Time: 17997.2 (0.0) Gh#<.......t) +1 dagger (venom) #PP#.####Cast: Sandblast Gh$#### # YYY 3 death yaksGh"The blast of rock fragments hits the death yak!  The death yak is moderately wounded.The blast of rock fragments hits the death yak!!  The death yak is moderately wounded.GhmThe blast of rock fragments hits the death yak!  The death yak is lightly wounded.GhATv.YYY@(1 ally target)@   shadowThe death yak is moderately wounded.  The blast of rock fragments hits the death yak!!  The death yak is moderately wounded.  The blast of rock fragments hits the death yak!death yak is lightly wounded.  The death yak bellows!GhX **Your shadow casts a spell at the death yak.GhGhGh4GhN.Y.Gh7bY##..Gh3=8.2 (1Gh}GhG _The shard of hardened shadow hits the death yak!!GhY   sekai the Geomancer ... Human of Dithmenos *****. Gh P.. #.  Health: 95/95 ======================== ## ... .  Magic: 26/39 ================-------- #.##Y# Y#  AC: 16Str: 11Doom: 0%  #..Y*# ..# .  EV: 10Int: 19 Contam: 0%  Gh ##..Y*#..#.#  SH: 0Dex: 20 #...*#*....+  XL: 14 Next: 10% Place: Lair:4 #@..@....  Noise: ===------  Time: 17998.2 (0.0) #<.......  t) +1 dagger (venom) Ghj #PP#.####  Cast: SandblastGh  #### #   YYY 3 death yaks (1 ally target) Ghl  @   shadow _The shard of hardened shadow hits the death yak!!  Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh =Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Ghf YGhdg ^*#.#.GhTz sekai the Geomancer ...GhzHuman of Dithmenos *****. P.. #.Health: 95/95 ======================== ## ... .Magic: 26/39 ================-------- #.#### Y#AC: 16Gh{4Str: 11Doom: 0%  #..Y## ..# .EV: 10Int: 19 Contam: 0%  ##..###..#.#SH: 0Dex: 20 #....#.....+XL: 14 Next: 10% Place: Lair:4 Gh| #@..@....Noise: ===------  Time: 17998.2 (0.0) #<.......t) +1 dagger (venom) #PP#.####Cast: Sandblast Ghg|#### # YYY 3 death yaks (1 ally target) Gh|C@   shadowPress: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the death yak!!  Gh"}}The death yak is almost dead.The blast of rock fragments hits the death yak!Gh{GhY@Y.A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the death yak!!  The death yak is almost dead.  The blast of rock fragments hits the death yak!  The death yak is heavily wounded.Ghnz  Your shadow casts a spell at the death yak.Ghf,Ghl .YThe shard of hardened shadow hits the death yak!!Ghm+9.2 (1GhqGht^ _The death yak barely misses your shadow.GhOGhQGhlGh  Ghn8_Unknown command.Ght   sekai the Geomancer ... Human of Dithmenos *****. Gh oP.. #.  Health: 95/95 ======================== ## ... .  Magic: 21/39 ============------------ #.##Y# Y#  AC: 16Str: 11Doom: 0%  #...@# ..# .  EV: 10Int: 19 Contam: 0%  ##..Y*#..#.#  SH: 0Dex: 20 Gh #...Y#*....+  XL: 14 Next: 10% Place: Lair:4 #@.......  Noise: ===------  Time: 17999.2 (0.0) #<.......  t) +1 dagger (venom) #PP#.####  Cast: Sandblast #### # Gh\ 5  YYY 3 death yaks (1 ally target)  @   shadowGh [ _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhI =Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.GhB sekai the Geomancer ...Human of Dithmenos *****. P.. #.Gh=qHealth: 95/95 ======================== ## ... .Magic: 21/39 ============------------ #.##Y# Y#AC: 16Str: 11Doom: 0%  #...## ..# .EV: 10Int: 19 Contam: 0%  GhŪ##..###..#.#SH: 0Dex: 20 #...###....+XL: 14 Next: 10% Place: Lair:4 #@.......Noise: ===------  Time: 17999.2 (0.0) #<.......Gh9t) +1 dagger (venom) #PP#.####Cast: Sandblast #### # YYY 3 death yaks (1 ally target) Gh@   shadowPress: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the death yak!  The death yak is severely wounded.The blast of rock fragments hits the death yak!GhYou feel a surge of power! The wall shatters!  The blast of rock fragments hits the death yak!  The death yak is severely wounded.  Gh?You hear a bellow!Gh0@.GhXeYY#. Gh5W83----2GhX=====8000.2 (1GhOGh GhM A_The death yak gores you! The death yak gores your shadow!Gh0...P.. #.## ... . .##Y# .##...@# Y.# .##...##..#.##..YY#.....+ #........GhPP#.####### # Y 4 death yaks (1 ally target)GhGhmGhGh %  GhxIA death yak comes into view. x2Gh<.YYGh.YY 5 death yaks (1 ally target)Gh4=---25 ----1GhGh Gh!_The death yak closely misses your shadow. _There is a stone staircase leading up here.Gh4T" ... sekai the Geomancer P.. #.  Human of Dithmenos *****. ## ... .  Health: 84/95 =====================--- #.##Y# .#  Magic: 17/39 ==========-------------- Gh(U#...@# ..# .  AC: 16Str: 11Doom: 0%  ##..*##YY#.#  EV: 25 Int: 19 Contam: 0%  #...Y**....+  SH: 0Dex: 20 #Y**.....  XL: 14 Next: 10% Place: Lair:4 #@.......  Noise: ---------  Time: 18001.2 (0.0) #PP#.####  t) +1 dagger (venom) GhHV#### #  Cast: Sandblast  YYYYY 5 death yaks (1 ally target)  @   shadow _There is a stone staircase leading up here.  Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.GhO 8 ... sekai the Geomancer P.. #.  Human of Dithmenos *****. Gh ## ... .  Health: 84/95 =====================--- #.##Y# .#  Magic: 17/39 ==========-------------- #...@# ..# .  AC: 16Str: 11Doom: 0%  ##...##YY#.#  EV: 25 Int: 19 Contam: 0%  #...Y#.....+  SH: 0Gh FDex: 20 #Y.......  XL: 14 Next: 10% Place: Lair:4 #@.......  Noise: ---------  Time: 18001.2 (0.0) #PP#.####  t) +1 dagger (venom) #### #  Cast: SandblastGh; u  YYYYY 5 death yaks (1 ally target)  @   shadowPress: ? - help, Dir - move targetGh A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the death yak!  The death yak is almost dead.The blast of rock fragments hits the death yak!!GhH 6 ... P.. #.  ## ... .  #.##Y# .#  #...@# ..# .  ##..###YY#.# Gh c #...###....+  ####.....  #@.......  #PP#.####  #### #  4 death yaksGhs Gh~..@.#.Y..(1 ally target) A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the death yak!  The death yak is almost dead.  The blast of rock fragments hits the death yak!!  Gh:You kill the death yak!Gh  Your shadow casts a spell at the death yak.The shard of hardened shadow hits the death yak!!!Gh† 3 death yaksGhr  You kill the death yak!Ght,Gh.Y# Y..YYY 4 death yaks (1 ally target)GhV 610 5====2.2 (1 _You hear a bellow!Training target 8.0 for Fire Magic reached!GhJGhk _Your Fire Magic skill increases to level 8!GhcGhGhGhF _Unknown command.GhrGhGh Gh Gh@_Unknown command.Gh7  ... sekai the Geomancer P.. #.  Human of Dithmenos *****. ## ... .  Health: 86/95 =====================--- Gh- #.##.# .#  Magic: 12/39 =======----------------- #...Y# Y.# .  AC: 16Str: 11Doom: 0%  ##..*##..#.#  EV: 10Int: 19 Contam: 0%  #..@**YY...+  SH: 0Dex: 20 #***.....  XL: 14 Next: 15% Place: Lair:4 #@.......  Noise: ====-----  Time: 18002.2 (0.0) #PP#.####  t) +1 dagger (venom) Gh X#### #  Cast: Sandblast  YYYY 4 death yaks (1 ally target)  @   shadow _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.GhP!YGh.#**.#YY†..Gh ...sekai the Geomancer P.. #.Human of Dithmenos *****. ## ... .Health: 86/95 =====================--- #.##.# .#Ghd7Magic: 12/39 =======----------------- #...Y# #.# .AC: 16Str: 11Doom: 0%  ##...###.#.#EV: 10Int: 19 Contam: 0%  #..@.###...+SH: 0Dex: 20 #†.......XL: 14 Next: 15% Place: Lair:4 #@.......Noise: ====-----  Time: 18002.2 (0.0) #PP#.####t) +1 dagger (venom) #### #Cast: Sandblast GhRCYYYY 4 death yaks (1 ally target) @   shadowYou feel a surge of power! The wall shatters!  The blast of rock fragments hits the death yak!  The death yak is lightly wounded.  The blast of rock fragments hits the death yak!  The death yak is lightly wounded.  The blast of rock fragments hits the death yak!!GhGhM$Y...#YY@The blast of rock fragments hits the death yak!death yak is lightly wounded.blast of rock fragments hits the death yak!death yak is lightly wounded.blast of rock fragments hits the death yak!!  The death yak is moderately wounded.Gh( *Ydistracted, 1 ally …)Your shadow gestures at the death yak while chanting.GhbGhGhGhGhC.# .Y##YGho..YYYally target)Gh373.2 (1GhAGh8G _The shard of hardened shadow hits the death yak!!Gh GhGh Gh; Gh8_Unknown command.GhWGh:GhGh{ Gh,@_Unknown command.Ghc  ... sekai the Geomancer Ghd JP.. #.  Human of Dithmenos *****. ## ... .  Health: 87/95 =====================--- #.##.# .#  Magic: 7/39====-------------------- #....# ..# .  AC: 16Str: 11Doom: 0%  ##..Y##Y.#.#  EV: 10Int: 19 Contam: 0%  #...***....+  SH: 0Dex: 20 Gh #*YY.....  XL: 14 Next: 15% Place: Lair:4 #@.@.....  Noise: ====-----  Time: 18003.2 (0.0) #PP#.####  t) +1 dagger (venom) #### #  Cast: Sandblast  YYYY 4 death yaks (1 ally target) Gh $ @   shadow _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.GhR ... sekai the Geomancer P.. #.  Human of Dithmenos *****. ## ... .  Health: 87/95 =====================--- #.##.# .#  Magic: 7/39====-------------------- #....# ..# .  AC: 16Str: 11GhSDoom: 0%  ##..Y##Y.#.#  EV: 10Int: 19 Contam: 0%  #....#.....+  SH: 0Dex: 20 #†YY.....  XL: 14 Next: 15% Place: Lair:4 #@.@.....  Noise: ====-----  Time: 18003.2 (0.0) #PP#.####  t) +1 dagger (venom) #### #  Cast: Sandblast  YYYY 4 death yaks (1 ally target)  @   shadowConfirm with . or Enter, or press ? or * to list all spells.GhTAiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the death yak!!GhZIM ... P.. #.  ## ... .  #.##.# .#  #....# ..# .  ##..###Y.#.#  #...###....+  ####.....  #@.@.....  #PP#.####  #### # Gh \ 3   You feel a surge of power! The wall shatters!  The blast of rock fragments hits the death yak!!  You kill the death yak!  The blast of rock fragments hits the death yak but does no damage.  The death yak is moderately wounded.GhӮ,GhGh͵†##..#YY..GhH3YGhG8=8Gh,74.2 (1Gh0Gh`b _The death yak is severely wounded.Gh 4Gh\ _Unknown command.GhYGh-GhGhe Gh@_Unknown command.GhtGhGhGh, Gh@_Unknown command.Gh Gh GhGhGh=.YGhGh%63-------=---5Gh'@ _The death yak gores you! x2Gh ^.......##....#.P...#.........+.## .#......##...#....#.............. .+...ß...#.......#..........÷##.. .#.........#.##.###..........##.# .####......#######.#.........#### ###.#...†ß...######....#+.###.# #....÷.......##.ß..##....## ### Gh=.............#.....##+.#..## ##3 #...ß..ß.<.ß.'.Y@.ß........#####. ...............Y...#...........#. #............##.ß..#......^##.÷÷. ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. 2 death yaks .+...ß.....##P####...........##.. ##......##.#### ####..##+######. .'.....###.####....# ##GhH----------GhGhYj5=-6.7 (2.5 Gh__Ghkb} _You climb upwards. _There is a stone staircase leading down here.Gh/GhX8-GhRGhUF _Unknown command.GhGhGh Gh F _Unknown command.Ghި#...###.....#####.'.P##. ......##....#.P.+.##÷ #......##...#....# +...ß...#.......#..÷##... #.........#.##.###..........##.#......#######.#.........#### ##.#...†ß...######....#+.###.# ÷.......##.ß..##....## ### ............#...@.##+.#..## ###ß..ß.<.ß.'.Y>.ß..#####.# .Ghx.Y...#...........#. ............##.ß..#......^##.÷÷.P #.####..ß..###..##........###.+..##......##..)...........## #.........#...##...........## +...ß.....##P####...........##.. #..#### ####..##+######..GhGhGh Y.Y.The death yak attacks as it pursues you!Gh6=9=25 7.7 (1.0 Gh˺GhO _The death yak misses you.Gh...###.....#####.'.P##.#.##....#.P...#.........+.##÷. ......##...#....#.......Gh:# ...ß...#.#..........÷##...+ .#.##.###..........##.#......#.#.........#### # #.#...†ß...######....#+.###.# #÷.Gh##.ß..##....## ### #..Y.@##+.#..## ### ß..ß.<.ß.'..Y.ß.#####.##.#.Gh##.ß..#......^##.÷÷.P. .####..ß..###..##........###.+.......##..)...........######. .Ghk?#...##...........####. ...ß.....##P####...........##. ......##.#### ####..##+######.GhGhB YGh*>The death yak attacks as it pursues you!7=8GhGh%Unknown command.  The death yak attacks as it pursues you! _The death yak misses you.  The death yak attacks as it pursues you! _The death yak misses you.GhF'O.#.P...#.+.##÷.Gh(#....#..............##ß...#.......#..........÷##...+......#.##.###..........##.###. #########.#...#### #. .#...†ß...######....#+.###.# # ..÷.......##.ß..##....## ### .......#..YY.##+.#..## ### .Gh)ß..ß.<.ß.'..>.ß@.......#####.###..............#...#....##.ß..#......^##.÷÷.P ####..ß..###..##..###.+... Gh*##......##..)...........###### ........#...##.......ß.....##P####.........#..##.#### ####..##+####GhA+y###.# ###....# ###'Ghe-Gh#.Gh$4O..YYGh6_68=-9Gh;Gh=Gh~##....#.P...#.+.##÷.##...#....#.##. .ß...#.#.Gh÷##...+.#.##.###...##.###. #......#.#.........#### #. GhXr#...†ß...######....#+.###.# # .÷.##.ß..##....## ### #Gh؀#....Y##+.#..## ### ß..ß.<.ß.'..>Yß.#####.##.Gh_#.##.ß..#......^##.÷÷.P...ß..###..##..###.+. #......##..).....######.Ghց>#...##....####. .ß.....##P####...##....#.##.#### ####..##+######.###.# GhkW###....# ###'.Gh߃GhYGhY..ßY  The death yak attacks as it pursues you! _The death yak misses you.  The death yak attacks as it pursues you! Ghl_The death yak misses you.  The death yak attacks as it pursues you!Ghw_9==Gh 10GhmGh5  The death yak attacks as it pursues you! Gh\3_The death yak misses you.  The death yak attacks as it pursues you! _The death yak misses you.  The death yak attacks as it pursues you! _The death yak completely misses you.Gh$Gh...##....#.P...#.........+.##÷... sekai the Geomancer ....##...#....#..............##.. Human of Dithmenos *****. .ß...#.......#..........÷##...+.. Health: 69/95 =================------- .......#.##.###..........##.###.. Magic: 4/39==---------------------- #......#######.#.........#### #.. AC: 16Str: 11Gh,Doom: 0% #...†ß...######....#+.###.# ### EV: 25 Int: 19 Contam: 0% .÷.......##.ß..##....## ### # SH: 0Dex: 20 Gh.........#...Y*##+.#..## ###  XL: 14 Next: 17% Place: Lair:3 ß..ß.<.ß.'..>**Y@......#####.#### Noise: =--------  Time: 18010.7 (0.0) Gh.............**#...........#..... t) +1 dagger (venom) .........##.ß..#......^##.÷÷.P... Cast: Sandblast ###..ß..###..##........###.+..... #......##..)...........######.... Ghi.......#...##...........####..... YY 2 death yaks .ß.....##P####...........##....#. ....##.#### ####..##+######..... ...###.# ###....# ###'.. _The death yak completely misses you.Gh{Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA granite statue.GhF ...##....#.P...#.........+.##÷... sekai the Geomancer ....##...#....#..............##.. Human of Dithmenos *****. .ß...#.......#..........÷##...+.. Health: 69/95 =================------- .......#.##.###..........##.###.. Magic: 4/39==---------------------- #......#######.#.........#### #.. AC: 16Str: 11Doom: 0% GhQ #...†ß...######....#+.###.# ### EV: 25 Int: 19 Contam: 0% .÷.......##.ß..##....## ### # SH: 0Dex: 20 .........#...####+.#..## ###XL: 14 Next: 17% Place: Lair:3 ß..ß.<.ß.'..>#ß#@......#####.#### Noise: =--------  Time: 18010.7 (0.0) .............###...........#..... t) +1 dagger (venom) .........##.ß..#......^##.÷÷.P... Cast: Sandblast ###..ß..###..##........###.+..... #......##..)...........######.... .......#...##...........Gh4 ####..... YY 2 death yaks .ß.....##P####...........##....#. ....##.#### ####..##+######..... ...###.####....# ###'..Press: ? - help, Dir - move targetA granite statue.  You feel a surge of power! The statue shatters!  The blast of rock fragments hits the death yak!  The death yak is moderately wounded.The blast of rock fragments hits the death yak!GhsGh.Y.ßY..Ghp715=10 ===Gh1.7 (1GhGhj  A granite statue.  You feel a surge of power! The statue shatters!  The blast of rock fragments hits the death yak  Gh&The death yak is moderately wounded.  The blast of rock fragments hits the death yak! _The death yak is almost dead.GhGhGhGhsF _Unknown command.Gh:GhxGhGh)F _Unknown command.Ghp:Gh5;GhAGh\C GhC@_Unknown command.Gh...##....#.P...#.........+.##÷... sekai the Geomancer ....##...#....#..............##.. Human of Dithmenos *****. .ß...#.......#..........÷##...+.. Health: 71/95 =================------- .......#.##.###..........##.###.. Magic: 0/39------------------------ #......#######.#.........#### #.. AC: 16Str: 11Doom: 0% #...†ß...######....#+.###.# ### EV: 10GhInt: 19 Contam: 0% .÷.......##.ß..##....## ### # SH: 0Dex: 20 .........#...*Y##+.#..## ###  XL: 14 Next: 17% Place: Lair:3 ß..ß.<.ß.'..>**Y@......#####.#### Noise: ===------  Time: 18011.7 (0.0) .............**#...........#..... t) +1 dagger (venom) .........##.ß..#......^##.÷÷.P... Cast: Sandblast ###..ß..###..##........###.+..... #......##..)...........######.... .......#...##...........####..... YY 2 death yaks .ß.....##P####...........##....#. ....##.#### ####..##+######..... ...###.# ###....# ###'.. _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)Ghj  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA granite statue.Gh 1...##....#.P...#.........+.##÷... sekai the Geomancer ....##...#....#..............##.. Human of Dithmenos *****. .ß...#.......#..........÷##...+.. Health: 71/95 =================------- .......#.##.###..........##.###.. Magic: 0/39------------------------ #......#######.#.........#### #.. AC: 16Str: 11Doom: 0% Gh$ #...†ß...######....#+.###.# ### EV: 10Int: 19 Contam: 0% .÷.......##.ß..##....## ### # SH: 0Dex: 20 .........#....Y##+.#..## ###  XL: 14 Next: 17% Place: Lair:3 ß..ß.<.ß.'..>.ßY@......#####.#### Noise: ===------  Time: 18011.7 (0.0) ...............#...........#..... t) +1 dagger (venom) .........##.ß..#......^##.÷÷.P... Cast: Sandblast ###..ß..###..##........###.+..... #......##..)...........######.... .......#...##...........####..... YY 2 death yaks .ß.....##P####...........##....#. Gh ....##.#### ####..##+######..... ...###.# ###....# ###'..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA granite statue.  You feel a surge of power! The statue shatters!  The blast of rock fragments hits the death yak!!GhH ÷÷....#### †.###.# ÷.ß..##....## ### ...####+.#..## ### <.ß.'..>#ß#@..........###........Gh) T.ß..#......^##.÷÷..##..........).............##...........   death yakP####.......... ####..   Press: ? - help, Dir - move target  A granite statue.  You feel a surge of power! The statue shatters!  The blast of rock fragments hits the death yak!!  You kill the death yak! GhFGhH}...ßY..Gh( 2=20====2.7 (1Sandblast _The death yak is heavily wounded.GhGhBo _Your Translocations skill increases to level 5!Gh4GhDGhF _Unknown command.GhPGhQGhUGhXF _Unknown command.Gh @(ally target)@   shadowYou barely miss the death yak.GhThe death yak is heavily wounded.Your shadow hits the death yak with a dagger.56----==--3.5 (0.8GhGh. _The death yak gores you!Ghh ^ very poisoned, ally target)GhYou hit the death yak. The death yak is poisoned.  The death yak is heavily wounded.Ghk7--------Gh#!4.3GhiGhW _The death yak closely misses you.Gh  You barely miss the death yak.The death yak is heavily wounded.GhQ=-5.1GhGhA _The death yak gores you but does no damage.Gh]  You barely miss the death yak.The death yak is heavily wounded.Gh^s81-9SandblastGhcGheW _The death yak closely misses you.Gh)l  You hit the death yak but do no damage.Gh)L9=6.7Gh.Gh0a _The death yak is heavily wounded.GhL  You hit the death yak but do no damage.The death yak looks as sick as possible!Gh ÷÷....#### †ß...####+.###.# .÷Gh` ##.ß..##....## ### #.....##+.#..## ### <.ß.'..>.ßY@......#......#........##.ß..#......^##.÷÷#..##........#..)...........#..##...........extremely poisoned, ally t…)Gh( P####.......... ####..##+##  The death yak is heavily wounded.Your shadow hits the death yak but does no damage.Gh ÷÷....#### †ß...####+.###.# ÷##.ß..##....## ### Gh #.....##+.#..## ### <.ß.'..>.ßY@......#......#........##.ß..#......^##.÷÷#..##........#..)...........#..##...........P####.......... ####..##+##  Ghݚ 47---The death yak gores you!  * * * LOW HITPOINT WARNING * * *Gh /  --more--Gh8@Ghe ---=7.5 _GhGhGhy Gh1 GhGh0F _Unknown command.Gh.##....#.P...#.+.##÷.##...#....#......##. ß...#.#..........÷##...+.#.##.###..........##.###. ......#Gh<.#.........#### #. ...†ß...######....#+.###.# ###. ÷.##.ß..##....## ### ##....@##+.#..## ### # ..ß.<.ß.'..>.ßY.#####.##.#.##.ß..#......^##.÷÷.P...ß..###..##.###.+. ......##..)....######....##...##..Gho^####.....# ß.....##P####.##....#.##.#### ####..##+######.###.# ###....# ###'.Gh[Gh'b.Y Ghv8=25 --8.5 (1.0 _GhGhbGhE` Ghfa 9--Ghf Ghh F _Unknown command.Gh|B##.....#####.'.P##.#. .##....#.P...#...+.##÷.. ..##...#....#..............##.#.......#..........÷##...+.#.##.###..........##.###...#######.#.........#### #... Gh..†ß...######....#+.###.# ###.'##.ß..##....## ### ##......#....@##+@#..## ### ß.<.ß.'..>.ß.Y#####.######.....#.....#... .......##.ß..#^##.÷÷.P #..ß..###..#####.+.......##..)..####.) .....#...##..##.#...##P####...........##....#.#### ####..##+######....GhUGhIH.YGhI50=2=9 _GhGh Gh #...#.# ###....>....#######.# #.#####.'.........P##.#.#.P...#.........+.##÷Gh" #...#....#..............## ß...#............÷##...+.#.##.###..........##.###....#######.#.........#### #...†ß...######....#+.###.# # ÷.##.ß..##@...## ### Gh8 8.......#....@##+.#..## ### ß.<.ß.'..>.ß..Y.....#####.#####.......#...........#. ........##.ß..#......^##.÷÷.P ##..ß..###..##........###.+.....Gh .##..)...........######....# .#...##.....##.....#  ß.....##P####...........Gh G#.. Gh Gh H >###.'.........Gh[ ...#.........+.##÷.#....................÷##........#.#..... †Gh #....#+.###.# ÷#@...## ### #+Y#..## ### <>.ß........#Gh .........^##.÷÷.....#Y   death yak (very poisoned)).....#Gh! C......Gh 7 >Gh (###.'............#.........+.##÷.#....................÷##........#.#..... †#....#+.###.# ÷#@...## ### #+Y#..## ### <>.ß........#.........^##.÷÷.....#)Gh- O.....#......Gh C 4Gh --The death yak gores you!  * * * LOW HITPOINT WARNING * * *Gh /  --more--Gh=z;YGh|c --=20 _GhGhGhGh*GhGh _* * * LOW HITPOINT WARNING * * *Unknown command.  The death yak gores you! Ghl_* * * LOW HITPOINT WARNING * * * _Unknown command.Ghr #...#### #.##'####P## #.#...#.# ###....>....####### .GhC #.#####.'.P##.#.#.P...#+.##÷ ....##...#....#......## .ß...#.......Gh¹..÷##...+.#.##.###..........##.### #......#Ghg#.........#### #. #...†ß...######.@..#+.###.# # .÷.##.ß..##....## ### Gh@e.......#....@##+Y#..## ### ß..ß.<.ß.'..>.ß........#####.####.......#...........#. .........##.ß..#......^##.÷÷.P Gh###..ß..###..##........###.+..... #......##..)...........######.... .......#...##...GhFGhd"YGh0.GhhQ1-1 _Gh=Gh3GhGh8-GhGh Gh8_Unknown command.GhXGhyGh(Gh F _Unknown command.Gh}P# #...#### #.##'####P## ##...#.# ###....>....# .GhQW.###.....#####.'.P##.#.##....#.P...#.+.##÷.##...#....#..## ..ß...#.#...÷##...+.#.##.###..##.### ##......#######.#.#### # Gh2Rz.#...†ß...######@...#+.###.# .÷.##.ß..##Y...## ### GhR.#....@##+.#..## ### .ß..ß.<.ß.'..>.ß........#####.....#...........#Gh.SG.##.ß..#......^##.÷÷.P, ally target)#..ß..###..##........###.+GhS@   shadow#......##..).....######.#...##.####GhiGhvjGh'pY..)GhqB22Gh+wGhyyM _Your shadow fades away.Gh Gh Gh Gh"  Gh;# @_Unknown command.Gh[ Gh Gh Gh  Gh~ 8_Unknown command.Ghm#####...#.# ###....>....##### ...###.....#####.'.........P##.#....##....#.P...#...+.##÷Gh..##...#....#.......##ß...#.....÷##...+.......#.##.###...##.### ###......#######.#.#### # #Gh.#...†ß...######.Y..#+.###.# # ...÷.......##.ß.@##....## ### ..#.....##+.#..## ###ß..ß.<.ß.'..>.ß........#####.## .................#...........#...Gh%-##.ß..#......^##.÷÷.P .####..ß..###..##........###.+.......##..)...........###### ...#...##...........ß.....##P####..GhGhGh0 Y.The death yak attacks as it pursues you!Ghv33==Gh# 3Gh#Gh2&Z _The death yak completely misses you.Gh{ ######...#.# ###....>....###### sekai the Geomancer ...###.....#####.'.........P##.#. Human of Dithmenos *****. .....##....#.P...#.........+.##÷. Health: 43/95 ==========-------------- ......##...#....#..............## Magic: 0/39------------------------ ...ß...#.......#..........÷##...+ AC: 16Str: 11Doom: 0% .........#.##.###..........##.### EV: 25 Int: 19 Contam: 0% ###......#######.#.........#### # SH: 0Dex: 20 #.#...†ß...######Y...#+.###.# # XL: 14 Next: 20% Place: Lair:3 ...÷.......##.ß.@##....## ###  Noise: =--------  Time: 18023.5 (0.0) ...........#.....##+.#..## ###  t) +1 dagger (venom) ..ß..ß.<.ß.'..>.Gh| Dß........#####.## Cast: Sandblast .................#...........#... ...........##.ß..#......^##.÷÷.P. .####..ß..###..##........###.+... Y   death yak (very poisoned) ###......##..)...........######.. .........#...##...........####... ...ß.....##P####...........##.... _The death yak completely misses you.Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, very poisoned, 92% to hit)GhUB a######...#.# ###....>....###### sekai the Geomancer ...###.....#####.'.........P##.#. Human of Dithmenos *****. GhC *.....##....#.P...#.........+.##÷. Health: 43/95 ==========-------------- ......##...#....#..............## Magic: 0/39------------------------ ...ß...#.......#..........÷##...+ AC: 16Str: 11Doom: 0% .........#.##.###..........##.### EV: 25 Int: 19 Contam: 0% ###......#######.#.........#### # SH: 0GhC Dex: 20 #.#...†ß...######Y...#+.###.# # XL: 14 Next: 20% Place: Lair:3 ...÷.......##.ß.@##....## ###Noise: =--------  Time: 18023.5 (0.0) GhD ...........#.....##+.#..## ### t) +1 dagger (venom) ..ß..ß.<.ß.'..>.ß........#####.## Cast: Sandblast .................#...........#... GhD ...........##.ß..#......^##.÷÷.P. .####..ß..###..##........###.+... Y   death yak (very poisoned) ###......##..)...........######.. .........#...##...........####... GhE ...ß.....##P####...........##....Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhqE Aim: a death yak (severely wounded, very poisoned, 92% to hit)  You feel a surge of power! The stone arrow hits the death yak!Gh tonfirm with . or Enter, or press ? or * to list all spells.  Gh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (severely wounded, very poisoned, 92% to hit)  You feel a surge of power! The stone arrow hits the death yak!  Gh JThe death yak is almost dead.Gh #4GhY N=10 ==4.5 (1Gh 3SandblastGh Ghb A _The death yak gores you but does no damage.Gh9 ...###.....#####.'.........P##....##....#.P...#...+.##÷ #......##...#.......# +...ß...#....÷##... #.........#.##.###..##.## ####......#######.#.........#### .#...†ß...######Y...#+.###.# ....÷.......##.ß..##....## ### .Gh .#...@.##+.#..## ###ß..ß.<.ß.'..>.ß........#####.#................#...........#..##.ß..#......^##.÷÷.P #.####..ß..###..##........###.+. ####......##..)...........###### #...#...##........... +...ß.....##P####........... #......##.#### ####..##+######Gh3 .Y5=25 --5Gh Ghy Ghݐ.......##....#.P...#.+.# .#......##...#....... .+...ß...#...÷##.. .#.........#.##.###..##.# .####......#######.#.........##.#...†ß...######....#+.###.# ....÷.......##.ß.Y##....## ###.........#.....##+.#..## ## #...ß..ß.<.ß.'..@.ß........#####.Gh................#.....#. ###.ß..#......^##.÷÷ ##.####..ß..###..##........###.+. #####......##..)...........######.........#...##........... .+...ß.....##P####........... ##......##.#### ####..##+###### .'#.# ###....# ##GhQ.YGh]7--6GhGhc _There is a stone staircase leading down here.GhE: #.#......##...#..... P.+...ß...#...÷## #.#.........#.##.###..## ..####......#######.#.........##Ght; .#...†ß...######....#+.###.# .#....÷.......##.ß..##....## ### ..............#...Y.##+.#..## # .#...ß..ß.<.ß.'..>.ß........### ................@...#...........# .###.ß..#......^##.÷÷ Ghw< R.##.####..ß..###..##........###.+ .#####......##..)...........##### .##.........#...##........... ..+...ß.....##P####........... .##......##.#### ####..##+###### ..'Gh?= #.# ###....# # .P#...#####.# ######...##Gh^ Ghf F†Gh$l v8=127Ghp Ghr M _You kill the death yak!Gh5.......##....#.P+.## Gh&.#......##...#... .+...ß...#.......#..÷##. .#.........#.##.###..........##.#......#######.#.........#### ###.#...†ß...######....#+.###.# #....÷.......##.ß..##....## ### Gh............#...†.##+.#..## #...ß..ß.<.ß.'..@.ß........#####. .......#...........#. GhcB#............##.ß..#......^##.÷÷. ##.####..ß..###..##........###.+. #####......##..)...........## ##.........#...##...........####.  .Gh?+...ß.....##P####...........##..  ##..#### ####..##+######.  .Gh'.....###.# ###....# ## GhGhT9=8Gh`Gh%c _There is a stone staircase leading down here.GhWGhGhGh GhIP50GhGhV91Ghm#Ghx*Gh!,#2Gh,,=2Gh,(=Gh2Gh9Gh=;53=Gh;Gh@GhHGh J95GhGOGhVGhX#6Gh^Y^=3=GhW^GhfGhSh#7Ghi(=GhmGhuGhOw98Gh}Gh[Ghe99GhfGhGh-$60GhT=4=GhqGhGhw#2Gh(=GhGh>Ghճ93GhtGhGhM#4Gh0=GhGhhGh#5Gh[=5==GhGhGhEGh#6Gh GhGhGh*#7GhGhGhGh868=Gh_Gh Gh GhM B70=Gh# L6=GhBGhnGh.%1GhGh'Gh(52=Ghg)Gh.Gh3Gh@4Gh4N3=Gh,7Gh;Gh;H47=Gh<Gho>GhAGhbB%5GhEGhZIGh #6Gh (=Gh Gh Gh Gh Gh$ Gh Gh Gh8 Gh Gh Gh Gh S7=Gh Gh Gh Gh Gh Ghg Gh` Gh GhY Gh Ghk Gh ^8==Gh7 Gh GhD Gh& Gh Gh Gh Gh Gh* Ghr Gh Gh a9=Gh Gh Gh Gh Gh^ GhO Gh GhK GhN Gh8 Gh N20=Gh GhO Gh Gh Gh Gh Gh Gh GhS GhU Gh} Gh  W1=Gh< Gh Gh{ Gh' Gh Gh Gh Gh Gh Gh GhO Gh M2=Gh Ghd Gh Gh Gh Gh0 GhC Gh GhQ j3==Gh[ Gh Gh Gh! GhK# Gh# Gh$ Ghp& Gh& Gh' Gh) Gh* W4=Gh + Gh, GhX- GhF. Gh/ GhU0 Gh81 Gh3 Gh3 Gh4 Gh 6 Gh6 M5=Gh7 Gh9 Gh : Gh: Gh< Gh= Gh= Gh? Gh4@ GhXA Gh>D GhD j6==GhE GhG GhH GhH GhJ GhJ GhK GhM Gh"N GhO GhP GhOQ W7=Gh.R GhS Gh{T GhaU GhV GhdW GhEX GhZ GhZ Gh[ Gh\ Ghx] M8=Gh^ GhU` Gh` Gha GhJc Ghc Ghd Gh^f Ghg W9=Gh h Ghi Ghj Ghj Ghl Gh0m Ghn Gho Gh(p Ghq Ghr GhOs L30=Ghot Ghu Ghv Ghkw Gh>y Ghy Ghz GhH| Gh| Gh} Ght Gh h1==Gh Gh Gh Gh Gh Gh: Gh= GhЈ GhK GhR Gh Gh U2=Gh Gh Gh Gh GhM GhȒ Gh Gh* Gh Gh GhX GhԘ K3=Gh Gh Gh Gh GhǞ GhB Gh( Gh Gh8 Gh GhԤ Ghf U4=Gh| Gh Gh Ghd Gh< Gh Gh Gh, Gh Gh~ GhI GhƱ K5=Gh Gh Gh Gh Ghη GhI GhJ Ghպ GhQ h6==Gha Gh' Gh Gh Gh1 Gh Gh Gh ,Gh Gh GhJ U7=Gh Gh Gh GhK Gh Gh Gh^ Gh ,Gh Gh Gh K8=Gh Ghj Gh? Gh Ghh Gh& Gh Gh ,Gh Gh _ _You start resting.Gh2 2172.5 (104.0)Gh w9==35Gh GhY % _Magic restored.GhGhGh)Gh9Gh."Q10 4.0)Ghxu  ...  P.. #.   ## ... .   #.##.# .#  Gh~ #....# ..# .   ##..†##..#.#   #....#.....+   #†....... 4  #@Y......   #PP#.####   #### #    Y   death yak GhG  =Gh9  You climb downwards.Gh>6.0 (2.5SandblastGhGh _The death yak gores you but does no damage. _There is a stone staircase leading up here.GhoGhQpGhnwGht9#Gh~76-----==7.0 (1.0 Gh]] .......##....#.P...#.........+.## .#......##...#....#.............. .+...ß...#.......#..........÷##.. .#.........#.##.###..........##.# .####......#######.#.........#### ###.#...†ß...######....#+.###.# #....÷.......##.ß..##....## ### .............#...†.##+.#..## ##3 Gh^#...ß..ß.<.ß.'..@.ß........#####. .................Y.#...........#. #............##.ß..#......^##.÷÷. ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. .+...ß.....##P####...........##.. ##......##.#### ####..##+######. .'.....###.####....# ## _The death yak gores you!!Gh_<-----GhdGh=7--8.5 (2.5 GhGh Ghn_You climb upwards. _There is a stone staircase leading down here.GhCI.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. .+...ß...#.......#..........÷##.. Health: 77/95 ===================----- .#.........#.##.###..........##.# Magic: 36/39 ======================-- .####......#######.#.........#### AC: 16Str: 11GhbDoom: 0% ###.#...†ß...######....#+.###.#  EV: 10Int: 19 Contam: 0% #....÷.......##.ß..##....## ###  SH: 0Dex: 20 .............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ---------  Time: 18178.5 (0.0) .................Y.#...........#. t) +1 dagger (venom) #............##.ß..#......^##.÷÷. Cast: Sandblast ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. Y   death yak .+...ß.....##P####...........##.. ##......##.#### ####..##+######. .'.....###.# ###....# ## Gh _There is a stone staircase leading down here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (92% to hit)Gh&.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. .+...ß...#.......#..........÷##.. Health: 77/95 ===================----- .#.........#.##.###..........##.# Magic: 36/39 ======================-- .####......#######.#.........#### AC: 16Str: 11Doom: 0% Gh ###.#...†ß...######....#+.###.#EV: 10Int: 19 Contam: 0% #....÷.......##.ß..##....## ###SH: 0Dex: 20 Gh.............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ---------  Time: 18178.5 (0.0) GhYm.................Y.#...........#. t) +1 dagger (venom) #............##.ß..#......^##.÷÷. Cast: Sandblast ##.####..ß..###..##........###.+. Gh#####......##..)...........###### ##.........#...##...........####. Y   death yak .+...ß.....##P####...........##.. GhE##......##.#### ####..##+######. .'.....###.####....# ##Casting: Stone Arrow (safe; 1% risk of failure)  Gh;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (92% to hit)  Gh>You feel a surge of power! The stone arrow hits the death yak!Gh* }@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (92% to hit)  You feel a surge of power! The stone arrow hits the death yak!  The death yak is lightly wounded.Gh/ ** Your shadow gestures at the death yak while chanting.Gh .@The shard of hardened shadow hits the death yak!!Gh m65---==9.5 (1GhA Gh . _The death yak gores you!Gh? .......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. .+...ß...#.......#..........÷##.. Health: 65/95 ================-------- .#.........#.##.###..........##.# Magic: 33/39 ====================---- .####......#######.#.........#### AC: 16Str: 11Doom: 0% Gh1A ###.#...†ß...######....#+.###.#  EV: 10Int: 19 Contam: 0% #....÷.......##@ß..##....## ###  SH: 0Dex: 20 .............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ==-------  Time: 18179.5 (0.0) .................Y.#...........#. t) +1 dagger (venom) #............##.ß..#......^##.÷÷. Cast: Sandblast ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. Y   death yak (ally target) .+...ß.....##P####...........##.. @   shadow ##......##.#### ####..##+######.GhB n .'.....###.# ###....# ## _The death yak gores you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target, 92% to hit)Gh3 9.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. .+...ß...#.......#..........÷##.. Health: 65/95 ================-------- Gh36 .#.........#.##.###..........##.# Magic: 33/39 ====================---- .####......#######.#.........#### AC: 16Str: 11Doom: 0% ###.#...†ß...######....#+.###.#EV: 10Int: 19 Contam: 0% #....÷.......##@ß..##....## ###SH: 0Dex: 20 .............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ==-------  Time: 18179.5 (0.0) .................Y.#...........#. t) +1 dagger (venom) #............##.ß..#......^##.÷÷.h&8 E7m Cast: Sandblast ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. Y   death yak (ally target) .+...ß.....##P####...........##.. @   shadow ##......##.#### ####..##+######. .'.....###.####....# ##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target, 92% to hit)  You feel a surge of power! The stone arrow hits the death yak!!Gh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Gh1 wPress: ? - help, Shift-Dir - straight line  Aim: a death yak (moderately wounded, ally target, 92% to hit)  You feel a surge of power! The stone arrow hits the death yak!!  The death yak is heavily wounded.Gh b1-80.5 (1Gh Gh . _The death yak gores you.Gh.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. .+...ß...#.......#..........÷##.. Health: 61/95 ===============--------- Gh.#.........#.##.###..........##.# Magic: 30/39 ==================------ .####......#######.#.........#### AC: 16Str: 11Doom: 0% ###.#...†ß...######....#+.###.#  EV: 10Int: 19 Contam: 0% #....÷.......##@ß..##....## ###  SH: 0Dex: 20 .............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ==-------  Time: 18180.5 (0.0) .................Y.#...........#. t) +1 dagger (venom) #............##.ß..#......^##.÷÷. Cast: Sandblast ##.####..ß..###..##........###.+. #####......##..)...........###### ##...Gh......#...##...........####. Y   death yak (ally target) .+...ß.....##P####...........##.. @   shadow ##......##.#### ####..##+######. .'.....###.# ###....# ## _The death yak gores you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, ally target, 92% to hit)Gh9.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. .+...ß...#.......#..........÷##.. Health: 61/95 ===============--------- Gh|.#.........#.##.###..........##.# Magic: 30/39 ==================------ .####......#######.#.........#### AC: 16Str: 11Doom: 0% ###.#...†ß...######....#+.###.#EV: 10Int: 19 Contam: 0% #....÷.......##@ß..##....## ###SH: 0Dex: 20 Ghe.............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ==-------  Time: 18180.5 (0.0) .................Y.#...........#. t) +1 dagger (venom) #............##.ß..#......^##.÷÷. Cast: Sandblast ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. Y   death yak (ally target) Gh.+...ß.....##P####...........##.. @   shadow ##......##.#### ####..##+######. .'.....###.####....# ##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhptAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, ally target, 92% to hit)  You feel a surge of power! The stone arrow hits the death yak!GhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a death yak (heavily wounded, ally target, 92% to hit)  You feel a surge of power! The stone arrow hits the death yak!  The death yak is severely wounded.Ghb58-1.5 (1GhGhO. _The death yak gores you.GhG.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. .+...ß...#.......#..........÷##.. Health: 58/95 ==============---------- .#.........#.##.###..........##.# Magic: 27/39 ================-------- .####......#######.#.........#### AC: 16Str: 11Doom: 0% ###.#...†ß...######....#+.###.#  EV: 10Gh{Int: 19 Contam: 0% #....÷.......##@ß..##....## ###  SH: 0Dex: 20 .............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ==-------  Time: 18181.5 (0.0) .................Y.#...........#. t) +1 dagger (venom) #............##.ß..#......^##.÷÷. Cast: Sandblast ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. Y   death yak (ally target) .+...ß.....##P####...........##.. @   shadow ##......##.#### ####..##+######. .'.....###.# ###....# ## _The death yak gores you.  GhO Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 92% to hit)GhR-.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. GhRV.+...ß...#.......#..........÷##.. Health: 58/95 ==============---------- .#.........#.##.###..........##.# Magic: 27/39 ================-------- .####......#######.#.........#### AC: 16GhTS#Str: 11Doom: 0% ###.#...†ß...######....#+.###.#EV: 10Int: 19 Contam: 0% Gh\T#....÷.......##@ß..##....## ###SH: 0Dex: 20 .............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ==-------  Time: 18181.5 (0.0) GhT.................Y.#...........#. t) +1 dagger (venom) GhU#............##.ß..#......^##.÷÷. Cast: Sandblast ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. Y   death yak (ally target) GhVVL.+...ß.....##P####...........##.. @   shadow ##......##.#### ####..##+######. .'.....###.####....# ##Casting: Stone Arrow (safe; 1% risk of failure)  GhVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 92% to hit)  You feel a surge of power! The stone arrow hits the death yak!GhM.........÷....#..†ß...######..Gh/ ÷.......##@ß..# ### ....#...†.##+.#..## <.ß.'..@.ß.............Y.#....Gh T....##.ß..#......^##.÷÷ß..###..##....##..)........##.......P####......### ####..# GhY Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a death yak (severely wounded, ally target, 92% to hit)  GhYou feel a surge of power! The stone arrow hits the death yak!  The death yak is almost dead.Gh˶%.........÷....#..†ß...######.. ÷.......##@ß..# ### ....#...†.##+.#..## <.ß.'..@.ß.............Y.#....Gh....##.ß..#......^##.÷÷ß..###..##....##..)........##.......P####......### ####..#  Gh߸ 43----8=The death yak gores you!  GhjG* * * LOW HITPOINT WARNING * * *Gh/  --more--GhGha ----2.5 (1 _GhGhMGhJGh Ghv8_Unknown command.Gh.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. Gh^.+...ß...#.......#..........÷##.. Health: 43/95 ==========-------------- .#.........#.##.###..........##.# Magic: 25/39 ===============--------- .####......#######.#.........#### AC: 16Str: 11Doom: 0% ###.#...†ß...######....#+.###.#  EV: 10Int: 19 Contam: 0% #....÷.......##@ß..##....## ###  SH: 0Dex: 20 Gh׶%.............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ==-------  Time: 18182.5 (0.0) .................Y.#...........#. t) +1 dagger (venom) GhN[#............##.ß..#......^##.÷÷. Cast: Sandblast ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. Y   death yak (ally target) Ghշe.+...ß.....##P####...........##.. @   shadow ##......##.#### ####..##+######. .'.....###.# ###....# ## _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  GhdPress: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, ally target, 92% to hit)Gh.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. Gh~.+...ß...#.......#..........÷##.. Health: 43/95 ==========-------------- .#.........#.##.###..........##.# Magic: 25/39 ===============--------- .####......#######.#.........#### AC: 16Str: 11Doom: 0% ###.#...†ß...######....#+.###.#  EV: 10Int: 19 Contam: 0% #....÷.......##@ß..##....## ###  SH: 0GhcDex: 20 .............#...†.##+.#..## ## XL: 14 Next: 22% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: ==-------  Time: 18182.5 (0.0) .................Y.#...........#. t) +1 dagger (venom) Gh[#............##.ß..#......^##.÷÷. Cast: Sandblast ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####. Y   death yak (ally target) Gh7.+...ß.....##P####...........##.. @   shadow ##......##.#### ####..##+######. .'.....###.# ###....# ##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhAim: a death yak (almost dead, ally target, 92% to hit)  You feel a surge of power! The stone arrow hits the death yak!Gh "..Ght ~.......÷.....† Gh ÷.... ### ...+.#..## <.Gh ...........†.#..........^##.÷÷..Gh ....##.......@   shadowP####......Gh### ####..#  GhGhGi4=53.5 (1Gh١3SandblastGhGhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  GhbPress: ? - help, Shift-Dir - straight line  Aim: a death yak (almost dead, ally target, 92% to hit)  You feel a surge of power! The stone arrow hits the death yak! _You kill the death yak!Gh Gh"Gh-Gh21F _Unknown command.Gh&>Gh?GhiFGh*I GhI8_Unknown command.GhU ##....#..... +...ß...#.......#..........÷## #.........#.##.###..........##.## Gh4V 3###########.#.........#### ##.#...†ß...######....#+.###.# ....÷.......##@ß..##....## ### ............#...†.##+.#..## ###ß..ß.<.ß.'..>.ß........#####. GhW q................@.#...........#.##.ß..#......^##.÷÷.P####..ß..###..##........###.+.##......##..)...........###### #.........#...##.......... +...ß.....##P####...Gh X i.. #......##.#### ####..##+#### '.....###.# ###....# ### #...#####.# ######...## Ghm Ghu ;.Ghlv (Ghy n5=25 --4Gh~ Gh _Your shadow fades away. _You see here a death yak corpse.Gh Gh Ghh Gh Gh e6Gh 8=6=Gh GhZ Gh K9=Gh2 Gh< Gh :50Gh Ghx Gh [17=Gh Gh Gh Gh S2=Gh7 Ghy Gh K3=GhM GhO! Gh! 94Gh.# Gh% Gh3& 6=8=Ghp' Gh) Gh* K7=Gha+ Gh- Gh. 98Ghm/ GhZ1 Gh1 99Gh/3 Gh5 Gh 6 60=9=Gh7 Ghm9 Gh9 K1=GhI; Gh= Gh&> 93Ghp? Gh|A GhB S4=Gh\C GhiF 5=30=GhG GhI Gh4J 96GhK GhM GhtN 97GhO GhQ GhR N68=GhS GhU Gh7V ]9=1GhV E==GhW GhY Gh1Z &71Gh[ Gh] Ghm^ K2=Gh_ Gha Gh.b U3=Ghc Ghe Ghyf [42=Ghh Ghi Ghcj %5Ghk Ghm Ghn K6=Ghp Gh?r Gh=s U7=Ght Gh\v Gh@w Q93=GhIx GhNz Ghz L80=Gh:| GhC~ Gh~ ?1=GhG Gh@ GhC Gh [24=Gh/ Gh Gh %3GhB Gh Gh K4=Gh GhU Gh U6=GhT }75=Ghn Gh GhC K8=Gh} Gh Gh- U9=Ghk Gh GhE &90Gh Gh Gh! n16==Gh Gh Ghz K2=Ghܨ Ghު Ghc U4=Gh Ghֵ 8 -- Ghh Q_You start resting.Gh 1226.5 (42.0)Gh 55=Ghs %7.5 (43GhA Gh " _HP restored.Gh$vk..#.P...#+.# .#......##...#....#........... GhCw.+...ß...#.......#..........÷##.. .#...#.##.###..........##.# .####......#######.#.........#### ###.#...†ß...######....#+.###.# #....÷.......##.ß..##....## ### ..........#...†.##+.#..## # #...ß..ß.<.ß.'..@.ß........#####.....†.#...........#............##.ß..#......^##.÷÷Ghw.####..ß..###..##........###.+ #####......##..)........## ##.........#...##...## .+...ß.....##P####........... ##......##.#### ####..##+######. .'.....###.# ###....# #GhGh2i7=8.5 (1.0)GhƈGh Ghk_There is a stone staircase leading down, spattered with blood here.GhT GhU Gh_[ Gh*b Gh7i 710 9 _Ghm Gh9=  Gh>  ...  P.. #.   ## ... .   #.##.# .#   #....# ..# .   ##..÷##..#.#   #....#.....+   #÷....... 4Gh> C  #@.......   #PP#.####   #### #     Gh      Ghsl   ####   ##..####+##  #..@......#  #.P..##.#.##  ##..........#   #.##.#...#.....  #....#...# ...#  ##..÷##..#.# # Gh& #....#.....+.  #..#÷...# ##.#<.......#GhsGhh'40Gh2GhGh` *   Gh`     ####  ##..####+## Gha  #.#  #.P..##.#.##Gha  ##..........#  Ghwb #.##.#...#.....  #....#...# ...#Ghb  ##..÷#..#.# # Ghc  #....#.....+.  #..#÷.......# Gh d i  ##.#<.#Ghk Ghhn &1Ghs GhDw GhDDd      #### GhEc..####+##  #.........#  #@P..##.#.## ##..........#  #.##.#...#.....  #....#...# ...#  ##..÷##..#.# #  #....#.....+.  #..#÷.......#  ##.#<.......#  #PP#.#####GhbFGhJGhL&2GhMRGh3[GhS ####GhT)##..####+##.........P..##.#.####@.........#.##.#...#.....#....#...# ...###..# ######GhGhGhK3GhGhGh Gh  Gh?. #### Ght-..####+##GhL  #.........#Ghܖ Gh+ #.P..##.#.## #..........#GhP GhoU #@##.#...#.....Gh Gh̗ #....#...# ...#Gh Gh  ##..÷##..#.# #Gh( GhFl #....#.....+.Ghb Ght #..#÷.......#Gh֘c  ##.#<.......#Gh Gh'r ##PP#.###GhB ##Gh_ Gh|Q ######Gh+ GheGh&4Gh2Gh۬Ghh5 ######..####+##.........P..##.#.####...........##.#...#........#...# ...##..÷##..#.# GhHi#....#.....+. .###Gh[mGhn&5GhqGhsGh   #### ##..####+## #.........#  Ghܓ .#.P..##.#.# ##..........#  #.##.#...#..... GhB #....#...# ...#  ##@.÷##..#.# #  #....#.....+.  Gh #..#÷.......#  ##.#<.......# Gh ###PP#.##### ######  Gh Ghš &6GhA Gh Gh  ######..####+##.........P..##.#.####...........##.#...#.....#... ...#Gh c#..÷##..#.# #.@..#.....+. #÷.......##.#<.....PGh *##Gh Gh &7Gh{ Gh\ Gh ####  ##..####+##  Gh8 #.........#  #.P..##.#.##  Ghu \##..........# Gh n #.##.#...#..... Gh  Gh!#....#...# ...#  Gh@!##..÷##..#.# #  Gh!m#..@.#.....+.  Gh!s#..#÷.# Gh!9 ##.#<.Gh%")# GhT"b ###PP#.###Gh"5## Gh"####Gh#=## Gh1#   Gh+GhW/&8Gh4Gh8Ghu  ####  ##..####+##  #.........#  Gh(3#.P..##.#.##  ##..........#  #.##.#...#.....  Gh|#....#...# ...#  ##..÷##..#.# #  #...@#.....+. Gha #..#÷.#  ##.#<.# Gh ###PP#.##### ######Gh    GhGh8&9Gh!Gh$Gh~ ##..####+## #.........# Ghi #.P..##.#.#Gh: Ghl##..........#  Gh#.##.#...#..... Gh#....#...# ...#  GhE##..÷##..#.# #  Ghz#....#.....+.  Ghz#..#÷@......#  Gh)##.#<.Gh/#  Ghq###PP#.#####  Gh9 ######Gh Gh؁ Gh Gh  Gh8Ghp'50GhGhżGht Gh Gh& GhJ Gh Gh BGhi Gh' Gh Ghp Gh Gh Gh Gh Gh GhA Gh Gh Gh Gh Gh Gh Gh Gh Gh/ Gh Gh| Gh GhR Gh Gh Ghp Gh Gh Gh Gh Gh- Gh{ Gh BGh Gh GhI Gh Gh Gh Gh Gh9 Gh" Gh~% Gh4& Gh' Gh&* Gh, Gh- Gh1/ Gh1 Gh3 Gh4 Gh6 Gh/9 Gh= Gh9> Gh? GhC GhZG GhG GhmJ GhPM GhQ GhOR GhxT Gh1c 6  Ghc #.###  ##...# Ghc |###+## P...# .....#Gh'd G##...### Ghd ]##.#.## ####..P..#.# ......###..........## ...#................# Gh e ...#....#.......@..# #..#.#.##.......GhSe P Ghe .....+.###.........#.P? ......## ####.##.#.Ghe # ..# ......# ######## # Gh.f A#.##### ### Ghf  Ghg Lf - a metallic grey potionGhn 0688.0)Gh?r 610 9.0 (19Gh)x Ght{ \ _You see here a parchment of Hailstorm.Gh) #.#####...# ##+##P...# ....# ###...### Gh~ #.#.## ####..P..#.# Gh x.....###..........##...... ##Gh #....#.......:..#...+#.#.##........@....P# ....+.#Ghw K#.P?# .....## ####.##.#.# ..# Gh # ######## ######Gh 4# Gh Gh P25 70.0)Gh} Gh% GhFR#.### ##...# +## GhRP...# # ###...### GhR.#.## ####..P..#.# ###.## #Gh S#.Gh?SW#P## #....#.GhpS_:..#...+ GhSX#.#.##.P# GhT+.###.#.P?# GhLT## ####.##.#.# ..# Gh~T# ######## ## ##### Gh^Ghc&1GhWnGhpGhr#.### ##...# +## #P...# Gh&# ###...### #.## ####..P..#.# ###.Gh<#### #..#P## Ghw#....#.Ghv:..#...+ #.#.##.GhXP# +.###.Ghs#.P?# GhL## ####.##.#.##..# Gh# ######## ### Ghؠ GhGh&2GhIGhGh-8Gh;sRead which item? Scrolls Gh; b - a scroll of blinking  f - 5 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation Gh;4 A - a scroll of acquirementGh;_a - a scroll of enchant armour  w - 2 scrolls of enchant weapon Gh<J I - 2 scrolls of immolation  T - a scroll of torment Gh-<c V - a scroll of vulnerability  c - a scroll labelled ASOERYQ FAMITS GhG<+ d - 2 scrolls labelled CAIMMU MYALUS Gh`<, e - 2 scrolls labelled IRHEETH NUIWKA Ghz<[!] read|quaff|evoke[?] describe selectedGh$6Gh=Gh#.###sekai the Geomancer##...#Human of Dithmenos *****. +##Gh#P...#Health: 95/95 ======================== ..# ###...###GhMagic: 39/39 ======================== #.## ####..P..#.#AC: 16GhStr: 11Doom: 0% ...###..........####EV: 25 GhInt: 19 Contam: 0% #................#P##GhOSH: 0Dex: 20 Gh'#....#.......:..#...+Gh\XL: 14 Next: 25% Place: Lair:4 #.#.##..........@..P#GhuNoise: ---------  Time: 18272.0 (0.0) Gh..+.###.........#.P?#t) +1 dagger (venom) Gh...## ####.##.#.##..#Cast: Sandblast GhS ...# ######## ### #### _HP restored. _There is a stone staircase leading down, spattered with blood here. Ghd_You climb downwards. _There is a stone staircase leading up, spattered with blood here.  Ghf - a metallic grey potion _You see here a parchment of Hailstorm.Gh^P  Okay, then.GhIGh\Ghu. _Ghv;#.### Gh!w##...# ## #P...# GhIw# ###...### Ghw.## ####..P..#.# ###.Ghw\..#### .GhwV..#P## Gh x....#.GhDxu:..#...+ .#.##.GhgxXP# +.###.Ghxs#.P?# Ghx## ####.##.#.##..# GhyK# #######Gh(yM# ### GhՁGh)3.0 (1 Gh _GhGhGh#.### ##...#  #P...# # ###...### ## ####..P..#.# ###..........#### ...#P## #.:..#...+ Gh* #.##.P# +.###.#.P?# ## ####.##.#.##..# # ############ Gh=%Gh&&4Gh*Gh+Ghm##...# #P...#  Gh###...#######..P..#.# Gh_#..........#### ........#PGho#:..#...+ Gh_##......P# GhG.#....#.P@# ## ####.##.#.##..# Gh# ############ #GhGh&5GhGhGhG510 6.0 (2GhGhx Ghb_e - 3 scrolls labelled IRHEETH NUIWKA (gained 1)GhB # #P...# ###...### ## ####..P..#.# GhCB .###..........#### ........#P##Gh{B #.......:..#...+ #.##.............P# GhB a+.###.........#.P.#GhB  ####.##.#.##@.# .# ############GhB 6# GhG GhI %25 GhI $7.0 (1Gh2M GhqO GhGh 1 ##...# #Gh']# #P...# Gh^ .# ###...### ####..P..#.# ###.##Ghv.............#P## ....#.......:..#...+ .#..........P#+.###.........#@P.#Gh.## ####.##.#.##..# ..# ############ ###Gh Gh("&8Gh8%GhH'GhGhLevel 4 of the Lair of Beasts <(Press ? for help)   #.### ####  ##...# ##..####+###P...# Gh_L#.........# ###...### #.P..##.#.## ####..P..#.# ##..........###..........#### #.##.#...#................#P##  #....#...#....#.......:..#...+  Gh##..÷##..#.#.##.............P#  #....#.....+.###.........#@P.# Gh#..#÷.......## ####.##.#.##..# ##.#<.......# ############ ###PP#.##### Ghn######Gh|*O@<Ghb GhPk ##...#sekai the Geomancer ###P...#Ghk Human of Dithmenos *****. .# ###...###Health: 95/95 ======================== Ghk {.## ####..P..#.#Ghk Magic: 39/39 ======================== ..###..........####AC: 16Ghk NStr: 11Doom: 0% Ghl ................#P##EV: 25 Gh?l Int: 19 Contam: 0% ....#.......:..#...+Gh`l YSH: 0Dex: 20 Ghl .#.##.............P#XL: 14 Next: 25% Place: Lair:4 Ghl <.+.###.........#@P.#Noise: ---------  Time: 18278.0 (0.0) ..## ####.##.#.##..#Gh m t) +1 dagger (venom) ..# ############Cast: Sandblast Gh/m ### GhQm z_You climb downwards. _There is a stone staircase leading up, spattered with blood here.  Ghqm 4f - a metallic grey potion Ghm _You see here a parchment of Hailstorm. _Okay, then. Ghm x_e - 3 scrolls labelled IRHEETH NUIWKA (gained 1)Gh=n Gho Gh{r Ght Ghqy BGh`{ Gh{ GhD} Gh Gh Ghv Gh GhK Gh Ghވ GhP GhЌ GhK GhՏ GhX Gh Gh ,GhǗ Gh" Gh] Gh Gh Gh9 Gh[ Ghѣ Gh Gh Gh Gh( Gh Ghέ Gh1 Gh GhDZ Gh Gh Ghv Gh Gh! Gh/ Gh Gh Gh Gh Gh Gh Gh5 GhX Gh Ghf Gh Gh Gh Gh GhJ Gh GhE Gh Gh Gh Gh_ BGh Gh Gho Gh Gh Gh& Gh Ghj Gh? Gh Gh Gh Gh Gh Gh Gh> Gh" Gh Gh Gh   #.........# ###. Gh$  #.P..##.#.## ####..P GhH  ##..........###...... Ghy  #.##.#...#........... Gh  #....#...#....#...... Gh  ##..÷##..#.#.##...... Gh I #....#.....+.###.....  #..#÷.......## ####.# Gh9  ##.#@.......# ###300.0 (2Ghz 2.0)  ###PP#.##### Gh S ######Gh Gh +Gh Gh@ Ghd  Gh i_There is a stone staircase leading up, spattered with blood here.GheGhwGhcGhGh0B10 1.0 (1.0) _GhGhu.......##....#.P...#.........+.## .#......##...#....#.............. Gh.+...ß...#.......#..........÷## .#.........#.##.###..........##.# .####......#######.#.........#### Gh q###.#...†ß...######....#+.###.# Gh&#....÷.......##.ß..##....## ### Ghn.............#...÷.##+.#..## #3 Gh#...ß..ß.<.ß.'..@.ß........#####. Ghw.................†.#...........#. Ghߺ8#............##.ß..#......^##.÷÷. ##.####..ß..###..##........###.+. Gh######......##..)...........###### ##.........#...##...........####.  .+...ß.....##P####...........##..Gh`  ##......##.#### ####..##+######.  .'.....###.####....# ##GhD GhKGhGhxNC2.5 (2.5GhO _You climb upwards. _There is a stone staircase leading down, spattered with blood here.GhGhURead which item? GhPScrolls  b - a scroll of blinking Gh% f - 5 scrolls of fear Gh = g - a scroll of fog  t - 5 scrolls of teleportation GhZn A - a scroll of acquirementa - a scroll of enchant armour  Gh{%w - 2 scrolls of enchant weapon GhK I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled ASOERYQ FAMITS  d - 2 scrolls labelled CAIMMU MYALUS  e - 3 scrolls labelled IRHEETH NUIWKA [!] read|quaff|evokeGhG[?] describe selectedGhGh\GhGhɸ-.......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. Gh4.+...ß...#.......#..........÷##.. Health: 95/95 ======================== .#.........#.##.###..........##.# Magic: 39/39 ======================== Gh.####......#######.#.........#### AC: 16Str: 11Gh{Doom: 0% ###.#...†ß...######....#+.###.#Gh|EV: 10Int: 19 Contam: 0% Ghv#....÷.......##.ß..##....## ###SH: 0Gh,Dex: 20 Ghf.............#...÷.##+.#..## ## XL: 14 Next: 25% Place: Lair:3 Ghj#...ß..ß.<.ß.'..@.ß........#####. Noise: ---------  Time: 18302.5 (0.0) .................†.#...........#. t) +1 dagger (venom) Gh̻#............##.ß..#......^##.÷÷. Cast: Sandblast Gh##.####..ß..###..##........###.+. #####......##..)...........###### GhI##.........#...##...........####.  Ght.+...ß.....##P####...........##..Gh  ##......##.#### ####..##+######.GhA  .'.....###.#Gh-Z###....# ##  Gh_You see here a parchment of Hailstorm. _Okay, then. Ghw_e - 3 scrolls labelled IRHEETH NUIWKA (gained 1) Gha_There is a stone staircase leading up, spattered with blood here. _You climb upwards. Gh,d_There is a stone staircase leading down, spattered with blood here.Ghd  As you read the scroll labelled IRHEETH NUIWKA, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.GhK=======3.5 (1GhGh1 _e -> N - 2 scrolls of noiseGh, Gh sRead which item? Scrolls Gh p b - a scroll of blinking  f - 5 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation  A - a scroll of acquirementa - a scroll of enchant armour  w - 2 scrolls of enchant weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise Gh< T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled ASOERYQ FAMITS Gh}  d - 2 scrolls labelled CAIMMU MYALUS [!] read|quaff|evoke[?] describe selectedGh$ Gh Gh .......##....#.P...#.........+.## sekai the Geomancer .#......##...#....#.............. Human of Dithmenos *****. .+...ß...#.......#..........÷##.. Health: 95/95 ======================== .#.........#.##.###..........##.# Magic: 39/39 ======================== .####......#######.#.........#### AC: 16Str: 11Gh Doom: 0% ###.#...†ß...######....#+.###.#EV: 10Int: 19 Contam: 0% #....÷.......##.ß..##....## ###SH: 0Dex: 20 .............#...÷.##+.#..## ## XL: 14 Next: 25% Place: Lair:3 #...ß..ß.<.ß.'..@.ß........#####. Noise: =======--  Time: 18303.5 (0.0) .................†.#...........#. t) +1 dagger (venom) #............##.ß..#......^##.÷÷. Cast: Sandblast Gh ##.####..ß..###..##........###.+. #####......##..)...........###### ##.........#...##...........####.  .+...ß.....##P####...........##..  ##......##.#### ####..##+######.  .'.....###.####....# ##  _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  As you read the scroll labelled IRHEETH NUIWKA, it crumbles to dust.  Ghk aYou hear a loud clanging noise!  It was a scroll of noise. _e -> N - 2 scrolls of noiseGh% Q #...#....#...#.......#.....#.##.###...#######.#.......#Gh ..#...#......##....##..)..........#...##.....##P####...#.##########As you read the scroll labelled CAIMMU MYALUS, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation.Gh K-------4.5 (1Gh Gh 5 _d -> r - a scroll of revelationGh%O GhQ >-------GhV Gh] #...#....#...#.......#.....#.##.###...#######.#.......#..#...#......Gh>^ ##....##..)..........#...##.....##P####...Gh^ >#.##########Gh e &5Gh4f Gh =   #.........# ###.  #.P..##.#.## ####..P  ##..........###....  #.##.#...#...........  #....#...#....#......  ##..÷##..#.#.##...... Gh=  #....#.....+.###.....  #..#÷.......## ####.4  ##.#@.......# ###  ###PP#.#####   ######  Gh=      Gh> Gh> GhB Gh -7.0 (2.5Gh Ghƞ _You climb downwards. _There is a stone staircase leading up, spattered with blood here.Gh1GhGh1GhGh Ghn25 _GhGheGhGhGhGhGhGhGhh Gh Gh Gh Gh GhUGhGhGh$GhGheGhGhGhGhGhGhGhGhuGhTGh# .# .h Ghl###.# #.h# #..  #..# #.###  #### #.. ##...#  Gh#,##..####'## #P...#  #.......@.# ###... Gh$#.P..##.#.## ####..P..#.# ##..........###..........#Sandblast #.##.#...#................GhY$ #....#...#....#.......:..# Gh$##..÷##..#.#.##........... hh 2 wolves (asleep) #....#.....+.###.........# Gh$%#..#÷.......## ####.##.#.# ##.#<.......# ########Gh]-H 15.0 (8.0  You open the door.Gh/510 6.0 (9GhU3Gh5X _2 wolves come into view.Ghq  sekai the Geomancer .# Human of Dithmenos *****. .h Health: 95/95 ======================== ##.# Magic: 36/39 ======================-- #.h# #..  AC: 16GhWr{Str: 11Doom: 0%  #.*# #.###  EV: 10Int: 19 Contam: 0%  #### #*. ##...#  SH: 0Dex: 20 ##..####*## #P...#  XL: 14 Next: 25% Place: Lair:4 #.......@.# ###...### Noise: ---------  Time: 18316.0 (0.0) #.P..##.#.## ####..P..#.# t) +1 dagger (venom) ##..........###..........# Cast: SandblastGhrS #.##.#...#................ #....#...#....#.......:..# ##..÷##..#.#.##........... hh 2 wolves (asleep) GhrC#....#.....+.###.........# #..#÷.......## ####.##.#.# ##.#<.......# ######## _2 wolves come into view.Casting: Stone Arrow (safe; 1% risk of failure)  Gh^s?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (asleep, 100% to hit)Ghj  sekai the Geomancer .# Human of Dithmenos *****. .h Health: 95/95 ======================== ##.# Magic: 36/39 ======================--Gho #.h# #..  AC: 16Str: 11Doom: 0%  #..# #.###  EV: 10Int: 19 Contam: 0%  #### #.. ##...#  SH: 0Dex: 20 ##..####'## #P...#  XL: 14 Next: 25% Place: Lair:4 Gh #.......@.# ###...### Noise: ---------  Time: 18316.0 (0.0) #.P..##.#.## ####..P..#.# t) +1 dagger (venom) ##..........###..........# Cast: Sandblast #.##.#...#................ #....#...#....#.......:..# ##..÷##..#.#.##........... hh 2 wolves (asleep) #....#.....+.###.........# #..#÷.......## ####.##.#.# ##.#<.......# ########GhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the wolf!!GhT .# .h GhL##.# #..# #..  #.`# #.###  Gh?#### #`.   ##..####`##   Gh#...  #.P.  ##.Gh!. #: Gh##..÷##..#.#.##   wolf .....+.# #..#÷.......##  Gh$D##.#< Ghonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the wolf!!  You kill the wolf!Gh^  The wolf howls!GhGhGh .hh..'hh 2 wolves (1 GhRwandering)  A wolf comes into view.Gh)4==7.0 (1Gh Gh P _You hear a howl!GhE:GhA;$# ..#h h.  #..# #.## #### #..##..####@## #P...# Gh;q........# ###...## #.P..##.#.## ####..P..##..........####Gh <E##.#...#.........Ght<v....#...#....#:..#Gh<#..÷##..#.#.##..Gh=..#.....+.###..........#÷Gh=S# ####.##.#.GhAGhF%  Gh}FFound 10 gold pieces.GhFGh3IGhJGhQ3hhGhIRU.hhhh GhR3 wolves (1 wandering)GhTC25 -GhU 8GhYGh\ _A wolf comes into view. _There is an open door here.Ghj : GhƘ  sekai the Geomancer $# Human of Dithmenos *****.Gh<  h# Health: 95/95 ======================== ..Gh  Magic: 33/39 ====================---- ##h# AC: 16Gh Str: 11Doom: 0%  #..# #..  EV: 25 GhS ^Int: 19 Contam: 0%  Gh #h.# #.###  SH: 0Dex: 20Ghߚ  #### #*.# ##...#  XL: 14 Next: 25% Place: Lair:4Gh%  ##..####@## #P...#  Noise: =--------  Time: 18318.0 (0.0)Gh  GhЛ U#.........# ###...### t) +1 dagger (venom) #.P..##.#.## ####..P..#.# Cast: SandblastGh X ##..........###..........#GhX N #.##.#...#................Gh { #....#...#....#.......:..# hhh 3 wolves (1 wandering)Ghٜ 1 ##..÷##..#.#.##...........Gh + #....#.....+.###.........# GhZ Z#..#÷.......## ####.##.#.# _There is an open door here.  Gh Casting: Stone Arrow (safe; 1% risk of failure)  Ghݝ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Gh pPress: ? - help, Shift-Dir - straight lineAim: a wolf (63% to hit)Gh0 ysekai the Geomancer$#Gh ]Human of Dithmenos *****.h#Gh Health: 95/95 ========================..Magic: 33/39 ====================----##h#Gh% OAC: 16Str: 11GhT $Doom: 0% Gh E#..##..Gh EV: 25 Int: 19 Contam: 0% Gh ~#h.##.###SH: 0Gh6 .Dex: 20Ghg x#### #`.###...#Gh XL: 14 Next: 25% Place: Lair:4##..####@##Gh #P...#Gh Noise: =--------  Time: 18318.0 (0.0)Gh: #.........# ###...### t) +1 dagger (venom)Gh} #.P..##.#.## ####..P..#.# Cast: SandblastGh g##..........###..........#Gh I#.##.#...#................Gh #....#...#....#.......:..# hhh 3 wolves (1 wandering)GhU ##..÷##..#.#.##...........Gh s#....#.....+.###.........#Gh b#..#÷.......## ####.##.#.#Gh Casting: Stone Arrow (safe; 1% risk of failure)  Gh MConfirm with . or Enter, or press ? or * to list all spells.Gh- Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhW 5Aim: a wolf (63% to hit)  Gh 9You feel a surge of power! The stone arrow hits the wolf!Ghg .@, 1 ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  GhRg Press: ? - help, Shift-Dir - straight line  Aim: a wolf (63% to hit)  You feel a surge of power! The stone arrow hits the wolf!  The wolf is heavily wounded.Gh| &  Gh } Your shadow gestures at the wolf while chanting.The ray of shadow hits the wolf!Gh < **GhB ***Ghm 2**h 2 wolves (Gh >  You kill the wolf!GhGhGh.GhI-h.Ghw(h.Gh..Gh)@Ghi/10 6Gh=9.0 (1GhGh%y _The ray of shadow hits the wolf! The ray of shadow misses the wolf.Gh   sekai the Geomancer $# Human of Dithmenos *****. .# Health: 95/95 ======================== Gha h. Magic: 30/39 ==================------ ##.# AC: 16Str: 11Doom: 0%  Gh #h.# #..  EV: 10Int: 19 Contam: 0%  #*.# #.###  SH: 0Dex: 20Gh  #### #*.# ##...#  XL: 14 Next: 26% Place: Lair:4 Gh ##..####@## #P...#  Noise: ==-------  Time: 18319.0 (0.0) Gh4!x#.......@.# ###...### t) +1 dagger (venom) #.P..##.#.## ####..P..#.# Cast: Sandblast Gh|!N##..........###..........# Gh!V#.##.#...#................ #....#...#....#.......:..# hh 2 wolves (1 ally target) ##..÷##..#.#.##........... @   shadow Gh"#....#.....+.###.........# #..#÷.......## ####.##.#.# _The ray of shadow hits the wolf! The ray of shadow misses the wolf.GhM"Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 63% to hit)Gh5  sekai the Geomancer $# Human of Dithmenos *****. .# Health: 95/95 ======================== h. Magic: 30/39 ==================------ ##.# AC: 16Str: 11Doom: 0%  #h.# #..  EV: 10Int: 19 Contam: 0% GhZ #..# #.###  SH: 0Dex: 20 #### #..# ##...#  XL: 14 Next: 26% Place: Lair:4 ##..####@## #P...#  Noise: ==-------  Time: 18319.0 (0.0) #.......@.# ###...### t) +1 dagger (venom) #.P..##.#.## ####..P..#.# Cast: Sandblast ##..........###..........# Gh#.##.#...#................ #....#...#....#.......:..# hh 2 wolves (1 ally target) ##..÷##..#.#.##........... @   shadow #....#.....+.###.........# #..#÷.......## ####.##.#.#Ghm0Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!!Gh F $# .# h. ##.# #†.# #..  #`.# #.###  Gh8!#### #`.#      #...  #.P.  ##..Gh! #....#...#....:   wolf ( ##..÷##..#.#.## .....+.# #..#÷ GhPGhGhsu.h..GhPZ1=20.0 (1GhGhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (severely wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!! _You kill the wolf!Ghջ   sekai the Geomancer $# Human of Dithmenos *****. .# Health: 95/95 ======================== ..Gh  Magic: 28/39 =================------- ##.# AC: 16GhB UStr: 11Doom: 0%  Ghm #†h# #..  EV: 10Int: 19 Contam: 0%  #.*# #.###  SH: 0Gh <Dex: 20 Gh #### #*.# ##...#  XL: 14 Next: 26% Place: Lair:4 Gh ##..####@## #P...#  Noise: ==-------  Time: 18320.0 (0.0) #.......@.# ###...### t) +1 dagger (venom)Gh  #.P..##.#.## ####..P..#.# Cast: Sandblast Gh5 N##..........###..........# Gh p#.##.#...#................ #....#...#....#.......:..# h   wolf (ally target) ##..÷##..#.#.##........... @   shadow Gh G#....#.....+.###.........# #..#÷.......## ####.##.#.# Gh׽ _You kill the wolf!Casting: Stone Arrow (safe; 1% risk of failure)  Gh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Gh' }Press: ? - help, Shift-Dir - straight lineAim: a wolf (ally target, 63% to hit)Gh@sekai the Geomancer$#Human of Dithmenos *****..#Health: 95/95 ========================..Magic: 28/39 =================-------##.#AC: 16Str: 11Doom: 0% #†h##..EV: 10Int: 19 Contam: 0% #.`##.###SH: 0Dex: 20#### #`.###...#XL: 14 Next: 26% Place: Lair:4##..####@###P...#Noise: ==-------  Time: 18320.0 (0.0)#.......@.# ###...### t) +1 dagger (venom)#.P..##.#.## ####..P..#.# Cast: Sandblast##..........###..........##.##.#...#h2Am................#....#...#....#.......:..# h   wolf (ally target)##..÷##..#.#.##........... @   shadow#....#.....+.###.........##..#÷.......## ####.##.#.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (ally target, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!!GhjGhkGhp.Ghp0.hGhq+1.0 (1GhyvGhXyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  GhyPress: ? - help, Shift-Dir - straight line  Aim: a wolf (ally target, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!! GhyM_The wolf is almost dead.Gh  sekai the Geomancer $# Human of Dithmenos *****. .# Health: 95/95 ======================== .. Magic: 25/39 ===============--------- ##.# AC: 16Ghu Str: 11Doom: 0%  #†.# #..  EV: 10Int: 19 Contam: 0%  #..# #.###  SH: 0Dex: 20 Ghp#### #h.# ##...#  XL: 14 Next: 26% Place: Lair:4 ##..####@## #P...#  Noise: ==-------  Time: 18321.0 (0.0) #.......@.# ###...### t) +1 dagger (venom) #.P..##.#.## ####..P..#.# Cast: Sandblast Gh|(##..........###..........# #.##.#...#................ #....#...#....#.......:..# h   wolf (ally target) ##..÷##..#.#.##........... @   shadow #....#.....+.###.........# #..#÷.......## ####.##.#.# _The wolf is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh-Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, ally target, 63% to hit)GhY  sekai the Geomancer $# Human of Dithmenos *****. .# Health: 95/95 ======================== .. Magic: 25/39 ===============--------- Gh##.# AC: 16Str: 11Doom: 0%  Gh#†.# #..  EV: 10Int: 19 Contam: 0%  GhP#..# #.###  SH: 0Dex: 20 #### #h.# ##...#  XL: 14 Next: 26% Place: Lair:4Gh ##..####@## #P...#  Noise: ==-------  Time: 18321.0 (0.0) Gh#.......@.# ###...### t) +1 dagger (venom) Gh#.P..##.#.## ####..P..#.# Cast: Sandblast ##..........###..........#Gh+ #.##.#...#................ #....#...#....#.......:..# h   wolf (ally target) ##..÷##..#.#.##........... @   shadow #....#.....+.###.........# #..#÷.......## ####.##.#.#GhUCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhgAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, ally target, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!!Gh $# .# .. ##.# #†.# #.. Gh #..# #.###  #### #..#    Gh@R  #...  Ghm#.P.  ##..Ghg #....#...#....:Gh@   shadow ##..÷##..#.#.##Gh .....+.# Gh7#..#÷ Ghy8.Gh~^2.0 (1SandblastGhGGh #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  GhMAim: a wolf (almost dead, ally target, 63% to hit)  You feel a surge of power! The stone arrow hits the wolf!! _You kill the wolf!Gh .$## ..#. †..  GhG H#. #.## #### #@.###..####'# #P...# Gh .......@.# ###...## #.P..##.#.## ####..P..#Ghʐ b#..........######.#......Gh ....#...#....#:..##..÷##..#.#.##.Gh ;...#.....+.###........Gh Gh b.Gh J25 --3Gh Gh M _Your shadow fades away.GhJ M.$# ## ..Ghȿ #. †..   #.## #### #..##..####'## #P...# #.........# ###...####.#.#...#...##..#.#.#Gh Gh _6=--4Gh, Gh GhM..$# ##Gho ..##. ..  #.Gh #.## #### #..###..####'###P...#Ghd........#...GhGht&5GhhGhvq _You see here a wolf corpse.Gh$<#.. ... #.# #.# #$# ##.## #..##@#  #†.# #..  #..# .### ## #..# ##...###..####'## P...##.........# ###...### .P..##.#.## ####..P..#.# ##..........#####Gh%3#.##.#...#.......GhL-Gh)0-6 _Gh5Gh09GhG`M+#...Ghp. #$# Gh(#.#GhR#.@.##.##Gh0X #†.Ghws. #..##.###Gh̹*..GhGh%8Gh/==Gh7GhGhGhGM...Gh+#.... #$# Ghf##@##...##.## Gh#†.##..#.#Gh Gh8GhU30==Gh8GhfGh1GhM...+##...Gh. #@# ##.###...###.###..Gh"Gh $q1==9Gh['Gh-Gh.610 30.0 (2GhC2Gh4? _You now have 607 gold pieces (gained 10).GhI/ M... +###..#...Gh/  #.# #.##...###.###'##Gh4 Gh5 3==25 1.0 (1Gh59 Gh.; Gh1& KM.....Gh& ...  #.+##..#Gh& !#...#Gh&  #.# ##.##..#Gh, Gh=. ^4=2Gh&1 GhU3 Gh.M................^...  #.+#Gh@/#.@.###.###.#..#Gh3Gh5U6==3Gh8Gh:Gh^M##.#..P........................^......... Ghw^ #.+##...##.###.#.#Gh]bGhcS8===Ghd4GhwfGhQhGhkM ##..#+.###...###...#P.h.##............#.......^.....GhZl#..........#.......# #@+####...##.##h   polar bear (wandering)#.#GhoGh|sP.hGhuq9==5GhyGhb|] _A polar bear comes into view.Gh%K ##..#+.###...  GhF##........#...  #P............  GhЂI##...........h  Gh##.......^.....  Gh+"#..........  Ghm"#.......#  Gh%#@+#Ghƃ ##..#Gh Gh#...#GhF ##.##Gh #.#Gh҄ Gh#.# Gh7##.##Ghc #...#Gh ##.##GhGh  Q ##..#+.###...  ##........#...  #P............  ##...........h  #.......^.....  #..........  #.......#  #@+# Gh N##..# #...# ##.## #.# #.# ##.## #...# ##.##GhN GhO Ghe" Gh$ a _A polar bear is nearby!Gh+# .## #.##+.###.##.##P..Ghx#....h#.......^......#......Gh#.....@.###.##.+###..# Gh[#...###.###.# Ghn#.###.#GhQ##...#GhpGhP.hGh-6 _GhGhGh GhJ### .## ##.#+##..#+.###.##.#.Gh@u#P.##.#.Gh[^.....h)Gh a#.#.# Gh##.##.+## ##..# #..Gh^.###.###.# #.###.## Gh GhL.hGh&7GhGh& _Found a trident.Gha  #. ## # .## ##.#+Ghb x#+.###.##.#Ghrb ?#P.#.Ghb .Ghc #.......^h#........#.......##......Ghc ##.##.+## .....Gh4d ##..# #...#...# #.Ghd A##.# .Ghd 0###.#Gh3e !#Ghk GhJ L)hGh% &8Gh Gh Gh #. ## .#Ghn!### .## ##.#+.#Gh!##..#+.###.##.Gh+"/#.#P.Ghz"##.#.Gh"f^......)h.Gh##.#.Ghb###.Gh#|##.##.+## ..Gh.$##..# ###.#...# #.#Gh$<##.## . Gh$(Gh% Gh,Gh6~h.hGhg9B=9Gh=Gh@^ _The polar bear growls angrily.GhI  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhdGh2GhGh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Gh/ : Gh d sekai the Geomancer Gh z#. ## .#  Human of Dithmenos *****. Gh ### .## ##.#+.#  Health: 95/95 ======================== Gh ##..#+.###.......  Magic: 38/39 =======================-Gh?  ##........#.......  AC: 16Gh ,Str: 11Gh (Doom: 0%  Gh$ #P................  EV: 25 Ghp ]Int: 19 Contam: 0%  Gh v##................  SH: 0Gh <Dex: 20 Gh #.......^......h..  XL: 14 Next: 26% Place: Lair:4 GhS #........@.......  Noise: ---------  Time: 18339.0 (0.0) Gh #.......##.......  t) +1 dagger (venom) GhR ##.##.+## .......  Cast: Sandblast Gh O##..# ###....  #...# #.#  ##.## .  h   polar bear #.# #.# Gh m##.##Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGhGhsekai the Geomancer#.## .#Human of Dithmenos *****.### .## ##.#+.#Health: 95/95 ========================Gh ##..#+.###.......Magic: 39/39 ========================##........#.......AC: 16Str: 11Doom: 0% #P................EV: 25 GhInt: 19 Contam: 0% ##................SH: 0Dex: 20#.......^......h..XL: 14 Next: 26% Place: Lair:4#........@.......GhF Noise: ---------  Time: 18339.0 (0.0)#.......##.......t) +1 dagger (venom)##.##.+## .......Cast: Sandblast##..# ###....#...#GhJ#.###.##.h   polar bear#.##.###.##Confirm with . or Enter, or press ? or * to list all spells. Gh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGh":Okay, then.Gh^'Gh)Gh*,. _GhGhgP)hGhZG40.0 (1Sandblast _Ghh!Gh#Gh2$   sekai the Geomancer #. ## .#  Human of Dithmenos *****. ### .## ##.#+.#  Health: 95/95 ========================Gh$  ##..#+.###.......  Magic: 36/39 ======================-- ##........#.......  AC: 16Str: 11Doom: 0% Gh$  #P................  EV: 25 Int: 19 Contam: 0%  Gh$ ##................  SH: 0Dex: 20 Gh%% #.......^......)..  XL: 14 Next: 26% Place: Lair:4 GhV% #........@***h...  Noise: ---------  Time: 18340.0 (0.0) #.......##.......  t) +1 dagger (venom) Gh% ##.##.+## .......  Cast: SandblastGh% p ##..# ###....  #...# #.# Gh%  ##.## .  h   polar bear #.# Gh& X#.# ##.## _Okay, then.Gh\& Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh& Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (84% to hit)Gh4 sekai the Geomancer#.Gh4 ## .#Human of Dithmenos *****.### .## ##.#+.#Health: 95/95 ========================Gh5 ##..#+.###.......Magic: 36/39 ======================--Gh65 ##........#.......AC: 16Str: 11Gh5 Doom: 0% #P................EV: 25 Int: 19 Contam: 0% ##................Gh5 SH: 0Dex: 20#.......^......)..Gh5 XL: 14 Next: 26% Place: Lair:4#........@```h...Gh6 Noise: ---------  Time: 18340.0 (0.0)#.......##.......GhG6 t) +1 dagger (venom)##.##.+## .......Ghu6 Cast: Sandblast##..# ###....Gh6 g#...##.###.##.Gh6 h   polar bear#.##.#Gh6 ##.##Casting: Sandblast (safe; 1% risk of failure)  Gh,7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  GhX7 vPress: ? - help, Shift-Dir - straight lineAim: a polar bear (84% to hit)  Gh7 @You feel a surge of power! The stone arrow hits the polar bear!!Gh GhJ a..h.Gh˻ C710 ==1.0 (1GhQ Gh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!! _The polar bear is heavily wounded.Gh  sekai the Geomancer #. ## .#  Human of Dithmenos *****. GhE### .## ##.#+.#  Health: 95/95 ======================== ##..#+.###.......  Magic: 34/39 ====================---- ##........#.......  AC: 16Str: 11Doom: 0%  Gh}#P................  EV: 10Int: 19 Contam: 0%  ##................  SH: 0Dex: 20 Ghw#.......^......)..  XL: 14 Next: 26% Place: Lair:4 #........@**h....  Noise: ==-------  Time: 18341.0 (0.0) #.......##.......  t) +1 dagger (venom) ##.##.+## .......  Cast: Sandblast Gh:##..# ###....  #...# #.#  ##.## .  h   polar bear #.# Gh&#.# ##.## _The polar bear is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Gh|wConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, 84% to hit)Gh zFsekai the Geomancer#.## .#Human of Dithmenos *****.### .## ##.#+.#Health: 95/95 ========================##..#+.###.......Magic: 34/39 ====================----##........#.......GhzAC: 16Str: 11Doom: 0% #P................EV: 10Int: 19 Contam: 0% ##................SH: 0Dex: 20#.......^......)..XL: 14 Next: 26% Place: Lair:4GhzQ#........@``h....Noise: ==-------  Time: 18341.0 (0.0)#.......##.......t) +1 dagger (venom)##.##.+## .......Cast: SandblastGhg|##..# ###....#...##.###.##.h   polar bear#.##.###.##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!Gh 7..hhGh H(berserk)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Gh Aim: a polar bear (heavily wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!  Gh$ KThe polar bear is almost dead.Gh +2.0 (1GhGhX\ _The polar bear goes berserk!Gh`: Gh sekai the Geomancer #. ## .#  Human of Dithmenos *****. ### .## ##.#+.#  Health: 95/95 ======================== Gh##..#+.###.......  Magic: 31/39 ===================----- ##........#.......  AC: 16Str: 11Doom: 0% Gh/ #P................  EV: 10Int: 19 Contam: 0%  Ghk##................  SH: 0Dex: 20 Gh*#.......^......)..  XL: 14 Next: 26% Place: Lair:4 #........@**h....  Noise: ==-------  Time: 18342.0 (0.0) Gh #.......##.......  t) +1 dagger (venom) ##.##.+## .......  Cast: Sandblast ##..# ###....  #...# #.#  GhI##.## .  h   polar bear (berserk) #.# #.# GhƬf##.## _The polar bear goes berserk!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, 84% to hit)Gha  sekai the Geomancer #. ## .#  Human of Dithmenos *****. Ghb6### .## ##.#+.#  Health: 95/95 ======================== ##..#+.###.......  Magic: 31/39 ===================----- ##........#.......  AC: 16Str: 11Doom: 0% GhUbF #P................  EV: 10Int: 19 Contam: 0%  ##................  SH: 0Ghb<Dex: 20 Ghb#.......^......)..  XL: 14 Next: 26% Place: Lair:4 #........@..h....  Noise: ==-------  Time: 18342.0 (0.0) Ghb#.......##.......  t) +1 dagger (venom) Ghc##.##.+## .......  Cast: Sandblast ##..# ###....  #...# #.#  GhZc##.## .  h   polar bear (berserk) #.# #.# Ghc##.##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhcoAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!!Ghf #. ## .#  Ghf### .## ##.#+.#  ##..#+.###.......  ##.......  #P.......  Ghg##.......  #.....)..  Gh0g#........@``†....  #.......  Gh_g!##.##.+## .......  ##..# ###.... Ghg#...# #.# ##.## . Ghg#.# #.# ##.##Gh@9..GhNf73.0 (1SandblastGhGhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineGh^ : a polar bear (almost dead, berserk, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!! _You kill the polar bear!Gh  N #. ## .# ### .## ##.#+.#Gh ? ##..#+.###. ##.#. #P. ##.Gh  #.^......).. #.†....GhR  #.##. ##.##.+## .......Gh O ##..# ###.... #...# #.# ##.## . Gh  #.#  #.#  ##.##GhG Gh J25 --4GhV Gh Gh #. ## .# ### .## ##.#+.# ##..#+.###. ##.#. #P. ##Gh8^. #.^......).. #.†.... #.##.Ghy ##.##.+## ....... ##..# ###... #...# #.# #Ghu#.## .  #.# Ghu #.#  ##.##Gh#Gh %W2--5Gh)GhS+Ghe0 #. ## .# ### .## ##.#+.#Ghfv ##..#+.###. ##.#. #P. ##. #.^......).. #.†.... #Ghf.##. ##.##.+## .......GhXg# ##..# ###.... #...# #.# ##.## . #.# #.#  ##.##GhgGhlGho&6GhsGh?vGhC #. ## .# ### .## ##.#+.# ##..#+.###....... ###. #P. ##......Gh....^......)..#.....†.... #.......##.......#.##.+## .......####..# ###.... #...##.###.##.Gh9 #.# #.GhGh&7GhGhsGh #. ## .# ### .## ##.#+.# ##..#+.###....... ###GhU. #P. ##...@...... ^......)..#GhF .....†.... #.......##........##.+## .......####..# ###....Gh}  #...##.###.##. Gh A #.#Gh nY8GhU        #. ## .#   ###..## ##.#+.#   ##..#+.###.......   ###.   #P. Gh   ##..........   ^......)..  #..†....   #.......##......  Ghh.##.+## .......  ####..# ###....   #...##.#  #.##.GhGhT3=9Gh}GhGh}   # .# Gh. ..#   #..# ## .#   ###..## ##.#+.#   ##..#+.###.   ###Gh).   #P.   ##..........   #Gh^......)..  #..†....   #.......#Gh#.  .##.+## .......  Gh####..# ###....   #...##.#GhGhV'50GhGhKGhi ?     Ghdi ##  #  ..#  Ghi  #..# ## .#  #..## ##.#+.#  Ghi G#+.###.  Ghi A##.#.Gh.j \  #P.Gh\j '  Ghj !##.Ghj 5.. Ghk ^#.......^......)GhHk 5.. Ghvk @##....†Ghk r.... #.......##.Ghl * Gh.l u##.##.+## ...Gh\l -.... Ghl Z####..# ###....Ghq Ght &1Ghx Gh{ Gh E Gh <###  ..#  ..#  ##..# ## .#  Gh ###@.## ##.#+.#  ##..#+.###.  ##........#.......  #P.......GhZ | ##.......... Gh T#.......^......).. ##...........†.... #.......##Gh  ##.##.+## .......Gh$ Gh& &2Gh( Gh, Gh%F.P..#.Gh##. P.### ...# ..#  ##@.# ## .# Gh##..## ##.#+.# #..#+.###. ##........#.#P................Gh##................#.......^......)GhE..##...........†....Gh5#.......##GhGGh^4=3GhGhGhPDM#.#P. GhD##. #P.###..  GhDj ##..# ##  ###..## ##.#+.###..#+.###.......#.......#P.GhjEE#....##...........GhBJGh0LU6==4Gh PGhMRGhz5MGhb{a.. #.#PGh{w. #. P.##Gh{#..#.  ###..# ## Gh|###..## ##.#+.#..........GhH|W#.........^.GhGhGh؂k8===5GhGhWGh ; .#Gh M .. ##Gh. 4#.#P#Ghl + .P.Gh 5 ..FGh @ #.#Gh[ W ##.# Gh M #P@###Gh  #....# #.#..# GhL ###..# ## .#Gh n ###..## ##.#+.#Gh d ##..#+.###.Gh F   bullfrog (asleep) ##......Gh7 #.Ghq O #P........Gh O ##..........Gh!  Gh" d A bullfrog comes into view.Gh& .Gh& 3FFGh]( z9====6Gh( SandblastGh, Gh/  GhW/ N_The bullfrog croaks.Gh  .# .. ## #.#P# .P. ... Gh #F# ##.# #P@###  #....#  #.#..#  ###..# ## .#  GhU D###..##   ##..#+.  Gh .  Gh D..   Ghx R .# .. ## #.#P# .P. Ghhy 9... #F# ##.# #P@###  Ghy ,#....#  #.#..#  ###..# ## Ghy  ###..##  ##..#+.Gh-z e  . Ghiz G.. Ghz Gh2~ Gh Gh Ghw _ _A bullfrog is nearby!Gh:< .# Ghq:;.. ## #.#P# .P.Gh: ... Gh:8#F# ##.#Gh-;4 #P@### Gh};  #....# Gh;% #.#..#  Gh <:###..# ## .#  ###..##  Gh\< ##..#+.Gh<  Gh<. Gh = ..GhH=  Gh=! Gh- Ghy%.# .. ## #.#P# .P. Gh|... #F# Gh##.# #P@###  Gh<T#....#  Ghy#.#..#  ###..# ##  Gh###..##  ##..#+. Gh .GhAw .. GhDGhAGhGhU GhY_A bullfrog is nearby!Gh  sekai the GeomancerGhZ1 .# Human of Dithmenos *****. .. ## Health: 95/95 ======================== Gh#.#P# Magic: 36/39 ======================-- .P.Gh AC: 16Str: 11Doom: 0%  ... EV: 25 GhrInt: 19 Contam: 0%  #F# SH: 0Dex: 20 Gh ##*# XL: 14 Next: 27% Place: Lair:4 #P@###  Noise: ==-------  Time: 18356.0 (0.0) Gh2#....#  t) +1 dagger (venom) #.#..#  Cast: Sandblast ###..# ## .#  ###..## ##.#+.#  Gh%##..#+.###.......  F   bullfrog ##........#.......  #P................  ##................ _A bullfrog is nearby!Gh#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)Gh[Dsekai the Geomancer.#Human of Dithmenos *****... ##Health: 95/95 ========================#.#P#Magic: 36/39 ======================--.P.AC: 16Gh[tStr: 11Doom: 0% ...EV: 25 Int: 19 Contam: 0% #F#SH: 0Dex: 20##`#XL: 14 Next: 27% Place: Lair:4#P@###Gh[Noise: ==-------  Time: 18356.0 (0.0)#....#t) +1 dagger (venom)#.#..#Cast: Sandblast###..# ## .#Gh]\b###..## ##.#+.###..#+.###.......F   bullfrog##........#.......#P................##................Gh\Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh ]wAim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!!GhJ@.(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Gh(Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!!  The bullfrog is almost dead.GhK  Your shadow points at the bullfrog and mumbles some strange words.The ray of shadow hits the bullfrog!!Gh*@   shadowGh:†Gh-10 =-Gh,A7.0 (1SandblastGhGhk6 _You kill the bullfrog!GhGhO#. # .. ###.#P#..P.#@.. #†##@# P.###...#.#..# ###..# ##  ###..## ##.#+.# ##..#+.###..#PGhv-725 --8Gh#. ..#  .. ###.#P#..P.##@..# ##.# #P.##...Gh.#..# ###..# ##  ###..## ##.#+.# ##..#+.####Gh Gh4 @-9Gh4Gh Ghg_You see here a bullfrog corpse.GhEM.F##. ..#  .. ##.#P#..P#@@.###†##GhdF>#.# #P.####F   cane toad (distracted).+.GhHGhJGh>Me.FFGhN'60Gh0RGhvT\ _A cane toad comes into view.Gh=< .. Gh@>w#. ##F ..# .. ## Gh>Y##.#P# #..P.# #@@.# Gh ?/##†## ##.# Ghj?`#P.###  #....#  #.#..#  Gh?:###..# ## .#  ###..##  GhA@.  Gh  .. #. ##F Gh ..# .. ## ##.#P# Gh #..P.# #@@.# Ghl M##†## Gh ##.# #P.#Gh/ d #...Gh m #.#..#  Gh ###..# ## .#  ###..## GhL " Gh Gh Gh Gh ` _A cane toad is nearby!Gh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh' Gh GhA Gh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)GhZ   #.   ..   #.  ##F #  #.   ..###   ##.#P#  .@P.#  @..#   ##†##   ##.#   #P.###   #....#   #.#..#   ###..# ## .#   ###..## ##.#+.#Gh4cGh;dGhhr.F.Ghi71SandblastGhlGhoM _Your shadow fades away.Gh  sekai the Geomancer #. Human of Dithmenos *****. ..Gh< Health: 95/95 ======================== #. Magic: 34/39 ====================---- ##. # AC: 16Str: 11Gh%Doom: 0%  .F#. EV: 25 Int: 19 Contam: 0%  Gh*.###  SH: 0Dex: 20 Gh ##*#P#  XL: 14 Next: 27% Place: Lair:4 #.@P.#  Noise: ---------  Time: 18361.0 (0.0) Gh7G##...#  t) +1 dagger (venom) ##†##  Cast: Sandblast Ghm*##.# #P.###  #....#  F   cane toad Gh#.#..#  ###..# ## .#  ###..## ##.#+.# _Your shadow fades away.Casting: Stone Arrow (safe; 1% risk of failure)  GhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh-:Aim: a cane toad (81% to hit)GhC sekai the Geomancer  #.Human of Dithmenos *****.  ..Gh&DHealth: 95/95 ========================  #.Magic: 34/39 ====================----  ##. #AC: 16Str: 11GhcDDoom: 0%  .F#.EV: 25 Int: 19 Contam: 0%  GhD`.###SH: 0Dex: 20  ##`#P#XL: 14 Next: 27% Place: Lair:4  GhDA#.@P.#Noise: ---------  Time: 18361.0 (0.0)  ##...#t) +1 dagger (venom)  GhE##†##Cast: Sandblast  ##.#  GhPEU#P.###  #....#GhE4F   cane toad  #.#..#  ###..# ## .#  GhE###..## ##.#+.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhE-Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!Gh? .@.(ally target)@   shadowConfirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit)  GhhYou feel a surge of power! The stone arrow hits the cane toad!!  The cane toad is heavily wounded.Gh  Your shadow gestures at the cane toad while chanting.The ray of shadow hits the cane toad!!Gh^*@   shadowGha <†Ghg s5=10 9=2.0 (1Gh  sekai the Geomancer  Human of Dithmenos *****. #####  Health: 86/95 =====================---Ghh ##.#.####  Magic: 25/39 ===============--------- #.......#  AC: 16Str: 11Doom: 0%  ##......# ##  EV: 10Int: 19 Contam: 0%  Gh#.[.....#...  SH: 0Dex: 20 #..D........  XL: 14 Next: 29% Place: Lair:4 GhNi#.@....#  Noise: ==-------  Time: 18374.0 (0.0) #.#.####  t) +1 dagger (venom) ##...#  Cast: Sandblast GhN##.##  ##..##  #.†#.#  D   seven-headed hydra ##..### Gh ##.#P#  #..P.# _The seven-headed hydra bites you! The seven-headed hydra bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (almost dead, 92% to hit)Gh  sekai the Geomancer  Human of Dithmenos *****. #####  Health: 86/95 =====================--- Gh##.#.####  Magic: 25/39 ===============--------- #.......#  AC: 16Str: 11Doom: 0%  ##......# ##  EV: 10Int: 19 Contam: 0%  #.[.....#...  SH: 0Dex: 20 Gh#..D........  XL: 14 Next: 29% Place: Lair:4 Gh0Z#.@....#  Noise: ==-------  Time: 18374.0 (0.0) #.#.####  t) +1 dagger (venom) ##...#  Cast: SandblastGhn ##.##  ##..##  Gh#.†#.#  D   seven-headed hydra ##..###  ##.#P#  Gh #..P.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhOAim: a seven-headed hydra (almost dead, 92% to hit)  You feel a surge of power!  The stone arrow hits the seven-headed hydra!Gh^  #####  ##.#.####  Gh !.#  # ##  #...  #...........  #  #    Gh!(  #.†# ##.. ##.Gh/" Ghȩ8.Ghj76=315.0 (1Gh3SandblastGhGh  Aiming: Stone Arrow (safe; 1% risk of failure)  GhPress: ? - help, Shift-Dir - straight line  Aim: a seven-headed hydra (almost dead, 92% to hit)  You feel a surge of power!  The stone arrow hits the Ghdseven-headed hydra! _You kill the seven-headed hydra!Gh;` +M  ##### #.#.### #.......# #. ##[.....##.....##......###.#.####  Gh` U##...##.Ghe Ghg 8=7=25 --6Ghl Ghn Gh62    Gh:7   #####   ##.#.####  #.......#  Gh7 ##......# ##  ##...  Gh7..... #......###  #.#.#### ##...#  ##.##  ##..Gh8##  #.†#. .###GhGhz90=--7GhGh z _You see here a +0 barding of flying.GhO       Gh;###  ##.#.####  ..  ## ##  Gh=Y#.[.....#...  #..... ##......### #.#.#### Gh##...# ##.## ##..#Gh(# #.†#.#GhGh518 _GhGhNGh&(  Gh`'      ###  ##.#.####  #..  Gh'e##......####  Gh'w#.[.....#...  #..Gh-(N... ##.....Ghn(4.### Gh(y#.#.#### ##...Gh(`# ##.#Gh.)C# ##..#Ghn)!#Gh,Gh.52=Gh1/O8=9Gh2Gh3Gh8f       #####  ##.#.####  #...@...#  Ghe9##......####  #.[.....#...  ##...# ##.## GhU=Gh9?_3=80GhIBGh#DGhk =Ghl * #####  ##.#.####  #....@..# Ghm  ##......####  #.[.....#... Ghm S #.... Gh0n ##......###   #Ghn I#.## Ghu Gh]y .41Gh~ GhF GhX= t##### ##.#.#### #.....@.# ##......#### Gh!> #.[.....#... ##......### GhD GhH T5=2GhM GhsP GhQm #######.#.####.......##.....@#####.[..........Gh*z##.#.†#.#GhΦGhԨ`9=3Gh|GhGh8 #######.#.####.......###......#####.[Ghf...............F#########Gh,F   bullfrog (asleep)##..###GhGhtMF.FGhLV32==4GhGh [ _A bullfrog comes into view.Gh`"q ##### ##.#.#### Gh"#.......# ##......####  #.[....@#...  #............F.  Gh"W##......#######  #.#.#### ##...# Gh")##.## Gh#0 #.†#.# Gh'#GhK ##### Gh##.#.#### #.......# GhC##......####  #.[....@#...  GhN#............F.  Gh##......#######  #.#.#### Gh^C##.. GhA##.## Gh GhAN#.† GhGh?GhGhWGh_ _A bullfrog is nearby!Gh#<Gh$I ##### ##.#.#### #.......#Gh&%( ##......####  Gh%p#.[....@#...  #............F.  Gh$&?##......#######  #.#.#### Gh&*##...# ##.##Gh'  Gh'+#.†#.# Gh'Gh  ##### ##.#.####Gh  #.......# ##......####  #.[....@#...  #............F.  ##......#######  Gha B#.#.#### ##.. ##.##  #.†Gh  Gh~ Gh Gh Gh  Gh- Q_A bullfrog is nearby!Gh#######.#.#####.......# ^+.Gh##......####....#.[.....#....P#.#.......@....F..#Gh#######Gh.#.#### ##...###.#Gh###.#.†#.#Gh:##..###P#GhGhGh#F..Gh#Gh%&5Gh%Sandblast _Gh,Ghe0Gh3-  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ======================== #####Gh-w Magic: 29/39 =================------- ##.#.#### AC: 16Str: 11Doom: 0%  Gh-#.......# ^+.  EV: 25 Gh-]Int: 19 Contam: 0%  Gh-##......####....  SH: 0Dex: 20 GhY.#.[.....#....P#.  XL: 14 Next: 31% Place: Lair:4 #.......@**F....  Noise: ---------  Time: 18385.0 (0.0) Gh.K##......#######.  t) +1 dagger (venom) #.#.#### Cast: Sandblast ##...#Gh./ ##.## ##..##Gh%/ F   bullfrog #.†#.# ##..### GhE/X##.#P# _A bullfrog is nearby!Ghq/Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh/yAiming: Stone Arrow (safe; 1% risk of failure)  Gh/tPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)Gh'sekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================#####GhYMagic: 29/39 =================-------##.#.####AC: 16Str: 11Gh$Doom: 0% Gh#.......# ^+.EV: 25 GhInt: 19 Contam: 0% ##......####....Gh.ZSH: 0Dex: 20Gh-#.[.....#....P#.XL: 14 Next: 31% Place: Lair:4#.......@````...Gh؀Noise: ---------  Time: 18385.0 (0.0)##......#######.Gh(?t) +1 dagger (venom)Gh]#.#.####Cast: SandblastGhC##...###.##Ghb##..##F   bullfrogGh O#.†#.###..###GhAS##.#P# _A bullfrog is nearby!GhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)Gh4Gh;.F..Gh:10 =6.0 (1GhGhnS  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  GhPress: ? - help, Shift-Dir - straight line  Aim: a bullfrog (72% to hit) _You feel a surge of power! The stone arrow misses the bullfrog.GhGh   sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ======================== ##### Magic: 26/39 ================-------- ##.#.#### AC: 16Gh TStr: 11Doom: 0%  GhB #.......# ^+.  EV: 10Int: 19 Contam: 0%  ##......####....  SH: 0Dex: 20Ghi  Gh #.[.....#....P#.  XL: 14 Next: 31% Place: Lair:4 Gh #.......@*F.....  Noise: =--------  Time: 18386.0 (0.0) ##......#######.  t) +1 dagger (venom)Gh$  #.#.#### Cast: Sandblast ##...# ##.## ##..##GhF  F   bullfrog #.†#.# Gh b##..### ##.#P# _You feel a surge of power! The stone arrow misses the bullfrog.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)Gh ~sekai the GeomancerHuman of Dithmenos *****.GhH lHealth: 95/95 ========================#####Magic: 26/39 ================--------##.#.####Ghk }AC: 16Str: 11Doom: 0% Gh #.......# ^+.EV: 10Gh Int: 19 Contam: 0% ##......####....SH: 0GhØ -Dex: 20Gh -#.[.....#....P#.XL: 14 Next: 31% Place: Lair:4#.......@````...Gh Noise: =--------  Time: 18386.0 (0.0)##......#######.t) +1 dagger (venom)GhI #.#.####Cast: Sandblast##...#Ghh o##.####..##F   bullfrogGh [#.†#.###..#####.#P# Gh g_You feel a surge of power! The stone arrow misses the bullfrog.Gh Casting: Stone Arrow (safe; 1% risk of failure)  GhЙ MConfirm with . or Enter, or press ? or * to list all spells.Gh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh. 2Aim: a bullfrog (72% to hit)Gh Gh$ F...  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Gh)% Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (72% to hit)  Ghi% _You feel a surge of power! The stone arrow misses the bullfrog.Gh& 377.0 (1Gh, Gh'0 U _The bullfrog barely misses you.Gh  sekai the GeomancerGh  Human of Dithmenos *****.  Health: 95/95 ========================Gh<( #####Gh[ Magic: 24/39 ==============---------- Ghy##.#.#### AC: 16GhTStr: 11Doom: 0%  Ghs#.......# ^+.  EV: 10GhUInt: 19 Contam: 0%  Gh##......####....  SH: 0Dex: 20 GhB#.[.....#....P#.  XL: 14 Next: 31% Place: Lair:4 Ghe #.......@F......  Noise: =--------  Time: 18387.0 (0.0) Gh##......#######.  t) +1 dagger (venom) Gh#.#.#### Cast: SandblastGh' ##...# Gh*##.## ##..##Gh F   bullfrog #.†#.#Gh! ##..### Gh<##.#P# GhWG_The bullfrog barely misses you.GhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh9Aim: a bullfrog (72% to hit)GhF?  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ======================== ##### Magic: 24/39 ==============---------- Ghn##.#.#### AC: 16Str: 11Doom: 0%  #.......# ^+.  EV: 10Int: 19 Contam: 0%  ##......####....  SH: 0Dex: 20 Gh#.[.....#....P#.  XL: 14 Next: 31% Place: Lair:4 Gh=#.......@F......  Noise: =--------  Time: 18387.0 (0.0) ##......#######.  t) +1 dagger (venom) Ghy#.#.#### Cast: Sandblast ##...# Gh##.## ##..## F   bullfrog Gh#.†#.# ##..### ##.#P#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  GhRPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!!Gh ##### ##. #.. ^+.  ##..Ghd...  #.[.P#.  #.......@†......  ##..Gh##.  #.#.#### ##.Ghw ##.##  #.†GhdK  GhˢGhn2=8.0 (1SandblastGh_Gh#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Gh?Aim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!! _You kill the bullfrog!Gh Gha  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - FoxfireConjuration/Fire1%Gh =1  c - Lesser BeckoningTranslocation1%Gh >2  d - Mercury ArrowConjuration/Alchemy1%Gh# 2  e - Momentum StrikeConjuration/Translocation 1%2  f - Kiss of DeathConjuration/Necromancy 2%GhY 1  g - Volatile BlastmotesFire/Translocation2% 3  h - Ignite PoisonGh zFire/Alchemy4% 4  i - HailstormConjuration/IceGh 8% 3  j - FreezeIce14%1  k - Summon Small MammalSummoning14%Gh ]1  l - Sublimation of BloodNecromancy21%2  m - BombardGh5 zConjuration/Earth34% 6  n - Frozen RampartsIceGhj 38% 3  o - Launch Clockwork BeeForgecraft38% 3  p - ArcjoltConjuration/AirGh 58% 5  q - Summon ForestSummoning/Translocation 75% 5  r - AnguishHexes/NecromancyGh ,80% 4  s - Eringya's Surprising Crocodile Summoning80% 4  t - Curse of AgonyNecromancy98% 5  u - SilenceHexes/AirGhS ]98% 5 9 spell levels left Gh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGh$  c - Lesser BeckoningTranslocation 1% 2  d - Mercury ArrowAlchemy2  e - Momentum Strike Conjuration/Translocation  f - Kiss of DeathNecromancy 21  Gh$ g - Volatile BlastmotesFire/Translocation 2% 3  h - Ignite PoisonFire/AlchemyGh$ 4% 4  i - Hailstorm Conjuration/Ice 8% j - Freeze Ice GhQ% 14% 1  k - Summon Small MammalSummoning 14% 1  l - Sublimation of BloodNecromancy212  m - Bombard Conjuration/EarthGhx% u34% 6  n - Frozen RampartsIceGh% 38% 3o - Launch Clockwork BeeForgecraft Gh% 38% 3  p - Arcjolt Conjuration/Air58% 5  q - Summon Forest Gh% Summoning/Translocation 75% 5  r - AnguishHexes/NecromancyGh & p804  s - Eringya's Surprising CrocodileGhB& k804  t - Curse of AgonyNecromancy Ghd& Z98% 5  u - SilenceHexes/AirGh& q98% 5  v - Sculpt SimulacrumIce/Alchemy9Gh& J6  w - Haunt Necromancy/SummoningGh& 2100% 7Gh  n - Frozen RampartsIce38% 3  r - AnguishHexes/Necromancy 80% 4x - Hellfire MortarFire/Earth/Forgecraft 100% 7  y - Maxwell's Capacitive Coupling Air100% 8Gh Gh=  r - AnguishHexes/Necromancy 80% 4  s - Eringya's Surprising Crocodile Summoning80% 4Ghŋ  s - Eringya's Surprising Crocodile Summoning80% 4  u - SilenceHexes/Air98% 5GhMGhGhsgsekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================#####Magic: 24/39 ==============----------##.#.####AC: 16Str: 11Doom: 0% Gh#.......# ^+.EV: 10Int: 19 Contam: 0% ##......####....SH: 0Dex: 20#.[.....#....P#.GhXL: 14 Next: 32% Place: Lair:4#.......@†......Noise: ==-------  Time: 18388.0 (0.0)##......#######.t) +1 dagger (venom)Ghj#.#.####Cast: Sandblast##...###.####..###.†#.###..#####.#P#Confirm with . or Enter, or press ? or * to list all spells.Gh1Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!! Gh%7_You kill the bullfrog!GhdP  Okay, then.Gh Gh5Gh. _GhdR T##### ##.#.#### # .#.......# ^+.GhR ##......####.#.[.....#....P#.GhR %#..GhR >##......#.Gh2S b#.#.#### GhQS ##.GhS 4..# GhS GhS Gh[ Gh%_ %5GhJ_ -=25 Ghw_ --Gh_ 9.0 (1 Gh_ _Ghf Gh i u _You see here a bullfrog corpse.Gh m##### # #GhV ,##.#.#### .# .#.......# #^+.##......####.Gh w#.[.....#....P#.#.†Gh' >##......#.Ghy i#.#.#### Gh &GhGh{7==--90 GhH _Gh<Gh GhHA##### ## ###.#.#### .# .#.......# #^+.Gh##......####......#.[.....#....P#.#.†.##......#Gh/W.#.#.#### GhnP GhGhGhGhT9==Gh1Gh GhGh!### ## ####.#.#### .# .......# ##^+....##......####....#.[.....#...@P#.... #..Gh †......##......#######.....#.#.####..P.##...# #####GhC.####..###.†#.Gh~R###..###Gh,Ght30==2Gh GhvGh( #### #### ####.#.#### ..# .# ##^+##......####.@.......Ghc#.[.....#....P##..†......##......#######.....#.#.####GhP..P.##...# ####.##.####..#Ghǟy##.†#.#GhGh٥q2==3GhGhGhN ;###..Gh 'GhX Gh '10 Gh& 4Gh( Gh ( _You open the door.Gh ## ##### #####.##..#GhP##.#.#### #..#.. ##^##......####....#.[.....#....P#..#..†........##......#######.......#.#.####Gh| P..P.#+##...# #####..##.## ..##..#Gh!#GhGh5===25 5Gh Ghc Q _There is an open door here.Ghr ## ## ##### #####.##..# ##.#.#### #.@#....... #.......# ##^'Ghr. ##......####... #.[.....#....P#. ...†....Gh(s.#......#######....... #.#.#### P..P.#+..#Ghxsv#####.. ##..GhrwGhJ6 _Gh 6## ####### #####.##..# ##.#.#### #..#....... #.......# ##^@....... ##......####.... Gh& #.[.....#....P# #........†......#.#######.#.#### P..P.#+Ghi ##...# #####..##  ..##..##Gh Ghv &7Gh GhB Q _There is an open door here.Gh## ## ##### #####.##..###.#.#### #..#.#.# ##^'  GhC##......####.#.[.....#....P#.#.Ghc†......##......#######.Gh#.#.#### #P..P.#+###...# GhY######.. Gh!GhI&U9=====Gh&&8 _Ghg,GhC.GhE8### ## ##### #####.##..###.#.#### #..#.Gh'#.# ##^'. ##......####. #.[.....#....P#. #.†.... GhO##......#######.#Gh#.#.#### #P..P.#+# Gh Gh' &9Gh~GhCGhZf### ###  GhZU##### #####.##..# ##.#.#### #..#.# #.# ##^'.Gh[T#......####.# Gh[y.[.....#....P#. .†.....Gh[~......#######.# GhV\GhwhGhh!400GhLoGhrGhG### ### ##### #####.##..#### .#.#### #..#.# .Gh˅# ##^'.# ......####.# [.....#....P#.#†... ......#######.# ##.## Gh7@.. GhGh،&1GhGhGhQ####### Gh  #####.##..#### .#.#### #..#.Gh:(# Ghzl# ##^'.GhJ# ####.Ghe# .....#....P#.GhE)# GhK†....+Gh<#######.# GhGh9Ght/[34m#..##GhGhD===2GhGhGhz Q####### Gh  #####.##..#### #.#### #..#.# # ##^'.# ####.# #....P#.# †...##### Gh m# ######.. Gh1 .## .. ..##Gh Gh &3Gh Gh GhɎ####### ## #####.##..#### .#### #..#.........# ....# ##^'.# Ghj####....# #....P#†......Ghɏ++########### #### #P..P.#+##Gh ######.. ##  .. #.#Gh!Gh{&4GhGhޚGh=w####### # #####.##..###### #..#.........# ..# ##^'.# ####....##....P#†......+########### Gh### #P..P.#+## ######.. #  .. #GhYGhq&5GhrGh$Gh4YM############.##..###### #..#.........# ..# ##^'.# .####....## ...#....P#.....†......+#######Gh>5t#### ## #P..P.#+##  ######.. .. #Ghr5G PGh9GhL;&6Gh>Gh%@Ghk ####### Gh:X# #####.##..##### #..#.#.# ##^'.# . ..####Ghe.## ... ..#....P#Ghζi.#......†.+Gh .#GhP.##### #P..P.#+## Gh)# Ghѷ*#####.... Gh(0.### #P#GhuGh6&7GhGhGhbC####### Gh%c'## #####.##..#### .#### #..#.........# ....# ##^'GhOcN.# .###..Ghuce.## ....#....P#Ghc6..#.....Ghc$..†....GhP# #.#PGh ?#...# ..P.Gh& i#..## .#. GhW -#.#..#Gh Gh &5Ghj Gh Ghd ^..†......+ Gh 6#######........#### Ghŗ #.#### #P..P.#'## Gh i..# ######..# #.##Gh> Y #..# #..##Gh^ ? #..# .Gh 3†#.#Gh U #.## #..###Gh ###.P# ##.#P##.@.##Gh" .P.#Gh< ( # Ghm ##...# ##.  ##†##Gh  #.#  ##. Gh ?...  #P.###Gh" V ..P  #....#GhN (.#.# Ghi , #.#..#Gh ? #.# Gh $ ###GhΚ i..# ## .#Gh Ghߤ &6Gh Gh Gh=########### .#.#### #P..P.#'## ..# ######..# ##.## #..##..##Gh41 #..#†#.# #.## ##..######.P#  ##.#P# #...##  #..P.# #  ##...# ##. GhsO ##†## #.# ##. ... #P.### ..P#Gh #....#.#.## #.#..# Gh#.# ###..# ## .#### ##.#+.#GhGh&7GhGhaGhGh,Gh Gh Gh!lGhymGhpGhrGhs #.#### #P..P.#'## ..# ######..# ##  #..# .#..# .†#.# #.## .#####.P# #P# #...## #..P.# #..## ##...# ##@# †## .#  ##.# ...  #P.###...P##....# #.#.##  #.#..# ..#.#  ###..# ##..### ###..## ##.#+.# #..#+.###.......GhyGh|&8Gh^GhGh^ ...# #####..# #.#Ghz_ #..#.## .†#.# #..######.P# #Gh_4#.#P...# #..P.Gh`#..## #..##.#  ##†#GhJ`I .# Gh{`>#...#P.###Gh`a#...P# ........#.......GhgGhj&9GhcpGhsGh  #.# .## .†#.# #..###Ghm n###.P ##.#P#...# #..P.#..## #..#.#  ##†###.##.# Gh #.@.#P.####...P....#.##. ................Ghy Gh Gh '20Gh$ Gh5& Gh'  .## .†#.# #..###Gh' ###.P ##.#P#...# #..P.## #..Gh<( #.#  ##†###.##.# Ghc( 3##...P.###Gh<) #..@P....#.###..#.# .#+ Gh) -................Gh 0 Gh2 &1Gh{8 Gh; Gh% GhM Gh Gh Gh#..## #..# #.†#.#GhOT #.## ##..###Gh ###.P#  ##.#P# #...##  #..P.#Ghu #..##  ##...#Gh ? ##.#Gh<A ##†##Gh ##.## ##.# ##...#Gh #P.### #.@.P#Gh #....# #.#.## #.#..# #..#.#Gh[ ###..# ##..### Gh| ###..## ##.#+.# ##..#+.###.....Gh.. Gh#Gh.#.....Gh.. PGh &... #GhZ.Gh%Gh&2GhGh GhV #.†#.# #.##  ##..######.P#  ##.#P# #...## #..P.# #..# ##...#GhW ##.# ##†## ##.## ##...# #P.### #...P#GhNW #....# #@#.## #.#..#.#.# ###..# ##..#### ##.#+.GhW#..#+.###.............#.......PGhW......... ##...^)..Gh\Ghl^&3GhaGhcGh ##..######.P# ##.#P# #...## #..P.# #..#Gh+k ##...# ##.#GhTB ##†##Ghwu ##.## ##.Gh..# #P.### #...P#Ghԭ, #....#Gh`#.#.## #.#..#Gh)(.#.GhK ###..# ##..###Gh# ##.#+.# ..#+.###.............GhۮA#........  #PGh.....GhA......  ##GhsP.......  ^Gh..)......  ##...........†.Gh ...GhͷGhj&4GhGhGh$ ##.#P...#..P..## #..Gh$#.#  ##†##.##.# Gh$>##...#P.###Gh%d...P#....##.#.##GhF%..#.# ###@.##Gh%###..## ##.#+.# ##..#+.###........##........Gh%}..$P...##Gh%G.#.^Gh&E)......##Gh,&5.....†..GhE&^+. ##...Gh]&Gh+Gh-&5Ghx1GhB4nopen the door. _There is an open door here. _You open the door. _There is an open Ghq40door here. _Found 13 gold pieces.Gho #..P.# #..## ##...# Gho ,##.# Gh p 5†## Gh&p )##.##GhAp !##.# Gh\p A##...# Ghvp #P.###Ghp #...P# #....# ##.#.## Ghq w#.#..# #..#.# Gh q ###..# ##..### Gh[q ###..## ##.#+@#  Ghwq W##..#+.###........!.# Ghq }##........#.........$.# #P.Ghq (............## Gh r ###........Gh5r  Ghxr n#.......^......). #Ghr ....†.......+...Ghr 4##..........###Ghs 5##.##.+## Gh} Gh &6Gh Gh* Q _Found a potion of mutation.Gh G #..Gh] L#.#  ##†#Gh #.##Gh .# Gh 3##...P.###GhO '...P....Gh̗ <##.#.##Gh R..#.# #GhM *##..##Gh ###..## ###.#+.##.##Gh ##..#+.###.....@..!.# ##........Gh U.$.#PGhޙ %...#Gh #Gh< 1#..........#Ghj W####..# ###....Ghر Gh &7Gh Gh†## ##.###.# ##...# #P.###Gh>#...P# #....# ##.#.## #.#..# #..#.# ###..# ###..#######..## ###.#+.##.## ##..#+.###........! #........#.$ GhP...## .# .......^Gh)....†.......+...Gh+##..........#### ##.##.+###.###..# ####....)#.P #...# #.#Gh.Gh&8Gh Gh ' _Found a scimitar.Gh[?##†## ##.##  ##.# ##...#  #P.### #...P#  #....# ##.#.##  Gh?#.#..# #..#.#  ###..# ###..#### ###..## ###.#+.##.## ..#+.###.Gh`@`!.## .#.Gh@c$.# .Gh@<## .Gh@)# GhA\^.. .GhrAD .##.GhA ##GhA4##.##.+###GhB~ ####..# # GhLGhQ&9GhXGhYGhA w##†## ##.## Ghd V##.# ##...# Gh~ X#P.### #...P# Gh X#....# ##.#.## Gh a#.#..# #..#.# Gh ###..# ###..#### Gh ..## ###.#+.##.## ..#+.###.Gh ?!.## Gh #.Gh0 }$.# ## GhX )# Ghu ~^......)......#Gh †.......+..##.Gh J#### .##.+###.Gh Q..# ##Gh + GhGhe'30GhUGhpGh...# ##.# †### .# ##...# P.### ...P# ....# ##.#.# .#..# #..#.# GhV ###..#### #..## ###.#+.##.## #+.###.!@## #$.# #Gh......#^......)#Gh<...†.Gh\+......##.Gh5####.+###..........# ##..# ####....)#.PGhGh`&1GhGhGh b#...# ##.# ##†## ##.## ##.# ##...# #P.### #...P# #....# ##.#.## #.#..# #..#.##..# ###..#####..## ###.#+.##.##.#+.###Ghޗ .@.##.#.$.#.##.#.^...Gh ...)......#.†.......+...##Gh( :.#### .##.+###.GhH .# ###..# ####....)#.PGhf Gh GhH &2Gh Gh Gh| 510 3.0 (2Gh Ghl Z _M - 4 potions of mutation (gained 1)Gh`/†## ##.# #.# ##...# P.####...P# ....# ##.#.## Gh.#..# #..#.# #..# ###..###..## ###.#+.##. .#+.###.............#.Gh; .## # ^)#....†.......+..##..........#### ##.+###.# Ghs##..# ####....)#.P...# #.#GhGhI25 4.0 (1GhGhKGh510 5.0 (2GhGh? _You now have 620 gold pieces (gained 13).Gh|T#...# #P.### #...P# #....# ##.#.## #.#..# #..#. ###..# ###..####GhU}# ###.#+.##.## ..#+.###..........##......#..#.#.^)......#Gh}......†.+..##....######.+###.#Gh}#..# ####....)#.P  #...# ###.## ## Gh~l ##.## .GhGhÄI25 6.0 (1GhGh^Gh  P.###...P #....##.#.##..#.# ####..####Gh..## ###.#+.##.## ..#+.###..........##.......## ^)......#Gh<.....†.......+...####..#.#GhGh&7GhGhGhj @ ....##.#.##..#.# ####..####..## ###.#+.##.## ..#+.###..........##......#.##.#^Gh( c)...@..#.....†.......+...###....#######..#.#Gh#! Ghq# &8Gh' Gh) Gh Gh 5Inventory: 27/52 gear slots Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon)  c - a +1 sling of draining GhF d - a +3 dagger of draininge - a +0 quarterstaff  f - a +3 daggerh - a +0 rapier Gh U y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Gh Missiles (go to first with ()b - 8 curare-tipped darts  i - 10 poisoned darts Gh- Armour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth} Gh x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  B - a +2 pair of gloves of fire (worn)j - +0 steam dragon scales  k - a +2 chain mail of willpowerGh) n - a +0 troll leather armour  o - quicksilver dragon scales  q - a +3 leather armour Magical Staves (go to first with |)  z - a staff of conjuration Gh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Gh  i - 10 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Gh Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  Gh8 ~ At 100% training you would reach 6.0 in about 0.3 XLs. It may be destroyed on impact. Gh Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile Gh [(q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Gh [?25h[?0cGh Gh[XInscribe with what?  GhU  Ghz [?25l[?1cGh_ Gh!#....# ##.#.##sekai the Geomancer #.#..# #..#.#Human of Dithmenos *****. ###..# ###..####GhjYHealth: 95/95 ======================== Gh##..## ###.#+.##.##Magic: 39/39 ======================== ..#+.###..........##AC: 16Str: 11Gh|Doom: 0% .......#...........#EV: 25 Int: 19 Contam: 0% ..................##SH: 0Dex: 20 Gh7..................#.#XL: 14 Next: 32% Place: Lair:4 Ghm.....^......)...@..#Noise: ---------  Time: 18438.0 (0.0) ..........†.......+...#t) +1 dagger (venom) ......##..........#####GhCast: Sandblast .##.+###..........# ###..# ####....)#.PGhӫ#...# ###.## #####.##...#.#Gh#..#.# _Found a potion of mutation. _Found a scimitar. Gh7_M - 4 potions of mutation (gained 1) _You now have 620 gold pieces (gained 13).  i - 10 poisoned darts  Okay, then.GhfGh'Gh_GhRGh`. _Gh Gh| Ghݰ Ghв u . #..#.# Gh /Human of Dithmenos *****.#..# ###..#### Health: 95/95 ======================== GhS ##..## ###.#+.##.## Magic: 39/39 ========================#+.####AC: 16 Str: 11 Doo#.Ghɳ =EV: 25 Int: 19 Contam: 0% # SH: 0 Dex: 20.......#.#XL: 14 Next: 32% Place: Lair:4^......)...@..# Noise: ---------  Time: 18438.0 (0.0)....†.Gh +...t) +1 dagger (venom).....####Cast: Sandblast Gh9 E.##.+###..........# ###..# ####....)#.P...# ###.## ###Ghl g##.## ...#.. Gh | #.# _Unknown command.Gh 0Gh 4Drop what? (Left/Right to switch category) 27/52 gear slots (_ for help) Hand Weapons (select all with )) Gh;4  t - a +1 dagger of venom (weapon)  c - a +1 sling of draining  d - a +3 dagger of draininge - a +0 quarterstaff  f - a +3 daggerh - a +0 rapier Gha4 y - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (select all with ()b - 8 curare-tipped darts  Gh4{i - 10 poisoned darts Armour (select all with [) Gh4  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  B - a +2 pair of gloves of fire (worn)j - +0 steam dragon scales Gh4l k - a +2 chain mail of willpowern - a +0 troll leather armour  Gh4o - quicksilver dragon scales  q - a +3 leather armour Magical Staves (select all with |) Gh*5[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit GhP5Letters toggle [.|Space] toggle selected[top]GhE  1 item  t - a +1 dagger of venom (weapon)  c + a +1 sling of draining[Enter] accept (1 chosen)Gh3 2 items c + a +1 sling of draining  d + a +3 dagger of draining2GhvVGhVU3  d + a +3 dagger of draining GhV2 e + a +0 quarterstaffGhV3Gh:Cn4  e + a +0 quarterstaff  f + a +3 daggerGhC4Ghf Gh)5 Ghӧo f + a +3 dagger  h + a +0 rapier5GhGh~6  h + a +0 rapier  y + the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}6GhGh;#....# ##.#.##sekai the Geomancer #.#..# #..#.#Human of Dithmenos *****. ###..# ###..####Health: 95/95 ======================== ##..## ###.#+.##.##Ghn Magic: 39/39 ======================== ..#+.###..........##AC: 16Str: 11Doom: 0% .......#...........#EV: 25 Int: 19 Contam: 0% ..................##GhSH: 0Dex: 20 ..................#.#GhXL: 14 Next: 32% Place: Lair:4 .....^......)...@..#GhNoise: ---------  Time: 18438.0 (0.0) ..........†.......+...#t) +1 dagger (venom) ......##..........#####Cast: Sandblast Gh-.##.+###..........# Gh3###..# ####....)#.P#...# ###.## ###Gh[k##.##...#.##..#.# Gh_Found a scimitar. _M - 4 potions of mutation (gained 1) _You now have 620 gold pieces (gained 13).  i - 10 poisoned darts _Okay, then. _Unknown command.GhGh-GhGhGh510 9.0 (1GhGhE _You drop a +1 sling of draining.GhZ,40.0 (2Gh@Gh\F _You drop a +3 dagger of draining.Gh+1.0 (3GhGh@ _You drop a +0 quarterstaff.Gh+2.0 (4Gh"Gh9*: _You drop a +3 dagger.Gh],+3.0 (5Gh0Ghv7: _You drop a +0 rapier.Gh9+4.0 (6Gh=Gh?GhoDGhFV _You drop the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}.Gh #.#..# #..#.  ###..# ###..##### ###.#+.##.##..#+.###..........##GhT ......#..#.###.#.#Gh E^)...).......†.+...###....##### #.##.+###.# Gh |####..# ####....)#.P#  #...# ###.###### ##.## ...  Gh+! #.#..  #.# #..#.##Gh'Gh)I25 5.0 (1Gh#.Gh0Ghy~ ###..# ###..##### ###.#+.##.##..#+.###..........##......#..# P.### #.#.#^)...). #...........†.......+...# ###...Gh~+.##### ##.##.+###.#  ####..# ####....)#.P#  #...# ###.###### ##.## ... #.#..Ghl   komodo dragon (asleep)  #.# #..#.## #.l #...#Gho  A komodo dragon comes into view.Gh|ll.Gh&6Gh18)Gha _The komodo dragon hisses angrily.Ghp     ###.#+.##.## #..........## #...........# ...........### ...........#.# ^......)...)..# ...†.......+...# #......@...##### #..........#  Gh ####....)#.P#  #...# ###.######  ##.## ...  #.# #..  #.# #.l  ##.## #..  #...#Gh     ###.#+.##.## Gh#..........## #...........# ...........### Gh/...........#.# ^......)...)..# Ghk...†.......+...# Ghr#......@...##### GhW#..........#  Gh- ####....)#.P# Ghc #...# ###.######  ##.## ..Gh  #.# #.. GhF #.# #.Gh  ##.## #.. Gh6 Gh'Gh+Gh5GhN<s      ###.#+.##.## Gh<3#..........## #...........# ...........### ...........#.# ^......)...)..# ...†.......+...# #......@...##### #..........#   ####....)#.P# Gh=^ #...# ###.######  ##.## ...  #.# #.. Gh8=o #.# #.l  ##.## #..  #...# Ghm=L_A komodo dragon is nearby!Gh      ###.#+.##.## #..........## #...........# ...........### ...........#.# ^......)...)..# ...†.......+...# #......@...##### #..........#   ####....)#.P#  #...# ###.######  ##.## ..  #.# #.. GhT #.# #.  ##.## #..  Gh 7)Gh Ghq 8)Gh d _A komodo dragon is nearby!GhN# ###.#+.##.##..#+.###..........##......#..# #P.### ##GhN .#.#^)...). ##...........†.......+...# Gh:O ###....#####  ##.##.+###GhtO.#  ####..# ####....)#.P#GhO #...# ###.###### ##.## ... #.GhP%#... #.# #.l..#.## #.... #...# GhnP#..[.. ##.##GhRGh"ZNl.Gh[77SandblastGha8)Ghd Gh eM_Found a glowing chain mail.Gh# ###..## ###.#+.##.##  sekai the Geomancer  ##..#+.###..........##  Human of Dithmenos *****. ##........#...........#  Health: 95/95 ======================== #P...................###  Magic: 36/39 ======================-- Gh##...................#.#  AC: 16Str: 11Doom: 0% #.......^......)...)..#  EV: 25 Int: 19 Contam: 0% ##...........†.......+...#  SH: 0Dex: 20 Gh #.......##..........#####  XL: 14 Next: 32% Place: Lair:4 GhB ##.##.+###.....@....#  Noise: ---------  Time: 18447.0 (0.0)  ####..# ####..*.)#.P#  t) +1 dagger (venom) Gh~i #...# ###*######  Cast: Sandblast  ##.## .*. #.# #.l. Gh#.# #.... l   komodo dragon  ##.## #.... Gh #...# #..[..  ##.## _Found a glowing chain mail.  Gh+Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhbAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)GhK k ###..## ###.#+.##.##GhK sekai the Geomancer##..#+.###..........##Gh"L 2Human of Dithmenos *****. GhIL X##........#...........#GhnL cHealth: 95/95 ======================== GhL Y#P...................###GhL kMagic: 36/39 ======================-- GhL j##...................#.#AC: 16GhM ,Str: 11Gh;M "Doom: 0% Gh]M #.......^......)...)..#EV: 25 GhM WInt: 19 Contam: 0% GhM }##...........†.......+...#GhM -SH: 0GhM -Dex: 20  GhN R#.......##..........#####GhBN XL: 14 Next: 32% Place: Lair:4  GheN X##.##.+###.....@....#GhN vNoise: ---------  Time: 18447.0 (0.0)GhN ####..# ####..`.)#.P#GhN 4t) +1 dagger (venom)GhO w#...# ###`######Gh5O 6Cast: SandblastGhYO H##.##.`.GhO #.#GhO ;#.l.GhO 3#.##....Gh(P yl   komodo dragonGhNP R##.## #....GhqP q#...# #..[..GhP ##.##GhP MConfirm with . or Enter, or press ? or * to list all spells.GhP yAiming: Stone Arrow (safe; 1% risk of failure)  GhP ;Press: ? - help, Shift-Dir - straight lineGhQ >Aim: a komodo dragon (84% to hit)  Gh@Q !You feel a surge of power!  GhaQ (The stone arrow hits the komodo dragon!!Gh )@...(ally target)@   shadowAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!  The komodo dragon is heavily wounded.Gh  Your shadow points at the komodo dragon and mumbles some strange words.The shard of hardened shadow hits the komodo dragon!!Gh *****.@   shadowGh8 [......Gh x10 3=8.0 (1SandblastGh1 Gh  Gh K_You kill the komodo dragon!Ghx  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhDGh%IGh+RGh5U _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Gh ###..## ###.#+.##.##  sekai the Geomancer  ##..#+.###..........##  Human of Dithmenos *****. ##........#...........#  Health: 95/95 ======================== Gh#P...................###  Magic: 35/39 =====================--- ##...................#.#  AC: 16Str: 11Doom: 0% #.......^......)...)..#  EV: 10Int: 19 Contam: 0% GhH##...........†....@..+...#  SH: 0Dex: 20 Gh #.......##..........#####  XL: 14 Next: 33% Place: Lair:4  ##.##.+###.....@....#  Noise: =--------  Time: 18448.0 (0.0) Gh ####..# ####....)#.P#  t) +1 dagger (venom)  #...# ###.######  Cast: Sandblast  ##.## ... #.# #... GhB#.# #.... @   shadow  ##.## #....  #...# #..[..  ##.##Confirm with . or Enter, or press ? or * to list all spells. Gh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleGh6Shift-Dir - straight lineGhvGh0 ###..## ###.#+.##.##sekai the Geomancer##..#+.###..........##Human of Dithmenos *****. ##........#...........#Health: 95/95 ======================== #P...................###Gh%#Magic: 36/39 ======================-- ##...................#.#AC: 16Str: 11Doom: 0% Ghd#.......^......)...)..#EV: 10Int: 19 Contam: 0% Gh##...........†....@..+...#SH: 0Dex: 20  Gh/#.......##..........#####XL: 14 Next: 33% Place: Lair:4  ##.##.+###.....@....#GhNoise: =--------  Time: 18448.0 (0.0)####..# ####....)#.P#Gh4t) +1 dagger (venom)Gh#...# ###.######Cast: Sandblast##.##...Gh7Z#.##...#.##....GhW@   shadow##.## #....Ghw#...# #..[..##.##GhYConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Sandblast (safe; 1% risk of failure)  GhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGhL)Okay, then.Gh(Gh8)Gh. _Gh ##..#+.###..........## ##.........# #P.####GhW!..^)...)..# #.....†....@..+...#  ##..........#####.##.+#Gh!  ####..# ####..@.)#.P#Gh! #...# ###.#######.## ...  #.# #Gh!!....#Gh "_.....##.##.#...GhZ"[[..##.#.Gh"u...†.# #..Gh,Gh{/8==25 -9.0 (1 _Gh58)GhG8Gh! ##..#+.###.## .#.# P.### .Ghk L#.# .Ghҥ ^......)...)..# .Gh †....@..+...# #.Gh' ##.GhI 5##### Ghl 0##.##.+###.Gh (#  Gh ####..# ####...@)#.P# Gh y#...# ###.###### Gh, j##.## #... Ghz l#.# #....Gh m#.# #.....Gh ##.## #.....# #...# #..[..#Gh3 y##.## #...... Ghy Gh A-50Gh 8)Gh GhvU..#+.###.## .GhºL#.# .Gh y### .#.# Ghl^......)...)..# .Gh†....@..+...# .##.GhλZ##### .##.+###.Gh'# Gh####..# ####....@#.P# Ghyy#...# ###.###### Ghj##.## #... Ghݼ@#.# #..GhX..#.# #..Gh"#...GhZ##.## #.....# #...# #..Gh[..###.## #..GhŽ..... Gh Gh@q9==1Gh ) _You see here a +0 scimitar.Gh*H#..#+.###.## #.#Gh.# P.### #.#.#Gh .^......)...)..# #.†....@..+...# #Ghps.##.##### ##.##.+###.# Gh$ ####..# ####...@)#.P# #...# ###.######Gh- ##.## #... #.# #.Gh... #.# #.....Gh)M ##.## #.....# #...# #..[..# ##.## #.Gh.....  #†.# #..GhGho7)Gh.-2 _GhGhGh<......#..# #P.### ##.#.#Gh=^)...). ##...........†....@..+...# Ghr= ###..........#####  ##.##.+###Gh=.#  ####..# ####....)#.P#Gh= #...# ###@######Gh9> ##.## #.....#  #.Ghp>O #.....+Gh>W #.# #......#Gh>V#.## #.....##Gh? #...# #..[..#Gh=?c ##.## #......Gh`?K #†.Gh? ##..#.## #..#Gh?- #.###Gh?GhMGhlP&3GhHV8)GhXGhyP.### ##..# #.^......)...)..# #Gh.....†....@..+...#  ##..........#####.##.+###..........#  ####..# ####....)#.P# #...# ###.#####GhV#.## #.@...#  #.# +.###.###Gh ...[##.#....†.# #..#.##Gh[. #.#### ####...GhGhB.Gh&4Gh GhM _Your shadow fades away.Gh. Q #. #.Gh ^......)...)..# #.....†.......+...#  ##..........#####.##.+###..........#  Gh v ####..# ####....)#.P#Ghڲ  #...# ###.######.## #.....# Gh 3 #.# +Gh 4.###.##Gh8 ##GhS *#.. .####'##Ghq ##P...#Gh 7)Gh B=5GhB Gh Ghb  .^)...)..# GhAc #.....†.......+...#  Ghyc |##..........#####.##.+###..........#  Ghc v ####..# ####....)#.P#Ghc  #...# ###.######.## #.....# Gh4d A #.# +...Ghdd <.###.###Ghd ...Ghd f[..# P.. Ghd ].......# ###...###Gh(o GhXq &6Ghv Ghy Gh ....†.......+...# #.##..........##### ##.##.+###..........# ##..# ####....)#.P #...# ###.###### ##.## #.....# ###.# #.....+...##.# #......# ##.##..@..## #...# #..[..# ##.## #....#†.# ##..#.###..# .#### # #..# ##...###'## #P...#.....# ###...### .##.#.## ####..P..#.#Ghȋ Gh &7Ghw Ghq GhJ.##....##### ##.+###..........# Gh##..# ####....)#.P #...# ###.###### ##.## #.....#.###.# #.....+...# #.# #......# ##.#GhQP#.....## #...# #..[@.# ##.## #....#†.# ##..#.## #..# .####Gh#..# ##...###'## #P...# Gh.....# ###...### ##.#.## ####..P..#.#.....###..........#Gh ###GhR8GhGhfK #.##.+#Gh  Gh}###..# ####....)#.P# GhU #...# ###.######Gh#.## #.....#.### #.# Gh+...GhV.# .##.##GhT## ......GhM[..#...##.#.@..#GhqA†.# GhR#..#.#.Gh #.#### . Gh...#................#P##Gh$GhbGh&9GhlGhGh%_......##.#####.##.+###..........Gh[####..# ####....)#.P# #...# ###.###### Gh}#.## #.....#.### #.# #.....+...#Gh) #.Ghg #......# .Ghͨ ##.## #.....## ... #...# #Gh...# ##.## #......#Gh& #†.##..#.##GhwI #..# #.#### #..# ##...# ####'## #P...# Gh......# ###...### .##.#.## ####..P..#.Gh:#....###Gh#GhGh'60Gh|Gh6 GhY_You see here a +0 chain mail of poison resistance.Gh:W....†+...# .......##..........##### #.##.+###..........# ####..# ####....)#.P# GhX#...# ###.###### ##.##.....#.### #.# #.....+...# .# #. . Gh^X##.## #...@.## ...GhX#...# #..[..#...###.#GhX#......# #†.# ##..#. GhX #..# #.#### Gh/Y #..# ##...# Gh_YD###'## P...GhY!#GhYz....# ###...### Gh$Z^##.#.## ####..P..#.#GhbGhg-1 _Gh oGhrGhe s^......)...)..# ...†.......+...# ......##..........##### .##.+###..........# Gh Y###..# ####....)#.P#  #...# ###.######  ##.##.....#.### #.# #.....+...# .# #.Gh  .  ##.## #.....## ...#...# #..[..#...###.##......#  Ght #†.# ##..#.###..# #.####  #..# ##...# ##'## P...Ghӽ }# ....# ###...###Gh 7)Gh &2Gh 8)Gh Gh 3Gh? Ghj Gh~ Gh BGhx Gh@ '10 Gh Gh 7 _You open the door.Gh1 Gh ;25 GhV Gh @  There is an open door here.Gh` Gh  _Gh' Ghb Gh" Gh" Ghx$ Ghm& Gh_( Gh( Gh) Gh+ Gh`- Gh- Gh/ Gh2 Gh5 Gh^6 Gh7 Gh9 Gh/; Gh; Gh< Gh? GhA GhA GhB Gh,D GhE GhE GhF GhH GhJ GhJ GhK GhGM GhN Gh O GhO GhR GhCU GhU GhV Gh?X GhHZ GhZ Gh[ Gh] Ghh_ Gh_ Gh` Ghb GhYf Ghf Ghg GhXj Gh^o Gho Gh7q Ghs Ghu Gh\u Ghv Gh:y Gh{ Gh| Gh} Ghj Gh Ghˁ Gh Ghą Gh Gh Gh Ghы Gh Gh Gh Gh` Gh) Gh Gh Gh GhA Gh Ghܛ Gh GhŠ Gh GhN Ghu Gh3 Gh Gh Ghʩ Gh Ghݫ Gh GhL Gh Ghr Gh GhU Gh< Ghط Gh Gh Gh Gh< Gh Ghv Ghx Gh Gh5 Gh GhS Gh Gh Gh Gh` Gh Gh Gh Gh; Gh Gh Gh Gh| Gh Gh Gh Gh .......# .....# .> Gh ###.....# #.  #.....# #. GhK ##..### #.  ##..P# #.  Gh  #P..## .## #### ###..#######+.#....# Gh ####P.....##....@....# 98.0 (36.0) Gh #.........##..........# +........PP..........## Gh m#....P...P.....# GhF #..P.P...............P# ##..P###.#.+............ Ghx ###### #####.........+.. #^........###Gh M #######...Gh GhL ,9.0 (37Gh Gh ; _Found a stone staircase leading down.GhG 3GhGhGhGh10 GhGh$7 _You open the door.Gh1Gh;25 GhGh"@  There is an open door here.Gh#Gh$ _Gh%Gh'Gh)Ghs)Ghc*Gh+Gh,GhK-Gh".Gh0/Gh0Gh0Gh1GhR3Gh4Gh4Gh5Gh 7Gh9Gh&:Gh ;Gh>R  There is a stone staircase leading down here.Gh2@Gh@ _GhAGhGhIGhGhGhGh GhpGh9 Gh Gh Gh Gh GhGh"GhGh}GhGh1GhGh3GhsGhGh*GhGhAGhGhGhGhGhBGhGhM Gh!Gh"#Ghz#Gh0$Gh%GhY'Gh'Ghh(Gh^)Gh*Gh*Gh}+Gh,Gh-Gh\.Gh/GhT0Gh2Ghh2Gh/3Gho4Gh5Gh86Gh6Gh8Gh9Gh1:Gh:GhK<Gh>Gh>Ghh?Gh@GhsBGhBGhCGhEGh@GGhGGhHGh^JGhLGhSLGhMGhNGhQGhQGhRGhTGhVGh?WGhXGh1ZGha\..## .......# Gha#...## #### P.....## .....###..#####......# #.............P.....## .>##..###.###........#Gh:b4 #.##### ##.##.......# #..# ######.....# Ghqb #.## #.....#  #Ghb.P# ##@##.#  Ghb..## #### #....#  Gh c#'.#....# #P.#+.#  Gh@c.......# ....  ........# ..... GhscD .......##  Ghc  h   wolf (asleep) .......# . GhcF .......P# hGhd.#  ..........  Ghn6 530.0 (31  Gh!oAA wolf comes into view.Gh r,1.0 (32GhvGh"y< _Found a parchment of Ozocubu's Armour.Ghz   #### P.....## ..#####......# #.............P.....## .>##..###.###........# #.##### ##.##.......# .# ######.....# #.## #.....# #.P# ##@##.# ..## #### #....# #GhO'. #P.#+.# .....# ....  .....  .......  ........  h........# GhGh   #### P.....## ..#####......# .............P.....## >##..###.###........# .##### ##.##.......# .# ######.....# .## #.....# Gh.P# ##@##.# .## #### #....# '. #P.#+.# .....# ....  .....  .......  ........ Gh] h........# Gh%GhߚGhGhV[ _A wolf is nearby!Gh #...## #### P.....# .....###..#####......# #.............P.....## Gh .>##..###.###........# #.##### ##.##.# Gh h..# ######.....##Gh w #.....# #.P##.## Gh? ..## #### #@...# Gh[ #'.#....Ghw P.#+.# .......# Gh s..... ......# ........Gh ## +.........# #..#Gh l   komodo dragon (asleep)P# h##Gh h   wolf (asleep)... #.l+Gh. Gh Gh 12.0 (1.0)Gh Gh ` _A komodo dragon comes into view.Gh#IV....###..#####.  GhI........P.....##  >##..###.###........#  .GhIt##### ##.##.......#  GhIz..# ######.....# GhJ Gh8Jz.## #.....# GhXJ1 .P# GhJq##.##.#  GhJ-.## ####GhJR#....#  Gh1Kw'.#....# #P@#+.# GhUKP......# #h......Gh{K GhKX#...........#  GhKd## #.h+.GhK9##  GhKd# h# #.Gh L9#  Gh?L7P# h.Gh\L:##  GhyLJ.. #.lGhLC#  GhL'hhh 4 GhLwolves (asleep)GhM+.. ##.###.#P.# Gh%M4 ### GhEM GhaMGhYGh[73SandblastGh`GhcX _3 wolves come into view.Gh& [....###..#####......#  sekai the Geomancer .............P.....##  Human of Dithmenos *****. >##..###.###........#  Health: 95/95 ======================== .##### ##.##.......#  Magic: 36/39 ======================-- ..# ######.....#  AC: 16Str: 11Gh& (Doom: 0% .## #.....#  EV: 25 Int: 19 Contam: 0% Gh& .P# ##.##.#  SH: 0Dex: 20 GhI' .## #### #....#  XL: 14 Next: 33% Place: Lair:4 '.#....# #P@#+.#  Noise: ---------  Time: 18533.0 (0.0) Ghs' ......# #h*......#  t) +1 dagger (venom) .......# #...........#  Cast: Sandblast ......## #.h+.........## Gh' Y......# h# #.........# Gh' ......P# h........##  l   komodo dragon (asleep) Gh' ......... #.l.......#  hhhh 4 wolves (asleep) ......+.. ##.###.#P.# ......### Gh ( !_3 wolves come into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhN( Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (asleep, 100% to hit)Gh=Gh;....###..#####......#  sekai the Geomancer .............P.....##Gh  Human of Dithmenos *****. >##..###.###........#  Health: 95/95 ======================== .##### ##.##.......#  Magic: 39/39 ======================== ..# ######.....#  AC: 16Str: 11Gh Doom: 0% .###.....#  EV: 25 Int: 19 Contam: 0% .P###.##.#  SH: 0Dex: 20 Ghp.## #####....#  XL: 14 Next: 33% Place: Lair:4 '.#....##P@#+.#  Noise: ---------  Time: 18533.0 (0.0) ......# #h.......#  t) +1 dagger (venom) Gh.......# #...........#   Cast: Sandblast ......## #.h+.........##  ......# h# #.........# ......P# h........##  l   komodo dragon (asleep) ......... #.l.......#  hhhh 4 wolves (asleep) ......+.. ##.###.#P.# ......###GhZ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhiAim: a wolf (asleep, 100% to hit)  Okay, then.GhGh$Gh Ght. _GhlK .........P.....# >##..###.###........ .##### ##.##.# .# ######.....## #.....P#.##.# .## #### #....# '.#....# #.#P.#+.## GhK p......# #h..@....#.# #....### #.h+# h# # P# .h#... .#.lGhCL ( +..# ##.###.#P### ## #### ###... GhJP GhP ,GhQ ,GhR GhX .hhh.:l.lwandering)GhgX jhhh 3 wolves (2 wandering)Gh|Z +4.0 (1Gh^ Gh;a O _The wolf howls!GhN9.............P.....##  sekai the Geomancer >##..###.###........#  Human of Dithmenos *****. .##### ##.##.......#  Health: 95/95 ======================== ..# ######.....#  Magic: 34/39 ====================---- .## #.....#  AC: 16GhFO Str: 11Doom: 0% .P# ##.##.#  EV: 25 Int: 19 Contam: 0% .## #### #....#  SH: 0Dex: 20 '.#....# #.#P.#+.##  XL: 14 Next: 33% Place: Lair:4 ......# #...@....#  Noise: ---------  Time: 18534.0 (0.0) GhOd.......# #h*.........#  t) +1 dagger (venom) ......## #hh**........##  Cast: Sandblast ......# .# #*........# ......P# .:........## GhO......... .#l........#  l   komodo dragon (wandering) ......+..# ##.###.#P.#  hhh 3 wolves (2 wandering) ......### ## ##### ###... Gh]P_The wolf howls!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  GhP_Press: ? - help, Dir - move targetA closed door.Ghb Eh.+Ghb [****rock wall.GhPsh**#.:.Gh*closed door.Gh6 *h.hh+..rock wall.Gh }.............P.....##  sekai the Geomancer >##..###.###........#  Human of Dithmenos *****. .##### ##.##.......#  Health: 95/95 ======================== ..# ######.....#  Magic: 34/39 ====================---- .## #.....#  AC: 16Str: 11Doom: 0% Gh .P# ##.##.#  EV: 25 Int: 19 Contam: 0% .## #### #....#  SH: 0Dex: 20 Gh] '.#....# #.#P.#+.##  XL: 14 Next: 33% Place: Lair:4 ......# #...@....#  Noise: ---------  Time: 18534.0 (0.0) Gh .......# #h..........#  t) +1 dagger (venom) ......## #hh+.........##  Cast: Sandblast ......# .# #.........# Gh; P......P# .:........## ......... .#l........#  l   komodo dragon (wandering) ......+..# ##.###.#P.#  hhh 3 wolves (2 wandering) Ghs ......### ## ##### ###...A rock wall.  You feel a surge of power! The wall shatters!  Gh The blast of rock fragments hits the wolf!  The wolf is heavily wounded.The wolf howls!Gh BThe blast of rock fragments hits the wolf!!!Gh * Gh/ >........#  ......#  Gh .....#  #.....#  ##.##.#  #### #....#  #.#P.#+.##  #...@....#  ##..........#  ###+.........##  .# #.........#  .:........##  .#l........#  ##.###.#P.# hh 2 wolves ## #####   The blast of rock fragments hits the wolf!  The wolf is heavily wounded.  The wolf howls!  The blast of rock fragments hits the wolf!!!  You kill the wolf!GhS.l  The wolf is severely wounded.Gh.Gh.Gh>/Gh/Gh5Thh..lGhG5c.lGh9;10 ==5.0 (1GhS=Gh?a _The komodo dragon hisses angrily.Gh=Gh ?GhBGhpEF _Unknown command.GhJ .............P.....##  sekai the Geomancer >##..###.###........#  Human of Dithmenos *****. .##### ##.##.......#  Health: 95/95 ======================== GhJ ..# ######.....#  Magic: 29/39 =================------- .## #.....#  AC: 16Str: 11Doom: 0% .P# ##.##.#  EV: 10Int: 19 Contam: 0% GhJ .## #### #....#  SH: 0Dex: 20 '.#....# #.#P.#+.##  XL: 14 Next: 33% Place: Lair:4 GhAK ......# #...@....#  Noise: ==-------  Time: 18535.0 (0.0) .......# #hh.........#  t) +1 dagger (venom) ......## #.*+*........##  Cast: Sandblast GhK ......# .# **........# ......P# *l*.......## ......... .#.........#  l   komodo dragon ......+..# ##.###.#P.#  hh 2 wolves Gh L n......### ## ##### ###... _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  GhUL Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Hhhh*#.l.closed door.Hh[.............P.....##  sekai the Geomancer >##..###.###........#  Human of Dithmenos *****. .##### ##.##.......#  Health: 95/95 ======================== ..# ######.....#  Magic: 29/39 =================------- HhZ.## #.....#  AC: 16Str: 11Doom: 0% .P# ##.##.#  EV: 10HhInt: 19 Contam: 0% .## #### #....#  SH: 0Dex: 20 Hh11'.#....# #.#P.#+.##  XL: 14 Next: 33% Place: Lair:4 ......# #...@....#  Noise: ==-------  Time: 18535.0 (0.0) HhoD.......# #hh.........#  t) +1 dagger (venom) ......## #..+.........##  Cast: Sandblast ......# .# #.........# ......P# .l........## Hh ......... .#.........#  l   komodo dragon ......+..# ##.###.#P.#  hh 2 wolves ......### ## ##### ###...HhGAiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA closed door.  You feel a surge of power! The stone door frame shatters!  You feel a bit more experienced.  The blast of rock fragments hits the wolf!!HhA closed door.  You feel a surge of power! The stone door frame shatters!  You feel a bit more experienced.  The blast of rock fragments hits the wolf!HhH!  You kill the wolf!Hh  >........#  HhC......#  .....# Hhn #.....#  ##.##.# Hh #### #....#  #.#P.#+.## Hh; #...@....#  ###.........#  #.#+#........## Hh .# ##........#  .l........##  .#.........#  ##.###.#P.# HhBs ## ##### HhCWHh\Hh%]i††.+.Hhj]El:Hh%cj4======6.0 (1HhhHhrjH _You kill the wolf!HhvHhIwHhs{Hh~}F _Unknown command.Hh!.............P.....##  sekai the Geomancer Hh/">##..###.###........#  Human of Dithmenos *****. .##### ##.##.......#  Health: 95/95 ======================== ..# ######.....#  Magic: 26/39 ================-------- Hh".## #.....#  AC: 16Str: 11Doom: 0% Hh".P# ##.##.#  EV: 10Int: 19 Contam: 0% HhK#.## #### #....#  SH: 0Dex: 20 Hh#W'.#....# #.#P.#+.##  XL: 14 Next: 34% Place: Lair:4 ......# #...@....#  Noise: ======---  Time: 18536.0 (0.0) Hh6$.......# #††.*.......#  t) +1 dagger (venom) Hh$+......## #..+.*.......##  Cast: Sandblast ......# .# #l........# Hh$ ......P# .:........## ......... .#.........#  l   komodo dragon HhF%q......+..# ##.###.#P.# ......### ## ##### ###... Hh%_Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Hh&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Hhk&zPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)Hhk.............P.....##  sekai the Geomancer >##..###.###........#  Human of Dithmenos *****. .##### ##.##.......#  Health: 95/95 ======================== ..# ######.....#  Magic: 26/39 ================-------- .###.....#  AC: 16HhlStr: 11Doom: 0% .P###.##.#  EV: 10Int: 19 Contam: 0% .## #####....#  SH: 0Dex: 20 Hhil'.#....# #.#P.#+.##  XL: 14 Next: 34% Place: Lair:4 ......# #...@....#  Noise: ======---  Time: 18536.0 (0.0) Hhl.......# #††.`.......#   t) +1 dagger (venom) ......## #..+.`.......##   Cast: Sandblast ......# .# #l........# ......P# .:........## ......... .#.........#Hh8m  l   komodo dragon ......+..# ##.###.#P.# ......### ## ##### ###... Hhm+Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)  HhmBYou feel a surge of power! The stone arrow hits the komodo dragon!Hh{.l.==----7.0 (1Hh6onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon! _The komodo dragon is moderately wounded.Hhǽ/.............P.....##  sekai the Geomancer >##..###.###........#  Human of Dithmenos *****. .##### ##.##.......#  Health: 95/95 ======================== ..# ######.....#  Magic: 23/39 ==============---------- .## #.....#  AC: 16Hh)Str: 11Doom: 0% .P# ##.##.#  EV: 10Int: 19 Contam: 0% .## #### #....#  SH: 0Dex: 20 '.#....# #.#P.#+.##  XL: 14 Next: 34% Place: Lair:4 ......# #...@....#  Noise: ==-------  Time: 18537.0 (0.0) .......# #††.*.......#  t) +1 dagger (venom) ......## #..+.l.......##  Cast: Sandblast ......# .# #.........# Hh......P# .:........## ......... .#.........#  l   komodo dragon ......+..# ##.###.#P.# ......### ## ##### ###... _The komodo dragon is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh1Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 84% to hit)Hh}.............P.....##  sekai the Geomancer >##..###.###........#  Human of Dithmenos *****. .##### ##.##.......#  Health: 95/95 ======================== ..# ######.....#Hh  Magic: 23/39 ==============---------- .###.....#  AC: 16Str: 11Doom: 0% .P###.##.#  EV: 10HhInt: 19 Contam: 0% .## #####....#  SH: 0Dex: 20 '.#....# #.#P.#+.##  XL: 14 Next: 34% Place: Lair:4 ......# #...@....#Hh  Noise: ==-------  Time: 18537.0 (0.0) .......# #††.`.......#   t) +1 dagger (venom) Hh......## #..+.l.......##   Cast: Sandblast ......# .# #.........# Hh_......P# .:........## ......... .#.........#Hh  l   komodo dragon ......+..# ##.###.#P.# ......### ## ##### Hh###... Hh*CCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!HheHhBkUl.Hhl:4-8.0 (1HhqHh?vHhvonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  HhvPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded, 84% to hit)  Hh[wYou feel a surge of power! The stone arrow hits the komodo dragon! _The komodo dragon is heavily wounded.HhZ .............P.....##  sekai the Geomancer >##..###.###........#  Human of Dithmenos *****. .##### ##.##.......#  Health: 95/95 ======================== Hh ..# ######.....#  Magic: 21/39 ============------------ .## #.....#  AC: 16Str: 11Doom: 0% Hh o.P# ##.##.#  EV: 10Int: 19 Contam: 0% .## #### #....#  SH: 0HhX qDex: 20 '.#....# #.#P.#+.##  XL: 14 Next: 34% Place: Lair:4 Hh ......# #...@....#  Noise: =--------  Time: 18538.0 (0.0) Hh z.......# #††.l.......#  t) +1 dagger (venom) ......## #..+.........##  Cast: Sandblast Hh, ......# .# #.........# ......P# .:........## Hhp $......... .#.........#  l   komodo dragon ......+..# ##.###.#P.# ......### ## ##### ###... Hh 0_The komodo dragon is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh9 zAim: a komodo dragon (heavily wounded, 84% to hit)Hh\_.............P.....##  sekai the Geomancer Hh_>##..###.###........#  Human of Dithmenos *****. Hh`.##### ##.##.......#  Health: 95/95 ======================== Hh/`..# ######.....#  Magic: 21/39 ============------------ Hh\`.## #.....#  AC: 16Hh`NStr: 11Doom: 0% Hha.P# ##.##.#  EV: 10Hh8aOInt: 19 Contam: 0% Hhca.## #### #....#  SH: 0Hha,Dex: 20 HhaE'.#....# #.#P.#+.##  XL: 14 Next: 34% Place: Lair:4 Hh)b ......# #...@....#  Noise: =--------  Time: 18538.0 (0.0) Hh~b.......# #††.l.......#  t) +1 dagger (venom) Hhb......## #..+.........##  Cast: Sandblast HhbO......# .# #.........# HhcW......P# .:........## Hhtc......... .#.........#  l   komodo dragon Hhc9......+..# ##.###.#P.# Hhc'......### ## ##### Hhc###...Hh!dMConfirm with . or Enter, or press ? or * to list all spells.HhgdyAiming: Stone Arrow (safe; 1% risk of failure)  Hhd;Press: ? - help, Shift-Dir - straight lineHhdyAim: a komodo dragon (heavily wounded, 84% to hit)  Hhe!You feel a surge of power!  Hh/e(The stone arrow hits the komodo dragon!!HhJi >........#  ......#  ######.....#      #### Hhi  #  #  #††.........#  #...##  .# Hhi.#  .##  .#.........# Hh7j5# ##.###.#P.#   ## #####  HhkjR Hh29.Hhn5=9.0 (1SandblastHhHhS; _You kill the komodo dragon!HhHh>##..###.###........# #.##### ##.##..... Hh@#..# ######.....# Hhp#.## #.....# Hh#.P#Hhös####.##.# Hh.## #### #.##....## Hh_#'.#....# #.#P.#+.## Hh...HhK#........## Hhַ\..# #††Hh...# # #..+Hh8-# Hhaj.# .# #.Hh HhN.P# .:Hhո6# HhS.... .#.Hh  HhV+..# ##.###.#P.#Hh Hh}.### ## ##### Hh4####...Hh  ##Hh+ Hh HhS3==25 Hh%)--40HhHhMHh' J##.##### ##.##Hh5(   #..# ######.....#Hh(   #.## #.....#Hh( 2 #.P#Hh") i####.##.# Hh) .## #### #.##....## Hh6* ##'.#....# #.#P.#+.## Hh* j....#........## Hh+ ..# #††...# Hhg+ z# #..+# Hh+ Z.# .# #Hh+ .. Hh4, N.P# .:Hh|, c# ......#Hh, .Hh,  Hh5- +..# ##.###.#P.#Hhp-  Hh- .### ## ##### Hh-. 5#####...Hh. !  ##Hh. ( HhF HhBT A--1Hhih Hhr Hhe a #..# ######.....#Hh   #.## #.....#Hh 2 #.P#Hh h####.##.# HhP #..## #### #.##....## Hh ##'.#....# #.#P.#+.##Hh 2 .....Hh K#........## Hh  \..# #††Hh3 :...# HhY y# #..+# Hh Y.# .# #Hh .. Hh X.P# #..:Hh) 6# Hhv \......#. Hh +..# ##.###.#P.#Hh 6 ^Hh .### ### #####Hh> S ######...Hhd  Hh  ##Hh  Hh,  Hh Hh! t5===2Hh% Hh' Hh,  #.## #.....# #.P#Hh ####.##.#  #..## #### #.##....## Hht ####'.#....# #.#P.#+.## .....HhP S##........## #Hh ..# ###††...# # #..+# Hh .# #.#†#. Hh .P# #..# +......#Hh @. #Hh) +..# ##.###.#P.# Hh #^.### ### ##### Hhr d#######... ## Hh Hh' Hh& s6==3Hh Hh(# a _Found a wolf corpse.  Hh# @You pick up a parchment of Ozocubu's Armour and begin reading...Hh% 510 4.0 (2Hh* Hh- I _You add the spell Ozocubu's Armour to your library.Hhu2 #.##Hh #.....# ##.P# ####.##.#Hh  #..## #### #.##....###'.#....# #.#P.#+.## ##HhZh.# ##........## ##Hhk.# ###††..# PHhV.####..+..##Hh.# #.#†#.#.P# #Hh3.## .+Hh_:.#.# ##Hh.+..####.###.#P.# Hh< #^Hh.### ### #####  Hhe#... Hh@ ##Hh&Hh)I25 5.0 (1Hh/Hh3Hh  #.## #.....# ##.P# ####.##.# #..## #### #.##....###'.#....# #.#P.#+.## .##.# ##........## .##.# ###††.........# PP.####..+...## PHh .# #.#†#.#.P# #.## #.+.#Hh .##.+..####.###.#P.#Hh  #^.### ### ##### Hh w #...  ##Hh4 Hh `7=6Hh Hh Hh@3# #..# ######.....# # #.## #.....# # ##.P# ####.##. #Hh|@: #..## #### #.##... #######'.#....# #.#P.#+ ..## ##........# ..##..# ###††.........# .PP.####..+.........## .PHh@2.# #@#†#.........# .......P###..## .#.+..............#.........# ####.+..####.###.#P.# #^........### ### ############...##HhFHhG&7HhJHhLHh$HhOHhHhHhX  #.## #.....#  ##.P# ####.##.#  #..## #### #.##....# ######'.#....# #.#P.#+ .##.........# ##....... .##.Hĥ ###††......... PP..####..+.........## P..Hh # #.#†#.........# .P###@..........## Hhm #.+........## ###.........+..####.###.#P.#  #^### ### #####Hh n#######... ## HhS Hh &8Hhٌ Hh Hh4h#.## #.....# Hh 5##.P# ####.##.# #..## #### #.##....## HhJ5'.#....# #.#P.#+.## ##.Hh5# ##........## ##.Hh5# ###††.........# .Hh5W####..+...Hh6## .# #.#†#.# HhI6P###.## .+.#.Hhz6# .+..####.###.#P.#  #^.Hh6f### ## Hh7Hh;HhP=&9Hhd@HhBHh< #.P#####.##.# #..## #### #.##....## ######'.#....# #.#P.#+.## .##.....#........## .##..# ###††...# PP###..+#...# #.#†#....P###..# #.+.......@#......... ###+..####.###.#P.#  #^........### ### ##### #######... ## Hh6 HhW8=50HhRHhHhE # ##.P# ####.##.# # #..## #### #.##....###'.#....# #.#P.#+.## ..##.# ##........## ..##Hh .# ###††...# .PP....####..+..## .P...# #.#†#.#.P###.## .#.+.#.##Hh" .+..####.###.#P.# #^........### ### #####  #...  ##Hh Hh" &1Hh HhT Hh\ P# ##.P# ####.##.# ## #..## #### #.##....## .#'.#....# #.#P.#+.##.##.........# ##.##Hh\ .##..........# ###††...# ..PP....####..+...## ..P..# #.#†#.#.P###.## #.#.+HhF] .#.##.+..####.###.#P.#Hhy] I #^........#### ### ##### ##...  ##Hhba Hhb &2HhIf Hhg Hh1u.P# ##.P# ####.##.# .## #..####### #.##....## ..#'.#....# #.#P.#+.##.##.........# ##.##.##Hhu....# ###††.#.PP..####..+...##.P.# #.#†#.#.P###.## ##.#.+.#.#  #####Hh@v.+..####.###.#P.# #^........#### ### ##### #######...###HhqzHh|&3HhfHhSHh[$.P# ##.P# ####.##.# ..## #..####### #.##....## #..#'.#....# #.#P.#+.##.##..# ##.##.##Hh$M...# ###††..PP.####..+. P...P.###.#†#.# P.P###Hh$}.###.#.+.#.# # #####Hh%-.+..####.###.#P.# #^..#### ### ##### HhD%_#... ####Hh)HhV,t30==4Hhg/Hh01HhZP..## #..####### #.##....## ##..#######'.#....# #.#P.#+.## HhP.....##.........# ##........#.##..# ###††..PP.####..+ .P...Hh.###.#†#. .P....P###..###.#.+......#.Hhh. #####+..####.###.#P.# #^Hh.#### ### ##### #######...# ##### Hh HhHh&5HhXHhHh 4..P# ##.P# ####.##.# ..## #..####### #.##....## Hh x#..#######'.#....# #.#P.#+.## ##.# ##..####.# ###††...P####..+.HhC c# P...P###.#†# P.......Hh UP###....##.#.+.Hh ....#.........# # #####..Hh: +..####.###.#P.# #^........#### ### #####Hh h#######...######Hh۹ Hhh Hh &6Hh Hh4 Hh8^ BP# ##.P# ####.##.# ## #..####### #.##....## ..#Hh^ '.#....# #.#P.#+.## ##..# ##.## ##...# ###††.#PP.####..+.# ...P.Hh$_ ###.#†#.# .P###.## .#.+.#.Hh_ #  #####.+..####.###.#P.# #^..#### ### ##### #...#####Hh` #Hhd Hhf q1==7Hh2k Hhm HhzP# ##.P# ####.##.# ## #..####### #.##....## #'.#....# #.#P.#+.## ##.........# ##.## ##....# ###††.# PP..####..+...## P.###.#†#.# P###.## .#.+.#.# #####.+..####.###.#P.# #^........#### ### ##### #######...######Hh |&8HhZHhbHh # ##.P# ####.##.#  #..#Hh #.##....## #'.#....# #.#P.#+.## Hh##.........# ##.## Hh: ##..........# ###††...# Hhm XPP....####..+...Hh <## P.Hh o.###.#†#.# Hh  P###.Hh >## .#.+.HhJ <#.# Hht .Hh b+..####.###.#P.# Hh #^........#### ### ##### Hh" ?##...# HhHh&9HhqHhHhnH ##.P# HhޞF####.##.#  #..#Hh% #.##....## '.#....# #.#P.#+.## ##.Hh_# ##........## ##.Hh# ###††...# PP.Hh...####..+..## P.Hhz..###.#†#.# Hh͠ P###.HhZ## #.+.#.Hh62# .Hhjb+..####.###.#P.# Hh#^........#### ### ##### HhHhF'60HhHhPHhr&.##  #.....# ##.P# ####.##.#  #..####### #.##....## Hh#####'.#.#P.#+.## ##.# ##..## Hhs## ###†† ..####..+.#Hhޑ..###.#†# .....P###.@.........# .+.HhF....#.........# ##.........+..####.###.#P.#  Hh’#^........#### ### ############...#Hh),#####HhHh?2=Hh1HhfHhHh =#.## #.....# ##.P# ####.##.# #..# #.##....## '.#....# #.#P.#+.## .Hh # ##........## .# ###††..# .####..+..## ###.#†#.# P###.Hh  G## +.#.# .+..####.###.#P.# Hh^ Hh Hh" &2Hh`' Hh) Hh "#.## #.....#  ##.P# ####.##.#  #..#HhD  #.##....##  '.#....# #.#P.#+.##  .# ##.Hh ##  .# ###††.#  Hh% ####..+.##  ###.#†#.Hh} #  P###.##  .Hh _#.#  .Hh +..####.###.#P.#  Hhm ^.#### ### ##### Hh 5 ...# Hh q #####    HhX 0  Hh t   Hh` HhX &3Hh Hh Hh?#..# ######.....#  .##  #.....#  Hh@K##.P# ####.##.#  #..####### #.##....##  ##'.#Hh@#.#P.#+.##  # ##..##   ###††  Hh!A####..+.# ###.#†#  HhAP###...# ....#.........#  .HhA+..####.###.#P.#  Hh:B........#### ### ##### #####...# HhtB& ##### HhB%  HhKHhN&4HhRHhSHh}+#.##### ##.##.......#  #..# ######.....# Hh, #.##  #.....#  HhX,P# ####.##.#  Hh,..####### #.##....##  Hh,#'.#.#P.#+.##  # ##..##  HhL-J ###††  ####..+.# ###.#†#  P###...#Hh- ....#.........#  +..####.###.#P.#  Hh-.......#### ### ##### ####...#  #####  Hh2Hh`5T3=5HhW9Hh ;Hh8f>##..###.###. .##### ##.##.......#  Hhf&..# ######.....#  .##  #.....#  .P# ####.##.#  .####### #.##....##  '.#Hhf.#P.#+.##  # ##..###   ###††  ####..+.#Hh(g ###.#†#  P###...# Hhbg....#.........#  +..####.###.#P.#  Hhg......#### ### ##### ###...#  ##### HhkHhGn&6HhqHhsHh0y............P.....##  ##..###.###..... ##### ##.##.......#   ######.....#  Hh ##  #.....#  P# ####.##.#  ####### #.##....##  .#.#P.#+.##  # ##..###   ###††  ####..+.# ###.#†#  P###...#Hh ....#.........#  +..####.###.#P.#  .....#### ### ###### ##...#  HhHh&7Hh8HhHhHhHhHh*Hh Hh! Hh( Hh, Hh= ###..#####......# .............P.....##Hh  >##..###.###........# #### ##.##.......#Hh  ..# ######.....#Hh3 . .##Hhg u #.....# Hh l.P# ####.##.Hh  Hh x###### #.##....## '.#....# #.#P@#+.##  ##### Hh f..# ###††Hh }..# .####..+Hh 9.## HhF .###.#†#..# Hht P###..Hh x.## ......#.........#Hh  Hh .+..####.###.#P.# Hh3 e......#### ### ######Hh`  Hh Hh &8Hh` Hh# Hh M## #### P.....####..#####...... .............P.....# >##..###.###..# .##### ##.##.......# ..######.....# .Hh # #..... .P# ####.##.# .####### #.##.@..## '.#....# #.#P.#+.## # ##........### Hhe *.......# ###††.........#  #..##.# ###.###.#P.#Hh Hh ^4=9Hh Hh  HhYW HhZ Hh` Hhc Hh_z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  HhR  HhpT d Your spells (adjust)TypeFailure Level  a - PasswallEarth1% 3 b - Stone ArrowConjuration/Earth1%3  c - Brom's Barrelling BoulderConjuration/Earth HhU X2%4  d - PetrifyAlchemy/Earth2%4  e - Lee's Rapid DeconstructionEarth2%5  f - BlinkTranslocation1%2  g - SandblastEarth1%1  h - Sticky FlameFire/Alchemy4%4 Select a spell to adjust [?] help[Esc] exitHh7j Hh1s Hh{ ...## #### P.....##  sekai the Geomancer ....###..#####......#  Human of Dithmenos *****. .............P.....##Hhe| .  Health: 95/95 ======================== >##..###.###........#  Magic: 34/39 ====================---- .##### ##.##.......#  AC: 16Str: 11Hh| rDoom: 0% ..# ######.....#  EV: 25 Int: 19 Contam: 0% .###.....#Hh)}   SH: 0Dex: 20 .P#####.##.#  XL: 14 Next: 35% Place: Lair:4 .####### #.##.@..##Hh~}   Noise: ---------  Time: 18569.0 (0.0) '.#....# #.#P.#+.##  t) +1 dagger (venom) Hh~ ......# ##........###   Cast: Sandblast .......# ###††.........#  ......####..+.........##  ......###.#†#.........#   Hhw~ ......P###...........##   ...........#.........#   ......+..####.###.#P.# Hh~ B  _You kill the komodo dragon! _Found a wolf corpse.  You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library.  Hh2 Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Hh  You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library.(g)ear, (s)Hha pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? f - Blink  Adjust to which letter? Hh Hh Hh Hh8 Q _h - Blink; f - Sticky FlameHh_p .......# #...## #### P.....## ###..#####......# #.............P.....## Hhpn>##..###.###........# #.##### ##.##.......# #..# ######.....# HhqW#.## #.....# #.P# ####@##. ..####### #.##...Hh?q% #'.#....# #.#P.#+.##  ##.### Hhq..# ###††..# .####..+.## Hhr .###.#†#..# P###...## ......#.........# Hh6wHhy370.0 (1 _Hhc~HhRHhp}M#.## #.....# ...## .......# Hh~g#...## #### P.....## .....###..#####......# #.............P.....# .>##..###.###..#Hhb~##### ##.##...###### #.@...# Hh~ #.P# ####.##.# ..####### #.##....## Hh"#'.#....# #.#P.#+.## HhvP.................#HhHh2&1HhHhlHh/ 0M. #..### #.## ##.....## ...## .......# Hh #...## #### P.....## .....###..#####...... #.............P.....# .>##..###.###.###### ##.##...######Hh+ 7 #.... Hhh #.P# ####.##.# ..####### #.##....## Hh A#........HhX Hhy &2Hh Hh" Hh M# .. . Hh  ##..### #.## ##.....## ...## #.......# #...## #### P.....# .....###..#####...... Hh> #.............P.....# .>##..###.#Hh ~.###### ##.##...Hh )######Hh  #.... #.P#####.##.#HhG . ..Hhw / Hh J...........Hh Hh0 #5Hhe 1=3Hh Hh: HhRNEM  HhN# #... . HhNn ##..### #.## Hh5O+#.....## HhoO...## #....... #...## #### P.....# HhOB.....###..#####...... HhO#.............P.....# .>##..###.#HhPm.###### ##.##..HhXP"#.HhP+##### #.##HhPB#.....# HhQ.HhEQ/........HhYHh1_&4HhxeHhhHh_M  .# #... . Hh ##..### #.## #.....# HhP...## #....... #...## #### #P.....# .....###..#####...... #.............P.@...## Hhh.>##..###.##.Hh##### ##.##..# #..# ######.....#HhcW +.......HhHh֥Hh@&5HhvHhJHh HbM ..<.. Hh|H .# #... .  ##..### HhH#.## #.....# ...## #....... HhI)#...## #### #P.....# .....###..#####.@....# #.............P.....# HhSI.>##..###.##. #.##### ##.##.......##HhIC #P.#+.HhiOHhQq6==6Hh##..###.###........#Hhx}C #....#Hh{4<Hhr9===7HhHh9 _Found a stone staircase leading up.Hh 2M#.......#<..... ..<...  .....# #... .  ##..### #.## #.....# ...## #..@....# #...## #### #P.....# .....###..#####...... Hh #.............P.....## ###.##.#Hh Hh &8Hh& Hh Hh@ EM.HhJA Z##.......#..<.....#HhA E ..<.... HhA 5 ......HhA i# #...# Hh7B k.  ##..### HhB #.## ##.@...## ...## #....... HhB y#...## #### #P.....# HhC d.....###..#####......# #HhBC / HhC -##.....#HhJ HhN &9HhS HhU HhrM# .#Hh##....<.....# #..<....#  ......PHhi# #...# . HhÔ ##@.### #.## ##.....## Hh...## #....... #...## #### #P.....## Hh9.###.....#HhĜHhӞ'80HhѡHhHh #......#  # ###  Hh&.. .......##  P##.......#  ...<.....#  Hhk #..<....# Hh . #......P#  HhQ#.@.#  .. ###  .## Hh##.....##  ..## #.......#  ## #### #P.....##  ....###..#####......#  .HhG............P.....##  >##..###.###.#  .##### ##.##.......# Hh)HhhC==1HhsHhaHhHh1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 8 darts (curare)HhSb - Throw: 10 darts (poison)  c - Zap: wand of paralysis (15)  d - Zap: wand of warping (14)  e - Zap: wand of mindburst (8)  f - Zap: wand of polymorph (8)  g - Zap: wand of acid (14)  h - Zap: wand of flame (18)  i - Evoke: +0 box of beasts  j - Evoke: +0 lightning rod (4/4)  k - Evoke: +0 tin of tremorstones (2/2) Spells ([,] to cycle)  l - Cast: Passwall  m - Cast: Stone Arrow  n - Cast: Brom's Barrelling Boulder (2%) Hh o - Cast: Petrify (2%)  p - Cast: Lee's Rapid Deconstruction (2%)  q - Cast: Sticky Flame (4%)  r - Cast: Sandblasts - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onHh/Hh8  sekai the Geomancer#......#  Human of Dithmenos *****.Hh9# ##......#  Health: 95/95 ========================.. .......##  Magic: 39/39 ========================HhC9P##.......#  AC: 16Str: 11Doom: 0% ...<.....#  EV: 25 Int: 19 Contam: 0% Hh9#..<....#  SH: 0Hh9kDex: 20  .#......P#Hh9  XL: 14 Next: 35% Place: Lair:4 #.#.@.#  Noise: ---------  Time: 18581.0 (0.0) ..Hh+:##..###  t) +1 dagger (venom) .##Hhd:##.....##  Cast: Stone Arrow ..###.......# Hh:...## #### #P.....## ....###..#####......#   Hh;S.............P.....##   >##..###.###........#   .##### ##.##.......## HhS; Adjust which spell? f - Blink  Adjust to which letter? Hh;_h - Blink; f - Sticky Flame _Found an escape hatch in the ceiling. _Found a stone staircase leading up.HhI>HhAHhCHhjM##...#. Hhk?# ## .. .##.P##......<. #..<....  Hh l#..@...P# ###...####. Hhl ##..### .####.....##Hhld #......# Hh@m4.#........HhrHhxu+2.0 (1Hh"yHhj{HhM #.#######...#. # ## .. #.##.P##..#!....<. .  Hh......P ###...#### ..##..### #P.....P.....#HhHhE&3HhfHh HhA_Found a viscous ruby potion. _There is an escape hatch in the ceiling here.Hh   .#   #.#####  ###...#.#  #......#  # ##...... Hh4  .. #  #.P##.......# #!...#  #..##..<....#Hh   . #......P# ##. ##...#### #.. ##..## # ##.....## Hh  #.......# #...## #### #P.....## ###..#####......#Hh,  HhU Hh -4 _HhL Hh a _There is a stone staircase leading up here.Hhk( % Hh(  ..Hh) T  .# HhC) g  #.##### Hh) A ###...#.#Hh) l  #......# Hh* G # ##......Hh[* I  .. Hh* .# Hh* Y #.P##.# HhW+ M #!....<.....#Hh+ $  Hh+ #..##..<....#  .Hh!, P## #......P#Hh_, 3  ##.Hh, ` ##...#### Hh, Z #.. ##..##Hh - 1 ##HhD- C ##.....##Hh~- , .Hh- I #.......#Hh-  Hh#. d#...## #### #P#HhV.  HhI3 Hh8 -5 _Hh8; Hh= Hhz|..  .# Hh#.##### ###...#.# HhCp.# #..... Hh...# ##......# .... #.......## Hh #.P##.......#  #!..@.<.....# Hhm #..##..<....# .Hh ## #......P# Hhm##. ##...####HhK4  #..Hh ##..###  ###.##HhS.....## P....##Hh2a #.......# Hh}#...## #### #P.....## HhǶD......###..#####......# HhHhO&6HheHhPHhYc ..  .#Hhw  #.##### #Hhk ###...#.# Hh5#.# #......# Hhkx.## ##......# Hhe ....##.......## Hh: #.P##.#Hh  #!.@..<.....# HhY #..##..<....#  .Hh ##. #......P# Hh ##.Hh## ##...#### #..Hh3r ##..####.##Hhc` ##.....## .P....##Hh #.......#.#...## #### #P.....## Hh#Hh2.###..#####......#HhaHh&7HhHhHh# .. .# #.#####Hh # ###...#.# #.## #......#Hhh; ....## ##......# ....##.......## #.P##.#Hhp #!@...<.....#HhP #..##..<....# .Hh ##.##......P# ##.Hh@ #####...###Hh[j #.. ##..### #####.##Hh0 ##.....## Hh5..P....## #Hh[.# Hh#...#...## #### #P.....##  #.###..#####......#HhGHh. &8HhHhi$Hh 1 ..HhT  .# #.##### #Hh 1 ###...#.#Hh b #.## #......#Hh V ....#####......#Hh3 i ....##.......##Hhh ? #.P##Hh .#Hh T #@....<.....#Hh! q #..##..<....#HhW ' .Hh f ##.##......P# Hh -# ##.Hh = #####...Hh' :#### # #..Hh[ . ##..### Hh ######.##Hh 0 ##.....## Hh  6...P....## #HhO .# Hh a##...#...## #### #P.....## Hh (# #Hh /.###..#####......#Hh. Hh5 &9Hh? HhE HhG 610 90.0 (2HhxJ Hh=M Y _j - a viscous ruby potionHh CM. .#  #.##### ###...#.#..#.## Hh #.....#####......# #....##.......#P##.......<. #..##..<.....##.##......P#Hh, (.Hh Hh I25 1.0 (1Hh Hh HhGHhcLRead which item? Scrolls  b - a scroll of blinking HhL f - 5 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation  A - a scroll of acquirementHh7Ma - a scroll of enchant armour  r - a scroll of revelation  w - 2 scrolls of enchant weapon HhM I - 2 scrolls of immolation  N - 2 scrolls of noise  T - a scroll of torment  V - a scroll of vulnerability HhM c - a scroll labelled ASOERYQ FAMITS [!] read|quaff|evokeHhJNG[?] describe selectedHh _HhdHhEhsekai the Geomancer..Human of Dithmenos *****..#Health: 95/95 ========================#.#####Magic: 39/39 ========================#Hhh:###...#.#AC: 16Str: 11Doom: 0% ..#.## #......#EV: 25 Int: 19 Contam: 0% #.....#####......#SH: 0Dex: 20#....##.......##XL: 14 Next: 35% Place: Lair:4#@P##.......#Hh1ivNoise: ---------  Time: 18591.0 (0.0)#.....<.....#t) +1 dagger (venom)#..##..<....#Cast: Stone Arrow.##.##......P# # ##.#####...#### # #..Hhi##..### ######.####.....## ...P....###.......# ##...#...## #### #P.....## _Found an escape hatch in the ceiling. _Found a stone staircase leading up. _Found a viscous ruby potion. _There is an escape hatch in the ceiling here. Hhiv_There is a stone staircase leading up here. _j - a viscous ruby potionHh5mP  Okay, then.HhnHh+qHh3s. _Hh% .. .#  #.##### # ###...#.#...#.## #......##.....#####......#..@.##.##.P##.......## #.....<.....# #..##..<....# . .Hh=.##......P# ## ##.#####...#### .# #.. ##..# .###### #### +...P. #.......#HhHhW22.0 (1 _Hh}HhHhf  .. .## #.#####.# ## ###...#.#Hh[g.#.### #......# #.....#####......# #.@..##.## #.##.P##.#Hhg ## #.....<.....# #..##..<....#  . .HhQh ##.##.....P# .## ##. #####...#### ..# #..Hhh ##..### ..######.## ##.....## .+...P....## #Hhi.#HhoHh"r&3HhwHh{Hh .. .## #.######..# ## ###...#.#.#.### #......# #.....#####......# #@...##.## #.##.P##.#HhrL ####.....<.....# #..##.<....# . . ##.##......P#  .## ##. #####...#### #..# #.. ##..### ...######.## ##.....## HhX..+...P....## #.#HhHh&4HhHhHhK  .. .# Hh  ##  #.#####+#..# ### ###...#.#......#.### #......##..@..#####........P...##....Hhc ##...# #.##.P##.......#... ####.....<Hhɯ .....# #  #..##..<...Hh2 \.# . .Hh k.##......P#  .## ##.#####.Hh ~..#### +#..# #.. ##..#..######Hhs G ####HhB Hh &5Hhj Hh Hh Hh&! Hh$ Hhe' Hh(a .. .# ## #.#####.+#..##### ###...#.#.#.### #......# #.@...#####......#.P...##....##.##Hhr)D#...#. #.##.P##.#. #. ####....<.....### ## #..##..<....#  . . ##.##......P#  .## ##. #####...#### #+#..# #.. ##..### .....######.## ##.....##Hh*Hh/Hh1&6Hh|4Hh6Hh? .. .# ### #.#.+#..##### ###...#.#.#.### #......# #@....#####......#HhN@U#...P...##....##..##...#..#.##.P##...#.#####.....<.....#+ ##. #..##..<.... . . # ##.##......PHh@5  .## ##. #####...###  ##+#..# #.. ##..###Hh@ .######.## ##.....## HhNDHh1F&7HhHHh}JHh(HhZ .. .# HhW ### #.### #.+#..##### ###Hh]#.....@.#.### #.............#.....#####.........P...##....##...#..#.##.P##........#.#####.....< ####+###. #..##..<... . . # ##.##...... Hh%.## ##.#####...## ###+#..# #.. ##..#HhؔHhV<8HhHh^  .. .# #### #. #.+#..##### ###... #.#.### #.#.....#####.#...P...##....##.##...#..#.##.P##HhV #.......#.#####.....<# ####+###. #..##..< . . ## ##.## .## ##. #####...  ###+#..# #.. ##..Hh Hh&9HhEHh.Hh { .. .# #### #. #.+#..##### ### #Hhu .#.### #.#.....#####.#...P...##....##...##...#..#.##.P## # #.......#.#####.....< #Hh  # ####+###. #..##..< . . ## ##.## .## ##.Hh  #####... ###+#..# #.. ##..Hhw Hh! (600Hh$ Hh& Hh 6  .Hh5 # #### #. #.+#..##### ###Hh}  #.#.### #.#.....#####Hh _.#...P...##....##Hh ....##...#..#.##.P## .#. #.......#.#####.....<#Hha  ######+###. #..##..< .Hh u . ## ##.##Hh  .## ##. ##### ###+#..# #.. ##..Hh Hh# &1Hh" Hh% Hh ####P ..  #. #### #Hhd  #.+#..##### ### #.#.### # #.#.....##### #.#...P...##....##..##...#..#.##.P## ..#Hh a..#.......#.#####.....<##+ ######+###. #..##.. .Hh J . ## ##.## .## ##. ##### ###+#..# #..Hh' @ ##HhB Hh &2Hh4 HhR Hh+.#Hh[ .# .## ##..###P..# ....#  Hho #..#### # #@+#..##### ## #.......#.### # ##Hh ...........#.....##### .# .....#...P...##.... Hh04#  ......##...#..#.##.P##. ...# ...#.......#.#####... ####HhoK#+#######+###. #..## . . ## ##. Hh~# .## ##.#####HhoHh&3Hh Hh2Hh=M Hhd .# ####P#....#  Hh#@.#### +#..##### ## #  #.......#.### Hh7~##...........#.....#####..#...P...#..Hh l#.. .##+#HhHh2&4HhjHhHh5MHhkY  .# ###PHhR#.@..#  Hh......#..#### .>... #.+#..##### ## Hh1#.... #.......#.### #.......P ....#HhU$####+##HhHhȝ&5Hh Hh Hh3_Found an escape hatch in the floor.Hh4: @Hh!5t@   shadow Hh5...# ...#.......#.#####..... #### #+#######+###. #..##.  You hit the bush.  Hh5The bush is lightly damaged.Hh7510 8 (0.8Hh;Hh/>> _Your shadow hits the bush with a dagger.Hh>D..# Hh?#.# #.# #.# ..# .## @.# ##P@.# Hh@ #....#  ......#..####  .>... #.+#..##### ### HhA .... #.......#.### #. # ............#.....###......#...P...##....##.. .......##...#..#.##.P## ..# ...#.......#.#####.....<HhIHh#LHhLD25 6.8 (1.0HhRHhxUHh* eP...##..#  #.# ####P@ #....# Hh  .....#..#### >...##.+#..##### ### ....% #.......#.### ..........#.....##### #Hh .....#...P...##....##. .......##...#..#.##.P##..Hh Hhy &7Hh Hh  Hh  p_You swap places. Found a faintly humming maw talisman.Hh/_ S.P... ###..#  #@## ##.##P@Hh_  #.........#..#### >...##.+#..##### ### ....% #.......#.### ...........#.....##### ##...P...##....##.Hhe 8%Hhig &8Hhl Hhn HhF;"###Hh;.P... ##.@# Hh=##.## ##..##P@ #.........#..#### >...##.+#..##### ### ....% #.......#.### ......#.....#####HhE8%HhaH&9HhAOHhQHh)$X ..####.Hh$P... ##..# Hh)%##.# ##..##P@.# #....#  HhD&f.....#..#### >...##.+#..##### ### ....% #.......#.### Hh,8%Hh/'10Hh2Hh4Hha6# ..##.##.Hh+7#P... ###..# Hh7##.# ##.#P@.# Hh8#....#.....#..#### >...##.+#..##### ###Hhx8HhLHhOb.HhMQ&1HhSHhUM _Your shadow fades away.HhTIHM###HhIY+# ..Hh Jt##.##....#P..HhdJ9#. HhJ<##..#HhJ)#..##HhRKHhQHhR&2HhrUHhWHhxM..+ ### +##Hh" .. ##.##....#P..##.Hh׆# ##.#...#HhRHh&3HhHhHho !M#..... ..+ ### +# ## .. ##.#Hho ....#P@.#..####.#P..Hhs Hht &4Hhw Hh1z HhL # ... #.....#. .+ #. ###. #:+# #..## P.. ###.## #..#P#..#HhM ##.##.###.##..###.##..#HhR HhT &5HhFW HhPY T _Found a parchment of Passwall.HhrNM +/ Hhs#..... .+ ##. :+# #..## #P..HhLu###@##....P..###..###.Hh }Hh~&6Hh~Hh4 _Found a wand of paralysis (6).Hh$gM #.Hh<% +/ #..... .+ ##. :+# HhK&6..# #P@.####.##....##P..##..Hhr-Hh90&7Hh6Hh9Hh285MHh8T P #.Hh8; +/ #..... Hh9:.+ ##. HhM9K:+# Hh9k.@## #P..Hh9W##.###....#HhW:WP..#####.Hh'FHhH&8HhNHhQHh& # #...>..# #  P......# . #......### ...Hh +/.....P.#..... #........ ..+ #......## ###Hh8  #.......# #@+ #..## #P..#Hh ###.## #....# #P..##Hhz #..####.# #.#HhiHhHh&9HhHh; _Found a stone staircase leading down. Hhm_You see here a parchment of Passwall.Hh)%:M Hh%.##...##...> P  Hh%W#......## ## Hh&T+/.....P#....... ..+HhS&# ###......#:+#..###Hh&B..## #Hh&=#P..##Hh>/Hh<6.20 _Hh8Hh:Hhr M# P.##  Hhs .##...##...> PHhbs )  Hhct #......## ## +/.....P#....... ..+Hht '## ###Hht .......Hh2u N:+#..###Hhwu -#..####Hhu .Hh'v (###HhN Hh~ &1Hh Hh Hh 5MHh ! ### # P.##  .##...##...> PHhY U  #......## Hh l## +/.....P#....... Hh٢ ;..+# ###Hh p.......#:+#..####HhL 1#.#Hh Hhf &2Hhį Hh Hh\jM ### # P.##  .##...###...> P  Hhj,#......## ## +P#....... ..+# ####.......#..HhoHhUq&3Hh"uHhzHh{510 4.8 (2HhQHhE _e - a wand of paralysis (21) (gained 6 charges)HhnM ### HhĜ# P.##  .##...###...> Hh2T#P  #Hh## ## +P#....... ..+HhY#......####.Hh΢HhA%25 Hh$5.8 (1HhHhHh\ ### ## P.##  #.##...##  HhM##...>..#  #P.@....#  . ##......## Hh# ... +......P #.....#... .+ HhR#......## ###.......##:+#.Hhq.####..####P..#Hh?Hh &6HhHhnHh83HhHhHhHh,HhnHhHhWHhWHhHh(Hh|HhHhHhsHhHhHhHhHh Hh^HhCHhBHhHhHhHhHhHhRHhHhHh='10 HhHhz 7 _You open the door.Hh[########P.##Hh#.##...## ## ##...>..# .#Hha# #P......# .# . [.+..###......## .## ... ........P..Hh34.8 (8 ..#..... ..##..##.........# ...+ Hh:## #......#### ####  ## #  #:+#..### Hh#..### #P..# ###.## #....#HhHhI25 5.8 (9Hh"Hhi&) _Found a scale mail. Hh&C_There is an open door here.Hh'HhHhHh"Hh%HhP+: _HhS,Hh/Hh00Hh;2Hh4Hh;########P.## #### #.##...## HhV<5#### # ..# ##...>..# ...# ..[ #.# #P......# ...# ..[.+..###......## .Hh<..## ...........'......P.. ....#........##.@##.........#7.8 (2...+ . #####......######## #....... '## Hh< #:+#..### .# #..### .# #P..# .# ###Hh<=.## ## #....# P# #P..##HhDHhCE+8.8 (3HhIHh&K( _Found a ring mail.Hh Hh Hh@HhnHhHh1 ,Hh Hh Hh HhdHhRHhTHhHh-HhHhHh<HhHh1Hh HhD!Hh"Hh&HhJ)Hh)Hh+Hh7.Hh0Hh!1Hh2Hh4Hhr6Hh7Hh8Hh':Hh;Hhh<Hh=Hh@HhCHhDHhFHhHHhJHhDKHhLHh|NHhPHhPHhQRHhNUHh,WHhWHhXHhZHh\Hh*]Hh^HhB`HhbHhbHhcHhrfHh/hHhhHhiHhlHhmHh@nHhoHhqHhsHh?tHhuHhwHh@  There is an open door here.HhHh _HhHhHh8HhHhHhHhHhXHh9Hh~#####.# ##.# .##P.## #..# P####..# ##.## #Hh>#...## ##..#  #P#.## ##P..# ## ##.###'.###....# ## #..........#..#### ## #>...##.+#..#####Hh# ..........@.##.###### .+................#.....###.# #..........#...P...##....# )..# #...........##...#..#.##.P ..+...##........#.......#.#####.. ..######.###.#+#######+###. #.. ..##. . . ## ##. #.P#. .## ##HhR.## #### ###+#..# #..Hh W80.8 (42.0) )Hh610 1.8 (43HhHh _c - the maw talisman of Lublor {+Blink rC+ rCorr Dex+3}HhT25 Hh~nHhHhHhHh$HhAHhDzHh2HhcHhHhҵHhHhXHhIHhHh0Hh?HhcHhHh<HhTHhHhHhkHhHh9HhHhDHhHhHhHhHhHhHhHhHhHh\HhHhEHhIHhLHhHh5Hh HhHh}HhHhHhNHhHh>HheHhHhHhHhHhHhZHhHh8HhMHhHhPHh0HhHhHhHhHhHhIHhHhHhHhHhEHhHh9Hh'10 Hh9Hh7 _You open the door.HhHh;25 HhHh@  There is an open door here.HhHhC _HhHh_HhHhpHh:HhHhHh-HhHh/HhHh$HhHhHh Hh Hh Hh Hh Hh Hh HhHhDHhHhIHhHh!HhHhiHhHhHhiHh-HhHh,Hh{Hh!Hh`"Hh"Hhq#Hh$HhK&Hh&HhU'Hh(Hh)Hh?*Hh*Hh7,Hh_-Hh-Hh.Hh/Hh0HhC1Hh1Hh3Hhv4Hh4Hh5Hh6Hh8Hh8HhU9Hh:Hhh<,HhZ=Hh>Hh?Hh%@Hh@Hh"BHhQCHhCHhdDHhEHhHHh:IHhJHhOKHhLHhLHhMHhNHhHPHhPHhBUnHhVHhYWHhWHhMXHhYHhZHh)[Hh[Hh\Hh]HhE^Hh^Hh`Hh=g`..#  #Hhg+.#+#.###.#  # #........#  # Hhg #........#  ##........#  # #.........##  # #..........#  HhChs## #P......>..#  .# #P@##  731.8 (50# ##..#  .# #.##  Hhhr#### #.#####  #..##### ###...#.#  ...#.### #......#   .#.....#####......#    Hhh.P...##....##.......##    ...#..#.##.P##.......#   HhlHhGn,2.8 (51HhqqHhs; _Found a stone staircase leading down.HhGLM#.HhN## .. # .##.#+#.#### # # HhU.. ##P....@.>..###.##P.###.###..# .##.##Hh .. ...HhI...##....##......HhHhA13.8 (1.0)Hh-Hh!Hh2x 3!Hhx !Hhz !Hhm} !Hh B!HhT !Hh !Hh !Hh %  !Hh8 -There is a stone staircase leading down here.!HhɈ !HhK  _!Hh& !Hh~ !Hh !HhK !Hh !HhI !Hh !Hh !HhŒ !Hh !Hh !Hhd !Hha !Hh !Hh !Hh !Hh !Hh !HhL !Hhԟ !HhŠ !Hhv !Hh- !Hh !Hh !Hh@ !Hh !Hh* !HhK !HhT !Hh !Hh< !Hh; !Hh !HhG !Hh !Hhs !HhĴ !Hh) #P......# ##......## ....<..... !Hhu '......P.. +........# .........# #..# #......######!Hh ..#  #.......# #..#!Hh   #:+#..### #..# !HhC  #..#### #.#  #P..# #.@#.P#  452.0) !Hh ####.## ##.#.#  #....####...# ### #P..##!Hh p#.#+#.###.# ..###........# #.# #........#  #.# ##........# ##.# #.........## !Hh< {#..# #....# !Hh !Hh ,6.8 (13!Hh !Hh 9 _Found a stone staircase leading up."Hh3"Hh|"Hh"Hhx"HhcB"Hh>"Hh3".##...#>..# #......l.# #P# ##....$...#### ....<.....# .'P.. + #..# # "Hh##......######.....# #.:+#..### #...@.....#  #..#### ##........#  #P"Hh##..#.P#..# ###.####.#.## # #....#"HhfK###...# ### .l   komodo dragon (asleep).... ..."Hh" "Hh[17.0)"Hh+8.8 (2"Hh"Hh` _A komodo dragon comes into view.#HhT ##P.##  .##...## ###P#.P.## #HhT  #...>..# #......l.#  #HhT P......# ##....$...##  #......## #....<#HhCU l '......P.. +.# #HhU  #...# #.#  #HhV L#......######  #HhGV x#.......# #.#  #HhV #:+#..### #.........#  #HhV g#..#### ##........# #HhW  #P..# ##..#.P#..# #HhdW 2 ##.## #HhW ##.#.## .#  #HhW ....# ###...# ### #Hh2X  P#.#+#.###.# #HhvX  ..##HhX m#........#  #.# #HhX ?.#  #HhdY #Hhc #Hh i +9.8 (1#Hhm #Hho #Hhuz ####  ##P.## #######  ##Hh&{#...## ###P#.P.##  ...>..# #......l.#  ......# ##....$...## #Hh{ ......## #....< ......P.. +.#  .#Hh!|"..# #.#  ......######  .......# #.# #Hh| :+#..### #..# #Hh| ..#### ##........#  P..# #Hhh}##..#.P#..#  #.## #Hh}##.#.##..#  ...# #Hhf~ ###...# ###  #.#+#.###.#  #Hh~V.##.#  #Hhχ#Hho.ll#Hh^:50Stone Arrow#Hh-#Hh*a _The komodo dragon hisses angrily.$Hh&  #### sekai the Geomancer ##P.## #######  Human of Dithmenos *****. $Hh##...## ###P#.P.##  Health: 95/95 ======================== ...>..# #........#  Magic: 36/39 ======================-- ......# ##....$.l.##  AC: 16Str: 11Doom: 0% $Hhې......## #....<..*..#  EV: 25 Int: 19 Contam: 0% $Hh#......P.. +.....*..#  SH: 0Dex: 20 .........# #.....*..#  XL: 14 Next: 35% Place: Lair:4 $Hhj......######....@...#  Noise: ---------  Time: 18750.8 (0.0) .......# #.........#  t) +1 dagger (venom) $Hh^:+#..### #.........#  Cast: Stone Arrow ..#### ##........# P..# ##..#.P#..# $Hh:#.## ##.#.##..#  l   komodo dragon ...# ###...# ### ..## #.#+#.###.# .## #........# $HhD,_The komodo dragon hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)$Hh. ####  sekai the Geomancer ##P.#########  Human of Dithmenos *****. ##...## ###P#.P.##  Health: 95/95 ======================== ...>..# #........#  Magic: 36/39 ======================-- $Hh......# ##....$.l.##  AC: 16Str: 11Doom: 0% ......## #....<..`..#  EV: 25 Int: 19 Contam: 0% ......P.. +.....`..#  SH: 0Dex: 20 .........# #.....`..#  XL: 14 Next: 35% Place: Lair:4 ......######....@...#$Hhf  Noise: ---------  Time: 18750.8 (0.0) .......# #.........#  t) +1 dagger (venom) :+#..### #.........#  Cast: Stone Arrow ..#### ##........# $HhP..###..#.P#..# #.####.#.##..#  l   komodo dragon ...####...# ### $HhyZ..###.#+#.###.# .###........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  $HhPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!$Hh2$Hh8q.l..$Hh;10 ==1.8 (1$HhƬ$Hh,  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (84% to hit)  $HhoYou feel a surge of power!  The stone arrow hits the komodo dragon!! _The komodo dragon is heavily wounded.$Hh  #### sekai the Geomancer ##P.## #######  Human of Dithmenos *****. ##...## ###P#.P.##  Health: 95/95 ======================== ...>..# #........#  Magic: 33/39 ====================---- $Hh ......# ##....$...##  AC: 16Str: 11Doom: 0% ......## #....<..l..#  EV: 10Int: 19 Contam: 0% ......P.. +.....*..#  SH: 0Dex: 20 $Hh [.........# #.....*..#  XL: 14 Next: 35% Place: Lair:4 ......######....@...#  Noise: ==-------  Time: 18751.8 (0.0) .......# #.........#  t) +1 dagger (venom) :+#..### #.........#  Cast: Stone Arrow $Hh6 ..#### ##........# P..# ##..#.P#..# #.## ##.#.##..#  l   komodo dragon ...# ###...# ### ..## #.#+#.###.# $Hh .## #........# _The komodo dragon is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  $Hh Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, 84% to hit)$Hhe ####  sekai the Geomancer ##P.#########$HhڷE  Human of Dithmenos *****. ##...## ###P#.P.##  Health: 95/95 ======================== $Hhj ...>..# #........#  Magic: 33/39 ====================---- ......# ##....$...##  AC: 16$HhNStr: 11Doom: 0% $Hh ......## #....<..l..#  EV: 10Int: 19 Contam: 0% ......P.. +.....`..#$HhY  SH: 0Dex: 20 $Hh%.........# #.....`..#  XL: 14 Next: 35% Place: Lair:4 $Hh......######....@...#  Noise: ==-------  Time: 18751.8 (0.0) $HhC.......# #.........#  t) +1 dagger (venom) $Hh:+#..### #.........#  Cast: Stone Arrow $Hhٺw..#### ##........# P..#$Hh%##..#.P#..# #.####.#.##..#$Hh  l   komodo dragon ...####...# ###$Hh ..###.#+#.###.# .##$Hh_#........# $HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$Hh Aim: a komodo dragon (heavily wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!$Hhu>%Hh,k.l.%Hh 3-2.8 (1%Hh%HhMConfirm with . or Enter, or press ? or * to list all spells.Aim  %HhwPress: ? - help, Shift-Dir - straight line: a komodo dragon (heavily wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon! _The komodo dragon is severely wounded.%Hhl #### sekai the Geomancer %Hhl##P.## #######  Human of Dithmenos *****. ##...## ###P#.P.##  Health: 95/95 ======================== ...>..# #........#  Magic: 30/39 ==================------ ......# ##....$...##  AC: 16Str: 11Doom: 0% ......## #....<.....#  EV: 10Int: 19 Contam: 0% ......P.. +.....l..#  SH: 0Dex: 20 %HhKm.........# #.....*..#  XL: 14 Next: 35% Place: Lair:4 ......######....@...#  Noise: =--------  Time: 18752.8 (0.0) .......# #.........#  t) +1 dagger (venom) :+#..### #.........#  Cast: Stone Arrow ..#### ##........# P..# ##..#.P#..# %Hhm#.## ##.#.##..#  l   komodo dragon ...# ###...# ### ..## #.#+#.###.# .## #........# _The komodo dragon is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%Hh]nzAim: a komodo dragon (severely wounded, 84% to hit)%HhH_ #### sekai the Geomancer ##P.## #######  Human of Dithmenos *****. ##...## ###P#.P.##  Health: 95/95 ======================== %Hh5`...>..# #........#  Magic: 30/39 ==================------ ......# ##....$...##  AC: 16Str: 11Doom: 0% %Hh`......## #....<.....#  EV: 10Int: 19 Contam: 0% ......P.. +.....l..#  SH: 0Dex: 20 %HhUa.........# #........#  XL: 14 Next: 35% Place: Lair:4 ......######....@...#  Noise: =--------  Time: 18752.8 (0.0) %Hh8w.......# #.........#  t) +1 dagger (venom) :+#..### #.........#  Cast: Stone Arrow ..#### ##........# P..# ##..#.P#..# #.## ##.#.##..#  l   komodo dragon ...# ###...# ### ..## #.#+#.###.# .## #........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!! #### #######  ###P#.P.## >..# #........#  ###  #.#  +........#  #.....`..# #  %Hhw#. : #.  ##  ##  ##.#.##..#  ###...# ###   #.#+#.###.#     %HhH..%Hhi? 1=%Hh63.8 (1Stone Arrow _You kill the komodo dragon!%HhAMTraining target 6.0 for Translocations reached!%Hh %Hho _Your Translocations skill increases to level 6!%Hh iM  #### %Hh1!z P.## ####### ##...#%Hhu!N##P#.P.#>%Hh! #........#  ##....$...#%Hh!## #....<.....#P.. +......%Hh5",...# %Hht"7###### ....... %Hh":+#..### #.........# #%Hh#n ##+#.#%Hh=+%HhN/P25 -4 _%Hh(4%HhY6&HhiM  #### &Hhz P.## ####### ##...#&HhCN##P#.P.#>&Hh #........#  ##....$...#&HhĆ## #....<.....#P.. +....@....# &Hh ###### &HhBp.......# #.........# &HhQ#...# ###&Hh&Hhm!-&Hh5&Hhv&Hh&Hh|<M  ####  P.## ####### ##...#&HhH=##P#.P.#> #........#  ##....$...### #....<@....#P....+........##...# ......######........# ##.#.##..#&Hh~B&HhE&6&HhI&HhK&Hh->M &Hh. ####  P.## ####### ##...#&Hhb.N##P#.P.#>&Hh.  #........#  ##....@...#### #....<.....&Hh.P....+........## .........# #........#&Hh5/G ##..#.P#..&Hh7&Hh:^2=7&Hh>&HhC&HhF510 8.8 (2&HhJ&HhPM? _You now have 633 gold pieces (gained 13).&HhS vM  ####  &HhhT P.## ####### ##...###P#.P.#> ..#  ##........#### #....<..... &HhT ......P....+........## ####........#&HhcU &HhZ &Hhm] I25 9.8 (1&Hh{a &Hhc &HhL )  &Hh?M 0    #### #P.## ####### .##...## ###P#.P.## &HhM &#...>..# #.# P......# ##........##&Hh8N  #......## #....<.....# '......P....+........## &HhN #.# #.# #......######.# #&HhcO .# #.# #:+#..### #.#&HhO  #..#### ##.# &HhAU &HhW '60&Hh[ &Hh^ &Hh      #### #P.## ####### #.##...## ###P#.P.## #...>..# #.# #P......# ##........## #......## #....<.....# .'......P....+........## #.# #&Hh.# #......######.#  #.# #.#  #:+#..### #.#  #..#### ##.# &Hh&Hh53=&Hha1&Hh&Hhm'HheS ####  ####P.## ####### 'HhS9 #.##...## ###P#.P.##  ##...>..# #.# #P......# ##........## #......## #....<.....# 'HhZTg.'......P....+........## .##...###.##......######.#  #.# #.#  #:+#..### #.#  'HhU_ #..#### ##.#'HhX'HhZ&2'Hh]'Hh_'HhZ########P.#########'HhZ #.##...## ###P#.P.## # ##...>..# #........# ###P......# ##'HhV|..## .###......## #....<.....# 'Hh...'......P....+........####.........###........ 'Hhۓ<##########'Hhs.#  #.......# #'Hh_.# #:+#..### #'Hhz.# #..#### ##'Hhp.# #P..# ##..#.'Hh "P#..#'Hhr'Hh('Hhn3'HhŦ'Hh'HhU########P.######### # #.##...## ###P#.P.## ## ##...>..# #........# 'HhǞ.###P......# ##..## ..###......## #@...<.....# ....'......P....+........## #..##.........###........ #####......######'Hh*.#  #.......# #..# #:+#..### #..# #..#### ##'Hhh.# #P..# ##..#.P#..###.## ##.#.##..#'Hh'Hh&4'HhҪ'Hh'Hhc########P.######### 'Hh<## #.##...## ###P#.P.## .## ##...>..# #........# #.###P......## ##.## +..###......##.<.....#...'......P...@+........## ##..##.........###........ ############........# # #.......# #.........# 'Hh# #:+#..### #.........# #..#### ##........# # #P..# ##..#.P#..# # ###.## ##.#.##..# # #....##...# ###'Hh߭'Hhq5==5'HhA'Hhr'Hh%  #### ####P.## #######'Hh a# #.##...## ###P#.P.## ..## ##...>..# #..# .#.###P......### ##'Hh .## .+..###......##.##....<.....#.'......P..@.+'Hhe Q.## .##..##.###.# 'Hh .######......######.# .# #.......# #'Hh .# ## #:+#..### #'HhZ h.# # #..#### ##.# 'Hh ## #P..# ##..#.P#..# .# ###.##'Hh  ##.#.##..# ## #....# ###...# ###'HhF 'Hh &6'Hh0 'Hh4 'Hh 1 ####'Hh  ####P.## ######## #.##...## ###P#.P.##'Hht &.## ##...>..# #........# [.#.###P......######..## 'Hh [.+..###......##.##....<.....#'Hh j.'......P.@..+.## ..##..##'Hh o.###.# ..######......######.# .'Hh w.# #.......# #.#'Hh # #:+#..### #'Hhf u.# ## #..#### ##'Hh 9.# .## #P..#'Hh c ##..#.P#..# ..# ###.##'HhE  ##.#.##..# .## #....# ###...# ###'Hh 'Hh 'Hh &7'Hh 'Hh~ (Hh1#### #(Hh9r####P.######### ##### #.##...## ###P#.P.## ....## ##...>..# #........# .(HhR[.#.###P......######........## .[.+..###......##.##....<.....# ........'......P....+...(Hhd###..##.......@.###..######(Hh######.#.# #.......# (Hh.# #### #:+#..### #.# (Hh^t. #..#### ##.# (Hhަ..## #P..# ##..#.P#..# ...# ###.##(HhG ##.#.##..## #....##...# #(Hhm## #.### #P..## #.#+#.###.#(Hh(Hh(Hh&8(Hhw(HhJ(Hh8< #### #(Hh# ####P.## # .##### #.##...## ###P#.P.## (Hh##....## ##...>..# #........# ..[.#.###P......######..## .(Hhc.[.+..###......##.##....<.....#(Hh.'......P....+.##.##..##.###(Hhj.#.######......######.#.# #.......# #(Hh.# .#### #:+#..### #(Hh.# ..## #..#### ##(HhS;.# #..## #P..#(Hh ##..#.P#..# ....# ###.## ##.#.##..# (Hh...## #....# ###...# ### (Hh8|##.### #P..## #.#+#.###.#(Hh(Hh$q6==9(Hha(Hh(HhK ##### ####P.## # (Hh#.##### #.##...## ###P#.P.## ##....## ##...>..# #.#.[.#.###P......######..##.[.+..###......##.##....<.....#.'......P....+(Hh4.##.##..##.###.#.######......######.#(Hh.# #.......# #.# #.#### #:+#..### #.# #..## #..#### ##.# #(HhL#..## #P..# ##..#.P#..#  #....# ###.## ##.#.##..#  P...## #....#(Hh7 ###...# ### #.### #P..## #.#+#.###.# (Hh(Hh'70(Hh(Hhb(Hh <###########P.#########.##### #.##...## ###P#.P.## ###....## ##...>..# #........# ....[.#.###P......######.#(Hh .[.+..###......##.##....<.............'......P....+...##..##.........###..############.#.# #.......# (Hh .# ##.#### #:+#..### #.#  #..(Hh-  #..#### ##.#  ##..## #P..# ##..#.P#..(Hh ..# ###.## ##.#.##.. #P...## #....#(Hh #...# # ####.### #P..## #.#+#.###. (Hh  #...# # #........(Hh: (Hh% &1(HhI (Hh* (HhA 9#######P.######### (Hh ###.##### #.##...## ###P#.P.# .###....## ##...>..# #........ .....[.#.###P......######(Hh `..[.+..###......##.##....<............'......P....+...##..##.........###..############.(Hh .# #...@...# . ###.#### #:+#..### #(Hh .  #.. #..#### ##.(HhO m ##..## #P..# ##..#.P#...# ###.## ##.#.##  #P...## #....##...# # (Hh  ####.### #P..## #.#+#.#  #...# # #......(Hhw q#.P## ##. #(Hh8 (Hh &2(Hh (Hh (Hh(Hha(HhV(Hh(Hh7=(Hh(Hh@(Hhf(Hh(Hh*(Hh,(Hh(Hh@(HhK8=(Hh"(Hh(HhN(Hhg(Hh,(Hh(Hh(Hhh9==(Hh+(HhkJ _Magic restored.(Hh(Hh6(Hhz(Hh'(Hh(Hh (Hh/ (Hh (Hh(Hh(Hh(Hh(Hhr9=(Hh(Hh(Hh$(Hh(HhM(Hh(Hh(HhR(Hh (Hh(Hh (HhP!(Hh4"(Hh#(Hh2%(Hh%(Hh&(Hh6((Hh@*,(Hh +(Hh?-(Hh.(Hh9/(HhY0(Hh2(Hh3(Hh*4(Hh\5(Hh 7(Hh8(Hhy9(Hh~:(Hh<(Hh=(HhF>(HhI?(Hh@(Hh6B)Hhd)Hh8)Hh)Hh!)Hh)HhX)Hh)Hh)Hh')Hh)Hh )Hh )Hh )Hh )Hh )HhR)Hh)HhO)Hh)Hh)HhG)Hh)Hhx)Hh)Hhk)Hh&)Hh)Hh)Hh)Hh)Hh)Hh )Hhj )Hhd!)Hh")Hh%$)Hhv$)Hh[%)Hh&)Hh*()Hhz()HhW))Hh.X)Hh/)Hh1)Hhl1'10 )Hh2)Hh4$ )Hh5_You open the door.)Hh6)Hh6%25 )Hh:7)Hh8)Hh:@  There is an open door here.)Hh8<)Hh< _)Hh=)Hh&?)HhE@)Hh@)HhXA)HhXE)HhqF)Hh G)HhG)HhI)HheK)HhK)HhL)HhN)Hh?P)HhP)HhQ)HhS)HhU)HhhV)HhQW)Hh)Y)HhZ)Hh[)Hh[)Hh])Hhi_)Hh_)Hh`)Hhpb)Hhc)Hh@d)Hhe)Hhf)Hhg)Hhkh)Hhi)Hhj)Hhk)Hhl)Hhl)Hhen)Hho)Hh-p)Hhq)Hhqr)Hhs)HhJt)HhAu)Hhv)HhDx)Hhx)Hhyy)Hhz)HhS|)Hh|)Hh}})Hh~)Hh)Hh')Hh)Hh)HhP)Hh‡)Hh)Hh)Hh)Hh)Hh)Hh)Hhޑ)Hh5)HhS)Hh)Hh:)Hh)Hhy)Hh՚)HhY)Hh͜)Hh)HhP  There is a stone staircase leading up here.)Hh)Hhz _)Hh)Hh)Hh)Hh)Hh)Hhl)Hh)Hhx)Hhu)Hh)Hh)Hh)Hhl)Hh?)Hh)Hh)Hh])HhP)Hh)Hh!)Hh)Hh)HhG)Hh)Hh^)Hh.)Hh)Hh4)Hh)Hh)Hh`)Hh)Hh)HhQ)Hh)Hh)Hh )Hh)Hh))Hh)Hh)Hh+)Hh)Hh)Hh)Hh])Hh)Hh;)Hh/)Hh)Hh )HhZ)HhG)Hh)Hh)Hh|)Hhu)Hh)Hh@)Hh)Hh)HhK)Hh)Hh;)HhZ)Hh)HhL)Hh)Hh)Hh)Hh6)Hh)Hh=)Hh)Hh)Hh)Hhx)Hh|)Hh)HhA)Hh<)Hh )Hh.)Hh)Hh)Hh")Hh)Hh)Hh)Hh B  Things that are here:  )Hh `a wolf skeleton; a wolf skeleton)Hh)Hh _)Hhh)Hh)Hh)HhJ)Hh)Hh%  )Hhk=You see here a wolf skeleton.)HhB)Hh _)Hh)Hh)HhT)Hh)Hhx)Hh)Hh )Hh{ )Hh.!)HhY")Hh$)Hh$)Hh%)Hh&)HhK()Hh()Hh))Hh*)Hh,)Hh,)Hh-)HhH/)Hh0)Hh_1)Hh=2)Hha9)Hh;)Hh<)Hh=)Hh@)HhKB)HhB)HhC)HhF)Hh^H)HhH)HhI)HhL)HhU........# #.>##..###.###......)Hh)V....# ##.##### ##.##......  #.....# #..# ######..  ##..### #.## #.. )HhtV ##..P# ##.P# ####.##  #P..## #..####### #.##..  ###..#######'.#....# ##.#P.# ####P.....##.........## ##... )HhV#...##....@.....# ###÷÷ +........P...........####..+ #....P...F...........###.#÷# )Hh-W#..P.P...............P###....... ##..P###.#.+..............#..... )HhwW###### #####.........+..####.###. F   bullfrog (wandering) #^........#### ###  )HhW#######...# #####)Hh]1863.8 (91.0))HhbD.F)Hhe,4.8 (92)Hhj)HhHm )HhmM_A bullfrog comes into view.)Hh' #.>)Hhl. ##.##### .   #..# .   #.## #..  )Hh# ##.P# ####.  )HhQ #..####### #.##..  ####'.#....# ##.#P.#.........## ##...#....@.....# ###÷÷)HhyP...........####...F..........###.#÷............P###.#.+.............)Hh@ #####.........+.. #^........#### ###  )HhJ:#######...#  ##### )Hh)Hh6 #.>. ##.##### . )Hh{7+  #..# .   #.## #..   ##.P# ####.   #..####### #.##..  )Hh7####'.#....# ##.#P.#.........## ##...#....@.....# ###÷÷)Hh8P...........####...F..........###.#÷............P###.)HhW8#.+............. #####.........+.. )Hh8-#^........#### ###  #######...# #####)Hhj>)HhIA)HhF)HhH_ _A bullfrog is nearby!)HhUp #.>. ##.##### .   #..# .  )Hh*V #.## #..   ##.P# ####.   #..####### #.##..  ####'.#....# ##.#P.#.........## ##...#....@.....# ###÷÷P...........####..)HhV.F..........###.#÷............P###.#.+............. #####.........+.. #^........#### ###  #######...#  ##### )Hh #.>. ##.##### .   #..# .   #.## #..   ##.P# ####.   #..####### #.##..  )Hh####'.#....# ##.#P.#.........## ##...#....@.....# ###÷÷P...........####...F..........###.#÷............P###.#.+............. #####.........+.. )Hh-#^........#### ###  #######...# #####)Hh)Hh)Hh)Hhl )HhQ_A bullfrog is nearby!*Hh1####.....# ##.##### ##.##...  #.....# #..# ######. ##..### #.## #. ##..P# ##.P#####.# #P..## #..####### #.##.. ###..#######'.#....# ##.#P #####P.....##.........## ##.............##..........# ###÷÷. .+.P.....####..+ P#....P....F...###.#÷# .#..P.P......P###.. .##..P###.#.+.......###### #####.+..####.### #^.#### ### # #######...# ##### *Hh*Hh*Hh;PF.F*Hh5D5.8 (1.0)Stone Arrow*HhU*Hh *HhX_The bullfrog gives a loud, deep croak!*Hhp####.....# ##.##### ##.##..... sekai the Geomancer  #.....# #..# ######... Human of Dithmenos *****.  ##..### #.## #... Health: 95/95 ========================  ##..P# ##.P# ####.# Magic: 36/39 ======================-- *Hh4> #P..## #..####### #.##.. AC: 16Str: 11Doom: 0%  ###..#######'.#....# ##.#P. EV: 25 Int: 19 Contam: 0% #####P.....##.........## ##.... SH: 0Dex: 20 ##.........##..........# ###÷÷... XL: 14 Next: 36% Place: Lair:4 .+........P..F**@.....####..+.... Noise: ---------  Time: 18865.8 (0.0) P#....P...............###.#÷#.... t) +1 dagger (venom) *HhC.#..P.P...............P###....... Cast: Stone Arrow .##..P###.#.+..............#..... ####### #####.........+..####.### #^........#### ### # F   bullfrog #######...#  #####  _The bullfrog gives a loud, deep croak!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)*Hhw ####.....# ##.##### ##.##..... sekai the Geomancer *Hhw  #.....# #..# ######... Human of Dithmenos *****.  ##..### #.## #... Health: 95/95 ========================  ##..P# ##.P# ####.# Magic: 36/39 ======================--  #P..## #..####### #.##.. AC: 16Str: 11Doom: 0% *Hh x  ###..#######'.#....# ##.#P. EV: 25 Int: 19 Contam: 0% #####P.....##.........## ##.... SH: 0Dex: 20 *Hh`x ##.........##..........# ###÷÷... XL: 14 Next: 36% Place: Lair:4 .+........P..F..@.....####..+.... Noise: ---------  Time: 18865.8 (0.0) *Hhx P#....P...............###.#÷#.... t) +1 dagger (venom) .#..P.P...............P###....... Cast: Stone Arrow .##..P###.#.+..............#..... ####### #####.........+..####.### #^........#### ### # F   bullfrog #######...#  *HhPy ##### Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*Hhy +Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!!*Hhw}     #..#  *Hh} #.##   ##.P#   ###  *Hh6~ e..# .## ..#..# ###÷÷.P...``@.....#...*Hh~ 3.###.#÷....P#.#.... ###.+. *Hh~ #^........#### ###  #######...# *Hh0 C##### *Hh D...*Hh: e10 7==6.8 (1Stone Arrow*Hh *Hh *Hh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  *Hh Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (72% to hit)  You feel a surge of power! The stone arrow hits the bullfrog!! _You kill the bullfrog!+HhHM...+Hhz!.>##..###.# #####.##### ##.##........#######..### #.#+Hh5 #...#..P+Hhk{#.P# ####.#P..## #..####### #.##.  ###..#######'.#....#P###P.....#+Hh^## ##. ##..##.+Hh.# ###÷÷ .+........P...###..+ P#...+HhOB###.#÷# +Hh~.#..P.P...............P###.......####+Hh˴+HhJ25 --7+Hh+Hh6+HhM# ####.............P #....>##..###.# ###+Hh##.##### ##.##........#######..### #.# #...#..P# ##.P# ####.#P..## #..####### #.##. +Hh  ###..#######'.#....#P###P## ##. ##..##.+Hh_X.# ###÷÷ .+........P...###..+ P#....P...............###.#÷#....########...#+Hh+HhA--8+Hh=+HhX+HhM...#......###.......###..###### ####.............P #....>##..###.# #####.##### ##.##........#######..### #.## #...#..P# ##.P# ####.#P..## #..####### #.##. +Hhb ###..#######@.#....#P###P## ##. ##..##.+Hh.# ###÷÷ .+........P...........####..+....+Hh#^........# +Hho+Hh.79+Hh+Hh +Hh:C_There is an open door here.+Hh`AHM#.#+HhB~...#...## #### #P ...#......###.......###..###### ####.............P #....>##..###.# #####.##### ##.##........# #######..### #.## #...#..P+Hh$CV#.P# ####.#+HhnC P..## #.@####### #.##.  ###..#######'.#....#P+HhCU###P#.........## ##. +Hh D##.........##..........# ###÷÷.....#... ...+HhSD+###.........+.+HhOI+HhK.70 _+HhO+Hh R+Hh 4M+Hh \##......+...P....## #. #.#...#...## #### #P ...#......###.......###..###### ####.............P #+Hh f....>##..###.# ###+HhE ##.##### ##.##........# #####+Hh v##..### #.# #...+Hh #..P# ##@P# ####.#P..## #..####### #.##. +HhC  ###..#######'.#....#P #####P.....##.........## ##....+Hh c..........# +Hh ..#..+Hh; 4##.+...........+Hha +Hh2 &1+Hh +Hh +Hh" `M #......######.##### #+Hh z##......+...P....## #. #.#...#...## #### #P ...#......###.......###..###### ####.............P #...+Hh m.>##..###.# #####.##### ##.##........#######..### #@## #...+Hh\ z#..P# ##.P# ####.#P..## #..####### #.##.###..#######'.#....# ##.#P.+Hh z.. ..................P+Hh +HhK% +Hh' &2+Hh+ +Hh- +Hh)$M ###+#..# #.... ## # #......######.##### ###......+...P....## #. #.#...#...## #### #P ...#......###.......###..#####+Hh# ####.............P #....>##..###.# #####.##### ##.##........# #######..### #.# #...#..P#.P# ####.##P..## #..####### #.##..+Hh@#.......+Hh+Hh{T8=3+Hh+Hh,Hh_;SM #...##..#,Hh;j###  ###+#..# #.... ## # #......######.##### ###......+...P....## #. #.#,Hh0<...#...## #### #P ...#......###.......###..###### ####.............P #...,Hh<#.>##..###.# #####@##### ##.##........,Hh<#######..### #.## #...##..P# ##.P#,HhY=C####.##....,HhA,HhC&4,HhG,HhI,HhEQM# ##...# #.##### ##.##.,HhQ #...##..####  ###+#..# #.... ## #,Hh&R~ #......######.##### #,HhuRv##......+...P....## #. #.#,HhR....#...## #### #P ...#......###.......###..###### ####.............P #...,HhS#.@##..###.# #####.##### ##.##.......,HhmS.# #######..### #.###......,HhS,Hh X,Hh#Z&5,Hh^,Hha ,Hhb]_There is a stone staircase leading down here.,Hh,HhXInventory: 22/52 gear slots Hand Weapons (go to first with )) ,Hh t - a +1 dagger of venom (weapon) Missiles (go to first with ()b - 8 curare-tipped darts  i - 10 poisoned darts ,HhjArmour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  B - a +2 pair of gloves of fire (worn)j - +0 steam dragon scales ,HhC k - a +2 chain mail of willpowern - a +0 troll leather armour  o - quicksilver dragon scales  q - a +3 leather armour Magical Staves (go to first with |)  z - a staff of conjuration ,HhؼJewellery (go to first with "=)  m - a +6 ring of dexterity (worn)  r - an amulet of the acrobat (worn)  s - a +4 ring of slaying (worn),Hh%ba - a ring of positive energy  p - a ring of protection from fire ,Hh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-Hh*"|  k - a +2 chain mail of willpower  n - a +0 troll leather armour -Hh" o - quicksilver dragon scales  q - a +3 leather armour Magical Staves (go to first with |) -Hh" z - a staff of conjuration Jewellery (go to first with "=)-Hh<#m - a +6 ring of dexterity (worn)r - an amulet of the acrobat-Hh#Z  s - a +4 ring of slaying (worn) -Hh#f a - a ring of positive energy  p - a ring of protection from fire -Hh$ w - a ring of resist corrosion  A - a +5 ring of evasion Talismans -Hh[$a%  c - the maw talisman of Lublor {+Blink rC+ rCorr Dex+3} -Hh$7 l - a rimehorn talisman -Hh$! v - a fortress talisman -Hh/%Wands (go to first with /)  a - a wand of flame (18)  b - a wand of acid (14)  -Hh%Gc - a wand of warping (14)20%-Hh%-Hh Talismans (go to first with %)  c - the maw talisman of Lublor {+Blink rC+ rCorr Dex+3}l - a rimehorn talisman  v - a fortress talisman -HhqWands /  a - a wand of flame (18)  b - a wand of acid (14)  c - a wand of warping (14) -Hho d - a wand of digging (6)  e - a wand of paralysis (21)  f - a wand of mindburst (8)-HhLwand of polymorph (8) Scrolls (go to first with ?) -Hh b - a scroll of blinking  f - 5 scrolls of fear  g - a scroll of fog -Hh  t - 5 scrolls of teleportation  A - a scroll of acquirement  a - a scroll of enchant armour  r - a scroll of revelation  w - 2 scrolls of enchant weapon -Hhg I - 2 scrolls of immolation48-HhJ -HhgK b - a scroll of blinking  w - 2 scrolls of enchant weapon -HhKi N - 2 scrolls of noise  T - a scroll of torment  V - a scroll of vulnerability -Hh0L? c - a scroll labelled ASOERYQ FAMITS -HhLPotions (go to first with !)  c - 8 potions of curing -HhL; g - 2 potions of magic  h - a potion of haste-Hh4M/65-Hh[ x  V - a scroll of vulnerability  c - a scroll labelled ASOERYQ FAMITS -HhI xPotions (go to first with !)  c - 8 potions of curing  g - 2 potions of magich - a potion of haster - a potion of resistance  -Hh w - a potion of heal wounds  a - a potion of ambrosia  b - a potion of brilliance  e - a potionlightenment  i - 4 potions of invisibility  m - 2 potions of might -Hhi C - 2 potions of cancellationA - a potion of attraction  M - 4 potions of mutation  d - a potion of moonshine-Hh f - a metallic grey potion  j - a viscous ruby potion Miscellaneous (go to first with }) -HhV  g - a +0 box of beasts  h - a +0 lightning rod (4/4)97-Hh$   i - 4 potions of invisibility  M - 4 potions of mutation  i - a +0 tin of tremorstones (2/2)-Hhx% 8bot-Hhm8  M - 4 potions of mutation -HhB j - a viscous ruby potion/HhC:  d - a potion of moonshine /HhB j - a viscous ruby potion/Hh t - 5 scrolls of teleportation  A - a scroll of acquirementa - a scroll of enchant armour  r - a scroll of revelation  w - 2 scrolls of enchant weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise  T - a scroll of torment  V - a scroll of vulnerability /Hhe r - a potion of resistance81%/Hhf c - a wand of warping (14)  d - a wand of digging (6)  e - a wand of paralysis (21)  f - a wand of mindburst (8)  p - a wand of polymorph (8) Scrolls (go to first with ?)  b - a scroll of blinking  f - 5 scrolls of fear /Hh  g - a scroll of fog  N - 2 scrolls of noise63/HhH c - the maw talisman of Lublor {+Blink rC+ rCorr Dex+3}l - a rimehorn talisman  v - a fortress talisman /Hh{Wands (go to first with /)a - a wand of flame (18)  /HhVb - a wand of acid (14)  t - 5 scrolls of teleportation /Hhj N - 2 scrolls of noise51/Hh 4/Hh> Ka - a ring of positive energy  p - a ring of protection from fire  /Hh[ Aw - a ring of resist corrosion  A - a +5 ring of evasion /Hh aTalismans (go to first with %) /Hh , p - a wand of polymorph (8) /Hh ; t - 5 scrolls of teleportation/HhV /400Hh. q - a +3 leather armour Magical Staves (go to first with |)  z - a staff of conjuration Jewellery (go to first with "=)  m - a +6 ring of dexterity (worn) 0Hh. r - an amulet of the acrobat (worn)  s - a +4 ring of slaying (worn)  a - a wand of flame (18)0Hh.9260Hh4 c - the maw talisman of Lublor {+Blink rC+ rCorr Dex+3}. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to 0Hh'5 -devour foes. The mouth may devour slain creatures, healing the wearer to an extent increased by the wearer's Shapeshifting skill and the power of the creature eaten. Skill also increases the damage done by the maw. ____________________________________________________________  0HhF5 i Skill HP Body Armour AC Bite Dmg ------------------------------------------------- 0Hhc5 ^Min 8 +0% -4.8 (-75%)10 Max 14 +0% -4.8 (-75%) 18 0Hh5 2Cur 0 -80% -4.8 (-75%) 0  Bite chance: 75% ____________________________________________________________ 0Hh5 $+Blink: It lets you blink. 0Hh5 rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). 0Hh)6 f(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.5HhBXInventory: 22/52 gear slots 5Hh q - a +3 leather armour Magical Staves (go to first with |) 5Hh z - a staff of conjuration Jewellery (go to first with "=) 5HhT m - a +6 ring of dexterity (worn) 5Hh/V r - an amulet of the acrobat (worn) 5Hh`w s - a +4 ring of slaying (worn)  a - a ring of positive energy  5Hh+p - a ring of protection from fire 5HhJ w - a ring of resist corrosion  A - a +5 ring of evasion 5HhzTalismans (go to first with %) 5Hh#S c - the maw talisman of Lublor {+Blink rC+ rCorr Dex+3}5HhnQl - a rimehorn talisman  v - a fortress talisman 5Hh{Wands (go to first with /)  5Hh?a - a wand of flame (18)  b - a wand of acid (14) 5Hh$ c - a wand of warping (14) 5Hh/J d - a wand of digging (6)  e - a wand of paralysis (21)  5Hh\!f - a wand of mindburst (8) 5Hh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[26%]5Hhǖ5Hhל5Hh!) # ##...# #.##### ##.##... sekai the Geomancer#...## ##..## #####.. Human of Dithmenos *****.###+#..# #....#5Hh~8##.. Health: 95/95 ======================== # #......######.######... Magic: 38/39 =======================- ###......+...P....###.... AC: 165HhNStr: 11Doom: 0% 5Hh#.##......##...#...## #### #P... EV: 25 Int: 19 Contam: 0% ...#......###.......###..#####... SH: 0Dex: 20 5Hh-#........## ####.............P... XL: 14 Next: 37% Place: Lair:4 5Hh #........# #.@##..###.###..... Noise: ---------  Time: 18875.8 (0.0) 5Hh####.....# ##.##### ##.##..... t) +1 dagger (venom)#.....# #..# ######... Cast: Stone Arrow##..### #.###...5Hh,##..P# ##.P#####.##P..## #..####### #.##..5Hh_! ###..#######'.#....# ##.#P.  #####P.....##.........## ##....5Hh<  ##.........##..........# ###÷÷... Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)  5HhYou feel a surge of power! The stone arrow hits the bullfrog!! _You kill the bullfrog! _There is an open door here. _There is a stone staircase leading down here.5Hh5Hhl5Hh)5HhJ5Hh@5Hh@5Hh{5Hh5Hh <10 6.8 (1 _5Hh36HhH ~~#.l~##P ~~...~.~~   ~......~   #..l..#   #....## #....## #  6Hhd#....#P..# 5 #@.....<.  #.....[...  6Hh#.##.......  ## ##....# #.### .#ll 2 komodo dragons (asleep) . 6Hh04. 6Hh L9=6Hh l<l1 asleep)6Hhi@7.6 (1.8Stone Arrow6HhIn6Hhr _You climb downwards. Magic restored.  Found a robe. Found a stone staircase leading up. _There is a stone staircase leading up here.6Hhd   sekai the Geomancer ~~#.l~##P Human of Dithmenos *****. ~~...~.~~ Health: 95/95 ======================== ~......~ Magic: 36/39 ======================-- 6Hhe #..l..# AC: 16Str: 11Doom: 0%  #.*..## EV: 10Int: 19 Contam: 0%  6Hhe #.*..## #  SH: 0Dex: 20 #*...#P..#  XL: 14 Next: 37% Place: Lair:5 #@.....<.  Noise: ---------  Time: 18877.6 (0.0) 6Hhe #.....[...  t) +1 dagger (venom) #.##.......  Cast: Stone Arrow ## ##....#  #.###  6Hhf .#  ll 2 komodo dragons (1 asleep) .  6HhHf .  _There is a stone staircase leading up here.  Casting: Stone Arrow (safe; 1% risk of failure)  6Hh}f Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line6Hhf GAim: a komodo dragon (asleep, 100% to hit)6Hh sekai the Geomancer~~#.l~##PHuman of Dithmenos *****.~~...~.~~6Hh cHealth: 95/95 ========================~......~Magic: 36/39 ======================--#..l..#6Hh #AC: 166Hh*Str: 11Doom: 0% #.`..##6Hh EV: 10Int: 19 Contam: 0% #.`..## #SH: 0Dex: 20#`...#P..#XL: 14 Next: 37% Place: Lair:5#@.....<.Noise: ---------  Time: 18877.6 (0.0)#.....[...6Hh,t) +1 dagger (venom)#.##.......Cast: Stone Arrow## ##....##.###.#ll 2 komodo dragons..6HhKAiming: Stone Arrow (safe; 1% risk of failure)  6HhhPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, 100% to hit)  6HhYou feel a surge of power!  The stone arrow hits the komodo dragon!!  The komodo dragon is severely wounded.6Hh]6Hhݑ6Hh8~l6Hh t..l..6Hh;7=8.6 (16Hh6Hh[  6Hh}Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (asleep, 100% to hit)  You feel a surge of power!  6HhThe stone arrow hits the komodo dragon!!  The komodo dragon is severely wounded. 6HhV_The komodo dragon hisses angrily.7HhO  sekai the Geomancer ~~#.~~##P Human of Dithmenos *****. ~~..l~.~~ Health: 95/95 ======================== ~......~7HhP Magic: 34/39 ====================---- #.....# AC: 16Str: 11Doom: 0%  7HhJP#..l.## EV: 107HhP\Int: 19 Contam: 0%  #.*..## #  SH: 0Dex: 20 #.*..#P..#  XL: 14 Next: 37% Place: Lair:5 #@.....<.  Noise: =--------  Time: 18878.6 (0.0) 7HhCQ#.....[...  t) +1 dagger (venom) #.##.......  Cast: Stone Arrow ## ##....#  7HhQ#.###  .#  ll 2 komodo dragons 7HhQ.  .  _The komodo dragon hisses angrily.7Hh RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Hh@RAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line7HhuRzAim: a komodo dragon (severely wounded, 84% to hit)7Hhv(sekai the Geomancer~~#.~~##PHuman of Dithmenos *****.~~..l~.~~Health: 95/95 ========================~......~Magic: 34/39 ====================----7Hh((#.....#AC: 16Str: 11Doom: 0% #..l.##EV: 107Hh(Int: 19 Contam: 0% #.`..## #7Hh(FSH: 0Dex: 20#.`..#P..#XL: 14 Next: 37% Place: Lair:57Hh#)#@.....<.Noise: =--------  Time: 18878.6 (0.0)#.....[...7Hh\)t) +1 dagger (venom)#.##.......Cast: Stone Arrow7Hh)## ##....##.###.#ll 2 komodo dragons.7Hh).7Hh)JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  7Hh*Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!7Hh-h...@(1 ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (severely wounded, 84% to hit)  7HhYou feel a surge of power! The stone arrow hits the komodo dragon!  The komodo dragon is almost dead.7Hh  Your shadow gestures at the komodo dragon while chanting.The shard of hardened shadow hits the komodo dragon!7Hh?†**   komodo dragon7Hh _7Hh i.l..(ally target)7Hhnh89.6 (1Stone Arrow7Hht7HhwQ _You kill the komodo dragon!7Hh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Hh7Hh\7Hh 7Hhx 7Hh7Hh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)7Hhg  sekai the Geomancer ~~#.~~##P Human of Dithmenos *****. ~~...~.~~ Health: 95/95 ======================== ~...l..~7Hh| Magic: 31/39 ===================----- #.....# AC: 16Str: 11Doom: 0% 7Hh #..†.## EV: 107HhInt: 19 Contam: 0%  #....## #  SH: 0Dex: 20 7Hh#....#P..#  XL: 14 Next: 38% Place: Lair:5 7Hh,#@.@...<.  Noise: =--------  Time: 18879.6 (0.0) #.....[...  t) +1 dagger (venom)7HhS #.##.......  Cast: Stone Arrow7HhwX ## ##....#  7Hh9#.###  7HhZ.#  l   komodo dragon (ally target) .  @   shadow 7Hh. 7Hh LConfirm with . or Enter, or press ? or * to list all spells. 7Hh0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  7HhU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8Hhخ8HhQ^sekai the Geomancer8Hh~~#.~~##PHuman of Dithmenos *****.8Hh~~...~.~~Health: 95/95 ========================~...l..~Magic: 34/39 ====================----8Hhִc#.....#AC: 168HhStr: 11Doom: 0% #..†.##EV: 108Hh!QInt: 19 Contam: 0% 8HhZs#....## #SH: 08HhŵDex: 20#....#P..#XL: 14 Next: 38% Place: Lair:58HhB#@.@...<.8HhNoise: =--------  Time: 18879.6 (0.0)8Hh9:#.....[...8Hh_?t) +1 dagger (venom)8HhC#.##.......8HhCast: Stone Arrow## ##....#8Hh˶?#.###.#8Hhl   komodo dragon (ally target).8Hh;_@   shadow8Hh].8HhLConfirm with . or Enter, or press ? or * to list all spells. 8Hh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  8Hh̷iAiming: Stone Arrow (safe; 1% risk of failure)  8HhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8Hh*8Hh:Okay, then.8Hh98Hhs8Hh. _8Hh/ 8Hh4 P.l8Hh6 l25 -80.6 (1Stone Arrow _8Hh; 8Hh= 8HhF V  sekai the Geomancer ~~#.~~##P Human of Dithmenos *****. ~~...~.~~ Health: 95/95 ======================== ~......~ Magic: 31/39 ===================----- #..l..# AC: 16Str: 11Doom: 0%  8HhF #.*†.## EV: 25 Int: 19 Contam: 0%  #.*..## #  SH: 0Dex: 20 8Hh..9Hh p9=3.6 (1Stone Arrow9Hh 9HhQ Q _You kill the komodo dragon!:HhG:Hh:Hhߕ:Hh:HhQ25 :HhW _You start resting.:HhDz3:Hh5:Hh:Hh%7:Hh~:Hh:Hhw:Hh̾:Hh3:Hh:Hh$:HhN:HhM8=:Hh2:Hh:Hh:Hhe:Hh:HhT:Hh:Hhl:Hh:Hh`:Hh:Hh*%9:Hh_2=:Hh:Hh:Hh\:Hh:Hh:Hh:Hh\:Hh:Hhv:Hh:Hh:30:HhH(=:Hh:Hh:Hh:Hh:Hhn:Hh:HhI:Hh:Hh:Hh:Hh:Hhh1==:Hh:Hh :Hh :Hh:Hh":Hh:HhX:Hh:Hh:Hho:Hh:Hh(U2=:Hh:Hh :Hh :Hh}":Hh &:Hh&:Hh':Hh+:Hhq+:Hh,:Hh0:Hh0K3=:Hh82:Hh5:Hh5:Hh7:Hh::Hh$;:Hh<:Hh?:Hh9@:HhA:Hh E:HhEU4=:HhG:HhbK:HhK:HhVM:HhR:HhR:HhT:HhW:HhWK5=:Hh)Y:HhQ\:Hh\:Hha^:Hha:Hhxa:Hhb:Hhf:Hhif:Hhg:Hhj:Hhmkh6==:Hhp:Hhp:Hhr:Hh'u:Hhpu:Hhv:Hhy:HhXz:Hh{:Hh~:HhAU7=:Hh:Hh„:Hh:Hh:Hh:HhH:HhË:Hh:Hh:Hh:HhR:Hh͓K8=:HhO:HhY:HhΘ:Hh*:Hh:Hh1:Hh:Hh:Hh:Hh:Hhܰ .-- _Your shadow fades away.:Hh}1931.6 (48.0):Hh9==--2.6 (49:Hhl:Hh8% _Magic restored.:HhZ0sM#HP ~~#.~~##P~~...~.~~......~:Hh1d#.....# #..†.## #....## ##.@..#P..#:HhS1#<.....< #.....[#.##.......:Hh1H   harpy (asleep).:Hh?:HhA13.6 (1.0):HhF:HhIX _A harpy comes into view.:Hh$| ~~##HP ~~ ~~#.~~##P ~~...~.~~:Hh|6 ~......~ #.....# :Hh|:#..†.## #....## #  :Hh:}4#.@..#P..#  :Hh};##<.....<.  #.....[... :Hh}& #.##.......  :Hh ~7## ##....#  #.### :HhN~ .#  :Hh~A.  . :Hh  ~~##HP ~~ ~~#.~~##P ~~...~.~~ :Hh' ~......~ #.....# :Hh| #..†.## #....## #  :Hh #.@..#P..#  ##<.....<.  :HhO #.....[...  #.##....... :Hh ## ##....# #.###  .# :Hh /. :Hh\ +.:Hh# :Hh& :Hhi. :Hha3  :Hh3 V_A harpy is nearby!:Hh&  ~~##HP ~~ ~~#.~~##P ~~...~.~~ ~......~ #.....# #..†.##:Hh T #....## #  #.@..#P..# :Hh % ##<.....<.  :Hh8 <#.....[...  #.##....... :Hh & ## ##....#  :Hh) v#.###  .#  .  . :Hh<  ~~##HP ~~ ~~#.~~##P ~~...~.~~ :Hh~= !~......~ #.....# #..†.## :Hh= #....## #  #.@..#P..#  :Hh> J##<.....<.  :Hh\> ^#.....[...  :Hh> #.##....... ## ##....#:Hh> O #.### :Hh? ; .#:Hh_? 4 . :Hh? +.:Hh H :HhK :HhS :HhW \ _A harpy is nearby!;Hh ~P~ P~~~~##HP ~~P~#.~~##P~#;HhP~~~...~.~~~~......~...† # #;Hh#.#....#P..## ##<.....<. #.....[...;Hh$ #.##.......## ##....##.####;Hh$C4 _;HhU;Hh;Hh? I  sekai the Geomancer ~~ *P~ P~~~  Human of Dithmenos *****. ;Hh? ~~~#*HP ~~P  Health: 95/95 ======================== ~~~#**~##P~#  Magic: 34/39 ====================---- ~~~...~.~~~  AC: 16Str: 11Doom: 0%  ;Hh? ~......~ EV: 25 Int: 19 Contam: 0%  #.....#;Hh@  SH: 0Dex: 20 ;Hh6@ #..†.##  XL: 14 Next: 39% Place: Lair:5 #.@..## #  Noise: ---------  Time: 18934.6 (0.0) ;Hhv@ M#.#....#P..#  t) +1 dagger (venom) # ##<.....<.  Cast: Stone Arrow ;Hh@ S#.....[...  #.##.......  ;Hh@ ## ##....#  H   harpy (asleep) ;HhHA #.###  .#  . _A harpy is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Hh~A >Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA stone wall.#..†.##XL: 14 Next: 39% Place: Lair:5#.@..## #HhFy ~~~##~P ~~P ~~~#.~~##P~#>HhyyX~~~Y..~.~~~>Hhy-~......~>Hhy....††.## >Hhz< # ##>Hhgz #.#....#P..### ##@.....<..>Hhz #.....[.... #.##........>Hhz## ###....###.###>Hh{#>Hh6{ >HhP{/...>Hh>HhǍf.YY)>Hhv6==9.6 (1>Hh>HhΞ >Hh_The elephant trumpets! _There is a stone staircase leading up here.?Hh?HhI<.Y?HhvD50Stone Arrow _?Hh?Hh?HhG ~~~##~P ~~P  sekai the Geomancer ?Hh~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 95/95 ======================== ~......~ Magic: 33/39 ====================---- #Y....# AC: 16Str: 11Doom: 0%  ?Hh7;#*††.## EV: 25 Int: 19 Contam: 0%  ?Hhn#*...## ###  SH: 0Dex: 20 ?Hh#.#*...#P..##  XL: 14 Next: 41% Place: Lair:5 ?Hhص# ##@.....<..  Noise: ---------  Time: 18950.6 (0.0) ?Hh D#.....[....  t) +1 dagger (venom) #.##........  Cast: Stone Arrow?Hh?b ## ###....##  ?Hhp#.###  .#  Y   elephant (trample)?HhI .  ..  ?HhѶZ.. _There is a stone staircase leading up here.  ?HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line?Hh1;Aim: an elephant (100% to hit)?Hh(~~~##~P ~~Psekai the Geomancer~~~#.~~##P~#Human of Dithmenos *****.~~~...~.~~~?HhHealth: 95/95 ========================~......~Magic: 33/39 ====================----#Y....#AC: 16Str: 11Doom: 0% #`††.##EV: 25 Int: 19 Contam: 0% ?Hh;#`...## ###SH: 0Dex: 20#.#`...#P..##XL: 14 Next: 41% Place: Lair:5# ##@.....<..Noise: ---------  Time: 18950.6 (0.0)#.....[....t) +1 dagger (venom)#.##........?HhyCast: Stone Arrow## ###....###.###.#?HhY   elephant (trample).....?HhJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ?Hh Press: ? - help, Shift-Dir - straight lineAim: an elephant (100% to hit)  You feel a surge of power! The stone arrow hits the elephant!?Hh'?Hh5Q.Y..?Hh9:10 =1.6 (1?Hh%C?HhISonfirm with . or Enter, or press ? or * to list all spells.?HhJAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (100% to hit)  ?HhJnYou feel a surge of power! The stone arrow hits the elephant! _The elephant is lightly wounded.?HhYG ~~~##~P ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~?HhJ Health: 95/95 ======================== ~......~ Magic: 30/39 ==================------ ?Hh#.....# AC: 16Str: 11?HhDoom: 0%  #Y††.##?HhQ EV: 10Int: 19 Contam: 0%  ?Hh#*...## ###  SH: 0Dex: 20 ?Hh#.#*...#P..##  XL: 14 Next: 41% Place: Lair:5 ?Hh# ##@.....<..  Noise: =--------  Time: 18951.6 (0.0) #.....[....  t) +1 dagger (venom) ?Hh#.##........  Cast: Stone Arrow ## ###....##  ?Hh89#.###  ?HhU.#  Y   elephant (trample) . ?Hhm ..  .. _The elephant is lightly wounded.  ?HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line?HhLAim: an elephant (lightly wounded, 100% to hit)?HhE k~~~##~P ~~Psekai the Geomancer~~~#.~~##P~#Human of Dithmenos *****.?Hhu `~~~...~.~~~?Hh Health: 95/95 ========================~......~Magic: 30/39 ==================------?Hh̲ J#.....#?Hh #AC: 16?Hh ,Str: 11?HhD zDoom: 0% #Y††.##?Hh| #EV: 10?Hh QInt: 19 Contam: 0% ?Hh #`...## ###SH: 0?Hh .Dex: 20?Hh. #.#`...#P..##XL: 14 Next: 41% Place: Lair:5?Hh^ f# ##@.....<..?Hh} Noise: =--------  Time: 18951.6 (0.0)?Hh E#.....[....?Hhɴ ?t) +1 dagger (venom)?Hh N#.##........?Hh 9Cast: Stone Arrow?Hh; f## ###....##?HhZ I#.###.#?Hhܵ Y   elephant (trample).....?Hh4 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Hh yAiming: Stone Arrow (safe; 1% risk of failure)  ?Hh Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant.?Hh< ?HhM= ?Hh N 0D.?Hh0N Y?HhON .?HhmN cD   steam dragon (wandering)?HhN Lonfirm with . or Enter, or press ? or * to list all spells.?HhN |Aiming: Stone Arrow (safe; 1% risk of failure)  ?HhN TPress: ? - help, Shift-Dir - straight line  ?HhO VAim: an elephant (lightly wounded, 100% to hit)  ?HhYou feel a surge of power! The stone arrow hits the elephant!!  The elephant is heavily wounded.?Hh̸?HhK|~D.YD?HhQ[8=3.6 (1?Hh?Hhs` _The steam dragon hisses angrily.@HhYO ~~~##~P ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 95/95 ======================== D......~ Magic: 25/39 ===============--------- @HhO#.....# AC: 16Str: 11Doom: 0%  #.††.## EV: 10@HhOInt: 19 Contam: 0%  #....## ###  SH: 0Dex: 20 @HhmP\#.#Y...#P..##  XL: 14 Next: 41% Place: Lair:5 # ##@.....<..  Noise: ==-------  Time: 18953.6 (0.0) #.....[....  t) +1 dagger (venom) #.##........  Cast: Stone Arrow @HhP## ###....##  #.###  @HhPj.#  Y   elephant (trample) .  D   steam dragon ..  .. @Hh#Q+_The steam dragon hisses angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@HhQ*Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)@Hh0~~~##~P ~~Psekai the Geomancer~~~#.~~##P~#Human of Dithmenos *****.~~~...~.~~~Health: 95/95 ========================@HhU3D......~Magic: 25/39 ===============---------#.....#AC: 16Str: 11Doom: 0% #.††.##EV: 10Int: 19 Contam: 0% @Hh#....## ###SH: 0Dex: 20#.#Y...#P..##XL: 14 Next: 41% Place: Lair:5# ##@.....<..@HhiNoise: ==-------  Time: 18953.6 (0.0)#.....[....t) +1 dagger (venom)#.##........@Hh^Cast: Stone Arrow## ###....###.###.#Y   elephant (trample).D   steam dragon....@HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@HhAim: an elephant (heavily wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!@Hh1m@Hhyo~DAim  Press: ? - help, Shift-Dir - straight line: an elephant (heavily wounded, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!  @Hh5zThe elephant is severely wounded.  The elephant misses you.@Hh|+4.6 (1@Hh߄@HhF _The elephant trunk-slaps you but does no damage.@Hhy @ , very poisoned, all…)@   shadowYou hit the elephant. The elephant is poisoned.  The elephant is almost dead.@Hh5--5.4 (0.8 @HhR@Hha _Your shadow completely misses the elephant.AHhG ~~~##~P ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~AHhKJ Health: 95/95 ======================== ~D.....~ Magic: 22/39 =============----------- AHhx#.....# AC: 16Str: 11AHhDoom: 0%  #.††.##AHh EV: 10Int: 19 Contam: 0%  AHh #@...## ###  SH: 0Dex: 20 AHhv#.#Y...#P..##  XL: 14 Next: 41% Place: Lair:5 # ##@.....<..  Noise: ---------  Time: 18955.4 (0.0) AHh#.....[....  t) +1 dagger (venom) AHh#.##........  Cast: Stone Arrow ## ###....##  AHh9#.###  AHhT.#  Y   elephant (trample, very poisoned, all…) .  D   steam dragon AHhk..  @   shadow .. _Your shadow completely misses the elephant.AHhCasting: Stone Arrow (safe; 1% risk of failure)  AHhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  AHhPress: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, very poisoned, ally target, 100% to hit)AHhG ~~~##~P ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~AHh Health: 95/95 ======================== ~D.....~AHh[ Magic: 22/39 =============-----------AHh AHh#.....# AC: 16AHhHUStr: 11Doom: 0%  AHh#.††.## EV: 10Int: 19 Contam: 0%  #@...## ###  SH: 0Dex: 20 #.#Y...#P..##  XL: 14 Next: 41% Place: Lair:5 # ##@.....<..  Noise: ---------  Time: 18955.4 (0.0) #.....[....  t) +1 dagger (venom) #.##........  Cast: Stone Arrow AHh'## ###....##  #.### AHhW AHh.#  Y   elephant (trample, very poisoned, all…)AHh .  D   steam dragonAHh AHh*..  @   shadow .. Casting: Stone Arrow (safe; 1% risk of failure)  AHhMConfirm with . or Enter, or press ? or * to list all spells.AHhyAiming: Stone Arrow (safe; 1% risk of failure)  AHh<;Press: ? - help, Shift-Dir - straight lineAHhAim: an elephant (almost dead, very poisoned, ally target, 100% to hit)  You feel a surge of power! The stone arrow hits the elephant!!AHh& AHh= ~~P  AHh#~~~#.~~##P~#  AHh^s~~~...~.~~~AHhW ~D.....~AHh #AHh"AHh` AHh  AHhC ###  AHh#.#....#P..##  # .<..  AHh....  ....  AHhX## ###....# #.### AHh.#D   steam dragon .AHh@   shadow .. ..AHhkAHhp[onfirm with . or Enter, or press ? or * to list all spells.AHhpAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  AHhCqAim: an elephant (almost dead, very poisoned, ally target, 100% to hit)  AHhpqHYou feel a surge of power! The stone arrow hits the elephant!!  AHhq9You kill the elephant!AHhvtAHh kAHh.AHh8%D.AHh_+(ally target)AHh_k   wyvernAHhu@   shadowAHh<2==6.4 (1AHhAHh AHhS_A wyvern comes into view.BHhl^BHh^BHhkN~k.BHhIl(DBHhn73=BHhoC25 --7BHhxBHh{BHh ~~~##~P ~~P  sekai the GeomancerBHhb ~~~#.~~##P~#  Human of Dithmenos *****. BHh~~~...~.~~~ Health: 95/95 ========================BHhQ ~k.....~BHhr6 Magic: 20/39 ============------------ #.....# AC: 16BHhPStr: 11Doom: 0% BHht #D††.##BHh[\ EV: 25 BHh^Int: 19 Contam: 0%  BHh#@...## ###  SH: 0Dex: 20BHh BHh#.#*...#P..##  XL: 14 Next: 42% Place: Lair:5 BHh# ##@.....<..  Noise: ---------  Time: 18957.4 (0.0) BHhW#.....[....  t) +1 dagger (venom) BHh#.##........  Cast: Stone Arrow BHhS## ###....##  BHh9#.###  BHhX.#  D   steam dragon (ally target) BHh.  k   wyvernBHh ..  @   shadowBHh6  .. BHhwK_A wyvern comes into view.BHhCasting: Stone Arrow (safe; 1% risk of failure)  BHhMConfirm with . or Enter, or press ? or * to list all spells.BHhRyAiming: Stone Arrow (safe; 1% risk of failure)  BHhPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (ally target, 78% to hit)BHh0~~~##~P ~~Psekai the Geomancer~~~#.~~##P~#Human of Dithmenos *****.~~~...~.~~~Health: 95/95 ========================BHhB!~k.....~Magic: 20/39 ============------------#`....#AC: 16Str: 11Doom: 0% #`††.##EV: 25 Int: 19 Contam: 0% #`...## ###SH: 0BHhfDex: 20#.#`...#P..##XL: 14 Next: 42% Place: Lair:5# ##@.....<..Noise: ---------  Time: 18957.4 (0.0)#.....[....BHh۹ut) +1 dagger (venom)#.##........Cast: Stone Arrow## ###....###.###.#BHhaD   steam dragon (ally target).k   wyvern..@   shadow..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  BHhPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (ally target, 78% to hit)  You feel a surge of power!BHh8BHh<Aim  Press: ? - help, Shift-Dir - straight line: a steam dragon (ally target, 78% to hit)  You feel a surge of power!  The stone arrow misses the steam dragon.  The steam dragon barely misses your shadow.BHh+D..kD@.BHhBE;10 ==8.4 (1BHhIBHhLe _The steam dragon completely misses your shadow.BHh ~~~##~P ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 95/95 ======================== ~......~BHh0 Magic: 17/39 ==========-------------- #.k...# AC: 16Str: 11Doom: 0%  BHh{#D††.## EV: 10Int: 19 Contam: 0%  #@...## ###  SH: 0BHhLDex: 20 #.#*...#P..##  XL: 14 Next: 42% Place: Lair:5BHh  # ##@.....<..  Noise: ==-------  Time: 18958.4 (0.0) BHhHS#.....[....  t) +1 dagger (venom) #.##........  Cast: Stone Arrow BHhȲ## ###....##  #.###  .#  D   steam dragon (ally target) .  k   wyvern BHh ..  @   shadow .. _The steam dragon completely misses your shadow.BHhOCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BHhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (ally target, 78% to hit)CHh==k~~~##~P ~~Psekai the Geomancer~~~#.~~##P~#Human of Dithmenos *****.CHh=T~~~...~.~~~Health: 95/95 ========================~......~Magic: 17/39 ==========--------------#.k...#AC: 16Str: 11Doom: 0% CHh2>#D††.##EV: 10Int: 19 Contam: 0% #`...## ###SH: 0Dex: 20CHh|>r#.#`...#P..##XL: 14 Next: 42% Place: Lair:5# ##@.....<..CHh>iNoise: ==-------  Time: 18958.4 (0.0)#.....[....t) +1 dagger (venom)#.##........CHh ?Cast: Stone Arrow## ###....###.###.#CHhO?D   steam dragon (ally target).k   wyvern..CHh?@   shadow..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCHh@Aim: a steam dragon (ally target, 78% to hit)  You feel a surge of power! The stone arrow hits the steam dragon!CHhMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (ally target, 78% to hit)  CHhYou feel a surge of power! The stone arrow hits the steam dragon!  The steam dragon is heavily wounded.CHhq,CHhU.kD.CHh3-9.4 (1CHhuCHh CHh?_Your shadow fades away.CHh ~~~##~P ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 95/95 ======================== CHh~......~ Magic: 14/39 ========---------------- #.....# AC: 16Str: 11Doom: 0%  CHhF#k††.## EV: 10Int: 19 Contam: 0% CHh #D...## ###  SH: 0Dex: 20 CHh #.#*...#P..##  XL: 14 Next: 42% Place: Lair:5 # ##@.....<..  Noise: =--------  Time: 18959.4 (0.0)CHh"S #.....[....  t) +1 dagger (venom) #.##........  Cast: Stone ArrowCHh ## ###....##  #.###  .#  D   steam dragon .  k   wyvernCHh9 ..  .. CHh1_Your shadow fades away.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCHhxAim: a steam dragon (heavily wounded, 78% to hit)CHh~~~##~P ~~Psekai the Geomancer~~~#.~~##P~#Human of Dithmenos *****.~~~...~.~~~Health: 95/95 ========================~......~Magic: 14/39 ========----------------#.....#AC: 16Str: 11Doom: 0% #k††.##EV: 10Int: 19 Contam: 0% #`...## ###SH: 0Dex: 20#.#`...#P..##CHhjXL: 14 Next: 42% Place: Lair:5# ##@.....<..Noise: =--------  Time: 18959.4 (0.0)#.....[....t) +1 dagger (venom)CHh#.##........Cast: Stone Arrow## ###....###.###CHh.#D   steam dragon.CHh6k   wyvern....CHhbAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCHh Aim: a steam dragon (heavily wounded, 78% to hit)  You feel a surge of power!  The stone arrow misses the steam dragon.The stone arrow hits the wyvern!!CHhP\ ,CHhj Fy.kCHhLj *D.CHhwj By   hornet (wandering)D   steam dragon (catching breath)k   wyvernCHhj : a steam dragon (heavily wounded, 78% to hit)  You feel a surge of power!  CHhAk The stone arrow misses the steam dragon.  The stone arrow hits the wyvern!!  The wyvern is severely wounded.  A hornet comes into view.CHhp & CHhp ****  CHhq QThe steam dragon breathes steam at you.CHh ,CHh, ~y†k§@§§§§.§§#.##CHh -.#..CHh l==60.4 (1Cloud CHh> CHhv S _The ball of steam misses you.EHh>7 EHh ~~~##~P ~~P  sekai the Geomancer ~~y#.~~##P~#  Human of Dithmenos *****. EHh ~~~...~.~~~ Health: 95/95 ======================== ~......~EHhav Magic: 11/39 ======------------------ #.....# AC: 16Str: 11EHh0Doom: 0%  #.††.## EV: 10Int: 19 Contam: 0% EHh #Dk..## ###  SH: 0Dex: 20 EHh #.#*...#P..##  XL: 14 Next: 42% Place: Lair:5 # ##@.....<..  Noise: ===------  Time: 18960.4 (0.0)EHh6 #..§§.[....  t) +1 dagger (venom) #.##§§......  Cast: Stone Arrow ## ###.§§.##  Cloud EHhd #.###  .#  y   hornet (wandering) EHhA.  D   steam dragon (catching breath) ..  k   wyvern .. EHh_The ball of steam misses you.Casting: Stone Arrow (safe; 1% risk of failure)  EHhhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, catching its breath, 78% to hit)EHh R *DkEHh I§*FHh†k*.Aim: a wyvern (severely wounded, 78% to hit)FHhY' ~~~##~P ~~P  sekai the Geomancer ~~y#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 95/95 ======================== ~......~FHh' Magic: 11/39 ======------------------ #.....# AC: 16Str: 11Doom: 0% FHh' FHh( #.††.## EV: 10Int: 19 Contam: 0%  FHh/(#Dk..## ###  SH: 0Dex: 20 FHh(#.#§...#P..##  XL: 14 Next: 42% Place: Lair:5 # ##@.....<..  Noise: ===------  Time: 18960.4 (0.0) FHh(#..§§.[....  t) +1 dagger (venom) #.##§§......  Cast: Stone Arrow FHh(## ###.§§.##  Cloud  #.###  FHh&).#  y   hornet (wandering) FHhQ)0.  D   steam dragon (catching breath) ..  k   wyvern FHh).. Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FHh)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFHh)Aim: a wyvern (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!FHh=.c  ~~P  FHh.~~y#.~~##P~#  ~~~...~.~~~ ~......~ # FHh. FHh.1#D...## ###  #.#`...#P..##  FHh/o# .<..  FHhC/....  ....  FHho/## ###.§§.##  FHh/y#.### .#  FHh/e.  ..FHh02 ..FHh? .@§, ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (severely wounded, 78% to hit)  FHhvYou feel a surge of power! The stone arrow hits the wyvern!  You kill the wyvern!FHh0 *****y  Your shadow gestures at the hornet while chanting.The shard of hardened shadow hits the hornet!!FHh:Ai  The hornet buzzes angrily.FHhAFHh5H~y....†.D§.§FHhL4-2=3-1.4 (1FHhQFHhsTD _You are engulfed in a cloud of scalding steam.FHhϓ  You hit the steam dragon. The steam dragon is poisoned.  The steam dragon is severely wounded.FHhW ~y.§..§.##FHhɥ very poisoned, catching…)You are engulfed in a cloud of scalding steam.  The steam dragon closely misses you.FHh75=--2.2 (0.8FHhFHh4D _The steam dragon claws you but does no damage.GHh&r  You barely miss the steam dragon.The steam dragon is severely wounded.GHhAw&  GHhswcYou are engulfed in a cloud of scalding steam.  The steam dragon bites you but does no damage.GHh\!.GHhyGHh&....GHhA#..#.GHh<K).GHhpQ--3.0GHh GHhqGHh GHh@6_The steam dragon claws you but does no damage.GHh  GHhA a You closely miss the steam dragon.GHh .y. The steam dragon is severely wounded.GHh _87---=8GHh@$ GHh& M _The steam dragon bites you. The steam dragon claws you.HHhG ~~~##~P ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~HHh5 Health: 87/95 =====================--- ~......~ Magic: 9/39=====------------------- #.....# AC: 16HHhaStr: 11Doom: 0%  #.††.## EV: 10Int: 19 Contam: 0%  HHh#y.@.## ###  SH: 0Dex: 20 #.#D...#P..##  XL: 14 Next: 43% Place: Lair:5 HHh-# ##@.....<..  Noise: =--------  Time: 18963.8 (0.0) #.....[....  t) +1 dagger (venom) HHh4#.##........  Cast: Stone Arrow ## ###....##  #.###  HHh.#  y   hornet (ally target) .  D   steam dragon (very poisoned) ..  @   shadow HHh87.. _The steam dragon bites you. The steam dragon claws you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HHhaAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHHhAim: a steam dragon (almost dead, very poisoned, 78% to hit)HHh ~~~##~P ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 87/95 =====================--- ~......~HHhV Magic: 9/39=====------------------- #.....# AC: 16Str: 11Doom: 0% HHh #.††.## EV: 10HHhVInt: 19 Contam: 0%  HHh#y.@.## ###  SH: 0Dex: 20 HHh2 #.#D...#P..##  XL: 14 Next: 43% Place: Lair:5 # ##@.....<..  Noise: =--------  Time: 18963.8 (0.0) HHh`D#.....[....  t) +1 dagger (venom) #.##........  Cast: Stone ArrowHHhb ## ###....##  HHh9#.###  HHh\.#  y   hornet (ally target) .  D   steam dragon (very poisoned) HHh6*..  @   shadow .. Casting: Stone Arrow (safe; 1% risk of failure)  HHhcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  HHhPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, very poisoned, 78% to hit)  You feel a surge of power! The stone arrow hits the steam dragon!!HHhc  ~~P  HHh6~~~#.~~##P~#  ~~~...~.~~~ HHh!]~......~ #HHh_   ### HHh #.#....#P..##  HHhj# .<..  HHhH....  HHhK....  HHh|## ###....# HHh@#.### .# HHhe .@   shadowHHh HHhh.. ..HHhaZHHhfHHhgJ.yHHhin#9HHhn>=10/39HHhn8=4=HHh o4.8 (1HHhxHHhk}#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  HHh}Aim: a steam dragon (almost dead, very poisoned, 78% to hit)  You feel a surge of power! The stone arrow hits the steam dragon!! HHh~E_You kill the steam dragon!HHhq  ~~~##~P ~~P  sekai the Geomancer HHh ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 89/95 ======================-- ~......~ Magic: 7/39HHh ====-------------------- #.....# AC: 16HHh; UStr: 11Doom: 0%  HHh #.††.## EV: 10Int: 19 Contam: 0%  HHh #..@.## ###  SH: 0Dex: 20 HHh #.#y...#P..##  XL: 14 Next: 44% Place: Lair:5 HHh # ##@.....<..  Noise: ==-------  Time: 18964.8 (0.0) #.....[....  t) +1 dagger (venom) HHhd 4#.##........  Cast: Stone Arrow ## ###....##  #.###  HHh l.#  y   hornet (ally target) .  @   shadow ..  HHh S.. _You kill the steam dragon!HHh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HHh 4Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, ally target, 66% to hit)HHhi F ~~~##~P ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 89/95 ======================-- ~......~ Magic: 7/39HHhoi 5====-------------------- #.....# AC: 16Str: 11Doom: 0%  HHhi #.††.## EV: 10Int: 19 Contam: 0%  HHhi #..@.## ###  SH: 0HHhj =Dex: 20 HHh8j #.#y...#P..##  XL: 14 Next: 44% Place: Lair:5 HHhgj # ##@.....<..  Noise: ==-------  Time: 18964.8 (0.0) #.....[....  t) +1 dagger (venom)HHhj  #.##........  Cast: Stone Arrow HHhOk ## ###....##  #.###  .#  y   hornet (ally target) .  @   shadow ..  .. HHhk Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HHhk pAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, ally target, 66% to hit)  You feel a surge of power! The stone arrow hits the hornet!!HHho & HHho ~~P  ~~~#.~~##P~#  HHh+p ~~~...~.~~~ ~......~HHhZp  #HHhp    ### HHhp  #.#....#P..##  HHhp j# .<..  HHhq P....  HHhBq ....  ## ###....#HHhpq j #.###HHhq  .#@   shadowHHhq K . HHhq h.. ..HHh /onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (severely wounded, ally target, 66% to hit)  You feel a surge of power! The stone arrow hits the hornet!!  You kill the hornet!HHh HHhh \  Your shadow fades away.HHh, ~y..y   hornet (wandering)HHhQ i905.8 (1Stone ArrowHHh HHh Y _A hornet comes into view.IHh IHh$b.yyIHhh125 --6IHhZIHhpZ _The hornet buzzes angrily.IHhc  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JHh=JHh9--JHḣJHh6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)JHhOJHhTQJHhYL.yJHh[q2=7Stone Arrow _JHh`JHhcJHh ~~~##~~ ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 92/95 =======================- ~......~JHh  Magic: 4/39==---------------------- #.....# AC: 16Str: 11Doom: 0% JHh_. #.††y## EV: 25 Int: 19 Contam: 0%  JHh#..*.## ###  SH: 0Dex: 20 JHhɖ(#.#.*..#P..##  XL: 14 Next: 44% Place: Lair:5 JHh# ##@.....<..  Noise: ---------  Time: 18967.8 (0.0) #.....[....  t) +1 dagger (venom) JHh1#.##........  Cast: Stone Arrow ## ###....##  JHhc9#.###  JHh.#  y   hornet .  .. JHh .. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JHh1Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (66% to hit)JHh ~~~##~~ ~~Psekai the Geomancer~~~#.~~##P~#Human of Dithmenos *****.~~~...~.~~~Health: 92/95 =======================-~......~Magic: 4/39==----------------------JHhi K#.....#AC: 16Str: 11Doom: 0% #.††y##EV: 25 Int: 19 Contam: 0% #..`.## ###SH: 0JHh pDex: 20#.#.`..#P..##XL: 14 Next: 44% Place: Lair:5# ##@.....<..Noise: ---------  Time: 18967.8 (0.0)#.....[....JHhف t) +1 dagger (venom)#.##........Cast: Stone ArrowJHh "## ###....###.###.#y   hornetJHh6 H.....JHhd Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJHh sAim: a hornet (66% to hit)  You feel a surge of power! The stone arrow hits the hornet!!JHh JHh j.y.JHh |35=10 ==8.8 (1JHhH JHh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (66% to hit)  You feel a surge of power! The stone arrow hits the hornet!! _The hornet is heavily wounded.KHh8 ~~~##~~ ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 93/95 =======================- ~......~KHh Magic: 2/39=----------------------- #.....# AC: 16Str: 11Doom: 0%  KHh #.††.## EV: 10Int: 19 Contam: 0%  KHh%#..y.## ###  SH: 0Dex: 20 KHhx#.#.*..#P..##  XL: 14 Next: 44% Place: Lair:5 # ##@.....<..  Noise: ==-------  Time: 18968.8 (0.0) #.....[....  t) +1 dagger (venom) #.##........  Cast: Stone Arrow KHhw"## ###....##  #.###  .#  y   hornet .  ..  .. _The hornet is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  KHhPress: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 66% to hit)KHh, ~~~##~~ ~~Psekai the Geomancer~~~#.~~##P~#Human of Dithmenos *****.~~~...~.~~~KHh Health: 93/95 =======================-~......~Magic: 2/39=-----------------------#.....#AC: 16Str: 11Doom: 0% #.††.##EV: 10Int: 19 Contam: 0% KHh4 #..y.## ###SH: 0Dex: 20#.#.`..#P..##XL: 14 Next: 44% Place: Lair:5KHh # ##@.....<..Noise: ==-------  Time: 18968.8 (0.0)#.....[....t) +1 dagger (venom)#.##........KHh [Cast: Stone Arrow## ###....###.###.#y   hornetKHhA .....Casting: Stone Arrow (safe; 1% risk of failure)  KHh sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 66% to hit)  KHh ;You feel a surge of power! The stone arrow hits the hornet.KHh7 KHh .yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  KHh ^Press: ? - help, Shift-Dir - straight line  Aim: a hornet (heavily wounded, 66% to hit)  You feel a surge of power! The stone arrow hits the hornet.  The hornet is severely wounded.KHh R49.8 (1Stone ArrowKHhV KHh KHh ? _The hornet stings you but does no damage.KHh (very poisoned)You hit the hornet but do no damage. The hornet is poisoned.  KHh^IThe hornet is severely wounded.KHh<S5=-KHh70.6 (0.8KHh#KHh:( KHh(F_The hornet misses you.LHh-88=---Pois _The hornet misses you.  You hit the hornet but do no damage.  The hornet is severely wounded.  The hornet stings you!  You are poisoned.  You feel yourself slow down.LHh/  --more--LHhj LHhZ --1.4Slow Pois _LHh LHhA MHhMHh$MHhMHhP MHh8_Unknown command.MHh}AMHhXBMHhQGMHhgJ0 _Unknown command.MHhJMHhA  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MHhMHh:MHhe _You don't have enough magic to cast this spell.MHh 4T  You don't have enough magic to cast this spell.MHh4MHh8MHha;. _MHh \3=--3MHhf Pois   You hit the hornet. The hornet looks as sick as possible!  The hornet is severely wounded.You feel yourself speed up.  MHh You feel very sick.  The hornet closely misses you. The hornet stings you.  You feel yourself slow down.MHhH   --more--MHh MHh h extremely poisoned)MHh ! MHh W---2.6 (1.2Stone ArrowMHh LSlow Pois _MHh. MHhz NHhGNHh#7-NHh7NHhٞ0 _Unknown command.NHhNHhz} ~~~##~~ ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 83/95 ====================---- ~......~ Magic: 0/39------------------------NHh~ #.....# AC: 16Str: 11Doom: 0%  #.††.## EV: 10Int: 19 Contam: 0%  #....## ###  SH: 0Dex: 20NHh=~% #.#.y..#P..##  XL: 14 Next: 44% Place: Lair:5 NHh~# ##@.....<..  Noise: ---------  Time: 18972.6 (0.0) #.....[....  t) +1 dagger (venom) #.##........  Cast: Stone Arrow ## ###....##  Slow Pois  NHh~#.###  .#  y   hornet (extremely poisoned) NHhW.  ..  .. _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineNHhAim: a hornet (almost dead, extremely poisoned, 66% to hit)NHh~ ~~~##~~ ~~P  sekai the Geomancer ~~~#.~~##P~#  Human of Dithmenos *****. ~~~...~.~~~ Health: 83/95 ====================---- ~......~ Magic: 0/39------------------------ NHh#.....# AC: 16Str: 11Doom: 0%  #.††.## EV: 10NHhInt: 19 Contam: 0%  #....## ###  SH: 0Dex: 20 #.#.y..#P..##  XL: 14 Next: 44% Place: Lair:5 # ##@.....<..  Noise: ---------  Time: 18972.6 (0.0) #.....[....  t) +1 dagger (venom) NHhg#.##........  Cast: Stone Arrow ## ###....##  Slow Pois  #.###  .#  y   hornet (extremely poisoned) .  NHhm..  .. Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead, extremely poisoned, 66% to hit)  You feel a surge of power! The stone arrow hits the hornet!NHhݓ{  ~~P  ~~~#.~~##P~#  ~~~...~.~~~ ~......~ #   ###  NHhyq#.#....#P..##  # .<..  ....  ....  ## ###....##  #.###NHhߔ .# . .. ..NHh.Aim  Press: ? - help, Shift-Dir - straight line: a hornet (almost dead, extremely poisoned, 66% to hit)  You feel a surge of power! The stone arrow hits the hornet!  You kill the hornet!  You feel yourself speed up.NHh25==4.1 (1.5Stone ArrowPois NHhx NHhF#$ _You feel sick.NHh: NHh"; NHh> NHh6A 0 _Unknown command.NHhqA OHhOHhOHh&OHhX1OHhu7l1=--50OHh9OHh~  # ##...# #.##### ##.##...#...## ##..## #####..###+#..# #....###.. # #......######.######... OHh###......+...P....###.... #.##......##...#...## #### #P... ...#......###.......###..#####... #........## ####.............P...4 #........# #.@##..###.###..... ####.....# ##.##### ##.##.....OHh#.....# #..# ######...##..### #.## #...##..P# ##.P# ####.##P..## #..####### #.##.. ###..#######'.#....# ##.#P.  #####P.....##.........## ##....  ##.........##..........# ###÷÷...  _You feel sick.OHh8--OHhOHh[216.6 (2.5OHh OHhG _You climb upwards. You feel sick. _There is a stone staircase leading down here.OHh OHhOHhHOHhOHh25 OHhp&3OHhx 80 _You start resting. You feel sick. x3OHh59.6 (3OHhOHh[ _You are no longer poisoned.OHhV OHh޺ OHh OHh OHh W4=2=5=6OHh OHh %7OHh OHh OHhb G8=3OHh 2=OHh@ OHh3 OHh V90=OHhT OHh[ OHh %1OHhm OHhb OHh K2=OHh OHh OHh k3=4=OHh" OHh OHh OHh %4OHh OHh _ _You start resting.OHh6 089.6 (10.0)OHhP [5=90.6 (11OHh OHh " _HP restored.PHhTwPHhwPHhbxPHhyPHh~}5==PHhA~PHh~PHh3PHh(PHh9=PHhJPHhVPHhW6=7=8=PHhPHhPHhܙPHhPHhrPHhI9=PHhPHhPHhޝPHhPHhPHhPHhPHhPHh¡PHhpPHhfPHh£10/39==PHhPHhPHhPHhPHhPHhPHhPHhPHhPHhPHhȫPHhE11=PHhPHhPHhPHhPHhPHhPHhܰPHhPHh!S2=PHhPHh߳PHh=PHhPHhPHhGPHhPHh PHhRPHhPHhPHhP^3==PHhPHh,PHhPHhPHh7PHhPHhPHh/PHhPHhPHh/K4=PHhPHhBPHh#PHhtPHhPHhPHhWPHh PHhPHhES5=PHhPHhPHhTPHhPHhPHh4PHhPHhPHhZPHhPHhPHh6K6=PHhPHhPHhIPHhPHhPHh1PHhPHhPHh7PHhPHhPHh5S7=PHhPHhPHh2PHhPHhPHh+PHhPHhPHh@^8==PHhPHhPHh9PHhPHhPHh/PHhPHhPHhPHhPHhPHh(K9=PHhPHhPHhPHhPHhPHhPHhPHhPHhPHhPHhPHh N20=PHhPHhPHhPHhPHhPHhPHhPHhPHhPHhPHhPHh%1PHh2=PHhPHhPHhPHhPHhPHhPHhPHhPHhPHhPHhc2=PHhPHh{PHhPHhPHhpPHhPHh_PHhjPHhPHhqPHhePHhj3==PHh|PHh PHh PHh PHh| PHh PHhi PHh_ PHh PHhhPHh_PHhW4=PHhjPHhbPHhPHhkPHh]PHhPHhNPHhX5=PHhPHhtPHhiPHhPHh]PHhNPHhPHhAPHh0PHhT6==PHhPHh`PHhSPHhPHhE PHh8!PHh!PHhJ"PHh:#PHh#PHh.$PHh+%PHh%W7=PHhH&PHhE'PHh'PHh0(PHh?)PHhs)PHh**PHh+PHhl+PHh,PHh4-PHh-M8=PHhc.PHhU/PHh/PHhF0PHh@1PHh1PHhF2PHh13PHh{3PHh4PHh)5PHh5W9=PHh_6PHhG7PHh7PHh98PHhH9PHh9PHh;:PHh-;PHh;PHh<PHh'=PHh=L30=PHhS>PHhD?PHh?PHh6@PHh#~SHhx  ~~~############## ~P~#ßP~~~~~~~P~~# ~~.~SHhEx ~#.#~ #~~~~~.~~~~~~#~~SHhx ~~~~#~~.~#~~#~~~##~~~~~~~~~~~~~P~~~~~SHhy  #~~#~~@##~~##~~PSHh`y { #~~~#.~~##P~##.~~..~~~...~.~~~~~~~......~~......~#~...###.....##SHhy #....# ##.†÷.##. ##..SHhz ..## ######.. #.#....#PSHh7z ..##SHhfz s ####<.....<..SHhi SHhQ '9.1SHh SHh] SHhɡ #~~~~~############## ~P~#ßP~~~~~~~P~~#~ #~~.~~#SHh6 O~.#~~#~~~~~.~~~~~~#~~ ~~~~#~~.~#~~#~~~##~~ ~~~~~~~~~~~~~~P~~~~~ #~~#~~~##~~##~~PSHhp ] #~@~#.~~##P~##.~..~~..~~~...~.~~~~~~~.......~~......~#~..SHh .###.....## #....# ##.†÷.##SHhڢ . ##....## #######.. #.#....#PSHh ..## ##. ####<.....<.. #.....[....SHhA SHhU (40.7SHh} SHh۷ SHh—s ~~~~############## ~P~#ßP~~~~~~~P~~~ #~~.~~~~~~~~P~SHhT.~.#~~#~~~~~.~~~~~~#~~ ~~~~#~~.~#~~#~~~#~~~~~~~~~~~~~P~~~ #~~#~~~##~~##~~P~~ ~##~~#~~~#.~~##P~##.~SHhv..~~..~@~...~.~~~~~~.....~~......~#~.. 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XHh@ XHhJM.....P ~~~ #.~~ ~XHh~~ .##..##....~~~ #.~~~PXHh^##@~~~~~##XHh?>..~~~~  XHhzD##.~~~~~#XHh%..~~#~~.XHh XHhv &8XHh XHh XHh M#.~##~~#XHh .....P~ ~~~~ #.~~ ~#XHh ` #.~~ .##..##.#...~~~ #@~~~P##.~~XHh o#..~#~~  XHh _#..~~~~~#XHhD r~~#~#XHh~ &#XHh %.~..~P~#XHh XHh &9XHh XHhe! XHhM; ^M..~~ ..~#.~##~~#.....P~#~~~~~XHh; d.~~~~# #.~~#.~##..##.#.@.~~~##.~~~PXHh-< #.~~  #..~#~~~#XHhn< #..~~~~~#~~XHh< \#..~~~~~#XHhED XHhF '70XHhJ XHhM XHh 3bM#.~~ ~~~..~~ ..~##.~##~.....P~#~~~~~#.~~~~ #.~~#.~#XHhn3{##@.##.~#...~~~##.~~~P  ##.~~~~~###.~~~XHh3|~~##..##~~#XHh";XHh">&1XHhdAYHhYHh:MP..#~ ###.~~ ~~~..~~ ..~##.~##~.....PYHhz;~~~~~#.~~~~# #@~~###..##.~##...~~~~#  ##.~~~P~#~#.~#~~~#YHhGBYHhD&2YHhHYHhKYHhS\MF..##~ P..#~ ###.~~k ~~~..~~ ..~###.~##~.....P~.~~~~# #.~~#.~##..##.  #...~~~~###.~~~P~~#F   cane toad (asleep)#k   rime drake (asleep)YHhT7#.~~~~~#YHh^{  A rime drake and a cane toad come into view.YHh`YHh7g kkkk 2 rime drakesThe rime drake hisses angrily. You hear an angry hiss.YHhnj93Stone ArrowYHhoYHhYr] _A rime drake comes into view.YHhڊ F..##~  P..#~ ##  #.~~k ~~~  ..~k ..~#  ##.~##~~#  .....P~#  #.~~~~~#  #@.~~~~#  #.~~#.~#  ##..##.~#  #...~~~~#  ##.~~~P~# YHh6 ##.~~~~~#  #..~#~~~#  #..~~~~~#   YHh< F..##~  P..#~ ##  #.~~k ~~~  ..~k ..~#  ##.~##~~# YHhP .....P~#  #.~~~~~#  #@.~~~~#  #.~~#.~#  ##..##.~#  #...~YHh} ##.~~~YHh{ ##.~~~~~#  #..~#~~~#  #..~~~~~# YHhH  YHh$YHh~'YHh+YHh/d _There are monsters nearby!YHhl F..##~  P..#~ ## YHh ` #.~~k ~~~  ..~k ..~#  ##.~##~~#  YHh\<.....P~#  #.~~~~~#  YHhR#@.~~~~#  #.~~#.~#  YHh^;##..##.~#  #...~~~~# YHh  ##.~~~P~# YHh% ##.~~~~~#  YHh;#..~#~~~#  #..~~~~~# YHhZ4  YHh  F..##~  P..#~ ##  #.~~k ~~~  ..~k ..~#  ##.~##~~#  .....P~#  #.~~~~~# YHh  #@.~~~~#  #.~~#.~#  ##..##.~# YHhȡ  #...~ ##.~~~ ##.~~~~~# YHh  #..~#~~~#  #..~~~~~# YHh YHh YHh׮ YHh7 d _There are monsters nearby!ZHh>/ F..##~P..#~ ###.~~k ~~~ZHh?-..~k ..~###.~##~~#  .....PZHhM?#.~~~~.~~#.~###..##.~#...~~~ZHhs?o##.~~~P~~~##ZHh?   rime drake#.~~~~~#  ###.~#~~~#ZHhAZHhXDZHhFZHh L~ ~~hkh   polar bear (wandering)ZHh2Lmkk 2 rime drakesZHhO&4ZHhbZHh0p ZHhZpW_A polar bear comes into view.ZHhK' F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. ZHhz#.~~~ ~~h  Health: 95/95 ======================== ZHh..~k ..~#  Magic: 36/39 ======================-- ZHh##.k##~~#  AC: 16Str: 11Doom: 0% ZHh   ..*..P~#  EV: 25 Int: 19 Contam: 0%  ZHh<#*~~~~~#  SH: 0Dex: 20ZHhY ZHht#*.~~~~#  XL: 14 Next: 45% Place: Lair:5 ZHh`#@~~#.~#  Noise: ---------  Time: 19174.9 (0.0) ##..##.~#  t) +1 dagger (venom) #...~~~~#  Cast: Stone Arrow ZHh.##.~~~P~#  ##.~~~~~#  ZHha[#..~#~~~#  h   polar bear (wandering) #..~~~~~#  kk 2 rime drakes ZHh:##.~~~~~#  ###.~#~~~# ZHhƄ_A polar bear comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  ZHhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ZHh%vPress: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)ZHh F..##~sekai the Geomancer  P..#~ ##Human of Dithmenos *****.  #.~~~ ~~hZHhrHealth: 95/95 ========================  ..~k ..~#Magic: 36/39 ======================--  ZHh##.k##~~#AC: 16Str: 11Doom: 0%  ZHh..`..P~#EV: 25 ZHh^-Int: 19 Contam: 0%  #`~~~~~#SH: 0Dex: 20  #`.~~~~#XL: 14 Next: 45% Place: Lair:5  ZHh#@~~#.~#Noise: ---------  Time: 19174.9 (0.0)  ZHhS##..##.~#ZHht) +1 dagger (venom)  #...~~~~#ZHh+Cast: Stone Arrow  ##.~~~P~#  ZHh]g##.~~~~~#  ZHh#..~#~~~#h   polar bear (wandering)  ZHh#..~~~~~#kk 2 rime drakes  ZHhx##.~~~~~#  ###.~#~~~#ZHhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!ZHh` ZHha ZHhd ZHh}g ZHho !~ZHh3p Y~ ..h.ZHhpp #k.ZHhp HhZHh]r :10 =5.9 (1ZHhw ZHhaz onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ZHhz Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (72% to hit)  ZHhz You feel a surge of power! The stone arrow hits the rime drake! _The rime drake is moderately wounded.[Hh_  F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****.[Hh  [Hh #.~~~ ~~~  Health: 95/95 ======================== [Hh ..~~ ..h#  Magic: 33/39 ====================---- [Hh[ ##.k##~~#  AC: 16[Hh ,Str: 11[Hh )Doom: 0%  [Hh .....P~#  EV: 10Int: 19 Contam: 0%  [Hh#k~~~~~#  SH: 0Dex: 20[Hh [Hh #*.~~~~#  XL: 14 Next: 45% Place: Lair:5 [HhZ#@~~#.~#  Noise: =--------  Time: 19175.9 (0.0) [Hh##..##.~#  t) +1 dagger (venom) [Hh#...~~~~#  Cast: Stone Arrow [HhR##.~~~P~#  [Hh>H##.~~~~~#  [Hh^#..~#~~~#  h   polar bear[Hh~ [Hh#..~~~~~#  kk 2 rime drakes [Hh ##.~~~~~#  [Hhq###.~#~~~# _The rime drake is moderately wounded.[HhCasting: Stone Arrow (safe; 1% risk of failure)  [Hh:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  [HhZ;Press: ? - help, Shift-Dir - straight line[Hh|yAim: a rime drake (moderately wounded, 72% to hit)[HhF F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. #.~~~ ~~~  Health: 95/95 ======================== [Hh..~~ ..h#  Magic: 33/39 ====================---- ##.k##~~#  AC: 16Str: 11Doom: 0%  [Hh.....P~#  EV: 10Int: 19 Contam: 0%  #k~~~~~#  SH: 0Dex: 20 [Hh?#..~~~~#  XL: 14 Next: 45% Place: Lair:5 [Hhh#@~~#.~#  Noise: =--------  Time: 19175.9 (0.0) [Hh##..##.~#  t) +1 dagger (venom) [Hh#...~~~~#  Cast: Stone Arrow [Hh##.~~~P~#  ##.~~~~~#  [HhO#..~#~~~#  h   polar bear #..~~~~~#  kk 2 rime drakes [Hh5 ##.~~~~~#  [HhU###.~#~~~# [HhvCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[HhyAiming: Stone Arrow (safe; 1% risk of failure)  [HhPress: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, 72% to hit)  [Hh@You feel a surge of power! The stone arrow hits the rime drake!![Hh    P..#~ ## [Hh # #.~~~ ~~~  ..~~ ..h#  [Hh ~#  ~# [HhA u #†~~~~~# [Hhd  #`.~~~~#    [Hh C    [Hh ~ ~#[Hh  #..~#~~~#  #..~~~~~#[Hh lk   rime drake[Hh>  ##.~~~~~# [Hh[HhEh~.(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  [Hh$Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (moderately wounded, 72% to hit)  [HhYou feel a surge of power! The stone arrow hits the rime drake!!  You kill the rime drake![HhA ***The rime drake breathes ice at you.The icy flash freeze hits you![Hh5Y.~.[Hh,;8---40-6==[Hhj; 6.9 (1  [Hh;WThe rime drake breathes ice at you.  [Hh;'The icy flash freeze hits you! [Hh;_You are encased in ice.  Training target 12.0 for Spellcasting reached!  [Hh!<Your Spellcasting skill increases to level 12!You need to enable at least one skill for training.[HhJG/  --more--[Hh! [Hh'% C  Skill  Level Cost  Apt Skill  Level Cost  Apt [Hht%  a - Fighting   4.0   5.0   0   j - Spellcasting  12.0  17.8  -1      [Hh%      b - Staves   0.0   1.0   0   k - Conjurations   8.0   9.0   0  [Hh5&  c - Unarmed Combat   0.0   1.0   0   l - Translocations   6.0   7.0   0   d - Throwing   0.0   1.0   0   m - Alchemy   8.0   9.0   0      [Hh&  n - Fire Magic   8.0   9.0   0   e - Short Blades   4.0   5.0   0   o - Earth Magic  12.0  15.0   0   f - Long Blades   2.3   1.0   0      [Hh&      p - Invocations   0.0   0.8  +1  [HhN' B g - Armour   6.0   7.0   0   q - Evocations   6.0   7.0   0   h - Dodging   2.0   3.0   0   r - Shapeshifting   0.0   1.2  -1  [Hh'  i - Stealth   3.0   3.4  +1              [Hh'         [Hh(         [HhX(             [Hh( ,    You need to enable at least one skill.[?] Help[=] set a skill target  [Hh=) }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^Hh> o + Earth Magic 12.0^Hhb TargetTarget--  --  --  --  --  --  --  ^Hh 6--  --  --  ^Hh K--  --  --  --  ^Hh --  -- ^Hh & --  -- ^Hh? ^Hhb a-z] set[-] clear selected target^Hh ccost|targets^Hh<[?25h[?0c0 _Hh ` [?25l[?1c_HhugJ14.0   _HhgThe current training targets, if any.  Skills enhanced by cross-training are in green._Hhg:=] set a_Hhgall targets_Hh_Hh_Hh_Hh F..##~sekai the Geomancer  P..#~ ##_HhHuman of Dithmenos *****.  #.~~~ ~~~_HhWHealth: 85/95 =====================---  _Hh..~~ .h~#Magic: 33/40 ===================-----  _HhCE##.k##~~#AC: 16Str: 11Doom: 0%  .....P~#_HhEV: 10Int: 19 Contam: 0% _HhV #†~~~~~#_HhaSH: 0Dex: 20 _Hh{ #..~~~~#XL: 14 Next: 46% Place: Lair:5  _Hh[#@~~#.~#_HhNoise: ===------  Time: 19176.9 (1.0)  _Hh"##..##.~#t) +1 dagger (venom) _Hh\M #...~~~~#_HhMCast: Stone Arrow  _Hhd##.~~~P~#Frozen _Hh_ ##.~~~~~# _Hh6 #..~#~~~#_Hhlkh   polar bear _Hh_ #..~~~~~#_Hhk   rime drake (catching breath)  _Hh0g##.~~~~~#  _HhhO###.~#~~~#The rime drake breathes ice at you._Hh:The icy flash freeze hits you! _Hh~_You are encased in ice.Training target 12.0 for Spellcasting reached!  _Hh Your Spellcasting skill increases to level 12!You need to enable at least one skill for training._Hh_Hh_Hh2. __Hh  F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. #.~~~ ~~~  Health: 85/95 =====================--- ..~~ .h~#  Magic: 30/40 ==================------ _HhC ##.k##~~#  AC: 16Str: 11Doom: 0%  ..*..P~#  EV: 10Int: 19 Contam: 0% _Hh  #*~~~~~#  SH: 0Dex: 20 _Hh #*.~~~~#  XL: 14 Next: 46% Place: Lair:5 #@~~#.~#  Noise: ===------  Time: 19176.9 (0.0)_Hh  ##..##.~#  t) +1 dagger (venom) #...~~~~#  Cast: Stone Arrow ##.~~~P~#  Frozen  ##.~~~~~#  #..~#~~~#  h   polar bear #..~~~~~#  k   rime drake (catching breath) ##.~~~~~#  ###.~#~~~# _You need to enable at least one skill for training.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (catching its breath, 72% to hit)_Hh 5 F..##~sekai the Geomancer  P..#~ ##Human of Dithmenos *****.  #.~~~ ~~~Health: 85/95 =====================---  _Hh ..~~ .h~#Magic: 30/40 ==================------  ##.`##~~#AC: 16Str: 11Doom: 0%  ..`..P~#EV: 10_Hh^ Int: 19 Contam: 0%  #`~~~~~#SH: 0Dex: 20  #`.~~~~#_Hh XL: 14 Next: 46% Place: Lair:5  #@~~#.~#Noise: ===------  Time: 19176.9 (0.0)  _Hh" z##..##.~#t) +1 dagger (venom)  #...~~~~#Cast: Stone Arrow  ##.~~~P~#Frozen  ##.~~~~~#  #..~#~~~#_Hh< h   polar bear  #..~~~~~#k   rime drake (catching breath)  ##.~~~~~#  ###.~#~~~# _You need to enable at least one skill for training.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (catching its breath, 72% to hit)_HhӉ Nk.†@_Hh> <.(ally target)_Hh e@   shadow _Hh3  Casting: Stone Arrow (safe; 1% risk of failure)_Hht Lonfirm with . or Enter, or press ? or * to list all spells._Hh |Aiming: Stone Arrow (safe; 1% risk of failure)  _Hh. TPress: ? - help, Shift-Dir - straight line  _Hhh ZAim: a rime drake (catching its breath, 72% to hit)  _Hh aYou feel a surge of power! The stone arrow misses the rime drake._Hh: & _Hh "****_Hhە VYour shadow casts a spell at the polar bear._Hh _Hh _Hh#' \.~##h_Hhz' \k.._Hh* ;6--7.9 (1_Hh42 _Hhp7  _Hh7 [_The shard of hardened shadow misses the polar bear.`Hh< F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. #.~~~ ~~~  Health: 86/95 =====================--- ..~~ ..~#  Magic: 27/40 ================-------- ##.*##h~#  AC: 16Str: 11Doom: 0%  ..k..P~#  EV: 10Int: 19 Contam: 0%  #*@~~~~#  SH: 0Dex: 20 #*.~~~~#  XL: 14 Next: 46% Place: Lair:5 `Hh&#@~~#.~#  Noise: =--------  Time: 19177.9 (0.0) ##..##.~#  t) +1 dagger (venom) #...~~~~#  Cast: Stone Arrow ##.~~~P~#  Frozen  ##.~~~~~#  #..~#~~~#  h   polar bear (ally target) #..~~~~~#  k   rime drake ##.~~~~~#  @   shadow ###.~#~~~# Your shadow casts a spell at the polar bear. _The shard of hardened shadow misses the polar bear.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`Hh] F..##~sekai the Geomancer  P..#~ ##Human of Dithmenos *****.  `Hh-#.~~~ ~~~Health: 86/95 =====================---  ..~~ ..~#Magic: 27/40 ================--------  ##.~##h~#AC: 16Str: 11Doom: 0%  ..k..P~#`HhEV: 10Int: 19 Contam: 0%  #`@~~~~#SH: 0Dex: 20  #`.~~~~#XL: 14 Next: 46% Place: Lair:5  #@~~#.~#Noise: =--------  Time: 19177.9 (0.0)  ##..##.~#t) +1 dagger (venom)  `Hh#...~~~~#Cast: Stone Arrow  ##.~~~P~#Frozen  `Hh*##.~~~~~#  #..~#~~~#h   polar bear (ally target)  #..~~~~~#`Hhmgk   rime drake  ##.~~~~~#@   shadow  ###.~#~~~# `Hh,_The shard of hardened shadow misses the polar bear.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`Hh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The stone arrow hits the rime drake!!`Hhr†.(catching breath)  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The stone arrow hits the rime drake!!  The rime drake is severely wounded.`Hh_  , ally tar…) (frozen)The rime drake breathes ice at you.The icy flash freeze hits your shadow!!`Hh"`Hhڬ ~hYour shadow is flash-frozen.`Hh  The rime drake breathes ice at you.The icy flash freeze hits your shadow!!`Hhhc~)`HhG"~`HhH`Hh}J?78=8.9 (1`Hh,R`HhyU `HhUI_Your shadow is destroyed!`Hh M ' F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. `HhM _#.~~~ ~~~  Health: 87/95 =====================--- ..~~ ..~#  Magic: 25/40 ===============--------- ##.~##~~#  AC: 16Str: 11Doom: 0%  `HhM ..k.hP~#  EV: 10Int: 19 Contam: 0%  #†*~~~~#  SH: 0Dex: 20 `Hh6N ##*.~~~~#  XL: 14 Next: 46% Place: Lair:5 #@~~#.~#  Noise: ==-------  Time: 19178.9 (0.0) `HhN ##..##.~#  t) +1 dagger (venom) #...~~~~#  Cast: Stone Arrow ##.~~~P~#  Frozen  `HhO ##.~~~~~#  #..~#~~~#  h   polar bear #..~~~~~#  k   rime drake (catching breath) ##.~~~~~#  ###.~#~~~# `HhO _Your shadow is destroyed!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  `HhO Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 72% to hit)`Hh 5 F..##~sekai the Geomancer  P..#~ ##Human of Dithmenos *****.  #.~~~ ~~~Health: 87/95 =====================---  `Hhs ..~~ ..~#Magic: 25/40 ===============---------  ##.~##~~#AC: 16Str: 11Doom: 0%  `Hh ..k.hP~#EV: 10Int: 19 Contam: 0%  #†`~~~~#SH: 0Dex: 20  `Hh  [#`.~~~~#XL: 14 Next: 46% Place: Lair:5  #@~~#.~#`HhR Noise: ==-------  Time: 19178.9 (0.0)  ##..##.~#t) +1 dagger (venom)  #...~~~~#`Hh Cast: Stone Arrow  ##.~~~P~#Frozen  `Hh C##.~~~~~#  #..~#~~~#h   polar bear  #..~~~~~#k   rime drake (catching breath)  `HhY I##.~~~~~#  ###.~#~~~#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`Hh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!`Hh& D~.@`Hhm (ally target)@   shadow`Hh Lonfirm with . or Enter, or press ? or * to list all spells.`Hh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  `Hh( Aim: a rime drake (severely wounded, catching its breath, 72% to hit)  `Hhk You feel a surge of power! The stone arrow hits the rime drake!  The rime drake is almost dead.`Hh ***** Your shadow gestures at the polar bear while chanting.`Hh `Hh} `Hh" `Hh. ...k~h~~~..`HhD/ `8=-9.9 (1`Hh4 `Hh18 H _The shard of hardened shadow hits the polar bear!!aHh!' F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. aHh #.~~~ ~~~  Health: 88/95 ======================-- ..~~ ..~#  Magic: 22/40 =============----------- ##.~##~~#  AC: 16aHh@Str: 11Doom: 0%  .....P~#  EV: 10Int: 19 Contam: 0%  aHh#k~h~~~#  SH: 0Dex: 20 aHhB#*.~~~~#  XL: 14 Next: 46% Place: Lair:5 aHho#@~~#.~#  Noise: =--------  Time: 19179.9 (0.0) aHhX##..##.~#  t) +1 dagger (venom) #...~~~~#  Cast: Stone Arrow aHh##@~~~P~#  Frozen  aHhH##.~~~~~#  aHhu#..~#~~~#  h   polar bear (ally target) #..~~~~~#  k   rime drake (catching breath)aHhA ##.~~~~~#  @   shadow aHhkj###.~#~~~# _The shard of hardened shadow hits the polar bear!!  aHhCasting: Stone Arrow (safe; 1% risk of failure)  aHhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  aHhPress: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, 72% to hit)aHhRw F..##~sekai the Geomancer aHh P..#~ ##Human of Dithmenos *****. aHh aHhF#.~~~ ~~~Health: 88/95 ======================-- aHhu ..~~ ..~#aHhMagic: 22/40 =============-----------  aHh2##`~##~~#AC: 16aHhsYStr: 11Doom: 0%  aHh .`...P~#EV: 10Int: 19 Contam: 0%  aHh4#`~h~~~#SH: 0aHhyADex: 20  aHh_#`.~~~~#aHhXL: 14 Next: 46% Place: Lair:5 aHh= aHh}[#@~~#.~#aHh۵Noise: =--------  Time: 19179.9 (0.0)  aHh"##..##.~#t) +1 dagger (venom)  aHh}f#...~~~~#Cast: Stone Arrow aHhŶc ##@~~~P~#aHh vFrozen  ##.~~~~~# aHhN #..~#~~~#aHhh   polar bear (ally target)  aHhͷA#..~~~~~#aHhk   rime drake (catching breath)  ##.~~~~~#aHhN{@   shadow  aHh`###.~#~~~# _The shard of hardened shadow hits the polar bear!!  aHhθCasting: Stone Arrow (safe; 1% risk of failure)  aHhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  aHhRPress: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, 72% to hit)aHhMaHh,`*..k..~@.  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  aHh`Aim: a rime drake (almost dead, catching its breath, 72% to hit)  You feel a surge of power! The stone arrow misses the rime drake.aHhe  Your shadow casts a spell at the polar bear.aHhaHhWaHh/†~~aHh>khaHh -9=aHh:80.9 (1aHhaHhH _The shard of hardened shadow hits the polar bear!!aHh;q F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. #.~~~ ~~~  Health: 89/95 ======================-- ..~~ ..~#  Magic: 19/40 ===========------------- ##.~##~~#  AC: 16Str: 11aHhDoom: 0%  .....P~#  EV: 10Int: 19 Contam: 0%  #†~~~~~#  SH: 0Dex: 20 #kh~@~~#  XL: 14 Next: 46% Place: Lair:5 aHh#@~~#.~#  Noise: ==-------  Time: 19180.9 (0.0) ##..##.~#  t) +1 dagger (venom) #...~~~~#  Cast: Stone Arrow ##.~~~P~#  Frozen  ##.~~~~~#  #..~#~~~#  h   polar bear (ally target) #..~~~~~#  k   rime drake (catching breath) aHh##.~~~~~#  @   shadow ###.~#~~~# _The shard of hardened shadow hits the polar bear!!  Casting: Stone Arrow (safe; 1% risk of failure)  aHhJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineaHhAim: a rime drake (almost dead, catching its breath, 72% to hit)aHh5 F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. #.~~~ ~~~  Health: 89/95 ======================-- ..~~ ..~#  Magic: 19/40 ===========------------- aHhs##.~##~~#  AC: 16Str: 11Doom: 0%  .....P~#  EV: 10Int: 19 Contam: 0%  #†~~~~~#  SH: 0aHhVDex: 20 #kh~@~~#  XL: 14 Next: 46% Place: Lair:5 aHh#@~~#.~#  Noise: ==-------  Time: 19180.9 (0.0) ##..##.~#  t) +1 dagger (venom) #...~~~~#  Cast: Stone Arrow ##.~~~P~#  Frozen  aHh##.~~~~~#  #..~#~~~#  h   polar bear (ally target) #..~~~~~#  k   rime drake (catching breath) aHhO##.~~~~~#  @   shadow ###.~#~~~# aHh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, 72% to hit)  aHh@You feel a surge of power! The stone arrow hits the rime drake!!aHh'l   P..#~ ##  #.~~~ ~~~  ..~~ ..~#  ~#  aHhvc~#  ~#  #†h~@~~#  aHhF    aHhي]  ~# aHhW ~#aHh0 #..~#~~~#  #..~~~~~#aHh[^@   shadowaHh ##.~~~~~# aHh@Ihhberserk, ally target)Aim  Press: ? - help, Shift-Dir - straight line: a rime drake (almost dead, catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!  You kill the rime drake!  The ice encasing you melts away.aHh9 F9081.9 (1aHh%aHh(\ _The polar bear goes berserk!aHhRa  F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. #.~~~ ~~~  Health: 90/95 ======================-- aHha ..~~ ..~#  Magic: 16/40 =========--------------- ##.~##~~#  AC: 16Str: 11Doom: 0%  aHh b .....P~#  EV: 10Int: 19 Contam: 0%  aHhWb #†~~~~~#  SH: 0Dex: 20 #†h~@~~#  XL: 14 Next: 48% Place: Lair:5aHhb v #@~~#.~#  Noise: ==-------  Time: 19181.9 (0.0) ##..##.~#  t) +1 dagger (venom) #...~~~~#  Cast: Stone ArrowaHh'c  ##.~~~P~#  ##.~~~~~#  aHhpc #..~#~~~#  h   polar bear (berserk, ally target) #..~~~~~#  @   shadow ##.~~~~~#  aHhc h###.~#~~~# _The polar bear goes berserk!aHhc RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  aHh;d Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, ally target, 84% to hit)aHh F..##~  sekai the Geomancer P..#~ ##  Human of Dithmenos *****. #.~~~ ~~~  Health: 90/95 ======================-- ..~~ ..~#  Magic: 16/40 =========--------------- ##.~##~~#  AC: 16Str: 11Doom: 0% aHh* .....P~#  EV: 10Int: 19 Contam: 0%  #†~~~~~#  SH: 0Dex: 20 aHh#†h~@~~#  XL: 14 Next: 48% Place: Lair:5 #@~~#.~#  Noise: ==-------  Time: 19181.9 (0.0) ##..##.~#  t) +1 dagger (venom) aHh&#...~~~~#  Cast: Stone Arrow ##.~~~P~#  ##.~~~~~#  #..~#~~~#  h   polar bear (berserk, ally target) aHhR#..~~~~~#  @   shadow ##.~~~~~#  aHh}###.~#~~~# aHhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineaHhAim: a polar bear (almost dead, berserk, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!aHhl   P..#~ ##  #.~~~ ~~~  ..~~ ..~#  ~#  aHhB~#  ~#  #††~@~~#        ~aHhS ~# #..~#~~~#@   shadowaHh #..~~~~~# ##.~~~~~# aHh%aHh_17=2.9 (1Stone ArrowaHh;aHhֹ!aHh,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  aHhxTPress: ? - help, Shift-Dir - straight line  aHhºAim: a polar bear (almost dead, berserk, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear! _You kill the polar bear!bHhfo bHhnu lInventory: 22/52 gear slots Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon) Missiles (go to first with ()bHhu b - 8 curare-tipped darts  i - 10 poisoned darts Armour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth}  x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  B - a +2 pair of gloves of fire (worn)j - +0 steam dragon scales bHh v C k - a +2 chain mail of willpowern - a +0 troll leather armour  o - quicksilver dragon scales  q - a +3 leather armour Magical Staves (go to first with |)  z - a staff of conjuration bHhjv QJewellery (go to first with "=)  m - a +6 ring of dexterity (worn)  r - an amulet of the acrobat (worn)  s - a +4 ring of slaying (worn)a - a ring of positive energy  p - a ring of protection from fire bHhv [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]cHh" [  b - 8 curare-tipped darts  i - 10 poisoned darts cHhf Armour [  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth} cHh s x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  B - a +2 pair of gloves of fire (worn) cHh 9 j - +0 steam dragon scales cHh ~ k - a +2 chain mail of willpower  n - a +0 troll leather armour  o - quicksilcHhN Xver dragon scales  q - a +3 leather armour cHh Magical Staves (go to first with |)  z - a staff of conjuration Jewellery (go to first with "=)  m - a +6 ring of dexterity (worn)  r - an amulet of the acrobat (worn) cHhL s - a +4 ring of slaying (worn)  a - a ring of positive energy  p - a ring of protection from fire cHh w - a ring of resist corrosion  A - a +5 ring of evasion Talismans (go to first with %) 6%cHh [  q - a +3 leather armour cHh;  z - a staff of conjuration  c - the maw talisman of Lublor {+Blink rC+ rCorr Dex+3}8dHh5 z - a staff of conjuration  m - a +6 ring of dexterity (worn)l - a rimehorn talisman  v - a fortress talismandHhh912dHh(dHhca  m - a +6 ring of dexterity (worn) dHh4 r - an amulet of the acrobat (worn) dHh΀Wands (go to first with /)4dHhDr r - an amulet of the acrobat (worn) dHhq p - a ring of protection from firea - a wand of flame (18)  dHh?b - a wand of acid (14)  c - a wand of warping (14)  dHhZd - a wand of digging (6)22dHhp p - a ring of protection from fire  A - a +5 ring of evasione - a wand of paralysis (21)  f - a wand of mindburst (8)6fHh&fHhG6fHhH F..##~sekai the Geomancer  P..#~ ##fHh=IEHuman of Dithmenos *****.  fHh~IX#.~~~ ~~~fHhIHealth: 91/95 ======================--  fHhIj..~~ ..~#fHh:JMagic: 17/40 ==========--------------  fHhlJx##.~##~~#fHhJ5AC: 16fHhJNStr: 11Doom: 0% fHhJ fHh+K.....P~#EV: 10fHh{KZInt: 19 Contam: 0%  fHhK#†~~~~~#SH: 0fHhKADex: 20  fHhAL}#††~@~~#fHhtLXL: 14 Next: 48% Place: Lair:5  fHhM#@~~#.~#Noise: ==-------  Time: 19182.9 (0.0)  fHh=MS##..##.~#fHhnM=t) +1 dagger (venom) fHhMM #...~~~~#fHhM<Cast: Stone Arrow  fHhNW##.~~~P~#  fHhN##.~~~~~#  #..~#~~~#fHhN{@   shadow  fHh*O]#..~~~~~#  fHhYOg##.~~~~~#  fHhO###.~#~~~#fHhOMConfirm with . or Enter, or press ? or * to list all spells.fHhPyAiming: Stone Arrow (safe; 1% risk of failure)  fHh1P;Press: ? - help, Shift-Dir - straight linefHhPAim: a polar bear (almost dead, berserk, ally target, 84% to hit)  fHhP~You feel a surge of power! The stone arrow hits the polar bear! _You kill the polar bear!fHhUfHhcWfHh=[fHh]fHhr=P..#~ ###.~~~ ~~~..~~ ..~###.~##~~#  .....P#†~~~~†~@~~#.~~#.~###@.##fHh=Q#...~~~~###.~~~P~###.~~~~~#..~#fHh=~#.~~~###.~#.#..##fHhEfHhG}3=25 --3.9 (1fHhJfHhMMfHh׮3fHhfHhfHhlk4=fHhT--Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (almost dead, berserk, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear! _You kill the polar bear! _You start resting.fHh: 4  HP restored.fHh\C~fHhu5=85.9 (2fHh{fHh M _Your shadow fades away.fHhlMF..##~ P..#~ ###.~~~ ~~~ ..~~ ..~###.~##~.....P~~~~~#††~~~~# #@~~#fHh-##..##.~##...~~~~#  ##.~~~P~#~#.~#~~~#fHhߊfHh+6.9 (1fHhqfHhӒfHhk M F..##~ P..#~ ###.~~~ ~~~ ..~~ ..~###.~##~fHh .....P~†~~~~# #.~~#.~##..##.  #...~~~~###.~~~P~~#fHh; F   cane toad (asleep)##.~~~~~#fHh2 fHh fHh d.FFfHhؤ &7fHhx fHh _The cane toad gives a loud, deep croak! _You see here a rime drake corpse.fHh e ...##~  P..#~ ##  fHh8 b#F~~~ ~~~  ..~~ ..~#  fHhu =##.~##~~#  .....P~#  fHh #†~~~~~#  fHh 5#@†~~~~#  fHh #.~~#.~#  fHhE ##..##.~#  fHhv #...~~~~#  fHh ##.~~~P~#  fHh ##.~~~~~#  fHh #..~#~~~#  fHh8 #..~~~~~#  fHhh / fHh+  ...##~  P..#~ ##  #F~~~ ~~~ fHhn ..~~ ..~# fHh ##.~##~~# fHh։ .....P~# fHh u #†~~~~~# fHh@ #@†~~~~# fHhe #.~~#.~# fHh ##..##.~#  #...~fHhފ ] ##.~~~fHh fHhD l ##.~~~~~# fHhf a #..~#~~~fHh fHh  #..~~~~~# fHhڋ fHh fHh fHhk fHh ` _A cane toad is nearby!gHh~gHh~L.FgHhC8Stone Arrow _gHh̋gHh gHh0 0  sekai the Geomancer ...##~  Human of Dithmenos *****. P..#~ ##  Health: 95/95 ======================== #.~~~ ~~~  Magic: 15/40 =========--------------- .F~~ ..~#  AC: 16Str: 11gHh GDoom: 0%  ##*~##~~#  EV: 25 Int: 19 Contam: 0%  .*...P~#  SH: 0Dex: 20 #*~~~~~#  XL: 14 Next: 48% Place: Lair:5 gHh #@†~~~~#  Noise: ---------  Time: 19188.9 (0.0) #.~~#.~#  t) +1 dagger (venom) gHhi =##..##.~#  Cast: Stone Arrow #...~~~~#  ##.~~~P~#  gHh ##.~~~~~#  F   cane toad #..~#~~~#  #..~~~~~#  gHh a##.~~~~~# _A cane toad is nearby!gHh| Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)gHh; 1 sekai the Geomancer  ...##~Human of Dithmenos *****.  P..#~ ##Health: 95/95 ========================  gHhw #.~~~ ~~~Magic: 15/40 =========---------------  .F~~ ..~#AC: 16gHhŜ Str: 11Doom: 0%  ##`~##~~#EV: 25 Int: 19 Contam: 0%  gHh .`...P~#SH: 0gHh Dex: 20  #`~~~~~#gHh5 XL: 14 Next: 48% Place: Lair:5  gHhY #@†~~~~#Noise: ---------  Time: 19188.9 (0.0)  gHh} #.~~#.~#t) +1 dagger (venom)  gHh ##..##.~#Cast: Stone Arrow  gHhڝ |#...~~~~#  ##.~~~P~#  gHh ##.~~~~~#F   cane toad  gHh4 #..~#~~~#  #..~~~~~#  gHhj ##.~~~~~#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gHh ,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!gHh gHhy$ |.F.†gHhW% V610 =9.9 (1gHhD) gHh, jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit)  gHh, You feel a surge of power! The stone arrow hits the cane toad! _The cane toad is moderately wounded.hHhzO  sekai the Geomancer ...##~  Human of Dithmenos *****. P..#~ ##  Health: 95/95 ======================== #.~~~ ~~~  Magic: 13/40 =======----------------- ..~~ ..~#  AC: 16Str: 11Doom: 0%  hHh##F~##~~#  EV: 10Int: 19 Contam: 0%  .*...P~#  SH: 0Dex: 20 #*~~~~~#  XL: 14 Next: 48% Place: Lair:5 #@†~~~~#  Noise: =--------  Time: 19189.9 (0.0) #.~~#.~#  t) +1 dagger (venom) hHh^=##..##.~#  Cast: Stone Arrow #...~~~~#  ##.~~~P~#  hHh##.~~~~~#  F   cane toad #..~#~~~#  #..~~~~~#  ##.~~~~~# _The cane toad is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  hHh*Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 81% to hit)hHhca sekai the Geomancer  ...##~Human of Dithmenos *****.  P..#~ ##hHhatHealth: 95/95 ========================  #.~~~ ~~~Magic: 13/40 =======-----------------  hHha..~~ ..~#AC: 16Str: 11Doom: 0%  ##F~##~~#EV: 10hHhb Int: 19 Contam: 0%  .`...P~#SH: 0hHhKbDex: 20  #`~~~~~#hHhtbXL: 14 Next: 48% Place: Lair:5  hHhb#@†~~~~#Noise: =--------  Time: 19189.9 (0.0)  #.~~#.~#hHhbt) +1 dagger (venom)  ##..##.~#hHhbCast: Stone Arrow  #...~~~~#  hHh c|##.~~~P~#  ##.~~~~~#hHh.cF   cane toad  #..~#~~~#  hHhPc]#..~~~~~#  hHhrc##.~~~~~#hHhcCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hHhcjAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!hHh.†@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (moderately wounded, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!  The cane toad is severely wounded.hHh *******Your shadow casts a spell at the cane toad.hHh2ohHhy..F†@..hHhfyhHh{,90.9 (1hHhuhHhg hHh5_The ray of shadow hits the cane toad.hHh  sekai the Geomancer ...##~  Human of Dithmenos *****. hHhP..#~ ##  Health: 95/95 ======================== #.~~~ ~~~  Magic: 10/40 ======------------------ ..~~ ..~#  AC: 16Str: 11hHh/Doom: 0%  ##.~##~~#  EV: 10Int: 19 Contam: 0%  hHh.F...P~#  SH: 0Dex: 20 hHhM#*~~~~~#  XL: 14 Next: 48% Place: Lair:5 hHhx#@†~~~~#  Noise: =--------  Time: 19190.9 (0.0) #.~~#.~#  t) +1 dagger (venom) hHh ##..##.~#  Cast: Stone Arrow #.@.~~~~#  hHhا##.~~~P~#  ##.~~~~~#  F   cane toad (ally target)hHh #..~#~~~#  @   shadow hHhR#..~~~~~#  ##.~~~~~# _The ray of shadow hits the cane toad.  Casting: Stone Arrow (safe; 1% risk of failure)  hHhyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  hHhPress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, ally target, 81% to hit)hHhO/  sekai the Geomancer ...##~  Human of Dithmenos *****. P..#~ ##  Health: 95/95 ======================== #.~~~ ~~~  Magic: 10/40 ======------------------ ..~~ ..~#  AC: 16Str: 11Doom: 0%  ##.~##~~#  EV: 10Int: 19 Contam: 0%  .F...P~#  SH: 0Dex: 20 hHhާ#†~~~~~#  XL: 14 Next: 48% Place: Lair:5 #@†~~~~#  Noise: =--------  Time: 19190.9 (0.0) #.~~#.~#  t) +1 dagger (venom) ##..##.~#  Cast: Stone Arrow hHh.#.@.~~~~#  ##.~~~P~#  hHhu##.~~~~~#  F   cane toad (ally target) #..~#~~~#  @   shadow #..~~~~~#  ##.~~~~~# hHhGCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, ally target, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!hHh#w ...##~  P..#~ ##  #.~~~ ~~~  ..~~ ..~#  ~#  .†...P~# hHh #`~~~~~#  ~#  ~#     hHhج ##.~~~~~#@   shadow #..~#~~~ #..~~~~~# hHh hHhN/:†hHhg5i501.9 (1Stone ArrowhHhT8hHh:;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hHh9;Aim: a cane toad (severely wounded, ally target, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!! _You kill the cane toad!hHh ...##~P..#~ ###.~~~ ~~~..~~ ..~###.~##~~#  .†...P#†~~~~†~~#.~#hHh ##..##.~#.@.~~~##.~~~P~~~#hHh7 ..~#~~~#~~~~#####.~#hHh hHhW I25 -2hHh3 hHhx iHhP..#~ ###.~~~ ~~~..~~ ..~###.~##~~# iHh٭^ .†...PiHhl#†~~~~†~~~~#iHhEP.~~#.~#iHh##@.###.@.~~~~#iHh##.~~~P~###.~~~~~#iHh/]..~#~iHhl}#.~~~###.~#iHh5.#..##iHhiHh7]11-3iHh/iHhaiHh]0#.~~~ ~~~..~~ ..~###.~##~~# iHhȅ .†...P#†~~~~~#†~~~~#iHh.~~#.~##@.##.~#iHhS#.@.~~~~##.~~~PiHhq##.~~~~..~#iHh܆/~##iHhp###.~#~~iHh.#..## #..~~~~~###########iHhUiHh'&4iHhiHhI& _You swap places.iHhiHh&iHhiHhiHhк,iHh'W _You start resting.iHh3iHhiHhbiHhS2=iHhiHhDiHhiHhiHhiHhiHhiHh:iHhxK3=iHhiHheiHhiHhiHhDiHhiHhiHhiHhiHhiHhiHh(S4=iHhiHhiHhiHhiHhiHhiHhiHh}iHhiHhiHhBiHh^5==iHhiHhYiHhiHhiHhiHhiHhiHhFiHhK6=iHhiHh iHh iHh iHhiHh iHhiHhiHh<iHh2iHh?iHhS7=iHhiHhtiHhiHhiHh!iHh!iHhw"iHh%iHh%iHhj&iHh)iHh1*K8=iHh3+iHh-iHhK.iHh(/iHh5BiHh6iHh#7S9=iHh/8iHh2;iHh;iHhi<iHhr?iHh?iHh@iHhCiHhCiHhEiHhGiHh6H_20==iHhUIiHhKiHhLiHhMiHhOiHhWPiHh8QiHhSiHh2TiHh"UiHhWiHhuXX21=iHhjYiHh\iHhO]iHh8^iHh`iHhFaiHh$biHheiHheiHhfiHhiiHhjM2=iHhkiHh niHhniHhnoiHhqiHh3riHhsiHh9viHhvW3=iHhwiHhyiHh^ziHhN{iHh{~iHh~iHhiHhiHhtiHhRiHhCiHh74=iHh؉iHhiHhiHhiHhiHhViHh͒iHhiHhiHh iHhۗiHhiHhvj5==iHhqiHhiHhiHhiHh,iHhiHhxiHhW6=iHhiHh#iHhPiHhiHhƮiHh|iHhiHhiHhiHhHiHhUiHhiHh M7=iHhiHhiHhiHhiHhiHh^iHhTiHhiHhiHhiHhiHh*W8=iHh+iHhiHhLiHh6iHhWiHhiHhiHhdiHhM9=iHhiHhDiHhiHhiHhiHh=iHh iHh iHhoiHhWiHh/iHhk30==iHhiHhiHhfiHhEiHhiHhiiHhziHhiHhKiHhPiHhiHhDU1=iHhFiHhg ,iHhq iHhfiHhiHhiHh@iHhtiHh^iHh w2=iHh2 iHh iHhq!iHh$iHh%%iHh&iHhA*iHh*U3=iHh+iHh/iHh/iHh0iHh5iHh5iHh6iHh:iHh&;iHh0<iHh@iHh^@K4=iHhxAiHhFiHhFiHhGiHhKiHhKiHhLiHhPiHhQiHh6RiHhViHh/Wh5==iHhZXiHhh\iHh\iHh]iHhaiHhaiHhbiHh0giHhxgU6=iHhhiHh>liHhliHhmiHhqiHhqiHhriHh]viHhviHhwiHh{iHh |K7=iHhK}iHhˀiHh+iHh)iHh iHhUiHhQiHhIiHhiHhiHh iHhTU8=iHhiHhiHhiHhiHhiHh6iHh.iHhiHhiHhiHhtiHhK9=iHhiHh=iHhiHhiHhiHhJiHhiHh] . _Your shadow fades away.iHhiHh229905.0)iHhz40==3006iHhiHh% _Magic restored.iHhgtMP..#~ ###.~~~ ~~~ ..~~ ..~###.~##~.†...P~#~~~~~#iHhg††~~~~ #.~~#.~###@.##.~#...~~~##.~~~P  ##.~~~~~#iHh1h##.~~~~~##..##~~#iHh0 _Your limbs are stiffening.oHh!oHhh%oHh+oHh0F _Unknown command.pHhN+pHh3,pHh-pHhw@\ .### pHh@... ...###7= pHhA....# ##  #...###..#. 2 .....#...#  #†........  pHhwA#@#  ##......#  ##.......#  pHhA#.#....P.#  ###....P~...  #..~~^~..~.~ pHhA  #...##~~~#~~  pHh@Bt ~~## ~   pHhBO  pHhH(4.9pHhMT--Stone pHhOpHhWpHhYE--5.9 (2pHh{]pHh gpHhQi*6.9 (3pHhlpHhupHh*xd8=7.9 (4pHh{pHhBpHh1*8.9 (5pHhpHhpHh*9.9 (6pHh}pHhpHh +30.9 (7pHhpHhp  .###pHhK ... ...### ....# ##  #...###..#.  .....#...#  #†........ pHh޲ #@#  ##......#  ##.......#  #.#....P.#  ###....P~..pHh;+ #..~~^~..~. #...##~~~#~ pHh~~##    ##.~~~~~~~ _You start resting. You have turned to stone.pHhEo9=10 1.9 (8pHhfpHhӾd _You turn to flesh and can act again.pHhqpHhspHhvpHhbyF _Unknown command.pHhB3pHhTpHh4pHhеg25 pHhpHhQpHh׻pHh>pHhpHhspHhk30==pHhpHhpHhbpHhApHhpHh5pHhpHhpHhU1=pHh/pHhOpHhpHhspHhpHhPpHhpHh|pHhpHhpHhpHhK2=pHhpHhLpHhpHh}pHhVpHhpHhpHhpHhZpHh8pHhpHhJU3=pHhFpHh pHhG pHhpHhpHh`pHh;pHhPpHhpHhpHh{pHhK4=pHh pHh%pHh&pHh&pHh+pHh,pHh,pHh1pHh<2h5==pHh'3pHh7pHh38pHh8pHh=pHhe>pHhr?pHhCpHhUDpHhEpHhJpHh6K?6=pHhrKpHh>LpHhPpHhFQpHhQpHh\VpHhVpHhWpHh\pHh\pHh7]pHhbpHhbcK7=pHhdpHhhpHh\ipHhjpHhopHhopHhJppHhtpHh uU8=pHhvpHhzpHh6{pHh{pHhjpHh΁pHhpHhpHhpHhpHhҌpHhdK9=pHhYpHh|pHhpHhpHh֘pHh;pHhpHhpHhpHhpHh pHh4pHhc;_You start resting.pHh&71.9 (40.pHh 0)pHh2x40==2.9 (41pHh1pHh{% _Magic restored.pHhM... ..###.... ...### ....# ## #...###..#.pHhV#.....#...#........#....... ##..  ##.......#.~~~~~##pHh0pHh13.9 (1.0)pHhpHhu _You see here a basilisk corpse.pHh `M... pHh Q.... #...###...... #....### .....# ## ###..#.pHh7 #.@...#...###†..#.......  pHhi ##......#....P~~##~~~#pHh pHhW pHh6 -4 _pHha pHh9 pHheD M  .... #...###pHhD #...... ##....### #.......# ## ###..#......#...###†.  #.#........pHh&E e..~^~..~.pHhL pHhN &5pHhQ pHhS pHh* ^  k.   pHh| .   #...#### ......#  pHh  ##....###  #....@..# ## pHh ###.#...###..#. # #.....#...# #†.. pHh2 D #.#.......  ##......#k   rime drake (asleep) pHh  ##.......#  #.#....P.#  ###....P~...pHhc kkcatching breath)A rime drake comes into view.The rime drake hisses angrily.pHh5 *******The rime drake breathes ice at you.pHhXpHhs]z.k.....@pHh_K===6pHhxcpHh0fV _The icy flash freeze misses you.qHh ] ... ..k ....qHh  #.... #...#### #......# ##....###  #....@..# ##  qHhF d###.#...#  # #.....#...#  ##†........  qHh u#.#.......  ##......#  ##.......#  #.#....P.# qHh 1  qHhƝX ...qHh ..k .... #.... #...#### #......# ##....### qHhL #....@..# ##  ###.#...# qHh| # #.....#...#  ##†......qHhƞ #.#..... ##......# qHh ##....... #.#....P.qHh'< qHh0qHh٤qHhqHh7 qHhkS_A rime drake is nearby!qHh ... ..k .... #.... #...####qHhw #......# ##....###  #....@..# ##  qHh###.#...#  # #.....#...#  ##†........  #.#.......  qHhS\##......#  ##.......#  #.#....P.#  qHh, qHhnU ... ..k .... #.... #...####qHhox #......# ##....###  #....@..# ##  ###.#...#  # #.....#...#  ##†...... #.#..... ##......#  ##.......qHhp #.#....P. qHhsqHhquqHhbyqHh{a _A rime drake is nearby!qHh77   . .. k.  . . qHh7 o  #...#### ......#   ##..@.###   #.......# ## ###.#...###..#. ###.....#...# #†qHh,8 ...  #.#....... qHh8 P ##......#qHh8 O  ##.......#qHh.9 R  #.#....P.#qHh1> qHhB F.kqHhE L--7Stone Arrow _qHhI qHhK qHh[C   sekai the Geomancer .... Human of Dithmenos *****. .... Health: 95/95 ======================== ..... Magic: 37/40 ======================-- ....k AC: 16qHhC )Str: 11Doom: 0%  #...* EV: 25 Int: 19 Contam: 0%  #..*#### SH: 0Dex: 20 #...*..# XL: 14 Next: 52% Place: Lair:5 qHhD ##..@.###  Noise: ---------  Time: 19377.9 (0.0) #.......# ##  t) +1 dagger (venom) ###.#...###..#.  Cast: Stone Arrow ###.....#...#  ##†........  #.#.......  k   rime drake (catching breath) ##......#  ##.......#  qHhD =#.#....P.# _A rime drake is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (catching its breath, 72% to hit)qHhY  sekai the Geomancer qHh # ....Human of Dithmenos *****.  ....Health: 95/95 ======================== qHhޡ  .....Magic: 37/40 ======================--  ....kAC: 16qHh Str: 11Doom: 0%   #...`EV: 25 qHh< bInt: 19 Contam: 0%  qHhk #..`####SH: 0Dex: 20 #...`..#qHh XL: 14 Next: 52% Place: Lair:5 ##..@.###qHhҢ Noise: ---------  Time: 19377.9 (0.0) #.......# ##qHh9 t) +1 dagger (venom) ###.#...###..#.Cast: Stone Arrow qHhh ###.....#...# ##†........ qHh #.#.......k   rime drake (catching breath) qHh£ C##......# qHh C##.......# #.#....P.#qHh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qHhJ DAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!qHh4%qHh2+}.k...qHhX,;10 ==8.9 (1qHh/qHhL2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (catching its breath, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! _The rime drake is severely wounded.rHhJa  sekai the Geomancer .... Human of Dithmenos *****. .... Health: 95/95 ======================== ..... Magic: 34/40 ====================----rHh_Ki ..... AC: 16Str: 11Doom: 0%  #..k. EV: 10Int: 19 Contam: 0%  #..*#### SH: 0Dex: 20rHhK #...*..# XL: 14 Next: 52% Place: Lair:5 ##..@.###  Noise: ==-------  Time: 19378.9 (0.0) #.......# ##  t) +1 dagger (venom)rHhlLZ ###.#...###..#.  Cast: Stone Arrow ###.....#...#  ##†........  #.#.......  k   rime drake ##......#  ##.......#  #.#....P.# rHhLY_The rime drake is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 72% to hit)rHhX  sekai the Geomancer .... Human of Dithmenos *****. .... Health: 95/95 ======================== ..... Magic: 34/40 ====================---- .....rHhQY AC: 16Str: 11Doom: 0%  #..k. EV: 10Int: 19 Contam: 0%  #...#### SH: 0Dex: 20rHhY #......# XL: 14 Next: 52% Place: Lair:5 ##..@.###  Noise: ==-------  Time: 19378.9 (0.0) rHhY#.......# ##  t) +1 dagger (venom) ###.#...###..#.  Cast: Stone Arrow ###.....#...# rHh:Z ##†........  #.#.......  k   rime drake ##......# rHhZ  ##.......#  #.#....P.# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rHhZkAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (severely wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!rHh]R .... .... ..... ..... #..†.rHh4^] #..`#### #...`..#    ##    rHh~^. ##†..... #.#....rHh^ ##..... ##...... rHhb=..rHhp3-9.9 (1Stone ArrowrHhrHho#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  rHh Aim: a rime drake (severely wounded, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!! _You kill the rime drake!rHh7 `   ..### . # ..#  #...... †. rHh   #...#### #...@..#  rHh b##....###  rHh A #.......# ## ###.#...###..#. ###.....#...# #†.... rHhb  #.#.......  ##..# rHh H ##.......#rHh rHh< 5=25 --80rHhv rHh rHh5    ##.   #..### .rHh    .......##  #......# †.# rHh   #..@####  #......#  rHh ##....###   #.......# ## rHh! ###.#...###..#. ###.....#...# rHhO 2#†..... rHh  #.#.......  ##......#rHhrHhEy7==-1rHh4 rHh sHh>I   #sHh  ##.   ##..###  #......sHhL   ........##sHh'  #......# .# sHhaG #...####sHh  #......#  ###....#sHh<## sHhp #.......# ## sHhD[###.#...###..#. sHh{2###.....#...#sHh #†sHh ...... sHhH #.#.......sHhsHhu#9sHhN==2sHhssHhw _You see here a rime drake corpse.sHhq5    #  ##.   ##..#### ##...... # #........##sHhE67  #...@..#  ###..†.#  #...####  #......# ###....###  #.......# ## ###.#...###..#. ###.....#...# #†.sHh?sHh]Ay40==3 _sHhDsHh)GsHhPo    ##  ##.   ##..#### ##...... #sHhP #.....@..## #..#......#  ###..†.#  #...####  #......# ##....#sHhP##  #.......# ## sHhQ|###.#...###..#. ###.....#...#sHhz[sHh ^&4sHhYasHhcsHhB}    ##sHhDC:  ##.   ##..#### ##...... # #........##sHhCX #..#......# #. ###..†.# # ##...##sHh_DZ##  #......#sHhD@ ##....### sHhjE #.......# ##  ###.#...###..#. sHhEsHh##..####  AC: 16Str: 11Doom: 0%  ##......#  EV: 10Int: 19 Contam: 0%  #.......##  SH: 0Dex: 20 #........##  XL: 14 Next: 53% Place: Lair:5 #.@#......#  Noise: =--------  Time: 19393.9 (0.0) wHh%.#.*###..†.#  t) +1 dagger (venom) #.*.###...####  Cast: Stone Arrow #.D.# #......#  #.... ###....###  #....# #.......#  D   seven-headed hydra #..... ###.#...###. ##.._.# ###.....#.wHhV ##†..... _Your shadow is destroyed!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (almost dead, 92% to hit)wHh\  sekai the Geomancer  Human of Dithmenos *****. ###  Health: 95/95 ======================== ##.#  Magic: 32/40 ===================----- ##..####  AC: 16Str: 11Doom: 0%  ##......#  EV: 10Int: 19 Contam: 0%  wHh2#.......##  SH: 0Dex: 20 #........##  XL: 14 Next: 53% Place: Lair:5 #.@#......#  Noise: =--------  Time: 19393.9 (0.0) #..###..†.#  t) +1 dagger (venom) #...###...####  Cast: Stone Arrow #.D.# #......#  #.... ###....###  wHh#....# #.......#  D   seven-headed hydra #..... ###.#...###. ##.._.# ###.....#. ##†.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewHhAim: a seven-headed hydra (almost dead, 92% to hit)  You feel a surge of power!  The stone arrow hits the seven-headed hydra!!wHhO ###  ##.#  ## .# .## ..##  ` ` ..#  wHh9#....#  #.....  ##.._.#   ##† wHhX...._wHhXh54.9 (1Stone ArrowwHhz9_Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (almost dead, 92% to hit)  You feel a surge of power!  The stone arrow hits the seven-headed hydra!! _You kill the seven-headed hydra!wHh٘ #####.##..######......#.......##.....##wHh#......##..†.###...##### #......P   oklob plant (unaware)_##..P. #.#....wHhN 25 An oklob plant comes into view.Marking area around an oklob plant as unsafe for travelling.wHh9/  --more--xHhR......................_...P. -5 _xHh>9_xHhxHhAJ x ### ##.# xHhJ ##..######......# #.......#xHhJ S#.....#..#.xHh K q #..###..†.# xHh>K 2#..####xHhK #...# #......# #.... ###....###xHhK N#....# #.......#xHhK | ##..... ###.#...###..xHh"L m##.._.# ###.....#.xHhqL  ##..P. ##†.....xHhL  #..>.# #.# xHhL +##..xHh] l _PxHh(^ LPFound a staircase to the Slime Pits.xHhd O ***xHh)e ;**The oklob plant spits acid at you.xHhe xHh '..xHh .xHh .xHh 3_xHh@ xHh` 473------xHhz ==xHh 6xHh xHh  xHh xHh %_The splash of acid hits you!!yHh ### sekai the Geomancer ##.# Human of Dithmenos *****. ##..####  Health: 73/95 ==================------ ##......#  Magic: 27/40 ================-------- yHh,#.......##  AC: 16Str: 11Doom: 0%  #........##  EV: 25 Int: 19 Contam: 0%  yHhQ#..#......#  SH: 0Dex: 20 yHhr#..###..†.#  XL: 14 Next: 55% Place: Lair:5 yHh#..@###...####  Noise: ==-------  Time: 19396.9 (0.0) yHh#...# #......#  t) +1 dagger (venom) yHh#.... ###....###  Cast: Stone Arrow #....# #.......# #yHh` #....* ###.#...###.. yHh4q##.._** ###.....#.. P   oklob plant ##..P* ##†...... yHhW{#..>.# #.#..... ##...... yHhw _The splash of acid hits you!!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yHh>Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.yHhH  ###sekai the Geomancer  ##.#Human of Dithmenos *****.yHh  ##..####Health: 73/95 ==================------ yHh##......#Magic: 27/40 ================-------- #.......##AC: 16yHhUStr: 11Doom: 0%  yHh&r#........##EV: 25 yHhInt: 19 Contam: 0%  #..#......#SH: 0Dex: 20 #..###..†.#XL: 14 Next: 55% Place: Lair:5 yHhA#..@###...####Noise: ==-------  Time: 19396.9 (0.0) #...# #......#yHht) +1 dagger (venom) #.... ###....###Cast: Stone Arrow #....# #.......# # #....# ###.#...###.. ##.._## ###.....#.. P   oklob plant  ##..## ##†......  #..>.# #.#..... yHh\##......Confirm with . or Enter, or press ? or * to list all spells.yHhAiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the oklob plant.yHh6( ._.P.yHh4* C4810 7.9 (1yHh- yHh/   Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  You feel a surge of power! The wall shatters!  yHh0 eThe blast of rock fragments hits the oklob plant. _The oklob plant is lightly damaged.yHh3*  ### sekai the Geomancer ##.# Human of Dithmenos *****.yHhd*  yHh* ##..####  Health: 74/95 ==================------ yHh* c##......#  Magic: 23/40 =============----------- #.......##  AC: 16Str: 11yHh* )Doom: 0%  yHh* o#........##  EV: 10yHh* Int: 19 Contam: 0%  #..#......#  SH: 0Dex: 20 yHhb+ #..###..†.#  XL: 14 Next: 55% Place: Lair:5 #..@###...####  Noise: ==-------  Time: 19397.9 (0.0) yHh+ *#...# #......#  t) +1 dagger (venom) #.... ###....###  Cast: Stone ArrowyHh+ N #....# #.......# # yHh+ [#....* ###.#...###.. yHh , ##.._** ###.....#.. P   oklob plant yHh%, ##..P* ##†...... #..>.# #.#.....yHhA, T ##...... _The oklob plant is lightly damaged.  yHh, 9Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yHh, >Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.yHh%  ###sekai the Geomancer  ##.#yHhRHuman of Dithmenos *****.  ##..####yHhqHealth: 74/95 ==================------ ##......#yHh]Magic: 23/40 =============----------- #.......##AC: 16Str: 11Doom: 0%  #........##yHhEV: 10Int: 19 Contam: 0%  yHh#..#......#SH: 0Dex: 20 yHh,<#..###..†.#yHhKXL: 14 Next: 55% Place: Lair:5 #..@###...####yHhhNoise: ==-------  Time: 19397.9 (0.0) yHh#...# #......#t) +1 dagger (venom)yHh #.... ###....###Cast: Stone Arrow yHh#....# #.......# # #....# ###.#...###.. yHh##.._## ###.....#.. P   oklob plant yHh. ##..## ##†...... yHhI #..>.# #.#..... yHhi##......yHhMConfirm with . or Enter, or press ? or * to list all spells.yHh=Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  yHhfYou feel a surge of power! The wall shatters!  The blast of rock fragments hits the oklob plant!!zHh @._.(ally target)P.@   shadowAiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the oklob plant!!  The oklob plant is moderately damaged.zHhz  Your shadow points at the oklob plant and mumbles some strange words.The shard of hardened shadow hits the oklob plant!!zHhJ**@   shadow.zHh~............@........._.......>.zHh;578.9 (1zHhzHhR _You destroy the oklob plant!zHh{X  Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zHh?zHhAzHhDzHhG zHhG_You can't see any susceptible monsters within range! (Use Z to cast anyway.)zHhu" ### sekai the Geomancer ##.# Human of Dithmenos *****. zHh:##..####  Health: 75/95 ==================------ ##......#  Magic: 20/40 ============------------ #.......##  AC: 16Str: 11Doom: 0% zHh #........##  EV: 10Int: 19 Contam: 0%  zHhW#..#......#  SH: 0Dex: 20 #..###..†.#  XL: 14 Next: 57% Place: Lair:5zHh #..@###...####  Noise: ==-------  Time: 19398.9 (0.0) zHhC#...# #......#  t) +1 dagger (venom) #.... ###....###  Cast: Stone Arrow zHh#.@..# #.......# # #..... ###.#...###.. zHh<##.._.# ###.....#.. @   shadow ##.... ##†...... #..>.# #.#..... ##......zHh[Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  zHh'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linezHh zHh c  ###sekai the Geomancer  ##.#Human of Dithmenos *****.  ##..####zHh !Health: 75/95 ==================------ ##......#Magic: 23/40 =============-----------zHh a #.......##AC: 16zHh! PStr: 11Doom: 0% zHh? b #........##EV: 10zHh\ VInt: 19 Contam: 0%  zHh{ #..#......#SH: 0Dex: 20 zHh <#..###..†.#zHh XL: 14 Next: 57% Place: Lair:5 #..@###...####Noise: ==-------  Time: 19398.9 (0.0) zHh #...# #......#t) +1 dagger (venom)zHh  #.... ###....###Cast: Stone ArrowzHh  #.@..# #.......# # zHh: P#..... ###.#...###..zHhY  ##.._.# ###.....#.. @   shadowzHhw   ##.... ##†...... zHh  #..>.# #.#..... ##......zHh LConfirm with . or Enter, or press ? or * to list all spells. zHh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  zHh0 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linezHh :Okay, then.zHhQ zHhc 9_zHh . _{Hh9${Hh${Hhy%{HhC06=25 {HhN1{Hh1U7={Hh2{Hh6{Hh6#8{Hh)7M4=={Hh7{HhBW _You start resting.{HhaG;9{Hh%H{HhL{Hh\LL81={HhM{HhQ{HhQ2=5=={HhR{HhGW{HhW%3{Hh1X{Hh\{HhB\K4={Hh]{Hh c{HhMc#5{Hhc2={HhGd{Hhh{HhRh#6{Hhh:6={Hh&i{Hhfl{Hhl%7{HhPm{Hhr{Hhr#9{Hhr(={Hhs{Hhfw{HhwV90={Hhjx{Hh|{Hh1}S17={Hh~{Hhb{HhK2={Hh^{Hh{HhU3={Hh{Hhm{Hhԋ]48={Hh{Hh --.._{Hhg _Your shadow fades away.{Hh_1415.9 (17.0){Hhm5=--6.9 (18{Hhƞ9_{Hh." _HP restored.{Hh7_{Hha{Hh;_{Hh{HhC ##.##..######.......#.###......###..†.###...#### #.........####....###...# #.......# ##.....{Hhl ##....... {Hh7_{Hh17.0){Hh:9_{Hh {Hh&z ##..######......{Hh&9.#.###......{Hh%'v###..†.###...######......{HhV'H.@.####....###{Hh'...# #.......# #..###.#...###..{Hh']_.##{Hh'L##..### {Hh(M#.#....P. {Hh7{Hh;X31==8{Hhl@9_{HhC{Hh,{Hh{Hh{Hh{Hh2==={Hh{Hh9={Hh{Hh {Hh{HhF{Hh{Hh{Hh{Hh{Hh}U3={Hh~{Hh {Hh^{Hh {Hh{Hh{Hh{Hh7{Hh{HhR{Hh{Hh8K4={Hh={Hh{Hhf{Hh'{HhW{Hh{Hh|{HhT{Hhh5=={Hh{Hhe{Hh{Hh{Hh5{Hh{Hh{Hh{Hh.{Hh{Hh{96{Hh2={HhN{Hh,{Hhp{Hh{HhO{Hh{Hh!{Hh"{Hh"{Hh ){Hh)#7{Hh)(={Hh*{Hhz0{Hh0{Hh1{Hh 7{Hh7{HhX8{Hh={Hh>U8={Hh>{Hh E{HhE{Hh,F{HhJ{HhTK{HhL{HhsQ{HhQ{HhR{HhdX{HhX59={HhX{HhY{Hh`,{Hha{HhWg{Hhg{Hhh{Hhm{Hh/n{Hh o{Hhu_ _You start resting.{Hh~c48.9 (30.0)_{Hhmx40==9.9 (31{Hh{Hh% _Magic restored.{Hhp2 n##......# #.......#{Hh2 n#...#..# {Hh,3 -#..###..†.# #...###...#####...###......# #....####....###{Hh3 #...@# #.......# ###......###.#...###..{Hh3 ##.._.## ###.....#.{Hh3  ##.... ##†.....{Hh>4  #..>.# #.# #..... ##......#{Hhr4  ##..### ##.......# #### #.#....P.# {Hh4 1###....P~.{HhD 3_{HhG 250.9 (1.0){Hh!L {HhCL 0_{HhN {Hh R#.......##...{Hh- E#..# {Hhj S#..###..†.# {Hh 3#...###...####{Hh T#...###......# {Hh9 #....####....####....###.......# ##{Hh Z#....@.###.#...###..#.{Hh$ m##.._.## ###.....#.{Hh^  ##.... ##†.....{Hh  #..>.# #.#{Hh  #..... ##......#{Hh z ##..### ##.......# {Hh r #### #.#....P.# {Hh G ###....P~... {Hhn G#..~~^~..~.~{Hh 4_{Hh &1{Hh 9_{Hh\ {Hhz64 {Hh6".###......{Hh7I###..†.###...####{Hhs7W###.........####....###{Hh 8...###.......# ##..###.#...###..#.{Hh}8p##.._@## ###.....#...#{Hh8 ##.....# ##†........{Hh 9 #..>.## #.#{Hh9g #...##~~~#~~ {HhG{HhK&2{HhOQ{HhT|Hhs' #......###..†.###...####|Hh'###.........####....###...###.......# ##..###.#...###..#.|Hh'k##.._.######.....#...#|Hh' ##..@..# ##†........|Hh'/ #..>.## #.##.....# ##......# |Hh<( #P..#~~~## ~ |Hh01_|Hh2B=3|Hh6|Hh7|Hhz|Hhj{|Hh>||Hh|Hhȅ|Hhx  There is a viscous altar of Jiyva here.|Hh:|Hh _|Hh|HhՕ|Hh|Hh|Hh|Hh|Hh$|Hh||Hh@|Hh|Hh|HhY|Hh|Hh(|Hh|Hhߵ|Hh|Hh~|Hh|Hh|Hh|Hh{|Hh|Hh_|Hh|Hh|Hhf|Hh|Hh|Hhe|Hhk|Hh|Hh|Hh|Hh|Hh|Hh|Hh|Hh|Hh|Hh|Hh|HhY|Hh|Hh|Hh|Hh|Hh$|Hh|Hh|Hh|Hh|Hh|Hh|Hh|HhK|Hh,|Hh|Hhg|Hh|Hh|Hh|Hh"|Hh4#|HhV$|Hh&|Hh+|HhW,|Hhm-|Hhi/|Hh7k#..#......# #..###..†.# #...###...#### |Hh7#...###......# #....####....### |Hh8+#....###.......# ## #......###.#...###..#. |Hhy8##.._.######.....#...#  ##.....# ##†@.......  #..>.## #.#....... |Hh8 #.....# ##......##  ##..### ##.......#|Hh8R #### #.#......# ###....P~... S   water moccasin (wandering)|Hh9| #..~~^~..~.S|Hh 9 #...##~~~#~~|Hh>9a #P..#~~~## ~|Hh}=0729.0)|Hh*B|HhGIS~|HhI,3.9 (20|HhsO|HhRa _A water moccasin comes into view.|HhW%.#......#.###..†.#..###...####..###......#.....###......# ## .#...###..#. _#.....#...#  ##.....# ##†@....... |Hh #..>.## #.#.......   ##......##   ##.......#  #### #.#......#  |Hh###....P~.S.  #..~~^~..~.~  #...##~~~#~~  |Hh<( ~ |Hhh.#......#.###..†.#..###...####..###......#|Hh!ia.....###......# ## .#...###..#. _|Hhpi#.....#...#  ##.....# ##†@....... |Hhi #..>.## #.#.......   ##......##   ##.......# #### #.#......#|Hh3j ###....P~.S.  #..~~^~..~.~ #...##~~~#~~  |Hho|Hh r|Hh|w7_|Hht|e _A water moccasin is nearby!}Hhap#..###..†.# #...###...####  #...###......# }Hhp>#....####....###  }Hhp#....###.......# ## ##......###.#...###..#..##.._.######.....#...# ##.....# ##†.........}Hhq #..>.## #.## #.....# ##......##}HhIq ##..### ##.......#  #### #.#.}Hhkq ###....P~.S. }Hhq#..~~^~..~.~ }Hhq#...##~~~#~~ }Hhq#P..#~~~##~~# }Hhq4##.~~~~~~~}Hh7w}Hh.}Y_S.}HhN4.9 (1.0)Stone Arrow _}Hhb7_}HhՈ}Hh!  #..###..†.# sekai the Geomancer  #...###...#### Human of Dithmenos *****. }Hhu< #...###......# Health: 95/95 ========================  #....####....### Magic: 37/40 ======================--  #....###.......# ## #  AC: 16Str: 11Doom: 0% }Hhŗ #......###.#...###..#..  EV: 25 Int: 19 Contam: 0%  ##.._.######.....#...#.  SH: 0Dex: 20 }Hh ##.....# ##†.........  XL: 14 Next: 57% Place: Lair:5  #..>.## #.#@......#  Noise: ---------  Time: 19474.9 (0.0) }Hhs0 #.....# ##..**..##.  t) +1 dagger (venom)  ##..### ##.....*.#  Cast: Stone Arrow  #### #.#.....S#  ###....P~...  #..~~^~..~.~.  S   water moccasin (wandering) #...##~~~#~~~ }HhŘ #P..#~~~##~~#  ##.~~~~~~~ _A water moccasin is nearby!}HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 63% to hit)}HhO #..###..†.#sekai the Geomancer  #...###...####Human of Dithmenos *****.  #...###......#Health: 95/95 ========================  #....####....###}HhcMagic: 37/40 ======================--  #....###.......# ## #AC: 16Str: 11Doom: 0% }Hhe #......###.#...###..#..}HhEV: 25 Int: 19 Contam: 0% }Hh ##.._.######.....#...#.SH: 0Dex: 20   ##.....# ##†.........XL: 14 Next: 57% Place: Lair:5 }Hh0  #..>.## #.#@......#}HhM'Noise: ---------  Time: 19474.9 (0.0)   #.....# ##..``..##.}Hhjt) +1 dagger (venom)   ##..### ##.....`.#Cast: Stone Arrow }Hh  #### #.#.....`#  ###....P~...  }Hh#..~~^~..~.~.S   water moccasin (wandering)  }Hh#...##~~~#~~~  }Hh6#P..#~~~##~~#  ##.~~~~~~~}HhcCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Hh,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 63% to hit)  You feel a surge of power!}Hhl ...@..S, ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, 63% to hit)  You feel a surge of power!  The stone arrow misses the water moccasin.}Hh2q ***Your shadow casts a spell at the water moccasin.}HhL |  The shard of hardened shadow misses the water moccasin.}Hha ~_S...S}Hhg ;10 ==5.9 (1}Hh }HhM b _The water moccasin hisses angrily.}Hh H #..###..†.#}Hh  sekai the Geomancer  #...###...#### Human of Dithmenos *****. }Hh - #...###......#}Hh E Health: 95/95 ========================  #....####....### Magic: 34/40 ====================---- }Hh | #....###.......# ## #  AC: 16}Hh= NStr: 11Doom: 0% }Hhn  #......###.#...###..#..  EV: 10}Hh Int: 19 Contam: 0%  ##.._.######.....#...#.  SH: 0}Hh ,Dex: 20 }Hh  ##.....# ##†.........  XL: 14 Next: 57% Place: Lair:5 }Hh  #..>.## #.#@......#  Noise: ==-------  Time: 19475.9 (0.0) }Hh%  #.....# ##..**..##.  t) +1 dagger (venom) }HhE / ##..### ##.....S.#  Cast: Stone Arrow  #### #.#..@...# }Hhc  }Hh k###....P~...  }Hh #..~~^~..~.~.  S   water moccasin (ally target) }Hh #...##~~~#~~~  @   shadow }Hh ?#P..#~~~##~~#  ##.~~~~~~~ }Hh T_The water moccasin hisses angrily.}Hh2 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Hhi Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}Hh MAim: a water moccasin (ally target, 63% to hit)}Hh$ #..###..†.#sekai the Geomancer  #...###...####Human of Dithmenos *****. }Hh% #...###......#Health: 95/95 ======================== }Hh\%] #....####....###Magic: 34/40 ====================----  #....###.......# ## #AC: 16}Hh%NStr: 11Doom: 0% }Hh% #......###.#...###..#..EV: 10Int: 19 Contam: 0% }Hh'& ##.._.######.....#...#.SH: 0}HhJ&Dex: 20   ##.....# ##†.........}Hh&;XL: 14 Next: 57% Place: Lair:5   #..>.## #.#@......#}Hh'=Noise: ==-------  Time: 19475.9 (0.0)   #.....# ##..``..##.}Hh*'=t) +1 dagger (venom) }HhN'  ##..### ##.....``#}Hhp'-Cast: Stone Arrow }Hh'  #### #.#..@...#  }Hh'c###....P~...  }Hh'o#..~~^~..~.~.}Hh(yS   water moccasin (ally target)  }Hhw(#...##~~~#~~~@   shadow  }Hh(#P..#~~~##~~#  ##.~~~~~~~}Hh)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Hh\)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}Hh)fAim: a water moccasin (ally target, 63% to hit)  You feel a surge of power!~Hhj~Hh#o~Hh.## #.#@S.....#  Noise: =--------  Time: 19476.9 (0.0)  #.....# ##......##.  t) +1 dagger (venom) ~Hh1  ##..### ##.......#  Cast: Stone Arrow  #### #.#..@...#  ~HhZ1###....P~...  #..~~^~..~.~.  S   water moccasin (ally target) #...##~~~#~~~  @   shadow ~Hh1?#P..#~~~##~~#  ##.~~~~~~~ ~Hh1#_The stone arrow misses the water moccasin.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~Hh 2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (ally target, 63% to hit)~Hh/( #..###..†.#sekai the Geomancer  #...###...####Human of Dithmenos *****.  #...###......#~Hhf0Health: 95/95 ========================  #....####....###Magic: 31/40 ==================------  #....###.......# ## #AC: 16Str: 11Doom: 0%  #......###.#...###..#..EV: 10~Hh0Int: 19 Contam: 0%  ##.._.######.....#...#.SH: 0Dex: 20 ~Hh0  ##.....# ##†.........~Hh0XL: 14 Next: 57% Place: Lair:5   #..>.## #.#@S.....#Noise: =--------  Time: 19476.9 (0.0)   #.....# ##......##.t) +1 dagger (venom) ~Hh:1B  ##..### ##.......#Cast: Stone Arrow   #### #.#..@...#  ###....P~...  #..~~^~..~.~.~Hhg1yS   water moccasin (ally target)  ~Hh1#...##~~~#~~~@   shadow  ~Hh1#P..#~~~##~~#  ##.~~~~~~~~Hh1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (ally target, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!~Hh _The water moccasin is severely wounded.The water moccasin bites you.  You are poisoned.~Hh3==-2==7.9 (1Pois ~Hhk_ _The water moccasin poisons you!~Hh  #..###..†.# sekai the Geomancer  #...###...#### Human of Dithmenos *****.  #...###......# Health: 93/95 =======================-  #....####....###~Hh c Magic: 29/40 =================-------  #....###.......# ## #  AC: 16Str: 11Doom: 0% ~HhI #......###.#...###..#..  EV: 10~Hh Int: 19 Contam: 0%  ##.._.######.....#...#.  SH: 0~Hh ,Dex: 20 ~Hh-  ##.....# ##†.........  XL: 14 Next: 57% Place: Lair:5 ~Hhm  #..>.## #.#@S.....#  Noise: ==-------  Time: 19477.9 (0.0) ~Hh B #.....# ##......##.  t) +1 dagger (venom)  ##..### ##.......#  Cast: Stone Arrow ~Hh   #### #.#..@...#  Pois  ~HhF k###....P~...  ~Hh #..~~^~..~.~.  S   water moccasin (ally target) ~Hh #...##~~~#~~~  @   shadow ~Hh9 ##P..#~~~##~~#  ~Hhs Y##.~~~~~~~ _The water moccasin poisons you!  ~Hh Casting: Stone Arrow (safe; 1% risk of failure)  ~Hh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ~Hh< ;Press: ? - help, Shift-Dir - straight line~Hhu Aim: a water moccasin (severely wounded, ally target, 63% to hit)~Hh  #..###..†.#sekai the Geomancer  #...###...####Human of Dithmenos *****.  #...###......#Health: 93/95 =======================-  #....####....###Magic: 29/40 =================-------  #....###.......# ## #AC: 16Str: 11~Hh Doom: 0%  #......###.#...###..#..EV: 10Int: 19 Contam: 0%  ##.._.######.....#...#.SH: 0Dex: 20   ##.....# ##†.........XL: 14 Next: 57% Place: Lair:5   #..>.## #.#@````..#~Hh Noise: ==-------  Time: 19477.9 (0.0)   #.....# ##......##.t) +1 dagger (venom)   ##..### ##.......#~HhD nCast: Stone Arrow   #### #.#..@...#Pois  ###....P~...  ~Hh c#..~~^~..~.~.S   water moccasin (ally target)  #...##~~~#~~~~Hh @   shadow  #P..#~~~##~~#  ~Hh ##.~~~~~~~Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~HhD VAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, ally target, 63% to hit)  You feel a surge of power!~Hh-d $S...Aim  Press: ? - help, Shift-Dir - straight line: a water moccasin (severely wounded, ally~Hhd target, 63% to hit)  You feel a surge of power!  The stone arrow misses the water moccasin.  You feel very sick.~Hhsf S0--~Hhf 8.9 (1~Hh%l 6_~Hhn I _The water moccasin bites you but does no damage. x2Hh  #..###..†.# sekai the Geomancer  #...###...#### Human of Dithmenos *****. HhI| #...###......# Health: 90/95 ======================--  #....####....### Magic: 26/40 ===============--------- Hhz #....###.......# ## #  AC: 16Str: 11Doom: 0% Hh #......###.#...###..#..  EV: 10Int: 19 Contam: 0% Hhژ ##.._.######.....#...#.  SH: 0Dex: 20 Hh% ##.....# ##†.........  XL: 14 Next: 57% Place: Lair:5 HhM #..>.## #.#@S.....#  Noise: =--------  Time: 19478.9 (0.0)  #.....# ##......##.  t) +1 dagger (venom) Hhse ##..### ##.......#  Cast: Stone Arrow  #### #.#..@...#  Pois  Hh###....P~...  #..~~^~..~.~.  S   water moccasin (ally target)Hh Hhܙ#...##~~~#~~~  @   shadow #P..#~~~##~~#  ##.~~~~~~~ HhQ_The water moccasin bites you but does no damage. x2  Hh#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhDAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhAim: a water moccasin (severely wounded, ally target, 63% to hit)Hht #..###..†.#sekai the Geomancer Hhi #...###...####Human of Dithmenos *****.  #...###......#Health: 90/95 ======================--  #....####....###HhuMagic: 26/40 ===============--------- Hh  #....###.......# ## #AC: 16Str: 11Hh.Doom: 0%  #......###.#...###..#..EV: 10Int: 19 Contam: 0% HhgQ ##.._.######.....#...#.SH: 0Dex: 20   ##.....# ##†.........HhXL: 14 Next: 57% Place: Lair:5 HhX  #..>.## #.#@````..#Noise: =--------  Time: 19478.9 (0.0) HhϢ  #.....# ##......##.t) +1 dagger (venom) Hh  ##..### ##.......#HhCast: Stone Arrow   #### #.#..@...#Hh9:Pois  HhZc###....P~...  Hh#..~~^~..~.~.S   water moccasin (ally target)  Hh#...##~~~#~~~@   shadow  Hh5#P..#~~~##~~#  ##.~~~~~~~Casting: Stone Arrow (safe; 1% risk of failure)  HhMConfirm with . or Enter, or press ? or * to list all spells.Hh2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhAim: a water moccasin (severely wounded, ally target, 63% to hit)  You feel a surge of power!Hh-=MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (severely wounded, ally target, 63% to hit)  You feel a surge of power!  The stone arrow misses the water moccasin.You feel very sick.HhL7S S...kk   wind drake (repels missiles)S   water moccasin (ally target)Hh7@   shadowThe water moccasin barely misses you.Hh8~87=-=9.9 (1Hh=>8_HhA] _A wind drake comes into view.HhA9 #..###..†.# sekai the Geomancer  #...###...#### Human of Dithmenos *****.  #...###......#Hh#B Health: 87/95 =====================---  #....####....### Magic: 23/40 =============-----------  #....###.......# ## #  AC: 16Str: 11Doom: 0% Hh`B #......###.#...###..#..  EV: 10Int: 19 Contam: 0%  ##.._.######.....#...#.  SH: 0HhB,Dex: 20 HhB ##.....# ##†.........  XL: 14 Next: 57% Place: Lair:5 HhB  #..>.## #.#@S.....#  Noise: ==-------  Time: 19479.9 (0.0) HhBB #.....# ##......##.  t) +1 dagger (venom)  ##..### ##.......#  Cast: Stone Arrow HhC. #### #.#..@...#  Pois  ###....P~...  HhoC#..~~^~..~.~k  k   wind drake (repels missiles) #...##~~~#~~~  S   water moccasin (ally target) HhC#P..#~~~##~~#  @   shadow ##.~~~~~~~ HhCO_A wind drake comes into view.HhCCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh#DAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhmDAim: a water moccasin (severely wounded, ally target, 63% to hit)HhYM ; #..###..†.# sekai the Geomancer  #...###...#### Human of Dithmenos *****.  #...###......# Health: 87/95 =====================---  #....####....### Magic: 23/40 =============-----------  #....###.......# ## #  AC: 16Str: 11Doom: 0%  #......###.#...###..#..  EV: 10Int: 19 Contam: 0% Hh N  ##.._.######.....#...#.  SH: 0Dex: 20  ##.....# ##†.........  XL: 14 Next: 57% Place: Lair:5  #..>.## #.#@S.....#  Noise: ==-------  Time: 19479.9 (0.0)  #.....# ##......##.  t) +1 dagger (venom)  ##..### ##.......#  Cast: Stone Arrow  #### #.#..@...#  Pois  HhzN ###....P~...  #..~~^~..~.~k  k   wind drake (repels missiles) #...##~~~#~~~  S   water moccasin (ally target) Hh5O #P..#~~~##~~#  @   shadow ##.~~~~~~~ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, ally target, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!HhR :..####.....#....###.....# ## # #.. _.#.   HhS ...  #..>.## #.#@†.....#   ##.   #  #### HhOS $#  .. #..~~^~..~.~k HhS  #...##~~~#~~~ @   shadow #P..#~~~##~~# Hh MPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, ally target, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!!  You kill the water moccasin!You feel sick.Hh Hh _.k.HhY s6880.9 (1Stone ArrowHh 8_Hh* M _Your shadow fades away.HhC} 1 #..#......#  #Hh} t†.#  #...###...####  Hh} ? #......# Hh~ Q #....####....### Hh=~ | #....###.......# ## #  Hhd~ Z #......###.#...###..#..  Hh~ n ##.._.######.....#...#.  Hh~  ##.....# ##†@........  Hh( J  #..>.## #.#.†.....#   #.....# ##......##.  Hh  ##..### ##.......#  #### #.#......# Hh  ###....P~..k Hh { #..~~^~..~.~.  Hh= Hh  #...##~~~#~~~  Hh K #P..#~~~##~~#Hh Hh n_k.Hhϙ 54=25 --1Hh Hh $ _You feel sick.HhU/ #..###..†.# #...###...#### #...###......# #....####....### #....###.......# ## #HhU: #......###.#...###..#.. ##.._.######.....#...#.  ##.....# ##†.........HhU  #..>.## #@#.†.....#Hh>V  #.....# ##......##.  ##..### ##.# HhV{  #### #.#......#HhW7  ###....P~.k.  #..~~^~..~.~. HhWe #...##~~~#~~~  #P..#~~~##~~#  ##.~~~~~~~Hh+\Hh`HhiGk.HhcjHhm?4=Hhbn9--2Hhu6_Hhz Hhz_You feel sick.Hh\Hh2s_k.HhTs5=3Stone ArrowHhբHh- Hhq_You feel sick.Hh!` #..###..†.# sekai the Geomancer  #...###...####Hhl`3 Human of Dithmenos *****.  #...###......# Health: 85/95 =====================---  #....####....###Hh`m Magic: 21/40 ============------------  #....###.......# ## #  AC: 16Str: 11Doom: 0% Hh` #......###.#...###..#..  EV: 25 Int: 19 Contam: 0% Hh` ##.._.######.....#...#.  SH: 0Dex: 20 Hh(a ##.....# ##†.........  XL: 14 Next: 58% Place: Lair:5 Hhpa#..>.## #@#.†.....#  Noise: ---------  Time: 19483.9 (0.0) #.....# ##***k..##.  t) +1 dagger (venom) ##..### ##.......#  Cast: Stone Arrow #### #.#......#  Pois  Hhac###....P~...  #..~~^~..~.~.  k   wind drake (repels missiles) #...##~~~#~~~  #P..#~~~##~~#  Hha##.~~~~~~~ _You feel sick.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhwbAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wind drake (repelling missiles, 31% to hit)Hh? #..###..†.#sekai the Geomancer  #...###...####Human of Dithmenos *****. HhV #...###......#Health: 85/95 =====================---  #....####....###Magic: 21/40 ============------------ Hh #....###.......# ## #AC: 16Str: 11Doom: 0% Hh #......###.#...###..#..EV: 25 HhInt: 19 Contam: 0%  ##.._.######.....#...#.SH: 0Hh?Dex: 20   ##.....# ##†.........HhOXL: 14 Next: 58% Place: Lair:5   #..>.## #@#.†.....#Noise: ---------  Time: 19483.9 (0.0)   #.....# ##```k..##.t) +1 dagger (venom)   ##..### ##.......#Hh-BCast: Stone Arrow   #### #.#......#Pois  ###....P~...  Hh[#..~~^~..~.~.k   wind drake (repels missiles)  Hh#...##~~~#~~~  #P..#~~~##~~#  Hh##.~~~~~~~HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhCAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wind drake (repelling missiles, 31% to hit)  You feel a surge of power! The stone arrow hits the wind drake!!HhFYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wind drake (repelling missiles, 31% to hit)  You feel a surge of power! The stone arrow hits the wind drake!!  The wind drake is moderately wounded.Hh _G....Hh|aq10 =4.9 (1Stone ArrowHheHhh$ _You feel sick.HhTHh_kk   wind drake (repels missiles)Hhy2=25 -5HhڈStone ArrowHh6_Hh4$ _You feel sick.Hh  #..###..†.# sekai the Geomancer  #...###...####Hh 3 Human of Dithmenos *****.  #...###......# Health: 85/95 =====================---  #....####....###Hh 3 Magic: 19/40 ===========-------------  #....###.......# ## #  AC: 16HhL NStr: 11Doom: 0% Hh #......###.#...###..#..  EV: 25 Int: 19 Contam: 0% Hh ##.._.######.....#...#.  SH: 0Dex: 20 Hhi ) ##.....# ##†*k.......  XL: 14 Next: 58% Place: Lair:5 Hh #..>.## #@#.†.....#  Noise: ---------  Time: 19485.9 (0.0) Hh +#.....# ##......##.  t) +1 dagger (venom) ##..### ##.......#  Cast: Stone ArrowHhu  #### #.#......#  Pois  Hh !###....P~...  #..~~^~..~.~.  k   wind drake (repels missiles) Hhl B#...##~~~#~~~  #P..#~~~##~~#  Hh F##.~~~~~~~ _You feel sick.  Hh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hhm Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh Aim: a wind drake (moderately wounded, repelling missiles, 31% to hit)Hh(  #..###..†.#sekai the Geomancer  #...###...####Human of Dithmenos *****. Hh  #...###......#Health: 85/95 =====================---  #....####....###Magic: 19/40 ===========-------------  #....###.......# ## #AC: 16Str: 11Doom: 0%  #......###.#...###..#..EV: 25 Hh Int: 19 Contam: 0%  ##.._.######....`#...#.SH: 0Dex: 20   ##.....# ##†``.......Hh( XL: 14 Next: 58% Place: Lair:5   #..>.## #@#.†.....#Noise: ---------  Time: 19485.9 (0.0)   #.....# ##......##.t) +1 dagger (venom) Hhp m  ##..### ##.......#Cast: Stone Arrow   #### #.#......#Pois  Hh b###....P~...  #..~~^~..~.~.k   wind drake (repels missiles)  Hh2 `#...##~~~#~~~  #P..#~~~##~~#  ##.~~~~~~~ _You feel sick.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Hh Press: ? - help, Shift-Dir - straight lineAim: a wind drake (moderately wounded, repelling missiles, 31% to hit)Hhe 10  Press: ? - help, Shift-Dir - straight lineAim: a wind drake (moderately wounded, repelling missiles, 31% to hit)  You feel a surge of power! The wind drake repels the stone arrow!  You feel sick.  The wind drake exhales a fierce blast of wind!You are knocked back by the gust of wind.Hhj /  --more--Hh ..k, catching…)You slam into the rock wall!HhV74=---==6.9 (1Hhu6_HhQ _You hear a croak.Hh6_Hh9---HhHh_F _Unknown command.HhV* #..###..†.# sekai the Geomancer  #...###...#### Human of Dithmenos *****.  #...###......# Health: 74/95 ==================------  #....####....### Magic: 16/40 =========---------------  #....###.......# ## #  AC: 16HhFWStr: 11Doom: 0%  #......###.#...###..#..  EV: 10Int: 19 Contam: 0%  ##.._.######.....#...#.  SH: 0Dex: 20 HhW) ##.....# ##†*k.......  XL: 14 Next: 58% Place: Lair:5 HhW0#..>.## #@#.†.....#  Noise: ==-------  Time: 19486.9 (0.0) #.....# ##......##.  t) +1 dagger (venom) ##..### ##.......#  Cast: Stone ArrowHhqX #### #.#......#  Pois  ###....P~...  #..~~^~..~.~.  k   wind drake (repels missiles, catching…) #...##~~~#~~~  #P..#~~~##~~# HhX ##.~~~~~~~ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh-YAim: a wind drake (moderately wounded, repelling missiles, catching its breath,31% to hit)Hh. #..###..†.#sekai the Geomancer  #...###...####Human of Dithmenos *****.  #...###......#HhHealth: 74/95 ==================------  #....####....###Magic: 16/40 =========---------------  #....###.......# ## #AC: 16HhՅStr: 11Doom: 0%  #......###.#...###..#..EV: 10Int: 19 Contam: 0%  ##.._.######....`#...#.Hh SH: 0Dex: 20   ##.....# ##†``.......Hh=IXL: 14 Next: 58% Place: Lair:5   #..>.## #@#.†.....#HhmNoise: ==-------  Time: 19486.9 (0.0)   #.....# ##......##.Hht) +1 dagger (venom)   ##..### ##.......#Cast: Stone Arrow HhΆ  #### #.#......#Pois  ###....P~...  Hh #..~~^~..~.~.k   wind drake (repels missiles, catching…) HhR#...##~~~#~~~  #P..#~~~##~~#  ##.~~~~~~~HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhއAim: a wind drake (moderately wounded, repelling missiles, catching its breath,31% to hit)Hh@_..k@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wind drake (moderately wounded, repelling missiles, catching its breath,31% to hit)  You feel a surge of power! The wind drake repels the stone arrow!Hh ******k  distractYour shadow gestures at the wind drake while chanting.HhӗHh[  The ray of shadow hits the wind drake!! You feel sick.Hhm .k.Hh5F....Hh..kcatchingF   cane toadHhi@   shadowThe wind drake barely misses you.====7.9 (1Hhf6_Hh\ _A cane toad comes into view.Hh06_HhBHh6_Hh"F _Unknown command.Hht6_HhkHhi8_HhF _Unknown command.HhG&  Hh݈jYou hit the wind drake but do no damage.The wind drake is poisoned.Hhԡ .Hhb%_@HhUvery poiYou hit the wind drake but do noHh damage. Hho; The wind drake is poisoned. Hh> The wind drake is severely wounded. Hh L Your shadow hits the wind drake with a dagger.  Hh@You feel sick.  HhEYou are no longer poisoned.Hh$59Hh1----Hhbe=---8.7 (0.8HhL8_HhP Hh;_The wind drake bites you. The cane toad stings you!Hh:6_Hh;:---Hh@7_HhiDF _Unknown command.HhgHhwhHhm7_HhpF _Unknown command.Hh@ 8_HhdA HhL }_ _Unknown command.Hhԓ Hh/ { Ability - do what?CostFailure Hhf T Invocations -  X - Renounce ReligionHh None0% Hh Ta - Shadowslip4 MP, 6 HP, Piety-, Instant 38%  Hh 0b - Aphotic Marionette5 MP, Piety-Hh >58%  c - Primordial Nightfall8 MP, Piety----HhL 91% Hhz g[?] toggle between ability selection and description.Hh3 Hh< HhF E #..###..†.#HhG ysekai the Geomancer  #...###...####HhGG pHuman of Dithmenos *****.  #...###......#HhwG Health: 59/95 ==============----------  #....####....###HhG Magic: 16/40 =========--------------- HhG #....###.......# ## #AC: 16Hh"H NStr: 11Doom: 0% HhOH v #......###.#...###..#..EV: 10Hh}H OInt: 19 Contam: 0% HhH ##.._.######...@.#...#.SH: 0HhH ,Dex: 20 Hh I   ##.....# ##†k........Hh:I XL: 14 Next: 58% Place: Lair:5 HhhI   #..>.## #@#.†.....#HhI xNoise: =--------  Time: 19488.7 (0.0)   #.....# ##F.....##.t) +1 dagger (venom) HhJ   ##..### ##.......#Hh/J -Cast: Stone Arrow Hh\J   #### #.#......#  HhJ [###....P~...  HhJ [#..~~^~..~.~.HhJ k   wind drake (repels missiles, very poi…) HhK {#...##~~~#~~~HhCK F   cane toad  HhqK M#P..#~~~##~~#HhK r@   shadow  HhK <##.~~~~~~~You feel sick.  Hh!L 5You are no longer poisoned. HhNL _The wind drake bites you. The cane toad stings you! _Unknown command. _Unknown command. Hh}L '_Unknown command.Hh>f . #..###..†.#sekai the Geomancer  #...###...####Human of Dithmenos *****.  #...###......#Hhf Health: 59/95 ==============----------  #....####....###Magic: 16/40 =========---------------  #....###.......# ## #AC: 16Str: 11Doom: 0%  #......###.#...###..#..EV: 10Hh`g Int: 19 Contam: 0%  ##.._.######...@.#...#.SH: 0Dex: 20   ##.....# ##†k........XL: 14 Next: 58% Place: Lair:5   #..>.## #@#.†.....#Noise: =--------  Time: 19488.7 (0.0) Hhg   #.....# ##F.....##.t) +1 dagger (venom)   ##..### ##.......#Cast: Stone Arrow   #### #.#......#  ###....P~...  #..~~^~..~.~.Hh:h k   wind drake (repels missiles, very poi…) #...##~~~#~~~F   cane toad  #P..#~~~##~~#Hhh "@   shadow  ##.~~~~~~~ _The wind drake bites you. The cane toad stings you! _Unknown command. _Unknown command. _Unknown command.Hhh Activating: Shadowslip (38% risk of failure)  Press: ? - help, Dir - look around, f - activateHh  #........##sekai the Geomancer  #..#......#Human of Dithmenos *****.  #..###..†.#Hh3 pHealth: 59/95 ==============----------  #...###...####Magic: 16/40 =========---------------  #...###......#Hh {AC: 16Str: 11Doom: 0% Hh m #....####....###EV: 10Hh/ Int: 19 Contam: 0%  #....###.......# ## #SH: 0Hh| }Dex: 20  #......###.#...###..#..Hh XL: 14 Next: 58% Place: Lair:5  ##.._.######...@.#...#.Hhp xNoise: =--------  Time: 19488.7 (0.0)   ##.....# ##†k........t) +1 dagger (venom) Hh   #..>.## #@#.†.....#Cast: Stone Arrow Hh   #.....# ##F.....##.   ##..### ##.......# Hh\   #### #.#......#k   wind drake (repels missiles, distract…)Hh m ###....P~...Hh F   cane toad (distracted)  #..~~^~..~.~.Hh? p@   shadow  Hh B#...##~~~#~~~ _Unknown command. _Unknown command.HhՎ Activating: Shadowslip (38% risk of failure)  Press: ? - help, Dir - look around, f - activateHh You swap places with your shadow and weave the vestiges of your form into it.  The wind drake turns its attention towards your shadow.Hh Y3-2Hh| 2--Hh9 7_Hh'  Activating: Shadowslip (38% risk of failure)  [40mPress: ? - help, Dir - look around, f - activateHh You swap places with your shadow and weave the vestiges of your form into it.  The wind drake turns its attention towards your shadow. _The cane toadHh Hh Hh[ 9_Hh  Hh 8_Unknown command.Hh%7Hh9HhHh Hh8_Unknown command.HhZ #........## sekai the Geomancer  #..#......# Human of Dithmenos *****.  #..###..†.# Health: 53/95 =============-----------  #...###...#### Magic: 7/40Hh====--------------------  #...###......# AC: 16Str: 11Doom: 0%  #....####....### EV: 10Int: 19 Contam: 0% HhH #....###.......# ## #  SH: 0Dex: 20  #......###.#...###..#..  XL: 14 Next: 58% Place: Lair:5 Hh ##.._.######...@.#...#.  Noise: =--------  Time: 19488.7 (0.0)  ##.....# ##*k*.......  t) +1 dagger (venom) Hh] #..>.## #@**†.....#  Cast: Stone Arrow  #.....# ##F*....##. HhC1 ##..### ##.......#  #### #.#......#  k   wind drake (repels missiles, distract…)Hh ###....P~...  F   cane toad (distracted)Hh #..~~^~..~.~.  @   shadowHh,+ #...##~~~#~~~ Hhy_Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Hh.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Hh.]Press: ? - help, Dir - move targetA rock wall.HhR = #........##sekai the Geomancer  #..#......#Human of Dithmenos *****.  #..###..†.#Health: 53/95 =============-----------  #...###...####Magic: 7/40====--------------------  #...###......#AC: 16Str: 11Doom: 0%  #....####....###EV: 10Hh: Int: 19 Contam: 0%  #....###.......# ## #SH: 0Dex: 20  #......###.#...###..#..XL: 14 Next: 58% Place: Lair:5  ##.._.######...@.#...#.Noise: =--------  Time: 19488.7 (0.0)   ##.....# #####.......t) +1 dagger (venom)   #..>.## ####†.....#Cast: Stone Arrow   #.....# ####....##. Hh   ##..### ##.......#   #### #.#......#k   wind drake (repels missiles, distract…) ###....P~...F   cane toad (distracted)  #..~~^~..~.~.Hh @   shadow  #...##~~~#~~~Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the wind drake.  The wind drake is almost dead.The blast of rock fragments hits the cane toad!!Hhm;_†k.@#.F.The blast of rock fragments hits the cane toad!!  The cane toad is severely wounded.The wind drake exhales a fierce blast of wind!Your shadow is knocked back by the gust of wind  Your shadow slams into the rock wall.  Your shadow is lightly damaged.Hh<~48====9.7 (1Hh@9_Hh}W _The cane toad misses your shadow.Hh 4_Hh HhIHhs0 _Unknown command.HhHh6_HhHh 7_HhF _Unknown command.Hhd6_HheHhi7_HhllF _Unknown command.HhA #........## sekai the Geomancer  #..#......# Human of Dithmenos *****.  #..###..†.# Health: 54/95 =============-----------  #...###...####Hh Magic: 3/40=-----------------------  #...###......# AC: 16Str: 11Doom: 0%  #....####....### EV: 10Int: 19 Contam: 0%  #....###.......# ## #  SH: 0Dex: 20  #......###.#...###..#..  XL: 14 Next: 58% Place: Lair:5 Hh) ##.._.######...@.#...#.  Noise: ====-----  Time: 19489.7 (0.0)  ##.....# ##†k........  t) +1 dagger (venom)  #..>.## #@#.†.....#  Cast: Stone Arrow Hh #.....# #*F.....##.  ##..### ##.*.....#  #### #.#......#  k   wind drake (repels missiles, distract…) ###....P~...  F   cane toad (distracted)Hh #..~~^~..~.~.  @   shadow #...##~~~#~~~ _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Hh^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.HhH  #........## sekai the Geomancer  #..#......# Human of Dithmenos *****.  #..###..†.# Health: 54/95 =============-----------  #...###...#### Magic: 3/40=-----------------------  #...###......#Hh.## #@#.†.....#  Cast: Stone Arrow  #.....# ##F.....##.  ##..### ##.......# HhI  #### #.#......#  k   wind drake (repels missiles, distract…) ###....P~...  F   cane toad (distracted) HhEJ #..~~^~..~.~.  @   shadow #...##~~~#~~~ Confirm with . or Enter, or press ? or * to list all spells.HhJ Aiming: Lee's Rapid Deconstruction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the cane toad!!!HhM ..####.....#Hh-N 7....###.......# ## # ... _...@.HhaN    ##†k........ HhN  #..>.## ###.†.....#   ###.....##. HhN ##.#..... #### #.#......# HhN ^ ###....P~...@   shadow #..~~^~..~.~HhO = Hhf B_@.Hh . You feel a surge of power! The wall shatters!  The blast of rock fragments hits the cane toad!!!  Hh. You kill the cane toad!  The wind drake exhales a fierce blast of wind!Hh] nr shadow is knocked back by the gust of wind.  Your shadow slams into the rock wallHh !HhK 59===-90.7 (1Hh 7_Hh ` _Your shadow is almost destroyed.Hh 6_Hh 8-Hh Hh F _Unknown command.Hhn  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhyHhJHhe _You don't have enough magic to cast this spell.Hh1  _You don't have enough magic to cast this spell.  You miss the wind drake.  The wind drake is almost dead.The wind drake exhales a fierce blast of wind!  Your shadow is knocked back by the gust of wind.  Your shadow slams into the rock wall.Hh] k.kvery poi  Your shadow is destroyed!Hh b6=1.5 (0.8 Hh 7_Hhi ^ _The wind drake hisses angrily.Hh- B _Hh *Hh 9You puncture the wind drake!  Hh 9The wind drake is almost dead.Hh! FThe wind drake flaps its wings at you.HhS†.#Hhn..####.....##....###.......# ## # #...###..#.. _Hh?#...*.#...#.   ##†k........  #..>.## #.#.†.....#   ##......##.  Hh3  ##.......#  #### #.#......#  ###....P~...  #..~~^~..~.~.   HhHh†.#..####.....##....###.......# ## # Hh #...###..#.. _#...*.#...#.  HhT ##†k........  #..>.## #.#.†.....#  Hh ##......##.  ##.......#Hh( #### #.#......#  ###....P~.. #..~~^~..~.~Hh Hh 39-----The air twists around and strikes you!!  * * * LOW HITPOINT WARNING * * *Hh/  --more--Hh: I_@Hh g ------2.3 _Hh Hh Hh}B 6_HhD 8-HhGL 7_HhP  Hh`Q @_Unknown command.HhR_Hh#9_HhF _Unknown command.Hh-<  You hit the wind drake.Hhi_†Hh40=4=--3.1Stone ArrowHh7_HhN _You kill the wind drake!Hh4_Hh9--Hhd7_Hh0 _Unknown command.HhڋHhHhHhl9_HhݛF _Unknown command.HhvHh5Hh֪7_Hh0 _Unknown command.HhKHhez  #.##  #..#......#  #..###..†.#  #...###...####  #...###......#  #....####....### #....###.......# ## #  #......###.#...###..#..  ##.._.######..@..#...#.   ##.....# ##††..  Hh{   #..>.## #.#.†.....#   #.....# ##......##.   ##..### ##.......#  #### #.#......#  ###....P~...  #..~~^~..~.~.   #...##~~~#~~~Hh Hh H   manticore (wandering)HHhf o1=25 4.1 (1.0Hhƌ Hh\ \ _A manticore comes into view.Hh m...#.†.#...####......#HhU c#....###......# ## # #...###..#.. _#..@..#...#.   ##††........  #..>.## #.#.†.....#   ##......##.   ##.......#  #### #.#......#  ###....P~... Hh h #..~~^~..~.H.   Hh5...#.†.#Hh5...####......##....###......# ## # #...###..#.. _#..@..#...#.   ##††........  #..>.## #.#.†.....#  Hh&6 ##......##  ##.......# #### #.#......#  ###....P~...Hh6 #..~~^~..~. Hh;4_Hh=HhAHhD` _A manticore is nearby!Hh...#.†.#...####......##....###......# ## # #...###..#.. _#..@..#...#.   ##††........  #..>.## #.#.†.....#   ##......##.   ##.......#  #### #.#......# Hh! ###....P~...  #..~~^~..~.H.   Hh?o...#.†.#...####......##....###......# ## # #...###..#.. _#..@..#...#.   ##††........  #..>.## #.#.†.....#   ##......##  ##.......# #### #.#......# Hh+@ ###....P~... #..~~^~..~. HhcD4_HhEHhI9_HhL` _A manticore is nearby!Hh?...#.†.#...####......##....###......# ## # #...###..#.. _#..@..#...#.   ##††........  #..>.## #.#.†.....# HhF  ##......##.   ##.......#  #### #.#......#  ###....P~...  #..~~^~..~.H.  Hh% HhHh>"HhpD...#Hh.†.#...####HhZ......##....###Hh......# ## # Hher#...###..#.. _Hh~#..@..#...#.  Hh9 ##††........ Hh #..>.## #.#.†.....# Hh Hh8 ##......##HhD Hh  ##.......# #### #.#......#  ###....P~... #..~~^~..~. Hh$Hh&Hh*Hh%- Hh\-Z_A manticore is nearby!HhA  # #........## #..#......# #†.# Hh  #...###...#### #...###......#  #....####....###  #....###.......# ## # #......###.#.@.###..#..Hh  ##.._.######.....#...#.  ##.....# ##††........  #..>.## #.#.†.....#Hh   #.....# ##......##.  ##..### #.#Hhw   #### #.#......# Hh z ###....P~.. Hh" _ #..~~^~..~.H.Hh 7_Hh@ I25 _Hh :_Hh Hh  ##...... #. #........## #..#......# #†.# Hh\  #...###...#### #......#  #....####....###  #....###....@..# ## # #......###.#...###..#..Hh  ##.._.######.....#...#.  ##.....# ##††........  #..>.## #.#.†.....#Hh   #.....# ##......##.  ##..### ##.......#  #### #.#......#  ###....P~..Hh{ Hh` Z4=6Hh 7_Hh Hh  ##..#### ##...... #.Hhp #........## #..#......# #†.#  #...###...#### #Hh......#  #....####..@.### Hh  #....###.......# ## # #......###.#...###..#..Hhu ##.._.######.....#...#.  ##.....# ##††........Hh  #..>.## #.#.†.....#Hh  #.....# ##......##.  ##..### ##..#Hhos  #### #.#......#Hh8_Hh!~5=5==Hh]7Hh_HhHh=u  ##.#   ##..#### ##...... ## #........## #..#......# #Hh=%†.#  #...###...#### #...###...@..#  #....####....###  #....###.......# ## # #......###.#...###..#..Hh{>  ##.._.######.....#...#.  ##.....# ##††........Hh?  #..>.## #.#.†.....#  #.....# ##......##.  ##..### ##.#Hh*MHhOB68HhsSHhUHhBQ  ###  ##.#   ##..#### ##...... # #........##Hh #..#......# #†.#  #...###..@####Hh/ #...###......#  #....####....###  #....###.......# ## # #......###.#...###..#HhZ.. ##.._.######.....#...#.Hhh  ##.....# ##††........  #..>.## #.#.†.....#Hhpu  #.....# ##......##.Hh"Hh 7A raven comes into view.Hh0/  --more--HhMb   raven (wandering)bHh&O1 9 _Hh SHh UHh<  ###  ##.#  ##..####HhR ##......# #.##Hh. #.##HhN #..#......#HhIP #..###..†.#Hhz #...###.@.#### #...###......#Hhd #....####....### #....###.......HhۨY# ## #Hh [ #......###.#...###..#..HhX| ##.._.######.....#...#.Hh9  ##.....# ##††..  #..>.## #.#.Hhb.....# Hh u  #.....# ##......##.HhʫHhHhI6_bHhgb   raven (wandering)†HhHh=8=Hh<!500Hh]HhHh    ###  ##.#   ##..#### ##...... # #........## #..#......#Hhh #†.#  #...###...#### #...###......#  #....####....### #....###.......# ## # #......###.#...###..#.. ##.._.######..b..#...#.HhL  ##.....# ##††........  #..>.## #.#.†.....#HhHhHhbb_.Hh9=6=1Hh9_Hh'% _The raven caws.Hh#HhDFFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  b - 8 curare-tipped dartsi - 10 poisoned darts HhXWands (go to first with /)a - a wand of flame (18)  b - a wand of acid (14)  c - a wand of warping (14)  d - a wand of digging (6)  e - a wand of paralysis (21)  f - a wand of mindburst (8)  p - a wand of polymorph (8) HhScrolls (go to first with ?)  b - a scroll of blinking  f - 5 scrolls of fear  I - 2 scrolls of immolation  T - a scroll of torment  V - a scroll of vulnerability Miscellaneous (go to first with }) HhG h - a +0 lightning rod (4/4)Hh Hh: &  sekai the Geomancer ### Human of Dithmenos *****. Hh: ##.# Health: 49/95 ============------------ Hh1; ##..#### Magic: 6/40Hhg; ===--------------------- ##......#Hh; s AC: 16Str: 11Hh; fDoom: 0%  #.......##Hh; \ EV: 25 Hh1< ]Int: 19 Contam: 0%  Hhc< #........##  SH: 0Dex: 20Hh<  Hh< #..#......#  XL: 14 Next: 59% Place: Lair:5 Hh= #..###.@†.#  Noise: ---------  Time: 19501.1 (0.0) HhL= #...###.*.####  t) +1 dagger (venom)Hh~=  Hh= #...###..**..#  Cast: Stone Arrow Hh= r#....####..*.###  Hh'> L#....###....b..# ## #  Hho> #......###.#...###..#..  b   raven ##.._.######.....#...#. Hh> ` ##.....# ##††........ Hh> # #..>.## #.#.†.....# Hh ? G_A manticore is nearby! Hh;? v_A raven comes into view. _The raven caws.  Hhl? =Aiming: ParalyseHh? Press: ? - help, Shift-Dir - straight lineAim: a raven (chance to affect: 64%)Hh  sekai the Geomancer  ###Human of Dithmenos *****.  ##.#Health: 49/95 ============------------Hh/ c  ##..####Magic: 6/40===--------------------- ##......#AC: 16Str: 11Doom: 0% Hhg  #.......##EV: 25 Int: 19 Contam: 0%  #........##Hh SH: 0Dex: 20 #..#......#Hh _XL: 14 Next: 59% Place: Lair:5 #..###.@†.#Noise: ---------  Time: 19501.1 (0.0) Hh #...###...####t) +1 dagger (venom) #...###......#Hh3 zCast: Stone Arrow #....####....### Hhe N#....###....*..# ## # #......###.#...###..#.. b   raven Hh U##.._.######.....#...#. Hh  ##.....# ##††........  #..>.## #.#.†.....# _A manticore is nearby! Hh _A raven comes into view. _The raven caws.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineHh+ :Aim: a raven (chance to affect: 64%)Hh0 b(paralysed)_Hh^|b_raven comes into view.The raven caws.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a raven (chance to affect: 64%)  The raven suddenly stops moving!Hhb_5110 ==2.1 (1 _Hh;_HhHh   ###  ##.#  ##..#### Hh? ##......# #.## #.## #..#......# #..###..@.# Hh #...###...#### #...###......# Hh #......###.#...###..#.. ##.._.######....HhT ##.....# ##††. Hhy :_HhR X2=25 Hhå ;--3Stone ArrowHhڬ 9_Hh` w _You see here a rime drake corpse.Hh ### ##.#  ##..######......# Hh%B#.......##.#..#......# #..###..†.# #.#####...###......# #....####....####....###....b.. ## #HhP#......###.#...###..#..##.._.######.....#...#.  ##.....# ##††........ #..>.## #.#.†.....#Hha #.....# ##......##.HhA8_Hh3=7=--4 _Hh;_HhHh ##.#  ##..######......# #.......##.Hh*X#..#......# #..###..†.# #..#####...###...@..# Hh#....####....####....###....b..# ## ##......###.#...###..#..##.._.######.....#...#.HhҴ~ ##.....# ##††........  #..>.## #.#.†.....#Hh #.....# ##......##. ##..### ##.......#HhI8_Hh#4Hh5HhrHhzHh# ##..######......# #.......##.##..#......# #..###..†.# #..#####...###......# Hh}##....####..@.####....###....b..# ## ##......###.#...###..#.. ##.._.######.....#...#.Hh#r ##.....# ##††..... #..>.## #.#.†.....#  #.....# ##......##. ##..### ##.......#Hh#Y #### #.#Hh,8_Hh-B56HhS2Hhd4Hh   The helpless raven fails to defend itself.  You stick the raven like a pincushion!!!Hh W._Hh 6=10 609 (0.8Stone ArrowHhy 9_HhW I _You kill the raven!Hh]  ##.# HhT  ##..#### ##...... ## #........##HhK #..#......# #Hht†.#  #...###...####Hh"i #...###...@..# Hh #....####....###  #....###.......# ## # #......###.#...###..#.. ##.._.######.....#...Hh#.  ##.....# ##††........  #..>.## #.#.†.....#Hh7  #.....# ##......##.  ##..### ##.#Hh8_Hh7=8=25 7.9 (1.0Hh[B_Hh)E  ###Hh   ##.#   ##..#### ##...... # #........##Hh# #..#......# #†.# Hh #...###..@#### #...###......#  #....####....### Hh #....###.......# ## # #......###.#...###..#Hh:l.. ##.._.######.....#...#.Hh  ##.....# ##††........Hh.  #..>.## #.#.†.....#  #.....# ##......##.Hh" Hh #8Hh?8Hh9_HhHhJ'Hh'    ###  ##.# Hh6(  ##..#### ##...... #Hhn(& #........##Hh(a #..#......# #Hh(}.#  #...###...####Hh )K #...###......# Hh@)e #....####....##Hht)} #....###.......# ## #Hh)[ #......###.#...###..#..Hh)H ##.._.######.....#...Hh* #.HhC*  ##.....# ##††........Hhv*  #..>.## #.#.†.....#Hh<:_Hh@B99HhG9_HhpM HhNq_You see here a rime drake corpse.Hh5     ###  ##.# Hh6   ##..#### ##...... # #........## #..#...@..# #..###..†.#  #...###...#### #...###......# #....####....###Hh6  #....###.......# ## # #......###.#...###..#..Hh7 c ##.._.######.....#...#.Hh:7  ##.....# ##††........Hh @ 8_Hh2C e61=10 _Hh'G ;_HhI HhF `    ###  ##.#   ##..#### ##......Hh,G  # #.....@..## #..#......# #..###..†.#  #...###...#### #...###......# #....####....### #....###.......# ## # HhG #......###.#...###..#..  ##.._.######.....#...#. HhO HhbR 2=9=1Hh[V 9_Hh~X Hh     ###  ##.#   ##..#### ##...... # #........##Hhj  #..#......# #..###..†.# #...###...#### #...###......#  #....####....### Hh  #....###.......# ##  #......###.#...###Hh3 Hh B32Hh Hh HhQ   ###  ##.#  ##..####Hh.## #.#.†.. Hh68_HhW68=6Hh ;_Hh HhF H ###Hh ##.##..######.............##.....##Hh #......##..†.###...####...Hh _...####....###Hh Q..>.#Hh5 j  #.....# ##.....HhR D Hh+ Hh^! `9=7Hh% 9_Hh]' Hhf Hhf Hhg Hhx 7011=1Hh~ Hh@ 52=Hhw Hhg Hh HhO U3=Hh. Hh5 Hh o42=Hh Hh Hh\ K6=Hh! Hh` Hh U7=Hhȗ Hh Hh+ %8Hh Hh HhT g93=Hh. Hh` Hh L80=Hh Hhk Hh U1=Hhݯ HhT Hh o24=Hh HhF Hh K4=Hhz Hh HhE U5=Hh Hh7 Hh %6Hh Hh HhR z75==Hh, Hh Hh K8=Hh& HhN Hh U9=Hh Hh HhH &91Hh Hh HhJ y2=6=HhR Hh2 Hh U3=Hhw Hh Hhu %4Hh Hh 8 _ Hh Q_You start resting.Hh; 039.9 (22.0)Hh\ i5=7=Hhx &40.9 (23Hh Hh  Hh Hh _HP restored.Hh]M  ##Hh{ ##.#  ##..####......# HhʜZ....## ......#Hh2K.....###..†.# Hhn###..###......#  Hh̝g#....####....###_HhR..>.#Hhȫ8_Hhڮ11.9 (1.0)Hh9_Hh$Hh'M  ## ##.#  ##..#####......# ....## ......#.....###..†.# ###...### #...###......#_##....Hh:8_Hh&2Hh9_Hh}HhHhQHhYHh`Hh=8=Hh]Hh@HhHhHhޚ,Hh›HhHhHhơHhHh<S9=HhHh3HhHhpHhHhgHhHhɲHhHhHha20==HhLHhHhHhHhHhhHhSHhX21=HheHhAHhzHh'Hh|HhHh_HhHhHhHhHhM2=HhHhHhHhYHhHhHhHh*HhzHhHhHh;W3=HhHhqHhHhWHhHh!HhHh9HhM4=HhYHhhHhHhQHhyHhHh]Hh Hh Hhz HhHhj5==HhHhGHhHh2HhHhPHhHh Hh$,HhM%Hh%W6=Hhu&Hh+BHhU/Hh/HhC0HhQ4Hh4M7=HhU5Hh9Hh9Hhk:Hh>Hh>Hh?Hh[DHhDHh?EHhHHhIW8=HhIHhMHhNHhNHhRHhRHhSHhXHhXHh^YHh]Hh]M9=Hh^HhhdHhdHh,eHhKiHhiHhjHh.nHhknHh oHh*sHhgsk30==Hh(tHhw,HhxHh0_HhN1=HhHh&Hh`HhHhNHhHhAHh$HhHhHhHhiK2=HhHhؚHh4HhHhHhhHhHhHhmHhHhZHhU3=HhcHh HhHhHhHhMHhѵHhйHh7K4=HhݺHhTHhHhGHh3HhHhHhHHhvHhHhh5==HhHhuHhBHhS,HhHhvHhHhWHhHh^U6=HhHhHhHhHhfHhHh^HhHhaHhHhHhK7=HhHhHhBHhHhHh HhHhHhU8=HhHhHhHhHh Hh Hh HhHh8HhHhxHh59=HhHhHh0HhoHhHh!Hh"Hh"Hh&Hh%'Hh^'Hh, _ _You start resting.Hh4d625.9 (83.0)_Hhx6x40==6.9 (84HhR99_Hh;% _Magic restored.HhnJMHhXn>  ##Hhnc ##.# Hhn3 ##..####Hhn Hhn*## Hho#......#Hho,......Hho###..÷.#  #...###...####Hho-###...HhoA###.._.#Hh{:_Hh"17.9 (1.0)HhƃHhHh   ###  ##.#  ##..#### HhBC## #.## #........## #..#......# Hh#..###..÷.##...###...#####...###......# #....####....### Hh8#....###.......# ##......###.#...###.HhNHh&8Hh|Hh Hhzz Q  ### Hhz ##.#  ##..#### Hh{ `##......# #.Hh({ P## #.HhW{ 5## Hht{ #..#......# #..#Hh{ C#..Hh{ "Hh{ _#...###......# Hh4| a#....####....### HhR| Z#....###.......# #Hhm| 2#......###.#...###..#Hh Hh &9Hh Hh{ HhM X  ###  ##.#  ##..#### ##......# #.## #.## #..#......# #..Hhԥ #.#...###......# #....####....### #....###.......# ## #......###.#...###..#.Hhٮ Hh C=30Hh Hhu Hh &Hh ### ##.#  ##..######......# Hhd #.......##.#..#......# Hh #..###..÷.# #...###...#####...###......#Hh8 @#....####....###Hh #....###.......# ## ##......###.#...###..#..##.._.######.....#.Hh 8_HhQ &1Hh Hhu Hh ### ##.#  ##..####Hh##......# #.......##.#..#...@..# Hhh#..###..÷.# #...###...#####...###......#Hh@#....####....###Hh#....###.......# ## ##......###.#...###..#..HhKe##.._.######.....#...#.Hhl!Hh ##.....# ##††........HhlHh&2Hh9_HhHh ### ##.# Hh) ##..######......# #.......##.HhI#..#......# #..###..@.# #...###...####Hh#...###......# #....####....####....###....... ## ##......###.#...###..#..##.._.######.....#...#Hh!.HhO ##.....# ##÷†........ #..>.## #.#.†.....#Hh:_Hh&3Hh#9_Hh$y _You see here a rime drake skeleton.Hh66 ### ##.#  ##..####Hh6g##......# #.......#Hh7#.Hh@7Z#..#......# Hhx7#..###..÷.# #.Hh7####Hh7J#...###......# HhV8e#....####....####....###.......Hh8N ## #Hh8s#......###.#...###..#..Hh8R##.._.######.....#...#Hh19!.Hh9 ##.....# ##÷†.......Hh9. #..>.## #.#.†.....#Hhi:a #.....# ##......##.HhZHh=d$4 Hhd _Hh5rHh:zHhHhVHh7HhHhHh,HhHh^HhHh nHhHhcHheHhMHhHh`HhHhHh#HhF$Hhk%Hh'Hh1XHh :XHhpInHhR......## #......# ###..÷.# .###...#### HhhS.###......# ..####....### # ..###.......# #### ##..# ....###.#...###..#...# HhS._.######.....#.@.#..# .....# ##÷†... ..>.## #.#.†.....## Hh T .....# ##......### #..### ##.......# #Hh[TA. #### #.#......# .... k   wyvern (wandering) HhT###....P~... P.~ #..~~^~..~.~. ~k #...##~~~#~~~HhI^H_40.0)Hh`,5.9 (11Hhf9_HhiY _A wyvern comes into view.Hh ,Hh ÷.#.####...#..### # ...# #### ##..# ..###..#...# .Hh 9_...#.@.#..# Hh) ##÷†........# >.## #.#.†.....##  ##......##..#  ##.......# #...  #.#......# .... Hh\ + ###....P~... P.~  Hh{ ~#..~~^~..~.~. ~k   Hha÷.#.####...#..### # ...# #### ##..# ..###..#...# _...#.@.#..#  ##÷†........# >.## #.#.†.....##  ##......##.. ##.......# #.. #.#......# ....  ###....P~... P.~ #..~~^~..~.~. ~  _Hh]}_ _A wyvern is nearby!Hh} #..÷.# .####. ###......# ..#....###.####.......# #######..# Hh.###.#...###..#...# _.######.....#...#..# ...# ##÷†.....@..# Hh >.## #.#.†.....## ..# ##......##..#### ##.......# #...## #.# .....HhCJ ###....P~... P.~#..~~^~..~.~. ~k.Hhd#...##~~~#~~~ ~###P..#~~~##~~#HhΉHhHhqh _.Hh86.9 (1.0) _Hh6 _HhmHh+ #..÷.# .####.........# ... #....###..# ###.......# #######..# Hh]+ .###.#...###..#...# ######.....#...#..# ...# ##÷†........# Hh+ >.## #.#.†....@## ..# ##......##..Hh+ ### ##.......# #.... Hh+ ## #.#......# .....P Hh+ ###....P~... P.~#..~~^~..~.~. .~..Hh, #...##~~~#~~~ ~##~#P..#~~~##~~# ~Hh2, q###.~~~~~~~HhR/ Hh5 k   wyvern (wandering)kHh7 &7Hh< Hh> Hh$w .####... #......# ... #....###..# .......# #######..# .###.#...###..#...# ######.....#...#..# .# ##÷†........# ## #.#.†.....## ..# ##......##@.# ### ##.......###....... # #.#......# .....P#  ###....P~... .P.~..##..~~^~..~.~.~.~...~#...##~~~#~~~#~~##~~Hhw #P..#~~~##~~# ~k# ##.~~~~~~~ ~~~#..~~~..~#Hhx Hh| Hh wkk~HhӃ 98Stone ArrowHh݇ Hh Hh#...#### ...  sekai the Geomancer #......# ...  Human of Dithmenos *****. Hh###....### ..#  Health: 95/95 ======================== ##.......# #######..#  Magic: 37/40 ======================-- .###.#...###..#...#Hh AC: 16Str: 11Doom: 0% ######.....#...#..#Hh2 EV: 25 Int: 19 Contam: 0% HhR..# ##÷†........# SH: 0Dex: 20 HhB.## #.#.†.....### XL: 14 Next: 60% Place: Lair:5 ..# ##......##@.#Hh Noise: ---------  Time: 19648.9 (0.0) Hh### ##.......###*......  t) +1 dagger (venom) # #.#......# *....P#  Cast: Stone Arrow  ###....P~... *P.~..# Hh  #..~~^~..~.~.k.~...~  #...##~~~#~~~#~~##~~  k   wyvern  #P..#~~~##~~# ~~# ~ Hh, ##.~~~~~~~ ~~~  #..~~~..~#~ _A wyvern is nearby!HhfACasting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)Hh]#...####...sekai the Geomancer #......#...Human of Dithmenos *****. ###....###..#HhrHealth: 95/95 ======================== ##.......# #######..#Magic: 37/40 ======================-- .###.#...###..#...#Hh{AC: 16Str: 11Doom: 0% Hh######.....#...#..#EV: 25 Int: 19 Contam: 0% Hh..# ##÷†........#SH: 0Dex: 20 Hh2n.## #.#.†.....###HhTXL: 14 Next: 60% Place: Lair:5 ..# ##......##@.#HhuNoise: ---------  Time: 19648.9 (0.0) ### ##.......###`......Hh=t) +1 dagger (venom) Hh# #.#......# `....P#Cast: Stone ArrowHh###....P~... `P.~..##..~~^~..~.~.k.~...~Hh#...##~~~#~~~#~~##~~k   wyvernHhQ#P..#~~~##~~# ~~# ~##.~~~~~~~ ~~~#..~~~..~#~Hhs9Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh&Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!Hhl Hh~s t..k~Hhu :10 =9.9 (1Hhy Hh| onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (78% to hit)  Hhm| You feel a surge of power! The stone arrow hits the wyvern! _The wyvern is moderately wounded.Hh#...#### ...  sekai the Geomancer #......# ...  Human of Dithmenos *****. Hh###....### ..#  Health: 95/95 ======================== ##.......# #######..#  Magic: 34/40 ====================---- .###.#...###..#...# AC: 16Hh Str: 11Doom: 0% ######.....#...#..# EV: 10HhJInt: 19 Contam: 0% ..# ##÷†........# SH: 0Dex: 20 Hho.## #.#.†.....### XL: 14 Next: 60% Place: Lair:5 Hh[..# ##......##@.#Hhk Noise: =--------  Time: 19649.9 (0.0) ### ##.......###*......  t) +1 dagger (venom) Hhf# #.#......# *....P#  Cast: Stone Arrow  ###....P~... kP.~..#  #..~~^~..~.~.~.~...~ Hhh #...##~~~#~~~#~~##~~  k   wyvern  #P..#~~~##~~# ~~# ~  ##.~~~~~~~ ~~~  #..~~~..~#~ Hh_The wyvern is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhvAim: a wyvern (moderately wounded, 78% to hit)HhU#...####...sekai the Geomancer #......#...HhUHuman of Dithmenos *****. ###....###..#Health: 95/95 ======================== ##.......# #######..#Magic: 34/40 ====================---- .###.#...###..#...#HhVAC: 16Str: 11Doom: 0% ######.....#...#..#Hh'V|EV: 10Int: 19 Contam: 0% HhOV[..# ##÷†........#SH: 0Dex: 20 .## #.#.†.....###HhvVqXL: 14 Next: 60% Place: Lair:5 ..# ##......##@.#Noise: =--------  Time: 19649.9 (0.0) HhV### ##.......###`......t) +1 dagger (venom) HhV)# #.#......# `....P#Cast: Stone Arrow###....P~... kP.~..#HhV#..~~^~..~.~.~.~...~#...##~~~#~~~#~~##~~Hh Wk   wyvern#P..#~~~##~~# ~~# ~Hh,W^##.~~~~~~~ ~~~#..~~~..~#~HhOWCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhWdAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!HhHhHhek..Hh,50.9 (1HhHhpSonfirm with . or Enter, or press ? or * to list all spells.HhOAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (moderately wounded, 78% to hit)  HhYou feel a surge of power! The stone arrow hits the wyvern! _The wyvern is severely wounded.Hhj#...#### ...  sekai the Geomancer #......# ...  Human of Dithmenos *****. ###....### ..#  Health: 95/95 ======================== Hh##.......# #######..#  Magic: 31/40 ==================------ .###.#...###..#...# AC: 16Str: 11Doom: 0% ######.....#...#..# EV: 10Int: 19 Contam: 0% ..# ##÷†........# SH: 0Dex: 20 Hh-B.## #.#.†.....### XL: 14 Next: 60% Place: Lair:5 ..# ##......##@.#Hhs Noise: =--------  Time: 19650.9 (0.0) ### ##.......###k......  t) +1 dagger (venom) # #.#......# .....P#  Cast: Stone Arrow Hh ###....P~... .P.~..#  #..~~^~..~.~.~.~...~ Hh #...##~~~#~~~#~~##~~  k   wyvern  #P..#~~~##~~# ~~# ~  ##.~~~~~~~ ~~~  #..~~~..~#~ HhC*_The wyvern is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh(Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 78% to hit)HhCG#...####...Hh*D\sekai the Geomancer #......#...Hh|D_Human of Dithmenos *****. ###....###..#HhDcHealth: 95/95 ======================== HhD##.......# #######..#Magic: 31/40 ==================------ .###.#...###..#...#Hh;EYAC: 16Str: 11Hh{EnDoom: 0% ######.....#...#..#HhE|EV: 10Int: 19 Contam: 0% HhE..# ##÷†........#SH: 0HhtFDex: 20 .## #.#.†.....###XL: 14 Next: 60% Place: Lair:5 HhF..# ##......##@.#Noise: =--------  Time: 19650.9 (0.0) HhFt### ##.......###`......Hh;Gt) +1 dagger (venom) # #.#......# .`...P#HhzGCast: Stone Arrow###....P~... .P`~..#HhG#..~~^~..~.~.~.~`..~HhG#...##~~~#~~~#~~##~~k   wyvernHh4H#P..#~~~##~~# ~~# ~HhwH]##.~~~~~~~ ~~~#..~~~..~#~ HhH_The wyvern is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  HhHMConfirm with . or Enter, or press ? or * to list all spells.Hh- #...#### ...  sekai the Geomancer #......# ...  Human of Dithmenos *****. ###....### ..#  Health: 89/95 ======================-- ##.......# #######..#  Magic: 29/40 =================------- Hh- V.###.#...###..#...# AC: 16Str: 11Doom: 0% ######.....#...#..# EV: 10Hh- 9Int: 19 Contam: 0% ..# ##÷†........# SH: 0Dex: 20 .## #.#.†.....### XL: 14 Next: 60% Place: Lair:5 ..# ##......##@.#Hh-. k Noise: =--------  Time: 19651.9 (0.0) ### ##.......###k......  t) +1 dagger (venom) HhW. J# #.#......# .....P#  Cast: Stone Arrow  ###....P~... .P.~..#  #..~~^~..~.~.~.~...~ Hh. #...##~~~#~~~#~~##~~  k   wyvern  #P..#~~~##~~# ~~# ~  ##.~~~~~~~ ~~~ Hh.  #..~~~..~#~Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh. Aim: a wyvern (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!!Hh2 c ...  ...  ..#  ### #..#Hh2 q ##÷†... #.#.†.  .......  Hh3 \ .....P#   .P.~..#  #..~~^..~  #~~##~~   ~~# ~   ~~~  Hh 9.Hh y901=2.9 (1Stone ArrowHht Hh !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (severely wounded, 78% to hit)  You feel a surge of power! The stone arrow hits the wyvern!! _You kill the wyvern!Hhk÷.#  #...####HhGx .........#  ...HhqC##....### ..# Hhc###.......# #######..# HhΜj..###.#...###..#...#Hh2######.....#...#..#..# ##÷†........ Hh$>.## #.#.†....@### ...# ##......##..# Hh.### ##.......###....... ## #.#......# .....P#Hh7 ###....P~... .P.~..# #..~~^~..~.~.~.~...~Hhx #...##~~~#~~~#~~##~~ #P..#~~~##~~# ~~# ~ ##.~~~~~~Hh؞E~ ~~~HhHhPh125 --3HhκHhHh@\....# ..÷.# ....#### ... ......# ....### ..# ##.......# #######..#.#...###..#...# HhϦ######.....#...# ..# ##÷†... ## #.#.†.....### .# ##..# # ##.......###....... # #.#......# .....P####....P~... .P.~..##..~~^~..~.~.~.~...~Hh&#...##~~~#~~~#~~##~~#P..#~~~##~~# ~~# ~HhHhC3=31=--4HhHhHh## .# Pl.P.S .÷.# .. ...#### .... ......# Hhv....### ..# #.......# #######..#.#...###..#...# #####.....#...# ##÷†... ## #.#.†.....### .# Hh##..## ##.......###........#......# .....P# l   komodo dragon (asleep)###....P~... .P.~..# HhS   black mamba (asleep)#..~~^~..~.~.~.~...~#...##~~~#~~~#~~##~~Hh^  A black mamba and a komodo dragon come into view.Hh# p.llHh 4=2==5HhHhja _The komodo dragon hisses angrily.Hh X P..P.S .Hh ÷.# .l...  ....  .... Hh > ..#  #######..# HhN #...#Hh a#.@# ##÷†........## #.#.†.....###Hh c ##......##..# ##......  #.#......#  Hha 5 .P~...   #..~~^Hh B   Hh u P..P.S ÷.# .l...  ....  ....  ..#  #######..# #...#Hhp #.@# ##÷†........## #.#.†.....### ##......##Hh ##......  #.#......#   .P~...  Hh͌ Y #..~~^  Hha HhZ Hh Hh d _There are monsters nearby!Hh4  P..P.S .÷.# .l...  ....  ....  ..#  #######..# #...##.@# ##÷†........## #.#.†.....###Hh k ##......##..# ##......  #.#......#   Hh o.P~...   #..~~^   Hh5  P..P.S ÷.# .l...  ....  ....  ..# Hh5 #######..# #...##.@#HhE6  ##÷†........## #.#.†.....### ##......## ##...... Hh6 #.#......#   .P~...   #..~~^Hh6 4  Hh; HhN= HhA HhD d _There are monsters nearby!Hh*.##.#Hh0 P..P.S.÷.# .l.... #...####Hhl ..... #......# ....#....###HhȬ ..##.# #######..# Hh~.###.#...###..#...##.....#...#@.#HhL.# ##÷†..## Hhz.## #.#.†.....### ..# ##.Hh/.....##..#HhʭO# ##.......###. Hht# #.#......# .....P#HhsS   black mamba (asleep)Hhv ###....P~... .P.~..# #..~~^~..~.~.~.~...~ HhU #...##~~~#~~~#~~##~~HhHh55=HhXU3=6 Hh _HhXHhHh, # ...# P..P.S÷.#  .l.... ##...#### ...........#  ....##....### ..# Hhy `###.......# #######..# ..###.#...###..#@..#######.....#...#..#..# ##÷†........## >.## #.#.†.....### Hh d...# ##......##..# .### #..###....... ## #.#......# .....P#Hh  ###....P~... .P.~..# #..~~^~..~.~.~.~...~Hh HhH &7Hh Hh Hh{ ..##..#P..P.S ##..÷.# .l.... ###...####Hh=|  .#......# .####....### ..# Hhv| .Hh| ...# #######..# ...###.#...###..#...# Hh'} b_.######.....#..@#..# .HhZ} H...# ##÷†........## .>.## #.#.†.....### Hh} [....# ##......##.Hh} .####Hh} C.###....... Hh~ ### #.#......# .....P# HhC~ ###....P~... .P.~.Hho~ .#Hh~  #..~~^~..~.~.~.~...~ #...##~~~#~~~#~~##Hh~ ~~HhJ 1 _Hh &8Hh\ 8 _Hh= HhHHhOl _l   komodo dragonHh Qg4=9Stone ArrowHhV8 _HhYHhE+ .....## sekai the Geomancer ......# P..P.S  Human of Dithmenos *****. Hh+ ##..÷.# .l....  Health: 95/95 ======================== ###...#### .....  Magic: 31/40 ==================------ ###......# ....  AC: 16Str: 11Doom: 0% .####....### ..#  EV: 25 Int: 19 Contam: 0% .###.......# #######l.#  SH: 0Dex: 20 Hh, ...###.#...###..#***#  XL: 14 Next: 61% Place: Lair:5 _.######.....#..@#..#  Noise: ---------  Time: 19659.9 (0.0) Hh4, ....# ##÷†........##  t) +1 dagger (venom) .>.## #.#.†.....###  Cast: Stone Arrow ....# ##......##..# ..### ##.......###....... Hha, ### #.#......# .....P#  l   komodo dragon ###....P~... .P.~..#  Hh, H#..~~^~..~.~.~.~...~  #...##~~~#~~~#~~##~~ Hh, %_There are monsters nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh, Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)Hh .....##sekai the Geomancer ......#P..P.SHh Human of Dithmenos *****. ##..÷.#.l....Health: 95/95 ======================== ###...####.....Hh& Magic: 31/40 ==================------ ###......#....AC: 16Str: 11Doom: 0% .####....###HhS L..#EV: 25 Hh Int: 19 Contam: 0% .###.......# #######l.#SH: 0Dex: 20 ...###.#...###..#```#Hh XL: 14 Next: 61% Place: Lair:5 _.######.....#..@#..#Noise: ---------  Time: 19659.9 (0.0) ....# ##÷†........##Hh! =t) +1 dagger (venom) HhM k.>.## #.#.†.....###Cast: Stone Arrow ....# ##......##..# Hh u..### ##.......###....... ### #.#......# .....P#l   komodo dragonHh 9###....P~... .P.~..##..~~^~..~.~.~.~...~#...##~~~#~~~#~~##~~Hh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh3_Aim: a komodo dragon (84% to hit)  You feel a surge of power!  Hh[(The stone arrow hits the komodo dragon!!HhHhcV...lHhU;10 =60.9 (1Hhj8 _Hh  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  HhAim: a komodo dragon (84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!! _The komodo dragon is heavily wounded.Hh.....## sekai the Geomancer ......# P..P.S  Human of Dithmenos *****. ##..÷.# .l....  Health: 95/95 ======================== ###...#### .....  Magic: 28/40 ================-------- HhH3###......# ....  AC: 16Str: 11Doom: 0% .####....### ..#  EV: 10Int: 19 Contam: 0% .###.......# #######..#  SH: 0Dex: 20 Hh!...###.#...###..#**l#  XL: 14 Next: 61% Place: Lair:5 Hh_.######.....#..@#..#  Noise: =--------  Time: 19660.9 (0.0) ....# ##÷†........##  t) +1 dagger (venom) Hh`.>.## #.#.†.....###  Cast: Stone Arrow ....# ##......##..# ..### ##.......###....... Hhb### #.#......# .....P#  l   komodo dragon ###....P~... .P.~..#  #..~~^~..~.~.~.~...~  Hh!#...##~~~#~~~#~~##~~ Hh0_The komodo dragon is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhyAim: a komodo dragon (heavily wounded, 84% to hit)Hh.....## sekai the Geomancer ......# P..P.S  Human of Dithmenos *****. ##..÷.# .l....  Health: 95/95 ======================== Hh ###...#### .....  Magic: 28/40 ================-------- ###......# ....  AC: 16Str: 11Doom: 0% .####....### ..#  EV: 10HhBInt: 19 Contam: 0% .###.......# #######..#  SH: 0Dex: 20 Hhs!...###.#...###..#..l#  XL: 14 Next: 61% Place: Lair:5 Hhͽ]_.######.....#..@#..#  Noise: =--------  Time: 19660.9 (0.0) ....# ##÷†........##  t) +1 dagger (venom) .>.## #.#.†.....###  Cast: Stone Arrow Hh....# ##......##..# ..### ##.......###....... Hh.### #.#......# .....P#  l   komodo dragon ###....P~... .P.~..# HhXN #..~~^~..~.~.~.~...~  #...##~~~#~~~#~~##~~ HhMConfirm with . or Enter, or press ? or * to list all spells.HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhؾAim: a komodo dragon (heavily wounded, 84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!Hh  ÷.#   ..... Hh ....  ..#  .# HhHo``†# _Hhs  ##÷†. Hh>.## #.#.  ##..Hh ##... #.#......# .. HhKF###....P~... .P. #..~~^~..~.~.~.~.Hhz HhPI.. _HhYp2=1.9 (1Stone ArrowHha8 _Hh\f  Hhf]Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (heavily wounded, 84% to hit)  Hh)gYou feel a surge of power!  The stone arrow hits the komodo dragon!! _You kill the komodo dragon!Hh ## ##  .....# P..P.S ..÷.# .l...#### . ##......# .... Hh #### ..# ###.......# #######..# ..###.#...###..#@.†# ######.....#...#..# Hh ..# ##÷†........## >.## #.#.†.....###.# HhR E##..# .### ##.......###....... ## #.#......# .....P#Hh ###....P~... .P.~..##..~~^~..~.~.~.~...~Hh~ Hh z9=25 --2HhȲ Hh Hh 3HhT Hh ,HhN XHh Hh Hh Hh) Hh k30==Hh HhI Hh HhG Hh Hh Hh Hh" Hh# Hh# Hh' HhE( U1=Hh/) Hh- Hh^- Hh. Hh1 HhA2 Hh 3 Hh&7 Hh7 Hh38 Hh< Hh3= K2=Hh8> HhB ,HhC Hh)H Hh}H Hh;I HhM HhM U3=HhN HhS HhwS HhT Hh]V Hh]  --k   rime drake (wandering)k _You start resting.Hhhf 0786.0)Hhg ,9.9 (17Hh|k Hhm ] _A rime drake comes into view.Hh1=# Hhq ÷.#   .....  .... Hhj ..#  #######..# #@.†# Hh#...#..# Hh*& ##÷†........## HhTN>.## #.#.†.....###  ##......##..# Hh" ##....... Hh #.#......# Hh  Hh 5###..k.P~...  Hh<  #..~~^Hh % Hh7  ÷.#   .....  ....  ..#  #######..# #@.†# #...#..#  ##÷†........## >.## #.#.†.....##Hhۥ ##......# ##.......  #.#......#  ###..k.P~...  #..~~^HhHhHhHhba _A rime drake is nearby!HhC4#  ÷.#   .....  ....  ..#  #######..# #@.†# #...#..# HhND, ##÷†........## >.## #.#.†.....###  ##......##..#  ##.......  #.#......#   ###..k.P~...   #..~~^ Hh  ÷.#   .....  ....  ..#  #######..# #@.†# #...#..# HhG ##÷†........## >.## #.#.†.....## ##......# ##....... Hh #.#......#  ###..k.P~... HhQ #..~~^HhHhHhHha _A rime drake is nearby!HhS..##..#P..P.S ##..÷.# .l.... ###...#### .#......# .####....### ..# .Hh-M...# #######..# ...###.#...###..#..†# _.######.....#..@#..# ....# ##÷†........## .>.## #.#.†.....### ....# ##......##..####.###....... HhO### #.#......# .....P# ###..k.P~... .P.~..#Hh׼ #..~~^~..~.~.~.~...~ #...##~~~#~~~#~~##~~HhHhHhw _÷k.Hh980.0) _Hh=8 _HhCHhK #......#P..P.S ###..÷.# .l.... .###...#### . .###......# HhvK 5..####....### ..# .....# #######..# ....###.#...###..#..†# HhK 4_.######.....#...#..# .....# ##÷†....@...##HhK >.## #.#.÷## .Hh!L ....# ##......##..# #..### ##k......###....... HhVL #### #.#......# .....P# HhL K###....P~... .P.~..# #..~~^~..~.~.~.~...~HhL  #...##~~~#~~~#~~##~~ #P..#~~~##~~# ~~# HhL ) ~HhS HhZ \ _k.Hh] T4=1Hh.c 7_Hhe Hh :.###..÷.# .l.... ..###...#### . ..###......# ..####....### ..#.....# #######..#...###.#...###..#..†# Hh] _.######.....#...#..# #.....# ##÷†........## #..>.## #.#.÷# #.....# ##k.....##..# ##..### ##.......###.......  #### #.#......# .....P# Hh /###....P~... .P.~..# #..~~^~..~.~.~.~...~ #...##~~~#~~~#~~##~~ #P..#~~~##~~# ~~# ~ ##.~~~~~~~ ~~~HhGHhC.Hh&&2HhBHh=!HhMk  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh07_Hhr3Hh^9Hh< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh.###..÷.# .l....  sekai the Geomancer ..###...#### .....  Human of Dithmenos *****. ..###......# ....  Health: 95/95 ======================== ...####....### ..#  Magic: 31/40 ==================------ ...###.......# #######..#  AC: 16Str: 11Doom: 0% .....###.#...###..#..†#  EV: 25 Int: 19 Contam: 0% .._.######.....#...#..#  SH: 0Dex: 20 #.....# ##÷†........##  XL: 14 Next: 62% Place: Lair:5 #..>.## #.#.÷.@...###  Noise: ---------  Time: 19682.9 (0.0) #.....# ##......##..#  t) +Hh1 dagger (venom) ##..### ##.......###.......  Cast: Stone Arrow  #### #.#......# .....P#  ###....P~... .P.~..#  #..~~^~..~.~.~.~...~   #...##~~~#~~~#~~##~~   #P..#~~~##~~# ~~# ~   ##.~~~~~~~ ~~~  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHh$ Hhh* .###..÷.#.l....sekai the Geomancer ..###...####.....Human of Dithmenos *****. ..###......#....Health: 95/95 ======================== Hh* ...####....###..#Magic: 34/40 ====================---- ...###.......# #######..#AC: 16Str: 11Doom: 0% .....###.#...###..#..†#Hhl+ VEV: 25 Int: 19 Contam: 0% .._.######.....#...#..#SH: 0Dex: 20 #.....# ##÷†........##XL: 14 Next: 62% Place: Lair:5 #..>.## #.#.÷.@...###Noise: ---------  Time: 19682.9 (0.0) #.....# ##......##..#Hh+ dt) +1 dagger (venom) ##..### ##.......###.......Cast: Stone Arrow#### #.#......# .....P####....P~... .P.~..##..~~^~..~.~.~.~...~Hh!, #...##~~~#~~~#~~##~~#P..#~~~##~~# ~~# ~##.~~~~~~~ ~~~Confirm with . or Enter, or press ? or * to list all spells. Hhx, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHh>3 K_Okay, then.Hhj5 Hh9 7_Hh; . _HhM.###..÷.# .l.....###...#### ......###......# .....####....### ..#.###.......# #######..#Hh.###.#...###..#..†# #.._.######.....#...#..##.....# ##÷†..##  #..>.## #.#.÷@....### Hh #.....# ##......##..#  ##..### ##.###.  #### #.#......# .....P# Hh[ ###....P~... .P.~..#  #..~~^~..~.~.~.~...~ #...##~~~#~~Hh~#~~##~~ #P..#~~~##~~##~~# ~ Hhn ##.~ ~~~Hh:$Hh)_kk   rime drake (wandering)Hh,H3.9 (1Stone Arrow _Hh1HhM3HhL0..###..÷.# .l....  sekai the Geomancer ...###...#### .....  Human of Dithmenos *****. ...###......# ....  Health: 95/95 ======================== Hh0....####....### ..#  Magic: 31/40 ==================------ ....###.......# #######..#  AC: 16Str: 11Doom: 0% ......###.#...###..#..†#  EV: 25 Int: 19 Contam: 0% #.._.######.....#...#..#  SH: 0Dex: 20 Hh1 ##.....# ##k*........##  XL: 14 Next: 62% Place: Lair:5 Hh;1 #..>.## #.#**@....###  Noise: ---------  Time: 19683.9 (0.0)  #.....# ##......##..#  t) +1 dagger (venom)  ##..### ##.......###.......  Cast: Stone Arrow  #### #.#......# .....P# Hh1p ###....P~... .P.~..#  #..~~^~..~.~.~.~...~  k   rime drake (wandering) #...##~~~#~~~#~~##~~  #P..#~~~##~~##~~# ~  Hh1##.~~~~~~~ ~~~ _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, 72% to hit)Hh7 ..###..÷.#.l....sekai the Geomancer ...###...####.....Human of Dithmenos *****. ...###......#....Health: 95/95 ======================== ....####....###..#Magic: 31/40 ==================------ ....###.......# #######..#AC: 16Str: 11Doom: 0% ......###.#...###..#..†#EV: 25 Int: 19 Contam: 0% #.._.######.....#...#..#SH: 0Dex: 20 ##.....# ##k`........##XL: 14 Next: 62% Place: Lair:5  Hh7 c#..>.## #.#``@....###Noise: ---------  Time: 19683.9 (0.0)  #.....# ##......##..#t) +1 dagger (venom)##..### ##.......###.......Hh.8 Cast: Stone Arrow#### #.#......# .....P#Hh8 ###....P~... .P.~..##..~~^~..~.~.~.~...~k   rime drake#...##~~~#~~~#~~##~~Hh#9 #P..#~~~##~~##~~# ~##.~~~~~~~ ~~~Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!Hh 'k†.÷@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (wandering, hasn't noticed you, 72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!  The rime drake is severely wounded.Hhf  Your shadow points at the rime drake and mumbles some strange words.The ray of shadow hits the rime drake!Hh ****@   shadowHh` n_.†..Hh:f z10 3=4.9 (1Stone ArrowHh k HhQm N _You kill the rime drake!Hha#......# P..P.S ###..÷.# .l###...#### .###......# ....#.### ..# ###.......# #######..# .....###.#...###..#..†# HhJ.._.######.....#...#..# #.....# ##††... #..>.## #.#.÷.....### #.....# Hh##..# ##..### ##.......###.......  #### #.#..@...# .....P####....P~... .P.~..# #..~~^~..~.~.~.~...~#...##~~~#~~~#~~##~~Hh[#P..#~~~##~~##~~# ~Hh:Hhw2=25 -5Hha9_HhJHh[C.....##  #......# P..P.S ###..÷.# .l .###...#### . .Hh###......# ....#.### ..# ###.......# #######..#Hh..###.#...###..#..†# ._.######.....#.@.#..# Hh>.....# ##††...# Hh{G..>.## #.#.÷.....### .....# ##..# Hhs#..### ##.......###....... #### #.#..@...# .....P# HhO###....P~... .P.~..##..~~^~..~.~.~.~...Hh'_~#...##~~~#~~~#~~##~~Hh7HhY=l_Hhl   komodo dragon (wandering)@   shadowHh+@-6Hh9_Hh` _A komodo dragon comes into view.Hh  ÷.#   .....  ....  ..#  #######l.# #..#..†# ._#.@.#..#  ##††........## >.## #.#.÷.....### Hhu ##......##..#  ##.......###.......  #.#..@...# .....P#  ###....P~... .P.~..#  #..~~^~..~.~.~.~...~   HhDJ <  ÷.#   .....  ....  ..#  #######l.# #..#..†# _#.@.#..#  ##††........## >.## #.#.÷.....### HhJ  ##......##.. ##.......###.. #.#..@...# .....P#  HhJ P###....P~... .P.~..#  #..~~^~..~.~.~.~.HhK 7 HhQ Hh0S HhX 7_Hh[ d _A komodo dragon is nearby!Hh"  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh[HhHhHh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh]HhmP.ldistracteHhmd)Hhp:7Stone Arrow Hh4q _Hhz9_Hh.Hh{ ......## sekai the Geomancer #......# P..P.S  Human of Dithmenos *****. ###..÷.# .l....  Health: 95/95 ======================== Hh ;.###...#### .....  Magic: 29/40 =================------- .###......# ....  AC: 16Str: 11Doom: 0% ..####....### ..#  EV: 25 Int: 19 Contam: 0% ..###.......# #######..#  SH: 0Dex: 20 ....###.#...###..#**l#  XL: 14 Next: 63% Place: Lair:5 ._.######.....#.@*#..#  Noise: ---------  Time: 19687.9 (0.0) Hhq -.....# ##††........##  t) +1 dagger (venom) ..>.## #.#.÷.....###  Cast: Stone Arrow .....# ##......##..# #..### ##.......###....... Hh o#### #.#..@...# .....P#  l   komodo dragon (distracted) ###....P~... .P.~..#  @   shadow #..~~^~..~.~.~.~...~  #...##~~~#~~~#~~##~~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Hh- Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (not watching you, 84% to hit)Hh ......##sekai the Geomancer #......#P..P.SHuman of Dithmenos *****. ###..÷.#.l....Hhz ~Health: 95/95 ======================== .###...####.....Magic: 29/40 =================------- .###......#....AC: 16Str: 11Hh Doom: 0% ..####....###..#EV: 25 Hh Int: 19 Contam: 0% ..###.......# #######..#SH: 0Hh Dex: 20 ....###.#...###..#``l#HhK XL: 14 Next: 63% Place: Lair:5 ._.######.....#.@`#..#Hh~ +Noise: ---------  Time: 19687.9 (0.0) .....# ##††........##Hh t) +1 dagger (venom) ..>.## #.#.÷.....###Hh Cast: Stone Arrow .....# ##......##..# Hh #..### ##.......###....... HhD "#### #.#..@...# .....P#l   komodo dragonHhu ###....P~... .P.~..#@   shadowHh #..~~^~..~.~.~.~...~Hh #...##~~~#~~~#~~##~~Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhL Aim: a komodo dragon (not watching you, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!Hhw onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (not watching you, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!  The komodo dragon is lightly wounded.Hh!z Hh ~.l†..HhY j30=10 ==8.9 (1Hh̆ 9_Hh 7 _Your shadow fades away.HhU HhB......##Hh  sekai the Geomancer #......# P..P.S  Human of Dithmenos *****. Hh_ ###..÷.# .l....  Health: 95/95 ======================== Hh .###...#### .....  Magic: 27/40 ================-------- Hh .###......# ....  AC: 16Str: 11Hh "Doom: 0% HhD!..####....### ..#  EV: 10Int: 19 Contam: 0% Hh!..###.......# #######..#  SH: 0Dex: 20 Hh"]....###.#...###..#*l†#  XL: 14 Next: 63% Place: Lair:5 ._.######.....#.@*#..#  Noise: ==-------  Time: 19688.9 (0.0) Hhm".....# ##††........##  t) +1 dagger (venom) Hh"..>.## #.#.÷.....###  Cast: Stone Arrow .....# ##......##..# Hh###..### ##.......###....... #### #.#......# .....P#  l   komodo dragonHh# ###....P~... .P.~..#  #..~~^~..~.~.~.~...~  #...##~~~#~~~#~~##~~ Hh#_Your shadow fades away.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhv$OAim: a komodo dragon (lightly wounded, 84% to hit)Hh......##sekai the Geomancer #......#P..P.SHuman of Dithmenos *****. ###..÷.#.l....Health: 95/95 ======================== .###...####.....Hh[Magic: 27/40 ================-------- .###......#....AC: 16Str: 11Doom: 0% ..####....###..#EV: 10Int: 19 Contam: 0% ..###.......# #######..#SH: 0Dex: 20 ....###.#...###..#`l†#XL: 14 Next: 63% Place: Lair:5 ._.######.....#.@`#..#Noise: ==-------  Time: 19688.9 (0.0) .....# ##††........##t) +1 dagger (venom) ..>.## #.#.÷.....###Cast: Stone Arrow Hhie.....# ##......##..# #..### ##.......###....... #### #.#......# .....P#l   komodo dragon###....P~... .P.~..##..~~^~..~.~.~.~...~#...##~~~#~~~#~~##~~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhAim: a komodo dragon (lightly wounded, 84% to hit)  You feel a surge of power!  The stone arrow hits the komodo dragon!!Hh LHhZ_l..Hhk]3-9.9 (1HhdgHh?l  Aiming: Stone Arrow (safe; 1% risk of failure)  HhlPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded, 84% to hit)  Hhl=You feel a surge of power!  The stone arrow hits the Hhlokomodo dragon!! _The komodo dragon is heavily wounded.Hh,......## sekai the Geomancer #......# P..P.S  Human of Dithmenos *****. ###..÷.# .l....  Health: 95/95 ======================== .###...#### .....  Magic: 24/40 ==============---------- .###......# ....  AC: 16Str: 11HhDoom: 0% ..####....### ..#  EV: 10Int: 19 Contam: 0% ..###.......# #######..#  SH: 0Dex: 20 ....###.#...###..#l.†#  XL: 14 Next: 63% Place: Lair:5 Hh ._.######.....#.@*#..#  Noise: =--------  Time: 19689.9 (0.0) .....# ##††........##  t) +1 dagger (venom) HhV..>.## #.#.÷.....###  Cast: Stone Arrow .....# ##......##..# #..### ##.......###....... Hh#### #.#......# .....P#  l   komodo dragon ###....P~... .P.~..#  #..~~^~..~.~.~.~...~ Hh| #...##~~~#~~~#~~##~~ _The komodo dragon is heavily wounded.HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh>yAim: a komodo dragon (heavily wounded, 84% to hit)Hh7......##sekai the Geomancer #......#P..P.SHuman of Dithmenos *****. ###..÷.#.l....Health: 95/95 ======================== .###...####.....Magic: 24/40 ==============---------- .###......#Hhw....AC: 16Str: 11Doom: 0% ..####....###..#EV: 10Int: 19 Contam: 0% ..###.......# #######..#SH: 0Dex: 20 ....###.#...###..#l.†#XL: 14 Next: 63% Place: Lair:5 Hh._.######.....#.@`#..#Noise: =--------  Time: 19689.9 (0.0) .....# ##††........##t) +1 dagger (venom) HhH..>.## #.#.÷.....###Cast: Stone Arrow .....# ##......##..# #..### ##.......###....... Hhշ#### #.#......# .....P#l   komodo dragon###....P~... .P.~..#Hh=)#..~~^~..~.~.~.~...~#...##~~~#~~~#~~##~~Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhAim: a komodo dragon (heavily wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!Hh 9Hh9HhGE._lHhHH   manticore (wandering)l   komodo dragonHHh6I%=HhI90.9 (1Hh^O9_HhRdMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a komodo dragon (heavily wounded, 84% to hit)  HhRYou feel a surge of power! The stone arrow hits the komodo dragon! _The komodo dragon is severely wounded.Hh ......## sekai the Geomancer #......# P..P.S  Human of Dithmenos *****. Hhl 3###..÷.# .l....  Health: 95/95 ======================== .###...#### .....  Magic: 21/40 ============------------ .###......# ....  AC: 16Str: 11Doom: 0% Hh s..####....### ..#  EV: 10Int: 19 Contam: 0% ..###.......# #######..#  SH: 0Dex: 20 Hh #....###.#...###..#..†#  XL: 14 Next: 63% Place: Lair:5 Hh ._.######.....#.@l#..#  Noise: ==-------  Time: 19690.9 (0.0) .....# ##††........##  t) +1 dagger (venom) HhP ..>.## #.#.÷.....###  Cast: Stone Arrow .....# ##......##..# Hh #..### ##.......###....... #### #.#......# .....P#  H   manticore (wandering)Hh  ###....P~... .P.~..#  l   komodo dragon #..~~^H..~.~.~.~...~  Hh #...##~~~#~~~#~~##~~ HhT _The komodo dragon is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh zAim: a komodo dragon (severely wounded, 84% to hit)Hh~ ......##sekai the Geomancer #......#P..P.SHh Human of Dithmenos *****. ###..÷.#.l....Health: 95/95 ======================== .###...####.....Magic: 21/40 ============------------ .###......#....AC: 16HhM rStr: 11Doom: 0% ..####....###..#EV: 10Int: 19 Contam: 0% ..###.......# #######..#SH: 0Hh 'Dex: 20 ....###.#...###..#..†#XL: 14 Next: 63% Place: Lair:5 Hh ._.######.....#.@`#..#Noise: ==-------  Time: 19690.9 (0.0) .....# ##††........##t) +1 dagger (venom) ..>.## #.#.÷.....###Cast: Stone Arrow Hh .....# ##......##..# #..### ##.......###....... #### #.#......# .....P#H   manticore (wandering)Hh ###....P~... .P.~..#l   komodo dragon#..~~^H..~.~.~.~...~#...##~~~#~~~#~~##~~Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhR HAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 84% to hit)  You feel a surge of power!HhK Hh5 `_lHH~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Hh EPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (severely wounded, 84% to hit)  You feel a surge of power!  The stone arrow misses the komodo dragon.Hh \84---1.9 (1Hh7" Hh% 2 _The komodo dragon bites you!HhB......##Hh8K sekai the Geomancer Hho#......# P..P.S  Human of Dithmenos *****. Hh###..÷.# .l....  Health: 84/95 =====================--- Hhb.###...#### .....  Magic: 18/40 ==========-------------- .###......# ....  AC: 16Str: 11Hh"Doom: 0% Hh\..####....### ..#  EV: 10Int: 19 Contam: 0% Hh..###.......# #######..#  SH: 0Hh,Dex: 20 Hh #....###.#...###..#..†#  XL: 14 Next: 63% Place: Lair:5 Hh? ._.######.....#.@l#..#  Noise: ==-------  Time: 19691.9 (0.0) .....# ##††........##  t) +1 dagger (venom) Hhy ..>.## #.#.÷.....###  Cast: Stone Arrow .....# ##......##..# Hh  #..### ##.......###....... #### #.#......# .....P#  H   manticore Hh ###...HP~... .P.~..#  l   komodo dragon #..~~^~..~.~.~.~...~  #...##~~~#~~~#~~##~~ Hh _The komodo dragon bites you!  Casting: Stone Arrow (safe; 1% risk of failure)  HhT Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh zAim: a komodo dragon (severely wounded, 84% to hit)Hha'......## sekai the Geomancer #......# P..P.S  Human of Dithmenos *****. ###..÷.# .l....  Health: 84/95 =====================--- .###...#### .....  Magic: 18/40 ==========-------------- .###......# ....  AC: 16Str: 11HhDoom: 0% ..####....### ..#  EV: 10Int: 19 Contam: 0% ..###.......# #######..#  SH: 0Dex: 20 HhK....###.#...###..#..†#  XL: 14 Next: 63% Place: Lair:5 ._.######.....#.@l#..#  Noise: ==-------  Time: 19691.9 (0.0) Hh>q.....# ##††........##  t) +1 dagger (venom) ..>.## #.#.÷.....###  Cast: Stone Arrow Hhv.....# ##......##..# #..### ##.......###....... Hh#### #.#......# .....P#  H   manticore ###...HP~... .P.~..#  l   komodo dragon HhG#..~~^~..~.~.~.~...~  #...##~~~#~~~#~~##~~ HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhT.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 84% to hit)  HhBYou feel a surge of power! The stone arrow hits the komodo dragon!HhC  Hh÷.#   ..... Hh+h ....  ..#  ..# # _†#..# Hhd ##†† >.## #.#Hh  ##. ##..Hh. #.#......# .....P# Hh ###...HP~... .P.~HhO #..~~^~..~.~.~.~.Hh8 Hh{M@(ally target)@   shadowHh|9Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a komodo dragon (severely wounded, 84% tHhY|o hit)  You feel a surge of power! The stone arrow hits the komodo dragon!  You kill the komodo dragon!Hh,8 _Hhl*** Your shadow points at the manticore and mumbles some strange words.HhB _Hh[p...The shard of hardened shadow hits the manticore!!Hh7? ```HhsZ The manticore flicks its tail.Hh:_..HhE.Hh59=42.9 (1Hh5Stone ArrowHhHhy? _The volley of spikes skewers your shadow!Hh8$Y#......#P..P.S .###..÷.# .l.... ..###...#### . ..###......# ..####....### ..#.Hh$....# #######..#...###.#...###..#..†# _.######.....#..†#..# #.....# ##††...@....## Hh%#..>.## #.#.÷.@...### #.....# ##......##..# ##..###.###....... Hhl% #### #.#......# .....P# ###...HP~... .P.~..# #..~~^~..~.~.~.~...~Hh% #...##~~~#~~~#~~##~~ #P..#~~~##~~##~~# ~Hh)Hh1L_H..Hh1Hh4@625 Hh5;--3Stone ArrowHh:Hh<HhXd L.#......# P..P.S  sekai the Geomancer .###..÷.# .l....  Human of Dithmenos *****. ..###...#### .....  Health: 86/95 =====================--- ..###......# ....  Magic: 16/40 =========--------------- ...####....### ..#  AC: 16Str: 11Doom: 0% ...###.......# #######..#  EV: 25 Int: 19 Contam: 0% .....###.#...###..#..†#  SH: 0Dex: 20 Hhge e.._.######.....#..†#..#  XL: 14 Next: 64% Place: Lair:5 #.....# ##††...@....##  Noise: ---------  Time: 19693.9 (0.0) #..>.## #.#.÷*@...###  t) +1 dagger (venom) #.....# ##...*..##..#  Cast: Stone Arrow ##..### ##...*...###.......  #### #.#..H...# .....P#  ###....P~... .P.~..#  H   manticore (ally target) #..~~^~..~.~.~.~...~  @   shadow #...##~~~#~~~#~~##~~ HhGf t #P..#~~~##~~##~~# ~ _The volley of spikes skewers your shadow!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, ally target, 87% to hit)Hh 4.#......# P..P.S  sekai the Geomancer .###..÷.# .l....  Human of Dithmenos *****. ..###...#### .....  Health: 86/95 =====================--- ..###......# ....  Magic: 16/40 =========--------------- ...####....### ..#  AC: 16Str: 11Hh< Doom: 0% ...###.......# #######..#  EV: 25 Int: 19 Contam: 0% .....###.#...###..#..†#  SH: 0Dex: 20 Hh̓ .._.######.....#..†#..#  XL: 14 Next: 64% Place: Lair:5 #.....# ##††...@....##  Noise: ---------  Time: 19693.9 (0.0) #..>.## #.#.÷.@...###  t) +1 dagger (venom) #.....# ##......##..#  Cast: Stone Arrow ##..### ##.......###.......  #### #.#..H...# .....P#  Hhf y###....P~... .P.~..#  H   manticore (ally target) #..~~^~..~.~.~.~...~  @   shadow #...##~~~#~~~#~~##~~  #P..#~~~##~~##~~# ~ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh͔ vAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the manticore!!Hh   ÷.#   .....  .... ..### ..# ....# #..# #..HhQ †# _#...#  ##†## >.## #.#.÷`@...###  ##...`..##..#  ##...`...Hhš m  #### #.#..†...# ... ###....P~... HhM  @   shadow #..~~^~..~. #...##~~~#~~ Hh  Hhi+#_Hh+@...Hhq3710 6==4.9 (1Stone ArrowHh9Hh\<#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Hh<Aim: a manticore (severely wounded, ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the manticore!! _You kill the manticore!Hh  .....##  #......# P..P.S ###..÷.# .l .Hh. {###...#### . .###......# ....#Hhu .### ..# ###.......# #######..#Hh ..###.#...###..#..†# Hh ._.######.....#.@†#..# .....# ##††........## ..>.## #.#.÷.@...### .....# ##..# Hh#..### ##.......###....... #### #.#..†...# .....P# ###....P~... .P.~..##..~~^~..~.~.~.~...Hh_~#...##~~~#~~~#~~##~~Hh6 _HhM!x8=25 --5Hh'7_HhY*Hh<6 _Hh ?9--Hh\E7_HhGHh Hh Hh Hh Hh 90=7=HhB W _You start resting.Hh ;1Hh Hh Hh2 K2=Hh Hh Hhk ?3=Hh P8=Hh Hh %4Hh Hh X _÷Hh& r. _Your shadow fades away.Hh $ H_700.9 (5Hhz& Y5=1.9 (6Hh+ Hh9. " _HP restored.Hh ## ......# P..P.S ..÷.# .l.... Hh ###...#### ..... ###......# .... ####....### ..# Hh8 ###.# #######..# Hh ###.#...###..#..†# _.######.....#..@#..# # ##†÷..## >.## #.#.÷.....### # ##......##..# ..### ##.###....... #.#..†...# ....Hh- .P####....P~... .P.~..##..~~^~..~.~.~.~...~ Hh 3 _Hh. +2.9 (1Hh Hh| z _You see here a komodo dragon corpse.Hh(Hh)Hh+Hh45Hh9i9=HhBHhCHhcEHhNHhwO9=HhPHhTWHhWHhXHh^Hh^I20==Hh^Hh_Hhe,HhgHhlHhlHhmHhrHh6sHhRtHhyHh$zX21=HhY{HhHhmHh{HhLHhԇHhވHhێHhk%2Hh(=HhHhcHh˕Hh֖HhHhPHhdHhDHhHhHhHhbW3=HhHhrHhHhHhߵHhlHhHhHh!Hh+HhmHhM4=HhHh HhHhHhAHhHhHhHh(j5==HhhHhHhTHhHhHh#Hh7HhHh`HhgHhHhaW6=HhHhHhHhHhyHhHhHh Hh Hh HhHh(M7=HhuHhHhFHhuHhHh]HhlHh%Hh&Hh:'HhC+Hh+W8=HhM0HhG2Hh2Hh3Hho:,Hh;HhB-39.9 (37.0)HhDHhL6 _HhSy ## ## HhgT8 .....# P..P.S ..÷.# .l...#### . ##......# .... HhT>#### ..# ###.......# #######..# ..###.#...###..#@.†# Hh:U<######.....#..†#..# ..# ##†÷........## >.## #.#.÷.....###.# HhU[##..# .### ##.......###....... ## #.#..†...# .....P#Hh1W'###....P~... .P.~..##..~~^~..~.~.~.~...~ _You start resting.Hh_Hhbb9=40.9 (1.0)Hh{fHhhHhs## ## # P..P.S ..÷.# .l.... ...#### Hh..... ......# .... ....### ..# .# #######..# ###.#...###..#.@†# HhAK######.....#..†#..# # ##†÷........## .## #.#.÷...#### ##......##Hh ..# ### ##.......###. S   black mamba (asleep) #.#..†...###....P~. HhHh5&1HhkHhaHh#  ÷.# .l....  .....  ....  ..#  #######..# #.@†##..†#..# ##†÷........## #.#.÷.....### ##......##..# ##.......Hh;  # #.#..†...#   .P~...   #..~~^ Hh  ÷.# .l.... HhpA .....  ....  ..#  #######..# Hh#.@†##..†#..# ##†÷........## #.#.÷.....##HhT ##......## ##.......  #.#..†...#   .P~...   #..~~^Hh¸ HhKHhHhHh;b _A black mamba is nearby!Hh  #  ÷.# .l....  .....  ....  ..# Hh  #######..# #.@†##..†#..# ##†÷........## #.#.÷.....### ##......##..# ##....... # #.#..†...#   .P~... HhF G  #..~~^ Hh n  ÷.# .l....  .....  ....  ..#  #######..# #.@†##..†#..# ##†÷........## #.#.÷.....## ##......##Hh m ##.......  #.#..†...#   .P~...   #..~~^Hh Hh Hh HhW b _A black mamba is nearby!Hh## ## ###.P..# P..P.S.÷.# ..... ...#### ..... Hh......# .... ....### ..# .# #######..# ###.#...###..#..@# .....#..†#..# # ##†÷........## Hh3t## #.#.÷.....#### ##. ##.......###.  #.#.. HhHhHh{31==2 _HhHhz _You see here a komodo dragon corpse.Hh # ##  ##.#### Hh ####.P...# #P..P.S ÷.# #........#### Hh o##...... .....# #.....Hh5 h### #...# Hhq l.......# #######@.#Hh .#...###..#..†#..# ####.....#..†#..###...Hh  ##†÷........## .#.. # #.#.÷.....### .# Hh ##..# # # ##.......###........#..†...# .....P####....P~... .P.~..#Hh/HhHhq.SSHh7=====3Stone ArrowHhHh!I _The black mamba hisses angrily.HhC!Hho+ # sekai the Geomancer ####.##  Human of Dithmenos *****. .## ####.P...  Health: 95/95 ======================== Hh+ ..# #P..P....  Magic: 34/40 ====================---- ÷.# #........  AC: 16Str: 11Doom: 0% ..#### ##...S..  EV: 25 Int: 19 Contam: 0% .....# #...*.  SH: 0Dex: 20 Hh>, #....### #..*# XL: 14 Next: 66% Place: Lair:5 .......# #######@.# Noise: ---------  Time: 19743.9 (0.0) ##.#...###..#..†#..#  t) +1 dagger (venom) Hh, ####.....#..†#..###...  Cast: Stone Arrow # ##†÷........## .#.. # #.#.÷.....### .# # ##......##..# #  S   black mamba # ##.......###.......  #.#..†...# .....P#  ###....P~... .P.~..# _The black mamba hisses angrily.Hh- Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (63% to hit)Hh> #sekai the Geomancer ####.##Hh rHuman of Dithmenos *****. .######.P...Hh Health: 95/95 ======================== ..##P..P....Hh# Magic: 34/40 ====================---- ÷.##........AC: 16Hh_ [Str: 11Doom: 0% ..####Hh 7##...S..Hh EV: 25 Int: 19 Contam: 0% Hh {.....##...`.SH: 0Hhq CDex: 20 #....###Hh #..`#XL: 14 Next: 66% Place: Lair:5 Hh l.......# #######@.#Hh$ Noise: ---------  Time: 19743.9 (0.0) ##.#...###..#..†#..#Hh` 3t) +1 dagger (venom) Hh ####.....#..†#..###...Cast: Stone Arrow Hh # ##†÷........## .#.. # #.#.÷.....### .# Hh7 # ##......##..# #Hhs S   black mamba # ##.......###.......Hh Z#.#..†...# .....P#Hh ###....P~... .P.~..#Casting: Stone Arrow (safe; 1% risk of failure)  Hh/ MConfirm with . or Enter, or press ? or * to list all spells.Hhx Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh |Aim: a black mamba (63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!HhN HhW Z.S.HhX i5=10 ==4.9 (1Hha] Hh` Sonfirm with . or Enter, or press ? or * to list all spells.Hh]` Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (63% to hit)  Hh` You feel a surge of power! The stone arrow hits the black mamba! _The black mamba is moderately wounded.Hh # sekai the Geomancer ####.##  Human of Dithmenos *****. .## ####.P...  Health: 95/95 ======================== Hhs <..# #P..P....  Magic: 32/40 ===================----- ÷.# #........  AC: 16Str: 11Doom: 0% ..#### ##......  EV: 10Int: 19 Contam: 0% .....# #...S.  SH: 0Dex: 20 Hh f#....### #..*# XL: 14 Next: 66% Place: Lair:5 .......# #######@.#Hh s Noise: ==-------  Time: 19744.9 (0.0) ##.#...###..#..†#..#  t) +1 dagger (venom) ####.....#..†#..###...  Cast: Stone Arrow Hh_ # ##†÷........## .#.. # #.#.÷.....### .# # ##......##..# #  S   black mamba # ##.......###....... Hh 4 #.#..†...# .....P#  ###....P~... .P.~..# _The black mamba is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Hh {Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, 63% to hit)Hhh#sekai the Geomancer ####.##Human of Dithmenos *****. .######.P...Health: 95/95 ======================== ..##P..P....Magic: 32/40 ===================----- ÷.##........AC: 16Str: 11Doom: 0% ..######......EV: 10Int: 19 Contam: 0% .....#Hh#...S.SH: 0Dex: 20 #....####..`#XL: 14 Next: 66% Place: Lair:5 .......# #######@.#Noise: ==-------  Time: 19744.9 (0.0) ##.#...###..#..†#..#t) +1 dagger (venom) ####.....#..†#..###...Cast: Stone Arrow Hh}v# ##†÷........## .#.. # #.#.÷.....### .# # ##......##..# #S   black mamba # ##.......###.......#.#..†...# .....P####....P~... .P.~..#Hh!?Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!Hh@Hh j.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (moderately wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!  The black mamba is severely wounded.Hh +5.9 (1Hh/HhX _The black mamba barely misses you.Hhq# sekai the Geomancer ####.##  Human of Dithmenos *****. .## ####.P...  Health: 95/95 ======================== Hh'..# #P..P....  Magic: 29/40 =================------- ÷.# #........  AC: 16Str: 11Doom: 0% ..#### ##......  EV: 10Hh3Int: 19 Contam: 0% .....# #.....  SH: 0Dex: 20 #....### #..S# XL: 14 Next: 66% Place: Lair:5 Hh .......# #######@.# Noise: ==-------  Time: 19745.9 (0.0) HhP##.#...###..#..†#..#  t) +1 dagger (venom) ####.....#..†#..###...  Cast: Stone Arrow # ##†÷........## .#.. # #.#.÷.....### .# # ##......##..# #  S   black mamba # ##.......###....... HhS #.#..†...# .....P#  ###....P~... .P.~..# _The black mamba barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  HhyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, 63% to hit)Hh[# sekai the Geomancer ####.##  Human of Dithmenos *****. Hh.## ####.P...  Health: 95/95 ======================== ..# #P..P....  Magic: 29/40 =================------- ÷.# #........  AC: 16Str: 11Doom: 0% ..#### ##......  EV: 10HhpInt: 19 Contam: 0% .....# #.....  SH: 0Dex: 20 #....### #..S#Hha XL: 14 Next: 66% Place: Lair:5 .......# #######@.# Noise: ==-------  Time: 19745.9 (0.0) HhP##.#...###..#..†#..#  t) +1 dagger (venom) ####.....#..†#..###...  Cast: Stone Arrow # ##†÷........## .#.. # #.#.÷.....### .# # ##......##..# #  S   black mamba # ##.......###....... Hhb #.#..†...# .....P#  ###....P~... .P.~..# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!HhK##.##  ####.P...  #P..P.... ÷.# Hh...  .    #...# Hh? #...  ##†÷....Hh .#.. #.#.÷.....### .# ##......##..# # ...Hh  #.#..†...#    Hh*8.HhEh76.9 (1Stone ArrowHhOHhoMConfirm with . or Enter, or press ? or * to list all spells.AimHh1~  Press: ? - help, Shift-Dir - straight line: a black mamba (severely wounded, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba! _You kill the black mamba!Hh ## #  ##.### ## Hhjr####.P...# .# #P..P# ...#### ##....... ....# #.....#Hh### #..@# ......# #######..# .#...###..#..†#..# ##.....#..†#..###... Hh ##†÷........## ..#..  #.#.÷.....### ..#  ##..# ..#Hhl##.......###.......#.#..†...# .....P#HhHhZq32==25 --Hh 7Hh+Hh!Hh; ##  ##.### # ####.P...# # #P..P Hhχ# ... #### ##.......[..# #...@.#### #...### .....# #######..# .#...###..#..†#..# ##.....#..†#..###.HhM..  ##†÷........## ..#..#.#.÷.....### ..###..# ..#  ##.......###.......HhHhz3==--8Hh;Hh3- _Found a leather armour.Hh_U ## Hh` ###.###  ####.P...#.# Hh~`;#P..P Hh`J#.. ### Hha;#..[...HhDa# #.....##...##Hha### #...### ##...# #######..#HhaV...###..#..†#..#Hh%bv #.....#..†#..###.Hhfbd.. ##†÷...Hhbo ..#..#.#.÷.....##Hhbw##..# ..#HhrHhuU5==9HhzHh}HhR ##  ###.### . ####.P...#.#HhdS#P..P #.. ## ##.......[....HhS]# #.....##...###### #...### #### ...# #######..HhsT# ...###..#..†#..# .....#..†#..###.HhT.. #†÷... ..#.. #.#.÷.....##Hh_hHhl'50HhrHhtHh### ###.### .#####.P...#.#.##P..P.Hh)#. ##.[....S # #.....##...# HhA# #######..####..#..†#..# S   water moccasin (wandering)Hh#..†#.. †÷..Hh+ HhHh[ HhDS..Hhr7===1HhYHha _A water moccasin comes into view.HhtQ <Hh&R  ### ###.### .#  ####.P...#.#.#  #P..P.........  HhR #.....@....... # ##.......[..S.. # #.....##...####  #...### #### HhS A #######..#.†#..#†#. HhS R†÷ ..#..÷ ..#Hh v ### ###.### .#  ####.P...#.#.#  Hhy #P..P.........  #.....@.......  ##.......[..S..  #.....##...####  #...### #### #######..†#..#†#. †÷ ÷ Hh- Hh Hh Hh e _A water moccasin is nearby!Hh#  ### ###.### .#  ####.P...#.#.#  #P..P.........  #.....@....... #Hh[$  ##.......[..S.. # #.....##...####  #...### ####  #######..#.†#..#†#. †÷ ..#..÷ ..#Hh  ### ###.### .#  ####.P...#.#.#  #P..P.........  #.....@....... Hh  ##.......[..S..  #.....##...####  #...### #### #######..†#..#†#. †÷ ÷ Hh Hhz Hh Hhf e _A water moccasin is nearby!Hh-Qu ### ###.### .#  HhQj####.P...#.#.#  #P..P.........  #.....@....... # ##.......[..S.. # #.....##...####  #...### ####  #######..#.†#..#†#. †÷ ..#..÷Hh8R( ..#Hh ### ###.### .#  ####.P...#.#.#  #P..P.........  #.....@.......  ##.......[..S..  #.....##...####  #...### #### #######.HhB .†#..#†#. †÷ ÷ Hh,HhHh3Hhe _A water moccasin is nearby!Hh### ####.### .# ####.P...#.#.#.#P..P.#. ##.[..S. #.....##...####. #...####HhȊa##### ##..####..#..†#..# #..†#. HhHhCS.Hh40===2Stone Arrow _Hh@HhEHh>2  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  Magic: 37/40 ======================-- ### #  AC: 16Str: 11Doom: 0%  Hh!3<###.### .#  EV: 25 Int: 19 Contam: 0%  ####.P...#.#.#.  SH: 0Dex: 20 #P..P..........  XL: 14 Next: 67% Place: Lair:5 #......@*......  Noise: ---------  Time: 19752.9 (0.0) ##.......[*S....  t) +1 dagger (venom) #.....##...####.  Cast: Stone Arrow HhQ## #...######## .# #######..# .###..#..†#..# S   water moccasin (wandering) ...#..†#..###... ÷........## ..#.. #.÷.....### ..# _A water moccasin is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 63% to hit)Hh sekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================Magic: 37/40 ======================--### #Hh܈ AC: 16Str: 11Doom: 0% ###.### .#EV: 25 Int: 19 Contam: 0% ####.P...#.#.#.SH: 0Dex: 20#P..P..........XL: 14 Next: 67% Place: Lair:5#......@`......Noise: ---------  Time: 19752.9 (0.0)##.......[`S....t) +1 dagger (venom)#.....##...####.Cast: Stone Arrow ###...######## .# #######..# .###..#..†#..#S   water moccasin ...#..†#..###... ÷........## ..#.. #.÷.....### ..#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Hh [37ma water moccasin (wandering, hasn't noticed you, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!  The water moccasin is moderately wounded.HhO .@S(ally target)@   shadowPress: ? - help, Shift-Dir - straight line  Hh DAim: a water moccasin (wandering, hasn't noticed you, 63% to hit)  You feel a surge of power!  The stone arrow hits the water moccasin!  The water moccasin is moderately wounded.The water moccasin hisses angrily.Hh0  Your shadow gestures at the water moccasin while chanting.The shard of hardened shadow hits the water moccasin!!Hh3 †@   shadowHh HhL F10 8==3.9 (1Hh 5Stone ArrowHh Hh  Hh L_You kill the water moccasin!Hh"  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhCHh Hh`HhV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh9  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  Magic: 34/40 ====================---- Hh6### #  AC: 16Str: 11Doom: 0%  ###.### .#  EV: 10Int: 19 Contam: 0%  ####.P...#.#.#.  SH: 0Dex: 20 #P..P..........  XL: 14 Next: 68% Place: Lair:5 #......@.......  Noise: ==-------  Time: 19753.9 (0.0) ##.......[@†....  t) +1 dagger (venom) #.....##...####.  Cast: Stone Arrow ## #...######## Hhlm.# #######..# .###..#..†#..# @   shadow ...#..†#..###... ÷........## ..#.. #.÷.....### ..#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHhHhsekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================Hh5Magic: 37/40 ======================--### #AC: 16Str: 11Doom: 0% Hh ###.### .#EV: 10Int: 19 Contam: 0% Hh4 ####.P...#.#.#.SH: 0Dex: 20#P..P..........XL: 14 Next: 68% Place: Lair:5#......@.......Noise: ==-------  Time: 19753.9 (0.0)##.......[@†....t) +1 dagger (venom)#.....##...####.Cast: Stone Arrow ###...######## HhV K.# #######..# .###..#..†#..#@   shadow ...#..†#..###... ÷........## ..#.. #.÷.....### ..#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  HhOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHh.:Okay, then.Hh28HhLGHh'I. _HhZ/### ## ###.####.#####.P...#.#.#.#P..P.#.##.[@†.#.....##...####.# #. # #..# ###..#..†#..# HhAHh Hh{8==25 --4.9 (1 _HhSHh;Hh### ## ###.####.## #####.P...#.#.#..##P..P.#.##.[@†.Hhd#.....##...####.#. #...#  #..#..#..†#..# Hh HhA--5Hh(HhHh ### ## ###.####.## ## ####.P...#.#.#..#P#P..P.#.##.[@†.#.....##...####.#.#...######## # Hht v..#..†#..# Hh9 HhG V40==6Hh Hh Hh ### ## ###.####.## ## ####.P...#.#.#..#P.#P..P.#.##.Hh [@†.#.....##...####.#..##...######## # . ..#..†#..# Hh Hh &7Hh Hh Hh### ## ###.####.##### #####.P...#.#.#..#P.##P..P.#.##.Hh[@†.#.....##...####.#..#.#...######## ## #...# .#..†#..# HhHhC.Hh_&8HhSHh5M _Your shadow fades away.Hh### ### ###.####.##### ## ####.P...#.#.#..#P.#.#P..P.#.##.Hh[.†.#.....##...####.#..#.#...######## ## #...# . #..†#..# . Hh"Hh$&9Hh*Hh-Hh6l### ### ###.####.##### ## ####.P...#.#.#..#P.#.#P..P.HhmX#.##.[.†.#.....##...####.#..#.#...######## #####...#..# Hhm. ..†#..# . #..###... " Hh)n*Hh0HhD==60HhHhRc _Found a triangular cabochon amulet.Hhғ ### ### ###.####.######## #####.P...#.#.#..#P.#..##P..P.Hhٔ #. ##.[.†. #.....##...####.#..#. #...######## #####...#..# ....Hhi †#..# .. ..###... .".## ..#.. Hh 4... Hh; Hhf &1Hhi HhȬ Hh ### ### ###.####.######## ## ####.P...#.#.#..#P.#..#. #P..P. #..[.†. Hh .....##...####.#..#. ...# #####...#..# ....# †#..# .... .###... ..". Hh" ## ..#.. .... Hh Hh( &2Hh Hh Hh8### ### ###.####.######## ## .P...#.#.#..#P.#..#.# P..P. ..[.†.##...####.#..#.# #####...# ..# Hh{9...# #..# ...... ###... ...".. ..#.. ....... HhBHhE&3HhXJHhLHha$### ######.####.########### # ##.P...#.#.#..#P.#..#.#. ..P....................Y ......Hh$3[.†##...####.#..########## #####...######.#......#......"Y   yak (asleep)  ..#..Hh?%.....  ..# ###...# Hhh*Hh0yy   hornet (wandering)Hh294Stone ArrowHhu6Hh8 Hh[9_A yak comes into view. A hornet comes into view.Hhe{  ### ###  .########### # #.#..#P.#..#.#. ..............Y ............... [.†.......@....... ###.#..#......#  #####...##### ....# Hhe ....y.  ..."...  ..#.. ........  ..# ###...#  ..#Hha  ### ###  .########### # #.#..#P.#..#.#. ..............Y Hh@............... [.†.......@....... ###.#..#......#  #####...##### Hh....# ....y. ..."...  ..#.. ........ Hh ..# ###...#  Hh Hh HhS Hh d _There are monsters nearby!Hh  sekai the Geomancer  Human of Dithmenos *****. HhW Health: 95/95 ========================  ### ### Magic: 37/40 ======================--  ###.####.########### #  AC: 16Str: 11Doom: 0% ##.P...#.#.#..#P.#..#.#.  EV: 25 Int: 19 Contam: 0% ..P....................Y  SH: 0Dex: 20 ........................  XL: 14 Next: 68% Place: Lair:5 Hh......[.†.......@.......  Noise: ---------  Time: 19764.9 (0.0) ...##...####.#..#*.....#  t) +1 dagger (venom) .######## #####..*#####  Cast: Stone Arrow .#...*# ..# ....y. ##... ..."...  Y   yak (asleep)  ..#.. ........  y   hornet (wandering)  ..# ###...#  ..# _There are monsters nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you, 66% to hit)Hhϓmsekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================### ###Magic: 37/40 ======================--###.####.########### #AC: 16Str: 11Doom: 0% HhK##.P...#.#.#..#P.#..#.#.EV: 25 Int: 19 Contam: 0% ..P....................YSH: 0Dex: 20 ........................XL: 14 Next: 68% Place: Lair:5 ......[.†.......@.......Hh Noise: ---------  Time: 19764.9 (0.0) ...##...####.#..#`.....#t) +1 dagger (venom) .######## #####..`#####Cast: Stone Arrow .#Hhޔ...`# ..#....y. ##......"...Hh:Y   yak (asleep)..#..........y   hornet..####...#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you, 66% to hit)  You feel a surge of power! The stone arrow hits the hornet!!  The hornet is severely wounded.HhAHhHhh~.Y..y.Hh1YHhB810 =5.9 (1Hh Hh##  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (wandering, hasn't noticed you, 66% to hit)  You feel a surge of power! The stone arrow hits the hornet!!  Hh#The hornet is severely wounded. _The hornet buzzes angrily.Hh   sekai the Geomancer  Human of Dithmenos *****. Hh  Health: 95/95 ========================  ### ### Magic: 35/40 =====================---  ###.####.########### #  AC: 16Str: 11Doom: 0% ##.P...#.#.#..#P.#..#.#.  EV: 10Int: 19 Contam: 0% Hh ..P.....................  SH: 0Dex: 20 ......................Y.  XL: 14 Next: 68% Place: Lair:5 ......[.†.......@.......  Noise: =--------  Time: 19765.9 (0.0) Hh: ?...##...####.#..#*.....#  t) +1 dagger (venom) .######## #####..*#####  Cast: Stone Arrow .#...y# ..# ...... Hh ##... ..."...  Y   yak  ..#.. ........  y   hornet  ..# ###...#  ..# _The hornet buzzes angrily.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 66% to hit)Hh2  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  ### ### Magic: 35/40 =====================---  ###.####.########### #  AC: 16HhStr: 11Doom: 0% ##.P...#.#.#..#P.#..#.#.  EV: 10Int: 19 Contam: 0% ..P.....................  SH: 0Dex: 20 Hh......................Y.  XL: 14 Next: 68% Place: Lair:5 ......[.†.......@.......  Noise: =--------  Time: 19765.9 (0.0) Hh"...##...####.#..#......#  t) +1 dagger (venom) .######## #####...#####  Cast: Stone Arrow .#Hhx...y# ..# ...... ##... ..."...  Y   yak  ..#.. ........  y   hornet  ..# ###...# Hh ..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh6Aim: a hornet (severely wounded, 66% to hit)  You feel a surge of power! The stone arrow hits the hornet!HhG  ### ###  .##Hh| # #.#.#. ...... ....Y. [.†...Hh... ###.#..#`.....#  `##### HhI...† ......Hhd ..."...  ..#.. ........  ..# ###...#  Hh+Hh;b.Y..HhpE`6.9 (1Stone ArrowHh#NHhRVMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hornet (severely wounded, 66% to hitHhTR)  You feel a surge of power! The stone arrow hits the hornet! _You kill the hornet!Hh`  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh|Hh[HhHh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh9   sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  ### ###Hh:  Magic: 32/40 ===================-----  ###.####.########### #  AC: 16Str: 11Doom: 0% ##.P...#.#.#..#P.#..#.#.  EV: 10Int: 19 Contam: 0% ..P.....................  SH: 0Dex: 20 ........................  XL: 14 Next: 68% Place: Lair:5 ......[.†.......@....Y..  Noise: =--------  Time: 19766.9 (0.0) ...##...####.#..#......#  t) +1 dagger (venom) .######## #####...#####  Cast: Stone Arrow .#...†# ..# ...... Hh< P##... ..."...  Y   yak  ..#.. ........  ..# ###...#  ..#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHh#HhR*+sekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================### ###Hh*BMagic: 35/40 =====================---###.####.########### #AC: 16Str: 11Doom: 0% Hh*i##.P...#.#.#..#P.#..#.#.EV: 10Int: 19 Contam: 0% ..P.....................SH: 0Hha+Dex: 20 ........................XL: 14 Next: 68% Place: Lair:5 ......[.†.......@....Y..Noise: =--------  Time: 19766.9 (0.0) Hh+M...##...####.#..#......#t) +1 dagger (venom) .######## #####...#####Cast: Stone Arrow .#Hh+...†# ..#...... ##...Hh1,..."...Y   yak..#..........Hht,..####...#..#Confirm with . or Enter, or press ? or * to list all spells. Hh,_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  Hh -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHh@6:Okay, then.Hh9Hh?HhA. _HhHh>Y.Hhpk25 -7.9 (1Stone Arrow _HhHhOHh*   sekai the Geomancer  Human of Dithmenos *****. Hhq+ ? Health: 95/95 ========================  ### ### Magic: 32/40 ===================----- Hh+ ###.####.########### #  AC: 16Str: 11Doom: 0% Hhj, ##.P...#.#.#..#P.#..#.#.  EV: 25 Int: 19 Contam: 0% Hh- ..P.....................  SH: 0Dex: 20 ........................  XL: 14 Next: 68% Place: Lair:5 ......[.†.......@***Y...  Noise: ---------  Time: 19767.9 (0.0) Hh. ...##...####.#..#......#  t) +1 dagger (venom) .######## #####...#####  Cast: Stone Arrow .#Hh. ...†# ..# ...... Hh7/ ##... ..."...  Y   yak  ..#.. ........ Hh/ ' ..# ###...# Hh/ D ..# _Okay, then.HhT0 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh0 yAiming: Stone Arrow (safe; 1% risk of failure)  Hh0 oPress: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)Hh. msekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================### ###Magic: 32/40 ===================-----###.####.########### #AC: 16Str: 11Doom: 0% Hh ##.P...#.#.#..#P.#..#.#.EV: 25 Int: 19 Contam: 0% ..P.....................SH: 0Dex: 20 ........................XL: 14 Next: 68% Place: Lair:5 ......[.†.......@```Y...Noise: ---------  Time: 19767.9 (0.0) ...##...####.#..#......#t) +1 dagger (venom) .######## #####...#####Cast: Stone Arrow .#...†# ..#Hhu ...... ##......"...Y   yak..#............####...#..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhK !Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!!Hhv Hha~ ..Y.10 ==8.9 (1Hha Hh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!! _The yak is heavily wounded.Hhh: Hh sekai the Geomancer  Human of Dithmenos *****. Hh Health: 95/95 ========================  ### ###Hh Magic: 29/40 =================-------  ###.####.########### #  AC: 16Hh8,Str: 11HhDoom: 0% ##.P...#.#.#..#P.#..#.#.  EV: 10Int: 19 Contam: 0% ..P.....................  SH: 0Dex: 20 ........................  XL: 14 Next: 68% Place: Lair:5 HhO*......[.†.......@**Y....  Noise: ==-------  Time: 19768.9 (0.0) Hh...##...####.#..#......#  t) +1 dagger (venom) Hh2".######## #####...#####  Cast: Stone Arrow .#...†# Hh..# ...... ##... ..."...  Y   yak HhX ..#.. ........  ..# ###...# Hh^^ ..# _The yak is heavily wounded.HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhyAiming: Stone Arrow (safe; 1% risk of failure)  HhXPress: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)Hh(+sekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================### ###HhӇ Magic: 29/40 =================-------###.####.########### #AC: 16Str: 11Hh[Doom: 0% ##.P...#.#.#..#P.#..#.#.EV: 10Hh݈Int: 19 Contam: 0% ..P.....................SH: 0Dex: 20 ........................HhXL: 14 Next: 68% Place: Lair:5 ......[.†.......@``Y....Hh8Noise: ==-------  Time: 19768.9 (0.0) ...##...####.#..#......#t) +1 dagger (venom) Hh.######## #####...#####Cast: Stone Arrow .#Hh...†# ..#...... ##......"...Hh~Y   yak..#..........HhU..####...#..#HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhAim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!Hh"Hh.2N.Y.Hh2Hh2S30=9.9 (1HhiCHhFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak! HhGQ_The yak is severely wounded.Hh6   sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  ### ### Magic: 27/40 ================--------  ###.####.########### #  AC: 16Str: 11Doom: 0% ##.P...#.#.#..#P.#..#.#.  EV: 10Int: 19 Contam: 0% Hhо..P.....................  SH: 0Dex: 20 ........................  XL: 14 Next: 68% Place: Lair:5 ......[.†.......@*Y.....  Noise: ==-------  Time: 19769.9 (0.0) ...##...####.#..#......#  t) +1 dagger (venom) .######## #####...#####  Cast: Stone Arrow .#...†# ..# ...... Hh;##... ..."...  Y   yak  ..#.. ........  ..# ###...#  ..# _The yak is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  HhPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)HhN  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  ### ### Magic: 27/40 ================--------  ###.####.########### #  AC: 16Str: 11Doom: 0% ##.P...#.#.#..#P.#..#.#.  EV: 10Hh~~Int: 19 Contam: 0% ..P.....................  SH: 0Dex: 20 ........................  XL: 14 Next: 68% Place: Lair:5 ......[.†.......@.Y.....  Noise: ==-------  Time: 19769.9 (0.0) ...##...####.#..#......#  t) +1 dagger (venom) .######## #####...#####  Cast: Stone Arrow .#...†# ..# ...... ##... ..."...  Y   yak  ..#.. ........  ..# ###...#  ..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhAim: a yak (severely wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!HhH  ### ###  .## # #.#.#. ...... ...... [.†.......@`†..... ###Hh6..#  ###  ...... ..."...  ..#.. ........  ..# ###...#  Hhm8.Hh\sq9-70.9 (1Stone Arrowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak! _You kill the yak!Hh,xHh*zm _Your Earth Magic skill increases to level 13!Hhs### ### ###.####.############# # #.P...#.#.#..#P.#..#.#.# .P.....................Y.Y[.††..Hht##...####.#..#@.....# ######## #####...##### # #...†# ....... #........"  ..#..............YY 2 yaks (wandering) ....####...##..# ..### ###HhuO# ....#Hh| HhF}_ 2 yaks come into view.Hh~Hhx~HhT YY.HhYYY 3 yaks (2 wandering)  The yak bellows!Hh:35=====25 --1HhHh Hh<H_A yak comes into view.Hh  ### ############### # .#..#P.#..#.#.# .............YY .............Y. [.†.........†...... Hhw#@.....#  #####...##### # #...†#  .......  ....."... Hhv ..#.. ............  ..# ....####...##  ..# ..### #### Hho"Hh#d  ### ############### # .#..#P.#..#.#.# .............YY HhdJ.............Y. [.†.........†...... #@.....#  #####...#####  #...†#  .......HhOe ....."...  ..#.. ............ Hhe ..# ....####...##  ..# ..### ####HhImHh p8-HhRwHhD~A  Hh~ ### ############### # .#..#P.#..#.#.# .............YY .............Y. [.†.........†...... Hh~#@.....#  #####...##### # #...†#  .......  ....."...  ..#.. ............ HhP ..# ....####...##  ..# ..### ####  _There are monsters nearby!Hh  ### ############### # HhmH.#..#P.#..#.#.# .............YY .............Y. Hh[.†.........†...... #@.....# Hh. #####...#####  #...†# Hh ....... ....."...  ..#.. ............ Hh ..# ....####...## HhS ..# ..### ####Hh#Hh=(Hhy2Hh5d _There are monsters nearby!Hh   ### ####.####.############# # Hh #.#.#..#P.#..#.#.#. PYY.......Y.Y..[.†.........@....... .##...####.#..#......###Hh| ###### #####...##### #...†# Hh >.. ... "... Y 4 yaks (3 wandering) ..#..........  Hh ..# ..####...##  ..# ..### ####Hh1 Hhv Hh HhG HhQ Hh' v.YYY.Y.Hh) w6=====2Stone ArrowHh\0 Hh4 _A yak comes into view. _You see here a yak corpse.Hhh9  ### ### ###.####.############# # #.P...#.#.#..#P.#..#.#.#. .P...YY.......Y.Y. .....[.†.........†....... ..##...####.#..#......### ######## #####...##### #...†# .#  ...... 3 yaks (2 Hhif#...  ....."..... ............ ..# ....####...##HhnHho,HhCpHhx|..Y.YY1Hhy&3Hh)HhhP _The yak bellows!Hhmm  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ======================== HhAn Magic: 31/40 ==================------  ### ### AC: 16Str: 11Doom: 0% ###.####.############# #  EV: 25 Int: 19 Contam: 0% #.P...#.#.#..#P.#..#.#.#.  SH: 0Dex: 20 .P.......................  XL: 14 Next: 69% Place: Lair:5 ................@...Y.YY.  Noise: ---------  Time: 19773.9 (0.0) .....[.†.........†.......  t) +1 dagger (venom) Hhnt..##...####.#..#......###  Cast: Stone Arrow ######## #####...##### # #...†# .# .......  YYY 3 yaks (1 wandering) #... ....."...  ..#.. ............  ..# ....####...## _The yak bellows!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhoHAiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou cannot affect that.Hh^ 5@.HhMHhWsekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================HhXMagic: 36/40 =====================---### ###AC: 16Str: 11Doom: 0% ###.####.############# #EV: 25 Int: 19 Contam: 0% #.P...#.#.#..#P.#..#.#.#.SH: 0Dex: 20 .P.......................XL: 14 Next: 69% Place: Lair:5 Hh"YB................@...Y.YY.Noise: ---------  Time: 19773.9 (0.0) .....[.†.........†.......t) +1 dagger (venom) ..##...####.#..#......###HhYyCast: Stone Arrow ######## #####...##### ##...†# .#.......YYY 3 yaks (1 wandering) #...HhAZh.....".....#................#....####...##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhZsAiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou cannot affect that.  Okay, then.Hh"aHhaHhkHhUn. _Hh  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================HhU  Magic: 32/40 ===================-----  ### ### AC: 16Str: 11Doom: 0% ###.####.############# #  EV: 25 Int: 19 Contam: 0% #.P...#.#.#..#P.#..#.#.#.  SH: 0Dex: 20 Hh .P.......................  XL: 14 Next: 69% Place: Lair:5 ................@***Y.YY.  Noise: ---------  Time: 19773.9 (0.0) .....[.†.........†.......  t) +1 dagger (venom) ..##...####.#..#......###  Cast: Stone Arrow ######## #####...##### # #...†# .# .......  YYY 3 yaks (1 wandering) #... ....."...  ..#.. ............  ..# ....####...## _Okay, then.Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAiHhǦ=m: a yak (chance to affect: 78%)HhjS Y.HhooY.Aim: a yak (chance to affect: 78%)Hh2Hh!~sekai the GeomancerHuman of Dithmenos *****.Hh"Health: 95/95 ========================Magic: 36/40 =====================---### ###Hhk"BAC: 16Str: 11Doom: 0% ###.####.############# #EV: 25 Hh"Int: 19 Contam: 0% #.P...#.#.#..#P.#..#.#.#.SH: 0Dex: 20 .P.......................HhF#XL: 14 Next: 69% Place: Lair:5 ................@...Y.YY.Noise: ---------  Time: 19773.9 (0.0) .....[.†.........†.......t) +1 dagger (venom) ..##...####.#..#......###Cast: Stone Arrow Hh######### #####...##### ##...†# .#.......YYY 3 yaks (1 wandering) #........".....#................#Hh#m....####...##Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh>$jAim: a yak (chance to affect: 78%)  Okay, then.Hhh)Hh)Hh.Hh0. _HhIo  sekai the Geomancer  Human of Dithmenos *****.Hho  Health: 95/95 ========================  Magic: 32/40 ===================-----  ### ### AC: 16Str: 11Doom: 0% ###.####.############# #  EV: 25 Hh4pInt: 19 Contam: 0% #.P...#.#.#..#P.#..#.#.#.  SH: 0Dex: 20 .P.......................  XL: 14 Next: 69% Place: Lair:5 Hhp................@...Y.YY.  Noise: ---------  Time: 19773.9 (0.0) .....[.†.........†.......  t) +1 dagger (venom) Hhq..##...####.#..#......###  Cast: Stone Arrow ######## #####...##### # #...†# .# .......  YYY 3 yaks (1 wandering) #... ....."...  ..#.. ............  ..# ....####...## _Okay, then.Hh}q*Casting: Petrify (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Hhq{Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Hh'  @***Y*YYHh:I   sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  Magic: 32/40 ===================-----  ### ### AC: 16Str: 11Doom: 0% HhJ ###.####.############# #  EV: 25 Int: 19 Contam: 0% #.P...#.#.#..#P.#..#.#.#.  SH: 0Dex: 20 .P.......................  XL: 14 Next: 69% Place: Lair:5 ................@...Y.YY.  Noise: ---------  Time: 19773.9 (0.0) .....[.†.........†.......  t) +1 dagger (venom) ..##...####.#..#......###  Cast: Stone Arrow ######## #####...##### # #...†# HhJ .# .......  YYY 3 yaks (1 wandering) #... ....."...  ..#.. ............  ..# ....####...## _Okay, then.Casting: Petrify (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power! You send a boulder barrelling forward!HhK Hh&L Hh`M HhN HhLU   ### ###HhU ############ # .#..#P.#..#.#.#. .............Y.. @○*Y.Y.Y. [.†.........†....... ##.#..#......###  #####...##### #...†HhtV f ....... Y 4 yaks (1 distracted, 1 ally target) ....."...*   boulder (minion, rolling)  ..#.. .........  ..# HhW ;10 ==4.9 (1Hh3] W○*Hh`   Casting: Petrify (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! You send a boulder barrelling forward! _The yak bellows!Hh4G  Your boulder barrels into the yak!Hh6Hh7Hh7Hh|@&  Hh@The yak is moderately wounded.The yak gores your boulder. Your boulder barrels into the yak!HhYY.○°*YY.YYHh5 J25 --5HhyN°*HhE _The yak is heavily wounded.HhHhNHhOHhoPHhQHhERHhXJ  Your boulder barrels into the yak! x2HhaY..°°.Y°*YYY 3 yaksHhcW3--6Hh?j\°.Y°*Hhm^ _The yak is moderately wounded.Hhm0  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  Magic: 29/40 =================-------  ### ### AC: 16Str: 11Doom: 0% ###.####.############# #  EV: 25 Int: 19 Contam: 0% #.P...#.#.#..#P.#..#.#.#.  SH: 0Dex: 20 Hh1.P.................Y.....  XL: 14 Next: 69% Place: Lair:5 ................@°°.Y°*Y.  Noise: ---------  Time: 19776.9 (0.0) .....[.†.........†.......  t) +1 dagger (venom) ..##...####.#..#......###  Cast: Stone Arrow ######## #####...##### # #...†# .# .......  YYY 3 yaks #... ....."...  *   boulder (minion, rolling)  ..#.. ............  ..# ....####...## _The yak is moderately wounded.Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (Hh2 [0;10;1mmildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Hh @***Y**YHhf: HhfK sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  Magic: 29/40 =================-------  ### ### AC: 16Hhg6Str: 11Doom: 0% ###.####.############# #  EV: 25 Int: 19 Contam: 0% #.P...#.#.#..#P.#..#.#.#.  SH: 0Dex: 20 .P.................Y.....  XL: 14 Next: 69% Place: Lair:5 ................@°°.Y°*Y.  Noise: ---------  Time: 19776.9 (0.0) Hhh.....[.†.........†.......  t) +1 dagger (venom) ..##...####.#..#......###  Cast: Stone Arrow ######## #####...##### # #...†# .# .......  YYY 3 yaks #... ....."...  *   boulder (minion, rolling)  ..#.. ............  ..# ....####...## Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  HhAiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power! You send a boulder barrelling forward!  Your boulder barrels into the yak!HhyjHhkHhnMAim  Press: ? - help, Dir - move target  You feel a surge of power! You send a boulder barrelling forward!  Your boulder barrels into the yak!  The yak is heavily wounded.Hh{@  The yak is lightly wounded.Hhށ  ### ############### # .#..#P.#..#.#.#. ................ @○*YY.○°. [.†.........†....... ##.#..#......### Hhy #####...##### #...† .......  2 yaks ....."...  ..#.. .........  ..# 10 ==7.9 (1Hh)O○°*Hh= _Your boulder crumbles as it rolls away.Hhy ### ###  ###.####.############# # ##.P...#.#.#..#P.#..#.#.#. ..P.HhGF.○*YY.○°..[.†.†........##...####.#..#......### .Hh# #####...##### .# #HhF...†# ..# ....... ##... ....."...Hh3* ..#.. ............  ..# ....####...##HhG  Your boulder barrels into the yak!HhXHhThe yak is lightly wounded. _Your boulder crumbles as it rolls away.  The yak is heavily wounded.  The yak gores your boulder but does no damage.Hh%e○°*Y°YHh-(1 ally target)Hh 25 --8Stone ArrowHhk○○°*Y°Hh Hh3U_The yak is heavily wounded.Hh### ### ###.####.############# # .P...#.#.#..#P.#..#.#.#. P. ○○°*Y°Y. [.†.Hh8†..Y..Y. ##...####.#..#......### # #####. # #...†## ....... YY 4 yaks (1 ally target)... ....."... *Hhx..#.. ............ HhG  Your boulder barrels into the yak!Hh9Hhk  The yak is severely wounded.Hh[Hh]  The yak gores your boulder but does no damage.  Your boulder barrels into the yak!Hh°°.○○*Y..Y. 3*Hhk70--9Stone ArrowHhp°°.○*Hh0G _You kill the yak!Hh### ######.####.############# #HhZ-.P...#.#.#..#P.#..#.#.#. ..P....................... ..°°.○○*Y.[.†.†.Y..Y..##...####.#..#......### .Hh!######## #####...##### .# #...†# ..#Hh ....... ##........"... 2 yaks  ..#..Hh* ...........* ..#...####...## ..#Hh F### ##HhHhHhHhHh+...°○Y.Y..Y.Y 3 yaksHh,V30=80Hh 3:○Hh5= _Your boulder crumbles as it rolls away.HhP  sekai the Geomancer  Human of Dithmenos *****. Hh  Health: 95/95 ========================  ### ### Magic: 26/40 ===============---------  ###.####.############# #  AC: 16Str: 11Doom: 0% ##.P...#.#.#..#P.#..#.#.#.  EV: 25 Int: 19 Contam: 0% ..P.......................  SH: 0Hh"Dex: 20 .....................°○Y..  XL: 14 Next: 70% Place: Lair:5 ......[.†.......@.†Y..Y...  Noise: ---------  Time: 19780.9 (0.0) ...##...####.#..#......###  t) +1 dagger (venom) .######## #####...#####  Cast: Stone Arrow .# #...†# ..# ....... ##... ....."...  YYY 3 yaks  ..#.. ............  ..# ....####...##  ..# ..### #### _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - helHhDcp, Dir - move targetThere's a thick-headed creature in the way.Hhu @**Y**Y*HhN 8  sekai the Geomancer  Human of Dithmenos *****.  Health: 95/95 ========================  ### ### Magic: 26/40 ===============--------- Hh  ###.####.############# #  AC: 16Str: 11Doom: 0% ##.P...#.#.#..#P.#..#.#.#.  EV: 25 Int: 19 Contam: 0% ..P.......................  SH: 0Dex: 20 HhK v.....................°○Y..  XL: 14 Next: 70% Place: Lair:5 ......[.†.......@.†Y..Y...  Noise: ---------  Time: 19780.9 (0.0) ...##...####.#..#......###  t) +1 dagger (venom) .######## #####...#####  Cast: Stone Arrow Hh .# #...†# ..# ....... ##... ....."...  YYY 3 yaks  ..#.. ............  ..# ....####...##  ..# ..### #### _Your boulder crumbles as it rolls away.  Hh* Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetHh# Hh Hh   Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Hh Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! You send a boulder barrelling forward!  Your boulder barrels into the yak!Hh   ### ###  Hh4 .############# # #.#..#P.#..#.#.#. ................. .............Y†.. [@○*Y.Y.... ###.#..#......### Hh  #####...#####  #...†# ....... ....."... (1 ally target)  ..#.. ............ *   boulder (minion, rolling)  ..# ....####...  ..# ..### 10 ==1.9 (1Hh_& X○**Hh) ^ _The yak is moderately wounded.Hhq'  Hhor ### ###  ###.####.############# # ##.P...#.#.#..#P.#..#.#.#PHhs..........Y†...[.†........○*Y.Y.... .Hhs ..##...####.#..#......########## #####...###### Hh4tk#...†# ..#  ....... ##...  ....."... Hht*..#.. ............ ....####...##HhyG  Your boulder barrels into the yak!Hh|HhN}Hh~Hh"Hh؉YYY.°°○*.HhA25 --Hh 2HhY;*Hhs Hh"M_The yak is heavily wounded.Hh?  ### ###  ###.####.############# # ##.P...#.#.#..#P.#..#.#.#P........Hh*..YYY.†...[.†........°°○*..... ...##...####.#..#......########## #####...###### #...†# ..#  ....... ##...  ....."...#.. ............HhHhHhcHhHhڊHhYYY..†○○°*Hh)A--3Hh=^○○°**HhuHhgf### ######.####.############# # ###.P...#.#.#..#P.#..#.#.#. HhyhP..P...............Y..........YY..†..[.††○○°*...##...####.#..#......########### #####...#####Hhk.# #...†# #..# ....... ###...."...* ..#......... # ..#####...##Hh~HhHhHhBHh.YYY.°°.°HhV7=4HhS°°.°Hhڐ= _Your boulder crumbles as it rolls away.Hhut  sekai the Geomancer  Human of Dithmenos *****.Hh-u  Health: 95/95 ========================  Magic: 23/40 =============-----------  ### ### AC: 16Str: 11HhuDoom: 0%  ###.####.############# #  EV: 25 Int: 19 Contam: 0% ###.P...#.#.#..#P.#..#.#.#.  SH: 0Dex: 20 HhvP..P.......................  XL: 14 Next: 70% Place: Lair:5 Hhcv ................@.YYY...†..  Noise: ---------  Time: 19784.9 (0.0) Hhv].......[.†.........†°°.°...  t) +1 dagger (venom) ....##...####.#..#......###  Cast: Stone Arrow Hh w..######## #####...##### ..# #...†# Hhw#..# .......  YYY 3 yaks ###... ....."... # ..#.. ............ Hh4y-# ..# ....####...## _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Hhh{ @*YYY***Hh1sekai the GeomancerHuman of Dithmenos *****.Health: 95/95 ========================Magic: 23/40 =============-----------### ###AC: 16Str: 11Doom: 0% ###.####.############# #EV: 25 HhOInt: 19 Contam: 0% ###.P...#.#.#..#P.#..#.#.#.SH: 0Dex: 20 P..P.......................XL: 14 Next: 70% Place: Lair:5 ................@*YYY...†..Noise: ---------  Time: 19784.9 (0.0) .......[.†....@....†°°.°...t) +1 dagger (venom) ....##...####.#..#......###Cast: Stone Arrow ..######## #####...##### ..##...†# #..#.......YYY 3 yaks (1 ally target) ###........"...Hhȇ*   boulder (minion, rolling) # ..#..............@   shadow # ..#....####...## _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhAiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power! You send a boulder barrelling forward!Hhj  Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! You send a boulder barrelling forward!  Your shadow points at the yak and mumbles some strange words.  The shard of hardened shadow misses the yak.The shard of hardened shadow hits the yak!!HhƜ*.***.†°°.° 2HhSV  You kill the yak!Hh/"c  The yak gores your boulder! Your boulder barrels into the yak!HhU/°*Y....†.... Hh76;10 ==5.9 (1HhaA9°HhE\ _The yak is severely wounded.Hh C ### ### ###.####.############# ##.P...#.#.#..#P.#..#.#.#. #P..P. #.°*YY...†.. #Hh .[.†....@....†........##...####.#..#......###.# #####...## #..# #...†# †#..# ....... .###... ....."... ## ..#.. ............ ## ..# ....####...##Hh ]  Your boulder barrels into the yak!Hh  You kill the yak!The yak gores your boulder! Your boulder barrels into the yak!Hh .○○*Y   yak Hh_ 25 1--6Stone ArrowHh :○Hh5 \ _The yak is severely wounded.HhG  Your boulder barrels into the yak!Hh  The yak is almost dead.The yak gores your boulder but does no damage.  Your boulder barrels into the yak!Hhc?°°○°*Hh*   boulder (minion, rolling)@   shadowHhg4=2--7HhP]°○°*HhG _You kill the yak!Hh Hh .†°.○@   shadowHh &8Hh 9°Hh  Hh' /_Your boulder crumbles as it rolls away.Hhf ### ### ###.####.############# # Hhh E.P...#.#.#..#P.#..#.#.#. P..P. .†°.○.†.. .[.†....@....†....... ##...####.#..#......### # #####...##### ..# #..†# #..# ....... ###... ....."... ..#.. ............ Hho 3.Hhxr &9Hhv Hhdx Hh]### ###  Hhxz###.####.############# # .P...#.#.#..#P.#..#.#.#. ..P. Hhӗh†..○.†.. Hh7)[.†....@....†....... ##...####.#..#......### Hhq# #####...#####Hh7# #...†# ..# Hh....... ... ....."... Hhf ..#.. .... Hh04°Hh'90Hh@HhJHhd### ### ###.####.############# # Hhde.P...#.#.#..#P.#..#.#.#. P. Hheq†..°.†.. HhsfS[.†....@....†....... ##...####.#..#......### # #####. # #...†## Hhf%....... ... ....."...  ..#.. ..........Hh%g,.. HhvsHh|U†.Hhys5==1HhHh7 _Your shadow fades away.HhHht### ### .####.############# # .P...#.#.#..#P.#..#.#.#. P. ..†.†.. [.†.†....... ##...####.#..#......###  ##### #Hhv...†# # ....... ... ....."... ..#.. ...... Hh~Hh&2HhgHhFp _You see here a yak corpse.HhJx ### ### .####.############# # P...#.#.#..#P.#..#.#.#.# .†@.†.†.[.†.†... ##...####.#..#......# #####  ....... #.. ............ Hh8Hhz7==3 _Hh2Hh%Hh׈ ### ### #.####.############# # # HhTP...#.#.#..#P.#..#.#.#.# ........................†..†.†[.†.... Hhlje##...####.#..#......####Hh|#### #####...##### Hh.Hh*.HhC.HhZ....### Hhf..# ..### ####HhHhHh:&4HhHhHhSt J### ###.####.############# # # .P...#.#.#..#P.#..#.#.#.#.....................†..†.†...[.†.†........ .##...####.#..#.@....######### #####...#####  #...†# #........ ...."...#.. ........  ..#####...##  ..#### ####.#Hh Hhy `8=5Hh Hh Hh4U ### ### ##.####.############### # .P...#.#.#..#P.#..#.#.#. P........................ .......†..†.†[.†.........†.....Hhs4##...####.#..#......#### ####### #####..@#####  #...†# #................#.Hh42.. .P#HhU>Hh@X30==6HhcEHh GHhHej ### ### Hh|eH##.####.############### # Hhe.P...#.#.#..#P.#..#.#.#. P........................ .HhVf....†..†.†..[.†.........†....... .Hh{f##...####.#..#......#### ####### #####...#####  Hhf#..@†# #$.............. .....Hhff"....... ..#HhqHhs&7HhyHh7|+ _Found 18 gold pieces.Hh#.####.############### # P...#.#.#..#P.#..#.#.#.# Hh....................... .†..†.†... [.††........ ##...####.#..#......#### ###### #####...#####  #..#...†#.###..$.......@......# ...."#.. .Hhs. .....####...## Hh5n..# ..### #### ..# .. P##~HhUHhڒv5=====8HhɘHh2Hh2...#.#.#..#P.#..#.#.#.# ....................... †..†.†... Hh3[[.††........ Hh73f#...####.#..#......#### Hhn3### #####...##### ) Hh3#..#...†#.###..#Hh3^$..............# .Hh3..Hh4" Hh84B#.. .Hhi4.Hh4 .....####...### ..### ##### . .Hh4(# ..Hh*5I #HhZ5*#Hh5U~~HhCHhIE`6===9HhNKHhM' _Found a hand axe.Hh P...#.#.#..#P.#..#.#.#.#.............†..†.†....[.†.........†. ##...####.#..#......##### #####...##### ) #..#...†#.###..# $.#. .. ..# .#.. . ..# .....####...##... .Hh .# ..### ##### .. ..# .. P# .# .~~Hh Hh" (800Hh|& Hh4/ Hh81 510 1.9 (2Hh4 Hh6 2 _d - an amulet of dissipationHh e.P...#.#.#..#P.#..#.#.#.# P..........Hh .......†..†.†....[.†.........†.. HhA .##...####.#..#......##### #####...##### )Hh .#..#...†#.###..# # $Hhئ I.#.. Hh .# .Hh< 7.#.. . Hh  ..# .....####...##...  ..# Hh ..### ##### ...# .. .P# Hh= 2..# ..~ #~~Hh Hh w7=25 2.9 (1Hhs HhS HhR~#.P...#.#.#..#P.#..#.#.#.# .P...............†..†.†....[.†.........†........ ..##...####.#..#......####Hh# #####...##### ) ##.#..#...†#.###..# .#.$.#. #....#  ..#...Hh ..#.####...##... ..# #..### #Hh1#### ...#... ..P# . ~..# Hhc+...~ ##~~HhHh^8=3HhJHh$ HhG#.P...#.#.#..#P.#..#.#.#.# ..P....................†..†.†...HhG.[.†.........†.........##...####.#..#......#### .HhG# #####...##### ) .#HhIH0.#.#..#...†#.###..# ..#.$.#. ##....# ..#..HhtH. ..# #......####...##... ..#HhH##..### ##### ...# #....P#HhHL.. .~..# . HhI7~...~ ~##~~HhbSHhUV40==4Hh^Hh_HheW#.P...#.#.#..#P.#..#.#.#.# P..P..................†..†.†....[.†.........†.........##...####.#..#......#### .HhW.# ######...##### ).##.#.#..#...†#.###..# #..# #..$.#.#....# # ..#... HhX## ..# .#......####...##... # ..# ##..#### ###Hh&X# ...# #....P# ...# P.~..#HhBXN... .~...~ ~~ Hh]X-~~##~~HhraHhc&5HhThHhjHhi#.P...#.#.#..#P.#..#.#.#.# #P..P... #..†..†.†... #.[.†..†.........##...####.#..#......####.# ######...##### ) #..# #.#.#..#...†#.###..# †#..# .#..$.#. .###...Hhѐ.# ## ..#... ## ..# ..#......####...##... .# ..# ##..#### ##### .. .# #....P# ...#. .P.~..#..... ~.~...~ ~~~ . #~~##~~HhgHh[&6HhHhΡHh5 ####.P...#.#.#..#P.#..#.#.#.#  #P..P..........  #.†..†.†... ##.[.†Hh..†........ #.....##...####.#..#......#### #...# ######...##### )Hh=#..# #.#.#..#...†#.###..# .†#..# ..#..$.#. ..###....# .## ..#Hh.# ..##..#......####...##... ..# ..#. ##..#### ##### .. #.# #...  .....P# Hh...#.  .P.~..# ...... .~.~...~ ~~~~.. Hh /~#~~##~~HhEHhC&7Hh˕Hh  ###.####.############### # ####.P...#.#.#..#P.#..#.#.#.# #P..P..........  #...Hh .†..†.†...  ##.......[.†.........†........ Hh  #.....##...####.#..#......####  #...######## ######...##### ) ##Hh+ Y #.#.#..#...†#.###..#†#..# ..#..$. #..###..HhK # Hhh Z..## ..#................. .Hh ### ..##..#......####...##...Hh # ..#.. ##..#### ##### .. ##.......#. #.Hh a... .....P#. ..Hh .#.. .P.~..# .......Hh  W.~.~...~ ~~~~..Hh Hh C==8Hh Hh[ Hh  ###.####.# # ####.P...#.#.#..#P.#..#.#.#.# #P..PHh . #.†..†.†... ##HhA Y.[.†.†.Hh` o #.....##...####.#..#......#### #...Hh # ######...##### )#..# #.#.#..#...†#.###..# #..†#..# ..#...#. Hh Q†#..###.#.## ..#. ..### ..##..#......#...##... ##..# ..#..Hh? Q###..#### ##### ..#.#.. #.... # .....P#.. ...#... .P.~..#. ........ .~.~.~...~ ~~~~..HhF Hh0 &9Hh Hh Hh 610 10.9 (2Hh HhϺ ? _You now have 651 gold pieces (gained 18).Hh^####.P...#.#.#..#P.#..#.#.#.# #P..P........................ #...†..†.†...#[.†.†........ ##...####.#..#......#### #...###############...##### #####..# ##. #.#.#..#...†#.###.. .#..†#..#.....#............... .†#..###....... ....## ..#.# ..##..#Hh_L####...## .##..# ..#..###..#### ##### .###.......#.. #.... .# .....P#.. ...#...H   manticore (wandering) ... .P.~..#. ......... ~.~.~.~...~. ~~~~..H... HhL_5#~~~#~~##~~HhdHhnC.HHh/pI25 1.9 (1Hh&uHhw HhwN_A manticore comes into view.HhFM   †..†.†  Hhy[.†† Hh  Hh######## Hh> ##. #.#.#..#...††#..#.....#......... .†HhtC.......@....... ..#.............Hh ..##..#......##Hh" ..#..###..#### ##### Hh#.. #.... Hh Hh#.. ...#... Hh! Hh<#. ......... HhXU~. ~~~~...H.. Hhq   †..†.†  [.†† HhIr  ########  ##. #.#.#..#...††#..#.....#.........†Hhr.......@....... ..#............. ..##..#......## ..#..###..#### ##### #.. #....Hhr #.. ...#...  #. .........Hhr~. ~~~~...H..Hhr{Hh~}Hh Hh?` _A manticore is nearby!HhWI   †..†.†  [.††   ########  ##. #.#.#..#...††#..#.....#......... .†HhI$.......@....... ..#............. ..##..#......## ..#..###..#### ##### #.. #....  #.. ...#...  #. ......... ~. ~~~~...H.. HhIHh u   †..†.†  [.††   ########  ##. #.#.#..#...††#..#.....#.........†.......@....... ..#............. ..##..#......##Hh{  ..#..###..#### ##### #.. #.... #.. ...#...  #. .........~. ~~~~...H..Hh Hh Hh Hh ` _A manticore is nearby!Hh #P..P........................ #.....†..†.†... Hh <##.[.†Hh 2†........ Hh Y#.....##...####.#..#......#### HhD #...###############...##### ) Hh ####..# ##.. #.#.#..#...†#.###..# #Hh t..†#..#.....#.................# Hh G†#..###........Hh D..## ..#Hh1 d### ..##..#Hh_ ####...## Hh ##..# ..#..###..#### ##### Hh G###.......#.. #....Hh  Hh v# .....P#.. ...#Hh+ . .P.~..#. ......Hh[ l~.~.~...~. ~~~~...HHh ~~#~~##~~ ~## .##. ~~##~~# Hh +~HhHhC.HHh,-2 _Hh#Hh]%Hh5^#.....†..†.†...  ##.[.††........  #.....##...####.#..#......####  Hh6u#...###############...##### ) ###..# ##.. #.#.#..#...†#.###..# ..†#..#.....#.................#. ###........ Hh^6..## ..# ### ..##..#####...##... Hh6)#..# ..#..###..#### ##### .. .....#.. #.... Hh6 .....P#.. ...# . .P.~..#. ...... ~.~.~...~..~~~~....H Hh7~~#~~##~~#.~~##..##..HhP72##~~# ~##~~ #~.# ...P  ~~~Hhx:HhCH.HHhhF&3HhMHhOHh(B #[.†........##...####.#..#......###################...##### ) ###..# ##.. #.#.#..#...†#.###..# HhB ..†#..#.....#.................#. #..###........# ..## ..#..HhB [. .### ..##..#####...## Hh"C #....###.@#### ##### Hh`C y#.......#.. #....# HhC .....P#......#.... . .P.~..#.......HhC +...... ~.~.~...~..HhD 2~~~~.........HhD ~#~~##~~#.~~##..##.H...##~~# ~##~~ #~.# ...P. HhD  ~~~ ~~ ~... ....# HhH HhU I.HHhX &4Hh_ Hh b Hhc #.....##...####.#..#......#### #...###############...##### ) ##..# ##.. #.#.#..#...†#.###..# .†#..#.....#.................#. ###................... .## ..#................ ### ..##..#......####...##... .# ..#..###..#### ##### .. .....#.. #...@#  .....P#......#.........Hhd .P.~..#................~.~...~..~~~~..#~~##~~#.~~##..## ##~~# ~##~~ #~.# .H.P.#  ~~~ ~~ ~... ....# Hh]d }~~.. ...<Hho HH<Found a stone staircase leading up.Hht `````  The manticore flicks its tail.Hh \@....Hhv/==5Hh HhCV _The volley of spikes misses you.Hht_n  Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh&Hh(Hh-Hh0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh j...###############...##### )# ##.. #.#.#..#...†#.###..# †#..#.....#.................#. ###............ Hh`jq## ..#......... Hhjm## ..##..#......####...##... .# ..#..###..#### ##### .. Hhj.....#.. #....#.##...# .....P#......#..@....... Hhj(.P.~..#.. Hhk'~.~...~..~~~~ Hh#kc#~~##~~#.~~##..## HhHk#~~# ~##~~ #~.# .H.P.# Hhik ~~~ ~~ ~... ....# Hhk~~.. ...<. y   hornet (wandering)Hhk~##. .....yHhnHhhpHhy} H..HhyCA hornet comes into view.Hh|B--6Stone ArrowHh'Hh3 _The hornet moves out of view.HhGK...###############...##### )  sekai the Geomancer #..# ##.. #.#.#..#...†#.###..#  Human of Dithmenos *****. †#..#.....#.................#.  Health: 95/95 ======================== .###.........................#  Magic: 37/40 ======================-- ## ..#.......................  AC: 16Str: 11Doom: 0% ## ..##..#......####...##...  EV: 25 Int: 19 Contam: 0% HhH.# ..#..###..#### ##### ..  SH: 0Dex: 20 .......#.. #....#.##...#  XL: 14 Next: 72% Place: Lair:5 .....P#......#..@.......  Noise: ---------  Time: 19816.9 (0.0) .P.~..#.........*.......  t) +1 dagger (venom) ~.~...~..~~~~....*......  Cast: Stone Arrow #~~##~~#.~~##..##H...... #~~# ~##~~ #~.# ...P.#.  ~~~ ~~ ~... ....#.#  H   manticore ~~.. ...<. .  ~##. ......  _The hornet moves out of view.  HhI>Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (87% to hit)Hhb...###############...##### )sekai the Geomancer Hh%c#..# ##.. #.#.#..#...†#.###..#Human of Dithmenos *****. HhVci†#..#.....#.................#.HhccHealth: 95/95 ======================== HhcI.###.........................#Hh d%Magic: 37/40 ======================-- ## ..#.......................AC: 16Str: 11HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhhyAim: a manticore (moderately wounded, 87% to hit)Hh ...###############...##### )sekai the Geomancer Hh- #..# ##.. #.#.#..#...†#.###..#Human of Dithmenos *****. Hh †#..#.....#.................#.Health: 95/95 ======================== HhƉ I.###.........................#Hh Magic: 34/40 ====================---- ## ..#.......................Hh -AC: 16HhK NStr: 11Doom: 0% Hh ## ..##..#......####...##...EV: 10Hhˊ OInt: 19 Contam: 0% Hh .# ..#..###..#### ##### ..Hh% YSH: 0Dex: 20 HhS .......#.. #....#.##...#Hh} zXL: 14 Next: 72% Place: Lair:5 Hh Q.....P#......#..@.......Hhҋ Noise: ==-------  Time: 19817.9 (0.0) Hh T.P.~..#.........`.......HhO t) +1 dagger (venom) ~.~...~..~~~~....`......Hh 7Cast: Stone Arrow Hh ~#~~##~~#.~~##..##H...... Hhӌ #~~# ~##~~ #~.# ...P.#.Hh ~~~ ~~ ~... ....#.#Hh' lH   manticoreHhP {~~.. ...<. .Hhy l~##. ......Hh Casting: Stone Arrow (safe; 1% risk of failure)  Hhύ MConfirm with . or Enter, or press ? or * to list all spells.Hh yAiming: Stone Arrow (safe; 1% risk of failure)  Hh! ;Press: ? - help, Shift-Dir - straight lineHhJ xAim: a manticore (moderately wounded, 87% to hit)  Hhs ?You feel a surge of power! The stone arrow hits the manticore!!Hh V..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (moderately wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the manticore!!  The manticore is almost dead.Hh ``  The manticore flicks its tail.The volley of spikes skewers you!Hh9 ?..Hh 8---8.9 (1Barbs Hh Hhb ? _Barbed spikes become lodged in your body.Hh`p ...###############...##### )  sekai the Geomancer #..# ##.. #.#.#..#...†#.###..#  Human of Dithmenos *****. Hhp †#..#.....#.................#.  Health: 85/95 =====================--- Hhks .###.........................#  Magic: 31/40 ==================------ ## ..#.......................  AC: 16Str: 11Doom: 0% Hhs ## ..##..#......####...##...  EV: 10Int: 19 Contam: 0% HhEt .# ..#..###..#### ##### ..  SH: 0Dex: 20 Hht .......#.. #....#.##...#  XL: 14 Next: 72% Place: Lair:5 Hh u .....P#......#..@.......  Noise: ==-------  Time: 19818.9 (0.0) Hhu .P.~..#.........*.......  t) +1 dagger (venom) Hhu ~.~...~..~~~~....*......  Cast: Stone Arrow Hh6v #~~##~~#.~~##..##H......  Barbs Hhv .#~~# ~##~~ #~.# ...P.#.  ~~~ ~~ ~... ....#.#  H   manticoreHhv : ~~.. ...<. .  Hhw n~##. ......  _Barbed spikes become lodged in your body.  Hh;x JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Hhx Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, 87% to hit)Hh_$...###############...##### )  sekai the Geomancer #..# ##.. #.#.#..#...†#.###..#  Human of Dithmenos *****. †#..#.....#.................#.  Health: 85/95 =====================--- .###.........................#  Magic: 31/40 ==================------ ## ..#.......................  AC: 16Str: 11Doom: 0% ## ..##..#......####...##...  EV: 10Int: 19 Contam: 0% Hh#`.# ..#..###..#### ##### ..  SH: 0Dex: 20 .......#.. #....#.##...#  XL: 14 Next: 72% Place: Lair:5 .....P#......#..@.......  Noise: ==-------  Time: 19818.9 (0.0) .P.~..#.................  t) +1 dagger (venom) ~.~...~..~~~~...........  Cast: Stone Arrow Hhw`#~~##~~#.~~##..##H......  Barbs #~~# ~##~~ #~.# ...P.#.  ~~~ ~~ ~... ....#.#  H   manticore ~~.. ...<. .  Hh`~##. ...... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhaAim: a manticore (almost dead, 87% to hit)  You feel a surge of power! The stone arrow hits the manticore.HhNd )  ##.. #.#† †.#.. .....  Hhd..  #  # ##### ..  #..# ... .......`....... ~~~~....`...... ~~##..##....... Hh&eH ~##~~ #~.# ...P.#.  ~~~ ~~ ~... ....#.# ~~.. ...<. . Hhle~##. ...... HhHhM...FHhcF   cane toad (wandering)onfirm with . or Enter, or press ? or * to list all spells.HhKAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (almost dead, 87% to hit)  HhYou feel a surge of power! The stone arrow hits the manticore.  You kill the manticore!Hh)62Hhr}=3-9.9 (1Stone ArrowHhHh\ _A cane toad comes into view.HhBX g )  ##.. #.#† †.#.. HhX 0.....  .... HhY $ #...  Hh[Y ;##..#### ##### ..  #....#.##...# HhY 0#..@....... HhY @............... ~~~~........... HhY ~~##..##....... HhZ ` ~##~~ #~.# ...P.#F  ~~~ ~~ ~... ....#.# Hh=Z  HhaZ #~~.. ...<. .  HhZ (~##. ...... HhZ Hh  )  ##.. #.#† †.#.. .....  ....  Hh #...  ##..#### ##### ..  #....#.##...# #..@....... ............... ~~~~........... ~~##..##.......  ~##~~ #~.# ...P.#  ~~~ ~~ ~... ....#.#  Hh, ~~.. ...<. . ~##. ...... Hh Hh 7-Hh+ Hh ` _A cane toad is nearby!Hh ] )  ##.. #.#† †.#..Hh{  ..... Hh  .... HhB  #...Hh L  ##..#### ##### ..  #....#.##...# Hh< p#..@....... ............... ~~~~........... Hh ~~##..##....... Hh ` ~##~~ #~.# ...P.#F  ~~~ ~~ ~... ....#.# Hh5 # ~~.. ...<. . Hhx  Hh (~##. ...... Hh Hh  )  ##.. #.#† †.#.. .....  ....  #...  ##..#### ##### ..  #....#.##...# #..@....... Hh ............... ~~~~........... ~~##..##.......  ~##~~ #~.# ...P.#  ~~~ ~~ ~... ....#.#  Hh ~~.. ...<. . ~##. ...... Hh Hhg Hh0 Hh? ` _A cane toad is nearby!HhvHhThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - NoHh!Hh...###############...##### )sekai the Geomancer #..# ##.. #.#.#..#...†#.###..#Human of Dithmenos *****. Hh(†#..#.....#.................#.Health: 86/95 =====================--- .###.........................#Hh|%Magic: 32/40 ===================----- ## ..#.......................AC: 16Str: 11HhDoom: 0% ## ..##..#......####...##...EV: 10Hh OInt: 19 Contam: 0% HhQ.# ..#..###..#### ##### ..SH: 0HhDex: 20 .......#.. #....#.##...#HhXL: 14 Next: 73% Place: Lair:5 .....P#......#..@.......HhGLNoise: =--------  Time: 19819.9 (0.0) .P.~..#.................t) +1 dagger (venom) ~.~...~..~~~~...........HhCast: Stone Arrow #~~##~~#.~~##..##.......HhBarbs #~~# ~##~~ #~.# ...P.#FHhc~~~ ~~ ~... ....#.#F   cane toad (wandering)~~.. ...<. .Hh;~##. ......You feel a surge of power! The stone arrow hits the manticore.  You kill the manticore! _A cane toad comes into view. Hh_A cane toad is nearby! _A cane toad is nearby!Okay, then.HhxHh Hh!. _Hhn Hhz J.FHh s725 -20.9 (1 _Hh Hh׉ HhG Hh Hh .y   hornetyHh e8=-1HhQ Hh+ Hh,HhHhHhaF   cane toad (wandering)F.Hhp9=32HhHhQ)Hh6 You kill the manticore! _comes into view. _A cane toad is nearby! _You carefully extract the barbed spikes from your body.HhHh(Q.HhE+/913Hh.Hh0Hh[Hhkk   rime drake (wandering)HhQT2=4HhHh] _A rime drake comes into view.Hh; HhC |k~kHhE ^3=5HhOJ HhL ^ _The rime drake hisses angrily.Hh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhHhHhHh Hh"HhU_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh S#...#...##### )HhM K#..# ##..##.#.#..#...†#.###..# .†#..#.....#.....#. ..###...........Hh| c.# .## ..#.........Hh a# ..##..#......####...##... .Hh m.# ..#..###..#### ##### .. #.#.. #....#.##...#  .....P#......#Hh r.  .P.~..#. .~.~...~..~~~~Hh- . ~#~~##~~#.~k##..##....... #Hh S#~~# ~##~~ #~.# ...P.#. ~~~ ~~ ~... ....#.# ~~.. ...<...Hh  ~##.. ......Hh Hh! Hh9 #kHh9 (~HhC HhC 4HhD 6==Hh;D 6HhhD Stone Arrow HhD _HhY HhDa Hh U#...###############...##### )  sekai the Geomancer ##..# ##..##.#.#..#...†#.###..#  Human of Dithmenos *****. .†#..#.....#.................#.  Health: 94/95 =======================- ..###.........................#  Magic: 33/40 ===================----- .## ..#.......................  AC: 16Str: 11Doom: 0% ### ..##..#......####...##...  EV: 25 Int: 19 Contam: 0% Hh> ..# ..#..###..#### ##### ..  SH: 0Dex: 20 #.......#.. #....#.##...#  XL: 14 Next: 73% Place: Lair:5  .....P#......#*@........  Noise: ---------  Time: 19826.9 (0.0)  .P.~..#.....k*..........  t) +1 dagger (venom) .~.~...~..~~~~...........  Cast: Stone Arrow ~#~~##~~#.~~##..##....... ##~~# ~##~~ #~.# ...P.#.  ~~~ ~~ ~... ....#.#  k   rime drake Hh ~~.. ...<...  ~##.. ......  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)Hh7#...###############...##### )sekai the Geomancer HhD8##..# ##..##.#.#..#...†#.###..#Human of Dithmenos *****. Hh83.†#..#.....#.................#.Health: 94/95 =======================- ..###.........................#Hh$9CMagic: 33/40 ===================----- .## ..#.......................AC: 16Str: 11Doom: 0% ### ..##..#......####...##...EV: 25 Int: 19 Contam: 0% Hhv9..# ..#..###..#### ##### ..SH: 0Dex: 20 #.......#.. #....#.##...#XL: 14 Next: 73% Place: Lair:5  Hh9.....P#......#`@........Noise: ---------  Time: 19826.9 (0.0)  .P.~..#.....k`..........t) +1 dagger (venom) .~.~...~..~~~~...........Hh:Cast: Stone Arrow ~#~~##~~#.~~##..##....... ##~~# ~##~~ #~.# ...P.#.Hh[:~~~ ~~ ~... ....#.#k   rime drake~~.. ...<...Hh:~##.. ......Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh:{Aim: a rime drake (72% to hit)  You feel a surge of power! The stone arrow hits the rime drake!!Hhx.@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Hh"Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (72% to hit)  HhYou feel a surge of power! The stone arrow hits the rime drake!!  The rime drake is severely wounded.Hh  Your shadow points at the rime drake and mumbles some strange words.The shard of hardened shadow hits the rime drake!!Hh†@   shadowHh-Hh2e5=10 4=Hh3C7.9 (1Stone ArrowHh9HhX<N _You kill the rime drake!Hh< "# ##..##.#.#..#...†#.###..# †#..#.....#.................#. Hh ###............ ## ..#. Hh ## ..##..#......####...##... Hhg .# ..#..###..#### ##### .. .....#.. #....#.##...# Hh .....P#......#.......... .P.~..#.....†@. ~.~...~..~~~~..Hh  Hh2 #~~##~~#.~~##..##. Hhm #~~# ~##~~ #~.# ...P.# Hh ~~~ ~~ ~~... ....#Hh  Hh k~~~.. ...<... Hh1 xF   cane toad (wandering)HhY ~~##.. ......F Hh _@   shadowHh `~~ ......#Hh$ Hh/ o@   shadowHh0 !.Hh4 Q5==25 Hh4 '-8Hh= Hh4@ Hhc P.....#.................#. ###........... # ..#.  ..##..#......####...##...  ..#..###..#### ###### .. .....#...#....#.##...## P#......#........... P.~..#.....†@.~...~..~~~~..Hhad ~##~~#.~~##..##. ~~# ~##~~ #~.##...P.# ~~~ ~~ ~~...#....# ~~~.. ....<...F~~##.. ......F   cane toad (wandering)~~ .......#@   shadow .#.##Hh-j Hhq uF.FHh&t z8===-9Hhx Hh| U _The cane toad croaks.HhJ .... # .... # #... # ##..#### ###### .. .#....#.##...## ...#........... ..†@........... ~~~....@....... ~##..##........ Hhz ~##~~ #~.##...P.#..  ~~ ~~...#....#.#  ~~~.. ....<..F.   .........  ~~ .......#.  .#.##.... HhC ....  ....  #...  HhΫ##..#### ###### .. .#....#.##...## ...#........... ..†@........... Hh%~~~....@....... ~##..##........ HhtA ~##~~ #~.##...P.#..  ~~ ~~...#....#.#Hh ~~~.. ....<..F.  .........  Hhnz~~ .......#.  Hhd.#.##.... HhHh%HhHh` _A cane toad is nearby!Hh# ##........# # ..#.........Hhs Q ..##..#......####...##Hh w..###..#### ###### Hh ......#...#....#.##...## P#......#........... Hh  'P.~..†@ HhK 0.~...~..~~~~. Hh| +~~##~~#.~~##..##Hh x ~##~~ #~.##...P.#Hh ~ ~~ ~~...#....#.# Hh O ~~~.. ....<..F.Hh5 ~~##....Hhb * .Hh r#@   shadowHh  Hh ].#.##.....Hh <##### .....HhF HhO Hh *F.F   cane toad@   shadowHhZ {40===30 _Hh Hh" Hh/k ..#. ..##..#####...##..###..#### ###### ......#...#....#.##...## Hhx`P#......#........... P.~..#.....†@. .~...~..~~~~... Hhz~~##~~#.~~##..##. ~##~~ #~Hh*P.#..Hh(<~ ~~ ~~...#....#.#  ~~~.. ....<.F..~~##............Hhs< ..#Hh ~~.#.##....~~##### Hh Hh@w##. ###HhHhK#Hhl,NF..Hh9/U=1Stone ArrowHh4Hh6Hh T# ..#.......................  sekai the Geomancer # ..##..#......####...##...  Human of Dithmenos *****. # ..#..###..#### ###### ..  Health: 95/95 ======================== ......#...#....#.##...##  Magic: 37/40 ======================-- HhTW....P#......#...........  AC: 16Str: 11Doom: 0% P.~..#.....†@...........  EV: 25 Int: 19 Contam: 0% .~...~..~~~~............  SH: 0Dex: 20 ~~##~~#.~~##..##........  XL: 14 Next: 74% Place: Lair:5 HhU~~# ~##~~ #~.##@..P.#..  Noise: ---------  Time: 19831.9 (0.0) ~~~ ~~ ~~...#.**.#.#  t) +1 dagger (venom) HhTU~~~.. ....F....  Cast: Stone Arrow ~~##............  ~~ .........#.  HhUN~~.#.##.....  F   cane toad ~~##### .....  ##. ###..  _A cane toad is nearby!HhVCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)HhX`# ..#.......................sekai the Geomancer # ..##..#......####...##...Human of Dithmenos *****. # ..#..###..#### ###### ..Health: 95/95 ======================== HhX.......#...#....#.##...##Magic: 37/40 ======================-- ....P#......#...........AC: 16Hh YStr: 11Doom: 0% P.~..#.....†@...........EV: 25 Hh6YInt: 19 Contam: 0% .~...~..~~~~............SH: 0Hh`YsDex: 20 ~~##~~#.~~##..##........HhYXL: 14 Next: 74% Place: Lair:5 ~~# ~##~~ #~.##@..P.#..HhYoNoise: ---------  Time: 19831.9 (0.0) ~~~ ~~ ~~...#.``.#.#t) +1 dagger (venom)HhY~~~.. ....F....Cast: Stone Arrow~~##............Hh*Z~~ .........#.~~.#.##.....F   cane toadHhYZ~~##### .....##.###..HhZJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  HhZuPress: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)  HhZ>You feel a surge of power! The stone arrow hits the cane toad!HhLHhf.F<HhB810 =2.9 (1Hh4HhSonfirm with . or Enter, or press ? or * to list all spells.Hhk[Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit)  You feel a surge of power! The stone arrow hits the cane toad! HhV_The cane toad is heavily wounded.Hh# ..#.......................  sekai the Geomancer # ..##..#......####...##...  Human of Dithmenos *****. Hh4|# ..#..###..#### ###### ..  Health: 95/95 ======================== ......#...#....#.##...##  Magic: 35/40 =====================--- Hh`H....P#......#...........  AC: 16Str: 11Doom: 0% P.~..#.....†@...........  EV: 10HhOInt: 19 Contam: 0% Hh.~...~..~~~~............  SH: 0Dex: 20 Hhܳ~~##~~#.~~##..##........  XL: 14 Next: 74% Place: Lair:5 Hh~~# ~##~~ #~.##@..P.#..  Noise: =--------  Time: 19832.9 (0.0) ~~~ ~~ ~~...#.*F.#.#  t) +1 dagger (venom) Hh2~~~.. ....<....  Cast: Stone Arrow ~~##............  HhZ:~~ .........#.  Hh~~.#.##.....  F   cane toad ~~##### .....  Hh'##. ###..  HhԴ_The cane toad is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  HhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh%vAim: a cane toad (heavily wounded, 81% to hit)Hh_ # ..#.......................sekai the Geomancer # ..##..#......####...##...Human of Dithmenos *****. # ..#..###..#### ###### ..Health: 95/95 ======================== ......#...#....#.##...##Magic: 35/40 =====================--- ....P#......#...........AC: 16Str: 11Hh{` Doom: 0% P.~..#.....†@...........EV: 10Int: 19 Contam: 0% .~...~..~~~~............SH: 0Dex: 20 ~~##~~#.~~##..##........XL: 14 Next: 74% Place: Lair:5 ~~# ~##~~ #~.##@..P.#..Hh` MNoise: =--------  Time: 19832.9 (0.0) ~~~ ~~ ~~...#.`F.#.#t) +1 dagger (venom)~~~.. ....<....Cast: Stone Arrow~~##............Hh` m~~ .........#.~~.#.##.....F   cane toad~~##### .....Hh9a ##.###..Casting: Stone Arrow (safe; 1% risk of failure)  Hhra Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!Hh Hh TF..Hh 3=3.9 (1Hh Hho Hh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Hh@ iPress: ? - help, Shift-Dir - straight line  Aim: a cane toad (heavily wounded, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad! _The cane toad is almost dead.Hh# ..#.......................  sekai the Geomancer # ..##..#......####...##...  Human of Dithmenos *****. # ..#..###..#### ###### ..  Health: 95/95 ======================== ......#...#....#.##...##  Magic: 32/40 ===================----- ....P#......#...........  AC: 16Str: 11Doom: 0% P.~..#.....†@...........  EV: 10Int: 19 Contam: 0% .~...~..~~~~............  SH: 0Dex: 20 Hh"~~##~~#.~~##..##........  XL: 14 Next: 74% Place: Lair:5 ~~# ~##~~ #~.##@F.P.#..  Noise: ==-------  Time: 19833.9 (0.0) ~~~ ~~ ~~...#....#.#  t) +1 dagger (venom) ~~~.. ....<....  Cast: Stone Arrow ~~##............  ~~ .........#. HhZ ~~.#.##.....  F   cane toad ~~##### .....  ##. ###..  _The cane toad is almost dead.HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh$qAim: a cane toad (almost dead, 81% to hit)Hh6# ..#.......................  sekai the Geomancer # ..##..#......####...##...  Human of Dithmenos *****. # ..#..###..#### ###### ..  Health: 95/95 ======================== Hh ......#...#....#.##...##  Magic: 32/40 ===================----- ....P#......#...........  AC: 16Str: 11Doom: 0% P.~..#.....†@...........  EV: 10HhՆInt: 19 Contam: 0% .~...~..~~~~............  SH: 0Dex: 20 ~~##~~#.~~##..##........  XL: 14 Next: 74% Place: Lair:5 Hh~~# ~##~~ #~.##@F.P.#..  Noise: ==-------  Time: 19833.9 (0.0) ~~~ ~~ ~~...#....#.#  t) +1 dagger (venom)Hh2 ~~~.. ....<....  Cast: Stone Arrow Hh^s~~##............  ~~ .........#.  Hh~~.#.##.....  F   cane toad ~~##### .....  ##. ###.. HhۇCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh1Aim: a cane toad (almost dead, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!Hh.   ...  #..#### ###### .. ...#.##...## ... Hh}... ... ...  ~##~~ Hh..P.#..  ~~ .#  ~~~.. Hhr...  ... Hh~~ .#. ~~.#.##.....Hh;l ~~##### ..... Hhf##. ###.. Hh8.Hh364.9 (1Hh5Stone ArrowHhHhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  HhPress: ? - help, Shift-Dir - straight line  Aim: a cane toad (almost dead, 81% to hit)  Hh2You feel a surge of power! The stone arrow hits the cane toad!! _You kill the cane toad!Hh3fW ..#.  ..##..#......####...##...  ..#..###..#### ###### .. Hhf#...#....#.##...#P#......#. .~..#.....†... ~...~..~~~~....##~~#.~~##..##..# ~##~~ #~.##.@.P.#..  ~~ ~~...#....#.# ~~~.......<.... ~~##...Hh$g#~~ #~.#.#~~~~.#.##.~~~##### .##. ###.HhfnHhpy6==25 --5HhwHhyHh y#..#####...##... ..#..###..#### ###### .. ....#...#....#.##...#### Hh P#......#............. ~..#.....†....~..~~~~.. ##~~#.~~##..##.. HhU # ~##~~ #~.##...P.#..  ~~ ~~...#..@.#.#  ~~~.......<....#~~##............#Hh Q~~ #~#.# ~~~~.#.##.....~~~##### .Hh ##. ### .Hh- Hh+3 \8===--Hh3 6Hh: Hhn> Hh Y..#..###..#### ###### .. ...#...#....#.##...#### P#......#..............Hh A#.....†... ..~..~~~~.. #~~#.~~##..##..........  ~##~~ #~.##...P.#.. . HhU  ~~ ~~...#....#.#.... ~~~.......@....#Hh ~~##.....# ~~ #~#.# Hh 3 ~~~~.#.##.....~~~#####........##. ####....#Hh Y   yak (wandering) ....#Y...#Hh Hhj n .A yak comes into view.Hh Hh s40===7Hh Hh  HhJ _The yak moves out of view. _There is a stone staircase leading up, spattered with blood here.Hh..#...#....#.##... P#......#..............#.....†..... .~..~~~~... Hh'~~#.~~##..##......  ~##~~ #~.##...P.#...... ~~ ~~...#....#.#.... ~~~.......<....# ~~##.# HhHv~~ #~#.# Hhz ~~~~.#.##......#~~~#####..Hhӟu##. .####....# .. ....#..... #...#HhWHhHhUFF   cane toad (wandering)Hh&8HhJHh)\ _A cane toad comes into view.HhP} .............. ..............F Hh9.............. #............ HhER ~##~~ #~.##...P.#......  ~~ ~~...#....#.#.....  Hh~~~.......<....#  ~~##........@...#  ~~ #~.........#.#  Hhq~~~~.#.##......#  ~~~#####........  ##. .####....# HhJ .. ....#  .. ....#  Hh>... #...# HhO .............. ..............F .............. Hh{ ##............  ~##~~ #~.##...P.#...... Hh  ~~ ~~...#....#.#.....  ~~~.......<....# Hh3!o ~~##........@...# Hh! ~~ #~.........#.#  ~~~~.#.##......# HhT"M ~~~#####........ ##. .####....# .. ....#  Hh".. ....# ... #...# Hh/Hh@4Hhg9Hh8<` _A cane toad is nearby!Hhsd .............. ..............F .............. #............  ~##~~ #~.##...P.#......  ~~ ~~...#....#.#.....  ~~~.......<....#  ~~##........@...# Hh3& ~~ #~.........#.#  ~~~~.#.##......#  ~~~#####........  ##. .####....#  .. ....#  .. ....#  ... #...# HhO .............. ..............F .............. HhJw#............ HhY ~##~~ #~.##...P.#......  ~~ ~~...#....#.#..... Hhũ Hh~~~.......<....#  ~~##........@...# HhL ~~ #~.........#.#  Hh{~~~~.#.##......# Hh] ~~~#####........Hhת Hh##. .####....# Hh3l.. ....#  Hhaf.. ....# Hht... #...# HhoHhHhHhK HhD_A cane toad is nearby!HhHhe #..###..#### ###### .. .#...#....#.##...##### #......#...Hh ..... . #.....†...............F..~~~~................# ~#.~~##..##....... Hh ~##~~ #~.##...P.#..Hh1 ~~ ~~...#....#.#......~.<.@..# ~~##..Hhb .# ~~ #~.........#.# Hh ~~~~.#.###~~~#####........#Hh ##. .####....# ....# .Hh ...#... #...#Hh Hh B.Hh &9HhS Hh  Hh@ Y_The cane toad gives a loud, deep croak!Hh#..###..#### ###### .. #...#....#.##...#####... Hh......#.......... .....†..............F. ..~~~~................#. Hh#.~~##..##.......... ##~~ #~.##...P.#...HhM~~ ~~...#....#.#.~~~.<..@.# Hh~~##.# ~~ #~.#.# Hh~~~~.#.##......#~~~#####........#Hh7##. ..####....# F   cane toad... .HhK.#.. ....# HhrHhoR.FHh:40Stone ArrowHhHhHhL#..###..#### ###### ..  sekai the Geomancer HhL/#...#....#.##...#####...  Human of Dithmenos *****. ......#.................  Health: 95/95 ======================== Hh/Mr.....†..................  Magic: 37/40 ======================-- ..~~~~.............F..#.  AC: 16HhMNStr: 11Doom: 0% HhM"#.~~##..##........*.....  EV: 25 Int: 19 Contam: 0% HhN##~~ #~.##...P.#.*......  SH: 0HhjN,Dex: 20 HhN| ~~ ~~...#....#.#*......  XL: 14 Next: 76% Place: Lair:5  ~~~.......<..@.#HhN Noise: ---------  Time: 19840.9 (0.0)  ~~##............#Hh7OW t) +1 dagger (venom) HhOg ~~ #~.........#.# Cast: Stone Arrow  ~~~~.#.##......#  ~~~#####........# HhO ##. ..####....#  F   cane toad ... ....# Hh/P$ .. ....# HhgP$ ... #...# HhPY_The cane toad gives a loud, deep croak!HhPCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhQyAiming: Stone Arrow (safe; 1% risk of failure)  HhFQuPress: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)HhxY*#..###..#### ###### ..sekai the Geomancer #...#....#.##...#####...HhYNHuman of Dithmenos *****. ......#.................Health: 95/95 ======================== .....†..................Magic: 37/40 ======================-- ..~~~~.............F..#.AC: 16HhZStr: 11Doom: 0% #.~~##..##........`.....EV: 25 Int: 19 Contam: 0% ##~~ #~.##...P.#.`......Hh`ZoSH: 0Dex: 20  ~~ ~~...#....#.#`......XL: 14 Next: 76% Place: Lair:5~~~.......<..@.#Noise: ---------  Time: 19840.9 (0.0)~~##............#HhZt) +1 dagger (venom)~~ #~.........#.#Cast: Stone ArrowHhZ~~~~.#.##......#~~~#####........###. ..####....#F   cane toadHhZm... ....#.. ....#... #...#Casting: Stone Arrow (safe; 1% risk of failure)  Hh&[;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)  HhT[>You feel a surge of power! The stone arrow hits the cane toad!Hh?Hhr.F..Hh:10 =1.9 (1HhHhwjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit)  HhYou feel a surge of power! The stone arrow hits the cane toad! _The cane toad is moderately wounded.Hhy[ '#..###..#### ###### ..  sekai the Geomancer #...#....#.##...#####...  Human of Dithmenos *****. ......#.................  Health: 95/95 ======================== .....†..................  Magic: 34/40 ====================---- ..~~~~................#.  AC: 16Hh\ Str: 11Doom: 0% #.~~##..##........F.....  EV: 10Int: 19 Contam: 0% ##~~ #~.##...P.#.*......  SH: 0Dex: 20  ~~ ~~...#....#.#*......  XL: 14 Next: 76% Place: Lair:5  ~~~.......<..@.#HhU\ f Noise: =--------  Time: 19841.9 (0.0)  ~~##............# t) +1 dagger (venom)  ~~ #~.........#.# Cast: Stone Arrow  ~~~~.#.##......# Hh\ Y ~~~#####........#  ##. ..####....#  F   cane toad ... ....#  .. ....# Hh\ S ... #...# _The cane toad is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh] ,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 81% to hit)Hh2; #..###..#### ###### ..sekai the Geomancer #...#....#.##...#####...Human of Dithmenos *****. ......#.................Health: 95/95 ======================== .....†..................Magic: 34/40 ====================---- ..~~~~............`...#.AC: 16Str: 11Doom: 0% #.~~##..##........`.....EV: 10Int: 19 Contam: 0% ##~~ #~.##...P.#.`......SH: 0Dex: 20  ~~ ~~...#....#.#`......XL: 14 Next: 76% Place: Lair:5~~~.......<..@.#Noise: =--------  Time: 19841.9 (0.0)~~##............#t) +1 dagger (venom)hH= zH~~ #~.........#.#Cast: Stone Arrow~~~~.#.##......#~~~#####........###. ..####....#F   cane toad... ....#.. ....#... #...# _The cane toad is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 81% to hit)Hh Hh Hh Hh &..Hh F..yY   yak (wandering)F   cane toadHh Yy   hornet (wandering)Hhe 3=2.9 (1Hh HhZ MHh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimHhf   Press: ? - help, Shift-Dir - straight line: a cane toad (moderately wounded, 81% to Hh rhit) _You feel a surge of power! The stone arrow misses the cane toad.Hh!#..###..#### ###### ..  sekai the Geomancer #...#....#.##...#####...  Human of Dithmenos *****. ......#.................  Health: 95/95 ======================== Hh".....†..................  Magic: 31/40 ==================------ HhD"..~~~~................#.  AC: 16Str: 11Doom: 0% Hh~"#.~~##..##..............  EV: 10Hh"Int: 19 Contam: 0% ##~~ #~.##...P.#.F......  SH: 0Hh",Dex: 20 Hhi#5 ~~ ~~...#....#.#*.y....  XL: 14 Next: 76% Place: Lair:5 Hh#[ ~~~.......<..@.#Hh# Noise: ==-------  Time: 19842.9 (0.0)  ~~##............#Hh:$W t) +1 dagger (venom) Hhu$d ~~ #~.........#.#Hh$ Cast: Stone Arrow  ~~~~.#.##......# Hh$O ~~~#####........# Hh% ##. ..####....#  Y   yak (wandering) HhO%... ....#  F   cane toadHh% .Y ....#  y   hornet (wandering)Hh%6 ... #...# Hh&h_You feel a surge of power! The stone arrow misses the cane toad.HhL&Casting: Stone Arrow (safe; 1% risk of failure)  Hh&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Hh&;Press: ? - help, Shift-Dir - straight lineHh 'xAim: a cane toad (moderately wounded, 81% to hit)Hh@#..###..#### ###### ..sekai the Geomancer #...#....#.##...#####...Human of Dithmenos *****. ......#.................Health: 95/95 ======================== .....†..................Magic: 31/40 ==================------ HhJ..~~~~................#.AC: 16Str: 11Doom: 0% #.~~##..##..............EV: 10HhJInt: 19 Contam: 0% ##~~ #~.##...P.#.F......SH: 0Dex: 20  Hh|~~ ~~...#....#.#`.y....XL: 14 Next: 76% Place: Lair:5~~~.......<..@.#Hh8Noise: ==-------  Time: 19842.9 (0.0)~~##............#t) +1 dagger (venom)Hhk~~ #~.........#.#Cast: Stone Arrow~~~~.#.##......#Hh~~~#####........###. ..####....#Y   yak (wandering)Hh,... ....#F   cane toad.Y ....#Hh%>y   hornet (wandering)... #...#Casting: Stone Arrow (safe; 1% risk of failure)  HhXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  HhPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!Hh|Il  The cane toad is almost dead.HhKHhNHh([6 .Hh[sFy.YYHh1\:.yHh\uThe hornet buzzes angrily. The yak bellows!Hh^#2Hh_6=3.9 (1HhdHhhB _The cane toad stings you but does no damage.Hha.#..###..#### ###### .. .#...#....#.##...#####... #......#........Hhb... #.....†.................. Hhc~..~~~~................#. ~#.~~##..##.............. ~##~~ #~.##...P.#........HhcV ~~ ~~...#....#.#Fy..... ~~~.<.@..# ~~##Hhd.# ~~ #~.#.# ~~~~.#.##......#Hhd6 ~~~#####........# ##. ..####....#Y 2 yaks (1 wandering)Hh eJ .Y. ....# .. Y...#  ... #...#Hh kHhlHh mHhboHhJzW ..FyHhzqF   cane toad.y   hornet....#  A yak comes into view.Hh|J25 --4HhHhb0 _The yak moves out of view.Hh 0.#..###..#### ###### .. ..#...#....#.##...#####... P#......#........... .#.....†.................. .~..~~~~................#. ~Hh1~#.~~##..##..............  ~##~~ #~.##...P.#........ ~~ ~~...#....#.#. ~~~.<@.Fy# ~~##.# ~~ #~.#.# ~~~~.#.##..#Hh1 ~~~#####........# ##. ..####....# ... ....# .. ....# Hh2k ... #...#Hh3Hh5Hh,7Hh7Hh=lF..yYHh>/Y   yakF   cane toady   hornetHh?A--5HhEHhCGHhn ..#..###..#### ###### ..Hhn}.#...#....#.##...#####... .P#......#HhoI........... ..#.....†.Hh}o9........... .HhpG.~..~~~~................#. Hhyp]#~~#.~~##..##..............Hh8q ~##~~ #~.##...P.#........Hhq ~~ ~~...#....#.#.Hhq) ~~~HhGr\.@.F..#Hhrs ~~##.y..#HhrX ~~ #~Hhs3.#.#Hhtu ~~~~.#.##......# ~~~#####........# ##. .Y####....#Hhot=F   cane toad ... ....#y   hornetHht .. ....#  ... #...#Hh-uHhwHh=yHhzHh y.F.HhewY.Y   yakHhF   cane toady   hornetThe cane toad attacks as it pursues you!HhR&6Hh<Hh–D _The cane toad completely misses you. Hh$__There is a stone staircase leading up, spattered with blood here.Hh'HhHhHhjHh86===---3=10 HhPois The cane toad completely misses you. _There is a stone staircase leading up, spattered with blood here.  The hornet barely misses you. The cane toad stings you.  You are poisoned.  The cane toad poisons you! The hornet stings you. Hh{Q You feel yourself slow down.Hh޺/  --more--HhKY.HhE ---=7Slow Pois _Hh/Hh~ # ##.#.##..#  # ###...#####  # #.#'#.###.#   ###   #.#   Hh ##........#   #.........##   #......F...#  4 #P.....y@..#   ##.##P.###.#  Hh #####..####   #.##  ## #.#####  .##### ###...#.#   F   cane toad ...#.### #......##   y   hornet .#.....#####......#   ...##....##.......##  HhHhռ7  You climb upwards.Hh e78---50.1 (3.2Hh%Hh( _You feel extremely sick. _There is a stone staircase leading down here.Hh~Hhs@---HhHh Hh58_Unknown command.HhKDHhEHh4HHhJF _Unknown command.Hh| Hhc~ Hh Hh\  Hh 8_Unknown command.Hh Z# ##.#.##..# sekai the Geomancer # ###...##### Human of Dithmenos *****. HhuZU# #.#'#.###.# Health: 78/95 ===================----- ##........# Magic: 30/40 ==================------ #........# AC: 16Str: 11Doom: 0%  HhZ|##........# EV: 10Int: 19 Contam: 0%  #.........##  SH: 0Dex: 20Hh3[ #......F...#  XL: 14 Next: 76% Place: Lair:4 #P.....y@..#  Noise: ---------  Time: 19850.1 (0.0) Hhr[##.##P.###.#  t) +1 dagger (venom) #####..####  Cast: Stone Arrow #.## Slow Pois Hh[## #.##### .##### ###...#.#  F   cane toad Hh[-...#.### #......##  y   hornet .#.....#####......# ...##....##.......## _Unknown command.Hh+\JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Hhe\rPress: ? - help, Shift-Dir - straight lineAim: a hornet (66% to hit)Hh\{\###.#.##..#  sekai the Geomancer ####...#####  Human of Dithmenos *****. #Hh{#.#'#.###.#  Health: 78/95 ===================-----##........#  Magic: 30/40 ==================------#........#  AC: 16Str: 11Doom: 0% ##........#  EV: 10Int: 19 Contam: 0% Hh|#.........##  SH: 0Dex: 20#......F...#  XL: 14 Next: 76% Place: Lair:4Hh||#P..````@..#  Noise: ---------  Time: 19850.1 (0.0)##.##P.###.#  t) +1 dagger (venom)#####..####  Cast: Stone Arrow#.##Hh|  Slow Pois ###.##### .##### ###...#.#Hh }  F   cane toad ...#.### #......##  y   hornet .#.....#####......# HhH}...##....##.......## _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Hh}1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (66% to hit)HhC...y#  Aim: a hornet (66% to hit)  HhkYou feel a surge of power! The stone arrow misses the hornet.You feel yourself speed up.  You feel very sick.  The hornet barely misses you. The cane toad stings you!  The hornet stings you but does no damage.Hh 58=-----1==1.6 (1.5Pois Hh HhB _The cane toad stings you but does no damage.Hh  ##.#.##..#   ###...##### Hht   #.#'#.###.#  ##.#  #.Hh q#  ##.# HhC S #.##  Hh #......F...#  #P.....y>@.# Hh^  ##.##P.###.#  #####..####  #.## Hh o # #.#####  Hh ##### ###...#.#  #.### #......## Hh _ #.....#####......#  ##....##.Hh F##  Hh Hh Hh b.F.yHhC The hornet stings you but does no damage. _The cane toad stings you but does no damage.  You feel sick.  The cane toad attacks as it pursuecane toad stings youHh N.  You are more poisoned.Hh 7===-----25 --2Hhw 0Hh HhA  Hh l_The cane toad poisons you! The hornet completely misses you.Hh+ ##.#.##..# sekai the Geomancer ###...##### Human of Dithmenos *****. Hh#.#'#.###.# Health: 57/95 ==============---------- ##........# Magic: 27/40 ================-------- #........# AC: 16Str: 11HhDoom: 0%  ##........# EV: 25 HhPInt: 19 Contam: 0%  #.........## SH: 0Dex: 20 Hh#.......F..# XL: 14 Next: 76% Place: Lair:4 #P......y@.# Noise: ---------  Time: 19852.6 (0.0)Hhx ##.##P.###.#Hh t) +1 dagger (venom) #####..#### Cast: Stone Arrow #.## Pois # #.##### ##### ###...#.#HhR F   cane toad ..#.### #......## y   hornet #.....#####......# ..##....##.......## _The cane toad poisons you! The hornet completely misses you.HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhbAiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (chance to affect: 71%)Hhp Hh B##.#.##..#  sekai the Geomancer###...#####  Human of Dithmenos *****.HhG ]#.#'#.###.#  Health: 57/95 ==============----------##........#  Magic: 31/40 ==================------#........#  AC: 16Str: 11Doom: 0% ##........#  EV: 25 Int: 19 Contam: 0% #.........##  SH: 0Dex: 20Hh #.......F..#  XL: 14 Next: 76% Place: Lair:4#P......y@.#  Noise: ---------  Time: 19852.6 (0.0)##.##P.###.#  t) +1 dagger (venom)Hh3 f#####..####  Cast: Stone Arrow#.##  Pois ##.##### ##### ###...#.#Hh   F   cane toad ..#.### #......##  y   hornet #.....#####......# ..##....##.......## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh\ mAim: a hornet (chance to affect: 71%)  Okay, then.Hhq Hh Hh Hh* . _HhD ##.#.##..# sekai the Geomancer ###...##### Human of Dithmenos *****. #.#'#.###.# Health: 57/95 ==============---------- ##........# Magic: 26/40 ===============--------- #........# AC: 16Str: 11Doom: 0%  ##........# EV: 25 HhEInt: 19 Contam: 0%  #.........## SH: 0Dex: 20 #.......F..# XL: 14 Next: 76% Place: Lair:4 #P....**y@.# Noise: ---------  Time: 19852.6 (0.0) ##.##P**##.# t) +1 dagger (venom)Hh>Gy #####..#### Cast: Stone Arrow #.## Pois # #.##### ##### ###...#.# F   cane toad ..#.### #......## y   hornet #.....#####......# ..##....##.......## _Okay, then.Casting: Petrify (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Hhx ##.#.##..#  sekai the GeomancerHhcy ###...#####  Human of Dithmenos *****.Hhy 5#.#'#.###.#  Health: 57/95 ==============----------Hhz &##........#  Magic: 26/40 ===============---------#........#  AC: 16Str: 11Doom: 0% ##........#  EV: 25 Hh{ fInt: 19 Contam: 0% #.........##  SH: 0Dex: 20#.......F..#  XL: 14 Next: 76% Place: Lair:4#P......y@.#Hh^| 9  Noise: ---------  Time: 19852.6 (0.0)##.##P.###.#  t) +1 dagger (venom)#####..####  Cast: Stone Arrow#.##HhL} [  Pois #Hh(~ W#.##### ##### ###...#.#  F   cane toad ..#.### #......##  y   hornet #.....#####......# ..##....##.......## Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! You miscast Lee's Rapid Deconstruction.  Nothing appears to happen.  You feel very sick.The cane toad stings you but does no damage.Hh+ 3-10 12% =3.6 (1Hh Hh  A rock wall.  You feel a surge of power! You miscast Lee's Rapid Deconstruction.  Nothing appears to happen.  Hh= You feel very sick.  The cane toad stings you but does no damage. _The hornet barely misses you.HhHh7-HhHh0 _Unknown command.HhHhM ##.#.##..#Hh sekai the Geomancer ###...##### Human of Dithmenos *****. Hh!#.#'#.###.# Health: 53/95 =============-----------Hh ##........# Magic: 21/40 ============------------ #........# AC: 16Str: 11Doom: 0%  ##........# EV: 10Hh!aInt: 19 Contam: 12%  #.........## SH: 0Dex: 20 #.......F..# XL: 14 Next: 76% Place: Lair:4 #P....**y@.#Hh Noise: =--------  Time: 19853.6 (0.0) Hh##.##P**##.# t) +1 dagger (venom) #####..#### Cast: Stone Arrow #.## Pois # #.##### ##### ###...#.# F   cane toad Hho..#.### #......## y   hornet #.....#####......# ..##....##.......## _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetHhJ*A rock wall.Hh" ##.#.##..#  sekai the GeomancerHh# ###...#####  Human of Dithmenos *****.#.#'#.###.#  Health: 53/95 =============-----------Hh$ D##........#  Magic: 21/40 ============------------#........#  AC: 16Hh% Str: 11Doom: 0% ##........#  EV: 10Int: 19 Contam: 12% #.........##  SH: 0Dex: 20#.......F..#  XL: 14 Next: 76% Place: Lair:4#P....###@.#  Noise: =--------  Time: 19853.6 (0.0)##.##P####.#  t) +1 dagger (venom)#####..####  Cast: Stone Arrow#.##  Pois ##.##### ##### ###...#.#  F   cane toad Hh& %..#.### #......##  y   hornet #.....#####......# ..##....##.......## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the hornet.Hh @..y.(ally target)@   shadowAiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the hornet.  The hornet is moderately wounded.Hh  Your shadow gestures at the cane toad while chanting.The shard of hardened shadow hits the cane toad!!Hh (*.y   hornet@   shadowHh  ..(ally target)You kill the cane toad!You feel very sick.The hornet closely misses you.Hh}'0-7====4.6 (1Hh=.Hhp1 Hh11_The hornet stings you but does no damage.Hh?AM-HhpCHhEF _Unknown command.HhHh7HhfHh0 _Unknown command.HhHh ##.#.##..# sekai the Geomancer ###...#####Hhh Human of Dithmenos *****. #.#'#.###.# Health: 50/95 ============------------ ##........# Magic: 16/40 =========--------------- Hh_7#........# AC: 16Str: 11Doom: 0%  ##........# EV: 10HhInt: 19 Contam: 12%  #.........## SH: 0Dex: 20 #.....@....# XL: 14 Next: 77% Place: Lair:4 Hh#P....**y@.# Noise: ====-----  Time: 19854.6 (0.0) ##.##P**##.# t) +1 dagger (venom) #####..#### Cast: Stone Arrow #.## Pois # #.##### ##### ###...#.# y   hornet (ally target) ..#.### #......##HhK @   shadow #.....#####......# ..##....##.......## _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Hh ##.#.##..#  sekai the Geomancer###...#####  Human of Dithmenos *****.#.#'#.###.#  Health: 50/95 ============------------##........#  Magic: 16/40 =========---------------#........#  AC: 16Str: 11Hh> Doom: 0% ##........#  EV: 10Int: 19 Contam: 12% #.........##  SH: 0Dex: 20#.....@....#  XL: 14 Next: 77% Place: Lair:4#P....###@.#Hh   Noise: ====-----  Time: 19854.6 (0.0)##.##P####.#  t) +1 dagger (venom)#####..####  Cast: Stone Arrow#.##  Pois ##.##### ##### ###...#.#Hh   y   hornet (ally target) ..#.### #......##  @   shadow #.....#####......# ..##....##.......## Confirm with . or Enter, or press ? or * to list all spells.Hh Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the hornet!!Hh`    ###...#####  #.#'#.###.#  ##........#  #........#  ##........#  #.........##  #.....@....#  Hhpa e#P....###@.#  ##.##P####.#  #####..####  #.## #        Hha Press: ? - help, Dir - move target  A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the hornet!!  Hha The hornet is almost dead.  You feel very sick.Hh0 x   ###...#####  #.#'#.###.#  ##........#  #........#  ##........#  #.........##  HhL2 j#.....@....#  #P....###@.#  ##.##P####.#  #####..####  #.##         Hh2  47=-7=The hornet stings you.  * * * LOW HITPOINT WARNING * * *Hhk9 /  --more--Hh> -You feel yourself slow down.Hh~@ /  --more--Hh| i..y.Hhj} / 5.6 (1Hh} LSlow Pois _Hh׀ Hh# Hh_Q ##.#.##..# sekai the Geomancer HhQ###...##### Human of Dithmenos *****. #.#'#.###.# Health: 47/95 ===========------------- Hh#R##........# Magic: 12/40 =======----------------- #........# AC: 16Str: 11Doom: 0%  HhoR##........# EV: 10Int: 19 Contam: 12%  #.........##HhRb SH: 0Dex: 20 #.....@....# XL: 14 Next: 77% Place: Lair:4HhR0 #P....**y@.# Noise: ====-----  Time: 19855.6 (0.0) Hh'S##.##P**##.# t) +1 dagger (venom) HhbS#####..#### Cast: Stone Arrow #.## Slow Pois HhS# #.##### ##### ###...#.# y   hornet (ally target) ..#.### #......##HhS @   shadow #.....#####......# ..##....##.......## Hh T_You feel yourself slow down.Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhFT>Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Hh ##.#.##..# sekai the Geomancer ###...##### Human of Dithmenos *****. #.#'#.###.#Hh  Health: 47/95 ===========------------- ##........# Magic: 12/40 =======----------------- #........# AC: 16Str: 11Doom: 0%  ##........# EV: 10HhpEInt: 19 Contam: 12%  #.........## SH: 0Dex: 20 #.....@....# XL: 14 Next: 77% Place: Lair:4 #P......y@.#Hh Noise: ====-----  Time: 19855.6 (0.0) ##.##P.###.# t) +1 dagger (venom) HhK#####..#### Cast: Stone Arrow #.## Slow Pois # #.##### ##### ###...#.#Hh[ y   hornet (ally target) ..#.### #......## @   shadow #.....#####......# ..##....##.......##HhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the hornet!!Hh'1   ###...#####  #.#'#.###.#  Hhy##........#  #........#  ##........#  Hh)#.........##  #.....@....#  #P....###@.#  Hh##.##P####.#    #.## HhY    @   shadow   Hh Hho) h..>.Hh* Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the hornet!!  Hh* You kill the hornet!  You feel yourself speed up.Hh9 587.1 (1.5Stone ArrowPois Hh]D HhvF S _You feel very sick.HhS 3HhJT HhvV F _Unknown command.Hh8 Hh: Hh= Hh-? F _Unknown command.Hh5# ##.#.##..# # ###...##### #Hh$6 #.#'#.###.#  ##.#  #.#  ##.#  #Hh6.##  #.....@....#  #P......@..#  ##.##P.###.#  #####..####  #.## # #.##### .##### ###...#.# Hh\7.#.### #......## .#.....#####......# .##....##.## Hh#=HhS?[25 ----80Hh[CHhH _You feel sick.  There is a stone staircase leading down, spattered with blood here. _You see here a hornet corpse.Hh,HhHhHh4=3Hh5i _You start resting. You feel sick. x2HhHhb70Hh4Hh\ _Your shadow fades away.Hh98% HhHhVHh[5=6HhHhHhx[4=4HhXHh4[=.----Hh{1HhE 63.1 (5 _You feel sick. x4Hh~O24.1 (6HhgHh[ _You are no longer poisoned.HhpHh)qHhqHhsi60Hh7z%75==8=Hh>~9=51HhHhs2=6=Hh+HhBHhK3=HhuHhHh294Hh߅HhHhv95HhHhiHhى6=7=HhHhHhK7=HhJHhHh&99HhHhHho60=8=HhHh˓Hh K1=HhHhHh`92HhpHh/O3Hh!HhNHh4=9=HhHhHhgK6=Hh<HhFHh97HhcHhHhJN68=HhHhHh9=20==HhkHhɧHh/&70HhHhHhe%1Hh:HhHhܬ52=HhHhȭHhHhm4=21=HhBHhHh%5HhHhHh}K6=Hh HhHh7=2=HhHhHhL%8HhKHhHh%9HhɼHhٽHh:L80=Hh'HhzHh]2=3Hh%2=HhHhlHh%3HhHhHhZK4=Hh>HhQHhU5=HhHh+HhS64=HhHhHh%7HhHhHheK9=HhCHhgHh90=5==HhHhHh}%1Hh<HhFHhK2=HhlHhHhOU3=Hh8Hh*Hh]46=HhHh_ _You start resting.Hh1907.1 (43.0)HhfZ5=8.1 (44Hh6Hh" _HP restored.Hh 3Hhq Hh Hh 7=HhD Hh 9=Hhd Hh Hh Hhr Hh HhJ W8=Hh Hh ,HhN Hh ,Hht Hh ,Hh Hh Hhx M9=HhI Hh]! Hh! Hh{" Hh# Hh$ ,Hh& Hhu& Hh%' Hh( Hh( &30Hh) E==Hh) Hh* Hh + Hh+ Hh'- Hhu- Hh.. Hh>/ Hh/ Hh>0 Hh1 Hh1 U1=Hh2 Hh3 Hh 4 Hh4 Hh.6 Hhx6 Hh77 Hh=8 Hh8 K2=Hha9 Hh: Hh ; Hh; Hh< Hh= Hh= Hh3? Hh{? HhQ@ HhSA HhA U3=HhB HhD HhOD Hh E Hh+F HhxF Hh,G HhwH HhH HhI HhJ HhK K4=HhK HhM HhsM Hh3N Hh6O HhO Hh7P HhQ HhQ #5Hh=R E==HhR HhS Hh.T HhT HhSV HhV Hh\W Hh[X HhX HhxY HhZ Hh[ ?6=HhY[ Hh\ Hh] Hhq] Hh1^ Hh{_ Hh_ Hh|` Hha Hha Hhb Hhc Hh-d K7=Hhe Hh f Hhnf Hh"g Hhjh Hhh Hhi Hhj Hhj Hhk Hhl Hh,m #8Hhvm 2=Hh n Hho Hh^o Hhp Hhq Hhq Hhzr Hh~s Hhs 59=Hht Hht Hhv Hh]v Hhw Hh!x Hhwx Hh-y Hhrz Hhz Hhv{ Hh) _ _You start resting.HhY -58.1 (50HhL x40==9.1 (51Hh( Hh % _Magic restored.HhoHhrHhwHh~HhمR10 60.1 (1.0)HhM~ ..#..###..#### ###### .. ...#...#....#.##...#####... .P#......#................. ..#.....†.......... ..~..~~~~.........#. HhM#~~#.~~##..##.............. ~##~~ #~.##...P.#........ ~~ ~~...#....#.#....... 5~~~...# ~~##.......Y....# ~~ #~.........#.# ~~~~.#.##......# HhsN|~~~#####........# ##. ..####....# Y   yak ... ....# .. ....# ... #...#HhN:=Hh\Hhݹz80----=1.6 (2.5Stone ArrowHhHhb _You climb downwards. The yak gores you! The yak gores you. _There is a stone staircase leading up, spattered with blood here.Hh)  ..#..###..#### ###### ..  sekai the Geomancer ...#...#....#.##...#####...  Human of Dithmenos *****. .P#......#.................  Health: 80/95 ====================---- ..#.....†..................  Magic: 37/40 ======================-- HhU* k..~..~~~~................#.  AC: 16Str: 11Doom: 0% #~~#.~~##..##..............  EV: 10Int: 19 Contam: 0%  ~##~~ #~.##...P.#........  SH: 0Hh* KDex: 20  ~~ ~~...#....#.#.......  XL: 14 Next: 78% Place: Lair:5 Hh* ~~~.......@....#  Noise: =--------  Time: 19961.6 (0.0) ~~##.......Y....#  t) +1 dagger (venom) HhD+ !~~ #~.........#.#  Cast: Stone Arrow ~~~~.#.##......#  ~~~#####........#  ##. ..####....#  Y   yak ... ....#  .. ....#  Hh+ {... #...# _There is a stone staircase leading up, spattered with blood here.  Hh+ "Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)Hh }  ..#..###..#### ###### ..sekai the Geomancer ...#...#....#.##...#####...Human of Dithmenos *****. .P#......#.................Hhp} Health: 80/95 ====================---- ..#.....†..................Magic: 37/40 ======================-- ..~..~~~~................#.AC: 16Str: 11Hh} Doom: 0% #~~#.~~##..##..............EV: 10Int: 19 Contam: 0% ~##~~ #~.##...P.#........SH: 0Hh} Dex: 20~~ ~~...#....#.#.......XL: 14 Next: 78% Place: Lair:5~~~.......@....#Noise: =--------  Time: 19961.6 (0.0)Hh1~ *~~##.......Y....#t) +1 dagger (venom)~~ #~.........#.#Cast: Stone ArrowHhn~ ~~~~.#.##......#~~~#####........###. ..####....#Y   yak... ....#.. ....#Hh~ +... #...#Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh~ mAim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!!Hh! onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!!  The yak is heavily wounded.HhY b77-=2.6 (1Hh Hh ( _The yak gores you.HhÏ ..#..###..#### ###### ..  sekai the Geomancer ...#...#....#.##...#####...  Human of Dithmenos *****. .P#......#.................  Health: 77/95 ===================----- ..#.....†..................  Magic: 34/40 ====================---- ..~..~~~~................#.  AC: 16Str: 11Doom: 0% #~~#.~~##..##..............  EV: 10HhInt: 19 Contam: 0%  ~##~~ #~.##...P.#........  SH: 0Dex: 20  ~~ ~~...#....#.#.......  XL: 14 Next: 78% Place: Lair:5 ~~~.......@....#  Noise: ==-------  Time: 19962.6 (0.0) ~~##.......Y....#  t) +1 dagger (venom) ~~ #~.........#.#  Cast: Stone Arrow ~~~~.#.##......#  ~~~#####........#  ##. ..####....#  Y   yak ... ....#  .. ....#  ... #...# _The yak gores you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: HhUa yak (heavily wounded, 87% to hit)HhJ ..#..###..#### ###### ..  sekai the Geomancer ...#...#....#.##...#####...  Human of Dithmenos *****. .P#......#.................  Health: 77/95 ===================----- ..#.....†..................  Magic: 34/40 ====================---- ..~..~~~~................#.  AC: 16Str: 11Doom: 0% #~~#.~~##..##..............  EV: 10Int: 19 Contam: 0% Hh# ~##~~ #~.##...P.#........  SH: 0Dex: 20  ~~ ~~...#....#.#.......  XL: 14 Next: 78% Place: Lair:5 ~~~.......@....#  Noise: ==-------  Time: 19962.6 (0.0) HhoX~~##.......Y....#  t) +1 dagger (venom) ~~ #~.........#.#  Cast: Stone Arrow Hh~~~~.#.##......#  ~~~#####........#  ##. ..####....#  Y   yak ... ....#  .. ....#  ... #...# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!!Hh    .. ...#.##...#####... #................. ................. .Hh= u....#. ......  ~##~~ ....  ~~ ~~.........  ~~~...Hh X#  ~~##............#  ~~ #~..#  ~~~~.Hh .# ~~~#. Hh ##. ..####....# ... ....# .. ....# ... Hh39.Hhh83.6 (1Stone ArrowHhHh?#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  HhAim: a yak (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!! _You kill the yak!HhHhHhHhHho925 HhJHh 81=5=--Y   yak (wandering)HhbY _You start resting.Hhx&4HhF--5.6 (2HhHh\V _A yak comes into view.Hh   .. ...#.##...#####... #................. ................. ..............#. #..............  ~##~~ #~.##...P.#........ Hh ~~ ~~...#....#.#.......  ~~~.......@....#  ~~##............#  ~~ #~.........#.#  ~~~~.#.##......#  Hh~~~#####........#  ##. ..####....#  ... Y...#  .. ....#  ... #...# HhN    .. ...#.##...#####... #................. ................. ..............#. HhO M#..............  ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  ~~~.......@....#  HhyP ~~##............#  ~~ #~.........#.#  HhP ~~~~.#.##......# ~~~#####....... HheQ [##. ..####....#  ... Y...# .. ....# HhS 7... Hhx[ HhG^ Hh9c Hhe Z _A yak is nearby!HhA    .. ...#.##...#####... #................. ................. ..............#. #..............  ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  Hh| ~~~.......@....#  ~~##............#  ~~ #~.........#.#  ~~~~.#.##......#  ~~~#####........#  ##. ..####....#  ... Y...#  .. ....#  ... #...# HhF    .. ...#.##...#####... #................. ................. ..............#. HhF #..............  ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  Hh9G ~~~.......@....#  ~~##............#  HhG ~~ #~.........#.#  ~~~~.#.##......# ~~~#####....... Hh5J ##. ..####....#  ... Y...# .. ....# ... HhQ HhkV Hh<^ Hh"a Z _A yak is nearby!Hhn    .. ...#.##...#####... #................. ................. ..............#. #..............  ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  ~~~.......@....#  ~~##............#  ~~ #~.........#.#  ~~~~.#.##......#  ~~~#####........#  ##. ..####....#  ... Y...#  .. ....#  ... #...# Hh;   .. ...#.##...#####... #................. Hh$................. ..............#. #..............  ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  ~~~.......@....#  ~~##............#  ~~ #~.........#.#  ~~~~.#.##......# ~~~#####....... Hh##. ..####....#  ... Y...# .. ....# ... Hh HhHhHh HhdL_A yak is nearby!Hh..#...#....#.##...#####. P#......#................. #.....†..... ~..~~~~.Hh[<..#. ~~#.~~##..##.......  ~##~~ #~.##...P.#........ Hhv ~~ ~~...#....#.#.......  ~~~.......<....# ~~##.# ~~ #~Hh j#.#  ~~~~.#.##......#~~~#####..###. ..####....# ... Y...# .. ....#... #HhWA...# HhHh 4Y.Hh;0YHhv2=6.6 (1Stone ArrowHhyHhP _The yak bellows!HhZB..#...#....#.##...#####...  sekai the Geomancer HhBCP#......#.................  Human of Dithmenos *****. .#.....†..................  Health: 82/95 ====================---- Hh(CT.~..~~~~................#.  Magic: 32/40 ===================----- ~~#.~~##..##..............  AC: 16HhhCNStr: 11Doom: 0% HhC ~##~~ #~.##...P.#........  EV: 25 HhCInt: 19 Contam: 0%  ~~ ~~...#....#.#.......  SH: 0Hh'D<Dex: 20 Hh}D~~~.......<....#  XL: 14 Next: 78% Place: Lair:5 HhD ~~##........@...#  Noise: ---------  Time: 19966.6 (0.0)  ~~ #~........*#.#  t) +1 dagger (venom)HhD ~~~~.#.##..*...#  Cast: Stone ArrowHh;E HhzE~~~#####....*...#  ##. ..####Y...# HhE ... ....#  Y   yakHhE- .. ....# Hh6F, ... #...#  HhtFB_The yak bellows!HhFCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhFAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh/G5Aim: a yak (87% to hit)Hh P..#...#....#.##...#####...sekai the Geomancer P#......#.................Human of Dithmenos *****. .#.....†..................Health: 82/95 ====================---- .~..~~~~................#.HhMagic: 32/40 ===================----- ~~#.~~##..##..............AC: 16Str: 11Doom: 0% ~##~~ #~.##...P.#........EV: 25 Int: 19 Contam: 0% ~~ ~~...#....#.#.......SH: 0Dex: 20~~~.......<....#HhϯXL: 14 Next: 78% Place: Lair:5~~##........@...#Noise: ---------  Time: 19966.6 (0.0)~~ #~........`#.#t) +1 dagger (venom)~~~~.#.##..`...#Cast: Stone Arrow~~~#####....`...###. ..####Y...#Hh1... ....#Y   yak.. ....#... #...#HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhưlAim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!Hh:..@.(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!  The yak is heavily wounded.Hhs? * Your shadow casts a spell at the yak.HhHh4Y.HhHhHh<310 ==7.6 (1HhHh6@ _The shard of hardened shadow hits the yak!Hha ..#...#....#.##...#####...  sekai the Geomancer P#......#.................  Human of Dithmenos *****. Hhb .#.....†..................  Health: 83/95 ====================---- .~..~~~~................#.  Magic: 29/40 =================------- ~~#.~~##..##..............  AC: 16Str: 11Doom: 0%  ~##~~ #~.##...P.#........  EV: 10Int: 19 Contam: 0%  ~~ ~~...#....#.#.......  SH: 0Dex: 20 ~~~.......<....#  XL: 14 Next: 78% Place: Lair:5  ~~##........@...#  Noise: ==-------  Time: 19967.6 (0.0)  ~~ #~........*#.#  t) +1 dagger (venom) Hhc ~~~~.#.##..*@..#  Cast: Stone Arrow ~~~#####....Y...#  ##. ..####....#  ... ....#  Y   yak (ally target) .. ....#  @   shadow Hhc r... #...#  _The shard of hardened shadow hits the yak!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target, 87% to hit)Hh> ..#...#....#.##...#####...  sekai the Geomancer P#......#.................  Human of Dithmenos *****. .#.....†..................  Health: 83/95 ====================---- Hh@? u.~..~~~~................#.  Magic: 29/40 =================------- ~~#.~~##..##..............  AC: 16Str: 11Doom: 0%  ~##~~ #~.##...P.#........  EV: 10Int: 19 Contam: 0%  ~~ ~~...#....#.#.......  SH: 0Dex: 20 Hh? ~~~.......<....#  XL: 14 Next: 78% Place: Lair:5  ~~##........@...#  Noise: ==-------  Time: 19967.6 (0.0)  ~~ #~.........#.#  t) +1 dagger (venom) Hh @ a~~~~.#.##...@..#  Cast: Stone Arrow ~~~#####....Y...#  ##. ..####....#  HhN@ b... ....#  Y   yak (ally target) .. ....#  @   shadow ... #...# HhWA ;Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!!HhC  ................. HhED ................. ..............#. #.....  ~##~~ #~.##..... HhD * ~~ ~~...#.....  ~~~....  ~~##.... HhD  ~~ #~........`#.#  ~~~~.#.##..`@..#  ~~~###Hh#E †... ##. .# ... ....#@   shadow HheE .. ....# ... #...# Hh1 @..Hh 4=30=9-8.6 (1Hhc 5Stone ArrowHh1 Hh7 Sonfirm with . or Enter, or press ? or * to list all spells.Hh WAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, ally target, 87% to hit)  Hh {You feel a surge of power! The stone arrow hits the yak!! _You kill the yak!Hh6 ..#..###..#### ###### ...#...#....#.##...#####... .HhP#......#.... ..#.....†..... ..~..~~~~.........#. Hh#~~#.~~##..##..............~##~~ #~.##...P.#........HhE"~~ ~~...#....#.#....... ~~~.# ~~##...#Hht~~ #~.........#.#Hh` ~~~~.#.##...@..# ~~~#####....†...###. ..####....# ... ....# .. ....#... #...#Hh Hh/ y5=25 --Hh 9HhHh HhBq_There is a stone staircase leading up, spattered with blood here.HhFHhGHh[JHhOHhUHhX;6Hh)b-Y   yak@   shadowYHhxbHhi    .. ...#.##...#####... #................. ................. Hhj..............#. #..............  ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  ~~~.......@....# HhOj~70 ~~##............#  ~~ #~.........#.#  Hhju~~~~.#.##...@..#  ~~~#####....†...#  ##. ..####....#  HhjX... ....#  .. Y...#  Hhke... #...# _You start resting.Hh;   .. ...#.##...#####... #................. Hh.#................. ..............#. #.............. Hhm ~##~~ #~.##...P.#........  ~~ ~~...#....#.#....... Hht ~~~.......@....#  HhC\~~##............#  Hh~~ #~.........#.#  Hh~~~~.#.##...@..#Hh u ~~~#####....†..Hh5 ##. ..####....#  ... ....#  .. Y...# ... Hh HhHhZ _A yak is nearby!Hh+   .. ...#.##...#####... #................. ................. ..............#. Hhʾ#..............  ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  ~~~.......@....#  Hhhv~~##............#  ~~ #~.........#.#  ~~~~.#.##...@..#  Hh̿J~~~#####....†...#  ##. ..####....# Hh/X ... ....#  .. Y...# Hh8 ... #...# Hh[ ;   .. ...#.##...#####... #................. HhZ\ ................. ..............#. #..............  ~##~~ #~.##...P.#........ Hh\ & ~~ ~~...#....#.#.......  ~~~.......@....# Hh#] a ~~##............#  Hh] .~~ #~.........#.#  ~~~~.#.##...@..#Hh] u ~~~#####....†..Hh=^  ##. ..####....#  Hh^ ... ....#  .. Y...#Hh,_ < ... Hhe Hhh HhJn Hhq Z _A yak is nearby!HhO*    .. ...#.##...#####... #................. ................. ..............#. #.............. Hh* + ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  ~~~.......@....#  ~~##............#  ~~ #~.........#.#  ~~~~.#.##...@..#  ~~~#####....†...#  Hh+ ##. ..####....#  ... ....#  .. Y...#  ... #...# Hh    .. ...#.##...#####... #................. ................. ..............#. HhP M#..............  ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  ~~~.......@....#  Hh \~~##............#  Hh ~~ #~.........#.#  Hh2 )~~~~.#.##...@..# ~~~#####....†..Hhx  ##. ..####....#  Hh l... ....#  Hh .. Y...# ... Hh Hh@ Hh Hh  Hh: L_A yak is nearby!HhƳ..#...#....#.##...#####. P#......#................. #.....†..... ~..~~~~...HhK#. ~~#.~~##..##.......  ~##~~ #~.##...P.#........  ~~ ~~...#....#.#.......  ~~~.......<....# ~~##.Hhhq# ~~ #~#.#  ~~~~.#.##...@..#~~~#####....†...#HhY##. ..####....# ... ....# .. Y...# Hht... #...# HhHhHhfk.Y....#Hh.71HhHhzM _Your shadow fades away.Hh9  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhHhHhHh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh\ #......#................. #.....†.......... ~..~~~~.Hh<] .........#. ~#.~~##..##.............. ##~~ #~.##...P.#........  Hh]  ~~ ~~...#....#.#.......  ~~~.......<....# ~~##.Hh] l....# ~~ #~Hh8^ #.#  ~~~~.#.##.....Hh^ ~~~#####....†...###. ..####....#Hh^ .... Y...#... ....# Hh;_ v... #...#Hh_ 3 ....HhPd HhQi HY.Hhl 91=1=2Hhm Stone Arrow _Hh q Hhr Hh #......#.................  sekai the Geomancer #.....†..................  Human of Dithmenos *****. ~..~~~~................#.  Health: 91/95 ======================-- ~#.~~##..##..............  Magic: 28/40 ================-------- Hh ~##~~ #~.##...P.#........  AC: 16Str: 11Doom: 0%  ~~ ~~...#....#.#.......  EV: 25 Int: 19 Contam: 0%  ~~~.......<....#  SH: 0Dex: 20  ~~##............#  XL: 14 Next: 79% Place: Lair:5  ~~ #~........@#.#  Noise: ---------  Time: 19972.6 (0.0) Hhy ~~~~.#.##..*...#  t) +1 dagger (venom) ~~~#####....*...#  Cast: Stone Arrow ##. ..####Y...#  .... ....#  ... ....#  Y   yak ... #...#  ....  Hh V_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)HhN#......#.................HhKsekai the Geomancer #.....†..................Human of Dithmenos *****. ~..~~~~................#.HhkHealth: 91/95 ======================-- ~#.~~##..##..............Magic: 28/40 ================-------- ~##~~ #~.##...P.#........AC: 16HhStr: 11Doom: 0% ~~ ~~...#....#.#.......EV: 25 Int: 19 Contam: 0% ~~~.......<....#SH: 0Dex: 20~~##............#XL: 14 Next: 79% Place: Lair:5~~ #~........@#.#Noise: ---------  Time: 19972.6 (0.0)~~~~.#.##..`...#t) +1 dagger (venom)~~~#####....`...#Cast: Stone Arrow##. ..####Y...#.... ....#... ....#HhgY   yak... #...#....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!Hh +p@.†(ally target)Hh+E@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!  The yak is moderately wounded.Hh1R *****Hh1a Your shadow casts a spell at the yak.HhHh..@.Y†.Hh0Z2=10 =Hh3.6 (1HhHhA _The shard of hardened shadow hits the yak!!Hhc;#......#.................  sekai the Geomancer #.....†..................  Human of Dithmenos *****. ~..~~~~................#.  Health: 92/95 =======================- ~#.~~##..##..............  Magic: 25/40 ===============--------- ~##~~ #~.##...P.#........  AC: 16HhdStr: 11Doom: 0%  ~~ ~~...#....#@#.......  EV: 10Int: 19 Contam: 0%  ~~~.......<....#  SH: 0Dex: 20  ~~##............#  XL: 14 Next: 79% Place: Lair:5  ~~ #~........@#.#  Noise: =--------  Time: 19973.6 (0.0) ~~~~.#.##..*...#  t) +1 dagger (venom)Hhg ~~~#####...Y†...#  Cast: Stone Arrow ##. ..####....#  .... ....#  ... ....#  Y   yak (ally target) ... #...#  @   shadow ....  _The shard of hardened shadow hits the yak!!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target, 87% to hit)HhU#......#.................  sekai the Geomancer Hh#.....†..................  Human of Dithmenos *****. ~..~~~~................#.  Health: 92/95 =======================- ~#.~~##..##..............  Magic: 25/40 ===============--------- HhD~##~~ #~.##...P.#........  AC: 16Str: 11Doom: 0% Hhy ~~ ~~...#....#@#.......  EV: 10Int: 19 Contam: 0%  ~~~.......<....#  SH: 0Hh" Dex: 20  ~~##............#  XL: 14 Next: 79% Place: Lair:5 Hhy  ~~ #~........@#.#  Noise: =--------  Time: 19973.6 (0.0) ~~~~.#.##......#  t) +1 dagger (venom) Hh C~~~#####...Y†...#  Cast: Stone Arrow ##. ..####....#  .... ....#  Hh&!]... ....#  Y   yak (ally target) ... #...#  @   shadow .... Hh!6Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!!Hh%, Hh%................ ..............#. #..............  #~.##.....  ~~ ~~...#.Hh5&  ~~~.....  ... Hh&" ~~ #~....  ~~~~.#.##..`...#  Hh&.††...#  ##. .# .... ....# Hh6']... ....#@   shadow ... #...#Hh(= .... Hh/9.Hhڳq3804.6 (1Stone ArrowHhHhл#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  HhdAim: a yak (almost dead, ally target, 87% to hit)  You feel a surge of power! The stone arrow hits the yak!! _You kill the yak!Hh< 8.#...#....#.##...#####.# Hh2= #.....†.............~~~~.....#.~~##..##............. Hh= D~##~~ #~.##...P.#.......~~ ~~...#....#@#....... ~~~Hh'> <##...#~~ #~.........#.# Hh}> ~.#.##......# ~~~#####...††..Hh> ##. ..####........#Hh+? .. .... #...#....Hh{? HhM HhR g425 -5HhW HhZ Hh| d#..###..#### ###### .. #....#.##...#####... ......#.......... .....†.... ..~~~~................#. #.~~##..##.............. ##~~ #~.##...P.#........  ~~ ~~...#....#@#.......~.<..@.# ~~##...# ~~ #~.........#.# ~~~~.#.##......#~~~#####...††...###. ..####....# .....#... ....#... #...#Hh! Hh% 55=Hh6& O6-6HhA, HhL. Hht Hh HhM HhP Hh̦ ,Hh W _You start resting.Hh Hh/ Hh^ Hh Hh M7=Hho Hh Hh 9=Hh Hh Hh# Hh Hh Hhi Hh Hh Hh W8=Hh Hh Hh^ Hh Hh* Hh Hh Hh Hh HhD Hh Hh` M9=Hh Hh HhI Hh Hh Hh Hh Hh Hh Hhb Hh5 Hh k30==Hh4 Hh* Hh Hh Hh Hh HhR HhQ Hh U1=Hh6 Hh HhF Hh Hh" Hh1# Hh$ Hh( Hhn( Hh) Hh- HhP. K2=Hh/ Hh03 Hh3 Hh4 Hh9 Hh: Hhg; Hh? Hh? Hh)A HhE Hh0F U3=HhG HhK HhK Hh'M HhQ HhpQ HhR HhgW HhW K4=HhY Hh] Hh^ HhZ_ Hhb Hh4c Hhd Hhi Hhi Hh9k Hho Hhp h5==Hhr Hh(w Hhw Hhx Hh} ,Hh] HhW Hh Hh+ Hh k6=HhC Hh Hh Hhđ Hh HhT Hhi Hhǜ HhT K7=HhW Hh Hh/ Hh HhY Hh Hh Hh` Hh Hh Hh Hh1 U8=Hhr Hh! Hh Hh HhM Hh Hh Hh$ Hhz Hhr Hh Hh' 59=Hhv Hhb Hh7 Hh Hh Hhf Hh 4 F.F   blink frog (wandering) _Your shadow fades away.Hh 320025.6 (49.0)Hh M.FHhc ,6.6 (50Hh Hh ] _A blink frog comes into view.Hht4  .. Hhu#.##...#####... .F............. ............... .............#. Hhuuf#..............  #~.##...P.#........  ~~ ~~...#....#.#....... Hhu8 ....<..@.#  HhRv.........#  ~~ #~.........#.#  ~~~~.#.##......#  ~~~#####...††...# HhvR ##. ..####....#  .... ....#  Hh w[... ....#  ... #...# Hh:B  .. #.##...#####... .F............. Hh ............... .............#. #..............  #~.##...P.#........  ~~ ~~...#....#.#.......  ....<..@.#  Hh@.........#  ~~ #~.........#.#  ~~~~.#.##...... HhJ ~~~#####...††...  ##. ..####....#  .... ....# Hh... ....# ... Hh#HhHh4Hh HhS_A blink frog is nearby!Hhl  .. #.##...#####... .F............. ............... .............#. #..............  #~.##...P.#........  ~~ ~~...#....#.#.......  ....<..@.#  .........#  ~~ #~.........#.#  ~~~~.#.##......# Hhl ~~~#####...††...#  ##. ..####....#  .... ....#  ... ....#  ... #...# Hh  .. #.##...#####... .F............. ............... .............#. #..............  #~.##...P.#........  ~~ ~~...#....#.#.......  ....<..@.#  .........#  ~~ #~.........#.# Hhi ~~~~.#.##......  ~~~#####...††...  ##. ..####....#  .... ....# ... ....# ... HhHh: HhtHh!a _A blink frog is nearby!HhC  .. #.##...#####... .F............. ............... .............#. #..............  #~.##...P.#........  ~~ ~~...#....#.#.......  ....<..@.#  .........# HhD ~~ #~.........#.#  ~~~~.#.##......#  ~~~#####...††...#  ##. ..####....#  .... ....#  ... ....#  ... #...# Hh5  .. #.##...#####... Hh*n.F............. ............... .............#. #..............  #~.##...P.#........  ~~ ~~...#....#.#.......  ....<..@.#  .........# Hh A ~~ #~.........#.#  ~~~~.#.##......  ~~~#####...††...  ##. ..####....#  .... ....# ... ....# ... HhHhHhHha _A blink frog is nearby!Hh*.##..#......####...##... .#..###..########### #...#....#.##...#####... #......#...F..... #.....†..... ~..~~~~.........Hh?#. ~#.~~##..##........ ~##~~ #~.##...P.#........~~ ~~...#....#@#....... ~~~<....# ~~##...#~~ #~.........#.# ~~~~.#.##... ~~~#####...††...#Hh;H##. ..####....# .... ....# ... ....#HhgHhHh-F.FF 2 blink frogs (wandering)Hh17.6 (1.0)Hh}Hh HhW_A blink frog comes into view.Hh Hh Hhe Hhr Hh................. ..##..#......####...##... ..#..###..########### . ..#...#...F#.##...#####... P#......#....F.... .#.....†.... Hhx.~..~~~~.........#. ~~#.~~##..##........~##~~ #~.##...P.~~ ~~...#....#.#....... ~~~<....# ~~##....#~~ #~.........#.#Hh ~~~~.#.##... ~~~#####...††...###. ..####....# .... ....#Hh<HhHh9HhSP.FHh$S40==Hh"%28Stone ArrowHh+Hh-HhQ.#.......................  sekai the Geomancer ..##..#......####...##...  Human of Dithmenos *****. ..#..###..########### ..  Health: 95/95 ======================== HhR..#...#....#.##...#####...  Magic: 37/40 ======================-- P#......#..F.F............  AC: 16Str: 11Doom: 0% .#.....†......*...........  EV: 25 Int: 19 Contam: 0% .~..~~~~.......*........#.  SH: 0Dex: 20 ~~#.~~##..##...*..........  XL: 14 Next: 80% Place: Lair:5 Hh;S ~##~~ #~.##...P@#........  Noise: ---------  Time: 20028.6 (0.0)  ~~ ~~...#....#.#.......  t) +1 dagger (venom) ~~~.......<....#  Cast: Stone Arrow  ~~##............#  ~~ #~.........#.#  ~~~~.#.##......#  FF 2 blink frogs (wandering) Hh T~~~#####...††...#  ##. ..####....#  .... ....# _A blink frog comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, 61% to hit)Hh3d q.#.......................sekai the Geomancer ..##..#......####...##...Human of Dithmenos *****. ..#..###..########### ..HhDg Health: 95/95 ======================== ..#...#....#.##...#####...Magic: 37/40 ======================-- P#......#..F.F............AC: 16Str: 11Doom: 0% .#.....†......`...........EV: 25 Int: 19 Contam: 0% .~..~~~~.......`........#.SH: 0Dex: 20 ~~#.~~##..##...`..........XL: 14 Next: 80% Place: Lair:5  ~##~~ #~.##...P@#........Noise: ---------  Time: 20028.6 (0.0)~~ ~~...#....#.#.......t) +1 dagger (venom)~~~.......<....#Cast: Stone Arrow~~##............#~~ #~.........#.#hi '34m~~~~.#.##......#FF 2 blink frogs (1 wandering)~~~#####...††...###. ..####....#.... ....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!  The blink frog is heavily wounded.Hh ^F..@..Hh , 1 ally ta…)@   shadowAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (wandering, hasn't noticed you, 61% to hit)  Hh^ You feel a surge of power! The stone arrow hits the blink frog!  The blink frog is heavily wounded.  The blink frog gives a loud, deep croak!Hh'  Your shadow casts a spell at the blink frog.The shard of hardened shadow hits the blink frog!!Hh" †**F   blink frog (wandering, ally target)HhT ]  You kill the blink frog!HhP .F†...FHh5 F10 1==9.6 (1Hh$ Hh. h _The blink frog gives a loud, deep croak!HhM }.# #................. ##..#......####...##... #..###..########### .. .#...#....#.##...#####... #......#...F†.... #.....†.@Hh Z. ..~~~~......#. ~#.~~##..##.....@........ ~##~~ #~.##...P.#........ ~~ ~~...#....#.#.......~.<....#....~~##............# ...~~ #~.........#.# ..HhP 8~~~~.#.##......# .~~~#####...††...###. ..####....#HhZHhEHh^.§FHhi825 --30Hh[Hh , _The blink frog blinks!HhA .......................#  sekai the Geomancer #.......................  Human of Dithmenos *****. .##..#......####...##...  Health: 95/95 ======================== HhA e.#..###..########### ..  Magic: 35/40 =====================--- .#...#....#.##...#####...  AC: 16Str: 11Doom: 0% #......#....§............  EV: 25 Int: 19 Contam: 0% #.....†........@.........  SH: 0Dex: 20 Hh:B O~..~~~~................#.  XL: 14 Next: 81% Place: Lair:5 ~#.~~##..##.....@........  Noise: ---------  Time: 20030.6 (0.0) ~##~~ #~.##...P*#........  t) +1 dagger (venom)  ~~ ~~...#.F*.#.#.......  Cast: Stone Arrow  ~~~.......<....#....  ~~##............# ... HhB  ~~ #~.........#.# ..  F   blink frog (ally target) ~~~~.#.##......# .  @   shadow ~~~#####...††...#  ##. ..####....# _The blink frog blinks!  Hh#C Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)Hh7Hh=.......................#sekai the Geomancer #.......................Human of Dithmenos *****. .##..#......####...##...Hh'>Health: 95/95 ======================== .#..###..########### ..Magic: 38/40 ======================-- .#...#....#.##...#####...AC: 16Str: 11Doom: 0% #......#....§............Hh>EV: 25 Int: 19 Contam: 0% #.....†........@.........SH: 0Dex: 20 ~..~~~~................#.XL: 14 Next: 81% Place: Lair:5 ~#.~~##..##.....@........Noise: ---------  Time: 20030.6 (0.0) Hh?+~##~~ #~.##...P.#........t) +1 dagger (venom)~~ ~~...#.F..#.#.......Cast: Stone Arrow~~~.......<....#....~~##............# ...~~ #~.........#.# ..F   blink frog (ally target)~~~~.#.##......# .@   shadow~~~#####...††...###. ..####....#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Hh?Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)  You feel a surge of power!HhDHhEHhJHhbMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (ally target, 61% to hit)  You feel a surge of power! _Your line of fire to the blink frog is blocked by a plant.HhV#. .#................. ..##..#......####...##... ..#..###..########### . ..#...#....#.##...#####... Hh>P#......#....§... .#.....†@... .~..~~~~....#. ~~#.~~##..##........~##~~ #~.##...P.#........~~ ~~...#.F..#.#.......Hh ~~~.......<....#.... ~~##......# ...~~ #~.........#.# ..Hho ~~~~.#.##......# . ~~~#####...††...#HhHhTF...Hhv9==1.6 (1HhHh, _The blink frog blinks!Hhc .....#.................#.  sekai the Geomancer ........................#  Human of Dithmenos *****. HhE .#.......................  Health: 95/95 ======================== ..##..#......####...##...  Magic: 36/40 =====================--- ..#..###..########### ..  AC: 16Str: 11Doom: 0% ..#...#....#.##...#####...  EV: 25 Int: 19 Contam: 0% P#......#....§............  SH: 0Dex: 20 .#.....†........@.........  XL: 14 Next: 81% Place: Lair:5 Hh O.~..~~~~........@.......#.  Noise: ---------  Time: 20031.6 (0.0) ~~#.~~##..##.....*F.......  t) +1 dagger (venom)  ~##~~ #~.##...P.#........  Cast: Stone Arrow  ~~ ~~...#....#.#.......  ~~~.......<....#....  ~~##............# ...  F   blink frog (ally target)  ~~ #~.........#.# ..  @   shadow ~~~~.#.##......# .  ~~~#####...††...# _The blink frog blinks!  Hh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)Hhߘ .....#.................#.sekai the Geomancer ........................#Human of Dithmenos *****. .#.......................Hh cHealth: 95/95 ======================== ..##..#......####...##...Magic: 36/40 =====================--- ..#..###..########### ..AC: 16Str: 11Doom: 0% ..#...#....#.##...#####...EV: 25 Int: 19 Contam: 0% P#......#....§............SH: 0Dex: 20 .#.....†........@.........XL: 14 Next: 81% Place: Lair:5 .~..~~~~........@.......#.Noise: ---------  Time: 20031.6 (0.0) Hh q~~#.~~##..##.....`F.......t) +1 dagger (venom)~##~~ #~.##...P.#........HhS Cast: Stone Arrow~~ ~~...#....#.#.......Hh ~~~.......<....#....~~##............# ...Hh F   blink frog (ally target)Hh\ ~~ #~.........#.# ..@   shadowHh ~~~~.#.##......# .~~~#####...††...#Hh Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhJ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target, 61% to hit)  Hh @You feel a surge of power! The stone arrow hits the blink frog!!Hh8 HhE %M..@Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineHhzE : a blink frog (ally target, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!  The blink frog is severely wounded.HhV  Your shadow points at the blink frog and mumbles some strange words.The shard of hardened shadow hits the blink frog!!HhY *.*@   shadowHh u†...Hh o10 =2.6 (1Stone ArrowHh Hh N _You kill the blink frog!Hh@#.#. Hh# #. ##..#......####...##... Hh #..###..########### .. #...#....#.##...#####... Hhax#......#....†.. HhP#.....†. ~..~~~~.Hh#. #.~~##..##........HhV ~##~~ #~.##...P.#........ Hh~~ ~~...#...@#.#..Hh~~~.......<....#....~~##.....#.... ~~ #~.........#.# #..~~~~.#.##......# #. HhHhew8=25 -3HhHhHh /#.#. # . ##..#......####...##.... #..###..########### .. #...#....#.##...#####... ......#....†.. Hh.....†. ..~~~~.#. #.~~##..##........ ##~~ #~.##...P.#........  ~~ ~~...#...@#.#.~~~.<....#.~~##......#.~~ #~.........#.# #.Hh2~~~~.#.##......# #. Hh Hh@-4Hh"Hh#Hhb#.#. #  #..#......####...##.... ..###..########### .. ...#....#.##...#####.HhE@#....†..†. .~~~~.#. .~~##..##........~~ #~.##...P.#........# ~~ ~~...#...@#.#.~~~.<....#.....#Hh~~##............#.~~ #~.........#.###.~~~~.#.##......# #. HhHh6s40===5HhHhHh} x#.#. # ## Hhz~ z..#......####...##.....####..########### ..#....#.##...#####.#....†..†. ~~~~.#. Hh B~~##..##........# ~~ #~.##...P.#........# ~~...#...@#.#.Hh #~~~.......<....#.....# ~~##............#. ~~ #~.........#.###.~~~~.#.##......# #. Hh !Hh Hh &6Hh Hh Hh¦ #.#. ##.### #......####...##.....# ###..########### .#....#.##...#####.....##....†..†..#. Hh ##..##........#  #~.##...P.#........##  ~~...#...@ ~~~.......<..##............#. #~.........#.###.....#~~~~.#.##......# #. Hh Hh\ &7Hh Hh Hh^ =.#. Hh_ L.## ..### #......####...##.....#..##### ......# #....#.##...#####.....#.Hh>` #....†..†..#. Hh` ##..##........#  #~.##...P.#........## ~~...#...Hhwa s.<.. ##.Hhb ...#.......  #~...#.###.....# ~~~~.#.##..... Hhb Hho Hhr &8Hhw Hhz Hh&#.#..#...†#.###..# ...#. ...## .Hh.'...........### ......####...##.....### ########### ..Hh( ..#.##...#####.....#.##....†# †....... ~..........#.#.... #..##...............# . #~.##...P.#..##...#...@#.#........# ~.Hh<)<....#.....## #...#....... Hh)#~.........#.###.....#.#.##......# #.....Hh5Hh<C==9Hh?HhAHh####...##### ) #..#...†#.###..# ....#. ....## ...........### Hh.....####...##.....### ############.. ..#.##...#####.....#.# #....†# .HhE......# ..........#.#....# ..##...............#.#..Hh##...P.#........## ... ...#...@#.#........# .. .<....#.....## . ..Hh.#................#.###.....#Hh +Hh-0'40Hh6Hh8Hh%).#..#......#### ####...####### ) #..#...†#.###..# Hhz.....#. ......## ...........### ..####...##.....### ############.. Hh~..#.##...#####..@..#.# †# ......# .......#.#....# Hhyg.##...............#.#..###...P.#........###..#...@#.#........# #..Hh<....#.....## #. ..#.......HhHhV&1Hh HhOHhIHhIHhLHhHRHhXHh],Hh^HheHheHhygHhmHhqHhrHhrHhuHhxHhzxHh\yHh {Hh~HhUHhHh^Hh\HhφHhHhpHhHhEHh%HhԐHhHh Hh֔HhHhHhHhWHhHh8HhHh\Hh~HhuHhHhHhɭHhfHhHhHhHh####.....#.# .............## Hh%6..............# #.#....##.#.#..### ####.....#........###.....# ..#.....###.#....# .#.......Hh## #.###.....##..## #.....#....##.....Stone Arrow ††...# ##.... Hh)F..# #....# #...##  ....# ..... F   skyshark (asleep)  ....# .#...# # Hh} #...# ##.  ....HhR0532.0)Hh,4.6 (13HhHhH HhU_A skyshark comes into view.Hh'4N...#.#....##.....#Hh4#....###.#..####.....###.....##....##..@###..........#  #....##..... ††...# ##.... F..# Hh?5 #...## ..#  ....# ..... ..  ....# .#...# #  #...# ##.....  ....Hh ...#.#....##.....##....###.#..###Hh l#.....###.....##....##..@##Hh o#..........#  #....##..... ††...# ##.... F..#Hh7  #...## ..#  ....# ..... ..  ....# .#...# #  #...# ##.....  HhI Hh Hh Hh_  Hh Q_A skyshark is nearby!Hh]Q a...#.#....##.....##....##HhR #.#..####.....###.....##....##..@###..........#  #....##..... HhR ††...# ##.... F..#  #...## ..#  ....# ..... ..  ....# .#...# #  #...# ##.....  ....Hh +...#.#....##.....##....###.#..####.....###.....##....##..@##Hh #..........#  #....##..... ††...# ##.... F..# #...## ..#  ....# ..... ..  ....# .#...# #  #...# ##.....  Hh Hh Hhz Hh _ _A skyshark is nearby!HhD.#####.....#.# sekai the Geomancer .............## Human of Dithmenos *****. ..............# Health: 95/95 ======================== .......#.#....## Magic: 37/40 ======================-- ..........#.#..### AC: 16Str: 11Doom: 0% #........###.....##HhG EV: 25 Int: 19 Contam: 0% .#........###.....# SH: 0Dex: 20 ...#.....###.#....# XL: 14 Next: 81% Place: Lair:5 ...#.......###..@## Noise: ---------  Time: 20054.6 (0.0) .#.###.....##....**....#  t) +1 dagger (venom) ....# #.....#....##*....  Cast: Stone Arrow ††...# ##.... F..# #....# #...## ..#  ....# ..... ..  F   skyshark (asleep)  ....# .#...# #  #...# ##.....  .... _A skyshark is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: HhHStone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (asleep, 100% to hit)Hh .#####.....#.#sekai the Geomancer .............##Human of Dithmenos *****. ..............#Health: 95/95 ======================== Hh .......#.#....##Magic: 37/40 ======================-- ..........#.#..###AC: 16Str: 11Doom: 0% #........###.....##EV: 25 Int: 19 Contam: 0% .#........###.....#SH: 0Dex: 20 ...#.....###.#....#XL: 14 Next: 81% Place: Lair:5 ...#.......###..@##Noise: ---------  Time: 20054.6 (0.0) .#.###.....##....``....#t) +1 dagger (venom) ....# #.....#....##`....Cast: Stone Arrow Hh ~††...###.... F..# #....##...## ..#....#..... ..F   skyshark....#.#...# ##...# ##.........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh 3Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the skyshark!HhN @...F(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a skyshark (asleep, 100% to hit)  You feel a surge of power! The stone arrow hits the skyshark!  The skyshark is lightly wounded.HhS ****** Your shadow casts a spell at the skyshark.Hh Hh= HhU ..@.F..Hh C810 ==5.6 (1Hh Hhk F _The shard of hardened shadow hits the skyshark!!Hh6 9.#####.....#.# sekai the Geomancer .............## Human of Dithmenos *****. ..............#Hh7 < Health: 95/95 ======================== .......#.#....## Magic: 35/40 =====================--- ..........#.#..### AC: 16Str: 11Doom: 0% #........###.@...## EV: 10Int: 19 Contam: 0% .#........###.....# SH: 0Dex: 20 ...#.....###.#....# XL: 14 Next: 81% Place: Lair:5 ...#.......###..@##Hhz:  Noise: ==-------  Time: 20055.6 (0.0) .#.###.....##....*F....#  t) +1 dagger (venom) ....# #.....#....##.....  Cast: Stone Arrow ††...# ##.... ...# #....# #...## ..#  ....# ..... ..  F   skyshark (ally target)  ....# .#...# #  @   shadow  #...# ##.....  .... _The shard of hardened shadow hits the skyshark!!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (heavily wounded, ally target, 84% to hit)Hh.#####.....#.#sekai the Geomancer .............##Human of Dithmenos *****. Hh  ..............#Health: 95/95 ======================== .......#.#....##Magic: 35/40 =====================--- ..........#.#..###AC: 16Str: 11Doom: 0% #........###.@...##EV: 10Int: 19 Contam: 0% .#........###.....#SH: 0Dex: 20 ...#.....###.#....#Hh XL: 14 Next: 81% Place: Lair:5 ...#.......###..@##Noise: ==-------  Time: 20055.6 (0.0) .#.###.....##....`F....#t) +1 dagger (venom) ....# #.....#....##.....Cast: Stone Arrow ††...###.... ...# #....##...## ..#....#..... ..HhP F   skyshark (ally target)....#.#...# #@   shadow#...# ##.........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (heavily wounded, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!HhHhэVF.Hh3-6.6 (1HhݒHhR;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Hh&Aim: a skyshark (heavily wounded, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark! _The skyshark is heavily wounded.Hh_ .#####.....#.# sekai the Geomancer .............## Human of Dithmenos *****. Hh`=..............# Health: 95/95 ======================== .......#.#....## Magic: 32/40 ===================----- ..........#.#..### AC: 16Str: 11Doom: 0% #........###.@...## EV: 10Int: 19 Contam: 0% Hh`,.#........###.....# SH: 0Dex: 20 ...#.....###.#....# XL: 14 Next: 81% Place: Lair:5 ...#.......###..@##HhMa Noise: =--------  Time: 20056.6 (0.0) .#.###.....##....F.....#  t) +1 dagger (venom) ....# #.....#....##.....  Cast: Stone Arrow ††...# ##.... ...# Hha#....# #...## ..#  ....# ..... ..  F   skyshark (ally target)  ....# .#...# #  @   shadow  #...# ##.....  .... Hhb+_The skyshark is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhUb6Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (heavily wounded, ally target, 84% to hit)Hhd.#####.....#.#sekai the Geomancer .............##Human of Dithmenos *****. ..............#Hh3 |Health: 95/95 ======================== .......#.#....##Magic: 32/40 ===================----- ..........#.#..###AC: 16Str: 11Doom: 0% #........###.@...##EV: 10Hh Int: 19 Contam: 0% .#........###.....#SH: 0Dex: 20 ...#.....###.#....#XL: 14 Next: 81% Place: Lair:5 ...#.......###..@##HhE"ENoise: =--------  Time: 20056.6 (0.0) .#.###.....##....F.....#t) +1 dagger (venom) ....# #.....#....##.....Cast: Stone Arrow ††...###.... ...# #....##...## ..#....#..... ..F   skyshark (ally target)....#.#...# #@   shadow#...# ##.........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (heavily wounded, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!!Hh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Hh[oAim: a skyshark (heavily wounded, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!!  The skyshark is almost dead.The skyshark closely misses you. The skyshark tail-slaps you.HhwU89--=Hh7.6 (1HhHh HhżP_The skyshark closely misses you.Hh.............##......##.#....##....#.#..####Hh?'###.@...###..###.....#...##.#....# ..#.......###...##...#Hh#.###.....##..@.F.....# .Hhq....# #.....#....##..... .Hh††...# ##....# ...# Hh##....# #...## ..#  ....#Hh7~ ..... .. ....#HhP#...## #Hh #...# ##.....  Hhb .... ##### Hh7Hh% F.The skyshark attacks as it pursues you!  Hh%*The skyshark bites you but does no damage.Hh'$92Hh';=-3Hh.(E25 -8HhV-Hh10 _The skyshark completely misses you. The skyshark barely misses you.HhK..............## sekai the Geomancer ...............# Human of Dithmenos *****. ........#.#....## Health: 92/95 =======================- ...........#.#..### Magic: 30/40 ==================------ .#........###.@...##  AC: 16Str: 11HhDoom: 0% #.#........###.....#  EV: 25 Int: 19 Contam: 0% ....#.....###.#....# .  SH: 0Dex: 20 HhE....#.......###...##...#  XL: 14 Next: 81% Place: Lair:5 ..#.###.....##..@F......#  Noise: =--------  Time: 20058.6 (0.0) Hhצe.....# #.....#....##.....  t) +1 dagger (venom) .††...# ##....# ...#  Cast: Stone Arrow ##....# #...## ..#  ....# ..... ..  ....# .#...## #  F   skyshark (ally target)  #...# ##..... @   shadow Hh2 .... ##### _The skyshark completely misses you. The skyshark barely misses you.HhqCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHh}Aim: a skyshark (almost dead, ally target, 84% to hit)Hh {..............## sekai the Geomancer ...............# Human of Dithmenos *****. ........#.#....## Health: 92/95 =======================- ...........#.#..### Magic: 30/40 ==================------ HhV.#........###.@...##  AC: 16Str: 11HhxDoom: 0% #.#........###.....#  EV: 25 Int: 19 Contam: 0% Hh....#.....###.#....# .  SH: 0Dex: 20 Hhڙ....#.......###...##...#  XL: 14 Next: 81% Place: Lair:5 Hh:..#.###.....##..@F......#  Noise: =--------  Time: 20058.6 (0.0) Hh.....# #.....#....##.....  t) +1 dagger (venom) .††...# ##....# ...#  Cast: Stone Arrow ##....# #...## ..# HhT1 ....# ..... ..  ....# .#...## #  F   skyshark (ally target)  #...# ##.....Hhp @   shadow  .... #####Hh HhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhnAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (almost dead, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark!HhX.....#....##.#..###   . Hh..# †......#  Hht.... ††...#  ...#    Hhe ....# .....  Hhԟ ....# .#...## # @   shadow  #...# ##..... Hhg .... ##### Hh+Hh354110 Hh 4S4=9.6 (1Stone ArrowHh;HhX?#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Hh? Aim: a skyshark (almost dead, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the skyshark! _You kill the skyshark!Hh[>0## .....# #.#....## #.#..### #.Hh>6###.@...## .#.###.....# #.....###.#....# #.##.Hh>###...##...##.###.....##...@......# Hh?# #.....#....##..... Hhh   polar bear ...# .##..... .. ....###### ...Hh6` Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhp` zAim: a polar bear (84% to hit)  You feel a surge of power! The stone arrow hits the polar bear.Hh 8@..(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (84% to hit)  Hh{ kYou feel a surge of power! The stone arrow hits the polar bear.  The polar bear is lightly wounded.HhK *** Your shadow points at the polar bear and mumbles some strange words.Hh9x Hh ..h..Hhր 510 3.6 (1Hh Hhq H _The shard of hardened shadow hits the polar bear!!Hh,5...........## sekai the Geomancer ............# Human of Dithmenos *****. .....#.#....##Hh Health: 95/95 ======================== ........#.#..### Magic: 31/40 ==================------ .......###.....## AC: 16HhStr: 11Doom: 0% ........###.....# .#  EV: 10Int: 19 Contam: 0% Hh.#.....###.#....####.#  SH: 0Dex: 20 HhC.#.......###...##..@##  XL: 14 Next: 84% Place: Lair:5 Hh2.###.....##...†.@....#  Noise: =--------  Time: 20063.6 (0.0) Hh...# #.....#....##*.....#  t) +1 dagger (venom) ...# ##....##h..###  Cast: Stone Arrow ...# #...## ...# ...# #..... )..# Hh5...# ..#...## ..##  h   polar bear (ally target) ...# .##..... ..  @   shadow .... ###### ...  Hh|!_The shard of hardened shadow hits the polar bear!!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh8Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, ally target, 84% to hit)Hhs...........##sekai the Geomancer HhO............#Human of Dithmenos *****. .....#.#....##Health: 95/95 ======================== ........#.#..###Magic: 31/40 ==================------ .......###.....##AC: 16Str: 11Doom: 0% HhT........###.....# .#EV: 10Int: 19 Contam: 0% .#.....###.#....####.#SH: 0HhDex: 20 .#.......###...##..@##XL: 14 Next: 84% Place: Lair:5 .###.....##...†.@....#Noise: =--------  Time: 20063.6 (0.0) HhN..# #.....#....##`.....#t) +1 dagger (venom) ...###....##h..###HhCast: Stone Arrow ...##...## ...# ...#Hhe#..... )..# ...# ..#...## ..##h   polar bear (ally target) HhX...# .##..... ..@   shadow ....Hh###### ...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh7Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, ally target, 84% to hit)  Hh??You feel a surge of power! The stone arrow hits the polar bear!HhT<.hhHhTberserk, ally target)onfirm with . or Enter, or press ? or * to list all spells.Hh5UAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  HhyUAim: a polar bear (heavily wounded, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!  HhUPThe polar bear is severely wounded.HhX+4.6 (1Hh`Hhc\ _The polar bear goes berserk!Hh...........## sekai the Geomancer ............# Human of Dithmenos *****. .....#.#....## Health: 95/95 ======================== ........#.#..###Hh Magic: 28/40 ================-------- .......###.....## AC: 16Str: 11Doom: 0% ........###.....# .#  EV: 10Int: 19 Contam: 0% .#.....###.#....####.#  SH: 0Hhg1Dex: 20 .#.......###...##..@##  XL: 14 Next: 84% Place: Lair:5 Hh.###.....##...†.@....#  Noise: =--------  Time: 20064.6 (0.0) ..# #.....#....##*.....#  t) +1 dagger (venom) Hhh...# ##....##h..###  Cast: Stone Arrow ...# #...## ...# ...# #..... )..# Hh0g...# ..#...## ..##  h   polar bear (berserk, ally target) ...# .##..... ..  @   shadow Hhq.... ###### ...  _The polar bear goes berserk!HhRCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  HhPress: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, ally target, 84% to hit)HhN|G...........##Hh| sekai the Geomancer ............# Human of Dithmenos *****. Hh|.....#.#....## Health: 95/95 ======================== ........#.#..### Magic: 28/40 ================-------- .......###.....##Hh}s AC: 16Str: 11Hh*}"Doom: 0% HhM}........###.....# .#  EV: 10Int: 19 Contam: 0% Hhr}.#.....###.#....####.#  SH: 0Dex: 20 Hh}.#.......###...##..@##  XL: 14 Next: 84% Place: Lair:5 Hh}2.###.....##...†.@....#  Noise: =--------  Time: 20064.6 (0.0) Hh~..# #.....#....##......#  t) +1 dagger (venom) Hh#~-...# ##....##h..###  Cast: Stone Arrow ...# #...## ...# HhG~;...# #..... )..# Hhi~...# ..#...## ..##  h   polar bear (berserk, ally target) Hh~...# .##..... ..  @   shadow .... ###### ... Hh~Casting: Stone Arrow (safe; 1% risk of failure)  Hh~MConfirm with . or Enter, or press ? or * to list all spells.HhAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHhaAim: a polar bear (severely wounded, berserk, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!!HhF>Hhr.#..####.....##Hh#.....# .# ## Hh<### Hh#.#  #....##`.....# Hh; ##...###  #...## ...#Hha #..... )..# ..HhS ..##Hh@   shadow .#Hh ..  ... HhI..Hhp5=5.6 (1Stone ArrowHhHh!MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineHh!: a polar bear (severely wounded, berserk, ally target, 84% to hit)  You feel a surge of power! The stone arrow hits the polar bear!! _You kill the polar bear!Hh[ ##  #  #.#....##  #.#..### Hhߴ  ###.....## # ###.....# .#  Hh* #.....###.#....####.#  #.Hh g###...##..@## Hhڵ  ###.....##...†..@...# Hh  .# #.....#....##......# HhY  # ##....##...### Hh / # Hh #...## ...#  # #..... .)..# Hh;  # ..#...## ...## Hhy  # .##..... ....  Hh  ###### .?...  Hh  Hh Hh |31==25 --6Hh Hh 1 _Found a scroll of identify.Hh .##  #  #.#....##  #.#..###  ###.....## ##  ###.....# #.#  .....###.#....####.#  Hh .###...##..@##  .....##...†...@..#  # #.....#....##......# Hh  .# ##....##...###  .# HhI x#...###...#  .Hhs # #..... #.)..#  .Hh # ..#...###...##  .# .##..... .....  Hh˜  ###### ..?...  Hh  Hh HhX A--7Hh Hh Hh#.....#.#  ##  ......# Hhw #.#....##  .#..### HhT ###.....## ##  ....# Hh\ ###.#....####.# Hh Hhu......###...##..@##  #Hh:.....##...†...@..#  Hhn #.....#....##......#  Hhy# ##....##...###Hh1 # Hhc###...# Hh Hh?# #..... #.)..#  Hh{d# ..#...###...##Hhz # .##..... ..... Hhk .###### ..?...Hh HhHh&8Hh5Hh& _You swap places.Hhf>E.#  #.#  ##  ......#  .#.#....##  .#..###  ###.....## ##  ....#  ###.#....####@#  .....###...##...##  .....##...†...@..#  #.....#....##......#   ##....##...###  #...###...#   #..... #.)..#   ..#...###...##  .##..... .....  HhJHhQd.HhS&9HhjWHhZM _Your shadow fades away.HhHhHh4HhHhR2===HhHhHh{HhHhHhHh_Hh=HhHhBU3=HhNHh ,HhHhHhHhHhHhK4=HhHhHh HhHhHhHhHhHh^Hh;Hh Hhb #5Hh E==Hh~ HhHhHhHhHh*Hh HhHh HhHhG Hh U6=Hh!Hh%Hh_&Hh;'Hh*Hh*Hh+Hhz/Hh/K7=Hh"1HhT4Hh4Hh5Hh9HhK:Hh";Hh>Hh?Hh?HhBCHhCU8=HhDHhHHhIHhIHhMHhNNHh,OHhSHh2THh!UHhYHhYK9=HhZHh^Hh_Hh `HhHcHhcHhdHh_k_ _You start resting.Hhr098.6 (29.0)HhYtx40==9.6 (30HhxHhrz Hhz_Magic restored.Hh#Hhի&.# HhG...## ..#Hh17 #.#....##HhdW ....#.#..### HhЬ##.....## ## ..###.....# ##.# Hh ?#....## Hh;p...###...##..@## Hhls#.....##...†......#Hh  #.....#....##......# Hh ##....##...### HhV# #...###...#  #.. #.)..#Hh # ..#...###...##Hhˮ Hh# .##..... ..... Hh'. ###### ..?... HhHhN3100.6 (1.0)HhHh_Hh# 3 HhB$ A........##.#.#....##...#.#..###Hh$ 6###.....## ##Hh$ .###.....# ##.####.#....####.# Hh>% T..###...##...# #Hh% ...†....@.#  #.....#....##......# Hh% # ##....##...###Hh% #Hh% D..?.. Hh& D Hh0 Hh2 &1Hh87 Hh9 Hh4M#.....#.# #.......# #.#....## .#.#..### ###.....## ##.###.....# ##.####.#....####. .#...##..@## #.....##...†......#  #.....#....##......# Hh4###....##...### #..?..Hh:Hhx<&2Hh$@HhgBHh.#  #.#  ##  Hh......#  .#.#....##  .#..###  Hh###.....## ##  ....# Hhm ###.#....####@#  Hh"O.....###...##...## Hh= HhX.....##...†......#  #.....#....##......# Hhq-  Hhk##....##...###  Hh#...###...#   Hh#..... #.)..#   ..#...###...## Hh6 .##..... .....  HhHhB=3Hh Hh Hh###  # ...# #.# ....###Hh[ ## ......P .......# ...... #.#....## ##....Hh .#..###.....  ###.....##....## Hhf ....#  ###.#....####Hh\ ###...##...## Hh Hh....##...†......#  Hhb.....#....##......#  Hhx##....##...### ###...# Hh9^ #..... #.)..# HhR/ .#...###...## Hh}HhpHh&4HhHh HhHh Hh HhHhHh.HhbHh1HhHh7,HhHh7HhHhĴHh̶Hh*HhHhHhHhHhzHhHhoHhHh,HhHhHh6HhHhyHhHhHhHhHh=  You see here a +0 sling.Hh8Hh _Hh5HhHh+HhHh=HhHh_...###...##...## #.....##...†......### Hh #.....#....##......# # ##....##...### Hh# #...###...#.#  #..... #.)..# # ..#...###...## HhJ# .##.....#.....##  ######...@...# Hh{`13.6 (9 ##..P..## Hh #.....#  ........#  Hhb.......###  ..........Hh  <.........  ....##..... HhA HhHh,4.6 (10.0)HhHh J _Found an escape hatch in the ceiling.Hh#610 5.6 (11Hha(Hh*. _i - a scroll of identifyHh, Hh, Hh . HhJ2 Hh8 Hh? g25 HhA HhvA HhB HhE HhnH HhH HhJ Hh#O HhS HhFT HhU Hh*X Hh;] Hh] Hh^ HhSb HhYe Hhe Hhf Hhh Hhl HhSm HhEn Hhp Hhr Hh7s Hht Hhw Hhz Hh={ Hh2| Hh&~ Hh Hh$ Hh, Hh$ Hh Hh Hh Hh Hh Hhx Hhq Hhp Hhٕ Hh Hh Hhg Hh Hht Hhy Hhޡ Hhƪ E .###.....##  ...F........#  ##.........###  #...........#  . #<.........##  ..##....##.....#  #.....###....P#  #.#.....#.....#  #.....@......## ##....##.....# #.....# ##...## #....# #....#....# #...##Hh # ....# F   cane toad (wandering)..# ....##Hh= `# ...## Hhm 5 29.6 (14  Hh FA cane toad comes into view.Hh .Hh GFFHhB -30.6 (15Hhy Hh4 g _The cane toad gives a loud, deep croak!HhVHhJRead which item? Scrolls  b - a scroll of blinking Hhr> f - 5 scrolls of fear  g - a scroll of fog Hh$ t - 5 scrolls of teleportation Hh4 A - a scroll of acquirementHh:a - a scroll of enchant armour  Hhi - a scroll of identify  Hh)Fr - a scroll of revelation  w - 2 scrolls of enchant weapon Hh`, I - 2 scrolls of immolation Hh| N - 2 scrolls of noise Hh T - a scroll of torment Hh$ V - a scroll of vulnerability Hh? c - a scroll labelled ASOERYQ FAMITS Hh0[!] read|quaff|evoke[?] describe selectedHh+:Hh?HhC[.###.....##HhCsekai the Geomancer............#Human of Dithmenos *****.##..F......###HhDHealth: 95/95 ========================#...........#Hh\DSMagic: 40/40 ========================. #<.........##AC: 16Str: 11Doom: 0% HhzD..##....##.....#EV: 25 Int: 19 Contam: 0% HhD#.....###....P#SH: 0HhDDex: 20#.#.....#.....#HhDXL: 14 Next: 85% Place: Lair:5#.....@......##Hh=EoNoise: ---------  Time: 20130.6 (0.0)##....##.....#t) +1 dagger (venom)#.....# ##...##Hh_ECast: Stone Arrow#....# #....#HhE_....# #...##HhE.... ....#F   cane toadHhEm..# ....##.#HhE...## HhFK_Magic restored. _You see here a +0 sling. Hh*FL_Found an escape hatch in the ceiling. _i - a scroll of identify  HhCFA cane toad comes into view. _The cane toad gives a loud, deep croak!HhGHh.IIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ASOERYQ FAMITS HhPIaPotions (select first with !) HhkIV f - a metallic grey potion  j - a viscous ruby potionHhI][?] describe selectedHhHhyHh@'.###.....##sekai the Geomancer............#Human of Dithmenos *****.##..F......###Health: 95/95 ========================#...........#Magic: 40/40 ========================. #<.........##AC: 16HhStr: 11Doom: 0% ..##....##.....#EV: 25 Int: 19 Contam: 0% #.....###....P#SH: 0Dex: 20#.#.....#.....#Hh`yXL: 14 Next: 85% Place: Lair:5#.....@......##Noise: ---------  Time: 20130.6 (0.0)##....##.....#t) +1 dagger (venom)#.....# ##...##Cast: Stone ArrowHhU#....# #....#....# #...##.... ....#F   cane toad..# ....##.#...## _Magic restored. _You see here a +0 sling. HhZ_Found an escape hatch in the ceiling. _i - a scroll of identify  A cane toad comes into view. _The cane toad gives a loud, deep croak!Hh]  As you read the scroll of identify, it crumbles to dust.HhC.Hh510 1.6 (1Hh<HhU _f -> E - a potion of experienceHhn Hh URead which item? HhL Scrolls  b - a scroll of blinking  f - 5 scrolls of fear  g - a scroll of fog Hh t - 5 scrolls of teleportation  A - a scroll of acquirementa - a scroll of enchant armour  r - a scroll of revelation  Hh nw - 2 scrolls of enchant weapon  I - 2 scrolls of immolation  N - 2 scrolls of noise Hh  T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled ASOERYQ FAMITS [!] read|quaff|evokeHh8 G[?] describe selectedHhHhXHh#.###.....##sekai the GeomancerHh$............#Human of Dithmenos *****.##.........###Health: 95/95 ========================#...........#Magic: 40/40 ========================Hh$. #<.........##AC: 16Str: 11Doom: 0% Hhn%z..##....##.....#EV: 10Int: 19 Contam: 0% #.....###....P#SH: 0Hh%Dex: 20#.#.....#.....#Hh%XL: 14 Next: 85% Place: Lair:5Hh&\#.....@......##Hh2&Noise: ---------  Time: 20131.6 (0.0)HhR&H##....##.....#Hhs&5t) +1 dagger (venom)Hh&q#.....# ##...##Hh&(Cast: Stone ArrowHh&i#....# #....#Hh#'....# #...##.... ....#HhI'e..# ....##.#Hh'...## Hh)(_Found an escape hatch in the ceiling. _i - a scroll of identify  A cane toad comes into view. _The cane toad gives a loud, deep croak!Hh(As you read the scroll of identify, it crumbles to dust. _f -> E - a potion of experienceHh0P  Okay, then.Hh4Hh/9Hh;. _HhHhA$HhkPDrink which item? Potions Hh1 c - 8 potions of curing Hh. g - 2 potions of magic Hh/ h - a potion of haste HhS r - a potion of resistance  w - a potion of heal wounds Hh#` E - a potion of experiencea - a potion of ambrosia  Hh{Eb - a potion of brilliance  e - a potion of enlightenment  Hh$i - 4 potions of invisibility  Hhm - 2 potions of might Hh. C - 2 potions of cancellation Hh+ A - a potion of attraction Hh M - 4 potions of mutation Hh; d - a potion of moonshine  j - a viscous ruby potion [!] read|quaff|evoke[?] describe selectedHh Hh Hh Hh .###.....##sekai the Geomancer............#Human of Dithmenos *****.HhT U##.........###Health: 95/95 ========================#...........#Magic: 40/40 ========================. #<.........##AC: 16Str: 11Doom: 0% Hh ..##....##.....#EV: 10Int: 19 Contam: 0% Hh #.....###....P#SH: 0Hhe $Dex: 20#.#.....#.....#XL: 14 Next: 85% Place: Lair:5Hh #.....@......##Noise: ---------  Time: 20131.6 (0.0)##....##.....#t) +1 dagger (venom)#.....# ##...##Cast: Stone ArrowHh \#....# #....#....# #...##.... ....#..# ....##Hh f.#...## _i - a scroll of identify  HhV 3A cane toad comes into view. _The cane toad gives a loud, deep croak!As you read the scroll of identify, it crumbles to dust. _f -> E - a potion of experience _Okay, then.Hh Hh F  You feel more experienced!Hh /  --more--Hh@Hh+You have gained great experience. Select the skills to train.Hh  Skill  Level > New  Apt Skill  Level > New  Apt  a - Fighting   4.0     0   j - Spellcasting  12.0    -1      Hh.     b - Staves   0.0     0   k - Conjurations   8.0     0   c - Unarmed Combat   0.0     0   l - Translocations   6.0     0   d - Throwing   0.0     0   m - Alchemy   8.0     0  Hhq     n - Fire Magic   8.0     0  Hhg e - Short Blades   4.0     0   o + Earth Magic 13.6  > 14.8  0   f - Long Blades   2.3     0  Hh        Hh* p - Invocations   0.0    +1  Hhe g - Armour   6.0     0   q - Evocations   6.0     0   h - Dodging   2.0     0   r - Shapeshifting   0.0    -1  Hhá i - Stealth   3.0    +1          Hh            Hh;l    Hhv            Hhբ*        Select the skills you want to be trained. The chosen skills will be raised to  Hhithe level shown in cyan.  [*] useful|all skills [_] enhanced|base level Hh "2Hh  p + Invocations 0.0  > 4.5HhU a + Fighting 4.0  > 5.303.6Hh;HhU.###.....##sekai the Geomancer............#Human of Dithmenos *****.##.........###HhHealth: 95/95 ========================#...........#Magic: 40/40 ========================Hhkx. #<.........##AC: 16Str: 11Doom: 0% ..##....##.....#EV: 10HhInt: 19 Contam: 0% #.....###....P#SH: 0Dex: 20HhP#.#.....#.....#XL: 14 Next: 211% Place: Lair:5#.....@......##Noise: ---------  Time: 20131.6 (0.0)##....##.....#t) +1 dagger (venom)Hh!#.....# ##...##Cast: Stone ArrowHhK#....# #....#....# #...##.... ....#Hhq..# ....##.#...##A cane toad comes into view. Hh_The cane toad gives a loud, deep croak!As you read the scroll of identify, it crumbles to dust. Hh_f -> E - a potion of experience _Okay, then.You feel more experienced!HhNHh [.###.....##sekai the Geomancer............#Human of Dithmenos *****.##.........###Health: 98/98 ========================#...........#Magic: 40/40 ========================. #<.........##AC: 16Str: 11Doom: 0% Hh z..##....##.....#EV: 10Int: 19 Contam: 0% #.....###....P#SH: 0Hh4 Dex: 20#.#.....#.....#Hh_ XL: 14 Next: 211% Place: Lair:5#.....@......##Hh Noise: ---------  Time: 20131.6 (0.0)##....##.....#Hh t) +1 dagger (venom)#.....# ##...##Hh Cast: Stone Arrow#....# #....#Hh ....# #...##.... ....#..# ....##.#Hh@ M...##You feel more experienced!  Hhg nYour Fighting skill increases to level 5!Your Earth Magic skill increases to level 14!Hh DYour Invocations skill gained 3 levels and is now at level 3!Hh Training target 14.0 for Earth Magic reached!  You need to enable at least one skill for training.Hh/  --more--Hh Hh C  Skill  Level Cost  Apt Skill  Level Cost  Apt Hh  a - Fighting   5.3   6.0   0   j - Spellcasting  12.0  17.8  -1      Hh7 S    Hh{  b - Staves   0.0   1.0   0   k - Conjurations   8.0   9.0   0  Hh  c - Unarmed Combat   0.0   1.0   0   l - Translocations   6.0   7.0   0  Hh  d - Throwing   0.0   1.0   0   m - Alchemy   8.0   9.0   0  Hh]      n - Fire Magic   8.0   9.0   0  Hh  e - Short Blades   4.0   5.0   0   o - Earth Magic  14.0  18.0   0   f - Long Blades   2.3   1.0   0  Hh }         p - Invocations   3.6   3.4  +1  Hh  g - Armour   6.0   7.0   0   q - Evocations   6.0   7.0   0  Hh:  h - Dodging   2.0   3.0   0   r - Shapeshifting   0.0   1.2  -1   i - Stealth   3.0   3.4  +1  Hh         Hh a    Hh _    Hh[         Hh a    Hh         Hh _    Hh`     You need to enable at least one skill.Hh [?] Help[=] set a skill target  HhB }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsHhJ= a + Fighting 5.3Hh_ {TargetTarget--  --  --  --  Hh` l--  --  --  --  --  --  HhK` .--  --  -- Hhz` & --  -- Hh` & --  -- Hh`  --  Hh` ia-z] setHh"a [-] clear selected targetcost|targetsHh8| <[?25h[?0c0 HhC " Hh[ [?25l[?1cHh 7.0   0  The current training targets, if any.  Hh Skills enhanced by cross-training are in green.=] set aall targetsIho ? p + Invocations 3.6Ih ka-z] setIh selected targetIhu [?25h[?0cIhu20 Ih5|" Ih5 [?25l[?1cIh16.0 =] set aIhvall targetsIhw Ih Ih Ih .###.....##sekai the GeomancerIh  D............#Ih2 Human of Dithmenos *****.##.........###Ih Health: 98/98 ========================#...........#Ih eMagic: 40/40 ========================Ih . #<.........##AC: 16Ih0 PStr: 11Doom: 0% Ih# ..##....##.....#EV: 10Int: 19 Contam: 0% #.....###....P#SH: 0Dex: 20#.#.....#.....#XL: 14 Next: 211% Place: Lair:5#.....@......##Noise: ---------  Time: 20131.6 (0.0)##....##.....#t) +1 dagger (venom)#.....# ##...##Cast: Stone Arrow#....# #....#Ih ....# #...##.... ....#Ih e..# ....##.#Ih ...##Ih 7You feel more experienced!  Ih% :Your Fighting skill increases to level 5!IhH 4Your Earth Magic skill increases to level 14!Ihk DYour Invocations skill gained 3 levels and is now at level 3!Ih }Training target 14.0 for Earth Magic reached!  You need to enable at least one skill for training.IhR Ih" .###.....##sekai the Geomancer............#Ih # Human of Dithmenos *****.##.........###IhM# eHealth: 98/98 ========================Iht# N#...........#Ih# Magic: 40/40 ========================. #<.........##AC: 16Ih# ,Str: 11Ih$ $Doom: 0% Ih)$ ..##....##.....#EV: 10Ihd$ QInt: 19 Contam: 0% Ih$ =#.....###....P#SH: 0Dex: 20#.#.....#.....#Ih % XL: 14 Next: 211% Place: Lair:5Ih/% \#.....@......##IhR% Noise: ---------  Time: 20131.6 (0.0)Iht% }##....##.....#t) +1 dagger (venom)Ih% #.....# ##...##Cast: Stone ArrowIh% #....# #....#....# #...##Ih!& J.... ....#IhI& J..# ....##Ihl& .#Ih& M...##You feel more experienced!  Ih& :Your Fighting skill increases to level 5!Ih& 4Your Earth Magic skill increases to level 14!Ih' DYour Invocations skill gained 3 levels and is now at level 3!Ih:' }Training target 14.0 for Earth Magic reached!  You need to enable at least one skill for training.Ih( xYour Fighting skill increases to level 5!Earth Magic skill increases to level 14!IhG( %Invocationsgained 3 levels and iIhz( s now at level 3!Ih( MTraining target 14.0 for Earth Magic reached!  Ih( :You need to enable at least one skill for training.  Ih( DYou have reached level 15!Ih1 Y  Your experience leads to an increase in your attributes!Ih1 Your base attributes are Str 11, Int 19, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? IhIhIhIh=P103/1031/4121585% Ih2.6 (1Ih#Ih' Ih6(;_You feel clever. x2Ih"  .###.....## ............# ##.........###. #...........#Ihz# . #<.........##.##...F##.....# #.....###....P#Ih#  #.#.....#.....# #....@.......##Ih $  ##....##.....# #.....####...##Ih5$  #....# #....#Ih`$ .# #...##. ....#Ih$ vF   cane toadIh$ ...# ....##..# ...##Ih$ Ih( Ih/. P.FIh/ W25 3Stone ArrowIh4 IhL6 IhV  .###.....##  sekai the Geomancer ............#  Human of Dithmenos *****. ##.........###  Health: 103/103 ======================== IhzV . #...........#  Magic: 38/41 ======================-- .. #<.........##  AC: 16Str: 11Doom: 0%  IhV ...##....##.....#  EV: 25 Int: 21 Contam: 0%  IhV #....F###....P#  SH: 0Dex: 20 IhW '#.#..*..#.....#  XL: 15 Next: 85% Place: Lair:5 Ih5W #....@.......##  Noise: ---------  Time: 20133.6 (0.0) IhbW O##....##.....#  t) +1 dagger (venom) #.....####...##  Cast: Stone Arrow IhW A#....# #....#  .....# #...##  ..... ....#  F   cane toad IhW L...# ....##  ..# ...##  IhX "_You feel clever. x2  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhTX Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)Ih.###.....##sekai the Geomancer............#Human of Dithmenos *****.Ih##.........###Health: 103/103 ========================. #...........#IhwMagic: 38/41 ======================--IhU.. #<.`.......##AC: 16Ih,Str: 11Ih$Doom: 0% Ih...##..`.##.....#EV: 25 Int: 21 Contam: 0% Ih3#....`###....P#SH: 0Ih\.Dex: 20Ih|#.#..`..#.....#IhXL: 15 Next: 85% Place: Lair:5Ih#....@.......##Noise: ---------  Time: 20133.6 (0.0)Ih##....##.....#t) +1 dagger (venom)Ih<#.....####...##Cast: Stone ArrowIhy#....# #....#.....# #...##..... ....#IhvF   cane toadIh...# ....##..#...## _You feel clever. x2  IhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIhR3Aim: a cane toad (81% to hit)Ih=mIhv+...Ih3w3FIhy,10 =Ihy4.6 (1IhIh Ih Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Ih.|Aiming: Stone Arrow (safe; 1% risk of failure)  IhZTPress: ? - help, Shift-Dir - straight line  IhAim: a cane toad (81% to hit) _You feel a surge of power! The stone arrow misses the cane toad.IhIh) .###.....##  sekai the Geomancer ............#  Human of Dithmenos *****. IhG2##.........###  Health: 103/103 ======================== . #...........#  Magic: 35/41 ====================---- .. #<.........##  AC: 16Str: 11Doom: 0%  Ih...##....##.....#  EV: 10Int: 21 Contam: 0%  #.....###....P#  SH: 0Dex: 20 Ih#.#..F..#.....#  XL: 15 Next: 85% Place: Lair:5 Ih#....@.......##  Noise: =--------  Time: 20134.6 (0.0) ##....##.....#  t) +1 dagger (venom)IhM #.....####...##  Cast: Stone Arrow #....# #....#  Ih$.....# #...##  ..... ....#  F   cane toad ...# ....##  Ih(..# ...##  Ih_You feel a surge of power! The stone arrow misses the cane toad.Casting: Stone Arrow (safe; 1% risk of failure)  Ih;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)Ih%.###.....##sekai the Geomancer............#Human of Dithmenos *****.##.........###Health: 103/103 ========================. #...........#Magic: 35/41 ====================----.. #<.........##AC: 16Str: 11Doom: 0% Ih...##....##.....#EV: 10Int: 21 Contam: 0% #.....###....P#SH: 0Dex: 20#.#..F..#.....#XL: 15 Next: 85% Place: Lair:5#....@.......##Noise: =--------  Time: 20134.6 (0.0)##....##.....#t) +1 dagger (venom)IhW#.....####...##Cast: Stone Arrow#....# #....#.....# #...##..... ....#F   cane toad...# ....##..#...##IhCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih-Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)  You feel a surge of power! The stone arrow hits the cane toad!!Ih.Ob @(ally target)IhO@   shadowThe cane toad is severely wounded.Ihe  Your shadow points at the cane toad and mumbles some strange words.The ray of shadow hits the cane toad!!Ihh*******@   shadowIh7`.......Ihyp6=5.6 (1Stone ArrowIhIheM _You kill the cane toad!Ih  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih4 Ih Ih Ih?  Ihu Ih _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ih/  .###.....##  sekai the GeomancerIh-0 : ............#  Human of Dithmenos *****. ##.........###  Health: 103/103 ======================== Ih0 . #...........#  Magic: 32/41 ==================------ .. #<.........##  AC: 16Str: 11Doom: 0%  ...##....##.....#  EV: 10Int: 21 Contam: 0%  #..@..###....P#  SH: 0Dex: 20IhJ1  #.#.....#.....#  XL: 15 Next: 86% Place: Lair:5 #....@.......##  Noise: ==-------  Time: 20135.6 (0.0) ##....##.....#  t) +1 dagger (venom) Ih1 #.....####...##  Cast: Stone Arrow #....# #....#  .....# #...##  ..... ....#  @   shadow ...# ....## Ih=2  ..# ...## Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  Ih2 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIh)Ih>z.###.....##sekai the GeomancerIh,?d............#Human of Dithmenos *****.Ih?##.........###Health: 103/103 ========================. #...........#Ih@wMagic: 35/41 ====================----IhH@.. #<.........##AC: 16Ih@,Str: 11Ih@dDoom: 0% ...##....##.....#IhA~EV: 10Int: 21 Contam: 0% Ih2En#..@..###....P#SH: 0Dex: 20#.#.....#.....#XL: 15 Next: 86% Place: Lair:5#....@.......##Noise: ==-------  Time: 20135.6 (0.0)##....##.....#t) +1 dagger (venom)#.....####...##Cast: Stone Arrow#....# #....#.....# #...##..... ....#@   shadow...# ....##..#...##Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  IhEiAiming: Stone Arrow (safe; 1% risk of failure)  Ih*FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIh}FIhc:Okay, then.Ih oIhIhr. _Ih M ##..P.l..###.....#Ihz ............ ##.........###. #...........# . #<.........#...##....##.....Ihщ.@..###....P#.#..@..#............#IhT ##....##.....IhL#.....####...##...#Ih|l   komodo dragon (distracted)##Ih*..#IhOIhn.llIhn6===25 Ih>---6.6 (1Ih~Ih` _A komodo dragon comes into view.Ihȹ3  Ihl ....###.....##  .l..........#  IhXC##.........###  . #...........#  Ih.. #<.... IhD ...##....  #..@..### Ih' #.#..@..#Ih7  #............##  IhIG##....##.....#  #.....####...##  IhwG#....# #....#  .....# #...##  Ih|..... ....#  ...##   ..# ...## IhOA   ....###.....##  .l..........#  ##.........###  . #...........#  .. #<....  ...##....  #..@..###  #.#..@..#  #............##  ##....##.....#  IhPj#.....####...# #....# #.... .....# #...##  ..... ....#  ...##  ..# IhTIh{V9--IhZIh ] Ih;]V_A komodo dragon is nearby!Ih     ....###.....##  .l..........#  ##.........###  . #...........#  .. #<....  ...##....Ih   #..@..###  #.#..@..#  #............##  ##....##.....#  #.....####...##  #....# #....#  .....# #...## Ih  ..... ....#  ...##   ..# ...## IhA    ....###.....##  .l..........#  ##.........###  . #...........#  .. #<....  ...##....  Ih׫ #..@..###  #.#..@..#  #............##  ##....##.....#  Ih }#.....####...# #....# #.... .....# #...##  Ih> ..... ....#  ...## Ihp = ..# Ih° Ih IhҶ Ihd  Ih V_A komodo dragon is nearby!Ihlm....######.......##### ##..P......###.....# .l....Ihm  ##...###. #...........# .. #<.........#IhEn...##....##.....#..@.@###....PIhn*#.....#.................## ##....##.....#.....####...#Ihnu #....# #....Ih$o# #...##.. ....#.##....##IhsIhS|.Ih|/lIh[^7=7IhStone Arrow _IhIhqIhp.V#...# .##.....##Ih..... ######.......#########..P..##Ih.M#### ..Ih?/...# ##.l.......###Ih/k . #...........Ih/ .. #<.........##...##.@..##.....#Ih0j #..@..###....P#Ih50 #.#.....#.....# #...........Ih[0 .##Ih0j ##....##.....#Ih0t #.....####...##Ih0 #....## #....#Ih 1 .....# #...## ..... ...IhF1.#Ihq5Ih;L.lIh<T8=8IhAIhDIhf .Ih ..#...###...## #...# .##.....#.....#Ih.... ######.......########..PIh[....###.....# .Ih@..IhgJ ##..###IhK #..lIh Ih> #<@........#IhJ...##....##.....Ih(#..@..###....P.#.....#.....Ih]+#............Ih ##Ih^ ##....##.....IhQ.....####...#Ih #....## #....# #...Ih- ##IhRIhIh.=9Ih IhA IhpE_The komodo dragon misses you.Ih/ ....# ..#...###...##  sekai the Geomancer  #...# .##.....#.....##  Human of Dithmenos *****. Ih^0 .... ######.......#  Health: 103/103 ======================== Ih08########..P..##  Magic: 35/41 ====================---- ....###.....##  AC: 16Ihq1UStr: 11Doom: 0%  Ih1............#  EV: 25 Int: 21 Contam: 0%  Ih2##.........###  SH: 0Dex: 20IhN2 Ih2. #..l........#  XL: 15 Next: 86% Place: Lair:5 Ih3.. #<@........##  Noise: =--------  Time: 20139.6 (0.0) ...##....##.....#  t) +1 dagger (venom)Ihh3 #..@..###....P#  Cast: Stone ArrowIh3r #.#.....#.....# Ih3E #............##  Ih4##....##.....#  l   komodo dragon Ih4#.....####...##  @   shadow #....## #....# Ih5" .....# #...## Ihb5E_The komodo dragon misses you.Ih5Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih6Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIhf6>Aim: a komodo dragon (84% to hit)Ih  ....# ..#...###...##sekai the GeomancerIhx #...# .##.....#.....##Human of Dithmenos *****.....######.......#Health: 103/103 ========================########..P..##Magic: 35/41 ====================----....###.....##AC: 16Str: 11Doom: 0% Ih R............#EV: 25 Int: 21 Contam: 0% ##.........###SH: 0Dex: 20. #..l........#XL: 15 Next: 86% Place: Lair:5IhG .. #<@........##Noise: =--------  Time: 20139.6 (0.0)...##....##.....#t) +1 dagger (venom)#..@..###....P#Cast: Stone Arrow#.#.....#.....##............####....##.....#Ih l   komodo dragon#.....####...##@   shadow#....## #....#.....# #...##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih 4Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!Ih= onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!  The komodo dragon is lightly wounded.Iht .  Your shadow fades away.Ih d0-10 40.6 (1Ih" IhZ 2 _The komodo dragon bites you.Ih 3 ....# ..#...###...##  sekai the Geomancer  #...# .##.....#.....##  Human of Dithmenos *****.  .... ######.......#  Health: 100/103 =======================- ########..P..##  Magic: 32/41 ==================------ ....###.....##  AC: 16Str: 11Doom: 0%  ............#  EV: 10Int: 21 Contam: 0%  Ih% @##.........###  SH: 0Dex: 20 . #..l........#  XL: 15 Next: 86% Place: Lair:5 .. #<@........##  Noise: =--------  Time: 20140.6 (0.0) ...##....##.....#  t) +1 dagger (venom) #.....###....P#  Cast: Stone Arrow #.#.....#.....#  #............##  ##....##.....#  l   komodo dragon #.....####...##  #....## #....#  .....# #...## _The komodo dragon bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Ih Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 84% to hit)Ih  ....# ..#...###...##sekai the Geomancer#...# .##.....#.....##Human of Dithmenos *****.....######.......#Health: 100/103 =======================-########..P..##Magic: 32/41 ==================------....###.....##AC: 16Str: 11Doom: 0% ............#EV: 10Int: 21 Contam: 0% ##.........###SH: 0Dex: 20. #..l........#XL: 15 Next: 86% Place: Lair:5.. #<@........##Noise: =--------  Time: 20140.6 (0.0)...##....##.....#t) +1 dagger (venom)#.....###....P#Cast: Stone Arrow#.#.....#.....#[13;13Ih H#............####....##.....#l   komodo dragon#.....####...###....## #....#.....# #...##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih EAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!IhǛ @(ally target)@   shadowConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded, 84% to hit)  You feel a surge of power! The stone arrow hits the komodo dragon!  The komodo dragon is moderately wounded.Ihg  Your shadow gestures at the komodo dragon while chanting.The shard of hardened shadow hits the komodo dragon!!!IhS †**@   shadowIhT29..Ih713==1.6 (1Stone ArrowIh;Ih>Q _You kill the komodo dragon!Ih>  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhIhIhIh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)IhR ....# ..#...###...##  sekai the Geomancer  #...# .##.....#.....##  Human of Dithmenos *****.  .... ######.......#  Health: 101/103 =======================- ########..P..##  Magic: 30/41 =================------- IhR....###.....##  AC: 16Str: 11Doom: 0%  ............#  EV: 10Int: 21 Contam: 0%  ##.........###  SH: 0Dex: 20 Ih1. #..†..@.....#  XL: 15 Next: 86% Place: Lair:5 .. #<@........##  Noise: ==-------  Time: 20141.6 (0.0) Ih...##....##.....#  t) +1 dagger (venom) #.....###....P#  Cast: Stone Arrow #.#.....#.....#  #............##  Ih##....##.....#  @   shadow #.....####...##  #....## #....#  .....# #...## Ih+^Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIhEIhJ ....# ..#...###...##sekai the Geomancer#...# .##.....#.....##Human of Dithmenos *****.....######.......#Health: 101/103 =======================-########..P..##Magic: 33/41 ===================-----IhK....###.....##AC: 16Str: 11Doom: 0% ............#EV: 10Int: 21 Contam: 0% ##.........###SH: 0Dex: 20IhpK. #..†..@.....#XL: 15 Next: 86% Place: Lair:5.. #<@........##Noise: ==-------  Time: 20141.6 (0.0)...##....##.....#t) +1 dagger (venom)#.....###....P#IhK'Cast: Stone Arrow#.#.....#.....##............####....##.....#@   shadow#.....####...###....## #....#Ih8L.....# #...##Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  IhLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIhR:Okay, then.IhTIhXIhZ. _Ihh b #..... #.)...Ih`i : ..#...###...## #...# . .##.....#.....#.... .. ######.......Ihi .########..P.....###.....#...Ih'j  ##.........### #..@..@ Ihj L ##<.........#...##....##.....#.....###....P#.#.....#.................##Ihj  ##....##..........####...#IhKk K #....##.Ihs Ihv 3=4==25 --2.6 (1 Ihv _Ih{ Ih z _You see here a komodo dragon corpse.IhN ## #...###...#.# #..... #.)... ..#...###...## Ih p#...# . .##.....#.....#.... .. ######..........########..P......###.....#...IhC  ##.@.......### #..†..@ Ih ##<.........#...##....##..........###....PIh/ #.#.....#.....#.......## ##....##......####...#Ih Ih% H--3 _Ih Ih Ih 3..††...##....##...### ###....# #...###...#.# ....# #..... #.)..# ....# ..#...####...# .. .##.....#.....##.... #.. ######.......##...########..P..##.........#### ...# ##....##Ih  . #..†..@..... .. ##<....##...##....##.....# #.....###....P# #.#.....#.....# #........## ##....##.....#Ih= Ihf U7==4Ih Ih Ih;#......# #........# ...††...##....##...### Ihb<####....# #...###...#.# ....# #..... #.)..# ....# ..#...###Ih<^#...# .. .##.....##Ih</.... #.. ######.......##...########..P..###......@..###.....###.....Ih=y...###... ##....##Ih=#.. #..†..@.....#.... ##<....##Ih!>## ...##....##.....# #.....###....P#Ihs>` #.#.....#.....#Ih>M #.......##IhF IhL u41=====5IhIhIhǾZ#......# #.....#....##......# Ih#...††...# ##....##...### .####....# #...###...#.# IhM. ....# #..... #.)..#Ih}i ....### ..#...###...##IhͿ #...##.. .##.....#.....## .... #.. ######Ih .#Ih)v.#...########..P..## #Ihou.###.....## #.....#Ih.#Ihe ##....##.###Ih #....#..†..@IhV....# #....###<.....##Ih ##....##....##.....#....#.....###....P#....##.#.Ih....#.....#  #.##IhIhPB=6Ih^IhIhM".##......# #.....#....##......# ##...††...### ##....##...### ..####....##.# #...###...#.# .Ih. ....# ..# #..... #.)..# . ....###..#..#...###...## . #...##....##.....#.....## .... #... ######.#Ihl?..#...########..P..## #.###.....## #.....#.# ##....##Ih2.### #....#..†..@.....#Ih: #....###<......## ##....##....##.....# ....#.....###....P#Ih ....##.#.....#.....#  #.##Iho  Found a scroll of teleportation.Ih D.Ihv&7Ih0IhM _Your shadow fades away.Ih.3#.##......# #.....#....##......##...††...### ##....##...###  ..####....##.# #...###...#.#. ....# ..# ##..... #.)..# .. ....###..#..#...###...## .. #...##....##.....#.....## .... #...#######.#.?..#...########..P..## #.###.....## #.....#.# ##....##..### #....#..†.......# #....###<.........## ##....##....##.....#IhE ....#.....###....P# ....##.#.....#.....#  #.##IhsIh'&8IhIh/Ih_f<.#.##......# #.....#....##......##...††...### ##....##...### ..####....##.# #...###...#.#Ihf. ....# ..####..... #.)..#. ....###..#..#...###...##. #...##....##.....#.....##Ihyg .... #...#######.#.?..#...########..P..##Ihg #.###.....## #.....#Ih,hn.# ##....##...###Ihh~ #....#..†..# Ihhw #....###<.##Ih,i ##....##....##.....#  ....#.....###....P#Ihi  ....##.#.....#.....# Ihiq #.## IhzwIh{D===9IhrIhAIh ........#.###...†......# ~.#.##......# #.....Ihw ... #####...††...###....##...#  ..####....##.## #...###...#. Ihԑ  .... ....# ..####..... #.)..# Ih, p ... ....###..#..#...###... #...##....##.....# .... #...#######.......Ih ..?..#@..########..P.. #.........###Ih֒  #.....#.....#....##..Ih( x## #....#..†Ihy . #....###<....##....##....##.....Ih  ....#.....###....P....##.#.....#.....Ih IhM '50Ih# Ih^ IhvIhxIh}Ih Ih/M..#..#...##...## .........#.###.....##...†......## ~.#.##......# #.....#....##......  Ih/#####...††...### ##....# ..####....##.## #...###...#.. ..####..... #.)......###..#..#...###...#... #...##....##.....#.....#.. ....... Ih01..?..#...########..P#.........###.....##.....#.................#. Ih!7 Ih!9&1 Ih@ IhB Ihb<....#.....###.#....####.#...#.......###...##........#.###...†......#  Ihb~~.#.##......# #.....#.... ~#####...††...### ##....##...# . ..####....##.## #...###. IhLc .... ....# ..####..... #.).. ... ....###..#..#...###... #...##@...##.....##......#...# Ihc.....#..?..#...########..P.. Ihd#F....#.........###......#.....#.. IhdS##...###....##.F   blink frog (wandering)#.... #....#..† Ihd...... #....###<.... IhZe]##....##....##.... Ihk IhvS.F Ihx&2 Ih ~ Ih] _A blink frog comes into view. Ih*<† IhZ1 †† . ##  Ih .... ....# ..##  Ih ... ....###..#..#  IhM ... #...##@...# #......#...# Ih<.#..?..#...# Ihk#.....#...... Ih<.F....#.....#.. Ih ##...###....##. Ih #.... #....#..† Ih ..... #....###< IhF! Ihi`<† ††  ##  .... ....# ..##  Ih#j ... ....###..#..#  ... #...##@...# #......#...# .#..?..#...# Ihej#.....#...... .F....#.....#.. Ihj##...###....##. #.... #....#..† Ihj ..... #....###< Ihp Ihr Ihw Ihz  IhzS_A blink frog is nearby! Ih#......#.......###...##.. #~#.###.....##...†...... ~~~.#.##......# #.....#....##.... Ihc#####...††...### ##....## #. ..####....##.## #...###...  .... ##....# ..####..... #.).  Ih ....F.###..#..#...###. ... ##...##....##.....#.... Ihf #.....@#...###### Ih #..?..#...##..P #.....#.........###.. Ihx ..F....#.....#.....###...###....## #.... #....#..†. FF 2 blink frogs (wandering) Ih . #....###<## ##....##....## Ih K ....#.# IhR*  A blink frog comes into view.The blink frog gives a loud, deep croak! x2 Ih,+ IhJ, Ih@/;  The blink frog blinks! Ih/ Ih_6F.F?.F Ih6w.FFF 3 blink frogs (1 wandering) Ih7/==3 Ih.8Stone Arrow Ih{As _A blink frog comes into view. Ih}C#............#.......###...##...# sekai the Geomancer #~.........#.###.....##...†...... Human of Dithmenos *****. ~~~.#.##......# #.....#....##.... Health: 103/103 ======================== ~~#####...††...### ##....##... Magic: 38/41 ======================-- #. ..####....##.## #...###... AC: 16Str: 11 IhDoom: 0%  .... ##F...# ..####..... #.). EV: 25 Int: 21 Contam: 0%  ... ......###..#..#...###... SH: 0Dex: 20  ... ##...##....##.....#.... XL: 15 Next: 86% Place: Lair:5 #.....@#...#######..... Noise: ==-------  Time: 20153.6 (0.0) IhX#.#.F?.F#...########..P. t) +1 dagger (venom) #.....#.........###.... Cast: Stone Arrow .......#.....#.......... Ih###...###....##......... #.... #....#..†....... FFF 3 blink frogs (1 wandering) #..... #....###<........ Ih@ ....## ##....##....##... ....#.....###...  Ih_A blink frog comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit) Ihd'-#............#.......###...##...# sekai the Geomancer #~.........#.###.....##...†...... Human of Dithmenos *****. ~~~.#.##......# #.....#....##.... Health: 103/103 ========================  Ih'~~#####...††...### ##....##... Magic: 38/41 ======================-- #. ..####....##.## #...###... AC: 16Str: 11Doom: 0% .... ##F...# ..####..... #.). EV: 25 Int: 21 Contam: 0%  Ih(... ......###..#..#...###... SH: 0Dex: 20... ##...##....##.....#.... XL: 15 Next: 86% Place: Lair:5#.....@#...#######..... Noise: ==-------  Time: 20153.6 (0.0)#.#.F?.F#...########..P. t) +1 dagger (venom)#.....#.........###.... Cast: Stone Arrow.......#.....#.......... Ih)h###...###....##.........#.... #....#..†....... FFF 3 blink frogs (1 wandering)#..... #....###<............## ##....##....##.......#.....###... Iho)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line Ih){Aim: a blink frog (61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!! Ih̰Aim  Press: ? - help, Shift-Dir - straight line: a blink frog (61% to hit)  IhTYou feel a surge of power! The stone arrow hits the blink frog!!  The blink frog is heavily wounded.The blink frog gives a loud, deep croak! Ih,, Ihi§FF Ihl=910 4.6 (1 Ih Ihr _The blink frog blinks! The blink frog completely misses you. IhK.<....#.....###.#....####  IhR{...#.......###...##...## ~.........#.###.....##...†......# Ih.#.##......# #.....#....##.. ~#####...††...### ##....##...#  Ih݋q. ..####....##.## #...###...# Ih.... ##§...# ..####..... #.) IhU... ......###..#..#...###...#... ##...##@...##..... Ih]..F..#...# IhΌ.....#.#.F?.F#...########..P Ih V#.....#.........### IhD.......#.....#..###...###....##... Ih # Ih #....#..†#..... #....###<...... Ih<....## ##....##. Ih/ Ih; Ih Ihn IhÝ.FF.F.. IhJ25 --5 Ih Ih Ih"S /.......<....#.....###.#....####.# sekai the Geomancer ............#.......###...##...## Human of Dithmenos *****. ~.........#.###.....##...†......# Health: 103/103 ======================== ~~.#.##......# #.....#....##..... Magic: 34/41 ===================----- ~#####...††...### ##....##...# AC: 16Str: 11 IhS Doom: 0% . ..####....##.## #...###...# EV: 25 Int: 21 Contam: 0%  .... ##§...# ..####..... #.).. SH: 0Dex: 20  ... ......###..#..#...###...# XL: 15 Next: 86% Place: Lair:5  ... ##...##@...##.....#..... Noise: ---------  Time: 20155.6 (0.0) IhS  #....FF#...#######...... t) +1 dagger (venom) #.#..F..#...########..P.. Cast: Stone Arrow IhT #.....#.........###..... .......#.....#........... IhNT ###...###....##.........# FFF 3 blink frogs #.... #....#..†........ #..... #....###<......... ....## ##....##....##.... _The blink frog blinks! The blink frog completely misses you. IhT Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. IhT _Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou cannot affect that. IhkL IhcR .......<....#.....###.#....####.# sekai the Geomancer ............#.......###...##...## Human of Dithmenos *****. ~.........#.###.....##...†......# Health: 103/103 ========================  IhR~~.#.##......# #.....#....##..... Magic: 39/41 ======================-- ~#####...††...### ##....##...# AC: 16Str: 11Doom: 0% . ..####....##.## #...###...# EV: 25  Ih SjInt: 21 Contam: 0% .... ##§...# ..####..... #.).. SH: 0Dex: 20 Ih}SG... ......###..#..#...###...# XL: 15 Next: 86% Place: Lair:5... ##...##@...##.....#..... Noise: ---------  Time: 20155.6 (0.0)#....FF#...#######...... t) +1 dagger (venom)#.#..F..#...########..P.. Cast: Stone Arrow#.....#.........###..... IhS.......#.....#...........###...###....##.........# FFF 3 blink frogs#.... #....#..†........ IhS@#..... #....###<.............## ##....##....##....Casting: Stone Arrow (safe; 1% risk of failure)  Ih;TConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou cannot affect that.  IhT+Okay, then. Ih9Y IhZ Ih^ Ih`. _ Ih....#.......###...##...## #.###.....##...†...#.##......# ....##...... #####...††...### ##..##  ..####....##.## #...###...#.  .... ##§...# ..####..... #.)... ......###..#..#...###...##... ##...##....##.....#.. IhB#....FF#@..#######..#.#..F..#...##P..#.....#.........###.....#.......#.....#.......###...###....####.... #....#..† #..... #....###<..# ....## ##....##....##  ....#.....###....P  Iho Ih9F.F   blink frog Ihj90/103 ----=6.6 (1 Ih Ih. _The blink frog hits you! Ih5F...........#.......###...##...##  sekai the Geomancer .........#.###.....##...†......## Human of Dithmenos *****.  IhF^~.#.##......# #.....#....##...... Health: 90/103 ====================---- #####...††...### ##....##...## Magic: 34/41 ===================-----  ..####....##.## #...###...#. AC: 16Str: 11Doom: 0%  IhF .... ##§...# ..####..... #.)..# EV: 25  Ih{GInt: 21 Contam: 0%  ... ......###..#..#...###...## SH: 0Dex: 20  ... ##...#*F...##.....#.....# XL: 15 Next: 86% Place: Lair:5 #....F.#@..#######....... Noise: =--------  Time: 20156.6 (0.0) #.#..F..#...########..P..# t) +1 dagger (venom) IhG#.....#.........###.....# Cast: Stone Arrow .......#.....#............ ###...###....##.........## #.... #....#..†........# F   blink frog IhGH#..... #....###<.........# ....## ##....##....##..... ....#.....###....P _The blink frog hits you!  IhHCasting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall. Ih...........#.......###...##...##  sekai the Geomancer .........#.###.....##...†......## Human of Dithmenos *****. ~.#.##......# #.....#....##...... Health: 90/103 ====================---- #####...††...### ##....##...## Magic: 34/41 ===================-----  Ih ..####....##.## #...###...#. AC: 16Str: 11Doom: 0%  .... ##§...# ..####..... #.)..# EV: 25 Int: 21 Contam: 0%  ... ......###..#..#...###...## SH: 0Dex: 20  Ih& ... ##...##F...##.....#.....# XL: 15 Next: 86% Place: Lair:5 #....F.#@..#######....... Noise: =--------  Time: 20156.6 (0.0) #.#..F..#...########..P..# t) +1 dagger (venom) Ih#.....#.........###.....# Cast: Stone Arrow .......#.....#............ ###...###....##.........## Ih@#.... #....#..†........# F   blink frog #..... #....###<.........# ....## ##....##....##..... IhO....#.....###....PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target IhA rock wall.  You feel a surge of power! The wall shatters! You feel a bit more experienced.  The blast of rock fragments hits the blink frog!! Ih † †† ##..  .## #..  ....  ..####.....  ... ..#..  IhXz ... #... @.. ... ....... .....#... ....##.. #.... #....#..†  Ih1`  #....###<   ##....    Ih 8. Ih '2/104 Ih @=5= Ih8 I10 8====== Ihk $7.6 (1 Ih 5Stone Arrow IhR  Ih#   Ih# H_You kill the blink frog!IhA<....#.....###.#....####.#.......###...##...## ........#.###.....##...†......### .#.##......# #.....#....##...... ####...††...### ##....##...### ..####....##.## #...###...# .... ##§...##..####..... #.)..# ... ......###..#..#...###...## ... ##...##..@.##.....##...F.#...#######.....#.#..?..#...########..P..##.....#.........###.....##.......#.....#....IhBF.###...###....##...### F   blink frog #....#..†##..... #....###<.........##....## ##....##.....#Ih:CIhFIhhJq.§IhL3=25 ------8IhPIhR, _The blink frog blinks!Ihj.<....#.....###.#....####.##.#.###...##...##Ih<.#.###.....##...†...... ~.#.##......# #.....#....##......#...††...### ##....##...IhtO ..####....##.## #...###...#.  .... ##§...##..####..... #.)..# Ih ... ......###..#..#...###...## Ihٽ* ... ##...##.@..##.....#..... #.....§#...#######.Ih #.#..?..#...##..P..IhM #.....#.........###..... .......#.....#..Ih} ###...###....##...Ih #.... #....#..†.#Ihݾ  #..... #....###<. ....## ##....##....##.....IhIh"-..Ihi<4------Ih9IhIhIh o.<....#.....###.#....####..#.###...##...## ~.#.###.....##...†...... ~~.#.##......# #.....#....## ~#####...††...### ##....##... . ..####....##.## #...###...# .... ##§...##..####..... #.)..Ih | ... ......###..#..#...###... ... ##...##@...##.....#..... #......#...####### #.#..?..#...##..P.. #.....#.........###..... .......#.....#.. ###...###....##. #.... #....#..†. #..... #....###<. ....## ##....##....##Ih6 Ih /560Ih Ih Ihr#......#.......###...##.. #~#.###.....##...†...... ~~~.#.##.H....# #.....#....##....#####...††...### ##....## #. ..####....##.## #...###... Ih .... ##....##..####..... #.). ... ......###..#..#...###. ... ##.F.##....##.....#.... #.....@#...######Ih^#..?..#...##..P #.....#.........###.........#.....#..... ###...###....## #.... #....#..†Ih. H   manticore (wandering). #....###<F   blink frog ....## ##....##....##... Ih]9....#.#...IhIhIh& Ih..FF   blink frogIhP  A manticore comes into view.IhK56=Ih}6==1Stone ArrowIhCIh6 _The manticore moves out of view.IhT#............#.......###...##...# sekai the Geomancer #~.........#.###.....##...†...... Human of Dithmenos *****. Ih~~~.#.##......# #.....#....##.... Health: 96/104 ======================-- Ih:~~#####...††...### ##....##... Magic: 33/41 ===================----- #. ..####....##.## #...###... AC: 16IhNStr: 11Doom: 0% IhL .... ##....##..####..... #.). EV: 25 Ih'Int: 21 Contam: 0%  ... ......###..#..#...###... SH: 0Dex: 20 Ih> ... ##...##....##.....#.... XL: 15 Next: 88% Place: Lair:5 #...F*@#...#######..... Noise: ---------  Time: 20161.6 (0.0) Ihl#.#..?..#...########..P. t) +1 dagger (venom) #.....#.........###.... Cast: Stone Arrow Ih/.......#.....#.......... ###...###....##......... Ihι>#.... #....#..†....... F   blink frog #..... #....###<........ ....## ##....##....##... ....#.....###... _The manticore moves out of view.  IhPCasting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih_+Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 61% to hit)Ih I#............#.......###...##...# sekai the Geomancer #~.........#.###.....##...†...... Human of Dithmenos *****. Ihr~~~.#.##......# #.....#....##.... Health: 96/104 ======================-- Ih~~#####...††...### ##....##... Magic: 33/41 ===================----- Ih#. ..####....##.## #...###... AC: 16Str: 11Ih-#Doom: 0% Ihe.... ##....##..####..... #.). EV: 25 IhXInt: 21 Contam: 0% Ih... ......###..#..#...###... SH: 0Dex: 20Ih... ##...##....##.....#.... XL: 15 Next: 88% Place: Lair:5IhN#.````@#...#######..... Noise: ---------  Time: 20161.6 (0.0)Ih#.#..?..#...########..P. t) +1 dagger (venom)Ih#.....#.........###.... Cast: Stone ArrowIh.......#.....#..........###...###....##.........Ih6#.... #....#..†....... F   blink frogIhj#..... #....###<........Ih~....## ##....##....##.......#.....###... Ih>_The manticore moves out of view.  IhPCasting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhHyAiming: Stone Arrow (safe; 1% risk of failure)  Ihy;Press: ? - help, Shift-Dir - straight lineIhpAim: a blink frog (severely wounded, 61% to hit)IhIIhbgO...FIhiB810 =2.6 (1IhIh҈ Ih# Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)Ihieonfirm with . or Enter, or press ? or * to list all spells.  IhAiming: Stone Arrow (safe; 1% risk of failure)  IhTPress: ? - help, Shift-Dir - straight line  Ih,Aim: a blink frog (severely wounded, 61% to hit) _You feel a surge of power! The stone arrow misses the blink frog.Ihz #............#.......###...##...# sekai the Geomancer #~.........#.###.....##...†...... Human of Dithmenos *****. ~~~.#.##......# #.....#....##.... Health: 98/104 ======================-- Ih{ A~~#####...††...### ##....##... Magic: 30/41 =================------- #. ..####....##.## #...###... AC: 16Str: 11Doom: 0%  .... ##....##..####..... #.). EV: 10Int: 21 Contam: 0%  ... ......###..#..#...###... SH: 0Dex: 20 Ihd{  ... ##...##....##.....#.... XL: 15 Next: 88% Place: Lair:5 #....F@#...#######..... Noise: =--------  Time: 20162.6 (0.0) Ih{ #.#..?..#...########..P. t) +1 dagger (venom) #.....#.........###.... Cast: Stone Arrow .......#.....#.......... Ih| a###...###....##......... #.... #....#..†....... F   blink frog #..... #....###<........ ....## ##....##....##... ....#.....###... IhM| :_You feel a surge of power! The stone arrow misses the blink frog.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih| +Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 61% to hit)IhlQ #............#.......###...##...# sekai the Geomancer #~.........#.###.....##...†...... Human of Dithmenos *****. ~~~.#.##......# #.....#....##.... Health: 98/104 ======================-- ~~#####...††...### ##....##... Magic: 30/41 =================------- #. ..####....##.## #...###... AC: 16Str: 11Doom: 0%  .... ##....##..####..... #.). EV: 10Int: 21 Contam: 0%  ... ......###..#..#...###... SH: 0Dex: 20 IhR  ... ##...##....##.....#.... XL: 15 Next: 88% Place: Lair:5 #....F@#...#######..... Noise: =--------  Time: 20162.6 (0.0) #.#..?..#...########..P. t) +1 dagger (venom) #.....#.........###.... Cast: Stone Arrow .......#.....#.......... ###...###....##......... #.... #....#..†....... F   blink frog #..... #....###<........ IhoR x....## ##....##....##... ....#.....###...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 61% to hit)  You feel a surge of power! The stone arrow hits the blink frog!!IhV O†.....# .††  ..####.  .... ##.  ... .....#  ... ### #....† #.# #. ... ### IhW M#.... #....#..†  #..... #....###<  ....## ##....   IhB Ih 9=3.6 (1Stone Arrow _You kill the blink frog!Ih; Ih  Ih. ^_Your Invocations skill increases to level 4!Ih%fw #~#.###.....##...†..... Ihf~~~~.#.##......# #.....#....#######...††...### ##....## Ihf##. ..####.H..##.## #...### Ihf .... ##....##..####..... #.)Ih-g( ... ......###..#..#...###. ... ##...##....##.....Ihcg Ihg#....†.#...#######.#..?@.#...##..PIhhg #.....#.........###..Ih_h........#.....#.....####...###....## #.... #....#..†. #....###<IhhH   manticore.....## ##....##....##..Ihh!Ihi=. ....#.#..IhNi6#.#.....#..Ihi IhjIhFtF.HIhv;101/104=Ih"wr3==25 --4IhwStone Arrow _Ih0}Ih~Ih †.....# ††...###  ..####....##.##  .... ##..H.##..##  ... ......###..#  ... ##...##.. #....†.# #.#..?@.# #.....#...... ........#.....# ####...###....# #.... #....#..† #..... #....###< IhE.....##  ..... IhF †.....# ††...###  ..####....##.##  .... ##..H.##..##  ... ......###..#  ... ##...##.. #....†.# #.#..?@.# #.....#...... ........#.....# IhSG####...###....# #.... #....#..† #..... #....###< .....##  ..... IhLIh;N9--IhWSIhU` _A manticore is nearby!IhP I #~.........#.###.....##...†..... sekai the Geomancer ~~~~.#.##......# #.....#....##... Human of Dithmenos *****. ~~~#####...††...### ##....##.. Health: 101/104 =======================- ##. ..####....##.## #...###.. Magic: 30/41 =================-------  .... ##..H.##..####..... #.) AC: 16IhQ HStr: 11Doom: 0%  ... ....*.###..#..#...###.. EV: 25 Int: 21 Contam: 0%  ... ##..*##....##.....#... SH: 0Dex: 20 #...*†.#...#######.... XL: 15 Next: 88% Place: Lair:5 #.#..?@.#...########..P Noise: ---------  Time: 20164.6 (0.0) #.....#.........###... t) +1 dagger (venom) IhGR A........#.....#......... Cast: Stone Arrow ####...###....##........ #.... #....#..†...... #..... #....###<....... H   manticore .....## ##....##....##.. ..... ....#.....###.. IhR ....##.#.....#.. _A manticore is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIh6S :Aim: a manticore (87% to hit)IhQ #~.........#.###.....##...†..... sekai the Geomancer Ih[Q~~~~.#.##......# #.....#....##... Human of Dithmenos *****. ~~~#####...††...### ##....##.. Health: 101/104 =======================- ##. ..####....##.## #...###.. Magic: 30/41 =================-------IhQ.... ##..H.##..####..... #.) AC: 16Str: 11Doom: 0% ... ....`.###..#..#...###.. EV: 25 Int: 21 Contam: 0% IhR... ##..`##....##.....#... SH: 0Dex: 20IhRR#...`†.#...#######.... XL: 15 Next: 88% Place: Lair:5#.#..?@.#...########..P Noise: ---------  Time: 20164.6 (0.0)#.....#.........###... t) +1 dagger (venom)IhR........#.....#......... Cast: Stone Arrow####...###....##........#.... #....#..†......IhS#..... #....###<....... H   manticore.....## ##....##....##....... ....#.....###......##.#.....#..Ih_SJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  IhSPress: ? - help, Shift-Dir - straight lineAim: a manticore (87% to hit)  You feel a surge of power! The stone arrow hits the manticore.Ih...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  IhPress: ? - help, Shift-Dir - straight line  Aim: a manticore (87% to hit)  You feel a surge of power! The stone arrow hits the manticore.  The manticore is lightly wounded.Ih ```  The manticore flicks its tail.The volley of spikes skewers you!Ih(8Y..†IhJ<95/104 --1=10 ==5.6 (1Ih<-Barbs IhFIhK? _Barbed spikes become lodged in your body.IhjI #~.........#.###.....##...†..... sekai the Geomancer ~~~~.#.##......# #.....#....##... Human of Dithmenos *****. ~~~#####...††...### ##....##.. Health: 95/104 =====================--- ##. ..####....##.## #...###.. Magic: 28/41 ================--------  .... ##..H.##..####..... #.) AC: 16IhNkeStr: 11Doom: 0%  ... ....*.###..#..#...###.. EV: 10Int: 21 Contam: 0%  ... ##..*##....##.....#... SH: 0Dex: 20 #...*†.#...#######.... XL: 15 Next: 88% Place: Lair:5 Ihk #.#..?@.#...########..P Noise: ==-------  Time: 20165.6 (0.0) #.....#.........###... t) +1 dagger (venom) ........#.....#......... Cast: Stone Arrow ####...###....##........ Barbs IhMl #.... #....#..†...... #..... #....###<....... H   manticore .....## ##....##....##.. ..... ....#.....###.. ....##.#.....#.. _Barbed spikes become lodged in your body.  IhlCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (lightly wounded, 87% to hit)Ih" #~.........#.###.....##...†..... sekai the Geomancer ~~~~.#.##......# #.....#....##... Human of Dithmenos *****. ~~~#####...††...### ##....##.. Health: 95/104 =====================--- ##. ..####....##.## #...###.. Magic: 28/41 ================--------.... ##..H.##..####..... #.) AC: 16Str: 11Doom: 0% Ih"<... ....`.###..#..#...###.. EV: 10Int: 21 Contam: 0% ... ##..`##....##.....#... SH: 0Dex: 20#...`†.#...#######.... XL: 15 Next: 88% Place: Lair:5IhH##.#..?@.#...########..P Noise: ==-------  Time: 20165.6 (0.0)#.....#.........###... t) +1 dagger (venom)........#.....#......... Cast: Stone Arrow####...###....##........ Barbs #.... #....#..†......#..... #....###<....... H   manticoreIh#.....## ##....##....##....... ....#.....###......##.#.....#..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih$>Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (lightly wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the manticore!!Ih.IhdZ..onfirm with . or Enter, or press ? or * to list all spells.Ih|Aiming: Stone Arrow (safe; 1% risk of failure)  IhPress: ? - help, Shift-Dir - straight line  Aim: a manticore (lightly wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the manticore!!  Ih_NThe manticore is heavily wounded.IhN: ```  IhpThe manticore flicks its tail.The volley of spikes skewers you.IhdSY..†IhnW246.6 (1Ih`IheD _More barbed spikes become lodged in your body.IhuI #~.........#.###.....##...†..... sekai the Geomancer ~~~~.#.##......# #.....#....##... Human of Dithmenos *****. ~~~#####...††...### ##....##.. Health: 94/104 =====================--- ##. ..####....##.## #...###.. Magic: 25/41 ==============----------  .... ##..H.##..####..... #.) AC: 16IhvPStr: 11Doom: 0%  ... ....*.###..#..#...###.. EV: 10Int: 21 Contam: 0%  ... ##..*##....##.....#... SH: 0Dex: 20 IhjvD#...*†.#...#######.... XL: 15 Next: 88% Place: Lair:5 #.#..?@.#...########..P Noise: ==-------  Time: 20166.6 (0.0) IhvX#.....#.........###... t) +1 dagger (venom) ........#.....#......... Cast: Stone Arrow Ih4w####...###....##........ Barbs  #.... #....#..†...... #..... #....###<....... H   manticore .....## ##....##....##.. Ih}w..... ....#.....###.. ....##.#.....#.. _More barbed spikes become lodged in your body.  IhwCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded, 87% to hit)Ih4 #~.........#.###.....##...†..... sekai the Geomancer Ih5~~~~.#.##......# #.....#....##... Human of Dithmenos *****. ~~~#####...††...### ##....##.. Health: 94/104 =====================--- ##. ..####....##.## #...###.. Magic: 25/41 ==============----------.... ##..H.##..####..... #.) AC: 16Str: 11Ih6CDoom: 0% ... ....`.###..#..#...###.. EV: 10Int: 21 Contam: 0% ... ##..`##....##.....#... SH: 0Dex: 20Ih6#...`†.#...#######.... XL: 15 Next: 88% Place: Lair:5#.#..?@.#...########..P Noise: ==-------  Time: 20166.6 (0.0)#.....#.........###... t) +1 dagger (venom)Ih7,........#.....#......... Cast: Stone Arrow####...###....##........ Barbs #.... #....#..†......#..... #....###<....... H   manticore.....## ##....##....##..Ih7..... ....#.....###......##.#.....#..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the manticore!Ih@...(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Ih`Aim: a manticore (heavily wounded, 87% to hit)  You feel a surge of power! The stone arrow hits the manticore!  The manticore is almost dead.Ih^  Your shadow points at the manticore and mumbles some strange words.The shard of hardened shadow hits the manticore!!Ih†@   shadowIhtIh}>6/105907.6 (1Ihu~7Stone ArrowIhIhaM _You kill the manticore!Ih$H  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih Ih Ih Ih  IhS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)IhV  #~.........#.###.....##...†..... sekai the Geomancer IhW ~~~~.#.##......# #.....#....##... Human of Dithmenos *****. ~~~#####...††...### ##....##.. Health: 96/105 =====================--- ##. ..####....##.## #...###.. Magic: 22/41 ============------------ IhW  .... ##..†.##..####..... #.) AC: 16Str: 11Doom: 0%  ... ...@..###..#..#...###.. EV: 10Int: 21 Contam: 0%  ... ##...##....##.....#... SH: 0Dex: 20IhW  #....†.#...#######.... XL: 15 Next: 90% Place: Lair:5 Ih2X #.#..?@.#...########..P Noise: ==-------  Time: 20167.6 (0.0) #.....#.........###... t) +1 dagger (venom) IhxX ........#.....#......... Cast: Stone Arrow ####...###....##........ Barbs IhX  #.... #....#..†...... #..... #....###<....... @   shadow .....## ##....##....##..IhY A ..... ....#.....###.. ....##.#.....#..IhMY [Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  IhY Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIh' Ih #~.........#.###.....##...†..... sekai the Geomancer Ih?~~~~.#.##......# #.....#....##... Human of Dithmenos *****. ~~~#####...††...### ##....##.. Health: 96/105 =====================--- ##. ..####....##.## #...###.. Magic: 25/41 ==============----------Ih9.... ##..†.##..####..... #.) AC: 16Str: 11Doom: 0% ... ...@..###..#..#...###.. EV: 10Int: 21 Contam: 0% ... ##...##....##.....#... SH: 0Dex: 20Ihy#....†.#...#######.... XL: 15 Next: 90% Place: Lair:5#.#..?@.#...########..P Noise: ==-------  Time: 20167.6 (0.0)#.....#.........###... t) +1 dagger (venom)........#.....#......... Cast: Stone ArrowIhJ^####...###....##........ Barbs #.... #....#..†......#..... #....###<....... @   shadow.....## ##....##....##..Ih..... ....#.....###......##.#.....#..Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  IhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIh:Okay, then.IhIhIh . _Ih2Ihc3Ihg4Ih;8=6===25 Ih0<U9=IhZ=Ih?Ih*@+100/105IhqAIhKLW _You start resting.Ih3NIhNK1=IhPIhARIhRy2=7=IhRIhSIhUIh V%3IhWIh^, 5Ih^\=.--Ih2__ _Your shadow fades away.Ihg,73.6 (6Ihia=--4.6 (7IhoIhCq" _HP restored.IhIhThe barbs in your skin will harm you if you move. Continue? Y - Yes Ih' N - NoIh2 IhJE  #~.........#.###.....##...†..... sekai the Geomancer IhE ~~~~.#.##......# #.....#....##... Human of Dithmenos *****. ~~~#####...††...### ##....##.. Health: 105/105 ======================== ##. ..####....##.## #...###.. Magic: 27/41 ===============---------IhE h.... ##..†.##..####..... #.) AC: 16Str: 11Doom: 0% ... ......###..#..#...###.. EV: 25 Int: 21 Contam: 0% Ih8F ... ##...##....##.....#... SH: 0Dex: 20#....†.#...#######.... XL: 15 Next: 90% Place: Lair:5IhF ]#.#..?@.#...########..P Noise: ---------  Time: 20174.6 (0.0)#.....#.........###... t) +1 dagger (venom)........#.....#......... Cast: Stone ArrowIhF ####...###....##........ Barbs #.... #....#..†......#..... #....###<....... .....## ##....##....##.. ..... ....#.....###..Ih w1==9.6 (28Ih B IhD % _Magic restored.IhJ ~~~#####...÷÷...### ##....# ##. ..####....##.## # ..... ##..†.##..####.....  ............###..#..#...#Ih ... ...##...##....##..... . ..#....†.#...######... #.#.....#...##.....#.....#.........###.......@...#.....#.....####...###....## Ihsc#....# #....#..† #.###< #.....#####....##....# # ...... ....#. #~~#.#.#..... #~~. . #.......~ ##....##IhIh^210.6 (1.0)IhIhjIhz##. ..####....##.## #...# ......##..†.##..####..... .........###..#..#...##...##...##....##..... .....#....†.#...#######....#.#....#..#.....#..........#.........####@..###....## #....# ..† #IhYc#.....##....###<......#####....##....#....... ....#.....# #~~.......#. ....##.#............ . #.. ~..##.## ..#....## #.....#Ih2Ihd&1IhIhIh3IhIhP Ih IhBIh#Ih9=IhxIhIhIhIhIhIhvIhIhIhIhT!Ih!Ih"Ih%Ih 'Ihl'Ihm(Ihb*Ih,Ih,Ih-Ih/Ihn1Ih1Ih2IhP4Ih46Ih6Ih7Ih3:Ih<Ih_<Ih[=Ih?IhG6 ##...IhXG##...###.... ~#~.##....###....# #.... ######## ~~~~.#P....#.....##.... IhG~~~~P~~# ~~~~#..........#####.... ~~~P~~~# #~~............# ....# .~~~~~~#~~#~~..........#..#.... ~~#~~~##~~~.~..........#..... IhGc~~~~P~~~~~~~~~##..##.###..... # ~~##~~P~~ #~. #@##### ....## #20.0) Ih!Ho~~##P~##.~ #...# ...# # .~.~~~~~~~ ....... ....~#~.. .......... ... IhcHQ....## ........... ... .†÷.## .#..#.#..... ..#IhH....## ######## #.#.... .#....#P..## ^ ..). ###<.....<..IhMIh~O,2.6 (11IhSIhU IhV!_Found a falchion.IhO@Ih@IhAIhVFIhHIhMBIhNIhPOIhPIhRIhaUIhUIh"WIhZIh]Ihe]Ih^Ih`Ih&cIhtcIhdIhfIh]hIhhIhiIhkIhmIh+nIh@oIhrIhptIhtIhuIhxIh zIhozIh{Ih}IhcIhIhIhkIhLBIhIh~IhΌIhIhIhIhAIhMIhIhP,Ih~IhIh~IhIhIhIhIhئIhΧIhtIh3IhuIhwIhIhȯIhIhIh<IhIhIhIhIhvIhIhϼIhIhIhIhIhIhxIhIhIhiIhIhIhIhoIhIh+IhIheIhIh`Ih IhIh8IhIh`IhIhAIhIhcIhIhyIhIhIh#IhIh!IhIhIhJIhIhmIhIhIhIhIh%IhIh IhIhIheIhIhIh4IhIh IhIh'IhQIhIhEIhmIhIh;IhIh Ih IhE Ih IhtIh]IhIh\IhIhIhgIh4IhIhIhhIhIhIhIhIhIhIh"!Iha!Ih"Ih$IhY%Ih%IhQ&Ih'Ih`)Ih)IhY*Ih,IhF.Ih.IhI/Ih2Ih84,Ih}5Ih6Ih7Ih58Ih8Ih}:Ih;Ih8<Ih<Ih>Ih?Ihl@Ih$AIhBIhUDIhDIhEIhFIh$IIhgIIhVJIhKIhMIhMIhNIh3PIhQIh@RIhRIhUIh4WIhuWIhQXIhBZIh\Ih\Ih^Ih_IhaIhaIh cIhfIhiBIhajIh$lIhilIh*mIh.pIhqIhrIhrIhStIhyXIhzIh;{Ih{Ihl}IhUIhIhhIhՁIhȃ,IhIhIh,IhIhEIh&IhIh4IhIhϒIh,IhIhIhuIhIh~IhIhIh՜IhIhIhIhIhIhIhƥIh IhIh%IhԩIhIh˪IhIhЭIhIhۮIhgIhtIhòIhEIhIhIh5IhIhlIhѻIhIhѼIhYIh׿IhIhIhIhIh!IhIhIhIhIhIhbIhIhIhIhuIhIh1IhIhIhjIhIhyIhrIhIh'IhIhIhIhIhIhBIhIhIhIh{Ih IhYIh%IhIhZIhIhbIhIhIhIhIh:IhIhIhIh,IhIhPIhIhY Ih Ih Ihw Ih Ih, Ihm Ih Ih Ih Ih Ih IhA Ih Ih  Ih Ih  Ih^ Ih Ih\ Ih Ih Ih Ih Ih Ihn Ih IhE Ih Ih Ihc Ih Ihy! Ih# Ih# Ih$ Ih% Ihs' Ih' Ihw( Ih) Ih&+ Ihg+ Ih, Iho- Ihe/ Ih/ Ih[0 Ih1 Ih2 Ih<3 Ih3 Ih 9 Ih*; Ih; Ih< Ih> Ih[@ Ih@ IhA IhC IhQE IhE IhG IhH IhK IhRK IhgL IhyN Ih\P IhP IhQ IhS IhyU IhU IhV IhX IhZ IhZ Ih\ Ih] Ih_ Ih_ Ih` Ihc =  You see here a +0 sling.IhDf Ihf  _Ihg Ihi Ih3k Ihk Ihl Ihn Iho Iho Ihp Ih t Ih#v Ihfv Ih{w Ihqy Ih,{ Ih{ Ih| Ih< Ihl Ih Ihւ Ih IhY Ih Ihɇ Ih Ihz Ih֋ Ihʌ Ih Ihv ,Ih Ih {#.....#.# ....###  Ih@ ........## ......P  .........# ......  ..#.#....## ##....  .....#.#..###.....  ....###.....##....##  Ih l.....###.....# ##.#  ....###.#....####.##  ......###...##..@##  Ihߘ V3419.0) #.....##..........###  ##.....#....##......#  Ih @###.#.###....##...###  ##.######...###...#.#  Ih^ u##..####.....##.)..##    ###..#..#...###...##  Ih   ##....##.....#.....##    Ihڙ †.#...#######.......#  Ih Ihߞ IhV T _Key pressed, stopping explore.IhѼ  _Iht XIh` Ih IhS Ih Ih Ih Ih Ih Ih Ih! Ih Ih Ih #..#  #. :..#  ## )...###  Ih: ...### .......  ##.....###......  ##.......##.....##  ###.....#.# #....#### Ihz ......###......P## .....# #..@....# 6.6 (5Ih .0) ....#.#....#####.....# .......#.#..###......# ......###.....##....## .......###.....#####.# .....###.#....####.## .......###...##...## #.....##..........### .###.....#....##......# Ih* Ih +7.6 (6Ih Ih # _Found a mace.IhQ#Ih#Ih%IhN)Ih,Ih/,Ih0Ih3Ih4Ih 6Ih8Ih!A@....... IhkA### ....# ###### ) .....  IhA#.###..# Y....#  ......#. #.:..# IhA.......## #.)...#### ...Ih.B##........#  ###  IhmB#####.###  #####.....#.####IhB{ ......###......P##IhC! ........###.......#.#....#####.....# ..........#.#..###......#IhIC? Y   yak (asleep).###.....##....## .#........###.....#####.#..IhC0##.#....####.##Ih5M+9.6 (2Ih\O,50.6 (3IhUIhW IhWH_A yak comes into view.Ih8l..#### .....## )...... IhlQ†#.###..# Y....#.#. #.:..##.## #.)...####.###Ihm^.# #...##.....###......#IhFm]#.##.@...## .Ihm{.#####.....#.###....####.###......P##Ihma.###.......#.#.#....#####.#Ihgnd.#.#..###......# .#.###.....##....## #.#Ihna.###.....#####.# ....#.....###.#....####.##IhuIhS.YYIh`+1.6 (1IhIhvP _The yak bellows!Ih †..†.†... †............# .....##### .####### )......Ihr>†#.###..# .Y.. #.:..##  #.)...#### ..........###..#...##.....#.# ##..##. #####.....#.###....##Ih#P##........###.......##.#....#####.....# ..IhA..#.#..#..# P...## Ih<8@#.#........###.....#####.#IhIhWF.YIh92Stone ArrowIhIhIhu =†..†.†... sekai the Geomancer †............## Human of Dithmenos *****. .....####......#Ih  Health: 105/105 ======================== .####### )...... Magic: 38/41 ======================-- .†#.###..# .....## AC: 16Str: 11Doom: 0% ........#. #Y:..## EV: 25 Ih <Int: 21 Contam: 0% .........## #.*...####  SH: 0Dex: 20 ..........###..*.....#  XL: 15 Next: 90% Place: Lair:5 ##...##.....###.@....#  Noise: ---------  Time: 20352.6 (0.0) Ih? #######.......##.....##  t) +1 dagger (venom) ...#####.....#.###....####  Cast: Stone Arrow ...............###......P## ................###.......# .........#.#....#####.....#  Y   yak ............#.#..###......# P.#........###.....##....## @#.#........###.....#####.# _The yak bellows!Ih Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)Ih †..†.†...sekai the Geomancer †............##Ih Human of Dithmenos *****. .....####......#Health: 105/105 ======================== .####### )......Magic: 38/41 ======================-- Ih= .†#.###..# .....##AC: 16Str: 11Doom: 0% Ih ........#. #Y:..##EV: 25 Ih Int: 21 Contam: 0% .........## #.`...####SH: 0Ih5 Dex: 20 ..........###..`.....#Ih XL: 15 Next: 90% Place: Lair:5 ##...##.....###.@....#Ih Noise: ---------  Time: 20352.6 (0.0) #######.......##.....##t) +1 dagger (venom) Ih% ...#####.....#.###....####Cast: Stone Arrow Ih ...............###......P## ................###.......# .........#.#....#####.....#Y   yak Ih t............#.#..###......# P.#........###.....##....## Ih8 @#.#........###.....#####.#Casting: Stone Arrow (safe; 1% risk of failure)  Ih Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Ih Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!!Ihf y@).(ally target)Ihg @   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  You feel a surge of power! The stone arrow hits the yak!!  Ihg IThe yak is severely wounded.Ihq  Your shadow gestures at the yak while chanting.The shard of hardened shadow hits the yak!!Ih †*@   shadowIh 8:Ih o10 =3.6 (1Stone ArrowIh Ih G _You kill the yak!Ih  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhئIhIhIh Iha_You can't see any susceptible monsters within range! (Use Z to cast anyway.)IhG†..†.†... sekai the Geomancer †............## Human of Dithmenos *****. Ih.....####......# Health: 105/105 ======================== .####### )...... Magic: 35/41 ====================---- .†#.###..# .....## AC: 16IhAStr: 11Doom: 0% ........#. #†:@.## EV: 10Int: 21 Contam: 0% IhSo.........## #.)...####  SH: 0Dex: 20 ..........###........#  XL: 15 Next: 90% Place: Lair:5 ##...##.....###.@....#  Noise: =--------  Time: 20353.6 (0.0) #######.......##.....##  t) +1 dagger (venom) Ih...#####.....#.###....####  Cast: Stone Arrow ...............###......P## ................###.......# .........#.#....#####.....#  @   shadow ............#.#..###......# IhAP.#........###.....##....## @#.#........###.....#####.# Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  IhlAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIhIh†..†.†...sekai the Geomancer †............##IhHuman of Dithmenos *****. .....####......#Health: 105/105 ======================== .####### )......Magic: 38/41 ======================-- IhY.†#.###..# .....##AC: 16Str: 11Doom: 0% Ihj........#. #†:@.##EV: 10Int: 21 Contam: 0% .........## #.)...####SH: 0IhDDex: 20 ..........###........#XL: 15 Next: 90% Place: Lair:5 ##...##.....###.@....#Ih+Noise: =--------  Time: 20353.6 (0.0) #######.......##.....##t) +1 dagger (venom) Ih7...#####.....#.###....####Cast: Stone Arrow ...............###......P## ................###.......# .........#.#....#####.....#Ih?@   shadow ............#.#..###......# P.#........###.....##....## @#.#........###.....#####.#Confirm with . or Enter, or press ? or * to list all spells. Ih'_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Stone Arrow (safe; 1% risk of failure)  IhhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIhT:Okay, then.IhsIhIhe. _Ih'.......... .†..†.†. †............#.....######.####### )......†#.###..# ....Ih'. #†:@.##  #.)...#### ...........###..#...##.....#.# ###..##. #...#####.....#.###....##P##IhH(........###.......##.#....#####...# .....#.#..#..# .P....##Ih0Ih~2U25 -4.6 (1 _Ih9Ih;Ih%#..#.#.#.# .........†..†.†. †............# #......#####.####### )......†#.###..# ..... #†:@.##  #.@...#### ............###..#...##.....#.####Ihb..##.# ##...#####.....#.###....## †P##........###.......##.#....#####....# ......#.#..#..#IhaIh5y9==-5Ih7IhM _You see here a +0 mace.Ih ######### #..#.#.#.##.##......Ih !†.† ..†............### #......####......#########).Ih+  †#.###..#......## #. #†@@.## Ih ## #.)...#### ............###.....###.Ih  #######.......##.....## Ih ##...#####.....#.###....#### †###......P#.....#.#....#####Ihq Ih 741==Ih5 &6 _Ih Ih' `  You pick up a parchment of Infestation and begin reading...Ih) 510 7.6 (2Ih. Ih 1  Ihg1 6_You add the spell Infestation to your library.Ihx ############## IhiP.#..#.#.#.##.##........†..†.†. ...†............##......##### #...########)...... Ih#...†#.###..#...@.#.###†.@.##  #.)...#### .............###..# .####...##.....##.Ih###..##. .##...#####.....#.###....## .†PIh3:##........###.......#IhIhC.IhI25 8.6 (1IhIhM _Your shadow fades away.Ih: ############### #P.#..#.#.#.##.###.......#Ihd.†..†.÷.# ...†............# ..#......######...########)..@...#Ih<Z#...†#.###..#...#.###†...## ..## #.)...##IhO## ..............###..# Ih T..####...##.....##. ######Ihd..##.## #.##...#####.....#.###....##†Ih2P##Ih%Ihm*&9Ih4Ih7Ih0)############### #P.#..#.#.#.##.###.......#Ih1.†..†.÷.# ...†............#..#......##### ###...########)......##...†#.###..#.......#.###†IhA2#.## #.)...####.............###...# ...####...##.....#. ############.......##.##Ih2C#.##...#####.....#.###....##Ih9Ih<D==60IhbBIh?DIh| 5 # #################. #P.#..#.#.#.##.###......Ih} N.#.†..÷.÷.# ......†.........@..## .#..#......##### Ih ~ ####...########)......# #..#...†#.###..#........#.###†#Ih~ K......## #.)...####.............###....# ....####...##.....#.######..##.....##Ih Ih &1Ih IhZ Ih~ - IhC ## Ih ##################. #..#P.#..#.#.#.##.###......Ih .#.†..÷.÷Ih .# ......†............## #.#..#......##### #IhE ####...########)......##..#...†#.###..#......#.###†##.....## #.)...####Ihс X.............###.....# .....####...##.....#.Ih Ih &2Ih Ih Ih DIhj! ####################.#..#P.#..#.#.#.##.###Ih! .......#.†..÷.÷.# Ih0" ........†............##.#..#......##### ######...########)...... Ih{" #.#..#...†#.###..#....###†## #.)...##Ih" >##.............###..#Ih) IhH, &3Ih2 Ih3 IhIhIh IhIhIhIh IhIhIh+IhJIhIh`IhIhIh#Ih%Ih%Ih&Ih.+IhN.Ih.Ih<0Ih_4IhF7Ih7Ih?:Ih>Ih-AIhAIh'IhzIhIhIh Ih IhoIhIh6Ih+IhIhIhIhIh Ih!Ih"Ih7&Ih(Ih)Ih*Ih-Ih0Ihi0Ih1Ih4Ih7Ih7Ih.9Ih<Ih>Ih?Ih{@IhCIhEIh[FIhGIhWJIhLIhGMIhUNIhPIhRIh7SIh5TIhVIhYIh0ZIh[Ih^Ihg ##.......[.†.........÷..........IhQh#.....##...####.#..#......####..#...###############...########). Ihh###..# ##..##.#.#..#....#.###..#. ..†#..#.....#.................#.# #..###.........................## Ihh..## ..#.......................### ..##..#......####...##.... Ihi#..# ..#..###.@############.... ##IhbiP.#...#....#.##...#####...  .....P#......#....†............ . .P.~..#.....÷.................. IhiX~.~.~...~..~~~~..........#. Ihib~~#~~##~~#.~~##..##.............. S   sea snake (wandering) ~##~~# ~##~~ #~.##S..P.#........ IhMj1 ~~~ ~~ ~~...#....#.#....... ~~~.......<....#.....Ihn0829.0)IhbqIhx6S.IhxS   black mamba (wandering)SIh{,3.6 (20IhIh _A sea snake comes into view. A black mamba comes into view.IhEm [.†÷.......  ......  ###########...#)IhOF ##..##.#.#..#....†...#.......................... ..#............... #......# #.@##....#  ....#....† . ....÷.........~~~~.........#.~~##..##.....IhF ~##~~ #~.##...P.  ~~~ ~~ ~~...#S...# <Ihv [.†÷.......  ......  ###########...#) ##..##.#.#..#....†...#.......................... ..#............... #......# Ih#.@##....#  ....#....† ....÷.........~~~~.........#.~~##..##..... ~##~~ #~.##...P.  ~~~ ~~ ~~...#S...# <IhIhXIhIhd _There are monsters nearby!Ih [.†÷.......  ......  ###########...#) ##..##.#.#..#....†...#.......................... ..#...............Ih; #......# #.@##....#  ....#....† . ....÷.........~~~~.........#.~~##..##..... ~##~~ #~.##...P.  ~~~ ~~ ~~...#S...# <Ih [.†÷.......  ......  ###########...#) ##..##.#.#..#....†...#.......................... ..#............... Ih#......# #.@##....#  ....#....† ....÷.........~~~~.........#.~~##..##..... ~##~~ #~.##...P.  ~~~ ~~ ~~...#S...# <IhYIhIhIhOIhd _There are monsters nearby!Ih  ##...####.#..#......#### #...###############...########) ####..# ##..##.#.#..#....#.###..# #..†#..#.....#............... Ih w†#..###........ ...## ..#................# ..##..#......####...##... ##..# ..#..###..############ #Ih ##.......#...#.@..#.##...##### # .....P#......#....÷........ .. .P.~..#S....÷........~.~.~...~..~~~~........# ~Ihp ~~#~~##~~#.~~##..##..#~~# ~##~~ #~.##...P.#S   black mamIh ba (wandering)  ~~~ ~~ ~~...#S...#.#Ih.  ~ ##~~~~.......<....###Ih $......#IhH Ih Ihs e.Ih 84.6 (1.0) _Ih Ih= Ih5  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih+IhIhNIh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ihq J #...###############...######## IhA #####..# ##..##.#.#..#....#.###.. .#..†#..#.....#............... .†#..###.......... ....## ..#..............Ih # ..##..#......####...## .##..# ..#..###..############ Ih .###.......#S..#....#.##...##### .# .....P#.....@#....÷........ ... .P.~..#.....÷...... ~.~.~.~...~..~~~~ IhA #~~~#~~##~~#.~~##..##.. #~~##~~# ~~##~~ #~.##...P.# ~ ~~~ ~~~~~...#S...#.#Ih :S   sea snake (wandering) #~ ##~~~~...S...<....#S   black mamba (wandering) #~~##............#...Ih  ~~ #~#.###.IhZ Ih" Ihɝ Ih w.S.IhL -5 _Ih] Ihv Ih3  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhآIhIhIhoq  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Ihy Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)IhC U #...###############...######## sekai the Geomancer #####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. .#..†#..#.....#.................# Health: 105/105 ======================== .†#..###......................... Magic: 36/41 =====================--- ....## ..#...................... AC: 16Str: 11IhD Doom: 0% ...### ..##..#......####...##.. EV: 25 Int: 21 Contam: 0% .##..# ..#..###..############.. SH: 0Dex: 20 .###.......#...#....#.##...#####. XL: 15 Next: 90% Place: Lair:5 .# .....P#.....@#....÷.......... Noise: ---------  Time: 20385.6 (0.0) ... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~................ Cast: Stone Arrow IhyE e#~~~#~~##~~#.~~##.*##............ #~~##~~# ~~##~~ #~**#...P.#...... ~ ~~~ ~~~~~.*S#S...#.#..... S   sea snake (wandering) #~ ##~~~~.......<....#... ~ #~~##............#... ~~ #~.........#.###. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Ih;F ]Press: ? - help, Dir - move targetA rock wall.Ih *I #...###############...######## sekai the Geomancer #####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. .#..†#..#.....#.................# Health: 105/105 ======================== .†#..###......................... Magic: 36/41 =====================--- ....## ..#...................... AC: 16Str: 11Doom: 0% Ih,...### ..##..#......####...##.. EV: 25 Int: 21 Contam: 0% .##..# ..#..###..############.. SH: 0Dex: 20 .###.......#...#....#.##...#####. XL: 15 Next: 90% Place: Lair:5 .# .....P#.....@#....÷.......... Noise: ---------  Time: 20385.6 (0.0) ... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~................ Cast: Stone Arrow #~~~#~~##~~#.~~##.###............ #~~##~~# ~~##~~ #~###...P.#...... ~ ~~~ ~~~~~.##[4Ih/0m#S...#.#..... S   sea snake #~##~~~~.......<....#... ~#~~##............#...~~ #~.........#.###.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the sea snake!!  The sea snake is moderately wounded.Ih<IhCn.S..IhEO10 ===6.6 (1Stone ArrowIhIIhL}  Press: ? - help, Dir - move target  A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the sea snake!!  The sea snake is moderately wounded. _The sea snake hisses angrily.Ih=  #...###############...######## sekai the Geomancer Ih/ '#####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. .#..†#..#.....#.................# Health: 105/105 ======================== .†#..###......................... Magic: 31/41 ==================------ IhB ....## ..#...................... AC: 16Str: 11Doom: 0% ...### ..##..#......####...##.. EV: 10Int: 21 Contam: 0% IhV .##..# ..#..###..############.. SH: 0Dex: 20 Ih .###.......#...#....#.##...#####. XL: 15 Next: 90% Place: Lair:5 .# .....P#.....@#....÷.......... Noise: ===------  Time: 20386.6 (0.0) Ih' K... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~................ Cast: Stone Arrow #~~~#~~##~~#.~~##.*##............ #~~##~~# ~~##~~ #~S*#...P.#...... Ih) ~ ~~~ ~~~~~.**#S...#.#..... S   sea snake #~ ##~~~~.......<....#... ~ #~~##............#...Ih y ~~ #~.........#.###. _The sea snake hisses angrily.Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Ih Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Ih/  #...###############...######## sekai the Geomancer #####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. .#..†#..#.....#.................# Health: 105/105 ======================== .†#..###......................... Magic: 31/41 ==================------ ....## ..#...................... AC: 16Str: 11Doom: 0% ...### ..##..#......####...##.. EV: 10Int: 21 Contam: 0% .##..# ..#..###..############.. SH: 0Dex: 20 .###.......#...#....#.##...#####. XL: 15 Next: 90% Place: Lair:5 .# .....P#.....@#....÷..........Ih0  Noise: ===------  Time: 20386.6 (0.0) ... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~................ Cast: Stone Arrow #~~~#~~##~~#.~~##.###............ #~~##~~# ~~##~~ #~###...P.#...... ~ ~~~ ~~~~~.###S...#.#..... S   sea snake #~##~~~~.......<....#... ~#~~##............#...~~ #~.........#.###.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  You feel a surge of power! The wall shatteIh1 9rs!  The blast of rock fragments hits the sea snake!IhM@.S..(ally target)@   shadowIh+Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the sea snake!  The sea snake is heavily wounded.Ih  Your shadow gestures at the sea snake while chanting.The shard of hardened shadow hits the sea snake!!Ih*†@   shadowIh3Ih;*S.S   black mamba (distracted)@   shadowIhV@327.6 (1IhIhM _You kill the sea snake!Ih:#  #...###############...######## sekai the Geomancer #####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. .#..†#..#.....#.................# Health: 105/105 ======================== .†#..###......................... Magic: 28/41 ================-------- ....## ..#...................... AC: 16Str: 11Doom: 0% ...### ..##..#......####...##.. EV: 10Ih# KInt: 21 Contam: 0% .##..# ..#..###S.############.. SH: 0Dex: 20 .###.......#...#.*..#.##...#####. XL: 15 Next: 92% Place: Lair:5 .# .....P#.....@#....÷.......... Noise: ===------  Time: 20387.6 (0.0) ... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~.@.............. Cast: Stone Arrow #~~~#~~##~~#.~~##..##............ IhJ$ 1#~~##~~# ~~##~~ #~†##...P.#...... ~ ~~~ ~~~~~...#S...#.#..... S   black mamba (distracted) #~ ##~~~~.......<....#... @   shadow ~ #~~##............#... Ih$ ~~ #~.........#.###. _You kill the sea snake!Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih$ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (not watching you, 63% to hit)Ih  #...###############...######## sekai the Geomancer Ih _#####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. .#..†#..#.....#.................# Health: 105/105 ======================== .†#..###......................... Magic: 28/41 ================-------- ....## ..#...................... AC: 16Str: 11Doom: 0% ...### ..##..#......####...##.. EV: 10Ih Int: 21 Contam: 0% .##..# ..#..###S.############.. SH: 0Dex: 20 .###.......#...#.`..#.##...#####. XL: 15 Next: 92% Place: Lair:5 IhD .# .....P#.....@#....÷.......... Noise: ===------  Time: 20387.6 (0.0) ... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~.@.............. Cast: Stone Arrow Ih #~~~#~~##~~#.~~##..##............ #~~##~~# ~~##~~ #~†##...P.#...... ~ ~~~ ~~~~~...#S...#.#..... S   black mamba #~Ih 7##~~~~.......<....#... @   shadow ~#~~##............#...~~ #~.........#.###.Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (not watching you, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!!IhG .S.(ally target)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (not watching you, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!!  The black mamba is severely wounded.--8.6 (1IhO Ihߠ C _The black mamba bites you but does no damage.IhX  #...###############...######## sekai the Geomancer #####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. Ih .#..†#..#.....#.................# Health: 105/105 ======================== .†#..###......................... Magic: 25/41 ==============---------- ....## ..#...................... AC: 16Str: 11Doom: 0% ...### ..##..#......####...##.. EV: 10Ih? Int: 21 Contam: 0% .##..# ..#..###..############.. SH: 0Dex: 20 Ih .###.......#...#S...#.##...#####. XL: 15 Next: 92% Place: Lair:5 .# .....P#.....@#....÷.......... Noise: =--------  Time: 20388.6 (0.0) Ih ... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~.@.............. Cast: Stone Arrow #~~~#~~##~~#.~~##..##............ Ih[ L#~~##~~# ~~##~~ #~†##...P.#...... ~ ~~~ ~~~~~...#S...#.#..... S   black mamba (ally target) #~ ##~~~~.......<....#... @   shadow ~ #~~##............#... ~~ #~.........#.###. Ih _The black mamba bites you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih 9Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, ally target, 63% to hit)Ihta #...###############...######## sekai the Geomancer #####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. .#..†#..#.....#.................# Health: 105/105 ======================== Ih.†#..###......................... Magic: 25/41 ==============---------- ....## ..#...................... AC: 16Str: 11Doom: 0% ...### ..##..#......####...##.. EV: 10Int: 21 Contam: 0% .##..# ..#..###..############.. SH: 0IhpDex: 20 .###.......#...#S...#.##...#####. XL: 15 Next: 92% Place: Lair:5 .# .....P#.....@#....÷.......... Noise: =--------  Time: 20388.6 (0.0) Ih ... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~.@.............. Cast: Stone Arrow #~~~#~~##~~#.~~##..##............ #~~##~~# ~~##~~ #~†##...P.#...... ~ ~~~ ~~~~~...#S...#.#..... S   black mamba (ally target) #~##~~~~.......<....#... @   shadow ~#~~##............#...~~ #~.........#.###.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba ([Ih40mseverely wounded, ally target, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!IhdMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a black mamba (severely wounded, ally target, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!  The black mamba is almost dead.Ihpe99/105 --6==Ihf9.6 (1IhkIh\n Ihne_The black mamba barely misses you. The black mamba bites you.Ih A #...###############...######## sekai the Geomancer #####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. .#..†#..#.....#.................# Health: 99/105 ======================-- .†#..###......................... Magic: 23/41 =============----------- ....## ..#...................... AC: 16Str: 11Ihʌ Doom: 0% ...### ..##..#......####...##.. EV: 10Int: 21 Contam: 0% .##..# ..#..###..############.. SH: 0Dex: 20 .###.......#...#S...#.##...#####. XL: 15 Next: 92% Place: Lair:5 .# .....P#.....@#....÷.......... Noise: ==-------  Time: 20389.6 (0.0) ... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~.@.............. Cast: Stone Arrow #~~~#~~##~~#.~~##..##............ Ih L#~~##~~# ~~##~~ #~†##...P.#...... ~ ~~~ ~~~~~...#S...#.#..... S   black mamba (ally target) #~ ##~~~~.......<....#... @   shadow ~ #~~##............#... ~~ #~.........#.###. _The black mamba barely misses you. The black mamba bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIh/ Aim: a black mamba (almost dead, ally target, 63% to hit)Ih7  #...###############...######## sekai the Geomancer #####..# ##..##.#.#..#....#.###.. Human of Dithmenos *****. .#..†#..#.....#.................# Health: 99/105 ======================-- .†#..###......................... Magic: 23/41 =============----------- ....## ..#...................... AC: 16Str: 11Doom: 0% ...### ..##..#......####...##.. EV: 10Int: 21 Contam: 0% .##..# ..#..###..############.. SH: 0Dex: 20 Ih .###.......#...#S...#.##...#####. XL: 15 Next: 92% Place: Lair:5 .# .....P#.....@#....÷.......... Noise: ==-------  Time: 20389.6 (0.0) ... .P.~..#.....÷................ t) +1 dagger (venom) ~.~.~.~...~..~~~~.@.............. Cast: Stone Arrow #~~~#~~##~~#.~~##..##............ #~~##~~# ~~##~~ #~†##...P.#...... ~ ~~~ ~~~~~...#S...#.#..... S   black mamba (ally target) #~ ##~~~~.......<....#... @   shadow Ihܻ ~ #~~##............#... ~~ #~.........#.###.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, ally target, 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!!Ih   .#..#..†.......†....... . ..# ..#..#...#†Ihj  #.÷ #.....~....~~#... ~~##~~ .. ~~~ ~~~~~...@   shadow ##~~~~.......<Ih #~~##..... ~~ IhpI IhR )100/105IhR L390.6 (1Stone ArrowIh[ IhE` MIh` qConfirm with . or Enter, or press ? or * to list all spells.Aim  Iha Press: ? - help, Shift-Dir - straight line: a black mamba (almost dead, ally target,Ihja 63% to hit)  You feel a surge of power! The stone arrow hits the black mamba!! _You kill the black mamba! Ihd####..# ##..##.#.#..#....#.###.. #..†#..#.....#.................#  Ih†#..###................. ...## ..#.....### ..##..#......####...## ##..# ..#..###..############.  Iho2###.......#...#†...#.##... # .....P#......#....÷.......... . Ih̆. .P.~..#.....÷@.......~.~.~...~..~~~~.@# ~ Ih~~#~~##~~#.~~##..##.  Ih ~~##~~# ~~##~~ #~†##...P.#  Ih܇W ~~~ ~~~~~~...#S...# ~##~~~~.......<....# Ih,x#~~##............#. Ihz~~ #~.........#.### ~~~~.#.##..... Ih5 Ihѥe. Ihx2=25 --1 Ih׭ IhM _Your shadow fades away. Ih..†#..#.....#.................####..............# ..## ..#........... . Ih### ..##..#......####...## #..# ..#..###..############......#...#†...#.##...  Ih .....P#......#....÷.......... . .P.~..#.....÷........  Ih?~.~.~...~..~~~~.# ~~#~~##~~#.~~##..##. Ih. ~##~~# ~~##~~ #~†##...P.#  Ih ~~~ ~~~~~~...#S...# ~##~~~~.......<....# IhT #~~##............#. Ih~~ #~.........#.####~ ~~~~.#.##..... Ih,~~~#####...÷÷ Ih  Ih o4=4= Ih (--2 Ih Ih Ih #..###........# ..## ..#...... . Ih### ..##..#......####...##.... #....###..########## ##.......#...#†...#.##...#####  .....P#......#....÷......... . .P.~..÷....... ~.~.~...~..~~~~# ~~#~~##~~#.~~##.@##...... ~##~~# ~~##~~ #~†##...P.#  ~~~ ~~~~~~...#S...#.#~~~~....#~.#..### ~~~#######. ..####....##.#  Ih IhL55= Iho3 Ih! Ih Ihz< ..## ..#. .### ..##..#......####...##.... #....###..########## # Ihr#.......#...#†...#.##...#####  .....P#......#....÷......... . .P.~..#.....÷.........  Ih~.~.~...~..~~~~.........# ~~#~~##~~#.~~##..##...... ~ Ih ##~~# ~~##~~ #~P.#  Ih# ~~~ ~~~~~~...#S...#.# IhD~##~~~~.......<....#..~... Ih^[~..# Ih|.##.......##..†.##.. IhD  Ih Ih &4 IhI Ih]v _You see here a sea snake corpse. IhU 3  Ih N### ..##..#####...##....  Ih #.. Ihܱ J#..###..########## # Ih `#.......#...#†...#.##...#####  Ih,  .....P#......#....÷.........  Ih . .P.~..#.....÷...... ~.~.~...~..~~~~.... Ih # ~ Ih [~#~~##~~#.~~##..## Ih . ~##~~# ~~##~~##~†##...P.#  IhG  ~~~ ~~~~~~.@.#S...#.# ~## Ihx ....<....# #~~##.........# Ih b~#~............###. Ih׳ D  Ih  IhĽ -5 _ Ih9  IhU  Ih^  Ih}_  Ih`  Ih8b  Ihe m5= Ih.f  Ihf #= Ihf  Ihg  Ih{i  Ihi  Ih k  Ihl  Ih^m  Ihjn  IhMp  Ihp %6 Ihp (= Ihq  Ih2t  Iht  Ihev  Ihw  Ihw  Ihx  Ih -402.6 (7 Ih  Ih^  Ih L #.. Ih2 w..###..########## ##.......#...#†...#.##...#####  IhO  .....P#......#....÷.........  Ihh o. .P.~..#.....÷......  Ih E~.~.~...~..~~~~# ~ Ih ~#~~##~~#.~~##..##...... ~ Ih ##~~# ~~##~~##~†##...P.#  Ih  ~~~ ~~~~~~...#....#.# Ih I ~## Ih* -....<....# IhB  #~~##. Ihk s#~~ #~#.### Ih 3~ Ih ~~ Ihˑ v#~ ~~.......##...##.. Ih -   Ih P_You start resting. IhG  Ih A7= Ih͚ $3.6 (1 Ih>  Ih. !Ih #.......#...#†...#.##...#####  .....P#......#....÷......... . .P.~..#.....÷......... ~.~.~...~..~~~~..!Ih|# ~~#~~##~~#.~~##..##...... ~!Ihِq##~~# ~~##~~##~†##...P.#  ~~~ ~~~~~~...#....#.#!IhI ~##!IhD,....<....#!Ihvc #~~##.!Ihs#~~ #~#.###!Ih% ~~~~.#.##......###~~~~~#####...÷÷...####~~##. ..####....##.#!IhuX## ~.!IhC........#....†.#.!IhؒD !Ih/!Ihǣ&4!Ihy!Ihr!Ih!Ih<!Ihp!Ih9!IhoX!Ih!Ih!IhLM8=!Ih!Ih!Ih!Ih$!Ih?!Ihy!Ih!Ih!Ih!Ih!!Ih!IhW9=!Ihh!Ih-!Ih!Ih!Ih!Ih-!Ihq!Iho!IhN30=!Iht!Ih!Ih+!Ihn!Ih,!Ih !Ih= !Ihx !Ih !Ih!Ihj1==!Ih!Ih!Ih;!Ih!IhO!Ih!Ih9!IhL!Ih!Ih!Ih!Ih.U2=!Ih !Ih"!Ih,#!Ih$!Ih&,!Ih'!Ih8*!Ih*!Ih+!Ih0.!Ih.53=!Ih.!IhF0!Ih2!Ih[2!Ih3!Ih_5!Ih5!Ih6!Ih9!Ihv9U4=!Ih:!Ih<!Ih =!Ih?>!Ih@!Ih@!Ih?B!IhD!IhWD!IhE!Ih#H!IhHK5=!IhI!IhL!IhiL!IhM!IhO!IhP!Ih}Q!IhS!IhS!Ih#U!IhKW!IhWh6==!IhY!Ih[!IhP[!Ih\!Ih_!Ihk_!Ih`!Ihb!Ih(cU7=!Ihmd!Ihf!IhCg!Ihh!Ihj!IhWk!Ihl!Ihn!Ih#o!IhRp!Ih@r!IhrK8=!Ihs!IhRv!Ihv!Ih"x!IhFz!Ihz!Ih{!Iha~!Ih~!Ih!Ih!IhU9=!Ihԃ!Ihm!Ih!Ih!Ih܉!Ih/!Ihi!Ihۍ!IhGL40=!Ih!Ih!Ih!Ih!IhQ!Ih!Ihϖ!Ihx!Ih!Ih!Ih_ _You start resting.!Ihw054.6 (50.0)!Ihw1==5.6 (51!Ih]!Ihӵ% _Magic restored.!Ihq  .....P#......#....÷......... . .P.~..#.....÷......... ~.~.~...~..~~~~..# ~!Ih~#~~##~~#.~~##..##.... ~!IhQ##~~# ~~##~~##~†##...P.#  ~~~ ~~~~~~...#....#.# !Ih~##~~~~.......<....# #~~##.!Ih9 #~#.####~~~~~~.#.##......###!Ih~#~~~~~#####...÷÷...###~~#!Ih]~#.........#.#.....#.!IhD !Ih7!Ih16.6 (1.0)!Ihh!Ihs!Ih!Ih!Ih!Ih!IhA  You enter the shallow water.!Ih^ UWater !Ih N _Moving in this stuff is going to be slow.!Ih !IhW !IhB !IhJ !IhS !Ih D=!Ih !Ih !IhV A  You enter the shallow water.!Ih ?Water !Ih !Ih( N _Moving in this stuff is going to be slow.!Ih !Ih) !Ih, !Ih !Ih| !Ih !Ih !Ihr" !IhU$ !Ih$ (!Ih% !Ih' !Ih1) !Ihz) !Ih* !Ih, !Ih3. !Ih. !Ih/ !Ih_1 !Ih3 !Ih=4 !IhP5 !Ih97 !Ih8 !Ih99 !IhT: !Ih>< !Ih= !Ih= !Ih? !Ih@ !Ih3B !IhB !IhC !IhH !IhQJ !IhJ !IhvK !IhM !IhLO !IhO !IhP !IhR !Ih6T !IhT !IhU !IhW !IhJ[ A  You enter the shallow water.!Ih[ ?Water !Ih\ !Ih_   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.!Ihhb !Ihb (!Ihc !Ih{j !Ihn _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water!Ihln Z. _Moving in this stuff is going to be slow.  You enter the shallow water.!Ihn ?Water !Iho !Ihr  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water!Ihs . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.!Iht !Ih$u (!IhBv !IhOx !Ihy !Ihy !Ihz !Ih} !Ih~ !Ih~ !Ih !IhP !Ih !Ihg !Ih !Ih !Ih~ !Ihɉ !Ihފ !Ih !Iha !Ih !Ih !Ih !Ih !Ih !Ih/ !Ih) !Ihܘ !Ih% !Ih] !IhN !Ih !Ih9 !Ihx !Ihx !Iha !Ih !Ih !Ih !Ih !Ihר !Ih !Ih !Ihn !Ih !Ih֮ !Ihݰ !Ihq !Ih !Ih !Ih !Ih !Ih !Ih6 !Ih- !IhK !Ih !Ihо !Ih !IhG !Ih !Ih !Ihc !Ih !Ih7 !Ihm !IhM !Ih !Ih !Ih !Ih !Iht !Ih !Ih" !Ih !Ih !Ih !Ih !Ih !Ih !IhC !Ih !Ih !Ih !Ih 9*!Ih_ !Ih1 !Ih !Ih !Ih !IhS !Ih !Ih !Ih !Ih !IhH !Ih !Ih !Ih !Ihj !Ih !Ih !Ih !Ih !Iha !Ih} !Ih0 !Ih} !Ih !Ih !Ih !Ih !IhN !Ih !Ih !IhA !Ih !Ih !Ih. !Iho !Ih !Ih !Ih2 !Ih !Ih !Ih !Ih !Ih< !Ihl !Ih} !Ih !Ih! !Ih! !Ih" !Ih$ !Ih& !Ih>& !IhQ' !IhM) !Ih+ ,!Ihc, !IhL. !Ih/ !Ih0 !Ihn1 !IhK3 !Ih5 !IhO5 !Ihp6 !IhV8 !Ih: !IhG: !Ihx; !Ih> !Ih@ !Ih@ !IhB !Ih0F !IhG !IhGH !Ih`I !IhnT _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. !IhT q You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a +0 robe.!IhV !IhV  _!IhCX !IhZ !Ih[ !Ih \ !Ih(] !Ih^ !Ih` !Iha !Ih?b !Ih.d !Ihf !Ihf !Ihg !Ihwi !Ihj !Ih4k !Ih!l !Ihm !Ih:o !Iho !Ihgp !Ihx !Ihy !IhVz !Ih^{ !Ih ~ !Ih !Ih !Ih !IhO %  !Ihm AThere is a stone staircase leading up, spattered with blood here.!Ih! !Ih  _!Ih !Ihk !Ih !IhW !Ih !Ih !Ih !Ih !Ih !Ih4 !Ihy !Ihӗ !Ih !Ih !Ihi !Ihҝ !Ihž !Ih !Ih| A  You enter the shallow water.!Ih ?Water !Ih0 !IhE N _Moving in this stuff is going to be slow.!Ihq !IhЪ !Ih !Ih˭ !Ih !Ihe (!IhA !Ihm !Ih !IhԳ !Ih !Ih !Ih !IhK !Ih& !Ih !Ih[ !Ih !Ih !Ih< !Ih !Ih !Ih !IhT !Ihn !Ih !Ih !Ih !Ih !Ihb !Ih !Ih !Ih !Ih !Ih !IhX !Ih !Ih !Ih !Ih0 !Ih/ !Ih !Ih, !Ih !Ih !Ih, !Ih !Ih !Ih !IhV !Ih" !Ih !Ih !Ih} !IhN !Ih !Ih !IhY !Ih !Ih !IhR !Ih !Iho !Ih !Ih !Ih !Ihd !Ih !Ih8 !Ih !IhC !Ih !Ih) !Ihs !Ih= !Ih !Ih !Ih9 !Ih !IhV !Ih !Ih !Ih !Ih !Ih8 !Ih !IhH !IhZ !Ih !Ihg !Ih8 !Ih+ !Ih2- ,!Ih^. !IhO0 !Ih1 ,!Ih2 !Ih4 !Ih}6 ,!Ihm7 !IhP9 !Ih: ,!Ih; !Ih= !Ih[? ,!Ihk@ !Ih=B !IhC ,!IhD !IhfG h  You see here a polar bear skeleton.!IhJ A  You enter the shallow water.!Ih$K ?Water !IhL !IhdN N _Moving in this stuff is going to be slow.!IhP !IhCP (!IhIQ !Ih#S !Ih5W A  You enter the shallow water.!IhW ?Water !IhX !Ih[ N _Moving in this stuff is going to be slow.!Ih(] !Ihc] (!Ih^ !Ihv` !Ihc A  You enter the shallow water.!Ihjd ?Water !Ihe !Ihg enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water!Ihg . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.!Ihi !Ihi !Ihk !Ihn !IhKq !Ihq !Ihr !Iht !IhSv !Ihv !Ihw !Ihy !Ih{ !Ih{ (!Ih} !Ih~ !Ih !Ih !Ih !Ih !Ih !Ih !Ih !Ih !Ihj !Ih !Ih !Ih{ !Ih !Ih6 !IhL !Ih͓ !Ih !Ih !Ih !Ih6 !IhԚ !Ih !Iht !Ih: !Ihٟ !Ih !IhU !Ih !Ih^ !Ih !Ih !Ih˪ !Ihˬ !Ih7 !IhN !Ih* !Ih !Ih !Ih !Ih !Ih !Ihs !Ih !IhH !Ihٺ !Ih !Ih. !Ihɽ !Ih^ !Ih !Ih !Ih !IhP !Ih !Ih !Ih& !Ih! _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi!Ih] 4ng to be slow.  You enter the shallow water.!Ih ?Water !Ih !IhT  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water!Ih |. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi!Ih ng to be slow.!Ih5 !Ih !Iha !Ih !Ih( !Ih (!IhQ !Ih !Ih7 r _Moving in this stuff is going to be slow.  You enter the shallow water. !Ihk _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.!Ih ?Water !Ih !Ih ^  You enter the shallow water. _Moving in this stuff is goi!Ih ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water!Ih% 4. _Moving in this stuff is going to be slow.!Ih !Ih( !Ih !Ih !Ih !Ih* !Ih !Ih !Ih\ #.#..÷...#.......P#......#....÷ !Ih ##....P~...P.P.~..#.....÷ ..~~^~..~.~.~.~...~..~~~~. !Ih ...##~~~#~~~#~~##~~#.~~##..## !Ih CP..#~~~##~~##~~##~~##~~##~†##...P #.~~~~~~~~~.~~~~~~~...# !Ih w..~~~..~#~###~~###~##~~~~.......< #.~##~~#~~~~~~.~~~~~#~~##... !IhC .÷...~~#~~~#~ß.~@~~~#~~##~....600.0 (143.4) #÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.## !Iho #÷÷~~~~#####~~~~#####~~~~~#####. !Ih 0#.~~#.~# ~~~~~~~ #~~##.#.#..# #..##.~# ~~ß~~~~ #~~##~~.... !Ih ...~~~~# ~~##..# #~~.~~...... #.~~~P~# ~ !)! #~~~~...... !Ih *#.~~~~~# .)≈≈ #~P~#....... ..~#~~~# #~~~#.......!Ih !Ih .1.6 (145.0!Ih !Ih 6 _Moving in this stuff is going to be slow. !Ih You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi!Ih" .ng to be slow. _Found a rapier.!IhDZ 3!Ih\ !Ih__ !Iha !Ihh ,!Ih*i !Ih{m !Ihy  #..~~^~..~.~.~.~...~..~~~~....  #...##~~~#~~~#~~##~~#.~~##..## !Ihz  #P..#~~~##~~##~~##~~##~~##~†##  ##.~~~~~~~~~~~~~~~.~~~~~~~...#  #..~~~..~#~###~~###~##~~~~...... !Ih|z  ##.~##~~#~~~~~~.~~~~~#~~##..  #.÷...~~#~~~#~ß.~~~~~#~~##~.....  ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.#  #÷÷~~~~#####~~@~#####~~~~~##### !Ihz  #.~~#.~#⌠~~~⌠#~~##.#.#.  ##..##.~#~~~ß~~~~~~~~#~~##~~..Stone Arrow  #...~~~~#~~~##..##.~.#~~.~~..... !Ih*{  ##.~~~P~#~~ !)![ m~~#~~~  ##.~~~~~#~ .)≈≈$ ~~~#~P~#m   merfolk avatar (wandering) !Ih{ : #..~#~~~# ~.!≈≈[ ~.#~~~#  #..~~~~~# ~~!$:!# ~#~P~~  ##.~~~~~# #~~~~!Ih{ !!Ih 13.2 (1.6)!Ih ,4.8 (3.2!Ih !Ih a _A merfolk avatar comes into view."Ih  #..~~^~..~.~.~.~...~..~~~~...... sekai the Geomancer  #...##~~~#~~~#~~##~~#.~~##..##.. Human of Dithmenos ******  #P..#~~~##~~##~~##~~##~~##~†##.. Health: 105/105 ======================== "Ih  ##.~~~~~~~~~~~~~~~.~~~~~~~...#.. Magic: 36/41 =====================---  #..~~~..~#~###~~###~##~~~~...... AC: 16Str: 11Doom: 0% "IhW P ##.~##~~#~~~~~~.~~~~~#~~##...... EV: 25 Int: 21 Contam: 0%  #.÷...~~#~~~#~ß.~~~~~#~~##~..... SH: 0Dex: 20 "Ih I ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.# XL: 15 Next: 93% Place: Lair:5  #÷÷~~~~#####~~@~#####~~~~~##### Noise: ---------  Time: 20604.8 (0.0) "Ih  #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#.. t) +1 dagger (venom)  ##..##.~#~~~ß~~~***~~#~~##~~.... Cast: Stone Arrow "Ih  #...~~~~#~~~##..#**~.#~~.~~..... Water  ##.~~~P~#~~ !)!* m~~#~~~~...... "IhD  ##.~~~~~#~ .)≈≈$ ~~~#~P~#...... m   merfolk avatar (wandering)  #..~#~~~# ~.!≈≈[ ~.#~~~#......  #..~~~~~# ~~!$:!# ~#~P~~......  ##.~~~~~# #~~~~...... _A merfolk avatar comes into view."Ih Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target"Ih +A stone wall.#Ihc #..~~^~..~.~.~.~...~..~~~~...... sekai the Geomancer#...##~~~#~~~#~~##~~#.~~##..##.. Human of Dithmenos ******#P..#~~~##~~##~~##~~##~~##~†##.. Health: 105/105 ========================##.~~~~~~~~~~~~~~~.~~~~~~~...#.. Magic: 36/41 =====================---#..~~~..~#~###~~###~##~~~~...... AC: 16Str: 11Doom: 0% #Ihcy##.~##~~#~~~~~~.~~~~~#~~##...... EV: 25 Int: 21 Contam: 0% #.÷...~~#~~~#~ß.~~~~~#~~##~..... SH: 0Dex: 20  ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.# XL: 15 Next: 93% Place: Lair:5#÷÷~~~~#####~~@~#####~~~~~##### Noise: ---------  Time: 20604.8 (0.0)#.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#.. t) +1 dagger (venom)#IhdJ##..##.~#~~~ß~~~###~~#~~##~~.... Cast: Stone Arrow  #...~~~~#~~~##..###~.#~~.~~..... Water #IhMd##.~~~P~#~~ !)!# #~~#~~~~......##.~~~~~#~ .)≈≈$ ~~~#~P~#...... m   merfolk avatar#Ihdo#..~#~~~# ~.!≈≈[ ~.#~~~#......#..~~~~~# ~~!$:!# ~#~P~~......##.~~~~~##~~~~......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  #IhdhYou feel a surge of power! The wall shatters!  The blast of rock fragments hits the merfolk avatar!#IhB~~~.[ mPress: ? - help, Dir - move target  A stone wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the merfolk avatar!  The merfolk avatar is lightly wounded.  The merfolk avatar chants a haunting song.#Ih;10 ===5.8 (1#Ihe#Ih2 _You resist with some effort.#Ih $#Ih, Q #..~~^~..~.~.~.~...~..~~~~...... sekai the Geomancer  #...##~~~#~~~#~~##~~#.~~##..##.. Human of Dithmenos ****** #Ih^ j #P..#~~~##~~##~~##~~##~~##~†##.. Health: 105/105 ======================== #Ih  ##.~~~~~~~~~~~~~~~.~~~~~~~...#.. Magic: 31/41 ==================------ #Ih  #..~~~..~#~###~~###~##~~~~...... AC: 16Str: 11#Ihۨ Doom: 0%  ##.~##~~#~~~~~~.~~~~~#~~##...... EV: 10#Ih OInt: 21 Contam: 0% #IhO  #.÷...~~#~~~#~ß.~~~~~#~~##~..... SH: 0Dex: 20 #Ihǩ H ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.# XL: 15 Next: 93% Place: Lair:5  #÷÷~~~~#####~~@~#####~~~~~##### Noise: ===------  Time: 20605.8 (0.0)  #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#.. t) +1 dagger (venom)  ##..##.~#~~~ß~~~***~~#~~##~~.... Cast: Stone Arrow #Ih"  #...~~~~#~~~##..#**~.#~~.~~..... Water  ##.~~~P~#~~ !)!* m~~#~~~~...... #IhV  ##.~~~~~#~ .)≈≈$ ~~~#~P~#...... m   merfolk avatar #Ih } #..~#~~~# ~.!≈≈[ ~.#~~~#......  #..~~~~~# ~~!$:!# ~#~P~~......  ##.~~~~~# #~~~~...... _You resist with some effort.  #Ih PCasting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Ih? VAiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.#Ih@@ $ #..~~^~..~.~.~.~...~..~~~~...... sekai the Geomancer#...##~~~#~~~#~~##~~#.~~##..##.. Human of Dithmenos ******#P..#~~~##~~##~~##~~##~~##~†##.. Health: 105/105 ========================#IhA ##.~~~~~~~~~~~~~~~.~~~~~~~...#.. Magic: 31/41 ==================------#..~~~..~#~###~~###~##~~~~...... AC: 16Str: 11Doom: 0% ##.~##~~#~~~~~~.~~~~~#~~##...... EV: 10Int: 21 Contam: 0% #.÷...~~#~~~#~ß.~~~~~#~~##~..... SH: 0Dex: 20  #IhA ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.# XL: 15 Next: 93% Place: Lair:5#÷÷~~~~#####~~@~#####~~~~~##### Noise: ===------  Time: 20605.8 (0.0)#.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#.. t) +1 dagger (venom)##..##.~#~~~ß~~~###~~#~~##~~.... Cast: Stone Arrow  #Ih B <#...~~~~#~~~##..###~.#~~.~~..... Water ##.~~~P~#~~ !)!# #~~#~~~~......#IhWB I##.~~~~~#~ .)≈≈$ ~~~#~P~#...... m   merfolk avatar#..~#~~~# ~.!≈≈[ ~.#~~~#......#..~~~~~# ~~!$:!# ~#~P~~......##.~~~~~##~~~~......#IhB Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  #Ih@C iYou feel a surge of power! The wall shatters!  The blast of rock fragments hits the merfolk avatar!!#IhYM~~~~~~~~~~~~~~~.~~~~#~###~~###~~~~~~~.~~~~~~~~#~ß.~~~~~~~~.~~~~~~~~⌠~~~~#Ihx%~~~ß~~~~~~~~~.~~ !)![ m~ .)W(mesmerising)#Ihǫ.!W   drowned soul (summoned)~~!#Ih A stone wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the merfolk avatar!!  #IhPThe merfolk avatar is heavily wounded.Shadowy forms rise from the deep at the merfolk avatar's song!  The merfolk avatar chants a haunting song.#Ihq6.8 (1Mesm Water #Ihû#IhǾi _You are mesmerised by the merfolk avatar!$Ih #..~~^~..~.~.~.~...~..~~~~...... sekai the Geomancer  #...##~~~#~~~#~~##~~#.~~##..##.. Human of Dithmenos ******  #P..#~~~##~~##~~##~~##~~##~†##.. Health: 105/105 ========================  ##.~~~~~~~~~~~~~~~.~~~~~~~...#.. Magic: 26/41 ===============--------- $IhS #..~~~..~#~###~~###~##~~~~...... AC: 16Str: 11Doom: 0%  ##.~##~~#~~~~~~.~~~~~#~~##...... EV: 10Int: 21 Contam: 0% $IhG #.÷...~~#~~~#~ß.~~~~~#~~##~..... SH: 0Dex: 20  ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.# XL: 15 Next: 93% Place: Lair:5 $Ih #÷÷~~~~#####~~@~#####~~~~~##### Noise: ===------  Time: 20606.8 (0.0)  #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#.. t) +1 dagger (venom) $Ih`( ##..##.~#~~~ß~~~***~~#~~##~~.... Cast: Stone Arrow  #...~~~~#~~~##..#**~.#~~.~~..... Mesm Water  ##.~~~P~#~~ !)!* m~~#~~~~...... $IhF ##.~~~~~#~ .)W≈$ ~~~#~P~#...... m   merfolk avatar (mesmerising) $Ih* #..~#~~~# ~.!≈≈[ ~.#~~~#...... W   drowned soul (summoned)  #..~~~~~# ~~!$:!# ~#~P~~......  ##.~~~~~# #~~~~...... _You are mesmerised by the merfolk avatar!$Ih1XCasting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$IhsVAiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.$Ih#...##~~~#~~~#~~##~~#.~~##..##... sekai the Geomancer $Ih#P..#~~~##~~##~~##~~##~~##~†##... Human of Dithmenos ****** ##.~~~~~~~~~~~~~~~.~~~~~~~...#... Health: 105/105 ======================== $Ih#..~~~..~#~###~~###~##~~~~....... Magic: 26/41 ===============--------- ##.~##~~#~~~~~~.~~~~~#~~##....... AC: 16Str: 11Doom: 0% #.÷...~~#~~~#~ß.~~~~~#~~##~...... EV: 10$IhaInt: 21 Contam: 0% ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.## SH: 0Dex: 20  $Ih5#÷÷~~~~#####~~~~#####~~~~~#####. XL: 15 Next: 93% Place: Lair:5  #.~~#.~#⌠~~~~~~@~~~⌠#~~##.#.#..# Noise: ===------  Time: 20606.8 (0.0) ##..##.~#~~~ß~~~~~~~~#~~##~~..... t) +1 dagger (venom) $Ih5b#...~~~~#~~~##..##.~.#~~.~~...... Cast: Stone Arrow ##.~~~P~#~~ #!)![ m~~#~~~~....... Mesm Water $Ih{##.~~~~~#~ ~.)W≈$ ~~~#~P~#....... #..~#~~~# P~.!≈≈[ ~.#~~~#....... m   merfolk avatar (mesmerising) $Ih;#..~~~~~#~~~~!$:!# ~#~P~~....... W   drowned soul (summoned) ##.~~~~~#~~~###~ ~#~~~~....... ##.~#~~~##~~##.......Confirm with . or Enter, or press ? or * to list all spells.$IhxAiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  You feel a surge of power! You miscast Lee's Rapid Deconstruction.  Nothing appears to happen.$Ih Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  A stone wall.  You feel a surge of power! You miscast Lee's Rapid Deconstruction.  Nothing appears to happen.  The pull of its song draws you forwards.$Ih:WW≈$Ih7e712% -7.8 (1$Ih:$Ihej _The merfolk avatar chants its luring song.%Ih'#...##~~~#~~~#~~##~~#.~~##..##... sekai the Geomancer #P..#~~~##~~##~~##~~##~~##~†##... Human of Dithmenos ****** ##.~~~~~~~~~~~~~~~.~~~~~~~...#... Health: 105/105 ======================== %Ih9:#..~~~..~#~###~~###~##~~~~....... Magic: 22/41 ============------------ ##.~##~~#~~~~~~.~~~~~#~~##....... AC: 16Str: 11Doom: 0% %Iho~#.÷...~~#~~~#~ß.~~~~~#~~##~...... EV: 10Int: 21 Contam: 12% ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.## SH: 0Dex: 20 %Ih' #÷÷~~~~#####~~~~#####~~~~~#####. XL: 15 Next: 93% Place: Lair:5 %Ih #.~~#.~#⌠~~~~~~@~~~⌠#~~##.#.#..# Noise: ==-------  Time: 20607.8 (0.0) ##..##.~#~~~ß~~~***~~#~~##~~..... t) +1 dagger (venom) %Ih.#...~~~~#~~~##..#**~.#~~.~~...... Cast: Stone Arrow ##.~~~P~#~~ #!)W[ m~~#~~~~....... Mesm Water ##.~~~~~#~ ~.)≈≈$ ~~~#~P~#....... %Ih_#..~#~~~# P~.!≈≈[ ~.#~~~#....... m   merfolk avatar (mesmerising) %Ih#..~~~~~#~~~~!$:!# ~#~P~~....... W   drowned soul (summoned) ##.~~~~~#~~~###~ ~#~~~~....... ##.~#~~~# #~~##....... %Ihg_The merfolk avatar chants its luring song.Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  %IhEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  %Ih^Press: ? - help, Dir - move targetA stone wall.%Ih8M#...##~~~#~~~#~~##~~#.~~##..##... sekai the Geomancer #P..#~~~##~~##~~##~~##~~##~†##... Human of Dithmenos ****** ##.~~~~~~~~~~~~~~~.~~~~~~~...#... Health: 105/105 ======================== %Ih}9#..~~~..~#~###~~###~##~~~~....... Magic: 22/41 ============------------ ##.~##~~#~~~~~~.~~~~~#~~##....... AC: 16Str: 11Doom: 0% #.÷...~~#~~~#~ß.~~~~~#~~##~...... EV: 10Int: 21 Contam: 12% ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.## SH: 0Dex: 20  %Ih:#÷÷~~~~#####~~~~#####~~~~~#####. XL: 15 Next: 93% Place: Lair:5  #.~~#.~#⌠~~~~~~@~~~⌠#~~##.#.#..# Noise: ==-------  Time: 20607.8 (0.0) ##..##.~#~~~ß~~~###~~#~~##~~..... t) +1 dagger (venom) #...~~~~#~~~##..###~.#~~.~~...... Cast: Stone Arrow %Ih:v##.~~~P~#~~ #!)W[ #~~#~~~~....... Mesm Water ##.~~~~~#~ ~.)≈≈$ ~~~#~P~#....... #..~#~~~# P~.!≈≈[ ~.#~~~#....... m   merfolk avatar (mesmerising) #..~~~~~#~~~~!$:!# ~#~P~~....... W   drowned soul (summoned) ##.~~~~~#~~~###~ ~#~~~~....... ##.~#~~~##~~##.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  %Ih;;Press: ? - help, Dir - move targetA stone wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the merfolk avatar!!%Ih-9~~~@.##.m, ally target)@   shadowAiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  A stone wall.  You feel a surge of power! The wall shatters!  The blast of rock fragments hits the merfolk avatar!!  The merfolk avatar is almost dead.%Ih  Your shadow points at the drowned soul and mumbles some strange words.The shard of hardened shadow hits the drowned soul!!  You destroy the drowned soul!%Ih!@   shadow%IhDQ P..#~~~##~~##~~##~~##~~##~†##...P #.~~~~~~~~~~~~~~~.~~~~~~~...#. ..~~~..~#~###~~###~##~~~~.......<~##~~#~~~~~~.~~~~~#~~##. .÷...~~#~~~#~ß.~~~~~#~~##~ #÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.## #%IhQ÷÷~~~~#####~~~~#####~~~~~#####.. #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#..## #..##.~#~~~ß#~~##~~...... ...~~~~#~~~##@.##.~.#~~.~~..~~~P~#~~ #!)![ m~~#~~~~.. #%Ih#R%.~~~~~#~ ~.)≈≈$ ~~~#~P~#. ..~#~~~# P~.!≈≈[ ~~.#~~~#. ..~~~~~#~~~~!$:!#~~~#~P~~., ally tar…)~~~~~#~~~###~ ~~~#~~~~. #%IhpR.~#~~~# .~~#~~##.# #..##~~# #~~#~.##....#The drowned soul returns to the deep!%Ih`M  The pull of its song draws you forwards.%Ihbd7====8.8 (1%Ihkl%Ihnj _The merfolk avatar chants its luring song.&Ih P..#~~~##~~##~~##~~##~~##~†##...P sekai the Geomancer #.~~~~~~~~~~~~~~~.~~~~~~~...#.... Human of Dithmenos ****** ..~~~..~#~###~~###~##~~~~.......< Health: 105/105 ======================== #.~##~~#~~~~~~.~~~~~#~~##........ Magic: 24/41 ==============---------- &Ih .÷...~~#~~~#~ß.~~~~~#~~##~....... AC: 16Str: 11Doom: 0% #÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.##. EV: 10Int: 21 Contam: 12% #÷÷~~~~#####~~~~#####~~~~~#####.. SH: 0Dex: 20 &Ih `#.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#..## XL: 15 Next: 93% Place: Lair:5 #..##.~#~~~ß~~~~@~~~#~~##~~...... Noise: ===------  Time: 20608.8 (0.0) ...~~~~#~~~##@.##*~.#~~.~~....... t) +1 dagger (venom) &Ihi #.~~~P~#~~ #!)![ m~~#~~~~........ Cast: Stone Arrow #.~~~~~#~ ~.)≈≈$ ~~~#~P~#........ Mesm Water &Ih L..~#~~~# P~.!≈≈[ ~~.#~~~#........ ..~~~~~#~~~~!$:!#~~~#~P~~........ m   merfolk avatar (mesmerising, ally tar…)&Ih ^#.~~~~~#~~~###~ ~~~#~~~~........ @   shadow #.~#~~~# .~~#~~##.......# #..##~~# #~~#~.##....# _The merfolk avatar chants its luring song.&IhC XCasting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&Ih EAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk avatar (almost dead, mesmerising, ally target, 72% to hit)&Ih wP..#~~~##~~##~~##~~##~~##~†##...P sekai the Geomancer #.~~~~~~~~~~~~~~~.~~~~~~~...#.... Human of Dithmenos ****** ..~~~..~#~###~~###~##~~~~.......< Health: 105/105 ======================== #.~##~~#~~~~~~.~~~~~#~~##........ Magic: 24/41 ==============---------- .÷...~~#~~~#~ß.~~~~~#~~##~....... AC: 16Str: 11Doom: 0% &Ihn #÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.##. EV: 10Int: 21 Contam: 12% #÷÷~~~~#####~~~~#####~~~~~#####.. SH: 0Dex: 20 #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#..## XL: 15 Next: 93% Place: Lair:5 #..##.~#~~~ß~~~~@~~~#~~##~~...... Noise: ===------  Time: 20608.8 (0.0) &Ihߋ ...~~~~#~~~##@.##.~.#~~.~~....... t) +1 dagger (venom) #.~~~P~#~~ #!)![ m~~#~~~~........ Cast: Stone Arrow #.~~~~~#~ ~.)≈≈$ ~~~#~P~#........ Mesm Water &Ih3 ..~#~~~# P~.!≈≈[ ~~.#~~~#........ ..~~~~~#~~~~!$:!#~~~#~P~~........ m   merfolk avatar (mesmerising, ally tar…)#.~~~~~#~~~###~ ~~~#~~~~........ @   shadow &Ih} #.~#~~~# .~~#~~##.......# #..##~~# #~~#~.##....#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&IhŌ &Aim: a merfolk avatar (almost dead, mesmerising, ally target, 72% to hit)  You feel a surge of power!  The stone arrow hits the merfolk avatar.  You are no longer entranced.&Ih †###~~#<÷#~ß.~ #÷~~~~ #÷÷###~~~~~~~~~~~⌠~~~&Ih^ _##@.##` #!)![ ~ ~.)≈≈$   #@   shadow ~~~# .~~#&Ih * &IhE' ~~~~###~~~~~~~.~~~#~ß.~&Ih' }~~.~~~~~~~~~~~~~~~~~~⌠&Ih9( ~~ß~~~~~##@.##.!)![ ~&Ih( Y~.)P~.~~&Ih( ~~~~~~~&Ih) 5.~~&Ih4 ~5-9.8 (1Stone Arrow  &Ih)5 Press: ? - help, Shift-Dir - straight line  Aim: a merfolk avatar (almost dead, mesmerising, ally target, 72% to hit)  You feel a surge of power!  &Ih5 The stone arrow hits the merfolk avatar.  You are no longer entranced. _You kill the merfolk avatar!&IhB &IhE i _Your Fighting skill increases to level 6!'IhG#P..#~~~##~~##~~##~~##~~##~†##... ##.~~~~~~.~...# #..~~~..~#~###~~###~##~~~~. #'IhKl#.~##~~#~~~~~~.~~~~~#~~## #.÷...~~#~~~#~ß.~~~~~#~~##~ ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.## 'Ih #÷÷~~~~#####~~~~#####~~~~~#####  #.~~#.~#⌠~⌠#~~##.#.#.. ##..##.~#~~~ß'IhF~#~~##~~ 'Ih[#...~~~~#~~~##@.##.~.#~~.~~ #'Ihb#.~~~P~#~~ #!)![ ~~~#~~~~ ##.~~~~~#~ ~.)≈≈$ ~~~#~P~# #..~#~~~#~P~.!≈≈[ ~~.#~~~# #..~~~~~#~~~~!$:!#~~~#~P~~ #'Ihex#.~~~~~#~~~###~ ~~~#~~~~ #'Ih#.~#~~~#~~~ ~~ .~~#~~##. .#..##~~#'IhJ #~~#~.##....'Ih'Ih6=25 ---11.4 (1.6 _'Ih'Ih'Ih #P..#~~~##~~##~~##~~##~~##~†##  ##.~~~~~~~~~.~~~~~~~...#  #..~~~..~#~###~~###~##~~~~  ##.~##~~#~~~~~~.~~~~~#~~##  #.÷...~~#~~~#~ß.~~~~~#~~##~  ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.'IhP #÷÷~~~~#####~~~~#####~~~~~##### #.~~#.~#⌠~⌠#~~##.#.#..  ##..##.~#~~~ß~#~~##~~  #...~~~~#~~~##@.##.~.#~~.~~  ##.~~~P~#~~ #!)![ ~~~#~~~~ 'Ih ##.~~~~~#~ ~.)≈≈$#~~~#~P~#  #..~#~~~#~P~.!≈≈[#~~.#~~~#  #..~~~~~#~~~~!$:!#~~~#~P~~ 'Ihd ##.~~~~~#~~~###~.#~~~#~~~~#.~#~~~#~~~ ~~...~~#~~## #.#..##~~# #~~#~.##'Ih'Ih)c.'Ih,}8==--3.0'Ih5'Ih8M _Your shadow fades away.'Ih%z  ##.~~~~~~~~~~~~~~~.~~~~~~~...# #..~~~..~#~###~~###~##~~~~... ##.~##~~#~~~~~~.~~~~~#~~##'Ihsz  #.÷...~~#~~~#~ß.~~~~~#~~##~ ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.# #÷÷~~~~#####~~~~#####~~~~~###'Ihz  #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#.#..##.~#~~~ß'Ihz ~~#~~##~~. #...~~~~#~~~##@.##.~.#~~.'Ihz n ##.~~~P~#~~ #!)![#~~~#~~ ##.~~~~~#~ ~.)≈≈$#~~~#~P~#'IhY{ X #..~#~~~#~P~.!≈≈[#~~.#~~~# #..~~~~~#~~~~!$:!#~~~#~P~~'Ih{ > ##.~~~~~#~~~###~.#~~~#~~~~#.~#~~~#~~~ ~~...~~#~~##  #.#..##~~#⌠~~ ~.~. #~~#~.## 'Ih{ ] ##..~~~~~##############~~~~~.#P'Ih' 'Ih 9=8% 4.6'Ih 'Ih 'Ih J #..~~~..~#~###~~###~##~~~~...'Ih& f ##.~##~~#~~~~~~.~~~~~#~~## #.÷...~~#~~~#~ß.~~~~~#~~##~ ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#'Ih M #÷÷~~~~#####~~~~#####~~~~~### #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#..##.~#~~~ß~~~~~~~~#~~##~~.'Ih  #...~~~~#~~~##..##.~.#~~.'Ih֏  ##.~~~P~#~~ #@)![#~~~#~~'Ih  ##.~~~~~#~~~.)≈≈$#~~~#~P~# #..~#~~~#~P~.!≈≈[#~~.#~~~#'Ih(  #..~~~~~#~~~~!$:!#~~~#~P~~'IhQ  ##.~~~~~#~~~###~.#~~~#~~~~'Ihz #.~#~~~#~~~ ~~...~~#~~##'Ih  #.#..##~~#⌠~~ ~.~. #~~#~.##'IhȐ  ##..~~~~~##############~~~~~.#P #.~..~P~#ßP~~~~~~~P~~#~~~~~#.'Ih% A  You enter the shallow water.'Ih 30=650Water 'Ih 'Ih~ N _Moving in this stuff is going to be slow.'Ih* Z10 46.6 (2'Ih 'Ih{ g _w - 2 potions of heal wounds (gained 1)'Ih #.~##~~#~~~~~~.~~~~~#~~##.÷...#~ß.~~~~~#÷~~~'Ih.~~~~~~~ß#~~~~~~.# #÷÷~~~~#####~~~~######.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.##..##.~#~~~ß~~~~~~~~#~~##~~.....~~~~#~~~##..##.~.#~~.~~.#.~~~P~#~~~#~)![#~~~#~~~~.'Ih~~#~~~.@≈≈$P~#..~#~~~#~P~.!≈≈[#~~.#~~~~~~#~~~~!$:!#~~~#~P~~Water .'IhSk~##########'Iht#..~~#~~.~~~~~~~~P~~~#~~#~~... 'Iha'Ih@b25 18.2 (1.6'Ih'Ih!O _You see here a +0 rapier.(IhV#..~~~..~#~###~~###~##~~~~.##.~##~~#~~~~~~.~~~~~#~~##..(IhW#.÷...~~#~~~#~ß.~~~~~#~~##~....##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.(Ih^W#÷÷~~~~#####~~~~#####~~~~~###.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#(IhW5##..##.~#~~~ß~~~~~~~~#~~##(IhW{#...~~~~#~~~##..##.~.#~~.(IhW##.~~~P~#~~~#~@![#~~~#~~~~.(Ih,X##.~~~~~#~~~.)≈≈$#~~~#~P~#.(IhwX<#..~#~~~#~P~.!≈≈[#~~.#~~~#.#..~~~~~#~~~~!$:!#~~~#~P~~.(IhXF.~~~~~#~~~###~.#~~~#~~~~.###.~#~~~#~~~ ~~...~~#~~##....(IhKY#.#..##~~#⌠~~ ~.~.~ #~~#~.##..(IhY##..~~~~~##############~~~~~.#P#.~..~P~#ßP#~~~~~#(IhY(Ihy(Ih}\1==0(Ih)~'9.8 _(Ihd(Ih _You see here a +0 demon trident of venom.)Ih g#..~~~..~#~###~~###~##~~~~.##.~##~~#~~~~~~.~~~~~#~~##.#.÷...~~#~~~#~ß.~~~~~#~~##~.##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.##÷÷~~~~#####~~~~#####~~~~~##.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#.)IhM H##..##.~#~~~ß~~~~~~~~#~~##~~.#...~~~~#~~~##..##.~.#~~.~~.##.~~~P~#~~~#~)@[#~~~#~~~~.)Ih h##.~~~~~#~~~.)≈≈$#~~~#~P~#.#..~#~~~#~P~.!≈≈[#~~.#~~~#.)Ih #..~~~~~#~~~~!$:!#~~~#~P~~.##.~~~~~#~~~###~.#~~~#~~~~. ###.~#~~~#~~~ ~~...~~#~~##. )Ih( J#.#..##~~#⌠~~ ~~.~.~ #~~#~.##. ##..~~~~~##############~~~~~.#P.)Ih[ :#.~..~P~#ßP~P~~#~~~~~#.)Ih )Ih! /21.4 _)Ih) )Ih4 )IhZ7 410 2.4 (2)Ih> )Ih.E U _f - a sapphire potion*IhK#..~~~..~#~###~~###~##~~~~. ##.~##~~#~~~~~~.~~~~~#~~##. #.÷...~~#~~~#~ß.~~~~~#~~##~. ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.##÷÷~~~~#####~~~~#####~~~~~#####.#.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#..# *Ih##..##.~#~~~ß~~~~~~~~#~~##~~. #...~~~~#~~~##..##.~.#~~.~~. ##.~~~P~#~~~#~)~@#~~~#~~~~. ##.~~~~~#~~~.)≈≈$#~~~#~P~#. *Ih#..~#~~~#~P~.!≈≈[#~~.#~~~#. #..~~~~~#~~~~!$:!#~~~#~P~~. ##.~~~~~#~~~###~.#~~~#~~~~..~#~~~#~~~ ~~...~~#~~##. *IhB7.#..##~~#⌠~~ ~~.~.~ #~~#~.##. #..~~~~~##############~~~~~.#P. #.~..~P~#ßP~P~~#~~~~~#.*Ih +*Ih,l2=25 4.0 (1*Ih4*Ih'>*Ihi@410 5.0 (2*IhG*IhJ% _e - a +0 helmet*IhX 3 *Ih #.~##~~#~~~~~~.~~~~~#~~## #.÷...~~#~~~#~ß*IhƷ ~ #*Ih e#÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.## *Ih  #÷÷~~~~#####~~~~####*Ih1 #####.*Ihc <.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#..# *Ih~ ##..##.~#~~~ß*Ih ~#~~##~~..... #*Ih ...~~~~#~~~##..##.~.#~~.~~. ##.~~~P~#~~~#~)~~#~~~#~~~~.*Ih3 ;~~#~~~.)≈≈*IhO P~# #*Ih ..~#~~~#~P~.!≈≈[#~~.#~~*Ih V~~~~#~~~~!$:!#~~~#~P~~*Ihι "Water *Ih !*Ih ~ *Ih +#..~~#~~.~~~~~~~~P~~~#~~#~~......*Ih3 . *IhL *Ih *Ih7 H25 6.6 (1*Ih *Ih *Ih b3=10 7.6 (2*Ih *Ih. ? _You now have 680 gold pieces (gained 29).+Ih .÷...#~ß~ ##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.##  #÷÷~~~~#####~~~~#########..~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#..# ##..##.~#~~~ß+Ihn~#~~##~~..... #...~~~~#~~~##..##.~.#~~.~~. ##.~~~P~#~~~#~)~~#~~~#~~~~.~~#~~~.)≈≈P~# #+IhY..~#~~~#~P~.!.#~~+Ihdx~~~~#~~~~!$:!#~~~#~P~~ #####~.~~Water ⌠####### #..~.#~~#~~~~~.~~~~~~#~~#~~......+IhD +Ih+Ih`H25 9.2 (1+IhP+Ihz _You see here a +2 leather armour of positive energy.,Ih ,Ihh 610 300,Ih ,Ih(  ,Iht R_f - a +2 leather armour of positive energy,IhA 3 ,Ih P#÷~~~.~~~~~~~ß#~~~~~~.#.## ,Ih  #÷÷~~~~#####~~~~#########.,IhO <.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#..# ,Ihv :##..##.~#~~~ß~#~~##~~..... #,Ih ...~~~~#~~~##..##.~.#~~.~~. #,Ih #.~~~P~#~~~#~)~~#~~~#~~~~.,IhO ;~~#~~~.)≈≈,Ih P~# #,Ih X..~#~~~#~P~.!.#~~,Ih5 h~~~~#~~~~!$:@#~~~#~P~~ ##,Ihn B###~.,Ih ~,Ih \#~~~#~~~ .~~...~~#~~##,Ih 8~~~~~.~.,Ih "Water ,Ih ##,Ih" #,Iho J #...~~~~#~~.~#~~#~~~##~~~.~......,Ih . ,Ih ,Ih ,Ih# 5==25 1.8 (1.6,Ih+ ,Ih3 ,IhM6 410 2.8 (2,IhG w _g - 3 potions of magic (gained 1)-IhU ##÷~~~~~#~~~.~ß#~~~~~~.#. #÷÷~~~~#####~~~~#####~~~~~##### #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.#.. -Ih ##..##.~#~~~ß~~~~~~~~#~~##~~ -Ih #...~~~~#~~~##..##.~.#~~.~~ -Ih ##.~~~P~#~~~#~)~~#~~~#~~~~ -IhX ##.~~~~~#~~~.)≈≈~#~~~#~P~# -Ih #..~#~~~#~P~.!≈≈~#~~.#~~~# -Ihȑ #..~~~~~#~~~~!$@~#~~~#~P~~ -Ih ##.~~~~~#~~~###~.#~~~#~~~~-Ih7#.~#~~~#~~~ .~~...~~#~~## -Ih~#.#..##~~#⌠~~~~~~.~.~⌠#~~#~.## ##..~~~~~####-Ihq###~~~~~.#P  #.~..~P~#ßP-IhՒ~P~~#~~~~~# -Ih/ #..~~#~~.-Ih~P~~~#~~#~~ -IhKe #..~.#~~#~~~~~.~~~~~~#~~#~~ ##...~~~~#~~.~#~~#~~~##~~~.~-Ihg-Ihq-IhS6==25 4.4 (1-Ih<-Ihƫ]  You pick up a parchment of Jinxbite and begin reading...-Ihݭ410 5.4 (2-Ihٲ-Ih -Ih;_You add the spell Jinxbite to your library..IhuA Z ##÷~~~~~#~~~.~ß#~~~~~~.#. #÷÷~~~~#####~~~~#####~~~~~ #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.# ##..##.~#~~~ß~~~~~~~~#~~##~~.IhA  #...~~~~#~~~##..##.~.#~~.~~ ##.~~~P~#~~~#~)~~#~~~#~~~~.IhA  ##.~~~~~#~~~.)≈≈~#~~~#~P~#.IhB  #..~#~~~#~P~.!≈≈~#~~.#~~~# #..~~~~~#~~~~!@~~#~~~#~P~~.IhiB  ##.~~~~~#~~~###~.#~~~#~~~~  ###.~#~~~#~~~ .~~...~~#~~## .IhB  #.#..##~~#⌠~~~~~~.~.~⌠#~~#~.##  ##..~~~~~########~~~~~.#P #.~..~P~#ßP~P~~#~~~~~# #..~~#~~.~P~~~#~~#~~.IhB  #..~.#~~#~~~~~.~~~~~~#~~#~~  ##...~~~~#~~.~#~~#~~~##~~~.~.IhJ .IhMM H25 7.0 (1.IhV .Ih_ .Iha l7=10 8.0 (2.Ihh .Ihnj ? _You now have 723 gold pieces (gained 43)..Ih_ 5 ##÷~~~~~#~~~.~ß#~~~~~~.# #÷÷~~~~#####~~~~#####~~~~~.Ih . #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.# ##..##.~#~~~ß~~~~~~~~#~~##~~.Ih  #...~~~~#~~~##..##.~.#~~.~~.Ih8  ##.~~~P~#~~~#~)~~#~~~#~~~~.Ihl  ##.~~~~~#~~~.)≈≈~#~~~#~P~#.Ih  #..~#~~~#~P~.!≈≈~#~~.#~~~#.Ih  #..~~~~~#~~~~@~~~#~~~#~P~~.Ih  ##.~~~~~#~~~###~.#~~~#~~~~.Ih\  ###.~#~~~#~~~ .~~...~~#~~##.Ih  #.#..##~~#⌠~~~~~~.~.~⌠#~~#~.##.Ih  ##..~~~~~##############~~~~~.#P #.~..~P~#ßP.Ih ~P~~#~~~~~#.Ih( A #..~~#~~.~P~~~#~~#~~.Ih  #..~.#~~#~~~~~.~~~~~~#~~#~~ ##...~~~~#~~.~#~~#~~~##~~~.~.Ih@ .Ih; H25 9.6 (1.Ih .Ih .Ih1 510 40.6 (2.Ih .Ih 7 _m - 3 potions of might (gained 1).IhM.÷...#~ß.~~~~~#~~##~...##÷~~~~~#~~~.~~~~~~~ß~.÷÷~~~~#####~~~~#####~~~~~##.Ih #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.##..##.~#~~~ß~~~~~~~~#~~##~~...~~~#..##.~.#~~.~~.Ih=P~#~~~#~)~~~~#.~~~~~#~~~.).Ihv~#~P#~~~#~P~.@≈≈~#~~.#~~~#.~~~~~.Ih=P ##.~~.IhM~###~.#~~~#~~~~###.~#~~~#~~~ .~~...~~#~~##.... Water .Ih~~~~~~.#########.IhKD .Ih.Ihv8=25 2.2 (1.IhA.IhU.Ih410 3.2 (2.Ih1.Ih .IhY_w - 3 potions of heal wounds (gained 1)/Ihz /Ih `Inventory: 25/52 gear slots /Ih hHand Weapons (go to first with )) /Ih:  t - a +1 dagger of venom (weapon) Missiles (go to first with ()/Ih b - 8 curare-tipped darts  i - 10 poisoned darts Armour (go to first with [)  u - the +1 pair of boots "Tostratuj" (worn) {MP+10 Dex-2 SInv Earth} /Ih x - the +5 ring mail of Purple Dead-Nettles (worn) {Regen+ Dex+3}  B - a +2 pair of gloves of fire (worn)e - a +0 helmet  f - a +2 leather armour of positive energy/Ihق 6j - +0 steam dragon scales /Ih l k - a +2 chain mail of willpowern - a +0 troll leather armour  /Ih1 o - quicksilver dragon scales  q - a +3 leather armour Magical Staves (go to first with |) /IhL  z - a staff of conjuration Jewellery (go to first with "=) /Ihe f m - a +6 ring of dexterity (worn)  r - an amulet of the acrobat (worn) /Ih & s - a +4 ring of slaying (worn) /Ihڃ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2Ihs e - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: 2IhYour AC would increase by 1.2 (16.9 -> 18.1). Your EV would remain unchanged. You found it on level 5 of the Lair of Beasts. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} 2IhMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.2IhD2Ihh2Ihp #.÷...~~#~~~#~ß.~~~~~#~~##~... sekai the Geomancer##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.# Human of Dithmenos ******2IhN#÷÷~~~~#####~~~~#####~~~~~### Health: 105/105 ========================#.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.# Magic: 38/41 ======================--2Ihc@##..##.~#~~~ß~~~~~~~~#~~##~~.. AC: 16Str: 11Doom: 0% #...~~~~#~~~##..##.~.#~~.~~... EV: 10Int: 21 Contam: 0% 2Ihk##.~~~P~#~~~#~)~~#~~~#~~~~.... SH: 0Dex: 20##.~~~~~#~~~.)≈≈~#~~~#~P~#.... XL: 15 Next: 95% Place: Lair:52Ih:#..~#~~~#~P~.@≈≈~#~~.#~~~#.... Noise: ---------  Time: 20643.2 (0.0)#..~~~~~#~~~~~~~~#~~~#~P~~.... t) +1 dagger (venom)2IhE##.~~~~~#~~~###~.#~~~#~~~~.... Cast: Stone Arrow###.~#~~~#~~~ .~~...~~#~~##.... Water 2Ihfu#.#..##~~#⌠~~~~~~.~.~⌠#~~#~.##.##..~~~~~##############~~~~~.#P 2Ih#.~..~P~#ßP~~~~~~~P~~#~~~~~#.. #..~~#~~.~~~~~~~~P~~~#~~#~~... 2IhK#..~.#~~#~~~~~.~~~~~~#~~#~~...  2Ih_g - 3 potions of magic (gained 1)  You pick up a parchment of Jinxbite and begin reading... 2Ih_You add the spell Jinxbite to your library. _You now have 723 gold pieces (gained 43). _m - 3 potions of might (gained 1) 2IhR_w - 3 potions of heal wounds (gained 1)2Ih2Ih2Ih2Ih2Ih*4.2 (12Ih2Ihp2Ih*5.2 (22Ih|2Ih2Ih296.2 (32Ih!2Ih '2IhR)*7.2 (42Ih.2Ihb8.2 (58  You pick up a parchment of Jinxbite and begin reading... _You add the spell Jinxbite to your library.now have 723 gold pieces (gained 43). _m - 3 potions of might (gained 1) _w - 3 potions of heal wounds (gained 1) _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.2Ih$ 3#.~##~~~.2Ih$ .÷...#~ß.~~~~~#~~##~...##÷~~~~~#~~~.~~~~~~~ß~.2IhY% s÷÷~~~~#####~~~~#####~~~~~## #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.##..##.~#~~~ß~~~~~~~~#~~##~~2Ih% ...~~~~#~~~##..##.~.#~~.~~P~#~~~#~)~2IhV& ~~~#.~~~~~#~~~#~P#~~~#~P~.~≈≈~#~~.#~~~#2Ih& Z.~~~~~P ##.~~2Ih' ###~.#~~~#~~~~##.~#~~~#~~~ .~~...~~#~~##....#..##~~#⌠~~~~~~.~.~⌠#~~#~.##.##..~~~~~#############2IhZ' h.#P~..~P~#ßP~P~~#~~~~~#~#~~.~~~~~~~~P2Ih, 2Ih8/ 40=25 9.8 (1.6 _2Ih!4 2Ih 7 O _You see here a +0 rapier.3Ihe-M..~~~..~#~###~~###~##~~~~#.~##~~~.~~~~..÷...#~ß.~~~~~#~~##~...##÷~~~~~#~~~.~~~~~~~ß~.÷÷~~~~#####~~~~#####~~~~~## #.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.##..##.~#~~~ß~~~~~~~~#~~##~~...~~~~#~~~##..##.~.#~~.~~P~#~~~#@)~~~~#.~~~~~#~~~.)~#~P#~~~#~P~.~≈≈~#~~.#~~~#.~~~~~P##.~~~~~#~~~###~.#~~~#~~~~..... ~##########3Ihf3Ih/51.4 _3Ih3Ih\3IhE##.~~~~~~~~~~~~~~~.~~~~~~~...##..~~~..~#~###~~###~##~~~~.##.~##~~#~~~~~~.~~~~~#~~##..3Ih#.÷...~~#~~~#~ß.~~~~~#~~##~....##÷~~~~~#~~~.~~~~~~~ß#~~~~~~.#.#÷÷~~~~#####~~~~#####~~~~~###3Ihc.~~#.~#⌠~~~~~~~~~~⌠#~~##.#.###..##.~#~~~ß~~~~~~~~#~~###...~~~~#~~~##@.##.~.#~~.3Ih##.~~~P~#~~~#~)~~#~~~#~~~~.##.~~~~~#~~~.)≈≈~#~~~#~P~#.3Ih#..~#~~~#~P~.~≈≈~#~~.#~~~#.3Ih2#..~~~~~#~~~~~~~~#~~~#~P~~..~~~~~#~~~###~.#~~~#~~~~.3Ih###.~#~~~#~~~ .~~...~~#~~##....3Ih9#.#..##~~#⌠~~~~~~.~.~⌠#~~#~.##..##..~~~~~##############~~~~~.#P3Ih.3Ihe!}1==3.03Ih'3Iha)4Ih^"%4Ih##9=4Ih;&4Ih)4Ih)4Ihe+4Ih-4Ih3.4Ih/4Ih24Ih24Ih44IhT:4Ih:4Ih'=4Ih?4Ih@4IhA4IhFD4IhD4Ih[F4IhH4IhH4IhJ4IhL4Ih5M4Ih/O4IhhQ4IhQ4IhS4IhU4IhTV4IhX4Ih|Z4IhZ4Ih\4Ih^4Ih_4Ih`4Ihb4Ihec4Ih=e4Ihxg4Ihg4Ihi4Ihk4IhMl4Ihm4Ih p4Ihp4IhCr4Iht4Ih u4Ihw4Ihy4Ihy4Ih4{4Ih}4Ih}4Ih4IhɁ4Ih74Ih4IhD4Ih4Ih4IhЊ4Ihb4Ih4Ih4Ih4Ih4Ih4Ih4IhJ4Ih4Ih4Ih͚4IhK4Ih4Ih^4Ih4Ih 4Ih4Ih4Ihj4IhD4Ih4Ih$4Ih-4Ih)4Ih4Ih4Ih<4Ih4Ih4Ih 4Ih4Ih:4Ih4Ih4Ih4Ih.4Ih4IhU4Ih4Ihd4Ih4Ih.4Ih4Ihi4Ih4Ih!4Ih4Ih24Ih4Ih4Ih4Ih54Ihu4Ih?4Ihw4Ih 4Ih_4Ih4Ihy4Ih4Ih=4Ih4Ih]4Ih4Ih4Ih4Ih$4Ih4Ih 4Ih4IhK4Ih4Ih4Ih4Ih4IhT4Ih 4IhJ4Ih4Ihk4Ih 4Ih 4Ih 4Ih4Ihl4Ih(4Ih4Ih4Ih4Ih4Ih+4Ihx4Ih*4Ih4Ihr4Ih4Ih 4Ih!4Ih$4Ihi$4Ih*&4Ih(4Ih(4Ih*4Ih!-4Ih-4IhG/4Ihv14Ih14Ih34Ih54Ihe64Ih84Ih:4Ih;4Ih<4Ih?4Ih?4IhmA4IhC4IhC4IhH,4Ih3I4IhIK4IhN,4IhP4IhIS4IhS4IhV4IhX4IhX4Ihd[4Ih|^,4IhC`4Ihrb4Ihb4Ihd4Ihtg4Ihg4Ihi4IhCl,4IhUn4Ihp4Ihp4Ihr4Iht4IhDu4Ih[w4Ihy4Ih z4Ih{4Ih3~4Ih~4Ih4Ih4IhS4Ih4Ih&4Ih4IhF4Ih4Ih4Ih4Ih4IhJ4Ih4Ihn4Ih4Ih 4Ih-,4Ihv4Ih,4Ih4Ih4Ih'4Ihئ4IhD4Ih4IhY4Ih4Ih4Ih4Ihd4Ih4Ih״4Ih<4Ih4Ih4Ih0,4Ih4Ih4IhH4Ih4Ihk4Ih4Ih4Ih4Ih44Ih'4Ihw4Ih4Ih4Ih4IhW4IhU4Ihu4Ih4Ih4Ih>4Ih4IhG4Ih4Ih4Ih4IhAk 752.0 (99.0) _You start waiting.4Ih.3.0 (100.0)4Ih9 _Done waiting.5IhT9 5IhA 5IhD D [?25h[?0c [?1051l[?1052l[?1060l[?1061l