kj  Player: paramita Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2026-07-31.01:34:34.ttyrec Time: (1785461674) Fri Jul 31 01:34:34 2026 kj/ [?1051l[?1052l[?1060l[?1061hkjOV)0[?7h[?25l[?1ckjkjmkjGWelcome, paramita. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elf q - Tenguz - Felid i - Barachir - CoglinA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf ConjurerkjkjYkjOparamita the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6kj========================AC: 2Str: 4EV: 11Int: 22SH: 0kj.Dex: 13kj@XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedkjDCast: Magic Dartkj:############....@?...#kjj#.#.....#.##.....#......$..kj##+##+##+##kjkjs Welcome, paramita the Deep Elf Conjurer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...kjGkjfPress ? for a list of commands and other information.  Found a scroll labelled RUNTA EGGUE and 7 gold pieces.kjikjl[ _Found a staircase leading out of the dungeon.kj2kj;Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  kj<Ec + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()kjW<nh - boomerangs  i - darts  j - javelins  k - large rockskj<l - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines kj<[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit kj<Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]kj<R  a + unknown magical staveskj  y  a + unknown magical staves  h + boomerangskj7 i  h + boomerangs  i + dartskjg  i + darts  j + javelinskj05kj<9kj<paramita the ConjurerDeep ElfHealth: 10/10 ========================kj<Magic: 6/6========================AC: 2Str: 4EV: 11kj<.Int: 22kj<wSH: 0Dex: 13###########kj=XL:  1 Next:  0% Place: Dungeon:1#....@?...#kj:=Noise: ---------  Time: 0.0 (0.0)#.#.....#.#kjY=-) Nothing wielded#.....#Cast: Magic Dartkjy=Q......$..kj=##+##+##+##Welcome, paramita the Deep Elf Conjurer.kj=Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found a scroll labelled RUNTA EGGUE and 7 gold pieces. _Found a staircase leading out of the dungeon.kj@kjBkjmHkjIkjB kj G % kjfG  Skill  Level Cost  Apt Skill  Level Cost  Apt kjG  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3      kjH S    kjH  b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1      kjH k    kj+I ^    kjI ,     c - Armour   0.0   1.4  -2  kjI {    d + Dodgingkj1J 62.4   2.1  +2      e + Stealth2.4   1.8  +3      kjJ                 kjJ                 kjeK @                        kjK s                kjL KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  kj{L [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskjpX g - Conjurations   4.3kjp d - Dodging   2.4 e - Stealth   2.4kjaparamita the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13###########XL:  1 Next:  0% Place: Dungeon:1#....@?...#Noise: ---------  Time: 0.0 (0.0)#.#.....#.#-) Nothing wielded#.....#Cast: Magic Dart......$..##+##+##+##Welcome, paramita the Deep Elf Conjurer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found a scroll labelled RUNTA EGGUE and 7 gold pieces. _Found a staircase leading out of the dungeon.kjEkjkjkjkj\ kj kjkjmkjkj: _kjQ# #....<@...# #.#.....#.# kjX#.....# ......$..##+##+##+##kj +1.0 (1kjw"+2.0 (2kj$kj8'Y _c - a scroll labelled RUNTA EGGUEkj!kj!kj"kj$kj&kj'kj(kj*kj,kj$-kj.kj/kj1kjv2kj3kj4kj\5kj5kj7@ _You now have 7 gold pieces.kj8kjH9kj9kjR;'kj<kj<kj=kj;?$ kjc?_You open the door.kj@kj?AkjAkjD@  There is an open door here.kjFkjG _kjHkjIkj&KkjKkjILkjPkjQkjRkjRkjJTkjTkj UkjVM _You now have 17 gold pieces (gained 10).kj XkjlXkjXkjYkjZkjc[kj[kj\kj]kj4^kj^kj_kj`kjakjqakjibkjg#.#.....#.##.........###+##+##'##kjhR#.........#kjPh#####...######.##.# kjvhF#.##  kjho#@.# 17.0 (15.0) kjhV##....>.. kjhT##.#### kji?.#kj$lkjm,8.0 (16kjpkjr kjr+_Found an escape hatch in the floor.kjGkj+HkjHkjJkjTKkjL,kjMkjNkjNkjVOkjPkj\RkjRkj$SkjKVkjXj  You encounter a goblin. It is wielding a +0 club.kjXkj_B#.........# kj_h##+##+##'## #.........# kj(`5#####...### kj^`2 ###.# kj`7#.# kj`M#.## kjaO#..#####.#kjWap##..@.>..#kjaz###.##### ..# kj bDMagic Dart...#kjIbP.g..#kj~b.....#g   goblin (asleep)kjbO.:.....kjb........kj-ud b21.0 (3.0)  Found a parchment of Shock.kjvN .b  The goblin shouts!kjow'g.kjwb.kj{gb   bat (wandering)kj|5===2.0 (4kjXkjT _You encounter a bat.kjv kj w Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjJwkjw #.........# paramita the Conjurer ##+##+##'## Deep Elf #.........# Health: 10/10 ======================== #####...### Magic: 5/6====================---- ###.# AC: 2Str: 4 #.# EV: 11Int: 22 #.## SH: 0Dex: 13 kjS#..#####.#  XL:  1 Next:  0% Place: Dungeon:1 kj##..@*b..#  Noise: ===------  Time: 22.0 (0.0) ###.#####  -) Nothing wielded kj..# Cast: Magic Dart kj.g.# ....# .....#kj& g   goblin .:..... b   bat (wandering)kjo ........ _You encounter a bat.kjCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)kj?4 #.........# paramita the Conjurer ##+##+##'## Deep Elf #.........#kjxQ Health: 10/10 ======================== #####...### Magic: 5/6====================---- ###.#kj AC: 2Str: 4 #.#kjƞ EV: 11Int: 22 #.## SH: 0kj=Dex: 13 kj#..#####.#  XL:  1 Next:  0% Place: Dungeon:1 kjA##..@.>..#  Noise: ===------  Time: 22.0 (0.0) ###.#####  -) Nothing wielded kja..# Cast: Magic DartkjO .g.# kj~....# .....#kj g   goblin .:.....kjٟ b   bat (wandering) ........kjHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  kj>Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.kj?  kj?   kj&###.# #.# #.## kjZ  ##..@*>..#  kj  ..# .g.# kjϣ\....#  kj   kj 'g.kj$%.kj"'<8--3.0 (1kj0*kj+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat. kj+<_You kill the bat!kjY   kj Casting: Magic Dart (safe; 1% risk of failure)  kj \Confirm with . or Enter, or press ? or * to list all spells.kj:4 #.........# paramita the Conjurer ##+##+##'## Deep Elf #.........#kjV:[ Health: 10/10 ======================== #####...### Magic: 4/6================-------- ###.#kj: AC: 2Str: 4 #.#kj: EV: 11Int: 22 kj:#.## SH: 0Dex: 13 kj;#..#####.#  XL:  1 Next:  8% Place: Dungeon:1 kj';##..@.>..#  Noise: =--------  Time: 23.0 (0.0) ###*#####  -) Nothing wielded kjJ;.g# Cast: Magic Dart kj;|...# ....#kj; .....# g   goblin kj;.:..... ........ kj< _You kill the bat!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj@<xAiming: Magic Dart (safe; 1% risk of failure)  kj_<Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)kjd#.........#paramita the Conjurer##+##+##'##Deep Elf#.........#kjHealth: 10/10 ========================#####...###Magic: 4/6kj================--------###.#AC: 2Str: 4kjK#.#EV: 11kj Int: 22#.##SH: 0Dex: 13kj/O#..#####.#kjSXL:  1 Next:  8% Place: Dungeon:1##..@.>..#kjNoise: =--------  Time: 23.0 (0.0)###*#####-) Nothing wielded.g#Cast: Magic Dart...#....#kj.....#g   goblin.:.............  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjaAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.kj&g.kjbkj}+4.0 (1kj6kj9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  kjjPress: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  kj{The magic dart hits the goblin. _The goblin is moderately wounded.kj  kjUCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj  #.........# paramita the Conjurer ##+##+##'## Deep Elf #.........# Health: 10/10 ======================== #####...### Magic: 3/6============------------ ###.# AC: 2Str: 4 #.# EV: 11Int: 22 #.## SH: 0Dex: 13 #..#####.#  XL:  1 Next:  8% Place: Dungeon:1 ##..@.>..#  Noise: =--------  Time: 24.0 (0.0) ###g#####  -) Nothing wielded ..# Cast: Magic DartkjZ +[1K ...# ....# .....# g   goblin .:..... ........ _The goblin is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)kj j#.........#paramita the Conjurer##+##+##'##Deep Elf#.........#Health: 10/10 ========================#####...###kj Magic: 3/6============------------###.#AC: 2Str: 4#.#kj EV: 11Int: 22#.##SH: 0Dex: 13kjI #..#####.#XL:  1 Next:  8% Place: Dungeon:1kjq ##..@.>..#Noise: =--------  Time: 24.0 (0.0)kj ###g#####-) Nothing wielded..#Cast: Magic Dartkj ...#kj٘ ....#.....#g   goblinkj ^.:.............  kj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj< Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj^ Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin.kjt Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kj' Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.kj! =8/10 -----kj! $5.0 (1kj~' kj*  kj* +_The goblin hits you with a +0 club.kj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjq #.........# paramita the Conjurer ##+##+##'## Deep Elf #.........# Health: 8/10===================----- #####...### Magic: 2/6========---------------- ###.#kjbra AC: 2Str: 4 #.# EV: 11Int: 22 #.## SH: 0Dex: 13 #..#####.#  XL:  1 Next:  8% Place: Dungeon:1 ##..@.>..#  Noise: =--------  Time: 25.0 (0.0) ###g#####  -) Nothing wielded ..# Cast: Magic Dart kjs ...# ....# .....# g   goblin .:..... ........ _The goblin hits you with a +0 club.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)kj> #.........# paramita the Conjurer ##+##+##'## Deep Elf #.........# Health: 8/10===================----- #####...### Magic: 2/6========---------------- ###.# AC: 2Str: 4 #.#kj EV: 11Int: 22 #.## SH: 0Dex: 13 #..#####.#  XL:  1 Next:  8% Place: Dungeon:1 ##..@.>..#  Noise: =--------  Time: 25.0 (0.0) kji###)#####  -) Nothing wielded ..# Cast: Magic Dart ...# ....# .....# g   goblin .:..... ........kjCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjTAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin.kj     ###.# #.# #.##       ..# ...# ....#    kj(Ukj]4166.0 (1kj&^4Magic Dartkj$dkjwgSonfirm with . or Enter, or press ? or * to list all spells.kjg{Aiming: Magic Dart (safe; 1% risk of failure)  kjgTPress: ? - help, Shift-Dir - straight line  kjhAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  kj1hgThe magic dart hits the goblin. _You kill the goblin!kj6#+##+##'#.........kjuY####...## ###.#  #..##.#####.###....>.kj6{ ###@######.......# #.....#....#...#..:.....kjX#...#####kj'3====-7  Things that are here: _a +0 club; a goblin corpsekjM.bkjk b.  b - a +0 clubkjE.bkj~b   bat (wandering)kjR-8Magic Dartkjkj:T _You encounter a bat.kj"kj%Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))b - a +0 club kj&Armour (go to first with [)  a - a +0 robe (worn)kj2/b - a +0 club. kjl2A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of kj2dispute resolution. kj2>Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 kj2LThis weapon's minimum attack delay (0.6) is reached at skill level 14.kj3}Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.kj,3>At 100% training you would reach 14.0 in about 10.3 XLs. kj_3HWearing a shield would reduce your attack speed with this weapon.kj3[Current attack delay: 1.3. Damage rating: 4 (Base 5 x 85% (Str) x 100% (Skill)). kj3WThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.kj4*It can be maximally enchanted to +9. kj949You took it off a goblin on level 1 of the Dungeon. kjb4Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon kj4Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kjDkjJkjNx##+##+##'##paramita the ConjurerkjNj#.........#Deep Elf#####...###kjOHealth: 8/10===================-----###.#kjFOMagic: 3/6============------------#.#kjOAC: 2Str: 4#.##EV: 11Int: 22kjO#..#####.#SH: 0Dex: 13kjOe##....>..#kj PXL:  1 Next: 16% Place: Dungeon:1###@#####kj4PNoise: ---------  Time: 28.0 (0.0)#.......#b) +0 clubkj[Pq#.......#Cast: Magic DartkjP#.......##.......##..:.....kjPb   bat (wandering)#........kjPu#####...bThe magic dart hits the goblin. kjQ_You kill the goblin!Things that are here: _a +0 club; a goblin corpsekj(Q)b - a +0 club kjNQ?_You encounter a bat.kjR.kjU)kjZ_5 (0.5Magic Dartkji]kj_, _b - a +0 club (weapon)kj<3kjkjgkjkjI/9==kjqkjkj kj@ kje kjy kj kj kj kjY :4====kj kj kj! kj(  kj) s HP restored.  A bat comes into view.kjyT '10/10kjT 3=====kjT +Magic Dartkj U hb   bat (wandering)kj\U )bkj e U32.5 (4.0b.kje F.bkjyi kjsj 23.5 (5 _kjn kjo kj4  kjCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj_ ##+##+##'## paramita the Conjurer #.........#kjp`W Deep Elf #####...### Health: 10/10 ======================== ###.# Magic: 3/6============------------ #.# AC: 2kj`Str: 4 #.## EV: 11Int: 22 #..#####.#  SH: 0Dex: 13kja ##....>..#  XL:  1 Next: 16% Place: Dungeon:1 ###@#####  Noise: ---------  Time: 33.5 (0.0) #......*# b) +0 clubkjfa #......*# Cast: Magic Dart #......*# #......*# kja#..:...*. b   bat (wandering) kja#......b. #####.... _A bat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  kj=bUConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)kj^  ##+##+##'## paramita the Conjurer kjj^ <#.........# Deep Elf #####...### Health: 10/10 ======================== ###.#kj^ U Magic: 3/6============------------ #.# AC: 2Str: 4kj_  #.## EV: 11Int: 22 kj1_ #..#####.#  SH: 0Dex: 13 kj`_ ##....>..#  XL:  1 Next: 16% Place: Dungeon:1 kj_ ###@#####  Noise: ---------  Time: 33.5 (0.0) kj_ #.......# b) +0 club #.......#kj `  Cast: Magic Dart #.......# kj;` #.......# #..:.....kji`  b   bat (wandering) #......†. kj` #####....Casting: Magic Dart (safe; 1% risk of failure)  kj` Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  kja Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.kjd b   kjhd  ###.# #.# kjd #.##   kjd 5    kj e Y*# kj;e T*# kjie B* kje =* kje =*kje $  kjLf  kjs >.....kj" p25=4.5 (1Magic Dartkj5 kjU onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  kj& aThe magic dart hits the bat. _You kill the bat!kj  kjlCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj kjh kjf kj  kjp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kje kj՘ kj kj kjݜ $ _kj0 kj՞ kj5 kj kjt kj P4====kj kjL kj kj kj kj8 kj& kjЩ kj kj kjy kj <====kjح kj4 kj P5====kj kj kjR kjL kj kj kj kjb kj kj kj kj{ <====kj{ kj# kj N6====kj kj 4 _Magic restored.kj kj kj9 kjB kj ,kj kj kj  ###.# #.# #.## #..#####.# ##....>..#######†#####.....# kj #.......# #...@...# -495.0) #.......# #..:........ #......†.... #####........ #.......~ #........ kj /...[...kje kj G-50.5 (16kj kj - _Found a leather armour.kj   kjr Casting: Magic Dart (safe; 1% risk of failure)  kj \Confirm with . or Enter, or press ? or * to list all spells.kj+ kj0 kj7 kj]:  kj: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kjkjEkjkjkjkjC==== _kjkjkjAkjkjkj&  #.## #..#####.#kje\ ##....>..#kjJ#######†#####kjS#.......# kjT #.......# kjJ[ #.......#kj{s #.......###kjT #.....kj' #kj/†....kj+? #####..kjWV #.......~kj6 #...kjq ...[...kj$J .kj{H .  You pick up a parchment of Shock and begin reading...kj12.5 (2.0)kj+3.5 (3kjkj#> _You add the spell Shock to your library.kj Ikj"kjz#kjL$kj$kja&kj'kj(kj)kjE+kj-,kj.kjE0kj1kj1kj2kj4kji5kj5kj6kj7kj 9kjj9kjX:kj;'kj=kj=kj>kjf@7 _You open the door.kjAkjBkjBkj;E@  There is an open door here.kjnFkjF _kjGkjJkjMkjJNkjOkjQkjPSkjSkjUkj8WkjXkj|YkjYkjZkj` #.......# #.......##### #............kj`L #......†..... #####........ #.......~ #........kjIa...##########...[...◊)......@....'........65.5 (12.0)#############........ #........ ######### kja9kjdkj8f,6.5 (13kjhkjj$ _Found a spear.kjj #.# #.##### #...kjuk #......†..... #####. #.~# #..#...[...◊.)kjk.....'..#. #.  #kjpkjr17.0)kjukj?wkj] #.# #.##### #. #......†..... #####kj. #.~## #..kj#...[...◊#.).'.#.#.kjEg #.  #kjqkjrkj &8kj5kjkjeX 8 #.# #.##### #. #......†..... #####. #.~## #..#...[...◊ #.).'. #.#. #.  #kjh[ kj] &9kjQ` kja kjqU . #kjU t.#...... #...... #kjU P.... #......†kjV =... #####..kjDV  #kjmV 1.#.kjV 1 #.kjV #...[... #.).' #.kj/W Y# # kjG[ kj^ '70kj;b kjc kj`$ #.# ......# #. .....# #kj ....# #......† ...# #####kjR ..# #kj6[#.# #kjg>.#...[kj #.).' #.kjY# # kjkjB&1kjkj0 kj %7 #.#kjk% ......# #. .....# #kj%9 ....# #......† ...# ##### ..#kj &) #kjC&#.# #.#...[kjt&_ #.).'kj&T #.#kj&H.. ###kj' kj-kjs2&2kj7kj<:kjO #.# ......# #. .....# #kjm ....# #......† ...# ##### ..# ##.# #.#...[ #..' #.#kj5 ... # #### kjkj&3kjэkjN _You see here a +0 spear.kjodkji&4kjFlkjn$ _c - a +0 spearkjkjBGear: 3/52 gear slots (Left/Right/Tab to switch category) kjHand Weapons (go to first with ))  b - a +0 club (weapon)kjWc - a +0 spear Armour (go to first with [) kj? a - a +0 robe (worn)kjc - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 9.2 XLs. kj9Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.1. Damage rating: 5 (Base 6 x 85% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kj)kj0kj3#.......# paramita the Conjurer......# #.......# Deep Elf.....# #........ Health: 10/10 ========================kjK4\....# #......†. Magic: 6/6========================...# #####.... AC: 2Str: 4..##.... EV: 11Int: 22kj4#########.##.... SH: 0Dex: 13..........##########...[ XL:  1 Next: 25% Place: Dungeon:1#.@...........'.... Noise: ---------  Time: 74.5 (0.0)kj4#.#############.... c) +0 spear...#.... Cast: Magic Dart######### _You open the door. _There is an open door here. kj45_Found a spear. _You see here a +0 spear. _c - a +0 spear  You unwield your +0 club.kj8kj^:+5.5 (1kj<kj\>~ _There is an open door here. _Found a _You see here a +0 spear. kj>W_c - a +0 spear  You unwield your +0 club. _c - a +0 spear (weapon)kjkj1Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 spear (weapon)b - a +0 club Armour (go to first with [) kj? a - a +0 robe (worn)kjm b - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 10.2 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.3. kjpDamage rating: 4 (Base 5 x 85% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kj'kj"-kjI0#.......# paramita the Conjurer......# #.......# Deep Elf.....# #........ Health: 10/10 ========================kj0....# #......†. Magic: 6/6========================...# #####.... AC: 2Str: 4kj0..##.... EV: 11Int: 22#########.#kj0#.... SH: 0Dex: 13kj1..........##########...[ XL:  1 Next: 25% Place: Dungeon:1#.@...........'.... Noise: ---------  Time: 75.5 (0.0)kj81(#.#############.... c) +0 spear...#.... Cast: Magic Dart####kj_1##### _There is an open door here. _Found a spear. _You see here a +0 spear. kj1M_c - a +0 spear  You unwield your +0 club. _c - a +0 spear (weapon)kjs4kj~6+6.5 (1kj\9kj:) _You drop a +0 club.kjC kjC kj6D kj;E kj G kjG kj3H kj I kjI kj4J kjJ kjK kjdL kjL kjM kjM kjN kj O kjbO kjP kjQ kjR kjR kj~S kjT kjT kjDU kj_V kjTW kjW kj"X kj#Y kjZ kj^Z kjZ kj_ & kj_ .....# #.. ....# #.. ...# ###kj_  ..# +#########.# kj"` ...........######## ######.)...... kjN` #....#.########### #@.#...# kju` X ########   kj` HYou pick up a parchment of Static Discharge and begin reading...kjc ,84.5 (8kjc +5.5 (9kje kjg I _You add the spell Static Discharge to your library.kj:>kjAn Spells (Memorise)TypekjoAPFailure Level  a - Searing RayConjurationkjAr3% 2b - ShockConjuration/AirkjB84%1  c - Static DischargekjHBGConjuration/Air 8%2 kjB] d - Fulminant PrismConjuration/Alchemy 43% 4 kjB e - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 5 spell levels left kj=C][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkj?kjkjkj9.....# #.. paramita the Conjurerkj~{....# #.. Deep Elfkj...# ### Health: 10/10 ========================..#kjMagic: 6/6========================+#########.#kj*-AC: 2kjW-Str: 4kj...........######## EV: 11Int: 22kj######.).......... SH: 0Dex: 13kjH#....#.########### XL:  1 Next: 25% Place: Dungeon:1#@.#...#kjNNoise: ---------  Time: 85.5 (0.0)########kj|6c) +0 spearkj7Cast: Magic Dart kji_c - a +0 spear  You unwield your +0 club. _c - a +0 spear (weapon) kj_You drop a +0 club.  kj"zYou pick up a parchment of Static Discharge and begin reading... _You add the spell Static Discharge to your library.kj, kjJ Okay, then.kj0 kj kjS. _kjkjkjǸkjkjkjq: _kjikjkjkj'kjkjYkjkjkj2kjkj kjkjKkjkj=kjkjvkjkjkjQkj kj%6 You see here a +0 club.kjHkj3 _kjkjkkji kjp You encounter a goblin and a hobgoblin.kj  #.......# .g......# #.......# .)......# #.......# ........# #.......###.g......# #..................# #......†...........# #####kja........# #......+#########@# #.................##########...[..######.)...........'......Magic Dartkj#....#.#############......#..#...##......############### g   hobgoblin (asleep)g   goblin (asleep)kjV .g92.5 (7  Found a club.kjt4g.kj: ~gwandering)gkj1 4==3.5 (8kjy kj( _The goblin shouts!kj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjY: kjZp#.......#  paramita the Conjurer kj^Z........# #.......#  Deep Elf kjZ.g......# #.......#  Health: 10/10 ======================== kjZ.g*.....# #.......### Magic: 5/6====================----kj[ kjB[...*....# #.......... AC: 2Str: 4kjk[ kj[....*...# #......†... EV: 11kj[<Int: 22 kj[.....*..# #####...... SH: 0Dex: 13kj \ kjX\......*.# #...... XL:  1 Next: 25% Place: Dungeon:1kj\ kj\+#########@# #...... Noise: ==-------  Time: 93.5 (0.0) kj#]...........##########...[.. c) +0 spearkje] kj]######.)...........'...... Cast: Magic Dart #....#.#############...... kj_'#..#...# #...... ######## ####### g   hobgoblin (wandering)  g   goblin _The goblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjr_LAim: a goblin, wielding a +0 club (100% to hit)kjKQ#.......#paramita the Conjurer........# #.......#Deep Elf.g......# #.......#kjLHealth: 10/10 ========================.g*.....# #.......### Magic: 5/6====================----kj4L...*....# #.......... AC: 2Str: 4kjbL....*...# #......†... EV: 11Int: 22kjL%.....*..# #####...... SH: 0Dex: 13......*.#kjL#...... XL:  1 Next: 25% Place: Dungeon:1+#########@#kjL#...... Noise: ==-------  Time: 93.5 (0.0)kjM...........##########...[.. c) +0 spear######.)...........'...... Cast: Magic Dartkj=M#....#.#############......#..#...##......kjhM############### g   hobgoblin (wandering)kjMg   goblinCasting: Magic Dart (safe; 1% risk of failure)  kjMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  kj NPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.kj5g.kj$)gkj,4....kjk3-4.5 (1kjkjSonfirm with . or Enter, or press ? or * to list all spells.kj{Aiming: Magic Dart (safe; 1% risk of failure)  kjTPress: ? - help, Shift-Dir - straight line  kjFVAim: a goblin, wielding a +0 club (100% to hit)  kjq(The magic dart hits the goblin. kjS_The goblin is heavily wounded.kj~   kj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kja  #.......#  paramita the Conjurer ........# #.......#  Deep Elf g)......# #.......#  Health: 10/10 ======================== ..g.....# #.......### Magic: 4/6================-------- kjb ...*....# #.......... AC: 2Str: 4 ....*...# #......†... EV: 11Int: 22 .....*..# #####...... SH: 0Dex: 13 ......*.# #...... XL:  1 Next: 25% Place: Dungeon:1 kjc ,+#########@# #...... Noise: =--------  Time: 94.5 (0.0) ...........##########...[.. c) +0 spear ######.)...........'...... Cast: Magic Dart #....#.#############...... #..#...# #...... kjc ######## ####### g   hobgoblin (wandering)  g   goblin _The goblin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)kj #.......#paramita the Conjurer........# #.......#Deep Elfkj g)......# #.......#Health: 10/10 ========================..g.....# #.......### Magic: 4/6================--------...*....# #.......... AC: 2Str: 4kjO (....*...# #......†... EV: 11Int: 22.....*..# #####...... SH: 0Dex: 13......*.#kj ~#...... XL:  1 Next: 25% Place: Dungeon:1+#########@##...... Noise: =--------  Time: 94.5 (0.0)...........##########...[.. c) +0 spearkj ######.)...........'...... Cast: Magic Dart#....#.#############......#..#...##......kj  ############### g   hobgoblin (wandering)g   goblinCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin.kj+@.gkj'.gkj/...kjC+5.5 (1kjkj`!kjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kjΖ Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin. _The goblin is severely wounded.kjU)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj #.......#  paramita the Conjurer ........# #.......#  Deep Elf .g......# #.......#  Health: 10/10 ======================== ........# #.......### Magic: 3/6============------------ ...g....# #.......... AC: 2Str: 4kj  ....*...# #......†... EV: 11Int: 22 .....*..# #####...... SH: 0Dex: 13 ......*.# #...... XL:  1 Next: 25% Place: Dungeon:1 +#########@# #...... Noise: =--------  Time: 95.5 (0.0) kjG...........##########...[.. c) +0 spear ######.)...........'...... Cast: Magic Dart #....#.#############...... #..#...# #...... ######## ####### g   hobgoblin (wandering)  g   goblinkj<n _The goblin is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)kj #.......#  paramita the Conjurer ........# #.......#  Deep Elf .g......# #.......#  Health: 10/10 ======================== ........# #.......### Magic: 3/6============------------ kjp...)....# #.......... AC: 2Str: 4 ........# #......†... EV: 11Int: 22 ........# #####...... SH: 0Dex: 13 kjH........# #...... XL:  1 Next: 25% Place: Dungeon:1 +#########@# #...... Noise: =--------  Time: 95.5 (0.0) kj...........##########...[.. c) +0 spear ######.)...........'...... Cast: Magic Dart #....#.#############...... kjɉ#..#...# #...... ######## ####### g   hobgoblin (wandering) kj g   goblinCasting: Magic Dart (safe; 1% risk of failure)  kj#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  kjOPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.kjs           kjƍ  ....*...# † .....*..#  kj*.#    kj/[ #... #.   kj^kj`)gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!kjCc...gkjc"<33=6.5 (1kjB&kj'+ _The hobgoblin shouts!kj6d  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj'0 #.......#  paramita the Conjurer ........# #.......#  Deep Elf .)......# #.......#  Health: 10/10 ======================== ..g.....# #.......### Magic: 2/6========---------------- ...*....# #.......... AC: 2Str: 4 ....*...# #......†... EV: 11Int: 22 .....*..# #####...... SH: 0Dex: 13 ......*.# #...... XL:  1 Next: 33% Place: Dungeon:1 +#########@# #...... Noise: ==-------  Time: 96.5 (0.0)j10;6H ...........##########...[.. c) +0 spear ######.)...........'...... Cast: Magic Dart #....#.#############...... #..#...# #...... ######## ####### g   hobgoblin _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)kj%#.......#paramita the Conjurer........# #.......#Deep Elf.)......# #.......#Health: 10/10 ========================kj%..g.....# #.......### Magic: 2/6========----------------...*....# #.......... AC: 2Str: 4kja&....*...# #......†... EV: 11Int: 22.....*..# #####...... SH: 0Dex: 13......*.##...... XL:  1 Next: 33% Place: Dungeon:1+#########@##...... Noise: ==-------  Time: 96.5 (0.0)...........##########...[.. c) +0 spearkj&######.)...........'...... Cast: Magic Dart#....#.#############......#..#...##......########kj&####### g   hobgoblin  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjH']Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.kjG.gkj?/...kj3-7.5 (1kjkjjjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  kj~The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.kj kj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ? #.......#  paramita the Conjurer ........# #.......#  Deep Elf kj? .)......# #.......#  Health: 10/10 ======================== ........# #.......### Magic: 1/6====-------------------- ...g....# #.......... AC: 2Str: 4 ....*...# #......†... EV: 11Int: 22 kj .....*..# #####...... SH: 0Dex: 13 ......*.# #...... XL:  1 Next: 33% Place: Dungeon:1 kj +#########@# #...... Noise: =--------  Time: 97.5 (0.0) ...........##########...[.. c) +0 spear kjS ######.)...........'...... Cast: Magic Dart #....#.#############...... #..#...# #...... ######## ####### g   hobgoblinkj d _The hobgoblin is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)kjl x#.......#paramita the Conjurerkj ........# #.......#Deep Elf.)......# #.......#Health: 10/10 ========================........# #.......### Magic: 1/6kj' 4====--------------------...g....# #.......... AC: 2Str: 4....*...# #......†... EV: 11Int: 22kj .....*..# #####...... SH: 0Dex: 13......*.##...... XL:  1 Next: 33% Place: Dungeon:1+#########@#kj #...... Noise: =--------  Time: 97.5 (0.0)kj& N...........##########...[.. c) +0 spear######.)...........'...... Cast: Magic Dart#....#.#############......#..#...#kj` #......############### g   hobgoblin  kj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj NAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.kjN C)gkjS *..kjT b2====8.5 (1kjY kj[ =Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is almost dead.kjw  kjxCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj #.......#  paramita the Conjurer kjhU........# #.......#  Deep Elf .)......# #.......#  Health: 10/10 ======================== ........# #.......### Magic: 1/6====-------------------- kj...)....# #.......... AC: 2Str: 4 ....g...# #......†... EV: 11Int: 22 .....*..# #####...... SH: 0Dex: 13kj5, ......*.# #...... XL:  1 Next: 33% Place: Dungeon:1 kj+#########@# #...... Noise: =--------  Time: 98.5 (0.0) ...........##########...[.. c) +0 spear kj######.)...........'...... Cast: Magic Dart #....#.#############...... kj #..#...# #...... ######## ####### g   hobgoblinkj\1 _The hobgoblin is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj%Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)kj? #.......#  paramita the Conjurer ........# #.......#  Deep Elf kjGH.)......# #.......#  Health: 10/10 ======================== ........# #.......### Magic: 1/6====-------------------- ...)....# #.......... AC: 2Str: 4 ....†...# #......†... EV: 11Int: 22 ........# #####...... SH: 0Dex: 13 kj........# #...... XL:  1 Next: 33% Place: Dungeon:1 +#########@# #...... Noise: =--------  Time: 98.5 (0.0) ...........##########...[.. c) +0 spear ######.)...........'...... Cast: Magic Dart #....#.#############...... #..#...# #...... kjNG######## ####### g   hobgoblinCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.kjD{         kj     † .....*..#  *.#  kj  [ #... #. kj_@   kjIc&..kji7-509.5 (1Magic Dartkjimkj$o!kjpoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!kjudkjekjikjmkjokjvokjpkj6qkj~ukjvkjPwkjxkj'zkjzU2===kj{kj)}kj}kjkjRkj̅kjkjٌkjkjkj"kjœ%===kjkjkjkj͛#3kj 3====kjkjRkjkjkjkj2kjkjækj kjܧkj_kj<====kjkj=kjO4===kjkj2kjkjRkj ,kjkjtkjkjkjkjK;===kj(kjkjP5====kjkjAkjkjkjkj"kjkjPkjkjrkjkj<====kjkjkjPM6===kj5kjkjkjkj;kjkjkjkj<kjkjkj;===kjkj{kjN7====kjkjXkji,kjkjkjkjr,kjkjkjzkj<====kjkj"kjnkjkjkjqkjkjkjkjpkjkjkjkjkj=kjkjWkjkjkjEkjkj{kjkjkjkj<kj@kjkjNkjckjqkjkj<kj9kjEkjkj0kjkj kj kjV kj kjo kj kj kj kjkj"kjkjkjkjkjZkjOkjkjJkjkjkjkjkj]kj*kjkj'kjkjkjvkjkj&kjkjkjkjkjkj] kj kj !kj"kj#kj4#kj#kj<%,kj{%kj%kj'kj2(kj(kjH)kj*kj+kj+kje,kjr-kj.kj/kj}/kj~0kjx1kj1kj2kj3kj4kj4kjv5kjU<s #  kj<..  #.#  ###..#  kj<B###....#  #@.....# - #.#.####  kj=W#.#... kj`=Y # #.#.########### #.# #...#....<....# #... #.#.#.#.....#.#.###..###.#.#.....#.#..........#.........#kj=2#########..##+##+##'##kj=kj@1158.5 (59.0)kjBF-9.5 (60kj.EkjrGb _d - a scroll labelled GYAROK FIESAkj kj  Spells (Memorise)TypeFailure Level kj  a - Searing RayConjuration3% 2b - ShockConjuration/Air4%1  c - Static Dischargekj> Conjuration/Air 8%2  d - Fulminant PrismConjuration/Alchemy 43% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 kj~ 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkj\8kj<kj?Yparamita the ConjurerDeep ElfHealth: 10/10 ========================#Magic: 7/7========================kj?..AC: 2Str: 4#.#EV: 11Int: 22###..#SH: 0Dex: 13###....#kj @XL:  1 Next: 50% Place: Dungeon:1#@.....#Noise: ---------  Time: 159.5 (0.0)#.#.####c) +0 spear#.#...Cast: Magic Dart# #.#.###########kj@#.# #...#....<....##... #.#.#.#.....#.#.###..###.#.#.....#.#..........#.........##########..##+##+##'##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _d - a scroll labelled GYAROK FIESAkjCP  Okay, then.kjtFkjHD _kjchkj>ikj jkjHlkjunkj0p$ _kjpkjrkjtkj`ukjBvkjxkjykjhzkj#{kj<}kj~kjNkjkj5kjkjakjkj|kj?kjkjkj!kjމkj9kjkj׋kjkjkjDkjskjV###############kj..............>##.# 67.5 (8....# ##.#.### ###..#.#kjt##....#.#......# #.#.####.# #.#... .## #.#.#########kjǔ###kj_kj{+8.5 (9kjskj ; _Found a stone staircase leading down.kjkjskjkjkjkj,kjkjԵkjkjkjkj\kjkj'kjkjĺkjkjgkj,kj$,kjkjTkjkjMkjkj^kjkjukjkjkjCkjkjkjkj9kjrkjkjkjkjkj)kjkjkjkjYkjkjkj6kjkjkj*kjkjkjwkj0kjhkjkjkjIkjkjkjkj[kjkjkjkjkjkj2kj7kjkj$kjkjDkjkj+kjkjhkjk,kjkjkjZkjkjkjkjmkjkj kjkjgkjkjkjkjkjkj@kjGkjkj<kjkjfkj0kjckjkjkjkj],kjkj,kjdkjMkjkj9kjkjZkj$kjkjkjkj ####################^@................98.5 (30.0)#.#################kj#.. ..># #♣♣♣ kjkjc,9.5 (31kjrkj; _Found a stone staircase leading down.kjIkj+kj9kj!,kjyBkjkjkjkjkj`kjJkj+kjkjkjJR  There is a stone staircase leading down here.kjK _kjkjhkjkjkjkjkjkjUkj9kjkjckjkjkjkjkj,kjkjkjkj=kjkjZkjkjkjekjkj[kjHkjkjkj'kjkj%kjkjOkjkj$kjkj,kjkj`,kjkjkjukjkjkjkjkj:kjkj(kjkjkjskjxkjAkjxkjkjkjkjkj4,kj ,kj|kj]kjkjgkjkjkjkjkjkj7kjkj+kjakjKBkjkjkjwkjkjkjkjkjkjAkj)kjkj kj kjM!kj!kj4"kj"kjz#kj-$kjb$kj$kj%kjW&kj&kj&kj'kj~(kj(kj)kj)kj*kj*kj[+kj,kj,kj#-kjz-kjE.kj/kj7/kj/kjZ0kj 1kj1,kjq2kj3kjR3kj3kjp4kjA5kju5kj5kj6kj7kj7kj8kj8kj9kj9kjC:kj:kj;kj;kjT<kj =kj=kj>kj>kj?kjj@kj@kjAkjAkj/CkjCkjCkjDkjEkjFkj"GkjHkjHkj2IkjIkjJkjKkjKkj%LkjLkjMkjMkjNkjEOkjPkj\PkjPkjRkjRkjRkj_Skj+TkjTkj5UkjUkj'VkjVkjWkjxWkjXkjXkjYkjYkjEZkj[kj[kj[kj]kj _X  You encounter a frilled lizard.kj?_kjc ######################## ...................>..l# kj d############..##@##. kj@d6#.....###.#.###Magic Dart###..#.####....#.##......#.#l   frilled lizard (asleep)#.#.####.#kjrdc#.#......## #.#.###########kjh.256.5 (57kjvj37.5 (58 _kjDmkjnkj5  kj?6Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj^k  paramita the Conjurer  Deep Elf kjk Health: 10/10 ========================  Magic: 6/7====================----  AC: 2Str: 4kjk  EV: 11Int: 22 ########################  SH: 0kj"lRDex: 13 .................*****l#  XL:  1 Next: 50% Place: Dungeon:1 kjVl############..##@##.  Noise: ---------  Time: 257.5 (0.0) #.....#kjl[ c) +0 spear ##.#.### Cast: Magic Dart ###..#.# kjl###....#.# #......#.# l   frilled lizard (asleep) #.#.####.#kjume #.#......#  # #.#.########### _You encounter a frilled lizard.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)kj  paramita the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 6/7====================----  AC: 2Str: 4  EV: 11kj Int: 22 ########################  SH: 0Dex: 13 ...................>...#  XL:  1 Next: 50% Place: Dungeon:1 ############..##@##.  Noise: ---------  Time: 257.5 (0.0) kj+#.....# c) +0 spear ##.#.### Cast: Magic Dartkj`p ###..#.# ###....#.#kj #......#.# l   frilled lizard (asleep) #.#.####.# #.#......# kjȆ # #.#.########### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard!kj=kjQ; .........kj*****.# .  kjX   .kjh . kjD.  kjI8 # kjaS..>...kj o8=8.5 (1Magic Dartkj#kjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  kjPress: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard! _You kill the frilled lizard!kj kj kjc kj kjI Bkj ,kj/ 7====kj kj^ kj kj* kj! kj kj kjv kj kj? kj kj kj R  There is a stone staircase leading down here.kj kj C==== _kj kj kj kjk kj kj kje kj kj# kj1 kj4 kj kj" kjn kj\ kj kj kj4 kj kj} kj kj kj kj# kj~ kjD kj  kjq ,kjf kj kjs kj kj kj kj kjI kj kj kjA kj kj kj kj  kj kj kjN i  You encounter a dart slug.kjp 2  kj      ###########  kj !  #...@.....# - #.##♣◊.♣♣... #############.# ~.♣kjK! $ .......>...##.# ♣~♣ ..##.##.......♣ .◊ kj! #.....#♣♣♣ ~~♣  w   dart slug (asleep) .#.####.....♣ ~wkj!  .#.# #......~ .~~ .#.# #.....◊♣~◊  kj#' 0779.0)kjs[ M-8.5 (20 _kj|^ kj_ kjA   kjVB Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj kjc kjkj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj kjs kjt kje  kj 8_Unknown command.kjj+   kj7kT   #  kj{k#....@....#  #.##♣◊.♣♣. kjk8.# ♣~.♣ ) .>...##.# ♣♣~♣ kjk .##.##.......♣ .◊  ##.....♣♣♣ ~~♣ kj_l& #.####.....♣ ~~w  #.# #......~ ~.~~  kjl|#.# #.....◊♣~◊  kjqkjs19.5 (1.0)kjwkjy# _Found a club.kj5 6  kjS6 6    ###########kj6  kj6 c#.........#  kj7 I#.##♣◊@♣♣.... kjK7 ###########.# ♣~.♣ )  kj7 .....>...##.# ♣♣~♣  kj7 ##.##.......♣ ♣.◊  .kj8 ..##.....♣♣♣ ♣~~♣ .####.....♣ ~~~w kj^8  .# #......~ ~~.~~kj8  kj8 .# #.....◊♣~◊ ~~.♣♣  kj9 .# #.....♣♣ ♣  kj69 kj@ kjE '80kjrH kjI kj3############.........##.##♣◊.♣♣.... ###########.# ♣~@♣ ) .....>...##.# ♣♣~♣ ##.##.......♣ ♣.◊ ..♣♣♣ ♣~~♣## ~~~w .~ ~~.~~◊♣~◊ ~~.♣♣♣♣ ♣♣~~◊♣ #####. kj7w.kjDwkj81Magic Dartkjzkjkj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj s  paramita the Conjurer  Deep Elf  Health: 10/10 ========================kjώ   Magic: 6/7====================----  AC: 2Str: 4 ###########  EV: 11Int: 22 #.........#  SH: 0Dex: 13 #.##♣◊.♣♣....  XL:  1 Next: 58% Place: Dungeon:1 kjA D###########.# ♣~@♣ )  Noise: ---------  Time: 281.5 (0.0) .....>...##.# ♣♣*♣ c) +0 spear ##.##.......♣ ♣*◊ Cast: Magic Dart ...##.....♣♣♣ ♣~w♣ .####.....♣ ~~~. kj .# #......~ ~~.~~  w   dart slug .# #.....◊♣~◊ ~~.♣♣ .# #.....♣♣ ♣♣~~◊♣ .# ######. _Unknown command. _Found a club.  kj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj  paramita the ConjurerkjH  Deep Elf  Health: 10/10 ========================  Magic: 6/7kj====================----  AC: 2Str: 4kj[{###########  EV: 11kjInt: 22#.........#  SH: 0Dex: 13kjS#.##♣◊.♣♣....  XL:  1 Next: 58% Place: Dungeon:1 kj############.# ♣~@♣ )  Noise: ---------  Time: 281.5 (0.0) kj.....>...##.# ♣♣*♣  c) +0 spear kjwx##.##.......♣ ♣*◊kj  Cast: Magic Dart ...##.....♣♣♣ ♣~w♣ kj;.####.....♣ ~~~. .# #......~ ~~.~~kj'  w   dart slug .# #.....◊♣~◊ ~~.♣♣kj .# #.....♣♣ ♣♣~~◊♣kjZ | .# ######. _Found a club.  kj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj^ 8The magic dart hits the dart slug.kjM@~.kj;P3=2.5 (1kj#UkjW kj4X Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kjXThe magic dart hits the dart slug. _The dart slug is severely wounded.kj$  Casting: Magic Dart (safe; 1% risk of failure)  kjD%\Confirm with . or Enter, or press ? or * to list all spells.kj*  paramita the Conjurerkj~k  Deep Elf kj4 Health: 10/10 ========================  Magic: 5/7=================------- kj AC: 2Str: 4 kjM###########  EV: 11Int: 22kj #.........#  SH: 0Dex: 13 kj#.##♣◊.♣♣....  XL:  1 Next: 58% Place: Dungeon:1 kjV###########.# ♣~@♣ )  Noise: =--------  Time: 282.5 (0.0) kj.....>...##.# ♣♣*♣ c) +0 spear kjq##.##.......♣ ♣*◊kjP Cast: Magic Dart kj-...##.....♣♣♣ ♣~w♣ .####.....♣ ~~~. kjx.# #......~ ~~.~~  w   dart slug kj.# #.....◊♣~◊ ~~.♣♣ kji.# #.....♣♣ ♣♣~~◊♣ .# ######.kj|The magic dart hits the dart slug. _The dart slug is severely wounded.kjXCasting: Magic Dart (safe; 1% risk of failure)  kjMConfirm with . or Enter, or press ? or * to list all spells.kjAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj  paramita the Conjurer  Deep Elf kjI Health: 10/10 ========================  Magic: 5/7=================-------  AC: 2Str: 4 kj###########  EV: 11Int: 22 kj#.........#  SH: 0Dex: 13 kj(u#.##♣◊.♣♣....  XL:  1 Next: 58% Place: Dungeon:1 ###########.# ♣~@♣ )  Noise: =--------  Time: 282.5 (0.0) .....>...##.# ♣♣~♣kjbm c) +0 spear ##.##.......♣ ♣.◊ Cast: Magic Dart ...##.....♣♣♣ ♣~~♣ kj .####.....♣ ~~~. .# #......~ ~~.~~  w   dart slug kj.# #.....◊♣~◊ ~~.♣♣ .# #.....♣♣ ♣♣~~◊♣ .# ######. kj_The dart slug is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  kjNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj@The magic dart hits the dart slug.kjc  kjf     ♣~@♣ ) kj> ♣♣*♣ kj ♣*◊  ♣~~♣  ~~~. kj  ~~.~~   kjQ ~~.♣♣   kj  kjB  kj/ kj~ ?~.kj h913.5 (1Magic Dartkj kj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kj Z Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The magic dart hits the dart slug. _You kill the dart slug!kjkj[kjkjkjkjkjkjkjkj kjkjHkjF6===kj kj$kjkj.kj5kjmkj kjkjkjkjkj_;===kjFkjrkj#7kjT+====kjkj_kjMkjkj_kjbkjkjrkjkjkjCkjkj>kjkjkj<====kjkjkjkjkjckjkjkj kjkjkjkjkj~kjhkj@kjkjSkjkjkjOkjkj<  You see here a +0 club.kjkj: _kjkjkjkjkjkkjkjkjkjHkjzkjkjkjukjkjkjkj0kjIkjCkjkj!kjkjkjkjkjkjA  You enter the shallow water.kja?Water kj2kjN _Moving in this stuff is going to be slow.kj@kjkjP kj!kj#f  You encounter a quokka.kj'########### #.........####  #.##♣◊.♣♣....#  kj(########.# ♣~.♣♣###)##  ..>...##.# ♣♣~♣ #..#  ##.......♣ ♣.◊ ##.#  ##.....♣♣♣ ♣♣~~♣ ♣.#  ##.....♣ ♣♣♣~~~.♣♣♣♣.#  kj( #......~r~~~~.~@~~..#  -  #.....◊♣~◊◊~~.♣♣~◊♣##   #.....♣♣♣♣♣~~◊♣♣♣♣♣ Magic Dart  ######. ♣♣ kje)  .#  #### r   quokka (asleep)..#.#kj)J.# kj-1310.7 (27.2)kj.N-2.3 (28.8 _kj1kj53kjH  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj  N ###########kjT  paramita the Conjurer #.........####  Deep Elf #.##♣◊.♣♣....#  Health: 10/10 ======================== ########.# ♣~.♣♣###)##  Magic: 6/7====================---- ..>...##.# ♣♣~♣ #..#  AC: 2Str: 4 ##.......♣ ♣.◊ ##.#  EV: 11Int: 22 ##.....♣♣♣ ♣♣~~♣ ♣.#  SH: 0Dex: 13 ##.....♣ ♣♣♣~~~.♣♣♣♣.#  XL:  1 Next: 91% Place: Dungeon:1  #......~r******@~~..#  Noise: ---------  Time: 312.3 (0.0)  #.....◊♣~◊◊~~.♣♣~kj [40m◊♣##  c) +0 spear  #.....♣♣♣♣♣~~◊♣♣♣♣♣  Cast: Magic Dart  ######. ♣♣ Water  .# #### r   quokka (asleep) ...# kj3 ?.#.# .#.# _You encounter a quokka.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)kjb@ ########### paramita the Conjurer #.........####  Deep Elf kjb#.##♣◊.♣♣....#  Health: 10/10 ======================== ########.# ♣~.♣♣###)##  Magic: 6/7====================---- ..>...##.# ♣♣~♣ #..#  AC: 2Str: 4 ##.......♣ ♣.◊ ##.#  EV: 11Int: 22 ##.....♣♣♣ ♣♣~~♣ ♣.#  SH: 0Dex: 13 kjzc##.....♣ ♣♣♣~~~.♣♣♣♣.#  XL:  1 Next: 91% Place: Dungeon:1  #......~~~~~~.~@~~..#  Noise: ---------  Time: 312.3 (0.0)  #.....◊♣~◊◊~~.♣♣~◊♣##  c) +0 spear  #.....♣♣♣♣♣~~◊♣♣♣♣♣  Cast: Magic Dart  ######. ♣♣ Water  .# ####kjd r   quokka (asleep) ...# .#.# .#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.kjf   ...####  kjf.♣♣....#  )## > ♣♣~♣ #..#  ♣.◊ ##.# kjug ♣♣~~♣ ♣.#    ******       ♣♣  .# kjg   kj ~~~~.~###########  paramita the Conjurer#.........####   Deep Elf#.##♣◊.♣♣....#   Health: 10/10 ======================== ########.# ♣~.♣♣###)##   Magic: 6/7====================---- ..>...##.# ♣♣~♣ #..#   AC: 2Str: 4 ##.......♣ ♣.◊ ##.#   EV: 11Int: 22 ##.....♣♣♣ ♣♣~~♣ ♣.#   SH: 0Dex: 13 ##.....♣ ♣♣♣~~kj~.♣♣♣♣.#   XL:  1 Next: 108% Place: Dungeon:1  #......~~~~~~.~@~~..#   Noise: =--------  Time: 313.3 (1.0)  #.....◊♣~◊◊~~.♣♣~◊♣##   c) +0 spear#.....♣♣♣♣♣~~◊♣♣♣♣♣  Cast: Magic Dart  ######. ♣♣  Water .# ####   ...#   .#.#   .#.#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!Press: ? - help, Shift-Dir - straight linkj'e: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!  Your Spellcasting skill increases to level 4!  You have reached level 2!  --more--kj 5/157/9--2 3% Magic Dartkj$ kj 4 _kjkjn Spells (Memorise)TypekjFailure Level  a - Searing RayConjuration2% 2b - Shockkjb?Conjuration/Air4%1  c - Static DischargekjtConjuration/Air7%2  d - Fulminant PrismConjuration/Alchemy 41% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 8 spell levels left kj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkj kj kj U###########  paramita the Conjurer#.........####   Deep Elfkj #.##♣◊.♣♣....#   Health: 15/15 ======================== ########.# ♣~.♣♣###)##   Magic: 7/9==================------ ..>...##.# ♣♣~♣ #..#   AC: 2Str: 4 ##.......♣ ♣.◊ ##.#   EV: 11Int: 22 ##.....♣♣♣ ♣♣~~♣ ♣.#   SH: 0Dex: 13 kjԢ ##.....♣ ♣♣♣~~~.♣♣♣♣.#   XL:  2 Next:  3% Place: Dungeon:1  #......~~~~~~.~@~~..#   Noise: =--------  Time: 313.3 (0.0)  kj #.....◊♣~◊◊~~.♣♣~◊♣##   c) +0 spear#.....♣♣♣♣♣~~◊♣♣♣♣♣  Cast: Magic Dart######. ♣♣kjT   Water .# ####   ...#   .#.# kj   .#.#  Press: ? - help, Shift-Dir - straight linekjУ Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!Your Spellcasting skill increases to level 4! _You have reached level 2!kjc kjf Memorise Searing Ray, consuming 2 spell levels and leaving 6? Y - Yes  N - NokjkjX###########  paramita the Conjurer#.........####   Deep Elf#.##♣◊.♣♣....#   Health: 15/15 ======================== kjl########.# ♣~.♣♣###)##   Magic: 7/9==================------ ..>...##.# ♣♣~♣ #..#   AC: 2Str: 4 ##.......♣ ♣.◊ ##.#   EV: 11Int: 22 kj##.....♣♣♣ ♣♣~~♣ ♣.#   SH: 0Dex: 13 ##.....♣ ♣♣♣~~~.♣♣♣♣.#   XL:  2 Next:  3% Place: Dungeon:1  #......~~~~~~.~@~~..#   Noise: =--------  Time: 313.3 (0.0)  #.....◊♣~◊◊~~.♣♣~◊♣##   c) +0 spear#.....♣♣♣♣♣~~◊♣♣♣♣♣  Cast: Magic Dart######. ♣♣  Water .# ####   ...#   .#.#   .#.#  kjGPress: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!Your Spellcasting skill increases to level 4! _You have reached level 2!kj9-4.3 (1 _kjkjkjD-5.3 (2kj[kjkj*6.3 (3kjkj= kj_You start memorising the spell. You continue memorising. x2kjkjkj c _You finish memorising. Spell assigned to 'b'.kj5Z kjZ kjE[ kj] kj] T8=== _kj_ kja kjAb kjc kjd kje kje kj}g kjh kjh kj\j kjj #9kj3k I======kjl kj&n kjp kjPq kjq kjs kj)u kju (kjcv kjw kjaz A  You enter the shallow water.kjz ?Water kj| kj~ N _Moving in this stuff is going to be slow.kj; kj F===kj kj= kj kj kj kjm kj A  You enter the shallow water.kj ?Water kj( kj N _Moving in this stuff is going to be slow.kjۍ kj# kjю kj kj kjE (kj kjܒ kj kj kjG kj kj kj kjQ kje kj. kjv kj kj kj kj* kj kj kjE kj kjО kj kjO kj kj kj kj kj kjD kjL kj kjd kj kjզ kjΧ kj kj kjQ kj; kj kjު kju kj ,kjK kj3 kj kj/ kj kjf kj` kj kj kj ,kj( kj_ L _You now have 23 gold pieces (gained 6).kj@ kj kj> kj kjF kj kj޼ kj4 kj kj9 kj kj kj kj% kjo kj kjL kj kj kj kj kj kjX kjz kj( kj~ kj kj kj kj kj kj7 kj kj3 kju kj kj' kjn kj kj kj ,kj! kjC! kj" kj" ,kj# kj$ kj% ,kj@' P  There is an escape hatch in the floor here.kjT( kj(  _kj,) kj* kj+ kjh, ,kj. d  You see here a goblin skeleton.kj/ kjt0  _kj1 kj1 kj2 kjN3 kj3 kj55 kj6 kj7 kj7 kj9 kj; k  You encounter a ball python.kjXB ###.# #.# #.# #.# #.## #.# #.# #..#####.#  #.# ##....>..#  #.# #######÷##### #.# #.......# ....# #.......# ....# #.......# kjC ....# #......@##### ....# #.............. †...# #......÷....... Magic Dart ....# #####........◊S ....# #.......~~♣.##........~~ S   ball python (constriction, asleep).##########...[...◊~~)...........'........◊.############........kj@G W63.7 (47.4)S.kjL OS)kj"N ,4.7 (48kjQ kjgS 5 _The ball python hisses angrily.kj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjU ###.# #.# #.#  paramita the Conjurer  #.# #.## #.#  Deep Elf kjU #.# #..#####.#  Health: 15/15 ========================  #.# ##....>..#  Magic: 8/9=====================---  #.# #######÷#####  AC: 2Str: 4 ###.# #.......#kjUS EV: 11Int: 22 ....# #.......# SH: 0Dex: 13 ....# #.......# XL:  2 Next:  3% Place: Dungeon:1 kj~V....# #......@#####  Noise: ---------  Time: 364.7 (0.0) ....# #.......***....  c) +0 spear †...# #......÷...**S.  Cast: Magic Dart ....# #####........◊. ....# #.......~~♣ kjW###.# #........~~  S   ball python (constriction) ....##########...[...◊~~ .)...........'........◊. .#############........ _The ball python hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjW>Aim: a ball python (100% to hit)kj3r ###.# #.# #.#  paramita the Conjurer  #.# #.## #.#  Deep Elf kjr #.# #..#####.#  Health: 15/15 ========================  #.# ##....>..#  Magic: 8/9=====================---  #.# #######÷#####  AC: 2Str: 4 ###.# #.......# EV: 11Int: 22 ....# #.......# SH: 0kjs3Dex: 13 ....# #.......# XL:  2 Next:  3% Place: Dungeon:1 kjs9....# #......@#####  Noise: ---------  Time: 364.7 (0.0) ....# #..............  c) +0 spear †...# #......÷.....†.  Cast: Magic Dart ....# #####........◊. ....# #.......~~♣ ###.# #........~~  S   ball python (constriction) kjs....##########...[...◊~~ .)...........'........◊. .#############........ Casting: Magic Dart (safe; 1% risk of failure)  kj(tiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.kjw #.# #.#  #.# #.## #.#  #.# .#  #.# >..#  #.#        ***.... †...# **†.  kj[xZ  )kj-+.....kjo6=5.7 (1Magic DartkjkjSonfirm with . or Enter, or press ? or * to list all spells.kj9Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python. _You kill the ball python!kj  kjCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjb kj kj5 kjP  kj kj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj85kj5kj7kj9kj9$ _kjJ;kj =kjY=kj>kjDkjDkj2Fkj%HkjHM9===kj!JkjYMkjPkjPkjRkjTkjVkj:WkjXkj{[kj#^,kj_kjakjdkjyd;===kjfkjlhkjmBkjnkjpkjpkjRrkjtkjvkjvkjbxkjzkjk|kj|kj:~kj?kjkj>kjŃkj^kjkjkjƋM _You now have 34 gold pieces (gained 11).kj3kjdkjEr  #..............# kjA #......÷.....†.##  #####........◊..#  #.......~~♣~#  #........~~~# kji#####...[...◊~~.#...'........◊..# ########...## kjC#...# - ############  kjkj̜H You pick up a parchment of Foxfire and begin reading...kj/0805.0)kjPF-1.7 (16kjkj kj02_You add the spell Foxfire to your library.kjkjkjkjѵkjYkj%,kjkjxkjǼkjνkj kjokjkjkjkjckjkjkjkjkjkjkjkj]kjkj!kjkjkjkjkjkjkjkjkjtkjkjkjkj@  There is an open door here.kj kjl _kj8kjhkj[kjkj>kjokj\kjkj6kjkjkjkjakjlkj;kjkjkjkjkj2kjykjkjtkjkjikjakjSkjkj2kjXkjkjkjwkjkjBkjkjIkjkjkj)kjkjSkj ~ ########÷## kjJ #+######.# #.......# .........# #.......# ..)......# #.......# >........# #.......## kj ....)....# #......... .....÷...# #......÷.. ..# #####..... #.....401.7 (20+.#................##########...[.######.)...........'.....kj #....#.#############.....#..#...##.....##############kjkj,2.7 (21kjkjz; _Found a stone staircase leading down.kj]3kjC_kjckjyfkjgkjxikjlkjokj*pkjqkj{ukjxkjykjH{kj?}kj kjjkjրkjkjkjkjkj\,kjVBkjΖkjkjkjkjkj9kjΞkj'kjkj[kjkj7 _You open the door.kjJkjkj*kj kj': There is an open door here.kjkj  _kjjkjVkjlkjkjպkjkj}kjʾkjkjkj4)' _You open the door.kj{kj>kjkjkj%@  There is an open door here.kjkj _kjkjkjGV #.#...#  kj#. #####.###kj< ..######### #.#  .....~...# #.# kj&#+###.#~~♣.+##+######.# )....~♣~◊...........#  #@◊~.....)......# 20.7 (18 kjS#..'...>........#  ####.......)....#  #........÷...# #............# #............#  ##'#########.# #...........## #.######.).... You open the doorkjm. _There is an open door here.  You enter the shallow water.  Moving in this stuff is gokjing to be slow.kjtkje2.3 (19.6Water kj+kj# _Found a mace.kjkjkjmkjkj%  kj]You encounter a goblin. It is wielding a +0 dagger.kj8M###....### #.#.. #. ##. kj#.## ?..######### .....~...# #+###.#~~♣.+##+######..)....@♣~◊.........g.#~◊~.....)..... #..'...>....Magic Dart#### ####.).kjxx#........÷...#..g   goblin (asleep)............#'##kj5g0.0).kjRgkj,3.9 (1.6kjkjd _Found 3 scrolls labelled LOURYVIENY.kj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ###....### paramita the Conjurer #.#...#  Deep Elf kjj#. ###.#  Health: 15/15 ======================== .#.#  Magic: 8/9=====================--- #.##kjj#.#  AC: 2Str: 4 ?..######### #.#  EV: 11Int: 22 kj+.....~...# #.#  SH: 0Dex: 13 #+###.#~~♣.+##+######.#  XL:  2 Next:  6% Place: Dungeon:1 kjA ..)..g*@♣~◊...........#  Noise: ---------  Time: 423.9 (0.0) ......#~◊~.....)......#  c) +0 spear kj..... #..'...>........#  Cast: Magic Dart #### ####.......)....#  Water  #........÷...#  kjԸ#............#  g   goblin #............#  ##'#########.# kj #...........## _Found 3 scrolls labelled LOURYVIENY.  Casting: Magic Dart (safe; 1% risk of failure)  kjvNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)kj}###....### paramita the Conjurerkj/#.#...# Deep Elf#. ###.# Health: 15/15 ========================.kj5X#.# Magic: 8/9kjE=====================---kjč#.###.# AC: 2kj-Str: 4kj@Y?..#########kj~y#.# EV: 11Int: 22kjY.....~...#kjy#.# SH: 0Dex: 13kj%#+###.#~~♣.+##+######.# XL:  2 Next:  6% Place: Dungeon:1kj..)..g*@♣~◊...........# Noise: ---------  Time: 423.9 (0.0)kj+......#~◊~.....)......# c) +0 spearkj~..... #..'...>........# Cast: Magic Dartkjא#### ####.......)....# Water kji#........÷...#kjn#............# g   goblinkj`#............###'#########.#kj#...........##kj&Casting: Magic Dart (safe; 1% risk of failure)  kjdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  kjPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.kj .gkjkj2=4.9 (1kj%kj.)Sonfirm with . or Enter, or press ? or * to list all spells.kjv)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kj)Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin. _The goblin is heavily wounded.kj~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjz  ###....### paramita the Conjurer #.#...#  Deep Elf kj { #. ###.#  Health: 15/15 ======================== .#.#  Magic: 6/9================-------- #.###.#  AC: 2Str: 4 ?..######### #.#  EV: 11Int: 22 kjX{ .....~...# #.#  SH: 0Dex: 13 #+###.#~~♣.+##+######.#  XL:  2 Next:  6% Place: Dungeon:1 kj{ ..)...g@♣~◊...........#  Noise: =--------  Time: 424.9 (0.0) ......#~◊~.....)......#  c) +0 spear ..... #..'...>........#  Cast: Magic Dart #### ####.......)....#  Water  #........÷...# kj|  #............#  g   goblin #............#  ##'#########.#  #...........## kjN| (_The goblin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj| <Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 82% to hit)kj> ###....### paramita the Conjurer #.#...#  Deep Elf #. ###.#  Health: 15/15 ======================== kjK? .#.#  Magic: 6/9================-------- #.###.#  AC: 2Str: 4 ?..######### #.#  EV: 11Int: 22 kj@.....~...# #.#  SH: 0Dex: 13 #+###.#~~♣.+##+######.#  XL:  2 Next:  6% Place: Dungeon:1 ..)...)@♣~◊...........#  Noise: =--------  Time: 424.9 (0.0) ......#~◊~.....)......#  c) +0 spear ..... #..'...>........#  Cast: Magic Dart kjn@p#### ####.......)....#  Water  #........÷...#  #............#  g   goblin #............#  ##'#########.#  #...........##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj@Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 82% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.kjC    #. ###.#  .kj&D#.#  #.###.#  ?. #.#   #.#  #+# kjD ..)****  ......)  ..... .>.  #### .....)....#  #........÷ #.....kj-E;  #.....  ##'###   kjz...)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 82% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!kj|10=5.9 (1Magic DartRay Water kjTkjf _(Press . to maintain the ray.) kj:**** kjD>...) kj 5-----6+ Water  kj kj2 kjJ  kj:K  kj(M  kjP  You stop channelling your searing ray.6=== _ kjQ  kj]S , kjU  kjV  kjV  kjNX  kjZ  kjZ  kj*\  kjoc  kjd ;=== kj f  kj0k d7== kjl  kjo  kj}o  kjp  kjr  kjr  kjt  kju  kjv  kj.#Magic Dart kjڙ #######.)....# #.....÷...# #.. kj .# w   dart slug (asleep) #....# ##'###.# #.# kje ! kj 0415.0) kjl =2.9 (16 _ kje  kj $  Things that are here: kj0   kjs d_a +0 dagger; a goblin corpse kj_ kjd kj9i kjj  kjkR_A dart slug is nearby! kjN .........###.l #.#...##. ###.w.  #.#.#.##  #....?..######### #. kj7..b......~...# #. ##+###@#~~♣.+##+######.)...)~♣~◊......#~◊~.....)..............#..'...>........############).... #÷... #. b   bat (asleep) #............ l   frilled lizard (asleep)#'#########. kj%b. kjO#.b kj.b kjx|wwb kj{13.0) kj kjii _You encounter a frilled lizard and a bat. kj&@G .b  You hit the bat.  kj@OThe bat is moderately wounded. kj@@.w kj|Ab. kjiH8  kjxI%= kjI5.0 (1.1 kjN kjQ  kjaQh_The bat closely misses you. The bat hits you but does no damage. kj   kj- Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kjE  ......... paramita the Conjurer ###....# Deep Elf l#.#... Health: 15/15 ======================== kj&F #.#. ###. Magic: 7/9==================------ .w#. AC: 2Str: 4 #.#.###. EV: 11Int: 22 kjyF  ...?..######### #. SH: 0Dex: 13 kjF #.....b...~...# #. XL:  2 Next: 10% Place: Dungeon:1 ##+###@#~~♣.+##+######. Noise: =--------  Time: 445.0 (0.0) ....)...)~♣~◊........... c) +0 spear kjkG  ........#~◊~.....)...... Cast: Magic Dart ........#..'...>........ ############.......).... #........÷... w   dart slug kjG #............ b   bat #............ l   frilled lizard (asleep) ##'#########. _The bat closely misses you. The bat hits you but does no damage.  kjH Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kjTH &Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 78% to hit) kjr ......... paramita the Conjurer ###....# Deep Elf l#.#... Health: 15/15 ======================== #.#. ###. Magic: 7/9 kjs==================------ .w#. AC: 2Str: 4 #.#.###. EV: 11Int: 22 ...?..######### #. SH: 0Dex: 13 #.....†...~...# #. XL:  2 Next: 10% Place: Dungeon:1 kjtC##+###@#~~♣.+##+######. Noise: =--------  Time: 445.0 (0.0) ....)...)~♣~◊........... c) +0 spear ........#~◊~.....)...... Cast: Magic Dart ........#..'...>........ ############.......).... kjt#........÷... w   dart slug #............ b   bat #............ l   frilled lizard (asleep) ##'#########.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 78% to hit)  You focus your ray upon the bat. The searing ray hits the bat. kj x  l #.#.  .w kjx#.#.## ...?.*###  #.....*...~...#  ... ........) ... kjy...> ###.......) #........÷ #...l   frilled lizard (asleep)  kj  . kjh†  Aim kj!  kj TPress: ? - help, Shift-Dir - straight line kj` q: a bat (moderately wounded, 78% to hit kj  )  kj EYou focus your ray upon the bat. The searing ray hits the bat.  kj2 ;You kill the bat!  kjx S(Press . to maintain the ray.) kj| ````The dart slug launches a dart at you. kj3...† kjDx3=6.0 (1Ray  kj kjS@ _The slug dart hits you but does no damage. kjlk B** kjg G.w kj3 ,.† kj 6---7+  kj  kj9  kj¹B** kjG(.† kjMM5------ kjM[8++  kj,S kjkT kj   Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kj  kj&  ......... paramita the Conjurer ###....# Deep Elf l#.#... Health: 15/15 ======================== #. kj #. ###. Magic: 3/9========---------------- ..#. AC: 2Str: 4 #.#w###. EV: 11Int: 22 ...?*.######### #. SH: 0Dex: 13 #....**...~...# #. XL:  2 Next: 13% Place: Dungeon:1 kj8 -##+###@#~~♣.+##+######. Noise: =--------  Time: 448.0 (0.0) ....)...)~♣~◊........... c) +0 spear ........#~◊~.....)...... Cast: Magic Dart ........#..'...>........ Ray++  kj  ############.......).... #........÷... w   dart slug #............ l   frilled lizard (asleep) #............ kj 1 ##'#########. _The slug dart hits you but does no damage.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kjh Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)kjx......... paramita the Conjurer###....# Deep Elflkjpy#.#... Health: 15/15 ========================#.#. ###. Magic: 3/9========----------------..#. AC: 2Str: 4#.#*###. EV: 11Int: 22...?*.##########. SH: 0Dex: 13kjy#....**...~...##. XL:  2 Next: 13% Place: Dungeon:1##+###@#~~♣.+##+######. Noise: =--------  Time: 448.0 (0.0)....)...)~♣~◊........... c) +0 spearkjz........#~◊~.....)...... Cast: Magic Dart........#..'...>........ Ray++ ############.......)....#........÷... w   dart slug#............ l   frilled lizard (asleep)#............kjlz##'#########.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linekjzAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!kj.w..†  Restarting spell: Searing Ray (safe; 2% risk of failure)  kjPress: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!  The dart slug is severely wounded.(Press . to maintain the ray.)kjr  ```The dart slug launches a dart at you.kj;...†kj2-----4===9.0 (1 kjkjڙ- _The slug dart hits you.kjzP  l #.#.  .. #.#w## ...?..#########  #.....†...~...#  ##+###@# ....)...)~♣ ........#~◊~.....)kj? ........#..'...> ############.......) #........÷ #...kjw?  l #.#.  .. #.#w## kj...?..#########  #.....†...~...#  ##+###@# ....)...)~♣ kjn........#~◊~.....) ........#..'...> kj ############.......) #........÷ #...kj kjkjkj:kjd _There are monsters nearby!kjn> **** The searing ray hits the dart slug.kj G.wkjN (.†kj 3----50+ kj kj ] _The dart slug is almost dead.kjgX .  The searing ray hits the dart slug.kjl$**kjm**l   frilled lizard (asleep)kj< ~lYou kill the dart slug!kj?..†lkj+2-----27--1++ kj$ kjNB_The frilled lizard hisses angrily. You hear an angry hiss.kj"B  ~ kj ##l#.  .. #.#.## ...?..#########  #.....†...~...#  ##+###@# kjS#v....)...)~♣ ........#~◊~.....) ........#..'...> ############.......) kj#N#........÷ #...kj#f  ~ #l#.  .. #.#.## ...?..#########  #.....†...~...#  ##+###@# ....)...)~♣ ........#~◊~.....)kj' ........#..'...> ############.......) #........÷ #...kjԾkjukjkj kjW_A frilled lizard is nearby!kjX ###~ #.#.. #l ### .. #kjY#.#.## # ...?..######### # #.....†...~...#kjO #+###+###.#~~♣.+##+######.....).@.)~♣~◊.........kjw.....#~◊~.....).#..'...>.#############.......) kj|#........÷ #........ #..  ##'#########  #.......... kjkj&2kjNAMagic Dartkjkj < _You stop channelling your searing ray.kjQkjtRkjTkjnYkjN[;-----kj\kjakja53=kj6bN3===kjLckjekjfkjUgkji,kjjkjlkjemkjHnkjItkjYv _You start resting.A frilled lizard comes into view.kj}4===lMagic Dartl   frilled lizardkjc~ kj+7.0 (5kjM===8.0 (6 _kj*kjhkj  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ###.... paramita the Conjurer ~#.#.. Deep Elfkj} #l#. ### Health: 14/15 ======================-- ..# Magic: 1/9==---------------------- #.#.### AC: 2Str: 4 kjk...?..######### # EV: 11Int: 22 #.....†...~...# # SH: 0Dex: 13 kjiP+###+###l#~~♣.+##+###### XL:  2 Next: 27% Place: Dungeon:1 .....).@.)~♣~◊.......... Noise: ---------  Time: 458.0 (0.0) kjY.........#~◊~.....)..... c) +0 spear .........#..'...>....... Cast: Magic Dart #############.......)... #........÷.. #........... l   frilled lizard #...........kj ##'######### #.......... _A frilled lizard comes into view.Casting: Searing Ray (safe; 2% risk of failure)  kj@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (76% to hit)kj' ###.... paramita the Conjurerkje( ~#.#.. Deep Elf #lkj)J#. ### Health: 14/15 ======================-- ..# Magic: 1/9==---------------------- #.#.### AC: 2Str: 4 ...?..######### # EV: 11Int: 22 #.....†...~...# # SH: 0Dex: 13 kjf*C+###+###†#~~♣.+##+###### XL:  2 Next: 27% Place: Dungeon:1 .....).@.)~♣~◊.......... Noise: ---------  Time: 458.0 (0.0)kj* .........#~◊~.....)..... c) +0 spear kj +.........#..'...>....... Cast: Magic Dart #############.......)... kjx+#........÷.. #........... l   frilled lizard #........... ##'#########kjA, #..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (76% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!kj?/- kj/~ #l#.  .. kj/ ...?##  kjN0+†.*.~...#  +###+###*#~~♣ kj0m... ...~.....) kj0m...'...> ###kjN1s......) ÷ kj1      kj_.†Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (76% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!  You kill the frilled lizard!kj2===31==9.0 (1Magic DartRay kjkjpf _(Press . to maintain the ray.)kj G**kjd_ M.†kjc 1----60+ kjh kjj kj5 kj6 kj 9 kj?  kj? E You stop channelling your searing ray.kjA / _kjC kjG kjH kjJ kjNO kj0P H5==2kjP *===kjR kjW 1 _HP restored.kjkX kjZ kj] kj_ n  You encounter a frilled lizard.kj,g l--Magic Dartl   frilled lizard (wandering)kj"n +4.0 (4kj,q L-5.0 (5 _kjPv kjw kjR  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj} ###.... paramita the Conjurer ~kj2 4#.#.. Deep Elf #l#. ### Health: 15/15 ======================== ..# Magic: 0/9------------------------ #.#.### AC: 2Str: 4 kj ...?..######### # EV: 11Int: 22 #.....†l..~...# # SH: 0Dex: 13 +###+###*#~~♣.+##+###### XL:  2 Next: 31% Place: Dungeon:1 kj .....).@.)~♣~◊.......... Noise: ---------  Time: 465.0 (0.0) .........#~◊~.....)..... c) +0 spear .........#..'...>....... Cast: Magic Dartkj 2 #############.......)... #........÷.. #........... l   frilled lizard (wandering) #........... ##'######### kj #.......... _You encounter a frilled lizard.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  kj Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 77% to hit)kj ###.... paramita the Conjurer ~#.#.. Deep Elf #l#. ### Health: 15/15 ======================== kj..# Magic: 0/9------------------------ #.#.### AC: 2Str: 4 ...?..######### # EV: 11Int: 22 #.....††..~...# # SH: 0Dex: 13 +###+###†#~~♣.+##+###### XL:  2 Next: 31% Place: Dungeon:1 .....).@.)~♣~◊.......... Noise: ---------  Time: 465.0 (0.0) .........#~◊~.....)..... c) +0 spear kjQ.........#..'...>....... Cast: Magic Dart #############.......)... #........÷.. #........... l   frilled lizard (wandering) #........... ##'######### kj#..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 77% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!kj* ~ #l#.  ..kj  ...?##  †*..~...#  +###+###*#~~♣ ... ...kj~.....) ...'...> ###......) ÷   kj    kjU%††kjVwAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 77% to hit)  You focus your ray upon the frilled lizard.  kjVqThe searing ray hits the frilled lizard!  You kill the frilled lizard!kj_[.4==kj[/6.0 (1Magic Dartkj`\=Ray kjdkj*gf _(Press . to maintain the ray.)&kj&kjGear: 2/52 gear slots (Left/Right/Tab to switch category) &kj Hand Weapons (go to first with ))  c - a +0 spear (weapon) Armour (go to first with [) &kj^? a - a +0 robe (worn)'kjؾ'kj'kj}###.... paramita the Conjurer~#.#.. Deep Elf#l'kj#. ### Health: 15/15 ========================..# Magic: 0/9'kj&------------------------#.#.### AC: 2Str: 4...?..########## EV: 11Int: 22'kjs#.....††..~...## SH: 0Dex: 13+###+###†#~~♣.+##+###### XL:  2 Next: 34% Place: Dungeon:1'kj.....).@.)~♣~◊.......... Noise: ==-------  Time: 466.0 (0.0).........#~◊~.....)..... c) +0 spear'kj1F.........#..'...>....... Cast: Magic Dart#############.......)... Ray #........÷..#........... #........... ##'#########'kj #.......... Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 77% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!  You kill the frilled lizard! _(Press . to maintain the ray.)'kj'kjJ'kj>'kjk'kj~'kj'kja'kjϕK  You stop channelling your searing ray.'kj/ _'kjӘ'kj'kj&J1=='kjM'kjס'kjP'kj'kj'kjF'kjO'kj'kj'kj'kj2====='kj'kj'kj{'kjd'kjI'kj׸'kj'kji'kjĽ'kjپ'kjQ==='kjs'kj093'kj2==='kj'kj'kj'kj'kj'kj4'kje'kj'kjg'kj'kj`'kj#4'kj>====='kj%'kj'kj9'kjA'kj\'kj'kj'kj3'kj'kj'kj'kjD:=='kjh'kj<'kjO5==='kj'kj'kj'kj'kj'kj&'kjJ'kj`'kj'kj'kj'kjCn6======'kjc'kjV'kj'kj'kji'kj'kj'kj'kjN'kj'kj'kj;==='kj 'kj'kj*N7=='kj'kj'kj'kj 'kj 'kjN 'kj_ 'kj?'kj'kj'kj'kjm8====='kj'kjG'kj'kj'kj'kj'kj%'kj'kjF'kjL'kj'kj ;==='kj=!'kj[#'kj#M9==='kjH%'kjv+4 _Magic restored.'kjE/'kj/'kjg1'kj:4j  You see here a frilled lizard corpse.'kjD6'kjD8c  You encounter a bat.'kj:B>######## ......b ###....◊~ #.#..#. 'kjB #. ## .. ##.#.## ....?..#########  #.....@†..~...# #--'kjB.+###+###†#~~♣.+##+######.....)...)~♣~◊...Magic Dart.........#~◊~.....).....'kj.......#############.b   bat (wandering).'kjHJ~505.0 (39.0)'kj{MR'kj}P{--6.0 (40Magic Dart'kjT'kjNW) _The bat leaves your sight.'kjWp _You see here a bat corpse.(kjR (kj (kj4 (kj' (kj2 e  A bat comes into view.(kj n ~≈~~ (kj ~~~ ### ◊~b. #.# #.. ## #. #... .# #.#.##.(kj) ; #....?..#  #....@††..~...# (kjs  +###+###†#~~♣.+##+ .....)...)~♣~◊Magic Dart ..#~◊~.....) (kj b..#..'...> ######.)b   bat (wandering) #..÷(kj j # #(kj Y.b0.0)(kjy ~.b.b(kj (kj 27.0 (1 _(kj (kj )kj  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)kj5 s ####### paramita the Conjurer ~≈~~ ....... Deep Elf ~~~~###... Health: 15/15 ======================== ◊~..#.#. Magic: 7/9==================------ )kj܏ #.. ## #. ## AC: 2Str: 4 #..b .# EV: 11Int: 22 ###.#*##. SH: 0Dex: 13 #....?*.#########  XL:  2 Next: 34% Place: Dungeon:1 #....@††..~...#  Noise: ---------  Time: 507.0 (0.0) )kj; +###+###†#~~♣.+##+##### c) +0 spear )kj .....)...)~♣~◊......... Cast: Magic Dart .........#~◊~.....).... .........#..'...>...... #############.......).. b   bat (wandering) #........÷. #.......... #.......... _A bat comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)kj Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 79% to hit))kjZ  ####### paramita the Conjurer ~≈~~ ....... Deep Elf ~~~~###... Health: 15/15 ======================== ◊~..#.#. Magic: 7/9==================------ #.. ## #. ## AC: 2Str: 4 #..† .# EV: 11Int: 22 ###.#.##. SH: 0Dex: 13 #....?..#########  XL:  2 Next: 34% Place: Dungeon:1 #....@††..~...#  Noise: ---------  Time: 507.0 (0.0) +###+###†#~~♣.+##+##### c) +0 spear)kj  .....)...)~♣~◊......... Cast: Magic Dart .........#~◊~.....).... .........#..'...>...... #############.......).. b   bat (wandering) #........÷. #.......... )kj /#..........Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the bat. The searing ray hits the bat!)kjɈ , )kj? z~≈~~  ~~~~ ◊~.. #.* ## #.  )kj #..* .# ###.#*##. #....?*.#########  )kj #~...#  +#~♣. .....) )kjb ◊~.....) .'...> #.))kj  ÷     )kj )kj,2 =.†..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the bat. The searing ray hits the bat!  You kill the bat!7==8.0 (1Magic DartRay  _(Press . to maintain the ray.)*kj4*kj*kj8*kjK  You stop channelling your searing ray.*kja*kj' _*kj+*kj*kj*kj *kj*kj*kj*kjA*kj#8*kjp*===*kj*kj*kj7*kj*kj*kj*kj*kju,*kj*kj}*kjl9======*kj1*kj *kj*kj*kj*kjV*kj:*kj;c  You encounter a rat.*kjQ  .... ◊≈≈≈r #####*kj . ~~≈~~ .. ~~~~♣# ◊~..##  #. #...#####. #..†. .####.*kj  ###.#.##...... ..#########-- #.#.....††..~...#  +###+###†#~~♣.+##+###Magic Dart*kjy 0 .....)...)~♣~◊... ..#~◊~.....) .........#..'...>..r   rat (wandering)#############.) # #*kj,17.0 (9*kj3Q--8.0 (10.0) _*kjd"*kj$ *kjM%}_You see here 3 scrolls labelled LOURYVIENY.*kj$*kjz ◊≈≈≈r  ~~≈~~  ~~~~♣ *kjW ◊~..##  #...#### #.  #..†. .####.  ###.#.##...... *kjb #....@..#  #.#.....††..~...#  *kjX+###+###†#~~ .....)...)~ ◊) > )+kj ◊≈≈≈r  ~~≈~~  ~~~~♣  ◊~..##  #...#### #.  #..†. .####.  +kj###.#.##......  #....@..#  #.#.....††..~...#  +###+###†#~~ .....)...)~ ◊) > )+kj+kj+kj*+kj`Z _A rat is nearby!+kj   Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+kj+kj +kj%+kj7+kj  +kj{_You can't see any susceptible monsters within range! (Use Z to cast anyway.)+kjY  +kjCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,kjL( .... paramita the Conjurer ◊≈≈≈r ##### Deep Elf,kjM ~~≈~* ..... Health: 15/15 ======================== ~~~*♣ ###. Magic: 8/9=====================--- ◊~.*## #. AC: 2Str: 4 #.*.#### #.  EV: 11Int: 22 #.*†. .####.  SH: 0Dex: 13,kjNY ###.#*##......  XL:  2 Next: 37% Place: Dungeon:1 #....@..#########  Noise: ---------  Time: 518.0 (0.0) ,kjUN]#.#.....††..~...#  c) +0 spear +###+###†#~~♣.+##+### Cast: Magic Dart .....)...)~♣~◊....... .........#~◊~.....).. ,kjN.........#..'...>.... r   rat (wandering) #############.......) #........ #........ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ,kjNCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit),kjŎ A .... paramita the Conjurer ◊≈≈≈† ##### Deep Elf ,kjF 1~~≈~~ ..... Health: 15/15 ======================== ~~~~♣ ###. Magic: 8/9=====================--- ◊~..## #. AC: 2Str: 4 #...#### #.  EV: 11Int: 22 ,kj #..†. .####.  SH: 0Dex: 13 ###.#.##......  XL:  2 Next: 37% Place: Dungeon:1 ,kj #....@..#########  Noise: ---------  Time: 518.0 (0.0) #.#.....††..~...#  c) +0 spear +###+###†#~~♣.+##+### Cast: Magic Dart ,kj3 |.....)...)~♣~◊....... .........#~◊~.....).. ,kj .........#..'...>.... r   rat (wandering) #############.......) #........ #........,kjܐ Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.,kj k ◊≈≈≈†  ~~≈~*  ~~~*♣  ,kj ◊~.*##  #.*.#### #.  #.*†.   ###.#*      .....) ) > ),kj      ,kj Q~~....,kj Magician41=9.0 (1Magic Dart,kj ,kj! onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat. _You kill the rat!-kjA-kjA-kjB-kjF,-kjG-kjI,-kjK-kjL-kjWM-kjGN-kj2P-kjPM9===-kjQ-kj\7.-.-kj`,23.0 (4-kjdE-4.0 (5-kjh-kjia _e - 3 scrolls labelled LOURYVIENY.kj.kj.kjt.kjÅ.kj0b.kjc  You encounter a bat..kj:M###~~◊~~ ....~◊≈≈≈†#####~~~≈~~ .kj> ....~~~~♣ ##◊~..##  #....#### #. #..†...#######.#@##...... ......#########.#.....††..~...#Cast: Magic Dart~.kjb   bat (wandering)..kjA≈0.kjܜR.kj_5.0 (1Magic Dart.kj.kj0 _The bat leaves your sight..kj2 .kj .kj .kj .kjA e  A bat comes into view..kjŸ Z #..~~~~~b .##~~◊~~≈ ...◊≈≈≈† ####.kj2 ~~~~≈~~...~~~~~♣♣###◊~..##  #.kj  #...#### #. #.@†...####. ###.#.##...... .kjع M #.......#########Magic Dart#.#.....††..~...#.kj) #+###+###†#~~♣.+##+## .....)...)~♣~◊....b   bat (wandering) .kj .#~◊~.....) .........#..'...>...#############.kj ?~0.kj *b.kjH A~b.kj .kj] 26.0 (1 _.kj .kj$ /kj/kje% /kj Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 4.4   3.0  +3  /kjW        /kjy b - Polearms   0.0   1.7  -3   h - Conjurations   4.3   4.2  +1   c - Unarmed Combat   0.0   1.4  -2  /kjl        /kj            /kja, d - Armour   0.0   1.4  -2      /kj e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3  /kj        /kjr        /kj        /kj#n    /kjz        /kj            /kj`n    /kj        /kjZ}        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  /kj[?] Help[=] set a skill target  /kjB[/] auto|manual mode [*] useful|all skills [!] training|cost|targets/kjd/kj /kj/kjM#. paramita the Magician.~~~~~~.## Deep Elf~~~◊~b≈... Health: 15/15 ========================~~◊≈≈≈†#### Magic: 9/9========================~~~~≈~~.... AC: 2Str: 4~~~~~♣♣### EV: 11Int: 22◊~..### SH: 0Dex: 13#...#####. XL:  2 Next: 41% Place: Dungeon:1#.@†...####.Noise: ---------  Time: 526.0 (0.0)###.#.##......c) +0 spear#.......#########Cast: Magic Dart[3/kj3m#.#.....††..~...##+###+###†#~~♣.+##+##.....)...)~♣~◊...... b   bat (wandering).........#~◊~.....)..........#..'...>...#############.......The magic dart hits the rat. _You kill the rat! _e - 3 scrolls labelled LOURYVIENYYou encounter a bat. _The bat leaves your sight. _A bat comes into view./kjB/kj/kj0kj0kjdn Spells (Memorise)Type0kjFailure Level  a - FoxfireConjuration/Fire 4% 1b - ShockConjuration/Air0kj@v4%1  c - Static DischargeConjuration/Air7%2  d - Fulminant Prism0kj=Conjuration/Alchemy 41% 4 0kj e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 6 spell levels left 0kjT][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3kj]3kj3kj #. paramita the Magician.~~~~~~.## Deep Elf~~~◊~b≈... Health: 15/15 ========================~~◊≈≈≈†#### Magic: 9/9========================~~~~≈~~.... AC: 2Str: 4~~~~~♣♣### EV: 11Int: 22◊~..### SH: 0Dex: 13#...#####. XL:  2 Next: 41% Place: Dungeon:1#.@†...####.Noise: ---------  Time: 526.0 (0.0)###.#.##......3kj!Mc) +0 spear#.......#########Cast: Magic Dart#.#.....††..~...##+###+###†#~~♣.+##+##.....)...)~♣~◊...... b   bat (wandering).........#~◊~.....)..........#..'...>...#############.......The magic dart hits the rat. _You kill the rat! _e - 3 scrolls labelled LOURYVIENY3kj~"You encounter a bat. _The bat leaves your sight. _A bat comes into view.3kj)P  Okay, then.3kj*3kj0D _3kj! : .~~~~~~3kj  ~~~◊~b≈ ~~◊≈≈≈†  ~~~~≈~~  ~~~~~♣♣  ◊~..##  3kj #...####  #.@†...####.  ###.#.##......  #.......#########  #.#.....††  3kjR I#+###+###†# .....)...)~ ~)3kj 7 >3kj '3kjU  .~~~~~~ ~~~◊~b≈3kj l ~~◊≈≈≈†  3kj V~~~~≈~~  3kjT ~~~~~♣♣  ◊~..## 3kj b #...####  3kj #.@†...####.  3kjI 1###.#.##......  #.......######### 3kj  #.#.....††3kj!  #+###+###†# 3kjc! t.....)...)~ 3kj! ~) >3kj) 3kj51 3kj8 3kj9; Z _A bat is nearby!4kj/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4kj #. paramita the Magician .~~~~~~.## Deep Elf ~~~◊~b≈... Health: 15/15 ======================== ~~◊≈≈*† #### Magic: 8/9=====================--- ~~~~≈*~ .... AC: 2Str: 4 ~~~~*♣♣ ### EV: 11Int: 22 ◊~*.## # SH: 0Dex: 13 #*..#### #. XL:  2 Next: 41% Place: Dungeon:1 #.@†...####.  Noise: ---------  Time: 526.0 (0.0) 4kj###.#.##......  c) +0 spear #.......#########  Cast: Magic Dart #.#.....††..~...#  #+###+###†#~~♣.+##+## .....)...)~♣~◊...... b   bat (wandering) .........#~◊~.....). .........#..'...>... #############....... _A bat is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)4kj #. paramita the Magician .~~~~~~4kjƍ.## Deep Elf ~~~◊~†≈... Health: 15/15 ======================== ~~◊≈≈≈† #### Magic: 8/94kj.=====================--- ~~~~≈~~ .... AC: 2Str: 4 ~~~~~♣♣ ### EV: 11Int: 224kj ◊~..## # SH: 0Dex: 134kjX #...#### #. XL:  2 Next: 41% Place: Dungeon:1 #.@†...####.  Noise: ---------  Time: 526.0 (0.0) ###.#.##......  c) +0 spear #.......#########  Cast: Magic Dart #.#.....††..~...#  #+###+###†#~~♣.+##+## .....)...)~♣~◊...... b   bat (wandering) .........#~◊~.....). .........#..'...>... #############.......4kjCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.4kj< 4kjh  ~~◊≈≈*†  4kjė~~~~≈*~  ~~~~*♣♣  4kj◊~*.##  #* 4kjw         4kj.....) ) 4kj? >   4kj$.≈~4kj%(~..4kj/-4=4kj{0B7.0 (1Magic Dart4kj54kj6"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  4kj7Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat. _You kill the bat!4kjd   4kjPe Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4kj 4kjv 4kjQ 4kj 4kj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)5kjĤ5kjܥ5kj5kj5kj$ _5kjgB5kjI5kjEc9===5kj 5kj5kjdB5kj{5kj5kjO5kj,5kj  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a hobgoblin.5kj)<........:.. .. .....$...~~♣♣~# .~~~~~~◊~~~~~ .~◊~†≈~~◊~◊g ~~~~◊≈≈≈†~~◊~5kjb ♣~~~~~≈~~~~..♣~◊~~~~~~♣♣  #♣~~~~◊◊@..## -#♣~♣♣♣♣#...####  #..†...####.  ###.#.##......5kjF #.......######### #.#.....††..~...# g   hobgoblin (asleep) #+###+###†#~~♣.+##+ .....)...)~♣~◊.... .........#~◊~5kjTg~32.0 (55kjMg5kjm==3.6 (6.6Water 5kjK5kj+ _The hobgoblin shouts!6kj\( .........:.. ..  .....$...~~♣♣~#  ~~.~~~~~~◊~~~g~  ~~~~~◊~†≈~~◊~◊~  ~~~~◊≈≈≈†~~◊~  ♣~~~~~≈~~~~  6kj _c♣~◊~~~~~~♣♣  ♣~~~~◊◊@..##  #♣~♣♣♣♣#...####  #..†...####.  ###.#.##......  #.......##  #.#.....††  #+###+###† .....)...)6kjS .........:.. ..  .....$...~~♣♣~#  ~~.~~~~~~◊~~~g~  6kjcp~~~~~◊~†≈~~◊~◊~  ~~~~◊≈≈≈†~~◊~  ♣~~~~~≈~~~~  ♣~◊~~~~~~♣♣  ♣~~~~◊◊@..##  #♣~♣♣♣♣#...####  #..†...####.  ###.#.##......  #.......## #.#.....††  6kjR#+###+###† .....)...)6kj6kjm6kj6kj` _A hobgoblin is nearby!6kj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6kj 6kj%6kj/6kj0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6kjF`6kje6kjj6kj7l 6kjl8_Unknown command.7kj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7kj8  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7kj1 7kj 7kj 7kj F _Unknown command.8kj   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. 8kj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8kj 8kj 8kj 8kjB  8kj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8kj 8kj 8kji 8kj F _Unknown command.9kj=9kjr9kj9kjո _You can't see any susceptible monsters within range! (Use Z to cast anyway.);kjV`~..... .....:.. ........$...~~♣♣~#;kj`k .~~.~~~~~~◊~~~g~ ◊~~~~~◊~†≈~~◊~◊~ ◊~~~~◊≈≈≈†~~◊~~ # ♣~~~~~≈~~~~♣. ♣~◊~~~@~~♣♣ ♣~~~~◊◊~..## ;kjVah#♣~♣♣♣♣#...#### # #..†...####. ###.#.##...... #.......######### #.#.....††..~...#;kja#+###+###†#~~♣.+## .....)...)~♣~◊;kjc;g~;kjh;kjom===--5.2 (1Magic Dart _;kjt;kj v;kjS◊~..:.....;kjS.$...~~♣♣~#~.~~.~~~~~~◊~~g~~♣◊~~~~~◊~†≈~~◊~◊~.◊~~~~◊≈≈≈†~~◊~~  ♣~~~~~≈~~~~♣  ♣~◊~~@~~~♣♣ ♣~~~~◊◊~..##;kjS! #♣~♣♣♣♣#...#### # #..†...####. ###.#.##...... #.......# #.#...;kjT..††..~...# #+###+###†#~~♣.+ .....)...)~♣~◊;kjV;g~;kjZ;kj_B--6.8;kj;d;kjXekj*z †The searing ray hits the hobgoblin.>kj /z****>kj<†~~~>kj96--51--40Magic Dart+ Water  _You kill the hobgoblin!>kj >kjn >kj >kjk %  >kj &You stop channelling your searing ray.>kj! 0 _>kjm# >kj>' >kj' >kjn* >kj- >kj. 87==>kj// >kj1 >kj4 >kj4 >kj5 >kjk8 >kj8 >kjY: >kj< >kj< >kj> >kj)B 8=====>kj C >kj8E >kjE >kjEG >kjI >kjLJ >kjK >kj$N >kjN >kj$P >kjR Q===>kjT >kjV >kjqW M9===>kj-Y >kj] >kj` >kj a >kjb >kje >kj j >kjnj >kj$l >kjkjq Y You see here a rat corpse.>kj)u j  You encounter an endoplasm.>kj׈ !#.#>kj< #.♣♣◊~♣♣~◊~~## #♣♣j~~~~~~◊~~####  ◊~~◊~..~.....# >kj ◊~.............# #...........:.............$...~~♣♣~## ~.~~.~~~~~~◊~~~~~#>kj ♣◊~~~~~◊~@≈~~◊~◊~♣.--.◊~~~~◊≈≈≈††~◊~~~###♣~~~~~≈~~~~♣◊♣#..>kjp JMagic Dart♣~◊~~~~~~♣♣♣ #♣~~~~◊◊~..##>kjъ b#♣~♣♣♣♣#...#### j   endoplasm (asleep)## #..†...####.###.#.##......#.......#########>kj 055.6 (15.2)>kj 47.2 (16.8 _>kj- >kj  >kj b_You see here a bat corpse.?kjY ?kjPZ#.# #.♣♣◊~♣♣~◊~~##  #♣♣j~~~~~~◊~~####  ◊~~◊~..~.....#  ?kjZ◊~.............# #  ...........:......  .......$...~~♣♣~##  ~.~~.~~~~~~◊~~~~~#  ?kj([♣◊~~~~~◊~@≈~~◊~◊~♣  .◊~~~~◊≈≈≈††~◊~~~#  ♣~~~~~≈~~~~♣◊♣##  ♣~◊~~~~~~♣♣♣  ♣~~~~◊◊~..## ?kj[ #♣~♣♣♣♣#...####  ## #..†  ###.#.#   ?kj[?kj #.# #.♣♣◊~♣♣~◊~~##  #♣♣j~~~~~~◊~~####  ◊~~◊~..~.....#  ◊~.............# #  ?kj...........:......  .......$...~~♣♣~##  ~.~~.~~~~~~◊~~~~~#  ♣◊~~~~~◊~@≈~~◊~◊~♣  ?kj".◊~~~~◊≈≈≈††~◊~~~#  ♣~~~~~≈~~~~♣◊♣##  ♣~◊~~~~~~♣♣♣  ♣~~~~◊◊~.. #♣~♣♣♣♣#...####  ?kj## #..† ###.#.# ?kj?kj?kj8 ?kj  ?kj_ S_An endoplasm is nearby!?kj #.# #.♣♣◊~♣♣~◊~~##  #♣♣j~~~~~~◊~~####  ◊~~◊~..~.....#  ◊~.............# #  ...........:......  .......$...~~♣♣~##  ~.~~.~~~~~~◊~~~~~#  ♣◊~~~~~◊~@≈~~◊~◊~♣  .◊~~~~◊≈≈≈††~◊~~~#  ♣~~~~~≈~~~~♣◊♣## ?kj ♣~◊~~~~~~♣♣♣  ♣~~~~◊◊~..##  #♣~♣♣♣♣#...####  ## #..†  ###.#.#   @kjJ! @kj-K3#.# @kjK#.♣♣◊~♣♣~◊~~## @kjL @kjYLy#♣♣j~~~~~~◊~~#### @kjL @kjwM◊~~◊~..~.....#  @kjM◊~.............# # @kj&N @kjxN...........:...... @kjN @kjXO.......$...~~♣♣~## @kjO @kj+P~.~~.~~~~~~◊~~~~~# @kjP @kj Q♣◊~~~~~◊~@≈~~◊~◊~♣ @kjQ @kjQ.◊~~~~◊≈≈≈††~◊~~~#  @kj=R♣~~~~~≈~~~~♣◊♣## @kjR @kjR♣~◊~~~~~~♣♣♣ @kj=S @kjS]♣~~~~◊◊~..@kjS @kjFT#♣~♣♣♣♣#...####  @kjT_## #..†@kjT @kjCU|###.#.# @kjU@kjf@kjs@kjy@kj{a _An endoplasm is nearby!@kjX ******@kj~wj  The magic dart hits the endoplasm.@kjf9~j@kjq...$~@kj h8---=8.2 (1.0)@kj#@kj] _The endoplasm is almost dead.@kj8 w ~The magic dart hits the endoplasm.@kj< Q*****@kj n...$~@kj 7------89Magic Dart@kjp @kj  @kj G_You kill the endoplasm!AkjwAkjxAkjzAkj~,AkjAkjKAkj˂78===AkjZAkjAkjZAkjAkjDAkjAkjgAkjFAkjAkjAkjAkjAkj,;===Akj@AkjԜAkjAM9===AkjFAkjoAkj8AkjAkjAkj9AkjAkjl(AkjAkjh3Akj9AkjƺL _You now have 43 gold pieces (gained 9).Akj;===Akj[AkjAkjAkjAkjAkjbAkjAkj AkjAkj#AkjAkjAkjAkjAkje]  ######..##.....>## #.##♣♣♣♣ #.#♣♣♣ ♣♣♣♣## #.♣♣◊~♣♣~◊~~## #♣♣~~~~~~~◊~~#### Akj♣~◊~~◊~..~.....# ◊~.............#### # ...........@....... #-AkjqD...........~~♣♣~### .~.~~.~~~~~~◊~~~~~# .##Akj ♣◊~~~~~◊~†≈~~◊~◊~♣....◊~~~~◊≈≈≈††~◊~~~#Akju#####.♣~~~~~≈~~~~♣◊♣## .... # ♣~◊~~~~~~♣♣♣## ### ♣~~~~◊◊~..## #Akj0 #♣~♣♣♣♣#...#### #. You pick up a parchment of Vampiric Draining and begin reading...Akj073.8 (14.6)AkjF-4.8 (15Akj AkjgJ _You add the spell Vampiric Draining to your library.BkjBkjn Spells (Memorise)TypeBkjFailure Level  a - FoxfireConjuration/Fire 4% 1b - ShockBkjv?Conjuration/Air4%1  c - Static DischargeBkjٰOConjuration/Air7%2  d - Vampiric DrainingBkj<Necromancy32% 3  e - Fulminant PrismConjuration/Alchemy 41% 4 Bkjձ f - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitCkj}Ckj&Ckj΅v ######..#paramita the MagicianCkjR#.....>##Deep Elf#.##♣♣♣♣Health: 15/15 ========================Ckj҆#.#♣♣♣ ♣♣♣♣##Magic: 9/9========================CkjF#.♣♣◊~♣♣~◊~~##AC: 2Str: 4CkjH#♣♣~~~~~~~◊~~####EV: 11Int: 22♣~◊~~◊~..~.....#SH: 0CkjUDex: 13◊~.............##### XL:  2 Next: 58% Place: Dungeon:1Ckj܈...........@.......#. Noise: ---------  Time: 574.8 (0.0)...........~~♣♣~###CkjP%#. c) +0 spear~.~~.~~~~~~◊~~~~~#.## Cast: Magic DartCkjlj ♣◊~~~~~◊~†≈~~◊~◊~♣....◊~~~~◊≈≈≈††~◊~~~#Ckj9#####.♣~~~~~≈~~~~♣◊♣##.... Ckj# ♣~◊~~~~~~♣♣♣##### ♣~~~~◊◊~..###Ckj!~ #♣~♣♣♣♣#...#####.  Ckj_The endoplasm is almost dead.The magic dart hits the endoplasm. _You kill the endoplasm! Ckj_You now have 43 gold pieces (gained 9).  You pick up a parchment of Vampiric Draining and begin reading... _You add the spell Vampiric Draining to your library.CkjP  Okay, then.CkjbCkjCkjS. _Ckj]Ckj;^Ckj_CkjbCkjdCkje$ _CkjfCkjqhCkjiCkjjCkjjCkjlCkjmCkj0nCkjoCkjqCkjrCkjrCkjPsCkjtCkjuCkj%vCkjvCkjwCkjyCkjjyCkjyCkjzCkj{Ckj|Ckjq|CkjZ}Ckj8~Ckj~Ckj~CkjCkjCkjCkjUCkjZCkjCkjwCkjσCkjJCkjJ,Ckj@ _You now have 50 gold pieces (gained 7).Ckj nCkjCkjBCkj<CkjCkjCkjrCkj-Ckj˗Ckj'CkjCkj/CkjCkjFCkjCkjFCkjCkjRCkjCkj˝CkjfCkjCkjCkjßCkj_CkjCkjCkj CkjCkjCkjpCkj1Ckj֤CkjJCkjCkjOCkj/CkjCkjCkjCkjECkjCkjCkjCkjRCkjCkj4CkjCkjCkjCkjZCkjHCkjCkjkCkj±CkjyCkj#Ckj~CkjֳCkjCkjICkjCkjCkjCkjWCkjCkj CkjŸCkjmCkj۹Ckj:CkjCkjûCkj6CkjCkjCkjYCkjCkj CkjǿCkjCkjCkj\Ckj CkjCkj,CkjCkjCkjACkjCkjoCkj?CkjCkj*CkjeCkjVCkjCkjACkjlCkjCkjCkjuCkjCkjCkj4CkjCkjCkjCkjCkjwCkjQCkj$CkjCkjCkjCkj}CkjCkj1CkjCkjCkj$Ckj{Ckj^Ckj-CkjCkjCkjCkjUCkjCkjCkjCkj\CkjCkjCkjCkjCkjCkjKCkjCkjCkjCkjJCkjXCkjCkjCkj Ckj}Ckj5CkjCkjCCkjCkjoCkjCkjkCkjCkjQCkjGCkjCkjCkjyCkjBCkjDCkjCkj8CkjCkjYCkjy Ckj Ckj Ckj Ckj Ckjq CkjCkjCkjCkjCkjCkjBCkjZCkjCkjYCkjCkj!CkjxCkjnCkj&CkjCkjCkjCkj8Ckjv Ckj Ckj!Ckjq#'Ckj$Ckj%Ckj%Ckj@(7 _You open the door.Ckj*Ckj^*CkjH+CkjI-@  There is an open door here.Ckj.CkjE/ _Ckj0Ckj3CkjK5Ckj5Ckj6Ckj:@  There is an open door here.Ckj:CkjY; _Ckj-<Ckj=Ckj>CkjS?Ckj#@CkjBCkjC,CkjDCkjFCkj7HCkjHCkjICkjM,Ckj,NCkj[OCkjVQCkj TA  You enter the shallow water.CkjT?Water Ckj6VCkjuXN _Moving in this stuff is going to be slow.Ckj$ZCkj{ZCkj[Ckjh]Ckj^Ckj=_CkjS`CkjebCkjd%  CkjdEYou encounter an endoplasm.Ckjo. ◊~.............######## ........................ j...........~~♣♣~####### Ckjko.~.~~.~~~~~~◊~~~~~# ♣◊~~~~~◊~†≈~~◊~◊~♣ .◊~~~~◊≈≈≈††~◊~~~# #### Ckjoh#.♣~~~~~≈~~~~♣◊♣## #... # ♣~◊~~~~~~♣♣♣## #.## ♣~~~@◊◊~..## #.#  Ckj`p_#♣~♣♣♣♣#...#### #.#  ## #..†...####.#  ###.#.##......#  #.......#### #.#.....††..~j   endoplasm (asleep)CkjpS ##+###'###†#~~♣.+ #......)...)~♣~◊. #..........#~◊~..Ckjz1654.6 (79.8)Ckj~46.2 (81.4 _Ckj`CkjDkjiDkjDkjDkj Dkj+_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ekj& Ekj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EkjPEkjEkjcEkj Ekj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ekj  ♣~◊~~◊~..~.....# ◊~◊~.....#######.Ekjg ............j...........~~♣♣~######.~.~~.~~~~~~◊~~~~~#..♣◊~~~~~◊~†≈~~◊~◊~♣ Ekj s .◊~~~~◊≈≈≈††~◊~~~# ### #.♣~~~~~≈~~~~♣◊♣## #..# ♣~◊@~~~~~♣♣♣## #.# ♣~~~~◊◊~..## #.#Ekj ♣~♣♣♣♣#...#### #.### #..†...####.# ###.#.##...... #.......####### #.#.....††..~..Ekj^  ##+###'###†#~~♣ #)...)~♣~◊Ekj Ekj 77.8 (1.6) _Ekj Ekjh EkjB#♣♣~~~~~~~◊~~#####♣♣♣~◊~~◊~..~.....# #◊~◊~######..............j...........~~♣♣~#####Ekj[ .~.~~.~~~~~~◊~~~~~##..♣◊~~~~~◊~†≈~~◊~◊~♣ #..◊~~~~◊≈≈≈††~◊~~~# ## #.♣~@~~~≈~~~~♣◊♣## #.# ♣~◊~~~~~~♣♣♣## #. ♣~~~~◊◊~..## #.♣~♣♣♣♣#...#### #.### #..†...####. ###.#.##...... #.......######Ekj` #.#.....††..~ ##+###'###†#~~♣EkjEkjp<9.4Magic DartEkjEkjFkj+ Fkj,_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fkj0-asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fkj] Fkje Fkji Fkjk  Casting: Magic Dart (safe; 1% risk of failureFkj*l )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Fkjܩ   #.♣♣◊~♣♣  Fkj  #♣♣~~~~~~~◊~~####   #♣♣♣~◊~~◊~..~.....#  ##◊~◊~#####  #..Fkj ..........  #..j...........~~♣♣~####  Fkj  ...~.~~.~~~~~~◊~~~~~#  ♣◊~~~~~◊~†≈~~◊~◊~♣  #..◊~@~~◊≈≈≈††~◊~~~# #  Fkj @###.♣~~~~~≈~~~~♣◊♣## #  # ♣~◊~~~~~~♣♣♣## #  Fkj` f ♣~~~~◊◊~..## #  ♣~♣♣♣♣#...#### #  FkjǬ ### #..†...####   ###.#.##.....   #.......#####  Fkj3 z #.#.....††..~Fkj( Fkj /61.0 _Fkj& Fkj7 Gkj  GkjCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gkjڂ  #.♣♣◊~♣♣~◊~~##  paramita the Magician #♣♣~~~~~~~◊~~####  Deep Elf #♣♣♣~◊~~◊~..~.....#  Health: 15/15 ======================== ##◊~◊~.............##### Magic: 7/9==================------ #....................... AC: 2Str: 4 #..j...........~~♣♣~#### EV: 11Int: 22 ...*.~~.~~~~~~◊~~~~~#  SH: 0Dex: 13 #..♣◊*~~~~◊~†≈~~◊~◊~♣  XL:  2 Next: 58% Place: Dungeon:1 #..◊~@~~◊≈≈≈††~◊~~~# # Noise: ---------  Time: 661.0 (0.0) ###.♣~~~~~≈~~~~♣◊♣## #Gkj  c) +0 spear # ♣~◊~~~~~~♣♣♣## # Cast: Magic Dart ♣~~~~◊◊~..## # Water  #♣~♣♣♣♣#...#### # ### #..†...#### j   endoplasm (asleep) ###.#.##..... #.......##### #.#.....††..~ _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)Gkj  #.♣♣◊~♣♣~◊~~##paramita the Magician  Gkj3 {#♣♣~~~~~~~◊~~####Deep Elf  #♣♣♣~◊~~◊~..~.....#Health: 15/15 ========================  ##◊~◊~.............##### Magic: 7/9==================------  #....................... AC: 2Str: 4  Gkj 7#..*...........~~♣♣~#### EV: 11Int: 22  ...*.~~.~~~~~~◊~~~~~#SH: 0Dex: 13  #..♣**~~~~◊~†≈~~◊~◊~♣XL:  2 Next: 58% Place: Dungeon:1  Gkj1 N#..◊~@~~◊≈≈≈††~◊~~~# # Noise: ---------  Time: 661.0 (0.0)  ###.♣~~~~~≈~~~~♣◊♣## # c) +0 spear  # ♣~◊~~~~~~♣♣♣## # Cast: Magic Dart  Gkj ♣~~~~◊◊~..## # Water  #♣~♣♣♣♣#...#### #  ### #..†...#### j   endoplasm  ###.#.##.....  #.......#####  #.#.....††..~Gkj 2Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the plant.  The plant begins to die.  The plant is lightly damaged.  The searing ray hits the endoplasm.Gkj[ |.j  Aim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the plant.  The plant begins to die.is lightly damaged.searing ray hits the endoplasm.  The endoplasm is almost dead.GkjR D◊~Gkj7 ==2.0 (1Ray Water Gkj Gkj? f _(Press . to maintain the ray.)Hkjw ~The searing ray hits the plant!  The plant is lightly damaged.  Hkjx*The searing ray hits the endoplasm!Hkj|x****Hkj[.~◊~Hkj@6--62-3Magic Dart+ Water Hkj Hkj  Hkjs ?_You kill the endoplasm!IkjrsIkjtIkjwIkj| Ikj}E You stop channelling your searing ray.Ikj~0 _IkjJIkjބIkj%7Ikj)==IkjMIkj0~IkjwIkj'IkjIkjԦe _A nearby plant withers and dies.IkjIkjuIkjIkjLIkjaIkj׭Ikj<:==IkjPIkjIkjsM8===Ikj`IkjO,IkjLIkjIkjIkjYIkjIkjIkjrIkjxIkjۼ;===Ikj\IkjIkjM9===IkjDIkj.Ikj,IkjIkjIkj!>IkjIkjIkj3IkjIkjIkjIkj;===IkjIkj^Ikj,IkjIkjIkjIkj&IkjIkjIkj@,IkjsIkjIkjIkjMIkjIkjrIkj,IkjhIkjIkjF  You enter the shallow water.Water Ikj N _Moving in this stuff is going to be slow.IkjIkjIkj> Ikj Ikjh Ikj Ikj,Ikj,IkjIkjIkjIkj#Ikj,IkjIkjIkjAIkjIkjIkj!Ikj"Ikj"(Ikj$Ikj&Ikj'IkjP(IkjA)Ikj+Ikj-,IkjX.Ikjl0Ikj1IkjM2Ikj3Ikje5Ikj6Ikj7Ikj@8Ikj:Ikjk;Ikj;Ikj<Ikj?a  You see here a bat skeleton.IkjAIkjoA _IkjBIkj=E%  IkjEGYou see here a frilled lizard skeleton.IkjFIkjG _IkjHIkjJ$  Things that are here:Ikj^Lc  a +0 dagger; a goblin skeletonIkjIO  You enter the shallow water.Water IkjPIkj#SN _Moving in this stuff is going to be slow.IkjMTIkjT(IkjUIkjWIkjYIkjjYIkjZIkj\@  There is an open door here.Ikj#_Ikj_ _IkjaIkjbIkjldIkj%eIkjfIkjgIkjMiIkjiIkjjIkjlIkjnn,IkjpIkj7qIkjrIkj'sIkj&tIkj0v@  There is an open door here.IkjtwIkjw _IkjxIkjUzIkj{Ikjw{Ikj{Ikj|Ikj}Ikj.~Ikj~IkjIIkjIkj^IkjIkjcIkjIkj,IkjNIkjIkjnIkj IkjֆIkj,IkjIkjIkj\IkjЉIkj3IkjIkjwIkj,,IkjIkjIkj,IkjَIkjBIkj)Ikj,Ikj1,Ikj,IkjIkj7Ikj,IkjaIkjIkjȗIkj:IkjۘIkjIkjޚBIkj,Ikj,IkjMIkjIkj,IkjIkjʟIkjGIkjIkjIkjIkj֢,IkjIkj,IkjIkjIkjIkj!,IkjIkjŧ,Ikj<IkjǨIkjqIkjک,IkjڪIkjQIkjIkj5IkjIkjʭBIkjIkjIkjY,Ikj%IkjְIkj?IkjIkjIkj,Ikj)Ikj̳IkjдBIkjIkj+IkjIkjIkj{Ikjq,IkjٸIkjIkj,IkjIkjIkjjIkjIkj,IkjcIkjIkjoIkjѾIkjIkjIkjIkjIkjIkjRIkjIkjIkj:IkjH,IkjIkjIkjIkj IkjrIkjsIkjnIkjIkjNIkjIkj{IkjIkjIkjIBIkjIkjIkjIkj?IkjIkj\IkjkIkjIkjIkjIkjIkjIkj"IkjLIkj@IkjIkj@IkjIkjA  You enter the shallow water.Ikjc?Water Ikj1IkjYou enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.  You enter the shallow water. IkjF*_Moving in this stuff is going to be slow.IkjIkjIkjIkj+IkjIkjIkjIkjIkj IkjrIkjIkj ##.####  #.....#  #.....#  ##.....#  Ikj #~.◊◊~.♣  #~~~◊~~♣#  #♣♣◊~◊♣◊#  ♣~~~◊##  #♣@♣## --765.2 (102.2)Ikjy ###Ikj7-IkjIkj _Moving in this stuff is going to be slow. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. Ikj:_Done exploring.JkjJkj]Level 1 of the DungeonJkji<>>>>(Press ? for help)#.......#...########.#.#.##.#.#.#Jkjb#.###.##.....##.######.####.##...##.####.##.##.#JkjO##.#####.....##.....###.....##~.◊◊~.♣#~~~◊~~♣##♣♣◊~◊♣◊#♣~~~◊###♣@♣#####Jkj A stone staircase leading down (D:1) ##+###'###÷#~~♣.+##+######.# #.......##......)...)~♣~◊...........# #.......##..........#~◊~.....)......# #.......##..........#..'...>........# #.......#######################.......)....# #..............##........÷...# #......÷.....†.###............# #####........◊..##............##.......~~♣~###'#########.##........~~~##...........##########...[...◊~~.##.######.)...........'........◊..##.#....#.#############..........###.#..#...##..........##.########################.......#...########.#.#.# #.#.#.# #.###.# #.....# #.##### #.# kj“ xm##.# #...#KkjפKkj##.####paramita the Magician#.....#Deep Elf#.....#Health: 15/15 ========================KkjT##.....#Magic: 9/9========================#~.◊◊~.♣AC: 2Str: 4#~~~◊~~♣#EV: 11Int: 22#♣♣◊~◊♣◊#SH: 0Dex: 13♣~~~◊##XL:  2 Next: 62% Place: Dungeon:1#♣@♣##Noise: ---------  Time: 765.2 (0.0)###Kkjֳc) +0 spear  Cast: Magic Dart  Water        Kkj@e  _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.KkjKkjeKkj7Kkj&Kkj* _KkjKkjaKkjHKkjKkj:KkjKkjKkjKkjKkjKkjKkj"(KkjKkjKkjKkjKkjKkj[KkjOKkjKkjTKkjKkjKkj3KkjKkj$Kkj4KkjKkj,KkjSKkjJKkjKkj1KkjKkjKkjgKkjKkjKkjEKkjKkj3KkjKkj?KkjKkj+KkjKkjEKkjKkj-KkjKkjKkj(KkjKkjKkjKkjKkjfKkjKkj7KkjKkj KkjCKkjKkjTKkjKkjKkjbKkjKkjAKkj]Kkj KkjtKkjKkjKkjKkjKkjVKkjJKkjKkjOKkjKkjq,KkjKkjKkj.KkjKkj ,Kkj Kkj Kkj Kkjp KkjC Kkj KkjP Kkj KkjrKkj KkjxKkjKkjKkj8KkjKkjKkjKkjKkjPKkjKkjKkjKkjNKkjKkjKKkjZKkjKkj~Kkj)KkjKkjKkj4 Kkj"8There is an open door here.Kkj#$Kkj$ _Kkj%Kkjp(Kkjx)Kkj)Kkj*Kkj,Kkj3,Kkj4Kkj6Kkj8Kkj9KkjT:Kkj-<Kkj=Kkj)>Kkj @KkjuK♣#...#### #.# #..###.##..†...####.# #.## #.# ##.#.##......# ###.# #.# .......##########...# #.# KkjK=.#.....÷÷..~...##.### #.# ### +###'###÷#~~♣.+##+######.# #.. .....)...)~♣~◊...........# #.. KkjrL.........#~◊~.....)......# #.. .........#..'...@........# #..803.0 (37.8) #############.......)....# #.. #........÷...# #.. #............# ### #............# KkjLz##'#########.#  #...........######## #.######.).......... #.#....#.###########KkjQKkjVKkjW[ _There is a stone staircase leading down here.Kkjf Kkj| Kkj Kkj Kkj 84.0 (1.0) _KkjC LkjO&2LkjMWw ######.  .......  .....#.  .......  .......    #.###...#  ##  ............... ......####.###. ..##!. #. $....#...###. Lkj-5.5 (2.5LkjLkj _You climb downwards.  Found 2 orange potions and 6 gold pieces. _There is a stone staircase leading up here.Lkj Lkj, Lkj Lkj Lkj| Lkj $ _LkjX Lkj~ Lkj  Lkjf ] You encounter a bat.Lkjp ######.#. .......#. .....#.##. .......##.. ........ ... .......... #.###...# .....#...<...###.......@.........####.###.##!.# # Magic Dart. $.... ..#.#....##. ..b   bat (asleep) .#. #. .b # .. ...6.5 (1.07.5 (2 _Lkj< Lkj Mkj  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mkj Mkj Mkj Mkj  Mkj. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Mkj!.K#. ......Mkj....##....## ##.. ...... ... ..Mkj%/6... #.###...# ..#...<...###............####.###Mkj/<##!.# # .. $.... . ...##..Mkj/...##. ..#..#. #. .b.MkjZ0# # .. .... #....Mkj8Mkj>)8.5 (1 Mkj .........# ......#.###...# ....#...<...###>.......................####.###.##..## # ......$@...# 0Pkj n.0)..#.#..##.#..##. #......### # ........ ..##....##... ....# .# ..Pkj% Pkja Pkj +5.5 (1PkjO Pkj ; _Found a stone staircase leading down.Qkj!}Qkj ~QkjbQkjłQkj  You encounter a kobold. It is wielding a +0 dagger.Qkj ##.# ...######..# ................# .............#.###...#.....#...<...###.>..................####.###..##..## #.@....#.#.#..#.##.#..#Magic Dart.#. #.......###.## ........K ..##....#K   kobold (asleep). #... ....#.. .# ..QkjR&0QkjP===6.5 (1 _QkjQkjSQ _You see here 6 gold pieces.Qkj[  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RkjsRkj+yRkj|Rkj} Rkj~_You can't see any susceptible monsters within range! (Use Z to cast anyway.)RkjDRkjJRkjLRkjNF _Unknown command.Rkj ..######..# ..........# ...#.###...# ..#...<...###>..................Rkj ...........####.###..##..## # .$....# .#.#..##.#..##..#......#.###.##......... K ...##....#.. #... ....#. ..## . #.#Rkj 8K.Rkjt NKRkj 0===7Rkj Rkj ( _The kobold shouts!Rkjk .........# .#.###...# .#...<...###>.......................####.###.##..## # .$....# ..#.#..##.#..#Rkjl #..#......#.###K##......... . .. ...##....# ... #........#.. ..###.. ... #.... ..Rkjm 6K.Rkj[r Rkjs 0---8Rkjw Rkjx Skjͱ  SkjmCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Skj! ...........# .......  paramita the Magician ..........#.###...#  Deep Elf Skjq..........#...<...###  Health: 15/15 ======================== ...>..................  Magic: 7/9==================------ .............####.###.  AC: 2Str: 4 .........##..## #  EV: 11Int: 22 .........$....#  SH: 0Dex: 13 SkjRm..........#.#..#  XL:  2 Next: 65% Place: Dungeon:2 .......@.##.#..#  Noise: ---------  Time: 828.5 (0.0) ......K#..#......  c) +0 spear .#.###.##.........  Cast: Magic Dart . .. ...##....#  ... #........#  .... ..###..  K   kobold ..... #.#  ...... ..  _The kobold shouts!  SkjCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (83% to hit)Skjs: Skjt...........# .......  paramita the Magician ..........#.###...#  Deep Elf ..........#...<...###  Health: 15/15 ======================== ...>..................  Magic: 7/9==================------ .............####.###.  AC: 2Str: 4 Skjut.........##..## #  EV: 11Int: 22 .........$....#  SH: 0Dex: 13 ..........#.#..#  XL:  2 Next: 65% Place: Dungeon:2 Skj...........  ....#  ....## #  .....#  ...  ...  ......* SkjxK .#.......  . .. ...## ... #.... .... ..### SkjYy{..... #.# ...... .. Skja)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (83% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!8==9.5 (1Magic DartRay Skj\ Skj% f _(Press . to maintain the ray.)SkjD<*SkjU>2)SkjD6--30+ SkjGSkj.HSkjSkjSkjSkj/ g  Skj-.You stop channelling your searing ray.Skj+ Skj You encounter a goblin. It is wielding a staff of alchemy.SkjMagic Dartg   goblin (wandering)SkjQ0SkjE--1.5 (1 _SkjSkj%Tkj=[    ..........#  Tkj..........#...<  ...>...........  .............#  .........##..## #  .........$....#  ..........#.#..#  .......@.#  Tkjl......)#..#  .#.###.##.........  . g. ...##....#  ... #........#  .... ..###..  ..... #.#  Tkj>...... .. TkjkE    ..........#  TkjF..........#...<  ...>...........  .............#  .........##..## #  TkjF.........$....#  ..........#.#..#  .......@.#  ......)#..#  TkjF.#.###.##.........  . g. ...## ... #.... .... ..###..  TkjgGz..... #.# ...... .. TkjLTkjN9--Tkj#STkjU TkjVO_A goblin is nearby!Tkjl  Tkj|m  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ukj ...........# .......  paramita the Magician ..........#.###...#  Deep Elf ..........#...<...###  Health: 15/15 ======================== ...>..................  Magic: 4/9==========-------------- .............####.###.  AC: 2Str: 4 .........##..## #  EV: 11Int: 22 .........$....#  SH: 0Dex: 13Ukj3 ..........#.#..#  XL:  2 Next: 68% Place: Dungeon:2 .......@.##.#..#  Noise: ---------  Time: 831.5 (0.0) ......*#..#......  c) +0 spear .#.###*##.........  Cast: Magic Dart Ukj. g. ...##....#  ... #........#  .... ..###..  g   goblin ..... #.#  ...... ..  Ukj_A goblin is nearby!Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineUkjUAim: a goblin, wielding a staff of alchemy (83% to hit)Ukjx ...........# .......  paramita the MagicianUkj ..........#.###...#  Deep Elf ..........#...<...###  Health: 15/15 ======================== ...>..................  Magic: 4/9==========-------------- .............####.###.  AC: 2Str: 4Ukj .........##..## #  EV: 11Int: 22 .........$....#  SH: 0Dex: 13 ..........#.#..#  XL:  2 Next: 68% Place: Dungeon:2 Ukj .......@.##.#..#  Noise: ---------  Time: 831.5 (0.0) ......)#..#......  c) +0 spear .#.###g##.........  Cast: Magic Dart . .. ...##....#  Ukj... #........#  .... ..###..  g   goblin ..... #.#  ...... ..  Ukj_A goblin is nearby!Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineUkjUAim: a goblin, wielding a staff of alchemy (83% to hit)Ukj0jUkjoy    ....j.....#Ukj9  ..........#...<  ...>...........  ....#  ...Ukj.## #  .....#  ...  ...  ...  .#.......  . .. ...## ... #.... .... ..###.. j   endoplasm (wandering) ..... #.#g   goblin ...... ..  Casting: Searing Ray (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Ukj-Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a staff of alchemy (83% to hit)  You miscast Searing Ray. Nothing appears to happen.UkjbZContam: 10% 2.5 (1UkjUkj[ _You encounter an endoplasm.Ukj $g.UkjP1j.UkjUkj95===Ukj/3UkjlUkjUkj  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ukj Vkj# ...........# .......  paramita the Magician ...j......#.###...#  Deep Elf ..........#...<...###  Health: 15/15 ======================== Vkj ...>..................  Magic: 3/9========---------------- .............####.###.  AC: 2Str: 4 .........##..## #  EV: 11Int: 22 Contam: 10%  .........$....#  SH: 0Dex: 13 ..........#.#..#  XL:  2 Next: 68% Place: Dungeon:2 .......@.##.#..#  Noise: ---------  Time: 833.5 (0.0) ......|#..#......  c) +0 spearVkj&l .#.###.##.........  Cast: Magic Dart . .. ...##....#  ... #........#  .... ..###..  j   endoplasm (wandering) ..... #.#  g   goblin ...... .. Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineVkjAim: a goblin, wielding a staff of alchemy (83% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.Vkjh    ...j......#  ..........#...<  ...>...........  VkjH{....#  ....## #  .....#  ...  ...  ......*  Vkj.#.......  . .. ...## ... #.... .... ..###..  ..... #.# ...... .. VkjN_.j  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  VkjVOAim: a goblin, wielding a staff of alchemy (83% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!VkjTl|jVkj^^z72==4.5 (1Ray VkjUbVkj8df _(Press . to maintain the ray.)Wkj&W .  The magic dart hits the endoplasm.Wkj(***WkjZ/**Xkj%{ .....  You kill the endoplasm!XkjU/2---9-5Magic DartXkjn3Xkj5< _You stop channelling your searing ray.Xkj3XkjџXkj0gXkj٩i  You encounter a hobgoblin.Xkj!-Magic Dartg   hobgoblin (wandering)Xkj&0Xkj$:-6.5 (1 _XkjXkjYkjs  Ykj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YkjwYkj8-YkjYkj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ykj[ ******gYkjn\ `The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.Ykj @.gYkjG /.....Ykj .YkjR B---==Ykj 7Ykj Ykj6  Ykj %_The hobgoblin shouts!ZkjsON ****ZkjPS*The magic dart hits the hobgoblin but does no damage.Zkj".Zkj%gZkjn'..Zkj ..Zkjz51---Zkj'-8ZkjZkj7 _The hobgoblin is lightly wounded.Zkjz~ W .  The magic dart hits the hobgoblin.ZkjS '***Zkj )*Zkjo 1....Zkj 0-----8% 86-9Magic DartZkj Zkj M _You kill the hobgoblin!\kjt3\kj\kjv\kj;M6\kjc4\kjj\kj R1==2\kj\kj\kjP71\kjV\kjW _You start resting.\kj&-\kjX,44.5 (5\kjKP-\kj\kjh \kj=_Your magical contamination has completely faded away.\kj \kj" \kjB \kj \kj\ \kj \kj \kj S2=====\kj \kj \kj \kjP \kj \kj \kj: \kj \kj \kjk \kjq \kj_ \kj ;===\kjp \kj \kj U3===\kj# \kj \kj \kj \kj ,\kj " \kj]$ \kj% \kj% \kj ( \kj( a4=====\kj) \kj, \kj, \kj- \kj/ \kjk0 \kj.1 \kj93 \kj3 \kj4 \kj6 \kj7 :==\kj8 \kj: O5===\kj; \kj; \kjj> \kj> \kj@ \kjB ,\kjC \kjlE \kjG W _You start resting.\kjX gMagic Dartg   hobgoblin (wandering)\kjX \kji 062.5 (18.0)\kjv ,3.5 (19\kj{ \kjb} Z _You encounter a hobgoblin.]kj% #.###...# .#...g...###>...................####.###.##..## # .$....# ]kj d..#.#..##.#..###..#......#.#.###.##... . ... ...##....# ...###........#.. ..###...# #.#.. ....]kj# ]kj ===4.0)Magic Dart]kj ]kjj $  Things that are here:]kj _ _a staff of alchemy; a +0 dagger^kjL^kj^kj^kje6===^kj^kj^kj4^kj#^kj6^kj^kj^kj^kj ^kj^kj^kjgm7=====^kj^kj^kj^kj^kj^kj^kj^kj^kj$^kj:^kj^kj=:==^kj^kjL^kjM8===^kj^kj^kj-^kj6^kj^kjE^kjT^kj^kj^kj^kjK% ^kjI_You start resting.Magic restored.^kj7^kjk0773.0)^kj 9======8.5 (14 _^kjG^kjp_kj._kjp Pick up what? 2/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger _kjH%Magical Staves (select all with |)  b - a staff of alchemy [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]_kj`kj@  b + a staff of alchemy[Enter] accept (1 chosen)`kj)`kj**`kj8`kj.................. Health: 15/15 ========================`kjM..............####.###. Magic: 9/9========================..........##..## #AC: 2`kjM,Str: 4..........$....#EV: 11Int: 22...........#.#..#SH: 0`kjzN:Dex: 13..........##.#..#XL:  2 Next: 86% Place: Dungeon:2#......@#..#......`kjONoise: ---------  Time: 878.5 (0.0)#.#.###.##.........`kjOc) +0 spear. ... ...##....#Cast: Magic Dart`kjO...###........#..... ..###.......# #.#`kjePX....... .......... `kjPo_You start resting. _You encounter a hobgoblin.`kjQThings that are here: _a staff of alchemy; a +0 dagger _You start resting. _Magic restored.`kj1`kj+9.5 (1`kj`kjL _b - a staff of alchemy`kjN `kjdQ Gear: 3/52 gear slots (Left/Right/Tab to switch category) `kj0R Hand Weapons (go to first with ))  c - a +0 spear (weapon) Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of alchemyakj?b - a staff of alchemy. akjmA staff that increases the power of alchemy spells cast by its wielder, and protects them from the effects of poison. If the wielder is skilled in Evocations and Alchemy, they can envenom those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.akj~Your skill: 0.0; use (s) to set 12.0 as a target for Staves.At 100% training you would reach 12.0 in about 6.4 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 4 (Base 5 x 85% (Str) x 100% (Skill)). If you switch to wielding this staff: akjbYour attack delay would increase by 0.1 (1.1 -> 1.2). It falls into the 'Staves' category. It is a one-handed weapon. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rPois} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.bkj\bkjbkj/"..........#.###...#paramita the Magicianbkj"...........#...g...###Deep Elf....>.................. Health: 15/15 ========================bkj#..............####.###. Magic: 9/9========================..........##..## #AC: 2Str: 4bkj#Y..........$....#EV: 11Int: 22...........#.#..#SH: 0Dex: 13..........##.#..#bkj#XL:  2 Next: 86% Place: Dungeon:2#......@#..#......bkjp$Noise: ---------  Time: 879.5 (0.0)#.#.###.##.........b) staff of alchemy. ... ...##....#Cast: Magic Dartbkj %>...###........#..... ..###.......# #.#....... ..........  Things that are here: bkjy%_a staff of alchemy; a +0 dagger _You start resting. _Magic restored. _b - a staff of alchemybkj%0You unwield your +0 spear.bkjJ,bkj9,80.5 (1bkj=<bkj> _a staff of alchemy; a +0 dagger _You start resting.Magic restored. bkj>_b - a staff of alchemy  You unwield your +0 spear. _b - a staff of alchemy (weapon)bkjbkjGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))bkjfic - a +0 spear Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of alchemy (weapon)ckjf? c - a +0 spear. ckjh:A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 7.7 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.1. Damage rating: 5 (Base 6 x 85% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ckj ckj ..........#.###...#paramita the Magician...........#...g...###Deep Elf....>.................. Health: 15/15 ========================..............####.###. Magic: 9/9========================..........##..## #AC: 2Str: 4..........$....#EV: 11Int: 22...........#.#..#SH: 0Dex: 13..........##.#..#XL:  2 Next: 86% Place: Dungeon:2#......@#..#......Noise: ---------  Time: 880.5 (0.0)#.#.###.##.........b) staff of alchemy. ... ...##....#Cast: Magic Dart...###.ckj .......#..... ..###.......# #.#....... .......... _a staff of alchemy; a +0 dagger _You start resting. _Magic restored. _b - a staff of alchemyYou unwield your +0 spear. _b - a staff of alchemy (weapon)1.5 (1 _You drop a +0 spear.ckj% ckj& ckjN' ckj) ckj[+ ckj, ckj- ckj. ckj/ ckj0 ckj1 ckj2 ckj4 ckj4 ckj5 ckj7 ckj8 ckjD9 ckj< L _You now have 56 gold pieces (gained 6).ckj,> ckj> ckjf? ckjA ckjDB ckjB ckjC ckj E ckjG ,ckjH ckjMJ ckj?U ....#...<...### ....>.................. ..............####.###. ...##..## # ckjU _........# ...........#.#..# ..........##.#..#. #......)#..#...... #.#.###.##@........ 8.5 (7ckjaV .......!...##....# )....###........# ...... ..###.......# #.#....... .......... .#. ...#ckj[ ckj` +9.5 (8ckjd ckjgf  ckjf _Found a dagger.dkj`tdkjudkjudkjwdkjydkj{dkj{dkj[ ....>.................. ..............####.###.dkjLj ..........##..## #  ...............## dkj ...........#.#..# ..........##.#..#. #......)#..#...... #.#.###.##... .......@...##....# .)....###........#....... ..###.. # #... ... .#.dkjvw # ...# dkj,90.5 (1dkj+1.5 (2dkjdkj{ dkjF_j - a silvery potiondkj3dkjdkjdkjdkj_,dkjdkjjdkjdkjdkjdkjWdkjdkjEdkjdkj]dkjdkjjdkjdkj%dkjdkj;dkj`dkjdkjdkjdkjdkjdkjdkjdkj(dkjodkjdkjdkjdkjI,dkjdkj]dkjdkjdkjdkjdkjdkjidkjdkjdkj)dkjdkj3dkj1,'''dkjD7  You open the gate.dkj(dkj, ...........##....#paramita the Magiciandkjn-.)....###........#Deep Elf...........###..# .Health: 15/15 ========================......####.### # ..Magic: 9/9dkj-========================.......###...# @..AC: 2Str: 4............#.# ....EV: 11dkjl.`Int: 22# .#######...# ....#SH: 0Dex: 13#...#....#XL:  2 Next: 86% Place: Dungeon:2#.#@'....#dkj.Noise: ---------  Time: 903.5 (12.0)#.#.'...##b) staff of alchemy#.#.'....#Cast: Magic Dart....#....#dkj/o....#♣....#.....# .....@   Jessica (asleep)#..... ......... #$.. _You drop a +0 spear. _You now have 56 gold pieces (gained 6). _Found a dagger. _j - a silvery potionYou open the gate.  dkj0vYou encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.ekjm/  --more--ekjb ekjnm 0Magic Dartekjx ekj! < 4.5 (13 _ekj? ekj? !ekjƇ _You now have 56 gold pieces (gained 6). _Found a dagger. _j - a silvery potionYou open the gate. _Found 16 gold pieces.hkjS....##....# .)....###..##....###..##........####.### #...###...# .@.....#.# .....## .#######...#♣....# #...#....# #.#.@....# #.#.'...## #.#.'....# ....#.....# .....##..... #....... #$.hkjThkjȔ#5hkjK.0) _hkjhkj?Q _There is an open gate here.hkjo 0#.#.###.##.......... ...........##....# #♣.)....###...........###..#......####.### #..hkjp ###...# #.@............#.# .# .#######...#♣#...#@...# #.#.'....# #.#.'...## #.#.'....#....#....##♣....# .....# .....##..... #........... #$...hkju hkjv -6 _hkjy hkj { hkjq~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hkj.|#.#.###.##..........  paramita the Magician  ...........##....# #♣.  Deep Elf  .)....###........##...  Health: 15/15 ========================  ...........###..##....  Magic: 7/9==================------ hkj{ ......####.### #.....  AC: 2Str: 4  .......###...# #.@...#  EV: 11Int: 22  ............#.# .*...#  SH: 0Dex: 13  # .#######...#♣*...#  XL:  2 Next: 86% Place: Dungeon:2 #...#@...#  Noise: ---------  Time: 906.5 (0.0) #.#.'....#  b) staff of alchemy #.#.'...##  Cast: Magic Dart #.#.'....#  ....#....#  hkjI....#♣....#  @   Jessica (asleep) .....# .....#  #..... #.....  ...... #$... _There is an open gate here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)ikj9#.#.###.##..........  paramita the Magician  ...........##....# #♣.  Deep Elf  .)....###........##...  Health: 15/15 ========================  ...........###..##....  Magic: 7/9ikjx==================------  ......####.### #.....  AC: 2Str: 4  .......###...# #.)...#  EV: 11Int: 22  ............#.# .....#  SH: 0Dex: 13  # .#######...#♣....#  XL:  2 Next: 86% Place: Dungeon:2 #...#@...#  Noise: ---------  Time: 906.5 (0.0) #.#.'....#  b) staff of alchemy ikja#.#.'...##  Cast: Magic Dart #.#.'....#  ....#....#  ....#♣....#  @   Jessica (asleep) .....# .....#  #..... #.....  ...... #$... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ikjdAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)  You focus your ray upon Jessica. The searing ray hits Jessica!ikj߽+   #♣.  .)#...  #....   #.*...   #.*...#   .*...#  # *...#    ikjԾ      ....#♣.... .....# ..... #..... #.....  #$ikjD.)..onfirm with . or Enter, or press ? or * to list all spells.ikjZEAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)  You focus your ray upon Jessica. The searing ray hits Jessica!  You kill Jessica!ikjGikjFO#.#.###.##..........paramita the Magician...........##....# #♣.ikjOiDeep Elf.)....###........##...Health: 15/15 ========================...........###..##....Magic: 7/10ikj~P================--------......####.### #.....AC: 2Str: 4ikjaQB.......###...# #.)...#EV: 11Int: 22  ............#.# .....#SH: 0Dex: 13# .#######...#♣....#XL:  2 Next: 213% Place: Dungeon:2#...#@...#Noise: ==-------  Time: 907.5 (1.0)#.#.'....#b) staff of alchemy#.#.'...##Cast: Magic Dartikj!R#.#.'....#Ray ....#....#....#♣....#.....# .....##..... #.....ikj S...... #$...Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)  You focus your ray upon Jessica. The searing ray hits Jessica!  ikjSYou kill Jessica! _(Press . to maintain the ray.)ikjT!  ikj^UAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)  You focus your ray upon Jessica. The searing ray hits Jessica!  You kill Jessica! ikjV_(Press . to maintain the ray.)  Your Spellcasting skill increases to level 5!You have reached level 3!ikjo\/  --more--jkjM  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? kkjH}(9/19kkj}8/12--4358% Magic DartkkjkkjŇ kkjlE_You feel clever. x2kkj kkj kkjT kkji K  You stop channelling your searing ray.kkj / _kkj kkj kkjw kkjT kkj kkjc N9==kkjE kkj kkj kkj& kkjN kkj kkj kkjq kkj kkj kkj6 kkj p10/12====kkj kkj kkj4 kkj kkj kkjQ kkj kkj kkj} kkjE kkj kkjP j1====kkjS kkj kkj kkjv kkj kkj kkj1 kkj kkj kkj* kkj kkj j2====kkje kkj kkj kkjL kkjg kkjJ kkj kkj kkjl kkj kkj kkj. kkj kkje kkjt kkj :==kkj kkj kkj kkj kkj5 kkjr kkj kkj2 kkj kkj$ kkj kkj8 kkj kkj kkj! kkj! kkj" kkj\$ kkj$ kkjY% kkj7( M _You now have 72 gold pieces (gained 16).kkj) kkj* kkj* kkj+ kkj[- kkj- kkjW. kkj/ kkjL1 kkj1 kkjM2 kkja3 kkj4 kkj 5 kkj5 kkj77 kkj8 kkj9 kkj9 kkj: kkj!< kkj< kkj= kkj)> kkjJ? kkj? kkjH@ kkjA kkj!C kkjC kkjD kkjE !'''kkj........###...........#kkj& ..######.####.........# #..####♣.....♣## ##...####'''## ###........# ###kkj @####### kkj[ kkjR G--3.5 (46kkjŊ kkj  kkj 5_Found a stone staircase leading down.lkj` lkj 3lkj lkj< lkjd ,lkjx lkj] lkj( lkj lkj lkj lkj lkjn lkj8 lkj <.......###...###.)...#............#.##.....## .#######...#♣....# lkj #...#....# #.#.'....#  #.#.'...##  ####.#.'....# ##......#....## ?.@...#♣....## 6.5 (3.0)lkj .#.#.......##.....## <.....#.....##.....#####.............##......#...$..>........###..............######.####....... ...... #..####♣..... ...... ##...####'''# ..###........# lkj lkj +7.5 (4lkj0 lkj 9 _Found a stone staircase leading up.mkjmkjmkjKmkjumkjmkjV,mkjmkjbmkjߡmkjmkj .......###...###.)...# ...#.##.....#mkj # .#######...#♣....# #...#....# #.#.'....# #.#.'...### ####.#.'....#..###......#....###......@.....#♣....####.#.#.......##.....##mkj <.....#.....##..... .....##......#..$..>........###..######.####....# #..####♣..# ##...####'' .. ###mkj.mkj+9.5 (2mkj,60.5 (3mkjmkju mkj߿[_h - a scroll labelled MAULOR DIONmkj mkjA mkj mkj4 mkj mkj ,mkjQ mkj& ,mkj mkj mkj mkj+ mkj mkj mkj mkj mkj mkj mkj1 mkj mkj L _You now have 81 gold pieces (gained 9).mkjx mkj mkjz mkj mkj ,mkj@ mkjj mkj mkj mkj mkj mkj mkja mkj mkj mkj mkjR mkj mkj| mkj mkj) mkj mkjS mkj mkj> mkj mkj mkj mkj mkjY mkj mkj mkj( mkj mkj mkjG mkj mkjL mkj! mkj mkj ,mkj mkj; mkj mkjF mkj mkj Bmkj mkj>#  ..........##.#..#. #......)#..#......mkj# 3 ###.#.###.##........##..............##...##.....)....###.......#..#.............###.. #.#.........####.### ##.#......###...###......#.##.78.5 (18.0)mkja$ ...##.####.#######...#♣. .> #.# #...#.. #. #.# #.#.'.. # #.# #.#.' ####.## ####.#.' #.....###......# ###............#♣. ##.#.#.......##mkj' mkjb, ,9.5 (19mkj\/ mkjS1 ; _Found a stone staircase leading down.nkjTnkjC  Skill  Level Cost  Apt Skill  Level Cost  Apt nkj a - Fighting   0.0   1.4  -2   g + Spellcasting 5.5   3.6  +3           b - Staves   0.0   1.0   0   h - Conjurations   4.3   4.2  +1   c - Unarmed Combat   0.0   1.4  -2   i - Alchemy   0.0   0.8  +1      nkj         j - Evocations   0.0   0.8  +1   d - Armour   0.0   1.4  -2      nkj4 e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3                                          nkjν^                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  nkjd[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsokj2okj7okj;D..........##.#..#. paramita the Magician#......)#..#...... Deep Elf###.#.###.##........ Health: 19/19 ========================okj<##..............##... Magic: 12/12 ========================##.....)....###....... AC: 2Str: 4#..#.............###.. EV: 11Int: 24#.#.........####.### # SH: 0Dex: 13#.#............###...### XL:  3 Next: 58% Place: Dungeon:2#......@...........#.##. Noise: ---------  Time: 979.5 (0.0)...##.####.#######...#♣. b) staff of alchemy.> #.# #...#.. Cast: Magic Dart#. #.# #.#.'..##.# #.#.'..kj=H####.## ####.#.'.. #.....###......#.. ###............#♣. ##.#.#.......##.  _There is an open gate here. _Found a stone staircase leading down. _Found a stone staircase leading up. _h - a scroll labelled MAULOR DION _You now have 81 gold pieces (gained 9). _Found a stone staircase leading down.okjAokjzGokjJokjxLokjU okj& Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.okj okj;  Your spells (cast)TypeFailure Level  a - Magic Dartokj Conjuration1% 1  b + Searing RayConjuration1% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitpkjpkjpkjpkj5..........##.#..#. paramita the Magician#......)#..#...... Deep Elfpkj###.#.###.##........ Health: 19/19 ========================##..............##... Magic: 12/12 ========================##.....)....###....... AC: 2Str: 4#..#.............###.. EV: 11Int: 24#.#.........####.### # SH: 0Dex: 13pkj&#.#............###...### XL:  3 Next: 58% Place: Dungeon:2#......@...........#.##. Noise: ---------  Time: 979.5 (0.0)...##.####.#######...#♣. b) staff of alchemy.> #.# #...#.. Cast: Magic Dart#. #.# #.#.'..##.# #.#.'..####.## ####.#.'.. pkj#.....###......#.. ###............#♣. ##.#.#.......##.  _Found a stone staircase leading up. _h - a scroll labelled MAULOR DION _You now have 81 gold pieces (gained 9). _Found a stone staircase leading down.  pkj4Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pkjD..........##.#..#. paramita the Magician#......)#..#...... Deep Elf###.#.###.##........ Health: 19/19 ========================pkj##..............##... Magic: 12/12 ========================##.....)....###....... AC: 2Str: 4#..#.............###.. EV: 11Int: 24#.#.........####.### # SH: 0Dex: 13#.#............###...### XL:  3 Next: 58% Place: Dungeon:2pkj@#......@...........#.##. Noise: ---------  Time: 979.5 (0.0)...##.####.#######...#♣. b) staff of alchemy.> #.# #...#.. Cast: Magic Dart#. #.# #.#.'..##.# #.#.'..####.## ####.#.'.. #.....###......#..pkj ###............#♣. ##.#.#.......##.  _Found a stone staircase leading up. _h - a scroll labelled MAULOR DION _You now have 81 gold pieces (gained 9). _Found a stone staircase leading down.  pkj:Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pkjjP  Okay, then.pkjpkjpkjh. _pkjE8 pkj-; ^ Spells (Memorise)pkj; TypeFailure Level  a - FoxfireConjuration/Fire 3% 1b - ShockConjuration/Air3%1  c - Static Dischargepkju< QConjuration/Air5%2  d - Vampiric DrainingNecromancypkj= 26% 3  e - Fulminant PrismConjuration/Alchemy 34% 4  f - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrkjrkjFrkjs5..........##.#..#. paramita the Magician#......)#..#...... Deep Elfrkjb###.#.###.##........ Health: 19/19 ========================##..............##... Magic: 12/12 ========================##.....)....###....... AC: 2Str: 4#..#.............###.. EV: 11rkj-Int: 24#.#.........####.### # SH: 0Dex: 13rkj6#.#............###...### XL:  3 Next: 58% Place: Dungeon:2rkj'#......@...........#.##. Noise: ---------  Time: 979.5 (0.0)...##.####.#######...#♣. b) staff of alchemy.> #.# #...#.. Cast: Magic Dart#. #.# #.#.'..#rkjS#.# #.#.'..####.## ####.#.'.. #.....###......#.. ###............#♣. ##.#.#.......##.  rkj_h - a scroll labelled MAULOR DION _You now have 81 gold pieces (gained 9). _Found a stone staircase leading down.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.rkj!%  rkj'"+Okay, then.rkj'rkj+rkj. _rkj/kjkjpkjkjkjkj$ _kjkjkj/i  You encounter a hobgoblin.kjy ..##.#. #......)#..# ###.#.###.## ##...## ##.....)....###kj@ #..#..### #.#..####.## #.#..###... #..#.#g....##.####.#######...#... .>.# #.# #...#Magic Dart. #.### #.# #.#.' #. #.# #.#.'kj# ####.## ####.#.' g   hobgoblin (asleep) #.....###......# ###............# ##.#.#.......#kj ,80.5 (1kj21.5 (2 _kj kjkj; .##.#kj. #......)#..# ###.#.###.## ##..## ##.....)....### #..#. #.#.####. #.#.###... #...@..kj .#.#g....##.####.#...l.... .>.# #.# #....## #.### #.# #.#.# #. #.# #.#. # ####.## ####.#. #.....###...... l   frilled lizard (asleep) ###.kjyJ ##.#.#.kj`kj+2.5 (1kjkjz_ _You encounter a frilled lizard.kj} .##.# #......)#..# ###.#.###.## ##...kj0 ##.....)....### #..#.# #.#.####. #.#.### #.# #g....##.####.#.l......>.# #.# #j..##.#.### #.# #.#kjk8!# #.#. #.# #.#..# ####.## ####.# j   endoplasm## #.....###g   hobgoblin ###l   frilled lizard (asleep) ##.#.#kjm .lYou encounter an endoplasm.Found a brown potion.kj% j.kjA.gkjjglkjI0===3kjkjN _The hobgoblin shouts! The frilled lizard hisses angrily.kj   kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ..........##.# paramita the Magician #......)#..#.. Deep Elf ###.#.###.##.... Health: 19/19 ========================kj} ##..............# Magic: 10/12 ====================---- ##.....)....###... AC: 2Str: 4 #..#.............# EV: 11Int: 24 # #.#.........####.# SH: 0Dex: 13 kj#.#............###.. XL:  3 Next: 58% Place: Dungeon:2 #**@...............# Noise: ===------  Time: 983.5 (0.0) #.g*..##.####.#######.. b) staff of alchemy kj~.jl.....>.# #.# #.. Cast: Magic Dart ...##.#.### #.# #.# !# #.#. #.# #.# ..# ####.## ####.# j   endoplasm ## #.....###..... g   hobgoblin kjN###........... l   frilled lizard ##.#.#...... _The hobgoblin shouts! The frilled lizard hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (86% to hit)kjw. ..........##.# paramita the Magician #......)#..#.. Deep Elf ###.#.###.##.... Health: 19/19 ======================== kj/##..............# Magic: 10/12 ====================---- ##.....)....###... AC: 2Str: 4 #..#.............# EV: 11Int: 24 # #.#.........####.# SH: 0Dex: 13 #.#............###.. XL:  3 Next: 58% Place: Dungeon:2 #..@...............# Noise: ===------  Time: 983.5 (0.0) #.†...##.####.#######.. b) staff of alchemy .jl.....>.# #.# #.. Cast: Magic Dart ...##.#.### #.# #.# !# #.#. #.# #.# kj0..# ####.## ####.# j   endoplasm ## #.....###..... g   hobgoblin ###........... l   frilled lizard ##.#.#......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (86% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.kj7_ #......) ###.#.# ##...... .). ... # ... ... #**@....... #.**##. .>.# #.#  ... #.#  !# #.#. #.#  ..#   ## l   frilled lizard kj.lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (86% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  kjBYou kill the hobgoblin!kjp.jkjIS..†.kj1<62-4.5 (1kjԾ=Ray kj kj kjw`_(Press . to maintain the ray.)kjW(**kjX****kjA.lkj#j.kj /...kj9/12 -----5+ kj}kjkj3#   kj$ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj  ..........##.# paramita the Magician #......)#..#.. Deep Elfkj۵ h ###.#.###.##.... Health: 19/19 ======================== ##..............# Magic: 7/12==============----------kj_  ##.....)....###... AC: 2Str: 4 #..#.............# EV: 11kjܶ $Int: 24 # #.#.........####.# SH: 0Dex: 13kjm  #.#............###.. XL:  3 Next: 62% Place: Dungeon:2 kj #..@...............# Noise: ---------  Time: 985.5 (0.0) #.j.**##.####.#######.. b) staff of alchemykji  ....l...>.# #.# #.. Cast: Magic Dart kj ...##.#.### #.# #.# Ray+  !# #.#. #.# #.# kjc +..# ####.## ####.# j   endoplasm ## #.....###..... l   frilled lizard ###........... kj ##.#.#...... _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  kj[ {Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (77% to hit)kjF,, ..........##.# paramita the Magician #......)#..#.. Deep Elf ###.#.###.##.... Health: 19/19 ======================== ##..............# Magic: 7/12==============---------- ##.....)....###... AC: 2Str: 4kjo- #..#.............# EV: 11Int: 24 # #.#.........####.# SH: 0Dex: 13 #.#............###.. XL:  3 Next: 62% Place: Dungeon:2 #..@...............# Noise: ---------  Time: 985.5 (0.0) #.j...##.####.#######.. b) staff of alchemy ....†...>.# #.# #.. Cast: Magic Dart ...##.#.### #.# #.# Ray+  !# #.#. #.# #.# ..# ####.## ####.# j   endoplasm ## #.....###..... l   frilled lizard ###........... ##.#.#......Confirm with . or Enter, or press ? or * to kj.list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (77% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard.kj0W #......) ###.#.# ##...... kj1P.). ... # ... ... ... #.j.**##.####. ...**...>.# #.#  ... #.# kjT2M !# #.#. #.#  ..#   ##  kjm8†j  kjRnRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (77% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits  You kill the frilled lizard!kjrK...†kjvy4==6.5 (1 kjzkjA|f _(Press . to maintain the ray.)kjHA L****kj5 j....†--7+ kj):  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ..........##.# paramita the Magician #......)#..#.. Deep Elf kjh)###.#.###.##.... Health: 19/19 ======================== ##..............# Magic: 5/12==========-------------- ##.....)....###... AC: 2Str: 4 #..#.............# EV: 11Int: 24 kjڡ# #.#.........####.# SH: 0Dex: 13 #.#............###.. XL:  3 Next: 64% Place: Dungeon:2 kjU#j*@...............# Noise: ---------  Time: 987.5 (0.0) #.†...##.####.#######.. b) staff of alchemy ....†...>.# #.# #.. Cast: Magic Dart kj...##.#.### #.# #.# Ray+  !# #.#. #.# #.# ..# ####.## ####.# j   endoplasm ## #.....###..... ###........... ##.#.#...... kjt^_(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)kjd ..........##.# paramita the Magician #......)#..#.. Deep Elf ###.#.###.##.... Health: 19/19 ======================== kj^##..............# Magic: 5/12==========-------------- ##.....)....###... AC: 2Str: 4 #..#.............# EV: 11Int: 24 # #.#.........####.# SH: 0Dex: 13 #.#............###.. XL:  3 Next: 64% Place: Dungeon:2 kjTh#..@...............# Noise: ---------  Time: 987.5 (0.0) #.†...##.####.#######.. b) staff of alchemy ....†...>.# #.# #.. Cast: Magic Dart ...##.#.### #.# #.# Ray+  !# #.#. #.# #.# ..# ####.## ####.# j   endoplasm ## #.....###..... ###........... ##.#.#......kjACasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!kjo #......) ###.#.# ##...... .). ... # ... ... #**@....... #.##. ....†...>.# #.#  ... #.#  !# #.#. #.#  ..#   kjP##      kj..onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  kjYou focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!kj7==8.5 (1Magic Dart kj kj"f _(Press . to maintain the ray.)kjIkjK  You stop channelling your searing ray.kju/ _kjkjkjT6==kjikj%kjkjkjkjK kj !kj"kj~#kj#kj%kj&l7====kj6'kj(kj+  You encounter a kobold. It is wielding a +0 short sword.kj02K--Magic DartK   kobold (wandering)kj2&kj<3 kj):,94.5 (6kjz=M--5.5 (7 _kjkj  kjwCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj/K & ..........##.# paramita the Magician #......)#..#.. Deep Elf ###.#.###.##.... Health: 19/19 ======================== ##..............# Magic: 5/12kjL ==========-------------- ##.....)....###... AC: 2Str: 4 #..#.............# EV: 11Int: 24 # #.#.........####.# SH: 0Dex: 13 #K#............###.. XL:  3 Next: 67% Place: Dungeon:2 kjL r#.*@...............# Noise: ---------  Time: 995.5 (0.0) #.†...##.####.#######.. b) staff of alchemy ....†...>.# #.# #.. Cast: Magic Dart ...##.#.### #.# #.# !# #.#. #.# #.# kjcM ..# ####.## ####.# K   kobold (wandering) ## #.....###..... ###........... ##.#.#......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 83% tohit)kj  ..........##.# paramita the Magician #......)#..#.. Deep Elf ###.#.###.##.... Health: 19/19 ======================== kj s##..............# Magic: 5/12==========-------------- ##.....)....###... AC: 2Str: 4 #..#.............# EV: 11Int: 24 # #.#.........####.# SH: 0Dex: 13 #)#............###.. XL:  3 Next: 67% Place: Dungeon:2 kjP V#..@...............# Noise: ---------  Time: 995.5 (0.0) #.†...##.####.#######.. b) staff of alchemy ....†...>.# #.# #.. Cast: Magic Dart ...##.#.### #.# #.# !# #.#. #.# #.# kj$ ..# ####.## ####.# K   kobold (wandering) ## #.....###..... ###........... ##.#.#......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 83% tohit)  You focus your ray upon the kobold. The searing ray hits the kobold!kj  #......) ###.#.# ##...... .). ... kj Y# ... #*... #.*@....... #.##. ....†...>.# #.#  ... #.#  kj !# #.#. #.#  ..#   ##      kjd 6).  kjTe Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 83% tohit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!kjp .9==kjIq l6.5 (1Magic DartRay kj x kjz  kj{ X_(Press . to maintain the ray.)kjkjĽkjekj?K  You stop channelling your searing ray.kj/ _kjhkjkjcT6==kj"kjtkjkjkjRkjkjkjkjfkjykjkjl7====kj<kjkj[kjkjqkj3kjkjHkjkjkjkjl8====kjWkjkjkjakjkjkj%kjkjkjkjOkjl9====kjkjBkj(kjkjkjkj;kjkjkjkj1kjp10/12====kjkjkjkjYkjkj\kjkjkjj1====kjkjgkjkjkjkjkj2kj,kjL kj kjQ j2====kj kjWkjkjZkjkjkjkkjkjkjWkjkjkjkj"j  You see here a frilled lizard corpse.kjkjPA== _kjDkj kj!kj"kj#kjF$kjn%kj&kj&kj'kj(kj)kj`*kjK+kjs,kj,kjt-kj;7w #.##.....)... #.#..#..... #.#.#.... #)#.# ####.........kj7##.####.†...##.####.##........†...>.# #.# ...##...##.#.### #.#  #@####.#.# #.# --.............#.# ####.########.#####.#.# #.....# #. #.#.# ###....kjS8} .. #...# ##.#.$. #.. #####.<.. ... ....###.  #..kj;21029.5 (33.0)kj>H--30.5 (34kjAkjfCR _k - a brown potionkj1kj2kjt3kjD5kj[7kj8,kj,;kj<kjl=kjh>kj?kjAkj7BkjBkj5DkjEkj FkjFkjGkjHkjUIkjIkjJkj^LkjLkjuMkjTOkjOkjVPkjR$ kj`S)_You now have 91 gold pieces (gained 10).kj4[####........†...>.# #.#.....##...##.#.### #.#####..##.####.#.# #.#..............#.# ####.#kj[#######.#####.#.# #######.# #.#.# ###...###......# #...# ##.#.........# #.. #####.<.###.....@# ........7.5 (7.0) ######.. ........ #.##..<.. #....... ..# .... #...kj\$ ### ... #...... .. ##...... . ##...#. ###### kjB`kjd+8.5 (8kjgkji9 _Found a stone staircase leading up.kjkj3kjkjU,kj,kjq,kjAkjUkj,kjckjrkj^kjkjQkj;kj"kjkj;kjkjkjEkjkjskjPkjkj<kjkjkjkjkjkjkjA,kjOkjo,kj&kjkjkj;,kjkjkjl,kjskj<kj,kj$kjkjd,kjrkjFkjkj)kjkj,kj+kjkjkj`,kj{kj:c  You encounter a rat.kj ..............   #.. #######.#####. kjhB  #.r ######.# #.   .. ###......# #.   .. .........#####   #. ###......##.   #. ######.......   #.##########.##.   #.@..........##  kj& ###############   #Magic Dart   #   #   #r   rat (asleep)     kjp, kj055.5 (17.0)kjU36.5 (18 _kjkjkj   ####..##.####  #... ............  #..##.##### #.r# ######.# # kj  ..# ###......# #  ..# .........#####  #.# ###......##  #.# ######.....  #@##########.##..<  #............## ###############  #  #  # #...  kjL kjEkj07.0) kjkjkj3 .....##...# ####..##.####. ..............# #####.r# #######..# ### kj ;..# ...######......## .....##########.##..<............###############...kjkj&8kjkjkjȫ  kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj.G .....##...## paramita the Magician kjG~#..# ####..##.#### Deep Elf #... ............. Health: 19/19 ======================== #..# #######.##### Magic: 10/12 ====================---- #.r# ######.# # AC: 2Str: 4 #.*# ###......# # EV: 11Int: 24 kjdH.*# .........##### SH: 0Dex: 13 #*# ###......##... XL:  3 Next: 69% Place: Dungeon:2 #@# ######...... Noise: ---------  Time: 1058.5 (0.0) kjH#.##########.##..< b) staff of alchemy #............##... Cast: Magic Dart ###############... #...kj^I #... r   rat (asleep) #... #... _You encounter a rat.kjICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)kj_%  .....##...## paramita the Magician #..# ####..##.#### Deep Elf kj& l#... ............. Health: 19/19 ======================== #..# #######.##### Magic: 10/12 ====================---- #.†# ######.# # AC: 2Str: 4 #..# ###......# # EV: 11Int: 24 ..# .........##### SH: 0kj& Dex: 13 #.# ###......##... XL:  3 Next: 69% Place: Dungeon:2 #@# ######...... Noise: ---------  Time: 1058.5 (0.0) #.##########.##..< b) staff of alchemy #............##... Cast: Magic Dart ###############...kj8'  #... #... r   rat (asleep) #... #...kj' Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You focus your ray upon the rat. The searing ray hits the rat!kjh* z #..# kj* J #...  #..#  #.*#   #.*#   .*#  #*# kje+ #@#  <  kjs †...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kj Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  You focus your ray upon the rat. The searing ray hits the rat!  You kill the rat!kj; 71==9.5 (1Magic DartRay kj kj f _(Press . to maintain the ray.)kjlkjnkjnkjpK  You stop channelling your searing ray.kj_rE _kjrkj}skjtkjtkj$uL1==kjukj'vkjv,kjwkjzx,kjcykjy,kj{kj{j2====kj |kj|kj}kj;~,kj7kjkjkj!kjkjkkj,kjkjkj:==kj*kjkjkjMkjψkj%  kj,:You see here a rat corpse.kj͍j  You encounter an endoplasm.kjt  # #### ##.####.†. ### ####........†#.. .....##...#kj#..#######..##.#...j...........#.@# ######--#.†#  ##..# ### #Magic Dart#..# .........#######.# ###......#kj8#.# ######...j   endoplasm (asleep)#.##########.##..<#............################...kj0712.0)kjmN--2.5 (13 _kjkjkjh  Casting: Searing Ray (safe; 1% risk of failure)  kj\Confirm with . or Enter, or press ? or * to list all spells.kj # paramita the Magiciankj # Deep Elf # #### Health: 19/19 ======================== ##.####.†. Magic: 10/12 ====================---- ### ####........† AC: 2Str: 4 ##.. .....##...## EV: 11Int: 24 #..#######..##.#### SH: 0Dex: 13 kj,#..*j.............. XL:  3 Next: 71% Place: Dungeon:2 #.@# #######.##### Noise: ---------  Time: 1072.5 (0.0) #.†# ######.# # b) staff of alchemy #..# ###......# # Cast: Magic Dart #..# .........##### kj##.# ###......##... #.# ######...... j   endoplasm (asleep) #.##########.##..< #............##... ###############... _You encounter an endoplasm.Casting: Searing Ray (safe; 1% risk of failure)  kjyEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)kjc # paramita the Magician # Deep Elf kjx # #### Health: 19/19 ======================== ##.####.†. Magic: 10/12 ====================---- ### ####........† AC: 2Str: 4 ##.. .....##...## EV: 11Int: 24 #..#######..##.#### SH: 0Dex: 13 #.................. XL:  3 Next: 71% Place: Dungeon:2 #.@# #######.##### Noise: ---------  Time: 1072.5 (0.0) #.†# ######.# # b) staff of alchemy #..# ###......# # Cast: Magic Dart #..# .........##### kj!U##.# ###......##... #.# ######...... j   endoplasm (asleep) #.##########.##..< #............##... ###############...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!kj#e# kj$† ### † ##..  ### #..**..... #.@#  #.†#   #..#   #..#  ##.#  #.# kjA%[ #.#<  #..   kj=..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kjAim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!kj5==3.5 (1Magic DartRay kjkjpf _(Press . to maintain the ray.)kj kj- kj kj>  kj E You stop channelling your searing ray.kj E _kj kj kj kj kj L1==kjd kj kjT ,kj kjJ kj kj ,kjT kj kj? j2====kj kj ,kj kj kjC kjf kj  ,kjg kj kjP ,kjb kj f==kj kj! kj$ ,kj$ Bkj% kjI' ,kj ( ,kj6) kj_* ,kj-+ kjC, kj, kj. ,kj/ kj0 ,kj1 ,kj3 ,kj4 kjB; kja< Bkj= kj|? Bkj@ kj[A kjB ,kjTC kjD ,kjF kjrH kjI Bkj/K kjL ,kjM kj,O kjKP ,kj_Q kjR kjS BkjV kjX Bkj..K   kobold (asleep) ##.#.####............. ##..#.# ..##. #..##.# .............kjJ 1116.5 (43.0)kj N--7.5 (44 _kjh kj kjp <. .. ##.. ## . ##. .. ...##... #..kjr $ .. .#.... .... ..K..#....##....  #.....#..#....... # #....#..@.!.##... # #....#..#. ###...#...#.#######...#.#...#. #..#.....# #......####...........> ##.#.####.. ##..#.# ##kjv kj)z 08.5 (1.0) kj} kj~ kjX .. #..# .##.. ##.kjXo#. .... ##.....#.. ...##...##..#.... .#.........#..K..#....##....kjY= #.....#..#.  #....#.@..!.##...  #....#..#.  #...#...#.#.######kjTZY ...#.#...#. #..#........ #............kjX[k ###...........> ##.#.#### ##..#.# .kjbkje&9kjOlkjmkj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjk  paramita the Magician .. #.. Deep Elfkjl # .##.. ##.  Health: 19/19 ======================== #. .... ##.....  Magic: 10/12 ====================---- #.. ...##...##..  AC: 2Str: 4 #.... .#.........  EV: 11Int: 24 #..K..#....##....  SH: 0Dex: 13 #...**#..#.......  XL:  3 Next: 75% Place: Dungeon:2 kj*m#....#*@..!.##...  Noise: ---------  Time: 1119.5 (0.0) #....#..#........ # b) staff of alchemy #...#...#.#.......###### Cast: Magic Dart ...#.#...#............. #..#................. kjm>#.................... K   kobold (asleep) ###...........>...... ##.#.####........... ##..#.# ..........# _You encounter a kobold. It is wielding a +0 whip.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)kj!   paramita the Magiciankj"  .. #.. Deep Elf # .##.. ##.  Health: 19/19 ======================== #. .... ##.....  Magic: 10/12 ====================---- #.. ...##...##..  AC: 2Str: 4 #.... .#.........  EV: 11Int: 24kjK# Q #..)..#....##....  SH: 0Dex: 13 #.....#..#.......  XL:  3 Next: 75% Place: Dungeon:2 #....#.@..!.##...  Noise: ---------  Time: 1119.5 (0.0) kjc$ #....#..#........ # b) staff of alchemy #...#...#.#.......###### Cast: Magic Dart ...#.#...#............. #..#................. #.................... K   kobold (asleep) ###...........>...... ##.#.####........... ##..#.# ..........#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjR% Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!kj' = .. #.. # .##.. ##.  #. .... ##.....  #.. kj]( .##..  #.... .....  #..*#....  #...**.....  *@..!.##...  kj) _.....  ... ... . #...... ###....>  ##.#.##    kjm )kj *...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kj- Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!kjӱ 6==20.5 (1Magic DartRay kj kj f _(Press . to maintain the ray.)kjkjkjkj<K  You stop channelling your searing ray.kj/ _kj!kju#kj`$L1==kjk%kjO'kj'kj(kj*kjB+kj{,kj.kja/kjj0kj2kj2j2====kj3kj5kj^7kj8kj8kj:kj<kj==kj.>kj?kjAkjBkjCkjWY.. #.. . ### ..##.. . ##. ##....... .##.....# #.. ....##...##..# #......#.........# #..)..#....##....# #.....#..#.......# #.#....#....@.##... #.--#....#..#........# ##.#...#...#.#.......######.....#.#...#....##..#..........#.#kjX#..............####...........>...##.#.####.....##..#.# ...##..kj\+9.5 (9kjKdh==--30.5 (10.0)kj.hkjj kjjM_l - a glowing golden potionkj$ kj% kj' kj, kj/ Bkj61 kj}2 ,kj3 kj5 kj'6 kj!7 kj7 kj8 kj: kj: kjN; kj= kj> kj? kj"@ kjnA kjB kjIC kjC kj5E kjF kjCG kjG kjH kjJ kjJ kjpK kjM kjN kjcO kjO kj8Q kjR kj7S kjS kjT kjXV kjV kjyW kjX kjY kj9Z kjZ kj[ kj] kj] kj9^ kj=` kjga kja kjb kjd kje kjmf kjf kjg kjh kjmi kjj kjj kjk kjzl ,kj o kjo kjp kjq kj"r kj(s kjs kjIt kj5u kj!v kjv kjAw kjx kjJy kjy kj}z kjm{ kj]| kj} kj} kj~ kj} kj kj kj kjЂ kjc kj kjM kjd kjT ,kj kj# kj9 ,kj kj kjh ,kjZ kj\ ,kjX kj kj ,kj kj] kj kj} kj kjV kj kjS kj kj kjn kj kj kjƦ kj kj kj2 kjl kj kj; kjʬ kjȭ kj׮ kj kj2 kj kjH kjܲ kj kjg kj| kj kj kj kj kj2 kj kj߿ kjI ,kj, kju kjx kj kj kj? kj` kj kj kj kj kjp kjA kjQ kj ,kj kj kj< ,kjP kj\ kjS ,kj kj% kj} ,kj kjG kjE kjU ,kj kj kj kjL kju kj kj kj kj kjP kj kjv kj kj kjh kj kjW kjf kj3 ,kj~nkjkjkj kj ,kjz kj kja kj ,kjkjkj,kjNkj-kj,kjkjkj,kjkjkj8,kjykjJkjkj|kj kj0kj,kj kj!kj{",kj$P  There is a stone staircase leading up here.kj!&kj& _kjD'kj(kj9)kj)kj[*kj+kj-kj-kj7.kj/kj$0kj0kj\1kj1kjQ3kj3kj4kj]6kj7j  You encounter an endoplasm.kja<## ..#.j #kj=#.#..♣ # ###########....♣ # #.##..........♣ # #.##......#..♣ ## ##.##........♣ .######..##........♣  .........##..♣  kj=.......#.###...###.♣ .......#...<...### ♣ Magic Dart >..................♣ ..........####.###.. ......##..## #.#j   endoplasm (asleep) ...........###.# .......#.#..##.. ......##.#..#..#kj\@;.j200.5 (7kjCCQjkjD31.5 (71 _kjiGkjHkj/ ..#.. ##.#.j♣ # ###########....♣ # #.##..........♣ # #.##......#..♣ kj7 T ##.##........♣ ..##........♣ .........##.....@..♣ .###...###.♣ ..<...### ♣ >.... .##  #.#kjC ..#.. #.#.j♣  ###########....♣  #.##..........♣ kjD @ #.##......#..♣  ##.##........♣ ..##........♣ .........##.....@..♣ .###...###.♣ ..<...### ♣ >.....## #.#kjG kjH kjnK kjM a _An endoplasm is nearby!kjS}- kj2~E#....# ..#... #.#.j ###########....♣ kj~#.##..........♣ #.##......# kjd# ##.##.♣ ######..##......@.♣ .##........♣ #.###...###.♣ ......#...<...###.♣........♣...####.###..##..## #.# #....###.# ...#..##..kj kj).j.kj˃kjU82.5 (1.0) _kjkjNkjk1# ## #....##..#... ##.#..###########...j♣kj]2n#.##..........♣ #.##......#  ##.##.♣ #####..##.♣ .##........♣ #.###...###.♣#...<...###.♣........♣ ...####.###..##..## #.# ##....###.# ..kj3).j.kj6kj8&3kj_;kj>=kji# ## ##....##kj k..#... ##.############....♣#.##...j♣.##......#  ##.##.♣ ####..##.♣ .##........♣#.###...###.♣#...<...###.♣ ........♣kjJm...####.###..##..## #.# ##.kjpkjvq.=4kjtkjnv@ _The endoplasm hits you but does no damage.kj"U   kjU Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj   paramita the Magician  Deep Elf ## ##  Health: 19/19 ======================== kj i##....##  Magic: 10/12 ====================---- #..#...  AC: 2Str: 4 ##.#..♣  EV: 11Int: 24  ###########....♣  SH: 0Dex: 13  #.##.........j♣ XL:  3 Next: 76% Place: Dungeon:2  #.##......#.@♣ Noise: =--------  Time: 1204.5 (0.0) kj Y ##.##........♣♣ b) staff of alchemy ####..##........♣ Cast: Magic Dart ......##........♣ ....#.###...###.♣ ....#...<...###.♣ j   endoplasm kj ^................♣ .......####.###.. ...##..## #.# ##. _The endoplasm hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)kj paramita the MagicianDeep Elf## ##kj Health: 19/19 ========================##....##Magic: 10/12 ====================----#..#.*.AC: 2Str: 4##.#.*♣EV: 11Int: 24###########...*♣SH: 0Dex: 13#.##.........*♣kjj XL:  3 Next: 76% Place: Dungeon:2#.##......#.@♣Noise: =--------  Time: 1204.5 (0.0)##.##........♣♣b) staff of alchemy ####..##........♣Cast: Magic Dart ......##........♣ ....#.###...###.♣ ....#...<...###.♣j   endoplasm kj ................♣ .......####.###.. ...##..## #.# ##.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.kjU +..kjV .j  Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is severely wounded.(Press . to maintain the ray.)kjW 3=5.5 (1kj-X =Ray kjB[ kj\  kj] I_The endoplasm closely misses you.kjX .  The searing ray hits the endoplasm.kja****kj#3....kj(,9/12 --806Magic Dartkj-;+ kj\/kj11M _You kill the endoplasm!kjX kjN 3kjy K  You stop channelling your searing ray.kj E _kj kjP10/12==kj kjkj9kjkjkjkjkjkjWkjkjkj2j1====kjkjkj,kj-Bkje,kjkjkj[j2====kjkj' kj!kj!kjA"kj>#kj>$kj"%,kj;&kj)'kj',kj(kj)kj}*:==kj +kj+kj,kja-kj-kj.kj/kj[0,kj1kjp2kj2kj3kja4kj<5kj5,kj6kj7kj:8,kj$9kj9kj:kj;kj;kj<U  A hobgoblin comes into view.kjP=kj^@-kjA######  ##....####  #..#.....## ##.#..♣♣♣@.#-- ########....♣♣ ♣♣..#..........♣♣ ♣..#Magic Dart kjAn#......#..♣♣ ♣..# #........♣♣ ♣.# #........♣ ...g   hobgoblin (wandering) #♣ ... ##...###.♣ .g<...###.♣kjBA26.5 (20.0)gkjYC.kjEkjHE--7.5 (21 kjMI _kjWKkj^LkjEf)kj'g kjgF###### ##....#### #..#.....##kjch ##.#..♣♣♣@.#..♣♣ ♣♣..# ..♣♣ ♣..# .♣♣ ♣..# kjhr ♣.#  ...  ..g kjWiI .. .<kj 5kjW  ###### ##....#### #..#.....## ##.#..♣♣♣@.#..♣♣ ♣♣..# ..♣♣ ♣..# .♣♣ ♣..# ♣.#kj  ...  .. ..<kj4kjkjkj kjZ_A hobgoblin is nearby!kj kj   ###### ##....#### #..#.....kj ##.#..♣♣♣.. #######....♣♣ ♣♣ kj..........♣♣ ♣♣ ......#..♣♣ ♣ kj2&..♣♣ #  .♣ ... .♣ g ###.♣ .kj <...###.♣ . ........♣  kjx.kj Skj o8.5 (1.0)Magic Dart _kj kjkj)3 kj4 kj7 kj8 H _No target in view!kj kju kj0 kj" H _No target in view!kj3kjkjCkjKkj֡: _kj:kjYk  A hobgoblin comes into view.kjׯ%  kj ###### ##....#### #..#..... ##.#..♣♣♣ kj˱######....♣♣ ♣♣.. .........♣♣ ♣♣ #..♣♣ ♣♣ .♣♣ # kj Magic Dart♣ ..g ♣ . ###.♣ .....  g   hobgoblin (wandering) ...###.♣ ..kj  .......♣ .  ##.###..  kjqH9g.kjkj330.5 (2 _kjkjkj/  Casting: Searing Ray (safe; 1% risk of failure)  kj1\Confirm with . or Enter, or press ? or * to list all spells.kj+  paramita the Magician kj@ Deep Elf  Health: 19/19 ======================== ###### Magic: 10/12 ====================---- ##....#### AC: 2Str: 4 #..#.....## EV: 11Int: 24 ##.#..♣♣♣..## SH: 0Dex: 13 ######....♣♣ ♣♣..## XL:  3 Next: 80% Place: Dungeon:2 kj`7.........♣♣ ♣♣@.# Noise: ---------  Time: 1230.5 (0.0) .....#..♣♣ ♣♣*.#  b) staff of alchemy .......♣♣ ♣*#  Cast: Magic Dart .......♣ .g. .......♣ .... ...###.♣ .....  g   hobgoblin (wandering) ...###.♣ ..... .......♣ .... ##.###..Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj,Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 ring mail (wandering, hasn't noticed you, 88% tohit)kj;8  paramita the Magician  Deep Elf  Health: 19/19 ========================######kjl9  Magic: 10/12 ====================----##....####  AC: 2Str: 4#..#.....##  EV: 11Int: 24##.#..♣♣♣..##  SH: 0Dex: 13 ######....♣♣ ♣♣..##  XL:  3 Next: 80% Place: Dungeon:2 .........♣♣ ♣♣@.#  Noise: ---------  Time: 1230.5 (0.0) .....#..♣♣ ♣♣*.#  b) staff of alchemy .......♣♣♣*#  Cast: Magic Dart .......♣.*. .......♣..*. ...###.♣kj:G.....  g   hobgoblin (wandering) ...###.♣..... .......♣.... ##.###.. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 ring mail (wandering, hasn't noticed you, 88% tohit)kjR.gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kj$Aim: a hobgoblin, wearing a +0 ring mail (wandering, hasn't noticed you, 88% tohit)  You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin.kj+...kjq==1.5 (1Ray kj"kjf _(Press . to maintain the ray.)kj$w J *kj x ***g  The searing ray hits the hobgoblin.  The hobgoblin is moderately wounded.kj1 7g.kj( ,....kj- 9/12 --=2+ kjY kj + _The hobgoblin shouts!kj' kj**** The searing ray hits the hobgoblin.kjg...8-------3++  _The hobgoblin is severely wounded.kjw z $The searing ray hits the hobgoblin.kj]{ ****kj Y .$.kj ?.  You kill the hobgoblin!kj s--2=--4kjQ AMagic Dartkj kj  kj8 0_You finish channelling your searing ray.kjEkjz3kjkj,kj,kjkj[,kj;kjkjN9==kj@kjBkjkjxkj;kjkj8kjkjp10/12====kj4kj,kjFkjkjnkjkjkj>kjkj1====kjkjkjkjkjj,kjkjqkjkjkkj:kjj2====kjKkjkjokjkj9kjkjkjkjkjkjkj,kjkjMkjP==kjN  You now have 121 gold pieces (gained 30).kj=kj&kjA _You see here a +0 ring mail.kjkjkjokjg kj= kjkjkj1kjfkjkjJkj kj!kjX"kj$#kj%kjC',kj~(kjl*kj;,kj,kj-kjg/kj/1kj2kj2kje4kj6,kj7kjY9kj:kj;kj0=kj=>kj?kjx@kjRAkj=CkjE%  kj:FAYou encounter an adder.kjJ......#..♣♣ ♣♣..# kjK........♣♣♣♣[#### ........♣♣....## ........♣ ♣.....## #...###.♣ ♣......# <...###.♣ ♣......# kj-LJ........♣ #♣♣......# .###...##♣'♣##........# # #.# ##.S......@........# - ###.# .................# ##.. ...............## kjLMagic Dart#..# .......##.....##  ...#### ###.### .. '' .#    S   adder (asleep)kj_Mr.# #♣.. .#   ##.....#   ..##.....  kj'R064.5 (30.0)kj;SM-5.5 (31 _kj7WkjuY kjZL_You see here a parchment of Anguish.kj17 kjJ8 Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj%kj&kj)kj+ kj ,_You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj#......#..♣♣ ♣♣..# #kj^.♣♣ ♣♣[#### #.♣ ♣....## #.♣ ♣.....## #...###.♣♣# ♣......# .<...###.♣÷#. ♣......# .♣ .. #♣♣......# kjɱ#.###...##♣'♣##........# # #.# ##.S:..# .###.# .# .##...## .#..#.##.....##. #...########.###. #''' .# #....# #♣... .#.##.... .##..##.....kjkj06.5 (1.0) kjQkjռ kjl?_Found a gnoll skeleton.kj+ m#......#..♣♣ ♣♣..# ##.♣♣ ◊. ♣♣[#### ##.♣ S. ♣....## ##kj, .♣ ###' ♣.....###...###.♣♣#... ♣......# ..<...###.♣÷#..ß ♣......#.♣ ... #♣♣......# .####.###...##♣'♣##.# .## #.# ##.S....@.:.# ..###.# #.# #..##...## #..#..#.##.##. .#...########.##. #''' .#S 2 addkjR- ers (asleep)#....# #♣... .#.##..... .# ###..##.....kj*2 kj2 kjh3 7kj6 kjq8 A _You encounter an adder.kj9 kj/  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj̼kjپkj,kj kj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)kjXkj kj kjF _Unknown command.kj#'o.##......#..♣♣ ♣♣..# .##.♣♣ ◊.. ♣♣[#### .##.♣ S.. ♣....## .##kj(.♣ ###'### ♣.....## .###...###.♣♣#.....# ♣......#.<...###.♣÷#..ß.. ♣......#..♣ .... #♣♣......# ..####.###...##♣'♣##.# ..## #.# ##.S...@..:.#.###.# #kj(.# .#..##...## .#..#..# #.##..##. ..#...########.###. # #''' .# .##....# #♣....kjC)u .#.##...... .# .###..##.....kj.kj/-8 _kj4kj5kj  kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjA.##......#..♣♣ ♣♣..#  paramita the Magician kjB.##........♣♣ ◊.. ♣♣[####  Deep Elf .##........♣ S.. ♣....##  Health: 19/19 ======================== .##........♣ ###'### ♣.....##  Magic: 10/12 ====================---- .###...###.♣♣#.....# ♣......#  AC: 2Str: 4 ...<...###.♣÷#..ß.. ♣......#  EV: 11Int: 24 ...........♣ .... #♣♣......#  SH: 0Dex: 13 ..####.###...##♣'♣##........#  XL:  3 Next: 82% Place: Dungeon:2 ..## #.# ##.S***@..:........#  Noise: ---------  Time: 1268.5 (0.0) ...###.# #.................#  b) staff of alchemy kjvC>.#..##.. ..................##  Cast: Magic Dart .#..#..# #.........##.....## ........ ..#...########.### ........ # #''' .#  SS 2 adders (asleep) .##....# #♣.... .# .......##...... .# .###..##..... _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)kj.##......#..♣♣ ♣♣..#  paramita the Magician .##........♣♣ ◊.. ♣♣[####  Deep Elf .##........♣ S.. ♣....##  Health: 19/19 ======================== kj.##........♣ ###'### ♣.....##  Magic: 10/12 ====================---- .###...###.♣♣#.....# ♣......#  AC: 2Str: 4 ...<...###.♣÷#..ß.. ♣......#  EV: 11Int: 24 ...........♣ .... #♣♣......#  SH: 0Dex: 13 ..####.###...##♣'♣##........#  XL:  3 Next: 82% Place: Dungeon:2 ..## #.# ##.†...@..:........#  Noise: ---------  Time: 1268.5 (0.0) kj...###.# #.................#  b) staff of alchemy .#..##.. ..................##  Cast: Magic Dart .#..#..# #.........##.....## ........ ..#...########.### ........ # #''' .#  SS 2 adders (asleep) .##....# #♣.... .# .......##...... .# kj'.###..##.....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!kj8 ♣♣..#  ◊.. ♣♣[####  S..  kj ###'###    <÷  ..♣ .... #♣♣......# #.........# kjT  #.# ##.****@..:........#  #........#  .........##  #..... ..##.kj5C # #''' .# S   adder #♣.... ..... kjO †...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!kj PkjT.##......#..♣♣ ♣♣..#paramita the Magician .##........♣♣ ◊.. ♣♣[####Deep Elf .##........♣ S.. ♣....##kjTHealth: 19/19 ======================== .##........♣ ###'### ♣.....##Magic: 10/12 ====================---- .###...###.♣♣#.....# ♣......#AC: 2Str: 4 ...<...###.♣÷#..ß.. ♣......#EV: 11Int: 24 ...........♣ .... #♣♣......#kj&U*SH: 0Dex: 13 ..####.###...##♣'♣##........#XL:  3 Next: 103% Place: Dungeon:2 ..## #.# ##.†...@..:........#Noise: ==-------  Time: 1269.5 (1.0) ...###.# #.................#b) staff of alchemy .#..##.. ..................##kjUCast: Magic Dart .#..#..# #.........##.....##Ray ........ ..#...########.### ........ # #'''.#S   adder (asleep) .##....# #♣....kjJV".# .......##.......# .###..##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!kjW _(Press . to maintain the ray.)  You have reached level 4!kj\/  --more--kjS24/243--54 2% Magic DartkjTP _You feel clever.kj~##......#..♣♣ ♣♣..# ##.kj^♣♣ ◊.. ♣♣[#### ##.♣ S.. ♣....## ##.♣ ###'### ♣.....## ###...###.♣♣#.....# ♣......# <...###.♣÷#..ß.. ♣......# kj.♣ .... #♣♣......# ####.###...##♣'♣##.# ## #.# ##.†....@.:.# ###.# #.# #..##.. .## #..#..# #.kjn##.....##  ..#...########.### # #''' .# ##....# #♣....##...... kjvkjA:--70kjkj< _You stop channelling your searing ray.kj[_r......#..♣♣ ♣♣..# kj=`.♣♣ ◊.. ♣♣[#### .♣ S.. ♣....## .♣ ###'### ♣.....## kj`D...###.♣♣#.....# ♣......# <...###.♣÷#..ß.. ♣......# ♣ .... #♣♣......# kjga####.###...##♣'♣##.# ## #.# ##.†.....@:.kja# ###.# #.# kjdb..##.. .## ..#..# #.##.....kjb## ..#...########.###kj_c # #''' .#....# #♣kjc\##..... kjJkkj@tA--1kjykj3zkj ......#..♣♣ ♣♣..#  .♣♣ ◊.. ♣♣[####  .♣ S.. ♣....##  kjۚ .♣ ###'### ♣.....##  #...###.♣♣#.....# ♣......#  <...###.♣÷#..ß.. ♣......#  ♣ .... #♣♣......#  .###...##♣'♣##.#  # #.# ##.†..#  ###.# #.#  .##.. .##  .#..# #.##.....##   ..#...########.### kjE   # #''' .#    ....# #♣.... .#   ##...... .#    #..##.....   kj kjӥ U1==2kjk kjV \  You pick up a parchment of Anguish and begin reading...kjڵ +3.5 (2kj kj @ _You add the spell Anguish to your library.kjZkjkkj8kj^kj,kjJkjkjkjkjj2====kjhkjkjkj2kjkj6kjԯkjOkjkjkj n _You start resting.Magic restored.kj6kj+9.5 (6kj3====80.5 (7 _kjkjkj˨kj|kjɷkjt kj@_There are no items here.kjkjn Spells (Memorise)TypekjFailure Level  a - FoxfireConjuration/Fire 3% 1b - ShockConjuration/Air3%1  c - Static DischargeConjuration/Air4%2  kjd - Vampiric DrainingNecromancy22% 3  e - Fulminant PrismConjuration/Alchemy30% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 30% 4  g - AnguishHexes/Necromancy58% 4 kj11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkjG kjm kjӭ kj ......#..♣♣ ♣♣..#  paramita the Magician ........♣♣ ◊.. ♣♣[####  Deep Elf kjQ ........♣ S.. ♣....##  Health: 24/24 ======================== ........♣ ###'### ♣.....##  Magic: 13/13 ======================== #...###.♣♣#.....# ♣......#  AC: 2kjM Str: 4 <...###.♣÷#..ß.. ♣......#  EV: 11Int: 25 ........♣ .... #♣♣......#  SH: 0kj. .Dex: 13 ###.###...##♣'♣##........#  XL:  4 Next:  2% Place: Dungeon:2 # #.# ##.†......@........#kj   Noise: ---------  Time: 1280.5 (0.0) ###.# #.................#  b) staff of alchemy .##.. ..................##  Cast: Magic Dart kj[ `.#..# #.........##.....## ..... ..#...########.### ..... # #'''.#   ....# #♣....kjO .#   ....##.......#   #..##.....   _You stop channelling your searing ray.  kj3 You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library. _You start resting. _Magic restored. _There are no items here.kj_ kj. Memorise Fulminant Prism, consuming 4 spell levels and leaving 7? Y - Yes  N - Nokjtkj)kjkjl$kjMemorise Fulminant Prism, consuming 4 spell levels and leaving 7? Y - Yes kjv \ N - No [Y]es or [N]o only, please.kjG kj! kj ......#..♣♣ ♣♣..#  paramita the Magician kj ........♣♣ ◊.. ♣♣[####  Deep Elf ........♣ S.. ♣....##  Health: 24/24 ======================== ........♣ ###'### ♣.....##  Magic: 13/13 ======================== kjY #...###.♣♣#.....# ♣......#  AC: 2Str: 4 <...###.♣÷#..ß.. ♣......#  EV: 11Int: 25 ........♣ .... #♣♣......#  SH: 0kj Dex: 13 ###.###...##♣'♣##........#  XL:  4 Next:  2% Place: Dungeon:2 # #.# ##.†......@........#  Noise: ---------  Time: 1280.5 (0.0) kj ###.# #.................#  b) staff of alchemy .##.. ..................##  Cast: Magic Dart .#..# #.........##.....## ..... ..#...########.### kjc ..... # #'''.#   ....# #♣.....#   ....##.......#   #..##.....   kj :_You stop channelling your searing ray.  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library. _You start resting. _Magic restored. _There are no items here.kj +1.5 (1kj kj } _This spell is astonishingly dangerous to cast!kj\ +2.5 (2kjk kjw! kjU) W3.5 (3kjg, +4.5 (4kj/ kj 3 kj6 +5.5 (5kj: kj> _You start memorising the spell. You continue memorising. x4kjC kj F kjwG c _You finish memorising. Spell assigned to 'c'.kj kj  Spells (Memorise)TypeFailure Level  a - Foxfirekj Conjuration/Fire 3% 1b - ShockConjuration/Air3%1  c - Static DischargeConjuration/Air4%2  d - Vampiric DrainingNecromancy22% 3  e - Iskenderun's Mystic BlastConjuration/Translocation 30% 4  f - Anguishkj Hexes/Necromancy58% 4 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkj+kj2kj<......#..♣♣ ♣♣..#  paramita the Magician ........♣♣ ◊.. ♣♣[####  Deep Elf ........♣ S.. ♣....##  Health: 24/24 ======================== ........♣ ###'### ♣.....##  Magic: 13/13 ======================== #...###.♣♣#.....# ♣......#  AC: 2Str: 4 <...###.♣÷#..ß.. ♣......#  EV: 11Int: 25 kj=........♣ .... #♣♣......#  SH: 0Dex: 13 ###.###...##♣'♣##........#  XL:  4 Next:  2% Place: Dungeon:2 # #.# ##.†......@........#  Noise: ---------  Time: 1285.5 (0.0) kj> ###.# #.................#  b) staff of alchemy .##.. ..................##  Cast: Magic Dart .#..# #.........##.....## kjL?1..... ..#...########.### ..... # #'''.#   ....# #♣.....#   ....##......kj?K.#   #..##.....   _You start resting. _Magic restored. _There are no items here. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.kjEkjFMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 3? Y - Yes  N - Nokj' kj8 ......#..♣♣ ♣♣..#  paramita the Magician kj9 ........♣♣ ◊.. ♣♣[####  Deep Elf ........♣ S.. ♣....##  Health: 24/24 ======================== ........♣ ###'### ♣.....##  Magic: 13/13 ======================== #...###.♣♣#.....# ♣......#  AC: 2Str: 4 <...###.♣÷#..ß.. ♣......#  EV: 11Int: 25 ........♣ .... #♣♣......#  SH: 0Dex: 13 kj]: ###.###...##♣'♣##........#  XL:  4 Next:  2% Place: Dungeon:2 # #.# ##.†......@........#  Noise: ---------  Time: 1285.5 (0.0) ###.# #.................#  b) staff of alchemy .##.. ..................##  Cast: Magic Dart .#..# #.........##.....## kj; ..... ..#...########.### ..... # #'''.#   ....# #♣.....#   ....##.......#   #..##.....   _You start resting. _Magic restored. _There are no items here. _This spell is astonishingly dangerous to cast! kj; _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.kj? +6.5 (1kjB kjF } _This spell is astonishingly dangerous to cast!kj_K +7.5 (2kjmN kjQ kj:V +8.5 (3kjY kj\ kj a +9.5 (4kj;d kjg kjk ,90.5 (5kjn kjs _You start memorising the spell. You continue memorising. x4kjw kjz kjG| c _You finish memorising. Spell assigned to 'd'.kjkj% kjxq Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 5.9   3.6  +3          kjD b - Staves   0.0   1.0   0   h - Conjurations   4.3   4.2  +1   c - Unarmed Combat   0.0   1.4  -2   i - Translocations   0.0   0.8  +1      kj j - Alchemy   0.0   0.8  +1          kj d - Armour   0.0   1.4  -2   k - Evocations   0.0   0.8  +1   e - Dodging   2.4   2.1  +2      kjZ f - Stealth   2.4   1.8  +3              kj ,            kj                 kjW                 kj             The relative cost of raising each skill is in cyan.  kj The species aptitude is in white.  [?] Help[=] set a skill target  kj [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskj> h + Conjurations 4.3kj> i + Translocations 0.0kjYl > j + Alchemy 0.0kjo TargetTarget--  --  --  --  --  --  --  --  --  --  kjK *--  a-z] set[-] clear selected targetcost|targetskj< [?25h[?0ckj= *0 kj [?25l[?1ckjTv4.0 current training targets, if any.kj=P=] set aall targetskjD a-z] setselected target kj <[?25h[?0c0 kj [?25l[?1ckj4.0 =] set aall targetskjkjkja......#..♣♣ ♣♣..#  paramita the Magician ........♣♣ ◊.. ♣♣[####kj`   Deep Elf ........♣ S.. ♣....##  Health: 24/24 ======================== ........♣ ###'### ♣.....##  Magic: 13/13 ======================== #...###.♣♣#.....# ♣......#  AC: 2Str: 4 <...###.♣÷#..ß.. ♣......#  EV: 11kj;Int: 25 ........♣ .... #♣♣......#  SH: 0Dex: 13 ###.###...##♣'♣##........#  XL:  4 Next:  2% Place: Dungeon:2 # #.# ##.†......@........#kj  Noise: ---------  Time: 1290.5 (0.0) ###.# #.................#  b) staff of alchemy .##.. ..................##  Cast: Magic Dart .#..# #.........##.....## ..... ..#...########.### ..... # #'''.#   ....# #♣.....#   kj....##.......#   #..##.....   _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.kjkj"kj%kj&kjUIkjW,kjX: _kjZkj\h  An adder comes into view.kjd4##......#..♣♣ ♣♣..# ##..♣♣ ◊.. ♣♣[#### kjeH##..♣ S.. ♣....## ##..♣ ###'### ♣.....## ##...###.♣♣#.....# ♣......# ..<...###.♣÷#..ß.. ♣......# ..♣ .... #♣♣......# .####.###...##♣'♣##..# kjfg.## #.# ##.†....@....# ..###.# #..# #..##.. ..## #..#..# #..##.....##.. ..#...########.###.. # #''' .# S   adder (asleep) ##....# #♣.... .#..##...... .#kjCg6##..##.....kjt+1.5 (1kjy22.5 (2 _kj}kj~kj0.##..........♣♣# .###..♣♣ ..◊ ♣♣..# .##.♣♣ ◊.. ♣♣[## .##.♣ S.. ♣ .##........♣ ###'### ♣# .###...###.♣♣#.....#♣♣......#<...###.♣÷#..ß..#÷♣......# ...........♣ #.....#♣♣......# ..####.###...##♣@♣##........# #.# ##.†.# ...###.# #..# .#..##.. .........## .#..#..# #.........##.....##. ..#...########.### ........ # #''' .# .##....# #♣.... .# .......##.......#kj5kjq9+3.5 (1kj.=kj2> kj>8_Found a gnoll skeleton.kj? kjJ@C_There is an open door here.kju##########....♣♣ ♣♣..## ....♣♣♣..♣♣..##..♣♣ ..◊ ♣♣..# ♣ ◊.. ♣♣[####  S.. ## ........♣ ###'### ♣.....# .###♣#.....#♣<...###.♣÷#..ß..#÷♣.........♣ #..@..#♣♣##.###...##♣'♣##....## #.# ##.†........... ...###.# #.................#.. ............## .#..#..# #.........##.....##..#...########.### ........ # #'''##....# #♣jwF9m.S'SS=4 _The adder hisses angrily.kj8  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj5| kj9 kj kj  kjʄ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kjkjkjϕkj kjm@_Unknown command.kjfh f .##..........♣♣♣..♣♣..##kji #..♣♣ ..◊ ♣♣....♣♣ ◊.. ♣♣[#### ... ♣....#####'###.###...###.♣♣#..S..#♣♣...... ...<÷#..ß..#÷........♣ #.....#♣♣####.###...##♣@♣##.. #.# ##.†............###.# #.....................#.......#.S   adder#kji `.... .......##.......#kjl R.Skjn kj&q A-5Magic Dart kjFq _kjt kjv  kjv K_There is an open door here.kj   kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj¡.##..........♣♣♣..♣♣..##  paramita the Magician .##......#..♣♣ ..◊ ♣♣..#  Deep Elf kj.##........♣♣ ◊.. ♣♣[####  Health: 24/24 ======================== .##........♣ ... ♣....##  Magic: 11/13 ====================---- kj.##........♣ ###'### ♣.....##  AC: 2Str: 4 kj0.###...###.♣♣#.....#♣♣......#  EV: 11Int: 25 kjwO...<...###.♣÷#.Sß..#÷♣......#  SH: 0Dex: 13 ...........♣ #.*...#♣♣......#  XL:  4 Next:  2% Place: Dungeon:2 kja ..####.###...##♣@♣##........#  Noise: ---------  Time: 1295.5 (0.0) ..## #.# ##.†...............#  b) staff of alchemy ...###.# #.................#  Cast: Magic Dart .#..##.. ..................## .#..#..# #.........##.....## ........ ..#...########.###  S   adder ........ # #''' .# .##....# #♣.... .# .......##...... .# _There is an open door here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjSAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (77% to hit)kjK$-.##..........♣♣♣..♣♣..##paramita the Magician .##......#..♣♣ ..◊ ♣♣..#Deep Elf .##........♣♣ ◊.. ♣♣[####Health: 24/24 ======================== kj%.##........♣ ... ♣....##Magic: 11/13 ====================---- .##........♣ ###'### ♣.....##AC: 2Str: 4 .###...###.♣♣#*....#♣♣......#EV: 11Int: 25 ...<...###.♣÷#.*ß..#÷♣......#SH: 0Dex: 13 ...........♣ #.*...#♣♣......#kj<& XL:  4 Next:  2% Place: Dungeon:2 ..####.###...##♣@♣##........#Noise: ---------  Time: 1295.5 (0.0) ..## #.# ##.†...............#b) staff of alchemy ...###.# #.................#Cast: Magic Dart kjw&M.#..##.. ..................## kj&.#..#..# #.........##.....## kj&........ ..#...########.###kj'S   adder ........ # #'''kj0'.# kjK'O.##....# #♣....kjf').# .......##......kj' .#kj'Casting: Searing Ray (safe; 1% risk of failure)  kj(MConfirm with . or Enter, or press ? or * to list all spells.kj (yAiming: Searing Ray (safe; 1% risk of failure)  kj=(;Press: ? - help, Shift-Dir - straight linekj(yAim: an adder (77% to hit)  You focus your ray upon the adder. The searing ray hits the adder.kjkj .kj@Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kjڧDAim: an adder (77% to hit)  kjIYou focus your ray upon the adder. The searing ray hits the adder.  kjQThe adder is heavily wounded.kj$..kj&==kj6.5 (1kj+'Ray kjEkjkj kjkjX_(Press . to maintain the ray.)kjy& kj%*kjO The searing ray hits the adder.kjh, SThe adder is severely wounded.kj-0--7+ kjF1kj2@ _The adder completely misses you.kj2kj3T .  The searing ray hits the adder!kjF*kjr.kjr 4---158kjMagic Dart++ _You kill the adder!kjEkjm _Your Spellcasting skill increases to level 6!kj&kjkjkj K  You stop channelling your searing ray.kj"/ _kj#kj%kj%kj_'kj&)kjp)kj*kjg,kj,#1kj,(=kjB.kj0kjY0kj1kjh3kj3kj~5kj17kj7kj8kj;kjT<i2===kj.>kj?kjW@kjAkj5Hkj0IkjMkjPkjYQj3====kjRkjTkjTkj=VkjVXkj|XkjYkj[kj\kj=^kjk`kj`#4kj`G====kjckjfkjhkjikjjkjkkjlkjVmkjmkjUokj5pkjpkj-qkjgtkjukjrv:==kjvy,kjzkjzkj{kjkjikjkj,kjxkjkj;kjkj,kjkjkj’@  There is an open gate here.kjkj4 _kjіkjZkjݛ,kjkj kjkj4kjSkj^kj,kjskj/kjkj]kjzkjzkjLkjȰkjMkjkjһkjkjmkjT###.####.................# ................## ..###.........##.....##  ........#...########.###  .....####'''## .#  .kj...###♣.....♣## .#  .##.........## .#  #..##..........^## # ##......#.....@# kj-- ###.)...#####.....#  ##.....# ##.....#  #♣....# ##....♣  #....# ##...?#  '....# #..$.+    kj+'...## ##...+    '....# ...+    #....## #.   kj1328.5 (30.0)kjG--9.5 (31kj}kjY _n - a glowing blue potionkj D kjF C  Skill  Level Cost  Apt Skill  Level Cost  Apt kj G S a - Fighting   0.0   1.4  -2   g + Spellcasting 6.0   4.2  +3          kjG  b - Staves   0.0   1.0   0   h + Conjurations 4.4   4.2  +1   c - Unarmed Combat   0.0   1.4  -2   i + Translocations 0.2   0.8  +1      j + Alchemy0.1   0.8  +1          kjG  d - Armour   0.0   1.4  -2   k - Evocations   0.0   0.8  +1   e - Dodging   2.4   2.1  +2      kjH f - Stealth   2.4   1.8  +3  kj8H !            kjnH _    kjH         kjH         kjH         kjH a    kjI         kjOI         kjmI         kjI The relative cost of raising each skill is in cyan.  The species aptitude is in white.  kjI :[?] HelpkjI G[=] set a skill target  kjI [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskjJkj˽kj###.####.................#  paramita the Magician .##.....................##  Deep Elf .#..###.........##.....##  Health: 24/24 ======================== kjHz........#...########.###  Magic: 14/14 ======================== .....####'''##.#  AC: 2Str: 4 ....###♣.....♣## .#  EV: 11Int: 25 ....##.........## .#  SH: 0kjWDex: 13 #..##..........^##  XL:  4 Next: 15% Place: Dungeon:2 kj}# ##......#.....@#  Noise: ---------  Time: 1329.5 (0.0) ###.)...#####.....#kj   b) staff of alchemy ##.....# ##.....#kjK&  Cast: Magic Dart #♣....###....♣ #....###...?# '....#kj#..$.+   '...####...+   '....#...+   #....###.  The searing ray hits the adder! kj_You kill the adder! _Your Spellcasting skill increases to level 6! _You stop channelling your searing ray. _There is an open gate here. _n - a glowing blue potionkjkjkjkjkjkjkjkjkj-kj.kjkjkjkjlkjTkjkj/ kj kj kj, kjj kj kjkj1kjnkjkjkjw{..####'''## .#  kj#♣.....♣## .#  kj#.........## .#  ##kj....^## kje#......#......## kj  .kj8 )...#####.....##  kjX  ##.....#  kjv ...# ##....♣ ..# ##..kj  ..# #..$.+  kj 1.## + kj x ..# #....+  kj!..## #....#  kjD!...## #....♣#  .kje!\#.....#  kj!.....#####.....##  ..#...... kj!+ kj%,34.5 (5kj{)+5.5 (6kj,kj?. kje.^_m - a scroll labelled NACZUCH VUSONNkj<kj<kjRkjkjz!kje#,kjH&kj&kj'kj+$ kj5,)_You now have 130 gold pieces (gained 9).kj-kjL.kj/kj2$'kj3''kj~4kj4kj 6kjz77 _You open the gate.kj8kj8kjM9kj{;@  There is an open gate here.kj@<kj< _kj/=kj2>kj>kj?kj?kj@kjA,kj%BkjCkjC,kj.DkjFkj/GkjG,kjHkjIkjIkjLJkjKkjKkj4Lkj@MkjANkjOkj?OkjOkjQ@  There is an open gate here.kjsRkjR _kjSkjTkjpUkjUkj7VkjWkjDXkjXkjYkj2ZkjZkj![kj[kj\kj]kj]kjd^kj_kj`kj`kjcakjckjckjdkjekjhkjikjikj9jkj lkjmkjKmkjmkjmokj/pkjxpkjNqkjrkjskjtkjtkj vkjvkjJwkjwkj.ykjykj.zkjzkj{kj|kj|kjx}kj~kjZkjkj kjXkjkjJkjӂkj@BkjxkjBkj2kj}kjJkj@kjkjkjÎkj+kjn,kjՑkjΒkj˓kjkjĔkj BkjkjškjݛkjkjkjQkjskjkj}kjkj,kj¨kjkj:kjokj1kj kjVkjkj{kj"kjmkjkjkjJkjvkjkjkj@  There is an open gate here.kj*kj _kjkjkj9kjkjkjkjkjkjkj"kjXkjkjCkjykjtkjkj~kj&kjkjOkjkjkjkjkjkj3kjkjNkjkj*kj kjJkjkjkj6,kjkjkjkjkjkjkj kjRkj+kjkj0kjskjkj@  There is an open door here.kj"kj _kjkjkjd ##.#..♣♣♣..## kj#########....♣♣_♣♣..## ##....♣♣♣..♣♣..## kj#..♣♣...◊ ♣♣..# kjJU#........♣♣ ◊◊.. ♣♣[#### ##........♣ ... ♣....## kj##........♣ ###'### ♣.....## kj###...###.♣♣#.....#♣♣......# <...###.♣÷#..ß@.#÷♣......# 91.5 (kj 56.0)kjM........♣♣#.....#♣♣......# ##.###...##♣'♣##........# kj## #.# ##.†...............#kjD#.####.................# #..##.....................## kjh#..#..###.........##.....##.....#...########.### .kje###'''## #.#kjxkj,2.5 (57kjVkj < _Found a faded altar of an unknown god.kj  #..#... ##.#..♣♣♣########....♣♣_♣♣ .##..........♣♣♣..♣♣..## .###..♣♣...◊♣♣♣..# .##.♣♣ ◊◊... ♣♣[## .##kj= >.♣ ... ♣ .##........♣ ###'### ♣# .###...###.♣♣#..@..#♣♣......#<...###.♣÷#..ß..#÷♣......# .kj ..........♣♣#.....#♣♣......# ..####.###...##♣'♣##.# #.# ##.†......# kj w...###.####.........# .#..##..............kj m.......## .#..#..###.........##.....##....#...########.###kj# kj kj 13.5 (1.0)kjT kj kj5M#....####  #..#.....##  kj##.#..♣♣♣..## ##########....♣♣_♣♣..## ....♣♣♣..♣♣..##..♣♣...◊♣♣♣..# ♣♣.◊◊....♣♣[#### ♣.◊.....◊.♣....## kj........♣ ###@### # .###♣♣#.....#♣♣kjx<...###.♣÷#..ß..#÷ ...........♣♣#.....#♣♣......#.....kjkj&4kj_8_kj kjDK_There is an open door here.kj5Mkj֟ ###### #....####  #..#.....##  kj##.#..♣♣♣..## ##########....♣♣_♣♣..## kjdw....♣♣♣..♣♣..##..♣♣...◊♣♣♣..# ♣.◊◊....♣♣[#### kj!♣.◊..@..◊.♣....## ........♣♣###'###.♣.....# .###♣♣#.....#♣♣ ...<...###.♣÷#..ß..#÷♣......#♣♣♣♣...kjkj-5 _kjkj{kjIM ###### #....####  #..#.....## kjJ" ##.#..♣♣♣..## ##########....♣♣_♣♣..## ....♣♣♣..♣♣..##..♣♣...◊♣♣♣..# ♣♣.◊◊@...♣♣[#### .◊.....◊## ........♣♣###'###.♣.....# .###...###.♣♣#.....#♣♣......#..ß..#.....#kj%K{##♣'♣##...kjpOkj'R&6kjV&_kjUWkjac @Mkjc 1 ###### kjc d#....####  #..#.....## kjd  kjRd M##.#..♣♣♣..## kj~d ##########....♣♣_♣♣..## ....♣♣♣..♣♣..#kjd #..♣♣..@◊♣♣♣..# kje ♣♣.◊◊....♣♣[#### .◊.....◊kj9e ## .##........♣♣###'###.♣.....##kje M........kj:n kjr &7kju kj kjx M ###### #....####  #..#.....## kjJy R ##.#..♣♣♣..## kj}y ##########....♣♣_♣♣..## kjy ....♣♣♣@.♣♣..##..♣♣...◊♣♣♣..# kjy }♣♣.◊◊....♣♣[#### kj*z _.##........♣.◊.....◊.♣....##♣kjSz 0#♣'♣#kjD kj߁ &8kjT 8_kji kjRqM ###### kjDSi#....####  #..#.....##  kjmSM##.#..♣♣♣..## kjS##########....♣♣@♣♣..## kjS....♣♣♣..♣♣..##..♣♣...◊♣♣♣..# kjT.##........♣♣.◊◊....♣♣[####♣..♣♣♣...kj@TkjWkjY&9kj ]kjG_ kj}_^_There is a faded altar of an unknown god here.kjfFdoor _ faded altakjf}r of an unknown god here.  This altar belongs to (a) Elyvilon, (b) Wu Jian or (c) Nemelex Xobeh, but you kj$gQ can't tell which. kjQg Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.kjA:  Okay, then.kjBkjDkjJkjK kjL(_kj,kj]-kj.kj6kj7kj9: _kj>kj'?,kjN@kjDkjE,kjFkjKkjIL,kjMkjQkjRkjUSkj4TkjY@  There is an open door here.kjmZkjZ _kj[kj_kj3a,kjWbkjXfkj~g,kjhkjlkj n,kj^okjs@  There is an open door here.kjukj@v _kj2wkjzkj{,kj|kjkj,kjہkj[kj,kjkjNkj,kjkjŐkjkjkj-kj@  There is an open gate here.kjEkj _kjkjkjkjkjkjukjkjkjkjCkjCkjtkjJkjkjkj&kjkj $  Things that are here:kjz  a +0 dagger; a +0 robe; the human skeleton of JessicakjDkjô _kjkj kjkj?kjkjkjkjkjkjkjkjkjkj@  There is an open gate here.kjkjS _kj1kjkjkjkjkjPkjmkjkjkjkj}kjkjykj*kj kj;kj@kjkjkj"kjkjkjkjkjkjokj,kjkj5kj9kjwkjkjkjkj kjkj(kj)kjikj kjykjnkjkjHkjkjkjkjkjkjkjikjkjkjkj!kjkjkjkjkjkj%kj)kjqkjkjkjkj>kjkjkjkj"kjkj kj kj kj kj kj kj kj_kj!kjkjKkjkj@kj"kj`kjkjkjkj7kjkjkjkjkjYkj@kjkjUkjkjkjo kj kj`!kj"kj"kj#kj$BkjM%kj%kjz&kj:'kj'kj(kj7##.####.†...##.#############........†...>.# #kj7##..........##...##.#.### ##..#######..##.####.#.# ##...................#.# #####..##########.#####.#.# #...kj28_#.†# ######.# #.#.# ###.#..#####......# #...# ## kj8+#..#.......@..#####..######.453.5 (54.0) ##.#####......##............ kj8@#.# ######............... #.##########.##..<..##..... kj8#............##.....##..... ###############.....##.....  #.....###....  kjV9#.....# ##...  #.....# #### kj'=kj>kj@E _Done exploring.kjuBkjPLevel 2 of the Dungeon<<<>>>_kj`Qe(Press ? for help)#..# #.#.#.........####.###.##......#......###..##.## #)#............###...###.)...#####.....###.#kjQ#.# ####..................#.##.....## ##.....##.#kjQ##.####.†...##.####.#######...#♣....## ##....♣#.#kjIR#########........†...>.# #.# #...#....####....#.#kjS##..........##...##.#.### #.# #.#.'....##....'.##..#######..##.####.#.# #.# #.#.'...####...'.##...................#.# ####.## ####.#.'....##....'.##..##########.#####.#.# #.....###......#....####....####.†# ######.# #.#.# ###............#♣....## ##....♣##..#####......# #...# ##.#.#.......##.....## ##.....##..#.......@..#####..######.<.....#.....##.....#####.....##kjSM##.#####......##.........................##......#......###.# ######...................>........###...........###.##########.##..<..##...........######.####.........###............##.....##...........# #..####♣.....♣#################.....##...........# ##...####'''##kjS#.....###.........## ###........##.....# ##...#...############kj7Td#.....# ##########.....##.....#kj}T5#######kj' A stone staircase leading down (D:2) >@kjpkj @##.####.†...##.#### paramita the Magician#########........†...>.# # Deep Elf##..........##...##.#.### # Health: 24/24 ========================#..#######..##.####.#.# # Magic: 14/14 ========================#...................#.# #### AC: 2Str: 4#..##########.#####.#.# #... EV: 11Int: 25kju  #.†# ######.# #.#.# ###. SH: 0Dex: 13#..#####......# #...# ## XL:  4 Next: 15% Place: Dungeon:2#..#.......@..#####..######. Noise: ---------  Time: 1453.5 (0.0)##.#####......##............ b) staff of alchemy#.# ######............... Cast: Magic Dart#.##########.##..<..##.....#............##.....##.....###############.....##..... #.....###.... #.....# ##... #.....# ####kj  Things that are here: _a +0 dagger; a +0 robe; the human skeleton of Jessica _There is an open gate here. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.kj| kj kjkjkj@ _kjlkj,kjkjkj#,kjkj]kjN,kj(kjOkjU,kj' kjG!kj>",kj1#kj=$kjn%,kj\&kjp'kjk(,kjK)kjd*kj}+,kj,kj.dYou see here a frilled lizard skeleton.kj/kj/ _kj0kj)2kj93kj{3kjR4kj5kj6kj6kj7kj8kj):kjm:kj;;kjB\##...# #.# ###.#.###.##.....#..### #.###..............#.## #.##.....)....###....kjB##.# #.#..#.............##..# #.#.#.........####.#.## #)#............###.# ####..................##.####.÷...##.####.#######... ####........÷...@.# #.# #..kj9C66.5 (13.0) ......##...##.#.### #.# #.# kjiC####..##.####.#.# #.# #.#. ..............#.# ####.## ####.# #######.#####.#.# #.....###.kjC6######.# #.#.# ###....... ##......# #...# ##.#.#... kjC........#####..######.<.....#. ##......##.......................kjGkj+JkjfK kjKU_There is a stone staircase leading down here.kj"SkjYkjfkjFkkjn87.0) _kjLrkjSj&3kjm #..... #..... #..... ##  kjn..... <.###  ....###.....  #..........  kj@n.####...?......  .......@.# kjjn>..##.#### # kjn#kjï-9.0 (2.5kj²8<kjִ _You climb downwards.  Found a scroll labelled JELUCRU MOFO.  kjFFound a stone staircase leading down and a stone staircase leading up.kjO kjS_There is a stone staircase leading up here.kj@kjkjkjkj.kj"$ _kjkj˗#... #..... #..... #..... ## #..... <.####kjs#.....###.....# #......####...@..............<.####...kjOw>..##.#####kjkjn.70.0 (1.0kj+1.0 (2kjrkj0 kja\_o - a scroll labelled JELUCRU MOFOkj8kjkj.kjbkjkj,kjPkjkjkjkjkjkjfkjWkjkj]kjkjlkjkjkjkjkj`kj>kjqkjbkj .. .. ...##.##. ..kjO..##.#..#.. ...# ...# #........##  #.....)@..##  #.....##.<.#### #.....###.....###kju####..............####....................<.####.....>..##.#### .....#kjM.......kjx .. ... ... ###.##.# .. #......##.# #......#.. #kj.# #.# #.##kj  #.....@...## #.....##.<.#### #.....###.....###kjD  ####......... .####..........kjr f .......<.####... >..##.#### .... #. .kj S...  ...kj +7.0 (6kj+8.0 (7kjkj| _You see here the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}.kjkjkjz!kj&kj*kj,$ _kjx-kj/kjM2,kj3kjE5kj7kj 8kj*9kj;kjC=kj=kj>kj@kjk  You encounter a ball python.kj^ d #####..... ......... S.......## .. .....#... ........kj ###.##.##..# #......##.# #......#.@# kjH #........## #........# Magic Dart#........###.....)...###.....## S   ball python (constriction, asleep)#.....###.....###kj ####..............####.............kj,82.0 (4kj23.0 (5 _kjkj kjr5  ##....#######........... .S.......kj5 d## ........# ... ........##.##.##..###.....#..kj5 .......##.......#...##kj,6 )...## ##.<.####kjZ6 s.....###.....### kjA; kj< +4.0 (1kj? kj)A kj5  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj$  paramita the Magician kj]$##....  Deep Elf #######......  Health: 24/24 ========================kj$ ...........  Magic: 12/14 ====================---- kj%.S.......  AC: 2Str: 4 kj+%## ...*....#  EV: 11kjV%<Int: 25 kj%... ...*....  SH: 0Dex: 13kj% kj%`###.##.##*.#kj!& XL:  4 Next: 15% Place: Dungeon:3 kj&?#......##@#kj& Noise: ---------  Time: 1484.0 (0.0) #......#..#kj*'W b) staff of alchemykjU'Y #........##kj|'Q Cast: Magic Dartkj' kj';#........# kj'7#........##kj ( #.....)...##kjK( S   ball python (constriction, asleep) kj(&#.....##.<.####  kj(F#.....###.....###  ####............. kj)N_You encounter a ball python.kj/)Casting: Searing Ray (safe; 1% risk of failure)  kjZ)MConfirm with . or Enter, or press ? or * to list all spells.kj)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj)EAim: a ball python (asleep, 100% to hit)kj  paramita the Magician ##....  Deep Elf #######......  Health: 24/24 ======================== kjs...........  Magic: 12/14 ====================---- .........  AC: 2Str: 4 ## ........#  EV: 11Int: 25 ... ........  SH: 0Dex: 13kjO ###.##.##..# XL:  4 Next: 15% Place: Dungeon:3 #......##@# Noise: ---------  Time: 1484.0 (0.0) #......#..# b) staff of alchemy #........## Cast: Magic Dart kj#........# #........## #.....)...## S   ball python (constriction, asleep) #.....##.<.####  #.....###.....###  ####............. Confirm with . or Enter, or press ? or * to list all spells.kjRTAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!kj ##....  #######......  ...........  .*.  ## ...*....#  ... ...*....  *.#   kj #.... #.... #.....).. #.....##.< #.....### kj  ....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kj Aim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!kj<6==5.0 (1kj^Magic DartRay kjkj  kj\X_(Press . to maintain the ray.)kj kj kjS kj K  You stop channelling your searing ray.kj" / _kj9% kj' kj_' L3==kj( kj+ kj-  You encounter a hobgoblin. It is wearing a ring of wizardry.kj= --Magic Dartg   hobgoblin (wandering)gkjL +7.0 (2kjhU M--8.0 (3 _kjjY kj5\ kj_##....#######...... ..... ...## ........# ... ........###.##.##..# #......## #......#@.# #........## #........ #..kjY.## #.)...## #.....##.<.#### #....g###.....### ####..............####.kjm7g.kj]kj+9.0 (1kj"kjkj 9 #######...... ...............## ........#kj9@ ... ........###.##.##..# #......##kj9 #......#..# #......@.##kj: #. #.## #.....)...##kj: #...g.##<.####kjG; #.....###.....###kj; ####..............####.........kj;y.... .......<.####.....kjI>7g.kj CkjH'90kjLkjKNkj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjO  #######......  paramita the Magician ............  Deep Elf ...........  Health: 24/24 ======================== .## ........#  Magic: 11/14 ==================------ ... ........  AC: 2Str: 4 ###.##.##..#  EV: 11Int: 25 #......##.#  SH: 0Dex: 13 #......#..#  XL:  4 Next: 16% Place: Dungeon:3 #......@.##  Noise: ---------  Time: 1490.0 (0.0) #....**..# b) jdP 1mstaff of alchemy #...*....##  Cast: Magic Dart #..g..)...##  #.....##.<.####  #.....###.....###  g   hobgoblin (wandering) ####.............  .####.............  .......<.####..... Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a ring of wizardry (wandering, hasn't noticed you,  86% to hit)kj~#######......paramita the Magiciankjo#............Deep Elf...........Health: 24/24 ========================kj.## ........#Magic: 11/14 ==================------... ........AC: 2kĵStr: 4###.##.##..#EV: 11kjInt: 25#......##.#SH: 0kj Dex: 13#......#..#XL:  4 Next: 16% Place: Dungeon:3kjH#......@.##Noise: ---------  Time: 1490.0 (0.0)kjp#....**..#b) staff of alchemykj#...*....##Cast: Magic DartkjV#..*..)...###.....##.<.#####.....###.....###g   hobgoblin####..............####....................<.####.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a ring of wizardry (wandering, hasn't noticed you,  86% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.kj@g.  kjbAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wearing a ring of wizardry (wandering, hasn't noticed you,  86% to hit)  kjYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  The hobgoblin is heavily wounded.kj(..kj 2====1.0 (1Ray kjkjf _(Press . to maintain the ray.)kj, z =The searing ray hits the hobgoblin!kj 3****kj !kj E...=kj 61--kj) Q8--2Magic DartkjT ;+ kj kj 7 _You kill the hobgoblin!kj kjkjkj%kjW  You start resting.kj|9--kj&0kj53.0 (1kjkj/< _You stop channelling your searing ray.kjl ...... .......kjQ.## ........# ... ........###.##.##..#kjdr #......## #......#..# #........## #.#kjS #...=....## #.....)...## #.....##kj<.#### #.....###.....### ####..............####.............kj .......<.####.....kj# >..##.#### .....kjH kj 62==kjd4kjkjkjH .### ........#kj I ... ........###.##.##..# #......## #......#..#kj7I #........## #.#kjaI #...=@...## #.....)...##kjI& #.....##.<.#### #.....###.....###kjI ####..............####...........kjI .......<.####.... >..##.#### .kjJ|.... #. ....kjOkj$X&5kjYkj[kj  . .### ........#kj 2 ... ........ ###.##.##..#kj]  #......##.# #......#..# #kj [.## #kj .# #...@....##kj; + #.....)...## #.....##.<.####kjo f #.....###..###kj \ ####............kjЧ e .####.............kj n .......<.####kjB ..... >..##.###kju 7# ..... kj T #. ....kjը kjE kjZ &6kj kj kj +7.0 (2kjP kj. , _c - a ring of wizardrykj֚.#### .. ........ ###.##.##..# #......##.# #......#..# #..## #.# #........##....@)#.....##.<.#####.....###.....#######..............####....................<.####.....>..##.#### ..... #. .... ...3====8.0 (1kjkj1kjhD.### .kjh1# ... ........ ###.##.##..# kjTi#......##.# #......#..# #.## #.# kji#........## #.....@...## kjij#.....##.<.#### #.....###.....### ####..........kjj<....####....................<.####.....kjQj>..##.#### ..... kjj kjokjcu&9kjxkj kj%_You see here the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}.kj'kj[(500kj0kj3 kjoo_d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}kj kj Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} Armour (go to first with [) kj 9 a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of alchemy (weapon) Jewellery (go to first with "=)kj8 ,c - a ring of wizardrykjZ Ld - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.4 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.0. kj Damage rating: 13 (Base 4 x 107% (Dex) x 100% (Skill) + 9 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedcreatures. Will+: It increases your willpower. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). If you switch to wielding this weapon: kj Your spell failure would improve by up to 6% (press '!' for details). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kjykjR}kj.### ........#paramita the Magician... ........Deep Elf###.##.##..#kj@@Health: 24/24 ========================#......##.#Magic: 13/14 ======================--#......#..#AC: 2Str: 1 #........##kjwEV: 11Int: 29#........#SH: 0kjDex: 13#........##kj߁XL:  4 Next: 18% Place: Dungeon:3#.....@...##kjl"Noise: ---------  Time: 1500.0 (0.0)#.....##.<.####d) +9 dagger of Pion {freeze, Will+ Str-3 #.....###.....###Cast: Magic Dart####..............####....................<.####.....kj>..##.#### .....#........ _You see here the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}. _d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}You unwield your staff of alchemy.  You feel weaker.You feel clever.The +9 dagger of Pion {freeze, Will+ Str-3 Int+4} glows with a cold blue light!kjNkjA1.0 (1kj w _d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} kjdq You unwield your staff of alchemy.  You feel weaker.  kj!You feel clever.kjҬlThe +9 dagger of Pion {freeze, Will+ Str-3 Int+4} glows with a cold blue light!kj/I_d - the +9 dagger of Pion (weapon) {freeze, Will+ Str-3 Int+4}kjF\ kj^ Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) kj<^  d - the +9 dagger of Pion (weapon) {freeze, Will+ Str-3 Int+4} Armour (go to first with [)  a - a +0 robe (worn) kjl^ Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)kj^ ,c - a ring of wizardrykj/ dd - the +9 dagger of Pion (weapon) {freeze, Will+ Str-3 Int+4}. kj FA double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades. kj At 100% training you would reach 10.0 in about 4.4 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.0. Damage rating: 13 (Base 4 x 107% (Dex) x 100% (Skill) + 9 (Ench)). kj Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedcreatures. kjW VWill+: It increases your willpower. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). If you unwield this weapon: Your spell failure would worsen by up to 6% (press '!' for details). (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kj<P Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - the +9 dagger of Pion (weapon) {freeze, Will+ Str-3 Int+4} kj=Armour (go to first with [)  a - a +0 robe (worn) kje=Magical Staves (go to first with |)  b - a staff of alchemy kj=Jewellery (go to first with "=)  c - a ring of wizardrykjX  kjzc - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 13% (press '!' for details). You took it off a hobgoblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.kji6kj<kjUCj.### ........#kjCparamita the Magician... ........kjC#Deep ElfkjC###.##.##..#kj4DHealth: 24/24 ========================#......##.#kjyDMagic: 13/14 ======================--#......#..#kjDhAC: 2Str: 1 kjDs#........##EV: 11kjE.Int: 29kj?E^#........#SH: 0kjEpDex: 13#........##XL:  4 Next: 18% Place: Dungeon:3#.....@...##kjENoise: ---------  Time: 1501.0 (0.0)kjKFF#.....##.<.####d) +9 dagger of Pion {freeze, Will+ Str-3 #.....###.....###kjF\Cast: Magic Dart####..............####....................<.####.....kj(G>..##.#### .....kjWG@#.....kjG ... kjG_d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}You unwield your staff of alchemy.  You feel weaker.kj>HYou feel clever.The +9 dagger of Pion {freeze, Will+ Str-3 Int+4} glows with a cold blue light!_d - the +9 dagger of Pion (weapon) {freeze, Will+ Str-3 Int+4}kj|NkjX#4kj+Y7==5 (0.5kj]kj` kj/a%_c - a ring of wizardry (worn)kj kjJ kj kjkjkj ,kjkjkkjkjmkjkjkjkjkjvkj kjS!:==kjL"kj#kj%kj9&kj'kj'kjz)kj*kj +kj,kj.kj.kjp/kj0kj2kj2kjU3kjJ5kj"7kjV7kj7kjO9kj:kj:kj;kj<kj>kj>kj\?kje@kjAkjFBkjBkjCkj:EkjEkjFkjnGkjIkjcIkjIkjJkjLkj[LkjLkjMkj|OkjOkjLPkjQkjSkjnSkjSkjWUkjVkjVkjWkjXkjyZkjZkj?[kj\kj]kj&^kj^kj_kj`kj`kjjakjbkjlckjckjWdkj"ekjfkj gkjgkjhkjujkjjkjAkkjlkjMmkjmkjnkjnkjpkjpkjGqkjrkj4skjskjskjtkjvkjlvkjvkjx'kj{&  kjA{vYou open the door.  You encounter a goblin. It is wielding a +0 dagger.kj)5kj_kju # ####### ########.kjÀ #.@...# #........kj #'##..### #........ #.g #....###........Magic Dartkj- #⌠. #.##............kj]\ ##+ ##.####.##.##..# ####......##.## g   goblin (asleep)kjg #......#..# kjm#........###........#kj 029.5 (28.0)kj+30.5 (29 kj  _kjkjjkj+1  kj1Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjkj<$kjThe spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Nokjkj0kj:kjd>paramita the MagicianDeep ElfHealth: 24/24 ========================Magic: 14/14 ========================AC: 2kj>Str: 1 EV: 11Int: 29# SH: 0Dex: 13####### ########. XL:  4 Next: 18% Place: Dungeon:3kj>#.@...# #........ Noise: ---------  Time: 1530.5 (0.0)#'##..### #........ d) +9 dagger of Pion {freeze, Will+ Str-3 kj'?#.g #....###........ Cast: Magic Dart#⌠. #.##............##+ ##.####.##.##..#kj_?j####......##.## g   goblin (asleep)#......#..##........###........# _c - a ring of wizardry (worn)  You open the door. kj?(_You encounter a goblin. It is wielding a +0 dagger.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj?!Okay, then.kjxBkjCkj9FkjG. _kj3  kj}4=Casting: Iskenderun's Mystic Blast (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj : kj  paramita the Magician  Deep Elf kj 6 Health: 24/24 ========================  Magic: 12/14 ====================---- kjG  AC: 2Str: 1   EV: 11Int: 29kj  # SH: 0Dex: 13kj6  ####### ########. XL:  4 Next: 18% Place: Dungeon:3 #.@...# #........ Noise: ---------  Time: 1530.5 (0.0) kj #*##..### #........ d) +9 dagger of Pion {freeze, Will+ Str-3  #.g #....###........ Cast: Magic Dart kj3 #⌠. #.##............ ##+ ##.####.##.##..# kj ####......##.## g   goblin (asleep) #......#..#  kj H#........##  #........# _Okay, then.kj\ Casting: Iskenderun's Mystic Blast (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kj ;Press: ? - help, Shift-Dir - straight linekj WAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)kj   paramita the Magician  Deep Elf  Health: 24/24 ========================  Magic: 12/14 ====================----  AC: 2Str: 1   EV: 11Int: 29 # SH: 0Dex: 13 ####### ########. XL:  4 Next: 18% Place: Dungeon:3 #.@...# #........ Noise: ---------  Time: 1530.5 (0.0) #'##..### #........ d) +9 dagger of Pion {freeze, Will+ Str-3  #.) #....###........ Cast: Magic Dart #⌠. #.##............ ##+ ##.####.##.##..# ####......##.#kjC # g   goblin (asleep) #......#..#  #........##  #........# Casting: Iskenderun's Mystic Blast (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.     #*  #.* #....###. #*. #.##..... ##+ ##.####. . #... #... #....kj"D CgAiming: Searing Ray (safe; 1%  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (asleep, 100% to hit)  kjD You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!  (Press . to maintain the ray.)kjRI '⌠g   hobgoblinYou hear a shout!kjL 9====1.5 (1Ray kjO kjZQ Z _You encounter a hobgoblin.kjz )The searing ray hits the hobgoblin!kjY***kjKy\')⌠kj|1--21=---2Magic Dart+ kjkjM _You kill the hobgoblin!kj{kjs|kj%}kjtK  You stop channelling your searing ray.kj/ _kj<kjkjs62==kjkjekj kjqkjkjkjKkjkjkj*j3====kjkjʐkj%kjˑkjkjʓkjkjkjkjkj~kjj4====kjkj4 _Magic restored.kjkjkj kjʟkjkjkjkjkj%  kjThere is an open door here.kjfkj _kjkj$  Things that are here:kj٭N  a +0 dagger; a hobgoblin corpsekjkjkjްA== _kjkjZ'kjҷ  You open the door.  You encounter 2 hobgoblins.kjɾ,####### #########.....# #.......##'##..### #........).#....###......⌠@⌠#.##...----#'###.####.##.##kj$< ).. ####......##.#Magic Dart !..). #......#..#....... #........#kjb#.....gg# #........# gg 2 hobgoblins (asleep)##$....## #........######### #.........# #.....##.<.kj 0453.0)kjM-6.5 (14 _kjkj< _Found a glimmering whip, a sling, a green potion and 14 gold pieces.kj   kjM Casting: Searing Ray (safe; 1% risk of failure)  kj \Confirm with . or Enter, or press ? or * to list all spells.kjC kjXD kjH kjQJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjFkjuThe spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes kj' N - NokjkjF  paramita the Magician  Deep Elf kj< Health: 24/24 ========================  Magic: 10/14 =================------- ####### ######## AC: 2Str: 1  #.....# #....... EV: 11kj^Int: 29 ##'##..### #....... SH: 0Dex: 13 #.).#....###....... XL:  4 Next: 21% Place: Dungeon:3 #⌠@⌠#.##........... Noise: ---------  Time: 1546.5 (0.0) ##'###.####.##.##.. d) +9 dagger of Pion {freeze, Will+ Str-3 kj{M )** ####......##.# Cast: Magic Dart !.*** #......#..# ...**** #........## #...**gg# #........#  gg 2 hobgoblins (asleep) ##$.***## #........## kj3####### #.........# #.....##.<.kjConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjRAiming: Fulminant Prism (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetkjl*********kjc_/**kj_>*....kjX  paramita the Magician  Deep Elf kjlXj Health: 24/24 ========================  Magic: 10/14 =================------- ####### ######## AC: 2Str: 1  #.....# #....... EV: 11Int: 29kjX ##'##..### #....... SH: 0Dex: 13 kjX#.).#....###....... XL:  4 Next: 21% Place: Dungeon:3 #⌠@⌠#.##........... Noise: ---------  Time: 1546.5 (0.0) kj=Y##'###.####.##.##.. d) +9 dagger of Pion {freeze, Will+ Str-3  ).. ####......##.# Cast: Magic Dart !..). #......#..# ......g #........## kjpY#......g# #........#  gg 2 hobgoblins (asleep) ##$....## #........## ####### #.........# kjY#.....##.<. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  kjYCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjZTAiming: Fulminant Prism (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetYou miscast Fulminant Prism. Nothing appears to happen.kjZ-gkj"\g.  Casting: Searing Ray (safe; 1% risk of failurekjZ\#)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 9% risk of failure)  kj\Press: ? - help, Dir - move target  You miscast Fulminant Prism. Nothing appears to happen.  The hobgoblin shouts! You hear a shout!kj|  #######  #  kj|##'##..###  #.).# kj|#⌠@⌠# ##'## kj1})..  !..).  .....gg  kjc}#.....g.#  gg1 wandering) kj}##$....## g   goblin #######  kj}m<You encounter a goblin. It is wielding a +0 club.kj8yContam: 15% ====7.5 (1kjkj݈( _The goblin shouts!kj###### ######## #.....# #'##..### .@.#....###⌠.⌠#.##.........kj(~##'###.####.##.##.. ).. #### !..). #.. .....gg # g   hobgoblin#.....g.# kj_##$....##########....#kj8%g.kj*gkjn g.  You hear a shout!kjdgg 2 hobgoblinskj[===-8kjkj* kj^a_You encounter a hobgoblin.Things that are here:kj kjg_a +0 dagger; a hobgoblin corpsekjh######## #.#.....# #.kjh"##'##..### #.#.)@#....###.#⌠.⌠#.##.kjh##'###.####.##.##..#).. ####......##.#kjhZ!..gkj/iW....ggg #.## kjaip#.......# #.kji2# kji##$....## #.## #kjir #.## kjkgkjl/gkjq).g   hobgobling   goblinkjs1=----9 _kjwkj$xkjA0kjB ####### ######## #.....# # ##@##..### # #.).#....### #⌠.⌠#.##...........##'###.####.##.##.. )g. ####......##.# !.gg. ##..# gg 2 hobgoblinskj^Cb .....gg #.## #.......# #.$....## #kj5D#g.kjoE:g)kjE5g.kjJkjJC---50kj+Vg _There is an open door here.kjy####### #########.@...# #.##'##..### #.#.).#....####⌠.⌠#.##..........##g###.####.##.##.)gg ####......##.#kj݂   hobgoblin!..). #......#..# .....gg #.##.......# #.#kj.$g'kj*gkj.kjC1 _kjmkj)## #.#..@..# #.kjU##'##..### #.#.).#....###.#⌠g⌠#.##.##g###.####.).g ####......##.##kj!..). #......#..#.... kjkjzZ2Magic Dartkj_kj kj6kj8kj<kj> kj>h_Sorry, you're not good enough to have a special ability.kj kj Drop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  d - the +9 dagger of Pion (weapon) {freeze, Will+ Str-3 Int+4} Armour (select all with [)  a - a +0 robe (worn) kj  Magical Staves (select all with |)  b - a staff of alchemy Jewellery (select all with "=)  c - a ring of wizardry (worn) [Up|Down] select[Esc] exit kjM Letters toggle [.|Space] toggle selected[top]kjACkjJMBparamita the MagicianDeep ElfHealth: 24/24 ========================Magic: 11/14 ==================------AC: 2Str: 1 EV: 11Int: 29 Contam: 15% kjMX## SH: 0Dex: 13####### ########.. XL:  4 Next: 21% Place: Dungeon:3kjWN#..@..# #......... Noise: ---------  Time: 1552.5 (0.0)##'##..### #......... d) +9 dagger of Pion {freeze, Will+ Str-3 kjN#.).#....###......... Cast: Magic Dart#⌠g⌠#.##.............##g###.####.##.##..#kjOL).g ####......##.##!..). #......#..#.....gg #........###.......# #........# kjP_You encounter a hobgoblin.Things that are here: _a +0 dagger; a hobgoblin corpse kj]P_There is an open door here. _Sorry, you're not good enough to have a special ability.  Okay, then.kjRkjVkj@X. _kj{ C  Casting: Fulminant Prism (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj kj&The spell is extremely dangerous to miscast (9% risk of failure)! Continue kj@anyway?  Y - Yes  N - NokjK kjKL kj`   paramita the Magician  Deep Elfkj` Q  Health: 24/24 ========================  Magic: 7/14============------------kj#a /  AC: 2Str: 1   EV: 11Int: 29 Contam: 15% kjea  ## SH: 0Dex: 13 kja ####### ########.. XL:  4 Next: 21% Place: Dungeon:3 #**@**# #......... Noise: ---------  Time: 1552.5 (0.0) kja m##*##**### #......... d) +9 dagger of Pion {freeze, Will+ Str-3  #.).#**..###......... Cast: Magic Dart kjb #⌠g⌠#.##............. ##g###.####.##.##..#  ).g ####......##.##   kj1b !..). #......#..#   .....gg #........##  kjb  #.......# #........#   _Sorry, you're not good enough to have a special ability. _Okay, then.kjb Casting: Fulminant Prism (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjb Aiming: Fulminant Prism (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetkj ..@..'##..kj.. _Okay, then.  Casting: Fulminant Prism (extremely dangerous; 9% risk of failure)  kjRLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetkj4There is a wall there.kjŒ E **@kjK B*#*kj>SV@**kj;  paramita the Magician  Deep Elf  Health: 24/24 ======================== kj! Magic: 7/14============------------  AC: 2Str: 1   EV: 11Int: 29 Contam: 15%  ## SH: 0Dex: 13 ####### ########.. XL:  4 Next: 21% Place: Dungeon:3 #..@..# #......... Noise: ---------  Time: 1552.5 (0.0) kjh##g##..### #......... d) +9 dagger of Pion {freeze, Will+ Str-3  #.).#....###......... Cast: Magic Dart #⌠g⌠#.##............. ##g###.####.##.##..#  ).g ####......##.##   !..). #......#..#   .....gg #........## kj2  #.......# #........#   _Okay, then.Casting: Fulminant Prism (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetkjPkj #######  #..@..#  ##g##..###  #*)# #⌠g⌠#.##.... ##g###.####.kjO ).g ## g   goblin !..).  *   fulminant prism (unaware)    kjw8====3.5 (1Magic Dartkjkj6 _You conjure a prism of explosive energy!kjO ##.####### ########...#.....# #........##g##@.### #.#*).#....###.kj ##⌠g⌠#.##..... ##g###.####.##.##..#).g ####......##.#kjT #!..). #......#..#.....gg #.kj .###.......# #.#kjh ##$....## #.#kj@ gkj, 'g   goblinkj J3---4kj kj . _You hear a loud crackle.kjZ##..####### ########...#.g...# #........##'##..### #.#*).#.@..###.# kj#⌠g⌠#.##...... ##g###.####.##.##..# ).g ####......##.##!..). #......#..#kj<.....gg #..## #.......# #.#kjA##$....## #.###### #.kjW .gkjd #You hear an explosion!kjw~&.kj?W13=======kj5kjL _You feel a bit more experienced.kj C  Casting: Fulminant Prism (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj^   paramita the Magician  Deep Elf  Health: 24/24 ======================== kjW_  Magic: 6/14==========-------------- ##.. AC: 2Str: 1  ####### ########.... EV: 11Int: 29 Contam: 11%  kj_ #..g..# #........... SH: 0Dex: 13 ##'##*.### #........... XL:  4 Next: 23% Place: Dungeon:3 kj` _#*).#.@..###.........#  Noise: =======--  Time: 1555.5 (0.0) #⌠g⌠#.##.............  d) +9 dagger of Pion {freeze, Will+ Str-3  ##g###.####.##.##..#  Cast: Magic Dart ).g ####......##.##  !..). #......#..#  .....gg #........##  g   goblin kj` #.......# #........#  ##$....## #........##  ####### #.........## _You feel a bit more experienced.  kjXa Casting: Fulminant Prism (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kja Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (84% to hit)kjã  paramita the Magician  Deep Elf kj1 Health: 24/24 ========================  Magic: 6/14==========-------------- ##.. AC: 2Str: 1  ####### ########.... EV: 11Int: 29 Contam: 11%  kju#..)..# #........... SH: 0Dex: 13 ##'##..### #........... XL:  4 Next: 23% Place: Dungeon:3 kj#*).#.@..###.........#  Noise: =======--  Time: 1555.5 (0.0) #⌠g⌠#.##.............  d) +9 dagger of Pion {freeze, Will+ Str-3  kj##g###.####.##.##..#  Cast: Magic Dart ).g ####......##.##  !..). #......#..#  .....gg #........##  g   goblin #.......# #........#  ##$....## #........## kjG ####### #.........## Casting: Fulminant Prism (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (84% to hit)  kj֥KYou focus your ray upon the goblin. The searing ray hits the goblin!kj   #..*..# kj  ##'##*.###  #*)  ...  .##kjS  ).g  !..).   kj   ##$  kjө kj:'9gonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (84% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!kj[,).g   hobgoblinkj209% 4==-----6.5 (1Ray kjj4kjG6f _(Press . to maintain the ray.)kj B**kj0 @.gkj9 #.kj9 7------7+ kj= kj> kj& kj]R)The searing ray hits the hobgoblin.kj3 K**kj'3).kjE5--56-8Magic Dart++ kjޚkjM _You kill the hobgoblin!kj?kj?kj%CkjJG%  kjG&You stop channelling your searing ray.kjHI3 _kjIkjLkjL>6==kjL1kj-NkjUQkjQ'kjRkjUZ _Your magical contamination has completely faded away.kj+VkjWkjZkjAZkj[kj]kjg^`7====kj_kjGbkjbkjckjCfkjfkjgkj&jkjj%8kjjF===kj*lkjskjutkjxkjkjځkjkj%kjkjkjhkjk9===kjkjkjkjfkjkj kjikjkj-p10/14====kj˘kjlkj[kjkj kj#kjkj+kjnkjֳkj kjz%1kjF===kjkjkjkj`kj4kjzkjkj=kjkjkjkjki2===kjxkjFkjkj9kjkjkj7kjkjj3====kjkj$kjfkjkjjkjkj&kjUkjkj#kjkjkjWc4====kjkjkjkj%kjrkjkjkjkjWkj3$  Things that are here:kj(%  kjg=a +0 club; a hobgoblin corpsekjIkj+ kjje A hobgoblin comes into view.kj %kj9  # ####### ########kjv b #.@)..# #..- ##'##..### #..kj  #.).#....###........Magic Dartkj  #⌠.⌠#.##............ ##'###.######.##..#kj?  g.g ####......##.## g   hobgoblin (wandering) kj !..). #......#..# .....gg #........##kj s #.......# #..#kj091.5 (33.0)kjD-2.5 (34 kj _kj}*kj+kj3)kjG4!kj4Q #######  #.@)..#  kj4/##'##..###  #.).#....# kj85$#⌠.⌠#.##... ##'kjq5/## g.g kj5 !..). kj5(  .....gg  kj6  kjM6 kj  #######  #.@)..#  kj?##'##..###  #.).#....# #⌠.⌠#.##... ##'## g.g  !..).  .....gg kj   kjkj{kj0kj` _A hobgoblin is nearby!kjt}  Casting: Searing Ray (safe; 1% risk of failure)  kj} \Confirm with . or Enter, or press ? or * to list all spells.kj 2kj&6kj=kj5A _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kjkjkjdkj2F _Unknown command.kj O####### #######kj t #..)..# #......##@##..### # #.).#....###kj]  #⌠.⌠#.##... ##'###.####.##.## g.. ####......##!..). #......#..kj L.....gg #........###.......# #. ##$....## #.##kj Jg)kj kj @==3.5 (1kjB .0) _kj kj Q _There is an open door here.kjT  kj1UCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjx  paramita the Magician  Deep Elfkj  Health: 24/24 ======================== kj) Magic: 12/14 ====================----  AC: 2kjStr: 1   EV: 11Int: 29kjА| ####### ######## SH: 0kj=Dex: 13 kjc#..)..# #....... XL:  4 Next: 26% Place: Dungeon:3 kj##@##..### #....... Noise: ---------  Time: 1593.5 (0.0) kj#.*.#....###....... d) +9 dagger of Pion {freeze, Will+ Str-3 kj0 #⌠*⌠#.##........... Cast: Magic Dartkji kj##g###.####.##.##.. ).. ####......##.#kjג kj!..). #......#..# g   hobgoblin (wandering) .....gg #........##kjE" #.......# #........# kj|  ##$....## #........## kj9_There is an open door here.  kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj'yAiming: Searing Ray (safe; 1% risk of failure)  kj]Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 87% to hit)kjparamita the MagicianDeep ElfHealth: 24/24 ========================Magic: 12/14 ====================----AC: 2kjAeStr: 1 EV: 11Int: 29####### ######## SH: 0Dex: 13#..)..# #....... XL:  4 Next: 26% Place: Dungeon:3##@##..### #....... Noise: ---------  Time: 1593.5 (0.0)kjg#.*.#....###....... d) +9 dagger of Pion {freeze, Will+ Str-3 #⌠*⌠#.##........... Cast: Magic Dart##*###.####.##.##..)*. ####......##.#kj!..). #......#..# g   hobgoblin.....gg #........###.......# #........###$....## #........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 87% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  The hobgoblin is moderately wounded.kjJkj7|g'  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 87% to hit)  kj You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  The hobgoblin is moderately wounded.  The hobgoblin shouts!kjz).====4.5 (1Ray kjdf _(Press . to maintain the ray.)kj | †The searing ray hits the hobgoblin.kj ****kjh S)†'.kj{ 1--8=---5Magic Dart+ kj kj܍ M _You kill the hobgoblin!kj#4 kj####### ########..)..# #.......##'##..###kjg#.@.#....##kjA⌠†⌠#.##....kj2L#'###.####.##.##kjO)Ray+ kji!kj .....kj#$....######## #.........#kjD kj#kj&#2kj&>==----kj&)6kj*kj+ kj,C_You stop channelling your searing ray.  Things that are here:kj- kj-g_a +0 dagger; a hobgoblin corpsekjG ####### ########kjH..)..# #.......##'##..###.).#....##kjaH⌠@⌠#.##....#'###.####.##.## ).. ####......##.#kjH!..). ........kj IV..##.......##kj]IA#########.....##.<.kjID kjRkjW>-7 kj.X _kj_kjkcv _You see here a hobgoblin corpse.kj6 ( ####### ########..)..# #.......##'##..###kj .).#....##⌠†⌠#.##....##@###.####.##.##kjҌ z#.)...####......##.#kj #.!..)..# .kj7 ##kjh 6#.....###..kj D kj kj -8 _kjI kj{ Q _There is an open door here.kj)   kj@R####### #######  kjx #..)..# #......  kjc##'##..### #  kjn #.).#....###  kjg #⌠†⌠#.##...  kjR##'###.####.##.##  kjgu#.@...####......##  kj!..)..# #......#..  kj #.......# #......  kj؅' #kjP.# #. kj  kj#= ##$kjwL## #.#  kjb ####### #..  kjW #.....##.<  kj9 #.....###  kj F ####....kjkjǖ-9 _kjٚkj _You see here the +6 whip of Action {drain, Int+5}.kjkju3====600kjkj p _e - the +6 whip of Action {drain, Int+5}kjtkjGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - the +9 dagger of Pion (weapon) {freeze, Will+ Str-3 Int+4}  e - the +6 whip of Action {drain, Int+5} Armour (go to first with [) kjff a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)kj e - the +6 whip of Action {drain, Int+5}. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. kj JBase accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 6.4 XLs. kj3Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.1. Damage rating: 10 (Base 6 x 77% (Str) x 100% (Skill) + 6 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals ankjXadditional one-quarter of any damage that pierces defenders' armouras well as a flat 2-4 damage, and also weakens them slightly. Int+5: It affects your intelligence (+5). If you switch to wielding this weapon: kjYour spell failure would improve by up to 1% (press '!' for details). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kjkjkjkj~ paramita the Magician  Deep Elf  kjy####### ####### Health: 24/24 ========================  #..)..# #...... Magic: 13/14 ======================--  ##'##..### #...... AC: 2Str: 4  #.).#....###...... EV: 11Int: 30  kj>#⌠†⌠#.##.......... SH: 0Dex: 13  kju ###'###.####.##.##. XL:  4 Next: 28% Place: Dungeon:3  #.@...####......##. Noise: ---------  Time: 1600.5 (0.0)  kjH#.!..)..# #......#.. e) +6 whip of Action {drain, Int+5}  #.......# #........# Cast: Magic Dart  #.......# #........#  kj ##$....## #........#  ####### #.........   #.....##.<   #.....###.   ####...... You unwield the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}.  You feel stronger.You feel stupid.The +9 dagger of Pion {freeze, Will+ Str-3 Int+4} stops glowing.  You feel clever.You sense an unholy aura.kjkj+1.5 (1kjkj  You feel stronger.  You feel stupid.  The +9 dagger of Pion {freeze, Will+ Str-3 Int+4} stops glowing.  kjy You feel clever.  You sense an unholy aura. _e - the +6 whip of Action (weapon) {drain, Int+5}kjmfkjjhGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} kjhArmour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)kjg kj kj  paramita the Magician  Deep Elf  ####### ####### Health: 24/24 ========================  kj #..)..# #...... Magic: 13/14 ======================--  ##'##..### #...... AC: 2Str: 4  #.).#....###...... EV: 11Int: 30  kj+ #⌠†⌠#.##.......... SH: 0Dex: 13  ###'###.####.##.##. XL:  4 Next: 28% Place: Dungeon:3  kji =#.@...####......##. Noise: ---------  Time: 1601.5 (0.0)  #.!..)..# #......#.. e) +6 whip of Action {drain, Int+5}  kj #.......# #........# Cast: Magic Dart  #.......# #........#  kj ##$....## #........#  ####### #.........   #.....##.<kj8    #.....###.   ####...... You feel stronger.kjn You feel stupid.The +9 dagger of Pion {freeze, Will+ Str-3 Int+4} stops glowing.  You feel clever.You sense an unholy aura. _e - the +6 whip of Action (weapon) {drain, Int+5}kjQ kjz kj kj kjkjrkj`kj˂kj kjCkjMkjL4==kjЇkjkj.kjlkjkjd  ####### ######  kjޔ #..)..# #.....  #'##..### #  kj #.).#....###   #⌠†⌠#.##...  kj6T###'###.####.##.##  kji.....####......##  )..# #......  kj #.......# #......   #.# #kj.   ##$....## #.  kj ####### #.   #.....##  kj: #.....###  kj\ ####....  .####kjL+4.5 (3kj+5.5 (4kj6kj kjɠL_p - a green potionkj6 kjp kjz kjh kj9 kj ,kj kjt kj :==kj kj kjw kj kj kj kj kj kj! N _You now have 144 gold pieces (gained 14).kj kj< kj kj kj kj kj kj kjH kj kj kj< kj kj kj kj kj} kj kj kj @  There is an open door here.kj kjD  _kj% kj e  You see here a hobgoblin corpse.kj6 kj  _kj kj( $  Things that are here:kj %  kj1 ?a +0 dagger; a hobgoblin corpsekj kjM  _kj0 kje @  There is an open door here.kj" kj  _kj kj kjY kj kjw kj $  Things that are here:kj b  a +0 club; a hobgoblin corpsekjl kj  _kj kj5 kj kj8 kj  kj kj kj4 kj  kj kjH kj kj kj kjw kj kj kj! kjD# kjk# kjT$ kj% kj' kj>' kj( kj ) kj2* kj* kj+ kj, kj)- kjO- kj- kj / kj`0 kj0 kj&1 kjh2 kj3 kj3 kj4 kj5 kj7 kj?7 kj7 kjL9 kj%;  You encounter a goblin. It is wielding a +0 club.kj@  ####  ##.... ####### ########...... #..)..# #............. kj@ &#'##..### #............. .).#....###.........###. kjA ⌠†⌠#.##.........@......g #'###.####.##.##..##.... ....####......##.## . kj`A ~Magic Dart ..)..# #......#..# .....# #........ .....# #........#kjA t g   goblin (asleep) ....## #........## ##### #.........##kjA S #.....##.<.####kjF 031.5 (26.0)kjuG 32.5 (27 _kjJ kjmM kj= ###. #. ..)..# #. '##..### #.. ).#....###.###. †⌠#.##..........g. '###.####.##.##..##...####......##.## ..)..# #......#..# #kj ...# #........## ....# #........# ## #........## #.....kj  kj kjF 03.5 (1.0) kj kj kj!####.....# #.kj."T)..# #.. ##..### #... .#....###.###. kj"⌠#.##.g.# ###.####.##.##..##.....#kj7#####......##.## .. )..# #......#..# ..#kj## #........## +## #........# ## #........## #.........## kj*kj+&4kjP0kj1kjf  kj/gCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj kj kj kjI  kj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj? kj@ kjdD kj}F  kjF @_Unknown command.kjN###### ###.....#  #........ )..# #.... ..### #.... . #....###.###. #.##.g.# .####.##.##..##.....# ####......##.## .. ..# #......#..# ##..## #........## #+## #........# ## #........##kj_OB #.........## kjSkjT-5 _kj[XkjYkjz  kjbzCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj"  paramita the Magician  Deep Elf ######  Health: 24/24 ========================kjw> ###.....#  Magic: 12/14 ====================---- #### ########........  AC: 2Str: 4 )..# #..............  EV: 11Int: 30 kj#..### #............. .  SH: 0Dex: 13 #....###.........###....  XL:  4 Next: 28% Place: Dungeon:3 #.##............@***g.#  Noise: ---------  Time: 1635.5 (0.0) ##.####.##.##..##.....#  e) +6 whip of Action {drain, Int+5} kjci.####......##.## .......  Cast: Magic Dart ..# #......#..# ##..### ..# #........## #+# ..# #........# g   goblin (asleep) .## #........## ## #.........## kj #.....##.<.#### _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjޭTAim: a goblin, wielding a +0 club (asleep, 100% to hit)kj   paramita the Magician  Deep Elf ######  Health: 24/24 ======================== kjt _###.....#  Magic: 12/14 ====================---- #### ########........  AC: 2Str: 4 kj |)..# #..............  EV: 11Int: 30 #..### #............. .  SH: 0Dex: 13 kjS #....###.........###....  XL:  4 Next: 28% Place: Dungeon:3 #.##............@...).#  Noise: ---------  Time: 1635.5 (0.0) kj ##.####.##.##..##.....#  e) +6 whip of Action {drain, Int+5} .####......##.## .......  Cast: Magic Dart ..# #......#..# ##..### ..# #........## #+# ..# #........#kj$  g   goblin (asleep) .## #........## ## #.........##  #.....##.<.####kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  kj KYou focus your ray upon the goblin. The searing ray hits the goblin!kj v ###### kjs T ###.....#  ##### )..# #....  #.... . kj 6...... .......@****.# #.#.#  .......  kj #..# ##..### ...## #+# #...... #.....kjp O   <kj K...)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kj Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!kj <9==6.5 (1kj ^Magic DartRay kj kj f _(Press . to maintain the ray.)kjC>****kj B...)kj1----7+ kjkjkjkjL kjLM kj@N kjP W  You start resting.kjY 9--kjb &0kjj 58.5 (1kjk kjm < _You stop channelling your searing ray. kjYY kjAZ kj] kjbc kjeL2== kj:h kjn kjn kj#r kjVw kjx kjr{ kjK kj kjЅ kj kjۍ#3 kjG==== kjT kjF kj kj0 kjĦ, kj kjn _You start resting.Magic restored. kjd kj,45.5 (7 kj4====6.5 (8 _ kjv kj>" kj8$t###### ###.....#  kjo$ #........ ..# #......  kj$..### #..... #. ....###. kj$L###....# .##. kj %K).#  kj%.####.##.##..##.....# ####......##.###. kj% # #......#..# ###..## #.......# #...... kj%..# ## #........##  kj* kj /+7.5 (1 kj]2 kj3 kj ###### ###.....# . ##........#.# #. kj ......... .### #.......#.###.###....#  kj_ ##.).# .####.##.##..##.....# ......##.###. # #......#..# ###..####.  kj  kj  kj &8 kj_  kj  kj ###### ####.....## . ########........#. . # #.................. ### #. kjS .......#.###.###....# .).# ####.##.##..##.....# ......##.###..  kj 3 #......#..# ###..####.#  #.## ##+#  kj  kj  kj# &9 kjY'  kj(  kjd####### ####.....## .  #........#...  #................ kjS  #..............#.###.###....# ..# .##.##..##.....# ......##.###...  kj#......#..# ###..####.#  kj kjD==50 kj kj$  Things that are here: kjlp _a +0 club; a goblin corpse kj 3 kj  kj  kjM  kjo $ _ kj  kj  kj ####### ###### kj h###.....##<..  ########........#.....#  #...........  #.....#....... ##..###..1 ..............).## kjF A##.##..##.....# .....##.###......... .....#..# ###..####.# .## kjm r ##+# .#  kj >........## kjZ  kj2 +2.5 (2 kj  kj>   kjh 3_Found a stone staircase leading up. kj kju kj\ kj kj kjt kj kj kj kj kj kj kjܖ%  kjFYou encounter a ball python. kjJ. ..############## ###.....##<........ #######.....# ... ....#..@......S kj~###....#####.... ...........).### .Magic Dart  kj#.##..##.....###.###.........#..# ###..####.# kj֛S   ball python (constriction, asleep)## ##+##  kj  kj &4 kj25.5 (3 _ kj kjf kj~##....######## kjLC...###.....##<...#.....#.#...S.###....#####.).### #. .##..##.... kj.###.###..#..# ###..####.# # ...## kj/S. kjONS) kj+6.5 (1 kj kj  kj### ......########....###.....##<.........$.#.....#. kj8#.S.###....#####.....#).### ##. ##..##.....# . #..# ###..####.# # ..## kj/S. kj-S. kj kjX&7 kjh kj* _Found 7 gold pieces. kj2,   kj, Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kjm   paramita the Magician kjJn ###  Deep Elf ....  Health: 24/24 ======================== kjn :.....  Magic: 12/14 ====================---- ##############.....  AC: 2 kjn Str: 4  ###.....##<.........$  EV: 11 kjo Int: 30 ####........#.....#.....  SH: 0Dex: 13  kjo ........................  XL:  4 Next: 29% Place: Dungeon:3  kj\p ...........#....@*S.....  Noise: ---------  Time: 1657.5 (0.0) ......###....#####.....#  e) +6 whip of Action {drain, Int+5} .........).### ##...  Cast: Magic Dart  kjp h##..##.....# . ##.###......... #..# ###..####.# kjp  S   ball python (constriction) ..## ##+# ..# ..##  kj2q _Found 7 gold pieces.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kjsq Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line kjq <Aim: a ball python (89% to hit) kj*   paramita the Magician ###  Deep Elf kj ] ....  Health: 24/24 ======================== .....  Magic: 12/14 ====================---- kj ##############.....  AC: 2Str: 4  kj  ###.....##<.........$  EV: 11Int: 30  kj ####........#.....#.....  SH: 0Dex: 13  kj( ........................  XL:  4 Next: 29% Place: Dungeon:3  kjM ...........#....@.......  Noise: ---------  Time: 1657.5 (0.0)  kjq ......###....#####.....#  e) +6 whip of Action {drain, Int+5}  kj .........).### ##...  Cast: Magic Dart ##..##.....# . ##.###.........  kj #..# ###..####.# kj  S   ball python (constriction) ..## ##+# ..#  kj ..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python! kj" ###  ....  kjZa.....  ...  . kjd..$ ...... ... kj... #....@****... ... kj4..#  kj).### ##...  .  kj/0  kjf....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kjAim: a ball python (89% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python! kj=30==8.5 (1 kjz^Magic DartRay  kj kjp  kjX_(Press . to maintain the ray.) kjj 3 kjk  kjn K  You stop channelling your searing ray. kjp E _ kjr  kjr  kjs  kjdu  kju L3== kjv  kj`x  kjx  kjy  kjL{  kj}{  kjT|  kj}  kj:~ T4==== kjj~  kj+  kj  kjD  kj  kj.  kj  kjl  kj  kjR  kj  kjv  kj  kj<  kj  kjI  kj :== kjT  kjl  kj:  kj~  kj  kj7  kj  kjӕ  kjn  kj  kj  kjי  kjm  kj  kj֜  kjh  kj M _You now have 151 gold pieces (gained 7). kj 3 kj  kj+  kje  kj  kjH  kj^  kj  kj  kj B kj  kjɫ  kj0  kjd  kj  kj8  kjr  kj  kj4  kjв  kjȳ  kjY  kj  kj5  kj  kj  kj  kj  kjC  kjp  kj  kj,  kjJ  kjſ  kj  kj  kj  kj'  kj  kj  kj  kj]  kj  kj9  kjK  kj %  kj KYou encounter an adder and a bat. kj ..###....#####.....## .....).### ####...# ##.....# kj+ #...##### ##......... ###......# kjX ###..####.# #........#+# #.....##... kj #..#####.....# .. # kj 8......### . # #..#####-- #### #.....#... kj ### .......#....Magic Dart ...... ....#...## ...  kj ...... ..b........... .........##.S   adder (asleep)  kj 3 ..... S.... ...# .#b   bat (asleep)  .... .........# #  ...84.5 (26.0)--5.5 (27 _ kj3  kj kjv....).### ####...# .##.....# #...######......... ###......# # ###..####.# #........# kj ]# ##+# #.....##... #..#####.....# .. # #............### . ## #..#####........ .#### #... kjq....### #...........#........ .......#...## .... j..b......... ##..... ..........##... kj ..... .S....g...# .## .... ..........# #j   endoplasm (asleep) ... ... g   hobgoblin (asleep) ...kj5zb   bat (asleep)kj b.  You encounter an endoplasm and a hobgoblin.kj'b.kj';S.kjH.jkjT!.bkjK.SkjSjwandering)bkj06.5 (1.0) kj;kj/ _The adder hisses angrily.kj4  kjj4Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj4kjъkj&$kjXThe spell is extremely dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes kj' N - Nokjkj kj|)?......).### ####...#  paramita the Magician .##.....# #...#####  Deep Elf ###......... ###......#  Health: 24/24 ======================== # ###..####.# #........#  Magic: 10/14 =================------- # ##+# #.....##...  AC: 2Str: 4 kj)#..#####.....# ..  EV: 11Int: 30 # #............### .  SH: 0Dex: 13 ## #..#####........  XL:  4 Next: 30% Place: Dungeon:3 .#### #@....#...  Noise: ---------  Time: 1686.5 (0.0) ....### #.****b.....#....  e) +6 whip of Action {drain, Int+5} kjD*....... ..*****#...## ...  Cast: Magic Dart ....... ..*****...... ##..... .j.S......##...  ..... ......g...# .##  S   adder  .... ..........# #  j   endoplasm (wandering) kj* ... ....... ...  g   hobgoblin (asleep)  ... b   batYou encounter an endoplasm and a hobgoblin. _The adder hisses angrily.  kj*Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetkj @.***b*.***kj+ E.S***kjU......).### ####...#  paramita the Magician kj.##.....# #...#####  Deep Elf ###......... ###......#  Health: 24/24 ======================== kjv# ###..####.# #........#  Magic: 10/14 =================------- # ##+# #.....##...  AC: 2Str: 4kj #..#####.....# ..  EV: 11kj=,Int: 30 kjd# #............### .  SH: 0Dex: 13 kj## #..#####........  XL:  4 Next: 30% Place: Dungeon:3 kj.#### #@....#...  Noise: ---------  Time: 1686.5 (0.0) kj....### #.....b.....#....  e) +6 whip of Action {drain, Int+5} kj*....... .......#...## ...  Cast: Magic Dart kjPq....... ............. kjw##..... ...S......##... kj ..... .j....g...# .##  S   adder kj .... ..........# #  j   endoplasm (wandering)  ... ....... ...  g   hobgoblin (asleep)  ... b   batkj7Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjAiming: Fulminant Prism (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetkjsYou miscast Fulminant Prism.  A wave of violent energy washes through your body!kj b.kj';S.kjY).###  kj i #...##### kj2m ###......#  kjYZ #........# kj ##+# #.....##...  kja.# ..  kjh.### .  kj##........  #@....#... kjK- #..kjr=#.... kj .......#...## ...  ....kj8 ...##... kj ..... .j....g...# .## kj2 .... ..........# #  ... ....... ... kjo4 ...kjq B17-------kj SContam: 16% =7.5 (1kjkj>Sonfirm with . or Enter, or press ? or * to list all spells.kjrAiming: Fulminant Prism (extremely dangerous; 8% risk of failure)  kjrPress: ? - help, Dir - move target  You miscast Fulminant Prism.  kjjA wave of violent energy washes through your body! _The bat hits you but does no damage. x2kjH###....#####.....## kje....).### ####...# .....# #...##### #......... ####  ###..####.# #........# kj+##+# #.....##...  #..#####.....# ..  kjy#............### . # #..####... #### #.....#... ### #....b......#.... kj! .......#...## ... ...... ....S........ kju#..... ..........##...  ..... .j....g...# .#.... .kj..# #b   bat... ....... ...kj.kjbkjSkj.kj.kj!.bkjub   batjkj|d18=-------kj 8kjkj7kjƔ   kj\ 3Casting: Fulminant Prism (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj kj" $kj The spell is extremely dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes kj ' N - NokjEzkjԎ ..###....#####.....##  paramita the Magician .....).### ####...#  Deep Elf kj8##.....# #...#####  Health: 18/24 ==================------ ##......... ###......#  Magic: 6/14==========--------------  ###..####.# #........#  AC: 2Str: 4 kjI ##+# #.....##...  EV: 11Int: 30 Contam: 16%  kj{#..#####.....# ..  SH: 0Dex: 13 kjҏ'#............### .  XL:  4 Next: 30% Place: Dungeon:3 # #..#####@.......  Noise: ---------  Time: 1688.5 (0.0) #### #.....#...  e) +6 whip of Action {drain, Int+5} ...### #....**.....#....  Cast: Magic Dart kj...... ...*bS*#...## ... ...... ..*****...... #..... ..*****...##...  S   adder  ..... ......g...# .##  b   bat kj+E .... j.........# #  ... ....... ... kjUi_The bat hits you but does no damage. x2  Casting: Fulminant Prism (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj}Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetkj(Aim: a batkj_ !*kjɏ *bS.*****.*****n adderkjx *S.....kj3@*kj?****.bS*#*.*****kjkjD******bS*#**.**.**kj%j****.....kjz*..###....#####.....##  paramita the Magician .....).### ####...#  Deep Elf ##.....# #...#####  Health: 18/24 ==================------ ##......... ###......#  Magic: 6/14==========--------------  ###..####.# #........#  AC: 2Str: 4  ##+# #.....##...  EV: 11Int: 30 Contam: 16%  kj#..#####.....# ..  SH: 0Dex: 13 #............### .  XL:  4 Next: 30% Place: Dungeon:3 # #..#####@.......  Noise: ---------  Time: 1688.5 (0.0) #### #.....#...  e) +6 whip of Action {drain, Int+5} ...### #....b......#....  Cast: Magic Dart kj@...... .....S.#...## ... ...... ............. #..... ..........##...  S   adder  ..... ......g...# .##  b   bat  .... j.........# # kjsc ... ....... ... _The bat hits you but does no damage. x2  kj:Casting: Fulminant Prism (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetkj7O.bS.kj.SYou conjure a prism of explosive energy!kj>G ).### ####...#  #...#####  ###......#   #........#  ##+# #.....##...  #..#####.....# ..  #...kj### .  #@.......  #*....#...  #....  ......S#...## kj .... ..........##... (ally target) kj ..... ......g...# .##  .... j.........# #*   fulminant prism kjLT ...  kjrS===9.5 (1Magic DartkjkjD**kjҴ  Casting: Fulminant Prism (extremely dangerous; 8% risk of failure)kjonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! kj3-_The bat hits your fulminant prism.kj###....#####.....## ).### ####...# .....# kjXt#...##### . ###......# ###..####.# #..# ##+# kj#.....##... #..#####.....# .. #.kjŃ###..  #..#####. kj!)#*....#.### #.....b.....#....  ... ..kjT ..... .##... kj`..... ......g...# .## g   hobgoblin (asleep).... j.kj# # b   bat... . ... kj*   fulminant prismkjM b.  The hobgoblin shouts!kj.bkjL9g.kj?8S.kj;E gkjvt(ally target)The bat hits your fulminant prism but does no damage.kjXf7==-90kjMagic DartkjB**kje _Your fulminant prism crackles loudly.kj!###....#####.....## ).### ####...# .....# kjԟ|#...##### . ###......# ..####.# #........#  ##+# kjra#.....##... #..#####.....# .. #.###.. #..#####. kjϠ#*....#.### #.....bS....#.... .kj:r#...## ....kj ....... .......g..##... kj̡ ..........# .## .... j...# #  kj?w... . ... kj+.b.kjH9S.kj!b.kjX9g.kj .kj .  The bat hits your fulminant prism but does no damage.  Your fulminant prism explodes!The blast of energy engulfs the bat.kj0 .  kj"You kill the bat!kj;DThe blast of energy engulfs the adder!kj##kj#####kj #####kj,!#####kjabg   hobgoblinkjkjkjpW ..............#..  You kill the adder!kj0^]44=======1kjbkjd* _You hear a shout! x2kj9.....#............ ###....#####.....#).### ####...# # #...##### ......... ###...... ##..####.#kj\9...#  ##+# #.##### .........@..###.. #..#####..... ## #kj9..### #...........#.....#...## ....kj9C...g.... ........##... ......## .... j...# #kj<1Skj>9g.kj|AS   ball python (constriction)kjGDl9=-------2kjGkj,I\ _You encounter a ball python.kj . .....#............# ###....#####.....#).### ####...# # #...##### ......... ###......# ##..####.#kjH |...#  ##+# #.##### ..........###.. #..#####.........S ## #kj| b.### #...........#......#.g.## ..... ...kj l##........##kj^ 6g.kj 1Skj S   ball python (constriction)kj 8===-------3kj kj kj5#.....#.. .....#............# ###....#####.....#).### ####...# # #...#### ......... #### ##..####.#...#  ##+# #.##### ..........###.. #..#####.......S.S ## #..... .### #........g..#.....#...## ........ .#......g.kj1Skj.S   ball python (constriction)kj.@44kjY kj kj}##<.....#.....#.. kj.....#............# ###....#####.....#).### ####...# # #...#### ......... ### ##..####.#kjp...#  ##+# #...##### ..........###.. #..#####......S..S kj7## #..g..#..... .### #...........#.....kj...#...##........ kj6g.kj1SkjD.S   ball python (constriction)kj{@25kjkjkjD############.....# kjUi##<..........# kj#.....#.....# ............# kjɁX....#............# kjY##....#####.....## kj2).### ####...# # #...##### kjgH........ ###kj# kĵ#..####.# #........# ##+# #.....##....kjn#..#####.....# ..#kjbi#............###... kj#..#####.g...S...S kjɃ# #.....#..... kj~### #....#....kj.3. .kj`+#...##.....kj7S.kj!gkjև.kjkj$20kjz]==06kjekj~kj { #.....# #############.....#kje #<..........##.....#.....#..............# .....#............# ###....#####.....##).### ####...# kj # #.@.##### ......... ###......#kjӒ ..####.# #........#  ##+# #.....##.... #..#####.....# ..#kj  #.........g.S###... kj@ #..#####.........S #.....#..... .### #...........#.....kj 7S.kjI 6g.kjh kj+ U9===kjd 8% kj 7kj% kjb kj5Q #.....# kj#.....# ##############.....# #kj #<..........##.....#.....#kjm.......# ......#............#kj###....#####.....##).### ####@..# kjE#.....# #...##### #......... ###......# kjx###..####.# #........#kj ##+# #.....##.... #..#####..gS.# ..#kjm #............###... kj#..#####.........S ### #.....#.....kj#!Skj.kj75g.kj5S.kjkjz!6kj8kj,kjkj ####### #.....# #.....# kjt ##############.....# ##kj'=#<..........#kj[o#.....#.....#.kj.#......#............####....#####..@..## .....).### ####...# #.....# #...#####kj......... ###......####..####.# #...S....###+# #..g..##....kj 6 #..#####.....# ..# #............###... # #..#####.........Skj"8g.kj5S.kjkjo@49kjkjkj  ####### #.....#kjU  #.....#  ##############.....# ####<..........# ##.....#.....#.kj .#......#.......@....####....#####.....## kj ......).### ####...# .##.....# #...##### kj !###......... ###.S....# # ###..####.# #..g.....# kjS b# ##+# #.....##.... #..#####.....# ..# #......###...kj 8g.kjv 5S.kj kj 1==2700kj kj" kjEH ####### #.....#kjHQ #.....# kjH ##############.....#  ###.....##<..........# ##kjIo#.....#.....#.kjDI).#kjwIO......#............#kjId###....#####.....##kjI ......).### ####...# ..##.....# #.S.###kjJs## .###......... ###g.....# kjJ.# ###..####.# #........# ## ##+# #.....##.... #..#####.....# ..#kjJkjL7g.kjM6S.kjyTkjqW)10/14kjW9====1kjW1kj ]kjO^kjF C  Casting: Fulminant Prism (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjd kjY The spell is extremely dangerous to miscast (8% risk of failure)! Continue kjф *anyway?  Y - Yes  N - Nokj( kjvpkjpkj: kj1 paramita the Magician  Deep Elfkjh #######  Health: 21/24 =====================---kju #.....#  Magic: 6/14kj==========-------------- #.....#  AC: 2kj;+Str: 4 kjp ##############.....#  EV: 11Int: 30 Contam: 1%  ###.....##<..........#  SH: 0Dex: 13 kj##........#.....#.....#  XL:  4 Next: 44% Place: Dungeon:3 ................@.....#  Noise: ---------  Time: 1701.5 (0.0) kjݗ.........#.......*****#  e) +6 whip of Action {drain, Int+5} ....###....#####.****##  Cast: Magic Dart .......).### ####S**# kj..##.....# #g**##### .###......... ###**....#  g   hobgoblin .# ###..####.# #........#  S   ball python (constriction) ## ##+# #.....##.... kjI# #..#####.....# ..# _You encounter a ball python.Casting: Fulminant Prism (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj/Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a ball pythonkj .........#S..g....kjk 4There is a wall there.kj7##kjJ~ *@************kjMK<##Sgkj+ *#*****gkj5 P  paramita the Magician  Deep Elf #######  Health: 21/24 =====================--- #.....#  Magic: 6/14==========--------------kj6 i #.....#  AC: 2Str: 4  ##############.....#  EV: 11Int: 30 Contam: 1%  ###.....##<..........#  SH: 0Dex: 13 ##........#.....#.....#  XL:  4 Next: 44% Place: Dungeon:3 kj6 ................@.....#  Noise: ---------  Time: 1701.5 (0.0) kj7 .........#............#  e) +6 whip of Action {drain, Int+5} ....###....#####..S..##  Cast: Magic Dart .......).### ####...# kjZ7 ..##.....# #g..##### .###......... ###......#  g   hobgoblin kj7 H.# ###..####.# #........#  S   ball python (constriction) ## ##+# #.....##.... # #..#####.....# ..# _You encounter a ball python.kj7 ,Casting: Fulminant Prism (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj 8 Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetkj8 1g.kj< 5 kj;= #######  #.....#  kj= 2#.....#  #######.....#  #<.# kj= .#.....#.....# ....# #...# kj8> ..#####..S..## ).### ####g..# #...# ###......#  kju> #........#  ##+# #.....#  kj> kj@ {13--------8% 2.5 (1kjD kjF I _You miscast Fulminant Prism. Energy rips through your body!kjq0S ####### #.....# #.....# ########.....# ###.....##<..........##kj0G.#.....#.....#.#.#.#.###....#####..S..##.).### ####g..# #..##.....# #kj1K...##### #.###. ###......# ..# ###..####.# #........# .## ##+#kjO1 #.....##.... .# #..#####.....# ..#kj27S.kj|30g.kj46S.kj7kja8&3kjt;kj<kj  ####### #.....# #.....# #kjP #.....# ###.....##<..........##.#.....#.....#.S.....#kj .#.#.###....#####..g..##kj y.).### ####...# ##..##.....# #...##### ##.###. ###......# kj  #..# ###..####.# #........# ..## ##+# #.....##.... ..#kj; q #..#####.....# ..#kjQ 2g.kj 1S.kju kj >7==kjF 4kjt kj} kjȗ ####### #.....# #.....# ##.....# ###.....##<..........#kjF#.#.....#.....#.S......#.#kj.#kj .###....#####.g...##.).### ####kj:D.# .##..##.....#kj2 #..##### kjԙd.##.###......... ###......# kj.#..# ###..####.# #.# ...## ##+#kjj? #.....##.... ...#kjq #..#####.....# ..#kj7g.kj|1S.kjD&  kjfThe ball python attacks as it pursues you!  The ball python bites you. The ball python grabs you.kjO2---------kj I  1 =5kj_8Constr kjqkjr kjŬY_The ball python constricts you.kjp  kjš3Casting: Fulminant Prism (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjj  paramita the Magician kj  Deep Elf #######  Health: 12/24 ============------------ kj$#.....#  Magic: 5/14========---------------- kjX#.....#  AC: 2Str: 4 kj##############.....#  EV:  1 Int: 30 Contam: 18% kj ###.....##<..........#  SH: 0kj.,Dex: 13 kja,#####........#.....#.....#  XL:  4 Next: 44% Place: Dungeon:3 kj#................@S.......#  Noise: =--------  Time: 1705.5 (0.0) kj............#......g.....#  e) +6 whip of Action {drain, Int+5} kj.......###....#####.....##  Cast: Magic Dart kj_..........).### ####...#  Constr .##..##.....# #...##### kj.##.###......... ###......#  g   hobgoblin kj.#..# ###..####.# #........#  S   ball python (constriction) ...## ##+# #.....##.... ...# #..#####.....# ..# kj&Q_The ball python constricts you.kj.Casting: Fulminant Prism (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 89% to hit)kjk3c  paramita the Magician  Deep Elf #######  Health: 12/24 ============------------ #.....#  Magic: 5/14========---------------- kj4#.....#  AC: 2Str: 4 ##############.....#  EV:  1 Int: 30 Contam: 18%  ###.....##<..........#  SH: 0Dex: 13 #####........#.....#.....#  XL:  4 Next: 44% Place: Dungeon:3 ................@........#  Noise: =--------  Time: 1705.5 (0.0) kjD4............#......g.....#  e) +6 whip of Action {drain, Int+5} .......###....#####.....##  Cast: Magic Dart ..........).### ####...#  Constr .##..##.....# #...##### .##.###......... ###......#  g   hobgoblin kj}4H.#..# ###..####.# #........#  S   ball python (constriction) ...## ##+# #.....##.... ...# #..#####.....# ..# Confirm with . or Enter, or press ? or * to list all spells.kj4]Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 89% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!kjl7 #######  #.....#  kj7#.....#  ....#  ###.......# ...kj7M....# .......@****....# .......# #.....## kj+8C.).### ####...# ...# #...    kj\8m ##+#   kj g.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (constricting you, 89% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!kjF.g..kj11 5=6.5 (1Ray kjkj kj9`_(Press . to maintain the ray.)kj?N ****kjj?S The searing ray hits the hobgoblin. kjr1g. kj.. kjԖe4---7 kj;+  kj< kjś  kjO_The hobgoblin is almost dead. kjȯ: † kj^@The searing ray hits the hobgoblin! kjI**** kj62†... kj%=--7=8Magic Dart++  kj@ kjBM _You kill the hobgoblin!!kj$!kj!kj !kjI W  You start resting.!kj!kj!kj0!kj#=3=!kjC$I6--9.5 (1!kj'!kje) !kj)._You stop channelling your searing ray.!kj{3!kjQ!kj!kj74!kj!kj !kjE \5==2!kj1 !kj! !kjz 70!kjM!kj!kjz\4==8% !kj!kjg!kj;!kj76!kj!kjh!kj#6!kjE====4!kj!kjv!kj72!kj!kj#W _You start resting.!kj$r5==--!kj*,17.5 (8!kj.(!kj^1!kj2 !kj2=_Your magical contamination has completely faded away.!kj !kjd !kj !kj !kj `7====!kj# !kjk ,!kj !kj` !kj 9=!kj !kj i6=!kj !kj !kj7 k8===!kj !kj !kj; ,!kj !kjj !kj !kj !kjj ^7==!kjb !kj' !kj k9===!kjW !kj< ,!kj !kj !kj !kj !kj| !kj E=10/14!kj G====!kj !kj !kj L18=!kj !kj !kj !kj' !kj !kj !kj !kjM !kj k1===!kj !kj+ !kj R9==!kj !kj !kjv !kj !kj !kj !kjp i2===!kjZ !kj B!kj% !kj` $20!kj E==!kj\ !kj' !kj^ !kj. !kj !kjs j3====!kji !kjV !kj !kj !kj? !kj R1==!kj !kj !kjl n _You start resting.Magic restored.!kjf !kj 042.5 (25.0)!kj 4====3.5 (26 _!kj !kj "kjн"kj""kj"kjJ"kj."kj"kjd"kj"kjr"kj4"kjh2=="kj"kj"kj:=="kj"kjl"kj"kj{"kj*"kja"kj9"kj"kj.h3=="kj"kj"kj"kj"kj"kj"kj"kj-"kj"kj"kj"kj9="kj"kj"kj K4="kj."kj1 _HP restored."kj"kj"kj"kj"kj"kj"kj"kj"kj"kj/"kj"kjZ"kj+"kj~9="kjb"kj"kj"kj"kj"kj"kj"kj1"kj"kjo"kj"kj5"kj"kj"kj"kj"kjn"kj '"kj "kj "kj "kjy 7 _You open the door."kj"kj"kj"kj@  There is an open door here."kjr"kj _"kj"kj"kj-"kjd"kj"kj"kj "kjV"kj "kj "kjY","kj#"kj$"kjt&"kj&"kje'"kj!)@  There is an open door here."kjt+"kj+ _"kj1"kjN2"kj,4"kja4"kj+5"kj8"kj8"kj9"kj9"kj:"kj<"kj<"kj="kjI?"kj@"kj@"kjA"kjC"kjD"kjD"kjE"kjG"kjI"kj"J"kjJ"kjK"kjM"kjM"kjeN"kjO"kjQ"kjQ"kjR"kjS"kjVU"kjU"kj@V"kjW"kj|Y%  "kjY>You encounter a bat."kjn` ........###....#####.....## ...........).### ####...# #.##..##.....##### #...##### "kj[a..##.###.........# ###......# ..#..# ###..####.# #........# ....## ##'####.# #.....##.... "kjai....# #....#..#####.....# ..# ....## #.#..#............###..."kjaK## #..#.#.@#####.........S .##.<.####....##..# #.....#..... .###.....######...........#....."kjaMagic Dart... .......#...##..... ............ .............. .... ."kj/bv<.####.................##...... b   bat (wandering) #### .................# .## "kjb.....b..........#  ... ....... "kjdV80.5 (37b."kjeH.b"kjGf."kji)"kjm`1.5 (38Magic Dart"kjp"kjr "kjPr*_The bat leaves your sight.#kj3#kj#kj#kji  You encounter a hobgoblin.#kj..).### ####...# ##..##.....##### #...##### .##.###.........# ###......# #..# ###..####.# #........# .## ##'####.# #.....##....# #....#..#####.....# ..# ## #.#..#............###... #..#.#..#####.........S ##.<.####....##.@# #.....#..... ###.....######...........#..... ...................#...##..... Magic Dartg......... .... <.####.......##...... ### ......# .## g   hobgoblin (wandering#kjߝW) ....# # b   bat (wandering)...b ...0.0)b.b...bgb   bat2.5 (1#kj6 _The hobgoblin leaves your sight.#kj}  #kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$kj$kj$kj$kj# $kjf_You can't see any susceptible monsters within range! (Use Z to cast anyway.)$kj$kj$kj$kjF _Unknown command.$kj s#.##..##.....##### #...##### ..##.###.........# ###......# ..#..# ###..####.# #..# ....## ##'####.# #.....##.....# #....#..#####.....# ..#$kj >.## #.#..#............###.....## #..#.#..#####.........S .##.<.####....##..###.....#..... .###.....######.@.........#..... ..........g...#...##.............. .... .<.####..##...... #### .# .## .....b.# g   hobgoblin (wandering) ...... b   bat (wandering) $kj@ 8b.$kjV b..g.b$kj $kj $3 $kj4 _$kjq' $kj* $kj* W..##.#....# ###......$kj* ..# ###..####....## ##'#####....$kj+  #....#..#### ..#$kj6+ a# #.#..#.......##...$kjg+ h.## #..#.#..#####.........S ##.<.####....##..###.....#.....#.....######......$kj+ ..............#...#g...... <.####.....$kj+ ##.. #### b .## $kj+ F. # $kj&, 4.  $kj"- 0b.$kj- 5b.$kj. E.b$kj/ I.g$kj4 $kj6 &4$kj: $kj< %kj %kj: Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%kjC ..##.###.........# ###......#  paramita the Magician ..#..# ###..####.# #........#  Deep Elf %kj=D....## ##'####.# #.....##.... Health: 24/24 ======================== ....# #....#..#####.....# ..# Magic: 12/14 ====================---- ....## #.#..#............###... AC: 2Str: 4 .....## #..#.#..#####.........S  EV: 11%kjDInt: 30 .##.<.####....##..###.....#.....  SH: 0Dex: 13 %kjD.###.....######...........#.....  XL:  4 Next: 47% Place: Dungeon:3 ................@....#...##.....  Noise: ---------  Time: 1784.5 (0.0) %kj†...&kj;286.5 (1&kj&kj'f _(Press . to maintain the ray.)&kjn  &kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'kj]j'kjp'kj1t'kjuP _You don't know that spell.'kj W#.##..##### #...####'kj $#.###........###..# ###..###...# # ##'####.# #....'kj   #....#..##### ..### #.#..#............###... .'kj@ ....## #..#.#..#####.........S.<.####....##..######.....######.....'kj C.....#...##. .......†... .<.#####...... #### ........##'kj .....g# #..S...............'kj 'kj .'kj I.g'kj )'kj 9--7'kj 'kj < _You stop channelling your searing ray.'kj~ i...........).### ####...# #.##..##### #...#####.###........###..# ###..###...# 'kj !# ##'####.# #.... #....#..##### ..### #.#..#............###... .....## #..#.#..#####.........S.<.####....##@.###... .###.....######.................#...##. .'kjb ...............†... .<.#####...... #### ..##......'kj q# #g.'kj .'kjI Mg'kj 1=--8Magic Dart'kj 'kj" (kj4M(kj%###....#####.....# ...........).### ####...# #.##..##### #...#####.###........###..# ###..###...# # ##'####.# (kj#.... #....#..#####.....# ..#(kj## #.#..#............###... .....## #..#.#.@#####.........S.<.####....##..###... .###.....######........... .....................#...##...........(kj<..................(kj*(kj&9(kjI(kjd(kjwmM.....#............###....#####.....# (kjBx...........).### ####...# #.##..##### #...#####.###........##(kj|x#..# ###..###...# # ##'####.# #.....##....(kjx #....#..##### ..#(kjx## #.#..#.@..........###... .....## #..#.#..#####.........S(kjTy0.<.####....##..### .###.....######...........#............#........................(kjb(kjh'90(kj,(kji(kj(WM.....†(kj(.....#............###....#####.....# ...........).### ####...# #.##..(kj(i##### #...#####.###........(kj )h###..# ###..###...# (kjI)# ##'####.# #.....##....(kj) #....#.@#####.....# ..#(kj)## #.#..#............###... .....## #..#.#..#####.........S (kj+*l.##.<.####....##..###.....#......(kjh*B...†......(kj*'..........(kj2(kj77&1(kj =(kjb?(kj'& YM#######.....#(kj& =.....†.....#............###....#####.....# ...........).### ####...# #.##..##### #...#####.###........(kj,' ###..# ###..###...# # ##'####@# #.... #....#..#####.....# ..### #.#..#............###... .....## #..#.#..#####.........S.......(kj, (kj. r2===2(kjy0 (kj61 (kj/p M ###.....##<..... #######.....#.....†(kjp 9.....#............###....#####.....# (kjp ...........).### ####...# #.##..##.....##### #...####(kjq k#.###........###..# ###..(kjFq ...# # ##'####.# (kjq #....(kjq  #....#..##### ..# (kjq s....## #.#..#............###...(kj:r L#.†..(kj{ (kj &3(kjK (kj% )kjY")kj")kj&#)kj<$)kj2')kj>()kj))kjl,)kj-)kj^-M3====)kj-)kj.)kj1)kj72)kj{3)kj6)kj)7)kj`8)kj);)kj;)kj<)kj@% )kjK@I_You start resting.Magic restored.)kjYJ)kjT+8.5 (5)kjWv4====9.5 (6 )kjW _)kjZ)kj[*kj\*kjZ]*kj|^*kjrd*kjg*kji,*kjl*kjyo*kjsk  A hobgoblin comes into view.*kj|..................† ......#.......###....#####.....#*kjx).### #### #.##..##.....##### #...#######.###.........# ###......# ..#..# ###..####.# #........*kj'..## ##'####.# #.....##......# #....#.@##### ..#*kj.#..#............#######..Cast: Magic Dartg*kjLg   hobgoblin (wandering).†.. *kj.<.####.................##...... #### .................# .##*kj-800.5 (1*kj21.5 (2 _*kjk*kj*kj #.....###....#####.....#...).### ####... #.##..##.....##### #...##### ..##.#*kjH J....# ###........# ###..####....## ##'####.##.... #....#..#####.....# ..## #.#..#.@..........###...*kjö t.## #..#.#..#####.........S ##.<.####....##..###.....#.....#.....######...... ..................g..#...#..†.......... <.####..........##.. #### .*kj# ....# .##  #*kj *kj8 /g.*kj #g*kjZ +*kj +2.5 (1*kj0 *kjq +kjz=  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+kj >+kj.............#............#  paramita the Magician ........###....#####.....##  Deep Elf ...........).### ####...#  Health: 24/24 ======================== #.##..##.....##### #...#####  Magic: 12/14 ====================---- ..##.###.........# ###......#  AC: 2+kjStr: 4 ..#..# ###..####.# #........#  EV: 11Int: 30 ....## ##'####.# #.....##.... SH: 0Dex: 13 ....# #....#..#####.....# ..# XL:  4 Next: 48% Place: Dungeon:3 ....## #.#..#.@..........###... Noise: ---------  Time: 1802.5 (0.0) .....## #..#.#.*#####.........S  e) +6 whip of Action {drain, Int+5} .##.<.####....##.*###.....#.....  Cast: Magic Dart +kj).###.....######..g........#..... .....................#...##..... ................†.......... ....  g   hobgoblin .<.####.................##...... #### .................# .## +kj ................# # _A hobgoblin comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+kj ;Aim: a hobgoblin (87% to hit)+kjz.............#............#  paramita the Magician ........###....#####.....##  Deep Elf ...........).### ####...#  Health: 24/24 ======================== #.##..##.....##### #...#####  Magic: 12/14 ====================---- ..##.###.........# ###......#  AC: 2+kj(Str: 4 ..#..# ###..####.# #........#  EV: 11Int: 30 ....## ##'####.# #.....##.... SH: 0Dex: 13 ....# #....#..#####.....# ..# XL:  4 Next: 48% Place: Dungeon:3 ....## #.#..#.@..........###... Noise: ---------  Time: 1802.5 (0.0) +kj.....## #..#.#..#####.........S  e) +6 whip of Action {drain, Int+5} .##.<.####....##..###.....#.....  Cast: Magic Dart .###.....######...........#..... .....................#...##..... ................†.......... ....  g   hobgoblin .<.####.................##...... #### .................# .##  ................# # Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+kj@Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (87% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!+kj  ).###  ### +kj         #.....#  +kj,... *#####.. <*+kjj **..†....+kjI <........+kjS ...........#  +kj +kjp....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (87% to hit)  +kjpYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!+kju50==3.5 (1Magic DartRay +kjy+kjz +kjzX_(Press . to maintain the ray.)+kjA +kjfB +kjC +kjdF  +kjF E You stop channelling your searing ray.+kjG / _+kjoH +kjeM x3==+kjN +kj-O +kjP +kjQ +kjS  +kjS g A ball python comes into view.+kj[ O--Magic DartS+kj[ S   ball python (constriction, wandering)+kjc +6.5 (3+kjf M--7.5 (4 _+kjCj +kjak ,kjm80###....#####.....#,kj8...).### ####... #.##..##.....##### #...##### ..##.#....# ###......,kj(9<..# ###..####,kjl9P....## ##'###,kj:##....,kj|:x #....#..#####.....# ..## #.#..#.......##....## #..#.#.@#####.........S ##.<.####....##..###.....#.....#.....######S..... .....................#...#...†.......... <.####.................##.. ,kj:R#### .........# .## ......# # .,kj<?.S,kj<+S.,kjlA,kjC+8.5 (1,kjWG,kjH,kjQ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,kj; ........###....#####.....##  paramita the Magician ,kj< ...........).### ####...#  Deep Elf #.##..##.....##### #...#####  Health: 24/24 ======================== ..##.###.........# ###......#  Magic: 11/14 ==================------ ..#..# ###..####.# #........#  AC: 2Str: 4 ,kj< ....## ##'####.# #.....##.... EV: 11Int: 30 ....# #....#..#####.....# ..# SH: 0Dex: 13 ....## #.#..#............###... XL:  4 Next: 50% Place: Dungeon:3 ,kj< .....## #..#.#.@#####.........S  Noise: ---------  Time: 1808.5 (0.0) .##.<.####....##*.###.....#.....  e) +6 whip of Action {drain, Int+5} ,kjD= g.###.....######S..........#.....  Cast: Magic Dart .....................#...##..... ................†.......... .... ,kj= '.<.####.................##......  S   ball python (constriction, wandering) #### .................# .##  ................# #  ................ ,kj= )_A ball python comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,kj> Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 89% to hit),kj ........###....#####.....##  paramita the Magician ...........).### ####...#  Deep Elf ,kjO #.##..##.....##### #...#####  Health: 24/24 ======================== ..##.###.........# ###......#  Magic: 11/14 ==================------ ..#..# ###..####.# #........#  AC: 2Str: 4 ....## ##'####.# #.....##.... EV: 11Int: 30 ,kj ....# #....#..#####.....# ..# SH: 0Dex: 13 ....## #.#..#............###... XL:  4 Next: 50% Place: Dungeon:3 .....## #..#.#.@#####.........S  Noise: ---------  Time: 1808.5 (0.0) ,kj .##.<.####....##..###.....#.....  e) +6 whip of Action {drain, Int+5} .###.....######†..........#.....  Cast: Magic Dart .....................#...##..... ................†.......... .... .<.####.................##......  S   ball python (constriction, wandering) #### .................# .## ,kj6  ................# #  ................ Confirm with . or Enter, or press ? or * to list all spells.,kjo Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 89% to hit)  ,kj \You focus your ray upon the ball python.  The searing ray hits the ball python!,kj^  ).###  ###  ..#        ,kj #.....#  ...  <* ,kj * *.....#*...... ,kj% G<............,kj] .................#  ................#  ,kj ,kjٔ Z.†..  ,kj? Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 89% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!,kj T2==1,kjƛ 8==9.5 (1Magic Dart,kj =Ray ,kj( ,kj  ,kjQ `_(Press . to maintain the ray.),kjC @****,kj7D ,kj Z.†...,kj< 1----10+ ,kj ,kj -kj)-kj*-kj--kj_6 -kj6E You stop channelling your searing ray.-kj8/ _-kj;-kj@-kjA62==-kj-B-kjE-kjJ-kjJ-kjM-kjR-kj;S-kj=V-kj[-kj\-kj_-kjc-kjd-kjec3====-kjh-kj m-kjm-kjp-kjv-kj@w-kj=z-kja-kj-kj-kj-kj-kjފc4====-kj8-kj-kjk  You encounter a ball python.-kjG..).### ####...# ##..##.....##### #...##### .##.###.........# ###......# #..# ###..####.# #........# -kj.## ##'####.# #.....##....# #....#..#####.....# ..# ## #.#..#............###... #..#.#..#####.........S ##.<.####....#.....#..... -kjXW-- ###.....######†..........#..... ...................#...##..... Magic Dart......†.......... .... <.####...........##...... ### ......# .## S   ball python (constriction, wandering) -kj....# #......S....g-kj"-kjV20.0)S.-kjW-kj{31.5 (11 _-kjQ-kj-kj ).###  ###  ..#   #.#   ##'####.#   #....#.. ..#  #.#..#..  #..#.#..## <#.@#-kjj @ #†......... .........#... ......†.......... .... <..............#  .................# .##  .......S........# #  ................   -kjm V).###  -kj ###  ..#   #.# -kj' p  ##'####.#  -kjl #....#.. ..#  #.#..#.. -kjǭ #..#.#..## <#.@#-kja  #†......... .........#... ......†..........  -kj G<..............#-kj -kjL  .................# .##  .......S........# -kjï V ................ -kj2 -kj] -kj -kj b _A ball python is nearby!.kjnZ#.##..##.....##### #...##### ..kjDo.##.###.........# ###......# ..#..# ###..####.# #..# ....## ##'####.# #.....##.....kjo.# #....#..#####.....# ..#.## #.#..#............###....kjom..## #..#.#..#####.........S ..kj3p##.<.####....##..###.....#..... .kjpp.###.....######†@.........#..... .kjqh.....................#...##......kjq.......†.......... .... .<.####.kjq+...##..kj#r ..... .kj[r%#### .kjrU.# .## .kjrS.kjsQ.#  .......kjNsJ..  .....kjs..kjUv6S..kj}.kj;"2.5 (.kj1.0) _.kj.kj.kj. .kj Casting: Searing Ray (safe; 1% risk of failure)  .kjÒ\Confirm with . or Enter, or press ? or * to list all spells..kj#.##..##.....##### #...#####  paramita the Magician .kjA..##.###.........# ###......#  Deep Elf ..#..# ###..####.# #........#  Health: 24/24 ======================== ....## ##'####.# #.....##.... Magic: 12/14 ====================---- ....# #....#..#####.....# ..# AC: 2Str: 4 ....## #.#..#............###... EV: 11Int: 30 .....## #..#.#..#####.........S  SH: 0Dex: 13 .kjs.##.<.####....##..###.....#.....  XL:  4 Next: 51% Place: Dungeon:3 .###.....######†@.........#.....  Noise: ---------  Time: 1822.5 (0.0) ...............*.....#...##.....  e) +6 whip of Action {drain, Int+5} ...............*†.......... ....  Cast: Magic Dart .<.####.......*.........##...... #### .......S.........# .##  ................# #  S   ball python (constriction, wandering) ................  ...............  .kj.Q............... _A ball python is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 89% to hit).kj4 #.##..##.....##### #...#####  paramita the Magician ..##.###.........# ###......#  Deep Elf ..#..# ###..####.# #........#  Health: 24/24 ======================== ....## ##'####.# #.....##.... Magic: 12/14 ====================---- ....# #....#..#####.....# ..# AC: 2Str: 4 ....## #.#..#............###... EV: 11Int: 30 .kj.....## #..#.#..#####.........S  SH: 0Dex: 13 .##.<.####....##..###.....#.....  XL:  4 Next: 51% Place: Dungeon:3 .###.....######†@.........#.....  Noise: ---------  Time: 1822.5 (0.0) .....................#...##.....  e) +6 whip of Action {drain, Int+5} ................†.......... ....  Cast: Magic Dart .<.####.................##...... #### .................# .##  .kji................# #  S   ball python (constriction, wandering) ................  ...............  ............... Confirm with . or Enter, or press ? or * to list all spells..kjikAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 89% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python..kjn  ..#   .kjD#.#   ##'####.#      <.kj... ... ......*.....#.. .kj ......*†.......... .... <.....*....kj .......*...#  ................#  .kjWR............... ............... .kju....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 89% to hit)  You focus your ray upon the ball python.  The searing ray hits  You kill the ball python!.kj~2==3.5 (1Magic DartRay .kj.kjff _(Press . to maintain the ray.)/kj-/kjI./kj//kj4 /kj4E You stop channelling your searing ray./kj`7/ _/kj8/kj!:/kj;L3==/kj</kj>/kj/?/kjk@/kjB/kj*C/kjD/kjH,/kjH/kjJ/kjK#4/kjKG====/kjL/kjP/kjsQ/kjQ/kjR/kjT/kjct.# ###..####.# #........#  ##'####.# #.....##.... #....#..#####.....# ## #.#..#............###... /kj|dm## #..#.#..#####.........S #.<.####....##..###.....#..... ##.....######†..........#..... ..................#...##..... .............†.@. .... --30.5 (7####/kjdG.##...... ## ......# .##  .#  ./kjae..?>.> /kj=j/kj]sF--1.5 (8/kjw/kjdy> _Found two stone staircases leading down.0kj,;0kj;0kj<0kj?0kj@0kjB,0kjD0kj.> #....##......0kjsr #.... #........... #.... #.......... #.... #......... #.... ......... #.... ....... 0kj3t 0kjw+8.5 (70kj~+9.5 (80kjU0kj` _q - a scroll labelled DIOMAIRISS0kj 0kj 0kjX 0kj 0kj B0kj 0kj5 0kj 0kj 0kj= 0kj 0kj 0kj 0kjI 0kj 0kj 0kj 0kj 0kj 0kjO 0kj 0kj 0kj 0kj 0kjk 0kj{ 0kj ,0kjS 0kj$ 0kj k  You encounter a ball python.0kju  ...... ##..........>.> #....##......  #....##.... 0kj @ #....##..  #....##.........  #........ 0kj  ##.#....#........ #.#.###### #........#.# ...........# Magic Dart0kjV ........####........##.....#.# S   ball python (constriction, asleep)#.......#0kj ;......S##0kj ,46.5 (70kj 27.5 (8 _0kjg 0kjT 1kj= ##>.> #....##.. .##.... 1kj.##.... .##......... # #........ ##.#....#. ##.......#.###### #.1kj ...######.....#.......S#.1kj1kjO&  1kjA malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!1kjܙ/  --more--2kj #.....##.<.## #.....###.... ####.. .####...2kjE~ .<.####.## >..##.#### #....?########..#. ###......... .... #@# .###..).. .....⌠.....⌠....##._.......#.⌠.....⌠....#.2kjH"r.......#. r   quokka (#.#.#.#.#.#.#..#.#2kjD|........ # #.##.#.2kjX&  2kjhYou are hurled through space towards a monster!  You encounter a quokka.2kjpFound a spear and a scroll labelled MAULOR DION.2kjP+8.5 (12kj2kj 2kjK7_Found a white marble altar of Elyvilon.4kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4kj,c4kjc4kjh4kji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5kjwu>#....###............<.#######>..##.#### ...?########..#. ##............... ...#.#.#.#.#.#.###.......@....).. ....⌠.....⌠..5kjvv ##..._... #...⌠.....⌠...r...#.#.#.#.#.#.............# ###########.. ##.##...5kj{5kj}-9 _5kjQ5kj5kjz A###......#......<.#######.>..##.#### ...?########..#. ##............ ...5kj~{ `..#.#.#.#.#.#.. .###..........)...⌠..@..⌠.. ##..._... 5kj{ H#...⌠.....⌠...r...#.#.#.#.#.#...........############... ##. 5kj0| :.. ##....5kj 5kj '505kj 5kj 5kjx  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6kj{ ####......... paramita the Magician .####......... Deep Elf 6kj|E# .......<.####. Health: 24/24 ======================== ###. >..##.#### #. Magic: 12/14 ====================---- ...?########..#. ###. AC: 2Str: 46kjQ|I ............... .... EV: 11Int: 30 ..#.#.#.#.#.#.. .###. SH: 06kj|Dex: 13 ............).. ..... XL:  4 Next: 52% Place: Dungeon:36kj}5 ....⌠..@..⌠.... ##. Noise: ---------  Time: 1850.5 (0.0) .......*....... #. e) +6 whip of Action {drain, Int+5}  6kj}#...⌠..*..⌠.... #. Cast: Magic Dart #......r....... #. #.#.#.#.#.#.#.. #. #.............. # #. r   quokka (asleep) ############... ##.#. .. ##.... #..... 6kj5~b_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)6kjy####......... paramita the Magician6kjNz .####......... Deep Elf#.......<.####. Health: 24/24 ========================6kjz###.>..##.#### #. Magic: 12/14 ====================----...?########..#. ###. AC: 2Str: 46kjzn............... .... EV: 11Int: 30..#.#.#.#.#.#.. .###. SH: 0Dex: 136kj{J............).. ..... XL:  4 Next: 52% Place: Dungeon:3....⌠..@..⌠....##. Noise: ---------  Time: 1850.5 (0.0).......*.......6kjY{#. e) +6 whip of Action {drain, Int+5} #...⌠..*..⌠....#. Cast: Magic Dart6kj{k#......*.......#.#.#.#.#*#.#.#..#.#.............. # #. r   quokka############... ##.#... ##....#.....6kj{Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka.6kjQr.onfirm with . or Enter, or press ? or * to list all spells.6kjiAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka.  The searing ray hits the quokka bu6kjpt does no damage.6kj @r.6kj".6kjq==1.5 (1Ray 6kj6kj  6kjx X_(Press . to maintain the ray.)6kji ' 6kji b_The searing ray hits the quokka!6kjl ;****6kjpm K6kj+ N_...6kj 1--42Magic Dart+ 6kj 6kj J _You kill the quokka!9kj9kj_(Press . to maintain the ray.) _You stop channelling your searing ray. _You encounter a ball python. 9kj__A ball python is nearby!You focus your ray upon the ball python.  The searing ray hits the ball python.  You kill the ball python! _(Press . to maintain the ray.) _You stop channelling your searing ray. _Found two stone staircases leading down. 9kj_q - a scroll labelled DIOMAIRISS _You encounter a ball python.A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!You are hurled through space towards a monster!  You encounter a quokka.Found a spear and a scroll labelled MAULOR DION. _Found a white marble altar of Elyvilon. 9kj^_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You focus your ray upon the quokka.  The searing ray hits the quokka but does no damage. _(Press . to maintain the ray.)  The searing ray hits the quokka!  You kill the quokka!9kjA ball python comes into view.  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python! 9kjM_(Press . to maintain the ray.) _You stop channelling your searing ray. _You encounter a ball python. _A ball python is nearby!  You focus your ray upon the ball python. 9kjF% The searing ray hits the ball python.  You kill the ball python! _(Press . to maintain the ray.) _You stop channelling your searing ray. _Found two stone staircases leading down. 9kj_q - a scroll labelled DIOMAIRISS _You encounter a ball python. 9kj A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!  You are hurled through space towards a monster!  You encounter a quokka.  9kj Found a spear and a scroll labelled MAULOR DION. _Found a white marble altar of Elyvilon.;kj2;kj;kj]####......... paramita the Magician.####......... Deep Elf;kj#.......<.####. Health: 24/24 ========================;kjg;###.;kj>..##.#### #. Magic: 11/14 ==================------;kjdd...?########..#. ###. AC: 2Str: 4;kjn............... .... EV: 11Int: 30..#.#.#.#.#.#.. .###. SH: 0Dex: 13;kj............).. ..... XL:  4 Next: 54% Place: Dungeon:3....⌠..@..⌠....##. Noise: ==-------  Time: 1852.5 (0.0)......._.......#. e) +6 whip of Action {drain, Int+5} #...⌠.....⌠....#. Cast: Magic Dart#..............#. Ray+ #.#.#.#.#.#.#..#.#.............. # #. ;kj:s############... ##.#. .. ##.... #..... Aim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka.  ;kjThe searing ray hits the quokka but does no damage. _(Press . to maintain the ray.)  ;kj[The searing ray hits the quokka! _You kill the quokka!;kj ;kj;kj;kj..##.#### #....?########..#. ###...##.#### #....?########..#.# ###.................. ......#.#.#.#.#.#...# .###............)...# .........⌠.....⌠...=kjgn ##......._....=kjNg.#...⌠....@⌠.....# #.=kjg_#............K.•# #.#.#.#.#.#.#.#...# #.#...............# # #.=kjg############....# ##.#. =kj-hx....# ##....#### #..=kjh5 ...=kjh=kjok2K.=kjN}=kj&9=kj=kj=kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=kjYG# # .......<.####... paramita the Magician ###. >..##.#### #... Deep Elf =kjG...?########..#.# ###... Health: 24/24 ======================== ................. ...... Magic: 11/14 ==================------ ..#.#.#.#.#.#...# .###... AC: 2Str: 4 ............)...# ....... EV: 11Int: 30=kj H ....⌠.....⌠...... ##... SH: 0Dex: 13 =kjpH-......._......... #... XL:  4 Next: 54% Place: Dungeon:3 #...⌠....@*.....# #... Noise: ---------  Time: 1859.5 (0.0) #..........*K..•# #... e) +6 whip of Action {drain, Int+5}  =kjH#.#.#.#.#.#.#...# #... Cast: Magic Dart #...............# # #... ############....# ##.#... ....# ##...... K   kobold (wandering) =kjI#### #....... ........ ........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=kjfI,Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 84% tohit)=kj!  # .......<.####... paramita the Magician ###. >..##.#### #... Deep Elf=kj$" u ...?########..#.# ###... Health: 24/24 ======================== ................. ...... Magic: 11/14 ==================------ =kj" ..#.#.#.#.#.#...# .###... AC: 2Str: 4 ............)...# ....... EV: 11Int: 30 =kj" ....⌠.....⌠...... ##... SH: 0Dex: 13 =kj9# -......._......... #... XL:  4 Next: 54% Place: Dungeon:3 #...⌠....@⌠.....# #... Noise: ---------  Time: 1859.5 (0.0) =kj# +#...........)..•# #... e) +6 whip of Action {drain, Int+5}  #.#.#.#.#.#.#...# #... Cast: Magic Dart #...............# # #... ############....# ##.#... =kj# ....# ##...... K   kobold (wandering) #### #....... ........ ........=kj?$ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=kj$ Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 84% tohit)  You focus your ray upon the kobold. The searing ray hits the kobold.=kj%( S # < ###. >..##.####  =kj( Q...?########..#.#  .................  ..#.#..# =kj(  .......#  .......  =kj5) ........  #...*.....#  =kj) #....**..•#  #.#.#=kj) *..#  #......# #  #####..#  ....#  =kj8* ####     =kj* / =kjX e⌠.).  =kj Aiming: Searing Ray (safe; 1% risk of failure)  =kj ZPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 84% tohit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!=kj ]2==5===kj m60.5 (1Magic DartRay =kj =kjL  =kj X_(Press . to maintain the ray.)>kjt#>kjL%>kj),>kj9 >kj:E You stop channelling your searing ray.>kjQ</ _>kjjB>kjK>kjK>kj&S>kj\>kj]>kj8e>kjm>kjn>kjoc3====>kjv>kj>kj>kj>kj>kj>kj>kj>kj>kjѪ>kj>kj#4>kjLG====>kj{>kj>kjY>kj>kj>kj>kjr>kj>kjR>kj?>kj\,>kj% >kj>kj>kj:==>kj$>kj*>kj0>kj0>kjD6>kj:>kj?>kj@>kjPD>kjJ>kjCO>kj P>kjS>kjY>kjZ>kj]>kjl$ >kjjmX_h - 2 scrolls labelled MAULOR DION (gained 1)>kj@p>kjDq>kjis>kjz>kj}>kj~>kjt>kjԆ>kj̊>kj>kjt>kj>kjS>kj.>kjś>kj>kjA>kj>kj>kj>kj>kjm>kjM>kj>kj>kj>kj>kjR  There is a stone staircase leading down here.>kj>kj _>kjU>kjt>kj>kj>kjn>kj7>kj>kj>kjd>kj>kjs>kjy>kj >kj>kj4>kj>kjw>kj>kj>kjj>kj!>kjq2>kj3>kja4>kj5>kj6>kj|8>kj8>kj9>kj1;>kjz<>kj<>kj?>kj^@>kjzA>kjA>kjB>kjD>kjE>kjE>kj*G>kj%I>kjI>kjAJ>kjK>kjM>kjO>kjP>kjJQ>kjYS>kjaU>kjU>kj:W>kj`>kja>kjnb>kj&d>kj2f>kjGh>kjh>kjj>kjk>kjm,>kjp>kjr>kjbt>kjt>kj.w>kjx>kjz>kj {>kj|>kj#~>kji>kj>kj>kjȂ>kj>kj>kj>kj>kj >kj܉>kjB>kj>kj>kjތ>kj>kjʎ>kj,>kjҐ>kj#>kjN>kj>kj?>kj>kj,>kj>kj/>kjM>kj>kji>kj>kj,>kj}>kj[>kjLm  A ball python comes into view.>kj........)...## ........ ⌠.....⌠......### ##........... ..._...........####....##..... >kjve⌠.....⌠.....##....#....##.. ........)..•#####.#....##..... #.#.#.#.#...# #.#....##. ............# #.#........... ########....# ##.#....#........ >kj*...# ##@..###### --##### #........#.#  #...........# Magic Dart ##### #........###.....#.#>kjwS   ball python (constriction, asleep)#.............S##.......>kj&X911.5 (51.0)S.>kjOS)>kjG--2.5 (52>kj>kj35 _The ball python hisses angrily.?kj9Y......)...## ...### _....####.?kjf....#)..•#####.# #.#....# #.#..... ##.#....#  ?kj7 ##@......#  ?kjlc #........#.#  #...........#  #........####  ?kj=#........#  ##.....#.# ?kjT #....S..#  .......## ?kjs3  ?kj=?kj......)...## ...### _....####.....#)..•#####.# #.#....# #.#..... ##.#....#?kj[$   ##@......#   #........#.#  #...........#  #........## #........# ?kjB##.....#.#  #....S..# .......## ?kj^?kj?kj\?kjb _A ball python is nearby!?kj# J...⌠......### ## .._...........####....##..⌠.....##....#....##. ?kj~$ .......)..•#####.#....##. .#.#.#.#...# #.#....##. ...........# #.#....... ?kj$ #######....# ##.#....#.  #....# ##.......#.###### ###### #..?kju% #.#  #...# #.?kj & A#### #.###.#....S..# .......#?kj& }##.# ?kj' 8S.?kj( 6S.?kjo0 ?kjw6 /3.5 (1.0) ?kj7 _?kj= ?kj? ?kja _.....####....##..⌠.....##....#....##.?kj  .)..•#####.#....##. #.#.#.#...# #.#....##. .........# #.#.......?kjd  ######....# ##.#....#.. ?kj  #....# ##.......#.###### ########..?kjj #.#  #...# ?kj T#.#### ?kj #.....S..# ##?kja v.#..#?kj Y.......## #.?kj 5# ?kjJ 4S.?kj- ?kj &4?kjL% ?kj' @kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@kj._...........####....##.......... paramita the Magician ....⌠.....##....#....##.......... Deep Elf ......)..•#####.#....##.......... Health: 24/24 ======================== @kj#.#.#.#...# #.#....##.........  Magic: 12/14 ====================---- ..........# #.#..............  AC: 2Str: 4 ######....# ##.#....#........  EV: 11Int: 30 @kjk#....# ##.......#.######  SH: 0Dex: 13 ########........#.#  XL:  4 Next: 55% Place: Dungeon:3 #....@......#  Noise: ---------  Time: 1914.5 (0.0) @kj#....S...####  e) +6 whip of Action {drain, Int+5}  #........#  Cast: Magic Dart ##.....#.#  #.......#  .......##  S   ball python (constriction) @kj7#.......#  #.......#  _A ball python is nearby!@kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit)@kjp% ._...........####....##.......... paramita the Magician ....⌠.....##....#....##.......... Deep Elf @kj%Q......)..•#####.#....##.......... Health: 24/24 ======================== #.#.#.#...# #.#....##.........  Magic: 12/14 ====================---- ..........# #.#..............  AC: 2Str: 4 @kj&y######....# ##.#....#........  EV: 11Int: 30 #....# ##.......#.######  SH: 0Dex: 13 ########........#.#  XL:  4 Next: 55% Place: Dungeon:3 #....@......#  Noise: ---------  Time: 1914.5 (0.0) #........####  e) +6 whip of Action {drain, Int+5}  @kj&_#........#  Cast: Magic Dart ##.....#.#  #.......#  .......##  S   ball python (constriction) #.......#  #.......# @kj}'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (89% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!@kj*x_..#....#@kje*)..•#####.#....# #.#....##.  ..  #   # @kj* ##.#  #..#  @kj+#....*...####  #....*...#  ##...* @kjc+P#...* .......## #.......# #.......# @kj+ @kj4....  @kj%RAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (89% to hit)  You focus your ray upon the ball python.  @kjkThe searing ray hits the ball python!  You kill the ball python!@kj06==5.5 (1Magic DartRay @kj@kj4@kj @kj1X_(Press . to maintain the ray.)@kjR****@kjMD6....@kjO^1----6@kjP;+ @kjV@kjW@kj< @kj= @kj= @kj@ K  You stop channelling your searing ray.@kjB t2== _@kjC @kjD @kjD @kjG @kjG @kjH @kjI @kjJ @kjJ @kjL @kjL j3====@kjIM @kjN @kjO @kjP @kjQ @kj6R @kjR @kjV 4====@kjV @kjY @kjZ @kj[ @kj6\ @kj`] @kj^ @kj _ @kj_ @kj` @kj|a @kj b @kjb @kj;e |==@kjQf @kjPg @kjg @kj h @kji @kjj @kjj @kjhk @kj\o @kj-p @kjqp @kjp @kjr @kjs @kj)t @kjt @kj{v @kjw @kjw @kjx @kj+z @kj1{ @kju{ @kj| @kj} @kjr~ @kj~ @kjE @kj @kj @kj݁ @kj_ @kj @kjd @kj @kj @kj\ @kj. @kj| @kjև @kj @kj @kj @kjz @kj @kj @kj݌ @kj @kj @kj @kj @kjw @kj @kj @kjܒ @kjy @kj @kj @kj @kj @kj @kj @kj @kj @kj @kjx @kj @kjW @kj @kj @kj` @kj @kj @kj8 @kj| @kj @kj @kjƥ @kj @kj @kj @kjp @kjȨ @kj @kj @kj ,@kj @kj@ @kj @kjY @kj @kjn @kj) @kjm @kjð @kjI @kj @kjV @kjӳ @kjʹ @kj @kj @kj @kj @kj_ @kj @kj" @kj @kj @kj5 @kj @kj @kj} @kj @kjz @kjl @kjA @kj @kj @kjH @kj @kjY @kj @kj" @kj @kj# @kjd @kjv @kjT @kj @kj @kj @kj @kj' @kj @kj @kjO @kj @kj @kj @kjQ @kj @kj @kj" @kj @kj @kj @kj" @kjv @kj @kj @kjN @kj @kj @kj @kj @kj @kjD @kjE ,@kj @kj @kj @kjo R  There is a stone staircase leading down here.@kj; @kj  _@kj @kj2 @kj @kj @kj @kj} @kjK l  An endoplasm comes into view.@kj` .#.#..#####.........S ##..###.....#j.... #####†..........#..... ...........#...##..... @kj †............... ..............##...... @kj ..............##.## .. ..............##.# ...# ................@###..$#-- @kj/ ....................... ................##....##Magic Dart .............>.>.......# .##.............@kjt .......# .##.....................j   endoplasm (wandering) @kj .##..................... .##.............#...#### ..............#.##..#@kj 7.71.5 (55.0)@kj @j@kj `2.5 (56Magic Dart@kj @kj" E _The endoplasm leaves your sight.@kj' ,3.5 (57@kj* @kj%, d _u - a scroll labelled ISTIAG ZAYRUSSAkj^AkjAkj}Akj׾H _No target in view!AkjK 3AkjN ,AkjnO AkjO $ _AkjQ Akj.>Akjz .# .#...# #..Akj{ ...AkjZ{ Q...##Akj- Akj /3.5 (10.0)Akj AkjU ( _Found a ring mail.BkjSBkjXBkjpaBkj^c Bkjc:_No target in view!Bkj BkjV Bkj Bkj Bkj Bkj $ _Bkj Bkj Bkj Bkj Bkj Bkj> Bkj Bkj, Bkj Bkjf Bkj( ,Bkj Bkj( Bkj9 Bkj BkjQ Bkj ,Bkj. Bkj Bkj Bkj Bkj Bkj Bkj Bkj Bkjl Bkj( Bkj Bkj Bkj3 Bkj Bkj; Bkj Bkj Bkj Bkj Bkj  Bkj_ Bkj% Bkj Bkj BkjL Bkj Bkj BkjR Bkj BkjW Bkj! Bkj" Bkj" Bkj% XBkj& Bkj( Bkj!) Bkju) Bkj* Bkj+ Bkj#, Bkjv, Bkj, Bkj/ Bkj 0 Bkj^0 Bkj0 Bkj2 Bkj3 Bkjn3 Bkj 4 Bkj5 Bkjq7 Bkj7 Bkj8 Bkj`: Bkj; Bkj; Bkj< Bkj= Bkj9? Bkj? BkjC@ BkjyA BkjB BkjC BkjC BkjD BkjE BkjE BkjF BkjG BkjoH BkjH BkjDI Bkj:J Bkj.K BkjK BkjK BkjM BkjN Bkj5O BkjO BkjP BkjR BkjmR BkjS Bkj"T Bkj'U BkjyU Bkj V Bkj,W Bkj/X BkjX BkjY Bkj[ Bkj\ Bkj\ BkjZ] Bkj^ Bkj<_ Bkj_ Bkj_ Bkj` Bkjja Bkja Bkjb Bkjc Bkjc Bkj%d Bkjd Bkje BkjOf Bkjf Bkjf Bkj h Bkjh Bkjoi ,Bkjj Bkjk Bkjk BkjNl Bkjr Bkj"t ,Bkj!u Bkjw Bkjx Bkj;y Bkjy Bkj| Bkj} Bkj'~ Bkj~ Bkj Bkj Bkjg Bkj Bkj Bkj BkjZ Bkj Bkj׋ Bkj BkjS Bkj Bkj Bkj Bkj BkjВ Bkj Bkj Bkj Bkj Bkj+ BkjP Bkj Bkj Bkj Bkj E.#.....###.....######†.......... #.####......................#...# #.####.................÷......... #.......<.####.................## .Bkjb !>..##.#### #..........## ###..#.#######...........##................. .#.#...###.###.............)...###......@................2042.5 (59Bkj ⌠......######................>.>.####....##............. .⌠.....##....#....##.............)..•#####.#....##............. .#.#...# #.#....##............. # #.#.................#.  BkjZ G###....# ##.#....#...........#..   #....# ##.#.######.#..#.# Bkj Bkj BkjQ E _Done exploring.Ckj3CkjRCkjc................0.0)CkjCkjCkj: Ckj?_Done exploring.Dkj'DkjLevel 3 of the Dungeon<<<>>>_Dkj(Press ? for help)##.....####........## #.#..#............###...#..##############..#.........## #..#.#..#####....................###.#.....##.<.####....##..###.....#..........####.##.#.....###.....######†..........#.....#.........##.####......................#...##.....##......[###.####.................÷...............##.......#DkjZ########.......<.####.................##...........##..######.......>..##.#### #.................##.##.........##..##....########..#.#######.................##.###...#.....#..##...........................................###...#...#.##.##..#.#.#.#.#.#...###.###..........................##.##.####Dkj-#............)...###......@................##....###.##..##....⌠.....⌠......######................>.>.......##.######......._...........####....##....................##.###...⌠.....⌠.....##....#....##.......................##...........)..•#####.#....##.....................###Dkj#.#.#.#.#.#.#...# #.#....##.............#...######...............# #.#.................#.##..#############....# ##.#....#...........#..######....# ##.......#.######.#..#.##########........#.# ##....#.##...........# ###..##...##........#### #...#######DkjRDkjt A stone staircase leading down (D:3) @Dkju *>DkjYDkjZDkji@#.#.....###.....######†.......... paramita the Magician #.####......................#...# Deep Elf Dkjpj#.####.................÷......... Health: 24/24 ======================== #.......<.####.................## Magic: 14/14 ======================== .>..##.#### #.................## AC: 2Str: 4 ###..#.#######.................## EV: 11Int: 30 ................................. SH: 0Dex: 13 .#.#...###.###................... XL:  4 Next: 56% Place: Dungeon:3 ...)...###......@................ Noise: ---------  Time: 2042.5 (0.0) DkjjL.⌠......######................>.> e) +6 whip of Action {drain, Int+5} ..........####....##............. Cast: Magic Dart .⌠.....##....#....##............. Dkjk...)..•#####.#....##............. .#.#...# #.#....##.............  .......# #.#.................#.  ###....# ##.#....#...........#.. Dkjk#....# ##.......#.######.#..#.#  _Found a ring mail. _No target in view! _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.DkjkDkjlDkj.rDkjzsDkjt* _Dkj[uDkj wDkj xDkjQxDkjyDkj{Dkj&|Dkjm|Dkj'}Dkj>DkjYDkjDkjaDkjWDkjjDkjDkjxDkjx,DkjDkjDkjDkjDkjDkjʍDkjDkjǐDkj DkjDkjkDkjDkjٔDkjXDkjeDkjDkjDkjDkjDkjcDkjDkjgDkj DkjDkj_DkjDkj|DkjDkjDkjDkjDkj,DkjDkj1 ..............#...##.....## .........÷.........##...... .................##.....## DkjL..........##.##.. .................##.###...#..... ..............###...#...#...Dkjk....##.##.# ...................##....###.##.............@.>##.####56.5 (14.0)...##........DkjB##.# ##..............# ...##...............###.##.............#...#####Dkj7................#.##..##...........#..##### ....#.######.#..#.## ....#.# ##....#.#DkjmDkjGDkj[ _There is a stone staircase leading down here.EkjhcEkjkEkjmEkjqEkjy87.0) _Ekj,}EkjLA4  You climb downwards.Ekj  #w. # #.# Ekj#) #.. ###.###.. ## > # ..>....@# #########   w   ribbon worm (asleep) Ekj4-9.0 (2.5EkjMagic DartEkjEkjC!G _You encounter a ribbon worm.Ekj!RFound a mace.  Found two stone staircases leading down.Ekj%a _There is a stone staircase leading up here.Fkj1c #w. Fkj# #.# #) #.. ###.###.. ........## ........> ........# ..>....@# Fkjm#########Fkjz #w. # #.#Fkj) #) #.. ###.###.. ........## ........> ........# ..>....@# ######### FkjZ7 FkjFkjqFkj4Fkj³b _A ribbon worm is nearby!Fkj n.. #w.# .# #.#ß .# #) .####.###.. .###.###.>.........>....<FkjI!/#########Fkj%Fkj&,60.0 (1.0 FkjE' _Fkj)Fkj^+Fkjm#...  #w.## .# #.#ß .# #) #..# .#Fkj###.###.. .# ##.###>............#######..>....<#########FkjFkj&1FkjFkjGkjx# #.#...  #w.## .Gkjnyj# #.#ß .# #) #..###.####.###.....# ##.###.>............#######..>....<#########Gkj{N.wGkjZWwGkj2C2Gkj  GkjbCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gkj8] paramita the Magician# #.Deep Elf.#.Gkj] lHealth: 24/24 ========================...Magic: 12/14 ====================----#*.## .AC: 2Str: 4# #*#ß .#EV: 11Int: 30#) #*.###.#SH: 0Dex: 13Gkj^ ###.###*....#XL:  4 Next: 56% Place: Dungeon:4.......@##.###.Noise: ---------  Time: 2062.0 (0.0)........>......e) +6 whip of Action {drain, Int+5} ........#######Cast: Magic Dart..>....<##########w   ribbon wormConfirm with . or Enter, or press ? or * to list all spells.Gkj'_ DAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (95% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!Gkj& =.wGkj G..(catching breath)Gkj TPress: ? - help, Shift-Dir - straight lineGkj$ F: a ribbon worm (95% to hit)  Gkj 2You focus your ray upon the ribbon worm.  Gkj ,The searing ray hits the ribbon worm!  Gkj WThe ribbon worm is heavily wounded.  Gkjt K(Press . to maintainGkj ay.)Gkjt ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Gkj&z ,..Gkj~   5  ==3.0 (1Held Ray Gkj Gkj . _You are caught in a web!Hkj4 †The searing ray hits the ribbon worm!Hkjp8Y**** HkjX.†.Hkj.Hkj\1--60--4Magic Dart+ HkjHkjO _You kill the ribbon worm!Hkj Hkj V11 --5Hkj Hkj) Hkj!  Hkj H_You disentangle yourself. You stop channelling your searing ray.IkjA_LM ..# #.Ikj_#.:...  #..## . #†#ß# .# #) #..###.####.###@....# Ikj`##.###.>..............#######IkjeIkjiU2==6IkjmIkjo@ _Found a parchment of Sublimation of Blood.IkjJM.. .##. ..##.# #...#.:>.... IkjK #..## . #†#ß# .# #) #@.###.####.###.....# ........##.###........>..............######IkjML2..##IkjuTIkjW&7IkjZIkj\A _Found a staircase to the Ecumenical Temple.Ikj??5MIkj?#.. #. #... .## ... ..####..# #........#.:>....... Ikj@ #..## . #@#ß# .#Ikjl@8 #) #..###.####.###.....# ........##.###.Ikj@...>...#..Ikj6A##IkjHIkjO&8IkjvUIkjYx _You see here a ribbon worm corpse.Ikj\ pM#  #. Ikj  z#### .... ..####...# #......#..#.:>...##.....B.#  #@.## .Ikj n #†#ß# .# #) #..###.####.###.....##.Ikj` B   clockroach (asleep, warded).######Ikj Ikj 3====9Magic DartIkj; Ikj@! [ _You encounter a clockroach.IkjE[ .#.# . Ikj.. #. ##... .## #....## ..####....#ß#.......Ikj82#..#.:>..#..@..B.#  ##..##.##. # #†#ß#  #) #..###Ikj###.###.....#........##.###. ........>..............#######..>....<#IkjIkj\'70IkjIkjJkj:. #.  .# ..#.# .. . #.. .#. ##... ..## #....###..####....#ß#........#..#.@>..#.....B.#..#JkjJy ##..##.##. # #†#ß### #) #..######.###.....# ........##.###...>..............#Jkj#######JkjGJkj&1JkjJkjU4 _Found a parchment of Kinetic Grapnel.Jkj JkjnY_You see here a parchment of Sublimation of Blood.Jkj  Jkj_Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JkjB : Jkj  paramita the Magician :. #. Deep Elf .# ..Jkj&  Health: 24/24 ======================== Jkj #.# .. . Magic: 11/14 ==================------ Jkj |#.. .#. AC: 2Jkj Str: 4 ##... ..## EV: 11Int: 30 #....###..####..  SH: 0Dex: 13Jkj,  ....#ß#........  XL:  4 Next: 60% Place: Dungeon:4 Jkj #..#.@>...#  Noise: ---------  Time: 2071.0 (0.0) Jkj! #....*B.#..#  e) +6 whip of Action {drain, Int+5} Jkji  ##..##.##.  Cast: Magic DartJkj  # #†#ß###.#  Jkj9 N#) #..###.#  Jkj ###.###.....#  B   clockroach (asleep, warded) Jkj &........##.###.  Jkj &........>......  JkjW ........####### Jkj _You see here a parchment of Sublimation of Blood.  Casting: Searing Ray (safe; 1% risk of failure)  Jkj" MConfirm with . or Enter, or press ? or * to list all spells.Jkj Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJkj ]Aim: a clockroach (asleep, damage-immune at range, 100% to hit)KkjKkjY"paramita the Magician:. #.Deep Elf.# ..Kkj"Health: 24/24 ========================#.# .. .Magic: 13/14 ======================--#.. .#.AC: 2Str: 4##... ..##EV: 11Int: 30#....###..####..SH: 0Dex: 13Kkj;#....#ß#........XL:  4 Next: 60% Place: Dungeon:4#..#.@>...#Noise: ---------  Time: 2071.0 (0.0)#.....B.#..#e) +6 whip of Action {drain, Int+5} ##..##.##.Kkj#Cast: Magic Dart# #†#ß###.##) #..###.####.###.....#B   clockroach (asleep, warded)........##.###.........>..............#######Kkj$Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineKkj^$Aim: a clockroach (asleep, damage-immune at range, 100% to hit)  Okay, then.Kkj'Kkj(Kkj_,Kkj- _Kkj.Lkj..:. #. ...# .. #.# ... . Lkj>j#.. ..#. ##... ..## ##....###..####..#....#ß#.##..#.:@...# #.....B.#..# ##..##.##. Lkj###.###.....# .. Lkj_Lkj}22.0 (1 _LkjLkj Lkj[_There is a staircase to the Ecumenical Temple here.Lkj  LkjUCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lkjt  paramita the Magician ..:. #.Lkjߴ Deep Elf ...# .. Health: 24/24 ======================== #.# ... . Magic: 11/14 ==================------ #.. ..#.LkjS AC: 2Str: 4 ##... ..## #  EV: 11Int: 30 #....###..####..#  SH: 0Dex: 13 Lkj....#ß#........#  XL:  4 Next: 60% Place: Dungeon:4 #..#.:@...#  Noise: ---------  Time: 2072.0 (0.0) #.....B.#..#  e) +6 whip of Action {drain, Int+5}  Lkj ##..##.##.  Cast: Magic Dart # #†#ß###.#  #) #..###.#  ###.###.....#Lkjwn B   clockroach (asleep, warded) ........##.###.  ........>......  ........####### _There is a staircase to the Ecumenical Temple here.  LkjζCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (asleep, damage-immune at range, 100% to hit)Lkjivparamita the Magician..:. #.Deep Elf...# ..Health: 24/24 ========================#.# ... .Magic: 11/14 ==================------#.. ..#.LkjAC: 2Str: 4##... ..## #EV: 11LkjF !Int: 30#....###..####..#SH: 0Dex: 13....#ß#........#Lkj XL:  4 Next: 60% Place: Dungeon:4#..#.:@...#Noise: ---------  Time: 2072.0 (0.0)#.....*.#..#e) +6 whip of Action {drain, Int+5} Lkj c##..##.##.Cast: Magic Dart# #†#ß###.##) #..###.#Lkj7  ###.###.....#B   clockroach (warded)........##.###.........>......Lkj ........#######Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lkj \Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (asleep, damage-immune at range, 100% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach.LkjBAim  Press: ? - help, Shift-Dir - straight line: a clockroach (asleep, damage-immune at range, 100% to hit)  LkjYou focus your ray upon the clockroach. The searing ray hits the clockroach.  The clockroach is severely wounded.  (Press . to maintain the ray.)Lkj#2Lkj}====3.0 (1Ray LkjՓLkjP _The clockroach misses you.Lkj~@*MkjsR' MkjRrBThe searing ray misses the clockroach. The clockroach bites you.Mkjb5 #MkjbQ#The clockroach sprays sand from its hourglass at you.Mkj>cMkjK.@Mkj3-1--4Mkj;+ Mkj#Mkj1 MkjM_The blast of sand misses you.Mkj3MkjbMkj Mkjߌ8_Unknown command.Mkjxh[ .  The searing ray hits the clockroach.MkjlG*Mkj.Mkj' Mkj m0---965Magic DartMkj^%++ Mkj_You kill the clockroach!Your Translocations skill increases to level 1!Mkj] Mkj  Mkj Z_Your Alchemy skill increases to level 1!Nkja  ..:. #. ...# .. #.# ... . #.. ..#. ##... ..## # #....###..####..# ....#ß#.#Nkj #..#.@>...# #.#..# ##..##.##. # #†#ß###.#  #) #..###.# ###.###.....# ..##.###.Nkjc ..>......  .#NkjNkjg4=--6NkjNkj S _You stop channelling your searing ray.  Nkjh!DYou pick up a parchment of Sublimation of Blood and begin reading...Nkj#b1=--7.0 (2Nkj&Nkj(M _You add the spell Sublimation of Blood to your library.Okj ..:. #. ...# .. #.# ... . Okj. #.. ..#. ##... ..## # Okj X#....###..####..# ....#ß#.# #..#..@...# #.#..# ##..##.##. ###.###.....#.Okjr ;. Okj Okj +8.0 (1OkjP Okjh i _There is a staircase to the Ecumenical Temple here.Pkj<Pkj4PkjK _You can't go up here!Pkj2: Pkj< Pkj? PkjDC PkjF -9 _PkjI PkjW \==TemplePkj  ♣♣♣♣  PkjP ]♣♣♣..♣♣♣ ♣♣♣ ♣......♣♣ ♣≈♣ ♣...@...♣♣≈♣♣♣......♣♣ ♣≈≈♣♣♣....♣♣ ♣♣≈≈♣♣♣♣♣..♣ ♣♣♣ ♣≈≈♣♣ ♣..♣♣ ♣♣.### ♣♣≈≈♣ ♣♣..♣♣ ♣♣....#♣ Pkj  ♣♣≈♣♣♣♣...♣♣♣ ♣..._..♣♣  ♣♣~≈≈~♣♣.....♣♣♣♣.......  ♣..~≈≈~♣......♣......... Pkj7 ]2==80.5 (2.5Pkj; Pkj; E _You climb downwards. Welcome to the Ecumenical Temple!Pkj<  PkjO= V_There is a staircase back to the Dungeon here.QkjQkj QkjQkjQkj : _QkjQkjPQkjQkj/Qkjj3====QkjQkjQkjeQkjϕQkjQkjQkjYQkjs{4QkjG====QkjuQkj& Qkj&7.5 (7.0 _Magic restored.Qkj{QkjQkjc Qkjտ7_Done exploring.Rkjx` Rkjsh 2A staircase back to the Dungeon (Temple)(Press ? for help)♣♣♣♣♣♣♣♣♣.♣♣♣♣♣♣♣..♣♣♣Rkj&i ♣.....♣♣♣♣♣ ♣......♣♣♣.####.♣♣≈♣ ♣...@...♣♣.#...#♣♣≈♣♣♣......♣♣♣♣#._.#♣≈≈♣♣♣....♣♣#...#♣♣≈≈♣♣♣♣♣..♣♣♣♣♣♣..#Rkji s♣≈≈♣♣ ♣..♣♣ ♣♣.### ♣♣..♣♣♣≈≈♣ ♣♣..♣♣ ♣♣....#♣ ♣♣..♣♣♣♣≈♣♣♣♣...♣♣♣ ♣..._..♣♣♣ ♣..♣♣♣♣~≈≈~♣♣.....♣♣♣♣.......♣♣♣...♣♣♣♣♣..~≈≈~♣......♣..........♣.......♣♣♣♣♣...~≈≈~.......♣............♣...#...♣♣♣...~≈≈..~.........♣..............♣♣RkjVj a♣♣.....~≈..≈~♣.................._.♣..♣♣...##..~..≈≈~♣..........♣........#..♣♣♣..#......~≈≈~♣.....................♣♣...♣._.....~≈~♣♣#.##...............♣♣♣♣..#.......~≈≈~♣♣...#..#.....#....♣♣♣♣..........♣≈≈♣♣♣_.#..#.._..#.....♣♣♣.........♣♣≈≈♣♣♣♣#♣♣.........♣♣♣♣♣......#._.♣♣♣≈≈≈♣♣ ♣.....###.♣♣Skj The Ecumenical Temple <_____________Skj 0@.Tkjkd:..Tkj<.♣TkjC=♣.Tkj` =.♣Tkj?♣♣Tkjl?♣♣Tkj)♣♣Tkj"Tkj%=♣~Tkj+ =~≈Tkj+ ?≈≈Tkj =≈~Tkju^ ;~.Tkj' ;..UkjQ};..UkjJ ..Ukje♣♣.....#....♣♣♣♣≈≈♣ ♣♣♣♣..♣ ♣♣♣Ukjm ..♣♣....##...♣♣♣♣♣≈♣♣ ♣..♣♣Ukjk ..♣♣.......♣..♣♣♣≈≈♣♣♣♣...♣♣♣♣♣Vkjr ..♣♣♣.........♣♣♣≈♣♣..♣......♣♣♣♣WkjٿWkj+paramita the MagicianDeep ElfHealth: 24/24 ========================Magic: 14/14 ========================AC: 2Str: 4♣♣♣♣EV: 11Int: 30♣♣♣..♣♣♣SH: 0Dex: 13♣♣♣ ♣......♣♣XL:  4 Next: 96% Place: Temple♣≈♣ ♣...@...♣Noise: ---------  Time: 2087.5 (0.0)♣≈♣♣♣......♣♣e) +6 whip of Action {drain, Int+5} ♣≈≈♣♣♣....♣♣Cast: Magic Dart♣♣≈≈♣♣♣♣♣..♣♣♣♣♣≈≈♣♣ ♣..♣♣ ♣♣.###♣♣≈≈♣ ♣♣..♣♣ ♣♣....#♣ ♣♣≈♣♣♣♣...♣♣♣kj]9m ♣..._..♣♣ ♣♣~≈≈~♣♣.....♣♣♣♣....... ♣..~≈≈~♣......♣.........  _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Magic restored. _Done exploring.  Press: ? - help, v - describe, . - travelThe floor.Wkj"WkjWkj= Wkj#_ Wkjb rDungeon Overview and Level Annotations Wkj'c Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Wkjc Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($67)HepliaklqanaWkjd Kikubaaqudgha MakhlebNemelex XobehOkawaruWkjsd Qazlal RuSif MunaTrogUskayaw Wkjd VehumetWu JianXomYredelemnul ZinWkj=e IThe Shining One[kj_ [kjp +[kjUq Dparamita the MagicianDeep Elf[kjq mHealth: 24/24 ========================[kjr Magic: 14/14 ========================AC: 2[kjLr -Str: 4[kjr h♣♣♣♣EV: 11[kjr Int: 30♣♣♣..♣♣♣[kj)s -SH: 0[kjts -Dex: 13[kjs z♣♣♣ ♣......♣♣[kjt XL:  4 Next: 96% Place: Temple[kjSt ♣≈♣ ♣...@...♣[kjt Noise: ---------  Time: 2087.5 (0.0)♣≈♣♣♣......♣♣[kjt Oe) +6 whip of Action {drain, Int+5} [kjhu r♣≈≈♣♣♣....♣♣[kju 8Cast: Magic Dart[kjv J♣♣≈≈♣♣♣♣♣..♣♣♣♣[kjJv |♣≈≈♣♣ ♣..♣♣ ♣♣.###[kjv ♣♣≈≈♣ ♣♣..♣♣ ♣♣....#♣[kjv 0 [kj&w y♣♣≈♣♣♣♣...♣♣♣ ♣..._..♣♣[kjnw o ♣♣~≈≈~♣♣.....♣♣♣♣.......[kjw Q ♣..~≈≈~♣......♣.........[kj$x -  [kjnx S_You climb downwards. Welcome to the Ecumenical Temple! [kjx 5_There is a staircase back to the Dungeon here. [kj7y F_Magic restored. _Done exploring.[kj| [kj [kj \kjq\kjt\kju\kjx\kjz28.5 (1 _\kj#}\kj.Dungeon:4\kj ..:. #....# ..#.# ... .#.. ..#.\kj##... ..## ##....###..####..#....#ß#........# #..#..@...# #.......#..# ##..##.##.# #†#ß###.##) #..###.#\kj %###.###.....#........##.###.........>..............#######\kjkc.90.0 (2.5\kjkg\kjh6 _You climb upwards. Welcome back to the Dungeon!\kj?ja _There is a staircase to the Ecumenical Temple here.\kj \kje \kj \kj \kj \kjV $ _\kj" \kj \kjE \kj \kj \kj \kjx \kj \kj( \kj* \kjW \kj \kj \kjo \kj \kj \kj \kj \kj& \kj \kj$ \kjw \kj2 \kj \kje \kj A \kj  .≈ζ # ..≈≈ #. ##.#...\kj_ n ####.#####..........).#...#.###.....##....## #.#......#.$.. #..##..\kj -#...# ##...##..#### # #....###..####..# #.....#ß#........#\kj u #.#.#..#..>...#.. .. #.......#..#You pick up a parchment of Kinetic Grapnel and begin reading...\kj -7.0 (7.0\kj +8.0 (8\kj \kj` H _You add the spell Kinetic Grapnel to your library._kj_kj$rDungeon Overview and Level Annotations _kj3Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($67)Hepliaklqana_kjKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif Muna_kjtTrogUskayaw VehumetWu JianXom_kjwYredelemnul ZinThe Shining OnedkjФ dkjū paramita the MagicianDeep ElfHealth: 24/24 ========================Magic: 14/14 ========================.≈ζAC: 2Str: 4#..≈≈EV: 11Int: 30#. ##.#...SH: 0Dex: 13####.#####.......XL:  4 Next: 96% Place: Dungeon:4...)...@...#...#Noise: ---------  Time: 2098.0 (0.0).###.....##....##e) +6 whip of Action {drain, Int+5} #.#......#.$..Cast: Magic Dart#..##..#...###...##..#### ##....###..#dkj x###..##.....#ß#........##.#.#..#..>...#.... #.......#..# _Magic restored. _Done exploring. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  You pick up a parchment of Kinetic Grapnel and begin reading... _You add the spell Kinetic Grapnel to your library.dkj1 dkj dkj fkjD+ .≈ζ # ..≈≈ #. ##.#....####.#####..).#...#.###.....##....## #.#......#.$.. #..##..#...# ##...##..#### # #....###..####..# #.....#ß#........# #.#.#..#..>...#..  .. #.#..#fkj1fkj4+9.0 (1fkj'8fkj9fkji## .≈ζ #. ..≈≈ #. ##.#....####.#####.#....).#...##..###.....##....## #.#......#.$.. #..##..#...# ##...##..#### # #....###..####..# #.....#ß#.....# #.#.#..#..>..#..  .. #.#..#fkj%fkj(100fkjfkjfkj*e.#.#. ##. .≈ζ #.. ..≈≈ #.# ##.#...#..####.#####. #....).#...#fkjf #..###.....##....## #.#......#.$.. #..##..#...# ##...##..#### # #....###..####..# #.....#ß#.......# #.#.#..#..>...#..  .. #.#..#fkjifkjum&1fkjpfkjqqfkj  .# .# #.# ##.. .≈ζ #.. ..≈≈ #.# ##.#... #..####.#####. #.....#...#fkj  #..###.....##....### #.#......#.$.. #..##..#...# ##...##..#### # #....###.####..# #.....#ß#..# #.#.#..#..>...#..  .. #.#..#fkjݽ fkj &2fkj@ fkj  fkj _You see here the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+}.gkjsgkj&3gkjgkjq _f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+}nkj)nkjnkj nkjnkjnkj nkj nkjV nkj,nkjnkjOnkjKnkjnkjnkjnkjnkjnkj*nkj*nkjKnkjnkj nkjnkj;nkjnkj nkjd!nkj"nkj$nkj'%nkj$&nkj'nkjA)nkj)nkjd*nkjw+nkj,nkjf-nkj-nkj/nkjV2  You encounter a gnoll. It is wielding a +0 club.nkj^8.##.# .. .$ξğ≈≈nkj8P##.. #.#.≈≈≈§#.. #...≈≈≈#.# ###.#... #..####.#####.......  #............#..  nkjY9h#..###.....##....###  # #.#......#@$..# #..##..#...##..# ##...##..#### # Magic Dartnkj9#....###..####..##.....#ß#........##.#.#..#..>...#..nkj:yğ   gnoll (asleep)..#.##.......#..##. #. ##..##.##.### #†#ß###nkj:#.#nkjA] ζ12.0 (9  nkj BFound 5 gold pieces.nkj"D-3.0 (10.0) nkjG9§nkjiL@ _Found a shimmering blue altar of Sif Muna.pkj% pkj pkj= pkj R _No reachable target in view!qkjE  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qkjIqkjJThe spell is extremely dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes qkjqK' N - Norkj rkj G .#rkjx  paramita the Magician #.# .. .$ζğ≈≈  Deep Elf ##.. #.#.≈≈≈§  Health: 24/24 ========================rkj z #.. #...≈≈≈  Magic: 10/14 =================------- #.# ###.#...  AC: 2Str: 4 rkj+!#..####.#####.......  EV: 11Int: 30  #............#***# SH: 0Dex: 13 rkj! #..###.....##****###  XL:  4 Next: 96% Place: Dungeon:4  # #.#......#@**.#  Noise: ---------  Time: 2113.0 (0.0) rkj"x#..##..#***##..#  e) +6 whip of Action {drain, Int+5}  ##...##..#### #  Cast: Magic Dart #....###..####..#  #.....#ß#........#  #.#.#..#..>...#..  ğ   gnoll (asleep)  ..#.##.......#..# rkj" #. #. ##..##.##.##  # #†#ß###.# _Found a shimmering blue altar of Sif Muna. _No reachable target in view!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetrkjj.#paramita the Magician#.# .. .$ζğ≈≈Deep Elf##.. #.#.≈≈≈§Health: 24/24 ========================#.. #...≈≈≈Magic: 14/14 ========================#.# ###.#...AC: 2Str: 4 #..####.#####.......EV: 11Int: 30  #............#...#SH: 0Dex: 13  #..###.....##....###XL:  4 Next: 96% Place: Dungeon:4  # #.#......#@$..#Noise: ---------  Time: 2113.0 (0.0)#..##..#...##..#e) +6 whip of Action {drain, Int+5} ##...#rkj k#..#### #Cast: Magic Dart#....###..####..##.....#ß#........##.#.#..#..>...#..ğ   gnoll (asleep)..#.##.......#..##. #. ##..##.##.### #†#ß###.# _No reachable target in view!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetOkay, then.rkjlrkjtrkju. _skj SHIFTtkjNtkj:tkj0tkjoF _Unknown command.tkjj  .# #ğ .≈≈§≈≈. #.# .. .$ζğ≈≈.#..#.≈≈≈§≈.. #...≈≈≈≈≈. #.# ###.#..... #..####.#####.................#...# ..###.....##..@.#####......#.$..#  #..##..#...##..#...##..#### .# #....###..####..#....#ß#........#ğ 2 gnolls (asleep)#.#.#..#..>...#.. ..#.##.......#..#. #. ##..##.##.##§4.0 (1§ζ§§ _You encounter a gnoll. It is wielding a +0 whip.ukj  ukjq3Casting: Fulminant Prism (extremely dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ukjA ukjc $ukj The spell is extremely dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Novkjvkjvkj/.#paramita the Magician.# #ğ .≈≈§≈≈.Deep Elfvkj`#.# .. .$ζğ≈≈.Health: 24/24 ========================vkj##.. #.#.≈≈≈§≈.Magic: 14/14 ========================#.. #...≈≈≈§≈.AC: 2vkj-Str: 4#.# ###.#.....EV: 11vkjInt: 30 #..####.#####.......SH: 0vkjDex: 13  #............#...#vkj^vXL:  4 Next: 96% Place: Dungeon:4  #..###.....##..@.###Noise: ---------  Time: 2114.0 (0.0)  vkj# #.#......#.$..#e) +6 whip of Action {drain, Int+5} vkj#..##..#...##..#Cast: Magic Dartvkjk##...##..#### .##....###..####..##.....#ß#........#vkjğğ 2 gnolls (asleep)#.#.#..#..>...#..vkjp..#.##.......#..##. #. ##..##.##.## vkjf_Okay, then. _Unknown command. _You encounter a gnoll. It is wielding a +0 whip.vkjCasting: Fulminant Prism (extremely dangerous; 6% risk of failure)  vkj nConfirm with . or Enter, or press ? or * to list all spells.Okay, then.vkjCvkjvkj(vkj. _wkj3U ****wkj4q*ğ1 asleep) _Unknown command. _You encounter a gnoll. It is wielding a +0 whip.asting: Fulminant Prism (extremely dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.The magic dart hits the gnoll but does no damage.wkj.wkjFğ_wkjF1ğwkj SThe gnoll shouts! You hear an angry hiss.wkjV[ §≈≈.wkj..ğwandering)S   adder  You encounter a gnoll. It is wielding a +0 flail.wkjv3=====--==wkjd5.0 (1wkj9§wkj wkjI_You encounter an adder.xkjf  xkj#gCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xkjћThe spell is extremely dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Noykj%ykj .# paramita the Magicianykj .# #. ğ≈≈§§≈.  Deep Elf #.# S. **ğ**≈.  Health: 24/24 ======================== ykjq##.. #.#*****≈.  Magic: 9/14===============--------- #.. #..*****≈.  AC: 2ykj7Str: 4 #.# ###.#*****  EV: 11Int: 30 #..####.#####....***  SH: 0ykj6Dex: 13  #............#...# XL:  4 Next: 96% Place: Dungeon:4 ykj. #..###.....##..@.###  Noise: ==-------  Time: 2115.0 (0.0)  # #.#......#.$..#  e) +6 whip of Action {drain, Int+5}  ykj4E#..##..#...##..#  Cast: Magic Dart ##...##..#### .#  #....###..####..# ykj8 #.....#ß#........#  ğğ 2 gnolls (1 wandering)  #.#.#..#..>...#..  S   adder ykj ..#.##.......#..#  #. #. ##..##.##.## You encounter a gnoll. It is wielding a +0 flail. _You encounter an adder.ykj>Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetykj;: ≈§***§.**zkj * **ğ_*#***≈*.***≈*#***.*zkjzkjgmG .#zkjn paramita the Magician .# #. ğ≈≈§§≈.  Deep Elf #.# S. .ğℓ_≈≈.  Health: 24/24 ======================== zkjn##.. #.#.≈≈≈§≈.  Magic: 9/14===============--------- zkjnH#.. #...≈≈≈§≈.  AC: 2Str: 4 #.# ###.#.....  EV: 11zkjQoInt: 30 #..####.#####.......  SH: 0Dex: 13 zkjo  #............#...# XL:  4 Next: 96% Place: Dungeon:4 zkj:p #..###.....##..@.###  Noise: ==-------  Time: 2115.0 (0.0)  # #.#......#.$..#  e) +6 whip of Action {drain, Int+5} zkjp5 #..##..#...##..#  Cast: Magic Dart ##...##..#### .# zkj9q #....###..####..#  #.....#ß#........#  ğğ 2 gnolls (1 wandering) zkjqB #.#.#..#..>...#..  S   adder  ..#.##.......#..#  #. #. ##..##.##.## You encounter a gnoll. It is wielding a +0 flail. zkjr!_You encounter an adder.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zkjrAiming: Fulminant Prism (extremely dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetzkjsM.ğzkjt-ğzkju!.zkjSv/SzkjM}! zkj}].# .# #ğ .≈≈§§≈.  #.# .. ğğ._≈≈. zkj ~i ##.. #  zkj~{#.. #..*≈≈≈§≈.  #.# ###.#..... ###zkj~  .....#...#  #..@.### zkjJY # #.#......#.$..#  #..##..#...##..# zkj ##...##..#### .# zkjC#  zkjxğğğ 3 gnolls (1 wandering, 1 ally target)  >zkjր  *   fulminant prism zkj3q #. #. zkjr%=zkjى6.0 (1zkjX§§*zkj}*zkj zkj_You encounter an adder.  Casting: Magic Dart (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.zkj]DAiming: Fulminant Prism (extremely dangerous; 6% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!zkj #ğ .≈≈§§≈.#.# .. ğğ._≈zkjĠ ##.. #S#.≈≈≈§.. #..*≈≈≈§# ###.#..... #..####.#####.......  #............#...# ###.....##....###zkj-  #.#......#@$..# #..##..#...##..###...##..#### .zkj ....###..####..##.....#ß#........##.#..#..>...#..  2 gnolls (zkj ..#.##.......#..##. #. ##..##.##.# # #†#ß###.#zkj O.Szkj /ğzkjG <$ğ$zkj zkj zkj .ğ§ğ 3 gnolls (1 ally target)zkj e10/14==---7zkjx R§≈§zkj e _Your fulminant prism crackles loudly.{kjPd #.# ğ. ğ$._≈##.. #.#ğ≈§≈§{kj:.. #S.*≈≈# ###.#..... #..####.#####.......  #............#...# ###.....##....###{kj\ #.#......#.$.. #..##..#..@##..###...##..#### .#....###..####..#ğ   gnoll#. #. ##..##.##.##S   adder # #†#ß###.# ) #..###.#{kjO.S{kj7ğ{kjk{kjɫO.S{kjS/.{kj )  The gnoll hits your fulminant prism with a +0 flail.  Your fulminant prism explodes!The blast of energy engulfs the gnoll!{kjP )You kill the gnoll!The blast of energy engulfs the gnoll!!{kj †You kill the gnoll!The blast of energy engulfs the adder!{kj.######.############{kjnc )#)≈§...≈≈.#....†..  You kill the adder!{kjo{kjt#.# .. ğ$._≈≈.paramita the Magician##.. #)#)≈§≈§≈.Deep Elf{kju#.. #...≈≈≈§≈.Health: 24/24 ========================#.# ###.#.....Magic: 10/14 =================------- {kju#..####.#####...†...AC: 2Str: 4  #............#...#EV: 11Int: 30  #..###.....##....###SH: 0{kjvDex: 13  # #.#......#.$..#XL:  4 Next: 137% Place: Dungeon:4#..##..#..@##..#{kjvCNoise: =======--  Time: 2118.0 (1.0)##...##..#### .#e) +6 whip of Action {drain, Int+5} #....###..####..#Cast: Magic Dart#.....#ß#........##.#.#..#..>...#....#.##.......#..##. #. ##..##.##.### #†#ß###.##) #..###.#The blast of energy engulfs the gnoll!  {kjWwYou kill the gnoll!The blast of energy engulfs the gnoll!!  You kill the gnoll!The blast of energy engulfs the adder!  You kill the adder!{kjOx _You hear a shout! x2  You have reached level 5!{kj~/  --more--|kja 8/285-520% Magic Dart|kjf |kjg 4 _}kj/ 4M}kj0 d .# #. .≈≈§§}kj<0  #.# .. ğ$._≈§}kj[0 #.. #)#)≈§≈ξ}kj0 . #...≈≈≈§≈. }kj1 #.# ###.#..... #..####.#####...†...}kjG1 ..........#...# ..###.....##....###}kj1 #......#@$..#  #..##..#...##..#}kj1 K#...##..#### .#}kj1 C#....###..####..#}kj92 [ğ   gnoll}kj5 .}kj 6 /ğ}kj= ζζζζζζζ}kjB Y-------9Magic Dart }kjB _}kj#G Qζζ≈§}kjjG Cζζζξζ}kjI }kj#`M  .# #. .≈≈ζζ≈j #.# .. .$ζζ≈§#.. #)#ğζζζξ. #...≈ζζζ≈. }kjT`P#.# ###.#..... #..####.#####...†.............#...# }kjv`}..###.....##..@.####}kj`#......#.$..# }kj` #..##..#...##..##...##..#### .####}kjağ   gnollj   endoplasm (wandering)}kjpb0s}kjcP)ğ}kjd9.j}kjj]ℓζζs   scorpion (wandering)ğ   gnollj   endoplasm}kjoG-------20}kj>snζζ≈§ζℓζ}kj`s*ζ}kjv _You encounter an endoplasm. You encounter a scorpion.~kj  ~kjCCasting: Fulminant Prism (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~kj% ~kj The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Nokj`FkjFkjc .# paramita the Magician kjc.# #. s≈≈ζζ≈.  Deep Elf kjd#.# .* ***ζ≈§j  Health: 28/28 ======================== kjVd##.. #*#***ζζ≈.  Magic: 6/15=========---------------kjtd #.. #*.ğ**ζζ≈.  AC: 2kjd;Str: 4 kjd#.# ###*#***..  EV: 11Int: 30 kjd#..####.#####..*****  SH: 0Dex: 13 kjdi #............#...#kje XL:  5 Next: 20% Place: Dungeon:4 kj=e #..###.....##..@.###  Noise: ---------  Time: 2120.0 (0.0) kj\e # #.#......#.$..#  e) +6 whip of Action {drain, Int+5}  kje##..##..#...##..#  Cast: Magic Dart ##...##..#### .#  kje"#....###..####..# kjeX #.....#ß#........#  s   scorpion (wandering)  #.#.#..#..>...#..  ğ   gnoll kjf= ..#.##.......#..#  j   endoplasm  #. #. ##..##.##.## _You encounter an endoplasm. You encounter a scorpion.kj@fCasting: Fulminant Prism (quite dangerous; 6% risk of failure)  kj\fMConfirm with . or Enter, or press ? or * to list all spells.kjxfAiming: Fulminant Prism (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetkjfzAim: a gnoll, wielding a +0 club (severely wounded)kjf . .$ζ)#****..ğ***.#****kjgA.**kj^ .# paramita the Magician kj^s.# #. .≈≈ζζ≈.  Deep Elf kj^#.# .. .sζζ≈§j  Health: 28/28 ======================== kj_##.. #)#)ζℓζζ≈.  Magic: 6/15kje_d=========--------------- #.. #..ğ≈ζζζ≈.  AC: 2Str: 4 kj_#.# ###.#.....  EV: 11Int: 30 #..####.#####...†...  SH: 0Dex: 13 kj`  #............#...# XL:  5 Next: 20% Place: Dungeon:4 kjb` #..###.....##..@.###  Noise: ---------  Time: 2120.0 (0.0)  # #.#......#.$..#  e) +6 whip of Action {drain, Int+5}  #..##..#...##..#  Cast: Magic Dart kj`j##...##..#### .#  #....###..####..# kja #.....#ß#........#  s   scorpion (wandering)  #.#.#..#..>...#..  ğ   gnoll  ..#.##.......#..#  j   endoplasm  #. #. ##..##.##.## kjJa_You encounter an endoplasm. You encounter a scorpion.Casting: Fulminant Prism (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kja%Aiming: Fulminant Prism (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetkj?bL.ğkjHc9.jkj]iS .# kjiN.# #. .≈≈ℓℓ≈.  #.# .. .sℓℓ≈§.  kji##.. #)#)ℓℓℓζ≈j  #.. #...≈ℓℓℓ≈.  kjMj#.# ###.#ğ*... ###  kjj.....#...#  #..@.###  # #.#......#.$..#  kjjR#..##..#...##..#  ##...##..#### .# #  kjuks  > (ally target)    #. #. kjk*   fulminant prismkjol7=====1.0 (1kjStℓℓℓℓ≈§ℓℓζℓℓkjt:**kjv6 _You conjure a prism of explosive energy!kjHa #. .≈≈ℓℓ≈.#.# .. .sℓℓ≈§##.. #)#)ℓℓℓζ≈j.. #...≈ℓℓℓ≈.# ###.#ğ*... kja #..####.#####...†...  #............#...# ###.....##....### #.#......#@$..# kjZb #..##..#...##..###...##..#### .....###..####..##.....#ß#........##.#..#..>...#.. ..#.##.......#..##. #. ##..##.##.#*   fulminant prismkjb  # #†#ß###.#kj[d =$s$kj&e Q.ğkjTk I≈ℓℓkjyl 0---2kjLq ℓℓ≈§ℓ≈ℓℓℓℓkjs e _Your fulminant prism crackles loudly.kj#.# .. .$ℓℓ≈§kj#)##.. #)#sℓ≈ℓℓ≈j.. #...≈ℓℓℓ≈.kjR# ###.#.*... #..####.#####...ğ... kjw #............#...# kjk###.....##....###kj #.#......#.$.. kj#..##..#..@##..###...##..#### .#....###..####..#kj.#.....#ß#......#.#..#..>...#....#.##.......#..#kjj#. #. ##..##.##.# # #†#ß###.# ) #..kj%###.#kj.Q)skjG†ğkjxJ.skj*-.kjA:) _You conjure a prism of explosive energy! _Your fulminant prism crackles loudly.  Your fulminant prism explodes!  The blast of energy engulfs the scorpion!  The scorpion is severely wounded.  The blast of energy engulfs the gnoll!!kj3>############### kj)≈≈≈.≈≈s..†..).kjkj867=======kj3kjkj kj;_You kill the gnoll!kj>  kjCCasting: Fulminant Prism (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kje&kj)kj,kj. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj^ .# #. .≈≈ℓℓ≈ #.# .. .$._≈ξ.#.. #)#)≈≈≈≈≈j. #...≈≈≈ℓ≈.kj$ #.# ###.#s.... #..####.#####...†...kj..........#.).# ..###.....##....###kj0 #......#@$..#  #..##..#...##..##...##..#### .#kjb 3 #....###..####....#ß#........##.#.#..#..>...#.. ..#.##.......#..#. #. ##..##.##kj  .##kj r #†#ß###.#kj 1jkj 7.skj kjj   endoplasm (wandering)kjm8===-------kj4kjG_≈ξkj kj=M_You encounter an endoplasm.kj   kj CCasting: Fulminant Prism (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjU  .# #. .≈≈ℓℓ≈.  paramita the Magician #.# .. .$._≈ξ.  Deep Elf ##.. #)#)≈≈≈≈≈j  Health: 28/28 ======================== kj #.. #...≈≈≈ℓ≈.  Magic: 6/15=========--------------- #.# ###.#.....  AC: 2Str: 4 kj #..####.#####...†s..  EV: 11Int: 30 kjC  #............#.).# SH: 0Dex: 13  #..###.....##....###  XL:  5 Next: 27% Place: Dungeon:4  # #.#......#@**.#  Noise: ---------  Time: 2124.0 (0.0) #..##..#...##j.#  e) +6 whip of Action {drain, Int+5}  ##...##..#### .#  Cast: Magic Dart #....###..####..#  #.....#ß#........#  #.#.#..#..>...#..  s   scorpion  ..#.##.......#..#  j   endoplasm (wandering)  #. #. ##..##.##.##  # #†#ß###.# _You encounter an endoplasm.Casting: Fulminant Prism (quite dangerous; 6% risk of failure)  j mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj [Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)kj۝ q.# #. .≈≈ℓℓ≈.paramita the Magician#.# .. .$._≈ξ.Deep ElfkjQ ##.. #)#)≈≈≈≈≈jHealth: 28/28 ========================#.. #...≈≈≈ℓ≈.Magic: 6/15kj =========---------------#.# ###.#.....AC: 2Str: 4 #..####.#####...†s..EV: 11kj OInt: 30  #............#.).#SH: 0Dex: 13  #..###.....##....###kj% XL:  5 Next: 27% Place: Dungeon:4  # #.#......#@**.#kje Noise: ---------  Time: 2124.0 (0.0)#..##..#...##**#e) +6 whip of Action {drain, Int+5} ##...##..#### .#Cast: Magic Dartkj #....###..####..##.....#ß#........##.#.#..#..>...#..kj s   scorpion..#.##.......#..#j   endoplasmkj5 Y#. #. ##..##.##.##kju # #†#ß###.#Casting: Fulminant Prism (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj XAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.kj .sonfirm with . or Enter, or press ? or * to list all spells.  kjs >Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  kj You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is almost dead.kj]"!j.kj*{§_≈ζ$.kj,q==5.0 (1Ray kj08ζkj=3f _(Press . to maintain the ray.)kjs& kj2.  The searing ray hits the endoplasm!kjI***kj|M)skj΅jkj$..j   endoplasmkj5-8-6+ kjR§_≈ζkj3M _You kill the endoplasm!kjI kjJ  kj{JCasting: Searing Ray (safe; 1% risk of failure)  kjJ\Confirm with . or Enter, or press ? or * to list all spells.kj! .# #. .≈≈ℓℓ≈.  paramita the Magician kj!p#.# .. .$§_≈ζ.  Deep Elf kj!4##.. #)#)≈≈≈≈≈j  Health: 28/28 ======================== #.. #...≈≈≈ℓ≈.  Magic: 3/15kj)"4====-------------------- #.# ###.#..j..  AC: 2Str: 4 kjh"#..####.#####...†...  EV: 11Int: 30  #............#.).# SH: 0kj",Dex: 13 kj"  #..###.....##..s.###  XL:  5 Next: 28% Place: Dungeon:4 kj"; # #.#......#@$..#  Noise: =--------  Time: 2126.0 (0.0) kj.#W#..##..#...##..#  e) +6 whip of Action {drain, Int+5}  ##...##..#### .#  Cast: Magic Dart kjU#}#....###..####..#  Ray+ kj|# #.....#ß#........#  #.#.#..#..>...#..  s   scorpion kj# ..#.##.......#..#  j   endoplasm  #. #. ##..##.##.##  kj#Z# #†#ß###.# _You kill the endoplasm!kj#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj$Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj&uAim: a scorpion (severely wounded, 87% to hit)kj .# #. .≈≈ℓℓ≈.paramita the Magician#.# .. .$§_≈ζ.Deep Elf##.. #)#)≈≈≈≈≈jHealth: 28/28 ========================#.. #...≈≈≈ℓ≈.Magic: 3/15====--------------------#.# ###.#..j..AC: 2Str: 4 #..####.#####...*...EV: 11Int: 30  #............#.*.#SH: 0Dex: 13  kjW#..###.....##..*.###XL:  5 Next: 28% Place: Dungeon:4  # #.#......#@$..#Noise: =--------  Time: 2126.0 (0.0)#..##..#...##..#e) +6 whip of Action {drain, Int+5} kjX##...##..#### .#Cast: Magic Dart#....###..####..#Ray+ #.....#ß#........##.#.#..#..>...#..kjOs   scorpion..#.##.......#..#j   endoplasm#. #. ##..##.##.##kj]# #†#ß###.#kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjEYRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 87% to hit)  kjhHYou focus your ray upon the scorpion. The searing ray hits the scorpion.kjSY.j  RestartkjBT]ing spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (severely wounded, 87% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is almost dead.  (Press . to maintain the ray.)kjYℓ†)skj[5---=7.0 (1 kj_9ℓkj`. _The scorpion stings you.kjhW .  The searing ray hits the scorpion.kj***j   endoplasmkj@ ).j.kj!M t≈†)...kjT 6728+ _You kill the scorpion!kj.Y :§kj[ h _Your Alchemy skill increases to level 2!kjho #.# .. .$§_≈≈.kjo ##.. #)#)≈≈≈≈≈j  #...≈≈≈ℓ≈.kjXp  #.# ###.#.....  #..####.#####...†...  #............#.)j#kjp  #..###.....##....###kjq A # #.#......#.$..# #..##..#.@.##..#kj~q #...##..#### .# #....###..####..#.#ß#........# #.#.#..#..>...#..kjq d ..#.##....##. #. ##..##.##.## # #†#ß###.# #) #..kjr kjNs ).j.kjw kjy /--9kjz kj} kj < _You stop channelling your searing ray.kjr #.# .. .$§_≈≈.kj ##.. #)#)≈≈≈≈≈j #.. #...≈≈≈ℓ≈.kj0 #.# ###.#.....kj~} #..####.#####...†... #....#.).#kjľH #..###.....##..j.### # #.#......#.$..# #..##..#@..##..# ##...##..#### .# #....###..####..# #.....#ß#..# #.#.#..#..>...#.. ..#.##.......#..# #. #. ##..##.##.## # #†#ß###.#  #) #..###.#kjjkj6?§.kjmj   endoplasmkjj6=----30kjT_§kjDkj  .# #. .≈≈ℓℓ≈. #.# .. .$ξ_≈≈. ##.. #)#)≈§≈≈≈jkj  #.. #...≈≈≈ℓ≈. #.# ###.#.....####.#####...†.... #............#.).# kj9  #..###.....##....#### #.#....@.#j$kj g #..##..#...##..# ##...##..#### .# #....###..####..# #.....#ß#........#kj  #.#.#..#..>...#.. ..#.##.......#..##. #. ##..##.##.## # #†#ß###.#kj jkj .j   endoplasmkjV S4==1kjM Vξ_§kj kj(?& .# #. .≈≈ℓℓ≈. #.# .. .$ξ_≈≈. ##.. #)#)≈§≈≈≈j #.. #...≈≈≈ℓ≈.kj? #.# ###.#..... #..####.#####...†.... #....#.).# #..###.....##....### # #.#...@..#.$..#kj=@ #..##..#.j.##..# ##...##..#### .# #....###..####..# #.....#ß#........#kj@} #.#.#..#..>...#.. ..#.##.......#..# #. #. ##..##.##.## kj@ # #†#ß###.#kjC"j.kjnHkj(I&2kjMkjOkj]+ .# #. .≈≈ℓℓ≈. #.# .. .$ξ_≈≈.kjƬ ##.. #)#)≈§≈≈≈j #.. #...≈≈≈ℓ≈.kju #.# ###.#.....kjj #..####.#####...†.... #kjX...#.).#kj­\ #..###.....##....### # #.#..@..j#.$..#kjc #..##..#...##..# ##...##..#### .# #....###..####..# #.....#ß#........# #.#.#..#..>...#.. ..#.##.......#kjF..# #. #. ##..kj##.##.##  # #†#ß###.#kjj.kj0kj´&3kjkj\kjQ  .# #. .≈≈ℓℓ≈. #.# .. .$ξ_≈≈. ##.. #)#)≈§≈≈≈j #.. #...≈≈≈ℓ≈. #.# ###.#..... #..####.#####...†.... #..#.).#kj3 K #..###.....##....### # #.#.@..j.#.$..# #..##..#...##..# ##...##..#### .# #....###..####..# #.....#ß#........# #.#.#..#..>...#.. ..#.##.......#..# #. #. ##..##.##.##  # #†#ß###.#kj9 j.kj= kj q7==4kjY kjq kj   kj" Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ( .# #. .≈≈ℓℓ≈.  paramita the Magician #.# .. .$ξ_≈≈.  Deep Elf kj. |##.. #)#)≈§≈≈≈j  Health: 27/28 =======================- #.. #...≈≈≈ℓ≈.  Magic: 2/16===--------------------- kj #.# ###.#.....  AC: 2Str: 4 kj #..####.#####...†....  EV: 11Int: 30 #............#.).#  SH: 0Dex: 13 #..###.....##....###  XL:  5 Next: 72% Place: Dungeon:4 kj> )# #.#.@*j..#.$..#  Noise: ---------  Time: 2134.0 (0.0) kjg #..##..#...##..#  e) +6 whip of Action {drain, Int+5}  kj $##...##..#### .#  Cast: Magic Dart #....###..####..#  kj E#.....#ß#........#  kj #.#.#..#..>...#..  j   endoplasm ..#.##.......#..#  #. #. ##..##.##.##  kj # #†#ß###.# _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  kj+ MConfirm with . or Enter, or press ? or * to list all spells.kjV Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)kj( .# #. .≈≈ℓℓ≈.  paramita the Magician #.# .. .$ξ_≈≈.  Deep Elf kjr##.. #)#)≈§≈≈≈j  Health: 27/28 =======================- #.. #...≈≈≈ℓ≈.  Magic: 2/16===--------------------- kj[#.# ###.#.....  AC: 2Str: 4 kj#..####.#####...†....  EV: 11Int: 30 #............#.).#  SH: 0Dex: 13kj kjٗ#..###.....##....###  XL:  5 Next: 72% Place: Dungeon:4 kj# #.#.@....#.$..#  Noise: ---------  Time: 2134.0 (0.0) kj$#..##..#...##..#  e) +6 whip of Action {drain, Int+5}  kjH##...##..#### .#  Cast: Magic Dart kjm#....###..####..#  #.....#ß#........#  kjx#.#.#..#..>...#..  j   endoplasm kjH..#.##.......#..#  #. #. ##..##.##.##  kjؘ# #†#ß###.# kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjDAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!kjԜ~ .# #.   kj#.# .. .$ξ_≈≈.  ##.. #)#) kjln #.. #..  kj@#.# ###.#.....  #..###.†....  kj#....).#  kj...###  # #.#.@****#.$..#  ..##..#  # .#  ## kjݞ#... #>... ..#kj kj(^#. #. .##kjLp # #†kjD"?....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kj"Aim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!kj`(3=3==5.0 (1Magic DartRay kj+kj- kj-X_(Press . to maintain the ray.)kji .# #. .≈≈ℓℓ≈. #.# .. .$ξ_≈≈. ##.. #)#)≈§≈≈≈j #.. #...≈≈≈ℓ≈. #.# ###.#..... kj j #..####.#####...†.... #..#.).# #..###.....##....### # #.#..@...#.$..# #..##..#...##..# ##...##..#### .# #....###..####..# #.#.#.#..#....#.##.......#..##. #. ##..## kjp kjs 9--6kjx kjz  kjDz ._You stop channelling your searing ray.kj|kjkjkjnkj,kj6k _You start resting.HP restored.kjX9--kjB'&7kj*8=4===8.0 (2 _kj.kj\/kjc .# #. .≈≈ℓℓ≈. #.# .. .$ξ_≈≈. ##.. #)#)≈ξ≈≈≈j #.. #...≈≈≈ℓ≈. #.# ###.#..... kj!d #..####.#####...†.... #...#.).# #..###.....##....### # #.#...@..#.$..# #..##..#...##..# ##...##..#### .# #....###..#kjud <#.....#ß#........##.#.#..#..>...#....#.##.......#.kjd .##. #. ##..# kj!j kjm +9.0 (1kj(x 9ξkjy kj .# #. .≈≈ℓℓ≈. kj 9#.# .. .$._≈≈. ##.. #)#)≈ξ≈≈≈j kjB d#.. #...≈≈≈ℓ≈. kjt u#.# ###.#..... kj #..####.#####...†.... #.kj o...#.).# kj[ #..###.....##....### kj # #.#....@.#.$..# kj #..##..#...##..# ##...##..#### .# #....###..kj/! 8#.....#ß#...kj! #.#.#..#..>...#....#.##.......#..#kj|" #. #. ##..##.##.## kj8 8ζkjD '40kjJ ;ζkjK kj<.#kjg.# #...≈≈ξ≈≈. kj #.# ..#.$._§≈. #kj#)#)≈ζ≈≈≈j kjl#.. #...≈≈≈≈≈.kj kj<t#.# ###.#.....kjs#..####.#####...†....#kj#............#.).# kjz#..###.....##@...### kj# #.#......#.$..# kj@W..##..#...##..# kjm##...##..#### .#kjv###..####..#kjD#.....#ß#........#kjZ#.#.#..#..>kj6:..#.##.......#..kj_!#kjy#. #. ##..##.##.##kj}0@kjkjB 5kj===@   Sigmund (polearm, wandering)kjL[You encounter Sigmund the Dreaded. He is wielding a +0 scythe.kj}/  --more--kj& ;ξkj. F 1Magic Dart _kj 3 :_kj6 kj  .# #...≈≈ξ≈≈.#.# ..#.$._ξ≈.##.. #)#)≈ζ≈≈≈j kj%  #...≈≈≈≈≈. #.# ###.#..... #..####@#####...†....# #............#.).#  #..###.....##....###kj  # #.#....@.#.$..# #..##..#...##..##...##..#### .# #....###..####..#.#ß#........#kj  #.#.#..#..>...#.. ..#.##....##. #. ##..##.##.kjP ## # #†#ß###.#kjG.@kj;ℓkjBB=2kjEA_ℓkjkj #.# ..#.$._ξ≈. kjη ##.. #)#)≈ℓ≈≈≈j #.. #...≈≈≈≈≈. #.# ###.#..... kj #..####.#####...†....# ....@.....#.).# kj3 I#..###.....##....#### #.#......#.$..# kj_ b #..##..#@..##kj ##...##..#### .# #....###..####..# #.....#ß#......kj׸ ..##.#.#..#..>...#..kj ..#.##.......#..# #. #. ##..##.##.#kj+ # # #†#ß###.kji w##) #..###.#kjڻ #.kj $@kj, 9≈kj &3kjj kj kjW#.# ..#.$._ξ≈. ##.. #)#)≈≈≈≈≈j #.. #...≈≈≈≈≈. kjW#.# ###.#.....  #..####.#####...†....# #....#.).# #..###.@...##....### kj4# #.#......#.$..# #..##..#.@.##..# ##...##..#### .# kjR#....###..####..# #.....#ß#.#.#.#..#....#.##.......#..# #. #. ##..#kj# #†# kj5.kjvA@kjv=4Magic DartkjkjdkjB 2#.# ..#.$._ξ≈. ##.. #)#)≈≈≈≈≈j #.. #...≈≈≈≈≈. #.# ###.#..... kj #..####.#####...†....#  #.....#.).#  #..###.....##....###  kj| &# #@#......#.$..# #..##..#..@##..# ##...##..#### .# #....###..####..# kjU :§kj Z6==5kjq ;§kj2 kj.# #...≈≈ξ≈≈.  #.# ..#.§§_ξ≈. ##)#)≈§≈≈≈j #.. #...≈≈≈≈≈. kj+f#.# ###.#..... ..####.#####...†....# #............#.).# #..###.....##....### # #@#......#.@..# ..##..#...##..# ##...##..#### .# kjf###..####..##.....#ß#........##.#.#..#..>..#.##.......#..##. #. ##..##.##.##kjn# #†#ßkjkjw&6kjN§§§kj2Bkj ξξB   bombardier beetle (wandering)You now have 179 gold pieces (gained 18).kj=7.0 (2Magic Dartkjkjb _You encounter a bombardier beetle.kj.# #...≈≈ξ≈≈. #.# ..#Bξξ_ξ≈. kj##.. #)#)≈§≈≈≈j #.. #...≈≈≈≈≈. #.# ###.#..... ####.#####...†....# .#.).# ..###.....##....###  #@#......#..@.# kjĩf#..##..#...##..# ##...##..#### #.# #....###..####..##.....#ß#.kj##.#.#..#..>...#.. kjҫ0@kjM.Bkj$@   Sigmund (polearm, wandering)B   bombardier beetle (wandering)kj^k7===8.0 (1kjXkjkjPj#.# ..#.ξξ_ξ≈. kj{##.. #)#B≈§≈≈≈j #.. #...≈≈≈≈≈. #.# ###.#..... kjx####.#####...†....# kj&.......@..#.).# kjX###.....##....###  #@#......#....kj4#..##..#...##kjX##.######.# kjY#....###..####..#  kj#.....#ß#........#  #.#.#..#..>...#...  ..#.##.......#..#. kj#. #. ##..##.##.###.  # #†#ß###.# #kjiV#) #..###.#kj#0@kj.@   Sigmund (polearm, wandering)kjkj^&9kjD:_kjSkj kj kj( kj\ kj8)##.. #)#B≈§≈≈≈j #.. #...≈≈≈≈≈. #.# ###.#..... ###.#####...†....# ........@.#.).# ###.....##....###  #@#......#....#..##..#...##..#  ##.#####@#  #....##..# #.....#ß#........# #.#.#..#..>...#... ..#.##.......#..#. kji9. #. ##..##.##.##  # #†#ß###.# #) #..###.# ###.###.....#kj?kjA[50Magic DartkjEkj\Gkj@~ .. #...≈≈≈≈≈.kju# ###.#..... ###.#####...†....# ........@.#.).# ###.....##....### kj&X #@#......#....##kjki..##..#...##..  ##...##..######kjk....###..####. #.....#ß#......kj'#.#..#..>...#...#..#..kjQ0#..kjq#kj|..###.# ........##.###.kjkjkjwh8===1kjkj.kj_V  #.# ###.#..... ####.#####...†....# kjV b.........@.#.).# ###.....##....### kjV C #@#......#....##kjV W #..##..#...##..#kjV @#...##..######.#kj...#...# kj_W a ..#.##.......#..#..# #. #. ##..##.##.###..# kjzW  # #†#ß###.# kjW | #... #) #..# kjW A###.  ###.###.....kjW #  ........##.###.  .>......kj X kj)] kj` &2kj c kjsd kjtkjkjkj[kj=+ ####.#####...†....# .........@.#.).# kj+c###.....##....###  #@#......#....##kj+i..##..#...##..##...##..######kj+4....###..####.  kj,D#.....#ß#........##kjC,#.#..#..>...#@..#kjc,d..#.##.......#..#..# kj,#. #. ##..##.##.###..####kj,2..#kj5-?..  ........#######kjV-kj6kjl;&3kjSAkjkjm .........@.#.).# ###.....##....### kjm #@#......#....##..##..#...##..##...##..######kjm....###..####.  #.....#ß#........##kj7n#.#..#..>...#...  ..#.##.......#.@#..# kjn#. #. ##..##.##.###..# kjn # #†#ß###.# #...#kjn##.kjn.kjo#kj/o ##kjMo\..>....<#kjkokjiwkj|&4kj,kjkj3###.....##....###  #@#......#....## #..##..#...##..##...##..######.# #....###..####..#.#ß#........## #.#.#..#..>...#...# ..#.##.......#..#..##. #. ##..##.##@###..#  # #†#ß###.## #... #) #.. ###.###.###....  ........##.###. .>...... .####### ..>....<#  #########9===5kj P# #@#......#....##kjĚ  #..##..#...##..##...##..######.#kj X #....###..####..#kj ?.#ß#........##kj>  #.#.#..#..>...#...#kjt e ..#.##.......#..#..#kj #. #. ##..##.##.###..#kjڛ  # #†#ß###@## #...kj P #) #..kj - ###.kjP 1###.###.... kj q ........##.###. kj .>...... .#######kj9  ..>....<# #######kjU (## kj kj &6kj9 kjʰ kjQ w #..##..#...##..##...##..######.#kj  #....###..####..#.#ß#........##kj5 k #.#.#..#..>...#...# ..#.##.......#..#..##. #. ##..##.##.###..#kj M # #†#ß###.## #... #) #.. ###.kj ;###.###.... kjl ........##.###. .>......kj  .####### ..>.......#...# ..#.##....kj*#..##. #. ##..##.##.###..# # #†#ß###.## #... #) #..# ###.###.###.... kj- ........##.###. ........>...... kj..####### ..>....<# ######### kjkjx10/16===8kj;kjkj ? #....###..####..#kj `..#ß#........##kj  #.#.#..#..>...#...#kj P ..#.##....kj= #..#kj #. #. ##..##.##.###..#kj  # #†#ß###.## #...kj { #) #..## ###.kj 0###.###....kj>  kj` e ........##@###. kj L.>......#kj X ........########kj e ..>.......#.....#.##.......#..#..#kj.w #. #. ##..##.##.###..# # #†#ß###.## #...) #..###.## ###.###.###.....## # ........##.###.........>.@....########kjgw >....<# ##kj} kjk '60kj kj# kj kj4 kj! kj kj? #.....#ß#.##kj1 #.#.#..#..>...#...# ..#.##kjw.#..#..# #. #. ##..##.##.###..#kj # #†#ß###.## #...kj #) #..###.## ###.kj1 ###.###.....## # kjb[.##.###....kj kj^.>@.....#kj kj.#kjC ..>....<# #####kjp(####kjkj U1===kj81kjkjkj? #.....#ß#.##kj #.#.#..#..>...#...# ..#.##.......#..#..#kj #. #. ##..##.##.###..#kj # #†#ß###.## #...kj #) #..###.## ###.kjj ###.###.....## #kj kj[.##.###....kjf" .kj.#kj2" .kj# ..>....<#kjC #########kj'kj;kjnkj2kjkj kj1U_There is a stone staircase leading down here.kj6 #.....#ß#kj .##kj #.#.#..#..>...#...# ..#.##.......#..#..#kjP #. #. ##..##.##.###..#kj # #†#ß###.## #... #) #..###.## ###. ###.###.....## # kjy.##.###.... kjg>......# kj'.kjY#kj ..>....<# kj(##kjHkjp-3 _kj kj kj#  #.....#ß#.## #.#.#..#..>...#...# ..#.##.......#..#..# #. #. ##..##.##.###..# # #†#ß###.## #... #) #..###.## ###.#.###.....## #.##.###.....>......#.#.>....<##kj, kjU4 &4kj8 kj; kj  #.....#ß#.## #.#.#..#..>...#...# ..#.##.......#..#..#kjN q #. #. ##..##.##.###..# # #†#ß###.## #...kj  #) #..###.## ####.###.....## #.##.###.....>......#.kj؋ ##...>....<##kj kj# t2===5kj kj^ kj #.....#ß#.## #.#.#..#..>...#...# ..#.##.#..#..# #. #. ##..##.##.###..# #. #†#ß###.## # #) #..###.## #.###.....## #.##.###.....>......#.#kj5#...>....<#  #kjkj!"&6kj$kj5&kj #.....#ß#.## #.#.#..#..>...#...# ..#.##.#..#..# #. #.###..##.##.###..kjwq #.# #†#ß###.## # #)# #..###.## kj#.###.....## #.##.###....kj.>......#.kj##...>....<# kj 1 #kj.kjkj&7kjkjkjj kj kjJ kj kjX k3===kj kj? ,kj kjS kjҨ kj kj kj #4kj F===kj3 kj kjv kj kj kj1 kjƻ kj; kjF kj kj kjf kj b5===kj kjg kj kjb kj< kj kj* kj % kj I_You start resting.Magic restored.kj kj /70.0)kjY v6===8.0 (11 kj _kj kj. kj}kjkjkjٓkj,kjkjtkjkj7kjkj6kjkjkjkjآkjkj}:==kjkj2kjskjkjbkjkjqkjkjkj߯kjkj,kjkjpkj/l #....###..# #.....#ß#... #.#.#..#..>. ..#.##.... ####. #.###..#kjV#.. #.# #†#ß# kjv]#.% #)# #..### ####.#######.###..... #.kjA.##.#85.0 (7.0)kjͻ_ #................>... #................#### ...>....<#kj`=###########kjkj+6.0 (8kjkjS0 _Found a rimehorn talisman.kjmLM#...##..# #....###..#....#ß#..kjLH#.#.#..#..> ..#.##..... ####. #.###..##.#... #.# #†#ßkjL #.%# #)# #..#######@#######.###.....kjM............##.#>...#................####kjDM(#kjRkjU+7.0 (1kjwYkjZkj ..##..#...##...##..#####..###.....#ß#...#.#.#..#..> ..#.##......kjH###.##.###..##.##.....##.# #†#ß #.@# #)# #..###kjo@####.#######.###....#................##.###................>....#................#kji############...>....kj}I9 ..#.##.......kjIc #####.##.###..##.kjI##@....##.# #†#ß###kj)J #..######)# #..###.###.#######.###.....kjJe#................##.###.#kjRkjU'90kj=Zkj\kjkjkj kj{kj# #@#......#.#..##..#...###...##..##....###..#kj3K#.....#ß#.#.#.#..#..>.kjva..#.##.######.##.###..##.#kj##.@...##.# #†#ß###.kj0#..######)# #..###.#####.#######.###.....#kjjh#.....##.##.....kjy>.#.....#kj#####kj + kj?kj&1kj kj kj  # #@#......#.#..##..#...###...##..##....###..##.....#ß#.#.#.#..#..>...#..#.##.#.#####.##.###..##.##.##..@..##.# #†#ß###.##..######)# #..###.#####.#######.###.....## kj.#.....##.###.#....>.#....#### kj"kj#&2kj&kj(kj # #@#......#.#..##..#...##.##...##..#kjT r#....###..####.#.....#ß#.kj #.#.#..#..>...#...#.##.#.kj P#####.##.###..##.##.#kj ##...@.##.# #†#ß###.#kj2 #..######)# #..###.## kju i####.#.###.....## #....kj ##.###.#...kj =>......#kj #..#kj #kj  + kj kj &3kj\ kj! kjM?#..###.....##....#### #.#......#....#..##..#...##..##...##..###....###..####kj7#.....#ß#.......##.#.#..#..> #..#.##.......#.####@##.###..##.kjɚd##.....##.# #†#ß #..######)# #..#######.#######.###.....##kj4#.kj##.###...#.>......##................#kj@###############...>....<############kjekjkj&4kjpkjNkjWn#..........@.#.).# #..###.....##....### # #.#......#....##..##..#...##..###...##..######.###....###..####..#.....#ß#........###.#.#..#..>kj. #.@#.##.......#..#.kj####.##.###..##.##.#####.....##.# #†#ßkj #..######)# #..###kjg####.#######.###.....## ##.##.###....#.kj3r>......##................#kjV###############...>....<#kjxkjR&5kjkj%kjs kj kj kj kj! 5Mkjp #..####.#####...†....#........@.#.).# kj ..###.....##....### ##......#....# #..##..#...##.kj! ##...##..#######....###..####kj|! #...o.#ß#........###@#.#..#..>...#..kj!i #..#.##.......#..#.kj!t #####.##.###..##.##.###kj"##.....##.# #†#ß###.###kjD"o   orc (wandering)kjD,.kj05 o  You encounter an orc. It is wielding a +0 whip and wearing a +5 ring ofevasion.kjP9&6kj?kj&B0 _The orc leaves your sight.kj #.# ###.#..... #..####.#####...†....#kj#..........@.#.).# #..###.....##....### # #.#......#....## ..##..#...##..# kjF##..######.# ##....###..####..# #.@...#ß#........##kj##.#o#..#..>.#kj #..#.##.o.....#..#..kj79###.##.###..##.##.###.##.....##.# #†#ßkj# # #..######)# #..###kj2o oo 2 orcs (wandering)kj####.#######.###.....## ##......##.###....#.kj+V>......#kj(3okj-/ .  kje.cYou encounter an orc. It is wielding a +0 dagger.kj6 ooo1 wand, 1 wandering)kj<7You encounter an orc. It is wielding a +0 hand axe and carrying a wand ofroots.kj8@=7Magic Dartkj0>kj~CU _The orc hits you but does no damage. The orc leaves your sight.kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj]  #.# ###.#.....  paramita the Magician kj] #..####.#####...†....#  Deep Elf #..........@.#.).#  Health: 28/28 ========================kj%^ w #..###.....##....###  Magic: 14/16 =====================--- # #.#......#....##  AC: 2Str: 4kjr^  #..##..#...##..#  EV: 11Int: 30 kj^ ##...##..######.#  SH: 0Dex: 13 kj^ ##....###..####..#  XL:  5 Next: 73% Place: Dungeon:4 kj^ #.@...#ß#........## Noise: =--------  Time: 2197.0 (0.0) kj'_ ##.#o#..#..>...#...# e) +6 whip of Action {drain, Int+5}  kjU_ #..#.##o.o....#..#.. Cast: Magic Dart kj~_ #####.##.###..##.##.###. kj_ r##.....##.# #†#ß###.## # kj_ #..######)# #..###.##  oo 2 orcs (1 wand, 1 wandering) ####.#######.###.....## #  kj_ J#................##.###....  #................>......# kj` ._The orc hits you but does no damage. The orc leaves your sight.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjp` Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +5 ring of evasion (79% to hit)kj` #.# ###.#..... paramita the Magiciankj` #..####.#####...†....# Deep Elf#..........@.#.).#Health: 28/28 ========================kja K#..###.....##....###kj$a AMagic: 14/16 =====================---# #.#......#....## AC: 2Str: 4kjta #..##..#...##..# EV: 11Int: 30kja ##...##..######.# SH: 0Dex: 13##....###..####..# XL:  5 Next: 73% Place: Dungeon:4kja #.@...#ß#........## Noise: =--------  Time: 2197.0 (0.0)kj#b 2##.#*#..#..>...#...# e) +6 whip of Action {drain, Int+5} #..#.##o.o....#..#.. Cast: Magic DartkjIb p#####.##.###..##.##.###.##.....##.# #†#ß###.## #kjhb q#..######)# #..###.##kjb hoo 2 orcs (1 wand, 1 wandering)kjb l####.#######.###.....## #kjb B#................##.###....kjb #................>......# _The orc hits you but does no damage. The orc leaves your sight.  kj c Casting: Searing Ray (safe; 1% risk of failure)  kjdc dConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +5 ring of evasion (79% to hit)kji o.  Confirm with . or Enter, or press ? or * to list all spells.  Aim  kj Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip and wearing a +5 ring of evasion (79% to hit)  You focus your ray upon the orc. The searing ray misses the orc.kj q(Press . to maintain the ray.)kj ,okj oooo 3 orcs (1 wand)kj3 The orc shouts! You hear a shout! x2  You encounter an orc. It is wielding a +0 dagger.kjl 6The orc hits you with a +0 whip.kj 6--=8.0 (1Ray kj kj|kj7 _The orc shouts! You hear a shout!kjt )The searing ray hits the orc!kjD*oo 2 orcs (1 wand)kj6o.kj6-o.kj9)kj3--5=9+ kjkjq kjA_You kill the orc!kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj #.# ###.#.....  paramita the Magician #..####.#####...†....#  Deep Elf #..........@.#.).#  Health: 26/28 ======================-- #..###.....##....###  Magic: 11/16 ================-------- # #.#......#....##  AC: 2Str: 4 #..##..#...##..#  EV: 11Int: 30 ##...##..######.#  SH: 0Dex: 13 ##....###..####..#  XL:  5 Next: 75% Place: Dungeon:4 #.@**.#ß#........## Noise: ===------  Time: 2199.0 (0.0) ##.#)#*o#..>...#...# e) +6 whip of Action {drain, Int+5}  #..#kjP`[m.##oo.....#..#.. Cast: Magic Dart #####.##.###..##.##.###. Ray+  ##.....##.# #†#ß###.## # #..######)# #..###.##  oo 2 orcs (1 wand) ####.#######.###.....## #  #................##.###....  #................>......# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe, wearing a +0 ring mail and carrying a wandof roots (89% to hit)kj&#.# ###.#..... paramita the Magician#..####.#####...†....# Deep Elf#..........@.#.).#Health: 26/28 ======================--#..###.....##....###Magic: 11/16 ================--------kjS# #.#......#....## AC: 2Str: 4#..##..#...##..# EV: 11Int: 30##...##..######.# SH: 0Dex: 13##....###..####..# XL:  5 Next: 75% Place: Dungeon:4#.@**.#ß#........## Noise: ===------  Time: 2199.0 (0.0)##.#)#**#..>...#...# e) +6 whip of Action {drain, Int+5} #..#.##oo.....#..#.. Cast: Magic Dartkj^#####.##.###..##.##.###. Ray+ ##.....##.# #†#ß###.## ##..######)# #..###.##oo 2 orcs (1 wand)####.#######.###.....## ##................##.###....#................>......#kjConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe, wearing a +0 ring mail and carrying a wandof roots (89% to hit)  You focus your ray upon the orc. The searing ray hits the orc.kjQ,...oPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe, wearing a +0 ring mail and carrying a wandof roots (89% to hit)  You focus your ray upon the orc. The sray hits the orc.  The orc is almost dead.(Press . to maintain the ray.)kj0b###*####kjU\  The orc zaps a wand. The roots erupt in riotous growth!kj` kj_ ^ oThe roots grab you!kj kj oThe grasping roots constrict you.kj .kjA ...@..#)ooo 3 orcs (1 wand)kjA 4--2== kj0 1  =======200.0 (1 Constr kjH kj s _You encounter an orc. It is wielding a +0 hand axe.kjt )The searing ray hits the orc.  kjqThe orc is heavily wounded.The searing ray hits the orc.kj****o 2 orcskjk1o.kjdo.okj$.).o 3 orcskjn% 5=-1--11 kj%?6-------1kj%`+  _You kill the orc!kjC&kj2kj5o _Your Translocations skill increases to level 2!kjz r )The searing ray hits the orc!kj{ **** 2 orcsYou kill the orc!kj 8o.kj 1o.kjZ &.kj 0---8=------2++ kjV kj  kj7 G_The searing ray misses the orc.kj ****The searing ray misses the orc. The searing ray hits the orc.kj C o)The orc is severely wounded.kjCCo)kjRLkjMx9/16 ----3kjeWkj[ kj/[8_You finish channelling your searing ray.kj   kjb Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjB  #.# ###.#.....  paramita the Magician #..####.#####...†....#  Deep Elf kjC #..........@.#.).#  Health: 25/28 =====================--- #..###.....##....###  Magic: 7/16==========-------------- # #.#......#....##  AC: 2Str: 4 #..##..#...##..#  EV: 11Int: 30 kjFD ##...##..######.#  SH: 0Dex: 13 ##....###..####..#  XL:  5 Next: 78% Place: Dungeon:4 kjD #.@o).#ß#........## Noise: ---------  Time: 2203.0 (0.0) ##.#)#o)#..>...#...# e) +6 whip of Action {drain, Int+5}  kjRE E#..#.##.......#..#.. Cast: Magic Dart #####.##.###..##.##.###.kjE w ##.....##.# #†#ß###.## # kjF #..######)# #..###.##  oo 2 orcs ####.#######.###.....## #  #................##.###....  #................>......# kjbG _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjH Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (87% to hit)kjf=B #.# ###.#.....  paramita the Magician #..####.#####...†....#  Deep Elf #..........@.#.).#  Health: 25/28 =====================--- #..###.....##....###  Magic: 7/16==========-------------- # #.#......#....##  AC: 2Str: 4 kj=u#..##..#...##..#  EV: 11Int: 30 ##...##..######.#  SH: 0Dex: 13 kjS>##....###..####..#  XL:  5 Next: 78% Place: Dungeon:4 #.@)).#ß#........## Noise: ---------  Time: 2203.0 (0.0) kj>##.#)#o)#..>...#...# e) +6 whip of Action {drain, Int+5}  #..#.##.......#..#.. Cast: Magic Dart kj>#####.##.###..##.##.###. ##.....##.# #†#ß###.## # kj4?#..######)# #..###.##  oo 2 orcs ####.#######.###.....## #  #................##.###....  #................>......# kj?Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj?Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (87% to hit)  You focus your ray upon the orc. The searing ray hits the orc!kjC #.#   .#####...†....# kj1D .....@.#.).#  ....  kjdD@#   kjD(    kjD  #.@*** #..>kjEB ... #kj=E\  #†  kjhEh#..######)# kjE o   orc .# kjE kjEc.. >kj{Mo.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (87% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!kjv)o. kj8==9==4.0 (1Ray kjPkjaf _(Press . to maintain the ray.)kjkj kj,kj0 kji8_Unknown command.kjr )The searing ray hits the orc.kjvI***kj8)).kj" 6=7--80-kjP#5Magic Dart+ _You kill the orc!kje(kjF+m _Your Conjurations skill increases to level 5!kj kj kj kj W  You start resting.kj& 8-kjQ) &0kj, =-6.0 (1kj2 kj5 < _You stop channelling your searing ray.kjkjekjkj2Bkj  You start resting.A bombardier beetle comes into view.kj>8==kj3-Magic DartkjB   bombardier beetle (wandering)kj[0kj}27.0 (1 _kjkj#..####.#####...†....# #..........@.#.).# kjL; #..###.....##....### # #.#B.....#....## #..##..#...##..#kj#...##..######.#.###..####..# #..)).#ß#........#kj"##@#)#.)#..>...#...kj #..#.##....#.#####.##.###..##.##.###kjT.....##.# #†#ß# #..######)# #..#####.#######.###....kj9u# #................##.###.... #kj......>......# #.########kjU.Bkjkj&8kjkj-kj< #..........@.#.).#  #..###.....##....### # #.#......#....# #.B##..#...##..#...##..######..###..####.. #..)).#ß#........#.#)#.)#..>...#.. #@.#.##....######.##.###..##.##.##.....##.# #†#ß###.##  #..######)# #..####.#######.###.... #................##.###... #.>......# #.######## ########...>....<#7==9kj kj kjkjSkj5###.....##....### #.#......#.... #.B##..#...##..##...##..########....###..####...)).#ß#......##.#)#.)#..>...#..#.##.......#..######@##.###..##.##.###.....##.# #†#ß###.## #..######)# #..###.## ####.#######.###.....##................##.###...>......# ##############...>....<# ##########.Bkj9===10kjkjkj4 # #.#......#.... #..##..#...##.#B..##..######kj'5)....###.. #..)).#ß#.....#.#)#.)#..>...#kj5` #..#.##....#####.##.###..##.###...@.##.# #†#ß#kj5 #..######)# #..####.#######.###....kj5 #................##.###.. #.>......#kj6: #.########kj86 ########...>....<# kj]6;########### kj;kj=&1kjaDkjk+ kj0 4kj1 kj (2 # #.#......# #..##..#...## ##B..##.. ##....###..#### #..)).#ß# ##.#)#.)#..>...# #..#.##kji(I.# #####.##.###..##.##. ##..@..##.# #†#ß###.kj( #..######)# #..###.## ####.#.###.....## #....##.### #..kj(.>...... #.. kj(##...>....<#  kj )(#kj-kj.Z2Magic Dartkj8kj9kj0} # #.#......# #..##..#... ##B..##..kj~} ##....###.. #..)).#ß# ##.#)#.)#..>...kj} #..#.##.# #####.##.###..##.##kj@~ ##.@...##.# #†#ß###. #..######)# #..###. ####.#######.###.....## #.....##.### #....>kjw~y #.... ##kj~######...>....<#  #kjkjq8==3kjkjN] #..##..#.#B..##..##....###..kjN  #..)).#ß#....#.#)#.)#..> #..#.##....#####.##.###..##kjO5.....##.# #†#ß# #.@######)# #..kjFOP####.#######.###....kjmO #................## #.....>....kjO\ #.....#####kjO ########...>....<# ########### kjO kjUUkj)Wx10/16===4kj"[kj\kj kj kj[ kj kj kj( kj kj| kj kj kj kj =1===kjb kj kj % kj r_You start resting.A bombardier beetle comes into view.kj BMagic DartB   bombardier beetlekj^ +7.0 (3kji 28.0 (4 _kj# kj4 kjx  kj>yCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj?C #..##..#... paramita the Magician ##B..##..### Deep ElfkjC ##....###..## Health: 28/28 ======================== #..)).#ß#.... Magic: 9/16=============----------- ##.#)#.)#..>.. AC: 2Str: 4 kjCF#..#.##....... EV: 11Int: 30 #####B##.###..##.# SH: 0Dex: 13 kj D##.***.##.# #†#ß### XL:  5 Next: 80% Place: Dungeon:4 #.@######)# #..###. Noise: ---------  Time: 2218.0 (0.0) kjbD####.#######.###.....# e) +6 whip of Action {drain, Int+5}  #................##.## Cast: Magic Dart #................>.... kjD&#................##### ########...>....<#  B   bombardier beetle ########### kjD9 _A bombardier beetle comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj$EAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (92% to hit)kjeZ #..##..#... paramita the Magician##B..##..### Deep Elf##....###..## Health: 28/28 ========================kjZ +#..)).#ß#.... Magic: 9/16=============-----------##.#)#.)#..>.. AC: 2Str: 4#..#.##....... EV: 11Int: 30kj[ Y#####*##.###..##.# SH: 0Dex: 13##.***.##.# #†#ß### XL:  5 Next: 80% Place: Dungeon:4#.@######)# #..###. Noise: ---------  Time: 2218.0 (0.0)kjM[ ####.#######.###.....# e) +6 whip of Action {drain, Int+5} #................##.## Cast: Magic Dart#................>....#................#####kj[ ########...>....<#B   bombardier beetlekj[ $###########kj[ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (92% to hit)  You focus your ray upon the bombardier beetle.kj 3B...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (92% to hit)  You focus your ray upon the bombardier beetle.  The searing ray misses the bombardier beetle.kjK q==9.0 (1Ray kj kj f _(Press . to maintain the ray.)kj J *kj ***kj= [ The searing ray hits the bombardier beetle.kjhU.Bkjom&..kj&nk--20+ kjVrkjtl _The bombardier beetle is moderately wounded.kjR **** The searing ray hits the bombardier beetle.kjZ...Bkj8---1++ kjkjj _The bombardier beetle is severely wounded.kj **** The searing ray hits the bombardier beetle.kjO ...BThe bombardier beetle is almost dead.You finish channelling your searing ray.kj ****The bombardier beetle sprays incendiary fluid at you.kj P...@kj |7---===2kj kj S _The burning spray misses you.kj@  Casting: Searing Ray (safe; 1% risk of failure)  kj \Confirm with . or Enter, or press ? or * to list all spells.kj #..##..#... paramita the Magician ##B..##..### Deep Elf ##....###..## Health: 28/28 ======================== kj>R#..)).#ß#.... Magic: 5/16=======----------------- ##.#)#.)#..>.. AC: 2Str: 4 kjq#..#.##....... EV: 11Int: 30 #####.##.###..##.# SH: 0kj=Dex: 13 kj!##.**B.##.# #†#ß### XL:  5 Next: 80% Place: Dungeon:4 #.@######)# #..###. Noise: ===------  Time: 2222.0 (0.0) ####.#######.###.....# e) +6 whip of Action {drain, Int+5}  #................##.## Cast: Magic Dart kjs#................>.... #................##### ########...>....<#  B   bombardier beetle ###########  kjǜ_The burning spray misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj yAim: a bombardier beetle (almost dead, 92% to hit)kj #..##..#... paramita the Magician ##B..##..### Deep Elf ##....###..## Health: 28/28 ======================== #..)).#ß#.... Magic: 5/16=======----------------- ##.#)#.)#..>.. AC: 2Str: 4kjf #..#.##....... EV: 11Int: 30 #####.##.###..##.# SH: 0Dex: 13 ##...†.##.# #†#ß### XL:  5 Next: 80% Place: Dungeon:4 #.@######)# #..###. Noise: ===------  Time: 2222.0 (0.0) ####.#######.###.....# e) +6 whip of Action {drain, Int+5}  #................##.## Cast: Magic Dart #................>.... #................##### ########...>....<#  B   bombardier beetle ########### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjAim: a bombardier beetle (almost dead, 92% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.kj #..)) ##.#)#.)#..> kj"#####*# ##.***.##.# #† )#  #kj> # #####kj>....<  kjVA...†kjVAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kjOWAim: a bombardier beetle (almost dead, 92% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits  You kill the bombardier beetle!kj:Ykjsj#..##..#... paramita the Magician##B..##..### Deep Elf##....###..## Health: 28/28 ========================kj2k?#..)).#ß#.... Magic: 5/16=======-----------------##.#)#.)#..>.. AC: 2Str: 4#..#.##....... EV: 11Int: 30kjk#####.##.###..##.# SH: 0Dex: 13kjk_##...†.##.# #†#ß### XL:  5 Next: 104% Place: Dungeon:4kj1l#.@######)# #..###. Noise: ==-------  Time: 2223.0 (1.0)####.#######.###.....# e) +6 whip of Action {drain, Int+5} kjlJ#................##.## Cast: Magic Dart#................>.... Ray kjlP#................#####kjAmp########...>....<#kjmI###########Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 92% to hit)  kjmYou focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.  You kill the bombardier beetle!kjp - _(Press . to maintain the ray.)  You have reached level 6!kjv/  --more--kj B32/3276 2% kj]6Magic DartkjJ _kjcsp# #.#......#..##..#...B..##..##kjs##....###..###..)).#ß#...##.#)#.)#..>kj.t #..#.##......###.##.###..##.kj{t##.@.†.##.# #†#ß #..######)# #..###kjt####.#######.###....#.....##.###kjTun#.....>.....#................##############...>....<############kj{kjz}=6=kj}2--4kjӁkj< _You stop channelling your searing ray.kj# #.#......#.#..##..#...###B..##..###....###..##..)).#ß#.##.#)#.)#..>...##..#.##.#.#####.##.###..##.##.##..@†.##.# #†#ß###.##..######)# #..###.#####.#######.###.....## #.....##.###.#....>.#....#### kjLkjSA--5kjkjkj # #.#......#.#..##..#...##.##...##..###....###..####.kj #..)).#ß#.##.#)#.)#..>...#.#..#.##.#.kj #####.##.###..##.##.###...@.##.# #†#ß###.#kjY #..######)# #..###.## ####.#.###.....## kj #....##.###.#...>......##..#kj !# kjG kj kj5 &6kj2 kj  kj[ x_You see here a bombardier beetle corpse.kjx#..###.....##....#### #.#......#....#..##..#...##..kj7##..####....###..####..)).#ß#.......##.#)#.)#..>kj4 #..#.##.......#.####@##.###..##.##...†.##.# #†#ß #..######)# #..#######.#######.###.....##kj#.##.###...#.>......##................#kjO###############...>....<############kjskjMk7==7 _kjkj4M........@.#.).# ..###.....##....### #.#......#....#kj&5b #..##..#...##. ##...##..#######....###..#### #..)).#ß#......kjs5#.#)#.)#..>...#.. #@.#.##.......#..kj5 #####.##.###..##.##.####...†.##.# #†#ß###.###..######)# #..###.###kj 6kj;kj=&8kjBkjBDkj#..####.#####...†....##..........@.#.).# kjW#..###.....##....### # #.#......#....##..##..#...##..###..######.###....###..####..#..)).#ß#........###@#)#.)#..>.kj* #..#.##.......#..#.###.##.###..##.##.#####...†.##.# #†#ß #..######)# #..#######.#######.###.....## ##.kj##.###....#.>......##................########kj! kj &9kj; kju kj4kj?kjK #.# ###.#..... #..####.#####...†....#kjL%#..........@.#.).# #..###.....##....### # #.#......#....## ..##..#...##..# ##..######.# ##....###..####..# kjTL#.@)).#ß#........####.#)#.)#..>kjL`.# #..#.##.......#..#..###.##.###..##.##.###.kjL##...†.##.# #†#ß# #kjM #..######)# #..###.##kjMM####.#######.###.....## ##......##.###....#.kjMV>......#kjw8===30kj #.# ###.#..... #..####.#####...†....# #..........@.#.).# #..###.....##....### kj # #.#......#....## #..##..#...##..# ##...##..######.# ##....###..####..# #..@).#ß#.## ##.#)#.)#..>...#...# kj !#..#.##.......#..#..######.##.###..##.##.###.kj1 ##...†.##.# #†#ß###.## #.kja #..######)# #..###.## #####.########.kj ,. kj kj &1kjb kj` $  Things that are here:kj  kj w_a +0 dagger; a +0 leather armour; an orc corpsekj #..####.#####...†....#kjJI #..........@.#.).# ###.....##....### #.#......#....## kj@#..##..#...##..kj##...##..########....###..####.kj*d..)).#ß#........##kjz}##.#@#.)#..>...#...kjO..#.##.......#..#..#kjU#####.##.###..##.##.###..kj#ß##kji`...#................########kjMkj -2 _kjkjdZ  h - a +5 ring of evasion  Things that are here:kjy!+3.0 (2kj&kj(N _a +0 whip; an orc corpsekj  #.# ###.#..... #..####.#####...†....#kjC #..........@.#.).# #..###.....##....### kjk }# #.#......#....## kj 7..##..#...##..# kj 4##..######.# kjͦ [##....###..####..# kj #..)@.#ß#........## kj> ##.#)#.)#..>.# kj~ #..#.##.......#..#..# kjާ }###.##.###..##.##.###..#kjG ##...†.##.# #†#ß##.. #.kj #)# #..###kj * ##kj ####.#######.###.....## ##.kj ......##.###....#.>......#kjp kjc y9===4.0 (1kj kj $  Things that are here:kj  _a +0 hand axe; a +0 dagger; an orc corpsekj T#..####.#####...†....# ........@.#.).# #..###.....##....#### #.#......#.... #..##..#...##..# ##...##..######.# kjj ##....###..# #..)).#ß#........###.#)#@)#..>...#...# kj #..#.##.......#..######.##.###..##.##.##kj ##...†.##.# #†#ß###.## #...#..######)# #..###.## #######.#######.###.....## ##................##.###....#.kj .....>......##.########kj kjJ -5 _kjG kj kj$E#..####.#####...†....# #..........@.#.).# #..###.....##....### kjX.# #.#......#....## #..##..#...##..# ##...##..######.# kjz##....###..####..# kj#..)).#ß#.## kjշ##.#)#.@#..>...#...# #..#.##.kj#..#..# #####.##.###..##.##.###..# kj  kj(#..######)# #..###.## ###.####.#.###.kjCM  #..##.kj^~  #..>...kjx....# kjkj&6kj  c - a wand of roots (7)  Things that are here:10/17===7.0 (2kj;3 _a +0 hand axe; a +0 ring mailkjt) ........@.#.).# #..###.....##....#### #.#......#.... #..##..#...##..# ##...##..######.# ##....###..####..# #..)).#ß#........###.#)#.)#..>...#...# #..#.##.@.....#..######.##.###..##.##.####...†.##.# #†#ß###.## #...#..######)# #..###.## ### ####.#######.###.....## # #................##.###.... #...>......# #...######## ########...>kjX0 T[40m....<#kjO4 +8.0 (1kjY9 kj<#..####.#####...†....##..........@.#.).# kjr#..###.....##....### # #.#......#....## kj#..##..#...##..# #...##..######.# kj##....###..####..# ..)).#ß#........## kj##.#)#.)#@.>.# kj; #..#.##.......#..#..# ###.##.###..##.##.###..# kj##...†.##.# #†#ß###.## #...  #.kjO)# #..### ###. ###.#######.###.....## # .kjI..##.###.... ...>......# ................########kjTkj&9kjkj5kj J #.# ###.#..... #..####.#####...†....##..........@.#.).# #..###.....##....### # #.#......#....## ..##..#...##..# kjnJG##..######.# ##....###..####..# ..)).#ß#@.......## ##.#)#.)#..>.#  #..#.##.......#..#..# kjJ###.##.###..##.##.###..#  ##...†.##.# #†#ß###.## #...  #.kjJ)# #..### ###. kj%K##.#######.###.....## #..##.###....>......#kjQkjTu1===40kjYkjKZkj& M. #...≈≈≈≈≈. kj #.# ###.#.....kj #..####.#####...†....#kj ........@.#.).# kj ..###.....##....### #kjW ]#......#....#kj U #..##..#...##.kj W ##...##..######.kj8 o#....###@.####..# kj c #..)).#ß#........#kj #.#)#.)#..>...#...# kj/ Z#..#.##.......#..#..##kj <#..kjo kj kj; 1kj kj kjPer ##.. #)#B≈§≈≈≈j #.. #...≈≈≈≈≈. #.# ###.#.....####.#####...†....# #..........@.#.).#  #..###.....##....### #.#......#....## #...##..# ##...##.# ##....###..####.. #..)).#ß#........## ##.#)#.)#..>...#. #..#.##.......#..  #####.##.###..##.##.###..# ##...†.##.# #†#ß###.## #.. kje #..######)# #..###.## ###. ###.#######.###.....## #kjJlkjp&2kj|kjɵ=M #.# ..#.ξξ_ξ≈.##.. #)#B≈≈≈≈≈j#.. #...≈≈≈≈≈.kj%y #.# ###.#.....kjo3#..####.#####...†....#........@.#.).# kj̶..###.....##....### #kjR[#......#....# #..##.@#...##. ##...##..#######....###..####..# kj#..)).#ß#........###kjkj&3kj8_kjkj .# #...≈≈ξ≈≈.  #.# ..#.ξ._ξ≈. ##)#B≈≈§≈≈j #.. #...≈≈§≈≈. kjG #.# ###.#..... #..####.#####...†....##..........@.#.).# #..###.....##....### # #.#....@.#....## #..##..#...##..# ##..######.# ##....###..####..#..)).#ß#........####.#)#.)#..>...#...# #..#.##.......#..#..####.##.###..##.##.###..#  ##...†.##.# #†#ß#...kj#ξ2==4_§ξkjmz.# #...≈≈ξ≈≈. #.# ..#.$._ξ≈. ##.. #)#B≈≈§≈≈j #.. #...≈≈ξζ≈. kjz#.# ###.#..... #..####.#####...†....# #...@.#.).# #..###.....##....### kj# #.#.....@#....## #..##..#...##..# ##...##..######.# ##....###.kj-#..)).#ß#.##.#)#.)#..kjNp#..#.##....  #####.##.###..#kjn kjLζℓkj&5kj1j_ζ§ξℓkjkjTC kjC .#.# #...≈≈ξ≈≈. kjC #.# ..#.$._ζξ. #kjC #)#)≈≈§≈≈j kjC #.. #...≈≈ξℓ§. kjBD #.# ###.#......#..####.#####...†....#kjD "#............#.).# #..###.....##.@..### kjD # #.#......#....## ..##..#...##..# kj E m##..######.###....###..####..#..)).#ß#........##kjfE P##.#)#.)#..>..#  #..#.##.......#..#..####.##.###..##.##.###..#kjcK '§ξkjK Hζ≈kjQ &6kjU "ξkjHV §ζξξζkjX kjܤ.# .. .≈≈≈≈≈. kj!.# #...≈≈ξ≈≈.  #.# ..#.$.§ζξ. #kjM6#)#)≈≈ξ≈≈. #.. #...≈≈ζ≈§ kjk#.# ###.#....... kjr#..####.#####...†....#kjӥ#............#.@.#  kj;#..###.....##....###  # #.#......#....## ..##..#...##.kjB.###..######.#kjp##....###..####..#..)).#ß#........#kj+#kj##.#)#.)#..>..#  #..#.##.......#..kjݦ$#..#kj9ζℓζ§3===7ζ§ℓζξζ≈§  Things that are here: _a +0 club; a gnoll corpsekj;M ## ........ .≈≈≈kj;9 .# #...≈≈ζ≈≈ #.# ..#.$.§ℓζkj<#.. #)#)≈≈ξ≈≈. #...≈≈ζ≈§ kj4<#.# ###.#.....§. #..####.#####...@....#kj<..........#.).####..###.....##....###  # #.#......#....###.#..#kj<8###.kjAF≈ζ§kj BkjG-8 _kjKoζ§≈ζζkjK\§≈§§kjM kjMm_You see here an adder corpse.kjw ## #########..? ###.........##....#.≈≈≈≈≈...# .<#...≈≈ζ≈≈.# #.# ...#.$.§≈ζ..##)#)≈≈ζ≈≈.##.. #...≈≈§≈§.. #.# ###.#@....§.. ..####.#####...†....#### #............#.).#### #..###.....##....### # #.#......#....##..##..#...##..###..######.###....###..####..#j: cK..)).#ß#........##kj= <ℓ§§≈ℓkjm &9kj ℓ§§≈ℓζ§§kjY _Found a scroll labelled LOURYVIENY. Found a stone staircase leading up.kjkkj}kj%kj"T _Why would you want to do that?kjm kj8u kjy kj|  kj/| F_Why would you want to do that?kj3{## #########kj ..? ###........ .##....#.≈≈≈≈≈.. .##.<#...≈≈ℓ≈≈.#kj #.# ...#.$§§≈ℓ..kjF^ ##.. #)#)≈≈ζ≈≈.# #.. #.@.≈≈§≈§..kj kj#.# ###.#.....§..####.#####...†....#### kj #............#.).#### kj= #..###.....##....#kjx# #.#......#...##kj #..##..#...##..# ##...##..#####kj+Y#.# ##....###..####..kj m§≈ℓξkj~ kjMs4===50 kj _kjZ#§§§≈ξ§kj$kj.## ######### .? ###........ .##....#.≈≈≈≈≈.. .##.<#...≈≈§≈≈.# kjͲ #.# ...#.$§§≈≈.. ##)#@≈≈ℓ≈≈.# #.. #...≈≈§≈ξ..  kj8#.# ###.#.....§.. ..####.#####...†....#### #............#.).#### #..###.....##....### # #.#......#....##kj^n..##..#...##..###..######kj".#kj4≈kjڼ&1kj}^§§ξkjN _You see here a +0 flail.kjOk.## ##########.?####.........##....#.≈≈≈≈≈..kj.##.<#...≈≈§≈≈.# #.# ...#.@§§≈≈...##)#)≈≈≈≈≈.##kj#.. #...≈≈§≈ξ..  #.# ###.#.....§... .####.#####...†....##### ............#.).#### ..###.....##....###kjK#.#......#....##..##..#...##..#kjξξ≈ζξkj,-2 _kj%§§ξ≈ζξkjEξ§kj2+3.0 (2kjZ-ξ§ξkjoξ≈ζ§kj kj8_You now have 184 gold pieces (gained 5).kjVkjkjkj# T _Why would you want to do that?kj%.## #:..?####...##....#.≈≈≈≈≈..# .##.<#...≈≈ξ≈≈.#.#.# ...#..@ξ≈≈...###.. #)#)≈≈≈≈≈.##.. #...≈≈ξ≈ζ...#kj#.# ###.#.....§.. ####.#####...†....#####...####.....##.#.#.....kj kjtζζ≈ℓkj& w5===4.0 (1kjAsξζ≈ℓ§kjkjG? _Found a parchment of Volatile Blastmotes.kj ..## #:.kj ..?####....#kj .##....#.≈≈≈≈≈..# kj ~.##.<#...≈≈ξ≈≈.#.kj #.# ...#..§@≈≈...# kj ##.. #)#)≈≈≈≈≈.### kjU #.. #...≈≈ζ≈ℓ...# kj #.# ###.#.....§....#kj .#####...†....#####.#.).#### . kj J###.....# kjlζkj1§≈kj 3ξkj7&5kj;Yζ§ζkj/>h _There is a shimmering blue altar of Sif Muna here.kj; kj<I You kneel at the altar of Sif Muna.kj@/  --more--kjJ kj Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those kj who seek magical knowledge. Followers who tirelessly pursue new horizons can call upon the Loreminder for magical power and the ability to cast spells beyondkj3 their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. kjf CFavour - Sif Muna is neutral towards you. kj *Granted powers:kj (Cost)kj QYou can call upon Sif Muna for magical energy.(Piety-)kj! IYou can freely open your mind to new spells.(Piety--)kjO WYou can call upon Sif Muna to cast any spell from your library. (Piety---)kj 5Sif Muna will gift you books as you gain piety. kj [!]: Overview|Powers|Wrath [J/Enter]: join religionkjkjFkj-paramita the MagicianDeep ElfHealth: 32/32 ========================.kjMagic: 15/17 =====================---.## ##########:.AC: 2Str: 4..?####..........#EV: 11Int: 30.##....#.≈≈≈≈≈..#SH: 0kjbDex: 13.##.<#...≈≈ζ≈≈.#...XL:  6 Next:  2% Place: Dungeon:4#.# ...#..§@≈≈...#Noise: ---------  Time: 2255.0 (0.0)kj4##.. #)#)≈≈≈≈≈.###e) +6 whip of Action {drain, Int+5} #.. #...≈≈ζ§≈...#Cast: Magic Dartkjʓ#.# ###.#.....ξ....# ###.#####...†....#####.. ..........#.).#### . ###.....##....####.#......#....###..##..#...##..# _You see here a +0 flail. _You now have 184 gold pieces (gained 5). kju_Why would you want to do that? _Found a parchment of Volatile Blastmotes. kjS}_There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.kj+l  Sif Muna welcomes you!kj/  --more--kjԡ;ℓkj[ Disciple of Sif Muna ......kjp+6.0 (1 _kjkζ§ℓξkjkjkj^ Spells (Memorise)kjMTypeFailure Level  a - FoxfirekjEZConjuration/Fire 1% 1b - Kinetic GrapnelkjnForgecraft1%kj-1  c - ShockConjuration/Airkj)1%1  d - Static DischargekjConjuration/Air1%kjC72  e - Sublimation of BloodNecromancykjr3%2  kj-f - Vampiric DrainingNecromancykjc6% 3  g - AnguishHexes/Necromancykj#]19% 4 7 spell levels left kj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkj4 kj kjB paramita the DiscipleDeep Elf of Sif Muna ......Health: 32/32 ========================.Magic: 15/17 =====================---.## ##########:.AC: 2kjz Str: 4..?####..........#EV: 11Int: 30.##....#.≈≈≈≈≈..#SH: 0kj \Dex: 13.##.<#...≈≈ζ≈≈.#...XL:  6 Next:  2% Place: Dungeon:4kj #.# ...#..§@≈≈...#Noise: ---------  Time: 2256.0 (0.0)kjG ##.. #)#)≈≈≈≈≈.###e) +6 whip of Action {drain, Int+5} #.. #...≈≈ℓ§≈...#Cast: Magic Dartkjr #.# ###.#.....ξ....# ###.#####...†....#####.. kj ..........#.).#### . ###.....##....###kj m#.#......#....###..##..#...##..# kj _You now have 184 gold pieces (gained 5). _Why would you want to do that? _Found a parchment of Volatile Blastmotes. kj _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. _Sif Muna welcomes you!kj P  Okay, then.kj6 kj kjC . _kj kj|kjkjPkjR6= _kj~kjkjӎkjNkjkjYkjkj kjL#7kjF===kjkj4 _Magic restored.kjX3kjkjkjkjkjKkjkj֮kjRkjykjkjkj[:==kjԵkjxkj?kjkjֺkj`kjkjGkjykjkjkj kj$kjkjkjkj&kjkj%  kjBSigmund comes into view.kj.@........  ..#  kj#.#  #### #.# .kj .....##.# ##########:. kj #...@####..........# #.##....#.≈§≈≈≈..# kj9.##.<#...≈≈ξℓ≈.#...Magic Dart kjhA#.###...#..ζ_≈≈...# ##.. ###)#)≈≈≈≈≈.### kj#.. #...≈≈§≈≈...#@   Sigmund (polearm, wandering) kj#.# ###.#...ξ......# #..####.#####...†....#####..kj #............#.).#### .kjX.@68.0 (12.0)kj:ℓkj39.0 (13 _kjkj3ℓkj8 kjh|_You see here a scroll labelled LOURYVIENY.kj   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj/Q kj R The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - Nokjkjwkj   paramita the Disciple ..@. Deep Elf of Sif Muna ...... ... Health: 32/32 ======================== kj[  ... Magic: 13/17 ==================------ ..# AC: 2Str: 4 #.# EV: 11Int: 30 kj |#### #*# .  SH: 0Dex: 13 .....##*# ##########:.  XL:  6 Next:  2% Place: Dungeon:4 #.**@####..........#  Noise: ---------  Time: 2269.0 (0.0) #.##***.#.≈§≈≈≈..#  e) +6 whip of Action {drain, Int+5}  kj'4.##**#...≈≈ξℓ≈.#...  Cast: Magic Dart #.###...#..ℓ_≈≈...#  ##.. ###)#)≈≈≈≈≈.###  #.. #...≈≈§≈≈...#  @   Sigmund (polearm, wandering) #.# ###.#...ξ......# kjQ/ #..####.#####...†....#####..  kj#............#.).#### . _Sigmund comes into view. _You see here a scroll labelled LOURYVIENY.  kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj%Aiming: Fulminant Prism (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetkj( t ..#..@...kj( .< _You see here a scroll labelled LOURYVIENY.  Casting: Searing Ray (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere is a wall there.kjhg #You can't see that place.kj c# There is a wall there.kjNU ********kj"OB*#*kj   paramita the Disciple .... Deep Elf of Sif Muna ......kjQ .@. Health: 32/32 ======================== ... Magic: 13/17 ==================------ ..# AC: 2Str: 4 #.# EV: 11kjInt: 30 #### #.# .  SH: 0Dex: 13 kjٴ.....##.# ##########:.  XL:  6 Next:  2% Place: Dungeon:4 #...@####..........#  Noise: ---------  Time: 2269.0 (0.0) kj#.##....#.≈§≈≈≈..#  e) +6 whip of Action {drain, Int+5}  .##.<#...≈≈ξℓ≈.#...  Cast: Magic Dart kj[#.###...#..ℓ_≈≈...#  ##.. ###)#)≈≈≈≈≈.###  kj#.. #...≈≈§≈≈...#  @   Sigmund (polearm, wandering) #.# ###.#...ξ......#  #..####.#####...†....#####.. kjѵ #............#.).#### . _You see here a scroll labelled LOURYVIENY.  kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj?%Aiming: Fulminant Prism (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetkjD .... .@. kjp... kj.*# #.# kj#### #.# .  .....##.# kj:.  #...@#  #.##....#kj! kjA kj.##.<#...§ℓ kj kj#.###...#..._ kj)}##.. ###)#)kjL kjpv#.. #.. @kjally target) #.# ###.#kj *   fulminant prism  kj۽F†.. kjJ).#### kj0'===kj]70.0 (1kj4Magic Dartkj~*§ℓ*kj6 _You conjure a prism of explosive energy!kjT u .... .@. ... .*# #.### #.#kjjU b ..##.# #:. #..@?####.# #.##....#.≈§≈≈≈..##.##.<#...§ℓξℓ≈.#...kjU  #.###...#..._≈≈...# ##.. ###)#)≈≈≈≈≈.### #.. #...≈≈§≈≈...#kjiV ~ #.# ###.#...ξ......#  #..####.#####...†....#####..  #.#.).#### .kjW Q.@kj:` kjc 0---1kjh 9_kjj e _Your fulminant prism crackles loudly.kjD .... ...## ..@#. .*##. #.##. #.# .##.# #:kj̚ #.@.?####. #.##....#.≈§≈≈≈..# #.##.<#...§ℓξℓ≈.# #.###...#..._≈≈...# ##.. ###)#)≈≈≈≈≈.### #..# #...≈≈§≈≈...# #.# ###.#...ξ...... #..####.#####...†....##### #.#.).####kj:;§kjF=======2kj:§kj, _You hear an explosion!kj}.... ....##...@ #...*# #.##.#######.##.#kjC .......##.# ########## #...?####......... #@##....#.≈§≈≈≈..# #.##.<#...§ℓξℓ≈.#. #.###...#..._≈≈.##..# ###)#)≈≈≈≈≈.#kj1 #..## #..§≈≈§≈≈... #.# ###.#...ξ.....#..####.#####...†....##### #............#.).#### #..###.....##....kj~kjl4=-------3kjkjkj ##...@...*###.#####.......##.# ########## #...?####.........kj##....#.≈§≈≈≈..#<#...§ℓξℓ≈.#.#...#..._≈≈..##..# ###)#)≈≈≈≈≈.##.##### #.#......#....##kjpkjAF-------4kj kjGkj2` ##...@...*###.#####......########## #...?####.........##....#.≈§≈≈≈..#<#...§ℓξℓ≈.#.#...#..._≈≈..##..# ###)#)≈≈≈≈≈.##kjy`#..## #..§≈≈§≈≈...#..##..#...##..#kja2@kj]f@   Sigmund (polearm)kj s&5kj:sMagic Dartkj~kj kjS  Casting: Fulminant Prism (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj8 kj4: $kjW: The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes kjs: ' N - Nokjq]kjtbkjcThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please.kj^ kj Q ##...@  paramita the Disciple #.@.*#  Deep Elf of Sif Muna ...... kj U#.##.#  Health: 32/32 ======================== ######.##.#  Magic: 10/17 ==============---------- kj p.......##.# ########## AC: 2Str: 4 #...?####......... EV: 11Int: 30 kj #*##....#.≈§≈≈≈..# SH: 0Dex: 13 kj: #*##.<#...§ℓξℓ≈.#. XL:  6 Next:  2% Place: Dungeon:4 kjV #@###...#..._≈≈... Noise: ---------  Time: 2275.0 (0.0) kjp ##**# ###)#)≈≈≈≈≈.## e) +6 whip of Action {drain, Int+5} kj  kj #**## #..§≈≈§≈≈... Cast: Magic Dart kj P#.# ###.#...ξ..... #..####.#####...†....##### #............#.).####  @   Sigmund (polearm) kj% e#..###.....##....###  # #.#......#....##  #..##..#...##..# kj_ _Your fulminant prism crackles loudly. _You hear an explosion!  kj YCasting: Fulminant Prism (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetkjsV]***@..kj**kjк"**kj..kj,**kj96*@kjj X***.kj@  ##...@  paramita the Disciple kjr P#...*#  Deep Elf of Sif Muna ...... #@##.#  Health: 32/32 ========================kj  kj ######.##.#  Magic: 10/17 ==============---------- kj .......##.# ########## AC: 2Str: 4kj  kj* y#...?####......... EV: 11kjF =Int: 30 kjr #.##....#.≈§≈≈≈..# SH: 0Dex: 13kj  kj #.##.<#...§ℓξℓ≈.#. XL:  6 Next:  2% Place: Dungeon:4 kj #@###...#..._≈≈... Noise: ---------  Time: 2275.0 (0.0) kj ##..# ###)#)≈≈≈≈≈.## e) +6 whip of Action {drain, Int+5}  kj5 #..## #..§≈≈§≈≈... Cast: Magic Dart kjP #.# ###.#...ξ..... #..####.#####...†....##### kj| #............#.).####  @   Sigmund (polearm) #..###.....##....###  kj @# #.#......#....##  #..##..#...##..# kj _Your fulminant prism crackles loudly. _You hear an explosion!  kj 4Casting: Fulminant Prism (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjJ %Aiming: Fulminant Prism (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetkj ?   kjک #...*#  #@##.# kj | ######.##.#  kj L*##.#  kj@ #...? #.# kj^ f#.##.< kjy D#@# kj ##..# ###)#)kj U #..## kjڪ W #.#  kj 6#†kj7 J #......kjS <).#### kjn D, ally target) kj "#..###kj  *   fulminant prism #  kj kj W1====kj- B6.0 (1Magic Dartkj kjϴ + _You hear an explosion!  kj Caskj 'ting: Fulminant Prism (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjX TAiming: Fulminant Prism (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!kjf #...*# #@##.#######.##.# ......*##.# ######### kj#...?####........ #.##....#.≈§≈≈≈kj #.##.<#...§ℓξℓ≈#.###...#..._≈≈.##@.# ###)#)≈≈≈≈≈.# #..## #..§≈≈§≈≈..kjRx #.## ###.#...ξ.#..####.#####...†....#### #............#.)####kjsM #..###.....##....kj # #.#......#....## kjo#..##..#...##..##...##..######.#kj9*kj5  invisible SigmundSigmund mumbles some strange words.kj54 @@(remembered)Sigmund flickers and vanishes!kj5B---7Magic Dartkj8_*_*kj:e _Your fulminant prism crackles loudly.kjG #@##.#######.##.#kjx ......*##.# ######## kjG#...?####.......kjT #.##....#.≈§≈≈≈kj5} #.##.<#...§ℓξℓ≈kj#.###...#..._≈≈..# ###)#)≈≈≈≈≈kj #@.## #..§≈≈§≈≈.kjz #.## ###.#...ξ.kj {#..####.#####...†....###kj*\ #............#.)kjG0.####kjcN #..###.....##....kj # #.#......#....## kj#..##..#...##..###...##..#####kj#.#.###..####kj ..#kjo .  You hear an explosion!kj) 8-66=======8kj|^Magic Dart _You feel a bit more experienced.kj~8_kj" W _Your Spellcasting skill increases to level 7!kjG kj #####......*##.# ######## #...?####.......kjFn.##....#.≈§≈≈≈.##.<#...§ℓξℓ##.###...#..._≈##..# ###)#)≈≈≈..## #..§≈≈§## ###.#...ξ..#..####.#####...†....### #............#.).#### ##....kj#.#.....###.#..)).#ß#........##kjkjv2==-------9 _kj8_kjkjзkjkjùkjrkjkjGkjBkj{kj(k3===kjkjkj9kjnkjvkj!kj?kj#kjkjkjkj%4kjE==kjkjkjkjkjkj|kjkjkj#5kjF===kjkj+,kjkjkjkjkj kji6===kjkjkjkjkjkjakjkjkjI#7kjE==kjkjkjskjkjkjkjkj\kjY#8kjF===kj kjkjkj%kj kjkjkjkj;kjd kjX#kj#kj&kj)kj{,kj,:==kj6kj:kjd>kj>kjAkjkj kjkjkj? kjkjkj5kjUkj^kjkjPkjW kj kj"kj:*{ _e - 4 scrolls labelled LOURYVIENY (gained 1)kjv-kj-kj 1kj8kj=kj>kjBkj|EkjHkj>IkjKkjOkjRkj-SkjUkjYkj \kj\kj^kjakjdkj,ekjgkjHjkjlmkjnkjA§≈ζkjeL _You add the spell Volatile Blastmotes to your library.kjkj~n Spells (Memorise)Typekj=Failure Level  a - FoxfirekjkConjuration/Fire 1% 1b - Kinetic GrapnelForgecraftkjl1%1  c - Shockkj$Conjuration/Air1%1  kj 8d - Static DischargeConjuration/Air1%kj` &2  e - Sublimation of Bloodkj Necromancykj 2%2  f - Volatile BlastmotesFire/Translocation3% 3  g - Vampiric DrainingNecromancy6% 3  kj )h - AnguishHexes/Necromancykj 019% 4 kj -8 spell levels left kj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkjokj)kjqparamita the DiscipleDeep Elf of Sif Muna ...... ......kjHealth: 32/32 ======================== ....kj=.Magic: 18/18 ======================== .....# #kj_#AC: 2kj|+Str: 4 kj...#kjL..#.#kj#EV: 11kjAInt: 30 ##.#kj [##.....SH: 0kj>,Dex: 13 kjX##.#kjt7##...#kj}XL:  6 Next: 66% Place: Dungeon:4 kjx##.# ##########@.#kjtNoise: ---------  Time: 2323.0 (0.0) kj M...####..........##kjBDe) +6 whip of Action {drain, Int+5} kja~##....#.≈≈≈≈≈..###kj|%Cast: Magic Dart kj##.<#...≈§ζζ≈§#.... ###...#..ℓ_≈≈...### kj# ###)#)≈§≈ζ≈.### kj=X# #...≈≈≈≈≈...####.#..........# kj{A###...†....#####..kjYYou hear an explosion! _You feel a bit more experienced. kj>_Your Spellcasting skill increases to level 7! kjt_e - 4 scrolls labelled LOURYVIENY (gained 1)  kj.IYou pick up a parchment of Volatile Blastmotes and begin reading... kjH7_You add the spell Volatile Blastmotes to your library.kjP  Okay, then.kj]kjkj. _kjX kj kj. kjٵ kj׶ kjU : _kj kj kj kj kjY kj. kjf kj kj kjſ kj kj kjB Bkj kj_ kj| kj kjv kj kj kj6 kj kj kja kj kjd kjn kjx kj kj kju kj kj@ kj o _j - 2 silvery potions (gained 1)kj: kju kj kj kj kjJ kj kj kj kj kjc kj kj kj kju kj kjm kj kj' kj kj ,kj4 kjD kj kj) kj kjG kj %  kj AYou encounter a quokka.kj n#..#.###..####........# kj  ##...##...#.# kj ####..####...#.## .##....#....## kjF ≈..###..####.#...# ≈ξ#.... #.#.#.# ≈...### #...#.# kjf ≈.### ###..@# kj ≈...# #......r.# .....# #..###.###kj Magic Dart##.. #..# .# kj . ##.# .. #. ..kj r   quokka (asleep) kj `#. ? kj 6#. kj 040.0 (17.0)kjH ,1.0 (18kj2 kj d _Found a scroll labelled YHEMINUPNAB.kj`E   kjE CCasting: Fulminant Prism (quite dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj^^ #..#.###..# paramita the Disciple  ###........# Deep Elf of Sif Muna ......  ##...##...#.# Health: 32/32 ======================== ####..####...#.## Magic: 16/18 =====================--- .....##....#....## AC: 2Str: 4 ≈..###..####.#...# EV: 11Int: 30 kj^≈ξ#.... #.#.#.# SH: 0Dex: 13 ≈...### #...#.# XL:  6 Next: 66% Place: Dungeon:4 ≈.### ###..@# Noise: ---------  Time: 2341.0 (0.0) ≈...# #...***r.#  e) +6 whip of Action {drain, Int+5} kjW_o.....# #..###.###  Cast: Magic Dart ####.. #..# .#  . ##.# ..  #. ..  r   quokka (asleep) #. ?  kj_m#. _Found a scroll labelled YHEMINUPNAB.  Casting: Fulminant Prism (quite dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj$`AAim: a quokka (asleep, 100% to hit)kj.E #..#.###..# paramita the Disciple  ###........# Deep Elf of Sif Muna ......  ##...##...#.#kjo Health: 32/32 ======================== ####..####...#.## Magic: 16/18 =====================--- .....##....#....## AC: 2Str: 4 kjɤ≈..###..####.#...# EV: 11Int: 30 ≈ξ#.... #.#.#.# SH: 0Dex: 13 kjq≈...### #...#.# XL:  6 Next: 66% Place: Dungeon:4 ≈.### ###..@#kj Noise: ---------  Time: 2341.0 (0.0) kj/≈...# #......†.#  e) +6 whip of Action {drain, Int+5} kjNX.....# #..###.###  Cast: Magic Dart ####.. #..# .#  kjz. ##.# ..  #. ..  r   quokka (asleep) kj:#. ?  #.kjԥCasting: Fulminant Prism (quite dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kj;Press: ? - help, Shift-Dir - straight linekjAim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!kj4   ###........#  ##...##...#.#..kj+.#.##....##kjK#.#...# # #kj~, kj kjݩ #...****.#  kj3## kj5 #..# .# kjR. ##.# .. kjp:#. .. kj#. ? #. kj*Y...†onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!kj/7==2.0 (1Magic DartRay kj2kj4f _(Press . to maintain the ray.)kjG%kj%kjR&kj~(K  You stop channelling your searing ray.kj)/ _kj#/kj0a7=kj1kj3kjH3kjf4kj5kj5kj6kj7kj18i8===kj|9kj:kjT<kj<kj=kj>kj)@kji@kjAkjBkjDr  You encounter a hound and a goblin.kjN###........#  ##...##...#.# .. ##..####...#.## .## ...##....#....## ..h###..####.#...# ..## #.... #.#.#.# #... ..### #...#.# ..# kjqN ### ###...##.### ..# #....@.†.#-- ...# #..###.### kjN3##.. #..# ..# Magic Dart  . ##.# .... #. .##kj3O>..#. .# .?.#h   hound (asleep)#. .g ..#g   goblin (asleep)#. ## ..kjV+9.0 (7kj[N--50.0 (8 _kj^kjbkjK #..#.####........# ...##...#.# ... #..####...#.## ..##.##....#....## ..h ##..####.#...# ..##.. #.#.#.###... kjL0.### #...#.##..# ## ###...##@### # kj8L0#......†.# ..# #..###.## #.. kjL<#..# #..#.##.# #....#. #.##.. #. #.# .?.# #. #.g ..##. ## ..kj N"g.kjQRgkjRH==1.0 (1kj2VkjnWkj   kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj=H #..#.###..#kjG=M paramita the Disciple kjt= ###........# ....  Deep Elf of Sif Muna ...... kj=##...##...#.# ...  Health: 32/32 ======================== kj>#..####...#.## ..##  Magic: 16/18 =====================--- kj9>..##....#....## ..h  AC: 2kjh>+Str: 4 kj>###..####.#...# .*##  EV: 11kj?Int: 30 .... #.#.#.###*..  SH: 0kjt?Dex: 13 .### #...#.##.*#kj? XL:  6 Next: 67% Place: Dungeon:4 kj@## ###...##@###  Noise: ---------  Time: 2351.0 (0.0) kjO@.# #......†.#  e) +6 whip of Action {drain, Int+5} ..# #..###.###  Cast: Magic Dart #.. #..# #..# kj@ . ##.# #....  #. #.##..  h   hound (asleep) #. #g# .?.#  g   goblin kj@#. #.. ..#  #. ## .. _You encounter a hound and a goblin.kj@Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjQAAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)kjE #..#.###..#paramita the Disciple###........# ....Deep Elf of Sif Muna ...... kj##...##...#.# ...Health: 32/32 ======================== #..####...#.## ..##Magic: 16/18 =====================--- ..##....#....## ..*AC: 2Str: 4 ###..####.#...# .*##EV: 11kjXInt: 30 .... #.#.#.###*..SH: 0Dex: 13 .### #...#.##.*#XL:  6 Next: 67% Place: Dungeon:4 #####...##@###Noise: ---------  Time: 2351.0 (0.0) .##......†.#e) +6 whip of Action {drain, Int+5} kj..##..###.###Cast: Magic Dart #..#..# #..#.##.# #....#. #.##..kjh   hound#. #g# .?.#g   goblin#. #.. ..#kj*#. ## ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kjg Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is heavily wounded.kj%.hAiming: Searing Ray (safe; 1% risk of failure)  kjmTPress: ? - help, Shift-Dir - straight line  kjLAim: a hound (asleep, 100% to hit)  kjIYou focus your ray upon the hound. The searing ray hits the hound!  kj۞kThe hound is heavily wounded.  The hound barks!kj9&g.kjk0gkj& kjQz..g   hobgoblin (wandering)kjg   goblin(Press . to maintain the ray.)kjW5===2.0 (1kj=Ray kjIkj kj6_You encounter a hobgoblin.kjηkj ^ ****kj O The searing ray hits the hound!kj  kj\ kj .kj FhThe hound is almost dead.kj kj %gkj3 .kj .kj& 'gkj# U.hkji *..kj =gkj8 T5-3kj ;+ kj@ kjn!  kj! %_The hobgoblin shouts!kjT .  The searing ray hits the hound!kj*g   hobgobling   kj=q.gg.kj#A!.kj=DQ-79-4kjD<++ kjGkjrI kjIC_You kill the hound!kjm5###.............##...#.# .####...#.## ..## kj5E...##....#....## ...###..####.#...# ..##.... #.#.#.###g..### #...#.##..# ### ###...##.### kj*6..# #....@.†.#..# #..###.### ##.. #..# #g.  . ##.# #.... #. #.##..kjW6 #. #.# .?.#kj6 #. #.. ..# #. ## .. kj7&g.kj,8H.gkj;kj<Z---5kjy@kjB< _You stop channelling your searing ray.kjv ? ###.# .... ##...##...#.# ...#..####...#.## ..##kj .##....#....## ... ..###..####.#...# ..## kj% Sξ#.... #.#.#.###....### #...#.##g.# kjy .### ###...##.###.#kj ; #...@..†.#.# #..###g####..kj@ ] #..# #..# . ##.# #.... #. #.#kj #.. #. #.# .?.#kj g #. #.. ..#kj, t #. ## ..kj 0gkj9 #g.kjq .g   hobgobling   goblinkj O=-6kj kj c _The goblin attacks as it pursues you! The goblin hits you but does no damage.kj2  ###.# .... ##...##...#.# ...#..####...#.## ..##kj3`.##....#....## ... ≈..###..####.#...# ..## ≈ξ#.... #.#.#.###... ≈...### #...#.##..# ≈.### ###...##g### ≈...# #..@.g.†.#.# #..###.####.. #..# #..# .kjF4` ##.# #.... #. #.##.. #. #.# .?.# #. #.. ..# #. ## ..kj,5G.gkj5g.kjU9kj9.-7kj\=kj~>kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj9  ###........# ....  paramita the Disciple  ##...##...#.# ...  Deep Elf of Sif Muna ...... kj8: D####..####...#.## ..##  Health: 32/32 ======================== .....##....#....## ...  Magic: 13/18 =================------- ≈..###..####.#...# ..##  AC: 2Str: 4 ≈ξ#.... #.#.#.###...  EV: 11Int: 30 ≈...### #...#.##..#  SH: 0Dex: 13 kj: k≈.### ###...##.###  XL:  6 Next: 79% Place: Dungeon:4 ≈...# #..@g.g†.#  Noise: ---------  Time: 2357.0 (0.0) kjC; X.....# #..###.###  e) +6 whip of Action {drain, Int+5} ####.. #..# #..#  Cast: Magic Dart . ##.# #....  #. #.##..  #. #.# .?.#  g   hobgoblin #. #.. ..#  g   goblin #. ## ..  _The goblin attacks as it pursues you! The goblin hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  kj< NConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (85% to hit)kj ###........# ....paramita the Disciple##...##...#.# ...Deep Elf of Sif Muna ...... ####..####...#.## ..##Health: 32/32 ======================== .....##....#....## ...Magic: 13/18 =================------- kjq≈..###..####.#...# ..##AC: 2Str: 4 ≈ξ#.... #.#.#.###...EV: 11Int: 30 ≈...### #...#.##..#SH: 0kjDex: 13 ≈.######...##.###XL:  6 Next: 79% Place: Dungeon:4 ≈...##..@****.#Noise: ---------  Time: 2357.0 (0.0) .....##..###.###kj"e) +6 whip of Action {drain, Int+5} ####..#..# #..#Cast: Magic Dart.##.# #....#. #.##..kjM#. #.# .?.#g   hobgoblin#. #.. ..#g   goblinkjv#. ## ..Confirm with . or Enter, or press ? or * to list all spells.kjAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (85% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  The goblin is severely wounded.kj ig.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (85% to hit)  kjoYou focus your ray upon the goblin. The searing ray hits the goblin.  The goblin is severely wounded.  The searing ray misses the hobgoblin.kj#g.kj=†kj#4kj1===kj58.0 (1Ray kjkj­kj kj X_(Press . to maintain the ray.)kjrl& kjlO)The searing ray hits the goblin!kjnw'*kjw***kjw kj.g.kjW...)kj 3-9+ kj~kj4J _You kill the goblin!kj N****kj^ R...)kjT_ 1-2---60kj_ <++ kj2c kjd - _The hobgoblin hits you.kj |  kj|Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj, ###........# ....  paramita the Disciple kjvC ##...##...#.# ...  Deep Elf of Sif Muna ...... ####..####...#.## ..##  Health: 31/32 =======================- kj.....##....#....## ...  Magic: 10/18 =============----------- ≈..###..####.#...# ..##  AC: 2Str: 4 ≈ξ#.... #.#.#.###...  EV: 11Int: 30 ≈...### #...#.##..#  SH: 0Dex: 13 ≈.### ###..)##.###  XL:  6 Next: 79% Place: Dungeon:4 ≈...# #..@g..†.#  Noise: =--------  Time: 2360.0 (0.0) kj@E.....# #..###.###  e) +6 whip of Action {drain, Int+5} ####.. #..# #..#  Cast: Magic Dart . ##.# #....  Ray++  kjgJ#. #.##..  kj#. #.# .?.#  g   hobgoblin #. #.. ..#  kjX#. ## ..  _The hobgoblin hits you.  kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (88% to hit)kj ###........# ....paramita the Disciple##...##...#.# ...kjDeep Elf of Sif Muna ...... ####..####...#.## ..##kjCuHealth: 31/32 =======================- kji^.....##....#....## ...kjuMagic: 10/18 =============----------- kj≈..###..####.#...# ..##AC: 2kj+Str: 4 kj7≈ξ#.... #.#.#.###...kj\YEV: 11Int: 30 kj≈...### #...#.##..#SH: 0kjBDex: 13 ≈.###kjIs###..)##.###XL:  6 Next: 79% Place: Dungeon:4 ≈...##..@****.#kjNoise: =--------  Time: 2360.0 (0.0) .....##..###.###kj)_e) +6 whip of Action {drain, Int+5} ####..#..# #..#Cast: Magic Dart.##.# #....kjRay++ #. #.##..#. #.# .?.#g   hobgoblin#. #.. ..#kj#. ## ..Casting: Searing Ray (safe; 1% risk of failure)  kj:MConfirm with . or Enter, or press ? or * to list all spells.kjdRestarting spell: Searing Ray (safe; 1% risk of failure)  kjuPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (88% to hit)  kjJYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.kjЕg..†Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (88% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  The hobgoblin is almost dead.(Press . to maintain the ray.)29--1==1.0 (1  _The hobgoblin hits you.kj X .  The searing ray hits the hobgoblin!kj I****kjPy R...†kj} 0-802Magic Dart+ kj kj M _You kill the hobgoblin!kjd3kj4kjRK  You stop channelling your searing ray.kjJ/ _kjkjqkjM1=kjkjwm30=-kj#kjkj&kj2kjkjuk2===kjުkj_kjkjkj~1==kjkjkjVk3===kjSkjӴkjkjεkj:kjkjkj kj2==4==kjkjX1 _HP restored.kjkjkjkjXkjkjkji5===kjfkjkj%9=kjskjkkjkjwkjZkji6===kjkjkjMkjMkjY,kjkjdkjkjkj kjkh7==kjbkj kjUkj+kjkjkjkjkkji8===kjkjkjBkjkjkjkjkjkjkjkjkjkj)kjskjkj:==kjkjAkjkjkj'kjkjOkjxkjkjkjUkjkjkj;kjkj kj` kj kjF kj kjkj8G.#.#.###... kjd #...#.##..#  ###..)##.###  kj #......†.### #  #..###.###.## .#  #..# #..#...#..#  kj##.# #........#  kj7:#. #.##..####  #. #.##.@.# kj^-- kj#. #......#  #. ####.....  kj##.....# #.#####kj- ... ... ...kjP095.0 (33.0)kj"G--6.0 (34kj&kj'a _v - a scroll labelled YHEMINUPNABkj kjb kj+ kj kj) kj` ,kj7 kjY kj kj$ kj? kj kjR kj kjk kj kj kj{ kj kj kj kjR kj- kj! kj\ kj kjm kjd kj kj# kj( kj$ kjl kj kj kj kj< kj kj kj kj kjd kj kjd kj kj kj kj kj3 kj kj` kj ,kj kj kj kj kjA kj& kj kj< kj kj kj] kj kj kj kj kj kjd kjo kjT kj kj kj kj Bkj kj kj kj< kj` kj= kjz kj kj kjO kjD ,kj  kj kje kj kj kj' kju kj kj kj ,kj kj! kj" kj" kj# kj$ kj% kj& kj& kj, 1)#)≈§§≈≈.### ###..)##.### ...≈≈≈≈≈...# #......†.### .#..........# #..###.###.## .†....#####.. #..# #..#...# .).#### . ### ##.# #....... ...### ..# #. #.##..## kjC- ##....## #.# #. #.##...# ..##..# #.# #. #......# #####.# #@## #. ####.... kjk- ####..# #..##### ##... kj- ......## ##.....#### ###.## ...#...#kj-  #####....# #....# ..#..#..# ####.###....# .##.###..# #..##....#  ##.## #... ##.......#  #.## ###. ####....#  kj. z.## ##....# kj1 .423.0 (27kj2 ,4.0 (28kj7 v _y - a scroll labelled PATIECZUDUkj33kj3kj75kjv6kj7,kj8kj9kj>:kj:kj;kj<kjL=kj=kj>kj?,kj@kjAkjAkj$BkjBkjcCkjD,kjPF,kjF,kjbGkjHkjIkjJkjqJkjtKkjL,kjBMkj NkjNkjLOkjOkjRkjSkjSkjSTkjUkjWkjkWkj0XkjYkj{[kj[kj\kj!^kjm_kj_kj`kjakjbkjbkjhckjekjfkji,kjYlkj:mkj}mkj nkjnkjokjokjXpkjrkjskjtkjPtkjdukjIvkjvkjvkj xkj ykjJykjykj){kjL|kj|kjE}kj~kjkj kjÀkjρkjڂkj)kj˃kjkj6kjkj:kjKkjWkjkjkjBkj8kjkjkjpkjʔ .### #  kj\. ....#### ..  #. #.#..#.. ..# kje ##. #.##..$.###.<  ... ...........  #.##...##.#.# kj#....#.##.@.#51.0 (27 kj#..#.###..# ###........## ....  kjە^##...##...#.# ... ######..####...#.## ..## kj*r§......##....#....## ... ≈ℓ≈..###..####.#...# ..## kjVF≈ξ≈.#....## #.#.#.###... _ℓ≈...#### #...#.##..#kjokj0,2.0 (28kj7 _kj9 _Found a stone staircase leading up.kj.kj.kj/kj1kj4Bkj6kj'8kj8kjs9kj:kjq<kj<kj=kj?kj\@kjBAkj;M _You now have 190 gold pieces (gained 6).kjkj6kjkj[kjkj3kjkj6 kj] $ ..### ## #kj. ....######..#...#. #.#..#..@.....#kjV##. ##.##....###.<.#.................## kj:.##...##.#.#..## #....#.##...# .# kjMF#..#.###..# ###........## ....  ##...##...#.# ... #####..####...#.## kje##You pick up a parchment of Slow and begin reading...kj18.0 (6.0)kj+9.0 (7kjQkj4= _You add the spell Slow to your library.kj kjƅkjkj]kjՋkj kjkjkjkjkjkjkjkjkjڙkj؜kj;kj+kjkjkjkj:kjkjߤkjkjGkjצkjXkjӯ####### )...... .....$.  .......#### ## # .......@..######..#...kj4065.0 (6 ###.###.#..#........# ##. ##.##....###.<.# .................## kjme#.##...##.#.#..## #....#.##...# .# kj##..#.###..# # ###........## .... ##...##...#.# ...kjpkj+6.0 (7kj}kj$ _Found a sling.kj kj kjˇ kj( kj kjq ,kjD kjk kjÓ kj kj6 kjN kj kj kj ,kj kje M _You now have 197 gold pieces (gained 7).kj kj kj kj: kjp kj kjs kj? kj` kj kjO kjɯ kj kj! kjȱ kj kj kj_ kj# kj) kjC ,kj( kjc kj kjԻ kjo kjھ kjI kj kjS kjy kj kj kj kj kji kj kje kj kj kj kj kj kj kjW kjL kj kj kj kj kj kj kjG kj kj kj kj kj kjY kjN kj kj: kjN kj| kj kj kj kj kj" kj kj kjK kj kj& kjX kj ,kj kj kj kj kj kj kj kjB kj% kj kj5 kj~ kj% kj+ kjf kj kjv kj kj kj kj kj kj ,kj kj} kj kj kjz kjx kjc kj kjK kjc kj{ kj kjC kj@ kj| kj kja kjU kjS kj kj* kj  kj kjP ,kj{ kj kjd kj kj kj" kj*# kjY$ kj% kj& kje' kj2( kj) kj8, ,kjz, kj. kj~/ kj/ kj0 kj%2 kj3 kj4 ,kj}8 kj9 kj\: kjS; kj= kj> kj? kj? kjA kjN $. ###############> ...^....##)...#. #######.......kj%O  #.####.... #..##kjOO #.... #..#####. kjxO #.###############. #@................510.0 (44.0)kjO ] #....#############kjO  ##....# # #....## #kj+P s #.##.# #######)##.# ## .......##.# ##########.  ##....####...§......kjWP   #.#.≈≈≈ℓ≈..## kjLT kjW ,1.0 (45kjCZ kj[ ; _Found a stone staircase leading down.kjo/kj/kj0kj[2kj3kjA5,kj?6kj&7kj7kj18kj^9kj\:kj:kjN;kj<kj=kj>kj>kjN?kj@kjO@kj@kjvBkjsCkjCkjDkj2EkjEkjxF,kjpGkjHkjiHkjHkjsJR  There is a stone staircase leading down here.kjKkj&L _kjLkjKMkjNkjNkjNkj;Pkj QkjQ,kjRkjVkjwWkj[XkjXkjYkjZkjE[kj[kj \kj\kj]kj]kj,^kj^kj_kj_kj_`kj#akjakj&bkjbkjSckj1dkjpdkjdkjyf,kjfkjfkjgkjhkj$ikjUikjjkjjkjCkkjkkjInkjokjlokjokj&qkjqkj4rkjrkjskjtkjtkj4ukjkjڊkj kj-kj~kj.kj^kjkjߐkjkjےkjkjakj(kj^kjkjkjkjkjkj"kj˛kjkj0kjykj^kjxkjkjkjkj$  Things that are here:kj;  a +0 scythe; a +0 robekjŧkjZ _kj'kjkj7kjkjkjkjkjzkjkjkjkj kj³kjشkjkjkjжkjַkjָkj-kjĹkjѺkjϻkj$kjڼkjkjRkjkjkj{kjtkjkj%kjzkj>kjkjkjkjUkjkjkjAkjkjDkjkjGkj4kjkjkjkjkj kjakjkjkjkjkjqkjIkjkjkj3kjEkjrkjkjkjskjkj@kj#kjkjCkjkjkjkjkjvkjkjkjhkjN _You now have 207 gold pieces (gained 10).kjkj'kjkjakjXkj,kjkjkjkj1kj$kjkj%kjkj5kjkj@kjkj>kjkjkjkjkjkjkjkjkj kj kj kj kj kj' kj  kj kjs kj kj kj kj- kjs kj kj[ kj kj< kja kj kj kj/ kj  kj kj kj& kjo kjt kj6" kj" kj# kj% kj' kj ( kjZ) kj7+ kj, kj"- kjh. kjM0 kj2 kjK2 kj3 kj_5 kjV7 kj7 kj8 kjS: kj; kj>< kj= kjY> kj? kj0@ kj@ kj#B kjC kjC kjD kjE kjF ,kjG kjH kjI kjJ kjJ kjK kjM kjgM kj!N kjO kjP ,kjQ ,kj)R kjR kjR kjMT kj/U kj}U kjV kjV kjW kjW kjfX kjY kj[ Bkj;\ kj] kjK] kj] kj'_ kj_ kjD` kj` kja kjpb kjb kjc kjc kjd kje ,kj g kjg kj h kjh kjai kj@j kjj kjj kjk kjl kjl kjHm kjt kj_u kju kjv kjv kjw kjx kj~x kjPy kjxz ,kjz kj{ kj| kj| kjY} kj@~ kj* kjo kj kjn Xkj kjW kj kjc kjʇ kj kj kj kj׊ kj kjR kj kj kj& kjk kj kj kj kjO kj˒ kj kj kjb kj kj kj kjv kj N _You now have 219 gold pieces (gained 12).kjy kj kj2 kj. kj kj4 kj kjp kjB kj kj# kj kjɯ kj5 kjw kjo kjY kj kj kj kjx kj kj& kjݻ kj kjC kj kjڿ kjB kju kj kjy kj kj? kj kj kj kj kj kj kj kj kj kj kj: kj kj kj kjh kj kj' kjJ kj kju kj kj kj kjq kj kjI kju kj kjt kj kj kj kj kj kjg ,kj7 kj kj4 kjm kj3 kjY kj kj kj kj kjJ kj kj kjT kj kj@ kjt kj kjc kj kj kjl kjF kj} kj kj kj kj kj kjW kj kjI kjc kj| kj kj9 kjY kjv! kj" kjB# kjC$ kj6& kj' ,kj9) kj* kj8, kj, kjs- kj. kj/ kj0 kj0 kj1 kj2 kj63 kj3 kj4 kj5 kj5 kjj6 kj`7 kj08 kj8 kj9 kj9 kj: kj: kjW; kj2< kj;= kjm= kj= kj> kj? kjL@ kj/A kjB kj?C kjC kjID kjE kjF kj G kjG kj_K kjL kjL kjM kjN kjmP kjP kjR kjS kjV kjX kjiX kj4Z kjZ kjc[ kj[ kjl] kjj^ kj^ kj<_ kj` kjb kjb kjc kjd kje kje kj^f kjh kjk kjl kjm kjq kj%v kjv kjw kjy kj{ kj| kj| kj7~ kjB ,kj kj[ kj? kjÄ kj kj kjp kj kj kjA kj kj kj kj@ kj kj kj kj kjB kj kjG kj kj kj kj kj K### .##.#.#kjE 7 ..######..#...kjw  #..#........# ##....###.<.# kj A...........## kj n  ..##.#.#..## kj   kjJ x#.##...#..#############  kj #.###..##.##..........#  kj ......###.......@...#  kj #...#.# ##....#...#...#  kj# #...#.## #...###### .# kjb ..#....###.....  ###.#...###..### kj C #.#.#.###... kjݤ C #...#.##..#..kj X ###..)##.###.#kj<  kjf #......†.### #  kj 2678.0 (167.0)kj #9kjM 8kj kj  kj K_s - a gluggy clear potionkjREkjEkj5FkjGkjYIkjJ,kjNKkj|LkjLkj.#.#..## AC: 2Str: 4 kj7...#..############# EV: 11Int: 30 #..##.##..........#kjs SH: 0Dex: 13 kj..###...........#.# XL:  6 Next: 80% Place: Dungeon:4 #.# ##....#...#.@.#kj r Noise: ---------  Time: 2683.0 (0.0) #.## #...#######*.# e) +6 whip of Action {drain, Int+5} kjn...###..... K..# Cast: Magic Dart #...###..### ##..# kj#.#.###... ..## ..#.##..#.. .## K   kobold (asleep) #..)##.###.# # kj9#......†.### # #..###.###.## .# _You encounter a kobold. It is wielding a +0 short sword.kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)kjq####..#... paramita the Disciple ........# Deep Elf of Sif Muna ...... ..###.<.# Health: 32/32 ======================== kjq.......## Magic: 16/18 =====================--- .#.#..##kjrG AC: 2kjOr|Str: 4 ...#..#############kjrs EV: 11Int: 30 kjr#..##.##..........# SH: 0kjs,Dex: 13 kj/s}..###...........#.#kj^s XL:  6 Next: 80% Place: Dungeon:4 kjs#.# ##....#...#.@.# Noise: ---------  Time: 2683.0 (0.0) kjs^#.## #...#######..#kjth e) +6 whip of Action {drain, Int+5} kj2tf...###..... )..#kjt Cast: Magic Dart #...###..### ##..# kjtg#.#.###... ..## ..#.##..#.. .##kjt K   kobold (asleep) #..)##.###.# # kju9#......†.### # #..###.###.## .#kjhuCasting: Searing Ray (safe; 1% risk of failure)  kjuConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kju;Press: ? - help, Shift-Dir - straight linekju[Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  kj)vLYou focus your ray upon the kobold. The searing ray hits the kobold.kjx'kjx kjx6<.#kjykjIy7### kjy5... ...  kjy  kjye*.# kjzj *..# kjDz ##..#  ..## kjrz8 .## kjz')kjzb #  kj+{†.### #  kj{x .#  kjeToAim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  kjYou kill the kobold!  (Press . to maintain the ray.)kju .o   orckj ' kj #..###.###.## .#    You hear a shout!  You encounter an orc. It is wielding a +0 dagger.kj ====4.0 (1Ray kj kjt - _You hear an angry hiss.kjit )The searing ray hits the orc!kjpJ**kjp1kjYB.)kjS5-1kjo=---5Magic Dart+ kjkj  kj 9_You kill the orc!kjkjKkjkjK  You stop channelling your searing ray.kjs6= _kj*kjQ  You encounter an iguana.kjkj....----Magic Dartlkjfl   iguana (wandering)kj5[6kjL-7.0 (2 _kjtkjkj@  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ####..#... paramita the Disciple ........#kj  Deep Elf of Sif Muna ...... ..###.<.# Health: 32/32 ======================== .......## Magic: 14/18 ==================------ .#.#..##kj҅  AC: 2Str: 4 ...#..############# EV: 11Int: 30 #..##.##..........# SH: 0Dex: 13 ..###...........#.# XL:  6 Next: 81% Place: Dungeon:4 #.# ##....#...#.@.# Noise: ---------  Time: 2687.0 (0.0) #.## #...#######*.# e) +6 whip of Action {drain, Int+5} ...###..... )*.# Cast: Magic Dart #...###..### ##*.# #.#.###... l.## ..#.##..#.. .## l   iguana #..)##.###.# # #......†.### # #..###.###.## .# _You encounter an iguana.[0;10kj[ mCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (89% to hit)kj####..#...  paramita the Disciple ........#  Deep Elf of Sif Muna ...... ..###.<.#  Health: 32/32 ======================== .......##kj  Magic: 14/18 ==================------ .#.#..##  AC: 2Str: 4 ...#..#############  EV: 11Int: 30 #..##.##..........#  SH: 0kjLDex: 13 ..###...........#.#kjr  XL:  6 Next: 81% Place: Dungeon:4 #.# ##....#...#.@.#  Noise: ---------  Time: 2687.0 (0.0) #.## #...#######*.#kjF  e) +6 whip of Action {drain, Int+5} ...###..... )*.#  Cast: Magic Dart #...###..### ##*.# #.#.###... *.## ..#.##..#.. .##  l   iguana kj0-#..)##.###.# # #......†.### # #..###.###.## .# kjjJCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kjPress: ? - help, Shift-Dir - straight lineAim: an iguana (89% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.kjBl.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (89% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.kjd)..kj q==8.0 (1Ray kj kjf _(Press . to maintain the ray.)kj6 Q **kj `** The searing ray hits the iguana!kj 8l.kj '..kj j--9+ kj kj  kjH L_The iguana is almost dead.kjy †The searing ray hits the iguana!kj****kjh+Q.†.kj+.kj1- 3kj1-9=-90Magic DartkjD2++ _You kill the iguana!Your Translocations skill increases to level 3!kj5kj6h _Your Alchemy skill increases to level 3!kj!X 3kjX kjZ[ K  You stop channelling your searing ray.kj$] E _kjl^ kj^ K4=kjT_ kj` kja kjab kj3c ,kjd kje 5===kj1f kjg kjMh kjh kjIj kjj kj8k kjl kjm i6===kjm kj4o kjo kjPp kjq ,kjr kjs kjt #7kjEt E==kjt kjv kjv kjnw kjx kj y kjy kj%{ kj{ kj{ kjo} kj} i8===kj~ kj) kj kj kj kj kj kj- kj kjڈ c  You see here an iguana corpse.kjd kj  _kj kj kj kjD :==kj kj kj kj kj kj kjE kj kjS kj kj h  You encounter a scorpion.kjC .##.#.#..## ##...#..############# ###..##.##..........# ###...........#.# kjŠ ..#.# ##....#...#...# ## #...#######..# .#....###.....###.)†.# ##.#...###..###.###..#  #.#.#.###...#!.@#..## - kj ] #...#.##..#..$#...##  ###..)##.###s###.## kj2 Magic Dart  #......†.###..  #..###.###.###. kjc #..# #..#...#..# kj s   scorpion (wandering) ##.# #........##  kj #. #.##..####   #. #.##.. kj . kj d711.0 (21.0)s.kj :s$kj Fskj F-2.0 (22kj kj + _Found 14 gold pieces. kjE  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kj.##.#.#..## paramita the Disciple .##...#..#############  Deep Elf of Sif Muna ...... .###..##.##..........#  Health: 32/32 ========================  kjJ.....###...........#.#  Magic: 16/18 =====================--- ...#.# ##....#...#...#  AC: 2Str: 4 ...#.## #...#######..#  EV: 11Int: 30 .#....###.....###.)†.#  SH: 0Dex: 13 ##.#...###..###.###..#  XL:  6 Next: 91% Place: Dungeon:4  kj #.#.#.###...#!s@#..##  Noise: ---------  Time: 2712.0 (0.0)  #...#.##..#..$#...##  e) +6 whip of Action {drain, Int+5}  ###..)##.###.###.##  Cast: Magic Dart  kj #......†.###...#  #..###.###.###.#  #..# #..#...#..# s   scorpion # ##.# #........##  kj;k# #. #.##..#### # #. #.##...# _Found 14 gold pieces.  kjxJCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kjtPress: ? - help, Shift-Dir - straight lineAim: a scorpion (88% to hit) kj?.##.#.#..##  paramita the Disciple .##...#..#############  Deep Elf of Sif Muna ...... .###..##.##..........# kj  Health: 32/32 ======================== .....###...........#.#  Magic: 16/18 =====================--- ...#.# ##....#...#...#  AC: 2Str: 4  kj(,...#.## #...#######..#  EV: 11Int: 30 .#....###.....###.)†.# kj^  SH: 0Dex: 13 ##.#...###..###.###..#  XL:  6 Next: 91% Place: Dungeon:4  kj#.#.#.###...#**@#..##  Noise: ---------  Time: 2712.0 (0.0)  #...#.##..#..$#...## kj  e) +6 whip of Action {drain, Int+5} ###..)##.###.###.##  Cast: Magic Dart#......†.###...# kj1 #..###.###.###.# #..# #..#...#..#  s   scorpion # ##.# #........##  kj~c# #. #.##..####  kj# #. #.##...# Casting: Searing Ray (safe; 1% risk of failure)  kj8:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (88% to hit)  kjHYou focus your ray upon the scorpion. The searing ray hits the scorpion! kj!_!sAim  Press: ? - help, Shift-Dir - straight line: a scorpion (88% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is heavily wounded.(Press . to maintain the ray.)==3.0 (1Ray  kj= kj  kjH_The scorpion closely misses you. kj,L ** kj-R The searing ray hits the scorpion. kj !sThe scorpion is almost dead. kj5-4+  kj| kjWV _The scorpion closely misses you. kj< &  kj= ]†The searing ray hits the scorpion! kj&@ B** kj@ 0 kjf :!† kj  kjU .##.#.#..##  paramita the Disciple  kj .##...#..#############  Deep Elf of Sif Muna ...... .###..##.##..........# kj  Health: 32/32 ======================== .....###...........#.# kj  Magic: 15/18 ====================---- ...#.# ##....#...#...# kjP u  AC: 2Str: 4  kj ...#.## #...#######..#  EV: 11 kj ,Int: 30  kj .#....###.....###.)†.#  SH: 0 kjM Dex: 13 ##.#...###..###.###..# kj  XL:  6 Next: 115% Place: Dungeon:4  kj #.#.#.###...#!†@#..## kj R  Noise: ==-------  Time: 2715.0 (1.0)  #...#.##..#..$#...## kj@ l  e) +6 whip of Action {drain, Int+5}  kjs ###..)##.###.###.## kj ^  Cast: Magic Dart kj #......†.###...# kj   Ray++ #..###.###.###.# #..# #..#...#..# kjA   # ##.# #........##    kjs # #. #.##..####   # #. #.##...#   kj [(Press . to maintain the ray.) _The scorpion closely misses you.The searing ray hits the scorpion.  The scorpion is almost dead. _The scorpion closely misses you. kj 8The searing ray hits the scorpion! kj _You kill the scorpion!You have reached level 7! kj /  --more-- kj)g6/369--7 7%  kj6Magic Dart kj  kjM 4 _ kjB kj kj kjLK  You stop channelling your searing ray. kj7/ _ kj  kj$ kj% kjb( kj+ kjU,66== kj, kj. kj/ kjB0 kjP1 kj5 kj^6 kj8 kj9 kj:i7=== kjt; kj?= kj= kj> kj;@ kj@ kjA kjB kjCh8== kjD kjHF kjF kjG kjzI kjI kjK kjL kj M#9 kj=MF=== kjN kjO kjP kj6Q kjQ kjZT%  kjT?You see here a scorpion corpse. kjU kjNV _ kj W kjR_+..##.#.#..## kj_8 .##...#.. kj_%##  kj_$.###..##.##..# kj'`4 ..### kj`..#.# ##...#.# ##....#...#...# ##...#.## #...#######..#  kja..#....###.....###.)†.# ##.#...###..###.###..#  kjiba# #.#.#.###...#@†.#..## --  #...#.##..#..$#...##  kjGcc ###..)##.###.###.##  #......†.###...#  #..###.###.###.# kj|cc  #..# #..#...#..# kjc  kjce## ##.# #..## kj d  kj8df..# #. #.##..#### kjgd .# #. #.##...# kjd   kjh0294.0) kjjH--30.0 (15 kjp kjrU _t - a sapphire potion kj 3 kj  kj5 f== kj  kjQ  kj  kj5  kj N _You now have 233 gold pieces (gained 14). kj9" 3 kj"  kj %  kj%  kj%  kj&  kjr)  kjF*  kj(+  kj.  kj1  kjO7  kj8  kj9  kj;  kj;  kj<  kj5>  kj\?  kj?  kj@  kjA  kjC , kj/E  kjE  kj#G , kj!H  kjL  kj M  kjM , kjO  kjP  kj"Q  kjQ  kj#T  kjT  kj5U  kjU  kj^W  kjfX  kjX  kjFY  kjZ  kj[  kj\  kj\  kj4^  kjA_  kj_  kj`  kja  kjc  kjlc  kjd  kje  kjf  kjf  kj7h  kjDi  kjj  kj;j  kjk  kjl  kj4m , kjm  kj2o , kjo  kjp  kjp  kjq  kj r  kjr  kjps  kjit  kjt  kju  kjSv  kjw  kjew  kjw  kjy  kjy  kjfz  kj{  kj|  kj~  You encounter a kobold. It is wielding a +0 short sword. kjυ  .K   #. #  kjt ######## .## #. . )......# ..# ..... .......# #.# ..... ....#### #.##.#.#  ..........######..#...#   kj 3##.###.#..#....@...#  ###.###.##....###.<.#   kj݆ 6...................##  Magic Dart ####.##...##.#.#..## kj #....#.##...#..############# kj? ###..#.###..##.##..........# K   kobold (asleep)  ###........###...........#.#  ##...##...#.# ##....#...#...# kjq }##..####...#.## #...#######..# kj -56.0 (26 kj 37.0 (27 _ kj  kj\  kj L   kjbL Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kjS  kjW  kjY  kjj[   kj[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kjs##.K  #. ## ######### #. )..# .....  .....#### #.##.#.# ..........######@.#...#kj1..#....... ###.###.##....###.<. ...................## ####.##...##.#.#..##.....#..############kjj#.###..##.##. ###........###...........#  ##....# ##....#...#.kjkj88.0 (1.0) _kjkjkj.##.K  kj#/7#. ## ########.## #. )..# .....kj/  .....#### #@##.# kj/..........######..#...#..#........# kjI0###.###.##....###.<. ...................## kj0####.##...##.#.#..## .....#..############kj0#.###..##.##. ###........###...........#kj/5kjG7&9kj9kj3;kjAh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj^ kj/` kjc kjd  kjd  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failurekj'e )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kjcD kjF kjI kjJ uonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)kjK +onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.kjb# .##.K  #. ## #######kj:n#.## #. )#..# .....  .....#### #.##.# ..........######..#...#..#........# ###.###.##....###.<.# ...................## ####.##...##.#.#..##.....#..#############.###..##.##.kj<E.KkjMKkjf1===60kjkj,( _The kobold shouts!kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjkjY  paramita the Disciple  Deep Elf of Sif Muna ...... #kj3Zr Health: 36/36 ======================== .## Magic: 17/19 =====================--- .. AC: 2Str: 4 #K ##  EV: 11Int: 30 ######## #*## #. .  SH: 0Dex: 13 kj[)......# #.*# .....  XL:  7 Next:  7% Place: Dungeon:4 .......# #@# .....  Noise: ===------  Time: 2760.0 (0.0) .......#### #.##.#.#  e) +6 whip of Action {drain, Int+5} ..........######..#...#  Cast: Magic Dart ###.###.#..#........# ###.###.##....###.<.# ...................##  K   kobold ####.##...##.#.#..##  #....#.##...#..#############  ###..#.###..##.##..........# _The kobold shouts!  kjl[Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (85% to hit)kjJ  paramita the Disciple  Deep Elf of Sif Muna ...... # Health: 36/36 ======================== .## Magic: 17/19 =====================---kj, .. AC: 2Str: 4 #) ##  EV: 11Int: 30 ######## #.## #. .  SH: 0Dex: 13 )......# #..# .....  XL:  7 Next:  7% Place: Dungeon:4 kjE.......# #@# .....  Noise: ===------  Time: 2760.0 (0.0) .......#### #.##.#.#  e) +6 whip of Action {drain, Int+5} ..........######..#...#  Cast: Magic Dart ###.###.#..#........# ###.###.##....###.<.# ...................##  K   kobold ####.##...##.#.#..##  #....#.##...#..#############  ###..#.###..##.##..........# kj{"Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (85% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!kj͆5 kjLo# .## *. #* ##  #*## #. .  #.*# ..... kj #@# .....    ..##kjÇ.##  .#  kj .)..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (85% to hit)  kj You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!kj -1.0 (1Magic DartRay kj kj5  kjr X_(Press . to maintain the ray.)kjYN****kjR.)..kja~6----2kj;+ kjAkj@kj0A3kjBkj{DK  You stop channelling your searing ray.kjF]7= _kjKkjLkj*MkjMkjFOkjOkj@PkjQkjQh8==kjRkjSkj+TkjTkjUkjVkj>WkjlXkjXkjgYkjaZkjZi9===kj[kjY]kj`^kj^kj__kj`kjfakjakjmbkjdkjfkj_fkjgkjhkjikji:==kjvkkj&m$  Things that are here:kjn%  kjnAa +0 short sword; a kobold corpsekjokjp _kjqkjskjtkjukjukj wkjxkjxkj@ykjY{kjw|kj|kj}kj~kjkjkj-kj$  Things that are here:kjw%  kjAa +0 short sword; a kobold corpsekjkj _kjkjkjkjKkjkj6kjgkjkj&kj8kjdkjǑkjhkjkjkjkjkj*kjkj̘kjΙkjkjRkjkj{kjŞkjkjbkjmkj+kjkjkjåkj,kj|kj̨kjkjkjkjGkjhkjkjkjkjlkjʱkjŲkjkjʳkjkjkjYkjkj     ###  kjgp#.###  #...#####   ###)# ###...#   kj;#.## ###.....#   #..###.....@# kj8 -- kj2##.##.....###  ## #.##.#.###  .######..#...# kjr ..#........###  #....###.<.#  kj  ..........##    .##.#.#..## kj  .##...#..#############   kj&WYou pick up a parchment of Swiftness and begin reading...kj 093.0 (31.0)kj,4.0 (32kjNkjB _You add the spell Swiftness to your library.kj[kjkj8 kj kj kj ,kjs{M## .##kj ...# #######)# ###.## ###...@.#5.0 (1.0)..###......## ##.##.....### kjH## #.##.#.### .#.... kjkjB kj!E _Done exploring.kj)kj*kj+kjI&0kjI .kjMkj|QkjRE _Done exploring.kjekj Level 4 of the Dungeon<<<>>>>_(Press ? for help)####.#####.#######.####......##...########.###.##kjJ ###)# ###...##..##..###################.## ###...@.#kj ##>###....^....##)......##..###......###.# #########..........#kj ##.##.....####.######.......#### #.##.#.####..###..........######..#...###..#kj ####.###.#..#........#####.###############.###.##....###.<.##................................######....#############.##...##.#.#..##kj- #.#####....##....#.##...#..##############...##....#####..#.###..##.##..........#kjd #.#.## #.##.####........###...........#.##.#..#######)##.###...##...#.# ##....#...#...#kj W#.##.........##.# ##########..####...#.## #...#######..##..#########....####..ℓ.......##....#....###.....###.)†.###..##.##....#.≈ζℓ≈≈..###..####.#...###..###.###..#kj ##.#kj K#.##.<#...ζζζ§§.#....## #.#.#.###...#.†.#..###.# ##.###...#...ζ≈≈...#### #...#.##..#...#...##kj A staircase to the Ecumenical Temple (D:4) #...# #....#####..#.###..##.##..........##.#.## #.##.####........###...........#.##.#..#######)##.###...##...#.# ##....#...#...##.##.........##.# ##########..####...#.## #...#######..#kj #..#########....####..ℓ.......##....#....###.....###.)†.###..# #.##....#.≈ζℓ≈≈..###..####.#...###..###.###..###.# #.##.<#...ζζζ§§.#....## #.#.#.###...#.†.#..###.##.###...#...ζ≈≈...#### #...#.##..#...#...###.# ##..# ###)#)≈≈≈≈≈.### ###..)##.###.###.###.## #..## #...≈≈≈ℓ≈...## #......÷.###...##..## #.## ###.#..........## #..###.###.###.###..####.#####...÷.....# #..# #..#...#..###............#.).#### ##.##### ##.# #........##kj 3 #..###.....##....### #.....# #.# #.##..#### #### #.#......#....## #####.# #.# #.##...#  #..##..#...##..# #.# #.# #......####  ##...##..######.# #.## #.# #####  kjv 4##....###..####..# #..###### ##.....#  #..)).#ß#........## ##.....#### ###.#####  ##.#)#.)#..>...#...## #####....# #....#  #..#.##.......#..#..## ####.###....#  #####.##.###..##.##.###..#### #####..##....# kj ##...†.##.# #.#ß###.## ##....########...##.......# kj one staircase leading down (D:4) #......##...######kj4 ##.###.#####)# ###...##..##..###################.## ###...@.###>###....^....##)......##..###......###.# #########..........###.##.....####.######.......#### #.##.#.####..###..........######..#...###..#####.###.#..#........#####.###############.###.##....###.<.#kjr #................................######....#############.##...##.#.#..###.#####....#kj =#....#.##...#..#############kjkjCkjj  paramita the Disciple  Deep Elf of Sif Muna ......  Health: 36/36 ========================kj  Magic: 19/19 ========================###  AC: 2Str: 4#.###  EV: 11Int: 30#...######  SH: 0Dex: 13###)# ###...#kjZE  XL:  7 Next:  7% Place: Dungeon:4#.## ###...@.#  Noise: ---------  Time: 2795.0 (0.0)#..###......##  e) +6 whip of Action {drain, Int+5} ##.##.....###  Cast: Magic Dart kj$## #.##.#.### .######..#...# ..#........###   #....###.<.#   ..........##   .##.#.#..##  kjBkYou pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.kj63kj kjV _kjkjBkjkjkjkjkj{kj,kjkjkj kjfkjkjkj kj kj kjV kjkjkj kj`HThere is a stone staircase leading up here.kjkj _kjkj>kjkj6kjkjkjkjkjkkjokjOkjkj kj'"kj"kj0#kj#kj%kj&kj&kj4'kj)kj *kjE*kj*kj,kjN-kj-kj&.kj/kj0kj1kj1kj`3kjQ4kj4kj"5kj6kj7kj(8kj8kj';kj<kjP<kj=kj>kj{?kj?kj@kj@BkjUCkjCkj;DkjEkjFkjFkjGkjHkjJkjJkjKkjLkj NkjNkj:OkjjPkjQkj4RkjRkj Tkj!UkjZUkjVkj:WkjBXkjXkjeZkj[kj\kj]kj]kj^kj_kj_kj]`kjIcXkjNdkjTekjekj0fkj@gkjUhkjhkjikjmjkj^kkjkkjQlkjmkjynkjnkj]okj_pkjqkjqkjjrkjqskjtkjukjukjvkjwkjxkjxkjykjzkjM{kj|kj|kj}kj~kj~kjlkj7kjpkjkjkj=kjukjkjkjckjkjkjkjUkjkjkj΍### #.# kj  #.######  #......#  kjA##.###.##  #..##..############ kjw##@###....^....##).838.0 (43.0) #.# #########..... kj#.######.. #..###.. kj##..#### ##.############## kj#............... ### #....########### kjN]#.### ##....#kjkjӒkj@[ _There is a stone staircase leading down here.kjhS kj T kj V kjX kjZ 89.0 (1.0) _kj\ kjj &5kjm 5...### ....### ...... #....## ###.....##.#kjVn _#>...<........# #.@..# #.#.## ... ... #... #####............kjn ? ###... kj; .40.5 (2.5kj 8<kj q _You climb downwards.  Found a stone staircase leading up and a stone staircase leading down.kj a _There is a stone staircase leading up here.kj3kjLkj}kjkj$ _kjkjkjkjkjkjEkjmkjkjmkjkjc,kjkjkjkjkjkjBkjkjkjykjkjkj%kjkj>kj_kjkj.kjkj$kjkkjkjkjkj`kjkjkjkjXkjkj[kjkjkj`kj kj kj kj kj_ kjkjkjskjkjGkjkjkjjkjkj,kjlkjkj(kjkkjakjkjkjGkj_kjkjkj1kj. kjX!kj!kj!kj"kj $kjo$kj$kj%kj&kj#'kj'kj(kj)kj)kj8*kj/+kj],kj,kj,kj-kj/kjI/kj/kj0kj2%  kj2AYou encounter a quokka.kj}8O......# ..###.########### ...##.#.........# .<.....^......#.# ...##.......#.#.# ..#####.###.#.#.# .## #.# #..#..# ......... #.###.## kj8$#######....## ##@# ##.### #.# #.. Magic Dart...kj8##.#....#. kj-9r   quokka (asleep)._. #.rkj>065.5 (25.0)kj`A,6.5 (26kjCkjME5 _Found an iron altar of Okawaru.kj.###########.#.........# .<.....^......#.# ......#.#.# ..kj.#.#.# .## #.# #..#..# #.###.## ##@# ##.## #.## #.# #.. ...# #.#. ...#. kjl._. # .rkjT.###########.#.........#<.....^......#.#..kjU...#.#.# ...#.#.# .## #.# #..#..# #.###.## ##@# ##.## #.## #.# #.. kjSVQ...# #.#. ...#. ._. # .r kj1Ykj[kj^kjf`] _A quokka is nearby!kjT k###.###########..##.#.........#<.....^......#.# ....##.......#.#.# <..#####.###.#.#.# #.## #.# #..#..# .......... #.###.## ########....## ##.# ##.## #@## #.......# ...####..##.#......#.kjU _. #.#.r #.#.. ..kjY kj[ 87.5 (1.0) _kj^ kj_ kje ...##.#.........#kj f <.....^#.#...##.......#.#.# .<..#####.###.#.#.# kjLf .#.## #.# #..#..# ........... #.###.##kjf l########....## ##.# kjf . ##.## ##.####.# . #.kjVg ......# . #...####..# .kjg #.#.# .....#.#kjg s_. #.##.r. #.# #.. ... ### #.#kjh kj o kj\u &8kjw kjx kj0{>...<.....^#.# #.....##.......#.#.# kj{k#.<..#####.###.#.#.# #.#.## #.# #..#..# ............##.###.##########....## ##.#. ##.##.###.####.# ..kj{- #.#..S#.......# .. #.@.####..# ..kj| #.#.# .. ...#.# #._..#.##.r..kjB|h#.# #..#....S   adder (asleep) ######.#kjz|r   quokka (asleep) .#kjXkj=&9kj"kjs kjQ_You encounter an adder.kj   kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjR kj >...<.....^......#.#  paramita the Disciple #.....##.......#.#.#  Deep Elf of Sif Muna ...... kj 3#.<..#####.###.#.#.#  Health: 36/36 ======================== #.#.## #.# #..#..#  Magic: 17/19 =====================--- ............##.###.##  AC: 2Str: 4 ..########....## ##.#  EV: 11Int: 30 kjd =.. ##.##.###.####.#  SH: 0Dex: 13 .. #.#..S#.......#  XL:  7 Next:  7% Place: Dungeon:5 .. #.@.####..#  Noise: ---------  Time: 2869.5 (0.0) kj .. #.#.# ..  e) +6 whip of Action {drain, Int+5}  kj B...#.# Cast: Magic Dart #._..#.# kj E#.r..#.# #..#.... S   adder (asleep) ######.#kj E r   quokka (asleep) .# _You encounter an adder.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kj {Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)kj >...<.....^......#.#paramita the Disciple #.....##.......#.#.#Deep Elf of Sif Muna ...... #.<..#####.###.#.#.#kj NHealth: 36/36 ======================== #.#.## #.# #..#..#Magic: 17/19 =====================--- ............##.###.##AC: 2Str: 4 ..########...*## ##.#EV: 11Int: 30 ..##.##*###.####.#SH: 0Dex: 13 ..#.#..*#.......#XL:  7 Next:  7% Place: Dungeon:5 ..kja ;#.@.####..#Noise: ---------  Time: 2869.5 (0.0) ..#.#.# ..e) +6 whip of Action {drain, Int+5} ...#.#Cast: Magic Dart#._..#.##.r..#.##..#....S   adder######.#kj lr   quokka (asleep).#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.kj'..kj=SPress: ? - help, Shift-Dir - straight line: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.  The adder hisses angrily.  (Press . to maintain the ray.)kjPs===70.5 (1Ray kj! kj  kj M_The adder closely misses you.kjh †The searing ray hits the adder!kj***r   quokka (asleep)kjT..†kj$6-9-1+ kj'kj) kjX);_You kill the adder!kj    kjj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj6 >...<.....^......#.#  paramita the Disciple #.....##.......#.#.#  Deep Elf of Sif Muna ...... #.<..#####.###.#.#.#  Health: 36/36 ======================== kjw7 #.#.## #.# #..#..#  Magic: 14/19 =================------- ............##.###.##  AC: 2Str: 4 ..########....## ##.#  EV: 11Int: 30 .. ##.##.###.####.#  SH: 0Dex: 13 .. #.#..†#.......#  XL:  7 Next:  9% Place: Dungeon:5 kj"8 $.. #.@.####..#  Noise: ==-------  Time: 2871.5 (0.0) .. #*#.# ..  e) +6 whip of Action {drain, Int+5}  ..*#.# Cast: Magic Dart #._*.#.# Ray+  #.r..#.# #..#.... r   quokka (asleep) kj8 d######.# .# _You kill the adder!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)kj >...<.....^......#.#  paramita the Disciple #.....##.......#.#.#  Deep Elf of Sif Muna ...... #.<..#####.###.#.#.#  Health: 36/36 ======================== kji S#.#.## #.# #..#..#  Magic: 14/19 =================------- ............##.###.##  AC: 2Str: 4 ..########....## ##.#  EV: 11Int: 30 .. ##.##.###.####.#  SH: 0kj Dex: 13 .. #.#..†#.......#  XL:  7 Next:  9% Place: Dungeon:5 .. #.@.####..#  Noise: ==-------  Time: 2871.5 (0.0) kj .. #.#.# ..  e) +6 whip of Action {drain, Int+5}  ...#.# Cast: Magic Dart kj3=#._..#.# Ray+  #....#.# kjn#..#.... r   quokka (asleep) ######.# .#kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjpRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!kj>...<.....^  <# kjhK #.#  .  ##.#  ##.#  kj...#    #*#.# ..  kj2..*#.# #._*.#.# kjD#.* #..#.... ######.# kjN6.# kjoO....onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  kjOYou focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!kjT5=2.5 (1Magic Dart kjWkjXf _(Press . to maintain the ray.)kjUkj%VkjVkjYK  You stop channelling your searing ray.kjZ/ _kjI[kj\kj']kj]kj7_kj_i6===kjY`kjakj(bkjbkjckjdkjdkj.fkjfi7===kjGgkjikjIikjikjMkkjkkj.lkjfmkjmh8==kjWnkjcokjokj4pkjqkjqkjGrkjskjsS9===kj;tkjtkjzv4 _Magic restored.kjwkj9xkjxkj{%  kj{=You see here an adder corpse.kj|kji} _kj ~kj!kjkkjkj4kjkjkj:==kjkjvkjkj݆kjpkjhkjpkjΉkjJkjkjkjkjZkjœL ##.....##.......#.#.#  #.<..#####.###.#.#.#  #.#.## #.# #..#..#  #.............##.###.## kj0M #...########....## ##.#  #... ##.##.###.####.#  ..... #.#..†#.......#.... ####...####..# ###... #@.#.#.# ..--  #.kj~% #....#.#  #._..#.# #....#.# #..#.... ######.# kj”W.# #kj0919.0)kjRG--2.5 (20kj՛kj4* _i - 4 poisoned dartskjg kju kj kjn kj. kj1 ,kj kjv kj kjz kj kjӓ kj) kj kjՕ kj kj' kj kj kjޙ kj kj kj} kj kj kjv kj˞ kj kjF kj kj kjJ kj kj kj kj0 kjm kjܦ kj kj* kjr kj kj kj kj kj kje kj kj kj] kj kj kjݱ kjR kj& kji kj kj kjX kj kjٷ kj\ kjg kj kjƺ kj kjT kj ,kj4 kj4 kjO kj kj1 kjL kj} kj kj6 kj kjF kj kj! kjV kj; kjx kj kj kj kjR kj kj kj| kj kj" kj kj kj+ kj kjq kj kj kjh kj) kje kj kj kj0 kj kj1 kj kj kjr kj kjp kju kj kj kj kj kjS kj kj kj~ kj kjz kj kj kj  ###  >.# ### #.# ..# #.# #.#  #.# #.#  #.# #.# #.# #######.# ..# #.# #......@# 923.5 (31 kjo #.## #.# #.####### ##.# #.# #.# #.####.# #.# .......# #.# .####..###.####### .# #............. .# ##.###.####### .# ##.###.#kjJ kj ,4.5 (32kj kj  kj= -_Found a stone staircase leading down.kj kj  Spells (Memorise)TypeFailure Level  a - Foxfirekj Conjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - ShockConjuration/Air1%kj a1  d - SlowHexes1%1  e - Static DischargeConjuration/Airkj= j1%2  f - Sublimation of BloodNecromancy2%2  g - Volatile Blastmoteskj AFire/Translocation2% 3  h - SwiftnessAir6% 3  i - Vampiric DrainingNecromancy6% 3  j - AnguishHexes/Necromancykj g17% 4 9 spell levels left kj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkjQu kj.#kj| Health: 36/36 ======================== ####.#Magic: 19/19 ======================== ..#kj| a#.#AC: 2Str: 4 #.##.#EV: 11Int: 30 #.##.#kj^} SH: 0Dex: 13 #.# #.# #######.#kj} hXL:  7 Next:  9% Place: Dungeon:5 ..# #.# #......@#Noise: ---------  Time: 2924.5 (0.0) kj6~ #.## #.# #.#######e) +6 whip of Action {drain, Int+5} kj~ ##.# #.# #.#Cast: Magic Dart #.####.# #.# kj  .......# #.# .####..###.####### .# #............. kju .# ##.###.####### .# ##.###.# kj _(Press . to maintain the ray.) _You stop channelling your searing ray. _Magic restored. kjG _You see here an adder corpse. _i - 4 poisoned darts _Found a stone staircase leading down.kjH  kj J Okay, then.kj kj kj2 . _kjAkj Bkj]Bkj5CkjDkjE: _kjFkjGkjGkjVHkjIkj[JkjJkjJkjKkjLkjMkjMkjNkjSPj  You encounter a black bear.kjS5kjTJ ######## kjLT....a.> ### # ..# #..# #.#Magic Dart #.# kjT#.# #.# #######.#.# #.# #.......#kjTa   black bear (asleep) #.## #.# #.####### ##.# #.# # #.####.# kjX+8.5 (4kjY29.5 (5 _kj[kj ]kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjK  paramita the Disciple  Deep Elf of Sif Muna ......  Health: 36/36 ========================kj  Magic: 17/19 =====================---  AC: 2Str: 4  EV: 11Int: 30 ######### SH: 0Dex: 13 ....a**.# XL:  7 Next:  9% Place: Dungeon:5 ### #@#kjz  Noise: ---------  Time: 2929.5 (0.0) ..# #.# e) +6 whip of Action {drain, Int+5} #.# #.# Cast: Magic Dart #.# #.# #.# #.# #######.# ..# #.# #.......#kj  a   black bear (asleep) #.## #.# #.####### ##.# #.# #.# #.####.# #.# _You encounter a black bear.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjK!DAim: a black bear (asleep, 100% to hit)kjparamita the DiscipleDeep Elf of Sif Muna ......kjHealth: 36/36 ========================Magic: 17/19 =====================---AC: 2Str: 4EV: 11Int: 30#########SH: 0Dex: 13....***.#XL:  7 Next:  9% Place: Dungeon:5 ###kj;#@#Noise: ---------  Time: 2929.5 (0.0) ..##.#e) +6 whip of Action {drain, Int+5} #.#kj)#.#Cast: Magic Dart #.##.# kjm#.# #.# #######.# ..# #.# #.......#a   black bear #.## #.# #.####### ##.# #.# #.# #.####.# #.#Confirm with . or Enter, or press ? or * to list all spells.kjAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 100% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  The black bear is moderately wounded.kj>+.aAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (asleep, 100% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  The black bear is moderately wounded.  The black bear growls angrily.kjwB8>kjC====30.5 (1Ray kjEkjcGf _(Press . to maintain the ray.)kjL **kj#T The searing ray hits the black bear!kjf@.akjjkjDk#6kjk-=---1+ kjmkjBuc _The black bear is severely wounded.kj3 * The searing ray hits the black bear.kj3 aThe black bear is almost dead.kj 27-------=--2++ kjO kjg kj  kjL v_The black bear bites you! The black bear claws you. The black bear misses you.kj *The searing ray hits the black bear.kjo\ aThe black bear is almost dead.You finish channelling your searing ray.  The black bear misses you. The black bear claws you.22----------kjwpX5--3kjrkjsB _The black bear closely misses you.kjLtkj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjv   paramita the Disciple kjcw  Deep Elf of Sif Muna ......  Health: 22/36 ==============----------  Magic: 13/19 ================--------  AC: 2Str: 4  EV: 11Int: 30 kjw ######### SH: 0Dex: 13 ......a.# XL:  7 Next:  9% Place: Dungeon:5 ### #@#kjyx  Noise: ==-------  Time: 2933.5 (0.0) ..# #.# e) +6 whip of Action {drain, Int+5} #.# #.# Cast: Magic Dart #.# #.# #.# #.# #######.# ..# #.# #.......# a   black bear #.## #.# #.####### ##.# #.# #.# #.####.# #.# kj0y _The black bear closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjy &Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, 91% to hit) kjL5  paramita the Disciple  Deep Elf of Sif Muna ......  Health: 22/36 ==============----------  Magic: 13/19 ================--------  AC: 2 kj5Str: 4  EV: 11Int: 30 ######### SH: 0Dex: 13 ......>.# XL:  7 Next:  9% Place: Dungeon:5 ### #@# kj6 Noise: ==-------  Time: 2933.5 (0.0) ..# #.# e) +6 whip of Action {drain, Int+5} #.# #.# kjU6 Cast: Magic Dart #.# #.# #.# #.# #######.# ..# #.# #.......# a   black bear #.## #.# #.####### ##.# #.# #.#  kj6#.####.# #.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line kj6Aim: a black bear (almost dead, 91% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear. kj9O kjO9 ### ......*.# #@# kj9 #.# #.#  #.#  #.#  kj9..# #.# ### #.#  #.# kjsA>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (almost dead, 91% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  You kill the black bear! kjW20-28 kj l4.5 (1Magic DartRay  kj- kj  kjX_(Press . to maintain the ray.) kj>  kj  kj  kju K  You stop channelling your searing ray. kj _4= _ kj0  kj  kj3 S3= kj  kj  kj  kj  kj  kjS k5=== kj  kj  kjK  kj  kj  kjb ^4== kj  kj  kjE k6=== kj  kj)  kjp  kj  kj  kjA  kj  kj  kj Q5=7 kjR E== kj  kj  kj  kj^  kj`  kj  kj  kj  kj T26=8 kj E== kjg  kj , kjo  kj  kjZ , kj 9== kjn  kj j7== kj4  kj , kj  kj]  kj j20=== kj  kjT  kj , kj  kjF ?8= kj  kj  kjZ  kj  kj  kjY  kj :== kj  kj  kjT  kj  kj  kj4 59= kjp  kj  kj  kj5  kj  kj  kj6  kjs  kj  kj  kjT  kjb  kj  kj b30== kj#  kj  kj  kj,  kj;  kj{  kj  kj  kjD  kj  kj  kj ?1= kjX  kj  kj  kj8  kj  kj  kj  kje  kj  kj! K2= kj  kj  kj5  kj  kj  kj  kjh  kj  kj , kjn"  kj" h3== kjO#  kj$  kj$  kjR%  kj&  kj '  kju'  kj(  kj(  kjS)  kjj*  kj* U4= kj+  kj,  kj,  kj[-  kj.  kj/  kj/  kj0  kj)1  kj1  kj2  kj2 #5 kjI3 (= kj3  kj4  kj-5  kj5  kj6  kj7  kjZ7  kjT8  kj8  kj8  kj_:  kj: R6== kj;  kjr;  kj< 1 _HP restored. kj=  kj>  kj>  kjT?  kj@  kj@  kj6A  kjB <  There is a stone staircase leading down here. kjC f  You see here a black bear corpse. kjLE  kjE  _ kjLF  kjPG  kj)H  kjH 9= kjH  kjI  kjK  kjTK  kjK  kjL  kjM  kjM  kjBN  kj"O  kj#P  kjuP  kjP  kjQ  kjR  kj!S  kjS  kjCT  kjAU  kjU  kjU  kjV  kjW  kj9X  kjX  kj`Y  kjZ  kjZ  kjH[  kj\  kj ^  kjs^  kj^  kj_  kj`  kj`  kj'a  kjXb  kjc , kjc  kje  kjf  kjVf  kjf  kjg  kjh  kjh  kj=i  kjMj  kj{k  kjk  kjl  kj!m  kj/n  kjsn  kjn  kjo  kjp  kjq  kjJq  kj !kj> !kj> !kj\? !kjm@ !kj@ !kj@ !kjA !kjiB !kjB !kjB !kjC !kjD !kjD !kj8E !kjF !kjF !kj@G !kjG !kjH !kj;J  !kjJ a You encounter an iguana.!kjO .###.# #.# #.# !kj9P ..##.# #.#######.# ..##.# #.........# !kj|P m..##.# #####.##### ####.# #...#   #.# #.###  !kjP E #.#########.###   #.............#   ###########.#@#  !kjQ  #.#.#   #.#.# Magic Dart #.#.#  #.#.#!kj`Q 2  #.#.#   l   iguana (asleep) !kjQ #.#.#   l.#   !kjQ , !kjBW 372.5 (32.0)!kj5Z *3.5 (33 !kjzZ _!kj\ !kj] "kjl ..#######..........####.#### ## #...#  "kj .##########.###............##########.# "kj& R l.#"kj "kj 04.5 (1.0) "kjT "kj "kj >.......####.#### ##"kjw  #...#  #.##########.###"kj y............##########.# "kj  l"kji G.# "kj "kj &5"kjU "kj #kja$'####.#### #kj$k## #...#  ###kj%########.###............##########.# l.# .#kj*#kj+&6#kj-#kj0#kjNN  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#kjj_J..##.# #####.#####  paramita the Disciple ####.# #...# Deep Elf of Sif Muna ......  #.# #.####kj` Health: 36/36 ========================  #.#########.### Magic: 18/20 =====================---  #.............# AC: 2Str: 4  ###########.#.# EV: 11Int: 30 #.#.# SH: 0Dex: 13#kj`b #.#.# XL:  7 Next: 28% Place: Dungeon:5 #.#@# Noise: ---------  Time: 3076.5 (0.0) #.#*# e) +6 whip of Action {drain, Int+5}  #.#*# Cast: Magic Dart #kj ay#.#*# l.# .## l   iguana (asleep) . .. #kjwa_You encounter an iguana.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)#kj` X..##.# #####.#####  paramita the Disciple ####.##...#  Deep Elf of Sif Muna ......#.##.####kjUa   Health: 36/36 ========================#.#########.###  Magic: 18/20 =====================---#.............#  AC: 2Str: 4###########.#.#  EV: 11Int: 30#.#.#  SH: 0Dex: 13#.#.#  XL:  7 Next: 28% Place: Dungeon:5#.#@##kjGb ?  Noise: ---------  Time: 3076.5 (0.0)#.#*#  e) +6 whip of Action {drain, Int+5} #.#*#  Cast: Magic Dart#.#*# *.# .##  l   iguana. ..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  #kjb You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.#kj? l.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  #kj zThe iguana is moderately wounded.  The iguana hisses angrily.#kj+ )..#kj& q==7.5 (1Ray #kj #kj f _(Press . to maintain the ray.)#kj3' #kjk4****The searing ray hits the iguana but does no damage.#kj8l.#kj2'..#kj7---8+ #kj#kjۼ #kjES_The iguana is moderately wounded.$kjy †The searing ray hits the iguana!$kj****$kj6KW.†..$kjO-34=-9Magic Dart$kjO<++ $kjR$kjVT $kjT<_You kill the iguana!$kj2 R****$kj3 5.†$kj3 #..$kj6 g6--80$kj9 $kjC; > _You finish channelling your searing ray.%kj%kj%kjO%kj%kj,%kj%kjK7=%kj:%kj,%kj"%kj'%kjs%kj%kjz%kjR8==%kjP%kj%kjf%kj%kj+%kj\%kj%kj;%kj%kjh9==%kj%kjd%kj%kj\%kj,%kjѰ%kj$%kj%kjj20===%kjH%kj%kj,%kjn%kj%kjC%kj%kj%kjs%  %kj>You see here an iguana corpse.%kj%kj _%kj:%kjP%kj%kj$==%kje%kj%kjP%kj%kj%kj%kj%kj7%kj%kj6%kj)%kjh%kj%kj5%kj%kj%kj{%kj %kjg%kj%kjB%kj%kj%kjv%kj%kj%kj%kj7%kj%kj:%kj[%kj%kj%kj%kj%kj%kj%kj%kj%%kjw%kj%kjg%kj%kj%kj4%kj%kj%kj%kj:%kj%kj%kj%kj4%kj%kj%kj%kjA%kj%kj%kj%kj]%kj%kj%kj%kj7%kj%kj%kj%kj]%kj%kj%kj%kj\%kj%kj %kj' %kj %kj %kj+ %kj %kj%kj%kjr%kj%kj%%kj%kj%kj%kjS%kj%kj%kj%kjn%kj%kj%kj%kj%kjj%kjY%kj_%kj%kj%kj%kj %kj%kj%kj %kj!%kj!",%kj#%kj#%kj8$%kj$%kjv%%kjv&%kj&%kj '%kj'%kj(%kjU)%kj)%kjz*%kj+%kj+%kj,%kj,%kj.%kjT.%kj.%kjn/%kjV0%kj0%kj 1%kj;2%kjb3%kj3%kj3%kj4%kj5%kjM6%kj6%kjR7%kjL8%kj8%kj8%kj9%kj:%kj;%kjI;%kj@<%kj A" %kj[AP#.######.#.##.# #.##.....#.##.# #.##.#####.##.# #.##.#####.##.# %kjA}#..........#  ####.####### <.### #.# ......#######.# %kjA#..@......# -132.5 (52.0)########.##  ###%kj2BP %kj(E%kjF,3.5 (53%kjH%kjLJ9 _Found a stone staircase leading up.%kjK %kjK %kj1L %kjN %kjO %kjkQ ,%kjQ %kjR %kjyS %kjT %kjT %kjU %kjzV %kjV %kjW %kj>Y %kjY %kj0kjh9==0kj0kjW0kjˑ0kj0kj0kj,0kj0kj n _You start resting.Magic restored.0kjm>-------0kj0846.0)0kj20===-------5.5 (17 _0kjB0kjy1kj(1kj,,1kj<.1kj4 1kj4L There is an escape hatch in the ceiling here.1kj 9%  1kj9BYou encounter an iguana.1kj8?#..# #.#..# #.#..# #.1kj?#..# ######<.##### ##############...###...............##..###...1kj?r#####...#########..# ###1kjB+#......<@.####### .#####...####).....l. ........## #...#..#. Magic Dart######### #.......#...#..##.... ... l   iguana (wandering)###### ##1kjsCS7.5 (2.0)l.1kj$G=1kjbI28.5 (3 _1kjfL1kjM2kjLP#..# #.##..# #.##..# #.#..# #####<.##### #.#......2kjMB##..###.#####...#########..# ##......<.@####### #.#####...####)....l.. ........## #...#..#. # #.......#...#..##........ 2kjM3#########2kjYN2l.2kjR2kjT$==2kjNU$9.5 (12kj?_2kj`3kj#..# #.##..# #...3kjc #..# ########<.##### ##############.........#######...............##..###........3kj }#####...#########..# ######## #......<..######## .#####...####)@..l.... 3kjN ........## #...#..########## #........ 3kj #...#..# #........########## 3kj  3kj /l.3kj$3kjS'903kj3kj3kj #..# #.. #..# ###3kj}####<.##### ##############.........##### ...............##..###....... #####...#########..# ######## #......<..######## #.#####...####)..l.....  ........## #@..#..#..3kj ######### #......... #...#..#.. #....... ##########3kjK.l3kj3kj&13kj3kj3kj_  3kjэ=Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4kjE! #..# #.. paramita the Disciple #..# ### Deep Elf of Sif Muna ...... 4kj^F9####<.#####  Health: 36/36 ========================  ##############.........###### Magic: 18/20 =====================---  ...............##..###....... AC: 2Str: 4  #####...#########..# ######## EV: 11Int: 30 #......<..######## # SH: 04kjFDex: 13  .#####...####)........  XL:  7 Next: 51% Place: Dungeon:5  ........## #@*l#..#..  Noise: ---------  Time: 3191.5 (0.0)  ######### #.........  e) +6 whip of Action {drain, Int+5}  4kjFG#...#..#..  Cast: Magic Dart #........  ##########   l   iguana4kjGx _You encounter an iguana.4kj H"Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (89% to hit)4kj#..##.. paramita the Disciple#..#4kjq### Deep Elf of Sif Muna ......####<.#####Health: 36/36 ========================##############.........###### Magic: 18/20 =====================---...............##..###....... AC: 24kj  Str: 4#####...#########..# ######## EV: 11Int: 30#......<..######### SH: 0Dex: 13.#####...####)........4kjoXL:  7 Next: 51% Place: Dungeon:5........## #@**#..#..Noise: ---------  Time: 3191.5 (0.0)######### #.........e) +6 whip of Action {drain, Int+5} #...#..#..Cast: Magic Dart#........##########4kj$Hl   iguanaCasting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line4kjr|Aim: an iguana (89% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.4kjcQL.lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  4kjQAim: an iguana (89% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.4kjrS[==2.5 (1Ray 4kjS4kjSY4kj=\ 4kj\X_(Press . to maintain the ray.)5kj&:**5kj7l.5kjҘ7--3+  _The searing ray misses the iguana.5kjW, ** The searing ray hits the iguana.5kjC l.5kjIThe iguana is severely wounded.5kj23----------=4++ 5kj5kj+ _The iguana bites you!5kjo w †The searing ray hits the iguana!5kj\s E** 5kjB & 5kj I†.You kill the iguana!5kj > 6-5kj H65Magic Dart5kjV O _You finish channelling your searing ray.5kj 5kj  5kj __Your Conjurations skill increases to level 6!6kja6kj6kj߲6kj66kj$ _6kj96kjA6kjɹ#46kj:p=--------7=6kj 6kjм6kj%6kj66kj}6kjп6kjh6kj6kjh8==6kj6kj6kjB#56kj(=6kj)6kjo6kj6kjO6kj6kjh9==6kj6kj6kjh6kj/6kj6kjEN26=6kj6kjz6kjj20===6kj6kjZ6kj6kja6kj6kjG6kj6kj6kj`j7==6kj6kjP6kj:==6kj}6kj6kj6kju6kj6kj6kj6kj6kjPU8=6kj 6kjX6kj6kjE6kj6kj6kj6kj6kj%6kj6kjR6kjK9=6kjj6kj6kjH6kj6kj6kjP6kj6kj6kji30==6kj6kj,6kj6kj6kj96kj6kj)6kjz6kj6kjE6kjU1=6kj\6kj6kj6kj6kj6kj6kjZ6kjn6kj6kjX6kj6kjK2=6kj6kj>6kj6kj'6kj6kj6kj 6kj 6kj 6kj 6kj[ 6kj h3==6kjU6kj6kj6kj6kj6kja6kj6kjq6kj6kj\6kj6kj(U4=6kjz6kjz6kj6kj6kj6kj96kj6kj,6kj)6kj 6kj!K5=6kj!6kj.#6kj#6kj1$6kj%6kj%6kjn&6kj'6kj'6kj(6kj)6kjU*h6==6kj*6kj$-1 _HP restored.6kj.6kj//6kj646kjN56kj66kj66kj76kj86kjk:6kj;6kjtB##############.........#######.#Student ...............##..###.........*6kjB#####...#########..# ########.##......<..########## ### .#####...####).......... ........## #.†.#..#..# 6kj8C######### #..........   #...#..#..#.  #...@....... -- 6kjC############       6kjCE 6kjEIL--247.5 (52.0)6kjcL6kjNr _You can now call upon Sif Muna for magical energy.7kj6 7kj2 7kj 7kj 7kjr O=7kj 7kj 7kj ,7kj 7kj 7kj ,7kj 7kj` 7kj K #..# ####.#### ####<.##### #.# ###########.........#######.# .....7kj .##..###.........# ##...#########..# ########.## #<..############ # ###...####).............. ....## #.†.#..#..#..#. ##### #.......50.5 (3.0)7kj  #...#..#..#..#..#.............[.############## #7kj 7kj^ +1.5 (47kj 7kj( ) _Found a scale mail.8kj8kj8kj8kj8kj8kjX8kjj8kj8kj8kj8kj8kjb8kj8kj8kj,8kj"8kj8kj=8kjm8kj8kjz8kj8kj8kjw8kj^8kj8kj 8kj 8kjt 8kj 8kj 8kj 8kj| 8kj 8kj 8kj 8kjb 8kj 8kj 8kj 8kj  8kjr 8kj 8kjA 8kj 8kjb 8kjo 8kjU 8kj 8kj 8kjz" $ 8kj" [_u - 2 scrolls labelled ISTIAG ZAYRUSS (gained 1)8kj$ 8kj$ 8kj% 8kjg' 8kjf) 8kj) 8kj* 8kj, 8kj5- 8kj- 8kj2. 8kjh/ 8kj0 8kj0 8kj1 8kj2 8kj3 8kj3 8kj4 8kjw6 8kj7 8kj,8 8kj8 8kj : 8kjn; 8kj< 8kj= ,8kj> 8kj6? 8kj? 8kj@ 8kjC ,8kj|C 8kj)E 8kj8F 8kjF 8kjwG 8kj.I 8kjJ 8kjK 8kjK 8kjM 8kjN 8kjO 8kjO 8kjP 8kjjR 8kjR 8kjxS 8kjU ,8kj[W ,8kjW 8kjX 8kjZ B8kj] B8kja 8kjLc 8kjc 8kjd 8kjf 8kjCg 8kjg 8kjh 8kji 8kjEk 8kjk 8kjl 8kjm 8kjn 8kjjo 8kjo 8kjq 8kjr 8kjr 8kjs 8kjku 8kjv 8kj=w 8kjw 8kjy 8kjz 8kj<{ 8kj{ 8kj~ 8kj9 8kj 8kj 8kj 8kj< 8kj 8kj 8kj 8kj 8kju 8kj̇ 8kj 8kj* 8kj 8kj؋ 8kj 8kj 8kjJ 8kjڏ 8kj 8kj 8kj] 8kj 8kjo 8kjٖ 8kj1 8kj 8kjP 8kjz 8kj 8kj 8kj 8kjX 8kj 8kj 8kj 8kj 8kj[ 8kj͢ 8kjf 8kj 8kj 8kjy 8kj 8kj 8kj 8kj 8kj 8kj 8kj 8kj 8kj 8kj0 8kj 8kj 8kjc 8kj 8kj 8kjP 8kji 8kj 8kj 8kjo 8kj 8kj 8kj 8kj 8kj 8kj 8kjQ 8kj 8kj 8kjE 8kj 8kj$ 8kj3 8kjN 8kj 8kj 8kj% 8kj+ 8kj 8kj 8kj 8kjd 8kj 8kjs 8kj 8kj 8kj` 8kj 8kj 8kj 8kj' 8kj 8kj 8kj 8kjK 8kj 8kj& 8kj 8kj. 8kj 8kj 8kj 8kj 8kj 8kj 8kj 8kjO 8kj 8kj 8kj 8kj& 8kj 8kj 8kjt 8kj 8kj< 8kj- 8kjW 8kj 8kj6 8kj^ 8kj 8kj3 8kj 8kjL 8kj 8kj[ 8kj7 8kj 8kj$ 8kj 8kjA 8kj 8kj 8kjG 8kj 8kj 8kj 8kj 8kj 8kj 8kj - 8kjS ...# #.# ########8kj  #.# #....... #.# #.###### 8kj # #.# #.# # 8kjT ####.##.## #.###### 8kj ..>......# #.##.... 8kj #@.# #.##.###322.5 (71.0) 8kj1 #..# #.##.### 8kj{ #..# #....... 8kj #..# ####.###8kj ####<.##### #.# 8kjW #############.........#######.# ..............##..###.........# 8kj o####...#########..# ########.## 8kj s #......<..#####################8kj 8kj ,3.5 (728kj 8kj  8kj -_Found a stone staircase leading down.9kj9kj9kj9kj9kjd9kjt,9kj9kj_9kjE9kj9kjϪ9kj09kjЬ,9kj9kj9kjׯ,9kj9kj9kj9kj_9kj~9kj9kju9kj9kj9kj9kjY9kj 9kj9kjc9kj9kj9kj9kj9kj9kjQ9kjC9kj9kjt9kj29kj9kj 9kj9kj9kj9kjO9kj9kj9kjz9kj9kj9kj9kj9kjl 9kjl!9kj#9kjt(9kj*-9kj#.9kj09kj59kj:9kj:9kj,=9kjrA9kjOG9kj!H9kjJ9kjM9kjR9kjlS9kjYU9kj[9kj\9kj6^9kjOe 9kjeH_You now have 245 gold pieces (gained 12).9kjj9kjj9kjwl9kjp9kj[v9kjv9kjx9kj|9kj9kj9kj9kj9kj݌9kj9kj9kjG9kj9kj9kj9kju9kj9kj9kjK9kj#. #.........>...9kj#. #.# ##......#.#####.####.#............# ##......###### .###### ## #.##.##############.. #...................#9kj>####@#####...#####.# #......<...#####...####)........## #.†. ########## #....9kjӳ #...# #.... ##### 9kj_-48.5 (259kj,9.5 (269kjv9kj 9kjU"_j - 4 darts of disjunction;kjr;kjr;kj s;kjxt;kju;kjv,;kjw;kjy;kjy;kjy;kjz;kj{;kjG|;kj|;kjK};kjc~;kj~;kj4;kj;kj&,;kj,;kjτ;kji,;kjQ;kj~;kj,;kj=;kjs,;kjŊ;kj;kj;kjg;kj;kjB;kj;kj;kj;kjL;kj;kj;kj;kji;kj;kjȗ;kj;kj;kj;kj2;kj];kj;kj0;kj;kj#.≈§§._.≈ ;kj]Z#.≈.≈... #.≈.§§≈ #.≈...  #.≈≈≈  #. ...  #.# #.;kj #@# #..# #.63.5 (14###.####..# #.#.........# ##.#.####..#########.;kj4#.#.# #.........>#.#.# #.# ##......#.#.#####.####.######.#............#;kjL#.##......######;kji.§._§§;kj,4.5 (15;kj;kj7 _Found a radiant altar of Vehumet...≈.≈.§ .# #.# ####.####..##.#.........##..#.## #. #. .#.#  .# # #.# #..# A  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>kj-X  paramita the Student .#  Deep Elf of Sif Muna *..... >kjX####.##  Health: 36/36 ======================== #.....###  Magic: 16/20 ===================----- #........  AC: 2Str: 4 #.≈≈≈≈≈≈≈  EV: 11Int: 30 .#*####.≈..§§§.  SH: 0Dex: 13 >kjY .ğ*ğ**..≈.≈§≈§≈  XL:  7 Next: 56% Place: Dungeon:5 #.@..≈§.§§§  Noise: ===------  Time: 3372.5 (0.0) ##.≈.≈._.≈§  e) +6 whip of Action {drain, Int+5}  #.≈.§...≈§  Cast: Magic Dart #.≈.§≈§§§.  #.≈.§.....  >kjRZ#.≈≈≈≈≈≈≈≈ # ğğ 2 gnolls #......... . ##.####>.# # #.# #..# # _The gnoll shouts! x2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>kjZFAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip?kj& ?kjnğ*ğ****?kj!*?kj.####*.ğ****@*@kjd'**@kj`ekğ*******@kj  paramita the Student @kj.#  Deep Elf of Sif Muna *..... ####.##  Health: 36/36 ======================== #.....###  Magic: 16/20 ===================----- @kj{m#........  AC: 2Str: 4 #.≈≈≈≈≈≈≈  EV: 11Int: 30 .#ğ####.≈..§§§.  SH: 0Dex: 13 @kjk.ğ.ğ....≈.≈§≈§≈  XL:  7 Next: 56% Place: Dungeon:5 #.@..≈§.§§§  Noise: ===------  Time: 3372.5 (0.0) ##.≈.≈._.≈§  e) +6 whip of Action {drain, Int+5}  @kj!#.≈.§...≈§  Cast: Magic Dart #.≈.§≈§§§.  #.≈.§.....  @kjn#.≈≈≈≈≈≈≈≈ # ğğ 2 gnolls #......... . ##.####>.# # #.# #..# # _The gnoll shouts! x2  @kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target@kj}.ğYou conjure a prism of explosive energy!@kj<G.ğ@kj%q .#  ####.##  #.....###  #........  #@kj§  .#ğ####.≈...§..  ..ğ.ğ.*.≈.≈§≈§≈  @kjx#.@..§§.§§§  ##.≈.≈._.≈§  #.≈.≈..§§§  #.≈.≈≈≈§≈@kjC #.≈...... #. ğ 3 gnolls (1 ally target) @kj#......... . *   fulminant prism ##.####>.#  #.# #..# @kj +3.5 (1@kj' `*_*@kjq _You encounter a gnoll. It is wielding a +0 flail.@kj ".#@kjw ####.##.....###...@kj g≈≈≈≈≈≈§.#ğ####.≈...§....ğ.ğ.*.≈.≈§≈§≈@kjG 1 #....§§.§≈§##@≈.≈._.≈@kj  #.≈.≈..§§@kj .≈.≈≈≈§≈..≈.......≈≈≈≈≈≈≈≈#@kjC .......... ğ   gnoll (@kj #.####>.## #.# #.###.###@kj @kj K.ğ@kj2 #≈@kj ..≈≈≈.§.≈§@kjt 0---4@kj" >*_@kj 1*@kj  @kjr W_Your fulminant prism crackles loudly.Akjv####.##.....###...Akj≈≈≈≈≈≈≈.#ğ####.≈.......ğ..ğ*.≈.≈.≈≈≈ #....§.§.≈§##.≈.≈._ .§Akj≈≈§§......≈≈≈≈≈≈≈#.........#.####>.##AkjO #.# #.###.####.........Akj.Akj )Your fulminant prism explodes!The blast of energy engulfs the gnoll!!Akjd#############Akj$ .≈.≈)..≈.≈.§....§...≈.≈§.≈You kill the gnoll!Akj.7=8=======5Magic DartAkj2:_Akj4 Akj5_You hear an angry hiss.Akjl M  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Akj&1: Akj1####.##  paramita the Student #.....###  Deep Elf of Sif Muna *..... #........  Health: 36/36 ========================AkjE2 #.≈≈≈≈≈≈≈  Magic: 13/20 ===============--------- Akj2.#ğ####.≈......  AC: 2Str: 4 ..ğ..)..≈.≈.§≈≈  EV: 11AkjF3Int: 30 #****§...≈§  SH: 0Dex: 13 ##***≈§_.≈§  XL:  7 Next: 58% Place: Dungeon:5Akj3 #@**≈...≈§  Noise: =======--  Time: 3375.5 (0.0) Akj4F#***≈≈≈§≈.  e) +6 whip of Action {drain, Int+5}  #***......  Cast: Magic Dart Akj4#.≈≈≈≈≈≈≈≈ # #......... . ##.####>.# #Akj5  #.# #..# #  ###.####..# # Akjs5 #.........# #Akj5 You kill the gnoll! _You hear an angry hiss.  Akja6.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Akj6Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetBkjܧ******@.≈.BkjL A*****Bkj B.≈.Ckj%w+..CkjwA***...Ckj:*≈***≈**.≈Ckj%5@≈Ckj+E J*******CkjE *Dkjuz ####.##  paramita the Student #.....###  Deep Elf of Sif Muna *..... #........  Health: 36/36 ========================Dkj{ #.≈≈≈≈≈≈≈  Magic: 13/20 ===============--------- .#ğ####.≈......  AC: 2Str: 4 ..ğ..ğ..≈.≈.§≈≈  EV: 11Int: 30 #....§...≈§  SH: 0Dex: 13 Dkj{##.≈.≈§_.≈§  XL:  7 Next: 58% Place: Dungeon:5 #@≈.≈...≈§  Noise: =======--  Time: 3375.5 (0.0) #.≈.≈≈≈§≈.  e) +6 whip of Action {drain, Int+5}  #.≈.......  Cast: Magic Dart #.≈≈≈≈≈≈≈≈ # #......... . ##.####>.# #  Dkj(|%#.# #..# #  ###.####..# #  #.........# # You kill the gnoll! _You hear an angry hiss.  Dkj|MCasting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetDkj   #.....###  #........  #.  Dkj.#ğ####.≈......  *.≈.≈.≈≈≈  #....≈...≈§  ##.≈.≈._.≈§  #@≈.§§..≈§  Dkj#.≈.§§≈§≈.  #.≈.§.§...  #  #.........  ##.####>.# # ğ   gnoll #.# #..# # *   fulminant prism (unaware) ###.#   Dkjk===----6.5 (1Magic DartDkj:_DkjÌ9 _You hear an angry hiss.  CasDkj_ting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  DkjxPress: ? - help, Dir - move target _You conjure a prism of explosive energy!DkjZL .....###...≈≈≈≈≈≈≈.#ğ####.≈.......ğ..ğ*.≈.≈.≈≈≈ #....≈...≈§#.≈.≈._ #.≈.§§..≈≈§≈..§..Dkj[≈≈≈≈≈≈≈#..#.#.####..#########Dkj4]1ğDkjaO)§.≈§§.§§ğ   gnoll*   fulminant prism (unaware)DkjLbDkj>eT-------7DkjhDkj#j DkjGjW_Your fulminant prism crackles loudly.Dkjx ?...≈≈≈≈≈≈≈Dkjӝ .#ğ####.≈.......ğ..)*.≈.≈.≈≈≈ Dkj7 j#ğ...≈...≈§#.≈.≈.§.≈ #.≈.§§.Dkjr §§§≈§≈..§§..≈≈≈≈≈≈#........Dkj .#.####>.## #.# #.###.####..Dkjޞ .......#.####..######## #.........>.Dkj .Dkj )Your fulminant prism explodes!The blast of energy engulfs the gnoll!!Dkj( ############Dkj%.≈.≈..≈)..DkjS&9.≈§.Dkj&)§Ekjt4=60=======8Ekj4Magic DartEkjEkj Ekj';_You kill the gnoll!EkjtEkjEkjEkj3ğEkjB  You start resting.A gnoll comes into view.Ekj0 Magic Dartğ   gnollEkj }≈§§_§§§.§.§§§§≈...§..0§≈≈≈≈≈§§.§Ekj R-------9.5 (1 _Ekj :_Ekj Fkj7  Fkj8=Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FkjW7 #........  paramita the Student #.≈≈≈≈≈≈≈  Deep Elf of Sif Muna *..... Fkj.#ğ####.≈......  Health: 36/36 ======================== Fkj..ğ..)..≈.≈.≈≈≈  Magic: 12/20 ==============---------- Fkj#ğ...≈..§≈§  AC: 2Str: 4Fkj ##*≈.≈§_§≈§  EV: 11Fkj=Int: 30 Fkj*#*≈§§.§.≈§  SH: 0Dex: 13 Fkj{#*≈.§§§§≈.  XL:  7 Next: 60% Place: Dungeon:5 #@≈...§...  Noise: ---------  Time: 3379.5 (0.0) Fkj#.§≈≈≈≈≈§≈ # e) +6 whip of Action {drain, Int+5}  Fkj#.....§.§. . Cast: Magic Dart Fkj##.####>.# # #.# #..# #Fkj  ###.####..# # ğ   gnoll FkjQ #.........# # Fkjm9#.#.####..######### #.#.# #.........>. FkjJ_A gnoll comes into view.Fkj6Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FkjAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFkjAim: a gnoll, wielding a +0 flail (moderately wounded, 90% to hit)Fkj : Fkj #........  paramita the Student #.≈≈≈≈≈≈≈  Deep Elf of Sif Muna *..... .#ğ####.≈......  Health: 36/36 ========================Fkj  Fkj/ ..ğ..)..≈.≈.≈≈≈  Magic: 12/20 ==============---------- Fkjn #)...≈..§≈§  AC: 2Str: 4 Fkj ##.≈.≈§_§≈§  EV: 11Int: 30Fkj  FkjĒ #.≈§§.§.≈§  SH: 0Dex: 13Fkjߒ  Fkj+ #.≈.§§§§≈.  XL:  7 Next: 60% Place: Dungeon:5 #@≈...§...  Noise: ---------  Time: 3379.5 (0.0) Fkj #.§≈≈≈≈≈§≈ # e) +6 whip of Action {drain, Int+5}  Fkj #.....§.§. . Cast: Magic Dart Fkj S##.####>.# # Fkjۓ H#.# #..# # Fkj ###.####..# # ğ   gnoll #.........# #Fkj/  #.#.####..#########FkjI  #.#.# #.........>.Fkj .Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fkj Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 90% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!Fkj    #.  #.≈......  Fkj 4..ğ..)..≈.≈.≈≈≈  #*...≈..§≈§  ##*≈.≈§_§≈§  Fkj Y#*  Fkj w#*≈.  Fkj 8... Fkj*  FkjD   Fkj_ 8.§.  FkjĚ #>.#  #.# #..#  Fkj T###.# Fkj 4  Fkj% 4#.... FkjA 4  Fkjq #.#.#  #.#.# Fkj d> FkjO §).≈.≈§§.≈§§§.§.≈.≈§§≈§.§Fkj ≈≈≈≈≈§≈...onfirm with . or Enter, or press ? or * to list all spells.Fkj Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Fkj Aim: a gnoll, wielding a +0 flail (moderately wounded, 90% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!Fkj. ^2==80.5 (1Magic DartFkj6. =Ray Fkj4 FkjX7  Fkj7 X_(Press . to maintain the ray.)Fkj[bN****Fkj7&≈≈Fkjt).≈.≈.§§§FkjU.≈§§§..§Fkj.≈§§≈§≈≈.≈FkjFkjj--1+ FkjFkjGkjGkjCGkj[Gkj W  You start resting.Gkj9--Gkj4§.§≈§_.≈.≈§≈0Gkj:52.5 (1Gkj=Gkj}?< _You stop channelling your searing ray.Gkj Gkj& Gkj Gkj Gkj Gkj5 Gkj Gkj M3=Gkj6# Gkj], Gkj^- Gkj2 Gkj; Gkj< GkjA GkjJ GkjK %4GkjK E==GkjRQ Gkjc[ Gkj|\ Gkja Gkjj Gkjk Gkjp GkjLy Gkjz %5Gkjz F===Gkj\ Gkj Gkjʼn Gkjb Gkj Gkj Gkj Gkj Gkj] k6===Gkj Gkj Gkjb W _You start resting.Gkj W..≈≈≈...≈Gkj0 n§§§_≈...≈Gkjt V.§Magic DartGkj vW   phantom (wandering)Gkj Gkj2 Gkj Gkj b.≈§.GkjK m.§..≈93.5 (11.0)GkjO" ,4.5 (12Gkj' Gkj.( 3_Gkj*  GkjB* J_You encounter a phantom.Hkj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HkjX  #........  paramita the Student #.W≈≈≈≈≈≈  Deep Elf of Sif Muna *..... .#ğ####.≈......  Health: 36/36 ======================== Hkj s..ğ..)..≈.≈.≈≈≈  Magic: 12/20 ==============---------- #)...§...≈§  AC: 2Str: 4 ##.≈.§._.≈§  EV: 11Int: 30 #***≈...≈§  SH: 0Dex: 13 Hkj? #***≈§≈≈≈.  XL:  7 Next: 62% Place: Dungeon:5 #@**......  Noise: ---------  Time: 3394.5 (0.0) Hkj} P#***≈≈≈≈≈≈ # e) +6 whip of Action {drain, Int+5}  #***...... . Cast: Magic Dart Hkj }##.####>.# # #.# #..# # Hkj L###.####..# # W   phantom (wandering) #.........# # #.#.####..######### #.#.# #.........>. _You start resting. Hkj/ #_You encounter a phantom.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hkji Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetIkjGa****@...IkjY4 ******.≈≈Ikjf x******@≈.Jkj@*****Jkj#B.≈.Jkj/4 #........  paramita the Student #.≈≈≈≈≈≈≈  Deep Elf of Sif Muna *..... .#ğ####W≈......  Health: 36/36 ======================== Jkj4..ğ..)..≈.≈.≈≈≈  Magic: 12/20 ==============---------- #)...§...≈§  AC: 2Str: 4 ##.≈.§._.≈§  EV: 11Int: 30 #.≈.≈...≈§  SH: 0Dex: 13 #.≈.≈§≈≈≈.  XL:  7 Next: 62% Place: Dungeon:5 Jkj5#@≈.......  Noise: ---------  Time: 3394.5 (0.0) #.≈≈≈≈≈≈≈≈ # e) +6 whip of Action {drain, Int+5}  #......... . Cast: Magic Dart ##.####>.# # #.# #..# # Jkj,6###.####..# # W   phantom (wandering) #.........# # #.#.####..######### #.#.# #.........>. _You start resting. _You encounter a phantom.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetJkj;~   #.  Jkj[;#W≈......  ..ğ..)..≈.≈.≈≈§  #)*.§§...≈§  Jkj;##.≈.≈§_.≈§  #.≈.≈§.§≈§  Jkj<#.≈.≈§≈§≈.  #@≈....§§.  #  #.........  JkjR<##.####>.#  #.# #..#  ###.# # Wally target)Jkj<P #.... # *   fulminant prism #.#.# Jkj<i#.#.# >JkjQAi===5.5 (1Magic DartJkj2E_*_*JkjF _You encounter a phantom.  Casting: Searing Ray (safe; 1%  JkjGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!JkjJ@ ≈≈≈≈≈≈≈.#ğ####W≈.......ğ..)..≈.≈.≈≈§ #)*.§§...≈§#.≈.≈§_ .§§≈§≈.Jkj@ ...§§≈≈≈≈≈≈≈#.........#.####>.##JkjA  #.# #..###.####.........#.####..######## #.........>. #.# ##....JkjB D.WJkjJ §§JkjJ +≈§§§JkjJ X§._.§JkjK F§.§Jkj8S %3Jkj]S 2=---Jkj{S 6JkjZ 6*_JkjZ )*Jkj]  Jkj] I_Your fulminant prism crackles loudly.Jkj^ Jkj|x.#ğ####.≈....§§ ..ğ..).W≈.≈.≈≈≈ Jkjx #)*.§§.§§§§##.≈.§._.§. #.≈.≈§§.§§ Jkjx#.≈.≈§≈§§. #.≈....§§§ #.≈≈≈≈≈≈≈≈ #.Jkjyd#.@....... ..Jkj+y##.####>.# #.# #..# JkjLy#.###.####..# #.Jkjly[#.........# #.Jkjy#.#.####..#########.#.#.# #.........>..Jkjy#.#.# #.# ##.....#.#.#####.####.#####JkjzG.WJkj.Jkjo ############## Jkj4  Your fulminant prism explodes!The blast of energy engulfs the phantom!Kkjص..≈.≈.≈§KkjWf).W.≈...≈.≈.§§≈.≈.≈...§.Kkj9§§≈.Kkj0.§Kkj '=======KkjQ17Magic DartKkjKkjA_ _The phantom is heavily damaged.Kkj  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Kkj\Confirm with . or Enter, or press ? or * to list all spells.KkjA, 7 Kkj, .#ğ####.≈....§§  paramita the Student ..ğ..)..≈.≈.≈§≈  Deep Elf of Sif Muna *..... Kkj- #**W**..§§§  Health: 36/36 ======================== Kkj9- ##****.§§≈.  Magic: 9/20==========-------------- Kkj- #****...§.  AC: 2Str: 4 Kkj- s#****§§§≈.  EV: 11Kkj- =Int: 30 Kkj". #****...§§  SH: 0Dex: 13KkjG.  Kkj. #.≈≈≈≈≈§≈≈ #. XL:  7 Next: 62% Place: Dungeon:5 Kkj. #.@....... .. Noise: =======--  Time: 3397.5 (0.0) Kkj>/ ##.####>.# #. e) +6 whip of Action {drain, Int+5}  Kkjj/ #.# #..# #. Cast: Magic Dart ###.####..# #. #.........# #.Kkj/  #.#.####..#########. W   phantomKkj/ T #.#.# #.........>.. #.#.# #.# ##......Kkj/  #.#.#####.####.#####Kkj0 The blast of energy engulfs the phantom! _The phantom is heavily damaged.Kkj=0 6Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kkjb0 Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetLkjP .#ğ####.≈....§§  paramita the Student ..ğ..)..≈.≈.≈§≈  Deep Elf of Sif Muna *..... #)...≈..§§§  Health: 36/36 ======================== ##.W.≈.§§≈.  Magic: 9/20==========-------------- #.≈.≈...§.  AC: 2Str: 4 LkjQ#.≈.≈§§§≈.  EV: 11Int: 30 #.≈.....§§  SH: 0Dex: 13 #.≈≈≈≈≈§≈≈ #. XL:  7 Next: 62% Place: Dungeon:5 LkjQ#.@....... .. Noise: =======--  Time: 3397.5 (0.0) ##.####>.# #. e) +6 whip of Action {drain, Int+5}  LkjR#.# #..# #. Cast: Magic Dart ###.####..# #. #.........# #. #.#.####..#########. W   phantom #.#.# #.........>.. #.#.# #.# ##...... #.#.#####.####.#####The blast of energy engulfs the phantom! _The phantom is heavily damaged.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetLkjY   ..ğ..)..≈§≈§≈≈§ LkjZ #)..§§§..§§  LkjIZ}##.W.≈._§§.  #.*.≈...≈.  #LkjZ≈.  #...  #≈≈≈  LkjZ#.@...§...  LkjZ##.####>.#  #.# #..#  Lkj[p###.#  Lkj[  #.#.#(ally target) #.#.# Lkj[>*   fulminant prism Lkj[#.#.# #.# Lkjsa10/20=====----8.5 (1Magic DartLkjf]_**Lkjhk _The phantom is heavily damaged.  CasLkjQh!ting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LkjhNAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!Lkj.ğ..)..≈§≈§≈≈ #)..§§§..§§#.W.≈._§§. #.*.≈...≈Lkj$≈.≈§§§.....≈≈≈≈≈≈≈#.....§....LkjO##@####>.## #.# #..#Lkjur###.###.......Lkj#.####..######## #.........>.Lkj #.# ##....####.####.#####...........#LkjYf ≈..≈Lkj_§§≈§≈.LkjN The phantom hits your fulminant prism.LkjT-------9LkjU_**Lkj Lkj,__Your fulminant prism crackles loudly.Lkj W #)..§§§..≈.Lkj_ #.W.≈._.≈.Lkj  #.*.≈§..≈.Lkj M≈.§≈§≈≈.Lkj -......Lkj, #≈≈≈≈≈≈≈#.LkjN 7#..........Lkjp _##.####>.##Lkj d #@# #.Lkj ###.###........#.####..########Lkj #.#.# #.........>.#Lkj  #.# ##....####.####.#####...........Lkj/ T#######Lkj'" /≈Lkj#- J ################   The phantom hits your fulminant prism.  Your fulminant prism explodes!The blast of energy engulfs the phantom!Lkj T.W.≈Lkjk .≈.≈..≈.≈.≈..Lkj} Z=======400Magic DartLkj Lkj ` _The phantom is almost destroyed.MkjM  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mkj7 #)..§§§..≈.  paramita the Student ##.W.≈._.≈.  Deep Elf of Sif Muna *..... MkjL#.≈.≈...≈.  Health: 36/36 ======================== #.≈.≈≈§≈≈.  Magic: 6/20=======----------------- #.≈.......  AC: 2Str: 4 #.≈≈≈≈≈≈≈≈ #. EV: 11Int: 30 Mkj#***...... .. SH: 0Dex: 13 ##*####>.# #. XL:  7 Next: 62% Place: Dungeon:5 #@# #..# #. Noise: =======--  Time: 3400.5 (0.0) ###*####..# #. e) +6 whip of Action {drain, Int+5}  #.***.....# #. Cast: Magic DartMkjƞp #.#.####..#########. Mkj,#.#.# #.........>.. #.#.# #.# ##...... W   phantom #.#.#####.####.#####MkjA #.#............#  #.##......###### Mkj<The blast of energy engulfs the phantom! _The phantom is almost destroyed.Mkjd6Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MkjAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetMkjr c*****@...NkjӔ_******.NkjR******@NkjNkj #)..§§§..≈.  paramita the Student ##.≈.≈._.≈.  Deep Elf of Sif Muna *..... #.W.≈...≈.  Health: 36/36 ======================== #.≈.≈≈§≈≈.  Magic: 6/20=======----------------- Nkj#.≈.......  AC: 2Str: 4 #.≈≈≈≈≈≈≈≈ #. EV: 11Int: 30 #......... .. SH: 0Dex: 13 ##.####>.# #. XL:  7 Next: 62% Place: Dungeon:5 #@# #..# #. Noise: =======--  Time: 3400.5 (0.0) ###.####..# #. e) +6 whip of Action {drain, Int+5}  #.........# #. Cast: Magic Dart #.#.####..#########. #.#.# #.........>.. #.#.# #.# ##...... W   phantom #.#.#####.####.##### #.#............#  Nkj#.##......###### The blast of energy engulfs the phantom! _The phantom is almost destroyed.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NkjՉAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetNkj #)  ##.≈.≈._.≈.  #.W.≈...≈.  #.≈.≈≈§≈≈.  #  #.*Nkji    ##.####>.#  #@# #..#  ###.#    Nkj/#.#.## #.#.# > #.#.# #.# (ally target) #.#.#NkjJ*   fulminant prism #.#.. Nkj7====----1.5 (1NkjX4Magic DartNkj]_**Nkj _The phantom is almost destroyed.  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!Nkj, #.≈.≈._ #.W.≈...≈≈.≈≈§≈.....#.*≈≈≈≈≈≈≈Nkj - #.#..........#.####>.## #.# #.###@####.........#Nkja- #.#.####..#########.#.# #.........>..#.# #.# ##....#.#.#####.####.#####Nkj- ...........# ############ Nkj- - ##Nkj/ 8≈WNkj7 Nkj; T-------2Nkj@ U_**NkjB e _Your fulminant prism crackles loudly.Okj6 .W.≈≈§≈#.≈......#.*≈≈≈≈≈≈≈#..........#.####>.##Okj #.# #.###.####..##..@......##.####..########.#.# #.........>.#.#.# #.# ##....OkjE#.#.#####.####.#####...........# ########.###### ##########.Okjs8≈WOkj+0≈Okj ≈Your fulminant prism explodes!The blast of energy engulfs the phantom!!Okj##############Okj 3.≈.≈.≈..≈≈...Okj3.Okj>677=======3  The blast of energy engulfs the phantom!! _You destroy the phantom!  Training target 4.0 for Translocations reached!  Training target 4.0 for Alchemy reached!  Okj>Your Spellcasting skill increases to level 8!Your Translocations skill increases to level 4!OkjiAOkjB OkjBZ_Your Alchemy skill increases to level 4!Okj Okj" OkjQ$ Okj, Okj- ^8==Okj/ Okj7 Okj8 Okj: Okj6B Okj^C OkjE OkjK OkjkM H9==OkjM OkjO OkjX OkjY Okj0\ Okjxc OkjLd Okjf Okjsk Okjk 10/20===Okjcl Okjm Okjin Okjn Okjp Okjq Okjxr Okjt Okj%u l11===Okju Okjy OkjXz Okjz Okj~ Okj& Okj Okje Okj j2==Okj Okjs Okjք Okje Okj Okjȇ Okj\ Okj Okju j3==Okj Okj Okj Okjύ Okj Okj Okjn Okj Okj j4==Okj Okj Okj9 Okj” Okj OkjȖ OkjP Okj/ Okjș k5===Okj Okj OkjO Okjޜ Okj Okjܞ OkjL Okj Okj k6===Okj Okj̧ Okj Okj Okj ,Okj Okjͬ Okjح Okj# a7==OkjN Okj Okjɲ Okj2 Okj Okjߴ OkjH Okj OkjN h8==Okj Okj Okj W _You start resting.Okj ?§§Y-------Magic DartY   ice beast (wandering)Okj` 8.34.5 (31.0)Okj@ L-------5.5 (32Okj OkjF [ _You encounter an ice beast.Pkj M  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pkj-G #.≈.≈...≈.  paramita the StudentPkjG #.≈.§≈§≈≈.  Deep Elf of Sif Muna *..... PkjH#.≈.......  Health: 36/36 ======================== PkjlH#.≈≈≈≈≈≈≈≈ #. Magic: 14/20 ================-------- PkjH#......... .. AC: 2Str: 4PkjH ##.####>.# #. EV: 11Pkj=I=Int: 30 PkjI#.# #..# #. SH: 0Dex: 13PkjI Pkj J###.####Y*# #. XL:  7 Next: 77% Place: Dungeon:5 PkjJ#..@.*****# #. Noise: ---------  Time: 3435.5 (0.0) PkjJ#.#.####**#########. e) +6 whip of Action {drain, Int+5}  Pkj,K#.#.# #.........>.. Cast: Magic Dart PkjoK}#.#.# #.# ##...... #.#.#####.####.#####PkjK Pkj#L#.#............#  Y   ice beast (wandering) #.##......###### PkjiL@ #.##.###### ## #.##.##############. PkjL9_You start resting. PkjLM_You encounter an ice beast.PkjwM6Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PkjM Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetPkjNQkjMus.*****..Qkjg **####Y@****.QkjPh H*####.**Qkje % #.≈.≈...≈.  paramita the Student #.≈.§≈§≈≈.  Deep Elf of Sif Muna *.....Qkj  #.≈.......  Health: 36/36 ======================== #.≈≈≈≈≈≈≈≈ #. Magic: 14/20 ================-------- #......... .. AC: 2Qkj Str: 4 ##.####>.# #. EV: 11Int: 30Qkj  #.# #..# #. SH: 0Dex: 13 Qkj. ###.####..# #. XL:  7 Next: 77% Place: Dungeon:5 QkjW #..@...Y..# #. Noise: ---------  Time: 3435.5 (0.0) #.#.####..#########. e) +6 whip of Action {drain, Int+5}  Qkj #.#.# #.........>.. Cast: Magic Dart #.#.# #.# ##...... #.#.#####.####.#####Qkj  Qkj #.#............#  Y   ice beast (wandering) #.##......######  #.##.###### ## Qkj #.##.##############. _You start resting. _You encounter an ice beast.Qkj 6Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QkjD Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetQkj >   Qkj #.≈.  #.≈.  #.Qkj -    Qkj( ##.####>.#  #.# #..#  Qkjx G###.####..#  #..@.*.Y..#  Qkj #.#.####..# #.#.# >Qkj 1 #.#.# #.#  #.#.# #.#..Qkj Yally target) #.##.Qkj *   fulminant prism Qkj= D#.##. Qkj i===6.5 (1Magic DartQkj A**Qkjr g _You encounter an ice beast.  CasQkj !ting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qkj NAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!Rkjw6? #.≈.≈...≈.Rkj6 #.≈.§≈§≈≈. #.≈.......Rkj60 #.≈Rkj7) #Rkj27P #.........Rkjf7v  ##.####>.#Rkj7) #Rkj7o #.# #..#Rkj7) #Rkj8 ###.####..# #RkjL8 #.@..*.Y..#Rkj{8 # #.#.####..Rkj8#Rkj9 #.#.# #.> #.#.# #.# ## #.#.#####.####. #.#...# #.##......######Rkj3: #.##.######  #.##.#Rkj;1Y.RkjCRkjCP§≈§Rkj7Ia5==---7Rkj8NC**Rkj|Q RkjQW_Your fulminant prism crackles loudly.Rkj  #.≈§≈≈§≈≈. #.≈§...... #.≈≈≈≈≈≈≈≈Rkj N #......... Rkju ` ##.####>.# Rkj x #.# #..# RkjR x###.####..# Rkj o #....*Y...#Rkj  Rkj B #@#.####..#######Rkj  #.#.# #.........>Rkj  #.#.# #.# ##...Rkj e #.#.#####.####.###Rkj; | #.#............#Rkj L #.########Rkj x #.##.###### Rkj N #.##.############Rkjb P #.................Rkj# ' Rkj$ i.  The ice beast hits your fulminant prism.  The ice beast freezes your fulminant prism.Rkj5 7 #Rkj5 &###### Rkj5 Rkj:6 D  Your fulminant prism resists.  Rkj{6 oYour fulminant prism explodes!The blast of energy engulfs the ice beast!Rkj .....Y.  The ice beast is moderately wounded.Rkjr X=======8Magic DartRkj Rkj - _You hear an angry hiss.Rkj u .....≈≈≈≈≈≈≈........Rkj 9#.####>.# #.# #.###.###.....Y..#.####..########Rkj Q #.........>Rkj;  #.# ##....####.####.###...........##RkjZ #####Rkjt #.. ####.#####...##### Rkj Rkjز RkjY z-------9Magic DartRkjǶ Rkj Skjg?M  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Skj #.≈§......  paramita the Student #.≈≈≈≈≈≈≈≈  Deep Elf of Sif Muna *..... #.........  Health: 36/36 ========================Skj ##.####>.#  Magic: 11/20 =============----------- Skj:#.# #..#  AC: 2Str: 4Skjo ###.####..#  EV: 11Skj=Int: 30 Skj#**...Y...#  SH: 0Dex: 13Skj #*#.####..######## XL:  7 Next: 77% Place: Dungeon:5Skj% Skjg#@#.# #.........> Noise: ---------  Time: 3439.5 (0.0) Skj#*#.# #.# ##.... e) +6 whip of Action {drain, Int+5}  Skjv#*#.#####.####.### Cast: Magic Dart Skj:#.#............# Skj ? #.##......###### Skj+ SkjJF#.##.######   Skjh#.##.#############Skj4  Skj#.................Skj4  Skj7####.#####...##### The ice beast is moderately wounded. _You hear an angry hiss.  Skj^.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SkjAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetSkjt ^**@.Tkj!*Tkjo*Tkj-*.Tkjɟ #.≈§......paramita the Student#.≈≈≈≈≈≈≈≈Tkj YDeep Elf of Sif Muna *.....#.........Tkjx 'Health: 36/36 ========================##.####>.#Magic: 11/20 =============-----------Tkj }#.# #..#AC: 2Tkj iStr: 4###.####..#Tkjܠ [EV: 11Int: 30Tkj( #*....Y...#SH: 0Dex: 13Tkjc #.#.####..######## XL:  7 Next: 77% Place: Dungeon:5Tkj¡ #@#.# #.........> Noise: ---------  Time: 3439.5 (0.0)Tkj #.#.# #.# ##.... e) +6 whip of Action {drain, Int+5} TkjE x#.#.#####.####.### Cast: Magic Dart#.#............##.##......#######.##.######Tkjf r*   fulminant prism (unaware)Tkj N#.##.#############Tkj D#.................Tkjʢ ####.#####...#####Tkj >The ice beast is moderately wounded. Tkj 5_You hear an angry hiss.  TkjZ Casting: Fulminant Prism (dangerous; 2% risk of failure)  Tkj #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Tkjţ BPress: ? - help, Dir - move targetTkj f2====40.5 (1Tkj C**Tkjլ 9 _You hear an angry hiss.  CasTkj ting: Fulminant Prism (dangerous; 2% risk of failure)  Tkj MConfirm with . or Enter, or press ? or * to list all spells.Tkj2 Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target TkjM F_You conjure a prism of explosive energy!Tkj? ≈≈≈≈≈≈≈........#.####>.# #.# #.###.###*....Y..#.####..######## #.........> #.# ##....Tkj@ ####.####.###...........# ######Tkj7@ Q#######................Tkj[@ ###.#####...##### #.# #......<..TkjvE Tkj=G 0---1TkjJ A**TkjL  TkjuL W_Your fulminant prism crackles loudly.Ukj........#.####>.# #.# #.Ukj###.###*....Y..#.####..######## #.........>Ukj3 #.# ##....####.####.###...........# ######UkjP;#######Ukjle................###.#####...#####Ukj #.# #......<..####...####)UkjO2YUkj.Ukjܹ .  Your fulminant prism explodes!The blast of energy engulfs the ice beast!!Ukj5K####Ukj&,.....Ukj]95=======2Ukj5&Ukj)M _You kill the ice beast!Ukj} Ukj ~ Ukj~ Ukj Ukj0 j3==Ukj Ukj Ukj Ukj_ Ukj Ukj Ukj Ukjو UkjL j4==Ukj Ukj Ukje Ukj׋ Ukj Ukj k5===Ukj5 Ukj/ Ukjސ W _You start resting.Ukj+ eW-------Magic DartUkjd W   phantom (wandering)Ukj `8.5 (6Ukj K-------9.5 (7Ukj6 Ukj X _You encounter a phantom.VkjM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vkj #.........  paramita the Student ##.####>.#  Deep Elf of Sif Muna *..... #.# #..#  Health: 36/36 ======================== ###.####..#  Magic: 11/20 =============----------- Vkj‚]#*W...Y...#  AC: 2Str: 4 #*#.####..######## EV: 11Int: 30 Vkj#*#.# #.........> SH: 0Dex: 13 VkjH#.#.# #.# ##.... XL:  7 Next: 95% Place: Dungeon:5 #@#.#####.####.### Noise: ---------  Time: 3449.5 (0.0)Vkj #.#............#  e) +6 whip of Action {drain, Int+5} Vkj #.##......######  Cast: Magic Dart #.##.###### VkjX' #.##.############# #................. W   phantom ####.#####...##### #.# #......<..Vkjd #.#####...####) _You encounter a phantom.Vkj?Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetVkjC+Aim: a phantomWkja#G W*Wkj#&*WkjVN**@Wkj M.W**Wkj &*Xkj? #.........  paramita the Student ##.####>.#  Deep Elf of Sif Muna *..... #.# #..#  Health: 36/36 ======================== ###.####..#  Magic: 11/20 =============----------- #.....Y...#  AC: 2Str: 4 #W#.####..######## EV: 11Int: 30Xkj;@x #.#.# #.........> SH: 0Dex: 13 #.#.# #.# ##.... XL:  7 Next: 95% Place: Dungeon:5 #@#.#####.####.### Noise: ---------  Time: 3449.5 (0.0) Xkj@#.#............#  e) +6 whip of Action {drain, Int+5}  #.##......######  Cast: Magic Dart #.##.######  #.##.############# Xkj@#................. W   phantom ####.#####...##### #.# #......<.. #.#####...####) Xkj]A_You encounter a phantom.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetXkjDA   Xkj9E>.#  #.# #..#  ###  #XkjqE  #W# #.#.# > XkjE#*#.# #.#  #@# #.#XkjE  #.#  #.#XkjF #.# #..(ally target) Xkj.F###*   fulminant prism XkjZF#.# < )XkjGj===50.5 (1Magic DartXkjJXkjL6 _You conjure a prism of explosive energy!Xkj#.####>.# #.# #.###.###.....Y.Xkj\W#.####..########.#.# #.........>Xkj~*#.# #.# ##....XkjB.#.#####.####.###Xkj,...........# Xkj######XkjZB###### #######Xkj................###.#####...##### #.# #......<..####...####)XkjT.......## #.XkjB .Xkjk$WXkjXkj8`2=---1XkjC**Xkj XkjW_Your fulminant prism crackles loudly.Xkjd  #.# #.###.###.....Y.#.####..########Xkjvd W#.# #.........>*#.# #.# ##....Xkjd B.#.#####.####.###Xkjd +...........# Xkjd #Xkjd #####Xkj!e )###### XkjLe Q#######................Xkjke -###.#####...#####Xkje  #.# #......<..####...####)Xkje f.......## #.######### Xkj} .Xkj  Xkj #####   The phantom hits your fulminant prism.  Your fulminant prism explodes!Xkj >The blast of energy engulfs the phantom!Xkj .W...  The phantom is severely damaged.Xkj Y========2Magic DartXkju Xkj - _You hear an angry hiss.Ykj  Ykj'Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ykj"YkjLc #.# #..#  paramita the Student ###.####..#  Deep Elf of Sif Muna *.....Ykjc #**...Y...#  Health: 36/36 ======================== Ykjc#*#.####..######## Magic: 8/20=========---------------Ykjc #W#.# #.........> AC: 2Str: 4 Ykjc#*#.# #.# ##.... EV: 11Int: 30 YkjId#*#.#####.####.### SH: 0Dex: 13 #.#............#  XL:  7 Next: 95% Place: Dungeon:5 Ykjd#@##......######  Noise: ========-  Time: 3452.5 (0.0) #.##.######  e) +6 whip of Action {drain, Int+5}  Ykjd#.##.############# Cast: Magic Dart #................. ####.#####...##### #.# #......<.. W   phantom #.#####...####) Ykje#........## #. Ykj5eJ########## #. _You hear an angry hiss.  Ykje7Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYkjfhAim: a phantom (severely damaged)Ykj`} ~ ..W**Ykj_,.*Ykj6*@ZkjjcW***Zkjg #.# #..#  paramita the Student ###.####..#  Deep Elf of Sif Muna *..... #.....Y...#  Health: 36/36 ======================== #.#.####..######## Magic: 8/20=========--------------- #.#.# #.........> AC: 2Str: 4 #W#.# #.# ##.... EV: 11Int: 30 #.#.#####.####.### SH: 0Dex: 13 #.#............#  XL:  7 Next: 95% Place: Dungeon:5 #@##......######  Noise: ========-  Time: 3452.5 (0.0) #.##.######  e) +6 whip of Action {drain, Int+5}  #.##.############# Cast: Magic Dart #................. ####.#####...##### #.# #......<..Zkj W   phantom #.#####...####) #........## #. ########## #. _You hear an angry hiss.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target #.# #..#  ###  #..  #.# #.#.# > #W#.# #.#  #.# #*#  #@#  #.#  #.# # ### #.# <(allyZkj< target) ) *   fulminant prism    ===-----3.5 (1Magic DartZkj-A**Zkj6 _You conjure a prism of explosive energy!Zkj ###.###.....Y.#.####..######## #.........>W#.# #.# ##.....#.#####.####.###*#............# .##Zkjc ?########### #######................###.#####...##### #.# #......<..####...####)Zkj p.......## #.#########  Zkj D.WZkjf Zkj͓ 9=--------4Zkj C**Zkj e _Your fulminant prism crackles loudly.[kj'.....Y.[kjȄ#.####..######## #.........> #.# ##....[kjW#.#####.####.###*#............# [kj;(.#######[kj{A###### #######[kj................###.#####...#####[kj #.# #......<..####...####)[kj?.......## #.[kj31#########  [kj.[kj/ .  [kj@The phantom hits your fulminant prism but does no damage.  [kj/Your fulminant prism explodes![kj#FThe blast of energy engulfs the phantom!![kj!I#####[kj0[kj~ .....  You destroy the phantom![kj[kj"#.....Y...#paramita the Student#.#.####..######## Deep Elf of Sif Muna *.....#.#.# #.........> Health: 36/36 ========================[kjEz#.#.# #.# ##.... Magic: 9/21==========--------------#.#.#####.####.### AC: 2Str: 4#.#............#EV: 11Int: 30#.##......######SH: 0Dex: 13#.##.######[kjgXL:  7 Next: 110% Place: Dungeon:5#@##.############# Noise: ========-  Time: 3455.5 (1.0)[kj#................. e) +6 whip of Action {drain, Int+5} ####.#####...##### Cast: Magic Dart#.# #......<..#.#####...####)#........## #.[kj# ########## #. #.[kjg #.  _You conjure a prism of explosive energy! _Your fulminant prism crackles loudly.[kj|The phantom hits your fulminant prism but does no damage.  Your fulminant prism explodes!The blast of energy engulfs the phantom!!  You destroy the phantom! _You hear an angry hiss.  You have reached level 8![kj1%/  --more--\kjm r41/412-18 5% \kj\kjP _You feel clever.\kjh* 3\kj* \kj, \kj- ,\kj. \kj. O10/22=\kj/ \kjm/ \kjh0 \kj0 \kj 1 \kj2 \kjv2 \kj2 \kj3 \kj 4 #1\kj34 <===\kj4 \kj5 \kj#6 \kjy6 \kj7 \kj7 \kj68 \kjm9 \kj9 l12===\kj1: \kji; \kj; \kj< \kj>= \kj= \kj= \kj? \kje? j3==\kj? \kj@ \kjEA \kjA \kjB \kjB j4==\kjXC \kjYD \kjD \kjE \kjF \kjKF \kjF \kjG \kjG j5==\kjwH \kjI \kjJ \kjoJ \kjK \kjK \kjPL \kjM \kjN j6==\kjN \kj:P B\kjLQ \kjQ \kjQ \kj S \kjfS j7==\kjS \kjT \kjDU \kjU \kjV \kjV h8==\kj^W \kjX \kjX \kj*Y \kjZ \kjZ \kj+[ \kjH\ \kj\ h9==\kj!] \kjB^ \kj^ \kj _ \kj_ \kjU` \kj` \kja \kj b i20==\kjb \kjc \kjc \kjAd \kj!e \kj}e \kje \kjf \kj>g h1==\kjg \kjh \kj(i \kjsi \kjzj \kjj \kj!k \kjl n _You start resting.Magic restored.\kjq ?--------\kjDu 090.5 (35.0)\kj2  f - Volatile BlastmotesFire/Translocation^kj>1%3  g - Sublimation of BloodNecromancy^kj,2%2  h - SwiftnessAir^kj4% 3  i - Vampiric DrainingNecromancy4% 3  j - Anguish^kj?Hexes/Necromancy^kj`h16% 4 13 spell levels left ^kj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`kj8 `kj$ `kj' {#.....Y...#paramita the Student`kj' #.#.####..######## Deep Elf of Sif Muna *.....#.#.# #.........> Health: 41/41 ========================`kj ( #.#.# #.# ##.... Magic: 22/22 ========================#.#.#####.####.### AC: 2Str: 4`kj`( #.#............#EV: 11Int: 31#.##......######SH: 0Dex: 13#.##.######XL:  8 Next:  5% Place: Dungeon:5`kj( z#@##.############# Noise: ---------  Time: 3491.5 (0.0)#................. e) +6 whip of Action {drain, Int+5} `kj( H####.#####...##### Cast: Magic Dart#.# #......<..#.#####...####)#........## #.`kj(  ########## #. #.`kj(  #. You destroy the phantom! `kj7) _You hear an angry hiss.  You have reached level 8! _You feel clever. `kj^) __You start resting. _Magic restored.`kj$,  `kjY, J Okay, then.`kj- `kju0 `kj1 . _`kj`kj `kj `kj`kj7`kj$ _`kj!`kj(`kjo.`kj/`kj1`kj7`kj<`kj=`kj?akjakj[ %  akj BYou encounter an iguana.akj###.####..# #.##.....Y...# #.#.#.####..#########.##.#.# #.........>#.#.# #.# ##......#.#.#####.####.#######.#............# akj] #.##...l..#######.##@###### akj!7#.##.###############...................Magic Dart####.#####...########akjv!x#.# #......<..###akj!#.#####...####)... l   iguana (wandering)akj"#........## #.†.#akj"g########## #....akj"0#...#akj-El.4.5 (3akj0=ClakjA&==akjTB5.5 (4akjPakjW0 _The iguana hisses angrily.akj 7  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.akj akj  ###.####..# #.# paramita the Student #.....Y...# #.# Deep Elf of Sif Muna *..... #.#.####..#########.# Health: 41/41 ========================akjI R #.#.# #.........>... Magic: 20/22 =====================--- #.#.# #.# ##......# AC: 2akj~ Str: 4 #.#.#####.####.###### EV: 11Int: 31 akj #.#............#  SH: 0Dex: 13 akj )#.##.*l...######  XL:  8 Next:  5% Place: Dungeon:5 #.##@###### ### Noise: ==-------  Time: 3495.5 (0.0) akj #.##.##############.. e) +6 whip of Action {drain, Int+5}  #...................# Cast: Magic Dart ####.#####...######## #.# #......<..### #.#####...####)... l   iguana #........## #.†.# ########## #.... #...# _The iguana hisses angrily.  akj" Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (90% to hit)akj0+###.####..##.# paramita the Student#.....Y...##.# Deep Elf of Sif Muna *.....#.#.####..#########.# Health: 41/41 ========================#.#.# #.........>... Magic: 20/22 =====================---akj#.#.# #.# ##......# AC: 2Str: 4#.#.#####.####.###### EV: 11Int: 31#.#....**......#SH: 0Dex: 13#.##.**...######XL:  8 Next:  5% Place: Dungeon:5#.##@######akj### Noise: ==-------  Time: 3495.5 (0.0)#.##.##############.. e) +6 whip of Action {drain, Int+5} #...................# Cast: Magic Dart####.#####...#########.# #......<..###akj}#.#####...####)... l   iguana#........## #.†.########### #....#...#Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.akjl0Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (90% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!bkj47l.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (90% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is severely wounded.bkj !..bkj h6.5 (1Ray bkj5bkjf _(Press . to maintain the ray.)bkjU .  The searing ray hits the iguana!bkjY**bkj bkj.!..bkj787Magic Dart+ bkj:bkjl<J _You kill the iguana!bkj bkjZ bkj bkj K  You stop channelling your searing ray.bkj / _bkj bkj bkj bkji bkj bkj= #1bkjm (=bkj bkjm bkj bkjH bkj} bkj bkjm bkj bkj5 S2===bkjg bkj bkj bkj bkj4 bkj bkj bkj5 bkj bkj bkj3 bkjH bkj bkj+ bkj bkj bkj/ :==bkj bkj bkj bkj bkjv bkj bkj bkj' bkj bkj bkj bkj bkj bkj bkjv bkj) bkjN bkj! bkj:# bkj# bkj0$ bkj% bkj& bkj;' bkj' bkjb) bkj* bkj2+ bkj+ bkj- bkj/ bkj`0 bkj1 bkji3 bkjK5 bkj5 bkj6 bkj8 bkj: bkjy: bkj; bkj= bkj? bkj? bkj@ bkjB bkj E bkjE bkjF bkj[ `bkj\ bkjO] bkj] bkjL` $ bkj` -_c - a wand of roots (18) (gained 11 charges)bkja bkjb bkj1c bkjd bkjf bkj}f bkjg bkj|h bkji bkj8j bkjj bkjl bkjn bkjwn bkjn bkjp bkj r bkjir bkjs bkj]t bkju bkj2v bkjv bkj x bkjy bkjy bkjz bkjh| bkj} bkj1~ bkj~ bkj bkj bkjc bkj݁ bkj$ bkjT bkj bkj9 bkjM bkj bkj bkjT bkj bkj? bkj bkj bkj) bkjp bkj bkj1 bkj bkj2 bkj bkj bkj bkj bkjb bkj bkj bkj bkj^ bkj— bkj bkj bkj bkj] bkj› bkj bkj bkjV bkjK bkj] bkjş bkj# bkj bkj bkjp bkj΢ bkj bkjo bkj bkj bkj bkj bkjd bkjŧ bkj bkjЩ bkj bkj bkj} bkjh bkjĬ bkj+ bkj8 bkj+ bkj bkj bkjհ bkj bkj? bkj bkj bkj bkj bkjz bkj2 bkj bkjx bkjۺ bkjo bkj bkj bkj? bkjҿ bkj bkj- bkj bkjA bkjR bkj bkj0 bkj bkj bkj bkj bkj9 bkj- bkj bkj bkj bkj bkj bkj\ bkj bkja bkj bkj4 bkj bkj0 bkj bkj bkj bkj bkj2 bkj bkj bkjS bkj bkj5 bkjj bkj bkj bkj bkj bkj bkj bkj bkj bkj bkj bkj bkj bkj bkj, bkj bkj bkj bkj bkj^ bkjg bkjI bkj bkj bkj( bkjB bkj bkj% bkjC bkj_ bkj bkjB bkj6 bkjI bkj bkj# bkj bkj bkj Bbkj bkj bkjL bkjM bkjg bkj bkj( bkj bkj bkjW bkj bkj bkj bkjr bkj bkj bkj bkj0 bkj bkj bkj% bkj bkj bkj  bkj bkj bkjS bkjb bkj #.<..#####.###.#.#.# #.#.######.###..#..# #.............##.###.## bkj, }#...########....## ##.# #bkjZ B#... ##.##.###.###.....#########.#..÷#.....................####...####.bkj 6###...####.#####..#.#.# #.#. #@# #....#.# --579.5 (82.0)bkj @ #.# #._..#.# ## #.# #....#.####.bkj  ... #..#........ ######.####.. #.# ##bkj" s# #..#bkjH )## #.####.##bkjm W#. #.bkj bkj" H--80.5 (83bkj$& bkj' # _Found a mace.dkjݤdkj]C  Skill  Level Cost  Apt Skill  Level Cost  Apt dkjҨ a - Fighting   0.0   1.4  -2   k + Spellcasting 8.6   5.3  +3           b - Maces & Flails   0.0   1.7  -3   l + Conjurations 6.6   5.9  +1  dkjX@ c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1   d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1  dkj] e - Throwing   0.0   1.0   0           o - Evocations   0.0   0.8  +1  dkj f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0   g - Ranged Weapons   0.0   0.6  +3      dkjl         h - Armour   0.0   1.4  -2       i - Dodging   2.4   2.1  +2  dkjʪO     j - Stealth   2.4   1.8  +3              dkj>                    dkj    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  dkj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsekjbekjcekjhekjm+ekjm#.<..#####.###.#.#.# # paramita the Studentekjm#.#.######.###..#..# # Deep Elf of Sif Muna *.....ekjn#.............##.###.## # Health: 41/41 ========================ekjo#...########....## ##.# # Magic: 22/22 ========================#...##.##.###.#### AC: 2Str: 4.....#########.#..÷#...... EV: 11Int: 31...............####...####. SH: 0Dex: 13###...####.#####..#.#.# #. XL:  8 Next:  8% Place: Dungeon:5#. #@# #....#.# ## Noise: ---------  Time: 3580.5 (0.0)#.# #._..#.# ## e) +6 whip of Action {drain, Int+5} #.# #....#.####. Cast: Magic Dart... #..#..kj?pm......#.# ######.####.#..#.# ###.##.#.#)###.#####.###. #.# _(Press . to maintain the ray.)  The searing ray hits the iguana! ekjp_You kill the iguana! _You stop channelling your searing ray. _c - a wand of roots (18) (gained 11 charges) _Found a mace.ekj+tekj6wekjxekjzekjzh ekjrj  Spells (Memorise)TypeFailure Level  a - Foxfireekjj Conjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - ShockConjuration/Air1%1  d - SlowHexes1%1  ekjYk e - Static DischargeConjuration/Air1%2  f - Volatile BlastmotesFire/Translocation1%3  ekjk \g - Sublimation of BloodNecromancy2%2  h - SwiftnessAirekjgl 4% 3  i - Vampiric DrainingNecromancy4% 3  j - AnguishHexes/Necromancyekjl h16% 4 13 spell levels left ekj-m ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjkj֔DescribMemorise|Describekkj 1Swiftness kkjc Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time. kkj @Level: 3 School: AirFail: 4% kkj %Power: 13% Range: N/A kkj lNoise: Quiet Miscasting this spell causes magic contamination and also deals up to 9 electrickkj+ $damage. _________________ kkjS e“JUST WALK OUT  you can leave!!!  work  social thing  movies kkj| home kkj  class  dentist kkj h clothes shoppi  too fancy weed storerkj Spells (Describe)TypeFailure Levela - FoxfireConjuration/Fire1%1  b - Kinetic GrapnelForgecraftrkjdr1% 1  c - ShockConjuration/Air 1%1  d - SlowHexes1%rkjׁ1  e - Static Discharge  Conjuration/Air1%2  f - Volatile BlastmotesFire/Translocation1%3 rkj$q g - Sublimation of BloodNecromancy2%2  h - SwiftnessAirrkjk4% 3  i - Vampiric DrainingNecromancy4% 3  j - AnguishrkjoHexes/Necromancy 16% 4 rkj8rkj9O13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helprkj<[Esc] exitrkjEy rkj~ rkj f#.<..#####.###.#.#.# # paramita the Student#.#.######.###..#..# # Deep Elf of Sif Muna *.....rkjH ^#.............##.###.## # Health: 41/41 ========================#...########....## ##.# # Magic: 22/22 ========================#...##.##.###.#### AC: 2rkjDŽ Str: 4.....#########.#..÷#...... EV: 11Int: 31rkj ...............####...####. SH: 0Dex: 13rkj؅ h###...####.#####..#.#.# #. XL:  8 Next:  8% Place: Dungeon:5#. #@# #....#.# ## Noise: ---------  Time: 3580.5 (0.0)rkj@ #.# #._..#.# ## e) +6 whip of Action {drain, Int+5} rkj 6#.# #....#.####. Cast: Magic Dart... #..#........#.# ######.####.#..#.# ###.#rkj+ Z#.#.#)##rkjq 7#.#####.##rkj #. #.# _(Press . to maintain the ray.)  rkj KThe searing ray hits the iguana! _You kill the iguana! rkjA C_You stop channelling your searing ray. rkj A_c - a wand of roots (18) (gained 11 charges) _Found a mace.rkj C  The searing ray hits the iguana! rkj l_You kill the iguana! _You stop channelling your searing ray. _rkjO 3c - a wand of roots (18) (gained 11 charges) _rkj EFound a mace.  Okay, then.rkj; rkjb rkjĔ . _skj]dskjdskjeskjfskj&hskjti: _skjjskjkskj3lskjlskjmskjOoskjoskjIpskjqskj@sskjtsskj;tskj/uskjYvskjvskj>wskjxskj{Bskj|skj}skj%~skj~skjQskjzskjskj^skjWskjiskjskjNskjbBskjۋXskjӓskjXskj5skjuskjskjskjZskjskjuskjskjnskjskjskj\skj#,skjϦskj,skjxskjskjskjskjskjҭskjskjskjñskjskjskjskj=skjuskjxskjoskj7skjnskjskjXskjskjIskjskjskjuskjskjskjskjskjskjskjskjsskjskjaskjWskjKskjskjskjskjskj4skjskjskjskj'skjskjFskjlskjskjskjskjskjskjskj7skjskjskjskjskjskjKskjskjUskjskjskjskjskjskjskjskjskj9skjpskjskj/skjskjskjaskjskj+skjskjskjskjeskjskjskjskjskjFskjskj:skjCskj{skjskjskjskjskjgskj4 skj skjH skj skjg skju skj skjPskjskjskjskjskjskjskjskjskj skj(skjwskj skjskjskjPskjskjBskjnskjskj skj_ skj skj"skjJ#skj#skj+$skjU%skj&skj&skjU'skj(skj)skj#*skj*skj+skj,skj'-skj-skj.skj0skj0,skj1skj13,skj3skj;H skjB; ##########  ........###  #.........###### skjw;D ####.###..........#  #.....@..#....###.####.##.#####.....##.#....skj;# ##.##.# #>...<.....^..#.#.....#####.....###...........#.<..#####.####.....#####.#.#.######.###skj; #........##.............## #.....##.##...########....skj<  #.....##.##...# ##.## skj<YYou pick up a parchment of Disjunction and begin reading...skj#?1637.5 (57.0)skj@,8.5 (58skjCskjfDD _You add the spell Disjunction to your library.tkjOtkjaPtkjPtkj'StkjVBtkjVtkjDWtkjW,tkjYtkjZtkjYZtkjZtkj[tkj\,tkj[]tkj_tkj`,tkje`tkj]atkjb,tkj/ctkjctkjdtkjdtkj*etkj!ftkjftkjgtkjlgtkj/htkj itkjBitkjitkjjtkjLktkjktkjktkjmtkjyntkjntkjntkjptkjptkjptkjWqtkjrtkj stkjWstkjstkjttkjutkjutkjvtkj'wtkjwtkj#xtkjxtkjytkjztkjztkjO{tkjW|tkjq~Btkj:tkj;tkjttkj tkjtkjtkjOtkjtkj{Btkjtkjtkjш,tkjtkjtkj,tkjtkjӍtkj,tkjtkjnBtkjtkj\tkj<,tkjtkjtkjtkjtkjZtkj|tkjntkjtkj/tkjtkjԛtkjtkj]tkj{tkj^tkjtkjtkj՟tkjtkj7tkjutkjEtkjKtkj{tkjtkjPtkjYtkjtkj!tkjtkjWtkjtkjtkjxtkjtkjtkjUtkjtkjHtkjtkj;tkj[tkjtkjtkjtkjǶtkj߷tkj+tkjtkjtkjtkjhtkjtkjtkjbtkjtkjQtkjtkj tkjNtkj tkjEtkjtkjtkjtkjstkjtkjKtkjtkj$tkjtkjtkjtkjttkjtkjtkjtkjtkjtkj`tkjtkj#tkjltkjtkj\tkjtkjtkjtkjtkjatkjW,tkjtkjtkjtkjtkjvtkj=tkj tkjLtkjtkjftkj tkjWtkjtkjtkj;tkjntkjtkj tkj BtkjT #........##.....  tkj#.....##.##...##  #.....##.##...#  #.............##  tkjo#.#.#.##........  #.........#.#####...##  tkj/W#.#####.#.#.# #...#  tkj\j #.######...## #...#   #....@###.## #...91.5 (53 tkj-  #####.###.# ###.   #.#...# #...#### tkj  #.#.### #.###   #.#.# #.#   #.#.# #.# tkjH  #.#.# ####.##   #.#.# #.....#####   #.#.# #..........tkjtkjtkjE _Done exploring.tkjA3tkjtkj..........0.0).###..#...tkjs*.#..#..#..#..#..#.tkjetkj0tkjE _Done exploring.ukjukj!Level 5 of the Dungeon<<<<>>>>__(Press ? for help) #.#.....#####.....##.......#.#.# #.##.# ukjy #...........#.<..#####.###.#.#.# #.# #######.#  #.....#####.#.#.######.###..#..# #.# #.......#  #........##.............##.###.## #.# #.#################  #.....##.##...########....## ##.# #.# #.# #.........#  #.....##.##...#ukjb##.##.###.####.# #.# #.#######[#  #.............#########.#..÷#.......# #.# #.# #.#  #######.#.#.##...............####...####..###.#######.# #.#  #.........#.#####...####.#####..#.#.# #..............# #.#  #.#####.#.#.# #...# #.# #....#.# ##.###.#######.# #.#  #.######...## #...# #.# #._..#.# ##.###.# #.# #.#  ukjC #....@###.## #...####.#####....#.####...##.# #.#######.#  #####.###.# ###............#..#..........##.# #.........#  #.#...# #...######.###.######.####...##.# #####.#####  #.#.### #.### #..##.# #.# ######.##...#  #.#.# #.# ##.#.#.# #.##.#ukj`#.###  #.#.# #.# #)###..# #.##.#########.###  #.#.# ####.## ##.#.#.# #.#ukj"#.............#  #.#.# #.....########.##.# #.############.#.#  #.#.# #...........##.##.# #.##.#.#  ukjh#.#.# #.≈≈≈≈≈≈≈≈≈.##.##.### #.##.#.#  #.#.####§§§..§...≈.........# #.##.#.#  ukj#.....).§≈§≈.≈≈≈.≈.#####.#.# #.#####.#.#ukj .An escape hatch in the floor (D:5) #....@###.## #...####.#####....#.####...##.# #.#######.######.###.# ###............#..#..........##.# #.........##.#...# #...######.###.####...##.# #####.#####ukj |#.#.### #.### #..##.# #.# ######.# #...##.#.# #.# ##.#.#.# #.#  #.####.#.# #.# #)###..# #.# #.#########.####.#.# ####.## ##.#.#.# #.# #.............# #.#.# #.....########.##.# #.# ####.#.#ukj 8 #.#.# #...........##.##.# #.##.#.# #.#.# #.≈≈≈≈≈≈≈≈≈.##.##.### #.##.#.# #.#.####§§§..§...≈.........# #.##.#.# #.....).§≈§≈.≈≈≈.≈.#####.#.# #.ukj G#.# #######).§.≈§..≈.≈.# #.#.# #....##.#÷# ##.≈.§§§.≈.≈.## #...# ####.# #######.#.ukjJ # #.≈.≈.§.≈.≈..####..## #.# #...... #.≈.≈≈§≈§.≈........#### #.# #.##..... #.≈.......≈...........# #.# #.##.##..#ukj  #.≈≈≈≈≈≈≈≈≈....###.##.#####.# #.##.#...# ......................# #.##.#.#.# ##.####>.#...#####.##.####### ########.##.....#ukj  #.# #..#...# #.##.# #..........##.### ###.####..##### #.##.# #.######.#.##.# #.........# #.##.# #.# #.#.##.#vkjt stone staircase leading down (D:5) #.#####.###..........# #.........>.# #.##........#....###.########### #.#########.#vkj~ #.##.##.#####.....##.#.........# #.# #.# #.##.##.# #>...<.....^......#.# #.# #.# #.#.....#####.....##.......#.#.# #.# #.# #...........#.<..#####.###.#.#.# #.# #######.#vkjw #.....#####.#.#.######.###..#..# #.#vkje #........##.............##.###.## #.# #.######## #.....##.##...########....## ##.# #.# #.# #.........# #.....##.##...# ##.##.###.####.# #.# #.#######[# #.............#########.#..÷#.......# #.# #.# #.########.#.#.##...............####...####..###.#######.# #.##.........#.#####...####.#####..#.#.# #..............# #.##.#####.#.#.# #...# #.# #....#.# ##.###.#######.# #.##.######...## #...# #.# #._..#.# ##.###.# #.# #.##....@###.## #...####.#####....#.####...##.# #.#######.######.###.# ###.....#..#..........##.# #.........#vkjCA#.#...# #...######.###.######.####...##.# #####.######.#.### #.### #..##.# #.# ######.# #...##.#.# #.# ##.#.#.# #.# #.# #.###vkjR#.#.# #.# #)###..# #.# #.#########.####.#.# ####.## ##.#.#.# #.# #.............##.#.# #.....########.##.# #.# ###########.#.#wkjڝwkj9 wkj!#........##..... paramita the Student  #.....##.##...## Deep Elf of Sif Muna *.....  wkjO7#.....##.##...# Health: 41/41 ========================  #.............## Magic: 22/22 ======================== wkj~ #######.#.#.##........ AC: 2Str: 4  #.........#.#####...## EV: 11wkjInt: 31  #.#####.#.#.# #...# SH: 0wkjٯ?Dex: 13  wkj=#.######...## #...# XL:  8 Next:  8% Place: Dungeon:5  #....@###.## #...## Noise: ---------  Time: 3691.5 (0.0)  wkj2#####.###.# ###..... e) +6 whip of Action {drain, Int+5}  wkj`0#.#...# #...#### Cast: Magic Dart  #.#.### #.###  wkj5#.#.# #.#  #.#.# #.#  #.#.# ####.##  #.#.# #.....#####   #.#.# #..........wkja You pick up a parchment of Disjunction and begin reading... _You add the spell Disjunction to your library. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelwkjI<A stone staircase leading down.wkjwkj wkj'wkjwkj1@ _wkjӺwkjwkjwkj6wkjwkjؾwkj0wkjwkj6wkjwkj1wkj{wkjBwkjwkj,wkjwkjwkjQwkjwkjWwkjwkjUwkjwkjKwkjwkj8wkjwkjwkjwkj5wkjwkj4wkj-wkjuwkjwkjwkjwkj wkjwkj*wkj7wkjwwkjwkjwkj,wkjfwkjwkjwkj4wkjwkj@wkjYwkjwkjwkj|wkjewkjwkjwkj5wkjwkjwkjwkj?wkjwkjwkjHwkjwkjwkjQwkj`wkjwkjHwkjtwkjxwkjwkj~wkjwkjwkjwkjwkjwkjwkjCwkjwkjwkjwkj"wkjwkjwkjwkjwkjwkj wkj wkj wkjd wkjS  ###############  #.............###  #.#####.........###### wkj! #.#####.###..........#  #.##........#....###.######## wkjVz #.##.##.#####.....##.#.......  #.##.##.# #@...<.....^......718.5 (27.0) wkjx #.#.....#####.....##.......#  #...........#.<..#####.###.#.  #.....#####.#.#.######.###..# wkj5 #........##.............##.##  #.....##.##...########....##  #.....##.##...# ##.##.##  #.............#########.#..÷ wkj[#####.#.#.##...............####wkjwkjwkj[ _There is a stone staircase leading down here.wkjwkjwkjwkjwkj89.5 (1.0) _wkjwkj,96  You climb downwards.wkj  ##########  .........#  .........# .....[...###...  .......@....... wkjx .o.......###o..  ...........  .........### ########## o   Blorkula the orcula (polearm, dormant) wkjo   orc (asleep)  You encounter Blorkula the orcula and an orc.wkjr/  --more--xkj2 xkj? ^ooxkjz @21.0 (2.5Magic Dartxkj xkj͠ & _Found a leather armour.xkjĢ a _There is a stone staircase leading up here.{kj;{kj{kj{{kjJ8o.{kj&{kj{kjK$2.0 (1.0 {kjy _{kj{kj$w&5{kjC{################.............####.#####.........#######.#####.###..........#{kj{9#.##........#....###.#########.##.##.#####.....##.#.......#.##.##.# #@...<.....^......#.#.....#####.....##.......#.#...........#.<..#####.###.#.#.....#####.#.#.######.###..##........##.............##.###.....##.##...########....##{kj{|P#.....##.##...###.##.###.............#########.#..÷#  #####.#.#.##...............####.. {kjK3.5 (2.5Magic Dart{kj*{kj{kj! _You climb upwards.{kj c _There is a stone staircase leading down here.{kj {kjm VA stone staircase leading down (D:5)(Press ? for help) ###############  #.............###  #.#####.........###################  #.#####.###..........##.........>.#  #.##........#....###.########### #.#########.#  #.##.##.#####.....##.#.........# #.##.#  {kj 8#.##.##.# #@...<.....^......#.# #.##.#  #.#.....#####.....##.......#.#.# #.##.#  #...........#.<..#####.###.#.#.# #.# #######.#  #.....#####.#.#.######.###..#..# #.# #.......#  {kjv #........##.............##.###.## #.# #.#################  #.....##.##...########....## ##.# #.# #.# #.........#  #.....##.##...###.##.###.####.# #.# #.#######[#  #.............#########.#..÷#.......# #.# #.# #.# {kj.  #######.#.#.##...............####...####..###.#######.# #.#  #.........#.#####...####.#####..#.#.# #..............# #.#  #.#####.#.#.# #...# #.# #....#.# ##.###.#######.# #.#  #.######...## #...# #.# #._..#.# ##.###.# #.# #.#  {kj± k#.....###.## #...####.#####....#.####...##.# #.#######.#  #####.###.# ###............#..#..........##.# #.........#  #.#...# #...######.###.######.####...##.# #####.#####  #.#.### #.### #..##.# #.# ######.##...#  {kj* #.#.# #.# ##.#.#.# #.##.##.###|kj.#...#####.##.####### ########.## #.# #..#...# #.##.# #..........##.###|kjO< ###.####..##### #.##.# #.######.#.##.# #.........# #.##.# #.# #.#.##.|kj1P"#|kjMl  stone staircase leading down (D:5)|kjpN8>  #.#.####..#########.##.###.######.#.##.#  #.#.# #.........>......##.##.....#.##.#  #.#.# ##.####......##..##.##.#####.##.#  |kjN#.#.#####.####.#######..##.##.#####.##.#  #.#............# #..##..........##.#}kj&c}kjuparamita the StudentDeep Elf of Sif Muna *.....###############Health: 41/41 ========================#.............###Magic: 22/22 ========================#.#####.........######AC: 2Str: 4#.#####.###..........#EV: 11}kju4Int: 31#.##........#....###.######## SH: 0Dex: 13#.##.##.#####.....##.#....... XL:  8 Next:  8% Place: Dungeon:5#.##.##.# #@...<.....^...... Noise: ---------  Time: 3723.5 (0.0)#.#.....#####.....##.......#. e) +6 whip of Action {drain, Int+5} #...........#.<..#####.###.#. Cast: Magic Dart#.....#####.#.#.######.###..#}kj.v$#........##.............##.###.....##.##...########....## #.....##.##...###.##.## #.............#########.#..÷#  #####.#.#.##...............####..  }kjvJ_Found a leather armour. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.}kjv}kj)x}kj~}kj}kj%* _}kjc}kj}kj4}kj{}kj}kj@}kj1}kj}kje}kj'}kjd}kj̏}kjf}kj<}kjS}kj}kjB}kjٗ}kj˜}kj}kj}kj+,}kj,}kj}kj[}kj}kj}kjw}kjB}kj}kj }kjP}kjũ}kjܫ}kj}kjD}kj~}kj}kjͰ}kj}kjR}kj}kj ,}kj̵}kjŷ}kj},}kj.}kj!}kj,}kjq}kjP}kj,}kj}kj}kj,}kj}kj}kj,}kj}kjQ}kj|}kj}kjR}kj}kjb}kj}kj<}kj}kj}kjO}kj}kj}kjo}kj }kj}kj}kj<}kj}kjH}kj}kj,}kj5}kj}kj}kj/}kj}kjL}kjo}kj}kj}kj%n}kj2}kj}}kj}kj}kji}kj}kj"}kjV}kj}kjA}kj}kj}kj}kj(}kj}kj}kj}kjC}kj}kj}kj}kj}kj}kj}kj}kj}kjb}kjI}kj}kj:}kj}kj}kj,}kj}kj}kj}kj }kjj }kjQ }kj> }kjw }kj }kj }kj }kj!}kj}kj}kj}kjd}kj2}kj#.≈.......≈...........# #.# #.≈≈≈≈≈≈≈≈≈....###.##.#####.# #...........................# }kj(##.####>.#...#####.##.####### ####.# #..#...# #.##.# #.. ##.####..##### #.##.# #.# }kjc.........# #.##.# #. .#.####..#########.##.## #.# .#.# #.........@......# #.#640.0) }kj6.#.# ##.####......##..# #.# .#.#####.####.#######..# #.# }kjp.#............# #..# #.. .##......###### #..# # .##.###### ####<.##### }kj.##.##############.........#### .......##..###........#####...#########..# ########}kjM}kj}kj[ _There is a stone staircase leading down here.}kj }kj }kj^ }kjG }kj 84.5 (1.0) _}kj- }kjA 6 _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  You climb downwards.  Level annotation: Blorkula the orcula}kj         ######### }kj   #..[.....   #........   #........   #o....... }kjo /  #@.......   #..o.....   #[.o.....   #....o... }kj   #........   #........ oooo 4 orcs (1 polearm, asleep)   ######.##  ..  }kjB ?6.0 (2.5Magic Dart}kj }kjj | _You encounter 4 orcs.Found a chain mail and a plate armour.}kj a _There is a stone staircase leading up here.~kj%   ~kjA& Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~kjcs )You erupt in a blast of force! The mystic blast hits the orc!~kj_ )You kill the orc!The mystic blast hits the orc!~kj  o.  The mystic blast hits the orc!.  The orc is almost dead.The orc shouts!  The orc is knocked back by the mystic blast.~kj o.oo 2 orcs (1 polearm)~kjŕ 18-----=====7.0 (1.0~kj ~kj % _The orc shouts!kj9 W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj? : kj  paramita the Student  Deep Elf of Sif Muna *..... kjR  Health: 41/41 ======================== kjN #########  Magic: 16/22 =================------- #o.[.....  AC: 2Str: 4kj$ R #........  EV: 11Int: 31 #........  SH: 0kj> +Dex: 13 #........  XL:  8 Next:  8% Place: Dungeon:6 kj #@.......  Noise: =====----  Time: 3767.0 (0.0) #.*).....  e) +6 whip of Action {drain, Int+5}  kj D#[.*.....  Cast: Magic Dart #...o....  kj #........  #........  oo 2 orcs (1 polearm) ######.##  kj I..  _The orc shouts!  kj} Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kjC Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (92% to hit)kj.7 kj/paramita the Student  Deep Elf of Sif Muna *..... kjG/~ Health: 41/41 ======================== kj/5 #########kj/tMagic: 16/22 =================-------  kj/#o.[.....AC: 2kj0>Str: 4  kjP0]#........EV: 11kj0?Int: 31  kj0]#........SH: 0kj0oDex: 13  #........kj01XL:  8 Next:  8% Place: Dungeon:6  kjq1#@.......Noise: =====----  Time: 3767.0 (0.0) kj1 #.*).....e) +6 whip of Action {drain, Int+5}  kj2#[.*.....Cast: Magic Dart  #...*....  #....*...  #........oo 2 orcs (1 polearm)  ######.##  kj20..  kjK38Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj3yAiming: Searing Ray (safe; 1% risk of failure)  kj3;Press: ? - help, Shift-Dir - straight linekj3Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (92% to hit)You focus your ray upon the orc. The searing ray hits the orc.kj-2.oonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  kjaPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (92% to hit)You focus your ray upon the orc. The searing ray hits the orc.  The orc is heavily wounded.kja9o.kj+....kj==---8.0 (1Ray kjkjf _(Press . to maintain the ray.)kjpt )The searing ray hits the orc!kjs****   orc (kjQ.okjU.)..kjR----9+ kjYkj+G _You kill the orc!kjx  kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjkj2yI  paramita the Student  Deep Elf of Sif Muna *.....  Health: 41/41 ======================== #########  Magic: 14/22 ===============---------kjyz #..[.....  AC: 2Str: 4 #........  EV: 11Int: 31 #o.......  SH: 0Dex: 13 #*.......  XL:  8 Next:  8% Place: Dungeon:6 kjz#@.......  Noise: =--------  Time: 3769.0 (0.0) #..).....  e) +6 whip of Action {drain, Int+5}  kjIzL#[.).....  Cast: Magic Dart #........  Ray+  #........  #........  o   orc (polearm)kjzA ######.##  .. kjzHCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (almost dead,  kj{90% to hit)kj~  paramita the Studentkj  Deep Elf of Sif Muna *.....  Health: 41/41 ======================== kj#########  Magic: 14/22 ===============--------- #..[.....  AC: 2Str: 4 kjx#........  EV: 11Int: 31 #).......  SH: 0Dex: 13 #........  XL:  8 Next:  8% Place: Dungeon:6 kj#@.......  Noise: =--------  Time: 3769.0 (0.0) #..).....  e) +6 whip of Action {drain, Int+5}  #[.).....  Cast: Magic Dart kj8{#........  Ray+  #........  #........  o   orc (polearm)kjr ######.##  .. Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjAim: an orc, wielding a +0 trident and wearing a +0 scale mail (almost dead,  90% to hit)  You focus your ray upon the orc. The searing ray hits the orc!kjnO #########  #*.[.....  #*.......  #*.......  #*.......  ... kj ...  ...  ...  kj... #........ ######.##..kj( kjgU..).  kjgRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kjg+Aim: an orc, wielding a +0 trident and wearing a +0 scale mail (almost dead,  90% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!kjf=70.0 (1Magic Dart  _(Press . to maintain the ray.)kjry kjz kjl} kjD K  You stop channelling your searing ray.kj _5= _kj kj4 kj kj> kj kj kj kj kj` j6==kj kjM kj kjD kj kjm kj kjn kj j7==kj kj kj kjw kj$ kj kj kj9 kj #8kj E==kja kjR kj kj< kj kj& kj kjE kj R9==kj kjl kj kj kjm kj kj i20==kj kj kj kjV kj{ kj kj kj kjV h1==kj kj kj kj kj kj kj_ kjC kj i2===kj5 kj 4 _Magic restored.kj kj kj kj' kj kjC kj kj ^  Items here: )) [[ ††.kjA kj  _kj kj kj$ kj$ :==kjV& kjS( kj+ kjE, kj- kja/ kj-2 kj2 kj3 kjE7 kj8: kj: kj; kj= kjO@ y  You encounter a scorpion and an ice beast.kjF  #<.......... #..)......# kjyG #[.)......# #.........#  #.........#  #.........#  kjG ######.####  #..#  ##@# -- #..s .....####Magic Dartkj|H  ..##..Y. .## ##### .# Y   ice beast (wandering) .. kjH s   scorpion (wandering) kj=J R98.0 (28.0)s.kj4K 6Y.kjP kjQ N--9.0 (29 _kjV kjW kj=  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjkjv #<..........  paramita the Studentkj #..)......#  Deep Elf of Sif Muna *..... #[.)......#  Health: 41/41 ======================== #.........#  Magic: 20/22 =====================--- kjT#.........#  AC: 2Str: 4 #.........#  EV: 11Int: 31 ######.####  SH: 0Dex: 13kjXG #..# XL:  8 Next:  8% Place: Dungeon:6 ##@#kj Noise: ---------  Time: 3799.0 (0.0) #.s......  e) +6 whip of Action {drain, Int+5}  kj....Y####  Cast: Magic Dart ..##....  kj0.## #####  .# Y   ice beast (wandering) ..kj9 s   scorpion (wandering) .. _You encounter a scorpion and an ice beast.kjqRCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kjPress: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 89% to hit)kj]Y s*kjP1 *.YAim: an ice beast (wandering, hasn't noticed you, 89% to hit)kj\4#<..........paramita the Student#..)......#Deep Elf of Sif Muna *.....kj1]d#[.)......#Health: 41/41 ========================#.........#Magic: 20/22 =====================---#.........#AC: 2Str: 4kj] #.........#EV: 11Int: 31######.####SH: 0Dex: 13#..#XL:  8 Next:  8% Place: Dungeon:6##@#Noise: ---------  Time: 3799.0 (0.0)#.**.....kj]ie) +6 whip of Action {drain, Int+5} ....*####Cast: Magic Dart..##.....## #####.#kj"^*Y   ice beast..s   scorpion..  kjY^Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 89% to hit)  kj^You focus your ray upon the ice beast. The searing ray hits the scorpion.  The scorpion is moderately wounded.The searing ray hits the ice beast!kjhY.: an ice beast (wandering, hasn't noticed you, 89% to hit)  kjYou focus your ray upon the ice beast. The searing ray hits the scorpion.  The scorpion is moderately wounded.  The searing ray hits the ice beast!ice beast is moderately wounded.kj}q(Press . to maintain the ray.)kj9skjrs==800.0 (1Ray kjVkj kjH_The scorpion closely misses you.kjך *** The searing ray hits the scorpion!  kjA uThe scorpion is severely wounded.The searing ray hits the ice beast!kj .YThe ice beast is heavily wounded.kj# :s.kj4$ 37---19-1+ kj( kj+ g _The scorpion misses you. The scorpion stings you.kjK *kjw** The searing ray hits the scorpion.  The scorpion is severely wounded.The searing ray hits the ice beast.kjX-9Y.kj<5 s.  The ice beast is severely wounded.kj6#8kjh6=---2++ kj:kj< kj<G_The scorpion barely misses you.kjA   kjDB Casting: Searing Ray (safe; 1% risk of failure)  kj~B \Confirm with . or Enter, or press ? or * to list all spells.kjy .  You erupt in a blast of force! The mystic blast hits the scorpion!kj .  You kill the scorpion!The mystic blast hits the ice beast!kj-   You kill the ice beast!You stop channelling your searing ray.kjw4{ 5/23-----24=====3Magic Dart _Something shouts, "Bolt, thou fobbing ill-nurtured nert!"  Your Spellcasting skill increases to level 9!kj7kj39m _Your Conjurations skill increases to level 7!kj3kj Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic Grapnelkj>Forgecraft1%1  c - ShockConjuration/Air1%1  d - SlowHexes1%1  e - Static DischargeConjuration/Air1%2  f - Volatile BlastmotesFire/Translocation1%3  g - Sublimation of BloodNecromancy2%2  kjGh - SwiftnessAir4% 3  i - Vampiric DrainingNecromancy4% 3  j - AnguishHexes/Necromancy14% 4  k - DisjunctionTranslocation100% 8 14 spell levels left kj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkjikjJokj#<..........paramita the Studentkj(#..)......#Deep Elf of Sif Muna *.....kjx#[.)......#kjwHealth: 38/41 ======================--kj#.........#Magic: 15/23 ===============---------kj#.........#AC: 2kjIStr: 4#.........#EV: 11kj.Int: 31kjq######.####SH: 0kjemDex: 13#..#kj„XL:  8 Next: 24% Place: Dungeon:6kj&##@#Noise: =====----  Time: 3803.0 (0.0)kj#........e) +6 whip of Action {drain, Int+5} kjۅ1.....####kj5mCast: Magic Dart..##....kj<.## #####kj܆*.#kj ..kjT ..  kj+The mystic blast hits the ice beast!  kj(You kill the ice beast!kj"BYou stop channelling your searing ray. kj~_Something shouts, "Bolt, thou fobbing ill-nurtured nert!"  Your Spellcasting skill increases to level 9! kjX_Your Conjurations skill increases to level 7!kjܐ kj'4 Okay, then.kjÑkjukjAkj". _kjdkjEj% kjj Skill  Level Cost  Apt Skill  Level Cost  Apt kjj a - Fighting   0.0   1.4  -2   k + Spellcasting 9.1   6.3  +3  kj"k^    kjYkS    kjk b - Maces & Flails   0.0   1.7  -3   l + Conjurations 7.1   6.7  +1  kjl c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1  kjml d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1   e - Throwing   0.0   1.0   0  kjlS    kjl^    kjm o - Evocations   0.0   0.8  +1  kjNm f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0  kjm g - Ranged Weapons   0.0   0.6  +3  kjma    kjm        kj?n h - Armour   0.0   1.4  -2  kjwnT    kjn i - Dodging   2.4   2.1  +2  kjn.     j - Stealth   2.4   1.8  +3  kjo        kjoa    kjo            kjqB            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskjٲ kj kjn 4#<..........paramita the Student#..)......#Deep Elf of Sif Muna *.....kj #[.)......#Health: 38/41 ======================--#.........#Magic: 15/23 ===============---------#.........#AC: 2Str: 4#.........#EV: 11kj Int: 31######.####SH: 0Dex: 13#..#kjM XL:  8 Next: 24% Place: Dungeon:6##@#Noise: =====----  Time: 3803.0 (0.0)#........e) +6 whip of Action {drain, Int+5} .....####kj bCast: Magic Dart..##.....## #####.#....  You kill the ice beast!You stop channelling your searing ray. _Something shouts, "Bolt, thou fobbing ill-nurtured nert!"  Your Spellcasting skill increases to level 9! _Your Conjurations skill increases to level 7! _Okay, then.kj% kj kj kj kj| X[?25h[?0c  Search for what [? for help]? kjۙ [?25l[?1ckjkjs11 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - a +0 robe (worn)b - [D:6] a +0 chain mail  c - [D:6] a chain mail  d - [D:6] a +0 leather armour (2 further duplicates)  e - [D:6] a leather armour (1 further duplicate)  f - [D:6] a plate armour  g - [D:5] a +0 ring mail (2 further duplicates)  h - [D:3] a ring mail  i - [D:4] a +0 robe (1 further duplicate)  j - [D:6] a +0 scale mail  k - [D:5] a scale mailkjYkj(`kje##<..........paramita the Student#..)......#Deep Elf of Sif Muna *.....#[.)......#Health: 38/41 ======================--kjf#.........#Magic: 15/23 ===============---------#.........#AC: 2Str: 4#.........#EV: 11Int: 31######.####SH: 0kjfDex: 13#..#XL:  8 Next: 24% Place: Dungeon:6##@#Noise: =====----  Time: 3803.0 (0.0)#........e) +6 whip of Action {drain, Int+5} .....####Cast: Magic DartkjgB..##.....## #####.#....  You stop channelling your searing ray. _Something shouts, "Bolt, thou fobbing ill-nurtured nert!"  kjlgYour Spellcasting skill increases to level 9! _Your Conjurations skill increases to level 7! kjga_Okay, then.Search for what [? for help]? armourkj lkjqkjwkjz. _kj\kjkjkjFkjT6= _kjBkjZkjkjkjkjv%9kjOkjkj'i  You encounter a white imp.kj<kj v...7==.kjEz...-----5Magic Dartkj~5   white imp (wandering)kjNV6.0 (3kjP-----7.0 (4 _kjkjUkj m#..)# #[.)......# #.........# #.........# #.........# ######.####  #..# .##.####....#.@....5..kjL #.....#####....##..... ....## #####.#...#... .. kj 95.kj kj +8.0 (1kj kjД kj5O   kjO GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjtkjikj>kjmP _You don't know that spell.kjӂkj)kjȊkj kj48_Unknown command.kj8&  kj8GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj9kj@kjBP _You don't know that spell.kjTP  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  kjP \Confirm with . or Enter, or press ? or * to list all spells.kj(N #..)......#kj paramita the Student #[.)......# Deep Elf of Sif Muna *..... #.........#kjF Health: 39/41 ======================-- #.........# Magic: 15/23 ===============---------kjY #.........# AC: 2kjStr: 4 ######.#### EV: 11Int: 31kj  #..# .  SH: 0Dex: 13 kjS&##.####....  XL:  8 Next: 24% Place: Dungeon:6 #.@***5...  Noise: ---------  Time: 3808.0 (0.0) kj#.....#####  e) +6 whip of Action {drain, Int+5}  kj=....##.....  Cast: Magic Dart ....## #####.#  ...# ...kj 5   white imp ..kj]- _You don't know that spell.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  kj;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (89% to hit)kj(~#..)......#paramita the Student#[.)......#Deep Elf of Sif Muna *.....#.........#kjV)Health: 39/41 ======================--#.........#Magic: 15/23 ===============---------#.........#AC: 2Str: 4kj)######.####EV: 11Int: 31#..#.SH: 0Dex: 13##.####....XL:  8 Next: 24% Place: Dungeon:6#.@****...kj*Noise: ---------  Time: 3808.0 (0.0)#.....#####e) +6 whip of Action {drain, Int+5} kjJ*....##.....Cast: Magic Dart....## #####.#...#...5   white imp.. kj*p_You don't know that spell.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj*Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (89% to hit)kjA5. kj Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (89% to hit)  You focus your ray upon the white imp. The searing ray misses the white imp.kjî!..kj640=kjj==9.0 (1Ray kj$kj7 kjX_(Press . to maintain the ray.)kjS&N ****kj&S The searing ray hits the white imp.kj;5.kjҨP.5..kjlk--10+ kjdkja _The white imp is heavily wounded.kjX .  The searing ray hits the white imp!kjJ****kj5....kj<4-5=-1Magic Dart++ kj@kjBM _You kill the white imp!kj$lkjlkjmkjTqK  You stop channelling your searing ray.kj$s/ _kjskjvkj9w#1kjwu==5=kjxkj{1 _HP restored.kj<|kj}kjkj*kjkjkjqj6==kjxkjkj9=kjkjkjj7==kjڌkjkjkjkjkj\kjkj7kjj8==kjؗkjkjdkj$kjkjAkjkj̠kj6h9==kjkj3kjkj|kjkjNkj+kjkj(i20==kjbkjkjkj̰kj'kjh1==kjkj۶kjBkj;kjkjkjkjkjzh2==kjYkjkj$kjkjC,kj kjkj`i3===kjkj(kjkjkjkjkjykjkj>kjkjy,kj!kjkjkj :==kjkjkjkjkjukjkjkjkjukjkjkj3kjkjkjkjkj\kjkjKkjkjkjMkjkjkjkjkjkjfkjkjkjkjkjkjkjkjkjgkj9kjkj8 kj kjk kj kj ,kjs kj<kjkj kjkj0kj,kjkjFkjkjkj kjkj}kjkj!kjg  You encounter an iguana.kj&9 ## .....# .# .....# .# l....#. .#kjX' ....... .### ....... ... ...... .######... .# ######## #...- .# #......###.###.###... kj'O.# #..........# .# Magic Dart .# #......#####.# ## #......# ####......# l   iguana (asleep) kjK(###.......# ..........# ..#########kjo0054.0 (43.0)kj4M-5.0 (44 _kj7kj9kj~" kj;####### # #.....# # #.....# # #l....# # .. ###kjy#.. #. # ##### kj## ######## #......... # #......###.###.###.... kj# #..........# #.# ... #......##### ..# . # #......# ###  ##.kj=` ##. .........kjv!#kj#kjƆ06.0 (1.0) kj8kjыkjR  Casting: Searing Ray (safe; 1% risk of failure)  kj1S \Confirm with . or Enter, or press ? or * to list all spells.kj   paramita the Student #######  Deep Elf of Sif Muna *..... ##.....#  Health: 41/41 ======================== #kj 2#.....# .  Magic: 21/23 =====================--- ##l....#..  AC: 2Str: 4 #.*.......  EV: 11Int: 31 ### #*.......  SH: 0Dex: 13 kjj .. #*.......  XL:  8 Next: 25% Place: Dungeon:6 # #####@.......  Noise: ---------  Time: 3856.0 (0.0) # ######## #............  e) +6 whip of Action {drain, Int+5} # #......###.###.###....  Cast: Magic Dart # #..........# #.# ... kjܺ v# #......##### ..# . # #......# ### l   iguana (asleep)  ##......# ##.......# .........# _You encounter an iguana.kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)kj  paramita the Student kj\#######  Deep Elf of Sif Muna *..... ##.....#  Health: 41/41 ======================== kjP##.....# .  Magic: 21/23 =====================--- ##.....#..  AC: 2kj6BStr: 4 #kj.l.......  EV: 11kj ,Int: 31 kjw### #........  SH: 0Dex: 13 .. #........  XL:  8 Next: 25% Place: Dungeon:6 kj2# #####@.......  Noise: ---------  Time: 3856.0 (0.0) kj# ######## #............  e) +6 whip of Action {drain, Int+5} # #......###.###.###....  Cast: Magic Dart kjN # #..........# #.# ... # #......##### ..# . # #......# ### l   iguana (asleep)  ##......# ##.......# .........#kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj\!{Aim: an iguana (asleep, 100% to hit)  You miscast Searing Ray. Nothing appears to happen.kj'q ####### kj'#.....# #.....# . #.. kjj(...  ...  ...  ... kj)  #...  #... kjq)  #.# ...  ..# . kj) ###l  kj,bContam: 10% =7.0 (1kj0kj&3Sonfirm with . or Enter, or press ? or * to list all spells.kj3|Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  You miscast Searing Ray. Nothing appears to happen. _The iguana hisses angrily.kjaD.lkjEkje.-8kj kj\kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj9   paramita the Student #######  Deep Elf of Sif Muna *..... ##.....#  Health: 41/41 ======================== #kj: #.....# .  Magic: 19/23 ===================----- ##.....#..  AC: 2Str: 4 #.........  EV: 11Int: 31 Contam: 10% ### #l.......  SH: 0Dex: 13 kj ; .. #*.......  XL:  8 Next: 25% Place: Dungeon:6 # #####@.......  Noise: ---------  Time: 3858.0 (0.0) # ######## #............  e) +6 whip of Action {drain, Int+5} # #......###.###.###....  Cast: Magic Dart # #..........# #.# ... kj; ## #......##### ..# . # #......# ### l   iguana  ##......# ##.......# .........# kj; _The iguana hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj`< Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (90% to hit)kj _paramita the Studentkj #######Deep Elf of Sif Muna *..... ##.....#kj؀ Health: 41/41 ======================== ##.....# .kj }Magic: 19/23 ===================----- #kj` #*....#..AC: 2Str: 4 #kj΁ .*.......EV: 11Int: 31 Contam: 10% ####*.......SH: 0Dex: 13 ..kj !#*.......XL:  8 Next: 25% Place: Dungeon:6 ######@.......Noise: ---------  Time: 3858.0 (0.0) # ######## #............kj\ e) +6 whip of Action {drain, Int+5} # #......###.###.###....Cast: Magic Dart # #..........# #.# ... kjʂ ># #......##### ..# . # #......# ###l   iguana  ##......# ##.......# .........#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (90% to hit)  You focus your ray upon the iguana.kj .lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kjw Press: ? - help, Shift-Dir - straight line  Aim: an iguana (90% to hit)  kj# dYou focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.kj &..kj 620=kj j==9.0 (1Ray kj kj>  kj X_(Press . to maintain the ray.)kjt=N **kj=D**The searing ray hits the iguana.kj ~ ...lThe iguana is lightly wounded.kjl19-60+ kjkjpS _The iguana barely misses you.kjɟ& kj**** The searing ray hits the iguana.kj_, ...lThe iguana is moderately wounded.kj=/ 28--------8--1kj0 <++ kj,5 kjR8 + _The iguana bites you!kj H *kjp e*** The searing ray hits the iguana!kjE ...lThe iguana is almost dead.You finish channelling your searing ray.kjGJ-2kj8KkjLS _The iguana barely misses you.kj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj+kjZt  paramita the Student kj#######  Deep Elf of Sif Muna *..... #kjb#.....#  Health: 28/41 ================-------- kj #kj#.....# .  Magic: 16/23 ================-------- kj: #kj#.....#..  AC: 2Str: 4 kj#.........  EV: 11kjdPInt: 31 Contam: 10% kj### #........  SH: 0kj,Dex: 13 kj.. #l.......  XL:  8 Next: 25% Place: Dungeon:6 kjT # #####@.......  Noise: ==-------  Time: 3862.0 (0.0) kj# ######## #............  e) +6 whip of Action {drain, Int+5} kju# #......###.###.###....  Cast: Magic Dart kj# #..........# #.# ... # #......##### ..# . kjG# #......# ### l   iguana kj4 ##......# ##.......# kjZ.........# _The iguana barely misses you.kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj=oAim: an iguana (almost dead, 90% to hit)kjparamita the Student#######Deep Elf of Sif Muna *..... ##.....#kjLHealth: 28/41 ================-------- ##.....# .Magic: 16/23 ================-------- ##*....#..AC: 2Str: 4 #.*.......EV: 11Int: 31 Contam: 10% ####*.......SH: 0Dex: 13 ..kjm#*.......XL:  8 Next: 25% Place: Dungeon:6 ######@.......Noise: ==-------  Time: 3862.0 (0.0) # ######## #............e) +6 whip of Action {drain, Int+5} # #......###.###.###....Cast: Magic Dart kj;X# #..........# #.# ... # #......##### ..# . # #......# ###l   iguana  ##......# ##.......# .........#Confirm with . or Enter, or press ? or * to list all spells.kjAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 90% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.kjև/...kj`lPress: ? - help, Shift-Dir - straight line: an iguana (almost dead, 90% to hit)  kjgYou focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.  kjThe iguana is almost dead.  (Press . to maintain the ray.)kjG93.0 (1kjՊ=Ray kjqkjL _The iguana misses you.kj?U .  The searing ray hits the iguana!kj\****kj.....kjæ8% 74Magic Dart+ kjkjTJ _You kill the iguana!kj 3kj( kj K  You stop channelling your searing ray.kj֢ I6 _kj kjĥ M4kj8 kj 30=7=2kj kj M1kjO kj kjj 'kj kj Z _Your magical contamination has completely faded away.kjc j8==kj kj kj j1==kj8 kj kjE kjط kjݸ ~9==kjݹ kj ,kj; kj kjP 2=20==kj kj ,kjy kj ,kj kj ~1==kjy kj# a3=kj kjy kj kjK kj kj h2==kj kj, kj U4=kj& kj kjd kj kj kjn i3===kj kj kjm kj kj kj0 K5=kj kjN kj kj kj kj :==kj{ kjE BkjN kj h6==kj> kj kj6 kj kjl ,kj kj kj@ kj kj kj U7=kj kj` kj kj+ kj kj{ kj kj ,kjd kj kjH K8=kj kj kjL ,kj2 kj kj kj kj  kj kj8 kj U9=kj) Y40=1==M ######  ##.....# . ### .. --909.0 (45.0) #####.####### #........ # #......###.###.###....).--10.0 (46kjw* kj+ + _Found a quarterstaff.kj2kj3kj5kj 9kj:>kj'@kj!AkjCkj3HkjHkjJkjLkjOkj7P9=kjQkjSkjrUj  You encounter an ice beast.kjT\V #######kj\=## #.....# ..# #.....# . ..####.....#..#kjG]%#.@......... ..### #......##........ .... Y.##### #........Magic Dart ..# #####........ kj]..# ######## #............ ..# #......###.###.###....Y   ice beast (asleep) ..# #..........# #.# .... kj,^+..# #......##### ..# .).# #......# ### ..kje13.0 (3.0)kjBh24.0 (4 _kjkkj?mkj  kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj_4  paramita the Student  Deep Elf of Sif Muna *..... kj40 Health: 41/41 ========================  Magic: 19/23 ===================----- #######  AC: 2Str: 4 ####.....#  EV: 11Int: 31 ..##.....# .  SH: 0Dex: 13 kj_5 ..# ####*....#..  XL:  8 Next: 27% Place: Dungeon:6 ..# #*@**.......  Noise: ---------  Time: 3914.0 (0.0) ..### #....**##*.......  e) +6 whip of Action {drain, Int+5} .... Y.##### #........  Cast: Magic Dart ..# #####........ ..# ######## #............ kj5..# #......###.###.###....  Y   ice beast (asleep) ..# #..........# #.# .... ..# #......##### ..# .). ### #......# ### .. _Found a quarterstaff. _You encounter an ice beast.kj6Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj.@*.***##.kja ".kj)b :****kj F@****kj kjuK.*****.**kj^kjqcparamita the StudentDeep Elf of Sif Muna *.....Health: 41/41 ========================Magic: 23/23 ========================#######AC: 2Str: 4 kjHd####.....#EV: 11Int: 31 ..##.....# .SH: 0Dex: 13 ..#####.....#..XL:  8 Next: 27% Place: Dungeon:6 ..##.@.........Noise: ---------  Time: 3914.0 (0.0) ..### #......##........kj1ee) +6 whip of Action {drain, Int+5} .... Y.##### #........Cast: Magic Dart ..######........ ..# ######## #............ ..# #......###.###.###....Y   ice beast (asleep) ..# #..........# #.# .... kjed..# #......##### ..# .). ### #......# ### .. _You encounter an ice beast.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.kjikjkkjaokj>q. _kjM  ######## #.....#.# #.....# ..# ####.....#...# #@....### #......##kjUN #.. .Y.#######.........# #####........# # #.......# #......###.###.###.....# #.# #.# .... ...# #......##### ..# .). #### #......# ### ..kjcS kj1U 25.0 (1 _kjW kjX kj#M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj  paramita the Student  Deep Elf of Sif Muna *.....  Health: 41/41 ========================  Magic: 19/23 ===================----- #######  AC: 2Str: 4 ####kj#.....#  EV: 11Int: 31 ...##.....# .  SH: 0Dex: 13 ...# ####.....#..  XL:  8 Next: 27% Place: Dungeon:6 ...# #@..........  Noise: ---------  Time: 3915.0 (0.0) kjK...### #****..##........  e) +6 whip of Action {drain, Int+5} ..... .Y*#######........  Cast: Magic Dart ...# #####........ ...# ######## #............ ...# #......###.###.###....  Y   ice beast (asleep) ...# #..........# #.# .... ...# #......##### ..# .). #### #......# ### .. Press: ? - help, Dir - move target _Okay, then.kjDCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj paramita the StudentDeep Elf of Sif Muna *.....Health: 41/41 ========================kj Magic: 19/23 ===================-----#######AC: 2Str: 4 #####.....#EV: 11Int: 31 ...#kjW #.....# .SH: 0Dex: 13 ...#####.....#..kj XL:  8 Next: 27% Place: Dungeon:6 ...##@..........kj 5Noise: ---------  Time: 3915.0 (0.0) ...### #.*....##........kj8 le) +6 whip of Action {drain, Int+5} ..... .Y.#######........Cast: Magic Dart ...######........ kjx $...# ######## #............ ...# #......###.###.###....Y   ice beast (asleep, ally target) kj ...# #..........# #.# ....*   fulminant prism kj S...# #......##### ..# .). #### #......# ### ..Press: ? - help, Dir - move target kj6 W_Okay, then.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjt Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj= 5===6.0 (1kj 4Magic Dartkj kj ; _Okay, then. kj . Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.kjM TAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!kjp #######  #.....# # #.....# . # ####.....#.. # #. ### #.*....##. kj*  .Y.#######........ # #####........# # #......# #......###.###.###.... # #.# #.# .... kj kj 0---7kj B**kjk  kj W_Your fulminant prism crackles loudly.kjpL#######  kj{#.....# # #.....# . # ####.....#.. # #. ### #.*....##. kj .Y.#######.. # #####........kju# # #............# #......###.###.###.... *   fulminant prism# #.kj D# #.# ..# #......##### ..# .). kj.kjJ#####kj0)......kjW8$20kj8I========8kj=kjA kjGAN_Your fulminant prism explodes!kj¬#######  #.....# # kj<#.....# . # ####.....#.. # #. ### #......##. kj .Y.#######. # #####.. # #kjK #..... kj1+# #......###.###.###.... # #.# #.# .... kj|# #......##### ..# .). kjkjF-------9kjBkjkjg   kj =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjմ   paramita the Student  Deep Elf of Sif Muna *..... kjA  Health: 41/41 ========================  Magic: 16/23 ================-------- #######  AC: 2Str: 4 #kj k#.....#  EV: 11Int: 31 ##***..# .  SH: 0Dex: 13 kj # ####***..#..  XL:  8 Next: 27% Place: Dungeon:6 # #.**@**.....  Noise: ---------  Time: 3919.0 (0.0) kjP ### #......##***.....  e) +6 whip of Action {drain, Int+5} .. .Y.#######***.....  Cast: Magic Dart kj # #####........ # ######## #............ # #......###.###.###....   # #..........# #.# .... kjӶ   # #......##### ..# .).   # #......# ### .. kj   _Your fulminant prism crackles loudly. _Your fulminant prism explodes!kjZ MCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjJ+..kjK***@*.*##**..kj' kjD.......@..##.... _Your fulminant prism explodes!  Caskj*ting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj4There is a wall there.kj & kjb E******#kj &.kjh :****kj9  paramita the Student  Deep Elf of Sif Muna *..... kj: Health: 41/41 ========================  Magic: 16/23 ================-------- #######  AC: 2Str: 4 ##.....#  EV: 11Int: 31 ##.....# .  SH: 0Dex: 13 # ####.....#..  XL:  8 Next: 27% Place: Dungeon:6 kj";# #...@.......  Noise: ---------  Time: 3919.0 (0.0) ### #.Y....##........  e) +6 whip of Action {drain, Int+5} .. .Y.#######........  Cast: Magic Dart # #####........ # ######## #............ # #......###.###.###....   # #..........# #.# ....   # #......##### ..# .). kj;  # #......# ### ..   _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj4AE kjA####### #.....# #.....# .  ####.....#.. kjBF #... kj.n #.Y..*.##........  .Y.#######........  #####........  kj... #.###.... Y   ice beast kj #.# .... *   fulminant prism (unaware)  ..# .).  ### kjkf7====20.0 (1kj kjr 6 _You conjure a prism of explosive energy!kj ####### #......###...........## #.Y..*.## kj.. .Y.###### # #####.### ..  ##......#kj1kjY0---1kjkj. _You hear a loud crackle.kj\ ####### #kjg......###..#.........## #.Y..*.## .. .Y.##### # #####.kj######## #.....#..kj.. ##.......#kj ;  You hear an explosion!kj \3=======2kj kjn 6 _You feel a bit more experienced.kj} kj kjkj^kjAj8==kjkj~kj=kjC$kj:4kj4kj6kj9kj@:h9==kj2;kj3>kj>kj kj kj kjkj~kjkj20kj:E==kj kj)kj*kjP.kjJ8kj9kj91kj6:E==kj=kjHkjIkjQMkjJVkjHWkj[kjbkjEc#2kjecE==kjdkjfkj5gkjhkjkjkjjkjkkjm% kjMnI_You start resting.Magic restored.kjMu>-------kjv}0364.0)kjj3===-------7.0 (15 kjʁ _kjkjkj֬ kjҮ n Spells (Memorise)Typekj Failure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraftkjs 41%1  c - ShockConjuration/Airkj 1%kj o1  d - SlowHexes1%1  e - Static DischargeConjuration/Air1%2  kj5 uf - Volatile BlastmotesFire/Translocation1%3  g - Sublimation of BloodNecromancykju 2%2  kj h - SwiftnessAir4% 3  i - Vampiric DrainingNecromancykj f4% 3  j - AnguishHexes/Necromancykj, g14% 4  k - DisjunctionTranslocationkjb ^100% 8 14 spell levels left kj ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkj kj5 kjP paramita the StudentDeep Elf of Sif Muna *.....#######kj Health: 41/41 ======================== ##.....#kj sMagic: 23/23 ======================== #kj! }#.....# .AC: 2kjR =Str: 4 #kj ####.....#..EV: 11kj >Int: 31 #kj V#...........SH: 0kj ,Dex: 13 kjI ### #.Y..*.##........XL:  8 Next: 37% Place: Dungeon:6 kjz s.. .Y.#######@.......kj Noise: ---------  Time: 3937.0 (0.0) #kj' #####........e) +6 whip of Action {drain, Int+5} # ######## #............kj /Cast: Magic Dart kj֬ ~# #......###.###.###.... kj # #..........# #.# .... kj9 # #......##### ..# .). kjk # #......# ### ..  ##......# kj U##.......# _You conjure a prism of explosive energy! kj <_You hear a loud crackle.  You hear an explosion! kj '_You feel a bit more experienced. kjP I_You start resting. _Magic restored.kjp %  kj +Okay, then.kjF kj+ kj . _kj=kjkjkjTkjv!kjf"$ _kj/#kj0%kj(kjO(kj)kj+kj.kj./kjX0kjy2kj&5kjz5kj6kj8kj;kj;kj<kjC?kjBkjBkjCkjFkjS####.....#.......#.................  #.Y..*.##.............. .Y.#######.............. kjT{#####.............### #................ ...###.###.###. .......# #.# #..>.##### ..# #..# 43.0 (6 ...# .###.........## ...# .....#...$...# kjT...# # #####.......# ...# #.......#### #.#.##### kjvU#.#.# #...# kjZkjb+4.0 (7kjfkjk4 _Found a stone staircase leading down.kjmU _You see here a +0 quarterstaff.kj kj kjL kjH kj kj $ _kj kj kj6 kj kj kj" ,kj2$ kj( N _You now have 258 gold pieces (gained 13).kj4 #........... .Y..*.## .#######..  #####... ## #........ kj5 .###.###.###.....# #.# #...kje5 >##### ..###..).....# kj5 # .###......@..## 7.0 (3kj/6 # .....#.......# kj6 # # #####.......# #  ## kj6 y#.#.##### kj?7 p#.#.#kj7 #...#>.#kj7 *..kj< kjD +8.0 (4kjH kjK ; _Found a stone staircase leading down.kj kj? kjm kj- kj kjӹ kja kj kj kj kj= kj kj kj kj kj kjo kj kj kj) kj kj kjQ kj kj( kj kj kj kj` kj kj kj/ kj kj5 kjs kj kj ,kjp kjB kj( ,kjO kj kj kjS kj ,kj kj kj) kj kj kj kj@ kj kj$ kj_ kj kj/ kj kjI kjD kj kj kj4 kjC kj0 kj kjH kj$ kjO! kj%# kj`# kj$ kj& kj( ,kj) kj+ kjA- kjz- kj- kj0 kj]2 kj2 kjT3 kj4 kj6 kj97 kj7 kj9 kj; kj_< kj= kjS> kjc@ kj@ kjA kjC kj>E e  You encounter a jelly.kjS g###### #.#.##### .kj.## ## kjS ###..#  #...## j kjS #....#.# ... ...####.#...... .......@.......kj T ; .............#.kj)T $ ...#####kjsT Magic Dart ## .# kjT E.........##..........kjT dj   jelly (asleep)kjT ####.####### #.kjT 7 ##########kja` 072.0 (24.0)kjg 33.0 (25 _kjj kjbl kjJD   kjD =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj4kj\:kj0=kj> kj>B_You don't know that spell.kjS..#  #.#.# #.# #...# kjS#>.## #####..# ...kjS #...## j....##....#.# .........####.#............kjT/.#.kj;T##.....####### ........#  #.#kj_T#... ####.######## #.kjTl .. ########## .........#kj8WU.jkj[Ejkj@a84.0 (1.0) _kjwdkjekj   kj =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjv[..# #.#.#  paramita the Student kj[#.# #...#  Deep Elf of Sif Muna *..... #>.## ##  Health: 41/41 ======================== ###..# ...  Magic: 21/23 =====================--- kj\#...## ....  AC: 2Str: 4 .##....#.# j....  EV: 11Int: 31 ....####.#*.....  SH: 0Dex: 13 kjC\........**......  XL:  8 Next: 37% Place: Dungeon:6 kjj\.......@......#.  Noise: ---------  Time: 3974.0 (0.0) kj\{....##.....####  e) +6 whip of Action {drain, Int+5}  ### ........#  Cast: Magic Dart kj\#.........#  #...........  kj\####.########  j   jelly #. kj\2.. ##########  .........# kj!]8_You don't know that spell.  kjs]Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)kj,E..##.#.#paramita the Student #.##...#Deep Elf of Sif Muna *.....#>.## ##Health: 41/41 ========================###..# ...Magic: 21/23 =====================---#...## ....AC: 2kjb,%Str: 4.##....#.# *....EV: 11Int: 31kj,+....####.#*.....SH: 0Dex: 13........**......XL:  8 Next: 37% Place: Dungeon:6.......@......#.Noise: ---------  Time: 3974.0 (0.0)....##.....####e) +6 whip of Action {drain, Int+5} ### ........#Cast: Magic Dart#.........##...........####.########kj6-j   jelly#... ##########.........#Casting: Fulminant Prism (dangerous; 1% risk of failure)  kjb-MConfirm with . or Enter, or press ? or * to list all spells.kjn.-Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!kjսT.jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  The jelly is heavily wounded... .==5.0 (1Ray  _(Press . to maintain the ray.)kj& kj..  The searing ray hits the jelly!kjP****kjL&.....kjY0-40--6Magic DartkjZ;+ kj]kj^ kj _C_You kill the jelly!kj(~ ,**kj`~ **kjM /....kj ---7++ kj kj kj/kju0kj2kji5K  You stop channelling your searing ray.kj6/ _kj7kj8kj8kj9kj;kj;K1=kj<kj\>kj>kj@?kjAkjFAh2==kj@BkjCkj&DkjDkjFkjGkjGkjIi3===kjDJkjJkjMLkj>NkjNkj$OkjXPkjvR  You encounter a centaur. It is carrying a +0 orcbow.kjX######.#.##### # #.#.# #kjYR#...# kj?Y#>.## #### ###..# .....  #...###..... .##....#.##...... kjY....####.#c .... kjYW..............#.....##.....###Magic Dart### .#kjZ#..##........... kjNZVc   centaur (launcher, asleep)####.#########... ##########kja,86.0 (9kj4e67.0 (10.0) _kjRhkjmkj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj4##### #.#.#####  paramita the Student # #.#.#kj5 Deep Elf of Sif Muna *..... # #...# Health: 41/41 ======================== #>.## ####  Magic: 19/23 ===================----- ###..# .....  AC: 2Str: 4 kj}5#...###.....  EV: 11Int: 31 .##....#*##*.....  SH: 0Dex: 13 ....####*#**....c  XL:  8 Next: 40% Place: Dungeon:6 kj5.......**@**.....  Noise: ---------  Time: 3987.0 (0.0) .......*****..#.#  e) +6 whip of Action {drain, Int+5}  kj6.....##.****####  Cast: Magic Dart ### ........#  #.........#  kj@6#...........  c   centaur (launcher, asleep) ####.########  kjp6r#. .. ########## _You stop channelling your searing ray. kj6)_You encounter a centaur. It is carrying a +0 orcbow.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj6Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjkj|######.#.#####paramita the Student kj##.#.#Deep Elf of Sif Muna *..... #kj#...#Health: 41/41 ========================kj#>.## ####Magic: 23/23 ========================kj6###..# .....AC: 2Str: 4kjP#...###.....EV: 11Int: 31.##....#.##......SH: 0kjDex: 13....####.#......ckjXL:  8 Next: 40% Place: Dungeon:6.........@.......kjNoise: ---------  Time: 3987.0 (0.0)..............#.#kjzYe) +6 whip of Action {drain, Int+5} ....##.....####Cast: Magic Dart### ........##.........##...........c   centaur (launcher, asleep)####.########kjj#... ########## kj_You encounter a centaur. It is carrying a +0 orcbow.Casting: Searing Ray (safe; 1% risk of failure)  kjMConfirm with . or Enter, or press ? or * to list all spells.kj:Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.kjbkjkj:kjkj. _kj #.#.#####  #.#.#  kj}#...# #>.####kj,/###..# .kjN8#...###.kjmP.##....#.##.kj....####.#......cS.kj0........#.#....##.....#### kjcC###skjU#.#kjS#.. kjj####.######## kjs   scorpion (asleep)#. kj;S   adder (wandering) kj$.kj1SkjvS8.0 (1 _You encounter a scorpion and an adder.kjF  kj9G  kjG =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj =#### #.#.#####  paramita the Student #.#.# Deep Elf of Sif Muna *..... #...#kjϤ J Health: 41/41 ======================== #>.########  Magic: 19/23 ===================----- kj ###..# ......  AC: 2Str: 4 kj" #...###*****.  EV: 11Int: 31 kj{ .##....#.##.*****.  SH: 0Dex: 13 ....####.#..****c.  XL:  8 Next: 40% Place: Dungeon:6kj & ..........@.****S.  Noise: ---------  Time: 3988.0 (0.0) kj ............**#*##  e) +6 whip of Action {drain, Int+5} kj&  ....##.....####  Cast: Magic Dart kj_ ###s........# #.........# kj֦ $#...........  c   centaur (launcher, asleep) ####.########  s   scorpion (asleep) #. S   adder kj. y.. ########## _Okay, then. _You encounter a scorpion and an adder.Casting: Fulminant Prism (dangerous; 1% risk of failure)  kj} VConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj kj]$kj]#### #.#.#####  paramita the Student #.#.# Deep Elf of Sif Muna *..... kj]#...#kj#^ Health: 41/41 ======================== kjI^#>.########  Magic: 19/23 ===================----- kj^###..# ......  AC: 2Str: 4kj^ kj^#...###......  EV: 11Int: 31kj_ kj/_.##....#.##.......  SH: 0kjR_<Dex: 13 kj_ ....####.#......c.  XL:  8 Next: 40% Place: Dungeon:6 kj `-..........@....S..  Noise: ---------  Time: 3988.0 (0.0) kjh`..............#.##  e) +6 whip of Action {drain, Int+5}  kj`....##.....####  Cast: Magic Dartkj` kj`_###s........#kja< #.........#kj!a kjea#...........  c   centaur (launcher, asleep) kja####.########  s   scorpion (asleep) kjb#. S   adder .. ########## kj6b_Okay, then. kjYbX_You encounter a scorpion and an adder.kjbCasting: Fulminant Prism (dangerous; 1% risk of failure)  kjbMConfirm with . or Enter, or press ? or * to list all spells.kjbAiming: Fulminant Prism (dangerous; 1% risk of failure)  kjcIPress: ? - help, Dir - move targetkj=l, kjfl  kjl6#.#.# kjl1#...#kjl kjms#>.######## kj"m kjEm ...... kjxm  kjm@#......  kjmS#.##.......  kj;n....####.#....*.c.  kjan-......kjnD.  ......kjnY#.##  kjn....##.....#### kj!o kjBo?###s..kjco kjo)#...kjo kj-p#........... , ally target) kjWpu####.######## kjyp kjp/#.kjp kjp/.. kjp *   fulminant prismkj[r'===kjr9.0 (1kjykj{ kj|h_You encounter a scorpion and an adder.  Caskj:|ting: Fulminant Prism (dangerous; 1% risk of failure)  kj[|MConfirm with . or Enter, or press ? or * to list all spells.kj}|Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target kj|F_You conjure a prism of explosive energy!kjZW# #.#.##### #kjZ #.#.# # #...#kjZu #>.########kj[ ###..# ...... #...###......kjX[v .##....#.##.kj[ ....####.#....*.c. kj[.S.. .#.##kj[ ....##.....#### ###skj\|.# #.#kj:\* #kj\\.. ####.########kj~\S   adder #.kj\*   fulminant prism .. #kj]1S.kj`/S.kjfkjg'---kjh 90kj.######## ###..# ......kj ! #...###...... .##....#.##. ....####.#....*.c. .S.... kjK i.#.## ....##.....#### ###s.# #.#kjέ % #..S   adder ####.##*   fulminant prism #.  .. #kj 1S.kj .kj& †Your fulminant prism explodes!You feel a bit more experienced. The blast of energy engulfs the adder!!kj D################kj H####kj?G ............kj@†.....#.  You kill the adder!kj $20kj=kjE9kji7=======1kj4Magic DartkjkjI- _You hear an angry hiss.kj  kj=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjlf$kjf###### #.#.#####  paramita the Student .# #.#.#  Deep Elf of Sif Muna *..... .# #...#  Health: 41/41 ======================== kjfZ#>.########  Magic: 16/23 ================-------- ###..# ......  AC: 2Str: 4kj+g #...###......  EV: 11Int: 31kjXg .##....#*##.......  SH: 0Dex: 13 kjg....####*#*.....c.  XL:  8 Next: 49% Place: Dungeon:6 kjg......**@**.†.....  Noise: =======--  Time: 3991.0 (0.0) ......*****...#.##  e) +6 whip of Action {drain, Int+5}  kjFh....##*****####  Cast: Magic Dart ###s........#  #.........#  #...........   ####.########   #.  .. ########## kjvh You kill the adder! _You hear an angry hiss.  kjh7Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjhkj *kj T*.*@***kj+ L.*****.kj s**.@****kjK L.*****.kjR.##***.#****@*****.*****.kj2**.*****..kj{: a*****.kj ###### #.#.#####  paramita the Student .# #.#.#  Deep Elf of Sif Muna *..... .# #...#  Health: 41/41 ======================== kj' _#>.########  Magic: 16/23 ================-------- ###..# ......  AC: 2Str: 4 kjx w#...###......  EV: 11Int: 31 .##....#.##.......  SH: 0kj FDex: 13 ....####.#......c.  XL:  8 Next: 49% Place: Dungeon:6 kj ........@...†.....  Noise: =======--  Time: 3991.0 (0.0) ..............#.##  e) +6 whip of Action {drain, Int+5}  ....##.....####  Cast: Magic Dart ###ss.......#  kj #.........#  #...........   ####.######## kj# w  #.  kjU B.. ##########  kj XYou kill the adder! _You hear an angry hiss.  kj .Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  kj+ JPress: ? - help, Dir - move targetkj ;  kjV #.#.#  #...# kj  #>.######## kj  ###..# ...... kj  #...###...... kj  kj> #.##.......  kjl ....####.#..*...c.  ....kj 8.....  kj .....#.##  kj ....##.....####  ###.# kj" [#.# kjN #...........s   scorpion (wandering) kj ]####.########*   fulminant prism (unaware) #. .. kj4 k===----2.0 (1Magic Dartkj} kj 9 _You hear an angry hiss.  CaskjM !ting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj NAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!kjkj;----kjkjkj) M........... ############. .#...#  #>.##########..# .... kj5* #...###....##....#.##.........####@#..*...c†...............#.##....##.....####kjd* ,#.s#.#kj* ####.#########.kjm- 1skj1 .ss   scorpionkj6 0---3kj9 kjO; . _You hear a loud crackle.kjG # #### ........... ###########kj #.# .#...#  #>.########kj ###..#  #...#####....#@##......kj /...####.#..*...c...........†..................#.##....##.....####kjV ###..s#.##...........####.########kj{ kj :s.kjf 9#kjY'.kjn7========4kjkje> _You hear an explosion! You hear a shout!kj.` .....# #####..... .....kj`...... ###########.# .#kj,a...#  #>.########kja##..#  #..@###kjb##....#.##.........####.#..*...c...........†...............#.##....##s....####kjzb###.........#..#...........kjpf9s.kjokjt'-------kjt5kjzkj}kj###..####### .....#......# #####..... ........... ###########.# .#kj ...#  #>.###########@.#  #...#####....#.##........####.#..*...ckj]R...........†........s......#.##....##.....#######.........#kj`8s.kj1UkjU   wight (polearm)kji8==-------6kjkj   You encounter a wight. It is wielding a +0 halberd and wearing an amulet of _faith.kj @#### ..###..).....#.....#####.........######## .....#......# #####..... ........... ########### kjM D.#...#  #@.###########..#  #...###kj k##....#.##......U..####.#..*...cs....†...............#.##kj _....##.....######kj 8s.kjx kjg &7kj kjr"  kj" ]_There is a stone staircase leading down here.kjn....# #.# #.........>.....###### ..###..).....#.....#####.........########kjK .....#.....# #####.... ........... ######.###### .#.# kjG #>.##########..#  #...#####....#.##......kjU..####s#..*...c†...............#.##....##.....####kj7s.kj8s.kjkj-8 _kj"kj$kjM6###.###.##.......kj|....# #.# #.........>.....###### ..###..).....#.....#####.........######## .....#....# #####... ........... ######.#####kjR#.# .#...#  #>.##########..#  #..s#####....#.##......kjU..####.#..*...c†...............#.##kjƖ7s.kjkjۜq9==9kjukj΢kj' M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj .....###.###.###................# paramita the Student .........# #.# #.........>.....## Deep Elf of Sif Muna *..... kjp .....##### ..###..).....#.....##  Health: 41/41 ======================== .....# .###.........########  Magic: 17/23 =================------- .....# .....#.......#  AC: 2Str: 4 .....# # #####.......#  EV: 11kj Int: 31 .....# #.......#  SH: 0Dex: 13 ###### #.#.#####  XL:  8 Next: 49% Place: Dungeon:6 .# #@#.#  Noise: ---------  Time: 3999.0 (0.0) kjQ X.# #*..#  e) +6 whip of Action {drain, Int+5}  #*.########  Cast: Magic Dart ###s.# ......  #...###......  kj t.##....#.##.......  s   scorpion .U..####.#..*...c.  ............†.....  ..............#.## _There is a stone staircase leading down here.  kj> Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (89% to hit)kjۋ $kj w.....###.###.###................# paramita the Student kj_ .........# #.# #.........>.....## Deep Elf of Sif Muna *..... kj .....##### ..###..).....#.....## Health: 41/41 ======================== kj v.....# .###.........########kj Magic: 17/23 =================------- .....# .....#.......#kj4 -AC: 2kjZ +Str: 4 kj .....# # #####.......#EV: 11kj CInt: 31 .....#kj :#.......#kj0 -SH: 0kjV CDex: 13 ######kj| D#.#.#####kjÎ XL:  8 Next: 49% Place: Dungeon:6 .##@#.#kj Noise: ---------  Time: 3999.0 (0.0) .#kjI S#*..#kjo Fe) +6 whip of Action {drain, Int+5} kj k#*.########kj 8Cast: Magic Dartkj ###*.# ......kjG #..*###.......##....#.##.......kj s   scorpion.U..####.#..*...c.kj z............†...................#.##kj> Casting: Fulminant Prism (dangerous; 1% risk of failure)  kjj MConfirm with . or Enter, or press ? or * to list all spells.kj yAiming: Searing Ray (safe; 1% risk of failure)  kj ;Press: ? - help, Shift-Dir - straight linekj Aim: a scorpion (89% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!kj#skj.kjLonfirm with . or Enter, or press ? or * to list all spells.kjH|Aiming: Searing Ray (safe; 1% risk of failure)  kjPress: ? - help, Shift-Dir - straight line  Aim: a scorpion (89% to hit)  kj#You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is moderately wounded.kj'..kjt==4000.0 (1Ray kjkj  kj*!X_(Press . to maintain the ray.)kj(5a ****kj5R The searing ray hits the scorpion.kjLs>kj)..kj6--1+ kjkj kj0[_The scorpion is severely wounded.kj[Q **kj[G**The searing ray hits the scorpion.kjT: UkjThe scorpion is severely wounded.The scorpion stings you.  You are poisoned.kjQVs>.kj .kjU   wight (polearm)kjn35=====-----kju=2Pois Ray++ kjkj/ _The scorpion poisons you!kjo ' kjAp ^†The searing ray hits the scorpion.kjs $*kjt ***U   wight (polearm)kj ( kjB U.  You kill the scorpion!You finish channelling your searing ray.kj S†>.kj #2kj ------5-553kj. kj S _You feel very sick.kj<  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj.....###.###.###................# paramita the Student .........# #.# #.........>.....## Deep Elf of Sif Muna *..... kj5 .....##### ..###..).....#.....##  Health: 32/41 ==================------ .....# .###.........########  Magic: 13/23 =============----------- .....# .....#.......#  AC: 2Str: 4 .....# # #####.......#  EV: 11Int: 31 kj.....# #.......#  SH: 0Dex: 13 ###### #.#.#####  XL:  8 Next: 55% Place: Dungeon:6 .# #@#.#  Noise: ==-------  Time: 4003.0 (0.0) .# #*..#  e) +6 whip of Action {drain, Int+5} kj #*.########  Cast: Magic Dart kj1###U.# ......  Pois  #...###......  kja.##....#.##.......  U   wight (polearm) kjl.U..####.#..*...c.  ............†.....  ..............#.## kjǒCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kju:Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 halberd, wearing a +0 robe and wearing an amulet offaith (89% to hit)kjm5.....###.###.###................# paramita the Student .........# #.# #.........>.....## Deep Elf of Sif Muna *..... kj5.....##### ..###..).....#.....## Health: 32/41 ==================------ .....# .###.........########Magic: 13/23 =============----------- .....# .....#.......#AC: 2Str: 4 .....# # #####.......#EV: 11kjG6Int: 31 .....##.......#SH: 0Dex: 13 #######.#.#####XL:  8 Next: 55% Place: Dungeon:6 .##@#.#kj6ANoise: ==-------  Time: 4003.0 (0.0) .##*..#e) +6 whip of Action {drain, Int+5} kj6 #*.########Cast: Magic Dart###*.# ......Pois #..*###.......##....#.##.......kjB71U   wight (polearm).U..####.#..*...c.............†.....kj7..............#.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj`8Aim: a wight, wielding a +0 halberd, wearing a +0 robe and wearing an amulet offaith (89% to hit)  You focus your ray upon the wight. The searing ray hits the wight!kjOU.  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +0 halberd, wearing a +0 robe and wearing an amulet offaith (89% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is severely damaged.(Press . to maintain the ray.)kj=†.kjcp14.0 (1Ray kj:kj+$ _You feel sick.kjb v >The searing ray hits the wight!kjA _****kj` †>..  You destroy the wight!kjg  29--460-5Magic Dart+ _You feel sick.kj;l kj..--12---6++  _You feel sick.kj4 kjI5 kj6 kj9 K  You stop channelling your searing ray.kj; 813=kj}> 3 _You feel sick.kj> T7=-kj? kjB 3 _You feel sick.kjkE  You feel sick.  You encounter a wight. It is wielding a +0 long sword and wearing a +1 robe ofcold resistance.kjM --Magic DartU   wight (wandering)UkjU +8.0 (2kjZ 19.0 (3 _kjh] kj9a kj  kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjm .....###.###.###................# paramita the Student .........# #.# #.........>.....## Deep Elf of Sif Muna *..... .....##### ..###..).....#.....##  Health: 27/41 ===============--------- .....# .###.........########  Magic: 9/24=========--------------- .....# .....#.......#  AC: 2Str: 4 .....# # #####.......#  EV: 11Int: 31 .....# #**.....#  SH: 0Dex: 13 ###### #*#.#####  XL:  8 Next: 60% Place: Dungeon:6 .# #@#.#  Noise: ---------  Time: 4009.0 (0.0) .# #***#  e) +6 whip of Action {drain, Int+5}  #**########  Cast: Magic Dart ###j 40m..# ......  Pois  #...###......  .##....#.##.......  U   wight (wandering) .U..####.#..*...c.  .......U....†.....  ..............#.## You encounter a wight. It is wielding a +0 long sword and wearing a +1 robe of _cold resistance.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjm..@***kj !.kjz K****kj3f@***kj<†..kj5I***kj8r.....###.###.###................# paramita the Student .........# #.# #.........>.....## Deep Elf of Sif Muna *..... .....##### ..###..).....#.....##  Health: 27/41 ===============--------- .....# .###.........########  Magic: 9/24=========--------------- .....# .....#.......#  AC: 2Str: 4 kj9.....# # #####.......#  EV: 11Int: 31 .....# #.......#  SH: 0Dex: 13 ###### #.#.#####  XL:  8 Next: 60% Place: Dungeon:6 .# #@#.#  Noise: ---------  Time: 4009.0 (0.0) .# #†..#  e) +6 whip of Action {drain, Int+5}  #>.########  Cast: Magic Dart kj9###..# ......  Pois  #...###......  .##....#.##.......  U   wight (wandering) .U..####U#..*...c.  kj):8............†.....  ..............#.## Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kju:dAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  You feel sick.kj? #.# #.........> ..###..)...  .###.......  .....#  # #####  #  #.# kj@h #@#.#  #†..#  #>.##  ###..#   #..*## #.#kj@ Ually target) #U# *   fulminant prism ....†kjA kj"D6=10/24====10.0 (1Magic DartkjvqH**onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!feel sick. _You are no longer poisoned.kj \###### #........###.###.##kj] /.........kj ....# #.# #.........>.....##kj #### ..###..).....#.....#####.........########kj ` .....#.......#kj[ ~# #####.......# .....kj C......# ######kjǜ J####.#.# .#kj, †..#  #>.##########..# kj_  kj #..*#####....#.##......kjܝ aU..####U#..*...c†.....kj kj Ukj2 .kj kj 0---1kj; kj e _Your fulminant prism crackles loudly.kj ##### ###### #........###.###.##.......kjZ....# #.# #.........>.....###### ..###..).....#.....#####..####### .....# #### ...........# ######kjw.#####.#.# .#†..# #>.##########..#  kj#..*#####....#U##......U..####.#..*...ckj.kj #### ##kj9#The wight hits your fulminant prism with a +0 long sword!  Your fulminant prism explodes!The blast of energy engulfs the wight!kjJ >.....UThe wight is severely damaged.kjX=======2Magic Dartkj3kj' _You hear a shout!kj7 M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjL #####....................# paramita the Student ###### #........................# Deep Elf of Sif Muna *..... kj*.....###.###.###................# Health: 26/41 ===============--------- .........# #.# #.........>.....## Magic: 6/24======------------------ .....##### ..###..).....#.....##  AC: 2Str: 4 .....# .###.........########  EV: 11Int: 31 kj$ .....# .....#***....#  SH: 0Dex: 13 .....# # #####***....#  XL:  8 Next: 60% Place: Dungeon:6 kj} S.....# #@**....#  Noise: =======--  Time: 4012.0 (0.0) ###### #*#*#####  e) +6 whip of Action {drain, Int+5} .# #*#.#  Cast: Magic Dart kj D.# #†..#  #>.########  ###..# ......  U   wight #...###......  .##....#U##.......  .U..####.#..*...c. The wight is severely damaged. _You hear a shout!  kji MCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjW ...@*#.**kjh p...****kj=5@..kj=T*****kj~ #####....................# paramita the Student ###### #........................# Deep Elf of Sif Muna *..... .....###.###.###................# Health: 26/41 ===============--------- kj).........# #.# #.........>.....## Magic: 6/24======------------------ .....##### ..###..).....#.....##  AC: 2Str: 4 .....# .###.........########  EV: 11Int: 31 .....# .....#.......#  SH: 0Dex: 13 kj.....# # #####.......#  XL:  8 Next: 60% Place: Dungeon:6 .....# #@......#  Noise: =======--  Time: 4012.0 (0.0) ###### #.#.#####  e) +6 whip of Action {drain, Int+5} .# #.#.#  Cast: Magic Dart .# #†..#  #>.########  kj@###..# ......  U   wight #..U###......  .##....#.##.......  .U..####.#..*...c. The wight is severely damaged. _You hear a shout!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  kjmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjl .........#........kj  #.# #.........> ..###..).....  ..#  .....#.......#  # #####.......#  #@......#  #.#.#####  #.#.#  #* # ###..#  (ally target) #..U## *   fulminant prism #.# kj77====----3.0 (1Magic Dart** _You hear a shout!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!kju<u.Y.## ##### ###### #........###.###.##...........# #.# #.........>.....##kjB=#### ..###..).....#.....#####..####### .....# #### ........... ######.#####.#.# .#kjx=c*..#kj= #>.##########..# kj=u #..U#####....#.##......kj~@5U.kj\JkjqS5-------kjS4kjZB**kj(^ kj^__Your fulminant prism crackles loudly.kj^  #.Y..*..Y.## ##### ###### #........kje_ ###.###.##...........# #.# #.........>.....###### ..###..).....#.....#####..####### .....kj_ /# #### ........... ###########.#. .#*..# kj:` #>.##########U.#  #...###kjc 5U.kj 3†kj >Your fulminant prism explodes!The blast of energy engulfs the wight!kj V######kj C######kj+ !kjZ &##kj  .#..#.†..>...  You destroy the wight!kj B 8kjA ==6=======5 _You hear a shout!kjk! kj"  kj3# g_Your Conjurations skill increases to level 8!kjc M #... #.Y..*.##....Y.## kjd ##### ###### #........###.###.##...........# #.# #.........>.....###### ..###..).....#.....#####..kj?d ########.....#.#### .....#kj|d n#.......###..kji kjo M-------6 _kj@t kjk VM###.....##kj  #..... #.Y..*.##....Y.##. ##### kj t###### #........###.###.##.......kj ....# #.# #.........>.....###### ..###@.).....#.....## .###..kjG ########..... .....# #.#####.......##>.##kjt kj kj =8=kj 7-------7kj kj& kj M #.....#.....## ###.....##kj/  #..... #.Y..*.##...Y.##.. #####... kj !###### #........###.###.##...........# #.# #@........>.....###### ..###..).....#.....## .###..####### kj .....# #.....#.......##.###†..#kjO kj d9==8kjx kjG kjQhM############ kjQ #.....#.....## ###.....#kjRV# #...kjIRw #.Y..*.##..Y.#######..kjyRF #####... kjRq###### #........###.###.##kjR.......kj S....# #.# #.........>.....##kj9S#### ..###..).....#.....## kjhSy.....# .###.........########.kjS###.#.#kjSkj"\kjf&9kjjkjkkjX ####### kja #.....############kj> #.....##.....# ####.....#kjn kj;#...kj< #.Y..*.##kj,..Y.#######kj$,. kjP+#####.kj}]. ####### #.......kj.kj3l###.###.###........kj.....# #.# #.........>.....#kj.##### ..###..).....#.....##kj-1.# .###..kj_0.########kjZ.# #.....#.#kj1.# #.#####kj(7.# ......#kjU_ #.......# #######kjG #.#.#####kjkjT'20kjbkjkj kj kj4 kjb kjW #9kj >=10/24kj E==kj kj kj kj kj* kj+ #1kj , %==kj8, kj0 kj7 kj38 kj; kj> kj? &30kj7? (=kjh@ kjC kjC ^2==kjE kj^G kjG kjTI kjK kjFL U13==kjzL kjM kjQ kjRR j1==kj}S kj&V kjV kjW kjZ kj] $ kj ^ 3_You start resting.kjp 4==Magic Dartkj*q U   wight (wandering)Ukj\ 30.0)1.0 (11 _You encounter a wight. It is wielding a +0 short sword.kjΠ # #.....### #.....##.....#..... ####.....#.kjߡ$ #.. # #.Y..*.## .Y.####### #####.# # #......###.###.### #.# #.# #..>..... #......##### ..###..).....#..... #......# .###......# #......# #.....#.......#.# #.#####......#.# #U......# # #.#.#####kj|kj[2=2.0 (1.0)Magic Dartkjkjܯkj)  # #.....## #.....##.....#.....kj  ####.....# #.. ## #.Y..*.## . .Y.#######kjˠ  #####.  # # kj @ #......###.###.###  #.# #.# #...> kj9  #......##### ..###..).....#.....  #......# .###......... #kjk #......# #.....#.......# #.# #.#####.....kj ..# .#kjС  #U......# # #.#.#####kji kjL &3kj kjc kj 3kj kj j5==kj  ,kjT kj kj kj kj S3=6kjB E==kjL! kj}# kj# kj$ kj_' ,kj( kj* kj + j7==kj, kjZ. kj. U4=kj/ kj2 kjP2 kjO3 kjO7 8==kj9 kjV9 kjp: kjY< kj< 5=9==kj= kj? kj@ kj@ kjB kj)C kjD kj/F kjF i20==kjG kjI kjLJ h6==kjK kjM kjvM kjxN kjZP kjP h1==kjQ kjS kj&T kj@U kjuW kjW 7=2==kjX kjZ kjw[ kj#\ kji^ kj^ kj_ kja 93kja E==kjb kjd kjbe K8=kjAf kj1h % kjgh I_You start resting.Magic restored.kjBp kj4x 056.0 (23.0)kj~} #4kj} R==7.0 (24 kj} _kj kj kj kj8 kj kj$ Bkj7& kj& U9=kj' kj) kj* kj* kj- kj`- 9=kjG. kj50 kj0 kj^1 kjP3 kj3 L40=kj4 kj6 kj6 kj7 kj9 kj9 kj: kj< kj< kj= kj? kj@ h1==kjEA kjJD 1 _HP restored.kjuF kjF kjG kjI kjK j  You encounter an ice beast.kjFV ####### #.....#### #.....##.....#.....##kj{V ####.....#..##....  #.Y..*.##..  .Y.#######..kjV #####... # #....... kjV c......###.###.###.. ..# #.# #.........>.....#Magic Dart kj W ......##### ..###..).....#.....## ......# .###....Y....# ......# #.....#.......# kj7W Y   ice beast (wandering) ......# #.#####.......kjdW ## #.......# kj)_ f68.0 (11.Ykjb kj)h 39.0 (12 _kjtk kjl kjp  Casting: Fulminant Prism (dangerous; 1% risk of failure)  kjfp\Confirm with . or Enter, or press ? or * to list all spells.kjm kj{w kj kjO  kjׂ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj  kjj=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ####### paramita the Studentkj #.....##############  Deep Elf of Sif Muna *..... #.....##.....#.....## Health: 41/41 ======================== ####.....#.............# Magic: 20/24 ====================---- kjj6#....................... AC: 2Str: 4  #.Y..*.##.................... EV: 11Int: 31  .Y.#######.................... SH: 0Dex: 13 kj#####.................... XL:  8 Next: 66% Place: Dungeon:6 ####### #.......@................ Noise: ---------  Time: 4069.0 (0.0) kj......###.###.###................ e) +6 whip of Action {drain, Int+5} kj+..........# #.# #****.....>.....# Cast: Magic Dart ......##### ..###****....#.....## ......# .###..****...######## kjj......# #.....#*Y**...#  Y   ice beast (wandering) ......# #.#####****...# ......# #.......# ####### #.#.##### kjConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  kj.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj6s******....kjT R@******kjzT R.Y..kj&  ####### paramita the Student #.....##############  Deep Elf of Sif Muna *..... #.....##.....#.....## Health: 41/41 ======================== ####.....#.............# Magic: 20/24 ====================---- #....................... AC: 2Str: 4  #.Y..*.##.................... EV: 11Int: 31  .Y.#######.................... SH: 0Dex: 13 #####.................... XL:  8 Next: 66% Place: Dungeon:6 ####### #.......@................ Noise: ---------  Time: 4069.0 (0.0) ......###.###.###................ e) +6 whip of Action {drain, Int+5} ..........# #.# #.........>.....# Cast: j 37mMagic Dart ......##### ..###..).....#.....## ......# .###..Y......######## ......# #.....#.......#  Y   ice beast (wandering) ......# #.#####.......# ......# #.......# ####### #.#.##### Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  #.....######  #.....##.... ####.....#..... #.....  #...  #... #####... #...kjP![9;22H....###.###....... #.# #.*.......> ... ... .......# Yally target) .......# *   fulminant prism #....... ===70.0 (1** _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!kjQ # #.....### #.....##.....#..... ####.....#.kjR  #.. # #.Y..*.## .Y.####### #####.# #...... #......###.###.### #.# #.# #.*.>..... #......##### ..###..).....#..... #......# .###..Y..kjeR.# #......# #.....#.......#*   fulminant prism.# #.#####.......#.# #.......# kjRP# #.#.#####kjWkj]d---1Magic Dartkj`B**kjbe _Your fulminant prism crackles loudly.kj;  # #.....## #.....##.....#.....kj[<  ####.....# #.. #kj< # #.Y..*.## . .Y.#######kj< Q #####.  kj= 3# # kjU=  #......###.###.###  #.# #.# #.*kj= $.> kj=  #......##### ..###..).....#..... kj=  #......# U###..Y...... ##......# #.....#.......#kj7> rU   wight (wandering) kjp> _#.# #.#####.......# kj> 1.# #kj> _.# # #.#.#####kj A 8U.kj E &#####kjHE ]######Ukj ?...........kjo ~1========2Magic Dartkjժ kjͬ  kj A_You hear an explosion! You hear a shout! You hear a bark!kj6  kj, #.....#### #.....##..kj ####.....#... kjW#............ kj1#......... . #......... kjM#####.........   #.....@.......  kj#.###.###.....   #.# #.*.......>   U.###..)..   .## #.  #kj>    kj # kj):  kj( #.....#### #.....##.. ####.....#... kjȇ#............ #......... #......... #####.........  kj' #.....@.......  #.###.###.....   #.# #.*.......>   U.###..)..  kj_ .## #.  #kjX  kjkjkj-kj\ _A wight is nearby!kj###### ############ #.....####.....# #... ## #.Y..*. . .Y.#######. kj7#####.####### #........###.###.###.......# #.# #.........>#### U.###..).....#.....   .###..Y......####### ###.....#..... #kjS#.#### ..............kj 3Ykj6U.kjY   ice beastU   wightkj,M-------3 _kj<kjkj ###### ########### #.....####.....# #... ## #.Y..*. . .Y.#######. #####.####### #........###.###.###.......# #U# #.Y.......>#### ..###..).....#.....   .###..Y......####### ###.....#..... ##.####Y.U.kj kj F-------4kj kj kjEs` ####### kjs# #.....############ # #.....##.....# #kjs ####.....# #.. ### #.Y..*.## kj tK.. .Y.####### # #####. # ######## #........ # #kjwtH###.###U###Y. kjt# #..........# #.# #.........> kju# #......##### ..###..).....#.... #kjLu{ #......# .###..Y..###### kjuY ##......# #.....#kju.#kj}w9Y.kjx!Ukjx.kjZ}kj~#2kj /==kj@5kjkj kjM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj[0  paramita the Student  Deep Elf of Sif Muna *.....kj0e  Health: 41/41 ======================== #######  Magic: 18/24 ==================------ #kj0`#.....############ AC: 2Str: 4 ##.....##.....#.... EV: 11Int: 31 kj?1# ####.....#........... SH: 0Dex: 13 kj|1# #.................... XL:  8 Next: 66% Place: Dungeon:6 kj1### #.Y..*.##@................ Noise: ---------  Time: 4075.0 (0.0) .. .Y.#######***.............. e) +6 whip of Action {drain, Int+5} kj10# #####***.............. Cast: Magic Dart # ######## #...*U**Y............. kj12# #......###.###*###............. # #..........# #*# #.........>... Y   ice beast kjd2W# #......##### ..###..).....#.... U   wight # #......# .###..Y......######  ##......# #.....#.......# _A wight is nearby!kj26Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj2dAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 short sword and wearing a +0 robekjJqg @***Ukjq'.kja,d*******.kj  paramita the Student kj[  Deep Elf of Sif Muna *.....  Health: 41/41 ======================== #######  Magic: 18/24 ==================------ ##.....############ AC: 2Str: 4 ##.....##.....#.... EV: 11Int: 31 kj# ####.....#........... SH: 0Dex: 13 # #.................... XL:  8 Next: 66% Place: Dungeon:6 ### #.Y..*.##@................ Noise: ---------  Time: 4075.0 (0.0) kj.. .Y.#######................. e) +6 whip of Action {drain, Int+5} # #####..Y.............. Cast: Magic Dart # ######## #....U................ # #......###.###.###............. # #..........# #.# #.........>... Y   ice beast kjsW# #......##### ..###..).....#.... U   wight # #......# .###..Y......######  ##......# #.....#.......# _A wight is nearby!kjVCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj37U.kjg ####### kj#.....##.....# ####.....#.. #... #@....... kj&*#*....... #####U.Y.....  ... #.###.... kj~D #.# #.........>  ..###..).(ally target)  .###..Y...*   fulminant prism   kj5===6.0 (1kjD**kj6 _You conjure a prism of explosive energy!kjNT ####### # #.....########### .# #.....##.....# .#kj ####.....# .# #..### #......## ... .Y.#######*. .# #####U.Y kj.# ######## #....... .# ####.###.###kj0. kjd.# #..........# #.# #.........> kjK.# #......##### ..###..).....#... ## #......# .###..Y.#####kj9Y.kje  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.kj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!  The wight hits your fulminant prism with a +0 short sword!kj ]9=--7kjB**kje _Your fulminant prism crackles loudly.kj_ N ########kj  #.....#.# #.....##.....# ..#kj d ####.....#.#kj0 ) #kje b.### #......##kj . ...#######*Y.# #####U. ..# kj # #....... ..# #......###.###.### ..# #kj8 N.# #.# #.kjk A.>kj .# #......##### ..###..).....#..kj # #......# .###..Y......kje 9Y.kjQ  .  You hear an explosion!  The blast of energy engulfs the ice beast!kj  ###########You kill the ice beast!You feel a bit more experienced. The blast of energy engulfs you!!kj_W@..........kj18--------------80=======kjS8Magic Dartkj2#kjO' kj'?_Ouch! That really hurt!kjJ5= ########kj5 #......# #.....##.....#.#kj5 ####.....#.# #kj6.### #......##. ...#######*..#kjN6O #####U....# kj6<# #...kj6i.# #......###.###.###..# #kj6N.# #.# #.kjD7(.>.# #......##### ..###..).....## #......# .###..Y......kje>kjB#9kjBh=--------------------9kj Hkj4Jkj1####### #####kjĸ #.....######## ....# #.....##......#kj,####.......#######........kj.### #....@.##....... ....#######*...kj# # #####U....# ######## #.........# #......###.###.###kjI.# #..........# #.# #kj.# ###### ..###..).....##### #......# .###..Y.kj# ..# ##......# #.....#.#kj] kj2kja20==-------kja 80kj0kjkjbG kjG kj'H kjI kjJ ,kjK kj;L L20=kjL kjN kjN #1kj/O E==kjO kjP kj*Q kjQ kj]S kjS R2==kjS kjET kjU kjU S1=kjxV kjW kjX kj|X kjY kj6Z R3==kjsZ kjZ kj \ kjL\ kj\ kjR^ n _You start resting.Magic restored.kjyd L2=kjg +9.0 (9kji R4==kjj 090.0 (10.0) _kjl kjrm kjkj7kjOkjkjAkjkj% kjk kj kj kj kj kjkj#3kjCL==kjkj0kjkjkj~kjkjgkjkj9kjkj[kj^4==kjkj"kjckjkjkj*kjkj kj?#W _You start resting.kj)OoMagic DartkjW)o   orc (wandering)kj/R10kj1,1.0 (11kjw5kj; kjI;e_You encounter an orc. It is wielding a +0 hand axe.kj   kjI =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj  paramita the Studentkj#~  Deep Elf of Sif Muna *..... kjg Health: 24/41 ==============---------- kj #######  Magic: 20/24 ====================---- ######.....######## AC: 2kjStr: 4 ....##.**..##.....# EV: 11kj&,Int: 31 kjd....# ####***..#....... SH: 0Dex: 13 kjȝ....# ######.***o*.......... XL:  8 Next: 80% Place: Dungeon:6 kj ....### #....@.##............. Noise: ---------  Time: 4101.0 (0.0) ...... ....#######*............ e) +6 whip of Action {drain, Int+5} kjv....# # #####U............ Cast: Magic Dart ....# ######## #................. ....# #......###.###.###......... ....# #..........# #.# #......... o   orc ....# #......##### ..###..).....# kj.#### #......# .###..Y......## ..# ##......# #.....#.......# _You start resting. _You encounter an orc. It is wielding a +0 hand axe.kj6Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj3Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj ..****o.**kj?v ..***o@kjZ   paramita the Student  Deep Elf of Sif Muna *.....  Health: 24/41 ==============---------- kj/[ #######  Magic: 20/24 ====================---- ######.....######## AC: 2Str: 4 ....##.....##.....# EV: 11Int: 31 ....# ####.....#....... SH: 0Dex: 13 kj[ ....# ######...o............ XL:  8 Next: 80% Place: Dungeon:6 ....### #....@.##............. Noise: ---------  Time: 4101.0 (0.0) ...... ....#######*............ e) +6 whip of Action {drain, Int+5} kj!\ ....# # #####U............ Cast: Magic Dart ....# ######## #................. ....# #......###.###.###......... ....# #..........# #.# #......... o   orc ....# #......##### ..###..).....# .#### #......# .###..Y......## kj\ ..# ##......# #.....#.......# _You start resting. _You encounter an orc. It is wielding a +0 hand axe.kj\ 6Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj] Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkja -kja e  #....kj>b #.... ####.... ######.*.o... #kj}b # ....###### #   kjb z   #.# (ally target) kjb )*   fulminant prism   kj8c  kje Q5===2.0 (1kjXe 4Magic Dartkji A**kjAk  _You encounter an orc. It is wielding a +0 hand axe.  Caskjk !ting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjk NAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!kj ## #......# #.....##.....kj.# ####.....#.# ######.*.o.### #...@..##..#######*.# ### #####U.# # #.# #......###.###.###kjU.# #.# #.# #.# #......##### ..###..)..... #.#### #......# .###..Y...... #..# ##......# #.....#.#kjE3o.kjkjy'---kj 3kj$*kj*kj kj(W_Your fulminant prism crackles loudly.kj87D ## #......# #.....##.# ####.....#.# ######.*o.### #..@...##..#######*kj7.# ##### #####U.# # #.# #......###.###.###.# #.# #.# #.# #......##### ..###..)#.#### #......# .###..Y......  #..# ##......# #.....#.kjWM.kj\ )The orc hits your fulminant prism but does no damage.  Your fulminant prism explodes!The blast of energy engulfs the orc!!kj_^#######kj_kjU...)...kjl1========4kjkj kj/A_You kill the orc!kj kj kj kj kj kj kjh kj #6kjR 0=kj kjd kj- #2kj E==kj kj kj kj kj kj kj 7=3==kj kj kj W _You start resting.kj- oo-------Magic Dartkjl o   orc (wandering)kj +9.0 (5kj L-------10.0 (6kj kjZ Y _You encounter an orc. It is wielding a +0 mace.kj kjN   kj =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj   paramita the Student  Deep Elf of Sif Muna *.....  Health: 27/41 ===============---------kja  #######  Magic: 19/24 ===================----- ########.....###### AC: 2Str: 4 ......##.....##.... EV: 11Int: 31 kj ......# ####*....#..... SH: 0Dex: 13 ......# ######***o.......... XL:  8 Next: 80% Place: Dungeon:6 kjݛ C......### #..@.**##........... Noise: ---------  Time: 4110.0 (0.0) ........ ......#######*.......... e) +6 whip of Action {drain, Int+5} ......# ##### #####U.......... Cast: Magic Dart kj x......# ######## #............... ......# #......###.###.###....... ......# #..........# #.# #....... o   orc (wandering) ......# #......##### ..###..).... ##.#### #......# .###..Y......  #..# ##......# #.....#....... kjZ _You start resting. _You encounter an orc. It is wielding a +0 mace.kj UCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj[j.**o***kj   paramita the Student  Deep Elf of Sif Muna *..... kj X Health: 27/41 ===============--------- #######  Magic: 19/24 ===================----- #######kj1 #.....###### AC: 2Str: 4 ......##.....##.... EV: 11Int: 31 kji ......# ####.....#..... SH: 0Dex: 13 kj ......# ######..o........... XL:  8 Next: 80% Place: Dungeon:6 ......### #..@...##........... Noise: ---------  Time: 4110.0 (0.0) kj g........ ......#######*.......... e) +6 whip of Action {drain, Int+5} ......# ##### #####U.......... Cast: Magic Dart ......# ######## #............... kj$ ......# #......###.###.###....... ......# #..........# #.# #....... o   orc (wandering) ......# #......##### ..###..).... ##.#### #......# .###..Y...... kja ` #..# ##......# #.....#....... _You start resting. kj _You encounter an orc. It is wielding a +0 mace.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj M  kj  ####.. ######..o.. #..@..*# ......###### ##### kjR !    kj #.# oally target)  )kj *   fulminant prism  kj 9 #..#  kj 5===1.0 (1kj kj kj+ q_You encounter an orc. It is wielding a +0 mace.  Caskjz !ting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj NAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!kjh ## #..... kjc[......# #.....##.# ####.....#.# ######..o.### #.@...*##.kj<.#######* )......### #####U )......# # #.# #......###.###.###kj$.# #.# #.# #.# #......##### ..###..)#.#### #......# .###..Y #..# ##......# #.....#kj~Eo)kjUkj kj!X20=---2kj6** _Your fulminant prism crackles loudly.kj< ##kj #..... .[......# #.....##.# ####.....#.# ######.o).### #@....*##.#######* .)......#kj%]## #####U .)......# # #.# #......###.###.###.# #.# #.# #kjk.# #......##### ..###..)#.#### #......# .###..Y #..# ##......# #.....#kjw3o.kj)+hkj.kjf/ )  kjhYou encounter a hound.Your fulminant prism explodes!kj@BThe blast of energy engulfs the orc!!kjT' kjx)You kill the orc!The blast of energy engulfs the hound!!kj@###kj###kjkj(kj``M).)...kje8=4=======3Magic Dartkjikjyk kjk;_You kill the hound!kjkkjkjkj kj,kjkj\h1==kj=kjkj?kj$kjkj79=2==kj,kjkj,kjkjkj6kjkjkj-h3==kj!kjkjKN30=kjkjkjEkjkj% kjVI_You start resting.Magic restored.kj>-------kj,22.0 (9kj`4==-------kj6/3.0 (10.0) _kjkjekjKkjކkjkj52okj%  You start resting.An orc comes into view.kj3Magic Dartkjco   orc (wandering)kj@,0.0)kj24.0 (1 _kjkjkj   kj =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj : kjd  paramita the Student  Deep Elf of Sif Muna *..... kj N Health: 30/41 =================------- #######  Magic: 20/24 ====================---- #########kj \#.....#### AC: 2Str: 4 .[......##.....##.. EV: 11Int: 31 ........# ####.....#... SH: 0Dex: 13 ........# ######).o......... XL:  8 Next: 84% Place: Dungeon:6 ........### #@**...##......... Noise: ---------  Time: 4124.0 (0.0) ..............***#######*........ e) +6 whip of Action {drain, Int+5} kj .)......########## #####U........ Cast: Magic Dart .)......# ######## #............. ........# #......###.###.###..... ........# #..........# #.# #..... o   orc (wandering) ........# #......##### ..###..).. kj. ####.#### #......# .###..Y....  #..# ##......# #.....#.....You start resting. _An orc comes into view.kjs 6Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjP@***.kjP****.kjW*@*****kj.kjp f*.***kj   paramita the Student  Deep Elf of Sif Muna *.....kjN   Health: 30/41 =================------- #######  Magic: 20/24 ====================---- ##########.....#### AC: 2Str: 4 kj :.[......##.....##.. EV: 11Int: 31 ........# ####.....#... SH: 0Dex: 13 kj ........# ######)o)......... XL:  8 Next: 84% Place: Dungeon:6 ........### #@.....##......... Noise: ---------  Time: 4124.0 (0.0) kj .................#######*........ e) +6 whip of Action {drain, Int+5} .)......########## #####U........ Cast: Magic Dart .)......# ######## #............. ........# #......###.###.###..... kjL 9........# #..........# #.# #..... o   orc (wandering) ........# #......##### ..###..).. ####.#### #......# .###..Y....  #..# ##......# #.....#.....You start resting. kj 2_An orc comes into view.Casting: Fulminant Prism (dangerous; 1% risk of failure)  kj lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjx B kj [  ######)kj   #@...*.#........######)######### )  kjr w   #.# oally target)  )*   fulminant prism   #..# kj kj8 c1====5.0 (1kjy 4Magic Dartkjj C**kj) kji z_An orc comes into view.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj NAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!kj"kjn#kjh'kj(kjkjukjkj,kj####### ########## #.....### ..[......# #.....##. ...#####..... ).#######)o)......########....*.## <........@.#######*)########## #####U [.)......# ######## #.... ...# #......###.###.###.# #..........# #.# #.# ###### ..###..) #####.#### #......# .###..Y.  #..# ##......# #.....# ##.##.# #.#####o.kjkj^1=---6kjA**kje _Your fulminant prism crackles loudly.kjqkjt:---kjI|kj<~kjt  ## #..... #..[......# #.....## #.# ####.....# #).# ######o.) #.#....*.## #<.#######* #..)......# #####U #[.)......# # # #.# #......###.###.### #.# #.# #.# # #.# #......##### ..###..)#.#### #......# .###..Y #..# ##......# #.....# ##.####.# #.#####kj .kj h )The orc hits your fulminant prism with a +0 short sword.  Your fulminant prism explodes!The blast of energy engulfs the orc!!#####kj 1 8)....kj5 F=======7kjr: kjP<  kj< 9_You kill the orc!kj 3 # kjO C # #.....  #..[......# #.....  #.# ####.....# kj  #).# ######).)  #.kj :#......##  #<.#######*  #..)......# #####U kjp #[.)......# # #  #.# #......###.###.###  #.# #kjS\.# #.# #  #.# #......##### ..###..  ######.#### #......# .###..Ykj #..# ##......# #.....# ##.####.# #.#####kj[kjF-------8kj$kjDkjB  # #..... #..[......#kj #..... #.# ####..... #).# ######).) #.#......## #<.#######* #..)......# #####UkjD #[.)......# # # #.# #......###.###.### #.# #.# #.# # #kj.# #......##### ..### ######.#### #......# .###..Y #..# ##......# #.....# ##.####kjۧI.# #.#####kjkjF2=2==-------9kjkjkjkjFkj#kj@kjBkjkjZkj#3kjBE==kjkjkjj53=kjkjQkjkjkjFkj kjC_You start resting.kjS%Magic restored.kjkj0,33.0 (4kj}4==4.0 (5 _kj kj kjwV 3kjW kj?X kjY Bkj^Z U4=kjZ kj[ ,kj\ kj{] kj] 9=kjT^ kj-_ kj_ ,kjSa kja K5=kj.b kjb kjJc ,kjNd kjd ,kje kjf ,kj.g kjg h6==kjh kj&i kji ,kjj kj5k ,kjl kjl ,kjm kj[n U7=kjn kjo kjp kjp kjFq kjq ,kjr kj#s ,kjKt kjt K8=kju kju kjJv ,kjYw kjw ,kjx kj*y kjly kjAz kjz ?9=kjz kj'{ kjg| kj| kj} kj} kj"~ kje~ kjb kj L40=kj* kj( kjo kj kj kĵ kj kj kjG kj kj I _You start resting.kj, "HP restored.kj9 kj 062.0 (28.0)kj͑ ~1==3.0 (29 _kj3 kjy kj\kjkjkjZkj kj!,kj>#kjZ$kj$kj>%kj&kj'kj(kj(kj*kj,kj`-#=kj-kj.kj1kj2kjD3kj4kj 7kjx9kj9kj&<kj=kjQ@kj@kjJBkjDkjFkjFkjHkjdJkjLkjLkj^NkjPkjQkjLRkjSkj)UkjVkj>WkjkXkjYkj[kjD\kjM]kj^kjw`kj`kjakjbkj3dkjvdkjdkjekjgkjEgkjgkj_jkjkkjlkjlkjmkjnkj####)######..##....#####..........##..............# ###.......###..# ########......#  ##.##...#####.##..#.....## #. ##..#.........^... kj/ #####...!!...... ###.....#### #.......##.j.......#.......###.>.kj62 8j.kj5 Fjkj7 &6kj+; kjh< 4 _Found a stone staircase leading down.kj= _You see here a scroll labelled ISTIAG ZAYRUSS.kjG  kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj~2 ####)######.............. paramita the Adept ##....#####..........##... Deep Elf of Sif Muna **.... kj#..............# ###...... Health: 41/41 ========================  ...........###..# #...... Magic: 22/24 ======================--  .########......# #...... AC: 2Str: 4 ##.##...## ####.## EV: 11Int: 31 #..#.....## #.  SH: 0Dex: 13 ##..#.......# ..  XL:  8 Next: 89% Place: Dungeon:6 .^.....@....#  Noise: ---------  Time: 4216.0 (0.0) #####...*!......  e) +6 whip of Action {drain, Int+5}  ###.*...####  Cast: Magic Dart #.jm*...#  ..j....#  #.........  j   jelly #.......###  .>.......  _You see here a scroll labelled ISTIAG ZAYRUSS.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)kjy> 1####)######.............. paramita the Adept##....#####..........##... Deep Elf of Sif Muna **....#..............# ###...... Health: 41/41 ========================kj@? ...........###..# #...... Magic: 22/24 ======================--.########......##...... AC: 2Str: 4##.##...## ####.## EV: 11Int: 31kj,@ x#..#.....###.SH: 0Dex: 13##..#.......#..XL:  8 Next: 89% Place: Dungeon:6.^.....@....#Noise: ---------  Time: 4216.0 (0.0)#####...*!......e) +6 whip of Action {drain, Int+5} ###.*...####Cast: Magic Dart#.*...#kj@ "..*....##.........j   jelly#.......###kjA .>.......  Casting: Searing Ray (safe; 1% risk of failure)  kjuA Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjA yAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.kj ij.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.  The jelly is moderately wounded.!.==7.0 (1Ray  _(Press . to maintain the ray.)kj3 a ****kj O The searing ray hits the jelly!kj~ :j.kj? !!kj .kj j--8+ kj kj  kjT X_The jelly is severely wounded.kjV .  The searing ray hits the jelly!kj 5***kj* **kjII!...kjwQ1-92=-9Magic Dart++ kjTkjVI _You kill the jelly!kj'kj3(kj)kj%-K  You stop channelling your searing ray.kjw./ _kj/kj{1kj1K2=kj-3kj'5kj5kj6kj8kj.9R3==kj9kj:kj]<kj<kj">kj)@kjo@kjAkjCkj/Dh4==kjEkjHkjIkjJkjOM$ kjM[_u - 3 scrolls labelled ISTIAG ZAYRUSS (gained 1)kj0OkjOkjPkjRkjASkj^Tkj[m _k - 2 brown potions (gained 1)kj]kj]9=kj_kjakj bkjbkj n$ kjdnI_k - 3 brown potions (gained 1)kj|skjtkj_wkjykjzkj {kj|kjL}kj~kj~kjkjՀkjkjFkjkj؄kjkjGkjkjkjkjkjkjkjkj^kj kj@kjwkjǑkjikjkjO##..#.......# .. ###.^..........##### kjs#####.......  ###.....#####  ##.....## # kjFh#.......#######.# .o.#................ ...#.......###...... .....>.......@.......###-39.0 (20.0)#####...#####kj##### ..... ...[ ... .(kj+ kjkjqG-40.0 (21kjkjz$ _Found a cloak.kj: ~##..#.# .. #.^..........##### .#####...... .###.....##### .##.....## kj # .#.......#######.#.o.#.............#.###....>..######...#####.##### .......[..........(.######kj kj 11.0 (1.0)kjv kjư kjZ##..#.# .. #.^.kj׵##### . #####. .###.....##### .##.....## # .#.......#######.#.o.#...........kj2w# .#.###....>.######...#####.###### #.#kj#.....[.##.##.....(.###kjfkjB&2kjkj kj ##..#.kj"# .. # .^.kjj<##### ..kj~ # .###.....##### .kj .....[kjZo##.....## .# .#.kj#######.### .o.#..........kjO## .#.###....>.# #kj#####...#####.###### #.# kjE&kjkj&3kj&kjQkj>..#.# .. # ^.##### .# .. .# .###.....##### .. .....[.##.....## .# .#.......#.### .o.#...### .#.###.kj z...>.# ######...#####.## ##### #.# kj$kj'(&4kj@+kjX-kjP ....##### .# ........ ##.... ..# . kj Y ###.....##### .. .....[.....## .# .......<#.......#######.### .okj_ #.................#### ...#.......###... ...>kj ...# ######## #####...#######  kj3 - ##### #.#  #.....[.# #.kj .##.....(.#kj <######### kj kj' &5kjR- kj. kji U#.... ..# .#.....##### ... .....[.....## #.# .......<kj #.......#######.### .o.#..........#### ...#.###... . ..>...# ######### ####...#######  ##### #.#  #.....[.# #.......# #.....(kj .########## kjd kj, &6kje kj kj#.....##### ... .....[...#.....## #.# .......< #..######.### .o.# #.kjQ.........#### ... #.###... .# .>...# ########## ###...#######  ##### #.#  #.# #.......# #.....(.# ########kj*# kj~kj)&7kjkj N _You see here a +0 cloak.kj[ kj׸ &8kj kj $ _k - a +0 cloakkjQkjGear: 11/52 gear slots (Left/Right/Tab to switch category) kjHand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5} kjlM d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} kjK f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} kjMissiles (go to first with ()i - 4 poisoned darts  kj8j - 4 darts of disjunction kj~Armour (go to first with [)  a - a +0 robe (worn)kjk - a +0 cloak Magical Staves (go to first with |) kj/' b - a staff of alchemy kjrbJewellery (go to first with "=) kjm c - a ring of wizardry (worn)h - a +5 ring of evasion kjbTalismans (go to first with %)kj:-g - a rimehorn talismankjzX 0k - a +0 cloak. kjY $A cloth cloak. kjZY $Base armour rating: 1 kjY 0It can be maximally enchanted to +2. kj1Z \If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). kjuZ -Your EV would remain unchanged. kjZ 5You found it on level 6 of the Dungeon. kj2[ oStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} kjy[ 0Menu/colouring prefixes: identified armour kj[ x_________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then: kj"\ r Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.kj kj kj ##.....##### ........[...# paramita the Adept ##.....## #.#.......<.. Deep Elf of Sif Muna **.... kj3 #.......#######.### .o.......# Health: 41/41 ======================== #.................#### .......... Magic: 24/24 ======================== #.......###........... .........# AC: 2Str: 4 .>.................# ########## EV: 11Int: 31 ###...#####.......##SH: 0Dex: 13kj _##### #.......#XL:  8 Next: 92% Place: Dungeon:6#.....@.#Noise: ---------  Time: 4248.0 (0.0)#.......#e) +6 whip of Action {drain, Int+5} #.....(.#Cast: Magic Dart######### _u - 3 scrolls labelled ISTIAG ZAYRUSS (gained 1) _k - 2 brown potions (gained 1) _k - 3 brown potions (gained 1) _Found a cloak. _You see here a +0 cloak. _k - a +0 cloakkj kj= kj kj kj +9.0 (1kj| kj kjt ,50.0 (2kj| kj= kj +1.0 (3kj kjF kj +2.0 (4kj kjE kj +3.0 (5kj kj! 3 _You start putting on your armour. You continue putting on your +0 cloak. x5kj kj kjw Z _You finish putting on your +0 cloak.kjثkjF1Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()i - 4 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  a - a +0 robe (worn)  k - a +0 cloak (worn) kjίMagical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)h - a +5 ring of evasion Talismans (go to first with %)g - a rimehorn talismankjn kjr kjv ##.....##### ........[...# paramita the Adept ##.....## #.#.......<.. Deep Elf of Sif Muna **.... #.......#######.### .o.......# Health: 41/41 ======================== #.................#### .......... Magic: 24/24 ======================== #.......###........... .........# AC: 3Str: 4 kjw .>.................# ########## EV: 11Int: 31 ###...#####.......##SH: 0Dex: 13##### #.......#XL:  8 Next: 92% Place: Dungeon:6#.....@.#kjcw zNoise: ---------  Time: 4253.0 (0.0)#.......#e) +6 whip of Action {drain, Int+5} #.....(.#Cast: Magic Dart######### _k - 3 brown potions (gained 1) _Found a cloak. _You see here a +0 cloak. _k - a +0 cloak kjw _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.kjVz kj} kj kjMkjeNkjZOkjPkjRkj*T$ _kjTkj=VkjWkj-Xkj YkjN`.......#######.### .o.... #.................####.kj`........... .. .>.# ########## ###...###### kjia ##### ## ..#  .#######kja+ kjd+5.0 (2kjUh+6.0 (3kjjkjl5 _i - 6 poisoned darts (gained 2)kj kj kj kj kj kj kj kjB kj^ kj kjC kjX kjX kj kjU kjm kj kj" kj kj kj kj kj kjo kji kj kjQ kjD kj% kjv kj kj kj kj1 kj kj kj kjJkjkj=kjkjkjkjkjkjkjkj kj5 kj kjn kj'kjkkjkjkjkjkjPkjkj,kjPkjkjQkjkjkjkjkjakjFkjkjkjkjwkjkj kj kj!kj"kjT"kj#kj#kjK$kj$kjt%kj&,kj'kj(kj)kj!*kjp*kjZ+kj/,kj,kj,kj?/kj>0kj0kj0kj2kj3kj3kjn4kj5kj6kjD7kj7kj99kj?:kj:kj';kj<kj=kj=kj>kj?kjAkjqAkj.Bkj}CkjDkj EkjEkjFkj!HkjsHkj4IkjKJkjbKkjKkjrLkjaMkjhNkjNkjKOkjBPkjQkj RkjeRkj'Skj9TkjTkjUkjBbr.....# .###..Y......######## .....# #.....#.......# .....# #.#####.......# ....# #.......# ### #.#.##### .# #.#.# .#kjbO #...# #>.######## ###@.# ......# #...###...... ###. .##....#.##....... .... ..#....####.#......c. ...##...............÷..... kjgc###...................#.## ##..........##.....#### ......# ###.........# ##..# #.........###kj#fe78 M#### ..###..).....#.....## .###.........########....#......kjf#.#####..... ........... ########### .#kjf...#  #@.######## ###..#  # #...### kjYg###. .##....#.##..........#.......kj+k0915.0)kjm,2.0 (36kjpkjz  You now have 265 gold pieces (gained 7).  l - an amulet of faith  There is a stone staircase leading down here.kj=},3.0 (37kj:kjv _Items here: )) [[.kjAkj|Pick up what? 12/52 gear slots (_ for help) kjbeHand Weapons (select all with ))a - a +0 halberd  b - a +0 long sword Armour (select all with [)c - a +0 robe  d - a +1 robe of cold resistance kj[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] kj^@  d + a +1 robe of cold resistance kj3_f[Enter] accept (1 chosen) kj| kjY kj.....##### ..###..).....#.....## paramita the Adept .....# .###.........########Deep Elf of Sif Muna **.... .....# #.....#.......#Health: 41/41 ========================  kj>.....# #.#####.......#Magic: 24/24 ======================== .....##.......#AC: 3Str: 4 #######.#.#####EV: 11Int: 31 .##.#.#SH: 0Dex: 13 .##...#XL:  8 Next: 92% Place: Dungeon:6#@.########Noise: ---------  Time: 4293.0 (0.0)###..# ......e) +6 whip of Action {drain, Int+5} # #...###......Cast: Magic Dart ###. .##....#.##....... .... ..#....####.#......c. ...##...............÷..... ###.............. kj[39;49m.....#.## ##..........##.....#### ......# ###.........# _You finish putting on your +0 cloak. _i - 6 poisoned darts (gained 2)  You now have 265 gold pieces (gained 7).  l - an amulet of faith  There is a stone staircase leading down here. _Items here: )) [[. kj3A4.0 (1 kjl _m - a +1 robe of cold resistance kj  kj! 5Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  kj!  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()i - 6 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  a - a +0 robe (worn)  k - a +0 cloak (worn)  kjo" < m - a +1 robe of cold resistance Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)h - a +5 ring of evasion  l - an amulet of faith Talismans (go to first with %)g - a rimehorn talisman kjU !m - a +1 robe of cold resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 kj yEncumbrance rating: 0 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You took it off a wight on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe. kjx@ kj@ kju.....##### ..###..).....#.....## paramita the Adept .....# .###.........########Deep Elf of Sif Muna **.... .....# #.....#.......#Health: 41/41 ======================== .....# #.#####.......#Magic: 24/24 ======================== .....##.......#AC: 3Str: 4 #######.#.#####EV: 11Int: 31 .##.#.#SH: 0Dex: 13 .##...#XL:  8 Next: 92% Place: Dungeon:6#@.########Noise: ---------  Time: 4294.0 (0.0)###..# ...... kjv"[33me) +6 whip of Action {drain, Int+5} # #...###......Cast: Magic Dart ###. .##....#.##....... .... ..#....####.#......c. ...##...............÷..... ###...................#.## ##..........##.....#### ......# ###.........# _i - 6 poisoned darts (gained 2)  You now have 265 gold pieces (gained 7).  l - an amulet of faith  There is a stone staircase leading down here. _Items here: )) [[. _m - a +1 robe of cold resistance5.0 (16.0 (27.0 (3 kj*z kj,}+8.0 (4 kj kj: kj`+9.0 (5 kjz kj֍&  kj*1 _You start removing your armour. You continue removing your +0 robe. x5 kjq kjA kj&  kjiYou finish removing your +0 robe.  You start putting on your armour. kj-300.0 (6 kj< kj kj kjٮ$1.0 (7 kjV kj kj+2.0 (8 kj kj$ kj$+3.0 (9 kj kj kj/4.0 (10.0) kj kjR'  kj4 _You continue putting on your +1 robe of cold resistance. x5  You finish putting on your +1 robe of cold resistance. kj3 kj kj  kjK_You feel resistant to cold. kj kj$ kjGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  kj< d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+}  kjMissiles (go to first with ()i - 6 poisoned darts  j - 4 darts of disjunction  kj Armour (go to first with [)  k - a +0 cloak (worn)  m - a +1 robe of cold resistance (worn) kjY)a - a +0 robe  kjMagical Staves (go to first with |)  b - a staff of alchemy  kjJewellery (go to first with "=)  c - a ring of wizardry (worn) kj-Qh - a +5 ring of evasion  l - an amulet of faith  kjsTalismans (go to first with %)g - a rimehorn talisman kja - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or  kj^spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (4.0 -> 3.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________  kj“CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe. kjNJ kjJ kjQ kj\Y$ kjYs.....##### ..###..).....#.....## paramita the Adept .....# .###.........########Deep Elf of Sif Muna **....  kjZ.....# #.....#.......#Health: 41/41 ======================== .....# #.#####.......#Magic: 24/24 ======================== .....# kjZ#.......#AC: 4Str: 4 ###### kj[#.#.#####EV: 11Int: 31 .# kjc[y#.#.#SH: 0 kj[uDex: 13 .##...# kj[OXL:  8 Next: 92% Place: Dungeon:6#@.########Noise: ---------  Time: 4304.0 (0.0) kj2\###..# ......e) +6 whip of Action {drain, Int+5}  kjv\# #...###......Cast: Magic Dart  kj\~###. .##....#.##.......  kj]I.... ..#....####.#......c. ...##...............÷..... ###...................#.##  kj\]##..........##.....#### ......# ###.........#  kj^_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 robe of cold resistance. x5  You finish putting on your +1 robe of cold resistance. _You feel resistant to cold. kjfd kjKi kji$5.0 (1 kjn kjp) _You drop a +0 robe. kj  kj'  kj2  kj  kj  kjw , kjE  kj  kj  kj  kjv , kj   kj  kj  kj  kjd" , kj(  kj* , kj+  kj.  kj 1 , kj=2  kj4  kjr6  kjN7  kj9  kj:  kj<  kjn=  kj>  kj[@  kjB  kj^C  kjE  kjJ  kjxL  kjM  kjqN  kjXQ  kjS  kjS  kjT  kjV  kjY , kjZ  kj`  kjb  kjc  kjd  kjf  kj#i , kjHj  kjk  kjm  kjo , kjs  kju , kjv  kj{  kj: # #..........# #.# #......... kjDŽ t# #......#####<..###..).....# .#### #......# .###.........### ##......# #.....#.......#  kj@ D#.####.......# #.#####.......# #............# ..# #.......# .....############..# #.#.##### kj #......# #...# #.#.# ########.# ##.@# #...#21 kj 6.0) ## #...###..## #>.####### .# kjF #.....## ###..# ..... .### ##....###### kj #...###.....########.#....##....#.##......  kj {##.............#....####.#......c  kjF  ###.......##...............÷....##)######...................#.# #....#####.......... kj )##.....#### kj  kj- ,2.0 (17 kj5  kjY   kj +_Found a stone staircase leading up. kjE 3 kjE  kj G  kjH  kjI B kjwJ  kjJ  kjyK  kjM  kjM  kj8N  kjN  kjqO  kjZP  kjP  kjVQ  kjT  kjjU  kjU  kj,V  kj*W  kj X  kjQX  kjX  kjvY  kjrZ  kjZ  kj+[  kj\  kj]  kjg]  kj]  kj^  kj_  kj4`  kj`  kja  kjb  kj5c  kjc  kjd  kj/f  kjxf  kjg  kj;h  kjfi  kji  kjZj  kj.k  kj  kj[?  kjJ@  kj@  kj A  kjB  kjC  kjYC  kjC  kjD  kjGF  kjF  kj;G  kjHH  kj:I  kjI  kj)J  kjK  kjL  kj+M  kjN  kjO  kjP  kjP  kjQ  kj/S  kjtT  kjT  kjU  kjV  kjFX  kjX  kjY  kj[ %  kjI\ ?You see here an adder skeleton. kj0^ %  kjz^ BYou encounter an iguana. kjh  kj5i # #..# #.......# #####..# #.#.#####  kji #...## #.#.#  ##..## #...# kjj #..## #>.########## ...## ###..##........  kjmj 1...#######...###........ #....##....#.##......... ...#....####.#..@...)...  kjj ...............÷....... .................#.##..  kjj Magic Dart.......##.....#### .. kjBk #####.........# .l. kjk # #.........### .. l   iguana (wandering) # #...........# . ####.####### kjl _## ##. kjEl ,# kjq P403.0 (81l. kju  kj} 34.0 (82 _ kj  kj kj ####..# #.#.#####  #...## #.#.# kj ##..## #...# #..## #>.########### ..## ###..##........ kj  ~..#######...###. ....##....#.##.. kj ..#....####.#......)............÷@.... .kj .#.####.....#### .. kjT |#####.........# l.. kj }## #.........### .kjS _ #...........#  kj ####.########  ##.# #..#kj K ###########kj .kj )kj2 e5.0 (1.0)Magic Dartkjp> kjA kj)  kj*Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjFYkj!_kjbkjPe _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kjv kj kj kj# kj kj $ _kjV kj kj i  An iguana comes into view.kj ...## #.#.# ..## #...# kj& *.## #>.############ ###..##........ #######...###.......#.##... #....####.#......)....##...........÷......kj ......#@##.... ##.....####....l ####.........# ###......Magic Dart  #.........### ......  #...........# ..####.######## #...#kj 2l   iguana (wandering).# #### #..# ########### ######.## #.........kj+ "#kj I6.lkj kjk 27.0 (2 _kj# kj$ kjN  kj.OCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj:kjd=kjCkjF kj&G_You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj'kj")kjz,kj-F _Unknown command.kjڥ=## #...# ## #>.########### # ###..##........####kjc####...###............ .##....#.##............ ..####.#......)....### ............÷................#.####.....####.@...l... kj:###.... ###.....  #.### .#..# #####.######## #...#kj+A ##.# #### #..# ########### #####.## #.........# ......#####kj!kj/l.kjtClkj3=8.0 (1kjukjg0 _The iguana hisses angrily.kj    kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj .## #...# paramita the Adept ## #>.###########  Deep Elf of Sif Muna **.... kj1 # ###..##........####  Health: 41/41 ======================== ######...###............  Magic: 22/24 ======================-- .##....#.##............  AC: 4Str: 4 ....####.#......)....###  EV: 11Int: 31 kj ............÷...........  SH: 0Dex: 13 ..............#.##......  XL:  8 Next: 92% Place: Dungeon:6 kj ....##.....####.@**l....  Noise: =--------  Time: 4408.0 (0.0) ###.........# ###.......  e) +6 whip of Action {drain, Int+5}  #.........### .......  Cast: Magic Dart  #...........# #......  ####.######## #...#.  ##.# ####  l   iguana  #..# ########### kjv W#####.## #.........# ......######.........# _The iguana hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (90% to hit)kj a.## #...#kj _paramita the Adept ## #>.###########Deep Elf of Sif Muna **.... # ###..##........####kj| ?Health: 41/41 ======================== ######...###............Magic: 22/24 ======================-- kj .##....#.##............AC: 4Str: 4 kj+ ....####.#......)....###EV: 11kj ,Int: 31 kj ............÷...........SH: 0kjF Dex: 13 ..............#.##......kj XL:  8 Next: 92% Place: Dungeon:6 ....##.....####.@****...kj CNoise: =--------  Time: 4408.0 (0.0) ###.........# ###.......e) +6 whip of Action {drain, Int+5} kjZ #.........### .......Cast: Magic Dart#...........# #......kj ####.######## #...#.##.#####l   iguanakj, #..# ########### #####.## #.........# ......######.........#Casting: Searing Ray (safe; 1% risk of failure)  kj }Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (90% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!kj{xl.onfirm with . or Enter, or press ? or * to list all spells.kjG|`Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (90% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  kj|SThe iguana is severely wounded.kjH.l..kjp=9.0 (1Ray kj4kj kj`_(Press . to maintain the ray.)kjI9U .  The searing ray hits the iguana.kjf<J****kjI>....kjQkj^1-5-10kj\Magic Dart+ kjkjJ _You kill the iguana!kjŮ kj kj kj4  kj E You stop channelling your searing ray.kj 62=kj] ' _kj kjC kjʻ kjc kjx kj! #3kjs E==kj kjC kj kj kj& kjx kj$ kjw kj h4==kj kjb kj kj kj kj) kjI kj kj^ kj kjC kj kje kj kj0 kj 9=kju kj kj ,kj kj kj kj# kj kj kj kj kjj kj kj: kj kj kj kjO kj kj kj kj kjP kjV kj kj ,kj? kj* kj kj kj kj kjU Bkjh kjJ kj kj kj kj^ kj kj kj# kj kjs kj kj kj ,kj kj kjp kj kj' kj kji ,kj kjP kj$ kj kj kj$ kj3 kj kj kj kj kj; kj kj kj ,kju! kj" kj# ,kj$ kj9% kj& kja& kj& kj. kjd/ kj/ kj;0 kj1 kj}1 kj1 kjO3 kj3 ,kj4 kjY: kjb; kj< ,kjr= kj/> kj> ,kj5@ kj@ kj}A ,kjC kjC kjpD ,kjE kj~F kj*G ,kjZH kj I kjI kj+J kjVK kjLL kjL kj M kj>N kj'O kjO kjO kjQ kjQ kjDR kjR kjS kjT kjT kjHU kjV kjDW kjW kjX kj#Y kjZ kjyZ kjZ kj[ kj\ kj(] kj] kj^ kj_ kj!` kj{` kja kjb kjc kjc kjd kje kje kjpf kjh kjj kj}j kjj kj/l kj%m kjm kjn kj5o kj'p kjp kjq kj6r kjs kj}s kjs kj2u kj,v kjv kjw kj*x kjy ,kjy kj{ kjr| kj=} ,kj~ kj kjb ,kjv ......# #.........# .......# #.........#  ...[...###.........#  .....<.............#  .......###.........#  ..............##  ###.........#  ######## #.........#   #......@..#  --70.0 (60.0) #.........#   kj, #.........#   ##.......##   ##.....##   #######            kjr 8-kj kj_ E _Done exploring.kj kj kj kj4 p...........0.0)kj, kj kj E _Done exploring.kj;2kj5:]Level 6 of the Dungeonkj:<<<>>>(Press ? for help) ###.......##...............÷.............##  ####)######...................#.##.........##  ##....#####..........##.....####.............#  kj:b#####..............#####.........# ###...........#  ##...........###..### #.........### #...........#  ####..########......## #...........# ##.........##  kjB;'#....## ##.##...## ####.######## ##...#...######  #....# ##..#.....####.#########.....##  #...########..#.......#kj;#..# ########### ##.......##  #..........^..........########.## #.........# #.........#  ########.#####.................######.........# #.........#  #.# ###.....#######..............[...###.........#  kj1<#.# ##.....## ##.#######.......<.............#  ##.# #.......#######.### ##.........###.........#  #####..# #.................####.....................##  kj<4#.....#######.......###.....................###.........#  #............>.................############## #.........#  ###############...#####.......###......@..#  kj<##### #.......##.........#  #.......##.........#  #.......###.......##  #.......#kj=M##.....##  ################kjhA stone staircase leading down (…) (D:6) kj######.....############..# #.#.##### #...#......##......# #...## #.#.# #...##....#########.### ##..## #...# ##.###...#### #...###..## #>.########### #..##......# ###.....## ###..##........####.#.# #...##.### ##....#######...###......#kj #...##...########.#....##....#.##............#.### ########.............#....####.#......)....###.## ###.......##...............÷...... ####)######...................#.##.........## ##....#####kj##.....####....#####..............# ###..##...........###..### #.........### #####..########......## #...........# ##.........#kj##....## ##.##...## ####.######## ##...#...#######....# ##..#.....## ##.# ########.....###...########..#.kj[ # #..# ###..........^..........########.## #.........#.########.#####...........kj######.........##.# ###.....#######..............[...###.# ##.....## ##.#######.......<......##.# #.......#######.### ##.........###.........######..# #.................####...................kj.!..##kj kjK kj i.......# #.........#kj   paramita the Adept .......# #.........#  Deep Elf of Sif Muna **.... kj k...[...###.........#kjK   Health: 41/41 ======================== .....<.............#kjJ g  Magic: 24/24 ======================== .......###.........#  AC: 4Str: 4 ..................##  EV: 11Int: 31 .......###.........#kj   SH: 0Dex: 13 kj ######## #.........#  XL:  8 Next: 95% Place: Dungeon:6kjT #......@..#  Noise: ---------  Time: 4470.0 (0.0)kj #.........#  e) +6 whip of Action {drain, Int+5} kj #.........#  Cast: Magic DartkjQ ##.......## ##.....## kj #######     kjn     _You stop channelling your searing ray. kj _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelkj uItems here: )) [[.  A stone staircase leading down.kj4 kj kjH kjP @ _kjWQ kj*h kjj kjxj kjk kjo kj#p kjp kjmq kju kjv ,kjuw kj{ kj#| kj| kjM} kj kjt kj kj^ kj kj kj$ kj kjG kj4 kj kjI kj Bkjڐ kjw kjÔ kj/ kj kj kj kj| kj) kj kjB kj kj kj$ kj kj kj kj kj% kj kjJ kjƬ kj? kj kjZ kj kj? kj kjw kjG kj ,kj kj kjA kj kji kjz kj ,kj kj kj kjO kj kj kj kj~ kj kj kj kj] kj- kjq kj kj kj kj Xkj \You see here an adder skeleton.kj kjp  _kja kj kj kj. kj kj kj` kj kj kj ,kjf kj kj kj ,kj kj kj ,kj+ kj kj kj kj kjS kj kj ,kj 4  There is a stone staircase leading down here.kj.#####<..###..).....#.....## # #.###.........######## ..# #.....#.......###kjc# ##.#####.......##.# #..# #.......##. #########..# #.#.######. .# #...## #.##. .### ##..## ### ...###..## #@.########### #.502.0 (3kjU2.0) ##.....## ###..##........####.##....#######...###............. ###.#....##....#.##............#. .......#....####.#......)....###. ...##...............÷............ ###...................#.##....... ##..........##.....####.......... ......#####.........# ###........kj?kj kj` _Items here: )) [[.kjkjkjkjtkjq83.0 (1.0) _kjhkj&7kje #..## #....##   .#...#   kj....###   .....###   #......###  #.........  kj Q#.@.......  #.........  ##........  ##....... ####### kjskjN-4.5 (2.5kjjQkjTR# _You climb downwards.kjWa _There is a stone staircase leading up here.kjE IkjE kjG kjH $ _kjxJ kjK kjL kjSM kjM kjN kjP kjP kjQ kjtS kjT kj]U kjU kjW kj"Y kjtY kjZ kj[ kj] kj] kj6^ kjP_ kj` kjMa kj b kjc kje kje kjf kj;h kj?j kjj kj.k kjPl kjm kjn kjn kjp kjJr kjr kjns kjt kjv kjw kjw kjy kj]{ g  You encounter an iguana.kj! Tl. ...  kj؂ =  .###  #..###  #@...###  #......#  #......+ Magic Dart....####...###..###kj Hl   iguana (asleep)#....###.#...##.....###kj 016.5 (12.0)kj 37.5 (13 _kj( kj kjז....?l##.kj##....... #..### ### ....###.....#......+##....####...# ##..###...##...#kj=kjǞ08.0) kjkjVg _Found a scroll labelled ISTIAG ZAYRUSS.kjp##...... ....?.. #..l...kj3q #..... #.....##....##.....# kjq#.@### ###..###  #....###kjq #......# #......+.##kjPrh.##..# #....##kjvkj!z&9kj|kj:~kj 4.. ..[....#.##..........?..#l...# #.....##....@# #.##..### ###..### ..###...#......+##....####...###..###kjV kjM '20kjÌ kj $ _Found a cloak.kjKm  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj-M  paramita the Adept .. ..[....#  Deep Elf of Sif Muna **.... .##......  Health: 41/41 ======================== ....?..#  Magic: 22/24 ======================-- #..l... AC: 4Str: 4kj #..*..# EV: 11Int: 31 #...*. SH: 0Dex: 13 ##...*# XL:  8 Next: 95% Place: Dungeon:7kj #....@# Noise: ---------  Time: 4520.5 (0.0) #.##..###  e) +6 whip of Action {drain, Int+5}  ###..###  Cast: Magic Dart kjSL#....###  #......#  #......+  l   iguana (asleep) ##....##  ##...#  kj##..### _Found a cloak.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj2Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)kjE)paramita the Adept.. ..[....#Deep Elf of Sif Muna **.....##......Health: 41/41 ========================....?..#kj/*Magic: 22/24 ======================--#..*...AC: 4Str: 4#..*..#EV: 11Int: 31#...*.SH: 0Dex: 13kj*##...*#XL:  8 Next: 95% Place: Dungeon:7#....@#Noise: ---------  Time: 4520.5 (0.0)#.##..###kja+4e) +6 whip of Action {drain, Int+5} ###..###Cast: Magic Dart#....####......#kj+#......+l   iguana##....####...###..###kj,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  kj-The iguana is lightly wounded.kj".kjk:lAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  kjYou focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is lightly wounded.hisses angrily.kj .kj ..kjeq==1.5 (1Ray kj@kj kj`_(Press . to maintain the ray.)kj0 **** The searing ray hits the iguana.kj G.lkj? %..kj* 1---2+ kj kj a _The iguana is moderately wounded.kj] ****kjgP The searing ray hits the iguana!kjF#.kjG$lkjvP&..kjoRi-=-3kjR<++ kj Ykj\ kj']Q_The iguana is severely wounded.kjr~& kj.***kjt>*The searing ray hits the iguana.kj+ 9 ...kj lThe iguana is severely wounded.You finish channelling your searing ray.kj f0-=4kjb kj   kjz E_The iguana barely misses you.kjN2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjRi  paramita the Adept kj.j#.. ..[....#  Deep Elf of Sif Muna **.... .##......  Health: 41/41 ======================== ....?..#  Magic: 18/24 ==================------ #...... AC: 4Str: 4 #.....# EV: 11kjjInt: 31 #..... SH: 0Dex: 13 ##...l# XL:  8 Next: 95% Place: Dungeon:7 #....@# Noise: ==-------  Time: 4524.5 (0.0) #.##..###  e) +6 whip of Action {drain, Int+5}  kjk###..###  Cast: Magic Dart #....###  #......#  #......+  l   iguana ##....##  ##...#  ##..### _The iguana barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekj2ltAim: an iguana (severely wounded, 90% to hit)kj  paramita the Adept .. ..[....#  Deep Elf of Sif Muna **.... .##......  Health: 41/41 ======================== kj0....?..#  Magic: 18/24 ==================------ #...... AC: 4Str: 4 #.....# EV: 11Int: 31 #..... SH: 0Dex: 13 kj##....# XL:  8 Next: 95% Place: Dungeon:7 #....@# Noise: ==-------  Time: 4524.5 (0.0) kj}#.##..###  e) +6 whip of Action {drain, Int+5}  ###..###  Cast: Magic Dart #....###  #......#  #......+  l   iguana kj##....##  ##...#  ##..### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjAim: an iguana (severely wounded, 90% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.kj .. ..[....#  .##......  kj....?..#  #...*.. #...*.# #...*. kjr##...*# # #    kj҈  #.... ##....kj2_ ##...# kj ....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 90% to hit)  kjz You focus your ray upon the iguana. The searing ray hits the iguana.  You kill the iguana!kjG9=85.5 (1Magic DartRay kjkjFf _(Press . to maintain the ray.)kjkjkjkj/K  You stop channelling your searing ray.kj/ _kjkjkjkjkjkjqi20==kjkjM kj kj kjZ ,kj kj kj h1==kj kjX kj kj kj kj h2==kj kj2 kj kj kj kj\ kj kjI kj  h3==kj kjn! kj" kj" kj% kjw& h4==kjl' kjZ* 4 _Magic restored.kj- kj- kj. kj0 kj03 kj3 kj4 kj6 kj9 kj-: kj; kj= kj@ kjeB #=kj,C kjNH kjdP kjz ........<..#............#.:..........#......#......[....#...##......#kj{ .......@..#--427.0)...#......##.....## #.....###....###.....##.##..###... ###..###..# #..kj:| &..###kj kj; G--3.5 (18kj` kj H _Found a stone staircase leading up.kj ,4.5 (19kjF kj p _u - 4 scrolls labelled ISTIAG ZAYRUSS (gained 1)kjL5kj6kj6kj9kj=,kj>kj@kjCkjCkjDkjGkj`KN  You encounter 2 orcs.kjKkj-hZ~~.... oo.........###.#.#....~.............<..#......#.......:......#.. #..#...#..#...[....##...##......#Cast: Magic Dart..........##...#......#.. #....oo 2 orcs (asleep)........#kjo16.5 (2.0)kj4x27.5 (3 _kj}kjXkj)#kj ~~.... oo....  ......###.#.#..  ...~...........  ..........<..#.  ..............#  .......:......# kj .. #........#  ...#...@....#  ......[....##  ...##......#  kj..........##  ...#......#  .. #.....##  . #.....#kjȺF ##....## kj;OF ~~.... oo....  ......###.#.#..  kjP...~...........  ..........<..#.  ..............#  .......:......#  .. #........#  ...#...@....#  ......[....##  ...##......#  kjP..........## ...#......# .. #.....##  . #.....# ##....## kjVkj^kj"ckjed _There are monsters nearby!kj0/#... ~~.... oo.........###.#.#~............<..#............:......# kj ...#...........[....##..##..........##...o 3 orcs (asleep)..##. #.....#....##kjkj +8.5 (1kj kj kj#a_You encounter an orc. It is wielding a +0 whip.kj/M...... o.....#...#~~.... oo........###.#.#~............<..#...........#...##kj 2...#..............[....##o   orc priest (asleep)#.....#kj^ .oYou encounter an orc priest. It is wielding a +0 mace.kj.kj60okjkjy oooo 3 orcskj \  The orc shouts! x2; The orc priest shouts! You hear a shout!kj0===9kjKkj0 _The orc priest leaves your sight.kj_ _You see here a Young Poisoner's Handbook.kj/+ .kj[0uoYou pick up a Young Poisoner's Handbook and begin reading...kj0*okj1-okjR3. .kj3oYou add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radianceto your library.kj<oo 2 orc priestsooo 3 orcskj)B1---50kjkjL  kj l_You encounter an orc priest. It is wielding a +0 hand axe.kj}  kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj   paramita the Adeptkj  ...... o.....  Deep Elf of Sif Muna **.... ~~.... o#...#  Health: 41/41 ======================== ~~.... oo....  Magic: 20/24 ====================---- ......###*#.#..  AC: 4Str: 4kj  ...~..**o**....  EV: 11Int: 31 ......*****..#.  SH: 0Dex: 13 kj~ ......*****...#  XL:  8 Next: 98% Place: Dungeon:7 .......@......#  Noise: ---------  Time: 4550.5 (0.0) kj ...#........###  e) +6 whip of Action {drain, Int+5}  ...#........#  Cast: Magic Dart ......[....##  ...##......#  kj] 2..........##  oo 2 orc priests ...#......#  ooo 3 orcs .. #.....##  . #.....# kj E_You encounter an orc priest. It is wielding a +0 hand axe.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj gAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armourkj?[ oookjR**@***kj: *.*o***.*****.*****.@****kjq  paramita the Adept ...... ......  Deep Elf of Sif Muna **.... ~~.... o#...#  Health: 41/41 ======================== ~~.... oo....  Magic: 20/24 ====================---- ......###.#.#..  AC: 4Str: 4 kjr...~....o......  EV: 11Int: 31 ..........<..#.  SH: 0Dex: 13 ..............#  XL:  8 Next: 98% Place: Dungeon:7 .......@......#  Noise: ---------  Time: 4550.5 (0.0) ...#........###  e) +6 whip of Action {drain, Int+5}  ...#........#  Cast: Magic Dart ......[....##  ...##......#  ..........##  oo 2 orc priests ...#......#  ooo 3 orcs .. #.....##  . #.....# _You encounter an orc priest. It is wielding a +0 hand axe.Casting: Searing Ray (safe;kjSs 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjsR.okjitE.okjtT.okjz, kj{Y...... ......  ~~.... .#...#  ~~.... oo....  kjd{......###o#.#..  ......  ...*<..#.  .....#  ...kj{..#  ...####  ...##  ...## ...### ..........##o   orc priestkj\| ...#......# (1 ally target) .. #.....##*   fulminant prism . kj}5===1.5 (1kjC**kj|6 _You conjure a prism of explosive energy! kjO...... ...... kjdW~~.... .#...#oo..........###o#.# kjs...~.............o.*<..#............#.. kj:...####... ......[....#...##...... kjx#........#..#  kj)].. #   ##....# kj kj$". kj%o kj.o kj#. kj`.o kj* kjN.o kjGo 2 orc priests kjF0---2 kjLA** kjzO _Your fulminant prism crackles loudly. kj  kjK~~o#...#o...........###.#o#....~....o..........*<..# kj".....o......#.......#### ......[....###......# .........#...##. #   orc priest.   ##....#.....# kjb0o kjQ.o kjQ.o kj^ . kj )  Your fulminant prism explodes!The blast of energy engulfs the orc!! kj )You kill the orc!The blast of energy engulfs the orc!! kj3# )You kill the orc!The blast of energy engulfs the orc!! kj1 j) kill the orc! priest!! kj4 x.####################### kjQ5 ( kj. )#).)......<......)....  You kill the orc priest! kj vYou hear an angry growl.  Something shouts, "Leave, thou peeagling pigeon-egg wastrel!" kj. ~~.... .#...#paramita the Adept~~.... .o....Deep Elf of Sif Muna **..........###)#)#..Health: 41/41 ========================...~....)...... kj RMagic: 21/24 =====================---..........<..#.AC: 4Str: 4..............#EV: 11Int: 31.......)......#SH: 0Dex: 13...#........###XL:  8 Next: 101% Place: Dungeon:7 kj6 C...#...@....#Noise: =======--  Time: 4553.5 (1.0)......[....##e) +6 whip of Action {drain, Int+5} ...##......#Cast: Magic Dart..........##...#......#.. #.....##o   orc priest. #.....# kj ##....###.....#The blast of energy engulfs the orc!!  You kill the orc!The blast of energy engulfs the orc priest!!  You kill the orc priest!You hear an angry growl.  Something shouts, "Leave, thou peeagling pigeon-egg wastrel!" kj _You hear a roar! You hear a shout!  You have reached level 9! kjr /  --more--"kjE  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 26, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? $kj; n5/455-39 0% $kjF $kjI S _You feel clever. x2%kj~  %kj=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%kj& ~~.... .#...#  paramita the Adept ~~.... .o....  Deep Elf of Sif Muna **.... ......###)#)#..  Health: 45/45 ======================== ...~....)......  Magic: 17/25 ================-------- %kj'u..........<..#.  AC: 4Str: 4 ..............#  EV: 11Int: 33 .....*****....#  SH: 0Dex: 13 ...#.*****..###  XL:  9 Next:  0% Place: Dungeon:7 ...#.**@**..#  Noise: =======--  Time: 4553.5 (0.0) .....*****.##  e) +6 whip of Action {drain, Int+5}  ...##*****.#  Cast: Magic Dart ..........##  ...#......#  .. #.....##  o   orc priest . #.....# %kjQ)##....## #.....#Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target&kj /"*****.*****.*****.*@***.*****.....&kjmF*******[....&kjN4******&kjgOT*.@...&kj *&kj D**.....'kjT;~~.... .#...#paramita the Adept~~.... .o....Deep Elf of Sif Muna **....'kj6Uo......###)#)#..Health: 45/45 ========================...~....)......Magic: 17/25 ================--------........*.<..#.AC: 4Str: 4..............#EV: 11Int: 33'kjV.......)......#SH: 0Dex: 13...#........###XL:  9 Next:  0% Place: Dungeon:7...#...@....#Noise: =======--  Time: 4553.5 (0.0)......[....##e) +6 whip of Action {drain, Int+5} ...##......#Cast: Magic Dart..........##...#......#.. #.....##'kjzVo   orc priest (ally target). #.....#*   fulminant prism##....###.....#Confirm with . or Enter, or press ? or * to list all spells.'kjVAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  You hear a shout!  Something shouts, "Away with thee, thou unctious shard-borne Cock-Lorel!"'kjZ'kj5Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!hear a shout!  Something shouts, "Away with thee, thou unctious shard-borne Cock-Lorel!"  The orc priest casts a cantrip, but nothing happens.'kjY===----4.5 (1'kj]A**'kj. _You hear an angry growl.'kj8  ~~.... .o...........###)#)#.....~....)...............*.<..#.'kj9 _ ..............# .......)......#...#........###....#.# ....###..........# ...#......... #'kjZ: T## #.....*   fulminant prism##....## #..... #.##..###'kj@ 1F'kjA 0o'kjRH  .F   rock fisho   orc priest (ally target)'kjH *   fulminant prismYou encounter a rock fish.'kjL T-------5'kjhQ 'kjR ^ _Your fulminant prism crackles loudly.'kjT N _You see here a +0 cloak.'kj- .......###)#o#....~....).............*.<..# ..............#........)....#........##... 'kjy. ...[....##....## .......#F...# ... #. #. ##....# #.....# *   fulminant prism#.##..###... ###..###'kj/ 2F#'kjhA .'kj;D i####################'kj! ..)......<......)...  Your fulminant prism explodes!'kjn8========6'kjB'kj' _You hear a shout!(kj}v~....)..............<..#.........#........)...#........##....(kj/wr ......[....####......# .......@...F### .. #.. #. ##....# #.....# #.##..###(kjw... ###..###..# ....###(kjy/F#(kj(kj̀F-------7(kj3(kjԇ(kj3m .......<..#.......#........)(kj9n ....#........##.. .......[....##...##......# ......F##....#..@...# ... #(kjo ..   ##....# #.....##.##..###... ###..###..## #(kjo W...#### ..(kjq 5.F(kj,r (kj| (kj} b9==-------(kj^~ 8(kj (kjU (kj;....#.....)..........#........##..(kjF ......[....##.##......# ...........##....#....F.#  #..@..##   ##....# #.....#(kj#.##..###... ###..###..## #...###.# #...... +(kjK.F(kjY(kj<&9(kjk(kj5)kjړ)....#........##...## .....[....##....##......# ...........##..#  #...F.## #..@..#  ##....# #.....# ##..###... ###..###..## #....####.# #......#. ....+#....##)kjWt3--=60)kj)kj3 )kjϝ _The rock fish bites you.)kj$#........##....## .......[....#....##......# .........##.#  #...F.## #.....#  ##..@.## #.....# ##..###... ###..####..## #...####.# ..... ......+ ##....## ##...#)kjK.F)kj&M  The rock fish attacks as it pursues you!)kjNr20==1)kjx)kj~W _The rock fish closely misses you.*kj)M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*kj oYou erupt in a blast of force! The mystic blast hits the rock fish!  The rock fish is severely wounded.*kjF. o   orc priest4=-16----=====2 _The rock fish is knocked back by the mystic blast.*kj W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*kj9 *kj&....#........###  paramita the Adept ....#....o...#  Deep Elf of Sif Muna **.... .......[....##  Health: 44/45 =======================- ....##......#  Magic: 14/25 =============----------- ...........##  AC: 4Str: 4 ....#......#  EV: 11Int: 33 ... #..F..##  SH: 0Dex: 13 *kj.. #..*..#  XL:  9 Next:  0% Place: Dungeon:7 . ##..@.##  Noise: =====----  Time: 4562.5 (0.0) #.....#*kjcA e) +6 whip of Action {drain, Int+5}  #.##..###  Cast: Magic Dart *kj... ###..###  #..## #....###  *kj;c#.# #......#  F   rock fish #. #......+  o   orc priest ##....## *kj ##...# *kj;_The rock fish is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  *kjjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  *kjPress: ? - help, Shift-Dir - straight lineAim: a rock fish (severely wounded, 93% to hit)+kj1E ....#........###  paramita the Adept ....#....o...#  Deep Elf of Sif Muna **.... +kj'.......[....##  Health: 44/45 =======================- ....##......#  Magic: 14/25 =============----------- ...........##  AC: 4Str: 4 ....#......#  EV: 11Int: 33 ... #.....##  SH: 0Dex: 13 .. #.....#  XL:  9 Next:  0% Place: Dungeon:7 . ##..@.##  Noise: =====----  Time: 4562.5 (0.0) #.....# e) +6 whip of Action {drain, Int+5}  #.##..###  Cast: Magic Dart ... ###..### +kj;z #..## #....###  #.# #......#  F   rock fish #. #......+  o   orc priest ##....##  ##...# Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (severely wounded, 93% to hit)  You focus your ray upon the rock fish. The searing ray hits the rock fish!+kj#    ....#....o...#  .......[....##  ....##......#  +kj *...##  *...#  ... #..*..##  .. #..*..#  .      ...  +kj #..##  #.# #......# o   orc priest #. #.... ##.... +kj\.oonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (severely wounded, 93% to hit)  You focus your ray upon the rock fish. The searing ray hits the rock fish!  You kill the rock fish!....+kj3==---3.5 (1Ray +kj+kji +kjѠ`_(Press . to maintain the ray.)+kj N****+kj G.o+kj /...+kjS ...+kj -----4+ +kj& +kj ,kjMS  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,kj ,kj 8--,kj ,kjծ  ,kj; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-kj  -kjCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-kju 1 ....#........###  paramita the Adept ....#........#  Deep Elf of Sif Muna **.... -kjv .......*****##  Health: 44/45 =======================- ....##.**o**#  Magic: 10/25 =========--------------- .......****##  AC: 4Str: 4 -kj2w ....#..****#  EV: 11Int: 33 ... #..***##  SH: 0Dex: 13 -kjw U.. #.....#  XL:  9 Next:  3% Place: Dungeon:7 . ##..@.##  Noise: ---------  Time: 4564.5 (0.0) #.....# e) +6 whip of Action {drain, Int+5}  #.##..###  Cast: Magic Dart -kjx -... ###..###  Ray+  #..## #....###  #.# #......#  o   orc priest #. #......+  ##....##  ##...# Confirm with . or Enter, or press ? or * to list all spells. -kjpx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target.kjpn[....***o*.****.kjD********.kjH...o.*.kjN**@*.kj ....#........###  paramita the Adept ....#........#  Deep Elf of Sif Muna **.....kj^p .......[....##  Health: 44/45 =======================- ....##......#  Magic: 10/25 =========--------------- .........o.##  AC: 4Str: 4.kjD ....#......#  EV: 11Int: 33 ... #.....##  SH: 0Dex: 13 .. #.....#  XL:  9 Next:  3% Place: Dungeon:7 . ##..@.##  Noise: ---------  Time: 4564.5 (0.0) #.....# e) +6 whip of Action {drain, Int+5}  #.##..###  Cast: Magic Dart ... ###..###  Ray+  .kjt#..## #....###  #.# #......#  o   orc priest #. #......+  ##....##  ##...# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  .kj}xPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!.kj;   .kjl....#........#  .......[....##  ....##......#  .kj##  ....##  .kj... #...*.##  .. #.....#  . ##..@.##  .kj?#.....# #.##..###  ... ###..###  #..## .kj #.# #......# (ally target) .kjc]#. #......+ *   fulminant prism ##.... .kjv===5.5 (1Magic Dart.kj.kj  Casting: Searing Ray (safe; 1% risk of failure.kjL0)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  .kjPress: ? - help, Dir - move target  You conjure a prism of explosive energy! _You stop channelling your searing ray..kjr% n ......[....#..##......# ......o.#.kj& #......#  #...*.## #.....#  ##....## #...@.# .kj}& Z##..###... ###..####..## #....####.# #......#. .kj& ......+ ##....## ##...# ##...kjG' ###.kj.) K.o.kj"=  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!.kjG 29--------1=--.kjG 6Magic Dart.kjM .kjzQ  .kjQ W_Your fulminant prism crackles loudly..kj}#U.......[....## ....##......# ...........## ....#...o..# ... #...*.## .kj$.. #.....# . ##....##  #.....# #.##.@###... ###..####..## #....####.# #......##. #......+ ##....## #...# #..###.....kj7..kj: ##################### .kju;  The orc priest completely misses your fulminant prism.Your fulminant prism explodes!The blast of energy engulfs the orc priest!/kjg /kjzhX.......o../kji......../kjliW...  The orc priest is severely wounded./kjYl'=======/kjl7/kjZ{/kj̈́ /kj5<_You hear an angry hiss. You hear a shout! x2/kjAL ....##......# ...........## /kjL ....#...o..# ... #.....## .. #.....# . ##....## /kjrM #.....# #.##..###... ###@.###/kjN 7#..## #....####.# #......# #. #......+ ##....##/kjN s# ###....#.#...#/kjU I.o/kj^ /kj`c F-------8/kjh /kjk /kjv9M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0kj[Y3 ....##......#  paramita the Adept ...........##  Deep Elf of Sif Muna **.... 0kjQZ^....#****..# Health: 29/45 ===============--------- ... #**o*.## Magic: 7/25======------------------ .. #****.# AC: 4Str: 4 . ##****## EV: 11Int: 33 #.****#0kj[ SH: 0Dex: 13 #.##..### XL:  9 Next:  3% Place: Dungeon:7 ... ###@.###  Noise: ---------  Time: 4568.5 (0.0) #..## #....###  e) +6 whip of Action {drain, Int+5}  0kj[#.# #......#  Cast: Magic Dart #. #......+  ##....##  ##...#  o   orc priest ##..###  #....##  #.#...# The orc priest is severely wounded. _You hear an angry hiss. You hear a shout! x2  0kj\MCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target0kj).....0kj.**.***.**0kj S.o.**0kj 3@*0kj ....##......#paramita the Adept...........##Deep Elf of Sif Muna **........#......#Health: 29/45 ===============---------... #..o..##Magic: 7/250kj ======------------------.. #.....#AC: 4Str: 4. ##....##EV: 11Int: 33#....*#SH: 0Dex: 13#.##..###XL:  9 Next:  3% Place: Dungeon:7... ###@.###Noise: ---------  Time: 4568.5 (0.0)#..## #....###e) +6 whip of Action {drain, Int+5} #.# #......#Cast: Magic Dart#.#......'c##....##.0kj##...#c   centaur (launcher, wandering)##..###o   orc priest (ally target)#....##*   fulminant prism#.#...#The orc priest is severely wounded. _You hear an angry hiss. You hear a shout! x2  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target0kjL0kj|.oCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  0kjUYou conjure a prism of explosive energy!  A centaur opens the door.0kjd=)0kj_k8====9.5 (10kjC**0kj.!t _You encounter a centaur. It is carrying a +0 orcbow.1kjv...........## ....#......# 1kjWw ... #.....## .. #..o..# . ##....##  #....*# #.##..###1kjw... ###..####..## #.@..###1kjx#.# #......# #. #......'c# ##....##..# ###....#.#...# #.....###1kjh}1kj& 1kjt)))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.1kj}1kj@.o1kjr 7 .@1kj c....'  The arrow barely misses you.1kj>30=1kj )--701kj3"*1kj*1kjO _Your fulminant prism crackles loudly.1kj51kj}=# 1kj #.....# #.....#  ##..o.# #....*# ##..###1kj... ###..####..## #....#### ..# 1kj'c# ##....##.. ##...# . ##..###1kj #....###.......######.....###1kj 1kj%<)))))1kj.*....'1kj )))))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.1kjV1.o1kjfW1kjz.1kj )The arrow hits you.  Your fulminant prism explodes!1kjIThe blast of energy engulfs the orc priest!!1kj۔5########1kj}2##1kjN .....)........'  You kill the orc priest!1kj0 1kj 2------9==5=======1kj( 11kjz 1kj R _You hear a shout! x2; You hear two shouts! You hear a shout!3kj  3kj~=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3kj\ ....#......# paramita the Adept ... #.....## Deep Elf of Sif Muna **.... .. #.....# Health: 20/45 ==========-------------- . ##....## Magic: 5/25====--------------------3kj #...).# AC: 4Str: 4 #.##..### EV: 11Int: 33 ... ###..###  SH: 0Dex: 13 #..## #...*###  XL:  9 Next:  5% Place: Dungeon:7 #.# #.@.***#  Noise: =======--  Time: 4571.5 (0.0) #. #...****c#  e) +6 whip of Action {drain, Int+5}  ##..**##*.  Cast: Magic Dart ##.**# .  ##..###  #....##  c   centaur (launcher) #.#...#  #.....###  ###.....### You kill the orc priest! 3kj_You hear a shout! x2; You hear two shouts! You hear a shout!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target4kjM....#......#paramita the Adept... #.....##4kj#Deep Elf of Sif Muna **...... #.....#Health: 20/45 ==========--------------4kj. ##....##Magic: 5/254kj,====--------------------#...).#AC: 44kjStr: 4#.##..###EV: 114kjInt: 33... ###..###SH: 04kjQ-Dex: 134kj#..## #....###XL:  9 Next:  5% Place: Dungeon:74kj6w#.# #.@....#4kjNoise: =======--  Time: 4571.5 (0.0)#.4kj#.....*'c#e) +6 whip of Action {drain, Int+5} ##....##..4kjCast: Magic Dart##...# .##..###4kj #....##c   centaur (launcher, ally target)4kjma#.#...#4kj˳*   fulminant prism#.....######.....### 4kj*Z_You hear a shout! x2; You hear two shouts! You hear a shout!  4kjӴCasting: Fulminant Prism (dangerous; 1% risk of failure)  4kj8MConfirm with . or Enter, or press ? or * to list all spells.4kj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target4kj>You conjure a prism of explosive energy!4kjL) 4kj'o''4kj|Y===----2.5 (14kjA}4Magic Dart4kjB**4kjY  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The centaur shoots an arrow. The arrow hits your fulminant prism!4kj  .....## ....#......# ... #.....## .. #.....#. ##....##4kjK  #...).#  #.##..###  ... ###..###  #..## #@...### #.# #......# #. #.....*'c#.##..4kj (.# .#..# #....## #.#...# 4kjM a) 4kjr ' 4kjks I'  The centaur shoots an arrow. The arrow hits your fulminant prism.4kju ' 4kjv Q.  The centaur shoots an arrow. The arrow hits your fulminant prism!4kjz \))4kj  '4kj =1=4kjk _-------3Magic Dart4kj 4kjc  4kj N_Your fulminant prism detonates feebly.5kjOS  5kjT=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5kj11 ...........##  paramita the Adept ....#......# Deep Elf of Sif Muna **.... 5kj... #.....## Health: 21/45 ===========------------- .. #.....# Magic: 1/25------------------------ . ##....## AC: 4Str: 4 #...).# EV: 11Int: 33 #.##.*### SH: 0Dex: 13 5kj... ###**###  XL:  9 Next:  5% Place: Dungeon:7 #..## #@**.###  Noise: ---------  Time: 4573.5 (0.0) #.# #***...#  e) +6 whip of Action {drain, Int+5}  #. #***...'c#  Cast: Magic Dart ##....##..  ##...# .  5kji ##..###  c   centaur (launcher) #....##  #.#...#  #.....### The centaur shoots an arrow. The arrow hits your fulminant prism! _Your fulminant prism detonates feebly.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target5kja ].@******5kj8 *****5kjC ..***********6kjC@.*****.*****6kj1...*****.6kj)V ...........##paramita the Adept....#......#6kjV Deep Elf of Sif Muna **....... #.....##Health: 21/45 ===========-------------.. #.....#Magic: 1/25------------------------. ##....##AC: 4Str: 4#...).#EV: 11Int: 33#.##..###SH: 0Dex: 13... ###..###6kjkW XL:  9 Next:  5% Place: Dungeon:7#..## #@...###Noise: ---------  Time: 4573.5 (0.0)#.# #......#e) +6 whip of Action {drain, Int+5} #.#....*.'c#Cast: Magic Dart6kj0X r##....##..##...# .##..###c   centaur (launcher, ally target)#....##*   fulminant prism#.#...##.....### _Your fulminant prism detonates feebly.Casting: Fulminant Prism (dangerous; 1% risk of failure)  6kjX Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!6kjo[ G))))))6kj? 5.....'6kj 0-2====4.5 (16kju D**6kj 4  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.6kjo Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The centaur shoots an arrow. The arrow hits you.6kj6kjD6kj6kj7kjr7kjUt7kjw7kj]y7kj##.......#... ##. #.....7kj4. ##....##...).#  #.##..###  ... ###@.### .## #....####.....# #.....*.'c###....##.##...# .7kj##..### ...##...#7kj7kjE)))))))7kj [ @.....7kj b'  The centaur shoots an arrow. The arrow closely misses you.7kjA -)))))7kj! )7kj^ .....'  The centaur shoots an arrow. The arrow hits you but does no damage.7kj~ /--57kj B**7kjz e _Your fulminant prism crackles loudly.8kjw+ .......[....## ....##......# ...........## ....#......# ... #.....## .. #.....#. ##....## #...).#  #.##.@###  ... ###..###  #..## #....### #.# #......##. #....*.'c#.##..*   fulminant prism8kj.# .#..# #....##8kj1c8kjI.8kj )Your fulminant prism explodes!The blast of energy engulfs the centaur!!8kjG###########.8kj]########8kj#W ..........)......  You kill the centaur!8kj/_ 6=9=======68kj_RMagic Dart _You hear a shout! x38kjc8kje 8kjf`_Your Spellcasting skill increases to level 11!9kjM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9kj %  9kjͳ +Okay, then.9kj 9kj 9kj . _:kjp ; ....#........#:kj8  .......[....## ....##......# .....## ....#......# ... #.....## .. #.....#:kj . ##....## #...@.#  #.##..###  ... ###..###  #..## #....###:kjI  #.# #......##. #......).##....##..#...# .#..#:kj :kj a1=3=:kjR >-------7 _:kj :kjp $  Things that are here::kj _a +0 hand axe; a +0 leather armour; an orc corpse;kj/M##...#.............[....##.##.......##..#.#. #.....#. ##..@.##..).#  #.##..### ... ###..####....;kj/#.......#......#...#;kj-E;kjnXM-------8 _;kj];kjCM....)..........####;kj4m....#...............[....##..##......#..#..#.#. #..@..#. ##....##..).# #.##..###.#..##..........;kj$;kj+o4==9;kj.;kj/;kj`m M.........).........####..#........#.......[....##;kjwn ....##......#...#..#.#. #...... ##....###...).#...##....;kju ;kj!z '80;kj ;kjk ;kj M<..#..........5o.........)........##...#........#;kj ....[....##....##......#.....#..#.#. #...... ##....###5   white imp (wandering)o   orc (wandering)#.#..;kj ;kj .o.5;kj E;kj f2=1Magic Dart;kj= ;kj e _You encounter an orc and a white imp.kj1....~....)......paramita the Adept...........<..#.>kj$Deep Elf of Sif Muna **...............o...#Health: 20/45 ==========--------------........)...5..#Magic: 1/26------------------------....#.......o###AC: 4Str: 4....#.....*..#EV: 11Int: 33>kj+ .......[....##SH: 0Dex: 13....##......#XL:  9 Next:  9% Place: Dungeon:7.......@...##Noise: ==-------  Time: 4582.5 (0.0)....#......#>kj e) +6 whip of Action {drain, Int+5} ... #.....##Cast: Magic Dart.. #.....#. ##....###...).#>kj!"5   white imp (ally target)#.##..###oo 2 orcs... ###..###*   fulminant prism#..## #....### >kj^!s_The puff of frost hits you. You resist.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>kj!GAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!>kj&E* >kj' Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The white imp gestures at you.  The puff of frost hits your fulminant prism.>kj\U.o>kjp1o.>kj>kj3=3.5 (1>kjXC**>kj3 _Your fulminant prism resists.>kj ........<..#.......#........).o.5....#......o.##..*..# .......[....##>kj...##......# .......##....# ... #..   ##....# #...)##.##..###... ###..####..## #....#### ..>kjY.5>kjQ.o>kj2o>kj .oYour fulminant prism crackles loudly.>kjfo   orc warrior (polearm)5   white imp (ally target)oo 2 orcs*   fulminant prism>kj1=2=---4>kjx C**>kj%z _You encounter an orc warrior. It is wielding a +0 halberd.?kjtx ...o#.....)..........#....o..5##...*o.# ......[....##.##......# ...........##....#  ##   ##....# #...)##.##..####.#..#.#......).#.o.oo?kjY.?kjٻ9 )?kjqYour fulminant prism explodes!The blast of energy engulfs the orc!!?kj .  You kill the orc!The blast of energy engulfs the white imp!!?kj )You kill the white imp!The blast of energy engulfs the orc!?kj .#######################o   orc warrior (polearm)?kjT= ).........).......)?kj=R....  You kill the orc!?kjIF=======5?kjCT?kjV. _You hear an angry growl.@kj M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@kjF @kjX @kj a @kjd  @kje W_You don't have enough magic to cast this spell.AkjAkjAkjAkj< F _Unknown command.Akj* Akj z )....o....#........##...#...)....# .....[...)##....##......# ...........##..# Akj @ ##  Akj  ##....# #...).# ##..###... ###..###Akj- (..AkjR .##.Akj <...##....##..Akjm 2oAkj .o   orc warrior (polearm)Akjs D-------6 Akj _Akj Akj Akjb2Akj2?....#.......o### Akj3....#...)....# Akj3.......[...)## Akj3u....##......# AkjL4r...........## ....#Akj4# ... #.....## .. #.....# . ##...@## Akj'5 #...).# #.##..###Akjg5... ###..####..## #....###Akj5z#.# #......#AkjC6d#. #......).#Akj6Y ##....##..Akj-7D# AkjK7+.Akj92oAkjB.o   orc warrior (polearm)Bkj|^3==-------Bkj7Bkj Bkj BkjR+m )..o.# Bkj|+e......[...)#...##......# .........#.#Bkj+=#  # Bkj+c#  ##....##Bkj+ #...)@# ##..###Bkj ,... ###..####..## #...###Bkj',v.# #......Bkj@,U....#...#BkjY,.##..###Bkj.2oBkj3.Bkj3o   orc warrior (polearm)Bkj5T2=8Bkj9Bkj ;BkjB BkjD BkjH BkjI Ckj9X ...[...o#..##......# ........### CkjC # #  ##....# #...).# #.##.@###Ckj... ###..####..## #....###Ckj # #.....o# .....).#CkjC##o   orc wizard (wandering)#..##....##CkjvCkj`2oCkj2o.Ckj)o   orc warrior (polearm)o   orc wizardCkjo4==9Ckj?Ckjx _You encounter an orc wizard. It is wielding a +0 dagger.Ckj@....##....o.# ...........## ....#......# Ckj@u... #.....## .. #.....# . ##....##  #...).# #.##..###... ###@.###CkjA#..## #....####.# #....o.# Ckj[A#. #......).# ##....##.CkjA CkjA-# . CkjAo   orc wizard###....#.#...#CkjMCkjP}  The orc wizard gestures at you while chanting.CkjiCkj'90Ckj9Ckj(( _You easily resist.Ckj U.......##  # #  ##....# #...).# .##..###... ###..####..## #@...###CkjS M# #....o.# .....).# ##....##.. ##...#  ##..###  #....###.......###Ckj Ckj 4o.CkjO Ckj &1CkjY Ckj Ckjp ....## ... #.....## .. #.....# . ##....##  #...).# #.##..###... ###..###Ckj #..## #...o####.# #.@....# #. #......).# ##....##.. # .###Ckju ....#.###.....######.....###Ckj K.oCkj Ckj ~3=5==Ckj 2Ckj Ckj Dkj   DkjB=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dkjs.o  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the orc wizard.  The orc wizard is lightly wounded.  The orc wizard is knocked back by the mystic blast.  Something shouts, "Scamper home, thou underdone base-court fustilarian!"Dkjtu1----=====3DkjFyDkj{- _You hear an angry hiss.Dkj ... #.....## .. #.....# . ##....##  #...).# Dkj+ y#.##..###... ###..####..## #....####.# #...o..###DkjN -#. #..@...).# ##....##...# . ###Dkjm |....#.#...# Dkj ;#.....###Dkj q###.### ##......###DkjZ, Dkj- 2=---=----4Dkjt1 Dkj_3 P _The orc wizard misses you.Ekja.. #.....# Ekj. ##....##  #...).# EkjD#.##..###... ###..###Ekjm#..## #....####.# #...o..####. #......).#  Ekjg##..@.##...Ekj,# . ### ....EkjL^#.##Ekjc#.....######.###Ekj: #..###.Ekj"..Ekjd2oEkjG.oEkj!o   orc warrior (polearm)o   orc wizardEkj$R-----5Ekj*Ekj,Ekj@u . ##....##  #...)o# #.##..###... ###..####..## #....####.# #......####. #...o..).#  ##....##...# . ### ....#.###.....######.....###Ekju  #.###...#.<Ekj| Q.oEkj| G.oEkj` Ekj> n4=-6Ekj Ekjp Fkj2 #...).# ##.o###... ###..####..## #....#### #......### .....). ##...o##...Fkj2 ##...# .  ##.@###  #....###...#....#####.....### ##......### #.........<.....Fkj24Q.oFkj4G.oFkj:Fkj|;o3==7Fkj"?Fkj@Fkj e#.##..###... ###o.####..## #....####.# #......###Fkj u#. #......).#  Fkj ##....##...o# . Fkj< ### FkjZ N#..@.#Fkj P#.#...# Fkj E#.....###Fkj =###.....###Fkj ( ##Fkj .###Fkj+ H......... FkjG 2#.<Fkjc  Fkj (#.......Fkj Z..##Fkj ".Fkj  /oFkjI G.oFkj. FkjQ &8Fkj# Fkj$ Gkja\... ###..####..## #.o..#### #......### Gkj .....). ##....##... ##...# . Gkjv ##.o###  #....###.#@..#....#####.....### ##......###Gkj= #.........<.# ##GkjQ.oGkjG.oGkj"Gkj#5=4==9Gkj(Gkj)Gkjd#..## #....####.# #.o....####. #......).#  ##....##...Gkja# . ### ..o.#.#...# #...@.######.....###Gkjw .###...#.<.#... ##   #######GkjE.oGkjuM.oGkjFGkj0(600GkjkGkjGkjPe #.# #......### #. #.o....).#  ##....##...# . ### Gkje #....#.#.o.# #.....###Gkjf ###..@..### .###GkjPf Y... #.<Gkjf h#...#Gkjf &  Gkj g ; ####### Gkji E.oGkjl + .Gkj:m boThe orc wizard attacks as it pursues you!Gkjax Gkjz d4-=1Gkj~ Gkj ? _The orc wizard hits you with a +0 dagger.HkjO!  ). ##.o..##... ##...# .  ##..###  #....###......o###Hkj!###.....### ##.@....### ...<.# ## ####### HkjP#D.oHkj(Hkj*w5==[9;45H-2Hkj-Hkj.Hkj2[  ##.o..##... ##...# .  ##..###  #....##.#...#.....###Hkj[*###..o..### ##......### ...<.# ##HkjJ]2oHkj_G.oHkj.c.o   orc warrior (polearm)o   orc wizardHkjdO5=-Hkjd3HkjgHkjiHkjNM  ##o..# .  ##..###  #....###.#...#.....#####.....### ##.o....### #.........Hkj.# ## #######Hkj`2oHkjvG.oHkj4 M.o   orc warrior (polearm)The orc wizard attacks as it pursues you!Hkjw6===4HkjHkjP _The orc wizard barely misses you.Hkja _There is a stone staircase leading up here.IkjIkjIkj[IkjQ.oIkjIkj&5IkjIkj$s ==.IkjT6 _The orc wizard hits you but does no damage.  You climb upwards.Ikj/.....#####<..###..).....#.....## .....# #.###.........######## .....# #.....#.......### .....# ##.#####.......##. Ikj2.....# #..# #.......##. #########..# #.#.######. Ikj#.# #...## #.#.# #. .### ##..## #.o.# ## ...###..## #@.########### #. IkjU##.....## ###..##........####.##....#######...###............. ###.#....##....#.##............#. .......#....####.#......)....###. ...##...............÷............ o   orc wizard Ikj###...................#.##....... ##..........##.....####.......... ......#####.........# ###........IkjH-r67=-7.0 (2.5Ikj 3Ikj5 _Level annotation: Blorkula the orculaThere is a stone staircase leading down here.Ikj07h _Items here: )) [[.JkjIW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jkj })Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the orc wizard!  The orc wizard is severely wounded.The orc wizard is knocked back by the mystic blast.  The orc wizard slams into the rock wall!Jkjsg.Jkj\3----11=====8.0 (1.0Magic DartJkjJkjN _You kill the orc wizard!KkjگKkjNKkj^KkjKkjKkj2KkjKkjL4=---KkjոKkj{KkjֻS7=KkjݼKkjlKkjҾf5==Kkj޿Kkj"KkjKkj[KkjKkjMKkjKkjKkj9~8=6==Kkj^KkjKKkjKkj-Kkj2KkjKkjN^7==Kkj;KkjKkj/S9=Kkj2KkjKkj7KkjKkjKkj^8==KkjKkjqKkjKkjKkj(Kkje30==9Kkj;==KkjKkjQKkj~KkjkKkjKkj4Kkj2KkjKkj10/26==Kkj#KkjKkjK1=KkjiKkjKkj^1==KkjKkjKkjKkjKkjoKkjN32=KkjKkjnKkj^2==KkjKkjq,KkjKkjKkj;#3Kkjo;==KkjKkjKkjW3=Kkj'KkjKkjKkjKkjx14=KkjKkjjKkjMKkjKkj4=5=KkjKkjKkj Kkj# Kkj^ Kkj KkjKkj`]5=6KkjE==KkjKkjKkj6Kkj+KkjKkjj7==KkjKkj]KkjKkjKkjKkj_K6=KkjgKkjKkjj8==KkjoKkjKkjKkj Kkjy!Kkj"j9==Kkj"Kkj$Kkj$?7=Kkj%Kkj%Kkj|'Kkj'Kkj(KkjS*Kkj*U20==Kkj*Kkj+Kkj0-Kkjk-Kkj_.Kkj/Kkj058=Kkjk0a1==Kkj1Kkj^4BKkjt5Kkj5Kkj6Kkjt8Kkj89=2==Kkj:KkjL;Kkj;Kkjp<Kkj=Kkj>h3==Kkj2?Kkj@Kkj,AKkj)BKkjCKkjsDL40=Kkj^EKkj-----Kkjc064.0 (56.0)Kkjig^6==-----Kkjg,5.0 (57 _KkjkKkjlKkjT3KkjVKkjZ2=Kkj[Kkj\Kkj\Kkj]Kkj_KkjZ_9=Kkj,`KkjaKkj2bU3=Kkj!cKkjdKkjldKkjeKkjifKkjfKkjgKkjhKkj iKkjiKkjokKkjkK4=KkjlKkjmKkjnKkjnKkjoKkj=pKkjpKkjFrKkjrKkj5sKkjtk _You start resting.HP restored.Kkj|Kkj_-77.0 (12Kkj~5==8.0 (13 _KkjFKkj#Kkj>VKkj{XKkj\Kkj`Kkja19.0)KkjeKkj(` =7  Kkj6(You climb downwards.KkjX2 Kkj2! ##...# . ##..### #....##   Kkj2#.#...#   #.....###   ###.....###  Kkj2k ##oo....###  Kkj 38#......... Kkj(3o #.@.......  KkjC3#.........  ##........  Kkj`3p##....... ####### Kkj3o   orc warrior (polearm) Kkj3o   orc (polearm)  You encounter an orc. It is wielding a +0 trident of freezing.Kkj3NThe orc warrior hits you from afar with a +0 halberd! x2Lkj+?{16----------------==80.5 (2.5Magic DartLkjCLkjJ _The orc shouts! _There is a stone staircase leading up, spattered with blood here.Lkj  LkjGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lkj$*!)Lkjd*Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Lkj*qConfirm with . or Enter, or press ? or * to list all spells.  You erupt in aLkj+> blast of force! The mystic blast hits the orc warrior!! LkjP+Y The orc warrior is severely wounded.  Lkjr+>The orc warrior is knocked back by the mystic blast.  Lkj+(The mystic blast hits the orc!Lkjc94oLkjJ#.LkjJ1 Lkj3b!7Lkjlb+=---------------Lkjb12----Lkjb =====Lkj/c&1.5 (1.0Lkj)sLkju| Lkj|Lkj|9_You kill the orc!LkjW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mkj@N ##...# .Mkj@v paramita the Adept ##..###MkjCAz Deep Elf of Sif Muna **.... #....##MkjA Health: 17/45 =========--------------- MkjA#.#...#MkjB Magic: 20/26 ==================------Mkj'B MkjXB}#.....###  AC: 4MkjyB-Str: 4MkjB MkjB###o....###  EV: 11Int: 33Mkj+C MkjC##*)....###  SH: 0Dex: 13 MkjC#*........  XL:  9 Next: 11% Place: Dungeon:7 MkjD,#.@.......  Noise: =====----  Time: 4681.5 (0.0) MkjD#.........  e) +6 whip of Action {drain, Int+5}  MkjE##........  Cast: Magic Dart MkjJEI##.......  MkjnE/#######  MkjE o   orc warrior (polearm)Mkj$F MkjBF MkjF8Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mkj;GyAiming: Searing Ray (safe; 1% risk of failure)  MkjG;Press: ? - help, Shift-Dir - straight lineMkjGAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (severely wounded, 89% to hit)Mkj##...# .paramita the Adept##..###Deep Elf of Sif Muna **....#....##Health: 17/45 =========---------------#.#...#MkjamMagic: 20/26 ==================------#..*..###AC: 4Str: 4###*....###EV: 11Int: 33##*)....###SH: 0Dex: 13#*........XL:  9 Next: 11% Place: Dungeon:7Mkj5#.@.......Noise: =====----  Time: 4681.5 (0.0)#.........e) +6 whip of Action {drain, Int+5} ##........Cast: Magic Dart##.......#######Mkjfo   orc warrior (polearm)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (severely wounded, 89% to hit)  You focus your ray upon the orc warrior.Mkjy.oAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  MkjTy(severely wounded, 89% to hit)  You focus your ray upon the orc warrior.  The searing ray misses the orc warrior.Mkj}%..Mkj~1===---2.5 (1Mkj=Ray MkjMkj! MkjFX_(Press . to maintain the ray.)Mkj"W **** The searing ray hits the orc warrior.MkjF   . ##..### #....## Mkj L#.#...# #..*..###  ###*....###  ##*)....###  Mkj D#*........  #.@.......  #.........  ##........  ##.......  Mkj 3####### Mkj- MkjM TThe orc warrior is almost dead.Mkjܧ L  . ##..### #....## #.#...# Mkj} %#..*..###  ###*....###  ##*)....###  #*........  #.@.......  #.........  ##........  ##.......  ####### MkjU K ..oMkj S.  The orc warrior hits you from afar with a +0 halberd!Mkjs 6/45 ------0----3+ Mkj Mkj4 V _* * * LOW HITPOINT WARNING * * *Nkj Nkj  NkjKCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NkjT )You erupt in a blast of force! The mystic blast hits the orc warrior!Nkj] f  You kill the orc warrior!Nkje 8 7Nkjf t------16-----6Nkj8f `=====4Magic DartNkjpf M _You stop channelling your searing ray.Nkjoj Nkjl m _Your Conjurations skill increases to level 9!OkjOkjOkjYOkjOkj4P7=---OkjOkj"OkjaOkjEOkjOkjZj8==Okj\OkjJOkjI8=Okj>OkjOkj&OkjOkjOkjj9==OkjOkjOkjVOkjOkjOkjL9=20==OkjlOkjOkj]OkjaOkjOkj3OkjFOkjWOkjh1==OkjOkj(Okjc10/45=OkjOkjROkjh2==OkjOkjOkjOkj4Okj Okjt =1=Okj[ Okjo OkjKOkjxh3==OkjOkj OkjbOkjGOkjOkjGh4==OkjbOkjOkjI2=OkjOkjQOkjOkj Okj#Okj#R5==Okj$Okj%Okj'Okj)W _You start resting.Okj0mF-----Magic DartOkj0F   sky beast (wandering)Okj81705.5 (21.0)Okj<J-----6.5 (22Okj>Okj@Z _You encounter a sky beast.Okj  Okj˞  .Okj , ##.F###Okj  #....##Okj.  OkjN #.#...# Okj "#.....###  Okj B###.....###  ##))....###  Okj #.........  Okj /#.@....... Okj  Okjݠ #.........  Okj ##........  Okj? 5##.......  ####### Okj_ Okj~ Okj Okj%4 & Okj4 . ##.F###Okj4  Okj65 8#....## Okj5 #.#...# #.....###  Okj6 ###.....###  ##))....###  #......... Okj6 ( #.@.......  #.........  ##........  ##....... OkjN7 V####### OkjD OkjzH OkjJL OkjM ` _A sky beast is nearby!Pkj? PkjJ PkjW Pkjc G.FPkjOr Pkj Y3=6Pkj` K==7.5 (1Pkj .0) PkjN PkjN =6 _Magic restored.  You climb upwards.Pkj m.....#####<..###..).....#.....## .....# #.###.........######## .....# #.....#.......#Pkj ## .....# ##.#####.......##. .....# #..# #.......##. #########..# #.#.######. .# #...## #.#[# #. Pkj .### ##..## #...# ## ...###..## #@.########### #. ##.....## ###..##........####.##....#######...###............. ###.#....##....#.##............#. .......#....####.#......)....###. Pkj L...##...............÷............ ###...................#.##.......  ##..........##.....####..........  Pkjy ......#####.........# ###........ Pkj) a9.0 (2.5Magic DartPkj4. Pkj0 P _Level annotation: Blorkula the orculaPkj0 CThere is a stone staircase leading down here.Pkj2 h _Items here: )) [[.QkjQkjZQkjQkjhQkjQkjQkj Qkj !4Qkj (=QkjQkjsQkjPQkjQkjQkjQkj3Qkj)"Qkj#Qkj%Qkj&*Qkj,+!5Qkj~+E==QkjX.QkjI2Qkj3Qkj5Qkj9QkjW:Qkj<QkjWAQkjA!6Qkj.B2=QkjDQkj}IQkjZJQkjLQkjQQQkj.RQkjTQkjXQkjXYQkj[Qkj`Qkja37=QkjaQkjdQkjliQkjjQkjlQkjqQkjrQkj,uQkjyQkjzQkjK}Qkj Qkj=8=QkjՁQkjQkjQkj݅Qkj!QkjQkjQkjQkj֌Qkjo>19=QkjQkjQkjАQkjaQkjQkjfQkjCQkjcQkjQkjʞQkjGQkjQkj#$20Qkjc(=QkjڨQkjQkj'QkjǵQkjQkjQkj QkjQkjnQkjQkjQkj=1=Qkj4QkjQkjQkjQkjQkjQkjQkjQkjQkj#2Qkj(=QkjQkjQkjQkjQkjQkjQkjQkjQkjQkjrQkj0QkjS3=QkjQkj"QkjQkjQkjQkjQkjsQkjQkj0Qkj-QkjtQkjK4=QkjQkjQkjQkj Qkj QkjSQkjQkjhQkjQkjQkjQkjS5=QkjQkjQkj Qkj+#Qkj 'Qkj'Qkj_)Qkj.Qkj/K6=Qkj1Qkj5Qkj6QkjP9Qkj=Qkj=Qkjz@QkjDQkj`EQkj}HQkjKQkjLS7=QkjOQkjTQkjTQkjLWQkjZQkj[QkjQ^Qkj`bQkj[cQkjeQkjQkjBQkj2CU5=QkjEQkjIQkj{JQkjMQkjPQkjQQkjTQkjXQkjYK6=Qkj\Qkj9aQkjbQkjgQkjjQkjkQkjInQkjQrQkj9sQkjuQkjyQkjzU7=Qkjh{Qkju|Qkj|Qkj~QkjLQkj#QkjQkjKQkjQkjQkj Qkj Qkj98Qkj](=QkjQkjțQkjqQkjQkj,Qkj9=Qkj,QkjxQkjCQkj]Qkj/40=QkjQkjQkjnQkjJQkjQkjQkjQkjaQkj@Qkj'QkjQkj/QkjQkjXN1=QkjQkj'QkjQkjQkjQkjiQkjQkjQkjwQkjQkj Qkj Qkj/ 2QkjS (=QkjQkjQkjQkjQkjTQkj2QkjQkj"Qkj#Qkj;$N3=Qkj'Qkj+Qkj,Qkj2/Qkj4Qkj|5Qkj8Qkj;Qkj<Qkj?Qkj\DQkjEQkjED4=QkjOHQkj[LQkjVMQkjOQkj TQkjUQkjWQkj-]Qkj ^Qkj`QkjYg QkjgQkjg$_You start resting.Qkjg"HP restored.QkjxQkj2825.0 (116.0)Qkj#5Qkj&/==QkjP6Qkjv7 Qkj _QkjNQkjRkj}3RkjB5 Spells (Memorise)TypeFailure Level  a - FoxfireRkj5Conjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - Poisonous VapoursAlchemy/AirRkj5B1%1  d - ShockConjuration/Air1%1  Rkj5"e - SlowHexes1%Rkj5`1  f - Mercury ArrowConjuration/Alchemy1%2  g - Static DischargeRkj!6CConjuration/Air1%2  h - Sublimation of BloodRkjE6?Necromancy1%2  i - Volatile BlastmotesRkjh6LFire/Translocation1%3  j - Olgreb's Toxic RadianceRkj6jAlchemy1% 4  k - SwiftnessAirRkj673% 3  l - Vampiric DrainingNecromancy3% 3  m - AnguishHexes/Necromancy11% 4  n - DisjunctionTranslocationRkj6^100% 8 19 spell levels left Rkj"7][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitXkjYPXkjWXkj!_.....#####<..###..).....#.....## paramita the Adept Xkjf_.....# #.###.........########Xkj_Deep Elf of Sif Muna **.... .....# #.....#.......#Xkj_## Health: 45/45 ======================== Xkj`.....# ##.#####.......#XkjC`#. Magic: 26/26 ======================== Xkjn`.....# #..# #.......##. AC: 4Xkj`+Str: 4 Xkj`#########..# #.#.#####Xkj`u#. EV: 11Int: 33 Xkj2a.# #...## #.#[##. SH: 0Xkja,Dex: 13 Xkja.### ##..## #...#Xkj%b## XL:  9 Next: 16% Place: Dungeon:6 Xkjb7...###..## #@.########### #. Noise: ---------  Time: 4826.0 (0.0) Xkjb##.....## ###..##........####. e) +6 whip of Action {drain, Int+5} XkjMc##....#######...###............. Cast: Magic Dart ###.#....##....#.##............#. .......#....####.#......)....###. ...##...............÷............Xkjc  ###...................#.##.......  ##..........##.....####..........Xkjc-  XkjdA......#####.........# ###........Xkj-d\ You climb upwards. XkjYdA_Level annotation: Blorkula the orculaXkjdIThere is a stone staircase leading down here. Xkjd|_Items here: )) [[. _You start resting. Xkjd#_HP restored.Xkjl XkjOl4 Okay, then.Xkj{lXkjBpXkjtXkju. _Xkj  XkjGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XkjP Xkj<  Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismXkj~ Conjuration/Alchemy1%4  d + Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 Xkj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitYkj Ykj Ykj{ .....#####<..###..).....#.....## paramita the Adept .....# #.###.........########Deep Elf of Sif Muna **.... Ykj .....# #.....#.......### Health: 45/45 ======================== .....# ##.#####.......#Ykj #. Magic: 26/26 ======================== .....# #..# #.......##. AC: 4Str: 4 Ykj` #########..# #.#.######. EV: 11Int: 33 .# #...## #.#[##. SH: 0Dex: 13 .### ##..## #...#Ykj ## XL:  9 Next: 16% Place: Dungeon:6 ...###..## #@.########### #. Noise: ---------  Time: 4826.0 (0.0) Ykj ##.....## ###..##........####. e) +6 whip of Action {drain, Int+5} ##....#######...###............. Cast: Magic Dart Ykj B###.#....##....#.##............#. .......#....####.#......)....###. ...##...............÷............Ykj!   ###...................#.##.......  ##..........##.....####..........YkjM   ......#####.........# ###........  Ykj} _Items here: )) [[. _You start resting. _HP restored. _Okay, then.Ykj =Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ykj Ykj W.....#####<..###..).....#.....## paramita the Adept .....# #.###.........########YkjB Deep Elf of Sif Muna **.... .....# #.....#.......### Health: 45/45 ======================== .....# ##.#####.......#Ykj #. Magic: 26/26 ======================== .....# #..# #.......##. AC: 4Str: 4 #########..# #.#.######. EV: 11Int: 33 Ykj .# #...## #.#[##. SH: 0Dex: 13 .### ##..## #...#Ykj ## XL:  9 Next: 16% Place: Dungeon:6 Ykj= ...###..## #@.########### #. Noise: ---------  Time: 4826.0 (0.0) ##.....## ###..##........####. e) +6 whip of Action {drain, Int+5} Ykjj ##....#######...###............. Cast: Magic Dart ###.#....##....#.##............#. Ykj .......#....####.#......)....###. ...##...............÷............  Ykj J###...................#.##.......  ##..........##.....####..........  ......#####.........# ###........  Ykj _Items here: )) [[. _You start resting. _HP restored. _Okay, then.Ykj8 =Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ykj P  Okay, then.Ykj Ykj Ykj . _ZkjFZkjiH$ Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  ZkjHc - Poisonous VapoursAlchemy/Air1%1  d - ShockConjuration/Air1%1  e - SlowHexes1%1  f - Mercury ArrowConjuration/AlchemyZkj IM1%2  g - Static DischargeConjuration/Air1%2  Zkj;Ixh - Sublimation of BloodNecromancy1%2  i - Volatile BlastmotesFire/TranslocationZkjjIA1%3  j - Olgreb's Toxic RadianceAlchemyZkjI1% 4  k - SwiftnessAir3% 3  l - Vampiric DrainingNecromancyZkjI3% 3  m - AnguishHexes/Necromancy11% 4  n - DisjunctionTranslocationZkjI^100% 8 19 spell levels left Zkj#J][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZkje ZkjNj Zkj%n .....#####<..###..).....#.....## paramita the Adept .....# #.###.........########Deep Elf of Sif Muna **.... .....# #.....#.......### Health: 45/45 ======================== Zkjn A.....# ##.#####.......##. Magic: 26/26 ======================== .....# #..# #.......##. AC: 4Str: 4 #########..# #.#.######. EV: 11Int: 33 Zkjn J.# #...## #.#[##. SH: 0Dex: 13 .### ##..## #...### XL:  9 Next: 16% Place: Dungeon:6 Zkjoo ...###..## #@.########### #. Noise: ---------  Time: 4826.0 (0.0) ##.....## ###..##........####. e) +6 whip of Action {drain, Int+5} ##....#######...###............. Cast: Magic Dart ###.#....##....#.##............#. .......#....####.#......)....###. ...##...............÷............Zkjo   ###...................#.##.......  ##..........##.....####..........  ......#####.........# ###........  _You start resting. ZkjJp _HP restored. _Okay, then.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ZkjDt P  Okay, then.ZkjNw Zkjz Zkj{ . _[kjG[kjLC  Skill  Level Cost  Apt Skill  Level Cost  Apt [kj;M a - Fighting   0.0   1.4  -2   k + Spellcasting 11.1   8.0  +3  [kjdMR    [kjM [kjMS    [kj(N b - Maces & Flails   0.0   1.7  -3   l + Conjurations 9.0   8.8  +1  [kjpN c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1  [kjN d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1  [kjOB e - Throwing   0.0   1.0   0      [kj=OR    [kjO o - Evocations   0.0   0.8  +1  [kjO f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0  [kjO g - Ranged Weapons   0.0   0.6  +3  [kjPa    [kjCP_    [kjfPT    [kjP. h - Armour   0.0   1.4  -2      [kjP. i - Dodging   2.4   2.1  +2      [kjAQ; j - Stealth   2.4   1.8  +3      [kjQ_    [kjQa    [kjR_    [kj+Ra    [kjPR_    [kjRa    [kjR_    [kjRT    [kj SpThe relative cost of raising each skill is in cyan.  [kj3SZThe species aptitude is in white.  [kjWS[?] Help[=] set a skill target  [kjS[/] auto|manual mode [*] useful|all skills [!] training|cost|targets[kji[kjn[kj~t$[kjt.....#####<..###..).....#.....## paramita the Adept .....# #.###.........########Deep Elf of Sif Muna **.... .....# #.....#.......### Health: 45/45 ======================== .....# ##.#####.......##. Magic: 26/26 ======================== [kjt#.....# #..# #.......##. AC: 4Str: 4 [kj;u#########..# #.#.######. EV: 11Int: 33 [kjmu.# #...## #.#[##. SH: 0Dex: 13 [kju2.### ##..## #...### XL:  9 Next: 16% Place: Dungeon:6 [kju...###..## #@.########### #. Noise: ---------  Time: 4826.0 (0.0) ##.....## ###..##........####. e) +6 whip of Action {drain, Int+5} ##....#######...###............. Cast: Magic Dart [kj-vq###.#....##....#.##............#. [kjVv.......#....####.#......)....###. ...##...............÷............  [kj}v###...................#.##.......  ##..........##.....####..........[kjv  ......#####.........# ###........  _HP restored. _Okay, then.[kjvSCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. [kj w6_Okay, then.[kjz[kj~[kj\[kjG[kj7O [kjCU Gear: 12/52 gear slots (Left/Right/Tab to switch category) [kjxU Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5} [kjU  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} [kjU Missiles (go to first with ()i - 6 poisoned darts  [kjU j - 4 darts of disjunction [kj>V Armour (go to first with [)  k - a +0 cloak (worn)  m - a +1 robe of cold resistance (worn) [kjqV Magical Staves (go to first with |)  b - a staff of alchemy [kjV Jewellery (go to first with "=)  c - a ring of wizardry (worn)[kjV Qh - a +5 ring of evasion  l - an amulet of faith [kjV bTalismans (go to first with %)[kj W -g - a rimehorn talisman_kjO Ah - a +5 ring of evasion. _kj vA ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). _kj =You took it off an orc on level 4 of the Dungeon. _kj nStash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _kj "_________________ _kj; 7“A ring of gold and a milk-white dove _kjb n Are goodly gifts for thee,  And a hempen rope for your own love _kj 7 To hang upon a tree.” _kj  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe._kjӀ _kjh_kjh_kj?w_kj .....#####<..###..).....#.....## paramita the Adept .....# #.###.........########Deep Elf of Sif Muna **.... .....# #.....#.......### Health: 45/45 ======================== .....# ##.#####.......##. Magic: 26/26 ======================== .....# #..# #.......##. AC: 4_kjStr: 4 #########..# #.#.######. EV: 16Int: 33 .# #...## #.#[##. SH: 0Dex: 13 .### ##..## #...#_kj## XL:  9 Next: 16% Place: Dungeon:6 ...###..## #@.########### #. Noise: ---------  Time: 4826.0 (0.0) _kju##.....## ###..##........####. e) +6 whip of Action {drain, Int+5} ##....#######...###............. Cast: Magic Dart ###.#....##....#.##............#. _kj?.......#....####.#......)....###. ...##...............÷............  ###...................#.##......._kj  ##..........##.....####..........  _kj'......#####.........# ###........  _HP restored. _kjo'_Okay, then._kjCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then._kj_kj8+5 (0.5_kji_kj _kj'_h - a +5 ring of evasion (worn)`kj `kj Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} `kj d f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()i - 6 poisoned darts  j - 4 darts of disjunction Armour (go to first with [) `kj1  k - a +0 cloak (worn)  m - a +1 robe of cold resistance (worn) Magical Staves (go to first with |)  b - a staff of alchemy `kj Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)l - an amulet of faith `kj Talismans (go to first with %)g - a rimehorn talismanakj Ml - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine akj attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour akj when removed. akj; FYou took it off a wight on level 6 of the Dungeon. akjb Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ akj “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it akj will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding akj Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.hkj2{ Gear: 12/52 gear slots (Left/Right/Tab to switch category) hkj3Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()hkjr4i - 6 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  k - a +0 cloak (worn)  m - a +1 robe of cold resistance (worn) Magical Staves (go to first with |)  b - a staff of alchemy hkj4Jewellery (go to first with "=)  c - a ring of wizardry (worn) hkjB5 h - a +5 ring of evasion (worn)  l - an amulet of faith hkj5Talismans (go to first with %)g - a rimehorn talismanmkj mkj mkj $mkj 3.....#####<..###..).....#.....## paramita the Adept .....# #.###.........########mkjQ 4Deep Elf of Sif Muna **.... mkj .....# #.....#.......#mkj ## Health: 45/45 ======================== mkj .....# ##.#####.......#mkj #. Magic: 26/26 ======================== mkj\ .....# #..# #.......#mkj I#. AC: 4mkj +Str: 4 mkj #########..# #.#.######. EV: 16mkjJ ,Int: 33 mkjy .# #...## #.#[#mkj #. SH: 0Dex: 13 mkj .### ##..## #...#mkjg ## XL:  9 Next: 16% Place: Dungeon:6 mkj 7...###..## #@.########### #. Noise: ---------  Time: 4826.5 (0.0) mkj ##.....## ###..##........####. e) +6 whip of Action {drain, Int+5} mkj ##....#######...###............. Cast: Magic Dart mkj. q###.#....##....#.##............#. mkjm .......#....####.#......)....###. ...##...............÷............mkj -  mkj A###...................#.##.......mkj   ##..........##.....####..........  ......#####.........# ###........mkj[ J  _Okay, then.mkj Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  mkj rConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. mkj &_Okay, then. mkj- 6_h - a +5 ring of evasion (worn)mkj mkj mkj mkjd okjxokjN|okjzokjokjۋ+7.5 (1okjokj"&7okj^okjokj ##...# . ##..### okjJ#F...##   okj[#.#...#  okjF okjq2#.....### okj  okj@###.....###   okj@W##[)....### okj4 #.........okj okjao #.@.......  okj;#......... okj okj;##........ okj  okj24##.......okj[ okj7####### okjvF   sky beast (wandering) okj&okjn okjRM9.0 (2.5Magic Dart _You climb downwards. _There is a stone staircase leading up, spattered with blood here.pkj>   pkj GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rkj+]rkjhrkj]orkjs rkjssB_You don't know that spell.rkj") ? *rkj|) ****rkj) 9Frkj) 8The magic dart hits the sky beast.rkj G.Frkj R..[.rkj3 d5-=30.0 (1.0rkj rkjl 7 _The sky beast is lightly wounded.skj=q **** The magic dart hits the sky beast.skj,G.FskjP.[.skj_4--1skjskjed _The sky beast is moderately wounded.skj  skjCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.skjz  ##...# . paramita the Adept ##..### Deep Elf of Sif Muna **.... #....## Health: 45/45 ======================== #.#...# Magic: 22/26 ====================---- #.F...###  AC: 4Str: 4 ###*....###  EV: 16Int: 33 ##*)....###  SH: 0Dex: 13 #*........  XL:  9 Next: 16% Place: Dungeon:7 skj{ #.@.......  Noise: =--------  Time: 4831.0 (0.0) #.........  e) +6 whip of Action {drain, Int+5}  ##........  Cast: Magic Dart ##.......  #######  skj{  F   sky beast _The sky beast is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  skj?| yConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 84% to hit)skjr| ##...# .paramita the Adept##..###Deep Elf of Sif Muna **....#....##Health: 45/45 ========================skj>} #.#...#Magic: 22/26 ====================----#.*...###AC: 4Str: 4###*....###EV: 16Int: 33##*)....###SH: 0Dex: 13#*........XL:  9 Next: 16% Place: Dungeon:7#.@.......skjs} RNoise: =--------  Time: 4831.0 (0.0)#.........e) +6 whip of Action {drain, Int+5} ##........skj} Cast: Magic Dart##.......#######F   sky beast skj} _The sky beast is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  skj} rConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 84% to hit)skj .F  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  skj Aim: a sky beast (moderately wounded, 84% to hit)  You focus your ray upon the sky beast. The searing ray misses the sky beast.skj <[.skjz a3==2.0 (1skj =Ray skj4 skj  skj X_(Press . to maintain the ray.)tkjEH *tkj4FL***The searing ray hits the sky beast.tkjG.Ftkj"%..tkj2---3+ tkjOtkj tkj^_The sky beast is moderately wounded.tkjc& tkjFd-***tkjdA*The searing ray hits the sky beast.tkjlC[Ftkj+...tkj-=-4++ tkjVtkja _The sky beast is heavily wounded.tkj: **** The searing ray hits the sky beast!tkjo3 ..tkjp)FThe sky beast is almost dead.You finish channelling your searing ray.tkjqf1-=5tkj utkjwW _The sky beast closely misses you.tkjҦ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tkjq8x .  You erupt in a blast of force! The mystic blast hits the sky beast!tkj>& ukj17-----20=====6ukj#4Magic DartukjukjM _You kill the sky beast!ukjc  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vkjvkjevkj:vkj vkj W8=--- _vkj vkjvkjvkjvkjvkjj9==vkjvkjvkjKvkj vkjqvkjvkjvkjw!vkj!k20==vkj"vkj+&vkj&vkjg'vkj**vkj~*h1==vkj+vkj /vkj/vkj4vkj8vkj9vkj<vkjpJvkjK#2vkjKE==vkjsOvkjsUvkjUvkjVvkjYvkjZh3==vkj5[vkj]vkjZ^vkjC_vkjfbvkjcvkjdvkjfvkj gh4==vkj#hvkj;kvkjkvkjmlvkjnovkjq~5==vkj{svkjsvkjtvkjyBvkj{vkj<|h6==vkjM}vkj>4 _Magic restored.vkj0vkjvkjvkjM##....##...##...# .##..### vkj#....##.#...# .....### ###.....### ##[)....###.-----<..vkjh2##........vkjX78 M#.......).# ##....##...##...# .vkj##..### ....##.#...# #.....### ###.....### ##[@....###vkjy..<.#.........vkj058.0 (22.0)vkjəJ-----9.0 (23vkjvkj$  Things that are here:vkjٟ _a +0 trident of freezing; an orc corpsewkj# wkj[$ wkj' wkj* wkj. wkj/ $ _wkj0 wkj$4 wkjD7 wkj7 9=wkj8 wkj: wkjF> wkj> wkj? wkjA wkjD wkjD wkjF wkjG wkj\K wkjK wkjL wkj9O wkjR wkj.S wkjYT wkjIV wkj\Y wkjY wkj[ wkj\ wkjq_ wkj_ wkj` wkjb wkjDg wkjg wkjh wkj.j wkjl wkjm wkj0n wkjoq wkjr wkjs wkj=v m _k - 4 brown potions (gained 1)wkjy wkjy wkjz wkj| wkj ,wkj0 wkjւ wkj wkj[ wkjG wkjߙ t..).# .##... ###...... .# . #.#...... .### ##......### ...##wkjQ ###.....:.... #...##............ ....### ##..........$. #.....### #............. ##[)....###.....@......:#...............  #.<..............  #.............  wkj ##............####..........## #.....############# wkj -73.0 (14wkjϧ ,4.0 (15wkj wkj̭ / _a - 6 curare-tipped dartsxkj?xkj@ykj(ykjGykjO,ykjykjykjX  You encounter a slime creature.ykjykj# ###  #. ).# ykj##...... #...###  . ykjT  #.#...... # ######## ###.....:.....j ..# #. ..### ##......@...$... ....### #.......# [)....###......:.#ykj UMagic Dart ..# .<... .............#j   slime creature (asleep) ykj j#............##........# ##..........####.....#.############# ######ykj )15.0)ykj-,26.0 (2 _ykjm0ykj1zkju>  zkj>GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{kj# paramita the Adept ### #.......  Deep Elf of Sif Muna **.... ).# ##......  Health: 45/45 ======================== #... ###......  Magic: 22/26 ====================----  . #.#......  AC: 4Str: 4 ## ##......#####  EV: 16{kj0Int: 33 .## ###..*****....j  SH: 0Dex: 13 ..# #....*****.....  XL:  9 Next: 20% Place: Dungeon:7 ..### ##....**@**.$...  Noise: ---------  Time: 4876.0 (0.0) ....### #.....*****....#  e) +6 whip of Action {drain, Int+5} {kjG[)....###.....*****..:.#  Cast: Magic Dart .......................# .<...................... .......................#  j   slime creature (asleep) #............##........# ##..........####.....#.#  ############ ###### _a - 6 curare-tipped darts _You encounter a slime creature.{kj_Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target{kjz.*****.*****.*@***{kje.*****.*****|kj`.*****.*****|kjd.@****.*****.*****|kjq.*****.*****@*****.*****|kjơC.*****|kj **|kjW e**....:|kj.:*****.*****.*****.*****}kj0#paramita the Adept ####.......Deep Elf of Sif Muna **.... ).###......}kj@Health: 45/45 ======================== #...###......Magic: 22/26 ====================----.#.#......AC: 4}kjvStr: 4 ####......#####EV: 16Int: 33 .#####.....:.....jSH: 0}kj˫Dex: 13 ..##..........*...XL:  9 Next: 20% Place: Dungeon:7 }kj'..### ##......@...$...Noise: ---------  Time: 4876.0 (0.0) }kj)....### #..............#e) +6 whip of Action {drain, Int+5} [)....###............:.#Cast: Magic Dart }kjV.......................# .<...................... .......................#}kjj   slime creature (asleep, ally target) #............##........#}kjH*   fulminant prism ##..........####.....#.############# ###### }kj߬q_a - 6 curare-tipped darts _You encounter a slime creature.}kj Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  }kj9MConfirm with . or Enter, or press ? or * to list all spells.}kjfAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target}kj=i===7.0 (1Magic Dart}kjܼC**}kj_ _You encounter a slime creature.  Casting: Iskenderun's M}kjystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}kjNAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!}kj P# .### #}kjB K. .).# ##.......#... ###....... # . #.#......}kj #}kj > ##......##### .}kj ~.## ###.....:.....j}kj &.# #}kjO ?.*...}kj F.### ##}kj @.$...}kj^ .### #.......# #[)....###.....}kj =.:.# #}kjʲ =.# #.<}kj . #}kj :.#*   fulminant prism#.##.#  ##.####.....#.#  # ######}kj ^3=---8}kj A**}kjF e _Your fulminant prism crackles loudly.~kj#.### #. ..).# ##~kj. .##... ###. .# .~kj~Z #.#...... .###~kj ##......#####.## ###.....:.....j #...# #~kj*5.*...~kjF.### ##~kj?.$... ~kj )#.....### #~kjY.# #~kjF#[)....###~kj.:.# ~kj* #~kj>.#  #.<~kj <..  #~kjB[.#  ##.##~kj.# ##.####.....#.# ~kjr # ######~kj.~kjm#################~kj` ...........$.....  Your fulminant prism explodes!~kjeiF=======9~kj.n~kjp* _You hear a shout! x2kjL3kjkj:BkjkjWh4==kjãkj`kjħkjkj?kjh5==kjkj̲kj9kj.kjٷkj<kj=kjn _You start resting.Magic restored.kj>-------kj 85.0 (66==-------6.0 (7 _kjD kj kjS kjA kj{ kj kji kjZ  kj Q_You start waiting.kj P5Magic Dartkj g5   drude (wandering)kjq 67.0 (1kj +8.0 (2kj kj V _You encounter a drude.kjCR ## kjgC. ### . ).#  ## ##..kjCz###.. # .kjC.#...... ###  ##......##### kjD..## ###.....:.....j # #.... kj7D=...### #$... .....### #..# #[)....###kjD5# #...# #.< #..kjD]..# ##..kjD#........#  ##..........####.....#.#kjFK5:kjMkjO+9.0 (1kjUkjcVkj^_M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj;kj=kjBkjD kj)E_You can't see any susceptible monsters within range! (Use Z to cast anyway.)kjkj*kjkjF _Unknown command.kjW  kj_X=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj kj kj kjŭ  kj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj9 #.......##. ).# kj9 ##....... #...###........  . #.#...... # ##......##### .###.....:...... kj : l #.............. ### ##.kj: $... .### #..5..# [)....###.:.# ...........# .< ...# #####kj: #.########### ######kj; 65.kj< 0jkj8D j   slime creature (wandering)5   drudekjD C=90kjaI kjK _ _You encounter a slime creature.kj"b  kjb=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjV#.......  paramita the Adept ### #.......  Deep Elf of Sif Muna **.... kjO).# ##.......  Health: 45/45 ======================== #... ###........  Magic: 24/26 ======================--  . #.#......  AC: 4Str: 4 kj## ##......#####  EV: 16Int: 33 .## ###.....:.....j  SH: 0Dex: 13 kj..# #..............  XL:  9 Next: 20% Place: Dungeon:7 kjB..### ##......@**5$...  Noise: ---------  Time: 4890.0 (0.0) ....### #..............#  e) +6 whip of Action {drain, Int+5} kju[)....###............:.#  Cast: Magic Dart .......................# .<...................... .......................#  j   slime creature (wandering) kjO#............##........#  5   drude ##..........####.....#.#  ############ ###### _You encounter a slime creature.kj6Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (78% to hit)kj^#.......paramita the Adept ###kj2_#.......Deep Elf of Sif Muna **.... ).#kjo_:##.......kj_Health: 45/45 ======================== #...###........kj_Magic: 24/26 ======================--.#.#......kj `-AC: 4kjT`Str: 4 ####......#####EV: 16kj`,Int: 33 kj`.#####.....:.....jSH: 0kj#ajDex: 13 ..##..............kj\aXL:  9 Next: 20% Place: Dungeon:7 kja..### ##......@****...kjaNoise: ---------  Time: 4890.0 (0.0) ....### #..............#kjaNe) +6 whip of Action {drain, Int+5} kj5b[)....###............:.#kjgb6Cast: Magic Dart kjb.......................# .<...................... kjbJ.......................#kjb{j   slime creature (wandering) kj*c#............##........#5   drude kjtc##..........####.....#.#kjcF############ ######kjcCasting: Fulminant Prism (dangerous; 1% risk of failure)  kj dMConfirm with . or Enter, or press ? or * to list all spells.kj=dAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekjdxAim: a drude (78% to hit)  You focus your ray upon the drude. The searing ray hits the drude.kj5.onfirm with . or Enter, or press ? or * to list all spells.kjAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kjTCAim: a drude (78% to hit)  kjYou focus your ray upon the drude. The searing ray hits the drude.  The drude is moderately wounded.kjC1j.kj.5.$jkj kjq==1.0 (1Ray kjkjf _(Press . to maintain the ray.)kj̡ **** The searing ray hits the drude!kj9~5. .jThe drude is severely wounded.j .$j 2 slime creatures (1 wandering)The drude barely misses you. The drude closely misses you.-2+ kjW?kjB_ _You encounter a slime creature.kj r   kjdr Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj #.......  paramita the Adept ### #.......  Deep Elf of Sif Muna **.... kj ).# ##.......  Health: 45/45 ======================== #... ###........  Magic: 20/26 ==================------  . #.#......  AC: 4Str: 4 ## ##......#####  EV: 16Int: 33 kj* .## ###.....*****.j  SH: 0Dex: 13 kj ..# #.......****j..  XL:  9 Next: 20% Place: Dungeon:7 ..### ##......@5****..  Noise: =--------  Time: 4892.0 (0.0) ....### #........*****.#  e) +6 whip of Action {drain, Int+5} [)....###........*****.#  Cast: Magic Dart kj .......................#  Ray+ .<...................... .......................#  jj 2 slime creatures (1 wandering) #............##........#  5   drude ##..........####.....#.#  ############ ###### The drude barely misses you. The drude closely misses you. _You encounter a slime creature.Casting: Searing Ray (safe; 1% risk of failure)  kj lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj*****.*****j@5***.*****.*****:kj #.......  paramita the Adept ### #.......  Deep Elf of Sif Muna **.... kj8 ).# ##.......  Health: 45/45 ======================== #... ###........  Magic: 20/26 ==================------  . #.#......  AC: 4Str: 4 ## ##......#####  EV: 16Int: 33 kjp .## ###.....:.....j  SH: 0Dex: 13 kj U..# #..........j...  XL:  9 Next: 20% Place: Dungeon:7 ..### ##......@5..$...  Noise: =--------  Time: 4892.0 (0.0) kj ....### #..............#  e) +6 whip of Action {drain, Int+5} [)....###............:.#  Cast: Magic Dart .......................#  Ray+ .<...................... .......................#  jj 2 slime creatures (1 wandering) kj< O#............##........#  5   drude ##..........####.....#.#  ############ ###### _You encounter a slime creature.kj 'Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!kjh -j.kj   #.......  ##....... kj & ###........  . #.#  #######  ###kjs .j.  #....  ##..*.$...  #.....# [)...kj :.# .....# <......kj ..............# jj....##........# (ally target)kj '...####.....#.# *   fulminant prism   kj >==3.0 (1kj B**kj   Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  kjd You conjure a prism of explosive energy! _You stop channelling your searing ray. The drude completely misses you. x2kj+q# . .### #. .).# ##.......kjq#... ###........ # . #.#......# ##......##### ..## ###.....:....j..# #kjq.j....### ##.5*.$....### #kjr.# #[)....###.:.# #.# #.<. #kj7r.# ##.##.# kjjr# ##.####.....#.#  # ######kjs/5.kj#t0j.kjKv-j.kjv{kj{0---4kjC**kjՂe _Your fulminant prism crackles loudly.kj|X# . ..###kj~ #. ..).# ##. .##...kj9 ###.. .# . #.#...... .###kj ##......#####.## ###.....:...j.. kjZ#...# #.j.....### ##....@.5.*.$... kj#.....### #.# ##[)....###.:.# kj #.#  #.<..  #.#  ##.##kj4.# ##.####.....#.# kjr # ######kj+/5.kj? .jkj The drude attacks as it pursues you! The drude closely misses you.kj 1j.kju.kj}!#########################  The drude attacks as it pursues you! The drude closely misses you.kj! The drude hits you. Your doom draws closer.  Your fulminant prism explodes!  The blast of energy engulfs the slime creature!  The slime creature is moderately wounded.kjO"Dblast of energy engulfs the slime creature!kj.:.....j.jkjtg....$..........kj|54-kj1kjZ=Doom: 11%=======kj55kj'kj< _The slime creature is lightly wounded.kj M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ###.......  paramita the Adept kj1 ..### #.......  Deep Elf of Sif Muna **.... ..).# ##.......  Health: 44/45 =======================- .##... ###........  Magic: 17/26 ===============--------- kju [.# . #.#......  AC: 4Str: 4Doom: 11% .### ##......#####  EV: 16Int: 33 ...## ###...*****....  SH: 0kj ,Dex: 13 kj 3#...# #.....***j*j...  XL:  9 Next: 20% Place: Dungeon:7 ....### ##....@5****$...  Noise: =======--  Time: 4895.0 (0.0) kj_ #.....### #......*****...#  e) +6 whip of Action {drain, Int+5} ##[)....###......*****.:.#  Cast: Magic Dart  #.......................#  #.<...................... kj  #.......................#  jj 2 slime creatures  ##............##........#  5   drude  ##..........####.....#.#  ############ ###### The blast of energy engulfs the slime creature! _The slime creature is lightly wounded.  kj MCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjP7.*****.**j*j5*****.*****.*****kj=P *****.***j*j5****$*****.*****.kj} *****.****j.@5***.*****.*****.kja###.......  paramita the Adept ..### #.......  Deep Elf of Sif Muna **.... ..).# ##.......  Health: 44/45 =======================- kj.##... ###........  Magic: 17/26 ===============--------- .# . #.#......  AC: 4Str: 4Doom: 11% kj~.### ##......#####  EV: 16Int: 33 kjO...## ###.....:......  SH: 0Dex: 13 #...# #.......j..j...  XL:  9 Next: 20% Place: Dungeon:7 ....### ##....@5....$...  Noise: =======--  Time: 4895.0 (0.0) #.....### #..............#  e) +6 whip of Action {drain, Int+5} kjn##[)....###............:.#  Cast: Magic Dart  #.......................#  #.<......................  #.......................#  jj 2 slime creatures  ##............##........#  5   drude kjM ##..........####.....#.#  ############ ###### Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjYou conjure a prism of explosive energy!  The drude hits you. Your doom draws closer. The drude misses you.The drude hits you. Your doom draws closer.kjG.jkj- .  #.......  ##.......  ###........  . #.#......  #######  ###kj .....  #.....  ##*..j$...  #.....# [)#...:.#  kj ?......  #.<...........  ................#  ......##........# (ally target)  kj\ .....####.....#.# *   fulminant prism   kjB 36----30%  ===----6.0 (1kjfA**kj  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The drude hits you. Your doom draws closer. The drude misses you.kjbF _ but does no damage.kj8.### ..### #..).# ##. ..##... ###. ..# . #.#.......### ##......#####.## ###.....:...... .#...# #.j.......### ##...@.5*..j$... ##.....### #.#  ##[)....###.:.# #..# #.<... #.# ##.##.# ##.####.....#.#  # ######5. .  The slime creature hits your fulminant prism!!j.kj3kj8=-----7kjkjȷ\ _Your fulminant prism detonates feebly.kjs .### ..### #..).# ##kjƃ ..##... ###..# . #.#...... #..###kj  ##......##### #....## ###.....:...... #.#...# #.j...... kjD #.....### ##..@.5...j.$...#.....### #.# ##[)....###.:.# #.......kj ...# #.<.... #.# ##.##.# ##kjՄ .####.#.#  # ######kj6 /5.kj /j.kj 0j.kj kj P---8kj kjw kj0j  kjj=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj..###.......  paramita the Adept kj....### #.......  Deep Elf of Sif Muna **.... ....).# ##.......  Health: 36/45 ===================----- ...##... ###........  Magic: 14/26 ============------------ kj!...# . #.#......  AC: 4Str: 4Doom: 30% kjX#..### ##......#####  EV: 16Int: 33  kj#....## ###.*****......  SH: 0Dex: 13 #.#...# #...***j*......  XL:  9 Next: 20% Place: Dungeon:7 kj#.....### ##..@5***j..$...  Noise: ---------  Time: 4898.0 (0.0) ###.....### #....*****.....#  e) +6 whip of Action {drain, Int+5} kj E ##[)....###....*****...:.#  Cast: Magic Dart  #.......................#  #.<...................... kj}j #.......................#  jj 2 slime creatures  ##............##........#  5   drude  ##..........####.....#.#  kj############ ###### The slime creature hits your fulminant prism!! _Your fulminant prism detonates feebly.kj.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjP ....:****j.@5***jkj *****.*****.*****kj..###.......  paramita the Adept ....### #.......  Deep Elf of Sif Muna **.... ....).# ##.......  Health: 36/45 ===================----- kjpV...##... ###........  Magic: 14/26 ============------------ ...# . #.#......  AC: 4Str: 4Doom: 30% #..### ##......#####  EV: 16Int: 33  #....## ###.....:......  SH: 0Dex: 13 #.#...# #......j.......  XL:  9 Next: 20% Place: Dungeon:7 kj#.....### ##..@5..j...$...  Noise: ---------  Time: 4898.0 (0.0) ###.....### #..............#  e) +6 whip of Action {drain, Int+5}  ##[)....###............:.#  Cast: Magic Dart  #.......................#  #.<......................  #.......................#  jj 2 slime creatures kj ##............##........#  5   drude  ##..........####.....#.#  ############ ###### _Your fulminant prism detonates feebly.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!kj:I.jkj^=j  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  kjPress: ? - help, Dir - move target  You conjure a prism of explosive energy!  The drude closely misses you. x2; The drude barely misses you.kj!  #.......  ##....... kj." ###........  . #.#......  ##......#####  ###kjh" ......  #.......  ##.j$... kj" #.....*........#  ##[)#kj"....:.#  ....  #.<.........  kj+#..................# j 3 slime creatures  ........##........# (ally target) kjb#? ##..........####.....#.# *   fulminant prism  kj<$?===9.0 (1kje)B**kj]+ kj+=_The drude misses you.kj< ...####..).##.##...###. #...#  #.# kj.= K##..####......#####  #....#####.....:......  #.#...# #........ kj=  #.....### ##...5.jj..j$...  ###.....### #..@..*........#  ##[)....###.....:.#kj > ) #...........# #.<...... #.# ##kjt> ##.# 2 ####.....#.#kj>  ############ ###### kj@ U.5kjD / .  kjD The drude attacks as it pursues you! The drude misses you.The drude barely misses you.The slime creature hits your fulminant prism!!kjE J.jkjG ,jkjQ .j 3 slime creatures75=-900kjU kj?X \ _Your fulminant prism detonates feebly.kj   kj =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj "j5Casting: Fulminant Prism (dangerous; 1% risk of failure)  kjq cConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the drude.  The drude is almost dead.  The drude is knocked back by the mystic blast.  The drude collides with the slime creature.kj kj7 .j.kj T.5kjK" K. kj`# 11---=====1kj( kj + i _The slime creature is moderately wounded.kjuL  kjLGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj.....### #.......  paramita the Adept .....).# ##.......  Deep Elf of Sif Muna **.... kj0Y....##... ###........  Health: 37/45 ===================----- #...# . #.#......  Magic: 7/26======------------------ ##..### ##......#####  AC: 4Str: 4Doom: 30%  #....## ###.....:......  EV: 16Int: 33  kj  #.#...# #..............  SH: 0Dex: 13  #.....### ##..**j**.j.$...  XL:  9 Next: 20% Place: Dungeon:7  ###.....### #..@**j**......#  Noise: =====----  Time: 4901.0 (0.0) kj  ##[)....###...**5**....:.#  e) +6 whip of Action {drain, Int+5}  #............*****......#  Cast: Magic Dart  #.<..........*****.......  #.......................# kj ##............##........#  jjj 3 slime creatures ##..........####.....#.#  5   drude ############ ######  _The slime creature is moderately wounded.kj@Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj kAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (almost dead)kjU[ ***j*.kj@**j*.***5*.*****.*****.kjjF****j.kjk*@**j.****5.kjRk.*****.kjk.*****.kj .....### #.......  paramita the Adept .....).# ##.......  Deep Elf of Sif Muna **.... kj e....##... ###........  Health: 37/45 ===================----- #...# . #.#......  Magic: 7/26======------------------ ##..### ##......#####  AC: 4Str: 4Doom: 30% kj  #....## ###.....:......  EV: 16Int: 33  kj  #.#...# #..............  SH: 0Dex: 13 kjP u #.....### ##....j..j..$...  XL:  9 Next: 20% Place: Dungeon:7  ###.....### #..@..j........#  Noise: =====----  Time: 4901.0 (0.0) kj  ##[)....###.....5......:.#  e) +6 whip of Action {drain, Int+5}  #.......................#  Cast: Magic Dart  #.<......................  #.......................# kj ##............##........#  jjj 3 slime creatures kj ##..........####.....#.#  5   drude ############ ###### kjL e _The slime creature is moderately wounded.kj @Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjO 85.kj Cj5kj} kj .j.kj .jkj    ##....... kj  ###........  . #.#......  ##......#####  kj ###.....:......   #........  kjT ##.jj.$...   #.......# kj ##[)#...*........:.#  .kj .......#  #.<........  #.......kj ...  ##............##........# j 4 slime creatures (1 ally target)kj}  ##..........####.....#.#  ############ ###### *   fulminant prism  You conjure a prism of explosive energy!kj 8====--2.0 (1kj] kj  kj Q_You encounter a slime creature.kjjl.### #..).# ##kjlz. #....##... ###. ##...# . #.#......  ##..### ##......#####kjl #....## ###.....:...... #.#...# #.kj9m: #.....### ##...j...jj.$... ###.....### #.@..j5.# ##[)....###...*.:.# #.......kjqm.# #.<......... #kjm.....# ##.##.# 3kjm ##.####.....#.# # ######kjQoK.jkjoV.5kjXp-j.kjp/j.kjsq.jkjw.j 4 slime creatures (1 ally target)kjyx8=-----3kjE}kjNe _Your fulminant prism crackles loudly.kj S#......### #. kjW #......).# ##....... ##....##... ###.kj W.  ##...# .kj  #.#...... ##..### ##......#####kj2  #....## ###.....:......kji ] #.#...# #.kj  #.....### ##..j....j..$...kj 6 ###.....### #@..j...j......# ##[)....###...*5kjU b.:.# #..kj N.# #.<.....kj .kj j #............# ##....kja i.##.# 3kj 5 ##..kj ^.####.....#.#kj | ### ######kj /j.kj /j.kjH /j.kj .kj< &. _Your fulminant prism crackles loudly.  The drude hits your fulminant prism. x2  Your fulminant prism explodes!  The blast of energy engulfs the slime creature!! kj The slime creature is severely wounded.  The blast of energy engulfs the drude!!!kj ' kj i#########################kjP L  You kill the drude!kj FThe blast of energy engulfs the slime creature!!kj_ .j....j..................  The slime creature is severely wounded.kjLc29 2=======4kjgkjlj* _You hear two shouts!kjM  kjM=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjp jYou erupt in a blast of force!mystic blast hits the slime creature!almost dead. kj The slime creature is knocked back by the mystic blast.  The mystic blast hits the slime creature.  The slime creature is almost dead.kj~ 4j.kje .jkj .j.j......jjj kj8 z 5 slime creaturesThe slime creature is knocked back by the mystic blast.kj 5---=====--kjC 5kj kj  kj ;_You encounter a slime creature.kj kjWkjX9--kjC\kj]kj).# ##....##...###..  ##...# . kjJ.#......  ##..### ##......##### #....#####.....:......#...kj@<............### ##..j.j.....$##.....### #.....j.j......#kj ##[)....##.: #...............<.............##.....## ##...####.....# ############ ###### kj>5.jkjkjԭ.j.kjr/j.kj(G.jkjiL.jkjkjF-----6kj?kjܽkjOi  kjiGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ' kjq].  You erupt in a blast of force!  The mystic blast hits the slime creature!kjO1j.kj1j.kj=/j.kj/j.kj+-Fkj{  4F   sky beastYou kill the slime creature!kjkj9=2------6 30=====7kjb%kj'Z _You encounter a sky beast.kjD ##....##...#. kj ##...#  #.#  ##..####......##### #....#####....F:...... #.#...# #........kjs #.....### ##..j$... ###.....### #...j....#kja" ##[)....###.....j:.# #........@.....j........#kj״ #.<.... #..# ####kjQd.# #####.#kj~ ############ ###### kjK.jkjJ.jkj/j.kjJ.jkj̻1j.kj-Fkj.kjF   sky beastkj]f-----8kjkjkj"W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjkj7&-----kjwkjkj| kj__You don't have enough magic to cast this spell.kjCkjxE{ Ability - do what?CostFailure kjET Invocations -  X - Renounce Religionkj(FUNone0% a - Channel MagicPiety-kjbF2% kjFg[?] toggle between ability selection and description.kjF kj.G kj[X kjBn Q ##....##...###........kjn paramita the Adept##...# .#.#......kjn UDeep Elf of Sif Muna **....##..###kjo ##......##### Health: 39/45 ====================----#....##kjo ###.....:...... Magic: 2/26=-----------------------kj6p #.#...##.....F........ AC: 4kjzp +Str: 4kjp .Doom: 26% kjq #.....### ##.j........$... EV: 16kjCq QInt: 33  kjq ###.....### #..............# SH: 0kjq -Dex: 13kj%r /##[)....###....j.......:.# XL:  9 Next: 30% Place: Dungeon:7kjr =#........@.j..j.........# Noise: ---------  Time: 4908.0 (0.0)kjs #.<...................... e) +6 whip of Action {drain, Int+5} kjjs #.......................# Cast: Magic Dartkjs ##............##........###..........####.....#.#kjs ############ ######jjjj 4 slime creatureskjYt sF   sky beastkjt rThe mystic blast hits the slime creature!  You kill the slime creature! kj u L_You encounter a sky beast.kjSu Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  kju Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.kj8y 1j.kj;z kjz D.jkj{ .j.kj} .F.kj 1j.kje kj 5===9.0 (1Channel kj kjH 6 _You channel some magical energy.kj1  kjC2GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjjYou erupt in a blast of force!  The mystic blast hits the slime creature!  The slime creature is moderately wounded.  The slime creature is knocked back by the mystic blast.  The mystic blast hits the slime creature!  The slime creature is almost dead.kjXkj3jkjX1j.kj.F.kj$,..kjX%7==========10kjI*kj,M _The slime creature is knocked back by the mystic blast.kjW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjy R ##....##... ###........  paramita the Adept  ##...# . #.#......  Deep Elf of Sif Muna **....  ##..### ##......#####  Health: 39/45 ====================----  #....## ###.....:......  Magic: 3/26kjy ==----------------------  #.#...# #..jF..........  AC: 4Str: 4Doom: 26%  #.....### ##..........$...  EV: 16Int: 33   ###.....### #*****.........#  SH: 0Dex: 13 kj1{ ##[)....###**j**.......:.#  XL:  9 Next: 30% Place: Dungeon:7 #........@**jj*.........#  Noise: =====----  Time: 4910.0 (0.0) #.<.......*****..........  e) +6 whip of Action {drain, Int+5}  #.........*****.........#  Cast: Magic Dart ##............##........#  Channel  ##..........####.....#.#  ############ ######  jjjj 4 slime creatures  F   sky beast _The slime creature is knocked back by the mystic blast.  kj{ sCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a slime creaturekj@ ..@**jj.*****.kj]A7*****.kj+..kj*@**jj*****.*****.kj ##....##... ###........  paramita the Adept kjU ##...# . #.#......  Deep Elf of Sif Muna **....  ##..### ##......#####  Health: 39/45 ====================----  #....## ###.....:......  Magic: 3/26==---------------------- kj  #.#...# #..jF..........  AC: 4Str: 4Doom: 26%  #.....### ##..........$...  EV: 16kj&Int: 33   ###.....### #..............#  SH: 0Dex: 13 kj<,##[)....###..j.........:.#  XL:  9 Next: 30% Place: Dungeon:7 kjw#........@.j.j..........#  Noise: =====----  Time: 4910.0 (0.0) #.<......................  e) +6 whip of Action {drain, Int+5}  kj#.......................#  Cast: Magic Dart kj##............##........#  Channel  ##..........####.....#.#  kj(J############ ######  jjjj 4 slime creatures  F   sky beast kj_The slime creature is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjˢAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjb+j.kj".kj''jkj1j.kjK.Fkj     . #.#......   ##...kj   ###....   #...... kje #.....### ##.jF.......$...  ###.....### #.......  kj##[)....###.j..........:.#  kjݮ#........@*jj....  #.<.....  kjr#.......  ##...kjQ##.  ##..##kjo ############  (1 ally target)kj *   fulminant prism kj40=6======--1.0 (1kj.B**kj(6 _You conjure a prism of explosive energy!kj(  ##....##... ###. ##...# . #.#...... ##..### ##......##### #....## ###.....:...... #.#...# #... #.....### ##.jFkj `.$... ###.....### #..# ##[)....###.j.:.# #.*jj.# #.<.. #kjS S.# ##.##.# ##.####.....#.# # ######kjv J.jkj I.jkjU +F.kj   The slime creature hits your fulminant prism. x2kj 12/26=========-----2kj @**kj0  kjt W_Your fulminant prism crackles loudly.kj,7 ##....##...kj ###. ##...# . #.#......kj^ ##..### ##......kj} #....## ###.....:kjW #.#...# #.... #.....### ##.F.kj.$ ###.....### #.jkjz. ##[)....###.jkj&P.:. #kjf.*j. #.<.kjS.j #kj=. ##kj$f.##. ##kjc.####.....#. # ######kj9 3kjn*   fulminant prism kj kj8 jkj@7You feel less invigorated.kj+ u .  The slime creature hits your fulminant prism but does no damage.kj#.  The slime creature is moderately wounded.  The blast of energy engulfs the slime creature!  The slime creature is heavily wounded.  The blast of energy engulfs the slime creature!  The slime creature is lightly wounded.blast of energy engulfs the slime creature!kjo(.######## kj;I.jkj|H,j.jj...17==========23%9=======3kjOh _You kill the slime creature!kj   kjw =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjT ##....##... ###........ paramita the Adept kj%U ##...# . #.#......  Deep Elf of Sif Muna **.... ##..### ##......#### Health: 40/45 =====================--- #....## ###.....:..... Magic: 13/26 ============------------kjU #.#...# #............. AC: 4Str: 4kjU/Doom: 23%kjVC #.....### ##.F........$.. EV: 16Int: 33 ###.....### #..**.......... SH: 0kjSV<Dex: 13 kjV##[)....###j***........:. XL:  9 Next: 39% Place: Dungeon:7 kjV2#......@.*jj**.......... Noise: =======--  Time: 4913.0 (0.0) kjWn#.<......*****.......... e) +6 whip of Action {drain, Int+5}  #........*****.......... Cast: Magic Dart kjCWE##............##........ kjW##..........####.....#. ############ ######  jjj 3 slime creatureskjW kjWD_You kill the slime creature!kj7X.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjrXAiming: Fulminant Prism (dangerous; 1% risk of failure)  kjX3Press: ? - help, Dir - move targetkjXqAim: a slime creature (moderately wounded)kj? ...kj**jj*.*****.*****.*****kj .@**jj.*****.*****.kjv 8*****.kj&*###j.*@**jj*****.*****.kj.*****.kjhj ##....##... ###........ paramita the Adept kjjp ##...# . #.#......  Deep Elf of Sif Muna **.... ##..### ##......#### Health: 40/45 =====================--- #....## ###.....:..... Magic: 13/26 ============------------ #.#...# #............. AC: 4kj kStr: 4Doom: 23% #.....### ##.F........$.. EV: 16Int: 33 ###.....### #.............. SH: 0Dex: 13kjNk# ##[)....###j...........:. XL:  9 Next: 39% Place: Dungeon:7 kjk#......@..jj............ Noise: =======--  Time: 4913.0 (0.0) #.<..................... e) +6 whip of Action {drain, Int+5}  #....................... Cast: Magic Dart ##............##........ kjk;##..........####.....#. ############ ######  jjj 3 slime creatures _You kill the slime creature!kjelMCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjlkj-mH.jkjmI.jkjsl    . kj5t    #....##  #.#...#  kj~t#.....### ##.F..$ ###.....### #..... ##[)....###.....:kju/ #..... #.<.....*.j.... #..... ##...# ##.## ############  kjQu(1 ally target) *   fulminant prism kjvY===----4.0 (1kjzB**kj|6 _You conjure a prism of explosive energy!kjY  ##....##... ### ##...# .kj@Z ! #.#...... ##..### ##...... #....## ###.....: #.#...# # #.....### ##.F.kjZ .$ ###.....### #... ##[)....###.:kjZ D #.jj #.<.....*.j # ##kj[ .## ##.####.....# # ######kj#\ kj\ kj] E.jkj] K.jkj9^ .Fkjd F   sky beast*   fulminant prismkje kje >114-------kj2f 5kj k D**kjm e _Your fulminant prism crackles loudly.kj(7 ##....##...kj?) ### ##...# . #.#...... ##..### ##...... #....## ###.....:kj) #.#...# # #.....### ##.F.$ ###.....### #...kj1* ##[)....###F.kj* #.j #.<.....*jkj*| #.j ##kj +@.## ##kjI+|.####..... # kj,/j.kj+.1j.kj.!.kj/'FkjPA.kjI{#########################  The slime creature is severely wounded.  The blast of energy engulfs the slime creature!!  The slime creature is severely wounded.  The blast of energy engulfs the slime creature!!  The slime creature is heavily wounded.  The blast of energy engulfs the sky beast!kj .###...jF....j...j.......  kj"NThe sky beast is moderately wounded.kj''=======kjs6kjkj+ kjt _You hear an angry growl.kj%  kj'Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjkjAf  ##....##... ###...... paramita the Adept kjf ##...# . #.#...... Deep Elf of Sif Muna **.... ##..### ##......## Health: 41/45 =====================--- #....## ###.....:... Magic: 10/26 =========--------------- #.#...# #........... AC: 4Str: 4Doom: 23%kjg  #.....### ##.F........$ EV: 16Int: 33 ###.....### #............ SH: 0Dex: 13 ##[)....###............ XL:  9 Next: 39% Place: Dungeon:7 kjTg #....@**jF*........... Noise: =======--  Time: 4916.0 (0.0) #.<...***j*........... e) +6 whip of Action {drain, Int+5}  kjg N#.....**j**........... Cast: Magic Dart ##....*****...##...... ##...*****..####..... kjg E############ ##### jjj 3 slime creatures  F   sky beast kj,h d_You hear an angry growl.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjkh xAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a slime creature (heavily wounded)kjՕ" @**jF.****j.***j*.*****.*****.kjbO*@**jFkj*****j****j.*****.*****.kjN E*****kj #.....kj' ##....##... ###...... paramita the Adept ##...# . #.#...... Deep Elf of Sif Muna **.... ##..### ##......## Health: 41/45 =====================--- #....## ###.....:... Magic: 10/26 =========--------------- #.#...# #........... AC: 4kjStr: 4Doom: 23% #.....### ##.F........$ EV: 16Int: 33 ###.....### #............ SH: 0Dex: 13 kj##[)....###............ XL:  9 Next: 39% Place: Dungeon:7 #....@.j.F............ Noise: =======--  Time: 4916.0 (0.0) #.<......j............ e) +6 whip of Action {drain, Int+5}  kj&#.......j............. Cast: Magic Dart ##............##...... ##..........####..... ############ ##### jjj 3 slime creatures  F   sky beast kjm_You hear an angry growl.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkjkjg0j.kj/F.kjV7j.kj.kj   ##...# .  kjw##..###  #....##  #.#...#  #.....### $ ###.....### kjY #####... #... #.<...*jj.... #... kjN##... ##... ############ (1 ally target)kj *   fulminant prism kj1====----7.0 (1kj%B**kjp'6 _You conjure a prism of explosive energy!kj ##....##... ### ##...# .kj^/ #.# ##..### ##...... #....## ###.....:kj #.#...# # #.....### ##.F. ###.....### # ##[)....###kj f #...@..jFkjS #.<...*jj # ##kjW.## ##.####kjJ # kjkjkjV1j.kj0j.kjY  The slime creature hits your fulminant prism!kj]8 kja2=-----kjf8kjkj kjKW_Your fulminant prism crackles loudly.kjC| a ##....##... ###kj|  ##...# . #.# ##..### ##......kj=} v #....## ###.....: #.#...# # #.....### ##.Fkj}  ###.....### # ##[)....###kj} #..@..jjF #.<...*jkj~  # ##.## ##kjZ~ a.#### # kj kj kjx 1j.kjɁ +j.kj +F.kj kj .kj . _Your fulminant prism crackles loudly.  The slime creature hits your fulminant prism but does no damage.  Your fulminant prism explodes!  The blast of energy engulfs the slime creature!  The slime creature is almost dead.  The blast of energy engulfs the slime creature!!!kj \ .  You kill the slime creature!kj- MThe blast of energy engulfs the slime creature!!kjJ h †You kill the slime creature!kj HThe blast of energy engulfs the sky beast!!kj #######################   slime creature kjB& kjtC....j.†................  kj,D7You kill the sky beast!kj~LA 7-kjM1561=======9 _You hear a roar! You hear a shout!  Your Spellcasting skill increases to level 12!kj-Ukj|W kjW`_Your Conjurations skill increases to level 10!kj   kjL =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjaB  ##....##... ###.... paramita the Adept ##...# . #.#.... Deep Elf of Sif Muna **.... ##..### ##...... Health: 42/45 ======================-- #....## ###.....:. Magic: 7/27======------------------ #.#...# #......... AC: 4Str: 4Doom: 15% #.....### ##.F....... EV: 16Int: 33 ###....*### #.......... SH: 0Dex: 13 ##[).***###.......... XL:  9 Next: 61% Place: Dungeon:7 kjC#..@*j***........... Noise: =======--  Time: 4919.0 (0.0) #.<.*****........... e) +6 whip of Action {drain, Int+5}  #...*****........... Cast: Magic Dart ##............##.... ##..........####... ############ ### j   slime creaturekjCYour Spellcasting skill increases to level 12! _Your Conjurations skill increases to level 10!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkj' kjdV**@*j**.kjB*****.*****. kjf_Your Conjurations skill increases to level 10!  Caskj4!ting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjvAiming: Fulminant Prism (dangerous; 1% risk of failure)  kjPress: ? - help, Dir - move targetAim: a slime creature (almost dead)kj&"kj4+D##....##...kj+ ###.... paramita the Adept##...# .#.#.... Deep Elf of Sif Muna **....kj+##..#####...... Health: 42/45 ======================--kj=,@#....##kj,###.....:. Magic: 11/27 =========---------------#.#...##......... AC: 4Str: 4Doom: 15%kj,#.....### ##.F....... EV: 16Int: 33kj&-###.....### #.......... SH: 0Dex: 13kjr-##[)....###.......... XL:  9 Next: 61% Place: Dungeon:7kj-#..@.j.†............ Noise: =======--  Time: 4919.0 (0.0)#.<................. e) +6 whip of Action {drain, Int+5} kj .#................... Cast: Magic Dart##............##....kjW.##..........####...############ ### j   slime creaturekj.Casting: Fulminant Prism (dangerous; 1% risk of failure)  kj.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  kj9/Press: ? - help, Dir - move targetAim: a slime creature (almost dead)  kj/+Okay, then.kj\7kj'8kj<kj?. _kj  Aim  Press: ? - help, Dir - move targetkj : a slime creature (almost dead) _Okay, then.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj .  You erupt in a blast of force!  The mystic blast hits the slime creature!kj e xYou kill the slime creature!kj kj x invisible unseen horror (remembered)kj 8/27 =--270kj Y=====--20.0 (1kj kjJ } _The mystic blast hits something! Something barely misses you.kjZz  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj kj2 e  You erupt in a blast of force! The mystic blast hits something!!kj j4--------1kj kj8  kj X_Something hits you but does no damage.kj) ##...#  #.# ##..####. #....###: #.#...# #....... #.....### ##.F ###.....### #.. ##[)x...### #......†. #.@.... #.. ####kj/* #### ############ ##kj5+kj+kjz.kj 9kjd:kj:/35kjP;j=---=----2kj_Bkj0E_ _Something hits you but does no damage.kj+I kjuIq_There is a stone staircase leading up, spattered with blood here.kjJ kj ;----kj  kj kj6 kj kjB kj? 5-3 _kj kj =6-You climb upwards.kj4 .....#####<..###..).....#.....## .....# #.###.........######## .....# #.....#.......# ## .....# ##.#####.......# # .....# #..# #.......# # #########..# #.#.##### # kj .# #...## #.#[# # .### ##..## #...# ## ...###..## #@.########### # ##.....## ###..##........######....#######...###.......... ###.#....##....#.##............# .......#....####.#......)....###. kj1 ...##...............÷............ ###...................#.##.......  ##..........##.....####..........  ......#####.........# ###........ kjs 6=4.5 (2.5Magic Dartkj kj _Level annotation: Blorkula the orculaThere is a stone staircase leading down here.kj h _Items here: )) [[.kjkjkjkjkjK4=kjkjkjkjڎkj)kj!7kjE==kjkj4kjykjdkj֖k _You start resting.HP restored.kj^kj -8.5 (4.0kj}n5==8kjMP==9.5 (5 _kjŬkjkjL 3kj kj kj ,kj{ kj kj kj kjv ^9==kj kjc kj 9=kj kje 10/27=kj; kj kj Bkj kj kj S1=kj* kj kj kj kj kj4 ^2==kj kj> kj kj9 kj/ kjg ,kj: kj t3==kj0 kj̩ kjJ kj kj k14==kj_ kj kj8 kjƮ kjЯ kj kjİ kj kj3 j5==kj kj kjO kj kj kj׶ j6==kj kj kjU kj kj kjY kj kjJ kj T7==kjݽ kjg kjk kj kj_ kj kj j8==kj kj kj kj kj kj\ kj kj1 kj W9=kjg kj kj kj kj kj N20=kj kj kjj kj kjV kj kj; kjv kj j1==kj kj kj' kj kj kj h2==kj XkjB kj kjA kj[ kj h3==kj kj kj kj kj kj h4==kj kj kj: kj[ kjh kj kjn kj kj h5==kj kj kjR kj\ kjv kj h6==kj kj kjS kj kj kjQ kj kj n _You start resting.Magic restored.kj kjL 076.5 (47.0)kj ~7==7.5 (48 _kj kj kjm kj kj kj kj 18.5 (1.0)kjz kj | =7  You climb downwards.kjl  ##...# . #.#... ##..### ##..... #....## ###.....: #.#...# #....... #.5...### ##.F..... ###.....### #........ ##[)....###........ #......†........... #.@............... #................. ##............## ##..........####. ############ ## kj 5   white imp kjS @80.0 (2.5Magic DartkjY kjY S _You encounter a white imp.kj[  kj[ i_There is a stone staircase leading up, spattered with blood here.kj  kjCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj/kj:kjE$ kj F_You can't see any susceptible monsters within range! (Use Z to cast anyway.)kj%  .  ##..###  #....##  #.#...#  #.5...###  ###.....###  ##[)....### #......†.. #.@....... #......... ##........ ##.......kjV ############  kj7  .  ##..###  #....##  #.#...#  #.5...###  ###.....###  ##[)....### kj6X#......†.. #.@....... #......... ##........ ##.......kjb ############  kjkj(kjGkjkj` _A white imp is nearby!kj  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj~ v ##...# . #.#... paramita the Adept ##..### ##..... Deep Elf of Sif Muna **.... #....## ###.....: Health: 45/45 ======================== #.#...# #........ Magic: 25/27 ======================-- #.5...### ##.F...... AC: 4Str: 4Doom: 12%kj9 6 ###*....### #......... EV: 16Int: 33 ##*)....###......... SH: 0Dex: 13 #*.....†........... XL:  9 Next: 70% Place: Dungeon:7 #.@................ Noise: ---------  Time: 4980.0 (0.0) #.................. e) +6 whip of Action {drain, Int+5}  ##............##... Cast: Magic Dart kj y##..........####.. ############ ## kj;  5   white impkj < _A white imp is nearby!kj0 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (89% to hit)kjX##...# .#.#... paramita the Adept##..#####..... Deep Elf of Sif Muna **....kj#....#####.....: Health: 45/45 ========================#.#...##........ Magic: 25/27 ======================--#.*...### ##.F...... AC: 4Str: 4Doom: 12%###*....### #......... EV: 16Int: 33kjp##*)....###......... SH: 0Dex: 13#*.....†........... XL:  9 Next: 70% Place: Dungeon:7#.@................ Noise: ---------  Time: 4980.0 (0.0)#.................. e) +6 whip of Action {drain, Int+5} ##............##... Cast: Magic Dart##..........####..kj############ ##5   white impCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj8Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (89% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp!kjAiming: Searing Ray  Press: ? - help, Shift-Dir - straight line: a white imp (89% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp!  The white imp is severely wounded.(Press . to maintain the ray.)kj M5.[.x invisible unseen horror (remembered)Something hits you but does no damage. Something hits you!kjŖ ******The white imp gestures at you.kj'.[.@..36-----==1.0 (1Ray kjEkjS _The puff of frost misses you.kj .  The searing ray hits the white imp.**** kjkjM  You kill the white imp!kj'kjtP..[...kjsi-2+ kjwkj kjX_Something hits you but does no damage.kj`  .  ##..###  #....##  #.#...# kj.ad #.....###  ###.....###  ##[)....### #......†.. kjaj#.@....... #......... ##........ ##.......kja@ ############  kj:bkjs  .  ##..###  #....##  #.#...#  #.....###  ###.....###  ##[)....### #......†.. kjt#.@....... #......... ##........ ##....... ############  kj kj7-kj&kjc  An invisible unseen horror is probably nearby! (Press *t to temporarily _disregard this.)kj  kjrCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj  xYou erupt in a blast of force! The mystic blast hits something!1----=====3 _You stop channelling your searing ray.kj Ux.xkji -)kj kj\ 4------=----4.1 (1.1kj kj V _You barely miss something. The invisible unseen horror hits you.kjy  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj?u kjMv kjS~ kj= 55-kj 18------==--5kjA 0kj kj { _You erupt in a blast of force! Something barely misses you.kj  kjCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjn.  You erupt in a blast of force! The mystic blast hits something!4------6%85=====6Magic Dartkjkj6 _You feel a bit more experienced.kjFkj1GkjGkjJkjKP5=---kjLkjOkj-PK6=kjPQkjjSkjSkjTkjWkjWkj3Xc6==kjXYkj[kj[kj]kj_kj_#7kjH`=7==kjOakjckjdkj8ekjgkjkhkjikjlkjl%8kj>mE==kjPnkjpkjqK8=kj-rkjtkj:uW9=kjkvkjOzkjzkj{kj}kj&~kj+kjkjg^9=20kj(=kjkjkjkjׇkjkjj1==kjkj̎kjL40=kjXkjkjkjkjkjnh2==kjkjhkjМkjǝkjkj?1=kjPa3==kjHkjkj%kjckjkjMkjLkj@94kjE==kj kjkjزK2=kj)kjkj#5kj6E==kj'kjkjkjkjkj0U3=kjPkjkjh6==kjDkjkj#kj%kj4n _You start resting.Magic restored.kj>-----kjc25016.1 (30.0)kj7==-----7.1 (31 _kjkjkj> M##....##...###...# . #.###..###  ##.....#....###.....:kj #.#...# #.......### ##.F###.....### ###[)....###....†<....##............##...kjV kj _4=8.1 (1.0)kjo kj kj$ M#.......).#  ####....##...#kjT% ##...# . #.###..###  ##.........###.....:#.#...# #..#.....### ##.Fkj% 7###.....### ###[@....###.....†<.#..................kjV, kjq1 &9kj6 kjl8 $  Things that are here:kj:  kj; _a +0 trident of freezing; an orc skeletonkjn  #. #......).# ## ##....##... ### ##...# . #.# ##..###kj c ## #....## ###..... #.#...# # #.....### ##.F ###.....### # ##@)....### #......†kjA W #.<. # ##.## ##.#### ## kjP kj .20 _kj` kj $  Things that are here:kjo  kj G_a +0 plate armour; a +0 halberdkj;#. #......).# ##.##....##... ###.##...# . kj#.#.##..### ##.#....## ###.....:#.#...# #.#.....### ##.F.###.....### #.kj[e##[@....###.#......†.#.<..#.##.##.kj##.####.## #kj%kjbA#=kj B&1 _kj kj$  Things that are here:kj kj{_a +0 trident of freezing; an orc skeletonkjNX. #......).# ##.##....##... ###.##...# . #.#.kjO##..### ##.#....## ###.....:.#.#...# #.#.....### ##.F.###.....### #.##[)@...###.#......†.#.<..kjtO#.##.##.##.####.## #kjTkjYx5==2 _kj^kj_kjI ##....##...###..kj@# . #.#.### ##......##....kj###.....:#.#...# #.........#.....### ##.Fkj###.....### #.... ##[)....###..kj>#...@..†....#.<......kj^#....#####kjk########## #### kj!kjk&3kjkj3kj # . #.#.### ##......##....#kj u###.....:...#.#...# #.........#.....### ##.F$###.....### #....kj 9 ##[)....###...#......†...#.<..@...kj #....############### ##### kj kj &4kjߴ kj kj Y##...# . #.#...... ##..### ##......##....## ###.....:.#.#...# #.#.....### ##.F.$.###.....### #...##[)....###.:#......†.kj e#.<..#.##.##.##.####.....## #kj1 kj &5kjW kj kj [##...# . #.#...... ##..### ##......##....## ###.....:.#.#...# #....#.....### ##...$.###.....### #..##[)....###.:.#......†.#.<..#.##.##.kj5 q##.####.....#. kjkjB=6kjkj kj##...# . #.#...... kj%<##..### ##......##....## ###.....:.#.#...# #...kj#.....### ##..$.kj###.....### #..###[)....###.:.##......†.##.<..#.kj]=###.kjv##.###.####.....#.# kj!kj[kjO"&7kj&kjj(kj%6i##....##..###..##...# .kjQ7p.#...... ##..###  ##......##### #....## ###.....:kjM8Y #.#...# #.... #.....### ##$... kj<9###.....### #..# ##[)....###:.# kjR:#......†# #.<. #..kj:;..# ##.....#kj<##..........####.....#.############# ######kjGkjRS&8kjnWkj1Ykjw#......).#   ##....##..###..##...# .kj)xB.#...... ##..###  ##......##### #....## ###.....: #.#...# #.... #.....### ##kjx*$... ###.....### #..# ##[)....###:.# kjx#......†# #.<. #.....##....kjQy.###..........####.....#.############# ######kjskjc&9kjkj$kjw ......### . ......).#  ## #....##..###.. ##...# ..#......  kj`x @##..###  ##......##### #....## ###.....: #.#...# #.... #.....### #$... ###.....### #..# ##[)....###:.# #......†# #.<...kjx #......##.....###..........####.....#.############# ######kja kj '30kj/ kjg kjkjhkjHkj^kjkjkjkjkjkjkkjFkjkj kjάkjkjJkjYkjL  #........ kj #.......#.  #......... .# ##......... kjbw... ###........#  . #.#........ # ##......###### ## ###..... .# #......kj# .### ##....$.... ...### #...## )....###:.# .....†....# kj1<............. ......................#. ............##........#You pick up a parchment of Dimensional Bullseye and begin reading...kjE+7.1 (7kj+8.1 (8kjkj M _You add the spell Dimensional Bullseye to your library.kj5kjkjkjkjkj kj kj, kjkj kj kjkjkj~kjkj-,kjTkjN _You now have 292 gold pieces (gained 13).kjb!kj!kj"kj]$kj'kjs'kj_(kj5 ##.........###........# #.#........  kj.6##......#########  ###.............$.##  #........... ##............. #kj6# #..............##### .###............@.# †..........# ........... .......#kj6 ........###.......####.....#.# ..:. ######## #######.# . kj\7.# .##  You pick up a parchment of Fugue of the Fallen and begin reading...kj=,44.1 (6kjZD+5.1 (7kjcGkj?IL _You add the spell Fugue of the Fallen to your library.kjj kj kj kj] kj kjq ,kjs kj kjh kj kjY kje Xkj kjs ,kj  kjV kj kj M _You now have 296 gold pieces (gained 4).kj kj kj kj kj6! kj! kj)" kj\# kjT% kj% kjc& kj' kj) kj) kj* kj6, kj. kj. kj/ kj^1 kj'3 kjr3 kj[4 kj5 kj58 kj8 kjx9 kj: kj&= kjs= kj3> kjj? kjA kjA kjB kjC kjF kjdF kjG kjaH kjZJ kjJ kjZK kjfR ..............# ....................# ............#######.# kjR ............#.....#.# ............#.....#.# ....................# kjS ............#.....#.# ..#...#.......# #.....#.#...@.### ## #######.# kjpS #.#.#.###  #.....# #######  You pick up a book of Duality and begin reading...kjV 061.1 (16.0)kjY ,2.1 (17kj0\ kj] f  You add the spells Nazja's Percussive Tempering and Splinterfrost Shell to yourkj#^ _library.kj)kj+n Spells (Memorise)Typekj,Failure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - Poisonous VapoursAlchemy/Air1%kjv,]1  d - ShockConjuration/Air1%1  e - SlowHexes1%kj,}1  f - Mercury ArrowConjuration/Alchemy1%2  g - Static DischargeConjuration/Air1%kj-2  h - Sublimation of BloodNecromancy1%2  i - Volatile BlastmotesFire/Translocation1%kj^-3  j - Olgreb's Toxic RadianceAlchemy1% 4  k - Fugue of the FallenNecromancy2% 3  l - Swiftnesskj-Air2% 3  m - Vampiric DrainingNecromancy2% 3  kj-n - Dimensional BullseyeHexes/Translocation4% 4  o - AnguishHexes/NecromancykjA.49% 4  p - Nazja's Percussive Tempering Forgecraft24% 5  q - Splinterfrost ShellIce/Forgecraft99% 7  r - DisjunctionTranslocationkj.100% 8 22 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkjNP  a - FoxfireConjuration/Fire 1% 1  r - DisjunctionTranslocation 100% 8kjyUkj=: kj> kj'A ....................#paramita the Adept ....................#Deep Elf of Sif Muna **.... kjA A............#######.#Health: 45/45 ======================== ............#.....#.#Magic: 27/27 ======================== ............#.....#.#AC: 4Str: 4Doom: 6% ....................#kj^B ZEV: 16Int: 33 ............#.....#.#SH: 0Dex: 13 ..##........#.......#XL:  9 Next: 85% Place: Dungeon:7 .####.....#.#...@.###Noise: ---------  Time: 5062.1 (0.0) ## #######.#.....#e) +6 whip of Action {drain, Int+5} #.#.#.###Cast: Magic DartkjB #.....########You pick up a parchment of Fugue of the Fallen and begin reading... _You add the spell Fugue of the Fallen to your library. _You now have 296 gold pieces (gained 4).  You pick up a book of Duality and begin reading...  kj"C _You add the spells Nazja's Percussive Tempering and Splinterfrost Shell to your_library.kjF P  Okay, then.kj I kjjK kj)M . _kjikjмC  Skill  Level Cost  Apt Skill  Level Cost  Apt kjFS a - Fighting   0.0   1.4  -2   k + Spellcasting 12.8   8.9  +3          kjɽ, b - Maces & Flails   0.0   1.7  -3   l + Conjurations 10.6  10.1  +1   c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1  kj? d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1   e - Throwing   0.0   1.0   0  kj_    kj      o - Evocations   0.0   0.8  +1   f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0  kjaE g - Ranged Weapons   0.0   0.6  +3      kj        kj. h - Armour   0.0   1.4  -2      kjii i - Dodging   2.4   2.1  +2       j - Stealth   2.4   1.8  +3      kj            kj        kj            kjKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  kjj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetskj *kj.kjL1....................#paramita the Adept ....................#kj32Deep Elf of Sif Muna **.... ............#######.#Health: 45/45 ======================== ............#.....#.#Magic: 27/27 ======================== kj3c............#.....#.#AC: 4Str: 4Doom: 6% ....................#EV: 16Int: 33 ............#.....#.#SH: 0kj3nDex: 13 ..##........#.......#XL:  9 Next: 85% Place: Dungeon:7 .####.....#.#...@.###Noise: ---------  Time: 5062.1 (0.0) ## #######.#.....#e) +6 whip of Action {drain, Int+5} #.#.#.###Cast: Magic Dartkj4#.....######## _You add the spell Fugue of the Fallen to your library. _You now have 296 gold pieces (gained 4).  You pick up a book of Duality and begin reading...  You add the spells Nazja's Percussive Tempering and Splinterfrost Shell to your_library. _Okay, then.kj7kj*;kj=kj@kjukjvrEvoke which item? Wands kjsw c - a wand of roots (18) [!] read|quaff|evoke[?] describe selectedkjF kj3G kjC` kj!p ....................#paramita the Adept ....................#Deep Elf of Sif Muna **.... ............#######.#Health: 45/45 ======================== ............#.....#.#Magic: 27/27 ======================== kjq ............#.....#.#AC: 4Str: 4Doom: 6% ....................#EV: 16kjq eInt: 33 ............#.....#.#SH: 0Dex: 13 ..##........#.......#kjzr uXL:  9 Next: 85% Place: Dungeon:7 .####.....#.#...@.###Noise: ---------  Time: 5062.1 (0.0) kj)s ## #######.#.....#e) +6 whip of Action {drain, Int+5} #.#.#.###Cast: Magic Dart#.....#kjt 5####### kj !_You add the spell Fugue of the Fallen to your library. _You now have 296 gold pieces (gained 4).  You pick up a book of Duality and begin reading...  You add the spells Nazja's Percussive Tempering and Splinterfrost Shell to your_library. kjb 6_Okay, then.kj P  Okay, then.kjZ kjp kj . _kjkj Spells (Memorise)TypeFailure Level  a - FoxfirekjConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - Poisonous VapoursAlchemy/Air1%1  d - ShockConjuration/Air1%kjM1  e - SlowHexes1%1  f - Mercury ArrowConjuration/Alchemy1%2  g - Static DischargeConjuration/Airkjn1%2  h - Sublimation of BloodNecromancy1%2  i - Volatile BlastmotesFire/Translocation1%3  j - Olgreb's Toxic RadianceAlchemy1% 4  k - Fugue of the FallenNecromancy2% 3  kjUl - SwiftnessAir2% 3  m - Vampiric DrainingNecromancy2% 3  n - Dimensional BullseyeHexes/Translocationkj=4% 4  o - AnguishHexes/Necromancy9% 4  p - Nazja's Percussive Tempering Forgecraft24% 5  q - Splinterfrost ShellIce/Forgecraftkj99% 7  r - DisjunctionTranslocation100% 8 22 spell levels left kjl][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkjפkj֧kji....................#paramita the Adept ....................#Deep Elf of Sif Muna **.... kjY............#######.#Health: 45/45 ======================== ............#.....#.#Magic: 27/27 ======================== ............#.....#.#AC: 4Str: 4Doom: 6% ....................#EV: 16Int: 33 ............#.....#.#SH: 0Dex: 13 kjͬ..##........#.......#XL:  9 Next: 85% Place: Dungeon:7 .####.....#.#...@.###Noise: ---------  Time: 5062.1 (0.0) ## #######.#.....#e) +6 whip of Action {drain, Int+5} #.#.#.###Cast: Magic Dart#.....######## _You now have 296 gold pieces (gained 4).  You pick up a book of Duality and begin reading...  You add the spells Nazja's Percussive Tempering and Splinterfrost Shell to your_library. _Okay, then. _Okay, then.kjhP  Okay, then.kjdzkjӶkj. _kj kjv C  Skill  Level Cost  Apt Skill  Level Cost  Apt kj;  a - Fighting   0.0   1.4  -2   k + Spellcasting 12.8   8.9  +3           b - Maces & Flails   0.0   1.7  -3   l + Conjurations 10.6  10.1  +1   c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1  kj  d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1   e - Throwing   0.0   1.0   0           o - Evocations   0.0   0.8  +1   f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0   g - Ranged Weapons   0.0   0.6  +3              kj  h - Armour   0.0   1.4  -2       i - Dodging   2.4   2.1  +2       j - Stealth   2.4   1.8  +3                                      kj .The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskj> j + Stealth 2.4kjWTargetTarget--  --  kjP~--  --  --  --  --  --  --  kj]--  --  --  --  --  kj--  --  a-z] setkj[-] clear selected targetcost|targetskj =[?25h[?0c0 kjY [?25l[?1ckj` 4.0  +3 current training targets, if any.=] set akj` all targetskjջkjkj....................#paramita the Adept ....................#kj5Deep Elf of Sif Muna **.... ............#######.#kjYHealth: 45/45 ======================== kj............#.....#.#kjGMagic: 27/27 ======================== ............#.....#.#kjXAC: 4Str: 4kjDoom: 6% ....................#kjBOEV: 16Int: 33 kj............#.....#.#SH: 0Dex: 13 kjp..##........#.......#kj3XL:  9 Next: 85% Place: Dungeon:7 .####.....#.#...@.###kj~Noise: ---------  Time: 5062.1 (0.0) kj## #######.#.....#e) +6 whip of Action {drain, Int+5} kj\#.#.#.###Cast: Magic Dart#.....#kj#######You pick up a book of Duality and begin reading...  kjeYou add the spells Nazja's Percussive Tempering and Splinterfrost Shell to your_library. kjaL_Okay, then. _Okay, then. kj6_Okay, then.kjkjwkjkj}kj?& kj& kj( kj+ kjV. kj{/ $ _kj0 kj2 kj5 kjo6 kjo7 kjA9 kj; kjk< kjd= kj\? kjA kjB kjC kj&E kjG kj}H kjEI kjJ kjIO kjO kjP kjcR kjU kjV kjWW kjX kj \ kj\ kjk] kj^ kjb kjc kjc kjCf kjii kji kjj kjEl kjn kjlo kjp kjr kju kjv kj`w kjy kj| kjO} kj*~ kj€ kj3 kj kj( kj kjU kj kj- kj kj kj kj kj kj kj] kj kj kjԔ kj& kj kj kjV kj kj| kj: kj kj kjɟ kjX kj' kjy kjd kj kj  #. ## ..[# .# .##...# .# ......#kjJ  ........# #.#:....# #...#..  #.#..#  .####..@.# 83.1 (21.0) .........#.........#kj =..#......###...............##.......#.......##...............######..................# ###........#......#...#kj kj( kj+ ,4.1 (22kju kj # _Found a robe.kjkjkj kjakjkjΦkjkkjYkjkj֯kjݱkjkjkj?kjNkjq ..  # .# ####. .## ..[#.# ..####..##......#............#kj 3 #.#@....# #...#...# #.#..####.####....#.........#kj.........#..#.........kj]n..#.......#You pick up a book of Scorching and begin reading...kj<17.1 (3.0)kjh+8.1 (4kj7kjd _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.kjyIkjVJkjMkjMbkj=dkjdkjekjfkjhkjAikjjkjpmkjnkjYokjokjqkjskjqskjtkjvkjxkjCykjykjM{kj}kj~kj~kjkj(kjkj4kjkjɈkj@kjkjkjzkj͍kjEkjkkjkj5kjȒkjߓkjÖkjkjkjkjXkjkj-kjCkj'kjkjkjLkj0kjkjkjkjkj kjkjkjSkjkj"kjVkjkjkjkjkj8kjkj:kjkjkjckjYkjkjkj%kjϾkjkj,kjkjkjh###### #####...#... .......... ... ..^...###.# kj..^..^....# ..^.......####.....#.^^....@^###.###112.1 (24.0)...^.....# #...#.^.......# ###.#.^........####.#####kj...^..^^...........#...^...............#.....?.............# .)....#.......###### #.#####..## #### kjkje,3.1 (25kjkj% _Found a dagger.kjkj/^ Spells (Memorise)kjTypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic Grapnelkj>[Forgecraft1%1  c - Poisonous VapoursAlchemy/Air1%1  kjud - ShockConjuration/Air1%1  e - SlowHexes1%1  f - Mercury ArrowkjConjuration/Alchemy1%2  g - ScorchFire1%2  h - Static DischargeConjuration/AirkjL=1%2  i - Sublimation of BloodNecromancy1%2  j - Volatile BlastmotesFire/Translocation1%3  k - Flame WaveConjuration/Fire1% 4  l - Olgreb's Toxic RadianceAlchemy1% 4  m - Fugue of the FallenNecromancy2% 3  n - SwiftnessAir2% 3  o - Vampiric DrainingNecromancy2% 3  p - Dimensional BullseyeHexes/Translocation4% 4  q - AnguishHexes/Necromancykj89% 4  r - Nazja's Percussive Tempering Forgecraft24% 5  s - Summon Cactus GiantSummoning75% 6  t - Splinterfrost ShellIce/ForgecraftkjP99% 7  u - DisjunctionTranslocation100% 8 kjO22 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpkj<[Esc] exitkj,kjkjtparamita the Adept###### #####.Deep Elf of Sif Muna **......#... ....Health: 45/45 ========================...... ...Magic: 27/27 ========================kj..^...###.#AC: 4Str: 4Doom: 6%..^..^....#EV: 16Int: 33..^.......####SH: 0kj?Dex: 13.............#XL:  9 Next: 85% Place: Dungeon:7.^^....@^###.###kj}FNoise: ---------  Time: 5113.1 (0.0)...^.....# #...#e) +6 whip of Action {drain, Int+5} kjh.^.......# ###.#Cast: Magic Dart.^........####.#####...^..^^...........#...^...............#.....?.............#kjGw.)....#.......#######.#####..## ####  _Okay, then. _Okay, then. _Found a robe.  kjYou pick up a book of Scorching and begin reading... _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. _Found a dagger.kjE kjJ Okay, then.kj!kjVkj. _kjj kj kj kj kj kj $ _kj  kj' kju kj kj kjY kj kj# kj kj' kj ,kjV kj^ kjZ kj kj" kj$ kj( kj( kjv* kj[. kj. kjl0 kj3  _u - 6 scrolls labelled ISTIAG ZAYRUSS (gained 2)kj$7 kj7 kj9 kj: kj= kj= kj> kjA kjN .....^...^.....# #...# ..#....^.......#####.# .....^........####.##### #..kj}O ^.....^..^^...........# .......^...............# .#.....................# ..#..)....#.......###### ..#.##.#####..## # ###......@# .# #...### .22.1 (9 #.....# .# #.#...##. #. ###..##.....kjO  ...........##......... #######.#... #.....#.... #...#. ##.... ....# #.#..# ###.. ).... .####....# .........kjT kjw[ /3.1 (10.0)kj^ kjM` % _Found a dagger.kj 3kj kj kj kj kjy kjK kj kje kj kj kj kjS kjS kj kj kj kj kjw kj kj^ kja kjP kj ~  You encounter an orc. It is wielding a +0 whip.kj) w ....^........####.##### kj) ^.....^..o^...........# ......^...............#  ...............#  ....)....#.......######  kj* U........##.#####..## #### ........##.# #...### ..[# ........##.# #.#...##... .........#@#####..##......# ..........................# ##.#######.#.....#kj+ Magic Dart#.....#....# #...#...###....#....# #.#..#######...)......####....# o   orc (wandering)###.#..###.........#kjk+ ###... .........##.... ..###kjB3 d^o8.1 (5.0)kj7 Tokj< 4==9.1 (6kjY@ kjE % _The orc shouts!kj_c# ....^........####.####^^^..^..o..............kja)....#.......###### .##.#####..## ###...### ..[.##@# #.#...##......#.#####..##.....................##..........#######.#........#...##....#....# #.#..#######...)......#######.#..######... ...#kjbO.okj_kkjo5--30.1 (1kjukj'xkj&   kj' Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj| 5 ....^.......#####.#  paramita the Adept ....^........####.#####  Deep Elf of Sif Muna **.... kjo} :^.....^..^^...........#  Health: 45/45 ======================== ......^...............#  Magic: 25/27 ======================-- .........o............#  AC: 4Str: 4Doom: 6% ....)....#*......######  EV: 16Int: 33 kj} ........##*#####..## #### SH: 0Dex: 13 ........##*# #...### ..[# XL:  9 Next: 85% Place: Dungeon:7 ........##@# #.#...##...# Noise: ---------  Time: 5130.1 (0.0) .........#.#####..##......# e) +6 whip of Action {drain, Int+5}  kjT~ ..........................# Cast: Magic Dart ##..........#######.#.....# #.....#....# #...#...# ##....#....# #.#..#### o   orc kj~ ###...)......####....#  ###.#..###.........#  ###... .........# _The orc shouts!  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kj  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (89% to hit)kj ....^.......#####.#paramita the Adept....^........####.#####kjt Deep Elf of Sif Muna **....^.....^..^^...........#Health: 45/45 ========================......^...............#Magic: 25/27 ======================--.........*............#AC: 4Str: 4Doom: 6%....)....#*......######EV: 16Int: 33........##*#####..## #### SH: 0Dex: 13........##*# #...### ..[# XL:  9 Next: 85% Place: Dungeon:7........##@# #.#...##...# Noise: ---------  Time: 5130.1 (0.0).........#.#####..##......# e) +6 whip of Action {drain, Int+5} ..........................#kjp  Cast: Magic Dart##..........#######.#.....##.....#....# #...#...###....#....# #.#..#### o   orc###...)......####....####.#..###.........####... .........#Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (89% to hit)  You focus your ray upon the orc. The searing ray hits the orc.kj*].oonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kj]Aim: an orc, wielding a +0 whip (89% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.kjb&..kjcq==1.1 (1Ray kjgkjdi kjiX_(Press . to maintain the ray.)kj0'R )  The searing ray hits the orc!kjlQ[****kj1.)..kj54-kj--2Magic Dart+ kjkj<G _You kill the orc!kj kj| kj kj)  kj E You stop channelling your searing ray.kj #5kjK := _kj kj kjN kjh kj kj kj= a6==kj4 kj kjk kjY kj kj] kjp kj5 kj #7kj E==kj kj kjZ kj kj kj% kjl kj̽ kj kj kj kj# kjq kj2 kj kj 9=kj kj& kj kj kj kj kj- kj kj kj kj kjl kj kj kjG kj kj kj6 kj# kj} kj kj >  You see here a +0 dagger.kjC kj  _kjJ kj kj kjk kj kj kj! i<..#. ............... ....# >.....)....#)......##### ....# ..........##.#####..## kj! B..### ..........##.# #...### ..# ..........##.# #.#...# )## ...........#.#####..##.. .# #...................... ## ##..........#######.#. kj" h# #...@.#....# #...--497.0) # ##....#....#### #.#. ###...)......####... ###.#..###........ kjz" J###............. # #.......#.....  ####.............kj#   ..####.....  ....### #.... kjr+ kj. -50.1 (18kjS3 kjy5 ; _Found a stone staircase leading down.kj73kjUkjkjU,kjBkjkjj  You encounter an ice beast.kj_#)#o#.. ^.....^..^^ kj%)...... Y..^......^.............<..#...............kj....# ..>.....)....#).......#..##.#####..# kjs....### #.##.# #...# ....# #.kj##.# #.# ..)## #..#.#####..## .o.#kj"............ ..###..........###### ..#kjy #.....#....# #Magic Dart .##kj##....#....#### # .####...)......#### ##kjcS###.#..###.kjFY   ice beast (wandering) ## ###  #.......#...### kj\6 #kj8.1.0)kj2kj) kj +2.1 (2kjT!4Magic Dartkj$kj&6 _The ice beast leaves your sight.kj:kjײkjqkjkjԺl  An ice beast comes into view.kj ...... ....^........####.# ##)#o#.. .....^.....^..^^)...... #...^^kje<..#. Y..................# >..>.....)....#).... )......# ..##.#####.### #.##.# #. )....# #kjd#.# #.#. ...)## #.#.#####..#o.####.........#####..........#######Magic Dart..#kj/ #.....#....# # ..##....#....#### # ..#kj!###...)......#### Y   ice beast (wandering) .#####.#..### .# ###....###  ##..kj3!kjX.Y0kjEOYkj@+3.1 (1kj[kj; _Found a stone staircase leading down.kje *****The magic dart hits the ice beast.kj9>J.YkjI2.....kjM\6-=4kj@VkjIY kjY1_The ice beast is lightly wounded.kjD **kjX**The magic dart hits the ice beast but does no damage.kjQ.Ykj:/...kjڍ>-5kjvkj7 _The ice beast is lightly wounded.kj ***The magic dart hits the ice beast but does no damage.kjw(>kj~x%Ykj*..kjT5-6kjrkjߌ7 _The ice beast is lightly wounded.kj# but does no damage.  kjiCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj ...... ....^........####.# paramita the Adept ##)#o#.. .....^.....^..^^........ Deep Elf of Sif Muna **.... .)...... #...^......^............ Health: 45/45 ======================== kj(...<..#. ........................ Magic: 23/27 ====================---- .......# >..>.....)....#)......## AC: 4Str: 4Doom: 6% )......# ....Y........##.#####..# EV: 16Int: 33 .....### #...*.......##.# #... SH: 0Dex: 13 )....# #....*......##.# #.#. XL:  9 Next: 85% Place: Dungeon:7 ...)## #....@......#.#####..# Noise: =--------  Time: 5156.1 (0.0) ..o.# ###................... e) +6 whip of Action {drain, Int+5} ...## ###..........####### Cast: Magic Dart ...# #.....#....# # ..## ##....#....#### # ..# ###..kj$.)......#### Y   ice beast .#####.#..###..... .####.......... .####.......#.. _The ice beast is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 89% to hit)kj ..........^........####.# paramita the Adept ##)#o#.. .....^.....^..^^........ Deep Elf of Sif Muna **.... .)...... #...^......^............ Health: 45/45 ======================== kj...<..#. ........................ Magic: 23/27 ====================---- .......# >..*.....)....#)......## AC: 4Str: 4Doom: 6% )......# ....*........##.#####..# EV: 16Int: 33 .....### #...*.......##.# #... SH: 0Dex: 13 )....# #....*......##.# #.#. XL:  9 Next: 85% Place: Dungeon:7 ...)## #....@......#.#####..# Noise: =--------  Time: 5156.1 (0.0) ..o.####................... e) jm+6 whip of Action {drain, Int+5} ...#####..........####### Cast: Magic Dart ...##.....#....# # ..####....#....#### # ..####...)......#### Y   ice beast .#####.#..###..... .####.......... .####.......#.. _The ice beast is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 89% to hit)kj=.Y kjb Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kjPress: ? - help, Shift-Dir - straight line  Aim: an ice beast (lightly wounded, 89% to hit)  You focus your ray upon the ice beast. The searing ray misses the ice beast.kjiF>.kjPp=7.1 (1Ray kjڲkjf _(Press . to maintain the ray.)kj Q ***kj6 T*The searing ray hits the ice beast but does no damage.kj=Q.YkjD>..kjbi-8+ kjҝkj7 _The ice beast is lightly wounded.kjT M****kjh3 >..YThe searing ray misses the ice beast. The ice beast hits you.kj5 38----2--9++ kj9 kj; < _The ice beast freezes you. You resist.kj3& kj4**** The searing ray hits the ice beast!kj5 >..YkjsThe ice beast is moderately wounded.You finish channelling your searing ray.kjS-=60kjzkj kjvI_The ice beast closely misses you.kj^ kj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj?  You erupt in a blast of force! The mystic blast hits the ice beast!  The ice beast is severely wounded.kj.8 kjy18---=====1kjkj H _The ice beast is knocked back by the mystic blast.kj  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj y .  You erupt in a blast of force! The mystic blast hits the ice beast!!kj Rkj$ t4-------5902kjX% 4Magic Dartkj( kj*  kj0+ ?_You kill the ice beast!kjskjitkjvkj{kj}9----5=---kjkjkj`kjkjGkjj6==kjkjkjZL40=kjkjkjUkjkjkjj7==kj kj,kjkjkj1=8==kj֣kjkjCkj^kjkjkjkjkjW9=kjkjеkjK2=kjkj»kjN20=kj$kjFkjkjkjkj|U3=kj<kjkjj1==kj kjkjPkjkjkjh2==kjkjkj/K4=kjkjkjkjYkjLkjh3==kjakjA,kjkjkjKR5==kja4==kjkj1 _HP restored.kjkjkjHkjkjkjkjh5==kj kjkjV9=kjkj kj h6==kj_ kj\kjkj kjIkjkjkj$*7==kj+kjD,kjw-kj0kjh5kj6kj9kjg<kj=?kj?kj@2=kj@AkjDR  There is a stone staircase leading down here.kjGkjI kjdI_kjJkj MkjOkjCPkjQkjETkjWkjoWkj$Ykj[kj^kjO_kj*akjdkjhkjhkjjkj5nkj>r,kjtkjbwkj:{,kj}kjhkjkjzkjLkjkjtkjkjkj  ~~.... #.#...#....^. kjs~~.... #..........^ .......###[#)#........^ ....~....)##...^kjҤ ...........<..#....... .......kj..##>..>.....). ........[......#......... ....#.kjt.###.##........ ....#...[..@.# ## #.........----- kj-.......[...)## ##..... ....##......# ###...... ...........## ###.... ....#......# #.... kjl ... #.....## ##... .. #.....# ###. . ##....#### kjF#...).#kj ............###[#)#........^....kjG~....)......##...^........<..#............##>..>.....)...[......#...........#........###.##....[....# ## #........[...@## ##.....##......# ###..........#kjt ####...[.###..###kjkjݴ1206.1 (44.0)kjJ-----7.1 (45kjkj kja_You see here a +4 dagger.kj)3kj+kj0kj4g  You encounter an iguana.kj? ~~.... #.#...#.^ ~~.... #................^ .......###[#)#........^ ....~....)......##...^ ...........<..#........... ...............##>..>.....) ........[......#...... ....#........###.##....kj@ ....#...[.@..# ## #..... .......[...)##. ....##......####.Magic Dart ...l.##### ....#......#  ... #.....##.. l   iguana (wandering) .. #.....##. ##....### #...[.#kjVGO0.0).lkjfMkjJO28.1 (1 _kj>TkjUkjs  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj{ ~~.... #.#...#..........^ paramita the Adeptkj{ ~~.... #................^ Deep Elf of Sif Muna **.... kj |.......###[#)#........^.... Health: 45/45 ======================== kjX|....~....)......##...^..... Magic: 23/27 ====================---- kj}|...........<..#............ AC: 4kj|+Str: 4kj|=Doom: 5% kj(}...............##>..>.....) EV: 16Int: 33 kj}........[......#........... SH: 0Dex: 13 kj}....#........###.##........ XL:  9 Next: 90% Place: Dungeon:7 kj}....#...[.@..# ## #........ Noise: ---------  Time: 5208.1 (0.0)kj,~ kjk~....*****..)## ##....... e) +6 whip of Action {drain, Int+5}  kj~....##***...# ###..... Cast: Magic Dart kj~o....l****..## ###... kjQ....#****..# #... kjB... #****.## ##.. l   iguana (wandering) kjd'.. #.....# ### kj . ##....###kj #...[.# kjV_You see here a +4 dagger. kj4_You encounter an iguana.kj5Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  kj^MConfirm with . or Enter, or press ? or * to list all spells.kjAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetkj;g.******l*******kj#g ~~.... #.#...#..........^ paramita the Adeptkjag ~~.... #................^ Deep Elf of Sif Muna **.... kjg.......###[#)#........^.... Health: 45/45 ======================== kjg....~....)......##...^..... Magic: 23/27 ====================---- kj6h...........<..#............ AC: 4Str: 4Doom: 5%kjh ...............##>..>.....) EV: 16Int: 33 kjh........[......#........... SH: 0Dex: 13 kj i....#........###.##........ XL:  9 Next: 90% Place: Dungeon:7 ....#...[.@..# ## #........ Noise: ---------  Time: 5208.1 (0.0) kj5i.......[...)## ##....... e) +6 whip of Action {drain, Int+5}  ....##......# ###..... Cast: Magic Dart kjZib.....l.....## ###...kj~i kjiG....#......# #... kjj... #.....## ##.. l   iguana (wandering) .. #.....# ###kj=j* . ##....### kjjh#...[.# _You see here a +4 dagger. kjj4_You encounter an iguana.kjkCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetkjQy  ^ ~~.... #.......^kjy kjy.......###[#)#..^kjy kj'z....~....)......##...^kjJz< ......kjlz#..kjz< ......kjz##>..>.....) ......#kj5{ kjY{A....#.# kj{f....#.# ##  kj{8......## kj| kj%|5....##kjE|)#  kj|.....l.*...##  kj|c....#......#  kj|h... #.....## distractekj2}d, ally target) .. #.....# *   fulminant prism . ##....##kjX}D #...[kj:5===9.1 (1kjD**kj; _You encounter an iguana.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  kjFBConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!kj ...... #?.......^...~~.... #.#...#^.~~.... #........^.......###[#)#.........~....)......##...^...........<..#............................##>..>.....)........[......#........#......@.###.##.....#...[....# ## #.........[...)## ##.......##......# ###........l.*...####.....#......# #..... #.....###..... #.....j m# ###.. ##....###l.lkj  U4=---kj3 10kj" kj:$  kjZ$ __Your fulminant prism crackles loudly.kjw  ...^..^^...... #?.......^...^~~.... #.#...#^.~~.... #........^kj&x=.......###[#)#.....^....~....)......##...^^kj{x...........<..#.............kjxJ...............##>..>.....)........[...@..#....kjy;....#........###.##.kj>y ....#...[....# ## #.........[...)## ##...kj_y(....##l.....# ###..........*...####.....#......# kjys#..... #.....###...kjyv.. #.....# ###..kj{A.lkj.kj †Your fulminant prism explodes!The blast of energy engulfs the iguana!!kjB############## ##########kjiM kjI ..[...†.................  You kill the iguana!kj^ 1=======1Magic Dartkj_kjxU _You hear a shout! You hear two shouts! You hear an angry growl.kjkjkj}kjkjUkjkjZkjƖh5==kjkjvkjޛkjkjAkj R6==kjvkjkjkj0kj*kjkjOkjkjkj:#7kjE==kjKkj?kjh  You encounter a scorpion.kj ##.......... ...........^ ...... #?..............^.kj ~~.... #.#...#....^ ~~.... #................^. .......###[#)#........^.....kjO ....~....)......##...^ .....<..#........... .........##>..>.....)-------kjR ........[......#.. ....#........###.##Magic Dart ....#...[....# ##  ....s..[...)##kjy. ....##.†....####.s   scorpion (wandering) .....#####....kj` ....#......#  ... #.....##...kj^8.1 (7s.kj=kjXR-------9.1 (8 _kjRkjkj,  Casting: Fulminant Prism (safe; 1% risk of failure)  kj,\Confirm with . or Enter, or press ? or * to list all spells.kj[: kj[......##........... paramita the Adept ...............^..^^ Deep Elf of Sif Muna **.... kj2\j...... #?..............^... Health: 45/45 ======================== ~~.... #.#...#..........^. Magic: 23/27 ====================---- kjj\ ~~.... #................^. AC: 4Str: 4Doom: 5% kj\.......###[#)#........^..... EV: 16Int: 33 ....~....)......##...^...... SH: 0Dex: 13kj\ kj]-...........<..#............. XL:  9 Next: 91% Place: Dungeon:7 kj8]...........@...##>..>.....). Noise: ---------  Time: 5219.1 (0.0) kj]S.....*****.....#............ e) +6 whip of Action {drain, Int+5}  ....#*****...###.##......... Cast: Magic Dart ....#s****...# ## #......... .....*****.)## ##........kj] ....##****..# ###...... s   scorpion kj]P...........## ###.... ....#......# #.... kj^... #.....## ##... _You hear a shout! You hear two shouts! You hear an angry growl. _You encounter a scorpion.kjL^Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kjy^Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetkjI.*****.*****s*****.******kj, ......##........... paramita the Adept ...............^..^^ Deep Elf of Sif Muna **.... ...... #?..............^... Health: 45/45 ======================== ~~.... #.#...#..........^. Magic: 23/27 ====================---- ~~.... #................^. AC: 4kjT[Str: 4Doom: 5% .......###[#)#........^..... EV: 16Int: 33 kj....~....)......##...^...... SH: 0kjǬ<Dex: 13 kj-...........<..#............. XL:  9 Next: 91% Place: Dungeon:7 kj...........@...##>..>.....). Noise: ---------  Time: 5219.1 (0.0) kjL........[......#............ e) +6 whip of Action {drain, Int+5}  kjt....#........###.##......... Cast: Magic Dart kj....#.s.[....# ## #......... .......[...)## ##........ kjޭ....##.†....# ###...... s   scorpion ...........## ###.... ....#......# #....kj ... #.....## ##... _You hear a shout! You hear two shouts! You hear an angry growl. kj05_You encounter a scorpion.kjXZCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  kjJPress: ? - help, Dir - move targetkj 9s.kjd ...............^..^^ kjշ #?..............^ ~~.... #.#...#...^ ~~.... #...kjS^ .......###[#)#........^ ....~..##...^ .......kj^#.... .......kj##>..>.....) .......#kj` ....#..### kj""....#...*....# ##  .......[...)##  kjG....##.†....# (ally target) kjk=...........## kj8*   fulminant prism ....#......#  ...  kj6===20.1 (1kjkj kjT_You encounter a scorpion.  Casting: Fulminant Prism (safe; 1% risk of failure)  kj~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  kjxPress: ? - help, Dir - move target _You conjure a prism of explosive energy!kj ......##................^..^^....... #?.......^...^~~.... #.#...#.^.~~.... #...^........###[#)#........^.....^....~....)......##...^......^.....<..#.........##>..>.....)..[......#.....#..s.....###.##.....#...*....# ## #..[...)## ##.....##.†....# ###..## ###.....#j 9m......# #.... #.....## ##.kj% K.skjH kj ^4=---1kjW kj e _Your fulminant prism crackles loudly.ljP.........^..^^lj...... #?............~~.... #.#...#..........^...~~.... #................^........###[#)#........^.....^....~....)......##...^......^.ljhu...........<..#..................##>..>.....)........[lj#................#...s....###.##lj....#...*....# ## #........[...)## #....##.†....# #lj"h...........##  ###....#ljL#  #.....#... #.....## ljw##....#.. #.....# #lj3OljAI.slj/[ljF †ljBYou encounter a two-headed ogre. It is wielding two +0 giant clubs.Your fulminant prism explodes!The blast of energy engulfs the scorpion!!!ljVM####################lj#####O   two-headed ogreljR  ..[.....†...[...[....†...OYou kill the scorpion!lj\ d44=======2ljc lji . _You hear an angry growl.lj  lj  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljf  ...............^..^^.. paramita the Adept ljqg  ...... #?..............^...^. Deep Elf of Sif Muna **....  ~~.... #.#...#..........^... Health: 45/45 ========================  ~~.... #................^... Magic: 20/27 =================------- ljg  .......###[#)#........^.....^. AC: 4Str: 4lj h Doom: 4%  ....~....)......##...^......^. EV: 16ljVh Int: 33  ...........***#*.............. SH: 0ljh -Dex: 13  ...........****##>..>.....)... XL:  9 Next: 94% Place: Dungeon:7  ........[..**@*#.............. Noise: =======--  Time: 5222.1 (0.0) lj^i  ....#....†.**###.##........... e) +6 whip of Action {drain, Int+5}  ....#...[..**# ## #........... Cast: Magic Dart lji  .......[...)## ##..........  ....##.†....# ###........ lji ...........## ###...... O   two-headed ogre lj6j  ....#......# #.....#  ... #...O.## ##....#  .. #.....# ###...ljyj &You kill the scorpion! ljj 6_You hear an angry growl.  ljk Casting: Fulminant Prism (safe; 1% risk of failure)  ljCk MConfirm with . or Enter, or press ? or * to list all spells.ljk Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljv****#.****@lj/-***lj ******.****@.***ljP*****.*****.*****@*lj Q**lj#...<.******ljZ? .....******ljJN _[....**ljN )***lj> ...............^..^^.. paramita the Adept  ...... #?..............^...^. Deep Elf of Sif Muna **.... ljr ~~.... #.#...#..........^... Health: 45/45 ========================  ~~.... #................^... Magic: 20/27 =================------- lj .......###[#)#........^.....^. AC: 4Str: 4Doom: 4%  ....~....)......##...^......^. EV: 16Int: 33 lj ...........<..#............... SH: 0Dex: 13 ljJ ...............##>..>.....)... XL:  9 Next: 94% Place: Dungeon:7  ........[....@.#.............. Noise: =======--  Time: 5222.1 (0.0) ljv ....#....†...###.##........... e) +6 whip of Action {drain, Int+5}  ....#...[....# ## #........... Cast: Magic Dart  .......[...)## ##.......... ljؠ ....##.†....# ###........  ...........## ###...... O   two-headed ogre  ....#....O.# #.....#  ... #.....## ##....#  .. #.....# ###... _You hear an angry growl.  lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj9Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljX ^..^^   #?..............^...^  lj>  #.#...#...^   #........^ ljq .###[#)#^.....^  lj...##...^^  .....<..#  lj...##>..>.....)  ..[#  lj+D...†...###  lj\"..[....# ##  .[..*)##  lj<.†....#  .....## (ally target)  ...O.# lj2*   fulminant prism  ... #.....##  .. lj ljrY===----3.1 (1ljkB**ljƼ  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _You hear an angry growl. You hear a shout!ljO+[ ##..... lj+]..^..^^.lj+...... #?.......lj+u^...^#...#lj=, ~~.... #......ljj,+....^..lj,...###[#)#........^lj,~....)......##...^^<..#............lj)-...#>..>.....)ljS-k....[......#...ljy-].†...###.#lj-#...[....# ## #.lj-...[..*)## ##..ljC.##.†....###.........##ljj.##lj.X..#....O.lj...lj.-###....#lj^1:O.lj>ljI1=-------4Magic DartljPD**ljSe _Your fulminant prism crackles loudly.ljZ  ^...^........##........... lj ...............^..^^....... #?..............^...^#.#...#..... ~~.... #................^..lj J...###[#)#........^~....)......##...^^<.@#............lj ...#>..>.....)....[......#...lj3 .†...###.##...[....# ## #.ljh ...[..*)## ##..##.†....lj ###.......O.####....lj lj ;O.lj6 .ljq S ############## #######Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!!ljD# .†...[.......)lj# W..O....lj' X=======5Magic Dartlj. lj&1 g _The two-headed ogre is heavily wounded.lj1  ljpCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljE" ^...^.. paramita the Adept ........##............. Deep Elf of Sif Muna **.... lj7F...............^..^^.. Health: 45/45 ========================  ...... #?..............^...^. Magic: 17/27 ===============---------  ~~.... #.#...#..........^... AC: 4Str: 4Doom: 4% ljF ~~.... #................^... EV: 16Int: 33  .......###[#)#........^.....^. SH: 0Dex: 13 ljF ....~....)......##...^......^. XL:  9 Next: 94% Place: Dungeon:7  ...........<.@#............... Noise: =======--  Time: 5225.1 (0.0) ljgG ...............##>..>.....)... e) +6 whip of Action {drain, Int+5}  ........*****..#.............. Cast: Magic Dart  ....#...*****###.##...........  ....#...*****# ## #...........  .......[****## ##.......... O   two-headed ogre ljGB ....##.†**O*# ###........  ...........## ###......  ....#......# #.....#The blast of energy engulfs the two-headed ogre!! _The two-headed ogre is heavily wounded.ljHCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljUHlj i *******..O.lj t*******...)ljN.****@.*****[*****.[ljZ ^...^.. paramita the Adept ljĩ........##............. Deep Elf of Sif Muna **.... ...............^..^^.. Health: 45/45 ========================  ...... #?..............^...^. Magic: 17/27 ===============---------  ~~.... #.#...#..........^... AC: 4lj6Str: 4Doom: 4%  ~~.... #................^... EV: 16Int: 33 lj4 .......###[#)#........^.....^. SH: 0Dex: 13  ....~....)......##...^......^. XL:  9 Next: 94% Place: Dungeon:7 lje ...........<.@#............... Noise: =======--  Time: 5225.1 (0.0)  ...............##>..>.....)... e) +6 whip of Action {drain, Int+5} ljQ ........[......#.............. Cast: Magic Dart  ....#....†...###.##...........  ....#...[....# ## #........... lj5 .......[..O)## ##.......... O   two-headed ogre  ....##.†....# ###........  ...........## ###......  ....#......# #.....#The blast of energy engulfs the two-headed ogre!! _The two-headed ogre is heavily wounded.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj0alj  ^...^ ........##.... ljq...............^..^^   #?..............^...^   #.#...#..........^   #........^  .###[#)#........^.....^  ...##...^lj^  .....<.@#  ...ljڴ##>..>.....)  ..[..*...# lj  ...†...###  ..[....# ##  lj8>.[..O)## (ally target)  .†....# ljva   black bear  ...a.## lj*   fulminant prism   _The two-headed ogre is heavily wounded.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljܵAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljԸ8====----6.1 (1lj2B**lj0[ _You encounter a black bear.lj/ .^... ... .# #.. ^...^.........##........... ..........^..^^....... #?......^...^lj W.#...# ~~.... #................^.....###[#)#........^~....)...@..##...^^<..#.....................##>..>.....)....[..*...#......†...###.##..lj< n#...[....# ## #....[..O)## ##..*   fulminant prism##.†....###.......a.##lj %##.ljv :O.lj_ 0alj^ a   black bear*   fulminant prism.lje T-------7lj D**lj e _Your fulminant prism crackles loudly.lj....^.......... ... .^..^..^.........# #... ^...^.........##...... ..........^..^^........ #?.......^...^lj~~.... #.#...#^.~~.... #........^..........###[#)#@.......^.....~....)......##...^ljW#^.....<..#....................##>..>.....)........[..*...#.....#lj....#....†...###.##...#....#...[..O.# ## #...# *   fulminant prismlj.......[...)## ##...ljb....##.†.a..# ###...lj<:O.lj0alj;.lj )Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!!!lj"###################a   black bear####.ljZ ..<............†..)....  You kill the two-headed ogre!lj]ljd....^... paramita the Adept......... ... .^..^..^ Deep Elf of Sif Muna **.............# #... ^...^... Health: 45/45 ========================.........##.............. Magic: 18/28 ===============---------................^..^^... AC: 4Str: 4...... #?..............^...^.. EV: 16Int: 33ljwe~~.... #.#...#..........^.... SH: 0Dex: 13~~.... #................^.... XL:  9 Next: 124% Place: Dungeon:7.......###[#)#@.......^.....^.. Noise: =======--  Time: 5228.1 (1.0)....~....)......##...^......^.. e) +6 whip of Action {drain, Int+5} ...........<..#................ Cast: Magic Dart...............##>..>.....)............[......#..............#lje....#....†..)###.##...........# a   black bear....#...[....# ## #...........#.......[..a)## ##...............##.†....#lje###.........Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!!!  You kill the two-headed ogre! lj:f_You hear an angry growl. You hear a shout!  You feel the doom around you dissipate.Your Stealth skill increases to level 3!ljg kill the two-headed ogre! _You hear an angry growl. You hear a shout!  ljIg You feel the doom around you dissipate.  Your Stealth skill increases to level 3!  Your Spellcasting skill increases to level 13! have reached level 10!lj5m/  --more-- lj /50/509 lj& F--10%  lj  lj 4 _ lj{  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj ....^... paramita the Adept ......... ... .^..^..^ Deep Elf of Sif Muna **.... .........# #... ^...^... Health: 50/50 ======================== ljp .........##.............. Magic: 14/29 ===========------------- lj................^..^^... AC: 4Str: 4  ...... #?..............^...^.. EV: 16Int: 33  lj ~~.... #.#***#*.........^.... SH: 0Dex: 13  lj  ~~.... #..*****.........^.... XL: 10 Next: 12% Place: Dungeon:7  ljG .......###[#)#@**.....^.....^.. Noise: =======--  Time: 5228.1 (0.0)  lj ....~....)..****##...^......^.. e) +6 whip of Action {drain, Int+5}  ...........<**#**.............. Cast: Magic Dart  lj ...............##>..>.....)....  ........[......#..............#  ....#....†..)###.##...........# a   black bear  lj ....#...[....# ## #...........#  .......[..a)## ##...........  ....##.†....# ###.........Your Spellcasting skill increases to level 13! _You have reached level 10!Casting: Fulminant Prism (safe; 1% risk of failure)  ljHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljyIPress: ? - help, Dir - move target lj...#.**.**.@*. lj******#*.*** lj/...... lj3z*****.****#. ljk2***** ljmP@*****. ljĮ**** ljG******** ljm  ....^... paramita the Adept lj:n C ......... ... .^..^..^ Deep Elf of Sif Muna **.... .........# #... ^...^... Health: 50/50 ======================== ljmn a.........##.............. Magic: 14/29 ===========------------- ................^..^^... AC: 4 ljn Str: 4  ...... #?..............^...^.. EV: 16Int: 33  ljn  ~~.... #.#...#..........^.... SH: 0Dex: 13  ljn  ~~.... #................^.... XL: 10 Next: 12% Place: Dungeon:7  ljFo  .......###[#)#@.......^.....^.. Noise: =======--  Time: 5228.1 (0.0)  ....~....)......##...^......^.. e) +6 whip of Action {drain, Int+5}  ljxo  ...........<..#................ Cast: Magic Dart  ...............##>..>.....)....  ........[......#..............#  ljo  ....#....†..)###.##...........# a   black bear  ....#...[.a..# ## #...........#  .......[...)## ##...........  ....##.†....# ###.........Your Spellcasting skill increases to level 13!  ljp _You have reached level 10!Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj/p Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target ljy  ....^ ......... ... .^..^..^ ljy :.........# #... ^...^ .........##..... ... lj z |....^..^^   #? lj8z k.....^...^   ljgz  #.#...#..........^   #.......^   ljz [#)#@.......^.....^   ljz a..)##...^^   lj${ d....<..#.  ....*...##>..>.....)  .[....  ljR{   lj{ ..†..)###.##...(ally target)   lj{ .[.a..# ## #... lj{ B*   fulminant prism  [...)## ##..    lj 15====----9.1 (1 lj1 D** lj{  lj _You have reached level 10!  Casting: Fulminant Prism (safe; 1% risk of failure)  ljۏ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  lj xPress: ? - help, Dir - move target _You conjure a prism of explosive energy! ljP\.# ....^... . .... .^..^..^ .#... ^...^...##........... .........^..^^....... #?.......^...^ lj\#...# ~~.... #........^.....###[#)#........^~....)......##...^ lj]-^....<..#...............*...##>..>.....)........[......#...... lj].†..)###.##...#...[.a..# ## #...#...[...)## ##.. lj{^9a. ljd ljgU-------30 ljmB** ljFpe _Your fulminant prism crackles loudly. lj" &.. ljH# f. ..#.......^...#.. .......^..^..^..# .#....^...^.. ljw# ;##.... lj# ........^..^^....... #?........^...^. lj# ~~.... #.#...#.^.~~.... #.^. lj $ f.###[#)#. lj3$ C^.....^..^ lj]$ g....~....)......##...^......^....<..#.....  . lj$ *...##>..>.....)....#. lj$ [......#.......#....#....†.a)###.##.... lj$ # lj)% ....#...[....# ## #...#.[...)## ##.# lj\%  lj' 9a. lj: . ljA ################  lj.B ####  Your fulminant prism explodes!The blast of energy engulfs the black bear!! ljT...<.. ljĞ:........a. ljX†..) ljl6========= ljM1 lj lj^ _The black bear is almost dead. lj  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj ......... paramita the Adept ......... ..#.......^...# Deep Elf of Sif Muna **.... ......... .......^..^..^. Health: 50/50 ======================== .........# .#....^...^.... Magic: 12/29 =========--------------- lj.........##............... AC: 4Str: 4 ................^..^^.... EV: 16Int: 33  lj< ...... #?..............^...^... SH: 0Dex: 13  ~~.... #.#...#..........^..... XL: 10 Next: 12% Place: Dungeon:7  ljn2 ~~.... #.....@..........^..... Noise: =======--  Time: 5231.1 (0.0)  .......###[#)#........^.....^..^ e) +6 whip of Action {drain, Int+5}  ....~....)..***.##...^......^... Cast: Magic Dart  ..........****#.................  ljl ..........*****##>..>.....)....#  ........[.**a**#..............## a   black bear  ....#....†***###.##...........##  lj ....#...[....# ## #...........##  .......[...)## ##...........#The blast of energy engulfs the black bear!! _The black bear is almost dead. ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj7Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target ljh*#***.*** ljN.**...)lj***@***<**#**.**..a..ljq ......... paramita the Adept ......... ..#.......^...# Deep Elf of Sif Muna **.... ......... .......^..^..^. Health: 50/50 ======================== .........# .#....^...^.... Magic: 12/29 =========--------------- .........##............... AC: 4Str: 4 lj.................^..^^.... EV: 16Int: 33  ...... #?..............^...^... SH: 0Dex: 13  ~~.... #.#...#..........^..... XL: 10 Next: 12% Place: Dungeon:7  ~~.... #.....@..........^..... Noise: =======--  Time: 5231.1 (0.0)  .......###[#)#........^.....^..^ e) +6 whip of Action {drain, Int+5}  ....~....)......##...^......^... Cast: Magic Dart  ...........<..#.................  ............a..##>..>.....)....#  ........[......#..............## a   black bear  ....#....†..)###.##...........##  ....#...[....# ## #...........##  .......[...)## ##...........#The blast of energy engulfs the black bear!! _[lj31mThe black bear is almost dead.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj  ......... ..#.......^ ......... .......^..^..^ .........# .#....^...^ .........##...... ....ljJ! ...^..^^   #?.....^...^   #.#...#..........^   #.......^  #[#)#..^.....^..^  )....*.##...^......^  .<..#........  ....a..##>..>.....)  [........lj!(ally target)  .†..)##.*   fulminant prism  [....# ##  lj!k[...)## lj+Y===----2.1 (1lj1ljx3' _The black bear is almost dead.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljV\ . ......... ..#.^...#......... .^..^..^.lj\ r.........# .#....^...^..........##...........lj\ ^..^^....... #?.......^...^.lj1] r~~.... #.#...#.^.~~.... #.^. .###[#)#.ljc] M^.....^..^ ....~....)....*.##...^......^. .lj] ..<..#..... .lj] ga..##>..>.....)....#) .[......#......##. lj^ ....#....†..)###.##....##. ljF^ 6....#...[....# ## #.....##. .[...)## ##.#.ljt^ ljX_ 9a.ljh ljs 3=-------3Magic Dartljw D**lj.z e _Your fulminant prism crackles loudly.lje . .............#.^...#...........lj ^..^..^..........#..#....^...^....##.........^..^^.....^ lj# ...... #?......^...^. ~~.... #.#...#.^. ~~.... #.^.###[#)#.ljw ^.....^..^^.~....)....*.##...^......^.<.a#....lj y..##>..>.....)....#).[......#....##.##....†..)###.##..##.##...[....# ## #..##.#[...)## ##.#.#lj .  The black bear bites your fulminant prism!  The black bear claws your fulminant prism but does no damage.lj .  The black bear claws your fulminant prism.  Your fulminant prism explodes!lj IThe blast of energy engulfs the black bear!lj R##############lj V#####lj1 lj3 .....lj,)#.........#..  You kill the black bear!lj' 4=======4 _You hear an angry growl. You hear a shout!  lj'0Training target 4.0 for Stealth reached!lj-lj/h _Your Stealth skill increases to level 4!ljD 3lj lj+ lj~ ,lj 4==lj ljy 15==lj> lj lj lj lj ljs lj lj lj2 j6==lj lj lj lj? lj lj j7==lj6 ljs lj lj ljG lj W8=lj ljn ,lj lj: lj lj lj lj> M9=lj lj ,lji lj lj k20==lj lj ,lj_ lj lj j1==ljA lj ,lj ljN ,lj lj- lj j2==lj lj$ ,lj lj lj! h3==lj ljZ ,ljz lj lj8 lj lj lj! U4=lj lj lj= lj ljX lj K5=lj ljs lj lj lj! lj" h6==lj# lj% ,lji' lj) ,lj#+ lje- ~7==lj/ ljJ1 ,lj2 ljP5 ~8==lj 7 lj9 ,ljT; lj= n _You start resting.Magic restored.ljJ >-------lj\\ 070.1 (36.0)lje 9==-------1.1 (37 _ljj ljk ljSljJ7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   k + Spellcasting 13.2   9.8  +3      lj     b - Maces & Flails   0.0   1.7  -3   l + Conjurations 10.9  10.1  +1   c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1  lj\4 d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1   e - Throwing   0.0   1.0   0          ljN o - Evocations   0.0   0.8  +1   f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0   g - Ranged Weapons   0.0   0.6  +3  lj'B             h - Armour   0.0   1.4  -2      lji i - Dodging   2.4   2.1  +2       j - Stealth   4.0   3.0  +3      lj                    ljR            The relative cost of raising each skill is in cyan.  ljThe species aptitude is in white.  [?] Help[=] set a skill target  lj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsljީ> m + Translocations 4.0ljnC m * Translocations   4.0lj Z m - Translocations   4.0lj^lj lj_ lj lj ......... . paramita the Adeptlj ............#.......^...### Deep Elf of Sif Muna **.....................^..^..^... Health: 50/50 ========================lje !.........#..#....^...^...... Magic: 29/29 ========================.........##................. AC: 4Str: 4lj ................^..^^.....^ EV: 16Int: 33 lj ...... #?..............^...^..... SH: 0Dex: 13 ~~.... #.#...#..........^....... XL: 10 Next: 14% Place: Dungeon:7 ~~.... #.......@........^....... Noise: ---------  Time: 5271.1 (0.0) lj ......###[#)#........^.....^..^^. e) +6 whip of Action {drain, Int+5} ...~....)......##...^......^..... Cast: Magic Dart ..........<..#................... ..............##>..>.....)....#). ljF .......[......#..............##.#  ...#....†..)###.##...........##.#  lj ...#...[....# ## #...........##.#  ......[...)## ##...........#.# You kill the black bear! _You hear an angry growl. You hear a shout!  Training target 4.0 for Stealth reached! _Your Stealth skill increases to level 4! _You start resting. _Magic restored.ljJ( lj50 lj4 lj6 ljljparamita the Adept (Deep Elf Conjurer)Turns: 5243, Time: 00:18:48 Health: 50/50AC:  4 Str:  4 XL: 10 Next: 14% Magic: 29/29EV: 16 Int: 33 God: Sif Muna [**....] Gold: 296SH:  0 Dex: 13 Spells: 24/35 levels left rFire . . . (100%) e - +6 whip of Action {drain, Int+5} rCold + . . (50%) (no offhand) rNeg . . . (100%) m - +1 robe {rC+} rPois .(100%) (no helmet) rElec .(100%) k - +0 cloak rCorr .(100%) (no gloves) SInv .(no boots) Will +....(no amulet) Stlth ++c - ring of wizardry HPRegen 0.28/turnh - +5 ring of evasion MPRegen 0.42/turn [39;49ljm%: wizardry (x1) @: no status effects A: magic regenerationljlj......... . paramita the Adept............#.......^...### Deep Elf of Sif Muna **....ljbT.................^..^..^... Health: 50/50 ========================.........#..#....^...^...... Magic: 29/29 ========================.........##................. AC: 4Str: 4................^..^^.....^ EV: 16Int: 33 lj0...... #?..............^...^..... SH: 0Dex: 13 ljr]~~.... #.#...#..........^....... XL: 10 Next: 14% Place: Dungeon:7 ~~.... #.......@........^....... Noise: ---------  Time: 5271.1 (0.0) ......###[#)#........^.....^..^^. e) +6 whip of Action {drain, Int+5} ...~....)......##...^......^..... Cast: Magic Dart ..........<..#................... lj..............##>..>.....)....#). .......[......#..............##.#  ...#....†..)###.##...........##.#  ...#...[....# ## #...........##.#  ljF......[...)## ##...........#.# You kill the black bear! _You hear an angry growl. You hear a shout!  Training target 4.0 for Stealth reached! _Your Stealth skill increases to level 4! _You start resting. _Magic restored.ljljljlj lj C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   k + Spellcasting 13.2   9.8  +3      lj      b - Maces & Flails   0.0   1.7  -3   l + Conjurations 10.9  10.1  +1   c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1  ljm  d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1   e - Throwing   0.0   1.0   0           o - Evocations   0.0   0.8  +1  lj¯ E f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0   g - Ranged Weapons   0.0   0.6  +3          lj      h - Armour   0.0   1.4  -2      lj`  i - Dodging   2.4   2.1  +2       j - Stealth   4.0   3.0  +3          lj                     lj         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ljH [/] auto|manual mode [*] useful|all skills [!] training|cost|targetslj> j + Stealth 4.0lj9 ETargetTarget--  lj u--  --  --  --  --  --  -- ljۛ [ --  --  --  --  -- lj C --  --  --  ljO a-z] set[-] clear selected targetlj ccost|targetslj# [?25h[?0clj0 ljljH [?25l[?1cljK5.0  +3 current training targets, if any.=] set aall targetslj2 lju3 lj9 lj> ......... . paramita the Adept............#.......^...### Deep Elf of Sif Muna **....ljB? .................^..^..^... Health: 50/50 ========================.........#..#....^...^...... Magic: 29/29 ========================.........##................. AC: 4lj? BStr: 4................^..^^.....^ EV: 16Int: 33 lj? ...... #?..............^...^..... SH: 0Dex: 13 ~~.... #.#...#..........^....... XL: 10 Next: 14% Place: Dungeon:7 ~~.... #.......@........^....... Noise: ---------  Time: 5271.1 (0.0) lj@ ......###[#)#........^.....^..^^. e) +6 whip of Action {drain, Int+5} ...~....)......##...^......^..... Cast: Magic Dart ..........<..#................... ljU@ ..............##>..>.....)....#). .......[......#..............##.#lj@   ...#....†..)###.##...........##.#  ...#...[....# ## #...........##.#  lj@ ......[...)## ##...........#.# You kill the black bear! lj@ _You hear an angry growl. You hear a shout!  Training target 4.0 for Stealth reached! _Your Stealth skill increases to level 4! _You start resting. lj"A &_Magic restored.lj)F lj N ljR ljS lj3ljlj!lj;ljljnljRlj lj` lj ljVljljMljljylj%ljslj lj"ljC%lj%lj"'lj|)lj+lj\,lj-lj0lj2lj3lj4lj6lj8lj'9lj:ljLO # lj M#........#.# .. #####.ljEM\#.###.#. .................# ##.....^ .....#..#....^.. .....ljzM##.... ..~........^ljM ...... #@..............^ ljMb~~.... ##.#...#......... ~~.... #........... ljN.......###[#)#..^ ljKN)....~....)......##...^... ...........<..#........... lj|Nu...............##>..>..... ........[......#..........ljN ....#....†..)###.##.......ljS+9.1 (8ljY,80.1 (9lj^ljU`b _z - a scroll labelled ELUADAO CEBIljljljDljPljljljCljljljlljljljlj  You encounter an orc wizard. It is wielding a +0 dagger and wearing a ring ofprotection from cold.ljn #...  #..#.#  #######.###.# #...####.ljm.................#..#....^.......##..... ....~..@.......^ .......##...... .~~.... ##.#...#Magic Dart .~~.... #.... .......###[#)#........^ ....~....)......##...^o   orc wizard (wandering) ...........<..#....lj ....o..........##>..> ........[......#.lj/62.1 (2lj 23.1 (3 _lj ljlj  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljHY  paramita the Adept ljY#.........  Deep Elf of Sif Muna **.... #........#.#  Health: 50/50 ======================== ######........#.###.#.. Magic: 25/29 ====================---- .................#.... AC: 4Str: 4 ljY####.................... EV: 16Int: 33 .....*****.....#..#....^ SH: 0Dex: 13 lj..>... ........[......#........You encounter an orc wizard. It is wielding a +0 dagger and wearing a ring of _protection from cold.lj)[Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj[Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj.....*****.***@*.ljVP***##.****ljlj3.....*****ljk `~..@.*lj <****ljw W...*****lj_x G********lj  paramita the Adept #.........  Deep Elf of Sif Muna **.... lj#........#.#  Health: 50/50 ======================== ######........#.###.#.. Magic: 25/29 ====================---- .................#.... AC: 4Str: 4lj ljT####.................... EV: 16Int: 33 ...............#..#....^ SH: 0Dex: 13lj< ...............##....... XL: 10 Next: 14% Place: Dungeon:7 ....~..@...............^ Noise: ---------  Time: 5283.1 (0.0) .......##............... e) +6 whip of Action {drain, Int+5}  .~~.... ##.#...#........ Cast: Magic Dart .~~.... #.............. lj>.......###[#)#........^. ....~....)......##...^.. o   orc wizard lj.....o.....<..#......... ...............##>..>... ........[......#........ljYou encounter an orc wizard. It is wielding a +0 dagger and wearing a ring of _protection from cold.ljCasting: Fulminant Prism (safe; 1% risk of failure)  lj/MConfirm with . or Enter, or press ? or * to list all spells.ljdAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj #.........  lj#........#.#  ######........ .lj G... ####... lj@j......^ ...ljrT... ......^lj .......##...... lj.~~.... ##.#... .~~.... #..... lj.....*.###[#)#^ ljLg....~....).....^(ally target) .....o.....<..#lj*   fulminant prism .......>..> lj([ljY5===4.1 (1ljDD**lja _protection from cold.  Casljting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljSAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljP@#. ljl#.#.# .lj######.#.###.#..#.lj#,####.ljX^........#..#....^.lj`........##.lj¨....~...@..^.lje.......##..^lj=.~~.... ##.#...#.ljs.~~.... #.....lj.....*.###[#)#..^.lj٩....~....)......##...^... lj .....o.....<..#.ljX!........lj.##>..>....ljê .[......#. ljljljd---5Magic Dartljlj. _You hear a loud crackle.lj 2#.........#ljd K#.#.#..lj g######.#.###.#...lj O.........#...####lja W....^.......lj r#..#....^..........ljɮ }##............~...lj F.......^.......##lj0 .~~.... ##.#...#ljc .lj .~~.... #............*.###[#)#..ljɯ ^lj ....~....)......##...^.......o.....<..#........ljm ;...............##>..>.[......#......lj l....#....†..)###.##lj ;  You hear an explosion!ljm 6=5=======6ljo ljn  lj (_You feel a bit more experienced.!ljF!ljF!ljG!lj{J!ljK!ljkL!ljN!ljKOh7==!lj-bp8==!ljd!lj[d#9!ljdE==!lj)f!lj..>!ljd ........[......!lj!ljlO-------6.1 (10.0)!lj!lj& _Found a war axe."lj"ljR"lj"lj"lj̨"lj9="lja"lj"ljy"lj"lj"lj"lj"ljE"lj"lj"lj"ljS"lj}"lj"ljF"lj"lj"lj* ..####...................................#..#....)...............##......~....~.........................##.........."lj-I..~~....###.#...#.~~....# #.................###[#)#...~....~@...)##...^"lj..........<..#.................##>..>.........[......#......#....†..)###.##.........#...[....# ## #.."lj<.........[...)## ####.†....# ### ....## #n - a ring of protection from cold  Things that are here:"ljB3301.1 (5.0)"ljw+2.1 (6"lj"lj}, _a +0 dagger; a +0 robe#ljZ#lj-[#lj^]#ljc#ljf#ljh#ljpi#ljk#ljn#lj'o#ljp#lju#ljfw#ljw#ljy#lj{#lj}#lj}#lja#lj#lj#ljo#lj#lj#ljB#lj_X#lj#ljY,#ljݕ#lj5#lj#lj#lj#lj#lj9#lj~#lj.#ljĞ#ljA#ljw#lj#lj#ljp#lj#lj#ljd#lj #ljG#ljH#ljī#lju#lj#ljɮ#ljB#ljv#lj#lj#lj$#lj#lj#lj޷#ljK#lj#lj#lj#lj#lj#lj#lj#M _You now have 301 gold pieces (gained 5).#ljG #...?...>.#  #.........# #.#lj #.........# # #.........####### #................ #.........#### #.............. #.....@..).............#lj4S20.1 (18.0) #........~....~. ##...............##...#lji< ##........~~....###.# #####....~~....#  #ljq##..........###[#) #lj#...~....~)...). #...............<. #.................#ljp#lj,1.1 (19#lj#ljo; _Found a stone staircase leading down.#lj@#ljKA$lj$lj$ljE$lj$lj$lj $lj$lj:$ljg$lj$lj$lj` $lj!$lji$$ljl&$lj&$ljA($lj*$lj-$lj-$lj/$lj1$lj4$lj5$lja6$ljI8$ljW:$ljE;$lj<$ljl?$lj?$lj@$ljC} _d - 2 scrolls labelled GYAROK FIESA (gained 1)$ljE$ljE$ljF$ljtH$ljvJ$ljJ$ljK$ljGS      $ljS7       #######   ##[....##   ##.@.....##  $ljT #.........#  $ljJT_ #.......>.#   #...# #..  $ljT #.........#  #.........#######...  #................  $ljT#.........####.....  #..........$ljxW78 M  #######  ##@....## $ljW####......  #.......>.#$ljW=#.........#$lj[,30$lj_,2.1 (11$ljIb$lj>e $lje_You see here the +9 scales of the Dragon King {Command, rPois rF+ rC+}.%ljȡ %lj 13.1 (1.0)%lj %lj$  %lj o_o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}'lj 'ljGear: 15/52 gear slots (Left/Right/Tab to switch category) 'ljKHand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} 'ljxNMissiles (go to first with ()a - 6 curare-tipped darts  i - 6 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  k - a +0 cloak (worn)  m - a +1 robe of cold resistance (worn)  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} Magical Staves (go to first with |) 'ljo! b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)l - an amulet of faith  n - a ring of protection from cold Talismans (go to first with %)g - a rimehorn talisman*lj o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}. A suit of armour created from the enchanted scales of a once-mighty king of dragons. In his time, titans and lesser dragons struggled with him in vain — but*ljas with all things, even he was eventually cast down and undone. Of his life anddeeds, this is all that remains. Base armour rating: 12Encumbrance rating: 23 Command: It improves the power and success of your Summoning spells in proportion to your Armour skill. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. *lj^8It cannot be enchanted further. *lj0If you switch to wearing this armour: Your AC would increase by 18.0 (4.0 -> 22.0). Your EV would decrease by 31.6 (16.6 -> -15.0). Your spell failure would worsen by up to 100% (press '!' for details). (w)ear, (d)rop, (=)adjust, or (i)nscribe.lj lj +Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} lj&Missiles (go to first with ()a - 6 curare-tipped darts  i - 6 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  k - a +0 cloak (worn)  m - a +1 robe of cold resistance (worn)  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} ljMagical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)  l - an amulet of faith  n - a ring of protection from cold lj+Talismans (go to first with %)  g - a rimehorn talismanljgam - a +1 robe of cold resistance (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or ljaspellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of cold resistance': It protects you from cold. lj:b:It can be maximally enchanted to +2. ljbVIf you take off this armour: Your AC would decrease by 3.0 (4.0 -> 1.0). ljb-Your EV would remain unchanged. ljcYou took it off a wight on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body ljFc,armor} {resist cold} {cold resistance} ljcMenu/colouring prefixes: identified enchanted ego equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.ljcljmb ljb*Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5} lj&c? d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with () ljicv a - 6 curare-tipped darts  i - 6 poisoned darts  j - 4 darts of disjunction ljcArmour (go to first with [)  k - a +0 cloak (worn) ljc m - a +1 robe of cold resistance (worn)  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} lj4dMagical Staves (go to first with |)  b - a staff of alchemy ljvdJewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) ljdb l - an amulet of faith  n - a ring of protection from cold lj eTalismans (go to first with %)  g - a rimehorn talismanlj@ljdlj paramita the Adept  Deep Elf of Sif Muna **....  ljHealth: 50/50 ========================  Magic: 29/29 ========================  AC: 4Str: 4  EV: 16lj7Int: 33  SH: 0Dex: 13  #######ljnrXL: 10 Next: 15% Place: Dungeon:7  ##@....##Noise: ---------  Time: 5333.1 (0.0)  lj##.......##e) +6 whip of Action {drain, Int+5}  #.........#Cast: Magic Dart  #.......>.#  lj #.........# #...  #.........# #...   #.........#######...lj< #   #...................   #.........####......  ljt _a +0 dagger; a +0 robe _You now have 301 gold pieces (gained 5). _Found a stone staircase leading down. _d - 2 scrolls labelled GYAROK FIESA (gained 1) _You see here the +9 scales of the Dragon King {Command, rPois rF+ rC+}. lj h_o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}ljN#lj'lj/)lj{*ljv-lj2C  Skill  Level Cost  Apt Skill  Level Cost  Apt ljF3 a - Fighting   0.0   1.4  -2   k + Spellcasting 13.2   9.8  +3  lj3        lj&4 b - Maces & Flails   0.0   1.7  -3   l + Conjurations 10.9  10.1  +1  lj}4 c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1  lj4 d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1  ljw5 e - Throwing   0.0   1.0   0          lj5 o - Evocations   0.0   0.8  +1  lj'6 f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0   g - Ranged Weapons   0.0   0.6  +3  lj|6        lj6.     h - Armour   0.0   1.4  -2  lj(7.     i - Dodging   2.4   2.1  +2  ljz7}    j + Stealthlj74.0   3.0  +3      lj%8        ljy8        lj8        lj49_    lj9    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  lj9[?] Help[=] set a skill target  ljT:[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsljD> h + Armour 0.0lj8. lj. lj4 lj; h paramita the Adept lj; l Deep Elf of Sif Muna **....  lj5< Health: 50/50 ========================  ljy< Magic: 29/29 ========================  AC: 4lj< ?Str: 4  lj< mEV: 16Int: 33  ljA= YSH: 0Dex: 13 lj= , #######lj= XL: 10 Next: 15% Place: Dungeon:7  ##@....##lj> Noise: ---------  Time: 5333.1 (0.0)  ljK> g##.......##lj> ke) +6 whip of Action {drain, Int+5}  lj> #.........#Cast: Magic Dart  lj#? #.......>.#  ljk? #.........# #...  lj? #.........# #...  lj? s #.........#######...lj/@    #...................ljq@ `   #.........####......lj@ `  _a +0 dagger; a +0 robe lj@ [_You now have 301 gold pieces (gained 5). _Found a stone staircase leading down. lj:A _d - 2 scrolls labelled GYAROK FIESA (gained 1) _You see here the +9 scales of the Dragon King {Command, rPois rF+ rC+}. ljzA h_o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}ljE ljM lj)R lj~T ljGljuHljHlj+Plj+RljOSljSljVlj\XljXljYlj:\lj`BljaljcljdljeljgljIjljjljkljmljoljpljeqljsljuljvljwljxljlj(ljvlj:ljljFljlj&ljlj5ljUljljljljljljljuljljlj)ljljljljljljljYljljmljlj{ljljlj.ljljljljlj5ljljpljlj! Blj lj lj ljlj$ljljIljljlj4ljljljljKljljZljljh lj!lj!lj"ljc$lj)&,lj&lj>(lj(ljf)lj*lj$,lj,ljT-lj.lj9 .#÷. .#÷÷ ljU9..#÷÷ ..### ## ...... lj9<.#################...... ..#.....#...##.......#.. #.#.............@.......75.1 (4lj9*2.0) #.......^...###.######## .....^..^..^....# lj%:i....^...^.......#### ...................# ....^..^^.....^###.### ljj:H.....^...^.....# #...# .......^.......#####.# .......^........####.#####lj:!lj>lj@D,6.1 (43ljcGljIP _Found a spriggan skeleton.ljZlj[lj\lj^lj`ljb,ljclj'elj}elj)fljnglj iljxilj*jljmljnljoljoljqljH{#..:....#........#........lj{\#...## lj{#...#÷.÷# #...#÷÷÷# #...#÷÷.# lj2|#@..#####80.0) #........ ljw|################........ #.....#...##.......#.... #lj|K.............##..^...###.#########^..^..^....#^...^.......###lj|W#..#ljBlj܅+1.1 (5ljlj lj`P_Found a parchment of Flame Wave.ljtIljJljKlj RljUljrWljWlj^lj"bljbljdlj3fljglj hljhljilj{kljkljtllj{oljplj,qlj%rljsljguljuljvljylj2{lj{{ljU|lj}ljljljlj*lj˃ljljlj(ljЇljljljOljlj6ljljljBljljlj9ljljkljlj4ljlj+ljkljljxljSljljljljljljlj{ljljWBljlj$ljljljuljljljljljDljlj+ljljljljlj+ljyljljlj7ljaljljk,ljbljljljljlj lj-lj}ljV lj lj( lj^ lj`ljljlj!ljljcljljljljljljljlj1 ljljS@ljFBljBljCljKljMlj8NljpOljU  There is a stone staircase leading down here. _ljWljZljW\,ljp^lj`ljg,ljjljlljolj"pljiqljsljyv,ljxljz$  Things that are here:lj`}  a +0 giant club; a +0 giant club; a two-headed ogre corpseljlj _ljljlj",lj<ljjljmljljljlj6ljljlj4ljljljlj۠ljTljljljljljljlj(lj1lj}ljlj.ljljljlj5ljg ##.........[...)## ##.#......##.÷....###lj/#..............###.......#......##.......#.....####.....##.....# ##...###....## ######...[.# ##..###lj4343.0)#...####..### lj9#..### #....### #.# #......### lju#. #......).# . ##....##... . lj##...# . #< ##..### #....##ljlj,5.1 (54ljljq9 _Found a stone staircase leading up.lj&ljQ'lj'lj+lj6lj28ljH9lj9lj#:ljd<lj=lj>lj>lj?lj;AljAljABlj}DljvF,ljGljHlj4IljIljJljOljQlj~QljQljbSljTlj"UljUljVljXlj~XljXljZlj[lj#\lj\lj]ljB_lj_lj,`ljaljclj,dljeljfljhlj iljiljIkljllj(mljmljNolj qljvqlj.....#.....## ##....#. ....##.....# ###...). ...###....#####.#. lj#####...[.####.###.##..### #.##...####..### #.#..### #....### ljțM#.#.## #......### #. ##.## #......@.# ##. lju....# ##....##...# ###.. ....# ##...# 5.## #.#..Magic Dart <...#lj>##..###.'. ##.... ######....###.. ###.....#.#...# .... #....... 5   white imp (wandering) #.....###...##.......lj ###.....###.#........##[)....###........ljU.58.1 (23.ljSlj`9.1 (24Magic DartljljgR _The white imp leaves your sight.  There is an open door here.lj&O _You see here a +0 orcbow.ljljlj&lj2lj%  ljuFA white imp comes into view.lj(#.....## ##....#.##.....# ###...).###....## lj###.#....[.# ###.###.##..### lj#. ##...####..### #. #..### #....### lj#. #.## #......### #. #lj.## #......)@# ##..# ##....##...# ###.ljm# ##...#5..## #.#.Magic Dart ljd...# ##..###.'. ##. #....###.. ###.#.#...# .... #.lj_5   white imp (wandering)#.....###...##.lj###.....###.#.##[)....###.lj,0.0)lj360.1 (1 _ljljQljA  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljL....#.....## ##....#... paramita the Adept ...##.....# ###...).. Deep Elf of Sif Muna **.... ljV..###....#####.#.. Health: 50/50 ======================== ####...[.####.. Magic: 27/29 ======================--  ###.##..####.. AC: 4Str: 4 ##...####..####.. EV: 16Int: 33 #..### #....####.. SH: 0Dex: 13 lj8#.## #......### #.. XL: 10 Next: 15% Place: Dungeon:7 #.## #......)@# ##.. Noise: ---------  Time: 5460.1 (0.0) lj)...# ##....##*..# ###... e) +6 whip of Action {drain, Int+5} ...# ##...#5..## #.#... Cast: Magic Dart ...# ##..###.'. ##..... #### #....###.. ###...... ljǹ[#.#...# .... #........ 5   white imp (wandering) #.....###...##........ ###.....###.#......... ##[)....###......... _A white imp comes into view.ljpCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (wandering, hasn't noticed you, 89% to hit)lj H....#.....####....#... paramita the Adept ...##.....####...).. Deep Elf of Sif Muna **.... ..###....##ljM ###.#.. Health: 50/50 ======================== ####...[.####.. Magic: 27/29 ======================--###.##..####.. AC: 4lj Str: 4 ##...####..####.. EV: 16ljX Int: 33 #..### #....####.. SH: 0lj Dex: 13 #.## #......####.. XL: 10 Next: 15% Place: Dungeon:7 #.## #......)@#lj ;##.. Noise: ---------  Time: 5460.1 (0.0) ...# ##....##*..#lj u###... e) +6 whip of Action {drain, Int+5} ...# ##...#*..###.#... Cast: Magic Dart lj O...###..###.'.##..... lj K#####....###.. ###......#.#...# .... #........ 5   white implj #.....###...##........###.....###.#.........##[)....###.........lj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelj Aim: a white imp (wandering, hasn't noticed you, 89% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp.  lj NThe white imp is moderately wounded.lji r5.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (wandering, hasn't noticed you, 89% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp.  The white imp is moderately wounded.  The white imp shouts, "Fly, thou puny fool-headed urchin!"ljn ljo ====1.1 (1Ray ljs ljhu  lju X_(Press . to maintain the ray.)lj@ ** The searing ray hits the white imp.lj 5.  The white imp is almost dead.lj==--2+ lj|lj@ _The white imp hits you but does no damage.lj! .  The searing ray hits the white imp!**ljk<"..ljAg6---3ljA]Magic Dart++ ljDlj{F7 _You kill the white imp!ljFljljlj lj$K  You stop channelling your searing ray.lj5&/ _lj'lj*ljv+57=lj+lj,lj^.lj.lj/lje1lj2h8==lj2ljl4lj4lj5ljF7lj7ljl8lj:lj<  You encounter a gnoll bouda. It is wielding a +0 whip.ljZ9==)lj--Magic Dartğ   gnoll bouda (wandering)lj#Jğlj+9.1 (6ljcN--70.1 (7 _lj[ljlj  ljCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj` D....#.....## ##....#... paramita the Adept ...##.....# ###...).. Deep Elf of Sif Muna **.... ..###....#####.#.. Health: 50/50 ======================== ####...[.####.. Magic: 25/29 ====================----  ###.##..####.. AC: 4Str: 4 ##...####..####.. EV: 16Int: 33 #..### #....####.. SH: 0lj 0Dex: 13 #.## #.....*### #.. XL: 10 Next: 15% Place: Dungeon:7 #.## #.....**@# ##.. Noise: ---------  Time: 5470.1 (0.0) ...# ##....##***# ###... e) +6 whip of Action {drain, Int+5} ...# ##...#***## #.#... Cast: Magic Dart ...# ##..###.'. ##..... #### #....###.. ###...... #.#...# .... #........ ğ   gnoll bouda (wandering) #.....###...##........ ###.....###ğ#......... lj N##[)....###......... _You stop channelling your searing ray. _You encounter a gnoll bouda. It is wielding a +0 whip.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj S@***ljX.**lj|x\.)@**ljx0**lj# .......'#.. _You encounter a gnoll bouda. It is wielding a +0 whip.  Casting: Searing Ray  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljngPress: ? - help, Dir - move targetThere is a wall there.lj X#.Out of range.lj ********lj9....#.....## ##....#... paramita the Adept lj...##.....# ###...).. Deep Elf of Sif Muna **.... ..###....##lj8###.#.. Health: 50/50 ======================== ####...[.#lj###.. Magic: 25/29 ====================----  ###.##..###lj2u#.. AC: 4Str: 4 ljn##...####..####.. EV: 16lj/Int: 33 #..### #....####.. SH: 0lj,Dex: 13 lj#.## #......### #.. XL: 10 Next: 15% Place: Dungeon:7 lj#.## #......)@# ##.. Noise: ---------  Time: 5470.1 (0.0) lj...# ##....##...# ###... e) +6 whip of Action {drain, Int+5} ...# ##...#...## #.#... Cast: Magic Dart ...# ##..###.'. ##..... #### #....###.. ###...... #.#...# .... #........ ğ   gnoll bouda (wandering) lj#.....###.ğ.##........ ###.....###.#......... ##[)....###......... lj_You encounter a gnoll bouda. It is wielding a +0 whip.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljFJPress: ? - help, Dir - move targetlj  )[.#  lj###..### #....### #......###  #......)@#  ##....##...# lj ##.##  ##..###.'.  ##*.  ljG .... ğally target) .ğ*   fulminant prism ##ljhE ##[)lj6i===1.1 (1Magic DartljB**lj6 _You conjure a prism of explosive energy!lj (.#.....##lj~  ##....#.##.....# ###...).###....##lj y ###.##...[.# ### ###.##..### #  ##...####..### # ljK  #..### #....### #  #.## #......### # ##.## #......@.# ##lj k.# ##....##...# ###.# ##...#...## #.# <...# ##..###.'. ###lj  #....###*. ### #.#...# .... # #.....###.ğ.## ###.....###.#lj$ g ##[)....###ljb Bğ.lj lj@ #6lj ;=---2lj< D**ljH _Your fulminant prism crackles loudly.There is an open door here.lj O _You see here a +0 orcbow.lj.#.....## ##....#.##.....# ###...) #...###....##ljn ###.##...[.# ### ###.##..### # ##...####..### # #..### #....### # #.## #......###lj# ##.## #).# ## #....# ##....##...# ### #....# ##...#...## #.# #<...# ##..###.'. ### #....###*. ### #.#...# .ğ.. # #.....###...## ###.....###.# ##[)....###ljv9.ljDL )The gnoll bouda hits your fulminant prism with a +0 whip.  Your fulminant prism explodes!ljLLThe blast of energy engulfs the gnoll bouda!!!ljP####### #lj .'...)..  You kill the gnoll bouda!lj^Something shouts, "Crawl home, thou prissy fob-snatching hugger-mugger!"lj\6=======3ljlj. _You hear an angry growl.lj@M...###....#. ......###...)...###....#####. lj######...[.# ## ###.##..### #...####..### .### #....###  ....@### ##.#lj'......).#  ####....##...# #....# ##...#...###.#.ljQ.## ..##ljljb#7==-------4lj'lj(ljq .#......# #.....#.#.....## ##....# #.....##.....# ###... ##...###....## ###.  ######...[.#  ###.##..###ljq (  ##...####..###  #..### #....###  #.## #....@.###  ###.## #......).# ljsr  #....# ##....##...# ###  #....# ##...#...## #.#  #<...# ##..###.'. ##  ######ljr  #....###.. ### #.#...# .).. # #.....###...## ###.....###.#ljNw lj>z F-------5lj} lj~ lj9k#.#......# #..... #.#.....##ljy: ##.... ##.....##.....# ###  ##...###....## ### ######...[.#  ###.##..###lj; ##...####..### #..### #....### #.## #...@..### ###.## #......).#  #....# ##....##...#  #....# ##...#...## #.lj; #<...# ##..###.'. ## ###### #....###.. ### #.#...# .).. # #.....###...## ###.....###.#lj@ljE&6ljHljKlj% #..#####  #.#......#  ..#.....##...##.....####....###....#########...[.#  ###.##..### lj6i ##...####..###  #..### #..@.###  #.## #......### ###.## #......).#   #....#.##...# # #....#.#...## # #<...##..###.'. ######## #....###.. ### #.#...# .).. # #.....###...##ljhlj!q8==7lj-%lj(&ljx N ###.÷....####. #..##### #.#......#  ..#.....##...##.....##...###....#########...[.#  ###.##..###  ##...####.@###  #..### #....###  #.## #......### ###.## #......).# #....#.##...# #....#.#...##  #<...##..###.'. ####### #....###.. ### #.#...# .).. #8lj #......##.÷....# ### #lj3.......## ### #.#......# # #.#.....## ## ##.....##.....#  ##...###....##lj  ######...[.# ###.##..### ##...####@.### #..### #....###lj3 #.## #......### ###.## #......).# #....# ##....##...#ljxL #....# ##...#...## #<...# ##..###.'.  ###### #....###..  #.#...# .).. #ljljq9==9lj lj)ljljWlj+ljlj(,ljljwljljVljljlj,O=lj3ljljljljYljljljlj(ljljljljlj-ljxljljzljW _You start waiting.ljOMagic Dart55   white imp (wandering)lj1ljTW88.1 (9ljo-9.1 (10.0) ljljW Z _You encounter a white imp.lj  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljBF #......##.÷....# ###.... paramita the Adept ljF #..............## ###.. Deep Elf of Sif Muna **.... lj%G #.......#......# #.. Health: 50/50 ======================== ljG #.......#.....## ##. Magic: 25/29 ====================---- ljG ##.....##.....# ## AC: 4lj0H+Str: 4 ljrH ##...###....## EV: 16ljH~Int: 33 ######...**#ljI SH: 0Dex: 13 ljsI###.##**### XL: 10 Next: 16% Place: Dungeon:7 ljI##...####@*###  Noise: ---------  Time: 5489.1 (0.0) #..### #***.###  e) +6 whip of Action {drain, Int+5} lj#J #.## #***...###  Cast: Magic DartljbJW ###.## #......).#  ljJv#....# ##....##5..#  lj=K#....# ##...#...##  5   white imp ljKL#<...# ##..###.'.  ###### #....###.. ##ljK #.#...# .).. #. ljL9_You start waiting. ljELL_You encounter a white imp.ljLCasting: Fulminant Prism (safe; 1% risk of failure)  ljLMConfirm with . or Enter, or press ? or * to list all spells.ljLAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj lj+ #......##.÷....####.... paramita the Adept#..............#####.. Deep Elf of Sif Muna **....#.......#......#lj#.. Health: 50/50 ========================#.......#.....####. Magic: 29/29 ========================##.....##.....### AC: 4Str: 4##...###....##EV: 16Int: 33######...[.#SH: 0Dex: 13###.##..###ljXL: 10 Next: 16% Place: Dungeon:7##...####@.###Noise: ---------  Time: 5489.1 (0.0)#..### #....###e) +6 whip of Action {drain, Int+5} #.## #......###Cast: Magic Dart###.## #......).##....# ##....##5..##....# ##...#...##5   white imp#<...###..###.'.#######....###.. ###.#...# .).. #. _You encounter a white imp.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljfAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.ljljlj>lj. _lj. lj8 _A white imp comes into view.You focus your ray upon the white imp. The searing ray hits the white imp.  The white imp is moderately wounded.lj9 UThe white imp shouts, "Fly, thou puny fool-headed urchin!" ljV9 _(Press . to maintain the ray.)  The searing ray hits the white imp.  lj9 }The white imp is almost dead. _The white imp hits you but does no damage.  lj9 QThe searing ray hits the white imp! _You kill the white imp! lj=: _You stop channelling your searing ray. _You encounter a gnoll bouda. It is wielding a +0 whip. lj{: E_You conjure a prism of explosive energy! lj: y_Your fulminant prism crackles loudly.There is an open door here.  lj: `You see here a +0 orcbow.  The gnoll bouda hits your fulminant prism with a +0 whip.  lj5; /Your fulminant prism explodes!ljt; uThe blast of energy engulfs the gnoll bouda!!!  You kill the gnoll bouda!lj; Something shouts, "Crawl home, thou prissy fob-snatching hugger-mugger!" _You hear an angry growl. lj; ~_You start waiting. _You encounter a white imp.lj\ a +0 giant club; a +0 giant club; a two-headed ogre corpse _Found a stone staircase leading uljɢ yp.  You encounter a white imp. _leaves your sight. lj v There is an open door here.  You see here a +0 orcbow. _A white imp comes into viewljW p.  You focus your ray upon the white imp. The searing ray hits the white imp.  ljϣ The white imp is moderately wounded.  The white imp shouts, "Fly, thou puny fool-headed urchin!" _lj/ (Press . to maintain the ray.)  The searing ray hits the white imp.  The white imp is almost dead. _ljz WThe white imp hits you but does no damage. searing ray hits the white imp! lj f_You kill the white imp! _You stop channellingsearing raylj [. _You encounter a gnoll bouda. It is wielding a +0 whip. ljD H_You conjure a prism of explosive energy! lj _Your fulminant prism crackles loudly.There is an open door here.  You see here a +0 orcboljʥ qw.  The gnoll bouda hits your fulminant prism with a +0 whip.  Your fulminant prism explodes!lj lj lj lj  #......##.÷....####.... paramita the Adeptlj #..............#####.. Deep Elf of Sif Muna **....#.......#......##.. Health: 50/50 ========================#.......#.....##ljQ ##. Magic: 29/29 ========================##.....##.....### AC: 4Str: 4##...###....##lj MEV: 16Int: 33######...[.#SH: 0Dex: 13###.##..###lj XL: 10 Next: 16% Place: Dungeon:7##...####@.###Noise: ---------  Time: 5489.1 (0.0)#..### #....###e) +6 whip of Action {drain, Int+5} #.## #......###Cast: Magic Dartljb n###.## #......).##....# ##....##5..##....# ##...#...##lj 5   white imp#<...###..###.'.#######....###.. ###.#...# .).. #. lj )_You encounter a white imp.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj& Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then.ljθ lj lj0 lj\ lj2****** lj Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then. lj # The magic dart hits the white imp.lju A5.lj4.....#.ljb8-=90.1 (1ljlj47 _The white imp is lightly wounded.lj' lju*****The magic dart hits the white imp but does no damage.lj(' lj7.....  The white imp is lightly wounded.lj_P ****ljG**The white imp gestures at you.ljG@.....ljH-=1ljBljS _The puff of frost misses you.ljs  Casting: Magic Dart (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj6 ljS8 ljx? ljB  ljIC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lj ***** The magic dart hits the white imp.ljnS5)lj$0.....ljH\7--2ljblj N _The white imp is moderately wounded.ljlj9& lj|**** The magic dart hits the white imp.lj: ....  The white imp is severely wounded.lj ******The white imp gestures at you.lj, Y.@....lj g6--=3lj$ ljt S _The puff of frost misses you.lj  Casting: Magic Dart (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljuX4lj[lj] lj]_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ljA6lj7lj<lj> ljh>@_Unknown command.lj yY .  The magic dart hits the white imp.lj'}|****lj ,.....lj |--4Magic Dartlj| lj M _You kill the white imp!lj3ljllj{,ljljlj\ #7lj (=lj8 lj(ljljYlj/ljljljljlja8==ljljpljljlj!lj$&  lj$sMagic restored.  You encounter a gargoyle. It is wielding a +3 mace.lj09==--Magic Dartlj1ŋŋ   gargoyle (wandering)lj7b500.1 (6lj.9L-1.1 (7 _lj>ljCljɁ  lj;Casting: Magic Dart (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lje #......##.÷....# ###.... paramita the Adept  #..............## ###.. Deep Elf of Sif Muna **....  #.......#......# #.. Health: 50/50 ======================== ljf: #.......#.....## ##. Magic: 25/29 ====================----  ##.....##.....# ## AC: 4Str: 4  ##...###....## EV: 16Int: 33 ######...**# SH: 0Dex: 13 ###.##**###ljfU XL: 10 Next: 16% Place: Dungeon:7 ##...####@*###  Noise: ---------  Time: 5501.1 (0.0) #..### #***.###  e) +6 whip of Action {drain, Int+5}  ljEg#.## #***...###  Cast: Magic Dart ###.## #......).#  ljgR#....# ##....##ŋ..#  #....# ##...#...##  ŋ   gargoyle #<...# ##..###.'.  ###### #....###.. ## ljgh#.#...# .).. #.Magic restored. _You encounter a gargoyle. It is wielding a +3 mace.Casting: Magic Dart (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljhAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljG k[.@**lj *lj\ ..@.#....lj]7.... _You encounter a gargoyle. It is wielding a +3 mace.  Casting: Magic Dart (safe; 0  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetThere is a wall there.lj m ##You can't see that plj "lace.  [a stone wall.]ljK& lj Lx*##*************lj W******lj˔6.*lj9<****lj$...*****.lj!  #......##.÷....# ###.... paramita the Adept lj{" 1 #..............## ###.. Deep Elf of Sif Muna **....  #.......#......# #.. Health: 50/50 ======================== lj"  #.......#.....## ##. Magic: 25/29 ====================----  ##.....##.....# ## AC: 4Str: 4  ##...###....## EV: 16Int: 33 ######...[.#lj(#  SH: 0Dex: 13 ###.##..###ljl#  XL: 10 Next: 16% Place: Dungeon:7 ##...####@.###  Noise: ---------  Time: 5501.1 (0.0) lj# E#..### #....###  e) +6 whip of Action {drain, Int+5}  #.## #......###  Cast: Magic Dart ###.## #......ŋ.#  #....# ##....##...#  ljM$ #....# ##...#...##  ŋ   gargoyle #<...# ##..###.'.  ###### #....###.. ## #.#...# .).. #.Casting: Magic Dart (safe; 0% risk of failure)  lj$ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj)  ÷....#  .......##  lj5* #......#  #.....##  #  lj* ## ...[.# ###.##..### #@.###   #....###  lj&+ #.## #......###   #....*.ŋ.ljg+ T  ##....## lj+  ##...#...## (ally target) lj+ j#<...# ##..###.'. *   fulminant prism  #... ljB, L  .).. lj- 5===2.1 (1lj2 lj3 6 _You conjure a prism of explosive energy!lj_|#.........[...)##. #lj}}##.÷....####. #........##### #lj~.#......#  ..#.....##..##.....#lj#...###....########...[.#  ###.##.@### lj` ##...####..###  #..### #....###  #.## #......###lj ###.## #....*.ŋ.# #....#.##...#lj #....#.#...## #<...##..###.'.ljk###### #....###.. #ljcFŋ)ljnljl^6=---3lj$ljԛ] _Your fulminant prism crackles loudly.ljcs #...[....# ###.........[...)##. ###.÷....####. #..##### #.#......#  ljid..#.....##..##.....#...###....########...@.#  ###.##..###  ##...####..###  #..### #....### #.## #.....ŋ### ###.## #....*.).#  #....# ##....##...# #....##...#...## #<...##..###.'.lje!ŋ.ljv.lj{C ########## ######Your fulminant prism explodes!The blast of energy engulfs the gargoyle!!ljV....ŋ...........ljF=======4ljSljw _The gargoyle is almost destroyed.Things that are here:lj _a +0 leather armour; a +0 hand axe; an orc skeletonlj   lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj7 ljt~#.......#...[....# ####..... paramita the Adept lj##.........[...)## ##.... Deep Elf of Sif Muna **.... lja#......##.÷....# ###.. Health: 50/50 ======================== lj#..............## ### Magic: 22/29 ==================------ lj]#.......#......# # AC: 4Str: 4 lj#.......#.....## # EV: 16Int: 33lj ##.....##.....#  SH: 0lja<Dex: 13 ljD##...###....##  XL: 10 Next: 16% Place: Dungeon:7 ######...@.#ljXs Noise: =======--  Time: 5504.1 (0.0) ###.##..###  e) +6 whip of Action {drain, Int+5} lj ##...####**###  Cast: Magic Dart lj68#..### #****###  ljW#.## #.***ŋ.###  lj###.## #.****.).#  ŋ   gargoyle lj8[#....# ##.***##...#  #....# ##...#...## lj1D #<...# ##..###.'. Things that are here: _a +0 leather armour; a +0 hand axe; an orc skeletonCasting: Fulminant Prism (safe; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljHlj1 ..ljE.......ŋ....... _a +0 leather armour; a +0 hand axe; an orc skeleton  Casljting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOut of range.ljś q *********ŋlj6 ,****lj=*****ljGŋ.lj#  #.......#...[....# ####..... paramita the Adept ##.........[...)## ##.... Deep Elf of Sif Muna **.... #......##.÷....# ###.. Health: 50/50 ======================== lj 1#..............## ### Magic: 22/29 ==================------ #.......#......# # AC: 4Str: 4 #.......#.....## # EV: 16Int: 33 ##.....##.....#  SH: 0Dex: 13 ##...###....##  XL: 10 Next: 16% Place: Dungeon:7 ######...@.#ljT T Noise: =======--  Time: 5504.1 (0.0) ###.##..###  e) +6 whip of Action {drain, Int+5}  ##...####..###  Cast: Magic Dart #..### #...ŋ###  #.## #......###  ###.## #......).#  ŋ   gargoylelj  #....# ##....##...#  #....# ##...#...##  #<...# ##..###.'. _a +0 leather armour; a +0 hand axe; an orc skeletonlj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj6  [....#  .....[...)##  lj B.##.÷....#  .......##  #  #.....## lj  #.....#  ##....##  ######...@.#lje  ###.##..###  ###..###   #.* #.## #......lj   #......).# (ally target)  ##....##...# *   fulminant prism  ##...#lj9 b #<...# lj Y===----5.1 (1ljV# D**ljU% 6 _You conjure a prism of explosive energy!ljM#.†..)###........#...[....# ####.##.........[...)## ##.. #......##.÷....###...####.#.......####.....##.....###...###..@.########...[.# ljp ###.##..### ##...####..####...ŋ#.......*   fulminant prism#..).###....##....##...#...##lj ŋlj3 .ŋ   gargoyle (ally target)*   fulminant prismlj&3=-------6Magic Dartljlje _Your fulminant prism crackles loudly.ljA& .....[......#..#.......#.......)###.## #...[....# ###.........[...)##. #ljA##.÷....####. #..### #.#......#  ..#.....##..##.@...#...###....##ljpB\######...[.#  ###.##..### ##...####..### #..### #.*..###  #.## #..ŋ...### ###.## #......)lj$C_.# #....#.##...#ljKljP  The gargoyle hurls a stone arrow at you.lj.lj0 )  ljThe stone arrow hits your fulminant prism!  Your fulminant prism explodes!The blast of energy engulfs the gargoyle!!lj .####lj= z#####ljDg 4 ..ljg t...)...  You destroy the gargoyle!ljp 24=======7 _You hear an angry growl.ljQt lju n _Your Conjurations skill increases to level 11!ljljlj4=5=6==ljljh7==ljlj8ljljZljlj&lj*lj*lj}lja8==ljljQljljaljTI _You start resting.lj%Magic restored.lj (-------ljjlj 0192.0)ljZ9==-------20.1 (13 _ljljlj ljL lj4 lj lj ljN lj lj+ lj6 ljE lj lj ljM lj 9=lj lj lj lj lj ljL lj lj ljf lj{ lj lj lj lj3 lj ljB lj! ,lj lj lj lj lj/ lj ljM lj lj> lj lj lj ljF# lj% lj% lj ( ljd* lj + lj, lj/ ,lj0 lj3 lj3 lj5 lj8 ljn8 lj;: lj< lj= lj> lj(A ljyA ljUC ljE ljF ljG ljJ ljJ ljkL lj=O ljO lj Q ljS lj0T ljU lj:\ Blj` ljCa ljc ljtf ljf ljxh ljk ljyk ljm lj~o ljo ljq ljbt ljt ljv ljx lj4y ljz ljf} lj} lj lj ljt lj lj lj ljlj lj ljy ljD lj lj$ lj lj lj lj lj ljs lj lj ljc lj` lj lj lj1 lj lj! lj̪ lj> lj ljQ lj! ,lj lj0 ,ljq lj lj lj[ ljQ lj lj lj lj lj ljb lj lj lj ljs lj* lj lj lj lj lj lj lj ,lj lj lj lj lj lj` lj ljv lj lj lj ,lj lj ljC lj ljo lj lj3 lj lj lj lj  lje lj ljR lj ljR lj lj lj lj) lj lj>! lj# lj $ lj&& ljz( lj( lj* lj- lj. lj5 ljJ> lj]? lj>B ljD lj\E lj lj A  ljfA __You see here a +3 mace.ljj3ljÅlj-ljljt$ _ljbljNljlj,lj8ljljvljMljyljljlj!lj֜*  There is an open door here.lj>  You see here a +0 orcbow.ljlj1 _ljljljlj>ljklj"ljF,ljȮljְ@  There is an open door here.ljlj _ljƴljljiljlj ljlj,ljljlj]lj,l  You encounter an acid dragon.lj'k.[.####.... #..### #.......# ###..### ##...........### .##.......#..)...### lj.# #........#......).##### ..###........##....##...#.### D.###........###...#...##...#'# #.#.........##..###.'...@!.###......##### #....###..#..###............ #.#...#..)...#..............Magic Dart #.....###...##.............. ###.....###.#..............lj  ##[)....###..............# D   acid dragon (wandering)#......†................##.<......................#.......................#lj036.1 (10.0)lj37.1 (11 _lj.ljiljl!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj>.[.#lj}###........ paramita the Adept #..####.......# Deep Elf of Sif Muna **.... ###..#####........ Health: 50/50 ======================== lj& #....### .##.......# Magic: 25/29 ====================----  #..)...### *# #........ AC: 4Str: 4  #......).##### **###........ EV: 16ljÜInt: 33  ##....##...#.### D*###........# SH: 0Dex: 13  ##...#...##...#*# #.#......... XL: 10 Next: 24% Place: Dungeon:7 ljS ##..###.'...@**###......##### Noise: ---------  Time: 5637.1 (0.0) #....###..#..###............ e) +6 whip of Action {drain, Int+5} ljc #.#...#..)...#.............. Cast: Magic Dart #.....###...##.............. ###.....###.#..............# lj ##[)....###..............# D   acid dragon (wandering) #......†................# #.<......................lj& #.......................# _You encounter an acid dragon.Casting: Fulminant Prism (safe; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (wandering, hasn't noticed you)ljOa ..D*lj3P7@**lj +..lj p**#**@****lj lD****lj)laD**..ljXM ED**ljM '**ljN.[.####........ paramita the Adept #..####.......# Deep Elf of Sif Muna **.... ###..#####........ Health: 50/50 ========================  #....### .##.......# Magic: 25/29 ====================----  #..)...### .# #........ AC: 4Str: 4  #......).##### ..###........ EV: 16Int: 33  ##....##...#.### ..###........# SH: 0Dex: 13  ##...#...##...#D# #.#......... XL: 10 Next: 24% Place: Dungeon:7  ##..###.'...@!.###......##### Noise: ---------  Time: 5637.1 (0.0) #....###..#..###............ e) +6 whip of Action {drain, Int+5}  #.#...#..)...#..............jO5m Cast: Magic Dart #.....###...##.............. ###.....###.#..............# ##[)....###..............# D   acid dragon (wandering) #......†................# #.<...................... #.......................# _You encounter an acid dragon.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!lj9V[.##   .#  #..) .# ljV #......).##### ..#  ...#.###  ...##...#D#  #.# #....###..#.*## ljWK#..)...# ###...## ###.# ##[)....###Dally target) †ljzX*   fulminant prism #.<lj[ZJ====8.1 (1lj_lja  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The acid dragon roars!lj;,.[.# ### ##..### #.#..### ## # #....### .##lj<<!. #..)...### .# # #......).##### ..### ##....##...#.### ..###. ##...#...##...#D# #.#lj<D ##..###.'..@.!.###...... #....###..#.*### #.#...#..)...# #.....###...## ###.....###.#lj<X. ##[)....###. #......†. #.< #.lj>$'ljq>'DljDlj8Es6=----9ljJD**ljLe _Your fulminant prism crackles loudly.ljh .[.# ### .##..### # lj( 3.####..### ## ## #....### .## #..)...### .# #lj  #......).##### ..### ##....##...#.### ..### ##...#...##...#'# #.# ##..###.'.@..D.###......ljN d #....###..#.*### #.#...#..)...# #.....###...##lj # ###.....###.# ##[)....### #......† #.< #lj CD!ljZ .lj r ##########lj #.###   Your fulminant prism explodes!The blast of energy engulfs the acid dragon!!lj, ..#'.D!........  The acid dragon is severely wounded.lj-G=======40lj-2lj3. _You hear an angry growl.ljƆ  ljMCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj%...[.####...... paramita the Adept .##..####...... Deep Elf of Sif Muna **.... .####..#####...... Health: 50/50 ======================== ## #....### .##...... Magic: 22/29 ==================------  #..)...### .# #...... AC: 4Str: 4  #......).##### ..###...... EV: 16ljDInt: 33  ##....##...#.### ..###....... SH: 0Dex: 13 ##...#...##.**#*# #.#....... XL: 10 Next: 24% Place: Dungeon:7 ##..###.'.@*D**###......### Noise: =======--  Time: 5640.1 (0.0) ljy#....###..#**###.......... e) +6 whip of Action {drain, Int+5}  #.#...#..)*.*#............ Cast: Magic Dart #.....###...##............ ###.....###.#............. ##[)....###............. D   acid dragon #......†............... #.<.................... #......................The acid dragon is severely wounded. _You hear an angry growl.  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljM **@*D*** lj+_You hear an angry growl.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (severely wounded)lj%" '*@*D*.***.ljj ;...[.####...... paramita the Adept .##..####...... Deep Elf of Sif Muna **.... .####..###ljk ##...... Health: 50/50 ======================== ## #....###.##...... Magic: 22/29 ==================------#..)...###.# #...... AC: 4Str: 4#......).##### ..###...... EV: 16Int: 33##....##...#.### ..###....... SH: 0Dex: 13ljul a##...#...##...#'# #.#....... XL: 10 Next: 24% Place: Dungeon:7##..###.'.@*D!.###......### Noise: =======--  Time: 5640.1 (0.0)#....###..#..###.......... e) +6 whip of Action {drain, Int+5} #.#...#..)...#............ Cast: Magic Dart#.....###...##............###.....###.#.............ljGm ##[)....###............. D   acid dragon (ally target)#......†............... *   fulminant prism#.<....................#......................Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  The acid dragon bites your fulminant prism.ljo ===----1.1 (1Magic Dartlj} A**ljĀ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The acid dragon bites your fulminant prism. _claw but does no damage.ljp#...[.# ### #.##..###ljS # ..####..### ### #....### .## # #..)...###ljds .# # # #......).##### ..### # ##....##...#.### ..### # ##...#...##...#'# #.# # ##..###.'@.*D!.###...... #lj˚p #....###..#..### #.#...#..)...# #.....###...## ###.....###.#ljH ##[)....### #......† #.< #ljUcatching breath, ally ta…)lj7' lj.  The acid dragon spits acid at you.The splash of acid hits your fulminant prism!!  ljXThe acid corrodes your fulminant prism!lj)lj@)lj73======--2lj7Magic Dartlj8<lj= ljW>V_Your fulminant prism detonates feebly.lj7#...[.# ### ##.##..### #.####..### ## .### #....### .## ## #..)...### .# # ## #......).##### ..### lj8.# ##....##...#.### ..### .# ##...#...##...#'# #.# .# ##..###.@...D!.###...... ## #....###..#..### #.#...#..)...# #.....###...## ###.....###.# ##[)....### #......† #.< #lj9/D.lj?lj?F-----3ljRDljmFQ _There is an open door here.lj^   lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljМB##...[.#ljH###.... paramita the Adept ##.##..####.... Deep Elf of Sif Muna **.... ...####..#####.... Health: 50/50 ======================== .### #....### .##.... Magic: 19/29 ===============--------- ## #..)...### .# #.... AC: 4ljStr: 4 ## #......).##### ..###.... EV: 16Int: 33 .# ##....##...#.### ..###..... SH: 0Dex: 13 .# ##...#...##***#'# #.#..... XL: 10 Next: 24% Place: Dungeon:7 .# ##..###.@**D**.###......# Noise: ---------  Time: 5643.1 (0.0) ## #....###**#**###........ e) +6 whip of Action {drain, Int+5}  lj`5#.#...#.**.**#.......... Cast: Magic Dart #.....###...##.......... ###.....###.#........... lj ##[)....###........... D   acid dragon (catching breath) #......†............. #.<.................. lj)#.................... _There is an open door here.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lje2Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (severely wounded, catching its breath)ljv& lj&@**D*!.**.ljL*lj*##**.*@**D...ljV ##...[.####.... paramita the Adept ##.##..####.... Deep Elf of Sif Muna **.... lj ...####..#####.... Health: 50/50 ======================== .### #....### .##.... Magic: 19/29 ===============--------- ## #..)...### .# #.... AC: 4Str: 4 ## #......).##### ..###.... EV: 16Int: 33 .# ##....##...#.### ..###..... SH: 0Dex: 13 ljz [.# ##...#...##...#'# #.#..... XL: 10 Next: 24% Place: Dungeon:7 .# ##..###.@.D..!.###......# Noise: ---------  Time: 5643.1 (0.0) ## #....###..#..###........ e) +6 whip of Action {drain, Int+5}  #.#...#..)...#.......... Cast: Magic Dart #.....###...##.......... ###.....###.#........... ljI ##[)....###........... D   acid dragon (catching breath) #......†............. #.<.................. #.................... _There is an open door here.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj 1[.#### #....###  #..)...### .#  #####  ##...#.###  ##...#...##...#'#  #.@*D..!.# #....###..#..## . #...## lj޷ ##.# ##[)....###, ally ta…) †*   fulminant prism #.<ljƺ 20====4.1 (1Magic Dartlj A**ljU 6 _You conjure a prism of explosive energy!lj &.###....##lj###.#..##...[.# ### ###.##..###  # #...####..###  ## ljb..### #....###  .## .## #..)...### .# ## #......).##### ..### ..#lj.##...#.### ..### ..#.#..@##...#'# #.#.... ljr..##..###.'*D..!.### ### #....###..#..###ljI #.#...#..)...# #.....###...#####.....###.##[)....###ljr #......† #.<lj  The acid dragon bites your fulminant prism!  The acid dragon claws your fulminant prism.lj.-5ljD**lje _Your fulminant prism crackles loudly.ljap..##.....####...).. ..###....#####.##...[.# lj/qo###  ###.##..###  # ##...####..###  ## #..### #....###  .## ljq#.## #..)...### .# # #.## #......).##### ..###.#.##@..#.### ..###.#ljr;.#...##...#'# #.# ...##..###.'*D..!.### #### #....###..#..###ljFs #.#...#..)...# #.....###...##*   fulminant prism###.....###.##[)....###ljs< #......†ljs.lj; ####Something bites your fulminant prism!Your fulminant prism explodes!lj0'...lj . 7ljp^=======6 _You feel a bit more experienced.ljlj,g _Your Armour skill increases to level 1!lj(1lj1lj4lj8lj9j1==ljs<ljX@lj@ljYlj2==ljlj lj0 ljljljSh3==ljljZljlj6ljhljljCljlj, U4=lj!lj $ljd$lj%ljo(lj(K5=lj*lj,lj$-lj0lj1ljy1h6==ljB3lje5lj5lj7lj9lj9:lj;lj=ljq>#7lj>E==ljTElj\HljHljyJljLljMh8==ljNljPljRQljRljTljUljVlj Zn _You start resting.Magic restored.ljQd>-------ljVl0659.0)ljNp9==-------6.1 (20 _ljQuljvlj'q###....##  ###.#..# ###...[.#  ###..##..### #. #...####..#####. ..### #....###lj(/.##. .## #..)...###.# #. .## #......).##### ..###. ljE)..# ##....##...#.### ..###..# #..@##...#'# #.#.# ###.'.†..!.###... ### lj)....###..#..###.. #.#...#..)...#...#.....###...##.ljW* ###.....###.#.. ##[)....###.......†...#.<......lj0lj217.1 (1.0)ljG7lj8lj lj lj% lj' ljeZ P##...[.# ljZ  ###.....##..### #. ...####..#####. .### #....###.##. ## #..)...###.# #. ## #......).##### ..###. ##....##...#.### ..###.. .# lj8[ l#...##...#'# #.#. .# ###.@.†..!.###......# ## ....###..#..###.. lj[ #.#...#..)...#...#.....###...##.###.....###.#.. ##[)....###.......†...#.<......#...lja ljc &8ljg lji Q _There is an open door here.lj ljp ljZ ljB lj lj $ _lj@ lj" ljk! lj" #=lj# lj$ lj& h  You see here an acid dragon corpse.lj( lj])  _lj* lj+ lj- lj3. lj/ ljM0 lj1 ljM2 lj3 lj5 ljB6 lj6 lj8  ljj9 g_p - 2 green potions (gained 1)ljb: lj; lj; lj'= @  There is an open door here.lju> lj>  _lj? ljA ljiC g  You encounter a cyclops.ljK ...## ##....#....#### ...# ###...)......##### ## ###.#..# [.# #C .###..... ljL ..### ##. ...#.......#..### #.. #..##.....  #....### ##..###...##.......#  #..)...### #.....#..# #....  #......).##...###...  ##....##...#.###...###..###...#...##...#'#.#.ljL Magic Dart##..###.'.†....###......#######....###..#..###..#.#...#..)...#....C   cyclops (missile, wandering)#.....###...##..###.....###.#####[)....####.ljV C76.1 (8C)The cyclops shouts!ljZ 7((((lj| 7....lj d49-===7.1 (9lj ljv O _The cyclops throws a large rock. The large rock hits you.lj>  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj- ...## ##....#....####  paramita the Adept ...# ###...)......### Deep Elf of Sif Muna **.... ..## ## ###.#..###.... Health: 49/50 =======================- [.# #C .###......... Magic: 25/29 ====================---- ..### ##* ...#.......#. AC: 4Str: 4 ##..### #** #..##......... EV: 16Int: 33  #....### ##**###...##.......#. SH: 0Dex: 13  #..)...### #.....#..# #......... XL: 10 Next: 27% Place: Dungeon:7  #......).#####.@....###......... Noise: ===------  Time: 5677.1 (0.0)  ##....##...#.###...###........#. e) +6 whip of Action {drain, Int+5}  ##...#...##...#'#.#.#..........jp/ m Cast: Magic Dart  ##..###.'.†....###......######  #....###..#..###.............  #.#...#..)...#............... C   cyclops (missile)  #.....###...##...............  ###.....###.#..............## ##[)....###..............#.The cyclops shouts! _The cyclops throws a large rock. The large rock hits you.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj!V*******lj9_ e...## ##....#....####  paramita the Adept ...# ###...)......### Deep Elf of Sif Muna **.... ..## ## ###.#..###.... Health: 49/50 =======================- [.# #. .###......... Magic: 25/29 ====================---- ..### ##C ...#.......#. AC: 4Str: 4 lj`` ##..### #.. #..##......... EV: 16Int: 33  #....### ##..###...##.......#. SH: 0Dex: 13  #..)...### #.....#..# #......... XL: 10 Next: 27% Place: Dungeon:7  #......).#####.@....###......... Noise: ===------  Time: 5677.1 (0.0)  ##....##...#.###...###........#. e) +6 whip of Action {drain, Int+5}  ##...#...##...#'#.#.#.......... Cast: Magic Dart  ##..###.'.†....###......######  #....###..#..###.............  #.#...#..)...#............... C   cyclops (missile)  #.....###...##...............  ###.....###.#..............## ##[)....###..............#.The cyclops shouts! ljIa _The cyclops throws a large rock. The large rock hits you.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlje    ) ## [.# #. ljff  ##C  #.*   ##..###...#  #..) #.....#..#  ##  ###...##  #.#  '.†....###  ##  )ljf , ally target)  *   fulminant prism    ##[)lji _8.1 (1Magic DartljCm ljn # _The cyclops throws a large rock. The large rock hits you.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljo Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!lj# #...)......#### .## ## ###.#..###..... .# #. .###...... .#####C ...#.# #..###ljю#.* #..##.. #....### ##..###...##.# #..)...### #.....#..# #.. #......).#####......###. ##....##...#.###@..###..#ljk#...##...#'#.#.#..###.'.†....###......#######....###..#..###........lj6#.#...#..)...#...#.....###...##.###.....###.#..### ##[)....###.#..ljG......†...#.ljt  Your fulminant prism crackles loudly.lj50=6=---9ljC**lj< _The cyclops hits your fulminant prism.ljp:  lj@;Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj{..# ###...)......#### paramita the Adept .## ## ###.#..###..... Deep Elf of Sif Muna **.... .# #. .###.......... Health: 50/50 ======================== ljG.### ##C ...#.......#.. Magic: 22/29 ==================------ #..### #** #..##.......... AC: 4Str: 4 #....### ##**###...##.......#.. EV: 16Int: 33 ljf#..)...### #****.#..# #.......... SH: 0Dex: 13 #......).#####......###.......... XL: 10 Next: 27% Place: Dungeon:7 ##....##...#.###@..###........#.. Noise: ---------  Time: 5679.1 (0.0)  ##...#...##...#'#.#.#........... e) +6 whip of Action {drain, Int+5} lj ##..###.'.†....###......####### Cast: Magic Dart  #....###..#..###..............  #.#...#..)...#................  #.....###...##................ C   cyclops (missile, ally target) lj ###.....###.#..............### *   fulminant prism ##[)....###..............#.. lj/#......†................#..Your fulminant prism crackles loudly. _The cyclops hits your fulminant prism.  Casting: Fulminant Prism (safe; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj [******ljd~C*.****ljA3@*lj jy.*.*###*ljj.***#******#*ljd..# ###...)......#### paramita the Adept .## ## ###.#..###..... Deep Elf of Sif Muna **.... ljI.# #. .###.......... Health: 50/50 ======================== .### ##C ...#.......#.. Magic: 22/29 ==================------ #..### #.. #..##.......... AC: 4Str: 4 #....### ##..###...##.......#.. EV: 16Int: 33 lj#..)...### #.....#..# #.......... SH: 0Dex: 13 #......).#####......###.......... XL: 10 Next: 27% Place: Dungeon:7 ##....##...#.###@..###........#.. Noise: ---------  Time: 5679.1 (0.0)  ##...#...##...#'#.#.#........... e) +6 whip of Action {drain, Int+5} lj ##..###.'.†....###......####### Cast: Magic Dart  #....###..#..###..............  #.#...#..)...#................  #.....###...##................ C   cyclops (missile, ally target) ljSX ###.....###.#..............### *   fulminant prism ##[)....###..............#.. #......†................#..Your fulminant prism crackles loudly. lj_The cyclops hits your fulminant prism.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljl ) ##  #. .###lj> ### ...# ### #..# #######...#) #######..# ###@..#  lj0#'#.#  †....###  ##  )  lj...# )  ###.*(unaware) lj ##[)....## †Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  ljlYou conjure a prism of explosive energy!  Your fulminant prism explodes!  The blast of energy engulfs the cyclops!!ljE|C.........*ljI^=======80.1 (1Magic DartljMC**lj@P_ _The cyclops is heavily wounded.lja### ###.#..###..... #. .###.....####C ...## #..###.. #..##.lj"..### ##..###.#)...### #.....#..# .....).#####..*...## ##....##...#.###...###.#  ##...#...##...#@#.#.. ##..###.'.†....###......####### #....###..#..###.ljY.......#...#..)...#......###...###.....###.#.### ##[)....##..lj #......†..<......ljGU.CljٓljEM3=-------lj1ljC**lj^ _Your fulminant prism crackles loudly.lj ljC_There is an open door here.lj\  . .###.....####. ...## #..####C. #..#...### ##..###...##lj)...### #.....#..# .....).#####..*...## ##....##...#.###...###.#  ##...#...##...#'#.#.. ##..###.'.†...@###......####### #....###..#..###........#...#..)...#......###...###.....###.#.####.......................#..lj.lj################lj0ljF2CljVa ....#.ljDV+....lj`V..'lj|VC   cyclops (missile) ljV#.......................#..  Your fulminant prism explodes!lj=\G========2lj5aljc1 _You hear an angry growl. x2lj&.####. ...## ##..### #.. #..##.  #....### ##.C###...###  #..)...### #.....#..# #. lj^ #......).#####......###  ##....##...#.#### lj5 ##...#...##...#'#.#.#. ##..###.'.†....###......###### #....###..#lj....... #.#...#..)...#.lj #.....###...## ###.....###.##lj~ ##[)....###.#.lj #......†..# #.<.......ljM  #.#.  ####ljqG.#. ljlj{--------3Magic Dartlj.ljlj3  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljx..### ##. ...#.......#. paramita the Adept ljy##..### #.. #..##......... Deep Elf of Sif Muna **.... lj*y| #....### ##.C###...##.......#. Health: 50/50 ========================  #..)...### #.....#..# #......... Magic: 19/29 ===============--------- ljJy #......).#####......###......... AC: 4ljgy+Str: 4 ljy ##....##...#.###...###........#. EV: 16Int: 33 ljy ##...#...##.**#*#.#.#.......... SH: 0ljy.Dex: 13  ##..###.'.†****###......###### XL: 10 Next: 27% Place: Dungeon:7 ljy #....###..#*@###............. Noise: ---------  Time: 5683.1 (0.0) lj0z #.#...#..)***#............... e) +6 whip of Action {drain, Int+5}  #.....###.**##............... Cast: Magic Dart  ###.....###.#..............##ljPz' ##[)....###..............#.ljkzT #......†................#.  ljzH#.<....................... ljzR #.......................#.  ljzH##............##........#. ljzgYour fulminant prism explodes! _You hear an angry growl. x2  lj{Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj,{Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljj ..#'.....@#..... _You hear an angry growl. x2  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetThere is a wall there.lj k ***#****lj O*@#**lj2***.#**..lj"..#####. ...#.......#. paramita the Adept ljZ##..####.. #..##......... Deep Elf of Sif Muna **....lj#....### ##.C###...##.......#. Health: 50/50 ========================ljB#..)...### #.....#..# #......... Magic: 19/29 ===============---------lj#......).#####......###......... AC: 4lj>,Str: 4  lj_##....##...#.###...###........#. EV: 16lj~-Int: 33lj##...#...##...#*#.#.#.......... SH: 0lj߸-Dex: 13lj' ##..###.'.†....###......###### XL: 10 Next: 27% Place: Dungeon:7ljN#....###..#.@###............. Noise: ---------  Time: 5683.1 (0.0)lj#.#...#..)...#............... e) +6 whip of Action {drain, Int+5} ljù#.....###...##............... Cast: Magic DartljD###.....###.#..............##lj/`##[)....###..............#.ljs#......†................#. *   fulminant prism (unaware)lj`#.<.......................#.......................#.ljY##............##........#. _You hear an angry growl. x2  ljCasting: Fulminant Prism (safe; 1% risk of failure)  lj<MConfirm with . or Enter, or press ? or * to list all spells.ljq}Aiming: Fulminant Prism (safe; 1% risk of failure)  ljBPress: ? - help, Dir - move targetlj&20lj?2====ljo4.1 (1ljTC**lj6 _You conjure a prism of explosive energy!lj_[.#  #. .###. #..### ljA ##. ...## lj ###..### #.. #..##. #....### ##.C###...###lj z #..)...### #.....#..# # #......).#####......###..##...#.###...###lj0q#.#...##...#*#.#.#.........ljM#..###.'.†.@..########ljj #....###..#..### #.#...#..)...#lj #.....###...##..###.....###.#ljl.##[)....###.#lj #......†# #.<ljd. ...#ljtlj0---5ljC**ljq ljW_Your fulminant prism crackles loudly.ljfa N...## ## ###.#..### ..[.#  #. .###...###  ##. ...# lja ####..### #.. #..##. # #....### ##.C###...## #..)...### #.....#..# # #......).#####......###..##...#.###...###lj5b .#...##.@.#*#.#.#........#..###.'.†....#######ljb  #....###..#..### #.#...#..)...# #.....###...##.###.....###.#.#[)....###. ljb  #......†  #.<.lj*c D ljh D#####lj 2.....lj 1=========6lj ljo , _You hear an explosion!ljʓljlj}lj,ljřljrljМT2==ljljJljؠlj4ljӢljlj _You start resting.A cyclops comes into view.ljP-------CMagic DartC   cyclops (missile)lj1ljO+9.1 (3ljS-------90.1 (4 _ljSljνlj<  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj/ (  ljIYou erupt in a blast of force! The mystic blast hits the cyclops!lj7*lj 8)lj D19---3=====1.1 (1Magic DartljJljK ljLE_You kill the cyclops!ljMljaNljPljTljUljWlj[lj[:20=--lj[ljj^ljaljbljdljhljhljkljnlj#o%1ljpoE==ljqljtljuljwlj|2==ljj~ljljJljkljElj h3==ljlj ,ljlj)ljtlj̒lj}ljє#4lj2=lj?lj,lj[ljlj9lj#5ljh(=ljljljljljljҢljljӥlj*h6==ljljLljljljljh7==lj9ljlj8ljljOljh8==ljljlj;ljVlj,ljlj^ljĽh9==ljBljP4 _Magic restored.ljljlj`ljh  You see here an acid dragon corpse.ljclj _lj]lj;ljlj_ljlj@  There is an open door here.ljljO@= _ljljljwljlj ljdljljljljn*  There is an open door here.lj>  You see here a +0 orcbow.ljlj& _lj=ljlj2lj]ljljljlj@ljlj5ljljljljlj ljh ljY lj ljcljljljuljljJljDlj=ljljljHlj%$  Things that are here:ljx  a +0 leather armour; a +0 hand axe; an orc skeletonljolj _lj\!lj_#lj/%lj%lj&lj!)lj+lj\+lj,lj>/lj1,lj2lj4lj6lj6lj<lj=lj?lj?ljAljIljKljLljMljOljQljQljnSljUljWljXljYlj\lj]lj]lj_ljaljcljclj3eljfljfhljhljiljkljllj ##..###.'.†..(.###......##### a   black bear (wandering) #....###..#..###............ #.#...#..)...#.............. #.....###...##.............. lj4_You encounter a black bear.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljg   ....## ## ...# .###...) lj...## ##[.# #..a lj.### ##.*# ..### #...# lj  #....### ##.@# ljb  #..)...### #.....#..#  #......).#####......  ljh...#.###...##  ljӷe.##...#'#.#  lje'.†..(.###alj'ally target)ljb, #lj*   fulminant prism ljӸ3)lj5===3.1 (1ljK4Magic DartljӿC**lj lj Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)ljeonfirm with . or Enter, or press ? or * to list all spells.  ljVAiming: Fulminant Prism (safe; 1% risk of failure)  ljPress: ? - help, Dir - move target  You conjure a prism of explosive energy! _The black bear growls angrily.lj 8# lj@ #.....#....# ## ##....#....#### ...# .###...)......### ..## lj~ X##...###.#..###.... [.# lj #..a .###...... ..#####.*# ...#.# #lj \#..####...# #..##.lj  . ljH e #....### ##..###...##.#ljp #..)...### #...@.#..# #..lj #......).#####......###.##....##...#.###...###..##...##...#'#.#.#.lj0 .###.'.†..(.###......######....###..#..###.......ljY 7#.#...#..)...#...lj !#.....###...##.lj G ###.....###.#..##lj D lj lj! #6lj! ;=---4lj=) lj+ . _You hear a loud crackle.lju## ##....#....#### ## .###...)......#### .## ##...###.#..###..... .# #..a .###...... .#####.*# ...#.lj}v# #..####...# #..##.. #....### ##..###...##.# #..)...### #.....#..# #.. #......).#####..@...###. ##....##...#.###...###..ljv##...##...#'#.#.#..###.'.†..(.###......#######....###..#..###........ljw6#.#...#..)...#...#.....###...##.###.....###.#..### ##[)....###.#..lj|@####lj2.....lj+F=======5ljlj E _You hear an explosion! You hear an angry growl.lj)lj)ljr,ljR-lj.h7==lj.ljg0lj2l  A black bear comes into view.lj,9ea-------Magic Dartlj_9a   black bearlj @&6lj CR-------7.1 (2 _ljuGljHljQ   ljXR Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj5 ..## ##....#....#### # paramita the Adept ..# .###...)......#### Deep Elf of Sif Muna **.... lj;6 .## ##...###.#..###..... Health: 50/50 ======================== .# #..a .###.......... Magic: 23/29 ===================----- .### ##.*# ...#.......#.. AC: 4Str: 4 ljc6 #..### #*a.# #..##.......... EV: 16Int: 33 lj6 #....### ##**###...##.......#.. SH: 0Dex: 13 #..)...### #*****#..# #.......... XL: 10 Next: 37% Place: Dungeon:7 #......).#####..@...###.......... Noise: ---------  Time: 5767.1 (0.0) lj6 ##....##...#.###...###........#.. e) +6 whip of Action {drain, Int+5} lj7 ] ##...#...##...#'#.#.#........... Cast: Magic Dart  ##..###.'.†..(.###......#######  #....###..#..###.............. lj+7 #.#...#..)...#................ a   black bear  #.....###...##................ ljQ7 ###.....###.#..............### ##[)....###..............#.. _A black bear comes into view.ljw7 Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj7 Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj7 kAim: a black bear (severely wounded)lj@).aljL..#.....  lj There is a wall there.lj& *a**#****lj(>**@***ljD=..## ##....#....#### # paramita the Adept lj=1..# .###...)......#### Deep Elf of Sif Muna **.... .## ##...###.#..###..... Health: 50/50 ======================== lj=.# #..a .###.......... Magic: 23/29 ===================----- lj=h.### ##.*# ...#.......#.. AC: 4lj>+Str: 4 ljd>#..### #...# #..##.......... EV: 16lj>,Int: 33 lj>#....### ##.a###...##.......#.. SH: 0lj?,Dex: 13 ljY? #..)...### #.....#..# #.......... XL: 10 Next: 37% Place: Dungeon:7 lj? #......).#####..@...###.......... Noise: ---------  Time: 5767.1 (0.0) lj?##....##...#.###...###........#.. e) +6 whip of Action {drain, Int+5} ljg@ ##...#...##...#'#.#.#........... Cast: Magic Dart lj@S ##..###.'.†..(.###......####### lj@G #....###..#..###.............. ljA #.#...#..)...#................ a   black bear lj:Aa #.....###...##................  ###.....###.#..............###lj_A ljA"##[)....###..............#.. ljAO_A black bear comes into view.ljACasting: Fulminant Prism (safe; 1% risk of failure)  lj'BMConfirm with . or Enter, or press ? or * to list all spells.ljNBAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljNP   )  #..a .### ##.*# ...# #...# #..# ##.a###...#) #...*.#..# #####...##  #'#.#  ljBN†..(.###  ##  )...(ally target)  .#ljqN*   fulminant prism  #. ##[)lj-Qi===8.1 (1Magic DartljUA**ljhW6 _You conjure a prism of explosive energy!lja .###...)......### .#lj 8##...###.#..###..... ljV #..a .###.....####.*# ...lj # lj  #..###lj o...# #..##lj! f...### ##.a###..#ljG )...### #...*.#..# .....).#####......## #ljk b#....##...#.###@..###.# lj e ##...#...##...#'#.#..lj  ##..###.'.†..(.###......####### #....###..#..###........lj #...#..)...#......###...###.....###.#.lj ### ##[)....##..lj ^ #......†..ljb:  ljtThe black bear bites your fulminant prism.  The black bear claws your fulminant prism. x2ljJ4---9Magic Dartlj!A**lj^#e _Your fulminant prism crackles loudly.ljk###...###.#..###..... #..a .###.....##ljl5##.*# ...## #..###...# #..##...### ##.a###.#ljIl%)...### #...*.#..# .....).#####......## ##....##...#.###...###.# ljsl ##...#...##...#@#.#..ljlM ##..###.'.†..(.###......####### #....###..#..###........#...#..)...#..ljlq....###...###.....###.#.###ljl ##[)....##.. #......†..<.....ljm.ljnF.alj~.lj †Your fulminant prism explodes!The blast of energy engulfs the black bear!!!lj9e############lj{ lj....†.......lj' lj9lj=======lj  70lj_Magic Dart _You kill the black bear!lj4FTraining target 5.0 for Stealth reached!lj ljG  ljt  lj 2Your Stealth skill increases to level 5!lj lj  lj K_There is an open door here.lj. lj lj ljD lj5 h5= _lj} lj lj ljF lj ljX lj lj h6==lj lj lj lj lj1 lj #7lj E==lj ljI lj lj~ lj lj@ h8==ljM lj lj lj lj lj lj ljN lj h9==lj lj4 lj lj lj lj~ lj ljF lj/ lj lj lj lj ljT lj lj 9=lj lj lj< lj lj lj lj lj8 lj lj lj lj lj lj lj ,lj ljO lj ,lj[ lj lj lj: lj$ lj\ lju lj? j  You encounter a black bear.lj, .[......#..............##.##### ......)###.##...........##.# # ..[....# ####...........##.# # .[...)## ..###...........#.##### .÷....# ....###........ .....## #.....###..........##### .....# #.... #.....#....# lj ....## ##..###....#....#### ....# #...@.###...)##------- ...## #..##...###.#..###... .[.# #.. #......###Magic Dart #..### #. ##..#.....## lj ###..### .. #...###..###....###a ##..###...##.......# a   black bear (wandering)#..)...### #..†..#..###........#......).#####......###........lj. ~##....##...#.###...####lj#$ e91.1 (21.0)lj) S-------2.1 (22 _ljS g _There is an open door here.ljd H[) [....# # .lj m[...)## ..## .÷....# ....## #.....# #....   ##..### lj | #...@.###...) #..##...# .[.# #.. #......# #. ##..#.....lj D .. #...###..#  #a ##..###...#  #..)...### lj: -..##  .  .lj` ljV [) [....# # [...)## ..##÷....# ....## #.....# #....   ##..###  #...@.###...)lj:W { #..##...#[.# #.. #......# #. ##..#..... .. #...###..#  #a ##..###...#  #..)...### ljW ..##  .  .lj\ ljc ljn ljq a _A black bear is nearby!ljc  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj>..[......#..............##.#####. paramita the Adept ......)###.##...........##.# #. Deep Elf of Sif Muna **.... lj..[....# ####...........##.# #. Health: 50/50 ======================== .[...)## ..###...........#.#####. Magic: 25/29 ====================---- .÷....# ....###................. AC: 4ljStr: 4 .....## #.....###..........##### EV: 16Int: 33 lj.....# #.... #.....#....#  SH: 0Dex: 13 lj*....## ##..###....#....####  XL: 10 Next: 39% Place: Dungeon:7 ....# #...@.###...)......## Noise: ---------  Time: 5792.1 (0.0) ljX...## #**##...###.#..###... e) +6 whip of Action {drain, Int+5} lj.[.# #** #......###........ Cast: Magic Dart lj#..### #* ##..#.....#.......# ###..### ** #...###..##........ lj #....###a ##..###...##.......# a   black bear  #..)...### #..†..#..###........  #......).#####......###........ lj_ ##....##...#.###...###........# _There is an open door here. lj_A black bear is nearby!Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljJPress: ? - help, Dir - move targetlj@ ..[......#..............##.#####. paramita the Adept lj@ 1......)###.##...........##.# #. Deep Elf of Sif Muna **.... ..[....# ####...........##.# #. Health: 50/50 ======================== ljA v.[...)## ..###...........#.#####. Magic: 25/29 ====================---- .÷....# ....###................. AC: 4Str: 4 ljeA P.....## #.....###..........##### EV: 16Int: 33 .....# #.... #.....#....#  SH: 0ljA Dex: 13 ....## ##..###....#....####  XL: 10 Next: 39% Place: Dungeon:7 ljB ....# #...@.###...)......## Noise: ---------  Time: 5792.1 (0.0) ...## #..##...###.#..###... e) +6 whip of Action {drain, Int+5} ljqB .[.# #.. #......###........ Cast: Magic Dart ljB #..### #. ##..#.....#.......# ###..### .a #...###..##........  #....###. ##..###...##.......# a   black bear  #..)...### #..†..#..###........ ljB ' #......).#####......###........ lj C _ ##....##...#.###...###........# _There is an open door here. ljnC =_A black bear is nearby!ljC Casting: Fulminant Prism (safe; 1% risk of failure)  ljC Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljD JPress: ? - help, Dir - move targetljhJ [ljK 3) [....# # [...)## ..##÷....# ....## #.....# #.... ljYK %  ##..### ljK O #...@.###...)ljK  #..##...#[.# #.. lj'L .# #* ##..#.....ljtL } .a #...###..#  ljL a#. ##..###...#ljL '(ally target) ljL  #..)...### ljM 6..##ljpM *   fulminant prism  . ljM I .ljQ 5===3.1 (1ljQ 4Magic DartljW #*ljW *ljZ ljuZ _A black bear is nearby!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljZ xPress: ? - help, Dir - move target _You conjure a prism of explosive energy!ljljljljylj ...)###.####.# #. .[....# ####.##.# #.# lj ([...)## ..##.#####. ÷....# ....###....... ....## #.....########## #.... #.....#....# ## #..###....#....##### #...'.###...)......##### #..##@..###.#..###.... lj ([.# #.. #......###...... ..### #* ##..#.....#.# ##..### .a #...###..##..  #....###. ##..###...##.#ljW #..)...### #..†..#..###..#......).#####......###.##....##...#.###...###..#. #...##...#'#.#.#..lj D ljw lj ^6=---4lj lj  lj (_You hear a loud crackle.ljXR[....# ####.lj-##.# #.# ...)## ..##.#####. ....# ....###....... ...## #.....########### #.... #.....#....# ## #..###....#....#### ## #...'.###...)......#### .## #..##...###.#..###..... .# #.. #..@...###...... .### #* ##..#.....#.# #..### .a #...###..##.. #....###. ##..###...##.# #..)...### #..†..#..###.. #......).#####......###. ##....##...#.###...###..##...##...#'#.#.#..###.'.†..(.###......#######ljwljF=======5lj|ljp, _You hear an explosion!ljljQljAlj/lj~7==ljƧljljljQljتljljlj[z _You start resting.A black bear comes into view.ljlj 8==a-------Magic Darta   black bearlj*1lj8.1 (3-------9.1 (4 _ljc  ljdCasting: Fulminant Prism (safe; 1% risk of failure)  ljd\Confirm with . or Enter, or press ? or * to list all spells.lj8=[....# ####...........##.# #.#. paramita the Adept ...)## ..###...........#.#####..# Deep Elf of Sif Muna **.... ....# ....###................... Health: 50/50 ======================== ...## #.....###..........####### Magic: 24/29 ===================----- ...# #.*** #.....#....# # AC: 4Str: 4 lj0..## ##**###....#....#### # EV: 16Int: 33 ..# #..a**###...)......#### SH: 0Dex: 13 .## #..##*..###.#..###..... XL: 10 Next: 39% Place: Dungeon:7 .# #.. #.*@...###.......... Noise: ---------  Time: 5799.1 (0.0) .### #* ##..#.....#.......#.. e) +6 whip of Action {drain, Int+5} #..### .a #...###..##.......... Cast: Magic Dart #....###. ##..###...##.......#.. #..)...### #..†..#..###.......... #......).#####......###.......... a   black bear ##....##...#.###...###........#..  ##...#...##...#'#.#.#...........  ##..###.'.†..(.###......####### _A black bear comes into view.Casting: Fulminant Prism (safe; 1% risk of failure)  ljhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (severely wounded)lj=2.....a'.#..  There is a wall there.ljN a**#*****@*lj>**#****lj[....# ####...........##.# #.#. paramita the Adept ...)## ..###...........#.#####..# Deep Elf of Sif Muna **.... ljjr....# ....###................... Health: 50/50 ======================== ...## #.....###..........####### Magic: 24/29 ===================----- lj...# #.... #.....#....# # AC: 4Str: 4 lj..## ##..###....#....#### # EV: 16Int: 33 lj..# #...a.###...)......#### SH: 0lj<,Dex: 13 ljc.## #..##...###.#..###..... XL: 10 Next: 39% Place: Dungeon:7 lj.# #.. #..@...###.......... Noise: ---------  Time: 5799.1 (0.0) lj.### #* ##..#.....#.......#.. e) +6 whip of Action {drain, Int+5} lj#..### .a #...###..##.......... Cast: Magic Dart lj:q#....###. ##..###...##.......#.. ljqI#..)...### #..†..#..###.......... lj/#......).#####......###.......... a   black bear ##....##...#.###...###........#..  ##...#...##...#'#.#.#...........  ##..###.'.†..(.###......####### lj%O_A black bear comes into view.ljZCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljIPress: ? - help, Dir - move targetljg[....#  )## ..##lj ....# #..... #.... ljF  ##..## lj{ ###...) #..##...###ljv #.. #.*@...#ljH  #* ##..#.....# .a #...###..## ##..###...#)lj' #####.#lj*   fulminant prism (unaware)   †..(lj%7===800.1 (1lj<lj6 _You conjure a prism of explosive energy!lj4..)## ...#####..### ....###..........## #.....########### #.... #.....#....# #. .## #..###....#....#### #. .lj# #...a.###...)......####. ## #..##...###.#..###...... # #.. #.*....###...... ### #* ##..#@....#.# ..### .a #...###..##.. ljAc....###. ##..###...##.# ljm..)...### #..†..#..###.. ......).#####......###.##...#.###...###..##...##...#'#.#.#.lj.###.'.†..(.###......########....###..#..###.........ljG'aljljz^5=---1ljA**lje _Your fulminant prism crackles loudly.lj )## ..###.#.#####..##.# ....###. .## #.....###.#.# .ljK ;# #.... #.....#....# #. ## ##..###....#....#### #.# # #...'.###...)......####. # #..##a..###.#..###. lj #.. #.*....###. #* ##..#.@...#.#. .lj [### .a #...###..##.###. ##..###...##.#. .)...### #..†..#..###.ljD ).#####......###. ....##...#.###...###.#. #...#...##...#'#.#.#. ##..###.'.†..(.###......#ljv 7#....###..#..###.#ljH G.aljM .ljz .  Your fulminant prism explodes!The blast of energy engulfs the black bear!lj _###########lj lj&T=.'.........ljyX41=======2Magic Dartlj`\lj]N _You kill the black bear!ljljNn Spells (Memorise)TypeljFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%lj1  lj/5c - Poisonous VapoursAlchemy/Air1%ljX1  d - ShockljConjuration/Air1%lj1  e - SlowljHexes1%lj71  f - Mercury ArrowConjuration/Alchemyljf*1%2  g - ScorchFirelj?1%2  h - Static DischargeConjuration/AirljA1%2  i - Sublimation of BloodNecromancylj1%ljXA2  j - Volatile BlastmotesFire/Translocationlj%1%3  k - Flame WaveljConjuration/Fireljm1% 4  l - Olgreb's Toxic RadianceAlchemylj Z1% 4  m - Fugue of the Fallenlj2MNecromancy2% 3  lj[ n - SwiftnessAirljj2% 3  o - Vampiric DrainingNecromancyljs2% 3  p - Dimensional BullseyeHexes/Translocationljf3% 4  q - AnguishHexes/Necromancyljq9% 4  r - Nazja's Percussive Tempering Forgecraftljf22% 5  s - Summon Cactus GiantSummoning73% 6  lj5t - Splinterfrost ShellIce/Forgecraftlj]99% 7  u - DisjunctionTranslocationlj0100% 8 lj.25 spell levels left lj`![Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helplj<[Esc] exitljm  a - FoxfireConjuration/Fire 1% 1  r - Nazja's Percussive Tempering Forgecraft22% 5ljv!  r - Nazja's Percussive Tempering Forgecraft22% 5  u - DisjunctionTranslocation 100% 8lj[c ljRk ljp .)## ..###...........#.#####..##. paramita the Adept ljp ..# ....###..................... Deep Elf of Sif Muna **.... .## #.....###..........#######.# Health: 50/50 ======================== ljFq H.# #.... #.....#....# #.. Magic: 25/29 ====================---- ##ljq ##..###....#....#### #.# AC: 4Str: 4 ljq ##...'.###...)......####.. EV: 16ljr Int: 33 ##..##...###.#..###....... SH: 0Dex: 13ljXr 2#.. #......###............ XL: 10 Next: 41% Place: Dungeon:7 ## #* ##..#.@...#.......#.... Noise: =======--  Time: 5802.1 (0.0) ljr .### .a #...###..##............ e) +6 whip of Action {drain, Int+5} ljr ...###. ##..###...##.......#.... Cast: Magic Dart ljr .)...### #..†..#..###............ .....).#####......###............ ....##...#.###...###........#....ljs {  #...#...##...#'#.#.#.............  ljs ##..###.'.†..(.###......######### #....###..#..###...............#ljs  Press: ? - help, Dir - move target _You conjure a prism of explosive energy! ljs x_Your fulminant prism crackles loudly.Your fulminant prism explodes!lj6t The blast of energy engulfs the black bear! _You kill the black bear!lje~  lj~ 4 Okay, then.lj" lj lj lj . _lj lj lj lj3 lj $ _lj lj lj #6lj (=lj lj ljO lj ljR lj h7==lj lj lj> lj3 lj ljs a8==lj ljU lj lj lj lj/ lj# lj lj h9==ljM lj 4 _Magic restored.lj 3lj lj lj ljF lj, ljh lj lj lj  lj. ljF lj 9=lj lj @  There is an open door here.lj7 lj  _lj lj lj lj lj lj lj) lj| lj9 lj( lji lj lj lj ljA ,lj' lj! lj$ ,lj* ,lj+ lj+ lj- lj0 ljK2 lj2 ljK5 ljG w...#...[....#.####..............[...)##...#### ....##.÷....# .....###........... ...........## #.....###....... ....#......# ###.....#.....#... ....#.....## ##!###..###....#. ljfG ...##.....#. [[$#...'.###...) ..###....##..# #[##..##...###.###...[.#.....#@#...#......###------- ljG  ###.##..###.!...#..##..#.....# ##...####..###......#...###..## #..### #....###...##..###...## ljG #.## #..)...###.#..†..#..### #.## #......).####### ljG ...# ##....##...#.###...### ...# ##...#...##...#'#.#.#... ...# #lj0H c'.†..(.###.....lj\O > M....)###.#...[....#.####.#...[...)##...###..#ljO ##.÷....# .....###...# #.....##.ljO e.# ###.....#..ljO # ##!###..###....#...#. #[[$#...'.###...) lj!P 6..###....##..# #@##..##...###. ####...[.#.....#'#...#......## ljwP c ###.##..###.!...#..##..#..... ##...####..###......#...###..##...# ljP 9#There is an open door here.ljMW 023.1 (21.0)ljY S-------4.1 (22 _lj_ ljb _You see here the +5 justicar's regalia {Inspire Amulet+ Str+4}.ljlj15.1 (1.0)ljQlj6u _p - the +5 justicar's regalia {Inspire Amulet+ Str+4}ljMBgM....[......#...ljB....)###.##...[....#.####.#...[...)##...###..#lj C##.÷....# .....###...# #.....##.ljsCm.# ###.....#..# ##!###..###....#...#. #[@$#...'.###...) ljC..###....##..###.##..##...###. ####...[.#.....#'#...#......#####.##..###.!...#..##..#.....#.......# .#lj6DljNljO&6ljdljm ljnj_You see here a scarf of repulsion.ljL.[......#.##.#lj.)###.##.##.#...[....#.####.##lj4.[...)##...###.#lj.##.÷....# .....###.## #.....###lj.#......# ###.....#.....#.#.....## ##!###..###....#lj.##.....#. #@[$#...'.###...)lj@O.###....##..###.##..##...###.#ljjW#...[.#.....#'#...#......###lj ###.##..###.!...#..##..#.....# ljf ##...####..###......#...###..## lj #..### #....###...##..###...## lj; #.## #..)...###.#..†..#..### ##.## #......).#####......###ljzY.# ##....##...#.###...###ljlj-7 _lj&ljx _You see here a scarf of repulsion.ljA[......#.##.#.)###.##.##.#...[....#.####.##.[...)##...###.#.lj'##.÷....# .....###.## #.....###.#......# ###.....#.....#.#.....## ##!###..###....#.##.....#. #[@$#...'.###...).###....##..###.##..##...###.#....[.#.....#'#...#......###.###.##..###.!...#..##..#.....#. ##...####..###......#...###..##. lj#..### #....###...##..###...##. #.## #..)...###.#..†..#..###. #.## #......).#####......###.# ##....##...#.###...###.ljQljf-8 _lj_ljx _You see here a scarf of repulsion.ljt ljC  Skill  Level Cost  Apt Skill  Level Cost  Apt ljmS a - Fighting   0.0   1.4  -2   k + Spellcasting 13.6   9.8  +3          lj b - Maces & Flails   0.0   1.7  -3   l + Conjurations 11.2  11.3  +1  lj c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1  ljC d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1   e - Throwing   0.0   1.0   0      lj'     o - Evocations   0.0   0.8  +1  lj f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0   g - Ranged Weapons   0.0   0.6  +3  lj        ljG|    h + Armourlj1.6   2.8  -2       i - Dodging   2.4   2.1  +2  lj.     j - Stealth   5.0   3.6  +3  lja    lj(            lj_        lja    lj!        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  lj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetslj.lj 4lj9B........[......#..............##. paramita the Adept ....#.......)###.##...........##. Deep Elf of Sif Muna **.... ljE:....#...[....#.####...........##. Health: 50/50 ======================== .......[...)##...###...........#. Magic: 29/29 ======================== ....##.÷....# .....###........... AC: 4Str: 4 ...........## #.....###......... EV: 16lj:*Int: 33 ....#......# ###.....#.....#... SH: 0Dex: 13 ....#.....## ##!###..###....#... XL: 10 Next: 41% Place: Dungeon:7 lj;...##.....#. #[@$#...'.###...).. Noise: ---------  Time: 5828.1 (0.0) ..###....##..###.##..##...###.#.. e) +6 whip of Action {drain, Int+5} ####...[.#.....#'#...#......###.. Cast: Magic Dart###.##..###.!...#..##..#.....#.. ##...####..###......#...###..##.. #..### #....###...##..###...##..lj;  #.## #..)...###.#..†..#..###..  #.## #......).#####......###..  ...# ##....##...#.###...###...  _There is an open door here. lj;_You see here the +5 justicar's regalia {Inspire Amulet+ Str+4}. _p - the +5 justicar's regalia {Inspire Amulet+ Str+4} _You see here a scarf of repulsion. _You see here a scarf of repulsion. _You see here a scarf of repulsion.ljtGljLljYlj"ZljKljM+9.1 (1ljSljTN _q - a scarf of repulsionljO[......#.##.##.)###.##.##.##...[....#.####.ljP9##.#[...)##...###.#.###.÷....# .....###.## #.....###.ljUPr#......# ###.....#.....#.#.....## ##!###..###....#.##.....#. #[.@#...'.###...). .ljP ###....##..###.##..##...###.#..#...[.#.....#'#...#......###. ###.##..###.!...#..##..#.....#. #ljP0...####..###......#...###..##. ..### #....###...##..###...##. .## #..)...###.#..†..#..###. lj Q.## #......).#####......###.# ##....##...#.###...###.ljVljW'30lj\ljbljd+1.1 (2ljkljl? _You now have 322 gold pieces (gained 21).lj ..##>..>.....)....#).....[......#..lj 2.##..#.......)###.##.##.#...[....#.####.....[...)##...###.#lj ##.÷....# .....###...## #.....###......#......# ###.....#.....#..#.....## ##@###..###....# .ljN ..##.....#. #[..#...'.###...).. ..###....##..###.##..##...###.##...[.#.....#'#...#......###  ###.##..###.!...#..##..#.....# ##...####..###......#...###..## lj H#..### #....###...##..###...## #.## #..)...###.#..†..#..### #.## #......).#####......###lj ljl +2.1 (1lj lj ljQ +3.1 (2lj ljk  lj R_j - 3 silvery potions (gained 1)lj  [..............##.#.......)###.##[....#.###lj ...[...)##...###.##.÷....# .....###........## #.....#### ###.....### ##.###..####lj . #[@.#...'.###...)#lj ##..###.##..##...###.# ####...[.#.....#'#...#......##lj # ...# ##....##...#.###...###... lj lj +4.1 (1lj lj lj #.......)###.##[....#.###lj$"...[...)##...###.##.÷....# .....###........## #.....#### ###.....### ##.###..####. #[..#...'.###...)###..###@##..##...###.# ####...[.#.....#'#...#......## lj[ ###.##..###.!...#..##..#......#.# ...# ##...#...##...#'#.#.#... lj`ljƾ&5ljQljdljHljJljPPljQlj2 V [....#.##lj ;...[...)##...###.##.÷....# .....###........## #.....###lj h# ###.....#lj# ;## ##.###..####lje . #[..#...'.###...)###..###.##..##...###.# lj x####...[.#.....#@#...#......## lj0 k ###.##..###.!...#..##..#..... ##...####..###......#...###..#.## ...###..###.'.†..(.###.....ljn D ljۤ lj &6lj` lj۴  lj C_There is an open door here.lj ....[...)##...###..###.÷....# .....###lj b.........## #.....###lj t#......# ###.....#.....#lj .#.....## ##.###..###....#lj #.....#. #[..#...'.###...)#....##..###.##..##...###.# ##ljB E[.#.....#'#...#......###  ###.##..###.!.@.#..##..#.....#...####..###......#...###..## ljv  #..### #....###...##.## lj N #.## #..)...###.#..†..#..### ##.## #......).#####......### ....# ##....##...#.###lj .# ##...#...##...#'#.#.# <...# ##..###.'.†..(.###. ##### #....###..#.lj lj ljM -7 _lj lj ljp.[...)##...###..##.÷....# .....###.## #.....###.#......# ###.....#.....#.#.....## ##.###..###....#ljp.##.....#.. #[..#...'.###...) #...###....##..###.##..##...###.##...[.#.....#'#...#......### ###.##..###.!@..#..##..#.....# ##...####..###......#...###..## #..### #....###...##..###...##ljp #.## #..)...###.#..†..#..####.## #......).#####......### #....# ##....##...#.###...### #....# ##...#...##...#'#.#.# lj4q#<...# ##..###.'.†..(.#### #....###..#..###ljvljx&8ljj}lj~ljR~r#.[...)##...### lj~#......##.÷....# .....###.## #.....###.#......#. ###.....#.....#lj.#.....##. ##.###..###....# #.....##.....#.. #[..#...'.###... ##...###....##..###.##..##...###. lj ######...[.#.....#'#...#...... ###.##..###.@...#..##..#.....lj ##...####..###......#...###.. #..### #....###...##..###...lj #.## #..)...###.#..†..#.. lj  ###.## #......).#####...... lj)g #....# ##....##...#.###...### ljsg #....# ##...#...##...#'#.#.# lj #<...# ##..###.'.†..(.###  ######ljЀN #....###..#..###ljCljލ&9ljmlj\lj,40.1 (2ljlj4 lj[W_s - 2 gluggy clear potions (gained 1)ljKljSGear: 17/52 gear slots (Left/Right/Tab to switch category) ljSHand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5} ljT d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} ljYTMissiles (go to first with ()a - 6 curare-tipped darts  ljT:i - 6 poisoned darts  j - 4 darts of disjunction ljTaArmour (go to first with [) ljU^ k - a +0 cloak (worn)  m - a +1 robe of cold resistance (worn) lj:U o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4} lj[U1 q - a scarf of repulsion ljUaMagical Staves (go to first with |) ljU' b - a staff of alchemy lj3VJewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)ljXV3l - an amulet of faith  ljxVn - a ring of protection from cold Talismans (go to first with %) lj+W[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ljp - the +5 justicar's regalia {Inspire Amulet+ Str+4}. A gleaming breastplate with a slot in its centre for a holy symbol or bejewelledlj޳coat of arms. Those who hear commands given by its wearer feel filled with the power to carry them out, no matter the adversity. ljlj>Base armour rating: 6 Encumbrance rating: 10 ljZJInspire: When you summon or create an ally, it gains Regeneration. ljz4Amulet+: You can equip an additional amulet. lj7Str+4: It affects your strength (+4). ljδ0It cannot be enchanted further. lj+If you switch to wearing this armour: lj&2Your AC would increase by 8.3 (4.2 -> 12.5). ljB3Your EV would decrease by 4.2 (16.6 -> 12.4). lj\JYour spell failure would worsen by up to 2% (press '!' for details). ljwljHThis ancient artefact cannot be changed by magic or mundane means. lj&You found it on level 7 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe.lj9Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} lj f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()  a - 6 curare-tipped darts  i - 6 poisoned darts  j - 4 darts of disjunction Armour (go to first with [) lj k - a +0 cloak (worn)  m - a +1 robe of cold resistance (worn)  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4} lj q - a scarf of repulsion Magical Staves (go to first with |)  b - a staff of alchemy ljJewellery (go to first with "=)  c - a ring of wizardry (worn) lj0 h - a +5 ring of evasion (worn)  l - an amulet of faith  n - a ring of protection from cold lj~STalismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lj lj lj ljœ #.........[...)##...###.......... paramita the Adept lj #......##.÷....# .....###........ Deep Elf of Sif Muna **.... lj ..............## #.....###...... Health: 50/50 ======================== lj& .......#......#. ###.....#.....# Magic: 29/29 ======================== .......#.....##. ##.###..###....# AC: 4Str: 4 ljD #.....##.....#.. #[..#...'.###... EV: 16Int: 33 lj{ ##...###....##..###.##..##...###. SH: 0Dex: 13  lj ######...[.#.....#'#...#......## XL: 10 Next: 41% Place: Dungeon:7###.##..###.@...#..##..#..... Noise: ---------  Time: 5840.1 (0.0)lj ##...####..###......#...###..# e) +6 whip of Action {drain, Int+5} #..### #....###...##..###...# Cast: Magic Dart#.## #..)...###.#..†..#..#####.## #......).#####......###....# ##....##...#.###...###lj0  #....# ##...#...##...#'#.#.# ljL i#<...###..###.'.†..(.###..lji L #######....###..#..###...lj   _You see here a scarf of repulsion. lj o_q - a scarf of repulsion _You now have 322 gold pieces (gained 21). lj _j - 3 silvery potions (gained 1) _There is an open door here. _s - 2 gluggy clear potions (gained 1)ljw lj lj} ljz ljlj% lj( Skill  Level Cost  Apt Skill  Level Cost  Apt lj a - Fighting   0.0   1.4  -2   k + Spellcasting 13.6   9.8  +3      ljS    lj3 b - Maces & Flails   0.0   1.7  -3   l + Conjurations 11.2  11.3  +1  lj c - Staves   0.0   1.0   0   m - Translocations   4.0   4.2  +1  ljʴ d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1  lj4 e - Throwing   0.0   1.0   0  lj_    ljR    lj0 o - Evocations   0.0   0.8  +1  lj f - Short Blades   0.0   1.0   0   p - Shapeshifting   0.0   1.0   0  lj g - Ranged Weapons   0.0   0.6  +3  ljжa    lj _    lj`|    h + Armourlj1.6   2.8  -2      lj׷ i - Dodging   2.4   2.1  +2  ljT    lj j - Stealth   5.0   3.6  +3  ljWa    lj        lj_    ljH        lja    ljӹ        lj"The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ljd[?] Help[=] set a skill target  lj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsljwljզlj}lj%#.........[...)##...###.......... paramita the Adept ljT#......##.÷....# .....###........ Deep Elf of Sif Muna **.... ..............## #.....###...... Health: 50/50 ======================== lj|.......#......#. ###.....#.....# Magic: 29/29 ======================== .......#.....##. ##.###..###....# AC: 4Str: 4 lj#.....##.....#.. #[..#...'.###... EV: 16Int: 33 ljǹ##...###....##..###.##..##...###. SH: 0Dex: 13  lj######...[.#.....#'#...#......## XL: 10 Next: 41% Place: Dungeon:7lj###.##..###.@...#..##..#..... Noise: ---------  Time: 5840.1 (0.0)lj6k##...####..###......#...###..# e) +6 whip of Action {drain, Int+5} #..### #....###...##..###...# Cast: Magic Dartlj\.#.## #..)...###.#..†..#..#####.## #......).#####......###....# ##....##...#.###...###lj #....# ##...#...##...#'#.#.# #<...#lj##..###.'.†..(.###.. #######....###..#..###...ljߺ  _You see here a scarf of repulsion. _q - a scarf of repulsion _You now have 322 gold pieces (gained 21). lj_j - 3 silvery potions (gained 1) _There is an open door here. _s - 2 gluggy clear potions (gained 1)lj:lj ljljlj:lj Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1lj®b - Kinetic GrapnelForgecraft1%1  c - Poisonous VapoursAlchemy/Air1%1  d - Shocklj3Conjuration/Air1%1  e - SlowljJHexes1%1  f - Mercury ArrowConjuration/Alchemylj4*1%2  g - ScorchFireljF1%2  h - Static DischargeConjuration/Air1%ljI2  i - Sublimation of BloodNecromancy1%2  ljկvj - Volatile BlastmotesFire/Translocation1%3  k - Flame WaveConjuration/Firelj 1% 4  l - Olgreb's Toxic RadianceAlchemy1% 4  m - Fugue of the FallenNecromancylj\ 2% 3  n - SwiftnessAir2% 3  o - Vampiric DrainingNecromancy2% 3  p - Dimensional Bullseyelj~Hexes/Translocation3% 4  q - AnguishHexes/Necromancylj9% 4  r - Nazja's Percussive Tempering Forgecraft22% 5  s - Summon Cactus GiantSummoningljܰ73% 6  t - Splinterfrost ShellIce/Forgecraft99% 7  u - Disjunctionlj5Translocation100% 8 25 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitlj3  a - FoxfireljؠConjuration/Fire 1% 1  s - Summon Cactus Giant Summoning73% 6ljwZ  s - Summon Cactus Giant Summoning73% 6  u - DisjunctionTranslocation 100% 8ljdljljlj#.........[...)##...###.......... paramita the Adept #......##.÷....# .....###........ Deep Elf of Sif Muna **.... lje..............## #.....###...... Health: 50/50 ======================== .......#......#. ###.....#.....# Magic: 29/29 ======================== .......#.....##. ##.###..###....# AC: 4Str: 4 ljX#.....##.....#.. #[..#...'.###... EV: 16Int: 33 ##...###....##..###.##..##...###. SH: 0Dex: 13  lj######...[.#.....#'#...#......## XL: 10 Next: 41% Place: Dungeon:7lj###.##..###.@...#..##..#..... Noise: ---------  Time: 5840.1 (0.0)##...####..###......#...###..# e) +6 whip of Action {drain, Int+5} ljA#..### #....###...##..###...# Cast: Magic Dart#.## #..)...###.#..†..#..##lj###.## #......).#####......###....# ##....##...#.###...### #....# ##...#...##...#'#.#.#lj*M #<...#ljS##..###.'.†..(.###.. #######....###..#..###...ljz  _You see here a scarf of repulsion. _q - a scarf of repulsion lj_You now have 322 gold pieces (gained 21). _j - 3 silvery potions (gained 1) _There is an open door here. ljP_s - 2 gluggy clear potions (gained 1)ljljNMemorise Summon Cactus Giant, consuming 6 spell levels and leaving 19? ljzIY - Yes  N - Nolj ljA #.........[...)##...###.......... paramita the Adept #......##.÷....# .....###........ Deep Elf of Sif Muna **.... lj :..............## #.....###...... Health: 50/50 ======================== .......#......#. ###.....#.....# Magic: 29/29 ======================== .......#.....##. ##.###..###....# AC: 4lj Str: 4 #.....##.....#.. #[..#...'.###... EV: 16Int: 33 lj9 ##...###....##..###.##..##...###. SH: 0ljd -Dex: 13  lj ######...[.#.....#'#...#......## XL: 10 Next: 41% Place: Dungeon:7lj ###.##..###.@...#..##..#..... Noise: ---------  Time: 5840.1 (0.0)##...####..###......#...###..# e) +6 whip of Action {drain, Int+5} lj #..### #....###...##..###...# Cast: Magic Dartlj \#.## #..)...###.#..†..#..#####.## #......).#####......###....# ##....##...#.###...### ljB #....# ##...#...##...#'#.#.# #<...###..###.'.†..(.###..lji L #######....###..#..###...lj   _You see here a scarf of repulsion. _q - a scarf of repulsion lj _You now have 322 gold pieces (gained 21). _j - 3 silvery potions (gained 1) _There is an open door here. _s - 2 gluggy clear potions (gained 1)lj +1.1 (1lj] lj _q - a scarf of repulsion _You now have 322 gold pieces (gained 21). _j - 3 silvery potions (gained 1) _There is an open door here. _s - 2 gluggy clear potions (gained 1) _This spell is astonishingly dangerous to cast!lj0+2.1 (2ljslj lj +3.1 (3ljljljv+4.1 (4ljljT!lj#+5.1 (5lj-lj2lj4+6.1 (6lj8ljK=lj?+7.1 (7lj:CljE _You start memorising the spell. You continue memorising. x6ljGljKMljM ljM]_You finish memorising. Spell assigned to 'e'.lju$lj6'C  Skill  Level Cost  Apt Skill  Level Cost  Apt ljt'S a - Fighting   0.0   1.4  -2   k + Spellcasting 13.6   9.8  +3          lj', b - Maces & Flails   0.0   1.7  -3   l + Conjurations 11.2  11.3  +1   c - Staves   0.0   1.0   0   m - Summonings   0.0   0.8  +1  lj( d - Unarmed Combat   0.0   1.4  -2   n - Translocations   4.0   4.2  +1  lj( e - Throwing   0.0   1.0   0   o - Alchemy   4.0   4.2  +1           f - Short Blades   0.0   1.0   0   p - Evocations   0.0   0.8  +1   g - Ranged Weapons   0.0   0.6  +3   q - Shapeshifting   0.0   1.0   0      lj)    h + Armour1.6   2.8  -2       i - Dodging   2.4   2.1  +2       j - Stealth   5.0   3.6  +3                                      lj)KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ljd*[/] auto|manual mode [*] useful|all skills [!] training|cost|targetslj_> m + Summonings 0.0lj: k - Spellcasting  13.6 l - Conjurations  11.2lj:W h - Armour   1.6lj ljc7 h + Armour 1.6 lj"  lj3,  lj[5 #.........[...)##...###.......... paramita the Adept  lj5 #......##.÷....# .....###........ Deep Elf of Sif Muna **.... ..............## #.....###...... Health: 50/50 ========================  lj+6 .......#......#. ###.....#.....# Magic: 29/29 ======================== .......#.....##. ##.###..###....# AC: 4Str: 4  lj6 #.....##.....#.. #[..#...'.###... EV: 16Int: 33  lj6 ##...###....##..###.##..##...###. SH: 0Dex: 13  ljM7 ######...[.#.....#'#...#......## XL: 10 Next: 41% Place: Dungeon:7 lj7 ###.##..###.@...#..##..#..... Noise: ---------  Time: 5847.1 (0.0)##...####..###......#...###..# e) +6 whip of Action {drain, Int+5}  lj7 #..### #....###...##..###...# Cast: Magic Dart ljZ8 .#.## #..)...###.#..†..#..#####.## #......).#####......###....# ##....##...#.###...### lj8 n #....# ##...#...##...#'#.#.# lj9  #<...###..###.'.†..(.###.. ljm9 y #######....###..#..###...   lj: (_j - 3 silvery potions (gained 1) _There is an open door here. _s - 2 gluggy clear potions (gained 1) _This spell is astonishingly dangerous to cast!  lj`: _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'e'. lj @  ljB  ljH  ljI  lj3 lj lj lj lj$ _ lj lj lj. lj` lj lj lji lj lj lj lj lj ljz lj lj lj lj lj .....<..#..... ............##>..>.....)[...... lj ....)###.##...........[....#.####...............[...)##...###....... # ljW v......##.÷....#......###....... ..............##..#.....###...... .......#......#.@.###.....#.....# .......#.....##..##.###..###..  lj #.....##.....#...#[..#...'.###... ##...###....##..###.##..##...###.###...[.#.....#'#... ###.##..###.....#..##..#..... lj  ##...####..###......#...###. #..### #....###...##..###...# lj  #.#..)...###.#..†..#..## lj ,52.1 (5 ljR +3.1 (6 lj  ljI 5 _i - 8 poisoned darts (gained 2) lj  lj  lj-  lj  ljѤ  lj  lj  ljK  lj  ljI  lj  ljд  lj  ljK  ljB  ljT  lj  ljܽ  ljv n lj  lj*  ljr  lj[  lje  ljt  lj  lj  lj  lj , lj  lj  lj  lj  lj  lj @  There is an open door here. lj  ljd  _ lj  lj/  lj&  ljf  lj9  ljP  ljZ  lj  lj  lj8  lj  lj  lj  lj  lj  lj)  lj-  lj  lj   ljG  lj0  lj  lj  lj  lj  lj\  ljx  lj  lj!  lj%  lj '  ljB'  lj!(  lj- @  There is an open door here. lj.  ljB/  _ lj:0  lj5 `  You see here 5 large rocks. lji7  lj7  _ lj,9  lj=  lj ?  lj?  lj@  ljD  lj[F  ljF  ljG  ljM j  You see here an acid dragon skeleton. ljO  ljO  _ ljpQ  ljU  lj_W  ljW  ljY  lj^ @  There is an open door here. lj_  lj.`  _ ljoa  lji  ljk  ljk  lj1m  ljIq  ljr  ljr  ljt  lju *  There is an open door here. ljy >  You see here a +0 orcbow. ljF{  lj{  _ lj}  ljG  ljȂ  lj  ljY  ljy  lj  ljV  lj  lj  lj+  ljy  lj  lj  ljO  lj  lj̙  lj  ljH  ljy  ljҠ  lj  lj  ljզ  ljS  lj  lj  ljg  ljү  ljn  lj  ljR  lj  lj3  lj  lj  lj3  lj  ljN  lj  lj  ljx  lj  lj/  ljx  lj  lj=  ljs  ljU  lj  lj-  ljZ  lj  ljm  lj  lj  lj  lj  lj  lj  lj  ljd  lj , lj  lj,  lj , lj  lj  lj  lj  lj  lj<  ljv  lj  lj  lj  lj  lj$  lj  lj  lj  lj  lj  lj  lj  ljT  lj5  lj#  lj , lj  lj  lj , lj   lj  lj  lj<  lj(  lj  lj  lj1  lj  lj  lj  lj  lj  ljM  lj  lj\  lj  ljM  lj  lj[  lj  ljN!  lj"  ljP"  lj#  lj}$  lj%  lj&  lj&  lj(  lj)  ljH)  lj *  ljV+  ljB,  ljv,  ljk-  lj.  lj/  lj/  lj0  lj1  lj2  lj2  lj3  lj4  lj5  lj6  lj6  ljR ####.##### ^^# ....# ljaR  .# #)......######  ljU F.##.#####..## #####  .##.# #...####..[#  .##.# #.#...##...#  #.#####..##...@..#  9174.0)............#  .....#######.#.....#  #....# #...#...#  #....#### #.#..####  .)......####....# .#..###.........# ##..............# .#.......#......##   ljV  ljY  lj+[ E _Done exploring. lj3 lj lj9T0.0)..... lj{[..... ljD lj lj E _Done exploring. lj ljCLevel 7 of the Dungeon <<<>>>^^^^^^^^^^^^^^^^^^^^ lj(Press ? for help)#........~....~..................^..^^.....^###.#####...............##...............^...^.....# #...###........~~....###.#...#..........^.......#####.# lj#####....~~....# #................^........####.#######..........###[#)#........^.....^..^^...........# lj#...~....~)...)......##...^......^...............##...............<..#.............................##...................##>..>.....)....#)......#######............[......#..............##.#####..## ##### lj?##.......#.......)###.##...........##.# #...####..[##.......#...[....#.####...........##.# #.#...##...###.........[...)##...###...........#.#####..##...@..# ljj##......##.÷....#......###..........................##..............##..#.....###..........#######.#.....##.......#......#...###.....#.....#....# #...#...# lj#.......#.....##..##.###..###....#....#### #.#..######.....##.....#...#[..#...'.###...)......####....###...###....##..###.##..##...###.#..###.........# lj######...[.#.....#'#...#......###..............####.##..###.....#..##..#.....#.......#......####...####..###......#...###..##...............##..### #....###...##..###...##.......#.......# lj#.## #..)...###.#..†..#..###...............#### lj,A stone staircase leading down (D:7)>@ lj]  lj  lj,......####.#####  paramita the Adept ..^^...........#  Deep Elf of Sif Muna **....  lj ...............#  Health: 50/50 ======================== ...............#  Magic: 29/29 ======================== ..#)......######  AC: 4Str: 4  lj.##.#####..## #####  EV: 16Int: 33  lj.##.# #...####..[#  SH: 0Dex: 13 .##.# #.#...##...# lj#  XL: 10 Next: 41% Place: Dungeon:7 ..#.#####..##...@..# lju+  Noise: ---------  Time: 5917.1 (0.0) ...................#  e) +6 whip of Action {drain, Int+5} .....#######.#.....#  Cast: Magic Dart  lj#....# #...#...#  lj#....#### #.#..####  lj.)......####....#   .#..###.........# ljh  ##..............# ljDI  .#.......#......## ljn There is an open door here. _You see here a +0 orcbow.  lj_Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travel lj<A stone staircase leading down. lj@ lj lj ljJ! lj"* _ lj" lj' lj), lj* ljS. lj/ lj(0 lj0 lj4 lj5 lj/6 lj7 lj: lj; lj2>, ljx@ lj B, ljB lj0F ljG ljG lj I ljkL ljM lj)N lj(O ljR ljS ljlT ljpU ljX lj5Z ljZ ljz[ lj^ lj` lj` lja lje ljf lj g ljrh ljk ljbm ljm ljo ljq ljs ljt lj[u lj#x ljy ljz ljx{ lj~ lj ljF ljY ljÐ lj_ lj lj` lj lj ljD lj ljc lj lj* lj ljS6You see here a +0 dagger. ljP ljݴ _ lj lj  ljϺ lj lj lj ljC lj lj ljy lj` lj lj% lj0 lj lju lj lj lj# lj lj lj.....##.................... ~............^..^^.....^### lj$2##...............^...^.....# ####.#...#..........^.......### ljR.# #................^........## . lj..###[#)#........^.....^..^^.... ~)...)......##...^......^........ . ljT......<..#...............................##>..@.....)....#)....42.1 (25.0) lj_[......#.......##.####  lj )#.......)###.##...........##.# [....#.####...........##.#  lj:C...[...)##...###...........#.#### ##.÷....#......###............... .......##..#.....###..........### # lj......#...###.....#.....#....# #.....##..##.###..###....#....### ljt lj ljZ[ _There is a stone staircase leading down here.ljlj%lj5+lj'0lj783.1 (1.0) _lj<ljmJ 8  You climb downwards.lj ♣:....♣♣♣...#  ...#  ...###  ....  .........  .........  #..U..U  #....@.......  .....U.#lj)  .<./.U. ....>..  ....... ...# ##..... ...# .. ....... .#.. . UUUU 4 wights (3 polearms, 3 dormant) ljg..#.... .#... .###... ...... lj a?4.6 (2.5Magic Dartljf6<ljIld _There is a stone staircase leading down here.  You climb downwards.  You encounter 4 wights.A wight is wielding a +5 spear of freezing.  Found a wand of roots (3) and a parchment of Brom's Barrelling Boulder.  Found a stone staircase leading down and a stone staircase leading up.lj8na _There is a stone staircase leading up here.ljY  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljljj)  The wight is severely damaged.  The wight is knocked back by the mystic blastlj.  The mystic blast hits the wight.  The wight is moderately damaged.  The wight is knocked back by the mystic blast.  The mystic blast hits the wight!!lj U...UUUUU 3 wights (2 polearms)  You destroy the wight!ljev5----3=====lj&5.6 (1.0ljlj* _You hear a shout! x3lji lj Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Adeptlj ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 50/50 ======================== ............###  Magic: 21/29 =================-------ljg> ...............  AC: 4Str: 4 ...............  EV: 16lj<Int: 33 lj..U............  SH: 0Dex: 13lj0 ljѢ#.....)......  XL: 10 Next: 43% Place: Dungeon:8lj #....@.......  Noise: =====----  Time: 5945.6 (0.0) .......#.......  e) +6 whip of Action {drain, Int+5}  lj.*****. ....>..  Cast: Magic Dart .*U***. ...#...  ##****. ...# .. lj ljC.*U***. .#.. .  UUU 3 wights (2 polearms) lj|L.*#***. .#...  lj.###... ...... lj1You destroy the wight! lj2_You hear a shout! x3  ljcCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlja*******.#...lj5lj*****.U...ljW*.*****<*****.U*****ljljX   paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 50/50 ========================lj*  ............###  Magic: 21/29 =================------- ...............  AC: 4Str: 4 ...............  EV: 16Int: 33 ...............  SH: 0Dex: 13 #U....)......  XL: 10 Next: 43% Place: Dungeon:8 lj #....@.......  Noise: =====----  Time: 5945.6 (0.0) .......#.......  e) +6 whip of Action {drain, Int+5}  lj I.<./... ....>..  Cast: Magic Dart ..U.... ...#...  ##..... ...# ..  ..U.... .#.. .  UUU 3 wights (2 polearms) ..#.... .#... ljo e .###... ...... You destroy the wight! _You hear a shout! x3  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj\ 6U.lj 6U.ljm  ♣:....♣♣♣...#  ............#  lj ............###  ......  ......  .....  lj #...  #...  .......#.......  lj( .<.U*.. ....>..  ....... ...#... lj} ##.U... ...# .. ....... .#.. . , 1 ally target) ..#.... .#...*   fulminant prism lj B.###... ...... ljJ k2====--lj $6.6 (1lj6 ljL lj _You hear a shout! x3  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!lj@.Uljߒ6U.lj@U/lj1Klj' ljj)K   kobold (missile)*   fulminant prismYour fulminant prism crackles loudly.ljR-----7ljtlj _You encounter a kobold. It is wielding a +0 dagger and quivering stones.lj8!.lj(9%Uljx96U.lj`:?.UljVJ.ljzV: )ljVtYour fulminant prism explodes!The blast of energy engulfs the wight!!ljd )You destroy the wight!The blast of energy engulfs the wight!!ljp' lj$q9)You destroy the wight!ljMqDThe blast of energy engulfs the wight!!ljDu;##############ljpu #####lju #####ljuiK   kobold (missile)lju(lj[6K.ljI..).lj/...)../.)......lj[z.....  The blast of energy engulfs the wight!!  You destroy the wight!  ljnThe blast of energy engulfs the wight!!  You destroy the wight!  ljYou hear a shout! You hear an angry hiss. You hear a shout! x5  You hear a howl! You hear an angry buzzing noise. You hear a shout!ljQG 7=======lj98 _You hear two shouts!  ljOYour Armour skill increases to level 2!ljپljnk _Your Summonings skill increases to level 1!lj  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljX+  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 50/50 ========================lj+ ............###  Magic: 18/29 ==============---------- ...............  AC: 4Str: 4 ...............  EV: 16Int: 33 ...............  SH: 0Dex: 13lj, #.....)......  XL: 10 Next: 47% Place: Dungeon:8 lj?, #..).@.......  Noise: =======--  Time: 5948.6 (0.0) .....).#.......  e) +6 whip of Action {drain, Int+5}  ljh,8.<./*** *...>..  Cast: Magic Dart ....*** *..#...  lj,##..*** *..# ..  lj,F....*** *#.. .  K   kobold (missile) ..#.**K *#...  .###... ...... lj,Your Armour skill increases to level 2! _Your Summonings skill increases to level 1!Casting: Fulminant Prism (safe; 1% risk of failure)  ljP-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljI***#***..K .lj Jlj0   paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 50/50 ======================== ljB1 ............###  Magic: 18/29 ==============---------- ...............  AC: 4Str: 4 ...............  EV: 16Int: 33 ...............  SH: 0Dex: 13 #.....)......  XL: 10 Next: 47% Place: Dungeon:8 lj1 f#..).@.......  Noise: =======--  Time: 5948.6 (0.0) .....).#.......  e) +6 whip of Action {drain, Int+5}  .<./.). ....>..  Cast: Magic Dart ....... ...#...  lj1 y##..... ...# ..  ......K .#.. .  K   kobold (missile) ..#.... .#...  .###... ...... lj<2 Your Armour skill increases to level 2! _Your Summonings skill increases to level 1!Casting: Fulminant Prism (safe; 1% risk of failure)  lj2 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj3 0Klj; V  ♣:....♣♣♣...#  ............#  ............### lju< M ......  ......  ......  #...  #...  .....).#.......  lj6= .<./.). ....>..  ......* ...#... ##..... ...# .. ......K .#.. . KK 2 kobolds (missiles, 1 ally target) ..#.... .#...*   fulminant prism .###.K. ...... _Your Summonings skill increases to level 1!  Caslj= ting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljE 9====----9.6 (1Magic Dartlj"K D**lj/R _You encounter a kobold. It is wielding a +0 whip and quivering stones.ljb6K.lj7K.ljnljU-------50lj&B**lj#e _Your fulminant prism crackles loudly.lj@ljC?  The kobold throws a stone.ljB.lj0- )The stone hits your fulminant prism but does no damage.  Your fulminant prism explodes!ljl-FThe blast of energy engulfs the kobold!!lj1;#####ljX2Z### #### #lj2Z### #### #lj2   kobold (missile)ljF6K.ljeh; .).#..). .... ...) ...K .  You kill the kobold!ljw20=========1Magic Dartlje~ljC _You hear an angry hiss. x2; You hear a shout!ljj   lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljҢljUljlj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lj6K.ljQljM-------2 _ljlj;lj_  ljP_  lj_ Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj_ lj$   paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **....lj { ............#  Health: 50/50 ======================== ............###  Magic: 18/29 ==============---------- lj u...............  AC: 4Str: 4 ...............  EV: 16Int: 33 lj] ...............  SH: 0Dex: 13 #.....)......  XL: 10 Next: 47% Place: Dungeon:8 ljз #..).@.......  Noise: ---------  Time: 5952.6 (0.0) .....)*#.......  e) +6 whip of Action {drain, Int+5}  lj. r.<./.)* ....>..  Cast: Magic Dart ......* ...#...  lj c##....K ...# ..  ....... .#.. .  K   kobold (missile) ..#.... .#...  .###... ......  lj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj< Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineljg aAim: a kobold, wielding a +0 whip and quivering stones (86% to hit)ljk  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 50/50 ======================== ............###  Magic: 18/29 ==============---------- ...............  AC: 4Str: 4 ...............  EV: 16Int: 33 ...............  SH: 0Dex: 13 ljn#.....)......  XL: 10 Next: 47% Place: Dungeon:8 #..).@.......  Noise: ---------  Time: 5952.6 (0.0) .....).#.......  e) +6 whip of Action {drain, Int+5}  .<./.). ....>..  Cast: Magic Dart ....... ...#...  lj##....) ...# ..  ....... .#.. .  K   kobold (missile) ..#.... .#...  .###... ...... Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  lj0Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (86% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!ljr ♣:....♣♣♣...#  ............#  ............###  ......  lj......  ......  #...  #...  ljkD.....)*#.......  .<./.)* ....>..  ......* ...#... ##....* ...# .. lj....... .#.. . ..#.... .#... .###... ...... lj+K...)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (86% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!lj9===3.6 (1Magic DartRay lj!lj"$f _(Press . to maintain the ray.)ljVR****lj1Slj...)S   water moccasinljۡ8---4Magic Dart+ ljlj(_ _You encounter a water moccasin.lj%YR****lj9S.lj2oljC...)o   orclju7---5++ ljljs _You encounter an orc. It is wielding a +0 falchion.lj lj lj lj~ CS<lj 0Flj o.  You stop channelling your searing ray.lj A.Slj F   bullfrogo   orclj 886lj lj c 7 _You encounter a bullfrog.lj- ljj W...........##.................... ~..................^..^^.....^### ...##......^...^.....# # lj ...###.#...#.^.......### ...# #.....^........## ...###[#)#..^.....^..^^.... ~)...)......##...^......^........ .......<..#................ ...........##>.lj` )....#).... ....[......#.......##.#### #.......)###.##...........##.# #...[....#.####...........##.# lj ...[...)##...###...........#.#### ##.÷....#......###............... .......##..#.....###..........### #......#...###.....#.....#....# #.....##..##.###..###....#....###lj" E lj` -8.1 (2.5lj` 4Magic Dartljf ljJg ! _You climb upwards.ljh c _There is a stone staircase leading down here.lj}ljljljGc9=ljlj\ljljljlj[k20==ljiljljljlj<ljj1==ljljlj(lj@ljdljljljljJj2==ljRljlj ljlj6ljh3==ljljljljVljzljU4=ljljljOljnljljlj ljA lj K5=ljlj;ljtljoljljh6==lj%ljljljljljljljXljh7==ljlj;!ljt!ljg"lj#lj $lj;$a8==lj`%lj&lj&lj'lj)% lj3*I_You start resting.Magic restored.lj8ljC081.1 (23.0)lj K~9==2.1 (24 _ljPljQljZ ljg lj(l ljp ljB{ 13.1 (1.0)lj(| lj?y | =8  You climb downwards.ljͅ   An orc is wielding a +2 heavy mace. The kobold brigand is quivering poisoned  darts. A kobold is quivering poisoned darts.  The hornet buzzes angrily. The orc priest shouts! You hear a shout!  The orc shouts! x2  The bullfrog hits you.  The water moccasin bites you but does no damage.ljW 6  lj ♣:....♣♣♣...#  ...#  ...lj˔ V###  ....  lj L...o.....  lj) ............o..  #....F[o.o...  ljT #..[S..  .....[o#lj   .<./.[. .y..>..  lj j.....K. ...# lj g##....) ...# .. .....K. K#.. . y   hornet lj ..#...K .#...S   water moccasin ljF .###... ...... K   kobold brigand (missile)lj  F   bullfrog(…)The bullfrog barely misses you.You encounter a kobold. It is wielding a +0 dagger.The orc hits you with a +0 falchion. The water moccasin closely misses you.lj 44---====4.6 (2.5Magic Dartlje lj  _You hear a howl!ljh a _There is a stone staircase leading up here. lj`  lj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljH ljz& )You erupt in a blast of force! The mystic blast hits the orc! lj_8)hornet slams into the rock wall.  The hornet is heavily wounded.  lj8 The mystic blast hits the bullfrog.  The bullfrog is lightly wounded.  The bullfrog is knocked back by the mystic blast.  lj#> FYou kill the orc!The mystic blast hits the water moccasin!  The water moccasin is moderately wounded. lj{> ljm@5K. ljA;K. ljB3o. ljB1o. ljCU.o ljC8K. lj`D0K. ljL.S.[. ..y ljL8   ljOz5----=5.6 (1.0 lj{W lj|Y  ljYG_The water moccasin is knocked back by the mystic blast. lj5t   lj}t Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj !) lj Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the bullfrog!  The bullfrog is severely wounded.  The bullfrog is knocked back by the mystic blast.  The mystic blast hits the orc!! ljJ a)The mystic blast hits the orc!!  lj You kill the orc!  The mystic blast hits the kobold brigand!  The kobold brigand is heavily wounded.kobold b lj brigand is knocked back by the mystic blast.kobold brigand collides with the kobold! lj& A y lja Z.  You kill the kobold! lj @.S lj 8K. ljr 3F lj  y.K.o. lj .S.o lj. b..K  lj3/ (  lj/2 5---1-------6 lj;  lj"=   ljf= T_The kobold brigand is almost dead.!lj!lj0!ljB!ljG.F!lj>9K.!lj 6K.!lj<[S!lj?K)!ljU.o!ljՔ1o.!ljU!lj92=--=----7!ljY!lj+T =7----. !ljT G_The hornet closely misses you.!ljZ ...........##.................... ~..................^..^^.....^### ...##......^...^.....# # ...###.#...#!ljz[ .^.......### ...# #.....^........## ...###[#)#..^.....^..^^.... ~)...)......##...^^........ .......<..#...................... ...........##>..@.....)....#).... ....[......#.....y!lj[ l..##.#### #.......)###.##...........##.# #...[....#.####...........##.# ...[...)##...###...........#.#### ##.÷....#......###............... .......##..#.....###..........### !ljn\ #......#...###.....#.....#....# #.....##..##.###..###....#....###!ljU 5-9.1 (2.5!lj !lj ! _You climb upwards.!ljo c _There is a stone staircase leading down here."lj  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lj^$' "lj$}†You erupt in a blast of force! The mystic blast hits the hornet!!"lj+""lj,1"ljT6] 6=19"lj6z---52=====90.1 (1.0"lj6rMagic Dart _You kill the hornet!"ljx<"lj= "lj*>]_Your Summonings skill increases to level 2!#lj3#lj#ljCB#ljN#ljpf20=--#lj7=1==#lj+8=2==3==#lj9=#lj#lji#lji#lj#lj]U4=#lj#lj#lj#ljO#lj=k _You start resting.HP restored.#lj>-----#ljx260033.0)#lj050=5=-----4.1 (14 _#lj#lj#lj #ljh #lj #lj4 #ljl #lj #lj #ljo h6==#lj\ #lj #lj #lj #lj #lj! 9=#ljA #lj #ljY h7==#ljV #lj #lj& #lj #lj #lj h8==#lj- #lj #lja #lj #lj n _You start resting.Magic restored.#ljO #lj 212.1 (8.0)#lj8 #9#lj /==#lj +3.1 (9 _#lj #ljP %lj{%ljA stone staircase leading down (D:7)(Press ? for help)%ljх#............................#.......^...###.##########.........####....................^..^..^....##........................#..#....^...^.......#####........)...............##.....................##........~....~..................^..^^.....^###.###%lj@##...............##...............^...^.....# #...###........~~....###.#...#..........^.......#####.######....~~....# #................^........####.#####%ljK##..........###[#)#........^.....^..^^...........##...~....~)...)......##...^......^...............##...............<..#.............................#%lj|0#...................##>..@.....)....#)......#######............[......#.....†........##.#####..## #####%ljv##.......#.......)###.##...........##.# #...####..[##.......#...[....#.####...........##.# #.#...##...###.........[...)##...###...........#.#####..##......#%ljU##......##.÷....#......###..........................##..............##..#.....###..........#######.#.....##.......#......#...###.....#.....#....# #...#...##.......#.....##..##.###..###....#....#### #.#..####%lj$##.....##.....#...#[..#...'.###...)......####....###...###....##..###.##..##...###.#..###.........#######...[.#.....#'#...#......###..............#%lj\Y>..@&lj4&ljʴx...........##.................... paramita the Adept ~..................^..^^.....^### Deep Elf of Sif Muna **.... &lj:...##...............^...^.....# # Health: 50/50 ======================== &ljV...###.#...#..........^.......### Magic: 29/29 ======================== ...# #................^........## AC: 4Str: 4 &ljv...###[#)#........^.....^..^^.... EV: 16Int: 33 ~)...)......##...^......^........ SH: 0Dex: 13 &lja.......<..#...................... XL: 10 Next: 52% Place: Dungeon:7 ...........##>..@.....)....#).... Noise: ---------  Time: 6013.1 (0.0) &lj9....[......#.....†........##.#### e) +6 whip of Action {drain, Int+5} &ljw:#.......)###.##...........##.#Cast: Magic Dart #...[....#.####...........##.# &ljY...[...)##...###...........#.#### ##.÷....#......###...............  .......##..#.....###..........###&lj  #......#...###.....#.....#....# #.....##..##.###..###....#....###&lj  _You start resting. _HP restored. _You start resting. &ljO_Magic restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.&ljٷ&lj&lj &lj&ljy& &lj&ljD5&ljX7&lj7&ljE9&lj;&lj=&ljJ>&lj?&ljVNS...## ...~..................^..^^.....^...##...............^...^..... &ljN~~....###.#...#..........^....... ~~....# #................^..........###[#)#........^.....^..^^ ...~)...)......##...^......^&ljO...<..#...##@..>.....)....#)6.1 (3&ljcO...[......#.....†........##. &ljO...#.......)###.##...##.# ...#...[....#.####.....##.#&ljO...[...)##...###...#. ...##.÷....#......###&ljPo...##..#.....###... ...#......#...###.....#.....#.... &lj>P?...#.....##..##.###..###....#....&ljV&lj>&lj[ _There is a stone staircase leading down here.&lj &lje &lj &ljݪ &lj 27.1 (1 _&lj &lj A8  You climb downwards.&lj| &ljZ &lj &ljS &lj &lj: &lj &ljo &lj  .#  .............y....###  .....................  ...............  ..............[......  .......##...KF[o.....  ........#..[ao.......  .?........SK)#.  .......@./.K.#K...>..  .................#...  ...#..##...()....# ..  . ##....#.. . # ..#......#... .###...# S   water moccasin #....[3&lj) 3mK   kobold brigand (missile) .#..F   bullfrog a   howler monkey(…)HP _You start resting. _Magic restored.  You encounter a howler monkey. You encounter a killer bee.(((((((&ljkk G.y&ljMm J.K&lj w j...@./...&lj6 G=8.6 (2.5Magic Dart&lj< &lj _The kobold brigand throws a dart. The dart misses you.Found a scroll labelled YHEMINUPNAB.&lj a _There is a stone staircase leading up here.'lj  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'lj 'lj 'lj 'ljh  'lj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(lj (lj Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  (lj \Confirm with . or Enter, or press ? or * to list all spells.(lj ............#  paramita the Adept (lj..................###  Deep Elf of Sif Muna **.... .............y.......  Health: 50/50 ======================== .....................  Magic: 25/29 ====================---- (ljL..............[......  AC: 4Str: 4 .......##****F[o.....  EV: 16Int: 33(lj~ ........#**Kao.......  SH: 0Dex: 13 (lj.?......**SK*#.......  XL: 10 Next: 52% Place: Dungeon:8 (lj.......@***K*#K...>..  Noise: =--------  Time: 6018.6 (0.0) ........*****....#...  e) +6 whip of Action {drain, Int+5}  (ljc...#..##...()....# ..  Cast: Magic Dart . ##..........#.. .  # ..#......#... (ljG .###...#......  S   water moccasin (ljyV#....  K   kobold brigand (missile) .#..  F   bullfrog(ljM  a   howler monkey(…)_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  (ljCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target(lj< qAim: a water moccasin (moderately wounded))ljB ....*#**Ka)ljB***SK)@***K.*****.****)lj"5.#..K.**SK*@***K*.************lj, ............#  paramita the Adept ..................###  Deep Elf of Sif Muna **.... .............y.......  Health: 50/50 ======================== .....................  Magic: 25/29 ====================---- *lj..............[......  AC: 4Str: 4 .......##...F.[o.....  EV: 16Int: 33 ........#..Kao.......  SH: 0Dex: 13 *ljE.?........SK)#.......  XL: 10 Next: 52% Place: Dungeon:8 .......@./.K.#K...>..  Noise: =--------  Time: 6018.6 (0.0) *ljz.................#...  e) +6 whip of Action {drain, Int+5}  ...#..##...()....# ..  Cast: Magic Dart *ljYZ. ##..........#.. .  # ..#......#...  .###...#......  S   water moccasin *ljm#....  K   kobold brigand (missile) .#..  F   bullfrog *lj a   howler monkey(…)_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  *lj8IPress: ? - help, Dir - move target*ljE.y*ljW{.SYou conjure a prism of explosive energy!*ljQ<o*lj,o*ljG[K*lj$/F.*ljEKK*lj|*lj~9K[*lj-a.*ljH.y*ljg    ...............  *lj...............  ...............  ....[  .......##*lj  ........#.Ka.<.  .?.*lj<#  ....#K...>..  ...*....*ljy(  ...#..##...()....# ..  . ##...#.. *ljz # ..#...... *lj>.###...#......  #.... , ally target) .#..  *ljS(catching breath)  The howler monkey hoots and howls with incredible vigour!You hear two shouts! You hear a shout! You hear an angry hiss.*lj<L========9.6 (1*lj*lj' _You hear a shout!*ljM  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+lj[ ............#  paramita the Adept ..................###  Deep Elf of Sif Muna **.... .....................  Health: 50/50 ======================== +lj[.....................  Magic: 23/29 ===================----- ............y.[......  AC: 4Str: 4 .......##..F..oo.....  EV: 16Int: 33 ........#.Ka.<.......  SH: 0Dex: 13 .?.........[o#.......  XL: 10 Next: 52% Place: Dungeon:8 +ljl\.......@*SKK.#K...>..  Noise: ========-  Time: 6019.6 (0.0) ..........*......#...  e) +6 whip of Action {drain, Int+5}  ...#..##...()....# ..  Cast: Magic Dart . ##..........#.. .  # ..#......#...  +lj\X.###...#......  S   water moccasin #....  K   kobold brigand (missile, ally target) .#..  F   bullfrog  a   howler monkey (catching breath) (…)Casting: Fulminant Prism (safe; 1% risk of failure)  +lj|]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, ally target, 86% to hit)+lj' KK, wielding a +0 whip (86% to hit)+lj ............#  paramita the Adept ..................###  Deep Elf of Sif Muna **.... .....................  Health: 50/50 ======================== +ljN.....................  Magic: 23/29 ===================----- ............y.[......  AC: 4Str: 4 .......##..F..oo.....  EV: 16Int: 33 ........#.Ka.<.......  SH: 0Dex: 13 .?.........[o#.......  XL: 10 Next: 52% Place: Dungeon:8 .......@.SK).#K...>..  Noise: ========-  Time: 6019.6 (0.0) +lj..........*......#...  e) +6 whip of Action {drain, Int+5}  ...#..##...()....# ..  Cast: Magic Dart . ##..........#.. .  # ..#......#...  .###...#......  S   water moccasin #....  K   kobold brigand (missile, ally target) +lj\.#..  F   bullfrog  a   howler monkey (catching breath) (…)You focus your ray upon the kobold.  The searing ray hits the water moccasin!  The water moccasin is heavily wounded.The searing ray hits the kobold brigand.  The kobold brigand is almost dead.The searing ray hits the kobold!+lj    ...............  ...............  ...............  ...+lj.[  .....  ....<.  .?.#  .......@****.#K...>..  ......+lj  ...)....# ..  . ...#..  # ... .###...#......  +lj#....   .#..  a,ljCeS/The searing ray hits the water moccasin!  The water moccasin is heavily wounded.  The searing ray hits the kobold brigand.  The kobold brigand is almost dead.  The searing ray hits the kobold!  You kill the kobold!y.F.)o,ljH [a(Press . to maintain the ray.)  The orc priest invokes the aid of Beogh against you.,ljI,ljJ3K.,ljJ/y.,ljL? .K,ljLuBeogh smites you! The water moccasin closely misses you.,ljV,lj[35--------==------20.6 (1Ray ,ljFa,ljce _Your fulminant prism crackles loudly.,lj )The searing ray hits the water moccasin!  The water moccasin is severely wounded.,lj" EThe searing ray hits the kobold brigand.,lj )You kill the kobold brigand!The searing ray hits the orc!,lj G**** ,lj F   bullfroga   howler monkey (catching breath),ljH Zy   killer bee,ljp 4.F,ljLq ,ljq !.,ljq 'y,lj} f S).),ljh~ a(ally target)You kill the orc!,lj ,lj  .aThe orc priest looks braver for a moment.,lj0 I.F,lju .,lj2 )The water moccasin closely misses you.Your fulminant prism explodes!The blast of energy engulfs the howler monkey!!,ljC †You kill the howler monkey!The blast of energy engulfs the bullfrog!!!,ljT / .  ,ljJT uYou kill the bullfrog!The blast of energy engulfs the water moccasin!!!,ljh_ f )You kill the water moccasin!,lj_ EThe blast of energy engulfs the kobold!!,ljd #########################y   killer beeo   orc priest ,lj E.y,lj †).[).).).,lj F........().....,ljH 36=-------9=======-1+ ,lj ,lj J _You kill the kobold!-ljs   -lj:t Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ljpt -lj=  ............#  paramita the Adept -lj ..................###  Deep Elf of Sif Muna **.... .....................  Health: 36/50 =================------- .....................  Magic: 21/29 =================------- -ljF ..............[......  AC: 4Str: 4 .......##.....oo.....  EV: 16Int: 33 -lj ........#y.[.<.......  SH: 0Dex: 13 -lj c.?......*).[)#.......  XL: 10 Next: 59% Place: Dungeon:8 .......@.).).#K...>..  Noise: =======--  Time: 6021.6 (0.0) -lj[ .................#...  e) +6 whip of Action {drain, Int+5}  ...#..##...()....# ..  Cast: Magic Dart -lj . ##..........#.. .  Ray+  # ..#......#...  .###...#......  y   killer bee-lj} y #....  o   orc priest .#..  _You kill the kobold!Casting: Searing Ray (safe; 1% risk of failure)  -lj lConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (77% to hit)-lj ............#paramita the Adept..................###Deep Elf of Sif Muna **.........................Health: 36/50 =================-------.....................Magic: 21/29 =================--------lj ...........*..[......AC: 4Str: 4.......##.*...oo.....EV: 16Int: 33........#*.[.<.......SH: 0Dex: 13-lj .?......*).[)#.......XL: 10 Next: 59% Place: Dungeon:8.......@.).).#K...>..Noise: =======--  Time: 6021.6 (0.0).................#...e) +6 whip of Action {drain, Int+5} ...#..##...()....# ..Cast: Magic Dart-lj . ##..........#.. .Ray+ # ..#......#....###...#......y   killer bee#....o   orc priest.#..  -lj{ <Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (77% to hit)  You focus your ray upon the killer bee. The searing ray hits the killer bee!-lj6.yonfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (77% to hit)  You focus your ray upon the killer bee. The searing ray hits the killer bee!  -lj87WThe killer bee is severely wounded.-lj,91[o-ljx9-ljK -ljL'.-lj]LX.  (Press . to maintain the ray.)-ljN$31-ljN---==-----2.6 (1 -ljqV-ljY0 _The killer bee stings you..lj|8{ †The searing ray hits the killer bee!.ljl[8***.lj[q*o   orc priest.lj1o<.lj*.F.ljP ...†.ljwF   bullfrogo   orc priest  You kill the killer bee!.lj 60-----3+ .lj(.lj+ .lj+K_You encounter a bullfrog./lj!/ljG$/lj2/lj42F./lj5K.o/lj<>/lj@9--4/ljF/lj ---7-- _You stop channelling your searing ray./lj|..............##...... ...~..................^..^^.....^ ......##...............^...^..... ~~....###.#...#....^....... ~~....# #................^....... /lj......###[#)#........^.....^..^^. ...~)...)......##...^......^..... ..........<..#............. ..............##@..>.....)....#). /lj.......[......#.....†........##.# ...#.......)###.##...........##.# ...#...[....#.####.....##.# ......[...)##...###...........#.# ...##.÷....#......###...... ..........##..#.....###..........  ...#......#...###.....#.....#....  ...#.....##..##.###..###....#.... /lj\2=2=6.1 (2.5Magic Dart/ljb/ljwc! _You climb upwards./ljdc _There is a stone staircase leading down here./ljz3/ljK|/ljQ~/lj/ljJ/lj/lj݂#3/lj"E==/lj/lj%/ljK3=/lj\/lj%/ljf/lj/lj/ljG#4/lj2=/lj/ljE/lj̗S4=/lj/ljњ/ljAK5=/lj/lj-/ljs/lj/lj/ljǡ/lj8/lj95/ljb.=6/ljE==/lj/lj/lj/lj6/lj/lj#7/lj]E==/lj/ljK/lj/lj/lj/ljT36=8/ljaE==/lj/ljB/lj/ljɷ/ljk/lj/lj/lj<n _You start resting.Magic restored./ljX7=/lj{042.1 (16.0)/lj~9==3.1 (17 _/lj/ljr/ljV)/lj)/lj*/lj,/lj-/ljz./lj90/lj0/lj1/ljw3/lj3/lj5/lj6/lj7g8==/lj8/lj:/lj:/lj;/ljf=/lj>/lj>/ljy@/lj@U9=/ljDG/ljZI/ljI/ljNK/ljL/lj8M/ljjN/ljP/ljcP/ljQ/ljS/lj^S640=/ljS/ljT/ljV/ljV/ljtX/ljY/lj@Z/ljm[/lj]/ljI]?1=/lj]/lj^/ljO`/lj`/lja/ljc/ljc/ljd/ljf/ljf/lj+h/lji/lj j52=/ljHj/ljk/ljm/ljQm/ljn/ljJp/ljp/ljq/lj[s/ljs/ljt/ljjv/ljv/ljvN3=/lj.x/ljy/ljy/ljZ{/lj|/lj2}/ljz~/lj/lj?#4/lj(=/ljʁ/lj9/ljz/lj҅/lj/ljׇ/lj/lj/lj/lj0/lj/ljU5=/lj]/lj/ljy/lj/lj?/lj/lj/ljt/lj56=/lj/lj/lj,/ljC/lj/lj?/lj/lj/ljQ/lj/ljW/ljU7=/lj/lj&,/lj/lju,/ljӱ/ljB/ljK8=/lj/lj/lj/lj/lj/ljM/lj'/ljü/lj/lj\/ljٿ/lj?9=/ljV/lj/ljb/lj/lj/lj,/lj/lj,/lj/ljk _You start resting.HP restored./lj/lj-89.1 (46/lj4c50=90.1 (47 _/lj/lj0ljKM;##.~..................^..^^.....^###...............^...^.....# ~0ljM....###.#...#...^.# ~....# #.........^.0ljM###[#)#........^.....^..^^.~)...)......##...^......^.<..#.0lj=N<##>@.>.....)....#).[......#.....†.##.##.0ljN|)###.##.##.# #...[....#.####.[...)##...###.#.#0lj O##.÷....#......###.##..#.....###.##......#...###.....#.....#....##.....##..##.###..###....#....#0ljU0lj9]11.1 (1.0)0ljb0ljc0ljd ##. .~...^..^^.....^#0ljMe ##........^...^.....# ....###.#...#.0lje ^.# ....# #........^.0lje #0lj f ###[#)#........^.....^..^^. .0ljFf ~)...)......##...^......^.<..#.0ljf ##>.@>.....)....#).0ljf [......#.....†.##.# .#.)###.##.0lj(g ##.# #...[....#.####.0ljbg y[...)##...###.0ljg #.# .0lj h ##.÷....#......###.##..#.....###.# .0ljFh #......#...###.....#.....#....# #.....##..##.###..###....#....#0lj=r 0lj4~ &20lj 0lj; 0ljz ##. ~..^..^^.....^#0lj{ ##.......^...^.....# ####.#...#.^.0ljN| ## #.......^.#0lj} z###[#)#........^.....^..^^. ~)...)......##...^......^.0lj} <..#.##>..@.....)....#).[......#.....†.##.# #.)###.##.##.# #...[....#.####.[...)##...###.0ljW~ #.# ##.÷....#......###.##..#.....###.# 0lj~ #......#...###.....#.....#....# #.....##..##.###..###....#....#0lj7 0lj &30lji 0lj c _There is a stone staircase leading down here.1lj1lj1lj1ljۡ1lj I=4 _1lj1ljґJ 8  You climb downwards.1ljg1lj1lj1ljڗ1ljȟY ♣:.l..♣♣♣...#  ...#  .........1lj5###  ..........  ...............  ........[  .......##.....[).....  1lj#..[o..  .?....F.†).[)#.  .........  .................#1lj!  ...#..##...()F...# ..  . ##..........#.. . F   bullfrog # ..#......#...F   rock fish 1ljL.###...#...... l   iguana (wandering) #....o   orc priest1lj?5.6 (2.5Magic Dart1ljT1ljK _You encounter an iguana and a rock fish.1lj1lja _There is a stone staircase leading up here.1ljT  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2lj,- .FYou erupt in a blast of force! The mystic blast hits the orc priest.  The orc priest is moderately wounded.The orc priest is knocked back by the mystic blast.2lj<+F/2lj2ljg*.F2lj2ljO".2lj%l2lj[o.[.2lj9\l 2lj'85----2ljmF=====6.6 (1.02lj%2lj0 _The iguana hisses angrily.2lj{  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3lj;   paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ....l.......#  Health: 50/50 ========================  ..................###  Magic: 23/29 ===================-----  .....................  AC: 43ljw<,Str: 4  .....................  EV: 16Int: 33  ..............[......  SH: 0Dex: 13  .......##.....[).....  XL: 10 Next: 60% Place: Dungeon:8  ........#o.[*@.......  Noise: =====----  Time: 6096.6 (0.0) 3ljY=W .?.....F†)F*)#.......  e) +6 whip of Action {drain, Int+5}  .......<./.).#....>..  Cast: Magic Dart  .................#...  ...#..##...()F...# ..  . ##..........#.. .  F   bullfrog # ..#......#...  F   rock fish .###...#......  l   iguana #.... o   orc priest _The iguana hisses angrily.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3lj=Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (86% to hit)3ljkparamita the Adept♣:....♣♣♣...#Deep Elf of Sif Muna **........l.......#Health: 50/50 ========================..................###Magic: 23/29 ===================-----3lj.....................AC: 4Str: 4.....................EV: 16Int: 33..............[......SH: 03ljY%Dex: 13.......##.....[).....XL: 10 Next: 60% Place: Dungeon:83ljY........#o.[*@.......Noise: =====----  Time: 6096.6 (0.0).?.....F†)**)#.......e) +6 whip of Action {drain, Int+5} 3lj.......<.*.).#....>..Cast: Magic Dart.................#...3ljZ6...#..##...()F...# ... ##..........#.. .F   bullfrog# ..#......#...3ljF   rock fish.###...#......l   iguana#....o   orc priest  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  3ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (86% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!3ljF.onfirm with . or Enter, or press ? or * to list all spells.  3lj+Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (86% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is moderately wounded.3ljV>.o3ljC3F.3ljc G.l3lj`.[/3lj4==---7.6 (1Ray 3lj3ljb 3lj`_(Press . to maintain the ray.)3lj)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4lj>"  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... 4ljG?............#  Health: 50/50 ========================  ...........l......###  Magic: 20/29 ================--------  .....................  AC: 4Str: 4  .....................  EV: 16Int: 33 4lj? ........*****.[......  SH: 0Dex: 13  .......##****.[).....  XL: 10 Next: 60% Place: Dungeon:8  ........F*oF*@.......  Noise: ==-------  Time: 6097.6 (0.0)  .?......*****#.......  e) +6 whip of Action {drain, Int+5} 4lj@ .......<*****#....>..  Cast: Magic Dart  .................#...  Ray  ...#..##...()F...# ..  . ##..........#.. .  F   bullfrog 4lj@# ..#......#...  F   rock fish .###...#......  l   iguana #.... o   orc priest _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target4lj@Aim: an orc priest, wielding a +0 morningstar (moderately wounded)4ljȆ ******o./.).4lj+*******†).[)5lj  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 50/50 ======================== 5lj4 ...........l......###  Magic: 20/29 ================--------  .....................  AC: 4Str: 4  .....................  EV: 16Int: 33  ..............[......  SH: 0Dex: 13 5lje .......##.....[).....  XL: 10 Next: 60% Place: Dungeon:8  ........F.o[F@.......  Noise: ==-------  Time: 6097.6 (0.0)  .?......†).[)#.......  e) +6 whip of Action {drain, Int+5}  .......<./.).#....>..  Cast: Magic Dart  .................#...  Ray  ...#..##...()F...# .. 5lj . ##..........#.. .  F   bullfrog # ..#......#...  F   rock fish .###...#......  l   iguana #.... o   orc priest _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!5ljH;.o5lj.#F5ljjG.l5ljb_ ♣:....♣♣♣...#  ............#  ............###  ...5lj...  ......  ....*...  #...  ... 5lj .?......†).[)#.......  .<.>..  ...#...  ##.5ljtU# ..  . ##..........#.. .  # ..#......#... (ally target) .###...#......  #....(…)5lj==8.6 (15lj`7*5lj+"?  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _You stop channelling your searing ray. The bullfrog barely misses you.6lj(  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6ljQ="  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... 6lj=4............#  Health: 50/50 ========================  ..................###  Magic: 18/29 ==============----------  ............l........  AC: 4Str: 4 6lj> .....................  EV: 16Int: 33  ..........*...[......  SH: 06lj>BDex: 13  .......##.....[).....  XL: 10 Next: 60% Place: Dungeon:8 6lj>* ........#F.oF@.......  Noise: ===------  Time: 6098.6 (0.0)  .?......†).[)#.......  e) +6 whip of Action {drain, Int+5} 6ljg? .......<./.).#....>..  Cast: Magic Dart  .................#...  ...#..##...()F...# .. 6lj? . ##..........#.. .  F   bullfrog # ..#......#...  F   rock fish (ally target) .###...#......  l   iguana #....6lj@? o   orc priest(…)_You stop channelling your searing ray. The bullfrog barely misses you.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  6lj@Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 86% to hit)6ljC  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 50/50 ======================== 6ljDQ ..................###  Magic: 18/29 ==============----------  ............l........  AC: 4Str: 4  .....................  EV: 16Int: 33  ..........*...[......  SH: 0Dex: 13 6ljD# .......##.....[).....  XL: 10 Next: 60% Place: Dungeon:8  ........#F.)F@.......  Noise: ===------  Time: 6098.6 (0.0)  .?......†).[)#.......  e) +6 whip of Action {drain, Int+5}  .......<./.).#....>..  Cast: Magic Dart  .................#...  ...#..##...()F...# .. 6ljD . ##..........#.. .  F   bullfrog # ..#......#...  F   rock fish (ally target) .###...#......  l   iguana 6ljbE#.... o   orc priest(…)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 86% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is severely wounded.The searing ray hits the orc priest!6ljjJ ♣:....♣♣♣...#  ............#  6ljJ............###  ......  ......  ......  #6lj-K...  #****@.......  .?......†...  .<.>..  ...6ljK...  ##. ..  . ##..........#.. .   6ljK# ..#......#...  .###...#......  #....*   fulminant prismPress: ? - help, Shift-Dir - straight line  6lj(LAim: a bullfrog (moderately wounded, 86% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is severely wounded.  The searing ray hits the orc priest!  You kill the orc priest!6ljc .FThe searing ray hits the rock fish but does no damage.  (Press . to maintain the ray.)6ljl~ .lThe bullfrog completely misses you.6lj>)F6ljx1-9.6 (1Ray 6lj@**6lje _Your fulminant prism crackles loudly.6ljX W .  The searing ray hits the bullfrog!6lj' 6lj) (****6lj F   rock fish (ally target)l   iguana6lj h*   fulminant prism6lj G  You kill the bullfrog!6ljY 9The searing ray hits the rock fish.6lj6lj 9.F6ljӥG.l6ljm.6ljx' 6lj)6ljvThe rock fish is moderately wounded.Your fulminant prism explodes!6ljHThe blast of energy engulfs the rock fish!!6lj%#####6lj##########6lj.########6ljhUl   iguana6lj7lj-J ...............7lj.m......).  You kill the rock fish!7lj;5! 4=======100+ _You hear a shout! You hear an angry hiss.  Your Armour skill increases to level 3!7ljk=7lj@k _Your Summonings skill increases to level 3!7ljH`   7lj` Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7ljZ : 7ljI[  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **....7lj[  ............#  Health: 50/50 ======================== 7lj[  ..................###  Magic: 16/29 =============----------- 7lj[ .....................  AC: 4Str: 4 7lj2\  .....................  EV: 167ljj\ Int: 33  .............l[......  SH: 07lj\ ,Dex: 13 7lj] 2 .......##....*[).....  XL: 10 Next: 64% Place: Dungeon:8 7lj?] - ........#..).@.......  Noise: =======--  Time: 6100.6 (0.0) 7ljy]  .?......†).[)#.......  e) +6 whip of Action {drain, Int+5} 7lj]  .......<./.).#....>..  Cast: Magic Dart 7lj]  .................#...  Ray+ 7ljQ^  ...#..##...()F...# .. 7lj^ . ##..........#.. .  l   iguana # ..#......#... 7lj^ * .###...#......  7lj _ M#.... _Your Summonings skill increases to level 3!7ljF_ Casting: Searing Ray (safe; 1% risk of failure)  7lj}_ MConfirm with . or Enter, or press ? or * to list all spells.7lj_ Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (90% to hit)7lj 7paramita the Adept♣:....♣♣♣...#Deep Elf of Sif Muna **................#7ljU Health: 50/50 ========================..................###Magic: 16/29 =============-----------.............*.......AC: 4Str: 4.............*.......EV: 16Int: 33.............*[......SH: 0Dex: 13.......##....*[).....XL: 10 Next: 64% Place: Dungeon:8........#..).@.......7lj nNoise: =======--  Time: 6100.6 (0.0).?......†).[)#.......e) +6 whip of Action {drain, Int+5} .......<./.).#....>..Cast: Magic Dart.................#...Ray+ 7ljE Z...#..##...()F...# ... ##..........#.. .l   iguana# ..#......#....###...#......#....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7lj ?Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (90% to hit)  You focus your ray upon the iguana.7lj #.7lj lonfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (90% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.7ljͦ &..7lj ==-----1.6 (1 7lj 7lj f _(Press . to maintain the ray.)8lj*] ****8lj$+P The searing ray hits the iguana!8ljͽ2 ..8lj`.lThe iguana is heavily wounded.8lj 46-------2+ 8lj8lj8lj+ _The iguana bites you.8ljx/ **** The searing ray hits the iguana.8lj ...lThe iguana is severely wounded.8lj 4---5-3++ 8lj 8lj + _The iguana bites you.9ljF  9ljLGCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ljk& 9ljdkP.  You erupt in a blast of force! The mystic blast hits the iguana!!9ljxe   You kill the iguana!9ljƒ12----5=====4Magic Dart9lj 9lje9ljJ< _You stop channelling your searing ray.9lj9lj9lj9lj ,9lj^ 9lj 9lj A _You start resting.9lj 9ljK BF-----9lj Magic DartF   rock fish (wandering)9lj( 159ljf) I-----6.6 (29lj/ 9lj1 Z _You encounter a rock fish.9ljN ♣:....♣♣♣...# 9lj ............#  ............###  ...............  ...............  ........[......  #.....[)..... 9lj89 ..).@....... 9ljv .?......†).[)#.......  .<./.).#....>..  ...........#...  ##...()F...# .. 9ljx . ##..........#.. .  # ..#......#...  .###...#......  9lj'#....:lj~%U ♣:....♣♣♣...#  ............#  ............###  :lj%0...............  ...............  ........[......  #.....[).....  ..).@.......  .?......†).[)#.......  :lj7&8.<./.).#....>..  ...........#...  :lj{&##...()F...# ..  . ##..........#.. .  # ..#......#... :lj&.###...#...... #....:lj<-:lj.:lj5:lj6 :lj;7R_A rock fish is nearby!:lju  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ljKN:lj3O:lj W:ljY :ljDZ_You can't see any susceptible monsters within range! (Use Z to cast anyway.);ljj  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;lj|;   paramita the Adept ;lj; ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 44/50 =====================---  ..................###  Magic: 8/29======------------------ ;lj]< Y .....................  AC: 4Str: 4  .....................  EV: 16Int: 33  .......*****..[......  SH: 0Dex: 13 ;lj< A .......##***..[).....  XL: 10 Next: 65% Place: Dungeon:8  ........F***.@.......  Noise: ---------  Time: 6106.6 (0.0) ;lj<  .?.....*****)#.......  e) +6 whip of Action {drain, Int+5}  .......*****.#....>..  Cast: Magic Dart ;lj0=  .................#...  ...#..##...()F...# ..  . ##..........#.. .  F   rock fish # ..#......#...  ;ljr= .###...#......  #....Confirm with . or Enter, or press ? or * to list all spells. ;lj= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;lj> Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target<lj .....*****.*****<**********=lj  paramita the Adept =ljZ-♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 44/50 =====================--- =lj ..................###  Magic: 8/29======------------------ =lj .....................  AC: 4Str: 4 =ljN .....................  EV: 16Int: 33 =lj ..............[......  SH: 0Dex: 13 =lj .......##.....[).....  XL: 10 Next: 65% Place: Dungeon:8 =lj- ........#F.).@.......  Noise: ---------  Time: 6106.6 (0.0) =ljV .?......†).[)#.......  e) +6 whip of Action {drain, Int+5} =lj^ .......<./.).#....>..  Cast: Magic Dart  .................#... =ljq ...#..##...()F...# .. =lj6 . ##..........#.. .  F   rock fish # ..#......#... =ljt* .###...#......  =lj]#....Confirm with . or Enter, or press ? or * to list all spells. =lj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  =lj0Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  =ljnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  =ljIPress: ? - help, Dir - move target=lj= ♣:....♣♣♣...#  ............#  =lj............###  ......  ......  ...=ljp...  #...  ... =lj( .?......†)*[)#.......  .<.>..  ...#...  ##.=lj# ..  . ##..........#.. . (ally target) # ..#......#...*   fulminant prism .###...#...... #....=ljZ59==lj.===7.6 (1=ljo#B**=lj~% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Iskenderun's M=lj%ystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!=ljz =.F=lj =lj 0---8=lj, D**=ljj e _Your fulminant prism crackles loudly.>lj  Casting: Fulminant Prism (safe; 1% risk of failure)  >lj \Confirm with . or Enter, or press ? or * to list all spells.>ljn"  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... >ljn............#  Health: 45/50 =====================---  ..................###  Magic: 7/29=====-------------------  .....................  AC: 4Str: 4 >lj3o .....................  EV: 16Int: 33  ..............[......  SH: 0Dex: 13 >ljso .......##.....[).....  XL: 10 Next: 65% Place: Dungeon:8 >ljo) ........#.F**@.......  Noise: ---------  Time: 6108.6 (0.0) >lj'p .?......†)*[)#.......  e) +6 whip of Action {drain, Int+5}  .......<./.).#....>..  Cast: Magic Dart >ljp .................#...  ...#..##...()F...# ..  . ##..........#.. .  F   rock fish (ally target)>ljp # ..#......#...  *   fulminant prism>ljqD .###...#......  #.... >ljq_Your fulminant prism crackles loudly.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  >ljqPress: ? - help, Shift-Dir - straight lineAim: a rock fish (ally target, 93% to hit)>lj?paramita the Adept♣:....♣♣♣...#Deep Elf of Sif Muna **................#Health: 45/50 =====================---..................###Magic: 7/29=====-------------------.....................AC: 4Str: 4>ljZ@7.....................EV: 16Int: 33..............[......SH: 0Dex: 13.......##.....[).....XL: 10 Next: 65% Place: Dungeon:8........#****@.......Noise: ---------  Time: 6108.6 (0.0)>lj@F.?......†)*[)#.......e) +6 whip of Action {drain, Int+5} .......<./.).#....>..Cast: Magic Dart>ljA.................#......#..##...()F...# ... ##..........#.. .F   rock fish (ally target)# ..#......#...*   fulminant prism.###...#......#....>ljEACasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line>ljAAim: a rock fish (ally target, 93% to hit)  You focus your ray upon the rock fish. The searing ray hits the rock fish.>lj~|.Fonfirm with . or Enter, or press ? or * to list all spells.>lj&Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (ally target, 93% to hit)  You focus your ray upon the rock fish. The searing ray hits the rock fish.  The rock fish is moderately wounded.>lj.>lj+ )(Press . to maintain the ray.)  >ljswYour fulminant prism explodes!The blast of energy engulfs the rock fish!!>lj?I##################>lj5#####>ljU ......).†).[)./.)......>lj` 8=6=======9.6 (1Magic Dart>lj&a =Ray >lj g >lj i M _You kill the rock fish!?ljӸ3?lj?ljz  You stop channelling your searing ray. _?lj?lj?lj36=9==?lj?lj?lj:?lj?lj#,?lj?ljA?lj07=10/29==?lj?lj?ljA?lj?ljB?lj^1==?lj,?lj_?lj?ljA?lj?lj0K8=?lj ?lj?ljK2=?lj?lj?lj?lj?lj$?lj,%9=3=?ljv(?lj-?lj-?lj0?ljB5?ljI6^4==?lj8?ljs?lj4t?ljOw?ljB}?lj}$50?lj}(=?ljՀ?lj1 _HP restored.?ljq&15?ljE==?lj?lj?lj*?lj?ljn?lj%6?lj.E==?lj?lj?ljp9=?lj9?ljI?ljĪj7==?ljH?lj'?ljdz?ljټ?lj?lj?lj?lj\?ljW8=?ljw?ljk,?lj?lj?lj^M9=?lj|?ljX,?lj?lj?,?lj?ljt?ljU20==?lj?lj?lj?lj?lj?lj ?lj j1==?lj ?lj?lj?lj?lj!?lj "j2==?lj$?lj*?lj5+?lj.?lj#4?ljy4?lj7?ljM=~3==?lj??lj]E,?ljG?ljBYk4=?lj_?lju?ljv?ljۀ?lj?lj|?lj6?lja5=?lj|?lj?lj\?ljJ?lj$~6==?lj%?lj?lj?lj?ljh97?ljE==?lj#?lj,?ljk?lj?lj0?lj?lj?lj[h8==?lj:?lj=?ljW  You encounter a howler monkey.?lj?ljca-------Magic Darta   howler monkey (wandering)?lj;057.6 (48.0)?lj S-------8.6 (49 _?ljx?ljA@lj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@lj8  paramita the Adept ♣:.a..♣♣♣...#  Deep Elf of Sif Muna **.... ............#  Health: 50/50 ========================  ..................###  Magic: 24/29 ===================-----  .....................  AC: 4Str: 4  .....................  EV: 16Int: 33  ...........*****.....  SH: 0Dex: 13  .......##..*****.....  XL: 10 Next: 66% Place: Dungeon:8  ........#..**@**.....  Noise: ---------  Time: 6158.6 (0.0)  .?......†).**#**.....  e) +6 whip of Action {drain, Int+5@lj۬}  .......<./.**#**..>..  Cast: Magic Dart  .................#...  ...#..##...()F...# ..  . ##..........#.. .  a   howler monkey (wandering) # ..#......#...  .###...#......  #.... _HP restored. _You encounter a howler monkey.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAlj******@).#..AljJY*******[)#..Alje 4******Aljf ^*).@..Bljd*****.*****.*****.*****.*****)Bljw]*****.*****.Blj9x*****.*****[*****[Blj`h*******.....Blj +  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **....Bljn G ...a........#  Health: 50/50 ========================  ..................###  Magic: 24/29 ===================-----  .....................  AC: 4Str: 4 Blj  .....................  EV: 16Int: 33  ..............[......  SH: 0Dex: 13 Blj  .......##.....[).....  XL: 10 Next: 66% Place: Dungeon:8 BljI  ........#..).@.......  Noise: ---------  Time: 6158.6 (0.0)  .?......†).[)#.......  e) +6 whip of Action {drain, Int+5} Blj  .......<./.).#....>..  Cast: Magic Dart  .................#...  ...#..##...()F...# .. Blj  . ##..........#.. .  a   howler monkey (wandering) # ..#......#...  .###...#......  Blj s#.... _HP restored. _You encounter a howler monkey.Blja Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Blj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetBlj j ♣:....♣♣♣...#  ...a........#  ............###  .....*...  ......  ......  #...  #BljH ...  .?......†).[)#.......  .<.>..  ...#...  ##.Blj # ..  . ##..........#.. . aally target) Blj (# ..#......#...*   fulminant prism Blj .###...#...... #....Blji c5====9.6 (1BljE A**Blj BljT _You encounter a howler monkey.  Casting: Searing Ray  Confirm with . or Enter, or press ? or * to list all spells.Blj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!CljClj˧Clj߯Clj Clj28_Unknown command.Clj(Q.aClj5Clj?1---60CljNC**CljRe _Your fulminant prism crackles loudly.Clj.Clj8 .  The howler monkey hits your fulminant prism but does no damage.  Your fulminant prism explodes!The blast of energy engulfs the howler monkey!!Clj?|#########################Dlj` .........................  You kill the howler monkey!Dljm6==7=======DljnS1Magic DartDlj^uDljw- _You hear an angry hiss.DljDlj؜n Spells (Memorise)TypeDlj,Failure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  Dljxc - Poisonous VapoursAlchemy/Air1%1  d - ShockConjuration/Air1%1  e - SlowDljȝJHexes1%1  f - Mercury ArrowConjuration/AlchemyDlj 81%2  g - ScorchFire1%2  DljRh - Static DischargeConjuration/Air1%2  i - Sublimation of BloodNecromancy1%2  j - Volatile BlastmotesDljWFire/Translocation1%3  k - Flame WaveConjuration/FireDljӞ41% 4  l - Olgreb's Toxic RadianceAlchemy1% 4  m - Fugue of the FallenNecromancy2% 3  n - SwiftnessAirDljj2% 3  o - Vampiric DrainingNecromancyDljU2% 3  p - Dimensional BullseyeHexes/Translocation3% 4  q - AnguishHexes/NecromancyDlj9% 4  r - Nazja's Percussive Tempering Forgecraft22% 5  s - Splinterfrost ShellDlj՟Ice/Forgecraft99% 7  t - DisjunctionTranslocation100% 8 Dlj19 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGlj  a - FoxfireConjuration/Fire 1% 1  s - Splinterfrost Shell Ice/Forgecraft 99% 7Glj]  s - Splinterfrost Shell Ice/Forgecraft 99% 7  t - DisjunctionGljVTranslocation 100% 8Plj Plj Plj Plj ]paramita the AdeptPlj M♣:....♣♣♣...#Deep Elf of Sif Muna **................#Health: 50/50 ========================..................###Magic: 26/29 =====================---.....................AC: 4PljN KStr: 4.....................EV: 16Int: 33..............[......SH: 0Plj Dex: 13.......##.....[).....XL: 10 Next: 67% Place: Dungeon:8........#..).@.......Plj Noise: =======--  Time: 6161.6 (0.0).?......†).[)#.......e) +6 whip of Action {drain, Int+5} .......<./.).#....>..Cast: Magic Dart.................#......#..##...()F...# ..Plj^ . ##..........#.. .# ..#......#....###...#......#.... _Your fulminant prism crackles loudly.Plj 0The howler monkey hits your fulminant prism but does no damage.  Your fulminant prism explodes!The blast of energy engulfs the howler monkey!!  You kill the howler monkey! _You hear an angry hiss.Plj\ P  Okay, then.Plj( Plj#/ Plj0 . _QljQlj3C  Skill  Level Cost  Apt Skill  Level Cost  Apt Qlj] a - Fighting   0.0   1.4  -2   k - Spellcasting  13.6   9.8  +3          Qlj b - Maces & Flails   0.0   1.7  -3   l - Conjurations  11.2  11.3  +1   c - Staves   0.0   1.0   0   m + SummoningsQljL=3.4   3.4  +1   d - Unarmed Combat   0.0   1.4  -2   n - Translocations   4.0   4.2  +1  Qlj e - Throwing   0.0   1.0   0   o - Alchemy   4.0   4.2  +1           f - Short Blades   0.0   1.0   0   p - Evocations   0.0   0.8  +1   g - Ranged Weapons   0.0   0.6  +3   q - Shapeshifting   0.0   1.0   0  Qlj        h + Armour3.2   5.7  -2      QljB\ i - Dodging   2.4   2.1  +2       j - Stealth   5.0   3.6  +3      Qlj                Qljɻ        Qlj         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpQlj_*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsSljZSlj Sljqparamita the Adept♣:....♣♣♣...#Deep Elf of Sif Muna **................#Health: 50/50 ========================..................###Slj Magic: 26/29 =====================---.....................AC: 4Str: 4.....................EV: 16Int: 33..............[......SH: 0Dex: 13.......##.....[).....XL: 10 Next: 67% Place: Dungeon:8........#..).@.......Noise: =======--  Time: 6161.6 (0.0).?......†).[)#.......Slje) +6 whip of Action {drain, Int+5} .......<./.).#....>..Cast: Magic Dart.................#......#..##...()F...# ... ##..........#.. .# ..#......#....###...#......#....The howler monkey hits your fulminant prism but does no damage.  Your fulminant prism explodes!Slj+The blast of energy engulfs the howler monkey!!  You kill the howler monkey! _You hear an angry hiss. _Okay, then.SljRSlj)Slj.Slj0UljWUljZn Spells (Memorise)TypeUlj[Failure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - Poisonous VapoursAlchemy/Air1%1  d - ShockConjuration/Air1%Uljf[g1  e - SlowHexes1%1  f - Mercury ArrowConjuration/Alchemy1%Ulj[b2  g - ScorchFire1%2  h - Static DischargeConjuration/AirUlj\o1%2  i - Sublimation of BloodNecromancy1%2  j - Volatile BlastmotesUljW\Fire/TranslocationUlj\q1%3  k - Flame WaveConjuration/Fire1% 4  l - Olgreb's Toxic RadianceAlchemy1% 4  m - Fugue of the FallenNecromancy2% 3  n - SwiftnessAirUlj\2% 3  o - Vampiric DrainingNecromancy2% 3  p - Dimensional BullseyeHexes/TranslocationUljb]3% 4  q - AnguishHexes/Necromancy9% 4  Ulj^6r - Nazja's Percussive Tempering ForgecraftUljm^22% 5  s - Splinterfrost ShellIce/Forgecraft99% 7  t - DisjunctionTranslocationUlj^^100% 8 19 spell levels left Ulj:_][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitXlj]  a - FoxfireConjuration/Fire 1% 1 XljH s - Splinterfrost Shell Ice/Forgecraft 99% 7Xlj_  s - Splinterfrost Shell Ice/Forgecraft 99% 7  t - DisjunctionTranslocation 100% 8Zlj ZljZlj Zlj 7paramita the Adept♣:....♣♣♣...#Deep Elf of Sif Muna **................#Zlj; Health: 50/50 ========================..................###Magic: 26/29 =====================---.....................AC: 4Str: 4.....................EV: 16Int: 33..............[......SH: 0Zlj mDex: 13.......##.....[).....XL: 10 Next: 67% Place: Dungeon:8........#..).@.......Noise: =======--  Time: 6161.6 (0.0).?......†).[)#.......e) +6 whip of Action {drain, Int+5} .......<./.).#....>..Cast: Magic DartZlj .................#......#..##...()F...# ... ##..........#.. .# ..#......#....###...#......#....The howler monkey hits your fulminant prism but does no damage.  ZljA Your fulminant prism explodes!The blast of energy engulfs the howler monkey!!  You kill the howler monkey! _You hear an angry hiss. _Okay, then.ZljcMemorise Splinterfrost Shell, consuming 7 spell levels and leaving 12? Y - Yes Zlj/' N - No[ljr[lj^paramita the Adept♣:....♣♣♣...#[lj Deep Elf of Sif Muna **................#Health: 50/50 ========================..................###Magic: 26/29 =====================---.....................AC: 4Str: 4[lj .....................EV: 16Int: 33..............[......SH: 0Dex: 13.......##.....[).....[ljsXL: 10 Next: 67% Place: Dungeon:8........#..).@.......Noise: =======--  Time: 6161.6 (0.0).?......†).[)#.......e) +6 whip of Action {drain, Int+5} [lj’).......<./.).#....>..Cast: Magic Dart.................#......#..##...()F...# ..[lj. ##..........#.. .# ..#......#....###...#......#....[ljLlThe howler monkey hits your fulminant prism but does no damage.  Your fulminant prism explodes!The blast of energy engulfs the howler monkey!!  You kill the howler monkey! _You hear an angry hiss. _Okay, then.[ljߛK-------2.6 (1[lj[lje} _This spell is astonishingly dangerous to cast![lj,K-------3.6 (2[ljP[lj[ljY7=4.6 (3[lj6[ljo[lj+5.6 (4[lj< [lj[lj'v8==6.6 (5[lj-[lj7[lj_@+7.6 (6[lj*F[lj|P[ljgX+8.6 (7[lj^[ljh _You start memorising the spell. You continue memorising. x7[ljpv9==9.6 (8[ljw[lja< _Magic restored.[lj7[ljy _You finish memorising. Spell assigned to 'f'.[lj; [lj# C  Skill  Level Cost  Apt Skill  Level Cost  Apt [ljC$ ] a - Fighting   0.0   1.4  -2   k - Spellcasting  13.6   9.8  +3          [lj$ * b - Maces & Flails   0.0   1.7  -3   l - Conjurations  11.2  11.3  +1   c - Staves   0.0   1.0   0   m + Summonings3.4   3.4  +1  [lj$ V d - Unarmed Combat   0.0   1.4  -2   n - Forgecraft   0.0   0.8  +1   e - Throwing   0.0   1.0   0   o - Translocations   4.0   4.2  +1  [lj/%      p - Alchemy   4.0   4.2  +1  [ljx%  f - Short Blades   0.0   1.0   0   q - Ice Magic   0.0   0.8  +1   g - Ranged Weapons   0.0   0.6  +3  [lj%          r - Evocations   0.0   0.8  +1  h + Armour[lj*& }3.2   5.7  -2   s - Shapeshifting   0.0   1.0   0   i - Dodging   2.4   2.1  +2       j - Stealth   5.0   3.6  +3  [ljo&                 [lj& !            [lj& #        The relative cost of raising each skill is in cyan.  [lj^' The species aptitude is in white.  [?] Help[=] set a skill target  [lj' [/] auto|manual mode [*] useful|all skills [!] training|cost|targets]lj  m * Summonings   3.4]ljrp m - Summonings   3.4^ljQ> n + Forgecraft 0.0_lj{_lj:_lj paramita the Adept♣:....♣♣♣...#Deep Elf of Sif Muna **................#Health: 50/50 ========================..................###Magic: 29/29 ========================.....................AC: 4_ljuStr: 4.....................EV: 16Int: 33..............[......SH: 0Dex: 13.......##.....[).....XL: 10 Next: 67% Place: Dungeon:8........#..).@.......Noise: ---------  Time: 6169.6 (0.0)_lj9.?......†).[)#.......e) +6 whip of Action {drain, Int+5} .......<./.).#....>..Cast: Magic Dart_ljb.................#......#..##...()F...# ... ##..........#.. ._lj\# ..#......#....###...#......#.... _You hear an angry hiss. _Okay, then. _lj[_This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x7 _Magic restored. _You finish memorising. Spell assigned to 'f'._lj{_lj!_ljt)_lj+_lj _lj _lj0 _lj _ljb {..k. .♣.. _lj ♣:....♣♣♣...#  # .###...........[..._ljT X##.....@)........#..).<..?†).[)#.......<./.).#....>..#_lj w.................#...#...#..##...()....#...#k   wyvern (wandering). ##..........#.. ..## ..#......#... .#.###.._lj &.#......_lj f  You encounter a wyvern._lj U.k_lj _lj# H70.6 (1Magic Dart __lj;* _ljU+ $  Things that are here:_lj- w _a +0 robe; a +5 spear of freezingbljo  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bljZ7   paramita the Adept blj7 `♣.... .♣..  Deep Elf of Sif Muna **.... ♣:*k**♣♣♣...#  Health: 50/50 ======================== blj19 ..*****.....#  Magic: 25/29 ====================----  ........*****.....###.  AC: 4Str: 4  ........*****.........  EV: 16Int: 33  ........*****.........  SH: 0Dex: 13  ..............[.......  XL: 10 Next: 67% Place: Dungeon:8  .......##.....@)......  Noise: ---------  Time: 6170.6 (0.0)  ........#..).<........  e) +6 whip of Action {drain, Int+5}  .?......†).[)#........  Cast: Magic Dart  .......<./.).#....>..# blj9 I .................#...#  ...#..##...()....#...#  k   wyvern (wandering)  . ##..........#.. ..#  # ..#......#... .#  .###...#...... Things that are here: _a +0 robe; a +5 spear of freezingbljL; Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetclj.k..*******clj..#  .................#...#  ...#..##...()....#...#  k   wyvern (wandering)  . ##..........#.. ..#  # ..#......#... .#  .###...#...... Things that are here: _a +0 robe; a +5 spear of freezingCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cljC Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetcljF N.kcljYO  ♣.... .♣..  cljO ]♣:....♣♣♣...#  ............#  ...###.  ...*clj&P ...  ......  ......  #.cljP ,...  #....  .?......†).[)#........  cljP Y<./.).#....>..#  ...#...#  #...()....#...# kally target) clj]Q b . ##..........#.. ..# *   fulminant prism # ..#......#... .# cljQ cljT 5===1.6 (1clj[ A**clj^ _a +0 robe; a +5 spear of freezing  Casclj^ wting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target cljD_ F_You conjure a prism of explosive energy!eljQN♣.... .♣..elj♣:....♣♣♣...# elj4............# #..........keljE###..  .elj'*.eljy[...  ..  .[eljb.##.....[).elj.#..).<.@........?elj†).[)#.ßeljW.......<./.).#....>..##..........#eljj..#  ...#..##...()  . ##..........#.. ..#  # ..#......#... .# elj .###...#........ #....elj]eljJ.keljelj%U6=---elj 2elj$w*ß*elj&e _Your fulminant prism crackles loudly.eljeljp:---eljeljF _Unknown command.flj<  fljt=Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fljQ ♣.... .♣..  paramita the Adept fljޢ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ...*****....# #  Health: 50/50 ========================  .........*****....###..  Magic: 22/29 ==================------  .........**k**.........  AC: 4Str: 4  .........*****.........  EV: 16Int: 33 flj3 .........*****[........  SH: 0Dex: 13  .......##.....[).......  XL: 10 Next: 67% Place: Dungeon:8  ........#..).<.@.......  Noise: ---------  Time: 6172.6 (0.0) flj~ .?......†).[)#........ß  e) +6 whip of Action {drain, Int+5}  .......<./.).#....>..##  Cast: Magic Dart flj .................#...#  ...#..##...()....#...#  . ##..........#.. ..#  k   wyvern (ally target) # ..#......#... .#  *   fulminant prism .###...#........  #.... _Unknown command.fljQCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (ally target)flj < .....flj .*****.*k***.*****.**********glj.******k****.*****.*****.*****glj_  ♣.... .♣..  paramita the Adept ♣:....♣♣♣...#  Deep Elf of Sif Muna **.... ............# #  Health: 50/50 ======================== gljb  ..................###..  Magic: 22/29 ==================------  ..........*............  AC: 4Str: 4  ............k..........  EV: 16Int: 33  ..............[........  SH: 0Dex: 13  .......##.....[).......  XL: 10 Next: 67% Place: Dungeon:8  ........#..).<.@.......  Noise: ---------  Time: 6172.6 (0.0)  .?......†).[)#........ß  e) +6 whip of Action {drain, Int+5}  .......<./.).#....>..##  Cast: Magic Dart  .................#...#  ...#..##...()....#.glje ..#  . ##..........#.. ..#  k   wyvern (ally target) # ..#......#... .#  *   fulminant prism .###...#........  #.... _Unknown command.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target.kgljVy .glj * ♣.... .♣..  ♣:....♣♣♣...#  gljX ..#####.....# #  #####.....###..  #####...  #####...  #####...  #..... glj  #.....  .?†).[)#..ß  <./.).#.##  .gljg _#...#  ()....#...#  . ....#.. ..#  # ..#......#... .#glj 8* .###...#........ #....  You conjure a prism of explosive energy!gljQ ....................*..... glj  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  Your fulminant prism explodes!glj K=======3.6 (1glj i*ß*glj Y _You hear two shouts! You hear a shout! You hear a loud, deep croak!hljS+♣:....♣♣♣...#..........#......hlj+k##.....*k[##.....[).#..).<...?hlj9,†).[)#ß......<./.).#....>..##..........#...# hlj,#..##...()....#. ##..........#.. . # ..#......#... .hlj,< .###...#........ ##.... .#.. .#hljV1P.khljD;hlj%?M3=-------hlj?4hljFv*ß*hljNJ hljJ__Your fulminant prism crackles loudly.hlj>   hlj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hljQ [khljY]You erupt in a blast of force! The mystic blast hits the wyvern.hlj6S .  The wyvern is lightly wounded.hlj` ####################hlj#####*  The wyvern misses you.ilj$ ..................[....[).  Your fulminant prism explodes!iljt&r19----=======5ilj,ilj.? _You hear a shout! You hear an angry hiss.ilj  iljCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ilj C Oiljx You erupt in a blast of force! The mystic blast hits the wyvern!  The wyvern is heavily wounded.ilj kThe wyvern is knocked back by the mystic blast.iljN .O   two-headed ogrek   wyvernilj {5-------=====--ilj 6ilj? Cßilj _You encounter a two-headed ogre. It is wielding two +0 giant spiked clubs.lljf  ......O.....# .#..................###..llj5  ........ .... .......[. llj ##.....[k. ..#..).<...llj  .?......†).[)#..ß .<./.).#@...>..## lljH ...........#...  ...#..##...()....#...# . ##..........#.....# llj # ..#......#.....# .###...#........k   wyvern ##......#....llj~ ^ ..#..# .... llj Q)kllj+ 2Ollj N.kllj" .O   two-headed ogrek   wyvernllj 6=---------7llj~ lljd mlj  mlj!Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mlj} †You erupt in a blast of force! The mystic blast hits the wyvern!mljQ.Omlj(mlj^ 12----71=====8 _You kill the wyvern!mljmljk _Your Forgecraft skill increases to level 1!nljC......###.. ..O........ .........nljk .......[. .##.....[). ..#..).<... .?......†).[)#†ß .......<./.).#....>..## .......@...#... ...#..##...()....#...#nljĝF . ##..........#.....# # ..#......#.....#nljg$ .###...#........ ##......#.... ..#..#. ..... .##.nljQ.OnljnljV3=--------9 _nlj@nljnlj<  .###.. ................. ...............O....... ..............[........ .##.....[)....... .#..).<...nlj= ; .?......†).[)#†.ß .<./.).#....>..## .#...# ...#..##...()....#...# . ##.#.....# #...#......#..#.###...#........ ##......#.... ..#..#......nlj> j ... ..#..nljH nljT y-----80Magic Dartnlj_ nlja olj .###.. .............. ................ ..............[O....... .##.....[)....... .#..).<.........olj .?......†).[)#†.......ß .<./.).#....>..## .#...# ...#..##...()....#...# . ##.#.....# #...#......#....#.###...#......... ##......#....oljO   two-headed ogre# ..#..#...... ...#..##..olj!U.Ooljolj|$#4olj$U==1Magic Dartolj*olj,oljL: .###..olj{ .............olj1 ............... ..............[........oljq .##.....O)olj. .#..).<.........olj9  .?......†).[)#†.......ß .<./.).#....>..## oljq.#...# ...#..##...()....#...# . ##.#.....#olj #...#......#.....#.###...#.......... ##......#....## ..#..#olj.... ...#..##..oljQ[Ooljolj&2oljoljoljtT .###.. .........oljT ......... ........[. .##.....[)....... .#..).O.olj\U. .?......†).[)#†.......ß .<./.).#....>..## oljUz.#...# ...#..##...()....#...# . ##..#.....# olj*V #...#......#.....#  ....###...#......... ##......#.....### ..#..#olj{V..... ...#..##..oljZEO<oljqoljt&3olj,~olj,plj ) plj ,.# .# .............l....###.. ..........plj x ......... pljs I........[.plj p #.....[).plj  ..#..)O<.........pljd  .?......†).[)#†.......ß plj <@/.).#....>..##plj  .................#...# ...#..##...()....#...#pljU q. ##....#.....#plj 7 #...#......#.....# ....###...#........plj  ..... ##......#....pljp ?l   crocodile (drag, wandering).###. ..#...........#..##..pljS K.lplj? #.plj 1Opljq =)plj t15==4pljZ plji  plj T_You encounter a crocodile.qljR .# .# ............###.. ............l. ..... qljB........[. .##.....[). .#..).<.qlji. .?......†).O)#†.ß .@./.).#....>..## qlj.#...# ...#..##...()....#...# . ##....#.....# #...#......#.....#qlj ....###...#. ..... ##......#.... .###qlj^. ..#..#......  ...#..##..qljK.lqlj4EO[qlj'qlj)&5qlj0qljA3a _There is a stone staircase leading up here.rlj+:rlj<rlj[DrljuEG.lrljSHT.OrljPrljRz6==6 _rlj.....)....#). .......[......#.....†........##.# rljmJ...#.......)###.##...........##.# ...#...[....#.####.....##.# ......[...)##...###...........#.# ...##.÷....#......###..rljJ.. ..........##..#.....###.......... ...#......#...###.....#.....#....  ...#.....##..##.###..###....#....rljKE rlja8.1 (2.5Magic Dartrljrlj! _You climb upwards.rlj= rljU_There is a stone staircase leading down here.rlj rlj5 rlj rlj] rlj M7=rlj rljf rlj rljE rlj rljB! W8=rlj" rlj$ rlj,% rlj;& rlj?( rlj( rlj) rlj+ rljU, M9=rlj- rljm/ rlj/ rljC1 rlj3 rljp3 k20==rlj65 rlj6 rlj 7 rlj8 rljk: rlj5; rlj< rlj= rlj,> j1==rlj? rljA rljB rljC rljE rljuE j2==rljG rljH rljQI rljJ rlj{L rljL #3rljM E==rljTN rlj8P rljP rljR rljS rljT rljZ rlj\ rljD] ?4=rlj] rljJ_ rljLa rlja rljb rljd rlj!e K5=rljf rlj@h rljh rljj rljk rlj)l rljm rlj,o rljo h6==rljq rljr rljMs rljmt rljTv rljv h7==rljFx rlj'z rljz rlj{ rlj;} rlj} h8==rlj~ rlj rlj8 rlj> rljŃ rlj rljs rljƇ n _You start resting.Magic restored.rlj͓ rlj 1217.1 (29.0)rljD ~9==8.1 (30 _rlj8 rljB slj0 slj< 'A stone staircase leading down (D:7)(Press ? for help)#............................#.......^...###.#########slj= }#.........####....................^..^..^....##........................#..#....^...^.......#####........)...............##.....................##........~....~..................^..^^.....^###.#####...............##...............^...^.....# #...###........~~....###.#...#..........^.......#####.######....~~....# #................^........####.#######..........###[#)#........^.....^..^^...........#slj> #...~....~)...)......##...^......^...............##...............<..#.............................##...................##@..>.....)....#)......#######............[......#.....†........##.#####..## #######.......#.......)###.##...........##.# #...####..[##.......#...[....#.####...........##.# #.#...##...#sljz> w##.........[...)##...###...........#.#####..##......###......##.÷....#......###..........................##..............##..#.....###..........#######.#.....##.......#......#...###.....#.....#....# #...#...#slj> t#.......#.....##..##.###..###....#....#### #.#..######.....##.....#...#[..#...'.###...)......####....###...###....##..###.##..##...###.#..###.........#######...[.#.....#'#...#......###..............#tljMS@..>tlj ##.....###...##...#÷÷÷#..###.......###...##...#÷÷.#..##.........##...#####...#####..#tlj#.......>.# ########....####..........##.........# #.............#################..........##.........# #........#.##..#.....#...##.......#.....###.........#######........#.###.#.....................####>uljuljeulj%6..............##................. paramita the Adept ulj6...~..................^..^^.....^ Deep Elf of Sif Muna **.... ......##...............^...^..... Health: 50/50 ======================== ~~....###.#...#..........^....... Magic: 29/29 ======================== ulj7~~....# #................^....... AC: 4Str: 4 ......###[#)#........^.....^..^^. EV: 16Int: 33 ...~)...)......##...^......^..... SH: 0ulja76Dex: 13 ..........<..#................... XL: 10 Next: 71% Place: Dungeon:7 ulj7..............##@..>.....)....#). Noise: ---------  Time: 6218.1 (0.0) .......[......#.....†........##.# e) +6 whip of Action {drain, Int+5} ...#.......)###.##...........##.# Cast: Magic Dart ulj,8...#...[....#.####...........##.# ......[...)##...###...........#.# ...##.÷....#......###............  ulj8 ..........##..#.....###..........  ...#......#...###.....#.....#....  ...#.....##..##.###..###....#....  ulj8I_You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.ulju9ulj;ulj'EuljOH< uljIuljMulj+RuljRuljTuljXulj[ulj \uljc^ulj bulj}duljduljguljjuljluljEmuljaouljsuljuuljguulj_wulj}zuljq|ulj|uljk~uljrulj|uljԃulj|ulj}uljuljuljьulj]uljuljQulj͒uljuljxuljϖuljuljuljYuljuljuljžuljulj8ulj*uljuljuljuljulj-ulj"uljyuljfuljuljuljuljMulj5uljuljuljiuljuljuljulj^uljbuljOBuljuljCuljuljuljZuljulj;uljulj-ulj uljT####### #### ##.....## #.. ulj##.......## # ulj#.........# # uljV#.......@.# ########39.1 (21.0)ulj #.........# #........ulj #.........# #........ uljd#.........#######........ #........................ #.........####.... ulj6c#.................. #........)........... #........~....~......uljuljJulj[ _There is a stone staircase leading down here.ulj*ulj0ulji4ulj29ulj>940.1 (1.0) _uljAulj&8uljd.......##......### ..#........###................ ...........#.#.  .ulju......#  #...#  ## ....$.#.# ..... ### #..#uljS .. # uljuv-1.6 (2.5ulj{ulj{ _There is a stone staircase leading down here. _You start resting. _Magic restored. _There is a stone staircase leading down here. _You climb downwardsuljZ| .  Found 10 gold pieces.ulj}a _There is a stone staircase leading up here.vljvljvljvljvljbvlj$ _vlj5vljhvlj7vljvljvljvljvlj5vljDvljvljvljvljN _You now have 332 gold pieces (gained 10).vljdvljvljvljvljvljvlj.vlj]vljvlj vljvljvljvljrvljvlj vlj{ vlj vljvljvlj .......# ##. ...##......### . #..##...#........###.vljy###.....................#....[.#............#.#.................## #...........# ##..!###......<#vlj #....@.......#.#50.6 (9.0.##........### ####..#.##. #..####vlj ##.# #..!##vljh#vlj>#vlj'/1.6 (10.0)vlj}+vlj .& _Found a buckler.wljd .. .. .# wlj ##. ...#####  #..##...#### ###..........##....[.#......#wlj-n...........#......# #...........# ##..@###......<# #...wljϝT.#.#...##........####..... ####..#.###.... .####wljk..... ##.#...# #..### !###wlj'wljwljYZScribe*2.0)wlj{wlj _You can now freely open your mind to new spells.wljt+3.6 (2wlj=wlj^ _p - 3 green potions (gained 1)wlj 5Mwlj o..  .. .. .......# wlj #. ...##......###  #..##...#........### ###..............wljV #....[.#......#.##..........wlj p#.....@# .....#wlj x#..##...###......<wlj  #............#.......##........###wljU 0..#.###wlj '####wlj wljX wlj ( +4.6 (1wlj+ wlj- wlj M... ####... ...  .. ..#.......# #. ...##......### wlj+ #..##...#### ###.........#....[.##.##..........#......###...........##..##...###......<# #............#.#.##...##wlj7wlj&5wljwljxlj,2M... ... ####... ...  .. ..#.......# xlj-#. ...##......###  #..##...#### ###........##....[@#......#.#......#......###...........##..##...###......<#xlj:.t# #..##.....xlj4xlj5<&6xlj@xlj!CxljHR..## xljK.. ####.. ...  .. ...#  ##. ...##......###  #..##...####xlj ###..@.......... ##....[.#xljs# ...... ##......###...........# #..##...###......<#xlj{ ##.#......#.#xlj#  ......##........### #..... ####..#.##xlj q #....# .####xlj> 0Fxlj.xlj-'Fxlje*F   bullfrog (wandering)xljo,87Magic Dartxlj89xljD xlj)ES_You encounter a bullfrog.ylj  yljCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ylj4ylj/yljj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yljV .... ...## .... #### ... ... .. ..#.# ##. ...##......### #..##...#.###.###.F.##....[.#.#.##....##......###....#..##...###......<###.#............#.# ......##........####..... ### .Fylj[ ylja] -8 _yljo` yljc zlj  zljCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zlj_  paramita the Scribe .... Deep Elf of Sif Muna ***...zljY` ...## Health: 50/50 ======================== .... ####  Magic: 27/29 ======================-- ... ...  AC: 4Str: 4 .. ..#.......#  EV: 16Int: 33 zlj`##. ...##......###  SH: 0Dex: 13 #..##...#........###. XL: 10 Next: 71% Place: Dungeon:8 ###...@**.............. Noise: ---------  Time: 6258.6 (0.0) zlj2a##....[.#.*F.........#.# e) +6 whip of Action {drain, Int+5}  #....................... Cast: Magic Dart ##......###...........#  #..##...###......<#  zljaT##.#............#.#  F   bullfrog (wandering) ......##........###  #..... ####..#.##  #....# #..#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linezljbYAim: a bullfrog (wandering, hasn't noticed you, 86% to hit)zlj154paramita the Scribe....Deep Elf of Sif Muna ***......##Health: 50/50 ========================zlj5.... ####Magic: 27/29 ======================--... ...AC: 4Str: 4.. ..#.......#EV: 16Int: 33##. ...##......###SH: 0Dex: 13zlj6#..##...#........###. XL: 10 Next: 71% Place: Dungeon:8###...@**.............. Noise: ---------  Time: 6258.6 (0.0)##....[.#.**.........#.# e) +6 whip of Action {drain, Int+5} #....................... Cast: Magic Dart##......###...........#zlji6}#..##...###......<###.#............#.#F   bullfrogzlj6......##........####..... ####..#.###....# #..####Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 86% to hit)  zlj87HYou focus your ray upon the bullfrog. The searing ray hits the bullfrog.zljXF.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (wandering, hasn't noticed you, 86% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  The bullfrog is lightly wounded.zljִ0F.zlj$...zlj|q==9.6 (1Ray zljþzljf _(Press . to maintain the ray.)zlj **** The searing ray hits the bullfrog!zlj΂;F.zlj_..zljj-60+ zlj2zljT zljZ_The bullfrog is heavily wounded.zljt >****zljy F...  The searing ray misses the bullfrog. The bullfrog barely misses you.6--1++  _The bullfrog closely misses you.{ljd& {ljz**** The searing ray hits the bullfrog!{lj: F...  The bullfrog is almost dead.You finish channelling your searing ray.{lj;R-=2{lj?{lj@8 _The bullfrog misses you.{lj)A{lj  {ljCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ljfi : {lj=j j paramita the Scribe .... Deep Elf of Sif Muna ***... ...## Health: 50/50 ========================{ljj v .... ####  Magic: 24/29 ===================----- ... ...  AC: 4Str: 4{ljk  .. ..#.......#  EV: 16Int: 33 ##. ...##......###  SH: 0Dex: 13{ljHl ] #..##...#........###. XL: 10 Next: 71% Place: Dungeon:8 ###...@F............... Noise: ==-------  Time: 6262.6 (0.0) {ljl H##....[.#............#.# e) +6 whip of Action {drain, Int+5}  #....................... Cast: Magic Dart ##......###...........#  #..##...###......<#  ##.#............#.#  F   bullfrog ......##........### {ljm  #..... ####..#.##  #....# #..#### _The bullfrog misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{lj>n pAim: a bullfrog (almost dead, 86% to hit){lj1n g  paramita the Scribe .... Deep Elf of Sif Muna ***... ...## Health: 50/50 ======================== .... ####  Magic: 24/29 ===================----- {ljo ... ...  AC: 4Str: 4 .. ..#.......#  EV: 16Int: 33 ##. ...##......###  SH: 0Dex: 13 #..##...#........###. XL: 10 Next: 71% Place: Dungeon:8 ###...@................ Noise: ==-------  Time: 6262.6 (0.0) {ljo ##....[.#............#.# e) +6 whip of Action {drain, Int+5}  #....................... Cast: Magic Dart ##......###...........#  {ljo S#..##...###......<#  ##.#............#.#  F   bullfrog ......##........###  #..... ####..#.##  {ljLp #....# #..#### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ljp sAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 86% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!{lj\s a .... {ljs ...## .... ####  ... ...  {ljt ..   ##.   ... {ljtt ****... ##.... #..... {ljt ##.... #.......< {ljv q##.#........... ......##....... #..... ##  {lj{ ....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (almost dead, 86% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  {lj 9You kill the bullfrog!{lj* T23.6 (1Magic Dart{lj =Ray {lj# {lj. f _(Press . to maintain the ray.)|lj=.... ...## .... #### ... ... .. ..#.......###. ...##......### #..##...#........######..........#....@.#.....# #.......|lj>P... ###### #..##...###......<#  ##.#............#.# ......##........### #..... ####..#.## #....# #..## ..... ##.#|ljQ|lj{U9--4|lj^X|ljtY5 _You stop channelling your searing ray.|lj[P _You see here a +0 buckler.|ljj |ljn >5=--|lj,o 5|ljxq |ljs & _r - a +0 buckler~lj&~lj~lj]~lj,~ljt~lj_~ljh6==~lj~lj~lj~lj~lj~lj ~lj~ljK~ljh7==~ljQ~lj~lj'~lj~lj~ljFh8==~lj~lj~ljc~lj~lj~lj #9~ljrE==~lj~lj%$ ~ljz_Magic restored.~lj~ljI~lj~lj~lj~lj0~lj~ljp~lj ~ljd~lj9~lj ~lj~lj,~lj2=~lj:~lj~lj~ljZ~lj~lj~ljb~lj~lj~ljZ~lj ~lj ~lj ~lji~ljw~ljN,~lj ~ljs~ljc~lj~lj~lj~ljA~lj~ljE~lj;~lj;~lj<~ljQEt##......###...........##..##...###......<###.#............#.#......##........####..... ####..#.## #....## #..#### ~ljEE........ ##.## ...##....##..# ###.......@### #......######... #### ~ljF{    ~ljWFE ~ljJ085.6 (20.0)~ljM,6.6 (21~ljO~lj#RY _x - a fuming black potion~ljN~ljO~ljP~lj~T~ljSX~lj7Z,~lj[~ljq^~lj_,~lj`~ljc~lj5d,~lje~lj j~ljj~lj:k~ljl~ljo~ljXp~ljp~lj r~lju~lju~lj4v~ljzw~ljz~ljF{,~lj|~lj~ljD~ljҀ~ljʁ~lj@~lj,~lj^~lj~ljb~lj~lj~lj~ljx~ljؐ~lj&~ljg~lj~lj6~lj~lj ~lje~lj~ljߛ~lj~ljx~ljӟ~ljw~lj~lj~lj~lj~lj~lj~ljy~lj ~ljh~lj,~ljI~lj~lj,~lj~lj%~lj~lj~lj~lj3~lj~lj~lj~lj~lj'~lj~~ljG~lj~lj~lje~ljH~lj~ljD~lj~lj~lj~lj~lj ~lj~lj~ljze  You encounter a jelly.~lj ###........ #......j......... ~ljp##......###...... #..##...###...... ###.#............# ### #......##........# ####.#####.....#####..#.##~ljs #..#.#..##....##.##..#### #.....#..@........##.###.......#...##....##..##...#...####........###Magic Dart#..###.## ##......###### ### ####...######~ljj   jelly (wandering) ~lj>.310.6 (24~lj31.6 (25 _~ljc~lj#lj'#......ljT##......##......j....##......###...##...###< ###.#.....#. ### #......##.......lj####.#####.....#####..#.#..#.#..##@...##.##..#####.....#...........##.## #.......#...##....##..# #...#...####...####..###.## ##......##### ### ####...# #####lj9J.jljljK02.6 (1.0) ljlj'lje [ #..##...####......##......#.#.......j...##......###..#..##...###ljr <# ###.#......#. ### #......##........#######.#####.###..#.#..#.#..##....##.##..#####.....#...........##.## #.......#...##....##..##...#...####......####..###.## ##......##### ### ####...######lj J.jljlj&3ljljlj ##. ...##......## #..##...####......##......#..#........j..##......###.....##...###<# lj ###.#............#.#  ### #...@..##........#######.#####.....#####..#.#..#.#..##....##.##..#####.....#...........##.###.......#...##....##..##...#...####........####..###.## ##......##### ### ####...ljX######lj9j.ljlj&4ljljlj{ .. ..#.......# ##.....##......###lj|  #..##...####........##......#.j.#...........##......###....#..##...###ljM~ b<#  ###.#@...........#.#  ### #......##........#######.#####.....#####..#.#..#.#..##....##.##..#####.....#...........##.###.......#...##....##..# #...#...####........lj ####..###.## ##......##### ### ####...#ljP J.jlj ljW &5lj܌ ljʎ ljx) .. lj  ##.....# #..##...# ###........ ##......#.. #......... ##......# lj#..##...###......<#  ###.#@.......  ### #......##....  ##.....#####..#.##  #....##  .......lj  .#...##.  ..####...   ##......##  #### ###  ljN(v ..   ##.....# #..##...# ###........ ##......#.. #......... ##......# #..##...###......<#  ###.#@.......lj$)V  ### #......##....  ##.....#####..#.##  #....##  .......  .#...##.  ..####...lj +   ##...  #### ### lj.ljF1lj4ljr6\ _A jelly is nearby!ljI.... ... ... ..#.......# ##.....##......### ljJ #..##...######.........##......#..j.##...........##......###.............##@..###......<#  ###.#.....#.# ljvJ0 ### #......##........#######.#####.....#####..#.#..#.#..##....##.##..#####.....#...........##.## #.......#...##....##..ljK##...#...####........####..###.## ##......#ljmLJ.jljQljU-6 _lj'Xlj1Zlj4.... ####... ... ... ..#.......# ##.....##......###  #..##...####lj5#...........##...j.##.......##....@.###.....##..##...###......<#  ###.#............#.#  ### #......##........###ljK6####.#####.....#####..#.#..#.#..##....##.##..#####.....#...........##.##  #.......#...##....##..#  #...#...####..###lj7J.jlj =lj8>&7lj4AljBljq }...## .... ####lj ... ... ... ..#.......# ##.....##......###  #..##...####lj^ #............##....j#.##.........lj ##......###...........##..##...###......<#  ###.#............#.#  ### #......##........### ####.#####.....#####..#. lj #..#.#..##....##.##..#### #.....#...........##.## #.......#...##....##..#lj0 9j.ljF lj &8lj1 lj lj:...## .... #### ... ... .... ..#.......# ##.....##......### .#..##...#.lj;###. ###..........j.##......#.#.#.#.###......###.# #..##...###......<# ###.#............#.#### #......##..#####.....#####..#.## ..#.#..##....# .....#... lj9=9j.lj"lj&9lj`lj~lj1;.... lj2...##.. ......####........ .. lj2......#.......# ljK3##.....##......### lj3 #..##...#...j....###. lj)4##......... ##......#lj4,#.#. lj43#.....lj(5.#lj{5^##......###...........#lj5q..##...###......<lj!6+#ljt6u ###.#............#.lj6 # ljR7 ### #......##........### lj7H##.#####.###..#.##ljS8k#.#..##....##.##..#####...........##.#lj8!#ljH$.ljI1jlj`SEjljU'20ljXljZljt.... ...##.. ....lj`M......#### ........... .........#.......# ##.....##......### . #..##...#.###. lj +###..........j. ##......#.#.#. #.# lj##......###.# #..##...###.#............#.# ljh### #......##........### .#####.....#####..#.## #.#..##....##.##..#### lj lj3j.ljOlj&1ljljlj3  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljG ....lj_ paramita the Scribe ...##.. ....  Deep Elf of Sif Muna ***... ......#### ....  Health: 50/50 ======================== ........ .....  Magic: 27/29 ======================-- ......#.......#  AC: 4ljStr: 4 ##.....##......### .  EV: 16Int: 33lj6 #..##...#........###.  SH: 0Dex: 13 ljh###........*j...........  XL: 10 Next: 72% Place: Dungeon:8 ##......#.@*.........#.#.  Noise: ---------  Time: 6321.6 (0.0) lj#.......................#  e) +6 whip of Action {drain, Int+5}  ##......###...........#  Cast: Magic Dart #..##...###......<#  lj%###.#............#.# ### #......##........###  j   jelly #.#####.....#####..#.## #.#..##....##.##..#### ...#...........##.## _A jelly is nearby!Casting: Searing Ray (safe; 1% risk of failure)  lj5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelj7Aim: a jelly (100% to hit)ljOo....paramita the ScribeljO...##......Deep Elf of Sif Muna ***.........#### ....Health: 50/50 ========================........ .....Magic: 27/29 ======================--......#.......#AC: 4Str: 4##.....##......### .EV: 16Int: 33lj7PH#..##...#..*.....###.SH: 0Dex: 13###........**...........XL: 10 Next: 72% Place: Dungeon:8##......#.@*.........#.#.Noise: ---------  Time: 6321.6 (0.0)ljP#.......................#e) +6 whip of Action {drain, Int+5} ##......###...........#Cast: Magic Dart#..##...###......<####.#............#.# ### #......##........###lj"QIj   jelly #.#####.....#####..#.## #.#..##....##.##..#### ...#...........##.##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!lj.jonfirm with . or Enter, or press ? or * to list all spells.lj/Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  The jelly is almost dead.lj......lj$[==2.6 (1Ray ljljlj ljmX_(Press . to maintain the ray.)lj]zT .  The searing ray hits the jelly!lj}J****lj....lj? 6-3-3Magic Dart+ lj" lj4 lj;_You kill the jelly!lj ljD lj ljK  You stop channelling your searing ray.ljv]7= _lj{ljljeljljljh8==lj@lj",lj$ljM(~9==lj)lj,lj/lj`0lj1lj2lj5ljL6lj7lj8lj;lj<lj=lj>lj@BljB9=ljCljZGljIlj\JljKljMljWE ....###...#.......ljWi ......###......#... .. ##.###......#..#.....>.##... #.....#..##......... #...... ....... . ljMX.... .. ....##.....# ...##.. #..# ......####..@...#.# --30.0)..ljX......# ......#.......## ##.....##......### ...##...#........###. ljY ###.....................  ##......#............#.#.  #.......................#  ####...........#lj^lj4dF-4.6 (11ljfljh; _Found a stone staircase leading down.lj>klj[u^ Spells (Memorise)ljuMTypeFailure Level  a - FoxfireljvConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - Poisonous VapoursAlchemy/Air1%1  d - ShockljQw$Conjuration/Air1%1  ljw)e - SlowHexes1%1  lj x7f - Mercury ArrowConjuration/Alchemy1%ljkx#2  g - ScorchFireljx?1%2  h - Static DischargeConjuration/Airlj z1%2  i - Sublimation of BloodNecromancy1%2  j - Volatile BlastmotesFire/Translocation1%3  k - Flame WaveConjuration/Fireljjzm1% 4  l - Olgreb's Toxic RadianceAlchemyljzl1% 4  m - Fugue of the FallenNecromancylj|2% 3  n - SwiftnessAir2% 3  o - Vampiric DrainingNecromancy2% 3  p - Dimensional BullseyeHexes/Translocation3% 4  q - Anguishljq|Hexes/Necromancy9% 4  r - Nazja's Percussive Tempering Forgecraftlj|g12% 5  s - DisjunctionTranslocationlj<}^100% 8 12 spell levels left lj}][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitljCljKGljKI....###...#....... paramita the Scribe......###......#... Deep Elf of Sif Muna ***...ljK.. ##.###......#..#..... Health: 50/50 ========================>.##... #.....#..##..Magic: 29/29 ========================....... #......AC: 4Str: 4....... .......EV: 16Int: 33.... .. ....##.....#ljKSH: 0Dex: 13...##.. #........#XL: 10 Next: 73% Place: Dungeon:8......####..@...#.#Noise: ---------  Time: 6334.6 (0.0)................#ljpLe) +6 whip of Action {drain, Int+5} ......#.......##Cast: Magic Dart##.....##......### .#..##...#........###.###.....................##......#............#.#.#.......................#ljLq##......###...........#The jelly is almost dead. _(Press . to maintain the ray.)  The searing ray hits the jelly! _You kill the jelly! _You stop channelling your searing ray. _Found a stone staircase leading down.lj1PP  Okay, then.ljVljDYlj[. _lj. lj4 lj7 ljz:  lj: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lj^ lj_ ljZa ljh lj} | _lj~ lj lj/ ljq lj ljr lj ljE lj lj lj# lj؞ lj7 lj! lje lj lj ljT lj6 lj lj U  A crocodile comes into view.ljx ljٺ x........#..).<......... lj> d.?......÷).[)#†.......ß .......<./.).#....>..## .................#...# lj W...#..##...()....#...#...##..........#..l..# .....#...#......#.....# ........###...#........ ........###@.....#....lj .. ##.####..#......>.##....##.....#..##..Magic Dart........#......#....................# lj~ .. .....##.....###.## l   crocodile (drag, wandering) #.. #........# ..$ ...####......#.# ### ........#lj "#lj ,40.6 (6ljD 21.6 (7 _ljo lj ljro  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj! ........#..).<.........  paramita the Scribe lj"7.?......÷).[)#†.......ß  Deep Elf of Sif Muna ***... .......<./.).#....>..##  Health: 50/50 ======================== ljF#.................#...#  Magic: 25/29 ====================---- lj#...#..##...()....#...#  AC: 4Str: 4 lj$...##..........#..l..#  EV: 16Int: 33 lj$ .....#...#*****.#.....#  SH: 0Dex: 13 lj$ ........###***#........  XL: 10 Next: 73% Place: Dungeon:8 lj@%........###@**...#....  Noise: ---------  Time: 6341.6 (0.0) lj% .. ##.###...***#*.#......  e) +6 whip of Action {drain, Int+5} lj& >.##....##..***#..##..  Cast: Magic Dart lj`& ........#......#..#  ..................# lj&.. .....##.....###.##  l   crocodile (drag, wandering) #.. #........# ..$ lj 'B...####......#.# ### ..............## lj'_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A crocodile comes into view.lj(Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj|(Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj6>c.******@***lj>.**#**.**#.*lja.**..**#******..lj .***#*.*#***@*****ljc j.#**#*.lj& .**#**.#****.****lj( ..#..........lj..#... _A crocodile comes into view.  Casting: Searing Ray  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOut of range.ljW_ & ljE` ****#************#**lj7 lj........#..).<.........  paramita the Scribe .?......÷).[)#†.......ß  Deep Elf of Sif Muna ***... .......<./.).#....>..##  Health: 50/50 ======================== lj".................#...#  Magic: 25/29 ====================---- ...#..##...()....#...#  AC: 4Str: 4lj ...##..........#.....#  EV: 16ljInt: 33  .....#...#......#.l...#  SH: 0Dex: 13 lj? ........###...#........  XL: 10 Next: 73% Place: Dungeon:8 lj........###@.....#....  Noise: ---------  Time: 6341.6 (0.0)  .. ##.###......#..#......  e) +6 whip of Action {drain, Int+5} lj~ >.##....##.....#..##..  Cast: Magic Dart  ........#......#..#  ..................# lj.. .....##.....###.##  l   crocodile (drag, wandering) #.. #........# ..$ ...####......#.# ### ..............## _A crocodile comes into view.ljhVCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljIPress: ? - help, Dir - move targetljuv ).<  lj.?......÷).[)#†.......ß  .<./.).#....>..##  ..........#...#  ##.#...#  ljt#  #.l...#  #...#.*......  lj#@.....#....  .. ##.###......#..#......  >lj##.....#..##..  #......#..#  ... #.....###.##lally target) #........# ..$ljE*   fulminant prism....#.# ljQi===2.6 (1Magic DartljA**lj$ 6 _You conjure a prism of explosive energy!lj .?......÷).[)#†ß .......<./.).#....>..##lj .................#... ...#..##...()....#...# ...##..........#.....#..#...#......#.l...# ........###...#.*...... ........###......#...... ##.###....@.#..#......ljZ  >.##....##.....#..##..  ........#......#..#  ............#.. .....##.....###.## lj ##.. #........# ..$ ....####......#.# ###............###lj#"1l.lj(lj`.0---3lj3C**lj5e _Your fulminant prism crackles loudly.lj  .<./.).#....>..## .................#... ...#..##...()....#...#ljӦ - ...##..........#.....#..#...#......#l....# ........###...#.*...... ........###......#...... ##.###......#..#...... >.##....##..@..#..##..  .........#..#  ............# . .. .....##.....###.## ljo .##.. #........# ..$ .....#####.# ###......##  # ##.....##......### .ljE .lj, _ ########### )  The crocodile bites your fulminant prism!  Your fulminant prism explodes!The blast of energy engulfs the crocodile!!lj l ....#l.....  lj GThe crocodile is almost dead.lj# 6========4Magic Dartlj6% ' _You hear a shout!lj  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj .......<./.).#....>..##  paramita the Scribe lj;.................#...#  Deep Elf of Sif Muna ***... ...#..##...()....#...#  Health: 50/50 ======================== ...##..........#.....#  Magic: 22/29 ==================------ .....#...#......#l....#  AC: 4Str: 4 ........###...#........  EV: 16Int: 33 ljئL.......*###*.....#....  SH: 0Dex: 13  .. ##.###.*****#..#......  XL: 10 Next: 73% Place: Dungeon:8  >.##....##**@**#..##..  Noise: =======--  Time: 6344.6 (0.0)  ........#.*****#..#  e) +6 whip of Action {drain, Int+5}  ..........*****...#  Cast: Magic Dart lj8=. .. .....##.....###.## .##.. #........# ..$ .....####......#.# ###  l   crocodile (drag) ................##  ......#.......## ##.....##......### . The crocodile is almost dead. _You hear a shout!  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj(d **.###**.***.*@......ljg *****.**.....ljb******.@lj .......<./.).#....>..##  paramita the Scribe .................#...#  Deep Elf of Sif Muna ***... ...#..##...()....#...#  Health: 50/50 ======================== ljr...##..........#.....#  Magic: 22/29 ==================------ .....#...#......#.....#  AC: 4Str: 4 ........###...#.l......  EV: 16Int: 33 ........###......#....  SH: 0Dex: 13  .. ##.###......#..#......  XL: 10 Next: 73% Place: Dungeon:8  >.##....##..@..#..##..  Noise: =======--  Time: 6344.6 (0.0)  ........#......#..#  e) +6 whip of Action {drain, Int+5}  ..................#  Cast: Magic Dart . .. .....##.....###.## .##.. #........# ..$ ljb .....####......#.# ###  l   crocodile (drag) ................##  ......#.......## ##.....##......### . The crocodile is almost dead. _You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj <./.)>..##  .....ljO#....#...#  ...#.()....#...#  ...##....#  .....#.#  ........###...#.l......  ........###.*.. lj4 .. ##.####  >#..@..#  ##..#  .........#  .. .....##.....###.## #........# ..$ljs......#.# ### , ally target).......##*   fulminant prism  ......# .lj===----5.6 (1Magic DartljGA**lj^ lj_You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljE " ljF .<./.).#....>..## ...........#...#lj9G b ...#..##...()....#...# ...##..........#.....#ljG  .....#...#......#.....# ljWH .###...#.l...... ........###.*....#....ljH  .. ##.###......#..#......ljLI  >.##....##.@...#..##.. ljI .#......#..# .......#ljJ J. .. lj|J ..##.....###.## ..##.. #.ljJ x.# ..$ljIK .####......#.# ###  .##ljK V ......#.## lj!L t ##.....##......### .ljP $.ljP 'llj_ ljf 3=-------6ljk C**ljVo e _Your fulminant prism crackles loudly.ljz ...........#... ...#..##...()....#...# ...##..........#.....#ljR....#...#......#.....# ........###...#........ ........###.*.l..#...... ##.###......#..#...... >.##....##.....#..##..  .........#..# lj ............# ... .. .....##.....###.##.##.. ##........# ..$  ......#####.# ###  ..........##  lj.? #.####.....##......### . #..##...#........###l.lj.ljH †Your fulminant prism explodes!The blast of energy engulfs the crocodile!!lj#############ljN...#.lju>..†.....lj-'\5=======7lj*lj, ljW-?_You kill the crocodile!lj lj lj lj lj lj! lj' lj( #4lj( 2=lj* ljz2 ,lj4 lj9 ljK: K5=lj< ljEC ,ljE ljuH ljH h6==ljI ljL lj+M ljN ljP ljDQ lj_R ljV ~7==lj=W ljZ lj*\ ,lj6_ lj_ h8==lj` ljed ljd lje lji lj)j ljj ljm n _You start resting.Magic restored.lj\v >-------ljۀ 0603.0)ljF 9==-------1.6 (14 _lj lj ljlljmljnljpljtljv,ljxlj{ljQ|lj}ljXljBljljlj9=ljgljlj...#..##...()....#...# ...##..........#.....# lj.....#...#......#.....# ........###...#........ ........###..†...#....  .. ##.###......#..#......  >.##....##.....#..##..  ........#......#..#  ...............@..# 5.6 (4.0) . .....##.....###.##  ##........# ..$ ####......#.# .### .......## _ lj-....#.......## .# ....##......### .. ##...#........###.# ............ljvlj[+6.6 (5ljZ;_ljs6 _Found an opulent altar of Gozag.ljP# lj# lj$ lj( lj+ Blj. lj1 Blj3 lje7 Blj]9 lj< BljA Blj_E N _You now have 349 gold pieces (gained 17).ljzH Ilj~K ljN BljCP ljS ljS ljhT ljW lj Z ljZ lj] lj_ lja ,ljhc ljJn ljr Bljx lj,} Bljz ljF ,lj& ljq ljƐ ,lj ljT ljЙ lj lj lj lj ,lj ljH '  lj  ....................... ....................... ..............[........ .##.....[)....... lj .#..).<......... .?......÷).[)#†.......ß .......<./.).#....>..##ljQ  .................#...# ...#..##...@)....#...# ...##..........#.....# lj B .....#...#......#.....#  ........###...#........ ........###..†...#.... lj  .. ##.###......#..#......  >##.....#..##.. ljR + ........#......#..# #.  ...#i - 14 poisoned darts (gained 6)  Things that are here:lj r82.6 (16.0)3.6 (17lj Y _a +0 short sword; a kobold skeletonlj7lj_8lj?ljljo ljj lj1 ljM###.....................[....ljb##.....[)....#..).<.........?......÷).[)#†.......ß<./.).#....>..##........@...##...))....#. ...##..........#........#...#......#.....#....###.#lj.#.....#..# #.lj 78 M  .#.###..............lj!.........[....##.....[)....#..).<.........?......÷).[)#†.......ß<./.@.#....>..##............##...))....#....##..........#.....#.#....##.#.....#..##..ljm"lj^*14.0)lj1+5.6 (2lj7lj;m _Items here: ))) [ ÷÷.lj lj Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 whip  c - a +3 long sword Armour (select all with [)d - a +0 robe Carrion a kobold skeletonlj  an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ljljlj 2............# .#paramita the Scribe..................###..Deep Elf of Sif Muna ***..........................Health: 50/50 ========================.......................lj| EMagic: 29/29 ========================..............[........AC: 4Str: 4.......##.....[).......EV: 16Int: 33........#..).<.........SH: 0Dex: 13lj7 \.?......÷).[)#†.......ßXL: 10 Next: 75% Place: Dungeon:8.......<./.@.#....>..##Noise: ---------  Time: 6385.6 (0.0).................#...#e) +6 whip of Action {drain, Int+5} ...#..##...))....#...#Cast: Magic Dart...##..........#.....#.....#...#......#.....#........###...#................###..†...#...... ##.###......#..#......>.##....##.....#..##.. lj =_You now have 349 gold pieces (gained 17).  i - 14 poisoned darts (gained 6)  Things that are here: _a +0 short sword; a kobold skeleton _Items here: ))) [ ÷÷.  Okay, then.lj lj ljw( lj* . _lj lj ljs lj ljN ljB $ _ljQ ljy a .# .# .......###.. ........ ........ljO _ ..............[. .##.....[)....... .#..).<... .?......÷).[)#†.ß .<./@).#....>..## .......#...# ...#..##...))....#...#lj i ...##..#...# .....#...#......#....# .###...#........ ..###..†...#.... .. ##.###......#..#......  >.##....##.....#..##..lj Z .# .# ........###.. ......... ......... ..............[. .##.....[).lj  .#..).<......... .?......÷).[)#†.ß .<.@.).#....>..## .#...# ...#..##...))....#...# ...##...#....# .....#...#......#.....# ........###...#........ ........###..†...#.... .. ##.###......#..#.....  >.##....##.....#..##..lj +6.6 (1lj +7.6 (2lj~ lj6 x  c - a wand of roots (21) (gained 3 charges)  i - 16 poisoned darts (gained 2)lj! +8.6 (3lj' lj) 4 _You see here a +0 short sword.ljv lj lj lj lj ,lj} lj lj lj lj lj Y  Items here: )) [ ÷.lj lj  _lj lj: lj lj lj lj2 Z ♣♣♣♣. .≈♣♣♣  ♣♣.... .♣.. ♣♣:....♣♣♣...# .# .# ....lj k.......###.. ............... ................. ......@[........ .......##.....[)....... lj ........#..).<......... .?......÷).[)#†.......ß.......<.).).#....>..##..............#...#..##...))....#...##..........#.....#.....#...#......#.....#lj D♣♣♣♣. .≈♣♣♣ ♣♣.... .♣.. .♣♣:....♣♣♣...# .# .# .###.. . . ..@. .##.....[). .#..).<...lj > .?......÷).[)#†.ß.<.).).#....>..##....#...#...#..##...))....#...#...##..........#.....# lj ,92.6 (4lj +3.6 (5lj & lj' $  Things that are here:lj) z _a +0 leather armour; a +2 heavy macelj?lj@ljEljRljYljY$ _lj4]ljalj,f  You encounter a gnoll. It is wielding a +0 whip.ljx ğ. .. ≈. ..≈ ljxx♣♣♣♣. .≈♣♣♣ ♣♣.... .♣..#  .♣♣:....♣♣♣...#  # .# ###.. .ljMy.. ................ ..............[..Magic Dart .##.....[).......ljy ........#..).<......... .?......÷).[)#†.......ßğ   gnoll (wandering) .......<.).).#....>..## .................#...#ljzu ...#..##...))....#...#lj2.4.6 (1ljM(lj_5.6 (2Magic Dartljإlj2 _The gnoll leaves your sight.ljwljxljzlj ljljHljljҊlj׏ljDljRljljlj'ljlj:ljԠljAljljljlj]ljlj%>  ..lj; ...♣♣♣. .≈..≈≈.. ......... ≈......≈ ljA♣♣♣♣.♣.♣.≈♣♣♣ ♣♣....≈≈≈.♣..# ..♣♣@....♣♣♣...# ...# .# ...###.. .....................lj ....................... ..............[........ .......##.....[)....... ..#..).<......... ljo'.?......÷).[)#†.......ßYou pick up a parchment of Brom's Barrelling Boulder and begin reading...lj-400.6 (5lj5+1.6 (6ljlj ljID_You add the spell Brom's Barrelling Boulder to your library.ljAljK Spells (Memorise)TypeFailure Level ljL a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - Poisonous VapoursAlchemy/AirljSM]1%1  d - ShockConjuration/Air1%1  e - SlowHexesljNL1%1  f - Mercury ArrowConjuration/Alchemy1%2  ljNbg - ScorchFire1%2  h - Static DischargeConjuration/Air1%ljO2  i - Sublimation of BloodNecromancy1%2  j - Volatile BlastmotesFire/Translocation1%lj=P3  k - Brom's Barrelling BoulderConjuration/Earth1% 4  l - Flame WaveljPConjuration/Fire1% 4  m - Olgreb's Toxic RadianceAlchemy1% 4  n - Fugue of the FallenNecromancyljQ2% 3  o - SwiftnessAir2% 3  p - Vampiric DrainingljVRNecromancy2% 3  q - Dimensional BullseyeHexes/TranslocationljS3% 4  r - AnguishHexes/Necromancy9% 4  s - Nazja's Percussive Tempering ForgecraftljS11% 5  t - DisjunctionTranslocation100% 8 12 spell levels left ljT][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitlj%ljqljparamita the Scribe..Deep Elf of Sif Muna ***......♣♣♣.Health: 50/50 ========================.≈..≈≈..Magic: 29/29 ========================lj`.........AC: 4Str: 4≈......≈EV: 16Int: 33♣♣♣♣.♣.♣.≈♣♣♣SH: 0Dex: 13♣♣....≈≈≈.♣..#XL: 10 Next: 75% Place: Dungeon:8..♣♣@....♣♣♣...#Noise: ---------  Time: 6401.6 (0.0)..................# .# e) +6 whip of Action {drain, Int+5} ..................###.. Cast: Magic Dart............................................................[........lj?.......##.....[)...............#..).<..........?......÷).[)#†.......ßThings that are here: _a +0 leather armour; a +2 heavy maceYou encounter a gnoll. It is wielding a +0 whip. _The gnoll leaves your sight.  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.ljMemorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 8? Y - Yes  N - Noljljwljparamita the Scribe..Deep Elf of Sif Muna ***......♣♣♣.lj`Health: 50/50 ========================.≈..≈≈..Magic: 29/29 ========================.........AC: 4lj_Str: 4≈......≈EV: 16Int: 33♣♣♣♣.♣.♣.≈♣♣♣SH: 0Dex: 13♣♣....≈≈≈.♣..#XL: 10 Next: 75% Place: Dungeon:8lj..♣♣@....♣♣♣...#Noise: ---------  Time: 6401.6 (0.0)..................# .# e) +6 whip of Action {drain, Int+5} ..................###.. Cast: Magic Dart..............................................ljoB..............[...............##.....[)...............#..).<..........?......÷).[)#†.......ßThings that are here: ljF_a +0 leather armour; a +2 heavy maceYou encounter a gnoll. It is wielding a +0 whip. _The gnoll leaves your sight.  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.lj!+2.6 (1lj&lj/o _This spell is dangerous to cast!lj5+3.6 (2lj:ljBljI+4.6 (3lj+NljVlj@]+5.6 (4ljzbljiljp+6.6 (5ljulj ~ _You start memorising the spell. You continue memorising. x4ljăljljc _You finish memorising. Spell assigned to 'g'.lj lj lj lj lj : _lj lj ljw lj lj lj lj ljA lji lj lj ljM lj lj ljl lj lj ,ljljlj+ljljo ljt lj> ljljn  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.ljI%H♣♣♣♣....♣♣.....♣♣♣...#....................##....................#.....................##...................##................[...###..........##.....[)..#.............#..).<......##...@......÷).[)#†... #...<.).).#.... ##......#lj%Magic Dart ..#...#..##...))....# ##....#..#...##.. O   two-headed ogre (wandering)..........###...#....lj:&#.......O###..†...# .. ##.###......#..#..lj3]13.6 (7O.lj<ljV)4.6 (8 ljV _ljbljl _You see here a scroll labelled YHEMINUPNAB.lj^p  . #........... ##........... #............ ##.......... ##................[ ###..........##.....[)ljCq f #.............#..).< ..##...@......÷).[)#† #.........<.).) ##.......... ..#...#..##...)) .......##... ..........#...# ............O## .....#........###..† .. lj1 $ . #........... ##........... #............ ##.......... ##................[ ###..........##.....[) #.............#..).< ..##...@......÷).[)#† #.........<.).) ##.......... ljR |..#...#..##...)) .......##... ..........#...# ............O## .....#........###..† .. lj lj lj lj~ f _A two-headed ogre is nearby!ljxm  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj\  ♣♣♣♣....♣♣.....♣♣♣... paramita the Scribe #.................... Deep Elf of Sif Muna ***... ##.................... Health: 50/50 ======================== #..................... Magic: 25/29 ====================---- lj1 O##................... AC: 4Str: 4 ##................[... EV: 16Int: 33 ###..........##.....[).. SH: 0Dex: 13 #.............#..).<.... XL: 10 Next: 75% Place: Dungeon:8 ..##...@......÷).[)#†... Noise: ---------  Time: 6414.6 (0.0) #.........<.).).#.... e) +6 whip of Action {drain, Int+5}  lj ,##....*****.........# Cast: Magic Dart ..#...#**##...))....# .......##***.......#.. ..........#***#......#.. O   two-headed ogre (wandering) .........*..O###...#.... .....#........###..†...# .. ##.###......#..#.. _You see here a scroll labelled YHEMINUPNAB. _A two-headed ogre is nearby!Casting: Fulminant Prism (safe; 1% risk of failure)  lj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj?**********.ljl***.....Oljbq ♣♣♣♣....♣♣.....♣♣♣... paramita the Scribe #.................... Deep Elf of Sif Muna ***... ##.................... Health: 50/50 ======================== #..................... Magic: 25/29 ====================---- ##................... AC: 4Str: 4 ljc##................[... EV: 16Int: 33 ###..........##.....[).. SH: 0Dex: 13 ljdJ#.............#..).<.... XL: 10 Next: 75% Place: Dungeon:8 ..##...@......÷).[)#†... Noise: ---------  Time: 6414.6 (0.0) #.........<.).).#.... e) +6 whip of Action {drain, Int+5}  ##..................# Cast: Magic Dartlje ..#...#..##...))....# .......##..........#.. ljea..........#.O.#......#.. O   two-headed ogre (wandering) .............###...#.... .....#........###..†...# lj2fs.. ##.###......#..#.. _You see here a scroll labelled YHEMINUPNAB. _A two-headed ogre is nearby!Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljs . #...........lj[t ##........... #............ ##... ##........[ ###.##.....[) ljt#....#..).< ..##..÷).[)#† #.<.).) ##...ljCu lju..#...#*.##...)) .##... ..........#.O.#Oally target)ljZv .............##*   fulminant prism ljv.....#........###..† .. lj~i===5.6 (1Magic DartljD**lj/ _A two-headed ogre is nearby!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!lju  ♣♣..♣♣♣♣....≈≈≈.♣♣♣♣♣....♣♣.....♣♣♣ .#ljv.#....... ##..... ##................[.##..........##.....[)#...#..).<...##...?......÷).[)#†.ljw<.).).#....##.............. ..#...#*.##...))....# .##....ljxxg..........#.O.#......#.............###...#.........#........###..†...#ljz:O.ljljp6=---6Magic Dartlj B**lj5e _Your fulminant prism crackles loudly.lj  ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ ♣♣..♣♣♣♣....≈≈≈.♣♣♣♣♣....♣♣.....♣♣♣lj  ###.. ##. ##.......[.#####.....[)#.......#..).<...##...?......÷).[)#†.lj5 <.).).#....##.............. ..#...#*.##...))....# .......##.O...lj b#...#......#.###...#....lj 9O.lj .lj" i ############ lj ####Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!!lj }...........O....ljF=======7lj} lj%#g _The two-headed ogre is heavily wounded.lj1  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj}  ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ paramita the Scribe ♣♣..♣♣♣♣....≈≈≈.♣. Deep Elf of Sif Muna ***... ♣♣♣♣....♣♣.....♣♣♣... Health: 50/50 ======================== ljP~ #.................... Magic: 22/29 ==================------ ##.................... AC: 4Str: 4 #..................... EV: 16Int: 33 ##................... SH: 0Dex: 13 ##................[... XL: 10 Next: 75% Place: Dungeon:8 lj  ###....@.....##.....[).. Noise: =======--  Time: 6417.6 (0.0) #.............#..).<.... e) +6 whip of Action {drain, Int+5}  ..##...?.*****÷).[)#†... Cast: Magic Dart #.....*****.).).#.... ##....*****.........# ..#...#*O##...))....# O   two-headed ogre lj .......##**........#.. ..........#...#......#.. .............###...#....The blast of energy engulfs the two-headed ogre!! _The two-headed ogre is heavily wounded.Casting: Fulminant Prism (safe; 1% risk of failure)  lj/ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljfq*******..ljYY*****.*****.*****<*****.**lj: lj♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ paramita the Scribe ♣♣..♣♣♣♣....≈≈≈.♣. Deep Elf of Sif Muna ***... ♣♣♣♣....♣♣.....♣♣♣... Health: 50/50 ======================== lj?(#.................... Magic: 22/29 ==================------ ##.................... AC: 4ljStr: 4 #..................... EV: 16Int: 33lj_ ##................... SH: 0Dex: 13 ##................[... XL: 10 Next: 75% Place: Dungeon:8lj ###....@.....##.....[).. Noise: =======--  Time: 6417.6 (0.0) #.............#..).<.... e) +6 whip of Action {drain, Int+5} lj] ..##...?......÷).[)#†... Cast: Magic Dart lj#.........<.).).#.... ##.....O............# lj&..#...#..##...))....# O   two-headed ogre .......##..........#..lj ..........#...#......#.. .............###...#....The blast of energy engulfs the two-headed ogre!! ljI _The two-headed ogre is heavily wounded.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj{" lj'♣♣♣♣  ♣♣..♣♣♣♣. ♣♣♣♣....♣♣.. lj{#........... ##... ... ljI##... ##ljH........[ ###.#[)lj #....#..).< ..##..÷).[)#† #*..<.).) ljg##... ..#...#..##...))(ally target) .......##..*   fulminant prism ..........#...lj53=lj~R===----8.6 (1ljb%*lj*lj. lj5_The two-headed ogre is heavily wounded.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!lj { ? ≈......≈lj{  ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ ♣♣..♣♣♣♣....≈≈≈.♣ljm| ♣♣♣♣....♣♣.....♣♣♣ lj| ##lj_} F#.. ##.lj}  ##.......[.###lj=~ /##.....[)lj~ x#.......#..).<.ljZ ..##...?......÷).[)#†lj . #......*..<.).).#....lj9 l##.....O........lj  ..#...#..##...))....# .lj a##....#...#......#lj "Olj4 .lj ljr 5-------lj1 9lj ljW e _Your fulminant prism crackles loudly.lj.. ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ ♣♣..♣♣♣♣....≈≈≈.♣♣♣♣♣....♣♣.....♣♣♣ ##.. ##. ##.......[.#####.....[)#.......#..).<.lj.##...?......÷).[)#†. #.....O*..<.).).#....##.............. ..#...#..##...))....# ##....lj?:O.lj].ljl ############### lj#########Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!lj74 .....lj8.O..............#..  The two-headed ogre is severely wounded.ljIG=======20lj`lj)h' _You hear a shout!lj  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ........ paramita the Scribelj`L ≈......≈ Deep Elf of Sif Muna ***... ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Health: 50/50 ======================== ♣♣..♣♣♣♣....≈≈≈.♣. Magic: 19/29 ===============--------- ♣♣♣♣....♣♣.....♣♣♣... AC: 4Str: 4 #.................... EV: 16Int: 33 ##.................... SH: 0Dex: 13 lj#,#..................... XL: 10 Next: 75% Place: Dungeon:8 ##..@................ Noise: =======--  Time: 6420.6 (0.0) ##................[... e) +6 whip of Action {drain, Int+5}  ###....*****.##.....[).. Cast: Magic Dart #......*****..#..).<.... ..##...**O**..÷).[)#†... . #...*****.<.).).#.... O   two-headed ogre ##..*****...........# ..#...#..##...))....# ljN.......##..........#..Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded)lj ******O.....lj< @******.....lj ........ paramita the Scribe ≈......≈ Deep Elf of Sif Muna ***... ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Health: 50/50 ======================== ♣♣..♣♣♣♣....≈≈≈.♣. Magic: 19/29 ===============--------- ♣♣♣♣....♣♣.....♣♣♣... AC: 4Str: 4 #.................... EV: 16Int: 33 ##.................... SH: 0Dex: 13 #..................... XL: 10 Next: 75% Place: Dungeon:8 ##..@................ Noise: =======--  Time: 6420.6 (0.0) ##................[... e) +6 whip of Action {drain, Int+5}  ###..........##.....[).. Cast: Magic Dartlj #........O....#..).<.... ..##...?......÷).[)#†... . #.........<.).).#.... O   two-headed ogre ##..................# ..#...#..##...))....# .......##..........#..Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj> ♣♣♣♣  ♣♣..♣♣♣♣. ♣♣♣♣....♣♣.. #...lj" ##... #... ##... ##........[ ###*...##.....[) #....#..).< ..##..÷).[)#† . #.........<.).)(ally target) ##..........lj:e*   fulminant prism ..#...#..##...))lj20====----1.6 (1ljeljl6 _You conjure a prism of explosive energy!lj?; y≈..≈≈.. ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ ♣♣..♣♣♣♣....≈≈≈.♣♣♣♣♣....♣♣.....♣♣♣ ##..###.lj;  ##................[.###*...##.....[)#........O....#..).<..##...?......÷).[)#†. #.<.).).#....##.............. ..#...#..##...))....#lj= 9O.lj7E ljI T-------2lj&O B**ljuQ ] _Your fulminant prism crackles loudly.lj..♣♣♣. .≈..≈≈.. ... ≈......≈ ljU♣♣ ♣♣♣♣.♣.♣.≈♣♣ ♣♣..♣♣♣♣....≈≈≈.♣♣♣♣♣....♣♣.....♣♣♣...#.####...##. ...........[..lj###.....O*...##.....[)#.............#..).<....##...?÷).[)#†. #..<.).).#....>##..................#.ljl7O.lj.ljf ####################ljP #####  Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!lj*g ......O.............?....lj.i 1=========3ljsq ljs  ljit U_The two-headed ogre is almost dead.lj1   ljG2 Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ljj  Your spells (cast)TypeFailure Level a - Magic DartConjuration0%1  b - Searing RayConjuration1%2 ljL 6 c + Fulminant PrismConjuration/Alchemy 1% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning28%6  f - Splinterfrost ShellIce/Forgecraft98%7  g - Brom's Barrelling BoulderConjuration/Earth1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitljZ lj lj ...♣♣♣. paramita the Scribe.≈..≈≈.. Deep Elf of Sif Muna ***............ Health: 50/50 ========================lj M≈......≈ Magic: 21/29 =================-------♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣ AC: 4Str: 4♣♣..♣♣♣♣....≈≈≈.♣.. EV: 16Int: 33♣♣♣♣....♣♣.....♣♣♣...# SH: 0Dex: 13#....................# XL: 10 Next: 75% Place: Dungeon:8##....@...............# Noise: =======--  Time: 6423.6 (0.0)ljj #...................... e) +6 whip of Action {drain, Int+5} ###.................... Cast: Magic Dart##....O...........[....###..........##.....[)...#.............#..).<..... O   two-headed ogre..##...?......÷).[)#†..... #.........<.).).#....>##..................#. _Your fulminant prism crackles loudly.Your fulminant prism explodes!lj {The blast of energy engulfs the two-headed ogre! _The two-headed ogre is almost dead.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj| ...♣♣♣. paramita the Scribe.≈..≈≈.. Deep Elf of Sif Muna ***............ Health: 50/50 ========================ljZ M≈......≈ Magic: 21/29 =================-------♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣ AC: 4Str: 4♣♣..♣♣♣♣....≈≈≈.♣.. EV: 16Int: 33♣♣♣♣....♣♣.....♣♣♣...# SH: 0Dex: 13#....................# XL: 10 Next: 75% Place: Dungeon:8##....@...............# Noise: =======--  Time: 6423.6 (0.0)lj #...................... e) +6 whip of Action {drain, Int+5} ###.................... Cast: Magic Dart##....O...........[....###..........##.....[)...#.............#..).<..... O   two-headed ogre..##...?......÷).[)#†..... #.........<.).).#....>lj G##..................#. _Your fulminant prism crackles loudly.Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre! _The two-headed ogre is almost dead.lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  ...♣♣♣.  paramita the Scribe .≈..≈≈..  Deep Elf of Sif Muna ***...ljD & ......... Health: 50/50 ======================== ≈......≈  Magic: 17/29 ==============---------- ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣ AC: 4Str: 4 ljͽ ♣♣..♣♣♣♣....≈≈≈.♣.. EV: 16Int: 33 ♣♣♣♣....♣♣.....♣♣♣...# SH: 0Dex: 13 #....................# XL: 10 Next: 75% Place: Dungeon:8 ljh K##....@...............# Noise: =======--  Time: 6423.6 (0.0) #.....*................ e) +6 whip of Action {drain, Int+5}  ###...*................ Cast: Magic Dart ##....O...........[.... lj ###.....*....##.....[)... #.......*.....#..).<..... O   two-headed ogre ..##...?*.....÷).[)#†.... . #....*....<.).).#....>lj׿  ##..................#.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, 100% to hit)lj t ...♣♣♣.  paramita the Scribe ljtZ.≈..≈≈..  Deep Elf of Sif Muna ***... ......... Health: 50/50 ======================== ≈......≈  Magic: 17/29 ==============---------- ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣ AC: 4Str: 4 ♣♣..♣♣♣♣....≈≈≈.♣.. EV: 16Int: 33 lju♣♣♣♣....♣♣.....♣♣♣...# SH: 0Dex: 13 #....................# XL: 10 Next: 75% Place: Dungeon:8 ##....@...............# Noise: =======--  Time: 6423.6 (0.0) #...................... e) +6 whip of Action {drain, Int+5}  ljv###...O................ Cast: Magic Dart ##................[.... ###..........##.....[)... #.............#..).<..... O   two-headed ogre ..##...?......÷).[)#†.... . #.........<.).).#....> ##..................#.lj'wCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, 100% to hit)lj)Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  lj(almost dead, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the two-headed ogre!lj @ξ●lj' ljw      ♣♣♣♣  lj♣♣..♣♣♣♣.. ♣♣♣♣....♣♣... #............ @ #.....ζ....... ljp###...●....... ##................[ ###..........##.....[) lj#.............#..).<●   boulder (minion, rolling) ..##...?......÷).[)#† . #.........<.).)>lj3H 91===----lj4.6 (1Magic Dart _You kill the two-headed ogre!Your Armour skill increases to level 4!ljbζ●●lj{| _Your Forgecraft skill gained 2 levels and is now at level 3!ljEξlj0●ljÓ ζlj00●lj7ζℓljZ8-------5 lj _ljm:ζljlj2'lj (lj)lj++Hξ●lj,Fζ●lj$0lj1lj2lj5ljD ξ _You start resting.ljlj lj- lj ljfM9=ljljljljljulj;k20==ljlj\"lj?#lj$ljd(lj.)lj*lj/lj/j1==ljj1ljy5lj`6lj7ljcAljEBj2==lj]DljHljIljKljoOlj@Ph3==ljQljUljjVljWlj[ljX\lj]ljaljbU4=ljAdljhljiljjljnljoK5=lj4qlju,ljwljzlj{h6==lj~lj"ljlj:ljmlj@ljlj׎ljh7==ljRljljkljljljh8==ljVlj(lj ljYljMlj1ljsljc _Your boulder crumbles as it rolls away.  Magic restored.ljfo---.).lj@... . lj+051.6 (26.0)lj~9==2.6 (27 _ljrljNlj*N .≈..≈≈.........≈≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣ljO♣♣..♣♣♣♣....≈≈≈.♣..♣♣♣♣....♣♣.....♣♣♣...##.................##..##...)##.....[##.............#...#..##...))....#. lj_Xlj\13.6 (1.0)ljvbljdljJgi ........≈≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣♣..♣♣♣♣....≈≈≈.♣..ljg♣♣♣♣....♣♣.....♣♣♣...##.................#..#####.....[###.##.....[)ljg.#...#..##.........##..........#...ljgD ljpljDv&4lj{ljM}$  Things that are here:ljH} _a +0 giant spiked club; a +0 giant clublj  ≈≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣lj` ♣♣..♣♣♣♣....≈≈≈.♣..♣♣♣♣....♣♣.....♣♣♣...##.................#..###...)#.lj [###.##.....[)...#..).<........##...............#...#......#... lj lj lj& -5 _lj+ lj- lj  ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣♣..♣♣♣♣....≈≈≈.♣..♣♣♣♣....♣♣.....♣♣♣...##.................lj P##..###...)##.....[###.##.....[)..lj6 .#..).<....##...?ljW ÷).[)#†ljw 6   Amaemon (wand, wandering).lj z4   orange demon (reaching, wandering).......6..#.4.#......#......###...#.....lj ljE  You encounter Amaemon the Diabolical Poisoner and an orange demon.Amaemon is wielding a -2 demon whip of venom and carrying a wand of roots.lj/  --more--lj`I4.6.) =6Magic Dart _ljV ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ ♣♣..♣♣♣♣....≈≈≈.♣.ljC ♣♣♣♣....♣♣.....♣♣♣... #. ## #.....lj# ###...). ##........[ ###lj@-#.....[)lj\ #.......#..).<lj ..##...?......÷).[)#†.... <.).).#... ##..................#lj ..#...#..##...))....# .....6.##4...# lj3#...#......#lj94.lj86.ljC,lj-&7ljm4lj5ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj}  ≈......≈ paramita the Scribelj ~ ` ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Deep Elf of Sif Muna ***... ♣♣..♣♣♣♣....≈≈≈.♣. Health: 50/50 ========================lj1~  ♣♣♣♣....♣♣.....♣♣♣... Magic: 25/29 ====================----ljO~  lj~ #.................... AC: 4Str: 4 ##.................... EV: 16Int: 33lj~  #..................... SH: 0lj~ =Dex: 13 lj  ###...)............... XL: 10 Next: 91% Place: Dungeon:8 lj ##...@............[... Noise: ---------  Time: 6457.6 (0.0) ###....*.....##.....[).. e) +6 whip of Action {drain, Int+5}  #......*......#..).<.... Cast: Magic Dart lj ..##...*......÷).[)#†... . #...*.....<.).).#.... lj. ##..*...............# 6   Amaemon (wand) ..#.6.#4.##...))....# 4   orange demon (reaching, wandering) .....*.##..........#.. ..........#...#......#..lj Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljހ Press: ? - help, Dir - move targetAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinga wand of roots (100% to hit)lj: ≈......≈ paramita the Scribe ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Deep Elf of Sif Muna ***... lj4♣♣..♣♣♣♣....≈≈≈.♣. Health: 50/50 ======================== ljY♣♣♣♣....♣♣.....♣♣♣... Magic: 25/29 ====================---- lj|#.................... AC: 4Str: 4 lj##.................... EV: 16Int: 33 lj#..................... SH: 0Dex: 13 lj###...)............... XL: 10 Next: 91% Place: Dungeon:8 lj##...@............[... Noise: ---------  Time: 6457.6 (0.0) lj@###..........##.....[).. e) +6 whip of Action {drain, Int+5}  #.............#..).<.... Cast: Magic Dart ljj..##...?......÷).[)#†... ljy. #.........<.).).#.... lj##....4.............# 6   Amaemon (wand) lj_..#.6.#..##...))....# 4   orange demon (reaching, wandering) .......##..........#.. lj..........#...#......#..lj8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj5Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinga wand of roots (100% to hit)ljwζ●Aim  Press: ? - help, Dir - move targetlj : Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinga wand of roots (100% to hit)  You send a boulder barrelling forward!  Amaemon shouts, "You think you're better than me?"ljlj q ♣♣♣♣  lj ♣♣..♣♣♣♣. ♣♣♣♣....♣♣.. lj q#........... ##........... lj 9#............ lj/ ###...)...... ##...@[ ljP ###....ℓ.....##.....[) ljr #......●......#..).< lj ..##...?......÷).[)#† lj  . #...s.....<.).) ##....4..... lj ..#s6.#..##...))4ally target)lj ......s##..sss 3 scorpions (summoned)lj9 ●   boulder (minion, rolling)lj5===8.6 (1lj;ℓlj~V _Amaemon casts a spell.lj+>  lj>GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljS : ≈......≈ paramita the Scribe ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Deep Elf of Sif Muna ***... ljUT ♣♣..♣♣♣♣....≈≈≈.♣. Health: 50/50 ======================== ♣♣♣♣....♣♣.....♣♣♣... Magic: 21/29 =================------- #.................... AC: 4Str: 4 ##.................... EV: 16Int: 33 ljT #..................... SH: 0Dex: 13 ljT ###...)............... XL: 10 Next: 91% Place: Dungeon:8 ljU ##...@............[... Noise: ===------  Time: 6458.6 (0.0) lj{U ###....ℓ.....##.....[).. e) +6 whip of Action {drain, Int+5}  ljU #....**●**....#..).<.... Cast: Magic Dart ljU g..##.*****....÷).[)#†... ljU y. #.**s**...<.).).#.... ljV ##****4.............# 6   Amaemon (wand) ljFV ..#s6*#..##...))....# 4   orange demon (reaching, ally target) ljeV ......s##..........#.. sss 3 scorpions (summoned) ljV ..........#...#......#.. ●   boulder (minion, rolling) _Amaemon casts a spell.ljV @Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljV Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (summoned)ljd .*●***.*****lj.*s***.***4*6*#*ljgY.●****.*****.s****.**4**s6*#**lj 7******lj J*6.#..lj @******..4..lj!u+lju ≈......≈ paramita the Scribe ljuL♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Deep Elf of Sif Muna ***... ♣♣..♣♣♣♣....≈≈≈.♣. Health: 50/50 ======================== ljv♣♣♣♣....♣♣.....♣♣♣... Magic: 21/29 =================------- ljxv5#.................... AC: 4Str: 4 ##.................... EV: 16ljvInt: 33 #..................... SH: 0Dex: 13lj#w ###...)............... XL: 10 Next: 91% Place: Dungeon:8 ljw##...@............[... Noise: ===------  Time: 6458.6 (0.0) ljw###....ℓ.....##.....[).. e) +6 whip of Action {drain, Int+5}  #......ζ......#..).<.... Cast: Magic Dart ljz..##...●......÷).[)#†... . #...s.....<.).).#.... ##....4.............# 6   Amaemon (wand) ..#s6.#..##...))....# 4   orange demon (reaching, ally target) ......s##..........#.. sss 3 scorpions (summoned) ..........#...#......#.. ●   boulder (minion, rolling) _Amaemon casts a spell.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targets.lj||:s.lj ♣♣♣♣  ♣♣..♣♣♣♣. ♣♣♣♣....♣♣.. #... ##... #... ###... ##........[ ###.##.....[) #..*....#..).< ..##..÷).[)#† . #.<.).) ##..s.4..... ..#.6s#..##...)) .......##.., 1 ally target) ●(…) Casting: Brom's Barrelling Boulder (dangerous; lj 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The scorpion stings your boulder but does no damage.*ljjj curare, 1 a…)Amaemon points at the scorpion and mumbles some strange words.lj:4.lj ζ●The scorpion's venom grows more potent. Your boulder barrels into the scorpion!lj?.ℓss6ljY2=9.6 (1ljkℓζ●●ljQ` _The scorpion is heavily wounded.ljMM..lj 8 ≈......≈lj:{ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ljb ♣♣..♣♣♣♣....≈≈≈.♣lj♣♣♣♣....♣♣.....♣♣♣lj ljѓ#lj$#......ljT##..@).lj96 ##ljnE.......[.ljf###..........##.....[)ljʔ#......ℓ.*....#..).<....lj4   orange demon (reaching, ally target)ljKsss 3 scorpions (summoned, 1 curare, 1 a…)lj>~●   boulder (minion, rolling)lja7 .....6.##....lj*   fulminant prismlj' ljMζljr●ljEYour boulder barrels into the scorpion.ljњlj2s.lj.' ljXDsThe scorpion is heavily wounded.lj|lj: ξljo●The scorpion stings your boulder but does no damage.  lj+/Your boulder barrels into the scorpion.lj' ljФ4ljGl.  The scorpion is almost dead.lj.ℓℓζ 2 scorpions (summoned, 1 curare)lj=).ljz1---60ljB**lje _Your fulminant prism crackles loudly.lj! ≈..≈≈.. ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ ♣♣..♣♣♣♣....≈≈≈.♣lj r♣♣♣♣....♣♣.....♣♣♣ ##....@.###...). ##lj .......[.###....##.....[)lj #........*....#..).<..##...ℓ4.....÷).[)#†)lj\ ?. #...ℓ.....<.).).#.... s   scorpion (summoned,lj U##..ζs..........*   fulminant prism ..#.●s#..##...))....#lj 6s.ljc -sljW 74.lj6 .lj> #################### #####s 2 scorpions (summoned, 1 curare)ljc> .The scorpion is almost dead. _Your fulminant prism crackles loudly.lj> Your fulminant prism explodes!  The blast of energy engulfs the scorpion!severely wounded.  The blast of energy engulfs the orange demon!!lj A ..........lj 4....?....s....  lj' NThe orange demon is heavily wounded.lj# j3=========lj 1lj lj, * _You hear a shout! x2lj  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljƏ .≈..≈≈.. paramita the Scribe ........ Deep Elf of Sif Muna ***...lj ≈......≈ Health: 50/50 ========================lj/ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Magic: 19/29 ===============--------- lj♣♣..♣♣♣♣....≈≈≈.♣. AC: 4Str: 4 lj♣♣♣♣....♣♣.....♣♣♣... EV: 16Int: 33 lj$#.................... SH: 0Dex: 13 lj|##.................... XL: 10 Next: 91% Place: Dungeon:8 lj#....@................ Noise: =======--  Time: 6461.6 (0.0) lj###..*)............... e) +6 whip of Action {drain, Int+5}  lj+##...*............[... Cast: Magic Dart ljn###....*.....##.....[).. ljx#......4......#..).<.... lj)..##...*......÷).[)#†... 4   orange demon (reaching) lj. #...s.....<.).).#.... ss 2 scorpions (summoned, 1 curare)lj9` ##..s...............#lj[ lj~..#.●.#..##...))....# lj2_You hear a shout! x2  ljCasting: Fulminant Prism (safe; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.lj2Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj{Aim: an orange demon (heavily wounded, 100% to hit)ljD: lj.≈..≈≈.. paramita the Scribe ........ Deep Elf of Sif Muna ***... lj%≈......≈ Health: 50/50 ======================== ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Magic: 19/29 ===============--------- ♣♣..♣♣♣♣....≈≈≈.♣. AC: 4Str: 4 ♣♣♣♣....♣♣.....♣♣♣... EV: 16Int: 33 #.................... SH: 0Dex: 13 ##.................... XL: 10 Next: 91% Place: Dungeon:8 #....@................ Noise: =======--  Time: 6461.6 (0.0) lj~+###...)............... e) +6 whip of Action {drain, Int+5}  ##................[... Cast: Magic Dart ###..........##.....[).. #......4......#..).<.... ..##...?......÷).[)#†... 4   orange demon (reaching) . #...s.....<.).).#.... ss 2 scorpions (summoned, 1 curare) ##..ss..............# ..#.●.#..##...))....# _You hear a shout! x2  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj* Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orange demon (heavily wounded, 100% to hit)s.sζlj84.ljPξ●lj16lj-ljO ♣♣♣♣ ljIk ♣♣..♣♣♣♣.ljl ♣♣♣♣....♣♣.. #........... ljq##........... #....@lj ###..ζ)...... lj##...●............[ lj ###....4.....##.....[) lj15#.............#..).< ..##...s......÷).[)#†ljZ6   Amaemon (wand) ljN. #...s.....<.).)4   orange demon (reaching, ally target) lj##..ℓs6....sss 3 scorpions (summoned, 1 curare) ..#.ζ))●   boulder (minion, rolling)lj ===----2.6 (1Magic DartljCζℓljz  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.lj,Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljAim: an orange demon (heavily wounded, 100% to hit) _You send a boulder barrelling forward!lj-$  lj$GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljh .≈..≈≈.. paramita the Scribe ........ Deep Elf of Sif Muna ***... ≈......≈ Health: 50/50 ======================== ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Magic: 15/29 ============------------ ♣♣..♣♣♣♣....≈≈≈.♣. AC: 4Str: 4 ♣♣♣♣....♣♣.....♣♣♣... EV: 16Int: 33 ljw#.................... SH: 0Dex: 13 ##.................... XL: 10 Next: 91% Place: Dungeon:8 #....@................ Noise: ===------  Time: 6462.6 (0.0) ###*****.............. e) +6 whip of Action {drain, Int+5}  lj*##.**●**..........[... Cast: Magic Dart ###..**4**...##.....[).. #....*****....#..).<.... lju..##.**s**....÷).[)#†... 6   Amaemon (wand) . #...s.....<.).).#.... 4   orange demon (reaching, ally target) lj##..ℓs6.............# sss 3 scorpions (summoned, 1 curare) ..#.ζ.#..##...))....# ●   boulder (minion, rolling) _You send a boulder barrelling forward!  lj cCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orange demon (heavily wounded, ally target)lj? .*****ljI .*●***.*4***.*****.*s***lj.*****.●****.4****.*****ljB.s****lj .≈..≈≈.. paramita the Scribe ........ Deep Elf of Sif Muna ***... ≈......≈ Health: 50/50 ========================lj* ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ Magic: 15/29 ============------------ ♣♣..♣♣♣♣....≈≈≈.♣. AC: 4Str: 4lj| ♣♣♣♣....♣♣.....♣♣♣... EV: 16Int: 33 lj#.................... SH: 0Dex: 13 ##.................... XL: 10 Next: 91% Place: Dungeon:8 lj~#....@................ Noise: ===------  Time: 6462.6 (0.0) ###..ζ)............... e) +6 whip of Action {drain, Int+5}  ##...ζ............[... Cast: Magic Dart ###....●.....##.....[).. #.............#..).<.... ..##...s......÷).[)#†... 6   Amaemon (wand) . #...s.....<.).).#.... 4   orange demon (reaching, ally target) ##..ℓs6.............# sss 3 scorpions (summoned, 1 curare) ..#.ζ.#..##...))....# ●   boulder (minion, rolling)Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [lj40mFulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  Your boulder barrels into the orange demon!lj7s.ljiCs?lj<3s.ljζ●Aiming: Fulminant Prism (safe; 1%  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  Your boulder barrels into the orange demon!  The orange demon is severely wounded.lj s.  The orange demon is almost dead.The orange demon stings your boulder!6lj.ljQ ♣♣♣♣  ♣♣..♣♣♣♣. ♣♣♣♣....♣♣.. #... ##... #... ###... ##........[ ###....ℓ.*...##.....[) #....#..).< ..##...4s.....÷).[)#† . #...s6....<.).)  ##.......... )) (…)lj=3.6 (1Magic Dartlj_ _ζζ*lj(L _The orange demon hits your boulder but does no damage.lj) M ...♣♣♣≈..≈≈lj) :.. ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ ♣♣..♣♣♣♣....≈≈≈.♣lj!* ♣♣♣♣....♣♣.....♣♣♣ ljL* ##......###..ζ).lj* N ##...ζ............[.##....ℓ.*...##.....[)lj* #......●#..).<.lj* .##...4s.....÷).[)#†.. #...s6....<.).).#....##..............lj)+ ljv, 6s.lj@ ?Your boulder barrels into the orange demon!ζ●ljA A sljA `.  You kill the orange demon!ljC 9 ζljC ●The scorpion stings your boulder! Your boulder barrels into the scorpion!ljD LsℓljcV  , ally target)ss 2 scorpions (summoned, 1 curare)●   boulder (minion, rolling)ljV ,*   fulminant prismThe scorpion is moderately wounded.Your fulminant prism crackles loudly.Something stings your boulder but does no damage.lj\ lj Tℓ., 1 al…)lj h6=8---4lj *ζ●●*lj p _Amaemon gestures at your boulder while chanting.lj9 5Mlja: ..  ...♣♣♣≈..≈≈.. lj: ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣lj ;  ♣♣..♣♣♣♣....≈≈≈.♣♣♣♣♣....♣♣.....♣♣♣lj{; ] ##......lj; ###..ℓ)...............##ss 2 scorpions (summoned, 1 curare, 1 al…).ljH< *   fulminant prism.lj< .. #...●6....<.).).#....lj> slj> +ℓlj? !slj7@ +ℓljA 6ljA ljX .ljf §  Your fulminant prism explodes!The blast of energy engulfs the scorpion!!  ljf >You kill the scorpion!lju D§You kill the scorpion!  The scorpion's corpse disappears in a puff of smoke!  The blast of energy engulfs Amaemon!!  Amaemon is moderately wounded. ljy ####################ljy ##### . lj §§§)...ℓ....lj §....ℓ....6....  The scorpion's corpse disappears in a puff of smoke!You hear a shout! You hear two shouts!ljh z=======5Magic Dartlj lj 0 _Amaemon leaves your sight.ljgIljh16ljk  You start resting.Amaemon comes into view.ljy'7==Magic Dart6   Amaemon (wand)ℓlj/z,ljĉG0§..§..lj:.?lj`=------6.6 (1 _ljljljU .. ..♣♣♣. .≈..≈≈.. ... ≈......≈ ♣♣ ♣♣♣♣.♣.♣.≈♣♣lj}V ♣♣..♣♣♣♣....≈≈≈.♣♣♣♣♣.@..♣♣.....♣♣♣...##.###......##...§.§.###...§.ljV5 ............[..###..........##.....[) lj W#.......6.....#..).<..... ljW..##...?......÷).[)#† lj [/6lje0§.§...§§§).6   Amaemon (wand)..6.lje*.ljpmT-------7ljslj(wljW=  lj=Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribe ljd $..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 50/50 ======================== .≈..≈≈..  Magic: 13/29 ==========-------------- ......... AC: 4lj Str: 4 ≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣ SH: 0Dex: 13lj ? ♣♣..♣♣♣♣....≈≈≈.♣.. XL: 10 Next: 98% Place: Dungeon:8 ♣♣♣♣.@..♣♣.....♣♣♣...# Noise: ---------  Time: 6467.6 (0.0) ljC #....................# e) +6 whip of Action {drain, Int+5}  ##.§.§................# Cast: Magic Dart lj #...................... ###§§§)................ lj͚ [##................[.... 6   Amaemon (wand) ###....6.....##.....[)... lj A#.............#..).<..... ..##...?......÷).[)#†.... _Amaemon comes into view.Casting: Fulminant Prism (safe; 1% risk of failure)  ljY Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljtlj}paramita the Scribe..Deep Elf of Sif Muna ***......♣♣♣. Health: 50/50 ========================.≈..≈≈.. Magic: 17/29 ==============----------......... AC: 4Str: 4lj U≈......≈ EV: 16Int: 33♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣ SH: 0Dex: 13♣♣..♣♣♣♣....≈≈≈.♣.. XL: 10 Next: 98% Place: Dungeon:8ljh♣♣♣♣.@..♣♣.....♣♣♣...# Noise: ---------  Time: 6467.6 (0.0)#....................# e) +6 whip of Action {drain, Int+5} lj\##.§.§................# Cast: Magic Dart#......................###§§§)................lj܊ ##................[.... 6   Amaemon (wand)###....6.....##.....[)...#.............#..).<.....lj)?..##...?......÷).[)#†....Casting: Fulminant Prism (safe; 1% risk of failure)  ljT`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljysThere's a thick-headed creature in the way.  Okay, then.ljzlj_ljeD _ljv ljA  .. ...♣♣♣. .≈..≈≈..  ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈ ♣♣..♣♣♣♣....≈≈≈.♣ ♣♣♣♣@...♣♣.....♣♣♣... #.lj  ##.§.§. #lj  ###§§§) ##....lj .[ljn  ###....6.....##.....[)  #.............#..).< lj  ..##...?......÷).[)#† lj 3slj916ljN§...§....6   Amaemon (wand).s   scorpion (summoned, curare)lj.lj@28.6 (1 _ljlj\ lj  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scribe ..  Deep Elf of Sif Muna ***... ...♣♣♣. Health: 50/50 ======================== .≈..≈≈.. Magic: 13/29 ==========-------------- ........ AC: 4Str: 4 ≈......≈ EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ SH: 0Dex: 13 ♣♣..♣♣♣♣....≈≈≈.♣. XL: 10 Next: 98% Place: Dungeon:8 ♣♣♣♣@...♣♣.....♣♣♣... Noise: ---------  Time: 6468.6 (0.0) #§................... e) +6 whip of Action {drain, Int+5}  ##.................... Cast: Magic Dart #..lj5.§................. ###...)............... ##..6.............[... 6   Amaemon (wand) ###..........##.....[).. s   scorpion (summoned, curare) #........s....#..).<.... ..##...?......÷).[)#†... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljVparamita the Scribe..Deep Elf of Sif Muna ***......♣♣♣. Health: 50/50 ========================.≈..≈≈.. Magic: 17/29 ==============----------........ AC: 4Str: 4≈......≈ EV: 16Int: 33♣♣♣♣ ♣♣♣♣.♣.♣.≈♣ SH: 0Dex: 13♣♣..♣♣♣♣....≈≈≈.♣. XL: 10 Next: 98% Place: Dungeon:8♣♣♣♣@...♣♣.....♣♣♣... Noise: ---------  Time: 6468.6 (0.0)#§................... e) +6 whip of Action {drain, Int+5} ##.................... Cast: Magic Dart#...§.................###...)...............##[ljh37m..6.............[... 6   Amaemon (wand)###..........##.....[).. s   scorpion (summoned, curare)#........s....#..).<......##...?......÷).[)#†...Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.ljlj ljljm. _lj' 5 .. ljt( $lj( 4 ♣♣♣♣  ♣♣..♣♣lj) 9 ♣♣♣♣@...♣ lj^) /#§.......... ##...........lj)  #...§........ lj1* j###...)...... ##..6.............[ ###..........##.....[)lj~* K #........s....#..).< lj*+ ?÷).[)#†ljw+ ljY .. ljXlj lj?♣♣♣♣ ljD ♣♣..♣♣lj ljg~♣♣♣♣@...♣ lj5#§..........ljD ##...........lj; #...§........lj! ljIU###...)......ljq ljn##..6.............[lj  ###..........##.....[) lj]#........s....#..).< lj?lj÷).[)#†ljJljljljMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  There's a thick-headed creature in the way. _Okay, then.There are monsters nearby!lj3.. ...♣♣♣. .≈..≈≈.. ljl3:.≈......≈ lj3♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣..♣♣♣♣....≈≈≈.♣.lj3♣♣♣♣.@..♣♣.....♣♣♣...##§.lj&4>###.ljU4#lj4#...§.###...).lj4k##..6.[.lj4"###.ljT5##.....[).#..s....#..).<.lj5..##...?......÷).[)#†.ljI7lj72s.lj.Blj RK###*####lj)\  Amaemon zaps a wand. The roots erupt in riotous growth!ljL lj ' ljI sljy .  lj /The roots grab you!lj ljC> _...@.......lj> .ljA ljB M48-8ljlB @==== ljC + 6  =======ljQC \9.6 (1Constr lj*W lj_ 7 _The grasping roots constrict you.lj  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljplj0lj&ljq lj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ljI W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljʇ   paramita the Scribe ..  Deep Elf of Sif Muna ***... lj ...♣♣♣.  Health: 48/50 =======================- .≈..≈≈..  Magic: 14/29 ===========------------- ......... AC: 4lj߈ Str: 4 ≈......≈  EV:  6 lj2 =Int: 33 lj ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣ SH: 0Dex: 13 ljډ ♣♣..♣♣♣♣....≈≈≈.♣.. XL: 10 Next: 98% Place: Dungeon:8 lj( ♣♣♣♣.@..♣♣.....♣♣♣...# Noise: =======--  Time: 6469.6 (0.0) lju #....................# e) +6 whip of Action {drain, Int+5}  ljŠ L##..*****.............# Cast: Magic Dart #...*****.............. Constr ljP b ###.*****.............. ##..6*s**.........[.... 6   Amaemon (wand)lj  ###...*****..##.....[)... s   scorpion (summoned, curare)lj 4 #.............#..).<..... ljJ o..##...?......÷).[)#†....Confirm with . or Enter, or press ? or * to list all spells. lj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  lj@ 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljw*******.....lju l*****.*****.ljv p*****.*****.ljGv `*6*s*.ljE  paramita the Scribe ..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 48/50 =======================- ljlEE.≈..≈≈..  Magic: 14/29 ===========------------- ......... AC: 4Str: 4 ljEL≈......≈  EV:  6 Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣ SH: 0Dex: 13 ljE♣♣..♣♣♣♣....≈≈≈.♣.. XL: 10 Next: 98% Place: Dungeon:8 ♣♣♣♣.@..♣♣.....♣♣♣...# Noise: =======--  Time: 6469.6 (0.0) ljF#....................# e) +6 whip of Action {drain, Int+5}  ##....................# Cast: Magic Dart #...................... Constr  ljF,###...s................ ##..6.............[.... 6   Amaemon (wand) ###..........##.....[)... s   scorpion (summoned, curare) #.............#..).<.....ljFt ..##...?......÷).[)#†....Confirm with . or Enter, or press ? or * to list all spells. ljF_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljGAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj&H66.ljNv  ..   ljO5     ljFOy♣♣♣♣  ♣♣..♣♣ljyO, ♣♣♣♣.@..♣ #... ##... ljO#....*........ ###... ljO)##................[, ally target) ###..........##.....[) ljP#.............#..).<*   fulminant prism lj@P?÷).[)#† ljqP_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljP>You conjure a prism of explosive energy!ljQ4--===----70.6 (1ljVC**ljX7 _The grasping roots constrict you.ljIs)lj66.lj`  The roots' grasp on you weakens, but your attempt to escape fails.  The grasping roots constrict you.lj0----15=-------1ljA**lje _Your fulminant prism crackles loudly.lji .. ...♣♣♣. .≈..≈≈.. . ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣..♣♣♣♣....≈≈≈.♣..#lji ♣♣♣♣..@.♣♣.....♣♣♣...# #.# ##.##...6*s.###...).##.[.###.lj)j ##.....[).#..#..).<...##...?......÷).[)#†.lj`k 8s.ljl 66.lj .lj §You escape the roots' grasp.  Your fulminant prism explodes!  The blast of energy engulfs Amaemon!!  lj Amaemon is heavily wounded.blast of energy engulfs the scorpion!!  You kill the scorpion!lj #########################)lj .....§..6......§§lj...)......  The scorpion's corpse disappears in a puff of smoke!lj<16 =======lj)2ljljW< _You hear a shout! You hear two shouts!lj   ljz Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj<  paramita the Scribe ..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 40/50 ===================----- ljԶ.≈..≈≈..  Magic: 11/29 =========--------------- .........  AC: 4Str: 4 ≈......≈  EV: 16Int: 33 lj2♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 98% Place: Dungeon:8 lj♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: =======--  Time: 6472.6 (0.0) #....*.§.............#  e) +6 whip of Action {drain, Int+5}  ljط##...6................## Cast: Magic Dart #...*..§§............... ###*..)................. lj(##*...............[..... 6   Amaemon (wand) ###*.........##.....[).... ljx:#.*...........#..).<...... ..##...?......÷).[)#†.....Casting: Fulminant Prism (safe; 1% risk of failure)  ljɸConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinglj`a wand of roots (heavily wounded, 100% to hit)ljb?   paramita the Scribe ..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 40/50 ===================----- lj? .≈..≈≈..  Magic: 11/29 =========--------------- .........  AC: 4Str: 4 ≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13lj@  ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 98% Place: Dungeon:8 lj=@ B♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: =======--  Time: 6472.6 (0.0) ljt@ #....ξ.§.............#  e) +6 whip of Action {drain, Int+5}  ##...●................## Cast: Magic Dart lj@ #......§§............... ###...)................. ljA ##................[..... 6   Amaemon (wand) ###..........##.....[).... ljMA N#.............#..).<...... ..##...?......÷).[)#†.....You send a boulder barrelling forward!  Something foul drips from Amaemon's claws.ljA wAmaemon hits your boulder with a -2 demon whip of venom!  Amaemon claws your boulder.  ljA dAmaemon tail-slaps your boulder but does no damage.  Your boulder barrels into Amaemon!ljQ z ..    ljR 7      ljR ♣♣♣♣  ♣♣..♣♣ @  ljR 0#....ζ........  ##...●......... #...6.......... ljyS ###...)........ ##................[, ally target) ###..........##.....[)●   boulder (minion, rolling) ljS 7#.............#..).< ?÷).[)#†ljY 2===----3.6 (1Magic Dartlj ` ljPb  Something foul drips from Amaemon's claws.Amaemon hits your boulder with a -2 demon whip of venom!claws your boulder.tail-slaps your boljb ulder but does no damage.  Your boulder barrels into Amaemon! _Amaemon is heavily wounded.lj  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj+   paramita the Scribe ..  Deep Elf of Sif Muna ***... lj+ :...♣♣♣.  Health: 40/50 ===================----- .≈..≈≈..  Magic: 8/29======------------------ .........  AC: 4Str: 4 ≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 lj, ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 98% Place: Dungeon:8 ♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: ===------  Time: 6473.6 (0.0) #*****...............#  e) +6 whip of Action {drain, Int+5}  ljX, W##***●*...............## Cast: Magic Dart #.**6**................. ###****................. lj, ##*****...........[..... 6   Amaemon (wand, ally target) ###..........##.....[).... ●   boulder (minion, rolling) #.............#..).<...... ..##...?......÷).[)#†.....Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljR- Aim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinga wand of roots (heavily wounded, ally target)lj" ....ζ.**●**.*6***ljd***.**********lj<..●...6......)...........Out of range.lj6 *●***6*******************lj: lj?d paramita the Scribe ljzn..  Deep Elf of Sif Muna ***... lj...♣♣♣.  Health: 40/50 ===================----- lj.≈..≈≈..  Magic: 8/29======------------------lj-V .........  AC: 4ljc<Str: 4 lj≈......≈  EV: 16Int: 33lj̣ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0lj=Dex: 13 lj5♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 98% Place: Dungeon:8lji lj(♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: ===------  Time: 6473.6 (0.0) lj#....ζ...............#  e) +6 whip of Action {drain, Int+5}  lj7##...ξ................## Cast: Magic Dart ljkp#...●................... ljd###...)................. lj ##................[..... 6   Amaemon (wand, ally target) ###..........##.....[).... ●   boulder (minion, rolling) lj^J#.............#..).<...... ..##...?......÷).[)#†.....ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  lj"xPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!  ljV*Your boulder barrels into Amaemon!lj$ ljZ lj˱ğljwAiming: Fulminant Prism (safe; 1%ljK   ljܲLPress: ? - help, Dir - move target  lj0/You conjure a prism of explosive energy!  lj,Your boulder barrels into Amaemon!  ljwAmaemon is severely wounded.  Amaemon hits your boulder with a -2 demlj2on whip of venom!ljͷ&  ljAmaemon claws your boulder. Amaemon tail-slaps your boulder.  You encounter a gnoll. It is wielding a +1 spear of distortion.lji/  --more--lje: ζlj^●Your boulder barrels into Amaemon.ljvn ..   lj>      lj~ ♣♣♣♣  ♣♣..♣♣lj ♣♣♣♣..@.♣  #.ljFğ...  ##...ζljv_... #..... lj###●..*........ ##6...............[ lj ###..........##.....[)ğ   gnoll (polearm) #.............#..).<lj6●   boulder (minion, rolling) ljh?÷).[)#†*   fulminant prismlj=4.6 (1Magic Dartlj `ζ**lj\ _Amaemon is severely wounded.lj  Casting: Fulminant Prism (safe; 1% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells.ljP   paramita the Scribe ..  Deep Elf of Sif Muna ***... lj@Q...♣♣♣.  Health: 40/50 ===================----- .≈..≈≈..  Magic: 4/29===--------------------- .........  AC: 4ljQStr: 4 ≈......≈  EV: 16Int: 33 ljQ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 ljVR♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 98% Place: Dungeon:8 ♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: ===------  Time: 6474.6 (0.0) #....ζ....ğ..........#  e) +6 whip of Action {drain, Int+5}  ljR^##*****...............## Cast: Magic Dart #.*****................. ###●***................. lj#S##6****...........[..... 6   Amaemon (wand, ally target) ###.*****....##.....[).... ğ   gnoll (polearm) #.............#..).<...... ●   boulder (minion, rolling) ljS..##...?......÷).[)#†..... *   fulminant prismYour boulder barrels into Amaemon. _Amaemon is severely wounded.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj,w.*****.*********6*****.*****lj0 .*****.*****●*****lj.*****.***** _Amaemon is severely wounded.  ljƅCasting: Fulminant Prism (safe; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  lj5rPress: ? - help, Dir - move targetAim: a fulminant prism (friendly)lj\' ljу.*****ζ*****.*****.*****lj8.*****lj} ζ*****.*****.*****.*****.*****lj .*****.***********.*****.ljzB****ğ*lj{>*....lj,  paramita the Scribe ..  Deep Elf of Sif Muna ***...ljJ- ...♣♣♣.  Health: 40/50 ===================----- .≈..≈≈..  Magic: 4/29===--------------------- .........  AC: 4Str: 4 lj-0≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 98% Place: Dungeon:8lj.7 ♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: ===------  Time: 6474.6 (0.0) lj.#....ζ....ğ..........#  e) +6 whip of Action {drain, Int+5}  lj0/##...ζ................## Cast: Magic Dart #...ζ................... ljF0###ζ..*................. ##●...............[..... 6   Amaemon (wand, ally target) ###..........##.....[).... ğ   gnoll (polearm) ljS1#.............#..).<...... ●   boulder (minion, rolling) ..##...?......÷).[)#†..... *   fulminant prismCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  lj@2Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  Your boulder barrels into Amaemon.lj(3} .  Confirm with . or Enter, or press ? or * to list all spells.lj3}Aiming: Fulminant Prism (safe; 1% risk of failure)  lj3LPress: ? - help, Dir - move targetlj3, conjure a prism of explosive energy!  lj4wYour boulder barrels into Amaemon.  Amaemon is severely wounded.lj+56lj]5.lja75ğ.ljP|  ..    lj#Q>      ljeQ♣♣♣♣  ♣♣..♣♣ ljQa♣♣♣♣..@.♣  #....ℓ...ğ....  ##.ljQ... #...ℓ....*..... ###ℓ...lj/R lj^R##6...............[ ###..........##.....[)ljRD, ally target) ljR#.............#..).<** 2 fulminant prisms ljR?ljS÷).[)#†  Your boulder is abraded by the wall and falls apart.ljT315.6 (1lj\ℓℓ....*ℓ..***lja\lj^e _Your fulminant prism crackles loudly.lj9  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljd^  paramita the Scribe ..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 41/50 ===================----- .≈..≈≈..  Magic: 2/29=----------------------- .........  AC: 4Str: 4 ≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 98% Place: Dungeon:8 ♣♣♣♣..@*♣♣.....♣♣♣...#  Noise: ===------  Time: 6475.6 (0.0) #....ℓ..*ğ...........#  e) +6 whip of Action {drain, Int+5}  ##...ζ......[lj`840m..........## Cast: Magic Dart #...ℓ....*.............. ###ℓ..*................. ##6...............[..... 6   Amaemon (wand, ally target) ###..........##.....[).... ğ   gnoll (polearm, ally target) #.............#..).<...... ** 2 fulminant prisms ..##...?......÷).[)#†..... _Your fulminant prism crackles loudly.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 spear of distortion (ally target, 90% to hit)lj?;paramita the Scribe..Deep Elf of Sif Muna ***......♣♣♣.lj;Health: 41/50 ===================-----.≈..≈≈..Magic: 2/29=-----------------------......... AC: 4Str: 4≈......≈EV: 16Int: 33lju<♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 98% Place: Dungeon:8lj$=E♣♣♣♣..@*♣♣.....♣♣♣...# Noise: ===------  Time: 6475.6 (0.0)lj=#....ℓ..**...........# e) +6 whip of Action {drain, Int+5} lj=##...ζ.....*..........## Cast: Magic Dartlj>#...ℓ....*..............ljB>v###ℓ..*.................lj>##6...............[..... 6   Amaemon (wand, ally target)ljC?###..........##.....[).... ğ   gnoll (polearm, ally target)#.............#..).<...... ** 2 fulminant prisms..##...?......÷).[)#†..... _Your fulminant prism crackles loudly.Casting: Fulminant Prism (safe; 1% risk of failure)  lj?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelj?_Aim: a gnoll, wielding a +1 spear of distortion (ally target, 90% to hit)lj`ğ.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray  ljPress: ? - help, Shift-Dir - straight line: a gnoll, wielding a +1 spear of distortion (ally target, 90% to hit)  You focus your ray upon the gnoll. The searing ray misses the gnoll.(Press . to maintain the ray.)lj1)ljy **##########ljKY##########)#####ljss 2 scorpions (summoned)ğ   gnoll (polearm, ally target)*   fulminant prismAmaemon mumbles some strange words.ljBJI ....ğ..ℓ..............).......ss.....  Your fulminant prism explodes!ljJOYour fulminant prism crackles loudly.ljK3========6.6 (1Ray ljKljQC**ljS? _You hear a shout! You hear an angry hiss.lj T ****ljq O The searing ray hits the gnoll.lj8j s.  The gnoll is moderately wounded.ljk 7s.lj l 66.ljo .  You hear a shout!  The gnoll hits you from afar with a +1 spear of distortion.lj^ )Space warps horribly around you!!Your fulminant prism explodes!The blast of energy engulfs the gnoll!!lj I####################ljΛ 6#####ljOU..).........lj&...............lj417-----------lj-|2-97+ ljljr I _You kill the gnoll!lj  ljCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribe ..  Deep Elf of Sif Muna ***... lj\...♣♣♣.  Health: 17/50 ========---------------- .≈..≈≈..  Magic: 1/29------------------------ .........  AC: 4Str: 4 ≈......≈  EV: 16Int: 33ljU& ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8 ♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: =======--  Time: 6477.6 (0.0) ljި #....*..)............#  e) +6 whip of Action {drain, Int+5}  lj^##...*................## Cast: Magic Dart #...*................... Ray+  ###6..)................. ##.ss.............[..... 6   Amaemon (wand) ###..........##.....[).... ss 2 scorpions (summoned) #.............#..).<...... ..##...?......÷).[)#†.....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinga wand of roots (severely wounded, 100% to hit)lj"lj(gparamita the Scribe..Deep Elf of Sif Muna ***......♣♣♣.Health: 17/50 ========----------------.≈..≈≈..lj(Magic: 2/29=-----------------------......... AC: 4Str: 4≈......≈EV: 16Int: 33♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0lj)Dex: 13♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8♣♣♣♣..@.♣♣.....♣♣♣...# Noise: =======--  Time: 6477.6 (0.0)#.......)............# e) +6 whip of Action {drain, Int+5} ##....................## Cast: Magic Dart#....................... Ray+ ###6..).................##.ss.............[..... 6   Amaemon (wand)###..........##.....[).... ss 2 scorpions (summoned)lj*#.............#..).<........##...?......÷).[)#†.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryingljv*a wand of roots (severely wounded, 100% to hit)  Okay, then.lj/lj0lj5lj7. _ljlj{ Ability - do what?CostFailure ljX Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-lj-1%  b - Forget SpellPiety--ljo0% [?] toggle between ability selection and description.lj]ljljparamita the Scribe..Deep Elf of Sif Muna ***...lj;8...♣♣♣.Health: 17/50 ========----------------.≈..≈≈..Magic: 2/29=-----------------------lj......... AC: 4Str: 4≈......≈EV: 16Int: 33♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13lj޹♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8lj♣♣♣♣..@.♣♣.....♣♣♣...# Noise: =======--  Time: 6477.6 (0.0)#.......)............# e) +6 whip of Action {drain, Int+5} ljF##....................## Cast: Magic Dartljy#....................... Ray+ ###6..).................lj ##.ss.............[..... 6   Amaemon (wand)lj޺###..........##.....[).... ss 2 scorpions (summoned)#.............#..).<......lj..##...?......÷).[)#†.....lj@lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinglja wand of roots (severely wounded, 100% to hit) _Okay, then.ljljT3s.lj7s.lj66.lj@ljx88=====-------8.6 (1lj9Channel ljSlj] _You channel some magical energy. You stop channelling your searing ray.lj[ lj^ VDrink which item? lj` 9Potions  g - a potion of magic  f - 2 orange potions  j - 3 silvery potions  k - 4 brown potions  l - a glowing golden potion  n - a glowing blue potion  p - 3 green potions  s - 2 gluggy clear potions  t - a sapphire potion  x - a fuming black potion [!] read|quaff|evoke[?] describe selectedljf ljr ljS~ paramita the Scribe..Deep Elf of Sif Muna ***...lj~ ...♣♣♣.Health: 18/50 ========----------------.≈..≈≈..Magic: 8/29ljL ======------------------......... AC: 4Str: 4lj v≈......≈EV: 16Int: 33lj1 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8lj 3♣♣♣♣..@.♣♣.....♣♣♣...# Noise: ---------  Time: 6478.6 (0.0)lj #.......)............# e) +6 whip of Action {drain, Int+5} ##....................## Cast: Magic Dart#...6................... Channel ljX n###.ss).................##................[..... 6   Amaemon (wand)lj ###..........##.....[).... ss 2 scorpions (summoned)lj A#.............#..).<........##...?......÷).[)#†.....lj Aiming: Magic Dart (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinga wand of roots (severely wounded, 100% to hit) _Okay, then. _You channel some magical energy. You stop channelling your searing ray.ljވ P  Okay, then.lj lj ljƐ . _ljE  ljCasting: Magic Dart (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribelju  ..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 18/50 ========---------------- .≈..≈≈..  Magic: 4/29===---------------------lj  .........  AC: 4Str: 4 ≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13lj  ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8 lj8 ♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: ---------  Time: 6478.6 (0.0) #*****..)............#  e) +6 whip of Action {drain, Int+5} ljk  ##*****...............## Cast: Magic Dart lj #.**6**................. Channel  ###*ss*................. lj [##*****...........[..... 6   Amaemon (wand) ###..........##.....[).... ss 2 scorpions (summoned) lj #.............#..).<...... ..##...?......÷).[)#†.....Casting: Magic Dart (safe; 0% risk of failure)  lj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinga wand of roots (severely wounded)lj3 .*****.*****.*6****lj38.*****lj^&.*****.*****.6****.ss***.*****lj  paramita the Scribe ..  Deep Elf of Sif Muna ***...ljw ...♣♣♣.  Health: 18/50 ========---------------- .≈..≈≈..  Magic: 4/29===--------------------- .........  AC: 4Str: 4 ljE≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 lj ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8 ♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: ---------  Time: 6478.6 (0.0) lj^#.......)............#  e) +6 whip of Action {drain, Int+5}  ##....................## Cast: Magic Dart #...6s.................. Channel  ###..s)................. lj##................[..... 6   Amaemon (wand) ###..........##.....[).... ss 2 scorpions (summoned) #.............#..).<...... ..##...?......÷).[)#†.....ljMCasting: Magic Dart (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljGyPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljڱ66.ljn ..   lj.     lj  ♣♣♣♣  ♣♣..♣♣ lj"♣♣♣♣..@.♣  ljU#....  ##....lj #....s*........ ###... lj##................[ ###..........##.....[)lj., 1 ally target) #.............#..).<*   fulminant prism lj+?÷).[)#†ljZa7=====9.6 (1ljljJ _The scorpion stings your fulminant prism but does no damage.lj.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljb s.  lj3You erupt in a blast of force! The mystic blast hits Amaemon!  Amaemon is almost dead.ljq1 .lj%6 ljAmaemon is knocked back by the mystic blast.  The scorpion stings your fulminant prism but does no damage.lj/8========80ljC**lje _Your fulminant prism crackles loudly.ljc 8s.ljd 9s.lj lj< 2*lj(z ' ljz curare, 1 al…)Amaemon points at the scorpion and mumbles some strange words.lj ;s.ljN .lj)§ _Your fulminant prism crackles loudly.  Amaemon points at the scorpion and mumbles some strange words.The scorpion's venom grows more potent. The scorpion barely misses you.Your fulminant prism explodes!  The blast of energy engulfs the scorpion!!!  You kill the scorpion!ljT& §The scorpion's corpse disappears in a puff of smoke!The blast of energy engulfs the scorpion!!  You kill the scorpion!lj1#########################ljP...§.............).......ljmR13/29============1ljXljM[j _The scorpion's corpse disappears in a puff of smoke!lj؀  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj;lj  paramita the Scribe lj[..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 18/50 ========---------------- .≈..≈≈..  Magic: 9/29=======-----------------lj .........  AC: 4Str: 4 ≈......≈  EV: 16ljInt: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 lj♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8 ljX♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: =======--  Time: 6481.6 (0.0) lj#.....§.)............#  e) +6 whip of Action {drain, Int+5}  lj8##****................## Cast: Magic Dart #*****.................. Channel  lj###6**)................. ##****............[..... 6   Amaemon (wand) ###*****.....##.....[).... #.............#..).<...... ..##...?......÷).[)#†.....Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  lj*Press: ? - help, Dir - move targetAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinga wand of roots (almost dead)lj *.*****6****.*****lj1.*****lj d.*********.*****ljf8.*****ljM gparamita the Scribe..Deep Elf of Sif Muna ***......♣♣♣.Health: 18/50 ========----------------.≈..≈≈..ljN KMagic: 9/29=======-----------------......... AC: 4Str: 4≈......≈EV: 16Int: 33♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8lj9O ♣♣♣♣..@.♣♣.....♣♣♣...# Noise: =======--  Time: 6481.6 (0.0)#.......)............# e) +6 whip of Action {drain, Int+5} ##....................## Cast: Magic Dart#....................... Channel ###6.*).................##................[..... 6   Amaemon (wand, ally target)###..s.s.....##.....[).... ss 2 scorpions (summoned)#.............#..).<...... *   fulminant prismljt ..##...?......÷).[)#†.....Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!9=12/29=====----2.6 (1 _Amaemon mumbles some strange words.lj  ljBCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribe lj2 ..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 19/50 =========--------------- ljk o.≈..≈≈..  Magic: 8/29lj T======------------------ lj ~.........  AC: 4Str: 4lj d ≈......≈  EV: 16lj; =Int: 33 ljo ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 lj H♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8 ♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: ===------  Time: 6482.6 (0.0) lj  d#....*..)............#  e) +6 whip of Action {drain, Int+5}  ##...*................## Cast: Magic Dart #...*................... Channel lj@  ###6.*)................. ljt ,##*...............[..... 6   Amaemon (wand, ally target) lj n###*.s.s.....##.....[).... ss 2 scorpions (summoned) #.*...........#..).<...... *   fulminant prism ..##...?......÷).[)#†.....lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj/ Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryinga wand of roots (almost dead, ally target, 100% to hit)lj   paramita the Scribe ..  Deep Elf of Sif Muna ***...ljV  ...♣♣♣.  Health: 19/50 =========--------------- .≈..≈≈..  Magic: 8/29======------------------ .........  AC: 4Str: 4lj  ≈......≈  EV: 16Int: 33 lj #♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 99% Place: Dungeon:8 ♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: ===------  Time: 6482.6 (0.0) ljO #.......)............#  e) +6 whip of Action {drain, Int+5}  ##....................## Cast: Magic Dart lj j#...6................... Channel  ###..*)................. lj &##................[..... 6   Amaemon (wand, ally target) lj N###..s.s.....##.....[).... ss 2 scorpions (summoned) #.............#..).<...... *   fulminant prism lj) ..##...?......÷).[)#†.....Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj^Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryingljia wand of roots (almost dead, ally target, 100% to hit)lj;s.lj8s.lj)4ğlj ζljG3●lj9xM ..  ljq<      ljO  ♣♣♣♣  lj/♣♣..♣♣ @  #....ℓ..)ğ....  ljDC##...●......... #...6.......... ###..*)........ ljzg##..s.s...........[ ###..........##.....[) lj#.............#..).<ğ   gnoll ?ljD÷).[)#†●   boulder (minion, rolling) (…)onfirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: Amaemon, wielding a -2 demon whip of venom, wearing a +0 robe and carryingljOa wand of roots (almost dead, ally target, 100% to hit)  You send a boulder barrelling forward! You feel less invigorated.ljr12/29===3.6 (1lj lj"`●*●lj;$e _Your fulminant prism crackles loudly.lj: ζljeT●Your boulder barrels into Amaemon.lj( ljs.  Amaemon is almost dead.Amaemon hits your boulder with a -2 demon whip of venom!lje$slj.lj §Amaemon completely misses your boulder. Amaemon tail-slaps your boulder.  Your boulder barrels into Amaemon!  You kill Amaemon!lj[§$lj{Qζ●lj5ğ.ljV$. $The scorpion disappears in a puff of smoke! x2  Your fulminant prism explodes!The blast of energy engulfs your boulder!####################ğ   gnoll#####lj ...ℓ...ζ...$§.)§..........lj lj paramita the Scribe..Deep Elf of Sif Muna ***......♣♣♣.lj Health: 19/50 =========---------------.≈..≈≈..Magic: 12/29 =========---------------......... AC: 4Str: 4ljT D≈......≈EV: 16Int: 33♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13lj <♣♣..♣♣♣♣....≈≈≈.♣..# XL: 10 Next: 113% Place: Dungeon:8♣♣♣♣..@.♣♣.....♣♣♣...# Noise: =======--  Time: 6484.6 (1.0)lj) #.......ğ............# e) +6 whip of Action {drain, Int+5} ##...ℓ................## Cast: Magic Dartlj #...ζ...................###$§.)§................lj& ##................[..... ğ   gnoll###..........##.....[)....#.............#..).<........##...?......÷).[)#†.....Your boulder barrels into Amaemon!  You kill Amaemon!The scorpion disappears in a puff of smoke! x2  Your fulminant prism explodes!The blast of energy engulfs your boulder! _You destroy your boulder!ljؾ !  ljI jThe scorpion disappears in a puff of smoke! x2  Your fulminant prism explodes!  The blast of energy engulfs your boulder! _You destroy your boulder!Your Forgecraft skill increases to level 4!You have reached level 11!ljn /  --more--lj)U21/54301 6% ljͼlj lj¾(_lj49  lj9GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ğYou erupt in a blast of force! The mystic blast hits the gnoll!  The gnoll is almost dead.lj : )lj` t.ℓ§ğ..).§.§ğ 2 gnolls (1 polearm)The gnoll is knocked back by the mystic blast.lj 9/30 --=====--lj 5lj lj s _You encounter a gnoll. It is wielding a +0 halberd.lj lj  ljCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scribelj ..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 21/54 =========--------------- .≈..≈≈..  Magic: 7/30=====------------------- .........  AC: 4Str: 4 ≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 ljf~♣♣..♣♣♣♣....≈≈≈.♣..# XL: 11 Next:  6% Place: Dungeon:8 ♣♣♣♣..@*♣♣.....♣♣♣...#  Noise: =====----  Time: 6485.6 (0.0) #.......*ğ...........#  e) +6 whip of Action {drain, Int+5}  ##....................## Cast: Magic Dart #...ℓ§.......ğ.......... ###$..)................. ##.§.§............[..... ğğ 2 gnolls (1 polearm)ljs ###..........##.....[).... #.............#..).<...... ..##...?......÷).[)#†..... _You encounter a gnoll. It is wielding a +0 halberd.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  lj;OConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (90% to hit)ljljgparamita the Scribe..Deep Elf of Sif Muna ***......♣♣♣.Health: 21/54 =========---------------.≈..≈≈..ljDKMagic: 9/30=======-----------------......... AC: 4Str: 4≈......≈EV: 16Int: 33♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13♣♣..♣♣♣♣....≈≈≈.♣..# XL: 11 Next:  6% Place: Dungeon:8lj♣♣♣♣..@.♣♣.....♣♣♣...# Noise: =====----  Time: 6485.6 (0.0)#.......)ğ...........# e) +6 whip of Action {drain, Int+5} ##....................## Cast: Magic Dart#...ℓ§.......ğ..........###$..).................##.§.§............[..... ğğ 2 gnolls (1 polearm)###..........##.....[)....ljd#.............#..).<........##...?......÷).[)#†.....Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineljxAim: a gnoll, wielding a +0 halberd (90% to hit)  Okay, then.lj lj"lj'lj<). _ljθ  lj'Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj2  paramita the Scribe ..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 21/54 =========--------------- lj13N.≈..≈≈..  Magic: 5/30====-------------------- .........  AC: 4Str: 4 ≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0lj3/Dex: 13 ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 11 Next:  6% Place: Dungeon:8 ♣♣♣♣..@*♣♣.....♣♣♣...#  Noise: =====----  Time: 6485.6 (0.0) #......**ğ**.........#  e) +6 whip of Action {drain, Int+5}  lj4i##......*****.........## Cast: Magic Dart #...ℓ§..*****ğ.......... ###$..)................. ##.§.§............[..... ğğ 2 gnolls (1 polearm) ###..........##.....[).... lj4-#.............#..).<...... ..##...?......÷).[)#†..... _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj]5Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberdlj y ğ******ljF[.***ğ*.ljyFz*****.*****.*****.ljF-*****lj   paramita the Scribelj" p ..  Deep Elf of Sif Muna ***... ...♣♣♣.  Health: 21/54 =========--------------- .≈..≈≈..  Magic: 5/30====-------------------- .........  AC: 4Str: 4 lj ?≈......≈  EV: 16Int: 33 ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ SH: 0Dex: 13 ♣♣..♣♣♣♣....≈≈≈.♣..# XL: 11 Next:  6% Place: Dungeon:8 lj e♣♣♣♣..@.♣♣.....♣♣♣...#  Noise: =====----  Time: 6485.6 (0.0) #.......)ğ...........#  e) +6 whip of Action {drain, Int+5}  ##..........ğ.........## Cast: Magic Dart #...ℓ§..................ljC * ###$..)................. ##.§.§............[..... ğğ 2 gnolls (1 polearm) ###..........##.....[).... lj #.............#..).<...... ..##...?......÷).[)#†..... _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  lj IConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetğ.lj ` ..  ljI L       lj 0 ♣♣♣♣  ♣♣..♣♣ ♣♣♣♣..@.♣ lj  #....  ##... lj #........*..... ###... ##................[, 1 ally target)lj; # ###..........##.....[)*   fulminant prism ljw 7#.............#..).< ?÷).[)#†lj a===--6.6 (1lj D**ljl 6 _You conjure a prism of explosive energy!lj1  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljljJ ğ.  You erupt in a blast of force! The mystic blast hits the gnoll.  The gnoll is moderately wounded.ljZ )ğThe gnoll is knocked back by the mystic blast.lj:\22---=====lj7ljx%*lj*lj̪e _Your fulminant prism crackles loudly.lj 5ğ.ljo 3ğ.lj1 .lj? i $Your fulminant prism explodes!lj@ EThe blast of energy engulfs the gnoll!!ljP )You kill the gnoll!The blast of energy engulfs the gnoll!!ljW A###############ljW ]##########lj^ T ..)..lj z...$)...............  You kill the gnoll!lj ljt z=======8Magic Dartlj lj * _You hear two shouts!lj 3lj4ljL9ljDljFljJljXUljy_% lj`p_You start resting.A two-headed ogre comes into view.ljLz23=3=--=------ljzMagic DartO   two-headed ogre (wandering)OljT{,ljV[9lj5-------lj(,90.6 (2 _ljQlj[lj( ......♣♣♣..≈..≈≈.. .......≈≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣lj ♣♣..♣♣♣♣....≈≈≈.♣..# ♣♣♣♣....♣♣.ğ...♣♣♣...# #......@)............# ##.$)####......lj G###$..)##......[###..##.....[)ğ   gnoll bouda (wandering)#.O.#..).<.....##...?lj_ ;÷).[)#†.. #...●.....<.).).#....>ljʌ 3Oljg ^.ğljƔ O   two-headed ogre.ğ   gnoll boudalj E-1.6 (1ljӛ ljҞ v _You encounter a gnoll bouda. It is wielding a +0 club.lj.. ...♣♣♣. .≈..≈≈.. . ljv≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ ♣♣..♣♣♣♣....≈≈≈.♣..# ♣♣♣♣....♣♣.....♣♣♣...# #.ljag.ğ.# .##.$).###.#.###$..).##.ljp[.###O.##.....[).ğ   gnoll bouda#.#..).<.lj..##...?......÷).[)#†... #...●.....<.).).#....>..#lj+3Olj<ğ.lji.O   two-headed ogreğ   gnoll boudalj6o4==2ljpljܿ| _You see here a +1 spear of distortion.ljL...♣♣♣..≈..≈≈.. .......≈......≈ lj♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣♣♣..♣♣♣♣....≈≈≈.♣..# ♣♣♣♣....♣♣.....♣♣♣...# #.......)ğ...........# .###.)###.ljU#.......###$..)##O.....[###...##.....[)#...#..).<...ljğ   gnoll bouda..##...?÷).[)#†ß.. #.........<.).).#....>..## ##..................#...#lj#2kljc      lj3.........  ≈......≈  ♣♣♣♣ ♣♣♣♣k♣.  ♣♣..♣♣♣♣....≈≈  ♣♣♣♣....♣♣.....♣♣♣...#  #.......)ğ...........# lj1 ##........@)...... #................. ###$..)........... ##O...............[  ###..........##.....[)  #.............#..).<k   wyvern  ..##...?......÷).[)#†ğ   gnoll bouda  .. #.........<.).).#....>  You encounter a wyvern.lj K    lj 3 .........  ≈......≈  ♣♣♣♣ ♣♣♣♣k♣.  ♣♣..♣♣♣♣....≈≈  lj c♣♣♣♣....♣♣.....♣♣♣...#  #.......)ğ...........#  ##........@)...... #................. ###$..)........... lji ?##O...............[  ###..........##.....[)  #.............#..).<  ..##...?......÷).[)#† ljܦ , .. #.........<.).).#....> lj M  The gnoll bouda hits you with a +0 club!lj[ V13-----==3ljT lj  ljO ]_* * * LOW HITPOINT WARNING * * *Things that are here:lj  ljP H_3 gold pieces; a +0 whiplj}  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljOCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure) lj. Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the gnoll bouda.  The gnoll bouda is lightly wounded.  ljxmThe gnoll bouda is knocked back by the mystic blast.  The gnoll bouda slams into the tree.ljU.kljl.O   two-headed ogreljk   wyvernğ   gnoll boudalj4=----1---=====4ljljDf _The gnoll bouda is moderately wounded.lji .≈..≈≈.. .......≈......≈ lj̻ _♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣♣♣..♣♣♣♣..k.≈≈≈.♣..# ♣♣♣♣....♣♣.....♣♣♣...# lj$ #.......)ğ...........# .###.$)###.. #....... ###$..) ##.O....[ljb H ###....##.....[)#....#..).<..lj s..##...?......÷).[)#÷ß k   wyvernljۼ .. #.........<.).).#....>..## ğ   gnoll bouda #..........#...#..#.ζ.#..##...))lj !lj .kOlj U.klj Z.ğlj] K.Olj b.O   two-headed ogrek   wyvernğ   gnoll boudalj F-----5lj lj ljϥ   lje Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljW lj <-----lj_ ljc e _You don't have enough magic to cast this spell.ljO ljE o Ability - do what?Costlj pFailure  Invocations -  X - Renounce ReligionNonelj2 d0% a - Channel MagicPiety-1%  b - Forget Spelllj }Piety--0% [?] toggle between ability selection and description.lj{g ljg lj}o ljD{ .≈..≈≈..paramita the Scribe.........Deep Elf of Sif Muna ***...≈......≈Health: 14/54 ======------------------♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣Magic: 1/30------------------------lj{ ♣♣..♣♣♣♣....≈≈≈.♣..#AC: 4Str: 4lj;| ♣♣♣♣....♣♣.....♣♣♣...#EV: 16lj| #Int: 33#.......)..k.........# .# SH: 0lj| -Dex: 13ljA} $##........$ğ..........###.. XL: 11 Next:  6% Place: Dungeon:8#..........@............... Noise: ---------  Time: 6495.6 (0.0)lj} ###$..).................... e) +6 whip of Action {drain, Int+5} lj ~ U##...O............[........ Cast: Magic Dart###..........##.....[).......ljX~ #.............#..).<.........lj~ t..##...?......÷).[)#÷.......ß O   two-headed ogrelj~ .. #.........<.).).#....>..## k   wyvern##..................#...#ljB iğ   gnoll boudalj ..#.ζ.#..##...))....#...#The gnoll bouda is knocked back by the mystic blast.  lj lThe gnoll bouda slams into the tree. _The gnoll bouda is moderately wounded.lj) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  ljz Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.lj , .ljz YkYou channel some magical energy.ljĞ    .........  ≈......≈ ljs K ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  ♣♣..♣♣♣♣....≈≈  ♣♣♣♣....♣♣.....♣♣♣...#  #.......)............# .#  lj ##........$ğk......  #..........@.......ljn <  ###$..)............lj b  ##...O............[lj   ljU 8.......##.....[)  lj F........#..).<. lj P .?......÷).[)#÷ lj: U .. #.........<.).).#....>..##  lj J##............... lj  )) ljF You can no longer forget spells at will.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.lju   .........  ≈......≈ lju ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  ♣♣..♣♣♣♣....≈≈ljKv%  ljv♣♣♣♣....♣♣.....♣♣♣...#  ljv #.......)............# .#  ##........$ğk......  #..........@.......  ###$..)............  ljEw##...O............[  .......##.....[)ljw  ........#..).<.  ljw.?......÷).[)#÷ ljw .. #.........<.).).#....>..##  ##...............  lj8x?))lj.zC OljqzN.  The gnoll bouda hits you with a +0 club.lj܄ljSAdept .1--lj;|4======6.6 (1Weak Channel ljwljljV _* * * LOW HITPOINT WARNING * * *lj>  lj?Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljS $Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  lj Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wyvern. ljq The wyvern is moderately wounded.The wyvern is knocked back by the mystic blast.  The mystic blast hits the gnoll bouda!!lj 8klj+ LO)ljT Z. lj) z2=-===7lj >=====7lj* lj- O _You kill the gnoll bouda!lj>r.......≈......≈ lj♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣♣♣..♣♣♣♣....≈≈≈.♣..# ♣♣♣♣....♣♣...k.♣♣♣...# #.......)............# .###.lj$$###.. #......O.....lj7.... ###$..).. ##......[ljx ###..##.....[) #...lj[.#..).<... ..##...?......÷).[)#÷ljyß.. #.........<.).).#....>..##  #lj_............#...# ..#...#..##...))ljD.......##..........#.....#lj;.kljlj_S.kljJ.Olj8 lj~9====-----8ljKljHljݹ   lj Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljG .OYou erupt in a blast of force! The mystic blast hits the wyvern!  ljG OThe wyvern is heavily wounded.ljzl "kljl G. ljz Z=========9lj| lj  lj: ?_The wyvern is knocked back by the mystic blast.lj1B≈≈ lj♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣♣♣..♣♣♣♣....≈≈≈.♣..# ljQn♣♣♣♣....♣♣...k.♣♣♣...# #.......)............# .#ljY##.$$###.. #..lj7O....... ###$..)....ljf ##......[  ljR###..##.....[)  #...lj...#..).<...lj2  ..##...?......÷).[)#÷.......ß  lj).. #.........<.).).#....>..##lj,\ ##..................#...# ..#...#..##...))....#...# .......##..........#ljh...#  ......#lj2#.lj.klj".ljV1kljv".lj/Olj` lj13/30===-----500ljglj|0 _You feel less invigorated.ljZ B≈......≈ ljA ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ lj ♣♣..♣♣♣♣....≈≈≈.♣..# ♣♣♣♣....♣♣.....♣♣♣...# ljN #.).# .# lj ##.ljG $$.k.###.. #.lj  lj> ###$..)...O. ##.[. ###.lj t##.....[). #.ljLy....#..).<... ..##...?......÷).[)#÷.ß lj1.. #.<.).).#....>..####.ljSw.....#...# lj..#...#..##...))....#...# .##. lj .ljG/kljJ.Oljlj3=4====-----1lj&lj~'lj  lj7  lju Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj`h& ljh.kYou erupt in a blast of force! The mystic blast hits the wyvern!ljz    ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ lj{d ♣♣..♣♣♣♣....≈≈≈.♣..#  ..♣♣.....♣♣♣...#  ..)............# .#  ...$$..........###..  .......*............  ###$..)....O..*............  .......@...[........ ....##.....[)....... .....#..).<......... ?÷).[)#÷.......ß  <.).).#....>..##  lj|6...........#...#  .##...))....#...#   #..........#  The wyvern is almost dead.ljt|ljJ=   ljCKP♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  ♣♣..♣♣♣♣....≈≈≈.♣..#  ..♣♣.....♣♣♣...#  ljKO..)............# .#  ...$$..........###..  .......*............ ljK ###$..)....O..*............  .......@...[........ ....##.....[)....... .....#..).<......... ?lj'L÷).[)#÷.......ß  <.).).#....> ljrL ...........#...#  .##...))....#...#  ljL#..........#ljN+ .ljqNNOThe wyvern bites you.ljrW.ljW.klj/Y8/54 --0---=====2lj `ljlbV _* * * LOW HITPOINT WARNING * * *lj7ZljZ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣♣♣..♣♣♣♣....≈≈≈.♣..# lj8[_♣♣♣♣....♣♣.....♣♣♣...# #.......)............# .###.$$lj[###..  #..........  ###$..)k.  ##..........O.....[ lj\@##..........##..@..[) .......#..).<... lj\#.##...?......÷).[)#÷.......ß  #.........<.).).#....>..##  #.............#...#..#...#..##...))....#...#  .......##..........#.....# .....#lj];..###...#...ljb^O.klj8_Q.Olj|oljp1--------3ljwljz ljMz`_Your attacks no longer feel as feeble.lj  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  lj"] †The mystic blast hits the two-headed ogre!  The two-headed ogre is moderately wounded.  The two-headed ogre is knocked back by the mystic blast.  The two-headed ogre slams into the rock wall!  The two-headed ogre is moderately wounded.  The mystic blast hits the wyvern.lj]j C ljm 9=-7/30 ---9=====4ljw ljy J _You kill the wyvern!lj♣♣..♣♣♣♣....≈≈≈.♣..#  ♣♣♣♣....♣♣.....♣♣♣...#  #.......)............# .# ##.$$###.. #......lj.1.... ###$..). ##.......†..[ #....##O....[) ..#..)@<... ljv##...?......÷).[)#÷.......ß  #.........<.).).#....>..##  #.........#..lj t#  ..#...#..##...))....#..# .......##..........#.....# ....#..###...#...#†...#....ljL.OljljF-----5ljHljlj-♣♣..♣♣♣♣....≈≈≈.♣..# ♣♣♣♣....♣♣.....♣♣♣...# #.).# .# .$$.###.. ...lj" $..). ..†..[. .##.....[). #.O).@... lj!...?......÷).[)#÷.ß #.<.).).#....>..## ##.....#...# ..#...#..##...))....#...#lj##....#.....# #...#......#.....####...#........ lj(F.Olj??)Oljljj8=-------6ljlja _There is a stone staircase leading up here. lj  ljbCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj$2 O). You erupt in a blast of force!  The mystic blast hits the two-headed ogre!  The two-headed ogre is severely wounded. lj54--- ljK?=====7 lj  ljD   lj @_The two-headed ogre is knocked back by the mystic blast. lj lj ljլ ljJ.O lj lj10/54=5=-------8 lj ljvn=7----- lj...........##.................... ~..................^..^^.....^### ...##......^...^.....# # ...###.#...# lj.^.......#### #........^........## ...###[#)#..^.....^..^^.... ~[...)##...^^........<..#...............##>..@.....)....#)....  ljc....[......#.......##.####)###.##...........##.# #...[....#.####...........##.#.[...)##...###...........#.#### ##.÷....#......###...............#..#.....###..........###  ##...###.....#.....#....# #.....##..##.###..###....#....###  lj0b10.1 (2.5Magic Dart lj lj! _You climb upwards. ljc _There is a stone staircase leading down here. lj_O  lj P  lj;Q  ljR  ljJT 76 ljW  ljOY  ljY 71 ljZ  lj\  lj\ I7= lj]  lj^  lj@_  lj`  lja  ljb 2=8== lj, lj F ljG ljG ljI ljJK7= ljJ ljK ljzM ljM ljN ljRP, ljnQ ljR ljR lj$T lj}U ljU98 ljV ljX ljZX ljZY ljZ lj[ lj \ ljo] lj]N39= lj^ lj_ lj7` lj*a ljdb ljb ljc ljd lj4e lj.f ljbg ljgX40= ljh ljj lj`j ljk ljm, lj n ljio ljoK1= ljp ljr ljr ljs lj$w ljw ljx ljy lj$z lj{ ljq| lj|U2= lj} lj, lj lj, ljJ ljK3= lj( lj2 ljH lj lj lj͉ lj+ ljd ljK lj#4 ljڍ2= lj lj lj  ljT ljԓ ljB lj] lj ljG ljT lj ljK5= lj lj lj ljٞ lj ljS ljP lj ljU6= lj ljg ljӦ ljҧ lj ljX ljO lj lj ljج ljN ljɮ%7 lj lj lj[ ljU ljDB ljr ljK8= lj< lj lj lj׺ lj lj lj ljL ljɿ lj lj ljdU9= lj lj lj$ ljV lj lj4 lj lju ljL50= lj lj& lj lj lj# ljl ljq lj ljb ljk lj ljJU1= lj lj, ljn ljf lj lj lj ljR#2 lj(= lj lj lj lj) ljK lj lj lj ljhU3= ljJ lj lj& lj, ljU, lj ljd lj lj ljk _You start resting.HP restored. lj lj .659.1 (94 ljRb4=60.1 (95 _ ljD ljt ljo ljyA stone staircase leading down (D:7)(Press ? for help)#............................#.......^...###.##########.........####....................^..^..^....##........................#..#....^...^.......#### ljJz#........)...............##.....................##........~....~..................^..^^.....^###.#####...............##...............^...^.....# #...###........~~....###.#...#..........^.......#####.######....~~....# #................^........####.#######..........###[#)#........^.....^..^^...........##...~....~[...)......##...^......^...............##...............<..#.............................##...................##>..@.....)....#)......#######............[......#..............##.#####..## ##### ljN{##.......#.......)###.##...........##.# #...####..[##.......#...[....#.####...........##.# #.#...##...###.........[...)##...###...........#.#####..##......###......##.÷....#......###..........................##..............##..#.....###..........#######.#.....##.......#......#...###.....#.....#....# #...#...##.......#.....##..##.###..###....#....#### #.#..######.....##.....#...#[..#...'.###...)......####....###...###....##..###.##..##...###.#..###.........#######...[.#.....#'#...#......###..............# lj Y>..@ lj2 ##.....###...##...#÷÷÷#..###.......###...# lj#...#÷÷.#..##.........##...#####...#####..##.......>.# ########....####..........##.........# #.............#################..........##.........# #........#.##..#.....#...##.......#.....## lji#.........#######........#.###.#.....................####> ljt  lj  lj\ ...........##.................... paramita the Adept ~..................^..^^.....^### Deep Elf of Sif Muna **.... ...##...............^...^.....# # Health: 54/54 ======================== ...###.#...#..........^.......### Magic: 30/30 ======================== ...# #................^........## AC: 4Str: 4 ...###[#)#........^.....^..^^.... EV: 16Int: 33 ~[...)......##...^......^........ SH: 0Dex: 13 .......<..#...................... XL: 11 Next: [39; lj "49m 9% Place: Dungeon:7 ...........##>..@.....)....#).... Noise: ---------  Time: 6660.1 (0.0) ....[......#..............##.#### e) +6 whip of Action {drain, Int+5} #.......)###.##...........##.#Cast: Magic Dart #...[....#.####...........##.# ...[...)##...###...........#.#### ##.÷....#......###...............  .......##..#.....###..........###  #......#...###.....#.....#....# #.....##..##.###..###....#....###  _You start resting. _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down. lj  ljd  lj &  lj  lj  ljU  lj  ljB  lj  lj  lj/  lj  lj  lj  lj9  lj  lj  lj  lj1  lj=  lj  lj  ljI  lj  lju  ljy  lj  lj  lj  lj  lj  lj  lj  lj  lj  lj  lj  lj"  lj##  lj$  lju'  lj )  lj)  lj*  lj,  lj .  ljS.  lj8/  ljK1  ljF2  lj2  ljh3  lj5  lj6  lj87  ljI8  ljY:  lj;  lj;  lj=  lj>  lj@  ljG@  lj\A  ljB  ljOD , ljLE  ljF  ljG  ljH  ljH  ljTJ  ljRK  ljK  ljxL  lj,N  ljO  ljO  ljP  ljR  ljT  ljT  ljrU  ljW  ljX  ljX  ljY  ljo[  lj\  lj]  lj^  lj_  lj`  lja  ljb  ljCl E ljl ####### ## ##.....## # ljl ##.......## # #..# # lj$m #.......@.# ########84.1 (24.0) ljlm #.........# #........ #.........# #........ #.........#######........ ljm #........................ #.........####...... ljn #........................ #........)............... #........~....~.......... ljs  ljw  ljx [ _There is a stone staircase leading down here. ljP lj@ lj lj' lj 85.1 (1.0) _ lj ljx5&8 lj9................##.._.......#.......#####.###.....##......### ...#..##...#........###.# ###..................... #......#............#.#. ................# #......### lj:...# ..##...####. #.#......#.# .....##........### .....#####..#.## ....##.##..#### ........##.## ..##....##..# ##........###  ##......## lj4-6.6 (2.5 lj ljȗ _You climb downwards. lja _There is a stone staircase leading up here. lj lj lj lj  ljy lj$ _ ljb ljO lj  ljd! ljB" lj% lj' lj<( lj) lj3+ lj- lj%. lju. lj 0 ljY2 lj2 lj3 lj<6 lj7 ljM8 lj89 lj: lj< lj^= lj= lj@ ljB lj$C ljD ljE ljH lj]I ljJ lj)L lj1N ljN lj,O ljP ljR, ljS ljV ljvV ljV lj[[N _You now have 359 gold pieces (gained 10). lj^3 lj^ lj` ljc ljsc lj!d lje ljh ljth lj)i ljj ljl lj m ljm ljo ljq ljNr lj*s ljt lj0w ljw ljx lj{ lj.~ lj~ lj lj  lj, lj lj+ lj֞, ljN ljl lj, lj| lj> ljL lj lj ljg lju lj. ljt lj~ lj lj- lj lj lj lj lj' ljP _y - 4 scrolls labelled PATIECZUDU (gained 3) lj} ljL lj lj lj lj| lj/  lj(0  lj0  ljm2  lj4  lj5  lj5  ljq8  lj;  lj#<  lj<  ljb>  lj? , lj@  ljUD  ljF  ljF  ljG  ljBI  ljL , ljWM  lj?O  lj+Q %  ljQ @You encounter a jelly. lj[ ......###.. ...... ...........j.  ljY\ ..[........ ..  ..[)....... .#  .<......... .###  )#÷.ß ..####  .#....>..## #....#  ...#...# #@...#  lj\ )....#...# #...## #.....# #....###  Magic Dart#.....## ##......#  .#........#####......##  . lja] .†...#.............###   j   jelly (wandering) #..#..........##..## #..##.............# #..###............#  ljc 8.725.6 (39.0) ljh 1j lj!i ( ljkl `6.6 (40Magic Dart ljp  ljr 2 _The jelly leaves your sight.ljَljʐ3ljnljg  A jelly comes into view.lj~M .####.... .lj .... [.......j... .[)........_.# .<.......### )#÷.......ß...ß..####....>..## .lj. )....#...## Magic Dart ...#.....# #....###  ...j   jelly (wandering)...lj`.......#ljd.j0.0)ljlj_7.6 (1Magic Dartlj]lj: _Found a glowing silver altar of Zin.ljߏZ .#..........[lj|..... [).._.# .<......### )#÷.ß...ß..#### >..## #@...#  #....# ) #...##  #....###  ##......# ......## .†....### #..##  lj!Z .#..........[..... [).._.# <......### )#÷lj!.ß...ß..#### >..## #@...#  #....# ) #...##  #....###  ##......# ......## †....### ljs"c#..##  lj0&ljG)lj-lj /\ _A jelly is nearby!ljm Jlj  lj; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ljZ{ljlljhlj lj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)lj\n ♣♣♣...#  .# #.## ###... .ljMo  .. †..[........... ..[).....j.._.#  O.<......###  [)#÷.......ß...ß@.#### ).#....>..##+++##....# ......#...##.j #....# ))....#...##G #...## ljo .#.....## #....### ...# ##......# j   slime creature (wandering).#........#####......## j   jelly (wandering) ..†...#......### G   golden eye (wandering) .#..##..## ljJs .lj t Q.jljt LG.ljCz j   jellyG   golden eye (wandering)ljz z  You encounter a golden eye and a slime creature.lj1| 88Magic Dartlj lj܂  lj' 5_The slime creature leaves your sight.lj .≈≈≈.♣..# ♣♣♣...# ##  .# #.##lj  ###...## .. .......ljz †..[....lj ....[)........_.##  .O.<lj4 .j...@###  lj .[)#÷.......ß...ß..#### lj ).#....>..##+++##....# .......#...##G.. #....# lj ))....#...##..j #...## .#.....###j# #....### lj zjj 2 slime creatures (wandering)...#lj" ## ##......# j   jellylji .#........#####......## G   golden eye (wandering) lj `#..†...#......### lj" & lj2# k.jYou encounter a slime creature.lj$ !jlj$ +.ljo& jlj& +_lj' ".lj( ,Glj3 ljr4 lj 5 9lj; lj> 5 _Found a viscous altar of Jiyva.lj  ljaCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj@..≈≈≈.♣..# paramita the Adept ..♣♣♣...# ## Deep Elf of Sif Muna **.... ........# #.##lj* Health: 54/54 ======================== ........###...## Magic: 28/30 ======================-- ................ AC: 4Str: 4 ................ EV: 16Int: 33 .†..[........... SH: 0Dex: 13 lj ....[)........_.## XL: 11 Next:  9% Place: Dungeon:8 .O.<.........j**@###  Noise: ---------  Time: 6729.6 (0.0) .[)#÷.......ß...ß..####  e) +6 whip of Action {drain, Int+5} .).#....>..##+++##....#  Cast: Magic Dart .......#...##..j #....# .))....#...##Gj. #...## lj)?.....#.....###_# #....###  jj 2 slime creatures (wandering) .....#.....#### ##......#  j   jelly lj~...#........#####......##  G   golden eye (wandering) #..†...#.............### _Found a viscous altar of Jiyva.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)lj&..≈≈≈.♣..# paramita the Adept ..♣♣♣...# ## Deep Elf of Sif Muna **.... ........# #.## Health: 54/54 ======================== ljW'$........###...## Magic: 28/30 ======================-- ................ AC: 4Str: 4 ................ EV: 16Int: 33 lj'6.†..[........... SH: 0Dex: 13 ....[)........_.## XL: 11 Next:  9% Place: Dungeon:8 lj(.O.<............@###  Noise: ---------  Time: 6729.6 (0.0) .[)#÷.......ß...ß..####  e) +6 whip of Action {drain, Int+5} lj[(@.).#....>..##+++##....#  Cast: Magic Dart .......#...##..j #....# lj(.))....#...##Gj. #...## .....#.....###_# #....###  jj 2 slime creatures (wandering) .....#.....#### ##......#  j   jelly lj(...#........#####......##  G   golden eye (wandering) #..†...#.............### lj/)Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineljt)Aim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!lj.V ##lj. #.####...## ....... ....... ljC/†..[........... [)...... lj/<........****@### [)#÷....... )>..#lj/.# #..j #....# ))#Gj. #...## lj/0##_# #....### ## ##......# G   golden eye (wandering)ljt0...## † ljD.Gonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  You kill the jelly!ljOGj.lj....jj1 wandering)lj.==30.6 (1Magic DartRay ljljSf _(Press . to maintain the ray.)ljl:****ljb5G_ljlj6c....Glj j--1+ lj7 ]G_Gljr r _The golden eye turns its gaze towards you.ljU lj lj lj %  lj &You stop channelling your searing ray.lj / _lj lj lj lj ljI lj K9=lj lj lj lj ljX lj i30==lj= lj 4 _Magic restored.lj& lj lj ljt ljUljljlj lj lj ljljljlj9=ljljljljlj]ljljljTljljlj lj!ljr!lj"lj)$lj$lj)%lj(lj*lj*lj+ljo.lj1lj2lju3lj6lj19lj9lj:lj=lj?lj)@lj#AljDlj`Flj HljJ,ljQKljRlj+UljUljVlj;Ylj[ljP\lj]ljeljulj{uljjwljh}r _The slime creature jiggles.ljulj́ljljlj-ljlj.ljljvlj͚ljlj/ljxljljlj4ljhljlj{ljljljHljFljNljlj4ljljwlj7,ljljZljljGljlj~lj"ljljljOljq  A two-headed ogre comes into view.ljW= ...♣♣♣.  ..≈..≈≈....  ......... lj ≈......≈  ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  ♣♣..♣♣♣♣....≈≈≈.♣..#  ♣♣♣♣....♣♣.....♣♣♣...# ###  #.lj/)............# #.###  ##.)).@........###...##--  #...................... lj~ ###$..).......................Magic Dart  ##.............÷..[...........  ###..........##.....[)........_. lj #.......O.....#..).<............ O   two-headed ogre (wandering)  ..##...?......÷).[)#÷.......ß... lj' .. #.........<.).).#....>..##+++  ##.....#...##jGjlj ]62.6 (31.0).Oljljc 33.6 (32 _lj'lj)lj  Casting: Searing Ray (safe; 1% risk of failure)  lj> \Confirm with . or Enter, or press ? or * to list all spells.lj" 0 ...♣♣♣.  paramita the Adept ..≈..≈≈....  Deep Elf of Sif Muna **.... lj .........  Health: 54/54 ======================== ≈......≈  Magic: 26/30 ====================---- ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  AC: 4Str: 4 ♣♣..♣♣♣♣....≈≈≈.♣..#  EV: 16Int: 33  ♣♣♣♣....♣♣.....♣♣♣...# ###  SH: 0Dex: 13  #.......)............# #.###  XL: 11 Next:  9% Place: Dungeon:8 lj  ##........)).@........###...## Noise: ---------  Time: 6763.6 (0.0)  #............................. e) +6 whip of Action {drain, Int+5}  ###$..)*****.................. Cast: Magic Dart  ##.....*****...÷..[...........  ###......****##.....[)........_.  #........O***.#..).<............ O   two-headed ogre (wandering)  ..##...?.***..÷).[)#÷.......ß...  .. #.........<.).).#....>..##+++  ##..................#...##jGj lj H_The slime creature jiggles. _A two-headed ogre comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj>Zs*******...ljC6 *******O...ljt< I*******lj= +....ljK ...♣♣♣.  paramita the Adeptlj ..≈..≈≈....  Deep Elf of Sif Muna **.... .........  Health: 54/54 ======================== ≈......≈  Magic: 26/30 ====================---- ljC♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  AC: 4Str: 4 ♣♣..♣♣♣♣....≈≈≈.♣..#  EV: 16Int: 33  ♣♣♣♣....♣♣.....♣♣♣...# ###  SH: 0Dex: 13  #.......)............# #.###  XL: 11 Next:  9% Place: Dungeon:8  ##........)).@........###...## Noise: ---------  Time: 6763.6 (0.0) ljY #............................. e) +6 whip of Action {drain, Int+5}  ###$..)....................... Cast: Magic Dart  ##.............÷..[...........  ###.......O..##.....[)........_.  #.............#..).<............ O   two-headed ogre (wandering)  ..##...?......÷).[)#÷.......ß...  .. #.........<.).).#....>..##+++  ##..................#...##jGj _The slime creature jiggles. _A two-headed ogre comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj Q   ..≈..≈≈....  .........  ≈......≈  ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  ♣♣..♣♣♣♣  ♣♣♣♣....♣♣.....♣♣♣...# ###  #...........# #.###  ...lj ....###..  ...*............  ###$..).....  ...[..  ..O..##.....[)._.  ......#..).<.... Oally target)  ?......÷).[)#÷..lj!*   fulminant prism  .. #.........<.).).#....>..##+++  lj%Dw===4.6 (1** _A two-headed ogre comes into view.  Casting: Searing Ray  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!lj, ...♣♣♣. ..≈..≈≈.... ......... ≈......≈ ljv- u♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ ♣♣..♣♣♣♣....≈≈≈.♣..# lj. ♣♣♣♣....♣♣.....♣♣♣...# ### #.ljq. ).# #.### #lj. v##.))..@.......###...#lj/ ]#.*......ljY/ .......#lj/ ###$..).##..÷..[. ###.lj/ PO..##.....[)._.# #..#..).<.... lj=0 ..##...?......÷).[)#÷.ß...ß .. #.lj0 #..<.).).#....>..##+++###.#...##jGj#ljN2 ;O.ljO< ljU? ^7=---5ljJ D**ljM e _Your fulminant prism crackles loudly.ljTA...♣♣♣. ..≈..≈≈.... ......... ≈......≈ lj,♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ ♣♣..♣♣♣♣....≈≈≈.♣..# ♣♣♣♣....♣♣.....♣♣♣...# ### ##.).# #.### ###.)).###...###.#.*......#.###$..).##.ljn/O.....÷..[..##.....[)._.# ...#..).<...# .##...?......÷).[)#÷.ß...ß. . #.........<.).).#....>..##+++###.#...##jGj#.Olj.ljk #################### lj  Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!ljO.)....))..........O.ljRF=======6lj!Ylj:[j _The two-headed ogre is moderately wounded.lj+5  lj5Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  ...♣♣♣.  paramita the Adept lj* =..≈..≈≈....  Deep Elf of Sif Muna **.... .........  Health: 54/54 ======================== ≈......≈  Magic: 23/30 ==================------ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  AC: 4Str: 4 ♣♣..♣♣♣♣....≈≈≈.♣..#  EV: 16Int: 33  ♣♣♣♣....♣♣.....♣♣♣...# ### # SH: 0lj Dex: 13  #.......)............# #.### ## XL: 11 Next:  9% Place: Dungeon:8  ##........))...@......###...###. Noise: =======--  Time: 6766.6 (0.0)  #........*****................#. e) +6 whip of Action {drain, Int+5}  ###$..)..*****.................. Cast: Magic Dart  ##.......*O***.÷..[............. ##........**##*....[)........_.## ljb ..........*..#*.).<.............# O   two-headed ogre .##...?......÷).[)#÷.......ß...ß. . #.........<.).).#....>..##+++##  ##..................#...##jGj##The blast of energy engulfs the two-headed ogre! _The two-headed ogre is moderately wounded.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljbY .*****.*****.O****.*##**ljZ 8...#**lj6******lj>:*..ljG)****@.*****.*****lj,HlO*****.##***ljW6 )***@*.*****.*****.******lj ...♣♣♣.  paramita the Adeptlj( ..≈..≈≈....  Deep Elf of Sif Muna **.... .........  Health: 54/54 ========================lj ≈......≈  Magic: 23/30 ==================------ ljA♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  AC: 4Str: 4 lj♣♣..♣♣♣♣....≈≈≈.♣..#  EV: 16Int: 33 lj@ ♣♣♣♣....♣♣.....♣♣♣...# ### # SH: 0Dex: 13  #.......)............# #.### ## XL: 11 Next:  9% Place: Dungeon:8  ##........))...@......###...###. Noise: =======--  Time: 6766.6 (0.0)  #.............................#. e) +6 whip of Action {drain, Int+5} lj ###$..)......................... Cast: Magic Dart  ##.........O...÷..[............. ##..........##.....[)........_.## lj.............#..).<.............# O   two-headed ogre .##...?......÷).[)#÷.......ß...ß. . #.........<.).).#....>..##+++##  ##..................#...##jGj##The blast of energy engulfs the two-headed ogre! _The two-headed ogre is moderately wounded.ljvCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj   ..≈.  ...  lj'≈......≈  ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  ♣♣♣..#  lj.♣♣.....♣♣♣...# ###  .)...# #.###  ..)..#  ...... lj ###$..).......*........  ........##........_....#..).<.....ljp(ally target)?......÷).[)#÷....*   fulminant prism lj<.).).#....>..##+++  ljY===----7.6 (1ljljv _The two-headed ogre is moderately wounded.  Casljting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljO...♣♣♣. ..≈..≈≈.... ......... ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ lj9♣♣..♣♣♣♣....≈≈≈.♣..#  ♣♣♣♣....♣♣.....♣♣♣...# ### ##.).# #.### ##. ##.)).###...###. #...#. ###$..).*. ##.O...÷..[.# #.lj=##.....[)._.#..#..).<...# ##...?......÷).[)#÷.ß...ß.  #.<.).).#....>..##+++##.##.#...##jGj##.lj;O.ljLlj4=-------8ljolje _Your fulminant prism crackles loudly.lj...♣♣♣. ..≈..≈≈.... ......... ≈......≈ ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣ ♣♣..♣♣♣♣....≈≈≈.♣..# ♣♣♣♣....♣♣.....♣♣♣...# ### # #.).# #.### ##.# #.lj)).###...###. ...#..#$..).....O.*.# #..÷..[.# .##.....[).......#..).<...# #lj...?......÷).[)#÷.ß...ß..# #.<.).).#....>..##+++##. ##.#...##jGj##.lj;O.lj .lj  : )ljj Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!!!ljN K####################lj O####ljN ......)...........÷.....lj 16=======9Magic Dartlj lj S _You kill the two-headed ogre!ljTljUljWcljLvljyh5==ljljlj3lj#ljljljN6=ljljuljglj!lje lj lj D7=ljQ lj0& lj' lj5 lj:V ljiW ljg ljx ljWz ljz a8==lj lj lj lj lj lj h9==ljW ljs lj ljT ljT % lj I_You start resting.Magic restored.ljF >-------ljt 080.6 (11.0)lj~ 30==-------1.6 (12 ljp~ _ljj lj> ljY 3lji lj6j ljm ljn ljq ljt ljx lj-y lj{ lj ljق lj2 ljޅ lj ljJ lj %  ljm BYou encounter an iguana.lj̜  ...♣♣♣. ..≈..≈≈.... .........lj+  ≈......≈ ♣♣♣♣ ♣♣♣♣l♣.♣.≈♣♣♣ ♣♣..♣♣♣♣....≈≈≈.♣..#  ♣♣♣♣....♣♣.....♣♣♣...# ###  #.......)lj ....# #.###  ##........)).@........###...##  #....).....  ###$..).lj՝ Magic Dart  ##.....÷..[..  ###....##.....[)........_.  #lj ......#..).<..... l   iguana (wandering)  ..##...?......÷).[)#÷.....  .. #.........<.).).#....>..##+++  ##....#...##jGjlj 14.6 (3.0)lj N=5.6 (4 _lj lj ljI# ljr  ..≈..≈≈....  .........  ≈......≈  ljL♣♣♣♣ ♣♣♣♣l♣.♣.≈♣♣♣  ♣♣..♣♣♣♣....  ♣♣♣♣....♣♣.....♣♣♣...# ### lj. #.......)............# #.###  ljF....)).@.......  .......)....... lj>& ###$..)..............  lj.........÷..[..  lj.....##.....[)._ lj+ ......#..).<... lj lj?......÷).[)#÷.. ljW2 .. #.........<.).).#....>..##+++  ljljk    ..≈..≈≈....  .........  ≈......≈  ♣♣♣♣ ♣♣♣♣l♣.♣.≈♣♣♣  ♣♣..♣♣♣♣....ljll   ♣♣♣♣....♣♣.....♣♣♣...# ###  #.......)............# #.###  ....)).@.......  .......).......  ###$..)..............  ljm 1.........÷..[..  .....##.....[)._  ......#..).<...  ?......÷).[)#÷.. ljm ^ .. #.........<.).).#....>..##+++  ljJv ljv{ lj lj6  lj P_An iguana is nearby! ljV  ljaWCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj : ljq w...♣♣♣.  paramita the Adept ..≈..≈≈....  Deep Elf of Sif Muna **.... .***.....  Health: 54/54 ======================== ≈***...≈  Magic: 26/30 ====================---- lj ♣♣♣♣ ♣♣♣♣l♣.♣.≈♣♣♣  AC: 4Str: 4 ♣♣..♣♣♣♣.*****≈.♣..#  EV: 16Int: 33  ljZ  ♣♣♣♣....♣♣..***♣♣♣...# ###  SH: 0Dex: 13  #.......)............# #.###  XL: 11 Next: 16% Place: Dungeon:8  ##........)).@........###...## Noise: ---------  Time: 6785.6 (0.0)  lj c #............)................ e) +6 whip of Action {drain, Int+5}  ###$..)....................... Cast: Magic Dart  ##.............÷..[...........  ###..........##.....[)........_.  lj)  #.............#..).<............ l   iguana (wandering)  ..##...?......÷).[)#÷.......ß...  .. #.........<.).).#....>..##+++  ##..................#...##jGj _An iguana is nearby!Casting: Fulminant Prism (safe; 1% risk of failure)  lj HConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (wandering, hasn't noticed you)!lj-( ....l*****≈!lj( 2******"lj..***@***"lj, ...♣♣♣.  paramita the Adept "lj ..≈..≈≈....  Deep Elf of Sif Muna **.... .........  Health: 54/54 ======================== ≈......≈  Magic: 26/30 ====================---- "ljи♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  AC: 4Str: 4 ♣♣..♣♣♣♣...l≈≈≈.♣..#  EV: 16Int: 33 "lj ♣♣♣♣....♣♣.....♣♣♣...# ###  SH: 0Dex: 13  #.......)............# #.###  XL: 11 Next: 16% Place: Dungeon:8 "ljU ##........)).@........###...## Noise: ---------  Time: 6785.6 (0.0)  #............)................ e) +6 whip of Action {drain, Int+5} "lj ###$..)....................... Cast: Magic Dart  ##.............÷..[........... "lj? ###..........##.....[)........_.  #.............#..).<............ l   iguana (wandering)  ..##...?......÷).[)#÷.......ß... "ljY .. #.........<.).).#....>..##+++  ##..................#...##jGj _An iguana is nearby!Casting: Fulminant Prism (safe; 1% risk of failure)  "ljHBConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!"ljx   ..≈..≈≈....  .........  ≈......≈  "ljL♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  ♣♣..♣♣♣♣  ♣♣♣♣....♣♣...*.♣♣♣...# ###  #...........# #.###  ......  ......  ###$..).....  ...[..  "lj.....##.....[)._  ......#..).<...lally target)  ?......÷).[)#÷..*   fulminant prism  .. #.........<.).).#....>..##+++  "lji===6.6 (1Magic Dart"ljIA**"lj  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The iguana hisses angrily."ljv b..≈..≈≈.... ..... ≈≈♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣"ljP ♣..♣♣♣♣...l≈≈≈.♣..#♣♣♣♣....♣♣...*.♣♣♣...# ### #.......)............# #.####..)).###...# ...@)............... ###$..)....... ##.....÷..[###.....[)_  #...#..).<..."lj& = ..##...?......÷).[)#÷ß .. #.........<.).).#....>..##++ ##............#...##jG ..#...#..##...))....#...##.."lj u  The iguana bites your fulminant prism!"lj T7=--"lj 7"lj3 C**"lj e _Your fulminant prism crackles loudly.#ljAh ..... ≈≈#ljk♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣..♣♣♣♣...l≈≈≈.♣..#♣♣♣♣....♣♣...*.♣♣♣...# ### #.......)............# #.###..)).###... ....).#lj+....... ###$..)....@.. ##.....÷..[###.....[) #.#lj}..#..).<..#lj* ..##...?......÷).[)#÷ß .. #.........<.).).#....>..##+#lj= ##............#...##j#lj ..#...#..##...))....#...##......##..........#.....####lj#.#lj/$l#ljf.#lj\ ################lj#####   Your fulminant prism explodes!The blast of energy engulfs the iguana!#ljUb=.....≈#ljbZ...l..........#ljdF=======8#lj eMagic Dart#ljm#ljo #lj pP_The iguana is heavily wounded.#lj3&  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#lj  .........  paramita the Adept #ljO i≈......≈  Deep Elf of Sif Muna **.... ♣♣♣♣ ♣♣♣♣*♣*♣.≈♣♣♣  Health: 54/54 ======================== #lj ♣♣..♣♣♣♣.*****≈.♣..#  Magic: 23/30 ==================------ ♣♣♣♣....♣♣..**l♣♣♣...# ###  AC: 4Str: 4 #.......)...*****....# #.## EV: 16Int: 33 ##........)).*****....###... SH: 0Dex: 13 #............).............. XL: 11 Next: 16% Place: Dungeon:8 ###$..)....@................ Noise: =======--  Time: 6788.6 (0.0) #ljj ##.............÷..[......... e) +6 whip of Action {drain, Int+5}  ###..........##.....[)........ Cast: Magic Dart  #.............#..).<..........  ..##...?......÷).[)#÷.......ß.  .. #.........<.).).#....>..##+ l   iguana ##..................#...##j ..#...#..##...))....#...##. .......##..........#.....### _The iguana is heavily wounded.#lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (heavily wounded)$ljD_ .♣.*****≈$lj***l*****.*****.*****$ljwM....≈******.$ljx*****.*****.@****$ljY : $lj .........  paramita the Adept ≈......≈  Deep Elf of Sif Muna **.... $lj= ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  Health: 54/54 ======================== $lj u♣♣..♣♣♣♣....≈≈≈.♣..#  Magic: 23/30 ==================------ ♣♣♣♣....♣♣.....♣♣♣...# ###  AC: 4$lj Str: 4 #.......)....l.......# #.## EV: 16$ljl Int: 33 ##........))..........###... SH: 0$lj <Dex: 13 $lj #............).............. XL: 11 Next: 16% Place: Dungeon:8 $ljp ###$..)....@................ Noise: =======--  Time: 6788.6 (0.0) $ljš ##.............÷..[......... e) +6 whip of Action {drain, Int+5} $lj H ###..........##.....[)........ Cast: Magic Dart  #.............#..).<.......... $ljf  ..##...?......÷).[)#÷.......ß.  .. #.........<.).).#....>..##+ l   iguana$lj , ##..................#...##j $lj I..#...#..##...))....#...##. .......##..........#.....### $ljW _The iguana is heavily wounded.Casting: Fulminant Prism (safe; 1% risk of failure)  $lj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  $lj IPress: ? - help, Dir - move target$lj    ≈......≈  $ljt ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣  ♣♣..♣♣♣♣....  $ljʫ ♣♣♣♣....♣♣.....♣♣♣...# ###  #...........#  ##.....*..... #.........$lj > ###$..)... ##.......[  .......##.....[)  $ljެ ....<.  .?......÷).[)#÷  .. #.........<.).).#....>..##+(ally target) ##................*   fulminant prism ..#...#..##...))..$lj ===----9.6 (1Magic Dart$ljS C**$lj 6 _You conjure a prism of explosive energy!%lj: ≈≈%ljc9♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣..♣♣♣♣....≈≈≈.♣..#♣♣♣♣.....♣♣♣...# ### #.......)....l.......# #.##..)).*.###.. %lj....).... ###$..)....... ##.....÷..[###.....[) #.%lj6X..#..).<. ..##...?......÷).[)#÷ß .. #.........<.).).#....>..## ##%lj...........#...## ..#...#..##...))....#...##.....##..........#.....##...#...#......#.....%lj u  The iguana bites your fulminant prism!%lj4=------90%lj%lje _Your fulminant prism crackles loudly.%lj 3♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣..♣♣♣♣....≈≈≈.♣..#♣♣♣♣....♣♣.....♣♣♣...# ##%lj3 #.......)....l.......# #.#..)).*.###. ....).... ###$..)....... ##.....÷..[#%lj4##.....[) #...#..).<. ..##...?......÷).[)#÷ .. #...<.).).#....>..#%lje4 ##...........#... ..#...#..##...))....#........##..........#......%lj4..#...#......#..... ....###...#........%ljDF.%lj\g###############%ljE........†.)......).......%ljc\7=======1%lj%ljJ _You kill the iguana!&ljo&lj@ Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - Poisonous Vapours&ljsAlchemy/Air1%1  d - ShockConjuration/Air1%1  e - SlowHexes1%1  f - Mercury ArrowConjuration/Alchemy1%&lj2  g - ScorchFire1%2  h - Static DischargeConjuration/Air1%2  i - Sublimation of Blood&lj/!Necromancy1%2  &lj^j - Volatile BlastmotesFire/Translocation1%3  k - Flame Wave&ljConjuration/Fire1% 4  l - Olgreb's Toxic RadianceAlchemy&ljr1% 4  m - Fugue of the FallenNecromancy2% 3  n - SwiftnessAir2% 3  o - Vampiric Draining&ljNecromancy2% 3  p - Dimensional BullseyeHexes/Translocation3% 4  q - Nazja's Percussive Tempering Forgecraft3% 5  r - AnguishHexes/Necromancy9% 4  s - DisjunctionTranslocation&lj\100% 8 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(lj  a - FoxfireConjuration/Fire 1% 1  s - DisjunctionTranslocation 100% 8)ljښ)lj̡)ljʩ♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣)lj0zparamita the Adept♣♣..♣♣♣♣....≈≈≈.♣..#Deep Elf of Sif Muna **....♣♣♣♣....♣♣.....♣♣♣...# ## Health: 54/54 ========================#.......)....†.......# #. Magic: 24/30 ===================-----)lj##........))..........###. AC: 4Str: 4#............)............ EV: 16Int: 33###$..)................... SH: 0Dex: 13)ljd##.............÷..[....... XL: 11 Next: 17% Place: Dungeon:8###........@.##.....[)...... Noise: =======--  Time: 6791.6 (0.0)#.............#..).<........ e) +6 whip of Action {drain, Int+5} ..##...?......÷).[)#÷....... Cast: Magic Dart.. #.........<.).).#....>..###..................#...#..#...#..##...))....#...# .......##..........#.....# )lj..........#...#......#.....# .............###...#........ The iguana bites your fulminant prism! _Your fulminant prism crackles loudly.The iguana bites your fulminant prism.  )ljYour fulminant prism explodes!The blast of energy engulfs the iguana!! _You kill the iguana!)lj\P  Okay, then.)lj)lj{)lj. _)lj~))lj;,C  Skill  Level Cost  Apt Skill  Level Cost  Apt )lj, a - Fighting   0.0   1.4  -2   l - Spellcasting  13.6   9.8  +3           b - Maces & Flails   0.0   1.7  -3   m - Conjurations  11.2  11.3  +1  )ljt- c - Staves   0.0   1.0   0   n - Summonings   3.4   3.4  +1   d - Unarmed Combat   0.0   1.4  -2   o + Forgecraft4.7   4.2  +1   e - Throwing   0.0   1.0   0   p - Translocations   4.0   4.2  +1       q - Alchemy   4.0   4.2  +1  )lj-4 f - Short Blades   0.0   1.0   0   r - Ice Magic   0.0   0.8  +1   g - Ranged Weapons   0.0   0.6  +3   s - Earth Magic   0.0   0.8  +1          h + Armour)lj`.D4.9   7.1  -2   t - Evocations   0.0   0.8  +1   i - Dodging   2.4   2.1  +2   u - Shapeshifting   0.0   1.0   0   j - Shields   0.0   1.4  -2      )lj. k - Stealth   5.0   3.6  +3                          )ljp/    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+lj{+ljȃ+lj♣♣♣♣ ♣♣♣♣.♣.♣.≈♣♣♣paramita the Adept+lj ♣♣..♣♣♣♣....≈≈≈.♣..#Deep Elf of Sif Muna **....♣♣♣♣....♣♣.....♣♣♣...# ## Health: 54/54 ========================+ljn#.......)....†.......# #. Magic: 24/30 ===================-----##........))..........###. AC: 4Str: 4#............)............ EV: 16Int: 33+lj###$..)................... SH: 0Dex: 13##.............÷..[....... XL: 11 Next: 17% Place: Dungeon:8###........@.##.....[)...... Noise: =======--  Time: 6791.6 (0.0)#.............#..).<........ e) +6 whip of Action {drain, Int+5} +ljaS..##...?......÷).[)#÷....... Cast: Magic Dart.. #.........<.).).#....>..###..................#...#+lj؏..#...#..##...))....#...# .......##..........#.....# ..........#...#......#.....#+lj; .............###...#........  _Your fulminant prism crackles loudly.The iguana bites your fulminant prism.  +ljYour fulminant prism explodes!The blast of energy engulfs the iguana!! _You kill the iguana! _Okay, then.+lj+lj+ljp+lj0+ljS+ljS+ljvV+ljZ+ljL[R5= _+lj^+ljth+lji+lj[l+lj_pk6=+ljs+ljw+ljyx+lj{+lj~+lj+ljS+ljI+ljK7=+lj+ljʍ+ljd+lj3+lj+ljh8==+ljИ+lj+lj+ljU+ljj+ljh9==+ljg+lj+ljѲ+ljʵ+lj30==+ljt+lj+ljl+lj+lj+ljG+lj+lj7+lj+lju+lj+lj{+lj +lj+lj+ljw9=+ljE+lj^  You now have 362 gold pieces (gained 3).+lj< _You see here a +0 whip.+lj3+ljK +ljk  You now have 378 gold pieces (gained 16).+lj+ljY _Items here: )) [ ÷.+lj+lj'+ljo!+lj%+lj)+lj)+lj -+lj/+ljg3+lj3+lj :+lj@+ljB+ljLC+ljbE+ljtH+ljK+ljJL+ljRN+ljP+ljS+ljS+ljU+ljX+ljaY+lj [+lj^| _v - 2 scrolls labelled YHEMINUPNAB (gained 1)+ljCa+lja+lj>c+lje+ljg+lj+h+lji+ljk+ljn+ljn+ljo+lj{ ≈..... ♣♣♣♣ ♣♣♣♣.♣.♣. ♣♣..♣♣♣♣....≈≈≈. ♣♣♣♣....♣♣.....♣♣♣ +lj|#.......)....†.... ##........)) #....) ###$..)...... ##.@...........÷..[------- ###..........##.....[) #.............#..).< ....##..........÷).[)#÷. .... #<.).).#..+ljZ} .. ##................. . ..#...#..##...))... .......##..... ...#...##+ljo78 M. ≈.... ♣♣♣♣ ♣♣♣♣.♣.♣ ♣♣..♣♣♣♣....≈≈≈+ljs|♣♣♣♣....♣♣.....♣♣♣ )....†##))..#............)##@..)............ ##.............÷..[.###..........##.....[)+ljՃJ#.............#..).<..... .......##..+lj1820.6 (29.0)+ljL-------1.6 (30+lj+lj  You now have 387 gold pieces (gained 9).  c - a wand of roots (25) (gained 4 charges)  Things that are here:+lj>,2.6 (31+lj+lj _a -2 demon whip of venom; a +0 robe; the demonspawn skeleton of Amaemon,lj% ,ljŸ ,ljL ,ljT ,lj ,lj; ,,ljݸ ,lj ,ljd ,ljɾ ,lj ,lj ,lj ,lj ,lj8 ,,lj ,lj ,ljQ ,lj ,lj ,ljb ,lj^ ,ljF ,lj= ,ljr ,ljZ ♣♣♣♣....♣♣Scribe#.......)....†*##........))..## #............),lj a# #.. ###)..).........##.# ##..............####..........###...#.............##...@.##....÷)#......##.........<.)#.......###........................#...#..##.................##......^.....#..##.....,lj -.......### #..#.......#........### .. ##.###.....,lj= 18.6 (6.0),lj' ,lj+ p _You can now freely open your mind to new spells..lj ?.ljH@.lj0E.lj>X.ljw_.lja.lj}d.ljf.ljh.lj i.ljHj.ljl.ljm.ljcn.ljn.ljq.ljMs,.lj:t.lju.ljv.ljx.lj8y.ljW|.ljo}.lj}.ljl~.lj.lj׀.ljG.lj.ljɂ.lj.ljW.lj.lj .lj1.lj.lj .lj0.lj.ljC,.lj.ljK.lj.ljU.ljp.ljؒ.ljU.ljÓ.lj.lj.ljW.lj̬.ljn.lj.lj.lj.lj.ljP.lj.lj%.ljõ[40m.ljP.lj.lj.lj.lj{,.lj.ljN _You now have 405 gold pieces (gained 18)..lj.lj3.lj.lj.lj,.lj .lj6.lj,.ljf.lj.lj9.lj.lj.lj.ljD.lj.lj!.lj|.lj.lj1.lj.lj<.lj.lj>,.lj.lj.lj!.lj.lj.lj,.lj:.lj.ljC,.lj.lj.ljx,.lj.lj@.lj.lj.lj.lj ,.lj.lj.lj.lj}.lj.lj4.lj.ljb.lj.lj.ljU.lj.lj.lj.lj.lj9.lj.lj.lj.lj.lj .lj.lj ^ #♣♣♣≈......≈≈≈  .lj♣♣♣≈.♣.♣.♣♣♣   #....♣.≈≈≈....   #......♣♣♣....   #####..#.  .lj ##.##...#...#....#   #........#.##..###   ##......###......#   #.@...### ###.....68.6 (40.0) .lj  #.......# .......   #...... ..#   ##..... ..  .ljw ###......... ##   #..# #   .. .   ._. ...   .lj.ljR,9.6 (41.lj 9_.ljE _Found a whip. Found a burning altar of Makhleb.0ljB0ljP@ The iguana bites your fulminant prism! _Your fulminant prism crackles loudly.Your fulminant prism explodes!The blast of energy engulfs the iguana! _The iguana is heavily wounded. 0ljPQ_You conjure a prism of explosive energy!  The iguana bites your fulminant prism! _Your fulminant prism crackles loudly.The iguana bites your fulminant prism.  Your fulminant prism explodes!The blast of energy engulfs the iguana!! _You kill the iguana!You now have 362 gold pieces (gained 3). _You see here a +0 whip.  You now have 378 gold pieces (gained 16). _Items here: )) [ ÷. _v - 2 scrolls labelled YHEMINUPNAB (gained 1)  0ljQYou now have 387 gold pieces (gained 9).  c - a wand of roots (25) (gained 4 charges)  Things that are here: _a -2 demon whip of venom; a +0 robe; the demonspawn skeleton of Amaemon _You can now freely open your mind to new spells. _You now have 405 gold pieces (gained 18).  Found a whip. Found a burning altar of Makhleb.0lj_You start resting. _Magic restored. _You encounter an iguana.  0ljsAn iguana is nearby!  You conjure a prism of explosive energy! _The iguana hisses angrily.  Your fulminant prism explodes!  The blast of energy engulfs the iguana! _The iguana is heavily wounded. _You conjure a prism of explosive energy!  The iguana bites your fulminant prism! _Your fulminant prism crackles loudly.The iguana bites your fulminant prism.  Your fulminant prism explodes! 0ljC  The blast of energy engulfs the iguana!! _You kill the iguana!  You now have 362 gold pieces (gained 3). _You see here a +0 whip.  You now have 378 gold pieces (gained 16). _0ljItems here: )) [ ÷. _v - 2 scrolls labelled YHEMINUPNAB (gained 1)  You now have 387 gold pieces (gained 9).6lj6lj6lj #♣♣♣≈......≈≈≈ paramita the Scribe  6lj#.♣♣♣≈.♣.♣.♣♣♣ Deep Elf of Sif Muna ***...  #....♣.≈≈≈.... Health: 54/54 ========================  6lj#......♣♣♣.... Magic: 30/30 ========================  #####..#......... AC: 4Str: 4  ##.##...#...#....# EV: 166lj-#Int: 33  #........#.##..### SH: 0Dex: 13  6lj##......###......# XL: 11 Next: 17% Place: Dungeon:8  #.@...### ###...... Noise: ---------  Time: 6869.6 (0.0)  #.......# ........ e) +6 whip of Action {drain, Int+5}  #............ ..#..... Cast: Magic Dart 6lj ##........... ##..  ###......... ##  #........##6ljX   ............   ........_....6lj   .... c - a wand of roots (25) (gained 4 charges)  Things that are here: 6ljO_a -2 demon whip of venom; a +0 robe; the demonspawn skeleton of Amaemon _You can now freely open your mind to new spells. _You now have 405 gold pieces (gained 18). _Found a whip. Found a burning altar of Makhleb.6lj 6lj 6lj0 6lj 7ljY 7lj[ 7ljP\ 7lj_ 7ljb 7lje ,7lji 7lj>l 7ljl 7ljm 7ljs 7lj&v 7ljv 7ljx 7lj{ 7ljb  #####..#........ ##.##...#...#....7ljэ G #........#.##..## 7lj5 J##......###......# 7lj ###.....### ### 7lj ##.......#.# ....... 7lj] #............ ..#.... ##..7lj C... ##.. 7lj ###@........ ## 72.6 (3 7lj  #........#   7lj .   _. 7ljf  .. 7ljΑ  ###.###... ... 7lj, R ... ......#7lj =  ... ...7lj   #.> #.7lj\ , 7ljҘ 7lj +3.6 (47lj3 7lj  Things that are here: _a -2 demon whip of venom; a +0 robe; the demonspawn skeleton of Amaemon7ljf You can now freely open your mind to new spells. _You now have 405 gold pieces (gained 18). _Found a whip. Found a burning altar of Makhleb.7lj 'stone staircase leading down.8ljvL8ljM8ljN8ljQ8ljT8ljOU8lj9V8lj|X8lj<[8lj[8lj]8lj_8lj`8lj,a8ljwb8lje8ljf8lj g8ljg8ljbk8ljem8ljm8ljn8ljp8ljsr8ljr8ljs8lj`v8ljfx8ljx8ljoy8lj|8lj~8lj#8lj8ljl8ljO8lj8lj8lj*%  8lj-There is a stone staircase leading down here.8ljq8lj' _8lj8lj{8lj]8ljɑ8lj8lj8lj8ljk8ljn8ljj8lj,8lj8lj8lj8ljd8ljΣ8lj8ljզ8ljԨ8lj=8lj98lj8lj8lj 8ljۯ8lj8lj8ljV8lj8ljҷ8ljb8lj͹8ljɺ8ljq8ljU8lj8lj8ljg8ljE8lj8lj{8lj 8lj8lj}8ljJ8ljl8ljU8lj8lj8ljs8lj,8lj8lj{8lj8lj8lj8lj38lj8ljc8lj8lj8lj8ljJ8lj8lj"8lj8lj8ljX8ljA8ljx,8lj<8lj8lj8lj78lj8lj8lj8lj8lj8lj8lj8lj8lj8ljT8lj8lj8ljH8ljw 8lj; 8lj 8lj~ 8ljk8lj&8lj8ljn8lj8lj8lj8lj8lj 8ljs,8lj?8lj"8lj$8ljh%8lj&8lj*8lj@-8lj-8lj~58ljg:8lj<8ljn=8lj>8ljMA8ljuC8lj3D8ljE8ljVZk# ............#...#..##...)) # .................##.... # .......^...........#...#.... 8ljZ## ..##..................###... . #.#..#.......#........### # .......#.#.....###.#### ## #............>.##....##.....# .#####...........8ljj[#......# ...##................... ....#.........#.##.....### ......#.......##....##........#. ..................####......#.#.# 8lj[#............................## ##..........##......#.......#####   ##........####.....##......###..  8lj>\T ###..#...# #..##...#........###   #.########................... 8lja0910.0)8ljh,4.6 (418ljm8lj?o 8ljoV_B - a scroll labelled YFFEF KE LACZI9ljQr39ljs9lj}9lj~9ljS9ljU9lj9lj,9ljh9lj9ljT9lj9lj9lj9lj:9lj9ljk9ljW9lj9ljE9lj_9ljj9lj,9lj9lj9lj%9lj9lj`9ljH9lj9lj9lj9lj 9lj9lj 9ljߦ9ljf9ljA9lj9lj9lj9ljl9ljʱ9ljQ9lj9lj:9lj9lj9lj9lj޹,9lj:9lj9lj39lj9lj9lj9lj,9lj9ljX9lj9ljg9ljL9lj9ljf9lj9lj9lj9lj9lj9lj9lj9ljh9lj9lj9lj9lj9lj9ljJ9lj9lj9lj9lj9lj9lj9ljl9lj9lj9lj9ljz9lj9lj9ljy9lj9ljf9lj9lj9lj9lj9lj-9lj9lj%9lj9ljS9lj9lj9lj9lj9lj~9lj9lj9ljP9lj9ljm9ljD9lj 9lj 9lj 9lj 9lj_9lj9ljj9lj>9lj9lji9lj9lj9ljD9lj9lj9lj9lj9lj9ljz9lj\9lj9lj^!9lj!9lj"9lj_%9lj%9ljE&9lj&9lj(9lj*9lj*9lj+9lj.9lj09ljn09lj19lj29ljG49lj49ljf59ljf79lj:,9lj:9lj<9lj>9lj!?9lj@9ljB9ljK- 9lj!L#.:.≈.  ......≈  .?.?...  .......  9ljL≈≈≈≈≈..  .#.≈..♣  #### #♣.....♣ ♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣@..♣ 55♣♣..♣#....≈♣≈...♣# 9lj M♣#....≈....♣ .≈≈....#♣≈......♣.♣ .♣♣♣....≈♣≈.......♣ ..≈≈..#..≈...≈....♣ ..≈ 9ljiM................♣♣♣ ≈......≈≈≈.≈≈.≈≈≈§§# ≈. ♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣§♣ ♣♣♣♣ ♣♣♣♣9ljQ9ljV,6.6 (429ljY9lj[Y _Found a parchment of Mercury Arrow.:ljO:ljnQ:ljoR:ljTU:ljW:ljZ,:lj]:lj_:lj/`:lja:lj3d:ljf:ljsg:lji:ljLk:ljn:ljn:ljp:ljr:lju:ljv:ljkw:lj\z:ljh}:lj}:lj:lj0:lj:lj:ljR~ _q - 2 scrolls labelled DIOMAIRISS (gained 1) _u - 7 scrolls labelled ISTIAG ZAYRUSS (gained 1):ljX:lj:ljB:lj:ljb:ljټ:lj:lj:lj7:lj:lj:lj:lj:lj):lj:lj!:lj:ljC:lj&:lj:lj:ljr:lj:lj|:lj:lj:lj6:lj:lj:lj:lj:ljh:lj:lj:lj:lj:lj,:lj':lj:lj:ljF:lj|:lj}:lj:lj::ljs:lj:lj :ljm :ljm :lj :lj,:lj:ljf:lj':lj:lj{:lj:lj:lj:lj<:lj:lj:lj":lj:lj:lj:lj!,:ljq":lj#:lj|%:lj%:lj`&:lj*:lj0,:lj,:ljP-:lj6:lj7:ljv8:lj 9:lj;:lj<:lj?=:lj=:ljC@:lj2B:ljB:ljC:ljE:lj,H:ljH:ljI:ljV:lj2Y:ljY:ljZ:ljO^:lj:lj:ljx:lj1:ljX:ljڗX:ljʘ,:ljݙ:ljK:lj6:lj:lj:lj:ljK:lj:ljۥ:ljا:lj,:ljg:lj:ljv:lj/:lj :lj:lj":lj:lj:lj:lj!:lj:lj:lj:lj":lj:lj:lj:lj&:lj:ljK:lj:lj3:lj:ljO :lj :lj :lj :ljh:lj7(:lj):ljO*:lj*:lj,:lj.:ljp/:lj`0:ljB2:lj 4:lj4:lj5:lj|7:ljU9:lj9:lj::lj<:lj>:lj?:lj@:ljB:ljC:ljED:ljE:ljF:ljH:ljI:ljYJ:ljL:ljM:ljIN:ljN:ljP:lj:lj,,:lj:lj+,:lj:lj-:ljĚ:ljv:lj:lj:lj:ljf:lj>:lj:ljʥ:lj?:lj:lj:lj:lj2:lj :lj:lj:lj:lj:lj:ljƴ:ljZ:lj:lj޷:lj:lj":lj :lj5:lj%  :ljBYou encounter an iguana.:lje:lju♣♣♣ ###### ♣$$≈♣♣♣♣♣♣♣♣P..§♣♣♣♣♣♣♣♣ "...≈≈.@.♣♣.§..§.≈≈♣≈≈.§ ....♣?.≈..♣.≈§.§........ :lj.....♣.≈..♣...#♣.#.:.≈.♣Magic Dart l..≈..♣≈.....#♣#.......≈ .....♣.≈.≈..≈♣#........ :lj]y....♣..≈...≈♣≈.......... l   iguana (asleep) ♣$$≈≈≈.....♣≈....≈≈≈≈≈. :lj♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣ #### #♣.....♣#:lj`/7025.6 (69:lj2,6.6 (70:ljC8":ljq _Found the amulet of Vitality {Regen++ RegenMP++}.;lj8 ;lj'♣♣♣   ♣$$≈♣♣♣♣♣♣ "...≈≈.@.♣ ....♣?.≈..♣.≈§.§.. .....♣.≈..♣...#♣.#.: l..≈..♣≈...... .....♣.≈.≈.....;lj ....♣..≈...≈♣≈........ ♣$$≈≈≈.....♣≈....≈≈≈≈≈. ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..;ljm2 #### #♣.....;lj(0 ♣♣♣   ♣$$≈♣♣♣♣♣♣ "...≈≈.@.♣ ....♣?.≈..♣.≈§.§.. ;lj1.....♣.≈..♣...#♣.#.: l..≈..♣≈...... .....♣.≈.≈..... ....♣..≈...≈♣≈........ ♣$$≈≈≈.....♣≈....≈≈≈≈≈. ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈.. #### #♣.....;lj>5;lj8;lj;;lj= ;ljG>X_An iguana is nearby!;lj~C   ;lj-D Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;lj  paramita the Scribe  Deep Elf of Sif Muna ***... ;lj Health: 54/54 ========================  Magic: 26/30 ====================----  AC: 4Str: 4  EV: 16Int: 33 ♣♣♣ ######  SH: 0Dex: 13 ♣$$≈♣♣♣♣♣♣♣♣P..§♣♣♣♣♣♣♣♣ XL: 11 Next: 17% Place: Dungeon:8 "...≈**@*♣♣.§..§.≈≈♣≈≈.§ Noise: ---------  Time: 7026.6 (0.0) ....♣*****♣.≈§.§........ e) +6 whip of Action {drain, Int+5}  ;lj.....♣****♣...#♣.#.:.≈.♣ Cast: Magic Dart l..≈..♣≈.....#♣#.......≈ .....♣.≈.≈..≈♣#......... ....♣..≈...≈♣≈.......... l   iguana (asleep) ♣$$≈≈≈.....♣≈....≈≈≈≈≈.. ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣ #### #♣.....♣# _Found the amulet of Vitality {Regen++ RegenMP++}. _An iguana is nearby!Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ljiAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target<ljQ ***@.*♣***.<lj{z *****@.*♣***.**♣**.=lj;.******@**♣**≈**.♣*≈=ljKx******.***♣?.*♣.***.*>lj >lj: >lj  paramita the Scribe  Deep Elf of Sif Muna ***... >lj Health: 54/54 ========================Magic: 30/30 ========================AC: 4Str: 4EV: 16Int: 33>lj!♣♣♣######SH: 0Dex: 13>lj♣$$≈♣♣♣♣♣♣♣♣P..§♣♣♣♣♣♣♣♣ XL: 11 Next: 17% Place: Dungeon:8"...≈≈.@.♣♣.§..§.≈≈♣≈≈.§ Noise: ---------  Time: 7026.6 (0.0)>lj$....♣?.≈..♣.≈§.§........ e) +6 whip of Action {drain, Int+5} >ljy.....♣.≈..♣...#♣.#.:.≈.♣ Cast: Magic Dartl..≈..♣≈.....#♣#.......≈>ljh.....♣.≈.≈..≈♣#.............♣..≈...≈♣≈.......... l   iguana (asleep)>lj♣$$≈≈≈.....♣≈....≈≈≈≈≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣>lj"#### #♣.....♣# _An iguana is nearby!Casting: Fulminant Prism (safe; 1% risk of failure)  >ljeConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.>ljq >lj#>lj(>lj*. _>lj[  ♣♣♣ ######>lj ♣$$≈♣♣♣♣♣♣♣♣P..§♣"...≈≈@..♣♣.§..§.≈≈♣≈≈.:....♣?.≈..♣.≈§.§.D.....♣.≈..♣...#♣.#.:.≈..l..≈..♣≈.....#♣#.......D.....♣.≈.≈..≈♣#.....?....♣..≈...≈♣≈.......>lj IDD 2 steam dragons (asleep)♣$$≈≈≈.....♣≈....≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈.. #### #♣.....♣>lj! m  You encounter 2 steam dragons.>lj +7.6 (1>lj7 >lj _Found a parchment of Soul Splinter and a scroll labelled MAULOR DION.?ljR=  ?lj>>Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?lj   paramita the Scribe ?lj  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 26/30 ====================----  AC: 4Str: 4  EV: 16Int: 33 ?ljK! ♣♣♣ ######  SH: 0Dex: 13 ♣♣$$≈♣♣♣♣♣♣♣♣P..§♣♣♣♣♣♣♣ XL: 11 Next: 17% Place: Dungeon:8 ♣"...**@**♣♣.§..§.≈≈♣≈≈. Noise: ---------  Time: 7027.6 (0.0) ?lj! ^:....♣****.♣.≈§.§....... e) +6 whip of Action {drain, Int+5}  D....*♣***.♣...#♣.#.:.≈. Cast: Magic Dart .l..≈..♣≈.....#♣#....... ?ljU" D.....♣.≈.≈..≈♣#........ ?....♣..≈...≈♣≈......... DD 2 steam dragons (asleep) ♣♣$$≈≈≈.....♣≈....≈≈≈≈≈.?lj"  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈.. #### #♣.....♣You encounter 2 steam dragons. ?lj.# b_Found a parchment of Soul Splinter and a scroll labelled MAULOR DION.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?lj# Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target@ljٴ*@lj ***@*.***.**♣**.**.♣*@lj9 ≈@ljYg.≈≈@.♣?.≈..♣.≈≈..♣≈ _Found a parchment of Soul Splinter and a scroll labelled MAULOR DION.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetThere is a tree there.@lj,  @ljx- ********♣**.**@lj. ,********AljN...≈≈****♣?**.****.Alj$ 2*****Alj&  paramita the Scribe  Deep Elf of Sif Muna ***... Aljz'Q Health: 54/54 ========================Magic: 26/30 ====================----AC: 4Str: 4EV: 16Int: 33♣♣♣######SH: 0Dex: 13Alj'♣♣$$≈♣♣♣♣♣♣♣♣P..§♣♣♣♣♣♣♣ XL: 11 Next: 17% Place: Dungeon:8♣"...≈≈@..♣♣.§..§.≈≈♣≈≈. Noise: ---------  Time: 7027.6 (0.0)AljP(\:....♣?.≈..♣.≈§.§....... e) +6 whip of Action {drain, Int+5} D.....♣.≈..♣...#♣.#.:.≈. Cast: Magic DartAlj(t.l.*≈..♣≈.....#♣#.......D.....♣.≈.≈..≈♣#........Alj)I?....♣..≈...≈♣≈......... DD 2 steam dragons (asleep, 1 ally target)♣♣$$≈≈≈.....♣≈....≈≈≈≈≈. *   fulminant prismAlj)X♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..#### #♣.....♣ _Found a parchment of Soul Splinter and a scroll labelled MAULOR DION.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Alj*Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAlj,5===8.6 (1Alj4^"**Alj76 _You conjure a prism of explosive energy!Alj R♣♣♣ Alj ###### ♣♣$$≈♣♣♣♣♣♣♣♣P..§♣♣"...≈≈.@.♣♣.§..§.≈≈♣≈≈.§Aljx :....♣?.≈..♣.≈§.§.D.....♣.≈..♣...#♣.#.:.≈.♣Alj i.l.*≈..♣≈.....#♣#.≈D.....♣.≈.≈..≈♣#.Alj Q?....♣..≈...≈♣≈.l   iguana (asleep)Alj> ♣♣$$≈≈≈.....♣≈....≈≈≈≈≈.♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣#### #♣.....♣#Alj Alj Alj8 0---9Alj B**Alj  Alj< W_Your fulminant prism crackles loudly.Blj_=♣♣♣ Blj###### #♣♣$$≈♣♣♣♣♣♣♣♣P..§♣≈♣"...≈≈..@♣♣.§..§.≈≈♣≈≈.§.Bljc:....♣?.≈..♣.≈§.§.D.....♣.≈..♣...#♣.#.:.≈.♣≈Blj.l.*≈..♣≈.....#♣#.≈♣Blj8D.....♣.≈.≈..≈♣#.≈?....♣..≈...≈♣≈..*   fulminant prismBlj♣♣$$≈≈≈.....♣≈....≈≈≈≈≈...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣ Blji.BljH #######Bljl#####.#####  Your fulminant prism explodes!Bljy .........≈........  You feel a bit more experienced.Bljn V 7========Blj x30Magic Dart _You hear an angry hiss. x2Bljl 7"Blj  Blj a_Your Armour skill increases to level 5!Blj& T♣♣♣########Blj' ♣♣$$≈♣♣♣♣♣♣♣♣P..§♣♣♣♣♣♣♣♣≈§♣"...≈≈...♣♣.§..§.≈≈♣≈≈.§.§:....♣?.≈.@♣.≈§.§.........§D.....♣.≈..♣...#♣.#.:.≈.♣≈.l..≈..♣≈.....#♣#.......≈D.....♣.≈.≈..≈♣#..?....♣..≈...≈♣≈..#♣♣$$≈≈≈.....♣≈....≈≈≈≈≈.... ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣  Blj) #### #♣.....♣#♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣ Blj- Blj0 M-------1 _Blj4 9"Blj5 Clj\  CljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Clj;  paramita the Scribe  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 23/30 ==================------ Clj AC: 4Str: 4 ♣♣♣ ###### ## EV: 16Int: 33 ♣♣$$≈♣♣♣♣♣♣♣♣P..§♣♣♣♣♣♣♣♣≈§ SH: 0Dex: 13 ♣"...≈≈.**♣♣.§..§.≈≈♣≈≈.§.§ XL: 11 Next: 17% Place: Dungeon:8 Clj$:....♣?.**@♣.≈§.§.........§ Noise: ---------  Time: 7031.6 (0.0) D.....♣.***♣...#♣.#.:.≈.♣≈. e) +6 whip of Action {drain, Int+5}  .l..≈..♣****..#♣#.......≈♣≈ Cast: Magic Dart D.....♣.≈.≈..≈♣#.........≈♣ Cljv?....♣..≈...≈♣≈...........# ♣♣$$≈≈≈.....♣≈....≈≈≈≈≈....  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣  #### #♣.....♣#   Cljy♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣  _You hear an angry hiss. x2 _Your Armour skill increases to level 5!Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetCljU****@********Clj0) t...*******.Clj) 6.*****DljvB ?.≈.@.≈..♣≈...≈.≈DljwN..≈.. _Your Armour skill increases to level 5!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetThere is a tree there.Dlj<& Dljݲ****♣*****♣**♣****Dlj65   paramita the Scribe  Deep Elf of Sif Muna ***...Health: 54/54 ========================Magic: 23/30 ==================------AC: 4Str: 4♣♣♣######## EV: 16Int: 33Dlj6 ♣♣$$≈♣♣♣♣♣♣♣♣P..§♣♣♣♣♣♣♣♣≈§ SH: 0Dex: 13♣"...≈≈...♣♣.§..§.≈≈♣≈≈.§.§ XL: 11 Next: 17% Place: Dungeon:8:....♣?.≈.@♣.≈§.§.........§ Noise: ---------  Time: 7031.6 (0.0)D.....♣.≈..♣...#♣.#.:.≈.♣≈. e) +6 whip of Action {drain, Int+5} .l..≈.*♣≈.....#♣#.......≈♣≈ Cast: Magic DartD.....♣.≈.≈..≈♣#.........≈♣?....♣..≈...≈♣≈...........#♣♣$$≈≈≈.....♣Dlj57 ≈....≈≈≈≈≈.... *   fulminant prism (unaware)♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣#### #♣.....♣#♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣ _Your Armour skill increases to level 5!Casting: Fulminant Prism (safe; 1% risk of failure)  Dlj7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetDlj< c4====2.6 (1DljB 7"Dlj E 6 _You conjure a prism of explosive energy!Dljj Dlj+ Dlj Dlj Elj'1K♣♣♣Elj'2v########♣♣$$≈♣♣♣♣♣♣♣♣P..§♣♣♣♣♣♣♣♣≈§"...≈≈...♣♣.§..§.≈≈♣≈≈.§.Elj2+:....♣?.≈..♣.≈§.§........D.....♣.≈.@♣...#♣.#.:.≈.♣≈..l..≈.*♣≈.....#♣#.......≈♣≈Elj,3D.....♣.≈.≈..≈♣#..≈♣?....♣..≈...≈♣≈.Elj3.#♣♣$$≈≈≈.....♣≈....≈≈≈≈≈....Elj 4 ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣ #### #♣.....♣#Eljx4♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣..♣♣..♣#....≈♣≈...♣#♣...≈Elj=61DElj7DEljZ8EljAEljCBDD 2 steam dragons*   fulminant prism (unaware)EljF0---3EljJB**EljLe _Your fulminant prism crackles loudly.Elj"8 'Elj8 -♣♣♣#########♣♣$$≈♣♣♣♣♣♣♣♣P..≈♣♣♣♣♣♣♣♣≈§PElj9 ♣"...≈≈...♣♣.§§.§.≈≈♣≈≈.§.§.Elj9 ]:....♣?.≈..♣.≈§.§.........§≈D.....♣.≈..♣...#♣.#.:.≈.♣≈...l.D≈.*♣≈..@..#♣#.......≈Elj; ,D..D..♣.≈.≈..≈♣#.. ?....♣..≈...≈♣≈..#♣♣$$≈≈≈.....♣≈....≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣ #### #♣.....♣# ♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣..♣♣..♣#....≈♣≈...♣#♣...≈♣≈ ♣♣≈......#....♣ ♣....≈. EljJljJljJljIJljJlj7JljVJlj˱j3==Jlj/JljJljJljJljZJljh4==JljnJlj BJljqJlj-h5==JljmJlj,Jlj<JljJlj8JljJljJlj1?6=JljJljJljJljnJljJljJljdK7=JljJljJljJlj3JljJljEh8==JljEJlj|JljJljJljJljh9==Jlj$JljJljmJljJljJljhJljJlj\n _You start resting.Magic restored.Jlj`§.§"JljW.§.§.-------JljJ 0547.0)Jlja30==-------JljG,5.6 (18 _JljJ§§Jlj~Klj j♣♣♣##########Klj $$≈♣♣♣♣♣♣♣♣P§.§♣♣♣♣♣♣♣♣≈§P♣ ♣"...≈≈...♣♣..§.§.≈≈♣≈≈.§.§.. :....♣?.≈..♣.≈§...........§≈. D.....♣.≈..♣...#♣.#.:.≈.♣≈... .l.D≈.*♣≈...@.#♣#.......≈♣≈..Klj!  D..D..♣.≈.≈..≈..≈♣  ?....♣..≈...≈♣≈...#♣Klj  ♣♣$$≈≈≈.....♣≈....≈≈≈≈≈....# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣ #### #♣.....♣# ♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣Klj ..♣♣..♣#....≈♣≈...♣#♣...≈♣≈.≈......#♣#....≈....♣ ♣....Kljg Klj9 16.0)Klj J§"Klj LljBk ♣♣♣ ######LljC  ♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣≈§P ♣"...≈≈...♣♣..§.§.≈≈♣≈≈.§.§Llj :....♣?.≈..♣.≈§.....§≈ D.....♣.≈..♣...#♣.#.:.≈.♣≈Llj} .l.D≈.*♣≈..@..#♣#.≈♣≈ D..D..♣.≈.≈..≈♣#.≈♣Lljw ?....♣..≈...≈♣≈...#♣ ♣♣$$≈≈≈.....♣≈LljJ....≈≈≈≈≈....# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..LljW#.≈..♣♣♣♣ #### #♣.....♣# ♣.P♣♣♣♣♣...♣...Llj ♣♣..♣♣..♣#....≈♣≈...♣#♣...≈♣≈ ♣♣≈......#♣#....≈....♣ ♣....≈Llj%.Llj3&7LljNT§"LljLlj0 ♣♣♣ ###### Llj+2c ♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣≈§ ♣"...≈≈...♣♣..§.§.≈≈♣≈≈.§.§ :....♣?.≈..♣.≈.§ D.....♣.≈..♣...#♣.#.:.≈.♣≈ .l.D≈.*♣≈.@...#♣#.≈♣≈Llj&3 D..D..♣.≈.≈..≈♣#.≈♣ ?....♣..≈...≈♣≈....# ♣♣$$≈≈≈.....♣≈....≈≈≈≈≈....Llj3 ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈.. #### #♣.....♣# Llj4♣.P♣♣♣♣♣...♣... ♣♣..♣♣..♣#....≈♣≈...♣#♣...≈♣ ♣♣≈......#♣#....≈....♣ ♣....≈Llj>%.LljF&8LljEKJ"§LljLLlje ♣♣♣ ######  ♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣≈Llj ♣"...≈≈...♣♣..§...≈≈♣≈≈.§. :....♣?.≈..♣.≈. D.....♣.≈..♣...#♣.#.:.≈.♣≈ .l.D≈.*♣≈@....#♣#.≈♣ D..D..♣.≈.≈..≈♣#.≈ ?....♣..≈...≈♣≈.Lljeu ♣♣$$≈≈≈.....♣≈....≈≈≈≈≈ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈.. #### #♣.....♣# ♣.P♣♣♣♣♣...♣... ♣♣..♣♣..♣#....≈♣≈...♣#♣...≈ ♣♣≈......#♣#....≈....♣ ♣....Llj$Llj\B=9LljLljLlj\} JMLlj~ y ♣♣♣ ###### #♣$$≈♣♣♣♣♣♣♣♣P§.§♣♣♣♣♣♣♣♣≈Llj~ ♣"...≈≈...♣♣..§...≈≈♣≈≈.§:....♣?.≈..♣.≈............D.....♣.≈@.♣...#♣.#.:.≈.♣≈Llj .l..≈..♣≈.....#♣#≈♣Llj D...[.♣.≈.≈..≈♣#.≈?....♣..≈...≈♣≈...........Llj .♣♣♣♣ LljE Llj{ '60Lljș 9"LljŜ Mlj0JMMlj ♣♣♣ ###### #Mljr♣$$≈♣♣♣♣♣♣♣♣P§.§♣♣♣♣♣♣♣♣≈♣"...≈≈...♣♣..§...≈≈♣≈≈.§Mlj:....♣?.≈@.♣.≈............D.....♣.≈..♣...#♣.#.:.≈.♣≈MljGw.l..≈..♣≈.....#♣#≈♣D...[.♣.≈.≈..≈♣#.........≈Mljn..♣.. MljT♣♣♣MljYMlj &1MljMljMlj ^ ♣♣♣ ######  ♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣♣♣♣♣♣♣♣ ♣"...≈≈.@.♣♣..§...≈≈♣≈≈.§ :....♣?.≈..♣.≈...........Mlju A D.....♣.≈..♣...#♣.#.:.≈. .†..≈..♣≈.....#♣# D...[.♣.≈.≈..≈♣# ?....♣..≈...≈♣≈.......♣$$≈≈≈.....♣≈....≈≈≈≈≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣ Mlj1 [#### #♣.....♣#Mlj Mlj &2Mlj Mlj Nljj(NljPljPlj”PljUPljA ♣♣♣♣######♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣♣♣♣♣"...≈≈...♣♣..§...≈≈♣≈Plj  ♣:....♣..≈..♣.≈........♣......♣.≈..♣...#♣.#.:†..≈..♣≈.....#♣#..... ♣♣....[@♣.≈.≈..≈ ♣?....♣..≈...≈♣≈ ♣♣♣$$≈≈≈.....≈≈≈≈Plj c ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#. #### #♣...♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣..♣♣..♣#....≈♣≈...♣#♣≈......#♣#....≈....♣ ♣ ♣...≈≈....#♣≈......♣.♣ ♣Plj Plj &8Plj5 Plj͞ Qlj ♣♣♣♣♣ ######Qlj ♣♣$$≈♣♣♣♣♣♣♣♣P§.§ ♣♣"...≈≈...♣♣..§...≈≈♣ ♣:....♣..≈..♣.≈ ♣♣......♣.≈..♣...#♣.#.: ♣..†..≈..♣≈.....#♣# ♣♣....@.♣.≈.≈..≈♣# ♣?....♣..≈...≈♣≈ ♣♣♣$$≈≈≈.....♣≈....Qlj\f ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#. #### #♣ ♣.P♣♣♣♣♣...♣ ♣♣..♣♣..♣#....≈♣≈...♣# ♣♣≈......#♣#....≈....♣ ♣...≈≈....#♣≈......♣.♣Qlj9Qlj6Qlj9Qlj%Qlj$  Things that are here:QljA  _+0 steam dragon scales; a steam dragon corpseQljm Qljp '70Qlj_u Qlj x 0 _s - +0 steam dragon scalesRljLRljePGear: 19/52 gear slots (Left/Right/Tab to switch category) RljP$Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Rlj:QArmour (go to first with [)  k - a +0 cloak (worn)  m - a +1 robe of cold resistance (worn)  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}  q - a scarf of repulsionr - a +0 buckler  s - +0 steam dragon scales RljQ{Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)l - an amulet of faith RljR[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Tlj J q - a scarf of repulsion. TljΈA length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of repulsion': It helps you evade both magical and non-magical projectiles (EV TljP+15). If you switch to wearing this armour: Your AC would decrease by 1.2 (4.6 -> 3.4). Your EV would remain unchanged. TljYou found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Repulsion} {cloak armour} TljE{cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.TljUlj[Ulj4aUlj>fparamita the ScribeDeep Elf of Sif Muna ***...♣♣♣♣♣######Health: 54/54 ========================♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣♣♣♣ Magic: 30/30 ========================Uljh♣♣"...≈≈...♣♣..§...≈≈♣ AC: 4Str: 4♣:....♣..≈..♣.≈....... EV: 16Int: 33♣♣......♣.≈..♣...#♣.#.: SH: 0Dex: 13♣..†..≈..♣≈.....#♣#.... XL: 11 Next: 21% Place: Dungeon:8♣♣....@.♣.≈.≈..≈♣#..... Noise: ---------  Time: 7070.6 (0.0)♣?....♣..≈...≈♣≈...... e) +6 whip of Action {drain, Int+5} ♣♣♣$$≈≈≈.....♣≈....≈≈≈ Cast: Magic Dart♣♣♣♣♣♣Ulji♣♣♣♣♣♣♣♣♣♣..#.#### #♣...♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣♣♣..♣♣..♣#....≈♣≈...♣#♣♣≈......#♣#....≈....♣♣...≈≈....#♣≈......♣.♣ _Magic restored. _q - 3 scrolls labelled DIOMAIRISS (gained 1) _Why would you want to do that?  Things that are here: _+0 steam dragon scales; a steam dragon corpse _s - +0 steam dragon scalesUlj5lUljoUljs:"UljzUlj}+1.6 (1UljUljUlj +2.6 (2UljUljoUlj+3.6 (3UljUljUlj|+4.6 (4UljUlj<Ulj+5.6 (5UljȽUlj3 _q - 3 scrolls labelled DIOMAIRISS (gained 1) _Why would you want to do that?  Things that are here: Ulj(_+0 steam dragon scales; a steam dragon corpse _s - +0 steam dragon scales _You start removing your armour. You continue removing your +0 cloak. x5UljUljUljt  You finish removing your +0 cloak.  You start putting on your armour.Ulj5+6.6 (6UljCUljbUlj+7.6 (7Ulj8"Ulj Ulj+8.6 (8Ulj:"Ulj}Ulj+9.6 (9Ulj 8"UljUlj080.6 (10.0)Ulj _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.UljUljUlj^ _You are surrounded by a repulsion field.Ulj3 Ulj37 Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ulj7  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  m - a +1 robe of cold resistance (worn)  q - a scarf of repulsion (worn)k - a +0 cloak  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}r - a +0 buckler  s - +0 steam dragon scales Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn) Ulj8 5 h - a +5 ring of evasion (worn)l - an amulet of faith [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]WljVs - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.7 (3.4 -> 6.1). Your EV would remain unchanged. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ Wlj“His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (w)ear, (d)rop, (=)adjust, or (i)nscribe.XljKXljKXlj?XljK paramita the ScribeDeep Elf of Sif Muna ***...Xlj ♣♣♣♣♣######Health: 54/54 ========================♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣♣♣♣ Magic: 30/30 ========================Xlj B♣♣"...≈≈...♣♣..§...≈≈♣ AC: 3Str: 4♣:....♣..≈..♣.≈....... EV: 16Int: 33♣♣......♣.≈..♣...#♣.#.: SH: 0Xlj Dex: 13♣..†..≈..♣≈.....#♣#.... XL: 11 Next: 21% Place: Dungeon:8♣♣....@.♣.≈.≈..≈♣#..... Noise: ---------  Time: 7080.6 (0.0)Xljo ♣?....♣..≈...≈♣≈...... e) +6 whip of Action {drain, Int+5} ♣♣♣$$≈≈≈.....♣≈....≈≈≈ Cast: Magic Dart♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.#### #♣...♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣Xlj] R♣♣..♣♣..♣#....≈♣≈...♣#♣♣≈......#♣#....≈....♣♣...≈≈....#♣≈......♣.♣ _You start removing your armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak.  Xlj You start putting on your armour. _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field.Xlj XljP _Xlj" Xlj)* d  You start removing your armour.Xlj. +1.6 (1Xlj3 :"Xlj#: Xlj? +2.6 (2XljC XljK XljN +3.6 (3Xlj{S XljY Xljh^ +4.6 (4Xljhf XljQk Xljto +5.6 (5Xljr 8"Xljt . 0 Xljsu _You continue removing your +1 robe of cold resistance. x5  You finish removing your +1 robe of cold resistance.Xlj\y Xlj(~ Xljf  You feel less resistant to cold.  You start putting on your armour.6.6 (6Xlj Xljs +7.6 (7Xlj Xljh Xlj* +8.6 (8Xlj6 :"Xljf Xlj +9.6 (9Xlj XljU Xlj 090.6 (10.0)Xlj Xlj - 6 Xlj `_You continue putting on your +0 steam dragon scales. x5Xlj Xlj7 Xlj3 h _You finish putting on your +0 steam dragon scales.YljFYljJGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}r - a +0 buckler Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)l - an amulet of faith [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Zlj]bZljkZljtparamita the ScribeDeep Elf of Sif Muna ***...Zlj_ua♣♣♣♣♣######ZljuHealth: 54/54 ========================♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣♣♣♣ Magic: 30/30 ========================Zlj,vI♣♣"...≈≈...♣♣..§...≈≈♣ AC: 6Str: 4Zljv1♣:....♣..≈..♣.≈....... EV: 16Int: 33♣♣......♣.≈..♣...#♣.#.: SH: 0Dex: 13Zljv:♣..†..≈..♣≈.....#♣#.... XL: 11 Next: 21% Place: Dungeon:8Zlj_w1♣♣....@.♣.≈.≈..≈♣#..... Noise: ---------  Time: 7090.6 (0.0)♣?....♣..≈...≈♣≈...... e) +6 whip of Action {drain, Int+5} Zljw♣♣♣$$≈≈≈.....♣≈....≈≈≈ Cast: Magic Dart♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.#### #♣...♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣Zlj`x♣♣..♣♣..♣#....≈♣≈...♣#♣♣≈......#♣#....≈....♣♣...≈≈....#♣≈......♣.♣ Zljx_You continue removing your +1 robe of cold resistance. x5  You finish removing your +1 robe of cold resistance.  You feel less resistant to cold.  Zlj)yYou start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales.Zlj[ZljZljnZljZljX Zlj` Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Zlja  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Zljb Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}Zljc r - a +0 buckler Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)l - an amulet of faith Zlj]d [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]ljk - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (6.1 -> 7.3). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour ]lj_________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe._ljDbGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) _ljc e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()  a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)  k - a +0 cloak  m - a +1 robe of cold resistance _lj.d o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}  r - a +0 buckler Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)  l - an amulet of faith [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_ljkP i - 16 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. _lj~QIt is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.3 XLs.  Current attack delay: 1.0. It has a 1/12 chance to be destroyed on impact. _ljPRStash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`lj]Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} `lj؈ f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)  k - a +0 cloak  m - a +1 robe of cold resistance `lj o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}r - a +0 buckler Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=) `ljp c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)  l - an amulet of faith [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`lj m - a +1 robe of cold resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or `lj; spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +2. `ljȑ If you switch to wearing this armour: Your AC would decrease by 2.7 (6.1 -> 3.4). Your EV would remain unchanged. `lj jYou took it off a wight on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.clj clj Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} clj  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()  a - 6 curare-tipped darts  clj i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  q - a scarf of repulsion (worn) clj  s - +0 steam dragon scales (worn)  k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} clj p - the +5 justicar's regalia {Inspire Amulet+ Str+4}  r - a +0 buckler Magical Staves (go to first with |) clj  b - a staff of alchemy Jewellery (go to first with "=) clj  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)l - an amulet of faith clj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitclj  7[top]eljnR Bm - a +1 robe of cold resistance. eljT jA large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +2. eljV If you switch to wearing this armour: Your AC would decrease by 2.7 (6.1 -> 3.4). Your EV would remain unchanged. You took it off a wight on level 6 of the Dungeon. eljW Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour eljbX n_________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.glj7SGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} gljOT6 f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()  a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn) glj@U k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}  r - a +0 buckler Magical Staves (go to first with |) gljVy b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)l - an amulet of faith glj]W[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jljjljjljparamita the ScribeDeep Elf of Sif Muna ***...♣♣♣♣♣######Health: 54/54 ========================♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣♣♣♣ Magic: 30/30 ========================♣♣"...≈≈...♣♣..§...≈≈♣ AC: 6Str: 4♣:....♣..≈..♣.≈....... EV: 16Int: 33♣♣......♣.≈..♣...#♣.#.: SH: 0Dex: 13♣..†..≈..♣≈.....#♣#.... XL: 11 Next: 21% Place: Dungeon:8♣♣....@.♣.≈.≈..≈♣#..... Noise: lj34m---------  Time: 7090.6 (0.0)♣?....♣..≈...≈♣≈...... e) +6 whip of Action {drain, Int+5} ♣♣♣$$≈≈≈.....♣≈....≈≈≈ Cast: Magic Dart♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.#### #♣...♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣♣♣..♣♣..♣#....≈♣≈...♣#♣♣≈......#♣#....≈....♣♣...≈≈....#♣≈......♣.♣ _You continue removing your +1 robe of cold resistance. x5  You finish removing your +1 robe of cold resistance.  You feel less resistant to cold.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales.jlj6 jlj jlj՗ jlj jljФ jlj $ _jlj jlju jljp jlj6 jljn jlj̼ jlj jlj[ jljh N _You now have 416 gold pieces (gained 11).jlj jlj jlj jlj> jlj jlj jljL M _You now have 424 gold pieces (gained 8).jlj jljX jlj[ jlj jljH jlj jlj jlj jlj5 jlj jlj | _h - 3 scrolls labelled MAULOR DION (gained 1)jljg jlj. jlj jlj~ jlj jlj| jljL jlj jlj jlj jljP jlj jlj jlj? jlj  jljp i jlj*!  ♣♣♣♣♣ ##### ♣♣$$≈♣♣♣♣♣♣♣♣P§.§ ♣♣"...≈≈...♣♣..§ jlj! ♣@....♣..≈..♣.≈ ♣♣......♣.≈..♣...#♣ ♣..†..≈..♣≈.....#♣# ♣♣....†.♣.≈.≈..≈♣♣.....♣..≈...≈♣≈ ♣♣♣..≈≈≈.....♣≈...  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #### #jlj"   ♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣ You pick up a parchment of Soul Splinter and begin reading...jljZ' 1102.6 (12.0)jlj* ,3.6 (13jlj. 8"jlj0 F _You add the spell Soul Splinter to your library.klj3klj#kljkljkljklj7klj'♣♣♣♣ ######$$≈♣♣♣♣♣♣♣♣P§.§♣♣♣@...≈≈...♣♣..§klj(♣.....♣..≈..♣.≈....♣♣......♣.≈..♣...#♣.♣..†..≈..♣≈.....#♣♣....†.♣.≈.≈..≈♣#♣.....♣..≈...≈♣♣♣..≈≈≈.....♣≈....♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣. #### #klj,14.0)klj&0+5.6 (2klj;3kljQ5n _t - the amulet of Vitality {Regen++ RegenMP++}mljmljGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} mljFe f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}r - a +0 buckler Magical Staves (go to first with |) mlj b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)l - an amulet of faith [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]oljF W Missiles (  a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour [  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)olj k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}rbuckler Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)  l - an amulet of faith  n - a ring of protection from cold  t - the amulet of Vitality {Regen++ RegenMP++} Talismans (go to first with %)g - a rimehorn talismanolj 8botoljqg  h - a +5 ring of evasion (worn)  g - a rimehorn talismanrlj  rljH!Ot - the amulet of Vitality {Regen++ RegenMP++}. A jewelled amulet famed for its powers of resilience and recuperation. Its greatest notoriety came from its use by the dread necromancer Borgnjor, who relied upon it to maintain her slender hold on life. After her final demise, therljM"amulet vanished from the pages of history. Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. rlj#It is an ancient artefact. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {jewellery} rlj#Menu/colouring prefixes: identified unrand artefact jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.rlj53rljArljG  paramita the ScriberljG  Deep Elf of Sif Muna ***...  Health: 54/54 ========================Magic: 30/30 ========================AC: 6Str: 4EV: 16rlj-HdInt: 33♣♣♣♣♣###### SH: 0Dex: 13♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣ XL: 11 Next: 21% Place: Dungeon:8♣♣@...≈≈...♣♣..§... Noise: ---------  Time: 7105.6 (0.0)rljH♣.....♣..≈..♣.≈.... e) +6 whip of Action {drain, Int+5} ♣♣......♣.≈..♣...#♣. Cast: Magic Dart♣..†..≈..♣≈.....#♣#.rljI♣♣....†.♣.≈.≈..≈♣#..♣.....♣..≈...≈♣≈... ♣♣♣..≈≈≈.....♣≈.... ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣. rljI#### #♣  _You now have 416 gold pieces (gained 11). _You now have 424 gold pieces (gained 8). _h - 3 scrolls labelled MAULOR DION (gained 1)  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library. rljIY_t - the amulet of Vitality {Regen++ RegenMP++}rljMrljQrljcUrljZ248). _h - 3 scrolls labelled MAULOR DION (gained 1) rlj+[% You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library. _t - the amulet of Vitality {Regen++ RegenMP++}  You start putting on your amulet.rlj7_+6.6 (1rljScrljhrljk+7.6 (2rljYorljutrlj{x+8.6 (3rlj{rljqrlj+9.6 (4rljՇrljrlj,10.6 (5rljrlj _You continue putting on the amulet of Vitality {Regen++ RegenMP++}. x5  You finish putting on the amulet of Vitality {Regen++ RegenMP++}.  t - the amulet of Vitality (worn) {Regen++ RegenMP++}rljԚrlj rlj3 rljr_The amulet of Vitality throbs as it attunes itself to your uninjured body.rlj  rlj 6Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()rlj a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}r - a +0 buckler Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++} rlj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]slj 5Mslj\ en - a ring of protection from cold. A ring that protects its wearer from cold. You took it off an orc wizard on level 7 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ slj `“A ring of gold and a milk-white dove  Are goodly gifts for thee, sljo And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. slj K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.tljH Gear: 20/52 gear slots (Left/Right/Tab to switch category)  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} tlj  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()  a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)k - a +0 cloak  m - a +1 robe of cold resistance tlj  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}  r - a +0 buckler Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn) tlj h - a +5 ring of evasion (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++}l - an amulet of faith  n - a ring of protection from cold tljm [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[50%]ulj5ulj n - a ring of protection from cold Talismans (go to first with %)  g - a rimehorn talismanbotyljn  j - 4 darts of disjunction  g - a rimehorn talisman{lj|  j - 4 darts of disjunction  g - a rimehorn talisman{ljm{lj{lj1  paramita the Scribe  Deep Elf of Sif Muna ***...  Health: 54/54 ========================{ljHMagic: 30/30 ========================AC: 6Str: 4EV: 16Int: 33♣♣♣♣♣###### SH: 0Dex: 13♣♣$$≈♣♣♣♣♣♣♣♣P§.§♣ XL: 11 Next: 21% Place: Dungeon:8{lj♣♣@...≈≈...♣♣..§... Noise: ---------  Time: 7110.6 (0.0)♣.....♣..≈..♣.≈.... e) +6 whip of Action {drain, Int+5} ♣♣......♣.≈..♣...#♣. Cast: Magic Dart♣..†..≈..♣≈.....#♣#.♣♣....†.♣.≈.≈..≈♣#..♣.....♣..≈...≈♣≈... ♣♣♣..≈≈≈.....♣≈.... {ljs♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣. #### #♣  _t - the amulet of Vitality {Regen++ RegenMP++}You start putting on your amulet. _You continue putting on the amulet of Vitality {Regen++ RegenMP++}. x5  You finish putting on the amulet of Vitality {Regen++ RegenMP++}.  {ljt - the amulet of Vitality (worn) {Regen++ RegenMP++} _The amulet of Vitality throbs as it attunes itself to your uninjured body.{lj{ljH{lj{ljq|lj3|lj43|lj6|ljd9|lj:: _|ljw=|lj=|lj>|ljCg  You start putting on your amulet. |ljC_You continue putting on the amulet of Vitality {Regen++ RegenMP++}. x5  You finish putting on the amulet of Vitality {Regen++ RegenMP++}.  |ljDt - the amulet of Vitality (worn) {Regen++ RegenMP++} _The amulet of Vitality throbs as it attunes itself to your uninjured body. _You now have 440 gold pieces (gained 16).|ljE|ljMF|ljH|ljJ|ljK|ljL|ljGRN _You now have 450 gold pieces (gained 10).|ljeU|lj7V|ljW|ljZ|lj7]|lj^|lj"_|lja|ljc|lj.d|ljd|lj!g|ljh|lj8i|lji|ljl|ljm|ljn|lj%o|lj q|ljXs|ljs|ljct|ljv|ljNx|ljx|ljay|ljZ{|lj}|lj}|lj~|lj|lj|lj|ljM|ljD|ljE,|ljH|ljy|ljy|lj |lj|lj(|lj"|lj|lj}|lj|lj|lj|lj|lj|lj"|lj|lj|lj|lj|lj8|lj2|lj_|lj|lj+|lje|lj|lj|lj|lj6|lj|lj|ljh|lj|lj߸|lj|ljq|lj|lj|lj|lj|lj|lj|lj)|lj|lj|lj|lj|lj|lj|lj|lj|lj|lj|lj |lj#|lj|lj|ljo|lj|lj"|lj|lj|lj|lj|lj|lj|lj|ljf|lj|lj|lj|ljL|lj|lj|lj{|lj|lj|lj|lj^|lj|lj|lj|lj|lje|ljb,|lj|lj|lj@|lj|lj|lj|lj|ljy |lj |lj |lj |lj|lj  You encounter a glowing orange brain and a crocodile.|ljG|lj ######♣♣♣ ♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$♣♣ .§≈♣≈≈§§....♣♣...≈≈...)♣ .......§..≈.♣..≈@.♣.... .#.:.≈.♣≈...♣..≈.♣.....G |lj.......≈♣≈.....≈♣..♣.... Magic Dart ........≈♣#..≈.≈.♣.....l .........#♣#...≈..♣....: .≈≈≈≈≈....#♣.....≈≈≈..G   glowing orange brain (asleep) ..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣l   crocodile (drag, asleep) |ljJ♣.....♣# ...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣|lj(` 48.6 (38.0)GG|ljJ)Found a parchment of Manifold Assault.  The glowing orange brain turns its attention towards you.The glowing orange brain pulsates.|lj)y9.6 (39Magic DartConf |lj.|lj0 |lj#1K_You are confused.lj6$lj ## ##### ♣♣ ≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$♣♣ ..§≈♣≈≈§§....♣♣.@.≈≈...)♣ §.......§..≈.♣..≈..♣.... lj♣.#.:.≈.♣≈...♣..≈.♣.....G #♣≈.....≈♣..♣....≈♣#..≈.≈.♣.....l ..........#♣#...≈..♣....:≈≈≈≈≈....#♣.....≈≈≈..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #♣.....♣#lj3Glj.G   glowing orange brainlj=150.6 (1.0)ljlj_lj\B " ########♣♣♣ §≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$♣♣ ljC ...§≈♣≈≈§§....♣♣...≈≈...)♣ .§.......§..≈.♣.@≈..♣...G #♣.#.:.≈.♣≈...♣..≈.♣......#.......≈♣≈.....≈♣..♣......≈♣#..≈.≈.♣.....l..#♣#...≈..♣....:ljD ≈≈≈≈≈....#♣.....≈≈≈.. ♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #♣.....♣# ♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ljF 2GljM .G   glowing orange brainljN %1ljT ljV ljljy` #########♣♣♣ lj.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$♣♣ ....§≈♣≈≈§§....♣♣...≈≈..G)♣lj§.......§..≈.♣..≈..♣.... .#♣.#.:.≈.♣≈...♣@.≈..lj&#.......≈♣≈.....≈♣..♣......≈♣#..≈.≈.♣.....l ≈..#♣#...≈..♣....:ljz≈≈≈≈≈....#♣.....≈≈≈.. lj♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ lj #♣.....♣# ♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ljO≈...♣#♣...≈♣≈....≈♣....♣♣lj@2GljO.ljG   glowing orange brainljlj2ljlj,ljIlj%3ljflj lj;_You bump into the tree.lj$h ##########♣♣♣ lju% P.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈G$♣♣ .....§≈♣≈≈§§..§.♣♣...≈≈...)♣ ≈..§.......§..≈.♣..≈..♣....#♣.#.:.≈.♣≈...♣..≈..#.......≈♣≈..@..≈♣..♣.... ≈...≈♣#..≈.≈.♣.....l≈lj7&...#♣#...≈..♣....:≈≈≈≈≈....#♣.....≈≈≈.. ♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #♣.....♣# ♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ≈♣≈...♣#♣...≈♣≈....≈♣....♣♣ .≈....♣ ♣....≈......≈♣♣lj'2Glj,$.G   glowing orange brainlj:-%4lj0ljh2ljA ##########lj♣♣♣ P.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$♣♣ .....§≈♣≈≈§...§.♣♣...≈≈G..) lj)≈..§.......§..≈.♣..≈..♣.... ..#♣.#.:.≈.♣≈...♣..≈.♣...... .#♣#.......≈♣≈.....≈♣..♣ lj≈♣#..≈♣#.@≈.≈.♣.....l ♣≈.lj5....#♣#...≈..♣....: ≈....≈≈≈≈≈....#♣.....≈≈≈.. ♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ lj? #♣.....♣# ♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ≈♣≈...♣#♣...≈♣≈....≈♣..♣♣..♣♣ .≈....♣ ♣....≈....≈♣≈......≈♣♣ .lj]i...♣.♣ ♣.♣......#♣≈....≈≈...lj8§ljE5Magic Dartljo>§§ljW _You feel less confused.lj  lj?  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribe  Deep Elf of Sif Muna ***... ##### ##### ♣♣♣  Health: 54/54 ======================== ljL P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣  Magic: 26/30 ====================---- .....§≈♣≈≈§...§.♣♣...≈≈G..)♣  AC: 6Str: 4 ≈..§.......§..≈.♣..≈..♣....  EV: 16Int: 33 ..#♣.#.:.≈.♣≈.**♣**≈.♣......  SH: 0Dex: 13 .#♣#.......≈♣≈*****≈♣..♣....  XL: 11 Next: 21% Place: Dungeon:8 ≈♣#.........≈♣#*@**≈.♣.....l  Noise: ---------  Time: 7155.6 (0.0) ♣≈...........#♣#***≈..♣....:  e) +6 whip of Action {drain, Int+5} ≈....≈≈≈≈≈....#♣***..≈≈≈..  Cast: Magic Dart ♣♣lj ♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #♣.....♣# ♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  G   glowing orange brain ≈♣≈...♣#♣...≈♣≈....≈♣..♣♣..♣♣ .≈....♣ ♣....≈....≈♣≈......≈♣♣ ....♣.♣ ♣.♣......#♣≈....≈≈...♣ _You bump into the tree. _You feel less confused.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljD*♣***.*♣***.*****@***lj(*...lj`#***lj*.♣****.♣****.**.@****...≈lj *****.***♣*@≈.≈.ljpe~paramita the ScribeDeep Elf of Sif Muna ***... ljQf##########♣♣♣Health: 54/54 ======================== ljfP.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣ljrgcMagic: 26/30 ====================---- .....§≈♣≈≈§...§.♣♣...≈≈G..)♣ljgXAC: 6Str: 4 ljwh9≈..§.......§..≈.♣..*..♣....EV: 16Int: 33 ljh ..#♣.#.:.≈.♣≈...♣..≈.♣......SH: 0ljyi,Dex: 13 ljiF.#♣#.......≈♣≈.....≈♣..♣....XL: 11 Next: 21% Place: Dungeon:8 ljj≈♣#.........≈♣#.@≈.≈.♣.....llj3k0Noise: ---------  Time: 7155.6 (0.0) ♣≈...........#♣#...≈..♣....:ljke) +6 whip of Action {drain, Int+5} ≈....≈≈≈≈≈....#♣.....≈≈≈..ljOlCast: Magic Dart ♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣#♣.....♣# ljlP♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ljSmG   glowing orange brain (ally target) ≈♣≈...♣#♣...≈♣≈....≈♣..♣♣..♣♣ljm*   fulminant prism .≈....♣ ♣....≈....≈♣≈......≈♣♣ ljUn....♣.♣ ♣.♣......#♣≈....≈≈...♣Confirm with . or Enter, or press ? or * to list all spells.ljnAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljhoYou conjure a prism of explosive energy!  The glowing orange brain pulsates.ljoHThe glowing orange brain radiates an aura of fear!ljlj&\7====6.6 (1lj!§lju §lj0!ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  ljյThe glowing orange brain pulsates.  The glowing orange brain radiates an aura of fear! _You resist with almost no effort.ljC& ljC1###### ##### ♣ ♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣ ......§≈♣≈≈§...§.♣♣...≈≈G..)♣ .ljpD≈..§.......§..≈.♣..*..♣..#♣.#.:.≈.♣≈...♣..≈.♣...... ljD..#♣#♣≈.@...≈♣..♣.... .≈♣#.........≈♣#..≈.≈.♣.....lljE♣≈...........#♣#...≈..♣....:≈....≈≈≈≈≈....#♣.....≈≈≈.. ♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ # #♣.....♣#lj(F*   fulminant prism ♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ljF♣≈...♣#♣...≈♣≈....≈♣..♣♣..≈....♣ ♣....≈....≈♣≈......≈♣♣ljWI2GljR/.G   glowing orange brain (ally target)*   fulminant prismljZ8==---7Magic Dartlj_y§...§**lja ljUbW_Your fulminant prism crackles loudly.ljI  ###### ##### ♣ ljJI♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣ ♣......§≈♣≈≈§...§.♣♣...≈G...)♣ ♣.≈..§.......§..≈.♣..*..♣ ♣...#♣.#.:.≈.♣≈.@.♣..≈.♣...... ...#♣#♣≈.....≈♣..♣.... ..≈♣#.≈♣#..≈.≈.♣.....l .≈♣≈...........#♣#...≈..♣....: ljK.♣≈....≈≈≈≈≈....#♣.....≈≈≈.. ♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ## #♣.....♣# P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣≈...♣#♣...≈♣≈....≈♣..♣♣..ljR:###lj J..≈lj 30==========8lj L§§lj3  lj 8_You hear an explosion! You hear a shout!ljd  ljDeCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj}  paramita the Scribe lj Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 26/30 ====================----  ###### ##### ♣♣♣  AC: 6Str: 4 ♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣  EV: 16Int: 33 ♣......§≈♣≈≈§.****♣♣...≈G...)♣  SH: 0Dex: 13 ♣.≈..§.......§****♣..*..♣....  XL: 11 Next: 21% Place: Dungeon:8 ♣...#♣.#.:.≈.♣**@*♣..≈.♣......  Noise: =======--  Time: 7158.6 (0.0) ...#♣#.......≈♣****..≈♣..♣....  e) +6 whip of Action {drain, Int+5} ljY..≈♣#.........*♣#**≈.≈.♣.....l  Cast: Magic Dart .≈♣≈...........#♣#...≈..♣....: .♣≈....≈≈≈≈≈....#♣.....≈≈≈.. ♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣   ## #♣.....♣#  P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣   ..≈♣≈...♣#♣...≈♣≈....≈♣..♣♣..♣♣   _Your fulminant prism crackles loudly. _You hear an explosion! You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj@s..§..≈*@***ljtE≈♣#*****ljm..≈*******lj ≈@.*******ljq".ljrr..***.******ljr( lj$...≈.≈.≈....≈. _You hear an explosion! You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOut of range.ljiR' lj;SZ**************ljb  paramita the ScribeDeep Elf of Sif Muna ***...Health: 54/54 ========================ljEMagic: 26/30 ====================----###########♣♣♣AC: 6Str: 4 ♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣EV: 16Int: 33 ljhx♣......§≈♣≈≈§...§.♣♣...≈G...)♣SH: 0Dex: 13 ♣.≈..§.......§..≈.♣..*..♣....XL: 11 Next: 21% Place: Dungeon:8 lj♣...#♣.#.:.≈.♣≈.@.♣..≈.♣......Noise: =======--  Time: 7158.6 (0.0) ...#♣#.......≈♣≈....*≈♣..♣....e) +6 whip of Action {drain, Int+5} ..≈♣#.........≈♣#..≈.≈.♣.....lCast: Magic Dart ljn.≈♣≈...........#♣#...≈..♣....: .♣≈....≈≈≈≈≈....#♣.....≈≈≈.. ♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣*   fulminant prism (unaware) lj?V## #♣.....♣# P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ..≈♣≈...♣#♣...≈♣≈....≈♣..♣♣..♣♣ _You hear an explosion! You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlji7====----9.6 (1lj,6§§lj<**lj}6 _You conjure a prism of explosive energy!ljw2   ###### ##### ♣ljf3 ♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣♣......§≈♣≈≈§...§.♣♣...≈G...)♣ .♣.≈..§.......§.@≈.♣..*..♣ .♣...#♣.#.:.≈.♣≈...♣..≈.♣........#♣#♣≈....*≈♣..♣.... ≈..≈♣#≈♣#..≈.≈.l ..≈♣≈...........#♣#...≈..♣....: ..♣≈....≈≈≈≈≈....#♣.....≈≈≈.. lj 4 ♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ### #♣.....♣#P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣lj9 6§..ljB> 8==-------60ljTB U§**ljC O _Your fulminant prism crackles loudly.ljD ljLC ljMA ###### ##### ♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣lj Nm♣......§≈♣≈≈§§@.§.♣♣...≈G...)♣ ..♣.≈..§..........≈.♣..*..♣ljN♣...#♣.#.:.≈.♣≈...♣..≈.♣...... ljN.....#♣#.......≈♣≈....*≈♣..♣.... .≈..≈♣#ljdO≈♣#..≈.≈.l.≈♣≈.......ljO#...≈..♣....: ...♣≈....≈≈≈≈≈....#♣.....≈≈≈.. ljEP^♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #### #♣.....♣#lj[_/######lj_!####lj...≈.≈...≈9=========1§ _You hear an explosion!ljh lj0j ljk lj2o %  lj p BYou start resting. Magic restored.lj~ lj &0lj 30==-------2.6 (1 _lj؛ 9§lj lj*lj ,lj-lj3lj6%  lj7QA glowing orange brain comes into view.ljj###########♣♣♣ ljz♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$......§≈♣≈≈§§..§.♣♣...≈G...)♣ .≈..§.........@≈.♣..*..♣.... ------- .♣...#♣.#.:.≈.♣≈...♣..≈.♣....#♣#.......≈♣≈....G≈♣..♣.... Magic Dart ≈..≈♣#.........≈♣#..≈.≈.♣.....l.≈♣≈..#♣#...≈.ljJM:♣≈....≈≈≈≈≈.....≈≈≈.. G   glowing orange brain (wandering) ♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ### #♣.....♣# .P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣lj R0G.lj =lj23.6 (1 _ljA§§ljalj B   ljmC Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribe lj  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 26/30 ====================----  AC: 6Str: 4  ###### ##### ♣♣♣  EV: 16Int: 33 lj <♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣  SH: 0Dex: 13 ♣♣......§≈♣≈≈§§..§.♣♣...≈G...)♣  XL: 11 Next: 21% Place: Dungeon:8 .♣.≈..§.........@≈*♣..*..♣....  Noise: ---------  Time: 7163.6 (0.0) lj .♣...#♣.#.:.≈.♣≈..*♣..≈.♣......  e) +6 whip of Action {drain, Int+5} ....#♣#.......≈♣≈.**G*≈♣..♣....  Cast: Magic Dart ≈..≈♣#.........≈♣#*****.♣.....l ..≈♣≈...........#♣#****..♣....: lj ..♣≈....≈≈≈≈≈....#♣.....≈≈≈..  G   glowing orange brain ♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ### #♣.....♣# .P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _A glowing orange brain comes into view.Casting: Fulminant Prism (safe; 1% risk of failure)  lj nConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a glowing orange brain (almost dead)lj/Kljbd  paramita the Scribe  Deep Elf of Sif Muna ***...ljeEHealth: 54/54 ========================Magic: 30/30 ========================AC: 6Str: 4ljep###########♣♣♣EV: 16ljf,Int: 33 ljf7♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣SH: 0Dex: 13 ljZg♣♣......§≈♣≈≈§§..§.♣♣...≈G...)♣ljgXL: 11 Next: 21% Place: Dungeon:8 .♣.≈..§.........@≈.♣..*..♣....ljWh~Noise: ---------  Time: 7163.6 (0.0) ljh.♣...#♣.#.:.≈.♣≈...♣..≈.♣......ljOiNe) +6 whip of Action {drain, Int+5} lji*....#♣#.......≈♣≈...G.≈♣..♣....Cast: Magic Dart ljnj≈..≈♣#.........≈♣#..≈.≈.♣.....l ljjJ..≈♣≈...........#♣#...≈..♣....: ..♣≈....≈≈≈≈≈....#♣.....≈≈≈..ljkkG   glowing orange brain ljl♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ### #♣.....♣# .P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ljlCasting: Fulminant Prism (safe; 1% risk of failure)  ljmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljmPress: ? - help, Dir - move targetAim: a glowing orange brain (almost dead)  Okay, then.lj nljulj.xlj~ljـ. _ljw   lj? Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljC   paramita the Scribe  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 28/30 ======================--  AC: 6ljD Str: 4  ###### ##### ♣♣♣  EV: 16Int: 33 ♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣  SH: 0Dex: 13 ♣♣......§≈♣≈≈§§..§.♣♣...≈G...)♣  XL: 11 Next: 21% Place: Dungeon:8 .♣.≈..§.........@≈.♣..*..♣....  Noise: ---------  Time: 7163.6 (0.0) .♣...#♣.#.:.≈.♣≈.**♣..≈.♣......  e) +6 whip of Action {drain, Int+5} ....#♣#.......≈♣≈..*G.≈♣..♣....  Cast: Magic Dart ≈..≈♣#.........≈♣#..≈.≈.♣.....l ..≈♣≈...........#♣#...≈..♣....: lj#F ..♣≈....≈≈≈≈≈....#♣.....≈≈≈..  G   glowing orange brain ♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ### #♣.....♣# .P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _Okay, then.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a glowing orange brain (almost dead, 97% to hit)lj[  paramita the Scribe  Deep Elf of Sif Muna ***...Health: 54/54 ========================ljȊMagic: 28/30 ======================--AC: 6Str: 4###########♣♣♣EV: 16Int: 33 ♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣SH: 0Dex: 13 ljY♣♣......§≈♣≈≈§§..§.♣♣...≈G...)♣XL: 11 Next: 21% Place: Dungeon:8 .♣.≈..§.........@≈.♣..*..♣....Noise: ---------  Time: 7163.6 (0.0) .♣...#♣.#.:.≈.♣≈.**♣..≈.♣......e) +6 whip of Action {drain, Int+5} ....#♣#.......≈♣≈..**.≈♣..♣....Cast: Magic Dart lj!,≈..≈♣#.........≈♣#..≈.≈.♣.....l ..≈♣≈...........#♣#...≈..♣....: ..♣≈....≈≈≈≈≈....#♣.....≈≈≈..G   glowing orange brain ♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ### #♣.....♣# lj7.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a glowing orange brain (almost dead, 97% to hit)  You focus your ray upon the glowing orange brain.  The searing ray hits the glowing orange brain.ljlG.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a glowing orange brain (almost dead, 97% to hit)  ljYou focus your ray upon the glowing orange brain.  The searing ray hits  The glowing orange brain is almost dead.lj!'..lj+9===4.6 (1Ray lj>:§§ljJF lj;G`_(Press . to maintain the ray.)lj5G e .  The searing ray hits the glowing orange brain.ljI T****lj ~§.....=7--5Magic Dart+ §§ _You kill the glowing orange brain!lj6 lj  lj lj %  ljL 2You start resting.lj7" O.--lj' G0Tlj, T   troll (wandering)You stop channelling your searing ray.lj/ y30=6.6 (1Magic Dartlj3 lj25  lj5 P_You encounter a troll.ljì  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj,: lj  paramita the Scribe  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 26/30 ====================----  AC: 6Str: 4  ###### ##### ♣♣♣  EV: 16Int: 33 ♣♣♣P.§≈♣♣♣♣♣♣♣♣**P♣♣♣♣♣♣♣♣≈$$♣♣  SH: 0Dex: 13 ♣♣......§≈♣≈≈§*****♣♣...≈G...)♣  XL: 11 Next: 27% Place: Dungeon:8 .♣.≈..§.......**@**♣..*..♣....  Noise: ---------  Time: 7166.6 (0.0) .♣...#♣.#.:.≈.♣****♣..≈.♣......  e) +6 whip of Action {drain, Int+5} ....#♣#.......*♣***...≈♣..♣....  Cast: Magic Dart ≈..≈♣#.........[40ljm≈♣#..≈.≈T♣.....l ..≈♣≈...........#♣#...≈..♣....: ..♣≈....≈≈≈≈≈....#♣.....≈≈≈..  T   troll (wandering) ♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ### #♣.....♣# .P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ You stop channelling your searing ray. _You encounter a troll.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj §.P§.*@*≈♣*****♣#**ljA,..§..§*****≈♣#*****ljE@≈.ljWr.≈************ljf) -..lj6* N******ljB  paramita the Scribe  Deep Elf of Sif Muna ***...Health: 54/54 ========================Magic: 26/30 ====================----AC: 6ljDStr: 4###########♣♣♣EV: 16Int: 33 ♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣SH: 0Dex: 13 ♣♣......§≈♣≈≈§§..§.♣♣...≈G...)♣XL: 11 Next: 27% Place: Dungeon:8 .♣.≈..§.........@≈.♣..*..♣....Noise: ---------  Time: 7166.6 (0.0) .♣...#♣.#.:.≈.♣§...♣..≈.♣......e) +6 whip of Action {drain, Int+5} ....#♣#.......≈♣≈.....≈♣..♣....Cast: Magic Dart lj;E≈..≈♣#.........≈♣#..*.≈T♣.....l ..≈♣≈...........#♣#...≈..♣....: ..♣≈....≈≈≈≈≈....#♣.....≈≈≈..T   troll (ally target) ♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣*   fulminant prism ### #♣.....♣# .P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣You stop channelling your searing ray. _You encounter a troll.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljId8=====7.6 (1ljPN:§ljO _You encounter a troll.  Casting: Searing Ray  Confirm with . or Enter, or press ? or * to list all spells.ljPAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljld ###### ##### ♣♣♣lje♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣ .♣♣......≈≈♣≈≈§§..§.♣♣...≈G...)♣ ..♣.≈..§.≈.♣..*..♣.... ..♣...#♣.#.:.≈.♣§...♣..≈.♣.......#♣#.......≈♣≈.....≈♣..♣.... .≈..≈♣#.........≈♣#..*.≈T♣.....l.≈♣≈.....#♣#...≈..♣....:.♣≈....≈≈≈≈≈....#♣.....≈≈≈..*   fulminant prismljf♣..#.≈..♣♣♣♣♣♣♣♣♣# #♣.....♣# ♣.P♣♣♣♣♣...♣...♣ljl!..lj%t9===---8Magic Dartlj(w`§**ljye _Your fulminant prism crackles loudly.lj"g ###### #####lju# ♣♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣ ..♣♣......≈≈♣≈≈.§..§.♣♣...≈G...)♣ ≈..♣.≈..§.≈.♣..*..♣.... lj$H≈..♣...#♣.#.:.≈.♣§...♣..≈.♣...... ≈.....#♣#.......≈♣≈.....≈♣..♣.... ≈.≈..≈♣#.........≈♣#..*.≈T♣.....l lj$≈...≈♣≈...........#♣#...≈..♣....:.♣≈....≈≈≈≈≈....#♣.....≈≈≈..♣..#.≈..♣♣♣♣♣♣♣♣lj.%♣  #### #♣.....♣# lj%H♣♣.P♣♣♣♣♣...♣...♣ljl(1lljE-≈ljqL ##############l   crocodile (drag)Your fulminant prism explodes!ljMAThe blast of energy engulfs the crocodile!!lj }.......≈l.....ljد 30=========9Magic Dartlj߳ ljk  lj \_The crocodile is severely wounded.lj@  lj}Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljbA: lj8B paramita the Scribe  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 26/30 ====================----ljB%  AC: 6Str: 4  ###### ##### ♣♣♣  EV: 16Int: 33 ljC♣♣♣♣♣P.§≈♣♣♣♣♣♣♣♣**P♣♣♣♣♣♣♣♣≈$$♣♣ SH: 0Dex: 13 ..♣♣......≈≈♣≈*****§.♣♣...≈G...)♣ XL: 11 Next: 27% Place: Dungeon:8 lj.DA≈..♣.≈..§.....**@**≈.♣..*..♣....  Noise: =======--  Time: 7169.6 (0.0) ≈..♣...#♣.#.:.**♣**..♣..≈.♣...... e) +6 whip of Action {drain, Int+5} ljD≈.....#♣#.....**≈♣*.....≈♣..♣.... Cast: Magic Dart ≈.≈..≈♣#.........≈♣#..≈l≈T♣.....l ≈...≈♣≈...........#♣#...≈..♣....: ....♣≈....≈≈≈≈≈....#♣.....≈≈≈..  l   crocodile (drag) ljE,♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #### #♣.....♣# ♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣The blast of energy engulfs the crocodile!! ljF_The crocodile is severely wounded.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljFAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj P≈*****.*@***≈*♣***lj [.*≈♣**ljj .*****.@****.♣****ljm Q.≈♣***ljGI§.P§ljGa@******lj&H..§.lji.§********lj   paramita the Scribe  Deep Elf of Sif Muna ***...  Health: 54/54 ======================== lj H Magic: 26/30 ====================----  AC: 6Str: 4  ###### ##### ♣♣♣  EV: 16Int: 33 ♣♣♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$♣♣ SH: 0Dex: 13 ..♣♣......≈≈♣≈≈.§..§.♣♣...≈G...)♣ XL: 11 Next: 27% Place: Dungeon:8 ≈..♣.≈..§.......@..≈.♣..*..♣....  Noise: =======--  Time: 7169.6 (0.0) ≈..♣...#♣.#.:.≈.♣§...♣..≈.♣...... e) +6 whip of Action {drain, Int+5} lj ≈.....#♣#.......≈♣≈...l.≈♣..♣.... Cast: Magic Dart ≈.≈..≈♣#.........≈♣#..≈.≈T♣.....l ≈...≈♣≈...........#♣#...≈..♣....: ....♣≈....≈≈≈≈≈....#♣.....≈≈≈..  l   crocodile (drag) ♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #### #♣.....♣# ♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣The blast of energy engulfs the crocodile!! _The crocodile is severely wounded.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj]    ##### ♣♣♣ lj9 %♣♣♣♣♣§.P♣♣$$.≈≈♣≈≈.§.§..♣)...♣ .#.:.≈.♣§...♣.......≈♣≈.*.l....♣#........:.≈≈≈≈≈... , ally target)lj ..#.≈..♣ *   fulminant prism  #### #♣.....♣lj 7====----70.6 (1lj §.§§**lj lj{ !_The crocodile is severely wounded.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljg ###### #####ljߐ ♣♣♣♣P.§≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$.♣♣......≈≈♣≈≈.§.§..♣♣...≈G...) .≈..♣.≈..§.≈.♣..*..♣.... ljG.≈..♣...#♣.#.:.≈.♣§...♣..≈.♣ ♣≈.....#♣#.≈♣≈.*.l.≈♣..♣ .≈.≈..≈♣#..≈♣#..≈.≈T♣..... .≈...≈♣≈lj3...#♣#...≈..♣.....♣≈....≈≈≈≈≈....#♣.....≈≈≈..♣..#.≈..♣♣♣♣♣♣♣lj♣ #### #♣.....♣#♣.P♣♣♣♣♣...♣...ljg2l.lj lj#8lj$|==-------1lj §lj> §ljo ljW_Your fulminant prism crackles loudly.ljtw ###### ##### ♣P..≈♣♣♣♣♣♣♣♣§.P♣♣♣♣♣♣♣♣≈$$ ljr≈...♣♣......≈≈♣≈≈.§.§..♣♣...≈G... ..≈..♣.≈.§§.≈.♣..*..♣ ♣.≈..♣...#♣.#.:.≈.♣§...♣..≈.♣ .♣≈.....#♣#.≈♣≈.*l..≈♣..♣ ♣.≈.≈..≈♣#.≈♣#..≈.≈T♣ ..≈...≈♣≈.#♣#...≈..♣ ≈.....♣≈....≈≈≈≈≈....#♣.....≈≈≈..♣..#.≈..♣♣♣♣♣ lj #### #♣.....♣#♣.P♣♣♣♣♣...♣...lj7l.ljY.lj> .  Your fulminant prism explodes!The blast of energy engulfs the crocodile!!lj5##########lj2c.≈........ljA$30ljA===8=======2Magic DartljG9§lj4K ljK?_You kill the crocodile!lj]%lj.&lj(lj+ljW-lj.lj0lj+1lj82lj3lj4lj^5lj+7lj8:==lj8ljL:lj:lj;lj=lj>lj>lj@ljTAlj+BljD,ljzEljbGljHljHlj\JljJljKlj[MljMljNljqPljPljQljSljGTljUljVljKWlj)XljYljVZlj![lj\lj~]lj=^lj&`lj`ljtalj^cljcljdljifljfljgljilj jljjljlljmljmljolj1pljpljrljYslj0tljuljzvljPwljxljyljAzlj|lj|lji}lj(ljljrljlj0ljljljljljlj4ljlj‹ljFljljljlj;ljEljВljljAljĕljlj,ljljlj,lj՜ljОljTlj4ljljljKljljlj^ljljljslj?ljëljlj,ljljlj3ljٲljljljljljljҸljljljljɽljCljlj,ljljlj;ljljljZljljljljljljlj$ljljljlj_lj ljlj|ljCljljljKljljljpljljljljljljljZlj8ljljsljZljUljljplj2ljljljlj0lj1ljljljaljiljljljljljSlj,ljljhljljljljljljljlj_ljlj~lj^ljljljljlj}ljljljljZlj ,ljT!lj"lj#,lj'Blj),ljO+lj-ljJ.,lj0lj1lj1lj[3,lj4ljR6lj~7,ljo9ljl:ljw;lj<ljG=lj=lj?ljp@ljAljljFljljlj7ljlj-ljljulju ljO lj lj ljTljEljljljljljljljlj<ljljljOljlj,ljlj %lj%lj)lj,lj&-lj-ljC0lj0lj1lj^4lj4lj8ljXH §≈§.§≈♣≈≈.§..§§..≈ _You start waiting.ljpR1271.6 (99.0)lj{aM-------2.6 (100.0)lj=gL§§ljh# _Done waiting.ljElj ljljlj-lj,ljPljljljljljlj9g  A troll comes into view.lj-###### ##### ♣♣♣ P.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$♣♣ lj.♣♣....§.§≈♣≈≈.§.§§§♣♣...≈G...)♣ ♣.≈...........@.≈.♣..*..♣.... ------- ..♣...#♣.#.:.≈.♣≈...♣..≈.♣...... ....#♣#.......≈♣≈.....≈♣..♣.... Magic Dart lj.≈..≈♣#.........≈♣#..≈.≈T♣.....l.≈♣≈...........#♣#...≈..♣....: ...♣≈....≈≈≈≈≈....#♣...T.≈≈≈.. T   troll (wandering)..#.≈..♣♣♣♣♣♣♣♣♣ #### #♣.....♣#.P♣♣♣♣♣...♣...♣♣♣lj14.6 (2.0)lj25.6 (3 _lj lj ljM  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljr ;  paramita the Scribe  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 26/30 ====================---- lj  AC: 6Str: 4  ###### ##### ♣♣♣  EV: 16Int: 33 ♣♣♣♣P.§≈♣♣♣♣♣♣♣♣**P♣♣♣♣♣♣♣♣≈$$♣♣  SH: 0Dex: 13 .♣♣....§.§≈♣≈≈*****§♣♣...≈G...)♣  XL: 11 Next: 28% Place: Dungeon:8 ..♣.≈.........**@**.♣..*..♣....  Noise: ---------  Time: 7275.6 (0.0) ..♣...#♣.#.:.≈*♣***.♣..≈.♣......  e) +6 whip of Action {drain, Int+5} .....#♣#.......*♣**....≈♣..♣....  Cast: Magic Dart .≈..≈♣#.........≈♣#..≈.≈T♣.....l ...≈♣≈...........#♣#...≈..♣....: ...♣≈....≈≈≈≈≈....#♣...T.≈≈≈..  T   troll (wandering) [1lj 5d♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #### #♣.....♣# ♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _Done waiting. _A troll comes into view.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljljЖ≈.P@.♣***ljk}.§.§§.*@*******lj~≈♣***.*≈♣#**lj1 .@.≈.≈...≈..lj2H.≈♣#.. _A troll comes into view.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetThere is a wall there.lj :##ljQUX#.Out of range.ljD ***************lj : lj > paramita the Scribe  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 26/30 ====================----  AC: 6ljQ Str: 4  ###### ##### ♣♣♣  EV: 16Int: 33 ♣♣♣♣P.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$♣♣  SH: 0Dex: 13 lj ].♣♣....§.§≈♣≈≈.§.§§§♣♣...≈G...)♣  XL: 11 Next: 28% Place: Dungeon:8 ..♣.≈...........@.≈.♣..*..♣....  Noise: ---------  Time: 7275.6 (0.0) ljq ..♣...#♣.#.:.≈.♣≈...♣..≈.♣......  e) +6 whip of Action {drain, Int+5} .....#♣#.......≈♣≈.....≈♣..♣....  Cast: Magic Dart lj .≈..≈♣#.........≈♣#..≈.≈T♣.....l ...≈♣≈...........#♣#...≈..♣....: ...♣≈....≈≈≈≈≈....#♣..T..≈≈≈..  T   troll (wandering) lj )♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #### #♣.....♣# ♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _A troll comes into view.lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj -lj0    ##### ♣♣♣ ♣♣♣♣♣≈.P♣♣lj $$♣♣ §≈♣♣)♣ ...♣ lj #.:.≈.♣≈...♣ ......≈♣≈..... .......≈♣#..≈....ljU #*..:....#♣.. Tally target).#.≈..♣♣♣♣♣♣♣♣♣ *   fulminant prism #♣.....♣ lj c7====6.6 (1lj U§**lj 6 _You conjure a prism of explosive energy!lj$ ###### ##### ♣♣♣lj%♣P.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$♣♣ ..♣♣....§.§≈♣≈≈.§.§§§♣♣...≈G...)♣ ≈..♣.≈...@..≈.♣..*..♣.... ≈..♣...#♣§#.:.≈.♣≈...♣..≈.♣...... ≈.....#♣#.......≈♣≈.....≈♣..♣.... ≈.≈..≈♣#.........≈♣#..≈.≈T♣.....l ≈...≈♣≈...........#♣#*..≈..♣....:.♣≈....≈≈≈≈≈....#♣..T..≈≈≈..♣..#.≈..♣♣♣♣♣♣♣♣♣ lj9' #### #♣.....♣# ♣♣.P♣♣♣♣♣...♣...♣lj!(2T.lj-lj28==---7Magic Dartlj7E§§ljZ:e _Your fulminant prism crackles loudly.lj ###### ##### ♣♣♣ljy♣P.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$.♣♣....§.§≈♣≈≈.§.§§§♣♣...≈G...) .≈..♣.≈.≈.♣..*..♣.... .≈..♣...#♣§#.:.≈.♣≈...♣..≈.♣ ♣≈.....#♣#.≈♣≈.....≈♣..♣ .≈.≈..≈♣#..≈♣#..≈.≈T♣..... .≈...≈♣≈lj...#♣#*..≈..♣.....♣≈....≈≈≈≈≈....#♣.T...≈≈≈..♣..#.≈..♣♣♣♣♣♣♣♣ #### #♣.....♣#♣.P♣♣♣♣♣...♣...lj .  The troll bites your fulminant prism! The troll claws your fulminant prism.lj%] ###### lj&  The troll claws your fulminant prism!  Your fulminant prism explodes!The blast of energy engulfs the troll!lj...≈..Tlj_9========8Magic DartljE§§lj|` _The troll is moderately wounded.lj"W  Casting: Fulminant Prism (safe; 1% risk of failure)  ljX \Confirm with . or Enter, or press ? or * to list all spells.ljv   paramita the Scribe  Deep Elf of Sif Muna ***...ljw f  Health: 54/54 ========================  Magic: 25/30 ====================----  AC: 6Str: 4 ###### ##### ♣♣♣ EV: 16Int: 33 ♣♣♣♣♣♣P.§≈♣♣♣♣♣♣♣♣*.P♣♣♣♣♣♣♣♣≈$$♣ SH: 0Dex: 13 ...♣♣....§.§≈♣*****§§§♣♣...≈G...) XL: 11 Next: 28% Place: Dungeon:8 lj@x .≈..♣.≈.......**@**.≈.♣..*..♣.... Noise: ======---  Time: 7278.6 (0.0) .≈..♣...#♣§#.:***♣*...♣..≈.♣..... e) +6 whip of Action {drain, Int+5} ♣≈.....#♣#....****♣≈.....≈♣..♣... Cast: Magic Dart .≈.≈..≈♣#.........≈♣#..≈.≈T♣..... .≈...≈♣≈...........#♣#...≈..♣.... .....♣≈....≈≈≈≈≈....#♣.T...≈≈≈..  T   troll ljy f♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #### #♣.....♣# ♣♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣The blast of energy engulfs the troll! _The troll is moderately wounded.ljy Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj/*≈*****.*@***.**♣**.**≈♣*lj#P≈*****.@****≈*♣***.**♣**ljI.*****@*****.♣****.*♣***ljL Q≈.P..**lj r*≈♣*****♣#**ljKS .§§§lj;..≈.≈...≈...≈♣#.. _The troll is moderately wounded.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOut of range.lj;..lj A..ljcGH ********ljH|*****♣#***#♣#*lj X   paramita the Scribe  Deep Elf of Sif Muna ***...ljY Z  Health: 54/54 ========================  Magic: 25/30 ====================----  AC: 6Str: 4 ###### ##### ♣♣♣ EV: 16Int: 33 ljZ ♣♣♣♣♣♣P.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$♣ SH: 0Dex: 13 ...♣♣....§.§≈♣≈≈...§§§♣♣...≈G...) XL: 11 Next: 28% Place: Dungeon:8 .≈..♣.≈.........@...≈.♣..*..♣.... Noise: ======---  Time: 7278.6 (0.0) .≈..♣...#♣§#.:.≈.♣≈...♣..≈.♣..... e) +6 whip of Action {drain, Int+5} ♣≈.....#♣#.......≈♣≈.....≈♣..♣... Cast: Magic Dart .≈.≈..≈♣#.........≈♣#..≈.≈T♣..... .≈...≈♣≈...........#♣#T..≈..♣.... .....♣≈....≈≈≈≈≈....#♣.....≈≈≈..  T   troll ♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #### #♣.....♣# ♣♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _The troll is modelj[ rately wounded.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj` A lja  ##### ♣♣♣♣♣≈.P♣♣$$§.§≈♣§♣)....♣♣§#.:.≈.♣≈...♣#..*......#.....ljb #♣#T...≈≈≈≈≈.... (ally target)♣..#.≈..♣♣♣♣ *   fulminant prism  #### #♣.....♣#ljh l7====---ljti X9.6 (1Magic Dartlj n U§**ljp 6 _You conjure a prism of explosive energy!lj0 ###### ##### lj1(♣P..≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$ ≈...♣♣....§.§≈♣≈≈...§§§♣♣...≈G... ..≈..♣.≈.≈.♣..*..♣ ♣.≈..♣...#♣§#.:.≈.♣≈...♣..≈.♣ .♣≈.....#♣#.≈♣≈*....≈♣..♣ lj3♣.≈.≈..≈♣#.≈♣#..≈.≈T♣ ..≈...≈♣≈.#♣#T..≈..♣ ≈.....♣≈....≈≈≈≈≈....#♣.....≈≈≈.. *   fulminant prism♣..#.≈..♣♣♣♣♣  #### #♣.....♣#♣.P♣♣♣♣♣...♣...lj9A§§lj@8==------80ljE§.§§**ljIe _Your fulminant prism crackles loudly.ljy\ ♣ ###### ##### ljq]♣P.§≈♣♣♣♣♣♣♣♣≈.P♣≈≈...♣♣....§.§≈♣≈≈..§§§§♣♣...≈G ♣..≈..♣.≈.≈.♣..*..♣ .♣.≈..♣...#♣§#.:.≈.♣≈...♣..≈.♣ ..♣≈.....#♣#.≈♣≈*....≈♣..♣ .♣.≈.≈..≈♣#lj^Z.≈♣#..≈.≈T♣ ♣..≈...≈♣≈.#♣#T..≈..♣≈.....♣≈....≈≈≈≈≈....#♣.....≈≈≈♣♣♣..#.≈..♣♣♣♣ lj^$ #### #♣.....♣#♣.P♣♣♣♣♣...♣... ljdA####lj /....lj9========1ljq@§§§ljilj, _You hear an explosion!ljt 3lj%v ljx g  You start resting. Magic restored.ljƃ ljӎ &0ljz t30==------lj% +2.6 (1 _ljš G§§§ljM ljljlj ljljg  A troll comes into view.lj? ###### ##### ♣lj6P.§≈♣♣♣♣♣♣♣♣≈.P♣≈$...♣♣....§.§≈♣≈≈..§§§§♣♣...≈G. ..≈..♣.≈..@....≈.♣..*..♣.------ ♣.≈..♣...#♣§#.:.≈.♣≈...♣..≈.♣. .♣≈.....#♣#.≈♣≈T....≈♣..♣.Magic Dart ♣.≈.≈..≈♣#.≈♣#..≈.≈T♣. ljV..≈...≈♣≈.#♣#T..≈..♣......♣≈....≈≈≈≈≈....#♣.....≈≈≈.. T   troll♣♣..#.≈..♣♣♣♣♣#### #♣.....♣#.P♣♣♣♣♣...♣...♣ljM0T.ljlj23.6 (1 _ljsV§§§§ljlj   lj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljR*   paramita the Scribe  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 26/30 ====================----  AC: 6Str: 4 ###### ##### ♣♣ EV: 16Int: 33 ♣♣♣♣♣♣♣P.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$ SH: 0Dex: 13 ≈...♣♣....§.§≈♣≈≈.*****♣♣...≈G... XL: 11 Next: 28% Place: Dungeon:8 ..≈..♣.≈........@.*****♣..*..♣... Noise: ---------  Time: 7283.6 (0.0) ♣.≈..♣...#♣§#.:.≈.♣*T**♣..≈.♣.... e) +6 whip of Action {drain, Int+5} .♣≈.....#♣#.......*♣≈[4ljL+ 0m**...≈♣..♣.. Cast: Magic Dart ♣.≈.≈..≈♣#........**♣#..≈.≈T♣.... ..≈...≈♣≈...........#♣#T..≈..♣... ≈.....♣≈....≈≈≈≈≈....#♣.....≈≈≈.. T   troll ♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #### #♣.....♣# ♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _A troll comes into view.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (heavily wounded)ljģj *****§*****.lj*T*.**♣≈*.**≈lj**P**♣*..ljCP*****§@****≈**♣*T.**≈♣≈.lj`1.*****§*@***.***♣*T****lj!   paramita the Scribe lj"  Deep Elf of Sif Muna ***...  Health: 54/54 ========================  Magic: 26/30 ====================----  AC: 6Str: 4 ###### ##### ♣♣ EV: 16Int: 33 ♣♣♣♣♣♣♣P.§≈♣♣♣♣♣♣♣♣≈.P♣♣♣♣♣♣♣♣≈$$ SH: 0Dex: 13 ≈...♣♣....§.§≈♣≈≈..§§§§♣♣...≈G... XL: 11 Next: 28% Place: Dungeon:8 lj# ..≈..♣.≈........@..T.≈.♣..*..♣... Noise: ---------  Time: 7283.6 (0.0) ♣.≈..♣...#♣§#.:.≈.♣≈...♣..≈.♣.... e) +6 whip of Action {drain, Int+5} .♣≈.....#♣#.......≈♣≈.....≈♣..♣.. Cast: Magic Dart ♣.≈.≈..≈♣#.........≈♣#..≈.≈T♣.... ..≈...≈♣≈...........#♣#T..≈..♣... ≈.....♣≈....≈≈≈≈≈....#♣.....≈≈≈.. T   troll lj0$ ♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  #### #♣.....♣# ♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _A troll comes into view.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj) < lja* G ##### §≈♣♣♣♣♣♣♣♣≈.P♣♣$$.§.§≈♣§♣.......@*.T.≈.♣lj%+ U#♣§#.:.≈.♣≈...♣#.♣≈...#..♣#.....#...≈≈≈≈≈....(ally target)♣♣..#.≈..♣♣♣♣*   fulminant prism  #### #♣.....♣#lj0 V8=====lj1 B4.6 (1Magic Dartlj5 §.§§§§**lj"8 6 _You conjure a prism of explosive energy!ljk ♣ ###### ##### ♣P.§≈♣♣♣♣♣♣♣♣≈.Plj˞♣≈≈...♣♣....§.§≈♣≈≈..§§§§♣♣...≈G ♣..≈..♣.≈.@.*.T.≈.♣..*..♣ .♣.≈..♣...#♣§#.:.≈.♣≈...♣..≈.♣ ..♣≈.....#♣#.≈♣≈.....≈♣..♣ .♣.≈.≈..≈♣#.≈♣#..≈.≈T♣ ♣..≈...≈♣≈lj%.#♣#T..≈..♣≈.....♣≈....≈≈≈≈≈....#♣.....≈≈≈♣♣♣..#.≈..♣♣♣♣  #### #♣.....♣#♣.P♣♣♣♣♣...♣...ljV/T.lj8§ljӫs9===---ljƬ 5lj#§*§*lje _Your fulminant prism crackles loudly.lj♣ ###### #####lj` ≈♣P.§≈♣♣♣♣♣♣♣♣≈.P♣≈ .≈≈...♣♣..§.§.§≈♣≈≈..§§§§♣♣...≈G .♣..≈..♣.≈.*T..≈.♣..*..♣ ..♣.≈..♣...#♣§#.:.≈.♣≈...♣..≈.♣ ≈..♣≈.....#♣#lj.≈♣≈.....≈♣..♣ †.♣.≈.≈..≈♣#.≈♣#..≈.≈T♣ .♣..≈...≈♣≈.#♣#T..≈..♣≈.....♣≈....≈≈≈≈≈....#♣.....≈≈≈♣♣♣♣..#.≈..♣♣♣♣  #### #♣.....♣#♣.P♣♣♣♣♣...♣...lj §The troll bites your fulminant prism!  The troll completely misses your fulminant prism.lj [ .  The troll claws your fulminant prism.  ljsYour fulminant prism explodes!The blast of energy engulfs the troll!!ljZ##############♣#ljN####lj;u≈≈≈..§..§...≈.♣≈ljv@...≈ljIr30==31lj<8========6ljӏ§.§§§§§§ljljI _You kill the troll!ljQ ljR ljnS ljV ljXX ljY ljZ ljQ\ lja ljb lje ljj lj&n ljn ljo lj$q ljs ljs 9=ljt ljBv ljw ljx lj"y ljz lj| ljC} lj} lj lj: ljՁ ljx lj lj ,lj lj lj lj. ljӊ lj ljR lj lj ljٜ lj lj ljf lj4 lj_ lj ljޱ lj lj+ lj׵ lj lj0 ljF ljܺ lj lj lj׿ lju ljK lj' lj ljn lj@ lj lj lj lj lj lje lj lj ljw lj lj lj N _You now have 467 gold pieces (gained 17).lj lj, lj/ lj lj% lj lj S lj  ##### ♣♣♣♣♣ ♣♣♣≈.P♣♣♣♣♣♣♣♣≈.@♣♣-------- ≈..§§§.♣♣...≈≈...)♣♣ .§...≈.♣..≈..♣....[♣ ≈.♣§...♣..≈.♣......♣.≈♣≈.....≈♣..♣.....♣ lj _...≈♣#..≈.≈.♣......♣♣ ....#♣#...≈..♣....:♣ ≈....#♣.....≈≈≈..♣♣♣ ..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣lj: D   #####lj ♣♣♣♣♣ ♣♣≈.P♣♣♣♣♣♣♣♣≈.. ..§§§.♣♣...≈≈... §...≈.♣..≈..♣....[♣ .♣§...♣..≈.♣......♣ .≈♣≈.....≈♣..♣.....♣#..≈.≈.♣......♣♣#♣#...≈..♣....:♣.....≈≈≈..♣♣lj ♣ .♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣# _You now have 481 gold pieces (gained 14).lj 1307.6 (21.0)lj: M--------8.6 (22ljn ljq } _You see here a +1 demon blade of venom.lj; lj; lj< ljC V....≈≈.. ljYD §...≈.♣..≈..♣....♣..≈.♣....ljG : #####lj@H ♣♣♣♣♣ ♣≈.P♣♣♣♣♣♣♣♣≈.. .§§§.♣♣...≈≈...)♣♣.≈.♣..≈..♣....@♣ ♣§...♣..≈.♣......♣ ≈♣≈.....≈♣..♣.....♣#..≈.≈.♣......♣♣#♣#...≈..♣....:♣ljI .....≈≈≈..♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ljM ,0.0)ljP 29.6 (1 _ljS ljZ  lj8[ q_You see here a +0 helmet of intelligence.lj?lj>C'10ljFljH ljIG_u - a +0 helmet of intelligencelj ljڣ Gear: 21/52 gear slots (Left/Right/Tab to switch category) lj Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} lj: $ f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction ljҥ Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)k - a +0 cloak  m - a +1 robe of cold resistance lje  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}r - a +0 buckler  u - a +0 helmet of intelligence lj HMagical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) lj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lj[d ljEeu - a +0 helmet of intelligence. A piece of metal headgear. Base armour rating: 1 'Of intelligence': It increases your intelligence (Int +3). It can be maximally enchanted to +2. ljeIf you switch to wearing this armour: Your AC would increase by 1.2 (6.2 -> 7.4). Your EV would remain unchanged. Your spell failure would improve by up to 5% (press '!' for details). ljfYou found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Int+3} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} ljgMenu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.lj<ljflj?  paramita the Scribelj)  Deep Elf of Sif Muna ***...Health: 54/54 ========================Magic: 30/30 ========================AC: 6Str: 4 #####♣♣♣♣♣lj6gEV: 16Int: 33 ♣≈.P♣♣♣♣♣♣♣♣≈..♣♣SH: 0Dex: 13 .§§§.♣♣...≈≈...)♣♣XL: 11 Next: 31% Place: Dungeon:8 lj'...≈.♣..≈..♣....@♣Noise: ---------  Time: 7310.6 (0.0) ♣§...♣..≈.♣......♣e) +6 whip of Action {drain, Int+5} ≈♣≈.....≈♣..♣.....♣ljÕ"Cast: Magic Dart .≈♣#..≈.≈.♣......♣♣ ..#♣#...≈..♣....:♣ ...#♣.....≈≈≈..♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ lj>#♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _You kill the troll! _You now have 467 gold pieces (gained 17). _You now have 481 gold pieces (gained 14). _You see here a +1 demon blade of venom. lj~_You see here a +0 helmet of intelligence. _u - a +0 helmet of intelligencelj\lj9lj:ljYou now have 467 gold pieces (gained 17).814see here a +1 demon blade of venomljݥ. _0 helmet of intelligence. _u - a +0 helmet of intelligence  You start putting on your armour.lj+1.6 (1ljljlj+2.6 (2ljõljljg+3.6 (3ljpljJlj+4.6 (4lj8ljMlj+5.6 (5ljljZ 76 _You continue putting on your +0 helmet of intelligence. x5  You finish putting on your +0 helmet of intelligence.lj`ljlj8P _You feel clever.lj   ##### ♣♣♣ ljm :♣♣≈.P♣♣♣♣♣♣♣♣≈..♣♣§§§.♣♣...≈≈...@♣♣ §...≈.♣..≈..♣.....♣ .♣§...♣..≈.♣......♣≈.....≈♣..♣.....♣≈♣#..≈.≈.♣......♣♣#...≈..♣....lj< :♣ ....#♣.....≈≈≈..♣♣♣ .♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣#lj0 lj 26.6 (1 _lj$ lj' } _You see here a +1 demon blade of venom.ljU  #####♣♣♣♣♣ ♣≈.P♣♣♣♣♣♣♣♣≈.. lj\ .§§§.♣♣...≈≈...)♣♣.≈.♣..≈..♣....@♣ ♣§...♣..≈.♣......♣ ≈♣≈.....≈♣..♣.....♣#..≈.≈.♣......♣♣#♣#...≈..♣....:♣.....≈≈≈..♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #ljn W♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ljR lj+ -7 _lj lj< ljQ  #####lj;♣♣♣♣♣ ♣≈.P♣♣♣♣♣♣♣♣≈..♣♣ .§§§.♣♣...≈≈...)♣♣..≈.♣..≈..♣..... ♣§..♣.....@♣ ≈♣≈.....≈♣..♣.....♣ .≈♣#..≈.≈.♣......♣♣ .≈♣≈....≈♣..♣♣..♣♣ljlji!&8lj%lj&lj3=  lj"4X#####♣♣♣♣♣ lj<4♣≈.P♣♣♣♣♣♣♣♣≈..♣♣ ljU4.§§§.♣♣...≈≈...)♣♣..≈.♣..≈..♣..... ljm4Y♣§...♣..≈.♣......♣♣ lj4≈♣≈.....≈♣..♣...@.♣ lj4k.≈♣#..≈.≈.♣......♣lj4.#♣#...≈..♣....:♣ ..≈....≈♣≈......≈♣♣lj4lj:ljm=&9ljeAljBlj3 #####♣♣♣♣♣ ♣≈.P♣♣♣♣♣♣♣♣≈..♣♣ lj'4.§§§.♣♣...≈≈...)♣♣..≈.♣..≈..♣..... ♣§...♣..≈.♣......♣♣ ≈♣≈.....≈♣..♣.....♣ ljj4.≈♣#..≈.≈.♣.....@♣♣ ..#♣#...≈..♣....:♣ lj4.#♣.....≈≈≈..♣♣ ......#♣≈....≈≈...♣lj9lj>'20ljvCljVElj  #####♣♣♣♣♣ ♣≈.P♣♣♣♣♣♣♣♣≈..♣♣ .§§§.♣♣...≈≈...)♣♣..≈.♣..≈..♣..... lj q♣§..♣......♣♣ ≈♣≈.....≈♣..♣.....♣ .≈♣#..≈.≈.♣......♣♣ ..#♣#...≈..♣ lj S.#♣.....≈≈≈..♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ .....#♣#....♣♣♣...♣lj lj &1lj# lj:( e  You pick up a parchment of Manifold Assault and begin reading...lj+ +2.6 (2ljH. lj0 I _You add the spell Manifold Assault to your library.ljSljlj¨ljljlj ljlj_lj<ljljljljljXljEljljljljljOljljXljljljbljljljljljSljMlj;ljljxljm ljljjljljhljlj(ljlj#lj"ljD$lj$lj%lj,lj-lj.lj.lj5lj7lj8ljr9lj@ljAljMBljtCljIljKlj"LljIMlj]SljbUljUljVljw]ljj_lj_ljaljKglj|iljiljklj3qljXsljsljtlj{lj}lj}lj>lj@lj,ljȊljXljljÙljljlj/ljҢljlj lj+ljljljljljeljlj lj?ljljlj0ljlj9ljlj'ljlj2lj?lj-ljoljljljljXljljljljljljw ljljGljljljljO!lj!lj$lj{)lj,lj-lj/lj5lj9ljz9lj/<ljAljEljEljHljNljRlj3SljVljf\ljaljlj=>lj?lj;AljBljBljCljEljGljGljHljJljPLljLljeMljOljQljQljxSljBUlj3WljWljXljZlj\,lj^ljJ`ljUb,ljcljeljgljhljnljhsljvlj$xlj.zlj}lj[}lj ljɃl _The slime creature leaves your sight. The golden eye leaves your sight.lj؆lj ljljwljČljlj)ljMlj~ljlj,ljlj _The golden eye turns its gaze towards you.ljlj>ljljlj*lj^ljljljPljlj%ljBljljljcljljljljlj>ljaljljljlj<ljljlljlj lj%ljv(,lj*lj+lj-,lj.lj1lj3,ljE4ljo6ljK8lj8lj9lj;lj=,ljg?ljAlj{CljClj'Elj Glj6IljoIljJljLljXNljNljOljQljSljSlj%UljVljXljYlj.Zlj\lj]lj,^ljT_ljMaljXc,ljdljfljh,ljujlj6vljwljxljylj♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #♣.....♣#ljI'.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ....≈♣≈...♣#♣...≈♣≈....≈♣..♣♣..♣♣ #....≈....♣ ♣....≈....≈♣≈......≈♣ljw≈......♣.♣ ♣.♣......#♣≈....≈≈...lj5..♣ ♣.......#♣#....♣♣♣......≈....♣ ♣....#...#..≈..≈≈..........♣♣♣#♣♣♣.@...............♣427.6 (105.0) lj≈≈.≈≈.≈≈≈§§#≈§≈≈≈.≈≈.≈≈≈......≈♣♣♣§♣§♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣♣ ..♣♣ljM_♣§♣♣♣..♣♣♣♣....≈≈≈.♣..# ...♣♣# ♣♣♣♣....♣♣.....♣♣♣...## .....# #.......)....÷.......#  .#...# ##........))..........##lj  ####.# #............)..........  ###..# ###)..)................. ljBlj̧ljI_ _Partly explored, can't reach some places.lj\F ljR CLevel 8 of the Dungeon<<<>>>____(Press ? for help)lj S z♣♣....†.♣.≈.≈..≈♣#.........≈♣#..≈.≈.♣......♣♣♣.....♣..≈...≈♣≈...........#♣#...≈..♣.....♣♣♣♣..≈≈≈.....♣≈....≈≈≈≈≈....#♣.....≈≈≈..♣♣♣ljKS ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣#### #♣.....♣#ljoS ♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ljS ♣♣..♣♣..♣#....≈♣≈...♣#♣...≈♣≈....≈♣..♣♣..♣♣♣♣≈......#♣#....≈....♣ ♣....≈....≈♣≈......≈♣♣♣...≈≈....#♣≈......♣.♣ ♣.♣......#♣≈....≈≈...♣ljS ♣...♣♣♣....≈♣≈.......♣ ♣.......#♣#....♣♣♣...♣lj4T h♣....≈≈..#..≈...≈....♣ ♣....#...#..≈..≈≈....♣♣♣.................♣♣♣#♣♣♣.@...............♣♣ljT #♣♣♣≈......≈≈≈.≈≈.≈≈≈§§#≈§≈≈≈.≈≈.≈≈≈......≈♣♣#.♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣§♣§♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣♣ljT #....♣.≈≈≈....♣♣  ♣§♣♣♣..♣♣♣♣....≈≈≈.♣..##......♣♣♣.....♣♣# ♣♣♣♣....♣♣.....♣♣♣...##### ###lj$U b#####..#............# #.......)....÷.......# #.### ##.####.##...#...#....#...# ##........))..........###...###...##........#.##..#####.# #............)................#..##ljU ##......###......###..# ###)..)..........................####.....#######......##.## ##.............÷..[.............####.......#.#..............####..........##.....[)........_.####...............#.....##...#.............#..).<.............###lj A stone staircase leading down (D:8)  ♣♣♣♣♣♣♣♣♣♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ lj ♣..♣♣..♣#....≈♣≈...♣#♣...≈♣≈....≈♣..♣♣..♣♣♣≈......#♣#....≈....♣ ♣....≈....≈♣≈......≈♣♣ljR b♣...≈≈....#♣≈......♣.♣ ♣.♣......#♣≈....≈≈...♣♣...♣♣♣....≈♣≈.......♣ ♣.......#♣#....♣♣♣...♣♣....≈≈..#..≈...≈....♣ ♣....#...#..≈..≈≈....♣lj ♣♣.................♣♣♣#♣♣♣.@...............♣♣#♣♣♣≈......≈≈≈.≈≈.≈≈≈§§#≈§≈≈≈.≈≈.≈≈≈......≈♣♣ lj #.♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣§♣§♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣♣ #....♣.≈≈≈....♣♣  ♣§♣♣♣..♣♣♣♣....≈≈≈.♣..# #......♣♣♣.....♣♣# ♣♣♣♣....♣♣.....♣♣♣...##### ########..## #.......)....÷.......# #.### ##.##ljI ##.##...#...#....#...# ##........))..........###...###...##........#.##..#####.# #............)................#..####......###......###..# ###)..)..........................#lj ###.....#######......##.## ##.............÷..[.............##.......#.#..####.lj ..##.....[)........_.### #.............##...#.....#..).<.............### ##...##...##.....##lj ÷).[)#÷.......ß...ß..#######...#...###.##......##.........<.).).#....>..##+++##....# ljO ...##...###.#.......###......#...##Gjj##....# ##....##..#lj ......#...#..##...))....#...##..j##...## #_.##.............##..........#.....###j###....###lj ljG ♣♣♣♣♣♣♣♣..#.≈..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣paramita the Scribe #### #♣.....♣#Deep Elf of Sif Muna ***... ♣.P♣♣♣♣♣...♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ Health: 54/54 ======================== lj ....≈♣≈...♣#♣...≈♣≈....≈♣..♣♣..♣♣ Magic: 30/30 ======================== #....≈....♣ ♣....≈....≈♣≈......≈♣ AC: 7Str: 4 ♣≈......♣.♣ ♣.♣......#♣≈....≈≈... EV: 16Int: 36 lj .≈♣≈.......♣ ♣.......#♣#....♣♣♣... SH: 0Dex: 13 lj" z.≈...≈....♣ ♣....#...#..≈..≈≈.... XL: 11 Next: 31% Place: Dungeon:8 ljJ /........♣♣♣#♣♣♣.@...............♣ Noise: ---------  Time: 7427.6 (0.0) lj ,≈≈.≈≈.≈≈≈§§#≈§≈≈≈.≈≈.≈≈≈......≈♣♣ e) +6 whip of Action {drain, Int+5} lj ♣♣♣♣♣♣♣♣♣♣§♣§♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣♣ Cast: Magic Dart ..♣♣♣§♣♣♣..♣♣♣♣....≈≈≈.♣..# lj ...♣♣# ♣♣♣♣....♣♣.....♣♣♣...## lj .....# #.......)....÷.......#  ljr j.#...# ##........))..........##  ####.# #............)..........  lj ###..# ###)..).................  _The slime creature leaves your sight. _The slime creature leaves your sight. The golden eye leaves your sight. _The golden eye turns its gaze towards you. ljf _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelA stone staircase leading down.lj lj lj> lj * _lj lj lj lj lj, lj& lj lj  lj lj lj lj* lj lj\ lj lj lj{ lj" lj% lj% lj%' lj* lj- ,lj>/ lj2 lj5 lj5 lj7 lj @ ljUD ,ljF lj\M ljO lj|O ljQ ljU ljX lj)Y lj~[ lj_ ljb lj\c lj...........# ....># ljw@50.1 (2.5Magic Dartlj)|lj*~ _You encounter a bullfrog.Found an encrusted ruby ring.  Found two stone staircases leading down.ljLa _There is a stone staircase leading up here.ljw$  lj$Casting: Fulminant Prism (safe; 1% risk of failure)  lj$\Confirm with . or Enter, or press ? or * to list all spells.lj& ljt†You erupt in a blast of force! The mystic blast hits the bullfrog!!lj' lj@  You kill the bullfrog!lj27---2=====1.1 (1.0ljE4Magic Dartljlj1 ljW!_You hear a shout!ljJljljljljM9==-ljlj{lj|  Magic restored.  You encounter a troll.lj+30===-----Magic Dartlj\T   troll (wandering)Tlj[2ljVP-----3.1 (2 _ljljlj.##+#+#########+.#...............#.. #†....# ljbd #..=...<....# #...# #.#..#lj...####>..T...ljx>.#.......ljD9T.ljlj+4.1 (1ljAljlja  ljaCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  lja\Confirm with . or Enter, or press ? or * to list all spells.ljxK  paramita the Scribe  Deep Elf of Sif Muna ***... #  Health: 54/54 ======================== #+#+#########+.#  Magic: 26/30 ====================----lj ...............#  AC: 7Str: 4 ................  EV: 16Int: 36 lj&#......†....#  SH: 0Dex: 13 #..=...<....#  XL: 11 Next: 32% Place: Dungeon:9 ljh#.....@.....#  Noise: ---------  Time: 7454.1 (0.0) #...........#  e) +6 whip of Action {drain, Int+5}  ljR.*****.......#  Cast: Magic Dart .*****.........  .*****........##  lj/##T***........#  T   troll .*****........#  ............... lj6DMagic restored. _You encounter a troll.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljtAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljH .*****.*****.******.*****lj.*****.*****.*****T*****.*****ljHJ*******lj-..>..ljD   paramita the Scribe  Deep Elf of Sif Muna ***... #  Health: 54/54 ======================== lj #+#+#########+.#  Magic: 26/30 ====================---- ...............#  AC: 7Str: 4 ................  EV: 16Int: 36 #......†....#  SH: 0Dex: 13 lj 3#..=...<....#  XL: 11 Next: 32% Place: Dungeon:9 #.....@.....#  Noise: ---------  Time: 7454.1 (0.0) ljN #...........#  e) +6 whip of Action {drain, Int+5}  .............#  Cast: Magic Dart ...............  ...T..........##  lj V##>...........#  T   troll .....>........#  ............... Magic restored. lj _You encounter a troll.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj lj d # lj  #+#+#########+.#  ......#  ...lj ....  #..#  lj> #..#  #..# lj  #..#  ....#  .....*... ...lj 5..# lj ##>...........# (ally target) lj .....>........# *   fulminant prism ............... lj c7====5.1 (1lj lj 4 _You encounter a troll.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!lj%Bc# #+#+#lj=v+.# .# .ljj ljw#......†....# lj#..=...<....# #.lj*# lj#S#.# ljX.lj# .....*....T.lj,##lj{##>.# lj_.....>.# .ljh9T.lj lj9#8ljX==---6ljB**lj lj4 W_Your fulminant prism crackles loudly.lj#.# #+#+#+.# .# .. ljAN#......†....# #..=...<....# #.# #.# .# ....T*.lj}...##>.# .....>.# ..lj .  The troll bites your fulminant prism! The troll claws your fulminant prism.lj(9 #########   The troll claws your fulminant prism!  Your fulminant prism explodes!The blast of energy engulfs the troll!lj  ...T.....  The troll is moderately wounded.30=========7 _You hear a shout!ljL  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljlj   paramita the Scribe #  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== lj^2#+#+#########+.#  Magic: 26/30 ====================---- ...............#  AC: 7Str: 4 ................  EV: 16Int: 36 lj#......†....#  SH: 0Dex: 13 lj #..=...<....#  XL: 11 Next: 32% Place: Dungeon:9 lj#.......@...#  Noise: ======---  Time: 7457.1 (0.0) lj##.*****.....#  e) +6 whip of Action {drain, Int+5}  ...*****.....#  Cast: Magic Dart ...*T***........  lj|\...*****......##  ##>*****......#  T   troll .....>........#  ............... ljtThe troll is moderately wounded. _You hear a shout!  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj[S.*****.*****lj.T****.*****.*****lj8W .****@ljW z.*****.*****T*****ljW ".*****ljW ,.....ljRe   paramita the Scribe #  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== #+#+#########+.#  Magic: 26/30 ====================---- ...............#  AC: 7Str: 4lje ................  EV: 16Int: 36lje #......†....#  SH: 0lj#f<Dex: 13 ljf #..=...<....#  XL: 11 Next: 32% Place: Dungeon:9 ljf#.......@...#  Noise: ======---  Time: 7457.1 (0.0) lj`gD#...........#  e) +6 whip of Action {drain, Int+5}  .............#  Cast: Magic Dartljgu .....T..........  ljgF..............##  lj7h##>...........#  T   troll ljvh&.....>........#  ljh+............... ljhiThe troll is moderately wounded. _You hear a shout!  lj6iCasting: Fulminant Prism (safe; 1% risk of failure)  lj}iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljiJPress: ? - help, Dir - move targetljo- ljOon#  .#  ljvoe#+#+#########+.#  ljoc......#  ljoc.......  ljo^#...# ljpD #..=lj,p#  #...#  ljPp,#...ljsp9#  ljp.......*.....#  .....ljp< .....ljp1## ljq##>...........#  (ally target)lj$q .....>........#ljGq*   fulminant prism ljiqC............... ljx57=ljx[===---8.1 (1lj|.**lj}lj lj)_You hear a shout!  Caslj{ting: Fulminant Prism (safe; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  lj=xPress: ? - help, Dir - move target _You conjure a prism of explosive energy!ljljE# .# #+#+#+.# .# lj0.. ljv#......†....# lj#..=...<....# lj<#.# lj#.ljS9# .ljf*.....# ...lj....lj/!ljH##>.lj)# lj>.....>.# ljs....lj9T.ljljG8==------9lj=B**lje _Your fulminant prism crackles loudly.ljp.# .# lj'#+#+#+.# .# .ljP.. #......†....# ljx#..=...<....# #.# #.lj)# lj......T*.....# ....lj####>.# lj.....>.# ljE/....ljL. #########################   Your fulminant prism explodes!The blast of energy engulfs the troll!!ljC ...........T.............  The troll is almost dead.lj=F 9=========60ljI ljhL ` _You hear an angry hiss. You hear an angry buzzing noise. You hear a shout!lj  .# .# #+#+#+.# .# lj! ... #......†....# #..=...<....# #.# #ljU ).#lj  ......T......# ... lj .## ##>.# ...lj ..>.# ....lj 9T.lj lj* 30==-------1lj" lj lj?  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj2  paramita the Scribe ljX3.#  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== lj3#+#+#########+.#  Magic: 28/30 ======================-- ljE4...............#  AC: 7Str: 4 lj4................  EV: 16Int: 36 lj4#......†....#  SH: 0Dex: 13 lj45#..=...<....#  XL: 11 Next: 32% Place: Dungeon:9 ljw5(#.......*@..#  Noise: ---------  Time: 7461.1 (0.0) lj5#.....T*....#  e) +6 whip of Action {drain, Int+5}  lj]6.............#  Cast: Magic Dart ................  lj6Q..............##  lj6##>...........#  T   troll .....>........#  lj7+...............  ljP7_You hear an angry hiss. You hear an angry buzzing noise. You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  lj7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 0% risk of failure)  lj7Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, 89% to hit)ljoKparamita the Scribe.#Deep Elf of Sif Muna ***....#Health: 54/54 ========================#+#+#########+.#Magic: 28/30 ======================--...............#AC: 7ljowStr: 4................EV: 16Int: 36#......†....#SH: 0Dex: 13ljpn#..=...<....#XL: 11 Next: 32% Place: Dungeon:9#.......*@..#Noise: ---------  Time: 7461.1 (0.0)#.....**....#ljpde) +6 whip of Action {drain, Int+5} ......*......#Cast: Magic Dart..............................##ljq##>...........#T   trollljq.....>........#............... ljq_You hear an angry hiss. You hear an angry buzzing noise. You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  ljrgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, 89% to hit)lj`T.  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (almost dead, 89% to hit)  ljlYou focus your ray upon the troll. The searing ray misses the troll.lj2....lj9===2.1 (1Ray ljJljf _(Press . to maintain the ray.)lj..lj t.# .....>lj؆ P#...............ljԉ 5ğ.lj؏ ljё 30=--4ljB ljM < _You stop channelling your searing ray.ljɀ .# .# #+#+#+.#ljj .## .lj9v #......†....#lja #..=...@....# #.#lju #.# .ljljՁS.# .lj.ğ.. .##ljGR ##>ljr.# .....>lj(.# ljK .ljlj@-5ljlja _There is a stone staircase leading up here.lj  Casting: Searing Ray (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scribelj-~  Deep Elf of Sif Muna ***... lj}.#  Health: 54/54 ======================== lj.#  Magic: 26/30 ====================---- ljF#+#+#########+.#  AC: 7Str: 4 ...............##  EV: 16Int: 36 .................  SH: 0Dex: 13 #......†....#  XL: 11 Next: 35% Place: Dungeon:9 #..=...@....#  Noise: ---------  Time: 7465.1 (0.0) #...........#  e) +6 whip of Action {drain, Int+5}  lj#........***#  Cast: Magic Dart lj..........***#  ..........***ğ*.  ..........****##  ğ   gnoll ##>.......****#  .....>........# ljmg ............... _You stop channelling your searing ray. lj̖_There is a stone staircase leading up here.  Casting: Searing Ray (safe; 0% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj?> ......ljD4...ğ.lj*........ ljL_There is a stone staircase leading up here.  lj/vCasting: Searing Ray (safe; 0  ljjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  lj^Press: ? - help, Dir - move targetOut of range.lj *********ğ*********lj(q*****....ljZparamita the ScribeDeep Elf of Sif Muna ***....#Health: 54/54 ========================.#Magic: 26/30 ====================----#+#+#########+.#AC: 7Str: 4...............##EV: 16Int: 36.................SH: 0Dex: 13lj#......†....#XL: 11 Next: 35% Place: Dungeon:9#..=...@....#Noise: ---------  Time: 7465.1 (0.0)#...........#e) +6 whip of Action {drain, Int+5} #...........#Cast: Magic Dart............*#.............ğ................##ljğ   gnoll (ally target)##>...........#*   fulminant prism.....>........#............... _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!lj7====6.1 (1Magic Dartljlj~I _The gnoll hits your fulminant prism with a +0 whip!ljɪX  The gnoll hits your fulminant prism with a +0 whip.lj#9ljRY===---7ljljغe _Your fulminant prism crackles loudly.lji5ğ.lj@.lj )Your fulminant prism explodes!The blast of energy engulfs the gnoll!!ljQ##################lj,ljV ...........)......  You kill the gnoll!ljb30==========8ljfljh ljiB_You hear a shout! You hear an angry buzzing noise.ljJljljsljA  You start waiting.ljgljiljlj6ljnljljlj9ljlj#lj/$ lj`/*_You hear a shout! You hear an angry hiss.ljB-------Magic Dartğğ   gnoll (wandering)lj|W71.1 (3ljg=-------2.1 (4ljԼljkq _You encounter a gnoll. It is wielding a +0 flail.ljl   lj]m Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribe  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== lj .#  Magic: 26/30 ====================---- #+#+#########+.#  AC: 7Str: 4 ...............##  EV: 16Int: 36 lja .................  SH: 0Dex: 13 #......†....#  XL: 11 Next: 35% Place: Dungeon:9 lj _#..=...@....#  Noise: ---------  Time: 7472.1 (0.0) #...........#  e) +6 whip of Action {drain, Int+5}  #........***#  Cast: Magic DartljC ^ ..........***#  lj "..........****ğ.  ..........****##  ğ   gnoll lj ^##>.......****#  .....>........#  ljO e............... _You hear a shout! You hear an angry hiss. lj _You encounter a gnoll. It is wielding a +0 flail.Casting: Fulminant Prism (safe; 1% risk of failure)  lj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj` q*****....lj!***ljO**....lj  paramita the Scribe  Deep Elf of Sif Muna ***... lj\.#  Health: 54/54 ======================== .#  Magic: 26/30 ====================---- #+#+#########+.#  AC: 7Str: 4 ...............##  EV: 16ljMInt: 36 .................  SH: 0Dex: 13 #......†....#  XL: 11 Next: 35% Place: Dungeon:9 ljlO#..=...@....#  Noise: ---------  Time: 7472.1 (0.0) #...........#  e) +6 whip of Action {drain, Int+5}  #...........#  Cast: Magic Dart .............#  ............)ğ..  ..............##  ğ   gnoll ##>...........#  .....>........#  ............... _You hear a shout! You hear an angry hiss. _You encounter a gnoll. It is wielding a +0 flail.Casting: Fulminant Prism (safe; 1% risk of failure)  lj`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljl .#  ljr.#  #+#+#########+.#  ......##  ........  lj8#..#  #..#  #..#  #..*#  ....# ....lj ..............##  ##>...........#*   fulminant prism (unaware) lj&.....>........# ljc7====3.1 (1ljB**lj} _You encounter a gnoll. It is wielding a +0 flail.  Casljpting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!lj:s:ğ.ljs:ğljz ğ   gnoll boudağ   gnoll*   fulminant prism (unaware)Your fulminant prism crackles loudly.ljzlj#{8==---4ljD**ljyv _You encounter a gnoll bouda. It is wielding a +0 whip.lj.lj& )Your fulminant prism explodes!The blast of energy engulfs the gnoll!!lj$###lj!#########ljk6#####lj@ğ.lj...........)..)..ljE*30==========5lj.ljL0I _You kill the gnoll!ljzj  ljjCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lju  paramita the Scribe  Deep Elf of Sif Muna ***... ljlu.#  Health: 54/54 ======================== .#  Magic: 26/30 ====================---- #+#+#########+.#  AC: 7ljuStr: 4 ...............##  EV: 16Int: 36lju .................  SH: 0Dex: 13 lj v)#......†....#  XL: 11 Next: 35% Place: Dungeon:9 #..=...@....#  Noise: =======--  Time: 7475.1 (0.0) lj>v#...........#  e) +6 whip of Action {drain, Int+5}  #........***#  Cast: Magic Dart ..........***# ljpvh ..........*****.  ljv ..........****##  ğ   gnoll bouda ##>.......**ğ*#  ljv.....>........#  ............... The blast of energy engulfs the gnoll!! _You kill the gnoll!ljwCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj0wAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljR (**ljHS =*****.*ljS **lj !*lj U******.*****.lj1 C****ğ.lj0: ljy paramita the Scribe  Deep Elf of Sif Muna ***...lj .#  Health: 54/54 ======================== lj.#  Magic: 26/30 ====================---- ljL`#+#+#########+.#  AC: 7lj;Str: 4 lj...............##  EV: 16lj-Int: 36lj .................  SH: 0lj1-Dex: 13ljY lj#......†....#  XL: 11 Next: 35% Place: Dungeon:9lj lj#..=...@....#  Noise: =======--  Time: 7475.1 (0.0)lj lj'#...........#  e) +6 whip of Action {drain, Int+5} ljO ljw#...........#  Cast: Magic Dart ljJ............)# lj ljO............)...  lj?............ğ.##  ğ   gnoll bouda ljse##>...........#  .....>........# lj ............... The blast of energy engulfs the gnoll!! _You kill the gnoll!ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj<l .#  ljq .#  #+#+#########+.#  ......## lj ........  #..#  lj#..#  #..# lj #..#  ....ljE# ....*.).. ljn............ğ.## (ally target) lj##>...........#*   fulminant prism lj.....>........# lj7====----6.1 (1ljD**lj _You kill the gnoll!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj)Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljI Cğ.ljO ljQ R8==ljQ M-------7ljU D**ljW O _Your fulminant prism crackles loudly.ljX ljTğ)lj8.lj #################### lj"#####  Your fulminant prism explodes!The blast of energy engulfs the gnoll bouda!lj]........ğ)....)..........lj_9=========8ljRdljfd _The gnoll bouda is severely wounded.lj  lj&Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scribe  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== lj!.#  Magic: 27/30 =====================--- #+#+#########+.#  AC: 7Str: 4 ...............##  EV: 16Int: 36 ljk.................  SH: 0Dex: 13 #......†....#  XL: 11 Next: 35% Place: Dungeon:9 #..=...@....#  Noise: =======--  Time: 7478.1 (0.0) lj#.......*...#  e) +6 whip of Action {drain, Int+5}  ljf#........*..#  Cast: Magic Dart ...........ğ)#  ............)... lj ..............##  ğ   gnoll bouda ##>...........#  lj!.....>........#  ............... Casting: Fulminant Prism (safe; 1% risk of failure)  ljKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 0% risk of failure)  ljPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,90% to hit)ljF,  paramita the Scribe  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== lj,.#  Magic: 27/30 =====================--- #+#+#########+.#  AC: 7Str: 4 ...............##  EV: 16Int: 36 .................  SH: 0Dex: 13 ljh-#......†....#  XL: 11 Next: 35% Place: Dungeon:9 #..=...@....#  Noise: =======--  Time: 7478.1 (0.0) #...........#  e) +6 whip of Action {drain, Int+5}  lj-#...........#  Cast: Magic Dart ...........))#  ............)...  ..............##  ğ   gnoll bouda ##>...........#  lj-E.....>........#  ............... lj-.Aiming: Searing Ray (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight linelj\.Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,90% to hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda!lj15 lj1.#  .#  #+#+lj2b+.#  ....lj,2l..##  ....ljY2....  #..# lj2g #..#  lj2#.......*...#  lj2#..*..#  lj 3....*)# ljI3....*.. ..............## ljx3##>...........# lj3.....>........# lj"B..))lj Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,90% to hit)  ljмYou focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda!  You kill the gnoll bouda!lj9====-----9.1 (1Magic DartljE=Ray ljlj lj=X_(Press . to maintain the ray.)lj...........#  .....>.......ğ#  lj............... You stop channelling your searing ray. Something unseen opens the door. _You encounter a gnoll. It is wielding a +0 spear.ljRCasting: Searing Ray (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljlj **********.*****.***@*.*****......ljui*****.*****.ljNv*****.****@.*****.lj*****.*****.*****†*****@lj--*****.lj}m****.....ljŀm**.=...lj/   paramita the Scribe  Deep Elf of Sif Muna ***... lj M.#  Health: 54/54 ======================== # .#  Magic: 26/30 ====================---- lj #+#'#########+.#  AC: 7Str: 4 lj i...............##  EV: 16Int: 36 .................  SH: 0Dex: 13lj<  ljv #......†....#  XL: 11 Next: 35% Place: Dungeon:9 lj #..=...@....#  Noise: ---------  Time: 7480.1 (0.0) ljn #...........#  e) +6 whip of Action {drain, Int+5}  #...........#  Cast: Magic Dart ...........))#  lj ............)...  ..............##  ğ   gnoll (polearm) lj ##>..........ğ#  .....>........#  lj ............... You stop channelling your searing ray. Something unseen opens the door. _You encounter a gnoll. It is wielding a +0 spear.ljR VCasting: Searing Ray (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  lj JPress: ? - help, Dir - move targetljT 0Klj ' lj  .#  # .#  lj1 #+#K#########+.#  ljk .....*..##  ........  #..lj #  #..# lj h #..#  lj= #..#  ....# lju @...... lj ..............## K   kobold geomancer ##>..........ğ#lj ğ   gnoll (polearm) .....>........#lj *   fulminant prism (unaware)  ljW )_You encounter a gnoll. It is wielding a +0 spear.  Casting: Searing Ray (safe; 0  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!lj> U7====lj 1.1 (1lj@ lj  lj o_You encounter a kobold geomancer. It is wielding a +0 dagger.lj  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljxJ  paramita the Scribe  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== ljK # .#  Magic: 23/30 ==================------ #+#K#########+.#  AC: 7Str: 4 ..*****........##  EV: 16ljZLInt: 36 ..*****..........  SH: 0Dex: 13 #*****.†....#  XL: 11 Next: 35% Place: Dungeon:9lj+M #..=...@....#  Noise: ===------  Time: 7481.1 (0.0) #...........#  e) +6 whip of Action {drain, Int+5}  ljM6#...........#  Cast: Magic Dart ...........))#  ............)...  ljQ..............##  K   kobold geomancer ##>..........ğ#  ğ   gnoll (polearm) .....>........#  *   fulminant prism (unaware) ............... You conjure a prism of explosive energy! _You encounter a kobold geomancer. It is wielding a +0 dagger.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj` K...*........... lj _You encounter a kobold geomancer. It is wielding a +0 dagger.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOut of range.lj. ********************lj "*****ljf...*..*****.*****.*****ljgD.**********ljMO......*****.****@ljO{.*****.**********ljH3|....†=***@*lj3.*****.*****.**********ljP "...@..*****.*****.*****.**********lj, B......*****lj- .*****.*****.**********lj].........)...............Out of range.ljC > *****ljC .**********lj0D 0**********ljD  paramita the Scribe  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== # .#  Magic: 23/30 ==================------ #+#'#########+.#  AC: 7Str: 4 ....K*.........##  EV: 16Int: 36 .................  SH: 0Dex: 13 #......†....#  XL: 11 Next: 35% Place: Dungeon:9 #..=...@....#  Noise: ===------  Time: 7481.1 (0.0) #...........#  e) +6 whip of Action {drain, Int+5}  #...........#  Cast: MaljE-gic Dart ...........))#  ............)...  ..............##  K   kobold geomancer ##>..........ğ#  ğ   gnoll (polearm) .....>........#  *   fulminant prism (unaware) ............... _You encounter a kobold geomancer. It is wielding a +0 dagger.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljGGqğ.  You conjure a prism of explosive energy!ljL .#  # .#  lj=M#+#'#########+.#  ......##  ........  #..#  #..ljM#  #..#  #..#  ....# ....*.).. lj/N............ğ.## (ally target) ##>...........# , ally target) ljN.....>........#** 2 fulminant prisms lj UY4=2.1 (1lj ZC**ljV\e _Your fulminant prism crackles loudly.lj".lj%KljW:ğ.lj_&.lj,o ################ lj,lj-*   fulminant prismYour fulminant prism explodes!The blast of energy engulfs the kobold geomancer!!lj9 '.......K.......  The kobold geomancer is almost dead.Your fulminant prism crackles loudly.lj6==========3lj[D**ljm6 _You hear an angry buzzing noise.lj,  lj3-Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scribe  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== # .#  Magic: 24/30 ===================----- #+#'#########+.#  AC: 7ljZStr: 4 ...............##  EV: 16Int: 36 .....K...........  SH: 0Dex: 13 ljɄ#....**†....#  XL: 11 Next: 35% Place: Dungeon:9 #..=...@....#  Noise: ========-  Time: 7483.1 (0.0) #...........#  e) +6 whip of Action {drain, Int+5}  lj#...........#  Cast: Magic Dart ...........))#  ljB2..........*ğ)...  ..............##  K   kobold geomancer lj{##>...........#  ğ   gnoll (polearm, ally target) .....>........#  *   fulminant prism ............... ljNCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 0% risk of failure)  ljPress: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almostdead, 84% to hit)ljoOR  paramita the Scribe  Deep Elf of Sif Muna ***... .#  Health: 54/54 ======================== # .#  Magic: 24/30 ===================----- ljOD#+#'#########+.#  AC: 7Str: 4 ...............##  EV: 16Int: 36 .....)...........  SH: 0Dex: 13ljP8 #......†....#  XL: 11 Next: 35% Place: Dungeon:9 #..=...@....#  Noise: ========-  Time: 7483.1 (0.0) ljP#...........#  e) +6 whip of Action {drain, Int+5}  #...........#  Cast: Magic Dart ...........))#  ..........*ğ)... ljP ..............##  K   kobold geomancer ljP ##>...........#  ğ   gnoll (polearm, ally target) .....>........#  *   fulminant prism ............... Aiming: Searing Ray (safe; 0% risk of failure)  lj2QPress: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almostdead, 84% to hit)  You focus your ray upon the kobold geomancer.  ljiQ1The searing ray hits the kobold geomancer!ljT5 ljT.#  # .#  #+#'+.#  lj2U......##  ....**....  #....**†....#  #..# ljyU #..#  #..ljU#  ....# ......ljU ..............## ğ   gnoll (polearm, ally target) lj#V##>...........#*   fulminant prism lj[V.....>........# ljwğ.  Press: ? - help, Shift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almostdead, 84% to hit)  You focus your ray upon the kobold geomancer.  The searing ray hits the kobold geomancer!  You kill the kobold geomancer!lj.lj )(Press . to maintain the ray.)  Your fulminant prism explodes!The blast of energy engulfs the gnoll!!!ljC#########################ljO  .).........)))....)..........  You kill the gnoll!lj[ 5=7-4.1 (1Magic DartRay lj4a lj:c - _You hear an angry hiss.lj>ljljljmW  You start resting.lj8-lj&0ljV6=-------5.1 (1ljGljw lj._You stop channelling your searing ray.ljljljljVlj K7=lj ljs lj i9===ljljbI _You start resting.lj%Magic restored.lj#>-------lj0+7.1 (2lj930===8.1 (3 _lj>lj?lj4 .# ## .# #+#'#+.# .## .....)lj. #......†....# #..=..@<....# #.# #lj.# .)))# lj,p.)... .## ##>.#  .....>.# ljaN .lj"%ljIH9.1 (1lj{ Q .# ##ljH| T .#.#+#'#+.#.##lj| ).)lj| .lj"} 7 #......†....# #..=.@.<....#lj`} T #.#lj} T #.#lj} lj ~ z.)))#.).ljC~ ?...##lj{~ 0#>lj~ *.#lj~  .....>.# lj2 G .ljj lj '90lj* ljē lj h .#$ ##ljA .##.#+#'lj;#+.##.##lj).)lj7.ljpw #......†....#ljJ #..=@..<....# #ljT.# #ljT.# .lj?c.)))#.)ljzP....###>lj.#lj(^ .....>ljc".# lj ljҘ(.ljqlj4&1ljdlj lj%_Found 14 gold pieces.lj=R# .##$ ## .# #.#+#'#+.# #.## .......). #......†....# #..@...<....# #.# #.#  .lj>.)))# ..).....###>..# .....>..#  .ljGljNNB=2lj,Rlj\ljFb+3.1 (2ljeljg ljg#_v - a ring of see invisiblelj% ljG Gear: 22/52 gear slots (Left/Right/Tab to switch category) lj Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()lj Pa - 6 curare-tipped darts  i - 16 poisoned darts  lj1 j - 4 darts of disjunction Armour (go to first with [) ljo  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)  u - a +0 helmet of intelligence (worn)k - a +0 cloak  m - a +1 robe of cold resistance lj I o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4}r - a +0 buckler Magical Staves (go to first with |)  b - a staff of alchemy lj Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) lj+ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lj" \  i - 16 poisoned darts  j - 4 darts of disjunction lj yArmour (go to first with [) lj R q - a scarf of repulsion (worn) ljh T s - +0 steam dragon scales (worn) lj A u - a +0 helmet of intelligence (worn)lj ,k - a +0 cloak lj 1 m - a +1 robe of cold resistance lj  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  p - the +5 justicar's regalia {Inspire Amulet+ Str+4} lj 0 r - a +0 buckler lj; zMagical Staves (go to first with |) lj ' b - a staff of alchemy lj$ bJewellery (go to first with "=) ljc Q c - a ring of wizardry (worn) lj S h - a +5 ring of evasion (worn) lj P t - the amulet of Vitality (worn) {Regen++ RegenMP++} ljV 6 l - an amulet of faith lj ) n - a ring of protection from cold lj % v - a ring of see invisible lj6 aTalismans (go to first with %) lju 9 g - a rimehorn talismanlj 8botlj_%  t - the amulet of Vitality (worn) {Regen++ RegenMP++}  v - a ring of see invisiblelj&~  v - a ring of see invisible  g - a rimehorn talismanlju  q - a scarf of repulsion (worn)  g - a rimehorn talismanlj×lj ljoparamita the ScribeDeep Elf of Sif Muna ***...#.#Health: 54/54 ========================#$ ##.#ljMagic: 30/30 ========================#.#+#'#########+.#AC: 7Str: 4#................##EV: 16Int: 36lj-.......)...........SH: 0Dex: 13#......†....#XL: 11 Next: 37% Place: Dungeon:9ljf=#..@...<....#Noise: ---------  Time: 7493.1 (0.0)#...........#lje) +6 whip of Action {drain, Int+5} #...........#Cast: Magic Dart...........)))#ljʡH..............)....................#######>...........#.....>........#ljW...............You start resting. _You stop channelling your searing ray. _You start resting. _Magic restored. _Found 14 gold pieces. _v - a ring of see invisibleljGlj_ljMljljDljGM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   l - Spellcasting  13.6   9.8  +3      ljDH     b - Maces & Flails   0.0   1.7  -3   m - Conjurations  11.2  11.3  +1   c - Staves   0.0   1.0   0   n - Summonings   3.4   3.4  +1   d - Unarmed Combat   0.0   1.4  -2   o + Forgecraft5.9   5.0  +1  ljHr e - Throwing   0.0   1.0   0   p - Translocations   4.0   4.2  +1       q - Alchemy   4.0   4.2  +1   f - Short Blades   0.0   1.0   0   r - Ice Magic   0.0   0.8  +1  ljI g - Ranged Weapons   0.0   0.6  +3   s - Earth Magic   0.0   0.8  +1          h + ArmourljI?5.6   8.5  -2   t - Evocations   0.0   0.8  +1   i - Dodging   2.4   2.1  +2   u - Shapeshifting   0.0   1.0   0   j - Shields   0.0   1.4  -2       k - Stealth   5.0   3.6  +3              lj0J                The relative cost of raising each skill is in cyan.  ljJThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsljljljLparamita the ScribeDeep Elf of Sif Muna ***...#.#ljeHealth: 54/54 ========================lj:#$ ##.#Magic: 30/30 ========================#.#+#'#########+.#AC: 7ljStr: 4#................##EV: 16Int: 36.......)...........SH: 0Dex: 13#......†....#ljOXL: 11 Next: 37% Place: Dungeon:9#..@...<....#ljNoise: ---------  Time: 7493.1 (0.0)#...........#e) +6 whip of Action {drain, Int+5} #...........#Cast: Magic Dart...........)))#ljПH..............)....................#######>...........#.....>........#lj...............You start resting. _You stop channelling your searing ray. _You start resting. lj4d_Magic restored. _Found 14 gold pieces. _v - a ring of see invisibleljlj4lj1ljگlj[3lj4lj$ljljBlj`lj~! _You stop channelling your searing ray. _You start resting. _Magic restored. _Found 14 gold pieces. _v - a ring of see invisible  You encounter a wyvern.lj#.k #..  #..  # .. .# #$ ##. .# #.#+#'#########+.#####..........##lj.......@..)...........#######......†....# #......<....#Magic Dart #.....# #...# ..)))k   wyvern (wandering) ...)............#######>.#lj!+4.1 (1ljo*25.1 (2 _lj[.lj/lj  lj!Casting: Searing Ray (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljK  paramita the Scribe #.k  Deep Elf of Sif Muna ***... #..  Health: 54/54 ======================== #..  Magic: 26/30 ====================---- # .. .#  AC: 7Str: 4 #$ ##. .#  EV: 16Int: 36 #.#+#*#########+.#  SH: 0Dex: 13 ####.*****..........##  XL: 11 Next: 37% Place: Dungeon:9 .....**@**)...........  Noise: ---------  Time: 7495.1 (0.0) #######***...†....#  e) +6 whip of Action {drain, Int+5}  #***lj"&...<....#  Cast: Magic Dart #...........#  #...........#  ...........)))#  k   wyvern (wandering) ..............)...  .................##  #####>...........# _v - a ring of see invisible _You encounter a wyvern.Casting: Searing Ray (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj **@...lj d .#'.....ljI -..@..lj ... _You encounter a wyvern.  Casting: Searing Ray (safe; 0lj- X  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetThere is a wall there.ljMY ##You can't see that place.  [a stone wall.]ljo& ljڸ5 #lj ^# Out of range.lj 5#.lje *******lj_**ljѹ2  paramita the Scribe #..  Deep Elf of Sif Muna ***... ljz(#.k  Health: 54/54 ======================== #..  Magic: 26/30 ====================---- # .. .#  AC: 7Str: 4 lj|#$ ##. .#  EV: 16Int: 36 #.#+#'#########+.#  SH: 0ljE%Dex: 13 ####................##  XL: 11 Next: 37% Place: Dungeon:9 lj.......@..)...........  Noise: ---------  Time: 7495.1 (0.0) #######......†....#  e) +6 whip of Action {drain, Int+5}  #......<....#  Cast: Magic DartljT #...........#  #...........#  ljԼ ...........)))#  k   wyvern (wandering) ..............)...  .................##  lj6#####>...........# Casting: Searing Ray (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljT.kljm(lj8 #..  #..  ljE#.k  lj# .* .#  ljJ#$ ##. .#  #.#+#'###### ljO ####...  ...lj7...  ljmF#######......†....#  #......<....#  lj>#........ lj#........ ...........)))# klj9ally target) ljp"..............)... *   fulminant prism .............ljd #####>lj #7ljK@====6.1 (1lj4Magic DartljC**lj 6 _You conjure a prism of explosive energy!ljM  #....#.. lj:N .#.k #. .* .#$. ##.  #.#+#'#########+####................##....)..#######@.....†....#  #......<ljN m........)))ljN ##>............>........#lj-U  (unaware)Something bites your fulminant prism.ljZ {8==---7lj^ A**lj`  lj` W_Your fulminant prism crackles loudly.ljl..#..  #.k #ljR.* .#ljǓC#$. ##. lj*.# lj8.#+#'#########+.# lj>####................#..........). lj#######......†....#  lj#.@....<....# ljҔ'#.lj.....# ljN#.# ....)))ljk,#ljW.....)...ljQ......##ljŕ>#####>lj#}# .....>ljAp...#.......lj&##ljTlj*..lj30=========8ljlj, _You hear an explosion!lj   #.k #. .* .#lj #$. ##.  #.#+#'#########+####................##..........)..#######......†....#  lj` <....))).....##..........lj߽ 2klj .k   wyvernlj] Y------9Magic Dartlj lj lj #. .. .##$. ##k  #.#+#'#########+####................##..........)lj! ..#######......†....#  <.......)))....lj r..).......########># .....>...lj U.klj lj G------500lj) lj ljS  ljȺCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj3 #. .. .#  paramita the Scribe #$. ##. .#  Deep Elf of Sif Muna ***... lj#.#+#k#########+.#  Health: 54/54 ======================== lj####..*****.........##  Magic: 26/30 ====================---- ......*****...........  AC: 7Str: 4 lj7#######****..†....#  EV: 16Int: 36 lj^#****..<....#  SH: 0Dex: 13 lj{#...........#  XL: 11 Next: 37% Place: Dungeon:9 ljK#.@.........#  Noise: ---------  Time: 7500.1 (0.0) ..............)))#  e) +6 whip of Action {drain, Int+5}  ................)...  Cast: Magic Dart ljD..................##  lja######>...........#  lj+.....>........#  k   wyvern ...............  ljl6...........  _Your fulminant prism crackles loudly. _You hear an explosion!  Casting: Fulminant Prism (safe; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljlj8 k.*****.**************lj......*****.*****.*****ljc.*****@****lj #. .. .#  paramita the Scribe #$. ##. .#  Deep Elf of Sif Muna ***... #.#+#'#########+.#  Health: 54/54 ======================== lj5n####....k...........##  Magic: 26/30 ====================---- ..........)...........  AC: 7Str: 4 #######......†....#  EV: 16Int: 36 ljt#......<....#  SH: 0Dex: 13 #...........#  XL: 11 Next: 37% Place: Dungeon:9 lj#.@.........#  Noise: ---------  Time: 7500.1 (0.0) ..............)))#  e) +6 whip of Action {drain, Int+5}  ................)...  Cast: Magic Dart ..................## lj%c ######>...........#  .....>........#  k   wyvern ...............  ...........  lj]__Your fulminant prism crackles loudly. _You hear an explosion!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljXO.klj #. .. .#  #$. ##. .#  #.#+#'#########+.#  ####............  ...  #ljq†....#  #...*..<....#  #.....#  #ljU.....#  .....)))#  .......)...  ...ljZ... ######... lj.....>........# (ally target)lj ............... *   fulminant prism ........... ljc7====1.1 (1ljlj _You hear an explosion!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljL $. ##.  #.#+#'#########+lj ####................##........k.)..lj #######......†....#  lj #...*..<....lj 9#####......lj a)))..)...lj4 A..########>ljT # .....>ljs V........lj G #..#######lj ljK N.kljT !.ljz .klj ljc r8==---lj 2lj# C**lj%' e _Your fulminant prism crackles loudly.lj+ u.#+#'#########+.# ####................#..........). #######......†....#  ljG, #.k.*..<....# #...........# ######.# .......)))# ..).....## ######>lj, ,#  .....>..#............ ###..#######... .lj0. O.klj> .ljL †Your fulminant prism explodes!The blast of energy engulfs the wyvern!!lj Q }#########################ljqR ..)..ljqP...........†...ljQr*.....  You kill the wyvern!ljvrlj$ 9==9=======3Magic Dart _You hear an angry buzzing noise.lj݈ lj]_Your Forgecraft skill increases to level 6!ljH #.#+#'#+.# ####..## ..........).lj #######......†....# lj u#......<....# ljً V#..†.lj (# lj 8######.ljI :# .lj Q)))# .lj I)... .lj; v## ######>.lja h# .....>.lj c.#....lj .lj 5###..#lj& (.... ljJ .lj lj 30==-------4 _lj ljQ lj#$. ##. .#  #.#+#'#########+.# ####........## ..........)...........#######......†....# #......<....#  #..†# ######..# .)))# .ljF1)... ........#######>....# .....>lj#..............###..#######........ljljF-------5lj<lj>lj0#. ..# #$. ##. .#  #.#+#'#########+.# ####........## ..........)...........#######......†....# lj#......<....#  #..†# ######..# .)))# .lj:)... ........#######>....# .....>lj#.............###..#######.lj]lj&6lj#lj%lj++ i. #.k #. ..# #$. ##. .# lje+ \ #.#+#'#########+.# lj+ 1####.lj+ 3## lj+ f..........)...........lj+ 6#######......†....# #......<....#  #..†lj2, # ######..# .ljV, )))# .)...........ljv, N#######>lj, l .....>lj- m# .............lj3 lj> &7ljC ljE lj6M. #... #.k . ..#lj)7=#$. ##. . #.#+#'#########+.# ####.##lj7..........)...........######†.lj7 lj7k#..†######lj8 ...ljA8X..............)))#ljd8>...............ljmBljOB=8ljTljqWa _There is a stone staircase leading up here.ljqljSrljvljt|ljZ}ljDljljlj:lj̒ljljlj7ljljMljljljݭljljPljxlj1ljljljlj:lj;ljljRljUljLljlj lj5ljljljljgljlj,ljhljljljlj+ljljljljljljBljljPljljlj"lj'ljKljNljSljzTljYljaljbljNdljflj6gljhljqkljklj?mljolj\rW _You start waiting.ljyMagic Darty   killer bee (wandering)lj031.1 (23.0)lj,2.1 (24ljlj![ _You encounter a killer bee.lj<  ljpCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljر .. #.. paramita the Scribelj- . #.klj0f Deep Elf of Sif Muna ***... ljq#. .. .#  Health: 54/54 ======================== lj#$. ##. .#  Magic: 26/30 ====================---- lj#.#+#y#########+.#  AC: 7Str: 4 lj ####...*****........##  EV: 16lj/,Int: 36 ljM .......*****..........  SH: 0lji,Dex: 13 lj( #######*****.†....#  XL: 11 Next: 39% Place: Dungeon:9 lj#......@....#  Noise: ---------  Time: 7532.1 (0.0) lj/#..†........#  e) +6 whip of Action {drain, Int+5} ljR ######...........#  Cast: Magic Dart lj ..............)))#  ................)... lj7Q ..................##  y   killer bee (wandering)  ######>...........#  .....>........#  ................. _You start waiting. lj*_You encounter a killer bee.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj'Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj V*******ljdky*******lj) .. #.. paramita the Scribe . #.k Deep Elf of Sif Muna ***... lju#. .. .#  Health: 54/54 ======================== #$. ##. .#  Magic: 26/30 ====================---- #.#+#'#########+.#  AC: 7Str: 4 ljz ####.....y..........##  EV: 16Int: 36  ..........)...........  SH: 0lj,Dex: 13 lj #######......†....#  XL: 11 Next: 39% Place: Dungeon:9lj ljC#......@....#  Noise: ---------  Time: 7532.1 (0.0) lj#..†........#  e) +6 whip of Action {drain, Int+5}  ######...........#  Cast: Magic Dart  ..............)))# lj ................)...  ..................##  y   killer bee (wandering) lj\ ######>...........#  .....>........#  lj................. _You start waiting. _You encounter a killer bee.ljCasting: Fulminant Prism (safe; 1% risk of failure)  lj+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj=.yljt .. #.. . #.k lj>#. .. .#  #$. ##. .#  lj#.#+#'#########+.#  .....##  ...lj....  #..*#  #..lj@c#  #..ljap#  ######..lj#  ........#  ........lj..  ..................## yljally target)  ######>...........#lj*   fulminant prism lj.....>........# ljd8=====3.1 (1ljJ A**lj _You encounter a killer bee.  Casting: Fulminant Prism (safe; 1% risk of failure)  ljBConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljG.yljLD.ylj5&lj'|9===---4ljz,lj.e _Your fulminant prism crackles loudly.ljk  ljkCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj †You erupt in a blast of force! The mystic blast hits the killer bee!lj~.lj`###############*##########lj.* ........)......†.......†..ljD5 6---=======5Magic Dartlj; ljN= _You kill the killer bee! Your fulminant prism explodes!lj(ljd)lji,lj0lj1M7=--lj4lj7ljX7i9===ljJ _You start resting.Magic restored.-------ljQ+7.1 (2ljX30===-------8.1 (3 _lj\ljx^ljP  ljP  lj Q Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  lj,Q \Confirm with . or Enter, or press ? or * to list all spells.ljlj% Your spells (cast)TypeFailure Level  a - Magic DartConjurationljz0% 1  b - Searing RayConjuration0% 2 c - Fulminant PrismConjuration/Alchemy1%4 lj5 d + Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning24%6  f - Splinterfrost ShellIce/Forgecraftlj-80%7  g - Brom's Barrelling BoulderConjuration/Earth1%ljn44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitljp)lj2lj8 ..#..paramita the Scribe.#.kljZ8Deep Elf of Sif Muna ***...#. ...#lj8#Health: 54/54 ========================#$. ##..#Magic: 30/30 ========================#.#+#'#########+.#AC: 7Str: 4####................##lj8EV: 16Int: 36..........)...........SH: 0lj8-Dex: 13lj9:#######.....††....#XL: 11 Next: 39% Place: Dungeon:9#......@....#Noise: ---------  Time: 7538.1 (0.0)#..†........#ljj9e) +6 whip of Action {drain, Int+5} ######...........#Cast: Magic Dart..............)))#................).....................########>...........#lj:.....>........#.................You erupt in a blast of force! The mystic blast hits the killer bee! _You kill the killer bee! Your fulminant prism explodes! _You start resting. _Magic restored.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj?{ ..#..paramita the Scribe.#.kDeep Elf of Sif Muna ***...#. ...#Health: 54/54 ========================lj?#$. ##..#Magic: 30/30 ========================#.#+#'#########+.#AC: 7Str: 4####................##EV: 16Int: 36lj>@..........)...........SH: 0Dex: 13#######.....††....#XL: 11 Next: 39% Place: Dungeon:9#......@....#Noise: ---------  Time: 7538.1 (0.0)#..†........#lj@e) +6 whip of Action {drain, Int+5} ######...........#Cast: Magic Dart..............)))#................).....................##lj@######>...........#.....>........#.................You erupt in a blast of force! The mystic blast hits the killer bee! _You kill the killer bee! Your fulminant prism explodes! lj0AT_You start resting. _Magic restored.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljEP  Okay, then.ljkLljPlj`R. _ljF 3ljaI lj;N ljQ ljjS $ _lj=T lj5X %  ljX AYou see here a killer bee corpse.ljZ[ lj#\  _lj^ ljy` ljc ljrc lje ljGg ljGi lji ljp ljr lju ljv ljTw lj0z lj{ lj0| ljv} lj" ljz lj lj ljڄ ljb lj܆ ljЇ ljV ljH lj lj lj_ lj - lj P#..)  ...# #..lj; T ... #..# lj| ..# #..# .. #.. #.## ..# lj ..# ljĚ r#$.# ##.#.# lj r#@#+#'#########+.#47.1 (9lj ] ####................#lj)  ljJ ......ljl b.).......... lj ...#######.....††....# lj n#......<....# ljқ #..†........# lj I######...........#lj  ..............)))#lj]  ......)... lj ljX /8.1 (10.0)lj ljn # _Found a whip.ljljljlj]ljljljljLljljLljNljlj lj- lj N _You now have 495 gold pieces (gained 14).lj\ljljljvljljJlj&ljvljlj)ljljoljEljljYljljH lj ljr!lj$lju%lj%lj&lj6(lj)lj)lj*lj?,lj-lj.lj.lj/lj1lj2lj2ljy4lj5ljL6lj-7lj8lj9ljn:lj2;lj=lj>lj?lj@ljAljCljoCljBDljFljGljHljHlj@JljKlj4LljLlj-NljOljPljPljQlj&Slj}Slj TljUljWljdWljWljYljAZljZlj5[lj\lj ^ljf^lj^lj_ljaljpaljaljcljdljeljseljgljhljhljiljDkljllj6mljnlj}oljplj.qljrljtljulj'vljvljxlj`zljzlj{lj ~ljP  You encounter 2 wights.ljFljn U.##########..## ......... .!......U ........ ........ #......... #..######.@....... .................. .........######### Magic Dart..######.##.##.##UU 2 wights (1 polearm, dormant)..#######..##.........#ljǎ,78.1 (3ljА39.1 (31 _ljljLljHv  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scribe U.#  Deep Elf of Sif Muna ***... #########..##  Health: 54/54 ======================== ............  Magic: 26/30 ====================---- ljl...!......U  AC: 7Str: 4 ..........  EV: 16Int: 36 #****.....  SH: 0Dex: 13 lj# #****.....  XL: 11 Next: 39% Place: Dungeon:9 #..######*@**.....  Noise: ---------  Time: 7579.1 (0.0) ........*****.....  e) +6 whip of Action {drain, Int+5}  lj........*#########  Cast: Magic Dart ..######.# #.# #.## UU 2 wights (1 polearm, dormant) #..# ######..## .........# _You now have 495 gold pieces (gained 14). lj_You encounter 2 wights.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljKAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj@ *********@***.*****.lj(*****.*****.*****.*****lj")c.@****.....lj#*****ljt!*****.*****ljFZ.*****.*****ljx+@....ljparamita the ScribeU.#Deep Elf of Sif Muna ***...#########..##ljHealth: 54/54 ========================............Magic: 26/30 ====================----...!......UAC: 7Str: 4.....*....EV: 16Int: 36#.........SH: 0lj'YDex: 13##.........XL: 11 Next: 39% Place: Dungeon:9#..######.@.......ljk(Noise: ---------  Time: 7579.1 (0.0)..................e) +6 whip of Action {drain, Int+5} lj1.........#########Cast: Magic Dart..######.##.##.##UU 2 wights (1 polearm, dormant, 1 ally …)#..#*   fulminant prism######..##ljcC.........# _You now have 495 gold pieces (gained 14). _You encounter 2 wights.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljd7====80.1 (1ljC**lj _You encounter 2 wights.  Casting: Iskenderun's Mljystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!lj@kU.##########..##ljU ............ljo ...!UljH] .....*....ljW #.........#lj̠) #lj9. #..######. ......... ..######### ..######.#  #.#ljj" #lj+.##ljM #..#lj r*   fulminant prismlj8######..## ........lj` .#lj) #######.ljˣ .##ljlj{8==---1lj4Magic DartljC**ljMO _Your fulminant prism crackles loudly.ljljTn#########..## ............ ...!U .....*....ljx #.........# #. #..######. ......... #########lj<$ ..######.#  #.# #.## #..#lj4######..## .........# #######..## #...#lj'.lj+I####################lj2,-#####lj .........................  Your fulminant prism explodes!lj30==========2ljlj' _You hear a shout!ljb  ............ ...!......U ..........#.......#....ljr..######.......................#########.######@# #....#...##ljljF-------3ljnljlj'Z   ljuZ Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  ............  paramita the Scribe lj ...!......U  Deep Elf of Sif Muna ***... ..........  Health: 54/54 ========================lj  lj #.........  Magic: 26/30 ====================---- lje h# #.........  AC: 7Str: 4 #..######.........  EV: 16Int: 36lj  ......****........  SH: 0Dex: 13 lj ......***#########  XL: 11 Next: 39% Place: Dungeon:9 ..######@#lj 7 Noise: ---------  Time: 7583.1 (0.0) #*# e) +6 whip of Action {drain, Int+5} lj < #*##lj  Cast: Magic Dart #..# ljW ?######..## ljy  .........# lj z  #######..##  lj  #...# lj< / ljZ  #...## lj . lj .Your fulminant prism explodes! lj /_You hear a shout!  lj. Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj lj_***@.lj_****.ljD)****lj*.**.@ljH0****ljH.*..lj" ' lj" d.............. lj"# )_You hear a shout!  Casljt# {ting: Fulminant Prism (safe; 1% risk of failure)  lj# MConfirm with . or Enter, or press ? or * to list all spells.lj# }Aiming: Fulminant Prism (safe; 1% risk of failure)  lj$ ]Press: ? - help, Dir - move targetOut of range.lj5< *****lj5 ****lj(6B*******ljg ................  lj3You can't see that place.  [the floor.]lj] **************.**ljb............paramita the Scribe...!......UDeep Elf of Sif Muna ***.............ljHealth: 54/54 ========================#.........lj=|Magic: 26/30 ====================----#ljuz#..*......AC: 7lj,Str: 4ljc#..######.........ljZEV: 16Int: 36ljp..................SH: 0ljbpDex: 13.........#########ljXL: 11 Next: 39% Place: Dungeon:9..######@#ljNoise: ---------  Time: 7583.1 (0.0)#.#e) +6 whip of Action {drain, Int+5} ljo#.##Cast: Magic Dartlj86#..#ljVn######..##.........#lj*   fulminant prism (unaware)#######..##lj:#...##...##ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljbAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj 57=lj  ===lj 4.1 (1ljljx6 _You conjure a prism of explosive energy!ljօ4 lj  ...!U ..........lj,x#.....#*...######...ljKj...................#########ljiD.######.# lj.#.lj#lj†F#...######....#ljljr8==---lj? 5lj#lj& _You hear a loud crackle.lj}qO  ....ljqv#...#.*..######...ljBr............###############.# ljvr ljr2#.#ljrh######..##....ljs2..........#lj~'###lj~###lj7 %..ljY ...lj 9=========6lj ljX A _You hear an explosion! You hear a shout! x4ljS  ##.*..######............#########ljT ######.# #.#######..##.........#ljbT i#....##########.##lj&\ lj^ 30==-------7lja ljc lj[  #*..######...lj[ =.........#########lj[ B######.# lj7\ #.ljx\ ######@.##h.........#lj\ <.#######..##lj\ #lj] sh   wolf (wandering)lj!] 5###.#lj9] +#..#ljs_ .ljh ' ljh   ljh ?You encounter a wolf.ljm F-------8ljo ljQr  ljqr #_The wolf leaves your sight.ljU[lj[lj\ljb,ljhbljfljfljFgljQiljk% ljkf_You start waiting.A wight comes into view.ljatMUMagic Dartljt[U   wight (polearm)ljF},90.1 (2ljVN=1.1 (3 _lj̅ljˇlj  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljL  # #..*......  paramita the Scribe #..######.........  Deep Elf of Sif Muna ***... .......**U........  Health: 54/54 ========================ljL  ljLM .......**#########  Magic: 26/30 ====================---- ljtM *..######*#ljM G AC: 7ljM <Str: 4 ljM ##*#lj N u EV: 16Int: 36ljHN 3 #*##lj{N G SH: 0ljN .Dex: 13ljN ? #..#ljO  XL: 11 Next: 39% Place: Dungeon:9 ljO ######@.##  Noise: ---------  Time: 7591.1 (0.0) ljO ..........#  e) +6 whip of Action {drain, Int+5} ljO  lj+P .#######..##  Cast: Magic DartljMP  lj}P >#...#  ljP >#...##  ljQ #####....#  U   wight (polearm) lj2Q #..........#  ljQQ #########.## ljoQ  ljQ #..# ljQ 9_You start waiting. ljQ J_A wight comes into view.ljQR Casting: Fulminant Prism (safe; 1% risk of failure)  ljR MConfirm with . or Enter, or press ? or * to list all spells.ljR Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljR lj r..U****ljRp..**@*lj # #..*......  paramita the Scribe lj #..######.........  Deep Elf of Sif Muna ***... ..................  Health: 54/54 ======================== ........U#########  Magic: 26/30 ====================---- ..######.# AC: 7Str: 4lj} #.# EV: 16Int: 36ljՔ #.## SH: 0lj(mDex: 13 #..#lj| XL: 11 Next: 39% Place: Dungeon:9 ######@.##  Noise: ---------  Time: 7591.1 (0.0)ljו ..........#  e) +6 whip of Action {drain, Int+5}  lj2.#######..##  Cast: Magic Dart #...#  lj#...##  #####....#  U   wight (polearm)lji ..........#  #########.##  #..# lj/_You start waiting. _A wight comes into view.ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj^b #   ljA##.  lj ..  ljgA.U#  lj9#.# lj4#.# ljT#*## #..# ######@.##  ...lj#  lj.#######..##  #...# #...#lj #####....# , ally target) ....#lj՞*   fulminant prism ###.# lj=.#..#lj֡c7====2.1 (1lj24Magic Dartljolj{d _A wight comes into view.  Caslj֧ting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj%Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target ljsF_You conjure a prism of explosive energy!lj#..######......... ........... lj2.ljYR.U######### lj{i..######.#  lj#.# #*#lj,#..# lj/######..#lj6S........@.# ljyH.#######..##ljI #...# lj8#...##lj)#####....lj,#lj$4..........# ljCH#########.##ljb> #..ljA##..#ljljE.Ulj< lj #8lj X==---3lj +**lj lj8 e _Your fulminant prism crackles loudly.ljN F.......... lj ...######### ..######U#  lj K#.# lj– #*##..# ljߖ k######..#..........# lj' .#######.@## #...# lj} &#...#######....#..........##########.## lj #..# #..##..)lj +#lj G.UljƮ .ljL )Your fulminant prism explodes!The blast of energy engulfs the wight!!lj #lj+ F######lj*, .lj+=).....  lj/+6You destroy the wight!lj1q9==40lj17=======4ljT5ljK8? _You hear an angry growl. You hear a howl!lj#ljӉljaljގg  You start resting. Magic restored.ljؔljD&0ljS30==ljC-------5.1 (1 _ljGlj-ljljPljljljdBljljljg  A wight comes into view.ljd # #..*...... #..######U........ ..................lj.........#########..######.# #)# #.## #..# ######@.##-------..........#lj=.#######..##Magic Dart #...# #...## #####....#U   wight..........##########.## #.ljI .#lj&6lj27.1 (2 _ljYljhlj(e  ljeCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ) # #..*......  paramita the Scribe #..######U........  Deep Elf of Sif Muna ***... ..................  Health: 54/54 ======================== .........#########  Magic: 26/30 ====================---- ..######.# AC: 7lj Str: 4 #)# EV: 16Int: 36 #*## SH: 0Dex: 13 #**#lj XL: 11 Next: 40% Place: Dungeon:9 ######@*##  Noise: ---------  Time: 7597.1 (0.0) .....*****#  e) +6 whip of Action {drain, Int+5}  .#######**##  Cast: Magic Dart #...#  #...##  #####....#  U   wight lj..........#  #########.##  #..# _You start resting. Magic restored. _A wight comes into view.lj'ZCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljaIPress: ? - help, Dir - move targetlj<**@lj?..lj***.....lj/sf****@.lj_ ^*****..ljgh...****lj  # #..*......  paramita the Scribe ljϊ J#..######.........  Deep Elf of Sif Muna ***... .........U........  Health: 54/54 ========================ljl U .........#########  Magic: 26/30 ====================---- ..######.# AC: 7Str: 4 #)# EV: 16Int: 36 #.##lj f SH: 0Dex: 13 #..# XL: 11 Next: 40% Place: Dungeon:9 lj ######@.##  Noise: ---------  Time: 7597.1 (0.0) ..........#  e) +6 whip of Action {drain, Int+5}  ljI .#######..##  Cast: Magic Dart #...#  ljk #...##  #####....#  U   wight ..........# lj ( #########.##  lj s#..# _You start resting. Magic restored. lj 4_A wight comes into view.ljߌ Casting: Fulminant Prism (safe; 1% risk of failure)  lj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj 3alj  lj % ljC A#   ljb lj~ ##ljǔ 6  ..lj   lj8 ..#ljT ljq  lj lj 4#.# ljA H#*# lj j#.## #..# lj ######@.##  a..ljN #  .#######..##  lj m#...# #...# lj #####....#a   polar bear (wandering) ....#lj1 _U   wight (ally target)ljN ] ###.##lj *   fulminant prism #..# lj Z_A wight comes into view.  Caslj {ting: Fulminant Prism (safe; 1% risk of failure)  lj% Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljA qPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!lj. 57=ljY .===8.1 (1lj A**ljå  lj M_You encounter a polar bear.lj..######............U###############.#  ljB#*.##.lj .######..##a......@..#lj..#######..## #...#ljqn######....#..........#lj#########.## #..#lj!1hlj#J.alj5%K.Ulj*h   wolf (wandering)lj)*U   wight (ally target)*   fulminant prismljA+r8==---ljg+ 9lj/-**lj0lj2 lj2__Your fulminant prism crackles loudly. ljӾ.......... ..U######### ..######.#  #*# #.##..# .######..#.a........# .#######@.## #...# #...#######h..........# ljw)#########.## #..# #..##..)#  lj5h. lj$h. lj,J.a ljr0) lj )Your fulminant prism explodes!The blast of energy engulfs the wight!! ljY#######h ljgUS .). ljUk)...  You destroy the wight! lj5Z9==1======= ljZ!600 ljI@ _You hear a shout! x2 lj  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljk  ..................  paramita the Scribe lj]k R........)#########  Deep Elf of Sif Muna ***... ..######.# Health: 54/54 ======================== #)# Magic: 25/30 ====================---- #.## AC: 7 ljk mStr: 4 #..# EV: 16Int: 36 .######..## SH: 0 ljl ;Dex: 13 ..a.......# XL: 11 Next: 41% Place: Dungeon:9 ljNl  .#######@.##  Noise: =======--  Time: 7600.1 (0.0) #h**#  e) +6 whip of Action {drain, Int+5}  ljl  #***##  Cast: Magic Dart #####***.#  .....****.#  #########.##  a   polar bear (wandering) #..#  h   wolf #..##  ljm  #..)# You destroy the wight! _You hear a shout! x2  Casting: Fulminant Prism (safe; 1% risk of failure)  ljEm Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target lj: _@*** lj  ****h*....  lj_You hear a shout! x2  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target lj3)Aim: a wolf ljL y **@h... ljA ljE..................paramita the Scribe........)#########Deep Elf of Sif Muna ***... ljGFc..######.#Health: 54/54 ========================#)#Magic: 29/30 =======================-#.##AC: 7Str: 4#..#EV: 16Int: 36 ljF.######..##SH: 0Dex: 13..a.......#XL: 11 Next: 41% Place: Dungeon:9.#######@.##Noise: =======--  Time: 7600.1 (0.0)#h..#e) +6 whip of Action {drain, Int+5} #...## ljJGxCast: Magic Dart#####....#..........##########.##a   polar bear (wandering)#..#h   wolf#..###..)# ljGCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then. lj K ljK ljPO ljP. _ ljK> #..######................)#########..######. lj> )# # #..# ######..# lj? .a.....@.# .#######..##h..#  #...## #####....#..........# #########.### ljlC #h. ljD 3a. ljH  ljI $30 ljI 1==== ljI R=------1.1 (1 ljMM  lj}O * ljO MConfirm with . or Enter, or press ? or * to list all spells. ljO }Aiming: Fulminant Prism (safe; 1% risk of failure)  ljO 3Press: ? - help, Dir - move target lj/P That would be overly suicidal. _The wolf attacks as it pursues you! The wolf closely misses you. lja   Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj h  You erupt in a blast of force! The mystic blast hits the wolf!  The wolf is heavily wounded.The wolf is knocked back by the mystic blast. ljJ.a lj. 27--- lj½S=====--2 lj lj2  ljZ!_You hear a shout! lj .......... ..)#########  lj ..######.#  #)# #.# lj, K#..#  lj .######..#..a.......# .#######.@## lj= I #h..#  lj~ a#...#######.... lj b#..........# lj_ c#########.## lj #..# #..##..)# lj% ~ .aThe polar bear growls angrily. lj1 Oa ljX 8=--==---3 lj  ljA U _The wolf closely misses you. x2 lj2  lj 3Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj] .aYou erupt in a blast of force!  The mystic blast hits the wolf but does no damage.  The wolf is heavily wounded. lj ljV3-5--=====4 lj ljP _The wolf bites you. The wolf bites you but does no damage. lj .)######### ..######.#  #)#  lj B#.##..# .######..#....a.....# .#######..# lj) U#h.@# #...#######....# ..........##########.## ljr  #..# h   wolf lj |#..###..) lj c##...##.. lj .h lj 2a lj .a   polar bearh   wolf lj 4=6-------5 lj0  lj lj0  lj+1Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lju †  You erupt in a blast of force! The mystic blast hits the wolf!ljJ.alj(lj4-2=====6lj lj! lj!:_You kill the wolf!lj) ######.#  #).##..######..##.....a...#######..## #.†..@#######....#lj* ?..........##########.## #..##).###..######...#..#ljg+ J.alj/ lj0 t5=-----7lj4 lj6 ljz% #)# #.#lj%B#..# .######..#.......a..# .#######..# lj&#.†.# #...######...@# ..........# #########.## #..lj;&##..##..)# #...#ljl&#..######...# #..#..........##lj&!lj(Q.aljO,lj-]6=-----lj-8lj0lj2lj|  lj|Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljo  #)# paramita the Scribe #.## Deep Elf of Sif Muna ***...ljp #..# Health: 54/54 ========================ljBpB .######**##ljp Magic: 22/30 =================------- ......****#ljps AC: 7Str: 4ljp .#######a*## EV: 16lj"qbInt: 36 #***#ljGqu SH: 0Dex: 13ljjq5 #***##ljq XL: 11 Next: 42% Place: Dungeon:9 #####...@#ljr Noise: ---------  Time: 7608.1 (0.0) lj>r..........# e) +6 whip of Action {drain, Int+5}  ljyr#########.## Cast: Magic Dart ljr6#..# ljr?#..##  ljs#..)#  a   polar bear #...## #..  ljUs@######...# #..#  ..........## #..# ljs_You kill the wolf!Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  ljsMConfirm with . or Enter, or press ? or * to list all spells.ljsAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj7t.Aim: a polar bearljm ? ...#ljn Ua****@ljb p...******ljcFa.*ljc7**lj5 ea***.ljs) #)# paramita the Scribe #.##lj)w Deep Elf of Sif Muna ***... #..#lj* Health: 54/54 ======================== .######..##ljZ* Magic: 22/30 =================------- ..........# AC: 7lj*Str: 4 .#######..## EV: 16lj*=Int: 36 lj+#.a.# SH: 0Dex: 13 lj@+2#...##ljp+ XL: 11 Next: 42% Place: Dungeon:9 lj+@#####...@#lj+ Noise: ---------  Time: 7608.1 (0.0) lj+8..........#lj, e) +6 whip of Action {drain, Int+5}  #########.##ljQ,a Cast: Magic Dart lj~,6#..# lj,?#..##  lj,#..)#  a   polar bear lj-B#...## #..  ######...# #..#  ljV-W..........## #..# _You kill the wolf!lj-Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj-Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj#01olj9i #)# lj9U#.## lj%:#..# .######..##ljX:  lj:lj:V#..## lj:#.a.# lj ;V#..*## lj6;e#####...@# ljb;<..........# lj;h#########.## lj;T#..# lj;U#..## lj'<Z#..)# ljS<D(ally target) lj<#...## #.. o   orc warrior ######...# #..# *   fulminant prism lj%=D   You conjure a prism of explosive energy!lj@3====9.1 (1Magic DartljA**lj{ _You encounter an orc warrior. It is wielding a +0 hand axe.lja ?.##.lj j.######..##.....o...ljz a#######..## lj ~#.a..*##ljI9#####....lju......#########.##ljV #..##lj~=).###..lj1######...ljN#..# *   fulminant prism..........## #..#lj 7#########..#lj' ljuoljThe polar bear bites your fulminant prism.  The polar bear claws your fulminant prism but does no damage. x2lj,.o   orc warrior*   fulminant prismljA15===---10Magic Dartlj4C**lj@7e _Your fulminant prism crackles loudly.ljv ..######..##......o..#######..## lj Z#.a..*#######..........#########@## ljB #..###).###..######...#..#lj 7..........## #..# #########..# #..#  ##.##..#ljH R†alj .lj M ########lj 6########lj;   Your fulminant prism explodes!The blast of energy engulfs the polar bear!ljV! Q.olj + 9 ..†.ljX+ l.a.........  The polar bear is lightly wounded.ljT- 6=========1lj0 lj2 ' _You hear a shout!lj  ljkCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj XA #..# paramita the Scribe .######..## Deep Elf of Sif Muna ***... ..........#ljYXk Health: 54/54 ======================== .#######o*## Magic: 22/30 =================------- ljX=#***# AC: 7Str: 4 #*a*## EV: 16Int: 36 #####****# SH: 0Dex: 13 .....*****#lj'YB XL: 11 Next: 42% Place: Dungeon:9 #########@## Noise: =======--  Time: 7611.1 (0.0) #..# e) +6 whip of Action {drain, Int+5}  ljvY#..##  Cast: Magic Dart #..)#  #...## #..  ######...# #..#  a   polar bear ljY(..........## #..#  o   orc warrior #########..# #..#  ##.## ..# _You hear a shout!  ljZRCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ljMZsPress: ? - help, Dir - move targetAim: a polar bear (lightly wounded)lj C a*lj6 .lj+2o.lj**lj'@lj-e...***.lj7$†.ljW7!**lj7(**lj #..# paramita the Scribe .######..## Deep Elf of Sif Muna ***...lj ..........# Health: 54/54 ======================== .#######o.##lj Magic: 22/30 =================------- #.†.# AC: 7ljQStr: 4 #...## EV: 16Int: 36 #####..a.#lj SH: 0Dex: 13 ..........#lj XL: 11 Next: 42% Place: Dungeon:9 lj5#########@## Noise: =======--  Time: 7611.1 (0.0) #..#ljb e) +6 whip of Action {drain, Int+5}  lj#..##  Cast: Magic Dart #..)#  lj#...## #..  ######...# #..#  a   polar bear lj..........## #..#  o   orc warrior #########..# #..# lj0I ##.## ..# _You hear a shout!  ljaCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj".lj.olj0olj> #..# #..## ..# lj}#..## #o†.# lj6#...## lj#####..a.# .........*# ljg#@## lj:#..# #..##  ljcU#..)# lj#...##  ######...# #..# lj(ally target) ...## #..#  lj"##..# #..# o   orc ##.## ..# *   fulminant prismYou conjure a prism of explosive energy!ljc3====----lj$2.1 (1lj ljY lja_You encounter an orc. It is wielding a +0 club.lj).######..##lj......o..#######..## ljJm#o†.#...##ljtY#####..a.ljD.........*ljE#########.##lj lj3#@.#lj)1#)#ljc .###..ljG######...#..#ljt..........## #..# lj#########..# #..#  lj5~##.## ..# lj\R #..# ##.# lj' lj.lj2oljfGThe polar bear bites your fulminant prism.  lj1The polar bear claws your fulminant prism.lj!.ljolj6ljk lj!lj ljSThe polar bear claws your fulminant prism but does no damage.ljk#4lj/==lj.-------lj3ljM+**lj{ljt ljW_Your fulminant prism crackles loudly.ljY .........#######o.## #.†.#o..##lj. #####..a..........*#########.## #..##ljN )#.###..######...##..#..........##lj #########..# #..#  ##.## ..# o   orc #..# ##.# lj *   fulminant prism#.#+#'#######lj 9.alj8 lj ;.olj lj51 .lj6  #########   Your fulminant prism explodes!The blast of energy engulfs the polar bear!ljɗ ....a....  The polar bear is heavily wounded.lj06==========4ljglj' _You hear a shout!lj]  ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljeg ..........# paramita the Scribe .#######..## Deep Elf of Sif Muna ***... #.o.#lj\f< Health: 54/54 ======================== #o**## Magic: 22/30 =================------- #####..**# AC: 7Str: 4 ........a*#ljf EV: 16Int: 36 #########*## SH: 0ljfDex: 13 #**# XL: 11 Next: 42% Place: Dungeon:9 ljFg5#@.##  Noise: ========-  Time: 7614.1 (0.0) #..)#  e) +6 whip of Action {drain, Int+5}  #...## #..  Cast: Magic Dart ljg######...# #..#  ..........## #..#  #########..# #..#  a   polar bear ##.## ..#  o   orc #..# ##.# ljDh ##.#+#'####### _You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljhAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (heavily wounded)lj0 ....a.#...  There is a wall there.lj& ljSa*#***lj@*lj6 ***lj  ..........# paramita the Scribe .#######..##lj\  Deep Elf of Sif Muna ***... #.†.# Health: 54/54 ========================lj O #oo.##lj  Magic: 22/30 =================------- lj #####....# AC: 7Str: 4 lj ........a.# EV: 16Int: 36ljG G #########.##lj u SH: 0Dex: 13lj ? #..#lj  XL: 11 Next: 42% Place: Dungeon:9 lj #@.##  Noise: ========-  Time: 7614.1 (0.0) lj #..)#  e) +6 whip of Action {drain, Int+5}  lj~ #...## #..  Cast: Magic Dart ######...# #..# lj I ..........## #..#  lj* #########..# #..#  a   polar bear lj| ##.## ..#  o   orclj c #..# ##.#  ##.#+#'####### _You hear a shout!  lj Casting: Fulminant Prism (safe; 1% risk of failure)  lj MConfirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetlj N.alj 5  ..## #.†.# #oo.## # lju # #a## #*.# #@.##  #..)#  #...## #..  lj :######...#  ##  ##..# #..# (ally target)lj  ##.## ..#  #..# ##.# *   fulminant prismlj" 3====-----5.1 (1Magic Dartljz& C**ljQ( 6 _You conjure a prism of explosive energy!lj$*.#######..#ljoj #.†.# lj#oo.######....# ljR..........# lj U#########a# lj<k#*.# #..#ljg#.@)# #...##lj#..######...# #..# ..........##ljb#########..#lj' lj:##.## ..# ljb..# ##.# ##.#+#'########lj.####.............lj ".lj /olj /olj .lj /aljo   orc warrioro   orclj?*   fulminant prismljL4==--------6ljMagic Dartlj"$*lj"*lj$ lj%%W_Your fulminant prism crackles loudly.ljqi #.†.# #...######..o.# lji[........o.# #########.# #*a# #..##..)# ljfj<#..@###..######...# #..# ..........## #..# ljjg#########..# ljka##.#..#ljJkR..# ##.# ljk##.#+#'#############...........................)ljmO.aljoQ.oljpO.olj.lj' lj)Your fulminant prism explodes!The blast of energy engulfs the orc warrior!!lj)Your fulminant prism explodes!  The blast of energy engulfs the orc warrior!! ljR You kill the orc warrior!  The blast of energy engulfs the polar bear!!  The polar bear is almost dead.!ljI1#######ljm### ljG .))lju...a..)  You kill the orc!ljcljp5==3lj7=======7ljlj* _You hear a loud caw.lje  lj^fCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj@) #.†.# paramita the Scribe #...## Deep Elf of Sif Muna ***... lj#####....# Health: 54/54 ======================== ........**# Magic: 21/30 ================-------- #########*## AC: 7Str: 4 #**# EV: 16Int: 36 #*a##lj)K SH: 0Dex: 13 #***# XL: 11 Next: 43% Place: Dungeon:9 #..@## #..  Noise: =======--  Time: 7617.1 (0.0) lj8######...# #..#  e) +6 whip of Action {drain, Int+5}  ..........## #..#  Cast: Magic Dart #########..# #..#  ##.## ..#  #..# ##.#  a   polar bear ##.#+#'######### ####.............. .............).......You kill the orc! _You hear a loud caw.  lj1Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetljk_ .)*a**@ _You hear a loud caw.  lj_Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (almost dead)ljО 5 )lj @a***ljO]1..*lj]*lj]5******lj c****.....ljF#.†.#paramita the Scribe#...##Deep Elf of Sif Muna ***...#####....#Health: 54/54 ========================.........)#Magic: 21/30 ================--------#########)##AC: 7lj|F"Str: 4#..#EV: 16Int: 36#.a##SH: 0Dex: 13#.*)#XL: 11 Next: 43% Place: Dungeon:9#..@###..Noise: =======--  Time: 7617.1 (0.0)ljF_######...##..#e) +6 whip of Action {drain, Int+5} ..........## #..#Cast: Magic Dart#########..# #..###.## ..##..# ##.#ljRGa   polar bear (berserk, ally target)##.#+#'######### *   fulminant prism####...........................)....... _You hear a loud caw.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljGAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljtI3=====----8.1 (1ljMC**ljO\ _The polar bear goes berserk!lj<$#...#ljG#####....# lj\.........)# ljK#########)# ljSL#..# ljK#.a#lj؎#.*)# #...#lj #..ljc|######..@# #..# ljޏ~..........## #..# lj3#########..# #..#  ljW##.#..#ljS..# ##.#ljM##.#+#'#########+lj';####...............ljT@.............)lj_...#######.....††....#lj!.lj%alj,^4===-------9** _Your fulminant prism crackles loudly.ljl$#####.............)#########)## #..##*a..###..######...#..#.........@## #..# lj^l#########..# #..#  ##.## ..#  #..# ##.##.#+#'#########+####...............ljl.............)#######.....††....# .<ljlljo!)lj4o$aljq/.alj5qlj.lj †Your fulminant prism explodes!The blast of energy engulfs the polar bear!!!ljyG#############ljBlj6 ....ljs..).....†You kill the polar bear!lj 5==6=======20Magic Dartljljg' _You hear a shout!lj4.........)# #########)# #..# #..#ljt4#..)# #...##..######..†# #..# ..........##..# #########.@# #..#  lj4##.## ..# .lj5x..# ##.# .ljQ5##.#+#'#########+.####.............................)lj5'...#######.....††....# #......<....##..†........#lj.<lj>~6=-------1ljCljwDlj lj >-------ljljԒlj d #########)##lj T #..##lj 9).###..lj F######..†lj #..#lj9 R..........## #..# lj #########..# #..#  ##@## ..# .lj  #..# ##.# #.#+#'#########+...lj% ,.######...........#ljD lj, lj! #8lj! 2==2lj& lj( lj]  #..# #..##..)# lj ?#...##..lj n######..†# lj [#..# ..........#lj% ,#..# ljG #########..# #..#  lj ##.## ..# .##.@# ##.# .#lj ##.#+#'#########+.#####................#.............)lj ...#######.....††....# #......<....#lj #..†....#######....lj# ".......ljg B)))#lj lj r9===3lj lj lj lj ljD lj  ljVl ljo ljr ljt lj9 #)#...###..######..†#..# lj..........## #..# #########..# #..#  ##.## ..# .# #..# ##.#  lj##@#+#'#########+####............................)..#####..............................)... ljZD  lj$ lj(r30==4 lj- lj/ lj#..)# #...##..######..†# #..# ..........##..# #########..# #..#  lj4##.## ..# .##..# ##.# .# ##.#+#'#########+.# ####.@..............#.............) ljl....#######.....††....#  #......<....##..†....#######....# lj!..............)))#...).....## ljo ljf&5 lj lj  lj+ #...##..######..†# #..# ..........##..# #########..# #..#  ##.## ..# .##..# ##.# .# ##.#+#'#########+.# #####................#.........@...). ...#######.....††....#  #......<....# #..†....#######...........#........ lj Y)))#..........).............########># ljr  lj &6 ljќ  lj6  lj ######..†# #..# ..........##..#  lj  #########..# #..#  ##.## ..# .# ljK #..# ##.# .# ##.#+#'#########+.#  lj #####................#.............).  lj ...#######@....††....#  lj #......<....# #..†........#  lj) ######...........#.......)))#....... lj] .)...........########># lj P .....> lj=  lj &7 lj  lj !ljt######..†# #..#  ..## #..#  #..# #..# ##.## ..# .# #..# ##.# .# ##.#+#'#+.# #####.## .). !ljL...#######.@...††....# #......<....# #..†.# ######...# ......!lj\-.)............########>....# !lj"!ljb'B=8!lj+!lj-!ljYA######..†# #..# .## #..# #..# #..# ##.## ..# .# #..# ##.# !lj/.# ##.#+#'#+.# #####.## .). !ljު...#######..@..††....# #......<....# #..†.# ######.!lj.# .....)........!lj+..########>.!ljM7..# !lj##c'c   centaur warrior (launcher, wandering,…)!lj| cc   centaur warrior (launcher, reflecting)A centaur warrior opens the door.!lj89Magic Dart!lj!ljp  You encounter a centaur warrior. It is wearing the amulet "Reafisch" {Reflect _rPois Int+3 SH+5} and carrying a +0 shortbow.!lj3######..†# #..# ## #..# ..# #..# ##.## ..# .# #..#c##.# .# ##.#'#'#+.# #####.!lji4P## .). ...#######...@.††....# #......<....# #..†.# ######.!lj4#..........)........########>..# !lj72c!lj?.!lj?c   centaur warrior (launcher, reflecting)!ljFH'30!ljxO!lj/R!ljm /..†# #..# ## #..# ..# #..# !lj ##.## ..# .# #..#.##.# .# !ljA ##.#c#'#+.# #####.## .!lj ). ...#######....@††....# !lj. Y#......<....# #..†.# ######.#!lj .....)))#....)... .!lj x########>.!lj 5# !lj5 N  The centaur warrior wields a +0 shortbow.!lj: ?))))!ljj M...)!lj. \3-=1!lj !lj N _The centaur warrior shoots an arrow. The arrow hits you."lj  "lj]Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."ljK#####..†# #..#  paramita the Scribe ........## #..# Deep Elf of Sif Muna ***... #######..# #..#"lj8 Health: 53/54 =======================- ##.## ..# .#  Magic: 26/30 ====================---- #..#.##.# .#  AC: 7Str: 4 "lj~##.#c#*#########+.#  EV: 16Int: 36  #####.*****..........##  SH: 0Dex: 13 "lj ........*****)...........  XL: 11 Next: 46% Place: Dungeon:9 "lj  ...#######***.@††....#  Noise: =--------  Time: 7631.1 (0.0) #......<....#  e) +6 whip of Action {drain, Int+5} "lj9  #..†........#  Cast: Magic Dart ######...........#  "lj~..............)))#  ................)...  c   centaur warrior (launcher, reflecting) ..................##  ######>...........#  "lj+.....>........# The centaur warrior wields a +0 shortbow. _The centaur warrior shoots an arrow. The arrow hits you.  Casting: Fulminant Prism (safe; 1% risk of failure)  "lj1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target#ljÕ|.*****.******#lj8$#####..†##..#paramita the Scribe ........## #..#Deep Elf of Sif Muna ***... #######..# #..#Health: 53/54 =======================-##.## ..##ljt$.#Magic: 26/30 ====================----#..#.##.#.#AC: 7#lj$Str: 4##.#c#'#########+.#EV: 16Int: 36#lj$#####....*...........##SH: 0Dex: 13#lj$j.............)...........#lj$XL: 11 Next: 46% Place: Dungeon:9...#######....@††....#Noise: =--------  Time: 7631.1 (0.0)#lj%#......<....#e) +6 whip of Action {drain, Int+5} #lj;%#..†........#Cast: Magic Dart#lj[% ######...........#..............)))#................)...#lj%c   centaur warrior (launcher, ally targe…)#lj%N..................###lj%u*   fulminant prism######>...........#.....>........# _The centaur warrior shoots an arrow. The arrow hits you.  #lj&Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#lj1&}Aiming: Fulminant Prism (safe; 1% risk of failure)  #ljP&qPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!#lj{'$. #lj' Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.#lj'Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  #lj'You conjure a prism of explosive energy!  The centaur warrior shoots an arrow. The arrow hits your fulminant prism!!#lj2g)reflecting)#lj t .  Your fulminant prism detonates feebly.#lj?))))#ljQ M...)#ljS 30----------7=====#ljS $2.1 (1#lj)Y #ljg[ O _The centaur warrior shoots an arrow. The arrow hits you!!$ljx $ljGy Casting: Fulminant Prism (safe; 1% risk of failure)  $ljwy\Confirm with . or Enter, or press ? or * to list all spells.$ljP#####..†# #..#  paramita the Scribe ........## #..# Deep Elf of Sif Muna ***... $ljJP#######..# #..# Health: 30/54 =============----------- $ljP##.## ..# .#  Magic: 23/30 ==================------ $ljPa#..#.##.# .#  AC: 7$ljHQStr: 4 ##.#c#*#########+.#  EV: 16Int: 36 $ljQ #####.*****..........##  SH: 0Dex: 13 $lj/RR ........*****)...........  XL: 11 Next: 46% Place: Dungeon:9  ...#######***.@††....#  Noise: ====-----  Time: 7632.1 (0.0) $ljR1#......<....#  e) +6 whip of Action {drain, Int+5}  #..†........#  Cast: Magic Dart ######...........#  ..............)))#  $ljS................)...  c   centaur warrior (launcher, reflecting) $lj?S'..................##  $ljaS#######>...........# $lj~S $ljS.....>........# $ljS6Your fulminant prism detonates feebly. $ljSW_The centaur warrior shoots an arrow. The arrow hits you!!  $ljTCasting: Fulminant Prism (safe; 1% risk of failure)  $lj:TMConfirm with . or Enter, or press ? or * to list all spells.$ljZT}Aiming: Fulminant Prism (safe; 1% risk of failure)  $ljwTIPress: ? - help, Dir - move target$ljS*****%ljL**...&ljX#####..†##..#paramita the Scribe &ljۮ........## #..#Deep Elf of Sif Muna ***... &ljQ#######..# #..#Health: 30/54 =============-----------##.## ..#&ljD.#Magic: 23/30 ==================------#..#.##.#.#AC: 7Str: 4##.#c#'#########+.#&ljEV: 16Int: 36#####...*............##SH: 0&lj-Dex: 13&ljv.............)...........XL: 11 Next: 46% Place: Dungeon:9&ljݱz...#######....@††....#Noise: ====-----  Time: 7632.1 (0.0)#......<....#&lj3e) +6 whip of Action {drain, Int+5} #..†........#Cast: Magic Dart######...........#&lj..............)))#................)...&ljLc   centaur warrior (launcher, ally targe…)..................##*   fulminant prism######>...........#.....>........# _The centaur warrior shoots an arrow. The arrow hits you!!  &ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!&ljж.  Casting: Fulminant Prism (safe; 1% risk of failure)&ljronfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  &ljYou conjure a prism of explosive energy!  The centaur warrior shoots an arrow. The arrow hits your fulminant prism!!&ljRreflecting)&ljM &ljaQ l2=5==&ljQ Y===-3.1 (1&ljTZ &lj] \ _Your fulminant prism detonates feebly.'lj{ .......##..# ######..# #..#  ##.## ..# .#..#.##.# .# ##.#c#'#########+.# #####................#.............).  ...#######.....††....#  #.....@<....# #..†........# ######....# .......)))#......)....'ljD x.## ######># .....>#.........'lj 'lj ))'ljW ))))'lj )'ljQ Q'c'ljS ,c'ljb 1 ....@.c 2 centaur warriors (launchers, 1 refl…)The centaur warrior shoots an arrow. The arrow is repelled.'lj|e 4==6==---4'ljk 'ljq  You encounter a centaur warrior. It is wielding a +0 falchion, wearing the ring_"Ubyt" {rPois rF++ Will+} and carrying a +0 shortbow.(lj؀  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(lj.......## #..# paramita the Scribe ######..# #..# Deep Elf of Sif Muna ***... ##.## ..# .#  Health: 34/54 ===============--------- #..#.##.# .#  Magic: 22/30 =================------- ##.#c#*#########+.#  AC: 7Str: 4  #####..*c***.........##  EV: 16Int: 36  .........*****...........  SH: 0Dex: 13 (lj ...#######****.††....#  XL: 11 Next: 46% Place: Dungeon:9 #.....@<....#  Noise: =--------  Time: 7634.1 (0.0) #..†........#  e) +6 whip of Action {drain, Int+5}  ######...........#  Cast: Magic Dart ..............)))#  ................)...  ..................##  cc 2 centaur warriors (launchers, 1 refl…) ######>...........#  .....>........#  ................. You encounter a centaur warrior. It is wielding a +0 falchion, wearing the ring_"Ubyt" {rPois rF++ Will+} and carrying a +0 shortbow.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target(lj(lj I c.c****.******(ljPI "*****)lj.......## #..#paramita the Scribe ######..# #..#)lj,Deep Elf of Sif Muna ***...##.## ..#.#)ljQHealth: 34/54 ===============---------#..#.##.#.#)ljMagic: 22/30 =================-------##.#c#'#########+.#AC: 7Str: 4#####...c............##)ljZEV: 16Int: 36  )ljݸ............*)...........SH: 0)ljDex: 13  ...#######.....††....#)lj!XL: 11 Next: 46% Place: Dungeon:9#.....@<....#)lj@Noise: =--------  Time: 7634.1 (0.0))lj_#..†........#e) +6 whip of Action {drain, Int+5} )lj}######...........#Cast: Magic Dart)lj..............)))#................)...)ljĹ..................##cc 2 centaur warriors (launchers, 1 ally…))ljs######>...........#)lj*   fulminant prism.....>........#)lj*................. _"Ubyt" {rPois rF++ Will+} and carrying a +0 shortbow.)ljdCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target)lj>You conjure a prism of explosive energy!)ljƿK) )lj=Q'c)ljnH$.)ljK=6=)ljKM3===)ljL5.1 (1)ljS$*)lj.# )ljh )lj J.c)lj  )lj { The centaur warrior unwields a +0 falchion.  The centaur warrior wields a +0 shortbow.)ljx ~ .  The centaur warrior shoots an arrow. The arrow hits your fulminant prism!)lj f))refl)lj c ..  Your fulminant prism detonates feebly.)lj )lj )))lj@ ))))))ljp )lj0/ y.).†@..)lji1 8=4==--6)lj 7 )lj8 J _The centaur warrior shoots an arrow. The arrow is repelled.)lj: a _There is a stone staircase leading up here.*lj- *ljr0 9--*lj8 *ljB *ljMH *)))))*ljH ))*lj A .....*lj> ).@*lj {The centaur warrior shoots an arrow. The arrow completely misses you.*lj ?))))*ljm .).††..The centaur warrior shoots an arrow. The arrow hits you!!*ljq J)))))))*lja x......@*ljL 19--------5====7*lj9 *lj --------=8 _The centaur warrior shoots an arrow. The arrow misses you.You climb upwards.*lj.)....÷.......# #.### ##.## ....))..........###...###...# .......)................#..## )..........................# .........÷..[.............## .....##.....[)._.####..).<.......###...÷).[)#÷.......ß...ß..#### .....<.).).###+++##....# ...............#...##Gj.##....# .#..##...))....#...##..j##...## .##.#.....###j###....### ..#...#......#.....#######......# .....###...#..#####......## ......###..÷..[*lj/m.#.............### .###......#..#..##..## ...##.....#..##.....#*lj22=7=---8.6 (2.5Magic Dart*lj%'ß*ljcd _Level annotation: 3 runed translucent doors*ljmc _There is a stone staircase leading down here.+ljH+lj+lj+lj +lj$+lj24==9===+ljb+lj% +ljI_You start resting.Magic restored.+ljs6==---+lj-9.6 (1.0+ljx30===40.6 (2 _+lj+lj,+lji +ljQ +lj +lj +lj #8+ljK ;==+lj +ljL +ljg I30==+lj +lj +lj +lj5 ^2==+lj +lj +ljy #4+lj %==+lj 2=+lj +lj +lj; K5=+lj +ljD +lj =7=+lj  +lj! +lj% +lj8& U39==+lje& +lj*) +lj, +lj- k41==+lj0 +lj"4 +lj4 #3+lj 5 E==+lj8 +lj; +ljn< #5+lj< E==+lj? +lj'C +ljC #7+ljC 2=+ljF +ljJ +lj*K +lj]K D9=+ljP +ljS +lj T $51+lj8T E==+ljV +ljZ +ljZ +ljZ a2==+ljtc +ljh % +ljh F_You start resting.HP restored.+lj{ i4==+lj 054.6 (14.0)+lj• O=5.6 (15 _+ljڜ Cß+lj? ,lj~,ljA stone staircase leading down (D:8)(Press ? for help),ljW#.♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣§♣§♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣♣#....♣.≈≈≈....♣♣  ♣§♣♣♣..♣♣♣♣....≈≈≈.♣..#,lj#......♣♣♣.....♣♣# ♣♣♣♣....♣♣.....♣♣♣...##### ###,lj#####..#............# #.......)....÷.......# #.### ##.####.##...#...#....#...# ##........))..........###...###...##........#.##..#####.# #............)................#..####......###......###..# ###)..)..........................####.....#######......##.## ##.............÷..[.............####.......#.#..............####..........##.....[)........_.###,lj+#...............#.....##...#.............#..).<.............#####...........#.####...##.....##..........÷).[)#÷.......ß...ß..####,ljߊ ###.........#...###.##......##.........<.).).#....@..##+++##....###........##...###.#.......###..................#...##Gj.##....#,lj##..........##..#..............#...#..##...))....#...##..j##...###........._.##.....................##..........#.....###j###....###,lj& ###.###.....##.##.......^...........#...#......#.....#######......# ,lj_##.........###.....##..................###...#........#####......## #................##.#..#.......#........###..÷...#.............### ,lj###.>..###..###........#.#.....###.###......#..#..........##..#####..####.#####............>.##....##.....#..##.............#,lj##..#....#####...................#......#..###............##.........##..............................# #........#.###,ljЋZ#..#.##....#.........#........##.....###.####........#.#,lj O@>-lj<-lj\...)....÷.......# #.### ##.##paramita the Scribe -ljX] ....))..........###...###...#Deep Elf of Sif Muna ***... .......)................#..##Health: 54/54 ======================== )..........................#-lj]8Magic: 30/30 ======================== .........÷..[.............##AC: 7-lj]dStr: 4 .....##.....[)........_.###EV: 16Int: 36 ......#..).<.............###SH: 0Dex: 13 -lj0^E......÷).[)#÷.......ß...ß..####XL: 11 Next: 46% Place: Dungeon:8 -lj^^|.....<.).).#....@..##+++##....#Noise: ---------  Time: 7655.6 (0.0) -lj^...............#...##Gj.##....#e) +6 whip of Action {drain, Int+5} -lj^.#..##...))....#...##..j##...##Cast: Magic Dart -lj^.##..........#.....###j###....### ..#...#......#.....#######......# -lj_g.....###...#........#####......## -ljC_......###..÷...#.............### .###......#..#..........##..## ...##.....#..##.............# -lj__You start resting. _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel-lj_<A stone staircase leading down.-lj;`-ljc-ljUq-ljZu-lj,w& -lj~-ljΈ-lj,-lj-lj-ljj-ljÚ-lj-lj-lj-ljߧ-lj-lj-ljD-lj-lj-ljۼ-lj(-lj-lj-lj-lj-ljU-lj]-lj-lj-ljO-lj-lje-lj-lj4-lj}-lj-lj.-lj-lj-lj-lj-lj -lj-lj-lj-lj-lj-lj-lj-lj -lj-lj-ljK-lj-lj-lj-lj-lj-lj-lj-lj-lj-lj-lj-lj -ljZ -lj6 -ljP-lj3-lj-lj-lj-lj-lj-lj-lj-lj-lj3-lj)-ljJ-lj9 -lj -lj!-lj0-###.####.........<.).).####.####............... #..#....#...#..##...)). -ljO0#.##......... #.##.......^....#...#..... -ljx0e#.....##..................###...#-lj0##.#..#.......#........###..÷ ##........#.#.....###.###......#. ####............@.##....##.....#.76.6 (21.0) #####-lj0W.........#......#. .-lj1.##............................. ...##........##.....###....#.-lji1##....##........#...............####......#.#.#. ......................##.._-lj1  #....##......#.......#####.  ##...###.....#####... -lj1-lj:-lj ?-lj#A[ _There is a stone staircase leading down here.-ljC-lj-ljE-lj-lj87.6 (1.0) _-lj-ljk &9-lj  ...#######.....††. #< #..†.... ####### ###### .?..... ..............  -lj: t....... ..... ...... -ljm }#..#########>...... #..@./.!.......>...-lj s .............. ####-lj ... #.#########..####-lj X ... ... -lj   ... -ljE 4### -ljj -ljo -9.1 (2.5-lju -ljw < _You climb downwards.  Found three items.-ljpy  -ljy S_There is a stone staircase leading up here..ljGB.ljB.ljE.ljH.ljfM.ljN$ _.ljP.ljS.lj'X,.ljrY.ljje...#######.....††..#......<..#..†...lje ####### ######...?..... ..))....... ...lje..... ..#..##>...lje#..<.@.!.......>.....lj)f####..#.##..#######..... .... ...ljUfK... ..lj}f.###.lj\l-810.ljo+2.1 (3.ljt.lj>|, _b - a wand of acid (3)1ljw1ljmrEvoke which item? Wands 1lj' b - a wand of acid (3)1ljc - a wand of roots (25) [!] read|quaff|evoke[?] describe selected1ljP1lj%1ljI9...#######.....††... paramita the Scribe#......<... Deep Elf of Sif Muna ***...1lj#..†....... Health: 54/54 ========================####### ######.......... Magic: 30/30 ========================.?..... ..............)) AC: 7Str: 4....... ................ EV: 16Int: 36..... ................ SH: 0Dex: 131lj\#..#########>......... XL: 11 Next: 46% Place: Dungeon:9#..<.@.!.......>...... Noise: ---------  Time: 7682.1 (0.0).......................... e) +6 whip of Action {drain, Int+5} 1lj####...................... Cast: Magic Dart#.#########..#######.................### 1ljG _HP restored. _There is a stone staircase leading down here. _You climb downwards.  Found three items. _There is a stone staircase leading up here. _b - a wand of acid (3)1lj)%P  Okay, then.1lj)1lj,1lj8/. _2ljT 2lj͑ 2ljf 2ljɓ 2lj~ 2ljU : _2lj 2lj 2ljZ 2lj 2lje ...#######.....††....##......<....##..†..2lj ######## ######..#.?..... ..2lj_ l)))#....... ..)2lj ..... ..#..##>..2lj #..<...@.......>..2lj2 ,..####..2ljx #.##..#######..... 2lj X..... ....2lj y... ...### ###2ljK 2lj +4.1 (22lj +5.1 (32ljn 2lj \ _D - a bubbling purple potion3lj33lj13lj 3lj0c3ljq  A centaur warrior comes into view.3lj" ...#.....††.... #......<.... #..†. 3lj;# ######. .?..... .))) . .)3ljj{ .....  #..#> #..<..@..>  ####3ljZMagic Dart #.#..# ... ..... .... ...3lj!V ....c   centaur warrior (launcher, wandering) ### ###3ljT.c03lj"3lj26.1 (1 _3lj3lj4ljg  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4lj%j ...#######.....††.... paramita the Scribe #......<.... Deep Elf of Sif Muna ***...4ljj #..†........ Health: 54/54 ======================== ####### ######........... Magic: 26/30 ====================---- .?..... ..............))) AC: 7Str: 44ljj ....... ................) EV: 16Int: 36 4ljj..... ................. SH: 0Dex: 13 4lj!k#..#########*.......... XL: 11 Next: 46% Place: Dungeon:9 4ljOk#..<..@.****c..>....... Noise: ---------  Time: 7686.1 (0.0) ............*****.......... e) +6 whip of Action {drain, Int+5} 4ljk% ####........*****.......... Cast: Magic Dart #.#########..#######.... ... ..... .... 4ljkS... ....  c   centaur warrior (launcher, wandering) ### ###  _D - a bubbling purple potion 4ljPl_A centaur warrior comes into view.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target5lj_...#######.....††.... paramita the Scribe#......<.... Deep Elf of Sif Muna ***...#..†........ Health: 54/54 ========================####### ######........... Magic: 26/30 ====================----.?..... ..............))) AC: 7Str: 45lj)"....... ................) EV: 16Int: 36..... ................. SH: 0Dex: 13#..#########>.......... XL: 11 Next: 46% Place: Dungeon:9#..<..@...*.c..>....... Noise: ---------  Time: 7686.1 (0.0)........................... e) +6 whip of Action {drain, Int+5} ####....................... Cast: Magic Dart#.#########..#######.......5lj..... ...........c   centaur warrior (launcher, ally target)######*   fulminant prism 5lj_A centaur warrior comes into view.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  5lj&qPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!5lj.  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The centaur warrior shoots an arrow. Th5lj>*e arrow hits your fulminant prism!!5lj[))5ljh.5ljic7====7.1 (15ljn5lj5q\ _Your fulminant prism detonates feebly.6lj5  ...#.....†† #......< #..† 6lj5 # ###### .?..... .) ....... . .....  #..#>6lj6  #..<.@......c..>  #### #.#..# ...6lj6 W .....  ... .... ### ###6lj= 6ljA 6))))))6ljE 1c.6lj %.....6lj G32----------6lj K8==6lj 86lj 6lj  6ljP I_The centaur warrior shoots an arrow. The arrow hits you!!6lj  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6ljā ...#######.....††... paramita the Scribe 6lj #......<... Deep Elf of Sif Muna ***... #..†....... Health: 32/54 ==============---------- ####### ######.......... Magic: 24/30 ===================----- .?..... ..............)) AC: 7Str: 4 ....... ................ EV: 16Int: 366lj ..... ................ SH: 0Dex: 13 6ljP#..#########>......... XL: 11 Next: 46% Place: Dungeon:9 6ljÃ\#..<.@.****c...>...... Noise: ===------  Time: 7688.1 (0.0) 6lj...........*****.......... e) +6 whip of Action {drain, Int+5}  ####.......*****.......... Cast: Magic Dart #.#########..#######... 6lj;$... ..... ... 6ljs... ....  c   centaur warrior (launcher) ### ### 6ljW _Your fulminant prism detonates feebly. 6lj0_The centaur warrior shoots an arrow. The arrow hits you!!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  6ljhIPress: ? - help, Dir - move target7ljuCc...#######.....††... paramita the Scribe#......<... Deep Elf of Sif Muna ***...#..†....... Health: 32/54 ==============----------####### ######.......... Magic: 24/30 ===================-----.?..... ..............)) AC: 7Str: 4....... ................ EV: 16Int: 36..... ................ SH: 0Dex: 137ljC*#..#########>......... XL: 11 Next: 46% Place: Dungeon:9#..<.@...*.c...>...... Noise: ===------  Time: 7688.1 (0.0).......................... e) +6 whip of Action {drain, Int+5} ####...................... Cast: Magic Dart#.#########..#######........... ......7ljpDv....c   centaur warrior (launcher, ally target)######*   fulminant prism _The centaur warrior shoots an arrow. The arrow hits you!!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7ljDAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!7ljHK) 7lj&.7ljA4=6=9.1 (1Magic Dart7ljC**7lj  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The centaur warrior shoots an arrow. Th7lj)e arrow hits your fulminant prism!7lj9(  ...#.....†† #......< #..† ####### ###### .?..... 7lj( .) .......  .....  #..#> #..<@....*.c...>7lj*   #### #.#..# ... .....  ... .... ### ###7lj/ 7lj1  .  The centaur warrior shoots an arrow. The arrow hits your fulminant prism!!7ljo5 [))7lj . .  7lj FYour fulminant prism detonates feebly.7lj >)))))))7ljJ H@......7ljK 6==7==7ljK ;--90Magic Dart7ljP 7ljQ Q _The centaur warrior shoots an arrow. The arrow is repelled.8lj8lj7Unequip which item? Hand Weapons (go to first with )) 8lj e - the +6 whip of Action (weapon) {drain, Int+5} Armour (go to first with [)  q - a scarf of repulsion (worn)  s - +0 steam dragon scales (worn)  u - a +0 helmet of intelligence (worn) Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) 8ljK t - the amulet of Vitality (worn) {Regen++ RegenMP++}[?] describe selected [!] unequip|take off|remove[tab] equip|unequip8ljU9lj%9lj9lj7...#######.....††.. paramita the Scribe#......<.. Deep Elf of Sif Muna ***...9lj\#..†...... Health: 36/54 ================--------####### ######......... Magic: 27/30 =====================---9lj.?..... ..............) AC: 7Str: 49lj`....... ............... EV: 16Int: 36..... ............... SH: 09ljG.Dex: 139lj#..#########>........ XL: 11 Next: 46% Place: Dungeon:99lj*l#..<@......c...>..... Noise: =--------  Time: 7690.1 (0.0)9lji......................... e) +6 whip of Action {drain, Int+5} 9lj####..................... Cast: Magic Dart9lj#.#########..#######.....9lj..... .........9ljc   centaur warrior (launcher)######9lj3Press: ? - help, Dir - move target9ljDYou conjure a prism of explosive energy! 9lj#Q_The centaur warrior shoots an arrow. The arrow hits your fulminant prism!  9ljSQThe centaur warrior shoots an arrow. The arrow hits your fulminant prism!!  9lj6Your fulminant prism detonates feebly. 9ljR_The centaur warrior shoots an arrow. The arrow is repelled.9lj%  9lj)+Okay, then.9lj;9lj89lj=. _9lj  9ljCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9lj˖& ...#######.....††.. paramita the Scribe #......<.. Deep Elf of Sif Muna ***... 9lj#..†...... Health: 36/54 ================-------- ####### ######......... Magic: 23/30 ==================------ .?..... ..............) AC: 79ljLStr: 4 ....... ............... EV: 16Int: 36 9lj..... ............... SH: 0Dex: 13 #.*#########>........ XL: 11 Next: 46% Place: Dungeon:9 9ljЗ&#.**@**....c...>..... Noise: =--------  Time: 7690.1 (0.0) ......*****.............. e) +6 whip of Action {drain, Int+5}  9lj####..*****.............. Cast: Magic Dart #.#########..#######..9lj$( ... ..... .. 9ljN... ....  c   centaur warrior (launcher) ### ###  9ljJ_The centaur warrior shoots an arrow. The arrow is repelled. _Okay, then.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9lj֘Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target9ljE ..*@***.*****9lj۫ C.*****:ljJ<@****:lj?q.*****.*****:lj'w@*****.*****.*****:lj.*****.*****.*****:lj^  ...#######.....††.. paramita the Scribe #......<.. Deep Elf of Sif Muna ***... #..†...... Health: 36/54 ================-------- :lj[^ ####### ######......... Magic: 23/30 ==================------ .?..... ..............) AC: 7Str: 4 ....... ............... EV: 16Int: 36 :lj^ ..... ............... SH: 0Dex: 13 #..#########>........ XL: 11 Next: 46% Place: Dungeon:9 :lj^ #..<@.....c....>..... Noise: =--------  Time: 7690.1 (0.0) ......................... e) +6 whip of Action {drain, Int+5}  :lj_ ####..................... Cast: Magic Dart #.#########..#######.. ... ..... .. :lj>_ ... ....  c   centaur warrior (launcher) ### ### :ljh_  _The centaur warrior shoots an arrow. The arrow is repelled. _Okay, then.:lj_ Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:lj_ Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target:ljf  †† < :ljlg u#..† #######  .?..... ) .......  :ljg .....  #..#########> :lj(h #*.c....> ....:ljh U... ####... :ljh d#.#########.. ... .....  ... .... , ally target):ljIi  ### ### *   fulminant prism :lj;m 74===1.1 (1Magic Dart:ljq :lj3t J _Okay, then.  :ljt Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ljt Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!;ljK ...#.....†† #......< #..† ####### ###### .?..... . .......  .....  #..#>;lj? #..@....*.c....>  #### #.#..# ... .....  ... .... ###;ljظA ###;lj;lj< .  The centaur warrior shoots an arrow. The arrow hits your fulminant prism!!;lj[));lj`Pt .  Your fulminant prism detonates feebly.;ljV=))))));ljK......;ljj23------5==2Magic Dart;lj;ljtG _The centaur warrior shoots an arrow. The arrow hits you!;lja _There is a stone staircase leading up here.<lj <ljx <ljL <lj <lj3 Z †† < #..† <lj #######  .?.....  .......  .....  #..#########> <lj #..@))))))c....> ............... ####........... #.#########. ... .....  ... ....  ### ### <lj "<lj | †† <<ljY  #..† #######  .?.....  .......  ..... <lj  #..#########> #..><lj8 6 ............... <lj ####........... #.#########.<lj  ... .....  ... ....  <lju F###  <lj <lj ]  The centaur warrior shoots an arrow. The arrow hits you!<ljj K......<ljk [10------------6<ljk C=-3<ljp <lj#6 m ------8- <ljy6 x_* * * LOW HITPOINT WARNING * * *You climb upwards.<ljh; w...###.##......##.........<.).).# <lj; %...###.#.......###........ #..#..............#...#..##...)) #.....................##. <lj; #.##.......^...........#...# #.....##....<lj< ###...# ....##.#..#.......####..÷ <lj-< ##........#.#.....###.###......# ####............@.##....##.....# #####....#<ljj< # ..##......... ...#.........#........##..... <lj< .....#.......##....##........#.. .................####......#.#.#.<lj<  ............................##.._  <lj< #..........##......#.......#####.  ##........####.....##......###... <ljj 3=8==--4.6 (2.5<lj 4Magic Dart<ljH <lj( d _Level annotation: 3 runed translucent doors<ljé  <lj U_There is a stone staircase leading down here.=lj=lj"=lj=ljg  You start resting. Magic restored.=lj(5==30=====lj4) --=lj3(0.0=lj:O==5.6 (1 _=lja>9_=lj?=lj 3=lj =lj =lj |7===lj 79=lj E===ljŶ =ljt =lj g21===lj =ljM =lj _23===lj =lj =lj K4==lj =ljT =lj S6==lj =lj% =lj ^8===lj =ljA =lj _30===lj =lj =ljb ^2===lj\ =lj =lj #4=ljN ;===lj =lj =lj ^6===lj =lj} =lj K8==lj =lj =lj N40==lj =ljv =lj j1===lj =ljq =lj h3===lj =ljX =lj h5===lj =ljS =lj #7=lj 2==lj =lj, =lj K9==lj =lj =ljU i51===ljD =lj =lj5 #3=ljg E===lj/ =lj, k _You start resting.HP restored.=lj ;_=lj 1715.6 (20.0)=lj ~4==6.6 (21 _=lj] 9_=lj >lj >lj] A stone staircase leading down (D:8)(Press ? for help)##.......#.#..............####..........##.....[)........_.####...............#.....##...#.............#..).<.............###>lj ##...........#.####...##.....##..........÷).[)#÷.......ß...ß..#######.........#...###.##......##.........<.).).#....>..##+++##....###........##...###.#.......###..................#...##Gj.##....#>ljԓ ##..........##..#..............#...#..##...))....#...##..j##...###........._.##.....................##..........#.....###j###....###>lj  ###.###.....##.##.......^...........#...#......#.....#######......# ##.........###.....##..................###...#........#####......##>lj<  #................##.#..#.......#........###..÷...#.............### >ljk ###.>..###..###........#.#.....###.###......#..#..........##..#####..####.#####............@.##....##.....#..##.............#>lj )##..#....#####...................#......#..###............##.........##..............................# #........#.####..#.##....#.........#........##.....###.####........#.####..........#.......##....##........#.....#........####>ljǔ ##.#...................####......#.#.#.####.........#######............................##.._..#.#.........##>lj J##..........##......#.......#####.#.#............#>lj" ##........####.....##......###.....#.....##....#####..#...# #..##...#........###.###...........##.########............................#.....#>ljO o### ##......#............#.#........#...###>lj\>@?lj=>>@ljt@ljx...###.##......##.........<.).).# paramita the Scribe @lj...###.#.......###............... Deep Elf of Sif Muna ***... @lj#..#..............#...#..##...)). Health: 54/54 ======================== @lj#.....................##......... Magic: 30/30 ======================== @lj#.##.......^...........#...#..... AC: 7@ljT+Str: 4 @lj#.....##..................###...# EV: 16@lj,Int: 36 @lj....##.#..#.......#........###..÷ SH: 0@ljM,Dex: 13 @lj6##........#.#.....###.###......#. XL: 11 Next: 46% Place: Dungeon:8 @lj ####............@.##....##.....#. Noise: ---------  Time: 7716.6 (0.0) @lj#####...................#......#. e) +6 whip of Action {drain, Int+5} @ljG..##............................. Cast: Magic Dart @ljq...#.........#........##.....###. @lj.....#.......##....##........#... @lj.................####......#.#.#.@lj=-  @ljx............................##.._@lj-  @ljA#..........##......#.......#####.@ljN  ##........####.....##......###...@ljH-  @lj|J_There is a stone staircase leading down here. @ljI_You start resting. Magic restored. @lj#_You start resting. @ljJ*_HP restored.  @ljvPress: ? - help, v - describe, . - travelA stone staircase leading down.@lj@lj$@ljC@ljE@ljG& @ljG@ljAK@ljM@ljM@ljO@ljR@ljT@lj1U@lj=V@ljY@lj[@ljK\@ljt]@lj`@ljb@ljb@ljc@ljRg@ljEi@lji@ljj@ljn@ljp@ljBq@lj?r@lj!w,@lj}w@ljx@lj{@lj|@lj$}@lj~@lj@lj^@lj@lj@lj@lj@lj@lj@lj@lj,@lj@lj@ljϓ@lj-@lj'@lj@lj@ljp@lj/@lj)@ljt@ljΝ@lj@lj|@lj@ljC@lj@lj@lj+@lj@ljO@lj'@lj֪,@ljʫ@lj@lj_,@ljd@lj @lj,@lj@ljĶ@ljn,@lj@lj<@lj @ljj@lj:@ljο@ljX@lj@lj@lj@lj@lj.@lj@ljq@lj@ljg@lj)@lj  ##....#.####...   ###.........#...###.#   ##........##...###.#   ##..........##..# @lj?i  #........._.##..   ###.###.....##.##....   ##.........###.....##   ...........##.#   ###.@..###..###.....41.6 (25.0)   ###..####.#####...   ##..#....#####  #.........##...  @lj#..#.##....#.  ###....#.  ##.#..........  #####.......  @lj.##....@lj\@lj@lj[ _There is a stone staircase leading down here.BljZBljش Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft1%1  c - Poisonous VapoursAlchemy/Air1%1  d - ShockConjuration/AirBlj"1%1  e - SlowHexes1%1  f - Soul SplinterNecromancy1%1  g - Mercury ArrowConjuration/Alchemy1%2  h - ScorchFire1%2  i - Static DischargeConjuration/Air1%2  j - Sublimation of BloodNecromancy1%2  k - Fugue of the FallenNecromancy1%3  l - SwiftnessAir1%3  m - Vampiric DrainingNecromancy1%BljӶ\3  n - Volatile BlastmotesFire/Translocation1%3  o - Flame WaveConjuration/Fire1% 4  p - Olgreb's Toxic RadianceAlchemy1% 4  q - Nazja's Percussive Tempering ForgecraftBljk\1% 5  r - Dimensional BullseyeHexes/Translocation2% 4  s - AnguishHexes/Necromancy6% 4  t - Manifold AssaultTranslocation69% 7  u - DisjunctionTranslocation100% 8 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitCljCljkClj"8 Clj"}##...........#.####... paramita the Scribe  Clj####.........#...###.# Deep Elf of Sif Muna ***...  Cljb###........##...###.# Health: 54/54 ========================  Clj###..........##..#.... Magic: 30/30 ========================  Clj##........._.##....... AC: 7Str: 4  Clj\$###.###.....##.##.... EV: 16Int: 36 Clj$ ##.........###.....## SH: 0Clj$@Dex: 13  Clj%#................##.# XL: 11 Next: 46% Place: Dungeon:8  Cljy%###.@..###..###...... Noise: ---------  Time: 7741.6 (0.0)  Clj%###..####.#####.... e) +6 whip of Action {drain, Int+5}  Clj%##..#....#####... Cast: Magic Dart  Clj &A#.........##....  Clj9&k#..#.##....#....  Clji&###..........#..   Clj&##.#..........  Clj&, #####........Clj'n   ##.......  CljE'J_There is a stone staircase leading down here. Cljs'l_You start resting. Magic restored. _You start resting. Clj')_HP restored. Clj'N_There is a stone staircase leading down here.Clj8.:Okay, then.Clj8Clj9CljN:. _CljF  Casting: Fulminant Prism (safe; 1% risk of failure)  CljG \Confirm with . or Enter, or press ? or * to list all spells.DljxxDlj8z_ Your spells (cast)DljzTypeFailure Level  a - Magic DartConjuration0% 1  b - Searing RayConjurationDljW{0% 2  c + Fulminant PrismConjuration/Alchemy 1% 4 Dlj |% d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning24%6  f - Splinterfrost ShellIce/ForgecraftDlj|78%7  g - Brom's Barrelling BoulderConjuration/Earth1%Dlj+}44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitGlj Glj Glj ~ ##...........#.####... paramita the Scribe  ###.........#...###.# Deep Elf of Sif Muna ***...  GljK ##........##...###.# Health: 54/54 ========================  Glj ##..........##..#.... Magic: 30/30 ========================  GljS #........._.##....... AC: 7Str: 4  ###.###.....##.##.... EV: 16Int: 36  ##.........###.....## SH: 0Dex: 13 Glj  #................##.# XL: 11 Next: 46% Place: Dungeon:8  Gljk ###.@..###..###...... Noise: ---------  Time: 7741.6 (0.0)  ###..####.#####.... e) +6 whip of Action {drain, Int+5}  Glj ##..#....#####... Cast: Magic Dart  #.........##....  GljG U#..#.##....#....  ###..........#..   ##.#..........Glj    #####........   ##.......Glj   _You start resting. _HP restored. _There is a stone staircase leading down here. _Okay, then.Glj Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Glj- Glj#  ##...........#.####... paramita the Scribe  Glj ###.........#...###.# Deep Elf of Sif Muna ***...  ##........##...###.# Health: 54/54 ========================  Glj ##..........##..#.... Magic: 30/30 ========================  #........._.##....... AC: 7Str: 4  ###.###.....##.##.... EV: 16Int: 36  ##.........###.....## SH: 0Dex: 13  Glj #................##.# XL: 11 Next: 46% Place: Dungeon:8  Glj} ###.@..###..###...... Noise: ---------  Time: 7741.6 (0.0)  ###..####.#####.... e) +6 whip of Action {drain, Int+5}  Glj ##..#....#####... Cast: Magic Dart  #.........##....  GljR k#..#.##....#....  Glj Z###..........#..Glj 8   Glj ##.#..........   Glj= b#####........   ##.......Glj -  Glj b_You start resting. _HP restored. Glj T_There is a stone staircase leading down here. Glj? '_Okay, then.Gljq Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Glj  Glj J Okay, then.Glj5 Glj Glj~ . _HljsHljdtHlj@uHljʠ|................HljHljܩHljԫ_ _Partly explored, can't reach some places.HljP 3HljT Hlj Hlji Hlj Hlj _ _Partly explored, can't reach some places.Ilj IljIlj>IljIlj22.6 (1 _IljIlj&9Ilj #. #. .. #. #.. Ilj/#.# # #.. #..#######. # #..# #.@..[...> ## #..# #........≈ Ilj.# #..# ##.......≈ .## ..##.#####.≈ ..#.##.##.# . #.#'#'#########+.# Ilj53#..c.c...........## .......)........... ####.....††....#Ilj;-4.1 (2.5Ilj Ilj" Ilj"U_You climb downwards.  Found a scale mail. Found a stone staircase leading down.Ilj$a _There is a stone staircase leading up here.JljJlj>JljJljtJljJlj!: _Jlj"Jlj.%Jlj%Jljp&JljS(Jlj*Jlj-+Jlj+Jljs-Jlj/JljJ0Jlj1Jlj2JljQ6,JljR7Jlj8JljV;Jlj;Jlj<Jlj>JljQAJljAJljzBJljCJljG,JljHJljIJljXLJljLJljMJljOJljRJljRJljSJljZUJlj[XJljYJljyYJljN[Jlj]JljQ^Jlj_Jlj6`JljbJlj(cJlj~cJljQljQljlQljQljȎQljQljaQljQljQljnQljQljʗQlj'QljRQljQljQljQljQljQljۢQlj'QljQlj8QljEQljکQlj'QljQljíQlj QljQljQljDZQljղQljXQljQlj|QljQljʸQljѹQlj QljfQljPQljQlj2Qlj5QljQlj7QljQlj#,QljQljQljtQljQljQljQljQljIQljQljQljQlj6QljQljQljQljQlj,Qlj9QljvQljQljQljQljQljQljy,QljQljQljQlj9QljQljQljQlj{QljQljQljQlj)Qlj%Qlj QljK QljQ Qlj QljI QljQlj#Qlj^QljaQlj,QljQljQljQljQljQljQljQlj!Qlj!Qlj"Qlj%Qlj%Qlj'Qlj),Qlj*QljX.Qlj.Qlj/Qlj?2Qlj|2Qlju3QljP6Qlj6Qlj7Qlj:,Qlj;Qlj>,Qlj@QljlB,QljCQlj' #Rljr( #.Rlj.#RljQ #..######Rlj.#RljB Rlju6. ..Rlj0 .[RljG# # ..######.#Rlj #RljL #[#Rlj  ##RljD Rljz6#.##Rlj: #..Rlj,#Rlj2- .######..RljV# .........Rlj.# Rlj/I .#..##RljRlj@ &5Rlj!RljoRlj73 \ . #..#Rlja3 4 ..#..Rlj}3 0 .Rlj3  Rlj3 X......[ .......Rlj 4  .######.........# #Rlj'4 2 #...#RljC4 :#..######Rlj4 S.#. .Rlj4 *.[Rlj4 5# #Rlj(5 ..######.# #.RljJ5 U #[# Rljg5 #Rlj5 N.## #.Rlj5 3.# .######.Rlj5 .##Rlj5 ) ...Rlj-6 .# Rlj]6 3 .#..##Rljz6 Rlj@ Rlj:F &6Rlj,L Rlj O SljS7 . #..# ..#..  .[ . .######.........# # #.........#.##..######.#. SljT..[# ∩...######.# .. #[#. #.##  #..# SljnT .######..##  .#  .#..##SljZSlj\&7Slj`SljaSlj . #..# ..#..Slj_  .[ Slj%U.# .######.#Slj` #. #.........#.##..######Slj;.#..SljԶ=.[#Slj .∩...######.#Slj@.... #[#..Sljz8 #.###Slj9# #..# Slj: .######..## Slj9 .# SljeI .#..##Slj4SljG&8Slj*SljSljN \ . #..#Slj @###..#..Slj H........[Slj? *#..Sljb .Sljʵ Z #..######.#Slj Q #.. #Slj .#Sljj e.##..######.#Slj ?..Slj e.....[Slj .∩...######.#.. #[#Slj i..... #.##SljY ##Sljz 9# #..# Slj Y .######..##  SljP M.#  .#..##Sljs Slj Slj &9Slj Slj Tlj? . #..# ###..##..Tlj,@ ..... .....[ #....Tljv@d #..######.#Tlj@# #..# #.#.##..######.#Tlj.FWlj CFWlj /==5Wlj̮ R _The bullfrog gives a loud, deep croak!Xlji  Xlj`jCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xljp  ###..##########.. paramita the ScribeXljq  ................. Deep Elf of Sif Muna ***... ................ Health: 54/54 ========================Xljaq  #............... Magic: 26/30 ====================---- Xljq #..######....... AC: 7Str: 4 Xljr ########..# #....... EV: 16Int: 36 Xlj_r #.....##..######....... SH: 0Dex: 13 Xljr ..#.#.................... XL: 11 Next: 46% Place: Dungeon:9 .**F****@........[####### Noise: ==-------  Time: 7915.1 (0.0) Xljs ##.#..∩...######.#  e) +6 whip of Action {drain, Int+5}  #........# #[#  Cast: Magic Dart Xlj]s ]###......# #.##  ######.# #..#  #.######..##  F   bullfrog Xljs ...........#  .#######..##  #.†.# _The bullfrog gives a loud, deep croak!  Xljs Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Xlj&t mPress: ? - help, Dir - move targetAim: a bullfrog (100% to hit)Xlj* ###..##########.. paramita the Scribe Xlj*x................. Deep Elf of Sif Muna ***... XljY+................ Health: 54/54 ======================== #............... Magic: 26/30 ====================---- #..######....... AC: 7Str: 4 ########..# #....... EV: 16Int: 36 #.....##..######....... SH: 0Dex: 13 Xlj+..#.#.................... XL: 11 Next: 46% Place: Dungeon:9 Xlj+:....F...@........[####### Noise: ==-------  Time: 7915.1 (0.0) ##.#..∩...######.#  e) +6 whip of Action {drain, Int+5}  Xlj,Q#........# #[#  Cast: Magic Dart ###......# #.##  ######.# #..#  #.######..##  F   bullfrog XljE,9...........#  .#######..##  Xljr,)#.†.# _The bullfrog gives a loud, deep croak!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xlj,MAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (100% to hit)Xlj-9.FXlj{.D●ζXlj~2X .......Xlj2 ..... #... #.. Xlj2e########..#  Xlj3y#.....##..#### Xlj@3..#.#........... ℓ@[ Xlj3##.#..∩...######.#  #........# #[#  ###......#  ######.# Xlj3B #.# (ally target) ... ●   boulder (minion, rolling) Xlj 4.## #.†.#Xlj87==6.1 (1Magic DartXlj;E●●Xlj=  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Xlj=,Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Xlj!>tAim: a bullfrog (100% to hit) _You send a boulder barrelling forward!Ylj& Yljv●ζYour boulder barrels into the bullfrog!Ylj' Ylj5●ζThe bullfrog is moderately wounded.The bullfrog hits your boulder. Your boulder barrels into the bullfrog!YljWF●ℓℓ. YljV●  YljR8==Ylj# ---Ylj[ 7Ylj:ℓYlj  Ylj S_The bullfrog is severely wounded.YljF †The bullfrog hits your boulder but does no damage.  Your boulder barrels into the bullfrog!Ylj&I B●ξYljI :●ζYljO ℓζ..●   boulder (minion, rolling)YljX [ 9==Ylj)Y 7---8 _You kill the bullfrog!Ylj>] G●●Yljh` g _Your Armour skill increases to level 6![lj[lj C  Skill  Level Cost  Apt Skill  Level Cost  Apt [lj@] a - Fighting   0.0   1.4  -2   l - Spellcasting  13.6   9.8  +3          [lj6 b - Maces & Flails   0.0   1.7  -3   m - Conjurations  11.2  11.3  +1   c - Staves   0.0   1.0   0   n - Summonings   3.4   3.4  +1  [lj d - Unarmed Combat   0.0   1.4  -2   o + Forgecraft6.4   5.9  +1   e - Throwing   0.0   1.0   0   p - Translocations   4.0   4.2  +1      [ljQ q - Alchemy   4.0   4.2  +1  [lj f - Short Blades   0.0   1.0   0   r - Ice Magic   0.0   0.8  +1   g - Ranged Weapons   0.0   0.6  +3   s - Earth Magic   0.0   0.8  +1      [lj    h + Armour[lj 6.0   9.9  -2   t - Evocations   0.0   0.8  +1   i - Dodging   2.4   2.1  +2   u - Shapeshifting   0.0   1.0   0  [lj6s j - Shields   0.0   1.4  -2       k - Stealth   5.0   3.6  +3      [ljy        [lj            [lj̹    The relative cost of raising each skill is in cyan.  [ljThe species aptitude is in white.  [?] Help[ljG[=] set a skill target  [lj:[/] auto|manual mode [*] useful|all skills [!] training|cost|targets]lj`> n + Summonings 3.4_lj("_ljr(_ljI-&###..##########.. paramita the Scribe................. Deep Elf of Sif Muna ***..._lj-B................ Health: 54/54 ========================#............... Magic: 29/30 =======================-#..######....... AC: 7Str: 4_lj-########..# #....... EV: 16Int: 36_lj-#.....##..######....... SH: 0Dex: 13_lj .A..#.#.................... XL: 11 Next: 47% Place: Dungeon:9_lj7...●ℓζ...@........[####### Noise: ---------  Time: 7918.1 (0.0)_ljv/##.#..∩...######.#e) +6 whip of Action {drain, Int+5} #........# #[#Cast: Magic Dart###......# #.########.# #..##.######..##●   boulder (minion, rolling)...........#.#######..###.†.#The bullfrog hits your boulder. Your boulder barrels into the bullfrog! _The bullfrog is severely wounded.The bullfrog hits your boulder but does no damage.  Your boulder barrels into the bullfrog! _You kill the bullfrog! _Your Armour skill increases to level 6!_ljb3_lju8_ljK<_lj >_ljH _lj _ljp _lj >●ξ_lj D .  Magic restored._lj _lj b30=_lj Y _Your boulder is abraded by the wall and falls apart._lj- _lj _lj) _lj _ljY _lj _lj _lj _lj] c#...............#..##############..# ##.....##..######..#.#.................ζ†.............[#########_lj ##.#..∩...######.# #........# #[# ###.....@# #.## 21.1 (3 ######.# #..#  #.######..# ...........# ..#######..#_lj ...# #.†...# #...#:#.## #####....#.........)#_lj _ljh +2.1 (4_lj _lj W _Found a parchment of Searing Ray.aljaljalj7aljwaljalj9=aljaljaljaljWg  A wight comes into view.alj{########..# ##.....##..#..#.#...............ζ†.............[#########alja ##.#..∩...######.# alj #........# #[#  ###......# #.## ######..# alj<#@######..##alj.................#........#######..##Magic Dartalj........# #.†.#alj$z........# ...##aljH..##:#.## #####....#U   wight (wandering)aljk. .... .........)alj...U. #########)## #..#alj!+3.1 (1alj24.1 (2 _aljaljblj   blj GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bljuu 7 blju |########..# #......... paramita the Scribe bljv #.....##..######......... Deep Elf of Sif Muna ***... blj>v ..#.#...................... Health: 54/54 ========================bljev  bljv ..ζ†.............[######### Magic: 26/30 ====================---- bljv ##.#..∩...######.#  AC: 7Str: 4 bljAw #........# #[#  EV: 16Int: 36 bljow ###......# #.##  SH: 0Dex: 13bljw  bljw ######.# #..#  XL: 11 Next: 47% Place: Dungeon:9 blj?x #@######..##  Noise: ---------  Time: 7924.1 (0.0) .................#  e) +6 whip of Action {drain, Int+5}  bljx ........#######..##  Cast: Magic Dart bljx ........# #.†.#  ........# #...## blj/y  bljy ..##:#.## #####....#  U   wight (wandering) . .... .........)# bljy  bljz D...U. #########)##  #..# blj_z J_A wight comes into view.bljz Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  blj { MConfirm with . or Enter, or press ? or * to list all spells.bljH{ Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  bljq{ {Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.clj/ cljW ########..# #......... paramita the Scribeclj #.....##..######......... Deep Elf of Sif Muna ***...clj2 ..#.#...................... Health: 54/54 ========================clj ..ζ†.............[######### Magic: 30/30 ========================##.#..∩...######.#AC: 7clj ,Str: 4clj/ #........# #[#cljW -EV: 16clj| -Int: 36clj ###......# #.##SH: 0cljC .Dex: 13cljo _######.# #..#clj XL: 11 Next: 47% Place: Dungeon:9#@######..##clj, Noise: ---------  Time: 7924.1 (0.0).................#clj Pe) +6 whip of Action {drain, Int+5} clj ........#######..##Cast: Magic DartcljD ........# #.†.#cljn x........# #...##clj ..##:#.## #####....#clj ]U   wight (wandering)clj@ . .... .........)#clj ...U. #########)##clj #..#clj^ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  clj MConfirm with . or Enter, or press ? or * to list all spells.clj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  clj9 3Press: ? - help, Dir - move targetclju HThere's a thick-headed creature in the way.  clj +Okay, then.clj clj clj= clj'  _cljU elj #..############..# elj7 #.....##..#######.#..............eljG..ζ†.............[###########.#..∩...######.........[# ###......#######@# #..#  #.######..#.................# ........#######..#.......†#........# #...##..##:#.## #####..... .... .........)#...U. #########)#elj1UeljU   wight (wandering).elj25.1 (1 _elj elj elj #....... #..###### ########..# #elj* #.....##..###### ..#.#.....................eljP...†.............[#########.#..∩...######.# #........# #[eljT###....@.# #.########.# #.. #.######..## ................. ........#######..## ........# #.†.# ........# #...##elj.+ ..##:#.## #####....#. ..U. .........)elj eljZ6Magic Dartelj=eljfljfljGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) flj e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} fljs f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  flj;i - 16 poisoned darts  j - 4 darts of disjunction flj Armour (go to first with [)  q - a scarf of repulsion (worn) fljM  s - +0 steam dragon scales (worn)  u - a +0 helmet of intelligence (worn)k - a +0 cloak flj  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} flj i p - the +5 justicar's regalia {Inspire Amulet+ Str+4}r - a +0 buckler flj& Magical Staves (go to first with |)  b - a staff of alchemy fljk Jewellery (go to first with "=)  c - a ring of wizardry (worn) flj & h - a +5 ring of evasion (worn) flj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hlj\p - the +5 justicar's regalia {Inspire Amulet+ Str+4}. A gleaming breastplate with a slot in its centre for a holy symbol or bejewelledhlj^coat of arms. Those who hear commands given by its wearer feel filled with the power to carry them out, no matter the adversity. Base armour rating: 6 Encumbrance rating: 10 Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). hljm^It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 6.3 (7.6 -> 13.9). hlj^Your EV would decrease by 3.9 (16.6 -> 12.7). Your spell failure would worsen by up to 62% (press '!' for details). hlj_uThis ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. hljH_\(w)ear, (d)rop, (=)adjust, or (i)nscribe.hlj"hlj;+hlj!9#................ paramita the Scribe#..######........ Deep Elf of Sif Muna ***...########..# #........ Health: 54/54 ========================#.....##..######........ Magic: 30/30 ========================..#.#..................... AC: 7Str: 4...†.............[######## EV: 16Int: 36##.#..∩...######.#SH: 0Dex: 13#........# #[#XL: 11 Next: 47% Place: Dungeon:9###....@ljy940m.# #.##Noise: ---------  Time: 7926.1 (0.0)######.# #..#e) +6 whip of Action {drain, Int+5} #.######..##Cast: Magic Dart.................#........#######..##........# #.†.#........# #...##..##:#.## #####....#. ..U. .........)#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. _Okay, then.hlj>hljEhljLhljXtonfirm with . or Enter, or press ? or * to list all spells.  hljWXAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  hljX}Press: ? - help, Dir - move target  There's a thick-headed creature in the way. hljX5_Okay, then. hljX@ You start removing your armour.hlj `+7.1 (1hljfhljzhlj+8.1 (2hlj8hlj1Uhlj( U   wight (wandering) hlj_You continue removing your +0 steam dragon scales. x3  A wight comes into view.hljRhljRG9.1 (3Magic Dart _hljhlj.hljPUhlj,30.1 (4hlj4Magic Darthljyhljwhlj+1.1 (5hljhlj- 1 hlj^_You continue removing your +0 steam dragon scales. x2hljhlj hlj  hlj X_You finish removing your +0 steam dragon scales.iljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ilj|ilj} Your spells (cast)TypeFailure Level  a - Magic DartConjuration0% 1  b - Searing RayiljO~wConjuration0% 2 c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning24%ilj~~6  f - Splinterfrost ShellIce/Forgecraft78%7 ilj~ g + Brom's Barrelling Boulder Conjuration/Earth 1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjlj1jljsjlj͞##................ paramita the Scribe#..######........ Deep Elf of Sif Muna ***...########..# #........ Health: 54/54 ========================jljM#.....##..######........ Magic: 30/30 ========================..#.#..................... AC: 1Str: 4...†.............[######## EV: 16Int: 36jlj"##.#..∩...######.#SH: 0Dex: 13jlj#........# #[#XL: 11 Next: 47% Place: Dungeon:9###....@.# #.##jljENoise: ---------  Time: 7931.1 (0.0)######.# #..#e) +6 whip of Action {drain, Int+5} #.######..##Cast: Magic Dart.................#jljҠ3........#######..##........# #.†.#........# #...##..##:#U## #####....#. ..U. .........)# _You continue removing your +0 steam dragon scales. x3 _A wight comes into view. _You continue removing your +0 steam dragon scales. x2 jlj!_You finish removing your +0 steam dragon scales.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jljjlj0#................ paramita the Scribe#..######........ Deep Elf of Sif Muna ***...jljW########..# #........ Health: 54/54 ========================#.....##..######........ Magic: 30/30 ========================..#.#..................... AC: 1Str: 4jlj...†.............[######## EV: 16Int: 36##.#..∩...######.#SH: 0jlj_Dex: 13#........# #[#XL: 11 Next: 47% Place: Dungeon:9jljE3###....@.# #.##Noise: ---------  Time: 7931.1 (0.0)######.# #..#e) +6 whip of Action {drain, Int+5} #.######..##jlj,Cast: Magic Dart.................#........#######..##........# #.†.#........# #...##..##:#U## #####....#. ..U. .........)# _You continue removing your +0 steam dragon scales. x3 _A wight comes into view. jlj4_You continue removing your +0 steam dragon scales. x2 _You finish removing your +0 steam dragon scales.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  jlj\Confirm with . or Enter, or press ? or * to list all spells.jljP  Okay, then.jljjlj߶jlj. _llj]  #.......llj #..###### ########..# #llj?? #.....##..###### ..#.#....................lljje...†.............[#########.#..∩...######.#llj #.....@..# #[###......# #.########.# #..llj #.######..## ........... lljO..#######..## llj..# #.†. ........# #...llj## ..##:#U## #####....#lljllj% 22.1 (1 _llj$lljllj[* ..... #....... #..###### ########..# # #.....##..###### ..#.#......................†.............[######llj;\##.#..@...######.# #........# #[###......# #.########.# #.. #.######..##llj\ .......... .#######..## llj\.# #.†. ........# #...##lljblljvf&3lljZilljkc _There is an empty arch of ancient stone here.mljmljGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) mlj3L e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()mljba - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [) mlj q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} mlj p - the +5 justicar's regalia {Inspire Amulet+ Str+4}r - a +0 buckler  s - +0 steam dragon scales Magical Staves (go to first with |)  b - a staff of alchemy mljJewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) mljc[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]nljWp - the +5 justicar's regalia {Inspire Amulet+ Str+4}. nljH.A gleaming breastplate with a slot in its centre for a holy symbol or bejewelledcoat of arms. Those who hear commands given by its wearer feel filled with the power to carry them out, no matter the adversity. Base armour rating: 6 Encumbrance rating: 10 nljx~Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. nljdStr+4: It affects your strength (+4). It cannot be enchanted further. nlj.If you switch to wearing this armour: nljYour AC would increase by 12.7 (1.2 -> 13.9). Your EV would decrease by 3.9 (16.6 -> 12.7). Your spell failure would worsen by up to 62% (press '!' for details). nlj)}This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. nljRnlj{L(w)ear, (d)rop, (=)adjust, or (i)nscribe.nljgnlj nlju................ paramita the Scribe............... Deep Elf of Sif Muna ***...#.............. Health: 54/54 ========================nlj#..######...... Magic: 30/30 ========================########..# #...... AC: 1Str: 4#.....##..######...... EV: 16Int: 36nlj;A..#.#................... SH: 0Dex: 13...†.............[###### XL: 11 Next: 47% Place: Dungeon:9##.#..@...######.#Noise: ---------  Time: 7933.1 (0.0)nljh#........# #[#e) +6 whip of Action {drain, Int+5} ###......# #.##Cast: Magic Dart######.# #..##.######..##nlj.................#........#######..##........# #.†.#........# #...## _You continue removing your +0 steam dragon scales. x2 _You finish removing your +0 steam dragon scales.  nljtCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is an empty arch of ancient stone here.nljnlj  _nljinlj%f  You start putting on your armour.nlja)+4.1 (1nlj-nljY3nlj_7+5.1 (2nlj:nljAolj&+6.1 (3oljolj olj?+7.1 (4oljoljbolj@+8.1 (5olj!oljH# 1382 _You continue putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}. x5  You finish putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}.oljQ'olj*olj-.R _You feel stronger.oljߠ   olj) GCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pljplj Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing Rayplj\Conjuration1% 2 c - Fulminant PrismConjuration/Alchemy2%4 pljZ d - Iskenderun's Mystic Blast Conjuration/Translocation 2% 4 e - Summon Cactus GiantSummoning86%6  f - Splinterfrost ShellIce/Forgecraft100% 7 plj1 g + Brom's Barrelling Boulder Conjuration/Earth 4% 4 plj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitslj sljO slj ................ paramita the Scribe............... Deep Elf of Sif Muna ***...#.............. Health: 54/54 ========================slj T#..######...... Magic: 30/30 ========================########..# #...... AC: 13Str: 8#.....##..######...... EV: 12Int: 36..#.#................... SH: 0sljc .Dex: 13slj ...†.............[###### XL: 11 Next: 47% Place: Dungeon:9##.#..@...######.#Noise: ---------  Time: 7938.1 (0.0)#........# #[#e) +6 whip of Action {drain, Int+5} ###......# #.##Cast: Magic Dartslj ######.# #..##.######..##.................#........#######..##........# #.†.#........# #...##slj` _You start putting on your armour. _You continue putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}. x5  You finish putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}. _You feel stronger.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.slj slj #................ paramita the Scribe............... Deep Elf of Sif Muna ***...slj B#.............. Health: 54/54 ========================#..######...... Magic: 30/30 ========================########..# #...... AC: 13Str: 8#.....##..######...... EV: 12Int: 36..#.#................... SH: 0Dex: 13slj ...†.............[###### XL: 11 Next: 47% Place: Dungeon:9##.#..@...######.#Noise: ---------  Time: 7938.1 (0.0)#........# #[#sljt e) +6 whip of Action {drain, Int+5} ###......# #.##Cast: Magic Dart######.# #..##.######..##.................#sljƻ /........#######..##slj ........# #.†.#........# #...##You start putting on your armour. _You continue putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}. x5  You finish putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}. _You feel stronger.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.slj P  Okay, then.slj| slj slj . _tlj%@tlj@tljAtljDtljgHtljI$ _tlj JtljKtljNtljkOtljhPtljBRtljUtlj-Vtljl+#..#wljRoUU.wljktDUwljv23.1 (1 _wlj{wlj|ylj:N#.....##..######.# yljl:_..#.#..........†.............[#ylj:##.#..∩...######.# #........# #[# ###......# #.## ylj;######.# #..# ######.######..## yljK;1.# ylj;j........#ylj;B..## ylj;........# #.†.# ylj<k..U.....ylj_<k..##:#.#ylj<. ..... .)# ylj<_......ylj=0.. ..#ylj4=+ ylj?"Uylj?3.yljHyljL&4ylj}QyljSylj$De#.....##..######.# ..#.#.yljD ...†.[###.#..∩...######.# yljD#.# #[# ###......# #.## ylj+EW######.# #..# yljcEt######.######..## .yljEs# ........#yljEB..## ylj F...U....# #.†.# yljGS........##. ..... .)# .. yljPG yljIO.UyljRyljU&5yljYylj \yljWe W #.....##..######.# ..#.#. ...†.[ ##.#..∩...######.# #.# #[# ###......# #.## ######.# #..#ylje  ######.######..## .# ........#..## ....U...# #.†.# .....ylj6f ...# #...## ..##:#.## #####....# . ..... .)# .yljf D..... #)##  .. ..# #..#  #..##yljh O.Uyljcm yljn E====6yljs ylju zlj$me#.....##..######.# ..#.#.zljm ...†.[###.#..∩...######.# zlj>n#.# #[# ###......# #.## ######.# #..# zljn######.######..## .# zljn........#..## zlj@o.....U..# #.†.# ......zljo..##. ..... .zljo`)# .. zlj4pzljMsUU.zlj|zlj&7zljƄzljzljP#.....##..######.# ..#.#. ...†.[#zljP ##.#..∩...######.# #.zlj?QY# #[# zlj~Q###......# #.## ######.# #..# zljQt######.######..## .zljQw# ......U.#zljJRB..## zljR@........# #.†.# .... . ..... .zlj2SE)# zljS zlj|V5U.zlj jzljk&8zljuzljyx{ljr  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2  Press: ? - help, Dir - move target _Okay, then.  {lj=Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ljUe  #.....##..######.........#  paramita the Scribe  ..#.#........................  Deep Elf of Sif Muna ***...  ...†.............[############  Health: 54/54 ========================  ##.#..∩...######.#  Magic: 28/30 ======================-- {lje  #........# #[#  AC: 13Str: 8  ###......# #.##  EV: 12Int: 36 ######.# #..#  SH: 0Dex: 13 ######.######..##  XL: 11 Next: 47% Place: Dungeon:9 {lj?f .......U***@.....#  Noise: ---------  Time: 7948.1 (0.0) ........#######..##  e) +6 whip of Action {drain, Int+5}  ........# #.†.#  Cast: Magic Dart ........# #...##  {ljtf ..##:#.## #####....#  . ..... .........)#  U   wight ...... #########)##  .. ..# #..# {ljf I #..## _Okay, then.{ljf Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{lj&g iAim: a wight, wielding a +0 falchion and wearing a +0 ring mail (90% to hit)|lj #.....##..######.........#paramita the Scribe..#.#........................Deep Elf of Sif Muna ***...|lj-...†.............[############ Health: 54/54 ========================##.#..∩...######.#Magic: 28/30 ======================--#........# #[#AC: 13|ljStr: 8###......# #.##EV: 12Int: 36|ljO######.# #..#SH: 0Dex: 13######.######..##XL: 11 Next: 47% Place: Dungeon:9.......****@.....#|lj Noise: ---------  Time: 7948.1 (0.0)........#######..##e) +6 whip of Action {drain, Int+5} ........# #.†.#Cast: Magic Dart........# #...##..##:#.## #####....#. ..... .........)#U   wight...... #########)##.. ..##..##..##|ljCasting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 ring mail (90% to hit)  You focus your ray upon the wight. The searing ray hits the wight!|lj[_U...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 falchion and wearing a +0 ring mail (90% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is heavily damaged.|lj"\T9===|ljg\K9.1 (1Ray |lj`|ljbf _(Press . to maintain the ray.)|lj **** The searing ray hits the wight.|ljzY@.U|lj`..|lja=--50+ |ljPg|lji^ _The wight is severely damaged.|ljc t )The searing ray hits the wight!|lj j *****|ljhj |lj >.)..|lj --1Magic Dart++ |ljL |lj? L _You destroy the wight!}lj:****}ljo>.)..}ljq}ljrX30=2}lj>v}lj/x }ljx0_You finish channelling your searing ray.}lj }lj }lj6 }lj{# }lj% }lj& }lj* }lj+ }lj- }ljw2 }lj3 }lj5 }lj: e=}ljZ< }lj< }ljC }ljG }ljrG }ljI }ljL }ljL }ljN }ljoQ }ljQ }ljGS }ljV }ljV }ljW }lj3[ }ljy[ }lj\ }lj` }ljj` }lja }lje }ljle }ljg }ljgj }ljj }lj3l }lj o }ljho }ljp }ljs }ljRt }lju }ljy ,}ljz }ljT~ ,}lj }lj_ ,}lj }lj+ ,}lj }ljd }lj6 }lj }ljN ,}lj }ljD }lj }lj }lj }lj }lj. }lj }lj }ljB }lj }lj }ljz }lj= }lj }lj }lj }lj }lj }lj ,}lj }ljֿ }ljE }lj }lj }lj }ljE }lj }lj }lj }lj }ljY }lj }lj }ljc }lj }ljO }lj }lj }ljn }lj }lja }lj }lj^ }lj }ljM }lj }lj }lj }ljB }lj }lj }ljd }lj }lj }lj }ljg }ljW }lj }lj }lj }lj }lju }lj= }lj }ljj }ljN }lj }lj: }lj< }lj }lj9 }lj }ljd }lj }lj+ ,}lj }lj! }ljP" }lj# }lj& }lj-' }lj( }lj+ }lj@, }lj- }lj0 }lj 1 }ljs2 }lj4 }ljm5 }lj6 }lj9 }lj-: }lj; }ljE> }lj> }lj? }lj C }ljnC }ljD }ljG }ljxH }ljI }ljNL }ljL }lj N }ljQ }lj'R }ljwS }ljMV }ljV }ljX }ljX[ }lj[ }lj3] }lj$` }lj` }lja }ljd }ljUe }ljj }ljo }ljyo }lj>q }ljs }ljLt }lju }ljmx }ljx }ljz }lj} }lj!~ }lj }lj }lj }lj }ljc }ljˇ }lj }lj }ljM }lj }lj }lj }ljt }lj }lj }lj }lj ,}lj }lj ,}lj }lj ,}lj& }lj }lj }lj\ }lj }lj }lj }lj }ljG }lj }ljp }lj }ljh }lj }lj }lj) }lj }lj }ljj }ljL }lj }lj }lj }lj1 }lj }lj }lj }ljS }lj }lj} }lj }lj }lj }lj} }ljK }lj }lj* }lj }ljl }lj }lj }lj }lj }ljN }lj }ljC }ljC }lj }lj }lj }ljk }lj }ljR }lj }lj }lj7 }lj }lj }lj }lj }lj }lj ,}lj }lj }ljg }lj }lj }lj5 }lj }lj }lj }lj }lj ,}lj }lj, W _You start waiting.}ljy6 28051.1 (99.0)}lj8 -2.1 (100.0)}lj9> }ljsB # _Done waiting.ljqljljljljljUljuljlj ljI lj ljljljkljlj$  Things that are here:ljB  a +0 falchion; a +0 ring mailljlj _ljOljR!lj#lj$$lj%ljq'lj *lj*lj+lj-ljX1,lj3lj;5lj7lj8lj8ljc:lj<lj<lj=lj@ljBlj CljDljpEljGlj!HljHljJljLljSLljMljCNljPljPljQljTlj Vlj]VljVljXljYljIZljZlj[lj]lj^lj^lj_lj aljgaljaljcljdljIeljeljfljiljiljjljkljBmljmljmljpljqlj[rljrljsljTuljuljvljzwljsyljyljzzlj{lj}lj!~lj~lj5lj(ljljxljڄljljlj ljlj!lj{lj|ljlj+y  You encounter an unseen horror simulacrum.lj  ..............## .########...##########..# #...# ##.## #...# #..# #...# ##.# ########...##### #####.. ......................... ...................######lj ........@####### .........#  .........######## #####Magic Dart ...........?..... ..... ................. .....ljl ........... ..... ..... Z   unseen horror simulacrum (dormant) ..###..### #..######## .Z ..?<......c...............ljnw79.1 (27.0)Z.ljJZ.lj&;Z.ljFZljB-80.1 (28ljlj!e _Found a scroll labelled JELUCRU MOFO.lj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljp5 .......................##  paramita the Scribe .########...##########..#  Deep Elf of Sif Muna ***... lj~pZ#...# ##.## Health: 54/54 ======================== #...# #..# Magic: 28/30 ======================-- ljq#...# ##.# AC: 13Str: 8 ljir+########...##### #####.. EV: 12Int: 36 ......................... SH: 0Dex: 13 ...................###### XL: 11 Next: 47% Place: Dungeon:9 ........@#######  Noise: ---------  Time: 8080.1 (0.0) .......*.# e) +6 whip of Action {drain, Int+5}  ......*..######## ##### Cast: Magic Dart .....*.....?..... ..... ....Z............ ..... ljsz........... ..... ..... Z   unseen horror simulacrum ..###..### #..######## .. ..? #..<......c ............... _Found a scroll labelled JELUCRU MOFO.  ljEsCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an unseen horror simulacrum (96% to hit)lj2py.......................## paramita the Scribe.########...##########..# Deep Elf of Sif Muna ***...#...###.## Health: 54/54 ========================#...##..# Magic: 28/30 ======================--#...###.# AC: 13Str: 8########...##### #####.. EV: 12Int: 36......................... SH: 0ljpsDex: 13...................###### XL: 11 Next: 47% Place: Dungeon:9........@#######Noise: ---------  Time: 8080.1 (0.0).......*.#e) +6 whip of Action {drain, Int+5} ......*..######## ##### Cast: Magic Dart.....*.....?..... .....ljq....*............ ................ ..... ..... Z   unseen horror simulacrum..###..### #..########.. ..?#..<......c...............lj[qConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an unseen horror simulacrum (96% to hit)  You focus your ray upon the unseen horror simulacrum.  The searing ray hits the unseen horror simulacrum!ljBZ.  ljqAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  lj1Aim: an unseen horror simulacrum (96% to hit)  You focus your ray upon the unseen horror simulacrum.  The searing ray hits the unseen horror simulacrum!  The unseen horror simulacrum is moderately damaged.lj>;Z.lj &.lj b9===1.1 (1lj=Ray lj!lj)f _(Press . to maintain the ray.)lj ~ **** lj HThe searing ray hits the unseen horror simulacrum.ljS ;Z.ljx[ / .lj[ c.  The unseen horror simulacrum is severely damaged.ljH] =-2+ lj:c lj]e R _The unseen horror simulacrum hits you but does no damage. x2lj[ ***lj~P*The searing ray hits the unseen horror simulacrum.ljV Z...  The unseen horror simulacrum is severely damaged.The unseen horror simulacrum completely misses you.ljWj=3++ ljm[lj]R _The unseen horror simulacrum hits you but does no damage. x2lj; ζThe searing ray hits the unseen horror simulacrum!ljs****ljljY ` ζ..ljY O.  The unseen horror simulacrum vaporises!ljy .84ljHz AMagic Dartlj lj > _You finish channelling your searing ray.ljljOljSljljL30=lj)lj4 _Magic restored.ljljdlj_lj<lj%  ljBYou encounter a cyclops.lj8 #...# ##.## #...# #..#lj{...# ##.########...##### #####..............................................######..####### lj## #####--....?.C... ............. .....Magic Dartlj...... ..###..#######..########lj)( .. ..? #..<......c C   cyclops (missile, wandering) .... ............... .#### ####..... #.#########.lj_!ljs6.1 (2CC)ljM--7.1 (3 _ljw lj& lj   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljf ljї #...# ##.## paramita the Scribe #...# #..# Deep Elf of Sif Muna ***... #...# ##.# Health: 54/54 ======================== ########...##### #####.. Magic: 26/30 ====================---- ......................... AC: 13Str: 8 ...................###### EV: 12Int: 36 .........#######  SH: 0Dex: 13 .........# XL: 11 Next: 48% Place: Dungeon:9 ........@######## ##### Noise: ---------  Time: 8087.1 (0.0) ..........***C*.. ..... e) +6 whip of Action {drain, Int+5}  ..........*****.. ..... Cast: lj}/Magic Dart ..........*****.. ..... ..###..#######..######## .. ..? #..<......c C   cyclops (missile) .... ............... .#### ####........... #.#########. _Magic restored. _You encounter a cyclops.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetljzljp#...###.## paramita the Scribe#...##..# Deep Elf of Sif Muna ***...#...###.# Health: 54/54 ========================########...##### #####.. Magic: 30/30 ========================lj......................... AC: 13Str: 8...................###### EV: 12Int: 36.........#######SH: 0Dex: 13.........#XL: 11 Next: 48% Place: Dungeon:9lj0........@######## ##### Noise: ---------  Time: 8087.1 (0.0)...........?.C... ..... e) +6 whip of Action {drain, Int+5} ljR................. ..... Cast: Magic Dart................. .......###..#######..########.. ..?#..<......c C   cyclops (missile)lj.... ................#### ####...........#.#########. lj#_You encounter a cyclops.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj*Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetOkay, then.ljljljlj}. _lj  ljL 'Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ljX" lj7#  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjurationlj# }1% 2  c + Fulminant PrismConjuration/Alchemy 2% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 2% 4 e - Summon Cactus GiantSummoninglj# 85%6  f - Splinterfrost ShellIce/Forgecraft100% 7  lj# rg - Brom's Barrelling BoulderConjuration/Earth4%4 lj=$ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitljB lj lj #...###.## paramita the Scribe#...##..# Deep Elf of Sif Muna ***...#...###.# Health: 54/54 ========================########...##### #####.. Magic: 30/30 ========================......................... AC: 13Str: 8...................###### EV: 12Int: 36.........#######SH: 0Dex: 13.........#XL: 11 Next: 48% Place: Dungeon:9........@######## ##### Noise: ---------  Time: 8087.1 (0.0)...........?.C... ..... e) +6 whip of Action {drain, Int+5} [0ljP V;10m................. ..... Cast: Magic Dart................. .......###..#######..########.. ..?#..<......c C   cyclops (missile).... ................#### ####...........#.#########.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj #...###.## paramita the Scribe#...#lj= #..# Deep Elf of Sif Muna ***...#...###.# Health: 54/54 ========================########...##### #####.. Magic: 30/30 ========================ljw ......................... AC: 13Str: 8...................###### EV: 12Int: 36.........#######lj SH: 0Dex: 13.........#lj XL: 11 Next: 48% Place: Dungeon:9........@######## ##### Noise: ---------  Time: 8087.1 (0.0)ljG...........?.C... ..... e) +6 whip of Action {drain, Int+5} ................. ..... Cast: Magic Dart................. .....ljR..###..#######..########.. ..?lj#..<......c C   cyclops (missile).... ................#### ####...........#.#########.Confirm with . or Enter, or press ? or * to list all spells.lj/Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _Okay, then.lj 3Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljhP  Okay, then.ljljUlj. _lj- _Okay, then.  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.lj?asting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj4L ljM  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%ljN 1  b - Searing RayConjuration1% 2  c + Fulminant PrismConjuration/Alchemy 2% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 2% 4 e - Summon Cactus GiantSummoningljuN 85%6  f - Splinterfrost ShellIce/Forgecraft100% 7  g - Brom's Barrelling BoulderConjuration/Earth4%4 ljN Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitljljljm#...###.## paramita the Scribe#...##..# Deep Elf of Sif Muna ***...#...#lj\##.# Health: 54/54 ========================########...##### #####.. Magic: 30/30 ========================......................... AC: 13Str: 8...................###### EV: 12Int: 36.........#######SH: 0Dex: 13.........#XL: 11 Next: 48% Place: Dungeon:9lj<_........@######## ##### Noise: ---------  Time: 8087.1 (0.0)...........?.C... ..... e) +6 whip of Action {drain, Int+5} ................. ..... Cast: Magic Dart................. .......###..#######..########.. ..?ljƲ#..<......c C   cyclops (missile).... ................#### ####...........#.#########. _Okay, then.lj1}Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljlj|#...###.## paramita the Scribe#...##..# Deep Elf of Sif Muna ***...#...###.# Health: 54/54 ========================lj########...##### #####.. Magic: 30/30 ========================......................... AC: 13Str: 8...................###### EV: 12Int: 36.........#######SH: 0ljԺDex: 13.........#XL: 11 Next: 48% Place: Dungeon:9........@######## ##### Noise: ---------  Time: 8087.1 (0.0)...........?.C... ..... e) +6 whip of Action {drain, Int+5} ................. ..... Cast: Magic DartljC<................. .......###..#######..########.. ..?#..<......c C   cyclops (missile)lj.... ................#### ####...........#.#########. _Okay, then.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.lj}3Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj2I  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. lj_Okay, then.  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.ljlj6lj. _ljS +M.########...##########..# ##.##. #...# ##.#lj ########...##### #####..................######.############### #####.?.C................... .........##. .#### lj\ lj i8.1 (1Magic Dart _ljԤ lj lj[M......................#lj.########...##########..# ##.#.lj< #...# ##.#########...##### #####ljv{.........................############lj######## #####...........?.C... ......lj. ##.....ljlj"lj.&9lj 2lj4ljD/M########..##########..†# ......................#lj/.########...##########..# ##.#. #...# ##.#########...##### #####................############lj/.........######## #####... ..lj4lj9'90lj=lj>lj%M  #...#########..##########..†# ljK......................#.########...##########..# ##.#. #...# ##.#ljE=########...##### #####................############.........#..###..###ljlj&1lj#lj{%ljQM##...)# ljRz  #...#########..##########..†# ......................#.########...##########..# ##.#.ljAR #...# ##.#########@..##### #####......ljR..........######.........#######.........lj!T3CljYC   cyclops (missile)ljYljb82Magic Dartlj gljhljv###..#####...)#   #...#ljvP########..##########..†# ......................#.########...##########..# ##.#. #@..# ##.#########...##### #####lj3w...................................######....#######.....######## #####.C.?.Cljy6C.ljo}lj~&3ljہljăljy F _Okay, then.ljz asting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljΣR ###..##..# #..##  paramita the Scribe ##.....# #..)#  Deep Elf of Sif Muna ***... ljS####..# #...##  Health: 54/54 ======================== ########..##########..†#  Magic: 26/30 ====================---- .......................##  AC: 13Str: 8lj  .########...##########..#  EV: 12Int: 36lj #...# ##.## SH: 0Dex: 13 lj#...# #..# XL: 11 Next: 48% Place: Dungeon:9 #@..# ##.# Noise: ---------  Time: 8093.1 (0.0) lj}########*..##### #####.. e) +6 whip of Action {drain, Int+5}  ........*................ Cast: Magic Dartljz ........*..........###### ljJ!........*#######  ........*# C   cyclops (missile)ljP ........C######## ##### lj........*..?.C... ..... ................. ..... _Okay, then.ljx$Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljܨdAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (100% to hit)ljBX; ###..##..# #..##  paramita the Scribe ##.....# #..)#  Deep Elf of Sif Muna ***...ljX4 ####..# #...##  Health: 54/54 ======================== ########..##########..†#  Magic: 26/30 ====================---- .......................##  AC: 13ljYStr: 8 .########...##########..#  EV: 12Int: 36 #...# ##.## SH: 0Dex: 13 ljXYu#...# #..# XL: 11 Next: 48% Place: Dungeon:9 #@..# ##.# Noise: ---------  Time: 8093.1 (0.0) ########ζ..##### #####.. e) +6 whip of Action {drain, Int+5} ljY ........●................ Cast: Magic Dart ljY...................###### .........#######  .........# C   cyclops (missile) ljZ........C######## ##### ...........?.C... ..... ................. ..... ljbZW_Okay, then.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljZdAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (100% to hit)lj^c  #..##  ljp_##.....# #..)#  ####..#   ..####†#  .....  #...  lj_#...#  #...#  #@..#  #ζ..#####  .●.....ljn`3 .......... .........####### .........#, ally target) ........C# ●   boulder (minion, rolling, regenerating) lj`...........?.C...   ljFd7====4.1 (1Magic DartljgF●●ljJj`  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  ljjAim: a cyclops, quivering large rocks (100% to hit) _You send a boulder barrelling forward!ljξljC0●lj!Clj).lj  ζljH0●lj<+ℓζljW●  lj)#8ljgO==---lj 5ljBζ●●ljljzljz  lj5GCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljR ###..##..# #..##  paramita the Scribe ##.....# #..)#  Deep Elf of Sif Muna ***... lj04####..# #...##  Health: 54/54 ======================== ########..##########..†#  Magic: 24/30 ===================----- .......................##  AC: 13Str: 8 .########...##########..#  EV: 12Int: 36 ljk#...# ##.## SH: 0Dex: 13 #...# #..# XL: 11 Next: 48% Place: Dungeon:9 #@..# ##.# Noise: ---------  Time: 8095.1 (0.0) ########*..##### #####.. e) +6 whip of Action {drain, Int+5}  lj........*................ Cast: Magic Dart ........*..........###### ljR........●#######  ........C# C   cyclops (missile, ally target) ........*######## ##### ●   boulder (minion, rolling, regenerating)lj ........*..?.C... ..... ................. ..... _You send a boulder barrelling forward!  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (ally target, 100% to hit)ljf ###..##..# #..##  paramita the ScribeljQ ##.....# #..)#  Deep Elf of Sif Muna ***... ####..# #...##  Health: 54/54 ======================== ########..##########..†#  Magic: 24/30 ===================----- lj<.......................##  AC: 13Str: 8 .########...##########..#  EV: 12Int: 36 ljz#...# ##.## SH: 0Dex: 13 #...# #..# XL: 11 Next: 48% Place: Dungeon:9 lj#@..# ##.# Noise: ---------  Time: 8095.1 (0.0) lj########ℓ..##### #####.. e) +6 whip of Action {drain, Int+5}  lj*........ζ................ Cast: Magic Dart ........ζ..........###### ljc........ζ#######  ........●#lj C   cyclops (missile, ally target) .........######## ##### ●   boulder (minion, rolling, regenerating) ljP...........?.C... ..... ................. .....Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj&MConfirm with . or Enter, or press ? or * to list all spells.lj`pAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (ally target, 100% to hit)  ljUYou send a boulder barrelling forward! Your boulder barrels into the cyclops.ljO4ζ●ljonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  lj Aim: a cyclops, quivering large rocks (ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the cyclops.  The cyclops is lightly wounded.ljr9 ζlj●The cyclops hits your boulder! Your boulder barrels into the cyclops!lj c  #..##  lj^ ##.....# #..)#  ####..#   lj..####†#  .....  lj#...  #...#  ljO#...#  #@..#  lj#ζ..#####  .●..... ..ℓ....... lj........ζ####### ........ζ#  lj5........●# ● 2 boulders (minion, rolling, regenera… lj........C..?.C...   ljc5====6.1 (1lj?ζ●lj"Rℓ●lj ljT_The cyclops is moderately wounded.lj$9 ζlj●Your boulder barrels into the cyclops!ζ●lj' ζThe cyclops is severely wounded.lj(Fζ●lj-ℓℓ●   boulder (minion, rolling, regenerating)lj0{7==---7lj^4●ℓ●ζlj7= _Your boulder crumbles as it rolls away.ljOξ●ljT1CljmPζ●lj.ℓℓζC   cyclops (missile, ally target)ljq●   boulder (minion, rolling, regenerating)lj5{8==---8lj3*KℓζζljO,lj L ζ●Your boulder barrels into the cyclops!ljYY ζThe cyclops is almost dead.Something hits your boulder!lj^Q..ℓljP_1ljcq9==9ljgUζℓζljUi= _Your boulder crumbles as it rolls away.ljٰ ljO lj lj lj5 i30==lj lj lj' i  A cyclops comes into view.lj* z ##...) ####.######lj| ]#########..†.......................##########...##########.. #...# ##.##lj t #...#########@..##### #####....................................######Magic Dartlj I.......ℓ#######........#...####### ##### C   cyclops (missile)ljd 5.......ℓ..?.C... ......C.....lj Z100C.lj )..lj 21.1 (2 _lj7 lj lj?  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells.lj ##.....# #..)#  paramita the Scribe lj<V####..# #...##  Deep Elf of Sif Muna ***... ########..##########..†#  Health: 54/54 ========================lj .......................##  Magic: 26/30 ====================---- lj.########...##########..#  AC: 13Str: 8 lj>#...# ##.## EV: 12Int: 36lj #...# #..# SH: 0Dex: 13lj lj#...# ##.# XL: 11 Next: 48% Place: Dungeon:9 ljO########@..##### #####.. Noise: ---------  Time: 8101.1 (0.0) lj........*................ e) +6 whip of Action {drain, Int+5}  lj........*..........###### Cast: Magic Dart lj ........*#######  ljGO........*# lj........*######## ##### C   cyclops (missile)ljp ........C..?.C... ..... ljY........*........ ..... lj=k................. ..... _A cyclops comes into view.lj{Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetljmAim: a cyclops, quivering large rocks (almost dead, 100% to hit)lj##.....##..)#paramita the Scribeljn ####..##...##Deep Elf of Sif Muna ***...########..##########..†#Health: 54/54 ========================.......................## Magic: 26/30 ====================----.########...##########..# AC: 13Str: 8lj#...###.## EV: 12Int: 36#...##..# SH: 0Dex: 13#...#lj##.# XL: 11 Next: 48% Place: Dungeon:9########@..##### #####.. Noise: ---------  Time: 8101.1 (0.0)........●................ e) +6 whip of Action {drain, Int+5} ...................###### Cast: Magic Dart.........#######ljKL.........#.........######## ##### C   cyclops (missile, ally target)ljE........C..?.C... ..... ●   boulder (minion, rolling, regenerating)................. ...................... ..... _A cyclops comes into view.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (almost dead, 100% to hit)ljM(((( lj Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  lj5Aim: a cyclops, quivering large rocks (almost dead, 100% to hit)  You send a boulder barrelling forward! The cyclops throws a large rock.ljzHξ●lj,~sζ...●lj8======2.1 (1Magic Dartljbζ●●lj! lj2_The large rock hits your boulder!!ljGrOξ●ljs:ξ●lj"tljt.lju8C.lj8|kζζ)lj;~r9===----lj~13Magic Dartlj4ζζlj_ ζlj lj<_Your boulder is abraded by the wall and falls apart.lj4ℓlj^30==----ljJ4lj:ζljljr[  lj[GCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj^ Q ##.....# #..)#  paramita the Scribe ####..# #...##  Deep Elf of Sif Muna ***... ljֈ ########..##########..†#  Health: 54/54 ======================== .......................##  Magic: 26/30 ====================---- .########...##########..#  AC: 13Str: 8 #...# ##.## EV: 12Int: 36 #...# #..# SH: 0ljd Dex: 13 #...# ##.# XL: 11 Next: 48% Place: Dungeon:9 ########@..##### #####.. Noise: ---------  Time: 8104.1 (0.0) ........*................ e) +6 whip of Action {drain, Int+5}  lj ........*..........###### Cast: Magic Dart ........*#######  ........*# lj ........C######## ##### C   cyclops (missile) ........*..?.C... ..... ........*........ ..... ljW ................. ..... _Your boulder is abraded by the wall and falls apart.  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (severely wounded, 100% to hit)lj  ##.....# #..)#  paramita the Scribe lj <####..# #...##  Deep Elf of Sif Muna ***... ########..##########..†#  Health: 54/54 ======================== .......................##  Magic: 26/30 ====================---- ljb .########...##########..#  AC: 13Str: 8 lj #...# ##.## EV: 12Int: 36 #...# #..# SH: 0Dex: 13 lj #...# ##.# XL: 11 Next: 48% Place: Dungeon:9 lj ########@..##### #####.. Noise: ---------  Time: 8104.1 (0.0) ........ℓ................ e) +6 whip of Action {drain, Int+5}  ljE ........ζ..........###### Cast: Magic Dart ........ζ#######  ........C# lj l.........######## ##### C   cyclops (missile) ...........?.C... ..... lj ................. ..... ................. ..... lj; R_Your boulder is abraded by the wall and falls apart.  lj Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj -Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj 3Press: ? - help, Dir - move targetlj` Aim: a cyclops, quivering large rocks (severely wounded, 100% to hit)lj ζlj 0●lj2   #..)#  ####..# lj +  ..####lj `†#  .....ljC l  #...#  lj Y#...#  lj Z#...#  ljY c#...#  lj #@lj $  ljD ^........ℓ....... lj H........●....... ........ℓ####### ........C# lj .........# , ally target) ...........?.C... lj# ●   boulder (minion, rolling, regenerating) ..........   lj 7====5.1 (1Magic DartljB lj W  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  ljR Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (severely wounded, 100% to hit) _You send a boulder barrelling forward!lj,Oζ●lj 0 ζ●The cyclops hits your boulder! Your boulder barrels into the cyclops.ljp5.C  lj:|9===---6lji>lj@[ _The cyclops is almost dead.lj ] (  Your boulder barrels into the cyclops!lji Nξ●ljU Pξ●lj ℓℓζζ●   boulder (minion, rolling, regenerating)lj] s30===53lj 3---7lj Cℓζlj+ K _You kill the cyclops!ljD  ljGCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ##.....# #..)#  paramita the Scribe lj####..# #...##  Deep Elf of Sif Muna ***... ########..##########..†#  Health: 54/54 ======================== .......................##  Magic: 26/30 ====================---- .########...##########..#  AC: 13Str: 8lj1 #...# ##.## EV: 12Int: 36 #...# #..# SH: 0Dex: 13 lj#...# ##.# XL: 11 Next: 53% Place: Dungeon:9 ########@..##### #####.. Noise: ---------  Time: 8107.1 (0.0) ljw......................... e) +6 whip of Action {drain, Int+5}  ........ℓ..........###### Cast: Magic Dart lj........ℓ#######  ........ζ# ........ζ######## ##### ●   boulder (minion, rolling, regenerating) lj.........●..?.C... ..... ................. ..... ................. ..... _You kill the cyclops!lj8Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetljHThere's a thick-headed creature in the way.ljljBB##.....#lj]#..)#paramita the ScribeljS####..##...##ljDeep Elf of Sif Muna ***...########..##########..†#ljCdHealth: 54/54 ========================lj.......................## Magic: 30/30 ========================lj.########...##########..# AC: 13Str: 8lj#...###.## EV: 12lj7dInt: 36#...#lj#..# SH: 0Dex: 13lj#...###.# XL: 11 Next: 53% Place: Dungeon:9lj########@..##### #####.. Noise: ---------  Time: 8107.1 (0.0)ljP......................... e) +6 whip of Action {drain, Int+5} lj........ℓ..........###### Cast: Magic Dart........ℓ#######lj<........ζ#lj........ζ######## ##### ●   boulder (minion, rolling, regenerating)........●..?.C... .....ljD`................. .....lj@................. .....lj8Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.ljljljlj. _lj|lj[ljljljo2ζljgPξ●ljdlj ####.###############..†.......................##lj1########...##########.. #...# ##.## #..#########...##### #####..........@..............ljeℓ############# ζ#ζ######## #####..?.C... .....lj~ ... ..###..#######..########lji..ℓζljD28.1 (1 _lj[ℓ●●ljlj5lj6lj7lj:ljI2ζljKljaM3ljxOT _Your boulder slams into a wall and falls apart!lj;RljRlj Tlj%Vlj_XljX<====ljYljp[lj6^lj^lj_ljb`  You see here 4 large rocks.lj gljg _lj%iljkljmljmljnnljoljsljsljztljwlj+xljylj{} _z - 2 scrolls labelled ELUADAO CEBI (gained 1)lj(~3ljmljlj,ljBljljLljĉljGlj!lj2ljljlj@lj9ljϛljlj`ljljljljljljlj} _o - 2 scrolls labelled JELUCRU MOFO (gained 1)ljljMljljOljljNljLljjljG%  ljTYou encounter an unseen horror simulacrum.lj.........#######  .........#  . ........(#########. ## ..................... ..ljiv..................... ....................... .......###..#######..#### ..........#######..<..lj #.....@.. Z.....##########........ ...... #.#######Magic Dart ..... ... .... ...lj&  ## ### Z   unseen horror simulacrum (dormant) ljo257.0).ZljKZ.ljFZlj36.1 (18 _lj?ljlj]W  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj'0 .........#######  paramita the Scribe .........#  Deep Elf of Sif Muna ***... ljQ(. ........(#########. ## Health: 54/54 ======================== ..................... .. Magic: 26/30 ====================---- ..................... .. AC: 13Str: 8 ..................... .. EV: 12Int: 36 .....###..#######..##### SH: 0Dex: 13lj( ..........#######..<.... XL: 11 Next: 53% Place: Dungeon:9 #Z****@................ Noise: ---------  Time: 8126.1 (0.0) ......##########........ e) +6 whip of Action {drain, Int+5}  ...... #.####### Cast: Magic Dartlj( ..... ...  .... ...  ## ###  Z   unseen horror simulacrumlj) _You encounter an unseen horror simulacrum.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror simulacrum (100% to hit)lj.5 .........#######  paramita the Scribe lj5.........#  Deep Elf of Sif Muna ***... . ........(#########. ## Health: 54/54 ======================== ..................... .. Magic: 26/30 ====================---- ..................... .. AC: 13Str: 8 lj$6S..................... .. EV: 12Int: 36 .....###..#######..##### SH: 0Dex: 13 ..........#######..<.... XL: 11 Next: 53% Place: Dungeon:9 #.Z...@................ Noise: ---------  Time: 8126.1 (0.0) ......##########........ e) +6 whip of Action {drain, Int+5}  ljq6...... #.####### Cast: Magic Dart ..... ...  .... ...  ## ###  Z   unseen horror simulacrum lj6_You encounter an unseen horror simulacrum.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj&7^Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror simulacrum (100% to hit)lj7?.Zlj`8?.Zlj:O●ζ  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an unseen horror simulacrum (100% to hitljn:v)  You send a boulder barrelling forward!  Your boulder barrels into the unseen horror simulacrum!lj?. .  ...#  . ..(####  ......... lj@  .............  ............  .....###..# ..........#######..< #..Z●ζ@ ......######### ......  .....  lj@....  ## ###  (ally target) ●   boulder (minion, rolling, regenerating)ljD7====7.1 (1Magic DartljHlj Jq _The unseen horror simulacrum is severely damaged.lj: ξ _The unseen horror simulacrum is severely damaged.  The unseen horror simulacrum hits your boulder!  The unseen horror simulacrum freezes your boulder.r boulder resists.  The unseen horror simulacrum hits your boulder but does no damage.  Your boulder barrels into the unseen horror simulacrum!ljӻ B●ξlj׽ & lj, ●ξThe unseen horror simulacrum vaporises!lj ξζℓ●   boulder (minion, rolling, regenerating)lj lj 8==4---8lj |●ξζℓ●lj= C _Your boulder is engulfed in freezing vapours.ljF●ξlj ,ζljwζζζ.lj(lj330===---9ζlj E _Your boulder slams into a wall and falls apart!lj ..#............#ljsZ..........(#. ............. ............. .............. ......###..#######..lj......#..< #ζζζζ@.....#....... #......ljp. ....... ...##### ###ljPJℓζζℓlj'30lj!9ζlj~#lj{| .##............#lj#...........(##. #............. .......lj<. 5............... ljk......###..#######..............#..< #ℓζζljÄ...#.......# #.lj......... ..... ...ljE### ###5   white imp (asleep) ljzX.ℓℓlj81Magic Dartljt:ℓlj6Z _You encounter a white imp.lj2lj3Really walk into that cloud of freezing vapour? Y - Yes  N - Nolj$+  lj:ljٓlj Really walk into that cloud of freezing vapour? Y - Yes  N - No lj]E[Y]es or [N]o only, please.ljlj0.........#######paramita the Scribe#............#lj0Deep Elf of Sif Muna ***...#...........(#########. Health: 54/54 ========================#...................... Magic: 30/30 ========================....................... AC: 13Str: 8ljT1?5...................... EV: 12Int: 36.......###..#######..### SH: 0Dex: 13............#######..<.. XL: 11 Next: 54% Place: Dungeon:9lj1#.ℓℓ@................ Noise: ---------  Time: 8131.1 (0.0)........##########...... e) +6 whip of Action {drain, Int+5} lj2........##.##### Cast: Magic Dart........................########## ###lj3U5   white imp (asleep)Your boulder barrels into the unseen horror simulacrum!  The unseen horror simulacrum vaporises! _Your boulder is engulfed in freezing vapours. lj3_Your boulder slams into a wall and falls apart! _You encounter a white imp.Okay, then.lj 6ljN:ljq<. _lj  ........... #............####### #............# lj 1 #...........(#########.##..............................5.............................###..#######..##lj 0.......#######..<...?#.ℓℓ..................##########..............# #.####lj] Z........ .............. ...########### ### ljs -.5  The unseen horror simulacrum vaporises!is engulfed in freezing vapours. _Your boulder slams into a wall and falls apart! lj _You encounter a white imp.Found a scroll labelled ISTIAG ZAYRUSS.ljh i..5lj 4==2.1 (1lj lj Y _The white imp shouts, "Slither home, thou currish rump-fed mammet!"lj H  ..........lj?  #..####### #...#  #...(#########lj I###...................lj .5....................#......@.###..#..#ljA (............#######..<...?#.............lj ........##########.............#lj  #.###.......lj8  ............... ...############ ###lj lj ".lj 75ljI lj L--3ljѐ W  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljs  .................. paramita the Scribe ...................... Deep Elf of Sif Muna ***... #............#######  Health: 54/54 ======================== #............#  Magic: 28/30 ======================-- #...........(######### AC: 13Str: 8 ###..................... EV: 12Int: 36ljRu  ........................ SH: 0Dex: 13 ........................ XL: 11 Next: 54% Place: Dungeon:9 #...5**@.###..#######..# Noise: ---------  Time: 8133.1 (0.0) ..............#######..< e) +6 whip of Action {drain, Int+5}  ....?#.................. Cast: Magic Dart ..........##########.... ..........# #.### ........... ...  5   white imp ............ ...  ############ ###  lj v _The white imp shouts, "Slither home, thou currish rump-fed mammet!"  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (89% to hit)ljDd .................. paramita the Scribe ...................... Deep Elf of Sif Muna ***... #............#######  Health: 54/54 ======================== lj9e#............#  Magic: 28/30 ======================-- #...........(######### AC: 13Str: 8 ###..................... EV: 12Int: 36 ........................ SH: 0Dex: 13 ........................ XL: 11 Next: 54% Place: Dungeon:9 lje#......@.###..#######..# Noise: ---------  Time: 8133.1 (0.0) ..............#######..< e) +6 whip of Action {drain, Int+5}  lje....?#.................. Cast: Magic Dart ..........##########.... ..........# #.### lj>f........... ...  5   white imp ............ ...  ############ ### ljfCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineljfAim: a white imp (89% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp!ljiF ............. ljbj##............  #............#  #..( ###... ......ljj ...... #..**** .....#lj k< ...... ...### ... lj{k) ...........  ............  ############ ljk ljx....onfirm with . or Enter, or press ? or * to list all spells.  ljAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (89% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp!  You kill the white imp!ljb 9===4.1 (1Magic Dartlj =Ray ljljf _(Press . to maintain the ray.)ljn:****lj\G P....ljP =--5+ ljU lj?W lj(lj8--ljElj lju 8_Unknown command.lj  .................. paramita the Scribe lj ...................... Deep Elf of Sif Muna ***... #............#######  Health: 54/54 ======================== #............#  Magic: 29/30 =======================- lj3 3#...........(######### AC: 13Str: 8 ###..................... EV: 12Int: 36 lj} ........................ SH: 0Dex: 13 ........................ XL: 11 Next: 54% Place: Dungeon:9 ljP A#......@.###..#######..# Noise: ---------  Time: 8135.1 (0.0) ..............#######..< e) +6 whip of Action {drain, Int+5}  ....?#.................. Cast: Magic Dart ..........##########.... Ray+  ..........# #.### ........... ...   ............ ... lj ;  ############ ###    You focus your ray upon the white imp. The searing ray hits the white imp!  You kill the white imp! lj _(Press . to maintain the ray.) _Unknown command.Hit: e) +6 whip of Action {drain, Int+5}Press: ? - help, Dir - move targetlj{<@*ljs6 lj6F.ljO7# lj7 You kill the white imp! _(Press . to maintain the ray.) lj8;_Unknown command.  ljd8bHit: e) +6 whip of Action {drain, Int+5}Press: ? - help, Dir - move targetlj8?Your weapon can't reach that far!lj A bedevilled crystal wall. A wall made from shimmering crystal, from which some demonic plane peers out. ljWhile its composition both make it resist destruction plus reflect both fire andcold, the otherworldly forces within it seem to be entirely harmless... from this end, anyway.lj  .................. paramita the Scribe ...................... Deep Elf of Sif Muna ***... #............#######  Health: 54/54 ========================lj  #............#  Magic: 29/30 =======================- #...........(######### AC: 13Str: 8 ###..................... EV: 12lj= Int: 36 ........................ SH: 0Dex: 13 lj ........................ XL: 11 Next: 54% Place: Dungeon:9 #......@.###..#######..# Noise: ---------  Time: 8135.1 (0.0) lj ..............#######..< e) +6 whip of Action {drain, Int+5}  ....?#.................. Cast: Magic Dart ..........##########.... Ray+  ..........# #.### lj< ........... ...   ............ ...   lj ############ ###    You kill the white imp! lj 0_(Press . to maintain the ray.) _Unknown command.Hit: e) +6 whip of Action {drain, Int+5}Press: ? - help, Dir - move targetYour weapon can't reach that far!lj .................. paramita the Scribe...................... Deep Elf of Sif Muna ***...lj #............#######Health: 54/54 ========================#............#lj[ Magic: 29/30 =======================-#...........(######### AC: 13lj -Str: 8lj ###..................... EV: 12Int: 36........................ SH: 0lj8 .Dex: 13lj )........................ XL: 11 Next: 54% Place: Dungeon:9ljȳ #......@.###..#######..# Noise: ---------  Time: 8135.1 (0.0)..............#######..< e) +6 whip of Action {drain, Int+5} ljP ....?#.................. Cast: Magic Dartlj k..........##########.... Ray+ ..........##.###lj .......................... ...############ ### _(Press . to maintain the ray.) ljV _Unknown command.Hit: e) +6 whip of Action {drain, Int+5}Press: ? - help, Dir - move targetlj SYour weapon can't reach that far!  Okay, then.lj lj lj lj . _ljL ljM lj4O lj@T ...SH: 0 Dex: 13ljT ........................ XL: 11 Next: 54% Place: Dungeon:9#......@.###..## Noise: ---------  Time: 8135.1 (0.0)..#######..< e) +6 whip of Action {drain, Int+5} ..?#..............Cast: Magic Dart...#########.... Ray+ ljeU ;........# #.###.......... ............... ...############ ###  You stop channelling your searing ray.ljW ^30= _ljYX lj[ lj^ ljK_ ljc` ljb lje lje ljf ljyh ljZk ljk ljl lj q ljq 9=ljMr lju  _u - 8 scrolls labelled ISTIAG ZAYRUSS (gained 1)ljw lj#x lj,y ljz lj| lj@~ ,lj lj ljq lj lj lj@ ljĆ lj@ ljK lj lj~ lj lj ljϏ ljh lj lj ljg lj lj lj' lj lj lj lj lj˚ ljM ljǛ lj lj^ lj ljZ lj֠ lj lj ,lj7 lj lj ,lj lj lj8 lj ,lj lj lj lj ljd lj ljr lj0 lj lj lj lj- lj ljb ljػ lj lj lj lj lj lj lj ljw lj ljQ lj lj@ lj^ lj ljs lj lj lj> lj lj< lj lj7 lj lj ljO lj8 lj lj lj2 lj? lj lj lj" lj lj; lj lj lj ljT lj lj ljr lj lj= ljA ljA lj lj lj lj " lj4    #).. #..##:  #... ......  #..# ...... lj  #..# ##....  #..# ###  #..# ##  #..# ##  #@.###### #####69.1 (34.0)ljR +  #........ ......  #.####### .#####  #.#  #.#  #.####### lj  #........ #####   #........ .....  #.................lj E ljH lj< -70.1 (35ljGlj& _Found a trident.lj0lje1lj1lj.3lj35lj6,ljy7ljl9lj9ljp:ljG;lj=lj=lj4>ljb?ljA,lj1Blj!CljDljpEljEljFljHljIljIljJljMBljNljtPljPljiQljRljTlj UljUlj\?  You see here a +0 trident.lj_lj_ _ljn`ljaljhljJiljiljkljl,ljmljoljplj'qljqljslj?uljulj$wljxlj)zljzlj'{lj|lj~,ljljՁljf,ljXljGlj,ljňljljljljlj8ljՑ,ljljlj,ljljlljeljljdljTljljljlj@ljljtljljljljBljlj^ljljljlj0ljlj:ljljnljElj̲ljSljlj,ljkljslj˹ljNljͺljljӾljSljҿlj2lj1ljlj:ljfljljljljljUljljWljljlj ljljljljqljljjlj,lj{ _y - 5 scrolls labelled PATIECZUDU (gained 1)ljulj3lj7ljljh,ljslj(lj,lj%ljljljFljljRljljylj.ljljXljlj3ljEljljTljljyljljljljlj ljljljljTljljljlj#ljlj5 lj ,ljg _m - 2 scrolls labelled NACZUCH VUSONN (gained 1)lj;3ljlj ljlj,ljlji,ljljlj"lj,ljljlj%,ljBlj lj/!,lj "lj#lj,$,lj1%ljN'lj (,lj(lj*lj +,lj-'lj0  You open the door.  You encounter 4 wights.A wight is wielding a +1 scimitar of freezing.lj<8 + ###  Uß .  ... #lj8  ..Uß #  ..... ##.############### .....ß#................. U.U...'@########........ .....ß### #..###### ljR9L[.[..### #..# Magic Dart ...ß##.#########..###### ...##................... .ß##.................... UUUU 4 wights (dormant)  # #+##....########.........  ####. ..###..# #..######. lj%: #....####.###..########..# #.lj8=\$U228.1 (58lj>G.UljKUU2 dormant)lj39.1 (59 _ljljC f _Found 29 gold pieces, a hat and a pair of boots.ljW  ljXXCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lji8 : lj8 ^ paramita the Scribe  Deep Elf of Sif Muna ***... + ### Health: 54/54 ========================ljY9  Uß ..# Magic: 26/30 ====================----lj9  ... #.# AC: 13Str: 8 lj : ...ß #.# EV: 12Int: 36 lja: ...U. ##.############### SH: 0Dex: 13 lj: .....ß#................. XL: 11 Next: 54% Place: Dungeon:9 lj ; % *UU****@########........ Noise: ---------  Time: 8229.1 (0.0) ljw; .....ß### #..###### e) +6 whip of Action {drain, Int+5}  [.[..### #..#  Cast: Magic Dartlj; X ...ß##.#########..###### ...##................... lj < .ß##.................... UUUU 4 wights (2 dormant)  # #+##....########......... ljs< N ####. ..###..# #..######.  #....####.###..########..# #. lj= _Found 29 gold pieces, a hat and a pair of boots.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj_= ~Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 flail and wearing a +0 robe (dormant, 100% to hit)ljw'  paramita the Scribe  Deep Elf of Sif Muna ***... + ###ljC( Health: 54/54 ======================== Uß ..# Magic: 26/30 ====================---- ... #.# AC: 13Str: 8lj(D ...ß #.# EV: 12Int: 36 ...U. ##.############### SH: 0lj)EDex: 13 .....ß#................. XL: 11 Next: 54% Place: Dungeon:9  $.U...'@########........ Noise: ---------  Time: 8229.1 (0.0) ljT*..U..ß### #..###### e) +6 whip of Action {drain, Int+5}  [.[..### #..#  Cast: Magic Dart ...ß##.#########..###### ...##................... .ß##.................... UUUU 4 wights (2 dormant) lj*Q # #+##....########.........  ####. ..###..# #..######.  #....####.###..########..# #. _Found 29 gold pieces, a hat and a pair of boots.  Casting: Searing Ray (safe; 1% risk of failure)  lj+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 flail and wearing a +0 robe (dormant, 100% to hit)lj,G.Uljv.G.Ulje/H●ξlj84 lj8+ ### .ß ..# .U. #.# ...ß #.# ..... ##.###### lj95....Uß#.......... ζ@#. ..U..ß### #.lj": [.[..### #..#  .... ...##............ .ß##...Ulj:1t, 1 ally target)  # #+##...●   boulder (minion, rolling, regenerating) ####. ..###..#  . lj=8=====30.1 (1Magic DartljC9ζljF  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ljXGAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +3 flail and wearing a +0 robe (dormant, 100% to hit) _You send a boulder barrelling forward!lj5D●ζljA.Ulja.U●ζljG.Ulj]ℓUU ljx9===---1Magic Dartlj 9ζlji lj| X ●ζlj AYour boulder barrels into the wight.lj 0ℓUlj ".ljg %Uljο 8U.lj G ●ζljk The wight is moderately damaged.The wight hits your boulder but does no damage.lj& U●ζζU.U●lj lj $30lj0 X==---2lj :●ζlj' 5●lj  lj ,_Your boulder barrels into the wight.ljN!  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj!\Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribe  Deep Elf of Sif Muna ***... + ### Health: 54/54 ======================== .ß ..#lj  Magic: 26/30 ====================---- ... #.# AC: 13Str: 8 ...ß #.# EV: 12Int: 36 ...U. ##.############### SH: 0Dex: 13 .....ß#................. XL: 11 Next: 54% Place: Dungeon:9 U●ζζU.U@########........ Noise: ---------  Time: 8232.1 (0.0) .....ß### #..###### e) +6 whip of Action {drain, Int+5}  [.[..### #..#  Cast: Magic Dart ...ß##.#########..###### ...##...................lj{ v .ß##.................... UUUU 4 wights (1 ally target)  # #+##....########......... ●   boulder (minion, rolling, regenerating) ####. ..###..# #..######.  #....####.###..########..# #. _Your boulder barrels into the wight.  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljljhparamita the ScribeDeep Elf of Sif Muna ***...+###Health: 54/54 ========================.ß ..#Magic: 30/30 ========================... #.#AC: 13lj&Str: 8...ß #.#EV: 12Int: 36...U. ##.############### SH: 0Dex: 13.....ß#................. XL: 11 Next: 54% Place: Dungeon:9U●ζζU.U@########........ Noise: ---------  Time: 8232.1 (0.0).....ß####..###### e) +6 whip of Action {drain, Int+5} ljw[.[..####..#Cast: Magic Dart...ß##.#########..######...##....................ß##.................... UUUU 4 wights (1 ally target)# #+##....########......... ●   boulder (minion, rolling, regenerating)####. ..###..##..######.ljP#....####.###..########..# #.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.ljlj3ljJlj. _ljqA  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljtrljԛ )Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the wight!  The wight is severely damaged.  The wight is knocked back by the mystic blast.  The wight collides with the wight!  ljZ QThe wight is heavily damaged.lj $You destroy the wight!Your boulder barrels into the wight!lj B●ζlj@ >.Ulj F.UljĶ v ξYou destroy the wight!lj` *Uljq ℓℓ.U' 3 wights  Your boulder crumbles as it rolls away.lj$ 27=---5=====3.1 (1ljy :ℓlj@ v _You encounter a wight. It is wielding a +0 long sword.lj, lj-; Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj.lj;  paramita the Scribe  Deep Elf of Sif Muna ***... lj+ ### Health: 54/54 ======================== .ß ..# Magic: 23/30 ==================------ ... #.# AC: 13Str: 8 lj...ß #.# EV: 12Int: 36 ..... ##.############### SH: 0Dex: 13 ....Uß#................. XL: 11 Next: 55% Place: Dungeon:9  U****U*@########........ Noise: =====----  Time: 8233.1 (0.0) ljO .....ß### #..###### e) +6 whip of Action {drain, Int+5}  [.[..### #..#  Cast: Magic Dart ...ß##.#########..###### ...##................... .ß##.................... UUU 3 wights lj  # #+##....########.........  ####. ..###..# #..######.  #....####.###..########..# #.Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljH Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +1 dagger and wearing a +0 robe (heavily damaged, 100%to hit)lj^q  paramita the Scribe  Deep Elf of Sif Muna ***... + ### Health: 54/54 ======================== .ß ..# Magic: 23/30 ==================------ ... #.#lj_ AC: 13Str: 8 ...ß #.# EV: 12Int: 36 ..... ##.############### SH: 0Dex: 13 ....Uß#................. XL: 11 Next: 55% Place: Dungeon:9 lj[` Uζℓℓ.●ξ@########........ Noise: =====----  Time: 8233.1 (0.0) .....ß### #..###### e) +6 whip of Action {drain, Int+5}  [.[..### #..#  Cast: Magic Dart ...ß##.#########..###### ...##................... lj`3.ß##.................... UUU 3 wights  # #+##....########.........  ####. ..###..# #..######.  #....####.###..########..# #.Confirm with . or Enter, or press ? or * to list all spells.ljvaAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +1 dagger and wearing a +0 robe (heavily damaged, 100%to hit)  ljaRYou send a boulder barrelling forward! Your boulder barrels into the wight.ljd%ζUPress: ? - help, Dir - move target: a wight, wielding a +1 dagger and wearing a +0 robe (heavily damaged, 100%to hit)  ljZeYou send a boulder barrelling forward! Your boulder barrels into the wight.  The wight is severely damaged.The wight hits your boulder but does no damage.ljlk + ### .ß ..# ljk... #.# ...ß #.# ..... ##.###### ....Uß#.......... ljlζU..U●ζ@#. .....ß### #. [.[..### #..#  ljm.... ...##............ .ß##...ljm(1 ally target)  # #+##...●   boulder (minion, rolling, regenerating) ####. ..###..#  . ljxp4====--4.1 (1Magic Dartljdu9ζljwH _The wight hits your boulder with a +3 morningstar!lj$y )Your boulder barrels into the wight!ljB●ξlj E.Ulj >ℓUlj D●ζljpℓ.U●ℓ 2 wights lj#6ljd==6-----5Magic Dartlj:ℓlj=L _You destroy the wight!ljW  ljzXGCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribe lj ( Deep Elf of Sif Muna ***... + ### Health: 54/54 ======================== .ß ..#lj N Magic: 22/30 =================------- ... #.# AC: 13Str: 8 ...ß #.#lj@  EV: 12Int: 36 ..... ##.############### SH: 0lj <Dex: 13 lj .....ß#................. XL: 11 Next: 56% Place: Dungeon:9 ljP ' **U●*U*@########........ Noise: ---------  Time: 8235.1 (0.0) lj2 Z.....ß### #..###### e) +6 whip of Action {drain, Int+5}  [.[..### #..#  Cast: Magic Dart ...ß##.#########..###### ...##................... lj 2.ß##.................... UU 2 wights  # #+##....########......... ●   boulder (minion, rolling, regenerating)lj Y ####. ..###..# #..######.  #....####.###..########..# #.lja 8Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 morningstar and wearing a +0 robe (sparse dust,  100% to hit)lj  paramita the Scribe  Deep Elf of Sif Muna ***... ljo+ ### Health: 54/54 ======================== .ß ..# Magic: 22/30 =================------- ... #.# AC: 13Str: 8 ...ß #.# EV: 12Int: 36 ..... ##.############### SH: 0ljSDex: 13 .....ß#................. XL: 11 Next: 56% Place: Dungeon:9  ℓ.●ζℓUζ@########........ Noise: ---------  Time: 8235.1 (0.0) ljj.....ß### #..###### e) +6 whip of Action {drain, Int+5}  [.[..### #..#  Cast: Magic Dart ...ß##.#########..###### ...##................... .ß##.................... UU 2 wights lj # #+##....########......... ●   boulder (minion, rolling, regenerating) ####. ..###..# #..######.  #....####.###..########..# #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetljAim: a wight, wielding a +3 morningstar and wearing a +0 robe (sparse dust,  100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the wight!lj●Press: ? - help, Dir - move target: a wight, wielding a +3 morningstar and wearing a +0 robe (sparse dust,  100% to hit)  lj1You send a boulder barrelling forward! Your boulder barrels into the wight!  The wight is severely damaged. lj5q )The wight is heavily damaged.ljThe wight hits your boulder with a +3 morningstar.  Your boulder barrels into the wight.●ξljx + ### lj.ß ..# ... #.# ...ß #.# ..... ##.###### .....ß#..........lj $●ζℓU●ℓ@#. .....ß### #. [.[..### #..#  ...lj. ...##............ .ß##...   wight (ally target)  # #+##...● 2 boulders (minion, rolling, regenera… lj ####. ..###..#  . ljd3=7===6.1 (1Magic Dartlj:ℓljCL _You destroy the wight!lj ●ζYour boulder barrels into the wight.lj F●ζlj ξThe wight is severely damaged.lj9  Your boulder crumbles as it rolls away.  Your boulder barrels into the wight!lj,●ζlj8lj~ζℓζ●ζζ'ljS●   boulder (minion, rolling, regenerating)lj, 4lj==---7 _You destroy the wight!ljG●ζζ●lj6ljj  lj ]_Your Summonings skill increases to level 4!ljF●ξljmD●ζlj<|ℓζℓℓ●  ljr\5==---lj&8 _ljlj3ℓljljt "#+# ###ß.ß# ..#.# #.#ljLu .ß# #.#.###..ß#.........lju .ζ●ℓζℓℓ@.##.ß### #..ljv .[.[..### #..#.ß##.#...##...........ß.ß##.. # #+##....#ljov  ####. ..###..# #..###### #....####.###..#..# #ljx <●ξljz D●ζlj+ bℓζ.ζ))ljم q7==9lj <ℓζljN  lj K_There is an open door here.lj5lj%6lj8ljGr ξYou start resting.ljGKlj}Lh8==ljMljQljQ#9ljRE==ljYljd]c _Your boulder crumbles as it rolls away.  Magic restored.ljLhζ$ℓ.)ljr^ℓ$)41.1 (2ljv~30==2.1 (3 _ljj|lj}ljXk#+# ###lj #ß.ß# ..#.# #.#.ß# #.#.###..ß#.ℓ$).))@'.##.ß### #..ljq.[.[..### #..#.ß##.#..lj.###ß.ß##lj$ # ##+##....#lj ####. ..###..# #.. #....####.###..lj$#..#lj!.lj+3.1 (1ljlj $  Things that are here:lj  lj V_a +1 scimitar of freezing; a +0 robeljN    ##+# ###  ljnO#ß.ß# ..#  #.....# #.#  ß.....ß## #.#  .###.  .ß#  .$).)@)'.##  .ß### #..  ljO).[.[..### #..#  ß.....ß##.#..  #.....##  #ß.ß##   # ##+##....ljP#   ####. ..###..# #..   #....####.###..#..#ljUlj;Z-4 _ljK^lj_$  Things that are here:ljaV _a +1 dagger; a +0 robeljNR$  ljR  ##+# ###  lj6S ##ß.ß# ..#  #.....## #.#  ljS#ß.....ß## #.#  .###.#  ljS.ß# .$).@))'.#ljGT{#  .ß### #..  ljT lj=U.[.[..### #..#  #ß.....ß##.#..  #.....##  ##ß.ß##  ljU  # ##+##....#  ljU  ####. ..###..# #..   #....####.###..#..#lj`lj7j-5 _ljqlj t$  Things that are here:ljXu[ _a +3 morningstar; a +0 robelj 5    ##+# ###  ##ß.ß## ..# ljj  ##.....## #.# #ß.....ß## #.# #.###.# ß.ß# .$)@)))'.## lj ß.ß### #.. #....[.[..### #..# #ß.....ß##.#.. ljs 8 ##.....##  ##ß.ß##  # ##+##....#  ####. ..###..# #..   #....####.###..#..#lj lj I=6 _ljH lj lj    ##+## ### lj܅7 ##ß.ß## ..#  ##.....## #.#  ##ß.....ß## #.# #.###.  #ß.ß#  +.....$@.)))'.##  #ßljK.ß### #.. #....[.[..### #..  ##ß.....ß##.#..  ##.....##  ##ß.ß##   # ##+##....#... lj6,  ####. ..###..# #..#   #....####.###..#..# ljljR&7lj`lj?$  Things that are here:ljnP _a +0 long sword; a +0 robelju ,   lj ? ##+## ###  ##ß.ß## ..#  ##.....## #.#  ##ß.....ß## #.#  ##ljX }.###.  #ß.ß#  +.....@).)))'.#  #ßlj .ß### #  ##....[.[..### #  ##ß.....ß##.#lj X  ##.....##  ##ß.ß##  # ##+##....ljG #  ####. ..###..# #..  #....####.###..#..lj.ljU-8 _lj0lj&k  You now have 543 gold pieces (gained 29).  Things that are here:lj,+9.1 (2ljQa _a +3 flail; a +0 robelj ##+## #####ß.ß## ..##.....## ###ß.....ß####.........###.########ßlj"ß#..........+.....)).)))'.#########ß....@....ß### #....[.[..###  ##ß.....ß##.########  #..........##..#.....##.. ljlj| ,50.1 (1ljhljlj9 ##+## #####ß.ß## ..##.....## ###ß.....ß####.........###.########ßß#..........+.....)).)))'.#########ß.........ß### ##[..### lj:} ##ß.....ß##.######## ##.....##...........  #........#.##..#.#....... ljfElj;J&1lj*NljUV _You see here a +0 pair of boots.ljFE ljzI &2ljM ljO , _w - a +0 pair of bootslj{slj!$ljR^Gear: 23/52 gear slots (Left/Right/Tab to switch category) ljrhHand Weapons (go to first with )) lj e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} ljiMissiles (go to first with ()ljpa - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction ljaArmour (go to first with [) ljW p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4} lj & q - a scarf of repulsion (worn) ljT. u - a +0 helmet of intelligence (worn)lj*k - a +0 cloak lj1 m - a +1 robe of cold resistance lj o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  lj>=s - +0 steam dragon scales  w - a +0 pair of boots ljMagical Staves (go to first with |)  b - a staff of alchemy lj݇bJewellery (go to first with "=) lj8 c - a ring of wizardry (worn) ljz[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lj2SJ  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()  a - 6 curare-tipped darts ljCT i - 16 poisoned darts  j - 4 darts of disjunction Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)u - a +0 helmet of intelligence (worn)  k - a +0 cloak  m - a +1 robe of cold resistance ljU o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler  s - +0 steam dragon scales  w - a +0 pair of boots Magical Staves (go to first with |)  b - a staff of alchemy Jewellery "ljU=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)t - the amulet of Vitality (worn) {Regen++ RegenMP++}28%lj  w - a +0 pair of boots  b - a staff of alchemyl - an amulet of faith  lj> cn - a ring of protection from cold57ljtA w - a +0 pair of boots. ljA pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 ljIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.3 (13.9 -> 15.2). lj ]Your EV would remain unchanged. You found it on level 9 of the Dungeon. ljFStash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ljdoljoljxljyq ##+## ###lj҂paramita the Scribe ##ß.ß## ..#ljDeep Elf of Sif Muna ***... ##.....## #.#ljB{Health: 54/54 ======================== lj{##ß.....ß## #.#ljك{Magic: 30/30 ======================== lj  ##.........###.######## AC: 13lj<;Str: 8 ljp #ß.........ß#.......... EV: 12lj<Int: 36 lj +.....)).)))'.########. SH: 0Dex: 13 ljFy #ß.........ß###ljx#. XL: 11 Next: 57% Place: Dungeon:9 ljͅ ##....@.[..###lj#. Noise: ---------  Time: 8252.1 (0.0) lj2ljc##ß.....ß##.#########. e) +6 whip of Action {drain, Int+5}  ljlj†##.....##............ Cast: Magic Dart ljr##ß.ß##............. lj ljPl# ##+##....########.. lj[ ####. ..###..##..ljɇ   #....####.###..########..  lj< #..........##..#.....##..lj)   #........#.##..#.#.......  lj_a +0 long sword; a +0 robe  You now have 543 gold pieces (gained 29).  Things that are here: lj<_a +3 flail; a +0 robe lj^_You see here a +0 pair of boots. _w - a +0 pair of bootsljljljljd:  You now have 543 gold pieces (gained 29).  Things that are here: _a +3 flail; a +0 robe _You see here a +0 pair of boots. _w - a +0 pair of boots  You start putting on your armour.ljlj.+3.1 (1ljljƶlj޻+4.1 (2ljljlj+5.1 (3ljljglj0+6.1 (4ljiljlj+7.1 (5ljlj7 5 _You continue putting on your +0 pair of boots. x5ljljx _You finish putting on your +0 pair of boots.ljt  lj\tGCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljQ lj 0 Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjurationljL 1% 2 c - Fulminant PrismConjuration/Alchemy2%4 lj  d - Iskenderun's Mystic Blast Conjuration/Translocation 2% 4 e - Summon Cactus GiantSummoning77%6  f - Splinterfrost ShellIce/Forgecraft100% 7  g + Brom's Barrelling Boulder Conjuration/Earth 4% 4 ljK -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitljS lj lj > lj e##+## ###paramita the ScribeljS  ##ß.ß## ..#Deep Elf of Sif Muna ***... lj ##.....## #.#Health: 54/54 ========================lj  lj v##ß.....ß## #.#lj {Magic: 30/30 ======================== lj>  ##.........###.######## AC: 15lj ;Str: 8 lj  #ß.........ß#.......... EV: 12ljW -Int: 36lj}  lj  +.....)).)))'.########. SH: 0ljR -Dex: 13lj  lj y #ß.........ß###ljE #. XL: 11 Next: 57% Place: Dungeon:9 lj  ##....@.[..###lj* #. Noise: ---------  Time: 8257.1 (0.0) ljy ##ß.....ß##.#########. e) +6 whip of Action {drain, Int+5} lj  lj lj( ##.....##............ Cast: Magic Dart ljN lj e##ß.ß##.............lj  lj l# ##+##....########.. ljx [ ####. ..###..##..lj . lj  lj < #....####.###..########..lj& 3  ljL < #..........##..#.....##..lj 3  lj < #........#.##..#.#.......lj -  ljd 4_w - a +0 pair of boots  lj 1You start putting on your armour. lj n_You continue putting on your +0 pair of boots. x5 ljG T_You finish putting on your +0 pair of boots.  lj Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj \Confirm with . or Enter, or press ? or * to list all spells.ljX lj&/ 5 ##+## ###paramita the Scribe ##ß.ß## ..#ljf/ Deep Elf of Sif Muna ***... ##.....## #.#lj/ Health: 54/54 ======================== lj/ ##ß.....ß## #.#Magic: 30/30 ========================lj/   ##.........###.######## AC: 15lj0 ;Str: 8 lj$0  #ß.........ß#.......... EV: 12Int: 36 ljq0  +.....)).)))'.########. SH: 0Dex: 13 lj0 , #ß.........ß####. XL: 11 Next: 57% Place: Dungeon:9 lj0 G ##....@.[..####. Noise: ---------  Time: 8257.1 (0.0)lj81  ljh1 ##ß.....ß##.#########. e) +6 whip of Action {drain, Int+5}  lj1 ##.....##............ Cast: Magic Dart lj1 j##ß.ß##............. lj1 l# ##+##....########..lj1 `  ####. ..###..##..lj2 3  lj42 o #....####.###..########..  ljT2 < #..........##..#.....##..ljw2 o   #........#.##..#.#.......lj2 a  _w - a +0 pair of boots  lj2 You start putting on your armour. _You continue putting on your +0 pair of boots. x5 lj2 T_You finish putting on your +0 pair of boots.  lj3 GCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljz: P  Okay, then.lj? ljD ljF . _lj lj%C  Skill  Level Cost  Apt Skill  Level Cost  Apt lj] a - Fighting   0.0   1.4  -2   l - Spellcasting  13.6   9.8  +3          ljW b - Maces & Flails   0.0   1.7  -3   m - Conjurations  11.2  11.3  +1   c - Staves   0.0   1.0   0   n + Summoningslj14.0   4.2  +1   d - Unarmed Combat   0.0   1.4  -2   o + Forgecraft6.8   5.9  +1  lj; e - Throwing   0.0   1.0   0   p - Translocations   4.0   4.2  +1      ljx q - Alchemy   4.0   4.2  +1  lj f - Short Blades   0.0   1.0   0   r - Ice Magic   0.0   0.8  +1  ljQ g - Ranged Weapons   0.0   0.6  +3   s - Earth Magic   0.0   0.8  +1      lj5    h + Armour6.2   9.9  -2   t - Evocations   0.0   0.8  +1  ljY3 i - Dodging   2.4   2.1  +2   u - Shapeshifting   0.0   1.0   0   j - Shields   0.0   1.4  -2       k - Stealth   5.0   3.6  +3                  lj        ljT    ljpThe relative cost of raising each skill is in cyan.  ljThe species aptitude is in white.  [?] HelpljOG[=] set a skill target  lj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsljpljljrI ##+## ###paramita the Scribe ##ß.ß## ..#Deep Elf of Sif Muna ***... ##.....## #.#Health: 54/54 ========================lj  ##ß.....ß## #.#Magic: 30/30 ======================== lj ##.........###.######## AC: 15Str: 8  #ß.........ß#.......... EV: 12Int: 36lj  +.....)).)))'.########. SH: 0Dex: 13ljq  #ß.........ß####. XL: 11 Next: 57% Place: Dungeon:9  ##....@.[..###lj#. Noise: ---------  Time: 8257.1 (0.0) ljO##ß.....ß##.#########. e) +6 whip of Action {drain, Int+5}  ##.....##............ Cast: Magic Dart ##ß.ß##............. # ##+##....########..  ####. ..###..##..lj3  lj< #....####.###..########..lj3  lj'< #..........##..#.....##..ljL3  ljs< #........#.##..#.#.......ljÖU You start putting on your armour. lj)_You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  ljCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj՗Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ljkljljȬljmlj=ljlj7ljljlj$ _ljljlj-,ljljljljjljlj'ljlj#ljljl7 _You open the door.lj ljbljljljljlj`lj!ljljljljBlj lj lj lj{ ljyljljlj'ljljljlj7 _You open the door.lj:ljnljXlj@  There is an open door here.lj ljr  _lj4!lj!"lj#lj#ljY$lj 'lj(ljL)lj)lj*ljp,lj,lj_-lj0lj2lj 3lj3ljm5ljC7lj7lj8ljA=lj/?lj?lj@ljYBlj!DljnDlj&EljFljHljHljIljKljLljLljMljNlj`PljPlj>QljsRlj:TljeTljUljGVljWljB=#..# #..##.....#..#  Cast: Magic Dart #..# #..####..##..#  #..# #..# ##.....#  lj{B4#..# #..# ####..#  e   deep elf pyromancer (wandering) #..#######..########..##### ljB#..........e............... #.#######   .########...### _rCorr Str+6}.lj CSCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetljkCHThere's a thick-headed creature in the way.lj ljG  #........#..# ###......# # paramita the Scribe#.......##..# ######.# # Deep Elf of Sif Muna ***...lj ###.######..##########.###### Health: 54/54 ========================#....................)..... Magic: 30/30 ========================#.########...........###### AC: 15Str: 8#.##.#.........#EV: 12Int: 36#.########.#.........#SH: 0Dex: 13lj3 k#)..........#..##:#.####### XL: 11 Next: 57% Place: Dungeon:9#.........@................ Noise: ---------  Time: 8292.1 (0.0)lj #..#######............##### e) +6 whip of Action {drain, Int+5} #..# #..##.....#..#Cast: Magic Dart#..# #..####..##..#ljŹ #..# #..# ##.....##..# #..# ####..#e   deep elf pyromancer (wandering)lj D#..#######..########..######..........e...............#.####### .########...###Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.lj ljh lj lj . _ljI#..#.#......# #........# #[#...# ###......# #.lj#.......##..# ######.# #.###.######..##########.######ljv#....................)......lj #.########...........#######lj6#.# #.#.........# #lj[#.########.#.........# #)ljk#..##:#.########ljg#...........................lj#..#######............######ljV#..# #..##....#..#lj#..# #..####..##..#lj#..# #..# ##.....# lj#..# #..# ####..#ljO~#..#######..########..###### ljy`#..........e................ ljlji3.1 (1Magic Dart _ljljlj9  lj1Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljlj' #..#.#......# #........# #[ paramita the Scribe  #........#..# ###......# #. Deep Elf of Sif Muna ***...  #.......##..# ######.# #. Health: 54/54 ======================== ljl ###.######..##########.######. Magic: 26/30 ====================---- lj#....................)...... AC: 15Str: 8lj #.########...........####### EV: 12lj<Int: 36 lj#.# #.#.........# # SH: 0lj'<Dex: 13 lj#.########.#.........# # XL: 11 Next: 57% Place: Dungeon:9 #).........@#..##:#.######## Noise: ---------  Time: 8293.1 (0.0) #........................... e) +6 whip of Action {drain, Int+5}  ljs#..#######............###### Cast: Magic Dart #..# #..##.....#..#  #..# #..####..##..#  #..# #..# ##.....# lj  #..# #..# ####..#   #..#######..########..######ljO  #..........e................ljU`  _Okay, then.lj.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj[Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljH @*ljgf******lj  #..#.#......# #........# #[ paramita the Scribe  #........#..# ###......# #. Deep Elf of Sif Muna ***...  #.......##..# ######.# #. Health: 54/54 ======================== lj  ###.######..##########.######. Magic: 26/30 ====================---- lj) #....................)...... AC: 15ljQ ,Str: 8ljw  lj #.########...........####### EV: 12lj <Int: 36 lj #.# #.#.........# # SH: 0ljJ -Dex: 13ljv  lj #.########.#.........# # XL: 11 Next: 57% Place: Dungeon:9 lj #).........@#..##:#.######## Noise: ---------  Time: 8293.1 (0.0) lj9 #..........ζ................ e) +6 whip of Action {drain, Int+5}  ljn #..#######.●..........###### Cast: Magic Dart lj #..# #..##.....#..#  #..# #..####..##..# lj  #..# #..# ##.....#   #..# #..# ####..# lj o  #..#######..########..######lj2   #..........e................  _Okay, then.lj^ Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj MConfirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj JPress: ? - help, Dir - move targetlj   #[  ..# lj>@  ..# lj  .######### ............) lj#......... lj~#.# #.#.........#  #.########.#.........#  lj/#)@#..##: ljo#..........ℓ....... lj#..#######.●....... lj#..# #..##..... lj#..# #..####..# ljD#..# #..# ##.....# ●   boulder (minion, rolling, regenerating) #..# #..# ###ljp #..# ljlj d8=====4.1 (1ljL#ℓljy@●●lj4 _You send a boulder barrelling forward!lj W  Confirm with . or Enter, or press ? or * to list all spells.Aimljj   Press: ? - help, Dir - move target _You send a boulder barrelling forward!  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj lj  #..#.#......# #........# #[ paramita the Scribe  #........#..# ###......# #. Deep Elf of Sif Muna ***... ljS  #.......##..# ######.# #. Health: 54/54 ========================  ###.######..##########.######. Magic: 24/30 ===================----- #....................)...... AC: 15Str: 8 #.########...........####### EV: 12Int: 36 lj #.# #.#.........# # SH: 0Dex: 13 #.########.#.........# # XL: 11 Next: 57% Place: Dungeon:9 #).........@#..##:#.######## Noise: ===------  Time: 8294.1 (0.0) #..........ℓ................ e) +6 whip of Action {drain, Int+5}  ljI #..#######.●..........###### Cast: Magic Dart #..# #..##.....#..#  #..# #..####..##..#  #..# #..# ##.....#  ●   boulder (minion, rolling, regenerating) #..# #..# ####..#  lj #..#######..########..###### #..........e................ _You send a boulder barrelling forward!  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj [Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljt= ljBB  #..#.#......# #........# #[ paramita the Scribelj|B #........#..# ###......# #. Deep Elf of Sif Muna ***...#.......##..# ######.# #. Health: 54/54 ========================ljB ###.######..##########.######. Magic: 28/30 ======================--#....................)...... AC: 15Str: 8#.########...........####### EV: 12Int: 36#.#lj C #.#.........# # SH: 0Dex: 13lj5C V#.########.#.........# # XL: 11 Next: 57% Place: Dungeon:9ljbC ]#).........@#..##:#.######## Noise: ===------  Time: 8294.1 (0.0)ljC #..........ℓ................ e) +6 whip of Action {drain, Int+5} ljC #..#######.●..........###### Cast: Magic Dart#..# #..##.....#..#ljC ;#..# #..####..##..##..# #..# ##.....#ljD {●   boulder (minion, rolling, regenerating)#..# #..# ####..##..#######..########..######lj,D ##..........e................ljWD 8Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljD Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.ljH ljM ljP ljR . _ljY #..#.#......# #.# # #.#..# ###......# # #.##..# ######.# #ljZ ###.######..##########.###### #.............) #.##...........ljkZ0 #.# #.#.........#  #.#.#..#  #).#..##:#. #ljZU.ℓ. #..lj[#.●.......... #..# #..##....lj`[.#..# #..# #..####..##..#lj[ #..# #..# ##.....#lj[ #..# #..# ####..# #..#######..#ljh\]#.. #.elj]Rξ●lj^Pζ●lj c].ζℓ lj]clj2ht9====---ljh5.1 (1 _ljqlYℓ●●ljRnljn  Aim  Press: ? - help, Dir - move target  There's a thick-headed creature in the way. _Okay, then.  ljGCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljj  #..#.#......# #........# # paramita the Scribe ljj 1 #........#..# ###......# # Deep Elf of Sif Muna ***...  #.......##..# ######.# # Health: 54/54 ======================== lj/k h ###.######..##########.###### Magic: 25/30 ====================---- #....................)..... AC: 15ljbk Str: 8 #.########...........###### EV: 12ljk Int: 36 #.# #.#.........#  SH: 0ljk <Dex: 13 ljk #.########.#.........#  XL: 11 Next: 57% Place: Dungeon:9 ljl '#)........@.#..##:#.####### Noise: ---------  Time: 8295.1 (0.0) ljPl #.......................... e) +6 whip of Action {drain, Int+5}  ljm #..#######.ζ..........##### Cast: Magic Dart #..# #.ℓ##.....#..#  #..# #.●####..##..#  #..# #..# ##.....#  ●   boulder (minion, rolling, regenerating) #..# #..# ####..#  #..#######..########..##### #..........e............... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.lj H @*ljr;***lj***ljlj) #..#.#......# #........# # paramita the Scribe  #........#..# ###......# # Deep Elf of Sif Muna ***...  #.......##..# ######.# # Health: 54/54 ========================  ###.######..##########.###### Magic: 25/30 ====================---- #....................)..... AC: 15lj Str: 8 #.########...........###### EV: 12Int: 36 #.# #.#.........#  SH: 0Dex: 13 lj\#.########.#.........#  XL: 11 Next: 57% Place: Dungeon:9 lj#)........@.#..##:#.####### Noise: ---------  Time: 8295.1 (0.0) #.......................... e) +6 whip of Action {drain, Int+5}  ljn#..#######.ζ..........##### Cast: Magic Dart #..# #.ℓ##.....#..#  #..# #.ξ####..##..#  ljc#..# #.●# ##.....#  ●   boulder (minion, rolling, regenerating) #..# #..# ####..#  #..#######..########..##### lj#..........e............... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetljQζ●ljOζ●lj     ..#   lj`.#   .######## lj............) #........ lj#.# #.#.........#  #.########.#.........#  lj8#)@: #.........ℓ.......lj #..#######●ζ......lj_ #..# #..##.... #..# #.ζ####..lj` #..# #.ℓ# ##.....# ●● 2 boulders (minion, rolling, regenera… ljZ#..# #.●#  ljW#..#lj=6===6.1 (1lj^ℓ●ζ●ljljP4 _You send a boulder barrelling forward!ljLW...##.#..∩...#####lj]M #.#......# #...#..# ###............##..# ######.# ljM###.######..##########.######...................).....#######...........######lj#N #.#.......########@#.........# )ljN ..#..##:#.#######.......ℓ................ljN+#######●ζ..........#####.##.....ljjOζ####..##ℓ# ##...ljO #.●# ########..########..#####ljQEζ●lj#`/ζlj5aQζ●ljf.ℓℓ●   boulder (minion, rolling, regeneratingljtf.ljj^7=---7ljnζ●ζ●ζljqW  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  ljqAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target _You send a boulder barrelling forward!r boulder crumbles as it rolls away.ljLE #.#ljE  #........# ......#..# ###ljE T##..# ######ljE _##.######..##########.#####ljF  #....................).....ljEF ########...........######ljF  #.#.........# ljF q#######.#......ljF )........@.#..##:#.#######.ljG [...............ljHG #######ζℓ..........#####ljG # #ℓ.##.....#..#ljG \●ζ####..#ljG ..# ##...ζ# ####lj*H R######..#########ljPH 5........e...............ljJ ζljK 0●lj?L ljkL @ζ●ljU 9ℓ.ljU .ljV )ℓℓℓlj5V ℓlj^ ]9===---lj_ 8ljc [ℓℓℓℓljAe ljD ......#..# #####..# ########.######..##########.##### #....................).....ljeD########...........###### #.#.........# #######.#....)..........#..##:#.#######................ljD#######ℓ...........###### #..##.....#..# ljD]ℓℓ####..#ljDℓ.# ##...e   deep elf pyromancer (distracted)●   boulder (minion, rolling, regenerating)ljCE..e.#.####### .########...###lj4FOξ●lj GPζ●ljMH0e.ljMs....ζ.eljMJ●ljOT30===ljO19Magic DartljBTZζ●●ljVlj i   lji 1Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lji lj  #........#..# ###......# # paramita the Scribe  #.......##..# ######.# # Deep Elf of Sif Muna ***... lj  ###.######..##########.###### Health: 54/54 ======================== #....................)..... Magic: 26/30 ====================---- lj= #.########...........###### AC: 15Str: 8 #.# #.#.........#  EV: 12Int: 36 ljt #.########.#.........#  SH: 0Dex: 13 lj #)..........#..##:#.####### XL: 11 Next: 57% Place: Dungeon:9 lj #.........@................ Noise: ---------  Time: 8299.1 (0.0) #..#######*...........##### e) +6 whip of Action {drain, Int+5}  lj +#..# #*.##.....#..#  Cast: Magic Dart #..# #*.####..##..#  #..# #*.# ##.....#  lj w#..# #*.# ####..#  e   deep elf pyromancer #..#######e.########..##### ●   boulder (minion, rolling, regenerating) #.........●................ #.#######   .########...###Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +1 leather  armour of cold resistance and wearing the ring of Salvation {rN++ rCorr Str+6}  (sparse dust, 100% to hit)ljj #........#..# ###......# # paramita the Scribe  #.......##..# ######.# # Deep Elf of Sif Muna ***... lj ###.######..##########.###### Health: 54/54 ======================== #....................)..... Magic: 26/30 ====================---- #.########...........###### AC: 15lj9;Str: 8 lju#.# #.#.........#  EV: 12Int: 36lj lj߱#.########.#.........#  SH: 0Dex: 13lj ljC#)..........#..##:#.####### XL: 11 Next: 57% Place: Dungeon:9 ljŲ'#.........@................ Noise: ---------  Time: 8299.1 (0.0) lj #..#######............##### e) +6 whip of Action {drain, Int+5}  #..# #..##.....#..#  Cast: Magic Dart #..# #..####..##..#  #..# #..# ##.....# ljE #..# #ζ.# ####..#  e   deep elf pyromancer lj#..#######e.########..##### ●   boulder (minion, rolling, regenerating) #.........ζ................ #.#######   .########...###Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +1 leather  ljarmour of cold resistance and wearing the ring of Salvation {rN++ rCorr Str+6}  (sparse dust, 100% to hit)  You send a boulder barrelling forward!lj,Pζ●lj     .#   lj>.######## ............) #........ lj#.# #.#.........#  #.########.#.........#  ljJ#)..........#..##: @ lj#..#######ζ....... lj{#..# #●.##.....#..#  #..# #..####.. lj#..# #.Σ# ##.lj ljo#..# #ζ.#  (ally target)ljc #e.#ljΣ   fire elemental (summoned) .ℓ..lj?●   boulder (minion, rolling, regenerating) lj1  Your boulder crumbles as it rolls away.lj!e7====300.1 (1ljMζℓljf _The deep elf pyromancer casts a spell.lj2   ljk GCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljP  Okay, then.ljljlj. _lj Oξ●lj  ' ljf ζ●The fire elemental hits your boulder. The fire elemental burns your boulder!ljD elj #ℓlj 3ℓζljF &ℓ.ljk @.●  lj lj R8==lj! ---lj[! 1lj<* 2●●lje* ljH.  ljm. %_Your boulder resists.lj\ lj!ljξlj●ljPYour boulder barrels into the deep elf pyromancer!ljXΣζljlj>: ζljn]●The deep elf pyromancer is moderately wounded.ljThe deep elf pyromancer hits your boulder with a +0 long sword!  Your boulder barrels into the deep elf pyromancer!ljL X.ζℓℓljv 9 elj }30===---2ljlj3ℓlj ljAe_The deep elf pyromancer is heavily wounded.lj2  lj31Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj93lj  #........#..# ###......# # paramita the Scribe  #.......##..# ######.# # Deep Elf of Sif Muna ***...  ###.######..##########.###### Health: 54/54 ======================== #....................)..... Magic: 26/30 ====================---- #.########...........###### AC: 15Str: 8 #.# #.#.........#  EV: 12Int: 36 #.########.#.........#  SH: 0Dex: 13 #)..........#..##:#.####### XL: 11 Next: 57% Place: Dungeon:9 #.........@................ Noise: ---------  Time: 8302.1 (0.0) #..#######*.lj ..........##### e) +6 whip of Action {drain, Int+5}  #..# #*.##.....#..#  Cast: Magic Dart #..# #Σ.####..##..#  #..# #*ℓ# ##.....#  #..# #*.# ####..#  e   deep elf pyromancer (ally target) #..#######●.########..##### Σ   fire elemental (summoned) #.........e................ ●   boulder (minion, rolling, regenerating) #.#######   .########...###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +1 leather  armour of cold resistance and wearing the ring of Salvation {rN++ rCorr Str+6}  (heavily wounded, ally target, 100% to hit)lj`) #........#..# ###......# # paramita the Scribe  #.......##..# ######.# # Deep Elf of Sif Muna ***...  ###.######..##########.###### Health: 54/54 ======================== #....................)..... Magic: 26/30 ====================---- #.########...........###### AC: 15Str: 8 #.# #.#.........#  EV: 12Int: 36 #.########.#.........#  SH: 0Dex: 13 #)..........#..##:#.####### XL: 11 Next: 57% Place: Dungeon:9 lj**#.........@................ Noise: ---------  Time: 8302.1 (0.0) #..#######............##### e) +6 whip of Action {drain, Int+5}  #..# #ζ.##.....#..#  Cast: Magic Dart #..# #Σ.####..##..#  #..# #ζℓ# ##.....#  #..# #ℓ.# ####..#  e   deep elf pyromancer (ally target) #..#######ζ.########..##### Σ   fire elemental (summoned) #.........●................ ●   boulder (minion, rolling, regenerating) lj*#.#######   .########...###Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +1 leather  armour of cold resistance and wearing the ring of Salvation {rN++ rCorr Str+6}  (heavily wounded, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the deep elf pyromancer!lj+LΣξlj--ζ●armour of cold resistance and wearing the ring of Salvation {rN++ rCorr Str+6}  (heavily wounded, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the deep elf pyromancer!  The deep elf pyromancer is severely wounded.fire elemental.lj: .  The fire elemental is lightly damaged.  Something hits your boulder.ljv>    .#   lj>.######## ............) lj>Z#........ #.# #.#.........#  lj0?v#.########.#.........#  #)..........#..##: ljn?@ #..#######ζ....... lj?#..# #●.##.....#..#  #..# #Σ.####..lj? #..# #ζ.# ##. lj@^#..# #..#  Σ   fire elemental (summoned, ally target) #ℓ.#ljV@●   boulder (minion, rolling, regenerating) .... lj@ lj7====3.1 (1Magic Dartlj}ζ●ζℓ●ljP _Your boulder is destroyed!lj/: ξljn●The fire elemental hits your boulder. The fire elemental burns your boulder!  Your boulder resists.  Your boulder barrels into the fire elemental!lj2ξ●Your boulder barrels into the fire elemental!  The fire elemental is heavily damaged.  The fire elemental hits your boulder. The fire elemental burns your boulder!  lj=FYour boulder resists.is engulfed in blazing flames.lj0eljℓζζΣe   deep elf pyromancerlj.Σ   fire elemental (summoned, ally target)lj.●   boulder (minion, rolling, regenerating)lj {8==---4ljH●●ljMg _The fire elemental is severely damaged.lj* e §  Your boulder barrels into the fire elemental!  ljW* GYou destroy the fire elemental!lj* 8ξ●lj + ljb4  lj4 )§lj4 ●The fire elemental disappears in a puff of smoke!ljA r.ζζ.Σlj4A (ally target)§ ).ljYA ) ljI {9==---5lj7I Magic DartljN F●●lj^Q s _The deep elf pyromancer mumbles some strange words.ljW  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljKP$ljP #........#..# ###......# # paramita the Scribe  #.......##..# ######.# # Deep Elf of Sif Muna ***... ljP ###.######..##########.###### Health: 54/54 ======================== lj+Q#....................)..... Magic: 25/30 ====================---- ljuQ#.########...........###### AC: 15Str: 8 ljQ#.# #.#.........#  EV: 12Int: 36 lj)R#.########.#.........#  SH: 0Dex: 13 ljlR#)..........#..##:#.####### XL: 11 Next: 57% Place: Dungeon:9 ljR'#.........@................ Noise: ---------  Time: 8305.1 (0.0) ljRS#..#######............##### e) +6 whip of Action {drain, Int+5}  #..# #ζ.##.....#..#  Cast: Magic Dart #..# #ζ.####..##..#  ljS<#..# #ζ.# ##.....#  ljS#..# #.Σ# ####..#  e   deep elf pyromancer (ally target) ljFT#..#######●§########..##### Σ   fire elemental (summoned) #........e................. ●   boulder (minion, rolling, regenerating) ljT#.#######   .########...### _The deep elf pyromancer mumbles some strange words.ljT@Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj9U[Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.lj| @***ljH**●*ljZ #........#..# ###......# # paramita the Scribe  #.......##..# ######.# # Deep Elf of Sif Muna ***... ljH[ ###.######..##########.###### Health: 54/54 ======================== lj[#....................)..... Magic: 25/30 ====================---- #.########...........###### AC: 15Str: 8 ljK\#.# #.#.........#  EV: 12Int: 36 #.########.#.........#  SH: 0Dex: 13lj\ #)..........#..##:#.####### XL: 11 Next: 57% Place: Dungeon:9 lj!]#.........@................ Noise: ---------  Time: 8305.1 (0.0) #..#######............##### e) +6 whip of Action {drain, Int+5}  lj}]#..# #ζ.##.....#..#  Cast: Magic Dart lj]x#..# #ζ.####..##..#  #..# #ζ.# ##.....#  lj^#..# #.Σ# ####..#  e   deep elf pyromancer (ally target) lj^#..#######ξ§########..##### Σ   fire elemental (summoned) lj^#........e●................ ●   boulder (minion, rolling, regenerating) #.#######   .########...### _The deep elf pyromancer mumbles some strange words.lj@_@Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj_Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetlj_lj`a7Σ§ljbGξ●lj(y    .#   ljy>.######## ............) #........ lj+zw#.# #.#.........#  #.########.#.........#  #)..........#..##: @ ljz#..#######ξ....... #..# #●.##.....#..#  #..# #ζ.####.. #..# #Σ.# ##. ljz#..# #.§#   ljB{#ξ§#, ally target) .● 2 boulders (minion, rolling, regenera…lj{S   You send a boulder barrelling forward!lj ******)The deep elf pyromancer gestures at you while chanting.ljThe bolt of fire hits the fire elemental.  The fire elemental completely resists. The bolt of fire hits your boulder!lj@2ξljNζ●ℓΣlj7I..ζ.lj\ζ..   boulder (minion, rolling, regeneratinglj57=ljBw====6.1 (1Magic DartljG"Bζζlj$S _Your boulder resists. Your boulder crumbles as it rolls away.ljˊ#.#......# #...#..# ###............##..# ######.# ###.######..##########.######...................).....#######...........######lj| #.#.....########.#.........# )#..##:#.#######........................#######ζ...........#####●.##.....ℓ.####..##lj,Σ.# ##...Σ   fire elemental (summoned) #..#  ●   boulder (minion, rolling, regenerating)#######ζ.########..#####.......eζ................lj!Oξ●lj| eThe fire elemental hits your boulder. The fire elemental burns your boulder!lj ℓ●Your boulder resists.  Your boulder is engulfed in blazing flames.  Your boulder barrels into the fire elemental.lj]Oζ.e   deep elf pyromancerΣΣ   fire elemental (summoned, ally target)lj●   boulder (minion, rolling, regenerating).lj]8==----7lj:ζlj< _The fire elemental is lightly damaged.ljH8FM...lj8##.#..∩...######.#......# #...#..# ###.....lj8w.......##..# ######.# lj8W###.######..##########.######lj(9...................).....#######...........######ljS9_ #.#......lj9r.########@#.........# )lj9k#..##:#.#######lj9c........................lj0:A#..#######ζ...........######Σ   fire elemental (summoned, ally target)lju:●   boulder (minion, rolling, regenerating)#######e.########..#####lj:lj= ξ●Your boulder barrels into the fire elemental!ljTt .  The fire elemental is moderately damaged.ljTSomething hits your boulder. Something burns your boulder!Your boulder resists.lj]ℓζlj4b|9==----8ljfBζζljxh ljhB_Your boulder is destroyed!lj>H  ljHGCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj# #...........###.#..∩...###### paramita the Scribe  #..#.#......# #........# # Deep Elf of Sif Muna ***...  #........#..# ###......# # Health: 54/54 ========================  #.......##..# ######.# # Magic: 25/30 ====================----  ###.######..##########.###### AC: 15Str: 8 #....................)..... EV: 12Int: 36 #.########...........###### SH: 0Dex: 13 #.# #.#.........#  XL: 11 Next: 57% Place: Dungeon:9 #.########@#.........#  Noise: ---------  Time: 8308.1 (0.0) #)..........#..##:#.####### e) +6 whip of Action {drain, Int+5}  #.......................... Cast: Magic Dlj_art #..#######ℓ...........##### #..# #ζ.##.....#..#  #..# #..####..##..#   #..# #ζ.# ##.....#   #..# #..# ####..#   #..#######e.########..#####  _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.lj6c @**ljT7K*****lj@ #...........###.#..∩...###### paramita the Scribe  #..#.#......# #........# # Deep Elf of Sif Muna ***... lj)A #........#..# ###......# # Health: 54/54 ========================  #.......##..# ######.# # Magic: 25/30 ====================----  ###.######..##########.###### AC: 15Str: 8 #....................)..... EV: 12Int: 36ljA #.########...........###### SH: 0Dex: 13 ljA#.# #.#.........#  XL: 11 Next: 57% Place: Dungeon:9 #.########@#.........#  Noise: ---------  Time: 8308.1 (0.0) ljA#)..........#..##:#.####### e) +6 whip of Action {drain, Int+5}  ljB#.......................... Cast: Magic Dart lj9B*#..#######ℓ...........##### #..# #ζ.##.....#..#  #..# #..####..##..# ljB3  ljB#..# #ζ.# ##.....#   #..# #Σ.# ####..#   ljiC#..#######e.########..#####  _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetljDJΣξljvE)eljERζ●ljKc ∩  ...# ljL  ..#   ..#   lj^Ln.#### ....) ljL5#.. ljM#.# #.#  #@# ljnM #)........ℓ.#..##:ljM #.........●... lj N#..#######...... ljQN#..# #ℓ.##.... ljNC#..# #..####..##..# e   deep elf pyromancer ljNa#..# #Σ.# ##.....# Σ   fire elemental (summoned) ljEO#..# #ζe#  ●   boulder (minion, rolling, regenerating)ljOX ξljS=6===9.1 (1ljWYℓ●●ljqZ4 _You send a boulder barrelling forward!lj Eζ●ljr LΣζlj] lj **(ally target)*lj$ …The deep elf pyromancer casts a spell at you.The pyre arrow hits your boulder but does no damage.lj Rζ●lj < ...lj >ζ.ζlj: P●  gljĚ =Your boulder is covered in liquid fire!lj o7=-10Magic Dartlj ljF K _Your boulder shakes off the sticky flame as it moves.lj#..#.## #........# #[#........#..# #### #.#.##..# ######.# #.lji###.######..##########.######. #....................)......#.########...........########.# #.#.........# #.########.#.........# ##).........@#..##:#.#########..ljLζ.................#..#######ζ...........######lj#..# #●.##.....#..#ljt#..# #Σ.####..##..##..# #ζ.# ##.....# #..# #ζe# ####..# #..#######ζ.########..#######.........ζ.................lj ζ●Your boulder barrels into the fire elemental!lj.LΣξlj/Σlj6e.ljq!ζlj0●lj;ℓℓℓΣ 2 fire elementals (summoned)ljrFℓξlj9===---1lj.ljg _The fire elemental is severely damaged.lj   lj GCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljA #..#.#......# #........# #[ paramita the Scribe  #........#..# ###......# #. Deep Elf of Sif Muna ***...  #.......##..# ######.# #. Health: 54/54 ========================  ###.######..##########.######. Magic: 25/30 ====================---- #....................)...... AC: 15Str: 8 #.########...........####### EV: 12Int: 36 #.# #.#.........# # SH: 0Dex: 13 lj#.########.#.........# # XL: 11 Next: 57% Place: Dungeon:9 #).........@#..##:#.######## Noise: ---------  Time: 8311.1 (0.0) #.........ℓ*................ e) +6 whip of Action {drain, Int+5}  ljм#..#######ℓ*..........###### Cast: Magic Dart lj#..# #ζ*##.....#..#  #..# #ζΣ####..##..#  ljC#..# #●e# ##.....#  e   deep elf pyromancer (ally target) lj#..# #ℓ*# ####..#  ΣΣ 2 fire elementals (summoned) #..#######ℓΣ########..###### ●   boulder (minion, rolling, regenerating) lj#.........ζ.ξ............... _The fire elemental is severely damaged.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj"Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetljKAim: a fire elemental (severely damaged, summoned, 100% to hit)lj$lj #..#.#......# #........# #[ paramita the Scribe  #........#..# ###......# #. Deep Elf of Sif Muna ***... ljJJ #.......##..# ######.# #. Health: 54/54 ========================  ###.######..##########.######. Magic: 25/30 ====================---- #....................)...... AC: 15Str: 8 lj}V#.########...........####### EV: 12Int: 36 #.# #.#.........# # SH: 0lj<Dex: 13 lj #.########.#.........# # XL: 11 Next: 57% Place: Dungeon:9 #).........@#..##:#.######## Noise: ---------  Time: 8311.1 (0.0) #.........ℓ................. e) +6 whip of Action {drain, Int+5}  lj8>#..#######ℓ...........###### Cast: Magic Dart #..# #ζΣ##.....#..#  ljdR#..# #ζζ####..##..#  lj#..# #●e# ##.....#  e   deep elf pyromancer (ally target) #..# #ℓ.# ####..#  ΣΣ 2 fire elementals (summoned) lja#..#######ℓΣ########..###### ●   boulder (minion, rolling, regenerating) #.........ζ.ξ............... _The fire elemental is severely damaged.ljCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a fire elemental (severely damaged, summoned, 100% to hit)Σξξ●  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a fire elemental (severely damaged, summoned, 100% to hit)  You send a boulder barrelling forward!ljI7ΣζljLΣξlj6e.lj  §Your boulder is engulfed in blazing flames.  Your boulder barrels into the fire elemental!!  You destroy the fire elemental!lj Nζ●ljHℓ●lj$   #[  ..#   ..#   ljl.######### ............) ljQ#......... #.# #.#.........#  ljQ#.########.#.........#  #)@#..##: #..........ℓ....... #..#######.●....... #..# #ℓℓ##..... #..# #eℓ####..# #..# #Σ.# ##.....#  #..# #.ζ# ####..# Σ   fire elementallj #●ζ#● 2 boulders (minion, rolling, regenera…lj =6===2.1 (1ljH●●ljg _The fire elemental disappears in a puff of smoke!lj-2ζljO§●ljmMΣξljHBeℓljE7. ℓ●Your boulder crumbles as it rolls away.  Your boulder is engulfed in blazing flames.  Your boulder barrels into the fire elemental!!...ζΣζ ℓζ●   boulder (minion, rolling, regenerating7=---3ℓ _The fire elemental is heavily damaged.ljB W  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj4  #..#.#......# #........# #[ paramita the Scribe  #........#..# ###......# #. Deep Elf of Sif Muna ***... lj E #.......##..# ######.# #. Health: 54/54 ========================  ###.######..##########.######. Magic: 23/30 ==================------ #....................)...... AC: 15Str: 8ljԦ  #.########...........####### EV: 12Int: 36 #.# #.#.........# # SH: 0Dex: 13lj  #.########.#.........# # XL: 11 Next: 57% Place: Dungeon:9 lj( #).........@#..##:#.######## Noise: ---------  Time: 8313.1 (0.0) ljO #..........*................ e) +6 whip of Action {drain, Int+5}  ljv #..#######.*..........###### Cast: Magic Dart lj #..# #e*##.....#..#  #..# #.●####..##..#  lj #..# #ζΣ# ##.....#  e   deep elf pyromancer (ally target) lj #..# #.*# ####..#  Σ   fire elemental (summoned) lj6 #..#######ℓ*########..###### ●   boulder (minion, rolling, regenerating) #.........ζ.ξ............... lj] K_The fire elemental is heavily damaged.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj `Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetlj Aim: a fire elemental (heavily damaged, summoned, 100% to hit)lje.*●*ΣζζYou can only roll a boulder in a compass direction.lj lj ' ljI #..#.#......# #........# #[ paramita the Scribe#........#..# ###......# #. Deep Elf of Sif Muna ***...lj #.......##..# ######.# #. Health: 54/54 ========================lj ###.######..##########.######. Magic: 27/30 =====================---lj #....................)...... AC: 15Str: 8lj> #.########...........####### EV: 12ljm ?Int: 36#.#lj #.#.........# # SH: 0Dex: 13lj6 V#.########.#.........# # XL: 11 Next: 57% Place: Dungeon:9ljm G#).........@#..##:#.######## Noise: ---------  Time: 8313.1 (0.0)lj #........................... e) +6 whip of Action {drain, Int+5} lj #..#######.§..........###### Cast: Magic Dart#..# #e.##.....#..##..# #.●####..##..#lj #..# #ζΣ# ##.....#lj 3e   deep elf pyromancer (ally target)#..# #.ζ# ####..#lj |Σ   fire elemental (summoned)lj5 X#..#######ℓζ########..###### ●   boulder (minion, rolling, regenerating)#.........ζ.ξ...............Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljj Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetlj eYou can only roll a boulder in a compass direction.  Okay, then.lj lj lj1 lj! lj(# . _lj5 #.....###.#..∩...###### #..#.#......# #..# # #lj  ..#..# ###......# # #.......##..# ######.# #lj}.###.######..##########.###### #....................)..... #.########...........#####lj, #.# #.#.........#  #.########@#.........#  #)lj*#..##:#.####### #..........................lj #..#######.§..........#####lj #..# #e.##.....#..# #..# #.●####..##..#lj/ #..# #ζΣ# ##.....#lj  #..# #.ζ# ####..#  #..#######ℓζ########..#####ljW ζ●ljKYour boulder barrels into the fire elemental!lj9Σlj7e.ljOξ●lj.ζ ●lj x8====4.1 (1lj%Bζζlj' lj'Y_The fire elemental is almost destroyed.lj*  lj\+Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  lj+\Confirm with . or Enter, or press ? or * to list all spells.lj  #...........###.#..∩...###### paramita the Scribe  #..#.#......# #........# # Deep Elf of Sif Muna ***...  #........#..# ###......# # Health: 54/54 ======================== ljd A #.......##..# ######.# # Magic: 24/30 ===================-----  ###.######..##########.###### AC: 15Str: 8 #....................)..... EV: 12Int: 36 ljӖ m#.########...........###### SH: 0Dex: 13 #.# #.#.........#  XL: 11 Next: 57% Place: Dungeon:9 #.########@#.........#  Noise: ---------  Time: 8314.1 (0.0) lj= #)........*.#..##:#.####### e) +6 whip of Action {drain, Int+5}  #.........*................ Cast: Magic Dart lj #..#######e...........##### #..# #*.##.....#..#  #..# #*ζ####..##..#  e   deep elf pyromancer (ally target) #..# #Σζ# ##.....#  Σ   fire elemental (summoned) #..# #*●# ####..#  ●   boulder (minion, rolling, regenerating) #..#######ℓζ########..#####Confirm with . or Enter, or press ? or * to list all spells.ljX -Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +1 leather  armour of cold resistance and wearing the ring of Salvation {rN++ rCorr Str+6}  (severely wounded, ally target, 100% to hit)ljL #...........###.#..∩...###### paramita the Scribe  #..#.#......# #........# # Deep Elf of Sif Muna ***...  #........#..# ###......# # Health: 54/54 ========================  #.......##..# ######.# # Magic: 24/30 ===================-----  ###.######..##########.###### AC: 15Str: 8 #....................)..... EV: 12Int: 36 #.########...........###### SH: 0Dex: 13 #.# #.#.........#  XL: 11 Next: 57% Place: Dungeon:9 #.########@#.........#  Noise: ---------  Time: 8314.1 (0.0) #)..........#..##:#.####### e) +6 whip of Action {drain, Int+5}  #.......................... Cast: Magic Dart[4ljM0m #..#######e...........##### #..# #..##.....#..#  #..# #.ζ####..##..#  e   deep elf pyromancer (ally target) #..# #Σζ# ##.....#  Σ   fire elemental (summoned) #..# #.ℓ# ####..#  ●   boulder (minion, rolling, regenerating) #..#######ℓζ########..#####Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +1 leather  armour of cold resistance and wearing the ring of Salvation {rN++ rCorr Str+6}  (severely wounded, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder is engulfed in blazing flames.Σξe.ξ●armour of cold resistance and wearing the ring of Salvation {rN++ rCorr Str+6}  (severely wounded, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder is engulfed in blazing flames.r boulder crumbles as it rolls away.barrels into the deep elf pyromancer! ∩ [ljN2d ...#   ..#   ..#   .#### ....) #.. #.# #.#  #@#  #)........ζ.#..##: #.........●... #..#######e..... #..# #..##.... #..# #Σℓ####..##..#   #..# #ξζ# ##.....#  #..# #..#  ●  6====5.1 (1[11;44ljqN,HMagic Dartζ●ℓ● _The deep elf pyromancer is almost dead.lj<=5Σξlj=lj@y §Your boulder barrels into the deep elf pyromancer!  You kill the deep elf pyromancer!ljy-$ljVzNξ●lj{Pξ●ljxBζζζ.●   boulder (minion, rolling, regenerating)ζℓlj ljX7==63---6ljJζζℓlj lj"a_The fire elemental disappears in a puff of smoke!lj ljG ljd lj: R§●lj W  You start resting.lj| s8==---lj h0ζ●lj |ℓ§.ζ.lj +7.1 (1lj Cℓζlj  ljھ 3_Your boulder is engulfed in blazing flames.ljO q  You start resting.9==0ζ●lj$ ζYour boulder is engulfed in blazing flames.lj0*v.ℓℓ.ℓlj*ℓℓlj!/+8.1 (1lji3Nℓℓlj5 lj86/_Your boulder crumbles as it rolls away.ljr 3ljs lju %  lju BYou start resting. Magic restored.lj=~ lj* k0.$...lj ~30==9.1 (1 _lj lj lj #.# #........# ljI......#..# #####..# ########.######..##########.##### #....................).....########...........###### #.#.........# #######.#......)........@.#..##:#.#######.lj...............#######$...........#######..##.........ζ.ξ.............. ljalj'20ljxljlj  ......#..# #####..# ######lj^##.######..##########.##### #....................).....########...........######lj~ #.#.........# lj/#######.#....)..........#..##:#.#######.lj[...............lj#######$...........#####lj# #..##.....#..# ....ljs#.####### .########...### lj.lj&lj&1lj7 lj lj! ##..# ########.######..##########.#####lj>" #....................).....########...........###### #.#.........# #######.#.....lj^")..........#..##:#.#######.ljx"Z...............lj"3#######@...........###### #..##.....#..# ###..#.#...lj#A#.##...#ljL*lj1&2lj5ljmL  You now have 556 gold pieces (gained 13).  x - the ring of Salvation {rN++ rCorr Str+6}Things that are here:lj8RG=3.1 (2lj)Wlj9Y ljYYg_a +0 long sword; a +1 leather armour of cold resistanceljlj>Pick up what? 24/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 long sword Armour (select all with [)  b - a +1 leather armour of cold resistance [Up|Down] selectlj [Esc] exit Letters toggle [.|Space] toggle selected[top]ljvljlj #.......##..# ######.# # paramita the Scribe###.######..##########.###### Deep Elf of Sif Muna ***...#....................)..... Health: 54/54 ========================#.########...........###### Magic: 30/30 ========================#.##.#.........#AC: 15Str: 8#.########.#.........#EV: 12Int: 36#)..........#..##:#.####### SH: 0Dex: 13#.......................... XL: 11 Next: 63% Place: Dungeon:9#..#######[lj47m@...........##### Noise: ---------  Time: 8323.1 (0.0)#..# #..##.....#..#e) +6 whip of Action {drain, Int+5} #..# #..####..##..#Cast: Magic Dart#..# #..# ##.....##..# #..# ####..##..#######..########..######..........................#.########...########...####.##...# _You start resting. Magic restored.  You now have 556 gold pieces (gained 13).  x - the ring of Salvation {rN++ rCorr Str+6}Things that are here: _a +0 long sword; a +1 leather armour of cold resistanceOkay, then.ljljlj ljt. _lj= lj@ |Pick up what? 24/52 gear slots (_ for help) ljMA Hand Weapons (select all with ))a - a +0 long sword Armour (select all with [) ljA  b - a +1 leather armour of cold resistance [Up|Down] selectljB B[Esc] exit ljB Letters toggle [.|Space] toggle selectedljB 7[top]ljBo J  b + a +1 leather armour of cold resistanceljo f[Enter] accept (1 chosen)lju lj lj"  #.......##..# ######.# # paramita the Scribe###.######..##########.###### Deep Elf of Sif Muna ***...#....................)..... Health: 54/54 ========================#.########...........###### Magic: 30/30 ========================#.##.#.........#AC: 15Str: 8#.########.#.........#EV: 12Int: 36#)..........#..##:#.####### SH: 0Dex: 13#.......................... XL: 11 Next: 63% Place: Dungeon:9#..#######[lj 47m@...........##### Noise: ---------  Time: 8323.1 (0.0)#..# #..##.....#..#e) +6 whip of Action {drain, Int+5} #..# #..####..##..#Cast: Magic Dart#..# #..# ##.....##..# #..# ####..##..#######..########..######..........................#.########...########...####.##...# _You start resting. Magic restored.  You now have 556 gold pieces (gained 13).  x - the ring of Salvation {rN++ rCorr Str+6}Things that are here: _a +0 long sword; a +1 leather armour of cold resistance _Okay, then.lj lj +4.1 (1ljlj!lj  lj3You now have 556 gold pieces (gained 13).  ljx - the ring of Salvation {rN++ rCorr Str+6}  Things that are here: lj_a +0 long sword; a +1 leather armour of cold resistance _y - a +1 leather armour of cold resistanceljljwlj.Gear: 25/52 gear slots (Left/Right/Tab to switch category) ljzHand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} ljK f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} ljMissiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  lj" j - 4 darts of disjunction ljDArmour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4} ljwS q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn) ljO w - a +0 pair of boots (worn)k - a +0 cloak lj1 m - a +1 robe of cold resistance ljY o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}ljMr - a +0 buckler  s - +0 steam dragon scales lj>; y - a +1 leather armour of cold resistance ljcMagical Staves (go to first with |)  b - a staff of alchemy ljbJewellery (go to first with "=) lj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ljңK  j - 4 darts of disjunction Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn) ljH  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistance Magical Staves (go to first with |) ljP b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++} ljɤ l - an amulet of faith  n - a ring of protection from cold  v - a ring of see invisible  x - the ring of Salvation {rN++ rCorr Str+6}77%ljlj c - a ring of wizardry (worn)  n - a ring of protection from cold ljTalismans (go to first with %)g - a rimehorn talismanbotljI  n - a ring of protection from cold  x - the ring of Salvation {rN++ rCorr Str+6}lj  x - the ring of Salvation {rN++ rCorr Str+6}  g - a rimehorn talismanljH x - the ring of Salvation {rN++ rCorr Str+6}. It is an ancient artefact. ljH rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). ljH +If you were wearing this ring: ljH Your EV would increase by 1.4 (12.8 -> 14.2). Your spell failure would improve by up to 25% (press '!' for details). ljI NYou took it off a deep elf pyromancer on level 9 of the Dungeon. ljeI Stash search prefixes: {inventory} {artefact} {artifact} {Str+6} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ ljI ljI D“That which does not kill us makes us stronger.” ljI ? -Friedrich Nietzsche ljJ K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.lj͇ ! lj% 8To do this, you must remove one of the following items: Jewellery (go to first with "=)  c - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)ljXqlj+ylj #.......##..# ######.# # paramita the Scribeljρ###.######..##########.###### Deep Elf of Sif Muna ***...lj)#....................)..... Health: 54/54 ========================ljh+#.########...........###### Magic: 30/30 ========================#.#lj#.#.........#lj؂ZAC: 15Str: 14lj#.########.#.........#EV: 9ljB-Int: 36ljy#)..........#..##:#.####### SH: 0lj-Dex: 13lj #.......................... XL: 11 Next: 63% Place: Dungeon:9ljv#..#######@...........##### Noise: ---------  Time: 8324.1 (0.0)#..# #..##.....#..#e) +6 whip of Action {drain, Int+5} lj̈́#..# #..####..##..#Cast: Magic Dartlj~#..# #..# ##.....#lj7~#..# #..# ####..#ljj#..#######..########..######..........................ljW#.########...########...####.#ljЅ=#...#Things that are here: ljn_a +0 long sword; a +1 leather armour of cold resistance _Okay, then. ljY_y - a +1 leather armour of cold resistanceYou remove your +5 ring of evasion.  lj2You feel stronger.ljmlj+5.1 (1ljljM _a +0 long sword; a +1 leather armour of cold resistance _Okay, then. _y - a +1 leather armour of cold resistance  You remove your +5 ring of evasion.  You feel stronger. _x - the ring of Salvation (worn) {rN++ rCorr Str+6}ljC ljED ljmE ljI ljL lj9N ljN ljP lj*S lj}S ljT ljwV ljY lj^Y ljZ ljV\ lj_ lj` lja ljfc lje lj-f ljg ljk ljkn ljn ljo lj r ljgt ljt ljv ljw ljy lj$z lj{ lj~ ljw~ lj  ljY { _e - 5 scrolls labelled LOURYVIENY (gained 1)ljw lj܉ lj lj lj lj& ljŏ lj lj ljn lj8 lj8 lj+ lj ljV lj ljC lj lj ljl lj ljL lj lj lj ljݬ lj lj lj ljs lj lj lj lj lj lj ljD lj lj lj lj lj9 ljx lj{ lj3 lj lj lj lj lj %  lj YYou encounter an orc. It is wielding a +0 whip.lj" #....ljK .................... #.########............####### ljl #.# #............# lj #.# #...........(#########. lj #.########...................... #............................... lj #......................o........ lj #.######........###..#######..### lj. P#...............@....#######..<.. #...........#.................... lja #..####..........##########......Magic Dart lj #..# #..........# #.##### lj #..####............ ... lj #................... ... o   orc (wandering) lj ##################### ### lj 046.1 (21.0)lj 37.1 (22 _lj| lj ljc ..# .#............# .# #............# .# #...........(###. # .#lj E............... . ........... . ..............o.lj"  . .######........###..#######..# ........@...#######..<. .lj 6..#....o ..####...#. ..# #..........# #.# ..####........... lj .... ... o   orc priest (polearm, wandering)#### ### o   orc (wandering)ljy lj 08.1 (1.0) lj lj z _You encounter an orc priest. It is wielding a +0 partisan.lj# #....# # #.....# ljɪ# #.....(##. # #.............ljM ........... .ljl............o. . lj######........###..#######..#lj̫v..@..#######..<.ljF#....lj;ho.####...#lj[. .lj# #..........# #.# .lj٬####..........ljT.... ... ljS###### ### lj2o.ljW7o.ljlj&9lj5ljlj8  lj78GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljDi P  Okay, then.ljm ljt ljw . _ljN.############### .# #............# .# #...........(#########. # .########...................... . lj%.....................o. ............... ljP######........###..#######..#### ..............#######..<...ljܜ..#....@.....o......lj####..........########## ..# #..........# #.###### .lj%.####................................. ljW#################### ###lj[7o.lj/o.ljnlj٤.50 _ljljJlju   lj GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj .########............#######  paramita the Scribe .# #............#  Deep Elf of Sif Muna ***... .# #...........(#########. # Health: 54/54 ======================== .########...........o.......... . Magic: 26/30 ====================---- ............................... . AC: 15ljҐ Str: 14 ............................... . EV: 9Int: 36 lj .######........###..#######..#### SH: 0Dex: 13 lj 9....................#######..<... XL: 11 Next: 63% Place: Dungeon:9 ...........#....@****o**......... Noise: ---------  Time: 8350.1 (0.0) ljC V..####..........##########....... e) +6 whip of Action {drain, Int+5} ..# #..........# #.###### Cast: Magic Dart ljf ..####............ ... ................... ... lj i#################### ###  o   orc priest (polearm, wandering)  o   orc (wandering)ljߑ KCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetlj zAim: an orc priest, wielding a +0 partisan (wandering, hasn't noticed you, 100%to hit)ljh:;.########............#######  paramita the Scribe .# #............#  Deep Elf of Sif Muna ***... lj:.# #...........(#########. # Health: 54/54 ======================== .########...................... . Magic: 26/30 ====================---- ...................o........... . AC: 15Str: 14 lj:............................... . EV: 9Int: 36 lj0;.######........###..#######..#### SH: 0Dex: 13 ljt;....................#######..<... XL: 11 Next: 63% Place: Dungeon:9 lj;...........#....@....o........... Noise: ---------  Time: 8350.1 (0.0) ..####..........##########....... e) +6 whip of Action {drain, Int+5} ..# #..........# #.###### Cast: Magic Dart ..####............ ... ljR<................... ... #################### ###  o   orc priest (polearm, wandering)  o   orc (wandering)Confirm with . or Enter, or press ? or * to list all spells.lj/=Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 partisan (wandering, hasn't noticed you, 100%to hit)  You send a boulder barrelling forward!lj=Iζ●ljJ  #.....#  #....ljCJ(### ............... ........ ljmJn............. ljJX......###..#...........#######..<@ζ●..oljJR.......########lj+K* #..........# ......... .......... ########### ### oally target)ljSK oljwK8 ljKG●   boulder (minion, rolling, regenerating)Press: ? - help, Dir - move target: an orc priest, wielding a +0 partisan (wandering, hasn't noticed you, 100%ljKAto hit)  You send a boulder barrelling forward!  ljLThe orc priest shouts!  The orc priest mumbles some strange prayers to Beogh against you.ljTQj39-------7=ljQ.===1.1 (1lj>V9ζlj|X ljX!_Beogh smites you!ljC#.#.# #.# #............# #.# #...........(##. #.#............. #......oljCK. #................ #.######........###..#######.. #............#..< #lj-D.#...@.ζ●..o #..####...# #..# #..........#ljEU #. #..####............ ... #.... ...##### ###●   boulder (minion, rolling, regenerating)ljE=ζ●ljFBζ●ljLWℓζℓ ljS41=------8==---2lj%T4Magic DartljX:ℓljZJ _The orc priest hits your boulder with a +0 partisan.lj? #.#.# lj* #.# #............#  #.# #...........(##.  #.#..............  #ljT[.....o..  #lj|............. ljf #.######........###..#######..  #............ljF#..<  #lj>.#..@..ℓζℓ●o  #..####..........# lj  #..# #..........# #.  #..####.ljA1........... ...  #.ljf.. ...  ### ###lj ζ●Your boulder barrels into the orc priest!lj} .  The orc priest is almost dead.lj2oljoljlj.ℓ. )o   orcljn3==9ljj==---3Magic Dartlj:ℓlj_J _Your boulder is abraded by the wall and falls apart.ljI  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  lj2J\Confirm with . or Enter, or press ? or * to list all spells.ljL #.########............#######  paramita the Scribe ljۛe #.# #............#  Deep Elf of Sif Muna ***...  #.# #...........(#########. Health: 43/54 ===================-----  #.########...................... Magic: 25/30 ====================----  #...................o........... AC: 15Str: 14 lj+ #............................... EV: 9Int: 36  #.######........###o.#######..## SH: 0Dex: 13 ljv #....................#######..<. XL: 11 Next: 63% Place: Dungeon:9 lj #...........#..@******o......... Noise: ---------  Time: 8353.1 (0.0)  #..####..........##########..... e) +6 whip of Action {drain, Int+5}  #..# #..........# #.#### Cast: Magic Dart lj #..####............ ...  #................... ... ljOe ##################### ###  o   orc priest (polearm)  o   orc ljӝ_Your boulder is abraded by the wall and falls apart.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetljAim: an orc priest, wielding a +0 partisan (almost dead, 100% to hit)lj ; #.########............#######  paramita the Scribe  #.# #............#  Deep Elf of Sif Muna ***... lj  #.# #...........(#########. Health: 43/54 ===================-----  #.########...................... Magic: 25/30 ====================---- lj  #...................o........... AC: 15Str: 14  #............................... EV: 9Int: 36 lj>  #.######........###..#######..## SH: 0ljh ,Dex: 13 lj . #.................o..#######..<. XL: 11 Next: 63% Place: Dungeon:9 lj R #...........#..@...ℓ.ζo......... Noise: ---------  Time: 8353.1 (0.0) lj  #..####..........##########..... e) +6 whip of Action {drain, Int+5}  #..# #..........# #.#### Cast: Magic Dart lj-  #..####............ ...  #................... ... lj e ##################### ###  o   orc priest (polearm)  o   orc lj R_Your boulder is abraded by the wall and falls apart.  lj 8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 partisan (almost dead, 100% to hit)lj Iζ●lj    #.# #............# lj #.# #...........(  ##........  ............o..  lj1 ...............  ljX ;........###..#  ..........o..##< lj}  @ζ●...ℓ  lj Q.........###### lj  #..# #..........#  ...........  lj P ............   lj ############# ### , ally target)ljB ljj  lj ●   boulder (minion, rolling, regenerating)ljN 55=ljy \7====4.1 (1lj> ζ●...ℓ●lja  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)lj aonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 partisan (almost dead, 100% to hit) _You send a boulder barrelling forward!ljeZ  #.#.#ljme #.# #....# #.# #....(# #.#..  #ljeS....o. #lje............. #.######........###..#######..lje #.........o..ljeG#..< #lje4.#.@.ζ●...ℓo #..####..........ljf# #..# #..........# #.ljcfT #..####............ ... #.. ...ljf##################### ### ljgljgBζ●ljci.oljj3o.ljOk=ξ●ljptMℓℓζ●.o.##################### ###o   orc priest (polearm, ally target) lj.p+ljs6=8==---5ljvlj xljNeS  #.#.ljeY# #.# #lje{..# #.# #ljfC..( #.#ljnf2... #ljf*...oljf' #ljg.............lj>g  #.######........###..#.. #lj h........o...#.. #.#@..ℓℓζ●.o #..####..........# #..# #..........# #. #..###ljh#............ ... #.. ...##################### ### ljiGζ●ljm#.ljom1olj+{ ζSomething hits your boulder but does no damage.ljR.ζζℓ ljvQ8=9ljX==---6ljG:ℓlj*= _Your boulder crumbles as it rolls away.lj  ljGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljb #.########............#######  paramita the Scribe lj'c #.# #............#  Deep Elf of Sif Muna ***... ljc #.# #...........(######## Health: 48/54 =====================--- ljd #.########.................... Magic: 25/30 ====================---- lj_d #...................o......... AC: 15Str: 14 ljd #............................. EV: 9Int: 36 ljee #.######........###..#######.. SH: 0lje,Dex: 13 ljf #....................#######.. XL: 11 Next: 63% Place: Dungeon:9 ljf #...........#@**o****o........ Noise: ---------  Time: 8356.1 (0.0) ljYg #..####..........##########... e) +6 whip of Action {drain, Int+5} ljg #..# #..........# #.## Cast: Magic Dart ljh #..####............ ... ljGh #.................... ... ljgh ##################### ###  o   orcljh ljhE_Your boulder crumbles as it rolls away.  ljh8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljiAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetljHieAim: an orc, wielding a +0 whip and wearing a +3 ring mail (100% to hit)lj6 #.########............#######  paramita the Scribe ljm7 #.# #............#  Deep Elf of Sif Muna ***...  #.# #...........(######## Health: 48/54 =====================--- lj8 #.########.................... Magic: 25/30 ====================----  #...................o......... AC: 15Str: 14  #............................. EV: 9Int: 36  #.######........###..#######.. SH: 0lj{9Dex: 13  #....................#######.. XL: 11 Next: 63% Place: Dungeon:9  #...........#@..o.ζζoo........ Noise: ---------  Time: 8356.1 (0.0)  #..####..........##########... e) +6 whip of Action {drain, Int+5} lj9 #..# #..........# #.## Cast: Magic Dart  #..####............ ...  #.................... ... ljn: ##################### ###  o   orc lj:0_Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  lj;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +3 ring mail (100% to hit)lj<1o.ljr?ξ●  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 whip and wearing a +3 ring mail (100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the orc.ljD)  ljD #.# #............#  #.# #...........(  lj EV####...........  .............  ljEh............  ##........###..  ...............  #@ζ●o.ℓℓo.  #..........####  #..# #..........#  ljG#............   ...............   ############### ### o   orc priest (polearm) o   orc (ally target) ●   boulder (minion, rolling, regenerating)ljN$50ljO|=6===7.1 (1Magic DartljTζ●o.ℓℓ●ljWW _The orc is almost dead.ljB  #.# #.#  #.# #...(####### #.########............ #.............olj #............. #.######........###..####### #....................# #lj...#.ζ●o.ℓℓo...... #..####.....@....########## #..# #..........# #.#lj/ #..####............. ...  #lj?. ... # ###lj]ljw )Your boulder barrels into the orc.ljDζ●lj!0oljTIζ●ljDℓ●...o   orc priest (polearm)●lj52==8==---lj` 8lj`ζζℓ●●lj$G _You kill the orc!lj1  #.# #(###### #.########..........lj  #...................o #............ #.######........###..#######lj #..................o.# #ljl...#.ζζℓ●......... #..####..........##########lj #..# #....@.....# # #..####............. ... #.................... ## ### lj?ζ●lj ζSomething hits your boulder.ljrsℓℓ)ℓljlj4==9===---9lj:ℓlj = _Your boulder crumbles as it rolls away.ljxK W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljr P  Okay, then.lj_ lj lj. . _lj/FM.#  ...(##############..........................o..........................######........###........o.#######lju/.........#.ℓℓ)ℓζ........###....######## #..........# #lj/####............. ...#.................... ...lj10olj9...).ℓo   orc priest (polearm) lj<30==60Magic Dart _lj@:ℓljLBlj^)u###########....#  ....(##############.....................o..........................######........###lj)......o..#######........@#...).ℓ........###....######## #..........# #lj *####............. ....................... ...##################### ### lj+1o.lj-0lj2&1lj~6lj7ljfM..............######ljS#####.#  (######ljP########.........ljolj..........................lj/######........###ljJs.....o...#######lje.........#...)..........lj###..........#########lj#..# #..........##.lj..o   orc priest (polearm)#ljg/o.ljlj&2ljjljlj  ljGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  #........................... paramita the Scribe lj4 #.########............###### Deep Elf of Sif Muna ***... ljT #.# #............#  Health: 54/54 ======================== ljr #.# #...........(###### Magic: 26/30 ====================---- lj #.########.................. AC: 15Str: 14lj  #...................o....... EV: 9Int: 36lj  lj #........................... SH: 0Dex: 13 lj6 S#.######........###..####### XL: 11 Next: 63% Place: Dungeon:9 #..........@****o**..####### Noise: ---------  Time: 8362.1 (0.0) ljX #...........#...)........... e) +6 whip of Action {drain, Int+5}  lj #..####..........##########. Cast: Magic Dart lj #..# #..........# #. #..####............. ... lj A#.................... ...  o   orc priest (polearm) ##################### ###  lj& a_Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljM Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetlji Aim: an orc priest, wielding a +0 partisan (almost dead, 100% to hit)lj:  #........................... paramita the Scribelj:  #.########............###### Deep Elf of Sif Muna ***... lj-; #.# #............#  Health: 54/54 ========================ljf;  lj; #.# #...........(###### Magic: 26/30 ====================---- lj; #.########.................. AC: 15Str: 14lj <  ljH< #...................o....... EV: 9Int: 36lj}<  lj< #........................... SH: 0Dex: 13lj<  lj= #.######........###..####### XL: 11 Next: 63% Place: Dungeon:9 lj= V#..........@...o.....####### Noise: ---------  Time: 8362.1 (0.0) lj= #...........#...)........... e) +6 whip of Action {drain, Int+5}  ljY> #..####..........##########. Cast: Magic Dart lj> #..# #..........# #. #..####............. ...lj'?  #.................... ...  o   orc priest (polearm) ljv? ]##################### ###  lj? 3_Okay, then.lj? Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  lj@ MConfirm with . or Enter, or press ? or * to list all spells.ljG@ Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetlj}@ Aim: an orc priest, wielding a +0 partisan (almost dead, 100% to hit)ljB Gζ●ljK d #........ ljHL #.# #............#  #.# #...........( #.########......... #.................. ljL y#.................. #.######........### @ljL  ljM z#...........#...).. #..####..........## lj=M #..# #..........#  ljM #.............  #.................... ... , ally target) ljN 8##################### ### ●   boulder (minion, rolling, regenerating)ljV 7====3.1 (1Magic Dartlj[ lj ^ W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj^ Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 partisan (almost dead, 100% to hit) _You send a boulder barrelling forward!lj;'ζ●ljlj' ljˮ)The orc priest hits your boulder but does no damage.  Your boulder barrels into the orc priest!ljU:ζ●ljℓℓℓ●   boulder (minion, rolling, regenerating)lj ljV9===lj'---4 lj"A_You kill the orc priest!ljHℓℓ●lj!●ljk _Your Forgecraft skill increases to level 7!ljQhljiljoljsIζ●ljOzlj$30lj;===---lj) ljWζ●0ljgR...ℓℓlj25.1 (1 _ljRℓ●●ljXljljljljljIζ●lj\ljC,#.#.##.##.# #.# lj,#.# #.(##.#.#.o.#.lj,C....#.######........###..#.#.ljF-E..@..ℓℓζ●..#.#...#...).lj-#..####..........#.#..# #..........# #.#lj.#..####.........#.............. ... ●#########lj9Wζ●0lji?T).ℓℓljH+6.1 (1lj"MljNlj; lj< ljOC ljDO ljR Iζ●lj\ lj} M#.############### lj 5#.# #.# #.# #.(#########.########.........lj[ :#...........oljɞ ]#....lj$ ....lj #.######........###..#######lj #..............).ℓℓζ●#.lj #...........#@..)............ljΠ #..####..........##########lja #..# #..........# #.##lj Q#..####............. ...#....................lj ljz w##################### ### lj ,ljA @ξ0lj =..ℓζlj lj lj ljB< +7.1 (1ljO FℓζljX  ljX /_Your boulder crumbles as it rolls away. ljT  lj˺  lj  lj  lj  lj 9= lj  ljZ  lj  lj  lj  ljk O#.##..#######  lj }#.# #.....#  lj #.# #.....(##. lj ;#.##....... lj >#.....o..  #.. ljQ ..............  ljx #.######........###..#######..###.. lj .....)....ℓ#######..<#..#..@)..  lj w#..####..........## lj ..#..# #..........#  ljN #.###..####............  #.... ljv {  ### ###  lj +#.#.# ljU * #.# #............# #.# #...........(## lj . #.#.............. #.....o.. lj #.............  lj B#.######........###..#######..# #......)....ℓ# lj9 ..<. #.#...@. #..####..........#.  ljy #..# #..........# #.# #..####.. #.. lj y ### ###  lj 3.9.1 (2 lj ,70.1 (3 lj lj  ljThings that are here: lj  lja_a +0 whip; a +3 ring mail lj06  lj 7  lj:  lj`@  lj:E  ljF $ _ ljG  ljZI  ljL  ljL  ljN  ljO  ljeS , ljS  ljU  ljW  lj(X  lj+Y  lj\  lj^  ljf_  ljL`  lj b  ljc  lj^d  ljFe  ljf  ljh  ljLi  ljj  ljsk  ljFm  ljm  ljn  ljo  ljhr  ljr  ljs  ljt  ljw  ljw  lj8x  lj)y  ljz  lj1{  lj{  lj~  lj  ljo  lj  lj,  lj'  lj  ljw  lj  ljd  lj׏  lj  lj<  lj5  lj  lj<  lj)  lj  lj$  lj  lj  lj  lj%  lj  lj  lj_ B lj@  lj<  lj  ljf  lj  ljj  lj_   lj f You encounter an acid dragon. ljؼ n............... ........)))  lj ............... ..........) ............... ................. ##..#######..#########>..  ljV o....#######..<......c....>. . lj ................ ####....................... ##########.#########D.#..  ljȽ I.............  lj ......................... ######################## Magic Dart  ljm   D   acid dragon (wandering)  lj ;  lj 089.1 (19.0) lj 490.1 (20 _ lj0  lj  ljo. .). .. #.. lj.#..#>.#..<......c....> ).# .#.#D.#  lj{................. .# ljG.D lj#F1.1 (1.0) lj lj ljY  ljTZGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj ................ ..............)) paramita the Scribe  ljG................ ................ Deep Elf of Sif Muna ***...  ljm................ ................ Health: 54/54 ========================  lj###..#######..#########>......... Magic: 26/30 ====================----  lj.....#######..<......c....>...... AC: 15Str: 14  ljr)................................ EV: 9 lj",Int: 36  ljCr.##########...................... SH: 0 lj,Dex: 13  lj.##########.#########..#######... XL: 11 Next: 63% Place: Dungeon:9  lj'................@****D**. ... Noise: ---------  Time: 8391.1 (0.0)  lj"..........................  e) +6 whip of Action {drain, Int+5}  ljA##########################  Cast: Magic Dart lj  D   acid dragon (wandering) lj$ ljխ   ljO_You encounter an acid dragon. lj>Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  lj_MConfirm with . or Enter, or press ? or * to list all spells. ljAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target ljϮ]Aim: an acid dragon (wandering, hasn't noticed you, 100% to hit) lj0 ................ ..............)) paramita the Scribe ................ ................ Deep Elf of Sif Muna ***... ................ ................ Health: 54/54 ========================  ljn ###..#######..#########>......... Magic: 26/30 ====================---- .....#######..<......c....>...... AC: 15Str: 14 )................................ EV: 9Int: 36  lj .##########...................... SH: 0Dex: 13  lj۲ .##########.#########..#######... XL: 11 Next: 63% Place: Dungeon:9 ................@...D.... ... Noise: ---------  Time: 8391.1 (0.0)  lj ..........................  e) +6 whip of Action {drain, Int+5}  lj% ##########################  Cast: Magic Dart ljC  ljc   D   acid dragon (wandering) lj / lj߳ 8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target ljV Aim: an acid dragon (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward! lj =ζ● lj  ))  >< lj8 > )##.#########..#@ℓ  ljy ................. ################# D lj ally target)●   boulder (minion, rolling, regenerating) lj 7====2.1 (1Magic Dart lj G●● ljc lonfirm with . or Enter, or press ? or * to list all spells.  lj Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an acid dragon (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward! _The acid dragon roars lj !ljqDU. .)ljJEA. . .###..#..#> ).....#..<......c....> .).# ..ljF6#.#..#.ℓ●.D.... .#ljG=ζ●ljK& ljjKgζ●Your boulder barrels into the acid dragon.ljX Dcatching breath, ally ta…)●The acid dragon is lightly wounded.ljmkl .  The acid dragon spits acid at you.ljkThe splash of acid hits your boulder!! The acid corrodes your boulder!lj#nH)ljM.ζℓljR8==ljP====3Magic Dartlj:ℓljP _Your boulder is destroyed!lj   ljʭ GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj-A ................. ..............) paramita the Scribe ljA 1................. ............... Deep Elf of Sif Muna ***... ................. ............... Health: 54/54 ======================== ljA 4.###..#######..#########>........ Magic: 24/30 ===================----- ).....#######..<......c....>..... AC: 15lj B ,Str: 14 lj6B .)............................... EV: 9Int: 36 ljB ..##########..................... SH: 0Dex: 13 ljB ..##########.#########..#######.. XL: 11 Next: 63% Place: Dungeon:9 lj2C C................@*****D*.. .. Noise: ====-----  Time: 8393.1 (0.0) ljbC ...........................  e) +6 whip of Action {drain, Int+5} ljC ###########################  Cast: Magic DartljC ljC  ljD  D   acid dragon (catching breath)lj8D ljbD L _Your boulder is destroyed!ljD 8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljE Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  ljGE Press: ? - help, Dir - move targetAim: an acid dragon (lightly wounded, catching its breath, 100% to hit)lj................. ..............) paramita the Scribe ................. ............... Deep Elf of Sif Muna ***... ................. ............... Health: 54/54 ======================== lj.###..#######..#########>........ Magic: 24/30 ===================----- ).....#######..<......c....>..... AC: 15Str: 14 .)............................... EV: 9Int: 36 ..##########..................... SH: 0Dex: 13 lj..##########.#########..#######.. XL: 11 Next: 63% Place: Dungeon:9 lj8(................@ζ●ζℓ.D... .. Noise: ====-----  Time: 8393.1 (0.0) ...........................  e) +6 whip of Action {drain, Int+5} lj}###########################  Cast: Magic Dart lj D   acid dragon (catching breath)ljU _Your boulder is destroyed!ljD8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetljdAim: an acid dragon (lightly wounded, catching its breath, 100% to hit)ljɢ/D.ljS ) ljbV > )<lj>)###.#########..lj4@ζ●ℓ.D.... .................. ################## ljJ, ally ta…)●   boulder (minion, rolling, regenerating)lj^55=lj===-4.1 (1Magic Dartljeζ●ℓlj  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)ljιeonfirm with . or Enter, or press ? or * to list all spells.  lj6Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  ljAim: an acid dragon (lightly wounded, catching its breath, 100% to hit) _You send a boulder barrelling forward!lj . .. . .###..#..#> .).....lj¦ #..<......c....>.).#.#.#..lj #ljO .ζ●ℓ.D.... .#ljn =ζ●ljH Bζ●lj [ℓℓℓally target)lj 0 lj #7lj y==----5lj lj:  ljx O_The acid dragon bites your boulder! The acid dragon claws your boulder.lj@. . . .###..#..#>ljA.).....#..<......c....>.).#.#.#..ljRA#.ℓℓℓ●D.... .ljA#ljC ζ●Your boulder barrels into the acid dragon.lj S9 ξljmSWThe acid dragon is moderately wounded.lj{T*DljXx... ljY{8==---6ljZMagic Dartlj]lj_= _Your boulder crumbles as it rolls away.lj  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  lj  \Confirm with . or Enter, or press ? or * to list all spells.lj| ................... ............. paramita the Scribe ................... ............. Deep Elf of Sif Muna ***... ................... ............. Health: 54/54 ======================== ...###..#######..#########>...... Magic: 24/30 ===================----- ..).....#######..<......c....>... AC: 15Str: 14 ...)............................. EV: 9Int: 36 ....##########................... SH: 0Dex: 13 ....##########.#########..####### XL: 11 Next: 63% Place: Dungeon:9 ................@******D....  Noise: ---------  Time: 8396.1 (0.0) .............................  e) +6 whip of Action {drain, Int+5} #############################  Cast: Magic Dart  ljJ} [32mD   acid dragon _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (sparse dust, moderately wounded, 100% to hit)ljҍ ljƑ [................... ............. paramita the Scribe ................... ............. Deep Elf of Sif Muna ***... lj ................... ............. Health: 54/54 ======================== ljZ >...###..#######..#########>...... Magic: 28/30 ======================-- ..).....#######..<......c....>... AC: 15Str: 14 ...)............................. EV: 9Int: 36 ....##########................... SH: 0Dex: 13 lj E....##########.#########..####### XL: 11 Next: 63% Place: Dungeon:9 ................@.....ζD....Noise: ---------  Time: 8396.1 (0.0) .............................ljВ e) +6 whip of Action {drain, Int+5} #############################Cast: Magic Dart lj  D   acid dragonljT KCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetlj Aim: an acid dragon (sparse dust, moderately wounded, 100% to hit)  Okay, then.lj lj^ lj lj֛ . _lj  . .###..#######..#########>).....#..<......c....>).....................####################.#########..#######lj% 3.................ζD.... ... ############################ lj <Dζlj"lj9====7.1 (1 _lj9ζljLlj!T q. . .###..#..#>.).....#######..<......c....>.).ljqT .##..#.#..ljT m#.Dζ.... .ljT #ljV 3DℓljZ <.ℓlj] r30==8lj1a :ℓljb ljB~. . .###..#..ljN#>.).....#######..<......c....> #...)....##..lj#.#...D.ℓ.....#ljljJ(catching breath)ljb *****The acid dragon spits acid at you.lj.....0--====9 _The splash of acid hits you. You resist.lj $. .... ................. ........###..#######..#########>.. lj$ ....).....#######..<c....>#...)..............##########.................##########.#########..#####lj` D.ℓ ............................... ############################### lj /D.lj lj U1------lj& !400lj lj" ljW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj..................... ........... paramita the Scribe ljTC..................... ........... Deep Elf of Sif Muna ***... ..................... ........... Health: 51/54 ======================-- lj6.....###..#######..#########>.... Magic: 26/30 ====================---- ....).....#######..<......c....>. AC: 15lj՞,Str: 14 lj.#...)........................... EV: 9ljcInt: 36 ......##########................. SH: 0lj,Dex: 13 lj......##########.#########..##### XL: 11 Next: 63% Place: Dungeon:9 lj)................@*****D*.ℓ....  Noise: ---------  Time: 8400.1 (0.0) ljF...............................  e) +6 whip of Action {drain, Int+5} ljm###############################  Cast: Magic Dartljlj ljܠ D   acid dragon (catching breath)lj$lj%  ljJF_The splash of acid hits you. You resist.  ljCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljҡAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  lj3Press: ? - help, Dir - move targetljAim: an acid dragon (moderately wounded, catching its breath, 100% to hit)lj..................... ........... paramita the Scribe lj..................... ........... Deep Elf of Sif Muna ***... ..................... ........... Health: 51/54 ======================-- .....###..#######..#########>.... Magic: 26/30 ====================---- ljQ....).....#######..<......c....>. AC: 15Str: 14 lj~.#...)........................... EV: 9ljInt: 36 ......##########................. SH: 0Dex: 13 ......##########.#########..##### XL: 11 Next: 63% Place: Dungeon:9 ljF................@ζ●...D..ℓ....  Noise: ---------  Time: 8400.1 (0.0) ljK...............................  e) +6 whip of Action {drain, Int+5} ###############################  Cast: Magic Dartljx  D   acid dragon (catching breath) ljF_The splash of acid hits you. You resist.  ljCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  ljPress: ? - help, Dir - move targetAim: an acid dragon (moderately wounded, catching its breath, 100% to hit)lj/D.ljp .... .... ..##lj>)##..<>)....lj#..#######.#######@ ...............lj)Y ############### ljT, ally ta…)●   boulder (minion, rolling, regenerating)ljn3=8=====ljB1.1 (1Magic DartljljM  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  ljAim: an acid dragon (moderately wounded, catching its breath, 100% to hit) _You send a boulder barrelling forward!ljG^ lj&a ljd lj h F _Unknown command.ljg Gζ●lji -D.lj8j ζ●Your boulder barrels into the acid dragon.lj o ℓζℓ●Dally target) lj8r 4==9===---2lju :ℓljw c _The acid dragon is heavily wounded.lj F ξ●lj GYour boulder barrels into the acid dragon!ljI/  The acid dragon is almost dead.Your boulder barrels into the acid dragon!lj/:ζ●lj4 .ℓ.ζ●ljo<30==5---3lj+@[ζ●●ljrBO _You kill the acid dragon!ljW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj8..................... ........... paramita the Scribe ..................... ........... Deep Elf of Sif Muna ***... ..................... ........... Health: 54/54 ======================== .....###..#######..#########>.... Magic: 26/30 ====================---- ljN9.....).....#######..<......c....>. AC: 15Str: 14 .#...)........................... EV: 9Int: 36 ......##########................. SH: 0Dex: 13 lj9......##########.#########..##### XL: 11 Next: 65% Place: Dungeon:9 ................@.ℓ.ζζ●..ℓ....  Noise: ---------  Time: 8403.1 (0.0) ...............................  e) +6 whip of Action {drain, Int+5} lj9###############################  Cast: Magic Dart ljp: ●   boulder (minion, rolling, regenerating)lj:K _You kill the acid dragon!lj2;8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj;Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetlj`<HThere's a thick-headed creature in the way.ljj @*****●*lj..................... ........... paramita the Scribe ljGY..................... ........... Deep Elf of Sif Muna ***... ..................... ........... Health: 54/54 ======================== .....###..#######..#########>.... Magic: 26/30 ====================---- ....).....#######..<......c....>. AC: 15Str: 14 .#...)........................... EV: 9Int: 36 lj......##########................. SH: 0Dex: 13 ......##########.#########..##### XL: 11 Next: 65% Place: Dungeon:9 ljW................@.ℓ.ζζξ●.ℓ....  Noise: ---------  Time: 8403.1 (0.0) ...............................  e) +6 whip of Action {drain, Int+5} ###############################  Cast: Magic Dart  ●   boulder (minion, rolling, regenerating) _You kill the acid dragon!ljaCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetljGζ●lj",cζYou send a boulder barrelling forward!lj0 .... .... ..##>)lj0##..<>)....#..lj;1#######.#######@ζ●.ζℓζ ljq1l............... ############### lj/5c7====4.1 (1lj9ζ●.ζℓζζlj <= _Your boulder crumbles as it rolls away.lj. ..... ..... .###..lj#..#########>.).....#######..<......c....>.#...)........##....#.lj#..lj.ζ●.ζℓζζ.ℓ.....#ljGζ●ljBζ●ljℓζζ●. lj|9===---5lj ;ζζlj lj/ . ..... ###..#######..#########>).....#..<......c.#...)...............................##########.....##########.#########..###............ℓζζ●.ζζ.ℓ.... ............... lj/ #################################lj0 Iξ●lj< *ξlj@ .ℓℓζζlj;C }30===---6ljE KℓℓζζljG = _Your boulder crumbles as it rolls away.ljV\. .... .###..#..#lj\V#>.).....lj]R#..<......c.#...)ljJ]=......lj|]o#....#.#..lj]^.ℓℓζζζζ.ℓ....ljb&..ljtg&7ljjljllj<'lj'ljX(lj)1Þlj+ lj+Q You start waiting.lj{:3Magic Dartlj:yÞ   manticore (wandering)lj:&lj8; ljgJ#ℓljJ0ljSljS$8.1 (1ljXljZ ljaZT_You encounter a manticore.ljL   lj GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ........................ ........ paramita the Scribe ........................ ........ Deep Elf of Sif Muna ***... ........###..#######..#########>. Health: 54/54 ======================== ljO .......).....#######..<......c... Magic: 26/30 ====================---- ....#...).............Þ.......... AC: 15Str: 14 .........##########.............. EV: 9Int: 36 .........##########.#########..## SH: 0Dex: 13 lj .......................ℓζζζ.ℓ.... XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: ---------  Time: 8408.1 (0.0) lj ################################# e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart lj  Þ   manticore (wandering)lj=  _You encounter a manticore.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj [Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljljCM........................ ........ paramita the Scribe ........................ ........ Deep Elf of Sif Muna ***... ........###..#######..#########>. Health: 54/54 ======================== ljy.......).....#######..<......c... Magic: 30/30 ======================== ....#...).............Þ.......... AC: 15Str: 14 .........##########.............. EV: 9Int: 36 .........##########.#########..## SH: 0Dex: 13 ljN.......................ℓζζζ.ℓ.... XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: ---------  Time: 8408.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5} Cast: Magic Dart  Þ   manticore (wandering)ljCCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.ljlj ljlj. _lje~ { .... .lj~ ###..#..##>.).....#..<......c.ljK _#...)...Þ..#lj o....#.#..#lj Nℓℓζζ.ℓ.... ljZ 2Þ.lj ljA ..lj HÞljr 29.1 (1 _lj lj ljzW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljT....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ========================  lj U;......).....#######..*......c.... Magic: 26/30 ====================---- ...#...)............Þ............ AC: 15Str: 14 ........##########.*............. EV: 9Int: 36  ljU........##########*#########..### SH: 0Dex: 13 .................*......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9  ljV................@................ Noise: ---------  Time: 8409.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart  Þ   manticore  ljV_Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (100% to hit) lj {....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***...  lj9 .......###..#######..#########>.. Health: 54/54 ======================== ......).....#######..<......c.... Magic: 26/30 ====================---- ...#...)............Þ............ AC: 15 lj Str: 14 ........##########............... EV: 9Int: 36 ........##########.#########..### SH: 0Dex: 13  lj) .................●......ζζ.ℓ.... XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: ---------  Time: 8409.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}  lj Cast: Magic Dart  Þ   manticore (ally target) lj   ●   boulder (minion, rolling, regenerating) ljI  lj8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljtAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (100% to hit)  You send a boulder barrelling forward! lj``…onfirm with . or Enter, or press ? or * to list all spells.  lj,Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a manticore (100% to hit)  You send a boulder barrelling forward!  The manticore flicks its tail. ljN●ζ lj2b.ℓ  ljd7====10.1 (1 lj4Magic Dart lj:ℓ lj^@ _The volley of spikes skewers your boulder.!lj+N●ξ!lj'.  .  The manticore flicks its tail.The volley of spikes skewers your boulder!!ljq=ζ...!ljt8==-1Magic Dart!ljz!ljz2ζ!ljV~ !lj~B_Your boulder is destroyed!!ljN  !ljOGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!lj~ ....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ======================== ......).....#######..*......c.... Magic: 24/30 ===================----- !lj G...#...)............Þ............ AC: 15Str: 14 ........##########.*............. EV: 9Int: 36 ........##########*#########..### SH: 0Dex: 13 !lj ?.................*......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: ==-------  Time: 8411.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart!lj6   Þ   manticore _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  !lj, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (100% to hit)!ljW....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ======================== ......).....#######..<......c.... Magic: 24/30 ===================----- !ljB...#...)......................... AC: 15Str: 14 ........##########.Þ............. EV: 9Int: 36 ........##########ζ#########..### SH: 0Dex: 13 !lj........................ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: ==-------  Time: 8411.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart!ljQ  Þ   manticore !lj-_Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  !lj-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  !lj nPress: ? - help, Dir - move targetAim: a manticore (100% to hit)!ljN●ξ!ljwc ... .###!ljz>)..<..)....Þ.#########●#####........ζ......!lj< @###############!lj> (ally target)●   boulder (minion, rolling, regenerating)!lj56=!lj`=2.1 (1Magic Dart!lj"!ljQ2ζ!lj !ljT Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)!ljeonfirm with . or Enter, or press ? or * to list all spells.  !lj Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  !ljKLPress: ? - help, Dir - move target  !ljGAim: a manticore (100% to hit) !lj._You send a boulder barrelling forward!"lj_hC ●"ljh`ζYour boulder barrels into the manticore!"lj,v .  The manticore is moderately wounded.The manticore bites your boulder! The manticore claws your boulder!"lj{Þℓ "lj"}7==--3Magic Dart"lj<9ζ"ljP _Your boulder is destroyed!"lj  "ljj  "lj Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  "lj \Confirm with . or Enter, or press ? or * to list all spells."lj ....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... "lj .......###..#######..#########>.. Health: 54/54 ======================== ......).....#######..*......c.... Magic: 23/30 ==================------ ...#...)............Þ............ AC: 15Str: 14 ........##########.*............. EV: 9"lj< $Int: 36 ........##########*#########..### SH: 0Dex: 13 .................*......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 "lj| ................@................ Noise: =--------  Time: 8413.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}  "lj e Cast: Magic Dart"lj  "lj  Þ   manticore "lj B_Your boulder is destroyed!"lj3 8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lj Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (moderately wounded, 100% to hit)#lj I....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ======================== #ljI+......).....#######..<......c.... Magic: 23/30 ==================------ ...#...)............Þ............ AC: 15Str: 14 ........##########............... EV: 9Int: 36 ........##########●#########..### SH: 0Dex: 13 #ljI3.................ξ......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: =--------  Time: 8413.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart #lj/J Þ   manticore _Your boulder is destroyed!#ljJKCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target#ljJyAim: a manticore (moderately wounded, 100% to hit)#lj2Q ... .###>)..<..)#ljQ<.Þ....#########●#####........ξ...... @############### #ljQ(ally target)●   boulder (minion, rolling, regenerating) Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  #lj R6Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  #lj{RAim: a manticore (moderately wounded, 100% to hit)  You send a boulder barrelling forward!#ljU `…The manticore flicks its tail.#lj9.ζ#lj#lj4===4.1 (1Magic Dart#ljE●●#lj #lj2_The volley of spikes skewers your boulder!#ljN●ζ#lj^●  #lj  .  The manticore flicks its tail.The volley of spikes skewers your boulder!#ljxG#lj7ℓ#lj'y5==-5#lj\Magic Dart#ljb:ℓ#ljd #lj4_Your boulder is destroyed!#lj$ljN  $lj.. Health: 54/54 ======================== ......).....#######..*......c.... Magic: 21/30 ================-------- ...#...)............Þ............ AC: 15Str: 14 ........##########.*............. EV: 9Int: 36 $lj........##########*#########..### SH: 0Dex: 13 .................*......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 $lj+................@................ Noise: ==-------  Time: 8415.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}  $ljx Cast: Magic Dart  Þ   manticore$ljU _Your boulder is destroyed!$lj Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (moderately wounded, 100% to hit)$lj....................... ......... paramita the Scribe $ljs....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ======================== $lj ......).....#######..<......c.... Magic: 21/30 ================-------- $lj{...#...)............Þ............ AC: 15Str: 14 ........##########............... EV: 9$ljCInt: 36 ........##########ℓ#########..### SH: 0Dex: 13 $lj+.................●......ζζ.ℓ.... XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: ==-------  Time: 8415.1 (0.0) $lj################################# e) +6 whip of Action {drain, Int+5} Cast: Magic Dart$lj  Þ   manticore (ally target)$lj  ●   boulder (minion, rolling, regenerating)Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ljAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target$ljAim: a manticore (moderately wounded, 100% to hit)  You send a boulder barrelling forward!$ljQ``…onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  $ljJPress: ? - help, Dir - move target  Aim: a manticore (moderately wounded, 100% to hit)  You send a boulder barrelling forward!  The manticore flicks its tail.$ljIN●ξ$ljQ.ζ●  $lj+T3===6.1 (1Magic Dart$ljW$ljZ@ _The volley of spikes skewers your boulder.$lj^ N●ζ$ljY & $lj 0.  The manticore bites your boulder!$ljL '$lj{ $ljĪ }4===--7$lj Magic Dart$lj 9ζ$lj P _Your boulder is destroyed!$lj  $ljGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ljQ....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ======================== %lj......).....#######..*......c.... Magic: 20/30 ================-------- ...#...)............Þ............ AC: 15Str: 14 ........##########.*............. EV: 9Int: 36 ........##########*#########..### SH: 0%lj%bDex: 13 .................*......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: =--------  Time: 8417.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart%ljc  Þ   manticore%ljU _Your boulder is destroyed!%ljċKCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target%ljyAim: a manticore (moderately wounded, 100% to hit)%lj....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ======================== %lj:+......).....#######..<......c.... Magic: 20/30 ================-------- ...#...)............Þ............ AC: 15Str: 14 ........##########............... EV: 9Int: 36 ........##########●#########..### SH: 0Dex: 13 %lj.................ζ......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: =--------  Time: 8417.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart  Þ   manticore %lj_Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (moderately wounded, 100% to hit)%lj ... .###>)%ljM..<..).Þ....#########●#####........ζ...... @############### (ally target)●   boulder (minion, rolling, regenerating) Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)%ljmGonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a manticore (moderately wounded, 100% to hit)  You send a boulder barrelling forward!%ljW? ` %lj\…The manticore flicks its tail.%lj2Z%lj Z.Z   howler monkey simulacrum%lj?●   boulder (minion, rolling, regeneratin…)The volley of spikes skewers your boulder!%lj8!o1==8.1 (1Magic Dart%lj$9ζ%lj&i _You encounter a howler monkey simulacrum.%lj N●ζ%ljۻ 8 %lj@ .  The manticore flicks its tail.The volley of spikes skewers your boulder!%lj G%ljBH U.Z%ljL 9ℓ%ljN p2=-9Magic Dart%lj R 9ζ%ljS P _Your boulder is destroyed!&lj  &ljGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ljڨ....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######.Z#########>.. Health: 54/54 ======================== &ljS'......).....#######..*......c.... Magic: 18/30 ==============---------- ...#...)............Þ............ AC: 15Str: 14 ........##########.*............. EV: 9Int: 36 ........##########*#########..### SH: 0Dex: 13 &lj.................*......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: ==-------  Time: 8419.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5} &lj   Cast: Magic Dart &lja Þ   manticore  Z   howler monkey simulacrum _Your boulder is destroyed!&ljKCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target&lj.yAim: a manticore (moderately wounded, 100% to hit)&lj"....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ======================== &ljE#Y......).....#######.Z<......c.... Magic: 18/30 ==============---------- ...#...)............Þ............ AC: 15Str: 14 ........##########............... EV: 9Int: 36 &lj#........##########ζ#########..### SH: 0Dex: 13 .................ℓ......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 &lj#................@................ Noise: ==-------  Time: 8419.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}  &lj%$ Cast: Magic Dart  Þ   manticore&lji$  Z   howler monkey simulacrum _Your boulder is destroyed!&lj$8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&lj$Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (moderately wounded, 100% to hit)&lj2R.Þ●ζ ... ###>).Z<..)....Þ.#########●#####........ℓ...... @############### (ally target)●   boulder (minion, rolling, regenerating)20===20.1 (1Magic Dart●ℓ●  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a manticore (moderately wounded, 100% to hit) _You send a boulder barrelling forward!'ljIY ●ζYour boulder barrels into the manticore!'lj+h& 'ljsh^ÞThe manticore is heavily wounded.'ljn 'ljo!'lj=o\…The manticore flicks its tail.'lj' 'lj>●ζThe volley of spikes skewers your boulder!  Your boulder barrels into the manticore!'ljR.Z'lj0Þℓ. ●'lj{1==-1Magic Dart'lju●ζ●'ljb _The manticore is severely wounded.(ljW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ljg....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ======================== ......).....#######..Þ......c.... Magic: 17/30 =============----------- ...#...)...........Z●............ AC: 15Str: 14 (ljg........##########.*............. EV: 9Int: 36 ........##########*#########..### SH: 0Dex: 13 (lj&h%.................*......ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: ==-------  Time: 8421.1 (0.0) (ljWh################################# e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart(ljh  Þ   manticore (ally target) (ljhS Z   howler monkey simulacrum  ●   boulder (minion, rolling, regeneratin…) (ljhT_The manticore is severely wounded.(lj i@Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(lj;iAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (severely wounded, ally target, 100% to hit)(lj....................... ......... paramita the Scribe ....................... ......... Deep Elf of Sif Muna ***... .......###..#######..#########>.. Health: 54/54 ======================== ......).....#######..<......c.... Magic: 17/30 =============----------- (lj ...#...)...........Z●............ AC: 15Str: 14 ........##########.ζ............. EV: 9Int: 36 ........##########ℓ#########..### SH: 0Dex: 13 ........................ζζ.ℓ....  XL: 11 Next: 65% Place: Dungeon:9 ................@................ Noise: ==-------  Time: 8421.1 (0.0) ################################# e) +6 whip of Action {drain, Int+5}  (lj Cast: Magic Dart  Þ   manticore (ally target) (lj Z   howler monkey simulacrum  ●   boulder (minion, rolling, regeneratin…)Press: ? - help, Dir - move target(ljSAim: a manticore (severely wounded, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the manticore.  The manticore is severely wounded.Your boulder crushes the manticore against a rock wall and falls apart!(lj 0ζ(lj.Z●ζ(lj'(lj  ... .###>)(lj1..<..)ℓ..Z.#########●#####........ℓ...... @############### g(ljd(lj8=70=2.1 (1Magic Dart(lj(ljG  Aim: a manticore (severely wounded, ally target, 100% to hit)  You send a boulder barrelling forward!r boulder barrels into the manticore.  The manticore is severely wounded.  (ljYour boulder crushes the manticore against a rock wall and falls apart! _You kill the manticore!(lj ζYour boulder barrels into the howler monkey simulacrum!(lj. H●ξ(lj: ●ζThe howler monkey simulacrum vaporises!(lj  ℓζ. (ljz! }9==---3(ljp$ 9ζ(lj?& C _Your boulder is engulfed in freezing vapours.)ljcdN●ζ)lj7s-ζ)ljw@.)ljw()lj{~20==---4)lj~9ζ)lj7E _Your boulder slams into a wall and falls apart!*lj*lj*ljy*lj:*ljj2==*ljX*lj*ljC j3==*lj *lj *lj #4*lj E==*lj *lj*ljh5==*ljG*lj~7==*lj*lj*ljh8==*lj%*lj*lj<h9==*lj*ljn _You start resting.Magic restored.*lj0!G<..*lj(,31.1 (7*lj,S30==*lj,+2.1 (8 _*lj/*lj^1*ljL6*lj93*lj<*lj=*ljc>*lj@*ljA+lj+lj; +lj +lj +lj +lj- 9=+lj +lj.+lj+lj+lj+lj+lj+lj9+lj+lj~+ljN,+lj+ljO+lj+ljW+lj+lj+lj+lj2+lj+ljm ,+lj +ljd!+ljG$+lj$+ljR%+lj&+lj/'+lj'+ljz)+lj)+ljU*+lj++lj ,+lj,+lj!.+lj.+lj/+lj0+ljA1+ljR4X+lj5+lj>6+lj7+lj8+lj8+lj&9+lj:+lj:+lja;+lj<+lj@=+lj=+lj!?+lj?+lj@+ljA+ljA+ljB+lj*D+lj-E+ljE+ljjG+ljG+ljEH+ljJ+lj)K+ljK+ljM,+lj%O+ljO+ljP+ljP+ljR+ljoR+lj S+ljBT+ljT+ljU+ljV+ljPW+ljW+lj*Y+ljsY+lj))))))+lj< +lj= , .+ljv ..+lj .+lj .+lj .  +lj 8The centaur warrior shoots an arrow. The arrow hits you!+lj $))+lj5 ))+ljQ ))+ljl +ljX B......+lj` h43-----==3.1 (21+ljf +ljg G _The centaur warrior shoots an arrow. The arrow hits you.+ljSj g _There is an open door, spattered with blood here.,lj   ,lj@ 1Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ljh ,lj= # #..## #..#  paramita the Scribe ,lj i# #..)#c. .. ##.##  Deep Elf of Sif Muna ***... # #...##. . #.. #..#### Health: 43/54 ===================----- ,lj C##########..÷#.# #. #..# ##.<..[ Magic: 26/30 ====================---- .............##.#. #..# #..... AC: 15,lj8 Str: 14 ..##########..#... #..# ##.... EV: 9,ljY ,Int: 36 ,lj ..# ##.##.# ..# #.### SH: 0,lj ,Dex: 13 ,lj ..# #..#.##.# #.#  XL: 11 Next: 70% Place: Dungeon:9 ,lj ..# ##.#@#'#########+.#  Noise: ==-------  Time: 8553.1 (0.0) ,lj ..############................##  e) +6 whip of Action {drain, Int+5} ,lj ....................[...........  Cast: Magic Dart ,lj˄ z..........#######......÷....# ,lj G#########.# #......<....# ,ljE :# #.# #..÷........#  c   centaur warrior (launcher) #########.#######...........# ,lj n..........^..............)))# ...........................)... ,ljŅ O_There is an open door, spattered with blood here.  ,lj Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  ,lj MConfirm with . or Enter, or press ? or * to list all spells.,ljY Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target,ljy HThere's a thick-headed creature in the way.-lj& -lj5&***-ljW%@.ljL##..###..#paramita the Scribe ##..)#c. .. ##.##Deep Elf of Sif Muna ***... #.lj#...##. . #.. #..#### Health: 43/54 ===================----- .lj##########..÷#.# #. #..# ##.<..[ Magic: 26/30 ====================---- .............##.#. #..# #..... AC: 15.lj#Str: 14 ..##########..#... #..# ##.... EV: 9.ljCpInt: 36 ..###.##.# ..#.ljb#.### SH: 0Dex: 13 ..#.ljX#..#●##.##.#.ljXL: 11 Next: 70% Place: Dungeon:9 ..#.ljX##.#@#'#########+.#.ljNoise: ==-------  Time: 8553.1 (0.0) .lj..############................## e) +6 whip of Action {drain, Int+5} .lj*....................[........... Cast: Magic Dart .ljH..........#######......÷....# .ljh#########.# #......<....# ##.# #..÷........#.ljc   centaur warrior (launcher, ally target).lj#########.#######...........#●   boulder (minion, rolling, regenerating).lj..........^..............)))# .lj%...........................)... _There is an open door, spattered with blood here.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ljG Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target.lje.ljnJ))))) .ljaYou send a boulder barrelling forward! The centaur warrior shoots an arrow..ljkM●ξ.ljo3.....ljHζ●.ljK55=.lju[8===4.1 (1.lj4Magic Dart.lj`●ζ●.lj̊2 _The arrow hits your boulder!.lje.lj5.ljU.lj .lj@_Unknown command..lj\ ..# #..)#c. .. ##.## .# #...##. . #.. #..### .##########..÷#.# #. #..# ##.<.. ..............##..ljÔ - #....##########..#... ##.# ##.##●#  #.##.#.lj  #..#ζ## #.# .# ##.#'#'#########+.#.############.@..............##...................[.ljF .....#######......÷....# #########.# #.......lj <....# .# #.# #..÷........# (#########.#######...#●   boulder (minion, rolling, regenerating).ljŕ ...........^........)))#.............).......##.lj M●ξ.lj٣ .ξ.lj Dζζ.lj 6=9===---5.ljf .lj  .ljA 7_Your boulder slams into a wall and falls apart!/ljWj # #...##. . #.. #..#### ##########..÷#.# #. #..# ##.<..[............##.#. #..# #.../ljj y##########..#.ζ. #..# ## ##.##ζ# ..# #.#### #..#ζ##.# #.# # ##.#'#'#########+.# /lj k ############................#.............@...[. #######......÷....# #########.# #......<....# /ljLk k# #.# #..÷........# #########.#######...........# ..........^......../ljk )))# C   cyclops (missile, wandering)/ljk ..........).........C.....## ######..#########>/ljk 3#/ljm 0c/ljpn ./lj.t ℓc   centaur warrior (launcher)/ljut \CYou encounter a cyclops./lj{ 8=30==---6/lj| Magic Dart/lj :ℓ/lj 4 _The cyclops leaves your sight.0ljW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0lj8eR# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##c#. #..# #..... Health: 48/54 =====================--- 0ljze..##########..#.ζ. #..# ##.... Magic: 26/30 ====================---- ..# ##.##ζ# ..# #.### AC: 15Str: 14 0lje..# #..#ℓ##.# #.#  EV: 9Int: 36 ..# ##.#'#'#########+.#  SH: 0Dex: 13 0lje..############................##  XL: 11 Next: 70% Place: Dungeon:9 0lje................@...[...........  Noise: ---------  Time: 8556.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} 0ljf<#########.# #......<....#  Cast: Magic Dart # #.# #..÷........# #########.#######...........# 0ljBf..........^..............)))#  c   centaur warrior (launcher) 0ljf........................C..)... .............................## ######..#########>...........# _The cyclops leaves your sight.  0ljfCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.1ljeI6 *1ljI **1ljJ2**1lj,J%@2lj;##...##. . #.. #..#### paramita the Scribe 2lju;##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##c#. #..# #..... Health: 48/54 =====================--- ..##########..#.ζ. #..# ##.... Magic: 26/30 ====================---- ..#2lj;##.##ζ# ..##.### AC: 15Str: 14 ..#2lj$<>#..#ℓ##.##.#EV: 9Int: 36 ..###.#'#'#########+.#SH: 02lje<NDex: 13 ..############..●.............## XL: 11 Next: 70% Place: Dungeon:9 2lj:=f................@...[........... Noise: ---------  Time: 8556.1 (0.0) ..........#######......÷....#e) +6 whip of Action {drain, Int+5} #########.# #......<....#Cast: Magic Dart ##.# #..÷........# #########.#######...........# 2lj= ..........^..............)))#c   centaur warrior (launcher, ally target)........................C..)...●   boulder (minion, rolling, regenerating).............................## ######..#########>...........# _The cyclops leaves your sight.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2lj@"Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target2lj@D)))) You send a boulder barrelling forward! The centaur warrior shoots an arrow.2ljZ.ζℓ'2ljNJ ))))2lji The arrow hits your boulder! The centaur warrior shoots an arrow.2ljRM●ζ2ljgZv.ℓℓ.ℓ2lj_50=7====7.1 (1Magic Dart2ljBeWℓ●●2lj`g3 _The arrow hits your boulder!!2ljl W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2lj& R# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##c#. #..# #..... Health: 50/54 ======================-- 2lji ..##########..#.ℓ. #..# ##.... Magic: 23/30 ==================------ ..# ##.##ℓ# ..# #.### AC: 15Str: 14 ..# #..#.##.# #.#  EV: 9Int: 36 2lj ..# ##.#●#'#########+.#  SH: 0Dex: 13 ..############..ℓ.............##  XL: 11 Next: 70% Place: Dungeon:9 2lj ................@...[...........  Noise: ===------  Time: 8557.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........# 2lj* 2#########.#######...........# ..........^..............)))#  c   centaur warrior (launcher, ally target)2ljc ........................C..)...  ●   boulder (minion, rolling, regenerating).............................## ######..#########>...........# _The arrow hits your boulder!!  2lj KCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target2lj HThere's a thick-headed creature in the way.3ljs T ***●3lj&t 5*@4lj<# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... 4lj.............##c#. #..# #..... Health: 50/54 ======================-- ..##########..#.ℓ. #..# ##.... Magic: 23/30 ==================------ ..# ##.##ℓ# ..# #.### AC: 15Str: 14 4lj&..# #..#●##.# #.#  EV: 9Int: 36 ..# ##.#ξ#'#########+.#  SH: 0Dex: 13 ..############..ℓ.............##  XL: 11 Next: 70% Place: Dungeon:9 4ljt................@...[...........  Noise: ===------  Time: 8557.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart 4lj# #.# #..÷........# #########.#######...........# 4lj@..........^..............)))#  c   centaur warrior (launcher, ally target)........................C..)...  ●   boulder (minion, rolling, regenerating)4ljx.............................## ######..#########>...........# 4lj̇&_The arrow hits your boulder!!  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  4lj9`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target4lj{4ljO.  You send a boulder barrelling forward!4ljP.c4ljg@●ξ4lj  . #.. ..÷#.# #. #..# ##.<..[..##.#. #..# 4ljj..#c.. #..#  ##.##.# ..#  #..#.##.# #.#  ##.#●#'##### 4lj#####..ζ....... @ .#######......÷....# 4lj #......<....#  #.# #..÷...........4lj4^........)))# .......C..)... 4ljw ......>4ljd2=5==4lj$8.1 (14ljt●ζ●4ljWW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  4ljbAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward! 4lj<_Your boulder is abraded by the wall and falls apart.4lj" 4lj+% o Ability - do what?Cost4ljg% Failure 4lj% ( Invocations - 4lj% F X - Renounce ReligionNone0% 4lj & ;a - Channel MagicPiety-4lj5& -1%  b - Forget SpellPiety--4lj& o0% [?] toggle between ability selection and description.5lj<5ljG5ljR3#5lj+S#...##. . #.. #..#### paramita the Scribe 5ljU##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 52/54 =======================- ..##########..#c.. #..# ##.... Magic: 25/30 ====================---- ..###.##.# ..##.### AC: 15Str: 14 ..##..#.##.##.#EV: 9Int: 36 ..###.#●#'#########+.#SH: 0Dex: 13 5ljU...############..ζ.............## XL: 11 Next: 70% Place: Dungeon:9 ................@...[........... Noise: ===------  Time: 8558.1 (0.0) ..........#######......÷....#e) +6 whip of Action {drain, Int+5} 5ljU#########.# #......<....#Cast: Magic Dart #5lj4V#.# #..÷........# #########.#######...........# 5ljvV..........^..............)))#c   centaur warrior (launcher, ally target)5ljV........................C..)...●   boulder (minion, rolling, regenerating)5ljV.............................## ######..#########>...........#5ljW8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ljWAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target5ljXwYou send a boulder barrelling forward! _Your boulder is abraded by the wall and falls apart.5ljxd5ljs ζYou channel some magical energy. The centaur warrior shoots an arrow.  The arrow hits your boulder!!5ljxf)))5ljn ..  Your boulder is destroyed!5lj])))))))5lj..ζζ@..5ljޞ4=30====9.1 (1Magic Dart5lj)9Channel 5lj8ζ5lj@Q _The centaur warrior shoots an arrow. The arrow is repelled.5ljH W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ljj <# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... 5lj .............##.#. #..# #..... Health: 54/54 ======================== ..##########..#c.. #..# ##.... Magic: 26/30 ====================---- 5lj ..# ##.##.# ..# #.### AC: 15Str: 14 5lj! ..# #..#.##.# #.#  EV: 9Int: 36 ..# ##.#ζ#'#########+.#  SH: 05ljM ,Dex: 13 5ljy ..############..ζ.............##  XL: 11 Next: 70% Place: Dungeon:9 5lj ................@...[...........  Noise: ===------  Time: 8559.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} 5lj #########.# #......<....#  Cast: Magic Dart 5lj' # #.# #..÷........#  Channel #########.#######...........# ..........^..............)))#  c   centaur warrior (launcher) ........................C..)... 5ljR n.............................## ######..#########>...........# 5lj D_The centaur warrior shoots an arrow. The arrow is repelled.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  5lj MConfirm with . or Enter, or press ? or * to list all spells.5lj [Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.6lj#`< **6ljr`8***6lj`@6lj`6lj# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 54/54 ======================== ..##########..#... #..# ##.... Magic: 26/30 ====================---- ..# ##.##c# ..# #.### AC: 15Str: 14 ..# #..#.##.# #.#  EV: 9Int: 36 ..# ##.#ζ#'#########+.#  SH: 06ljDex: 13 ..############..ζ.............##  XL: 11 Next: 70% Place: Dungeon:9 ................@...[...........  Noise: ===------  Time: 8559.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........#  Channel #########.#######...........# 6lj/8..........^..............)))#  c   centaur warrior (launcher) ........................C..)... .............................## ######..#########>...........# _The centaur warrior shoots an arrow. The arrow is repelled.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6lj)Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target6lj0J●ξ6lj  . #.. ..÷#.# #. #..# ##.<..[..##.#. #..# ..#... #..# 6lj ##.##c# ..#  #..#.##.# #.#  ##.#●#'##### #####..ζ....... @ 6lje.#######......÷....#  #......<....#  #.# #..÷........# .......^6lj........)))# , ally target).......C..)... ●   boulder (minion, rolling, regenerating)......>6lj? 30====60.1 (1Magic Dart6lj,8ζ6lj4 _You send a boulder barrelling forward!7lj7lj|G) 7ljy/@●ζ7lj0v .  The centaur warrior shoots an arrow. The arrow hits your boulder!7lj_1/c7lj+: )c   centaur (launcher)  Your boulder is abraded by the wall and falls apart.  7lj:You encounter a centaur. It is wielding a +0 hand axe and carrying a +1 orcbowof electrocution.7lj?D)))7ljG.c7ljX.ζζ7lju43------1Magic Dart7lj8ζ7lj,N _The centaur warrior shoots an arrow. The arrow hits you!7lje%  7lj%  7lj% Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  7lj% \Confirm with . or Enter, or press ? or * to list all spells.7lj[ # #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 43/54 ===================----- ..##########..#.c. #..# ##.... Magic: 26/30 ====================---- ..# ##.##c# ..# #.### AC: 15Str: 14 ..# #..#*##.# #.#  EV: 9Int: 36 7lj˿ S..# ##.#*#'#########+.#  SH: 0Dex: 13 ..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 ................@...[...........  Noise: ==-------  Time: 8561.1 (0.0) 7ljp ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........#  Channel #########.#######...........# ..........^..............)))#  c   centaur warrior (launcher) ........................C..)...  c   centaur (launcher) .............................## ######..#########>...........# Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7lj Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the ring "Ubyt" {rPois  rF++ Will+} and carrying a +0 falchion (100% to hit)8lj~cc, wielding a +0 hand axe and carrying a +1 orcbow of  electrocut9ljwu##...##. . #.. #..#### paramita the Scribe 9lju##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 43/54 ===================----- ..##########..#.c. #..# ##.... Magic: 26/30 ====================---- ..#9lj.v##.##c# ..##.### AC: 15Str: 14 ..##..#.##.##.#EV: 9Int: 36 ..#9ljv##.#ζ#'#########+.#SH: 0Dex: 13 ..############..●.............## XL: 11 Next: 70% Place: Dungeon:9 ................@...[........... Noise: ==-------  Time: 8561.1 (0.0) 9ljv..........#######......÷....#e) +6 whip of Action {drain, Int+5} #########.# #......<....#Cast: Magic Dart #9lj w#.# #..÷........#Channel #########.#######...........# 9lj7w..........^..............)))#c   centaur warrior (launcher, ally target)9ljfw........................C..)...c   centaur (launcher) .............................##9ljw●   boulder (minion, rolling, regenerating)######..#########>...........#9ljw8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ljwAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)9lj|? ))9lj}s You send a boulder barrelling forward! The centaur warrior shoots an arrow.9ljM●ξ9lj].ζ 9lj5=30=====2.1 (1Magic Dart9lj 8ζ9ljN 2 _The arrow hits your boulder!9lj   9ljhGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9lj  # #...##. . #.. #..#### paramita the Scribe 9lj ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... 9lj .............##.#. #..# #..... Health: 45/54 ====================---- 9ljN ..##########..#.c. #..# ##.... Magic: 26/30 ====================---- ..# ##.##c# ..# #.### AC: 159lj ,Str: 14 9lj ..# #..#*##.# #.#  EV: 99lj  ,Int: 36 9ljT ..# ##.#●#'#########+.#  SH: 09lj ,Dex: 13 9lj ..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 9ljm 9................@...[...........  Noise: ===------  Time: 8562.1 (0.0) 9lj ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} 9lj  #########.# #......<....#  Cast: Magic Dart 9lj@ ~# #.# #..÷........#  Channel 9ljm Y#########.#######...........# 9lj ..........^..............)))#  c   centaur warrior (launcher, ally target)9lj  ........................C..)...  c   centaur (launcher) 9lj .............................##  ●   boulder (minion, rolling, regenerating)######..#########>...........# 9ljg 8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9lj Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target9lj7 Aim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)9ljw <# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... 9ljі .............##.#. #..# #..... Health: 45/54 ====================---- ..##########..#.c. #..# ##.... Magic: 26/30 ====================---- ..# ##.##.# ..# #.### AC: 15Str: 14 9lj ..# #..#c##.# #.#  EV: 9Int: 36 9lj7 ..# ##.#●#'#########+.#  SH: 09ljh 9Dex: 13 ..############..ζ.............##  XL: 11 Next: 70% Place: Dungeon:9 9lj 9................@...[...........  Noise: ===------  Time: 8562.1 (0.0) 9ljח ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........#  Channel 9lj Y#########.#######...........# 9lj6 ..........^..............)))#  c   centaur warrior (launcher, ally target)........................C..)...  c   centaur (launcher) 9ljd .............................##  ●   boulder (minion, rolling, regenerating)######..#########>...........# 9lj KCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target9lj Aim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)9ljϚ I●ζAim9lj   Press: ? - help, Dir - move target: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  9lj3 electrocution (100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the centaur warrior.9lj \ .  The centaur warrior is lightly wounded.9lj&    . #.. ..÷#.# #. #..# ##.<..[..##.#. #..# 9ljq ..#.c. #..#  ##.##c# ..#  #..#.##.# #.#  ##.#ζ#'##### 9lj #####..●....... @ 9ljܳ .#######......÷....#  #......<....# 9lj #.# #..÷........# .......^9lj< ........)))# .......C..)... ......  9lji i>  Your boulder is destroyed!9lj 9lj/ Q)) 9lj8 M●ξ9lj? ].ζ 9ljF c730====3.1 (19ljM 8ζ9ljSO  9ljO I_The centaur warrior shoots an arrow. The arrow hits your boulder!:lj  :ljXGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ljX# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 47/54 ====================---- ..##########..#.c. #..# ##.... Magic: 26/30 ====================---- ..# ##.##c# ..# #.### AC: 15Str: 14 ..# #..#*##.# #.#  EV: 9Int: 36 :ljLYC..# ##.#●#'#########+.#  SH: 0Dex: 13 ..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 ................@...[...........  Noise: ===------  Time: 8563.1 (0.0) :ljY..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........#  Channel #########.#######...........# ..........^..............)))#  c   centaur warrior (launcher, ally target):ljY ........................C..)...  c   centaur (launcher) .............................##  ●   boulder (minion, rolling, regenerating)######..#########>...........# Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ljZAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit):lj, <# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... :lj>- .............##.#. #..# #..... Health: 47/54 ====================---- ..##########..#.c. #..# ##.... Magic: 26/30 ====================---- ..# ##.##c# ..# #.### AC: 15Str: 14 :ljw- ..# #..#●##.# #.#  EV: 9Int: 36 ..# ##.#ζ#'#########+.#  SH: 0Dex: 13 :lj- ..############..ζ.............##  XL: 11 Next: 70% Place: Dungeon:9 :lj- ................@...[...........  Noise: ===------  Time: 8563.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} :lj. s#########.# #......<....#  Cast: Magic Dart # #.# #..÷........#  Channel #########.#######...........# :ljG. ..........^..............)))#  c   centaur warrior (launcher, ally target)........................C..)...  c   centaur (launcher) :lj. .............................##  ●   boulder (minion, rolling, regenerating)######..#########>...........# Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit):lj/ .onfirm with . or Enter, or press ? or * to list all spells.  :lj 0 Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  :lj<0 melectrocution (100% to hit)  You send a boulder barrelling forward! You feel less invigorated.:lj6   . #.. :ljS7 ..÷#.# #. #..# ##.<..[..##.#. #..# ..#.c. #..#  ##.##c# ..#  #..#.##.# #.#  ##.#ζ#'##### #####..●....... @ :lj7 .#######......÷....#  #......<....#  #.# #..÷........# .......:ljI9 s^........)))# .......C..)... ......  >  Your boulder is abraded by the wall and falls apart.:lj< Q)) :ljʹ M●ζ:ljW ^.ℓ :lj2 8=30====4.1 (1:lj 9ℓ:lj8 X _The centaur warrior shoots an arrow. The arrow hits your boulder!!;lj  ;ljIGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;lju># #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 48/54 =====================--- ;lj,v..##########..#.c. #..# ##.... Magic: 26/30 ====================---- ..# ##.##c# ..# #.### AC: 15Str: 14 ..# #..#*##.# #.#  EV: 9Int: 36 ;ljav..# ##.#●#'#########+.#  SH: 0Dex: 13 ;ljvO..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 ................@...[...........  Noise: ===------  Time: 8564.1 (0.0) ;ljv..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........# ;ljv2#########.#######...........# ..........^..............)))#  c   centaur warrior (launcher, ally target);lj.w........................C..)...  c   centaur (launcher) .............................##  ●   boulder (minion, rolling, regenerating)######..#########>...........# ;ljwKCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target;ljwAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit);ljhgC##...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 48/54 =====================--- ;ljg..##########..#.c. #..# ##.... Magic: 26/30 ====================---- ..###.##c# ..##.### AC: 15Str: 14 ..##..#.##.##.#EV: 9Int: 36 ..#;lj8h##.#●#'#########+.#SH: 0Dex: 13 ..############..●.............## XL: 11 Next: 70% Place: Dungeon:9 ;ljzh................@...[........... Noise: ===------  Time: 8564.1 (0.0) ..........#######......÷....#e) +6 whip of Action {drain, Int+5} ;ljh#########.# #......<....#Cast: Magic Dart #;lji8#.# #..÷........# #########.#######...........# ..........^..............)))#c   centaur warrior (launcher, ally target)........................C..)...c   centaur (launcher) .............................##●● 2 boulders (minion, rolling, regenera…);lji"######..#########>...........#Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit);ljuℓAim  Press: ? - help, Dir - move target: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  ;ljLvelectrocution (100% to hit)  You send a boulder barrelling forward! The centaur warrior shoots an arrow.  The arrow hits your boulder!!;ljDz)   boulder (minion, rolling, regenerating;ljO.c;ljK●ζ;ljYE.c;ljY8 ;lj50=7=5.1 (1;lj ;lj P _Your boulder is destroyed!;ljW   ;ljUX GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;lj # #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 50/54 ======================-- ..##########..#.*. #..# ##.... Magic: 23/30 ==================------ ..# ##.##c# ..# #.### AC: 15;lj @Str: 14 ..# #..#c##.# #.#  EV: 9Int: 36 ..# ##.#●#'#########+.#  SH: 0Dex: 13 ..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 ................@...[...........  Noise: ===------  Time: 8565.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........# #########.#######...........# ;lj ..........^..............)))#  c   centaur warrior (launcher, ally target)........................C..)...  c   centaur (launcher) .............................##  ●   boulder (minion, rolling, regenerating)######..#########>...........# ;lj Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit);ljw # #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 50/54 ======================-- ..##########..#... #..# ##.... Magic: 23/30 ==================------ ..# ##.##c# ..# #.### AC: 15Str: 14 ;ljWx-..# #..#●##.# #.#  EV: 9Int: 36 ..# ##.#ζ#'#########+.#  SH: 0Dex: 13 ..############..ζ.............##  XL: 11 Next: 70% Place: Dungeon:9 ................@...[...........  Noise: ===------  Time: 8565.1 (0.0) ;ljx..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........# ;ljx2#########.#######...........# ..........^..............)))#  c   centaur warrior (launcher, ally target);ljy........................C..)...  c   centaur (launcher) .............................##  ●   boulder (minion, rolling, regenerating)######..#########>...........# ;ljRyAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)  ;ljybYou send a boulder barrelling forward!  Your boulder barrels into the centaur warrior!;ljz  . #.. ;lj7&..÷#.# #. #..# ##.<..[..##.#. #..# ..#.c. #..#  ##.##c# ..# ;lj #..#●##.# #.#  ##.#ζ#'##### #####..●....... @ ;ljŀg.#######......÷....#  #......<....#  #.# #..÷...........;ljł ^........)))# .......C..)... ...... ●● 2 boulders (minion, rolling, regenera…>  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)  You send a boulder barrelling forward!r boulder barrels into the centaur warrior!  The centaur warrior is lightly wounded.;ljbI  The centaur warrior shoots an arrow.;lj~C●ξ;ljIwζThe centaur warrior is lightly wounded.  The centaur warrior shoots an arrow.  The arrow hits your boulder but does no damage.  The centaur warrior is moderately wounded.Your boulder crushes the centaur warrior against the centaur and falls apart!;lj 3ℓζ .C   cyclops (missile, wandering)c   centaur (launcher);lj'●   boulder (minion, rolling, regenerating);lj"2=4=6.1 (1Magic Dart;ljuAℓζ;ljyg _The centaur warrior is heavily wounded.<ljL  <ljGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<lj9E# #...##. . #.. #..#### paramita the Scribe <ljE##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 52/54 =======================- <ljF..##########..#.c. #..# ##.... Magic: 20/30 ================-------- <lj?F..# ##.##c# ..# #.### AC: 15<ljxF,Str: 14 <ljF..# #..#*##.# #.#  EV: 9Int: 36 <ljG..# ##.#●#'#########+.#  SH: 0<ljHG,Dex: 13 <ljG..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 <ljG9................@...[...........  Noise: ===------  Time: 8566.1 (0.0) <ljG..........#######......÷....#  e) +6 whip of Action {drain, Int+5} <lj#H#########.# #......<....#  Cast: Magic Dart <ljXHR# #.# #..÷........# <ljHG#########.#######...........# <ljH..........^..............)))#  c   centaur warrior (launcher, ally target)<lj"I...........................)...  C   cyclops (missile, wandering) <lj]I.......................C.....##  c   centaur (launcher) <ljI######..#########>...........#  ●   boulder (minion, rolling, regenerating)<ljICasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  <ljIMConfirm with . or Enter, or press ? or * to list all spells.<lj6JAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  <ljJPress: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  <ljJ"electrocution (100% to hit)<lj $<ljh# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... <lj.............##.#. #..# #..... Health: 52/54 =======================- <lj..##########..#.c. #..# ##.... Magic: 20/30 ================-------- ..# ##.##.# ..# #.### AC: 15<lj,Str: 14 <lj6..# #..#c##.# #.#  EV: 9Int: 36 <ljg..# ##.#●#'#########+.#  SH: 0Dex: 13 <lj ..############..ζ.............##  XL: 11 Next: 70% Place: Dungeon:9 <lj9................@...[...........  Noise: ===------  Time: 8566.1 (0.0) <lj2..........#######......÷....#  e) +6 whip of Action {drain, Int+5} <ljb<#########.# #......<....#  Cast: Magic Dart # #.# #..÷........# #########.#######...........# <lj..........^..............)))#  c   centaur warrior (launcher, ally target)<lj...........................)...  C   cyclops (missile, wandering) <lj.......................C.....##  c   centaur (launcher) <lj"######..#########>...........#  ●   boulder (minion, rolling, regenerating)<lj}8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<ljAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target<lj|Aim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)<ljbI●ζAim<ljm  Press: ? - help, Dir - move target<lj,: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the centaur warrior!<lj!   . #.. <lj`!..÷#.# #. #..# ##.<..[..##.#. #..# ..#.c. #..# <lj!# ##.##c# ..#  #..#●##.# #.# <lj! ##.#ζ#'##### #####..●.......<lj1"9 @ <ljj".#######......÷....#  #......<....# <lj"t #.# #..÷...........<lj"^........)))# <lj# ..........)... C)<ljO#{......C ><lj# ●● 2 boulders (minion, rolling, regenera…The centaur warrior is severely wounded.<ljF6 ℓThe centaur warrior shoots an arrow. The arrow hits your boulder!!<lj;   boulder (minion, rolling, regenerating<ljK●ζ<lj <ljm Your boulder is destroyed!<lj,J(((((((<ljdT q.@..÷...<ljyV 4=2=7.1 (1<lj[ <lj] | _The cyclops throws a large rock. The large rock completely misses you.<ljS <lj(TQ Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ljR<# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... =ljS.............##.#. #..# #..... Health: 54/54 ======================== ..##########..#.c. #..# ##.... Magic: 18/30 ==============---------- ..# ##.##c# ..# #.### AC: 15Str: 14 =lj`S..# #..#*##.# #.#  EV: 9Int: 36 ..# ##.#●#'#########+.#  SH: 0Dex: 13 =ljS..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 =ljS................@...[...........  Noise: ===------  Time: 8567.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} =ljT#########.# #......<....#  Cast: Magic Dart # #.# #..÷........# =ljKT2#########.#######...........# ..........^..............)))#  c   centaur warrior (launcher, ally target)=ljyT...........................)...  C   cyclops (missile) =ljT.......................C.....##  c   centaur (launcher) ######..#########>...........#  ●   boulder (minion, rolling, regenerating)=ljT8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=lj'UAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target=ljUUAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)=ljt,# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 54/54 ======================== =lj$u..##########..#.c. #..# ##.... Magic: 18/30 ==============---------- ..# ##.##c# ..# #.### AC: 15Str: 14 ..# #..#●##.# #.#  EV: 9Int: 36 =ljZu..# ##.#ζ#'#########+.#  SH: 0Dex: 13 =lju ..############..ζ.............##  XL: 11 Next: 70% Place: Dungeon:9 =lju................@...[...........  Noise: ===------  Time: 8567.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} =lju#########.# #......<....#  Cast: Magic Dart # #.# #..÷........# =lj v2#########.#######...........# ..........^..............)))#  c   centaur warrior (launcher, ally target)=ljyv...........................)...  C   cyclops (missile) .......................C.....##  c   centaur (launcher) ######..#########>...........#  ●   boulder (minion, rolling, regenerating)=ljv8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ljvAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)=lj[  . #.. ..÷#.# #. #..# ##.<..[..##.#. #..# =ljp..#.c. #..#  ##.##c# ..#  #..#●##.# #.#  ##.#ζ#'##### #####..●....... =lj<@ .#######......÷....#  #......<....# =lj #.# #..÷...........^........)))# ..........)... ...... >=lj ●● 2 boulders (minion, rolling, regenera…=lj.  Aim  Press: ? - help, Dir - move target: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  =lj]electrocution (100% to hit)  You send a boulder barrelling forward! The centaur warrior shoots an arrow.  The arrow hits your boulder!=lj_   boulder (minion, rolling, regenerating=lj=ljBF●ζ=ljFℓ =ljd[9=8.1 (1=lj$E●●=lj_&P _Your boulder is destroyed!>ljWA  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>lj>lj # #...##. . #.. #..#### paramita the Scribe >lj ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 54/54 ======================== >lj ..##########..#.c. #..# ##.... Magic: 15/30 ============------------ ..# ##.##c# ..# #.### AC: 15Str: 14 >ljK ..# #..#*##.# #.#  EV: 9Int: 36 >lj~ ..# ##.#●#'#########+.#  SH: 0Dex: 13 >lj ..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 >lj ................@...[...........  Noise: ===------  Time: 8568.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} >lj<#########.# #......<....#  Cast: Magic Dart # #.# #..÷........# #########.#######...........# >ljG..........^..............)))#  c   centaur warrior (launcher, ally target)>ljx...........................)...  C   cyclops (missile) .......................C.....##  c   centaur (launcher) >lj######..#########>...........#  ●   boulder (minion, rolling, regenerating)Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>lj@Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target>ljrAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)>lj!##...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... >lj2.............##.#. #..# #..... Health: 54/54 ======================== ..##########..#.c. #..# ##.... Magic: 15/30 ============------------ ..###.##c# ..##.### AC: 15Str: 14 ..##..#.##.##.#EV: 9Int: 36 ..###.#●#'#########+.#SH: 0Dex: 13 >lj..############..●.............## XL: 11 Next: 70% Place: Dungeon:9 ................@...[........... Noise: ===------  Time: 8568.1 (0.0) ..........#######......÷....#e) +6 whip of Action {drain, Int+5} #########.# #......<....#>lj Cast: Magic Dart ##.# #..÷........# #########.#######...........# ..........^..............)))#c   centaur warrior (launcher, ally target)...........................)...C   cyclops (missile) .......................C.....##c   centaur (launcher) ######..#########>...........#>lj_C●● 2 boulders (minion, rolling, regenera…)Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)>lj)onfirm with . or Enter, or press ? or * to list all spells.  >ljZAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)  You send a boulder barrelling forward! The centaur warrior shoots an arrow.>lj\M●ζ>lj]R .  The arrow hits your boulder!!>lj>_9C.>ljWh    boulder (minion, rolling, regeneratingYour boulder is abraded by the wall and falls apart.>ljn>))>lj_C●ξ>lj!.ζ●  >lj"4169.1 (1>ljt9ζ>lj~W _The centaur warrior shoots an arrow. The arrow hits your boulder.>lj >lj! Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  >ljc\Confirm with . or Enter, or press ? or * to list all spells.?lj# #...##. . #.. #..#### paramita the Scribe ?lj\V##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 54/54 ======================== ..##########..#.c. #..# ##.... Magic: 12/30 =========--------------- ..# ##.##c# ..# #.### AC: 15?ljStr: 14 ..# #..#*##.# #.#  EV: 9Int: 36 ?ljޓC..# ##.#●#'#########+.#  SH: 0Dex: 13 ..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 ................@...[...........  Noise: ===------  Time: 8569.1 (0.0) ?lj..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........# ?lj`!#########.#######...........# ..........^..............)))#  c   centaur warrior (launcher, ally target)......................C....)...  C   cyclops (missile) ?lj.............................##  c   centaur (launcher) ######..#########>...........#  ●   boulder (minion, rolling, regenerating)Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?ljAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)?lj<<# #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... ?lj '.............##.#. #..# #..... Health: 54/54 ======================== ..##########..#.c. #..# ##.... Magic: 12/30 =========--------------- ..# ##.##c# ..# #.### AC: 15Str: 14 ..# #..#●##.# #.#  EV: 9Int: 36 ..# ##.#ξ#'#########+.#  SH: 0Dex: 13 ..############..ζ.............##  XL: 11 Next: 70% Place: Dungeon:9 ................@...[...........  Noise: ===------  Time: 8569.1 (0.0) ?lj~ ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} #########.# #......<....#  Cast: Magic Dart # #.# #..÷........# ?lj !#########.#######...........# ..........^..............)))#  c   centaur warrior (launcher, ally target)......................C....)...  C   cyclops (missile) ?lj"!.............................##  c   centaur (launcher) ######..#########>...........#  ●   boulder (minion, rolling, regenerating)Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?lj_!Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)?ljC"1c?lj{)  . #.. ..÷#.# #. #..# ##.<..[..##.#. #..# ..#.c. #..#  ##.##c# ..#  #..#●##.# #.#  ##.#ξ#'##### ?lj)#####..●....... @ .#######......÷....#  #......<....# ?lj * #.# #..÷...........^........)))# cc 2 centaur warriors (launchers, 1 wand…?ljJ*g.....C....)... ..... > ●● 2 boulders (minion, rolling, regenera…?lj~6*.  Aim  Press: ? - help, Dir - move target: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)  ?lj6uYou send a boulder barrelling forward! The centaur warrior shoots an arrow.  The arrow hits your boulder!?lj:   boulder (minion, rolling, regenerating?lj9C.?lj C●ζ?ljRjℓ●  ?lja3=70.1 (1?lju●ℓ●?ljP _Your boulder is destroyed!?ljE  ?lj  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  ?lj \Confirm with . or Enter, or press ? or * to list all spells.?lj # #...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... .............##.#. #..# #..... Health: 54/54 ======================== ..##########..#.c. #..# ##.... Magic: 9/30=======----------------- ..# ##.##c# ..# #.### AC: 15Str: 14 ?ljW ..# #..#*##.# #.#  EV: 9Int: 36 ..# ##.#●#'#########+.#  SH: 0Dex: 13 ?lj ..############..*.............##  XL: 11 Next: 70% Place: Dungeon:9 ................@...[...........  Noise: ===------  Time: 8570.1 (0.0) ..........#######......÷....#  e) +6 whip of Action {drain, Int+5} ?ljޯ <#########.# #......<....#  Cast: Magic Dart # #.# #..÷........# #########.#######...........# ?lj6 ..........^..........C...)))#  cc 2 centaur warriors (launchers, 1 wand…)...........................)...  C   cyclops (missile) .................c...........##  c   centaur (launcher) ?ljm ######..#########>...........#  ●   boulder (minion, rolling, regenerating)Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  ?lj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)?lj!##...##. . #.. #..#### paramita the Scribe ##########..÷#.# #. #..# ##.<..[ Deep Elf of Sif Muna ***... ?ljco.............##.#. #..# #..... Health: 54/54 ======================== ..##########..#.c. #..# ##.... Magic: 9/30=======----------------- ..#?lj}##.##c# ..##.### AC: 15Str: 14 ..##..#.##.##.#EV: 9?ljٓInt: 36 ..###.#●#'#########+.#SH: 0Dex: 13 ?lj..############..●.............## XL: 11 Next: 70% Place: Dungeon:9 ................@...[........... Noise: ===------  Time: 8570.1 (0.0) ..........#######......÷....#?lj{e) +6 whip of Action {drain, Int+5} #########.# #......<....#Cast: Magic Dart ##.# #..÷........# #########.#######...........# ?lj..........^..........C...)))#cc 2 centaur warriors (launchers, 1 ally…)...........................)...?ljC   cyclops (missile) .................c...........##c   centaur (launcher) ######..#########>...........#?lj%●● 2 boulders (minion, rolling, regenera…)Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target?lj]Aim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)  You send a boulder barrelling forward!  The centaur warrior shouts!?lj6))))?ljǚ&))?lj%:....?lj<..  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 hand axe and carrying a +1 orcbow of  electrocution (100% to hit)  You send a boulder barrelling forward!  The centaur warrior shouts!?lj!ots an arrow. The arrow hits you.?lj$8)@lj^M●ζ@lj_v .  The centaur warrior shoots an arrow. The arrow hits your boulder!@lj2h    boulder (minion, rolling, regeneratingYour boulder is abraded by the wall and falls apart.@ljma)))))))@lj2Q.c@ljK●ξ@ljE.c@ljRζ@..@lj:F.... @lj+2-10/30=1.1 (1@lj[9ζ@ljsQ _The centaur warrior shoots an arrow. The arrow is repelled.@lj   . #.. ..÷#.# #. #..# ##.<..[..##.#. #..# ..#... #..#  ##.##c# ..#  #..#c##.# #.#  ##.#●#'##### #####..ζ....... .......@...[... .#######......÷....#  #......<....# # #.# #..÷........# ...........# ^....C...)))# ..........)... ...... > @ljj  . #.. ..÷#.# #. #..# ##.<..[..##.#. #..# @lj$..#... #..#  ##.##c# ..#  #..#c##.# #.#  ##.#●#'##### #####..ζ....... .......@...[... .#######......÷....# @lj #......<....#  #.# #..÷...........^@lj<....C...)))# ..........)... ...... > @lj@ljݷ@lj@ljd _There are monsters nearby!Alj.# #...##. . #.. #.. .Alj#..÷#.# #. #..# ##.<.....##.#. #..# #.#..#... #..# ##.#Aljd ##.##c# ..# #..# #..#c##.# #.#Alj.# ##.#●#'#+.#.#..ζ.##.[Alj ..#......÷....# .Aljp#.# #......<....# .# #.# #..÷...AljF.....# (#.Alj`#........#.^..........C...)))#Alj   centaur warrior (launcher, ally target...........)....c...........###..Alj%W#>.#AljRB ●AljfζYour boulder barrels into the centaur warrior!Alj% cc  The centaur warrior is almost dead.Alj-)Alj.Alj9C.Alj9 )AljThe centaur warrior shoots an arrow. The arrow hits your boulder.  Your boulder barrels into the centaur warrior!Aljf1●ζAljAlj,-)AljcℓC   cyclops (missile)Alj`4=2==8-2AljSJζζAlj _You kill the centaur warrior! Your boulder is destroyed!Blj*   Blj GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bljs.# #...##. . #.. #..### paramita the Scribe .##########..÷#.# #. #..# ##.<.. Deep Elf of Sif Muna ***... Blj..............##.#. #..# #.... Health: 54/54 ======================== ...##########..#c.. #..# ##... Magic: 8/30======------------------ ...# ##.##)# ..# #.## AC: 15Str: 14 ...# #..#ζ##.# #.#  EV: 9Int: 36 ...# ##.#ℓ#'#########+.#  SH: 0Dex: 13 Blj`...############..ζ.............## XL: 11 Next: 78% Place: Dungeon:9 ................@....[........... Noise: ==-------  Time: 8572.1 (0.0) ...........#######......÷....#  e) +6 whip of Action {drain, Int+5} .#########.# #......<....#  Cast: Magic Dart .# #.# #..÷........# (#########.#######...C.......# ...........^..............)))#  C   cyclops (missile) ............................)... ..................c...........## #######..#########>...........# _You kill the centaur warrior! Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creaBljݬture in the way.CljDCljdb5.#Clj*c#...##. . #.. #..### paramita the Scribe Cljc.##########..÷#.# #. #..# ##.<.. Deep Elf of Sif Muna ***... Clj/d0..............##.#. #..# #.... Health: 54/54 ======================== CljdA...##########..#c.. #..# ##... Magic: 12/30 =========--------------- ...#Clj1e##.##)# ..##.## AC: 15CljeAStr: 14 ...#Cljeo#..#ζ##.#CljfU#.# EV: 9CljPfAInt: 36 ...#Cljf##.#ℓ#'#########+.# SH: 0Dex: 13 Clj`g...############..ζ.............## XL: 11 Next: 78% Place: Dungeon:9 Cljg9................@....[........... Noise: ==-------  Time: 8572.1 (0.0) Clj!h...........#######......÷....#CljxhNe) +6 whip of Action {drain, Int+5} Cljh.#########.# #......<....#CljiGCast: Magic Dart .#Cljki\#.# #..÷........# Cljix(#########.#######...C.......# Clj*j...........^..............)))#Cljcj|C   cyclops (missile) Cljj............................)... ..................c...........## Clj2kT#######..#########>...........#CljkCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  CljkMConfirm with . or Enter, or press ? or * to list all spells.CljnlAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Cljl3Press: ? - help, Dir - move targetCljlsThere's a thick-headed creature in the way.  Okay, then.CljCCljClj=Clj . _Clj0 .# #..)#c. .. ##.## .# #...##. . #.. #..############..÷#.# #. #..# ##.<............##.#. #..# Cljc #...##########..#c.. #..# ##.. #...##.##)# ..# #.# #...# #..#ζ##.# #.# #...# ##.#ℓ#'#########+. #...############@.ζ...#...........[.......... ............#######......÷....# ..#########.# #..<....# ..# #.# #..÷..Clj Q......# .(#########.#######...C.......#^)))#.)... ...................c.##CljV Clj .Clj4 'ℓCClj 3====--3.1 (1Magic Dart Clj _Clj :ℓClj DljSW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dlj..# #..)#c. .. ##.##  paramita the Scribe ..# #...##. . #.. #..## Deep Elf of Sif Muna ***... ..##########..÷#.# #. #..# ##.<. Health: 54/54 ======================== ...............##.#. #..# #... Magic: 9/30=======----------------- #...##########..#c.. #..# ##.. AC: 15Str: 14 #...# ##.##)# ..# #.# EV: 9Int: 36 #...# #..#ζ##.# #.# SH: 0Dex: 13 #...# ##.#'#'#########+.# XL: 11 Next: 78% Place: Dungeon:9 #...############@.ℓ.............# Noise: ---------  Time: 8573.1 (0.0) ......................[.......... e) +6 whip of Action {drain, Int+5} ............#######......÷....#  CaDlj#fst: Magic Dart ..#########.# #......<....# ..# #.# #..÷........# .(#########.#######..C........#   ............^..............)))#   .............................)...  ...................c...........##  _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.EljElje<..##..)#c. .. ##.## paramita the Scribe ..##...##. . #.. #..## Deep Elf of Sif Muna ***... ..##########..÷#.# #. #..# ##.<. Health: 54/54 ======================== Elj...............##.#. #..# #... Magic: 13/30 ==========-------------- #...##########..#c.. #..# ##.. AC: 15Str: 14 #...###.##)# ..##.# EV: 9Int: 36 #...##..#ζ##.##.# SH: 0Dex: 13 #...###.#'#'#########+.# XL: 11 Next: 78% Place: Dungeon:9 Elj#...############@.ℓ.............# Noise: ---------  Time: 8573.1 (0.0) ......................[.......... e) +6 whip of Action {drain, Int+5} ............#######......÷....#Cast: Magic Dart ..#########.# #......<....# ..##.# #..÷........# .(#########.#######..C........# Elj'............^..............)))# .............................)...  ...................c...........## Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetEljsThere's a thick-headed creature in the way.  Okay, then.EljEljEljElj. _EljM## ..# Eljlq#..)#c. .. ##.##  #...##. . #.. #..############..÷#.# #. #..# ##.< ...............##.#. #..# #.#########..#c.. #..# ##..##.##)# ..#Elj#..#ζ##.# # ##@#'#'#########+ #...############..ℓ....#.............[.......... ............#######......÷....#..C   cyclops (missile)CElj?..Elj%.EljMm4====4.1 (1EljMagic Dart _EljEljElj  Aim  Press: ? - help, Dir - move target  There's a thick-headed creature in the way. Elj }_Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Elj $Elj! ..# #..## #..#  paramita the Scribe ..# #..)#c. .. ##.##  Deep Elf of Sif Muna ***... Elj ..# #...##. . #.. #..## Health: 54/54 ======================== Elj@ I..##########..÷#.# #. #..# ##.<. Magic: 10/30 ========---------------- ...............##.#. #..# #... AC: 15Elj ,Str: 14 Elj݇ #...##########..#c.. #..# ##.. EV: 9Int: 36 EljM #...# ##.##)# ..# #.# SH: 0Elj ,Dex: 13 Elj݈ #...# #..#ζ##.# #.# XL: 11 Next: 78% Place: Dungeon:9 Elj] #...# ##@#'#'#########+.# Noise: ---------  Time: 8574.1 (0.0) Eljˉ #...############................# e) +6 whip of Action {drain, Int+5} Elj ......................[.......... Cast: Magic Dart EljV f............#######......÷....# Elj G..#########.# #......<....# Elj* ..# #.# #..÷........#  C   cyclops (missile) Eljs m.(#########.#######..C........# Elj n............^..............)))# .............................)... Elj 3_Okay, then.Elj Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Elj܌ MConfirm with . or Enter, or press ? or * to list all spells.EljL Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Elj {Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Flj @*******Flj ..# #..## #..#  paramita the Scribe ..# #..)#c. .. ##.##  Deep Elf of Sif Muna ***... ..# #...##. . #.. #..## Health: 54/54 ======================== ..##########..÷#.# #. #..# ##.<. Magic: 10/30 ========---------------- ...............##.#. #..# #... AC: 15Flj Str: 14 #...##########..#c.. #..# ##.. EV: 9Int: 36 #...# ##.##)# ..# #.# SH: 0Dex: 13 #...# #..#ζ##.# #.# XL: 11 Next: 78% Place: Dungeon:9 #...# ##@#'#'#########+.# Noise: ---------  Time: 8574.1 (0.0) #...############................# e) +6 whip of Action {drain, Int+5} Flj ......................[.......... Cast: Magic Dart ............#######......÷....# ..#########.# #c.....<....# ..# #.# #..÷........#  C   cyclops (missile) .(#########.#######..C........# ............^..............)))# .............................)... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetFlj1 0cFlj: 9C.Flj  #..## #..#  #..)#c. .. ##.##  #...##. . #.. Fljh ..÷#.# #. #..# ##.<..##.#. #..# ..#c.. #..#  ##.##)# ..#  #..#ζ##.#  ##@#FljF #.●c............[.#####......÷ #c.....< #.# #.C÷.. c   centaur warrior (launcher, reflecting)(. C   cyclops (missile, ally target)^......)))# c   centaur (launcher))●   boulder (minion, rolling, regenerating)Flj ))You send a boulder barrelling forward! The centaur warrior shoots an arrow.FljN Rζ●FljY . The arrow hits your boulder. The centaur unwields a +0 hand axe.  The centaur wields a +1 orcbow of electrocution.  You hear the crackle of electricity.Flj^ 9)Flj :ζFlj` 848---Flj J1===5.1 (1Flj Flj F _The centaur shoots an arrow. The arrow hits you.GljjW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gljϱ..# #..## #..#  paramita the Scribe ..# #..)#c. .. ##.##  Deep Elf of Sif Muna ***... Gljy..# #...##. . #.. #..## Health: 48/54 =====================--- ..##########..÷#.# #. #..# ##.<. Magic: 7/30=====------------------- ...............##.#. #..# #... AC: 15GljStr: 14 #...##########..#c.. #..# ##.. EV: 9Int: 36 Glj`#...# ##.##)# ..# #.# SH: 0Dex: 13 #...# #..#ζ##.# #.# XL: 11 Next: 78% Place: Dungeon:9 Gljڳ#...# ##@#'#'#########+.# Noise: ===------  Time: 8575.1 (0.0) #...############.ζc.............# e) +6 whip of Action {drain, Int+5} Gljh..................●...[.......... Cast: Magic Dart ............#######......÷....# ..#########.# #c.....<....# Gljɴ..# #.# #.C÷........#  c   centaur warrior (launcher, reflecting) GljO.(#########.#######...........#  C   cyclops (missile, ally target) ............^..............)))#  c   centaur (launcher) Glj.............................)... ●   boulder (minion, rolling, regenerating)_The centaur shoots an arrow. The arrow hits you.  Glj8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Glj5Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Gljs{Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Ilj8 & Ilj R@*●**Ilj ***IljB Klj..# #..## #..#  paramita the Scribe KljC ..# #..)#c. .. ##.##  Deep Elf of Sif Muna ***... ..# #...##. . #.. #..## Health: 48/54 =====================--- ..##########..÷#.# #. #..# ##.<. Magic: 7/30Klj u=====------------------- ...............##.#. #..# #... AC: 15Str: 14 #...##########..#c.. #..# ##.. EV: 9Int: 36 Klj #...# ##.##)# ..# #.# SH: 0Dex: 13 KljQ!#...# #..#ζ##.# #.# XL: 11 Next: 78% Place: Dungeon:9 Klj!#...# ##@#'#'#########+.# Noise: ===------  Time: 8575.1 (0.0) #...############.ζc.............# e) +6 whip of Action {drain, Int+5} Klj!..................ζ...[.......... Cast: Magic Dart Klj>"............#######●.....÷....# ..#########.# #c.....<....# ..# #.# #.C÷........#  c   centaur warrior (launcher, reflecting) Klj".(#########.#######...........#  C   cyclops (missile, ally target) ............^..............)))#  c   centaur (launcher) Klj".............................)... ●   boulder (minion, rolling, regenerating)_The centaur shoots an arrow. The arrow hits you.  KljB#Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Klj#-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Klj#JPress: ? - help, Dir - move targetKlj0$ #..## #..#  #..)#c. .. ##.## Klj*1 #...##. . #.. Kljr1..÷#.# #. #..# ##.<Klj1..##.#. #..# ..#c.. #..# Klj1 ##.##)# ..#  #..#ζ##.# KljK2 ##@##.●c.....Klj2I...ζ...[.#####●.....÷ #c.....<Klj2 #.# #.C÷.. ally targe…)(... ^Klj3......)))# )● 2 boulders (minion, rolling, regenera…KljD8hYou send a boulder barrelling forward! The centaur warrior shoots an arrow.KljKlj ^  The arrow hits your boulder! The centaur shoots an arrow.Klj K:C.KljdL ζ●The arrow hits your boulder! Your boulder barrels into the cyclops!Klj MRξ●KljUkζC Klj>W50=9==6.1 (1Klj^Klj)ab _The cyclops is moderately wounded.KljW Klj  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-1%  b - Forget SpellPiety--0% [?] toggle between ability selection and description.Klj] Klja Klj ..##..###..#paramita the Scribe ..#Klj\ #..)#c. .. ##.## Deep Elf of Sif Muna ***... ..##...##. . #.. #..## Health: 50/54 ======================-- Klj X..##########..÷#.# #. #..# ##.<. Magic: 9/30=======----------------- Kljo ...............##.#. #..# #... AC: 15Str: 14 #...##########..#c.. #..# ##.. EV: 9Klj Int: 36 #...###.##)# ..##.# SH: 0KljL {Dex: 13 #...##..#ζ##.#Klj #.# XL: 11 Next: 78% Place: Dungeon:9 #...###@#'#'#########+.# Noise: ===------  Time: 8576.1 (0.0) Klj$ #...############.ζc.............# e) +6 whip of Action {drain, Int+5} ..................●...[.......... Cast: Magic Dart Klj <............#######ζ.....÷....# ..#########.# #c●....<....# ..##.# #..C........#c   centaur warrior (launcher, ally targe…)Kljf .(#########.#######...........#C   cyclops (missile, ally target) Klj ............^..............)))#c   centaur (launcher) .............................)... ●● 2 boulders (minion, rolling, regenera…)KljB Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetKlj You send a boulder barrelling forward! The centaur warrior shoots an arrow.  The arrow hits your boulder! The centaur shoots an arrow.  The arrow hits your boulder! Your boulder barrels into the cyclops! Klj M_The cyclops is moderately wounded.Klj Klj )You channel some magical energy. The centaur warrior shoots an arrow.KljP V ζ●Klj aThe arrow hits your boulder! Your boulder barrels into the cyclops!Klj Rζ●Klj x CThe cyclops is heavily wounded.Klj >))Klj, @ζThe centaur shoots an arrow. The arrow completely misses you.Klj< ζThe centaur warrior shoots an arrow. The arrow hits your boulder!!Klj|A reflecting)   boulder (minion, rolling, regeneratingKlj ζ●Your boulder is destroyed!Your boulder barrels into the cyclops.KljT ~ℓℓℓCKlj 2=13/30===7.1 (1Channel Klj dℓζ●●Kljb _ _The cyclops is heavily wounded.Llj.  LljGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lljw2..# #..## #..#  paramita the Scribe ..# #..)#c. .. ##.##  Deep Elf of Sif Muna ***... Llj3..# #...##. . #.. #..## Health: 52/54 =======================- ..##########..÷#.# #. #..# ##.<. Magic: 9/30=======----------------- ...............##.#. #..# #... AC: 15Str: 14 #...##########..#c.. #..# ##.. EV: 9Int: 36 #...# ##.##)# ..# #.# SH: 0Dex: 13 Llj3e#...# #..#ζ##.# #.# XL: 11 Next: 78% Place: Dungeon:9 #...# ##@#'#'#########+.# Noise: ===------  Time: 8577.1 (0.0) #...############.*c.............# e) +6 whip of Action {drain, Int+5} ..................*...[.......... Cast: Magic Dart ............#######*.....÷....#  Channel ..#########.# #c*....<....# ..# #.# #..*........#  c   centaur warrior (launcher, reflecting) LljI4.(#########.#######...●.......#  C   cyclops (missile, ally target) ............^..........C...)))#  c   centaur (launcher) .............................)... ●   boulder (minion, rolling, regenerating)Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Llj4Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (heavily wounded, ally target, 100% to  hit)Llj..##..###..#paramita the Scribe ..##..)#c. .. ##.## Deep Elf of Sif Muna ***... ..#Lljv#...##. . #.. #..## Health: 52/54 =======================- ..##########..÷#.# #. #..# ##.<. Magic: 9/30=======----------------- ...............##.#. #..# #... AC: 15Str: 14 #...##########..#c.. #..# ##.. EV: 9Int: 36 #...###.##)# ..##.# SH: 0Dex: 13 #...#Llj#..#ζ##.##.# XL: 11 Next: 78% Place: Dungeon:9 #...###@#'#'#########+.# Noise: ===------  Time: 8577.1 (0.0) #...############.●c.............# e) +6 whip of Action {drain, Int+5} ..................ℓ...[.......... Cast: Magic Dart Llj............#######ℓ.....÷....#Channel ..#########.# #cζ....<....# ..##.# #..ℓ........#c   centaur warrior (launcher, ally targe…).(#########.#######...●.......#C   cyclops (missile, ally target) ............^..........C...)))#c   centaur (launcher) .............................)... ●● 2 boulders (minion, rolling, regenera…)Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Llj(Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (heavily wounded, ally target, 100% to  hit)Lljj$reflecting), ally target)onfirm with . or Enter, or press ? or * to list all spells.  Llj$$Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (heavily wounded, ally target, 100% to  hit)  You send a boulder barrelling forward! The centaur shoots an arrow.Mlj`8 ξMljza●The arrow hits your boulder. Your boulder barrels into the cyclops!Mljfk' Mlj-lOc   centaur (launcher, ally target)●● 2 boulders (minion, rolling, regenera…)  The cyclops is severely wounded.Mljq?))MljhC ℓℓMljXThe centaur warrior shoots an arrow. The arrow hits your boulder!!Mlj %  Mlj cSomething hits your boulder! The centaur shoots an arrow.MljRξ●Mlj# ξThe arrow hits your boulder but does no damage.ζ#.ℓ÷ζζ●   boulder (minion, rolling, regenerating4=14/30========8.1 (1ζζ _Your boulder crumbles as it rolls away.Nlj  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Nlj\Confirm with . or Enter, or press ? or * to list all spells.NljT@..# #..## #..#  paramita the Scribe ..# #..)#c. .. ##.##  Deep Elf of Sif Muna ***... ..# #...##. . #.. #..## Health: 54/54 ======================== Nlj@..##########..÷#.# #. #..# ##.<. Magic: 10/30 ========---------------- ...............##.#. #..# #... AC: 15Str: 14 #...##########..#c.. #..# ##.. EV: 9Int: 36 #...# ##.##)# ..# #.# SH: 0Dex: 13 NljA#...# #..#ζ##.# #.# XL: 11 Next: 78% Place: Dungeon:9 #...# ##@#'#'#########+.# Noise: ====-----  Time: 8578.1 (0.0) #...############.ζc.............# e) +6 whip of Action {drain, Int+5} Nlj{A..................●...[.......... Cast: Magic Dart ............#######......÷....#  Channel ..#########.# #cℓ....<....# ..# #.# #..÷........#  c   centaur warrior (launcher, reflecting) NljAn.(#########.#######...ζ.......#  c   centaur (launcher, ally target) ............^..........ζ...)))#  ●   boulder (minion, rolling, regenerating).............................)... _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetNlj;BHThere's a thick-headed creature in the way.Plj @*●*****Plj( |..##..###..#paramita the Scribe Plj5) ..##..)#c. .. ##.## Deep Elf of Sif Muna ***... ..#Plj) #...##. . #.. #..## Health: 54/54 ======================== Plj) _..##########..÷#.# #. #..# ##.<. Magic: 10/30 ========---------------- ...............##.#. #..# #... AC: 15Str: 14 Plj* #...##########..#c.. #..# ##.. EV: 9Int: 36 PljY* #...###.##)# ..##.# SH: 0Plj* {Dex: 13 #...##..#ζ##.#Plj* #.# XL: 11 Next: 78% Place: Dungeon:9 #...#Plj+ ##@#'#'#########+.# Noise: ====-----  Time: 8578.1 (0.0) #...############.●c.............# e) +6 whip of Action {drain, Int+5} ..................●...[.......... Cast: Magic Dart Plj+ `............#######......÷....#Channel ..#########.# #cℓ....<....# ..#PljD, #.# #..÷........#c   centaur warrior (launcher, ally targe…)Plj, .(#########.#######...ζ.......#c   centaur (launcher, ally target) Plj, ............^..........ζ...)))#●● 2 boulders (minion, rolling, regenera…)Plj- .............................)... _Your boulder crumbles as it rolls away.  PljR- 8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Plj- Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Plj- BPress: ? - help, Dir - move targetPlj@ v.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  PljA Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward! The centaur warrior throws a boomerang.  The boomerang hits your boulder!Plj{I ()   boulder (minion, rolling, regeneratingPlj% .Plj _  Your boulder is destroyed!PljP &reflectingPlj a), ally target) Plj5w ^  The centaur shoots an arrow. The arrow hits your boulder!Plj| R(( Pljm -..Plj  3CPlj Rζ●Plj .C   cyclops (missile)c   centaur (launcher, ally target)●   boulder (minion, rolling, regenerating)PljU 16=======-9.1 (1Plj@ CζζPlj  Plj P_The centaur warrior throws a boomerang. The boomerang hits your boulder!QljWI#..# #..QljW#.## #..# #..## #...# #..)#c. .. ## #..# #...##. . #.. #..# QljX.#..##########..÷#.# #. #..# ##.< ................##.#. #..# #...##########..#c.. #..# ##.  #...###.##)# ..# #.  #...# #@.#ζ##.# #. QljX #...# ##.#'#'#########+. ##...############.ζc...........●...[....................#######......Qlj6Y-÷....#.#########.# #c.....<....# ...# #.# #..÷QljY.# c   centaur (launcher, ally target)(#########.#######...ζ.......# ●   boulder (minion, rolling, regenerating)^C...)))#QljaQlj[g<)))Qlj1Hξ●Qlj~& Qlj@@.ζQlj5|●The centaur shoots an arrow. The arrow misses you.Qlj# QljQlj~Qlj`%  QljHThe centaur warrior throws a boomerang. The boomerang hits your boulder.Qlj%))QljL)Qlj# 3CQlj$ Qlj7% Jξ●Qlj3 @QljO4 I.ℓζζQlj4 C   cyclops (missile)c   centaur (launcher, ally target)ζQlj4 ●   boulder (minion, rolling, regenerating)Qlj7 &22Qlj!8 ~=========--80QljD RℓζζQljG  Qlj5H C_The centaur shoots an arrow. The arrow is repelled.Qlj A  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qlj QljJ #..# #..# ##.##  paramita the Scribe Qlj f#..# #..## #..#  Deep Elf of Sif Muna ***... ...# #..)#c. .. ##.## Health: 54/54 ======================== #..# #...##. . #.. #..# Magic: 18/30 ==============---------- #..##########..÷#.# #. #..# ##.< AC: 15Qlj |Str: 14 ................##.#. #..# #.. EV: 9Int: 36 ##...##########..#c.. #..# ##. SH: 0Qlj8Dex: 13  #...# ##.##)# ..# #. XL: 11 Next: 78% Place: Dungeon:9 Qlj{ #...# #@.#ζ##.# #. Noise: ==-------  Time: 8580.1 (0.0)  #...# ##*#'#'#########+. e) +6 whip of Action {drain, Int+5} Qljz##...############.*c............. Cast: Magic Dart ...................*...[......... Channel .............#######*.....÷....# ...#########.# #c●....<....#  c   centaur warrior (launcher, reflecting) QljC...# #.# #..*........#  C   cyclops (missile) ..(#########.#######...C.......#  c   centaur (launcher, ally target) Qlj.............^..........ζ...)))#  ●   boulder (minion, rolling, regenerating)QljKCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetQlj Aim: a cyclops, quivering large rocks (sparse dust, severely wounded, 100% to  hit)Rlj>Y Rlj<` #..##..###.## paramita the Scribe #..##..##Rlj` #..# Deep Elf of Sif Muna ***... ...##..)#c. .. ##.## Health: 54/54 ======================== #..##...##. . #.. #..# Magic: 22/30 =================------- #..##########..÷#.# #. #..# ##.< AC: 15Str: 14 RljEa t................##.#. #..# #.. EV: 9Int: 36 ##...##########..#c.. #..# ##. SH: 0Dex: 13  #...###.##)# ..##. XL: 11 Next: 78% Place: Dungeon:9  #...##@.#ζ##.#Rlja #. Noise: ==-------  Time: 8580.1 (0.0)  #...###.#'#'#########+. e) +6 whip of Action {drain, Int+5} ##...############.ℓc............. Cast: Magic Dart ...................ζ...[......... Channel .............#######ζ.....÷....# ...#########.# #c●....<....# c   centaur warrior (launcher, reflecting) ...#RljNb #.# #..÷........# C   cyclops (missile) ..(#########.#######...C.......# c   centaur (launcher, ally target) .............^..........ζ...)))# ●   boulder (minion, rolling, regenerating)Rljb *Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (sparse dust, severely wounded, 100% to  hit)  Okay, then.Rlj w _SljZ]...#########)#..#### ##.# ### ..# .#..)#c. .. ##.#Slj^ #...##. . #.. #..# #..##########..÷#.# #. #..# ##.< ................##.#. #..# #. ##...##########..#c.. #..# ###@##)# ..#..#ζ##.# #  #...# ##.#'#'#########+ ##...############.ℓc..........ζ...[...................#######ζ.....÷#######Slj^c●....<●   boulder (minion, rolling, regenerating).# #.# #..÷.(#########.#######...C.......#Slj*eSlj>iQ)))))SljhRζ●Slj1cSlj:c.Slj ζThe centaur warrior shoots an arrow. The arrow hits you!SljP...ζc   centaur (launcher)Slj4-----7=======1.1 (1SljJζζSlj= _Your boulder crumbles as it rolls away.Slj:.........)# ... ...#########[#..#### ##.# ### Slj0..# .)#c. .. ##.# #...##. . #.. #..# #..##########..÷#.# #. #..# ##.< SljK@................##.#. #..# #. ##...##########.@#c.. #..# #SljX##.##)# ..#..#ζ##.# #  #...# ##.#'#'#########+ Slj##...############.c...........ζ...[......... c   centaur (launcher)..........#######c.....÷#######ζ....<SljI~.# #.# #..ζ.SljSlj5)))))Slj$))Sljpj3cSljw& Slj x.÷.SljTx!@.Sljx&..Sljxc   centaur warrior (launcher, reflecting)ζSljyc   centaur (launcher)  The centaur shoots an arrow. The arrow is repelled.Slj-$))Slj)))SljƁ&))Slj ?.÷.@SljK 6...Slj& #5Sljk =----30=======2Slj Slj=  Slj ;_The centaur shoots an arrow. The arrow is repelled.Slj #.########....# #..........[ #.... SljZ b....#########[## #..## .#..# #..#.## ##..# #..## #.. ....#Slj  #..)#c. .. ## ##..# #...##. . #.. #.. ##..##########..÷#.# #. #..# ## ................@##.#. #..# Slj ###...##########..#c.. #..# ## #...##.##)# ..# # #...#SljP T #..#ζ##.# #  #...# ##.#'#'#########+ ###...############.c....Slj 5.......c...[...................#######ℓ.....÷....#.#########.# #<....#Slj ℓSlj/! Slj_) cc   centaur (launcher)Slj, !)Slj'- ,)))Slj 0cSljJ Slj [....Slj c   centaur warrior (launcher, reflecting)..Slj T1---Slj 3Slj Slj  Slj S_You feel less invigorated. The centaur shoots an arrow. The arrow hits you.TljW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TljS#.########....# #.... paramita the Scribe .............[# #.... Deep Elf of Sif Muna ***... Tlj c....#########[## #..## Health: 41/54 ==================------ .#..# #..# ##.## Magic: 26/30 ====================---- ##..# #..## #..# AC: 15Str: 14 ....# #..)#c. .. ##.# EV: 9Int: 36 ##..# #...##. . #.. #.. SH: 0Dex: 13 ##..##########..÷#.# #. #..# ##. XL: 11 Next: 78% Place: Dungeon:9 ................@##.#. #..# #. Noise: =--------  Time: 8583.1 (0.0) ###...##########..#c.. #..# ## e) +6 whip of Action {drain, Int+5} Tlj #...# ##.##)# ..# # Cast: Magic Dart  #...# #..#ζ##.# #  #...# ##.#'#'#########+ ###...############.cc............ c   centaur warrior (launcher, reflecting) ........................[........ ..............#######......÷....# ....#########.# #.ζ....<....# _You feel less invigorated. The centaur shoots an arrow. The arrow hits you.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Ulj4UljSi#.########....##.... paramita the Scribe .............[##.... Deep Elf of Sif Muna ***... ....#########[###..## Health: 41/54 ==================------ .#..##..#Uljw##.## Magic: 30/30 ======================== ##..##..###..# AC: 15Str: 14 ....##..)#c. .. ##.# EV: 9Int: 36 ##..##...##. . #.. #.. SH: 0Dex: 13 Ulj{##..##########..÷#.# #. #..# ##. XL: 11 Next: 78% Place: Dungeon:9 ................@##.#. #..# #. Noise: =--------  Time: 8583.1 (0.0) ###...##########..#c.. #..# ## e) +6 whip of Action {drain, Int+5} #...###.##)# ..## Cast: Magic Dart#...##..#ζ##.###...#Ulj&##.#'#'#########+ ###...############.cc............ c   centaur warrior (launcher, reflecting) ........................[........ ..............#######......÷....# ....#########.# #.ζ....<....#Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Ulj+Okay, then.UljIUljTUlj%Ulj. _UljN;1:#.Ulj;#....# #..[# #.##[## #.. ..#..# #..# ##. Ulj; .##..# #..## #...# #..)#c. .. ##.#..#Ulja<x #...##. . #.. ##..#..÷#.# #. #..# ##.##.#. #..# ##...#..#c.. #..#  #...#Ulj<8 ##.##)# ..#  #...# #..#ζ##.# #...# ##.#'#'##...#.cc.......[UljW=.#######......÷.....#.# #.ζ....<....UljCUljG"))Ulj5H7)))))Ulj..@....UljY3=4.1 (1UljUljQ _The centaur warrior shoots an arrow. The arrow is repelled.Ulj #:#.#....# #..[# #.##[## #...#..# #..# ##. .UljY c.##..# #..## # #.....# #..)#c. .. ###..# #...##. . #.. ##..#..÷#.# #. #..# .##.#. #..# #...#..#c.. #..#  #...#Ulj  ##.##)# ..# #...# #..#ζ##.# #...# ##.#'#'#...#.cc......[ .#######......÷ .#.# #.ζ....< Ulj3 3cUlj c   centaur warrior (launcher, reflecting)Ulj% y5==-5Ulj Uljr Vljf#:#.#....# #..[# #.##[## #.#..# #..# ## Vlj#..##..# #..## # ##.....# #..)#c. ..  ####..# #...##. . #.. #..#..÷#.# #. #..# .##.#. #..##...#..#c.. #..# #...# ##.##)# ..# #...#Vlj #.c#ζ##.# #...# ##.#'#'#...#.ccVljJ.[ .#......÷ .#.# #.ζ....<VljD Vlj_?7=-6Magic DartVlj*.##:#.#....# #.[# #.#[## #.#..#Vlj #..# #..##..# #..##  ##.....# #..)#c. ..  ####..# #...##. . #..#..#..÷#.# #. #..#.##.#. #..##...#..#c.. #..# #...#Vlj{ ##.##)# ..#  #...# #.c#ζ##.# #...# ##.#'#'#...#.cc...[.#......÷.#.# #.ζ....<Vlj3cVlj6c.VljT c   centaur warrior (launcher, reflecting)Vlj Vljoq9=====7VljMagic DartVljVlj]Vlj  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Vlj \Confirm with . or Enter, or press ? or * to list all spells.Vlj+.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 49/54 =====================--- .....#..# #..# # Magic: 26/30 ====================---- ##..##..# #..##  AC: 15Str: 14 VljG ##.....# #..)#c. ..  EV: 9Int: 36  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########..÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@**c*##.#. #..#  Noise: ---------  Time: 8587.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... ..................#######......÷. Vlj"a........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)Wlj>+.##:#.########....# # paramita the Scribe Wlj,[.................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 49/54 =====================--- .....#..# #..# # Magic: 26/30 ====================---- ##..##..# #..##  AC: 15Wlj,Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Wlj`-k ####..# #...##. . #.. SH: 0Dex: 13 ######..##########..÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 Wlj.................@..c.##.#. #..#  Noise: ---------  Time: 8587.1 (0.0) #######...##########c.#c.. #..#  e) +6 whip of Action {drain, Int+5}  Wlj.#...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### WljE/-#######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... ..................#######......÷. Wlj/V........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Wlj0 Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)Wlj8L: Wlj9[# [##  #..# Wlj: #..##   #..)#c. ..   #...##. . #########..÷#.# #. @●Wlj: #..# .##########c.#c.. #..#  #...# ##.##)# ..#  #...#  Wlj;#...# ally targe…)[c   centaur (launcher)÷. ●   boulder (minion, rolling, regenerating) <WljA3( WljFBlAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)  You send a boulder barrelling forward! The centaur warrior throws a boomerang.Wlj&.Wlj cWlj\.Wlj?ζ●WljV .  The boomerang hits your boulder!!Wljiℓreflecting)Wlji$51Wlj=7=====8.1 (1WljQ:ℓWlj-: _Your boulder is destroyed!Wlj{Wlj; W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wlj .##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... Wljy L........#########[## # Health: 51/54 ======================-- .....#..# #..# # Magic: 23/30 ==================------ ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36  ####..# #...##. . #.. SH: 0Dex: 13 Wlj ######..##########..÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@**cc##.#. #..#  Noise: ====-----  Time: 8588.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  Wlj' #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... c   centaur (launcher) ..................#######......÷. ........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)Wlj9(.##:#.########....## paramita the Scribe .................[## Deep Elf of Sif Muna ***... ........#########[### Health: 51/54 ======================-- .....#..#Wlj#..## Magic: 23/30 ==================------ ##..##..##..##AC: 15Str: 14  ##.....##..)#c. ..EV: 9Int: 36####..##...##. . #.. SH: 0Dex: 13 Wlj######..##########..÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@ℓ.cc##.#. #..# Noise: ====-----  Time: 8588.1 (0.0) #######...##########..#c.. #..#e) +6 whip of Action {drain, Int+5} #...###.##)# ..#Cast: Magic Dart#...##.c#ζ##.##...###.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... c   centaur (launcher) ..................#######......÷. ........#########.# #.ζ....<.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, Wljwielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)  You miscast Brom's Barrelling Boulder. Nothing appears to happen.WljQ9))WljŜ5c.WljN.@ℓ.  Wlj;Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)  You miscast Brom's Barrelling Boulder. Nothing appears to happen.  The centaur warrior shoots an arrow. The arrow hits you!Wlj9))Wlj7g#..#Wlj8S20--------------5Wlj:==Contam: 15% ===-9.1 (1Xljc Xlj N _The centaur warrior shoots an arrow. The arrow hits you!XljM  XljUNGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xlj .##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 20/54 ========---------------- Xlj.....#..# #..# # Magic: 21/30 ================-------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 15%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 Xlj................@**c*##.#. #..#  Noise: ===------  Time: 8589.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  XljD>#...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... c   centaur (launcher) ..................#######......÷. ........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Xlj}Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  Xljn{Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)Xlj( .##:#.########....## paramita the Scribe .................[#Xlj # Deep Elf of Sif Muna ***... ........#########[### Health: 20/54 ========---------------- .....#..##..## Magic: 21/30 ================-------- ##..##..##..##AC: 15Str: 14  ##.....##..)#c. ..EV: 9Int: 36 Contam: 15% ####..##...##. . #.. SH: 0Dex: 13 Xlj^ y######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@●.c.##.#. #..# Noise: ===------  Time: 8589.1 (0.0) #######...##########..#c.. #..#e) +6 whip of Action {drain, Int+5} #...###.##)# ..#Cast: Magic DartXlj '#...##.c#ζ##.##...###.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... c   centaur (launcher) ..................#######......÷. ●   boulder (minion, rolling, regenerating)........#########.# #.ζ....<.Xlj7 1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)Xlj6 4) Xlj Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)  Xlj CYou send a boulder barrelling forward! The centaur shoots an arrow.Xlja_ &.Xlje (The arrow hits your boulder! The centaur warrior throws a boomerang.XljZ &.Xlj Xlj c )reflecting)Xljr h, ally target)  The boomerang hits your boulder! The centaur shoots an arrow.Xlj ?ζ●Xlj 6.●Xlj$ Xljݏ Q2=2XljQ 7=90.1 (1Xlje :ζ●Xlj› !●Xljl 2 _The arrow hits your boulder.Ylj  YljGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yljd.##:#.########....# # paramita the Scribe Yljme].................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 22/54 =========--------------- .....#..# #..# # Magic: 18/30 ==============---------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 15% Yljeu ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 Yljf................@*●c*##.#. #..#  Noise: ===------  Time: 8590.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart Yljf#...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... c   centaur (launcher, ally target) Yljfa..................#######......÷. ●   boulder (minion, rolling, regenerating)........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYljMgAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)YljÉ2.##:#.########....## paramita the Scribe .................[## Deep Elf of Sif Muna ***... ........#########[### Health: 22/54 =========--------------- .....#..#YljR#..## Magic: 18/30 ==============---------- ##..##..##..##AC: 15Str: 14  ##.....##..)#c. ..EV: 9Int: 36 Contam: 15% ####..##...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 Ylj[%................@●●c.##.#. #..# Noise: ===------  Time: 8590.1 (0.0) #######...##########..#c.. #..#e) +6 whip of Action {drain, Int+5} #...###.##)# ..#Cast: Magic Dart#...##.c#ζ##.##...#Ylj)##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... c   centaur (launcher, ally target) ..................#######......÷. ●● 2 boulders (minion, rolling, regenera…)........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)Ylj0.  Press: ? - help, Dir - move target: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  Yljprojectiles, 100% to hit)  You send a boulder barrelling forward! The centaur warrior shoots an arrow.  The arrow hits your boulder!!Ylj)   boulder (minion, rolling, regeneratingYlj+ _  Your boulder is destroyed!Ylj1 x)reflecting), ally target)YljP g .  The centaur shoots an arrow. The arrow hits your boulder.Ylj K) Ylj< Iξ●YljJ Eζ Ylj1N 23=9=1.1 (1YljY 9ζYljk] X _The centaur warrior shoots an arrow. The arrow hits your boulder!!Zlj[W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zlj].##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 23/54 ==========-------------- .....#..# #..# # Magic: 15/30 ============------------ Zlj##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 15%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@*●c*##.#. #..#  Noise: ===------  Time: 8591.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... c   centaur (launcher, ally target) ..................#######......÷. ●   boulder (minion, rolling, regenerating)........#####ZljcT####.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)Zljޛ .##:#.########....## paramita the Scribe Zlj K.................[## Deep Elf of Sif Muna ***... ........#########[### Health: 23/54 ==========-------------- .....#..##..## Magic: 15/30 ============------------ ##..##..##..##Zljz NAC: 15Str: 14  ##.....##..)#c. ..EV: 9Int: 36 Contam: 15% ####..#Zlj O#...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 Zlj 8................@●●c.##.#. #..# Noise: ===------  Time: 8591.1 (0.0) #######...##########..#c.. #..#e) +6 whip of Action {drain, Int+5} #...###.##)# ..#Cast: Magic Dart#...##.c#ζ##.##...###.#'#'###### Zlj 0#######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... c   centaur (launcher, ally target) ..................#######......÷. ●● 2 boulders (minion, rolling, regenera…)........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetZlj Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)Zlj )reflecting)Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (reflecting blocked  projectiles, 100% to hit)  You send a boulder barrelling forward! The centaur shoots an arrow.Zlj# ζ●The arrow hits your boulder.  Your boulder barrels into the centaur warrior!Zlj+ .c The centaur warrior is moderately wounded.ZljR0 Zlj f  The centaur warrior shoots an arrow. The arrow hits your boulder.Zlj 8)ZljF Iζ●ZljGL ξThe centaur warrior is moderately wounded.The centaur warrior shoots an arrow. The arrow hits your boulderZljL .centaur shoots an arrow. The arrow hits your boulder!.  Your boulder crushes the centaur warrior against a stone wall and falls apart!ZljD[ .ζ   boulder (minion, rolling, regeneratingZlj^ j5=162.1 (1Zljwj Zljho g _The centaur warrior is heavily wounded.[lj[lj{ Ability - do what?CostFailure [lj~ Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-[lj1%  b - Forget SpellPiety--0% [?] toggle between ability selection and description.[ljX0 [lj08 [ljP@ .##:#.########....## paramita the Scribe .................[#[lj@ 4# Deep Elf of Sif Muna ***... ........#########[### Health: 25/54 ===========------------- [ljA 4.....#..##..## Magic: 16/30 ============------------ ##..##..##..##AC: 15Str: 14  ##.....#[ljmA #..)#c. ..EV: 9[ljA ]Int: 36 Contam: 15% ####..#[ljB #...##. . #.. SH: 0Dex: 13 [ljB ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@ζ●ζc##.#. #..# Noise: ===------  Time: 8592.1 (0.0) [ljC #######...##########..#c.. #..#[ljZC e) +6 whip of Action {drain, Int+5} #...###.##)# ..#[ljC NCast: Magic Dart#...#[ljD 1#.c#ζ##.##...###.#'#'###### [ljZD #######...############.cc........ c   centaur warrior (launcher, reflecting) [ljD ............................[.... c   centaur (launcher, ally target) ..................#######......÷. ●   boulder (minion, rolling, regenerating)[ljE ........#########.# #.ζ....<.The centaur warrior shoots an arrow. The arrow hits your boulder.  The centaur shoots an arrow. The arrow hits your boulder!  [ljhE 5Your boulder barrels into the centaur warrior.  [ljE The centaur warrior is moderately wounded.Your boulder crushes the centaur warrior against a stone wall and falls apart! [ljF R_The centaur warrior is heavily wounded.[ljG 3c.[ljxI ζ●You channel some magical energy.  [ljI 5Your boulder barrels into the centaur warrior![ljQ C c[ljAR  ●The centaur warrior is severely wounded.[ljW A)))[ljZ L .@ζ[lja IThe centaur shoots an arrow. The arrow is repelled.[lj ζThe centaur warrior throws a boomerang. The boomerang hits your boulder![lja 4)[ljg [lj 0C[lj ℓℓC   cyclops (missile)[lj< fc   centaur (launcher)[lj} 7=21====-3.1 (1[lj 9Channel [lj Fℓℓ[lj P _Your boulder is destroyed!\ljd \lj  \lj8GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\lj~O.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... \ljP$........#########[## # Health: 27/54 ============------------ .....#..# #..# # Magic: 17/30 =============----------- ##..##..# #..##  AC: 15Str: 14 \lj_P7 ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 15%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 \ljP ................@***c##.#. #..#  Noise: ==-------  Time: 8593.1 (0.0) #######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5} \ljQ #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  Channel  \lj|Q`#...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher) \ljQ........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target\ljeRAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)\ljo.##:#.########....## paramita the Scribe .................[## Deep Elf of Sif Muna ***... ........#########[### Health: 27/54 ============------------ .....#..##..## Magic: 17/30 =============----------- ##..##..##..##AC: 15Str: 14  ##.....##..)#c. ..EV: 9\lj8Int: 36 Contam: 15% ####..##...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@●ℓζc##.#. #..# Noise: ==-------  Time: 8593.1 (0.0) \lj #######...##########C.#c.. #..#e) +6 whip of Action {drain, Int+5} #...###.##)# ..#Cast: Magic Dart#...##.c#ζ##.#Channel #...#\lj7##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... C   cyclops (missile) \lj9..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)\ljw)reflecting), ally target)  \lj|Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)  You send a boulder barrelling forward! The centaur shoots an arrow.\lj3c.\lj$.\lj ) The arrow hits your boulder. The centaur shoots an arrow.\ljdIξ●\lj-$\.ζ \lj&923======4.1 (1\lj.D●●\ljt02 _The arrow hits your boulder!\lj}#   \lj# GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\lj ?.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 29/54 ============------------ .....#..# #..# # Magic: 19/30 ===============--------- ##..##..# #..##  AC: 15Str: 14 \lj s ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 15%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@*●c*##.#. #..#  Noise: ===------  Time: 8594.1 (0.0) #######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  Channel  #...# ##.#'#'###### \ljɖ #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher, ally target) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (sparse dust, severelywounded, reflecting blocked projectiles, 100% to hit)]lj.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 29/54 ============------------ ]lj.....#..# #..# # Magic: 19/30 ===============--------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 15%  ####..# #...##. . #.. SH: 0Dex: 13 ]lj&######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@ζζ●.##.#. #..#  Noise: ===------  Time: 8594.1 (0.0) ]lj_L#######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart ]lj&#...# #.c#ζ##.#  Channel  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... C   cyclops (missile) ]lj..................#######......÷. c   centaur (launcher, ally target) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)wounded, reflecting blocked projectiles, 100% to hit)  ]lj; You send a boulder barrelling forward!  The centaur warrior unwields a +0 shortbow.  The centaur warrior hits your boulder.  The centaur warrior kicks your boulder but does no damage.  Your boulder barrels into the centaur warrior.]lj): [# [## ]lj{* #..#  #..##   #..)#c. ..  ]lj*+ #...##. . #########.c÷#.# #. @●ζ●c##.#. #..# ]lj+.##########C.#c.. #..#  #...# ##.##)# ..#  #...#  ]lj, #...# ally targe…)[÷ ]ljB-B<. ●● 2 boulders (minion, rolling, regenera…You send a boulder barrelling forward!  The centaur warrior unwields a +0 shortbow.hits your boulder.kicks your boulde]lj.r but does no damage.  Your boulder barrels into the centaur warrior.  The centaur warrior is severely wounded.]lj58)]ljȾg .  The centaur shoots an arrow. The arrow hits your boulder!]lj ℓThe cyclops throws a large rock. The large rock hits your boulder!]lj|)   boulder (minion, rolling, regenerating]lj[  Your boulder is destroyed!The centaur warrior wields a +0 shortbow.]ljo`9))]ljM?ζ●]ljℓ●.●  ]lj31=24====5.1 (1]lj[ℓ●●]ljW _The centaur warrior shoots an arrow. The arrow hits your boulder!]lj  ]lj2GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]lj\ .##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ]lj z........#########[## # Health: 31/54 =============----------- .....#..# #..# # Magic: 20/30 ================-------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 15%  ####..# #...##. . #.. SH: 0Dex: 13 ]lja ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@*●*c##.#. #..#  Noise: ===------  Time: 8595.1 (0.0) #######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5}  ]lj #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  Channel  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... C   cyclops (missile) ]ljU ..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target]lj !Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded, ally  target, reflecting blocked projectiles, 100% to hit)]lj .##:#.########....## paramita the Scribe .................[#]lj M# Deep Elf of Sif Muna ***... ........#########[### Health: 31/54 =============----------- .....#..##..#]lj" # Magic: 20/30 ================-------- ##..##..##..##AC: 15Str: 14  ]lj ##.....##..)#c. ..EV: 9Int: 36 Contam: 15% ####..#]ljO O#...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ]ljE ................@●●.c##.#. #..# Noise: ===------  Time: 8595.1 (0.0) #######...##########C.#c.. #..#e) +6 whip of Action {drain, Int+5} #...#]ljӑ ##.##)# ..#Cast: Magic Dart#...##.c#ζ##.#Channel #...#]ljc ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... C   cyclops (missile) ]lj ..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<. ●● 2 boulders (minion, rolling, regenera…)]ljz -Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  ]lj MPress: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded, ally  target, reflecting blocked projectiles, 100% to hit)]lj ), ally target)  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  ]ljw tAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded, ally  target, reflecting blocked projectiles, 100% to hit)  You send a boulder barrelling forward! The centaur shoots an arrow.]lj Iζ●]lj~+ . .  ]lj, /The arrow hits your boulder but does no damage.]ljA } .  The centaur warrior throws a boomerang. The boomerang hits your boulder.]ljE reflecting)   boulder (minion, rolling, regenerating]ljY ]lj2 _  Your boulder is destroyed!]lj j )The centaur shoots an arrow.]ljt ] .  The arrow hits your boulder but does no damage.]lj7z P(( ]lj Iξ●]lj^ ζ●.●  ]lj4[3=5]lj=====36.1 (1]lj]lj; Y _The cyclops throws a large rock. The large rock hits your boulder!!^ljYW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^lj].##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ^lj3........#########[## # Health: 33/54 ==============---------- .....#..# #..# # Magic: 21/30 ================-------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9^ljInt: 36 Contam: 13%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@*●*c##.#. #..#  Noise: ===------  Time: 8596.1 (0.0) #######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5} ^ljx #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  Channel  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... C   cyclops (missile) ^ljN..................#######......÷. c   centaur (launcher, ally target) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)^ljrN.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ^ljqO........#########[## # Health: 33/54 ==============---------- .....#..# #..# # Magic: 21/30 ================-------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 13%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@ζζ●c##.#. #..#  Noise: ===------  Time: 8596.1 (0.0) ^ljP#######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  Channel  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ^ljP............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher, ally target) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target^ljPAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)^ljn : [# [##  #..# ^lj~n #..##   #..)#c. ..   #...##. . #########.c÷#.# #. @●^ljn #..# .##########C.#c.. #..#  #...# ##.##)# ..#  #...#  ^ljCo" #...# ally targe…)[÷ <● 2 boulders (minion, rolling, regenera…^ljo^ljR.  Press: ? - help, Dir - move target: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  ^lj*reflecting blocked projectiles, 100% to hit)  You send a boulder barrelling forward! The centaur warrior throws a boomerang.  The boomerang hits your boulder!!^ljW)   boulder (minion, rolling, regenerating^lj^lj_  Your boulder is destroyed!^lj[8)^ljoIξ●^lj . The centaur shoots an arrow. The arrow hits your boulder.^ljϮK) ^lj9 Qζ●.^lj; [5=6^lj< =====17.1 (1^ljC ^ljD W _The centaur warrior shoots an arrow. The arrow hits your boulder!_ljVDW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._lj.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 35/54 ===============--------- .....#..# #..# # Magic: 22/30 =================------- ##..##..# #..##  AC: 15_lj6cStr: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 11%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 _lj0................@*●*c##.#. #..#  Noise: ===------  Time: 8597.1 (0.0) #######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5}  _lj#...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  Channel  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... C   cyclops (missile) _lj..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded, ally  target, reflecting blocked projectiles, 100% to hit)_lj6n.##:#.########....#_ljϤ# paramita the Scribe .................[## Deep Elf of Sif Muna ***... ........#########[### Health: 35/54 ===============--------- .....#..##..## Magic: 22/30 =================------- ##..##..##..##AC: 15_lj*Str: 14  ##.....##..)#c. ..EV: 9_ljAInt: 36 Contam: 11% ####..##...##. . #.. SH: 0Dex: 13 _lj######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@●●.c##.#. #..# Noise: ===------  Time: 8597.1 (0.0) #######...##########C.#c.. #..#e) +6 whip of Action {drain, Int+5} #...###.##)# ..#Cast: Magic Dart_lj#...##.c#ζ##.#Channel #...###.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<. ●● 2 boulders (minion, rolling, regenera…)_ljAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded, ally  target, reflecting blocked projectiles, 100% to hit)  You send a boulder barrelling forward! You feel less invigorated._lj 8)_lj+?ξ●_ljK9.●Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  _lj:A{Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded, ally  target, reflecting blocked projectiles, 100% to hit)  You send a boulder barrelling forward! You feel less invigorated.  The centaur shoots an arrow. The arrow hits your boulder._ljFIy .  The cyclops throws a large rock. The large rock hits your boulder!!!_ljO   boulder (minion, rolling, regenerating_ljD_  Your boulder is destroyed!_ljL)) _ljl ξ.  The centaur warrior shoots an arrow. The arrow hits your boulder!_ljMrL)reflecting)_ljrU, ally target) _ljVIζ●_lj].ℓ _lj+7=6===9% 8.1 (1_lj<D●●_ljo _ljA_The centaur shoots an arrow. The arrow hits your boulder!_lj  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  _lj \Confirm with . or Enter, or press ? or * to list all spells._lj+ .##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 37/54 ================-------- _lj .....#..# #..# # Magic: 22/30 =================------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 9%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 _lj ................@*●*c##.#. #..#  Noise: ===------  Time: 8598.1 (0.0) #######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) _lju ............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher, ally target) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)_lj,.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 37/54 ================-------- .....#..# #..# # Magic: 22/30 =================------- _lj-##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 9%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@ℓζ●c##.#. #..#  Noise: ===------  Time: 8598.1 (0.0) #######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5}  _lj.H#...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher, ally target) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)_ljh5O: [# [##  #..#  #..##  _lj%6 #..)#c. ..   #...##. . #########.c÷#.# #. @● #..# .##########C.#c.. #..#  #...# ##.##)# ..#  #...#  #...# _lj6 ally targe…)[÷ <. ●● 2 boulders (minion, rolling, regenera…`ljR.  Press: ? - help, Dir - move target: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  `lj9reflecting blocked projectiles, 100% to hit)  You send a boulder barrelling forward! The centaur warrior throws a boomerang.  The boomerang hits your boulder!!`lj/)   boulder (minion, rolling, regenerating`lj|`lj_  Your boulder is destroyed!`lj'L)reflecting)`lj,, ally target)`lj+g .  The centaur shoots an arrow. The arrow hits your boulder.`lj0((, ally target)) `lj$oc.ζ●`lj. ζThe cyclops throws a large rock. The large rock hits your boulder!!`ljKH)`ljT39=3`lj>=79.1 (1`lj9ζ`ljJ _Your boulder is abraded by the wall and falls apart.`ljZW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`lj $`lj? s.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 39/54 =================------- .....#..# #..# # Magic: 19/30 ===============--------- `lj U##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 7% `lj"! u ####..# #...##. . #.. SH: 0Dex: 13 ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 `lj! .................@**c*##.#. #..#  Noise: ===------  Time: 8599.1 (0.0) #######...##########C.#c.. #..#  e) +6 whip of Action {drain, Int+5}  `lju" #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) `lj# ............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  `lj# GPress: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)`lj (.##:#.########....## paramita the Scribe .................[## Deep Elf of Sif Muna ***... ........#########[### Health: 39/54 =================------- .....#..#`ljm #..## Magic: 19/30 ===============--------- ##..##..##..##AC: 15Str: 14  ##.....##..)#c. ..EV: 9Int: 36 Contam: 7% ####..##...##. . #.. SH: 0Dex: 13 `lj ######..##########.c÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@●ζc.##.#. #..# Noise: ===------  Time: 8599.1 (0.0) #######...##########C.#c.. #..#e) +6 whip of Action {drain, Int+5} #...#`ljA m##.##)# ..#Cast: Magic Dart#...##.c#ζ##.##...###.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... C   cyclops (missile) `lj "..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target`ljI Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)`lj j) Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  `lj gAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)  You send a boulder barrelling forward! The centaur shoots an arrow.`ljH &.`ljƜ ζThe arrow hits your boulder!! The centaur warrior throws a boomerang.  `ljo (The boomerang hits your boulder!!`lj e(reflecting)`lj7 +ζ`lj8 #.`lj(9 'c`lj|; 6C.`ljH $ℓ`ljzH ) `lj0I .4020`ljI @=5600.1 (1`ljO :ℓ`ljP P _Your boulder is destroyed!alj3XW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.alj~Y.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 40/54 =================------- .....#..# #..# # Magic: 16/30 ============------------ ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 5%  ####..# #...##. . #.. SH: 0Dex: 13 aljZ######..##########..÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@*ccC##.#. #..#  Noise: ===------  Time: 8600.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boalj[omerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)alj*.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 40/54 =================------- aljӆz.....#..# #..# # Magic: 16/30 ============------------ ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 5%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########..÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@ℓccC##.#. #..#  Noise: ===------  Time: 8600.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  alj#...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, reflecting) ............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)aljalj2c.aljζ●Press: ? - help, Dir - move target: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  alj{Reflect rPois Int+3 SH+5} and quivering boomerangs (severely wounded,  reflecting blocked projectiles, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the centaur warrior!alj) : [# [##  #..# alj #..##   #..)#c. ..   #...##. . #########c.÷#.# #. @ζ●calj˓k #..# .##########..#c.. #..#  #...# ##.##)# ..#  #...#  #...#  ally targe…)[÷aljF <. ●   boulder (minion, rolling, regenerating)The centaur warrior is almost dead.aljaljf:ℓalj2=7=31.1 (1alj*$:ℓalj% aljO&I_The centaur warrior shoots an arrow. The arrow hits your boulder.aljZ  aljGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bljo.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 42/54 ==================------ .....#..# #..# # Magic: 13/30 ==========-------------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 3%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########c.÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@*●cC##.#. #..#  Noise: ===------  Time: 8601.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# bljp #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<. ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (almost dead, ally target,  reflecting blocked projectiles, 100% to hit)blja3.##:#.########....## paramita the Scribe .................[## Deep Elf of Sif Muna ***... ........#########[### Health: 42/54 ==================------ .....#..##..#blj# Magic: 13/30 ==========-------------- ##..##..##..##AC: 15Str: 14  ##.....##..)#c. ..EV: 9Int: 36 Contam: 3% ####..##...##. . #.. SH: 0Dex: 13 blj######..##########c.÷#.# #. #..# XL: 11 Next: 78% Place: Dungeon:9 ................@●●cC##.#. #..# Noise: ===------  Time: 8601.1 (0.0) #######...##########..#c.. #..#e) +6 whip of Action {drain, Int+5} blj#...###.##)# ..#Cast: Magic Dart#...##.c#ζ##.##...###.#'#'###### #######...############.cc........ c   centaur warrior (launcher, ally targe…)blj............................[.... C   cyclops (missile) ..................#######......÷. c   centaur (launcher) ........#########.# #.ζ....<. ●● 2 boulders (minion, rolling, regenera…)Confirm with . or Enter, or press ? or * to list all spells.blj(Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (almost dead, ally target,  reflecting blocked projectiles, 100% to hit)bljk8Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 shortbow, wearing the amulet "Reafisch"  {Reflect rPois Int+3 SH+5} and quivering boomerangs (almost dead, ally target,  bljyreflecting blocked projectiles, 100% to hit)  You send a boulder barrelling forward! The centaur shoots an arrow.bljX )The arrow hits your boulder.  Your boulder barrels into the centaur warrior!blj-Y:ζ●bljNd C   cyclops (missile, ally target)c   centaur (launcher)●● 2 boulders (minion, rolling, regenera…)  You kill the centaur warrior!bljhw , ally target)  The cyclops hits your boulder. The centaur shoots an arrow.blj+Iζ●blj-3 ξThe arrow hits your boulder. Your boulder barrels into the cyclops!  The cyclops is almost dead.Your boulder crushes the cyclops against a stone wall and falls apart!blj)ℓ●ζ )●   boulder (minion, rolling, regeneratingblj 4=5==1862.1 (1 _The cyclops is almost dead.blj`bljHk _Your Summonings skill increases to level 5!blj3 W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bljP .##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 44/54 ===================----- bljP #.....#..# #..# # Magic: 11/30 ========---------------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 1% bljQ u ####..# #...##. . #.. SH: 0Dex: 13 ######..##########c.÷#.# #. #..# XL: 11 Next: 86% Place: Dungeon:9 bljQ ................@*●*C##.#. #..#  Noise: ===------  Time: 8602.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### bljQ ;#######...############.cc........ C   cyclops (missile) ............................[.... c   centaur (launcher, ally target) ..................#######......÷. ●   boulder (minion, rolling, regenerating)blj1R ........#########.# #.ζ....<. _Your Summonings skill increases to level 5!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bljR Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (almost dead, 100% to hit)blj .##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... blj P........#########[## # Health: 44/54 ===================----- .....#..# #..# # Magic: 11/30 ========---------------- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36 Contam: 1%  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########c.÷#.# #. #..# XL: 11 Next: 86% Place: Dungeon:9 blju ................@ℓζ●C##.#. #..#  Noise: ===------  Time: 8602.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### blj #######...############.cc........ C   cyclops (missile) ............................[.... c   centaur (launcher, ally target) ..................#######......÷. ●   boulder (minion, rolling, regenerating)........#########.# #.ζ....<. _Your Summonings skill increases to level 5!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bljs Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (almost dead, 100% to hit)blj : [# [##  #..# bljH E #..##   #..)#c. ..   #...##. . blj 1#########c.÷#.# #. @● #..# .##########..#c.. #..#  #...# ##.##)# ..#  blj #...#  #...# , ally target)[÷bljb ● 2 boulders (minion, rolling, regenera… <blj )  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  blj Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (almost dead, 100% to hit)  You send a boulder barrelling forward! The centaur shoots an arrow.bljf ζThe arrow hits your boulder. The cyclops hits your boulder!!bljg Eζ●bljy ; ℓbljy    boulder (minion, rolling, regeneratingYour boulder is destroyed!bljI{ 6=2=blj{ 3.1 (1blj E●●blj K _Your magical contamination has completely faded away.cljd(W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cljX].##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 46/54 ====================---- .....#..# #..# # Magic: 8/30cljY======------------------ ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36  ####..# #...##. . #.. SH: 0Dex: 13 ######..##########c.÷#.# #. #..# XL: 11 Next: 86% Place: Dungeon:9 ................@*●*C##.#. #..#  Noise: ===------  Time: 8603.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart cljZ#...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ C   cyclops (missile) ............................[.... c   centaur (launcher, ally target) ..................#######......÷. ●   boulder (minion, rolling, regenerating)........#########.# #.ζ....<. _Your magical contamination has completely faded away.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (almost dead, 100% to hit)clj.##:#.########....## paramita the Scribe .................[## Deep Elf of Sif Muna ***... ........#########[### Health: 46/54 ====================---- .....#..##..## Magic: 8/30clj\======------------------ ##..##..##..##AC: 15Str: 14  ##.....##..)#c. ..EV: 9Int: 36####..##...##. . #.. SH: 0Dex: 13 ######..##########c.÷#.# #. #..# XL: 11 Next: 86% Place: Dungeon:9 ................@●●ζC##.#. #..# Noise: ===------  Time: 8603.1 (0.0) #######...##########..#c.. #..#e) +6 whip of Action {drain, Int+5} #...#clj&##.##)# ..#Cast: Magic Dart#...##.c#ζ##.##...###.#'#'###### #######...############.cc........ C   cyclops (missile, ally target) ............................[.... c   centaur (launcher, ally target) ..................#######......÷. ●● 2 boulders (minion, rolling, regenera…)........#########.# #.ζ....<. _Your magical contamination has completely faded away.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.clj2Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (almost dead, 100% to hit)clj=w  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (almost dead, 100% to hit)  You send a boulder barrelling forward! The centaur shoots an arrow.clj6 Iξ●cljl ξ●You send a boulder barrelling forward! The centaur shoots an arrow.  The arrow hits your boulder.  The centaur unwields a +1 orcbow of electrocution.  It stops crackling. The centaur wields a +0 hand axe.  The centaur hits your boulder with a +0 hand axe.  The centaur hits your boulder but does no damage.cljs" (The centaur kicks your boulder. Your boulder barrels into the cyclops!clj # :ξ●clj* ζ●ζc   centaur (launcher, ally target)●● 2 boulders (minion, rolling, regenera…)cljPC l8=9=914.1 (1ζ●ζ●●● _You kill the cyclops!dljF t.##:#.#....# dlj .[# .#[## #.....#..# #..# dlj߱ #..##..# #..## ##.....# #..)#c. ..dlj b ####..# #...##. . ##..###c.÷#.# #. #..dlj! `.@.ζ●ζ●##.#. #..##...##########..#c.. #..# dlj 0# #...# ##.##)# ..# # #...# #.c#ζ##.# # #...#dlj] j ##.#'#'#...#.cc...[.dlj@ #......÷.#.# #.ζ....<dljt /ζdlj" ;ξ●dlj& ●   boulder (minion, rolling, regeneratingkicks your boulder. Your boulder barrels into the cyclops! _You kill the cyclops!  Your boulder slams into a wall and falls apart!unwields a +0 hand axe.wields a +1 orcbow of electrocution.  You hear the crackle of electricity.dljU :)))dljR Iζ●dlj`Z z@.ζζℓ●dljr\ 50==10/30==-5dlja ;ζζdljc I _The centaur shoots an arrow. The arrow is repelled.elj"H#..##:#.eljn##....#.[#.#[## ##.....#..# #..##..##..# #..## # ##.....# #..)#c. .. # ####..#elj# #...##. . ##..###c.÷#.# #. #.ζζℓ●##.#. #.. .elj&$`#...##########..#c.. #..# .# #...# ##.##)# ..# .# #...#elj$ #.c#ζ##.# .# #...# ##.#'#' .#...#.cc...[.elj$e#.......#.# #.ζ....eljQ4/ζelj:l )  Your boulder slams into a wall and falls apart!elj?:)))elj`..ℓζ)ℓelj44---2==-6eljw9ζelj elj58_The centaur shoots an arrow. The arrow hits you!glj  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  glj*\Confirm with . or Enter, or press ? or * to list all spells.gljx ?#..##:#.########....#  paramita the Scribe ...................[#  Deep Elf of Sif Muna ***... ..........#########[##  Health: 44/54 ===================----- ##.....#..# #..#  Magic: 10/30 ========---------------- ####..##..# #..##  AC: 15Str: 14 gljxy # ##.....# #..)#c. ..  EV: 9Int: 36 # ####..# #...##. . # SH: 0Dex: 13 ########..##########c.÷#.# #. #. XL: 11 Next: 91% Place: Dungeon:9 ................@***ζ)ℓ##.#. #.. Noise: ==-------  Time: 8606.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .# #...# ##.##)# ..#  Cast: Magic Dart .# #...# #.c#ζ##.# .# #...# ##.#'#'#### gljy .########...############.cc...... c   centaur (launcher) ..............................[.. ....................#######...... ..........#########.# #.ζ....gljKz Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  gljz Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +1 orcbow of electrocution and carrying a +0 hand  axe (93% to hit)gljǽ #..##:#.########....#paramita the Scribe ...................[#Deep Elf of Sif Muna ***... gljh \..........#########[##Health: 44/54 ===================----- ##.....#..##..#Magic: 10/30 ========---------------- ####..##..##..##AC: 15Str: 14 # ##.....##..)#c. ..glj EV: 9Int: 36 # ####..##...##. . # SH: 0Dex: 13 ########..##########*.÷#.# #. #. XL: 11 Next: 91% Place: Dungeon:9 glj g................@***ζ)ℓ##.#. #.. Noise: ==-------  Time: 8606.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .##...###.##)# ..# Cast: Magic Dart .##...##.c#ζ##.# glj '.##...###.#'#'#### .########...############.cc...... c   centaur (launcher) ..............................[.. ....................#######...... gljV ..........#########.# #.ζ....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +1 orcbow of electrocution and carrying a +0 hand  axe (93% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur.gljOC 6.cgljD Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +1 orcbow of electrocution and carrying a +0 hand  axe (93% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur.  The centaur is moderately wounded.glj T ..(Press . to maintain the ray.)glj^ 9))gljN g..cℓ)(glj 38---17.1 (1Ray glj glj-  glj 8_The centaur shoots an arrow. The arrow hits you!hlj)& hljq****The searing ray hits the centaur but does no damage.hlj(XQ ..cℓhljXLThe centaur is moderately wounded.hljj]>)))))))hljzb....@..c.hlj~40=--8+ hljhljI _The centaur shoots an arrow. The arrow is repelled.hlj(N ****hljQ The searing ray hits the centaur!hlj9[ ..c.  hlj";JThe centaur is severely wounded.hljC>)))))))hljW;c.hlj{R....@.hlj1==9++ hljhljs _The centaur shoots an arrow. The arrow completely misses you.hlj   hljy Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hlj|I hljJ The spell is astonishingly dangerous to miscast (98% risk of failure)! Continue anyway?  hljK 3Y - Yes  N - Noilj ilj" ilj Z#..##:#.########....#paramita the Scribe ...................[#Deep Elf of Sif Muna ***... ..........#########[##ilj pHealth: 41/54 ==================------ ##.....#..##..#Magic: 11/30 ========---------------- ####..##..##..##AC: 15Str: 14 # ##.....##..)#c. ..EV: 9Int: 36 # ####..##...##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 91% Place: Dungeon:9 ................@.c..)(##.#. #.. Noise: ==-------  Time: 8609.1 (0.0) iljx I.########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .##...###.##)# ..# Cast: Magic Dart .##...##.c#ζ##.#Ray++ .##...###.#'#'#### .########...############.cc...... c   centaur (launcher) ..............................[.. ....................#######...... ilj ..........#########.# #.ζ....The searing ray hits the centaur!  The centaur is severely wounded. _The centaur shoots an arrow. The arrow completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ilj iljm iljc ilj( . _jlj* jlj*  jlj +<Casting: Splinterfrost Shell (astonishingly dangerous; 98% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jlj=$jljL#..##:#.########....#  paramita the Scribe ...................[#  Deep Elf of Sif Muna ***... ..........#########[##  Health: 41/54 ==================------ ##.....#..# #..#  Magic: 7/30=====------------------- ####..##..# #..##  AC: 15Str: 14 # ##.....# #..)#c. ..  EV: 9Int: 36 # ####..# #...##. . # SH: 0Dex: 13 jlj########..##########..÷#.# #. #. XL: 11 Next: 91% Place: Dungeon:9 ................@*c****##.#. #.. Noise: ==-------  Time: 8609.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .# #...# ##.##)# ..#  Cast: Magic Dart .# #...# #.c#ζ##.#  Ray++ .# #...# ##.#'#'#### .########...############.cc...... c   centaur (launcher) ..............................[.. ....................#######...... ..........#########.# #.ζ....Casting: Splinterfrost Shell (astonishingly dangerous; 98% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jljXAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +1 orcbow of electrocution and carrying a +0 hand  axe (severely wounded, 100% to hit)jljsx#..##:#.########....#paramita the Scribe ...................[#Deep Elf of Sif Muna ***... ..........#########[##Health: 41/54 ==================------ ##.....#..##..#Magic: 7/30=====------------------- ####..##..#jlj [#..##AC: 15Str: 14 # ##.....##..)#c. ..EV: 9Int: 36 # ####..##...##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 91% Place: Dungeon:9 ................@●c..)(##.#. #.. Noise: ==-------  Time: 8609.1 (0.0) jljb .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .##...###.##)# ..# Cast: Magic Dart .##...##.c#ζ##.#Ray++ .##...###.#'#'#### .########...############.cc...... c   centaur (launcher, ally target) jlj ..............................[.. ●   boulder (minion, rolling, regenerating)....................#######...... ..........#########.# #.ζ....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetjljB  Aim: a centaur, wielding a +1 orcbow of electrocution and carrying a +0 hand  axe (severely wounded, 100% to hit)  You send a boulder barrelling forward! You stop channelling your searing ray.jlj9 jlj̫)Press: ? - help, Dir - move target: a centaur, wielding a +1 orcbow of electrocution and carrying a +0 hand  jljiaxe (severely wounded, 100% to hit)  You send a boulder barrelling forward! You stop channelling your searing ray.  The centaur shoots an arrow. The arrow hits your boulder!r boulder barrels into the centaur!jljjljlBζ●jljSℓ●   boulder (minion, rolling, regenerating)jljC3=9==2=10.1 (1Magic Dart _You kill the centaur!klj kljO klj klj ?ζ●klj W  You start resting.klj 5==10/30===klj M●  klj ?.0klj 0.klj 0klj 5---1.1 (1klj+ klj  klj? <_Your boulder is abraded by the wall and falls apart.lljg 3llj~! lljn$ lljY& 7=1=llj( llj0) 9=2=lljx* llj, lljC/ W _You start resting.llj7 51==4===)---TMagic Dartllj7 T   troll (wandering)lljl@ +3.1 (2lljC +4.1 (3lljQ lljmS V _You encounter a troll.nljQW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nlj P  Okay, then.nljl nljd nlj . _oljoljHy.#..##:#.#....#.[#.olj.#[## .##.....#..#olj** #..# olj<.####..##..# #..## olj 1.# ##.....#oljy #..)#c. .. .# ####..#oljj #...##. . oljm-.#..olj###..÷#.# #. #oljM.)..)(##.#. # ..olj#...##########.T#c.. #.. ..# #...#olj\ ##.##)# ..# ..# #...#oljg #.c#ζ##.# ..# #...#olj;A ##.#'#' ..#...olj.#.cc.[.olj+; .#olj8 .olj\s#.# #.ζ... olj'olj3==5===5.1 (1Magic Dart _olj"olj0$olj+Y.#..##:#.#....#olj.[# ).#[## ..##.....#..# #..# ..####..##..# #..## .oljU.# ##.....# #..)#c. .. ..# ####..#olj #...##. . ..#..oljH###..÷#.# #. ...)..)(##.#. #.#...##########.T#c.. #olj .# #...# ##.##)# .. ...# #...# #.c#ζ##.#olj$.# #...# ##.#'#'.#...#.cc..olj.[.#.#.# #.ζoljolj#4olj'==16=6oljoljRolj\ W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.olju oljv The spell is astonishingly dangerous to miscast (98% risk of failure)! Continue anyway?  Y - Yes oljw ' N - Nopljтpljplj..#..##:#.########....#paramita the Scribe pljΚ.....................[#Deep Elf of Sif Muna ***... )...........#########[##Health: 54/54 ======================== ..##.....#..##..#Magic: 16/30 ============------------ ..####..##..##..##pljUAC: 15Str: 14 ..# ##.....##..)#c. .. EV: 9Int: 36 pljFr..# ####..##...##. .SH: 0Dex: 13 ..########..##########..÷#.# #.plj XL: 11 Next: 92% Place: Dungeon:9 ................@...)..)(##.#. # Noise: ---------  Time: 8616.1 (0.0) plj̝...########...##########.T#c.. #. e) +6 whip of Action {drain, Int+5} ...##...###.##)# .. Cast: Magic Dart ...##...##.c#ζ##.# plj...##...###.#'#'## ...########...############.cc....  ................................[plj3  ......................#######....  ............#########.# #.ζ.. pljKCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  pljnConfirm with . or Enter, or press ? or * to list all spells.Okay, then.pljpljީpljpljA. _qljVqlj?WqljYqlje]qlj^n7======qlj`qljldqlj@e%9qljeF===qljgqlj,rqljr&20qlj4sF===qljAwqljqzqljzW1=qlj\|qljx~qlj~M2=qljqlj˂qlj>k4===qljqljˆqlj9i5===qljqljqlj}U6=qlj$qlj qljw57=qljqlj8qljPqlj#h8==qljNqljR _Okay, then.qljfasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You start resting.  Magic restored.qljk30===qlj0210.0)qljP==7.1 (11 _qlj&qljurlj*rlj#+rlj,rlj/rlj2rljX3rlj4rljC7rlj9rlj3:rlj;rlj">rlj@rljGArlj"CrljLo#:#.########....# rljL>[# .###[## #.....#..# #..# ###..##..# #..## rlj=M ##.....# #..)#c. ..  ####..# #...##. . #. #######..##########..÷#.# #. #..rljM*...@)..)(##.#. #.. ########...##########..#c.. #..# # #...# ##.##)# ..# rlj.N3# #...# ##.#'#'### ########...###.cc...[...#######......÷ ###rljN`.# #.ζ....<rlj\##:#.#....# #[# #rlj\,#[## # .....#..# #..# #..##..# #..##  ##.....# rlja]#..)#c. .. ####..# #...##. . #...###..÷#.# #. #..#rlj]$....@..)(##.#. #..# ...##########..#c.. #..#  #...# ##.##)# ..#   rlj^B#...# ##.#'#'#...#.cc.[.#......÷.#.# #.ζ....<.rlje230.1 (3.0)rljg+1.1 (4rljmrljo$  Things that are here:rljq rljq_a +1 orcbow of electrocution; a +0 hand axe; a centaur corpsesljesljh3sljksljl0Tsljo sljRpa A troll comes into view.sljz##:#.#....# #.[# #.slj{&#[## #.#..# #..# # #..##..# #..## # ##.....# slj{#..)#c. .. #####..# #.T.##. . #.. ..###..÷#.# #. #..# ...)@.)(##.#. #..# sljQ|d...##########..#c.. #..# #...# ##.##)# ..# Magic Dart #...# ##.#'#'#...#.cc.T   troll (wandering)[.....slj|#......÷..#.# #.ζ....<..sljV&0slj22.1 (1 _sljsljÓulj.##:#.#....# #.[# #.#[## #.#..# #..# #..##..# #..##ulj  ##.....# #..)#c. ..  ####..# #.T.##. . #..#..###..÷#.# #. #..#...@..)(##.#. #..##...##########..#c.. #..# #...#ulj{ ##.##)# ..#  #...# #.c#ζ##.# #...# ##.#'#'#...#.cc.[ .ulj#......÷ .#.# #.ζ....< uljuljZ3Magic Dartuljulj$  Things that are here:ulj _a +1 orcbow of electrocution; a +0 hand axe; a centaur corpseulj^t.##:#.#....# ulj^.[# .#[## #.....#..# #..# uljA_q#..##..# #..## ##.....#ulj_6 #..)#c. .. ####..# #.T.##. . #ulj`a#..###..÷#.# #. #....@)..)(##.#. #..#ulj`#...##########..#c.. #..# # #...#ulj`F ##.##)# ..# # #...# #.c#ζ##.# # #...# ##.#'#'#...#.cculjfaU.[.ulja#......÷ .#.# #.ζ....<uljiuljk$4 uljl _uljqxuljyvljPa##:#.#....# #[# ##[## # .....#..# #..# vlj"#..##..# #..##  ##.....# #..)#c. .. ####..# #.TT##. . #...###..÷#.# #. #..#..@..)(##.#. #..# ...##########..#c.. #..#  #...# vljb##.##)# ..#   #...# ##.#'#'#...#.cc.T   troll (wandering)[....#......÷.#.# #.ζ....<.vljG.Tvljvljb85Magic DartvljvljK$  Things that are here:vlj  vljw_a +1 orcbow of electrocution; a +0 hand axe; a centaur corpsevlj=S   Things that are here: _a +1 orcbow of electrocution; a +0 hand axe; a centaur corpse _Casting: Splinterfrost Shell (astonishingly dangerous; 98% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vlj.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 54/54 ======================== vlj.....#..# #..# # Magic: 26/30 ====================---- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36  ####..# #.T.##. . #.. SH: 0Dex: 13 ######..##########..T#.# #. #..# XL: 11 Next: 92% Place: Dungeon:9 ................@..)(##.#. #..#  Noise: ---------  Time: 8635.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### #######...############.cc........ T   troll (wandering) ............................[.... vljG..................#######......÷. ........#########.# #.ζ....<. _a +1 orcbow of electrocution; a +0 hand axe; a centaur corpseCasting: Splinterfrost Shell (astonishingly dangerous; 98% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.wljkwwlj~.##:#.########....## paramita the Scribe wljpy.................[## Deep Elf of Sif Muna ***... ........#########[### Health: 54/54 ======================== .....#..##..#wlj# Magic: 30/30 ======================== ##..##..##..##AC: 15Str: 14  ##.....##..)#c. ..EV: 9wljInt: 36####..##.T.##. . #.. SH: 0Dex: 13 ######..##########..T#.# #. #..# XL: 11 Next: 92% Place: Dungeon:9 wlj`R................@..)(##.#. #..# Noise: ---------  Time: 8635.1 (0.0) #######...##########..#c.. #..#e) +6 whip of Action {drain, Int+5} wlj #...###.##)# ..#Cast: Magic Dart#...##.c#ζ##.##...###.#'#'###### wlj܂#######...############.cc........ T   troll (wandering) ............................[.... ..................#######......÷. ........#########.# #.ζ....<.Casting: Splinterfrost Shell (astonishingly dangerous; 98% risk of failure)  wljڃConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.wlj.wljȐwljYwljg. _xljhT  xljUGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xlj.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... xlj0J........#########[## # Health: 54/54 ======================== .....#..# #..# # Magic: 26/30 ====================---- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36  ####..# #.T*##. . #.. SH: 0Dex: 13 ######..##########**T#.# #. #..# XL: 11 Next: 92% Place: Dungeon:9 xlj................@.***##.#. #..#  Noise: ---------  Time: 8635.1 (0.0) #######...##########**#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### xlj #######...############.cc........ T   troll (wandering) ............................[.... ..................#######......÷. ........#########.# #.ζ....<. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xljRAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (wandering, hasn't noticed you)xljM h *T**xlj*9**@xlj.(.yljʌ.##:#.########....# # paramita the Scribe .................[# # Deep Elf of Sif Muna ***... ........#########[## # Health: 54/54 ======================== ylj.....#..# #..# # Magic: 26/30 ====================---- ##..##..# #..##  AC: 15Str: 14  ##.....# #..)#c. ..  EV: 9Int: 36  ####..# #.T.##. . #.. SH: 0Dex: 13 ######..##########.T÷#.# #. #..# XL: 11 Next: 92% Place: Dungeon:9 ylj................@..)(##.#. #..#  Noise: ---------  Time: 8635.1 (0.0) #######...##########..#c.. #..#  e) +6 whip of Action {drain, Int+5}  #...# ##.##)# ..#  Cast: Magic Dart #...# #.c#ζ##.#  #...# ##.#'#'###### yljS#######...############.cc........ T   troll (wandering) ............................[.... ..................#######......÷. ........#########.# #.ζ....<. _Okay, then.ylj|Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!yljɗ: [# [##  #..#  #..##   #..)#c. ..  yljd #.T.##. . #########*T÷#.# #. ...##.#. #..# .##########..#c.. #..#  #...# ##.##)# ..#  ylj(r#...#  #...# Tally target)[*   fulminant prism (regenerating)÷ ylj(<yljU7====ylj 6.1 (1yljC**yljݤ yljL Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  yljJYou conjure a prism of explosive energy! _The troll shouts!ylj4 .##:#.#....# .[# .#[## #.....#..# #..# #..##..# #..## ##.....# #..)#c. .. ####..# #.T.##. . ##..ylj_ =###*T÷#.# #. #....@)..)(##.#. #..##...##########..#c.. #..# # #...# ##.##)# ..# # #...# #.c#ζ##.# # #...# ##.#'#'#...#.cc...[.#......÷.#.# #.ζ....<ylj K.Tylj ylj {8==---7ylj ylj e _Your fulminant prism crackles loudly.ylj #..##:#.#....#.[#.#[## ##.....#..# #..##..##..# #..## ylj8 # ##.....# #..)#c. .. # ####..#ylj  #.T.##. . ##..ylj ###*.÷#.# #. #yljv .@.).T)(##.#. #.. .ylj #...##########..#c.. #..# .# #...#yljo f ##.##)# ..# ylj f.# #...# #.c#ζ##.# ylj? 5.# #...#yljq  ##.#'#' .#...#.cc...[.#.......ylj3 M#.# #.ζ....ylj= .yljnC O #########yljC    Your fulminant prism explodes!The blast of energy engulfs the troll!ylj..÷).T)(.yljá9=========8yljylj?` _The troll is moderately wounded.zlj  zljY=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zlj,#..##:#.########....#  paramita the Scribe ...................[#  Deep Elf of Sif Muna ***... ..........#########[##  Health: 54/54 ======================== ##.....#..# #..#  Magic: 25/30 ====================---- ####..##..# #..##  AC: 15zlj1Str: 14 # ##.....# #..)#c. ..  EV: 9Int: 36 # ####..# #.T.##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 92% Place: Dungeon:9 ................@***T**##.#. #.. Noise: =======--  Time: 8638.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .# #...# ##.##)# ..#  Cast: Magic Dart .# #...# #.c#ζ##.# .# #...# ##.#'#'#### .########...############.cc...... T   troll ..............................[.. ....................#######...... ..........#########.# #.ζ.... zlj'_The troll is moderately wounded.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (moderately wounded, 100% to hit){lj|*${lj+#..##:#.########....#  paramita the Scribe ...................[#  Deep Elf of Sif Muna ***... ..........#########[##  Health: 54/54 ======================== ##.....#..# #..#  Magic: 25/30 ====================---- ####..##..# #..##  AC: 15Str: 14 # ##.....# #..)#c. ..  EV: 9Int: 36 # ####..# #.T.##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 92% Place: Dungeon:9 ................@.)T.)(##.#. #.. Noise: =======--  Time: 8638.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .# #...# ##.##)# ..#  Cast: Magic Dart .# #...# #.c#ζ##.# .# #...# ##.#'#'#### .########...############.cc......[40{lj,?m T   troll ..............................[.. ....................#######...... ..........#########.# #.ζ.... _The troll is moderately wounded.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (moderately wounded, 100% to hit)ξ●{lj3: [# [##  #..#  #..##   #..)#c. ..   #.T.##. . .##########..÷#.# #. @ζ {lj4m...##########..#c..  #...# ##.##)# ..#  #...#  #...# (ally target)[●   boulder (minion, rolling, regenerating) {ljf67====----9.1 (1Magic Dart{lj;G●●{lj>  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (moderately wounded, 100% to hit) _You send a boulder barrelling forward!{lj>& {ljaξ●Your boulder barrels into the troll!{ljq .The troll is heavily wounded.{ljh:The troll bites your boulder!{ljsζ.T{lj8==-------40Magic Dart{lj%Eζζ{lji'P _Your boulder is destroyed!{ljZ /T.{ljP ℓ{lj {lj {9==---1{lj} {lj |lj9 |ljQ Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|lj$#..##:#.########....#  paramita the Scribe ...................[#  Deep Elf of Sif Muna ***... |lj..........#########[##  Health: 54/54 ======================== ##.....#..# #..#  Magic: 25/30 ====================---- ####..##..# #..##  AC: 15Str: 14 # ##.....# #..)#c. ..  EV: 9Int: 36 # ####..# #.T.##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 92% Place: Dungeon:9 ................@**T***##.#. #.. Noise: ---------  Time: 8641.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} |lj.# #...# ##.##)# ..#  Cast: Magic Dart .# #...# #.c#ζ##.# .# #...# ##.#'#'#### .########...############.cc...... T   troll ..............................[.. ....................#######...... ..........#########.# #.ζ.... _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (heavily wounded, 100% to hit)|ljl#..##:#.########....#  paramita the Scribe ...................[#  Deep Elf of Sif Muna ***... ..........#########[##  Health: 54/54 ======================== ##.....#..# #..#  Magic: 25/30 ====================---- ####..##..# #..##  AC: 15|ljmStr: 14 # ##.....# #..)#c. ..  EV: 9Int: 36 # ####..# #.T.##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 92% Place: Dungeon:9 ................@ℓT..)(##.#. #.. Noise: ---------  Time: 8641.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .# #...# ##.##)# ..#  Cast: Magic Dart .# #...# #.c#ζ##.# |ljnO.# #...# ##.#'#'#### .########...############.cc...... T   troll ..............................[.. ....................#######...... ..........#########.# #.ζ.... _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (heavily wounded, 100% to hit)|ljDpζ●  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  |ljpAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (heavily wounded, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the troll!|lj0: [# [##  #..#  #..##   #..)#c. ..  |lj #.T.##. . .##########..÷#.# #. @ζ●T ...##########..#c..  #...# ##.##)# ..#  #...#  #...#  (ally target)[●   boulder (minion, rolling, regenerating) |lj3q6===2.1 (1Magic Dart|lj-|ljY _The troll is almost dead.|lj ζ●Your boulder barrels into the troll!|lj .The troll is almost dead.The troll completely misses your boulder.The troll claws your boulder. x2|lj ℓζ.T|lj^ q8==---3Magic Dart|lj 9ζ|lj P _Your boulder is destroyed!}ljb  }lj GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}lj#..##:#.########....#  paramita the Scribe ...................[#  Deep Elf of Sif Muna ***... }ljV..........#########[##  Health: 54/54 ======================== ##.....#..# #..#  Magic: 24/30 ===================----- ####..##..# #..##  AC: 15Str: 14 # ##.....# #..)#c. ..  EV: 9Int: 36 # ####..# #.T.##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 92% Place: Dungeon:9 ................@***T**##.#. #.. Noise: ---------  Time: 8643.1 (0.0) }lj.########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .# #...# ##.##)# ..#  Cast: Magic Dart .# #...# #.c#ζ##.# .# #...# ##.#'#'#### .########...############.cc...... T   troll ..............................[.. ....................#######...... ..........#########.# #.ζ.... _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (almost dead, 100% to hit)}lj<#..##:#.########....#  paramita the Scribe ...................[#  Deep Elf of Sif Muna ***... ..........#########[##  Health: 54/54 ======================== }lj?##.....#..# #..#  Magic: 24/30 ===================----- ####..##..# #..##  AC: 15Str: 14 # ##.....# #..)#c. ..  EV: 9Int: 36 # ####..# #.T.##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 92% Place: Dungeon:9 ................@ℓζT.)(##.#. #.. Noise: ---------  Time: 8643.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .# #...# ##.##)# ..#  Cast: Magic Dart }ljK}.# #...# #.c#ζ##.# .# #...# ##.#'#'#### .########...############.cc...... T   troll ..............................[.. ....................#######...... ..........#########.# #.ζ.... _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (almost dead, 100% to hit)}ljFζ●}ljvK: [# [##  #..#  #..##  }lj7 #..)#c. ..   #.T.##. . .##########..÷#.# #. @ ...##########..#c..  #...# ##.##)# ..#  #...#  #...# (ally target)[}lj●   boulder (minion, rolling, regenerating) }lj5====4.1 (1Magic Dart}lje9ζ}ljػ  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)}ljConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (almost dead, 100% to hit) _You send a boulder barrelling forward!}ljhL [Your boulder barrels into the troll.  You kill the troll!}ljM Dζ●}lj O Bζ●}ljZ 0ℓℓℓ}lj@[ ●   boulder (minion, rolling, regenerating)}lja p6=4---5}ljKh :ℓ}ljj H _The troll leather armour is intact enough to wear.~lj޺~lj)% ~ljSpells (Memorise)TypeFailure Level  a - Foxfire~lj]ZConjuration/Fire 1% 1b - Kinetic Grapnel~ljForgecraft1%~lj?<1  c - Poisonous VapoursAlchemy/Air1%~lj-1  d - ShockConjuration/Air~lj&1%1  e - Mercury Arrow~lj&Conjuration/Alchemy1%2  ~lj1f - Static DischargeConjuration/Air~ljo1%2  g - Slow~ljHexes2%~lj`01  h - Soul SplinterNecromancy~lj%2%1  i - Flame Wave~ljConjuration/Fire2% 4  j - Nazja's Percussive Tempering Forgecraft2% 5  ~ljqk - ScorchFire3%2  l - Sublimation of BloodNecromancy3%2  m - Volatile BlastmotesFire/Translocation3% 3  n - Olgreb's Toxic RadianceAlchemy~ljD4% 4  o - Fugue of the FallenNecromancy7% 3  p - Swiftness~lj(uAir7% 3  q - Vampiric DrainingNecromancy~lj7% 3  r - Dimensional BullseyeHexes/Translocation11% 4  ~ljs - AnguishHexes/Necromancy22% 4  t - Manifold AssaultTranslocation~lj97% 7  u - DisjunctionTranslocation100% 8 9 spell levels left ~lj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitljS  a - FoxfireConjuration/Fire 1% 1  s - AnguishHexes/Necromancy 22% 4ljG  s - AnguishHexes/Necromancy 22% 4  u - DisjunctionljHVTranslocation 100% 8lj~ljlj#..##:#.########....#paramita the Scribe ...................[#Deep Elf of Sif Muna ***... ..........#########[##Health: 54/54 ======================== ##.....#..##..#Magic: 26/30 ====================---- ####..##..##..##AC: 15Str: 14 lja# ##.....##..)#c. ..EV: 9Int: 36 # ####..##.T.##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 94% Place: Dungeon:9 lj-*................@ℓℓℓ●)(##.#. #.. Noise: ---------  Time: 8645.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .##...###.##)# ..# Cast: Magic Dart .#ljI#...##.c#ζ##.# .##...###.#'#'#### .########...############.cc...... ●   boulder (minion, rolling, regenerating)..............................[.. lj1....................#######...... ..........#########.# #.ζ....Press: ? - help, Dir - move targetAim: a troll (almost dead, 100% to hit) _You send a boulder barrelling forward!  Your boulder barrels into the troll.  You kill the troll! lj>I_The troll leather armour is intact enough to wear.ljpP  Okay, then.ljlj֧lj. _lj~M  lj]NGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljJ- lj.  Your spells (cast)TypeFailure Level  a - Magic DartConjurationljP/ Z1% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning34%6  f - Splinterfrost ShellIce/Forgecraft98%lj/ 7  g + Brom's Barrelling Boulder Conjuration/Earth 2% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitlj+lj ljlj #..##:#.########....#paramita the Scribe lj} ...................[#Deep Elf of Sif Muna ***... ..........#########[##Health: 54/54 ======================== ##.....#..##..#Magic: 26/30 ====================---- ####..##..##..##lj =AC: 15Str: 14 # ##.....##..)#c. ..EV: 9Int: 36 ljV # ####..##.T.##. . # SH: 0Dex: 13 lj ########..##########..÷#.# #. #. XL: 11 Next: 94% Place: Dungeon:9 ................@ℓℓℓ●)(##.#. #.. Noise: ---------  Time: 8645.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .##...###.##)# ..# Cast: Magic Dart .##...#lja #.c#ζ##.# .##...###.#'#'#### .########...############.cc...... ●   boulder (minion, rolling, regenerating)..............................[.. ....................#######...... ..........#########.# #.ζ....Your boulder barrels into the troll.  You kill the troll! lj _The troll leather armour is intact enough to wear. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj#..##:#.########....#paramita the Scribe ...................[#lj/+Deep Elf of Sif Muna ***... ..........#########[##Health: 54/54 ======================== ##.....#..##..#Magic: 26/30 ====================---- ####..##..##..##AC: 15Str: 14 # ##.....#lj#..)#c. ..EV: 9Int: 36 # ####..##.T.##. . # SH: 0Dex: 13 lj>########..##########..÷#.# #. #. XL: 11 Next: 94% Place: Dungeon:9 ................@ℓℓℓ●)(##.#. #.. Noise: ---------  Time: 8645.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .##...#lj##.##)# ..# Cast: Magic Dart .##...##.c#ζ##.# .##...###.#'#'#### .########...############.cc...... ●   boulder (minion, rolling, regenerating)..............................[.. ....................#######...... ljI..........#########.# #.ζ....Your boulder barrels into the troll.  You kill the troll! _The troll leather armour is intact enough to wear. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells.lj1'P  Okay, then.lj)lj/lj1. _lj)vE _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm wiljwth . or Enter, or press ? or * to list all spells. _Okay, then.asting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljEUljV Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoningljXB34%6  f - Splinterfrost ShellIce/Forgecraft98%7  g + Brom's Barrelling Boulder Conjuration/Earth 2% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitljljljf #..##:#.########....#paramita the Scribe ...................[#lj Deep Elf of Sif Muna ***... ..........#########[##Health: 54/54 ======================== ##.....#..##..#Magic: 26/30 ====================---- ####..##..##..##AC: 15lj ,Str: 14 # ##.....##..)#c. ..EV: 9Int: 36 # ####..##.T.##. . # SH: 0Dex: 13 lj ########..##########..÷#.# #. #. XL: 11 Next: 94% Place: Dungeon:9 ................@ℓℓℓ●)(##.#. #.. Noise: ---------  Time: 8645.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .#lj #...###.##)# ..# Cast: Magic Dart .##...##.c#ζ##.# .##...###.#'#'#### .########...############.cc...... ●   boulder (minion, rolling, regenerating)..............................[.. lj ....................#######...... ..........#########.# #.ζ.... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  lj `Confirm with . or Enter, or press ? or * to list all spells.lj#..##:#.########....#paramita the Scribe lj...................[#Deep Elf of Sif Muna ***... ..........#########[##Health: 54/54 ======================== ##.....#..##..#Magic: 26/30 ====================---- lj-####..##..##..##AC: 15Str: 14 # ##.....##..)#c. ..EV: 9ljInt: 36 # ####..##.T.##. . # SH: 0Dex: 13 ########..##########..÷#.# #. #. XL: 11 Next: 94% Place: Dungeon:9 lj 7................@ℓℓℓ●)(##.#. #.. Noise: ---------  Time: 8645.1 (0.0) .########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .##...###.##)# ..# Cast: Magic Dart .##...#lj#.c#ζ##.# .##...###.#'#'#### .########...############.cc...... ●   boulder (minion, rolling, regenerating)..............................[.. ....................#######...... ..........#########.# #.ζ.... _Okay, then.ljCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj; lj$ Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Okay, then.lj!lj(lj). _lj)lj>% lj? Skill  Level Cost  Apt Skill  Level Cost  Apt ljA  a - Fighting   0.0   1.4  -2   l - Spellcasting  13.6   9.8  +3      ljA     b - Maces & Flails   0.0   1.7  -3   m - Conjurations  11.2  11.3  +1  ljOB c - Staves   0.0   1.0   0   n + Summonings5.5   5.0  +1  ljB d - Unarmed Combat   0.0   1.4  -2   o + ForgecraftljC7.8   6.7  +1  lj2D e - Throwing   0.0   1.0   0   p - Translocations   4.0   4.2  +1      ljE q - Alchemy   4.0   4.2  +1   f - Short Blades   0.0   1.0   0   r - Ice Magic   0.0   0.8  +1   g - Ranged Weapons   0.0   0.6  +3   s - Earth Magic   0.0   0.8  +1      ljEl    h + Armour6.9   9.9  -2   t - Evocations   0.0   0.8  +1   i - Dodging   2.4   2.1  +2   u - Shapeshifting   0.0   1.0   0   j - Shields   0.0   1.4  -2  ljgF     k - Stealth   5.0   3.6  +3                      ljG        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ljG[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsljOljljljZ#..##:#.########....#paramita the Scribe ...................[#Deep Elf of Sif Muna ***... ..........#########[##ljzHealth: 54/54 ======================== ##.....#..##..#Magic: 26/30 ====================---- ####..##..##..##AC: 15Str: 14 # ##.....##..)#c. ..EV: 9Int: 36 # ####..##.T.##. . # SH: 0Dex: 13 lj2########..##########..÷#.# #. #. XL: 11 Next: 94% Place: Dungeon:9 ................@ℓℓℓ●)(##.#. #.. Noise: ---------  Time: 8645.1 (0.0) lj.########...##########..#c.. #..# e) +6 whip of Action {drain, Int+5} .##...###.##)# ..# Cast: Magic Dart .##...##.c#ζ##.# .##...###.#'#'#### lj.########...############.cc...... ●   boulder (minion, rolling, regenerating)..............................[.. ....................#######...... ..........#########.# #.ζ....Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ljcCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ljljt lj ljs lj"lj#lj&lj'?ξ●lj+lj467=ljD5+●lj7Iξ●lj>.)[ζζ●ljgA26.1 (1 _ljN9ζljQPljlj]ljljͣ1ξljmljԧi9===ljljonfirm with . or Enter, or press ? or * to list all spells. _Okay, then. lj: Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Your boulder slams into a wall and falls apart!ljj30===ljljljljljlj߻ljljbljnlj$  Things that are here:lja%  lj}a +1 orcbow of electrocution; a +0 hand axe; a centaur corpseljlj _ljlj$  Things that are here:ljn  a +0 troll leather armour; a troll corpseljljo@= _lj]lj8:#.########....# #...[# #..#########[## #.. ...#..# #..# ##. lj..##..# #..## #. #.....# #..)#c. .. ## ####..# #...##. . #....##########..÷#.# #. #..# #..)[@)(##.#. #..# #####...##########..#c.. #..# ljp #...# ##.##)# ..#  #...# #..#ζ##.#  #...# ##.#'#'#### #####...####.cc....[...... #######......÷ lj#########.# #.ζ....< lj:#.#....# #..[# #.#ljQk#[## #..##..# #..# ##.# .##..# #..## #. .....# lj#..)#c. .. ##...# #...##. . #.. #...###..÷#.# #. #..# #..)[.@(##.#. #..# #ljVX...##########..#c.. #..# ##...# ##.##)# ..# #...# #.#...# ##.#'#'#...#..c.lj.....[.#######......÷.#.# #.ζ....<.lj,52.1 (6lj+3.1 (7ljC lj  z - 2 boomerangs  A - the amulet "Reafisch" {Reflect rPois Int+3 SH+5}ljb +4.1 (8lj! lj#  lj# #_You see here a +0 shortbow.ljlj+5.1 (1ljlj ' _B - a +0 shortbowlj23lj8Gear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} lj9 f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+}B - a +0 shortbow Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance ljf:4 o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistance Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ljG Potions: ljO Potions !  g - a potion of magic  f - 2 orange potions  j - 3 silvery potions  k - 4 brown potions ljI l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions  s - 2 gluggy clear potions  t - a sapphire potion lj x - a fuming black potion  D - a bubbling purple potionlj1$Gear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  e - the +6 whip of Action (weapon) {drain, Int+5} lj f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+}  B - a +0 shortbow Missiles (go to first with ()  a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs Armour (go to first with [)  k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} lj p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)r - a +0 buckler  s - +0 steam dragon scales  u - a +0 helmet of intelligence (worn) lj+ w - a +0 pair of boots (worn)  y - a +1 leather armour of cold resistance Magical Staves (go to first with |) lj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lj:B - a +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 ljq;VThis weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 1.1 XLs. The +5 justicar's regalia {Inspire Amulet+ Str+4} slows your attacks with this weapon by 0.2. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.6. Damage rating: 8 (Base 8 x 107% (Dex) x 100% (Skill)). If you switch to wielding this weapon: lj;Your spell failure would worsen by up to 11% (press '!' for details). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off a centaur warrior on level 9 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ljA ljf lj/ :#.########....##... paramita the Scribe ..............[#lj #... Deep Elf of Sif Muna ***... .....#########[###..# Health: 54/54 ======================== ..#..##..###.# Magic: 30/30 ======================== .##..##..###.. AC: 15Str: 14 .....##..)#c. .. ##. EV: 9lj- Int: 36 ###..##...##. . #.. #. SH: 0Dex: 13 ###..##########..÷#.# #. #..# ## XL: 11 Next: 94% Place: Dungeon:9 .............)[.@(##.#. #..# # Noise: ---------  Time: 8655.1 (0.0) ####...##########..#c.. #..# # e) +6 whip of Action {drain, Int+5} #...###.##)# ..#Cast: Magic Dart#...##..#ζ##.##...###.#'#'######### ####...############..c...........lj   .........................[.......  ...............#######......÷....  .....#########.# #.ζ....<.... Things that are here: _a +0 troll leather armour; a troll corpsez - 2 boomerangs  A - the amulet "Reafisch" {Reflect rPois Int+3 SH+5} _You see here a +0 shortbow. _B - a +0 shortbowljP lj +6.1 (1lj ljj _a +0 troll leather armour; a troll corpse  z - 2 boomerangs  A - the amulet "Reafisch" {Reflect rPois Int+3 SH+5} lj u_You see here a +0 shortbow. _B - a +0 shortbow _You drop a +0 shortbow.ljilj Gear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs Armour (go to first with [) lj p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistance Magical Staves (go to first with |)  b - a staff of alchemy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lj Missiles (  a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs ljܤArmour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)  k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistance Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++}  x - the ring of Salvation (worn) {rN++ rCorr Str+6}36%lja5lj4b& y - a +1 leather armour of cold resistance  x - the ring of Salvation (worn) {rN++ rCorr Str+6}h - a +5 ring of evasion  l - an amulet of faith  n - a ring of protection from cold  v - a ring of see invisible ljb A - the amulet "Reafisch" {Reflect rPois Int+3 SH+5} Talismans (go to first with %)90ljcljOJ*  x - the ring of Salvation (worn) {rN++ rCorr Str+6}  n - a ring of protection from coldg - a rimehorn talismanbotljs  n - a ring of protection from cold  v - a ring of see invisiblelj0ljy  v - a ring of see invisible  A - the amulet "Reafisch" {Reflect rPois Int+3 SH+5}lj  A - the amulet "Reafisch" {Reflect rPois Int+3 SH+5}  g - a rimehorn talismanlj`A - the amulet "Reafisch" {Reflect rPois Int+3 SH+5}. It is an ancient artefact. Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). lj 5.0). lj~aSYour spell failure would improve by up to 6% (press '!' for details). ljaJYou took it off a centaur warrior on level 9 of the Dungeon. ljaTStash search prefixes: {inventory} {artefact} {artifact} {Reflect} {jewellery} ljbVMenu/colouring prefixes: identified artefact jewellery _________________ ljLbljb“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it ljQc will hurt you.’” (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ljH`lj fljmU:#.########....##... paramita the Scribe ..............[##... Deep Elf of Sif Muna ***... ljFm1.....#########[###..# Health: 54/54 ======================== ..#..##..#ljrm##.# Magic: 30/30 ======================== .##..##..###.. AC: 15ljmAStr: 14 .....#ljm#..)#c. .. ##. EV: 9Int: 36 ###..#ljm#...##. . #.. #. SH: 0Dex: 13 ljFn###..##########..÷#.# #. #..# ## XL: 11 Next: 94% Place: Dungeon:9 .............)[.@(##.#. #..# # Noise: ---------  Time: 8656.1 (0.0) ljn####...##########..#c.. #..# # e) +6 whip of Action {drain, Int+5} #...###.##)# ..#Cast: Magic Dartljn #...#ljnt#..#ζ##.##...###.#'#'######### ljo####...############..c...........  .........................[.......lj"o-  ljBo...............#######......÷....  .....#########.# #.ζ....<....ljo  _a +0 troll leather armour; a troll corpsez - 2 boomerangs  ljoA - the amulet "Reafisch" {Reflect rPois Int+3 SH+5} _You see here a +0 shortbow. _B - a +0 shortbow _You drop a +0 shortbow.ljulj9xljljC  z - 2 boomerangs  A - the amulet "Reafisch" {Reflect rPois Int+3 SH+5} _You see here a +0 shortbow. _B - a +0 shortbow _You drop a +0 shortbow.  You start putting on your amulet.lj+7.1 (1lj ljlj~+8.1 (2ljĦljilj+9.1 (3ljljljN,60.1 (4ljljlj+1.1 (5ljhlj,95 lj_You drop a +0 shortbow.  ljKYou start putting on your amulet. _ljDYou continue putting on the amulet "Reafisch" {Reflect rPois Int+3 SH+5}. x5  You finish putting on the amulet "Reafisch" {Reflect rPois Int+3 SH+5}. ljo You feel clever.  You feel a shielding aura gather around you.ljljlj'q _A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}lj@ ljF Gear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} ljF k f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)lj+G <k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistance ljG zMagical Staves (go to first with |)  b - a staff of alchemy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ljp Missiles (  a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs lj Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)  k - a +0 cloak  m - a +1 robe of cold resistance lj  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistance lj Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=) ljF  c - a ring of wizardry (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++}  x - the ring of Salvation (worn) {rN++ rCorr Str+6}36%ljm lj#5ljI$ y - a +1 leather armour of cold resistance  x - the ring of Salvation (worn) {rN++ rCorr Str+6}  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}lj$8h - a +5 ring of evasion  l - an amulet of faith  n - a ring of protection from cold  v - a ring of see invisible Talismans (go to first with %)90lj   x - the ring of Salvation (worn) {rN++ rCorr Str+6} lj?  l - an amulet of faithg - a rimehorn talismanbotljŠy  l - an amulet of faith  g - a rimehorn talismanljKlj\Qlj_:#.########....##... paramita the Scribe ..............[##... Deep Elf of Sif Muna ***... .....#########[##lj_#..# Health: 54/54 ======================== ..#..##..###.# Magic: 30/30 ======================== .##..##..###.. AC: 15lj`2Str: 14 .....##..)#c. .. ##. EV: 9Int: 39 ljC`###..#ljl`#...##. . #.. #. SH: 5Dex: 13 lj`k###..##########..÷#.# #. #..# ## XL: 11 Next: 94% Place: Dungeon:9 lj`a.............)[.@(##.#. #..# # Noise: ---------  Time: 8661.1 (0.0) lj`####...##########..#c.. #..# # e) +6 whip of Action {drain, Int+5} #...###.##)# ..#Cast: Magic Dart#...#lja#..#ζ##.##...###.#'#'######### ####...############..c...........lj5a  .........................[.......  ...............#######......÷....lj[a-  lja.....#########.# #.ζ....<.... You start putting on your amulet. lja_You continue putting on the amulet "Reafisch" {Reflect rPois Int+3 SH+5}. x5  You finish putting on the amulet "Reafisch" {Reflect rPois Int+3 SH+5}.  You feel clever.You feel a shielding aura gather around you. _A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}ljhlj]kljpljdrlj*ljljljljlj$ _lj5ljlj)ljljljljljljljljAljljljljljljljlj(ljlj(lj%  ljC1There is an open door, spattered with blood here.ljlj9 _ljlj# #..# ##.## lj,# #..##. .# #..# # #..)#.. .. ##.## ljE# #...##. .# #.. #..### lji^##########..÷#.# #. #..# ##.<..[...)[.)(##.#.# #..# #.... ljy..##########..#... #..# ##... lj~..# ##.##)# ..# #.## #..#@##.# #.# lj..# ##.#'#'#########+.# ..############................## ....................[........... ..........#######......÷....ljG######.# #......<....# ljj# #.# #..÷........# #########.#######.....lj#.....^..............)))#lj*78 M########[#..######.# #. ##.#lj^##. .# #..# )#.. .. ##.## ljo #...##. .# #.. #..#### lj_##########..÷#.# #. #..# ##.<..[......)[.)(##.#.# #..# #.ljy#########..#...##..# ##....lj##.##@# ..###..#.##.# #ljC, ##.#'#'#########+.# ..############................##.....lje?####.....lj.........lj&+8.1 (7lj(+9.1 (8lj6lji  B - the ring "Ubyt" {rPois rF++ Will+}Things that are here:lj?,70.1 (9ljlj2 _a +0 shortbow; a +0 falchionljQljRljZUlj\lj_ljGaljcljofljiljiljkljpljrljrlj?tljvljwlj,yljpzlj}ljljnljljJlj,ljljljljljljljlljljVljKljljljlj0ljҔljljljljljlj&  ljYou encounter an orc warrior. It is wielding a +0 glaive and wearing the ring"Iwuy" {^Contam rElec Str-3 Dex+8}.ljg.## #...# ..# #.. #...####### ..## #...#.......... ...# ## #............. #lji..## #.. #..###........ .†.# .. ##.###.####### #...## .###o###.#..##.# lj/#....# # ........###### ..[#'#'#######@# #........... lji<####[##.........## #..########  #..#.#.#.#.#.# ##.## Magic Dart lja #..##.#.#.#.## #..#  #..)#.......# ##.## ljg #...##.....## #.. #..#######. o   orc warrior (polearm, wandering)lj5..÷#.#.#.# #..# ##.<..[...> ...)[.)(##.#.###..# #........≈ljim..#...##..# ##.......≈ljͫ080.1 (10.0)ljQ31.1 (11 _ljVljQ _There is an open door here.lj=   lj> GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj.###...#  paramita the Scribe ..# #.. #...#######  Deep Elf of Sif Muna ***... ..## #...#..........  Health: 54/54 ======================== lj...# ## #.............  Magic: 26/30 ====================---- #..## #.* #..###........  AC: 15Str: 14 #.†.# ** ##.###.#######  EV: 9ljFInt: 39 #...## .###o###.#..##.#  SH: 5Dex: 13 #....# # ..*****..##....######  XL: 11 Next: 94% Place: Dungeon:9 ljg....[#'#'#######@# #...........  Noise: ---------  Time: 8681.1 (0.0) lj####[##.........## #..#########  e) +6 whip of Action {drain, Int+5} lj #..#.#.#.#.#.# ##.##  Cast: Magic Dart lj #..##.#.#.#.## #..#  #..)#.......# ##.## ljI #...##.....## #.. #..#######.  o   orc warrior (polearm, wandering) #####..÷#.#.#.# #..# ##.<..[...> ...)[.)(##.#.###..# #........≈ #######..#...##..# ##.......≈ lj]Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  ljPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and wearing  the ring "Iwuy" {^Contam rElec Str-3 Dex+8} (wandering, hasn't noticed you)ljL 6 .#ljHL 2o*lj.###...#  paramita the Scribe ..# #.. #...#######  Deep Elf of Sif Muna ***... ..## #...#..........  Health: 54/54 ======================== ljB...# ## #.............  Magic: 26/30 ====================---- #..## #.. #..###........  AC: 15Str: 14 #.†.# .. ##.###.#######  EV: 9Int: 39 #...## .###.###.#..##.#  SH: 5ljDex: 13 #....# # .....o...##....######  XL: 11 Next: 94% Place: Dungeon:9 ....[#'#'#######@# #...........  Noise: ---------  Time: 8681.1 (0.0) ####[##.........## #..#########  e) +6 whip of Action {drain, Int+5} ljW #..#.#.#.#.#.# ##.##  Cast: Magic Dart  #..##.#.#.#.## #..#  #..)#.......# ##.## ljDI #...##.....## #.. #..#######.  o   orc warrior (polearm, wandering) #####..÷#.#.#.# #..# ##.<..[...> ...)[.)(##.#.###..# #........≈ #######..#...##..# ##.......≈ lj8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljC#...#  #..    ljy ##   #..  †.# .. ## lj .###.###.#  # ....*o...# lj[#@#  [##.........## lj/  .#.#.#.# ##.##  ljf#.#.##   #..)#.......#  lj .....## #..  oljally target)lj c÷#.#.#.# #..# ##.<..[...> *   fulminant prism (regenerating))[.)(##.#.###..# ljvG..##..# ljc7====2.1 (1ljA**lj6 _You conjure a prism of explosive energy!lj#..##.. #...####### #..## #...#............# ## #..lji. ##..## #.. #..###. lj #.†.# .. ##.###.####### lj( #...## .###.###.#..##.# #....# # ....*o...##....###### ljP.....[#'#'#######'# #........... #####[##........@## #..#########  #..#.#.#.#.#.# ##.##  #..##.#.#.#.## #..#lj #..)#.......# ##.## #...##.....## #.. #..#######. lj######..÷#.#.#.# #..# ##.<..[...> lj....)[.)(##.#.###..# #........≈ ########..#... ##lj.≈  ##.##) #.#####.≈ ljblj8==---3Magic Dartljlj& _You hear a loud crackle.ljD lj :---lj ljU ljIt #.#.......... ....## #... ##..## #..###  #.†.# .. ##.###.#######ljչ..## .###.###.#..##.# ##....# # ....*o...##....###### .....[#'#'#######'# #........... ljy#####[##.........## #..######### lj^ #..#.#.#.#.#@# ##.## #.#.#.#.## #..lj)#.......# ##.##...#lj###)##..#.##.##.# . ljG2oljo   orc warrior (polearm)lj30==========4Magic Dartljlj, _You hear an explosion!ljH4  lj4=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj )You erupt in a blast of force! The mystic blast hits the orc warrior!ljYRlje27---6=====--5lj4Magic Dartljlj ljI_You kill the orc warrior!ljlj%ljUljljM8=--lj% lj lj h9==ljlj@lji30==ljFljlj4ljljlj M  #...####### #..# #...# ....# ## lj(!... ##..## #.. #..###........†.# .. ##.###.#######  #...## .###.###.#..##.# lj!N##....# # ....*o...##....###### .....[#'#'#######)# #........... #####[##........@## #..#########-------.#.#.#.#.# ##.#lj!K##.#.#.#.## #..# #..)#.......# ##.##...#lj"6 #lj!"6##)#lj6'.##  #...# ..# ljq'#.. #...####### ## #...# ...# ## #......lj' #..## #.. #..###........ lj'q#.†.# .. ##.###.####### #lj'...## .###.###.#..##.# #....# # .........##....###### lj(....[#'#'#######@# #........... lj6(####[##.........## #..##########..#.#.#.#.#.# ##.## lj`(#..##.#.#.#.## #..#lj(#..)#.......# ##.## lj( #...##.....## #.. #..#######. lj(#####..÷#.#.#.# #..# ##.<..[...> ...)[.)(##.#.##..lj1)n≈ #######..#...##.......≈lj.+9.1 (4lj1J-----90.1 (5lj6ljA&  ljAC - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}There is an open door here.  Things that are here:ljwE+1.1 (6ljJljK lj#L$_a +0 glaive; a +0 chain maillj* uljr =  There is an open door here. _lj lj9 nlj lj ,lj ,lj lj lj+ lj ljM lj lju lj lj ljljljVljdljljlj@ljlj lj lj lj ljOljsljljlj-ljlj<lja _u - 9 scrolls labelled ISTIAG ZAYRUSS (gained 1)ljljljLljU lj!lj"lj"lj#lj$lj(%lj%lj&lj(lj(lj)lj*lj+lj,lj/lj0lj 2lja2lj3lj4lj6lj7ljK8lj:%  lj;There is an open door here.lj<ljj= _lj?lj@ljBBljBljDljGljoIljIljKljLlj/NljsNljPlj### ###..##..#........≈≈≈# ##..##...##.......≈∩≈# lj.^..##.#.#####.≈.≈# ##..##..#.# ...# '#########'.# ..# ............#####..# [.............@..# 717.1 (26.0) lj}^.....÷....########.# .....<....# # .÷........# ..........# .......[[)# lj^.........)...........## ...........#lj]m8.1 (27 _Found Fifaudd's Magic Scroll Shoppe.lj lj7 R You finish putting on the amulet "Reafisch" {Reflect rPois Int+3 SH+5}.  You feel clever.You feel a shielding aura gather around you. _A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5} _There is an open door, spattered with blood here.  ljy WB - the ring "Ubyt" {rPois rF++ Will+}Things that are here: _a +0 shortbow; a +0 falchion  You encounter an orc warrior. It is wielding a +0 glaive and wearing the ring _"Iwuy" {^Contam rElec Str-3 Dex+8}.lj There is an open door here. _You conjure a prism of explosive energy! _You hear a loud crackle. _You hear an explosion!  lj You erupt in a blast of force! The mystic blast hits the orc warrior! _You kill the orc warrior!C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}lj vThere is an open door here.  Things that are here: _a +0 glaive; a +0 chain mail lj> _There is an open door here. _u - 9 scrolls labelled ISTIAG ZAYRUSS (gained 1) _There is an open door here.  Found Fifaudd's Magic Scroll Shoppe.ljY A - the amulet "Reafisch" {Reflect rPois Int+3 SH+5} _You see here a +0 shortbow. ljMY :_B - a +0 shortbow _You drop a +0 shortbow. ljY You start putting on your amulet. _You continue putting on the amulet "Reafisch" {Reflect rPois Int+3 SH+5}. x5  ljZ You finish putting on the amulet "Reafisch" {Reflect rPois Int+3 SH+5}.  You feel clever.  You feel a shielding aura gather around you. _ljqZ lA - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5} _, spattered with blood here. ljZ B - the ring "Ubyt" {rPois rF++ Will+}  Things that are here: _ljZ #a +0 shortbow; a +0 falchion  lj[ You encounter an orc warrior. It is wielding a +0 glaive and wearing the ring"Iwuy" {^Contam rElec Str-3 Dex+8}.ljI[ iThere is an open door here. _You conjure a prism of explosive energy! lj{[ ?_You hear a loud crackle. _You hear an explosion! lj[ M You erupt in a blast of force! The mystic blast hits the orc warrior! _lj[ BYou kill the orc warrior! lj\ C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}There is an open door here.ljljlj.## #...#..#######.paramita the Scribe lj&.# #..#.##.<..[...>###Deep Elf of Sif Muna ***... ###..##..#........≈≈≈#lj~?Health: 54/54 ======================== ##..##...##.......≈∩≈#Magic: 30/30 ======================== #..##..##.#.#####.≈.≈#AC: 15Str: 14 lj#.##..##..#.# ...#EV: 9Int: 39 '#########'.# ..#SH: 5Dex: 13 ............#####..#ljjXL: 11 Next: 96% Place: Dungeon:9 ..[.............@..#Noise: ---------  Time: 8718.1 (0.0) lj8n.....÷....########.#e) +6 whip of Action {drain, Int+5} .....<....##Cast: Magic Dart .÷........# ljhg..........# .......[[)# .........)... ljz...........## ...........#Things that are here: _a +0 glaive; a +0 chain mail lj_There is an open door here. _u - 9 scrolls labelled ISTIAG ZAYRUSS (gained 1) _There is an open door here. _Found Fifaudd's Magic Scroll Shoppe.lj4ljlj/lj lj? Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} lj Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn) lj u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance lj8 i o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistance Magical Staves (go to first with |)  b - a staff of alchemy lj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lj}5XC - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}. lj5lIt is an ancient artefact. ^Contam: It causes magical contamination when unequipped. lj52rElec: It insulates you from electricity. lj6]Str-3: It affects your strength (-3). Dex+8: It affects your dexterity (+8). lj6,If you were wearing this ring: lj6JYour spell failure would worsen by up to 6% (press '!' for details). lj6OYou took it off an orc warrior on level 9 of the Dungeon. lj,7Stash search prefixes: {inventory} {artefact} {artifact} {Dex+6} {jewellery} Menu/colouring prefixes: identified artefact jewellery ljX7"_________________ lj~77“A ring of gold and a milk-white dove lj7! Are goodly gifts for thee, lj7C And a hempen rope for your own love lj7I To hang upon a tree.” lj8N(p)ut on, (d)rop, (=)adjust, or (i)nscribe.lj~lj~Gear: 29/52 gear slots (Left/Right/Tab to switch category)  q - a scarf of repulsion (worn) lj, u - a +0 helmet of intelligence (worn) lj-# w - a +0 pair of boots (worn) ljm- k - a +0 cloak ljI m - a +1 robe of cold resistance lj o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler  lj? s - +0 steam dragon scales ljǀ y - a +1 leather armour of cold resistance Magical Staves (go to first with |)  b - a staff of alchemy ljJewellery (go to first with "=)  c - a ring of wizardry (worn) ljoU t - the amulet of Vitality (worn) {Regen++ RegenMP++} ljg x - the ring of Salvation (worn) {rN++ rCorr Str+6} lj߁W A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}ljTh - a +5 ring of evasion  l - an amulet of faith ljp) n - a ring of protection from cold ljn v - a ring of see invisible  B - the ring "Ubyt" {rPois rF++ Will+} lj@ C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8} lj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[84%]lj{3lj:lj?.## #...#..#######.paramita the Scribe lj?.# #..#.##.<..[...>###Deep Elf of Sif Muna ***... ###..##..#........≈≈≈#Health: 54/54 ======================== ljS@##..##...##.......≈∩≈#Magic: 30/30 ======================== #..##..##.#.#####.≈.≈#AC: 15lj@Str: 14 #.##..##..#.# ...#EV: 9Int: 39 '#########'.# ..#SH: 5Dex: 13 lj@e............#####..#XL: 11 Next: 96% Place: Dungeon:9 ..[.............@..#ljANoise: ---------  Time: 8718.1 (0.0) .....÷....########.#lj&Ae) +6 whip of Action {drain, Int+5} .....<....##ljGAWCast: Magic Dart .÷........# ljA..........# .......[[)# .........)... ...........## ...........#Things that are here: ljA_a +0 glaive; a +0 chain mail _There is an open door here. _u - 9 scrolls labelled ISTIAG ZAYRUSS (gained 1) _There is an open door here. ljA%_Found Fifaudd's Magic Scroll Shoppe.ljFljJljNljPlj" lj[# lj% ljq( lj* lj!, ,lj{- lj. lj:/ lj/ lj0 lj$2 ljj2 ljD3 ljk4 ljt5 lj5 ljs6 lj7 lj8 lj8 lj9 lj: lj; ljG< lj< ljC 3Welcome to Fifaudd's Magic Scroll Shoppe! What would you like to do?  a -  36 gold a scroll of identify (unknown)b -  36 gold a scroll of identify (unknown)  c -  36 gold a scroll of identify (unknown)  d -  36 gold a scroll of identify (unknown)  e -  72 gold a scroll of immolation (unknown)  f -  72 gold a scroll of immolation (unknown) You have 556 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listljK|Na $ b $ c $ d $ lj| After the purchase, you will have 412 gold pieces.[Enter] buy shopping listljw/ ljo? ljHS )#'#...........  paramita the Scribe ljS I##.#..#########.ljS y  Deep Elf of Sif Muna ***... ##.##.##lj T )#.ljgT   Health: 54/54 ======================== ljT S#...#..##.#lj-U  Magic: 30/30 ======================== ###.##.## #.#ljU  AC: 15Str: 14  #...#..#######.#ljV I  EV: 9lj###  SH: 5Dex: 13 ljV T..##..#........≈≈≈#ljJW   XL: 11 Next: 96% Place: Dungeon:9 ljW f.##...##.......≈@≈#ljW   Noise: ---------  Time: 8724.1 (6.0) lj X q##..##.#.#####.≈.≈#ljfX t  e) +6 whip of Action {drain, Int+5} ljX #..##..#.# #...##  Cast: Magic Dart ljX d#######'.# #..##lj'Y  ljY .........#####..# ................#ljZ /   lj>Z f..÷....########.# ljyZ N  ..<....#ljZ 7#.# ljZ -  lj[ .......##.# ljR[ -  lj[ 9_a +0 glaive; a +0 chain mail lj[ "_There is an open door here. lj\ _u - 9 scrolls labelled ISTIAG ZAYRUSS (gained 1) _There is an open door here. ljP\ g_Found Fifaudd's Magic Scroll Shoppe.  There is an entrance to Fifaudd's Magic Scroll Shoppe here.ljhq lj lj _There is an open door here. _u - 9 scrolls labelled ISTIAG ZAYRUSS (gained 1) _There is an open door here. _lj[ Found Fifaudd's Magic Scroll Shoppe.  There is an entrance to Fifaudd's Magic Scroll Shoppe here. _You can access your shopping list by pressing '$'.lj3ljljljljlj$ _lj@ljljlj&ljlj0ljUljljrlj2ljljljyljSljljljYljljlj/ljlj0R  There is a stone staircase leading down here.ljXlj _ljljlj lj lj lj lj lj lj ljljljljplj~ljljljxljljrljljljljljlj|ljLljljKljljlj&ljljljlj lj lj]!lj#lj#ljC$lj$lj%lje&lj&lj2'lj@(lj )lj2)lj)lj*ljp+lj+lj*,lj-lj/j  You encounter an ice beast.lj2J.........≈~~#  lj2##........#.#.Y# lj36 #..#####......#  #..# #......# ljs3 #..######...#.# .###.............# .................#  lj3##...#  # #...##### #@#  lj3o #...# #.# lj3  #.. #...#######.#  Magic Dart  #...#...........  #lj<4........#  #..###.........#   Y   ice beast (asleep)  ###.###.#######.# lj\4  ##.#..##.# #.# lj~4w ##....#######.# lj4, ljM8044.1 (20.0)ljR935.1 (21 _lj<ljy=lj+~~≈≈≈≈ lj].........≈~~#.#~~≈ lj####........#.#.Yljo####...lj,D #..... ljz #..######...####lj#.ljG.... ..####.......... lj2#ljw/#######.  lj6  #.ljU #...#######.  #...#ljO0....lj ...  lj6 #..###......... lj ###.###.#######. ##.#..##.# #.lj+ljc ljb"6.1 (lj1.0) ljf ljF&lj})#####≈≈≈lj`~~≈≈≈≈# #≈≈ lj.........≈~~#.#~~≈ lj####........#.#.Yljb####.... #..... ljz #..######...####lj#.ljٗH.... ..####.......... lj#lj$5###### ljJ ljn' #...#######lj#...#...lj #..###........  ###.###.######ljflj&7ljRljܨljW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj+\;#####≈≈≈≈≈≈≈#   paramita the Scribe ......~~≈≈≈≈# #≈*≈ Deep Elf of Sif Muna ***... .........≈~~#.#~*≈ Health: 54/54 ======================== ljn\O####........#.#.Y# Magic: 26/30 ====================----  #..#####.....*#lj\ AC: 15Str: 14  #..# #.....*# EV: 9lj\_Int: 39  #..######...#*# SH: 5Dex: 13 .###............*#lj] XL: 11 Next: 96% Place: Dungeon:9 ................@#lj(] Noise: ---------  Time: 8747.1 (0.0) ..####...........#ljK]- e) +6 whip of Action {drain, Int+5} # #...#######.# Cast: Magic Dart ljn]#...# #.#  #.. #...#######.#  #...#...........#lj] Y   ice beast (asleep)  #..............# lj] #..###.........#  ###.###.#######.# _You encounter an ice beast.lj^@Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj,^WAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (asleep, 100% to hit)lj~ #####≈≈≈≈≈≈≈#   paramita the Scribe ......~~≈≈≈≈# #≈≈≈ Deep Elf of Sif Muna ***... .........≈~~#.#~~≈ Health: 54/54 ======================== ####........#.#.Y# Magic: 26/30 ====================---- lj  #..#####......# AC: 15Str: 14  #..# #......# EV: 9Int: 39  #..######...#●# SH: 5Dex: 13 .###............ζ# XL: 11 Next: 96% Place: Dungeon:9 ................@# Noise: ---------  Time: 8747.1 (0.0) ..####...........# e) +6 whip of Action {drain, Int+5} ljK y# #...#######.# Cast: Magic Dart #...# #.#  #.. #...#######.#  #...#...........#lj  Y   ice beast (asleep)  #..............#  #..###.........#  ###.###.#######.# _You encounter an ice beast.ljF Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (asleep, 100% to hit)lj  #≈≈≈ljK D~#.#~~≈...#.#.Y#  lj #......#  #..# #......#  ###...#●#lj .......ℓ#@#lj ........# #...#######.# lj0 T#...# #.#  #.. #.#  ..#, ally target) lj| ` ..#  ●   boulder (minion, rolling, regenerating) ..#  lj 7====8.1 (1Magic Dartlj/ lj a●ℓ●lj  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)lj& Oonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljd Press: ? - help, Dir - move target  Aim: an ice beast (asleep, 100% to hit) _You send a boulder barrelling forward!lj SHIFTljC●ξlj5●ξljlj!ζζlj#u.●  lj3#8ljhX==---9lj<$●lj!●lj,lj \ ●ζ lj !F Your boulder barrels into the ice beast!lj# ●ξThe ice beast is heavily wounded.The ice beast hits your boulder but does no damage.  Your boulder barrels into the ice beast!lj(YζℓY  ●lj+|9==---50lj.Jζζlj0] _The ice beast is almost dead.lj  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljy#####≈≈≈≈≈≈≈#  ljQK paramita the Scribe lj......~~≈≈≈≈# #≈Y≈ Deep Elf of Sif Muna ***... lj^.........≈~~#.#~●≈lj } Health: 54/54 ======================== lj+d####........#.#.*#lj Magic: 25/30 ====================----  #..#####.....*#ljG AC: 15ljStr: 14  #..# #.....*#ljh EV: 9Int: 39  #..######...#*# SH: 5lj,Dex: 13 ljߣd.###............*#lj' XL: 11 Next: 96% Place: Dungeon:9 ................@#lj Noise: ---------  Time: 8750.1 (0.0) ..####...........#ljפ e) +6 whip of Action {drain, Int+5} # #...#######.#lj Cast: Magic Dart #...# #.#  #.. #...#######.#  #...#...........#lj: Y   ice beast (ally target)  #..............#ljkU ●   boulder (minion, rolling, regenerating) #..###.........#  ###.###.#######.# _The ice beast is almost dead.ljʥSCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj Aim: an ice beast (water, almost dead, ally target, 100% to hit)lj{P#####≈≈≈≈≈≈≈#   paramita the Scribe ......~~≈≈≈≈# #≈≈≈ Deep Elf of Sif Muna ***... lj ||.........≈~~#.#~●≈ Health: 54/54 ======================== ####........#.#.ζ# Magic: 25/30 ====================----  #..#####.....ℓ# AC: 15lj?|Str: 14  #..# #.....ζ# EV: 9Int: 39  #..######...#ζ# SH: 5lji|tDex: 13 .###.............#lj| XL: 11 Next: 96% Place: Dungeon:9 ................@#lj|I Noise: ---------  Time: 8750.1 (0.0) ..####...........# e) +6 whip of Action {drain, Int+5} lj|# #...#######.# Cast: Magic Dart lj}#...# #.#  #.. #...#######.#  #...#...........#lj*} Y   ice beast (ally target)  #..............#ljR} ●   boulder (minion, rolling, regenerating) #..###.........#  ###.###.#######.#lj}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (water, almost dead, ally target, 100% to hit)  lj}\You send a boulder barrelling forward!  Your boulder barrels into the ice beast.lj6~G●ζlj~A●ξlj #≈●≈lj-~#.#~ℓ≈...#.#.ζ#  #......#  #..# #.....ℓ#  ###...#●#lj΂k.......ζ#@#........# #...#######.# #...# #.#  #.. #.#  ..#  ●● 2 boulders (minion, rolling, regenera…) ..#  ljC..#  ljLE67===1.1 (1lj'ℓ●ζ●lj  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (water, almost dead, ally target, 100% to hit)  lj-You send a boulder barrelling forward!r boulder barrels into the ice beast. _You kill the ice beast!lj2 Mζ●lj)3 mζ●ζljh7 Aℓ~ℓlj7 ℓℓ   boulder (minion, rolling, regeneratinglj; V8==---lj< 2lj? ]ℓ●ℓ●ljD? ljA  lj>A 7_Your boulder crumbles as it rolls away.ljyJ●ζlj~yK●ζlj{}M≈ℓ.lj}O.ℓ●lj|9===---3ljh:ℓljljL lj# lj Y●ζlj lj i30==ljI lj ljX Blj lj lj j  You encounter a marrowcuda.lj H #.##~~~#  ##≈≈≈≈≈≈#. ≈≈≈≈≈F #######≈≈≈≈≈≈≈#. ≈●≈≈≈ ........~~≈≈≈≈#.#≈ζ≈≈ lj  ...........≈~~#.#~ℓ≈ ######........#.#..#  #..#####......#  #..# #......#lj<   #..######..@#.#  ..ljl ....#  #.................# lj rMagic Dart  #..####...........## #...#######.# #...# #.# F   marrowcuda (dormant) #.. #...#######.#lj& I ●   boulder (minion, rolling, regenerating) #.......#  #..............#lj a●ξ5.1 (2lj" .ζlj Uℓζ~ljt& +6.1 (3lj_) Rℓζζlj%+  ljX+ /_Your boulder crumbles as it rolls away.ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  #.##~~~# paramita the Scribe ljv ##≈≈≈≈≈≈#. ≈ℓ≈≈≈F  Deep Elf of Sif Muna ***... #######≈≈≈≈≈≈≈#. ≈ζ≈≈≈  Health: 54/54 ======================== ........~~≈≈≈≈#.#≈ζ≈≈  Magic: 26/30 ====================---- ...........≈~~#.#~~≈  AC: 15Str: 14 ######........#.#..#  EV: 9Int: 39 lj #..#####......#  SH: 5Dex: 13 #..# #......#  XL: 11 Next: 97% Place: Dungeon:9 lj2+#..######..@#.#  Noise: ---------  Time: 8756.1 (0.0)  ..###.............#  e) +6 whip of Action {drain, Int+5}  #.................#  Cast: Magic Dart  #..####...........# lj ## #...#######.#  #...# #.#  F   marrowcuda (dormant)  #.. #...#######.#  #...#...........#  #..............# _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj[Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljMljQs#.##~~~#paramita the Scribelj/R##≈≈≈≈≈≈#. ≈ℓ≈≈≈FljXR4Deep Elf of Sif Muna ***... ljR#######≈≈≈≈≈≈≈#. ≈ζ≈≈≈ljRcHealth: 54/54 ======================== ljR........~~≈≈≈≈#.#≈ζ≈≈ljRuMagic: 30/30 ======================== ljS...........≈~~#.#~~≈AC: 15ljZS,Str: 14 ljS######........#.#..#EV: 9ljS-Int: 39ljS#..#####......#SH: 5ljS-Dex: 13ljT`#..# #......#ljCT~XL: 11 Next: 97% Place: Dungeon:9ljgTl#..######..@#.#ljTNoise: ---------  Time: 8756.1 (0.0)  ljU..###.............#e) +6 whip of Action {drain, Int+5} lj&UW#.................#ljLU-Cast: Magic Dart  ljqUD#..####...........#ljU## #...#######.#ljU#...# #.#ljU_F   marrowcuda (dormant)lj(Vb#.. #...#######.#ljOVc#...#...........##..............#ljV8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljVAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj:WsThere's a thick-headed creature in the way.  Okay, then.ljZljbljeljng. _lj k . ..... #.##~~~#. ~~~####lj~k  ##ℓ≈≈≈F# #######≈≈≈ljk  ≈ζ≈≈≈≈~~≈≈≈≈#.#≈ζ≈≈≈ lj(l $...........≈~~#.#~~≈# ######........#.#ljxl ####... #...@..#ljl  #..######...#..###.................lj%m F#..####..........  ##ljsm .####### #...# ljm ? #...########...#ljt !≈lj1u *ℓljw 27.1 (1 _lj{ lj(} ljb  ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells.ljC #.. ..... paramita the Scribe #.##~~~#. ~~~####  Deep Elf of Sif Muna ***... ljZ7##≈≈≈≈≈≈#. ≈≈≈≈≈F#  Health: 54/54 ======================== #######≈≈≈≈≈≈≈#. ≈ζ≈≈*≈  Magic: 26/30 ====================---- ........~~≈≈≈≈#.#≈ℓ≈*≈  AC: 15Str: 14 ...........≈~~#.#~~*#  EV: 9Int: 39 ljU######........#.#.*#  SH: 5Dex: 13 #..#####....*.#  XL: 11 Next: 97% Place: Dungeon:9 lj#..# #...@..#  Noise: ---------  Time: 8757.1 (0.0) #..######...#.#  e) +6 whip of Action {drain, Int+5} lj 4 ..###.............#  Cast: Magic Dart  #.................# lj2g #..####...........# lj ## #...#######.#  F   marrowcuda (dormant) #...# #.#  #.. #...#######.#  #...#...........# _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (water, dormant, 100% to hit)ljL #.. .....lj_c paramita the Scribe lj}#.##~~~#. ~~~####  Deep Elf of Sif Muna ***...lj lj##≈≈≈≈≈≈#. ≈≈≈≈≈≈#  Health: 54/54 ======================== lj#######≈≈≈≈≈≈≈#. ≈ζ≈≈F≈  Magic: 26/30 ====================---- lj........~~≈≈≈≈#.#≈ℓ≈≈≈  AC: 15Str: 14 ljv...........≈~~#.#~~≈#  EV: 9lj,Int: 39 lj######........#.#..#  SH: 5lj<Dex: 13 lj$ #..#####......#  XL: 11 Next: 97% Place: Dungeon:9 lj#..# #...@..#  Noise: ---------  Time: 8757.1 (0.0) lj#..######...#.#  e) +6 whip of Action {drain, Int+5} lj] ..###.............#  Cast: Magic Dart ljq #.................# ljg #..####...........# ljG ## #...#######.#  F   marrowcuda (dormant) ljs #...# #.# lj' #.. #...#######.# lj' #...#...........# lj3_Okay, then.ljbCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj)LAim: a marrowcuda (water, dormant, 100% to hit)ljlj*G●ζlj! lj^#.. ..... ljS#. ~~~####  ljk#. # lj#. ≈ℓ≈≈F≈ lj ~≈≈≈≈#.#≈≈≈≈≈ lj_..≈~~#.#~~≈# lj.....#.#.●#  ljlj#....ℓ.#  lj{#..# #...@..#  ljlj##...#.#  ljW........#  ..........  lj4..........# lj  ## #...#######.#Fally target) ljk#...# #.#lj●   boulder (minion, rolling, regenerating) #.. lj@.#  lj7====8.1 (1Magic DartljCℓℓlj~W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a marrowcuda (water, dormant, 100% to hit) _You send a boulder barrelling forward!ljN●ξlj]S≈Fljw≈ζ. ljq|9===---9lja●ζ●lj lj  ●ζYour boulder barrels into the marrowcuda!ljx FFℓF 2 marrowcudas (1 summoned, 1 ally tar…)●The marrowcuda is heavily damaged.The marrowcuda bites your boulder.  Another marrowcuda is drawn to the feast!ljP~30===---60lj@E●●ljQK _The marrowcuda bites your boulder but does no damage.ljO ●ζYour boulder barrels into the marrowcuda!lj ≈FThe marrowcuda is almost destroyed.lj §The marrowcuda bites your boulder but does no damage.  Your boulder barrels into the marrowcuda!  You destroy the marrowcuda!ljQH●ξlj7ζℓ≈≈ℓ●   boulder (minion, rolling, regenerating)lj&1lj|E●●ljBc _The marrowcuda disappears in a puff of smoke!ljljlj<lj/lj1ξlj%lj3ljL _Your boulder crumbles as it rolls away.ljljڰljLljHljZO=lj lj,lj,lj ljljlj]lj_ljlj+ljljYBljlj˽ljljܾljgljolj;ljljlj!ljlj=ljljljlj)ljljlj_ljljljlj,A  You enter the shallow water.lj?Water ljljN _Moving in this stuff is going to be slow.ljlj(ljljljlj0ljljljiljlj5ljLljljsljljljljljrljljljljRljplj)ljljljljljljcljlj lj5ljljlj6ljrljlj?ljljljljlj$lj^ljljlj7lj~ljljljlj ljljlj}ljljgljljoljljSljljKljljlj3ljlj:ljljljljlj|ljzljAljljljlj lj lj lj ljljbljljSlj#ljeljljlj`ljljdljljljlj{lj=ljljGljlj;ljT lj lj!lj"lj#ljA$lj"%ljE&ljT'lja(,lji*lj+,lj,lj-lj-lj3.lj.lj)0lj1ljk1lj2ljT3ljF4lj4ljE5ljr6ljc7lj7lj~8lj;lj=BljM>lj?ljW?lj@lj%AljAljBljCljCljDljDljF,ljGljGljI,ljIJljJljSKlj'LljMlj8MljMlj&PljWPljPljQQljESljSljSljVXlj[W,ljQXBlj@Zlj[lj6[lj[ljdlje,ljfljhljiljiljjljmljn,ljnlj[qljrljBs,ljFuljv,lj-wljSyljczlj{ljV{lj}lj~lj~ljljljĂljlljljlj,lj֊BljljXlj,ljƗljP  There is a stone staircase leading up here.lj5 _ljlj>ljljlj ljlj+ljlj;lj,lj,ljljljljlj`lj@  There is an open door here.ljlj1 _ljKlj!ljljljljljljLljljlje,ljljljSljljljdljlj lj$  Things that are here:lja  a +0 flail; a gnoll skeletonljlj _lj7lj$  Things that are here:ljoJ  a +0 whip; a gnoll skeletonljljylj75 _ljMljlj9ljljzljljGljljQljlj(lj}ljKljUljljMljOljlj ljNlj ljv lj lj ljljljlj!ljljlj@ljPljljlj5ljlj lj#lj$lj-'ljB*lj+ljT+lj+lj/lj0lj71lj"2lj4ljS5lj5lj6lj 8lj8lj*9lj:ljf;ljU<lj<ljS?,lj@ljN@ljAljBljCljCljDljEljFlj"GljGlj)IljVJljJljgKljLljMlj6NljOljKVljWljXljdYljP\lj ^lj^lj_ljKbljcljcljYeljgljniljiljkljmljVoljolj$qljtwlj%zljlzljU|lj~ljljZljljlj2ljcljljljӉljlj:ljclj,ljFljlj4ljqljljljTljlj͙ljljqljlj<ljlj;ljljߣljljljnlj/lj ljK: There is an open door here.lj|lj _ljljljlj<ljljljljUljMljljljxlj4ljljljcljNljljaljljljljtljlj]ljljljlj{ljqljRljljPljljlj;ljljljoljljKljV  There is an open door here.ljN5 _ljljljoljljljljRljljljljljljljljlj>ljlj'ljljgljljlj#ljljljljGljljljlj*ljlj#,ljlj t _s - 3 gluggy clear potions (gained 1)ljljtljljljlj3ljljljlj0ljljljljTlj lj: lj lj lj lj*lj`ljljlj"lj:ljzlj_lj2lj lj!lja"lj&@  There is an open door here.lj*a _lj,lj,lj.lj0@  There is an open door here.lj2lj2 _ljy3lj4lj6,ljK7lj\8lj}9lj9lj:lj<lj=lj+>lj>lj?ljE,ljEljHlj IljZIlj2JljCMljPljPljQljzljljlj"ljljljljljϒlj*lj8ljljbljljŠljljlj#lj,ljljYlj,ljgljbljljljUljT@  There is an open door here.ljlj _ljljWljlj:ljljljljljwljlj,ljqljlj,ljljlj/ljeljljqljljljAljlj*ljnljljljEljljljA $  Things that are here:ljA  a +0 shortbow; a +0 falchionljlj( _ljljZljlj ljgljA"V  There is an open door, spattered with blood here.lj $lj$ _lj%lj*lj+lj+lj7-lj,1lj2lj2lj;4lj7ljc9lj9lj ;lj>lj8@lj@ljAljEljFGljGljIljM@  You see here a +0 shortbow.lj\OljO _lj`QljTljVljVljJXlj[ljz]lj]lj,_ljbljSgljgljiljumljolj]oljpljltljuljuljUwljNy$  Things that are here:lj|t  a +0 chain mail; a +0 hand axe; an orc skeletonlj~lj5 _ljlj|lj̄ljljljlj]ljljˋljlj ljVljqljVljljڕljljljKljljljzljljBljWljlj%ljljljljlj'ljljbljtljljlj#$  Things that are here:lj<  a +0 robe; a +0 halberdljlj+ _ljljȽljljlj0lj  ljThings that are here:ljBH  a +0 robe; a +3 battleaxeljsljljb _ljkljuljljljljsljljljljlj,ljolj,ljHljljhljVljljrljCljljljljjlj7ljljAljljljljljljljljxljnljlj8ljljlj?ljplj,lj_ljljljljljljOlj@ljljlj`lj'ljljlj\ljvlj:ljlj/ljRlj?ljljBljljljA,lj]ljljljljljljljIlj lj ljH lja ljljlj%lj7ljljlj_ljClj{ljljlj6ljljljOljpljh%lj&lj*'lj(lj)lj2+ljq+lj,lj.ljF/lj/lj0lj?lj0A,ljBlj$GljI,ljIljMljOlj_PljRljSUljVljVljWlj[lj\lj]lj^ljalj5cljkcljdlj\hljiljiljjljnlj"oljWoljXpljvljwljxljEylj|lj~lj9~lj~ljljljXljljljDž,lj$ljljg,ljʼnlj$ljljljvlj͏ljYljljljglj,ljȔljljVljljljPljlj:ljljlj,lj5lj8ljljljbljxlj2,ljۧljlj^ljlj ljljWljljljblj)lj|lj!ljljlj8ljlj ljljRljljljljljljljljljljljljPlj*ljljlj%ljljljljljlj<<  You see here a +0 robe.ljZlj _ljljljljIljljlj]lj~lj&ljljvljlj]ljljljlj{ljljljljljlj3ljulj' ljr lj' lj[ lj lj1 lj ljGljlj`lj6ljlljlj8ljlj3ljljljljljiljlj9ljmlj lj:ljlj4ljljljljljlj ljw!lj!ljX"ljt#ljB$ljv$lj%lj(&ljg',lj(lj(lj)lj *lj*lj+lj,lj,lj-ljJ############......# ..................# #######........#..##  lj,K#.##~~~#.#~~~####  ##≈≈≈≈≈≈#.#≈≈≈≈≈≈## ######≈≈≈≈≈≈≈#.#≈≈≈≈≈≈≈# ljwK.......~~≈≈≈≈#.#≈≈≈≈≈≈## ..........≈~~#.#~~≈#### #####........#.#@.##9050.7 (289.6)ljK#..#####......#  #..# #......# ljKz### #..######...#.# ..###.............# lj L #.................# #..####...........# lj;L ##.## #...#######.# .#..###...# #ljjL#.#ljPljNSljTE _Done exploring.lj.ljñ Level 9 of the Dungeon<<<>>>∩∩(Press ? for help) ##ß.ß##.....######  ##.....#####.###...##  ##ß.....ß## #.###.....#   ##.........###.#######################################......#   ###ß.........ß#...............................................# lj  #.'.....)).)))'.########..............#############........#..##   #.#ß.........ß####..##########..##.##~~~#.#~~~#### ljJ  #.##......[..####..##..###≈≈≈≈≈≈#.#≈≈≈≈≈≈##   #..##ß.....ß##.#########..##########..############≈≈≈≈≈≈≈#.#≈≈≈≈≈≈≈# lj  ##.###.....##......................................~~≈≈≈≈#.#≈≈≈≈≈≈##   #...##ß.ß##............................[.............≈~~#.#~~≈#### lj  ###..##'##....########.................#########........#.#@.##   ####.###..###..##..######.........##..#####......# lj  #....####.###..########..# #.........##..# #......# lj  #..........##..#.....##..######.........####### #..######...#.#   #........#.##..#.#............................###.............#   ##..#.#.........÷.............[##############.................# ljE  #...........###.#..∩...######.#..#...#..##.#..####...........# ljw6  #..#.#......# #........# #[###.###.####.##.## #...#######.#   #........#..# ###......# #.##.#.#.#.##...#..###...# #.# ljƳ|  #.......##..# ######.# #..##.###.###...##...#...#######.#   ###.######..##########.######..###.#.###..#..#...#...........#  #....................)........#.###.##..#..##..............#ljB@iA stone staircase leading down (D:9) #..........##..#.....##..######.........####### #..######...#.##........#.##..#.#............................###.............lj@##..#.#.........÷.............[##############............#..lj@.#..∩....#..#...#..##.#..####.....lj@, #..#.#lj0A# #........# #[###.###.####.##.## #...#######ljoA  #........#..# ###......# #.##.#.#.#.##...#..# #.ljA #ljA #.......##..# ######.# #..##.###.###...##...#...#######.ljB #lj0B ###.######..##########.######..###.#.###..#..#...#...........#ljB #....................)........#.###.##..#..##..............ljB# #.#############..##...##.......#..###.........ljB!#ljC@ #.# #.#ljFC# #.÷.##.####.....###.###.#######.#ljC #.########.#.........# #...##.##.###.###.#..##.# #.#ljCb #)..........#..##:#.##ljDu....#.##.........##....#######ljbDJ #..............................[#'#'#######)#'#.......... #..#######).........ljDt###[##.........##.#..########ljD #..# #..##.....#..# #..#.#.#.#.#.##.##.## #ljE #..# #..####..##..# #..##.#.#.#.##...#..# #ljOES #..# #..# ##.....# #..)#.......####.##.## #ljE #..# #..# ####..# #...##.....####...#..ljE #..#######..########..##########..÷#.#.#.###..#.##.<..[...>###ljF #.............................)[.)(##.#.###..##..#........≈≈≈# ljNF##...lj~Fx#...##########..#...##..##...##.≈ljF?∩≈#ljF# #...# #...# ##.##)##..##..##.#.#####.≈lj GA.≈#lj ljc lj############......#paramita the Scribe ..................#Deep Elf of Sif Muna ***... #######........#..##Health: 54/54 ========================ljm#.##~~~#.#~~~####Magic: 30/30 ========================##≈≈≈≈≈≈#.#≈≈≈≈≈≈##AC: 15ljStr: 14 ######≈≈≈≈≈≈≈#.#≈≈≈≈≈≈≈#EV: 9ljInt: 39 .......~~≈≈≈≈#.#≈≈≈≈≈≈##SH: 5ljVDex: 13 ..........≈~~#.#~~≈####XL: 11 Next: 97% Place: Dungeon:9 #####........#.#@.##Noise: ---------  Time: 9050.7 (0.0)#..#####......#e) +6 whip of Action {drain, Int+5} #..# #......#Cast: Magic Dart ### #..######...#.# ..###.............# #.................# lj#..####...........# ##.## #...#######.# lj:.#..###...# #.#Things that are here: _a +0 robe; a +3 battleaxe lji_You see here a +0 robe. _Done exploring.  Press: ? - help, v - describe, . - travellj<A stone staircase leading down.ljljlj1&lj1'ljA(* _lj(lj +lj+ljn,lj#-lj6/lj0lj0lj>1lj)3lj4lj4lj>5lj67lj8lj8ljS9lj:lj;lj4<lj<lj{>ljX?lj?ljm@ljAljBljCljCljEljwF,ljGljHljIljIljlJljKljLljLljMljNljtnDljoljqBljrlj<{.#..##.# #.#  lju{~...##....#######.#  #)#'#..lj{...#  .##.#..#########.#  lj{Z.##.##.## #.#  ...#..# #.#  ####.##.## #.# lj(| ###...#..#######.#  ..#.##.<..[...@## ljY|}72.7 (22.0) #..##..#........≈≈≈#lj| ..##...##.......≈∩≈# lj|.##..##.#.#####.≈.≈# ##..##..#.# #...##lj| ########'.# #..#   lj}..........#####..#    ljM}[................#    ...÷....########.#  lj|}E ljslj:lj ljHU_There is a stone staircase leading down here.lj%ljfljljlj83.7 (1.0) _ljljB10  You climb downwards.lj .$..  .... lj!i .....  ...  ....# ljU ###.#.###  #...=y... lj #@.#   #ŋ.....y...#  lj#.##..###y##  .).. ..# ljF#### .[# y.y. ŋ   gargoyle (dormant) ....lj8 yyyyy 5 killer bees (asleep) ##.. ljen?5.2 (2.5Magic DartljMrljy _You encounter a gargoyle and 5 killer bees.Found a large bronze ring, a club, a chain mail and 12 gold pieces.ljza _There is a stone staircase leading up here.ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljljVljljP _You don't know that spell.ljבlj4ljlj7y.lj[.ljڡ{ y.  The killer bee buzzes angrily.lj:6y.lj y.  The killer bee stings you but does no damage.ljGy[lj7".ŋlj9.ylj yŋyyyyy2 wandljJering)lj9T3-====ljƬ&6.2 (1.0ljflj& -9 _The killer bee misses you. The killer bee stings you.ljN##.#..##.# #.#lj ...##....#######.#  #)#'#............#  .##.#..#########.#  .##.##.###.#  ##...#..#lj|#.#  ####.##.##.#  ###...#..#######.#  ##..#.##.<..[...@### #..##..#........≈≈≈#  ..##...##.......≈∩≈#  .##..##.#.#####.≈.≈#  lj~##..##..#.# #...##  ########'.# #..##   ..........#####..#  ljI  [................#  lj  ...÷....########.#  lj|>z4=----7.7 (2.5lj?4Magic DartljHHljI! _You climb upwards.ljJc _There is a stone staircase leading down here.ljlj6A stone staircase leading down (D:9)(Press ? for help)lj #....................)........#.###.##..#..##..............#  #.########...........#######..##...##.......#..###.........#  #.#lj #.#.........# #.÷.##.####.....###.###.#######.#  #.########.#.........# #...##.##.###.###.#..##.# #.#  lj#)..........#..##:#.########....#.##.........##....#######.#  #..............................[#'#'#######)#'#............#  lj6#..#######)...........#########[##.........##.#..#########.#  ljfg#..# #..##.....#..##..#.#.#.#.#.##.##.###.#  ljg#..# #..####..##..##..##.#.#.#.##...#..##.#  lj\#..# #..# ##.....#lj#..)#.......####.##.## #.#  #..# #..# ####..##...##.....####...#..#######.# ljL[ #..#######..########..##########..÷#.#.#.###..#.##.<..[...@###  #.............................)[.)(##.#.###..##..#........≈≈≈#  lj|#.########...########...##########..#...##..##...##.......≈∩≈#  lj#.##...#lj#...###.##)##..##..##.#.#####.≈.≈#  #.##...##...##..#.##.##..##..#.# #...##  #.########...##...#lj ##.#'#'#########'.# #..##  #............########...############................#####..#  lj;^#.........................................[................#  ljl#...............................#######......÷....########.#  #.########............#########.# #......<....##.# lj #.##............##.# #..÷........##.#  ljx#.##...........(#########.#######...........##.#ljr# #..####..##..# #..##.#.#.#.##...#..# #.# #..# ##.....# #..)#.......####.##.## #.#.# ####..# #...##.....####...#...########..##########..÷#.#..#.##.<..[...@###...................)[.)(##.#.####........≈≈≈#########...########...##########..#...##..##...##≈∩≈## #...# #...# ##.##)##..##..##.#.#####.≈.≈## .# #...# #..#.##.##..##..#.# #...##########...# #...# ##.#'#'#########'.# #..##..........########...############..........#####........................................[............................................#######......÷....########.##################.# #......<....# #.# #...lj;.........# #.# #..÷........# #.#........(#########.#######...........# #.########......................^..............[[)########.#...............................................).........#.......................##########..#######..#########>...# #).....#######..<...........>...................#...)....................................####...##########........................# #...##########.#########..#######............lj lj H##.#..##.# #.#  paramita the Scribe ...##....#######.#  Deep Elf of Sif Muna ***... #)#'#............#  Health: 54/54 ======================== ljj M.##.#..#########.#  Magic: 30/30 ======================== .##.##.###.#  AC: 15Str: 14 ##...#..##.#  EV: 9lj Int: 39 ####.##.## #.#  SH: 5Dex: 13 ###...#..#######.#  XL: 11 Next: 97% Place: Dungeon:9 ##..#.##.<..[...@###ljY :  Noise: ---------  Time: 9077.7 (0.0) #..##..#........≈≈≈#  e) +6 whip of Action {drain, Int+5} ..##...##.......≈∩≈#  Cast: Magic Dart lj n.##..##.#.#####.≈.≈# ##..##..#.# #...## ########'.# #..## lj   ..........#####..#   [................#   ...÷....########.#  lj The killer bee stings you but does no damage. _The killer bee misses you. The killer bee stings you. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.ljV ljA lj ljI lj @ _lj( lj[ lj lj ljj lj ljG lj lj lj lj2 lj lj lj lj lj lj lj lj lj lj. lj lj lj lj ljE lj~ ljw lj lj ,lj lj 8There is an open door here.lj lj  _lj_ ljj lj lj lj ljx lj lj; lj lj lj lj\ lj lj lj& ,lj lj  ljk lj lj" lj% lj( lje( ljI* lj - ljh/ lj/ lj1 ljm4 lj6 lj6 lj8 ljU; lj'= lj= ljC? ljsA ljnC ljC ljfE ljT ......#######......÷....########. #####.# #......<....##. lj"U  #.# #..÷........##. #####.#######...........##. .ljU !.....^..............[[)########. .......................)......... .........................######....#########>...........# #..ljU 5<...........@........######..920.0) ......................... #......................... ljV #.#########..#######............. ................................. ljFV ................................. ################################# ljxV lj_ ljd lje [ _There is a stone staircase leading down here.lj4ljljOlj'88.7 (1.0) _lj(ljl'10lj   #.#   lj#.#   #.#   #.#   #>#   ljv#.#   #.#   #@#   lj #   #########      ljG         ljE lj/100.2 (2.5ljhlj N _You climb downwards.  Found an escape hatch in the floor.ljLa _There is a stone staircase leading up here.ljljGear: 29/52 gear slots (Left/Right/Tab to switch category) lj`;Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs ljZArmour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak lj m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistance lj.Magical Staves (go to first with |)  b - a staff of alchemy ljl[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lj" ljPotions:  Potions !  g - a potion of magic  f - 2 orange potions  j - 3 silvery potions  k - 4 brown potions lji l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions  s - 3 gluggy clear potions lj t - a sapphire potion  x - a fuming black potion  D - a bubbling purple potionljScroll Scroll?  c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  lj3e - 5 scrolls labelled LOURYVIENY  h - 3 scrolls labelled MAULOR DION  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  q - 3 scrolls labelled DIOMAIRISS  lju - 9 scrolls labelled ISTIAG ZAYRUSS  v - 2 scrolls labelled YHEMINUPNAB  y - 5 scrolls labelled PATIECZUDUz - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZIlju - 9 scrolls labelled ISTIAG ZAYRUSS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out lj=loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ lj“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ljQ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  e - 5 scrolls labelled LOURYVIENY  h - 3 scrolls labelled MAULOR DION ljR = m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB  y - 5 scrolls labelled PATIECZUDU  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI Potions (select first with !) ljR  f - 2 orange potions  j - 3 silvery potions  k - 4 brown potions  l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions  s - 3 gluggy clear potions  t - a sapphire potion ljS  x - a fuming black potion[?] describe selectedljJ6ljB  paramita the Scribe#.#ljB  Deep Elf of Sif Muna ***...#.#ljC  Health: 54/54 ========================ljUC#.#  Magic: 30/30 ========================ljC<#.#ljC  AC: 15Str: 14#>#lj DV  EV: 9ljxDInt: 39#.#  SH: 5Dex: 13ljD#.#  XL: 11 Next: 97% Place: Dungeon:10ljD(#@#lj5E  Noise: ---------  Time: 9100.2 (0.0)........#ljE  e) +6 whip of Action {drain, Int+5} #########  Cast: Magic DartljE lj&FF    ljdFh    ljFw  _There is a stone staircase leading down here. ljF_You climb downwards.  ljG)Found an escape hatch in the floor. ljTGS_There is a stone staircase leading up here.  ljGfAs you read the scroll labelled ISTIAG ZAYRUSS, it crumbles to dust.  It is a scroll of identify.ljJljKljJUlj%a  paramita the Scribe#.#ljb  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#  Magic: 30/30 ========================#.#  AC: 15Str: 14#>#  EV: 9Int: 39#.#ljb  SH: 5Dex: 13#.#ljCc  XL: 11 Next: 97% Place: Dungeon:10ljc(#@#ljc  Noise: ---------  Time: 9100.2 (0.0)........#ljd  e) +6 whip of Action {drain, Int+5} #########lj g - 5 scrolls of fog; u -> i - 8 scrolls of identifyljljRead which item? Scrolls  g - 5 scrolls of fogljoi - 8 scrolls of identify  c - a scroll labelled RUNTA EGGUE lj1Q d - 2 scrolls labelled GYAROK FIESA  h - 3 scrolls labelled MAULOR DION lj m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB  y - 5 scrolls labelled PATIECZUDU ljһ2 z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selectedljljljs  paramita the Scribe#.#  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#  Magic: 30/30 ========================#.#  AC: 15Str: 14#>#  EV: 9Int: 39#.#  SH: 5Dex: 13#.#  XL: 11 Next: 97% Place: Dungeon:10#@#  Noise: ---------  Time: 9101.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########  Cast: Magic Dart      [34lj$m     _You climb downwards.  Found an escape hatch in the floor. _There is a stone staircase leading up here.  As you read the scroll labelled ISTIAG ZAYRUSS, it crumbles to dust.  It is a scroll of identify. _e -> g - 5 scrolls of fog; u -> i - 8 scrolls of identifylj:lj֘Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  h - 3 scrolls labelled MAULOR DION  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB  y - 5 scrolls labelled PATIECZUDU  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI Potions (select first with !)  f - 2 orange potions  j - 3 silvery potions  k - 4 brown potions  l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions  s - 3 gluggy clear potions  t - a sapphire potion  x - a fuming black potion  D - a bubbling purple potion[?] describe selectedlj/P ljIU lj Y   paramita the Scribe#.#  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#  Magic: 30/30 ========================#.#ljY   AC: 15Str: 14#>#  EV: 9Int: 39#.#  SH: 5Dex: 13#.#ljY ;  XL: 11 Next: 97% Place: Dungeon:10#@#  Noise: ---------  Time: 9101.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########lj6Z   Cast: Magic Dart      ljsZ     _You climb downwards.  Found an escape hatch in the floor. ljZ _There is a stone staircase leading up here.  As you read the scroll labelled ISTIAG ZAYRUSS, it crumbles to dust.  It is a scroll of identify. ljZ d_e -> g - 5 scrolls of fog; u -> i - 8 scrolls of identifyljh ]  As you read the scroll of identify, it crumbles to dust.ljj +2.2 (1ljl ljn  lj o N_k -> c - 4 potions of curingljV ljw Read which item? Scrolls  g - 5 scrolls of fogljψ i - 7 scrolls of identify  c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  h - 3 scrolls labelled MAULOR DION  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB  y - 5 scrolls labelled PATIECZUDU  z - 2 scrolls labelled ELUADAO CEBI lj  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selectedljElj6IljL  paramita the Scribe#.#ljLe  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#lj9M  Magic: 30/30 ========================#.#  AC: 15Str: 14#>#  EV: 9Int: 39lj~M#.#  SH: 5ljMDex: 13#.#  XL: 11 Next: 97% Place: Dungeon:10#@#  Noise: ---------  Time: 9102.2 (0.0)........#ljDN}  e) +6 whip of Action {drain, Int+5} #########  Cast: Magic Dart       ljN    _There is a stone staircase leading up here.  As you read the scroll labelled ISTIAG ZAYRUSS, it crumbles to dust.  It is a scroll of identify. _e -> g - 5 scrolls of fog; u -> i - 8 scrolls of identify  As you read the scroll of identify, it crumbles to dust. ljNG_k -> c - 4 potions of curingljRljV Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUNTA EGGUE ljW d - 2 scrolls labelled GYAROK FIESA  h - 3 scrolls labelled MAULOR DION  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO ljqW q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB  y - 5 scrolls labelled PATIECZUDU  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI Potions (select first with !)  f - 2 orange potions  j - 3 silvery potions ljW l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions  s - 3 gluggy clear potions  t - a sapphire potion  x - a fuming black potion ljW D - a bubbling purple potion[?] describe selectedlj lj lj (  paramita the Scribe#.#  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#lj   Magic: 30/30 ========================#.#  AC: 15Str: 14#>#  EV: 9ljH Int: 39#.#  SH: 5Dex: 13#.#  XL: 11 Next: 97% Place: Dungeon:10#@#lj `  Noise: ---------  Time: 9102.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########lj   Cast: Magic Dart       lj     _There is a stone staircase leading up here.  As you read the scroll labelled ISTIAG ZAYRUSS, it crumbles to dust.  It is a scroll of identify. ljG _e -> g - 5 scrolls of fog; u -> i - 8 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _k -> c - 4 potions of curingljw ]  As you read the scroll of identify, it crumbles to dust.lj% +3.2 (1lj lj  lj S_j -> w - 3 potions of heal woundsljljRead which item? Scrolls  g - 5 scrolls of fogljZi - 6 scrolls of identify  c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  h - 3 scrolls labelled MAULOR DION  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB  y - 5 scrolls labelled PATIECZUDU  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selectedljljlj(  paramita the Scribe#.#  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#ljy  Magic: 30/30 ========================#.#  AC: 15Str: 14#>#  EV: 9Int: 39#.#  SH: 5Dex: 13#.#lj  XL: 11 Next: 97% Place: Dungeon:10#@#  Noise: ---------  Time: 9103.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########  Cast: Magic Dart   ljn       It is a scroll of identify. lj_e -> g - 5 scrolls of fog; u -> i - 8 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _k -> c - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _j -> w - 3 potions of heal woundsljlj8Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  h - 3 scrolls labelled MAULOR DION  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO lj q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB  y - 5 scrolls labelled PATIECZUDU  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI Potions (select first with !)  f - 2 orange potions  l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions lj[ s - 3 gluggy clear potions  t - a sapphire potion  x - a fuming black potion  D - a bubbling purple potion[?] describe selectedlj7lj0<lj?  paramita the Scribe#.#lj@e  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#ljV@b  Magic: 30/30 ========================#.#  AC: 15Str: 14#>#lj@<  EV: 9Int: 39#.#  SH: 5Dex: 13lj@#.#  XL: 11 Next: 97% Place: Dungeon:10ljA#@#  Noise: ---------  Time: 9103.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########ljTA  Cast: Magic Dart    ljAm     ljA It is a scroll of identify. _e -> g - 5 scrolls of fog; u -> i - 8 scrolls of identify  As you read the scroll of identify, it crumbles to dust. ljB_k -> c - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _j -> w - 3 potions of heal woundslj3P]  As you read the scroll of identify, it crumbles to dust.ljR+4.2 (1ljTljV ljVK_y -> V - 5 scrolls of vulnerabilitylj6^lj`Read which item? Scrolls  g - 5 scrolls of fogi - 5 scrolls of identify  V - 5 scrolls of vulnerability lj$a3 c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  h - 3 scrolls labelled MAULOR DION  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB lja2 z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selectedljljlj(  paramita the Scribe#.#  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#ljp  Magic: 30/30 ========================#.#  AC: 15Str: 14#>#  EV: 9Int: 39#.#  SH: 5lj|bDex: 13#.#lj  XL: 11 Next: 97% Place: Dungeon:10#@#  Noise: ---------  Time: 9104.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########  Cast: Magic Dart   ljQ       As you read the scroll of identify, it crumbles to dust. lja_k -> c - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _j -> w - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _y -> V - 5 scrolls of vulnerabilitylj0ljiIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  h - 3 scrolls labelled MAULOR DION  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI lj`Potions (select first with !)  f - 2 orange potions  l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions  s - 3 gluggy clear potions  t - a sapphire potion  x - a fuming black potion  D - a bubbling purple potion[?] describe selectedljmljpljs  paramita the Scribe#.#ljs/  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#  Magic: 30/30 ========================#.#ljEt  AC: 15Str: 14#>#  EV: 9Int: 39ljt#.#  SH: 5Dex: 13#.#ljt  XL: 11 Next: 97% Place: Dungeon:10#@#  Noise: ---------  Time: 9104.2 (0.0)........#ljt  e) +6 whip of Action {drain, Int+5} #########  Cast: Magic Dart  lj-u        ljeuAs you read the scroll of identify, it crumbles to dust. _k -> c - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _j -> w - 3 potions of heal woundsljuAs you read the scroll of identify, it crumbles to dust. _y -> V - 5 scrolls of vulnerabilitylj]  As you read the scroll of identify, it crumbles to dust.lj+5.2 (1ljljӌ2 _h -> p - 3 scrolls of poisonlj ljQ sRead which item? Scrolls lj  g - 5 scrolls of fogi - 4 scrolls of identify  p - 3 scrolls of poison  V - 5 scrolls of vulnerability  c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA ljԸ m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  q - 3 scrolls labelled DIOMAIRISS  v - 2 scrolls labelled YHEMINUPNAB  z - 2 scrolls labelled ELUADAO CEBI lj?  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selectedlj^ljlj@lj  paramita the Scribelj#.#  Deep Elf of Sif Muna ***...#.#ljeX  Health: 54/54 ========================#.#  Magic: 30/30 ========================lj#.#  AC: 15ljܳBStr: 14#>#lj  EV: 9Int: 39#.#ljK  SH: 5Dex: 13lj4#.#lj̴  XL: 11 Next: 97% Place: Dungeon:10#@#lju  Noise: ---------  Time: 9105.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########  Cast: Magic DartljS     lj8h    ljp. ljAs you read the scroll of identify, it crumbles to dust. _j -> w - 3 potions of heal woundsljAs you read the scroll of identify, it crumbles to dust. _y -> V - 5 scrolls of vulnerabilityljDqAs you read the scroll of identify, it crumbles to dust. _h -> p - 3 scrolls of poisonljBljHqIdentify which item? (\ to view known items) ljiScrolls (select first with ?) lj c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO lj' q - 3 scrolls labelled DIOMAIRISS lj{} v - 2 scrolls labelled YHEMINUPNAB  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI ljPotions (select first with !)  f - 2 orange potions ljq" l - a glowing golden potion lj n - a glowing blue potion lj p - 4 green potions ljF= s - 3 gluggy clear potions  t - a sapphire potion lj x - a fuming black potion lj D - a bubbling purple potion[?] describe selectedljYljlj"  paramita the Scribe#.#  Deep Elf of Sif Muna ***...ljT#.#  Health: 54/54 ========================#.#  Magic: 30/30 ========================#.#  AC: 15Str: 14ljT#>#  EV: 9Int: 39#.#  SH: 5Dex: 13#.#lj;  XL: 11 Next: 97% Place: Dungeon:10#@#  Noise: ---------  Time: 9105.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########lj  Cast: Magic Dart         ljH As you read the scroll of identify, it crumbles to dust. _j -> w - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _y -> V - 5 scrolls of vulnerabilitylj_qAs you read the scroll of identify, it crumbles to dust. _h -> p - 3 scrolls of poisonlj]  As you read the scroll of identify, it crumbles to dust.lj$+6.2 (1lj lj3 _q -> x - 3 scrolls of amnesialj2ljc$lj~Read which item? Scrolls  g - 5 scrolls of fogljRi - 3 scrolls of identify  p - 3 scrolls of poison  lj>x - 3 scrolls of amnesia  V - 5 scrolls of vulnerability  c - a scroll labelled RUNTA EGGUE ljV d - 2 scrolls labelled GYAROK FIESA  m - 2 scrolls labelled NACZUCH VUSONN ljS o - 2 scrolls labelled JELUCRU MOFO  v - 2 scrolls labelled YHEMINUPNAB ljU z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI ljZ[!] read|quaff|evoke[?] describe selectedlj)6lj;lj8A  paramita the ScribeljA#.#  Deep Elf of Sif Muna ***...#.#ljB  Health: 54/54 ========================#.#ljTB  Magic: 30/30 ========================#.#ljBV  AC: 15ljBBStr: 14#>#ljaCV  EV: 9ljCbInt: 39#.#ljDV  SH: 5ljjD.Dex: 13ljD4#.#lj E  XL: 11 Next: 97% Place: Dungeon:10lj[E(#@#ljE  Noise: ---------  Time: 9106.2 (0.0)lj F........#ljpFy  e) +6 whip of Action {drain, Int+5} ljF##########ljGg  Cast: Magic Dart ljG  ljG/ lj!H4  ljsH4  ljH ljI. ljITAs you read the scroll of identify, it crumbles to dust. ljI5_y -> V - 5 scrolls of vulnerabilitylj.JTAs you read the scroll of identify, it crumbles to dust. lj}J$_h -> p - 3 scrolls of poison  ljJ>As you read the scroll of identify, it crumbles to dust. ljK_q -> x - 3 scrolls of amnesialjaRlj*VIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUNTA EGGUE  d - 2 scrolls labelled GYAROK FIESA  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  v - 2 scrolls labelled YHEMINUPNAB  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI ljVPotions (select first with !)  f - 2 orange potions  l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions  s - 3 gluggy clear potions  t - a sapphire potion  x - a fuming black potion  D - a bubbling purple potion[?] describe selectedlj2; lj; ljO@ ljC   paramita the Scribe#.#ljC e  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#ljD b  Magic: 30/30 ========================#.#  AC: 15Str: 14#>#ljQD   EV: 9Int: 39#.#  SH: 5ljD =Dex: 13#.#  XL: 11 Next: 97% Place: Dungeon:10#@#ljE   Noise: ---------  Time: 9106.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########  Cast: Magic Dart     ljpE s     As you read the scroll of identify, it crumbles to dust. _y -> V - 5 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. ljE _h -> p - 3 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _q -> x - 3 scrolls of amnesialjR %  lj%S 8As you read the scroll of identify, it crumbles to dust.lj@U +7.2 (1lj]W lj/Y  ljY T_d -> f - 2 scrolls of fearljljsRead which item? Scrolls ljY f - 2 scrolls of fear  g - 5 scrolls of fogi - 2 scrolls of identify  p - 3 scrolls of poison  x - 3 scrolls of amnesia  V - 5 scrolls of vulnerability  c - a scroll labelled RUNTA EGGUE  m - 2 scrolls labelled NACZUCH VUSONN lj o - 2 scrolls labelled JELUCRU MOFO  v - 2 scrolls labelled YHEMINUPNAB  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selectedljlj=ljL#lj)  paramita the Scribe#.#lj*e  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#lj*   Magic: 30/30 ========================#.#  AC: 15lj*PStr: 14#>#  EV: 9Int: 39#.#  SH: 5ljc+Dex: 13#.#  XL: 11 Next: 97% Place: Dungeon:10lj+#@#  Noise: ---------  Time: 9107.2 (0.0)........#ljA,  e) +6 whip of Action {drain, Int+5} #########  Cast: Magic Dart lj,z      lj-   As you read the scroll of identify, it crumbles to dust. lj-_h -> p - 3 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _q -> x - 3 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. lj.E_d -> f - 2 scrolls of fearljL3lj}8Identify which item? (\ to view known items) Scrolls (select first with ?) lj 9 c - a scroll labelled RUNTA EGGUE  m - 2 scrolls labelled NACZUCH VUSONN  o - 2 scrolls labelled JELUCRU MOFO  v - 2 scrolls labelled YHEMINUPNAB ljz9 z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI Potions (select first with !) lj9 f - 2 orange potions  l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions  s - 3 gluggy clear potions ljO: t - a sapphire potion  x - a fuming black potion  D - a bubbling purple potion[?] describe selectedlj lj lj$ (  paramita the Scribe#.#  Deep Elf of Sif Muna ***...#.#  Health: 54/54 ========================#.#lj   Magic: 30/30 ========================#.#  AC: 15Str: 14#>#  EV: 9Int: 39#.#  SH: 5Dex: 13#.#lj ;  XL: 11 Next: 97% Place: Dungeon:10#@#  Noise: ---------  Time: 9107.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########lj"   Cast: Magic Dart         lj v As you read the scroll of identify, it crumbles to dust. _h -> p - 3 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _q -> x - 3 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _d -> f - 2 scrolls of fearlj lj ]  As you read the scroll of identify, it crumbles to dust.lj +8.2 (1ljk lj c _m -> t - 2 scrolls of teleportationlj͙ljFURead which item? ljͦScrolls  f - 2 scrolls of fear  g - 5 scrolls of fog  t - 2 scrolls of teleportationljKni - a scroll of identify  p - 3 scrolls of poison  x - 3 scrolls of amnesia ljç V - 5 scrolls of vulnerability  c - a scroll labelled RUNTA EGGUE  o - 2 scrolls labelled JELUCRU MOFO lj/~ v - 2 scrolls labelled YHEMINUPNAB  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI lj[!] read|quaff|evoke[?] describe selectedljljljalj6  paramita the Scribelj#.#  Deep Elf of Sif Muna ***...lj#.#  Health: 54/54 ========================lj#.#  Magic: 30/30 ========================ljQ#.#  AC: 15ljStr: 14#>#  EV: 9ljbInt: 39#.#lj  SH: 5Dex: 13lj>#.#  XL: 11 Next: 97% Place: Dungeon:10ljx(#@#lj  Noise: ---------  Time: 9108.2 (0.0)........#lj  e) +6 whip of Action {drain, Int+5} #########lj%g  Cast: Magic Dart lj_  ljh    lj4  lj As you read the scroll of identify, it crumbles to dust. ljac_q -> x - 3 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. lj6_d -> f - 2 scrolls of fearljAs you read the scroll of identify, it crumbles to dust. _m -> t - 2 scrolls of teleportationlj lj~ qIdentify which item? (\ to view known items) lj iScrolls (select first with ?) lj  c - a scroll labelled RUNTA EGGUE  o - 2 scrolls labelled JELUCRU MOFO  v - 2 scrolls labelled YHEMINUPNAB ljC ) z - 2 scrolls labelled ELUADAO CEBI lj} * B - a scroll labelled YFFEF KE LACZI lj Potions (select first with !)  f - 2 orange potions  l - a glowing golden potion  n - a glowing blue potion lj ; p - 4 green potions  s - 3 gluggy clear potions lj4 t - a sapphire potion  x - a fuming black potion  D - a bubbling purple potion[?] describe selectedlj lj: lj ljo   paramita the Scribe#.#lj   Deep Elf of Sif Muna ***...#.#lj, X  Health: 54/54 ========================#.#  Magic: 30/30 ========================ljm #.#  AC: 15Str: 14#>#lj   EV: 9Int: 39lj #.#  SH: 5Dex: 13#.#lj   XL: 11 Next: 97% Place: Dungeon:10#@#lj[   Noise: ---------  Time: 9108.2 (0.0)........#lj   e) +6 whip of Action {drain, Int+5} #########lj g  Cast: Magic Dart lj]   lj 4  lj      lj& yAs you read the scroll of identify, it crumbles to dust. _q -> x - 3 scrolls of amnesia  lja >As you read the scroll of identify, it crumbles to dust. lj _d -> f - 2 scrolls of fearAs you read the scroll of identify, it crumbles to dust. lj N_m -> t - 2 scrolls of teleportationlj6 ]  As you read the scroll of identify, it crumbles to dust.lj7 +9.2 (1lj9 lj; : _o -> w - 2 scrolls of enchant weaponljrljDURead which item? ljSScrolls  f - 2 scrolls of fear  g - 5 scrolls of fog  t - 2 scrolls of teleportationp - 3 scrolls of poison  w - 2 scrolls of enchant weaponx - 3 scrolls of amnesia  V - 5 scrolls of vulnerability  c - a scroll labelled RUNTA EGGUE ljS v - 2 scrolls labelled YHEMINUPNAB  z - 2 scrolls labelled ELUADAO CEBI lj  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evokeljXG[?] describe selectedljo lj)lj{ljpcljf ljlj"ljnljljljn"  paramita the Scribe#.#  Deep Elf of Sif Muna ***...lj0h#.#  Health: 54/54 ========================#.#  Magic: 30/30 ========================#.#  AC: 15Str: 14#>#lj<  EV: 9Int: 39#.#  SH: 5Dex: 13lj#.#  XL: 11 Next: 97% Place: Dungeon:10#@#lj`  Noise: ---------  Time: 9109.2 (0.0)........#  e) +6 whip of Action {drain, Int+5} #########ljy  Cast: Magic Dart   lj`      lj As you read the scroll of identify, it crumbles to dust. _d -> f - 2 scrolls of fearljJ As you read the scroll of identify, it crumbles to dust. _m -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _o -> w - 2 scrolls of enchant weaponlj-%  lj+Okay, then.ljlj D _lj IljZlj;lj: _ljÕljʘljPljljlj  You encounter a gnoll. It is wielding a +0 spear.#.#  #.#  #.#  #.#  #>#  #.#  #.# ğ############<# .......@......# ###############  Magic Dart  ğ   gnoll (polearm, asleep) 15.2 (6ljS26.2 (7 _lj.ljaljKL #.# #.# #.#ljM #.# #># #.# #.#ljzM#ğ#<##.......#ljM#lj_lj6n+7.2 (1ljHxlj?}lj #.# #.# #.#ljF #.# #># #.# #.# #ğljj#<# #.# #ljl"lj$&8lj1'lj(lj W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljlj ljklj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lj_g #.# #.# #.# #.# #># #.#ljg #.# #ğ#<# #.# #ljlljo-9 _ljrljslj<  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  #.#  paramita the Scribe #.#  Deep Elf of Sif Muna ***...ljt  #.#  Health: 54/54 ======================== #.#  Magic: 28/30 ======================-- #>#  AC: 15Str: 14lj ) #.#  EV: 9Int: 39 #.#  SH: 5Dex: 13 lj #ğ############<#  XL: 11 Next: 97% Place: Dungeon:10 #.***@.........#  Noise: ---------  Time: 9119.2 (0.0) lj; ################  e) +6 whip of Action {drain, Int+5}   Cast: Magic Dartljx   ğ   gnoll (polearm, asleep)lj  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  lj 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj: Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 100% to hit)lja  #.#  paramita the Scribe #.#  Deep Elf of Sif Muna ***... ljEb >#.#  Health: 54/54 ======================== #.#  Magic: 28/30 ======================-- ljb #>#  AC: 15Str: 14 #.#  EV: 9ljb =Int: 39 lj(c ~#.#  SH: 5Dex: 13ljec  #)############<#  XL: 11 Next: 97% Place: Dungeon:10ljc  ljc #....@.........#  Noise: ---------  Time: 9119.2 (0.0) ljPd ################  e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart  ğ   gnoll (polearm, asleep)ljd LCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljd Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  lje IYou focus your ray upon the gnoll. The searing ray hits the gnoll!ljg R #.# ljg R #.#  #.#  #.#  #>#  #.#  #.# ljg  #*####<#  ljh #.***@.........#  #######  ljYh lj )lj ...onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  lj 1Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!ljv \9=8==lj m20.2 (1Magic DartRay lj lj  lj" X_(Press . to maintain the ray.)lj|A**** lj#  #.#  #.#  #ğ############<#  lj#....@.........#  ################  ljk #.#  #.#  #.#  ljo#.#  #>#  #.#  #.#  #ğ############<#  lj@#....@.........#  ################  lj9   ljč ljr8-- ljq lj  ljN_A gnoll is nearby! lj4  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj% #.#  paramita the Scribe #.#  Deep Elf of Sif Muna ***... #.#  Health: 54/54 ======================== #.#  Magic: 27/30 =====================--- #>#  AC: 15Str: 14 #.#  EV: 9Int: 39 #.#  SH: 5Dex: 13 #ğ############<#  XL: 11 Next: 98% Place: Dungeon:10 #.***@.........#  Noise: ---------  Time: 9121.2 (0.0) ################  e) +6 whip of Action {drain, Int+5}   Cast: Magic Dart  Ray+   ğ   gnoll ljL[16d _A gnoll is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (90% to hit) lj1a#.#paramita the Scribe#.#Deep Elf of Sif Muna ***...#.#Health: 54/54 ========================#.# ljMagic: 27/30 =====================---#>#AC: 15Str: 14#.#EV: 9Int: 39#.#SH: 5Dex: 13#*############<#XL: 11 Next: 98% Place: Dungeon:10#.***@.........#Noise: ---------  Time: 9121.2 (0.0)################ lje) +6 whip of Action {drain, Int+5} Cast: Magic DartRay+ ğ   gnollCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljApRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (90% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll! lj )ğonfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  lj\ Aim: a gnoll, wielding a +0 whip (90% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded. lj$) %.. lj* c9====2.2 (1 lju+ =  lj1  lj44   lj4 X_(Press . to maintain the ray.) lj t )The searing ray hits the gnoll! lj% H****  ljzO >.).. ljT ==--3Magic Dart+  ljV  ljCX I _You kill the gnoll! ljh ljWi ljj ljr  ljrE You stop channelling your searing ray. ljtU30=  ljNt lj(v4 _Magic restored. ljx ljy ljy ljz lj ljW lj] ljҁ lj  You encounter a gnoll sergeant. It is wielding a +0 heavy spear. ljQ #.# #.### #.#.. #.# lj6##ğ #>#.. #.##. #.# #)###<# lj؉ #.@......#-- ###Magic Dart lj>lğ   gnoll sergeant (polearm, asleep) ljȐ+6.2 (3 lj127.2 (4 _ ljk lj$  Things that are here: ljo _a +0 whip; a gnoll corpse lj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj #.#  paramita the Scribe ljB#.#  Deep Elf of Sif Muna ***... ## #.#  Health: 54/54 ======================== .. #.#  Magic: 28/30 ======================-- lj{##ğ #>#  AC: 15Str: 14 .* #.#  EV: 9Int: 39 lj #* #.#  SH: 5Dex: 13 #*############<#  XL: 11 Next: 98% Place: Dungeon:10 lj1#.@............#  Noise: ---------  Time: 9127.2 (0.0) ################  e) +6 whip of Action {drain, Int+5}  ljq  Cast: Magic Dart  ğ   gnoll sergeant (polearm, asleep) ljCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljSAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 heavy spear, wearing a +0 scale mail and  wearing a +0 kite shield (asleep, 100% to hit) lj/#.#paramita the Scribe#.#Deep Elf of Sif Muna ***... ljn0j###.#Health: 54/54 ========================..#.#Magic: 28/30 ======================--##* lj 1#>#AC: 15Str: 14.*#.#EV: 9Int: 39#*#.#SH: 5 lj1Dex: 13#*############<#XL: 11 Next: 98% Place: Dungeon:10#.@............# lj19Noise: ---------  Time: 9127.2 (0.0)################e) +6 whip of Action {drain, Int+5} Cast: Magic Dart ljl2>ğ   gnoll sergeant (polearm)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 heavy spear, wearing a +0 scale mail and  wearing a +0 kite shield (asleep, 100% to hit)  lj2You focus your ray upon the gnoll sergeant.  The searing ray hits the gnoll sergeant!  The gnoll sergeant is heavily wounded. lj.ğAim: a gnoll sergeant, wielding a +0 heavy spear, wearing a +0 scale mail and  wearing a +0 kite shield (asleep, 100% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray hits the gnoll sergeant!  The gnoll sergeant is heavily wounded.  The gnoll sergeant shouts! ljF.) lj9====8.2 (1Ray  lj lj%f _(Press . to maintain the ray.) ljH*** lj_0ğ lj .ğThe searing ray misses the gnoll sergeant. lj,)ğ   gnoll (wandering) lj 30==---9+  lj  ljdq _You encounter a gnoll. It is wielding a +0 flail. lj *** The searing ray hits the gnoll sergeant! ljVwH.ğ ljŖ .ğ)The gnoll sergeant is severely wounded. ljə==--30++  lj lj  lj._You block the gnoll sergeant's attack. lj   lj5 Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj$ )You erupt in a blast of force!  The mystic blast hits the gnoll sergeant! lj .ğYou kill the gnoll sergeant! ljǝ ğ   gnoll  lj  27---9===== lj S1 _You stop channelling your searing ray. lj֩  lj g _Your Armour skill increases to level 7!lj   lj GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljc # #.#  paramita the Scribe #.#  Deep Elf of Sif Muna ***... ## #.#  Health: 54/54 ======================== .. #.#  Magic: 25/30 ====================---- ##. #>#  AC: 15Str: 14 ljd <.ğ #.#  EV: 9Int: 39 #* #.#  SH: 5Dex: 13 #*############<#  XL: 11 Next: 99% Place: Dungeon:10 #.@............#  Noise: =====----  Time: 9131.2 (0.0) ################  e) +6 whip of Action {drain, Int+5} lje b  Cast: Magic Dart  ğ   gnoll _Your Armour skill increases to level 7!lje 7Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (90% to hit)lj q#.#paramita the Scribe#.#Deep Elf of Sif Muna ***...###.#Health: 54/54 ========================..lj #.#Magic: 25/30 ====================----##.#>#AC: 15Str: 14.*#.#EV: 9Int: 39#*#.#ljk SH: 5Dex: 13#*############<#XL: 11 Next: 99% Place: Dungeon:10#.@............#lj UNoise: =====----  Time: 9131.2 (0.0)################e) +6 whip of Action {drain, Int+5} Cast: Magic Dartlj ğ   gnollCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljY AAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (90% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!ljw.ğonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (90% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.ljx 2)lj 6==---2.2 (1Ray ljljf _(Press . to maintain the ray.)ljt )The searing ray hits the gnoll!lj\"S*** ljT.))lj7=----3Magic Dart+ lj|lj/I _You kill the gnoll!ljH***lj|V.))ljh=--4++ lj̎lj/ljQ/ lj/ lj0 lj75 K  You stop channelling your searing ray.lj 7 Z8= _lj7 ljf; lj; h9==lj= lj@ lj@ i30==ljA ljC ljF ljFG ljbH ljI ljDM ljM ljO lj Q $  Things that are here:ljP l #.# #.# ### #.# ..# #.###.## #># ... #.# #)# #.# #@############<#- #.)............################# ## ..# .###.####### #>#.......... #.)############<.)............################a +0 spear; a gnoll corpse9.2 (540.2 (6 _ _Items here: )) [[ ††.lj lj $lj Pick up what? 29/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail ljL  b - a +0 heavy spear Armour (select all with [)c - a +0 kite shield  lj 4d - a +0 scale mail Carrion lj a gnoll corpse lj6 a gnoll corpse [Up|Down] select[Esc] exit lj Letters toggle [.|Space] toggle selected[top]lj=lj6  c + a +0 kite shieldljsf[Enter] accept (1 chosen)lj9,lj,ljz1lj6paramita the ScribeDeep Elf of Sif Muna ***...#.#Health: 54/54 ========================#.#Magic: 30/30 ========================####.#AC: 15Str: 14..##.#EV: 9Int: 39lj6###.####### #>#SH: 5Dex: 13#.......... #.#lj7DXL: 11 Next: 99% Place: Dungeon:10#@##.#Noise: ---------  Time: 9140.2 (0.0)lj7#)############<#e) +6 whip of Action {drain, Int+5} #.)............#Cast: Magic Dart################The searing ray hits the gnoll! _You kill the gnoll! _You stop channelling your searing ray.  lj7FThings that are here: _a +0 spear; a gnoll corpse lj"8t_Items here: )) [[ ††.lj?ljA+1.2 (1ljDljF* _D - a +0 kite shieldlj ljS lj lj lj  ljp ljA lj lj& lj}& lj( lj<, ljp0 lj02 lj,3 lj5 lj9 ,lj: ljG< lj_@ ljAA ljB ljE lj,P ,..##.ljP #.#... #.### #.###lj%Q  #.#... ...# #.#ljQ ... ###.######## #>#<. #........... #.##.#)######## #.##..@#)############<#ljPR 6.2 (5#####.)............# ################ ljY lj\ +7.2 (6ljb ljd  ljVe 3_Found a stone staircase leading up.ljgGljHlj}IljuNljSljBUljOVljXlj^^lj _lj$`ljbljeljelj+ljC+ljGparamita the Scribe#.# #.#Deep Elf of Sif Muna ***...#.# #.#Health: 59/59 ========================#.# #.#. Magic: 24/31 ==================------#.# #.# .. ##. AC: 15+ljHStr: 14#ζ# #.#..#.. EV: 9Int: 40#ζ# #.# ##... SH: 5Dex: 13###.###.#...XL: 12 Next:  0% Place: Dungeon:10#..@..#.#######.#.## Noise: ---------  Time: 9183.2 (0.0)#.....#.........#... e) +6 whip of Action {drain, Int+5} ..##.............#####. Cast: Magic Dart...........######<..#....####......######.#.#.#)######........#...#)##############.##Your boulder barrels into the acid dragon!  You kill the acid dragon! _Your boulder is abraded by the wall and falls apart.  You have reached level 12! _You feel clever. _Okay, then.+lj|K+ljM+lj]P+ljQ+lj   +ljv GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,lj,lj Your spells (cast)TypeFailure Level  a - Magic DartConjuration,lj21% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning26%,lj06  f - Splinterfrost ShellIce/Forgecraft94%7  g + Brom's Barrelling Boulder Conjuration/Earth 1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-lj|x-lj-ljTparamita the Scribe#.# #.#Deep Elf of Sif Muna ***...#.# #.#-ljHealth: 59/59 ========================#.# #.#. Magic: 24/31 ==================------#.# #.# .. ##. AC: 15Str: 14#ζ# #.#..#.. EV: 9Int: 40#ζ# #.# ##... SH: 5Dex: 13-lj###.###.#...XL: 12 Next:  0% Place: Dungeon:10#..@..#.#######.#.## Noise: ---------  Time: 9183.2 (0.0)-ljs\#.....#.........#... e) +6 whip of Action {drain, Int+5} ..##.............#####. Cast: Magic Dart...........######<..#....####......######.#.#.#)######........#...#)-ljֈ ##############.## _Your boulder is abraded by the wall and falls apart.  You have reached level 12! _You feel clever. _Okay, then.-lj;=Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ljʉ-lj+-ljparamita the Scribe#.# #.#Deep Elf of Sif Muna ***...#.# #.#Health: 59/59 ========================#.# #.#-lj^h. Magic: 24/31 ==================------#.# #.# .. ##. AC: 15Str: 14#ζ# #.#..#.. EV: 9Int: 40-ljߎ#ζ# #.# ##... SH: 5Dex: 13###.###.#...XL: 12 Next:  0% Place: Dungeon:10#..@..#.#######.#.## Noise: ---------  Time: 9183.2 (0.0)-ljC\#.....#.........#... e) +6 whip of Action {drain, Int+5} ..##.............#####. Cast: Magic Dart...........######<..#....####......######.#.#.#)######........#...#)-lj ##############.## _Your boulder is abraded by the wall and falls apart.  You have reached level 12! _You feel clever. _Okay, then.-lj=Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-lj“P  Okay, then.-ljj-lj-lj_. _-lj-ljr-lj-lj-lji6== _-lj-ljV7==-lj9-lj<-ljK8=-lj-lj-lj~9==-lj-ljqc31===-lj-lj-lj-ljU-lj>-ljs-ljx,-lj-lj2-lj-lj-lj-lj-lj-lj:==-lj-lj-ljw -lj -ljI -lj -lj] -lj -lj; -lj -lj -lj5 -lj -lj/ -lj5 -lj -lj8 -lj -lj -lj[ -lj -lj -lj ,-lj -lj -lj ,-lj -lj! -lj# -lj$ ,-lj% -lj( -lj) ,-lj, '-ljh.  You open the door.  You encounter an adder and a frilled lizard.-lj53  #.# #.# -lj3  #.# #.#  #.# #.#  #.# #.# ######## #.# #.##. #.# #.# -lj<4 v###'.#.# ###.###.#  ..#.#.####.....#.###Magic Dart #.S.#.#...##.....#. .... #.....##..........-lj4 #._.# ###...........#### S   adder (asleep, corona).... #.####......#### l   frilled lizard (asleep, blind)l.# #.# ######.....#.#-lj4 $######-lj0; 1201.2 (18.0)-lj< 32.2 (19 _-lj/@ -ljqB  -ljB P_Found a sacrificial altar of Ru..lj   .lj GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ljX  paramita the Scribe/ljY  Deep Elf of Sif Muna ***...  Health: 59/59 ======================== #.# #.#  Magic: 27/31 ====================---- /ljdZ #.# #.#  AC: 15Str: 14 #.# #.#  EV: 9Int: 40/lj[U #.# #.#  SH: 5Dex: 13 ######## #.# #.#  XL: 12 Next:  0% Place: Dungeon:10/lj[! #...@..# #.# #.#  Noise: ---------  Time: 9202.2 (0.0) /lj<\f###*.#.# ###.###.#  e) +6 whip of Action {drain, Int+5}  .*#.#.####.....#.### Cast: Magic Dart/lj\ #.S.#.#...##.....#.... ..*. #.....##........../ljt] #.*.# ###...........#### S   adder (asleep, corona) /lj^.*.. #.####......#### l   frilled lizard (asleep, blind) l.# #.# ######..... /lj^h  #.# ###### _Found a sacrificial altar of Ru.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  /lj'_`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target/lj_QAim: an adder (asleep, softly glowing, 100% to hit)/lj   paramita the Scribe  Deep Elf of Sif Muna ***... /lj  Health: 59/59 ======================== #.# #.#  Magic: 27/31 ====================---- #.# #.#  AC: 15Str: 14 #.# #.#  EV: 9Int: 40 #.# #.#  SH: 5Dex: 13 ######## #.# #.#  XL: 12 Next:  0% Place: Dungeon:10 /ljd ;#...@..# #.# #.#  Noise: ---------  Time: 9202.2 (0.0) ###'.#.# ###.###.#  e) +6 whip of Action {drain, Int+5}  .S#.#.####.....#.### Cast: Magic Dart #...#.#...##.....#.... .... #.....##.......... /ljƍ T#._.# ###...........#### S   adder (asleep, corona) .... #.####......#### l   frilled lizard (asleep, blind) l.# #.# ######.....   #.# ######Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep, softly glowing, 100% to hit)  You send a boulder barrelling forward!/lj 9l./ljO .  Aim  Press: ? - help, Dir - move target: an adder (asleep, softly glowing, 100% to hit)  You send a boulder barrelling forward!  The frilled lizard hisses angrily. The adder hisses angrily.r boulder barrels into the adder!!/ljş Qζ●/lj 8/lj  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ######## #.# #.#  /lj. #...@..# #.# #.#  ###ζ.#.#   .●#.#.####... #...#.#. .... #.....##. /lj #._.# ###.....l   frilled lizard (wandering, blind, all…) .l.. ●   boulder (minion, rolling, regenerating) /lj ..# #.#  #.# /lj c8====3.2 (1/lj 4Magic Dart/ljX :ζ/ljٮ I _You kill the adder!0lj8"ζ0lj83●0ljI91o0lj;6l.0lj!<@ζ●0lju<0ljCℓℓo   orc wizard (mute)o0ljbCl   frilled lizard (wandering, blind, all…)●   boulder (minion, rolling, regenerating)0ljEr9==---0ljHF4Magic Dart0ljJ$ℓ0ljeJKℓ●●0lj:U 0ljUj_You encounter an orc wizard. It is wielding a +0 dagger.1lj1  _Your boulder barrels into the frilled lizard!ζ1lj )●1lj 6o.1lj Iζ●1lj'.ℓℓ●   boulder (minion, rolling, regenerating)1lj|30==---51ljJeℓ●●1lj8R _You kill the frilled lizard!1lj 1ljYQ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1ljA   paramita the Scribe1ljB J  Deep Elf of Sif Muna ***...  Health: 59/59 ======================== #.# #.#  Magic: 26/31 ====================---- #.# #.#  AC: 15Str: 14 1ljC #.# #.#  EV: 9Int: 40 #.# #.#  SH: 5Dex: 13 ######## #.# #.#  XL: 12 Next:  0% Place: Dungeon:10 1ljD #...@..# #.# #.#  Noise: ---------  Time: 9205.2 (0.0) ###'.#.# ###.###.#  e) +6 whip of Action {drain, Int+5}  1ljD N..#.#.####.....#.### Cast: Magic Dart #.ℓ.#.#...##.....#.... ..ζ. #.....##.......... 1lj3E #.ℓo# ###...........#### o   orc wizard (mute) .●.. #.####......#### ●   boulder (minion, rolling, regenerating) ..# #.# ######..... 1ljE   #.# ###### _You kill the frilled lizard!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1ljKF [Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.2ljS @*****●*3lj  paramita the Scribe 3lj;y Deep Elf of Sif Muna ***...  Health: 59/59 ======================== #.# #.#  Magic: 26/31 ====================---- #.# #.#  AC: 15Str: 14 #.# #.#  EV: 93ljInt: 40 #.# #.#  SH: 5Dex: 13 ######## #.# #.#  XL: 12 Next:  0% Place: Dungeon:10 3lj#...@..# #.# #.#  Noise: ---------  Time: 9205.2 (0.0) ###'.#.# ###.###.#  e) +6 whip of Action {drain, Int+5}  3ljc"..#.#.####.....#.### Cast: Magic Dart #.ℓ.#.#...##.....#.... ..ζ. #.....##.......... #.ℓo# ###...........#### o   orc wizard (mute) 3lj.ξ.. #.####......#### ●   boulder (minion, rolling, regenerating) ●.# #.# ######.....   #.# ###### _You kill the frilled lizard!3ljA8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3lj*Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target3ljɾ8o.3ljuVζ●3lj1gξYou send a boulder barrelling forward!3lj #.# #.# 3lj #.# #.#  #.# #.#  #.# #.#  ######## #.# #.#  3ljl#...@..# #.# #.#  ###ζ.#.#   .●#.#.####... 3lj#...#.#. ..o. #.....##. #._.# ###....., ally target) 3ljs .ζ..   ζ.# #.#  #.# 3ljc8====6.2 (13lj4Magic Dart3ljDζζ3lj 3lj7_Your boulder crumbles as it rolls away.4ljjUζ●4lju( 4ljℓThe orc wizard hits your boulder but does no damage.  Your boulder barrels into the orc wizard!4ljiζ4lj‰)●4ljℓ●   boulder (minion, rolling, regenerating)4lj{9==---74lj$4lj~N _You kill the orc wizard!4ljG\Vζ●4lj^Uζ●4ljCbO'ℓℓ4ljbR●ℓ4lj{e|30==---84ljh9ℓℓ4ljRi+ℓ4ljj5lj5ljC  Skill  Level Cost  Apt Skill  Level Cost  Apt 5lj a - Fighting   0.0   1.4  -2   l - Spellcasting  13.6   9.8  +3           b - Maces & Flails   0.0   1.7  -3   m - Conjurations  11.2  11.3  +1  5ljJ c - Staves   0.0   1.0   0   n + Summonings5.6   5.0  +1  5lj d - Unarmed Combat   0.0   1.4  -2   o + Forgecraft7.9   6.7  +1  5lj0 e - Throwing   0.0   1.0   0   p - Translocations   4.0   4.2  +1      5lj q - Alchemy   4.0   4.2  +1  5lj f - Short Blades   0.0   1.0   0   r - Ice Magic   0.0   0.8  +1  5ljd g - Ranged Weapons   0.0   0.6  +3   s - Earth Magic   0.0   0.8  +1      5lj|    h + Armour5lj) 7.0  11.3  -2   t - Evocations   0.0   0.8  +1   i - Dodging   2.4   2.1  +2   u - Shapeshifting   0.0   1.0   0  5lj8 j - Shields   0.0   1.4  -2      5lj  k - Stealth   5.0   3.6  +3          5lji        5lj        5ljD     The relative cost of raising each skill is in cyan.  5lj The species aptitude is in white.  [?] Help[=] set a skill target  5lj6![/] auto|manual mode [*] useful|all skills [!] training|cost|targets9lja 9lj 9lj +paramita the ScribeDeep Elf of Sif Muna ***...Health: 59/59 ========================#.# #.#9lj Magic: 30/31 =======================-#.# #.#AC: 15Str: 14#.# #.#EV: 9Int: 40#.# #.#SH: 5Dex: 13######## #.# #.#XL: 12 Next:  0% Place: Dungeon:10#...@..# #.# #.#Noise: ---------  Time: 9208.2 (0.0)###'.#.# ###.###.#9lj e) +6 whip of Action {drain, Int+5} .ℓ#.#.####.....#.### Cast: Magic Dart#.ℓ.#.#...##.....#......ζ. #.....##..........#.ζ.# ###...........#### ●   boulder (minion, rolling, regenerating).●.. #.####......####ℓ.# #.# ######.....#.#######Press: ? - help, Dir - move targetYou send a boulder barrelling forward! _Your boulder crumbles as it rolls away.  The orc wizard hits your boulder but does no damage.  9lj' hYour boulder barrels into the orc wizard! _You kill the orc wizard!9lj 9lj 9ljp 9lj 9ljR9ljR9ljCS9lj%TVξ●9lj|a1ξ9ljda1=9ljd9ljAgL _Your boulder crumbles as it rolls away.9lji9lj1j9ljj9ljl@  There is an open door here.9ljn9ljTo _9lj~p9ljFq9lj]s9ljs9ljct9ljuv9ljx  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.9ljZ} #.# #.#.# #.#.# #.######## #.# #.9lj}#......# #.# #.####'.#.# ###.###.#. #...#.#.####.....#.#.g.#...#.#...##.....#.#....)@.#.....##.......###._.#####...........##..... #.####......Magic Dart#...#. #.# ######9lj@~#...#. #.# ### +## ## #.#g   goblin (launcher, asleep, slow) ..# 9lj~7### 9lj,12.2 (49ljzN=3.2 (5 _9lj9lj;ljqA  ;ljBGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;lj#  #.# #. paramita the Scribe;lj  #.# #. Deep Elf of Sif Muna ***... #.# #. Health: 59/59 ======================== ######## #.# #. Magic: 29/31 ======================-- ;lj u#......# #.# #. AC: 15Str: 14 ####'.#.# ###.###. EV: 9Int: 40 ;ljh #. #...#.#.####.....#. SH: 5Dex: 13 #.g*#...#.#...##.....#. XL: 12 Next:  0% Place: Dungeon:10 ;lj #...**@.#.....##....... Noise: ---------  Time: 9213.2 (0.0) ###._.#####...........# e) +6 whip of Action {drain, Int+5}  ;ljK (#..... #.####......# Cast: Magic Dart #...#. #.# ######.. #...#. #.# ### +## ## #.#  g   goblin (launcher, asleep, slow) ..#  ;lj V### Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ljq ,Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (asleep, slow, 100%  to hit);lj  #.# #. paramita the Scribe #.# #. Deep Elf of Sif Muna ***...;lj  #.# #. Health: 59/59 ======================== ######## #.# #. Magic: 29/31 ======================-- #......# #.# #. AC: 15Str: 14 ####'.#.# ###.###. EV: 9Int: 40 #. #...#.#.####.....#. SH: 5Dex: 13;lj5 7 #.).#...#.#...##.....#. XL: 12 Next:  0% Place: Dungeon:10 ;lj #....)@.#.....##....... Noise: ---------  Time: 9213.2 (0.0) ###._.#####...........# e) +6 whip of Action {drain, Int+5}  #..... #.####......# Cast: Magic Dart ;lj #...#. #.# ######.. #...#. #.# ### +## ## #.#  g   goblin (launcher, asleep, slow) ..#  ;lj ### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (asleep, slow, 100%  to hit)  ;lj KYou focus your ray upon the goblin. The searing ray hits the goblin.;lj  #.#  #.#  ;lj #.#  ######## #.#   #.#    ;ljQ #.  #.** #...**;lj J ## ;ljO #.....  #...#. #.#  #...#. #.#  +## ##  ..# ;lj 6### ;lj' #)..)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club and carrying a +0 sling (asleep, slow, 100%  to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!;lj˓ 31====4.2 (1Magic DartRay ;lj ;lj f _(Press . to maintain the ray.)<lj=A****<ljJW)..)<lj9k==--5+ <ljv<lj<lj܆<ljމ%  <lj>&You stop channelling your searing ray.<lj<ljЍ/ _<lj<lj<$  Things that are here:<ljđ;  a +0 dagger; a +0 robe<lju<lj _<lj<lj<lj<lj<lj<lj,<ljsB<lj,<lj<lj]<ljq<lj<lj<lj"'<lj<lj<ljܯ<lj  ### #>.<lj##.##.# ######## # #.. #......# # #.'#######'.#.# ### #@..#...#.#.####--22.2 (7 #.).#...#.#...##.. #....)..#.....##.. ###._.#####..... #.......# #.####.. #...#...# #.# ####...#...# #.#+#######+ #.#..# _You open the door.<ljY <ljϹM_Found a stone staircase leading down.=ljK)=lj)=lj*=lj,=lj4f.#  .#=ljN5f ### .#  >. >#  #. .# #.#.## ########  #....# #......# =lj5N#.@#######'.#.# ##0..$....#...#...#.#.#####...##.#.).#...#.#...####. ###....)..#.....##=lj6@ ###._.#####.... #.......# #.####. #...#...# #.# ## #...#...# #.#+#######+ =lj6+#.#=lj:=ljnL3.2 (1 _Found a stone staircase leading down. _There is an open door here.=lj9=lj=lj0=lj=lj-=lj$ _=ljb=ljg=ljZ=lj=lj=ljL=lj=lj=lj=lj=lj,=lj=lj=lj@=lj,=ljq=lj^=lj=lj=ljN _You now have 570 gold pieces (gained 14).=lj=lj3=lj=lj=lji,=lj=lj=lj=lj5,=lj==lj=ljk=lj=lj=ljp,=lj =ljL=lj,=lj=lj=lj =lj =lj =lj=ljE'=lj'(R  There is a stone staircase leading down here.=lj)=lj* _=ljN+=lji,=lj.=lj/=lj/=lj0=lj|2=lj3=lj3=ljP5=lj7=lj7,=lj8=ljj:=lj:,=lj<=lj==ljG>,=ljb?=lj@=ljA,>ljB>lj>lj,>lj>ljA>lj,>lj>lj- >lj ,>lj >lj# >lj >lj >lj >lj?>lj>lj>lj>lj!>lj>lj>ljJ>lj$>lj>lj>lj=>lj,>lj>ljA>lj>lj >ljo>ljz >lj">lj"#>lj#>lj$>lj&>lj?'>lj'>lj(>lj*>ljc+>lj+>lj,>lj.>lj/>lj/>lj0>ljd2>lj2>ljN3>lj4>ljB6>lj6>lj@7>ljq8>lj:>lj:>lj;>ljF........# # ...###.>ljFF ...... #...# #...# ###########...# #..........@..# #.##########..# >ljFE#.# ..# #.# ....#.# .#### ######.## .# ........# ^. ######..#>ljQG ###..# #.# #.#>ljJ064.2 (41.0)>ljM,5.2 (42>ljO>ljhQ. _i - a scroll of identify>ljs >lj >lj] >lj' >lj >ljN >ljs >lj! >lj# >lj$$ >lj$ >ljy% >lj' >lj( >ljd( >ljl) >ljA+ >lj+ >lj#, >ljS- >lj. >lj/ >ljX/ >ljI0 >lj2 >ljh2 >lj2 >lj3 >lj65 >lj5 >lj5 >lj/7 >lj8 >lj8 >lj79 >lj8: >ljz< >lj< >lj*= >lj#> >lj? >lj@ >lj@ >ljA >ljC >ljljD >ljnE >ljG >lj>H >ljH >ljI >ljL >ljvL >ljL >ljM >ljZO >ljO >ljP >lj Q >ljNS >ljS >lj$T >ljTU >ljW >ljfW >ljW >ljX >ljZ >lj4[ >lj[ >lj] >lj^ >lj_ >lje_ >lj` >ljb >lj c >ljc >lj]d >lj2f >ljf >ljf >ljg >lji >ljj >lj]j >ljJk >ljWm >ljm >ljn >ljWo >ljkq >ljq >lj$r >ljs >lju >ljau >lju >ljv >ljy >ljty >ljy >ljz >lj} >ljl} >lj} >lj~ >lj >ljj >lj >lj >lj% >lj >lj߅ >lj` >lj >lj >ljŠ >lj >lj >lj >lj >lj >ljb >lj >lj/ >ljO >lj6 >lj >lj >lj$ >lj >lj8 >lj >lj >ljݞ >lj7 >lj >lj >ljâ >lj >ljգ >lj >lj >lj >lj >ljթ >ljϬ >lj. >lj >lj >lj ,>lj. >lj+ >lj >ljM >lj >lj >ljq >lj˸ >lj >lj >lj >lj' >lj >lj >lj >lj >lj? >lj >lj >ljA >lj >lj >lj >ljN >lj >lj >lj >lj% >ljy >lj >lj >ljf >lj >lj >lj >lj? >lj >lj` >lj >lja >lj >lj >lj >lj >ljB >lj >ljg >lj >lj >lj >ljm >lj >lj> >lj >ljT >lj >lj >lj >lj' >lj >lj >lj >lj >lj: >lj >lj\ >lj >lj0 >lj >lj >lj< >lj >lj >lj >lj/ >lj >lj >lj >lj; >lj >lj >lj >lj >lj >ljk >lj >lj >lj >ljf >ljy >lj >lj >lj >lj~ >lj >lj= >lj >lj >lj >lj% >lj >lj >lj >lj >ljr >lj >ljs >lj >ljV >ljH >ljJ >lj >lj  >lj9 >ljH >lj >lj >lj >lj >lj" >ljw >ljY >lj >lj7 ,>lj1 >ljH! >lj! >lj! >lj*# >lj$ >lj<% >lj% >lj& >lj' >ljT( >lj( >lj) >ljn+ >lj+ >lj, >lj- >ljh. >lj. >lj./ >ljc0 >lj1 >ljQ2 >lj2 >lj3 >lj]5 >lj5 >lj6 >lj$7 >lj8 >ljH9 >lj9 >lj: >lj@ x .#  . >ljA S##.## #.... ###.#.### #..#>..#... #..# ...####.#.###.#..##>ljhA  ........@.........###342.2 (77 ..#######.....# #.# #.....# >ljA $#.## ##.....# ######..## ##.....# ..........###.##...# .####..............# >lj+B #.#.#########..# ...#.# #..#>ljE >lj=H ,3.2 (78>ljJ >lj%L 4 _Found a staircase to the Lair.?lj- I?ljL ?ljM ,?lj.O ?lj5Q ,?ljR ?ljR ?ljT ?ljqU ,?ljzV ?ljX ?ljY ?lj[ ?lj] ?ljK` ?lj` ,?ljWb ?ljd ?lj0e ,?ljf ?ljIh ?ljh ,?lji ?ljl ?ljZm ?ljm ?ljn ?ljWp ?ljp ,?lj*r ?ljt ?lj*u ?lju ?ljjv ?lj} ?lj)~ ?lj~ ?lj ?lj ?lje ?lj ?lj ?ljߌ      #  ..#####  ?lj #...... #......  .......#####   )../...@...#  60.2 (17 #.......##.#  ##.#.##.##.#  #.# #.##.#   #.## #.##.#  ?ljp  #. #.#.##.#    ##.##.#.##.#   #..........#   ###.#.###.#..#   ?lj[ ?lj: ,1.2 (18?lj ?ljz  ?ljՙ _Found a quarterstaff.@lj^ @lj @lj @ljȻ @lj @lj @lj @lj @lj @lj @lj @ljm @lj @ljg @lj @ljR @lj Y ####@ljb y  ...######  #......# .####......# ?........##### @lj C>...)..@.......# 4.2 (3.0).####.......##.# @ljW  ##.#.##.##.#  #.#..#.##.# #.##.#.##.# #. #.#.##.# ##.##.#.##.# #..........# ###.#.###.#..#@lj @lj +5.2 (4@ljd @ljT J _Found a stone staircase leading down.@lj +6.2 (5@ljj @lj 0 _e - a wand of charming (3)AljEIAljJAljKAljOAljTAljqUAljVAljYAlj^AljO_AljhAljukAljqAljcqAlj]rAljmtAljwAlj0xAljUyAljzAlj~Alj~AljgAlj^AljAljAlj8I _i - 2 scrolls of identify (gained 1)Alj&AljAljoAljAlj|AljAljƐAljAljƔAlj:AljAljAlj%AljAljPAljAljJAljAljAljxAljlAljAljAljAljAljAljjAljɭAljAljAljбAljVAljgAljŵAljAljAljY.$.. ##############....Alj(............######..... .##.######.####......#... ....######.####......#....# ..#Alj............### #.#.### .......@..>...).........81.2 (15.0) ..=.... .......###.####.......## .#Aljv....... #.# ##.#.##.## yy.# .#.##<# #.# #.#..#.## #.## .. #. #.# #.##.#.##Aljyy# . #. #.# #.##.#.## .[#. #.# ##.##.#.## ..... #.........Alj7 ....###.#.###.#. AljfAljV,2.2 (16AljFAlj; _Found an escape hatch in the ceiling.Blj+BljBljWBlj BljBljb,BljBljBlj\BljBljBljYBljBlj6BljfBljBljBljKBljNR  There is an escape hatch in the ceiling here.Blj0Bljʲj  A gargoyle comes into view.Bljӽ^.$.... ################...... ..............##### .....ŋ..##..####...... ... #....######.####...... ....# #..#............###.#.#####..........>...)......#...=......###.####......  #<.# # #.# ##.#.##yyy.# .##.#.##<## #.# #.#..##.## #.. #.# #.# #.##.Magic Dart Blj?. yy# #. #.# #.# #.##. .[# #. ... #.# ##.##. ...... ... #...... ŋ   gargoyle (wandering) .... ....# ###.#.###Blj ##.. .#.## >..#.... Blj^..#.# ...####.#.###Blj16.2 (4.0)Blj27.2 (5 _BljBlj!Clj Clj& Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dlj   paramita the ScribeDljo .$.... ################  Deep Elf of Sif Muna ***... ...... ..............##### Health: 59/59 ======================== .....ŋ..##.######.####...... Magic: 27/31 ====================---- ... #....######.####...... AC: 15DljՔ*Str: 14  ....# #..#.................. EV: 9Int: 40 Dlj5 ###.#.#####..........>...)...... SH: 5Dex: 13  #...=.............###.####...... XL: 12 Next:  0% Place: Dungeon:10  #<.#  .......@..# #.# ##.#.## Noise: ---------  Time: 9387.2 (0.0) Dlju..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} .###.## #.. #.# #.# #.##.# Cast: Magic Dart . yy# #. #.# #.# #.##.# Dlj.[# #. ... #.# ##.##.# ...... ... #...... ŋ   gargoyle (wandering) DljO.... ....# ###.#.### ##.. .#.## >..#.... ..#.# ...####.#.### _A gargoyle comes into view.DljCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Dlj{Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.EljElj]paramita the ScribeEljt.$.... ################Deep Elf of Sif Muna ***......... ..............##### Health: 59/59 ========================.....ŋ..##.######.####...... Magic: 31/31 ========================... #....######.####...... AC: 15Elj(Str: 14....# #..#.................. EV: 9Int: 40  EljT ###.#.#####..........>...)...... SH: 5Dex: 13  Elj}#...=.............###.####...... XL: 12 Next:  0% Place: Dungeon:10  #<.# .......@..# #.# ##.#.## Noise: ---------  Time: 9387.2 (0.0) EljG..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} EljB#.###.## #.. #.# #.# #.##.# Cast: Magic Dart Elj. yy# #. #.# #.# #.##.#.[# #. ... #.# ##.##.#Elj...... ...#...... ŋ   gargoyle (wandering)EljXm.... ....# ###.#.#####.. .#.## >..#......#.# ...####.#.###Elj Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.EljEljoEljElje. _Elj Elje .ŋElj \ŋEljN 28.2 (1 _Elj Elj Flj  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Flj\Confirm with . or Enter, or press ? or * to list all spells.FljȆ   paramita the Scribe .$.*.. ################  Deep Elf of Sif Muna ***... ....*. ..............##### Health: 59/59 ======================== ......ŋ.##.######.####...... Magic: 27/31 ====================---- Flj... #*...######.####...... AC: 15Str: 14  ....# #.*#.................. EV: 9Int: 40  ###.#.#####..*.......>...)...... SH: 5Dex: 13  #...=.........*...###.####...... XL: 12 Next:  0% Place: Dungeon:10  #<.#  .......@..# #.# ##.#.## Noise: ---------  Time: 9388.2 (0.0) Flj1_..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} .###.## #.. #.# #.# #.##.# Cast: Magic Dart . yy# #. #.# #.# #.##.# .[# #. ... #.# ##.##.# ...... ... #...... ŋ   gargoyle .... ....# ###.#.### ##.. .#.## >..#.... ..#.# ...####.#.### _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (100% to hit)Fljparamita the Scribe.$.... ################Deep Elf of Sif Muna ***...Flj...... ..............##### Health: 59/59 ========================......ŋ.##.######.####...... Magic: 27/31 ====================----... #....######.####...... AC: 15Str: 14....# #..#.................. EV: 9Int: 40  ###.#.#####..........>...)...... SH: 5Dex: 13  Flj0#...=.........●...###.####...... XL: 12 Next:  0% Place: Dungeon:10  #<.# .......@..# #.# ##.#.## Noise: ---------  Time: 9388.2 (0.0) ..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} .###.## #.. #.# #.# #.##.# Cast: Magic Dart Flj. yy# #. #.# #.# #.##.#.[# #. ... #.# ##.##.#...... ...#...... ŋ   gargoyle (ally target).... ....# ###.#.### ●   boulder (minion, rolling, regenerating)##.. .#.## >..#......#.# ...####.#.###Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FljCAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (100% to hit)  You send a boulder barrelling forward!Flj``` onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  FljyAim: a gargoyle, wielding a +0 mace (100% to hit)  You send a boulder barrelling forward!  The gargoyle hurls a stone arrow at you.FljpL●ζFlj|vK...ℓFlj{8====9.2 (1Magic DartFljSFljv8 _The stone arrow hits your boulder!Flj L●ζFlj Flj ` The gargoyle hurls a stone arrow at you.FljYI L●ξFljO 9ζ.Flj7U {9==--90FljY E●●Flj[ 8 _The stone arrow hits your boulder!GljҮ ●ξYour boulder barrels into the gargoyle!GljĻ .  The gargoyle is moderately damaged.The gargoyle hits your boulder with a +0 mace!GljNŋζℓ Glj#30==---1Magic DartGljIζζGljP _Your boulder is destroyed!GljO  GljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Glj^ 7 GljY_   paramita the Scribe Glj_ .$.*.. ################  Deep Elf of Sif Muna ***... Glj` ....ŋ. ..............##### Health: 59/59 ======================== GljHa ......*.##.######.####...... Magic: 26/31 ====================---- ... #*...######.####...... AC: 15Str: 14 Glja  ....# #.*#.................. EV: 9Int: 40  ###.#.#####..*.......>...)...... SH: 5Gljb -Dex: 13  #...=.........*...###.####...... XL: 12 Next:  0% Place: Dungeon:10 Gljc U #<.#  .......@..# #.# ##.#.## Noise: ---------  Time: 9391.2 (0.0) ..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} .###.## #.. #.# #.# #.##.# Cast: Magic Dart GljMd . yy# #. #.# #.# #.##.# .[# #. ... #.# ##.##.# ...... ... #...... ŋ   gargoyleGljd  .... ....# ###.#.### ##.. .#.## >..#.... ..#.# ...####.#.### Glje -_Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  GljBf -Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Gljf Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (moderately damaged, 100% to hit)Glj@    paramita the Scribe Glj .$.... ################  Deep Elf of Sif Muna ***... ...... ..............##### Health: 59/59 ======================== ......ŋ.##.######.####...... Magic: 26/31 ====================---- ... #ζ...######.####...... AC: 15Str: 14  ....# #.ζ#.................. EV: 9Int: 40 Gljp  ###.#.#####..ℓ.......>...)...... SH: 5Dex: 13  #...=.............###.####...... XL: 12 Next:  0% Place: Dungeon:10  #<.#  .......@..# #.# ##.#.## Noise: ---------  Time: 9391.2 (0.0) ..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} Glj 8.###.## #.. #.# #.# #.##.# Cast: Magic Dart . yy# #. #.# #.# #.##.# .[# #. ... #.# ##.##.# ...... ... #...... ŋ   gargoyle .... ....# ###.#.### ##.. .#.## >..#.... ..#.# ...####.#.### _Your boulder is destroyed!Glj[ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (moderately damaged, 100% to hit)Glj L●ξGlj n .$.... ###  ...... .. ......ŋ.##.# Glj0 Y... #ζ...######.#  ....# #.ℓ#.........  ###..●.......>...)  #...=.........ζ...#  #<.# @..# #.# Glj  .##.#.##<## #.#  #.. #.# #.#  yy# #. #.# #.#  .[# #. ... #.# GljI  ...... ... (ally target) Glj .... ....# ●   boulder (minion, rolling, regenerating) ##.. .#.## > ..#.# Glj 8====2.2 (1Magic DartGljf -ℓζGlj Glj A  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Glj> Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 mace (moderately damaged, 100% to hit) _You send a boulder barrelling forward!HljB●ζHlj:●Hlj} ` The gargoyle hurls a stone arrow at you.Hlj.Hlj{L●ζHlj{ℓℓ●  Hljz9==--3HljčAℓℓHlj8 _The stone arrow hits your boulder!HljDL●ζHljwV ŋ  Your boulder barrels into the gargoyle.Hlj .  The gargoyle hurls a stone arrow at you.The stone arrow hits your boulder!HljKGHljEqℓHljrJ..ℓHljtS30==Hlju[---4Magic DartHljT}:ℓHlj_ HljՀ4_Your boulder is destroyed!Hlj[Hlj W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hljj    paramita the Scribe Hlj ..$.*.. ################  Deep Elf of Sif Muna ***... ....ŋ. ..............##### Health: 59/59 ======================== ......*.##.######.####...... Magic: 26/31 ====================---- ... #*...######.####...... AC: 15Str: 14  ....# #.*#.................. EV: 9Int: 40 Hlj  ###.#.#####..*.......>...)...... SH: 5Dex: 13  #...=.........*...###.####...... XL: 12 Next:  0% Place: Dungeon:10  #<.#  .......@..# #.# ##.#.## Noise: ---------  Time: 9394.2 (0.0) ..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} .###.## #.. #.# #.# #.##.# Cast: Magic Dart . yy# #. #.# #.# #.##.# Hlj j.[# #. ... #.# ##.##.# ...... ... #...... ŋ   gargoyle .... ....# ###.#.### ##.. .#.## >..#.... ..#.# ...####.#.### _Your boulder is destroyed!Hljb Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (moderately damaged, 100% to hit)Hlj !   paramita the Scribe .$.... ################  Deep Elf of Sif Muna ***... ...... ..............##### Health: 59/59 ========================Hlj  ......ŋ.##.######.####...... Magic: 26/31 ====================---- ... #ℓ...######.####...... AC: 15Str: 14  ....# #..#.................. EV: 9Int: 40  ###.#.#####..........>...)...... SH: 5Dex: 13 Hljí l #...=.........ℓ...###.####...... XL: 12 Next:  0% Place: Dungeon:10  #<.#  .......@..# #.# ##.#.## Noise: ---------  Time: 9394.2 (0.0) ..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} .###.## #.. #.# #.# #.##.# Cast: Magic Dart . yy# #. #.# #.# #.##.# .[# #. ... #.# ##.##.# ...... ... #...... ŋ   gargoyle .... ....# ###.#.### Hlj Z##.. .#.## >..#.... ..#.# ...####.#.### _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (moderately damaged, 100% to hit)Hlj L●ξHlj}  .$.... ###  Hlj. ...... .. ......ŋ.##.# ... #....######.#  ....# #..#.........  ###..●.......>...)  #...=.........ζ...#  #<.# @..# #.# Hljܴ  .##.#.##<## #.#  #.. #.# #.#  yy# #. #.# #.#  .[# #. ... #.#  ...... ... (ally target) .... ....# Hlj} {●   boulder (minion, rolling, regenerating) ##.. .#.## > ..#.# HljY q7===5.2 (1Magic DartHljJ Hlj W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Hlj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 mace (moderately damaged, 100% to hit) _You send a boulder barrelling forward!IljX"●IljY*ξIljZ(.ŋIlj\& IljF]z●ζYour boulder barrels into the gargoyle.Iljaaŋ..ζ Iljf_9==---6Iljj@●ζζζIljk+●Ilj{l` _The gargoyle is heavily damaged.Ilj ●ξYour boulder barrels into the gargoyle!IljO ●ξThe gargoyle is severely damaged.The gargoyle hits your boulder with a +0 mace!!Ilj&jŋ.ζζℓℓ Ilj Ilj30====--7IljQ ζIlj >ζℓζℓIlj$ = _Your boulder barrels into the gargoyle.IljK   IljL GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IljF   paramita the Scribe .$.ŋ.. ################  Deep Elf of Sif Muna ***...Ilj ....●. ..............##### Health: 59/59 ======================== ......*.##.######.####...... Magic: 26/31 ====================---- ... #*...######.####...... AC: 15Str: 14  ....# #.*#.................. EV: 9Int: 40  ###.#.#####..*.......>...)...... SH: 5Dex: 13 IljJ #...=.........*...###.####...... XL: 12 Next:  0% Place: Dungeon:10  #<.#  .......@..# #.# ##.#.## Noise: =--------  Time: 9397.2 (0.0) ..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} .###.## #.. #.# #.# #.##.# Cast: Magic Dart . yy# #. #.# #.# #.##.# .[# #. ... #.# ##.##.# ...... ... #...... ŋ   gargoyle (ally target) .... ....# ###.#.### ●   boulder (minion, rolling, regenerating) ##.. .#.## >..#.... Ilj..#.# ...####.#.###Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (severely damaged, ally target, 100% to  hit)Jlj~   paramita the Scribe Jljg.$.).. ################  Deep Elf of Sif Muna ***... ....●. ..............##### Health: 59/59 ======================== JljjZ......ζ.##.######.####...... Magic: 26/31 ====================---- ... #ζ...######.####...... AC: 15Str: 14  ....# #.ℓ#.................. EV: 9Jlje Int: 40  ###.#.#####..ζ.......>...)...... SH: 5Dex: 13  #...=.........ℓ...###.####...... XL: 12 Next:  0% Place: Dungeon:10 Jlj7 #<.#  .......@..# #.# ##.#.## Noise: =--------  Time: 9397.2 (0.0) ..yyy.# .##.#.##<## #.# #.#..# e) +6 whip of Action {drain, Int+5} Jlj.###.## #.. #.# #.# #.##.# Cast: Magic Dart . yy# #. #.# #.# #.##.# .[# #. ... #.# ##.##.# Jlj...... ... #...... ŋ   gargoyle (ally target) .... ....# ###.#.### ●   boulder (minion, rolling, regenerating) ##.. .#.## >..#....Jlj^l ..#.# ...####.#.###Confirm with . or Enter, or press ? or * to list all spells.JljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (severely damaged, ally target, 100% to  Jlj ahit)  You send a boulder barrelling forward! Your boulder barrels into the gargoyle!JljE●ζJlj(B●ζJlj. ζAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  JljPress: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 mace (severely damaged, ally target, 100% to  hit)  You send a boulder barrelling forward! Your boulder barrels into the gargoyle!  You destroy the gargoyle!Jlj, Jljob.$.ζ.. ###  ....ζ. .. ......ζ.##.Jlj# ... #ζ...######.#  ....# #..#.........  ###..●.......>...)  #...=.........ζ...# Jlju #<.# @..# #.#  .##.#.##<## #.#  #.. #.# #.#  yy# #. #.# #.#  .[# #. ... #.#  ...... ... ●   boulder (minion, rolling, regenerating) Jlja.... ....#  ##.. .#.## > ..#.# Jlj { 73==8.2 (1 _Your boulder crumbles as it rolls away.JljG●●Jlj JljC]_Your Forgecraft skill increases to level 8!Jlj L●ζJlj"●JljH*ζJlj( ℓJlj_ℓℓℓℓ JljFe8=---9 _JljNℓℓJlj4 Jljq# L●ζJlj)% B●ζJlj$+ )ℓ..●  Jlj0 30===---400Jljd5 v●ζ●Jlj6 KljL●ξKljC;/ζKljA-ζℓKljB8ℓ.KljB0KljG#1KljmHO===1KljcL ℓKljL!ℓKljN= _Your boulder crumbles as it rolls away.Klj+ Klj KljN Klj Klj Klj Klj*" Klj" Klj8# Kljr% Klj% Klj& Klj( KljL) 9=Klj'* Klj9, Klj, Klj- Klj/ Klj\0 Klj1 KljW3 Klj 4 Klj4 Kljq6 Klj!7 Klj7 Kljv9 Klj$: Klj: Klj< Kljv= Klj$> Klj%@ ,KljA Klj9C ,Klj,D KljF KljKG KljG KljI Klj`J KljJ KljL Klj]M KljM KljO Klj`P KljP KljR Klj@S KljS KljU KljeV KljV KljY Klj:Z KljZ Klj`] Klj] Kljp^ Klj` Klj` Klja Kljc Klj,d Kljd Kljf Klj2g Kljg Klji Kljj Kljj Kljl Kljpm Kljm Kljmp ,KljWq Klj(s Kljs KljTt Klj6v Kljv Klj@w KljWy Kljy Kljz Klj| Klj} Klj} Klj Klj Klj Klj Klj2 KljՃ Klj̅ KljG Klj؆ KljH Klj‰ KljS Klj~ Klj Klj Klj Klj Klj KljΒ KljH Klj֓ Klj Klju Klj Klj Kljy Klj Klj Klj Klj Klj Klj6 KljŠ Klj Klj Klj Klj Klji KljR Klj Klj Klj Klj. Klj Klj[ Klj Klj Klj KljӴ KljM Klj Klj$ Klj Klj, Kljλ KljG Klj Klj Klj Klj Klj Klj^ Klj Klj> Klj Kljk KljF Klj Klj^ Klj[ Klj KljJ Klj( Klj Klj Klj Klj1 Klj Klj KljF Klj Klj Klj Klj Klj Klj Klj Klj Kljn Klj Klj& Klj Klj. Klj^ Klj Klj Klj Klj{ Klj KljH Klj Klj Klj ,Klj Klj KljU Klj Klj Kljq Klj Klj Kljy KljH Klj Kljp KljX Klj Klj5 Klj Kljn Klj Klj Klj< Klj Klj4 Klj] Klj Kljd Klj\ Klj Klj KljG Klj KljS Klj Kljs Klj  Klj Klj/ Klj Klj? Klj Klje Klj! Klj&" Klj" Klj % Klj% Kljm& KljI( Klj( Klj3) Klj+ ,Klj, Klj. KljE/ Klj/ Klj#2 Klj2 Klj+3 Klj5 Klj5 Klj6 Klj8 Kljg9 Klj9 Klj@< Klj< KljM= Klj? Klj@ Klj@ KljB KljcC Klj D KljkF KljG KljtG KljI Klj-J KljJ KljL KljaM KljN KljP KljP Klj-Q KljcS KljS Klj|T Klj}V KljV KljW KljY KljTZ KljZ Klj\ Klj|] Klj#^ Klj` Klj` Klja KljPc Kljc KljKd Klji 0 ).Kljj }......< _You start waiting.Kljr 1500.2 (99.0)Klj@v -1.2 (100.0)Kljby Kljz # _Done waiting.MljhMljiMljkMljoMljXtMljuMljwMljyMlj\~MljMljƀMlj܃Mlj5MljMlj؊MljUMljMljjMlj{MljoMlj^MljՕMljMlj3Mlj]y #...# Mlj #...# #####...####  ...........  Mljz≈.......). ≈..Mlj ~~.$.)..################MljN ≈~..............6.2 (5.0) Mlj.........##.######.####. ....####....######.####. Mlj....# #..#............. ###.#.#####..........>...).Mlj #...=.............###.#####<.# ............# #.# #.ŋ....yyy.###.##.#.##<## #.# # #.##..###.## #. #....#.# #.# MljMljf+7.2 (6MljMlj Mlj_Found an orcbow.NljuNljNlj"NljNlj ##### #...# #...# ######...####.....#.≈)..#≈≈..........# _~~.$.)@.###############0Nlj≈≈~....................##.######.####..####....######.#### #....# #..#...........NljS ###.#.#####..........>...) #...=.............###.#### #<.#. ............# #.# Nlj~ #.ŋ....yyy.###.##.#.##<## #.#Nlj4Nlj +8.2 (1NljzNljV9 _Found a blossoming altar of Fedhas.OljCOljqOljOlj)Olj,OljOlj<  You see here a +0 mace.OljOljV _Olj&OljOlj;OljOljOljOljOlj&d _You now have 582 gold pieces (gained 12).Olj OljOljOljOljOljmOlj!OljOljOljOlj@Olj>OljOljOljOljOljjOljOlj(OljOlj!OljOljOlj8u#...≈.......)..##~≈≈≈..........###~~_~~...)..###########..≈≈≈~................Olj ...≈..........##.###### ..##.....####....###### ##....# #..#....... ###.#.#####.......... #...@............. #<.#..# #OljH#.ŋ........###.##.#.##<## #.##..###.## #.##....#.# .).. ..y# # ##....#.# ### ###.[# #........ # .............. ....#........#Olj[ ##.. .#.##Olj /10.0)Olj,9.2 (11OljOlj3 _E - a +6 ring of intelligenceQljQljGear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Qlj/4 e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 6 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs Armour (go to first with [) Qlj* p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance Qljs o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceD - a +0 kite shield Magical Staves (go to first with |) Qlj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Slje  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak Sljfy m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistance  D - a +0 kite shield Magical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++}  x - the ring of Salvation (worn) {rN++ rCorr Str+6}  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}40%Sljx D - a +0 kite shield  t - the amulet of Vitality (worn) {Regen++ RegenMP++}h - a +5 ring of evasion  l - an amulet of faith  n - a ring of protection from cold  v - a ring of see invisible66Slj\ q t - the amulet of Vitality (worn) {Regen++ RegenMP++}  h - a +5 ring of evasion  B - the ring "Ubyt" {rPois rF++ Will+}  C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}E - a +6 ring of intelligenceSljp 88Sljm R  h - a +5 ring of evasion Sljo  l - an amulet of faith Talismans (go to first with %)93Xlj c - a ring of wizardry (worn). A ring that increases the success rate of its wearer's magical spells. If you remove this ring: Xlj Your spell failure would worsen by up to 28% (press '!' for details). You took it off a hobgoblin on level 3 of the Dungeon. Xlj)Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ XljU“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” Xlj -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.YljYo bGear: 31/52 gear slots (Left/Right/Tab to switch category)Yljo rk - a +0 cloak  m - a +1 robe of cold resistance Yljo  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler Ylj,p s - +0 steam dragon scales  y - a +1 leather armour of cold resistance  D - a +0 kite shield Magical Staves (go to first with |) Yljnp @ b - a staff of alchemy Yljp Jewellery (go to first with "=)  c - a ring of wizardry (worn) Yljp F t - the amulet of Vitality (worn) {Regen++ RegenMP++} Ylj&q | x - the ring of Salvation (worn) {rN++ rCorr Str+6}  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5} Yljq U h - a +5 ring of evasion  l - an amulet of faith  n - a ring of protection from cold  v - a ring of see invisible  B - the ring "Ubyt" {rPois rF++ Will+}  C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}Yljr E - a +6 ring of intelligence Talismans (go to first with %) Yljr [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[93%]Zljf+z - 2 boomerangs. A curved, flat, throwing baton designed to return to its user. Zlj++Base damage: 6 Base attack delay: 1.3 Zlj+OThis projectile's minimum attack delay (0.7) is reached at skill level 12. Zlj ,z Your skill: 0.0; use (s) to set 12.0 as a target for Throwing.  ZljS,f At 100% training you would reach 12.0 in about 1.2 XLs.  Current attack delay: 1.3. Zlj,QDamage rating: 6 (Base [6 + 0 (Thrw)] x 110% (Str) x 100% (Fight)). Zlj,EIt has a 1/20 chance to be destroyed on impact. Zlj-zStash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile Zlj;-"_________________ Zljl-_“The weapon, thrown at 20 or 30 yards distance, twirled round in the air with Zlj- astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a Zlj-e horrible contusion behind, and exciting universal admiration.” Zlj.^(q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[ljbGear: 31/52 gear slots (Left/Right/Tab to switch category)  z - 2 boomerangs Armour (go to first with [) [ljT p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)  k - a +0 cloak [ljI m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceD - a +0 kite shield [ljrMagical Staves (go to first with |)  b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++} [lj x - the ring of Salvation (worn) {rN++ rCorr Str+6}  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}  h - a +5 ring of evasion  l - an amulet of faith [ljR[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[53%][ljh [ljn [lj4t #...≈.......)..#paramita the Scribe#~≈≈≈..........#[lj`t 6Deep Elf of Sif Muna ***...[ljt ##~~_~~...)..########## Health: 59/59 ========================[ljt #..≈≈≈~................ Magic: 31/31 ========================...≈..........##.###### AC: 15Str: 14[lju ..##.....####....###### EV: 9Int: 40[lj8u ##....# #..#....... SH: 5Dex: 13[lju ###.#.#####.......... XL: 12 Next:  3% Place: Dungeon:10#...@.............### Noise: ---------  Time: 9519.2 (0.0)[lju #<.#..............# # e) +6 whip of Action {drain, Int+5} [lju ,#.ŋ........###.##.#.##<## # Cast: Magic Dart[lj"v #.##..###.## #.##....#.# #.).. ..y# # ##....#.# #[ljTv #### ###.[# #........ #..............[ljv ....#........###.. .#.## _Done waiting. _Found an orcbow. _Found a blossoming altar of Fedhas. _You see here a +0 mace. [ljv N_You now have 582 gold pieces (gained 12). _E - a +6 ring of intelligence[lj{ [ljJ [ljr [ljӎ [ljG _Found a blossoming altar of Fedhas. _You see here a +0 mace. _You now have 582 gold pieces (gained 12). _E - a +6 ring of intelligence [ljG H Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\lj i\lj[o Your spells (cast)TypeFailure Level  a - Magic Dart\ljoLConjuration1% 1 \ljo3 b - Searing RayConjuration\ljpf1% 2 c - Fulminant Prism\lj.s3Conjuration/Alchemy1%\ljhs4 \ljs d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning\ljt24%\ljPtP6  f - Splinterfrost ShellIce/Forgecraft\ljvt93%\ljt7 \lj!u g + Brom's Barrelling Boulder Conjuration/Earth 1% 4 \ljyu-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]lj#]lj*]lj/#...≈.......)..#paramita the Scribe#~≈≈≈..........#Deep Elf of Sif Muna ***...##~~_~~...)..########## Health: 59/59 ========================#..≈≈≈~................ Magic: 31/31 ========================]lj0...≈..........##.###### AC: 15Str: 14..##.....####....###### EV: 9Int: 40##....# #..#....... SH: 5Dex: 13]lj0.###.#.#####.......... XL: 12 Next:  3% Place: Dungeon:10#...@.............### Noise: ---------  Time: 9519.2 (0.0)#<.#..............# # e) +6 whip of Action {drain, Int+5} #.ŋ........###.##.#.##<## # Cast: Magic Dart]lj 2#.##..###.## #.##....#.# #.).. ..y# # ##....#.# ##### ###.[# #........ #..................#........###.. .#.## _Found a blossoming altar of Fedhas. _You see here a +0 mace. _You now have 582 gold pieces (gained 12). _E - a +6 ring of intelligence  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]lj6#...≈.......)..#paramita the Scribe#~≈≈≈..........#Deep Elf of Sif Muna ***...]lj6##~~_~~...)..########## Health: 59/59 ========================#..≈≈≈~................ Magic: 31/31 ========================...≈..........##.###### AC: 15Str: 14]lj7..##.....####....###### EV: 9Int: 40##....# #..#....... SH: 5Dex: 13]lj7###.#.#####.......... XL: 12 Next:  3% Place: Dungeon:10#...@.............### Noise: ---------  Time: 9519.2 (0.0)#<.#..............# # e) +6 whip of Action {drain, Int+5} #.ŋ........###.##.#.##<## # Cast: Magic Dart#.##..###.## #.##....#.# #.).. ..y# # ##....#.# #]lj7#### ###.[# #........ #..................#........###.. .#.## _Found a blossoming altar of Fedhas. _You see here a +0 mace. ]ljB8_You now have 582 gold pieces (gained 12). _E - a +6 ring of intelligence  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]ljH=P  Okay, then.]ljiA]ljkE]ljF. _^lj^^lja_^lj`^ljc^lj$f^ljg$ _^lj%h^lji^ljl^lj>l^lj/m^lj{n^ljp^lj!q^ljr^ljcs^lju^lju^ljv^ljy^lj9{^lj{^ljm|^lj}^lj^ljM^lj^lj@^lj(^lj{^ljX^lj?^lj ^ljfX^ljד^lj^lj^lj4^ljL^lj^lj^ljΜ^lj^lj^lj ^ljc^lj"^ljW^ljƥ^lj^lj^lj ^ljc^lj^lj^lj^lj># #...........###.####... ##..#<.#..............# #.# ##.# ^lj..........###.##.#.##<## #.# #. ##..###.## #.##....#.# #.# #.# ^ljq.).......###.##....#.## #.# #. ########.[##.#........###.# ##.#................ #^lj#.....#........# ###.##.##..###@..#.## >..#.^lj(34.2 (15.0)^ljҵ#.##..# #...#.# ...####.#.^ljo #.##..........) .......... #.##.#####.##.##.######.##.##.# .. ... #.^lj #. ... #.. ... #.## ^ljXg .# #.######..#  ..... .. ...  ....# # .####.....^ljyE ^lj0^lj,5.2 (16^lj5^lj ^lj_Found a rapier._ljӓ_ljT_lj_lj_lj$,_ljz_ljڞ_lj8_lj_lj.........###.##.#.##<## #.# #.#_ljɬholar##.## #.##....#.#  *)......_lj...#.########.[##.#........###.# # _lj@#................ #... #.....#._ljk.# ###.#.##..###...#.## >..#_lj##..###...#.##...#_lj'#.....@....)..........#.#####.##.##.##_ljܭ## ..#... #.# _lj ... #...... ###._lj%X### #...###._ljI#.#.##......_ljk$...#.#_lj17.2 (2.0)_lj_lj _You can now call upon Sif Muna to cast any spell from your library._lj _lj& _ljO _lj _lj _lj _ljJ _lj _ljZ _lj _lj _lj. _lj _lj; _lj] _ljS _lj _lj~ _lj< _lju _lj _lj _lj _ljE _lj _ljt _lj/ _lj _lj _lj _lj _lj _lj _lj _lj _lj _ljk _lj _lj _lj _lj _lj$ _lj _lj _ljr _lj _ljw _lj _lj_ _lj _ljT _lj! _lj _lj _ljU _lj& _lj`( ,_lj) _ljh* _lj&- _lj- _lj. _ljO/ _ljN1 _lj1 _ljQ2 _lj4 _lj6 _ljt6 _ljQ7 _lj|8 _lj: _lj+; _lj,< _ljD= _lj? _lj? _lj@ _lj D _ljF ,_ljlG _ljH _lj K _lj5K _ljL _lj _lja _lj _lj _lj _lj _lj _lj _lj _ljm _lj _lj _lj _lj _lj{ _lj _lj _lj _lj _lj _lj _lj _lj _lj _lj _lj, _lj _lj _lj _lj _ljH _lj _ljm _lj _lj _lj> _lj _lj _lj8_ljd_ljW_lj+_lj_lj_lj_lj _lj _lj6 _lj_lj_lj_lj0_lj_lj_lj_ljZ_lj8_lj_lj_lj6_lj_ljq_lj5 _lj _lj;!_ljX"_lj$_lji$_lj%_lj&_lj1(_lj(_lj )_lj)_lj+_lj,_ljS,_lj\-_lj._ljB/_lj/_ljg0_lj$2_ljy2_lj2_lj3_lj}5_lj5_lj66_lj6_lj8_lj#9_lj9_ljO:_lj;_lj8<_lj<_ljQ=_lj?_lj[?_lj?_lj@_lj5B_ljB_ljB_ljC_ljE_ljE_ljOF_ljG_ljH_lj4I_ljI_ljnJ_lj'L_lj{L_ljL_ljM_lj&O_lj|O_ljO_ljP_ljQ_lj\R_ljR_ljiS_ljT_lj?U_ljU_lj^V_ljX_ljTY_ljY_lj+\_lj^_ljp^_lj^_lj__lja_lj*b_ljzb_lj}c_lj5e_lje_lje_ljf_ljh_ljh_ljJi_ljBj_lj>l_ljl_lj'm_ljm_ljo_ljJp_ljp_ljq_ljks_ljs_ljt_ljt_lj w_ljWw_ljw_ljx_lj:z_ljiz_lj{_lj{_lj}_lj~_lj~_lju_lj/_ljo_lj_ljA_lj-_lj_lj_lj_ljG_lj_lj_lj)_lj,_ljԍ_lj_ljА,_lj_ljc_lj,_ljP_ljl_lj,_lj_lj__ljs,_ljț_lj_ljp_lj_lj#_lj_lj_lj _lj_lj _lj%_ljP_ljݧ_ljp_lj,_lj_lj_lj?_lji_lj_lj_lj_lj_lj6_lj_lj_lj@_lj_lj_lj;_lj_lj_lj>_ljS  You encounter a centaur. It is carrying a +1 shortbow of freezing._lj\ #.##..###... #.##..###... #.##........ #.##.#####. #.##.####... #.........#. #.##########..######... .#............## ##. c..###.## ### ######...###.#  #.......# Magic Dart _lj##...#####...# ###########...#c   centaur (launcher, asleep) _lj#.............# ####### _lj#.##########..# #.....#  #.#_lj i#..###.###.#_lj2651.2 (114.0)_lj#2_lj45 __lj_ljcaljW" W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aljsaljt$alj*uThe spell is extremely dangerous to miscast (24% risk of failure)! Continue anyway?  aljMu Y - Yes aljlu' N - Noblj% blj8 #.##..###... paramita the Scholar#.##..###... Deep Elf of Sif Muna ****..#.##........ Health: 59/59 ========================#.##.#####.# Magic: 25/31 ===================-----#.##.####... AC: 15Str: 14blj; #.........#. EV: 9Int: 40#.##########..######... SH: 5Dex: 13.#............## ##.. XL: 12 Next:  3% Place: Dungeon:10c......@.###.##### Noise: ---------  Time: 9652.2 (0.0)######...###.#e) +6 whip of Action {drain, Int+5} #..X....#Cast: Magic Dart##...#####...############...#X   nameless horror#.............# #######c   centaur (launcher)#.##########..# #.....##.##..###.###.#Cablj< "sting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Summon Cactus Giant. Desperate hands claw out at you.  You encounter a nameless horror.The centaur shouts!  The centaur wields a +1 shortbow of freezing.bljFC )))))))onfirm with . or Enter, or press ? or * to list all spells.  You miscast Summon Cactus Giant. Desperate hands claw out at you.  You encounter a nameless horror.  The centaur shouts!wields a +1 shortbow of freezing.  It is covered in frost. The centaur shoots an arrow.blj 0Ublj @ ......@blj U   wight (wandering)  The arrow completely misses you.You encounter a wight. It is wielding a +0 short sword.blj >)))))))bljfJ L......@bljdK 6=----Contam: 20% ==3.2 (1bljN bljV  bljV e_The centaur shoots an arrow. The arrow completely misses you.dljS2  Casting: Summon Cactus Giant (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dljdlj]s%.X Casting: Summon Cactus Giant (extremely dangerous; 24% risk of failure)  dljsXConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the nameless horror!  The nameless horror is moderately damaged.  The nameless horror is knocked back by the mystic blast.dljy=))))))dljG.UdljzmU.....Udlji4-----3---dljY?=====4dljdlj] _The centaur shoots an arrow. The arrow hits you! The arrow freezes you.dlj!, #...dlj~, '#####.#...#........#.#.##########..######....#............## ##..cUdlj, ###.## #########.@.###.#   #.......##..X#### #...dljw- ###########................# #################..# #..... #..###.###......# #.dlj=3 .UX..cdlj6 dljF8 51=----5==------5dlj< dlj= eljRaA  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eljaelj  #.##..###... paramita the Scholareljԅ , #.##........ Deep Elf of Sif Muna ****.. #.##.#####.# Health: 51/59 ====================---- elj #.##.####... Magic: 21/31 ================-------- elj* # #.........#. AC: 15Str: 14 #.##########..######... EV: 9eljO Int: 40 Contam: 20%  .#............## ##.. SH: 5Dex: 13eljt  elj .cU.....*###.## ### XL: 12 Next:  3% Place: Dungeon:10 elj ######.@*###.#  Noise: ---------  Time: 9655.2 (0.0) elj #..X****#  e) +6 whip of Action {drain, Int+5}  elj ##.**####  Cast: Magic Dart #.**#  elj5 H###########...#  eljb #.............# #######  X   nameless horror elj #.##########..# #.....#  c   centaur (launcher) #.# #..###.###.#  U   wight #.# #......# #.# The nameless horror is knocked back by the mystic blast. elj O_The centaur shoots an arrow. The arrow hits you! The arrow freezes you.  elj 8Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.elj0 Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetfljT*@*X***.**fljt> **fljvtp**X**. _The centaur shoots an arrow. The arrow hits you! The arrow freezes you.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  fljt#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  fljuPress: ? - help, Dir - move targetAim: a nameless horror (moderately damaged, unrewarding)flj) s ***X*.flj&v p***X...flj5******fljݒ/*..gljRJ**..glj  #.##..###... paramita the Scholar #.##........ Deep Elf of Sif Muna ****.. #.##.#####.# Health: 51/59 ====================---- #.##.####... Magic: 21/31 ================-------- # #.........#. AC: 15glj Str: 14 #.##########..######... EV: 9Int: 40 Contam: 20%  .#c...........## ##.. SH: 5Dex: 13 glj1 ..U......###.## ### XL: 12 Next:  3% Place: Dungeon:10 glj ######.@.###.#  Noise: ---------  Time: 9655.2 (0.0) #..X....#  e) +6 whip of Action {drain, Int+5} glj  glj ##...####  Cast: Magic Dart glj 9#...# glj-  gljf H###########...#  glj #.............# #######  X   nameless horror glj #.##########..# #.....#  c   centaur (launcher)gljG  glj #.# #..###.###.#  U   wight #.# #......# #.# glj e_The centaur shoots an arrow. The arrow hits you! The arrow freezes you.  gljJ Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  glj MConfirm with . or Enter, or press ? or * to list all spells.gljޜ Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetglj2 6U.glj .Uglj= I gljv 7 # glj N #U######### .#gljì %  glj ......*..###.##  ######.@.###.# glj&  gljJ #gljn .#  ##...####  gljڭ #...# #...# glj0 y....#  (ally target) glj S##..#   #.# #..# UU 2 wights (1 polearm) #.# gljծ E #.# *   fulminant prism (regenerating)You conjure a prism of explosive energy!  You encounter a wight. It is wielding a +3 halberd.glj? 2=2====glj 6.2 (1glj A**glj = _You block the nameless horror's attack.hlj+ .hljELcYou flog the nameless horror!hljґhljahlj.hlj=.chljR    wight (hljJ  The nameless horror is moderately damaged.The nameless horror misses you.hljp5==3hljǜJ=-7.3 (1.1hljA**hlj!e _Your fulminant prism crackles loudly.hlj g...#####.#...#........#hlj/ .##########..######...#.U..........## ##hlj] ....c.*..###.## #########...###.# hlj   hlj #.@X....##...###hlj f #...# hlj ##########hljC ].............# #######hljw e##########..# #.....hlj  #..###.###....# ####.###.######hlj hlj 0Uhlj. =.Uhlj .  The centaur shoots an arrow. The arrow completely misses you.hlj _.  The blast of energy engulfs the wight.  The wight is lightly damaged.  The blast of energy engulfs the centaur!!  The centaur is severely wounded.  The blast of energy engulfs you!!blast of energy engulfs the nameless horror!!hljWF################hljc   centaur (launcher)UU 2 wights (1 polearm)iljtC U....c........@.  You destroy the nameless horror!iljD27------------4=========8iljHE 0iljIilj0K^ _You hear a shout! You hear a bellow! You hear an angry buzzing noise. x3jlje7  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jljUfjljjljThe spell is extremely dangerous to miscast (24% risk of failure)! Continue anyway?  jlj3Y - Yes  N - Noklj Rkljg]kljzb#.##........ paramita the Scholar#.##.#####.# Deep Elf of Sif Muna ****..#.##.####... Health: 27/59 ==========--------------#kljb#.........#. Magic: 24/31 ==================------#U##########..######... AC: 15klj.crStr: 14.#..U.........## ##.. EV: 9Int: 40 Contam: 20% ....c....###.##### SH: 5Dex: 13######...###.#kljcXL: 12 Next:  3% Place: Dungeon:10#.@.....#Noise: ========-  Time: 9658.3 (0.0)##...####kljce) +6 whip of Action {drain, Int+5} #...#Cast: Magic Dart###########...##.............# ########.##########..# #.....#klj=dzc   centaur (launcher)#.##..###.###.#UU 2 wights (1 polearm)#.##......# #.##.##.####.###.######kljdThe blast of energy engulfs the nameless horror!!  You destroy the nameless horror! _You hear a shout! You hear a bellow! You hear an angry buzzing noise. x3  kljeOCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.kljmi4kljlkljAn. _kljH  Casting: Summon Cactus Giant (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lljSe: llje#.##........ paramita the Scholar #.##.#####.# Deep Elf of Sif Muna ****..lljf #.##.####... Health: 27/59 ==========-------------- llj>g)# #.........#. Magic: 20/31 ===============--------- #U##########..######... AC: 15lljh/Str: 14 .#**U**.......## ##.. EV: 9Int: 40 Contam: 20%  llji....c**..###.## ### SH: 5Dex: 13 ######*..###.#  XL: 12 Next:  3% Place: Dungeon:10 #*@.....#  Noise: ========-  Time: 9658.3 (0.0) lljgkX##...####  e) +6 whip of Action {drain, Int+5}  #...#  Cast: Magic Dart ###########...#  #.............# #######  #.##########..# #.....#  c   centaur (launcher) #.# #..###.###.#  UU 2 wights (1 polearm) #.# #......# #.#  #.# #.####.###.###### _Okay, then.Casting: Summon Cactus Giant (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  lljUlPress: ? - help, Dir - move targetAim: a centaur, wielding a +1 shortbow of freezing (severely wounded)lljv& lljrU.*U***c****llj;(@lljT g.U**********llj nljv+nlj#.##........ paramita the Scholar#.##.#####.# Deep Elf of Sif Muna ****..nljX |#.##.####... Health: 27/59 ==========--------------##.........#. Magic: 20/31 ===============---------nlj #U##########..######... AC: 15Str: 14nlj .#..U.........## ##.. EV: 9nlj8 RInt: 40 Contam: 20% nljt h....c.*..###.##nlj J### SH: 5nlj .Dex: 13nlj2 ######...###.#XL: 12 Next:  3% Place: Dungeon:10nljx Z#.@.....#nlj Noise: ========-  Time: 9658.3 (0.0)nlj ;##...####nlj Fe) +6 whip of Action {drain, Int+5} nlj* ?#...#nljk -Cast: Magic Dartnlj J###########...#nlj h#.............# #######nlj &#.##########..# #.....#c   centaur (launcher, ally target)#.##..###.###.#nljUU 2 wights (1 polearm)#.##......# #.#nlj|*   fulminant prism (regenerating)#.##.####.###.###### nlj_Okay, then.nljSCasting: Summon Cactus Giant (extremely dangerous; 24% risk of failure)  nljMConfirm with . or Enter, or press ? or * to list all spells.nlj>GAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!nlj#))nlj8&)))nljG.UnljVw.Uc.nljׯQ.@..nlj9=2==18===-----9.3 (1nljnlj I _The centaur shoots an arrow. The arrow is repelled.nljlz#####.#...#........##.##########..######..nljm}.#.U.c........## ##nljTm....U*..###.## #########...###.#  nljm3 #......nljmY##@..####nljmf #...# nljbn##########.............# #################..# #.....nljn #..###.###....# nljn6   wight (nljn:####.###.###### ######.##nljo'....#.....nlj6xnlj`}nljfF.UnljAYou conjure a prism of explosive energy! _The centaur shoots an arrow. The arrow is repelled.  The centaur shoots an arrow. The arrow hits your fulminant prism.  The wight attacks as it pursues you!  The wight hits you from afar with a +3 halberd!  You partially resist. You feel drained.nlj$P: 21/58 (59)---P: 23/31 ==6------60Drainnlj@**nlj?e _Your fulminant prism crackles loudly.nlj} ...#........#.##########..######...#.U.c........## ##.....*..###.## #########U..###.#   nlj #.......###...#### #@..# ##########.............# #################..# #..... #..###.###....# ####.###.###### ######.#####.....#..... ........nljZ N^..........nlj F.cnlj *Unlj D.Unlj E.cnlj.nlj )Your fulminant prism explodes!The blast of energy engulfs the wight!!nlj  )You destroy the wight!The blast of energy engulfs the centaur!nlj+ )You kill the centaur!The blast of energy engulfs the wight!!nlj;/###############oljlV .).......)...).  You destroy the wight! ealth: 23/59 =--agic: 24/31=44=======1Magic Dart _You hear an angry buzzing noise. x2 _Your life force feels restored.olj olj olj olj- 0Uolj %  olj* 2You start resting.olj 25==.5==Magic Dartolj {U   wight (wandering)olj~ 10olj ]2-------2.3 (1olj olj _You encounter a wight. It is wielding a +4 long sword of freezing.plj'F #plj'@........#.##########..######..plj(g.#..U)........## ##plj1(|........###.## ###pljP(t######)..###.#  plj(_ #.).....#plj(B#...###plj( #...# ##########plj>).............# #################..# #.....pljb) #..###.###....# plj*r.  ######..########...##.####plj*D plj5plj<#7pljC<=plj<7plj/=B==0-------pljk=3plj=4Magic Dartplj&ApljKBpljj  #.##########..######..#..U)........## ##pljj  .........###.## ##pljk x ######)..###.  pljZk #.).....# ##...####pljzk e #...# pljk I###########...#pljk  #.........@...# #######pljl  #.##########..# #.....#plj1l  #.# #..###.###.#pljnl r #.# #......#pljl + #.#pljl ) #.#pljl ? #.####.###pljl .##### pljl #######.##pljm P #.####.....#.... pljm .........#pljSm v #^......... pljm #######..#pljm  #######...##.### #..# ##.###.#plj&x plj~ =9=plj$~ 8pljc~ 8==8% plj~ 4plj̄ plj qlj #.#..###### .#..U)........## ##qljR ...###.## qlj  ######)..###.# #.).....# ##...####qlj_ #...# #...# #.# # #.#..# #.....# #.# #..###.###.# #.# #...qlj...# #.# #.# #.####.###.#.## #.####.....#.# #^ .#..# #...##. .# #..# ##.###.#qljqlj@31==9==qljl'65qljqljqlje  #.#..###### .#..U).##  qlj 4.###.##  ######)..###.# #.).....# ##...#### #...# qlj u#...# #.# # #.#..# #.....# #.#qlj8!* #..###.###.#  #.# #......# #.# #.# #.####.###.  qljZ!#.## #.####.....#..   qlj{!P.# #^qlj!j  #.#..# #...##.#qlj!  #.# #..# ##.###.# qlj!qljU'qljH)H3==qljm)T30==4qlj)6qlj,qlj-qlj3 #.#.. .#..U).##  .###.## ######)..###.# #.).....# ##...#### #...#qljE4 #...# #.# # #.#..# #.....# #.# #..###.###.# qlj4 #.# #......# #.# #.# #.####.###. #.##qlj4 #.####.....# .# #^ qlj5 #.#..# #...##.  #.# #..#qlj85E ##.###.qlj<qlj>4=1==27qljwBqljDqljf qlj qljϑ qlj W  You start resting.qlj T6=qlj &8qljԡ (qljݤ qlj=  qlj] E_Your magical contamination has completely faded away.qlj%  qlj &=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rljt #.##########..##### paramita the Scholar .#..U)........##  Deep Elf of Sif Muna ****.. .........###.##  Health: 36/59 ==============---------- rlju######)..###.#  Magic: 27/31 ====================---- #.).....#  AC: 15Str: 14 ##...####  EV: 9Int: 40rlj@u #...#  SH: 5Dex: 13 rlj}u###########...#  XL: 12 Next:  4% Place: Dungeon:10 #....**@**....# #######  Noise: ---------  Time: 9668.3 (0.0) rlju#.##########..# #.....#  e) +6 whip of Action {drain, Int+5}  #.# #..###.###.#  Cast: Magic Dart rljuc#.# #......# #.#  #.# #.####.###.##  ########.## #.####.....#.rlj"v   ..........# #^...........   #.#######..# #######...##.rljVv   #.# #..# ##.###. You start resting. rljv4_Your magical contamination has completely faded away.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  rljvlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetrlj^A_.*@***rljI!*rlj/J].@****rlj r*@******rlj6X***.*****rlj 7*slj #.##########..##### paramita the Scholar.#..U)........##Deep Elf of Sif Muna ****...........###.##Health: 36/59 ==============----------######)..###.#Magic: 27/31 ====================----#.).....#AC: 15Str: 14##...####EV: 9Int: 40#...#SH: 5Dex: 13###########*..#XL: 12 Next:  4% Place: Dungeon:10#......@......# ####### Noise: ---------  Time: 9668.3 (0.0)#.##########..# #.....# e) +6 whip of Action {drain, Int+5} #.##..###.###.# Cast: Magic Dart#.##......# #.##.##.####.###.##########.###.####.....#. *   fulminant prism (regeslj$nerating, unaware)..........##^...........#.#######..########...##.#.# #..###.###. _Your magical contamination has completely faded away.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!8=8====9.3 (1**  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _Something hits your fulminant prism. Something freezes your fulminant prism.sljhK #.#.. .#..U).## .###.## ######)..###.# #.).....# ##...#### #...# #*..# #.# # #.sljLi#..# #.....# #.# #..###.###.#  #.# #......# #.# #.#sljIL, #.####.###. #.## #.####.....# .# #^ #.sljL #..#sljL #...## #.# #..# ##.###sljD]  Something hits your fulminant prism! Something freezes your fulminant prism.sljee40==9sljeY==---70sljsC**sljAy sljyW_Your fulminant prism crackles loudly.slj % #.#.. .#..U).## .###.## ######)..###.# #.).....# ##...#### #...# #*..# #slj* {.#  #.#..# #..... #.# #..###.###. #.# #......# #. #.# #.####.###. #.## #.####..... .#slj 6 #^ #.#..# #... #.# #..# ##.sljh .slj  #####Something hits your fulminant prism. Something freezes your fulminant prism.slj w .....  Your fulminant prism explodes!sljy U42==slj m30========slj: 1slj slj 6 _You hear an angry buzzing noise.slj  #.#.. .#..U).## .###.## ######)..###.# #.).....# ##...#### #...# #...# #.#  #.#..# # #.# #..###.### #.# #......# # #.# #.####.###slj:  #.## #.#### .# #^ #.#..# #... #.# #..#slj A ##.slj~ 0Uslj yU   wight4=1==------2Magic Darttljϙ #.#.. .#..U).## .###.##tlj#@ ######)..###.# #.).....# ##...#### #...# #U..# #tljb.#  #.#..# #tlj #.# #..###. #.# #......# #.#tljؚ^ #.####. #.##tlj #.####...  .#tljJj #^ tljZ #.#..# #..tlj  #.# #..# ##. tlj.Utlj.U   wight6=------tlj3tljtlj/tlj9 .#..U) tlj1    #.)tljN   tljr #...#  tlj ###########...#  tljE#..@......U...#  tlj0#.##########..#  #.# tlj. #.# tljP  tljm#.#  tlj  tlj #^ tlj tlj1; #.# #..# tlj .#..U)     #.)    #...#  ###########...#  #..@......U...#  #.##########..#  #.#  #.#  #.#     #^   #.# #..# tljtljftljtljs\ _A wight is nearby!tljh M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tljo  #.##########..# paramita the Scholar tljˣ .#..U)........## Deep Elf of Sif Muna ****.. .........###.##  Health: 46/59 ==================------ tlj ######)..###.#  Magic: 27/31 ====================---- tljQ #.).....#  AC: 15Str: 14tlj  ##...####  EV: 9Int: 40 #...#  SH: 5tljͤ =Dex: 13 tlj ###########...#  XL: 12 Next:  4% Place: Dungeon:10tlj  #**@**....U...# #### Noise: ---------  Time: 9673.3 (0.0) #*##########..# #... e) +6 whip of Action {drain, Int+5}  tljɥ u#.# #..###.## Cast: Magic Dart tlj <#.# #......#  #.# #.####.##tlj\  ########.## #.####... U   wight tlj '..........# #^....... tljզ J#.#######..# #######.. #.# #..# ##. tlj u_You hear an angry buzzing noise. _A wight is nearby!tljq 6Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tlj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targettlj tlj l.*@***.uljp_.@****uljCuljDO@*****ulji% #.##########..# paramita the Scholar .#..U)........## Deep Elf of Sif Muna ****.. ulj.........###.##  Health: 46/59 ==================------ ######)..###.#  Magic: 27/31 ====================---- #.).....#  AC: 15Str: 14uljţ ##...####  EV: 9Int: 40ulj ulj #...#  SH: 5Dex: 13ulj= ulj###########...#  XL: 12 Next:  4% Place: Dungeon:10 ulj#..@.....U....# #### Noise: ---------  Time: 9673.3 (0.0)uljڤ ulj#.##########..# #... e) +6 whip of Action {drain, Int+5}  ulju#.# #..###.## Cast: Magic Dart uljXA#.# #......#  #.# #.####.## uljz########.## #.####... U   wight ulj'..........# #^....... uljӥJ#.#######..# #######.. #.# #..# ##. ulju_You hear an angry buzzing noise. _A wight is nearby!uljECasting: Fulminant Prism (dangerous; 1% risk of failure)  uljeMConfirm with . or Enter, or press ? or * to list all spells.uljAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetulj&ulj& .#..U)uljp*  ulj  uljҴ uljM#.)    #...# uljm uljJ###########...#  ulj#..@..*..  ulj=g#.##########..#  ulja=#.# ulj ulj>#.# uljȶ ulj2#.# ulj  ulj# uljT(ally target)uljy  ulj/ #^ulj=*   fulminant prism (regenerating)   ulj`#.# #..# uljc8=8=ulj=b===4.3 (1Magic Dartulj uljt ulj^_A wight is nearby!  Casulj!ting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uljAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target ulj F_You conjure a prism of explosive energy!ulj uljz ulj ulj vlj #.#.. .#..U).vljE6 .###.##vlji6 ######)..###.#vlj #.).....# ##...#### #...#vljմ4 #...#vlj4 #.@...*..U....#  #.vljZ8#..# #vlj{I #.#vljR #..###. #vljX.# #......#vljk$ #.# #.####. #.## #.#### ...#vlj #^ #.#..# vljg# #.# #..#vljF@ ##vlj/U.vlj/vlj_50==9==---vlj 5vlj&C**vlj[e _Your fulminant prism crackles loudly.vlj_.#..U)...... .........### ######)..###.vljΆ #.).....# ##...#### #...# vljŇ###########...# #.....*.U.....# ## #@##########..# #. #.# #..### #.# #...... #.#vlj #.####.########.## #.####.vljp ..........# #^...#.#######..#vljĈ ####### #.# #..# #vljM #.#######..#vlj#1U.vlj.vljj' vlj̶)Your fulminant prism explodes!The blast of energy engulfs the wight!!vljK#####vljy"@...).vlj:4vlju41vlj4=vlj4L30==vljd5U5=======6vljDvljL vlj_You destroy the wight!vlj=v` ........###.#######)vljuv vljv:#.)....#...###vljvF #...# vlj#w%##########vljw......)......# ############..# #.vljw4 #..##vlj x ...vlj+x ####vljx5#..#vljx#.##...>..>#vljɓvlj53=vljf1vljG==-------vlj7vlj&vljnvlj  ######) #.)....#...### #...# ##########......)......# ############..# #. #..##...############.###..>##.##.###...#vlj vlj/ 5==-------8vlj vlj vljq s  #.)....#...###vlj|r j #...# ##########......)......# ############..# #. #..##...####vlj s ########.##..........^....##..#...##.##.# #.#.## ########vlj5} vlj q7==9vljY vlj wljwljLwljwljL wljo^ You start resting. HP restored.wlj#9wlj"F==wlji&0wljO=80.3 (1 _wlj9wljxljxlj>xljxlj xlj O=xlj xljxljxljxljwxljxlj{%  xlj]You encounter a wight. It is wielding a +2 halberd.xljk.#..U).................###.######)..###.# #.).....# ##...##xljp #...# ##########...# .....U......# ###########..#  #.# .xlj#.##...... Cast: Magic Dart#.##.####.########.##xljx#.####.U   wight (polearm, wandering)xlj+j##..###..#xlj/OU)2.3 (2xlj"))xlj $)3.3 (3 xljB$ _xlj'xlj.yljU  ylj=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yljL .#..U)........ paramita the ScholaryljL .........###.# Deep Elf of Sif Muna ****.. ylj#M>######)..###.# Health: 59/59 ======================== #.).....# Magic: 27/31 ====================----yljbM ##...#### AC: 15Str: 14yljM #...#  EV: 9Int: 40yljM yljN###########...#  SH: 5Dex: 13 yljgN #..***U*......# ## XL: 12 Next:  5% Place: Dungeon:10 yljN#@##########..# #. Noise: ---------  Time: 9683.3 (0.0) yljN#.# #..###. e) +6 whip of Action {drain, Int+5}  yljO#.# #...... Cast: Magic Dart #.# #.####. ########.## #.####. ..........# #^..... U   wight (polearm) #.#######..# ####### #.# #..# # yljO#.#######..# _You start resting. HP restored. _You encounter a wight. It is wielding a +2 halberd.yljWP6Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yljPAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetylj.]****U)zljLw*****U@**zljA;***.{ljE  .#..U)........ paramita the Scholar .........###.# Deep Elf of Sif Muna ****.. ######)..###.# Health: 59/59 ======================== {ljF #.).....# Magic: 27/31 ====================---- ##...#### AC: 15Str: 14 #...#  EV: 9Int: 40 ###########...#  SH: 5{ljbF =Dex: 13 {ljF #....U.)......# ## XL: 12 Next:  5% Place: Dungeon:10 {ljF #@##########..# #. Noise: ---------  Time: 9683.3 (0.0) {lj3G #.# #..###. e) +6 whip of Action {drain, Int+5}  {ljyG #.# #...... Cast: Magic Dart #.# #.####. {ljwH %########.## #.####. ..........# #^..... U   wight (polearm) #.#######..# ####### #.# #..# # #.#######..# _You start resting. HP restored. _You encounter a wight. It is wielding a +2 halberd.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ljH Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target{ljV a .#..U){ljW . #.){ljsW X  #...#  {ljW 8######### {lj%X  #.*..U.). {ljhX Q #@#  {ljX #.#  #.# {ljX P #.#  {lj6Y {ljY f#.##  {ljY ...# #^, ally target) {ljY [#..# {lj.Z *   fulminant prism (regenerating) {ljiZ #.# #..#  {ljd\ U8===={lj\ B4.3 (1Magic Dart{lj4a C**{ljc {lj5c u_You encounter a wight. It is wielding a +2 halberd.  Cas{ljwc !ting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ljc Aiming: Fulminant Prism (dangerous; 1% risk of failure)  {ljd xPress: ? - help, Dir - move target _You conjure a prism of explosive energy!|ljj ........###.#######) #.)....#...###|ljΪ #...# ##########.*..U.)......# ############..# #. #..##.|lj....############.##..........|lj;^....#..##.##...>..>#|lj-|ljR9==|lj)---5|lj7A**|lje _Your fulminant prism crackles loudly.|lj[{]######) #.)....#...### #...# ##########.*..U.)......# ##|lj{K##########..# #.|lj{I #..##...####|lj{########.##..........^....#.#######|lj{######|lj| #..# ######..#|lj4|...>..>###...|lj.|lj ####  Your fulminant prism explodes!|lj||lj4....|ljo30=========6|lj|lj6 _You feel a bit more experienced.}lj*T3}ljT}ljRVg  You start resting. Magic restored.}lj'[}lja&0}ljc1==-------7.3 (1 _}ljf}ljg~ljC~lj+~lj~lj~lj~lj~lj)~lj~lj+~lj+~lj.~lj3~lj7@~ljA~ljD~ljJ~ljW~ljX9=~ljz]~lj e$  Things that are here:~ljl ~ljlV a +2 halberd; a +0 robe~ljy~lj{ _~lj~ljw~ljd~lj7~ljI~lj~lj~lj~lj~lj#.####..###.#..U)........## .........###.## ~lj-######)..###.#  #.).....#  ##...####  ~ljwG#...# ###########...# #..)..@)......# #######-------~lj#.##########..# #.....# #.# #..###.###.#~lj #.# #......# #.# #.# #.####.###.~lj########.## #.####.....# ..........# #^..........~ljm #.#######..# #######...##~ljF #.# #..# ##.###~ljgE ~lj#.#..#.#..U).## .###.## ######)..###.# #.).....# ##...#### #...# #...# #..)...@......# # #.#..# #.....# #.# #..###.###.# ~lj#.# #.####.###.##.## #.####.....#..# ~ljN#^.#.#..# #...##.#.# #..# ##.###.~lj~ljf,94.3 (7~ljJ+5.3 (8~lj~ljK$  Things that are here:~ljf _a +4 long sword of freezing; a +0 robelj_!lj!lj"lj%lj(lj)$ _lj*lj,lj/lj0lj3lj<ljGljGljIljKljNlj1OljPlj5Rlj1UljUljVlj-XljL[lj[lj\ljdv #.##.#####. #.##.####...lje# #.........#.#.##########..######....#...)........## ##..lj%e.........###.## #########)..###.# ljAev #.).....# lj[e ##@..####  lje#...# ###########...# lje#..)...)......# #######lje#.##########..# #.....#lje #.# #..###.###.# lj.f~ #.# #......# #.#  #.# #.####.###.###### ######.## #.####.....#....ljiZ78 M.......#.#lji~ #.##.####..# #.........#ljig #.##########..######.lj j#...)........## ##...........###.#####lj&j######)..####.@.....#lj@j\##...####ljYjj###########...#ljj".###lj-p-701.3 (6ljr+2.3 (7ljivljw$  Things that are here:ljy lj;yI_a +3 halberd; a +0 robeljLljMljmNljW`......lj=\1 #.##..### #.##....... #.##.##### #.##.####. # #.........#lj\5 #.##########..#####.#...)........##.#.........###.##########@..###.# #.).....##...####lj]k #...# ###########...# #..)...)......# #######lj] #.##########..# #.....# #.# #..###.###.# #.# #......# #.#ljd&0ljh23.3 (1 _lj0mljo} _You see here a +1 shortbow of freezing.ljljEljӈljljljq$ _ljljhljHljͥljTljljlj'ljljljljgljlj*lj%  ljkYou encounter an efreet. It is wielding a +4 scimitar of flaming.lj #....#.# #.....##.# #.##..#lj#.# #.##..# #.# #.##...ljx ##.####### #.##.## ljG..#.$'..R #.##.## lj#.'..# #...... #@##########..#####.#...)........##lj#.........###.##Magic Dartlj(z#######)..###.# ljZ`#.).....# lj##...#### R   efreet (wandering)ljj #...#lj= ###########...#ljGT #..)...)######ljzljZRξ7.3 (4ljg<lj +8.3 (5ljljn$* _Found 8 gold pieces.lj   lj 'Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljQ ljY #...... paramita the Scholar #.# #.....# Deep Elf of Sif Muna ****.. lj#.# #.##..# Health: 59/59 ======================== #.# #.##..# Magic: 27/31 ====================---- #.# #.##... AC: 15Str: 14 lja##.####### #.##.## EV: 9Int: 40 ..#****Rξ #.##.## SH: 5Dex: 13 #.'**# #...... XL: 12 Next:  5% Place: Dungeon:10 lj#@##########..#### Noise: ---------  Time: 9708.3 (0.0) #.#...)........##  e) +6 whip of Action {drain, Int+5}  #.........###.##  Cast: Magic Dart #######)..###.#  #.).....#  lj##...####  R   efreet #...#  ###########...#  #..)...)......# #######You encounter an efreet. It is wielding a +4 scimitar of flaming. _Found 8 gold pieces.  ljTMCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj  #...... paramita the Scholar #.# #.....# Deep Elf of Sif Muna ****.. #.# #.##..# Health: 59/59 ======================== lj ^#.# #.##..# Magic: 27/31 ====================---- #.# #.##... AC: 15Str: 14 ljD ##.####### #.##.## EV: 9Int: 40 ..#.$'Rζξ #.##.## SH: 5Dex: 13 ljr #.'..# #...... XL: 12 Next:  5% Place: Dungeon:10 lj #@##########..#### Noise: ---------  Time: 9708.3 (0.0) #.#...)........##  e) +6 whip of Action {drain, Int+5}  lj #.........###.##  Cast: Magic Dart #######)..###.#  #.).....#  lj ##...####  R   efreet #...#  ljF ###########...#  #..)...)......# #######You encounter an efreet. It is wielding a +4 scimitar of flaming. _Found 8 gold pieces.  ljl 7Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj lj  #.#  #.#  #.#  #.#  ##.#######  ..#.$*Rℓζ  #.'..#  #@# #.#...)....  ..###.##  #######)..# #.).. ##...#### (ally target) #...# *   fulminant prism (regenerating)  #..)...) 9=====9.3 (1Magic Dart** _Found 8 gold pieces.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminantlj ! Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!ljAe lje Casting: Fulminant Prism (dangerous; 1% risk of failure)  lje\Confirm with . or Enter, or press ? or * to list all spells.lj  #...... paramita the Scholarlj y #.# #.....# Deep Elf of Sif Muna ****..ljS  #.# #.##..# Health: 59/59 ======================== lj #.# #.##..# Magic: 25/31 ===================----- #.# #.##... AC: 15Str: 14 ##.####### #.##.## EV: 9Int: 40 lj ..#***Rℓζ #.##.## SH: 5Dex: 13 #.***# #...... XL: 12 Next:  5% Place: Dungeon:10 lj9 #@##########..#### Noise: ===------  Time: 9709.3 (0.0)ljY  #.#...)........##  e) +6 whip of Action {drain, Int+5}  lj #.........###.##  Cast: Magic Dart #######)..###.#  #.).....# lj  ##...####  R   efreet (ally target) lj #...#  *   fulminant prism (regenerating) ###########...#  #..)...)......# #######lj@ xPress: ? - help, Dir - move target _You conjure a prism of explosive energy!  lj^ .Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj*ljd*#***R***@lj%&**lj q**#*****ljw(#...... paramita the Scholar#.##.....# Deep Elf of Sif Muna ****..#.##.##..# Health: 59/59 ========================#.#lj(#.##..# Magic: 25/31 ===================-----#.##.##... AC: 15Str: 14##.####### #.##.## EV: 9lj)<Int: 40..#.$*Rℓζ #.##.## SH: 5Dex: 13#.*..# #...... XL: 12 Next:  5% Place: Dungeon:10ljX)=#@##########..#### Noise: ===------  Time: 9709.3 (0.0)#.#...)........##e) +6 whip of Action {drain, Int+5} #.........###.##Cast: Magic Dartlj)#######)..###.##.).....#lj)##...####R   efreet (ally target)#...#** 2 fulminant prisms (regenerating)###########...##..)...)......# ####### _You conjure a prism of explosive energy!  ljY+uCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!lj1.####  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The efreet gestures at you.  The fireball explodes!  ljD1NThe fireball engulfs your fulminant prism!r fulminant prism resists.ljlj2( 7 $*R.ζ.  The fireball engulfs the efreet. The efreet completely resists.  Your fulminant prism crackles loudly.lj(* {6=======10.3 (1ljV/ 6**lj/ ***lj1 M _You hear a bellow! You hear a shout! You hear a bellow!lj ` #.####...lj ##.######### ..#.$*R.ζ#.*..# #......##########..#####.#@..)........## #.........###.## #######) ljܶ  #.)....#...###.   fulminant prismlj ^#.##########..# #.....#lj{ , unaware)You hear an angry buzzing noise. You hear an explosion!  Your fulminant prism crackles loudly.lj ljV ^7=1ljm C**lj9 ( _You hear a bellow!ljnv##...##.######### ..#.$*R.ζljv#.*..# #......# #.##########..####ljv>#.#...)........## #..@......###.## ######)ljv$  ljv#.)....#...### #...#ljw##########..)...)......# #######lj,w##########..# #..... #..###.###lj'lj{=#######ljBlj ....'..  Your fulminant prism explodes!ljl8========2lj ljK _You hear a shout! You hear an angry buzzing noise. x2lja #.# #.##..##.# #.##..#lj l#.# #.##.##.####### #.##.#..#.$*R.ζ #.##.##.'..# #.# #.#..##.#...).lj` ## #.###.## #)..###.# #.).....# ##...#### #...##..)...)......# ##.#..# #.....##.# lj 6#..###.###.#lj lj' l30===-------ljL 3ljt ljr lj!#.# #.##..##.# #.##..##.# lj#.##.##.# #.##.#..#.$*R.ζ #.##.##.'..# #.# #.#..#lj#.#...).## ##.###.## #lj)..###.# #.).....# lj>##...#####...##ljJ...# ljclj1===-------4ljlj ljS#.# #.##..###.#.# #.##..###.#.# #.##.##.#lj #.##.#..#.$*R.ζ #.##.####.#.'..# #.# #.#..######.#.#...).## #lj O#.###.## ##)..###.# #.).....# lj##...#####...##...##..)...)......##.#..# lj  lj lj&5ljljlj] r#.# #.##..###.#.# lj #.##......##.####### #.##.#####..#.$*R.ζ #.##.####..lj #.'..# #.........## #.##########..######lj #.#...)........## lj@ #.........###.## #######@..###.# ljk   lj #.).....# ##...#### lj B...###########lj2 5#...##..)...)......# ########.##########..# #.....lja !#lj #.# #..###.###.#lj R#.# #......# lj -#.#lj$ 0RljT ξR   efreetljR 86Magic Dartljv$ lj'  lj?' o_You see here a +1 shortbow of freezing.lj  lj@=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj #.# #.##..###.. paramita the Scholar #.# #.##....... Deep Elf of Sif Muna ****.. ##.####### #.##.#####. Health: 59/59 ======================== lj]..#.$*R.ζ #.##.####.. Magic: 27/31 ====================---- #.ξ..# #.........# AC: 15Str: 14 # #R##########..######.. EV: 9Int: 40 #.#***)........## ##. SH: 5Dex: 13 lj#*****....###.## ## XL: 12 Next:  5% Place: Dungeon:10 #######@..###.#  Noise: ---------  Time: 9716.3 (0.0) #.).....#  e) +6 whip of Action {drain, Int+5}  ljD##...####  Cast: Magic Dart #...#  ###########...#  #..)...)......# #######  R   efreet #.##########..# #.....#  #.# #..###.###.#  #.# #......# #.# _You see here a +1 shortbow of freezing.  lj7Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljAim: an efreet, wielding a +4 scimitar of flaming (moderately wounded)lj= R#........  There is a wall there.ljf 5##lj3t R##**********@lj : lj #.# #.##..###.. paramita the Scholar #.# #.##....... Deep Elf of Sif Muna ****.. ##.####### #.##.#####. Health: 59/59 ======================== lj; ..#.$*R.ζ #.##.####.. Magic: 27/31 ====================---- #.ξ..# #.........# AC: 15Str: 14 # #ξ##########..######.. EV: 9Int: 40 lj] #.#.R.)........## ##. SH: 5Dex: 13 lj} #.........###.## ## XL: 12 Next:  5% Place: Dungeon:10 lj #######@..###.#  Noise: ---------  Time: 9716.3 (0.0) #.).....#  e) +6 whip of Action {drain, Int+5}  ##...####  Cast: Magic Dart #...#  ###########...#  #..)...)......# #######  R   efreet #.##########..# #.....#  lj- H#.# #..###.###.#  #.# #......# #.# ljO e_You see here a +1 shortbow of freezing.  ljm .Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj lj~$  #.#  #.# lj$ x   ..#.$*R.ζ  lj$ A#.ξ..#  lj$ # #ζ########## lj% #.#.R*...##  lj$% n#..###.##  ljA% s#@..###.#  lj|% 2#.).....#  ##...####  #...# lj% 8# lj% #..)...)......#  lj% K(ally target) lj% J#..# lj& $ *   fulminant prism (regenerating) #.# #..#lj0& 8 #.# ljK&  lj' c8====7.3 (1lj, A**ljX. 6 _You conjure a prism of explosive energy!lj c ...##.############lj c ..#.$*R.ζ.#.ξ..# #.........## #ζ##########..######...#.R*)........## ##lj6 #.........###.## #########)..###.#  ljQ  #@).....##...###lj f #...# lj ##########..)...)......# #######...lj B#.##.####.###.#####ljp , unaware)Something hits your fulminant prism. Something burns your fulminant prism.lj9==---8Magic DartljgA**ljP e _Your fulminant prism crackles loudly.lj##.####### #.##.#####.#..#.$*R.ζ #.##.####..#.ξ..# #.........## #ζ##########..######...#.#.R*)........## #.........###.## ########)..###.#   lja#.).....# ##@..#### ...# ###########...# #..)...)......# ########.##########..# #.....ljb##.# #..###.###.# #.# #......# ljV#.##.# ljs#.####.###.###### ######.##.####.....#.....ljlj.lj2 n######lji .)...)Your fulminant prism explodes!ljl31==========9ljUplj#rP _You hear a bellow! x2; You hear an angry buzzing noise. x2lj   lj% 'Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljO lj0  ##.####### #.##.#####.# paramita the Scholar ljY ..#.$*R.ζ #.##.####... Deep Elf of Sif Muna ****.. lj W#.ξ..# #.........#. Health: 59/59 ======================== # #ζ##########..######... Magic: 27/31 ====================----lj  #.#.R.)........## ##.. AC: 15lj Str: 14 #.........###.## ### EV: 9Int: 40 ljB #######***###.#  SH: 5Dex: 13lj  lj) z#****...#  XL: 12 Next:  5% Place: Dungeon:10 ##@**####  Noise: =======--  Time: 9719.3 (0.0) #***#  e) +6 whip of Action {drain, Int+5}  lj z###########***#  Cast: Magic Dart #..)...)......# #######  #.##########..# #.....#  #.# #..###.###.#   #.# #......# #.# lj   #.# #.####.###.######  ######.## #.####.....#..... lj Your fulminant prism explodes! _You hear a bellow! x2; You hear an angry buzzing noise. x2  lj! .Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lju Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljN*@*lj<a*****...lj3N c******...lj& ^******.lj' {*****.***..ljT  ##.####### #.##.#####.# paramita the Scholar ..#.$*R.ζ #.##.####... Deep Elf of Sif Muna ****.. #.ξ..# #.........#. Health: 59/59 ======================== # #ζ##########..######... Magic: 27/31 ====================---- lj #.#.RR)........## ##.. AC: 15Str: 14 lj #.........###.## ### EV: 9ljA <Int: 40 lj #######)..###.#  SH: 5Dex: 13lj  lj, #.).....#  XL: 12 Next:  5% Place: Dungeon:10lj~  ##@..####  Noise: =======--  Time: 9719.3 (0.0)lj  lj #...#  e) +6 whip of Action {drain, Int+5}  ljX ###########...#  Cast: Magic Dartlj~  lj C#..)...)......# ####### lj  lj C#.##########..# #.....# lj ! #.# #..###.###.# ljL 3  ljn #.# #......# #.# lj . lj ! #.# #.####.###.######lj N  ######.## #.####.....#.....lj0 . ljP .Your fulminant prism explodes! lj X_You hear a bellow! x2; You hear an angry buzzing noise. x2  lj Casting: Fulminant Prism (dangerous; 1% risk of failure)  lj4 MConfirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj ljN   ..#.$*R.ζ  lj9  # #ζ########   lj#....ζ....###.##  #*..###.#  #.#  ##@..####  ljf#...#  ljQ^#...#  lj5#..)...)lj1# lj  ljIU##..# ljf #.# #..#lj3 R   efreet lj7#.# #......# #.# *   fulminant prism (regenerating, unaware) lj#.# #.### lj>"#8lj"e====----20.3 (1ljd7A**lj]> lj>R_You hear a bellow! x2; You hear an angry buzzing noise. x2  Caslj ?ting: Fulminant Prism (dangerous; 1% risk of failure)  ljG?MConfirm with . or Enter, or press ? or * to list all spells.lj}?Aiming: Fulminant Prism (dangerous; 1% risk of failure)  lj?xPress: ? - help, Dir - move target _You conjure a prism of explosive energy!lj ..#.$*R.ζ...#.ξ..# #.........## #ζ##########..######..lj v.#.RR)........## ##...ζ....###.## #########*..###.#  ljl_ #.).....#lj##...#### #@..# ljI##########..)...)......# #################..# #.....lj #..###.###....# lj:####.###.###### ######.##ljr###.....#..... ........^..........ljYNξRljqζ(ally target))ljlj9==-------1ljYC**ljte _Your fulminant prism crackles loudly.lj&#.ξ..# #.........## #ζ##########..######...#.Rζ)........## ##...ζR...###.## #########*..###.#   lj#.).....##...### #...# ##########..)...)......# #################..# #..... #..###.###....# ####.###.###### ######.#####.....#..... ljE........^.......... ############...##.####lj )The efreet hits your fulminant prism with a +4 scimitar of flaming!!lj  )The efreet burns your fulminant prism.  Your fulminant prism explodes!The blast of energy engulfs the efreet!ljOp#######lj )..)..) 30==8======2 _You kill the efreet! _Your Summonings skill increases to level 6!lji5W# #ζ##########..######.lj5W #.#.Rζ)........## ## #....ζ)...###.## ##lj%6 #######)..###.  #.).....#lj6 ##...#### #...# ###########...# #..)...)..@...# #######lj6 #.##########..# #.....# #.# #..###.###.# #.# #......#lj47 #.# #.# #.####.###.##### #######.## #.####.....#.... .........#lj7G #^......... #######..# #######...##.### #..# ##.###.#lj@ljhD1==------3 _lj[Ilj7Klj lj_ lj lj ,lj lj" lj lj ljT lj| lj? lj lj 9=ljX lju lj lj lj lj lj lj.ljljJlj,ljL lj6ljhlj?lj{ljljljmljlj-lj\!lj!lj#ljl&,lj (lj@+lj+lj,lj0,lj1lj4ljR5lj6lj9lj :ljf;lj>lj#?lj@ljDljnDljFljI,lj8KljOlj|OljSljTlj+UljlVljPZlj\ljS]lj(e,lj!hlj.mlj{mljnljzrljsljVtljXxljxljyljljslj<ljljMljljljljWljlj5ljljfljljhljǝljljslj lj5lj̤ljzljШlj7lj$ljrlj¯lj^ljljljljԸljljw,ljlj*ljkljljljDljljljWljljljiljlj lj_ljljljRljljljljljljDljlj/ljljljljljAljljljMljljljJljlj_ljlj ljC lj ljljSljljOljljlj_ljljlj,ljK lj#lj#lj&%lj(lj )lje*lj-lj .ljq/lj2lj*5% ljO5k_You start waiting.A killer bee comes into view.lj>dy------Magic Dartlj>by   killer bee (wandering)lj083.3 (60.0)lj( 34.3 (61 _ljljljϱ   lj Casting: Fulminant Prism (dangerous; 1% risk of failure)  lj- \Confirm with . or Enter, or press ? or * to list all spells.ljb 9 ljb # #ζ##########..######.. paramita the Scholar #.#.Rζ)........## ##. Deep Elf of Sif Muna ****..lj:c  #....ζ).y*###.## ## Health: 59/59 ========================ljnc  ljc #######)**###.#  Magic: 27/31 ====================---- ljc #.***...#  AC: 15Str: 14lj d  lj+d m##***####  EV: 9ljId .Int: 40ljgd  ljd l#***#  SH: 5ljd -Dex: 13ljd  ljd ###########...#  XL: 12 Next:  8% Place: Dungeon:10 lje ##..)...)..@...# #######  Noise: ---------  Time: 9784.3 (0.0) lje #.##########..# #.....#  e) +6 whip of Action {drain, Int+5} ljf  lj=f #.# #..###.###.#  Cast: Magic Dartlj\f  ljyf B#.# #......# #.# ljf  ljf !#.# #.####.###.##### ljf #######.## #.####.....#.... y   killer bee (wandering) ljf 1.........# #^.............. ljg '#######..# #######...##.### ljQg `# #..# ##.###.# _You start waiting. ljg _A killer bee comes into view.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj\ ry.*****lj  # #ζ##########..######.. paramita the Scholar ljK M#.#.Rζ)........## ##. Deep Elf of Sif Muna ****.. #....ζ)...###.## ## Health: 59/59 ======================== lj s#######).y###.#  Magic: 27/31 ====================---- #.).....#  AC: 15Str: 14lj  ##...####  EV: 9Int: 40ljۏ  #...#  SH: 5lj <Dex: 13 lj; ###########...#  XL: 12 Next:  8% Place: Dungeon:10 ljr ##..)...)..@...# #######  Noise: ---------  Time: 9784.3 (0.0) lj #.##########..# #.....#  e) +6 whip of Action {drain, Int+5}  lj #.# #..###.###.#  Cast: Magic Dart ljԐ h#.# #......# #.#  #.# #.####.###.##### lj% #######.## #.####.....#.... y   killer bee (wandering) .........# #^.............. #######..# #######...##.### ljH # #..# ##.###.# _You start waiting. _A killer bee comes into view.lj UCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljb ..ylj ljԙ N #  lj H)....  lj lj; )...###.##  lj\ a..###.#  lj{ 8..#  lj |##*..####  lj \#...#  ljۚ ###########...#  #..)..lj #   #.##########..#   ljK #.# #..#  ljl #.# #......# lj w #.# #.#### lj 2yally targljǛ :et) #^lj *   fulminant prism (regenerating) lj H #..# lj+ U8====ljS 5.3 (1ljФ A**ljЦ lj __A killer bee comes into view.  Caslj8 !ting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj^ NAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!lj[] # #ζ#..###### #.#.Rζ)........## ## #....ζ)...###.##  #)..###.# #.)y....# ##*..####lj #...# #...# #..)...).@....# # #.#..# #.....#lj #.# #..###.###.# #.# #......# #.# #.#ljj #.####.###.#.## #.####.....#....# #^lj .#..# #...##. .# #..# ##.###.#ljlj{9==---6ljq4Magic Dartlj4lj. _You hear a loud crackle.ljd # #ζ#..######lj0 #.#.Rζ).##  #....ζ)...###.##  #)..###.# #.)y....#lj} ##*..#### #...#ljbS #...#lj  #..)...)@.....# # #.lj#..# #.....# #.# #..###.###.#  #.#ljm #......# #.# #.# #.####.###.  #.##ljǮ #.####.....#..   .# #^ljj  #.#..# #...##.#ljw  #.# #..# ##.###.# ljҸA####ljg/....lj30=========7lj"ljf&P _You hear an explosion! You hear an angry buzzing noise. x3ljY lj lj lj g  You start resting. Magic restored.lj^ lj &0lj3 1==-------8.3 (1 _lj lj ljDo M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj) lj _ Your spells (cast)lj %TypeFailure Level lj? - a - Magic Dartlj Conjuration1% 1  b - Searing RayConjuration1% 2 lj * c + Fulminant Prismlj UConjuration/Alchemy 1% 4 lj= d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoninglj^922%6  lj~3f - Splinterfrost ShellIce/Forgecraftlj93%ljW7  g - Brom's Barrelling BoulderConjuration/EarthljV81%4 ljSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitlj} lj ljo # #ζ##########..###### paramita the Scholar#.#.Rζ)........## # Deep Elf of Sif Muna ****..#....ζ)...###.##lj UHealth: 59/59 ========================#######)..###.#Magic: 31/31 ========================#.)y....#AC: 15ljޣ uStr: 14##*..####EV: 9lj Int: 40#...#SH: 5Dex: 13lj( J###########...#ljJ XL: 12 Next:  8% Place: Dungeon:10lj /#..)...)@.....# #######Noise: ---------  Time: 9788.3 (0.0)lj #.##########..# #.....#e) +6 whip of Action {drain, Int+5} lj .#.##..###.###.#lj8 ;Cast: Magic Dart#.#ljY >#......# #.##.#lj #.####.###.###lj ########.###.####.....#..ljΥ > ..........#lj 4#^............lj/ -  ljQ #.#######..########...##.#lju a  #.# #..#lj ##.###.#lj -  ljצ d_You conjure a prism of explosive energy! _You hear a loud crackle. lj A_You hear an explosion! You hear an angry buzzing noise. x3 ljK J_You start resting. Magic restored.  ljp =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj lj +lj¬ # #ζ##########..###### paramita the Scholarlj #.#.Rζ)........## # Deep Elf of Sif Muna ****..lj P#....ζ)...###.##lj0 Health: 59/59 ========================#######)..###.#ljy Magic: 31/31 ========================#.)y....#lj AC: 15Str: 14##*..####EV: 9lj­ .Int: 40lj Y#...#SH: 5lj wDex: 13###########...#lj\ XL: 12 Next:  8% Place: Dungeon:10lj #..)...)@.....# #######lj Noise: ---------  Time: 9788.3 (0.0)ljޮ #.##########..# #.....#lj le) +6 whip of Action {drain, Int+5} #.#lj& #..###.###.#ljH ;Cast: Magic Dart#.#ljj >#......# #.##.#lj 3#.####.###.###########.###.####.....#..lj > ..........#lj 4#^............lj4 -  ljU #.#######..########...##.#ljw i  #.# #..###.###.#lj r  _You conjure a prism of explosive energy! lj _You hear a loud crackle. lj A_You hear an explosion! You hear an angry buzzing noise. x3 lj( J_You start resting. Magic restored.  ljs =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljε  lj 4 Okay, then.lj lj lj ljM . _lj5 lj6 lj: lj8E ljH lj J $ _ljK ljN ljP %  ljP GA killer bee comes into view.ljZ # #ζ##..######..#.#.Rζ)........## ##.lj[ #....ζ)...###.## #########)..###.# lj6[ #.).....# ##...#### ljZ[ #y..# ##...# lj[ #..)...)..@...# ####### #.##lj[ ..# #.....# #.# lj[ #..###.###.# Magic Dart#.# #....lj \ 5#.# lj/\ 6#.####.###.## #ljS\ .## #.####.....#..y   killer bee .ljv\ z# #^..lj\ ######..# #######...##.### #..# ##.###.#lj\ !ljR` Dy9.3 (1lja E.yljb E.yljc .yljj Hyy 3 killer beesljk 4=90.3 (2ljq lj s  ljLs 5_The killer bee stings you but does no damage.ljj   lj =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljC< y .  You erupt in a blast of force! The mystic blast hits the killer bee!lj> A)ylj`? D.ylj@ E.yljA I.ylj[H , 2ljN |28---=====1.3 (1lj>T ljU 8 _You kill the killer bee!ljV lj@  ljGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  # #ζ##########..######.. paramita the Scholar ljI #.#.Rζ)........## ##. Deep Elf of Sif Muna ****.. #....ζ)...###.## ## Health: 59/59 ======================== #######)..###.#  Magic: 24/31 ==================------ lj #.*y***.#  AC: 15Str: 14 lj U##***####  EV: 9Int: 40 #y**#  SH: 5Dex: 13 ###########***#  XL: 12 Next:  8% Place: Dungeon:10 #..)...)..@***# #######  Noise: =====----  Time: 9791.3 (0.0)lj  #.##########..# #.....#  e) +6 whip of Action {drain, Int+5}  #.# #..###.###.#  Cast: Magic Dart #.# #......# #.#  lj !#.# #.####.###.##### lj1 r#######.## #.####.....#.... yy 2 killer bees lj^ 1.........# #^.............. lj O#######..# #######...##.### # #..# ##.###.# lj5 You erupt in a blast of force! The mystic blast hits the killer bee! _You kill the killer bee!ljr 8Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljB)y...**@lj(**ljyD U...**@*ljD (*lj@ # #ζ##########..######.. paramita the Scholar #.#.Rζ)........## ##. Deep Elf of Sif Muna ****.. #....ζ)...###.## ## Health: 59/59 ======================== #######)..###.#  Magic: 24/31 ==================------ #.)y....#  AC: 15Str: 14 ##...####  EV: 9Int: 40 lj[A*#...#  SH: 5Dex: 13 ###########y..#  XL: 12 Next:  8% Place: Dungeon:10 #..)...)..@...# #######  Noise: =====----  Time: 9791.3 (0.0) #.##########..# #.....#  e) +6 whip of Action {drain, Int+5}  #.# #..###.###.#  Cast: Magic Dart ljAZ#.# #......# #.#  #.# #.####.###.##### #######.## #.####.....#.... yy 2 killer bees .........# #^.............. #######..# #######...##.### # #..# ##.###.# ljAYou erupt in a blast of force! The mystic blast hits the killer bee! _You kill the killer bee!Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj;BAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljBH.yljrDF.yljdJ  #  ).... ljJ )...###.##  ..###.#  ljJ..#  ##...####  #y..#  ljK###########y..#  #..)...)..@*..#   #.##########..#   #.# #..# ljK #.# #......#  #.# #.#### (1 ally target)ljL #^*   fulminant prism (regenerating)  #..#  ljbL{_You kill the killer bee!  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljLGAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljN5====--2.3 (1ljRlj~TW _The killer bee barely misses you.ljǣ # #ζ#..###### #.#.Rζ)........## ## #....ζ)...###.##  #)..###.# #.).....# ##...#### #y..# #y..# #..)...).@.*..# # #.#..# #.....# #.# #..###.###.#lj #.# #......# #.# #.# #.####.###.#.## #.####.....#   killer bee (.# #^ .#..# #...##. .# #..# ##.###.#ljK.yljj~ yThe killer bee attacks as it pursues you!lj1lj{ .y 2 killer bees (1 ally target)  The killer bee stings you but does no damage.  The killer bee stings your fulminant prism!lj6==----3ljA**lje _Your fulminant prism crackles loudly.ljn  # #ζ#..###### #.#.Rζ).## ljn #....ζ)...###.##  #)..###.# #.).....# ##...####lj:o  #...# #y..# #..)...)@.y*..# #ljo  #.#..# #.....# #.# #..###.###.# ljo  #.# #......# #.# #.# #.####.###. ljp  #.## #.####.....#  .#ljp  #^ #.#..# #...##. #.# #..# ##.###.#lj(r -y.lj{r G.ylj .lj a .  The killer bee barely misses you.ljڗ xYour fulminant prism explodes!The blast of energy engulfs the killer bee!!ljר †You kill the killer bee!The blast of energy engulfs the killer bee!!lj A###########ljC Blj 8 ....lj 7†......  lj 8You kill the killer bee!ljVp8==9ljl========4Magic Dartljlj lj(_You hear an angry buzzing noise.ljljlj@ljռljh9==ljljlj&$30ljE==lj%ljljGh1==ljljlj,ljDlj3f  You see here a killer bee corpse.ljlj _ljljljmljp ljf A killer bee comes into view.lj#.ξ..# #.........#.# #ζ##########..######...ljk#.#.Rζy........## ##..#....ζ)...###.## ##########)..###.# lj#.).....# ##...#### lj>#...# ###########@..# --------ljd#..)...).†....# ####### lj#.##########..[33m# #.....# Magic Dart#.# #..###.##lj#.##.# #......# #.#  lj #.# #.####.###.###### y   killer bee (wandering) ######.## #.####.....# lj ........# #^...............#####..# #######...##.####ljF+9.3 (5ljU--------800.3 (6 _ljMljWljHM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj #.ξ..# #.........#. paramita the Scholar # #ζ##########..######... Deep Elf of Sif Muna ****.. #.#.Rζy***.....## ##.. Health: 59/59 ======================== #....ζ****###.## ### Magic: 27/31 ====================---- #######***###.#  AC: 15Str: 14 lj&f#***....#  EV: 9Int: 40 ##**.####  SH: 5Dex: 13 #...#  XL: 12 Next:  9% Place: Dungeon:10 lj###########@..#  Noise: ---------  Time: 9800.3 (0.0) #..)...).†....# #######  e) +6 whip of Action {drain, Int+5}  #.##########..# #.....#  Cast: Magic Dart #.# #..###.###.#  #.# #......# #.# lj8 #.# #.####.###.###### y   killer bee (wandering) ######.## #.####.....#..... ........# #^............... ######..# #######...##.#### _You see here a killer bee corpse. _A killer bee comes into view.Casting: Fulminant Prism (dangerous; 1% risk of failure)  lj#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  ljIPress: ? - help, Dir - move targetlj #.ξ..# #.........#. paramita the Scholar ljB# #ζ##########..######... Deep Elf of Sif Muna ****.. #.#.Rζ)........## ##.. Health: 59/59 ======================== #....ζy...###.## ### Magic: 27/31 ====================---- lj#######)..###.#  AC: 15Str: 14 #.).....#  EV: 9Int: 40 ##...####  SH: 5lj!Dex: 13 #...#  XL: 12 Next:  9% Place: Dungeon:10 lj1###########@..#  Noise: ---------  Time: 9800.3 (0.0) #..)...).†....# #######  e) +6 whip of Action {drain, Int+5}  lju,#.##########..# #.....#  Cast: Magic Dart #.# #..###.###.#  #.# #......# #.#  lj#.# #.####.###.###### y   killer bee (wandering) ######.## #.####.....#..... ........# #^............... ######..# #######...##.#### lj_You see here a killer bee corpse. _A killer bee comes into view.Casting: Fulminant Prism (dangerous; 1% risk of failure)  lj,lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj<   ljW # #ζ####### ....  ljԶp...###.##  *..###.#    ##...####  ljɷI#...#  #@..#  #..)...#   #.##########..#   #.# #..# #.#   #.# #.###yally target) #.#ljW6*   fulminant prism (regenerating) #^. _A killer bee comes into view.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  ljqPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljc8====1.3 (1lj54Magic DartljljA _The killer bee stings your fulminant prism.lj ##...#### #...#lj[ lj5#...#lj #..)...).†@...# #lj+ #.lj]#..# #.....#ljH) #.#ljd^ #..###.###.#lj~) #.#lj# #.ljz.....# #.# #.#ljG #.####.###.lj  #.##lj4Q #.####.....#....lj].#ljw? #^lj lj#..#lj #######...##.### # #..#ljVI ##.###.#ljyljljey   killer beeljlj1lj:===---lj3lj Magic Dartlj ljNlj# # #ζ#..###### #.#.Rζ)........## ## #....ζy...###.##  #)..###.# #.y.....# ##...####lj} #...# #...# #..)...).@....# #lj7v #.#..# #.....# #.# #..###.###.# #.# #......# #.#ljWe #.# #.####.###.#.##ljtQ #.####.....#...ljn.# #^ .#..#lj #...##. .# #..# ##.###.#lj&ljZ4Magic Dartljlj1w _You see here a killer bee corpse.ljL 3lj lj 0ylj  You start waiting.A killer bee comes into view.lj Magic Darty   killer beelj| T.y0lj H5.3 (1 _lj lj ljr ljr  ljs'Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj>sljK †You erupt in a blast of force! The mystic blast hits the killer bee!ljz(ljX28---=====ljS6Magic DartljljeN _You kill the killer bee!lj$lj߁ljGljۉljljF9=--ljFljlljlj:M31===ljUlj)lj4 _Magic restored.ljljaljljf  You see here a killer bee corpse.ljlj4%  lj\GA killer bee comes into view.lj.ξ..# #.........# #ζ##########..######...#.#.Rζy........## ##..ljMr#....ζ)...###.## ##########)..###.# #.).....# ljti##...#### lj#...# ###########@..# -----lj#..)...).††...# ####### #.##########..# #.....# Magic Dart#.# #..###.##ljM#.##.# lj>{#......# #.# lja#.# #.####.###.###### y   killer bee (wandering) ######.## #.####.....# .lj.......# #^............... ######..# #######...##.####lj\O)y9.3 (3ljtlj(Q-----10.3 (4 _ljljljA  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljlj/k #.ξ..# #.........#. paramita the Scholar # #ζ##########..######... Deep Elf of Sif Muna ****.. #.#.Rζ*y**.....## ##.. Health: 59/59 ========================ljbk #....ζ****###.## ### Magic: 27/31 ====================---- ljk?#######***###.#  AC: 15Str: 14 #***....#  EV: 9ljkInt: 40 ##**.####  SH: 5Dex: 13 ljk#...#  XL: 12 Next:  9% Place: Dungeon:10 ###########@..#  Noise: ---------  Time: 9810.3 (0.0) lj7l#..)...).††...# #######  e) +6 whip of Action {drain, Int+5}  #.##########..# #.....#  Cast: Magic Dart #.# #..###.###.#  ljZlH#.# #......# #.#  ljxl#.# #.####.###.###### y   killer bee (wandering) ######.## #.####.....#..... ........# #^............... ljl######..# #######...##.####You see here a killer bee corpse. ljl9_A killer bee comes into view.ljl@Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljlAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj66 #.ξ..# #.........#. paramita the Scholar # #ζ##########..######... Deep Elf of Sif Muna ****.. lj7#.#.Rζ)........## ##.. Health: 59/59 ======================== #....ζ).y.###.## ### Magic: 27/31 ====================---- #######)..###.#  AC: 15ljw7Str: 14 #.).....#  EV: 9Int: 40 ##...####  SH: 5Dex: 13 lj7#...#  XL: 12 Next:  9% Place: Dungeon:10 ###########@..#  Noise: ---------  Time: 9810.3 (0.0) #..)...).††...# #######  e) +6 whip of Action {drain, Int+5}  lj8#.##########..# #.....#  Cast: Magic Dart #.# #..###.###.#  #.# #......# #.#  #.# #.####.###.###### y   killer bee (wandering) ######.## #.####.....#..... ........# #^............... lj8v######..# #######...##.#### _A killer bee comes into view.lj8@Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj9NAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!lj:D.yljA7   ljk_You hear a loud crackle.ljmw _You see here a killer bee corpse.lj<  # #ζ#..###### #.#.Rζ)........## ## #....ζ)...###.##  #*..###.# #.).....# ##y..#### #...# #...#lj d #..)...).@†...# # #.#..# #.....# #.# #..###.###.# #.# #......# #.# #.# #.####.###.#.## #.####.....#....# #^ lj, .#..# #...##. .# #..# ##.###.#lj 0ylj ey   killer beeljA 30=========3lj lj Y _You hear an explosion! You hear a bellow! You hear an angry buzzing noise.lj1 w _You see here a killer bee corpse.lj  lj=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljq  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the killer bee!  The killer bee is heavily wounded.The killer bee is knocked back by the mystic blast.  The killer bee slams into the rock wall!lj$0.lj28--=====--4Magic DartljljljN _You kill the killer bee!ljfljljg lj ljL9=-ljljzlji30==ljljljuh1==ljlj~!lj|%lj:&lj(lj`,%  lj,AYou see here a killer bee corpse.lj/ljz0 _ljM2ljc4lj8lj9ljU=lj?ljBlj'C9=ljDljGljJljKljNlj+Ulj[lj$\ljv^lj'k #.# #.##..###. #.# #.##.......#.####### #.##.#####.ljk ..#.$*R.ζ #.##.####..#.ξ..# #.........#ljk# #.##########..######..#.#...)........## ##.lj8l #.....)...###.####ljil #######@..###.# ljlP------- lj mp#.).....#  lj-mf##...####  ljJmY#...#ljgmh###########...# ljm#..)...).††...# ####### lj n#.##########..# #.....# lj.n*#.# ljn#..###.###.# #.# #......# #.#ljbu9  #.#ljuZ #.##..### #.#lju1 #.##..###lju #.# #.##.....##.####### #.##.#####lju ..#.$*R.ζ #.##.####.lj/v #.ξ..# #....... # #.##########..#### #.#...)........##ljPv #.....@...###.###ljnvU#######)..###.#ljvf #.).....#ljvi#...#### ljv@#...#ljvz ###########...#ljw #..)...).††...# #######lj"wu #.##########..# #...ljBw\..# #.# #..###.#lj^w ##.#lj{w]You see here a +1 shortbow of freezing.lj,23.3 (9lj߂A-----4.3 (1lj0.0) _ljBlj ljv_You see here a +4 scimitar of flaming.lj"6 3lj6 lj= ljC ljE $ _ljG ljK ljP lj7Q ljS lj{W lj;[ lj[ ljD] lj_ ljb ljb ljd lj1h lj/k ljk ljrm ljo ljq ljzr ljs ljzu lj~  #########.[##. #. #...... #.# #.....# #.# #.##.. #.# #.##..## #.# #.## ###.#######+ #.##.### #...#.$'..'. #.##.# #.#.@..# #.......30.3 (6.0) #.#.##########..######.#...)........###.....)...###.#########)..###.# #.).....# ##...#### #...# ###########...#ljb lj +1.3 (7lj ljȓ  lj _Found a runed translucent door.lj Q _There is an open door here.ljIljJljLljOljSlj{U$ _ljVljVXljZljZlj/\lj^lj_lj(`ljd$ lj1d)_You now have 590 gold pieces (gained 8).ljf3ljhljhiljkljlljmljJo%  ljvoThere is an open door here.ljqlj'r _ljZsljuljwljwlj0yljzljO},ljd~ljljljljlj[ljڇlj3ljljljljljiljflj4ljxljljljlj2ljӓlj̔ljljljvljulj,ljljljljОlj2ljğljljljljljӤljlj#ljljVljWljljljljljSljljlj;ljlj_ljXljw,lj ljXljuljljBlj ljlj~lj>ljlj,ljljB  You see here a +0 chain mail.lj|lj _ljlljljljljljHlj4ljljgljljljljlj$ljKljljxljljlj=lj]lj lj ljQ ljZ ljljlj lj*ljKljCljljljljljMljljW ljG"lj"lj#lj%lj'lj(lj(lj*ljv,lj,lj-ljs/ljP1lj1lj2ljW4lj6lj6lj[7lj8lj;lj|;lj9<lj=lj?lj0@lj@ljBljoDljDljElj1GljHljZIlj-JljKljGMljMljXNljOljbQljQljlRljSljdUljUljtVlj{WljYljYljZlj[lj\lj]lj]lj^lj`lj`ljalj&bljcljcljdljeljAgljglj0hlj-iljjlj6kljkljlljnljoljoljxljMzljzljV{ljG~ljljRljljgljljljljljljljljlj#ljxljljljljɓljJljӖljӗlj,ljljJljljljljGljljljڢljYljljljlj_ljljljlj0lj|ljljljNljljljlj=,ljlj|ljljNljlj`ljۻlj ljqlj-ljljljljbljlj(ljljlj"lj]ljljljCljljljljqljlj ljljljUljljljljljdljljljljlj1ljvljljBljljljqljlj/ljqlj:ljljljbljljljNljrljh,ljljljYljlj ljljljljO lj( lj lj lja ljG ljljljljvljlj4ljljljlj\ljljlj@ljljljljljljljljIljljlj$!lj"lj"lj(#lj;$lj%ljw&,lj}'lj ),lj)lj*lj,lj-lj-lj.lj0lj0lj1lj~2lj+4lje4lj5lj 6lj7lj7lj8lj9lj);ljb;lj'<lj,=lj>lj>lj?lj@ljBljOBljBljEljG,ljUHljLJ'lj8LljzLljRMlj;O7 _You open the door.ljgQljQljRljT@  There is an open door here.lj~VljW _ljWlj;YljW`lj`ljNaljYcljeljUelj;flj$hlj0jljjljkljlljnljoljoljCqljsljLslj tlj1uljvljMwlj xlj{y'lj{lj{lj|lj_~7 _You open the door.ljsljljlj_@  There is an open door here.lja _ljljVljljljXljljlj,ljßljljӢljljljljlj'ljljlj2ljgljljɪljlj`ljljljljelj¯ljljlj;ljljĻljljKljlj!ljljljljljlj!ljljljZljljlj5ljljlj*ljgljlj lj{ljlj5ljyljlj:ljlj-ljljljljljpljjlj^ljlj=ljCljljljlj ljlj lj!ljljljljlj^ljoljljljtljZljlj}lj lj ljL lj ljljljljljlj^ljljljoljlj lj.lj$  Things that are here:lj2 \  a +2 halberd; a +0 robelj"lj)# _lji$ljO&lj(lj(ljL*lj4,lj13ljp3lj$5lj7ljF:lj:lj;lj~=$  Things that are here:lj6@k  a +4 long sword of freezing; a +0 robelj}BljB _ljfDlj.FljHljIljcJljMf  You see here a killer bee corpse.ljzOljP _ljrQljTf  You see here a killer bee corpse.lj WljW _ljXljZlj\ljt]ljn^lj'`ljbljclj>dljfljXhljhlj jljkljmlj6nljoljdrl  You see here a +1 shortbow of freezing.ljulju _ljvljyk  You see here a +4 scimitar of flaming.lj^|lj| _lj"~ljljOljljljeljԋljhljljlj1ljelj~lj@  There is an open door here.ljlj _ljljlj!lj\lj9ljljljljlj@  There is an open door here.lj3ljǦ _ljۧljJlj9ljlljsljljlj  You encounter a skeletal warrior. It is wielding a +0 flail.ljljWlj@lj  You encounter a yaktaur captain. It is wielding a staff of fire and carrying a _+0 arbalest.lj@  There is an open door here.ljljj@  The yaktaur captain shouts!ljljlj]ljlj#....).......###.##....#.##.##########.[##.#.#.# #y.#.............#.# 'c.#.....#........#.# #'##.##..###...#.#.# #..#.##..###...#.##.# #z.#.##..........)###.#######+##.##.#####.##.lj*#...#..'..'@.#.##.####...#..10006.3 (175.0)#.#.'..#..#..#.........#....#.#.##########..######...####.#...)........## ##.....#.....)...###.## #############)..###.# c   yaktaur captain (launcher)#.).....# ljz   skeletal warrior##...#### y   vampire mosquito (wandering) #...#ljEljwlja _You encounter a vampire mosquito.ljh3ljOklj}...[................lj~..#..'..'.0.0)'..#.....)lj`~E)...ljljilj ljGO_Could not explore, unopened runed door.ljNljZ^Level 10 of the DungeonljZ|<<<<>>>>>__(Press ? for help)####..#<.#..............# #.# ##.#.##.##.##..........###.##.#.##<## #.# #.#..#.##.####.##..###.## #.##....#.# #.# #.##.#.##.#lj[#....).......###.##....#.## #.# #.##.#.##.##.##########.[##.#........###.# ##.##.#.##.##.#  #y.#..................# #..........##.#  'c.#.....#........#...####.#.###.#..#lj0\I#.#  #'##.##..###...#.##...##>..#.....#..##.# #..#.##..###...#.##...####.#.###.#..###.# #z.#.##..........)...................###lj\###.#######+##.##.#####.##.##.######.#######.....##...#..'..'@.#.##.####...#....# #.# #.....##.#.'..#..#..#.........#......# #.## ##.....##.#.##########..######...####.######..## ##.....##lj]l#.#...)........## ##................###.##...##.....)...###.#########.####..............########)..###.##.####.#.#########..##.).....##......#.##..###...####lj4^########.###..##...######.##...############...##.....##.#.##..)...).††...# #######lj^#.######...##.##########..# #.....##.##.###lj=A stone staircase leading down (D:10) #.#.'..#..#.#......# #.## ##.....##.#.##########..######...####.######..## ##.....###.#...)........## ##................###.##...##.....)...###.## #######.####..............########)..###.# #.####.#.#########..# #.).....# #......#.# #..# ##...#### #### ##..# #...######.# #...############...##.....# #.#.##..)...).††...# ####### #.##### #...# #.##########..# #.....# #.# #.### #.# #..###.###.# #.# #.# #.# #......# #.# ###.### #.#[37ljm #.# #.####.###.###########.....# #.# #########.## #.####.....#...######## #.# #..........# #^................####....###.# #.#######..# #######...##.####.# #.....#####...##.# #.# #..# ##.###.# #.# ##................# #.#######..##.# #.# #.###...##.#####...##.# #.##...>..># #.# #.# #.##..#..#.# ##.###.# #.##.###...##.# #.# #....###...# #.# #.# #.##.# #.#.## ######## #.# #.# ####..#..### #.# #.# #.##.###....# #......#lj #.# #.# ##...##.# #.# ljlj#....).......###.##....#.# paramita the Scholarljk#.##########.[##.#........ Deep Elf of Sif Muna ****..#.# #y.#.............. Health: 59/59 ========================#.# 'c.#.....#........ Magic: 31/31 ========================#.# #'##.##..###...#.# AC: 15Str: 14#.# #..#.##..###...#.# EV: 9Int: 40lj̻#.# #z.#.##..........) SH: 5Dex: 13###.#######+##.##.#####.##.# XL: 12 Next:  9% Place: Dungeon:10lj5##...#..'..'@.#.##.####...#.. Noise: ---------  Time: 10006.3 (0.0)#.#.'..#..#..#.........#.... e) +6 whip of Action {drain, Int+5} #.#.##########..######...### Cast: Magic Dart#.#...)........## ##.....#.....)...###.###############)..###.#ljc   yaktaur captain (launcher)#.).....#z   skeletal warrior##...####y   vampire mosquito (wandering)#...#There is an open door here.  The yaktaur captain shouts! _You encounter a vampire mosquito. lj,_Could not explore, unopened runed door.  Press: ? - help, v - describe, . - travelA stone staircase leading down.ljUljljlj/lj"3cljlj* _ljdlj8There is an open door here.ljvlj _ljJljlj;ljljljTlj;ljljlj8There is an open door here.ljljm _ljljlj$,ljRlj{ljljljlj@  There is an open door here.lj"lj _ljljljXljq,lj(Blj*lj,lj.,lj\1lj'4k  You see here a +4 scimitar of flaming.lj65 _ljg8lja<l  You see here a +1 shortbow of freezing.lj>lj^? _ljAljB$  Things that are here:ljD\  a +3 halberd; a +0 robeljGljH _ljwMljDPljRljRljSljUljXljQXljYlj!\lj^,lj_ljaljclj0dljUeljRgljkiljilj_kljlljEo,ljpljzr$  Things that are here:ljtk  a +4 long sword of freezing; a +0 robeljxwljx _ljFylj@{ljb}lj}ljljljljDljklj%ljf  Things that are here:lj  a +2 halberd; a +0 robe _ljljljlj<ljljHljlj4ljljljljljljljcljljҴlj4lj ljlj<ljljlj/ljlj4ljlj:ljljlj:lj #.# #..## #.# ##lj #.# #.####.##########.## #.####lj#..........# #^......#.#######..# #######.#.# #..# ##lj*[ #.#######..# #.##...>..@##41.3 (35.0)lj}w #.##.###...## #.##.# #.#.## ## lj #.##.###....# #......# # #.#...##.'#######'.#.#  #........#...#...#.#.####..lj^###...##.#.).#...#.#...##..lj##.#####....)..#.....##..#.# ###._.#####....... ljlj8ljxc _There is a stone staircase leading down here.ljOU ljf\ lj` lje ljvi 82.3 (1.0) _ljm ljJ 1  You climb downwards.lj)  ....  ....  ...o.  .#########o.... lj .......Y..o.>..  ...........:...  ...............  ?YY.Y..@.......  ......Y........ ljz .....>.........  ............... ...............lj .K............. YYYYY 5 yaks (1 wandering) ###########.### o   orc warrior .#lj$o   orc wizard o   orc(…)ljPYou encounter 5 yaks, a kobold, an orc warrior, an orc wizard and an orc.The yak bellows! The kobold shouts! The orc wizard shouts! The orc shouts!ljo9^====3.8 (2.5Magic DartljB@ljH  _You hear a shout! The orc warrior shouts! The yak bellows!  Found a scroll of teleportation and a parchment of Dispel Undead.  Found a stone staircase leading down. Found an escape hatch in the floor.ljJa _There is a stone staircase leading up here.lj  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  ljc \Confirm with . or Enter, or press ? or * to list all spells.ljeC .YYou erupt in a blast of force! The mystic blast hits the yak!!  ljCThe yak is heavily wounded.The yak is knocked back by the mystic blast.ljDDU.oljvEI.oljE3o.lj9F9K.ljG=.YljmGG.Ylj"H@.YljPs.YYljPS29--=ljAQ%4.8 (1.0 lj$VljQX; _The yak bellows! You hear a shout! x2lj\   lj GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljo{   paramita the Scholar ....  Deep Elf of Sif Muna ****.. lj| ....  Health: 59/59 ======================== ..o..  Magic: 25/31 ===================----- .#########.....  AC: 15Str: 14 .........o..>..  EV: 9Int: 40 ..*****Y.o.:...  SH: 5Dex: 13 ..*****........  XL: 12 Next:  9% Place: Dungeon:11 ljR| /?.YY*Y*@.......  Noise: =====----  Time: 10044.8 (0.0) lj| ..*****........  e) +6 whip of Action {drain, Int+5}  ..*****........  Cast: Magic Dart ...............  ..KY...........  ...............  YYYYY 5 yaks ###########.###  o   orc warriorlj } 3 .#  o   orc wizard  o   orc(…)lj} The yak is knocked back by the mystic blast. _The yak bellows! You hear a shout! x2  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj):   paramita the Scholar ....  Deep Elf of Sif Muna ****.. ....  Health: 59/59 ======================== ..o..  Magic: 25/31 ===================----- .#########.....  AC: 15Str: 14 .........o..>..  EV: 9Int: 40 .......Y.o.:...  SH: 5Dex: 13 ...............  XL: 12 Next:  9% Place: Dungeon:11 ?.YY.Y.@.......  Noise: =====----  Time: 10044.8 (0.0) ...............  e) +6 whip of Action {drainlj: \, Int+5}  .....>.........  Cast: Magic Dart ....Y..........  ..K............  ...............  YYYYY 5 yaks ###########.###  o   orc warrior .#  o   orc wizard lj:  o   orc(…)The yak is knocked back by the mystic blast. _The yak bellows! You hear a shout! x2  ljT; XCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj3= 9 .Y lj_= _The yak bellows! You hear a shout! x2  Casting: Iskenderun's Mlj= ystic Blast (dangerous; 1% risk of failure)  lj= Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!lj> $.lj> 1olje? I.oljb@ U.olj@ 9K.ljA 1VljB .YThe yak gores your fulminant prism but does no damage.ljED G.YljR A .... ljR 2 ....  ..... ljR  ljS .#########.o...  ...>.. ljES  ...ljmS 3...  ...... ljS  ?..Y*... ljS  ljS ...... lj T  lj1T >V..... ljVT  ......ljT  ..ljT ... ljT ............... ljU *(1 ally target)lj8U  ljU ###########.### V   vampire ljU /.#ljV do   orc warriorlj(V  ljVV olj}V -wizardlj4Y ljaY 6ljY =ljY 6===--ljY $5.8 (1ljd ljf X _You encounter a vampire.ljFCM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scholar ....  Deep Elf of Sif Muna ****.. ....  Health: 59/59 ======================== .....  Magic: 22/31 =================------- .#########.o...  AC: 15Str: 14 ............>..  EV: 9Int: 40 ........o..:...  SH: 5Dex: 13 ..*****Yo......  XL: 12 Next:  9% Place: Dungeon:11 ?.*Y**Y@.......  Noise: ===------  Time: 10045.8 (0.0) ..*Y***........  e) +6 whip of Action {drain, Int+5}  Vljϒ.*****........  Cast: Magic Dart ..*KY**........  ...............  ...............  YYYYY 5 yaks (1 ally target) ###########.###  V   vampire .#  o   orc warrior  o   orc wizard(…)The yak gores your fulminant prism but does no damage. _You encounter a vampire.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljY .****Y.Y**Y@.Y****.*****.KY***lj =.***Yolj) Y**Y@*Y*****.*****KY****lj7.**Yo***Y@**.*****.*****Y*****ljn.*Yo**.Y@***.*****>*****ljnD.*****ljtljctc.Yo***Y@****ljt6.*****ljtr.*****.*****ljf Yo****@*****.*****.*****.*****lj Ro******ljB B.....ljV: ljW paramita the Scholar ....  Deep Elf of Sif Muna ****.. ljAW....  Health: 59/59 ======================== ljlWk.....  Magic: 22/31 =================------- .#########.o...  AC: 15Str: 14ljW ............>..  EV: 9Int: 40 ljW........o..:...  SH: 5Dex: 13ljW# .......Yo......  XL: 12 Next:  9% Place: Dungeon:11 ljX??..Y*.Y@.......  Noise: ===------  Time: 10045.8 (0.0) ljHX...Y...........  e) +6 whip of Action {drain, Int+5}  ljsX^V....Y.........  Cast: Magic Dart ...K...........  ...............  ljX...............  YYYYY 5 yaks (1 ally target) ###########.###  V   vampire .#  o   orc warrior  o   orc wizard(…)ljjYThe yak gores your fulminant prism but does no damage. _You encounter a vampire.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljY Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj\}o.  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  ljR\Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The yak gores your fulminant prism.  Your fulminant prism crackles loudly.lj]E.olj]U.oljj^9K.lj_@.VljEgO  ....  ljug2....  .....  ljg.#########.....  ...>..  ...... ljgX ......  ?..ljgb*....  ...... ljh` .V....  ......ljBhA ...... ............... ljihj ###########.###  ljhL.#  oljh_The yak closely misses you. The yak gores your fulminant prism!ljyi336.8 (1ljBo*.Y@o.*lj*q ljWq5_The yak gores you but does no damage.lja M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj >You erupt in a blast of force! The mystic blast hits the yak!!lj 9 )ljH ^You kill the yak!The mystic blast hits the orc!!lj )  The mystic blast hits the yak!  The yak is lightly wounded.  The mystic blast hits the yak!!  lj! The yak is severely wounded.  The yak is knocked back by the mystic blast. wizard!lj; m .  You kill the orc wizard!ljL )The yak is almost dead.blast of energy engulfs the yak!!  The yak is heavily wounded.blast of energy engulfs the yak!!  The yak is almost dead.  The blast of energy engulfs the kobold!!ljP :#####*ljQ #####*#####@*########## 4ljLQ *   fulminant prism (regenerating)lj1Tljr9 Vlj@Z.  You kill the kobold!ljd.Y.ljZ1oljèA.Yljd Y.....)........Y.Y@)....)>.T   trollV   vampireo   orc warrior(…)You encounter a troll.You block the yak's attack.  Your fulminant prism crackles loudly.ljp0--11========lj7lj2:*ljH ljB_You hear an angry buzzing noise. You hear a shout!lj  ljGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj / .  ljb You erupt in a blast of force!  The mystic blast hits the orc warrior but does no damage.  The mystic blast hits the yak!!ljD D.Ylj 8V.ljc 8T.lj@" U.olj" 1Klju$ Y.  You kill the yak!lj4 .lj1: ##########*@##########lj}: ##### 3 yaks You encounter a kobold. It is wielding a +0 short sword and quivering stones.Your fulminant prism explodes!lj: BThe blast of energy engulfs the orc warrior!lj 7Y.lj * ...:.o.....@)..............  The orc warrior is moderately wounded.ljҜ l18----28lj lj ' _You hear a shout!ljZ W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljq & lj m)You erupt in a blast of force! The mystic blast hits the yak!!lj.  You erupt in a blast of force! The mystic blast hits the yak!!  You kill the yak!  The mystic blast hits the yak!  lj1The yak is severely wounded.  The yak is knocked back by the mystic blast.  The mystic blast hits the yak!lj]#T.  The yak is severely wounded.The yak is knocked back by the mystic blast.  The mystic blast hits the yak!orc warrior!ljRorc warrior is severely wounded.ljpA.Klj1Klj! .VThe orc warrior is knocked back by the mystic blast.ljb(oY....   yak lj,15----5=====---lj,9ljM3lj;  ljD;You encounter a kobold brigand. It is wielding a +0 short sword and quivering _curare-tipped darts.ljO` ljna  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNonelja 0% a - Channel MagicPiety-1%  b - Forget SpellPiety--0%  c - Divine ExegesisPiety---lja p32% [?] toggle between ability selection and description.lj)lj/lj%8paramita the Scholar....Deep Elf of Sif Muna ****......Health: 59/59 ========================.....Magic: 15/31 ===========-------------.#########.o...AC: 15lj8Str: 14............>..EV: 9Int: 40.......)...:...SH: 5Dex: 13....Y..........XL: 12 Next: 15% Place: Dungeon:11?...V..@)......lj8Noise: =====----  Time: 10049.8 (0.0)...............e) +6 whip of Action {drain, Int+5} .K..)>.........Cast: Magic Dartlj8>K........................................T...Y   yak###########.###lj9<T   troll.#V   vampireo   orc warriorljI9(…)You kill the yak!The mystic blast hits the orc warrior!  The orc warrior is severely wounded.ljv9 The orc warrior is knocked back by the mystic blast.  You encounter a kobold brigand. It is wielding a +0 short sword and quivering _curare-tipped darts.lj< .oYou channel some magical energy.lj=G.Ylj>A.Klj?7V.lj @K.Klj@8T.lj:Glj0Hribe .20====-----50.8 (1Channel ljoNljP ljNP{_You can no longer call upon Sif Muna to cast any spell from your library.lj9k ljk  ljkCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  ljk\Confirm with . or Enter, or press ? or * to list all spells.lj2   paramita the Scribe ....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== .....  Magic: 16/31 ============------------ .#########.....  AC: 15Str: 14 ..........o.>..  EV: 9Int: 40 ..*****)...:...  SH: 5Dex: 13 ..***V*........  XL: 12 Next: 15% Place: Dungeon:11 ?.***Y*@)......  Noise: ---------  Time: 10050.8 (0.0) ..*****........  e) +6 whip of Action {drain, Int+5}  ..K****...lj2 .....  Cast: Magic Dart .K.............  Channel  ...........T...  ...............  Y   yak ###########.###  T   troll .#  V   vampire  o   orc warrior(…)You channel some magical energy. _You can no longer call upon Sif Muna to cast any spell from your library.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljE"*****.****V.****Y.*****.*K***.lj#o......***V*lj|.***Y*.*****.K*********lj{ : lj7  paramita the Scribe ....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== .....  Magic: 16/31 ============------------ .#########.....  AC: 15Str: 14 ............>..  EV: 9Int: 40 lj d.......).o.:...  SH: 5Dex: 13 .....V.........  XL: 12 Next: 15% Place: Dungeon:11 ?....Y.@)......  Noise: ---------  Time: 10050.8 (0.0) lj, ?...............  e) +6 whip of Action {drain, Int+5}  ..K.)>.........  Cast: Magic Dart .K.............  Channel lji  ...........T...  ...............  Y   yaklj  ###########.###  T   troll ljͮ .#  V   vampire lj / o   orc warrior(…)You channel some magical energy. _You can no longer call upon Sif Muna to cast any spell from your library.ljQ @Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj0 @.Ylj s.K.Vlj& ;K.ljԳ 7T.ljQ (lj P ....  ....  .....  lj .#########.....  ...>..  lj B......  ......  lj1 ?.....  ....*...  ..ljm S...  ......  ......lj̼ : ............... (ally target) ###########.###  .#  olj g20======1.8 (1lj :*lj  lj& _You can no longer call upon Sif Muna to cast any spell from your library.Casting: Iskenderun's Mlj\ ystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target lj F_You conjure a prism of explosive energy!lj/  lj0=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scribe ....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== lj)D.....  Magic: 16/31 ============------------ .#########.....  AC: 15Str: 14 ..*****.....>..  EV: 9Int: 40 ..*****).o.:...  SH: 5Dex: 13 ljh'..****V........  XL: 12 Next: 15% Place: Dungeon:11 ?.****Y@)......  Noise: ===------  Time: 10051.8 (0.0) lj....*..........  e) +6 whip of Action {drain, Int+5}  lj֌g..KK)>.........  Cast: Magic Dart ..........T....  Channel lj* ...............  ...............  Y   yak (ally target) ljiY###########.###  T   troll .#  V   vampire ljݍ o   orc warrior(…)Press: ? - help, Dir - move target _You conjure a prism of explosive energy!  ljCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  ljMIPress: ? - help, Dir - move targetljq.*****.*****.***V*.***Y@lj] .*****.*****.**V**.**Y@*lj2.*****.****o.*V***.*Y@*******lj......***o*.V****.Y@***lj=P.**********ljh #.).o.V*****Y@****.*****.*****ljʤ 7***T*lj| .*****@*****.*****.*****.**T**lj}\*o*****lji~b..T..lj  paramita the Scribe ....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== .....  Magic: 16/31 ============------------ .#########.....  AC: 15Str: 14 ljK............>..  EV: 9Int: 40 .......)...:...  SH: 5Dex: 13 ......V.o......  XL: 12 Next: 15% Place: Dungeon:11 ?.....Y@)......  Noise: ===------  Time: 10051.8 (0.0) ....*..........  e) +6 whip of Action {drain, Int+5}  ..KK)>.........  Cast: Magic Dart lj..........T....  Channel  ...............  ...............  Y   yak (ally target) ###########.###  T   troll .#  V   vampire ljS o   orc warrior(…)Press: ? - help, Dir - move target _You conjure a prism of explosive energy!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljjT. _You conjure a prism of explosive energy! lj Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!ljz KKThe yak barely misses you.ljdlja  ....  ....  .....  .#########.....  ...>..  ......  ......  ?..*....  ...ljל...  .....  ......  ...... ...............  lj2h###########.###  .#  (ally target)  The kobold hits your fulminant prism with a +0 short sword.  Your fulminant prism crackles loudly.The vampire hits you.ljc8-23=====2.8 (1lj'T**lj? _The vampire bites you but does no damage.lj  lj\=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj|o%.  ljpCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the troll!!  The troll is severely wounded.  ljpaThe troll is knocked back by the mystic blast.  The mystic blast hits the yak!!lj  )You kill the yak!The mystic blast hits the orc warrior!lj K.  You kill the orc warrior!The mystic blast hits the vampire!  The vampire is heavily damaged.lj .  The vampire is knocked back by the mystic blast.  The kobold brigand hits your fulminant prism with a +0 short sword.ljN)kobold brigand hits your fulminant prism with a +0 short sword.  Your fulminant prism crackles loudly.ljYour fulminant prism explodes!  The blast of energy engulfs the kobold brigand.kobold brigand is lightly wounded.blast of energy engulfs the kobold!!lj#####.*##########.*ljk#####..*#####ljT   troll (ally target)V   vampireK   kobold brigand (missile)*   fulminant prism (regenerating)lj+(V......)......)......K)>....lj,L.....Tlj2S9=5lj2=======7=======3lj9B**lj< lj<D_You kill the kobold!lj   lj: GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljWF  paramita the Scribe ....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== .....  Magic: 21/31 ================-------- .#########.....  AC: 15Str: 14 ..**V**.....>..  EV: 9Int: 40 ..*****)...:...  SH: 5Dex: 13 ..*****.)......  XL: 12 Next: 17% Place: Dungeon:11 ?......@).*....  Noise: =======--  Time: 10053.8 (0.0) ...)...........  e) +6 whip of Action {drain, Int+5}  ...[0;1ljF0;1mK)>.........  Cast: Magic Dart ...............  Channel  ...............  ............T..  T   troll (ally target) ###########.###  V   vampire .#  K   kobold brigand (missile)  *   fulminant prism (regenerating) _You kill the kobold!Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj(GpAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire (heavily damaged)lj`v& ljv"V*ljv,*****lj W*******lj Z..V..ljY #**lj @*K***ljH  paramita the Scribe ....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== .....  Magic: 21/31 ================-------- .#########.....  AC: 15ljHOStr: 14 ....V.......>..  EV: 9Int: 40 .......)...:...  SH: 5Dex: 13 ........)......  XL: 12 Next: 17% Place: Dungeon:11 ?......@).*....  Noise: =======--  Time: 10053.8 (0.0) ljH...)...........  e) +6 whip of Action {drain, Int+5}  ...K)>.........  Cast: Magic Dart ...............  Channel  ...........T...  lj{I)...............  T   troll (ally target) ###########.###  V   vampire .#  K   kobold brigand (missile)  *   fulminant prism (regenerating) _You kill the kobold!ljI8Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljiJOAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljK1.VljLljM9K.lj k.ljp@ ....  ....  .....  .#########.....  ...>..  .....V.)#####..  ........#####..  ?......@#####..  ljp...)K...#####..  ....)>..#####..  ......  ...... ...............  ###########.###  .# , ally target) ljTq Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!feel less invigorated.ljR ...:.lj;)....*..@).........ljj.....  Your fulminant prism explodes!ljL6=====ljP.4.8 (1lj***ljlj' _You hear a shout!lj:7T.ljG.VljLlj=((((((lj5(ljD .:)..@.  The kobold brigand throws a dart. The dart completely misses you.ljrH7=====-------5ljPlj'Qe _Your fulminant prism crackles loudly.lj  lj/=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj@ .You erupt in a blast of force! The mystic blast hits the vampire!lj+ Tljl .lj :K.lj .lj )You destroy the vampire! Your fulminant prism explodes!ljL MThe blast of energy engulfs the kobold brigand!!ljM X#########################lj :  lj ljJ .............)..)...lj2K ..)>.  You kill the kobold brigand!lj'Y 4--9========6lj_ lja 6 _You hear an angry buzzing noise.lj   ljoGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Scribeljct ....  Deep Elf of Sif Muna ***...lj lj....  Health: 59/59 ======================== lj......  Magic: 22/31 =================------- ljf.#########.....  AC: 15Str: 14lj lj............>..  EV: 9Int: 40lj5 ljj.......)...:...  SH: 5Dex: 13lj lj........)......  XL: 12 Next: 19% Place: Dungeon:11 ljE5?....).@)......  Noise: ========-  Time: 10056.8 (0.0) lj-...)....*......  e) +6 whip of Action {drain, Int+5}  ....)>...T.....  Cast: Magic Dart ............... ljy ...............  ...............  T   troll ###########.###  .#  _You hear an angry buzzing noise.  lj^Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 89% to hit)ljparamita the Scribe....Deep Elf of Sif Muna ***...ljO....Health: 59/59 ========================.....Magic: 22/31 =================-------.#########.....AC: 15Str: 14lj............>..EV: 9Int: 40.......)...:...lj:SH: 5Dex: 13........)......XL: 12 Next: 19% Place: Dungeon:11?....).@)......Noise: ========-  Time: 10056.8 (0.0)lj ...)....*......e) +6 whip of Action {drain, Int+5} ....)>...*.....Cast: Magic DartljE..........*...............*..................T   trollljI###########.###lj).#ljCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  lj}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ljPress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 89% to hit)  You focus your ray upon the troll. The searing ray hits the troll!ljGT.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  lj Press: ? - help, Shift-Dir - straight line  Aim: a troll (heavily wounded, 89% to hit)  You focus your ray upon the troll. The searing ray hits the troll!  lj[NThe troll is almost dead.lj!.lj֙.lj ljV]4===------lja7.8 (1Ray ljlj; lj`_(Press . to maintain the ray.)lj V .  The searing ray hits the troll!ljl Y****ljĕ R....ljk Y=21------lj {8Magic Dart+ lj$ lj9  lj ;_You kill the troll!lj|  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scribe ....  Deep Elf of Sif Muna ***...lj/ ....  Health: 59/59 ======================== .....  Magic: 20/31 ===============--------- .#########.....  AC: 15Str: 14 ............>..  EV: 9Int: 40lj .....*****.:...  SH: 5Dex: 13 .....*****.....  XL: 12 Next: 21% Place: Dungeon:11 lj?....**@**.....  Noise: ==-------  Time: 10058.8 (0.0) ...).*****.....  e) +6 whip of Action {drain, Int+5}  ....)*****.....  Cast: Magic Dart ljJ...............  Ray+  ...............  ...............   ###########.###   .#    lj1The searing ray hits the troll! _You kill the troll!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj 3.*****lj !.*****lj )*@***.*****>*****ljJ.*****.*****.@****.*****.*****lj6P)*****.*****lj@*****.*****.*****ljf *******.....lj paramita the Scribe....Deep Elf of Sif Muna ***.......Health: 59/59 ========================.....Magic: 20/31 ===============---------.#########.....ljdAC: 15Str: 14............>..EV: 9Int: 40.......)...:...SH: 5Dex: 13........).*....XL: 12 Next: 21% Place: Dungeon:11?....).@)......Noise: ==-------  Time: 10058.8 (0.0)...)...........lje) +6 whip of Action {drain, Int+5} ....)>.........Cast: Magic Dart...............Ray+ ..............................*   fulminant prism (regenerating, unaware)###########.###.# _You kill the troll!lj^Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljm1==9.8 (1lj`B**lj  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  lj|Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _You stop channelling your searing ray.ljqljczljlj lj8_Unknown command.lj3 lj ~2==---60lj$# C**ljE% e _Your fulminant prism crackles loudly.lj#|:olj~ljui 4==---ljˋo   Nergalle (wandering)lj *   fulminant prism (regenerating, unaware)You encounter Nergalle, Lorekeeper of the Fallen. She is wielding a +0 daggerof protection and wearing a +0 robe of resistance.ljxljR/  --more--lj.lj1##########ljce###############lj[....>...:.)....).........ljo_X=======1Magic DartljeljRxT _Your fulminant prism explodes!ljJM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  paramita the Scribe ....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== .....  Magic: 20/31 ===============--------- .#########.....  AC: 15Str: 14lj o...........>..  EV: 9Int: 40 .....*****.:...  SH: 5Dex: 13 .....*****.....  XL: 12 Next: 21% Place: Dungeon:11 lj ?....**@**.....  Noise: =======--  Time: 10061.8 (0.0) ...).*****.....  e) +6 whip of Action {drain, Int+5}  ljjJ....)*****.....  Cast: Magic Dart ...............  ...............  lj...............  o   Nergalle ljC###########.###  .# ljSsof protection and wearing a +0 robe of resistance. _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  ljVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljljx*****.*****.***@*.*****.*****.lj *****.*****)****@)lj= [*****.*****.ljVY Q*****)*****.ljY *****@*****.*****.ljp*******..)>.ljp}**.)...ljS*****.*****.*****.lj-*****.lj  paramita the Scribelj . ....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== lj{".....  Magic: 20/31 ===============--------- .#########.....  AC: 15ljStr: 14 o...........>..  EV: 9Int: 40ljH .......)...:..K  SH: 5Dex: 13 lj........)......  XL: 12 Next: 21% Place: Dungeon:11 lj 5?....).@)......  Noise: =======--  Time: 10061.8 (0.0) ljG...)...........  e) +6 whip of Action {drain, Int+5}  ....)>.........  Cast: Magic Dart ...............  ............... lj' ...............  o   Nergalle ###########.### lj# .# lj.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljUNAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  ljfNergalle calls out: "Bogbrand, Creb, Zandor - to me!"lj }  ....  ....  ..... lj / .#########.....  o..>..  ...*..K  lj6 .......Z)......  ?.....  ...... ljo  ....)>..ZZ.....  ...... ......lj h ............... (ally target) lj ###########.### ZZZ 3 spectral orc warriors (summoned) .#K   kobold demonologist (wandering) lj *   fulminant prism (regenerating)Confirm with . or Enter, or press ? or * to list all spells.ljH Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  Nergalle calls out: "Bogbrand, Creb, Zandor - to me!"The long-dead rise up around you.lj8 1====----2.8 (1ljPC**lj ljp_You encounter a kobold demonologist. It is wielding a +0 whip.ljKM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj|  paramita the Scribe ljt....  Deep Elf of Sif Muna ***... lj ....  Health: 59/59 ======================== .....  Magic: 17/31 =============----------- .#########.....  AC: 15Str: 14ljX ljo....*****..>..  EV: 9Int: 40lj lj ...*.*****.:..K  SH: 5Dex: 13 ljp.....**Z**.....  XL: 12 Next: 21% Place: Dungeon:11 ljA?....).@)......  Noise: ===------  Time: 10062.8 (0.0) lj+...)...........  e) +6 whip of Action {drain, Int+5}  ljd....)>..ZZ.....  Cast: Magic Dartlj lj...............  ...............  lj...............  o   Nergalle (ally target) ###########.###  ZZZ 3 spectral orc warriors (summoned) .#  K   kobold demonologist (wandering)ljU  *   fulminant prism (regenerating)ljThe long-dead rise up around you. _You encounter a kobold demonologist. It is wielding a +0 whip.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj? **.*****.*****.*Z***ljc#**.*****.*****.Z****lj^..*.*****ljb)*****Z**********lj2lj....*****.*****)*****)*****lj"*****lj   paramita the Scribe ....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== lj: ].....  Magic: 17/31 =============----------- .#########.....  AC: 15Str: 14 .o..........>..  EV: 9Int: 40 ljw ...*...)...:..K  SH: 5Dex: 13 lj _.......Z)......  XL: 12 Next: 21% Place: Dungeon:11 ?....).@)......  Noise: ===------  Time: 10062.8 (0.0) lj ...)...........  e) +6 whip of Action {drain, Int+5}  ....)>..ZZ.....  Cast: Magic Dart ............... lj=  ...............  ...............  o   Nergalle (ally target) ###########.###  ZZZ 3 spectral orc warriors (summoned) lj .#  K   kobold demonologist (wandering)  *   fulminant prism (regenerating) _You encounter a kobold demonologist. It is wielding a +0 whip.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  lj xPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!lja K.Klj _ ....  ....  lj .....  .#########.....  .o.>..  lj) ......  ...*.K.  lj] ?.....  ......  ......  ...lj S... ...... ...............  lj ###########.### , 1…) .#Klj  ** 2 fulminant prisms (regenerating) lj5  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The kobold demonologist shouts!  lji The spectral orc warrior hits you but does no damage. x2  The spectral orc warrior hits you with a +0 trident.partially resist. You feel drained.ljy P: 56/58 (59)-P: 18/31 3.8 (1Drainlj+ o****lj  lj,__Your fulminant prism crackles loudly.ljE   ljsE =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljy  paramita the Scribe ....  Deep Elf of Sif Muna ***... ....  HP: 56/58 (59) =======================- ljz.....  MP: 14/31==========-------------- .#########.....  AC: 15Str: 14 ljA  .o...*****..>..  EV: 9Int: 40 ...*.*****.:...  SH: 5Dex: 13 lj q.....**Z**.*.K.  XL: 12 Next: 21% Place: Dungeon:11 ?....).@)......  Noise: ===------  Time: 10063.8 (0.0) ...)...........  e) +6 whip of Action {drain, Int+5}  lj ....)>..ZZ.....  Cast: Magic Dart ...............  Drain ...............  lja ...............  o   Nergalle (ally target) ###########.###  ZZZ 3 spectral orc warriors (summoned, 1…) .#  K   kobold demonologist lj  ** 2 fulminant prisms (regenerating)You partially resist. You feel drained. lj _Your fulminant prism crackles loudly.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljl Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj#*****.*****.***Z*.***@*ljt;*****.ljKu*****.****Z)****@)lju,*****lj ].....*****)ljT *****Z*****@*****.*****lj9.*...*****.*****.*****.lj9[*****.*****lj  paramita the Scribe ....  Deep Elf of Sif Muna ***... lj....  HP: 56/58 (59) =======================- .....  MP: 14/31==========-------------- .#########.....  AC: 15Str: 14 ..o.........>..  EV: 9Int: 40 lj=...*...)...:...  SH: 5Dex: 13 .......Z)..*.K.  XL: 12 Next: 21% Place: Dungeon:11 lj3c?....).@)......  Noise: ===------  Time: 10063.8 (0.0) ...)...........  e) +6 whip of Action {drain, Int+5}  ....)>..ZZ.....  Cast: Magic Dart ...............  Drainljp ...............  ...............  o   Nergalle (ally target) ###########.###  ZZZ 3 spectral orc warriors (summoned, 1…) .#  K   kobold demonologist lj= ** 2 fulminant prisms (regenerating)You partially resist. You feel drained. _Your fulminant prism crackles loudly.lj(UCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  ljYour fulminant prism crackles loudly.  The spectral orc warrior barely misses you.  You block the spectral orc warrior's attack.lj  ....  ....  .....  .#########.....  .#####lj:z>..  .#####...  .#####.K.  ?#####...  ......  ...lj...  ......  ...... ...............   ###########.### 2 .# lj  The spectral orc warrior hits you but does no damage.  Your fulminant prism explodes!The blast of energy engulfs Nergalle!!ljK.Klj-.o.................)*lj.Q8=5lj.U========4.8 (1lj6@**ljq9\ _Nergalle is heavily wounded.lj}  ljCasting: Fulminant Prism (dangerous; 1% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells.ljY ( lj §You erupt in a blast of force!  The mystic blast hits the spectral orc warrior!!  lj MYou destroy the spectral orc warrior!lj~§  The spectral orc warrior disappears in a puff of smoke!lj?+The mystic blast hits the spectral orc warrior!!  The spectral orc warrior is severely damaged.  The spectral orc warrior is knocked back by the mystic blast.spectral orc warrior slams into the rock wall!lj'e.o  ljM(The spectral orc warrior is moderately damaged.The spectral orc warrior is almost destroyed.lj)1K.lj9 .  Nergalle says, "Orcish loyalty transcends such trifles as death."lj@ ##########*)##########lj@*#####**   spectral orc warrior (summoned, ally     fulminant prismYour fulminant prism crackles loudly.Your fulminant prism explodes!The blast of energy engulfs the kobold demonologist!!lj CZ....>...:...).......K.........§lj( Y3-5ljä C**lj l _The kobold demonologist is severely wounded.lj!  lj|  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  lj FConfirm with . or Enter, or press ? or * to list all spells.lj# lj8  paramita the Scribelj ....  Deep Elf of Sif Muna ***... ....  HP: 58/58 (59) ========================lj .....  MP: 9/31lj:S======------------------ lj{.#########.....  AC: 15Str: 14 lj.....**Z**..>..  EV: 9Int: 40lj ljX...o.*****.:...  SH: 5Dex: 13 lj.....*****.....  XL: 12 Next: 21% Place: Dungeon:11lj lj ??....).@)..K...  Noise: =======--  Time: 10065.8 (0.0) ljQ F...*...........  e) +6 whip of Action {drain, Int+5}  ....)>...§.....  Cast: Magic Dart ...............  Drain lj ...............  ..........§....  o   Nergalle lj j###########.###  Z   spectral orc warrior (summoned, ally …) .#  K   kobold demonologist lj ! *   fulminant prism (regenerating)Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljF!Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a spectral orc warrior, wielding a +0 trident and wearing a +0 scale mail  (almost destroyed, summoned, ally target)lj / *.*Z***o..*****.******@***lj..Z****.*****.*****.@***K*****ljlj]Z....**ljW,*****lj^ )...:.*****@***K*.*****lj_ Q.**********lj?  paramita the Scribe ....  Deep Elf of Sif Muna ***... lj....  HP: 58/58 (59) ======================== .....  MP: 9/31======------------------ .#########.....  AC: 15Str: 14 ............>..  EV: 9Int: 40 lj...o...Z...:...  SH: 5Dex: 13 ........)......  XL: 12 Next: 21% Place: Dungeon:11 ljK+?....).@)..K...  Noise: =======--  Time: 10065.8 (0.0) ...*...........  e) +6 whip of Action {drain, Int+5}  lj....)>...§.....  Cast: Magic Dart ...............  Drain ...............  lj0..........§....  o   Nergalle ###########.###  Z   spectral orc warrior (summoned, ally …) .#  K   kobold demonologist lj/ *   fulminant prism (regenerating)Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljsAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljY.oljf)You conjure a prism of explosive energy!lj§Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The kobold demonologist gestures wildly while chanting.Your fulminant prism explodes!  The blast of energy engulfs Nergalle!!  You kill Nergalle!lj0)lj~x ....  ....  .....  lj.#########.....  ...>..  ......  .#####...  lj^E?#####...  .#####...  .#####...  .#####...  ...... lj..........§.... K   kobold demonologist (ally target) ###########.### 55 2 crimson imps (summoned) .#lj5   white imp (summoned) *ljDK0TljW 55...).....)5lj>X=..)......*...)>......T   trolllj.YB55 2 crimson imps (summoned)5   white imp (summoned)(…)The spectral orc warrior disappears in a puff of smoke!lj^ ealth: 58/59 -agic: 10/31=5lj^_6.8 (1 _You encounter a troll.ljdljfi _Your life force feels restored.lj  lj=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljN  paramita the Scribe lj....  Deep Elf of Sif Muna ***... ....  Health: 58/59 =======================- .....  Magic: 6/31====-------------------- .#########.....  AC: 15Str: 14 lj............>..  EV: 9Int: 40 T......§.*55**.  SH: 5Dex: 13 ljTY....)...)*****.  XL: 12 Next: 25% Place: Dungeon:11 ?....).@)**K5*.  Noise: =======--  Time: 10066.8 (0.0) ljO...).....*****.  e) +6 whip of Action {drain, Int+5}  ....)>...*****.  Cast: Magic Dart ...............  ............... lj ...............  K   kobold demonologist (ally target) ###########.###  T   troll .#  55 2 crimson imps (summoned) lj5 5   white imp (summoned)(…)Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljqAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold demonologist, wielding a +0 whip and wearing a +0 robe (severelywounded, ally target)ljo  **55*.*****.***K5.*****.*****.lj :***55.lj[ *****.@***K5*****.*****.lj****55*****.*@***K*****.*****.ljPow*****5*****.ljo**@**.***********.lj`x*****.*****.***@*.*****.ljyB*****§ljf ]*****.*****)ljե ****@)*****.*****.lj| *****§*****.*****@lj [*****.*****.lj<*****.ljw*****.*****.*****.*****.lj*******...)>ljk#   paramita the Scribe ....  Deep Elf of Sif Muna ***... lj# ....  Health: 58/59 =======================- .....  Magic: 6/31====-------------------- .#########.....  AC: 15Str: 14 ............>..  EV: 9ljv$ Int: 40 T......§..55...  SH: 5Dex: 13 ....)...).....y  XL: 12 Next: 25% Place: Dungeon:11 ljI% ?....).@)..K5..  Noise: =======--  Time: 10066.8 (0.0) ...)......*....  e) +6 whip of Action {drain, Int+5}  ....)>...§.....  Cast: Magic Dart ...............  ...............  ...............  K   kobold demonologist (ally target) lj% ###########.###  T   troll .#  55 2 crimson imps (summoned)  5   white imp (summoned)(…)lj% .Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj9& Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljo( fyYou conjure a prism of explosive energy!lj) '.y.lj+ K.  You encounter a vampire mosquito. x2ljQ, \.5ljn- @:5lj. /5.lj. G.Tlj8 _ ....  ....  lj8 .....  .#########.....  ...>.. lj@9  ......  .T.*...  lj9 ?...  ...)....§.*...y lj9 z ....§....  ...... lj: ...... ...............  ###########.### lj\: (ally target) .#yy 2 vampire mosquitoeslj:  55 2 crimson imps (summoned)ljw; Y9=7=lj; R===----7.8 (1lj:D C**ljF  ljF W_Your fulminant prism crackles loudly.ljlj4ljy.ljy.ljGy.lj@.Tlj1K.lj[.5lj 5§Your fulminant prism crackles loudly.lj/5.lj*.ljU§ _Your fulminant prism crackles loudly.  Your fulminant prism crackles loudly.The crimson imp blinks!  lj*VYour fulminant prism explodes!  The blast of energy engulfs the kobold demonologist!!!  You kill the kobold demonologist!ljp.§lj §  The crimson imp disappears in a puff of smoke! x2lj))ljЙ #########################T   trolly   vampire mosquito*   fulminant prism (regenerating)  ljBThe white imp disappears in a puff of smoke!You feel a bit more experienced.  The blast of energy engulfs the vampire mosquito!!lj .))....§)..†lj .§§§y............lj P8==ljR U9=======8lj C**ljm  lj c_The vampire mosquito is almost destroyed.lj mM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj[  paramita the Scribe lj^\M....  Deep Elf of Sif Muna ***... ....  Health: 59/59 ======================== .....  Magic: 4/31===--------------------- .#########.....  AC: 15Str: 14 ..*****.....>..  EV: 9Int: 40 lj\..*****)...:...  SH: 5Dex: 13 ..T****.)......  XL: 12 Next: 29% Place: Dungeon:11 lj1]7?.*****@§)..†..  Noise: =======--  Time: 10068.8 (0.0) ..*****..§§§y..  e) +6 whip of Action {drain, Int+5}  ....)>.........  Cast: Magic Dart ...............  lj]...............  ...............  T   troll (ally target) ###########.###  y   vampire mosquito .#  *   fulminant prism (regenerating)The blast of energy engulfs the vampire mosquito!! _The vampire mosquito is almost destroyed.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  lj`^IPress: ? - help, Dir - move targetlj. ......*****T*****.****@ljO/ D.**********lj>K e....)******ljK .***@*)*****.**********ljz)...).**@**lj.*****)*****.**********lj )*@***.*****>*****.*****.*****lje .@§)..*****lj .*****.*****.**********lj?.****ylj4.*****.*****.*****ljt8.*****lj v*******.....lj\: lj× paramita the Scribe ....  Deep Elf of Sif Muna ***...lj ....  Health: 59/59 ========================ljIz .....  Magic: 4/31ljI===--------------------- ljɘ.#########.....  AC: 15Str: 14lj  ............>..  EV: 9Int: 40ljG lj.......)...:...  SH: 5ljjDex: 13 ..T*)...)......  XL: 12 Next: 29% Place: Dungeon:11 lj;E?....).@§)..†..  Noise: =======--  Time: 10068.8 (0.0) ...).....§§y...  e) +6 whip of Action {drain, Int+5} lj!| ....)>.........  Cast: Magic Dart ...............  ............... ljh_ ...............  T   troll (ally target) ###########.###  y   vampire mosquito ljP.#  *   fulminant prism (regenerating)The blast of energy engulfs the vampire mosquito!! _The vampire mosquito is almost destroyed.ljVCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljDFy§lj&.lj ....  ....  .....  .#########.....  .#####>..  .#####...  .#####... lj ?#####†..  .#####..  ......  ...... ...lj&... ...............   ###########.### (ally target) .#  Confirm with . or Enter, or press ? or * to list all spells. lj Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  Your fulminant prism explodes!  The blast of energy engulfs the troll!!ljH@.Tljo4..........ljo..T).....).@)ljEp..)......y.*....ljY}W6=9.8 (1lj#*lj*ljZ ljO_The troll is heavily wounded.ljГ "y.lj >y)lj @.TljU lju 7==-------70ljD D**ljU e _Your fulminant prism crackles loudly.lj}^  lj0_=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj )You erupt in a blast of force!  The mystic blast hits the vampire mosquito!!lj .lj M####################lj 6#####lj| C)Tlj0 ))..†....................lj k4--30=======lj@ 1lj lj _You destroy the vampire mosquito! Your fulminant prism explodes!lj>W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj; T.) You erupt in a blast of force! The mystic blast hits the troll!!  The troll is almost dead.ljN1-----=====--2lj>ljuD _The troll is knocked back by the mystic blast.lj6lj 9ljU92--lj@lj8A*.TljAljGljHt3==------3lj NljA ==0-----You climb upwards.lj%V#.##..###.##.# #......##.# #.####.##########.## #.####..#..........# #^......#.#######..# #######.lj%#.# #..# ###.#######..# ##.##...>..@# ##.##.###...# ##.##.# #.#.## ######## ##.##.###....# #......# ##.#...##.'#######'.#.# ###lj&#........#...#...#.#.####..###...##.#.).#...#.#...##.. ##.#####....)..#.....##.. #.# ###._.#####....... lj4=5.3 (2.5Magic DartljMlj!c _Level annotation: 1 runed translucent doorljۍc _There is a stone staircase leading down here.ljW ljtX lj Y lj{[ lj\ f6==lj9^ ljb ljdc !7ljc E==lj7e ljh lji P8==lji ljDk ljn ljo #9ljo (=ljRq ljt ljt f11/31==lju ljw lj$x _2===lj#y ljz lj2{ #3lj~{ ;==lj4| lj~ ljl~ K4=ljI lj ljU O16==lj? lj lj\ k7===ljg lj? lj W8=ljq lj7 lj M9=ljk ljr ljč l21===lj lj lj k2===ljƑ lj ljۓ W3=lj lj lj K4=lj lj lj h5==lj ljӜ lj$ h7==lj lj֟ lj4 #8lj E==lj; ljڢ lj) ljv a9==ljT lj5 lj i30==ljr ljL n _You start resting.Magic restored.lj lj: 096.3 (21.0)ljڶ ~1==7.3 (22 _lj ljź lj"ljlj݃ljjljƘljO=ljBlj}ljfljljzljԪlj~lj٬ljljljljvljljljljljǶljljܸljljj,ljljljljҿljljljljljljlj,ljlj=ljljZljljflj'ljljalj1ljlj0ljYlj,ljljNljlj\ljJljljXlj.ljzljFljljljljlj5ljljlj_ljFlj4ljljmljIljljljlj$ljljljljlj3ljljllj,ljljljljlj@ lj lj ljS lj ljt lj(ljslj/ljFljljlljOljljzljiljljljwljljljljljlj!lj!lj"ljf$lj$lj%ljh'lj'lj}(ljT*lj*lj^+lj]-lj-ljn.ljU0lj0lj1lj3lj3lj4lj6lj6lj7ljZ9lj9ljj:lj8<lj<ljY=lj?,ljAljWB,lj$Clj%EljElj&FljHljjHlj0IljKK,lj^LljMljMljOljPljPljQljSljU,ljfVljVlj}Wlj ZljyZlj?[lj0]lj}]ljG^lj_ljB`lj aljbljbljcljDeljeljOflj#hljxhlj4iljjljBkljlljmlj nljoljpljqljqljsljtljtljvljvljwljyljyljE{lj}|lj|lj}ljljljlj`ljljvljljljljlj0ljɊljljRljlj,ljljljljĒlj"lj ljΗljƙljljljljljӝljljljljljlj̣ljڥlj,ljӦljljljljljljljljҮljljhJlj,ljBljljlj4ljljljwljlj& ljqQ_You start waiting.lj.196.3 (99ljn.7.3 (100.0)ljklj# _Done waiting.ljljljljlj #8ljH!.0)lj$lj5&1ljB}  ....  ....  ..... lj..  .......)...:...  ....[...[...... ljC ?....(T@[[..†..  ...(........... ljC) ....)>.........  ............... ............... ............... T   trollljD###########.### .#  ljBDYou climb downwards. The troll closely misses you. x2; The troll misses you.You block the troll's attack. The troll barely misses you.ljG=9.8 (2.5Magic Dartlj*ljRL _The troll closely misses you.lj? lj[_There is a stone staircase leading up here.lj  lju  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  lj \Confirm with . or Enter, or press ? or * to list all spells.lj[ T(.  lj< cYou erupt in a blast of force! The mystic blast hits the troll.  The troll is lightly wounded.lj 28---=====200.8 (1.0 lj&ljO(D _The troll is knocked back by the mystic blast.ljL W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljw   paramita the Scribe ....  Deep Elf of Sif Muna ***... lj ....  Health: 59/59 ======================== .....  Magic: 26/31 ====================---- .#########.....  AC: 15Str: 14 ............>..  EV: 9Int: 40 .......)...:...  SH: 5Dex: 13ljq ^ ....[...[......  XL: 12 Next: 30% Place: Dungeon:11 ?...T**@[[..†..  Noise: =====----  Time: 10200.8 (0.0) ...(...........  e) +6 whip of Action {drain, Int+5}  lj :....)>.........  Cast: Magic Dart ...............  ...............  ...............  T   troll ###########.### lj1 Z .#  _The troll is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineljǩ GAim: a troll (lightly wounded, 89% to hit)ljparamita the Scribe....Deep Elf of Sif Muna ***.......Health: 59/59 ========================.....Magic: 26/31 ====================----.#########.....AC: 15Str: 14............>..EV: 9ljHInt: 40.......)...:...SH: 5Dex: 13....[...[......XL: 12 Next: 30% Place: Dungeon:11?..****@[[..†..Noise: =====----  Time: 10200.8 (0.0)...(...........e) +6 whip of Action {drain, Int+5} lj....)>.........Cast: Magic Dart.............................................T   troll###########.###.#Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  lj_Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 89% to hit)  You focus your ray upon the troll. The searing ray hits the troll!ljZ .Tonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (lightly wounded, 89% to hit)  You focus your ray upon the troll. The searing ray hits the troll!  lj$[TThe troll is moderately wounded.ljGd>..T.ljd7==---1.8 (1Ray ljklj nf _(Press . to maintain the ray.)lj~ **** The searing ray hits the troll!ljq&(Tljqlj..ljr2----ljZ2+ ljvlj^ _The troll is severely wounded.lj   ljN Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj= ' lj T(.  You erupt in a blast of force! The mystic blast hits the troll!  The troll is severely wounded.The troll is knocked back by the mystic blast.ljm 55-ljţ I=====3lj ljp < _You stop channelling your searing ray.lj W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj/ D    paramita the Scribe ....  Deep Elf of Sif Muna ***...lj` \ ....  Health: 59/59 ======================== .....  Magic: 21/31 ================-------- .#########.....  AC: 15Str: 14 ............>..  EV: 9Int: 40 .......)...:...  SH: 5Dex: 13 ....[...[......  XL: 12 Next: 30% Place: Dungeon:11 lj  ****T**@[[..†..   Noise: =====----  Time: 10203.8 (0.0) ...(...........  e) +6 whip of Action {drain, Int+5} lj [ ....)>.........  Cast: Magic Dart ...............  lje ...............  ...............  T   troll lj ###########.###  .#  _You stop channelling your searing ray.  ljV Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (severely wounded, 100% to hit)lj@: lj@!   paramita the Scribe ....  Deep Elf of Sif Muna ***... lj9A....  Health: 59/59 ======================== ljA.....  Magic: 21/31 ================-------- .#########.....  AC: 15Str: 14 lj............>..  EV: 9Int: 40ljU .......)...:...  SH: 5lj<Dex: 13 lj....[...[......  XL: 12 Next: 30% Place: Dungeon:11 ljt ?....T.@[[..†..   Noise: =====----  Time: 10203.8 (0.0) lj...(...........  e) +6 whip of Action {drain, Int+5} lj0 ljq....)>.........  Cast: Magic Dart lj...............  lj...............  ljU...............  T   trollljs ###########.### lj#" .#  ljeD_You stop channelling your searing ray.  ljCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljGAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljPress: ? - help, Dir - move targetAim: a troll (severely wounded, 100% to hit)lj '●ζ ljP  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)lj eonfirm with . or Enter, or press ? or * to list all spells.  lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj LPress: ? - help, Dir - move target  ljY }Aim: a troll (severely wounded, 100% to hit)  lj RYou send a boulder barrelling forward! Your boulder barrels into the troll.ljR' ....  ....  .....  .#########.....  ............>..  lj(.......)...:...  ....[...[......  ?...T●ζ@  ...(...........  ....)>.........  ............... ............... ............... (ally target) lj(+###########.### ●   boulder (minion, rolling, regenerating) .# lj]/2====--4.8 (1Magic Dartlj5G●●lj7^ _The troll is severely wounded.lj$' lj[Your boulder barrels into the troll!  You kill the troll!●ζljTD●ζljTℓζℓ●   boulder (minion, rolling, regenerating)lj?3=2-----5ljtSℓζℓljtH _The troll leather armour is intact enough to wear.ljh lji ljCn ljn H●ξljq D●ξljYu a4=ljy lj ljt & ljٕ bζ _You start resting.lj2 ljߙ i6===ljY lj^ lj V7==ljr lj lj lj? D8=lj lj lj #9ljG E==lj lj % ljL >_Your boulder crumbles as it rolls away.  Magic restored.lj $31ljp ===?...[(.---lj !lj ,10.8 (5lj O==1.8 (6 _lj lj( lj(ljljlj$,lj%ljljeljvljljEljylj:ljljlj#ljzljljOljljljfljljljlj,lj2ljLljljljBljljljljlj lj ljb ljl ljPljljlj$,ljclj,lj_ lj$lj%ljy'lj*ljd+ljV-lj0lj{1lj3lj6lj9W _You start waiting.ljByMagic Darty   killer bee (wandering)ljWE7.29.8 (18.0)ljQv   You encounter a killer bee.lj;Xa30.8 (19Magic Dartljl]lj_7 _The killer bee leaves your sight.ljljljljljljljVlj  .... ..... ......#.....lj<.>...)...:....[...[.......?...[(@<[[..†...(.....)>............lj#.###  .#ljr ..... ..... ......#......>..lj.)...:....[...[.......?...[@.<[[..†...(.....)>............#.#ljN[##  .#lj/11.0)lj+2.8 (2ljljxf  a - 7 curare-tipped darts (gained 1)  Things that are here:ljj+3.8 (3ljElj W _a +0 short sword; a kobold corpseljf3ljljG.<lj+T .... .... .....#########...........>..lj....)...:........@...[......?...[).<[[..†..(...........)>...........................##############.###lj .#lj&0lj+4.8 (1ljlj $  Things that are here:lj  _a +0 robe of resistance; a +0 dagger of protectionlj lj |Pick up what? 31/52 gear slots (_ for help) lj# Hand Weapons (select all with ))  a - a +0 dagger of protection Armour (select all with [)  b - a +0 robe of resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ljB6  b + a +0 robe of resistance[Enter] accept (1 chosen)lj{4lj>ljwILparamita the ScribeDeep Elf of Sif Muna ***........Health: 59/59 ========================......ljIMagic: 31/31 ========================........AC: 15Str: 14....#########.....EV: 9Int: 40...............>..SH: 5Dex: 13..........)...:...ljJVXL: 12 Next: 32% Place: Dungeon:11.......@...[......Noise: ---------  Time: 10234.8 (0.0)...?...[).<[[..†..e) +6 whip of Action {drain, Int+5} ljJ......(...........Cast: Magic Dart.......)>...............................................................##############.###.# _The killer bee leaves your sight.  a - 7 curare-tipped darts (gained 1)  Things that are here: ljJ_a +0 short sword; a kobold corpseThings that are here: _a +0 robe of resistance; a +0 dagger of protectionljYlj~`+5.8 (1ljeljgQ _F - a +0 robe of resistancelj[ lj[ lj^ ljc ljs ).......... ..........#########.................>..)...:...)...[......lj4t ?..@[).<[[..†..0....(.............)>......................ljt .###############.### .# lj| lj +6.8 (1lj߉ lja $ _Found a sling.ljG ljgH ljJ ljN ljyS ljT ljqV ljTY lji] lj] lj_ ljg ljl ljo lj;~ holar...)....# ....lj~ H*....# .......# ........###........>..lj ...)...:... #........)...[...... #....@...[).<[[..†.. #.......(........... #........)>......... #....... lje ...........###.###  .#ljݍ +9.8 (3lj lj _You can now call upon Sif Muna to cast any spell from your library.lj ,40.8 (4lj lj i _t - 3 scrolls of teleportation (gained 1)lj_ lj lj ljC lj lj lj lj lj, lj lj% ljljljklj ljljKljpljnlj9$  Things that are here:lj]  a +0 mace; an orc corpseljݯ^$.. <... ....... ....  ...)....# .....  ........# .....  ........# ljIb  ........#########......  ...........>...  ..............)@..:.... 7.8 (7lj#........)...[....... #........[).<[[..†... #.......(...lj#........)>....#...........................  lj.......................  .#################.###ljlj+8.8 (8ljlj9 _Found a stone staircase leading up.lj+~ lj lj lj lj̓ lj ljV ljQ ljR lj lj lj ljֻ ^$.. #..<... lje 1...... #........> .)....# #.... ......# #.... lj ......# #... ......###... .lj M>... .lj ..)...@...50.8 (2 #........)...[... lj {#........[).<[[..†... lj8 #.......(...... #........)>....... #... ..lj [ ljҾ ;.lj. lj +1.8 (3lj= lj % lj j_Found a stone staircase leading down.  You pick up a parchment of Dispel Undead and begin reading...lj +2.8 (4lj lj F _You add the spell Dispel Undead to your library.lj ljz Read which item? Scrolls  f - 2 scrolls of fear lj  g - 5 scrolls of fog  t - 3 scrolls of teleportationi - 2 scrolls of identify  p - 3 scrolls of poison  w - 2 scrolls of enchant weaponx - 3 scrolls of amnesia  V - 5 scrolls of vulnerability  c - a scroll labelled RUNTA EGGUE  v - 2 scrolls labelled YHEMINUPNAB  z - 2 scrolls labelled ELUADAO CEBI lj  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selected lj  lj lj|paramita the Scholar ^$.. lj#..<......Deep Elf of Sif Muna ****.. ......#........> ljHealth: 59/59 ======================== .)....##.........Magic: 31/31 ======================== ......##.........AC: 15Str: 14  lj......##.........EV: 9Int: 40 ......#########.........SH: 5 lj=%Dex: 13 .................>......XL: 12 Next: 32% Place: Dungeon:11  lj<............)...@.......Noise: ---------  Time: 10252.8 (0.0) #........)...[.......... lje) +6 whip of Action {drain, Int+5} #........[).<[[..†......Cast: Magic Dart  lj##.......(............... #........)>............. #.......................  lj......................[. ........................ ################.### ljPThings that are here:  a +0 mace; an orc corpse _Found a stone staircase leading up.  lj_Found a stone staircase leading down.  You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library. ljß ljGIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUNTA EGGUE  v - 2 scrolls labelled YHEMINUPNAB  ljP z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI Potions (select first with !)  f - 2 orange potions  l - a glowing golden potion  n - a glowing blue potion  p - 4 green potions  s - 3 gluggy clear potions  t - a sapphire potion  x - a fuming black potion  lj D - a bubbling purple potion[?] describe selected ljZu ljp ljBparamita the Scholar ^$.. lj#..<......Deep Elf of Sif Muna ****.. ...... lj#........>Health: 59/59 ======================== .)....# lj#.........Magic: 31/31 ======================== ......##......... ljэoAC: 15Str: 14 ......# lj<#.........EV: 9Int: 40  ljv......#########.........SH: 5 ljǎDex: 13 .................>...... lj'XL: 12 Next: 32% Place: Dungeon:11 ............)...@.......Noise: ---------  Time: 10252.8 (0.0) #........)...[..........e) +6 whip of Action {drain, Int+5} #........[).<[[..†......Cast: Magic Dart #.......(...............  ljT#........)>............. #....................... ......................[.  ljِ........................ ################.###Things that are here:  a +0 mace; an orc corpse  lj&m_Found a stone staircase leading up. _Found a stone staircase leading down.  ljttYou pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library. lj]  As you read the scroll of identify, it crumbles to dust. lj+3.8 (1 lj lj^ _v -> b - 2 scrolls of blinking lj›  ljŝ Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  g - 5 scrolls of fog  t - 3 scrolls of teleportationi - a scroll of identify  p - 3 scrolls of poison  w - 2 scrolls of enchant weapon lj x - 3 scrolls of amnesia  V - 5 scrolls of vulnerability  c - a scroll labelled RUNTA EGGUE  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selected lj` ljf lj4m]paramita the Scholar  ljm4^$..#..<......Deep Elf of Sif Muna ****.. ......#........> ljnHealth: 59/59 ======================== .)....##.........Magic: 31/31 ======================== ......##.........AC: 15Str: 14  ljnt......##.........EV: 9 ljouInt: 40 ......#########......... lj`oYSH: 5Dex: 13  ljo.................>......XL: 12 Next: 32% Place: Dungeon:11  ljo............)...@.......Noise: ---------  Time: 10253.8 (0.0)  ljIp#........)...[..........e) +6 whip of Action {drain, Int+5}  ljp#........[).<[[..†......Cast: Magic Dart  ljXq#.......(............... #........)>............. #....................... ......................[. ........................ ################.### _Found a stone staircase leading up. _Found a stone staircase leading down.  You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library.  ljqAs you read the scroll of identify, it crumbles to dust. _v -> b - 2 scrolls of blinking ljs lj vJIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUNTA EGGUE  z - 2 scrolls labelled ELUADAO CEBI  B - a scroll labelled YFFEF KE LACZI Potions (select first with !)  f - 2 orange potions  l - a glowing golden potion  n - a glowing blue potion  ljcv p - 4 green potions  s - 3 gluggy clear potions  t - a sapphire potion  x - a fuming black potion  D - a bubbling purple potion[?] describe selectedljm,ljf-lj<7ljBDparamita the Scholar ^$..#..<......Deep Elf of Sif Muna ****.. ......ljC(#........>Health: 59/59 ======================== .)....##.........Magic: 31/31 ======================== ......##.........AC: 15Str: 14 ......#ljpC,#.........EV: 9Int: 40 ......#########.........SH: 5Dex: 13 ljC.................>......XL: 12 Next: 32% Place: Dungeon:11 ............)...@.......Noise: ---------  Time: 10253.8 (0.0) ljDc#........)...[..........e) +6 whip of Action {drain, Int+5} #........[).<[[..†......Cast: Magic Dart ljvD#.......(............... #........)>............. #....................... ......................[. ........................ ljD ################.### _Found a stone staircase leading up. _Found a stone staircase leading down.  You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library.  ljEAs you read the scroll of identify, it crumbles to dust. _v -> b - 2 scrolls of blinkinglj4g]  As you read the scroll of identify, it crumbles to dust.ljfq+4.8 (1ljwljyV _z -> I - 2 scrolls of immolationljV ljV lj[ ljb ljj lj~l lj`o ljs ljy ljy lj| lj lj0 lj͇ ljȊ lj lj lj0 lj lj lj' lj lj lj /.##............. lj .#########..............>..lj& O.......).......)...[......[).<[[..†..lj (...........)>................ .lj T........[ .lj w.........##########.##########lj _ #.#  lj5 ;#. lj lj %#########. .lj8 ..........>)......lj ))...[lj [).<[[..†(..........lj5 I)>......lj W. ##########.##########lj [ #.# .lj# ,#. lj? +9.8 (5lj= ,60.8 (6ljq lj  lj _You see here a +3 scale mail of positive energy.ljljljljljw lj $ _ljljljKljljljljljbljljFlj lj$!ljL"ljc$ljf3......>.. ).lj3 [........# <[[..†.....# lj3..........# ..# ..lj<4.# [.........###....4.8 (4 #####.########## lj4` #.# #.....#. #....... #........).................#########lj4lj(;ljC+5.8 (5ljIlj}K' _Found a shortbow.ljljljljlj>lj͸lj,ljλljljljRljnljljljljljiljlj lj|ljlj5ljlj@  You see here a +0 shortbow.lj@ M.....# ......[.........###.................. #######.##########........ lj x#.# #........ #. #........ #########........ lj" a........)........ .........71.8 (6 .......########## #####..  #..lj #..#$...$.<#ljlj+2.8 (7ljlj; _Found an escape hatch in the ceiling.ljxljzlj~ljlj lj(ljlj܈ljlj ljbljljlj lj7ljljljGljlj-ljljlj֠ljtlj]ljljljgljljljeN _You now have 610 gold pieces (gained 20).lj3ljljLljljlj/N _You now have 624 gold pieces (gained 14).lj%  lj$fYou encounter an orc warrior. It is wielding a +0 battleaxe.ljy\ )........ lj|................... .!.......########## #..#  lj2#..#  #..####### o.#####... lj\.. ....##.@######## lj.. #..#  #..#Magic Dart #..#lj] #..# #.?#o   orc warrior (asleep) #..# #ljKA..#lj,81.8 (9lj-2.8 (10.0) lje _ljZljc _There is an escape hatch in the ceiling here.ljjW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljX ..........)........  paramita the Scholar ...................  Deep Elf of Sif Muna ****.. .!.......##########  Health: 59/59 ======================== #######..# Magic: 27/31 ====================---- #..# AC: 15Str: 14 #..#######  EV: 9Int: 40lj  o.#####***......  SH: 5Dex: 13 .....*****......  XL: 12 Next: 32% Place: Dungeon:11 ....##*@########  Noise: ---------  Time: 10282.8 (0.0) .. #**#lji e) +6 whip of Action {drain, Int+5}  #**# Cast: Magic Dart #..# #..# #.?# o   orc warrior (asleep) #..# #..# _You encounter an orc warrior. It is wielding a +0 battleaxe. _There is an escape hatch in the ceiling here.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljljid..........)........paramita the Scholar...................Deep Elf of Sif Muna ****...!.......##########Health: 59/59 ========================#######..#Magic: 31/31 ========================#..#AC: 15Str: 14lj#..#######EV: 9Int: 40o.#####.........SH: 5Dex: 13................XL: 12 Next: 32% Place: Dungeon:11....##.@########Noise: ---------  Time: 10282.8 (0.0).. #..#e) +6 whip of Action {drain, Int+5} #..#Cast: Magic Dart#..##..##.?#o   orc warrior (asleep)#..##..# _There is an escape hatch in the ceiling here.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj*Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.ljlj<lj>lj. _lj .##########. ..........).ljr1 ................... .!.......#################..# #..#  #..#######o.#####..ljɷz.......@.........o....##.<########... #..#. #..# lj\ #..# #..# #.?#o   orc (asleep) lj\x #..##..#ljh` o.  ljaYou encounter an orc. It is wielding a +0 club.lj+/olj .oThe orc warrior shouts! You hear a shout! x2ljooo 2 orcs (wandering)lj24==3.8 (1ljljz _You encounter an orc. It is wielding a +1 dagger of venom.lj`7  lj#8=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljxp3 .##########........  paramita the Scholar ..........)........  Deep Elf of Sif Muna ****.. ...................  Health: 59/59 ======================== .!.......##########  Magic: 27/31 ====================---- #######..#  AC: 15Str: 14 lj'q#..#  EV: 9Int: 40 #..#######  SH: 5Dex: 13 ..o#####.........  XL: 12 Next: 32% Place: Dungeon:11  oo*****@.........  Noise: ==-------  Time: 10283.8 (0.0) .....##.<########  e) +6 whip of Action {drain, Int+5}  ljq... #..# Cast: Magic Dart . #..# #..# #..# o   orc warrior #.?# oo 2 orcs (wandering) #..# #..# lj;r_You encounter an orc. It is wielding a +1 dagger of venom.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)ljXT 4 .##########........  paramita the Scholar ..........)........  Deep Elf of Sif Muna ****.. ljT ...................  Health: 59/59 ======================== .!.......##########  Magic: 27/31 ====================---- #######..#  AC: 15Str: 14 ljTV ~#..#  EV: 9Int: 40 #..#######  SH: 5Dex: 13 o.o#####.........  XL: 12 Next: 32% Place: Dungeon:11  oo.....@.........  Noise: ==-------  Time: 10283.8 (0.0) .....##.<########  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart . #..# ljV #..# #..# o   orc warrior #.?# oo 2 orcs (wandering) ljW #..# #..# _You encounter an orc. It is wielding a +1 dagger of venom.ljqW Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)lj[ 8o.  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!lj\ P.oljX] I.oljV^ F●ζljd    ...  ...  .!.......#  ..#  #..#  lj?e #..#######  oo.#####.........  @  .....##.<########  ... #..# . #..# #..# #..#(ally target) #.?#ooo 3 orcs (1 distralje Kcted) #..#●   boulder (minion, rolling, regenerating) #..#ljQi 8==4.8 (1Magic Dartljmn [●ζ●lj*} v _You encounter an orc. It is wielding a +0 short sword.ljO D●ζlj] k .  The orc warrior hits your boulder with a +0 battleaxe!lj&^ N.olj,_ O.olj` E.olj$h ℓℓolj'i 9==--5Magic Dartljm :ℓljo P _Your boulder is destroyed!lj"W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljm .##########........  paramita the Scholar lj..........)........  Deep Elf of Sif Muna ****.. ...................  Health: 59/59 ======================== .!.......##########  Magic: 25/31 ===================----- lj~#######..#  AC: 15Str: 14 #..#  EV: 9Int: 40 #..#######  SH: 5Dex: 13 lj.o.#####.........  XL: 12 Next: 32% Place: Dungeon:11  **oo***@.........  Noise: =--------  Time: 10285.8 (0.0) ...o.##.<########  e) +6 whip of Action {drain, Int+5}  ... #..#ljM Cast: Magic Dart . #..# #..# #..#ljZ o   orc warrior #.?# ooo 3 orcs #..# lj#..#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (100%  to hit)ljvljE.##########........paramita the Scholarljħ&..........)........Deep Elf of Sif Muna ****.....................Health: 59/59 ========================.!.......##########Magic: 29/31 ======================--ljM#######..#AC: 15Str: 14#..#EV: 9Int: 40#..#######ljvQSH: 5Dex: 13.o.#####.........XL: 12 Next: 32% Place: Dungeon:11ljͨ4..oo.ℓℓ@.........Noise: =--------  Time: 10285.8 (0.0)...o.##.<########e) +6 whip of Action {drain, Int+5} ... #..#lj#YCast: Magic Dart. #..##..##..#o   orc warrior#.?#ljyooo 3 orcs#..##..#Confirm with . or Enter, or press ? or * to list all spells.ljϩ~Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (100%  lj#9to hit)  Okay, then.ljljlj8lj. _ljvN.#. ..........). ........... ljGO.!.......## #######..# #..# #..# .o.#####. ..oo.ℓℓ. ...o.##.<# ... #..# . ljO#..# #.?# ljQ7o.ljVRP.oljSH.oljNT>ooljUljY..ljZ30====-6.8 (1 ljG[ _ljs_lj`lj.#. ..........). lj........... .!.......## lj#######..# #..# lj?P#..# lj]..o#####. lji...oo. ljC...o.##.<# ljr... #..# lj. #..##..#lja#..# #.?# ljX#..# ljK.oljѳF.olj".lj.oljYljuZ1==-ljY7ljUljllj} .#. ..........). ...........ljX  .!.......## #######..# #..# #..#...#####...oo.o.....o##.<#... #..# . #..##..##..# lj #.?#  2 orcs#..# lj 7o.ljD P.oljf ,olj F.olj y.o 3 orcsljy &8lj lj" ljER D.#. lj"S ..........). .......... .!.......# #######..# ljT #..# #..#...#####....oo.o.....o##.<#... #..# . #..# #..# #.?#  2 orcs ljkW H.oljX 3o.ljZ ,oljx\ I.oljKc y.o 3 orcsljd &9ljj ljl lj{  ljS|GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljc  .##########........  paramita the Scholar lj >..........)........  Deep Elf of Sif Muna ****.. ...................  Health: 59/59 ======================== .!.......##########  Magic: 27/31 ====================---- #######..# AC: 15Str: 14 #..# EV: 9Int: 40ljk  #..#########  SH: 5Dex: 13 ...#####...........  XL: 12 Next: 32% Place: Dungeon:11 ljø ....oo*o***@.......   Noise: ---------  Time: 10289.8 (0.0) ....o##.<##########  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart . #..# lj A#..# #..# o   orc warrior #.?# ooo 3 orcs #..# ljl p#..# _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ]Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (100% to hit)lj?  .##########........  paramita the Scholar ..........)........  Deep Elf of Sif Muna ****..lju@ ...................  Health: 59/59 ======================== .!.......##########  Magic: 27/31 ====================---- #######..# AC: 15Str: 14 #..# EV: 9lj9A Int: 40 #..#########  SH: 5Dex: 13 ...#####...........  XL: 12 Next: 32% Place: Dungeon:11 ljA....o.oo...@.......   Noise: ---------  Time: 10289.8 (0.0) ....o##.<##########  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart . #..# #..# lj]Bm#..# o   orc warrior #.?# ooo 3 orcs #..# #..# _Okay, then.ljBCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (100% to hit)ljCE.olj3F*oljI9.o  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)ljIonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (100% to hit)  lj5JtYou send a boulder barrelling forward!●ζljQ6  ljQ .......  .......  .!......  ljQ..# #..# lj+R#..#########  ...#####........... ljzR ....ooo.o●ℓ@  ljR....o##.<##########  ... #..# ljSo.  #..# ljdS#..#oo 2 orc warriors (1 ally target) #.?# ljS#..#●   boulder (minion, rolling, regenerating) #..#ljVU8====lj@WC90.8 (1Magic Dartlj]ljf lj-go_You encounter an orc warrior. It is wielding a +0 long sword.ljU  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  .##########........  paramita the Scholar ljF ..........)........  Deep Elf of Sif Muna ****.. ...................  Health: 59/59 ======================== .!.......##########  Magic: 24/31 ==================------ #######..#lj 8 AC: 15Str: 14 #..# EV: 9Int: 40 lj #..#########  SH: 5Dex: 13 ...#####...........  XL: 12 Next: 32% Place: Dungeon:11 lj: }....ooo*o●*@.......   Noise: ===------  Time: 10290.8 (0.0) ....o##.<##########  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart lj . #..# #..# #..# oo 2 orc warriors (1 ally target) #.?# ooo 3 orcs #..# ●   boulder (minion, rolling, regenerating) lj #..# _You encounter an orc warrior. It is wielding a +0 long sword.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljN ]Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (100% to hit)lj`ljl.##########........paramita the Scholarljl1..........)........Deep Elf of Sif Muna ****.....................Health: 59/59 ========================lj#mP.!.......##########Magic: 28/31 =====================---#######..#AC: 15ljmStr: 14#..#EV: 9Int: 40#..#########ljmSH: 5Dex: 13...#####...........XL: 12 Next: 32% Place: Dungeon:11ljYn@....ooo.o●ℓ@.......Noise: ===------  Time: 10290.8 (0.0)....o##.<##########e) +6 whip of Action {drain, Int+5} ... #..#ljnZCast: Magic Dart. #..##..##..#oo 2 orc warriors (1 ally target)#.?#ooo 3 orcs#..#ljAo●   boulder (minion, rolling, regenerating)#..#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljouAim: an orc, wielding a +0 club (100% to hit)  Okay, then.ljhuljaxlj~lj. _lj D:●ζljEO.oljFE.oljBHE.oljJ3o.ljMY ●ξlj}MYour boulder barrels into the orc warrior.  The orc warrior hits your boulder with a +0 battleaxe!  Your boulder barrels into the orc warrior.ljTooo●ζζ. 2 orcs lj>WT9====ljW@---1.8 (1Magic Dartlj f9ζljh9 _The orc warrior is lightly wounded.ljq A  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljr lj3* .##########........  paramita the Scholar ..........)........  Deep Elf of Sif Muna ****.. ...................  Health: 59/59 ======================== lj$+.!.......##########  Magic: 25/31 ===================----- #######..# AC: 15Str: 14 #..# EV: 9Int: 40 #..#########  SH: 5Dex: 13 ...#####...........  XL: 12 Next: 32% Place: Dungeon:11 lj,....ooo●***@.......   Noise: ---------  Time: 10291.8 (0.0) .....##o<##########  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart . #..# #..# #..# oo 2 orc warriors (1 ally target) #.?# oo 2 orcs #..# ●   boulder (minion, rolling, regenerating) #..# _The orc warrior is lightly wounded.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj-]Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (100% to hit)ljT7 .##########........  paramita the Scholar ..........)........  Deep Elf of Sif Muna ****.. ljnU...................  Health: 59/59 ======================== .!.......##########  Magic: 25/31 ===================----- #######..# AC: 15Str: 14ljV #..# EV: 9Int: 40 #..#########  SH: 5Dex: 13 ...#####...........  XL: 12 Next: 32% Place: Dungeon:11 ljV....oo●ζζζ.@.......   Noise: ---------  Time: 10291.8 (0.0) .....##o<##########  e) +6 whip of Action {drain, Int+5}  ... #..#ljRW Cast: Magic Dart . #..# #..# #..# oo 2 orc warriors (1 ally target) #.?# oo 2 orcs #..# ●   boulder (minion, rolling, regenerating) #..#Confirm with . or Enter, or press ? or * to list all spells.ljWAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the orc warrior.lj>Z3o.lj[lj[ljmm.  Press: ? - help, Dir - move targetljrmI: an orc, wielding a +0 club (100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the orc warrior.  The orc warrior is moderately wounded.The orc warrior hits your boulder with a +0 battleaxe!ljmF●ξlju   .......  .......  .!......  ..# #..# #..######### lj{u ...#####...........  ...ooo.ℓo●ζ@  .....##.<##########  lju... #..# .  lj=v<#..# #..# #.?#o   orc ljv#..#  #..#ljyc6====2.8 (1ljy4Magic Dartlj:ℓlj; ljB_Your boulder is destroyed! lj/ lj2 lj6 lj,8F _Unknown command. ljx ζYour boulder barrels into the orc! ljɡB●ζ lj73o lj/F.o ljID●ξ ljg.o.o●ζ  lj?h7=---3 ljŹ_●ζζζ● lj-G _You kill the orc!!lj !lj]●ζYour boulder barrels into the orc warrior.!lj! !lj●ξThe orc warrior is moderately wounded.!ljThe orc warrior hits your boulder with a +0 battleaxe.  Your boulder barrels into the orc warrior.!lj~& !lj \.  The orc warrior is heavily wounded.!ljζℓζℓℓ   orc warrior!lj<#9!ljN==---4Magic Dart!ljFζℓ!lj<J _Your boulder is abraded by the wall and falls apart.!ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!lj  .##########........  paramita the Scholar !lj >..........)........  Deep Elf of Sif Muna ****.. ...................  Health: 59/59 ======================== .!.......##########  Magic: 25/31 ===================----- #######..# AC: 15Str: 14 #..# EV: 9Int: 40!lj'  #..#########  SH: 5Dex: 13 ...#####...........  XL: 12 Next: 32% Place: Dungeon:11 ....o******@.......   Noise: ---------  Time: 10294.8 (0.0) ....o##.<##########  e) +6 whip of Action {drain, Int+5}  !lj U... #..# Cast: Magic Dart . #..# #..# #..# o   orc warrior #.?#!lj  o   orc #..# #..#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!lj? Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 100% to hit)!lj  .##########........  paramita the Scholar!ljn H ..........)........  Deep Elf of Sif Muna ****.. ...................  Health: 59/59 ======================== !lj .!.......##########  Magic: 25/31 ===================----- !lj #######..# AC: 15Str: 14!lj  #..# EV: 9Int: 40!lj  #..#########  SH: 5Dex: 13 !lj ...#####...........  XL: 12 Next: 32% Place: Dungeon:11 ....o.ζℓζℓℓ@.......   Noise: ---------  Time: 10294.8 (0.0)!lj  ....o##.<##########  e) +6 whip of Action {drain, Int+5}  !lj w... #..# Cast: Magic Dart !ljn . #..# #..# #..# o   orc warrior #.?# o   orc #..# #..#!lj KCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target!lj Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 100% to hit)!lj !lj !ljs C.o!lj 0●ζ!ljb !lj ! !ljH   !lj o.......  .......!lj h  .!......!lj@   !lj ..# #..# !lj `#..#########  !lj, ...#####...........  ...o.oζ.ℓ●ℓ@!lj{ *  !lj ....o##.<##########  ... #..#!lj @ .  !ljg e#..# #..#!lj oo 2 orc warriors (1 ally target) #.?#!lj! ●   boulder (minion, rolling, regenerating) #..# !ljo .#..#!lj$ 6====5.8 (1Magic Dart!lj( 9ζ!ljI+ lonfirm with . or Enter, or press ? or * to list all spells.  !lj+ Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  !lj+ (heavily wounded, 100% to hit) _You send a boulder barrelling forward!"ljϤD●ζ"lj_0o"lj8=oo"ljا"ljϨC.o"lj:●ξ"lj.o.o●ζζ.o   orc●   boulder (minion, rolling, regenerating)"ljPh7=---6"lj9Eζζ"lj4"ljq & "ljr y●ζYour boulder barrels into the orc warrior."ljt 1o"ljQv "lj 4●ζ "lj x_You send a boulder barrelling forward!  Your boulder barrels into the orc warrior.  "ljG The orc warrior is severely wounded.  You encounter an orc wizard. It is wielding a +0 dagger.  The orc warrior hits your boulder with a +0 battleaxe."ljˉ oo●ℓζζℓo"lj(    orc warrior (owizard●  "lj ?8=---"lj[ 7"lj Fζℓ"lj N _The orc warrior is severely wounded."ljG #lj>W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ljc<n  Okay, then.$lj>>$lj}F. _$lj ~#. ##########.....)..................$lj .!.......#################...#  #..##############..$lj &oo●ℓζζℓ..........o##.<##########.. #.$lja h. #.?$ljK ●ζYour boulder barrels into the orc warrior.$lj / .  $lj QThe orc warrior is almost dead.$lj 1o.$ljc /o$lj .oo.ℓℓ. $lj 30===8Magic Dart$ljX >ℓℓ$lj J _Your boulder is abraded by the wall and falls apart.%lj#. #. .#. .%ljI). . .!.# #..# #..# #..#...#####.....oo.ℓℓ......##.<# %ljp. #..##..# o   orc wizard#..# %lj?ℓo%lj,o%ljƘD.oo.)o   orc warrioro   orc wizard%ljr1===9%lj/%lj%ljF.##########. %lj..........). .. .!########## #######..# %lj #..# #..###########%ljg...#####..................oo.).....##.<############%lj... #..# . #.%ljT3.# %lj-#..# %ljo   orc wizard#.?##..%lj+# %lj>.o%ljI,o%lj .o   orc warrior%ljxxo   orc wizard%lj! (300%lj %lj %lj  %lj GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ljK .##########........  paramita the Scholar &lj̽ ..........)........  Deep Elf of Sif Muna ****..  ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14&ljMV #..# EV: 9Int: 40 #..###########  SH: 5Dex: 13  ...#####.............  XL: 12 Next: 32% Place: Dungeon:11 &lj7 ......oo*****@.......   Noise: ---------  Time: 10300.8 (0.0)  .....##.<############  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart &lj} . #..# #..# #..# o   orc warrior #.?# o   orc wizard #..# #..#&ljӿCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  &lj%Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (almost dead, 100% to hit)&lj!# .##########........  paramita the Scholar  ..........)........  Deep Elf of Sif Muna ****..  ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..#&lj# AC: 15Str: 14 #..# EV: 9Int: 40 #..###########  SH: 5Dex: 13  ...#####.............  XL: 12 Next: 32% Place: Dungeon:11  ......o.o....@.......   Noise: ---------  Time: 10300.8 (0.0) &lj$ .....##.<############  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart  . #..# #..# #..# o   orc warrior &lj$#.?# o   orc wizard #..# #..#&lj:%Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (almost dead, 100% to hit)&lj &/.o&ljb&&lj&<●ζ&ljb-       .!   &lj ."#..# #..###########  ##.............  @  #.<############  ... #..#  . &ljx. #..# #..#(ally target) #.?# #..#●   boulder (minion, rolling, regenerating) #..#&lj0c8====1.8 (1&ljV14Magic Dart&lj95o●ζ●&lj7lonfirm with . or Enter, or press ? or * to list all spells.  &lj7 Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (almost dead, 100% to hit) _You send a boulder barrelling forward!&ljm D●ξ&ljp Doo&ljr &lj= 0*&ljQ  invisible orc wizardThe orc wizard casts a spell.&lj 2o&lj <●ξ&ljQ $oo●ζζℓo 2 orc warriors (1 ally target)o(remembered)●&lj 9==--2Magic Dart&lj, o●ζ●&lj ; _The orc wizard flickers and vanishes!'lj%8 )'lj%Your boulder barrels into the orc warrior!●ζ'lj0   orc warrior●'lj5 **.●ζζζ**o'lj16You kill the orc warrior!A puff of flame appears from out of thin air!'lj$J.o'lj!o'lj'lj8' 'lj●ζThe puff of flame is repelled.  Your boulder barrels into the orc warrior!'lj5 o'lj..o●ζℓζζ.@ (ally target)●  'ljyPThe orc warrior is moderately wounded.'ljn'lj31===3=-3'ljV>ℓζζ'lj0 _The orc leaves your sight.(lj& (ljg●ζYour boulder barrels into the orc warrior!(ljo(lj%o(lj/ .  (ljpThe orc warrior is heavily wounded.Something hits your boulder!(ljn.ℓℓ.ℓℓ(ljo invisible orc wizard (remembered)(ljʿ/--4(lj:ℓ(lj (lj:J_Your boulder is destroyed!(ljQW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ljx .##########........  paramita the Scholar  ..........)........  Deep Elf of Sif Muna ****..  ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14 #..# EV: 9)ljb^Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +1 war axe of freezing and wearing a +0 chain  mail (severely wounded, 100% to hit)  You send a boulder barrelling forward!  The orc shouts!1ljdF●ζ1ljjX     1ljj  .!   #..# 1lj[k=#..###########  ##.............  .....oo)oℓ)●ℓ@1ljk  #.<############  ... #..#  .  1lj%l#..# #..#(ally target) #.?#owizard 1ljl#..#●   boulder (minion, rolling, regenerating) #..#1ljo=7===4.8 (11ljo4Magic Dart1ljt:ℓ1ljt 1lj݃j_You encounter an orc wizard. It is wielding a +0 dagger.1lj.●ζ1lj1lj+)o.oo ●ζYour boulder barrels into the orc warrior..ooo●ℓℓ. o   orc●   boulder (minion, rolling, regenerating)1lj5.#81lj.;=---51lj4:ℓ1lj7 1ljt7Q_The orc warrior is almost dead.1lj. )Your boulder barrels into the orc warrior.●ξ1lj , .1lj doYou kill the orc warrior!1ljS ,o1ljZ ●ζThe orc wizard hits your boulder but does no damage.  Your boulder barrels into the orc wizard!1lj  1lj o●ℓζ).. (ally target)? 1lj  #..#  The orc wizard is heavily wounded.1lj r30===51ljv E---6Magic Dart1lj 9ζ1lj 0 _The orc leaves your sight.2lj& 2ljtx●ζYour boulder barrels into the orc wizard.2lj} .  The orc wizard is almost dead.2lj8H.o2lj&.o2ljℓ) 1===72lj9ζ2ljP _Your boulder is destroyed!2ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2lj  .##########........  paramita the Scholar  ..........)........  Deep Elf of Sif Muna ****.. 2ljd ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14 #..# EV: 9Int: 40 #..###########  SH: 5Dex: 13  ...#####.............  XL: 12 Next: 35% Place: Dungeon:11  ......o******@.......   Noise: ---------  Time: 10317.8 (0.0)  .....##.o############  e) +6 whip of Action {drain, Int+5}  ... #..#2lj Cast: Magic Dart  . #..# #..# #..# o   orc wizard #.?# o   orc #..# #..#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ljkAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)2ljA  .##########........paramita the Scholar..........)........2ljϓ Deep Elf of Sif Muna ****.....................Health: 59/59 ========================2lj/ .!.......##########Magic: 27/31 ====================----#######..#2lj AC: 15Str: 14#..#EV: 92lj Int: 40#..###########SH: 52ljL sDex: 13...#####.............2lj ,XL: 12 Next: 35% Place: Dungeon:11......*ℓ)ζ)..@.......2lj$ Noise: ---------  Time: 10317.8 (0.0).....##.o############2lj| e) +6 whip of Action {drain, Int+5} ... #..#Cast: Magic Dart2ljӖ T. #..##..##..#2lj= o   orc wizard (ally target)#.?#o   orc#..#2lj ●   boulder (minion, rolling, regenerating)#..#2lj MConfirm with . or Enter, or press ? or * to list all spells.2ljE Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  2lj 3Press: ? - help, Dir - move target2lj Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)  You send a boulder barrelling forward!2ljj R invisible orc wizard2ljdk Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)  2ljk You send a boulder barrelling forward!  The orc wizard mumbles some strange words.2lj 2ljs Eo<2lj[ 1o2ljb F●ζ2ljO 2lj? ))o)●ℓo(remembered)o 2 orcs2lj 2lj \8====8.8 (12lj 2lj ; _The orc wizard flickers and vanishes!3lj1D●ζ3lj43lj4Aoo3lj C ℓThe orc hits your boulder with a +0 short sword.  Your boulder barrels into the orc!●ξ3ljXHζζ.   orc●  3ljH3ljKr9==---3ljL 93ljOY●ζ●3lj7P3ljQ 3lj1RA_You kill the orc!3ljZ.o)3ljB●ζ3lj/o3lj)r boulder barrels into the orc! _You kill the orc!  Your boulder barrels into something! You feel a bit more experienced.  3ljYou encounter an orc. It is wielding a +0 short sword.The orc hits your boulder but does no damage.  Your boulder barrels into the orc.3ljB●ζ3lj,aℓℓζℓo   orc (ally target)●   boulder (minion, rolling, regenerating)3lj30==---20Magic Dart3ljGℓℓ3ljG _You kill the orc!3lj & 3lj` _●ξYour boulder barrels into the orc.3lj ζThe orc is lightly wounded.  Something hits your boulder but does no damage.3ljW 3ljM bℓζ))ℓ.3ljح q1==13lj Uℓζ))ℓ3lj = _Your boulder crumbles as it rolls away.5lj+5ljœ5lj5ljЧ5lj+5lj5ljL5ljӮ$ 5lj¯3_You start waiting.5ljoζ)))Magic Darto   orc warrior (wandering)5lj5ljL;ℓ25lj+3.8 (25lj5lj6z _You encounter an orc warrior. It is wielding a +0 war axe.5lj   5lj GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ljޑ  .##########........  paramita the Scholar  ..........)........  Deep Elf of Sif Muna ****.. 5lj a ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14 #..# EV: 9Int: 40 #..###########  SH: 5Dex: 13  ...#####.............  XL: 12 Next: 35% Place: Dungeon:11 5lj P ......o******@.......   Noise: ---------  Time: 10323.8 (0.0)  .....##.<############  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart  . #..#5ljw  #..# #..# o   orc warrior (wandering) #.?# #..# 5ljٓ H#..#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ljZ Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (wandering, hasn't noticed you, 100% to hit)6ljv .##########........  paramita the Scholar 6ljw ..........)........  Deep Elf of Sif Muna ****..  ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14 #..#6ljx7 EV: 9Int: 40 #..###########  SH: 5Dex: 13  ...#####.............  XL: 12 Next: 35% Place: Dungeon:11 6ljy .......o)))..@.......   Noise: ---------  Time: 10323.8 (0.0)  .....##.<############  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart  . #..# #..# 6ljz#..# o   orc warrior (wandering) #.?# #..# 6ljN{(#..#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  6lj{Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (wandering, hasn't noticed you, 100% to hit)6lj[}6lju~A●ξ6lj       .!   #..# #..###########  6lj܉$##.............  ζ@  #.<############  ... #..#  .  #..# #..#oally targ6ljZdet) #.?#●   boulder (minion, rolling, regenerating) #..# #..#6ljc8====4.8 (16ljv4Magic Dart6lj6lj)wonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (wandering, hasn't noticed you, 100% to hit) _You send a boulder barrelling forward!6ljmD●ζ6ljD)o6ljo -o6lj F●ξ6lj $ζℓo   orc●   boulder (minion, rolling, regenerating)6lj {9==---56ljj `●ζℓζ●6lj 7ljyT ●ξYour boulder barrels into the orc warrior!7ljW .oThe orc warrior is moderately wounded.7ljY ●ζThe orc warrior hits your boulder with a +0 war axe!  7lj Z1Your boulder barrels into the orc warrior.7lj_o●ℓζζ.ℓ ●  7ljub30==---6Magic Dart7lj.h9ζ7lj2jd _The orc warrior is severely wounded.7ljK & 7ljR y●ζYour boulder barrels into the orc warrior.7lj .oThe orc warrior is severely wounded.7lj ζSomething hits your boulder.7ljn ℓℓ)ζℓ..o   orc7lj޷ q1==77lj :ℓ7lj = _Your boulder crumbles as it rolls away.8ljB  8ljNCGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8lj/ .##########........  paramita the Scholar  ..........)........  Deep Elf of Sif Muna ****..  ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14 #..# EV: 9Int: 40 #..###########  SH: 5Dex: 13 8ljU ...#####.............  XL: 12 Next: 35% Place: Dungeon:11  ......ℓℓ)ζℓ..@.......   Noise: ---------  Time: 10327.8 (0.0)  .....##.o############  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart  . #..# #..# #..# o   orc #.?# #..# #..# _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target8ljфHThere's a thick-headed creature in the way.9ljz1 *******@:lj6 $:ljV7  .##########........  paramita the Scholar  ..........)........  Deep Elf of Sif Muna ****..  ...................  Health: 59/59 ======================== :lj7 Q .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14:lj'8  #..# EV: 9Int: 40 :lj8 #..###########  SH: 5Dex: 13  ...#####.............  XL: 12 Next: 35% Place: Dungeon:11  ......ℓℓ)oℓ..@.......   Noise: ---------  Time: 10327.8 (0.0)  .....##.<############  e) +6 whip of Action {drain, Int+5}  ... #..#:lj 9 G Cast: Magic Dart  . #..# #..# #..# o   orc #.?# #..#:ljq9  #..# _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target:lj9 :lj: 1o:ljb; F●ζ:ljVH R       .!   #..# #..###########  ##.............  ))o)●ζ@  #.<############  ... #..#  . :lj&I  #..# #..#o   orc warrior #.?#o   orc (ally target) #..#●   boulder (minion, rolling, regenerating) #..#:ljK 8====8.8 (1Magic Dart:ljvQ 9ζ:ljR 4 _You send a boulder barrelling forward!<ljC<lj Your boulder barrels into the orc! _You kill the orc!Your boulder barrels into something! You feel a bit more experienced.  You encounter an orc. It is wielding a +0 short sword.<ljThe orc hits your boulder but does no damage.  Your boulder barrels into the orc. _You kill the orc!Your boulder barrels into the orc.  The orc is lightly wounded.  Something hits your boulder but does no damage. _Your boulder crumbles as it rolls away. _You start waiting. _You encounter an orc warrior. It is wielding a +0 war axe. _You send a boulder barrelling forward!  Your boulder barrels into the orc warrior!  The orc warrior is moderately wounded.The orc warrior hits your boulder with a +0 war axe!  <ljYour boulder barrels into the orc warrior. _The orc warrior is severely wounded.Your boulder barrels into the orc warrior.  The orc warrior is severely wounded.Something hits your boulder. _Your boulder crumbles as it rolls away.  You send a boulder barrelling forward!<ljg The orc wizard is almost dead.r boulder is destroyed! send a boulder barrelling forward!  <ljRThe orc wizard mumbles some strange words. _wizard flickers and vanishes!  The orc hits your boulder with a +0 short sword.  Your boulder barrels into the orc! _You kill the orc!  Your boulder barrels into something! You feel a bit more experienced.  You encounter an orc. It is wielding a +0 short sword.  The orc hits your boulder but does no damage.  Your boulder barrels into the orc. _You kill the orc!  Your boulder barrels into the orc.  <lj$The orc is lightly wounded.  Something hits your boulder but does no damage. _Your boulder crumbles as it rolls away. _You start waiting. _You encounter an orc warrior. It is wielding a +0 war axe. _You send a boulder barrelling forward!  Your boulder barrels into the orc warrior!  The orc warrior is moderately wounded. <ljy The orc warrior hits your boulder with a +0 war axe!r boulder barrels into the orc warrior.>ljM>lj(>lj/p .##########........paramita the Scholar..........)........Deep Elf of Sif Muna ****.....................Health: 59/59 ========================>lj0.!.......##########Magic: 28/31 =====================---#######..#AC: 15Str: 14#..#EV: 9Int: 40#..###########SH: 5Dex: 13...#####.............XL: 12 Next: 35% Place: Dungeon:11......o))o)●ζ@.......>ljP1Noise: ===------  Time: 10328.8 (0.0).....##.<############e) +6 whip of Action {drain, Int+5} ... #..#Cast: Magic Dart. #..##..##..#o   orc warrior#.?#o   orc (ally target)#..#●   boulder (minion, rolling, regenerating)#..# _Your boulder crumbles as it rolls away.  >lj1Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You send a boulder barrelling forward!>lj6>lj8>lj=>lj>?lj)D●ζ?lj*H.o?lj7$ℓ  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target _You send a boulder barrelling forward!  ?ljv7cThe orc hits your boulder with a +0 short sword.  Your boulder barrels into the orc!?lj78●ζ?lj=ℓ(ally target)●   boulder (minion, rolling, regenerating)?ljBc9=---9.8 (1?lj.Go●ζ●?ljH ?ljOI9_You kill the orc!?ljsF●ζ?lj>u/o?ljw ●ζThe orc warrior hits your boulder but does no damage.  ?ljxaYou encounter an orc. It is wielding a +0 flail.?lj} o●ℓζℓℓ.●Your boulder barrels into the orc warrior.?lj]30==---?lj> 30?lj=ℓℓ?lj0 _The orc leaves your sight.?lju& ?ljuY)Your boulder barrels into the orc warrior!?lj/v8●ξ?lj0: ξ?ljwYou kill the orc warrior!Something hits your boulder.?lj ζζ)ℓ).?lj<1  Your boulder crumbles as it rolls away.?ljRy1==61?lj՚?lj' _You hear a shout!@ljyv 3@lj.x @ljpz 0o@lj:} W  You start waiting.@lj3 Magic Darto   orc wizard@lj̉ @)0@lja 4==2.8 (1@lj 9ζ@lj x _You encounter an orc wizard. It is wielding a +0 dagger.Alj0W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Alje .##########........  paramita the Scholar Aljf ..........)........  Deep Elf of Sif Muna ****..  ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..#Alj g AC: 15Str: 14 #..# EV: 9Int: 40 Aljng#..###########  SH: 5Dex: 13  ...#####.............  XL: 12 Next: 36% Place: Dungeon:11 Aljg ......o******@.......   Noise: ==-------  Time: 10332.8 (0.0)  .....##.<############  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart  . #..# #..# #..#Alj_h o   orc wizard #.?# #..# #..#AljhCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (sparse dust,  100% to hit)Alj.J  .##########........  paramita the Scholar  ..........)........  Deep Elf of Sif Muna ****.. AljK  ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14 #..#AljK J EV: 9Int: 40 #..###########  SH: 5Dex: 13 AljxL X ...#####.............  XL: 12 Next: 36% Place: Dungeon:11  ......ζo)))..@.......   Noise: ==-------  Time: 10332.8 (0.0)  .....##.<############  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart  . #..#AljM  #..# #..# o   orc wizard #.?# #..# #..#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  AljM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (sparse dust,  100% to hit)AljN F●ζAljT        .!AljU    #..# #..###########  ##.............  ℓ@  Alj>V #.<############  ... #..#  .  #..# #..#(ally target) #.?#●   boulder (minion, rolling, regenerating) AljV a#..# #..#AljY 8==3.8 (1Magic DartAlj_ ℓo)))●ζ●Alj3a lonfirm with . or Enter, or press ? or * to list all spells.  Alja Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (sparse dust,  100% to hit) _You send a boulder barrelling forward!Alj@:●ζAljA<ℓoBlj$-oBljF●ζBljzi)o●ℓζℓo   orc●   boulder (minion, rolling, regenerating)Blj {9==---4BljFℓζBlj0Bljk ●ζYour boulder barrels into the orc wizard!Bljב| )oThe orc wizard is severely wounded.BljYBlj0 ●ζThe orc wizard hits your boulder with a +0 dagger.  Your boulder barrels into the orc wizard.Bljo●ℓℓ)ℓ.Blj69  Blj30==---5Magic DartBljЯ:ℓBljT BljѳP_The orc wizard is almost dead.Blj`~ )Your boulder barrels into the orc wizard!BljB●ζBlja .oYou kill the orc wizard!Blj ζSomething hits your boulder.Bljℓζ))).o  Blj=  1==6 _Your boulder crumbles as it rolls away.Blj(Blj)k _Your Forgecraft skill increases to level 9!CljIW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cljwg .##########........  paramita the Scholar  ..........)........  Deep Elf of Sif Muna ****.. Clj%h ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14 #..# EV: 9Int: 40 Cljh#..###########  SH: 5Dex: 13  ...#####.............  XL: 12 Next: 36% Place: Dungeon:11  ......ℓζ)))..@.......   Noise: ---------  Time: 10336.8 (0.0) Clj\i1 .....##.o############  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart  . #..# #..# #..# o   orc #.?# #..# Cljid#..# _Your Forgecraft skill increases to level 9!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  CljNj{Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Cljvj *******@CljvDlj .##########........  paramita the Scholar DljK ..........)........  Deep Elf of Sif Muna ****..  ...................  Health: 59/59 ========================  .!.......##########  Magic: 27/31 ====================----  #######..# AC: 15Str: 14 #..# EV: 9Int: 40 #..###########  SH: 5Dex: 13 Dlj~ ...#####.............  XL: 12 Next: 36% Place: Dungeon:11  ......ℓζ)o)..@.......   Noise: ---------  Time: 10336.8 (0.0)  .....##.<############  e) +6 whip of Action {drain, Int+5}  ... #..# Cast: Magic Dart  . #..#Dlj[% #..# #..# o   orc #.?# #..# #..# _Your Forgecraft skill increases to level 9!DljbCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetDljl1oDljp●ξYou send a boulder barrelling forward!Dlj g      Dlj. % .!   #..# #..###########  Dlj ##.............  oℓ)o)●ζ@  Dlj #.<############  ... #..#  .  #..# #..#oo 2 orcs (1 ally target)DljS f #.?#●   boulder (minion, rolling, regenerating) #..# #..#DljzU8====DljB7.8 (1Magic DartDljUG●●Dlj !o _You encounter an orc. It is wielding a +0 whip.Dljx D●ζDlj D)oDlj: ' Dlj: )The orc hits your boulder with a +0 flail.  Your boulder barrels into the orc!Dlju; B●ξDljA ζℓ   orc ( DljG {9==---8DljK DljL  Dlj*M 9_You kill the orc!DljK F●ζDljN ●ξThe orc hits your boulder but does no damage.  Dlj>O )Your boulder barrels into the orc.DljV o●ζζζ.ℓ Dlj^ Dlj_ u30==---9Dljg m●ζζζ.ℓ●Dljh DljCj [ _The orc is heavily wounded.EljAw )Your boulder barrels into the orc!EljB●ζElj & Elj!J)You kill the orc!Elj (Yℓζℓℓ..Elj/r1==40Elj3<ζℓElj5J _Your boulder is abraded by the wall and falls apart.FljFlj!Flj['Flj5Flj7Flj>FljLFljoMFljTFlj"_FljL`FljgFlj sFljTt9=Flj{FljFlj0FljzFljFljPFljuFljFljFljǫFljFljGFljFljFlj^FljFljݸFljFljFljFljFljFljFljpFljFljFljFljFljFljvFljFlj4FljFlj'Flj:,FljFlj,FljFljFljFljFljFlj=,FljOFljFljzFljFljaFljFljFljFlj%FljlFlj%FljFljFljm Flj Flj FljVFljFljFljhFljFljFlj;FljFljEFljFljWFlj(Flj(Fljv+Flj.,Flj0Flj\4Flj5Flj6Flj9Flj:Flj<Flj ?Flj?Flj"AFlj&DFljDFljGFljIFljJFljKFljNFljEOFljPFljSFljnTFlj VFljXFljYFljZFlj^Flj"_Flj_FljbFljcFlj eFljhFljUiFljjFljnFljnFljpFljTsFlj tFljyuFljxFljHyFljzFlj~Flj~FljFljFljiFljFljxFlj;FljtFljFlj˔Flj Flj,FljFlj>FljÝFljzFlj۟Flj FljǣFlj FljFljɨFljFljˬFljFlj̮FljFlj_FljFljFljFljFljFljFljwFljFljFljFljFljFljFljFljFljFljFljFljFlj8FljFljFljFljFljFljFljFljFlj2FljFljFljFljFljFljFljFljFljFlj@FljTFljFljFljvFljFljFljFljFljFljFljFljFljFljFljFljFlj&FljFlj Flj Flj Flj FljFlj9FljLFljFljsFlj,FljL,FljFlj1FljFljFljM!Flj"Flj"Flj3%Flj%Flj&Fljq)Flj@*Flj*Fljp-,Flj3Flj6Flj7Flj8Flj:Fljs;Fljt<Flj>Flj?Flj@FljkCFlj#DFlj2EFljGFljlHFljIFljKFljSLFljhMFljO,FljQFljS,FljyUFlj+XFljYFljYFlj?\,Flj]Flj`,FljbFljd,FljfFljh,FljjFljmFljmFljnFljqFljjrFljwsFljuFljvFljwFlj]zFljzFlj |Flj )))) _You start waiting.Flj1439.8 (99.0)Flj/40.8 (100.0)FljFlj# _Done waiting.HljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HljXHlj Your spells (cast)TypeFailure Level  a - Magic DartHlj>Conjuration1% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning16%6  f - Splinterfrost ShellIce/Forgecraft90%7 Hlj g + Brom's Barrelling Boulder Conjuration/Earth 1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitIlj Iljz Ilj  .##########........paramita the Scholar..........)........Deep Elf of Sif Muna ****.....................Ilj Health: 59/59 ========================.!.......##########Magic: 31/31 ========================#######..#AC: 15Str: 14#..#EV: 9Int: 40#..###########SH: 5Ilj6 QDex: 13...#####.............XL: 12 Next: 36% Place: Dungeon:11......)))))..@.......Noise: ---------  Time: 10440.8 (0.0).....##.<############Ilj ge) +6 whip of Action {drain, Int+5} ... #..#Cast: Magic Dart. #..##..##..##.?##..##..#You kill the orc! IljQ _Your boulder is abraded by the wall and falls apart. _You start waiting. _Done waiting.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ilj̔ Ilj  .##########........paramita the Scholar..........)........Ilj4 Deep Elf of Sif Muna ****.....................Health: 59/59 ========================.!.......##########Ilj Magic: 31/31 ========================#######..#AC: 15Str: 14#..#EV: 9Int: 40#..###########SH: 5Dex: 13Ilj) $...#####.............XL: 12 Next: 36% Place: Dungeon:11......)))))..@.......Noise: ---------  Time: 10440.8 (0.0).....##.<############Ilj Fe) +6 whip of Action {drain, Int+5} ... #..#Cast: Magic Dart. #..##..##..##.?##..##..#Ilj You kill the orc! _Your boulder is abraded by the wall and falls apart. _You start waiting. _Done waiting.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ilj@ P  Okay, then.IljW Ilj9 Iljܬ . _JljJljC  Skill  Level Cost  Apt Skill  Level Cost  Apt Jlj2 a - Fighting   0.0   1.4  -2   l - Spellcasting  13.6   9.8  +3           b - Maces & Flails   0.0   1.7  -3   m - Conjurations  11.2  11.3  +1   c - Staves   0.0   1.0   0   n + SummoningsJlj97.0   6.7  +1   d - Unarmed Combat   0.0   1.4  -2   o + Forgecraft9.0   8.8  +1   e - Throwing   0.0   1.0   0   p - Translocations   4.0   4.2  +1      Jljb" q - Alchemy   4.0   4.2  +1   f - Short Blades   0.0   1.0   0   r - Ice Magic   0.0   0.8  +1   g - Ranged Weapons   0.0   0.6  +3   s - Earth Magic   0.0   0.8  +1  JljF        h + Armour7.7  11.3  -2   t - Evocations   0.0   0.8  +1  Jlja i - Dodging   2.4   2.1  +2   u - Shapeshifting   0.0   1.0   0   j - Shields   0.0   1.4  -2       k - Stealth   5.0   3.6  +3      Jlj                Jlj\#        The relative cost of raising each skill is in cyan.  JljThe species aptitude is in white.  [?] Help[=] set a skill target  Jlj;[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsKljKljKlj۞ .##########........paramita the Scholar..........)........Deep Elf of Sif Muna ****..Kljb...................Health: 59/59 ========================.!.......##########Magic: 31/31 ========================#######..#AC: 15Str: 14#..#EV: 9Int: 40#..###########SH: 5KljQDex: 13...#####.............XL: 12 Next: 36% Place: Dungeon:11......)))))..@.......Noise: ---------  Time: 10440.8 (0.0).....##.<############Klj\e) +6 whip of Action {drain, Int+5} ... #..#Cast: Magic Dart. #..##..##..##.?##..##..# _Your boulder is abraded by the wall and falls apart. Klj}_You start waiting. _Done waiting.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.KljKljtKljYKljMlj$Mlj*Gear: 32/52 gear slots (Left/Right/Tab to switch category) Mlj+Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 7 curare-tipped darts  i - 16 poisoned darts  Mlj+j - 4 darts of disjunction  z - 2 boomerangs Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak Mlj+o m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceD - a +0 kite shield  F - a +0 robe of resistance Mljo,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]NljԵNljNljL .##########........Nlj?$paramita the Scholar..........)........Deep Elf of Sif Muna ****.....................Health: 59/59 ========================Nlj4.!.......##########Magic: 31/31 ========================#######..#AC: 15Str: 14Nljf#..#EV: 9Int: 40#..###########SH: 5NljDex: 13...#####.............XL: 12 Next: 36% Place: Dungeon:11......)))))..@.......NljZNoise: ---------  Time: 10440.8 (0.0).....##.<############e) +6 whip of Action {drain, Int+5} ... #..#NljnCast: Magic Dart. #..##..#NljN#..##.?##..##..# Nlj_Your boulder is abraded by the wall and falls apart. _You start waiting. _Done waiting.  NljvmCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.NljONljNlj0NljXljXljbXljXljXljXlj$ _XljXljXljXlj%XljXljKXljXljXljXlj$  Things that are here:Xlj-j  a +0 dagger; a +0 robe; an orc corpseXlj7 Xlj  _XljJ Xlj# .####........ ..........)........Xlj4 ............. .!.......########## #######..# #..# #..#### ...#####....Xlj@ ......)))@).......... .....##.<#### ... #..# . #..# #..# #..#Xlj #.?# #..#  #..#Xlj% Xljw .#. ..........). ........... .!.......## #######..#Xlj #..# #..# ...#####. ......))@)).... .....##.<#Xljk? ... #..# . #..# #..# #..# #.?# #..# Xljv #..#Items here: )))) [[.Xlj$+4.8 (4Xlj(25.8 (5 _Xlj.Xlj1 _Items here: )))) [[[[ †.YljYYlje\Pick up what? 32/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 battleaxe  Ylj\8b - a +0 dagger  c - a +1 dagger of venom  d - a +1 war axe of freezing Armour (select all with [)e - a +0 chain mail  f - a +0 chain mail  g - a +0 chain mail  h - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Ylj^]Letters toggle [.|Space] toggle selected[top]ZljPZljQZljcZZljd.##########........paramita the ScholarZlje..........)........Deep Elf of Sif Muna ****.....................ZljkeFHealth: 59/59 ========================.!.......##########Magic: 31/31 ========================Zlje#######..#AC: 15Str: 14#..#EV: 9ZljTfInt: 40#..###########SH: 5Dex: 13Zljf...#####.............XL: 12 Next: 36% Place: Dungeon:11Zljg......))@))..........Noise: ---------  Time: 10445.8 (0.0).....##.<############Zljwge) +6 whip of Action {drain, Int+5} ... #..#Cast: Magic DartZljg. #..##..##..#ZljVhl#.?##..##..# Zljh_Okay, then.Things that are here: _a +0 dagger; a +0 robe; an orc corpse Zlji_Items here: )))) [[. _Items here: )))) [[[[ †.  Okay, then.ZljuiZlj[qZljxZlj}Zlj~. _ZljY ZljZ Zlju[ Zljh Zljj ZljWk $ _Zljjm Zljno  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _)). Zlj3p _Items here: )))) [[[[ †. _Okay, then.There is an escape hatch in the ceiling here.Zljr ZljWs  _Zljt Zljv Zljx Zlj8y Zlj{z Zlj| Zljq~ Zlj~ Zlj Zljց Zlj Zlj Zlj Zljd Zlj Zlj| Zlj Zlj  #..###########...#####...........))))).Zlj t.....##.<###... #..# . #..# #..#  #..#  #.@#  Zlj #..#  ....#### Zlj} ,51.8 (6Zlj9 +2.8 (7Zlj Zlj: . _i - a scroll of identify[lj[lj[lj[ljt[lj[lj ,[ljA[lj[lj,[lj[lj[ljI[lj[lj[lj[lj,[lj[ljX,[lj[lj[lj[lj [ljm[ljg[lj [lj3 [lj [lj [lj2 [lj [lj' [lj9 [lj [lj [lj [lj [ljk [lj [lj] [lj% [lj` [lj [ljS [lj [lj [ljt [lj  [lj [lj [lj' [lj [lj [lj# [lj [lj! [lj " [lj# [lj$ [lj$ [ljq% [ljP' [lj' [ljB( [lj) [ljs* [lj* [ljs+ [lj, [lj2. [lj. [lj [lj3A [ljA [ljA [ljB [ljhD [ljD [lj,E [ljF [lj/H [ljH [ljI [ljJ [ljK [ljL [ljL [ljM [ljfO [ljO [lj*P [ljFQ [lj [lj [lj[ [lj1 [lj [lj) [lj [lj [ljQ [lj [lj [lj( [lj [lj [ljL [lj [lj [ljQ [lj [lj~ [lj [ljX [lj [lj [lj [lj~ [lj [lj [lju [lj [ljK ,[lj[ [ljҫ [ljf [lj; [lj& [lj [lj [ljұ [lj [lj [lj [lj [lj [lj [lj [lj [lj [ljO [lj [lj [ljC [lj [lj, [lj [lj/ [lj [ljU [ljn [lj [lj[ [lj [ljb [ljn [lj [lj: [lj@ [lj [lj_ [lj [lj [ljG ,[lj [lj [lj* [lj [lj [lj [ljC [lj [lj [lj [lj [lj! [lj [lj [ljv [lj [ljH [lja [lj [lj [ljx [lj R[lj- [ljF [ljo [lj [lj9 [ljB [lj [lj [ljH [ljI [lj [ljQ [lj [lj [ljy [lj [lj@ [ljI [lj [lj [ljr [lj [lj [lju [lj [ljB [lj [lje [lj [lj [lj [ljr [lj [lj= [lj [lj [ljR [lj [lj [ljg [lj [lj [lj [lj [ljY [lj [lj [ljv [lj [lj [lj@" [lj" [lj# [lj$ [lj% [lj% [ljN& [lj' [lj+) [lj) [lj * [lj.+ [lj, [lj>- [lj- [lj. [lje0 [lj0 [ljG1 [ljZ2 [lj3 [lj4 [lje4 [lj6 [lj8 [lj~8 [lj{9 [lj: [lj< [lj<= [lj!> [ljn? [lj:A [ljA [ljpB [ljD [ljE [lj+F [ljF [ljmI [ljI [ljPJ [ljL $ [ljM I_p - 5 green potions (gained 1)[ljO [ljO [ljP [ljQ [lj-S [ljS [ljS [ljU [ljV [ljV [ljEW [ljX [ljY [ljWZ [ljZ [lj[ [lj"] [lj] [lj] [lj^ [lj` [lj` [ljGa [ljIb [ljc [ljd [ljyd [ljge [ljf [ljg [ljg [ljZh [lji [ljj [ljbj [lj=k [ljl [ljl [lj`m [ljOn [ljo [ljo [ljZp [ljGq [ljr [ljs [ljs [ljt [lju [lj6v [ljv [lj [ljn [lj5 ,[lj [lj [ljq ,[lj [lj [lj ,[lj [lj [lj ,[lj [ljo [lj& ,[lj9 [lj ,[lj [lj [lj] [ljH ,[lj_ [lj [lj ,[lj [lj [lj{ ,[lj [lj5 [lj ,[lj7 [lj [ljW ,[lj [lj [lj [lju [ljf [lj [lj [lj{ [lj{ [lj [lj[ [lj [lj [lj [lj/ [lj [lj [ljP [lj [lj [lj; [lj [lj$ [lj [lj* [lj [lj  [ljl [lj [ljb [lj [lj) [lj [lj [lj' [lj [ljV [lj [ljg [lj) [lj [lj [lj [lj [lj6 [lj [lj# [lj [lj [lj [lj  [lj [lj [lj [lj [lj! [lj$ [ljz& [lj& [lj( [lj) [lj+ [lj, [lj0- [lj/ [lj0 [ljU1 [ljv2 [ljT4 [lj76 [lj6 [lj7 [lj9 [lj< [lj= %  [ljM> GA killer bee comes into view.[ljF  ##############  ............. [lj1G  ............#  ............# y.....^$....##..<............##..........)....##...[ljG ?.......@....##...............##...............#########...Magic Dart.......................>..................).....[ljH 8#######........)...[.... y   killer bee (wandering)#........[).<[[..†#.......(.........#........)>.......[lj1O 2588.8 (136.0)[ljQ 397 _[ljV [ljX \ljd@ ##############  \lj)e2.............  ............#  ............#  y.....^$....# #..< ............#  .......)....#  .......@....#  ............#  \lje............# ...............> ..................) #######........)...[ #........[).<[[..† #.......( #.)>\ljf\lj(  ##############  .............  ............# \lj*  ............#  y.....^$....# #..< ............#  .......)....#  .......@....#  ............#  ............# ...............>\lj N ..................) #######........)...[ #........[).<[[..† #.......( #.)>\lj \ljB \lj \lj a _A killer bee is nearby!]lj ]lj:Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]lji'  paramita the Scholar ##############  Deep Elf of Sif Muna ****.. .............  Health: 59/59 ======================== ]lj(............#  Magic: 27/31 ====================---- ............#  AC: 15Str: 14 y.....^$....# #..< EV: 9Int: 40 .....*****..# #... SH: 5Dex: 13 .....*****..# #... XL: 12 Next: 36% Place: Dungeon:11 .....**@**..# #... Noise: ---------  Time: 10589.8 (0.0) .....*****..# #... e) +6 whip of Action {drain, Int+5}  .....*****..#########... Cast: Magic Dart .......................> ..................)..... #######........)...[.... []ljO)43my   killer bee (wandering) #........[).<[[..† #.......(......... #........)>....... _A killer bee comes into view. _A killer bee is nearby!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target]lj?]lj: ]lj1 paramita the Scholar##############Deep Elf of Sif Muna ****...............Health: 59/59 ========================............#Magic: 31/31 ========================]lj............#AC: 15Str: 14y.....^$....##..< EV: 9Int: 40]lj............##... SH: 5Dex: 13]lj*.......)....##... XL: 12 Next: 36% Place: Dungeon:11.......@....#]ljj#... Noise: ---------  Time: 10589.8 (0.0)............#]lj,#... e) +6 whip of Action {drain, Int+5} ............#########... Cast: Magic Dart]ljL.......................>..................).....]lj~#######........)...[.... y   killer bee (wandering)#........[).<[[..†]lj#.......(.........#........)>....... ]ljs_A killer bee is nearby!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]lj*Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.]lj]lj]lj.]lj! ]lj . _^ljR##############. .# ^ljR ............#  y.....^$....# #..<.....# #..)@...# #......# #......# #......#########....................>^ljS%............)...... #######..)...[..... #..[).<[[..† #.......(... ^ljT0y^lj(V3y.^ljN\!.^lj\y   killer bee (wandering)^ljE_390.8 (1 _^ljd^ljLf_lj  _ljl=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`lj_ : `ljR`  paramita the Scholar  Deep Elf of Sif Muna ****.. `lj2a ##############  Health: 59/59 ======================== .............  Magic: 27/31 ====================---- .y..........#  AC: 15`lja Str: 14 ............#  EV: 9Int: 40 ......*****.# #..<. SH: 5`ljb GDex: 13 ......*****.# #.... XL: 12 Next: 36% Place: Dungeon:11 `ljjc ......**@**.# #.... Noise: ---------  Time: 10590.8 (0.0) ......*****.# #.... e) +6 whip of Action {drain, Int+5}  `ljd ......*****.# #.... Cast: Magic Dart ............#########....`ljd J .......................>. `lj[e ..................)...... y   killer bee (wandering) #######........)...[..... #........[).<[[..†. `lje #.......(..........Press: ? - help, Dir - move target _Okay, then.`ljMf $Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ljf Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target`lj=h alj7<*****.alj*****.***@*.*****.*****.alj*****.*****.****@.*****.*****.aljqJ <*****.aljNK *****.*****@*****.*****.aljaa s*******.....alj,Ks*******.....bljpn*****.*****.*****$*****.*****)blj\j: bljk paramita the Scholar  Deep Elf of Sif Muna ****.. bljk\##############  Health: 59/59 ======================== .............  Magic: 27/31 ====================---- bljflf..y.........#  AC: 15Str: 14 ............#  EV: 9blj m,Int: 40 ......^$....# #..<. SH: 5Dex: 13 bljm............# #.... XL: 12 Next: 36% Place: Dungeon:11 bljn.......)@...# #.... Noise: ---------  Time: 10590.8 (0.0) ............# #.... e) +6 whip of Action {drain, Int+5}  bljn#............# #.... Cast: Magic Dart ............#########.... .......................>. bljp..................)...... y   killer bee (wandering) #######........)...[..... #........[).<[[..†. #.......(..........Press: ? - help, Dir - move target _Okay, then.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.blj'qAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetbljs9.yblj6! blj##############  .............  # blj?h ....#  blj....*# #..< ....bljB#  ....#  ....# blj ....#  ....#blj@ .....> ..................)yblj؃ally target) #######........)...[blj**   fulminant prism (regenerating) #........[).<[[..†bljH5 (bljc8====1.8 (1bljWA**blj _Okay, then.  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!bljk  ############## ............. blj ...y# .....# ....*.^$....# #..<..............# #.....)....# #...@..# bljE f#..# #..#########............>.)......#######)...[blj E #.[).<[[..†#.(..........#.)>bljv ".bljI %ybljU =.yblj bljp r9==---bljE 2blj C**blj e _Your fulminant prism crackles loudly.blj  ############## ............. #blji y*.^$#..<.......).#######...........>....).....#######)...[ blj [).<[[..†(..........)>###########..blj G.ybljJ G§yblj *yblj : §blj myThe killer bee enters a dispersal trap! The killer bee blinks!blj 1§bljA Kblj   ################  .....  .#  .#  .y..*.§$....# #..< ..# # .§.....).§..# #......blj # #..ydistracted).........§..# #......######### ......>blj x  #####################  blj .....................  .............§...#  .................# ...y..y..*.§$....# ......# §.....).§..# .................#  ...§..#blj r .................####### .........y 2 killer bees (distracted) ........y......) ############........) #blj [).<The killer bee enters a dispersal trap! The killer bee blinks! x2; You blink.  You encounter a killer bee.blj# ` .yYou blink.blj$ >.ybljw% C.yblj: z .  You encounter a killer bee.blj5K †The killer bee barely misses you.Your fulminant prism explodes!The blast of energy engulfs the killer bee!!bljO a ####################blj0P #####y   killer bee  You kill the killer bee!cljs..........†...§@..........)...cljfx44-------30==========cljUy3clj}clj6 _The blast of energy engulfs you!clj   cljR =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dlj~v  paramita the Scholardlj-w  Deep Elf of Sif Muna ****..  Health: 44/59 =================------- dljw6#####################  Magic: 26/31 ====================---- .....................  AC: 15dlj xStr: 14 .............§...#  EV: 9Int: 40 dljx..*****..........#  SH: 5Dex: 13 ..*****†...§$....#  XL: 12 Next: 36% Place: Dungeon:11 dljy..***y*@.........#  Noise: ========-  Time: 10593.8 (0.0) dlj~yd..*****.....)....#  e) +6 whip of Action {drain, Int+5}  ..*****..........#  Cast: Magic Dart dljz.................#  .................####### ........................ y   killer beedljzzS ................y......) ############........)...dljz #........[).<You kill the killer bee! _The blast of energy engulfs you!  dljJ{.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dlj{Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetdlj dlj   paramita the Scholar  Deep Elf of Sif Muna ****.. dlj b Health: 44/59 =================-------#####################Magic: 30/31 =======================-.....................AC: 15Str: 14.............§...#EV: 9Int: 40.................#SH: 5Dex: 13.......†...§$....#dlj! XL: 12 Next: 36% Place: Dungeon:11.....y.@.........#Noise: ========-  Time: 10593.8 (0.0)............)....#e) +6 whip of Action {drain, Int+5} .................#Cast: Magic Dart.................#.................#######........................ y   killer beedlj! c................y......)############........)...#........[).< _The blast of energy engulfs you!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.dlj% dlj2& dlj'* dlj, . _eljw  elj^=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eljh( eljhyYou erupt in a blast of force! The mystic blast hits the killer bee!  The killer bee is almost dead.eljqi1yelji7y.elj5p%.eljpI^.y 2 killer beeselj?q#5eljq=28=--=====---4.8 (1eljveljwI _The killer bee is knocked back by the mystic blast.gljNJ  gljKGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.glj*   paramita the Scholar  Deep Elf of Sif Muna ****..  Health: 45/59 ==================------ glj* #####################  Magic: 24/31 ==================------ .....................  AC: 15Str: 14 .................#  EV: 9Int: 40 .................#  SH: 5Dex: 13 .......†...^$....#  XL: 12 Next: 36% Place: Dungeon:11  **y****@.........#  Noise: =====----  Time: 10594.8 (0.0) ............)....#  e) +6 whip of Action {drain, Int+5} glj+ h .................#  Cast: Magic Dart .............y...#  .................####### ........................ yy 2 killer bees ................y......) gljd, ############........)... #........[).< _The killer bee is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (almost dead, 100% to hit)hlja   paramita the Scholar  Deep Elf of Sif Muna ****.. hlja 3 Health: 45/59 ==================------ #####################  Magic: 24/31 ==================------ .....................  AC: 15Str: 14 .................#  EV: 9Int: 40 .................#  SH: 5Dex: 13 hljb .......†...^$....#  XL: 12 Next: 36% Place: Dungeon:11  ...y...@.........#  Noise: =====----  Time: 10594.8 (0.0) ............)....#  e) +6 whip of Action {drain, Int+5}  .................#  Cast: Magic Dart .............y...#  .................####### ........................ yy 2 killer bees hlj,c ................y......) ############........)... #........[).< _The killer bee is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hljc Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (almost dead, 100% to hit)hljd 7y.hljod @.yhljd D●ζhljAe 2y.hlj8k  ###############  ............... hljk T .................#  .................#  .......†...^$....#  @ hlj8l b ............)....#  ...........y.....#  ............... ............... ...............(1 ally target) ...............) ●   boulder (minion, rolling, regenerating) ############..)hljl m [).<hljn 7=5====--hlj!o $5.8 (1hlj9s 9ζhljt  hlju Q Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hlju Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (almost dead, 100% to hit) _You send a boulder barrelling forward!iljj iljPQ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iljx  paramita the Scholar  Deep Elf of Sif Muna ****.. iljB= Health: 47/59 ===================----- #####################  Magic: 21/31 ================-------- .....................  AC: 15Str: 14 .................#  EV: 9Int: 40 .................#  SH: 5Dex: 13 ilj׹*.......†...^$....#  XL: 12 Next: 36% Place: Dungeon:11  ****y●*@.........#  Noise: ===------  Time: 10595.8 (0.0) ............)....#  e) +6 whip of Action {drain, Int+5}  iljv...........y.....#  Cast: Magic Dart .................#  .................####### ........................ yy 2 killer bees (1 ally target) ilj%................y......) ●   boulder (minion, rolling, regenerating) ############........)... #........[).< _You send a boulder barrelling forward!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iljeAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (almost dead, ally target, 100% to hit)ilj?Z ....y●ζ**ilj[ p*****You can only roll a boulder in a compass direction.jljjljP: jlj paramita the Scholar  Deep Elf of Sif Muna ****..jljz jlj Health: 47/59 ===================-----#####################jljqwMagic: 25/31 ===================-----jljڱg.....................AC: 15jljB~Str: 14.................#EV: 9jlj~Int: 40.................#SH: 5jlj.Dex: 13jlj.......†...^$....#XL: 12 Next: 36% Place: Dungeon:11jlj v....y●ζ@.........#jljuNoise: ===------  Time: 10595.8 (0.0)............)....#jljݴe) +6 whip of Action {drain, Int+5} ...........y.....#jljCast: Magic Dart.................#.................#######jlj........................ yy 2 killer bees (1 ally target)jlj_................y......) ●   boulder (minion, rolling, regenerating)jljѶ^############........)...jlj9<#........[).<jlj8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jlj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  jljr3Press: ? - help, Dir - move targetjljٸ{You can only roll a boulder in a compass direction.  Okay, then.jljjljTjljjlj. _jlj$jlj)#####################.............@...^$jljty●ζ.......)jljXZy#######..jlj................y......)###########)...jljxyjlj.jlj yjlj.jljfA●ξjlj&=.yjljI●ζjlj4y.jljH*ℓζℓjljjlj|96====---jlj76.8 (1 _jlj %●jlj!●jlj jlj i_You see here a killer bee corpse.klj klj Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.klj'  paramita the Scholar  Deep Elf of Sif Muna ****..  Health: 49/59 ===================-----  Magic: 22/31 =================------- #####################  AC: 15Str: 14 .....................  EV: 9Int: 40 .................#  SH: 5Dex: 13 .................#  XL: 12 Next: 36% Place: Dungeon:11 ......y@...^$....#  Noise: ---------  Time: 10596.8 (0.0) ...●ℓζℓ..y.......#  e) +6 whip of Action {drain, Int+5}  ........klj(Y[40m....)....#  Cast: Magic Dart .................#  .................#  .................####### yy 2 killer bees (1 ally target) ........................ ●   boulder (minion, rolling, regenerating) ................y......)  ############........)... _You see here a killer bee corpse.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.klj; klj   paramita the Scholarkljm   Deep Elf of Sif Muna ****..  Health: 49/59 ===================-----  Magic: 26/31 ====================----#####################AC: 15Str: 14.....................EV: 9Int: 40.................#SH: 5Dex: 13.................#XL: 12 Next: 36% Place: Dungeon:11......y@...^$....#Noise: ---------  Time: 10596.8 (0.0)...●ℓζℓ..y.......#e) +6 whip of Action {drain, Int+5} ............)....#Cast: Magic Dart.................#.................#.................####### yy 2 killer bees (1 ally target)........................ ●   boulder (minion, rolling, regenerating)...............klj .y......)############........)...Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.kljٙ kljg klj1 klj . _llj0 MAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  llj62Press: ? - help, Dir - move target  There's a thick-headed creature in the way. _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lljx3†Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the killer bee!  The killer bee is heavily wounded.llj4The killer bee is knocked back by the mystic blast.  The mystic blast hits the killer bee!lljc6a^●ξllj69ylljz7I●ξllj<ζζ.ζ....   killer bee (●lljC51=3---7=====7.8 (1lljGlljIN _You kill the killer bee!mljW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mljH  paramita the Scholar  Deep Elf of Sif Muna ****.. mljRI Health: 51/59 ====================----  Magic: 19/31 ==============---------- #####################  AC: 15Str: 14 .....................  EV: 9Int: 40 .................#  SH: 5Dex: 13 mljI.................#  XL: 12 Next: 37% Place: Dungeon:11  ......†@...^$....#  Noise: =====----  Time: 10597.8 (0.0) .●ζζ.ζ...........#  e) +6 whip of Action {drain, Int+5}  ............y....#  Cast: Magic Dart mljJ5.................#  .................#  .................####### y   killer bee (ally target) ........................ ●   boulder (minion, rolling, regenerating) mlj^K................y......)  ############........)... _You kill the killer bee!Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.nljnljE  paramita the Scholar  Deep Elf of Sif Muna ****..  Health: 51/59 ====================---- nlj Magic: 23/31 =================-------#####################AC: 15Str: 14.....................EV: 9Int: 40.................#SH: 5Dex: 13.................#XL: 12 Next: 37% Place: Dungeon:11......†@...^$....#Noise: =====----  Time: 10597.8 (0.0).●ζζ.ζ...........#e) +6 whip of Action {drain, Int+5} ............y....#Cast: Magic Dart.................#.................#.................####### y   killer bee (ally target)........................ ●   boulder (minion, rolling, regenerating)................y......)############........)...nljCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.nljˤnljnljqnlj. _nlj 9 ###################### ......................# .#††...^$....#nlj ●ζζ.ζ@..........#.....y....#......#...#.######.......y#############........).. #.[)nlj5 >y)nlj H●ζnljP 1y.nlj H●ζnljbℓζζ.ℓnljS3=4nljj|====-----8.8 (1 _nljTζℓζζnlj9nlj  nljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.olj)  paramita the Scholar  Deep Elf of Sif Muna ****.. oljj*5 Health: 53/59 =====================--- ######################  Magic: 20/31 ===============--------- ......................  AC: 15Str: 14 ..................#  EV: 9Int: 40 ..................#  SH: 5Dex: 13 .......††...^$....#  XL: 12 Next: 37% Place: Dungeon:11 olj+- ●ζℓζζ.ℓ@***y***...#  Noise: ---------  Time: 10598.8 (0.0) .............)....#  e) +6 whip of Action {drain, Int+5}  ..................#  Cast: Magic Dart ..................#  ..................###### ........................ y   killer bee (ally target) olj+ .................y...... ●   boulder (minion, rolling, regenerating) #############........).. #........[). _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.olj',Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, ally target, 100% to hit)oljM   paramita the Scholar olj  Deep Elf of Sif Muna ****..  Health: 53/59 =====================--- ######################  Magic: 20/31 ===============--------- ......................  AC: 15Str: 14 ..................#  EV: 9Int: 40 olj x..................#  SH: 5Dex: 13 .......††...^$....#  XL: 12 Next: 37% Place: Dungeon:11  ●ζℓζζ.ℓ@..y.......#  Noise: ---------  Time: 10598.8 (0.0) oljF .............)....#  e) +6 whip of Action {drain, Int+5}  ..................#  Cast: Magic Dart ..................#  ..................###### olj ........................ y   killer bee (ally target) .................y...... ●   boulder (minion, rolling, regenerating) #############........).. #........[). _Okay, then.olj}Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, ally target, 100% to hit)oljWξ  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  oljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (heavily wounded, ally target, 100% to hit)  You send a boulder barrelling forward!olj1y.olj0 †Your boulder crumbles as it rolls away.  Your boulder barrels into the killer bee!ζ●olj 7 ###############  ...............  olj8i..................#  ..................#  .......††...^$....#  ζℓ.ℓℓ..@  .............)....#  ..................#  ............... ............... ...............●   boulder (minion, rolling, regenerating) ...............olj9 #############.) [)olj Ef5=2==oljFb===9.8 (1Magic DartoljMoljNℓ.ℓℓ..@ζoljQ oljR@_You kill the killer bee!plj8plj;plj?ζ●ζ●pljA7==3==pljCplj4Fk _You start resting.HP restored.pljUR9==pljVζ......@ℓζζ●---plj0_Yζ●600plj_8ζ●pljeℓ.ℓℓℓℓ●pljwo[=4=---pljp+1.8 (2 _pljtyℓℓℓℓ●●plj:vqljt3qljv_ζ●qljr ζYou start resting.qlj8qljF~5==qljRqljh7==qljqljqqlj.h8==qljqljqljh9==qljjqljqlji30==qljmqljhc _Your boulder crumbles as it rolls away.  Magic restored.qljd.†.....qljv+6.8 (5qlj}1==7.8 (6 _qljqljտqljqljvqljqljqljqljCqljqlj)qljqljqlj qlj` You see here a killer bee corpse.qljqljz _qljqlje=qljqljqljBqljqljqljqlj}qljqljqljDqljqljqljoN _You now have 638 gold pieces (gained 14).qljXqljqljqljeqljqljVqljqljqlj4qljqljQqljqljqljqlj3qljqljqljqlj qlj]qljqljJqljqlj qlj qlj qlj qlj qlj: qljrO######################## ................@....... 21.8 (14.0) .............#########.> .............# ..††...^.....# #..<...... qlj(....†........# #........>. ........)....# #.. .............# #..... .............# #... .............########..qlj)qljP!,2.8 (15qlj$qlj&; _Found a stone staircase leading down.rljrljrljrljNrljBrlj Brlj rljj rlj rljn rlj7 rlj rljTrljrljrljRrljrljrljrljrljrljyrljzrljrljrljrlj;rljrljA rlj!rlj"rlj7#rlj#rlj$rljB&rlj&rlj'rlj(rlj)rljp*rlj*rljP,rljl-rlj-rlj.rlj/rlj0rlj1rlj2rlj23rlj84rlj4rljQ5rlj:rlj;rlj#<rlj<rljW>rlje?rlj?rljl@rljArljBrljeCrljCrljAErljpFrljFrljyGrljHrljIrljJrljKrlj9LrljeMrljMrljnNrljOrljPrlj QrljQrljUrljmWrljWrljXrljkZrlj[rljE\rlj ]rlj^rlj_rljc`rlj-arljbrlj drljdrljerljfrlj0hrljhrljirljjrljVlrljlrljmrlj8orljq%  rlj rFYou encounter a shadowghast.rlj^w` ........... rljwa..............  ........:......  Magic Dart......................  .>....................  ................   W   shadowghast (dormant)............... rljx ..............W   rlj}-48.8 (26rljX39.8 (27 _rlj݃rljEtlj   tljr GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tlj˜   paramita the Scholar  Deep Elf of Sif Muna ****.. tlj O Health: 59/59 ========================  Magic: 27/31 ====================----  AC: 15Str: 14  EV: 9Int: 40  SH: 5Dex: 13 ########################  XL: 12 Next: 37% Place: Dungeon:11 ................@.......   Noise: ---------  Time: 10649.8 (0.0) .................*......  e) +6 whip of Action {drain, Int+5} tljB .................:*.....  Cast: Magic Dart ...................*.... ...>................*... .....................*..  W   shadowghast (dormant) ......................*. .......................W .........     _You encounter a shadowghast.tlj Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a shadowghast (dormant, 100% to hit)ulj  paramita the Scholar ulj\ Deep Elf of Sif Muna ****..  Health: 59/59 ========================  Magic: 27/31 ====================----  AC: 15Str: 14  EV: 9Int: 40uljey  SH: 5Dex: 13 ########################   XL: 12 Next: 37% Place: Dungeon:11 ulj<D................@.......   Noise: ---------  Time: 10649.8 (0.0) ........................   e) +6 whip of Action {drain, Int+5} .................:......   Cast: Magic Dart ulj........................  ...>....................  ........................   W   shadowghast (ally target) ulj........................   ●   boulder (minion, rolling, regenerating).......................*  ......... uljΞ8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a shadowghast (dormant, 100% to hit)  You send a boulder barrelling forward!ulj~ S invisible shadowghastulj onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a shadowghast (dormant, 100% to hit)  ulj You send a boulder barrelling forward!  The shadowghast slips into darkness.ulj Rζ●ulj ℓW(remembered)Wulj d8====50.8 (1ulj %●uljV !●ulj9 < _The shadowghast flickers and vanishes!ulj\uljO]hζ●ulj]Hξ●uljeb1..ζuljbuljc{9==---1ulj gQζζ●uljg!●uljhvlj!ζvlj6●vljo/vlj"ξvlj'●vlj%ℓvlj~Qℓζ●vljrvlju30==---2vlj"ℓvljmjζℓζ●●vljvlj= Rζ●vlj vlj71Wvlj7.ℓ..ℓvljq1==3vlj!;ℓvlj"= _Your boulder crumbles as it rolls away.xlj} xlj~Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xlj   paramita the Scholarxlj   Deep Elf of Sif Muna ****..  Health: 59/59 ========================xlj   Magic: 27/31 ====================----  AC: 15Str: 14  EV: 9Int: 40xlj   SH: 5Dex: 13 xlj} ########################  XL: 12 Next: 37% Place: Dungeon:11 ................@.......   Noise: ---------  Time: 10653.8 (0.0) xlj* ........................  e) +6 whip of Action {drain, Int+5} .................:......  Cast: Magic Dart ...................ℓ.... ...>.................... xlj .....................ζ..  W invisible shadowghast (remembered) ......................ℓ. xljD .......................W .........     _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  xlj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ylj[ F @*ylj[ Q******zlj  paramita the Scholar  Deep Elf of Sif Muna ****..  Health: 59/59 ========================  Magic: 27/31 ====================----  AC: 15Str: 14zlj  EV: 9Int: 40  SH: 5Dex: 13 ########################  XL: 12 Next: 37% Place: Dungeon:11 ................@.......   Noise: ---------  Time: 10653.8 (0.0) zlj|.................ζ......  e) +6 whip of Action {drain, Int+5} .................:●.....  Cast: Magic Dart ...................ℓ.... ...>.................... zlj.....................ζ..  W invisible shadowghast (remembered) ......................ℓ. .......................ζ zljs.........     Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  zljPress: ? - help, Dir - move targetYou send a boulder barrelling forward!  The shadowghast strikes at your boulder from the darkness!  Your boulder barrels into the shadowghast.zlj*zlj############### ........@ zlj+y........ζ...... ........:●..... zlj..........W.... >.................... ............ℓ.. zljW   shadowghast (ally target)............... zlj●   boulder (minion, rolling, regenerating).............ℓ zljjU8====zljB4.8 (1Magic Dartzlj]ζ●ℓzljCR●ℓzlj zljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  The shadowghast strikes at your boulder from the darkness!  Your boulder barrels into the shadowghast. _The shadowghast is lightly damaged.zljj' zljCwζ●Your boulder barrels into the shadowghast!zlj zlj i*  zljNThe shadowghast is almost destroyed.zlj  invisible shadowghastThe shadowghast slips into darkness.zlj^K<ζ●zljYLzljUiℓℓ.WzljVG(remembered).zljW9==---5Magic Dartzlj^"ℓzlj_2ℓζzljZd< _The shadowghast flickers and vanishes!|ljD W|ljE1●|lj5^( |lj^ζThe shadowghast strikes at your boulder from the darkness!  Your boulder barrels into the shadowghast!!ξ●|lj=e*..|ljeℓℓζ●   boulder (minion, rolling, regenerating)|lj:p30==8==-|ljpS6Magic Dart|ljOt|lj v< _You destroy the shadowghast!|ljv|ljQRξ●|ljk`.|ljd..ζ |ljlz1==--7|ljo|ljqP _Your boulder is destroyed!}lj5 }lj6 }lj^8 }lj; }lj= ,}ljC? }lj9@ }lj!A }ljC }ljD }ljE }ljG }ljH 9=}ljPJ }ljeL }lj:M }ljhN }ljbP }lj;Q }lj{R }ljV ,}lj W }ljX }ljY }lj@^ X}ljd_ }lj` }lj` }lja }ljb }lj$c }lj]d }ljd }lje }ljf }ljAg }ljh }ljPi }lji }ljj }ljk }ljxl }lj m }ljn }ljo }ljo }ljp }ljq }ljCr }ljs }ljt }ljt }ljv }ljv }ljKw }ljx }lj/y }ljy }ljB{ }lj{ }lj| }lj} }ljk~ }lj( }lj }ljF }lj }ljW }lj߃ }lj }lj) }lj }lje }lju X}lj }ljƌ }lj }lj }lj" }lj }lj }lj }lj }lj }ljr }lj }lj) }lj }lj }lj }lj }ljǚ }ljO }lj }ljV }ljݝ }lj }lj }ljk }lj) }ljr }lj }lj }lj }lj }lj3 }lj }lj< }ljި }ljD }lj˪ }lj }lj }lj }ljS }lj ,}ljհ }lj5 }lj }ljr }lj }lj }ljT }lj }lj( }lj }lj+ }lj }lj }lj ,}lj }lj+ }lj }ljT }lj# }lj }lj }lj }ljZ }lj/ }lj }lj. }lj }lj. }lj }ljm }lj }lj6 }lj }ljd }lj }lju }lj }lj }lj. }lj }ljG }ljA }lj }lj. }lj }ljf }lj }lj }lj }lj }lj: }lj }lj@ }lj }lj` }lj }lj }lj }ljx }lj- }ljw }lj }lj }ljE }lj }lj }lj }ljm }lj }ljv }lj }lj }lj }lj }ljB }lj }lj5 }lj }lj }lj) }lj }lj}lj}lj_}lj}lj%}ljI}lj}lj:}lj}lj0 }lj }ljm }lj. }lj }lj }lj}ljS}ljK}lj}lj)}lj{}lj}ljV}lj}ljO}lj}lj|}lj}ljl}lj}ljk}lj}lj}lj }lj}lj: }lj!}lj1"}lj"}lj-$}lj$}ljk%}lj&}lj'}lj4(}lj)}lj**}lj*}lj,}lj,}lj-}lj.}ljt/}lj=0}lj1}lj,2}lj2}lj4}lj4}ljS5}lj6}ljC7}lj7}ljS9}lj9}lj|:}lj;}lje<}lj<}lj@>}lj>}lj?}lj@}lj^A}ljB}lj@C}ljC}ljmD}ljE}ljDF}ljF}ljAH}ljH}ljhI}ljJ}lj?K}ljK}ljNM}ljM}ljN}lj/P}ljP}lj~Q}ljX[ ................}lj+Y@.. _You start waiting.}ljb1756.8 (99.0)}lj8jI--7.8 (100.0)}lj/m}ljRo# _Done waiting.~lj& ######################## .......................#  #  :#  ......#  >#  .#  #  #   #   8.0)~ljS`~lj1a> ######################## ........................>..............# ............ ~lj]bD ~lj i~ljux&9~lj~ljكX  You pick up a book of the Moon and begin reading...~lj,60.8 (2~lj~lj y  You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.lj- lj ^ Spells (Memorise)lj #TypeFailure Level lji  a - FoxfireConjuration/Fire 1% 1b - Kinetic Grapnellj Forgecraftlj 1%lj #1  c - Poisonous Vapourslj Alchemy/Airlj 1%1  lj9 &d - ShockConjuration/AirljR 1%1  e - Slowlj Hexes1%lj 01  f - Soul SplinterNecromancylj &1%1  g - Mercury ArrowljB WConjuration/Alchemy1%2  h - Static DischargeConjuration/Airlj %1%2  i - Flame Wavelj Conjuration/Firelj 1% 4  j - Nazja's Percussive Tempering Forgecraft1% 5  lj %k - ScorchFire2%ljb A2  l - Sublimation of BloodNecromancy2%lj |2  m - Volatile BlastmotesFire/Translocation2% 3  ljŋ 2n - Olgreb's Toxic RadianceAlchemylj o3% 4  o - Passage of GolubriaTranslocationlj_ l3% 4  p - Fugue of the FallenNecromancylj [5% 3  q - SwiftnessAirljӌ X5% 3  r - Vampiric Draininglj Necromancylj- [5% 3  s - Dimensional BullseyeljK Hexes/Translocationlj{ f8% 4  t - AnguishHexes/Necromancylj f16% 4  u - Dispel UndeadNecromancylj h16% 4 10 spell levels left lj8 ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitljA  e - SlowHexesljn1% 1  f - Soul Splinter Necromancy  g - Mercury Arrow Conjuration/Alchemylj+'2  h - Static Discharge2  ljE,i - Flame WaveConjuration/Firelj^1% 4  j - Nazja's Percussive Tempering Forgecraft1% 5  ljx(k - Scorch Firelj<2  l - Sublimation of BloodNecromancy lj[2  m - Volatile BlastmotesFire/Translocation2ljn3  n - Olgreb's Toxic Radiance Alchemy 3lj4  o - Passage of GolubriaTranslocation3% 4  p - Fugue of the Fallen 5% 3  q - Swiftness Airlj0g5r - Vampiric Draining NecromancyljK753 lj2 s - Dimensional Bullseye Hexes/Translocation 8% 4t - Anguish Hexes/Necromancy16%4  u - Dispel UndeadNecromancylj:16%4  ljv - Silence Hexes/Air 41% 5  w - Manifold Assault Translocation lj93% 7  x - DisjunctionTranslocation 100% 8  lj<y - Lehudib's Crystal SpearConjuration/EarthljY2100% 8lj ljɋ s - Dimensional Bullseye Hexes/Translocation 8% 4  v - SilenceljHexes/Airlj,N41% 5lj:   v - SilenceHexes/Air41% 5  y - Lehudib's Crystal Spear Conjuration/Earth 100% 8lj( lj- lj1   paramita the Scholar ljU1 | Deep Elf of Sif Muna ****..  Health: 59/59 ========================  Magic: 31/31 ========================lj1 &  AC: 15Str: 14 ########################   EV: 9lj1 Int: 40 .......................#   SH: 5Dex: 13 lj1 .......................#   XL: 12 Next: 38% Place: Dungeon:11 lj22 ................@......#   Noise: ---------  Time: 10760.8 (0.0) .......................#   e) +6 whip of Action {drain, Int+5} lj~2 Q..>....................#   Cast: Magic Dart .......................#  lj2 V.......................#  .......................#    ........ ..............#  lj2   .......................#    lj$3 ............   _Your boulder is destroyed! _You start waiting. ljX3 _Done waiting.  You pick up a book of the Moon and begin reading...  You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.lje7 P  Okay, then.ljI lj6S lj8X . _lj-3lj/lj3ljI5lj`6$ _lj7lj8lj:ljs:ljP;lj>lj@ljq@ljhAljJljKlj?Llj@Mlj]OljPljPljQljSljUljqUljKVljXljgYljYljZljH\lj]lj]lj^lj`ljaljaljblj_dljgeljeljflj'hljOiljiljSjljkljmlj3mljnljqBljrljtlj*vljivljwljyljzlj{lju|ljD~ljljljlj]ljjlj܃ljljٌlj]ljΎljljMljljlj%ljjljljVljQljlj۝lj;ljMljlj ljljPljljljqljSlj֯ljlj@ljljfljqljҸljljljrljlj4ljljljZljrlj8ljr,lj\ljljljljljljljljljlj}Bljljljljljlj,lj0ljljljlj5ljlj5lj]lj$ lj M_c - 5 potions of curing (gained 1)ljljljrljljlj?ljlj.lj?lj}ljdljlj lj ljd!lj"lj#lj#ljz$lj%lj_&lj&ljA'ljh(ljM)lj)ljG*lj*+ljE,lj,lj-ljz8ljq9lj9lj`:ljC<lj7=lj=lj>lj?lj@,ljAljLClj'DljDljEljFljHljbHlj&IljKljILljLljMljOljhQljQljRljTljvVljVljWljYlj[lj[lj%]lj._lj`lj>aljbljdlj-g,lj&hlj(jljklj!lljmljoljqljrljslj~ulj{wljwljylj{ljc}lj}ljljNljňljljߊljlj0ljilj(lj$ljljllj ljZ  Items here: )) [[ ÷.lj̝ljr _lj&lj6_  Items here: ))) [[ ÷÷÷.ljVlj _ljljpljaljljQljljԲljljljljԻlj)ljljUljljYljljljr,ljlj~ljlj}ljlj ljljljiljljlj/ljHljljZljljljljljljljljljljlj)ljTljljXljuljljljljljljljljljljlj lj lj lj1 lj ljljTljljCljpljljljkljljljljcljqljZljlj"lj'ljljplj2lj})  #########.......................  ................................ lj) ########........................ #..###########.########## #.## ### ####### ###  .### ##ß###.###.###ß##  lj}*t.#≈≈≈ #...#...#..^#...##  .#≈≈$.#..........  ########.#≈>$.'@................844.8 (84.0) lj*#.#≈≈$.#................# #.#≈≈≈ #...#...#...#...## #.### ##ß###ß###ß###.## ljQ+#.## ### ####### ### #..# #...#  #######..# #...#  ..##########...#########  lj+V..................... _You open the door.lja-\ _Found a staircase to the Orcish Mines.lj> lj lj lj ljc lj $ _lj lj @  There is an open door here.ljlj _ljljXlj ljlj5lj N _You now have 649 gold pieces (gained 11).ljP lj ljb ljBljlj-ljN _You now have 667 gold pieces (gained 18).ljljglj+ljNlj,lj@lj)ljlj'ljs'N _You now have 691 gold pieces (gained 24).lj(lj#)lj)ljD-lj,.lj.ljr/ljE3 ljn3: There is an open door here.lj4ljK5 _lj 6lj8lj8:,lj:lj=lj>lj6?lj?ljVBljKCljCljHDljFljHljkHlj>Ilj$LljL,ljMljOljPljZQlj4Rlj*Tlj UljdUljKVlj XljYljYlj?Zljp\lj`],lj^lj_lj`ljaljaljclj,eljeljfljdhlj$jljXjljkljsljwuljuljwlj+zlj|lj|lj}ljljlj*ljljlj,ljljljA,ljljljljljlj_  Items here: ))) [[ ÷÷÷.ljޝ5 _ljljZ  Items here: )) [[ ÷.ljlj1 _ljlj  Items here: )))) [[[[ ÷.ljH5 _ljǴlj0Y  Items here: )))) [[.ljlj{ _lj lj$  Things that are here:ljBl  a +0 dagger; a +0 robe; an orc skeletonlj=5 _ljaljlj,ljljqljljljljlj)ljlj"ljlj,ljljlj`,ljsljdlj0,ljljBlj ,lj;BljKlj,ljljlj,ljSljljljljjljM ,lj lj<ljlj$ljljljJljljVlj*ljZljlj,ljp lj",lj#lj&lj',lj)lj&-lj.lj.lj/lj$3lj4ljP5lj6lj9lj <,lje>ljljljlj lj ljljljljlj^ljljXljSlj,ljlj lje"lj"ljt$lj'lj(ljl)lj*ljK-ljb/lj/ljl1lj$4lji6lj6lj9ljT;ljI=lj=lj?lj BljClj|DljMFljHljJlj:KljLljJOljPQljQljSljUljWljWlj9YljF[ljbljcljdljfljhlj8iljjljrlljnlj[nlj\oljpljrlj]rljTsljtljulj6vljvljRxljyljyljzlj0|lj},ljo~ljlj{,ljljlj)ljljEljljljdlj$ljˢljcljljХljRljūljlj0ljlj[lj̳ljljqlj*ljhljljxljljWljljlj*ljrljljljlj.ljljljljlj=ljljljYljjljljlj-lj9ljljljljljlj,ljljlj_ljljlj#lj8JljKljNljQljRQljSljVljXljBYlj/[ljP^lj`lj`ljbljNh,ljhlj^jljfmljoljpljqljtlj%wljgwljKyljk|lj~ljMljljljljljDljِljKljljnlj#lj`ljljkljljӠlj'ljljljljljJljlj^ljljljljljlj4ljljljHljlj:lj4ljljlj ljljlj lj ljljQljȿljljlj(ljljljlj=ljljljljljYljljHljljljljljljbljJlj$ljtljljljlj ljlljljlj(ljljljljljdljnlj;lj~ljljlj,ljuljXljlj,ljljm,ljljYlj,ljljlj%,ljljljQljljljljljljPljVljlj[ljljlj@ljljljljt,ljljiXljlj,ljljlj?lj,ljlj|lj,ljblj|BljljljBlj,ljYlj`lj,ljljlj.,ljljljy,ljeljlj ljQ ,lj lj lj0 ,ljtlj:lj,ljlj,lj,ljljljWlj)ljljljGljljEljpljlj%Xljlj4lj`ljljlj%lj`ljljljR lj lj lj!lj"lj"lj#,lj$lj$lj%%lj&lj&lj'ljZ'lj2(lj(lj)ljw)ljP*lj*ljC+lj+lja,lj -lji-lj-lj7lj7lj8ljd8lj:ljn;lj;lj<lj<>lj>lj?ljj?ljyAlj*BljSBljBljDljMEljElj FljGljvHljHljIljJljKljKlj"LljMljiNljNljOljPlj0QljuQljQljXSljTlj=TljTlj VljVljWljmWljXljYljYlj?Zlj[ljB\lj|\lj ]ljB^lj^lj<_lj_lj`ljb,ljbljcljNdljdljeljfljflj gljygljihlj)iljciljiljjljJkljkljkljmBljnljnljoljolj3plj!qljqljrljkrlj?sljsljtljtljtuljvljTvljvljwlj5xljqxljxljyljNzljzlj!{lj|lj|,lj{}lj6~lj~,lj2ljljljljmlj#ljӂlj"lj}lj9ljlj!lj~ljEljljljljJljlj?ljljiljljCljljljWljljljljljljrljTljljJlj,ljEljsljljʕlj ) #.<............ lj֜#................. #................. #................. lj^#................. lj%#.##############.. #.# #.. ljM#@# #..1043.8 (199.0) ljv#.# #.. #.##############.. lji#................. lj#................. #.............#### ljZ#.##########..# ljs#.# #..#  lj+n#.# #..####ljlj*-4.8 (200ljljv9 _Found a stone staircase leading up.lj6lj6lj6ljd9lj1:lj;,lj;lj<lj=lj=lj>lj?lj?ljn@lj[Alj4BljBlj Clj DljDlj9EljEljFljGljGljHlj`Ilj?JljJljKljn#################................ljbn.......††...^..........†.................)<.............51.8 (7.0).................................................##############..ljno #.. #...ljnE #..ljsljFvljw ljw7_Done exploring.lj0ljljlj;0...lj7....ljAljlj^ lj7_Done exploring.ljljLevel 11 of the Dungeon<<<<>>>>>(Press ? for help)############################################################ #..........................................................# ljP#....................#########.>...........................# #....................##.............................# #.........††...^.....##..<..........................# #...........†........##........>....................# lj^'#...............)....##.............................# #@<..................##.............................# #....................##.............................#lj #....................#########.............................# #...............................>..........................# #..........................)...............................#lj #.##############........)...[..................############# #.#lj4t#........[).<[[.................##.#ljz#.......(.......................##.##........)>.....................##.##############...............................#ljٲ#....................................[.........############# #..........................................................# lj##.............#################.##########.................# #.##########..##.##.................# #.##..##.##.................#lj #.##..#################.##########.................# lj~An escape hatch in the floor (…) (D:11) @lj*>ljf  stone staircase leading down (D:11) >>ljlj  paramita the Scholar################## Deep Elf of Sif Muna ****..lj #................. Health: 59/59 ========================#................. Magic: 31/31 ========================#................. AC: 15ljm Str: 14#.........††...^.. EV: 9lj .Int: 40lj #...........†..... SH: 5Dex: 13ljI #...............). XL: 12 Next: 38% Place: Dungeon:11lj #@<............... Noise: ---------  Time: 11051.8 (0.0)#................. e) +6 whip of Action {drain, Int+5} #................. Cast: Magic Dart#.................#.................lj #.##############.. #.##..lj  #.##.. #.##..lj:   _Found a stone staircase leading up. _Done exploring. _Done exploring.  lje vPress: ? - help, v - describe, . - travelA stone staircase leading down.lj lj lj0lj"lj@ _ljljsljlj|lj lj$"lj"ljD#lj&lj'lj'lj(lj,lj-lj-lj@.lj1ljg3Blju6lj{7lj7lj8ljs<ljN=lj=lj>ljgAljkBljBljyClj(Flj*GljuGlj>HljJljKljLljLljCOljP,ljnQljSljU,ljUljWljYljoYljZlju]Blj ^lj_lj`ljaljaljcljdljdljelj4gljAhljrhljBiljjljqkljkljylljmljnljnljnoljpljhqljqljKrlj;sljtljMtljtljulj>vlj|vljvljwljxljUxljxlj[yljylj zljyzlj?{lj{ljA|lj|lj}lj}lj~ljr~ljljlj0ljljhljdljljjlj*ljlj1lj΅lj9lj ################################# ................. ......#########.@.8lj30.0) ......##. ^.....##..< ......##.> ljE.)....##. ......##................ ......#ljs#................ ......#########................ .................>.............ljlj lj|[ _There is a stone staircase leading down here.lj4ljUAA stone staircase leading down (D:11)(Press ? for help)############################################################ #..........................................................#ljA! #....................#########.@...........................# #....................##.............................# #..............^.....##..<..........................# #....................#ljoB#........>....................# #...............)....##.............................# #.<..................##.............................# #....................##.............................# #....................#########.............................#ljCU #...............................>..........................# #..........................)...............................# #.##############........)...[..................############# #.##........[).<[[.................##.#ljC#.......(.......................##.##........)>.....................##.##############...............................##....................................[.........############# #..........................................................# ljD;#.............#################.##########.................# #.##########..##.##.................# #.##..##.##.................# #.#ljDt#..#################.##########.................# ljRljlj  paramita the Scholarlj~  Deep Elf of Sif Muna ****.. ljN Health: 59/59 ========================  Magic: 31/31 ========================  AC: 15Str: 14ljʨ  EV: 9Int: 40 ljv################################# SH: 5Dex: 13 ................................. XL: 12 Next: 38% Place: Dungeon:11 ljة......#########.@................ Noise: ---------  Time: 11081.8 (0.0) ......##.................. e) +6 whip of Action {drain, Int+5} lj5^.....##..<............... Cast: Magic Dart lj......##........>......... .)....#lj#.................. ......##..................ljYv  ......##..................lj  ......#########..................  lj.................>...............  _Found a stone staircase leading up. lju_Done exploring. _Done exploring. _There is a stone staircase leading down here.  ljvPress: ? - help, v - describe, . - travelA stone staircase leading down.ljճljeljg ljlj#+ljP`Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (11/15)lj$ Temple (1/1) D:4 Lair (0/5) D:10  Orc (0/2) D:11 lj1The Realm of Zot is guarded by orbs of fire. ljaAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($229)Hepliaklqanalj7\Kikubaaqudgha MakhlebNemelex XobehOkawaruQazlal Rulj_nSif MunaTrogUskayaw VehumetWu JianXomljYredelemnul Zinlj The Shining One Jiyva ljShops: (press $ to reach them - yellow denotes antique shop) ljD:9 ? Annotations: (press ! to add a new annotation) D:6 Blorkula the orcula ljD:8 3 runed translucent doors D:10 1 runed translucent doorljljNljSWhere to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines lj f ljq 9[?25h[?0c ljq  paramita the Scholar  Deep Elf of Sif Muna ****..  Health: 59/59 ========================  Magic: 31/31 ========================  AC: 15Str: 14  EV: 9Int: 40 ################################# SH: 5Dex: 13 ljr ................................. XL: 12 Next: 38% Place: Dungeon:11 ......#########.@................ Noise: ---------  Time: 11081.8 (0.0) ......##.................. e) +6 whip of Action {drain, Int+5} ^.....##..<............... Cast: Magic Dart ......##........>......... ljVs o.)....##.................. ......##..................  ......##..................  ......#########..................  .................>...............  _Found a stone staircase leading up. ljs _Done exploring. _Done exploring. _There is a stone staircase leading down here.  What level of the Lair of Beasts? (default 1, ? - help) lj" [?25l[?1clj141lj3lj9lj:lj<E _lj=lj>lj$?ljF@ljAOThere is a stone staircase leading up here.ljBlj!DljD$ _lj_EljH 0  You climb upwards.lj",lj#lj$c _Level annotation: 1 runed translucent doorljN,R  There is a stone staircase leading down here.lj.6 _lj:/lj0lj2lj13lj3lj:5lj7ljU7lj8ljs9lj;lj;lj<ljOED  You see here a +0 quarterstaff.ljKGljG _ljHljeJlj^LljLljMljNljaPljPljQlj~RljBTljTlj`UljPVlj+XljXlj0Ylj#......####lj)bS   water moccasin#lj)8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj)Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj*sThere's a thick-headed creature in the way.  Okay, then.lj_.lj6lj:lji<. _lj5U ljU  ljUGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljslju Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayljuConjuration1% 2 c - Fulminant PrismConjuration/Alchemylj.v1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning14%ljwv~6  f - Splinterfrost ShellIce/Forgecraft89%7 ljv g + Brom's Barrelling Boulder Conjuration/Earth 1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitlj0: lj> ljC paramita the Scholar#............Deep Elf of Sif Muna ****..###............Health: 59/59 ========================...............ljjC Magic: 31/31 ========================...$.........S.AC: 15Str: 14...............EV: 9Int: 40....$..........SH: 5ljC 7Dex: 13............#XL: 12 Next: 38% Place: Lair:1.......@...#Noise: ---------  Time: 11102.8 (0.0)...........#e) +6 whip of Action {drain, Int+5} .....####...#lj D Cast: Magic Dart###/ ......#......####S   water moccasin#ljD Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. _Okay, then.ljD ACasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj I xparamita the Scholar#............Deep Elf of Sif Muna ****..###............Health: 59/59 ========================...............Magic: 31/31 ========================...$.........S.AC: 15ljI )Str: 14...............EV: 9Int: 40....$..........SH: 5Dex: 13............#XL: 12 Next: 38% Place: Lair:1.......@...#lj!J 9Noise: ---------  Time: 11102.8 (0.0)...........#e) +6 whip of Action {drain, Int+5} .....####...#Cast: Magic Dart###/ ......#......####S   water moccasin#ljqJ Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljFN P  Okay, then.ljS ljV lj}X . _lj #............###........$Slj '......lj d....$. lj3 I......# lj_ c.<...# lj ;.# lj ......####lj V###/ .......lj | # ....../ ljR "..####lj q..# ..#lj 4..#lj G.Slj lj[, +3.8 (1lj/ lj1 0 _Found a wand of roots (6).ljS W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljy( #............    paramita the Scholar lj(###............*  Deep Elf of Sif Muna ****.. lj)..............*.  Health: 59/59 ======================== ...$.........*..  Magic: 27/31 ====================---- ............S...  AC: 15lj *&Str: 14 ....$......*...  EV: 9Int: 40 lj}*..........*.#  SH: 5Dex: 13 lj*.......<.*.#  XL: 12 Next: 38% Place: Lair:1 ljI+........@..#  Noise: ---------  Time: 11103.8 (0.0) lj+;.....####...#  e) +6 whip of Action {drain, Int+5}  ###/ .......  Cast: Magic Dart lj+8# ....../  lj+1..####.  lj,..#  S   water moccasin ..#  ljM,..# lj},B _Found a wand of roots (6).  lj,8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj6-Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljg-@Aim: a water moccasin (100% to hit)lj #............    paramita the Scholar ###.............  Deep Elf of Sif Muna ****.. lj................  Health: 59/59 ======================== ...$............  Magic: 27/31 ====================---- ................  AC: 15ljStr: 14 ....$......S...  EV: 9Int: 40 ............#  SH: 5lj23Dex: 13 .......<...#  XL: 12 Next: 38% Place: Lair:1 ljt........@..#  Noise: ---------  Time: 11103.8 (0.0) lj;.....####...#  e) +6 whip of Action {drain, Int+5}  ###/ .......  Cast: Magic Dart lji# ....../  ..####.  lj..#  S   water moccasin ..#  lj0X..#  _Found a wand of roots (6).  lj]8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj@Aim: a water moccasin (100% to hit)ljN●ζlj>   lj ###.............  ................  lj=t...$............  ljo................  ....$......S...  lj..........●.#  lj.......<.ζ.#  ljQ@..#  lj0O.....####...#  ###/ .......  # ....../ ljb..####. ..# (ally target)lj? ..#lj●   boulder (minion, rolling, regenerating) ..# lj_8====4.8 (1Magic Dartljlj9ζlj lj Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj<Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (100% to hit) ljl._You send a boulder barrelling forward!ljM ●ξljBThe water moccasin bites your boulder but does no damage.  Your boulder barrels into the water moccasin.lj_ ●ζljThe water moccasin is lightly wounded.  The water moccasin bites your boulder but does no damage.  Your boulder barrels into the water moccasin.ljpSζℓ ljg{9==---5lj:ℓlji _The water moccasin is moderately wounded.lj ●ζYour boulder barrels into the water moccasin!lj' ljm●ζThe water moccasin is severely wounded.The water moccasin completely misses your boulder.Your boulder barrels into the water moccasin.ljڰ>Sℓ.lj,( ljB|30==---6ljʽlj ljBa_The water moccasin is severely wounded.lj .Your boulder barrels into the water moccasin!lj H●ζlj | ξYou kill the water moccasin!lj ζℓℓℓ.ℓlj, y1==97ljD Lζℓℓlj = _Your boulder crumbles as it rolls away.lj )  #. ###..ζ .....ℓ. ...$..ℓ.. ....lj) ℓ... ....$.......... ....ℓ.# .# ........ .....####...# ###/ .......# ....../ ..####. .lj) `.# ..#..#lj. M....ljp4 &8ljo7 ljd9 d _There is a staircase back to the Dungeon here.ljv ljYw ljy lj} lj lj $ _lj lj lj lj lj ljؓ lj lj4 9=lj ljk lj ljM lj֡ M _You now have 700 gold pieces (gained 9).lj ljb lj9 lj lj lj ljѮ lj lj ljk  _You now have 720 gold pieces (gained 20).  ##  .#########  #.= #..... #.@?.......... #..............P####............ζ...P.....................................................................................#...........<...##G - 6 javelins  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...19.8 (11.0)20.8 (12 _You add the spell Eringya's Surprising Crocodile to your library.lj] lj lj lj lj ## #.##.=.lj >#. . #..@. 0.0)ljV 3.. #... ..P####...ζ ...P..................lj~....................................#.<...##1.8 (1 _Found a stone staircase leading down.2.8 (2 _t - 5 scrolls of teleportation (gained 1)ljc3lj;ljlj~lj,ljlj,ljlj_ljR# ########## lj#.> #..  . #...lj(F  .. # ..P####ζ ...P...... .......... .....lj_p..... .........lj&4lj+5.8 (3ljlj}. _H - a +5 ring of evasionlj3ljljlj lj ,ljljljgljljzljlj<lj ljljljv ljg!lj$lj?%ljy%lj5&lj'ljC)lj)ljb*lj1,lj-lj'/lj/lj,5lj;%  lj;DYou encounter a cane toad.lj&HD ####.############.........>#..........ljdH{. #............. #..............P####............ζ...P...............ljH.... ............Magic Dart .......... ......#ljH; .....<...## F   cane toad (wandering) .....#ljI ..F......####...# ..#####/.# .......lj  Magic: 27/31 ====================---- ljPD#..........  AC: 15Str: 14 . #...........  EV: 9ljInt: 40 .. #............  SH: 5lj!Dex: 13 ..P####............ζ  XL: 12 Next: 39% Place: Lair:1 lj* ...P...@............  Noise: ---------  Time: 11133.8 (0.0) ....................  e) +6 whip of Action {drain, Int+5}  ljf....................  Cast: Magic Dart ...................  ljE................#  ...........<...##  F   cane toad (wandering)lj̒ ...F...........#  lj.........####...#   ..#####/.# ....... lj/L_You encounter a cane toad.lja@Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj[Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljC ljh _paramita the Scholarlj w###Deep Elf of Sif Muna ****..#.##########Health: 59/59 ========================##.........>lj Magic: 31/31 ========================#..........AC: 15Str: 14lj+ . #...........EV: 9Int: 40.. #............SH: 5Dex: 13..P####............ζljp XL: 12 Next: 39% Place: Lair:1...P...@............Noise: ---------  Time: 11133.8 (0.0)....................lj e) +6 whip of Action {drain, Int+5} ....................Cast: Magic Dart...................................#lj T...........<...##F   cane toad (wandering)...F...........#.........####...#lj( F..#####/.# .......Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj] MConfirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.lj lj lj lj . _ljJT####.##########lj"##.........> #... . #.... #....P####..ζ...P..... ..... .lj . .#.<...##...F...# .........####ljL ..#####/.# ......... #..# ....../ljϾMF.ljFFljD5===4.8 (1ljlj+ _The cane toad croaks.ljgK ljK  ljKCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj#L\Confirm with . or Enter, or press ? or * to list all spells.ljYQ ### paramita the Scholar #.##########  Deep Elf of Sif Muna ****.. lj##.........>  Health: 59/59 ======================== #..........  Magic: 27/31 ====================---- lj. #...........  AC: 15Str: 14 lj .. #............  EV: 9Int: 40 ljG ..P####............ζ  SH: 5Dex: 13 ljw ...P................  XL: 12 Next: 39% Place: Lair:1 lj ........@...........  Noise: ===------  Time: 11134.8 (0.0) .......*............  e) +6 whip of Action {drain, Int+5}  lj ......*............  Cast: Magic Dart lj)!.....*..........#  ....F......<...##  ljX!...*...........#  F   cane toad ..*......####...#  lj!.*#####/.# .......  .. #..# ....../ _The cane toad croaks.  lj>Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (100% to hit)lj  ### paramita the Scholar ljҵ E#.##########  Deep Elf of Sif Muna ****.. ##.........>  Health: 59/59 ======================== #..........  Magic: 27/31 ====================---- lj . #...........  AC: 15Str: 14 lj7 a.. #............  EV: 9Int: 40 ..P####............ζ  SH: 5ljg Dex: 13 ...P................  XL: 12 Next: 39% Place: Lair:1 lj ........@...........  Noise: ===------  Time: 11134.8 (0.0) lj̶ b....................  e) +6 whip of Action {drain, Int+5}  ...................  Cast: Magic Dart lj .....F..........#  ...........<...##  ljP ...............#  F   cane toad .........####...#  ..#####/.# .......  lj R.. #..# ....../ _The cane toad croaks.  lj 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljE oPress: ? - help, Dir - move targetAim: a cane toad (100% to hit)lj MF.ljn #ξlj ● ljӺ  Confirm with . or Enter, or press ? or * to list all spells.Aim  lj Press: ? - help, Dir - move target: a cane toad (100% to hitlj< h)  You send a boulder barrelling forward!  Your boulder barrels into the cane toad.lj  ### #.##########  ljG ##.........>  #..........  lju . #...........  .. #............  lj ..P####............ζ  ...P................  lj @@  ljG .......ζ............  ......●............  .....F.......... ...........<...# ...............# lj{ K(ally target) .........####...# ●   boulder (minion, rolling, regenerating) lj ..#####/.# .. .. #..# lj ,/ljS 8=5.8 (1Magic Dartlj lj_ 7 _The cane toad is lightly wounded.lj< ζ●Your boulder barrels into the cane toad.lj? ; ξljG@ ●The cane toad is moderately wounded.The cane toad stings your boulder but does no damage.  Your boulder barrels into the cane toad!lj_F ℓζF ljQ #9ljQ X==---6ljFY -ζℓljY *ζlj\  lj\ [_The cane toad is heavily wounded.ljT' ljwζ●Your boulder barrels into the cane toad.lj ( ljY1ξ●lj3The cane toad is severely wounded.ljoThe cane toad stings your boulder!  Your boulder barrels into the cane toad.lj;7ℓ.lj8ζ  lj3Flj|30==---7ljkℓζζζljb _The cane toad is severely wounded.lj:Vξ●lj ljζYour boulder barrels into the cane toad.  Something stings your boulder!lj8ljw.ℓℓζlj!ljnq1==8ljkℓζζζlj ljV/_Your boulder crumbles as it rolls away.ljTljljlj 3FljI#y  You start waiting.A cane toad comes into view.lj#lj)Magic DartF   cane toadlj50k0..ℓlj&329.8 (1 _lj+6;ℓlj8ljM4 lj4Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljI ###ljk paramita the Scholar #.##########  Deep Elf of Sif Muna ****.. lj##.........>  Health: 59/59 ======================== lj #..........  Magic: 27/31 ====================---- ljA. #...........  AC: 15Str: 14lj .. #............  EV: 9lj"Int: 40 ..P####............ζ  SH: 5Dex: 13 lj]...P................  XL: 12 Next: 39% Place: Lair:1 lj........@...........  Noise: ---------  Time: 11139.8 (0.0) lj.......*............  e) +6 whip of Action {drain, Int+5}  lj:......*............  Cast: Magic Dart .....*..........#  lj2....*......<...##  ...*...........#  F   cane toad ..*......####...#  lje.F#####/.# .......  .. #..# ....../ ljN_A cane toad comes into view.ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljDAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljPress: ? - help, Dir - move targetAim: a cane toad (sparse dust, severely wounded, 100% to hit)lj: ljY### paramita the Scholar #.##########  Deep Elf of Sif Muna ****.. lj/*##.........>  Health: 59/59 ======================== #..........  Magic: 27/31 ====================---- . #...........  AC: 15ljp<Str: 14 lj.. #............  EV: 9lj<Int: 40 ljI..P####............ζ  SH: 5ljv<Dex: 13 lj...P................  XL: 12 Next: 39% Place: Lair:1ljD lj........@...........  Noise: ---------  Time: 11139.8 (0.0) lj ....................  e) +6 whip of Action {drain, Int+5} lj7 lje...................  Cast: Magic Dart lj\................# lj lja...........<...##  lj...ℓ...........#  F   cane toad lj,s..F......####...#  lj[c.ℓ#####/.# .......  lj.. #..# ....../ ljN_A cane toad comes into view.ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj MConfirm with . or Enter, or press ? or * to list all spells.ljB Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj Press: ? - help, Dir - move targetAim: a cane toad (sparse dust, severely wounded, 100% to hit)lj!lj"Flj"*ζlj#lj\$Nξ●lj"1Q ###lj1 #.##########  ##.........> lj2W #..........  ljp2. #...........  .. #............  lj2..P####............ζ  ...P................  @  .......ζ............  lj@3......●............  ................ lj3:...........<...# ...F...........# (ally target) lj 4=..ℓ......####...# ●   boulder (minion, rolling, regenerating) ..#####/.# .. .. #..# /lj=9=====40.8 (1Magic Dartlj{BEζℓljD  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljaEAim: a cane toad (sparse dust, severely wounded, 100% to hit) _You send a boulder barrelling forward!lj Uξ●lj MF.lj  .Your boulder barrels into the cane toad!lj~ ζlj 3●lj ζℓ●   boulder (minion, rolling, regenerating).lj }30===42---lj/ 1lj< mζℓ●●ljd" M _You kill the cane toad!lj\#ζlj]3●lj]"ξlj]3●ljf%ℓljBg0.ℓζljyg5●ljv{1==---2ljzEℓζlj]|lj ljo lj lj lj[ lj lj 0 #.########## ##.........> #... #..lj # .. #.. ..P####.ζ ...P....ljM  .......... . ζ ......lj #  ....ℓ<## ...ζ..... lj ####...#  .●#####/.# ....... .. #..# ....../ljQ q #..# ..####.lj' l0ζ●lj- Nℓ.lj5 +3.8 (1lj': ℓζ●ζ●lj< lj/ljljljXlj42ξljljljljOL _Your boulder crumbles as it rolls away.ljsljljljğljklj֡9=ljljԤljhljljljlj]ljljlj1lj̯ljljlj߲lj9ljljS _e - a wand of charming (11) (gained 8 charges)ljNljljxlj-ljljljĽlj0ljeljljrljljlj'ljljJljlj8ljljljwljljlj`ljljVljCljljKljljljlj1ljljbljljpljljljljljljljSljTd  You encounter 2 yaks.lj.................. ...................... ................ .... ljMq.............# ... ........<...## ..# ............## ..## ......####...####...##.. lj####..# ##.............Y #..# #P...... #..# ##..####..#..#.Y lj@◊..# #..# #...# # Magic Dart##..# #..# ...###..# #..# #..##..# #... .... YY 2 yaks (asleep)#... ... ..... ljgCP...# lj0618.0)lj32.8 (19 _ljwljW _You see here a wand of roots (6).lj  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj.................. paramita the Scholar ......................  Deep Elf of Sif Muna ****.. ................ ....  Health: 59/59 ======================== lj^.............# ...  Magic: 27/31 ====================---- ........<...## ..#  AC: 15Str: 14 ............## ..##  EV: 9Int: 40 ......####...####...##..  SH: 5Dex: 13 ####..# ##.............Y  XL: 12 Next: 42% Place: Lair:1  #..# #P......@.......   Noise: ---------  Time: 11162.8 (0.0)  #..# ##..####..#..#.Y  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...# #  Cast: Magic Dart  ##..# #..# ...##  #..# #..# #..#  #..# #... .... YY 2 yaks (asleep)  #... ... .....  P...# ljC    _You see here a wand of roots (6).  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljNljy..................paramita the Scholar lj......................Deep Elf of Sif Muna ****.. ................ ....ljg9Health: 59/59 ======================== .............# ...Magic: 31/31 ======================== lj........<...## ..#AC: 15ljStr: 14 ............## ..##EV: 9lj,Int: 40 ljL......####...####...##..SH: 5ljmDex: 13 ####..# ##.............YXL: 12 Next: 42% Place: Lair:1#..# #P......@.......ljNoise: ---------  Time: 11162.8 (0.0)ljӭ#..# ##..####..#..#.Ye) +6 whip of Action {drain, Int+5} lj◊..# #..# #...# #Cast: Magic Dartlj[m##..# #..# ...##lj#..# #..# #..##..# #... ....ljQYY 2 yaks (asleep)lju#... ... .....lj6P...#ljNCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj~MConfirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljޯ3Press: ? - help, Dir - move targetljsThere's a thick-headed creature in the way.  Okay, then.ljYljljwljk. _lj=h  ljhGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj#.................. paramita the Scholar lj1......................  Deep Elf of Sif Muna ****.. ................ ....  Health: 59/59 ======================== ljt.............# ...  Magic: 27/31 ====================---- ........<...## ..#  AC: 15Str: 14 ljS............## ..##  EV: 9Int: 40 lj......####...####**.##..  SH: 5Dex: 13 ####..# ##....*****....Y  XL: 12 Next: 42% Place: Lair:1 lj:  #..# #P....**@**.....  Noise: ---------  Time: 11162.8 (0.0) lj}h #..# ##..####**#..#.Y  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #***# #  Cast: Magic Dart ljw ##..# #..# ...##  #..# #..# #..# lj #..# #... ....lj) YY 2 yaks (asleep)  #... ... .....  lj_#P...# ljGThere's a thick-headed creature in the way. lj'_Okay, then.lj.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj*.*****.*@****ljlj8 .*****.@*****.lj|u.*****@*****.lj'.**ljT lj]X ..................paramita the Scholar ......................Deep Elf of Sif Muna ****.. ................ ....Health: 59/59 ======================== .............# ...ljX Magic: 31/31 ======================== ........<...## ..#AC: 15Str: 14 ............## ..##EV: 9Int: 40 ......####...####...##..SH: 5ljrY Dex: 13 ####..# ##.............YXL: 12 Next: 42% Place: Lair:1#..# #P......@.......Noise: ---------  Time: 11162.8 (0.0)#..# ##..####..#..#.Ye) +6 whip of Action {drain, Int+5} ◊..# #..# #...# #Cast: Magic DartljY f##..# #..# ...###..# #..# #..##..# #... ....YY 2 yaks (asleep)#... ... .....P...# _Okay, then.lj5Z XCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.lj^ lja ljd lj8f . _ljV!9P.... ............. ..............# ........<...## ..lj!0.........## ..## .......####...####...##.. #####..# ##.....lj"Ylj{" #..# #P....../.......lj" #..# ##..####..#..#.Ylj'# ◊..# #..# #..###ljc#Z#..# #..# .lj#.##lj# #..# #..# #..#lj$l #..# #... ....ljH$#... ... .....P...#lj$lji3ljuGJ3.8 (1Magic Dart ljG_ljOljOlj}  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism  lj}Press: ? - help, Dir - move target _Okay, then.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljTO M.P.................ljO  paramita the Scholar ................... Deep Elf of Sif Muna ****.. .......................  Health: 59/59 ======================== ................. ....  Magic: 27/31 ====================---- ..............# ...  AC: 15Str: 14 ljPP .........<...## ..#  EV: 9Int: 40 .............## ..##  SH: 5Dex: 13 .......####...####...##..  XL: 12 Next: 42% Place: Lair:1 ljTQ 9#####..# ##.....@.......Y  Noise: ---------  Time: 11163.8 (0.0)  #..# #P....../.......  e) +6 whip of Action {drain, Int+5}  #..# ##..####..#..#.Y  Cast: Magic Dart  ◊..# #..# #...###  ##..# #..# ...##  #..# #..# #..#    #..# #... ....    #... ... .....   P...#   _Okay, then.ljQ Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.lje& lj]@*******lj- .P................. paramita the Scholar lj ................... Deep Elf of Sif Muna ****.. .......................  Health: 59/59 ======================== ................. ....  Magic: 27/31 ====================---- lj: ..............# ...  AC: 15Str: 14 .........<...## ..#  EV: 9lj Int: 40 .............## ..##  SH: 5Dex: 13 lj .......####...####...##..  XL: 12 Next: 42% Place: Lair:1 #####..# ##.....@ξ●.....Y  Noise: ---------  Time: 11163.8 (0.0) ljW  #..# #P....../.......  e) +6 whip of Action {drain, Int+5}  #..# ##..####..#..#.Y  Cast: Magic Dart  ◊..# #..# #...###  ##..# #..# ...## lj b #..# #..# #..#    #..# #... ....    #... ... .....   P...#   _Okay, then.ljt MCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljx C lj 1 ....  ... <...## ..# ....## ..## #...####...##..  @ζ ljo - #..# #P....../.......  #..# ##..####..#..#.Y  ◊..# #..# #...###  ##..# #..# ...##  #..# #..# #..#lj ●   boulder (minion, rolling, regenerating) #..# #... ....  #... ... ..... P...#lj c8====4.8 (1lj G●●lj 4 _You send a boulder barrelling forward!ljGζ●ljBξ●ljζljljt30===---lj 5ljEζζljhlj=ζ●lj۶Bξ●lj|ℓℓζℓζ lj]1===---lj6lj9ζljgljN =ζ●ljxf *ζljf *llj#q M..ℓ.ζℓl   basilisk (wandering)ljq jCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrellinljr Lg Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You send a boulder barrelling forward!  Your boulder crumbles as it rolls away.lj3t 87Magic Dartljvx Gℓ.ζljy Y _You encounter a basilisk.lj4 W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj}T .P................. paramita the Scholar ................... Deep Elf of Sif Muna ****.. .......................  Health: 59/59 ======================== lj}U ................. ....  Magic: 27/31 ====================---- ..............# ...  AC: 15Str: 14 .........<...## ..#  EV: 9Int: 40 .............## ..##  SH: 5Dex: 13 .......####...####...##..  XL: 12 Next: 42% Place: Lair:1 #####..# ##.....@******lY  Noise: ---------  Time: 11167.8 (0.0)  #..# #P....../.......  e) +6 whip of Action {drain, Int+5}  #..# ##..####..#..#.Y  Cast: Magic Dart  ◊..# #..# #...###  ##..# #..# ...##  #..# #..# #..#  l   basilisk (wandering)  #..# #... ....  #... ... .....  ljV P...# _You encounter a basilisk.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (sparse dust, wandering, hasn't noticed you, 100% to hit)lj .P................. paramita the Scholar ...................lj7  Deep Elf of Sif Muna ****.. .......................  Health: 59/59 ======================== ljp V................. ....  Magic: 27/31 ====================---- ..............# ...  AC: 15Str: 14 lj <.........<...## ..#  EV: 9Int: 40 .............## ..##  SH: 5Dex: 13 lj7 Q.......####...####...##..  XL: 12 Next: 42% Place: Lair:1 #####..# ##.....@..ℓ.ζlζY  Noise: ---------  Time: 11167.8 (0.0)  #..# #P....../.......  e) +6 whip of Action {drain, Int+5}  #..# ##..####..#..#.Y  Cast: Magic Dart lj  ◊..# #..# #...###  ##..# #..# ...##  #..# #..# #..#  l   basilisk (wandering)  #..# #... ....  #... ... ..... lj  P...# Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj -Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljH Press: ? - help, Dir - move targetAim: a basilisk (sparse dust, wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!lj /Ylj Iζ●lj .Ylj! C lj! p ....  ... lj#" <...## ..# ....## ..## ljZ" #...####...##..  @ζ●..ℓlY. lj" #..# #P....../.....Y. lj" a #..# ##..####..#..#..  ◊..# #..# #...### lj# ##..# #..# ...## lj:# #..# #..# #..#YY 2 yaks (1 distracted) ljm#  #..# #... ....l   basilisk (ally target) lj# u #... ... .....●   boulder (minion, rolling, regenerating) P...#lj' U8====lj' B8.8 (1Magic DartljG, :ℓljS. lj. Oonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj. Press: ? - help, Dir - move target  Aim: a basilisk (sparse dust, wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward! _The basilisk hisses angrily.ljGξ●ljs8ζ●lj7l.ljYlj!.ljA-YljSlj YljEljmWℓζℓ●lYYljrYY 3 yaks●ljB#9lj~j==---9Magic Dartlj"IℓζℓljT _You encounter a yak.ljP ζ●lj DYour boulder barrels into the basilisk!lj  ζ●The basilisk is moderately wounded.Your boulder barrels into the basilisk.lj" Y.The basilisk is heavily wounded.lj(.ζ.ζζ●l   yaklj(r ●  lj(,^31===---ljo, 70lj09ζlj}2 lj2(_The basilisk bites your boulder!lj ξ●Your boulder barrels into the basilisk!!lj.Ylj ξThe basilisk is almost dead.You encounter a yak.lj.flY.ljℓ.ℓℓζYY 2 yaks lj!lj&1lj(IℓℓζljZ= _Your boulder crumbles as it rolls away.lj   lj( GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lje" .P................. paramita the Scholar ................... Deep Elf of Sif Muna ****.. lj9# .......................  Health: 59/59 ======================== ................. ....  Magic: 27/31 ====================---- ..............# ...  AC: 15Str: 14 .........<...## ..#  EV: 9Int: 40 .............## ..##  SH: 5Dex: 13 .......####...####...##..  XL: 12 Next: 42% Place: Lair:1 #####..# ##.....@******l.  Noise: ---------  Time: 11171.8 (0.0)  #..# #P....../...Y.Y.  e) +6 whip of Action {drain, Int+5} lj#  #..# ##..####..#..#..  Cast: Magic Dart  ◊..# #..# #...###  ##..# #..# ...##  #..# #..# #..#  YY 2 yaks  #..# #... ....  l   basilisk  #... ... .....  P...# lj$ _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (sparse dust, almost dead, 100% to hit)lj+.P................. paramita the Scholar ................... Deep Elf of Sif Muna ****.. lj.......................  Health: 59/59 ======================== ................. ....  Magic: 27/31 ====================---- ..............# ...  AC: 15Str: 14 .........<...## ..#  EV: 9Int: 40 ljg.............## ..##  SH: 5Dex: 13 .......####...####...##..  XL: 12 Next: 42% Place: Lair:1 lj#####..# ##.....@.ℓ.ℓℓζl.  Noise: ---------  Time: 11171.8 (0.0)  #..# #P....../...YY..  e) +6 whip of Action {drain, Int+5} lj5A #..# ##..####..#..#..  Cast: Magic Dart  ◊..# #..# #...###  ##..# #..# ...## ljk #..# #..# #..#  YY 2 yaks  #..# #... ....  l   basilisk  #... ... .....  P...# lj}_Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (sparse dust, almost dead, 100% to hit)lj?ξ●lj:lζlj|*Ylj=Y.ljljljdz  .... lj ... <...## ..# ....## ..## #...####...##..  lj@ζ●.Y.lY.  #..# #P....../....Y.Y  #..# ##..####..#..#..  ◊..# #..# #...### ljy? ##..# #..# ...##  #..# #..# #..# Y 3 yaks  #..# #... .... (ally target) ljk #... ... .....●   boulder (minion, rolling, regenerating) P...#lj8====2.8 (1Magic Dartlj [ζ●●ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a basilisk (sparse dust, almost dead, 100% to hit) _You send a boulder barrelling forward! The yak leaves your sight.ljkljMlBζ●ljn ξ●Your boulder barrels into the yak!ljo ζlj8p'lljq%Y.ljRqljr)Yljislj$tlj?d ζ●Yljr.Y 4 yaks ljHThe yak is moderately wounded.lj {9==---3ljQMagic Dartljʋ9ζlj ljb+_The yak gores your boulder!lj= ξ●Your boulder barrels into the yak!ljO 0Ylj ' lj- ζ●The yak is heavily wounded.Your boulder barrels into the yak!!lj, lj lj) 9 Yljr s 3 yaksThe yak is almost dead.ljc S  The basilisk gazes at you.lj ljX <Y.ljA *Ylj ℓℓζζℓ●Y.Y 4 yakslj ]30==---lj 4lj– Hℓζζlj> 2 _You resist with some effort.lj#............. ......# .<...## ..#.....## ..######...####...##Y. .lj######..# ##......ℓℓζζℓ●Y. . #..# #P....@./...lYY. #..# ##..####..#..#..ljH$x ◊..# #..# #...### ##..# #..# ...## #..# #..# #..# #..# #... ....   yaklj$ #... ... ..... P...# lj81ζlj8*Ylj9lj;lj;;l.lj<5Y.lj"=*YljBx ...ℓζ..ljbCYY 3 yaksk   Your boulder crumbles as it rolls away.ljDq1==5lj"J:ℓljM ljM*_The yak leaves your sight.lj A  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj lj 0....................  paramita the Scholar ........................  Deep Elf of Sif Muna ****.. ljZ .................. ....  Health: 59/59 ======================== ...............# ...  Magic: 27/31 ====================---- ..........<...## ..#  AC: 15Str: 14 ..............## ..##  EV: 9lj Int: 40 ........####...####...##..  SH: 5Dex: 13 lj .#####..# ##........ℓζ.YY.  XL: 12 Next: 42% Place: Lair:1 ljB . #..# #P....@****lYY..  Noise: ---------  Time: 11175.8 (0.0) #..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...###  Cast: Magic Dart  ##..# #..# ...##  #..# #..# #..# ljz  #..# #... ....  YYY 3 yaks lj #... ... .....  l   basilisk P...# lj z _The yak leaves your sight.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (almost dead, 100% to hit)lji....................  paramita the Scholar ........................  Deep Elf of Sif Muna ****.. .................. ....  Health: 59/59 ======================== lji...............# ...  Magic: 27/31 ====================---- ..........<...## ..#  AC: 15Str: 14 ..............## ..##  EV: 9Int: 40 ........####...####...##..  SH: 5Dex: 13 .#####..# ##........ℓζ.YY.  XL: 12 Next: 42% Place: Lair:1 lj$j. #..# #P....@ζ●..lYY..  Noise: ---------  Time: 11175.8 (0.0) #..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...###  Cast: Magic Dart  ##..# #..# ...##  #..# #..# #..#  lj kb#..# #... ....  YYY 3 yaks #... ... .....  l   basilisk P...#  _The yak leaves your sight.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (almost dead, 100% to hit)ljIlljlljrpQ .. ... .... ......# ... .<...## ..# .....## ..## ljp#...####...##..  ##.........ℓ.YY.  #..# @  #..# ##..####..#..#..  ◊..# #..# #...### ljUq$ ##..# #..# ...## #..# #..#  #..# #... ....  #... ... ..... (ally target)ljq P...#●   boulder (minion, rolling, regenerating)ljt8====6.8 (1Magic Dartljx[ζ●●lj?zA  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljzPress: ? - help, Dir - move target  Aim: a basilisk (almost dead, 100% to hit) _You send a boulder barrelling forward!lj)=ξ●lj.lj 'Ylj!lj|!4Y.lj!%l.ljf"lj#/Ylj#;Y.ljG& ljGV.Your boulder barrels into the basilisk!ljHljIBζ●ljST5.YY.ℓζℓY 4 yaks●   boulder (minion, rolling, regenerating)lj_#9ljq_`==3---7lj`Magic Dartljvg6ℓζℓ●ljg!●lj(k ljtkF_You kill the basilisk!lj & lj_ζ●Your boulder barrels into the yak.ljY9Y.lj#& ljo".Ylj8The yak is lightly wounded.ljvG ξ●ljtThe yak gores your boulder but does no damage.  Your boulder barrels into the yak!lj& lj(.ζ.ζζ 3 yaks (1 ally target)The yak is moderately wounded.ljF]30==---lj8ljYgζζ●●lj~ lj>_The yak gores your boulder but does no damage.lj P.. .............ljs ...... ..........# ...ljϘ <...## ..#.......## ..## lj) f........####...####...##.. .ljg |.#####..# ##...@......Y... lj ℓ. #..# #P......ζ.ζζ●Y..ljޙ  #..# ##..####..#Y.#..lj  ◊..# #..# #...###ljU v#..# #..# ...##lj  #..# #..# #..# 2 yakslj t #..# #... lj$ #... ... .....P...#lj 2ξljI <Y.lj; 9Y.lj /Ylj ℓ.YζY.Y 3 yakslj !lj{ q1==9lj ljc = _Your boulder crumbles as it rolls away.ljz  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj[...P.................  paramita the Scholar .....................  Deep Elf of Sif Muna ****.. .........................  Health: 59/59 ======================== ................... ....  Magic: 27/31 ====================---- ................# ...  AC: 15Str: 14 ...........<...## ..#  EV: 9Int: 40 ...............## ..##  SH: 5Dex: 13 lj.........####...####...##..  XL: 12 Next: 43% Place: Lair:1 ..#####..# ##...@*****Y*...  Noise: ---------  Time: 11179.8 (0.0) ℓ. #..# #P......ℓ.YζY...  e) +6 whip of Action {drain, Int+5}  #..# ##..####..#..#..  Cast: Magic Dart ◊..# #..# #...###  ##..# #..# ...##  #..# #..# #..#  YYY 3 yaks #..# #... ....  #... ... .....  P...# _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljHAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)lj$...P.................  paramita the Scholar .....................  Deep Elf of Sif Muna ****.. .........................  Health: 59/59 ======================== lj................... ....  Magic: 27/31 ====================---- ................# ...  AC: 15Str: 14 ...........<...## ..#  EV: 9Int: 40 ...............## ..##  SH: 5Dex: 13 .........####...####...##..  XL: 12 Next: 43% Place: Lair:1 ..#####..# ##...@.....Y....  Noise: ---------  Time: 11179.8 (0.0) ℓ. #..# #P......ℓYℓζY...  e) +6 whip of Action {drain, Int+5}  lje#..# ##..####..#..#..  Cast: Magic Dart ◊..# #..# #...###  ##..# #..# ...##  #..# #..# #..#  YYY 3 yaks #..# #... .... ljj) #... ... .....  P...# Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)  You miscast Brom's Barrelling Boulder.Y.lj_)YljL ... .... .......... .... .......# ... ..<...## ..# ......## ..## ljȳ#...####...##..  ##...@  #..# #P....../Y.ℓY...  #..# ##..####..#..#..  ◊..# #..# #...#lj: ##..# #..# ...## #..# #..# #..# Y 4 yaks #..# #... ljδ #... ...  P...#lj8=Contam: 16% 80.8 (1lj8ljJonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (100% to hit)  You miscast Brom's Barrelling Boulder. _You are caught in an explosion of flying shrapnel.ljg   lj GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj) 0...P.................  paramita the Scholar .....................  Deep Elf of Sif Muna ****.. lj * L.........................  Health: 59/59 ======================== ................... ....  Magic: 24/31 ==================------ ................# ...  AC: 15Str: 14 ljT* ~...........<...## ..#  EV: 9Int: 40 Contam: 16% ...............## ..##  SH: 5Dex: 13 lj* .........####...####...##..  XL: 12 Next: 43% Place: Lair:1 lj* ..#####..# ##...@****Y*Y...  Noise: ---------  Time: 11180.8 (0.0) ℓ. #..# #P....../Y.ℓY...  e) +6 whip of Action {drain, Int+5}  lj$+ #..# ##..####..#..#..  Cast: Magic Dart ◊..# #..# #...###  ljh+ ##..# #..# ...##  #..# #..# #..#  YYYY 4 yaks #..# #... .... lj+  #... ... .....  P...# _You are caught in an explosion of flying shrapnel.  lj+ 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljD, HAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)lj 0...P.................  paramita the Scholar .....................  Deep Elf of Sif Muna ****.. lj .........................  Health: 59/59 ======================== lj: ................... ....  Magic: 24/31 ==================------ ................# ...  AC: 15Str: 14 ...........<...## ..#  EV: 9lj Int: 40 Contam: 16% ...............## ..##  SH: 5Dex: 13 .........####...####...##..  XL: 12 Next: 43% Place: Lair:1 lj ..#####..# ##...@....YYY...  Noise: ---------  Time: 11180.8 (0.0) ℓ. #..# #P....../Y.ℓζ...  e) +6 whip of Action {drain, Int+5}  lj #..# ##..####..#..#..  Cast: Magic Dart ljQ ◊..# #..# #...###  ##..# #..# ...##  #..# #..# #..#  YYYY 4 yaks lj #..# #... ....  #... ... .....  P...# _You are caught in an explosion of flying shrapnel.  lj 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj IAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)lj ;Y.ljc <Y.lj !.ljM 'Ylj Gξ●lj y ... .... .......... .... .......# ... ljK 7..<...## ..# ......## ..## #...####...##..  ##...@ζ  #..# #P....../..Yℓ...  #..# ##..####..#..#..  lj N◊..# #..# #...# ##..# #..# ...## lj #..# #..# #..# (1 ally target) #..# #... ....●   boulder (minion, rolling, regenerating) lj` #... ...  P...#ljM 5====1.8 (1Magic DartljC 9ζlj{ W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (100% to hit) _You send a boulder barrelling forward!lj> ....  .............  .......  ...#  ...<...## ..#  .......## ..##  .####...####...##..  ..#####..# ##....ζ●YY.Y.... lj‡ ℓ. #..# #P..@.../..Yℓ... #..# ##..####..#..#.. ◊..# #..# #...### ##..# #..# ...## #..# #..# #..# #..# #... .... #... ... ..... ... P...# ljE ljξ●Your boulder barrels into the yak.ljFYYlj"B.YljC.Ylj/<ζ●ljKζℓ●lj {6==---2ljSMagic DartljGζℓ●lj@!●ljW _The yak is almost dead.ljq  ljٍ  lj[ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj \Confirm with . or Enter, or press ? or * to list all spells.lj  .....................  paramita the Scholar  .........................  Deep Elf of Sif Muna ****..  ................... ....  Health: 59/59 ======================== lj+  ................# ...  Magic: 22/31 =================-------  ...........<...## ..#  AC: 15Str: 14  ...............## ..##  EV: 9Int: 40 Contam: 16% lj  .........####...####...##..  SH: 5Dex: 13  ..#####..# ##....ζζℓ●Y.....  XL: 12 Next: 43% Place: Lair:1 lj  ℓ. #..# #P..@***Y*YYℓ...  Noise: ---------  Time: 11182.8 (0.0) #..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...###  Cast: Magic Dart ##..# #..# ...##  #..# #..# #..# ljE v #..# #... ....  YYYY 4 yaks (1 ally target) #... ... .....  ●   boulder (minion, rolling, regenerating) lj m... P...#  _The yak is almost dead.ljͷ @Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj UAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target, 100% to hit)ljw .....................  paramita the Scholar  .........................  Deep Elf of Sif Muna ****..  ................... ....  Health: 59/59 ========================  ................# ...  Magic: 22/31 =================-------  ...........<...## ..#  AC: 15Str: 14 lj x ...............## ..##  EV: 9Int: 40 Contam: 16% ljx .........####...####...##..  SH: 5Dex: 13 ljxR ..#####..# ##....ζζℓξ●.....  XL: 12 Next: 43% Place: Lair:1  ℓ. #..# #P..@...Y.YYℓ...  Noise: ---------  Time: 11182.8 (0.0) ljQy/#..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...###  Cast: Magic DartljDz ##..# #..# ...##  #..# #..# #..#  #..# #... ....  YYYY 4 yaks (1 ally target) #... ... .....  ●   boulder (minion, rolling, regenerating) lj{... P...# Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!lja{9Y.lj?}nY/onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj}8Press: ? - help, Dir - move target  Aim: a yak (ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!  The yak is severely wounded.lj~ζ●Y.lj& lj-ζ●The yak gores your boulder! Your boulder barrels into the yak.lj   ......  ........... ....  ........# ...  .<...## ..#  ....## ..##  #...####...##..   ##....ℓζ.ζℓ●....  ℓ. #..# #P..@ℓ  lj@#..# ##..####..#..#..  ◊..# #..#   ##..# #..#  #..# #..#  #..# #... ....  3 #... ... ..... ●● 2 boulders (minion, rolling, regenera… ...  ljc4====3.8 (1ljX4Magic Dartlj*Sζ.ζℓljW _The yak is almost dead.lj)1ξlj' .Your boulder crumbles as it rolls away.  Your boulder barrels into the yak!lj(Dξ●lj(0Ylj(;Y.lj)5Y.lj* ξ●You kill the yak!Your boulder barrels into the yak!lj/r.ℓ.ζ..ζζ●YYlj0   boulder (minion, rolling, regeneratinglj55==4---4Magic Dartlj99ζlj:1 _The yak is lightly wounded.lj> ξ●Your boulder barrels into the yak!lj?;YζljA' lj;Bζ●The yak is moderately wounded.The yak gores your boulder! Your boulder barrels into the yak!ljC/YljI..ℓζℓ●Y ljL\6==---ljM5lj.QOℓζζljS ljSV_The yak is severely wounded.lj  ...P. .......  ...........lj { ..... .... .........# ... ..<...## .. lj_ k.......## ..##  .........####...####...##.. ..#####..# ##.@.....ℓYY....lj `ℓ. #..# #P....ζζζℓ●Yℓ... #..# ##..####..#..#..ljF  ◊..# #..# #...####..# #..# lj .## #..# #..# #..#   yaklj#  #..# #... #... .... ........ P...#lj kξY.lj /Ylj -Yξlj *Yljb ζℓℓζYY.YY 3 yaksljf ^7=6lj Gℓζlj = _Your boulder crumbles as it rolls away.lj] lj Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj \Confirm with . or Enter, or press ? or * to list all spells.lj ...P.................  paramita the Scholar ljH .....................  Deep Elf of Sif Muna ****..  .........................  Health: 59/59 ======================== lj ................... ....  Magic: 23/31 =================-------  ................# ...  AC: 15lj,Str: 14 ljN ...........<...## ..#  EV: 9Int: 40 Contam: 16% lj ...............## ..##  SH: 5lj,Dex: 13 lj1 .........####...####...##..  XL: 12 Next: 44% Place: Lair:1 lj|' ..#####..# ##.@*****Y*ζ....  Noise: ---------  Time: 11186.8 (0.0) lj ℓ. #..# #P....ℓℓζYY.ℓ...  e) +6 whip of Action {drain, Int+5}  lj#..# ##..####..#..#..  Cast: Magic Dart lj];◊..# #..# #...###  lj##..# #..# ...##  #..# #..# #..#  YYY 3 yaksljP #..# #... ....  lj=:#... .... .....  lj... P...# _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, 100% to hit)lj$ljw ...P.................  paramita the Scholar lj .....................  Deep Elf of Sif Muna ****.. lj7 .........................  Health: 59/59 ======================== lj ................... ....  Magic: 23/31 =================------- ljth ................# ...  AC: 15Str: 14  ...........<...## ..#  EV: 9ljPInt: 40 Contam: 16% lj  ...............## ..##  SH: 5ljo,Dex: 13 lj .........####...####...##..  XL: 12 Next: 44% Place: Lair:1 ljg  ..#####..# ##.@....Y..ζ....  Noise: ---------  Time: 11186.8 (0.0) lj ℓ. #..# #P....ℓℓζYY.ℓ...  e) +6 whip of Action {drain, Int+5} lj ljJ#..# ##..####..#..#..  Cast: Magic Dart lj;◊..# #..# #...###  ljL##..# #..# ...##  #..# #..# #..#  YYY 3 yakslj ljn#..# #... ....  #... .... ..... lj. ... P...# lj0_Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj%MConfirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljPress: ? - help, Dir - move targetAim: a yak (almost dead, 100% to hit)ljYζljljljBζ●lj&Y.ljlj1  lj8 .............  ......... lj ljn............ ....  lj.........# ...  ..<...## ..#  ljl....## ..##  lj=i#...####...##..  ljT ##.@ lj ℓ. #..# #P......lj-&  lj6#..# ##..####..#..#..  ◊..# #..# #...lj1 lj ##..# #..#  #..# #..# #..# ljJE(1 ally target) lj*#..# #... .... ●   boulder (minion, rolling, regenerating) lj#... ....  ... ljt=4=4lj.===7.8 (1lj4Magic DartljMlj ljF Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljT!Press: ? - help, Dir - move target  Aim: a yak (almost dead, 100% to hit) _You send a boulder barrelling forward!lj Gζ●lj 7Y.lj P ζ●lj2 ?Your boulder barrels into the yak.lj 1Yℓlj \ℓℓℓ●Ylj T/.ℓ lj 6===2---8Magic Dartljj Jℓℓℓlj  lj I_The yak is almost dead.lj............. .... lj....# ... ....<...##......#######...####...##..ljl#####..# ##..ℓℓℓ●YY.ζ..ℓ. #..# #P.@...Y/.ℓ.ℓ lj#..####..#..#◊..# #..# #...### ##...## lj#..#. ..... .. lj%5P...# ljåy †Your boulder barrels into the yak!lj-Dξ●lj ζ●You kill the yak!Your boulder barrels into the yak!lj Y.The yak is moderately wounded.ljf...ζℓ●Y. 2lj< lj=7==ljk06---9lj6lj ljc+_The yak gores your boulder!lj   ljx GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj2 0 .....................  paramita the Scholar  .........................  Deep Elf of Sif Muna ****.. lj " ................... ....  Health: 59/59 ========================  ................# ...  Magic: 23/31 =================-------  ...........<...## ..#  AC: 15Str: 14  ...............## ..##  EV: 9Int: 40 Contam: 10% lj  .........####...####...##..  SH: 5Dex: 13  ..#####..# ##.....ζℓ●Yζ....  XL: 12 Next: 46% Place: Lair:1 lj  ℓ. #..# #P.@**Y****.ℓ...  Noise: ---------  Time: 11189.8 (0.0) #..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...###  Cast: Magic Dart ##..# #..# ...##  #..# #..# #..#  lj #..# #... ....  YY 2 yaks (1 ally target) #... .... .....  ●   boulder (minion, rolling, regenerating) .... P...#  ljr P  _The yak gores your boulder!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, 100% to hit)lj 0 .....................  paramita the Scholar  .........................  Deep Elf of Sif Muna ****.. ljJ  ................... ....  Health: 59/59 ========================  ................# ...  Magic: 23/31 =================-------  ...........<...## ..#  AC: 15Str: 14  ...............## ..##  EV: 9Int: 40 Contam: 10%  .........####...####...##..  SH: 5Dex: 13 lj  ..#####..# ##.....ζℓξ●ζ....  XL: 12 Next: 46% Place: Lair:1  ℓ. #..# #P.@..Y./...ℓ...  Noise: ---------  Time: 11189.8 (0.0) #..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...###  Cast: Magic Dart ##..# #..# ...## lj l #..# #..# #..#  #..# #... ....  YY 2 yaks (1 ally target) #... .... .....  ●   boulder (minion, rolling, regenerating) .... P...#   Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj* Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!ljž ζonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljg (Aim: a yak (severely wounded, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!  The yak is severely wounded.lj *Yljؠ ;Y.ljQ †Your boulder crumbles as it rolls away.  Your boulder barrels into the yak!lj Dζ●ljf    ........  .......... ....  ......# ...  <...## ..#  ...## ..##  ...####...##..  lj  ##.....ζ†ζ  ℓ. #..# #P.@ℓ  #..# ##..####..#..#..  ◊..# #..#   ##..# #..#  #..# #..#  #..# #... .... Y   yak #... .... .....   ....  lj 4=8% 7===90.8 (1Magic Dartlj 9ζlj G _You kill the yak!ljFj P   ........ ljk .......... ....  ......# ...  <...## ..#  ...## ..##  #...####...##..  ljk ##.....ζ†ζ  ℓ. #..# #P.@ℓ●../...ℓ...  #..# ##..####..#..#.. lj l K ◊..# #..#   ##..# #..# ...## ljl O #..# #..# #..#  #..# #... ....  lj*m `#... .... .....  .... P...# ljc :   lj ........  .......... ....  ......# ... lj? <...## ..#  lj k...## ..##  lj #...####...##..   ##.....ζ†ζlj!  ljm  ℓ. #..# #P.@ℓ●../...ℓ...  lj #..# ##..####..#..#..  ◊..# #..#   ##..# #..#  lj+ #..# #..#  #..# #... ....  ljx #... .... .....  .... lj  ljP lj lj& ljf  lj T_A yak is nearby!ljx ..... ............  ........#  ..<...## ..# ljy .....## ..## ####...####...##.. ..#####..# ##.....ζ†ζYζ.... ℓ. #..# #P..ℓ●../...ℓ... #..# ##@.####..#..#.. ◊..# #..# #...### ##..# #..# ...## lj2z #..# #..# #.. #..# #... .... #... ..... .....●   boulder (minion, rolling, regenerating) ljz....# P...# ...##lj+{Iζ●ljC|.Ylj}<ζ●ljHℓ†ζζ.ℓY   yak●   boulder (minion, rolling, regenerating)lj5==6---1 _lj&uℓζ●●ljoRR ...............ljS........ ..........<...## lj(T......## ..## .......####...####...##..####ljU#.....ℓ†ζζζ.ℓ.#P@..ℓζ●/Y..ℓ.#..# ##..####..#..#.. ◊#...###ljV#...### #..## #... .... #...ljV. ......# P...#...##ljXGζ●lj ]& lj]iξ●Your boulder barrels into the yak!lji/.†ℓlji†ℓζζ●   boulder (minion, rolling, regenerating)lj^vP7==ljw14---2lj|Yℓζζlj~W _The yak is almost dead.ljkjT ζYou start resting.Y  Your boulder crumbles as it rolls away.  A yak comes into view.8==Magic DartY   yak..ℓ023.8 (1 _ζlja/   lj71 GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  .....................  paramita the Scholar  .........................  Deep Elf of Sif Muna ****..  ................... ....  Health: 59/59 ========================  ................# ...  Magic: 24/31 ==================------  ...........<...## ..#  AC: 15Str: 14  ...............## ..##  EV: 9Int: 40 Contam: 2%  .........####...####...##..  SH: 5Dex: 13  ..#####..# ##......†.ζζ....  XL: 12 Next: 47% Place: Lair:1  ℓ. #..# #P@******Y..ℓ...  Noise: ---------  Time: 11193.8 (0.0) #..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...### lj -  Cast: Magic Dart ##..# #..# ...##  #..# #..# #..#  #..# #... ....  Y   yak #... ..... .....  ....# P...#  ...## _A yak comes into view.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, almost dead, 100% to hit)lj $lj N .....................  paramita the Scholar  .........................  Deep Elf of Sif Muna ****..  ................... ....  Health: 59/59 ========================  ................# ...  Magic: 24/31 ==================------  ...........<...## ..#  AC: 15Str: 14 lj B ...............## ..##  EV: 9Int: 40 Contam: 2%  .........####...####...##..  SH: 5Dex: 13  ..#####..# ##......†.ζζ....  XL: 12 Next: 47% Place: Lair:1  ℓ. #..# #P@..†.ℓYℓ..ℓ...  Noise: ---------  Time: 11193.8 (0.0) #..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ljB ◊..# #..# #...###  Cast: Magic Dart ##..# #..# ...##  #..# #..# #..#  #..# #... ....  Y   yak lj #... ..... .....  ....# P...#  ...## _A yak comes into view.lj SCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj yAim: a yak (sparse dust, almost dead, 100% to hit)lj} 1  lj .......  ........ ....  lj l.....# ...  ljk 3<...## ..#  ...## ..##  #...####.lj    ##......†. lj  ℓ. #..# #P@..†..Y.  #..# ##..####..  ◊..# #..#   ##..# #..#  #..# #..#  lj >#..# #... ....  #... .....  ....#  ljB /...##lj =5=14% ljb $4.8 (1lj ljZ X  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (sparse dust, almost dead, 100% to hit) _You miscast Brom's Barrelling Boulder. Nothing appears to happen.lj;Yℓlj*/ljίq6==5ljlj 9Y.lj lja R8==lj 6ljm lj lj W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj3 .....................  paramita the Scholar lj .........................  Deep Elf of Sif Muna ****..  ................... ....  Health: 59/59 ========================  ................# ...  Magic: 24/31 ==================------  ...........<...## ..#  AC: 15Str: 14  ...............## ..##  EV: 9Int: 40 Contam: 14%  .........####...####...##..  SH: 5Dex: 13 lju ..#####..# ##......†.ζζ....  XL: 12 Next: 47% Place: Lair:1  ℓ. #..# #P@***Y***..ℓ...  Noise: ---------  Time: 11196.8 (0.0) #..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...###  Cast: Magic Dart ##..# #..# ...## ljk #..# #..# #..#  #..# #... ....  Y   yak #... ..... .....  ....# P...#  lja...## _You miscast Brom's Barrelling Boulder. Nothing appears to happen.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljPress: ? - help, Dir - move targetAim: a yak (almost dead, 100% to hit)lj  .....................  paramita the Scholar  .........................  Deep Elf of Sif Muna ****..  ................... ....  Health: 59/59 ======================== lj  ................# ...  Magic: 24/31 ==================------  ...........<...## ..#  AC: 15Str: 14  ...............## ..##  EV: 9Int: 40 Contam: 14%  .........####...####...##..  SH: 5Dex: 13  ..#####..# ##......†.ζζ....  XL: 12 Next: 47% Place: Lair:1 lj  ℓ. #..# #P@..Y../...ℓ...  Noise: ---------  Time: 11196.8 (0.0) #..# ##..####..#..#..  e) +6 whip of Action {drain, Int+5}  ◊..# #..# #...###  Cast: Magic Dart ##..# #..# ...##  #..# #..# #..#  #..# #... ....  Y   yak #... ..... .....  ....# P...#  ...## _You miscast Brom's Barrelling Boulder. Nothing appears to happen.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj2Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, 100% to hit)ljFξ●lj   .......  ........ ....  ljr.....# ...  <...## ..#  ...## ..##  #...####.   ##......†. lj ℓ. #..# #P@ζ  #..# ##..####..  ◊..# #..#   ##..# #..#  #..# #..# ljp #..# #... .... (ally target) #... ..... ..... ●   boulder (minion, rolling, regenerating) ....#  ...##lj)5====7.8 (1Magic Dartlj9ζlj0  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, 100% to hit) _You send a boulder barrelling forward!ljy †Your boulder barrels into the yak!ljζ●ξ●ljℓζ●   boulder (minion, rolling, regenerating)lj 6==8---8 lj\:_You kill the yak!ljrHζℓζlj  ljqY_Your Armour skill increases to level 8!ljljljljIζ●lj%  lj2You start resting.ljr7=---lj!Wξ●0lj%Kℓ.ζζζlj(29.8 (1 _lj+Gζζζlj,ljljljlj#Iζ●lj ljQ You start resting.lj#9lj.)==lj@ξ0lj u..ℓℓζζζlj-200.8 (1ljlj= _Your boulder crumbles as it rolls away.lje. ........... ........... .... .ljV......# ... .<...## ..# ....## ..## .####...####...##.. ..#####..# ##......†..ζ.... ℓ. #..# #P.@.ℓℓζζζ..ℓ... lj#..# ##..####..#..#.. ◊..# #..# #...### ....# lj P†.ℓℓlj\30===2lj1lj9ζlj@lj%.  ....  lj%............ ....  .........# ...  ..<...## ..#  .lj%q....## ..##  .####...####...##..  ..#####..# ##......†.......  lj!&ℓ. #..# #P..@†.ℓℓζ..ℓ... #..# ##..####..#..#.. lju&C◊..# #..# #...### ##..# #..##..# #..#lj&-#..# #...#... ........ lj}+K./ℓlj0Z1==0lj02lj4lj6lj9. ljC... ...... .... ..# ... ...<...## ..# .....## ..## .####...####...##.. ..#####..# ##......†. ℓ. #..# #P...@../ℓ...... #..# ##..####..#..#.. ◊..# #..# #...### ##..# #..lj5#..# #..#..# #..#... ...... lj(3.ljB8% 3ljlj$  Things that are here:ljp _a yak corpse; a yak corpselj2 .. ...... .... ..# ... <...## ..# .....## ..## ####...####...##.. #####..# ##......†. . #..# #P...†@./. lj#..# ##..####..#..#.. ◊..# #..# #...### ##..# #..# ...## ljjlj G64 _lj lj'lj|  ...... ....... .... lj ...# ... <...## ..# ## ..## ####...####...##.. ljp 2#####..# ##......†.  #..# #P...†.@/. lj #..# ##..####..#..#.. lj[ +◊..# #..# #...### ##..# #..# ...##lj #..# #..# #..##..# #... ....#... ..... .....lj_ s....# P...# lj lj @45lj lj' lj" ..... . .... ....# ... <...## ..# ## ..##[39;49m ####...####...##.. ..# ##......†. lj3#..# #P...†..@. #..# ##..####..#..#.. ◊..# #..# #...### ##..# #..# ...###..# #..# #..##..# #... ....#... ..... .........# PljB...# ljlj>\=26ljclj#ljF(C17.8 (2lj.+lj,A _c - a wand of roots (31) (gained 6 charges)lj   lj GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljj lj  Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 c - Fulminant Prismlj 7Conjuration/Alchemy1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning12%6  f - Splinterfrost ShellIce/Forgecraft88%7  g + Brom's Barrelling Boulder Conjuration/Earth 1% 4 ljM -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitljU!lj(lj.$lj...................paramita the Scholar ......................lj5/4Deep Elf of Sif Muna ****.. lj/................ ....Health: 59/59 ======================== lj/.............# ...Magic: 31/31 ======================== lj:0........<...## ..#AC: 15Str: 14 lj0............## ..##EV: 9Int: 40 Contam: 1% lj 1[......####...####...##..lj_1YSH: 5Dex: 13 lj1####..# ##......†.......XL: 12 Next: 48% Place: Lair:1lj2#..# #P...†..@.......lje2Noise: ---------  Time: 11207.8 (0.0)#..# ##..####..#..#..lj2e) +6 whip of Action {drain, Int+5} ◊..# #..# #...###lj 3Cast: Magic Dart##..# #..# ...##lj[3#..# #..# #..##..# #... ....lj3m#... ..... .....lj3R....# P...#...## ljM4`_Your boulder crumbles as it rolls away.  Things that are here: lj4_a yak corpse; a yak corpse _c - a wand of roots (31) (gained 6 charges)  lj4Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj@5\Confirm with . or Enter, or press ? or * to list all spells.lj5lj0<G..................lj<kparamita the Scholar ......................lj<Deep Elf of Sif Muna ****.. ................ ....lj,=cHealth: 59/59 ======================== lj}=.............# ...Magic: 31/31 ======================== lj=........<...## ..#AC: 15lj?>Str: 14 ............## ..##EV: 9lj>OInt: 40 Contam: 1% lj>......####...####...##..SH: 5Dex: 13 ljS?####..# ##......†.......XL: 12 Next: 48% Place: Lair:1lj?#..# #P...†..@.......lj?Noise: ---------  Time: 11207.8 (0.0)#..# ##..####..#..#..ljG@e) +6 whip of Action {drain, Int+5} ◊..# #..# #...###lj@&Cast: Magic Dartlj@##..# #..# ...###..# #..# #..#lj:A#..# #... ....#... ..... .....ljA=....# P...#ljAZ...## _Your boulder crumbles as it rolls away.  lj?BThings that are here: ljB_a yak corpse; a yak corpse _c - a wand of roots (31) (gained 6 charges)  ljBCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj.C\Confirm with . or Enter, or press ? or * to list all spells.ljH ljI4 Okay, then.ljoIljPlj~UljW. _ljhljIilj}jlj mljn'ljoljcrZ _Your magical contamination has completely faded away.ljtljuljuljvlj&xljxljQylj%{lj|lj}lj}ljlj] #  #lj ......>.# ##........# #.......$## ............###........................... ljW...........# #....# ......<...## #..@# 11.8 (4 ..........## ##..## ....####...####...##... lj##..# ##......†........#..# #P...†...........#..# ##..####..#..#....◊..# #..# #...####... ##..# #..# ...## ...lj #..# #..# ##..# ..ljlj+2.8 (5ljlj; _Found a stone staircase leading down.ljgKljLljLljNlj-QljS,ljzTljVljVljWlj.....# ##..# # ...# # ljb# ##..# .# >.# #P..# .## ##..######..#.###...........#..###.....@....#.......##.◊#...#.........##### ..# ljC.###....###..P# ..# ## #...## #...# ## ## ##..## #...# .####...##...## ....†........# ljO.†............lj}029.8 (17.0)lj5-30.8 (18ljlj 0 _I - an amulet of chemistrylj4 lj lj lj; lj lj ,ljW lj ljm lj lj lj ljn lj ljE lj} lj lj ljD ljY lj lj\ ljr lj lj lj lj lj: lj lj; lj lj ljZ lj lj= ljh ,lj lj=ljlj;ljljljljljljt lj( lj} ljM lj lj#ljzlj3ljDljljwlj ljljlj(ljljljljSljlj6lj^ljljlj lj"ljW"lj#lj$lj&lj&ljf'lj(lj)ljJ*lj!+lj,lj-lj0.lj/lj{0lj!2lj2ljY3lj4lj5lj6lj6lj;Blj;lj=lj>lj?ljAljBlj%Dlj{DljbEljFljLHljHljIljJljOLljLljMljNOljQljQljRljTlj%VljVljWlj\Blj/]lj^lj_ljB`ljaljcljvdljdljeljugljhljiljjljlljanljnljoljkqljrljdsljjtljulj8wljwlj|xljzlj5|lj|lj}ljljЃlj<ljYlj%ljLjljKljLlj}lj΍lj?ljQljljljSljXljɕljljٗljfljljljljN _You now have 756 gold pieces (gained 23).ljˡlj`ljMljljXljĦljljlj'lj}lj1ljljljiljljljd  You encounter 2 yaks.lj#..# ...## ##..........  #..# ##..####...........  #... .................. lj ..... ..................  ....# P...####..........  ...## #.. #.......... ljAF#. ##..##◊### #...### #@.##  lj..Y......#  ..Y........ Magic Dart #..####......lj! #. #..#.##.# #..### #YY 2 yaks (asleep) #..# ljx?...# lj,78.8 (4lj39.8 (49 _ljlj!lj #..# ##..####...  #... ..................  ljb ..... ............  ....# P...####..........  ...## #.. #.......... lj  #. ##..##◊###  lj# #...### .#Y###..## ..Y.....@# lj} }..Y.......#..####.........lj #. #..#.##.#. #..### #lj_ #..# Y 3 yaks (asleep).lj \..#....lj & lji b.YYou encounter a yak.lj, .Ylj 5 .lj BYThe yak bellows! x2lj *YYljR lj lj~ 9 Ylj YYYY 4 yaks (1 wandering)You encounter a yak.lj :===80.8 (1.0) lj- lj 9 _The yak bellows! You hear a bellow!lj  ljU1Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljlj #..# ##..####...........  paramita the Scholar  #... ..................  Deep Elf of Sif Muna ****..  ..... ..................  Health: 59/59 ========================  ....# P...####..........  Magic: 27/31 ====================----  ...## #.. #..........  AC: 15Str: 14 #. ##..##◊###  EV: 9Int: 40 #...###  SH: 5Dex: 13 Y#.###..## XL: 12 Next: 48% Place: Lair:1 .**YY***@# Noise: ===------  Time: 11280.8 (0.0) ..Y.............  e) +6 whip of Action {drain, Int+5}  lj;#..####.........  Cast: Magic Dart #. #..#.##.#.  #..### #  #..# YYYY 4 yaks (1 wandering) ...# ....   _The yak bellows! You hear a bellow!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)lj #..# ##..####...........  paramita the Scholar ljs #... ..................  Deep Elf of Sif Muna ****..  ..... ..................  Health: 59/59 ========================  ....# P...####..........  Magic: 27/31 ====================----  ...## #.. #..........  AC: 15Str: 14 #. ##..##◊###  EV: 9Int: 40 ljÌ#...###  SH: 5Dex: 13 Y#.###..## XL: 12 Next: 48% Place: Lair:1lj? ...YY.●ζ@# Noise: ===------  Time: 11280.8 (0.0) lj]..Y.............  e) +6 whip of Action {drain, Int+5}  #..####.........  Cast: Magic Dart #. #..#.##.#.  #..### # lj #..# YYYY 4 yaks (1 wandering) ...# lj(....  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)  ljfYou send a boulder barrelling forward!.YljC.Ylj.Yljȑ.Yonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (100% to hit)  ljVYou send a boulder barrelling forward!  The yak bellows!.Ylj  #..#   #... ..... ljod ..... ....  ....# ##...  ...## #.. #....  lj#. ##..##◊###  #...###  .#.###..## @# ...Y............  ljj#..####.........  #. #..#.##.#. #..### # #..#YYYYY 5 yaks (1 ally target) ...#lj●   boulder (minion, rolling, regenerating) .... lj8=1.8 (1Magic Dartljlj| ljנF_You encounter a yak.ljS#... ........ ..... ............ ....# P...####.... ...## #.. #..........  ljW#. ##..##◊###  #...### .#.###..## .YY.YY●ζ.####P#.....Y.....@.......#..#####. #..#.##.# #..### ##..#...#  4..... ##Plj.)..lj ●ξYour boulder barrels into the yak!lj`<.YljKG ●ξljThe yak is moderately wounded.Your boulder barrels into the yak!Yljlj, .YThe yak is heavily wounded.lj..Y●ζζℓ●  lj($30ljk===---2Magic Dartlj●ζζℓ●lj1 _The yak gores your boulder.lj`.... . # P...####... ## #.. #....  ljs#. ##..##◊###  #...### .#.###..## # #...Y●ζζℓ.####P#..#..YYY............##..######. #..#.##.#..# #..### # lj#..#...#.....  3##P.. lj& ljq_●ξYour boulder barrels into the yak!ljlj$lj7 YljZ.The yak is almost dead.ljQ*Yljt ξSomething gores your boulder.lj ζYζζ.ljL|1===---3ljBlj= _Your boulder crumbles as it rolls away.lj_#... ... .............# P...####.... ...## #.. #..........#. ##..##◊### #...### lj_K .#.###..## # # ..YζYζζ..####P#..# ..YYY..# #..####..........##. #..#.##.#..# #..### # #..# ...#YY 5 yaks (1 wandering) .....##P..ljd Y.You encounter a yak.lje8.Ylj$f,Yljf>Y.ljwjℓℓYY 6 yaksljXk/==4ljn:ℓljbp& _The yak bellows!ljZ= lj=Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljrl#... ..................  paramita the Scholar ljm..... ..................  Deep Elf of Sif Muna ****.. ....# P...####..........  Health: 59/59 ======================== ...## #.. #..........  Magic: 27/31 ====================---- #. ##..##◊###  AC: 15Str: 14 #...###  EV: 9Int: 40 .#Y###..## # #  SH: 5Dex: 13 ljom...YYℓℓ..####P#..#  XL: 12 Next: 48% Place: Lair:1 ..YY*Y***@.......#  Noise: ==-------  Time: 11284.8 (0.0) #..####..........#  e) +6 whip of Action {drain, Int+5}  ljm#. #..#.##.#..#  Cast: Magic Dart #..### #  #..# ...# YYYYYY 6 yaks .....lj&n ##P.. _The yak bellows!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljnAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, 100% to hit)lj[ #... ..................  paramita the Scholar ..... ..................  Deep Elf of Sif Muna ****.. ....# P...####..........  Health: 59/59 ======================== ...## #.. #..........  Magic: 27/31 ====================---- lj, #. ##..##◊###  AC: 15Str: 14 #...###  EV: 9Int: 40 .#Y###..## # #  SH: 5Dex: 13 ...YYℓℓ..####P#..#  XL: 12 Next: 48% Place: Lair:1 ..Y.YY...@.......#  Noise: ==-------  Time: 11284.8 (0.0) #..####..........#  e) +6 whip of Action {drain, Int+5}  lj #. #..#.##.#..#  Cast: Magic Dart #..### #  #..# ...# YYYYYY 6 yaks ..... ##P.. lj f_The yak bellows!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljx Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, 100% to hit)lj /ζYlj 9.Ylj <ζYljj @.Ylj %.Ylj3 \●ζljk    ...  ##..lj   #.. #...  #. ##..  #...###  .#.###..## # #  ljU _...YYY...####P#..#  ℓ@  #..####..........#  lj #. #..#.##.#..#  #..### # #..# ...#(1 ally target) lj 8.....●   boulder (minion, rolling, regenerating) ##P.. lj a8==5.8 (1ljB ljȤ  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)lj! >onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, 100% to hit) _You send a boulder barrelling forward!lj@ x... .  ....ljA  # P...####... ## #.. #....lj;B  #. ##..##◊### #...### ljB .#.###..## # # ...YYY...####P#..# ...YY.Y●ℓ.ljC # #..####.# ljD 4#. #..#.##.#..# #..### # ##..ljD #...# ..... ##P..ljI & lj-J _●ξYour boulder barrels into the yak!lj;U Y ●ξljU The yak is moderately wounded.The yak gores your boulder but does no damage.  The yak gores your boulder! Your boulder barrels into the yak!ljh ζζ. 5 ljt #9ljpu X==---6lj$ ;ζζlj \ _The yak is severely wounded.ljmW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj... ..................  paramita the Scholar .... ..................  Deep Elf of Sif Muna ****.. lj7...# P...####..........  Health: 59/59 ======================== ..## #.. #..........  Magic: 25/31 ===================----- #. ##..##◊###  AC: 15Str: 14 #...###lj  EV: 9Int: 40 .#.###..## # #  SH: 5Dex: 13 lj...YYY...####P#..#  XL: 12 Next: 48% Place: Lair:1 ...YY●****@......#  Noise: ---------  Time: 11286.8 (0.0) lj1#..####..........#  e) +6 whip of Action {drain, Int+5}  #. #..#.##.#..#  Cast: Magic Dart #..### # #  #..#ljg ...# YYYYY 5 yaks (1 ally target) ..... ●   boulder (minion, rolling, regenerating) ljq##P.. _The yak is severely wounded.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target, 100% to hit)lj... ..................  paramita the Scholar .... ..................  Deep Elf of Sif Muna ****.. ...# P...####..........  Health: 59/59 ======================== ..## #.. #..........  Magic: 25/31 ===================----- #. ##..##◊###  AC: 15Str: 14 #...### EV: 9Int: 40 .#.###..## # #  SH: 5Dex: 13 ...YYY...####P#..#  XL: 12 Next: 48% Place: Lair:1 ...Y●ζζζ..@......#  Noise: ---------  Time: 11286.8 (0.0) #..####..........#  e) +6 whip of Action {drain, Int+5}  #. #..#.##.#..#  Cast: Magic Dart #..##lj# # #  #..# ...# YYYYY 5 yaks (1 ally target) ..... ●   boulder (minion, rolling, regenerating) ##P..Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak.lj9.Ylj.Yonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljbAim: a yak (almost dead, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak.  The yak is almost dead.lj, .The yak gores your boulder. The yak gores your boulder!  Your boulder barrels into the yak!lj,B●ζljP-<●ξlj1       #..   #. lj42  # .#.###..## # #  ..####P#..#  ...●ℓYζζ●ζ@  #..####..........#  lj2E#. #..#.##.#..#  #..### # # #..# ...# 3 .....ljW3●● 2 boulders (minion, rolling, regenera… ##P.. lj9k7=9===7.8 (1lj!=XℓYζζ●ζlj>G _You kill the yak!lj c .  . # P...####. ## #.. #. #. ##..##◊### #...### .#.###..## # # ljz m...Y..Y..####P#..# ...●ℓYζζ●ζ.# #..####.# #. #..#.##.#..# #..### ## .##..#...#  2 yaks..... lj   boulder (minion, rolling, regenerating##P..lj E●ζlj 1ℓYlj\ F ●ζlj [The yak gores your boulder! Your boulder barrels into the yak!lj -Ylj .YY 3 yaks (1 ally target) lj {8==---8lj s●ζζζ●lj  lj P_The yak is moderately wounded.lj} .  . lj# P...####. ## #.. #. #. ##..##◊### #...### .#.###..## ## # lj*G......Y..####P#..# ...●YY●ζζζ.# #..####.lj# #. #..#.##.#..# #..# #...#  2..... lj ●ζYour boulder barrels into the yak!lj9.Ylj{ ζThe yak is heavily wounded.Something gores your boulder but does no damage.ljwℓℓℓℓ   yakljA\9==---lj9lj=ℓℓlj= _Your boulder crumbles as it rolls away.lju h. .. lj0v . ..# P...####. .## #.. #. #. ##..##◊###ljv  #...### .#.###..## ## #ljv  ....Y..Y.####P#..# ...●Yζℓℓℓℓ.#lj"w W #..####.#ljqw  #. #..#.##.#..# ljw 2 #..### ## .# #..# # ...#ljx YY 3 yaks  ..... ljZx C ##P..ljz -.Ylj9{ lj{ <.Ylj| #.YljA} lj, N..Y.ljׄ lj) l30==90lj lj ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljw.. ..................  paramita the Scholar ... ..................  Deep Elf of Sif Muna ****.. ..# P...####..........  Health: 59/59 ======================== .## #.. #..........  Magic: 26/31 ====================----  #. ##..##◊###  AC: 15ljxaStr: 14 #...### EV: 9Int: 40 .#.###..## ## #  SH: 5Dex: 13 .....Y...####P#..#  XL: 12 Next: 49% Place: Lair:1 ...●*Y**Y**@.....#  Noise: ---------  Time: 11290.8 (0.0) #..####..........#  e) +6 whip of Action {drain, Int+5}  #. #..#.##.#..#  Cast: Magic Dart #..### ## .#  #..# #  ljy...# YYY 3 yaks ..... ##P.. _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj*zhPress: ? - help, Dir - move targetAim: a yak (100% to hit)lj8-.. ..................  paramita the Scholar ... ..................  Deep Elf of Sif Muna ****.. ..# P...####..........  Health: 59/59 ======================== .## #.. #..........  Magic: 26/31 ====================----  #. ##..##◊###  AC: 15Str: 14 #...### EV: 9Int: 40 .#.###..## ## #  SH: 5ljwDex: 13 .....Y...####P#..#  XL: 12 Next: 49% Place: Lair:1 ...●YY..Y..@.....#  Noise: ---------  Time: 11290.8 (0.0) #..####..........#  e) +6 whip of Action {drain, Int+5}  #. #..#.##.#..#  Cast: Magic Dart #..### ## .#  #..# #  ...# YYY 3 yaks ..... ##P.. _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)ljk.YℓYlj9.Ylj/^●ξ  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!!ljc        #..   #.    lj-!.#.###..## ## #  ......Y..####P#..#  ....Y.Y.Y●ζ@  #..####..........#  #. #..#.##.#..#  #..### ## .# #..#  ...#Y 4 yaks (1 ally target) lj!.....●   boulder (minion, rolling, regenerating) ##P.. lj$q7===1.8 (1Magic Dartlj&G●●lj([ _The yak is heavily wounded.lj9 ●ζYour boulder barrels into the yak!lj3 :.YljT YThe yak is severely wounded.lj @.Ylj 9.YljG ●ζThe yak gores your boulder! Your boulder barrels into the yak.lj4 YY 5 yaks (1 ally target)●  lj lj j9==---2Magic Dartlj <●ζζlje 5●ljx  lj I_The yak is almost dead.ljJ b .  . # P...####. ## #.. #. #. ##..##◊### #...### .#.###..## ## # ljK Z.Y.####P#..# ....YYY●ζζζ.@....# #..####Y.lj*L # #. #..#.##.#..# #..# #...#  4..... ljY y †Your boulder barrels into the yak!lj.## ..#.....###P....#lj|lj / .Found an escape hatch in the floor. Your boulder barrels into the yak!ljy/B●ζlj(0C.Ylj2( ljI3●ζYou kill the yak!The yak gores your boulder but does no damage.  Your boulder barrels into the yak!lj8Y●ζζℓ 2ljt9"lj=5==3---9lj#BljW _The yak is almost dead.lj   ljk GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljJ  .................. paramita the Scholar  ..................#  Deep Elf of Sif Muna ****.. ljJ  P...####..........#  Health: 59/59 ========================  #.. #...........#  Magic: 21/31 ================--------  #. ##..##◊###..##  AC: 15Str: 14 #...### .$.#  EV: 9Int: 40 Contam: 17%  .#.###..## ###..#  SH: 5Dex: 13 ljlK  .........####P#..#  XL: 12 Next: 53% Place: Lair:1  ......ℓ*Y*****@..#  Noise: ---------  Time: 11299.8 (0.0)  #..####.Y●ζζℓ....#  e) +6 whip of Action {drain, Int+5} ljK  #. #..#.##.#..#  Cast: Magic Dart #..######..#  #..# >.#  ...# ..#  YY 2 yaks (1 ally target) ljQL ?..... ..#  ●   boulder (minion, rolling, regenerating) ##P.. ..#  _The yak is almost dead.ljL Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, 100% to hit)lj .................. paramita the Scholar  ..................#  Deep Elf of Sif Muna ****.. ljl P...####..........#  Health: 59/59 ========================  #.. #...........#  Magic: 21/31 ================--------  #. ##..##◊###..##  AC: 15Str: 14 #...### .$.#  EV: 9Int: 40 Contam: 17%  .#.###..## ###..#  SH: 5ljDex: 13  .........####P#..#  XL: 12 Next: 53% Place: Lair:1  ......ℓ.Y†....@..#  Noise: ---------  Time: 11299.8 (0.0)  #..####.†●ζζℓ....#  e) +6 whip of Action {drain, Int+5}  #. #..#.##.#..#  Cast: Magic Dartljg #..######..#  #..# >.#  ...# ..#  YY 2 yaks (1 ally target) lj/..... ..#  ●   boulder (minion, rolling, regenerating) ##P.. ..# Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljEAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!ljB●ζlj9:.YljF●ξlj#I●ξlj+   ..#  ..#  #.. lj..#  #. ..##   .$.#   ###..#  ..####P#..#  ζ@..#  ζℓℓℓ.....# ljt #. #..#.##.#..#  #..######.. #..# >.# ...# ..#Y   yak ..... ..#lj●● 2 boulders (minion, rolling, regenera… ##P.. ..# ljA3=4===300.8 (1Magic Dartljid●ℓ●lj}onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (lightly wounded, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak! _You kill the yak!lj'#P...#####.. #. ##..##◊###..##lj #...### .$.#.#.###..## ###..# .........####P#ℓ..Y..●ζ.ljby#..####●ζℓℓℓ.. #..#.##.# #..####### >..lj.....##P.. ●●ljJG●ξljK1ζlj3†Ylj ●ζYour boulder crumbles as it rolls away.  Your boulder barrels into the yak.ljY●ℓζ...    boulder (minion, rolling, regeneratingljH4==5---1ljGℓζζζlj^ _The yak is moderately wounded.lj$B<  ........ljBP...####. #...........#  #. ##..##◊###..## ljC#...### .$.# .#.###..## ###ljC...####P#......ℓ..Y●ℓζζ.####ζζ......ljD#. #..#.##.#######.#ljkD>ljDf ...# .....##P..lj.E ..#ljFHX ●ξljH?Your boulder barrels into the yak!lj-L' ljLV●ζThe yak is heavily wounded.ljL[The yak gores your boulder! Your boulder barrels into the yak!ljQljRY●ζζ.ζℓℓℓ  yak (ally target)●ljsRlj"Vlj{Vz5==13---2ljZljZ●ζζ.ζℓℓ●lj\ lj8]Q_The yak is almost dead.lj  . . ...# # P...####lj ....# # #.. #...# #. ##..##◊###..## #...### .$.# .#.###..## ###..# .####P#..# ......†Y●ζζ.ζ@...# #..####ℓℓlj! .# #. #..#.##.#..# #..######..#  #..# >.# ...# ..# ..... ..# ##P.. ..#  ..#lj!" X ●ζlj" ?Your boulder barrels into the yak.lj. 9 .lj. jThe yak is almost dead.The yak gores your boulder!lj2 Y.ζℓζ.ℓ.†lj3 v6==13lj?4 Magic Dartlj6 Vζℓζ.ℓlj8 : _Your boulder is destroyed!lj8 ljJ6f. . .. .# .# P...####.# ## #.. #.# #. ##..##◊###..##lj7 #...### .$.# .#.###..## ###..# .####P#..# ......Y.ζℓζ.@....# #..####.†.# #. #..#.##.#..# #..######..# #..# >.# ...# ..# ..... ..# lj8 ##P.. ..#  ..#lj82†Ylj<Bℓ†ℓlj<[8==9% ljk=4ljC@:ℓljAljo ljdQ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj. ..................  paramita the Scholar lj.. ..................#  Deep Elf of Sif Muna ****.. .# P...####..........#  Health: 59/59 ======================== ## #.. #...........#  Magic: 24/31 ==================------  #. ##..##◊###..##  AC: 15Str: 14 #...### .$.#  EV: 9ljInt: 40 Contam: 9%  .#.###..## ###..#  SH: 5Dex: 13  .........####P#..#  XL: 12 Next: 54% Place: Lair:1 lj6 .....**Y****@....#  Noise: ---------  Time: 11304.8 (0.0)  #..####.†........#  e) +6 whip of Action {drain, Int+5}  #. #..#.##.#..#  Cast: Magic Dart #..######..#  #..# >.#  lj( M...# ..#  Y   yak ..... ..#  ##P.. ..#  ..# _Your boulder is destroyed!lj Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj_!Press: ? - help, Dir - move targetAim: a yak (almost dead, 100% to hit)lj . ..................  paramita the Scholar .. ..................#  Deep Elf of Sif Muna ****.. lj@ H.# P...####..........#  Health: 59/59 ======================== ## #.. #...........#  Magic: 24/31 ==================------  #. ##..##◊###..##  AC: 15Str: 14 #...### .$.#  EV: 9Int: 40 Contam: 9%  .#.###..## ###..#  SH: 5Dex: 13  .........####P#..#  XL: 12 Next: 54% Place: Lair:1  ......†.Y†ℓ.@....#  Noise: ---------  Time: 11304.8 (0.0) ljE m #..####.†........#  e) +6 whip of Action {drain, Int+5}  #. #..#.##.#..#  Cast: Magic Dart #..######..#  #..# >.#  ...# ..#  Y   yak ..... ..#  ##P.. ..#  ..# _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj1 Aim: a yak (almost dead, 100% to hit)●ζlj        #.. lj y  #.    .$.#  .#.###..## ###..#  .........####P#..#  ℓ@....#  #..####.†........#  #. #..#.##.#..#  lj #..######..# #..# >.# ...# ..# (ally target) ..... ..#●   boulder (minion, rolling, regenerating) ##P..  ..#ljM 5=7===5.8 (1Magic Dartlj :ℓlj. W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, 100% to hit) _You send a boulder barrelling forward!lj.# # P...##### # #.. #..lj$#  #. ##..##◊###..## #...### .$.# .#.###..## ###..# .........####P#..# ljb......†.Y†●ℓ.....# #..####.†....@...# #. #..#.##.#..#  #..######..# lj [#..# >#...# ..#..... ..# ##P.. ..# lj ljH●ζlj).YljxljB●ξljEζℓ.ljv#6ljp==5---6Magic DartljGljHlj W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj;. ..................#  paramita the Scholar lj<# P...####..........#  Deep Elf of Sif Muna ****.. # #.. #...........#  Health: 59/59 ========================  #. ##..##◊###..##  Magic: 22/31 =================------- ljz=#...### .$.#  AC: 15Str: 14  .#.###..## ###..#  EV: 9Int: 40 Contam: 5% lj> .........####P#..#  SH: 5Dex: 13  ......†.●ζℓ......#  XL: 12 Next: 54% Place: Lair:1 ljR?b #..####**Y***@...#  Noise: ---------  Time: 11306.8 (0.0)  #. #..#.##.#..#  e) +6 whip of Action {drain, Int+5}  #..######..#  Cast: Magic Dartlj?W #..# >.#  ...# ..#  lj@..... ..#  Y   yak (ally target) ##P.. ..#  ●   boulder (minion, rolling, regenerating) lj=Ac..#  _You send a boulder barrelling forward!  ljA8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljXAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target, 100% to hit)lj. ..................#  paramita the Scholar # P...####..........#  Deep Elf of Sif Muna ****.. # #.. #...........#  Health: 59/59 ========================  #. ##..##◊###..##  Magic: 22/31 =================------- #...### .$.#  AC: 15Str: 14  .#.###..## ###..#  EV: 9Int: 40 Contam: 5%  .........####P#..#  SH: 5Dex: 13 lj ......†●ζζℓ......#  XL: 12 Next: 54% Place: Lair:1  #..####.†Y...@...#  Noise: ---------  Time: 11306.8 (0.0)  #. #..#.##.#..#  e) +6 whip of Action {drain, Int+5}  #..######..#  Cast: Magic Dart #..# >.#  ...# ..#  ..... ..#  Y   yak (ally target) ##P.. ..#  ●   boulder (minion, rolling, regenerating) ..#  _You send a boulder barrelling forward!  lj0Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target, 100% to hit)lj9.YljH●ζljH●ζljP    lj #.. #  #. .##  ljYk .$.# ljw .#.###..## ###..#  ...####P#..#  ℓζ.......#  ljEK@...# lj #. #..#.##.#..#  lj###..#  #..# >.# ljM=...#  lje..... ..#  lj##P.. ..#●● 2 boulders (minion, rolling, regenera… ljQ6..# ljljs33===7.8 (1Magic Dartlj?Rζℓζlj  ljv Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj. Press: ? - help, Dir - move target  Aim: a yak (almost dead, ally target, 100% to hit) _You send a boulder barrelling forward!lj"1ζlj †Your boulder crumbles as it rolls away.  Your boulder barrels into the yak.lj`B●ζlj٣D●ξljℓℓ.ℓζℓℓ●   boulder (minion, rolling, regenerating)ljl5==16---8lj4Yℓ●●ljز lj69_You kill the yak!ljuc lje ljnj ljl ljYm A●ζljt  ljut  ljt 2You start resting.ljL 6===---●lj_ W●ξ0lj f†..†ζζζ..lj 39.8 (1lj i●ζζζ●lj K _Your magical contamination has completely faded away.ljr?lj@lj@ljrBW  You start resting.ljHS7=lj7V@ζ0ljlYZℓζℓℓlj[,10.8 (1lj%_Fζℓlj`E _Your boulder slams into a wall and falls apart!lj lj lj@ lj lj a8=lj lj j30===lj lj lj8 i1===lj ljL 4 _Magic restored.lj& lj֏ lj lj ljՓ ljw lj lj ljC lj lj lj lj^ lj 9=lj lj lj lj8 lj N _You now have 776 gold pieces (gained 20).lj ljd lj lj lj5 lj lj_ lj ljd ljЯ lj lj2 ljp ljڳ lj lj lj lj lj lj lj@ lj ljT ljY ljZ ,ljο ljH lj lj lj lj. lj lj lj lj lj lj8 lj lj lj .....†..†.......# ..####.†.†......# lj . #..#.##.#..#  #..######..# #..# #.>.#  ...######..# lj  .....^......#  ##P..........#  ..P.###..@# 288.0) ..# #..........ljd . ##......).. #..###◊### #..# # #..# lj #..##..)lj lj ,9.8 (19lj lj  lj _Found a sling.lj`ljSljaljljlj,lj_ljljljlj\ljljljhlj#ljljTljlj lj lj lj ljClj/ .....^.....  ##P..........# # lj..P.###...###.### ..# #.......... . ##......).. #..###◊### #..# # #.. #34.8 (5.0) lj #..) ......................###...............>.......ljlj"+5.8 (6lj&lj`(; _Found a stone staircase leading down.ljblj%ljljŬlj\ljۯljljAG ##P....# ..P.###...###.#### #.......... ##......)ljQ #..###◊###.# # .# ####.#)...........lj.F###.........lj##P.# # ..P.###...###.### lj..# #.......... . ##......).. ljH#..###◊### ljmY#..# # #..# #..#####.#.#..@.#.lj....lj<#####.#.lj8>.ljQ#.#.lj++6.8 (1lj+7.8 (2ljTljdn _You see here a +3 sling.ljP3ljjljljvlj. $ _lj} ljlj,ljljlj\ljlj#ljy)lj+ljd,lj-lj0lj2lj@3lj5lj7lj:lj;lj(=lj4@ljCljCljFljHlj:L,lj NljPlj.SljSljUljYlj]lj^lj`ljQfljhljhljkljvljyljzlj}ljljiljljɇljBlj XljF$ ljT_t - 6 scrolls of teleportation (gained 1)lj֝ljljljlj%  lj2You encounter a komodo dragon.ljҧlji ..P.###...## #..# ..# #..... #..# #..## ##.... #..# #..◊ #..## #..l #..# #..#lj# ##..## #..# #..#..#.#....###..# #..##..............# #..).lj.......@......######.........ljڿ.........................Magic DartljH.#####.........^ljS## #.........ljL[.# #.... l   komodo dragon (asleep).....# #.........#....ljQ.........P #....lj 053.8 (16.0)ljb34.8 (17 _ljlj _You see here a scroll of blinking.lj}& ##P.......... #..◊ ..P.###...# #..# ..#  #..# #..## ##... #..## #..◊ #..# #..l #..# #..# # ##..## #..# #..#.#....###..# #..#.......# #..)?......######......lj ' b.........#####^.## #.# ## #...... #lj, lj0 85.0) _lj4 lj5 lj- ##P. #..◊ ..P.###... #..# ..# # #..# #..## ##ljm8 #..## #..◊ #.. #..l# #..# #..ljh# # ##..## #..# #..#...#.#....###..# #..#ljK.# #..#ljܱ^.?......######.#####ljw#......^.## ##ljL.# ##lj>X.# # lj\M. #ljQ.llj%Ollj&6ljljljp   ljp GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj9 o ##P.......... paramita the Scholar #..◊ ..P.###... Deep Elf of Sif Muna ****.. #..# ..# #... Health: 59/59 ======================== #..# #..## ##.. Magic: 27/31 ====================----lj t #..## #..◊ #.. AC: 15Str: 14 #..*# #..# #.. EV: 9Int: 40 lj # # ##.l## #..# #.. SH: 5Dex: 13 lj #...#.#.*..###..# #.. XL: 12 Next: 56% Place: Lair:1 ljG #......@........# #.. Noise: ---------  Time: 11356.8 (0.0) #........?......######.. e) +6 whip of Action {drain, Int+5}  lj ........................ Cast: Magic Dart lj ........................ .................#####.. #......^........## #.. l   komodo dragon lj #...............# #.. #...............# #.. ............... #.. _You see here a scroll of blinking.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (100% to hit)lj& ##P.......... paramita the Scholar #..◊ ..P.###... Deep Elf of Sif Muna ****.. lj N#..# ..# #... Health: 59/59 ======================== #..# #..## ##.. Magic: 27/31 ====================---- lj/S#..## #..◊ #.. AC: 15Str: 14 #...# #..# #.. EV: 9Int: 40 ljk# # ##.●## #..# #.. SH: 5Dex: 13 #...#.#.ζ..###..# #.. XL: 12 Next: 56% Place: Lair:1 lj#......@........# #.. Noise: ---------  Time: 11356.8 (0.0) lj#........?......######.. e) +6 whip of Action {drain, Int+5}  ljg........................ Cast: Magic Dart ........................lj lj`.................#####.. ljQ#......^........## #.. l   komodo dragonljs lj[#...............# #..lj lj\#...............# #..lj lj3 ............... #..ljS MConfirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj 3Press: ? - help, Dir - move targetlj,!?Aim: a komodo dragon (100% to hit)  lj`!SYou send a boulder barrelling forward! The komodo dragon bites your boulder!  lj~!4Your boulder barrels into the komodo dragon!!lj1- ljg2#..◊  #..# ..#  lj2m#..# #..##  lj 3p#..## #..◊  lj\3#..l# #..#  lj3# # ##.●## #..#  lj4#...#.#.ζ..###..#  ljZ4=@  lj4P#........?.....lj4; ...............lj4 lj 5 ...............lj(5 ljC5 ...............lj^5 lj5x#......^........##  lj5C(ally target) ljB6N#...............# lj6●   boulder (minion, rolling, regenerating) lj6Q#...............# lj6  lj#8lj@====7.8 (1lj_4Magic Dartlj)u●ζ●lj0  lj16Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljv1IAim: a komodo dragon (100% to hit)  lj1|You send a boulder barrelling forward! The komodo dragon bites your boulder!r boulder barrels into the komodo dragon!lj1d! _The komodo dragon is heavily wounded.lj( 7 †Your boulder barrels into the komodo dragon!  The komodo dragon is severely wounded.Your boulder crushes the komodo dragon against a rock wall and falls apart!ljs 0ξlj hζℓlj6' 9==8---8lj* Bζℓlj,  lj/, C_You kill the komodo dragon!lj_ilj#nn Spells (Memorise)Typeljcn=Failure Level  a - Foxfireljn*Conjuration/Fire 1% 1ljnAb - Kinetic GrapnelForgecraftljo1%lj7o51  c - Poisonous VapoursAlchemy/Airlj\o1%1  ljod - ShockConjuration/Air1%1  e - SlowHexes1%1  f - Soul SplinterNecromancyljp&1%1  g - Mercury ArrowljypAConjuration/Alchemy1%2  h - Static DischargeljpConjuration/Airljp1%ljp=2  i - Eringya's Surprising Crocodile Summoninglj0qi1% 4  j - Flame WaveConjuration/Fireljq1% 4  k - Nazja's Percussive Tempering Forgecraft1% 5  ljql - ScorchFireljq2%ljq(2  m - Sublimation of BloodljrNecromancy2%lj6r2  ljWr9n - Volatile BlastmotesFire/Translocationljzr;2% 3  ljr2o - Olgreb's Toxic RadianceAlchemyljso3% 4  p - Passage of GolubriaTranslocationljRsl3% 4  q - Fugue of the FallenNecromancyljsP5% 3  r - Swiftnessljs Airljs;5% 3  ljs/s - Vampiric DrainingNecromancyljt;5% 3  lj8t8t - Dimensional BullseyeHexes/Translocationljt8% 4  u - AnguishHexes/Necromancy16% 4 10 spell levels left lju][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitlj)[  f - Soul SplinterNecromancy1% 1  g - Mercury Arrow Conjuration/Alchemy2  h - Static Discharge Conjuration/Air2  i - Eringya's Surprising Crocodile Summoning 1% 4  j - Flame WaveConjuration/Fire1% 4  lj[k - Nazja's Percussive Tempering Forgecraft1% 5  l - Scorch Fire2  lj[=m - Sublimation of BloodNecromancy 2  lj \Xn - Volatile Blastmotes Fire/Translocation2ljC\Y3  o - Olgreb's Toxic RadianceAlchemy ljz\3lj\p - Passage of Golubria Translocation34  q - Fugue of the Fallenlj2]mNecromancy5% 3  r - Swiftness ljj]LAir 5% 3 lj]D s - Vampiric DrainingNecromancylj]p5% 3t - Dimensional Bullseye lj ^4Hexes/Translocation8lj@^Mu - Anguish Hexes/Necromancyljv^S16%v - Dispel Undead lj^:16%4  lj^&w - Silence Hexes/Airljj_X41% 5  x - Manifold Assault lj_fTranslocation93% 7  y - Disjunction lj_Translocation lj`m100% 8  z - Lehudib's Crystal SpearConjuration/Earthlj`2100% 8ljn  s - Vampiric DrainingNecromancy5% 3  w - SilenceHexes/Air41% 5ljeK  w - SilenceHexes/Airljf:41% 5 lj-f z - Lehudib's Crystal Spear Conjuration/Earth 100% 8ljU Q  i - Eringya's Surprising Crocodile Summoninglj 1% 4  z - Lehudib's Crystal Spear Conjuration/Earth 100% 8ljlj̜lj##P.......... paramita the Scholarlj5#..◊ ..P.###... Deep Elf of Sif Muna ****..#..# ..# #... Health: 59/59 ========================lj_#..# #..## ##.. Magic: 29/31 ======================--lj#..## #..◊ #.. AC: 15Str: 14lj#..†# #..# #.. EV: 9Int: 40lj,# # ##.ζ## #..# #.. SH: 5Dex: 13lj4#...#.#.ℓ..###..# #.. XL: 12 Next: 58% Place: Lair:1lj>#......@........# #.. Noise: ---------  Time: 11358.8 (0.0)ljfE#........?......######.. e) +6 whip of Action {drain, Int+5} ........................ Cast: Magic Dartljh.........................................#####..lj#......^........## #.. #...............# #..ljԣ #...............# #.. lj'............... #.. Your boulder barrels into the komodo dragon!! _The komodo dragon is heavily wounded.ljPYour boulder barrels into the komodo dragon!  The komodo dragon is severely wounded.ljuYour boulder crushes the komodo dragon against a rock wall and falls apart! _You kill the komodo dragon!ljlj׭Memorise Eringya's Surprising Crocodile, consuming 4 spell levels and leaving 6? ljIY - Yes  N - Noljv<lj2%##P.......... paramita the Scholar#..◊ ..P.###... Deep Elf of Sif Muna ****..#..# ..# #... Health: 59/59 ========================ljD#..# #..## ##.. Magic: 29/31 ======================--#..## #..◊ #.. AC: 15Str: 14#..†# #..# #.. EV: 9Int: 40# # ##.ζ## #..# #.. SH: 5Dex: 13#...#.#....###..# #.. XL: 12 Next: 58% Place: Lair:1ljT~#......@........# #.. Noise: ---------  Time: 11358.8 (0.0)#........?......######.. e) +6 whip of Action {drain, Int+5} ........................ Cast: Magic Dart........................lj.................#####..#......^........## #.. lj #...............# #.. #...............# #.. lj x............... #.. Your boulder barrels into the komodo dragon!! _The komodo dragon is heavily wounded.Your boulder barrels into the komodo dragon!  The komodo dragon is severely wounded.lj3Your boulder crushes the komodo dragon against a rock wall and falls apart! _You kill the komodo dragon!ljz Z30=9.8 (1lj$9ζlj*+ ℓ _This spell is dangerous to cast!lj3w1==60.8 (2lj7:ℓljH<8.lj@D+1.8 (3lj+HljCMljU+2.8 (4ljGYlj^lje+3.8 (5ljilj]s _You start memorising the spell. You continue memorising. x4lj{ljljc _You finish memorising. Spell assigned to 'h'.ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljp lj  Your spells (cast)TypeFailure Level  a - Magic Dartljs 4Conjuration1% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4 lj c d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning11%6  f - Splinterfrost ShellIce/Forgecraft86%7 lj=  g + Brom's Barrelling Boulder Conjuration/Earth 1% 4  h - Eringya's Surprising Crocodile Summoning1% 4 lj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitljJljKljRljG[+ljx[e##P.......... paramita the Scholarlj[#..◊ ..P.###... Deep Elf of Sif Muna ****..#..# ..# #... Health: 59/59 ========================lj[#..# #..## ##.. Magic: 31/31 ========================lj7\#..## #..◊ #.. AC: 15Str: 14lj\#..†# #..# #.. EV: 9Int: 40lj\+# # ##..## #..# #.. SH: 5Dex: 13lja]2#...#.#....###..# #.. XL: 12 Next: 58% Place: Lair:1lj]#......@........# #.. Noise: ---------  Time: 11363.8 (0.0)lj]#........?......######.. e) +6 whip of Action {drain, Int+5} lj]........................ Cast: Magic Dartlj^h.........................................#####..lj[^#......^........## #.. lj^V#...............# #..lj^ #...............# #..lj^/ lj^6............... #..lj_o  _You kill the komodo dragon! ljZ_Q_This spell is dangerous to cast! lj__You start memorising the spell. You continue memorising. x4 lj_U_You finish memorising. Spell assigned to 'h'.  lj_Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj`\Confirm with . or Enter, or press ? or * to list all spells.lj`ljDi+ljqie##P.......... paramita the Scholarlji#..◊ ..P.###... Deep Elf of Sif Muna ****..lji#..# ..# #... Health: 59/59 ========================ljj#..# #..## ##.. Magic: 31/31 ========================lj=j#..## #..◊ #.. AC: 15Str: 14ljkd#..†# #..# #.. EV: 9Int: 40# # ##..## #..# #.. SH: 5Dex: 13#...#.#....###..# #.. XL: 12 Next: 58% Place: Lair:1#......@........# #.. Noise: ---------  Time: 11363.8 (0.0)lj?k#........?......######.. e) +6 whip of Action {drain, Int+5} ........................ Cast: Magic Dart.........................................#####..ljykt#......^........## #.. #...............# #.. #...............# #..ljk ............... #..  _You kill the komodo dragon! lj)l_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'h'.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljpP  Okay, then.ljxlj}lj~. _ljljJljljY lj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ljn$ lj$ lj% lj' lj) lj+ : _ljI- lj. lj / lj/ lj_2 lj2 ljv3 lj5 s _b - 3 scrolls of blinking (gained 1)lj'7 lj7 ljb8 lj9 lj0; lj; ljm< lj= lj> lj4? lj? lj@ ljA lj B ljB ljRD ljE ljE ljQF ljG lj~H ljH lj_I ljK ljK ljAL ljL ljM ljO lj{O ljO ljQ lj~R ljR lj-S ljiT ljhU ljU ljHV ljW ljW lj>X ljX ljZ ljZ ljJ[ lj[ lj\ lj] ljm^ lj^ lj` lja ljb ljb ljc ljd ljJe lje ljg ljh lj5i lj-j ljk ljl ljAm lj2n ljo lj;r ljr ljs lj-u ljw ,ljdx ljsy ljz ljD{ ljC| lj~ ,lj ljׁ p _t - 2 sapphire potions (gained 1)lj lj݃ lj lj lj* lj lj lj #..# #... .##.......... ........lj #..........# P...###..........## #.. #............# #. ##..##........# . #.lj  #........####..#.###..# #.....)...............# #lj ....†..† #..#####..####.† #.# #. #..#.# ## .. #..#.##.#... #..#....◊###......... ...#lj *....# #.......... ....... ##..####... ##P.lj ... #..## #..◊ ..Plj͙ !78 M# ##..#### #..#..#.....#. ........#.# P...##### #.. #......#. ##..#lj J . #......####..#.###...#.............†..†..#####..####.†.lj: #........# #. #..#.... ##..###lj 089.8 (26.0)lj٥ -90.8 (27lj9 lj w _You see here a +2 dagger of pain. ljT ljU ljqY lj+i ljn ljGr$ _ ljT lj lj lj lj ljf lj. ljt ljh lj߲ lj ljʶ lj< lj2 lj lj ljg lj ljp lj lj` lj/ ljh lj ljJ lj/ lj lj ljM lj lj lj  ljd lj. lj lj lj lj lj lj$ ljc lj@ lj lj lj lj lj lj lj lj ljb lj lj lj ljO ljY lj lj lj lj ljq lj3 lj" ljN lj ljH lj ljf lj ljo lj lj lj lj lj lj9 lj| ljg lj lj lj7  lj  lj  lj<  lj  lj  lj lj ljL lj ljW lj} lj lj lj lj9B lj ljp!X lj" lj # lj# lj( lj) lj* lj* ljj, lj- lj- lj. lj/ lj1 ljZ1 lj72 ljW3 lj4 lj5 lj5 ljJ7 lj8 lj8 lj9 lj: ljW< lj< ljd= lj> ljN@ lj@ ljA ljE ljG ljG ljI ljJ lj@L ljL lj]M lj O ljKP ljP ljQ ljmS ljT ljU ljV ljIW lj5X ljX ljY ljZ ljA[ lj[ lj9\ ljH] ljL^ lj^ lj9_ lj` ljxbi  You encounter a cane toad. ljTh ......# #..# #..#..........#####..## #..# ljh)..........##.#....###..#....◊###...............#....# #................. ##..####...###P....... #..## ##..◊###..P ljh.....###...# #..## ..## #..# #F..........# #..## #..◊ lj&i....####..## #..†# #..#Magic Dart... #..#####..### #...#.#....## ljdi#.............F   cane toad (asleep) #...............# lji #............ .................... ljcqkF433.8 (43. ljvFF ljw5==4.8 (44 ljz lj|P _The cane toad gives a loud, deep croak! You hear a bellow! lj W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj8  #........# #..# #..# paramita the Scholar ..........#####..## #..# Deep Elf of Sif Muna ****.. lj:9  ..........##.#....###..# Health: 59/59 ======================== ....◊###...............# Magic: 27/31 ====================---- ....# #................. AC: 15Str: 14 ljb9  .... ##..####...###P... EV: 9Int: 40 lj9  .... #..## ##..◊###..P SH: 5Dex: 13 lj9 .....###...# #..## #..# XL: 12 Next: 58% Place: Lair:1 lj9  *F*****@..## #..# #..# Noise: ==-------  Time: 11434.8 (0.0) ...........# #..## #..◊ e) +6 whip of Action {drain, Int+5}  lj#: ....####..## #..†# #..# Cast: Magic Dart ... #..#####..## #..# ljW: %# #...#.#....###..# lj|: #...............# F   cane toad #...............# #................. lj:  ....................  lj: C_The cane toad gives a loud, deep croak! You hear a bellow!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj: MConfirm with . or Enter, or press ? or * to list all spells. lj ; NAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (100% to hit) ljc3 #........# #..# #..# paramita the Scholar ..........#####..## #..# Deep Elf of Sif Muna ****.. lj>d..........##.#....###..# Health: 59/59 ======================== ....◊###...............# Magic: 27/31 ====================---- ....# #................. AC: 15Str: 14 .... ##..####...###P... EV: 9Int: 40 ljd.... #..## ##..◊###..P SH: 5Dex: 13 .....###...# #..## #..# XL: 12 Next: 58% Place: Lair:1  ..F....@..## #..# #..# Noise: ==-------  Time: 11434.8 (0.0) ...........# #..## #..◊ e) +6 whip of Action {drain, Int+5}  lj9e....####..## #..†# #..# Cast: Magic Dart ... #..#####..## #..# # #...#.#....###..# ljeg#...............# F   cane toad #...............# #................. .................... _The cane toad gives a loud, deep croak! You hear a bellow!  ljfKCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target lj;f;Aim: a cane toad (100% to hit) ljgF●ζ lj>hD.F ljlx  #..#   lj=m..#####..##  ..##.#.... ............ ljm ....# #.............. .... ##... .... #..##  lj nz.....###...# #..##  ℓ@..## #..#  ...........# #..##  ljn....####..## #..†#  ... #..  # #... #.... ljn.(ally target) #.....●   boulder (minion, rolling, regenerating) #....... lj+o! ljs8==5.8 (1Magic Dart ljx:ℓ ljy  lj!z Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure) lj~zonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljzuAim: a cane toad (100% to hit) _You send a boulder barrelling forward! ljaD●ξ lj:d ●ξThe cane toad stings your boulder!  Your boulder barrels into the cane toad. lj~ivF●ζζ.  ljm{9==---6 ljpE●● ljr7 _The cane toad is lightly wounded. lj  ●ζYour boulder barrels into the cane toad! lj G ●ξ lj The cane toad is heavily wounded.The cane toad stings your boulder but does no damage.  Your boulder barrels into the cane toad. lj& DF●ζℓ ljf 9   lj" |30==---7 lj& ●ζℓζζ● lj/) a _The cane toad is heavily wounded.ljF ●ζljEYour boulder barrels into the cane toad!lj-: ζljz.sThe cane toad is almost dead.Something stings your boulder!lj5tℓℓζ.ℓℓlj5 lj<q1==8ljwAljB6ζ.ℓljDD= _Your boulder crumbles as it rolls away.lj ljKljȎljlj%  ljFA cane toad comes into view.lj #.# #..# #.. ...#####..## #...lj...##.#....###.......◊###....................# #................. ##..####...###P.. #..## ##..◊###...###...# #..## #..ljsTFℓℓζ.ℓℓ@...## #..# #...# #..## #...####..## #..†# #..Magic Dart. #..#####..## #..#. #...#.#....###..# #.....lj[. F   cane toad #....... #....... ljT.F0lj7.ℓ...ljK29.8 (1 _ljGlj`lj   lj GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj_: lj#........# #..# #.. paramita the Scholar ..........#####..## #.. Deep Elf of Sif Muna ****.. ...........##.#....###.. Health: 59/59 ======================== lj.....◊###............... Magic: 27/31 ====================---- ljK.....# #................ AC: 15Str: 14 ..... ##..####...###P.. EV: 9Int: 40 ..... #..## ##..◊###.. SH: 5Dex: 13 lj{......###...# #..## #.. XL: 12 Next: 58% Place: Lair:1 ljL *F*****@...## #..# #.. Noise: ---------  Time: 11439.8 (0.0) lj............# #..## #.. e) +6 whip of Action {drain, Int+5}  lj'.....####..## #..†# #.. Cast: Magic Dart .... #..#####..## #.. ##. #...#.#....###.. ljM# #............... F   cane toad #............... lj~#................ ................... _A cane toad comes into view.lj@Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (almost dead, 100% to hit)ljG #........# #..# #.. paramita the Scholar lj..........#####..## #.. Deep Elf of Sif Muna ****.. ...........##.#....###.. Health: 59/59 ========================lj .....◊###............... Magic: 27/31 ====================---- lj܏.....# #................ AC: 15Str: 14 lj..... ##..####...###P.. EV: 9Int: 40 lj'..... #..## ##..◊###.. SH: 5Dex: 13ljM ......###...# #..## #.. XL: 12 Next: 58% Place: Lair:1 lj< ..Fℓ...@...## #..# #.. Noise: ---------  Time: 11439.8 (0.0) lj............# #..## #.. e) +6 whip of Action {drain, Int+5}  lj.....####..## #..†# #.. Cast: Magic Dart .... #..#####..## #.. lj9##. #...#.#....###.. ljC# #............... F   cane toad ljhc#............... #................ ljg................... _A cane toad comes into view.lj@Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj!rAim: a cane toad (almost dead, 100% to hit)lj“<●ξljWD.Flj) lj;C #..#   lj`1 . lj-.. lj.....#  ..... ##..# ljΙm..... #..##  lj......###...# #..##  lj&ζ@...## #..#  ............# #..##  ljn.....####..## #..†#  .... #..#  ljx##. #...# lj# #.....(ally target) lj#......●   boulder (minion, rolling, regenerating)lj8_ #......ljd8====40.8 (1lj4Magic Dartlj9ζljΥ  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)ljeonfirm with . or Enter, or press ? or * to list all spells.  lj%6Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljNAim: a cane toad (almost dead, 100% to hit) _You send a boulder barrelling forward!lj .●ζlj ljw †The cane toad stings your boulder!  Your boulder barrels into the cane toad!lj B●ξljZ ζlj ●   boulder (minion, rolling, regenerating)lj8" z9==60--ljk" 1ljP% 9ζlj& 7 _You kill the cane toad!lj' ljA<●ξlj;D●ζlj9`ζζℓℓ lj30==---2lj?o●ζζζℓℓ●lj[lj) lj ljt ljJ H●ζlj ,ζlj 1==lj^ L _Your boulder crumbles as it rolls away.lj lj lj ljS ljb ljr %  lj >You encounter a yak.ljK . #..# #..# #.............#####..## #............##.#....###.....◊###lj ....# #... ##..####...###P..## #..## ##..◊###lj ..###...# #..## #...ℓ.ℓ.@.....## #..# #-..# #..## #..####..## #..†# #Magic Dartlj9 Y...... #..#####..## ###... #...#.#....###ljn ^ #... #...Y   yak (wandering)##.. #....... #.....lj  ljd ]..†4.8 (2lj[ 25.8 (3 _ljM lj lj   lj 1Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljR ljU f   #........# #..# # paramita the Scholar .............#####..## # Deep Elf of Sif Muna ****.. ljU .............##.#....### Health: 59/59 ======================== .......◊###............. Magic: 27/31 ====================---- ljV O.......# #.............. AC: 15Str: 14 ....... ##..####...###P EV: 9Int: 40lj9V  .......## #..## ##..◊### SH: 5Dex: 13ljaV  ljV ........###...# #..## # XL: 12 Next: 60% Place: Lair:1 ljV  .....†.@.....## #..# # Noise: ---------  Time: 11445.8 (0.0) ..............# #..## # e) +6 whip of Action {drain, Int+5}  .......####..## #..†# # Cast: Magic Dart Y...... #..#####..## #ljKW  ####... #...#.#....### #... #............. Y   yak (wandering) ##.. #............. ljsW 8... #.............. ................. ljW F_You encounter a yak.ljW Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljAljyG#........# #..# # paramita the Scholar.............#####..## # Deep Elf of Sif Muna ****...............##.#....### Health: 59/59 ========================.......◊###............. Magic: 31/31 ========================ljGe.......# #.............. AC: 15Str: 14....... ##..####...###P EV: 9Int: 40.......## #..## ##..◊### SH: 5Dex: 13ljGHO........###...# #..## # XL: 12 Next: 60% Place: Lair:1.....†.@.....## #..# # Noise: ---------  Time: 11445.8 (0.0)..............# #..## # e) +6 whip of Action {drain, Int+5} .......####..## #..†# # Cast: Magic DartljHY...... #..#####..## #####... #...#.#....####... #............. Y   yak (wandering)##.. #................ #...............................Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljUIAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.ljMlj%PljTlj V. _ljȤ  #.#####..###.###........# #..# lj n.......#####..## .......##.#....##lj/ ".◊###ljZ .# #..............# ##..####...lj V #..## ##..◊#ljɥ ..@.###...# #..## †lj Y# #..# lj> s........# #..## .ljg m.####..## #..†lj D#.Y....... #..#####..##.####...# #...#.#....##lj  #...# ###..# #... #lj< CY.lj% lj 26.8 (1 _lj lj ljXW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljc   #........#####..### paramita the Scholar .#.###........# #..#  Deep Elf of Sif Muna ****..lj! ..............#####..##  Health: 59/59 ======================== ..............##.#....## Magic: 27/31 ====================---- lj_L........◊###............ AC: 15Str: 14 ........# #............. EV: 9ljInt: 40 ........# ##..####...### SH: 5Dex: 13lj ........## #..## ##..◊## XL: 12 Next: 60% Place: Lair:1 lj   .......@.###...# #..##  Noise: ---------  Time: 11446.8 (0.0) ljt......†.......## #..#  e) +6 whip of Action {drain, Int+5}  ...............# #..##  Cast: Magic Dart ..Y.....####..## #..†# lj4 ......... #..#####..##  .####...# #...#.#....## Y   yak (wandering) lj#...# #............ ##..# #............ ... #............. lj._Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.lj' lj #........#####..### paramita the Scholarlj .#.###........# #..#lj` Deep Elf of Sif Muna ****................#####..## Health: 59/59 ========================lj h..............##.#....## Magic: 31/31 ========================........◊###............ AC: 15Str: 14lj ........# #............. EV: 9lj1 .Int: 40ljz ........# ##..####...### SH: 5lj .Dex: 13lj ........## #..## ##..◊## XL: 12 Next: 60% Place: Lair:1lj' .......@.###...# #..## Noise: ---------  Time: 11446.8 (0.0)ljW ......†.......## #..#lj Pe) +6 whip of Action {drain, Int+5} lj ...............# #..## Cast: Magic Dartlj ..Y.....####..## #..†#lj g......... #..#####..##lj9 ..####...# #...#.#....## Y   yak (wandering)#...# #............##..# #............... #.............Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj [Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  lj +Okay, then.lj lj lj[% lj' . _lj@X #...........## #........#####..###.###........# #..ljX......#####.......##.#....#.◊###.# #............ljNY.# ##..####... #..## ##..◊#....###...# #..##ljY†.......## #................# #..ljY##Y.....####..## #..†#ljBZ......... #..#####..####...# #...#.#....#lj&[.. #...# ###..# #ljheCY.lj*f1Ylj'hMYConfirm with . or Enter, or press ? or * to list all spells.Aimljh   Press: ? - help, Dir - move target  There's a thick-headed creature in the way. _Okay, then.  The yak bellows! You hear a bellow!lj'qYYY 3 yaks (1 wandering)ljs5===7.8 (1ljxljzW _You encounter a yak. x2lj  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj5b .   #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. ..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 27/31 ====================---- ljb [...............##.#....# AC: 15Str: 14 .........◊###........... EV: 9Int: 40 .........# #............ SH: 5Dex: 13 .........# ##..####...## XL: 12 Next: 60% Place: Lair:1  .......@.## #..## ##..◊# Noise: ===------  Time: 11447.8 (0.0) ljpc d......*...###...# #..## e) +6 whip of Action {drain, Int+5}  .....*.†.......## #..#  Cast: Magic Dart ....Y...........# #..## ...*.....####..## #..†# ..*....... #..#####..## YYY 3 yaks (1 wandering) ljc .*####...# #...#.#....# YY #...# #...........   ##..# #........... _You encounter a yak. x2  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljf IAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)lj    #................. paramita the Scholar lju ..## #........#####..## Deep Elf of Sif Muna ****.. lj ..#.###........# #..#  Health: 59/59 ======================== lj ...............#####..## Magic: 27/31 ====================---- lj ...............##.#....# AC: 15Str: 14lj4  ljb .........◊###........... EV: 9Int: 40lj  lj .........# #............ SH: 5Dex: 13 lj6 .........# ##..####...## XL: 12 Next: 60% Place: Lair:1 ljk " .......@.## #..## ##..◊# Noise: ===------  Time: 11447.8 (0.0) lj ..........###...# #..## e) +6 whip of Action {drain, Int+5}  lj (.....Y.†.......## #..#  Cast: Magic Dart ................# #..## ljJ b.........####..## #..†# lj| .......... #..#####..## YYY 3 yaks (1 wandering) lj ..####...# #...#.#....# YY #...# #........... lj ?  ##..# #........... lj __You encounter a yak. x2  ljJ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljw MConfirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj iPress: ? - help, Dir - move targetAim: a yak (100% to hit)lj !YljD !.lj9 lj lj #ζlj ● ljw g Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj 6Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  lj Aim: a yak (100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak.lj  ..## #....... lj ..#.###........# #..#  ............ ........... lj! w.........◊ .........#  ljP E.........#  lj} @.## #..##  ......ζ...#lj $  lj .....●.†.......## #..#  ....Y...........#  lj .........####..## #..† lj8 .......... #..Yally target) ljf .Y####...# ●   boulder (minion, rolling, regenerating) lj Y. #...#  ##..# lj" 8=8.8 (1Magic Dartlj' Yζ●●lj *  ljI* #_The yak is lightly wounded.lj%' ljqζ●Your boulder barrels into the yak!lj; ξlj●ljjyThe yak is moderately wounded.Your boulder barrels into the yak!lj' ljSk.YThe yak is severely wounded.lj57Ylj5lj*Mℓℓζlj{9==---9ljℓℓζ●● _The yak gores your boulder!lj~Vζ●lj' lj,1ξ●lj]dYour boulder barrels into the yak. Your boulder barrels into the yak!!ljr: .lj.ζlj- 2lj6' ljHYThe yak is heavily wounded.ljܢDThe yak gores your boulder but does no damage.lj }30==---50lj:ζlj^1 _The yak gores your boulder!lj,   lj]- GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljh ~   #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. ..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 26/31 ====================---- ...............##.#....# AC: 15Str: 14 .........◊###........... EV: 9Int: 40 .........# #............ SH: 5Dex: 13lj  .........# ##..####...## XL: 12 Next: 60% Place: Lair:1  .......@.## #..## ##..◊# Noise: ---------  Time: 11450.8 (0.0) ......*...###...# #..## e) +6 whip of Action {drain, Int+5}  ljs .....*.†.......## #..#  Cast: Magic Dart ....*...........# #..## ...*.....####..## #..†# lj ..*....... #..#####..## YY 2 yaks (1 ally target) .●####...# #...#.#....# ●   boulder (minion, rolling, regenerating) ljܦ VYY #...# #........... lj x  ##..# #........... _The yak gores your boulder!  lj< 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljs Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, ally target, 100% to hit)ljz   #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. lj..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 26/31 ====================----lj( ...............##.#....# AC: 15ljV<Str: 14 lj.........◊###........... EV: 9Int: 40 .........# #............ SH: 5Dex: 13ljN .........# ##..####...## XL: 12 Next: 60% Place: Lair:1  .......@.## #..## ##..◊# Noise: ---------  Time: 11450.8 (0.0) lj;c..........###...# #..## e) +6 whip of Action {drain, Int+5}  .......†.......## #..#  Cast: Magic Dart lj,....ζ...........# #..## ...ζ.....####..## #..†# ..ζ....... #..#####..## YY 2 yaks (1 ally target) ljV.ξ####...# #...#.#....# ●   boulder (minion, rolling, regenerating) ●Y #...# #...........   ##..# #...........Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!lj\;Y.lj*YljYonfirm with . or Enter, or press ? or * to list all spells.  ljP Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (heavily wounded, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!  ljQThe yak is severely wounded.lj: ζljcZ●You encounter a yak.lj' lj^bζSomething gores your boulder.ljV ..## #....... ..#.###........# #..#  ............ ...........lj .........◊ .........#  .........#  lj@.## #..##  ......ℓ...# lj/ ljg .....●.†.......## #..#  ....ℓ...........#  lj...ℓ.....####..## #..† ..ζ....... #..Y lj3 yaks (1 ally target) YY####...#  lj ℓY #...#  lj</##..# lj7c8====1.8 (1lj!Dℓζlj+= _Your boulder crumbles as it rolls away.ljGljljWljF _Unknown command.ljT Kζ●lj 1Ylj Lζ●lj6 Y.YζYlj =Y.lj. .ℓY 4 yaks (1 ally target)●lj>You encounter a yak.lj 9==---2Magic Dartlj mζℓ●●lj0 _The yak leaves your sight.ljr ζ●Your boulder barrels into the yak.ljt ζ●The yak is lightly wounded.  Your boulder barrels into the yak.lj u7.Ylj | ℓ. 2 The yak is lightly wounded.lj|30==---3ljOℓζlj1 _The yak gores your boulder.lj  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljb\Confirm with . or Enter, or press ? or * to list all spells.lj\F O   #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. ..#.###........# #..#  Health: 59/59 ======================== ljF X...............#####..## Magic: 26/31 ====================---- ...............##.#....# AC: 15Str: 14 .........◊###........... EV: 9Int: 40ljG  .........# #............ SH: 5Dex: 13 ljOG .........# ##..####...## XL: 12 Next: 60% Place: Lair:1 ljG  .......@.## #..## ##..◊# Noise: ---------  Time: 11453.8 (0.0) ......*...###...# #..## e) +6 whip of Action {drain, Int+5}  .....*.†.......## #..#  Cast: Magic Dart ....*...........# #..## ...*.....####..## #..†# ljH ..Y....... #..#####..## YY 2 yaks (1 ally target) ljUH ?.●####...# #...#.#....# ●   boulder (minion, rolling, regenerating) Y. #...# #........... ljH c  ##..# #........... _The yak gores your boulder.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljH `Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj I Aim: a yak (sparse dust, severely wounded, 100% to hit)lj 7 lj^   #................. paramita the Scholar lj {..## #........#####..## Deep Elf of Sif Muna ****.. ..#.###........# #..#  Health: 59/59 ======================== lj ...............#####..## Magic: 26/31 ====================----lj6  ljt ...............##.#....# AC: 15Str: 14 .........◊###........... EV: 9Int: 40 .........# #............ SH: 5Dex: 13 .........# ##..####...## XL: 12 Next: 60% Place: Lair:1  .......@.## #..## ##..◊# Noise: ---------  Time: 11453.8 (0.0) ..........###...# #..## e) +6 whip of Action {drain, Int+5}  .....ℓ.†.......## #..#  Cast: Magic Dart ................# #..## ...ζ.....####..## #..†# ..Y....... #..#####..## YY 2 yaks (1 ally target) .ξ####...# #...#.#....# ●   boulljۄ der (minion, rolling, regenerating) ●. #...# #...........   ##..# #...........Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljQ Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, severely wounded, 100% to hit)  lj QYou send a boulder barrelling forward! Your boulder barrels into the yak!lj "Ylj xζonfirm with . or Enter, or press ? or * to list all spells.  lj9 Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljq LPress: ? - help, Dir - move target  lj Aim: a yak (sparse dust, severely wounded, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!  lj SThe yak is moderately wounded.lj #ξljߋ 3●ljś ζSomething gores your boulder. Something gores your boulder!lj  ..## #....... ..#.###........# #..#  ............ ........... .........◊ .........#  .........#  @.## #..##  ......ζ...#lj   .....●.†.......## #..#  ................#  ...Y.....####..## #..† ..ℓ....... #..   yak (ljn  .ζ####...#   ζ. #...#  lj /##..# lj q7===4.8 (1Magic Dartlj :ζlj = _Your boulder crumbles as it rolls away.ljWaζ●Y ζ●Your boulder barrels into the yak!Y  The yak is almost dead. YYou encounter a yak. x2ljUYYY 3 yaljYks (1 ally target)●Ylj__9==---5ljcKζζ●lj!●lj lj۫m_The yak completely misses your boulder. The yak leaves your sight. x2ljS<; †lj<^Your boulder barrels into the yak!ζlj==3●lj=Kξ●lj G ℓℓℓζ 2ljqG●  You kill the yak!The yak gores your boulder but does no damage.ljcS30===2---6ljXoℓℓ●●ljZ1 _The yak gores your boulder!lj# ' lj qξ●Your boulder barrels into the yak!lj m ζThe yak is almost dead.lj ljX -Ylj /Ylj| =Y.lj5 ...ℓYY 3 yaks (1 wandering)lj !lj R1==lj 17Magic Dartlj> .ℓζlj lj = _Your boulder crumbles as it rolls away.lj.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljR/\Confirm with . or Enter, or press ? or * to list all spells.ljy.   #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. ..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 27/31 ====================---- ljY...............##.#....# AC: 15Str: 14 .........◊###........... EV: 9Int: 40 .........# #............ SH: 5Dex: 13 .........# ##..####...## XL: 12 Next: 62% Place: Lair:1  .......@.## #..## ##..◊# Noise: ---------  Time: 11457.8 (0.0) ......*...###...# #..## e) +6 whip of Action {drain, Int+5}  .....*.†.......## #..#  Cast: Magic Dart ....*...........# #..## lj%...*.....####..## #..†# ..*....... #..#####..## YYY 3 yaks (1 wandering) YY####...# #...#.#....#lj  Y. #...# #...........   ##..# #........... _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj,CAim: a yak (sparse dust, 100% to hit)lj   #................. paramita the Scholar lj}{..## #........#####..## Deep Elf of Sif Muna ****.. ..#.###........# #..#  Health: 59/59 ======================== lj\...............#####..## Magic: 27/31 ====================---- ...............##.#....# AC: 15lj(<Str: 14 ljc.........◊###........... EV: 9Int: 40ljMy .........# #............ SH: 5Dex: 13 .........# ##..####...## XL: 12 Next: 62% Place: Lair:1  .......@.## #..## ##..◊# Noise: ---------  Time: 11457.8 (0.0) ......ξ...###...# #..## e) +6 whip of Action {drain, Int+5}  lj.....●.†.......## #..#  Cast: Magic Dart lj`................# #..## lj4d...ℓ.....####..## #..†# ljl..ζ....... #..#####..## YYY 3 yaks (1 wandering)ljm YY####...# #...#.#....# ljLY. #...# #........... lj@  ##..# #...........ljKCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljpAim: a yak (sparse dust, 100% to hit)  You send a boulder barrelling forward!lj1Yljlj=ℓYlj$YζljljYljlj ..## #....... lj..#.###........# #..#  ............ ........... .........◊lj .........#  .........#  @.## #..##  ljI......ζ...#  lj .....●.†.......## #..#  ................#  ljZA.........####..## #..† ..Y....... #..YYY 4 yaks (1 ally tarljget) Yζ####...# ●   boulder (minion, rolling, regenerating)lj YY #...#  ##..# ljU8====ljSB8.8 (1Magic Dartljx●ζ●lj onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  lj}Aim: a yak (sparse dust, 100% to hit)  You send a boulder barrelling forward! _The yak bellows!ljD] Kζ●lj] Uξ●ljc_ CY.lj` *Ylj#a lja lj]h ζY 5 yaks (1 ally target)ljs 30===---9Magic Dartljx ljz 1 _The yak gores your boulder.lj ξ●Your boulder barrels into the yak!lj ξ●The yak is moderately wounded.lj@Your boulder barrels into the yak!ljǽ Y.The yak is severely wounded.lj4LThe yak gores your boulder but does no damage.ljBℓℓζlj tζ 3 lj}1===---60ljbζζ●●lj lj#_The yak gores your boulder.lj'' ljq'ζ●lj@Your boulder barrels into the yak!lj: ξljIThe yak is almost dead.lj-*Ylj=Y.lj.Ylj8.Ylj}..ℓY 4 yakslj!lj&1lj:ζlj  lj /_Your boulder crumbles as it rolls away.ljt  ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljkz   #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. lj3lh..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 27/31 ====================---- ...............##.#....# AC: 15Str: 14ljl ljm.........◊###........... EV: 9Int: 40 .........# #............ SH: 5Dex: 13 ljcm.........# ##..####...## XL: 12 Next: 62% Place: Lair:1 ljm  .......@.## #..## ##..◊# Noise: ---------  Time: 11461.8 (0.0) lj?n......*...###...# #..## e) +6 whip of Action {drain, Int+5}  .....*.†.......## #..#  Cast: Magic Dart ljn....*...........# #..## ...*.....####..## #..†# lj9o]..Y....... #..#####..## YYYY 4 yaks YY####...# #...#.#....# Y. #...# #........... ljo  ##..# #........... _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljoVAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, 100% to hit)lj2 O   #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. ..#.###........# #..#  Health: 59/59 ======================== lj ...............#####..## Magic: 27/31 ====================---- lj L...............##.#....# AC: 15Str: 14 .........◊###........... EV: 9lj Int: 40 .........# #............ SH: 5Dex: 13 lj! .........# ##..####...## XL: 12 Next: 62% Place: Lair:1  .......@.## #..## ##..◊# Noise: ---------  Time: 11461.8 (0.0)ljS  ..........###...# #..## e) +6 whip of Action {drain, Int+5}  lj *.......†.......## #..#  Cast: Magic Dart ....ℓ...........# #..## lj ...ζ.....####..## #..†# .YY....... #..#####..## YYYY 4 yaks .Y####...# #...#.#....# Y. #...# #...........lj     ##..# #........... _Your boulder crumbles as it rolls away.  lj: 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj VAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, 100% to hit)lj. .Ylj DYζlj/ Vξ●lj CYζljJ , lj ..## #....... ..#.###........# #..#  ............lj m ........... .........◊lj  .........#  .........#  lj! @.## #..##  ......ζ...#  ljT! .....●.†.......## #..#  ................#  lj! ...Y.....####..## #..† .Yℓ....... #..lj! ZY 5 yaks (1 ally target) YY####...# ●   boulder (minion, rolling, regenerating) lj! ζY #...#  ##..# ljL( c8====2.8 (1lj( 4Magic Dartlj, Yζℓζlj. W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj;/ Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (sparse dust, 100% to hit) _You send a boulder barrelling forward!lj-Uξ●ljR.,Y.lj.lj0: ζlj1^●Your boulder barrels into the yak.lj11Yljs3H  The yak is lightly wounded.lj 4lj57 Ylj26X.You encounter a yak.lj6*Ylj7/Ylj;8ljBGζℓYY ljzBc 7 yaks (1 ally target)YYYljL9==---3Magic Dartlj!UZℓ●●ljW1 _The yak gores your boulder.ljF: ζlj^●Your boulder barrels into the yak.lj;< †ljThe yak is almost dead.Your boulder barrels into the yak!ζ●lj@Y.lj߹( lj_Y.You kill the yak!The yak gores your boulder but does no damage.ljyℓ.ℓℓ 5ljYY●  lja30==3---4ljYℓζℓlj4 _The yak gores your boulder! x2ljH N ζ●ljH @Your boulder barrels into the yak.lju  ξThe yak is almost dead.Y.Y.Y.YY..ℓ†1==5lj| 8ℓlj}  lj~ /_Your boulder crumbles as it rolls away.lj/ A  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj lj`    #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. ..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 27/31 ====================---- ...............##.#....# AC: 15lj_ Str: 14 .........◊###........... EV: 9Int: 40 .........# #............ SH: 5Dex: 13 .........# ##..####...## XL: 12 Next: 63% Place: Lair:1  .......@.## #..## ##..◊# Noise: ---------  Time: 11465.8 (0.0) ......*...###...# #..## e) +6 whip of Action {drain, Int+5}  lj g.....*.†.......## #..#  Cast: Magic Dart ....*...........# #..## ..YY.....####..## #..†# ..*....... #..#####..## YYYYY 5 yaks YY####...# #...#.#....# Y. #...# #...........   ##..# #........... lj _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, 100% to hit)lj z   #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. ljZ!2..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 27/31 ====================---- ...............##.#....# AC: 15Str: 14 .........◊###........... EV: 9Int: 40 lj!.........# #............ SH: 5Dex: 13 .........# ##..####...## XL: 12 Next: 63% Place: Lair:1 lj+" .......@.## #..## ##..◊# Noise: ---------  Time: 11465.8 (0.0) ..........###...# #..## e) +6 whip of Action {drain, Int+5}  lj"/.....ℓ.†.......## #..#  Cast: Magic Dart ...Y............# #..##lj$#q ...Y.....####..## #..†# lj#Q..†....... #..#####..## YYYYY 5 yaks YY####...# #...#.#....# Y. #...# #...........lj#D   ##..# #........... lj$0_Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj]$MConfirm with . or Enter, or press ? or * to list all spells.lj$Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj$GAim: a yak (lightly wounded, 100% to hit)lj%0YljY'+Yζlj}MYζY.Y.ζ● ..## #....... ..#.###........# #..#  ............ ........... .........◊ .........#  .........#  @.## #..##  ......ℓ...#  .....●.†.......## #..#  ...YY...........#  .........####..## #..† .YY....... #..Y 6 yaks (1 ally target) .Y####...# ●   boulder (minion, rolling, regenerating) ζY #.ljN..#  ##..# 8====6.8 (1●●  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (lightly wounded, 100% to hit) _You send a boulder barrelling forward!lj : ξlj T●Your boulder barrels into the yak.ljÒ ζ●The yak is moderately wounded.Your boulder barrels into the yak!lj 1Ylj lj} ;Y.ljG ζYThe yak is heavily wounded.lj͖ CY.ljX BY.lj W.ζℓlj8 {9==---7ljɦ cζ●●lj D _The yak gores your boulder but does no damage.ljr' ljrsgζ●Your boulder barrels into the yak!lj.v( ljvζ●The yak is almost dead.Your boulder barrels into the yak.ljy Y.The yak is almost dead.The yak gores your boulder! x2ljzBY.lj ℓℓ 5 Ylj |30==---8ljՎDζℓljGD _The yak gores your boulder but does no damage.ljqW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj`   #................. paramita the Scholar lj̣Z..## #........#####..## Deep Elf of Sif Muna ****.. ..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 26/31 ====================---- ljFP...............##.#....# AC: 15Str: 14 .........◊###........... EV: 9Int: 40 .........# #............ SH: 5Dex: 13lj .........# ##..####...## XL: 12 Next: 63% Place: Lair:1 ljɤ .......@.## #..## ##..◊# Noise: ---------  Time: 11468.8 (0.0) .....Y*...###...# #..## e) +6 whip of Action {drain, Int+5}  lj.....*.†.......## #..#  Cast: Magic Dart ljW...Y*...........# #..## ...*.....####..## #..†# lj..*....... #..#####..## YYYYY 5 yaks (1 ally target) Y●####...# #...#.#....# ●   boulder (minion, rolling, regenerating) ljեYY #...# #...........   ##..# #........... _The yak gores your boulder but does no damage.  lj8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljQAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljzAim: a yak (almost dead, ally target, 100% to hit)ljz   #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. ljΘ2..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 26/31 ====================---- ...............##.#....# AC: 15Str: 14 .........◊###........... EV: 9Int: 40 lj9.........# #............ SH: 5Dex: 13 lj.........# ##..####...## XL: 12 Next: 63% Place: Lair:1  .......@.## #..## ##..◊# Noise: ---------  Time: 11468.8 (0.0) lj.....Y....###...# #..## e) +6 whip of Action {drain, Int+5}  .....ζ.†.......## #..#  Cast: Magic Dart ljil...Yℓ...........# #..## lj5...ζ.....####..## #..†# ..ℓ....... #..#####..## YYYYY 5 yaks (1 ally target) Y●####...# #...#.#....# ●   boulder (minion, rolling, regenerating) †Y #...# #...........   ##..# #...........ljKCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljAim: a yak (almost dead, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!ljζlj3●ljMVξ●ljζonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljAim: a yak (almost dead, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!  You kill the yak!lj=.Ylj#BY.ljAY.lj.Ylj`BY.lj~ ..## #....... lj..#.###........# #..#  ............ ...........ljL .........◊ .........#  .........#  @.## #..##  lj......ζ...#  .....●.†.......## #..#  ljc ....Y...........#  ...ℓ.....####..## #..† lj.Y†....... #.. .Y####...#   lj*ℓY #...#  ##..# lj 58=ljP064===lj9.8 (1ljN%●lj*ℓ●lj+ℓlj ljX/_Your boulder crumbles as it rolls away.lj"+A  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj+ lj: lj lj ljk  ljJ_You don't know that spell.!lj!lj<Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.!ljStarting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notes!lj3E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros help!ljiG.Items &: Options helpH.!ljգ?Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion !lj=Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics!ljKM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species!lj T2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions!ljxM6.Dungeon sprint modes"ljZ_"lj_"ljne"ljjM#................. paramita the Scholar..## #........#####..## Deep Elf of Sif Muna ****.."ljk..#.###........# #..# Health: 59/59 ========================"ljFk8...............#####..## Magic: 28/31 =====================---...............##.#....# AC: 16"ljkStr: 14.........◊###........... EV: 9Int: 40"ljk.........# #............ SH: 5Dex: 13.........# ##..####...## XL: 12 Next: 64% Place: Lair:1"lj:lG......Y@.## #..## ##..◊# Noise: ===------  Time: 11469.8 (0.0)"lj{l......ζ...###...# #..## e) +6 whip of Action {drain, Int+5} "ljlL.....●.†.......## #..# Cast: Magic Dart....Y...........# #..##"ljm...ℓ.....####..## #..†#"ljPm.Y†....... #..#####..## YYYYY 5 yaks (1 ally target).Y####...# #...#.#....# ●   boulder (minion, rolling, regenerating)"ljmℓY #...# #...........##..# #..........."ljmfYou send a boulder barrelling forward! Your boulder barrels into the yak!  "ljnfYou kill the yak! _Your boulder crumbles as it rolls away.  "ljQn7Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. "ljn;_You don't know that spell."ljr"ljHt"lj/x"ljsy"ljhW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."lj/ "lj-3  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%"ljv3 61  b - Searing RayConjuration1%"lj3 !2  c - Fulminant Prism"lj3 3Conjuration/Alchemy1%"lj4 ?4  d - Iskenderun's Mystic Blast"ljP4 5Conjuration/Translocation 1%"lj4 K4  e - Summon Cactus GiantSummoning"lj5 l10%6  f - Splinterfrost ShellIce/Forgecraft"lj?5 86%7  g + Brom's Barrelling Boulder Conjuration/Earth 1% 4 "ljy5 eh - Eringya's Surprising Crocodile Summoning1%"lj5 4 "lj5 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit#lj\ #lj}\ #ljj #lju #................. paramita the Scholar#lj6v ..## #........#####..## Deep Elf of Sif Muna ****..#lj~v ..#.###........# #..# Health: 59/59 ========================...............#####..## Magic: 28/31 =====================---#ljv ...............##.#....# AC: 16Str: 14#lj1w .........◊###........... EV: 9Int: 40#ljvw .........# #............ SH: 5Dex: 13#ljw .........# ##..####...## XL: 12 Next: 64% Place: Lair:1#ljw G......Y@.## #..## ##..◊# Noise: ===------  Time: 11469.8 (0.0)#lj9x ......ζ...###...# #..## e) +6 whip of Action {drain, Int+5} #ljyx .....●.†.......## #..# Cast: Magic Dart#ljx ....Y...........# #..##...ℓ.....####..## #..†##ljx .Y†....... #..#####..## YYYYY 5 yaks (1 ally target)#lj?y .Y####...# #...#.#....# ●   boulder (minion, rolling, regenerating)ℓY #...# #...........##..# #........... _Your boulder crumbles as it rolls away.  #ljy yCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  #ljy GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#lj?z #lj M#................. paramita the Scholar..## #........#####..## Deep Elf of Sif Muna ****..#lj_ a..#.###........# #..# Health: 59/59 ========================...............#####..## Magic: 28/31 =====================---...............##.#....# AC: 16Str: 14#lj d.........◊###........... EV: 9Int: 40.........# #............ SH: 5Dex: 13#lj 3.........# ##..####...## XL: 12 Next: 64% Place: Lair:1......Y@.## #..## ##..◊# Noise: ===------  Time: 11469.8 (0.0)#ljN !......ζ...###...# #..## e) +6 whip of Action {drain, Int+5} .....●.†.......## #..# Cast: Magic Dart....Y...........# #..###lj u...ℓ.....####..## #..†#.Y†....... #..#####..## YYYYY 5 yaks (1 ally target).Y####...# #...#.#....# ●   boulder (minion, rolling, regenerating)#lj= ℓY #...# #...........##..# #........... _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  #lj Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#ljW . #................. paramita the Scholar ..## #........#####..## Deep Elf of Sif Muna ****.. #lj ..#.###........# #..#  Health: 59/59 ======================== ...............#####..## Magic: 24/31 ==================------ ...............##.#....# AC: 16Str: 14#lj G .........◊###........... EV: 9Int: 40 .........# #............ SH: 5Dex: 13 #lj r.........# ##..####...## XL: 12 Next: 64% Place: Lair:1 ......Y@*## #..## ##..◊# Noise: ===------  Time: 11469.8 (0.0) ......ζ...###...# #..## e) +6 whip of Action {drain, Int+5}  #ljڛ .....●.†.......## #..#  Cast: Magic Dart ....Y...........# #..## ...ℓ.....####..## #..†# #lj- .Y†....... #..#####..## YYYYY 5 yaks (1 ally target) .Y####...# #...#.#....# ●   boulder (minion, rolling, regenerating) ℓY #...# #........... #lj ##..# #........... _You don't know that spell.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target#lj 5Aim: a yak (ally target)$ljD #.................. paramita the Scholar..## #........#####..### Deep Elf of Sif Muna ****....#.###........# #..#Health: 59/59 ========================...............#####..## Magic: 24/31 ==================------$lj...............##.#....## AC: 16Str: 14.........◊###............ EV: 9Int: 40.........# #............. SH: 5Dex: 13.........# ##..####...### XL: 12 Next: 64% Place: Lair:1$lj......Y.@## #..## ##..◊## Noise: ===------  Time: 11469.8 (0.0)......ζ...###...# #..## e) +6 whip of Action {drain, Int+5} .....●.†.......## #..#Cast: Magic Dart....Y...........# #..##...ℓ.....####..## #..†#.Y†....... #..#####..## YYYY 4 yaks (1 ally target).Y####...# #...#.#....## ●   boulder (minion, rolling, regenerating)ℓY #...# #............##..# #............ _You don't know that spell.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . $ljvzor Enter, or press ? or * to list all spells.Aiming: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target)$ljTpζ●  A crocodile bursts forth beneath you and grabs the yak in its jaws!  Your crocodile bites the yak. You dismount your crocodile.  Splash!  You fall into the shallow water.  Moving in this stuff is going to be slow.  Your boulder barrels into the yak!$lj1Y$ljDYℓ$lj @Y.$lj ζ●The yak is heavily wounded.$lj1Y$ljlℓY 5 yaks (1 ally target)l   crocodile (drag, summoned, regenerati….●   boulder (minion, rolling, regenerating)$lj'$lj45======70.8 (1Water $lj9ζ$lj)3 _The yak gores your crocodile!%ljA A) %ljB ..............## #........#####..####.###........# #..# .....#####..## ......##.#....##◊###...............@# ##..####...#Yl~## #..## ##..◊##%lj]B .ζ...###...#.ζ.†.......# ..ℓ...........#%ljB N●Y....####..## #..†.Y....... #..#####..## .Y####.#....##%ljB Fℓ. #.%ljD ζ●Your boulder barrels into the yak!!%lj F ; ξ%ljMF ●The yak is heavily wounded.Your boulder barrels into the yak.%ljaG @Y.%ljG BY~%lj)I 9 Y%ljkI `.The yak is severely wounded.%ljN ℓℓ.ℓ 3%lj6O 2ζ%ljP 6===----1%ljMP %ljT Nℓℓ%ljNV _ _Your crocodile completely misses the yak.&lj֔\  Casting: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)lj8f )ljg  Your spells (cast)TypeFailure Level )ljh a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c - Fulminant Prism)ljTh Conjuration/Alchemy1%4  d - Iskenderun's Mystic BlastConjuration/Translocation 1%)ljh ;4  e - Summon Cactus Giant)ljh |Summoning10%6  f - Splinterfrost ShellIce/Forgecraft)lj1i 86%7  g - Brom's Barrelling BoulderConjuration/Earth1%4 )lji  h + Eringya's Surprising Crocodile Summoning1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-lj/-lj-lj#.....)............ paramita the Scholar#.................. Deep Elf of Sif Muna ****....## #........#####..### Health: 59/59 ========================..#.###........# #..#Magic: 26/31 ====================----...............#####..## AC: 16Str: 14...............##.#....## EV: 9Int: 40.........◊###............ SH: 5Dex: 13.........# #............. XL: 12 Next: 64% Place: Lair:1.......Y@# ##..####...### Noise: =--------  Time: 11471.8 (0.0)......~l~## #..## ##..◊## e) +-lj6 whip of Action {drain, Int+5} ......ℓ...###...# #..## Cast: Magic Dart.....ℓ.†.......## #..#...Y.Y..........# #..##...ℓ.....####..## #..†# YYY 3 yaks (1 ally target)..ζ....... #..#####..## l   crocodile (drag, summoned, regenerati…).●####...# #...#.#....## ●   boulder (minion, rolling, regenerating)ℓ. #...# #............The yak is heavily wounded.Your boulder barrels into the yak.  The yak is severely wounded. _Your crocodile completely misses the yak.Casting: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[1;1-lj 5H#.....)............ paramita the Scholar#.................. Deep Elf of Sif Muna ****....## #........#####..### Health: 59/59 ========================..#.###........# #..#Magic: 26/31 ====================----...............#####..## AC: 16Str: 14...............##.#....## EV: 9Int: 40.........◊###............ SH: 5Dex: 13.........# #............. XL: 12 Next: 64% Place: Lair:1.......Y@# ##..####...### Noise: =--------  Time: 11471.8 (0.0)......~l~## #..## ##..◊## e) +6 whip of Action {drain, Int+5} [1-lj1;9H......ℓ...###...# #..## Cast: Magic Dart.....ℓ.†.......## #..#...Y.Y..........# #..##...ℓ.....####..## #..†# YYY 3 yaks (1 ally target)..ζ....... #..#####..## l   crocodile (drag, summoned, regenerati…).●####...# #...#.#....## ●   boulder (minion, rolling, regenerating)ℓ. #...# #............The yak is heavily wounded.Your boulder barrels into the yak.  The yak is severely wounded. _Your crocodile completely misses the yak.Casting: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ljP  Okay, then.-lj-lj-lj`. _-lj.q n...####..#.##)... -ljq z............## ..#####..####.###........# #..# ....#####..## ......##.#....##-ljAr ◊###.@# #..............Y.# ##..####...#-ljr E~l~## #..## ##..◊##.ℓ...###...##..ℓ.†.......##-lj"s Y.Y..........#.ℓ.....####..## #..†-ljs .ζ....... #..#####..##.●####.#....##-ljgu !Y-lju !.-ljw @Y.-lj} J .Y-lj .l..The yak gores you but does no damage. Your crocodile bites the yak.-ljއ 372.8 (1-ljv :ζ-lj = _Your crocodile drags the yak backwards!.ljIr #..### ...####..#.##) ...........## .ljr~####..####.###.# #..# ...#####..## ......##.#....##◊###..###..............ljs3...# ##..####...#~Y~## #..## ##..◊##...l..###...##.ljtY.Y†.......# .......#..ljt####..## #..†.ζ....... #..#####..##.ljwAY..ljy@Y..ljzCY~.lj .lj#9.lj:==-3.lj*.ljS .ljU_Your crocodile barely misses the yak./lj   /lj ! LCasting: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ljׇ "Y/ljC .  Casting: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  /lj Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mys/lj tic blast hits the yak!  The yak is heavily wounded.  The yak is knocked back by the mystic blast.  /ljB DThe mystic blast hits the plant! The plant begins to die./ljg ' /lj n.lY.The plant is lightly damaged./lj u6--=====4/lj /lj  /ljD M_Your crocodile bites the yak. Your crocodile drags the yak backwards!0lj W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1lj5]P  Okay, then.1lj c1ljEh1lj j. _1lj x..# #..#  #1lj3 #.# #..# #........####..#.# #.....) #..........1lj  ..## #.#####..## ..#.###.# #..1lj0  .##### .......##.#....# .◊###..1lj  ...###............ .........# ##..####...1lj l ......~Y~## #..## ##..◊# .....YlY..###...# #..## 1lj †..# #.. ........# #..##1lj7  ..####..## #..†#1lj AY.1lj -Y.1lji 1lj *Y~1ljG 1ljY <l.1lj<* 1lj. 67--1lj[. F-----5 _1lj6 1lj8 2ljf  2ljԮGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2lj ..........# #..#  paramita the Scholar 2lj#........# #..### Deep Elf of Sif Muna ****.. 2ljՃ#........####..#.# Health: 59/59 ======================== #.....)........... Magic: 23/31 =================------- 2lj#................. AC: 16Str: 14 ..## #........#####..## EV: 9Int: 40 2ljT..#.###........# #..#  SH: 5Dex: 13 2lj...............#####..## XL: 12 Next: 64% Place: Lair:1  .......@.......##.#....# Noise: ---------  Time: 11475.8 (0.0) 2lj݄.......*.◊###........... e) +6 whip of Action {drain, Int+5}  .......*.###............ Cast: Magic Dart .......Y.# ##..####...## 2ljb......YlY## #..## ##..◊# 2ljW.......*..###...# #..## YYY 3 yaks (1 ally target) .......*.......## #..#  l   crocodile (drag, summoned, regenerati…) 2lj.......*........# #..##  .........####..## #..†# _Okay, then.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, 100% to hit)2ljP ..........# #..#  paramita the Scholar 2ljQ<#........# #..### Deep Elf of Sif Muna ****.. #........####..#.# Health: 59/59 ======================== #.....)........... Magic: 23/31 =================-------2ljQ #................. AC: 16Str: 14 ..## #........#####..## EV: 9Int: 40 2ljsR..#.###........# #..#  SH: 5Dex: 13 ...............#####..## XL: 12 Next: 64% Place: Lair:1  .......@.......##.#....# Noise: ---------  Time: 11475.8 (0.0) 2ljR.........◊###........... e) +6 whip of Action {drain, Int+5}  .........###............ Cast: Magic Dart ......YY.# ##..####...## ......~lY## #..## ##..◊# 2ljUSR..........###...# #..## YYY 3 yaks (1 ally target) .......†.......## #..#  l   crocodile (drag, summoned, regenerati…) ................# #..##  .........####..## #..†# 2lj#T_Okay, then.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, 100% to hit)2ljUY.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  2ljNVAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (heavily wounded, 100% to hit)  You send a boulder barrelling forward! Your crocodile bites the yak!2ljV;Y~2ljX ζ●Your crocodile drags the yak backwards! Your boulder barrels into the yak!2lj@Y1Y2lju_  #..#  #........#  #........ 2lj_#.....).. #........ ..## #........ ..#.###........# #..#  ............... 2ljJ`@ .......ζ.◊###.. .......●.## 2lj`......YY.#  ......lY~## #..##  .......... Y 4 yaks (1 ally target)2lj` .......†.. #..#  ....Y...... 2ljRa●   boulder (minion, rolling, regenerating)  #..†2ljhc4====6.8 (12ljnbζ●●2ljDp\ _The yak is severely wounded.3lj}1.3lj †A nearby plant withers and dies.Your boulder barrels into the yak!3ljNξ●3lj <Y.3lj1K Y.3lj9You kill the yak!3lj~) ~Your crocodile barely misses the yak. The yak gores your boulder.  3lj*HYour boulder barrels into the yak!ζ3ljs*0●3lj1{ℓℓ 23lj68 6===7---7 _You kill the yak!3lj!>Yℓ●●3lj@k _Your Summonings skill increases to level 8!4lj-  4ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4lj@ζ●4lj~Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  4ljConfirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the yak! 4ljNS The yak is moderately wounded.  4ljdThe yak is knocked back by the mystic blast.  The yak collides with your boulder.4ljE( 4ljξ4ljJ●The yak is heavily wounded.4lj>cYour crocodile bites the yak. Your crocodile drags the yak backwards!4lja4lj;Y.4lj1Y4ljC3.ζ4ljJ†YℓlYζ4ljYYY 3 yaks (1 distracted, 2 ally target)●4lja4lj#34ljS---=====84lj4lj/ζ4lj]3 _The yak gores your crocodile.6ljW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6ljP %  6lj.Q +Okay, then.6ljhY 6lj?b 6lj e . _7lj .####..##...# #..#  #.# #..#7ljx #........####..# #.....) #......... ..## #.#####..##..#.###.# #..#.#####......##.#....###..ζ.###.............†.# ##..####.....Yℓ~## #..## ##..◊ 2 yaks (1 distracted,lYζ..###...# #..#.....●.......## #.. ...Y............# #..7ljԳ2ξ7lj99 Y7ljW.Your boulder crumbles as it rolls away.7lj7lj[7lj\ ℓ~Yl..ζ7lj¼e  Your crocodile bites the yak. Your crocodile drags the yak backwards!7ljsv4=-------97lj]Lζζ7lj/_ _Something gores your crocodile!7lj{  7ljM|GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7lj> ..........####..## paramita the Scholar ..........# #..#  Deep Elf of Sif Muna ****.. #........# #..## Health: 59/59 ======================== #........####..#. Magic: 20/31 ===============--------- #.....).......... AC: 16Str: 14 #................ EV: 9Int: 40 ..## #........#####..# SH: 5Dex: 13 7lj#..#.###........# #..# XL: 12 Next: 67% Place: Lair:1 #......@........#####..# Noise: ---------  Time: 11479.8 (0.0) 7ljR.......*........##.#.... e) +6 whip of Action {drain, Int+5}  .......*...###.......... Cast: Magic Dart 7ljt.......*ℓ.###........... 7lj+.......*†.# ##..####...# .......Y~~## #..## ##..◊ YY 2 yaks (1 ally target) 7lj+.......Yζ..###...# #..# l   crocodile (drag, summoned, regenerati…) .....l.*ζ.......## #..#   ...Y............# #..# _Something gores your crocodile!Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, 100% to hit)8ljBl ..........####..## paramita the Scholar8ljl ..........# #..#  Deep Elf of Sif Muna ****.. #........# #..## Health: 59/59 ======================== #........####..#. Magic: 20/31 ===============--------- 8ljJm#.....).......... AC: 16Str: 14 #................ EV: 9Int: 40 ..## #........#####..# SH: 5Dex: 13 #..#.###........# #..# XL: 12 Next: 67% Place: Lair:1 8ljm#......@........#####..# Noise: ---------  Time: 11479.8 (0.0) ................##.#.... e) +6 whip of Action {drain, Int+5} 8ljm- ...........###.......... Cast: Magic Dart ........ℓ.###........... 8ljan........†.# ##..####...# .......Y~~## #..## ##..◊ YY 2 yaks (1 ally target) 8ljn......lYζ..###...# #..# l   crocodile (drag, summoned, regenerati…) ........ζ.......## #..#   ...Y............# #..# 8ljo_Something gores your crocodile!Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8lj[oAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, 100% to hit)8ljpCY.8ljspPξ●8ljq1Y8ljrBY~8ljvx ..........# #..#  8ljx#........#  #....... #.....). #....... 8ljy..## #....... #..#.###........#  @ .......ζ....... .......●...###. ..........##8lj%z .......Y†.#  .......~Y~## #..## Y 3 yaks (1 ally target) ......l.ℓ.. 8ljzC ....Y...ζ... ●   boulder (minion, rolling, regenerating) .... 8ljf1====80.8 (18lj:ζ8lj!W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  8ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, 100% to hit) _You send a boulder barrelling forward!8lj ζ8ljZ 0●8lj Al.8lj BY~8lj 0Y8lj& k †You encounter a yak.8ljl AYour boulder barrels into the yak!!8lj Nζ●8ljU CY.8lj LYℓ.ℓ8lj 8lj %38lj& `==8---18lj_ 5ζℓℓ8lj 8lj G _You kill the yak!9ljVj .####..## ...# #..# #.# #..##.####..#.##.....).#.9ljk B..## #.#####..##.Y#.###.# #..# #.#####..#.ζ.##.#....#.ζ...###..ℓ..###..●Y.# ##..####...#.9lj{k l~~## #..## ##..◊#.....Y.....###...# #..#.ℓ.......## #..# .# #..#9ljQm ζ●Your boulder barrels into your crocodile.9ljy §Your crocodile is lightly wounded.9ljlz 7Y†9lj{ CY.9lj| C.Y9ljj| "ζ9lj| &●9lj6 Yℓℓ.ℓℓ9lj ●   boulder (minion, rolling, regenerating†9ljn }4==---29lj cℓ●●9ljT c _Your crocodile disappears in a puff of smoke!:lj  :lj.GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:lj ..........####..##  paramita the Scholar ..........# #..#  Deep Elf of Sif Muna ****.. #........# #..### Health: 59/59 ======================== #........####..#.# Magic: 20/31 ===============--------- :lj{#.....)........... AC: 16Str: 14 #................. EV: 9Int: 40 :lj..## #........#####..## SH: 5Dex: 13 #..#.###........# #..#  XL: 12 Next: 68% Place: Lair:1 #..Y....@.......#####..## Noise: ---------  Time: 11482.8 (0.0) :lj=.......ℓ*.......##.#....# e) +6 whip of Action {drain, Int+5}  .......ℓ*..###........... Cast: Magic Dart ........Y.###............:lj[ .......ℓ*.# ##..####...## ......Yℓ*~## #..## ##..◊# YYY 3 yaks (1 ally target) :lj.......●*..###...# #..## ●   boulder (minion, rolling, regenerating) ........*.......## #..#   ................# #..## :lj_Your crocodile disappears in a puff of smoke!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:lj>Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, 100% to hit):lj/$ ..........####..##  paramita the Scholar ..........# #..#  Deep Elf of Sif Muna ****.. #........# #..### Health: 59/59 ======================== :ljM0#........####..#.# Magic: 20/31 ===============--------- #.....)........... AC: 16Str: 14 #................. EV: 9Int: 40 ..## #........#####..## SH: 5Dex: 13 #..#.###........# #..#  XL: 12 Next: 68% Place: Lair:1 :lj1#..Y....@.......#####..## Noise: ---------  Time: 11482.8 (0.0) .......ℓ........##.#....# e) +6 whip of Action {drain, Int+5}  .......ℓ...###........... Cast: Magic Dart ........Y.###............ .......ℓ†.# ##..####...## ......Yℓ.~## #..## ##..◊# YYY 3 yaks (1 ally target) :lj1,.......ζ...###...# #..## ●   boulder (minion, rolling, regenerating) .......●†.......## #..#   ................# #..## _Your crocodile disappears in a puff of smoke!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:lj1Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, 100% to hit):ljd2<.Y:lj2BY.:ljP4?ζ●  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure):lj4tonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (severely wounded, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!:lj[5BY.:ljxA ξThe yak is almost dead.:ljP)   ..........# #..#  #........#  #........ #.....).. #........ ..## #........ :ljtQr#..#.###........# #..#  @ ........ζ....... ........●..###.. ........Y.# .......Y†.#  :ljR.......~.~## #..##  .......ℓ...  .......ζ†..   :ljCSe1====3.8 (1:ljWMℓζ:ljY= _Your boulder crumbles as it rolls away.:ljRJ †.Your boulder barrels into the yak!:ljKNζ●:ljL<.Y:ljWN ζ●You kill the yak!:ljRℓℓ 2.:ljW2==9---4:ljZ:lj\D _The yak gores your boulder but does no damage.;ljc G.####..## #..# #..# ##.# #..### #.;lj ####..#.##.....).#...## #.#####..##..#.###.# #..# #....Y.#####..## .ℓ.##.#....#.ζ..###..ℓ.###.....;lj Y●.# ##..####...#.~..## #..## ##..◊#...###...# #..## .. ;lje Pζ●;lj% <.Y;lj ;Y†;lj$ Eζ●;lj .ℓℓ●ℓ;lj }4==---5;ljG ζℓ●●ℓ;lj <lji  <ljhjGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<ljuz : <lj{ ..........####..## # paramita the Scholar ..........# #..# # Deep Elf of Sif Muna ****.. <lj{ #........# #..###  Health: 59/59 ======================== #........####..#.## Magic: 20/31 ===============--------- <lj } U#.....)............ AC: 16Str: 14 #.................. EV: 9Int: 40 ..## #........#####..### SH: 5Dex: 13 <lj} #..#.###........# #..#  XL: 12 Next: 69% Place: Lair:1 <ljB~ #.****Y**@......#####..##  Noise: ---------  Time: 11485.8 (0.0) <lj6 ................##.#....## e) +6 whip of Action {drain, Int+5}  ........ℓ..###............ Cast: Magic Dart ........Y.###............. .......†ζ.# ##..####...### .......~ℓ.## #..## ##..◊## YY 2 yaks (1 ally target) ........●..###...# #..##  ●   boulder (minion, rolling, regenerating) .......ℓ†.......## #..#  ................# #..## _The yak gores your boulder but does no damage.  <lj Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  <lj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)=ljV ..........####..## # paramita the Scholar ..........# #..# # Deep Elf of Sif Muna ****.. =lj٬#........# #..###  Health: 59/59 ======================== #........####..#.## Magic: 20/31 ===============--------- #.....)............ AC: 16Str: 14 #.................. EV: 9Int: 40 ..## #........#####..### SH: 5Dex: 13 =lj#..#.###........# #..#  XL: 12 Next: 69% Place: Lair:1 #.....Y..@......#####..##  Noise: ---------  Time: 11485.8 (0.0) ................##.#....## e) +6 whip of Action {drain, Int+5}  ........ℓ..###............ Cast: Magic Dart ........Y.###............. .......†ζ.# ##..####...### .......~ℓ.## #..## ##..◊## YY 2 yaks (1 ally target) ........ξ..###...# #..##  ●   boulder (minion, rolling, regenerating) =lj3Z.......ℓ●.......## #..#  ................# #..## _The yak gores your boulder but does no damage.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)=lj8Y†=ljbζ  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  =ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  =ljPress: ? - help, Dir - move target  Aim: a yak (100% to hit)  You send a boulder barrelling forward!=lj<.Y=ljeY ●ζ=ljmYour boulder crumbles as it rolls away.  Your boulder barrels into the yak!=lj6   =ljI..........# #..#  #........#   #........#=lj #.....)... #......... ..## #........# =ljl#..#.###........# #..#  Y●ζ@  ................# .........Y.###... =lj ........†.###.... .......†ℓ.#  .......~..## #..##  ........ζ.. #..## =lj  ........ζ..   =lj%e1====6.8 (1=lj#4●ℓ=ljSζ●ζ=lja^ _The yak is moderately wounded.=lj ?#.#.P...#####..##=ljp .. # #..### ...####..#.##) =lj /.......... ..## ####..###.#.###. #..# #.....Y●ζ=lj  ###..## .......##.#....##.Y.###...†.###.............=lj h†ℓ.# ##..####...#~..## #..## ##..◊##ζ..###...##.ζ##=lj! ●ζ.Your boulder barrels into the yak!=lj! BY.=lj# ( =lj$ ●ζThe yak is heavily wounded.Your boulder barrels into the yak!=lj4 ' =lj75 Y●ℓℓℓ†●  The yak is almost dead.=lj7 }2==---7=lj< =lj> 1 _The yak gores your boulder!>lj  >ljrGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>lj%G #..........#.P...### paramita the Scholar ..........####..## # Deep Elf of Sif Muna ****.. ..........# #..# # Health: 59/59 ======================== #........# #..###  Magic: 18/31 =============----------- #........####..#.## AC: 16Str: 14>ljG{ #.....)............ EV: 9Int: 40 #.................. SH: 5Dex: 13 ..## #........#####..### XL: 12 Next: 69% Place: Lair:1 >lj3H#..#.###.@......# #..#  Noise: ---------  Time: 11487.8 (0.0) #...Y●ℓℓℓ*......#####..##  e) +6 whip of Action {drain, Int+5}  .........Y......##.#....## Cast: Magic Dart >ljH.........*.###............ ........†*###............. .......††*# ##..####...### YY 2 yaks (1 ally target) >ljI.........*## #..## ##..◊## ●   boulder (minion, rolling, regenerating) ........ζ*.###...# #..##  ........ζ.......## #..# _The yak gores your boulder!  >ljhIKCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target>ljJ~Aim: a yak (heavily wounded, ally target, 100% to hit)>lj  #..........#.P...### paramita the Scholar>ljd  ..........####..## # Deep Elf of Sif Muna ****.. ..........# #..# # Health: 59/59 ======================== >lj #........# #..###  Magic: 18/31 =============----------- #........####..#.## AC: 16Str: 14 >lj #.....)............ EV: 9Int: 40 #.................. SH: 5Dex: 13 >lj 2..## #........#####..### XL: 12 Next: 69% Place: Lair:1 #..#.###.@......# #..#  Noise: ---------  Time: 11487.8 (0.0) #....●ℓℓℓ.......#####..##  e) +6 whip of Action {drain, Int+5}  .........Y......##.#....## Cast: Magic Dart ...........###............ ........†.###............. >lj= .......††.# ##..####...### YY 2 yaks (1 ally target) ..........## #..## ##..◊## ●   boulder (minion, rolling, regenerating) ........ζ..###...# #..##  >lj q........ζ.......## #..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, ally target, 100% to hit)  You miscast Brom's Barrelling Boulder. Nothing appears to happen.  Your boulder barrels into the yak!>lj B●ζ>lj D●ξ>lj2 r ..........  >lj s..........# #..#  #........#   #........# #.....)... #......... ..## #........# @ #..#  >ljb #..●ζζ..........#  .........Y......# >lj ...........###... ........†.###.... .......††.# ##..#   yak ( >lj ..........## #..##  ........ℓ..   >lj 79=>ljo TContam: 14% 708.8 (1>lj ;ℓ>lj^   >lj -Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (heavily wounded, ally target, 100% to hit)  You miscast Brom's Barrelling Boulder. Nothing appears to happen.r boulder barrels into the yak! >lj <_You kill the yak!?ljfy?●ζ?ljy?Y.?lj|2ζ?lj ℓℓζℓ.?ljt20==9?ljaℓℓζℓ?lj= _Your boulder crumbles as it rolls away.?ljދ ?ljO Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ?lj\Confirm with . or Enter, or press ? or * to list all spells.?lj#6? #..........#.P...### paramita the Scholar ..........####..## # Deep Elf of Sif Muna ****..?lj6 ..........# #..# # Health: 59/59 ======================== #........# #..###  Magic: 16/31 ============------------ #........####..#.## AC: 16Str: 14 #.....)............ EV: 9?lj6)Int: 40 Contam: 14%  #.................. SH: 5Dex: 13 ?ljw7..## #........#####..### XL: 12 Next: 70% Place: Lair:1 #..#.###.@......# #..#  Noise: ---------  Time: 11489.8 (0.0) #.ℓℓζℓ...Y......#####..##  e) +6 whip of Action {drain, Int+5}  ?lj8................##.#....## Cast: Magic Dart ...........###............ ........†.###............. .......††.# ##..####...### Y   yak ..........## #..## ##..◊## ...........###...# #..##  ........ζ.......## #..# _Your boulder crumbles as it rolls away.  ?lj8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.@lj @lj #..........#.P...### paramita the Scholar@lj ..........####..## # Deep Elf of Sif Muna ****............# #..# # Health: 59/59 ========================#........# #..### Magic: 20/31 ===============---------@ljל #........####..#.## AC: 16Str: 14@lj# #.....)............ EV: 9Int: 40 Contam: 14% @ljp #.................. SH: 5Dex: 13@lj y..## #........#####..### XL: 12 Next: 70% Place: Lair:1#..#.###.@......# #..#@lj Noise: ---------  Time: 11489.8 (0.0)@ljS #.ℓℓζℓ...Y......#####..## e) +6 whip of Action {drain, Int+5} @lj ................##.#....## Cast: Magic Dart...........###............@lj b........†.###....................††.# ##..####...### Y   yak@lj6 ..........## #..## ##..◊##@lj ...........###...# #..##........ζ.......## #..#@lj؟ 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@lj$ Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  @ljp Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.@lj @ljT @ljc @lj @ljӳ . _Alj\  Alj\GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Blj d: Bljd#..........#.P...### paramita the Scholar ..........####..## # Deep Elf of Sif Muna ****.. ..........# #..# # Health: 59/59 ======================== BljAe#........# #..###  Magic: 16/31 ============------------ #........####..#.## AC: 16Str: 14 Bljeo#.....)............ EV: 9Int: 40 Contam: 14%  #.................. SH: 5Blje<Dex: 13 BljUf..## #........#####..### XL: 12 Next: 70% Place: Lair:1 Bljf#..#.###.@......# #..#  Noise: ---------  Time: 11489.8 (0.0)Bljf #.ℓℓζℓ...Y......#####..##  e) +6 whip of Action {drain, Int+5} Blj6g ................##.#....## Cast: Magic DartBljg] ...........###............ Bljg<........†.###............. Bljh.......††.# ##..####...### Y   yak Blj[hq..........## #..## ##..◊## ...........###...# #..## BljhC ........ζ.......## #..# _Okay, then.BljiCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Bljei-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Blji3Press: ? - help, Dir - move targetBljOCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.EljFEljuGEljKEljM. _Elj8 Eljv_Okay, then.asting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Elj'_Okay, then.Elj2Casting: Splinterfrost Shell (astonishingly dangerous; 86% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Elj>Elj Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjurationElj51%2  c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic BlastConjuration/Translocation 1%Elj4  e - Summon Cactus GiantSummoning9%6  f + Splinterfrost Shell Ice/Forgecraft 86% 7 g - Brom's Barrelling BoulderConjuration/Earth1%4  h - Eringya's Surprising Crocodile Summoning1%Elj4 EljHSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitFlj` Flj Flj FljB K#..........#.P...### paramita the Scholar..........####..## # Deep Elf of Sif Muna ****..Flj e..........# #..# # Health: 59/59 ========================#........# #..### Magic: 20/31 ===============---------#........####..#.## AC: 16Flj Str: 14#.....)............ EV: 9Int: 40 Contam: 14% Flj #.................. SH: 5Dex: 13..## #........#####..### XL: 12 Next: 70% Place: Lair:1Flj y#..#.###.@......# #..#Flj: nNoise: ---------  Time: 11489.8 (0.0)#.ℓℓζℓ...Y......#####..## e) +6 whip of Action {drain, Int+5} Flj ................##.#....## Cast: Magic DartFlj ...........###....................†.###.............Flj .......††.# ##..####...### Y   yakFljh ..........## #..## ##..◊##...........###...# #..##Flj \........ζ.......## #..# _Okay, then.Flj -Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Fljs Y_Okay, then.Casting: Splinterfrost Shell (astonishingly dangerous; 86% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flj Flj K#..........#.P...### paramita the Scholar..........####..## # Deep Elf of Sif Muna ****..Fljn ..........# #..# # Health: 59/59 ========================#........# #..### Magic: 20/31 ===============---------#........####..#.## AC: 16Str: 14#.....)............ EV: 9Int: 40 Contam: 14% #.................. SH: 5Dex: 13..## #........#####..### XL: 12 Next: 70% Place: Lair:1#..#.###.@......# #..#Noise: ---------  Time: 11489.8 (0.0)Flj #.ℓℓζℓ...Y......#####..## e) +6 whip of Action {drain, Int+5} ................##.#....## Cast: Magic Dart...........###....................†.###....................††.# ##..####...### Y   yak..........## #..## ##..◊##...........###...# #..##........ζ.......## #..# _Okay, then.Flj2 Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Splinterfrost Shell (astonishingly dangerous; 86% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flj  #..........#.P...### paramita the Scholar ..........####..## # Deep Elf of Sif Muna ****..Flju  ..........# #..# # Health: 59/59 ======================== #........# #..###  Magic: 16/31 ============------------ #........####..#.## AC: 16Str: 14 Flj Z#.....)............ EV: 9Int: 40 Contam: 14%  #.*................ SH: 5Dex: 13 ..## #.*......#####..### XL: 12 Next: 70% Place: Lair:1 Flj+ #..#.###.@......# #..#  Noise: ---------  Time: 11489.8 (0.0) #.ℓℓζℓ...Y......#####..##  e) +6 whip of Action {drain, Int+5}  ................##.#....## Cast: Magic Dart Fljw *...........###............ ........†.###............. .......††.# ##..####...### Y   yak ..........## #..## ##..◊## Flj ...........###...# #..##  ........ζ.......## #..# _Okay, then.Casting: Splinterfrost Shell (astonishingly dangerous; 86% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flj |Aiming: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded)Glj`#..#..#............ paramita the ScholarGljda##.................. Deep Elf of Sif Muna ****..#..........#.P...### Health: 59/59 ========================..........####..## # Magic: 16/31 ============------------..........# #..# # AC: 16Str: 14#........# #..### EV: 9Int: 40 Contam: 14% #........####..#.## SH: 5Dex: 13Glja#.....)............ XL: 12 Next: 70% Place: Lair:1#.@................ Noise: ---------  Time: 11489.8 (0.0)..## #........#####..### e) +6 whip of Action {drain, Int+5} #..#.###........# #..#Cast: Magic Dart#.ℓℓζℓ...Y......#####..##................##.#....##...........###............ Y   yakGljb........†.###....................††.# ##..####...###..........## #..## ##..◊## _Okay, then.Casting: Splinterfrost Shell (astonishingly dangerous; 86% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded)Glj4q†  Confirm with . or Enter, or press ? or * to list all spells.GljqAiming: Eringya's Surprising Crocodile (dangerous; 1%  Press: ? - help, Dir - move target: a yak (heavily wounded)  A crocodile bursts forth beneath you and grabs the yak in its jaws!  Your crocodile bites the yak!!GljswT l†~Gljwl   crocodile (drag, summoned, regenerati…)The yak dies!Glj8=2===90.8 (1Magic DartGljGlj2 _You dismount your crocodile.Jlj3JljJljJljJc9==JljJlj20==JljgJljJljT1==JljJlj`JljJljj3==JljJlj;4Jlj.M==2JljJljQJljn5==10JljJlj#Jljp6==8% JljJljZJlj#8Jlj'L==6JljJljXJlj#9JljM==4JljJlj#JljJljj30==2JljJJljJljX#1JljM==1JljJlj=Jlj&Jlj Z _Your magical contamination has completely faded away.Jlj JljJljJljJljNJljJljJlj4JljJljJljw  You encounter a torpor snail and 2 yaks.Jlje% ◊..# #..# ##...##Jlj%t ##..# #..# #...##  #..####..#### #..#..#............. ##.............##..#.P...##..Y....####..## Jlj<&.w.Y...........# #..#  ## #..###---Jlj&/ #... #l....)...........Magic Dart #.................Jlj& ..## #.~......##### #..#.###.†......# #..# w   torpor snail (asleep)Jlj( #.ℓℓζℓ..........#####..## YY 2 yaks (asleep) ................##.#....# l   crocodile (drag, summoned, regenerati…) ..###...........Jlj-c5044.0)l.Jljh.2.wJlj/8 .Jlj/0-The yak bellows!Jlj1:.YJlj6Y wJlj87Y   yakBeing near the torpor snail leaves you feeling lethargic.Jljk9h====5.8 (15Slow Jlj9JljO>Jlj7A0 _The yak leaves your sight.Llj' LljV Casting: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Llj2Q ◊..# #..# ##...## paramita the ScholarLljQ ##..# #..# #...##  Deep Elf of Sif Muna ****.. Llj!R#..####..####..### Health: 59/59 ======================== #..#..#........... Magic: 27/31 ====================---- LljR^.. ##................. AC: 16Str: 14 ...###..........#.P...## EV: 9LljSInt: 40 ...Y...........####..##  SH: 5LljS+Dex: 13 ..w............# #..#  XL: 12 Next: 72% Place: Lair:1 LljS#@.......# #..### Noise: ===------  Time: 11505.8 (0.0) #l.......####..#.# e) +6 whip of Action {drain, Int+5}  Llj_T#.....)........... Cast: Magic Dart #................. Slow  LljT8..## #.~......#####..## LljU#..#.###.†......# #..#  w   torpor snail LljiU#.ℓℓζℓ..........#####..## Y   yak ................##.#....# l   crocodile (drag, summoned, regenerati…)LljUf ...........###........... _The yak leaves your sight.  Llj V=Casting: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LljXVAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  LljV{Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Llj; LljP%p◊..# #..# ##...## paramita the Scholar##..# #..# #...## Deep Elf of Sif Muna ****..#..####..####..### Health: 59/59 ========================#..#..#........... Magic: 31/31 ========================Llj& .. ##................. AC: 16Str: 14...###..........#.P...## EV: 9Int: 40...Y...........####..## SH: 5Dex: 13..w............# #..#XL: 12 Next: 72% Place: Lair:1Llj&5#@.......# #..### Noise: ===------  Time: 11505.8 (0.0)#l.......####..#.# e) +6 whip of Action {drain, Int+5} #.....)........... Cast: Magic Dart#................. Slow ..## #.~......#####..###..#.###.†......# #..# w   torpor snail#.ℓℓζℓ..........#####..## Y   yak................##.#....# l   crocodile (drag, summoned, regenerati…)...........###...........Casting: Eringya's Surprising Crocodile (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Llj&Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.Llj*Lljj,Lljl0LljT2. _MljFO◊..# #..# ##...###..# #..# #...## ##..####..####..##..#..#... ##....###.#.P...#...Y.####..## #..w.# #..# ##.Mlj# #..### #l.####..#.##.....).#.....## #.~......#####..##..#.###.†......# #..# #.ℓℓζℓ..#####..## ..##.#....#.###.MljF;l.Mlj<.YMljb.YMlj7YwMljVl.MljVYY 2 yaks (1 distracted, 1 ally target)MljXt---7.3 (1.5Magic Dart _MljMljNlj%T#..# ##..####..#..#.Nlj◊..# #..# ####..# #..# #...## Nlj{#..####..####..#### Nlj0#..#..#.. .........Nlj|d...###.P...###....Y...Nljz####..## #...Yw..l.Nlj# #..# ##.####.NljY# #..### #........####..#.###Nlje#.....) #...Nlj'.........†Nlj5..## #.~......#####..#####..#.###.†Nlj}# #..# ##.ℓℓζℓ..Nljz#####..## .....##.#....###Nlj^§.†NljAY.NljB.YNlj1.wNlj9.YNlj;##§§NljT .§YNljd!X---8.8Magic DartNljr&Nljg( Nlj(]_Your crocodile disappears in a puff of smoke!NljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NljO : Nlj #..# ##..####..#..#. paramita the Scholar ◊..# #..# ##...#### Deep Elf of Sif Muna ****.. Nlj ##..# #..# #...## ## Health: 59/59 ======================== Nlj_ #..####..####..####. Magic: 27/31 ====================---- Nlj #..#..#............. AC: 16Str: 14Nlj .. ##................... EV: 9NljNInt: 40 ...###..........#.P...#### SH: 5Nlj<Dex: 13 Nlj1....Y§§........####..## #. XL: 12 Next: 72% Place: Lair:1 ..**wY***@.....# #..# ## Noise: ---------  Time: 11508.8 (0.0) .####§.......# #..### # e) +6 whip of Action {drain, Int+5}  #........####..#.### Cast: Magic Dart #.....)............. Slow  #..................† ..## #........#####..#### w   torpor snail Nljv#..#.###.†......# #..# # YY 2 yaks #.ℓℓζℓ..........#####..## # ................##.#....### _Your crocodile disappears in a puff of smoke!NljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)Nlj #..# ##..####..#..#. paramita the Scholar ◊..# #..# ##...#### Deep Elf of Sif Muna ****.. ##..# #..# #...## ## Health: 59/59 ======================== #..####..####..####. Magic: 27/31 ====================---- Nljg#..#..#............. AC: 16Str: 14 .. ##................... EV: 9Int: 40 ...###..........#.P...#### SH: 5Dex: 13 ....Y§§........####..## #. XL: 12 Next: 72% Place: Lair:1 ....w.Y..@.....# #..# ## Noise: ---------  Time: 11508.8 (0.0) .####§.......# #..### # e) +6 whip of Action {drain, Int+5}  Nlj#........####..#.### Cast: Magic Dart #.....)............. Slow  #..................† Nljž..## #........#####..#### w   torpor snail #..#.###.†......# #..# # YY 2 yaks #.ℓℓζℓ..........#####..## # ................##.#....### NljN_Your crocodile disappears in a puff of smoke!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)NljA.YNlj<.YNljY8YwNljNlj6●ζ  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)Nlj-onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the yak!Nlj #..#  ◊..# #..#  ##..# #..#   #..####..## Nlj#..#..#.... .. ##.......... ...###..........# ...............#  Y●ℓ@ #..#  Nlj=.####........#   #........# #.....).... #..........†Nlj  ..## #........## #.†......# #..# (1 ally target) .........#Nljo # ●   boulder (minion, rolling, regeneratin…)Nlj 9=====10.3 (1.5Magic DartNljqNljQ9ℓNlj^ _The yak is moderately wounded.Plj1ℓ. #..# #P...†.........##..# ##..####..#..#..Plj24◊..# #..# ###.##..# #..# #...## #..####..####..#### #..#..#.. .............###Plj4.P...###..........@....####..## #......YwY●ℓ# #..# ##..####.# #..### #.#........####..#.####.....)...... #..........†...## #........#####..####.#..#.###.†# #..# #.#.ℓℓζℓ#####..## #.Plj6@Y.Plj8' Plj9`●ζYour boulder barrels into the yak!Pljo; YThe yak is heavily wounded.Plj-<Plj5=9.YPljIℓ.●31====---1.8Magic DartPljMp●ℓ●PljPD _The yak gores your boulder but does no damage.Plj!  Plj-"GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pljx7 Pljxℓ. #..# #P...†.......... paramita the Scholar ##..# ##..####..#..#.. Deep Elf of Sif Muna ****.. ◊..# #..# ##...####. Health: 59/59 ======================== Pljxs##..# #..# #...## ##. Magic: 27/31 ====================---- #..####..####..####.. AC: 16Str: 14 #..#..#.............. EV: 9Int: 40 Pljpy.. ##.................... SH: 5Dex: 13 ...###..........#.P...####. XL: 12 Next: 72% Place: Lair:1 ...***Y***@....####..## #.. Noise: ---------  Time: 11511.8 (0.0) Pljy....Yw●ℓ.......# #..# ##. e) +6 whip of Action {drain, Int+5}  .####........# #..### #. Cast: Magic Dart #........####..#.###. Slow  #.....).............. Pljz#..................†. w   torpor snail Pljz>..## #........#####..####. YY 2 yaks (1 ally target) #..#.###.†......# #..# #. ●   boulder (minion, rolling, regeneratin…) #.ℓℓζℓ..........#####..## #. _The yak gores your boulder but does no damage.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Plj{hPress: ? - help, Dir - move targetAim: a yak (100% to hit)Qlj!8 ℓ. #..# #P...†.......... paramita the Scholar ##..# ##..####..#..#.. Deep Elf of Sif Muna ****.. Qlj!◊..# #..# ##...####. Health: 59/59 ======================== ##..# #..# #...## ##. Magic: 27/31 ====================---- #..####..####..####.. AC: 16Str: 14 #..#..#.............. EV: 9Int: 40 Qlj3"e.. ##.................... SH: 5Dex: 13 ...###..........#.P...####. XL: 12 Next: 72% Place: Lair:1 ......Y...@....####..## #.. Noise: ---------  Time: 11511.8 (0.0) ....Y●ξℓ.......# #..# ##. e) +6 whip of Action {drain, Int+5}  .####........# #..### #. Cast: Magic Dart Qlj"#........####..#.###. Slow  #.....).............. #..................†. w   torpor snail ..## #........#####..####. YY 2 yaks (1 ally target) #..#.###.†......# #..# #. ●   boulder (minion, rolling, regeneratin…) #.ℓℓζℓ..........#####..## #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  QljZ#Press: ? - help, Dir - move targetAim: a yak (100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the torpor snail!Qlj#AY.Qlj\%u●ζPress: ? - help, Dir - move target: a yak (100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the torpor snail!  The torpor snail is moderately wounded.Qlj%8.YQljO&>wYQlj&Qlj( ●ξThe torpor snail is moderately wounded.Qljp-_ ℓ. #..# #P...† ##..#  ◊..# #..#  Qlj-##..# #..#   #..####..### #..#..#..... .. ##........... QljG....###..........# ζ@  Qlj....Y●ℓζ........# #..#  .####........#   #........# #.....).... #...........† Qlj/ ..## #........### #.†......# #..# ● 2 boulders (minion, rolling, regenera  Qlj49=====3.3 (1.5Magic DartQljf9^●ℓζ●Qlj;1 _The yak gores your boulder!Sljy Sljk  ##..# ##..####..#..#◊..# #..# ##...#####..# #..# #...## ##.#..####..####..####..#..#..#............... ##.......Slj ...###..#.P...####....w..Y●ζ.....####..## #.....Y●ℓζ....@...# #..# # .####.# #..### #. #.####..#.###.#.....)..............#............†Slj ..## #.#####..####.†#..#.###.†# #..# #.Slj< Z   yakSlj #.ℓℓζℓ..........#####..## #.. ●●.......##.#....###.Slj /ζSlj  Slj2 S●ζSlj mYour boulder crumbles as it rolls away.  Your boulder barrels into the yak!Sljq Slj -YSlj; 0YSlj /.wSlj D●ζSlj Slj 5.YSljU /ℓℓℓSljBV .Y.ℓY 2 yaks (1 ally target)●   boulder (minion, rolling, regeneratinSlj)Y $31SljY p====---4.8Magic DartSljk 9ℓSljr  Sljs P_The yak is moderately wounded.Slj Slj8 Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Slj\Confirm with . or Enter, or press ? or * to list all spells.Tlj5 ##..# ##..####..#..#... paramita the Scholar ◊..# #..# ##...####.. Deep Elf of Sif Muna ****.. TljͿt##..# #..# #...## ##.. Health: 59/59 ======================== #..####..####..####... Magic: 27/31 ====================---- #..#..#............... AC: 16Str: 14 Tljy.. ##..................... EV: 9Int: 40 ...###..........#.P...####.. SH: 5Dex: 13 Tlj^.....w●ℓℓℓ.....####..## #... XL: 12 Next: 72% Place: Lair:1 ....Y***Y**@...# #..# ##.. Noise: ---------  Time: 11514.8 (0.0) .####........# #..### #.. e) +6 whip of Action {drain, Int+5}  #........####..#.###.. Cast: Magic Dart TljR#.....)............... Slow  #..................†.. ..## #........#####..####.† w   torpor snail  #..#.###.†......# #..# #.. YY 2 yaks (1 ally target)  #.ℓℓζℓ..........#####..## #.. ●   boulder (minion, rolling, regeneratin…) ................##.#....###.. Tlj_The yak is moderately wounded.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded, 100% to hit)Tlj ##..# ##..####..#..#... paramita the Scholar ◊..# #..# ##...####.. Deep Elf of Sif Muna ****..TljuM ##..# #..# #...## ##.. Health: 59/59 ======================== #..####..####..####... Magic: 27/31 ====================---- #..#..#............... AC: 16Str: 14 .. ##..................... EV: 9Int: 40Tlj  ...###..........#.P...####.. SH: 5Dex: 13 .....●ζℓℓℓ.....####..## #... XL: 12 Next: 72% Place: Lair:1 Tljw....Y.ℓ.Y..@...# #..# ##.. Noise: ---------  Time: 11514.8 (0.0) .####........# #..### #.. e) +6 whip of Action {drain, Int+5}  #........####..#.###.. Cast: Magic Dart #.....)............... Slow  #..................†.. ..## #........#####..####.† w   torpor snail  #..#.###.†......# #..# #.. YY 2 yaks (1 ally target)  #.ℓℓζℓ..........#####..## #.. ●   boulder (minion, rolling, regeneratin…) ................##.#....###..Confirm with . or Enter, or press ? or * to list all spells.TljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the torpor snail!Tlj%9ℓYTlj5.YTljHd●ζPress: ? - help, Dir - move target: a yak (moderately wounded, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the torpor snail!  TljThe torpor snail is heavily wounded.  The torpor snail bites your boulder..YTljA ●ζYour boulder barrels into the torpor snail.  Your boulder barrels into the yak!TljT ##..#  TljB◊..# #..#  ##..# #..#   #..####..#### #..#..#...... .. ##............ ...###..........# ....●ℓℓ........#  ......Y.Y●ℓ@...# #..#  Tlj .####........#   #........# #.....).... #............† ..## #........####† YY 2 yaks (1 ally target)  #.†......# #..# ●● 2 boulders (minion, rolling, regenera…) .........# Tlj  Tlj 9=====6.3 (1.5Magic DartTlj e●ℓℓ●Tlj F _The yak is severely wounded.Tlj Ulj ζYou feel yourself speed up.Ulj˱ .Your boulder crumbles as it rolls away.  Your boulder barrels into the yak!Ulj8B●ζUljβ9.YUljdz/wUlj{ ●ξYou kill the yak!UljBeing near the torpor snail leaves you feeling lethargic.  Your boulder barrels into the yak!!Ulj..Y●ζℓ.w   torpor snailUljcY   yak (ally target)●   boulder (minion, rolling, regeneratin…)Ulj31====3---7.8Magic DartUljD;ζℓUlj Ulj2I_The yak is almost dead.Vljh%ℓ. P...†........##..# ##..####..#..#. ◊..# #..# ##...####..# #..# #...## ##Vljo###..####..#### #..#..# ##..........###.#.P...####w.....###..## #.......Y●ζℓ #.### #..### ...####..#.###)....... ..........†.. ..## #..####..####.†Vlj.#.###.† #..# #.ℓℓζℓ###..## Vljɩ?Y.VljR8●ζVljVlj7ℓwVljFF●ξVlj8.YVlj.ζℓℓ. ---9.3Vljfh●ζℓ●VljVlj# W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vlj ℓ. #..# #P...†........... paramita the Scholar Vlj##..# ##..####..#..#... Deep Elf of Sif Muna ****.. ◊..# #..# ##...####.. Health: 59/59 ======================== ##..# #..# #...## ##.. Magic: 27/31 ====================---- #..####..####..####... AC: 16Str: 14 #..#..#............... EV: 9Int: 40Vlj .. ##..................... SH: 5Dex: 13 ...###..........#.P...####.. XL: 12 Next: 73% Place: Lair:1 Vljv....*w**Y**@...####..## #... Noise: ---------  Time: 11519.3 (0.0) .....●ζℓℓ......# #..# ##.. e) +6 whip of Action {drain, Int+5}  .####........# #..### #.. Cast: Magic Dart #........####..#.###.. Slow  #.....)............... VljϠ)#..................†.. w   torpor snail ..## #........#####..####.† Y   yak (ally target)  #..#.###.†......# #..# #.. ●   boulder (minion, rolling, regeneratin…) #.ℓℓζℓ..........#####..## #.. _The yak is almost dead.Vlj&SCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetVlj}yAim: a yak (almost dead, ally target, 100% to hit)Vlj% : ℓ. #..# #P...†........... paramita the Scholar ##..# ##..####..#..#... Deep Elf of Sif Muna ****.. Vlj% ◊..# #..# ##...####.. Health: 59/59 ======================== ##..# #..# #...## ##.. Magic: 27/31 ====================---- #..####..####..####... AC: 16Str: 14 #..#..#............... EV: 9Int: 40 Vlj'& .. ##..................... SH: 5Dex: 13 ...###..........#.P...####.. XL: 12 Next: 73% Place: Lair:1 .....w..Y..@...####..## #... Noise: ---------  Time: 11519.3 (0.0) ....●ζζℓℓ......# #..# ##.. e) +6 whip of Action {drain, Int+5}  Vlj& .####........# #..### #.. Cast: Magic Dart #........####..#.###.. Slow  #.....)............... #..................†.. w   torpor snail Vlj& 6..## #........#####..####.† Y   yak (ally target)  #..#.###.†......# #..# #.. ●   boulder (minion, rolling, regeneratin…) #.ℓℓζℓ..........#####..## #.. _The yak is almost dead.Vlj?' SCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetVlj' zAim: a yak (almost dead, ally target, 100% to hit)Vlj' <.YVlj5( /.wVljR4 !ζ Vlj4 Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, ally target, 100% to hit)  You send a boulder barrelling forward!VljA 9 .VljSB Your boulder crumbles as it rolls away.  Your boulder barrels into the yak!●ζVljB VljG ! VljJH ℓ. #..# #P...† ##..# ##..# ◊..# #..#  ##..# #..#   VljH #..####..#### #..#..#...... .. ##............ ...###..........# VljI ℓ@  ....ℓℓℓ........# #..#  .####........#   #........# #.....)....VljUI o #...........† ..## #........####† ●   boulder (minion, rolling, regeneratin…)VljI  #.†......# #..#    Vlj-R ]8=4===VljR G20.8 (1.5Magic DartVljV Vlj X G _You kill the yak!Xlj ℓ. #..# #P...† ##..# ##..####..#..# ◊..# #..# ##...####Xlj ##..# #..# #...## ## #..####..####..#### #..#..# .. ## ...###.#.P...#### ......w..●@....####..## # ....ℓℓℓ.# #..# ## .####XljP.# #..### # #.####..#.### #.....).... #..† ..## #.#####..####. #..#.###.†......# #..# # #.ℓℓζℓXljI.#####..## #XljQC●ζXlj/.wXlj4 ●ζYour boulder barrels into the torpor snail.Xljw#zw●ℓℓ...●Xlj)~30===---2.3Xlj-|●ℓℓ●Xlj,/ Xlj/V_The torpor snail is heavily wounded.Xlj  ℓ. #..# #P...† ##..# ##..####..#..# ◊..# #..# ##...####XljN 7 ##..# #..# #...## ## #..####..####..#### #..#..# .. ## ...###.#.P...#### ......w●ℓ@.....####..## # Xlj .# #..# ## .####.# #..### # #.####..#.### #.....)....Xlj8  #.† ..## #.#####..#### #..#.###.†......# #..# # #.ℓℓζℓ.#####..## #XljR & Xlj z●ζYour boulder barrels into the torpor snail!Xlj ' XljQ ●ξThe torpor snail is severely wounded.The torpor snail bites your boulder!!  Your boulder barrels into the torpor snail!Xlj w●ζℓ. (ally target) Xlj 1=====-3.8Xlj Z●ζ●Xlj  XljO W_The torpor snail is severely wounded.Ylj ℓ. #..# #P...† ##..# ##..####..#..# ◊..# #..# ##... ##..# #..# #...##  #..####..####..#### #..#..#YljmO .. ## ...###.#.P... ....w●ζℓ.####..## # .# #..# .####.# #..###  #.####..#. #.....) #. ..## #.#####.. #..#.###.†......# #..# #.ℓℓζℓYlj *.#####..##Ylj .Your boulder barrels into the torpor snail!●ξ●ξYljζζℓ.●   boulder (minion, rolling, regeneratin…)Ylj0 7--5.3 _You kill the torpor snail!YljE 8ζYlj l _Your Forgecraft skill increases to level 10![ljdk[lj2l[ljl[lj o ●ξYou feel yourself speed up.[ljp [ljwqG Your boulder is no longer moving slowly.[lj|L--g[ljY●ξ0.0[ljÆlζζℓℓ. [lj`>6.8 (1.5 _[ljETζζℓℓ[ljc\ljZW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\lj\lj Your spells (cast)TypeFailure Level  a - Magic DartConjuration\lj1% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning9%\lj7 6  f - Splinterfrost ShellIce/Forgecraft85%7  g + Brom's Barrelling Boulder Conjuration/Earth 1% 4  h - Eringya's Surprising Crocodile Summoning1% 4 \lj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^lj^lj^ljDℓ. #..# #P...†........ paramita the Scholar^lj##..# ##..####..#..# Deep Elf of Sif Muna ****..◊..# #..# ##...### Health: 59/59 ========================##..# #..# #...## # Magic: 31/31 ========================^ljQX#..####..####..#### AC: 16Str: 14#..#..#............ EV: 9Int: 40.. ##.................. SH: 5Dex: 13...###..........#.P...### XL: 12 Next: 77% Place: Lair:1^lj.●ζζℓℓ..@......####..## # Noise: ---------  Time: 11526.8 (0.0)...............# #..# # e) +6 whip of Action {drain, Int+5} ..####........# #..### Cast: Magic Dart^lj #........####..#.###.....)............#.................. ●   boulder (minion, rolling, regenerating)..## #........#####..###^ljw #..#.###.†......# #..##.ℓℓζℓ..........#####..## _You kill the torpor snail! _Your Forgecraft skill increases to level 10!You feel yourself speed up. _Your boulder is no longer moving slowly.  ^lj GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^lj7!^lj&ℓ. #..# #P...†........ paramita the Scholar^ljc'##..# ##..####..#..# Deep Elf of Sif Muna ****..◊..# #..# ##...### Health: 59/59 ========================##..# #..# #...## # Magic: 31/31 ========================#..####..####..#### AC: 16Str: 14^lj'#..#..#............ EV: 9Int: 40.. ##.................. SH: 5Dex: 13...###..........#.P...### XL: 12 Next: 77% Place: Lair:1^ljd(k.●ζζℓℓ..@......####..## # Noise: ---------  Time: 11526.8 (0.0)...............# #..# # e) +6 whip of Action {drain, Int+5} ..####........# #..### Cast: Magic Dart#........####..#.###.....)............^lj(#.................. ●   boulder (minion, rolling, regenerating)..## #........#####..####..#.###.†......# #..##.ℓℓζℓ..........#####..## _You kill the torpor snail! ^lj*) _Your Forgecraft skill increases to level 10!You feel yourself speed up. _Your boulder is no longer moving slowly.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^lj.P  Okay, then.^ljQ6^lj;^ljV<. _^lj#^lj^lj^ljGζ^ljJ^ljO9 ℓ. #..# #P...† ##..# ##..####..#.. ◊..# #..# ##... ##..# #..# #...## ^lj  #..####..####.. #..#..# .. ## ...###.#.P... ●ζζζℓℓ.@.......####..##  .# #..# .####.# #..###. #^lj.####..#. #.....) # ..## #.#####.. #..#.###.†......# #..#  #.ℓℓζℓ.#####..##^lj^lj 1ζ^ljqℓℓℓ..^lj+7.8 (1^lj^lj ^lj?7_Your boulder crumbles as it rolls away.^ljb^ljc^lje^lj k^ljn^ljp,^ljs^lju^ljPv^ljw^ljx^ljy,^lj(z^lj3{^lj|,^lj|^lj}^lj~^lj~^ljY^ljG^lj ^ljx^lj^lj^lj^lj^lj_^ljZ^lj1^lj^lj^lj^lj^ljt^lj܋^lj^lj֍^ljc^ljˎ^ljs^lj:^lj^lj ^ljē^lj^lj^ljV^ljv^ljP^lj^lj%^lj٘^ljy^lj^lj}^lj՝X^ljk^lj^lj^lj^ljˡ^lj|^lj^ljO^lj^lj^lj0^lj5^lj:^lj^lj^lj/^lj^lj^lj^lj)^lj^lj^lj#^lj^lj^lj^ljX^lj^lj^lj ^lj^lj:^lj^lj^lj^lj^lj^lj^lj6^lj^lj^lj^ljK^lj^lj^lj^lj^lj^lj^lj^lj]^lj^lj ^lj0^lj^lj^lj<^lj0^lj^lj^lj)^lj^ljm^lj^lj^lj^lj-^lj^lj^lj]^lj^lj1^lj^lj^lj'^lj^ljH^lj^ljc^lj^lj^lj^ljH^lj^lj^lj^lj$^lj^lj^lj^lj^ljk^ljO^lj&^lj^lj^lj^lj^ljR^ljC^lj^lj ^ljV ^lj ^lj+ ^lj ^lj^lj^lj^ljB^lj^lj^lj ^lj^lj^lj^ljH^ljB^lj^lj^lj0^lj^lj!^lj$",^ljF#^lj&$^lj%^ljm%^lj%^lj (^lj)^ljt)^lj)^lj6+^lj,^ljz,^lj,^lj!.^lj/^lj/^lj,0^lj1^ljX2^lj2^lj43^lj&4^ljY6^lj6^lj17^lj8^ljk9^lj9^lj~;,^lj%<^lj<^lj<^lj>^lj>^lj>^ljV?^ljN@^lj'A,^ljA_lj_ljK_lj_lj _lj_lj_ljs_lj_lj_ljg_lj( _lj _lj_lj_lj,_lj _ljC_lj,_lj_ljg,_lj)_lj_lj,_lj_lj_lj]"_lj"_lj#_lj%_lj(_lj#)_lj8*_ljq,_lj0_ljv1_lj4_ljn:_ljI>_lj;?_lj&B_ljH_ljK_ljL_ljO_ljU_ljbY_lj@Z_lj]_ljYa_ljd_lje_ljph_ljm_ljhn_ljo_ljdx _ljxG_You now have 784 gold pieces (gained 8)._lj>{_lj{_lj=|_lj}_lj~_ljK_lj_lj_lj_ljj_ljӂ_lj_ljk_lj؅_lj\_lj}_lj_lj_lj_ljd_ljȌ_lj4_ljԍ_lj_lj*_lj_lj_lj_ljP_lj_lj%_ljt_lj[_ljȗ_lj{_lj_  You see here a yak corpse._ljB5 __lj_lj_lj_ljQ_ljӠ_lj_ljb_lj_ljQ_lj/_lj$_lj_lj7_ljr_lj˪_lj9_ljë_lj_lj_lji_lj_lj=_ljo_ljܲ_lj_lj_ljn_lj۶_ljd_lj_ljd_ljй_lj7_lj_ljX_ljü_lj,_ljI_lj=_lj_lj_lj{_lj._lj_lj4_lj_lj_lj_lj_lj8_ljJ_lj_ljX_lj_lj_lj+_ljc_lj_lj_lj_lj_ljL_lj}_lj_lj|_lj_lj ,_lj_lj_lj_ljd_lj_lj_lj+_lj_lj+_ljt_lj_lj_lj_lj_lj_ljY_lj_lj;_lj_ljw_lj_ljO_ljN_lj_lj_lj_lj_lj3_lj_lj_lj _lj~_ljH_lj_lj_lj_lj_lj_lj$_lj_lj@_lj_lj_lj_lj_lj*_lj?_lj_lj>_lj_lj _lj ,_lj _lj _lj _lj _lj_lj_lj_lj_lj_lj_lj_lj_lj_lj_ljn_lj_lj_ljm_lj_ljj_lj_lj_lj_lj_lj_lj _lj/!_lj!_lj&_lj '_ljc'_lj (_lj)_lj*_lj+_lj+_ljR-_lj<._lj._lj//_lj0_lj1_lj2_lj2_lj3_lj$5,_lj5_lj17_lj38_lj8_ljA9_lj:_lj<_lj]<_lj<_lj>_lj'?_lj?_lj@_ljbA_ljxG_ljH_ljH_lj`KB_lj3L_ljM_ljO_ljO_ljjP_ljS_ljU_ljVV_lj\W_lj*Y_ljZ_ljZ_lj\_lj]_lj^_ljb__lj_`_lja_ljb_ljbc_ljc_lj@f_ljg_ljg_ljh_lji_ljj_ljMk_ljl_lj,m_ljn,_lj=o_lj[p_ljOq_ljq_ljJr_ljs_ljht_ljt_ljVu_ljNw_ljEx_ljx_lj;y_ljz_lj{_lj{_lj|_lj~_lj_lj!_ljĀ_lj_lj)_lj_lj'_lja_lj_ljچ_lj_lj_lj_ljF_lj_lj_lj%  _ljqDYou encounter a cane toad._lj## #.......... # ##......)....F#  _ljR_#..###◊####..#  # #..# # #..####  #..# ####.....  #..#####.#.....  #..)..........#  _lj#####.............#  ................@#  ..........#  #####............#  Magic Dart _lj# #........>...#  #............##  # #.............#   F   cane toad (asleep) # #............## _lj|m  # #............#   # #####.#.#◊#.##  _ljbe.F67952.0)_ljZEF_lj-==80_lj3 _ljm_lj+ _The cane toad croaks.`ljW>  `lj?GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`lj`ljThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No`lj`lj## #..........  paramita the Scholar # ##......).....#  Deep Elf of Sif Muna ****..#..###◊####..#`ljF  Health: 59/59 ======================== # #..# # #.F####  Magic: 25/31 ===================-----`lj#..# ####.....  AC: 16`lj Str: 14#..#####.#.....  EV: 9`ljiInt: 40#..)..........#  SH: 5`ljDex: 13 #####.............#  XL: 12 Next: 77% Place: Lair:1 `ljFJ................@#  Noise: ==-------  Time: 11680.8 (0.0) .................#`lj2  e) +6 whip of Action {drain, Int+5} #####............#  Cast: Magic Dart `lj@# #........>...# #............## # #.............#`lj  F   cane toad `ljO# #............## # #............# # #####.#.#◊#.## `ljX_You now have 784 gold pieces (gained 8). _You see here a yak corpse.  You encounter a cane toad. `lj_The cane toad croaks.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  `ljcConfirm with . or Enter, or press ? or * to list all spells.`ljx.`lj.F`ljC(ally target)C   cactus giant (summoned, regenerating)`lj3 |6=----====1.8 (1`lje$`lj(,J _A prickly colossus appears in a rush of desert wind.bljW  Casting: Summon Cactus Giant (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.blj## #..........   paramita the Scholar # ##......)....*#blji} Deep Elf of Sif Muna ****..  #..###◊####.*# Health: 59/59 ======================== # #..# # #.*####  Magic: 22/31 =================-------  #..# ####.F...  AC: 16Str: 14  #..#####.#..*.. EV: 9Int: 40  #..)........*.# SH: 5Dex: 13 blj#####...........*.# XL: 12 Next: 77% Place: Lair:1 ...............C@# Noise: ====-----  Time: 11681.8 (0.0) .................# e) +6 whip of Action {drain, Int+5} #####............# Cast: Magic Dart # #........>...#  #............## blj# #.............# F   cane toad (ally target) # #............## C   cactus giant (summoned, regenerating) # #............# # #####.#.#◊#.## _A prickly colossus appears in a rush of desert wind.  Casting: Summon Cactus Giant (quite dangerous; 9% risk of failure)  bljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (ally target, 100% to hit)blj_ k## #..........  blj`  paramita the Scholar # ##......).....# Deep Elf of Sif Muna ****..  #..###◊####..# Health: 59/59 ======================== # #..# # #..####  Magic: 22/31 =================-------  #..# ####.....  AC: 16Str: 14  #..#####.#..F.. EV: 9Int: 40  #..)..........# SH: 5Dex: 13 #####.............#blj>b j XL: 12 Next: 77% Place: Lair:1 ...............C@# Noise: ====-----  Time: 11681.8 (0.0) .................# e) +6 whip of Action {drain, Int+5} #####............# Cast: Magic Dart # #........>...#  #............## # #.............# F   cane toad (ally target) # #............## C   cactus giant (summoned, regenerating) bljTc S# #............# # #####.#.#◊#.## _A prickly colossus appears in a rush of desert wind.  Casting: Summon Cactus Giant (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (ally target, 100% to hit)bljd K●ζbljd %C.blj6e blj@l / bljm  ...#  #..#  #..# # #..####  #..# ####.....  #..#####.#..F..  #..)........●.# .......C.# .......@# .................# bljn ............#  #........>...#  #............##  #.............#  #............##  .......# bljp ●   boulder (minion, rolling, regenerating)  blj9x 4====-2.8 (1Magic Dartblj~ blj   Casting: Summon Cactus Giant (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (ally target, 100% to hit) bljz 1_You send a boulder barrelling forward!clj,K ●ζclj.EYour boulder barrels into the cane toad.clj0I Cζclj1>The cane toad is lightly wounded.clj4L ●ζcljB5The cane toad stings your boulder but does no damage.  Your boulder barrels into the cane toad.clj)?Fℓℓ ●cljH5==----3cljMq●ℓℓ●cljdNcljOd _The cane toad is moderately wounded.cljr = ●ζYour boulder barrels into the cane toad! CζThe cane toad is heavily wounded.clj ' cljj ●ξThe cane toad stings your boulder but does no damage.  Your boulder barrels into the cane toad!clj ~Fζℓℓ.  clj$ clj #6clj X==---4clj (ζℓclj !ℓclj b _The cane toad is severely wounded.dlj& dljqj●ξYour boulder barrels into the cane toad.dljX6 .dljeCThe cane toad is severely wounded.dlj/& dlj/bξSomething stings your boulder!dljj5ζζ.C   cactus giant (summoned, regenerating)dljz;^7=5dlj@9ζdljA= _Your boulder crumbles as it rolls away.eljpP.###...###.### ## elj......F# ## ##......)....ζ# ◊ #..###◊####.ζ#  ## #..# # #.ζ###### # #..# ####........ # #..#####.#.......  #..)C.# ######..# .......## ........# elj.#####......# ## #..>...#  #.....## F   cane toad# #.............# C   cactus giant (summoned, regenerating) .# #............##elj P# #............# .elj1Felj>C.eljL.Felj_ℓ(ally target)eljU9==6elj]Hζζℓeljelj ........# # P.###...###.####..◊# #....... ## ##......).... ◊ ##◊####Fζ# #elj ]# #.ℓ###### ####........#####.#.C....... #..) ######.#..... .####.#>...#  # #. .#elj J.Felj >C.elj Lℓℓ.elj s30===7eljĿ :ℓelj3 fljc# #  .###...###.####..◊   #....#  # ##......)....ℓ# fljc  #..###◊####.ℓ#  # #..# # #F.#  #..# ####C.  #..#####.#.  #..).#  .fljOdj#  ##  #  #####.#  # #.>...#   #.##  # #.#  fljdw# #.##  fljeK.Fflj z .Your cactus giant hits the cane toad with a +0 giant spiked club!flj~&..flj4C   cactus giant (summoned, regenerating)fljnx1==9=flj 8fljƌfljt3 _The cane toad dies!fljގiljiljNiljOilj,iljiljf,iljZiljiljilj<ilj&iljiljiljilj7iljilj'ilj9=iljilj`iljiljRiljilj&iljilj ilj" ilj} ilj iljA ilj iljZ ilj ilj ilj\ ilj iljj ilj ilj ilj ilj ilj ilj# ilj$ ilj iljC ilj ilj5 iljw ilj ilj! ilj" ilj# iljn& ilj, ilj2 ilj.8 ilj8 ilj9 ilj; ilj"= ilj= ilj> ilj@ ilj^B iljC iljD iljE iljmF iljG iljH ilj_I iljJ iljXK iljL ilj.M iljM iljP iljR iljS iljiT iljsV L _You swap places with your cactus giant.iljX iljY iljZ ilj[ ilj\ ilj`^ iljQ_ ilj7` ilja ilj%b iljd iljbe iljf iljf ilj~h ilji iljj iljDk iljk ilj*m iljn iljo iljp iljp iljq iljs iljs iljft ilju iljv ilj*x ilj)y iljy ilj^z ilj{ ilj| ilj} iljG~ ilj~ ilj ilj? iljk Xilj% iljԆ iljA iljć ilj Q _Your cactus giant is no longer regenerating.ilj͜ {§iljʞ u _Your cactus giant disappears in a puff of smoke!iljߟ ilj ilj ilj ilj iljV ilj ilj: ilj2 ilj ilj! ilj` ilj ilj ilj{ ilj~ iljM iljȬ ilj1 iljʮ iljƯ iljC ilj ilj+ ilj@ ilj ilj0 iljö ilj ilj4 iljڸ ilj: ilj/ ilj ilj] ilj ilj ilj ilj ilj ilj ilj ilj ilj iljP  #...##  ####..# ).. ilj X ......# #..  ......# #..  .◊#...# ##..#  #ilj1 "###..## #◊..#  #. #..#  #..## ##..#########  #..# #...@........  -727.8 (39.0) ilj  #..# ##...........   #..# #...########  ####..# #..# ......# ##...#ilj  ......# #...##  ......# ##..#    ......# #..#  ilj   ......P #..#   ilj ilj F-8.8 (40ilj ilj % _Found a dagger.jlj\jlj3jljjlj3Bjlj jljjlj jlj3 jlj jlj jlj jlj jljjljjljjljEjljjljjljyjljQjljjljjlj/jljjljjljjljOjlj+jljsjlj jljV!jlj"jlj#jlj#jljK$jlj$jlj%.>  You see here a +0 dagger.jljd/jlj/ _jlj0jlj,2jlj53jlj3jljt4jlj5jlj6jlj87jlj7jlj9jlj :jlji:jlj;jlj <jlj<jljl=jlj3>jlj?jlj@jlj@jljAjljBjljCjljVDjljEjlj/Fjlj6GjljGjljJHjljIjljJjljKjljKjlj;MjljPNjljNjljuOjljPjljQjlj[Rjlj%SjljsTjljUjljVjljVjljXjljOYjljYjljNZjlj[jlj\jlj\jlj]jlj^jlj_jlj4`jlj`jljajljsbjljbjlj*cjljcjljdjlj ejljgejljejljzfjljfjlj2gjlj3hjljhjljAijljijljkjljkjljljljvljljpmjlj njljhnjljnjljojljZpjljpjljqjlj;rjljIsjljsjljRtjljujljrvjljvjljswjljxjljyjlj8zjljzjljl|jlj}jlj}jlj~jljjlj%jljjljPjljjljބjljGjljjljjlj<jljjlj]jlj~jljjljjljɌjljjljjljajlj)jljEjlj\jljjljjlj”jlj,jljߖjljjljjljejljjljjljjljIjljܞjljQjlj&jljjljjljjjlj;jljjljjljQjlj2jljjljjljLjljjljtjljjljRjlj jljgjlj­jlj0jljjljSjljjljjljɲjlj&jljjljjljjljjljwjljjljhjljƸjlj jljRjlj.jljjljjljjlj$jljjlj߾jljjljjlj jljfjljjljsjljjlj*jljQjlj'jljjljjljjljjlj5jljjljjljjljjljjljjljjljzjljjljxjljjljjljjljjljEjljjlj^jlj]jlj1jljjljjlj jljjljIjljjlj4jljjljXjljjlj@jljQjljjljajljjlj jljjjlj,jlj jljDjljjljWjljjljjlj:jljjlj(jlj1jljjljAjlj.jlj=,jljZjljjlj*jljjljtjljjljjljjljijljjljjljjljOjljjljjljjlj>jlj jlj jlj jlj^ jljjljSjljjljjljEjlj,jljjljSjljjljjlj0jljs jlj!jljD"jlj"jlj$jlj%jlj%jlj&jlj'jlj(jljd)jlj+*jlj'+jlj,jljl,jlj,jlj5jlj7jlj7jlj88jljl<jljw=jlj=jlj>jljBjljCjlj(DjljDjljHjljIjljaJjljKjljHOjljPjljYQjljQjljUjljqWjlj XjljXjlj\jljP^jlj^jlj_jljcjljFejljejljfjljjjljljljljljsmjlj$qjljrjlj@sjljtjljGxjljy,jlj{jlj~jljjljjljvjljjljh,jljjljЊjljjljjljjlj-jljz,jlj_jljujljjlj.jlj̗jljjljjljjlj=jljjljjljjljrjljjljjljjljJjlj[jljFjljݨjljJjljjlj۬jljJjljjlj%jljjlj jljjljjljjljjlj·jljjlj@jljjlj{jljjljjljvjljBjljejljjlj/jljjlj*jljujljjljjljjljY,jljkjljYjljrjljjljjljjljjlj?jljjljjljjlj"jljjljjljjljXjlj'jljjljjljojlj<jljjljjljXjljjljjljjlj%jljjljjlj,jljjlj]jljnjljcjljjljLjlj~jljmjljjljBjljxjljjljjljpjljjljjljjljjljjljjljjlj~jljxjlj<jljjljjljjljjljVjljjljxjlj/jlj,jljjljqjlj,jlj jljd jlj ,jlj0 jlj jlj,jljjljajlj,jljOjlj7jlj,jljjljjljjlj=jlj"jljjljujljjlj jljjljSjljjljjljjlj9jljjlj jljt!jlj!jljh"jlj#jlj$jlj$jlja%jlj&jlj'jlj&(jlj(jlj)jlj*jlj*jlj[+jlj,jlj,jljG-jlj-jljp.jlj.jljH/jlj/jlj8jlj9jlj:jljq:jlj)?jlj?jljU@jlj@jlj  You see here a yak skeleton. _  You see here a yak skeleton. _jljIjljjlj̓jlj?jljjljVjljjljjljQjljjljjljpjljQjljjljjljjlj]jljjljjljajljPjljvjljjlj)jljjljjljVjljjljjljjljjljKjlj$jljjljk,jljjljFjljWjljjljjljAjljjljjljjlj}jljjljejlj5jljjlj/jljjljjljjljjljjljjljjljjlj[jljjljjljjljjljtjlj*jlj vjljI jlj jlj jlj Bjlj` jljq jlj jlj jlj9 jljR jlj jljw jlj jlj jljq jlj= jlj jlj jlj@ jlj jlj[ jljf jlj jlj jlj jlj! jljN" jlj" jljP$ jlj?% jlj2& ,jljR' jlj3( jlj( jlj) jlj* jlj* jlja+ jlj+ jlj, jlj- jlj-. jlj. jlj/ jljY0 jlj0 jlj51 jlj1 jlj2 jlj3 ,jlj; jlj?< jlj< jlj= jlj? jlj? jlj`@ jlj@ jljB jljC jlj0D jljD jljF jljG jlj H jljH jljJ jljK jljK jljL jljtN jljO jljO jljP jlj_R jljS jljS jljT jljV jljW jljAX jljY jljZ jlj[ jlj`\ jlj8] jlj^ jlj_ jljC` jlj` jljab jlj]c jljc jljjd jljf S  There is a staircase back to the Dungeon here.jljh jljh  _jljci jljj jlj l jljyl jlj3m jljn jljo jlj2p jljp jlj@r jljs jljs jljs jlju jljv jljrv jljv jljr jlj- jlj jlj jljp jlj jlj jljA jlj‰ jlj֊ jlj jlj ,jlj jljg ,jljA jlj jljݔ jlj jlj jlj jljr jlj1 jlj jlj ,jlj jlj jlj jljn ,jlj jlj jljP jlj jlj jlj jljY ,jljD $  Things that are here:jlj4  a yak skeleton; a yak skeletonjlj` jljD  _jlj jlj> jlj6 jlj ,jljܵ jljٶ jlj ,jlj^ jljP jlj ,jlj jljؽ jlj ,jljJ jljP jlj jlj jlj jlj jlj jljm jlj jlj jljb jlj jlj? jljj ,jlj` jlj jlj jlj jljQ jlj jljU jlj jlj jlj jlj jlj jljp jlj jlj Bjlj jlj3 jlj jlj jlj` jljz jlj8 jlj jlj jlj jlj jlj jlj jlj jlj jlj jlj jlj ,jlj jlj' jlj jlj ,jlj jlj jlj ,jlj jlj jlj ,jlje jlj} ,jljj jlj jlj jlj5 jlj jlj ,jlj jlj8 jlj jljq jlj jlj] jlj jlj jljA jlj jljz jlj_ jlj jlj^ jlj jlj jlj3 jlj jlj jlj jlj jlj jlj/ jlj+ jlj jlj2 jlj\ jljP jlj jljH jlj' jlj( jlj^) jlj* jlj+ jlj - jlj~- jlj . jlj/ jlj0 jlj;1 jlj1 jlj~3 jljU4 jlj4 jlj_5 jlj6 jlj7 jljE8 jlj8 jlj: jlj; jlj< jljo< jlj> jlj? jlj5@ jlj=A jljC jljjD jljD jljE jljG jljH jlj[I jljCJ jljL jljKM jljM jljN jljAP jljQ jljQ jljR jljaT jljU jljU jljV jlj^X jljY jljZ jljZ jlj|\ jlj] jlj^ jlj^ jlj:` jljka jlja jljb jlj d jlj>e jlje jlj{f jljh jljNi jlji jljj jljk jljl jljnm jlj n jljzo jljp jljp jljq jljr jlj+t ,jlju jljEv jljw jlj%x jljx jljy jljz jlj{ jlj,| jlj.} jljG~ jlj~ jlj{ jljZ jlj% jlj jlj jlj΂ jlj jlj' jlj jljs jlj jljk jlj jljŇ jlj jlj jlji jlj jlj jljM jlj jljI jlj jlj jlj# jlj> jlj jlj^ jlj jlji jlj jlj jlj jljX jljV jlj jlj jlj/ jljM jljʴ jljW jlj jlj ,jlj% jlj jlj jlj; jlj jljb jlj jlj jlj! jlj jlj jlj jlj jlj jlj9 jlj jljl jlj jljO jlj jlj jlj jlj" jlj jlje jlj jlj jlj jljF jljv jlj jlj* jlj jlj jlj5 jlj jlj} jlj jlj jljd jlj3 jlj* jlj ,jlj jlj jlj jlj3 jlj jlj jlj jljD jlj$ jlj jlj jlj jlj jlj" jlj# jlj'$ jlj$ jlj' jlj\( jlj( jljS) jljz, jlje- ,jljM. jlj`1 jljG2 jljE3 ,jlj_6 jljf7 jlj,8 jlj8 jlj^; jljm< ,jljh= jlj0@ jljA jljA ,jljD jljE jljF jljSG jljUI jljUJ jljK jljK jljM jljN jljO ,jljaR jljiS jlj/T ,jljV jljqW jlj4X jljX jljJ[ jlj\ jlj^] jljE^ jljf` jlja jljob jlj1c jlj+e jljif ,jljg jlji jljj jljk jljl jljn jljo jljp jljq jljbs jljt jljgu jlj+v jljx jljiy ,jljcz jlj| jlj} jlj~ jljV jlj jlj ,jlj jlj jlj jlj| jlj< jlj jlj jljU jlj3 jljߍ jlj% jljߏ jlj jljJ jljC jlj jlj jljS a  You see here a yak skeleton.jljԘ jlj  _jljg jljӛ jlj jljҝ jlj jlj jlj9 jlj jljŢ jlj# jljb jlj+ jlj jlj/ jlj< jlj jljê jlj jlj Xjlj! jlj jlj˴ jlj jljP ,jlj3 Xjlj޿ jlj ,jljh jlj( jlj jlj ,jlj  #...............##  #................## #.............÷.... #.................. jlj ######..........### ##..÷.......#  ### ##.÷####...##  ##◊###.÷.# #...#  ##.@......# ##..###2064.8 (336.0) #.........####...◊.# #######............. ##............ jlj f#...#####..##. ##..# #..### ##..# #..# #...# #..# ##..# ##..#jljN jlj jlj2 E _Done exploring.klj klj klj klj =........klj ...÷.÷.÷.......0.0)......klji ............#####....# #...# #...klj .klj kljb klj4  klj 7_Done exploring.lljlljLevel 1 of the Lair of Beasts<>>>>^(Press ? for help)#.....................##.#....###..# #.>.##............#llj  #................###...............######..##..#####P##### #.............÷.###.................^......##..# ### #............÷÷.# ##..####...###P..........# ### #..###...............## #..## ##..◊###..P.###...###.####..◊##................###...# #..## #..### #.............###.............÷.......## #..# #..## ##......).....#llj׊,#......................# #..## #..◊# #..###◊####..#######..........####..## #..÷# #..## #..# ### #..########## ##..÷.......# #..#####..## #..# #..# ####...........# ### ##.÷####...## #...#.#....###..# #..#####.#............# ##◊###.÷.# #...# #...............# #..)..........######### ##.@......# ##..####...............######.............#llj#.........####...◊.#..................................#########...............................................###.............................#####............##...#####..##.#......^........## #........>...###..# #..####...............# #............####..# #..# #...............## #.............##...# #..# #................# #............####..# ##..# #...............P# #............##### #.### ###.##########.### #####.#.#◊#.####################lljbD)An escape hatch in the floor (Lair:1)  #..### ####..####.÷.÷.....#...#### llj=E" ### #..#.###.÷......# #..# #..#.##.##..##.####### #.####........#####..## #..######.........##.........##.#....###..# #.>.# #............#.###...............######..# #..#####P#####÷.###.................^......# #..# ###÷÷.# ##..####...###P..........# ### #..#### #..## ##..◊###..P.###...###.◊#......###...#lljE# #.............## #.............÷.......## #..# #..## ##......).....# #......................# #..## #..◊#◊####..# ####..........####..## #..÷# #..### ### #..# lljFb##..÷.......# #..#####..## #..# #..# ####...........# ### ##.÷## #...#.#....###..# #..#####.#............# ##◊###.÷.# #...# ## #..).###########.@......# ##..#####.##.........◊.#........lljG....#########.................... ............##### ####..##.^#llj~G>...#  #..#### ###..# #..# #............................##...# #..# #................# #............##mlj9c stone staircase leading down (Lair:1) #.>....# ##...# #..##  ##..# #..mlj].......# #...# #P..##  #...## #.......# ##..# ##...# #◊..#  #....# #.....>.# #P..## ##..# ###  ### ##..P####......# ##mlj8#)###.# #P####...P........###.....##...........#.................### #...........##...................##.◊#...# ##..#.########mljƋ&#.######..................######..## #◊..###### ##..###....###..P# #...# ## #mljqI<...## #.. ##..########## ##......## ##..####... #............◊...mljT####....##...##  ##..#####..# ##......÷........## #...######## ### #..# #..# #P...÷.#####..# #..##  ###.### ##..####..#..#...........# ## # #◊..# #..# ##...##### #mljV #........# ##..# #..# #...## ### ####.###...# #..####..####..####...........## #### ##..# #..#..mlj........P# # #..## ##..............## ##..#  #...###..........#.P...####..........# #...#  #...............####..## #...........# ##..# mlj mlj mlj #...............## paramita the ScholarmljJ#................## Deep Elf of Sif Muna ****..#.............÷.... Health: 59/59 ========================#.................. Magic: 31/31 ========================######..........### AC: 16mljStr: 14##..÷.......# EV: 9Int: 40### ##.÷####...## SH: 5Dex: 13mlji##◊###.÷.# #...#XL: 12 Next: 79% Place: Lair:1##.@......# ##..### Noise: ---------  Time: 12064.8 (0.0)#.........####...◊.# e) +6 whip of Action {drain, Int+5} mlj#######............. Cast: Magic Dart##............#...#####..##.##..# #..#####..# #..##...# #..###..# ##..# _a yak skeleton; a yak skeleton mljg<_You see here a yak skeleton. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.mljmljmlj%mlj&mlj(* _mlj(mlj-mlj.mlj/mlj30mlj5mljD6mlj6mlj7mljm<mljK=mlj=mlj>mljBmlj DmljDmljgEmljImljJmljKmlj`LmljPmljQmljRmlj=SmljWmlj3YmljYmljZmlj_mlj`mljJamljamlj]fmljgmljhmljHimlj1mmljnmlj]omlj pmljsmljumljumljuvmlj{YYou see here a yak skeleton.mlj}mlj3~ _mljvmljmljmljmljmlj\mljڋmljmlj6mlj$mljmljmljgmljDmljmljzmljmljsmljӠmljmljmljmlj4Bmljmlj.mljmljmlj7mljJmlj´mljmljmljpmljٺmlj߻mlj+mlj3mljmljmljmljmljnmljemljmljmljmljmljmljmljmljmljmlj3mljmlj9mljmljDmljmljzmljVmljfmljmljkmlj*mlj!mljmlj mljmljmljmlj4mljmljmljnmlj?mljmljmljmljVmljmlj;mljmljmlj4mljhmljmljmljqmljmljEmljmljmlja,mlj_mljmljmljmljsmljmlj$ mlj mlj mlj mlj.mljmljmljmljmljrmljmljzmljmljmljmljmljmljmlj.mlj$K  ###mljR% ###  #.###############.# #### ###.........>.....####..# ##...#...............# #...# #P..##...............# ##..# ##...#.............@.# #P..# #...mlj%107.8 (43.0) ###...............# ##..######. ..................###...# ...................###..# ........................##.◊#...# mljz&........................######..#  ............###....###..P# #...  .......<...## #...## #...# #..#  ...........## ##..####...# #..#mlj&E mlj,mlj:0mlj1[ _There is a stone staircase leading down here.nljnljnljnlj\nlj88.8 (1.0) _nlj)nljTYou see here a yak skeleton. _There is a stone staircase leading down here.  You climb downwards.  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before the portal melts!nljQw/  --more--oljF&2oljJ................◊. .# ###......# oljJKq.PP##P.......##  ..............#  ....##  #◊.........  oljK#.@...#  #.....#  #......#  ##.....# .# ## ....##.olj@L ...... .# olj> 10.3 (2.5 _oljolja _There is a stone staircase leading up here.qljj+ M##. .◊.# ### PP##P#.........###◊.@.......##.<...##.# ##......##....... .#qlj/ qlju5 41.3 (1.0 _qlj58 qlj1: rljA#......#. #.##◊.. .......◊..# #### .PP##P## . rljB.......## ..##◊..........##.<...##.####.##.....#.#.......###.#rljbGrljN&2rljRrljeUrlj...?.....#......#. rljF##.###◊.... ........◊..# #### rlj.PP##P## .rlji .......## rljr..##◊...........##.<...##.####.....# ##.rlj##.....##rlj0/.......#rljrlj &3rljrlj rljR_Found a scroll of teleportation.tljOGear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 7 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceD - a +0 kite shield [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]uljulj uljT%paramita the Scholar...?......Deep Elf of Sif Muna ****..ulj%u#......#. .Health: 59/59 ========================##.......##..Magic: 31/31 ========================#◊...........AC: 16Str: 14........◊.EV: 9Int: 40uljo&{.# ###......#SH: 5Dex: 13.PP##P.......##XL: 12 Next: 79% Place: Lair:2.........@....#Noise: ---------  Time: 12113.3 (0.0).............##ulj&e) +6 whip of Action {drain, Int+5} ..##◊...........Cast: Magic Dart##.<...##.####.....# ##......###.....#.......#.......##uljo'You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a stone staircase leading up here. _Found a scroll of teleportation.ulj|+ulj1ulj@5ulj6uljפuljsRead which item? Scrolls ulj b - 3 scrolls of blinking  f - 2 scrolls of fear  g - 5 scrolls of fog  t - 6 scrolls of teleportationi - a scroll of identify  p - 3 scrolls of poison  w - 2 scrolls of enchant weaponx - 3 scrolls of amnesia  I - 2 scrolls of immolation  V - 5 scrolls of vulnerability  c - a scroll labelled RUNTA EGGUE  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selectedzljzljzljzlj _paramita the Scholarzlj...?......Deep Elf of Sif Muna ****..#......#. .Health: 59/59 ========================##.......##..Magic: 31/31 ========================#◊...........AC: 16Str: 14........◊.EV: 9Int: 40.# ###......#SH: 5Dex: 13.PP##P.......##zlj9XL: 12 Next: 79% Place: Lair:2.........@....#Noise: ---------  Time: 12113.3 (0.0)zlj.............##e) +6 whip of Action {drain, Int+5} ..##◊...........zljbCast: Magic Dart##.<...##.####.....# ##......#zljX##.....#.......#.......##zlj1You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before thezlj_portal melts! _There is a stone staircase leading up here. _Found a scroll of teleportation.zljczlj$zljIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUNTA EGGUE zlj B - a scroll labelled YFFEF KE LACZI Potions (select first with !)  f - 2 orange potions  l - a glowing golden potion zljZ n - a glowing blue potion  p - 5 green potions  s - 3 gluggy clear potions zljpb t - 2 sapphire potions  x - a fuming black potion  D - a bubbling purple potionzlj][?] describe selected|ljH|ljK|ljOM|ljRAparamita the Scholar...?......Deep Elf of Sif Muna ****..#......#. .|ljSHealth: 59/59 ========================##.......##..Magic: 31/31 ========================#◊...........AC: 16Str: 14........◊.EV: 9Int: 40.# ###......#SH: 5Dex: 13.PP##P.......##XL: 12 Next: 79% Place: Lair:2.........@....#|lj2TnNoise: ---------  Time: 12113.3 (0.0).............##e) +6 whip of Action {drain, Int+5} ..##◊...........Cast: Magic Dart##.<...##.####.....# ##......###.....#.......#|ljT.......##You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a stone staircase leading up here. _Found a scroll of teleportation.|lj?q]  As you read the scroll of identify, it crumbles to dust.|ljUs+4.3 (1|ljYw|ljzy4 _c -> s - a scroll of summoning|lj |lj} Read which item? Scrolls  b - 3 scrolls of blinking |lj  f - 2 scrolls of fear  g - 5 scrolls of fog  t - 6 scrolls of teleportationp - 3 scrolls of poison  s - a scroll of summoning  w - 2 scrolls of enchant weaponx - 3 scrolls of amnesia  I - 2 scrolls of immolation  V - 5 scrolls of vulnerability  B - a scroll labelled YFFEF KE LACZI |lj [!] read|quaff|evoke[?] describe selected}ljt}ljY}lj/paramita the Scholar...?......Deep Elf of Sif Muna ****..#......#. .Health: 59/59 ========================##.......##..Magic: 31/31 ========================#◊...........AC: 16Str: 14........◊.EV: 9Int: 40.# ###......#SH: 5Dex: 13.PP##P.......##XL: 12 Next: 79% Place: Lair:2.........@....#Noise: ---------  Time: 12114.3 (0.0).............##}lj{e) +6 whip of Action {drain, Int+5} ..##◊...........Cast: Magic Dart##.<...##.####.....# ##......#}lj##.....#.......#.......##There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! }lje_There is a stone staircase leading up here. _Found a scroll of teleportation.  As you read the scroll of identify, it crumbles to dust. _c -> s - a scroll of summoning}lj2P  Okay, then.}ljB}ljk}lj. _~lj ~lj? Read which item? Scrolls  b - 3 scrolls of blinking ~lj  f - 2 scrolls of fear  g - 5 scrolls of fog  t - 6 scrolls of teleportationp - 3 scrolls of poison  s - a scroll of summoning  w - 2 scrolls of enchant weaponx - 3 scrolls of amnesia  I - 2 scrolls of immolation  V - 5 scrolls of vulnerability  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selectedljO4 lj]ljljparamita the Scholar...?......ljnDeep Elf of Sif Muna ****..#......#. .Health: 59/59 ========================##.......##..Magic: 31/31 ========================#◊...........AC: 16ljStr: 14........◊.EV: 9Int: 40.# ###......#SH: 5ljZZDex: 13.PP##P.......##XL: 12 Next: 79% Place: Lair:2.........@....#ljkNoise: ---------  Time: 12114.3 (0.0).............##e) +6 whip of Action {drain, Int+5} ..##◊...........Cast: Magic DartljZ##.<...##.####.....# ##......###.....#.......#lj-.......## _portal melts! _There is a stone staircase leading up here. _Found a scroll of teleportation.  As you read the scroll of identify, it crumbles to dust. ljW[_c -> s - a scroll of summoning _Okay, then.ljP  Okay, then.ljljlj. _lj7ljL-Read which item? Scrolls  b - 3 scrolls of blinking  f - 2 scrolls of fear  g - 5 scrolls of fog  t - 6 scrolls of teleportationp - 3 scrolls of poison  s - a scroll of summoning  w - 2 scrolls of enchant weaponx - 3 scrolls of amnesia  I - 2 scrolls of immolation  V - 5 scrolls of vulnerability  B - a scroll labelled YFFEF KE LACZI [!] read|quaff|evoke[?] describe selectedljlj ljAparamita the Scholar...?......Deep Elf of Sif Muna ****..#......#. .lj,Health: 59/59 ========================##.......##..Magic: 31/31 ========================#◊...........AC: 16Str: 14........◊.EV: 9lj:Int: 40.# ###......#SH: 5Dex: 13.PP##P.......##ljXL: 12 Next: 79% Place: Lair:2.........@....#Noise: ---------  Time: 12114.3 (0.0).............##e) +6 whip of Action {drain, Int+5} ..##◊...........ljV4Cast: Magic Dart##.<...##.####.....# ##......###.....#.......#lj2.......## _There is a stone staircase leading up here. _Found a scroll of teleportation.  As you read the scroll of identify, it crumbles to dust. _c -> s - a scroll of summoning _Okay, then. ljI6_Okay, then.lj&  ljsAs you read the scroll labelled YFFEF KE LACZI, it crumbles to dust.  It is a scroll of enchant armour.lj/  --more--lj.lj_1 Enchant which item? Armour  u - a +0 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak lj1s m - a +1 robe of cold resistancer - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceD - a +0 kite shield  F - a +0 robe of resistance[?] describe selectedljr lj! ljV' lj/ _paramita the Scholarlj0 ...?......Deep Elf of Sif Muna ****..#......#. .ljw0 Health: 59/59 ========================##.......##..Magic: 31/31 ========================lj0 #◊...........AC: 16Str: 14........◊.lj<1 EV: 9Int: 40.# ###......#lj1 SH: 5Dex: 13.PP##P.......##lj1 XL: 12 Next: 79% Place: Lair:2.........@....#lj_2 :Noise: ---------  Time: 12114.3 (0.0).............##e) +6 whip of Action {drain, Int+5} ..##◊...........lj2 Cast: Magic Dart##.<...##.####.....# #lj13 v#......###.....#.......#lj3 .......##As you read the scroll of identify, it crumbles to dust. _c -> s - a scroll of summoning lj3 _Okay, then. _Okay, then.As you read the scroll labelled YFFEF KE LACZI, it crumbles to dust.  ljT4 !It is a scroll of enchant armour.ljO lj'W 375.3 (1ljZ lj] N _Your +0 helmet of intelligence glows green for a moment.ljv♣.♣.♣.###S..ljM ...?...... #.. . ####..#◊..... ..◊.# .# ###...... .PP##P# lj..#...## ..##◊............ ##.<...##.### #.....# #S   water moccasin (asleep) #......#ljk##.....# .......#ljd%ljS.&6lj.Magic Dartlj2lj4I _You encounter a water moccasin.ljk5ljljV♣♣♣♣ ♣. #. ♣.♣.♣.###S....?.......  #.. ###ljs#◊.... #..◊.#lj%# ### PP##PljN##.......lj##.##◊............ ##.<...##.###ljp | ## ###.##lj !lj)lj}6&7ljG:lj;lj " lj| ♣ ..♣♣♣♣ ♣. #.#lj ♣.♣.♣.###S...?....... ljT 4 #..#lj /##◊....lj( M #..◊.#lj i# #####PP##Plj Y##.........ljc n##.##◊...........lj . ##.<...##.### #ljX T# ##.lj9 lj &8lj` lj lj W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj    paramita the Scholarljua ♣ .*  Deep Elf of Sif Muna ****.. ♣♣♣♣ ♣. #*#  Health: 59/59 ======================== ♣.♣.♣.###S..  Magic: 27/31 ====================---- lj...?...*...  AC: 17Str: 14 #.....*#....  EV: 9Int: 40ljd ##....*..##..  SH: 5Dex: 13 #◊...*.......  XL: 12 Next: 79% Place: Lair:2 lj^#...@....◊.#  Noise: ---------  Time: 12118.3 (0.0) .# ###......###  e) +6 whip of Action {drain, Int+5}  .PP##P.......##  Cast: Magic Dart lj@..............#  .............##  ..##◊...........  S   water moccasin (asleep) lj. ##.<...##.###  #.....# ##  #......# lj _You encounter a water moccasin.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, 100% to hit)lj[     paramita the Scholar lj\ ♣ ..  Deep Elf of Sif Muna ****.. ♣♣♣♣ ♣. #.#  Health: 59/59 ======================== ♣.♣.♣.###S..  Magic: 27/31 ====================---- ...?.......  AC: 17Str: 14 lj^ #......#....  EV: 9Int: 40 ##....●..##..  SH: 5Dex: 13 #◊...ζ.......  XL: 12 Next: 79% Place: Lair:2 #...@....◊.#  Noise: ---------  Time: 12118.3 (0.0) .# ###......###  e) +6 whip of Action {drain, Int+5}  .PP##P.......##  Cast: Magic Dart ..............#  .............##  ..##◊...........  S   water moccasin (asleep) . ##.<...##.###  #.....# ## ljg_  #......# _You encounter a water moccasin.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, 100% to hit)ljf  ♣ ..  ljg (♣♣♣♣ ♣. #.#  ♣.♣.♣.###S..  ...?.......  #......#....  lj%h ##....●..##..  #◊...ζ.......  #...@  .# ###......###  ljh .PP##P.......##  ..............# .............## ..##◊........... , ally target) lj(i . ##.<...##.### ●   boulder (minion, rolling, regenerating) #.....# ## ljs c8====9.3 (1ljst 4Magic Dartlj'{ 9ζlj}~  lj  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, 100% to hit) _You send a boulder barrelling forward!ljN●ξljܛN●ζljz+ζℓlj( ljh$30ljԧZ===---20ljm9ζljlj# M ●ζljv$ sYour boulder barrels into the water moccasin!  The water moccasin hisses angrily.lj( D ●lj( ζThe water moccasin is heavily wounded.The water moccasin bites your boulder but does no damage.  Your boulder barrels into the water moccasin.lj 2 Sℓ.S  lj> S1===lj? )---1ljE "ζljLF +ℓljI  lj..lj)* fparamita the Scholar####.....Deep Elf of Sif Muna ****..###.#.#.....Health: 59/59 ========================lj* ♣# ..†....l...Magic: 31/31 ========================#♣ ♣♣♣♣♣♣.###.##.##..#.AC: 17lju+ Str: 14 .#..♣.♣.♣.###...........EV: 9Int: 40 ......................#SH: 5Dex: 13  #.###......#.........+lj, XL: 12 Next: 80% Place: Lair:2##.......##.@...#..Noise: ---------  Time: 12135.3 (0.0)#◊.........../......lj, Me) +6 whip of Action {drain, Int+5} #........◊.#.#......Cast: Magic Dart .# ###......#####...... lj. .PP##P.......## ..... ..............# ...<.l   komodo dragon .............## ......##◊........... ..... ##.<...##.###Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.ljL5 lj> ljCA ljB . _ljP .. ####.....lj ###.#.#..... ♣# ..†....l... #♣ ♣♣♣♣♣♣.###.##.##..#. ljs{ .#..♣.♣.♣.###. lj ...# #.###......#ljb.+ ##.##@....#.. #◊lj./...... #.◊.#.#...... ljKK .# ###......#####......  .PP##P.......## .....  lj....# ...<.  ....## ....lj  ..##◊........... ....  . ##.<...##.###lj|2lljlj.l   komodo dragonlj26.3 (1 _lj+ljlj   ljGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljv ..  paramita the Scholar ####.....  Deep Elf of Sif Muna ****.. ###.#.#.....  Health: 59/59 ======================== ♣# ..†........  Magic: 27/31 ====================---- lj #♣ ♣♣♣♣♣♣.###.##.##l.#.  AC: 17Str: 14  .#..♣.♣.♣.###...........  EV: 9Int: 40  ......................#  SH: 5Dex: 13  #.###......#.........+  XL: 12 Next: 80% Place: Lair:2 ##.......##@....#..  Noise: ---------  Time: 12136.3 (0.0) #◊.........../......  e) +6 whip of Action {drain, Int+5}  #........◊.#.#......  Cast: Magic Dart  .# ###......#####......  .PP##P.......## .....  ..............# ...<.  l   komodo dragon  .............## ....  ..##◊........... ....  . ##.<...##.### _[lj40mOkay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.lj  ljy S@*lj#ljr(..paramita the Scholar####.....Deep Elf of Sif Muna ****..###.#.#.....Health: 59/59 ========================lj)b♣# ..†........Magic: 31/31 ========================#♣ ♣♣♣♣♣♣.###.##.##l.#.AC: 17Str: 14  .#..♣.♣.♣.###...........EV: 9Int: 40  ......................#SH: 5Dex: 13#.###......#.........+XL: 12 Next: 80% Place: Lair:2##.......##@....#..Noise: ---------  Time: 12136.3 (0.0)#◊.........../......e) +6 whip of Action {drain, Int+5} #........◊.#.#......Cast: Magic Dart  lj~*.# ###......#####.......PP##P.......## ...................# ...<.l   komodo dragon.............## ......##◊........... ..... ##.<...##.###Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou can't see any item there.  Okay, then.ljn.ljG5lj8lj.:. _lj####.....###.#.#....♣# ..†......lj#♣ ♣♣♣♣♣♣.###.##.##l.#.#..♣.♣.♣.###......................#  #.###......#.+ ##.......##.....#..◊.........@./.......◊.#.#.# ###ljs#####..PP##P.......## ..................<...## ... ..##◊........... ...ljS ##.<...##.### #.....# ##ljQ.llj7ljƽ27.3 (1 _ljRljlj  Aim  Press: ? - help, Dir - move target  You can't see any item there. _Okay, then.  lj߄GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj$ ####.....  paramita the Scholar lj%###.#.#...*.  Deep Elf of Sif Muna ****.. ♣# ..†.....*..  Health: 59/59 ========================  #♣ ♣♣♣♣♣♣.###.##.##*.#.  Magic: 27/31 ====================----  .#..♣.♣.♣.###......l....  AC: 17Str: 14  ..................*...#  EV: 9Int: 40  #.###......#....*....+  SH: 5Dex: 13 ljs&##.......##.*...#..  XL: 12 Next: 80% Place: Lair:2 #◊.........@./......  Noise: ---------  Time: 12137.3 (0.0) #........◊.#.#......  e) +6 whip of Action {drain, Int+5}  .# ###......#####......  Cast: Magic Dart  .PP##P.......## .....  ..............# ...<.  .............## ....  l   komodo dragon  ..##◊........... .... lj]' . ##.<...##.### #.....# ## _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (100% to hit)lj  ####.....  paramita the Scholar lj` ###.#.#.....  Deep Elf of Sif Muna ****.. ♣# ..†........  Health: 59/59 ========================  #♣ ♣♣♣♣♣♣.###.##.##..#.  Magic: 27/31 ====================----  .#..♣.♣.♣.###......l....  AC: 17Str: 14  ......................#  EV: 9Int: 40  #.###......#....●....+  SH: 5Dex: 13lj  ##.......##.ζ...#..  XL: 12 Next: 80% Place: Lair:2 #◊.........@./......  Noise: ---------  Time: 12137.3 (0.0) #........◊.#.#......  e) +6 whip of Action {drain, Int+5} ljb \ .# ###......#####......  Cast: Magic Dart  .PP##P.......## .....  ..............# ...<.  .............## ....  l   komodo dragon  ..##◊........... ....  . ##.<...##.### #.....# ## _Okay, then.lj .Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (100% to hit).lljj =   lj< ###.#.#.....  ♣# ..†........  #♣ ##.##.##..#.  #...........  ..........l...#  ....#....●....+  ##.......##.ζ...#..  lj @  #........◊.#.#......  .# ###......#####......  .....## ....  ......# ...<  .....## .... lj (ally target)  . .... ●   boulder (minion, rolling, regenerating) . ##.<  ljh U8====lj B8.3 (1Magic Dartljb! ljp$   Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (100% to hit) _You send a boulder barrelling forward!ljY& lj,Z●ξYour boulder barrels into the komodo dragon.lj]M ●ζlj]The komodo dragon is lightly wounded.  The komodo dragon bites your boulder but does no damage.  Your boulder barrels into the komodo dragon!lj@fFlℓζljg=ℓ ljl{9==---9ljq9ζljtO _The komodo dragon is heavily wounded.ljtlj& lj●ζYour boulder barrels into the komodo dragon.lj' lj●ζThe komodo dragon is heavily wounded.Your boulder barrels into the komodo dragon!ljB lljℓ.. ●The komodo dragon is severely wounded.lj}30==---40ljCLζζljF; _The komodo dragon bites your boulder.lj †Your boulder barrels into the komodo dragon!●lj *ξlj{ ζYou kill the komodo dragon!ljnζ.ℓℓlj!y1==31lj$Uζζℓlj&= _Your boulder crumbles as it rolls away.lj####..... ###.#.#...ζ. ♣# ..†.....ζ..  #♣ ♣♣♣♣♣♣.###.##.##..#. .#..♣.♣.♣.###......ℓ.... ......lj #  #.###......#....ℓ....+ ##.##.....#.#◊./...... #.◊.#.#...... .# ###......#####...... .PP##P.......## ..... .....# ...<. .....## ....  ..##◊.... .... ljU ljWHℓ..lj &2lj9ζljmlj &####..... ###.#.#...ℓ. ♣# ..†.....ζ.. lj G#♣ ♣♣♣♣♣♣.###.##.##..#. #..♣.♣.♣.###. ..# #.###......#.+ .##.##.....#.#◊..#.◊.#.#. lj 7# ###......#####.. PP##P.......## #......# ...<.## .... ..##◊. .... . ##.<...##.### ..... lj @†ℓljK lj% &3ljP :ℓlj& 8.lj( +4.3 (2ljR, lj.  lj / 5_d - a wand of digging (11) (gained 3 charges)lj<####..... ###.#.#...†.##♣# ..†.........# ♣ ♣♣♣♣♣♣.###.##.##..#.. ..♣.♣.♣.###. # . .###......#.+..##.##.....#.#◊.#.◊.#.#.  ###......#####.##P.......## ##.# ...<.## .lj=##◊. ..  ##.<...##.### .. ljWBlj8IG=5.3 (1ljzLljMlj> Y####..... ###.#.#...†.## ♣#...†.........# ljs?  ♣♣♣♣♣♣.###.##.##..#.. ♣.♣.♣.###.. .# .. ###......#..+.##.##.....#.#◊.#.◊.#.#.###......#####. ##P.## ##.# #...<.## #. ##◊. ..lj? u##.<...##.### .. lj D ljdK &6ljN ljoP lj]####.#.#...†.##♣#...†.........### ♣♣♣♣♣♣.###.##.##..#..#.# ♣.♣.♣.###...............lj$...........#.... ###..+....#.#.....#... #◊..............# #..◊.#.## ########.lj$x# #P.......## # ... #...<## #..... #◊... ...<...##.### .lj>%.....# ## .. #......#lj)lj<3&7lj6ljX8lj%♣#...†.........### ♣♣♣♣♣.###.##.##..#..#.#. .♣.♣.###................ ..........#.....# ##.+....##.#.....#... ◊.lju .............# ..◊.#.## ######.# P.......## #. .. #...<## #..... ◊... ...<...##.###.......# ## #.. ......# ..#lj lj&8lj!lj"lj߽ ♣#...†.### .###.##.##..#..#.#. ♣.♣.###..........#.....# ......#.lj +....## .##.....#.# .# ◊.#.#.# ......#####.# .## ##.## #...<.## #. ... .<...##.###. lj+ .....# ## #.# . ljQ ljU &9lj lj ljK♣#...†.### .###.##.##..#..#.#.. ljL.♣.###................. ....#.....# #.........+....## ##.....#.# # ◊.#.#.# ......#####.# ## ##.# # #...<.## #.. <...##.###.ljM# ## #.# .#ljQlj['50lj_lj8aljE♣#...†.### .###.##.##..#..#.#.. ♣.###.......... ...#.....# lj#...+....## ##.....#.# # ◊.#.#.# #####.# ## ##.# # #...<.## #.. ...##.###.# ## #.# .##ljlj&1ljlj+lj7^♣#...†.### lj.###.##.##..#..#.#.. .###.......... #.....# #.+....## lj##.....#.# # ◊.#.#.# #####.lj# ## ##.# lj# #...<.## #.##.###.# ## #.# .lj%=##ljljt&2ljljljO. ;♣#...†.lj"/ ### .###.##.##..#..#.#.. ###........... .#.....# #.+....## ##.....#.# lj/ # ◊.#.#.# #####.# ## ##.# lj/0 # #...<.. ## #.##.###. .# ## #. .lj0 k# .##lj8 ljF &3ljuL ljN lj 3 ljE ###.##.##..#..#.#.. ##................. ...#.....# #+....## #.....#.......# .............# ◊.#.## #####.###ljp +## lj .#lj 7 #...<lj .....lj G## #.....lj .. lj* ##.###. ljM {# ## #. # .lj # #◊...P......#ljF ljS &4lj ljD lj................. ..#.....# #ljN+....## lj$J#.....#.......# ljWb.............# ◊.#.#ljs# #####.##### ljխc.####... #...<ljS......## #.....lj9!...... #.### lj ## #.  ..#### ljڮ◊...P#...# #ljoljkOage *5ljdljs _Sif Muna will now gift you books as you gain piety.lj ;. lj ?#.....# .lj3 C+....## ljV L##.....#.......# ljw )..# lj 5◊.#.#..# lj #####.lj C### # lj 8## ##.lj ####.lj; D# #...<. lj a## #.# .###.lj H# ## #.lj %#.lj' ####.P◊...P......#ljb R # .lj * lj lj &6lj lj ljp% #.....# +....## .....#.......# ...# .#.#..# .lj2q1### ## ##.####....[ # #...<. #.# lj}qF###. #.ljq4.ljqB####.P#ljr◊...P......# .#...#......# #ljlj&7ljƌljy) _Found a chain mail.lj `R #.....# lj_`C+....## .....#.lj`# lj`*...# lj`# ljaP#.#...# ◊#ljdaJ.### .# ljau ##.####....[. lja #...<.  #.##.lja.lj%b2  #.ljob  .◊...P......#ljb...#......# #lj0mljr&8ljvljbwlj #.....# +....## lj#.lj# lj8'# ljq:## .#.lje..# .◊# .ljf.### #.####.##.ljJ####....[.ljO5#...<.#.ljn)##.#lj.lj  lj#.lj3 .ljl####.P#◊...Plj3n...#......# .ljN+#ljlj\&9ljLlj lj/l_You hear the faint crackling of a distant melting archway.ljQ)$ lj)#.....# .#+....## .##.lj)9# .#lj*5# .## #.# .◊# ..### ##.####. ##.lj*J####....[.lj+5#...<.#.lj\+;##.# .lj+3 .lj+<◊...P.lj,Q...#.lj;ljN'60lj RljSljҥ ##..#..#.#.. ....... ..# lj -#.....# #.# .+....## #.# #◊.# .ljP # #.## .# #.◊# ..lj ### ##.#### #..........####.@..[ lj #...< #.....##.#### #....# ljW 6.............####.P#◊...P......# .##...#......# .#ljƭ ljF &1lj lj lj%eM.......### ljLf##..#..#.#......... .ljy#.....ljD..+....## ##lj.# ◊.# ## #.◊# .lj### ##@####..........####....[lj<........ #.......................#....# .#ljlj&2lj:ljljPy 4Mljy #...†.## .......### ..! ljy n##..#..#.#......... .lj-z J#.......+....## ##ljOz #ljz d.# ◊.# #ljz } #@◊# .ljz d### ##.####....lj{ ####....[.... #...<...................lj4{ ..ljN{ ".......###lj | !.......####.Plj| ljk ljs lj 3ljɖ lj  lj lj N_Found a gluggy clear potion.lj]M.. lj#...†.## .... .......### ..! ##..#..#.#.lj........ .#.....# ..+....## ###lj z.# #◊.# ##lj4 #.◊# .### ##.#### ljW#..........####....[................ljf......##...##........#ljlj=&4lj]ljlj\M .. .. ...... #...†.## .... .......### ...! lj##..#..#.#......... .#.....# ..+....## ###.# #◊@# ##.## #.◊# .........### ##.####.............#ljvlj&5ljQljljPHM  .. #......##.. #....... #...†.## ....... ljPo.......### ....! ##..#..#.#.. ............ .#.....# ..+....## ###.# #◊.# ##.# .........# #.◊##....#lj^UljX&6lj\ljq]lj? M #....### #..  .. ##..lj .. ##!. #...†.## #......... .......#####.....!. ##..#..#.#....................lj! #.....# ..+....## ###.# #◊.# lj| .........# ##.##...lj[ ljn &7lj lj ^ _Found a glowing golden potion.ljL }M....F ...lj  #....### #...  .. ##...... ##!.... #...†.## #............. lj .......#####.....!.... ##..#..#.#..#............lj F#.....#◊###lj ..+....## ## ..#.......# #◊.##F   bullfrog (asleep)lj/ *...lj lj 88Magic Dartlj ljJ! C _You encounter a bullfrog.ljq! lj W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lja ljJ Okay, then.ljLljlj. _lj=#.....#  ....F# ... #....### #... ljr .. ###.... #ljI1#..... ##lj!.... .#...†.## ........ ........#####.....!.....##..#..#.#...#..............#.#lj+.#.....#◊####.#...+....## ##.#lj{#.......# #◊.#.# ##.## #.# #.◊### ##.####... ##...lj?P####....[....ljljd-9 _ljljlj'8   lj8 GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljg  lj6b paramita the Sage ljs'#....*#ljP Deep Elf of Sif Muna *****.lj lj ....F# ...  Health: 59/59 ========================ljA lj#...*### #...  Magic: 27/31 ====================---- lj. .. #...*..##....  AC: 17ljP,Str: 14 lj##..... ##...*...!....  EV: 9lj,Int: 40 lj`.#...†.## #....*........  SH: 5lj,Dex: 13 lj........#####...*.!.....  XL: 12 Next: 83% Place: Lair:2 lj.##..#..#.#.....@...#  Noise: ---------  Time: 12169.3 (0.0) lj..................#.#  e) +6 whip of Action {drain, Int+5} lj;p.....#.....#◊####.#ljrP Cast: Magic Dart lj(.....+....## ##.# lj ...#.......# #◊.# ljE..........# ##.##  F   bullfrog (asleep) ljg3#.........# #.◊# lj'#.........### ##.####... lj'##..........####....[.... lj3_Okay, then.ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljNAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljq3Press: ? - help, Dir - move targetljBAim: a bullfrog (asleep, 100% to hit)ljΚ@   paramita the Sage #.....# Deep Elf of Sif Muna *****.ljɛ^ .....# ...  Health: 59/59 ======================== #...F### #...  Magic: 27/31 ====================----  .. #......##....  AC: 17Str: 14 ljm##..... ##.......!....  EV: 9Int: 40 .#...†.## #.............  SH: 5Dex: 13 lj........#####.....!.....  XL: 12 Next: 83% Place: Lair:2 .##..#..#.#.....@...#  Noise: ---------  Time: 12169.3 (0.0) ..................#.#  e) +6 whip of Action {drain, Int+5} lj.....#.....#◊####.# Cast: Magic Dart .....+....## ##.# ...#.......# #◊.# lj ..........# ##.##  F   bullfrog (asleep) #.........# #.◊# ljXO#.........### ##.####... ##..........####....[.... lj8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj`Press: ? - help, Dir - move targetAim: a bullfrog (asleep, 100% to hit)  You send a boulder barrelling forward!lj7.FljK●ξlj #.....# .....# ... ljO #....### #... lj  .. #...F..##....  ##.......!.... lj"y†.## #....●........ ###...ζ.!..... @...# ljw.........#.# ..#◊####.#ljЩ# ##.# #◊.#lj& ##.##Flly target) #.◊#ljw●   boulder (minion, rolling, regenerating)lj ##.#[....ljpd8====70.3 (1ljʳ4Magic DartljP`●ζ●lj7lonfirm with . or Enter, or press ? or * to list all spells.  lj6Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljxAim: a bullfrog (asleep, 100% to hit)  You send a boulder barrelling forward! lj7F_The bullfrog gives a loud, deep croak! You hear an angry hiss.lj ●lj *ξljP Sljv lju  lj 3●lj OζThe bullfrog hits your boulder.  lj. ~You encounter a water moccasin.Your boulder barrels into the bullfrog!lj Flj, gζS   water moccasinljx eF   bullfrog (ally target)lj ●   boulder (minion, rolling, regenerating)ljÛ #9lj X==---1lj G●●lj  lj R_The bullfrog is heavily wounded.lj5 ●ζThe bullfrog hits your boulder. Your boulder barrels into the bullfrog!ljs6E.SljxH]  The bullfrog is almost dead.ljHdThe bullfrog hits your boulder! Your boulder barrels into the bullfrog!ljIG●ξljNbζℓℓ(ally target)ljO●   boulder (minion, rolling, regenerating)ljaY30==---2Magic Dartlj]Iℓζℓljo_L _You kill the bullfrog!ljJ #.....#lj ...S●# ... #...ζ### #...lj .. #...ζ..##....lj6y#..... ##...ℓ...!.... ljfj#.#...†.## #....ζlj.ljy.#####...ℓ.!..... #.##..#..#.#lj.#lj3.#.#lj-l.#.....#◊####.#.+..ljSd..## ##.#ljs:.#.# #◊ljY.#.# ##.## .#ljf.# #.◊# ##.### ##.ljD8####...  ##ljvQ.####....[....ljZ .lj Slj lj| lj <●ζlj.ζljB.Slj!.ℓ.ljC"<ℓ.lj#R1==lj#3ljK('ζζljx(*ζlj* lj*/_Your boulder crumbles as it rolls away.ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj`: ljV`x  paramita the Sagelj` lj`#...*ζ# Deep Elf of Sif Muna *****.lja ...*ζ# ...  Health: 59/59 ======================== ljfaf#..*ζ### #...  Magic: 27/31 ====================----  .. #..Sℓ..##....  AC: 17lja,Str: 14 lja###..... ##..*....!....  EV: 9Int: 40 lj6b#.#...†.## #...*ℓ........  SH: 5Dex: 13 ljb.........#####..*..!.....  XL: 12 Next: 83% Place: Lair:2 ljb#.##..#..#.#....@....#  Noise: ---------  Time: 12173.3 (0.0) ljb...................#.#  e) +6 whip of Action {drain, Int+5} lj@c......#.....#◊####.#  Cast: Magic Dart ......+....## ##.# ljlc)....#.......# #◊.# ljc...........# ##.##  S   water moccasin ljcZ.#.........# #.◊# ##.........### ##.####... ljc' ##..........####....[.... ljdE_Your boulder crumbles as it rolls away.  ljWd8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljdAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljd@Aim: a water moccasin (100% to hit)lj^    paramita the Sagelj ? #....ζ#lj g Deep Elf of Sif Muna *****. lju ....ζ# ...  Health: 59/59 ======================== lj #...ζ### #...  Magic: 27/31 ====================---- lj l .. #...ℓ..##....  AC: 17Str: 14 ###..... ##..S....!....  EV: 9lj ,Int: 40 ljn #.#...†.## #....ℓ........  SH: 5lj ,Dex: 13 lj) .........#####.....!.....  XL: 12 Next: 83% Place: Lair:2 lj #.##..#..#.#....@....#  Noise: ---------  Time: 12173.3 (0.0) lj ...................#.#  e) +6 whip of Action {drain, Int+5} ljs ......#.....#◊####.#  Cast: Magic Dart ......+....## ##.# lj )....#.......# #◊.# lj ...........# ##.##  S   water moccasin .#.........# #.◊# lj N##.........### ##.####...  ##..........####....[.... lj E_Your boulder crumbles as it rolls away.  lj 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj7 Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljz @Aim: a water moccasin (100% to hit)lj; !●lj *ζlj - ljp #....ℓ# ....ℓ# ... lj  lj #...ℓ### #... ljc .. #......##.... lj ##..S....!.... lj †.## #...●......... ljw ###..ℓ..!..... @....# ..........#.# ...#◊####.# ..## ##. #◊.# ##.## (ally target) #.◊#●   boulder (minion, rolling, regenerating)   [lj 8====4.3 (1Magic Dartlj+ lj #ℓℓlj !ℓlj#  lj.$ Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)lj$ eonfirm with . or Enter, or press ? or * to list all spells.  lj}' Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (100% to hit) _You send a boulder barrelling forward!lj\B ●lj\eξYour boulder barrels into the water moccasin.lj`' ljEa●ξThe water moccasin is moderately wounded.The water moccasin bites your boulder.  lja4Your boulder barrels into the water moccasin!ljsk#..ljk#S.ζljl6ζ. lj?lljs{9==---5ljxJζζlj{f _The water moccasin is heavily wounded.lj ●ζThe water moccasin bites your boulder but does no damage.  lj4Your boulder barrels into the water moccasin!lj. _heavi but does no damage.  The water moccasin is almost dead..ljG●ξljζℓ●   boulder (minion, rolling, regenerating)lj30==4---lj 6ljD●ζℓljtFζζ●lj< _You kill the water moccasin!ljlj#.....# ...●.# ... #..ζ.### #... .. lj#..ℓ...##.... ..... ##..ζ....!.... lj&G.#...†.## #...ζ. #####.....!..... .##..#..#.#.ljTi# #.# lj#.....#◊####.# +...#.ljݏ# #◊.## ##.## #.lj0# #.◊#.### ##.# ljM●ζlj=.ζljbℓ.ℓℓlj[q1==7ljSζℓℓlj= _Your boulder crumbles as it rolls away.lj w#...ζ.# ..lj W...ℓ.# ... lj #..ζ.### #... lj= (.. lj R#......##.... lj ..... ##..ℓ....!.... lj2 #...†.## #...ℓ. lj #####.....!. ##..#..#.#.lj *# lj0 ?#.# lj #.....#◊####.# #+....## ##lj# G.##.ljM 2# #◊ljt -.#lj! \# ##.## .# #.◊# .### ## ljr8 !ℓlj8 ".ℓlj 9 ,...ljy\ &8ljn !ℓljo !ℓlju ljG.#.... #...ℓ.# ljG#.....# . #..ℓ.### lj7Hi .. #......##. ..... #!†.## #........ ......#####..... #..#..#.#lj^H.#.................#.# ...ljH'#.....#◊####.### ..+....## ##.###◊.ljH## ##.##ljH# #.◊# .### ##.####...ljzU<....lj_&9ljbljWhljm,80.3 (2ljcwljjye _s - 4 gluggy clear potions (gained 1)lj .. ..#.... #.....# #.....# . #....###  #......##.ljN #. #!†.## #.. .....#####.#..#.#.#...lj `............#.#.....#.....#◊####.### ......+....## ##.# ..... #lj #◊.# ..### ##.## ..#lj V# #.◊#lj  lj G=1.3 (1lj lj ljh ... ..#.... .#.....# #.....# .....# lj #....### # #......##......#. ##lj{†.## #....#####lj(b......##..#.#.#.ljP2............#.#..#.....#◊####.####. .+....## ##.# ......lju#◊.# ...##.# ##.##ljC ..#ljlj1&2ljljOljZ+3.3 (2ljljg _l - 2 glowing golden potions (gained 1)lj2<^...... ...lj<z.#.... ..#.....# ..lj<v#.....# .....# lj=#....#####.....#  #......##......#  ##.# †.## #.######.# lj>G#..#.#.#.#ljK>'#.#.lju># lj>L#.....#◊####.####. ljY?w+....## ##.# .lj?w# #◊.# ...##. lj@!ljIljX+4.3 (1lj]lj6`lj \..... ..lj .#.... #.#.....# .. lj l#.....# #.....# lj$ #....#####.....# #......##......#  ##.lj # .## #.# #####.## ..#.#....lj i .....#◊####.####. lj l....## ##.# #.lj' # #◊.# #...##. lj lj &5lj ljQ lj%. .... ...#.... .#. #.....# . #.....# #.....# ljl#....#####.....# #......##......#  ##.# ## #.# #####.lj## #.#.....#.#◊####.#lj0## ##.# #.# #◊.# #...##...# ljTljƨ&6ljljlj2M#... ..  ... .....#.... .#..lj_........#.....# .#####lj #......##  ### ## #.. lj.#####..............##.#..#...##...#ljlj &7lj0ljlj8 I.F#.... ..... ......#.... #.#..lj #.....# #.........#.....# #.....# #....#### ......###  ## # #..# #####lj  Q......## #.#.#.# F   cane toad (asleep)......#.#.......#◊####.###### ##.# #.........ljP lj0! ljH* 88Magic Dartlj- lj. Z _You encounter a cane toad.lj .lj KF.#..ljK ....ljw :... ....lj [.#.... #.#.lj (. lj D#.....# #.lj4 (. lj l#.....# #.....# lj j#....#####...@.# ljڼ k#......##......# ##.lj) >#  #.ljV 0#.....lj 5 .#.lj߽ E#.# lj p#.#.##◊####.#lj2 + lj lj &9lj% lj ljA  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljslj        paramita the Sage lj4.......F.......  Deep Elf of Sif Muna *****. #.......*.......  Health: 59/59 ======================== ljc........*.......  Magic: 27/31 ====================----  ... .......*.......  AC: 17ljrStr: 14  .#.... #.#...*......  EV: 9Int: 40  #.....# #....*....  SH: 5Dex: 13  #.....# #...*.# XL: 12 Next: 84% Place: Lair:2  #....#####...@.# Noise: ---------  Time: 12189.3 (0.0)  #......##......# e) +6 whip of Action {drain, Int+5}  ##..............# Cast: Magic Dart  #................# ####..............## lj.#.........#.......#  F   cane toad (asleep) .........#.#.......# ..#◊####.####........ .## ##.# #......... _You encounter a cane toad.ljז@Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljVAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, 100% to hit)lj 7 ljq        paramita the Sagelj  .......F.......  Deep Elf of Sif Muna *****.lj  lj #...............  Health: 59/59 ========================lj)  ljo ................  Magic: 27/31 ====================---- lj  ... ...............  AC: 17Str: 14 lj  .#.... #.#..........  EV: 9lj ,Int: 40 lj.  #.....# #....●....  SH: 5ljS ,Dex: 13 ljx > #.....# #...ξ.#lj  XL: 12 Next: 84% Place: Lair:2 lj e #....#####...@.#lj  Noise: ---------  Time: 12189.3 (0.0)  #......##......#lj(h e) +6 whip of Action {drain, Int+5} ljMn ##..............#ljP Cast: Magic Dart lj #................# ####..............## lj;.#.........#.......#  F   cane toad (asleep) ljc.........#.#.......# ..#◊####.####........ lj'.## ##.# #......... ljL_You encounter a cane toad.lj@Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljpVAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, 100% to hit)lj^ .......F.......  #...............  ................  ... ...............  lj #.#..........   #....●....  lj7 #...ζ.#  @.#  lj#......#  .........#  ..........lj+.........##..#.......# , ally target)lj#.#.......#●   boulder (minion, rolling, regenerating)ljq##....... ##.# ljL ljA'8====90.3 (1Magic Dartlji*`●ζ●lj{,  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)lj,Oonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj,Press: ? - help, Dir - move target  Aim: a cane toad (asleep, 100% to hit) _You send a boulder barrelling forward!lj-B@●ζljD5●ζljDljSVℓ●ljy#9ljyO==---ljz 1lj`●ζ●ljlj]i @●ζlji K.FljBl ●ζThe cane toad croaks.  Your boulder barrels into the cane toad!ljvp AFℓℓljp .ℓF  ●ljw 30====-2lj{ :ℓlj| d _The cane toad is moderately wounded.ljNK ●ζThe cane toad stings your boulder but does no damage.  Your boulder barrels into the cane toad!lj^X: ζljXThe cane toad is heavily wounded.Something stings your boulder!lj\jℓ.ℓ..ljVcz1==--3ljfSℓζℓljg= _Your boulder crumbles as it rolls away.ljljM##F#### ℓ#ljJ-ζ .. ... .......ℓ........#.... #.#....ljs#............#.....# ##### lj.####..............#F   cane toadljH.##.......ljzJ.FljDℓ.ljA--4ljMagic Dartlj:ℓljxlj  lj;  ljf GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj         paramita the Sage lj( .....##*####...  Deep Elf of Sif Muna *****. .......F.......  Health: 59/59 ======================== ljX #.......*.......  Magic: 27/31 ====================---- ........*.......  AC: 17lj Str: 14  ... .......*.......  EV: 9Int: 40 lj  .#.... #.#...*.......  SH: 5Dex: 13 lj h #.....# #....*.......  XL: 12 Next: 84% Place: Lair:2  #.....# #...@.#lj0 M Noise: ---------  Time: 12194.3 (0.0)  #....#####.....# e) +6 whip of Action {drain, Int+5}  #......##......# Cast: Magic Dart  ##..............# ljV O #................# lj} ####..............##  F   cane toad .#.........#.......# .........#.#.......# ..#◊####.####........ lj E_Your boulder crumbles as it rolls away.  lj 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljE vAim: a cane toad (heavily wounded, 100% to hit)lj0        paramita the Sagelj .....##.####...  Deep Elf of Sif Muna *****.lj lj...............  Health: 59/59 ======================== ljj#.......F.......  Magic: 27/31 ====================---- lj................  AC: 17Str: 14 lj ... ...............  EV: 9lj,Int: 40 lj$ .#.... #.#...........  SH: 5ljM,Dex: 13 ljt #.....# #............  XL: 12 Next: 84% Place: Lair:2 lj #.....# #...@.# Noise: ---------  Time: 12194.3 (0.0) lj> #....#####.....#lj e) +6 whip of Action {drain, Int+5}  #......##......# Cast: Magic Dart  ##..............#  #................# lj+####..............##  F   cane toad .#.........#.......# .........#.#.......# ..#◊####.####........ _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, 100% to hit)ljK●ζljN .....##.####...  ...............  #.......F.......  ljz................  ... ...............   #.#...●.......   #....ζ.......   #...@.#  lj#.....#  #......#  .........#  ...................## (ally target)lj,2..#.......#●   boulder (minion, rolling, regenerating).#.......ljq8====5.3 (1Magic Dartlj`●ζ●lj  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)lj"onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljXAim: a cane toad (heavily wounded, 100% to hit) _You send a boulder barrelling forward!lj<●lj<"ξlj>.lj0>FljY>lj{C ●ξYour boulder barrels into the cane toad.ljJFlj Kζlj_K8ζℓ ljKljYljYt9==---6lj]#●lj^cζℓ●lj` lj`\_The cane toad is severely wounded.lj } .Your boulder barrels into the cane toad!lj\ G●ζlj* ●lj\ "ξljZ ζ.●   boulder (minion, rolling, regenerating)lj 30==6---7lj M●ζζlj ?ζ●lj M _You kill the cane toad!ljF # ### ###.#### ●lj:G X# ........ζljG  ... .....#.... #.#...ζ#....@.......#.....# #◊.######### .###......#  #.ljXH W.# ####.##ljH M........#.#.#ljJ J●ζljX .ζlj\ \ℓℓℓljc q1==8ljg Aζℓlji E _Your boulder slams into a wall and falls apart!lj .....# ### lj.....##ζ####.ζ.#ζ. ..ℓ... .......ℓ..#.... #.#...ℓ#.....# #.............ljc.#.....# ##.....#◊.#####....#######......##  ##  #..lj# ###......## #lj8/ℓℓℓljf-...ljگ&9ljU:ℓlj lj  ..#. ...#....# ### #...#lj o.....##ℓ####....#.lj ℓ.ljE 5##ℓljo 4# ..lj #lj V.. .....# lj D.#.... #. lj R#.....# #.............. ljB O#.....# ##.....#ljk $◊.#####lj #....####lj 5###......##lj =# #lj$ 6...ljM 4##lju (......##lj *....lj lj< (200lj lj6 ljjp...# ... ...# ....# ### #...# .....##.####....# .# #.# .# lj k... .# #.... #.#. .....# #. .....# ##.....#◊.#####. #....#####.....#ljSkj### #......##..ljk`# ...# ljkpljcx&1lj{ljm}lj o...# ... lj@ ...# ....# ### #...# lj .....##.####....# .# #.# lj :.# lj" = .# ljL E.... #.#.ljv 6# #.lj m# ##.....#◊.#####. lj \....#####.....#### . lj L......##......# lj@ ..ljn ..#.lj -..# ljs ljF, B=2lj. ljL0 lj :...# ... ...# ....# ### ##...# lj ......##.####....# .# #.# .#  .lj l#  #.#.# #.lj> o# ##.....#◊.#####.#####.....#### .##......# ....#..lj ....# lj lj &3ljt lj/ ljV#...# ... ....# ljW....# ### ##...# .....##.####....# .# #.# .#  .lj\W#  #.#.# #.# ##.....#◊.#####.ljW;#####.....#### .##......# ....# .# lj\ljdc&4ljfljhlj?F #...#  ... ....#  ljF....# ### ##...#  .....##.####....#  .ljFl#  #.# ljG .lj3GB#  .ljwGi#  . #.#.ljGH .# #.#lj6H .ljjHo# ##.....#◊.#####.ljH .ljHq#####.....#### ....#ljH lj$I%##......# ljRI+...# ljIO # ljI.. ljI/ lj J# lj9J ... ljfJP ## ljJ9  ljJljp^lj&5ljvljP ~#...# .......#  ljSQ ....# ### ##...#  .....##.####....#  ................#  #.#  ..#  ljR ###+#+# #.#.....# # #..## # ##◊.##### #####.....#### ....## ..##......# #  .......# . ...# ## ..## #  ljV lj3\ &6lj^ lj` lj| .......#  ....# ### ##...#  lj=} .....##.####....#  ................#  .# lj} 7 .# lj}  ###+#+#lj} # #.#lj^~ .....#  .##  lj~ ( #lj~ I#◊.##### lj~  ####.....#### ....##  ljF .##......# ....#  .......# ..ljw I .....# lj v S   water moccasin (asleep)lj ^## ....## lj @ #lj"  ..S.#   ljM `#.#.#  lj  lj 2Slj c.You encounter a water moccasin.lj *S.ljR lj DSlj 87Magic Dartljl lj| 8 _The water moccasin hisses angrily.lj... ....#  # ### ##...#  ##.####....#  .#  .#  #  ###+#+#  #.#.#  #.##  ##.....#◊.#####.....#  .....#### #....##  ##......# #....#  lj# ......#  # #.S...#  ## #....##  .#.# #....#  .#.#  lj BS.ljlj?&8ljljljM  ....#  # ### ##...# ljpM  ##.####....#  ...#  ljM 3..#  ljM 2.#  ljKN ###+#+# ljN  .#.#  #.## ljN  lj!O m##.....#◊.#####.....#  ljxO u.....#### #....##  #ljO u......# #....#  lj P z# ..S...#  ljOP ]# ##.....# ljyP  ljP ^## #....## ljP  #.lj!Q m# #....#  ljOQ &#.# ljxQ ( ljS SljS !.lja ljig &9ljr ljgx lj  ljmGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljT.. ....# paramita the Sage ..# ### ##...# Deep Elf of Sif Muna *****. ...##.####....# Health: 59/59 ======================== ..............# Magic: 27/31 ====================---- ..............# AC: 17Str: 14 ..............# EV: 9Int: 40 ..............###+#+#  SH: 5Dex: 13 .#..................#  XL: 12 Next: 86% Place: Lair:2 #...............@..##  Noise: ---------  Time: 12209.3 (0.0) ##.....#◊.#####.*...#  e) +6 whip of Action {drain, Int+5} ##.....#### #.*..##  Cast: [ljAU/mMagic Dart #......# #.S..# .......# ..*...# ........# ##.*...#  S   water moccasin .......## #.*..## #.......# #.*..# #.......#   _The water moccasin hisses angrily.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (100% to hit)lj .. ....# paramita the Sage ..# ### ##...# Deep Elf of Sif Muna *****. ljY ...##.####....# Health: 59/59 ======================== ..............# Magic: 27/31 ====================---- ..............# AC: 17Str: 14 ..............#lj ^ EV: 9Int: 40 ..............###+#+#  SH: 5Dex: 13 .#..................#  XL: 12 Next: 86% Place: Lair:2 lj #...............@..##  Noise: ---------  Time: 12209.3 (0.0) ##.....#◊.#####.....#  e) +6 whip of Action {drain, Int+5} lj ##.....#### #.S..##  Cast: Magic Dart #......# #....# .......# ......# ........# ##.....#  S   water moccasin lj: .......## #....## #.......# #....# #.......#  lj} 8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (100% to hit)  You send a boulder barrelling forward!lj3 ζ●Press: ? - help, Dir - move target  Aim: a water moccasin (100% to hit)  You send a boulder barrelling forward!  ljj You hear the faint crackling of a melting archway very nearby.The water moccasin bites your boulder!r boulder barrels into the water moccasin!lj[  ....#  ###  lj #....# .....# .....# .....# lj Z.....###+#+# ...........# @..## lj .#####.ζ...#  #.●..##  #.S..#  ......# lj5 ##.....#  (ally target) #....## lj` ●   boulder (minion, rolling, regenerating)lj r #....# lj 8====10.3 (1Magic Dartlj% lj lj  lj X_The water moccasin is heavily wounded.lj:9 ζlj_●Your boulder barrels into the water moccasin!lja*c  The water moccasin is almost dead.lj*xThe water moccasin bites your boulder.  Your boulder barrels into the water moccasin!lj*ζlj+0●lj?/,ℓℓlj{/●   boulder (minion, rolling, regenerating)lj)6R9==ljg6(7---lj6 1lj:Cℓζlj4<R _You kill the water moccasin!ljAξlj0●lj ζlj&●lj.lj7.ℓljkRζℓ●lj|30==---2ljeℓ●●ljljŷb # .lj0# ### ####.####.........# .lji###+#+# .#.#..................#lj◊.#####.....#### #....## #ljӸ#.ℓ..# # ..ζ...#.# ##.ℓ... .lj6u#●..###....#lj/ζlj6.ljB. ljℓljM lj+q1==3ljlj= _Your boulder crumbles as it rolls away.lj9X..4...ljv9.##.##...'4   ice devil (asleep)lj90ljT>7 .lj>h4As you open the door, it creaks loudly!ljBℓ4.lj=GY======4Magic DartljI;ℓljK[ _You encounter an ice devil.ljZ  lj,[GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljljp Your spells (cast)TypeFailure Level ljpa - Magic DartConjuration1%1  b - Searing RayljConjuration1% 2 c - Fulminant PrismConjuration/Alchemylj1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 lj>e - Summon Cactus GiantSummoning8%6  f - Splinterfrost ShellljuIce/Forgecraft83%7  g + Brom's Barrelling Boulder Conjuration/Earth 1% 4 lj h - Eringya's Surprising Crocodile Summoning1% 4 lj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitlj6ljG7ljm=ljE;#...#  paramita the Sage ......# ..  Deep Elf of Sif Muna *****. ..# ### ##...# ..  Health: 59/59 ======================== ljE...##.####....# 4.  Magic: 31/31 ======================== ..............# .#  AC: 17Str: 14 ljE..............# #.##ljE[  EV: 9Int: 40 ..............# ...  SH: 5Dex: 13 ljF..............###'#+#ljAF  XL: 12 Next: 87% Place: Lair:2 .#..............@...#  Noise: ======---  Time: 12214.3 (0.0) ljpF#..................##  e) +6 whip of Action {drain, Int+5} ljFV##.....#◊.#####.....#ljF  Cast: Magic Dart ##.....#### #....## #......##....#ljFD .......#..ℓ...#lj[G}  4   ice devil ........# ##.....# .......## #....## ljG#.......# #....# _You kill the water moccasin! ljG_Your boulder crumbles as it rolls away.  As you open the door, it creaks loudly! _You encounter an ice devil.ljHOCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljxHljM#...#  paramita the Sage ......# ..lj|NG  Deep Elf of Sif Muna *****. ..# ### ##...# ..  Health: 59/59 ======================== ...##.####....# 4.  Magic: 31/31 ======================== ..............# .#  AC: 17Str: 14 ljN..............# #.##  EV: 9Int: 40 ..............# ...  SH: 5Dex: 13 lj@O,..............###'#+#  XL: 12 Next: 87% Place: Lair:2 .#..............@...#  Noise: ======---  Time: 12214.3 (0.0) #..................##  e) +6 whip of Action {drain, Int+5} ljuOV##.....#◊.#####.....#ljO_  Cast: Magic Dart ljOX##.....#### #....##ljP" #......#ljFPA#....# ljsP/.......#..ℓ...#ljP  4   ice devil ljQ........# ##.....# ljrQc.......## #....## ljQG#.......# #....# ljQ_You kill the water moccasin! _Your boulder crumbles as it rolls away.  ljARdAs you open the door, it creaks loudly! _You encounter an ice devil.ljROCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljX:  Okay, then.ljYlj%vljulj. _lj;/ W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj}lj~The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes ljW' N - Nolj lj lj The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes lj \ N - No [Y]es or [N]o only, please.lj0lj#...#  paramita the Sage ..ljk....# ..  Deep Elf of Sif Muna *****. ..# ### ##...# ..  Health: 59/59 ======================== ...##.####....# ..  Magic: 25/31 ===================----- ..............# 4#  AC: 17Str: 14 ..............# #.##  EV: 9Int: 40 lj+..............# ...  SH: 5Dex: 13 ..............###'#+#  XL: 12 Next: 87% Place: Lair:2 .#..............@...#lj  Noise: ======---  Time: 12214.3 (0.0) #..................##  e) +6 whip of Action {drain, Int+5} ##.....#◊.#####.....#  Cast: Magic Dart ##.....#### #....## #......##....# .......#ljG3..ℓ...#  4   ice devil ........# ##.....# .......## #....## #.......# #....# _You encounter an ice devil.ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljF74lj C.4 2 ice devils (1 ally target)C   cactus giant (summoned, regenerating)A prickly colossus appears in a rush of desert wind.lj]v6=--5.3 (1ljh"ljT)[ _You encounter an ice devil.lj...4.# ### ##...##.####... ........4#.....# #.##....# ... lj-..###'#+##...C..# #...## ##.....#◊.#####.....### #....#.  .ljl......#.# ##.....#   ice devil (## #....# #.  ljU.4ljϛ74lj@C.ljܠ.4 2 ice devils (1 ally target)lj7=------6ljץ4Magic DartljljBljY~ #  . .# ### ##lj~34.##.####.......# .# ....# #4##..# ... .###C#+# .#.#lj~..................#◊.#####.....##### #lj8#....# # ......#.# ##..... .ljpI###....#ljY.4ljoX.4ljljg_8=----7ljplj9d _Your cactus giant barely misses the ice devil.lj۟M.....# ..lj: .# ### ##...# ...  ljsq#.####....# 4. ljy ..........# .# lj ljp....# ##.## ljF...# #4..  lj.###C#+# ljǡ>#.....# lj ..lj)D##  ljZ5#◊.##### lj #ljc.....#### #....## lju ......# #....# lj ljnL......# ......# ljB##.....# ljp ## #....## lj ljDm #....#  ljt-.# lj( ljŧ.lj64lj&  ljYbThe ice devil is struck by your cactus giant's spines.  The ice devil hits your cactus giant.ljW#9ljN==8ljlj ljZ8_The ice devil freezes your cactus giant!lj(# ### ##. ..##.####. ........lj} 4#....# ##.##...# #4.. .###C#+# #......# .lj# #.....#◊.#####..@..#### #....# .lj  #......#.# ##.....#lj## #....#. ◊ #..ljQlj[ .4ljۗThe ice devil is struck by your cactus giant's spines.  The ice devil hits your cactus giant!lj8 lj2s31=====ljs 9ljMlj> _The ice devil freezes your cactus giant!ljeF..##.####....# lj& ............# .# ....# ##4## lj,...# #4.. ..###C#+#lj0 #...........# ....#ljs} ##.....#◊.#####.....# lj#.....#### #.@..## .# #....ljl .#..# lj ..# ##.....# # #....##lj; #.......# #.... #lj.# ◊....# ##........ ...... lj9 #.. lju.!  ljK0--20ljlj?W _Your cactus giant hits the ice devil with a +0 giant spiked club.ljU ..........# .#  .# ##4## lj +# #4..  ###C#+# #lj ..........#  ...##  lj$ F#◊.#####  #ljh .....#### #....##  ......# #..@.#  lj ......# #.. ## lj  ## #....##   #....# lj j .# ◊....# ljE t . .......  #.lj ........  #...##...#  lj U.4lj( .The ice devil is struck by your cactus giant's spines.lj, ~   ice devillj4 X90--1ljJ8 ljY:  lj: C_The ice devil dies!lj/W  Casting: Summon Cactus Giant (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj.............# .# paramita the Sage ljg7.............# ##.##  Deep Elf of Sif Muna *****. .............# #.4. Health: 59/59 ======================== .............###C#+#  Magic: 27/31 ====================---- #..................#  AC: 17lj$Str: 14 ..................##  EV: 9Int: 40 #.....#◊.#####.....#  SH: 5Dex: 13 #.....#### #....##  XL: 12 Next: 90% Place: Lair:2 ......# #..@.#lj Noise: ---------  Time: 12221.3 (0.0) ......# #......#  e) +6 whip of Action {drain, Int+5} .......# ##.....#  Cast: Magic Dart ljPa......## #....## .......# #....# .......# ◊....# 4   ice devil lj#........ ....... C   cactus giant (summoned, regenerating) #......... ........ lj#...##...#   _The ice devil dies!Casting: Summon Cactus Giant (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj[Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljljh.............# .#ljUO  paramita the Sage lj.............# ##.##  Deep Elf of Sif Muna *****. .............# #.4.ljW  Health: 59/59 ======================== .............###C#+#  Magic: 31/31 ======================== ljz#..................#  AC: 17ljĆcStr: 14 ..................##ljW  EV: 9lj+,Int: 40 lj_#.....#◊.#####.....#  SH: 5lj,Dex: 13 ljÇa#.....#### #....##lj  XL: 12 Next: 90% Place: Lair:2 ......#lj'?#..@.#ljZ  Noise: ---------  Time: 12221.3 (0.0) lj......# #......#  e) +6 whip of Action {drain, Int+5} lj9.......# ##.....#  Cast: Magic Dart ......## #....## .......# #....# .......# ◊....#  4   ice devil #........ .......lj   C   cactus giant (summoned, regenerating) #......... ........ #...##...# ljىKCasting: Summon Cactus Giant (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj sThere's a thick-headed creature in the way.  Okay, then.lj:ljXljYlj. _ljԡ.##.####.lj.I..# .# .# ##.### #.4. .lj>....###C#+# #....# ..................#◊.#####.....# ##### #....# # #..# ##.....### .# ◊....# ...... ........ljd  (ally target)ljŪ The ice devil is struck by your cactus giant's spines.  The ice devil hits your cactus giant!lj+2.3 (1ljPlj\> _The ice devil freezes your cactus giant!lj" .......#..# ##.##lj# .# #.4. ###C#+# #..........# ....## ljW# #.....#◊.#####.....### #....## .  lj# #......#.# #### #....#. ◊ #lj# .. ........ .##...# lj71 .The ice devil is struck by your cactus giant's spines.ljh2 F'Clj6 C   cactus giant (summoned, regenerating)lj= .23lj/@ ljA I _The ice devil dies!lj?}##.####...# .# .# ##.##lj}n# #... .....###'#+# #.......C..# lj~'..................#◊.#####.....# ##### #....# # #.ljW~.# ##.....### .# ◊....#lj~v ...... ........lj@.Clj8 ljݩC4ljPh# ### ##ljd.##.####......# .# lj..# ##.##.# #... .lj ###'#+# lj=3#.......... lj................C.#◊.#####..@..# ####ljl# #....# lj)# #......#.# ##.....### ljo.# ◊....# ljC lj\E====5ljBlj{lj$  . # ### ##.##.####..lj% <....# .# ...# ##.##.# #... .lj:% ###'#+# #... ................@.##ljp% V◊.#####..C.. ####lj% # #....# # #......#lj% k.# ##.....### lj & Z.# ◊....#ljW+ lj/ &6lj42 lj4 = _You swap places with your cactus giant.ljQ # lj  . .# ### ##.##.####.....# .# ljo....# ##.##...# #... .###'#+# #lj.# ..................#◊.#####..C.. lj׹##### #....# lj # #......#.# ##.....##ljS;##lj?C.ljϿljt&7ljlj*lj, ljf#∩..#ljW . .# ### ##.lj##.####.ljn .# .lj U#.##ljS....# #... .....###@#+# lj#... lj................C.#◊.#####.....# lj9 ######ljt  #....# # #.lj \.# ##.....##lj #lj ?C.ljlj&8ljlj& _Found a frozen archway.lj ljK_There is an open door here.ljϨo ### #lj+(∩..# .## ### ##.##.####.ljy .# #.#lj #@..# .....###'#+# #.......C..# ..................#ljkP◊.#####.....# ##### #....# # #..# ##.....lj?C.ljk9 lj-9 _ljlj"lj     #######   #...##..∩..#   ....##.....# # ### ##...# ... .##.####....# ...  # #.#  ljd # ##@##  # #...#  .###C#+#  ..#  .................##  lj .....#◊.#####.....#  #### #....## # #....#  # #......#  lj 6C'lj ljQ '30lj| lj ljHU ######ljX#∩ lje....##.....# lj,# ### ##...##.....###.####....##.....#ljG #@# ##.##ljh #.C.####'#+#.................#◊.#####.....####lj7E #....# lj?C.lj/lj&1ljljlj<- ljX#######∩ . # ### ## .##.####....##..@..#lj###.####C# #...####'#+.................#◊.#####.....####lj# ?C.ljN lj &2ljljlj9& #######∩ . # ### ## .##.####.....lj9###C####.# #...###'#+................#◊.#####.....lj:?C.lj/>lj?&3ljBljcClj-8 - lj8 #######∩ . # ### ##lj8 . .##.####lj9 z..C..###.###ljT9 #.# #...###'#+lj-: S................#ljq< ?C.ljbB ljrE &4ljG ljI ljTO- ljO####### .. # ### ##lj%PC##.####.....###.####.# #...lj^P|###'#+.ljFR?C.ljUlj]g5 _There is a frozen archway here.ljlj?ljlj{ljY6 _ §The world spins around you as you enter the gateway.lj78 an Ice Cave  ljAYou enter an ice cave! Your summoned ally is left behind.ljTt§.##ljP ...## #.ZZ# ##Z.Zljن #...# ##...## lj##.....##  #...@...#  #.......#  ljSk##..∩..##  ##...## #####lj Z   wolf simulacrum (dormant) ljʇZZ 2 death yak simulacra (1 dormant) Z   elephant simulacrum (trample, dormant) lj?7.8 (2.5Magic Dartlj*ljt  ljYou encounter an elephant simulacrum, a wolf simulacrum and 2 death yak _simulacra.Found an ice covered gate leading back out of this place.ljn _There is an ice choked empty arch of ancient stone here.ljC  ljUCGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj'ljcThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes lj' N - NoljClj paramita the Sage§.##lj]fDeep Elf of Sif Muna *****....##ljHealth: 59/59 ========================#.Z.#lj(Magic: 25/31 ===================-----##ZZZAC: 17Str: 14lj#...#EV: 9Int: 40##...##lj]SH: 5Dex: 13##.....##ljXL: 12 Next: 92% Place: an Ice Cave#...@...#Noise: ---------  Time: 12237.8 (0.0)#.......#lje) +6 whip of Action {drain, Int+5} ##..∩..##ljCast: Magic Dart##...#######lj7Z   wolf simulacrum (dormant)ZZ 2 death yak simulacra (1 dormant)Z   elephant simulacrum (trample, dormant)  You encounter an elephant simulacrum, a wolf simulacrum and 2 death yak ljl<_simulacra.ljFound an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljO§ZZljCZZally tlj\arget)Z)C   cactus giant (summoned, regenerating)lj|6=----====8.8 (1lj;ljz ljD_A prickly colossus appears in a rush of desert wind.ljϩ   ljZ GCasting: Summon Cactus Giant (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj@C.lja@ξ  Confirm with . or Enter, or press ? or * to list all spells.lj@dAiming: Brom's Barrelling Boulder (dangerous; 1%  Press: ? - help, Dir - move target: a death yak simulacrum (100% to hitljMAm)  You send a boulder barrelling forward!  Your boulder barrels into the wolf simulacrum!ljAG●ξljE  §.## ...##  ljsF#...#  ##ZZ. #.Z.# ##.●.##  ##C.ζ..##  ljF#...@...#  ##  lj-Gt##..∩..##  ##...## #####ljG ●   boulder (minion, rolling, regenerating)ljM3===-9.8 (1Magic Dartlj QS§ζlj_ST _The wolf simulacrum vaporises!ljM§.##...##lj#...#lj ##ZZ. .Z.#lj%##.●.####C.ζ..##lj?C...∩...ljX#..∩..#ljr ##...##  ##### lj9 ●ljeξYour boulder is engulfed in freezing vapours.  Your boulder barrels into the death yak simulacrum!lj.lj.Zlj".Your boulder is engulfed in freezing vapours.r boulder barrels into the death yak simulacrum!  The death yak simulacrum is lightly damaged. lj"} The death yak simulacrum gores your boulder!  The death yak simulacrum freezes your boulder!!resists.ljO#2Zlj#@C.lj(3Zζ lj.( lj)_4=---lj)240Magic Dartlj,lj.P _Your boulder is destroyed!lj5.<§.## lj....## #...# lj.e##ZZ. lj.w#..Z# lj/##Cζ.## ##..ζ..## lj:/#...∩...# lj/q#.# lj/##..∩..## lj/y##...## lj1.lj1Zlj 2lj3.ljC3/ZljF44.Zljk4lj5.lj5%Clj;+ζlj<6===---1lj?lj@lj  lj!GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj §.## paramita the Sageljĕ< ..*##ljg Deep Elf of Sif Muna *****. lj.#.*.# Health: 59/59 ========================ljON ##.*.ljy Magic: 22/31 =================-------lj lj#.ZZ# AC: 17Str: 14 ##.ζZ## EV: 9Int: 40 ljI##..C*.##  SH: 5Dex: 13 lj#...∩*..#  XL: 12 Next: 92% Place: an Ice Cave lj#....@..#  Noise: ---------  Time: 12241.8 (0.0) lj!##..∩..##  e) +6 whip of Action {drain, Int+5}  ljL##...## Cast: Magic Dart #####  ZZ 2 death yak simulacra (1 ally target)  Z   elephant simulacrum (trample)  C   cactus giant (summoned, regenerating) _Your boulder is destroyed!ljKCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj֙WAim: a death yak simulacrum (lightly damaged, 100% to hit)ljEK §.##ljv paramita the Sage ...## Deep Elf of Sif Muna *****.lj( #...#lj Health: 59/59 ======================== ##...ljҧ Magic: 22/31 =================------- #.ZZ#lju AC: 17Str: 14lj  ##.ζ.## EV: 9lj&=Int: 40 ljo##..CZ.##  SH: 5Dex: 13 lj#...∩...#  XL: 12 Next: 92% Place: an Ice Cave ljѨ#....@..#  Noise: ---------  Time: 12241.8 (0.0) lj ##..∩..##  e) +6 whip of Action {drain, Int+5}  ##...##lj Cast: Magic Dart ##### ljd0 ZZ 2 death yak simulacra (1 ally target)  Z   elephant simulacrum (trample)lj  C   cactus giant (summoned, regenerating) _Your boulder is destroyed!lj8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj$jAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak simulacrum (lightly damaged, 100% to hit)lj˪J.ZljѬ●ljζ lj Confirm with . or Enter, or press ? or * to list all spells.Aim  lj\Press: ? - help, Dir - move target: a death yak simulacrum (lightly damaged, 100% to hit)  You send a boulder barrelling forward!  lj=Your boulder barrels into the death yak simulacrum.ljma  §.## ljd...## ljZ#...# ljгZ##... lj#.ZZ# lj_##.ℓZ## ###  #...∩ℓ..#  #....@..#  ##..∩..##  ##...## #####   ●   boulder (minion, rolling, regenerating)The death yak simulacrum is lightly damaged.lj=3===2.8 (1lj 4Magic Dartlj:ℓljb _Your cactus giant hits the death yak simulacrum with a +0 giant spiked club!lj#FB ●lj~FkξYour boulder barrels into the death yak simulacrum!ljGL.ZljHC ●ljIζThe death yak simulacrum is heavily damaged.Your boulder barrels into the death yak simulacrum!ljoNFZZℓζljNi.●  ljRU4=---ljR3Magic DartljRAℓζlj lj޵__The death yak simulacrum is almost destroyed.lj" ljR<●ljkξYour boulder barrels into the death yak simulacrum.lj' ljZlj>The death yak simulacrum is almost destroyed.lj IThe death yak simulacrum gores your boulder!  lj)5The death yak simulacrum freezes your boulder!lj6.ljYZljlj lj!lj<ζlj[2Your boulder resists.  ljw:Your boulder barrels into the death yak simulacrum!lj lj/F●ζlj ζlj .lj m   death yak simulacrumlj 0 lj5==3---ljz4lj ζlj ζlj[ ljK_The death yak simulacrum vaporises!ljEA  ljAGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj 9 §.## paramita the Sage ..*## Deep Elf of Sif Muna *****. ljS #.●Z# Health: 59/59 ======================== ##.*. Magic: 21/31 ================-------- lj #..*# AC: 17Str: 14 lj ##..*## EV: 9Int: 40 lj ##..CZ.##  SH: 5Dex: 13 #...∩*..#  XL: 12 Next: 93% Place: an Ice Cave lj> #....@..#  Noise: ---------  Time: 12244.8 (0.0) ##..∩..##  e) +6 whip of Action {drain, Int+5}  lja ##...## Cast: Magic Dart lj~ |##### lj  Z   death yak simulacrum (ally target) lj 4 Z   elephant simulacrum (trample)  C   cactus giant (summoned, regenerating)lj܀   ●   boulder (minion, rolling, regenerating)_The death yak simulacrum vaporises!lj0 KCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj[ SAim: an elephant simulacrum (sparse dust, 100% to hit)lj §.## paramita the Sage lj..●## Deep Elf of Sif Muna *****.lj@O #.ζZ#lje Health: 59/59 ======================== ##.ζ.lj Magic: 21/31 ================-------- #..ζ# AC: 17lj=Str: 14 lj##...## EV: 9Int: 40 ljn##..CZ.##  SH: 5Dex: 13 lj#...∩...#  XL: 12 Next: 93% Place: an Ice Cave lj5#....@..#  Noise: ---------  Time: 12244.8 (0.0) ljh##..∩..##  e) +6 whip of Action {drain, Int+5}  ljB##...##lja Cast: Magic Dart lj'|##### lj Z   death yak simulacrum (ally target) lj Z   elephant simulacrum (trample) lj C   cactus giant (summoned, regenerating)lj  lj0 ●   boulder (minion, rolling, regenerating)ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj'3Press: ? - help, Dir - move targetljKAim: an elephant simulacrum (sparse dust, 100% to hit)  You send a boulder barrelling forward!ljF.ZljζAim: an elephant simulacrum (sparse dust, 100% to hit)  You send a boulder barrelling forward!  ljGlYour boulder is engulfed in freezing vapours.  The elephant simulacrum tramples your boulder!  ljsYour boulder holds its ground!  The elephant simulacrum trunk-slaps your boulder but does no damage.ljK ●ζljADYour boulder crumbles as it rolls away.lj.a  §.## lj9/o..ζ## ljj/\#.ℓ.# lj/z##.ℓZ lj(0|#..ζ#ljN0 lj0##..Z## lj0N### lj1 ljy1#...∩ℓ..#  lj1#....@..# lj1 lje2##..∩..##  lj2t##...##lj 3 lj53K##### ljt3 lj3  lj3, ally ta…)lj3 lj 4 ljf4~●  Your boulder barrels into the elephant simulacrum.lj@%3lj@2====ljA5.8 (1ljA4Magic DartljBFjζζ●ℓljlF5●ljiKa _Your cactus giant hits the elephant simulacrum with a +0 giant spiked club.ljf 8 ●ljf bζYour boulder barrels into the elephant simulacrum.lj=g CZ.ljj ●ζ _Your cactus giant hits the elephant simulacrum with a +0 giant spiked club.  Your boulder barrels into the elephant simulacrum.  lj6k The elephant simulacrum is moderately damaged.The elephant simulacrum completely misses your boulder.  The elephant simulacrum trunk-slaps your boulder but does no damage.lj(p ℓZZℓℓ. ●ljp ljls %4ljs O==---ljs 6ljx Bℓℓlj@z  ljiz ]_The elephant simulacrum is heavily damaged.lj` ●ζYour boulder barrels into the elephant simulacrum!ljb ζThe elephant simulacrum is severely damaged.Your boulder barrels into the elephant simulacrum.ljc2Zlj`gM.ZℓljgV.. ) ljh#5lj i9==---ljmi17Magic Dartljl9ζljn  ljnkYour boulder crushes the elephant simulacrum against the death yak simulacrum _and falls apart!ljDJ.ZljClj!.ljo2.lj6==8Magic DartljljRljg M.Zlj NℓZlj C ξlj[ iYour cactus giant hits the elephant simulacrum with a +0 giant spiked club!!lj% :.ζlj C   cactus giant (summoned, regenerating) lj lj r8==49lj" lj<  ljj J_The elephant simulacrum vaporises!ljQ.Zljlj!r9==50lj!lj#lj 9  lj# The death yak simulacrum is struck by your cactus giant's spines.  The death yak simulacrum gores your cactus giant!!ljn {30====1ljp lj I _The death yak simulacrum freezes your cactus giant!lj%z ζYour cactus giant hits the death yak simulacrum with a +0 giant spiked club!!  The death yak simulacrum is struck by your cactus giant's spines.lj~V ζljY1==5-2ljhlj@ lj`S_The death yak simulacrum vaporises!lj\ ..## ...##lj\ #...# ##... #..ζlj!] ##..C ##.....## #ljA]8.#lja] #.......#∩..##.lj]J..#######lj`8ℓljLcO--3ljeljg ljgh_There is an ice choked empty arch of ancient stone here.lj^## ## ...#lj_ #...##...lj>_ #..ℓ#  ##..C## ljy_##..@..##∩.......##..lj_∩..####...#######ljkc6.ljeG-4 _lj8hlj`ilj U#. lj2 w## ## lj t...# #...##...# #...#  ##.@C## ##.....##ljá ∩.......##..∩..##lj _##...#######ljӥ lj &5ljH lj lj?c##. ..## ## ...# #...# #.@.#  ##..C## ##.....##∩.......lj##..∩..####...#######lj8 ljv B=6lj"[39;49mlj$lj###. lj#..## ...## ...#ljI ##@..# #...##lj  ##..C## ##.....###...∩...#.......lj##..∩..####...#######ljljO>C.ljlj&7ljtljljljljqlj1lj ###. ##..## lj....## #...# lj,##... #.C.##ljdq ##...#lj##.....##...∩...#ljΘC#.......###..ljo∩..####..lj4 .##lj'?C.ljV?§ξljlj&8ljѩlj+lj  ## ##. #.##§.## #§§ξ...## lj8#.@.####.#C.. #...## ##...###.....#lj∩#.......###..∩..##lj?C.ljZ§§§ζlj0&9ljWD§§ljljd  ## ##. .##§.## #§§ζ..@## #§§§§#...##lj #§§ ##Clj< § ##... #...## ##...## #.....#∩.......lj ?C.lj0 §§ξζ§§§§§§lj '60ljb Y§§§§§lj d§§§lj ljeq§§§§lj1gljiN§§ξ§§lj3jljklja ljVe paramita the Sage (Deep Elf Conjurer)Turns: 12220, Time: 00:50:59 Health: 59/59AC: 17 Str: 14 XL: 12 Next: 95% Magic: 31/31EV:  9 Int: 40 God: Sif Muna [*****.] Gold: 784SH:  5 Dex: 13 Spells: 6/38 levels left rFire . . . (100%) e - +6 whip of Action {drain, Int+5} rCold . . . (100%) (no offhand) rNeg + + . (20%) p - +5 justicar's regalia {Inspire Amulet+ Str+4} rPois + (33%) u - +1 helmet {Int+3} rElec .lje 4(100%) q - scarf {Repulsion} rCorr + (50%) (no gloves) SInv .w - +0 pair of boots Will +....t - amulet of Vitality {Regen++ RegenMP++} Stlth +lje A - amulet "Reafisch" {Reflect rPois Int+3 SH+5} HPRegen 1.89/turnljf c - ring of wizardry MPRegen 1.24/turnlj3f x - ring of Salvation {rN++ rCorr Str+6} %: repel missiles, reflection, wizardry (x1) ljUf @: no status effects A: magic regenerationlj)lj/~paramita the SageDeep Elf of Sif Muna *****.lj%0mHealth: 59/59 ========================ljE0Magic: 31/31 ========================AC: 17Str: 14lj0Z##EV: 9lj0fInt: 40##.lj0[SH: 5Dex: 13lj11#.##§.##ljR1XL: 12 Next: 95% Place: an Ice Caveljp1#§ξζ..@##lj1Noise: ---------  Time: 12260.8 (0.0)lj1#§§§§#.C.##e) +6 whip of Action {drain, Int+5} lj1#§§ ##...#lj29Cast: Magic DartljV2§ ##...##...##lj2##...##C   cactus giant (summoned, regenerating)lj2N##.....###...∩...#lj2#.......#lj3NThe death yak simulacrum gores your cactus giant!! lj13;_The death yak simulacrum freezes your cactus giant!  ljN3TYour cactus giant hits the death yak simulacrum with a +0 giant spiked club!!  ljj3{The death yak simulacrum is struck by your cactus giant's spines. _The death yak simulacrum vaporises! lj3O_There is an ice choked empty arch of ancient stone here.lj7lj<"§lj<_§§§§lj=2§ljq?lj lj 6Gear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()lj za - 7 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn) lj  u - a +1 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceD - a +0 kite shield [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ljo  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins Armour ljo[  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn) ljpE w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler  s - +0 steam dragon scales lj"p y - a +1 leather armour of cold resistanceDkite shieldF0ljAp  lj_pMagical Staves (go to first with |)  b - a staff of alchemy lj}p3Jewellery (go to first with "=)  c - a ring of wizardry (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++}31%lj   y - a +1 leather armour of cold resistance  D - a +0 kite shield  x - the ring of Salvation (worn) {rN++ rCorr Str+6}lj .6ljI  D - a +0 kite shield  F - a +0 robe of resistance  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}42lj<  F - a +0 robe of resistance  b - a staff of alchemyh - a +5 ring of evasionlj87lj& ljP(ljl' b - a staff of alchemy ljl c - a ring of wizardry (worn)l - an amulet of faith  lj*n - a ring of protection from coldlj"5ljlj{?$  c - a ring of wizardry (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++}v - a ring of see invisible63lj=3 lj t - the amulet of Vitality (worn) {Regen++ RegenMP++}  x - the ring of Salvation (worn) {rN++ rCorr Str+6}  B - the ring "Ubyt" {rPois rF++ Will+}8ljlj8  x - the ring of Salvation (worn) {rN++ rCorr Str+6}  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5} ljeJ C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}lj73lj lj; % lj  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}  h - a +5 ring of evasionE - a +6 ring of intelligence8lj) lj z  h - a +5 ring of evasion  l - an amulet of faithlj5 oH - a +5 ring of evasion84ljT&P  l - an amulet of faith lj& n - a ring of protection from coldI - an amulet of chemistry9lj;\$  n - a ring of protection from cold  v - a ring of see invisible Talismans (go to first with %)94lj  v - a ring of see invisible  B - the ring "Ubyt" {rPois rF++ Will+}g - a rimehorn talismanbotljA n - a ring of protection from cold. A ring that protects its wearer from cold. You took it off an orc wizard on level 7 of the Dungeon. lj Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery lj _________________ lj X“A ring of gold and a milk-white dove lj U Are goodly gifts for thee,  And a hempen rope for your own love lj To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ljT ljWTljTXTo do this, you must remove one of the following items: lj:UiJewellery (go to first with "=) ljUP c - a ring of wizardry (worn) ljUH x - the ring of Salvation (worn) {rN++ rCorr Str+6}ljVljb lj?ljD~paramita the SageDeep Elf of Sif Muna *****.ljpaHealth: 59/59 ========================Magic: 31/31 ========================AC: 17Str: 8##ljEV: 8Int: 40##.lj[SH: 5Dex: 13lj#.##§.##ljXL: 12 Next: 95% Place: an Ice Cave#§ξζ..@##Noise: ---------  Time: 12260.8 (0.0)#§§§§#.C.##e) +6 whip of Action {drain, Int+5} #§§ ##...#Cast: Magic Dart§ ##...#lj#...####...##lj>~C   cactus giant (summoned, regenerating)lj]##.....##lj{3#...∩...#lj#.......#ljjYour cactus giant hits the death yak simulacrum with a +0 giant spiked club!!  lj GThe death yak simulacrum is struck by your cactus giant's spines. lj\_The death yak simulacrum vaporises! _There is an ice choked empty arch of ancient stone here.  ljuYou remove the ring of Salvation {rN++ rCorr Str+6}.  You feel weaker.ljss§ξℓ§lj(§§lj4§lj3 +1.8 (1ljL##§ljs#H§§§§lj#E§§lj%Q  The death yak simulacrum is struck by your cactus giant's spines. lj&_The death yak simulacrum vaporises! _There is an ice choked empty arch of ancient stone here. lj?&4 You remove the ring of Salvation {rN++ rCorr Str+6}lj_& .  lj&tYou feel weaker. _n - a ring of protection from cold (worn)lj6§§ζ.ξ§§§lj 7lj9&2ljs;7§§lj;R§§§lj<ljζξ§ξ§ξξ§lj&3ljѐ4§ξljlj+ljZ§ξ§lj1ξljlj"§ljb§§ξljv lj@_Unknown command.ljc ljd lj}f lji lj m ljn $ _ljo ljs ljv  ljv  ljv UYou encounter a two-headed ogre simulacrum.ljJ F...Z.......ljm .......lj I ..#lj n ##..#lj p ##..#lj$  #.##§ #ξℓ....ljv  #ζξξ§#.C.##lj +Magic Dartlj ] #ξξζ#lj׀ <##...#lj ζξℓξ§ ##...#lj: o§#§§ #...##lj{ Z   two-headed ogre simulacrum (dormant)lj m#ξζ ##...#lj C   cactus giant (summoned, regenerating)ljށ G### ##.....lj ##lj % #...ljF E∩...#ljs H4§ljL Jξξ.ζξζξζζℓℓξ.ζ§ξ#ξ§ξζljn !lj +5.8 (2lj _§§lj  lj `_Your cactus giant disappears in a puff of smoke!lj5  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  lj5\Confirm with . or Enter, or press ? or * to list all spells.lj9  paramita the Sage lj1...Z..  Deep Elf of Sif Muna *****. .....  Health: 59/59 ======================== lj....  Magic: 27/31 ====================---- ljM...  AC: 17Str: 8 lj԰..#  EV: 8Int: 40 lj6##..#  SH: 5Dex: 13 lj##..# XL: 12 Next: 95% Place: an Ice Cave #.##ξ@##lj, Noise: ---------  Time: 12265.8 (0.0) lj\#ξ.....##  e) +6 whip of Action {drain, Int+5}  ljɲ#ζξζξ#.§.##  Cast: Magic Dart lj#ζζℓ###...#  ℓξ.ζ§ ##...# lj ljξ#ξ§ #...##  Z   two-headed ogre simulacrum (dormant) #ξζ ##...##  ### ##.....##  #...∩...# _Your cactus giant disappears in a puff of smoke!ljôCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells.lj[Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.ljlj2\paramita the SageljYi...Z..Deep Elf of Sif Muna *****.ljw.....Health: 59/59 ========================lj....Magic: 31/31 ========================...lj-AC: 17lj͒Str: 8..#EV: 8Int: 40lj##..#SH: 5Dex: 13##..#XL: 12 Next: 95% Place: an Ice Cavelj9#.##ξ@##Noise: ---------  Time: 12265.8 (0.0)ljr#ξ.....##e) +6 whip of Action {drain, Int+5} lj#ζξζξ#.§.##Cast: Magic Dartlj#ζζℓ###...#lj˓ℓξ.ζ§ ##...#ljoξ#ξ§ #...##lj!Z   two-headed ogre simulacrum (dormant)#ξζ ##...##lj### ##.....###...∩...#ljd8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ljPress: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.ljljcξ§ξ§lj-lj>[ξ#ξ§lj+. _lj@  ljJ@GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj@Ylj^ZThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - Nolj! lj yparamita the Sage...Z..Deep Elf of Sif Muna *****......Health: 59/59 ========================...Zlj" Magic: 25/31 ===================-----...AC: 17Str: 8..#EV: 8Int: 40##..#SH: 5Dex: 13##..#XL: 12 Next: 95% Place: an Ice Cave#.##ξ@##ljk -Noise: ---------  Time: 12265.8 (0.0)#ξ.....##e) +6 whip of Action {drain, Int+5} #ζξζξ#.§.##Cast: Magic Dartlj \#ζζℓ###...#ℓξ.ζ§ ##...#ξ#ξ§ #...##Z   two-headed ogre simulacrum (dormant)lj( #ξζ ##...##### ##.....###...∩...#Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. _Okay, then.lj DCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljT  Cξζ....§ℓζζξ#..§#ζζ.#.ζ.ζ#ξ#ξZZ 2 two-headed ogre simulacra (1 dorman…)lj ζℓC   cactus giant (summoned, regenerating)A prickly colossus appears in a rush of desert wind.lj! 7=----====6.8 (1Magic Dartlj/% <§lj, k _You encounter a two-headed ogre simulacrum.ljkAC.ljm .ljZm1Zljuζζ...§..ζℓζ#...#ℓℓljui#ζ.ℓξ#ljvyζ#ζ§ζ.ljy8==----7ljyMagic Dartlj-ξlj"2§ljlj?5Mlj$@dZ.Z...#ljH@0Z.....ljw@ ...lj@/Z#lj@+ ..lj@w ##.C#ljA ##@.#lj>A#.##ζ.## lj]A5 #ζ...§.## ljA`#.ζℓζ#...###ljAZ   death yak simulacrum (dormant)ljAkZ 3 two-headed ogre simulacra (2 dormaljB<#ζ.ξljCB###ljaBljECljE!.lj:NljvNζljN .ljNℓ.ζljN ..ljO#ℓ..ξljXOkζ#ζξlj~OIℓ.ξlj6SljSu9==----8ljEZlj/] ljS]x_You encounter a two-headed ogre simulacrum and a death yak simulacrum.lj52.Z.Z.Z...# .....Z... ........ lj5b...... ...Z# #.C# ##..# ##.@# #.##ζ.## lj 6q#ℓ.....## # ljS6w.ℓ..ξ ##...# lj6gZ 2 death yak simulacra (dormant)lj6ζ#ζξ #...## #ℓ.ξ ##...## lj0= .ljp=1ZljX>K.Zlj`Dwξ  The two-headed ogre simulacrum hits your cactus giant.  ljD&The two-headed ogre simulacrum freezes your cactus giant!  The two-headed ogre simulacrum hits your cactus giant.  The two-headed ogre simulacrum freezes your cactus giant!  Your cactus giant hits the two-headed ogre simulacrum with a +0 giant spiked  club!!ljkIPζℓ...ℓljI...ζZZ1 ally target)ℓξljIZZ 2 two-headed ogre simulacra (dormant). ljoNz30==69ljRljT_ _The two-headed ogre simulacrum vaporises!lje X  Casting: Summon Cactus Giant (quite dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj   paramita the Sage ...Z.....#  Deep Elf of Sif Muna *****. Z.*Z.Z...  Health: 59/59 ======================== ..*.....  Magic: 26/31 ====================---- .*....  AC: 17Str: 8lj8 .*.ζ#  EV: 8Int: 40 #*C# SH: 5Dex: 13 ##*.# XL: 12 Next: 96% Place: an Ice Cave ##.@# Noise: ---------  Time: 12269.8 (0.0) #.##ℓ.##lj e) +6 whip of Action {drain, Int+5}  #......## Cast: Magic Dart #...ℓ#...##  #...###...#  ....ζ ##...#  ZZ 2 death yak simulacra (1 ally target) ljζ#ℓξ #...##  ZZ 2 two-headed ogre simulacra (dormant) #..ξ ##...##  C   cactus giant (summoned, regenerating) ### ##.....## _The two-headed ogre simulacrum vaporises!ljKCasting: Summon Cactus Giant (quite dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ljPress: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (dormant, 100% to hit)ljlX   paramita the Sage ...Z.....#  Deep Elf of Sif Muna *****. ljol Z....Z...  Health: 59/59 ======================== ...Z....  Magic: 26/31 ====================---- ......  AC: 17lj mdStr: 8 ...ζ#  EV: 8Int: 40 #.C# SH: 5Dex: 13 ##..# XL: 12 Next: 96% Place: an Ice Cave ljRmj##.@# Noise: ---------  Time: 12269.8 (0.0) #.##ℓ.## e) +6 whip of Action {drain, Int+5} ljm #......## Cast: Magic Dart #...ℓ#...##  ljm#...###...#  ....ζ ##...#  ZZ 2 death yak simulacra (1 ally target) ljnζ#ℓξ #...##  ZZ 2 two-headed ogre simulacra (dormant) ljpn0#..ξ ##...##  C   cactus giant (summoned, regenerating) ### ##.....## _The two-headed ogre simulacrum vaporises!ljn9Casting: Summon Cactus Giant (quite dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljnhAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (dormant, 100% to hit)ljoI.ZljYpK.ZljqM●ξlju #   ljv(   ljYvW  ...ζ#  ljv#●C# ##ζ.# ljv###.@# #.##..## lj+w #....# #...###ljhwj ....ζ   ljwζ#.ζ Z1 dormant) ljw}#..ξ   ### ljx●   boulder (minion, rolling, regenerating)ljd{d8====70.8 (1lj{4Magic Dartlj`●ζ●lj% ljт Casting: Summon Cactus Giant (quite dangerous; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre simulacrum (dormant, 100% to hit) _You send a boulder barrelling forward!lj> lj> F●ζlj@ .lj1@ .ZljA .ljBA ZljcA lj>B K.ZljB C●ζlj9G |ℓℓ§§§§ljfG §§§ζ§§§§ℓζljkI #9ljI j==---1Magic Dartlj M D●ζℓlj7M ζ§§§§§●ljN  ljAJ●ζ lj'C. ljv ljW"● lj*ζ lj. ljZ lj lj. ljZ lj lj. lj.Z ljC*ℓ. ljoℓ lj§ lj;§ζ§ lj;§§.ℓ lj"(  lj|30==---2 lj7ζℓ§§§§§ lj ljY   ljǰ 1Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj  ljK   paramita the Sage ljN...Z.....#  Deep Elf of Sif Muna *****. ..●......  Health: 59/59 ======================== ljX..*.....  Magic: 26/31 ====================---- .*....  AC: 17 ljStr: 8 ZZCZ#  EV: 8Int: 40 lj #*.# SH: 5 lj(Dex: 13 ##*.# XL: 12 Next: 96% Place: an Ice Cave lj?##.@# Noise: ---------  Time: 12272.8 (0.0) ljc#.##..## e) +6 whip of Action {drain, Int+5}  lj #§§§§..## Cast: Magic Dart lj(#§§§ζ#...##  lj/#.§§###...#  ..§§. ##...#  ZZ 2 death yak simulacra (1 ally target) ljKζ#.ℓ #...##  ZZ 2 two-headed ogre simulacra (1 dormant) #..ξ ##...##  C   cactus giant (summoned, regenerating) ### ##.....##  ●   boulder (minion, rolling, regenerating)_You send a boulder barrelling forward!  ljCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (dormant, 100% to hit) lj   paramita the Sage ...●.....#  Deep Elf of Sif Muna *****. ..ξ......  Health: 59/59 ======================== ljy ..ζ.....  Magic: 26/31 ====================---- .ℓ....  AC: 17Str: 8 ZZCZ#  EV: 8Int: 40 #..# SH: 5Dex: 13 ljZ##ℓ.# XL: 12 Next: 96% Place: an Ice Cave ##.@# Noise: ---------  Time: 12272.8 (0.0) #.##..## e) +6 whip of Action {drain, Int+5}  lj,#§§§§..## Cast: Magic Dart #§§§ζ#...##  #.§§###...#  ljtc..§§. ##...#  ZZ 2 death yak simulacra (1 ally target) ζ#.ℓ #...##  ZZ 2 two-headed ogre simulacra (1 dormant) #..ξ ##...##  C   cactus giant (summoned, regenerating) lj ### ##.....##  ●   boulder (minion, rolling, regenerating)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (dormant, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the two-headed ogre simulacrum! ljA●ζ ljζAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre simulacrum (dormant, 100% to hit)  You send a boulder barrelling forward!r boulder barrels into the two-headed ogre simulacrum!  The two-headed ogre simulacrum is heavily damaged. lj5  #  ..ζ  ..ℓ.....  ......  ZZCZ#  ljy#●.# ##ℓ.# ##.@# #.##..## #§§§§..## lj #§ξ§ℓ# #.§ξ### ..§§. Z ljFodistracted, …) ζ#.. Z   two-headed ogre simulacrum #..ξ  lj  ### ●Your boulder crumbles as it rolls away. lj3=7===3.8 (1 ljbζ●ℓ§§§§ξ§§§ lj+● ljcc _Your cactus giant hits the death yak simulacrum with a +0 giant spiked club!! lj] ●ξ ljPYour boulder barrels into the death yak simulacrum! lj. _Your cactus giant hits the death yak simulacrum with a +0 giant spiked club!!death yak  lj>The death yak simulacrum is almost destroyed.  The death yak simulacrum gores your boulder!!  The death yak simulacrum freezes your boulder!resists. lj^.ZZ lj,. lj]/Z lj1Z lj  .Z.ξ§§§.§§ξ§§§ξZally target)§§Z 2 two-headed ogre simulacra§§Z   troll simulacrumC   cactus giant (summoned lj EYour boulder is destroyed! ljS8=- lj 4 ljpζ§§§§ lj8I§§§§ ljR  ljS_You encounter a troll simulacrum. ljt  ljŀGCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj: lji-  ljK paramita the Sage lj lj9...Z.....#  Deep Elf of Sif Muna *****. lj..*......  Health: 59/59 ======================== ljZ.*.....  Magic: 24/31 ==================------ .Z....  AC: 17Str: 8 ljn .*C.#  EV: 8Int: 40 #ZZ# SH: 5 lj=Dex: 13 ljI##*.# XL: 12 Next: 96% Place: an Ice Cave lj?##.@# lj Noise: ==-------  Time: 12274.8 (0.0) #.##..## lj e) +6 whip of Action {drain, Int+5}  lj/#ξ§§§..## Cast: Magic Dart ljY1 #§ξ§.#...##  lj~R #§§ξ###...#  lj.§§§ξ ##...#  ZZ 2 death yak simulacra (1 ally target) ljζ#§§ #...##  ZZ 2 two-headed ogre simulacra lj#§§ξ ##...##  Z   troll simulacrum lj### ##.....##  C   cactus giant (summoned, regenerating) _You encounter a troll simulacrum. ljC@Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljnAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (sparse dust, heavily damaged, 100% to hit) ljOg   lj paramita the Sage ...ℓ.....#  Deep Elf of Sif Muna *****. lj ..Z......  Health: 59/59 ======================== lje Z.......  Magic: 24/31 ==================------ .Z....  AC: 17 lj:Str: 8 ..C.#  EV: 8 ljInt: 40 #ZZ# ljd SH: 5Dex: 13 ##..# lj XL: 12 Next: 96% Place: an Ice Cave ##.@# lj+V Noise: ==-------  Time: 12274.8 (0.0) #.##..## e) +6 whip of Action {drain, Int+5}  lj#ξ§§§..## Cast: Magic Dart ljt#§ξ§.#...##  #§§ξ###...#  ljW.§§§ξ ##...#  ZZ 2 death yak simulacra (1 ally target) ljζ#§§ #...##  ZZ 2 two-headed ogre simulacra lj#§§ξ ##...##  Z   troll simulacrum ### ##.....##  C   cactus giant (summoned, regenerating)  ljsS_You encounter a troll simulacrum. lj@Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljEAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (sparse dust, heavily damaged, 100% to hit) ljaK.Z lj[L.Z lj  The two-headed ogre simulacrum hits your boulder.  The two-headed ogre simulacrum freezes your boulder!  Your boulder resists.  ljThe death yak simulacrum gores your boulder.  The death yak simulacrum freezes your boulder!  Your boulder resists. lj1Z ljL6  lj.........#      lj?"   ljZZC.#  #ZZ# lj{ ##..# ljw ##.@# #.##..## lj #ξξξ§..## ljY#§ζ§.# lj#§§ζ### lj).§§§ξ  ZZZZ 6 simulacra (1 constriction, 1 al…) ljr ζ#§§  ljC   cactus giant (summoned, regenerating) #§ξξ  ljK lj### ##.....##  Your boulder is destroyed! lj7T6=== lj5.8 (1 ljfgξ§§§ lj=§§§ ljJ _You encounter a naga simulacrum. lj lj~  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells. lj7S   paramita the Sage ...*.....#  Deep Elf of Sif Muna *****. lj ..Z......  Health: 59/59 ======================== lj..*.....  Magic: 22/31 =================------- Z*....  AC: 17Str: 8 lj1 ZZC.#  EV: 8Int: 40 #ZZ# lj!u SH: 5Dex: 13 ljK ##*.# XL: 12 Next: 96% Place: an Ice Cave ljt?##.@# lj Noise: ===------  Time: 12275.8 (0.0) #.##..## lj e) +6 whip of Action {drain, Int+5}  #ξξξ§..## ljL Cast: Magic Dart #§ζ§.#...##  #§§ζ###...#  .§§§ξ ##...#  ZZZZZZ 6 simulacra (1 constriction, 1 al…) ljζ#§§ #...##  C   cactus giant (summoned, regenerating) #§ξξ ##...##  ljq### ##.....## _You encounter a naga simulacrum. lj@Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj%Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (sparse dust, heavily damaged, 100% to hit) lj'   paramita the Sage lj.........#  Deep Elf of Sif Muna *****. ..ℓ......  Health: 59/59 ======================== ..Z.....  Magic: 22/31 =================------- Z.....  AC: 17Str: 8 lj;ZZC.#  EV: 8Int: 40 #ZZ# SH: 5Dex: 13 ##..# XL: 12 Next: 96% Place: an Ice Cave ##.@# ljV Noise: ===------  Time: 12275.8 (0.0) #.##..## e) +6 whip of Action {drain, Int+5}  lj#ξξξ§..## Cast: Magic Dart #§ζ§.#...##  #§§ζ###...#  lj .§§§ξ ##...#  ZZZZZZ 6 simulacra (1 constriction, 1 al…) ljjζ#§§ #...##  C   cactus giant (summoned, regenerating) #§ξξ ##...##  ### ##.....## _You encounter a naga simulacrum. lj@Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (sparse dust, heavily damaged, 100% to hit) lj5.Z  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ljLPress: ? - help, Dir - move target  Aim: a two-headed ogre simulacrum (sparse dust, heavily damaged, 100% to hit)  You send a boulder barrelling forward!  The death yak simulacrum gores your boulder!  The death yak simulacrum freezes your boulder! lj/Z ljgL ●ζ ljYour boulder resists.  You encounter an elephant simulacrum.Your boulder barrels into the death yak simulacrum! lj  #  ljq..Z    .Z....  ljZZC.#  #●Z# lj##ζ.# ##.@# #.##..## ljP#ζξξ§..## #§ζ§.# lj#§§ζ### .§ξ§ζ   ljZ 7 simulacra (1 constriction, 1 t ζ#§§   lj)7#§ξξ ●   boulder (minion, rolling, regenerating) ###  ljqc  The death yak simulacrum is moderately damaged. ljJ336.8 (1 lj●ζ§§ζ§§ξ§§ lj|I§● ljs _Your cactus giant completely misses the death yak simulacrum. lj$?  lj?1Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj? ljUA   paramita the Sage ...Z.....#  Deep Elf of Sif Muna *****. ljD ..Z......  Health: 59/59 ======================== ..Z.....  Magic: 19/31 ==============---------- .Z....  AC: 17Str: 8 ljZZC.#  EV: 8Int: 40 lj#●Z# SH: 5Dex: 13 ##*.# ljv XL: 12 Next: 96% Place: an Ice Cave ##.@# lj Noise: ===------  Time: 12276.8 (0.0) #.##..## e) +6 whip of Action {drain, Int+5}  #ζξξ§..## lj Cast: Magic Dart #§ζ§.#...##  #§§ζ###...#  lj lj.§ξ§ζ ##...#  ZZZZZZZ 7 simulacra (1 constriction, 1 t…) ljBζ#§§ #...##  C   cactus giant (summoned, regenerating) ljw#§ξξ ##...##  ●   boulder (minion, rolling, regenerating) ### ##.....## _Your cactus giant completely misses the death yak simulacrum. lj8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target ljAim: a two-headed ogre simulacrum (heavily damaged, 100% to hit) ljy:j   paramita the Sage ...Z.....#  Deep Elf of Sif Muna *****. lj:+..Z......  Health: 59/59 ======================== ..Z.....  Magic: 19/31 ==============---------- .Z....  AC: 17Str: 8 Z●C.#  EV: 8Int: 40 lj);#ζZ# SH: 5Dex: 13 ##ζ.# ljX; XL: 12 Next: 96% Place: an Ice Cave ##.@# Noise: ===------  Time: 12276.8 (0.0) lj;/#.##..## e) +6 whip of Action {drain, Int+5}  #ζξξ§..## Cast: Magic Dart lj;X #§ζ§.#...##  #§§ζ###...#  lj; .§ξ§ζ ##...#  ZZZZZZZ 7 simulacra (1 constriction, 1 t…) lj<ζ#§§ #...##  C   cactus giant (summoned, regenerating) lj.<#§ξξ ##...##  ●   boulder (minion, rolling, regenerating) ### ##.....##  ljX<`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target lj<Aim: a two-headed ogre simulacrum (heavily damaged, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the death yak simulacrum. lj?b.Z lj@The death yak simulacrum is moderately damaged.The two-headed ogre simulacrum hits your boulder!  The two-headed ogre simulacrum freezes your boulder.  ljE@Your boulder resists.  The two-headed ogre simulacrum hits your boulder.  The two-headed ogre simulacrum freezes your boulder! lj@2Z lj CE ● lj>CYour boulder resists.  You encounter an elephant simulacrum.Your boulder barrels into the naga simulacrum! lj7RζThe naga simulacrum is heavily damaged.death yak simulacrum gores your boulder but does no damage.  ljpR Your boulder barrels into the death yak simulacrum.  The death yak simulacrum is heavily damaged.Your boulder crushes the death yak simulacrum against the death yak simulacrum  and falls apart! lj S1Z ljSJ.Z lj=TO.Z ljX} #  lj Y  .ZZ.....    ljLYn.ZC.#  ljwY#●Z# ##ℓ.# ljY##.@# #.##..## ljYv#ζζζ§..## ljY#§ℓ§.# #ξ§ℓ### lj"Z .§ξ§ζ   ljKZ} ζ#§§  ljuZ  #§ζξ   ljZc  ###  lj[\20=7.8 (1 lj`I●ℓ§ ljI`§§ξ§§● lj,b  lj]b^_The death yak simulacrum is heavily damaged. lj)   ljr GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj    paramita the Sage ..Z*.....#  Deep Elf of Sif Muna *****. .Z*....Z.  Health: 59/59 ======================== .ZZ.....  Magic: 16/31 ============------------ .*....  AC: 17Str: 8 ljl T.ZC.#  EV: 8Int: 40 #●Z# SH: 5Dex: 13 ##*.# XL: 12 Next: 96% Place: an Ice Cave ##.@# Noise: ===------  Time: 12277.8 (0.0) #.##..## e) +6 whip of Action {drain, Int+5}  #ζζζ§..##lj z Cast: Magic Dart #§ℓ§.#...##  #ξ§ℓ###...#  .§ξ§ζ ##...#  ZZZZZZZ 7 simulacra (1 constriction, 1 t…) lj ζ#§§ #...##  C   cactus giant (summoned, regenerating) #§ζξ ##...##  ●   boulder (minion, rolling, regenerating) ### ##.....## lj| _The death yak simulacrum is heavily damaged.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetlj |Aim: a naga simulacrum (heavily damaged, 100% to hit)ljeg  ljb paramita the Sage lj..Z......#  Deep Elf of Sif Muna *****. ljG.Z.....Z.  Health: 59/59 ======================== lj.ZZ.....  Magic: 16/31 ============------------ ljn.ζ....  AC: 17lj<Str: 8 lj.●C.#  EV: 8ljJ=Int: 40 ljy#ξZ# SH: 5ljdDex: 13 ##ℓ.#lj XL: 12 Next: 96% Place: an Ice Cave ljC?##.@#ljr Noise: ===------  Time: 12277.8 (0.0) lj#.##..## e) +6 whip of Action {drain, Int+5} lj lj#ζζζ§..## Cast: Magic Dartlj,7 #§ℓ§.#...##  lj#ξ§ℓ###...#  .§ξ§ζ ##...#  ZZZZZZZ 7 simulacra (1 constriction, 1 t…) ljζ#§§ #...##  C   cactus giant (summoned, regenerating) lj-#§ζξ ##...##  ●   boulder (minion, rolling, regenerating) lj]m### ##.....## Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetljAim: a naga simulacrum (heavily damaged, 100% to hit)  You send a boulder barrelling forward!  lj=5Your boulder barrels into the naga simulacrum.lj ζljPress: ? - help, Dir - move target: a naga simulacrum (heavily damaged, 100% to hitlj, )  ljZ-You send a boulder barrelling forward!  ljYour boulder barrels into the naga simulacrum.  The naga simulacrum is severely damaged.!ljO'●ζljljJ+●ζljlj #        .ℓC.#  #●Z# ljD ##ζ.# ##.@# lj#.##..## #ℓζζξ..## #ξ.§§# ljT#ξ§.### .ξζ§ℓ   6 simulacra (1 trample, 2 ally talj ζ#§§   #ξζξ  ljP 2 boulders (minion, rolling, regenerat… ### ljc7=78.8 (1lj●ℓ●§§§●ljljT _The naga simulacrum vaporises!lj @●ζlj ' lj ●ℓYour boulder is engulfed in freezing vapours.  Your boulder barrels into the death yak simulacrum!lj 0Zlj Q.Zlj M.Zlj Q.Zlj~ Q.Zlj .The troll simulacrum bites your boulder.  The troll simulacrum freezes your boulder!resists.  The troll simulacrum claws your boulder.  The troll simulacrum freezes your boulder!resists.lj ζYour boulder is destroyed!Your cactus giant hits the death yak simulacrum with a +0 giant spiked club!!lj G●ζlj, Zℓ.ℓℓξ§lj Xζξζξ.Z21ξξℓ  boulder (minion, rolling, regeneratingljo 9==8---9lj tℓξ§lj Y _The death yak simulacrum vaporises!lj{W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljn5●ℓlj̩Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  lj}Confirm with . or Enter, or press ? or * to list all spells. erupt in a blast of forcelj* ! ljU= The mystic blast hits the two-headed ogre simulacrum!  ljThe two-headed ogre simulacrum is moderately damaged.  The two-headed ogre simulacrum is knocked back by the mystic blast.ljlj.lj/Zlj .lj1Zlj2Zlj¯& lj.ljZljFJYour boulder is engulfed in freezing vapours.lj.lj2.Zlji●ljhζYour boulder is engulfed in freezing vapours.  lj˷@You encounter an elephant simulacrum.ljHdeath yak simulacrum gores your boulder!  ljBXThe death yak simulacrum freezes your boulder!  Your boulder resists.ljp-barrels into the death yak simulacrum.ljU9Zℓlj.ljHZZℓ.ljU..ζζ.ξ§ljLgζ§ζℓξljUZ 7 simulacra (3 trample, 2 ally tljBξζ. ljljX6--=====lj 80ljd●ℓℓ§ljO§§●lj ljg_The death yak simulacrum is almost destroyed.lj5   lj GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj X   paramita the Sage ...Z.....#  Deep Elf of Sif Muna *****. lja ..●Z.....  Health: 59/59 ======================== lj ZZ*.....  Magic: 12/31 =========--------------- .*..Z.  AC: 17Str: 8 lj ZZC.#  EV: 8Int: 40 lj #*.# SH: 5lj gDex: 13 ##*.# XL: 12 Next: 98% Place: an Ice Cave ##.@#ljI  Noise: =====----  Time: 12280.8 (0.0) #.##..##ljt  e) +6 whip of Action {drain, Int+5}  lj #...ζ..## Cast: Magic Dart #ζ.ξ§#...## lj + #ζ§.###...#  lj .ζℓξ. ##...#  ZZZZZZZ 7 simulacra (3 trample, 2 ally t…) lj2 ζ#ξ§ #...##  C   cactus giant (summoned, regenerating) #ζ.ξ ##...##  ●   boulder (minion, rolling, regenerating) lj X### ##.....## Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (moderately damaged, ally target, 100% to  hit)lj   paramita the Sage ljf...●.....#  Deep Elf of Sif Muna *****. ..ζZ.....  Health: 59/59 ========================lj ZZℓ.....  Magic: 12/31 =========--------------- lj....Z.  AC: 17Str: 8 ljZZC.#  EV: 8Int: 40 #ℓ.# SH: 5Dex: 13ljZ ##..# XL: 12 Next: 98% Place: an Ice Cave lj##.@# Noise: =====----  Time: 12280.8 (0.0) #.##..##lj' e) +6 whip of Action {drain, Int+5}  #...ζ..##lj Cast: Magic Dart #ζ.ξ§#...##  lj&#ζ§.###...#  ljD.ζℓξ. ##...#  ZZZZZZZ 7 simulacra (3 trample, 2 ally t…) ljζ#ξ§ #...##  C   cactus giant (summoned, regenerating) #ζ.ξ ##...##  ●   boulder (minion, rolling, regenerating) lj ### ##.....## Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  lj^Press: ? - help, Dir - move targetAim: a two-headed ogre simulacrum (moderately damaged, ally target, 100% to  hit)  ljgYou send a boulder barrelling forward!  Your boulder barrels into the death yak simulacrum.ljK.ZljA.ZljQ.ZljM.Zlj#.ZPress: ? - help, Dir - move target  Aim: a two-headed ogre simulacrum (moderately damaged, ally target, 100% to  lj7hit)  You send a boulder barrelling forward!r boulder barrels into the death yak simulacrum.  The death yak simulacrum is almost destroyed.lj.P.ZljX ξSomething gores your boulder but does no damage.lj]' lj%●ξlj Your boulder crumbles as it rolls away.  Your boulder barrels into the two-headed ogre simulacrum!lj6 ...ζ.....#  ..Z      .ZCZ#  #●.# ##ζ.# ##.@# #.##..## #...ζ..## #ζ.ξ§# #ℓ§.### .ζ.ζ. ZZZZZZ 6 simulacra (3 trample, 1 ally ta…) ljnζ#ζξ   #ζ.ξ  ljc  ### lj3====--1.8 (1lj<ζ●lj:oζ§ξ●ljs _The two-headed ogre simulacrum is severely damaged.lj{ W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj~ : ljϋ   paramita the Sage lj ^...*.....#  Deep Elf of Sif Muna *****. ..Z......  Health: 59/59 ======================== lj3 ..Z.....  Magic: 9/31======------------------lj`  ZZ....  AC: 17Str: 8lj  .ZCZ#  EV: 8Int: 40lj  #●.# SH: 5Dex: 13lj F ##*.#lj  XL: 12 Next: 98% Place: an Ice Cave ##.@#lj>  Noise: ===------  Time: 12281.8 (0.0) #.##..##ljj  e) +6 whip of Action {drain, Int+5}  #...ζ..## Cast: Magic Dart #ζ.ξ§#...##  lj '#ℓ§.###...#  ljÍ .ζ.ζ. ##...#  ZZZZZZ 6 simulacra (3 trample, 1 ally ta…) lj ζ#ζξ #...##  C   cactus giant (summoned, regenerating) lj #ζ.ξ ##...##  ●   boulder (minion, rolling, regenerating) ### ##.....## ljF e_The two-headed ogre simulacrum is severely damaged.ljr @Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetlj Aim: a two-headed ogre simulacrum (severely damaged, ally target, 100% to hit)lj    paramita the Sage ...ζ.....#  Deep Elf of Sif Muna *****. ..Z......  Health: 59/59 ======================== ..Z.....  Magic: 9/31lj ======------------------ ZZ....  AC: 17Str: 8 .ζCZ#  EV: 8Int: 40 lj" #●.# SH: 5Dex: 13 ##ζ.#ljX  XL: 12 Next: 98% Place: an Ice Cave ##.@# Noise: ===------  Time: 12281.8 (0.0) #.##..##lj A e) +6 whip of Action {drain, Int+5}  #...ζ..## Cast: Magic Dart #ζ.ξ§#...##  #ℓ§.###...# lj  .ζ.ζ. ##...#  ZZZZZZ 6 simulacra (3 trample, 1 ally ta…) lj ζ#ζξ #...##  C   cactus giant (summoned, regenerating) #ζ.ξ ##...##  ●   boulder (minion, rolling, regenerating) ### ##.....## lj+ `Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetlj^ Aim: a two-headed ogre simulacrum (severely damaged, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the two-headed ogre simulacrum!lj lj F●ζljo P.Zlj =●ζlj Aim: a two-headed ogre simulacrum (severely damaged, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the two-headed ogre simulacrum!  The two-headed ogre simulacrum vaporises!r boulder is engulfed in freezing vapours.elephantlj ●The elephant simulacrum is heavily damaged.r cactus giant hits the elephant simulacrum with a +0 giant spiked club.  lj The elephant simulacrum tramples your boulder!  Your boulder stumbles backwards!  The elephant simulacrum trunk-slaps your boulder.  The elephant simulacrum freezes your boulderlj. !lj qZThe elephant simulacrum trunk-slaps your boulder.  lj The elephant simulacrum freezes your boulder!  Your boulder resists.  The two-headed ogre simulacrum hits your boulder.two-headed ogre simulacrum freezes your boulder!  Your boulder resists.ljO .ζlj /ZljI  #    lj   ZZ....  .●C.#  lj #●Z# ##ζ.# lj ##.@# lj4 H#.##..## #...ℓ..## #ℓ.ζ§# ljh #.ξ.### .ℓ.ζ. lj Z6 simulacra (3 trample, 3 ally ta…) ζ#ζξ lj  #ℓ.ξ   2 boulders (minion, rolling, regenerat… lj 6### lj? {10/31=92.8 (1ljH ζ●ζξ●lj  lj9 L_The two-headed ogre simulacrum hits your boulder but does no damage.ljRW  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj8   paramita the Sage ..Z*.....#  Deep Elf of Sif Muna *****. ..Z......  Health: 59/59 ========================lj 9 ..Z.....  Magic: 6/31====-------------------- ZZ....  AC: 17Str: 8 ljL9.●C.#  EV: 8Int: 40 #●Z# SH: 5Dex: 13 ##*.#lj9 XL: 12 Next: 99% Place: an Ice Cave ##.@#lj9 Noise: ===------  Time: 12282.8 (0.0) #.##..## e) +6 whip of Action {drain, Int+5}  #...ℓ..## Cast: Magic Dart lj9{#ℓ.ζ§#...##  #.ξ.###...#  lj2:.ℓ.ζ. ##...#  ZZZZZZ 6 simulacra (3 trample, 3 ally ta…) ζ#ζξ #...##  C   cactus giant (summoned, regenerating) lji:&#ℓ.ξ ##...##  ● 2 boulders (minion, rolling, regenerat…) ### ##.....## _The two-headed ogre simulacrum hits your boulder but does no damage.  lj:Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  lj:Press: ? - help, Dir - move targetAim: an elephant simulacrum (heavily damaged, ally target, 100% to hit)ljT u   paramita the Sage ..Zζ.....#  Deep Elf of Sif Muna *****. lj@U b..Z......  Health: 59/59 ======================== ..Z.....  Magic: 6/31====-------------------- ZZ....  AC: 17Str: 8 lj|U t.ζC.#  EV: 8Int: 40 #●Z# SH: 5Dex: 13ljU ( ##ζ.# XL: 12 Next: 99% Place: an Ice Cave ##.@#ljU V Noise: ===------  Time: 12282.8 (0.0) #.##..## e) +6 whip of Action {drain, Int+5}  lj5V #...ℓ..## Cast: Magic Dart #ℓ.ζ§#...##  #.ξ.###...#  ljnV .ℓ.ζ. ##...#  ZZZZZZ 6 simulacra (3 trample, 3 ally ta…) ζ#ζξ #...##  C   cactus giant (summoned, regenerating) ljV #ℓ.ξ ##...##  ● 2 boulders (minion, rolling, regenerat…) ### ##.....## ljV `Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetlj W Aim: an elephant simulacrum (heavily damaged, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder is engulfed in freezing vapours.ljqW G●ζljhY 2●ζljY Aim: an elephant simulacrum (heavily damaged, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder is engulfed in freezing vapours.  Your boulder is destroyed!r boulder is engulfed in freezing vapours.barrels into the elephant simulacrum!lj%Z 4●lj^  ..ZZ.....#      lj^   .ℓC.#  #●Z# lj!_ ##ℓ.# ##.@# ljV_ #.##..## #......## lj_ #..ζ§# #.ξ.###lj_ ~ ...ℓ.  2 lj_ ζ#ℓζ   #..ξ   lj-` 6### ljYa X8==3.8 (1lj=e <●ljf  ljg f_The elephant simulacrum is almost destroyed.lj   lj% GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ξYour boulder is severely damaged.knocked back by the mystic blast.  The mystic blast hits  The elephant simulacrum is heavily damaged.  The elephant simulacrum is knocked back by the mystic blast.  Your boulder barrels into the elephant simulacrum!lj =●ξljO QℓZlj A.Zlj  ●The elephant simulacrum vaporises!ljL lj 9.ZljO The troll simulacrum bites your boulder but does no damage.troll simulacrum claws your boulder.  The troll simulacrum freezes your boulder.  Your boulder resistslj n.  The troll simulacrum claws your boulder.  The troll simulacrum freezes your boulder.lj ;●ξlj \Your boulder resists.  Your boulder is engulfed in freezing valj Cpours.  Your boulder barrels into the troll simulacrum.lj6 QZξ..Zljt O....§lj ℓ§§§§§§ζ§.§lj ZZZZ 4 simulacra (2 trample, 2 ally targ…).ζ●● 2 boulders (minion, rolling, regeneraljk lj| Aparamita the Sage...Z.....#Deep Elf of Sif Muna *****..Z●......lj Health: 59/59 ========================..ξ..Z..Magic: 5/31===---------------------.●....lj AC: 17Str: 8Z.C.#EV: 8Int: 40lj$ #..#SH: 5Dex: 13##..#ljV XL: 12 Next: 100% Place: an Ice Cave##.@#Noise: =====----  Time: 12284.8 (1.0)lj K#.##§.##e) +6 whip of Action {drain, Int+5} #ℓ§§§..##Cast: Magic Dartlj }#§§§§#...##lj z#.ζ§###...#lj ....§ ##...#ZZZZ 4 simulacra (2 trample, 2 ally targ…)ζ#.ζ #...##ljO 2C   cactus giant (summoned, regenerating)#..ξ ##...##●● 2 boulders (minion, rolling, regenera…)lj ### ##.....##Your boulder resists.  The troll simulacrum claws your boulder.  The troll simulacrum freezes your boulder.  lj Your boulder resists.  Your boulder is engulfed in freezing vapours.  Your boulder barrels into the troll simulacrum.lj % lj _The troll simulacrum is moderately damaged.You have reached level 13!lj? /  --more--ljljR)63/632lj---ljӴ3lj  0% ljԾ§§§§§§§ljT4 _lj lj _ Ability - do what?lji pCostFailure  Invocations -  X - Renounce Religionlj VNone0% a - Channel MagicPiety-lj -1%  b - Forget SpellPiety--lj> 10%  c - Divine ExegesisPiety---lj p30% [?] toggle between ability selection and description.lj0ljlj!ljOparamita the Sage...Z.....#Deep Elf of Sif Muna *****..Z●......Health: 63/63 ========================..ξ..Z..Magic: 5/32ljm===---------------------.●....AC: 17Str: 8Z.C.#EV: 8Int: 40#..#SH: 5ljDex: 13##..#XL: 13 Next:  0% Place: an Ice Cave##.@#Noise: =====----  Time: 12284.8 (0.0)#.##§.##e) +6 whip of Action {drain, Int+5} ljL=#ℓ§§§..##Cast: Magic Dart#§§§§#...###.ζ§###...#....§ ##...#ZZZZ 4 simulacra (2 trample, 2 ally targ…)ζ#.ζ #...##C   cactus giant (summoned, regenerating)ljR#..ξ ##...##●● 2 boulders (minion, rolling, regenera…)### ##.....##The troll simulacrum freezes your boulder.  Your boulder resists.  Your boulder is engulfed in freezing vapours.  Your boulder barrels into the troll simulacrum. _The troll simulacrum is moderately damaged. _You have reached level 13!ljM●ξlj ●ξYou channel some magical energy.  Your boulder barrels into the troll simulacrum.ljQ.ZljB ●ljPeξThe troll simulacrum is moderately damaged.ljK.Zlj ξThe troll simulacrum is moderately damaged.  Your boulder is engulfed in freezing vapours. lj k Something bites your boulder. Something freezes your boulder.r boulder resists.  Something claws your boulder but does no damage. x2  Your cactus giant hits the elephant simulacrum with a +0 giant spiked club!lj ζThe elephant simulacrum vaporises!lj^ℓζζ.ζ.§§§§§§ζ§   elephant simulacrum (trample, ally taℓZ   two-headed ogre simulacrumC   cactus giant (summoned, regenerating)●   boulder (minion, rolling, regenerating)ljX11/32=====-----5.8 (1Channel lj"§§§§§§§lj%= _Your boulder crumbles as it rolls away.ljD|  lj|Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  lj|\Confirm with . or Enter, or press ? or * to list all spells.ljg  ljb paramita the Sage ljŊz...ℓ.....#  Deep Elf of Sif Muna *****.lj ljI..●......  Health: 63/63 ========================lj lj.Zζ.....  Magic: 7/32ljO=====-------------------ljat .ζ.ζ..  AC: 17lj<Str: 8 ljZ.C.#  EV: 8lj7=Int: 40 ljm>#..#lju SH: 5Dex: 13lj܍  ##..#lj1 XL: 13 Next:  0% Place: an Ice Caveljb ##.@#lj Noise: ---------  Time: 12285.8 (0.0)lj)% #.##§.##ljbj e) +6 whip of Action {drain, Int+5} lj ljЏG#.§§§..##lj&` Cast: Magic Dart ljh#§§§§#...##  Channel lj ljِ&#.ζ§###...#  ljG....§ ##...#  Z   elephant simulacrum (trample, ally ta…) ljđζ#.ℓ #...##  Z   two-headed ogre simulacrum ljD#..ξ ##...##  C   cactus giant (summoned, regenerating) lj### ##.....##  ●   boulder (minion, rolling, regenerating)ljE_Your boulder crumbles as it rolls away.  ljqCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  ljړMConfirm with . or Enter, or press ? or * to list all spells.ljEAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetljHThere's a thick-headed creature in the way.ljHz *●**ljI***@lj    paramita the Sage lj a...●.....#  Deep Elf of Sif Muna *****. ..ζ......  Health: 63/63 ======================== lj! u.Zζ.....  Magic: 7/32=====------------------- .ζ.ζ..  AC: 17Str: 8lj  Z.C.#  EV: 8Int: 40 #..#lj' : SH: 5Dex: 13 ##..# XL: 13 Next:  0% Place: an Ice Cavelj  ##.@# Noise: ---------  Time: 12285.8 (0.0) #.##§.##lj*  e) +6 whip of Action {drain, Int+5}  #.§§§..## Cast: Magic Dartlj  #§§§§#...##  Channel  #.ζ§###...# lj z ....§ ##...#  Z   elephant simulacrum (trample, ally ta…) ζ#.ℓ #...##  Z   two-headed ogre simulacrum lj #..ξ ##...##  C   cactus giant (summoned, regenerating) ### ##.....##  ●   boulder (minion, rolling, regenerating)_Your boulder crumbles as it rolls away.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljt )Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetlj L.Zlj]! IζYou send a boulder barrelling forward!ZZ.Z ●lj! ζYour boulder crumbles as it rolls away.  Your boulder barrels into the two-headed ogre simulacrum!lj&  #    lj& L..ζ.....    .ZC.#  #●.# ljX' ##ζ.# ##.@# #.##§.## #.§§§..## #§§§§#...##  #.ℓ§###lj' " ....§ ZZZZ 4 simulacra (1 trample, 2 ally targ ζ#.. lj]( C   cactus giant (summoned, regenerating) #..ξ ●   boulder (minion, rolling, regenerating) ### lj0 r13/32=======ljb0 D6.8 (1Magic Dartlj3 "§lj74 l§§§§lj5  ljt6 e_The two-headed ogre simulacrum is almost destroyed.lja|& lj|sζYour boulder barrels into the two-headed ogre simulacrum!ljo}G●ξlj8 .ljZThe two-headed ogre simulacrum vaporises!The elephant simulacrum tramples your boulder!  Your boulder stumbles backwards!ljζljރ/Zlj&  ljThe elephant simulacrum completely misses your boulder.Your boulder barrels into the elephant simulacrum!!ljNLℓℓ.ℓζljℓ§§ξ§§§ξ§.§lj{m 3 simulacra (1 trample, 1 ally target lj20==========1---7lj-ζℓ§§ξ§§§ξ§§ljljl _The elephant simulacrum is severely damaged.ljy ●ζYour boulder is engulfed in freezing vapours.  Your boulder barrels into the elephant simulacrum!lj| ' ljU| ζlj| The elephant simulacrum is almost destroyed.Your boulder barrels into the elephant simulacrum.lj7} ●lj} *ξljl~ 9C.lj: .ljx :ζC.ℓ.lj '§ξlj݆ §§ξξξ§lj+ [   death yak simulacrum (lj` Z   troll simulacrumC   cactus giant (summonedlj ●   boulder (minion, rolling, regenerating)lj e5=========---ljR 8lj #ζlj͝ §§§§ξlj X _The elephant simulacrum vaporises!lj9 ●lj6ζYou feel less invigorated.  Your boulder is engulfed in freezing vapours.  Your boulder barrels into the troll simulacrum!lj8.ZljDYour boulder barrels into the troll simulacrum!  The troll simulacrum is almost destroyed. lj\ The troll simulacrum bites your boulder but does no damage.  The troll simulacrum clawlj]s your boulder.  The troll simulacrum freezes your boulder.resists.lj: ζlj7The troll simulacrum claws your boulder but does no damage.  Your boulder barrels into the troll simulacrum!ljG●ζlj' ljζThe troll simulacrum vaporises!Your cactus giant hits the death yak simulacrum with a +0 giant spiked club!lj6ℓℓ.ljf3ℓξlje§ζ§ζξξljC   cactus giant (summoned, regenerating)ljO●   boulder (minion, rolling, regenerating)lj@9======29lj ^ℓξ§lju 3§§ljq  lj K_The death yak simulacrum vaporises!ljM###........#.....●.....##....ℓ......#...ℓ.......ζC.......# #ℓ ##@.# ##..####ξ.##  #.§ζ§..##ljN#§§ζξ#...# #..ξ###....§ ##...ζ#.. ..ξ ##...##ljOK●ℓlj[ ζYour boulder is engulfed in freezing vapours.lj^l...ℓ.ξlj-_§ζ§§ζζζljPcu30====90ljfζ§ζ§§ljg ljg/_Your boulder crumbles as it rolls away.lj ###...#### lj.###...ζ....## ...#lj'B#....#lj[............#...ℓC....ljW#....#lj lj ##.. ##..##lj |##ξ.##ljP8 #.§ζ§..##ljW#§§ζζ#...#lj #..ζ###....§ ##...lj>$ζ#.. ljҎℓlj0.ζljQ;ℓ§lj&ℓζζljξljer2===1ljlj ljI ` ##### lj  ###...#### ###...ℓ....## lj 6.#lj& #.lj\ #............##.....C....#lj #.@..###..##lj  ##.. ##lj ~..####ζ.##ljP e #.§ℓ§..## lj §§ℓζ#...# #..ζ###lj [....ξ ##...ljZ .lj ;ξlj2 &2ljG <ξlj ljk ##### lj:  ###...#### ##### .##.ljq]#............##....@C....###.#....#.##lj##..## ##.. ##lj..####ζ.##  #.§ℓξlj r..##§§ℓζ#...#lj;D #..ζ#ljlj|&3ljljlj}I ljJ ljL ljQ ljAS ljT 3ljU ljV ljW ljX ljRY :==ljOZ ljX[ ljh\ lj@] lj] lj2^ lj_ lj` lja lj3b ljb ljc lje lj/f ljf ljg lj8i ljYj ljj ljm ,ljLn ljn ljIo ljp lj3r ljs ljTs ljs lj1u lj5v lj w ljMw ljw ljIy ljfz lja{ lj{ lj;| lj}} lj~ lju lj ljM ljC lj lj lj lj ljz 2§ljy lj ljt lj u _Your cactus giant disappears in a puff of smoke!ljB lj lj lj lj lj lj ljӜ ljȝ lj ljo lj0 lj ljà lj lj lj* ljm lj- ljߤ lj lj- lj lj lj lj lj4 lj ljͮ lj5 ljϱ  You encounter a three-headed hydra simulacrum and a freezing wraith.lj  ######  ###....##  #..@....# ljv ...###..## #... ##..##Magic Dart#... ##..##Z.. #...#.W #..## #####W   freezing wraith (dormant)lj . #..§### ###...#### Z   three-headed hydra simulacrum (dormant) ##.§..###........## ##§..............#lj ljJ v315.8 (22.0)W.lj PWljf 36.8 (23 _lj lj) lj W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljS lj` The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  lj Y - Yes lj ' N - No!lj!lj\paramita the Sage!ljoDeep Elf of Sif Muna *****.Health: 63/63 ========================Magic: 26/32 ===================-----AC: 17Str: 8EV: 8Int: 40!lj######SH: 5Dex: 13###....##XL: 13 Next:  2% Place: an Ice Cave#..@....#!ljvNoise: ---------  Time: 12316.8 (0.0)#...###..##e) +6 whip of Action {drain, Int+5} !ljzF#... ##..##Cast: Magic Dart#..W ##..##!ljXZ.. #...#.. #..## #####W   freezing wraith!lj. #..§### ###...#### Z   three-headed hydra simulacrum (dormant)##.§..###........####§..............#Your boulder is engulfed in freezing vapours. !lj5_Your boulder crumbles as it rolls away. _Your cactus giant disappears in a puff of smoke! _You encounter a three-headed hydra simulacrum and a freezing wraith.!ljtWCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!ljfC(ally target)C   cactus giant (summoned, regenerating)!lj197=----!ljuC====7.8 (1!lj!ljJ _A prickly colossus appears in a rush of desert wind."ljv  ###### ###C...##"lj Z #.@.....# #...###..## #...###..## #..W###..##"ljm !#Z..# #...#.# #..## #####.# #..§### ###...###### ##.§..###. ##§..."ljr LW."lj  C.C"lju NZZ"lj 8==----8"ljb "lj #lj   #lji HCasting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#ljov   paramita the Sage  Deep Elf of Sif Muna *****.#ljw   Health: 63/63 ========================  Magic: 24/32 ==================------  AC: 17Str: 8  EV: 8Int: 40 ######  SH: 5Dex: 13 #ljFw ###....##  XL: 13 Next:  2% Place: an Ice Cave #.@C....#  Noise: ---------  Time: 12318.8 (0.0) #ljw #..*###..##  e) +6 whip of Action {drain, Int+5}  #..W###..##  Cast: Magic Dart #..*###..##  #Z.*# #...#  #ljx ..*# #..## #####  W   freezing wraith (ally target) .*# #..§### ###...#### Z   three-headed hydra simulacrum ## ##.§..###........# C   cactus giant (summoned, regenerating) ##§.............. _A prickly colossus appears in a rush of desert wind.  #ljx Casting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a freezing wraith (ally target, 100% to hit)$lj  paramita the Sage $ljY Deep Elf of Sif Muna *****.  Health: 63/63 ========================  Magic: 24/32 ==================------  AC: 17$ljtStr: 8  EV: 8Int: 40 ######  SH: 5Dex: 13$lj ###....##  XL: 13 Next:  2% Place: an Ice Cave #.@C....#  Noise: ---------  Time: 12318.8 (0.0) $lj&#...###..##  e) +6 whip of Action {drain, Int+5}  #..W###..##  Cast: Magic Dart #Z..###..##  #...# #...# $ljh ...# #..## #####  W   freezing wraith (ally target) $lj..# #..§### ###...#### Z   three-headed hydra simulacrum ## ##.§..###........# C   cactus giant (summoned, regenerating) $lj##§.............. _A prickly colossus appears in a rush of desert wind.  Casting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$lj8bAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a freezing wraith (ally target, 100% to hit)$ljζ●  Aim: a freezing wraith (ally target, 100% to hit)  You send a boulder barrelling forward! The freezing wraith hits your boulder!  $ljThe freezing wraith freezes your boulder!  Your boulder resists.  The freezing wraith hits your boulder but does no damage.  Your boulder barrels into the freezing wraith.$ljU $ljv######  ###....##  #.@C....#  #..ℓ###..##  #..●###..##  $lj=#Z.W# #...#  ...# #..## #####  ..#   ##  $lj}●   boulder (minion, rolling, regenerating)$lj=5===9.8 (1$lj$lj/ $lj7_The freezing wraith is lightly damaged.%lj ξ●Your boulder barrels into the freezing wraith.%ljG.Z%lj.Your boulder barrels into the freezing wraith. _The freezing wraith is lightly damaged.  Your boulder barrels into the freezing wraith%lj.  The freezing wraith is moderately damaged.  hits your boulder but does no damage.  The freezing wraith hits your boulder!%lj6.ζ%ljYW %lj-67==%lj*---20%lj7ζ%lj %lj J_Your boulder is destroyed!&ljd ###### ###@...##  #..C....# .###..#.ζ###..##&lj?Z.###..###..W# #...# ...# #..## ##### ..# #..§### ###...#### ## ##.§..#####&ljG.Z&lj=WZ&ljz&lj<C.&lj&lj`8===---1Magic Dart&ljZ&lj\'lj7 LZ.'lj ".'lj 'C'ljݪ MW.'lj4 'lj #9'lj ;=2'lj 'lj (lju# (lj)va,…) struck by your cactus giant's spines.  (ljvThe freezing wraith hits your cactus giant.  The freezing wraith freezes your cactus giant!cactus giant!  The freezing wraith drains your cactus giant's vigour!  Your cactus giant seems to slow down.(lj&{$31(ljk{:===3(lj-(lj` (ljO_Your cactus giant hits the freezing wraith with a +0 giant spiked club.)lj7Z.)lj)ljj' )ljl.The freezing wraith is struck by your cactus giant's spines.)ljTZ   three-headed hydra simulacrumC   cactus giant (summoned, regenerating,…))lj2===4-4Magic Dart)lj)ljA _The freezing wraith is destroyed!)ljV,ljG.Z,lj(,ljt-5Magic Dart,lj,lj,ljd§three-headed hydra simulacrum freezes your cactus giant!!  The three-headed hydra simulacrum bites your cactus giant!  The three-headed hydra simulacrum freezes your cactus giant! ,ljd The three-headed hydra simulacrum bites your cactus giant!three-headed hydra simulacrum freezes your cactus giant!!  Your cactus giant,ljpiD ,ljjA==6Magic Dart,ljm,ljo ,lj4pX_Your cactus giant disappears in a puff of smoke!,lj LZ.,lj 3§,lj /--7,lj9 ,ljZ -lj~  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  -lj~\Confirm with . or Enter, or press ? or * to list all spells.-lj  paramita the Sage-ljC  Deep Elf of Sif Muna *****.  Health: 63/63 ======================== -lj Magic: 28/32 =====================---  AC: 17Str: 8  EV: 8Int: 40 -lj SH: 5Dex: 13 ######  XL: 13 Next:  4% Place: an Ice Cave ###@...##  Noise: ---------  Time: 12327.8 (0.0) #.*.....#  e) +6 whip of Action {drain, Int+5}  #.§Z###..##  Cast: Magic Dart -lj0#..*###..##  #..*###..##  #..*# #...# Z   three-headed hydra simulacrum ..*# #..## #####  .*# #..§### ###...####  ## ##.§..###........##Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ljAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a three-headed hydra simulacrum (black smoke, heavily damaged, 100% to  hit)-lj: -lj- paramita the Sage  Deep Elf of Sif Muna *****.-ljr  Health: 63/63 ========================-lj  Magic: 28/32 =====================----lj*  AC: 17Str: 8  EV: 8Int: 40  SH: 5Dex: 13 -ljz\######  XL: 13 Next:  4% Place: an Ice Cave ###@...##  Noise: ---------  Time: 12327.8 (0.0) #.ξ.....#  e) +6 whip of Action {drain, Int+5}  -lj#.§●###..##  Cast: Magic Dart #...###..##  #...###..##  #...# #...# Z   three-headed hydra simulacrum -lj@&...# #..## #####  ..# #..§### ###...####  ## ##.§..###........##Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a three-headed hydra simulacrum (black smoke, heavily damaged, 100% to  hit)  -ljqYou send a boulder barrelling forward!  Your boulder barrels into the three-headed hydra simulacrum!-ljX-ljJ ######  ###@...##  #.ζ.....#  -lj#..●###..##  #..Z###..## #...###..## -lj#...# #...# (ally t…) -lj...# #..## ##### ●   boulder (minion, rolling, regenerating) ..#  -ljR= ## -ljq9===8.8 (1Magic Dart-ljYζ●●-lj<  Press: ? - help, Dir - move target  Aim: a three-headed hydra simulacrum (black smoke, heavily damaged, 100% to  hit)  -ljLYou send a boulder barrelling forward!r boulder barrels into the three-headed hydra simulacrum! _The three-headed hydra simulacrum is almost destroyed.-ljq ζYour boulder barrels into the three-headed hydra simulacrum!-lj 1ξ●-lj= -lj ζ●The three-headed hydra simulacrum vaporises!-lj# ζζ●   boulder (minion, rolling, regenerating)-lje) - 30-lj) w=5---9 _Your boulder is engulfed in freezing vapours.-ljU, :ζ-lj-  -lj. ]_Your Summonings skill increases to level 9!.lj4Lξ●.ljKζ●.lj%ℓ.lj'ℓζ.ljbℓ●  .lj]2===---.ljS'30 _.lj $ζ.ljO ●.lj !●.lj .lj .lj .ljQ .lj? .lj 2ζ.lj\ 0..lja .lj 3.lj Y _Your boulder is abraded by the wall and falls apart..lj6 3.lj .lj .lj .lj .lj .ljn .lj .lj :==.lj .lj .lje .lj .lj/ .lj .lj .ljL .lj .lj .lj$ .lj .lj .lj4 .lj .lj .lj_ .lj .lj .lj2 .lj .lj .lj_! .lj! .lj`" .ljt# .lj$ .lj>% .lj% .lj& .lj9( .lj( .lj( .lj* .lj,  You encounter a freezing wraith and an ice devil..lj2 #########....#####.......#.lj2 f##...###..####...###..####...###..#####...###...###....## #..##.lj2 . #.@..## #..§### ## #..### ##.§..###. #... ##§......Magic Dart.ljO3  ##.W. ####.... ###4.##... ##.##.. 4   ice devil (asleep) .lj3 {#. ##. W   freezing wraith (dormant) ## ## .ljs7 |422.0)4..lj; X4.lj/= 33.8 (13 _.ljV@ .ljW 0lj  0ljGCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ljm ######  paramita the Sage 0lj5n###....##  Deep Elf of Sif Muna *****. ###.......#  Health: 63/63 ========================0ljvn ##...###..##  Magic: 28/32 =====================---0ljn ##...###..##  AC: 17Str: 80ljn ##...###..##  EV: 8Int: 400ljo ###...###...#  SH: 5Dex: 13 ##....## #..##  XL: 13 Next:  5% Place: an Ice Cave #.@..## #..§### ## Noise: ---------  Time: 12343.8 (0.0) #**### ##.§..###. e) +6 whip of Action {drain, Int+5} 0ljVp #*** ##§...... Cast: Magic Dart ##*W4 ####.... 0ljp###** ##... ##. ##.. 4   ice devil 0lj q#. ##. W   freezing wraith (dormant) 0ljPq## ## 0ljq_You encounter a freezing wraith and an ice devil.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ljrAiming: Fulminant Prism (dangerous; 1% risk of failure)  0ljCrqPress: ? - help, Dir - move targetAim: a freezing wraith (dormant)1lj3 *@***W.1lj# n*****.2ljb...***2lj}3ljq: 3ljWr######  paramita the Sage ###....##  Deep Elf of Sif Muna *****.3ljrY ###.......#  Health: 63/63 ======================== ##...###..##  Magic: 28/32 =====================---3ljr[ ##...###..##  AC: 173lj-s<Str: 8 3ljms##...###..##  EV: 8Int: 40 3ljsm###...###...#  SH: 53ljs Dex: 13 ##....## #..##  XL: 13 Next:  5% Place: an Ice Cave3lj3t #.@..## #..§### ## Noise: ---------  Time: 12343.8 (0.0)3ljtt #..### ##.§..###. e) +6 whip of Action {drain, Int+5} 3ljt} #... ##§...... Cast: Magic Dart3ljtb ##.W4 ####....3lj7u$ ###.. ##... 3ljwu##. ##.. 4   ice devil 3lju#. ##. W   freezing wraith (dormant) 3lj v## ##3ljJvAiming: Fulminant Prism (dangerous; 1% risk of failure)  3ljvxPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!  3ljvThe freezing wraith hits your fulminant prism!  The freezing wraith freezes your fulminant prism!  Your fulminant prism resists.3ljxK4.3ljs~1  3lj~ ###....##  ###..  ##...  ##...#  3ljY##...#  ###...#  ##....## #..##  3ljo#.@..##   #..###  #..4  ##.W.  ###..  3lj@I##.  #. W ## 3lj=9===4.8 (13lj߄3ljb:  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The freezing wraith hits your fulminant prism!freezes your fulminant prism!  Your fulminant prism resists. _Your fulminant prism detonates feebly.3lj͆4lj%  ######  ###....## #.......# 4lj%%... ##...###..##...###...# ##.@..## #..## #....## #..§### ####..### ##.§..###4ljA&<#..4 ##§...##.W. ####..###.. ##..4lj&##. ##..#. ##.# ##### 4lj?(1W4lj(744lj+..4   ice devil4lj,W   freezing wraith4lj-_30=---54ljD04lj|14ljI{M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4lj_ ".4lj .Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4lj9 \ erupt in a blast of force! The mystic blast hits the ice devil! 4lj Y The ice devil is moderately wounded.  4lj wThe ice devil is knocked back by the mystic blast.  The ice devil collides with the freezing wraith.4lj OW 4lj $274ljF 3--=====4lj 64lj 4lj2  4lj S_The ice devil is heavily wounded.5ljp  5ljXqGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6lj6lj$6lj(The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - No7ljC7ljO5paramita the Sage######Deep Elf of Sif Muna *****.###....##Health: 63/63 ========================###.......#Magic: 21/32 ===============---------7ljOj##...###..##AC: 17Str: 8##...###..##EV: 8Int: 40##...###..##SH: 5Dex: 13###...###...#XL: 13 Next:  5% Place: an Ice Cave7ljfPC##.@..## #..## # Noise: =====----  Time: 12346.8 (0.0)#..4.## #..§### ### e) +6 whip of Action {drain, Int+5} #..### ##.§..###.. Cast: Magic Dart#..W##§.......##...####.....###..##.... 4   ice devil##.##...#.##.######7ljPXThe ice devil is moderately wounded.The ice devil is knocked back by the mystic blast.  The ice devil collides with the freezing wraith. _The ice devil is heavily wounded.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7ljDQ,W7ljVC.(ally target)W   freezing wraithC   cactus giant (summoned, regenerating)3==----7.8 (17ljX7lj`J _A prickly colossus appears in a rush of desert wind.8lj###### ###....## ###.# ##...###..## ##...###..## 8lja##...###..## ###...###...# ##C.@.## #..## ##..4.## #..§### ###.8lj#.W### ##.§..###.#... ##§.##... ####.###.. ##.##. ##.#. 8lj ]##.#.## #8ljKW.8lja  The ice devil hits you. The ice devil freezes you! You resist.8lj50-----4=====---88lj8ljoW _Your cactus giant hits the ice devil with a +0 giant spiked club!8lju  8lj R Casting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9lj̉9lj9--9lj 9lj 9lj.B_You don't know that spell.:ljt#:lj&:lj1:lj@8F _Unknown command.:ljr ###### ###....## ###.# ##...###..## :lj i##...###..## ##...###..## ###...###...# ##C..@## #..## #:lj2 #.W4.## #..§### ###.#..### ##.§..###.#... ##§.:lj ##... ####.###.. ##.##. ##.#. ##.#.:lj֤ J## ####.:lj N4.:lj IW.:lj :ljѫ #2:lj t-----5=--9 :ljT _:lj :lj ;ljB  Casting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;lj;lj9u.The freezing wraith is moderately damaged.  ;ljuThe freezing wraith is knocked back by the mystic blast.  The freezing wraith collides with your cactus giant.  Your cactus giant is lightly damaged.  ;ljuThe freezing wraith is moderately damaged.  The mystic blast hits the ice devil!!;ljm §  You kill the ice devil!;lj΍§W   freezing wraith;lj 4=2--6=====50;lj;ljEf _Your cactus giant disappears in a puff of smoke!<lj9  <lj1GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<lj8`W..§§<lj/9P Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the freezing wraith!  The freezing wraith is severely damaged.  The freezing wraith is knocked back by the mystic blast.<ljO:6==0---1<lj5=<lj{> <lj>I_The freezing wraith slams into the ice covered rock wall.=ljW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ljK> : =lj>  paramita the Sage ######  Deep Elf of Sif Muna *****. =lj> T###....##  Health: 56/63 =====================--- ###.......#  Magic: 18/32 =============----------- =lj4? ##...###..##  AC: 17Str: 8 ##...###..##  EV: 8Int: 40=lju?  ##...###..##  SH: 5Dex: 13 =lj? %###...###...#  XL: 13 Next:  6% Place: an Ice Cave =lj @ ##W**@## #..## ### Noise: =====----  Time: 12351.8 (0.0) #....## #..§### ###.. e) +6 whip of Action {drain, Int+5}  #§§### ##.§..###.... Cast: Magic Dart =lj@ E#... ##§......... ##... ####....... ###.. ##...... W   freezing wraith ##. ##..... #. ##.#.. =lj@ l## ####. _The freezing wraith slams into the ice covered rock wall.  =ljA Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  =lj@A Press: ? - help, Shift-Dir - straight lineAim: a freezing wraith (severely damaged, 89% to hit)=lj paramita the Sage######Deep Elf of Sif Muna *****.=lj###....##Health: 56/63 =====================---###.......#Magic: 18/32 =============-----------##...###..##AC: 17Str: 8##...###..##EV: 8Int: 40=lj&##...###..##SH: 5Dex: 13###...###...#XL: 13 Next:  6% Place: an Ice Cave=lj~##***@## #..## ### Noise: =====----  Time: 12351.8 (0.0)#....## #..§### ###.. e) +6 whip of Action {drain, Int+5} =ljx#§§### ##.§..###.... Cast: Magic Dart#...##§.........##...####.......=lj###..##...... W   freezing wraith##.##.....#.##.#..##=lj[ ####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=ljAim: a freezing wraith (severely damaged, 89% to hit)  You focus your ray upon the freezing wraith.  The searing ray hits the freezing wraith.>lj 6.W>ljAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a freezing wraith (severely damaged, 89% to hit)  You focus your ray upon the freezing wraith.  The searing ray hits  >lj]\The freezing wraith is severely damaged.>lji:...>ljS8=9>lj===---2.8 (1Ray >lj,>lj >lj*`_(Press . to maintain the ray.)>lj4$ ***The searing ray hits the freezing wraith.>lj0.W>lje>ljT,..>lj$60>lj==----3+ >ljյ>lj >ljAZ_The freezing wraith is severely damaged.>lj\  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>lj WCasting: Searing Ray (safe; 1% risk of failure) >lj [ Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the freezing wraith!  The freezing wraith is almost destroyed.  The freezing wraith is knocked back by the mystic blast.>ljF. >lj52=>lj16--=====4>lj4 >lj5  >ljz ._You stop channelling your searing ray.?lj  ?ljAGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?lj tW.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the freezing wraith.  The freezing wraith is almost destroyed.  The freezing wraith is knocked back by the mystic blast.?lj 3==4----5?lj[ ?lj O _The freezing wraith slams into the ice covered rock wall.@ljyW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ljo: @ljko paramita the Sage ######  Deep Elf of Sif Muna *****. @ljo###....##  Health: 63/63 ======================== ###.......#  Magic: 12/32 =========--------------- ##...###..##  AC: 17@ljpStr: 8 ##...###..##  EV: 8Int: 40 ##...###..##  SH: 5@ljp=Dex: 13 @ljDq%###...###...#  XL: 13 Next:  6% Place: an Ice Cave @ljq$##W**@## #..## ### Noise: =====----  Time: 12355.8 (0.0) #....## #..§### ###.. e) +6 whip of Action {drain, Int+5}  @lj+r#..### ##.§..###.... Cast: Magic Dart #... ##§......... ##... ####....... @ljr###.. ##...... W   freezing wraith ##. ##.....@ljr7 #. ##.#.. ## ####. @lj#s_The freezing wraith slams into the ice covered rock wall.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ljssAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@ljs|Aim: a freezing wraith (almost destroyed, 89% to hit)@lj^   paramita the Sage@ljD_  ######  Deep Elf of Sif Muna *****. ###....##  Health: 63/63 ======================== ###.......#  Magic: 12/32 =========--------------- @lj_ ##...###..##  AC: 17Str: 8 @lj` ##...###..##  EV: 8Int: 40 ##...###..##  SH: 5Dex: 13 ###...###...#  XL: 13 Next:  6% Place: an Ice Cave @lj5a ##...@## #..## ### Noise: =====----  Time: 12355.8 (0.0) #....## #..§### ###.. e) +6 whip of Action {drain, Int+5}  #..### ##.§..###.... Cast: Magic Dart #... ##§......... ##... ####....... ###.. ##...... W   freezing wraith ##. ##..... #. ##.#.. ## ####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@lja Aim: a freezing wraith (almost destroyed, 89% to hit)  You focus your ray upon the freezing wraith.  The searing ray hits the freezing wraith.@lje  ######  ###  ###  ##...#        ##***@## #..##  #   #..###  #...  ##...  ###..  ##.   #.   ##  @lj ...@ljh Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a freezing wraith (almost destroyed, 89% to hit)  You focus your ray upon the freezing wraith.  The searing ray hits@lj N  You destroy the freezing wraith!@lj #3@lj 7==---6.8 (1Magic DartRay @lj @lj  @lj `_(Press . to maintain the ray.)AljAlj 3AljA W  You start resting.Aljn:---Alj7&0Alj=4=AljO7--7.8 (1AljAlj< _You stop channelling your searing ray.Alj Alj& Alj Alj Alj0 t5==Alj0 Alj k17==Alj AljS Alj T8==Alj6 Alj Alj 9==Alj_ k20==Alj7 Alj Alj j2==Alj AljG Alj j3==Alj* Alj^ Alj j4==Alj Alj Alj3! #6Alj~! E==Alj! Alj# Alj$ h7==Aljo$ Alj% Alj& #8Aljg& E==Alj& Alj( Aljp( U9=Alj) Alj6* Alj* M31==AljU+ Alj- % Alj_- I_You start resting.Magic restored.AljN2 9--Alj7 0703.0)Alj: v2===1.8 (14 Alj\: _Alj= AljC> Blj   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BljTBlj. o Your spells (cast)TypeBlj YFailure Level  a - Magic DartConjurationBlj |1% 1  b + Searing RayConjurationBlj l1% 2 c - Fulminant PrismBlj\ Conjuration/AlchemyBlj 71%4 Blj  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoningBlj@ 12%Blj P6  f - Splinterfrost ShellIce/ForgecraftBlj /95%7  Blj :g - Brom's Barrelling BoulderConjuration/EarthBlj[ 73%4 Blj D h - Eringya's Surprising Crocodile SummoningBlj <1% 4 Blj/-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitClj[ Clj^ Clje paramita the Sage######Deep Elf of Sif Muna *****.###....##Health: 63/63 ========================###.......#Magic: 32/32 ========================##...###..##AC: 17Str: 8##...###..##EV: 8Int: 40##...###..##SH: 5Dex: 13###...###...#XL: 13 Next:  7% Place: an Ice Cave##...@## #..## ### Noise: ---------  Time: 12371.8 (0.0)#....## #..§### ###.. e) +6 whip of ActClje ion {drain, Int+5} #..### ##.§..###.... Cast: Magic Dart#...##§.........##...####.......###..##...... ##.##..... #.##.#.. ######. You start resting. _You stop channelling your searing ray. _You start resting. _Magic restored.  Casting: Searing Ray (safe; 1% risk of failure)  Clje \Confirm with . or Enter, or press ? or * to list all spells.Cljbf Clj}l \paramita the SageCljl 8######Deep Elf of Sif Muna *****.###....##Health: 63/63 ========================Cljm 8###.......#Magic: 32/32 ========================##...###..##Cljhm ZAC: 17Str: 8Cljm f##...###..##EV: 8Int: 40##...###..##SH: 5Cljn )Dex: 13###...###...#XL: 13 Next:  7% Place: an Ice CaveCljen a##...@## #..## ### Noise: ---------  Time: 12371.8 (0.0)Cljn #....## #..§### ###.. e) +6 whip of Action {drain, Int+5} Cljn X#..### ##.§..###.... Cast: Magic Dart#...##§.........##...Clj=o b####.......###..##...... ##.Cljo ##..... #.##.#.. ######.Cljo F You start resting. Clj+p _You stop channelling your searing ray. _You start resting. _Magic restored.  Cljsp Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Clju P  Okay, then.Cljy Clj} Clj . _Dljt`DljvfGear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Dljf e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 7 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  Dljbg[z - 2 boomerangs  G - 6 javelins Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn)  w - a +0 pair of boots (worn)Dljg=k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceDlj i D - a +0 kite shield [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Flj  Missiles (  a - 7 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4} Flj\d q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn)  w - a +0 pair of boots (worn)  k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler  s - +0 steam dragon scalesyleather armour of cold resistance  D - a +0 kite shield  F - a +0 robe of resistance Magical Staves (go to first with |)b - a staff of alchemy Jewellery (go to first with "=)21%Flj#5Fljd s - +0 steam dragon scales  F - a +0 robe of resistance  c - a ring of wizardry (worn)  n - a ring of protection from cold (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++}  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}42Flj/h  F - a +0 robe of resistance  b - a staff of alchemyh - a +5 ring of evasion7Glj|\ b - a staff of alchemy Glj| c - a ring of wizardry (worn)l - an amulet of faith  v - a ring of see invisible5GljGlj.]  c - a ring of wizardry (worn) GljS n - a ring of protection from cold (worn)  x - the ring of Salvation {rN++ rCorr Str+6}Gljq63HljL3 HljL n - a ring of protection from cold (worn)  t - the amulet of Vitality (worn) {Regen++ RegenMP++} HljM] B - the ring "Ubyt" {rPois rF++ Will+}8Hljmp3 HljpP t - the amulet of Vitality (worn) {Regen++ RegenMP++} HljpL A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5} HljqJ C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}Hlj:q73HljbLHljL% HljLV A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5} HljM2 h - a +5 ring of evasionHljANsE - a +6 ring of intelligence8JljA@ R  h - a +5 ring of evasion Jlj@ ^ l - an amulet of faithH - a +5 ring of evasionJlj@ 984JljJlj;o  l - an amulet of faith  v - a ring of see invisibleJljpI - an amulet of chemistry9Klj  v - a ring of see invisible  x - the ring of Salvation {rN++ rCorr Str+6} Talismans (go to first with %)Klj994Klj!4 '  x - the ring of Salvation {rN++ rCorr Str+6}  B - the ring "Ubyt" {rPois rF++ Will+}g - a rimehorn talismanbotLljr  B - the ring "Ubyt" {rPois rF++ Will+}  C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}Llj[  C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}  E - a +6 ring of intelligenceOlj@  E - a +6 ring of intelligence  H - a +5 ring of evasionUljsUljxUlj{paramita the Sage######Deep Elf of Sif Muna *****.###....##Health: 63/63 ========================###.......#Ulj{@Magic: 32/32 ========================##...###..##AC: 17Str: 8Ulj|9##...###..##EV: 8Int: 40##...###..##UljV|VSH: 5Dex: 13###...###...#XL: 13 Next:  7% Place: an Ice CaveUlj|l##...@## #..## ### Noise: ---------  Time: 12371.8 (0.0)#....## #..§### ###.. e) +6 whip of Action {drain, Int+5} Ulj } #..### ##.§..###.... Cast: Magic Dart#...Ulj}3##§.........##...####.......###..##...... ##.##..... #.##.#.. ######.Ulj ~  _You stop channelling your searing ray. _You start resting. _Magic restored.  Ulj~Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Ulj1UljUljUlj!Ulj o  _Magic restored. UljGo Casting: Searing Ray (safe; 1% risk of failure) Uljgo M Confirm with . or Enter, or press ? or * to list all spells. Uljo @_Okay, then.Ulj p asting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UljUlj Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4 Ulj d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning12%6  f - Splinterfrost ShellIce/Forgecraft95%7  g - Brom's Barrelling BoulderUlj8Conjuration/Earth3%4  h - Eringya's Surprising Crocodile SummoningUljoi1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitXljXljXljvparamita the Sage######Deep Elf of Sif Muna *****.###....##Health: 63/63 ========================###.......#Magic: 32/32 ========================##...###..##AC: 17Str: 8##...###..##EV: 8Int: 40##...###..##SH: 5Dex: 13###...###...#XL: 13 Next:  7% Place: an Ice Cave##...@## #..## ### Noise: ---------  Time: 12371.8 (0.0)#....## #..§### ###.. e) +6 whip of ActXljion {drain, Int+5} #..### ##.§..###.... Cast: Magic Dart#...##§.........##...####.......###..##...... ##.##..... #.##.#.. ######.  _Magic restored.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.paramita the Sage######Deep Elf of Sif Muna *****.###....##Health: 63/63 ========================###.......#Magic: 32/32 ========================##...###..##AC: 17Str: 8##...#Xlj##..##EV: 8Int: 40##...###..##SH: 5Dex: 13###...###...#XL: 13 Next:  7% Place: an Ice Cave##...@## #..## ### Noise: ---------  Time: 12371.8 (0.0)#....## #..§### ###.. e) +6 whip of Action {drain, Int+5} #..### ##.§..###.... Cast: Magic Dart#...##§.........##...####.......###..##...... ##.##..... #.##.#.. ######.  _Magic restored.  Casting: Searing Ray (safe; 1% risk of failure)  Xlj=IConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XljP  Okay, then.XljXljXlj. _YljAYlj|G% YljG Skill  Level Cost  Apt Skill  Level Cost  Apt YljH a - Fighting   0.0   1.4  -2   l - Spellcasting  13.6   9.8  +3  Ylj=H        YljH b - Maces & Flails   0.0   1.7  -3   m - Conjurations  11.2  11.3  +1  YljI c - Staves   0.0   1.0   0   n + SummoningsYlj(I9.0   8.8  +1  Ylj]I d - Unarmed Combat   0.0   1.4  -2   o + Forgecraft10.5  10.1  +1  YljI e - Throwing   0.0   1.0   0   p - Translocations   4.0   4.2  +1      Ylj7J q - Alchemy   4.0   4.2  +1  YljJ f - Short Blades   0.0   1.0   0   r - Ice Magic   0.0   0.8  +1  YljJ g - Ranged Weapons   0.0   0.6  +3   s - Earth Magic   0.0   0.8  +1  Ylj"K        h + ArmourYljKk8.9  12.7  -2   t - Evocations   0.0   0.8  +1  YljK i - Dodging   2.4   2.1  +2   u - Shapeshifting   0.0   1.0   0  YljL j - Shields   0.0   1.4  -2  Ylj LT    YljkL k - Stealth   5.0   3.6  +3  YljLa    YljL_    YljLa    Ylj7M_    YljYM        YljM    The relative cost of raising each skill is in cyan.  YljMThe species aptitude is in white.  [?] HelpYljNG[=] set a skill target  YljN[/] auto|manual mode [*] useful|all skills [!] training|cost|targets[lj@$[lj.([lj8+paramita the Sage######Deep Elf of Sif Muna *****.[ljl+###....##Health: 63/63 ========================###.......#[lj+Magic: 32/32 ========================##...###..##AC: 17Str: 8##...###..##EV: 8Int: 40##...###..##SH: 5[lj+)Dex: 13###...###...#XL: 13 Next:  7% Place: an Ice Cave[ljE,l##...@## #..## ### Noise: ---------  Time: 12371.8 (0.0)#....## #..§### ###.. e) +6 whip of Action {drain, Int+5} [lj,x#..### ##.§..###.... Cast: Magic Dart#...##§.........##...####.......###..[lj -##...... ##.##..... #.##.#.. ######. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.[lj6-Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.[ljg/[ljo1[ljA3[lj4]lj]lj}]lj]lj ]lj`]lj$ _]lj]lj#]lj]lj]lj]lj]lj]ljk]lj]lj]lj5 ]lj ]lj ]ljL ]lj ]lj ]lj ]lj]lj]ljH]lj]lj]lj0]lj]lj ]lj"]ljt]lj]ljM]lj]lj]ljn]lj]lj]lj]lj]lj]lj]lj>!]lj!]lj"]lj&#]lj$]lj)%]lj%]lj&]lj(]lj(]lj(]lj-*]lja+]lj+]lj0,]lj2-]ljr.]lj.]ljK/]lj0]lj1]lj 2]lj2]lj3]lj4]ljD5]lj5]lj6]lj7]lj)8]lj8]lj9]ljM;]lj;]ljU<]lj=]lj?yonfirm with . or Enter, or press ? or * to list all spells. _Okay, then]ljO@.  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then]ljz@l.  You encounter a white ugly thing.]ljH#....## #..§### ###...#####..### ##.§..###........###...## ##§..............####...### ####......#]ljHz###...### ##............#]ljI%###...### ##..........###....### ##.#....#.##]lj?I###....## ####..##]ljeIE##..@# ##..#  ###..# ##..## ]ljI ..##.##ζ.## Magic Dart]ljI ..###.§ℓξ..## ... #§§ℓζ#...##]ljI$.... #..ζ###...# u   white ugly thing (asleep)u........ξ ##...#]lj,J.....#ζ#.. #...###..ξ ##...##]lj] page down [PgUp|<] page up [Esc] exit[top]elj:eljGelj #....## #..§### ###...####paramita the Sageelj#..### ##.§..###........##Deep Elf of Sif Muna *****.elj#b#...## ##§..............## Health: 63/63 ========================##...### ####.............# Magic: 32/32 ========================###...### ##............# AC: 17Str: 8###...### ##..........#EV: 8Int: 40##....### ##.#....#.##SH: 5Dex: 13###....## ####..##XL: 13 Next:  7% Place: an Ice Cave###..@# ##..#eljWNoise: ---------  Time: 12391.8 (0.0)###..# ##..##e) +6 whip of Action {drain, Int+5} ..##.##ζ.##elj~Cast: Magic Dart..###.§ℓξ..##... #§§ℓζ#...##.... #..ζ###...#eljou   white ugly thing (asleep)u........ξ ##...#.....#ζ#.. #...###..ξ ##...##elj۬Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You encounter a white ugly thing.elj&Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.elj!eljelj$eljelj  #....## #..§### ###...####elje  #..### ##.§..###.## #...## ##§.##elj  ##...### ####.# ###...### ##elj .# ###...### ##.#elj  ##....### ##.#....#.##elj  ###....## ####..## ###.@.# ##..# ###..# ##..##eljJ  ..##.##ζ.##  ..###.§ℓξ..## elj  ... #§§ℓζ#...## .... #..ζ###...# elj u.ξ ##...# .....#ζ#.. #...## elj8 k #..ξ ##...##elj,eljJ2.8 (1Magic Dart elj&_eljeljfljFfljA3Gear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 7 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins Armour (go to first with [) flj! p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceD - a +0 kite shield [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gljHglj G Potions: glj؂ 3 Potions !  g - a potion of magic  f - 2 orange potions  w - 3 potions of heal wounds glj  c - 5 potions of curing  l - 2 glowing golden potions  n - a glowing blue potion  p - 5 green potions gljK  s - 4 gluggy clear potions  t - 2 sapphire potions  x - a fuming black potion  D - a bubbling purple potionhlj1hljhljb #....## #..§### ###...####paramita the Sage#..### ##.§..###........## Deep Elf of Sif Muna *****.hlj#...## ##§..............## Health: 63/63 ========================hlj##...### ####.............# Magic: 32/32 ========================###...### ##............# AC: 17Str: 8hlj###...### ##..........# EV: 8Int: 40hljh##....### ##.#....#.## SH: 5Dex: 13###....## ####..##XL: 13 Next:  7% Place: an Ice Cave###.@.# ##..#hljQNoise: ---------  Time: 12392.8 (0.0)###..# ##..##e) +6 whip of Action {drain, Int+5} hlj..##.##ζ.##Cast: Magic Dart..###.§ℓξ..##... #§§ℓζ#...##.... #..ζ###...#u........ξ ##...#.....#ζ#.. #...##hlj #..ξ ##...##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. hlj_You encounter a white ugly thing.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.hlj>hljThljhlj[\hlj^hlj`hljailjilj$Gear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} ilj:%P f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 7 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins ilj%0Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn)  w - a +0 pair of boots (worn)ilj%=k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceilja& D - a +0 kite shield [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kljz' Missiles (  a - 7 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction klj' z - 2 boomerangs  G - 6 javelins Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn)  w - a +0 pair of boots (worn)  k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} klj(3 r - a +0 buckler  s - +0 steam dragon scalesyleather armour of cold resistance  D - a +0 kite shield  F - a +0 robe of resistance Magical Staves (go to first with |)b - a staff of alchemy Jewellery (go to first with "=)21%klj{5klj s - +0 steam dragon scales  F - a +0 robe of resistance  c - a ring of wizardry (worn) klj0 n - a ring of protection from cold (worn) klj2 t - the amulet of Vitality (worn) {Regen++ RegenMP++}  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}klj^42kljkljr5klj's F - a +0 robe of resistance  n - a ring of protection from cold (worn)h - a +5 ring of evasion  l - an amulet of faith  v - a ring of see invisible kljsn x - the ring of Salvation {rN++ rCorr Str+6}63klj:N5kljNs n - a ring of protection from cold (worn)  l - an amulet of faith kljNI B - the ring "Ubyt" {rPois rF++ Will+} kljNq C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}E - a +6 ring of intelligence  klj(O H - a +5 ring of evasionkljQO984nljl  l - an amulet of faith  v - a ring of see invisibleI - an amulet of chemistry9nljwU  v - a ring of see invisible nljwG x - the ring of Salvation {rN++ rCorr Str+6} nljwTalismans (go to first with %)94nljN nljq t  x - the ring of Salvation {rN++ rCorr Str+6} nlj  B - the ring "Ubyt" {rPois rF++ Will+}g - a rimehorn talismanbotolj  B - the ring "Ubyt" {rPois rF++ Will+}  C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}plj  C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}  E - a +6 ring of intelligencerlj\ x - the ring of Salvation {rN++ rCorr Str+6}. rljfIt is an ancient artefact. rN++: It greatly protects you from negative energy. rljmrCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). rlj If you were wearing this ring: Your EV would increase by 1.3 (8.0 -> 9.3). Your spell failure would improve by up to 15% (press '!' for details). You took it off a deep elf pyromancer on level 9 of the Dungeon. rljZStash search prefixes: {inventory} {artefact} {artifact} {Str+6} {jewellery} Menu/colouring prefixes: identified artefact jewellery rljxf_________________ “That which does not kill us makes us stronger.” rljt -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.rljrljZ! rljZTo do this, you must remove one of the following items: Jewellery (go to first with "=) rlj [ c - a ring of wizardry (worn)  n - a ring of protection from cold (worn)sljaslj.sljo #....## #..§### ###...####sljparamita the Sage#..### ##.§..###........## Deep Elf of Sif Muna *****.#...## ##§..............## Health: 63/63 ========================slj-##...### ####.............# Magic: 32/32 ========================###...### ##............# AC: 17Str: 14###...### ##..........# EV: 9Int: 40sljq##....### ##.#....#.## SH: 5Dex: 13###....## ####..##XL: 13 Next:  7% Place: an Ice Cave###.@.# ##..#sljQNoise: ---------  Time: 12392.8 (0.0)###..# ##..##e) +6 whip of Action {drain, Int+5} slj{..##.##ζ.##Cast: Magic Dart..###.§ℓξ..##... #§§ℓζ#...##.... #..ζ###...#u........ξ ##...#slj.....#ζ#.. #...###..ξ ##...## _You encounter a white ugly thing.sljCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.You remove your ring of protection from cold.  You feel stronger.sljslj`+3.8 (1slj sljx"!  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. slj" You remove your ring of protection from cold.  You feel stronger. _x - the ring of Salvation (worn) {rN++ rCorr Str+6}slj)<  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tljTtljUVThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes tljV' N - Nouljrulj΄ #....## #..§### ###...####paramita the Sageulj#..### ##.§..###........## Deep Elf of Sif Muna *****.ulj#...## ##§..............## Health: 63/63 ========================uljL ##...### ####.............# Magic: 26/32 ===================-----uljr###...### ##............# AC: 17Str: 14ulj###...### ##..........# EV: 9Int: 40uljʅ##....### ##.#....#.## SH: 5Dex: 13ulj-###.C..## ####..##XL: 13 Next:  7% Place: an Ice Caveulj  ###.@.# ##..#Noise: ---------  Time: 12393.8 (0.0)ulj/###..# ##..##e) +6 whip of Action {drain, Int+5} ulj..##.##ζ.##Cast: Magic Dart..###.§ℓξ..##... #§§ℓζ#...##.... #..ζ###...#C   cactus giant (summoned, regenerating)u........ξ ##...#ulj>.....#ζ#.. #...###..ξ ##...## _Okay, then.You remove your ring of protection from cold.  You feel stronger. _x - the ring of Salvation (worn) {rN++ rCorr Str+6}  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ulj|7=----====4.8 (1uljCuljPJ _A prickly colossus appears in a rush of desert wind.vljKvljsKGear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4}  f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} Missiles (go to first with ()a - 7 curare-tipped darts  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn)  w - a +0 pair of boots (worn)k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}r - a +0 buckler  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceD - a +0 kite shield [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]zlj7u  i - 16 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs zlj70 G - 6 javelins Armour zlj7"[ zlj8L p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4} zlj78% q - a scarf of repulsion (worn) zljT8- u - a +1 helmet of intelligence (worn) zlj8% w - a +0 pair of boots (worn)zlj8*k - a +0 cloak zlj8J m - a +1 robe of cold resistance zlj8 o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler zljD9` s - +0 steam dragon scales  y - a +1 leather armour of cold resistancezlj`9Dzlj9kite shieldzlj9F0zlj9  zlj:zMagical Staves (go to first with |) zlj$:' b - a staff of alchemy zljd:bJewellery (go to first with "=) zlj:Q c - a ring of wizardry (worn) zlj:R t - the amulet of Vitality (worn) {Regen++ RegenMP++}zlj:.31%zlj3 zlj44 y - a +1 leather armour of cold resistance  b - a staff of alchemy zlj4 x - the ring of Salvation (worn) {rN++ rCorr Str+6}  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}zlj 6oh - a +5 ring of evasion47zlj b - a staff of alchemy  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}l - an amulet of faith  n - a ring of protection from cold  v - a ring of see invisible  B - the ring "Ubyt" {rPois rF++ Will+}  C - the ring "Iwuy" {^Contam rElec Str-3 Dex+8}73zljB{lj;  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5} {ljy h - a +5 ring of evasionE - a +6 ring of intelligence8{ljg&R  h - a +5 ring of evasion {lj& l - an amulet of faithH - a +5 ring of evasion84|ljP  l - an amulet of faith |lj= n - a ring of protection from coldI - an amulet of chemistry9|lj͍$  n - a ring of protection from cold  v - a ring of see invisible Talismans (go to first with %)94|lj |lj G  v - a ring of see invisible |ljΒ B B - the ring "Ubyt" {rPois rF++ Will+}|lj 5g - a rimehorn talisman|lj 8bot~lj= T n - a ring of protection from cold. ~lj> vA ring that protects its wearer from cold. You took it off an orc wizard on level 7 of the Dungeon. ~ljQ> TStash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold ~lj> Fresistance} Menu/colouring prefixes: identified jewellery ~lj> "_________________ ~lj> P“A ring of gold and a milk-white dove ~lj? U Are goodly gifts for thee,  And a hempen rope for your own love ~lj? To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ljz! ljzXTo do this, you must remove one of the following items: lj{iJewellery (go to first with "=) ljL{ c - a ring of wizardry (worn)  x - the ring of Salvation (worn) {rN++ rCorr Str+6}ljljyljY #....## #..§### ###...####paramita the Sageljm#..### ##.§..###........## Deep Elf of Sif Muna *****.#...## ##§..............## Health: 63/63 ========================lj ##...### ####.............# Magic: 27/32 ====================----lj.###...### ##............# AC: 17Str: 8###...### ##..........# EV: 8Int: 40lj##....### ##.#....#.## SH: 5Dex: 13###.C..## ####..##lj*XL: 13 Next:  7% Place: an Ice Cave###.@.# ##..#ljNoise: ====-----  Time: 12394.8 (0.0)###..# ##..##e) +6 whip of Action {drain, Int+5} ..##.##ζ.##lj5Cast: Magic Dart..###.§ℓξ..##... #§§ℓζ#...##lji.... #..ζ###...#C   cactus giant (summoned, regenerating)lju........ξ ##...#.....#ζ#.. #...###..ξ ##...## lj_x - the ring of Salvation (worn) {rN++ rCorr Str+6}  Casting: Searing Ray (safe; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind.  ljzuYou remove the ring of Salvation {rN++ rCorr Str+6}.  You feel weaker.ljC.Cljlj%T8=----ljb$5.8 (1ljlj  Casting: Searing Ray (safe; 1% risk of failure)ljVonfirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind. lj~ You remove the ring of Salvation {rN++ rCorr Str+6}  You feel weaker. lj1_n - a ring of protection from cold (worn)lj'Y#..### ##.§..###........lj'@#...## ##§......#lj'/# ####lj( lj(`#...### lj7(q#  ###...###lj(# lj( ##....### ##.#....#.## lj(j##....##..## lj( ###C ##..# ljE) ###@.# ##..## ljf)d..##.##ζ.## lj)O...###.§ℓξ.lj)v..uZ. #§§ℓζ#.lj)Y.5..... #..ζ###...lj)"#lj*]...........ξ ##...# lj_*u   white ugly thing (wandering)......#ζ#.. #...## lj}*Z   anaconda simulacrum (constriction, wa…)lj*1#...## #..ξ ##...## 5   ufetubus (asleep)lj*0### ##..lj*C   cactus giant (summoned, regenerating)lj6' lj6yZYou encounter an anaconda simulacrum and an ufetubus.lj8' lj8Z.The ufetubus shouts! The white ugly thing gurgles horribly!ljv9O.Zlj@:K5.lj:Gu.lj;MZ.lj#<;.Clj@ally target)Z 2 simulacra (1 constriction, 1 wander5lj AljA30======6lj BMagic Dartlj$Flj%H ljGH[_You encounter a harpy simulacrum.lj(# #....## #..§### ###...## #..### ##.§..###  ##§.#...### ##.####...### ..####...### ##..........##....#.#....#.#####....## ####..#####.@.## ##..###C.# ##..## #.Z##.##ζlj($ .u.###.§ℓξ 5.... #§§ℓζ#...## . #..ζ###...#lj)4Z   anaconda simulacrum (constriction) .Z.........ξ ##...#C   cactus giant (summoned, regenerating) ......#ζ#.. #...###...## #..ξ ##lj-lj .$ξ ljQ.l_You encounter a harpy simulacrum.  lj.-You swap places with your cactus giant. lj.H The anaconda simulacrum is struck by your cactus giant's spines.  lj/The anaconda simulacrum bites your cactus giant.anaconda simulacrum freezes your cactus giant!!  The anaconda simulacrum is struck by your cactus giant's spines.lj2ξlj2C   cactus giant (summoned, regenerating)lj91==8=---7Magic Dartlj;lje= lj=J_The anaconda simulacrum vaporises!lj #....## #..## ##### lj ..## #..§### ###...#### lj x### ##.§..##### ...## ##§..###...### ####.###...### ##..#lj ###...### ##..........lj ##....### ##.#....#.##ljU ###...@## ####..##ljw ###...## ##..lj ###C.# ##..##lj  #.ξ##.##ζ.##lj m .u.###.§ℓξ..##lj5  5ljR §§ℓζ#...#ljn 5...... #..ζ#lj :Z.........ξ ##...lj +......#ζ#.. lj Clj\ !.lj 5ζljd 2==----8ljG lj  lj _Something gores your cactus giant. Something freezes your cactus giant!ljh #....## #..§### ###...#####..### ##.§..###........lj #...## ##§......## #### ljǜ #...### # lj h ###...#### lj! & ##....### ##.#....#.## ##....##..## ljF ###.C@## ##..# lje ###..# ##..## lj [#uζ##.##ζ.## .5.###.§ℓξ.5..Z. #§§ℓζ#.lj ....... #..ζ###...# u   white ugly thing.Z...ξ ##...# lj& iZ   harpy simulacrum (distracted)......#ζ#.. #...## 5   ufetubusljy #...## #..ξ ##...## C   cactus giant (summoned, regenerating)lj KZ.ljt ;Z5lj lje Du.lj FZ.lj ?5ZljU lj` yζ(ally target)Zlj| A==9Magic DartljY ljm  lj P_Your cactus giant hits the white ugly thing with a +0 giant spiked club!lja  ljbHCasting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj lj Really blast near your cactus giant? Y - Yes  N - Nolj ljq lj ljlj' #....## #..§### ###...####lj'0paramita the Sagelj(#..### ##.§..###........##Deep Elf of Sif Muna *****.ljN(#...## ##§..............## Health: 63/63 ========================##...### ####.............# Magic: 32/32 ========================lj(###...### ##............# AC: 17Str: 8lj(r###...### ##..........#EV: 8Int: 40##....### ##.#....#.##ljF)SH: 5Dex: 13###....## ####..##XL: 13 Next:  8% Place: an Ice Cave###.C@## ##..#Noise: ==-------  Time: 12399.8 (0.0)lj|)###u.# ##..##e) +6 whip of Action {drain, Int+5} lj)#5ζ##.##ζ.##Cast: Magic Dart..Z###.§ℓξ..##5.... #§§ℓζ#...##....... #..ζ###...#lj)+u   white ugly thing (ally target).Z.........ξ ##...#Z   harpy simulacrumlj*......#ζ#.. #...##5   ufetubuslju*!#...## #..ξ ##...##C   cactus giant (summoned, regenerating) _The anaconda simulacrum vaporises! lj*_Something gores your cactus giant. Something freezes your cactus giant! _Your cactus giant hits the white ugly thing with a +0 giant spiked club!  lj+ZCasting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.lj/lj/lj3lj5. _ljR ##....## #..## #####  #....## #..§### ###...## #..### ##.§..###  ##§.#...### ##.#ljR###...### ..####...### ##..........##....#.#....#.#####...@## ####..#####.C.## ##..#lj'Sh###u.# ##..## #5ζ##.##ζ ..Z###.§ℓξ 5.... #§§ℓζ#...## . #..ζ###...#C   cactus giant (summoned, regenerating) .Z.........ξ ##...# ......#ζ#.. #...##ljU3ZljW_ ZζljWThe white ugly thing is struck by your cactus giant's spines.  The white ugly thing gores your cactus giant.ljB\6ℓ. Z   harpy simulacrumC   cactus giant (summoned, regenerating)lj]5-400.8 (1ljWaljCcF _The white ugly thing freezes your cactus giant!!lj  ljGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljk  ##....## #..## #####  paramita the Sage  #....## #..§### ###...####  Deep Elf of Sif Muna *****.  #..### ##.§..###........##  Health: 63/63 ========================  #...## ##§..............## Magic: 28/32 =====================--- ljk  ##...### ####.............# AC: 17Str: 8 ###...### ##............# EV: 8Int: 40 ###...### ##..........#  SH: 5ljl <Dex: 13 lj=l ##....### ##.#....#.##  XL: 13 Next:  8% Place: an Ice Cave ###...@## ####..##  Noise: =--------  Time: 12400.8 (0.0) ljl ###*C*## ##..#  e) +6 whip of Action {drain, Int+5}  ###uZ# ##..##  Cast: Magic Dart #5*##.##ζ.##  ...###.§ℓξ..##  ljl S5.... #§§ℓζ#...##  u   white ugly thing (ally target) ....... #..ζ###...#  Z   harpy simulacrum ljl .Z.........ξ ##...#  C   cactus giant (summoned, regenerating) ......#ζ#.. #...## lj6m The white ugly thing gores your cactus giant. _The white ugly thing freezes your cactus giant!!  ljZm 8Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljxm Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj2lji ##....## #..## #####paramita the Sage#....## #..§### ###...####Deep Elf of Sif Muna *****.lj@#..### ##.§..###........## Health: 63/63 ========================ljv#...## ##§..............## Magic: 32/32 ========================##...### ####.............# AC: 17Str: 8lj###...### ##............# EV: 8Int: 40lj###...### ##..........# SH: 5Dex: 13lj ##....### ##.#....#.## XL: 13 Next:  8% Place: an Ice Cave###...@## ####..##ljNoise: =--------  Time: 12400.8 (0.0)###.C.## ##..#e) +6 whip of Action {drain, Int+5} ###uZ# ##..##Cast: Magic Dart#5ℓ##.##ζ.##lj...###.§ℓξ..##5.... #§§ℓζ#...##u   white ugly thing (ally target)lj ....... #..ζ###...#Z   harpy simulacrum.Z.........ξ ##...#lj8C   cactus giant (summoned, regenerating)......#ζ#.. #...## _The white ugly thing freezes your cactus giant!!  lj8Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.lj׵ljgljlj6lj. _lj L ##....## #..## ##### #....## #..§### ###...#### #..### ##.§..###.## #...## ##§. ##...### ####lj; N. ###...### ##. ###...### ##.#lj  ##....### ##.#....#.##lj  ###..@.## ####..## ###.C.## ##..#lj z ###uZ# ##..##  #5ℓ##.##ζ.## ...###.§ℓξ..##lj! { 5.... #§§ℓζ#...## ljB k. #..ζ###...# .Zlj` 8.ξ ##...# lj r ......#ζ#.. #...##lj KZ.lj JZ.ljE M.  Press: ? - help, Dir - move target ljl @_Okay, then.  lj The white ugly thing is struck by your cactus giant's spines.  The white ugly thing gores your cactus giant.  The white ugly thing freezes your cactus giant! lj N The harpy simulacrum claws you. The harpy simulacrum freezes you! You resist.lj lj W51-----1.8 (1lj lj > _You block the harpy simulacrum's attack.lj)  ##....## #..## ##### #....## #..§### ###...#### #..### ##.§..###. #...## ##§. ##...### #### ###...### ## ###...### ##. ##....### ##.#....#. ###.@.Z## ####..## ###.C.## ##..# ###u.# ##..##  #5.##.##ζ.## ...###.§ℓξ..## 5.... #§§ℓζ#...## . #..ζ###...#lj3+ Y[40m .Z.ξ ##...#  ......#ζ#.. #...##Z. .!  You block the harpy simulacrum's attack. but does no damage.  Your cactus giant hits the white ugly thing with a +0 giant spiked club!!Z   harpy simulacrum (ally target)C   cactus giant (summoned, regenerating) 3=----102 _The white ugly thing dies! _Your Armour skill increases to level 9!ljy ljy  ljRzCasting: Fulminant Prism (dangerous; 1% risk of failure)  ljsz\Confirm with . or Enter, or press ? or * to list all spells.ljljReally blast near your cactus giant? Y - Yes  N - Noljlja##....## #..## #####paramita the Sageljg#....## #..§### ###...#### Deep Elf of Sif Muna *****.#..### ##.§..###........# Health: 53/63 ====================----#...## ##§.............. Magic: 28/32 =====================---ljJ##...### ####............ AC: 17Str: 8###...### ##........... EV: 8Int: 40###...### ##.......... SH: 5Dex: 13lj##....### ##.#....#.# XL: 13 Next: 10% Place: an Ice Cave###.@Z.## ####..##ljNoise: =--------  Time: 12402.8 (0.0)###.§.## ##..#e) +6 whip of Action {drain, Int+5} ###..# ##..##Cast: Magic Dart#5.##.##ζ.##...###.§ℓξ..##lj=)5.... #§§ℓζ#...##Z   harpy simulacrum (ally target)....... #..ζ###...#C   cactus giant (summoned, regenerating).Z.........ξ ##...#......#ζ#.. #...## _Your Armour skill increases to level 9!ljCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits your cactus giant!!  You destroy your cactus giant!ljξ  You destroy your cactus giant!  Your cactus giant disappears in a puff of smoke!  The mystic blast hits the harpy simulacrum!  ljThe harpy simulacrum is almost destroyed.harpy simulacrum is knocked back by the mystic blast.  The harpy simulacrum slams into the ice covered rock wall!lj05ljH5.lj.ζ5   ufetubuslj[59---1ljD=====3.8 (1ljljY ljyO_The harpy simulacrum vaporises!ljTW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj\ §You erupt in a blast of force! The mystic blast hits the ufetubus!!ljs Hζ.lj. 7=7-4Magic Dartljf lj L _You kill the ufetubus!lj lj ljո ljں ljU 8==8=lj1 ljԾ lj $60lj j=9=lj lj lj[ z2=30=lj lj k _You start resting.HP restored.ljB X.-----lj +7.8 (3ljm R3==lj 2===-----8.8 (4 _lj lj lja _lj lj3 ,lj lj lj ljv ljb ljq lj lj0 ljD lj@ lj K===ljN lj! ljN ljy lj ljd lj lj ljp lj lj lj lj lj lj lj lj lj lj lj ljU! lj" lj $ lj8$ lj$ lj% lj' lj{' lj' ljO) lj* ljP+ lj+ lj- lj6 y ###....## ####..##lj6  ..# ###...## ##..#  #..#### ###..# ###..## lj)7 ? #.....###..##.##§.##  ##........###ξ§ξ§..## ljP7 ##ß........##ℓ§§ζ#...## ljt7 [(.........##§.§###...# ::..............§##...# lj7 #....@..#.#...##...##20.8 (12.0)lj7 ###...####...###...####..# ######.....#####. #...∩...# . #.......#lj8  .# ##..∩..## ## lj>8 d## #### lji< Cξlju@ ,1.8 (13ljC ljkE - _Found a pair of gloves.lj" lj lj lj lj lj ljo lj ljG lj lj lj lj lj lj lj lj ljO lj7 lj lj< lj ljm lj lj lj lj ljg k  ##....### ##.#lj  #.# ###....## ### lj ...# ###...## # lj #..########..# ### lj l#.....###..##.##§ lj ##........###ξ§ξ§ ###ß........##ℓ§§ζ# lj: #[(.........##ξ.§## #:@..............§#ljU v ####.......#.#...##ljn  ###...####...# lj ##..# ######. ###.. #.. lj ... #..  .### ##.lj Y ## ##lj 0 #lj . lj VYou pick up a parchment of Fireball and begin reading...lj 17.8 (6.0)lj +8.8 (7lj lj A _You add the spell Fireball to your library.lj@ljljljLljTljլ,ljM###...### ##... ##....### ##.lj#.# ###....## ##...# ###...## lj#..########..# ###.....###..##.## ###ξ§ξ§lj8I##ßℓ§§ζlj\K[@.........##ξ.§#lj:...............§####.......#.#...lj###...####...####ljE lj+9.8 (1lj,30.8 (2ljlj{ lj0_i - 18 poisoned darts (gained 2)ljdU X ###...### ## ##....### ##. #.# ###....##  ...# ###...##  #..########..#  #.....###..##.## ##ljU .###ξ§ξ ###ß.##ℓ§§ζ #.##ξ.§ #:ljU z.§ ####.#.#...ljU  ###...####... ##..# ######lj!V  ###.. #lj@V  ... # .### ## ## ljc ljf +1.8 (1lji ljl  lj] page down [PgUp|<] page up [Esc] exit[top]ljP  i - 18 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins Armour lj [  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn)  w - a +0 pair of boots (worn)lj k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}  r - a +0 buckler lja  s - +0 steam dragon scales  y - a +1 leather armour of cold resistanceDlj *kite shieldF0lj   J - a +0 pair of gloves Magical Staves (go to first with |) lj # b - a staff of alchemy Jewellery (go to first with "=)  c - a ring of wizardry (worn)30%lj@   y - a +1 leather armour of cold resistance  D - a +0 kite shield  n - a ring of protection from cold (worn)lj .5lj8N  D - a +0 kite shield lj9~ F - a +0 robe of resistance  t - the amulet of Vitality (worn) {Regen++ RegenMP++}lj19/40lj̷ 3 lj , F - a +0 robe of resistance ljN  J - a +0 pair of gloves  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}ljm .5ljUQ  J - a +0 pair of gloves ljU b - a staff of alchemyh - a +5 ring of evasion50ljv] \ b - a staff of alchemy lj]  c - a ring of wizardry (worn)l - an amulet of faith  v - a ring of see invisible6ljN0 J - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. lj0 MBase armour rating: 1 It can be maximally enchanted to +2. lj0 6If you switch to wearing this armour: lj0 3Your AC would increase by 1.4 (17.2 -> 18.6). lj0 -Your EV would remain unchanged. lj1 -You found it in an ice cave. lj'1 RStash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary ljF1 "armor} {auxiliary armour} ljd1 8Menu/colouring prefixes: identified armour lj1 L(w)ear, (d)rop, (=)adjust, or (i)nscribe.lj=lj=ljEljI###...### ##.. paramita the SageljIs##....### ##. Deep Elf of Sif Muna *****.#.# ###....## ## Health: 63/63 ========================ljI...# ###...##Magic: 32/32 ========================ljJ#..########..# ## AC: 17Str: 8lj^J!#.....###..##.## EV: 8Int: 40##........###ξ§ξ SH: 5ljJ.Dex: 13ljJ###ß........##ℓ§§ζ XL: 13 Next: 11% Place: an Ice CaveljJ#@..........##ξ.§# Noise: ---------  Time: 12432.8 (0.0)ljK#:...............§ e) +6 whip of Action {drain, Int+5} ####.......#.#...# Cast: Magic Dart###...####...####..# ######lj@K###.. #. ... #.lj[KX .### ##ljtK7 ###ljK-  ljKs_Found a pair of gloves.  You pick up a parchment of Fireball and begin reading... ljKY_You add the spell Fireball to your library. _i - 18 poisoned darts (gained 2) lj&L`_You see here a +0 pair of gloves. _J - a +0 pair of glovesljPljRljVljZ  You pick up a parchment of Fireball and begin reading... _You add the spell Fireball to your library. _ljZqi - 18 poisoned darts (gained 2) _You see here a +0 pair of gloves. lj3[c_J - a +0 pair of gloves  You start putting on your armour.ljI^+3.8 (1ljMaljzelj0h+4.8 (2ljkljolj|r+5.8 (3ljuljylj}+6.8 (4ljljlj+7.8 (5lj 8 _You continue putting on your +0 pair of gloves. x5ljljljk ljU_You finish putting on your +0 pair of gloves.ljee lje ljmf ljg ljHi ljj $ _ljj lj>r  ##....### ###.# ###....## ##lj|r O...# ###...## ljr q #..########..# ##ljr d #.....###..##.ljr G#........###ξ§ξljs J###ßℓ§§ζlj(s ...lj\s ξ.§#.....§lj}s $###ljs Z#.#...# ###...####...#ljs U ##..# ####ljt U ###.. #.lj!t lj>t  ljt J You pick up a parchment of Hailstorm and begin reading...ljw +8.8 (1lj(z +9.8 (2lj>| lj} B _You add the spell Hailstorm to your library.lj*' lj' lj) ljY* lj, ,lj, lj. ljE/ lj/ ljJ0 lj1 lj2 lj"3 lj3 lj4 lj6 lj|6 lj7 lj68 lj9 ljs: ,lj; lj< lj= lj= lj> lj? lji@ lj@ lj"B lj>C ljC ljD ljSF lj=G ljxG ljG lj8I ljJ ljJ ljK lj L ljHM ljM ljM ljN ljP ljEP ljP lj}Q ljR ljR lj S ljVT lj8U ljrU lj)V lj8W ljCX ,ljX ljY ljZ ljZ lj-[ lj!\ ljI] lj] lj] ljG` ljc  You encounter 5 simulacra, a freezing wraith and 6 ice devils.ljj A....## #..§#Z_4Z4. #..### ##.§.Z...Z #...## ##§.4.44 ##...### #ljPj WZ4## ###...### ...## ###...### ...##### ##....######...##.## ###....ljj #..@.##...## ###...#..###..#..########.##.....###.....###..Magic Dartljj L##...## ##........########ß........##...........# 444444 6 ice devils (asleep)ljj #............ W   freezing wraith (dormant)####.......#. Z 5 simulacra (2 trample, dormant)###...####ljq b.Z56.8 (17.0)lj_r R.4ljr ,.ljvs Q.Zljt K.Zljdt U.4lj y 4444 5 ice devils (3 asleep)Z 5 simulacra (2 trampleljay V, 2 dormant)Found an ancient bone altar of Kikubaaqudgha.ljz ,7.8 (18lj~ ljh 6 _The ice devil leaves your sight.lj  lj1Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljlj lj $lj The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  lj Y - Yes lj ' N - Noljdljz+ljz#....## #..§# paramita the Sagelj{Z_4Z.. #..### ##.§. Deep Elf of Sif Muna *****.ljo{...Z. #...## ##§. Health: 63/63 ========================lj{Z.44 ##...### ### Magic: 26/32 ===================-----W44## ###...###lj{-AC: 18lj{-Str: 8ljU|.Z.## ###...###EV: 8lj|.Int: 40lj|...##### ##....### SH: 5lj|.Dex: 13lj6}5###...##.## ###....# XL: 13 Next: 11% Place: an Ice Cavelj}S#..@.##...## ###... Noise: ---------  Time: 12457.8 (0.0)lj#..###..#..########. e) +6 whip of Action {drain, Int+5} ##.....###.....###.. Cast: Magic Dart##...## ##........#########ß........##...........# 44444 5 ice devils (3 asleep)#............ W   freezing wraith (dormant)####.......#. ZZ 5 simulacra (2 trample, 2 dormant)###...#### _You add the spell Hailstorm to your library.  You encounter 5 simulacra, a freezing wraith and 6 ice devils.Found an ancient bone altar of Kikubaaqudgha. _The ice devil leaves your sight.  ljGNCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljljZlj݁-4ljjlj`.lj74lj`.lj/Wlj>44lj.lj$ 4lj>lj(.lju/Zlj?ZCljw444444 6 ice devils (1 asleep)lj׍Wljlj*T 5 simulacra (2 trample, 1 dormant, 1 a…)ljEC   cactus giant (summoned, regenerating)lj#7lj=----lj====lj $8.8 (1ljeljJ _A prickly colossus appears in a rush of desert wind.lj*X  Casting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj#: lj##....## #..§# paramita the Sage Z_4Z.. #..### ##.§. Deep Elf of Sif Muna *****. ..... #...## ##§. Health: 63/63 ======================== lj%$Z.4Z ##...### ### Magic: 23/32 =================------- 4Z4## ###...###  AC: 18Str: 8 ljr$W44## ###...###  EV: 8Int: 40lj$ .*.##### ##....### SH: 5lj,%=Dex: 13 ljg%###*..##.## ###....# XL: 13 Next: 11% Place: an Ice Cave lj%#..@.##...## ###... Noise: ====-----  Time: 12458.8 (0.0) #..###..#..########. e) +6 whip of Action {drain, Int+5} lj+& ##C....###.....###.. Cast: Magic Dart ##...## ##........#ljr& ########ß........# #...........# 444444 6 ice devils (1 asleep) lj&E#............ W   freezing wraith ####.......#. Z 5 simulacra (2 trample, 1 dormant, 1 a…) lj.'###...#### C   cactus giant (summoned, regenerating) _A prickly colossus appears in a rush of desert wind.  lj'9Casting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj'Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetlj'<Aim: an ice devil (100% to hit)lj #....## #..§# paramita the Sage lj._4Z.. #..### ##.§. Deep Elf of Sif Muna *****. Z.... #...## ##§. Health: 63/63 ======================== Z.4Z ##...### ### Magic: 23/32 =================------- lj`s4Z4## ###...###  AC: 18Str: 8 W44## ###...###  EV: 8lj=Int: 40 lj...##### ##....### SH: 5Dex: 13 ###...##.## ###....# XL: 13 Next: 11% Place: an Ice Cave lj*6#..@.##...## ###... Noise: ====-----  Time: 12458.8 (0.0) ljeV#..###..#..########. e) +6 whip of Action {drain, Int+5}  ##C....###.....###.. Cast: Magic Dart lj@##...## ##........# ########ß........# lj[#...........# 444444 6 ice devils (1 asleep) #............ W   freezing wraithlj ####.......#. Z 5 simulacra (2 trample, 1 dormant, 1 a…) ljd###...#### C   cactus giant (summoned, regenerating) _A prickly colossus appears in a rush of desert wind.  lj9Casting: Summon Cactus Giant (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljOAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (100% to hit)lj0.ljIZ4ljljjU.4lj M.WljN.4lj@.ljy74lj U.4lj●ζ  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 3%  Press: ? - help, Dir - move targetljt: an ice devil (100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the ice devil!ljAC.lj2Zlj       Z4...  lj ..ZZ   Z44##   4.4##   W●4#####  ljJ###ζ..##.##  #..@.##...##  lj!#.C###..#.. ##.....###. lj^##...## ##. . lj}#...4lly target) ljA#. lj91d ljCM(…)The ice devil is lightly wounded.lj4====-9.8 (1ljlje _You encounter a cane toad simulacrum.lji`  lj`GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj #....## #..§# paramita the SageljG ._.Z.. #..### ##.§. Deep Elf of Sif Muna *****.ljt ljZ4... #...## ##§. Health: 63/63 ======================== lj..ZZ ##...### ### Magic: 20/32 ===============--------- lj8Z44## ###...###  AC: 18lja<Str: 8 lj4.4## ###...###  EV: 8Int: 40 ljW●4##### ##....### SH: 5Dex: 13lj< ljw###*..##.## ###....# XL: 13 Next: 11% Place: an Ice Cave lj!#..@.##...## ###... Noise: ===------  Time: 12459.8 (0.0)lj lj!#.C###..#..########. e) +6 whip of Action {drain, Int+5}  ljJf##.....###.....###.. Cast: Magic Dartljo* ##...## ##........#lj lj ########ß........# lj#...........# 444444 6 ice devils (1 ally target) ljB#............ W   freezing wraith lj####.......#. Z 5 simulacra (1 trample, 1 dormant, 1 d…) lj###...#### C   cactus giant (summoned, regenerating(…)ljW_You encounter a cane toad simulacrum.lj6Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (lightly wounded, 100% to hit)lj`> #....## #..§# paramita the Sage ._.Z.. #..### ##.§. Deep Elf of Sif Muna *****. ljacZ4... #...## ##§. Health: 63/63 ======================== ..ZZ ##...### ### Magic: 20/32 ===============--------- Z44## ###...###  AC: 18Str: 8 4.4## ###...###  EV: 8Int: 40 Wζ4##### ##....### SH: 5Dex: 13 ljbc###ζ..##.## ###....# XL: 13 Next: 11% Place: an Ice Cave #..@.##...## ###... Noise: ===------  Time: 12459.8 (0.0) #.C###..#..########. e) +6 whip of Action {drain, Int+5}  ##.....###.....###.. Cast: Magic Dart ##...## ##........# ########ß........# #...........# 444444 6 ice devils (1 ally target) #............ W   freezing wraith ####.......#. Z 5 simulacra (1 trample, 1 dormant, 1 d…) ljWc###...#### C   cactus giant (summoned, regenerating(…)Press: ? - help, Dir - move targetAim: an ice devil (lightly wounded, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the ice devil.  Your boulder crushes the ice devil against an ice covered rock wall and falls  apart!lj&dM.ZljdM.Zlj fU.4ljfD4ljl.4Your boulder resists.  The freezing wraith hits your boulder.  The freezing wraith freezes your boulder!resists.  The freezing wraith hits your boulder.  lj7mbThe freezing wraith drains your boulder's vigour!ljm8●ljm0.lj } ζYour boulder seems to slow down.  The ice devil hits your boulder!lj}P.Zlj~MZ4lj@ljAC.lj      .Z.Z.   ljKb4.Z.   4Z4##   .44##   Wℓ4#####  ###ζ..##.##  lj#.C@.##...##  #..###..#.. ##.....###. ##...## ##. . #... ljy#. Z 4ally target) )lj؉4160.8 (1ljljېP _Your boulder is destroyed!lj W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljճ  #....## #..§# paramita the Sagelj  ._.... #..### ##.§. Deep Elf of Sif Muna *****. lj/ .Z.Z. #...## ##§. Health: 63/63 ======================== ljQ 4.Z. ##...### ### Magic: 17/32 ============------------ ljq 4Z4## ###...###  AC: 18lj <Str: 8 lj .44## ###...###  EV: 8Int: 40 ljϴ W*4##### ##....### SH: 5Dex: 13lj}  ###*..##.## ###....# XL: 13 Next: 11% Place: an Ice Cave #.C@.##...## ###... Noise: ===------  Time: 12460.8 (0.0) #..###..#..########. e) +6 whip of Action {drain, Int+5} lj  ljq {##.....###.....###.. Cast: Magic Dart ##...## ##........# ########ß........# #...........# 444444 6 ice devils #............ W   freezing wraith ####.......#. Z 4 simulacra (1 trample, 1 ally target) ###...#### C   cactus giant (summoned, regenerating) _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (moderately wounded, 100% to hit)lj #....## #..§# paramita the Sage ._.... #..### ##.§. Deep Elf of Sif Muna *****. .Z... #...## ##§. Health: 63/63 ======================== 4.ZZ ##...### ### Magic: 17/32 ============------------ 4Z4## ###...###  AC: 18Str: 8 .44## ###...###  EV: 8Int: 40 Wℓ4##### ##....### SH: 5Dex: 13 ###ζ..##.## ###....# XL: 13 Next: 11% Place: an Ice Cave #.C@.##...## ###... Noise: ===------  Time: 12460.8 (0.0) #..###..#..########. e) +6 whip of Action {drain, Inlj3t+5}  ##.....###.....###.. Cast: Magic Dart ##...## ##........# ########ß........# #...........# 444444 6 ice devils #............ W   freezing wraith ####.......#. Z 4 simulacra (1 trample, 1 ally target) ###...#### C   cactus giant (summoned, regenerating) _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (moderately wounded, 100% to hit).Z.4.Z.4Zljy.Zljft4  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  ljAim: an ice devil (moderately wounded, 100% to hit)  You send a boulder barrelling forward! The freezing wraith hits your boulder!  ljѶOThe freezing wraith freezes your boulder!  Your boulder resists.lj8ljM.4lj/  The freezing wraith completely misses your boulder.The ice devil hits your boulder! The ice devil freezes your boulder!  Your boulder resists.lj;C.ljM.ZljL     ljB .....   ljm.ZZ.   lj.vZ4Z##   ljSO444##   ljwcW44#####  lj###C..##.##  lj#..@.##...##  #..###..#.. ##.....###.lj ##...## ##. lj8V. #...lj_9 #.lj-lj\\9==1.8 (1ljljS ljJ_Your boulder is destroyed!ljE   lj"F GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj/ ljU0 lj4 lju6 P _You don't know that spell.ljyw._.... #..### ##.§lj ..... #...## ##§ .ZZ. ##...### ##lj2 Z4Z## ###...###  444## ###...###lj( W44##### ##....#####C..##.## ###....lj #....##...## ###..lj #.@###..#..########lj ##.....###.....lji ##...## ##...... ########ßljr. #.... #...ljfc 3 ####lj# C   cactus giant (summoned, regenerating) ###...### ##..#lj3(1 ally target)lj  is struck by your cactus giant's spines.  The ice devil hits your cactus giant! lj80 The ice devil freezes your cactus giant!  lj^nThe ice devil is struck by your cactus giant's spines.  The ice devil hits your cactus giant. lj* The ice devil freezes your cactus giant!!lj20===-2Magic Dartljlje _Your cactus giant closely misses the ice devil.lj0  ljW1GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj  ._.... #..### ##.§ paramita the Sagelj)  ..... #...## ##§ Deep Elf of Sif Muna *****. ljc .ZZ. ##...### ## Health: 63/63 ======================== lj Z4Z## ###...###  Magic: 16/32 ============------------ lj 444## ###...###  AC: 18lj <Str: 8 lj W44##### ##....## EV: 8lj7 =Int: 40 ljr ###C..##.## ###.... SH: 5Dex: 13lj  lj #....##...## ###.. XL: 13 Next: 11% Place: an Ice Cave ljc #.@###..#..######## Noise: ==-------  Time: 12462.8 (0.0) ##.....###.....###. e) +6 whip of Action {drain, Int+5} lj  ##...## ##........ Cast: Magic Dart ########ß........ lj #........... lj #........... 444 3 ice devils (1 ally target) ljI ####.......# C   cactus giant (summoned, regenerating) ###...### ljm d##..# _Your cactus giant closely misses the ice devil.lj 8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj8 [Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.lj& lj X**@lj ._.... #..### ##.§ paramita the Sage ..... #...## ##§ Deep Elf of Sif Muna *****. .ZZ. ##...### ## Health: 63/63 ======================== lj(Z4Z## ###...###  Magic: 16/32 ============------------ 444## ###...###  AC: 18Str: 8 W44##### ##....## EV: 8Int: 40 ###§..##.## ###.... SH: 5Dex: 13 #....##...## ###.. XL: 13 Next: 11% Place: an Ice Cave #.@###..#..######## Noise: ==-------  Time: 12462.8 (0.0) ##.....###.....###. e) +6 whip of Action {drain, Int+5}  ##...## ##........ Cast: Magic DartljF ########ß........ #........... #........... 444 3 ice devils (1 ally target) ####.......# C   cactus giant (summoned, regenerating) ###...### ##..# Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  The ice devil is struck by your cactus giant's spines.  The ice devil hits your cactus giant!  The ice devil freezes your cactus giant!!  Your cactus giant is destroyed!lj,Wlj-.lj+R.4lj44ljFK●ζlj7"    .....   .ZZ.   Z4Z##   4.4##   444#####  lj"###W●.##.##  #..ζ.#  #.@# ##.....# ##...## lj"k ##### lj-#rW   freezing wraith ●   boulder (minion, rolling, regenerating) ##..#lj$L17=3.8 (1Magic Dartlj9(lj)  You send a boulder barrelling forward!  The ice devil is struck by your cactus giant's spines.  The ice devil hits your cactus giant!freezes your cactus giant!!  lj6*Your cactus giant is destroyed! _Your cactus giant disappears in a puff of smoke!lj( ..## ## .ZZ. ##...### ##ljM)s Z4Z## ###...###  4.4## ###...### 444##### ##....##lj)###W●.##.## ###......ζ.##...## ###lj*###..#..##########@....###.....###. ##...## ##....... ########ßlj*u #...#### ###...##lja+t ##..#  ###..lj?1ζljE@;§Wlj@44ljI.4.44..ℓ44 5 ice devils9==---4ljf[ _Your boulder slams into a wall and falls apart!lj  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  lj0\Confirm with . or Enter, or press ? or * to list all spells.ljt ..... #...## ##§ paramita the Sage lj.ZZ. ##...### ## Deep Elf of Sif Muna *****. Z4.## ###...###  Health: 63/63 ======================== 4.4## ###...###  Magic: 15/32 ===========-------------ljq X .44##### ##....## AC: 18Str: 8 ###44.##.## ###.... EV: 8Int: 40 #.Wℓ.##...## ###.. SH: 5Dex: 13lj  lj #.*###..#..######## XL: 13 Next: 11% Place: an Ice Cave ##@....###.....###. Noise: ---------  Time: 12464.8 (0.0) lj!H##...## ##........ e) +6 whip of Action {drain, Int+5}  ########ß........ Cast: Magic Dart #...........lj=! #........... ljy!f####.......# 44444 5 ice devils ###...### W   freezing wraith ##..# lj!^ ###.. _Your boulder slams into a wall and falls apart!  lj!8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj!Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetlj:"AAim: a freezing wraith (100% to hit)lj ..... #...## ##§ paramita the Sage .ZZ. ##...### ## Deep Elf of Sif Muna *****. Z4.## ###...###  Health: 63/63 ======================== ljq4.4## ###...###  Magic: 15/32 ===========------------- .4.##### ##....## AC: 18Str: 8 ###44.##.## ###.... EV: 8Int: 40 ljL#.Wℓ.##...## ###.. SH: 5Dex: 13 #..###..#..######## XL: 13 Next: 11% Place: an Ice Cave lj##@....###.....###. Noise: ---------  Time: 12464.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  ########ß........ Cast: Magic Dartlj #........... #........... ####.......# 44444 5 ice devils ###...### W   freezing wraithljL ##..#  ###.. _Your boulder slams into a wall and falls apart!  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljyTAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a freezing wraith (100% to hit)ljSS.4ljζ  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a freezing wraith (100% to hit)  ljYou send a boulder barrelling forward!  Your boulder barrels into the freezing wraith!  The freezing wraith is lightly damaged.ljlK§4lj44lj .....   .ZZ.   Z4.##  lj% 4..##   .44#####  ljKq###444##.##    ljr #.ℓ###..# ##@ lj##...##  #####ljy  ##..# lj2/###..lj/k6====5.8 (1lj:ℓljCw  Your boulder crushes the freezing wraith against an ice covered rock wall and _falls apart!lj  ljGCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj,p  ..... #...## ##§ paramita the Sage .ZZ. ##...### ## Deep Elf of Sif Muna *****.ljlp  Z4.## ###...###  Health: 63/63 ======================== ljp 4..## ###...###  Magic: 12/32 =========--------------- .44##### ##....## AC: 18Str: 8 ljp ###444##.## ###.... EV: 8Int: 40 #.W4.##...## ###.. SH: 5Dex: 13ljp  lj q #.*###..#..######## XL: 13 Next: 11% Place: an Ice Cave ljbq g##@....###.....###. Noise: ===------  Time: 12465.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  ########ß........ Cast: Magic Dart #........... #........... ljq f####.......# 44444 5 ice devils ###...### W   freezing wraith ##..# ljq ; ###.. _falls apart!  ljq 8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljr eAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a freezing wraith (lightly damaged, 100% to hit)lj  ..... #...## ##§ paramita the Sage .ZZ. ##...### ## Deep Elf of Sif Muna *****. Z4.## ###...###  Health: 63/63 ======================== ljZ L4..## ###...###  Magic: 12/32 =========--------------- .44##### ##....## AC: 18Str: 8 ###4ℓ4##.## ###.... EV: 8Int: 40 #.W4.##...## ###.. SH: 5Dex: 13 lj #.ℓ###..#..######## XL: 13 Next: 11% Place: an Ice Cave ljt ##@....###.....###. Noise: ===------  Time: 12465.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  lj0 5########ß........ Cast: Magic Dart #........... #........... ####.......# 44444 5 ice devils ###...### W   freezing wraith ##..#  ###.. Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  lj %Press: ? - help, Dir - move targetAim: a freezing wraith (lightly damaged, 100% to hit)  You send a boulder barrelling forward! The freezing wraith hits your boulder!  The freezing wraith freezes your boulder!  Your boulder resists.lj 1Zlj 74lj -.lj |ζYour boulder resists.  ljM *The freezing wraith hits your boulder!  Your boulder barrels into the freezing wraith.  The freezing wraith is moderately damaged.Your boulder crushes the freezing wraith against an ice covered rock wall and  falls apart!lj1 U.4lj R.4lj: Z .....  lj B .ZZ.   lj YZ4.##   lj; b4.Z##   lj .4.#####  ## lj  #.W44 lj  ljW #.4###..# lj ##@ ##...## lj 6 #####lj( 5 ljo F 4 lj .  lj ##..# Z   death yak simulacrum ###..ljI G36.8 (1lj ljw  lj Y_The freezing wraith is heavily damaged.lj lj  lj:Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells.lj?m ..... #...## ##§ paramita the Sage .ZZ. ##...### ## Deep Elf of Sif Muna *****. Z4.## ###...###  Health: 63/63 ======================== 4.Z## ###...###  Magic: 9/32lj_@======------------------ .4.##### ##....## AC: 18Str: 8 ###.44##.## ###.... EV: 8Int: 40 #.W44##...## ###.. SH: 5Dex: 13 #.4###..#..######## XL: 13 Next: 11% Place: an Ice Cave lj@]##@....###.....###. Noise: ===------  Time: 12466.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  ########ß........ Cast: Magic Dart #...........lj At #........... ####.......# 4444 4 ice devils ###...### W   freezing wraith ljTA##..#  Z   death yak simulacrum ###.. ljAL_The freezing wraith is heavily damaged.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ljAMConfirm with . or Enter, or press ? or * to list all spells.ljBAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetljBHThere's a thick-headed creature in the way.lj5(lj.+lj@/..... #...## ##§ paramita the Sagelj/.ZZ. ##...### ## Deep Elf of Sif Muna *****.Z4.## ###...###lj/eHealth: 63/63 ========================lj604.Z## ###...### Magic: 13/32 =========---------------lj0.4.##### ##....## AC: 18Str: 8lj1###.44##.## ###.... EV: 8ljB1.Int: 40lj1#.W44##...## ###.. SH: 5Dex: 13lj<2B#.4###..#..######## XL: 13 Next: 11% Place: an Ice Cavelj24##@....###.....###. Noise: ===------  Time: 12466.8 (0.0)lj2##...## ##........ e) +6 whip of Action {drain, Int+5} lj3########ß........ Cast: Magic Dart#...........#...........ljx3:####.......# 4444 4 ice devils###...### W   freezing wraithlj3##..#Z   death yak simulacrum###..lj48Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj5[Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  lj5+Okay, then.ljljljNlj. _lj&H  ljHGCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljG^.The ice devil collides with the ice devil.  The ice devil is heavily wounded.lj^r mystic blast hits the freezing wraith!!  The freezing wraith is almost destroyed.lj^The freezing wraith is knocked back by the mystic blast.  The freezing wraith slams into the ice covered rock wall.lj;fU4freezing wraith slams into the ice covered rock wall.  You destroy the freezing wraith!ice devil!  The ice devil is heavily wounded.ice devilice devilljf).ljAg44lj0hL.Zljl*.4ℓ4 5 ice devilsZ   death yak simulacrumljp0=--2=====7.8 (1lj!tljub _The ice devil is severely wounded.lj lj % Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-ljb 1%  b - Forget SpellPiety--0%  c - Divine ExegesisPiety---32% [?] toggle between ability selection and description.lj{rljSwlj{+lj{)..... #...## ##§ paramita the Sage.ZZ. ##...### ## Deep Elf of Sif Muna *****.Z4.## ###...###Health: 63/63 ========================lj'|4..## ###...### Magic: 10/32 =======-----------------ljT|.4Z##### ##....## AC: 18Str: 8lj|###44.##.## ###.... EV: 8lj|.Int: 40lj|#.444##...## ###.. SH: 5Dex: 13lj)}N#.ℓ###..#..######## XL: 13 Next: 12% Place: an Ice Caveljv}:##@....###.....###. Noise: =====----  Time: 12467.8 (0.0)lj}##...## ##........ e) +6 whip of Action {drain, Int+5} lj}########ß........ Cast: Magic Dart#...........#...........lj})####.......# 44444 5 ice devils###...### Z   death yak simulacrumljH~##..####..You destroy the freezing wraith!The mystic blast hits the ice devil!  lj~The ice devil is heavily wounded.The ice devil is knocked back by the mystic blast.  The ice devil slams into the ice covered rock wall. _The ice devil is severely wounded.ljY.4ljy0ZljX.4ljo34lj=,.lj Z   wolf simulacrumZ   death yak simulacrumljZa6=====-----lj]8.8 (1Channel ljlj ljG0_You channel some magical energy.ljW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj_q.mystic blast hits the ice devil but does no damage.  lj The ice devil is heavily wounded.  The mystic blast hits the ice devil!  The ice devil is almost dead.  The ice devil is knocked back by the mystic blast.  lj3=The ice devil slams into the ice covered rock wall!lj3Y.4ljM.Zljc  You kill the ice devil!lj=5.Zljolj84ljlj0Zlj0Zlj?lj%l44. ljViZ   cane toad simulacrumljr5----=====3=====9ljljX ljF_The ice devil hits you. The ice devil freezes you. You resist.ljxn W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj8 .lj`You erupt in a blast of force! The mystic blast hits the ice devil!ljV.mystic blast hits the ice devil!lj!  The ice devil is heavily wounded.  is knocked back by the mystic blast.  lj*bThe ice devil collides with the ice devil.  The mystic blast hits the ice devil!  ljSVThe ice devil is severely wounded.ljJ.Zlj5.Zljlj{84ljlj3RZ444ljd. 4Z   cane toadljS_5----570ljljH _The ice devil is knocked back by the mystic blast.lj A  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj lj5:M.4slams into the ice covered rock wall.  The ice devil is almost dead.  The ice devil collides with the wolf simulacrum.lj-.ljZ-ZljljuS.4lj4Z 3 Z   death yakljXS7=1ljljg _The wolf simulacrum is heavily damaged.lj|  ljy}GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj7 $ξlj Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the ice devil!!  The ice devil is heavily wounded.  lj vThe ice devil is knocked back by the mystic blast.  The ice devil collides with the wolf simulacrum.lj 9 .ljQ pThe wolf simulacrum vaporises!The mystic blast hits the ice devil!lj [4lj# +The mystic blast hits the ice devil!  You kill the ice devil!The mystic blast hits the ice devil!  The ice devil is almost dead.slams into the ice covered rock wall.lj 0Zlj` 84lj ljE pZζ44..lj 4 4 ice devilsZ   dire elephant simulacrum (trample)lj 9==19==62lj lj  ljo O_The ice devil is almost dead.lja W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj?!.ljh@Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the ice devil.  The ice devil is heavily wounded.lj@The ice devil is knocked back by the mystic blast.  The mystic blast hits the ice devil!!ljC.lj8D94ljCE44ljG& ljMHbZYou kill the ice devil!ljI..lj Q4.4ζ 3Z   cane toad simulacrumlj*U61==21===73ljqYljZ[ _You encounter an ice devil.ljW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lje- ..... #...## ##§ paramita the Sage .ZZ. ##...### ## Deep Elf of Sif Muna *****. ljfZ4.## ###...###  Health: 61/63 =======================- 4.Z## ###...###  Magic: 17/32 ============------------ 4.4##### ##....## AC: 18Str: 8 ###4ζZ##.## ###.... EV: 8Int: 40 #.4Z.##...## ###.. SH: 5Dex: 13 ljf#.*###..#..######## XL: 13 Next: 17% Place: an Ice Cave ##@....###.....###. Noise: =====----  Time: 12473.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  ljg########ß........ Cast: Magic Dart #........... Channel  #........... ljMg####.......# 444 3 ice devils ljgo###...### Z   dire elephant simulacrum (trample) ##..#  Z   cane toad simulacrum ###.. ljgM_You encounter an ice devil.ljgSCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetljKhwAim: an ice devil (heavily wounded, 100% to hit)lj@ [ #4lj`#4Aim: an ice devil (heavily wounded, 100% to hit)lj - ..... #...## ##§ paramita the Sage .ZZ. ##...### ## Deep Elf of Sif Muna *****. lj1 Z4.## ###...###  Health: 61/63 =======================- 4.Z## ###...###  Magic: 17/32 ============------------ 4..##### ##....## AC: 18Str: 8ljl  ###44Z##.## ###.... EV: 8Int: 40 lj #.4Z.##...## ###.. SH: 5Dex: 13 lj #..###..#..######## XL: 13 Next: 17% Place: an Ice Cave lj ##@....###.....###. Noise: =====----  Time: 12473.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  ljD ########ß........ Cast: Magic Dart #........... Channel ljx  #........... ####.......# 444 3 ice devilslj  ###...### Z   dire elephant simulacrum (trample) lj ##..#  Z   cane toad simulacrumlj'  ###.. _You encounter an ice devil.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (heavily wounded, 100% to hit)lj 5 .ljN zZYou send a boulder barrelling forward! You feel less invigorated.lj 0Zlj Z4Aim: an ice devil (heavily wounded, 100% to hit)  lj HYou send a boulder barrelling forward! You feel less invigorated.  The ice devil hits your boulder but does no damage.  You encounter an elephant simulacrum.The cane toad simulacrum hits your boulder.  The cane toad simulacrum freezes your boulder!lj lj : ζlj Your boulder resists.  Your boulder barrels into the ice devil.  The ice devil is severely wounded.lj 74lj lj  .....   .ZZ.   Z4.##  lj ] 4..##   ljS ZZZ#####  ##   lj  #.ζ###..# lj ##@ ##...##  lj f##### lj 4 4 ice devils Z   elephant simulacrum (trample) ljR ##..# Z   dire elephant simulacrum (trample) ###..lj 3=21======--lj? .4.8 (1lj> 8ζlj-" q  Your boulder crushes the ice devil against an ice covered rock wall and falls _apart!lj  ljGCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj ..... #...## ##§ paramita the Sagelj? .ZZ. ##...### ## Deep Elf of Sif Muna *****. ljtZ4.## ###...###  Health: 63/63 ======================== lj4..## ###...###  Magic: 17/32 ============------------ ljZZZ##### ##....## AC: 18Str: 8lj1 ljg###44Z##.## ###.... EV: 8Int: 40 ljƥ#.44.##...## ###.. SH: 5Dex: 13 lj#.*###..#..######## XL: 13 Next: 17% Place: an Ice Cave ljv##@....###.....###. Noise: ===------  Time: 12474.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  lj¦########ß........ Cast: Magic Dart #........... lj#........... lj$####.......# 4444 4 ice devils ljp###...### Z   elephant simulacrum (trample) lj##..#  Z   dire elephant simulacrum (trample) ljҧ0###.. _apart!  lj28Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj~Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetljԨxAim: an ice devil (severely wounded, 100% to hit)ljD ..... #...## ##§ paramita the Sage ljSD .ZZ. ##...### ## Deep Elf of Sif Muna *****. Z4.## ###...###  Health: 63/63 ========================ljDt 4..## ###...###  Magic: 17/32 ============------------ ZZZ##### ##....## AC: 18Str: 8ljD ###4ℓZ##.## ###.... EV: 8Int: 40 ljE#.44.##...## ###.. SH: 5Dex: 13 #.ζ###..#..######## XL: 13 Next: 17% Place: an Ice Cave lj:E##@....###.....###. Noise: ===------  Time: 12474.8 (0.0) ljoEH##...## ##........ e) +6 whip of Action {drain, Int+5}  ########ß........ Cast: Magic Dart #...........ljE #........... ####.......# 4444 4 ice devils ljEx###...### Z   elephant simulacrum (trample) ##..#  Z   dire elephant simulacrum (trample) ###.. ljE$_apart!  lj#F8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljPFAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (severely wounded, 100% to hit)ljG7.Z ljGg Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj!HAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (severely wounded, 100% to hit)  You send a boulder barrelling forward!ljU.The ice devil hits your boulder. The ice devil freezes your boulder!  Your boulder resists.  Your boulder barrels into the ice devil!  The ice devil is almost dead.  Your boulder crushes the ice devil against an ice covered rock wall and falls  apart!ljVljVV.4lj W0ZljZ .....   .ZZ.   ljZZ4.##   4.Z##   lj#[ZZ.#####  ##  ljP[#.444  lj~[#.ℓ###..# ##@ ##...##  lj[Y#####lj[  2  ##..#  lj\###.. Z   cane toad simulacrumlj_c8=95.8 (1ljcljdM _You kill the ice devil!lj  lj?GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljB@ ..... #...## ##§ paramita the Sage .ZZ. ##...### ## Deep Elf of Sif Muna *****. Z4.## ###...###  Health: 63/63 ======================== 4.Z## ###...###  Magic: 14/32 ==========-------------- ZZ.##### ##....## AC: 18ljC$Str: 8 ###.ZZ##.## ###.... EV: 8Int: 40 #.444##...## ###.. SH: 5Dex: 13 ljC#.*###..#..######## XL: 13 Next: 19% Place: an Ice Cave ##@....###.....###. Noise: ===------  Time: 12475.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  ljC########ß........ Cast: Magic Dart ljD2#........... #........... lj4D####.......# 44 2 ice devils ljD###...### Z   elephant simulacrum (trample) ljE##..#  Z   dire elephant simulacrum (trample) ljGv###..  Z   cane toad simulacrum _You kill the ice devil!Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (moderately wounded, 100% to hit)lj ..... #...## ##§ paramita the Sage .ZZ. ##...### ## Deep Elf of Sif Muna *****. Z4.## ###...###  Health: 63/63 ======================== lj\4.Z## ###...###  Magic: 14/32 ==========-------------- ZZ.##### ##....## AC: 18Str: 8 ###Z.Z##.## ###.... EV: 8Int: 40lj1 #.444##...## ###.. SH: 5Dex: 13 #.ℓ###..#..######## XL: 13 Next: 19% Place: an Ice Cave ljg##@....###.....###. Noise: ===------  Time: 12475.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  ########ß........ Cast: Magic Dart #........... #........... ljC####.......# 44 2 ice devils ###...### Z   elephant simulacrum (trample) ljx##..#  Z   dire elephant simulacrum (trample) ###..  Z   cane toad simulacrum _You kill the ice devil!ljW8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetljɻzAim: an ice devil (moderately wounded, 100% to hit)ljK.Zljkζ  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (moderately wounded, 100% to hit)  ljYou send a boulder barrelling forward!  Your boulder barrels into the ice devil.  The ice devil is moderately wounded.lj-U.4lj׿T.4ljYJ.Zlj .....   .ZZ.  lj Z4.##   4..##   ljZZ.#####  ##    ljy#44###..# ##@ ##...##  #####ljYD  lja##..#  ###.. lja6==6.8 (1ljlju  ljaYour boulder crushes the ice devil against an ice covered rock wall and falls _apart!ljW  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj{4The ice devil is moderately wounded.  The ice devil is knocked back by the mystic blast.  The ice devil slams into the ice covered rock wall.  The mljystic blast hits the ice devil!  The ice devil is moderately wounded.  The ice devil is knocked back by the mystic blast.lj-.lj??Z.ljK.Zlj,Zlj  44Z.4 3 ice devilsThe ice devil slams into the ice covered rock wall.lj~3---=====7ljBlji _You encounter a dire elephant simulacrum.lj6  ljGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj H.4  The ice devil is heavily wounded.  The mystic blast hits the ice devil but does no damage.  The ice devil is moderately wounded.lj M.Zlj 8 lj i0-----8ljJ lj V _The ice devil barely misses you.lj[W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj{.The cane toad simulacrum is knocked back by the mystic blast.!  The ice devil is severely wounded.  The ice devil is knocked back by the mystic blast.  The ice devil slams into the ice covered rock wall.  The mystic blast hits the ice devil!lj_MZmystic blast hits the ice devil!  You kill the ice devil!!almost dealj"d.lj7-.ljJ.Zlj@,Zlj .ZZ 2ZZ 2 dire elephant simulacra (trample)ZZ 2 cane toad simulacralj7/32 ----209ljlj`] _The ice devil is almost dead.lj4 ljR5  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% lj5 a - Channel MagicPiety-1%  b - Forget SpellPiety--0%  c - Divine ExegesisPiety---32% [?] toggle between ability selection and description.lj ljp lj] ..... #...## ##§ paramita the Sage.ZZ. ##...### ## Deep Elf of Sif Muna *****.Z4.## ###...###Health: 63/63 ========================4..## ###...### Magic: 7/32=====-------------------.ZZ##### ##....## AC: 18Str: 8###Z.Z##.## ###.... EV: 8Int: 40#.4ZZ##...## ###.. SH: 5Dex: 13#4.###..#..######## XL: 13 Next: 20% Place: an Ice Cave##@....###.....###. [4lj $0mNoise: =====----  Time: 12479.8 (0.0)##...## ##........ e) +6 whip of Action {drain, Int+5} ########ß........ Cast: Magic Dart#...........#...........####.......# 44 2 ice devils###...### ZZ 2 dire elephant simulacra (trample)##..#ZZ 2 cane toad simulacra###..You kill the ice devil!The mystic blast hits the ice devil!!  The ice devil is almost dead.The ice devil is knocked back by the mystic blast.  The ice devil slams into the ice covered rock wall. ljg H_The ice devil is almost dead.lj4 .4You channel some magical energy.lj .ZSif Muna will no longer gift you books.ljU EZ.lj 0Zlj K.Zlj J.Zlj    death yak simulacrumZZ 2 dire elephant simulacra (trample)ZZ 2 cane toad simulacralj5cholar.5----12/32lj=====----80.8 (1Channel ljZljT _The ice devil hits you. The ice devil freezes you! You resist.ljk  ljGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj[ζ  The dire elephant simulacrum slams into the ice covered rock wall.  The dire elephant simulacrum is moderately damaged.lj[MThe mystic blast hits the dire elephant simulacrum!  The dire elephant simulacrum is moderately damaged.  The dire elephant simulacrum is knocked back by the mystic blast.  The dire elephant simulacrum collides with the cane toad simulacrum!ljCt .The cane toad simulacrum vaporises!The dire elephant simulacrum is severely damaged.The mystic blast hits the ice devil.lj.ZThe mystic blast hits the ice devil.  ljkYou kill the ice devil!mystic blast hits the ice devil.  ljThe ice devil is almost dead.  The ice devil is knocked back by the mystic blast.ice devil collides with the dirljJe elephant simulacrum.ljζ   ice devil   cane toad simulacrumlj5----4=====2=====1ljnlj@ _The ice devil hits you but does no damage.ljP; W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljLR.ZThe mystic blast hits the dire elephant simulacrum but does no damage.  The dire elephant simulacrum is severely damaged.The mystic blast hits the ice devil.lj' ljbY The ice devil is almost dead.ljWQ7=6ljC===2lj<ljM@ _The ice devil hits you but does no damage.lj  lj51Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljtlj6Y.The dire elephant simulacrum is almost destroyed.dire elephant simulacrum is knocked back by the mystic blast.  The dire elephant simulacrum collides with the death yak simulacrum.  The death yak simulacrum is heavily damaged.The dire elephant simulacrum is almost destroyed.  The mystic blast hits the ice devil!lj[ .ZYou kill the ice devil!lj;\M.Zlj_QZ   death yak simulacrumZ 2 dire elephant simulacra (trample)Z   cane toad simulacrumljd9====33lj:gljh0 _You feel less invigorated.ljW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj/Z.ljlj .lj1Zljljljh61==4lj!--ljWGContam: 11% -----lj4lj%ljy+ lj+I_You miscast Iskenderun's Mystic Blast. Nothing appears to happen.ljpp  ljp  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  ljq \Confirm with . or Enter, or press ? or * to list all spells.ljyo D ζljp vYou erupt in a blast of force!  The mystic blast hits the dire elephant simulacrum!!ljr ' ljs ]ζThe dire elephant simulacrum vaporises!ljs PThe mystic blast hits the dire elephant simulacrum!ljv ' ljdv ζljv 8The dire elephant simulacrum vaporises!ljv MThe mystic blast hits the cane toad simulacrum!!ljty .ljy 1Zlj{ Zlj{ lj0| /Zlj & ljS .ℓζ  three-headed hydra simulacrum   death yak simulacrumlj gelephant simulacrum (trample)  The cane toad simulacrum vaporises!lj 2=1----5=====lj 5ljy lj+ n _You encounter a three-headed hydra simulacrum.lj  ljNGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj.;.Zlj/The death yak simulacrum is almost destroyed.death yak simulacrum is knocked back by the mystic blast.  The death yak simulacrum slams into the ice covered rock wall.  The death yak simulacrum is almost destroyed.  The mystic blast hits the elephant simulacrum!!  The elephant simulacrum is severely damaged.lj3ZljP3W.ℓ  ljB4a3=8/32 lj}4;----6ljO7lj8 lj8L_The elephant simulacrum is knocked back by the mystic blast.lj\   lj] GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj~  ..... #...## ##§ paramita the Scholar lj  $.ZZ. ##...### ## Deep Elf of Sif Muna ****.. Z4.## ###...###  Health: 63/63 ======================== ljF 4..## ###...###  Magic: 4/32===---------------------ljz  ..Z##### ##....## AC: 18lj <Str: 8 lj ###..Z##.## ###.... EV: 8lj! Int: 40 Contam: 11%  #.ZZ.##...## ###.. SH: 5lj_ =Dex: 13 lj #.*###..#..######## XL: 13 Next: 25% Place: an Ice Cavelj  ##@....###.....###. Noise: =====----  Time: 12486.8 (0.0)lj  ##...## ##........ e) +6 whip of Action {drain, Int+5} ljT  lj ########ß........ Cast: Magic Dart #...........lj  #........... lj ####.......# Z   three-headed hydra simulacrumlj  ###...### Z   death yak simulacrumljH  ljy ##..#  Z   elephant simulacrum (trample) lj ###.. lj Z_The elephant simulacrum is knocked back by the mystic blast.  lj Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  ljN MConfirm with . or Enter, or press ? or * to list all spells.lj Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetlj߃ Aim: a death yak simulacrum (almost destroyed, 100% to hit)lj ..... #...## ##§ paramita the Scholar .ZZ. ##...### ## Deep Elf of Sif Muna ****..ljdq Z4.## ###...###  Health: 63/63 ======================== 4..## ###...###  Magic: 4/32===--------------------- lj...##### ##....## AC: 18Str: 8 ###.ZZ##.## ###.... EV: 8Int: 40 Contam: 11%  ljъ#.ZZ.##...## ###.. SH: 5Dex: 13 lj#.ℓ###..#..######## XL: 13 Next: 25% Place: an Ice Cave ##@....###.....###. Noise: =====----  Time: 12486.8 (0.0) ljm##...## ##........ e) +6 whip of Action {drain, Int+5}  ########ß........ Cast: Magic Dart #........... #........... ####.......# Z   three-headed hydra simulacrum ###...### Z   death yak simulacrum lj##..#  Z   elephant simulacrum (trample) ###.. ljՋAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak simulacrum (almost destroyed, 100% to hit)  You send a boulder barrelling forward!  The death yak simulacrum gores your boulder!  lj5The death yak simulacrum freezes your boulder!ljζYou send a boulder barrelling forward!  The death yak simulacrum gores your boulder!  The death yak simulacrum freezes your boulder!lj1r boulder resists.  Your boulder is engulfed in freezing vapours.  Your boulder barrels into the death yak simulacrum!ljŽ0●lj1OℓZlj/Zlj@ .....   .ZZ.   ljZ4.##   4..##   ...#####  ##  #.●.  #.Z###..# ##@ ##...##  ##### ZZ 2 elephant simulacra (trample, 1 ally…) ##..# ●   boulder (minion, rolling, regenerating) ###..lj5v 56===--ljn7.8 (1 _The death yak simulacrum vaporises!ljG●●ljl _Your Forgecraft skill increases to level 11!lj>   lj Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ljҮ \Confirm with . or Enter, or press ? or * to list all spells.ljw1 ℓYou erupt in a blast of force! The mystic blast hits your boulder!!lj5 .Z erupt in a blast of force! The mystic blast hilj5 ts your boulder!!  You destroy your boulder!  The mystic blast hits the three-headed hydra simulacrum!!  The three-headed hydra simulacrum is severely damaged.  lj?6 The three-headed hydra simulacrum is knocked back by the mystic blast.  The three-headed hydra simulacrum slams into the ice covered rock wall!lj: {Z. )lj; S3-=====lj; 8lj!A  _The three-headed hydra simulacrum is almost destroyed.lj  ljLGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljͳ lj lj< lj e _You don't have enough magic to cast this spell.lj@ljwA Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneljA0% a - Channel MagicPiety-1%  b - Forget SpellPiety--0%  c - Divine ExegesisPiety---32% [?] toggle between ability selection and description.ljYljlj`+ljd..... #...## ##§ paramita the Scholar.ZZ. ##...### ## Deep Elf of Sif Muna ****..ljcZ4.## ###...###ljKeHealth: 63/63 ========================lj4..## ###...### Magic: 3/32ljE==----------------------lj...##### ##....## AC: 18ljEStr: 8###Z.Z##.## ###.... EV: 8ljxRInt: 40 Contam: 11% lj#.ZZ.##...## ###.. SH: 5lj.Dex: 13ljdB#..###..#..######## XL: 13 Next: 26% Place: an Ice Cavelj:##@....###.....###. Noise: =====----  Time: 12488.8 (0.0)lj ##...## ##........ e) +6 whip of Action {drain, Int+5} ljS ########ß........ Cast: Magic Dart#...........lj #...........lj ####.......# Z   three-headed hydra simulacrumlj ###...### ZZ 2 elephant simulacra (trample)lj ###..####..ljm cThe three-headed hydra simulacrum is knocked back by the mystic blast.  lj MThe three-headed hydra simulacrum slams into the ice covered rock wall! lj R_The three-headed hydra simulacrum is almost destroyed.ljB Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  lj{ Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.lj.ljRlj.lj%.Zlj)Z.ljQljrZ   elephant simulacrumlj"8====-----9.8 (1Channel ljG-ljX36 _You channel some magical energy.lj   lj GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj$ξljuonfirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force!  The mystic blast hits the elephant simulacrum! ljH The elephant simulacrum is almost destroyed.lj The elephant simulacrum is knocked back by the mystic blast.  The elephant simulacrum slams into the ice covered rock wall!lj' ljζThe elephant simulacrum vaporises!The mystic blast hits the three-headed hydra simulacrum!!lj.Zlj.ζZ   elephant simulacrum (trample)ljD====7lj?=====90ljljb _The three-headed hydra simulacrum vaporises!ljI  ljCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells.ljv h Zζ.ℓljޘ You erupt in a blast of force!  The mystic blast hits the elephant simulacrum.  The elephant simulacrum is lightly damaged.lje Z11/32==9% lj 1ljB lj R _The elephant simulacrum is knocked back by the mystic blast.ljljljlj lj  ljjGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljS lj lj lj P _You don't know that spell.lj[lj<vReally walk into that cloud of freezing vapour? ljIY - Yes  N - Nolj[ljIg\..... #...## ##§ paramita the Scholar.ZZ. ##...### ## Deep Elf of Sif Muna ****..Z4.## ###...###Health: 63/63 ========================4..## ###...### Magic: 11/32 ========----------------ljg..Z##### ##....## AC: 18Str: 8###..Z##.## ###.... EV: 8Int: 40 Contam: 9% ljhY#.ζ..##...## ###.. SH: 5Dex: 13#.ℓ###..#..######## XL: 13 Next: 27% Place: an Ice Cave##@....###.....###. Noise: =====----  Time: 12491.8 (0.0)##...## ##........ e) +6 whip of Action {drain, Int+5} ########ß........ Cast: Magic Dart#........... Channel ljSh#...........####.......# Z   elephant simulacrum (trample)###...#####..####..ljhvThe elephant simulacrum is lightly damaged. _The elephant simulacrum is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  ljhConfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Okay, then.ljtjljllj;n. _ljs[Q.ZljN_=ζ...ljBa5===7-----2.8 (1 _ljcljdlj W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj$  ..... #...## ##§ paramita the Scholar .ZZ. ##...### ## Deep Elf of Sif Muna ****.. Z4.## ###...###  Health: 63/63 ======================== lj$ 4..## ###...###  Magic: 11/32 ========---------------- ...##### ##....## AC: 18Str: 8 ###Z.Z##.## ###.... EV: 8Int: 40 Contam: 7%  #.ζ..##...## ###.. SH: 5Dex: 13 ljs% t#..###..#..######## XL: 13 Next: 27% Place: an Ice Cave ##@....###.....###. Noise: ---------  Time: 12492.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  ########ß........ Cast: Magic Dart #........... Channel  #........... lj% ####.......# Z   elephant simulacrum (trample) ###...### ##..#  ###.. _Okay, then.lj& Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.lj% lj) ..... #...## ##§ paramita the Scholar.ZZ. ##...### ## Deep Elf of Sif Muna ****..Z4.## ###...###lj) =Health: 63/63 ========================4..## ###...### Magic: 15/32 ===========-------------...##### ##....## AC: 18Str: 8lj#* ###Z.Z##.## ###.... EV: 8Int: 40 Contam: 7% #.ζ..##...## ###.. SH: 5Dex: 13lj* `#..###..#..######## XL: 13 Next: 27% Place: an Ice Cave##@....###.....###. Noise: ---------  Time: 12492.8 (0.0)lj* ##...## ##........ e) +6 whip of Action {drain, Int+5} ########ß........ Cast: Magic Dart#........... Channel #...........lj* ####.......# Z   elephant simulacrum (trample)###...#####..####..Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  ljL+ `Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetlj+ sThere's a thick-headed creature in the way.  Okay, then.lj. lj/ lj2 lj4 . _ljv lj-x ljz lj%| F _Unknown command.ljt Q.Zlj@ lj a19======5lj *3.8 (1 _ljd lj ljt  lj vGCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljL3 ..... #...## ##§ paramita the Scholar .ZZ. ##...### ## Deep Elf of Sif Muna ****.. Z4.## ###...###  Health: 63/63 ======================== 4..## ###...###  Magic: 15/32 ===========------------- ...##### ##....## AC: 18Str: 8 ljL"###..Z##.## ###.... EV: 8Int: 40 Contam: 5%  #.Z..##...## ###.. SH: 5Dex: 13 #.*###..#..######## XL: 13 Next: 27% Place: an Ice Cave ##@....###.....###. Noise: ---------  Time: 12493.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  ljtM########ß........ Cast: Magic Dart #........... Channel  #........... ####.......# Z   elephant simulacrum (trample) ###...### ##..#  lj N###.. _Unknown command.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant simulacrum (freezing vapour, lightly damaged, 100% to hit)lj  ..... #...## ##§ paramita the Scholarlj { .ZZ. ##...### ## Deep Elf of Sif Muna ****..lj;  ljs Z4.## ###...###  Health: 63/63 ========================lj  lj 4..## ###...###  Magic: 15/32 ===========------------- ljV ...##### ##....## AC: 18Str: 8lj  lj ###..Z##.## ###.... EV: 8ljB VInt: 40 Contam: 5%  ljx #.Z..##...## ###.. SH: 5Dex: 13lj  lj#.ξ###..#..######## XL: 13 Next: 27% Place: an Ice CaveljS lj##@....###.....###. Noise: ---------  Time: 12493.8 (0.0) lj|##...## ##........ e) +6 whip of Action {drain, Int+5} ljG lj}########ß........ Cast: Magic Dartlj ljJ#........... Channel lj40 #........... lj####.......# Z   elephant simulacrum (trample) ###...###lj ##..# lj, ###.. lj^The elephant simulacrum tramples your boulder but does no damage.  ljKThe elephant simulacrum trunk-slaps your boulder but does no damage.  lj9Your boulder barrels into the elephant simulacrum!  ljiFThe elephant simulacrum is heavily damaged.ljYour boulder crushes the elephant simulacrum against an ice covered rock wall  and falls apart!lj!" lj!8.....  lj" ljG"=.ZZ.   lj"YZ4.##   lj"X4..##   lj.#...#####  ##lj{#3   lj# lj"$#.ζ###..#lj_$ lj$^##@ lj %u##...##  lj%1#####lj%(lj%  lj2& ljg&&  lj&0##..#lj&4 ###..lj+C20====3lj0,8===4.8 (1ljS98ζlj@ unk-slj@,laps your boulder but does no damage.  lj8A<Your boulder barrels into the elephant simulacrum!  ljAThe elephant simulacrum is heavily damaged.  Your boulder crushes the elephant simulacrum against an ice covered rock wall  ljBwand falls apart! _The elephant simulacrum is severely damaged.ljV  ljVGCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljk ..... #...## ##§ paramita the Scholarlj6l .ZZ. ##...### ## Deep Elf of Sif Muna ****.. Z4.## ###...###  Health: 63/63 ======================== 4..## ###...###  Magic: 16/32 ============------------ ljlm...##### ##....## AC: 18Str: 8 ###..Z##.## ###.... EV: 8Int: 40 Contam: 3% ljl #.Z..##...## ###.. SH: 5Dex: 13 lj m#.*###..#..######## XL: 13 Next: 27% Place: an Ice Cave ##@....###.....###. Noise: ===------  Time: 12494.8 (0.0) ljOmM##...## ##........ e) +6 whip of Action {drain, Int+5}  ########ß........ Cast: Magic Dart #........... ljm#........... ####.......# Z   elephant simulacrum (trample) ###...### ljm ##..#  ###.. ljn_The elephant simulacrum is severely damaged.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljXnAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ljnPress: ? - help, Dir - move targetAim: an elephant simulacrum (severely damaged, 100% to hit)lj' ..... #...## ##§ paramita the Scholarljث; .ZZ. ##...### ## Deep Elf of Sif Muna ****.. Z4.## ###...###  Health: 63/63 ======================== lj#4..## ###...###  Magic: 16/32 ============------------ ...##### ##....## AC: 18lje<Str: 8 lj###..Z##.## ###.... EV: 8Int: 40 Contam: 3%  lj#.ζ..##...## ###.. SH: 5Dex: 13 lj@#.ζ###..#..######## XL: 13 Next: 27% Place: an Ice Cave lj##@....###.....###. Noise: ===------  Time: 12494.8 (0.0) ##...## ##........ e) +6 whip of Action {drain, Int+5}  lj9########ß........ Cast: Magic Dart #........... #........... lj####.......# Z   elephant simulacrum (trample) ###...### ##..#  ###.. ljMConfirm with . or Enter, or press ? or * to list all spells.ljmAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant simulacrum (severely damaged, 100% to hit)  You send a boulder barrelling forward!  lj9Your boulder barrels into the elephant simulacrum!ljH2●lj͵" ljV&.....   .ZZ.   Z4.##   4..##  lj ...#####  ##   lj? #.ℓ###..# lj^##@ lju##...##  ljf##### lj[●   boulder (minion, rolling, regenerating) lj: ##..# ljظ/###..lj`l18=185.8 (1lj4Magic Dartljlj  ljAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant simulacrum (severely damaged, 100% to hit)  ljYou send a boulder barrelling forward!r boulder barrels into the elephant simulacrum! _The elephant simulacrum vaporises!ljlj$ljljW  You start resting.lj( 9==ℓ0 ..  Your boulder slams into a wall and falls apart!---6.8 (1 _Your magical contamination has completely faded away.lj9lj}ljIljelj20==ljlj@W1=ljljljN3==lj\ljljk4===lj\lj2ljU5=ljeljljK6=ljlj=ljlj,b8===ljljljV9==ljlj*ljlj4E30=ljlj3lj h1==ljljljC#2lj[==ljx4 _Magic restored.ljljljljulj@lj}ljljmljljUljljlj9=lj3ljljlj!ljljljljz,ljljljljljlj9ljdljljAljljljljlj4lj>ljljljIljOljljljljljmljljlj" lj lj lj lj lj lj lj ljljAljlji'ljljljljy7 _You open the door.lj3ljljA@  There is an open door here.lj}lji _ljljljljolj&5lj' #########  ##.ß...ß.## ##ljI' ####.........# # #)#....._....# #. #@'..........## ---lj'|#...........# ######.........## ####ß...ß...########....###lj'B ###...##  #....##. #..###.. ##.....#ljP(E lj=+I Mlj{+q #########  ##.ß...ß.## #####.....#....._....# .'..........## #.lj+%|#...........# #####.........## ##lj+[ _You now have 812 gold pieces (gained 28).lj/1526.8 (30.0)lj0,7.8 (31ljz3lj6~ _You see here a +1 battleaxe of freezing.lji3lj3jljllj0nljo: _ljqljrlj6sljslj{######### #ljY|##.ß...ß.## ######.........# #.#)#....._....# #..'.#......# ##lj|/###..... # ###ß...ß...## ####.....##.lj,}.##.....# ##...## lj19.8 (2.0)lj$,30.8 (3lj!lj{I _K - a staff of coldljwoljpljqljvljxljyljzljV~@  There is an open door here.ljlj _ljlj,ljljlj ljʌljΎljQljljȓljljlj&ljlj"ljlj*ljljljgljelj֧ljZ,ljũljljljljGljHljBljljlj;ljKljlj)lj}ljljljljljljljսlj ljOljljnlj3ljlj[ljljVljdljljljqljsljljJljljljljljljljjljlj:ljSljlj!ljoljljlj]ljljJljljljvljljljljljljlj.ljljljljljljZljljljlj*ljljHljRljljljljljWljljljljljljljlj:ljlj:ljljljbljljljlj"ljljlj ljC lj lj lj lj< lj ljljljEljljljljljiljljlj/ljljljtljljCljwljljljLljiljljljUljC ljo!lj!lj."lj#lj$ljc$lj$lj&lj'ljy'lj'lj=)lj;*lj*lj +lj+lj,ljR-lj-lj.lj0ljt0lj0lj1lj2ljQ3lj3lj5ljp6lj6lj@7ljj8lj9lj9ljW:lj=;lj|<lj<lj?=ljb>ljp?lj?ljX@lj[AljBljBljgCljDljEljmFljGlj4IljOJljJljKljLljO%  lj?OaYou encounter an elephant simulacrum and an ice statue.ljlU#.........Z##.......ljU....#######....#..... ###..ljU#...I. ### ##.#...^ ##.### ####... #####....#####.lj+V#...##.#...##....#...#..@....######....ljWs###.##.## ###### ###### Magic Dart  I   ice statue (unaware) Z   elephant simulacrum (trample, dormant) ljd I85.8 (55.0)IMarking area around an ice statue as unsafe for travelling.ljFo/  --more--lj$ lj 7 6.8 (56 _lj ..............I..........lj4 &...lj ljW  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj #....... paramita the Scholar ..Z# #....... Deep Elf of Sif Muna ****.. ...*### ####.... Health: 63/63 ======================== #.**** ###.. Magic: 28/32 =====================--- #.**I* ### ##. AC: 18Str: 8lj #**** ##.### ### EV: 8Int: 40 #*** #####....#####.. SH: 5Dex: 13 #...##.#...##....#... XL: 13 Next: 28% Place: an Ice Cave #..@....######....## Noise: ---------  Time: 12586.8 (0.0) ###.##.## ######  e) +6 whip of Action {drain, Int+5} ljD ######  Cast: Magic Dart  I   ice statue lj` _ Z   elephant simulacrum (trample, dormant) _Marking area around an ice statue as unsafe for travelling.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj /Aim: an ice statueljH .IljK:****lj+#....... paramita the Scholar..Z##....... Deep Elf of Sif Muna ****......###ljM,####.... Health: 63/63 ========================#.....###.. Magic: 28/32 =====================---#...I.lj,### ##. AC: 18Str: 8lj=-+#..*^ ##.### ### EV: 8Int: 40lj-#... #####....#####.. SH: 5Dex: 13lj-#...##.#...##....#... XL: 13 Next: 28% Place: an Ice CaveljW.I#..@....######....## Noise: ---------  Time: 12586.8 (0.0)###.##.## ###### e) +6 whip of Action {drain, Int+5} lj.i######Cast: Magic DartI   ice statue (ally target)Z   elephant simulacrum (trample, dormant)ljW/*   fulminant prism (regenerating) _Marking area around an ice statue as unsafe for travelling.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  lj/#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  lj0qPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!lj?5=9===7.8 (1lj;lj+>  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljt>{You conjure a prism of explosive energy! _The ice statue gestures.ljm  lj:n=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljlj$lj The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes ljK' N - Noljlj,#....... paramita the Scholar..Z##....... Deep Elf of Sif Muna ****......###lj-####.... Health: 63/63 ========================#.....###.. Magic: 23/32 =================-------#...IYljX-### ##. AC: 18Str: 8#..*^ ##.### ### EV: 8Int: 40#... #####....#####.. SH: 5Dex: 13lj-Y#...##.#...##....#... XL: 13 Next: 28% Place: an Ice Cave#..@....######....## Noise: ===------  Time: 12587.8 (0.0)###.##.## ###### e) +6 whip of Action {drain, Int+5} ######Cast: Magic Dartlj.I   ice statue (ally target)Z   elephant simulacrum (trample, dormant)*   fulminant prism (regenerating)Press: ? - help, Dir - move targetYou conjure a prism of explosive energy! _The ice statue gestures.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind.lj2CY   ice beast (summoned)lj3Z   elephant simulacrum (trample, dormant)C   cactus giant (summoned, regenerating(…)lj6{4=---====8.8 (1ljH98*lj F9  You conjure a prism of explosive energy! ljYF_The ice statue gestures.asting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind. _Your fulminant prism crackles loudly.ljFlją lj" &  lj {The ice statue gestures at you.The shard of ice hits your fulminant prism!lj@C.lj8..lj%##################   )Your fulminant prism explodes!  The blast of energy engulfs the ice statue!  The ice statue is moderately damaged.  The blast of energy engulfs your cactus giant!!  lj&Your cactus giant is moderately damaged.blast of energy engulfs the ice beast!!lj.L} §  The ice beast is almost dead.ljLJ.YljQ ###*  Your cactus giant disappears in a puff of smoke!The ice beast sets off the alarm!ljT Z......I....YljYU.§....@Z)  ljU$The alarm trap emits a blaring wail!ljkZ5===========9Mark ljTblj$e ljeS_A sentinel's mark forms upon you.ljܼ   lj GCasting: Summon Cactus Giant (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj #....... paramita the Scholar ljO..Z# #....... Deep Elf of Sif Muna ****.. ...*### ####.... Health: 63/63 ======================== #.**** ###.. Magic: 21/32 ===============--------- lj"#.**I* ### ##. AC: 18Str: 8 #***Y ##.### ### EV: 8Int: 40 #*** #####....#####.. SH: 5Dex: 13 #...##.#...##....#... XL: 13 Next: 28% Place: an Ice Cave lj#..@....######....## Noise: ========== Time: 12589.8 (0.0) ###.##.## ######  e) +6 whip of Action {drain, Int+5}  ######  Cast: Magic Dart  Mark   I   ice statue ljz Y   ice beast (summoned)  Z   elephant simulacrum (trample) _A sentinel's mark forms upon you.Casting: Summon Cactus Giant (quite dangerous; 9% risk of failure)  ljoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice statue (moderately damaged)lj & lj \.I****ljR= #....... paramita the Scholar .ZZ# #....... Deep Elf of Sif Muna ****..lj2Sn ....### ####.... Health: 63/63 ======================== #..... ###.. Magic: 21/32 ===============--------- #...I. ### ##. AC: 18Str: 8 ljS#...Y ##.### ### EV: 8Int: 40 #.§. #####....#####.. SH: 5Dex: 13 ljSb#...##.#...##....#... XL: 13 Next: 28% Place: an Ice Cave #..@....######....## Noise: ========== Time: 12589.8 (0.0) ###.##.## ######  e) +6 whip of Action {drain, Int+5}  ######  Cast: Magic Dart  Mark  lj@T I   ice statue  Y   ice beast (summoned)  Z   elephant simulacrum (trample) ljT_A sentinel's mark forms upon you.Casting: Summon Cactus Giant (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljVy.ZYou conjure a prism of explosive energy!ljrVQ.Ylj_  . .Z.# ljH` . ..Z.###  #.....  lj`1#...I. ###  #..*. ##.###  #.YY #####.... lj` #...##.#...##....#... ##.. ###.##.## ljda  ######   (ally target) ljapYY 2 ice beasts (summoned) ZZ 2 simulacra (1  *   fulminant prism (regenerating)You encounter a polar bear simulacrum.ljc3=====------ 90.8 (1ljf@**ljhX _The ice statue gestures.lj M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljt lj\t§You erupt in a blast of force! The mystic blast hits the ice beast!  You kill the ice beast!ljtlj7 .ljZThe ice beast disappears in a puff of smoke!The mystic blast hits the ice beast!  ljRThe ice beast is heavily wounded.ljS.lj.Zlj= ..ljY..§   ice beastljh=  The ice beast is knocked back by the mystic blast.ljb80--lj٦T=====----1ljljӹ ljVW_Your fulminant prism crackles loudly.lj|  ljGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljXPljQThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes ljQ' N - NoljljJ#....... paramita the Scholar...#ljC#....... Deep Elf of Sif Muna ****...Z..#######.... Health: 63/63 ========================#Z....###.. Magic: 14/32 ==========--------------#...I.### ##. AC: 18lj)"Str: 8#..*§ ##.### ### EV: 8Int: 40#..Y #####....#####.. SH: 5Dex: 13#.§.##.#...##....#... XL: 13 Next: 28% Place: an Ice Cavelj{#..@....######....## Noise: =====----  Time: 12591.8 (0.0)###.##.## ###### e) +6 whip of Action {drain, Int+5} ######lj8Cast: Magic DartMark I   ice statue (ally target)Y   ice beast (summoned)ZZ 2 simulacra (1 trample)*   fulminant prism (regenerating)The mystic blast hits the ice beast!  lj The ice beast is heavily wounded.The ice beast is knocked back by the mystic blast. _Your fulminant prism crackles loudly.lj|VCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj:4lj  C4   ice devilY   ice beast (summoned, aljlly target)ZZ 2 simulacra (1 trample) (…)A prickly colossus appears in a rush of desert wind.  You encounter an ice devil.lj:****lj*A prickly colossus appears in a rush of desert wind.  You encounter an ice devil.  The ice statue gestures at you.  ljThe bolt of cold hits your fulminant prism!  Your fulminant prism resists.  The bolt of cold hits the ice beast. The ice beast completely resists.ljGyM.ZljyK.Zlj~1§lja§The bolt of cold hits you! You resist.  Your fulminant prism explodes!ljThe blast of energy engulfs the ice statue!!  The ice statue is severely damaged.  The blast of energy engulfs the ice beast!!  You kill the ice beast!lj' lj.##################4   ice devilZ   elephant simulacrum (trample)Z   polar bear simulacrumljKC   cactus giant (summoned, regenerating)The ice beast disappears in a puff of smoke!The blast of energy engulfs the elephant simulacrum!ljM....Z.I.......§...@.I   ice statueZ 2 simulacra (1 trample, 1 ally target)lj}56---5=----=======2.8 (1ljlj  lj. ]_The elephant simulacrum is heavily damaged.ljsqW  Casting: Summon Cactus Giant (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljA( #....... paramita the Scholar ..4# #....... Deep Elf of Sif Muna ****.. ...*### ####.... Health: 56/63 =====================--- ljJB,#Z**** ###.. Magic: 11/32 ========---------------- #.Z*I* ### ##. AC: 18Str: 8 #**** ##.### ### EV: 8Int: 40 #*** #####....#####.. SH: 5Dex: 13 ljB#...##.#...##....#... XL: 13 Next: 28% Place: an Ice Cave #.C@....######....## Noise: =======--  Time: 12592.8 (0.0) ###.##.## ######  e) +6 whip of Action {drain, Int+5}  ######  Cast: Magic Dart  Mark   I   ice statue ljiC' 4   ice devil  ZZ 2 simulacra (1 trample, 1 ally target)  C   cactus giant (summoned, regenerating) _The elephant simulacrum is heavily damaged.ljCCasting: Summon Cactus Giant (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice statue (severely damaged)ljC *Z*Z*Ilj : lj "#....... paramita the Scholar ..4# #....... Deep Elf of Sif Muna ****.. ljL ....### ####.... Health: 56/63 =====================--- #Z.... ###.. Magic: 11/32 ========---------------- lj Q#.Z.I. ### ##. AC: 18Str: 8 #.... ##.### ### EV: 8Int: 40 #..§ #####....#####.. SH: 5Dex: 13lj  #.C.##.#...##....#... XL: 13 Next: 28% Place: an Ice Cave #..@....######....## Noise: =======--  Time: 12592.8 (0.0) lj1 0###.##.## ######  e) +6 whip of Action {drain, Int+5}  ######  Cast: Magic Dart ljr  Mark   I   ice statue  4   ice devil lj x ZZ 2 simulacra (1 trample, 1 ally target)  C   cactus giant (summoned, regenerating) _The elephant simulacrum is heavily damaged.lj @Casting: Summon Cactus Giant (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj1 Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj' fZYou conjure a prism of explosive energy!ljl & lj .4The ice statue glitters chillingly in the dim dungeon light.ljZ 44lj S . lj\ A..4# . ...4###  #Z....  lj #.Z*I. ###  #...Z ##.###  #... #####.... lj #.C.##.#...##....#... #..@....#..ljB 1 ###.##.##   ######  lj  44 2 ice devils ZZZ 3 simulacra (1 trample, 1 ally target) lj 1(…)lj k8=3=ljQ Q===----3.8 (1lj lj  lj0 _You encounter a cane toad simulacrum. You encounter an ice devil.ljCM.Zlj.lj//Zlj.lj74lj.lj.Zlj)C.lj_ljU.4lj< ..lj^....The ice statue gestures.ljw60=4==ljL-------4lj99*lj ljX__Your fulminant prism crackles loudly.ljԵ M.Zljl L.Zlj .4.Zlj? l YThe ice statue gestures.lj wThe ice devil hits your fulminant prism!  The ice devil freezes your fulminant prism.lj lj 0.ljj 'ζ  The ice devil freezes your fulminant prism.  Your fulminant prism resists.  Your fulminant prism explodes!  The blast of energy engulfs the ice devil.is lightly wounded.lj :blast of energy engulfs the polar bear simulacrum!!lj o §The polar bear simulacrum vaporises!ljN The blast of energy engulfs the ice statue!!  You destroy the ice statue!lj /.ljf gξThe ice beast disappears in a puff of smoke!lj blast of energy engulfs the ice devil!  The ice devil is moderately wounded.  The blast of energy engulfs your cactus giant!!!  lj Your cactus giant is heavily damaged.  The blast of energy engulfs the elephant simulacrum!!ljz i ################lj ###C   cactus giant (summoned, regenerating) ljv §The elephant simulacrum vaporises!ljN........44.......ℓ...#§ζ.ljc#§§..§. ljz 1=5==30=======5lj#lj%f _Your cactus giant disappears in a puff of smoke!lj M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljW #....... paramita the Scholar ...# #....... Deep Elf of Sif Muna ****.. ..**### ####.... Health: 61/63 =======================- ljW#*44** ###.. Magic: 11/32 ========---------------- #***** ### ##. AC: 18Str: 8ljbXN #**** ##.### ### EV: 8Int: 40 #*** #####....#####.. SH: 5Dex: 13 #§§.##.#...##....#... XL: 13 Next: 30% Place: an Ice Cave #.§@....######....## Noise: =======--  Time: 12595.8 (0.0) ljXr###.##.## ######  e) +6 whip of Action {drain, Int+5}  ######  Cast: Magic Dart  Mark ljX9  44 2 ice devilsThe elephant simulacrum vaporises! _Your cactus giant disappears in a puff of smoke!lj?YCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  lj_YIPress: ? - help, Dir - move targetlj >..**lj6 ****ljh #....... paramita the Scholar lj,...# #....... Deep Elf of Sif Muna ****.. ....### ####.... Health: 61/63 =======================- lj#.4... ###.. Magic: 11/32 ========---------------- #...4. ### ##. AC: 18Str: 8lj #ℓ... ##.### ### EV: 8Int: 40 lj#§ζ. #####....#####.. SH: 5Dex: 13 ljJ#§§.##.#...##....#... XL: 13 Next: 30% Place: an Ice Cave #.§@....######....## Noise: =======--  Time: 12595.8 (0.0) ljr###.##.## ######  e) +6 whip of Action {drain, Int+5}  ######  Cast: Magic Dart  Mark lj  44 2 ice devilsljThe elephant simulacrum vaporises! _Your cactus giant disappears in a puff of smoke!ljIMCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetlj>2ZljZ .4 lj%~_Your cactus giant disappears in a puff of smoke!  CasljB!ting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljwNAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!ljO2Zlj . ...# .ljn ....### ljg #.....  lj#.4.4. ###  #.*.. ##.###  #.ζZ #####.... #..Z##.#...##....#... #..@....#.. lju###§##.##   ######   (1 ally target) lj7ZZ 2 cane toad simulacra *   fulminant prism (regenerating) lj3=2====----6.8 (1ljB**lj|e _You encounter a cane toad simulacrum.lj#..........# #......### ####.#..... ###.lj#.4.4. ### ##.#.*.. ##.### #lj#.ζZ #####....#####..##..Z##.#...##....#....#...@...######....#lj###§##.## ###### ######    ice devil   cane toad simulacrumlj<K.Zlj,Zlja ℓ..(ally target)Z 2 cane toad simulacralj Your fulminant prism crackles loudly.The ice devil hits your fulminant prism!  The ice devil freezes your fulminant prism.lj4==-------7lj@**lj3 _Your fulminant prism resists.ljݫ  lj =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj5ζConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!mystic blast hits the cane toad simulacrum!  The cane toad simulacrum is almost destroyed.The cane toad simulacrum is knocked back by the mystic blast.  The cane toad simulacrum slams into the ice covered rock wall.lj7 ζThe cane toad simulacrum vaporises!The mystic blast hits the cane toad simulacrum!!ljH0.ljNM #######ljWN>###*   The cane toad simulacrum vaporises! Your fulminant prism explodes!The blast of energy engulfs the ice devil!!  ljNLThe ice devil is severely wounded.lj2Wlj .4You feel a bit more experienced.lj0...ζ.lj'...ζW   freezing wraithljs>1--ljT2=======8ljwljĮ` _You encounter a freezing wraith.ljljv% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-lj1%  b - Forget SpellPiety--0%  c - Divine ExegesisPiety---32% [?] toggle between ability selection and description.ljljlj+lj}#........ paramita the Scholar...#ljX#........ Deep Elf of Sif Muna ****..lj ....###ljL####..... Health: 63/63 ========================#.....lj###... Magic: 11/32 ========----------------lj#...4.### ##.. AC: 18Str: 8lj@V#.4.. ##.### #### EV: 8Int: 40lj#ζ.. #####....#####..# SH: 5Dex: 13lj}#..W##.#...##....#.... XL: 13 Next: 32% Place: an Ice Cavelj-+#..ζ@...######....### Noise: =======--  Time: 12598.8 (0.0)ljO###.##.## ######ljPe) +6 whip of Action {drain, Int+5} ljN######lj@Cast: Magic Dartlj!Mark lj?t4   ice devilljqW   freezing wraithlj"MThe mystic blast hits the cane toad simulacrum!!  ljsThe cane toad simulacrum vaporises! Your fulminant prism explodes!ljHThe blast of energy engulfs the ice devil!!  lj=The ice devil is severely wounded.ljYou feel a bit more experienced. _You encounter a freezing wraith.ljf.lj74lj.lj"/Wlj!ℓ..ljDlj;17====lj9-------ljU$9.8 (1ljp9Channel ljlj ljlj(_You channel some magical energy.lj<   lj GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj^C Zlj^You erupt in a blast of force!  The mystic blast hits the freezing wraith.  The freezing wraith is lightly damaged.ljb 4The freezing wraith is knocked back by the mystic blast.ljd0Zljeljk.Z4W.. Z   polar bear simulacrumljm8==========--600lj\rljt _You encounter a polar bear simulacrum. You encounter an ice devil.ljFuljP W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj4U: lj_Ve#........ paramita the Scholar ...# #........ Deep Elf of Sif Muna ****.. ....### ####..... Health: 63/63 ======================== #..... ###... Magic: 14/32 ==========-------------- ljV#...4. ### ##.. AC: 18Str: 8 ljW#.... ##.### #### EV: 8Int: 40 lj1W#*Z4 #####....#####..# SH: 5Dex: 13ljUW ljW#**4##.#...##....#.... XL: 13 Next: 32% Place: an Ice CaveljW ljX#W**@...######....### Noise: =====----  Time: 12600.8 (0.0)lj7X ljkX###*##.## ######  e) +6 whip of Action {drain, Int+5}  ljXt######  Cast: Magic Dart ljY Mark Channel   4   ice devil lj0Y W   freezing wraith ljeY: Z   polar bear simulacrum _You encounter a polar bear simulacrum. You encounter an ice devil.ljY@Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljYNAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a freezing wraith (lightly damaged)lj.Z..4W..ljYT#.There is a wall there.ljzZ *4##*ljbW**@*#*lj: ljm#........ paramita the Scholar lj...# #........ Deep Elf of Sif Muna ****.. lj....### ####..... Health: 63/63 ========================lj #..... ###... Magic: 14/32 ==========-------------- ljG#...4. ### ##.. AC: 18Str: 8lj~5 #.... ##.### #### EV: 8Int: 40 #..4 #####....#####..# SH: 5Dex: 13lj lj#.Z4##.#...##....#.... XL: 13 Next: 32% Place: an Ice Cave lj#W..@...######....### Noise: =====----  Time: 12600.8 (0.0) lj###.##.## ######  e) +6 whip of Action {drain, Int+5}  lj8t######  Cast: Magic Dart ljXm Mark Channel  ljx 4   ice devil lj W   freezing wraith lj: Z   polar bear simulacrum _You encounter a polar bear simulacrum. You encounter an ice devil.ljC@Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljhAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetljD.Wlj.lj74lj*44lj., ljRO...#   ljrf #.....  lj#...4. ###  ljE#.... ##.###  #... ### lj #.Z4##.#...# #lj,$# ljM###*##.##   lj######   lj44 2 ice devils ljM(ally target) lj*   fulminant prism (regenerating)lj q19=======--lj3#1.8 (1lj!A**lj$6 _You conjure a prism of explosive energy!lj_#....# #.....### ####.#..... ###...#lj#...4. ### ##..##.... ##.### ####.lj#... #####....#####..#.lj#.Z4##.#...##....#.#.W4.@..######....#lj-8###*##.## ###### ###### lj1' ljY.The freezing wraith hits your fulminant prism!  The freezing wraith freezes your fulminant prism.  ljy$Your fulminant prism resists.lj5N.4ljǧS Z*   fulminant prism (regenerating)  The freezing wraith hits your fulminant prism.  The ice devil attacks as it pursues you!  You block the ice devil's attack.lj[24========lj I----2ljlj> ljaW_Your fulminant prism crackles loudly.lj\ #....# #.....### ####.#..... lj2] ###...##...4. ### ##..##.... ##.### ####.ljb] #..Z #####....#####..#.lj] #..4##.#...##....#.....#lj] #.W.4.@.######....#lj] ###*##.## ###### ###### lj_ C.Wlj_ /Zlj_ lj` N.4lj .ζYour fulminant prism explodes!  The blast of energy engulfs the freezing wraith!!  The freezing wraith is severely damaged.blast of energy engulfs the ice devil!  The ice devil is severely wounded.  The blast of energy engulfs the polar bear simulacrum!!###########   ice devil  ljt6ψljq .ℓ##.lj-6..W.4.ψ   necromancerThe polar bear simulacrum vaporises!ljM9==============3ljlj*x _You encounter a necromancer. It is wielding a +0 dagger.lj  lj=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljUxConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the ice devil!  The ice devil is almost dead.  The ice devil is knocked back by the mystic blast.  The ice devil collides with the freezing wraith!  The freezing wraith is almost destroyed.lj+zA.Wljbz84lj{Q.ψljyJ. ljw===4=====--lj4ljljM7 _You kill the ice devil!lj|lj  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells.lj$: lj`#.......... paramita the Scholar ...# #.......... Deep Elf of Sif Muna ****.. ....### ####....... Health: 63/63 ========================lj1 #..... ###...## Magic: 27/32 ====================---- #...4. ### ##..## AC: 18ljStr: 8 #.... ##.### ####.. EV: 8Int: 40 #... #####....#####..#.. SH: 5Dex: 13 ljk#..4##.#...##....#.....# XL: 13 Next: 34% Place: an Ice Cave #.ψ.W*@.######....##### Noise: =====----  Time: 12604.8 (0.0) ###.##.## ######  e) +6 whip of Action {drain, Int+5}  lj###### Cast: Magic Dart ljĭm Mark Channel  ljR 4   ice devil  W   freezing wraith  ψ   necromancer _You kill the ice devil!ljyhCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a freezing wraith (almost destroyed, 89% to hit)lj}$#.......... paramita the Scholar...##.......... Deep Elf of Sif Muna ****......###ljM}####....... Health: 63/63 ========================#.....ljs}`###...## Magic: 27/32 ====================----#...4.### ##..## AC: 18Str: 8lj}#.... ##.### ####.. EV: 8Int: 40#... #####....#####..#.. SH: 5Dex: 13#..4##.#...##....#.....# XL: 13 Next: 34% Place: an Ice Caveljo~#.****@.######....##### Noise: =====----  Time: 12604.8 (0.0)###.##.## ######e) +6 whip of Action {drain, Int+5} ######Cast: Magic DartMark Channel 4   ice devilW   freezing wraithlj~5ψ   necromancerPress: ? - help, Shift-Dir - straight lineAim: a freezing wraith (almost destroyed, 89% to hit)  lj~cYou focus your ray upon the freezing wraith.  The searing ray hits the freezing wraith.  lj.~The freezing wraith is almost destroyed.The searing ray hits the necromancer!lj!.WYou focus your ray upon the freezing wraith.  The searing ray hits the freezing wraith.  The freezing wraith is almost destroyed.necromancer!  The necromancer is moderately wounded.  (Press . to maintain the ray.)ljT.4ljU.ψljlj32======---5.8 (1Ray ljlj0 _You feel less invigorated.lj: **** The necromancer is moderately wounded.ljǀ :(Press . to maintain the ray.) _You feel less invigorated.  The searing ray hits the freezing wraith.  The freezing wraith is almost destroyed.  The searing ray hits the ice devil!lj& lj=s.4The ice devil is almost dead.lj & lj ..4WThe freezing wraith barely misses you. The freezing wraith hits you.lj+***** lj The ice devil is almost dead.The freezing wraith barely misses you. Tlj>#he freezing wraith hits you.  ljiThe necromancer points at you and mumbles some strange words.The bolt of negative energy misses the ice devil.ljRThe bolt of negative energy hits the freezing wraith.  lj*The freezing wraith completely resists.lj{..4W@lj52-ljZh=====--6ljӢ;+ ljKlj# ljq0_The bolt of negative energy is repelled.ljD  ljpCasting: Searing Ray (safe; 1% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells.ljV ljEV ljhV.ljVaYou erupt in a blast of force! The mystic blast hits the ice devil!!ljj .You kill the ice devil!The mystic blast hits the freezing wraith!ljDm ψ.You destroy the freezing wraith!ljpBljt3=29---6ljuI=====7ljwljy ljy._You stop channelling your searing ray.lj W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj0  ψ..You erupt in a blast of force! The mystic blast hits the necromancer.  The necromancer is moderately wounded.lj.1 a6-----8lj3 ljQ5 J _The necromancer is knocked back by the mystic blast.lj>W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj #.......... paramita the Scholarlj` ...# #.......... Deep Elf of Sif Muna ****.. lj....### ####....... Health: 63/63 ======================== ljF#..... ###...## Magic: 24/32 ==================------ #...4. ### ##..## AC: 18Str: 8lj3 lj]#.... ##.### ####.. EV: 8Int: 40lj lj#... #####....#####..#.. SH: 5Dex: 13 lj V#...##.#...##....#.....# XL: 13 Next: 36% Place: an Ice Cave ljKF#.ψ***@.######....##### Noise: =====----  Time: 12608.8 (0.0) ljv"###.##.## ######  e) +6 whip of Action {drain, Int+5}  lj###### Cast: Magic Dartlj lj[ Mark  lj  ψ   necromancerljGlj8Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ljAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineljAim: a necromancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 84% to hit)ljS#.......... paramita the Scholar...##.......... Deep Elf of Sif Muna ****......#######....... Health: 63/63 ========================#.....lj###...## Magic: 24/32 ==================------#...4.### ##..## AC: 18Str: 8#.... ##.### ####.. EV: 8Int: 40#... #####....#####..#.. SH: 5Dex: 13lj#...##.#...##....#.....# XL: 13 Next: 36% Place: an Ice Cave#.****@.######....##### Noise: =====----  Time: 12608.8 (0.0)ljU###.##.## ######e) +6 whip of Action {drain, Int+5} ######Cast: Magic DartMark lj<ψ   necromancerAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineljAim: a necromancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 84% to hit)  You focus your ray upon the necromancer.  The searing ray hits the necromancer!ljX .ψPress: ? - help, Shift-Dir - straight line  Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe (moderatelyljXwounded, 84% to hit)  You focus your ray upon the necromancer.  The searing ray hits the necromancer!  The necromancer is heavily wounded.ljl\0..lj]6===---9.8 (1Ray lj_ljaf _(Press . to maintain the ray.)lj4 **** The searing ray hits the necromancer!ljk O.ψljT _..ψ.ljü O=-----lj E10+ lj! lj@ lj  lj* H_The necromancer is severely wounded.ljR lj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj; $You erupt in a blast of force! The mystic blast hits the necromancer!!ljf  You kill the necromancer!ljf3--9=====1Magic Dartljlj < _You stop channelling your searing ray.lj3lj4lj6lj8lj9L4=-lj:lj=lj>lj>6lj?E==lj?@lj6BljCljBC7ljCE==ljDlj4Glj Hlj9Ha8==lj%IljCJljJ#9ljK2=ljKljSMljM731==lj-NljNljQ% ljAQI_You start resting.Magic restored.ljrV>-----lj[+7.8 (6lj]#2lj]<===-----lj^*8.8 (7 _ljealjgblj # ...# # ....### ####ljU #..... ###... #...4. ### ##.. #.... ##.### ####lj #... #####....#####..#lj #...##.#...##....#..... #...$@..######.... ###.##.## ###### ######ljlj*9.8 (1ljljlj\ # ...# # ....### #### #..... ###...ljG% #...4. ### ##.. #.... ##.### #### #... #####....#####..#ljs #...##.#...##....# #...@...######....lj ###.##.## ######ljǧ ######ljlj&20ljlj/k  You now have 824 gold pieces (gained 12).  Things that are here:lj*1.8 (2ljlj\ _a +0 dagger; a +0 robe; a human corpseljcljӪljljljO=lj&ljljmlj,lj\ljlj& lj!ljw _The sentinel's mark upon you fades away.ljljljlj&ljlj ljlj[ljn,lj>ljlj\ljlj{ljljlj"ljjljjlj=ljlj1ljJlj ljnljTljTljljljljblj,ljljljljljljGljlj ljljuljljHlj}lj ljlj&ljljzljs####.........## ### ###ß...ß...## # ######....##### ###...##.# #....##. lj;#..###..#. ###+####.....## ##......###...## # ##@.......######38.8 (17.0)lji ##..#$|).#..## #..lj#...##[)##...# #..#....####...# ###lj*###.........##........# #####......## ##.###lj ##....#####....## #...##.#...##...lj E ljlj,9.8 (18ljlj( _Found a battleaxe.ljOlj&PljQljSljKVljWljdXljZlj\ljP]lji^lj`lj+aljblj...lj   ######....##### ## ###...##.## ....##...## ###..#..##lj> ####+####.....###...##......###...## ####........#########ß##..#.|).#..## #......##@)##....####...# ######...... ######.##.## #####ljy E lj &0ljr 24.8 (1 _lj ljD _You see here a +0 leather armour of resistance.lj ljz $lj ^Gear: 37/52 gear slots (Left/Right/Tab to switch category) lj Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5} lj> M d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} lj K f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+} lj Missiles (go to first with ()a - 7 curare-tipped darts  lj i - 18 poisoned darts  ljj Lj - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins lj1 /Armour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn)  w - a +0 pair of boots (worn) lj J - a +0 pair of gloves (worn)k - a +0 cloak  m - a +1 robe of cold resistance lj Y o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}lj Mr - a +0 buckler  s - +0 steam dragon scales ljM ; y - a +1 leather armour of cold resistance lj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ljv  i - 18 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  G - 6 javelins ljArmour [  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4} ljR q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn) ljCI w - a +0 pair of boots (worn)  J - a +0 pair of gloves (worn) lj k - a +0 cloak  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} ljt r - a +0 buckler  s - +0 steam dragon scales lj< y - a +1 leather armour of cold resistanceljQ1Dkite shieldlj8F0 ljMagical Staves (go to first with |)  b - a staff of alchemy lj3 K - a staff of cold lj9}Jewellery (go to first with "=)lj828%ljd 5lj F s - +0 steam dragon scales  D - a +0 kite shield lj j c - a ring of wizardry (worn)  n - a ring of protection from cold (worn)ljӴ .3lj_ N  D - a +0 kite shield lj ~ F - a +0 robe of resistance  t - the amulet of Vitality (worn) {Regen++ RegenMP++}lj /42lj  F - a +0 robe of resistance  b - a staff of alchemy  A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}lj%.7ljE\ b - a staff of alchemy ljqx K - a staff of coldh - a +5 ring of evasion  l - an amulet of faithlj85ljһ W  K - a staff of cold lj. 9 c - a ring of wizardry (worn)ljs rv - a ring of see invisible61lj~J  c - a ring of wizardry (worn)  n - a ring of protection from cold (worn) ljJc x - the ring of Salvation {rN++ rCorr Str+6}6ljljlj######....##### ## paramita the Scholar###...##.## # Deep Elf of Sif Muna ****..#....##...## Health: 63/63 ========================lj"#..###..#..## Magic: 32/32 ========================lj[####+####.....###... AC: 18Str: 8lj##......###...## ##.. EV: 8Int: 40lj$##........#########ß.. SH: 5Dex: 13##..#.|).#..## #..... XL: 13 Next: 39% Place: an Ice CaveljnB#...##@)##...# #..... Noise: ---------  Time: 12644.8 (0.0)lj#....####...# ####.. e) +6 whip of Action {drain, Int+5} ###.........#ljN### Cast: Magic Dartlj #........# ### ###......## ##.### #lj?V##....#####....##### #...##.#...##....#.ljqV ##...)...######....lja ###.##.## #####lj-  ljN_a +0 dagger; a +0 robe; a human corpse _The sentinel's mark upon you fades away. lj_Found a battleaxe. _You now have 830 gold pieces (gained 6). _You see here a staff of fire. ljp_You see here a +0 leather armour of resistance.ljlj_lj$lj ljsm###ß...ß...## ###.######....##### ###...##.## #..##...##  ljm#..###..#..## ####+####.....###. lj nZ ##......###...## ## ##........#########ß ljVn#..#.@).#..# lj|n##[)##...# #.......#### ljn*####..## ljn9.# ##. ljnG.# ###  ljn\##......## ##.###  lj>o##....#####....#####...##.#...##....###...)...######.... ljv ljy25.8 (1 _ lj} lj~s _You see here a staff of fire. lj ljG&6 lj\ ljI _L - a staff of fire ljA  ######....##### ## ###...##.## ....##...## ###..#..######+####.....###...##......###...## ####........#########ß ljTBl##..#..).#..## #......##@)##....####...# ######...... ######.##.## #####  ljF lj H&7 ljbK lj{M _You see here a +0 leather armour of resistance. ljK  lj  lj 8 lj  lj [ _M - a +0 leather armour of resistance ljSD######....##### ##.###...##.## ##....##...## #..###..#..#####+####.....###.##......###...## ##.##. lj1T##ß.##..#..).#..## #.#...##.@##...# #.#....####...# ####.###.#  ljpT###.#.# ### ###......## ##.### ###....#####....#####. ljT#...##.#...##....#.##...)...######....####.##.## # ljX ljZ&9 lj^ lj`| _You see here a +4 halberd of freezing. lj35M lj3G###ß...ß...## ###. lj 4:######....##### ##. ljD44##...##.## ## lj_4(..##...##  lj4$ #..###..#..### lj5 ####+####.....###. ljW5 ##......###...## ## lj5 ##........#########ß lj5#..#..@.#..# lj6##.)##...# #.......#### lj^6 ####.. lj|6###.........# lj6 ###. lj6  ljR lj V.50 _ lj\ lj_  lj^`D_You see here a +0 battleaxe. lj,q M####.........## ###...####ß...ß...## ###.######....##### ##.##...##.## ##..##...##  #..###..#..### ####+####.....###. ##......###...## ## ##....@...#########ß#..#..).#..###.)##...# #...#....####...# ####... ljt  ljfw -1 _ lj{  lj{  ljoZIM.#. ljZ1.# ##...## ljZ?####.........## ###...# ljZw###ß...ß...## ###.######....##### ##. ljZ4##...##.## ## lj[-..##...##   lj[#..###..#..### ####+####.....###. lj4\[ ##...@..###...## ## ##........#########ß#..#..).#..## lj\#...##.)##...# #......### lj\2 ljjc ljg&2 ljm ljsn ljW####:.#' lj1 lj&3 lj lj! _You open the door. ljc M _Found a book of Unlife. lj PM'## #...## .#..# ##...######.........## ###...####ß...ß...## ###. lj K######....##### ##. ###...##.## ####### #....##...##  #⌠:.# #..###..#..### ljM  ####@####.....###. ##......###...## ## ##........#########ß lj Z##..#..).#..## #......## ljƺ  lj4 -4 _ lj  ljt Q _There is an open door here. lj1 lj ljH ljɷ lj ( #)#....._....# #..### #.'#   #...# ##...#####......###. lj ###ß...ß...## #######....### ###...##.## # ljD  ##### #....##...##  #⌠@.# #..###..#..## ####'####.....# ##......###...## ## lj Y ##........#########ß ##..#..).#..## # #...##.)##...# #.. #....####...## ####.###..# # ..# ###  lj  lj -5 _ lj  ljb V  You pick up a book of Unlife and begin reading... ljM +6.8 (2 ljP  lj   lj L_You add the spells Martyr's Knell and Death Channel to your library. ljis #.'..........## #...## #.#. ####### ###... ljs  ###ß...ß ### ######....#####  ###...##. ljs ##### #....##...## #⌠..# #..###..#..### ljs h####@####.....###....##......###...## ##........#########ß. lj+t ##..#..).#..## #....#...##.)##...# #. ljNt >#....####...## #######.........# ### ljkt  #.# ### # ljt j## ##.### # ljx  ljFz +7.8 (1 ljI}  lj~ Q _There is an open door here. ljMo #.# ##...######## ###... ###ß...ß...## ###.. ######....##### ## lj ###...##.## ####### #....##...## #⌠..# #..###..#..#######'####.....###....##...@..###...## ####........#########ß##..#..).#..## #...# lj:b###....#####....#####.  lj3 ljm-8 _ ljb lj> ljDy ##### ###... lj.E ###ß...ß...## ###.. ######....##### ## ###...##.## ## ljMEC##### #....##...## ⌠..# #..###..#..#######'####.....###.... ljE7##......###...## ####....@...#########ß ljE##..#..).#..## #......##.)##...#### ljFb#...##.#...##....#..  ljI ljK&9 ljN ljhP lj4   ###ß...ß...## ###.. ######....##### ## lj5 Z ###...##.## ## lj_5 [##### #....##...##  lj5 P⌠..# #..###..#..### lj5 ####'####.....###.... lj+6 ##......###...## ## ljL6 x##........#########ß lj6 ##..#..@.#..## #... lj6 z...##.)##... lj87 .####...## #### lj_7 2##...)...######....# lj7 D  ljF  ljN  lj=N 60 ljZ  lj:c R _You see here a +0 battleaxe. ljy  ######....##### ## lj  ###...##.## ####### #....##...## ⌠..# #..###..#..### ljR####'####.....###....##......###...## ####........#########ß ljs&##..#..).#..## #......##.@##... lj.####...## ######.........# ### lj^###.##.## ###### ljD  ljR ljR-1 _ lj^ ljP| _You see here a +4 halberd of freezing. lj" lj0$&2 lj& lj-(R _N - a +4 halberd of freezing ljM ljKN ljO ljP ljR lj1S, ljiT ljbU ljU lj[V ljZ lj[ lj[ lj\ lj'_ ljq` lj` lja ljc ljd ljPe lj%f ljh lji lji ljj lj(m ljp ljoq ljt lj{ lj| lj@} lj~ lj lj lj lj  lj lj ljՇ lj lj؊ ljO lj ljB lj lj lj] lj lj$  Things that are here: ljk  a +0 dagger; a +0 robe; a human corpse lj  lj _ ljk lj] lj, ljz ljt lj ljb lj ljW lj7 ljr lj$ ljH lj, lj lj ljȮ lj lj lj lj, lj  lj ljE lju lj۶ ljI lj lj[ lj lj! lj lj lj} lj lj ljM lj׿ ljXB lj lj lj, lj lj lj lj ljF lj lj lj lj lj5 lj lj lj lj lj lj lj ljP lj lj? lj lj7 lj lj lj lj lj lj ljG lj lj6 lj lj lj lj lj! lj lj' lj lj lj lj ljD lj ljl lj lj/ lj{ lj0 lj lj ljf lj ljU lj lj<  lj% lj/& lj' lj(, lj) lj+ lj, lj, lj- ljR/ ljt0 lj0 lj1 lj6X lj7 lj8 ljy9 lj*: lj; lj< lj1= lj= lj{? lj@ lj@ ljA ljFC ljDD ljD ljE ljTG ljG lj H ljH ljI ljJ ljJ ljjK ljL ljM ljM lj[N lj{O ljOP ljP lj*Q ljXR lj*S ljxS ljS ljU ljAV ljV ljW lj6X lj$Y ljpY ljY ljo[ lj\, lj]] ljg^ lj_ lj_ lj` lja ljb ljb ljXc lj]d ljZe lje lj_f ljg ljh ljh ljoi ljj ljk lj'l ljl ljn ljo ljo lj]p ljq ljr ljr ljss ljt lju lju ljxv ljmw lj[x ljx lj.y ljFz ljB{ lj{ lj| ljo.746.8 (84.0) lj̃-## ##....###........## ## ##...............##  lj,d.### ####.............# ...### ##............# ##...### ##..........##  ##....### ##.#....#.##  lj# ###....## ####..#### ## ###...## ##..# .########..# ###@.## .....###..##.##..## #........###ξ§§ξ..##  ljd ß........##§ξ§ξ### .........##§ξ§###...# ..........ζ.ζ§.##...# #.......#ζ#ζ.§##...## ###...####...###...####..#########.....## ljԅ! lj ljۢ lj2 lj! lj?<.. .. ... ljmE................. lj... ljd0.0)..###ξ§§ lj.##§ξ§.##§ξ§ ljF...ζ.ζ§.. lj. lj ljI§§ lj&H§ξ§§ lj_ _Partly explored, can't reach some places. lj+ lji23 lj">w§§§ξ§ξ lj>2§ ljTC lj_FXξ§§ ljH_ _Partly explored, can't reach some places. ljo ljNp lj+q ljV§§ξ§ lj<§ lj lj§§ξ§§ξ§§ lj̊_ _Partly explored, can't reach some places. lj  lj C  Skill  Level Cost  Apt Skill  Level Cost  Apt  ljo  a - Fighting   0.0   1.4  -2   m - Spellcasting  13.6   9.8  +3   lj ^     lj S     lj  b - Maces & Flails   0.0   1.7  -3   n - Conjurations  11.2  11.3  +1   ljk  c - Polearms   0.0   1.7  -3   o + Summonings lj 9.9   8.8  +1   lj  d - Staves   0.0   1.0   0   p + Forgecraft lj! 11.2  11.3  +1   lj  e - Unarmed Combat   0.0   1.4  -2   q - Translocations   4.0   4.2  +1   lj  f - Throwing   0.0   1.0   0   r - Alchemy   4.0   4.2  +1       lj\ s - Fire Magic   0.0   0.8  +1   lj B g - Short Blades   0.0   1.0   0   t - Ice Magic   0.0   0.8  +1   h - Ranged Weapons   0.0   0.6  +3   u - Earth Magic   0.0   0.8  +1   lj         i + Armour lj k9.4  14.9  -2   v - Evocations   0.0   0.8  +1   lj  j - Dodging   2.4   2.1  +2   w - Shapeshifting   0.0   1.0   0   lj0  k - Shields   0.0   1.4  -2   ljm T     lj ; l - Stealth   5.0   3.6  +3       lj$          lj_ _     lj X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help lj *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets lj  lj lj## ##....###........##paramita the Scholar  lj## ##...............##Deep Elf of Sif Muna ****.. .### ####.............#Health: 63/63 ======================== ...### ##............# ljMagic: 32/32 ======================== ##...### ##..........## ljAC: 18Str: 8  ##....### ##.#....#.##EV: 8 lj8Int: 40 # ###....## ####..####SH: 5 lj]Dex: 13 ## ###...## ##..# ljXL: 13 Next: 39% Place: an Ice Cave  lj.########..# ###@.##Noise: ---------  Time: 12746.8 (0.0) .....###..##.##..## ljGe) +6 whip of Action {drain, Int+5} #........###ξ§§ξ..##Cast: Magic Dart ß........##§ξ§ξ#...##  lj#.........##§ξ§###...# ..........ζ.ζ§.##...# #.......#ζ#ζ.§##...##  ljIv###...####...###...####..#########.....##  ljk_N - a +4 halberd of freezingThings that are here: _a +0 dagger; a +0 robe; a human corpse  lj_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. ljL§§ lj ljBx§ξ§ ljq §ζξξξ§ℓ.ζ§ lj Rℓ#ℓ lj  lj +7.8 (1 _ lj  lj+ '§§§ ljy 2ξξ§ lj § lj$  lj@D§§ζ ljE@B§ζ§ζζ§ ljl@#..ℓ§ lj@`.#. lj;H&8 ljL:§§ lj.M0§ζ§§ ljTM § lj,O ljE§§ℓ ljAζξζζζ§ lj. lj&9 ljw lj'§§ξ lj § lj lj C§§. lj a§ℓξℓζℓξ lj )§ lj '50 ljE §ξ§ ljt  ljξξ.ζ.ℓ.ξ§ lj"&1 lj %aξξ§ lj*& ljξξ§.ζ..ζ§ lj&2 lj N§§ lj  ljxFζζ§.ℓ lj'ζξ lj&3 lj(.ξ lj[ lj̓ ljH] &ζζ§.§§ℓ§§§§ξ§#§§ζ ljb &4 ljg §§§§§§§§ ljYh  ljf ℓℓξ§§.ξ§§§ζ ljjf ~§#§ξζ ljWk &5 ljn 9ξ§ ljn §§§§§§#§ lj&p  ljU..ξ§ ljY§§ξ§ξ§ζ lj§#§ξℓ ljM&6 lj^.§ lj]§ξ§#§ lj6 lj|ζ§ζ§ξξℓ§#§ζ. lj&7 ljn§§§ξξ lj ljLζ§ξζ§ζξ. lj M\§#ξζ ljT&8 ljY-ξ ljRYU§ξ lj[ lj ,§ ljZ §§ζℓ§§§#ξξ§§ lj ℓ§ζζ§§#ξℓ lj^ &9 lj §§§§§§ lj  ljB.ξ§§ζ.§§§#ζζ§.§ℓζ§ ljmξ#ζ. lj'60 ljsξ§§§ξ lj ljye§§ℓξ§§#ζζ§.ℓξ#ζ ljt}&1 ljK§§ lj܀ lj =ζ. lj? Yξ§§#ℓℓ§§ ljh ξ..§ζ#ℓ lj  lj^" &2 lj' §§§§§ lj)  lj Gζ§ ljU lζ§§#. lj .ξξ..ξζ#. lj  lj$ &3 lj( C§§ lj)  lj3ℓξ§ζ§§ξξζ..ξℓ lj{7&4 lj$:ξ§§§ lj: lj.ξℓ§ζξζ..ζ. lj&5 lj~Bξ§ lj ljoζξ§.§ξ lj§ζζ§ℓξ§ζ lj(§#§§§§§ lj&6 lj §.§§ℓξ lj *§#§§ lj  ljUζζ§ lj>}§ℓζ.ξ§ℓ lj| § lj5ξ§ lj&7 ljK§§ lj lj v ℓζ§ζξ.ℓζ§.§ξ§ ljqz &8 ljo} h§.§ξ§§ lj} <§ lj~  lj#%.ℓ ljG#ξζξ..§.ζ§ lj#h§#§§§ζ ljs+&9 lj].§§.ζ§§#§§§ζ§ lj. lj/ lj!. ljQξℓζ ljX ξ.ℓ lj*§§ζξ lj'70 lj ljEξ ljnY§#§§ lj\§ζξ lj ljl-ζ.ζξ..§ξξ lj-Jξℓξ lj1&1 lj3?§§ lj3 ξ lj4! lj?.## ##.......## ..### ####! lj?..# #...### ##.# ###...### ### # ##....### ##.#....# ! ljB@## ###....## ####..## ! ljj@g.## ###...## ##..# ..########..# ###..## #.....! lj@#. ! lj@##........###§.....## #ß! lj@.##§.ζ.#...## .! lj@.##ζ..###...#! ljFA.ξ..§..##...# ###§#ξξ## ! ljA\ ###...####ξℓξ###...##  ##..#########.....##! ljA ####..## #...∩...#! ljE§.ζℓζ..ξ§! ljE\ξ.ζ! ljK&2! ljN4§§! ljO0ξ§! lj8O! lj+P" ljK..### ####" ljA..# ##...### ##.#  ###...### ### ##....### ##.#....# " ljr.## ###....## ####..## " lj..## ###...## ##..# " lj#..########..# ###..## ##....." lj7t#ζ##..## " ljd ##........###§.@...##ß" lj.##§.ζ.#...## .." lj.##ℓ..###...#" lj.ζ..ξ..##...# " lj<###" ljaa#§#ξξ" lj## " lj ###...####ξ.ζ###...##" ljk ##..#########.....## " lj6# ####..## #...∩...# " lj_?#####..#...# #.......#" lj" ljJζ##ξ" lj§@§§§§§" lj>V.§ζζ.§ξξ" lje5ξ#ζζ" lj4ζ.ζ" lj#" lj$N0--3" lj(" lj)'§§§" ljD)2§" lj* " lj*9_You are engulfed in freezing vapours. You resist." ljG#...### ####.##...### ##.#" lj{ ###...### ##.### ##....### ##.#....#.## " lj#.## ###....## ####..####.## ###...## ##..# .#..#..#####..##" lj#.....###..##ζ##ξ.## # ##" ljI.###§@§§..###ß" ljn.##§§§§#...## #" lj.##.§ζ###...# #.ζ.§ξξ" lj_§##...##" lj.#ξ#ζζ.##...## ###...####ζ.ζ#" lj##...##  ##..#########.....## " lj%## ####..## #...∩...# .#####..#...# #.#" ljK" ljJℓ##ζ" lj§@§ξ§§§§§ℓℓ.§ζξ§" ljgξ#ζζζ.ℓ" lj759--" lj4" lj§@§ξ§§§§§ζξ§" ljn " ljA_You are engulfed in freezing vapours. You resist.# lj#...### ####.#  ###...### ##.# ###...### ##.### ##....### ##.#....#.## ##.## ###....## ####..#### # ljc#...## ###...## ##..# ..#..#..#####..## .###.....###..##ℓ##ζ.### ##.###@§§ξ..###ß# ljI.##§§§§#...##  ## ljsW.##.§ℓ###...#  #.ℓ.§ζξ§##...#  ##### lj}.#ξ#ζζ.##...## # lj ###...####ζ.ℓ###...## # ##..######## lj##.....## ### ####..## #...∩...# # lj V..#####..#...# #.## lj.##ζ§§ξ# lj§§§.ξζζ# ljUζ#ℓℓℓ..# lju72---# lj5# lj;§§§§# ljLξζζ§# lj _Partly explored, can't reach some places. _You are engulfed in freezing vapours. You resist.$ lj]b§§§ξ$ ljk`$ ljc§§§§§§$ ljd _You are engulfed in freezing vapours. You resist. _You are in a cloud of freezing vapour!% lj ...### ####.# ###...### ##.% lj }# ###...### ##.## % lj : ##....### ##.#....#.## .## ###....## ####..#### % ljG 0...## ###...## ##..# #..#..#####..## % lj ###.....###..##.##ζ.##  ##.###§@§ξ..## % ljI ß.% lj ##§§§§#...## #.##.§.###...# % lj- #..ξζζ§##...# ####.% lj #ζ#ℓℓ.##...##  % lj x##..######## % lj nℓ§@§ζξ§§ξℓζ§ζ#...% lj c46-----6% lj §@§ξ§§§% lj G _You are engulfed in freezing vapours. You resist.& ljd...### ####.# ...### ##.#  ###...### ##.##  ##....### ##.#....#.## .## ###....## ####..#### ## ###...## ##..# #..#..#####..## .....###..##.##ℓ.##  ##.###§§@ζ..## ß.##ξ§§§#...## .##.§.###...# .ξℓζ§.#ζ#...##...& lj_e[0;10;1m#####...####...## & ljrh.§@ζ§§§§ζ.ℓℓ& ljplk37-----7& ljJol§§§§& ljqG _You are engulfed in freezing vapours. You resist.& ljLJ### ####.& lj\# ...### ##.& lj]# ###...### ##.& lj ## & ljW^ ##....### ##.#....#.## & lj## ###....## ####..#### & lj## ###...## ##..# ..#& lj6..#####..## & lj~.....###..##.##..## ##.###§§§@..## ß.& lj##ξ§§§#...## ##.§.###...#  & lj###...####...###...####..####### & lj&§§ξζ§ξξζ..& ljX.& ljk1------8& lj.§§& lj§& lj9'§& lj & lj'9_You are engulfed in freezing vapours. You resist.' ljwJ### ####.' lj#x# ...### ##.# ...### ##.##  ##....### ##.#....#.##  ###....## ####..#### ## ###...## ##..# #..#####..## ' ljxq.....###..##.##..## .###§§ξℓ@.## ß.' ljx##ζ§ξξ#...## ##.§.###...# .# ' ljy###...#####..###### ' ljy' lj<}' ljj}Gξ§ξ.' lj}Qζ§ξξ§' lj9~2ℓ' ljiI3=--' lj9' ljC§' ljƇ' lj}' lj' ljJ' lji' ljKt5==' ljv' lj^7==' lj&' lj' ljT#9' lj(=' lj' ljV' ljT41=' lj' ljW _You start resting.' lj§§ℓζ§§' lj.ζ§§§§§§§' lj§.ℓ§§83.8 (4ℓξξξ' lj(d33---4.8 (5' lj}P§§§' ljT§ξξ§' ljG _You are engulfed in freezing vapours. You resist.( ljC9§§§§ξξ§ξ( lj<( ljLr§§§§§ξξξ _You are in a cloud of freezing vapour!( ljDB.### # #...##### .### ##.#....#.## #....##..####  ###( lj ##..# ######..#####..## ( lj4...###..##.##§§## ...###.ℓ§§§. .( ljE##.ℓ§§#. .( lj!*##§ξξ###...# .§ξ.§##...# #.#...##...#( ljO##...####...###...## ( ljvr ##..#########.....#####..## #...∩( lj# ##..#...# #.......#( lj.....### ##..∩..##( ljKξξ.§§( lj a4---5.8 (1 ( lj0  _( lj Q§§§( lj( ljLe ( lje ( ljf ( ljg i6=( ljkh ( ljJi ( lji ^8==( lj_j ( ljk ( ljqk _40==( lj|l ( ljm ( ljpm ^2==( ljm ( ljn ( ljQo K4=( ljo ( ljp ( ljp N46=( ljq ( ljwr ( ljr j8==( ljs ( lj,t ( ljkt i50==( lj/u ( lj=v ( ljv ( ljv N2=( ljhw ( ljCx ( ljx K3=( ljz 5=( lj&{ ( lj| ( lj>| #7( ljl| (=( lj| ( lj~ ( ljL~ h9==( lj~ ( lj ( lj i61==( lj ( lj  ( lj? e_You start resting.HP restored.( lj R3==( lj8 ℓ##..ζ..( lj ..( lj 2ζ994.0)( lj| H=800.8 (15 ( lj _( lj ( ljҒ ) lj ) lj ) lj ) lj) ,0.0)) lj. ) lj2 ) lj6 E _Done exploring.* ljv_ * ljZf An ice cave∩∩_(Press ? for help) * ljf t#)#....._....# #..### ##....###........##  #.'..........## #...## ##...............##  #.#...........# ##...### ####.............#  ####.........## ###...### ##............#  ###ß...ß...## ###...### ##..........##  * ljg u######....##### ##....### ##.#....#.##  ###...##.## ###....## ####..####  ##### #....##...## ###...## ##..#  * lj;g #⌠..# #..###..#..########..#####..##  ####'####.....###.....###..##.##..##  ##......###...## ##........###..ζ...##  * ljgg ##........#########ß........##.ℓ§§#.@.##  ##..#..).#..## #...........##§ξξ###...#  * ljg #...##..##...# #.............§ξ.§##...#  #....####...## ####.......#.#...##...##  ###.........####...####...###...##  * ljg 0#........## ### ##..#########.....##  ##......## ##.### ####..## #...∩...#  * ljg ##....#####....#####..#...# #.......#  #...##.#...##....#.....### ##..∩..##  ##...)...######....#####* ljh ##...##  ###.##.## ###########  ######+ lj%Jovered gate leading back out of this place (IceCv)@∩+ ljs + lj@ ..### ##............#paramita the Scholar #...### ##..........##+ lj Deep Elf of Sif Muna ****.. ##....### ##.#....#.##Health: 63/63 ========================###....## ####..####Magic: 32/32 ======================== + lj # ###...## ##..#AC: 18Str: 8 ########..#####..##EV: 8Int: 40 + lj7 ....###..##.##..##SH: 5Dex: 13 + ljƎ ........###..ζ...##XL: 13 Next: 39% Place: an Ice Cave ........##.ℓ§§#.@.##Noise: ---------  Time: 12800.8 (0.0) ........##§ξξ###...#e) +6 whip of Action {drain, Int+5} + lj C..........§ξ.§##...#Cast: Magic Dart .......#.#...##...## ##...####...###...##+ lj G##..#########.....######..## #...∩...# ##..#...# #.......# #.....### ##..∩..## _You are in a cloud of freezing vapour! _You start resting. _HP restored. _Done exploring.  Press: ? - help, v - describe, . - travel+ lj PAn ice covered gate leading back out of this place.+ ljO + lj + lj* + ljB + lj @ _+ lj: + lj, + ljy + lj + ljc + ljn + lj + ljZ + lj + lj + lj + lj + lj + lj + lj+ + lj͡ + lj + ljԣ + ljM + lj + lj UThere is an ice choked empty arch of ancient stone here.+ lj? + lj  _+ lj + lj + lj + lj + lj + lj a......##.ℓ§§#...## + ljDz ........##§ξξ###...# ..........§ξ.§##...# + lj .......#.#...##...## + lj! #...####...###...##  ##..#########.....## + ljn P ####..## #...∩...# ##..#...# #.......# + lj #.....### ##..@..##8.8 (8+ lj߳ ##### ##...# ### ##### + lj + lj5 + ljȶ + lj[ + lj˺ o _There is an ice covered gate leading back out of this place here., lj, lj, lj, ljT", lj.)9.8 (1 , lj/ _, lj8, lj.Lair:2, lja        , ljܭf    , ljJN   , ljԮ#######   #...   , ljH....##....., ljB #, ljr ### ##...##.....#, lj , lj.##.####....##.....# , ljKc............####.###, lj{ , lj............# ##.## , lj-  , lj?............# #...# , lj<-  , ljq............###'#+# , lj.  ..................#  , ljE.11.3 (2.5, ljH, ljI2 _Welcome back to the Lair of Beasts!, ljKY _There is a collapsed entrance here.- ljr- ljs- ljhs- lju- ljw- ljsx: _- ljy- ljf{- lj{- lj |- ljQ}- lj~- lj~- ljx- lj- lje- lj- lj%- lj- lj- lj- ljY- ljz- lj- lj- lj- lj- lj- lj- ljL- lj8@  There is an open door here.- lj- lj2 _- lj- lj}- ljؕ- lj(- ljW- ljǗ- lj?- lj- lj(- lj?- lj- lj- lj- lj- lj$- ljs- lj- ljw- lj)- lj- ljQ- lj- lj- ljM- lj- lj~- ljү- lj'- lj- lj- lj- ljô- lj- lj&- ljغ- lj<- ljo- lj%- lj8- lj- ljz- lj- ljIa.....#### ###....## - lj}.....# #.#....## .....# #......# - lj......# ##.....# .....## #....## - lj......# ##....### ......# #◊#◊....#.# - lj_........ .........# ................@.# 29.3 (18.0) ...##...##......$## - ljlf ..# .........  #.......##  ........#  ◊.......◊  ◊.......# - lj ..>.....# ###- ljG- lj8-30.3 (19- lj7- lj ; _Found a stone staircase leading down.- ljf - ljg - ljWi - ljxk - ljn - ljmp - ljq - ljv - ljv - ljxx - lj{ N _You now have 845 gold pieces (gained 15).- lj~ - lj~ - lj - lj - ljr - lj - ljP - ljۇ - lj - lj ,- lj - ljz - lj - lj - lj - lj - lj - lj- - lj - lj - ljn - ljƠ - lj - lj - lj - lj - lj - lj9 ,- ljW - lj - lj - ljݱ - lj - lj - lj - ljN - lj - lj - lj - lj6 - lj - lj} - ljU - lj - lj - lj# - lj - lj0 - lj@ - lj> - ljh - lj - lj - ljZ - lj - lj - lj - lj - lj - lj= - lj - lj X- ljj - lj - ljm - lj - lj - lj{ - lj - lj - lj - lj7 - lj - lj - lj - lj - lj - ljU - ljQ - lj - lj] - lj - lj - ljl h  You encounter a basilisk.- lj .......# ##.....# ......## #....## - lj_ #.......# ####....### #.#.......####◊#◊....#.# #.####..................## #.# #..................# ◊.# #...##...##.......## - lj 1#.## ..######.........# #.◊# ##@......## - lj #.####... #........# ....[.... #◊.......◊# ......... .◊.......## - lj> ...... ....>.....# ##.### ##.........#   l   basilisk (asleep)- lj # ## #.........#  # l...##◊#P..  .P#- lj H  - lj' -54.3 (24- ljP 35.3 (25 _- lj_$ - lj & . lj 3 ##.....# . lj3 4 #....##  ####....### . lj ##◊#◊....#.# . lj .........##  . lj .........#  . lj7 ##.......## . ljp #.........# . lj 8 ##@......## . lj! g #........# [.... #◊.......◊#  .◊.......## . lj4!  ....>.....# . lj!  ##.........# . lj! # ## #.........# . lj! E l...##◊#P.. . lj" . lj;  ##.....#  #....##  ####....### ##◊#◊....#.# . ljɹ 8.........##  .........#  ##.......##  . lj (#.........#  ##@......##  #........# . lj- [.... #◊.......◊#  .◊.......## . ljX ....>.....#  ##.........# . lj w ## #.........# . lj l...##◊#P.. . lj9 . lj' . lj . lj _ _A basilisk is nearby!/ ljW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 ljVr0 ljsThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No2 lj92 lj2 lj............# ##.....#2 lj)  paramita the Scholar ...........## #....##  Deep Elf of Sif Muna ****.. ....#.......# ####....###2 ljn6  Health: 63/63 ======================== ..#.#.......####◊#◊....#.#  Magic: 32/32 ======================== #.####..................##  AC: 182 lj5}Str: 8 #.# #..................#  EV: 8Int: 40 ◊.# #...##...##.......##  SH: 5Dex: 13 #.## ..######.........#  XL: 13 Next: 39% Place: Lair:2 #.◊###@......##  Noise: ---------  Time: 12855.3 (0.0) #.####... #........#2 lj  e) +6 whip of Action {drain, Int+5} ....[.... #◊.......◊#  Cast: Magic Dart ......... .◊.......## 2 lj......... ....>.....# ...##.### ##.........#  l   basilisk (asleep) ...# ###.........#2 lj ...#l...##◊#P..2 lj# ##.P# _You now have 845 gold pieces (gained 15). _You encounter a basilisk. _A basilisk is nearby!2 ljaCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.2 lj62 lj2 ljB2 lj. _2 ljQ oM# ##..2 lj .# ##......## #....## .2 lj Z ####....## ..#.#.2 lj' \####◊#◊....#.##2 ljY -..........## #2 lj t............... ◊.# #...##...##.2 lj #2 lj Y## ..######..2 lj A◊# #2 ljd 0# #.#####.2 lj (# 2 lj ....[.... #◊.......◊#2 lj. i # l...##◊#P..2 lj] D 2 ljk 2 lj% )6.3 (1 2 lj% _2 ljH- 2 lj/ 2 ljM##.#....## ##..2 lj..# ##......## # ....# ####....## 2 ljv ..#.#.......####◊#◊....#.###.........# #........ ◊.# #...##...###2 lj## ..######..◊# ### #.####... #........#2 lj@ #.#.........#2 lj"2 lj42 lj)&72 lj2 lj3 lj 3 ljɺ Gear: 40/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - the +6 whip of Action (weapon) {drain, Int+5}  d - the +9 dagger of Pion {freeze, Will+ Str-3 Int+4} 3 lj( f - the +11 sling of Benevolence {flame, rF- Str+3 Int+3 SInv Stlth+}  N - a +4 halberd of freezing Missiles (go to first with ()3 ljy a - 7 curare-tipped darts  i - 18 poisoned darts  j - 4 darts of disjunction  z - 2 boomerangs  3 lj uG - 6 javelins Armour (go to first with [) 3 lj/  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn) 3 lj{ t w - a +0 pair of boots (worn)  J - a +0 pair of gloves (worn)k - a +0 cloak 3 ljż  m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+}3 lj Mr - a +0 buckler  s - +0 steam dragon scales 3 ljr [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5 ljfA 5 ljA N - a +4 halberd of freezing Missiles (go to first with () 5 ljA@ a - 7 curare-tipped darts  i - 18 poisoned darts 5 lj B# j - 4 darts of disjunction 5 ljIB' z - 2 boomerangs  G - 6 javelin5 ljpB s 5 ljBArmour (go to first with [)  p - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4} 5 ljBS q - a scarf of repulsion (worn)  u - a +1 helmet of intelligence (worn) 5 ljC> w - a +0 pair of boots (worn)5 ljGCiJ - a +0 pair of gloves (worn)  k - a +0 cloak 5 ljC m - a +1 robe of cold resistance  o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} 5 ljC1 r - a +0 buckler  5 ljC8s - +0 steam dragon scalesyleat5 lj*D#her armour of cold resistance 5 ljSD` D - a +0 kite shield  F - a +0 robe of resistance 5 ljD. M - a +0 leather armour of resistance5 ljD816%5 lj o - the +9 scales of the Dragon King {Command, rPois rF+ rC+} 5 lj': y - a +1 leather armour of cold resistance Magical Staves (go to first with |)  b - a staff of alchemy  K - a staff of cold  L - a staff of fire335 lju n  y - a +1 leather armour of cold resistance 5 ljv  D - a +0 kite shield Jewellery (go to first with "=)75 ljN  D - a +0 kite shield 5 ljߪf F - a +0 robe of resistance  c - a ring of wizardry (worn)5 lj/416 lj{   F - a +0 robe of resistance  M - a +0 leather armour of resistance  n - a ring of protection from cold (worn)56 lj_2 6 lj2^ M - a +0 leather armour of resistance 6 lj2w b - a staff of alchemy  t - the amulet of Vitality (worn) {Regen++ RegenMP++} 6 lj 3D A - the amulet "Reafisch" (worn) {Reflect rPois Int+3 SH+5}6 lj:3/546 lj?~ Z  b - a staff of alchemy 6 ljz~  K - a staff of coldh - a +5 ring of evasion86 ljh W  K - a staff of cold 6 lj  L - a staff of firel - an amulet of faith627 lj  L - a staff of fire  c - a ring of wizardry (worn)v - a ring of see invisible67 lj  c - a ring of wizardry (worn)  n - a ring of protection from cold (worn)  x - the ring of Salvation {rN++ rCorr Str+6}7 lj707 ljȍ 7 lj ex - the ring of Salvation {rN++ rCorr Str+6}. It is an ancient artefact. 7 lj =rN++: It greatly protects you from negative energy. 7 ljq rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). If you were wearing this ring: 7 lj Your EV would increase by 1.3 (8.0 -> 9.3). Your spell failure would improve by up to 15% (press '!' for details). You took it off a deep elf pyromancer on level 9 of the Dungeon. 7 lj Stash search prefixes: {inventory} {artefact} {artifact} {Str+6} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ 7 lj) “That which does not kill us makes us stronger.”  -Friedrich Nietzsche 7 ljG K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.9 lj 9 ljtTo do this, you must remove one of the following items: 9 ljJewellery (go to first with "=)  c - a ring of wizardry (worn) 9 lj5J n - a ring of protection from cold (worn): lj : lj : lj l...##......# #.#....##  paramita the Scholar ...........# ##......#  Deep Elf of Sif Muna ****.. : lj P............# ##.....#  Health: 63/63 ======================== ...........## #....##: ljE   Magic: 32/32 ======================== ....#.......# ####....###  AC: 18Str: 14 ..#.#.......####◊#◊....#.#: ljz  EV: 9Int: 40 #.####..................##  SH: 5: lj =Dex: 13 #.# #..................#  XL: 13 Next: 39% Place: Lair:2 ◊.# #...##...##@......##  Noise: ---------  Time: 12857.3 (0.0) : lj% #.## ..######.........#  e) +6 whip of Action {drain, Int+5} #.◊###.......##  Cast: Magic Dart #.####... #........# : lj\ ....[.... #◊.......◊# ......... .◊.......##   ......... ....>.....# : lj   ...##.### ##.........#   ...# ###.........#   _A basilisk is nearby!Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.: lj3 |You remove your ring of protection from cold.  You feel stronger.: lj : lj +8.3 (1: lj : lj 6  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  You remove your ring of protection from cold.  You feel stronger. _x - the ring of Salvation (worn) {rN++ rCorr Str+6}; lj  ; ljACasting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; ljf<; lj9> Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4 ; lj>g d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  e + Summon Cactus Giant Summoning4% 6 f - Splinterfrost ShellIce/Forgecraft77%7  g - Brom's Barrelling BoulderConjuration/Earth1%4  h - Eringya's Surprising Crocodile Summoning1% 4 ; ljV?-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit< lj < lj²< lj*...##......# #.#....##  paramita the Scholar ...........# ##......#  Deep Elf of Sif Muna ****.. ............# ##.....#< lja  Health: 63/63 ======================== ...........## #....##  Magic: 32/32 ======================== ....#.......# ####....###  AC: 18Str: 14 < ljW..#.#.......####◊#◊....#.#  EV: 9Int: 40 #.####..................##  SH: 5Dex: 13 #.# #..................#  XL: 13 Next: 39% Place: Lair:2 ◊.# #...##...##@......##  Noise: ---------  Time: 12858.3 (0.0) #.## ..######.........#  e) +6 whip of Action {drain, Int+5} #.◊###.......##  Cast: Magic Dart #.####... #........# ....[.... #◊.......◊# ......... .◊.......## < lj  ......... ....>.....#   ...##.### ##.........#   ...# ###.........#   _Okay, then.You remove your ring of protection from cold.  You feel stronger. _x - the ring of Salvation (worn) {rN++ rCorr Str+6}  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< ljS< ljѿl...##......# #.#....##< ljM  paramita the Scholar < ljd...........# ##......#< ljrO  Deep Elf of Sif Muna ****.. < ljd............# ##.....#< lj~  Health: 63/63 ======================== < ljn...........## #....##< lj~  Magic: 32/32 ======================== < ljB....#.......# ####....###< ljt  AC: 18Str: 14 < lj`..#.#.......####◊#◊....#.#  EV: 9Int: 40 #.####..................##  SH: 5Dex: 13 < lj\#.# #..................#< lj  XL: 13 Next: 39% Place: Lair:2 < lj|◊.# #...##...##@......##< lj   Noise: ---------  Time: 12858.3 (0.0) #.## ..######.........#  e) +6 whip of Action {drain, Int+5} #.◊###.......##  Cast: Magic Dart < ljT#.####... #........#< lj < lj|....[.... #◊.......◊#< lj= < ljU......... .◊.......## < lj-  < lj......... ....>.....# < lj-  < lj i...##.### ##.........# < lj6-  < ljT?...# ###.........#< ljo < lj-  < lj3_Okay, then.< ljlYou remove your ring of protection from cold.  You feel stronger. < lj!Q_x - the ring of Salvation (worn) {rN++ rCorr Str+6}  < ljm+Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< lj< lj < lj < lj+Okay, then.< lj< ljD _= lj.......# ##......#  .....#  = ljK## #....##  #.......# ####....##= lj .#.#.= lj####◊#◊....#.#  .= ljMb####..................##  = ljm4.# #........= lj8#  = lj׋>.# #...##...##= lj## = lj, = ljg.## ..######.. = lj = ljߌ8.◊# #= lj## = lj. = ljI?.####... #..= ljc(# = lj~ = ljÍ...[.... #◊◊ .... .◊.= lj:##  = lj ....>.....#  = lj-e##.### ##.........# = ljN # ## #.# = ljm = lje# l...##◊#P..  = lj= lj= lj29.3 (1 _= lj9= lj= lj# .# #### #....##.# ##### .#= ljC$..####◊#◊....#.###..................# ... ##...#### ..######..◊# #### .####....= lj$l ..[.◊= lj$(◊#.= lj3%#.#.....> #= ljr%l   basilisk (asleep)l...##◊#P..  #.P# = lj%= lj-= lj}4'60= lj8= lj:= lj|## #....##  #= ljF ####....###= lj  = lj#.#.####◊#◊....#.#  ###= lj...........##  # #.#  # #...##...####  ## ..######.. = lj ◊# ###  ####... #..= lj:#  .= ljo.[.... #◊◊= lj.w .... #.◊.## = lj  ......>.....# = lj .##.### ###.........#  .= lj# ## #.#  .= lj# l...##◊#P..  .P= lj#.... ##...# .##  = lj= lj 81Magic Dart= lj3= lj= lj7 J#.# ###= lj # #= lj e###◊#◊....#.# ####= lj Q............## # = lj .= lj  = lj ##...##= ljl #= lj V# ..######.. = lj] ?◊# ##= lj ## = lj ####....= lj ]# ..[.◊= ljP Y◊#.#.#= ljt P......> = lj ##.### ###.... ## = lj #l...##◊#P..#P#= ljC o#.... ##...##= ljg ^ #.# = lj! "l= ljD! !.= lj+ #l= lj, != lj/ &2= lj^6 = lj8  = lj8 ,_The basilisk hisses angrily.= ljf  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  = lj\Confirm with . or Enter, or press ? or * to list all spells.> lj23Cl.> lj:9C(ally target)C   cactus giant (summoned, regenerating)> lj:w27----====3> lj>> ljGJ _A prickly colossus appears in a rush of desert wind.> lje  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  > ljf \Confirm with . or Enter, or press ? or * to list all spells.? ljq..#.......# ####....###  paramita the Scholar #.#.......####◊#◊....#.#  Deep Elf of Sif Muna ****.. ####..................##  Health: 63/63 ======================== # #..................#  Magic: 23/32 =================------- ? ljq# #...##...##.......##  AC: 18Str: 14 ? ljq## ..######.........#  EV: 9? ljqInt: 40 ◊# ##.......##  SH: 5Dex: 13 ? lj3r####... #.C......##  XL: 13 Next: 39% Place: Lair:2 ..[.... #◊..@....◊#  Noise: ====-----  Time: 12863.3 (0.0) ? ljWr....... #.◊.*.....##  e) +6 whip of Action {drain, Int+5} ? ljtr>....... .....*>.....#  Cast: Magic Dart .##.### ###.l.......# ? ljru.# ## #*........# ? ljr.# #*...##◊#P..#  l   basilisk (ally target) .P# #.... ##...#  C   cactus giant (summoned, regenerating) .## #.... #.## .# ? ljrR_A prickly colossus appears in a rush of desert wind.  ? ljs2Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? lj6sAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target? ljRsHAim: a basilisk (ally target, 100% to hit)? ljfct..#.......# ####....###  paramita the Scholar #.#.......####◊#◊....#.#  Deep Elf of Sif Muna ****.. ####..................##  Health: 63/63 ======================== # #..................#  Magic: 23/32 =================------- # #...##...##.......##  AC: 18Str: 14 ## ..######.........#  EV: 9? ljcInt: 40 ◊# ##.......##  SH: 5Dex: 13 ? ljc####... #.C......##  XL: 13 Next: 39% Place: Lair:2 ? lj-d ..[.... #◊..@....◊#  Noise: ====-----  Time: 12863.3 (0.0) ? ljbd....... #.◊.......##  e) +6 whip of Action {drain, Int+5} ? ljd,....... .....l>.....#  Cast: Magic Dart .##.### ###.........# ? lje<.# ## #.........# .# #....##◊#P..#  l   basilisk (ally target) ? lje.P# #.... ##...#  C   cactus giant (summoned, regenerating) .## #.... #.## .# _A prickly colossus appears in a rush of desert wind.  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? ljeAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ? lj2f{Press: ? - help, Dir - move targetAim: a basilisk (ally target, 100% to hit)? ljh@ζ● ? lji Casting: Summon Cactus Giant (dangerous; 4% risk of failure)? lj;iLonfirm with . or Enter, or press ? or * to list all spells.? ljvi,Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ? ljiAim: a basilisk (ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the basilisk!? ljXjB.C? ljo  ###◊#◊....#.# ..........##  ? lj_oJ.........#  ? ljoS#.......##  ? ljo#.........#  ##.......## ? ljoQ #........## ? lj4p[.... #◊C.@? ljip  #.◊.ζ.....## ? ljp .....●>.....#  ###.l.......# ? ljp ## #.........#  #....##◊#P..#   #.... ##...# ? lj>q( #.... #.## ●   boulder (minion, rolling, regenerating)? ljw5====-4.3 (1Magic Dart? lj{? lj}c _The basilisk is moderately wounded.? lj ζ●Your boulder barrels into the basilisk!? lj۔ ζ●The basilisk is heavily wounded.The basilisk bites your boulder! Your boulder barrels into the basilisk!? ljA.C? lj\ℓℓℓl ? ljL●  ? lj6==----5? ljH●●? ljja _The basilisk is severely wounded.@ lj; ζ@ ljNDYour boulder barrels into the basilisk.  @ ljOThe basilisk is almost dead.Your boulder crushes the basilisk against a rock wall and falls apart!@ ljl<l.@ ljGI.C@ lj _... @ lj7==---6Magic Dart@ lj@ ljwF _The basilisk is almost dead.@ lj@ ljB W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ ljbj ..#.......# ####....###  paramita the Scholar #.#.......####◊#◊....#.#  Deep Elf of Sif Muna ****.. ####..................##  Health: 63/63 ======================== # #..................#  Magic: 23/32 =================------- @ ljj c# #...##...##.......##  AC: 18Str: 14 ## ..######.........#  EV: 9Int: 40 ◊# ##.......##  SH: 5Dex: 13 ####... #........##  XL: 13 Next: 39% Place: Lair:2 @ ljj ..[.... #◊..@....◊#  Noise: ---------  Time: 12866.3 (0.0) @ ljk ....... #.◊.*.....##  e) +6 whip of Action {drain, Int+5} @ ljyk ....... ....C*>.....#  Cast: Magic Dart .##.### ###.*.......# .# ## #l........# .# #*...##◊#P..#  l   basilisk (ally target) .P# #.... ##...#  C   cactus giant (summoned, regenerating) .## #.... #.## @ ljk .# _The basilisk is almost dead.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ lj;l Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (sparse dust, almost dead, ally target, 100% to hit)A lj1..#.......# ####....###  paramita the Scholar A lj3#.#.......####◊#◊....#.#  Deep Elf of Sif Muna ****.. ####..................##  Health: 63/63 ======================== # #..................#  Magic: 23/32 =================------- # #...##...##.......##  AC: 18Str: 14 ## ..######.........#  EV: 9Int: 40 ◊# ##.......##  SH: 5Dex: 13 A ljJ3####... #........##  XL: 13 Next: 39% Place: Lair:2 ..[.... #◊..@....◊#  Noise: ---------  Time: 12866.3 (0.0) A lj3r....... #.◊.......##  e) +6 whip of Action {drain, Int+5} ....... ....C.>.....#  Cast: Magic Dart A lj3.##.### ###.l.......# .# ## #ζ........# .# #....##◊#P..#  l   basilisk (ally target) A lj4.P# #.... ##...#  C   cactus giant (summoned, regenerating) .## #.... #.## A ljI4[.# _The basilisk is almost dead.A lj4@Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A lj4Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (sparse dust, almost dead, ally target, 100% to hit)A ljf7@ζ● A lj7Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  A lj8LPress: ? - help, Dir - move target  A lj%9Aim: a basilisk (sparse dust, almost dead, ally target, 100% to hit)  You send a boulder barrelling forward!A lj9>  ###◊#◊....#.# ..........##  A lj|>J.........#  A lj>#.......##  #.........# A lj> ##.......##  #........## A lj>[.... #◊..@ A lj ?j #.◊.ℓ.....## A lj.....#  ###.l.......# A ljb?y ## #ℓ........# A lj? #....##◊#P..#  #.... ##...# A lj?) #.... #.## ●   boulder (minion, rolling, regenerating)A ljOH4====7.3 (1Magic DartA lj..##  .......... ......?...  .........#  ...$.....##  .# . ..=##  #@..# .-----43.3 (33.0) ##...+ #. #....# .. #.#...# ... . ###...### .#.... #.....### #.....#  ##.....#.# #.....#  #.......## #....##  #.#.....##P lj  #...... P lj J-----4.3 (34P lj\ P lj 9 _Found an escape hatch in the floor.R ljW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R ljHR ljP Your spells (cast)TypeFailure Level  a - Magic DartConjurationR ljyPh1% 1  b - Searing RayConjurationR ljPf1% 2 c - Fulminant PrismR lj"QConjuration/AlchemyR ljOQ1%R lj|Q4 R ljQ d + Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoningR ljaR4%R ljRP6  f - Splinterfrost ShellIce/ForgecraftR lj.S/77%7  R lj`S:g - Brom's Barrelling BoulderConjuration/EarthR ljS71%4 R ljTD h - Eringya's Surprising Crocodile SummoningR ljiT61% 4 R ljT-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitS ljS ljS ljparamita the Scholar~.....>..##Deep Elf of Sif Muna ****............S lj Health: 63/63 ========================......?...Magic: 32/32 ========================.........#AC: 18Str: 14...$.....##EV: 9Int: 40..........#. SH: 5Dex: 13S lj..=......##. XL: 13 Next: 41% Place: Lair:2#@..#. Noise: ---------  Time: 12944.3 (0.0)##...+#. e) +6 whip of Action {drain, Int+5} S ljҭ#....#.. Cast: Magic Dart#.#...#... .###...### .#....S lj=#.....### #.....# ##.....#.# #.....# #.......## #....## #.#.....## #......S lj The mystic blast hits the water moccasin! _You kill the water moccasin! S ljѮ_Your cactus giant disappears in a puff of smoke! _Found an escape hatch in the floor.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S ljS ljRparamita the Scholar~.....>..##Deep Elf of Sif Muna ****............Health: 63/63 ========================......?...Magic: 32/32 ========================.........#AC: 18Str: 14...$.....##EV: 9Int: 40..........#S lj. SH: 5Dex: 13..=......##. XL: 13 Next: 41% Place: Lair:2#@..#. Noise: ---------  Time: 12944.3 (0.0)##...+#. e) +6 whip of Action {drain, Int+5} S lj4#....#.. Cast: Magic Dart#.#...#... .###...### .#....#.....### #.....#S lj] ##.....#.# #.....# S lj#.......## #....## #.#.....## #...... S lj The mystic blast hits the water moccasin! _You kill the water moccasin! _Your cactus giant disappears in a puff of smoke! _Found an escape hatch in the floor.  S ljGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S ljP  Okay, then.S ljS ljD _T ljT lj Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelT ljForgecraft1%1  c - Poisonous VapoursAlchemy/Air1%1  d - ShockConjuration/AirT lj"01%1  e - SlowHexes1%T ljRn1  f - Soul SplinterNecromancy1%1  g - Mercury ArrowConjuration/AlchemyT ljF1%2  h - Static DischargeConjuration/Air1%T lj2  i - HailstormConjuration/Ice1%3  j - Flame WaveConjuration/Fire1% 4  k - Nazja's Percussive Tempering Forgecraft1% 5  T lj nl - ScorchFire2%2  m - Sublimation of BloodNecromancy2%2  T lj<n - Volatile BlastmotesFire/Translocation2% 3  o - Martyr's KnellNecromancy/SummoningT ljk2% 4  p - Olgreb's Toxic RadianceAlchemy3% 4  q - Passage of GolubriaTranslocationT lj3% 4  r - Fugue of the FallenNecromancy4% 3  s - SwiftnessAir4% 3  t - Vampiric DrainingT lj=Necromancy4% 3  u - FireballConjuration/Fire4% 5 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitU ljP  f - Soul SplinterNecromancy1% 1  g - Mercury Arrow Conjuration/Alchemy2  h - Static Discharge Conjuration/Air2  i - HailstormIceU ljQ H3  j - Flame WaveConjuration/Fire1% 4  k - Nazja's Percussive Tempering Forgecraft1% 5  l - Scorch Fire2  m - Sublimation of BloodNecromancy 2  U ljnQ (n - Volatile BlastmotesFire/Translocation2% o - Martyr's KnellNecromancy/Summoning2p - Olgreb's Toxic Radiance Alchemy 3U ljQ 4  q - Passage of GolubriaTranslocation3% 4  r - Fugue of the Fallen 4% 3  s - SwiftnessAir4% 3t - Vampiric Draining 4U lj?R 3  u - FireballConjuration/Fire45  v - Dimensional BullseyeHexes/Translocation8w - Anguish U ljR Hexes/Necromancy16%4  x - Dispel UndeadNecromancy16%4  y - Silence Hexes/Air U ljR 41% 5  z - Death ChannelNecromancy 91% 6V lj>` s - SwiftnessAirV lj>4% 3  y - SilenceHexes/Air41% 5V lj[?WA - Manifold AssaultTranslocation92% 7  B - DisjunctionTranslocation 100% 8  C - Lehudib's Crystal Spear Conjuration/Earth 100% 8V lj.  y - SilenceHexes/Air41% 5 V lj. A - Manifold AssaultTranslocation 92% 7V lj !  A - Manifold AssaultTranslocation 92% 7  B - DisjunctionTranslocation 100% 8W lj  W ljP/ B - DisjunctionW ljz>Translocation 100% 8 W lj C - Lehudib's Crystal Spear Conjuration/Earth 100% 8b ljHb ljb ljb lj1 paramita the Scholar~.....>..##Deep Elf of Sif Muna ****............b ljg ]Health: 63/63 ========================......?...Magic: 32/32 ========================.........#AC: 18b lj Str: 14...$.....##EV: 9Int: 40b lj ..........#. SH: 5Dex: 13b lj +..=......##. XL: 13 Next: 41% Place: Lair:2#@..#b lj4 h. Noise: ---------  Time: 12944.3 (0.0)##...+#. e) +6 whip of Action {drain, Int+5} b ljk #....#.. Cast: Magic Dart#.#...#... .b lj c###...### .#....#.....### #.....# ##.....#.# #.....#b lj  #.......## #....## #.#.....## #......b lj ?  _You kill the water moccasin! _Your cactus giant disappears in a puff of smoke! _Found an escape hatch in the floor.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. b ljE 6_Okay, then.b ljP  Okay, then.b lj3b lj3b lj. _c lj >  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. c lj\ _Okay, then. _Okay, then.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d ljs d lj  Your spells (cast)TypeFailure Level d ljD * a - Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemyd lj 1%4  d + Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoningd lj }4%6  f - Splinterfrost ShellIce/Forgecraft77%d lj 7  g - Brom's Barrelling BoulderConjuration/Earth1%4 d lj z h - Eringya's Surprising Crocodile Summoning1% 4 d lj0 -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitd lj; d ljB d ljK paramita the Scholar~.....>..##d ljK Deep Elf of Sif Muna ****............Health: 63/63 ========================d ljL C......?...d ljIL Magic: 32/32 ========================.........#AC: 18d ljL zStr: 14...$.....##d ljL EV: 9Int: 40..........#. SH: 5d ljM zDex: 13..=......##d lj@M . XL: 13 Next: 41% Place: Lair:2d ljhM 4#@..#d ljM . Noise: ---------  Time: 12944.3 (0.0)##...+d ljM v#. e) +6 whip of Action {drain, Int+5} d ljAN >#....#d ljtN .. Cast: Magic Dart#.#...#d ljN 9... .d ljN ###...### .#....#.....### #.....#d ljN 0 d ljO ##.....#.# #.....# d ljFO #.......## #....## d ljoO v#.#.....## #...... d ljO 7Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d ljP M_Okay, then. _Okay, then.d ljDP =Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d ljP d ljW _paramita the Scholard ljW ~.....>..##Deep Elf of Sif Muna ****..d ljX ..........Health: 63/63 ========================d lj/X ......?...Magic: 32/32 ========================d lj^X ~.........#AC: 18Str: 14d ljX L...$.....##d ljX QEV: 9Int: 40d ljX x..........#. SH: 5d ljY zDex: 13..=......##d lj0Y . XL: 13 Next: 41% Place: Lair:2#@..#d ljxY . Noise: ---------  Time: 12944.3 (0.0)##...+d ljY #. e) +6 whip of Action {drain, Int+5} #....#d ljY W.. Cast: Magic Dartd ljY #.#...#... .d lj"Z l###...### .#....d ljLZ #.....### #.....# d ljwZ ##.....#.# #.....# d ljZ #.......## #....## d ljZ H#.#.....## #......d ljZ . d lj![ 7Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d ljJ[ &_Okay, then. d lju[ '_Okay, then.d lj[ Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  d lj[ \Confirm with . or Enter, or press ? or * to list all spells.d lja d lja onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. d ljb Q Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  d lj?b .Okay, then.d ljj d ljo d ljq . _e lj*e lj+e lj 0e lj3e ljL8e lj9$ _e lj:e lj7=e ljI≈≈~~~......~~~#≈~.....>..####)e ljJ........?.... ..$.....## .......@...#e ljQJ 5.3 (1...=......## .◊######...#e ljJ  ##...+ # #....# .#.#...# ... ##...### .#....e ljJ #.....###. ##.....#.##e ljKe lj Qe ljW+6.3 (2e lj \e lj0^ e ljk^_Found a shortbow.e lj3e ljie lj]e ljm  You encounter an electric eel.e lj[ M≈S~~~...##e lj ≈≈~~~......~~~.......# ≈~.....>..#####)e lj j........?...... e ljv $..@..##..........=......#Magic Dart.◊######...##S   electric eel (asleep)....e lj =≈Se lj 0e lj WSe lj )7.3 (1 e lj _e lj e ljH f lj   f ljW GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g lj      paramita the Scholarg lj  ≈≈≈≈~~~...##  Deep Elf of Sif Muna ****.. g lj ≈≈~S~......  Health: 63/63 ======================== g lj8 ~~~.......#  Magic: 28/32 =====================--- g lj t≈~.....>..#####  AC: 18Str: 14 )..............  EV: 9g lj5Int: 40 .......?.....  SH: 5Dex: 13 g lj..........#  XL: 13 Next: 41% Place: Lair:2 g lj0 ....$..@..##  Noise: ---------  Time: 12947.3 (0.0) g lj...........#  e) +6 whip of Action {drain, Int+5}  ...=......##  Cast: Magic Dart .◊######...#  g lj# ##...+ # #....# . S   electric eel g lj6@#.#...# ...  ###...### .#....  g ljg#.....### #.....# _You encounter an electric eel.g lj@Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g lj'Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetg ljsHThere's a thick-headed creature in the way.h lj>h lj7_paramita the Scholarh lj{≈≈≈≈~~~...##Deep Elf of Sif Muna ****..≈≈~S~......Health: 63/63 ========================~~~.......#h lj2Magic: 32/32 ========================≈~.....>..#####AC: 18Str: 14)..............h ljEV: 9Int: 40.......?.....SH: 5Dex: 13h lj% ..........#XL: 13 Next: 41% Place: Lair:2....$..@..##h ljNNoise: ---------  Time: 12947.3 (0.0)...........#e) +6 whip of Action {drain, Int+5} ...=......##Cast: Magic Dart.◊######...## ##...+##....#h ljY. S   electric eel#.#...#...###...### .#....#.....### #.....#h ljMKCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targeth ljsThere's a thick-headed creature in the way.  Okay, then.h ljHh ljh ljeh ljH. _h lj# v  Aiming: Brom's Barrelling Boulder  Press: ? - help, Dir - move target  There's a thick-headed creature in the way. _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ljߤ Q~Sh lj C(ally target)C   cactus giant (summoned, regenerating)h lj |27----====8.3 (1h lj1 h lj  h ljK <_A prickly colossus appears in a rush of desert wind.i lj Q  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i lj      paramita the Scholar i lj *≈≈≈~~~...##  Deep Elf of Sif Muna ****.. ≈*~~~......  Health: 63/63 ======================== ~~S.......#  Magic: 23/32 =================------- i lj ≈~.*...>..#####  AC: 18Str: 14 )...*..........  EV: 9Int: 40 i ljӉ .....*.?.C...  SH: 5Dex: 13 i lj B......*...#  XL: 13 Next: 41% Place: Lair:2  ....$..@..##  Noise: ====-----  Time: 12948.3 (0.0) i ljL ...........#  e) +6 whip of Action {drain, Int+5}  i lj ...=......##  Cast: Magic Dart .◊######...#  i lj # ##...+ # #....# . S   electric eel (ally target) i lj #.#...# ...  C   cactus giant (summoned, regenerating) ###...### .#....  i lj' i#.....### #.....# _A prickly colossus appears in a rush of desert wind.  i lj` 2Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i lj _Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (ally target, 100% to hit)j ljmparamita the Scholar≈≈≈≈~~~...##Deep Elf of Sif Muna ****..≈≈~~~......Health: 63/63 ========================~~S.......#j lj-Magic: 23/32 =================-------≈~.....>..#####AC: 18Str: 14)..............EV: 9Int: 40.......?.C...SH: 5Dex: 13......●...#XL: 13 Next: 41% Place: Lair:2....$..@..##Noise: ====-----  Time: 12948.3 (0.0)...........#e) +6 whip of Action {drain, Int+5} ...=......##Cast: Magic Dart.◊######...## ##...+#j lj̬#....#. S   electric eel (ally target)#.#...#...C   cactus giant (summoned, regenerating)###...### .#.... ●   boulder (minion, rolling, regenerating)#.....### #.....#Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  j ljiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (ally target, 100% to hit)  You send a boulder barrelling forward!j ljDZ *******Press: ? - help, Dir - move target  Aim: an electric eel (ally target, 100% to hit)  You send a boulder barrelling forward!  j lj1The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your boulder.r boulder resists.j ljb/●ζC.j lj5;...ℓ@j lj6C..●j lj;0--4====-9.3 (1j lj<4Magic Dartj ljAG●●j ljC7 _The bolt of electricity hits you.j lj0 L●ζj ljq1 L●ζj lj2 ?C.j ljZ8 <ℓ....j lj= 2=-6==----50j ljTB E●●j ljC k lj& k ljA~●ξYour boulder barrels into the electric eel!k lj$Sk ljO ●k lj$ k lji$@**k lj$*k lj$*k lj% **k ljD%*k ljt%5The electric eel is heavily wounded.k lj%A bolt of electricity appears from out of your range of vision.  The bolt of electricity hits your boulder.k lj?C>k lj  ≈Your boulder resists.  Your boulder barrels into the electric eel!  You kill the electric eel!k lj\k ljк<●ξk ljf≈k lj'~ζζk lj8...ℓ.k ljC   cactus giant (summoned, regenerating)●   boulder (minion, rolling, regenerating)k lj[ 3==k lj}7==2==-k ljN81 _You hear a splash.k lj@I●ζ.ℓk lj5●k ljl _Your Summonings skill increases to level 10!l lj l lj l ljn l ljm 2Sl lj m  You encounter an electric eel.l lj % f8==.l lj[% Magic DartS   electric eel (distracted)l lj% C   cactus giant (summoned●   boulder (minion, rolling, regenerating)l lj% l lj{3 =●ζl lj3 0l ljM4 ;C.l lj!: S.Sally target)l ljLI ;--2.3 (1 _l ljM G●ζζl ljM +●l ljO m lj  ●S≈≈~~~...##  ≈ζ~~~......  m lj J~~ζ..C....#  ≈~.ζ...>..#####  m ljC A)..............  .......?..... m lj| ` ..........#  ....$..@..##  m lj H...........#  ...=......##  m lj E.◊######...#  # ##...+ m lj T #....#  #.#...# ...  ###...### m ljO 4   m ljf6 , m lj6 ●S≈≈~~~...## m lj7 d ≈ζ~~~...... m lj7  ~~ζ..C....#  ≈~.ζ...>..#####  m lj08 )..............  .......?.....  ..........#  ....$..@..##  ...........#  m lj{8 =...=......##  .◊######...# # ##...+  m lj8 #....#  #.#...# ...  ###...###  m lj8   m ljv? m ljJ 9--m ljO m ljP d _An electric eel is nearby!n ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n lj     paramita the Scholar ●S≈≈~~~...##  Deep Elf of Sif Muna ****.. ≈ζ~~~......  Health: 63/63 ======================== ~~ζ..C....#  Magic: 24/32 ==================------ ≈~.ζ...>..#####  AC: 18Str: 14 )..............  EV: 9Int: 40 .......?.....  SH: 5Dex: 13 ..........#  XL: 13 Next: 42% Place: Lair:2  ....$..@..##  Noise: ---------  Time: 1n ljƆ42952.3 (0.0) ...........#  e) +6 whip of Action {drain, Int+5}  ...=......##  Cast: Magic Dart .◊######...#  # ##...+ # #....# . S   electric eel (ally target) #.#...# ...  C   cactus giant (summoned, regenerating) ###...### .#....  ●   boulder (minion, rolling, regenerating) #.....### #.....# _An electric eel is nearby!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.o lji$ o lj) paramita the Scholar●S≈≈~~~...##Deep Elf of Sif Muna ****..≈ζ~~~......Health: 63/63 ========================~~ζ..C....#o lj<* Magic: 28/32 =====================---≈~.ζ...>..#####AC: 18Str: 14)..............EV: 9Int: 40.......?.....SH: 5Dex: 13..........#XL: 13 Next: 42% Place: Lair:2....$..@..##Noise: ---------  Time: 12952.3 (0.0)...........#e) +6 whip of Action {drain, Int+5} ...=......##Cast: Magic Dart.◊######...#o lj* # ##...+##....#. S   electric eel (ally target)#.#...#...C   cactus giant (summoned, regenerating)o lj + n###...### .#.... ●   boulder (minion, rolling, regenerating)#.....### #.....#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o lj, Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.[mo ljZ1 o lj; o lj*@ o ljA . _o lj a≈≈≈≈###.... ●S≈≈~~~...##≈ζ~~~......~~ζ..C....# o lj ≈~.ζ...>..#####)........?........ $.....##....=......#.◊#######o lj ##...+# #. ..#...# ... o lj \###...### .#....o lj1ζo ljX   Your boulder crumbles as it rolls away.o lj *******The electric eel shoots out a bolt of lightning at you!o lj2?C.o ljqℓℓ~ℓ.ℓ...@.o ljo9======3.3 (1o lj\ℓℓℓo ljR: _The bolt of electricity is repelled.p lj%  p lj&GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p lji     paramita the Scholar *≈≈≈###....  Deep Elf of Sif Muna ****.. p ljѹℓS≈≈~~~...##  Health: 63/63 ======================== ≈ℓ*~C......  Magic: 25/32 ==================------ ~~ℓ*......#  AC: 18Str: 14 p lj≈~.ℓ*..>..#####  EV: 9Int: 40 p ljT)....*.........  SH: 5Dex: 13 ......*?.......  XL: 13 Next: 42% Place: Lair:2 p lj  .......@..#  Noise: ===------  Time: 12953.3 (0.0) p lj$....$.....##  e) +6 whip of Action {drain, Int+5}  ...........#  Cast: Magic Dart ...=......##  .◊######...#  # ##...+ # S   electric eel (ally target) #....# . C   cactus giant (summoned, regenerating) #.#...# ...  ###...### .#.... p lj_The bolt of electricity is repelled.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetp ljSAim: an electric eel (water, ally target, 100% to hit)p lj:paramita the Scholar≈≈≈≈###....Deep Elf of Sif Muna ****..p lj:ℓS≈≈~~~...##Health: 63/63 ========================≈ℓ~~C......Magic: 25/32 ==================------~~ℓ.......#p lj;AC: 18Str: 14≈~.ℓ...>..#####EV: 9p ljW;Int: 40)..............SH: 5Dex: 13......●?.......p lj;XL: 13 Next: 42% Place: Lair:2.......@..#p lj;5Noise: ===------  Time: 12953.3 (0.0)....$.....##e) +6 whip of Action {drain, Int+5} p lj;...........#Cast: Magic Dart...=......##.◊######...#p lj8<# ##...+# S   electric eel (ally target)#....#. C   cactus giant (summoned, regenerating)p lj=#.#...#...●   boulder (minion, rolling, regenerating)###...### .#....Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, ally target, 100% to hit)  You send a boulder barrelling forward!p ljC*******Press: ? - help, Dir - move target  Aim: an electric eel (water, ally target, 100% to hit)  You send a boulder barrelling forward!  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your boulder.r boulder resists.p ljIL●ξp lj?C~p ljM≈≈~~....ζ@.●p ljp lj59--7==4.3 (1Magic Dartp lj]9ζp ljM7 _The bolt of electricity hits you.p ljJ p lj E●ζp lj ≈p lj[ /Sp lj L●ξp ljg @ζℓp lj>. S60--8p lj. Y===---5p lj#4 Jζℓp lj6 q ljUA ●q ljUcζYour boulder barrels into the electric eel!q lj8Y&C≈q lj{Yq ljm  The electric eel is heavily wounded.Your boulder barrels into the electric eel!  You kill the electric eel!q ljOn0●ξq ljnq ljtEζℓ..ℓq lju'C   cactus giant (summoned, regenerating)●   boulder (minion, rolling, regenerating)q lj|Q2=9q ljǀW=---6q ljRCζℓq lj( _You hear a splash.s ljR s ljS s ljT s ljW B●ξs lj[ 3==30=s lj\ s lj_ 1 _HP restored.s ljk 1ζs ljn 92s lj2o F===s ljp s lj=s L _Your boulder crumbles as it rolls away.s ljv s lj9y s ljy s lj} s lj ≈≈## #.....ℓ≈≈≈###.... ℓ≈≈~~~...##s lj{ ≈≈~~~......~~~.C.....# ≈~.....>..#####)....................##.#.$.....##.s lj ...=......##.◊######...# ##...+# #. ..#...# s lj4 ....s ljٍ S.C9.3 (3s lj @≈≈s lj ,60.3 (4s lj s lj5 . _i - a scroll of identifyt lj} t lj t ljC t ljQt lj≈≈## #.....≈≈≈###≈~~~...##~≈≈~~~......t lj ~~~~.#.≈~...C.>..#####<)................t lj+.##.#.0$.....## ........#t ljd=###.◊######...### ##...+ t lj#....##...#... ###...###.#....t ljC.Ct ljn!t ljA(G=1.3 (1t lj+t lj-9 _Found a stone staircase leading up.u ljD:u lj:u lj=u lj@u ljB0.u ljGu ljI:==u ljJu ljLLu ljMNu ljPu ljPu ljQRu ljVu lj{Vu ljWu ljGZN _You now have 868 gold pieces (gained 23).u lj:\u ljk^u lj^u lj `u ljau ljcu lj fu ljhfu ljrgu ljtt.~≈~≈≈~~~......#...~~~~.......#u lju....≈~.....>..#####...<)......................u ljFu....##.#...............##C.u ljxu#...######.◊######...# ### ##...+u ljun #....# #.#...#..u lju ###...### .#. #.....### #.. ##.....#.# #..u ljvo #.......## #u lj{+6.3 (5u lj+7.3 (6u lju ljU0 _O - a +6 ring of dexterityv ljw3v ljv lj v ljj,v ljv lj v lj`v ljMv ljv ljv ljv ljv ljv ljHv ljEv ljv ljv ljtv ljv ljv lj v ljKv lji,v ljv ljv ljv ljv ljv ljpv ljv ljv ljv lj_ ,v lj( v lj v lj1 v ljmCYou encounter a bullfrog.v lj*- v ljt###≈≈≈≈≈## #.....#######≈≈≈≈≈≈≈≈≈###.......≈.≈~≈≈≈≈≈≈~~~...##v lj~≈~≈≈~~~......#F.~~~~.......#v lj ....≈~.....>..## #......<)...........v lj2] ##..........v ljl #.#..C............## ##................##v ljOMagic Dart##....v lju............##...............##v lj ######.◊######...# F   bullfrog (asleep)v ljO ### ##...+ C   cactus giant (summoned, regenerating) #....# v lj /#.#...#v lj)X74.3 (7C.v lj44, ally target)v lj<25.3 (8 _w ljw ljx ljf ≈≈≈### x ljJ ###≈≈≈≈≈## #.#######≈≈≈≈≈≈≈≈≈###.... x ljH......≈.≈~≈≈≈≈≈≈~~~...## ..~≈~≈≈~~~F..~~~..# x ljf.....≈~.....>..###x ljLe#...@..<)##....x lj|_..#.#.C..x ljN##.##......#x lj"#x lj Q##..........#x lj;#...............## C   cactus giant (summoned, regenerating)x lj######.◊######...##### ##...+x lj....#x lj?C.x ljx lj[_6.3 (1Magic Dartx lj"x lj$x lj>≈≈≈##  #≈≈≈###  x ljb>{###≈≈≈≈≈### #.#######≈≈≈≈≈≈≈≈≈###.... ......≈.≈~≈≈≈≈≈≈~~~...## ..x lj>.~≈~≈≈~~~F.~~~..# .....≈~.....>..#######......<)##..C..#.###.###..####.x lj.?$ #...............########.◊######...##### ##...+x lj@@C.x lj4Jx ljgW&7x lj[x lj\x ljGF x ljF ≈≈≈# ≈≈≈##  #≈≈≈###  ###≈≈≈≈≈### #.#######≈≈≈≈≈≈≈≈≈###.... x lj H ......≈.≈~≈≈≈≈≈≈~~~...## ..~≈~≈≈~~~F.~~~..# ...........≈~.....>..########....C.<)##......#.###.#.##..## ##.##...............########.◊######...#x lj]V §x lj^ )x ljc &8x ljf x ljh  x lji X_Your cactus giant disappears in a puff of smoke!y lj ≈≈≈# ≈≈≈##y ljV #≈≈≈### ###≈≈≈≈≈### #..... #y lj.≈###....y lj ......≈.≈~≈≈≈≈≈≈~~~...## y lj.~≈~≈≈~~~......# Fy ljM1.~~~~.#y ljy .≈~.....>..y lji ###....§.<)y lj ## #.#.##.#y ljAD ##.....##y lj}n ##......# #y lj.....## y ljR ######.◊######...#y ljuI§.y lj&9y lj_y ljy lj y lj y ≈≈≈# ≈≈≈##y lj% ? #≈≈≈###y lj`  ###≈≈≈≈≈### #.....y lj  y ljҗ ,#≈###....y lje  ......≈.≈~≈≈≈≈≈≈~~~...## y ljɘ b.~≈~≈≈~~~......#y lj ) Fy ljE M.~~~~.# y lj .§..≈~.....>..#......<)y lj + ##y lj. V #.#.##.y ljh E ##......##y lj 5 ##y lj .#y lj$ * #y lj\ ......## y lj R ######.◊######...#y lj0 ?.§y lj״ '80y lj y ljR z lj{  z lj1Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z ljz ljC.§§C   cactus giant (summoned, regenerating)z ljw27----====1z ljz ljLJ _A prickly colossus appears in a rush of desert wind.z ljn } ≈≈≈# ≈≈≈##z ljo  #≈≈≈### ###≈≈≈≈≈### #..... #z ljFo ≈###.... ......≈.≈~≈≈≈≈≈≈~~~...## z ljo .~≈~≈≈~~~......# F.~~~~z ljo .#.C....≈~.....>..z ljo P#....§.<)z lj9p  ##..§ #.#.## ##z ljp .## F   bullfrog (asleep) ##z ljq .# C   cactus giant (summoned, regenerating) #.## z ljmq R ######.◊######...#z ljw 0.Fz lj{ <C.z lj$ S§.§z ljo <Flly target)z ljR 8=---==--2Magic Dartz lj z lj  z lj _The bullfrog croaks.{ lj=  { lj.>+Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ ljk>{ lj  paramita the Scholar ≈≈≈#  Deep Elf of Sif Muna ****.. ≈≈≈##  Health: 63/63 ======================== #≈≈≈###  Magic: 24/32 ==================------ { lj5###≈≈≈≈≈### #..... AC: 18Str: 14 #######≈≈≈≈≈≈≈≈≈###....  EV: 9Int: 40 ......≈.≈~≈≈≈≈≈≈~~~...## SH: 5Dex: 13 .........~≈~≈≈~~~......# XL: 13 Next: 42% Place: Lair:2  *F*****@...~~~~.......#  Noise: ==-------  Time: 12982.3 (0.0) { lj*......C..§..≈~.....>..## e) +6 whip of Action {drain, Int+5}  #####......<)........... Cast: Magic Dart ##..§............... #.#.§.............## ##................## F   bullfrog (ally target) ##................# C   cactus giant (summoned, regenerating) #...............## ######.◊######...# _The bullfrog croaks.  { ljjCasting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (ally target, 100% to hit){ ljO  paramita the Scholar { lj)≈≈≈#  Deep Elf of Sif Muna ****.. ≈≈≈##  Health: 63/63 ======================== { lj4#≈≈≈###  Magic: 24/32 ==================------ ###≈≈≈≈≈### #..... AC: 18Str: 14 #######≈≈≈≈≈≈≈≈≈###....  EV: 9Int: 40 { lj2......≈.≈~≈≈≈≈≈≈~~~...## SH: 5Dex: 13 .........~≈~≈≈~~~......# XL: 13 Next: 42% Place: Lair:2 { lj ..F....@...~~~~.......#  Noise: ==-------  Time: 12982.3 (0.0) ......C..§..≈~.....>..## e) +6 whip of Action {drain, Int+5}  #####......<)........... Cast: Magic Dart ##..§...............{ ljO #.#.§.............## { lj*<##................## F   bullfrog (ally target) ##................# C   cactus giant (summoned, regenerating) #...............## ######.◊######...# _The bullfrog croaks.  { ljiCasting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  { ljzPress: ? - help, Dir - move targetAim: a bullfrog (ally target, 100% to hit){ lj+.F{ ljY>C.{ lj●ζ  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangero{ ljD[us; 1% risk of failure)  Press: ? - help, Dir - move target: a bullfrog (ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into your cactus giant!{ lj{ §Your cactus giant is lightly damaged.{ lj ≈≈≈#  ≈≈≈##  #≈≈≈###  { ljp###≈≈≈≈≈###  #######  ..... .........~≈~≈≈~ @ { lj>= ............≈~.....> #####...§§.<).. ##.§.......{ lj #.#........ ##......... ##........●   boulder (minion, rolling, regenerating) #.......{ lj m5=3.3 (1Magic Dart{ ljG●●{ ljf _Your cactus giant disappears in a puff of smoke! ljC D●ζ lj$ '  ljt 2●§ lj }The bullfrog hits your boulder but does no damage.  Your boulder barrels into the bullfrog! lj} LF●.ℓℓ. lj ... lj  (  ljT V7==--- lj 4 lj ?●.ℓℓ lj +● lj# ` _The bullfrog is heavily wounded. lj'  ljK†The bullfrog hits your boulder but does no damage.  Your boulder barrels into the bullfrog! ljLjB●ξ ljD●ζ lj]ℓζ...●   boulder (minion, rolling, regenerating) lj]8===--- ljR5 ljd9ζ lj  lj#>_You kill the bullfrog! ljg3 lj:i ljiH●ζ ljx,ζ ljyk9= ljz lj~L _Your boulder crumbles as it rolls away. lj)L30= ljW lj ljt#2 ljF=== lj lj lj ljX lj lj lj4 ljm ljq lj lj lj lj ljٖ lj< ljÙ:== lj| lj  lj ljt lj ljd  You see here a bullfrog corpse. lj lj= _ lj lj ljk lj lj ljN ljW lj lj} lj lj lj lj) ljD ljo lj׷ ljp lj| lj lj? lj ljU lj lj lj lj lj, lj] ljB ljj lj ljK lj ljA lj lj lj8 lj% lje lj lj lj ljB lj lj ljs lj lj lj lj lj@ lj lj lj+ lj lj lj ljb lj? lj ljt ljG lj lj\ ljt lj lj ljr lj ljo lj lj[ lji lj\ lj ljA ljD ljv lj ljh lj lj* ljg lj lj lj  lj  lj  lj  lj# lj] lj lj" lj lj1 lj lj lj lj lju lj lj* lj ljK lj3 ljN  lj  ljc! lj" lj$ lj% lj% lj' lj") ljb) lj) lj+ lj, lj- lj- lj. ljb0 lj0 lj`1 ljX2 lj3 lj4 lj[4 lj5 lj'7 ljy7 lj38 lj-9 ljp: lj: ljI; lj< ljW> lj> lj? lj-@ ljgA ljA lj#B lj&C lj}EB lj8G ljH ljH ljlI ljUJ ljK lj.L ljL ljM ljN lj'O ljO ljQ ljSB ljT ljIV ljV ljnW ljX ljZ ljN[ lj \ lj] lj_ lj~_ lj"` lja ljc ljsc ljd lje lj#m #.##.#.........  #.# ### ##..........   ljxm##.###.## ###.........  #...###.###.#.........   ljmW##.........#######.◊##   ljm #.....◊..### ####   ljn ##....##.#   ljdn #.....####   ljn #P...@#3039.3 (5 ljn4.0)   ljo) ## ljFo<<#   lj|o #.#P....#   ljoy#....#.##   ljpF#.......   lj8p#.#..#..#    ljmp#.#..# ## ###   ljpt #.#..# ♣#... ljp8    ljq #♣ ♣♣♣♣♣♣.###.  lj(u ljx-40.3 (55 lj{ lj}; _Found an escape hatch in the ceiling. ljx lj4y ljz lj| lj~ lj lj lj lj* ljt lj3 lj ljC lj lj ljO lj ljO lj% ljJ lja ljơ ##.........#######.◊ paramita the Scholar  lj\#.....◊..### ### Deep Elf of Sif Muna ****.. ##....##.#Health: 63/63 ======================== #.....####Magic: 32/32 ======================== #P....#.## lj#AC: 18Str: 14 ##......<#EV: 9Int: 40  lj$(#.#P....#SH: 5Dex: 13 #....#.## lj`XL: 13 Next: 42% Place: Lair:2 #.@.....#Noise: ---------  Time: 13044.3 (4.0)  ljţ#.#..#..#e) +6 whip of Action {drain, Int+5}  #.#..#### lj!# Cast: Magic Dart #.#..#♣#.  ljԤ..+..+ #♣ ♣♣♣♣♣♣.## ..#.#..#..♣.♣.♣.### @   Maggie (polearm, asleep) #................... #@. ....#.###......# ##.......  lj<w_You kill the bullfrog! _Your boulder crumbles as it rolls away. _You see here a bullfrog corpse. _Found an escape hatch in the ceiling.  You encounter Maggie the Vainglorious. She is wielding a +1 partisan ofdistortion. lj/  --more-- ljNj lj1v lj~>  ljg~##.........#######.◊ paramita the Scholar  lj~#.....◊..### ### Deep Elf of Sif Muna ****..  lj%M##....##.# ljdHealth: 63/63 ======================== #.....#### ljMagic: 32/32 ========================  lj#P....#.##AC: 18Str: 14 lja  ljր##......<#EV: 9Int: 40  lj#.#P....#SH: 5Dex: 13  lj#....#.##XL: 13 Next: 42% Place: Lair:2 #.@.....#Noise: ---------  Time: 13044.3 (4.0)  ljW#.#..#..# ljNe) +6 whip of Action {drain, Int+5}  #.#..#### lj# Cast: Magic Dart #.#..#♣#.  lĵ..+..+ #♣ ♣♣♣♣♣♣.##  lj l..#.#..#..♣.♣.♣.### @   Maggie (polearm, asleep) #...................  ljwX#@. ....#.###......# ##....... _You kill the bullfrog! _Your boulder crumbles as it rolls away. _You see here a bullfrog corpse.  lj_Found an escape hatch in the ceiling.  You encounter Maggie the Vainglorious. She is wielding a +1 partisan ofdistortion. ljp/  --more-- ljK  lj 0Magic Dart lj(  lj ; 5.3 (5 _ lj  lj  ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljC, ally target)C   cactus giant (summoned, regenerating) ljaX27----==== lj$6.3 (1 lj  ljJ _A prickly colossus appears in a rush of desert wind. ljP  ◊..### ##  lj ##....##.#   #.....#### lj!  #P....#.##  ljbO ##......<# lj  #.#P....#  ljt #C...#.##  lj<k #.......#  #@#..#..#  #.#..####  #.#..#  lj%♣  ..+..+ #♣ ♣♣♣♣♣♣.#  ..#.#..#..♣.♣.  ljC#..................  #@......#.###  ##.. ##......  #◊ ljQ ljD    ##....##.#  #.....####  lj #P....#.##  ##......<#  #.#P....#  #C...#.##  #.......#  lj #@#  #.#  ljQ #.#..#  ..+..+ #♣  ..# lj #...@ #@.. lj f##.. Maggie shouts! lj6(H .C lj(PMaggie attempts to bespell you! lj,   ##....##.#  #.....####  #P....#.##  ##......<#  #.#P....#  #....#.##  #C......#  #@#  #.#  lj- #.#..#  ..+..+ #♣  ..# #...mesmerising, ally ta…) #@.. lj@-f ##..  ljy18=---==--7Mesm  lj4 lj6] _You are mesmerised by Maggie! lj҈   ljZ ACasting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj #.....◊..### ## paramita the Scholar ##....##.#  Deep Elf of Sif Muna ****.. #.....####  Health: 63/63 ======================== #P....#.##  Magic: 24/32 ==================------ lj##......<#  AC: 18Str: 14 #.#P....#  EV: 9Int: 40 #....#.##  SH: 5Dex: 13 #C......#  XL: 13 Next: 42% Place: Lair:2 #@#..#..#  Noise: ==-------  Time: 13047.3 (0.0) #.#..####  e) +6 whip of Action {drain, Int+5}  #*#..# ♣# Cast: Magic Dart **+..+ #♣ ♣♣♣♣♣♣.# Mesm  lj9**#.#..#..♣.♣.♣.## #***............... @   Maggie (polearm, mesmerising, ally ta…) #@**....#.###...... C   cactus giant (summoned, regenerating) ##.. ##...... #◊......Maggie attempts to bespell you! _You are mesmerised by Maggie! ljZCasting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target ljW% u ........ lj% @.. _You are mesmerised by Maggie!  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj& 4Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOut of range. lj+7.. lj : ********@** ljyl. #.....◊..### ## paramita the Scholar ##....##.#  Deep Elf of Sif Muna ****.. ljl#.....####  Health: 63/63 ======================== #P....#.##  Magic: 24/32 ==================------ ##......<#  AC: 18Str: 14 lj8m~#.#P....#  EV: 9Int: 40 #....#.##  SH: 5Dex: 13 lj}m#C......#  XL: 13 Next: 42% Place: Lair:2 #@#..#..#  Noise: ==-------  Time: 13047.3 (0.0) ljm#.#..####  e) +6 whip of Action {drain, Int+5}  #.#..# ♣# Cast: Magic Dart ..+..+ #♣ ♣♣♣♣♣♣.# Mesm  ljn6..#.#..#..♣.♣.♣.## #.@................ @   Maggie (polearm, mesmerising, ally ta…) ljEnM#.......#.###...... C   cactus giant (summoned, regenerating) ##.. ##...... #◊...... _You are mesmerised by Maggie! ljnCasting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  ljnJPress: ? - help, Dir - move target ljs=   ##....##.#  ####  #.##  ljt0 ##......<#  #.#P....#  #....#.##  #C......#  #@#  #.#  ljWt #.#..#  ..+..+ #♣  *.# #.@. #... ##..  ljt*   fulminant prism (regenerating) lj[u85=8.3 (1 ljy ljz6 _You conjure a prism of explosive energy! lj lj lj ljF  ljQ_You cannot move away from Maggie! lj ljt lj lj W _You cannot move away from Maggie! ljk  Press: ? - help, Dir - move target _You conjure a prism of explosive energy! _You cannot move away from Maggie! _You cannot move away from Maggie ljjkH!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj : lj #.....◊..### ## paramita the Scholar ##....##.#  Deep Elf of Sif Muna ****.. lj1 7 #.....####  Health: 63/63 ======================== #P....#.##  Magic: 21/32 ===============--------- ##......<#  AC: 18Str: 14 ljj  #.#P....#  EV: 9Int: 40 lj #....#.##  SH: 5Dex: 13 lj #C......#  XL: 13 Next: 42% Place: Lair:2 #@#..#..#  Noise: ===------  Time: 13048.3 (0.0) lj9 B#*#..####  e) +6 whip of Action {drain, Int+5}  #*#..# ♣# Cast: Magic Dart ljs .*+..+ #♣ ♣♣♣♣♣♣.# Mesm  **#.#..#..♣.♣.♣.## lj #.@................ @   Maggie (polearm, mesmerising, ally ta…) lj #.*.....#.###...... C   cactus giant (summoned, regenerating) ##*. ##...... *   fulminant prism (regenerating) lj#   #◊......Casting: Fulminant Prism (dangerous; 1% risk of failure)  lj] -Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj Press: ? - help, Dir - move targetAim: Maggie, wielding a +1 partisan of distortion and wearing +0 steam dragon  scales (mesmerising, ally target, 100% to hit) ljA: ljZAz#.....◊..### ## paramita the Scholar ljAz##....##.#  Deep Elf of Sif Muna ****.. ljA#.....####  Health: 63/63 ======================== ljB#P....#.##  Magic: 21/32 ===============--------- lj=B##......<#  AC: 18Str: 14 ljtB#.#P....#  EV: 9Int: 40 ljB #....#.##  SH: 5Dex: 13 ljC#C......#  XL: 13 Next: 42% Place: Lair:2 ljRC#@#..#..#  Noise: ===------  Time: 13048.3 (0.0) ljC!#.#..####  e) +6 whip of Action {drain, Int+5}  #.#..# ♣# Cast: Magic Dart ljC ..+..+ #♣ ♣♣♣♣♣♣.# Mesm  ljeD*@#.#..#..♣.♣.♣.## #.................. @   Maggie (polearm, mesmerising, ally ta…) #.......#.###...... C   cactus giant (summoned, regenerating) ljD ##.. ##...... *   fulminant prism (regenerating) lj5E*   #◊......Casting: Fulminant Prism (dangerous; 1% risk of failure)  ljoEMConfirm with . or Enter, or press ? or * to list all spells. ljEAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljEPress: ? - help, Dir - move targetAim: Maggie, wielding a +1 partisan of distortion and wearing +0 steam dragon  ljF6scales (mesmerising, ally target, 100% to hit) ljG lj;HJζ● ljNQ+  ljQ  ##....##.#   ljQ####  #.##  ljRc ##......<#  #.#P....#  #....#.##  #C......#  #@#  #ℓ#  #●#..#  ..+..+ #♣  *@# lj$S] #... #... ##.. ●   boulder (minion, rolling, regenerating) ljbS*   fulminant prism (regenerating)onfirm with . or Enter, or press ? or * to list all spells. ljSAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Maggie, wielding a +1 partisan of distortion and wearing +0 steam dragon  ljSascales (mesmerising, ally target, 100% to hit)  You send a boulder barrelling forward! lj W|3==9.3 (1Magic Dart ljFW lj[:ℓ ljq^e _Your fulminant prism crackles loudly. lj_c  lje  ljzi  ljk F _Unknown command. ljG Eζ● lj §Maggie hits your boulder with a +1 partisan of distortion! lj 0. ljO W ######## lj  ### #◊......  Your boulder blinks!  Your fulminant prism explodes! ljB :The blast of energy engulfs Maggie!! lj! .ζ.§.@......Maggie is heavily wounded. lj#4==========50 ljm#Magic Dart lj}'9ζ ljJ)- _You hear an angry hiss. ljlQ  lj RGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj] #.....◊..### ## paramita the Scholar ##....##.#  Deep Elf of Sif Muna ****.. #.....####  Health: 63/63 ======================== #P....#.##  Magic: 20/32 ===============--------- ##......<#  AC: 18Str: 14 #.#P....#  EV: 9Int: 40 #....#.##  SH: 5Dex: 13 #C......#  XL: 13 Next: 42% Place: Lair:2 #@#..#..#  Noise: =======--  Time: 13050.3 (0.0) #*#..####  e) +6 whip of Action {drain, Int+5}  #*#..# ♣# Cast: Magic Dart .*+..+ #♣ ♣♣♣♣♣♣.# Mesm [3 lj4m .@#.#..#..♣.♣.♣.## #.*................ @   Maggie (polearm, mesmerising, ally ta…) #.*.....#.###...... C   cactus giant (summoned, regenerating) ljn##*. ##......   #◊...... lj8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljrAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljڮPress: ? - help, Dir - move targetAim: Maggie, wielding a +1 partisan of distortion and wearing +0 steam dragon  scales (heavily wounded, mesmerising, ally target, 100% to hit) lj< #.....◊..### ## paramita the Scholar ##....##.#  Deep Elf of Sif Muna ****.. #.....####  Health: 63/63 ======================== #P....#.##  Magic: 20/32 ===============--------- ##......<#  AC: 18Str: 14 #.#P....#  EV: 9Int: 40 #....#.##  SH: 5Dex: 13 #C......#  XL: 13 Next: 42% Place: Lair:2 #@#..#..#  Noise: =======--  Time: 13050.3 (0.0) #ξ#..####  e) +6 whip of Action {drain, Int+5}  #●#..# ♣# Cast: Magic Dart .§+..+ #♣ ♣♣♣♣♣♣.# Mesm [40 lj=m .@#.#..#..♣.♣.♣.## #.................. @   Maggie (polearm, mesmerising, ally ta…) #.......#.###...... C   cactus giant (summoned, regenerating) ##.. ##......   #◊......Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Maggie, wielding a +1 partisan of distortion and wearing +0 steam dragon  scales (heavily wounded, mesmerising, ally target, 100% to hit)  You send a boulder barrelling forward!  Maggie draws you further into her thrall. ljA   ##....##.#  ####  lj)B_ #.##  ##......<#  #.#P....#  #....#.##  #C......#  #@#  #ζ# ljB  #●#..#  .§+..+ #♣  .@# #... #... ##.. ●   boulder (minion, rolling, regenerating) ljE1===----1.3 (1Magic Dart ljSIE●● lj1K:  Press: ? - help, Dir - move target  Aim: Maggie, wielding a +1 partisan of distortion and wearing +0 steam dragon  scales (heavily wounded, mesmerising, ally target, 100% to hit)  ljxKYou send a boulder barrelling forward!  Maggie draws you further into her thrall. _Your cactus giant easily resists. ljOζ● lj '  lj k§Maggie hits your boulder with a +1 partisan of distortion! ljeIℓ. lja d2=------ lj 32Magic Dart lj .9ζ ljc5: _Your boulder is destroyed! lj5 ljt I@. lj Zℓ... lj U4=== lj6 H---3 lj   lj  ljXW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj]L #.....◊..### ## paramita the Scholar ##....##.#  Deep Elf of Sif Muna ****.. #.....####  Health: 63/63 ======================== #P....#.##  Magic: 20/32 ===============--------- ##......<#  AC: 18Str: 14 #.#P....#  EV: 9Int: 40 #....#.##  SH: 5Dex: 13 #C......#  XL: 13 Next: 42% Place: Lair:2 #@#..#..#  Noise: ---------  Time: 13053.3 (0.0) lj'^B#*#..####  e) +6 whip of Action {drain, Int+5}  #*#..# ♣# Cast: Magic Dart ljj^t.@+..+ #♣ ♣♣♣♣♣♣.# Mesm  lj^9.*#.#..#..♣.♣.♣.## lj^#.*................ @   Maggie (polearm, mesmerising, ally ta…) lj _#.*.....#.###...... C   cactus giant (summoned, regenerating) ljZ_C ##*. ##...... lj_:  #◊...... lj_KCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target lj `Aim: Maggie, wielding a +1 partisan of distortion and wearing +0 steam dragon  scales (heavily wounded, mesmerising, ally target, 100% to hit) ljp6 #.....◊..### ## paramita the Scholar lj6##....##.#  Deep Elf of Sif Muna ****.. #.....####  Health: 63/63 ======================== #P....#.##  Magic: 20/32 ===============--------- ##......<#  AC: 18Str: 14 ljh7#.#P....#  EV: 9Int: 40 #....#.##  SH: 5Dex: 13 #C......#  XL: 13 Next: 42% Place: Lair:2 #@#..#..#  Noise: ---------  Time: 13053.3 (0.0) lj7#ℓ#..####  e) +6 whip of Action {drain, Int+5}  #@#..# ♣# Cast: Magic Dart ..+..+ #♣ ♣♣♣♣♣♣.# Mesm  ..#.#..#..♣.♣.♣.## lj,8#.................. @   Maggie (polearm, mesmerising, ally ta…) #.......#.###...... C   cactus giant (summoned, regenerating) ##.. ##...... ljj8  #◊......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target lj8Aim: Maggie, wielding a +1 partisan of distortion and wearing +0 steam dragon  scales (heavily wounded, mesmerising, ally target, 100% to hit)  You send a boulder barrelling forward! lj:>ζ● lj:Press: ? - help, Dir - move target: Maggie, wielding a +1 partisan of distortion and wearing +0 steam dragon  lj9;Cscales (heavily wounded, mesmerising, ally target, 100% to hit)  You send a boulder barrelling forward!  Maggie gives herself a magical halo, but it quickly sputters out.r boulder barrels into Maggie. lj?   ##....##.#  lj@ ####  #.##  lj`@ ##......<#  #.#P....#  #....#.##  #C......#  #@# lj@j  #ζ#  #●#..#  .@+..+ #♣  ljA ..# #... #... ##..  lj #.#...#  #P....#.## #♣.♣# ###...##  ljjI ##......<##♣.♣@♣ #101.3 (26.0)  #.#P....##.♣.♣♣ ##....  lj?kP #....#.###♣.♣.♣# #......  #.......##...♣.♣# #.#.....  ljk #.#..#..#.♣.♣♣♣.# ####.....  #.#..####♣...♣.♣# ###.#.#...÷.  ##.#..## #.♣.♣.♣.♣#...† ljl   #..+..'##♣♣♣♣♣♣♣♣.###.##.##..#. ljVl   #..#.#..#..♣.♣.♣.##......  ljp ljq,2.3 (27 lju ljix; _Found a stone staircase leading down. ljE! lj0n Spells (Memorise)Type lj(1Failure Level  a - FoxfireConjuration/Fire 1% 1b - Kinetic GrapnelForgecraft lj1<1%1  c - Poisonous VapoursAlchemy/Air ljQ241%1  d - ShockConjuration/Air lj"371%1  e - SlowHexes1%1  lj94nf - Soul SplinterNecromancy1%1  g - Mercury ArrowConjuration/Alchemy1% lj42  h - Static DischargeConjuration/Air1%2  i - HailstormConjuration/Ice1%3  lj85j - Flame WaveConjuration/Fire1% 4  k - Martyr's KnellNecromancy/Summoning1% 4  l - Summon Seismosaurus EggSummoning/Earth1% 4  m - Nazja's Percussive Tempering Forgecraft1% 5  n - ScorchFire2%2  o - Sublimation of BloodNecromancy2%2  p - Volatile BlastmotesFire/Translocation2% 3  q - Olgreb's Toxic RadianceAlchemy3% 4  r - Passage of GolubriaTranslocation3% 4  s - Fugue of the FallenNecromancy4% 3  t - SwiftnessAir4% 3  u - Vampiric DrainingNecromancy4% 3 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit lj~Q  e - SlowHexes1% 1  ljf - Soul Splinter Necromancy  g - Mercury Arrow Conjuration/Alchemy2  h - Static Discharge2  i - Hailstorm ljConjuration/Ice3  j - Flame Wave Conjuration/Fire1% 4  k - Martyr's KnellNecromancy/Summoning1% 4  l - Summon Seismosaurus EggSummoning/Earth1% 4  m - Nazja's Percussive Tempering Forgecraft 1% 5  n - Scorch Fire 2% 2  o - Sublimation of Blood 2% 2  p - Volatile Blastmotes Fire/Translocation23  q - Olgreb's Toxic Radiance Alchemy 34  r - Passage of Golubria Translocation 3% 4s - Fugue of the Fallen  lj*4% 3  t - Swiftness Air4u - Vampiric Draining Necromancy43  v - Fireball Conjuration/Fire45  w - Dimensional Bullseye ljcHexes/Translocation84  x - Anguish Hexes/Necromancy16%4  y - Dispel Undead 16%4 ljK r - Passage of Golubria Translocation 3% 4  v - Fireball ljLConjuration/Fire 4% 5z - SilenceHexes/Air41% 5  A - Death ChannelNecromancy91% 6  B - Manifold AssaultTranslocation92% 7  C - DisjunctionTranslocation 100% 8 ljD\ M  v - Fireball lj"] HConjuration/Fire 4% 5  z - SilenceHexes/Air41% 5  D - Lehudib's Crystal Spear Conjuration/Earth 100% 8 ljE  z - SilenceHexes/Air41% 5  C - Disjunction lj F hTranslocation 100% 8 lj 5  C - Disjunction ljO >Translocation 100% 8  lj  D - Lehudib's Crystal Spear Conjuration/Earth 100% 8 lj}   l - Summon Seismosaurus Egg Summoning/Earth 1% 4  D - Lehudib's Crystal Spear Conjuration/Earth 100% 8 ljL lj ljz lj>| #.# ### ##................## paramita the Scholar##.###.## ###................# Deep Elf of Sif Muna ****.. lji#...###.###.#...............## Health: 63/63 ======================== lj##.........#######.◊######...# Magic: 32/32 ========================#.....◊..##### #### ##...+ AC: 18Str: 14 lj##....##.# #♣.#....# EV: 9Int: 40 ljԛ#.....#### #.>#.#...# SH: 5Dex: 13 ljW#P....#.## #♣.♣# lj ###...## XL: 13 Next: 44% Place: Lair:2##......<##♣.♣@♣ lj6#..... Noise: ---------  Time: 13102.3 (0.0)#.#P....##.♣.♣♣ lj##..... e) +6 whip of Action {drain, Int+5} #....#.###♣.♣.♣##...... Cast: Magic Dart#.......##...♣.♣# #.#..... lj(#.#..#..#.♣.♣♣♣.# ####.....#.#..####♣...♣.♣# ###.#.#...÷. ljΜ ##.#..## #.♣.♣.♣.♣#...†........ #..+..'##♣♣♣♣♣♣♣♣.###.##.##..#. lj #..#.#..#..♣.♣.♣.###...........  lj1,You pick up a parchment of Summon Seismosaurus Egg and begin reading...  You add the spell Summon Seismosaurus Egg to your library. _Your boulder crumbles as it rolls away.  You open the door. _Your cactus giant disappears in a puff of smoke!  ljS<_Found a stone staircase leading down. lj ljMemorise Summon Seismosaurus Egg, consuming 4 spell levels and leaving 3? Y - Yes  N - No lj& ljެ  lj%  lj | #.# ### ##................## paramita the Scholar##.###.## ###................# Deep Elf of Sif Muna ****.. lj #...###.###.#...............## Health: 63/63 ======================== lj ##.........#######.◊######...# Magic: 32/32 ======================== lj #.....◊..##### #### ##...+ AC: 18Str: 14 lj9 K##....##.# #♣. lj X#....# EV: 9 lj -Int: 40 lj #.....#### #.>#.#...# SH: 5Dex: 13 lj8 W#P....#.## #♣.♣# ljX ###...## XL: 13 Next: 44% Place: Lair:2##......<##♣.♣@♣ ljt #..... Noise: ---------  Time: 13102.3 (0.0)#.#P....##.♣.♣♣ lj *##..... e) +6 whip of Action {drain, Int+5} #....#.###♣.♣.♣##...... Cast: Magic Dart lj #.......##...♣.♣# #.#..... lj #.#..#..#.♣.♣♣♣.# ####..... lj$ #.#..####♣...♣.♣# ###.#.#...÷.  lj ##.#..## #.♣.♣.♣.♣#...†........ #..+..'##♣♣♣♣♣♣♣♣.###.##.##..#. #..#.#..#..♣.♣.♣.###...........  lj You pick up a parchment of Summon Seismosaurus Egg and begin reading...  You add the spell Summon Seismosaurus Egg to your library. _Your boulder crumbles as it rolls away.  lj You open the door.  lj }_Your cactus giant disappears in a puff of smoke! _Found a stone staircase leading down. lj  lj $3.3 (1 ljy  lj $  lj K_This spell is dangerous to cast! lj +4.3 (2 lj  lji  ljs +5.3 (3 lj;  ljF  lj +6.3 (4 lj)  lj  ljR +7.3 (5 lj  lj: $  lj_ _You start memorising the spell. You continue memorising. x4 lj  lj)  lj2   ljR  ljm U_You finish memorising. Spell assigned to 'i'. ljm ljn ljo lj7q ljs lju$ _ lju ljz lj} ljG~ lj ljU lj lj# lj ljn lj ljB lj lj lj3 lj lj ljo lj ljo lj lj lj ljJ ljp lj, ljr ljd lj lj  lj lj lj ljX ljb lj lj lj lj lj lj3 lj lja lj lj! lj lj5 lj3l  You see here a water moccasin skeleton. lj ljK _ lj  lj  lj^ ljB lj lj lj lj lj lj lj!%  lj!DYou encounter an elephant. lj}0#♣.♣# #....# .. lj0#.>.# #.#...# ... .#♣.♣# ###...### .#....  lj0#♣.♣.♣ #.....### #..  lj1(#.♣.♣♣ ##.....#.# #.....# #♣.♣.♣# #.......## lj%1#  ljA1F#...♣.♣# #.#.....## #...... .♣.♣♣♣.# #####.....# ##......  lj1*♣...♣.♣#####.#.#@..÷.## #.. .♣.♣.♣.♣#...÷.........#####.  lj1♣♣♣♣♣♣♣.###.##.##..#..#.#..Magic Dart  lj1.♣.♣.♣.###......................#  lj 2...................#.....#◊####.#  lj^2###......#.........+...Y## ##.# Y   elephant (trample, wandering) ###.......##.....#.......# #◊.#  lj2#◊.....................## ##.#  #........◊.#.#.........# #.◊ ljv=R26.3 (19.0)Y. ljCYY) ljI ljI,7.3 (20 _ ljM lj0O lj3W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj֎7Y. ljҔ#... lj"............. lj#{..◊................÷. ljFO........., ally target) lji◊   seismosaurus egg (summoned, regenerat…) lj^29---===8.3 (1 lj) .0) lj3 lj  lj͡?_A rock-encrusted egg appears nearby and begins to stir. lj  Casting: Summon Seismosaurus Egg (dangerous; 1% risk of failure)  lj%\Confirm with . or Enter, or press ? or * to list all spells. lj 92Y. ljwBCC   cactus giant (summoned, regenerating) ljB◊   seismosaurus egg (summoned, regenerat…) ljDD4------ lj(E>====9 lj.I lj*R  ljOR<_A prickly colossus appears in a rush of desert wind. lj #### #### ##...+ # #♣.♣# ....#  lj[  .. #.>.# #.#...# ... ..# ###...### .#.... # ♣.♣.♣  lj #.....### #.....# .♣.♣♣ ##.....#.# #.....# ♣.♣.♣# #..◊#....### . ljn ..♣.♣# #.#.....## #......#♣♣♣.# #####.@...# # ...♣.♣#####.#.#...÷.## #...♣.♣.♣#...÷...C.....##### ♣♣♣♣♣♣.###.##.##..#..#.#. ♣.♣.♣.###......................#. ............#Y....#◊####.#......#.........+....## ##.# ##. lj ##.....#.......# #◊.# #◊.....## ##.## lj 8Y. lj E.C lj  lj v6=------30 ljj  lj  ljX Q  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljP  Okay, then. lj---- _ lja"Y. lj lj"C lj!. lj lj#7 ljNL==1  lj _ lj ljy lj~ 7Y. lj  ljɜ y8===2 ljڠ  ljԢ V _Your cactus giant hits the elephant with a +0 giant spiked club! ljvW+Y. ljW ljDa ljac#9 ljc:=- ljc 3 ljk ljvl ljӾ M###.◊######...#  lj ### #### ##...+# #♣.♣ lj'  #.... . #.>. ljt :.#...# ... .. #♣.♣####...### .#.... # ♣.♣. ## .♣.♣♣  lj #.....#.# #.....# ♣.♣.♣# #..◊....####  lj V...♣.♣# #.#  ljѿ # ♣.♣♣♣.# #####.....# ##  lj ...♣.♣#####.#.#..Y÷.## #..♣.♣.♣#...÷.....C...##### lj s♣♣♣♣♣.###.##.##..#..#.#.  lj& [♣.♣.♣.###......................#. .. ljC h..........#.....#◊####.## lj_ #.........+....## ## ####.....#.# #◊.# lj# >Y. lj 1Y lj Y 2 elephants (trample, 1 ally target)Y ljx 731== lj '-4 lj  lje   lj T_You encounter an elephant. ljhG  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  ljG\Confirm with . or Enter, or press ? or * to list all spells. lja8 ljS9Really blast near your seismosaurus egg? Y - Yes  lj9' N - No lj0 lj lj.#######.◊######...#.. paramita the Scholar #### #### ##...+ lj#.. Deep Elf of Sif Muna ****.. #♣.♣##....#... Health: 63/63 ======================== #.>.##.#...# lj... .. Magic: 31/32 =======================- #♣.♣####...### .#.... # AC: 18Str: 14 ♣.♣.♣ ljv#.....### #.....#EV: 9Int: 40 .♣.♣♣##.....#.# #.....#SH: 5Dex: 13 ♣.♣.♣##..◊....## #....### XL: 13 Next: 44% Place: Lair:2  lj)...♣.♣# #.#.@...## #......# Noise: ---------  Time: 13134.3 (0.0) ♣.♣♣♣.# #####.Y...# ##....... e) +6 whip of Action {drain, Int+5}  lj...♣.♣#####.#.#...÷.## #........ Cast: Magic Dart ♣.♣.♣.♣#...÷.....C...#####....... ♣♣♣♣♣♣.###.##.##..#..#.#.........  lj♣.♣.♣.###......................#. YY 2 elephants (trample, 1 ally target) ..................#....Y#◊####.## C   cactus giant (summoned, regenerating)  ljQ##......#.........+....## ##.# ◊   seismosaurus egg (summoned, regenerat…)##.......##.....#.......# #◊.# _Okay, then.  ljx_Your cactus giant hits the elephant with a +0 giant spiked club! _You encounter an elephant. lj[Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. lj ljP lj%# lj%. _ lj _You encounter an elephant.asting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljP  Okay, then. lj lj ljx. _ ljeX...............## . lje]##.◊######...# . # lj f## #### ##...+ #  lj2f&♣.♣#  ljUfJ....#  ..  ljufN.>.#  ljf#.#...# ... ...#  ljg###...### .#.... #.  lj9g.....### #.....# #♣  ljg##.....#.# #.....# ♣.♣# #..◊ ljg #....###  ljgl..♣.♣# #.#.....## #......## . lj3h♣♣♣.# #####.Y...# # ..♣.♣#####.#.#...÷.## #..  ljh}.♣.♣.♣#...÷.....C...#####♣♣♣ ljh[##.##..#..#.# ljh.# Y   elephant (trample, lji-♣.♣.### ljQi2................#. .. lji^.........#....Y#◊####.### # lji^......#.........+....## ##.# ljkY ljk ljm"Y ljm!. lj oC lj.o!. ljOwYY 2 elephants (tramp ljvwKle, 1 ally target). ljz lj9zM2==== ljtz"5.3 (1  ljz _ lj ljT ljrJ. #...............# lj9s###.◊######...# ### #### ##...+# ♣.♣ ljes5 #.... ljs+ .  ljs.>..#...# ... .. ♣.♣# ljRt###...### .#.... #. .♣. ##  ljt♣.♣♣ ##..@..#.# #.....#  ljtz♣.♣# #..◊....## ljt ## . ljuj.♣.♣# #.#..Y..##  lj6u## . ljnu♣♣♣.# #####.....# ## . lju.♣.♣#####.#.#..C÷.## #. .♣.♣.♣#...÷.........##### ljv. Y   elephant (trample, ♣♣♣♣♣.###.##.##..#..#.#. .♣.♣.###......................#. ..#...Y.#◊####.### ljyY lj(z!. lj~< .# ljh .....# #...............# lj+\###.◊######...#  ljW### #### ##...+ lj~S# ♣.♣ #.... ljc . .>. lj̄p.#...# ... .. ♣.♣# lj###...### .#.... #. .♣. # ♣.♣♣  lj##.....#.# #.....# ♣.♣# #..◊Y...## ljp## ..♣.♣# #.# ## . ljY♣♣♣.# #####.....# ## ..♣.♣#####.#.#..C÷.## #. .♣.♣.♣#...÷.........#####. ♣♣♣♣♣.###.##.##..#..#.#. .♣.♣.###.............#.The elephant attacks as it pursues you! The elephant tramples you. lj;BC. ljčEY. lj ^58--=6 lje ljȕl _You stumble backwards! The elephant barely misses you. lj  lj_  ljGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj#} ljReally blast near your seismosaurus egg? Y - Yes  N - No lj lj>................##.. paramita the Scholar #................#... Deep Elf of Sif Muna ****.. #...............##... Health: 58/63 ======================-- ######.◊######...#... Magic: 28/32 =====================---  lj/### #### ##...+#... AC: 18Str: 14 ♣.♣##....#.... EV: 9 ljcInt: 40 .>.##.#...# lj... ... SH: 5Dex: 13 ♣.♣####...### .#.... #. XL: 13 Next: 44% Place: Lair:2 .♣.♣ ljG#..@..### #.....# # Noise: =--------  Time: 13136.3 (0.0) ♣.♣♣ lj5;##..Y..#.# #.....# # e) +6 whip of Action {drain, Int+5} .♣.♣##..◊....## #....#### Cast: Magic Dart ..♣.♣# #.#.....## #......##  lj .♣♣♣.# #####..§..# ##........ ..♣.♣#####.#.#...÷.## #......... Y   elephant (trample, ally target) .♣.♣.♣#...÷.........#####........ C   cactus giant (summoned, regenerating) ♣♣♣♣♣.###.##.##..#..#.#.........# ◊   seismosaurus egg (summoned, regenerat…).♣.♣.###......................#.# lj|The mystic blast hits the elephant!!  The elephant is heavily wounded. ljThe elephant is knocked back by the mystic blast.  The elephant collides with your cactus giant.  lj~Your cactus giant is lightly damaged.  The elephant is heavily wounded. lj +§The elephant is heavily wounded.  The elephant is knocked back by the mystic blast.collides with your cactus giant.  Your cactus giant is lightly damaged.  The elephant is heavily wounded.  Your cactus giant disappears in a puff of smoke! lj*5 ........@.........§.....#..Y....§.....÷. )....... ljr5^  Your seismosaurus egg disappears in a puff of smoke! lj6^609---===== lj6$7.3 (1 lj: lj<, _You hear a trumpeting! ljz  ljzGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj8................## .. paramita the Scholar  ljoC#................# ... Deep Elf of Sif Muna ****.. #...............## ... Health: 60/63 ======================--  lj"######.◊######...# ... Magic: 27/32 ====================---- ### #### ##...+ #... AC: 18Str: 14 ♣.♣# #....# .... EV: 9 ljInt: 40 .>.# #.#...# ... ... SH: 5Dex: 13  ljP♣.♣# ###...### .#.... #. XL: 13 Next: 44% Place: Lair:2  lj|.♣.♣ #..@..### #.....# # Noise: =====----  Time: 13137.3 (0.0) ♣.♣♣ ##..*..#.# #.....# # e) +6 whip of Action {drain, Int+5}  lj.♣.♣# #..§*...## #....#### Cast: Magic Dart  lj..♣.♣# #.#..Y..## #......## .♣♣♣.# #####..§..# ##........  lj..♣.♣#####.#.#...÷.## #......... Y   elephant (trample) .♣.♣.♣#...÷.........#####........  lj)\♣♣♣♣♣.###.##.##..#..#.#.........# .♣.♣.###......................#.#  ljJ4_You hear a trumpeting!  ljcCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit) lj %................##.. paramita the Scholar #................#... Deep Elf of Sif Muna ****..  ljf ~#...............##... Health: 60/63 ======================-- ######.◊######...#... Magic: 27/32 ====================---- ### #### ##...+#... AC: 18 lj Str: 14 ♣.♣##....#.... EV: 9Int: 40 .>.##.#...#... ... SH: 5Dex: 13 ♣.♣# lj\ ###...### .#.... #. XL: 13 Next: 44% Place: Lair:2 .♣.♣#..@..### #.....# # Noise: =====----  Time: 13137.3 (0.0) ♣.♣♣ lj ##..*..#.# #.....# # e) +6 whip of Action {drain, Int+5} .♣.♣##..§*...## #....#### Cast: Magic Dart  ljځ ..♣.♣# #.#..*..## #......## .♣♣♣.# #####..*..# ##........  lj ..♣.♣#####.#.#...÷.## #......... Y   elephant (trample) .♣.♣.♣#...÷.........#####........ ♣♣♣♣♣.###.##.##..#..#.#.........#  lj] d.♣.♣.###......................#.#Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj rAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)  You focus your ray upon the elephant. The searing ray hits the elephant! ljf Y.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (heavily wounded, 100% to hit)  lj You focus your ray upon the elephant. The searing ray hits the elephant!  The elephant is severely wounded. lj K..§ lj< 2=9===---8.3 (1Ray  lj  lj|   lj `_(Press . to maintain the ray.) ljX *** ljP@*The searing ray hits the elephant. lj*M8Y. ljZE.. lj[#3 lj[===----9+  ljT_ lj?a  ljiaS_The elephant is severely wounded. lj 2 a **** ljR2 R The searing ray hits the elephant! lj Y...The elephant is almost dead. lj k=40++  lj]  ljH X _The elephant barely misses you. x2 lj^X *** lj_@*The searing ray hits the elephant. lj7 #.#. ......# .....# #...............####.◊######...# ljT ### #### ##...+# ♣.♣ #. . .>. lj .#...# ... .. ♣.♣# ljL###..@### .#.... #. .♣. lje #.....## ♣.♣♣ ##..Y..#.# #.....# ♣.♣# #.......#### . lj.♣.♣# #.#.....## ## . lj♣♣♣.# #####.....# ## . lj .♣.♣#####.#.#...÷.## #. .♣.♣.♣#...÷.........#####.  lj..♣♣♣♣♣.###.##.##..#..#.#. ljQuThe elephant is almost dead.You finish channelling your searing ray. lj8 Y ljO.The elephant tramples you! You stumble backwards! lj:52----- lj9)1 lj lj  ljP_The elephant closely misses you. lji   lji Casting: Searing Ray (safe; 1% risk of failure)  lj'j \Confirm with . or Enter, or press ? or * to list all spells. lj †You erupt in a blast of force! The mystic blast hits the elephant! ljw YYou kill the elephant! ljq%e  You hear a trumpeting! lj-_4=----7 lj~-o-6=====2 lj1 lj3Z _You encounter an elephant. lj;W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj 8Y. lj -....... ljN ...... lj| 3◊... lj ..... lj ...†..... lj *, ally target) lj3 ◊   seismosaurus egg (summoned, regenerat…) lj #6 lj' ==4---===--3 lj lj  ljG_A rock-encrusted egg appears nearby and begins to stir. lju ...... .#......##.#. .....## #..# lj  .#...............## ####.◊######...# #### #### ##...+ # #♣.♣# #◊...# #.>.# ljL  #.#.@.# ... . #♣.♣####...### .#.....♣ lj < #..†..### #.....# ♣ ##.....#.#.# ♣ lj˚  #.......## #....# ...♣.♣# #.#.....## ##  lj ♣.♣♣♣.# #####.....# ## . lj ..♣.♣#####.#.#...÷Y## .♣.♣.♣#...÷.........#####. ljI 8Y. lj  ljg R8== lj z5-------4 lj  lj~  lj,U U  Casting: Summon Seismosaurus Egg (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj lj:--- ljR lj@  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) lj  ljHECasting: Summon Seismosaurus Egg (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj}7#.....................  paramita the Scholar .#...............##.#.  Deep Elf of Sif Muna ****.. #................## . Health: 58/63 ======================-- ##................# .. Magic: 21/32 ===============--------- .#...............## .. AC: 18Str: 14 #######.◊######...# .. EV: 9Int: 40 #### #### ##...+ #.. SH: 5Dex: 13 #♣.♣# #◊...# ... XL: 13 Next: 46% Place: Lair:2 #.>.# #.#.@.# ... .. Noise: ---------  Time: 13144.3 (0.0) #♣.♣# ###...### .#.... # e) +6 whip of Action {drain, Int+5} ♣.♣.♣ #..† ljV:..### #.....#  Cast: Magic Dart .♣.♣♣ ##.....#.# #.....# ♣.♣.♣# #.......## #....### ...♣.♣# #.#.....## #......# Y   elephant (trample, ally target) ♣.♣♣♣.# #####....Y# ##....... ◊   seismosaurus egg (summoned, regenerat…)...♣.♣#####.#.#...÷.## #........ ♣.♣.♣.♣#...÷.........#####....... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Seismosaurus Egg (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. lj lj-K#..................... ljparamita the Scholar .#...............##.#.Deep Elf of Sif Muna ****.. #................##. Health: 58/63 ======================--  lj##................#.. Magic: 25/32 ==================------ .#...............## lj2.. AC: 18Str: 14  lj)#######.◊######...#.. EV: 9Int: 40 #### #### ##...+ lj#.. SH: 5Dex: 13  lj,#♣.♣# lj[?#◊...# lj1... XL: 13 Next: 46% Place: Lair:2 #.>.##.#.@.#... .. Noise: ---------  Time: 13144.3 (0.0) #♣.♣####...### .#.... # e) +6 whip of Action {drain, Int+5} ♣.♣.♣ lj#..†..### #.....#Cast: Magic Dart .♣.♣♣ ljq##.....#.# #.....# ♣.♣.♣# ljX#.......## #....###  ljM ;...♣.♣# #.#.....## #......# Y   elephant (trample, ally target)  lj =♣.♣♣♣.# #####....Y# ##....... ◊   seismosaurus egg (summoned, regenerat…) lj ...♣.♣#####.#.#...÷.## #........  lj Q♣.♣.♣.♣#...÷.........#####....... lj!Casting: Summon Seismosaurus Egg (dangerous; 1% risk of failure)  lj!`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target lj5"]There's a thick-headed creature in the way.  Okay, then. lj" lj3 ljJ9 ljp> lj@. _ ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning lj74%6  f - Splinterfrost ShellIce/Forgecraft75%7  g + Brom's Barrelling Boulder Conjuration/Earth 1% 4  h - Eringya's Surprising Crocodile Summoning1% 4 i - Summon Seismosaurus EggSummoning/Earth1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit lje lj lj̪ lj)#.....................paramita the Scholar .#...............##.#.Deep Elf of Sif Muna ****.. #................##. Health: 58/63 ======================-- ##................#.. Magic: 25/32 ==================------ .#...............##.. AC: 18Str: 14 #######.◊######...#.. EV: 9Int: 40 #### #### ##...+#.. SH: 5Dex: 13 #♣.♣##◊...#... XL: 13 Next: 46% Place: Lair:2 #.>.# lj #.#.@.#... .. Noise: ---------  Time: 13144.3 (0.0) #♣.♣# lj6###...### .#.... # e) +6 whip of Action {drain, Int+5}  lj♣.♣.♣#..†..### #.....#Cast: Magic Dart .♣.♣♣ lj##.....#.# #.....# ♣.♣.♣##.......## #....###  lj;...♣.♣# #.#.....## #......# Y   elephant (trample, ally target)  ljK♣.♣♣♣.# #####....Y# ##....... ◊   seismosaurus egg (summoned, regenerat…)...♣.♣#####.#.#...÷.## #........  lj{Q♣.♣.♣.♣#...÷.........#####....... ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target lj˳nThere's a thick-headed creature in the way. _Okay, then. lj=Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljj lj#.....................paramita the Scholar .#...............##.#.Deep Elf of Sif Muna ****.. #................##. Health: 58/63 ======================--  lj6##................#.. Magic: 25/32 ==================------ .#...............##.. AC: 18 lj \Str: 14 #######.◊######...# ljJ.. EV: 9Int: 40  ljq#### #### ##...+#.. SH: 5Dex: 13 #♣.♣# lj?#◊...# ljԽ... XL: 13 Next: 46% Place: Lair:2 #.>.# lj*#.#.@.# lj*... .. Noise: ---------  Time: 13144.3 (0.0) #♣.♣# ljr`###...### .#.... # e) +6 whip of Action {drain, Int+5} ♣.♣.♣#..†..### #.....# ljSCast: Magic Dart .♣.♣♣ ljľq##.....#.# #.....# ♣.♣.♣# ljX#.......## #....###  lj;...♣.♣# #.#.....## #......# Y   elephant (trample, ally target)  ljQ=♣.♣♣♣.# #####....Y# ##....... ◊   seismosaurus egg (summoned, regenerat…) lj~...♣.♣#####.#.#...÷.## #........ ♣.♣.♣.♣#...÷.........#####....... ljɿdAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  lj'_Okay, then. lj(=Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj7Y. lj<7CC   cactus giant (summoned, regenerating)◊   seismosaurus egg (summoned, regenerat…) ljP90---====5.3 (1 lj lj  lj<<_A prickly colossus appears in a rush of desert wind. lji. #.......##.#. ......## . #......# . #....##  lj>^..◊######...# . #### ##..C+ #. ♣.♣# #◊...# . .>.# #.#..@# ... . ♣.♣#  ljD###...### .#.... #. .♣.♣ #..†..### #.....# # ♣.♣♣ ##.....#.# #.....# # .♣.♣# #.## #....#♣.♣# #.#...Y.## #......# .♣♣♣.# #####.....# ##.♣.♣#####.#.#...÷.## #. .♣.♣.♣#...÷.#####. ljA lj4Y. ljoC.C lj lj61=2=------6 lj` lj ljχ   lj8 ACasting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj.....................  paramita the Scholar #...............##.#.  Deep Elf of Sif Muna ****..  lj)................## .. Health: 61/63 =======================- #................# ... Magic: 18/32 =============----------- #...............## ... AC: 18 ljyStr: 14 ######.◊######...# ... EV: 9Int: 40 ### #### ##...+ #... SH: 5Dex: 13  ljƢ♣.♣# #◊..C# .... XL: 13 Next: 46% Place: Lair:2 .>.# #.#..@# ... ... Noise: ---------  Time: 13146.3 (0.0)  lj98♣.♣# ###..*### .#.... #. e) +6 whip of Action {drain, Int+5} .♣.♣ #..*..### #.....# # Cast: Magic Dart ♣.♣♣ ##..*..#.# #.....# # .♣.♣# #...Y...## #....####  lji..♣.♣# #.#..*..## #......## Y   elephant (trample, ally target) .♣♣♣.# #####..*..# ##........ C   cactus giant (summoned, regenerating)  lj2..♣.♣#####.#.#..*÷.## #......... ◊   seismosaurus egg (summoned, regenerat…).♣.♣.♣#...÷.........#####........  lj_A prickly colossus appears in a rush of desert wind.  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj\Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (ally target, 100% to hit) lj".....................  paramita the Scholar #...............##.#.  Deep Elf of Sif Muna ****.. ................## .. Health: 61/63 =======================- #................# ... Magic: 18/32 =============----------- #...............## ... AC: 18Str: 14  ljI######.◊######...# ... EV: 9Int: 40 ### #### ##...+ #... SH: 5Dex: 13 ♣.♣# #◊..C# .... XL: 13 Next: 46% Place: Lair:2 .>.# #.#..@# ... ... Noise: ---------  Time: 13146.3 (0.0) ♣.♣# ###...### .#.... #. e) +6 whip of Action {drain, Int+5} .♣.♣ #..†..### #.....# # Cast: Magic Dart ♣.♣♣ ##..Y..#.# #.....# # .♣.♣# #.......## #....#### ..♣.♣# #.#.....## #......## Y   elephant (trample, ally target) .♣♣♣.# #####.....# ##........ C   cactus giant (summoned, regenerating)  lj6..♣.♣#####.#.#...÷.## #......... ◊   seismosaurus egg (summoned, regenerat…).♣.♣.♣#...÷.........#####........ _A prickly colossus appears in a rush of desert wind.  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (ally target, 100% to hit) ljPζ● ljaE.C lj ......##.#. .....## .....# ...## ...#  #### ##...+  #◊...# >.# #.#.C@# ...  lj ###..ζ###   #..●..###   ##..Y..#.#   #.......##  #.#.....##  ljp #####.....# #...÷.## ÷●   boulder (minion, rolling, regenerating) lj3=9====7.3 (1Magic Dart lj lj  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljnPress: ? - help, Dir - move target  Aim: an elephant (ally target, 100% to hit) _You send a boulder barrelling forward! ljT9 ζ ljc●Your boulder barrels into the elephant! lj81Y ljξ● _You send a boulder barrelling forward!  Your boulder barrels into the elephant!  The elephant is moderately wounded.The elephant tramples your boulder but does no damage.  The elephant trunk-slaps your boulder but does no damage. lj C.C lj&ℓζYY 2 elephants (trample, 1 ally target) lj& lj)~20==---8 lj- lj/  lj/U_The elephant is moderately wounded. ljk9 ζ ljRkc●Your boulder barrels into the elephant! ljk4Y. lj{o' _Your boulder barrels into the elephant!  The elephant is heavily wounded.  The elephant tramples your boulder. Your boulder stumbles backwards!  The elephant trunk-slaps your boulder.!! lj*pEℓC ljuI.ℓY ljNy|1=---9 lj}Xζ●● lj\ _The elephant is almost dead. ljC   ljLC ! ljuC ζ ljC ● ljC EYour boulder barrels into the elephant. ljE 0Y. ljH ; † ljH CThe elephant is almost dead.The elephant tramples your boulder. Your boulder holds its ground! ljJ 9 ζ ljK ●The elephant trunk-slaps your boulder. Your boulder barrels into the elephant. ljR .   elephant (trample, ljLR  ljU X3==50 ljV Magic Dart ljZ $ζ ljZ  lj] \ _The elephant is almost dead. lj3<). ljҭ...... .#.##.#. .....##  lj#..# .#...............##  lj%####.◊######...# #### #### ##...+ #  ljN#♣.♣# #◊.@.# #.>.# ljv #.#...# ... . #♣.♣####...### .#.....♣ lj #..†..### #.....# ljŮ♣ ##..C..#.#.# ♣ lj #.......## #....#) lj..♣.♣# #.#..ζY.## ##  ljV♣.♣♣♣.# #####..ζ..# ## ...♣.♣#####.#.#..●÷.##  lj7Y. ljh , ally target)ℓ lj'ℓ. lj=4===1Magic Dart ljNℓℓ ljPW _Your cactus giant hits the elephant with a +0 giant spiked club!! ljE lj}=.≈~.....>..#####  ljO......<).. #... lj.... .# lje&....#. lj- . lj$........# lj. # lj !.......#  lj1".#...............# ljX,###.◊######...# lj~  lj### #### ##.@.+ lj!# #♣.♣ ljA #◊ lj/f . #.>. lj#.#...# ... .. #♣.♣####...### .#.... # ♣.♣. #..†..## .♣.♣♣ #..C..#.# #.....# ♣.♣.♣# #...Y...#### ...♣.♣# #.#..ℓ..## #  lj♣.♣♣♣.# #####..ℓ..# ## lj6(Y. lji lj2. lj?5= lj2 ljMagic Dart ljQ lj lj?W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljv.......≈~.....>..#####  paramita the Scholar ......<)..............  Deep Elf of Sif Muna ****.. #.....................  Health: 63/63 ======================== .#...............##.#.  Magic: 21/32 ===============---------  ljޔ;#................## . AC: 18Str: 14 ##................# .. EV: 9Int: 40 .#...............## .. SH: 5Dex: 13 #######.◊######...# .. XL: 13 Next: 46% Place: Lair:2  lj^r#### #### ##.@.+ #.. Noise: ---------  Time: 13152.3 (0.0) #♣.♣# #◊.*.# ... e) +6 whip of Action {drain, Int+5} #.>.# #.#.*.# ... .. Cast: Magic Dart #♣.♣# ###.*.### .#.... # ♣.♣.♣ #.*†..### #.....#  lj.♣.♣♣ ##.YC..#.# #.....#  Y   elephant (trample, ally target) ♣.♣.♣# #..*....## #....### C   cactus giant (summoned, regenerating)  lj4...♣.♣# #.#.*...## #......# ◊   seismosaurus egg (summoned, regenerat…)♣.♣♣♣.# #####..ℓ..# ##.......  ljJ_Your cactus giant hits the elephant with a +0 giant spiked club!!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, ally target, 100% to hit) lj.......≈~.....>..#####  paramita the Scholar  lj?......<)..............  Deep Elf of Sif Muna ****..  ljn#.....................  Health: 63/63 ========================  lj.#...............##.#.  Magic: 21/32 ===============---------  lj"V#................## . AC: 18Str: 14 ##................# .. EV: 9 ljS,Int: 40  lj~.#...............## .. SH: 5 lj,Dex: 13  lj#######.◊######...# .. XL: 13 Next: 46% Place: Lair:2  lj#### #### ##.@.+ #.. Noise: ---------  Time: 13152.3 (0.0)  ljM#♣.♣# #◊...# ... e) +6 whip of Action {drain, Int+5}  lj}#.>.# #.#...# ... .. Cast: Magic Dart  ljI#♣.♣# ###...### .#.... #  ljC♣.♣.♣ #.Y†..### #.....#  lj.♣.♣♣ ##..C..#.# #.....#  Y   elephant (trample, ally target)  lj]♣.♣.♣# #.......## #....### C   cactus giant (summoned, regenerating) ...♣.♣# #.#.....## #......# ◊   seismosaurus egg (summoned, regenerat…)♣.♣♣♣.# #####..ℓ..# ##.......  ljJ_Your cactus giant hits the elephant with a +0 giant spiked club!!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells. ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, ally target, 100% to hit) lj.Y ljlRξ● ljB> <).............. ............. ........##.#.  lj:........## .......# ....##  ljr#...#  #### ##.@.+  #◊.ζ.# >.# #.#.●.# ...  ###...###   #.Y†..###  ##..C..#.#  YY 2 elephants (trample, 1 ally target) #.......##  #.#..Y..##    lj●   boulder (minion, rolling, regenerating) lj#2====3.3 (1Magic Dart lj3:ζ ljK  lj{Q Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  lj6Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  ljAim: an elephant (moderately wounded, ally target, 100% to hit) _You send a boulder barrelling forward! ljζ ljH&● ljJ'  ljY lj. ljTThe elephant tramples your boulder but does no damage. lj"(  lj"ξ lj##t●The elephant trunk-slaps your boulder but does no damage.  ljc#/Your boulder barrels into the elephant. lj:'  lj:ζY lj*;MThe elephant is moderately wounded. lj8Q%4 lj}QP===--- ljQ 4 lj{b)ζζ ljb lj7j  ljnjP_Your cactus giant hits the elephant with a +0 giant spiked club! lj Eζ● lj5 1Y lj   ljR N Your boulder barrels into the elephant.  lj You encounter an elephant.The elephant tramples your boulder! Your boulder stumbles backwards! lj- (  ljn ξ lj The elephant trunk-slaps your boulder but does no damage.  Your boulder barrels into the elephant! lj} *ℓℓ ljە mζY 3 elephants (trample, 1 ally target) lj+ \Y.Y● ljQ }5==---5 lj }ℓζζ●● lj a _The elephant is severely wounded. ljQx'  ljxY†Your boulder barrels into the elephant! ljxξ ljx0● ljy4Y. lj†Your boulder barrels into the elephant! _The elephant is severely wounded.  Your boulder barrels into the elephant!  lj.You kill the elephant!  The elephant tramples your boulder! Your boulder stumbles backwards!  The elephant trunk-slaps your boulder. Your boulder barrels into the elephant! lj1● lj..ℓζ   elephant (trample, ljD.  ljQ]6=506 ljkℓζ●● ljL _You kill the elephant! ljkξ lj0● ljY ljD!. lj'  ljqξYour cactus giant hits the elephant with a +0 giant spiked club. ljx[.ℓζζ lj#7 ljU`==7Magic Dart ljZ;ℓ lj  lj7_Your boulder crumbles as it rolls away. lj_   lj*` ; Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljs`  ljO F.......≈~.....>..#####  paramita the Scholar ......<)..............  Deep Elf of Sif Muna ****..  lj N#.....................  Health: 63/63 ======================== .#...............##.#.  Magic: 23/32 =================------- #................## . AC: 18Str: 14 ##................# .. EV: 9Int: 40  lj5 .#...............## .. SH: 5Dex: 13 #######.◊######...# .. XL: 13 Next: 50% Place: Lair:2 #### #### ##.@.+ #.. Noise: ---------  Time: 13157.3 (0.0) #♣.♣# #◊.*.# ... e) +6 whip of Action {drain, Int+5}  lj `#.>.# #.#.*.# ... .. Cast: Magic Dart #♣.♣# ###.*.### .#.... # ♣.♣.♣ #.*†..### #.....# .♣.♣♣ ##.YC..#.# #.....#  Y   elephant (trample, ally target)  lj )♣.♣.♣# #..*....## #....### C   cactus giant (summoned, regenerating) ...♣.♣# #.#.*...## #......# ◊   seismosaurus egg (summoned, regenerat…)♣.♣♣♣.# #####..ℓ..# ##.......  ljp _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (sparse dust, lightly wounded, ally target, 100% to hit) ljA.......≈~.....>..#####  paramita the Scholar ......<)..............  Deep Elf of Sif Muna ****.. #.....................  Health: 63/63 ========================  lj .#...............##.#.  Magic: 23/32 =================------- #................## . AC: 18Str: 14  ljF##................# .. EV: 9Int: 40  lj~.#...............## .. SH: 5 lj,Dex: 13  lj#######.◊######...# .. XL: 13 Next: 50% Place: Lair:2  lj#### #### ##.@.+ #.. Noise: ---------  Time: 13157.3 (0.0)  ljR#♣.♣# #◊...# ... e) +6 whip of Action {drain, Int+5} #.>.# #.#...# ... .. Cast: Magic Dart  ljI#♣.♣# ###...### .#.... #  ljC♣.♣.♣ #.Y†..### #.....#  lj.♣.♣♣ ##.ζC..#.# #.....#  Y   elephant (trample, ally target)  lj'♣.♣.♣# #..ζ....## #....### C   cactus giant (summoned, regenerating)  ljZ#...♣.♣# #.#.ζ...## #......# ◊   seismosaurus egg (summoned, regenerat…)♣.♣♣♣.# #####..ℓ..# ##.......  ljE_Your boulder crumbles as it rolls away.  ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj MConfirm with . or Enter, or press ? or * to list all spells. lj=Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target ljgAim: an elephant (sparse dust, lightly wounded, ally target, 100% to hit) lj ξ ljK0● lj< > <).............. .............  lj~ Z........##.#. ........## .......# ....## #...#  lj #### ##.@.+  #◊.ζ.#  lj />.# #.#.●.# ...  ###...###   lj #.Y†..###  ##.ℓC..#.#   ljM  #..ζ....##  #.#.ζ...##    lj ●   boulder (minion, rolling, regenerating) lj5====8.3 (1Magic Dart ljRTζζζ ljMW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljLPress: ? - help, Dir - move target  ljDAim: an elephant (sparse dust, lightly wounded, ally target, 100% to hit) _You send a boulder barrelling forward! ljHζ lj0● ljO (  lj ξ lj aThe elephant tramples your boulder. Your boulder stumbles backwards!  lj@The elephant trunk-slaps your boulder but does no damage.  ljF/Your boulder barrels into the elephant. lj-$?ζ.ℓ lj$ℓ lj:{6==---9 lj?Lζℓℓ ljA6 _The elephant is lightly wounded. lj ζ●Your boulder barrels into the elephant! ljG `ξ  Your boulder barrels into the elephant!  The elephant is heavily wounded.amples your boulder! Your boulder stumbles backwards!  The elephant trunk-slaps your boulder.  Your cactus giant barely misses the elephant. lj . lj ℓζY †.● lj4 |7==---60 lj cℓ●● lj ` _The elephant is heavily wounded. lj9 ζ ljc●Your boulder barrels into the elephant. ljξ _The elephant is heavily wounded.  Your boulder barrels into the elephant.  The elephant is heavily wounded.  ljThe elephant tramples your boulder! Your boulder stumbles backwards!  The elephant trunk-slaps your boulder but does no damage.! ljsu.ℓζ Y  lj ljq8==1 lje8ℓ lja _The elephant is severely wounded. ljG9 ζ lj6Hc●Your boulder barrels into the elephant! ljU _The elephant is severely wounded.Your boulder barrels into the elephant!  The elephant is almost dead.  The elephant tramples your boulder but does no damage.  The elephant trunk-slaps your boulder but does no damage.ζ●.ℓC   cactus giant (summoned, regenerating)◊   seismosaurus egg (summoned, regenerat…)●   boulder (minion, rolling, regenerating30==12ζζ _You kill the elephant! lj: ljz lj[ lj" _You can't see any susceptible monsters within range! (Use Z to cast anyway.) lj ljz lj4 lj2t ξYou start resting. lj2?C. lj691 lj7E== lj68 lj;c _Your boulder crumbles as it rolls away.  Magic restored. ljCF.ℓℓℓζ ljDD! ljFJD3C† ljJ ljOM..† ljTt2==4.3 (2  lj U _ ljnY ljXZ2ζ lj[ lj 3 lj  lj\ AC. lj  lj  lj  lju  lj?  lj  ljd  ljF § _You start waiting. ljU §  Your seismosaurus egg disappears in a puff of smoke! lj:  ljT 3 lj O= lj[  lj B lj'  lj  lj  ljz , lj9  lj  B lj , lj  lj  lj , lj , lj  ljq!  lj" , ljw#  lj$ , lj%  ljj& , lj-(  lj( , lj*  ljJ, B lj,  lj-  lj /  lj/  lj(0  ljP2  lj2  lj[3  lj25  lj5  lj]6  lj57  lj7  ljF8  lj: B lj; , lj<  lj\>  lj>  lj?  ljd@ , ljiA  ljD B lj\W , ljXX  ljY  lj>Z  ljZ  lj[  lj\ , lj^  lj^  lj_  lj_  lj` , ljPb  ljb , lj`d  ljd , lj@g , lji X ljk , ljBl  ljlm  ljm  ljn  ljo , ljp  ljq  lj4r  ljr  ljt , ljv B ljw  ljx , ljy  ljz  ljt{ , lj}  lj}  ljx~  lj1  lj , lj^  lj  ljڂ  lj  lj , lj , lj  lj  ljH , ljG , lj=  lj , lj%  lj B lj9 , lj^  ljm  lj , lj# B lj  lj , lj3 , ljΛ  lj˝ , ljٞ  lj , lj  lj  lj  lj  ljT , lj  lj  lj  lj  lj  lj3 , lj , ljg  lj| , lj9  lj , lj  lj , lj  ljb , ljM  lj , lj1  ljŸ , lj  lj  lj}  lj  lj , ljH  ljϿ , lj  lj(  ljI , lj , lj`  lj  lj  lj|  ljz , ljb  ljt  lj  lj  lj  lj  ljr  lj  ljl  lj  ljM , ljP  lj* B lj B lj{  lj6  lj  lj  lj  lj  lj  lj  lj  lj , lj`  lj , lj  lji  lj  lj  lj  lj , ljF  lj , lj B lj , lj  ljB , lj?  lj , lj  ljw , lj , ljV  lj  lj2  lj , ljI , lj  lj ...............@......#........†..... lj .  _Your cactus giant disappears in a puff of smoke! ljr 1263.3 (99.0) lj .4.3 (100.0) lj  ljz # _Done waiting. lj<  lj  ljm  lj  lj  lj  lj  lj ' lj  lj1  ljJ!  lj# $  lj.$ _You open the door. ljK&  lj&  lj(  lj. @  There is an open door here. lj/  lj0  _ lj1  lj3  ljp5  lj5  lj6  lj7  lj9  lj:  lj:  lj;  lj= , ljA>  lj..######.#.###.....#. .......................# ................@......#  lj |.....##.#..##...##....P# # .....#########..# ..... Magic Dart  lj ......#######...## ....# ### ##. .....##≈~≈≈###...# .....##.####.. ###...#~≈~≈##..### .............. Y   elephant (trample, asleep)  ##...'≈~≈~+...# #.............. ##....#~≈~≈#....# ......... #.#...#≈~≈≈#...... ....... ljWPS.Y315.3 (51.0) ljUXY) ljW5==6.3 (52 lj\ lj^, _The elephant trumpets! ljW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj    paramita the Scholar  lj #..... ......*  Deep Elf of Sif Muna ****.. ##.... .....Y.  Health: 63/63 ======================== ~~...## ...!*..  Magic: 28/32 =====================--- ......# ...*...  AC: 18Str: 14  ljl.....# ##### ..*....  EV: 9Int: 40 ..>..######.#.###.*...#.  SH: 5Dex: 13  lj.................*.....#  XL: 13 Next: 51% Place: Lair:2  lj................@......#  Noise: ==-------  Time: 13316.3 (0.0) .....##.#..##...##....P# #. e) +6 whip of Action {drain, Int+5}  lj.....#########..# ..... .. Cast: Magic Dart ......#######...## ....# ### ##. .....##≈~≈≈###...# .....##.####..  lj\{###...#~≈~≈##..### .............. Y   elephant (trample)  ##...'≈~≈~+...# #.............. ##....#~≈~≈#....# ............... #.#...#≈~≈≈#...... .............. _The elephant trumpets!  ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljnPress: ? - help, Dir - move targetAim: an elephant (100% to hit) lj#D    paramita the Scholar  #..... .......  Deep Elf of Sif Muna ****..  lj1$##.... .......  Health: 63/63 ======================== ~~...## ...!Y..  Magic: 28/32 =====================--- ......# .......  AC: 18Str: 14 .....# ##### .......  EV: 9Int: 40  ljf$..>..######.#.###.....#.  SH: 5Dex: 13  lj$.......................#  XL: 13 Next: 51% Place: Lair:2  lj$................@......#  Noise: ==-------  Time: 13316.3 (0.0) .....##.#..##...##....P# #. e) +6 whip of Action {drain, Int+5}  lj$.....#########..# ..... .. Cast: Magic Dart ......#######...## ....# ### ##. .....##≈~≈≈###...# .....##.####..  lj*%###...#~≈~≈##..### .............. Y   elephant (trample)  ##...'≈~≈~+...# #.............. ##....#~≈~≈#....# ...............  lja%L#.#...#≈~≈≈#...... .............. _The elephant trumpets!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (100% to hit) lj&D●ζ lj*   .......  .......  lj?+ ...!Y..  .......  ##### ....... >##.#.###.●...#.  lj|+........ζ.....# ..@  lj+T.##.#..##...##....P# .##..# ..... . lj++#...## ....# ### .#...# ...... lj,-..### ....., ally target)  ##...'≈~≈~+...# #..... ljG,●   boulder (minion, rolling, regenerating)........# .#.. ljw,  ljX"30==7.3 (1Magic Dart●●  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (100% to hit) _You send a boulder barrelling forward! ljN●ζ lj;.Y. lj ●ζYour boulder barrels into the elephant. ljKqYℓℓℓ ljr1==--- lj 8 lj lj03ℓ lj6 _The elephant is lightly wounded. ljܛ ●ξYour boulder barrels into the elephant. lj ●ζThe elephant is lightly wounded.  The elephant tramples your boulder but does no damage.  The elephant trunk-slaps your boulder. Your boulder barrels into the elephant. ljqYℓζ...● ljF lj{2==---9 lj^v●ζ● lj6 _The elephant is lightly wounded. lj 9 ● lj. WζYour boulder barrels into the elephant! lj? : ζ lj The elephant is moderately wounded.Something tramples your boulder! Your boulder holds its ground!  Something trunk-slaps your boulder. lj$ lℓ. lj) '20 lj- 9ζ lj/ = _Your boulder crumbles as it rolls away. ljߤ W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj    paramita the Scholar  #..... ......ζ  Deep Elf of Sif Muna ****.. ##.... .....ℓ.  Health: 63/63 ======================== ~~...## ...!...  Magic: 28/32 =====================--- ......# ...ζ...  AC: 18Str: 14 .....# ##### .......  EV: 9Int: 40 ..>..######.#.###.....#.  SH: 5Dex: 13 .......................#  XL: 13 Next: 51% Place: Lair:2 ................@......#  Noise: ---------  Time: 13320.3 (0.0) .....##.#..##...##....P# #. e) +6 whip of Action {drain, Int+5} .....#########.[40 ljhm.# ..... .. Cast: Magic Dart ......#######...## ....# ### ##. .....##≈~≈≈###...# .....##.####.. ###...#~≈~≈##..### ..............   ##...'≈~≈~+...# #..............  ##....#~≈~≈#....# ...............  #.#...#≈~≈≈#...... ..............  _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. lj+V **** ljK***@ lj,     paramita the Scholar  #..... ......Y  Deep Elf of Sif Muna ****.. ##.... .....ℓ.  Health: 63/63 ========================  ljE-~~...## ...!...  Magic: 28/32 =====================--- ......# ...ζ...  AC: 18Str: 14 .....# ##### .......  EV: 9Int: 40 ..>..######.#.###.....#.  SH: 5Dex: 13 .......................#  XL: 13 Next: 51% Place: Lair:2  lj.j................@......#  Noise: ---------  Time: 13320.3 (0.0) .....##.#..##...##....P# #. e) +6 whip of Action {drain, Int+5} .....#########..# ..... .. Cast: Magic Dart ......#######...## ....# ### ##. .....##≈~≈≈###...# .....##.####.. ###...#~≈~≈##..### ..............   ##...'≈~≈~+...# #..............  ##....#~≈~≈#....# ...............  #.#...#≈~≈≈#...... ..............  _Your boulder crumbles as it rolls away.  lj.aCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target ljB/N●ξ lj3   ......Y  .......  ...!...  ...ℓ...  ##### .......  lj4>##.#.###.●...#. ........ζ.....# ..@ .##.#..##...##....P# .##..# .....  ljw4.#...## ....# ### .#...# ........### .....Y   elephant (trample)  ##...'≈~≈~+...# #..... lj 50●   boulder (minion, rolling, regenerating)........# .#..  ljP:=9===1.3 (1 lj=Mℓζ lj@4 _You send a boulder barrelling forward! lj_ N●ζ lj "ℓ lj Y lj  lj =●ζ lj 6.● lj  lj `31==---2 lj'  lj)  ljPN●ζ lj'S  The elephant tramples your boulder! Your boulder stumbles backwards!  The elephant trunk-slaps your boulder but does no damage. lj'Y?ℓℓℓ ljoYT, ally target)● lj `|2===---3 ljdCζℓ ljg= _Your boulder barrels into the elephant. lj ●ζYour boulder barrels into the elephant! ljoJ _Your boulder barrels into the elephant.  Your boulder barrels into the elephant!  The elephant is heavily wounded.amples your boulder! Your boulder stumbles backwards!  The elephant trunk-slaps your boulder but does no damage. lj$LYℓ.. lj%1.  lj.&4 lj2ζ _The elephant is heavily wounded. lj ●ξYour boulder barrels into the elephant! lj( : ζ lj{ The elephant is severely wounded.Something tramples your boulder. Your boulder stumbles backwards!  The elephant trunk-slaps your boulder. Your boulder barrels into the elephant! ljP ℓℓ.●   boulder (minion, rolling, regenerating) lj  lj &5 lj J●ℓℓ lj] 5● ljA \ _The elephant is almost dead. lj  ljϜ  lj  ljظ r ξYou start waiting. lj *Y ljd  Your boulder crumbles as it rolls away.  An elephant comes into view. lj  lj .#................##.#..##.... ljW ..Magic Dart........ lj Y   elephant (trample)..'..... #.#.. lj7 G..0 lj4 26.3 (1 _ lj  lj  ljU  lj6VGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljD    paramita the Scholar  #..... ......Y  Deep Elf of Sif Muna ****..  lj;F##.... .....*.  Health: 63/63 ======================== ~~...## ...!*..  Magic: 28/32 =====================--- ......# ...*...  AC: 18Str: 14 .....# ##### ..*....  EV: 9Int: 40  lj..>..######.#.###.*...#.  SH: 5Dex: 13 .................*.....#  XL: 13 Next: 51% Place: Lair:2 ................@......#  Noise: ---------  Time: 13326.3 (0.0)  lj+.....##.#..##...##....P# #. e) +6 whip of Action {drain, Int+5} .....#########..# ..... .. Cast: Magic Dart ......#######...## ....# ### ##. .....##≈~≈≈###...# .....##.####.. ###...#~≈~≈##..### .............. Y   elephant (trample)  ##...'≈~≈~+...# #.............. ##....#~≈~≈#....# ...............  ljM#.#...#≈~≈≈#...... .............. _An elephant comes into view.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (sparse dust, almost dead, 100% to hit) lju     paramita the Scholar  #..... ......ζ  Deep Elf of Sif Muna ****.. ##.... .....Y.  Health: 63/63 ========================  ljTv ~~...## ...!...  Magic: 28/32 =====================--- ......# .......  AC: 18Str: 14 .....# ##### .......  EV: 9Int: 40 ..>..######.#.###.....#.  SH: 5Dex: 13 .......................#  XL: 13 Next: 51% Place: Lair:2 ................@......#  Noise: ---------  Time: 13326.3 (0.0) .....##.#..##...##....P# #. e) +6 whip of Action {drain, Int+5}  ljv d.....#########..# ..... .. Cast: Magic Dart ......#######...## ....# ### ##. .....##≈~≈≈###...# .....##.####.. ###...#~≈~≈##..### .............. Y   elephant (trample)  ##...'≈~≈~+...# #.............. ##....#~≈~≈#....# ............... #.#...#≈~≈≈#...... ..............  ljnw _An elephant comes into view.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (sparse dust, almost dead, 100% to hit) ljw N●ζ lj|    ......ζ  .....Y.  lj{| d ...!...  .......  ##### ....... >##.#.###.●...#. ........ℓ.....# @  lj| ..##...##....P# ##..# ..... #...## ....# ### #...# ..... lj} ..### ....., ally target)  ...# #.....●   boulder (minion, rolling, regenerating)....#   ljσ q9===7.3 (1Magic Dart lji  ljq   Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (sparse dust, almost dead, 100% to hit)  lj 1_You send a boulder barrelling forward! ljN●ζ lj;.Y. ljAN●ξ lj+ℓζ lj1ℓ. ljqV30=--- lj 8 lj?●ζℓ ljO+● lj ljb N●ζ lj ●ζYour boulder barrels into the elephant.  lj; The elephant tramples your boulder but does no damage.  The elephant trunk-slaps your boulder. Your boulder barrels into the elephant. lj =Yℓℓ. ljv 4● lj% |2===---9 lj) :ℓ lj+ \ _The elephant is almost dead. lj ●ζYour boulder barrels into the elephant. lj: ζ ljThe elephant is almost dead.Something tramples your boulder but does no damage.Something trunk-slaps your boulder but does no damage. lj=ℓℓ.. lj&7ℓ lj_ lj'30 lj Nℓℓ lj= _Your boulder crumbles as it rolls away. lj3 lj lj ljr%  lj.FAn elephant comes into view. lj4 ..Y... #.... ◊.....ℓ ~...## #...! .......# ##### #..ℓ....>..######.#.###.....#..# .................#  ##.#..##...##....P# #Magic Dart#########..# #.....# ..#####...## ....##### ....##≈~≈≈###...# .....##.####Y   elephant (trample) ##...#~≈~≈##..### .....'≈~≈~+...# #.........#~≈~≈#....# .. ljF.Y0 lja ?.. lj21.3 (1 _ lj  lj lj   ljL GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj       paramita the Scholar ljo ........*  Deep Elf of Sif Muna ****..  lj #..... .......Y.  Health: 63/63 ========================  lj #.... ◊.....*..  Magic: 28/32 =====================--- ~...## #...!*...  AC: 18Str: 14  lj .....# ....*....  EV: 9Int: 40  lj ....# ##### #..*.....  SH: 5Dex: 13  lj .>..######.#.###.*...#..  XL: 13 Next: 51% Place: Lair:2  ljs ................@.....#  Noise: ---------  Time: 13331.3 (0.0) ......................#  e) +6 whip of Action {drain, Int+5}  lj ....##.#..##...##....P# #.. Cast: Magic Dart  lj ....#########..# #.....# ... .....#######...## ....##### ##..  lj? l....##≈~≈≈###...# .....##.####... Y   elephant (trample) ##...#~≈~≈##..### ............... ##...'≈~≈~+...# #...............  ljt y#....#~≈~≈#....# ................ _An elephant comes into view. lj @Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target lj rAim: an elephant (almost dead, 100% to hit) lj       paramita the Scholar .........  Deep Elf of Sif Muna ****.. #..... .........  Health: 63/63 ======================== #.... ◊.....Y..  Magic: 28/32 =====================--- ~...## #...!....  AC: 18Str: 14 .....# .........  EV: 9Int: 40 ....# ##### #........  SH: 5Dex: 13  ljC .>..######.#.###.....#..  XL: 13 Next: 51% Place: Lair:2  lj ................@.....#  Noise: ---------  Time: 13331.3 (0.0) ......................#  e) +6 whip of Action {drain, Int+5}  lj ....##.#..##...##....P# #.. Cast: Magic Dart ....#########..# #.....# ... .....#######...## ....##### ##.. ....##≈~≈≈###...# .....##.####... Y   elephant (trample) ##...#~≈~≈##..### ............... ##...'≈~≈~+...# #...............  lj y#....#~≈~≈#....# ................ _An elephant comes into view. ljk SCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target lj rAim: an elephant (almost dead, 100% to hit) lj. N●ζ lj e .........  ljN A .........  lj ◊.....Y..  #...!....  lj .........  ##### #..●.....  lj >#.#.###.ℓ...#..  ljN 8@  lj ^.............#  lj .##...##....P# ##..# #.....#  lj #...## ....##### #...# .....# ljO , ally target)..### ...... lj ●   boulder (minion, rolling, regenerating)...# #..... lj   ljb q9===2.3 (1Magic Dart lj  lj  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure) lj? onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  lj Aim: an elephant (almost dead, 100% to hit) _You send a boulder barrelling forward! ljyFD●ξ lj{G;.Y. lj[~ †Your boulder barrels into the elephant. lj&\H●ζ lj$bζ.●   boulder (minion, rolling, regenerating) lj~mg30=3---3 lj-rKζζ ljktL _You kill the elephant! ljD●ζ lj"● lj"ζ ljnℓℓℓ● lj{1==---4 ljv●ℓ● lj lje3 lj ljN●ζ ljb4  Magic restored. lj|2==. lj @ξ0 lj5ζℓ. ljg†.ℓ lj+5.3 (1 lj:ℓ lj= _Your boulder crumbles as it rolls away. lj lj@ lj lj lj lj lj lj lj lje lj ljL ljT lj9= lj% lj lj lj ljr lj lj  lj lj$  ljR_w - 4 potions of heal wounds (gained 1) lj lj< lj4 ljD  lj  lj  lj  lj% lj lj= lj ljE lju lj# lj lj ljc lj lj lj4 ljq lj lj ljR lj$ lj% lj( lj) lj, lj, lj- lj. lj.0 lj|0 lj"1 ljN2 lj3 lj3 lj4 lj5 lj6 lj6 lj7 lj8 lj9 lj: lj: lj< ljF= lj= ljH> lj@ ljkA ljA ljqB ljD ljdF ljF lj|G ljH ljL ljM ljgP ljX ljyZ ljZ lj[ ljB^ lj_, lj` lj@c ljd lje lje lj+h lji lj,j ljk lj m ljn ljn ljvo lj%q ljr ljr ljbs lj&u ljv lj[v ljv lj?x lj!y ljuy ljz ljj{ lj| lj} lj} lj~ lj lj7 lj ljց lj lj( lj ljτ ljʅ lj lj* ljE ljȉ, lj\ lj ljQ lj lj* lj ljH lj lj$ lj ljՒ lj lj ljc lj ljʕ ljS lj lj lj9 lj lj͙ lj lj lj ljѝ ljY, lj lj1 ljf lj ljL ljt ljƦ lj  lj lj ljJ lj ljQ lj lj, lj lj lj ljV lj ljϵ ljԶ lj lj lj lj lj lj ljP ljY lj lj lj lj, lj lj lj[ lj lj lj lj8 lj ljg lj lj lju lj lj , lj ljU lj lj lj( lj ljR lj ljz lj4 ljQ lj lj lj lj lj lj8 lj! lj lj lj lja lj lj5 lj lj lj lj lj ljd lj lj ljr lj lj ljK lj lj lj ljP lj lja ljZ lj lj ljz lj  lj  lj/  lj  lj' lj lj, lj  lj ljW lj lj lj# lj lj lj lj. lj lj lj lj lj! ljU! lj:" ljU# lj$ lj% lj% lj& lj+( lj( lj/) lj`* lj+ lj+ lj, lj- lj. lj/ lj/ lj1 ljg2 lj2 ljM3 lj]4 ljs5 lj5 ljL6 lj7 lj9 ljL9 lj9 ljn; lj=n  You encounter a water moccasin. ljDZ    ljE      ### ##############   ljUE#.###...#.#P.##..##  ..................#  ........@.#   ljE<....###.#.##  ........###..#  Magic Dart ljE,.......## ##..#  ........# #.##   ljF#.###.#..## S.#   S   water moccasin (asleep)### #.#..## ###  ##....########  ljS. lj] S   water moccasin.  lja 2==-------8Magic Dart ljwd  lje  ljX_  ##### ######## ..#.#P.##..## .......@....# ............# .....###.#.## .†......###..# .....## ##S.# ......# #.##  ljd# ..#   ###    ljPE ljP  ##### ######## ..#.#P.##..##  lj2Q .......@....# ............# .....###.#.##  ljQ†......###..# .....## ##S.#  ljQ......# #.## # ..#  ljVRT  ###    ljX lj^>------- ljb ljde _A water moccasin is nearby! ljOM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj  paramita the Scholar  Deep Elf of Sif Muna ****.. lj, Health: 63/63 ========================  Magic: 28/32 =====================---  AC: 18Str: 14  EV: 9Int: 40  ##### ##############  SH: 5Dex: 13 ##◊#.###...#.#P.##..##  XL: 13 Next: 53% Place: Lair:2 ................@....#  Noise: ---------  Time: 13418.3 (0.0) .....................#  e) +6 whip of Action {drain, Int+5} ..............###.#.##  Cast: Magic Dart .†.............###..# ..............## ##S.# ...............# #.##  S   water moccasin ..#..#.###.#..## ..# ...##### #.#..## ### ...# ##....######## _A water moccasin is nearby!Casting: [ ljb37mFulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. lj+  lj/   paramita the Scholar  Deep Elf of Sif Muna ****.. lj;0   Health: 63/63 ========================  Magic: 32/32 ========================  AC: 18Str: 14  EV: 9 lj0 Int: 40  ##### ##############  SH: 5Dex: 13 ##◊#.###...#.#P.##..## lj 1   XL: 13 Next: 53% Place: Lair:2 ................@....#  Noise: ---------  Time: 13418.3 (0.0) .....................# ljV1 =  e) +6 whip of Action {drain, Int+5} ..............###.#.##  Cast: Magic Dart  lj1 .†.............###..# ..............## ##S.#  lj1 \...............# #.##  S   water moccasin ..#..#.###.#..## ..#  lj52 ...##### #.#..## ### ...# ##....########  lj2 Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj2 Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then. ljP6  ljX;  lj>  lj@ . _ lj        ##### ##############  lj #◊#.###...#.#P.##..## .# .# .###.#.## .† lj2 /...###..# ...## ##S.# .....# #.## lj  .#..#.###.#..## ..# .##### #.#..## ### .# ##....#  lj AS. ljG  ljC 29.3 (1 _ ljb  lj  ljG  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  lj\Confirm with . or Enter, or press ? or * to list all spells. ljM  paramita the Scholar  Deep Elf of Sif Muna ****.. lj Health: 63/63 ========================  Magic: 28/32 =====================---  AC: 18Str: 14  EV: 9Int: 40  ##### ##############  SH: 5Dex: 13 ###◊#.###...#.#P.##..##  XL: 13 Next: 53% Place: Lair:2  ljh................@.....#  Noise: ---------  Time: 13419.3 (0.0) .................*....#  e) +6 whip of Action {drain, Int+5}  lj,...............###*#.##  Cast: Magic Dart ..†.............###S.#  ljO...............## ##*.#  ljK................# #.##  S   water moccasin  lj...#..#.###.#..## ..# ....##### #.#..## ### ....# ##....########  lj֚3_Okay, then. ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (severely wounded, 100% to hit) ljh&  paramita the Scholar  Deep Elf of Sif Muna ****..  Health: 63/63 ========================  Magic: 28/32 =====================---  AC: 18Str: 14  EV: 9Int: 40  ##### ##############  SH: 5Dex: 13 ###◊#.###...#.#P.##..##  XL: 13 Next: 53% Place: Lair:2 ................@.....#  Noise: ---------  Time: 13419.3 (0.0) ......................#  e) +6 whip of Action {drain, Int+5} ...............###S#.##  Cast: Magic Dart ..†.............###..# ...............## ##..# ................# #.## lj'  S   water moccasin ...#..#.###.#..## ..# ....##### #.#..## ### ....# ##....######## _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (severely wounded, 100% to hit) ljf5,.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (severely wounded, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the water moccasin!ξ● lj*9  ##### ######## ...#.#P.##..## @ ........ζ....# ......###●#.## †.......###..# ......## ##..# .......# #.##  lj9●   boulder (minion, rolling, regenerating)##.#..## ..#  lj9 #.#..## ###    ljBz94===20.3 (1Magic Dart lj*FF●● ljH< _You kill the water moccasin! ljH lj ζ●ξ● ljC Rℓζ  lj _30=---1 lj vζℓ●● lj6  ljPk ljl ljm lj2ξ lj lj~1== lj#T _Your boulder slams into a wall and falls apart! ljh2== lj lj lj ljU lj͎ lj lj, lj lj: lj lj͔ lj7 lj lj lj ljN9= lj  ljI lj-B lj lj lj lj ljW ljv ljġ lj ljע lj7 lj, lj[ lj! lje lj ljĮ lj\ lj lj  lj lj lj ljI lj ljƺ lj lj lj׾ lj lj lj lj lj lj lj lj lj lj lj lj lj lj lj lj lj  lj lj- lj4  You encounter a komodo dragon....P## ##...##.....# .....# #....##.....# ....##### ##...##.....# .....##.####....##.....# ................####.### ................# ##.## ................# [3 lj;4m#...# ................###'#+# ##.#--- #.#....# ####.....#◊.#####.....Magic Dart ####.....#### ###....##### #.#l...### ##......l   komodo dragon (wandering).......# ##.....#.....## #....###.......# ####....55.3 (34.0)6.3 (35 _ ljZ!s.P## ##...##.....# #.....# #....##.....# #....##### ##...##.....#  lj "#.....##.####....##.....# #..####.### #..# ##.## ..# #...# ..###'#+# .##.#.# #.# ljY".## #.....#◊.#####.....# lj"* #.....#### ###....## .##......# #.#l...##  lj]#.## ##......# .# ##.....#  .## #....##  .#.# ####....###  lj#.  lj$3l lj@).l   komodo dragon (wandering) ljh+/7.3 (1.0) lj/ lj0 lj W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj!' 0....P## ##...##.....#  paramita the Scholar #.....# #....##.....#  Deep Elf of Sif Muna ****..  lj' #....##### ##...##.....#  Health: 63/63 ======================== #.....##.####....##.....#  Magic: 28/32 =====================--- #................####.###  AC: 18Str: 14 #................# ##.##  EV: 9Int: 40 .................# #...#  SH: 5Dex: 13  ljM( .................###'#+#  XL: 13 Next: 54% Place: Lair:2 .##.#...........@......#  Noise: ---------  Time: 13457.3 (0.0) ##.#.............*....##  e) +6 whip of Action {drain, Int+5}  lj( e#####.....#◊.#####*....#  Cast: Magic Dart #####.....#### ###.l..## ..##......# #.#..*.##  lj* ..........## ##....*.#  l   komodo dragon (wandering) ...........# ##....*# ..........## #....## ...#.......# ####....### _You encounter a komodo dragon.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (wandering, hasn't noticed you, 100% to hit) lj ....P## ##...##.....#  paramita the Scholar  lj4#.....# #....##.....#  Deep Elf of Sif Muna ****.. #....##### ##...##.....#  Health: 63/63 ======================== #.....##.####....##.....#  Magic: 28/32 =====================--- #................####.###  AC: 18 lj-Str: 14 #................# ##.##  EV: 9Int: 40 .................# #...#  SH: 5Dex: 13  lj.................###'#+#  XL: 13 Next: 54% Place: Lair:2 .##.#...........@......#  Noise: ---------  Time: 13457.3 (0.0)  ljz##.#..................##  e) +6 whip of Action {drain, Int+5} #####.....#◊.#####l....#  Cast: Magic Dart  lj#####.....#### ###....## ..##......# #.#....##  lj ..........## ##......#  l   komodo dragon (wandering) ...........# ##.....#  ljc..........## #....## ...#.......# ####....###  ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljMConfirm with . or Enter, or press ? or * to list all spells. ljvAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target ljAim: a komodo dragon (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward! lj!ζ lj●Aim  Press: ? - help, Dir - move target ljV: a komodo dragon (wandering, hasn't noticed you, 100% to hit  You send a boulder barrelling forward!  The komodo dragon hisses angrily.r boulder barrels into the komodo dragon! ljbb   #....# lj  ##...# ####....#  lj........# ........# ##.## ........# #...#  lj.........###'#+# @  lj........ζ....## .#◊.#####●....#  lj-#### ###.l..##  #.#....##  lj ##......# l  ally target) ljh ##.....# ●   boulder (minion, rolling, regenerating) #....##    lj9===8.3 (1Magic Dart ljYh _The komodo dragon is moderately wounded. lj ζ●Your boulder barrels into the komodo dragon. lj (  lj ζ●The komodo dragon is moderately wounded.The komodo dragon bites your boulder but does no damage.  Your boulder barrels into the komodo dragon. lj1 4ℓℓ lj eℓl● lj" 630= ljf" )---9 lj ( Mℓℓ lj*   ljv+ b_The komodo dragon is moderately wounded. ljs}8 ξ lj}h●Your boulder barrels into the komodo dragon. ljCζ! ljO!  heavicrushes the komodo dragon against a rock wall and falls apart! lj...ζ l lj92===---60Magic Dart ljs:ζ lj`f _The komodo dragon is severely wounded. ljQ W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj ....P## ##...##.....#  paramita the Scholar #.....# #....##.....#  Deep Elf of Sif Muna ****.. #....##### ##...##.....#  Health: 63/63 ========================  lj <#.....##.####....##.....#  Magic: 28/32 =====================--- #................####.###  AC: 18Str: 14 #................# ##.##  EV: 9Int: 40 .................# #...#  SH: 5Dex: 13  lj .................###'#+#  XL: 13 Next: 54% Place: Lair:2 .##.#...........@......#  Noise: ---------  Time: 13460.3 (0.0) ##.#.............*....##  e) +6 whip of Action {drain, Int+5} #####.....#◊.#####*....#  Cast: Magic Dart #####.....#### ###.*..## ..##......# #.#..*.##  ljS ..........## ##....*.#  l   komodo dragon ...........# ##....l# ..........## #....## ...#.......# ####....### _The komodo dragon is severely wounded. lj Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, 100% to hit) ljf0....P## ##...##.....#  paramita the Scholar #.....# #....##.....#  Deep Elf of Sif Muna ****..  lj"g#....##### ##...##.....#  Health: 63/63 ======================== #.....##.####....##.....#  Magic: 28/32 =====================--- #................####.###  AC: 18Str: 14 #................# ##.##  EV: 9Int: 40 .................# #...#  SH: 5Dex: 13  ljlg.................###'#+#  XL: 13 Next: 54% Place: Lair:2 .##.#...........@......#  Noise: ---------  Time: 13460.3 (0.0) ##.#..................##  e) +6 whip of Action {drain, Int+5} #####.....#◊.#####.....#  Cast: Magic Dart #####.....#### ###....##  ljg..##......# #.#..ζ.## ..........## ##....l.#  l   komodo dragon  ljg...........# ##.....# ..........## #....## ...#.......# ####....### _The komodo dragon is severely wounded. lj=hCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, 100% to hit) ljhHζ● lj}ma   #....#  ##...# ####....# ........# ........# ##.## ........# #...# ........###'#+# @ ........ζ....## .#◊.#####●....# #### ###....##  #.#..ζ.##  ##....l.# (ally target) ##.....# ●   boulder (minion, rolling, regenerating) ljn} #....##    ljrq9===1.3 (1Magic Dart ljuH●● ljw  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  lj9xAim: a komodo dragon (severely wounded, 100% to hit) _You send a boulder barrelling forward! lj]$ !ζ lj$ 1● lj'  lj0( Elℓ ljc- '  lj- /ξ● lj. JYour boulder barrels into the komodo dragon! lj? "ℓ lj@ Cℓζl lji@   lj@ )  lj _30=---2 lj F●● lj% a _The komodo dragon is almost dead. lj  lj* You send a boulder barrelling forward!  Your boulder barrels into the water moccasin! _You kill the water moccasin! _Your boulder slams into a wall and falls apart!  lj*n_You encounter a komodo dragon.You send a boulder barrelling forward!  The komodo dragon hisses angrily.  Your boulder barrels into the komodo dragon! _The komodo dragon is moderately wounded.Your boulder barrels into the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon bites your boulder but does no damage.  Your boulder barrels into the komodo dragon. _The komodo dragon is moderately wounded. lj +Your boulder barrels into the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon bites your boulder!  Your boulder barrels into the komodo dragon!  The komodo dragon is heavily wounded.Your boulder crushes the komodo dragon against a rock wall and falls apart! _The komodo dragon is severely wounded. _You send a boulder barrelling forward!  Your boulder barrels into the komodo dragon!  The komodo dragon is almost dead. ljvg The water moccasin hisses angrily. _The water moccasin bites your fulminant prism.  Something bites your fulminant prism. x2 _Your fulminant prism crackles loudly. _You hear an explosion!  A water moccasin is nearby!  You send a boulder barrelling forward!water moccasin! _You kill the water moccasin! _slams into a wall and falls apart! _You encounter a komodo dragon.  You send a boulder barrelling forward!  The komodo dragon hisses angrily.  Your boulder barrels into the komodo dragon! _The komodo dragon is moderately wounded.  Your boulder barrels into the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon bites your boulder but does no damage.  Your boulder barrels into the komodo dragon. _The komodo dragon is moderately wounded.  Your boulder barrels into the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon bites your boulder!  Your boulder barrels into the komodo dragon! ljW'  lj2.  lj2 ....P## ##...##.....#  paramita the Scholar  lj&3 #.....# #....##.....#  Deep Elf of Sif Muna ****.. #....##### ##...##.....#  Health: 63/63 ========================  lj3 :#.....##.####....##.....#  Magic: 30/32 ======================-- #................####.###  AC: 18Str: 14 #................# ##.##  EV: 9Int: 40 .................# #...#  SH: 5Dex: 13  lj4 f.................###'#+#  XL: 13 Next: 54% Place: Lair:2 .##.#...........@......#  Noise: ---------  Time: 13462.3 (0.0) ##.#.............ℓ....##  e) +6 whip of Action {drain, Int+5} #####.....#◊.#####ℓ....#  Cast: Magic Dart #####.....#### ###.ζ..## ..##......# #.#..●.## ..........## ##....l.# ljX5 ,  l   komodo dragon (ally target) ...........# ##.....#  ●   boulder (minion, rolling, regenerating)..........## #....## ...#.......# ####....### Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, 100% to hit) _You send a boulder barrelling forward!  lj5 ~Your boulder barrels into the komodo dragon! _The komodo dragon is almost dead. lj(9  lj!>  lj@A  ljB  ljH.Press: ? - help, Dir - move target  Aim: a komodo dragon (severely wounded, 100% to hit) _You send a boulder barrelling forward!  Your boulder barrels into the komodo lj: dragon! _The komodo dragon is almost dead.  Your boulder barrels into the komodo dragon!ζ lj '● lj  ljU @ξ● lj=....ζ●   boulder (minion, rolling, regenerating) lj&a1=53.3 (1 ljkζζ●● lj; _You kill the komodo dragon! lj lj lj lj lj2ζ lj lj~2== ljT _Your boulder slams into a wall and falls apart! ljo lj lj ljU lj ljB lj lj lj lj lj lj lj ljo9= lj lj lj lj\ lj  lj# ljs  You encounter an eight-headed hydra. lj........# #...#  ............###'#+#  ..................#  .............   ljD.....#◊.#####.....#  .....#### ###....##  # #.#....##  ## ##......#  ......# ##...@.#  .....## #....##  ......# ####....###  Magic Dart ......####◊#◊....#.#  .. lj........##  .........#  D   eight-headed hydra (wandering)##...##.......##  ######...D.....#  ..# ##.......##   ljo9.3 (6D. ljPD lj5==70.3 (7 lj ljd 3 _The eight-headed hydra roars! ljbzW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljJ LD. lj%O C(ally target)C   cactus giant (summoned, regenerating) ljT |27----====1.3 (1 lj"X  ljb J _A prickly colossus appears in a rush of desert wind. lj0 .# ##.## .# #...# ..###'#+# # lj s.......# .............## #.....#◊.#####.....# #.....#### ###....##  lj >.# #.#....## #.# ..# ##.....#  ljC # #.C..## .# ####....### ####◊#◊....#.# #..........##  lj #............D.....# #...##...#### #...####..# ljܥ   lj LD. lj& I.C lj  lj v8=-------2 lj  ljZ  ljmQ  Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljB ljo Your spells (cast)Type ljRFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4  lj d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  e + Summon Cactus Giant Summoning3% 6  lj[f - Splinterfrost ShellIce/Forgecraft73% lj6W7  g - Brom's Barrelling BoulderConjuration/Earth lj1% ljҠ`4  h - Eringya's Surprising Crocodile Summoning lj 1% 4 i - Summon Seismosaurus EggSummoning/Earth ljn1% ljС4  ljSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit lj0 lj lj<.............# ##.##  paramita the Scholar .............# #...# lj  Deep Elf of Sif Muna ****.. .............###'#+#  Health: 63/63 ======================== #..................#  Magic: 28/32 =====================--- ..................## ljL?  AC: 18Str: 14 #.....#◊.#####.....#  EV: 9Int: 40  ljr#.....#### ###....##  SH: 5Dex: 13 ......# #.#....##  XL: 13 Next: 55% Place: Lair:2 ......## ##...@..# lj:  Noise: ---------  Time: 13472.3 (0.0) .......# ##.....#  e) +6 whip of Action {drain, Int+5} ......## #....##  Cast: Magic Dart .......# ####C...### .......####◊#◊....#.#  lj#.............D....##  D   eight-headed hydra (ally target) #..................#  C   cactus giant (summoned, regenerating)  lj#...##...##.......## #...######.........# _The eight-headed hydra roars!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  ljConfirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind.  Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj.............# ##.##  paramita the Scholar .............# #...#  Deep Elf of Sif Muna ****.. .............###'#+#  Health: 63/63 ========================  lj#..................#  Magic: 28/32 =====================--- ..................##  AC: 18Str: 14  lj>t#.....#◊.#####.....#  EV: 9Int: 40 #.....#### ###....##  SH: 5 ljDex: 13 ......# #.#....##  XL: 13 Next: 55% Place: Lair:2 ......## ##...@..#  Noise: ---------  Time: 13472.3 (0.0) .......# ##.....# lj  e) +6 whip of Action {drain, Int+5} ......## #....##  Cast: Magic Dart .......# ####C...### .......####◊#◊....#.#  ljN#.............D....##  D   eight-headed hydra (ally target) #..................#  C   cactus giant (summoned, regenerating)  lj@#...##...##.......## #...######.........# _The eight-headed hydra roars!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind.  ljACasting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj lj;The spell is astonishingly dangerous to miscast (73% risk of failure)! Continue anyway?  Y - Yes  N - No lj lj~ lj.............# ##.##  paramita the Scholar  lj.............# #...#  Deep Elf of Sif Muna ****.. .............###'#+# lj*  Health: 63/63 ======================== #..................#  Magic: 28/32 =====================--- ..................##  AC: 18 ljStr: 14 #.....#◊.#####.....#  EV: 9Int: 40 #.....#### ###....##  SH: 5 ljեDex: 13 ......# #.#....##  XL: 13 Next: 55% Place: Lair:2 ......## ##...@..# lj  Noise: ---------  Time: 13472.3 (0.0) .......# ##.....# lja  e) +6 whip of Action {drain, Int+5} ......## #....##  Cast: Magic Dart .......# ####C...###  lj.......####◊#◊....#.# #.............D....## lj  D   eight-headed hydra (ally target) #..................#  C   cactus giant (summoned, regenerating)  ljE}#...##...##.......## #...######.........#  ljCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind.  Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. ljq lja lj  lj. _ lj L  Casting: Splinterfrost Shell (astonishingly dangerous; 73% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj" lj# Your spells (cast)TypeFailure Level  ljb$a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Summon Cactus GiantSummoning lj$13%6  f + Splinterfrost Shell Ice/Forgecraft 73% 7 g - Brom's Barrelling BoulderConjuration/Earth1%4  lj% h - Eringya's Surprising Crocodile Summoning1% 4 i - Summon Seismosaurus EggSummoning/Earth1% ljI%44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit lj+ lj lj& lj.............# ##.##  paramita the Scholar  lj<.............# #...#  Deep Elf of Sif Muna ****..  lj0.............###'#+#  Health: 63/63 ========================  lj#..................#  Magic: 28/32 =====================---  lj8..................##  AC: 18 ljStr: 14 #.....#◊.#####.....#  EV: 9 ljInt: 40 #.....#### ###....## lj+  SH: 5Dex: 13 ......# #.#....## lj{#  XL: 13 Next: 55% Place: Lair:2 ......## ##...@..#  Noise: ---------  Time: 13472.3 (0.0) .......# ##.....# lj7  e) +6 whip of Action {drain, Int+5} ......## #....##  Cast: Magic Dart  ljX.......# ####C...### .......####◊#◊....#.# #.............D....## lj  D   eight-headed hydra (ally target) #..................#  C   cactus giant (summoned, regenerating) #...##...##.......## #...######.........# lj^ _A prickly colossus appears in a rush of desert wind.   ljJCasting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Splinterfrost Shell (astonishingly dangerous; 73% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj lj.............# ##.##  paramita the Scholar  ljc.............# #...#  Deep Elf of Sif Muna ****.. .............###'#+#  Health: 63/63 ========================  lj#..................#  Magic: 28/32 =====================--- ..................##  AC: 18Str: 14  lj!#.....#◊.#####.....#  EV: 9Int: 40 #.....#### ###....##  SH: 5Dex: 13  ljh......# #.#....##  XL: 13 Next: 55% Place: Lair:2  lju......## ##...@..#  Noise: ---------  Time: 13472.3 (0.0) .......# ##.....# lj  e) +6 whip of Action {drain, Int+5} ......## #....##  Cast: Magic Dart .......# ####C...### ljX .......####◊#◊....#.# #.............D....## lj  D   eight-headed hydra (ally target) #..................#  C   cactus giant (summoned, regenerating) #...##...##.......##  ljw#...######.........# _A prickly colossus appears in a rush of desert wind.   lj-XCasting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. ljr2Casting: Splinterfrost Shell (astonishingly dangerous; 73% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. lj?.............# ##.##  paramita the Scholar .............# #...#  Deep Elf of Sif Muna ****..  lj .............###'#+#  Health: 63/63 ======================== #..................#  Magic: 24/32 ==================------ ..................##  AC: 18Str: 14 #.....#◊.#####.....#  EV: 9Int: 40  lj#.....#### ###....##  SH: 5Dex: 13 ......# #.#....##  XL: 13 Next: 55% Place: Lair:2  ljf......## ##...@..#  Noise: ---------  Time: 13472.3 (0.0) .......# ##.....#  e) +6 whip of Action {drain, Int+5} ......## #....##  Cast: Magic Dart  lj .......# ####C...### .......####◊#◊....#.# #.............D....##  D   eight-headed hydra (ally target) #..................#  C   cactus giant (summoned, regenerating) #...##...##.......## #...######.........#  lj{@_Okay, then.Casting: Splinterfrost Shell (astonishingly dangerous; 73% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target lj$HThere's a thick-headed creature in the way. lj @******* lj, ljO<.............# ##.##  paramita the Scholar .............# #...# ljX  Deep Elf of Sif Muna ****.. .............###'#+#  Health: 63/63 ======================== #..................#  Magic: 28/32 =====================---  ljl..................##  AC: 18Str: 14 #.....#◊.#####.....#  EV: 9Int: 40  lj-O#.....#### ###....##  SH: 5Dex: 13 ......# #.#....## lj  XL: 13 Next: 55% Place: Lair:2 ......## ##...@..#  Noise: ---------  Time: 13472.3 (0.0) .......# ##.....#  e) +6 whip of Action {drain, Int+5} ......## #....##  Cast: Magic Dart .......# ####C...### lj .......####◊#◊....#.# #.............D....##  D   eight-headed hydra (ally target) #..................#  C   cactus giant (summoned, regenerating) #...##...##.......## #...######.........# lj&j _Okay, then.Casting: Splinterfrost Shell (astonishingly dangerous; 73% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then. lj lja lj~  lj0 lj$. _ lj u.####.### .# ##.## .# #...# .###'#+# #..# .............## #.....#◊.#####.....# ##.....#### ###....##  ljs #......# #.#.@..## # #.# ..# ##.....# # #....## #.# ####C...### ####◊#◊....#.# #....D....##  #..................#  #...##...###  lj JD. lj  lj|  lj 9===3.3 (1Magic Dart lj˱  ljƳ ` _Your cactus giant hits the eight-headed hydra with a +0 giant spiked club! ljRm   ljnGCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ljL P  Okay, then. ljeT  ljvZ  lj ] . _ ljǵ# ##.##  # #...#  ###'#+#  #.....#  ..##  #◊.#####.....#  #.....#### ###....##  ......# #.#....##  ......## ##...@..#   ##  ## #....##   ####C...### .####◊#◊D...#.#  ...........##  #.........#  #...##...##.......##  #...######..  D.31==4Magic Dart [2