0hϮ Player: neoul Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2025-05-23.18:25:43.ttyrec Time: (1748024743) Fri May 23 18:25:43 2025 0hV [?1051l[?1052l[?1060l[?1061h0hXV)0[?7h[?25l[?1c0ha0hrWelcome, neoul. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Enchanter0h? 0hJ@ 0h0hmneoul the VexingPoltergeist0hwHealth: 11/11 ========================0hBMagic: 3/30h h========================AC: 20h(HStr: 4 0hK5EV: 110hh[Int: 17SH: 00h.Dex: 140hXL:  1 Next:  0% Place: Dungeon:10hNoise: ---------  Time: 0.0 (0.0)a) +1 dagger0h.*Nothing quivered0hK>Fly 0h&##########⌠≈≈≈≈.⌠.#≈≈≈≈..$.0h^@#≈≈≈.....0h#@..##...##......#######+0hLua error: /dgldir/rcfiles/crawl-git/neoul.rc:232: attempt to index global'your' (a nil value)0hWelcome, neoul the Poltergeist Enchanter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...0hw0hU(0h+0h.0h13  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h + Hexes4.4   2.5  +4  0h2        c + Short Blades 1.1   1.7  +1      0hN2 d - Long Blades   0.4   1.0   0  0ht2        0h2    e + Dodging0h22.1   2.5  +1      0h2f + Stealth4.4   2.1  +5  0h3a    0hM3        0ht3_    0h3        0h3        0h.4                    0h{4            0h4    The relative cost of raising each skill is in cyan.  0h4Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  0h5}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0h+WTargetTarget--  --  0h>,6--  --  --  0h},%--  --  0h,|--  a-z] set0h,K[-] clear selected target0hE-ccost|targets0h g + Spellcasting 2.00h a-z] setselected target0h0<[?25h[?0c0 0h7 [?25l[?1c0h< o10.0 20.00h-< P =] set aall targets0hB a-z] setselected target0ht<[?25h[?0c10.0 0h( 0hF [?25l[?1c0h}12.0 =] set aall targets0h a-z] setselected target0hg [?25h[?0c0h 20 0h [?25l[?1c26.0  +5 =] set aall targets0hx|  f * Stealth   4.40h*a-z] setselected target0h? [?25h[?0c0ht@ *0 0h[3[?25l[?1c14.0  +1 26.0 =] set aall targets0hB0h0hneoul the VexingPoltergeistHealth: 11/11 ========================0hMagic: 3/3========================#########AC: 2Str: 4 0h'#⌠≈≈≈≈.⌠.EV: 11Int: 170hk#≈≈≈≈..$.SH: 0Dex: 140h#≈≈≈.....XL:  1 Next:  0% Place: Dungeon:1#@..#Noise: ---------  Time: 0.0 (0.0)#...#a) +1 dagger#......0hRNothing quivered#######+0hFly Lua error: /dgldir/rcfiles/crawl-git/neoul.rc:232: attempt to index global'your' (a nil value)0hWelcome, neoul the Poltergeist Enchanter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...0h;_Press ? for a list of commands and other information.0hQ40h0h0h40h'0h0h0h _0h0h0h0h0h0h 0h@ 0h 0h 0h. 0hV 0hH0h0hp,0h50hb,0hT0h8 _You now have 7 gold pieces.0hx0h0h0h20h0h0h0h!0hK"0hs"0hh#0h$0hB&0hj&0hO'0h(0h*,0h+0hV,0h-,0h{.0h2      0h 3  ###############  0h`3#⌠≈≈≈≈.⌠.....⌠#  0h3#≈≈≈≈........@#  #≈≈≈..........#  #<..##...##..>#  0h3#...##...##...#  #.............# #######+#######0h3K   0h4p    0hM4E 0he7013.0 (13.0)0h7,4.0 (140h2:0h; 0h<D_d - a green potion0h 0h 0hj 0h 0hh! 0hw$ ,0h% 0h' 0h' 0h1( 0hr) 0hY* 0h* 0h"+ 0h4, 0h0- 0hX- 0h- 0h)/ 0h0 0hV0 0h0 0h1 0h13 0hY3 0h4 0h5 0h6 0h7 0h7 0h9 F _You reach down and open the door.0h: 0h; 0h; 0h< 0h> 0h;> 0h> 0h A @  There is an open door here.0hRB 0hB _0h]C 0hD 0hE 0hE 0haF 0hG 0hH 0hH 0hGI 0hpJ 0huK 0hK 0h@L 0hN R  There is a stone staircase leading down here.0hOP 0hP _0hWZ 0h/[ 0h=\ ,0h\ 0h^ 0h_ 0h_ 0h` 0h^b 0hac ,0hOd 0h f 0hg ,0hh 0h~j 0hk ,0hm 0hNo 0hp 0hq 0h+r 0h9t 0hu ,0hHw 0h7z 0hG| ,0h} 0h 0hځ ,0hO 0hw 0hH ,0h͈ 0h 0h ,0h 0h ,0hX 0h M _You now have 17 gold pieces (gained 10).0hU 40h 0h 0hf ,0h 0h 0h ,0h[ 0h 0h ,0hާ 0h 0h ,0h3 0h  #..........##.####..........##.# ##..........##.# ##..........##.# #0h #..........##.# ##..........##.# # #.#####..........##.# # 0h] #................##.#  ####..@..........#  0h ###...........#  ##...........  0h F#.........?  #.........##+######  0hJ 9You pick up a book of Dreams and begin reading...0hP X48.0 (39.0 (350h 0hM Y _You add the spells Fugue of the Fallen and Anguish to your library.0h 40h 0h 0h 0h B0h 0h 0hΗ 0h 0hV ,0h 0hB 0h 0h 0h* 0hV 0h 0h 0h* 0h 0h 0hũ 0hݪ 0h 0hz 0h 0hʯ 0h1 0h 0h. 0hT 0h} 0h 0h/ 0h1 0hǻ 0h 0h 0h? 0hR o#..........##.# #.# 0h} #..........##.# #.# 0h @. #..........##.# #.# #.#####..........##.# #.# 0h #................##.# ####.............####...........####.....# 0h7 #.........@.# #.........0h` ,# 0h ##+#######+##.####  # 0h% -59.0 (100h -60.0 (110hv 0h?  0hi Z_e - a scroll labelled WAHUKOUXUO0hk 0hk 0h5n 0hp 0hr 0hx n0hy 0h| 0h~ 0h  0h 0h 0hv 0h 0h 0hŇ 0hP 0h‰ 0h 0h 0h 0h׎ 0h 0hy 0h’ 0h 0hp 0h 0h 0h ,0hu 0h ,0h 0h 0h 0h 0h 0h 0hh 0h 0h 0h 0hʠ 0h 0h 0hy 0hb 0h 0h 0h 0hԥ ,0hZ 0h 0hs 0h 0h 0h# 0h 0h0 0hƫ 0h 0h/ 0h[ 0hȮ 0h 0h 0hܰ 0hC 0h) 0h 0h( 0h 0h 0h 0hе 0h> 0h 0h 0h% 0h̸ 0h 0h ,0hx 0hμ 0h ,0h3 0hA 0h ,0h 0h 0hk ,0h 0h 0h ,0h 0hc 0hn ,0h 0h 0h ,0hG 0h 0h 0h 0ha 0h 0h 0h 0hl 0h 0h 0h 0h 0h1 0h 0hD 0h 0h2 0ha 0h 0h 0h R  There is a stone staircase leading down here.0h' 0h _0h4 0h 0hz 0h 0h- 0h[ 0h\ 0h 0h= 0h 0h 0h 0hi 0h 0h 0h 0h 0h" 0h2 0hU 0h 0h 0h@ 0hu 0h 0h 0h 0h 0h 0hZ 0h 0h 0h 0h 0h 0h@ 0h9 0h 0h 0h 0h 0hw 0h 0h 0h 0h 0h 0h; 0h" 0h 0h! 0hK 0h+ 0hz  ########### #⌠≈≈≈≈.⌠...0h  #≈≈≈≈...... #≈≈≈....... 0h #<..##...## #...##...## ####### #..........0h I ########'###0h!  #...@.########.##.# 0h\ #..............##.### +.................>..0h ##..........##.###.###..........##.# #.#0h #..........##.# #.##..........##.# #.#0h d#..........##.# #.#0h . #..........##.# #.#You pick up a book of Displacement and begin reading...0h 1107.0 (47.0)0h2! ,8.0 (480h$ 0h%  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.0h8 40h- 0h0h0hQB0h:0h0h0h0h 0hK0h0h0hz,0h0ha!F _You reach down and open the door.0h/#0he#0h$0hA*V  There is an open door here.0h* _0h+0h.0hv0,0h10h30hf5,0h{60hO:0hT<,0hg=0hr@F _You reach down and open the door.0hB40hC0h`F0h3H,0h_I0hK@  There is an open door here.0hM0hM _0hO0hpP0hQ0h6R0hS0hxT0hU0h!V0hW0hY0h[,0h],0h_0h`,0ha0hb0hlb,0hd0h:f0hkf0h&g0hh0h_j0hj0hfk0hl0hn,0ho0h%q0hr,0h t0hv0hw,0hOy0hY|0h.........# #........####### #........#.....# 0h~J# #........#.....##.####........#.................[.'....... #.#........## #..........##......0hт ##@.#+#'#####......#....#...#.# #.............#.....# #......0h!f.......#.#...# #.............#.#.#.#####..........b..#...#............ b   bat (asleep)0hh.......########................ ###....... ##......0h-30.0 (220h,1.0 (230h:0h) 0hUP_A bat comes into view.0h< #.####### #..#.....## #..#.....# .####.#...... ....0h [.'.. #.#........## #..........###.###..#+#'######...@#...#.# #........#.....# #.#.#...# #.#.#.#.#####b..#...#.........########.# ###.. ## #0h0h0hB12.0 (1.0)0hD0h 0hv #.#.....# #..#.....0hf .####..#..... ....[.'0h## #.#........###. #..........###.###..#+#'#####0h,#####....#...#.# #.......@.#.....# #.#.#...# #.#.#.#.#####0h*b..#...#.........########.# ###.. ##.0hS # #0h0h{&30hg0h0hf F#..####...... ..........[.'#. #.#........##0h0 o. #.......###..#+#'########....#...#.# ......#.#.####b..#...#......0hٌ ...######## ###. ## ####+##0h 0h &40h˙ 0h4 0h#..###...........[.'#. #.#........##...0h###..#+#'########....#...#.# ......#.#.####0hlb..#...#.........######## ###0h2. ##0hC# ##0h #0h  #######+##+## 0hW#0h#&50hv*0h,0hj  The helpless bat fails to defend itself.  You puncture the bat!0h.2.0h319 (0.90h0hG _You kill the bat!0h0h<0h0h0hP0h,0h0h-0hw0h0hl0h" 0h#..#### #r# #........#0h/ #.# #..# ..####..#0hRg ............[.' 0hf#.##.#........## 0hf#.##..........## 0h3#.###..#+#'############@...#...#.# #0h[#....#.....# #...#.#...# #0h..#.#.#.#####.#...#.....########.0hr   rat (asleep)...####............ ##..............##..0hl-7.9 (2.00h+8.9 (30h0h 0hH_A rat comes into view.0h 0h 0ho 0h Z _A rat is nearby!0hf ) 0hPg #r#  #.#  ..# ...[ #.# #.# #.###..# 0hg D#@...#  #..........#0hg _  ...........#  ...........# ...........# 0heh Q...........# ...........#  ............ 0hh 2  0h? #r#  #.#  ..# ...[ #.# #.# #.###..# 0hXj#@...#  #..........#  ...........#  ...........# ...........# ...........# ...........#  ............  0h 0h40hO0h . .###r0h##.# ####..#......[.'.##.......... 0h#@###..#+#'###########.##..........#..0h/...........#.#...# ....#.#.#####......#.....#######...0hS&####.0hvo # _A rat is nearby!0h 0h 29.9 (1 _0h0h0hIM##... . 0hJ#+ #.###.# #r0hfJB##.# ...####..#......0hJ8[.'.#..........0hK #.###..#+#'##########....#...#0hK!#..........#.............#.#...# #...B   giant cockroach (asleep)....0h(L(..........#0hV0hV'400hm[0hs]b _A giant cockroach comes into view.0h!HM .0hhr# ## ... . 0hc###+ #.###0hY....# #r0h{#..B##.# 0h5f###.....####........#0hXY..................[.'.#0h{..........0h 0h²K#.###..#+#'####0hA######....#...#0hi#..........#.....# #...0hAer   quokka (asleep)0he......##.......#0h0h &10h0h 0hK_A quokka comes into view.0h' .. .# .r# ##.# 0h}m... .# ####+ #.# #.###.....# #r# #.#0h #..B##.# #........#####.....####........#0h.......@...........[.'####.###.##.#........##0h#~ #.##..........## 0hJ#.###..#+#'##### #######....#...#.# # #..........#.....# #0h ...........#.#...# # ...........#.#.#.##### .#...#..0h50h`0h&20h0h0h+  .. .# .r# ##.# ... 0h., .# #####+ #.# #.##......# #r# #.# #..B##.# #..#0h,  ####..@..####........#.............[.'#####.###.##.#..##... #.##..........##0h, H ### #.###..#+#'##### #######....#...#.# # B   giant cockroach (asleep)0hU- #..........#.....# # .....#.#...# # .#.#.#.#####0h1 0hB2 &30hw5 0h6 0ha  The helpless giant cockroach fails to defend itself.  0h@!You puncture the giant cockroach!0h>&.0hl0h0h!0h534.8 (0.90h0h.= _You kill the giant cockroach!0h0ht740h:0hs< 0h<:_No target in view!0hR 0h4S 0hT 0hX 0h2Y 0h[\ ; _0hT] 0h@_ 0hx_ 0hZ` 0hb 0hfd 0hd 0he 0hg 0h%i 0hOi 0hi 0hl 0h~n 0hn 0ho 0hr $ 0hr "_You reach down and open the door.0hWy l############# 0hy D #J........... .. #..?.....r#####......#.............0hy #######@# #.# #..###r# #.......0hz n#...##.# #..0h3z P####.....####..0hYz /.....................[.######.###.##.#........ J   endoplasm (asleep)0hz z ...# #.#0hz ..... r   quokka (asleep) ##### #.###..#+#'###0hz ? #######....#...#.#0hz !0h) -9.8 (5.00h ,50.8 (60h܅ 0hg  0h _An endoplasm comes into view. _There is an open door here.0h)L| #############  #J...........  #..?.....r##### #...@........ #######'###.## # ........###r# #######...##.# # ####.....####...... ..............[######.###.##.#0hM ...# #.##......... ##### #.###..#+#'##0h!R0hR21.8 (1 _0hV0hX0h #############  #J...........  #r##### #............ #######'###.## # ........###r# #######...##.# # ####.....####...... ..............######.###.##.#0hp ...# #.##........0h=<20h 0h _You see here a scroll labelled PITYRCHOTSO.0h|P # #J.  #.@?.....r##### #0hB} #######'###.## # ..###r# # ######...##.# # ####.....#### ..0h} ######.###.##.# ...# #.##0h0h -3 _0hӆ0h0h u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!0h .r   quokka0hP OSneak 540h 0h M _You kill the endoplasm!0h-# #. .#..@.....r#####.#.0hOA#######'###.## #...###r# #.######...##.# #.####.....####....######.###.##.#....# #.##.0h0h r.r0h &50h 0h  _You see here a scroll labelled PITYRCHOTSO.0hX'{# #. .0h'#..?@...r.#####.#.#######'###.## #...###r# #.######...##.# #.####.....####............0h'[######.###.##.#....# #.##.0h)0h.>r.0h/-6 _0h30hJ50hVG# #. .#..?.@.r..#####.#.#######'###.####.........###r# #.######...##.# #.####.....####...........[.######.###.##.#....# #.##.0hM:r.0h N*100hmNC---=70hR0hT+ _The quokka bites you.0h`  You barely miss the quokka.0h&80h0hd> _The quokka bites you but does no damage.0h3g 0hg 9/11 -----9.7 (0.90hqk 0hRm  0hm b_You hit the quokka but do no damage. The quokka bites you.0h D60.7 (1.00h 0h _You closely miss the quokka. The quokka closely misses you.0h0hң0h~0hL 0hB_You don't know any spells.0hr0hUnequip which item? Hand Weapons (go to first with )) 0h' a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)0h˾_[?] describe selected [!] unequip|take off[tab] equip|unequip0h 0h; 0h sneoul the SneakPoltergeistHealth: 9/11===================-----Magic: 3/3========================0he OAC: 2Str: 4 EV: 11Int: 17#############SH: 0Dex: 140h ;#............ ........ XL:  1 Next: 50% Place: Dungeon:1#..?.@r...#####....... Noise: =--------  Time: 160.7 (0.0)#..................... a) +1 dagger#######'###.####........ Nothing quivered........###r# #........ Fly 0hX ######...##.# #........####.....####........ r   quokka.....................[.######.###.##.#...........# #.##.......... _The quokka bites you.  You barely miss the quokka. _The quokka bites you but does no damage. 0h _You hit the quokka but do no damage. The quokka bites you. _You closely miss the quokka. The quokka closely misses you. _You don't know any spells.0h P  Okay, then.0h 0hڮ 0he . _0h 0hj -1.6 (0.90hi0hZ _You barely miss the quokka. The quokka barely misses you.0hk10h 2#70ht2C----2.6 (1.00h60h+9` _You miss the quokka. The quokka bites you.0h,Q  You hit the quokka.  The quokka is lightly wounded.30hQ0hS _The quokka barely misses you. The quokka misses you.0h  You closely miss the quokka.The quokka is lightly wounded.0h-#50hhK---------40h0h  0h?%_The quokka bites you.0hD  You hit the quokka but do no damage.The quokka is lightly wounded.0h&50h1#0h$L _The quokka misses you.0h 0h/ 0hH 0hv# 9  0h# _You are too injured to fight recklessly!  You hit the quokka.  The quokka is heavily wounded.0h-$ &60h' 0h) T _The quokka closely misses you.0hZ&  0h#[uYou closely miss the quokka.The quokka is heavily wounded.0h[#60h/\N===--7.5 (0.90h_0hXaT _The quokka closely misses you.0hQ 0hTI ############# 0h3 #............  0h#..?.@r...# #............ #######'###.###0hqL ..###r# 0hɁL ...##.#  ####..0h< ........[0hg/ ######.## 0h....# You barely miss the quokka.0hwThe quokka is heavily wounded.The quokka bites you but does no damage.0hY #############  #............  #..?.@r...# #............ 0h#######'###.### ..###r#  ...##.#  ####.. ........[ 0h|######.## ...# 0hf 2---------The quokka bites you.  * * * LOW HITPOINT WARNING * * *0h/  --more--0h0h; ---------0h|-8.5 (1.0 _0hբ0h0hù0htDrink which item? Potions 0h01 c - 2 potions of invisibility  d - a green potion [!] read|quaff[?] describe selected0h 0h 0h lneoul the SneakPoltergeist0h Health: 2/11====--------------------Magic: 3/30h' ========================AC: 2Str: 4 0hp EV: 11Int: 17#############0h QSH: 0Dex: 140h #............ ........ XL:  1 Next: 50% Place: Dungeon:10hF #..?.@r...#####....... Noise: =--------  Time: 168.5 (0.0)#..................... a) +1 dagger0h #######'###.####........ Nothing quivered0h ........###r# #........ Fly ######...##.# #........0h[ ####.....####........ r   quokka.....................[.0h ######.###.##.#...........# #.##.......... _The quokka closely misses you.0h "You barely miss the quokka.0h The quokka is heavily wounded.The quokka bites you but does no damage.  The quokka bites you. _* * * LOW HITPOINT WARNING * * *0h L rr0h u(unable to see you)  You fade into invisibility!0h c9.5 (1Invis 0h 0h T _The quokka closely misses you.½0h  You hit the quokka.  The quokka is almost dead.½0h'70½0hN½0hT _The quokka closely misses you.½0h8  You hit the quokka.½0h{i.½0hH571.4 (0.9½0h½0h ½0hD_You kill the quokka!½0h i  # #. ½0h\i #..?@.....##### #½0hi ' #######'###.#### ........###r# # ######...##.# # ####.....#### .........½0hj .[ ######.###.##.#½0hOj Q ...# #.##½0h|j ½0h)o ½0ho >3==½0ho .-2.4 (1.0½0his ½0ht ½0hq% # #.  #...##### # #######'###.#### ..###r# # ######...##.# # ####.....#### ..........½0h . ######.###.##.# ...# #.##½0h½0hP@-3½0h½0h½0h+4.4 (2½0h½0hwa _f - a scroll labelled PITYRCHOTSOý0hý0h=ý0hý0hzý0h,ý0hý0ha4====ý0hý0h,ý0h=ý0h,ý0hý0h,ý0hQý0h,ý0hh;==ý0hý0hý0h#5ý0h 2==ý0hfý0h^ý0hý0hý0hý0hý0hZý0h"ý0hMý0hý0hý0h;==ý0h^ý0h,ý0hh#6ý0h3===ý0hý0hý0hIý0hý0h,ý0hý0h,ý0hsý0hký0h<===ý0hý0hý0h,U7==ý0hý0h,ý0h\ ý0h$ ,ý0h ý0hu ,ý0h! ý0h\ A8ý0h >====ý0h ý0h,ý0hý0hl,ý0hý0h,ý0h_ý0hUý0h;==ý0h ý0hNý0hT9==ý0hý0hý0hk 2006.0) _You start resting.ý0h]Z1.4 (27Invis ý0hý0h!Y _You flicker for a moment.ý0hý0hý0hȱý0h߳ý0hsXý0h"ý0hý0h3;==ý0hý0hý0hý0hCf10/11==ý0h9ý0hý0hK, 5.4 (4ý0h?.0) _You start resting.ý0hS66.4 (5ý0hý0hN[ _You flicker back into view.ý0h_ý0hzcURead which item? ý0hcNScrolls  e - a scroll labelled WAHUKOUXUO ý0h#d f - a scroll labelled PITYRCHOTSO [!] read|quaffý0hodG[?] describe selectedĽ0hĽ0hĽ0hneoul the SneakPoltergeistHealth: 10/11 =====================---Ľ0h8Magic: 3/3========================AC: 2Str: 4 EV: 11Int: 17#############SH: 0Dex: 14Ľ0h#............ ...... XL:  1 Next: 70% Place: Dungeon:1#..@......#####..... Noise: ---------  Time: 206.4 (0.0)#................... a) +1 dagger#######'###.####...... Nothing quivered........###r# #...... Fly ######...##.# #......####.....####...... Ľ0hk..................... ######.###.##.#...... ...# #.##........  _You kill the quokka! Ľ0hbj_f - a scroll labelled PITYRCHOTSO _You start resting. _You flicker for a moment. _You start resting. _You flicker back into view.Ľ0h.P  Okay, then.Ľ0hĽ0hĽ0h. _Ľ0hĽ0h Spells (Memorise)TypeFailure Level Ľ0hN a - Confusing TouchHexes9% 3  b - Tukima's DanceHexesĽ0h{9% 3  c - Ensorcelled Hibernation Hexes/Ice12%Ľ0hE2  d - Dazzling FlashHexes/FireĽ0h422% 3  e - Lesser BeckoningTranslocation 28% 2  f - Fugue of the Fallen NecromancyĽ0h}50% 3  g - Maxwell's Portable Piledriver Translocation 50% 3 Ľ0hv h - Teleport OtherTranslocation 50% 3  i - AnguishĽ0hHexes/Necromancy 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitŽ0hŽ0h Ž0hzŽ0hneoul the SneakPoltergeistHealth: 10/11 =====================---Ž0hMagic: 3/3========================AC: 2Str: 4 EV: 11Int: 17#############SH: 0Dex: 14Ž0h#............ ...... XL:  1 Next: 70% Place: Dungeon:1#..@......#####..... Noise: ---------  Time: 206.4 (0.0)#................... a) +1 daggerŽ0h#######'###.####...... Nothing quivered........###r# #...... Fly ######...##.# #......####.....####......Ž0h ..................... ######.###.##.#...... ...# #.##........  _f - a scroll labelled PITYRCHOTSO Ž0h_You start resting. _You flicker for a moment. _You start resting. Ž0hz_You flicker back into view. _Okay, then.Ž0h Ž0hAJ Okay, then.Ž0hŽ0hT$Ž0h&. _Ž0hAWŽ0hWŽ0hXŽ0hZŽ0h^g _Ž0ht_Ž0h`Ž0h aŽ0haŽ0hWcŽ0hcA11===Ž0hdŽ0hCh1 _HP restored.Ž0hiŽ0h.jŽ0hjŽ0hlŽ0hmŽ0hmŽ0hxnŽ0hoŽ0hsd#############. Ž0ht#..............##...######Ž0hJt0#.....................########'###.####........#........###r# #........#Ž0h}tM######...##.# #........# r   rat (asleep)####.....#####Ž0ht.....................[.'######.###.##.#.#Ž0hw,12.4 (6Ž0h{qr.rŽ0h|5===3.4 (7Ž0hŽ0h- _The rat squeaks loudly.Ž0h[ #############.  #.....@....... #.........#### #............. #######'###r#### ..###.#  ######...##.#  ####. .......[Ž0hA #############.  Ž0hͨv#.....@....... #.........#### #............. #######'###r#### Ž0h(Z..###.#  Ž0h{ ######...##.#  ####. .......[Ž0hЭ4Ž0hŽ0hg, #############.##.....................##......@..###### Ž0h:#.........# #######'###r#####........###.# #.#.Ž0hL######...##.# #.#. ####.....####.#......................[.'.######.###.##.#.##Ž0h|[ ...# #.##...# Ž0hB_A rat is nearby!Ž0hŽ0h˻>r.Ž0hZ===---4.4 (1 _Ž0hiŽ0hvŽ0h  You hit the rat.  The rat is severely wounded.Ž0h Ž0h% W=--5.3 (0.9Ž0h" Ž0h P _The rat barely misses you.Ž0h  You hit the rat but do no damage.The rat is severely wounded.Ž0h (6.2Ž0he Ž0h  Ž0hB C_The rat closely misses you.Ž0h$5  You hit the rat.Ž0hf.Ž0h087.1Ž0hŽ0h=1 _You kill the rat!Ž0hƽ0hƽ0hƽ0h#ƽ0h!ƽ0hƽ0hƽ0hƽ0hhƽ0hƽ0hƽ0hƽ0hƽ0hGƽ0hƽ0h0ƽ0hƽ0h3ƽ0huƽ0h,ƽ0hƽ0hfƽ0hEƽ0hƽ0hƽ0hƽ0h,ƽ0hPƽ0h,ƽ0hq ƽ0h ƽ0h ƽ0hh ,ƽ0h ƽ0h ƽ0hƽ0hƽ0hrƽ0hiƽ0h-ƽ0hcƽ0hƽ0hƽ0hƽ0hƽ0h%ƽ0hƽ0hƽ0hƽ0hhƽ0hMƽ0h1ƽ0hfƽ0hƽ0hƽ0hmƽ0hƽ0hƽ0hƽ0hƽ0hƽ0hƽ0hyƽ0hOƽ0hƽ0hƽ0h ƽ0h!ƽ0h!ƽ0hP"ƽ0hP#ƽ0h$ƽ0hF$ƽ0h$ƽ0h%ƽ0hW&ƽ0h&ƽ0h'ƽ0h'ƽ0h(ƽ0h(ƽ0h[)ƽ0h7*ƽ0h +ƽ0hU+ƽ0h+ƽ0h,ƽ0hH-ƽ0h|-ƽ0h-ƽ0ht/ƽ0h/,ƽ0hm0ƽ0h1ƽ0h[2,ƽ0h2ƽ0h3ƽ0h4,ƽ0hf5ƽ0hT6ƽ0h7,ƽ0h7ƽ0h8ƽ0h]9,ƽ0h9ƽ0h:ƽ0h;ƽ0h<,ƽ0h=ƽ0hV>ƽ0h>ƽ0h>ƽ0h?ƽ0h@ƽ0h Aƽ0hwAƽ0h_Bƽ0hACƽ0htCƽ0hCƽ0h Eƽ0hEƽ0hF,ƽ0hGƽ0htH,ƽ0hIƽ0h.Jƽ0hKƽ0h3Kƽ0hKƽ0hLƽ0hMƽ0hNƽ0hNƽ0hwOƽ0hDPƽ0hvPƽ0hPƽ0hQƽ0hRƽ0hRƽ0h0Sƽ0h%Wƽ0hW,ƽ0hXƽ0hL[ƽ0h\ƽ0hI\ƽ0h\ƽ0hj_ƽ0hS`ƽ0h`ƽ0h`ƽ0hVcƽ0h&dƽ0hXdƽ0hdƽ0hVgƽ0h1h,ƽ0hhƽ0h4kƽ0hl,ƽ0hlƽ0hoƽ0hoƽ0hpƽ0h[pƽ0hrƽ0h|sƽ0hsƽ0h?tƽ0hxvƽ0hFwƽ0hwƽ0hwƽ0hzƽ0hz,ƽ0h{ƽ0h}ƽ0h~,ƽ0hGƽ0h^ƽ0h\,ƽ0hƽ0h„ƽ0hƽ0h܅ƽ0hƽ0h1ƽ0hƽ0hUƽ0hƽ0hƽ0h,ƽ0h1ƽ0h!ƽ0h,ƽ0hƽ0hƽ0hՓ,ƽ0hyƽ0hcƽ0h*,ƽ0hϗƽ0hƽ0hv,ƽ0hƽ0hƽ0h,ƽ0h"ƽ0hƽ0h,ƽ0h8ƽ0hܢƽ0h,ƽ0heƽ0hƽ0h,ƽ0hΧƽ0h+ƽ0h,ƽ0hƽ0hƽ0h,ƽ0hBƽ0huƽ0h9,ƽ0h¯ƽ0hƽ0h,ƽ0hDƽ0hTƽ0hƽ0hTƽ0hʴƽ0hǵƽ0hƽ0hĶƽ0hƽ0hGƽ0h$,ƽ0hƽ0hƽ0hyƽ0hƽ0h#ƽ0hƽ0hƽ0hLƽ0h;ƽ0h|ƽ0hƽ0hƽ0hƽ0hƽ0hƽ0hPƽ0hsƽ0h[ƽ0hƽ0hƽ0hƽ0h!ƽ0hƽ0hƽ0hƽ0hƽ0hƽ0h+ƽ0hƽ0h+ƽ0h4,ƽ0h ƽ0hSƽ0h;,ƽ0hƽ0h4ƽ0h"ƽ0hiƽ0hƽ0h ƽ0h$,ƽ0hƽ0hƽ0hƽ0hƽ0hƽ0hƽ0hƽ0hƽ0hXƽ0hƽ0hƽ0hƽ0h~ƽ0hƽ0hƽ0hƽ0hƽ0hƽ0hƽ0h]ƽ0hƽ0hƽ0hƽ0h$ƽ0hƽ0hƽ0h,ƽ0h`ƽ0hHƽ0hIƽ0hƽ0hƽ0h7ƽ0hBƽ0hƽ0hƽ0hƽ0hƽ0h$ƽ0hƽ0hƽ0hƽ0hƽ0h ƽ0h%ƽ0h5ƽ0hrƽ0hƽ0hƽ0hƽ0h ƽ0h ƽ0h ƽ0h ƽ0h ƽ0h~ ƽ0h} ƽ0h,ƽ0hUƽ0hƽ0hƽ0hQƽ0hƽ0hƽ0h)ƽ0hjƽ0hƽ0hƽ0hƽ0hYƽ0hƽ0hƽ0hƽ0hWƽ0hƽ0hƽ0hƽ0hSƽ0hƽ0hƽ0h!ƽ0hE!ƽ0h!ƽ0h"ƽ0h#ƽ0hH$ƽ0h$ƽ0h&ƽ0h'ƽ0h',ƽ0h(ƽ0h *ƽ0hJ*ƽ0h*ƽ0h[,ƽ0hZ-,ƽ0h-ƽ0h/ƽ0h0ƽ0hF0ƽ0h1ƽ0h1ƽ0h2ƽ0h2ƽ0hK3ƽ0h54ƽ0h*5ƽ0hm5ƽ0h5ƽ0h8R  There is a stone staircase leading down here.ƽ0h:ƽ0h|: _ƽ0h:ƽ0h;ƽ0h=,ƽ0h=ƽ0h>ƽ0h?,ƽ0h>@ƽ0h=Aƽ0h\B,ƽ0h Cƽ0h#Dƽ0hE,ƽ0hEƽ0hFƽ0hG,ƽ0hHƽ0hIƽ0hJ,ƽ0h,Kƽ0h#Lƽ0h"M,ƽ0hMƽ0htPXƽ0hPƽ0hQƽ0hRƽ0hvRƽ0h6Wnƽ0h7XBƽ0h4^ƽ0h&_Bƽ0hivƽ0hjƽ0hjƽ0hkƽ0hlƽ0hlƽ0hmƽ0hvmƽ0hnƽ0h]oƽ0hoƽ0hrpƽ0hqƽ0hq,ƽ0hWrƽ0h7sƽ0ht,ƽ0htƽ0hquƽ0hCv,ƽ0hvƽ0hwƽ0hx,ƽ0hmyƽ0h\zƽ0hzƽ0h {ƽ0hF|,ƽ0h7},ƽ0h}ƽ0h~ƽ0h9Bƽ0h6ƽ0h ƽ0hLƽ0hƽ0hƽ0hHƽ0hƽ0hƽ0h؅ƽ0hoƽ0hƽ0hƽ0hƽ0h͉ƽ0hƽ0hƽ0hƽ0hBƽ0h׍ƽ0h,ƽ0hƽ0hƽ0hڑ,ƽ0hƽ0hƽ0hxƽ0h,ƽ0hiƽ0hQƽ0hƽ0hƽ0hR  #............##....# ##   #.##########.##....# #. ƽ0hF  #.#..#.##....# ..   #.##.#.##....# .. ƽ0hМ  #.##.#.##....# ..   #.#ƽ0h%#.#.##....# ..   #.##.#####.#.# ƽ0h;..   #.##.....#.#.# .. ƽ0hr   #.# #.@.# ..-364.1 (147.0) ƽ0h  #.########.# #  ..........#   ############   ƽ0h5       ƽ0h8-ƽ0h _Key pressed, stopping explore.ƽ0h_ƽ0h ƽ0h:_No target in view!ƽ0h5vƽ0hvƽ0h[wƽ0h]yƽ0hzƽ0h,Q _ƽ0hƽ0hƽ0h,ƽ0hƽ0hƽ0hNƽ0h ƽ0hƽ0hևƽ0h;ƽ0hƽ0hƽ0hƽ0hƽ0hRƽ0hrƽ0hFƽ0hƽ0hƽ0hƽ0hƽ0hƽ0hXƽ0h<ƽ0h ƽ0hFƽ0hƽ0hƽ0hyƽ0hƽ0hƽ0hƽ0hƽ0h ƽ0hƽ0hFƽ0hƽ0hOƽ0hƽ0hɝƽ0hƽ0hОƽ0h!ƽ0hƽ0hƽ0h2ƽ0hƽ0h~ƽ0hEƽ0h}ƽ0hӥƽ0hƽ0hƽ0hƽ0hƽ0hЪƽ0hϫƽ0h ƽ0hOƽ0hƽ0h,ƽ0hƽ0h$ƽ0h ƽ0hBƽ0hƽ0h_ƽ0h/ƽ0hhƽ0hεƽ0hJƽ0hOƽ0hƽ0hƽ0hCƽ0h!ƽ0hZƽ0hλƽ0hƽ0hܽƽ0hƽ0hmƽ0hſƽ0h,ƽ0h.ƽ0hKƽ0h)ƽ0hbƽ0hƽ0hƽ0hƽ0hƽ0h.ƽ0hbƽ0hDƽ0h~ƽ0hƽ0hƽ0hƽ0hƽ0hfƽ0hzƽ0h@ƽ0hyƽ0hƽ0hƽ0hƽ0hƽ0hLƽ0hTƽ0hƽ0hSƽ0hƽ0hƽ0h~ƽ0hƽ0hƽ0h#ƽ0hƽ0hBƽ0hƽ0hƽ0hƽ0htƽ0hƽ0hDƽ0hƽ0hRƽ0hƽ0h8ƽ0hƽ0hƽ0hƽ0h5ƽ0hFƽ0hƽ0h$ƽ0h<ƽ0h:ƽ0hƽ0h+ƽ0hBƽ0hBƽ0hƽ0h9ƽ0hJƽ0hAƽ0h,ƽ0h]ƽ0h,ƽ0hƽ0hƽ0hƽ0hƽ0h1ƽ0h ƽ0hƽ0h#ƽ0hƽ0h-ƽ0h5,ƽ0hƽ0hƽ0hbƽ0hƽ0hƽ0hƽ0h,ƽ0hNƽ0h ƽ0hƽ0h!ƽ0hyƽ0hpƽ0hQƽ0hƽ0hƽ0hƽ0h),ƽ0hƽ0hƽ0h,ƽ0hwƽ0hƽ0hr,ƽ0hƽ0h% ƽ0h, ,ƽ0h ƽ0h ƽ0h ,ƽ0hv ƽ0hƽ0h{,ƽ0h?ƽ0hƽ0h  ############.##....########  #............##....# #####  #.##########.##....# #.. ƽ0h #.#........#.##....# ...  #.##.#####.#.##....# ...  #.##.#.##....# ... ƽ0h% #.##.# #.#.##....# ...  #.##.#####.#.# ...  #.##.....#.#@# ... ƽ0hB #.######...#.......# .....  #.########.#....b### ###.  #..........#.....###  ############.....# #.....#b   bat (asleep) #.##### #.. ƽ0h4417.1 (53.0)ƽ0h/,8.1 (54ƽ0h_ ƽ0h" ƽ0h>"P_A bat comes into view.ƽ0h^T .#............##....# #.##########.##....# #.....#.#........#.##....# ..ƽ0hT #.##.#####.#.##....# .#.##.# #.#.##....# .#.##.# #.#.##....# .ƽ0hU #.##.#####.#.# ...# .#.##.....#.#.##....# .#.######...#.@.....# .#.#ƽ0hU #.#....b### ####..........#.....# ###############.....#   #.##### #..+.ƽ0h Z ƽ0hdZ 19.1 (1.0)ƽ0h] ƽ0h^ ƽ0hh \   #.  #. ƽ0hi c #.#   #.#.##....#   #.#.##....#  ƽ0hCi #.# ...#  #.##....#  #.@.....#  #....b###  ƽ0h|i \#.....#  #.....#  #.....# ƽ0hi j #.#####  #.. +.ƽ0h    #.  #.  #.#   #.#.##....#   #.#.##....#  #.# ...#  #.##....#  #.@.....#  #....b###  #.....#  #.....#  ƽ0ho #.....# #.#####  #.. +. ƽ0h 4ƽ0h# ƽ0hC Z _A bat is nearby!ƽ0h S#.##....# #ƽ0h #.#.##....# #.#.#.#.##....# .#.##.#####.#.##....# .#.##.# #.#.##....# .ƽ0h #.##.# #.#.##....# .ƽ0h4 #.##.#####.#.# ....# .#.##.....#.#.##....# .ƽ0he q#.######...#.# .#.#ƽ0h .#....b### ###.#.#.....# ƽ0ht ###.....# #.##### ƽ0h ƽ0h'( ƽ0hi) .20 _ƽ0hJ4 ƽ0h: ƽ0hc#.##....# #.#.#ƽ0h.##....# #.#.#.#.##....# .ƽ0hi#.##.#####.#.##....# .ƽ0h #.##.# #.#.##....# .ƽ0h#.##.# #.#.##....# .#.##.#####.#.##....# .ƽ0h#.##.....#.#.##....# .#.######...#.ƽ0h57# .ƽ0hk#.#ƽ0h.#....b### ###.#.#.....# ƽ0h##ƽ0h@Z#.....# ƽ0hwb#.##### ƽ0hƽ0h&1ƽ0hƽ0h ǽ0hTi  The helpless bat fails to defend itself.  You impale the bat!!ǽ0hlX2.ǽ0h\592.0 (0.9ǽ0h^ǽ0hlG _You kill the bat!ǽ0hǽ0h Spells (Memorise)TypeFailure Level ǽ0h) a - Confusing TouchHexes9% 3  b - Tukima's DanceHexes9% 3  c - Ensorcelled Hibernation Hexes/Ice12%2  d - Dazzling FlashHexes/Fire22% 3  e - Lesser BeckoningTranslocation 28% 2  f - Fugue of the Fallen Necromancy50% 3  g - Maxwell's Portable Piledriver Translocation 50% 3  h - Teleport OtherTranslocation 50% 3  i - Anguishǽ0hHexes/Necromancy 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitǽ0h ǽ0hǽ0h #............##....# #######. neoul the Sneakǽ0h#.##########.##....# #....... Poltergeist#.#........#.##....# ........ Health: 11/11 ========================#.##.#####.#.##....# ........ Magic: 3/3========================ǽ0h"#.##.# #.#.##....# ........ AC: 2Str: 4 #.##.# #.#.##....# ........ EV: 11Int: 17  #.##.#####.#.##....# ........ SH: 0Dex: 14  ǽ0h2#.##.....#.#.##....# ........ XL:  1 Next: 90% Place: Dungeon:1  #.######...#...@...# ........ Noise: ---------  Time: 422.0 (0.0)  #.########.#.....### ###.... a) +1 dagger#..........#.....###### Nothing quivered############.....#Fly #.....##.######..+. _No target in view! ǽ0hY_A bat comes into view. _A bat is nearby!The helpless bat fails to defend itself.  You impale the bat!! _You kill the bat!ǽ0h!P  Okay, then.ǽ0h"ǽ0h(ǽ0h). _Ƚ0h=Ƚ0hl>Ƚ0hI?Ƚ0hBȽ0hGg _Ƚ0hJXȽ0hK,Ƚ0hrLȽ0hMȽ0hMȽ0hN,Ƚ0hOȽ0hPȽ0h QȽ0hQȽ0hRȽ0htSȽ0hSȽ0hcTȽ0hgUȽ0hUV,Ƚ0hVȽ0hXȽ0hYȽ0hYȽ0hZȽ0h[F _You reach down and open the door.Ƚ0h?]Ƚ0h|]Ƚ0h]Ƚ0h-`@  There is an open door here.Ƚ0ha6 _Ƚ0hBbȽ0hjcȽ0hHd,Ƚ0hdȽ0heȽ0hfȽ0hfȽ0hGgȽ0hhȽ0hiȽ0h#jȽ0hjȽ0hMlF _You reach down and open the door.Ƚ0hmȽ0hmȽ0hnȽ0hp@  There is an open door here.Ƚ0hqȽ0hTr _Ƚ0hsȽ0hsȽ0htȽ0huȽ0huȽ0htvȽ0h^wȽ0hwȽ0hwȽ0hxȽ0h z,Ƚ0hzȽ0hs{Ƚ0hS|Ƚ0h|Ƚ0h|Ƚ0h}Ƚ0h~Ƚ0h~Ƚ0hNȽ0h ,Ƚ0hȽ0hWM _You now have 28 gold pieces (gained 11).Ƚ0h  #..........#.....#  Ƚ0hc ############.....#  #.....#  #.#######  Ƚ0h<  ##########.#   #........'.# Ƚ0h  #.########.#  Ƚ0hˈ ######.########.   #......@......'.  Ƚ0h ##.###.########........   #. #.......#   #. ######### Ƚ0h}  #  #K K   kobold (missile, asleep) Ƚ0h܉ .^  ##Ƚ0h 043.0 (21.0)Ƚ0hT,4.0 (22Ƚ0h1Ƚ0h5 Ƚ0he_A kobold comes into view. It is wielding a +0 whip.Ƚ0h}9 ....#  Ƚ0hPi.....#  #.....#  #.  ##.  #.Ƚ0hʮA'.  #..  ######.########.Ƚ0hD\  #......@......'.  ##.###.######## Ƚ0hC #.   #.   Ƚ0hRK#. #K .^Ƚ0hȰ5 ##Ƚ0h,Ec ....#  .....# #.....# #.  ##.Ƚ0hE!  #.'.  #..  ######.########.Ƚ0hE  #......@......'. Ƚ0hnFs ##.###.########  #.   #.   #. #KȽ0hFz .^ ##Ƚ0hJȽ0hJȽ0hNȽ0hP Ƚ0hPW_A kobold is nearby!Ƚ0h  ....#  .....#  #.....#  #.  ##.  #.Ƚ0hb '.  #..  ######.########.  #......@......'.  ##.###.########  #.  Ƚ0h 8 #.   #. Ƚ0h l#K .^ ##Ƚ0hl ....#  Ƚ0h\.....# #.....# Ƚ0h8#. Ƚ0hà* ##.Ƚ0h Ƚ0h*? #.'.Ƚ0h`M  #.Ƚ0h.Ƚ0h Ƚ0hK ######.########.Ƚ0hh  #......@......'.Ƚ0hC Ƚ0hpc ##.###.########Ƚ0hV  #. Ƚ0hH  #.  Ƚ0hn #. #K .^Ƚ0h= ##Ƚ0hȽ0hȽ0hȽ0h] _A kobold is nearby!Ƚ0h  ############.....# #.....#  #.####### Ƚ0h##########.......#  #........'.# Ƚ0h #.########.#  ######.########..Ƚ0hI  #.............'.  ##.###@########.Ƚ0h  #.# ## Ƚ0h #.# ######### Ƚ0hG #.#  #K# Ƚ0h .^#  ###Ƚ0hR  Ƚ0hȽ0hqK.K)Ƚ0h;===5.0 (1.0)Ƚ0hȽ0hP( _The kobold shouts!Ƚ0h)v  #################...............'##############.##.#.............'##.###.######## #@# ########Ƚ0hv K ..^##Ƚ0hw Ƚ0hW| jK.---6Ƚ0h)~ Ƚ0hh Ƚ0hP%8  You hit the kobold.Ƚ0h)D)Ƚ0ho*Ƚ0h*. #.....#neoul the Sneak Ƚ0h.#.####### Poltergeist ##########.......# Health: 11/11 ======================== #........'.......# Magic: 3/3========================Ƚ0h. #.########.......# AC: 2Str: 4   ######.########........ EV: 11Ƚ0h/aInt: 17  #.............'........ SH: 0Dex: 14  ##.###.########........ XL:  1 Next: 100% Place: Dungeon:1 #@#Ƚ0h 0#.......# Noise: =--------  Time: 446.9 (0.9) #)########## a) +1 dagger #.#Ƚ0hd0Nothing quivered #.#Fly  Ƚ0h0'.^# ### _You now have 28 gold pieces (gained 11). _A kobold comes into view. It is wielding a +0 whip. Ƚ0h1_A kobold is nearby! _A kobold is nearby! _The kobold shouts!  You hit the kobold.Ƚ0h^2 _You kill the kobold!You have reached level 2!Ƚ0h$8/  --more--ɽ0h9v7/175/52 0% ɽ0h=ɽ0h6?4 _ɽ0h ɽ0h  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexesɽ0h& 9% 3  b - Tukima's DanceHexes9% 3c - Ensorcelled HibernationHexes/Ice11%2  d - Dazzling Flashɽ0h xHexes/Fire22% 3e - Lesser BeckoningTranslocation28% 2  f - Fugue of the Fallen Necromancy50% 3  g - Maxwell's Portable Piledriver Translocation 50% 3 ɽ0h h - Teleport OtherTranslocation 50% 3  i - AnguishHexes/Necromancy 58% 4 5 spell levels left ɽ0h] ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitʽ0hn ʽ0h6s ʽ0h'w J #.....#ʽ0hqw neoul the Sneak #.####### Poltergeist ʽ0hw ##########.......# Health: 17/17 ======================== ʽ0h x k#........'.......# Magic: 5/5======================== #.########.......# AC: 2ʽ0hpx NStr: 4   ######.########........ EV: 11Int: 17 ʽ0hx  #.............'........ SH: 0Dex: 14  ##.###.########........ XL:  2 Next:  0% Place: Dungeon:1 ʽ0h y #@##.......# Noise: =--------  Time: 446.9 (0.0) ʽ0hJy #)########## a) +1 dagger #.#ʽ0hy Nothing quivered #.#Fly  .^#ʽ0hz | ### _A kobold is nearby! ʽ0h>z _A kobold is nearby! _The kobold shouts!  You hit the kobold. _You kill the kobold! ʽ0hz D_You have reached level 2!ʽ0hҀ ʽ0h Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - Noʽ0h* ʽ0h5  #.....#neoul the Sneak ʽ0hM6 k#.####### Poltergeist ʽ0h6 ##########.......# Health: 17/17 ======================== #........'.......# Magic: 5/5======================== ʽ0h7 #.########.......# AC: 2Str: 4  ʽ0hk7  ######.########........ EV: 11Int: 17  #.............'........ SH: 0Dex: 14ʽ0h7 2  ##.###.########........ XL:  2 Next:  0% Place: Dungeon:1 ʽ0h8 !#@##.......# Noise: =--------  Time: 446.9 (0.0) #)#ʽ0hM8 ######### a) +1 dagger #.#ʽ0h8 +Nothing quivered ʽ0h8 \#.#Fly ʽ0h9  ʽ0hb9 U.^# ʽ0h? ### _A kobold is nearby! _A kobold is nearby! _The kobold shouts!  You hit the kobold. _You kill the kobold! _You have reached level 2!-7.9 (1 _ʽ0h@ ʽ0h\E ʽ0hG E-8.9 (2ʽ0hH ʽ0h%M ʽ0hM +9.9 (3ʽ0h3Q ʽ0hR  ʽ0hS ʽ0hOS _You start memorising the spell. You continue memorising. x2ʽ0hS ʽ0hV ʽ0h'Y c _You finish memorising. Spell assigned to 'a'.˽0hY  Adjust (i)tems, (s)pells, or (a)bilities? ˽0hb˽0hcd Your spells (adjust)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice˽0h&e11% 2 Select a spell to adjust[!] toggle spell headers˽0h6˽0h˽0hJ #.....#˽0hneoul the Sneak #.####### Poltergeist ˽0h}##########.......# Health: 17/17 ======================== #........'.......# Magic: 5/5======================== #.########.......# AC: 2Str: 4   ######.########........ EV: 11Int: 17  #.............'........ SH: 0Dex: 14  ##.###.########........ XL:  2 Next:  0% Place: Dungeon:1 ˽0h$#@##.......# Noise: ---------  Time: 449.9 (0.0) #)########## a) +1 dagger #.#Nothing quivered #.#˽0h4Fly  .^# ˽0hq:### ˽0h_You kill the kobold! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 ˽0h_You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? ˽0h _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.˽0h9(i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Ensorcelled Hibernation  Adjust to which letter? ˽0h#4˽0hE˽0h Q _c - Ensorcelled Hibernation˽0hѤ ˽0h n Spells (Memorise)Type˽0h NFailure Level  a - Confusing TouchHexes˽0h" w9% 3  b - Tukima's DanceHexes˽0h 9% 3  c - Dazzling FlashHexes/Fire22% 3d - Lesser BeckoningTranslocation˽0h 28% 2  e - Fugue of the Fallen Necromancy50% 3 ˽0hȩ A f - Maxwell's Portable Piledriver Translocation 50% 3  g - Teleport OtherTranslocation 50% 3  h - AnguishHexes/Necromancy 58% 4 3 spell levels left ˽0h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitν0h[ν0h#`ν0h$dx #.....#neoul the Sneakν0hdL #.####### Poltergeist ##########.......# Health: 17/17 ======================== ν0he#........'.......# Magic: 5/5======================== #.########.......# AC: 2Str: 4 ν0hxe  ######.########........ EV: 11Int: 17  #.............'........ SH: 0Dex: 14 ν0he ##.###.########........ XL:  2 Next:  0% Place: Dungeon:1 #@##.......# Noise: ---------  Time: 449.9 (0.0) ν0hEf#)########## a) +1 dagger #.#Nothing quivered ν0hf#.#Fly  .^# ###ν0hg _You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? ν0hga - Ensorcelled Hibernation  Adjust to which letter? _c - Ensorcelled Hibernationν0hkP  Okay, then.ν0hkν0hnν0h$p. _ν0hν0hν0hiν0hR ν0h8_Unknown command.ν0hν0hiν0h,ν0h@ν0hν0h% _ν0hgν0hU  Things that are here:  a +0 whip; 2 stonesν0h ν0hq _ν0h7ν0hν0h,ν0hν0hν0hν0hZν0hν0hν0h7,ν0hν0hν0heν0hν0hν0hBν0hQν0hν0hKν0hν0h:,ν0hν0hν0hν0hν0hν0h"ν0h,ν0heν0hCν0hν0h,ν0hν0hν0hZν0hν0h6ν0hν0h,ν0hν0hZU  Things that are here:  a +0 whip; 2 stonesν0hν0hO _ν0hν0hν0hν0h8ν0hν0h.ν0h~ν0hν0hν0hν0h\,ν0h[ν0hν0hν0h ν0hν0hν0h7 ν0h ν0h: ν0hy ν0h ν0h ν0h ν0hν0hIν0hν0h>ν0hν0hν0hν0hν0hν0hν0h ν0hν0h @  There is an open door here.ν0h"ν0h# _ν0h$ν0h2'ν0h)ν0h)ν0h*ν0h-ν0h/ν0h/ν0hj0ν0hv3ν0h 5,ν0hT6ν0h8ν0h:ν0hX;ν0hi<ν0h>ν0h@ν0h?Aν0h5BϽ0hpϽ0h@Ͻ0hϽ0hϽ0hϽ0h Ͻ0hK Ͻ0ho Ͻ0hϽ0hkϽ0hϽ0hϽ0hϽ0hϽ0hnϽ0hϽ0h*Ͻ0hϽ0h1Ͻ0hpϽ0hϽ0hϽ0hϽ0hϽ0h Ͻ0h "Ͻ0hC"Ͻ0h-#Ͻ0h$Ͻ0h<&Ͻ0h&Ͻ0hs'Ͻ0h(Ͻ0h*Ͻ0h*Ͻ0h+Ͻ0h-Ͻ0h/Ͻ0hW/Ͻ0h10Ͻ0h2Ͻ0h5Ͻ0h6Ͻ0hH7Ͻ0hS9Ͻ0h^;Ͻ0h;Ͻ0h<Ͻ0hAϽ0hCϽ0hCϽ0h)EϽ0hFϽ0hGϽ0h)HϽ0hHϽ0hK,Ͻ0hKϽ0hPL _You now have 35 gold pieces (gained 7).Ͻ0hSϽ0h"TϽ0hVϽ0h{YϽ0hd\Ͻ0h\Ͻ0h^Ͻ0hKbϽ0h?eϽ0heϽ0h]gϽ0hjϽ0hmϽ0hmϽ0hoϽ0hsϽ0h=vϽ0hvϽ0hxϽ0h|Ͻ0h~Ͻ0h"Ͻ0hϽ0hϽ0hϽ0hnϽ0hϽ0hCϽ0hϽ0hϽ0hϽ0h.....'.......# ######.......############# ######...................# Ͻ0h@.....'.............# ######...................#  Ͻ0h~ #.......######......#  ######### #......#  Ͻ0h####......#  #@........#  Ͻ0h.2#.........#  #.........# #######+### Ͻ0hj Ͻ0hS1501.9 (52.0)Ͻ0hך,2.9 (53Ͻ0hϽ0hE0 _g - a +6 ring of dexterityϽ0h..........@'...... #.#####.#### #.# ..... #.# .... #.#Ͻ0hS...#.#..Ͻ0hhh 2 jackals (asleep)#.#.#.#Ͻ0hvV 19.9 (17  You reach down and open the door.Ͻ0h-20.9 (18Ͻ0hϽ0h&Y _2 jackals come into view.Ͻ0h؈1 #.Ͻ0haZ #.. #.........# '### ## Ͻ0h\ #.# ...  #.# ..h.  #.# .....  #######.####....h.  ..........@'......  Ͻ0hJ#.#####.####......  #.# .....  Ͻ0hΊD#.# ....  #.# ...  Ͻ0h"#.# ..  Ͻ0h9=#.# .  #.#Ͻ0hϽ0hc$ #. #.. Ͻ0h%#.........# '### ##  #.# ...  #.# ..h.  Ͻ0h%?#.# .....  #######.####....h.  ..........@'......  Ͻ0h%-#.#####.####......  #.# .....  #.# ....  #.# ...Ͻ0h^& #.# ..  #.# . Ͻ0h&6#.# Ͻ0hB,Ͻ0ht-Ͻ0hP2Ͻ0h4 Ͻ0h4V_There are monsters nearby!Ͻ0h36 #. Ͻ0hќ{#.. #.........# '### ##  #.# ...  Ͻ0hF#.# ..h.  #.# .....  #######.####....h. Ͻ0h ..........@'......  #.#####.####......  #.# ..... Ͻ0hf #.# ....  #.# ...  #.# .. Ͻ0h|X #.# .  #.#Ͻ0h%3 #. #.. #.........# '### ##  #.# ...  Ͻ0h3h#.# ..h.  #.# .....  #######.####....h.  ..........@'......  #.#####.####......  #.# .....  Ͻ0h4#.# ....  #.# ... #.# ..  Ͻ0hI4r#.# . #.# Ͻ0hB84Ͻ0h<Ͻ0h=d _There are monsters nearby!Ͻ0hj3#..# #...# #.........# #'### #+####.# ....Ͻ0ho#.# ....h.#.# ..#.####....h.....@.#.#####.####.#.# ..#.# ...#.# ....#.# .....Ͻ0h#.# ......#.# #######Ͻ0hϽ0hd81.0) _Ͻ0hϽ0hQ _There is an open door here.Ͻ0h /##### #.# #.# #.........# #######'#####+#######.# #......#.# #....h #.# #......#######.####@...h...........'.#.#####.####.Ͻ0hM #.# #.#.# #.#.# #.#.# #.#.# #........#.# #######Ͻ0h Ͻ0h Ͻ0h h.h.hh1 wandϽ0h ering)Ͻ0h3 0===2Ͻ0h Ͻ0h ' _The jackal barks!Ͻ0h `## #......# Ͻ0hu##### #.# #.Ͻ0h# #.........# #######'#####+#######Ͻ0hV#.# #.....#.# #...h.. Ͻ0h#.# #.@..h#######.####.Ͻ0h+...........'.#.#####.####.#.# #.Ͻ0h#.# #.#.# #.Ͻ0h#.# #.#.# #........Ͻ0hYϽ0hϽ0hϽ0h hϽ0h]{.h..hhϽ0h/--3Ͻ0h)Ͻ0h  Ͻ0h >_The jackal misses you.н0hQн0hy$ .hh  You hit the jackal but do no damage.н0hg%H--4.8 (0.9н0h(н0h*> _The jackal bites you but does no damage.н0h  ####......# #...# #.# #н0h 9.# #######'#####+####### #.# #......... #.# #...h..... #.# #.#######.####@..н0h 5 ...........'. #.#####.####. #.# #.н0h_  #.# #. #.# #. #.# #. #.# # #.# #######н0h н0h) н0h, Kh..hн0h~ н0h 5-5.8 (1.0н0h) ѽ0hѽ0hj8-ѽ0h\ѽ0hѽ0h( #...# #.# #ѽ0h.# #######'#####+####### #.# #......... #.# #..h......ѽ0hu #.# #...ѽ0he#######.####.h. ...........@.. #.#####.####. #.# #. #.# #. #.# #..ѽ0h #.# #. #.# #ѽ0h-t #.# ####### ѽ0hyѽ0hѽ0hѽ0h%.ѽ0hKh.hѽ0h.=6ѽ0h.&ѽ0h- _The jackal attacks as it pursues you! The jackal misses you. _There is an open door here.ѽ0hv #.# #.# #.# ѽ0h#'#####+####### #.# #......... #.# #... #.# #.. #.####hѽ0hJ. 'h. #.#####.####. #.# #.. #.# #... #.# #...... #.# #......... #.# #....... #.# #######ѽ0hѽ0hѽ0hqG.hѽ0he15---7ѽ0hѽ0h+ _The jackal bites you.ѽ0hh #.# #.#ѽ0hL #.# #'#####+####### #.# #......... #.# #......... #.# #..ѽ0h. #.####. .hh.ѽ0h #.#####.####. #.# #...ѽ0hy #.# #......... #.# #.........ѽ0h  #.# #......... #.# #........  #.# #ѽ0hhѽ0hS ѽ0h0h'ѽ0hz&8ѽ0hhѽ0hr _The jackal attacks as it pursues you! The jackal misses you.ѽ0h,  ѽ0hCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ѽ0h{! 1 #.........# neoul the Sneak #.........# Poltergeist #.........#ѽ0h"  Health: 15/17 =====================--- #######'#####+#######  Magic: 3/5==============---------- #.# #.........  AC: 2Str: 4  #.# #.........  EV: 11Int: 17 #.# #.........  SH: 0Dex: 14 ѽ0h" #######.####.........  XL:  2 Next:  0% Place: Dungeon:1 .........@h'h........  Noise: =--------  Time: 528.8 (0.0) #.#####.####.........  a) +1 dagger #.# #.........  Nothing quivered #.# #.........  Fly  #.# #.........  #.# #.........  hh 2 jackals #.# #........  ѽ0h># i#.# #######  _The jackal attacks as it pursues you! The jackal misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%)ѽ0hA r#.........#neoul the Sneakѽ0h m#.........#Poltergeist#.........#ѽ0h{ Health: 15/17 =====================---#######'#####+#######Magic: 3/5==============----------#.# #.........AC: 2Str: 4 #.# #.........EV: 11Int: 17#.# #.........SH: 0Dex: 14#######.####.........ѽ0h@ XL:  2 Next:  0% Place: Dungeon:1.........@*'h........Noise: =--------  Time: 528.8 (0.0)#.#####.####.........a) +1 dagger#.# #.........Nothing quivered#.# #.........Fly #.# #.........#.# #.........hh 2 jackalsѽ0h #.# #........#.# ####### _The jackal attacks as it pursues you! The jackal misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ѽ0h Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%)ѽ0hc h(1 asleep)  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  ѽ0h Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 61%)  The jackal looks drowsy...ѽ0h ѽ0h Dhh.ѽ0h Z 5 -9.8 (1ѽ0h ѽ0h  ѽ0h e_You feel bolstered by spreading misfortune.ҽ0hPo  The helpless jackal fails to defend itself.  You impale the jackal!!ҽ0hcQҽ0hUh'h   jackalҽ0hX^8-30.7 (0.9ҽ0h[ҽ0h]J _You kill the jackal!ҽ0hM`  You barely miss the jackal.ҽ0hQ5=1.7 (1.0ҽ0h"ҽ0hy%> _The jackal bites you but does no damage.ҽ0h3  You hit the jackal.  The jackal is severely wounded.ҽ0h5N16=2.6 (0.9ҽ0h8ҽ0h;W _The jackal closely misses you. x2ҽ0hD  You hit the jackal.  The jackal is almost dead.ҽ0hD (3.5ҽ0hF ҽ0h*H T _The jackal closely misses you.ҽ0hɦ   You hit the jackal but do no damage.The jackal is almost dead.14---4.4ҽ0h ҽ0h' + _The jackal bites you.ҽ0hj  You closely miss the jackal.The jackal is almost dead.ҽ0h D45.3ҽ0hx ҽ0h _The jackal barely misses you. The jackal misses you.ӽ0hܱ8  You hit the jackal.ӽ0h~E†ӽ0hB1166.2ӽ0h&ӽ0h ӽ0h<_You kill the jackal!ӽ0h4ӽ0hӽ0hHH _No target in view!ӽ0h4ӽ0hӽ0hӽ0hPӽ0h75==- _ӽ0h3ӽ0h,ӽ0h`4=====ӽ0hxӽ0hӽ0hz16=== 2 ӽ0heӽ0hs _You feel your existence waver again.ӽ0hӽ0h9ӽ0h6,ӽ0hӽ0hӽ0h7>=====ӽ0hӽ0hӽ0h::=ӽ0hӽ0hӽ0h?7==ӽ0hӽ0h,ӽ0h,ӽ0h,ӽ0h,ӽ0hӽ0hӽ0h;==ӽ0hӽ0hӽ0hQL5=====ӽ0hӽ0h4 _Magic restored.ӽ0hZ4ӽ0hӽ0hZB  Things that are here:  ӽ0h`a jackal corpse; a jackal corpseӽ0hӽ0h4 _ӽ0hӽ0h@  There is an open door here.ӽ0hQӽ0h _ӽ0hӽ0hӽ0hӽ0h>=====ӽ0hӽ0hӽ0hӽ0h9ӽ0hӽ0hӽ0hӽ0h;ӽ0hӽ0hy.............# .######......# ӽ0h## #......# ####......##.........##.........#ӽ0h6#.........########'#####+####### ӽ0hm #.# #.@....... - #.# #......... ӽ0h#.# #......... #######.####......... ӽ0h]..........†'.........#.#####.####.........#.# #.........#.# #.........ӽ0hW#.# #.........ӽ0h#.##.##.#ӽ0h#.##.##.#'57.2 (21.0)ӽ0h ӽ0hR M======8.2 (22ӽ0h^ ӽ0h  = _As you open the door, it creaks loudly!ӽ0h' ӽ0h' ӽ0h* ӽ0h0, H _No target in view!ӽ0hy ӽ0hOz ӽ0hz ӽ0h| ӽ0h~ ӽ0h3 ; _ӽ0hȁ %  ӽ0h There is an open door here.ӽ0hq ӽ0hn _ӽ0hL ӽ0h ӽ0h ӽ0hڈ ӽ0h ӽ0hI ӽ0hь ӽ0h ӽ0h ӽ0h ӽ0h ӽ0h% ӽ0hґ ӽ0hw ӽ0hǔ ӽ0h ӽ0hܕ ӽ0h ӽ0h ӽ0hИ ӽ0h ӽ0h ӽ0hA ӽ0h ӽ0h6 ӽ0h ӽ0h ӽ0h ӽ0h ӽ0h٥ ӽ0h$ ӽ0he ӽ0h* ӽ0h ӽ0hQ ӽ0h ӽ0h ӽ0h- ӽ0h ӽ0hѭ ,ӽ0h ӽ0ht ӽ0h ӽ0h ӽ0h ӽ0h ӽ0h ӽ0hH ӽ0h ӽ0h= ӽ0h{ ӽ0hƴ ӽ0h ӽ0h ӽ0hݶ ӽ0h ӽ0h޸ ӽ0h ӽ0h ӽ0hy ӽ0h߽ F _You reach down and open the door.ӽ0h$ ӽ0h 4ӽ0h @  There is an open door here.ӽ0h ӽ0hB _ӽ0h ӽ0h} ӽ0h ,ӽ0h` ӽ0h ӽ0h ӽ0h7 ӽ0h ӽ0h ӽ0h ,ӽ0h ӽ0h ӽ0h z##....# #######....#...#.# # ##....# ###..........#.....# #....# .............#.#...# # ӽ0h ##....# .............#.#.#.##### ##....# g............#...#...... ##....# .............########... ӽ0h= ##....# .............## ###. ##....# ..............## ......# .......@......##ӽ0hK .------ ....### ######........## ....# #######'### ....##.# ....##.# ####### #.# g   hobgoblin (asleep) ......# #.# ......# #.# ......############# #.#ӽ0h '80ӽ0hi K------1.2 (23ӽ0h@ ӽ0h \ _A hobgoblin comes into view.ӽ0hf .##....#### #.###..#+#'### .##....# #######....#...#.# .##....# ####.#.....# .##....# #.#.#...# .##....# #.#.#.#.#### .##....# #g.#...#.. .##....# #.########. .##....# ## # .##....# #.......#...# #..............# .### #######........# .########'##.# #.# .....#  #.# .####### #.#.# #.#.# #.#2.2 (1.0)ӽ0h 7  #######....#  ####..........#  #.............#  #.............# #g............# #.............# #.............##  #......@.......#  #..............#  #######........#  #######'## #.# #.#  #.#  #.#  #.# Խ0h[  #######....#  ####..........#  #.............#  #.............# #g............# #.............# #.............##  #......@.......#  #..............#  #######........#  #######'## Խ0h#.##.#    Խ0h!4Խ0h$Խ0h&` _A hobgoblin is nearby!Խ0hZ................# #.##.......... #.##....########## #.###..#+#'### ..##....# #######....#...#.# #.##....# ####.#.....# #.##....# #Խ0h'[).#.#...# #.##....# #.#.#.#.### #.##....# #g.#...#.. #.##....# #.########. #.##....# ## # #.##....# #.# Խ0h[h#.......# #......# #.....### #######........# #.....########'## #.....# #.# #.....# Խ0hf] #.# #.####### #.# #.# #.#Խ0hwԽ0h{Z.ggԽ0h=|0===3Խ0hԽ0h+ _The hobgoblin shouts!Խ0h"@  #.### #######....Խ0hY  ####..........  #.............  #.............Խ0h" #.g........... #............. #.....@.......##  #..............# Խ0hm #..............#  #######........#  #######'## Խ0hR#.# #.#  #.# Խ0h5 #.# Խ0ha'  #.### #######....  ####..........  #............. Խ0hu #............. #.g........... #............. #.....@.......##  #..............#  #..............#  #######........#  #######'#.#    _A hobgoblin is nearby!Խ0h##############.###.##.# ..................# #.##......... ##.##....########## #.###..#+#'## ...##....# #######....#...#.# ##.##....# ####.#.....# .#.##....# #.#.#...# .#.##....# #..#.#.#.## .#.##....# #.g.#...#.. .#.##....# #.###### .#.##....# ## # .#.##....# #.# .#.......# #......# .#.....### #######........# .#.....########'## ##.....# #.#  #.....#  #.#  #.####### #.#Խ0hE.gԽ0h7---4 _Խ0h#Խ0huԽ0h))Խ0h)x #.# #.## #######...  ####.........  #............Խ0h)  #............ #............ #..g.@....... #.............## Խ0h+*\ #..............#  #..............#  #######........# Խ0hu*- #######'## Խ0h*;#.#  #.#  Խ0h%+4 #.# Խ0hf #.# #.## #######...  ####.........  #............  #............Խ0h #............ #..g.@....... #.............##  #..............#  #..............# Խ0h #######...... #######'##   Խ0h.   Խ0hԽ0h3---Խ0hԽ0hF` _A hobgoblin is nearby!Խ0h0L.#.###.##.#.# #.###.##....# #.###..#+#'.##....# #....#...#.##.##....# ####Խ0h3.#.....# ..#.##....# #.#.#...# #.#.##....# #.#.#.#. #.#.##....# #.#...# #.#.##....# #..g. #.#.##....# #.## #.#.##....# #.# ..#.# #.# #.#.....### #...# ..#.....# #######'## ###.....# #.# Խ0h #.....# #.#  #.# #.#Խ0heԽ0h.=5Խ0hVԽ0hZ _The hobgoblin completely misses you.Խ0h7>   You hit the hobgoblin.  The hobgoblin is almost dead.6--6.1 (0.9Խ0h@BԽ0hC- _The hobgoblin hits you.Խ0hL  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.Խ0hM I7==7.0Խ0hWP Խ0hQ W _The hobgoblin closely misses you.ս0h[;  You hit the hobgoblin.ս0h1.ս0h6258.0 (1.0ս0hս0hM _You kill the hobgoblin!ս0h0Yս0hYս0h^ս0hhH _No target in view!ս0hս0hս0hDս0h ս0h:_No target in view!ս0hqս0hurս0hwս0hy ս0hy:_No target in view!ս0hTս0hս0hս0h;H _No target in view!ս0hY4ս0h<\ս0h]H _No target in view!ս0hս0hս0hս0hwC _No target in view!ս0h4ս0hս0hս0h~ս0h% _ս0hս0hս0h,ս0hRս0hս0h ս0hY;==ս0hX ս0h"ս0h#,ս0h$ս0h'ս0h@(,ս0h()ս0h\+ս0hw,,ս0hU-ս0h`/ս0h0,ս0hO1ս0hL3ս0hS4,ս0h5ս0h6ս0h 8,ս0h8ս0h:;ս0h<ս0hS=ս0h>ս0h@ս0hA,ս0h&Cս0hEս0h{F,ս0hGս0hj ս0hk ,ս0hk ս0hl ս0hm ս0h0n ,ս0ho ս0hp ս0hp ,ս0hq ս0hs ,ս0hs ս0h@t ս0hFu ,ս0hTv ս0hv ս0hw ,ս0h8x ս0hhy ս0hz ս0hz ,ս0h{ ս0h| ,ս0h"} ս0h6~ ս0h~ ,ս0h ս0hn ս0h ս0h ,ս0hՂ ս0hs ս0h ,ս0h ս0h ,ս0hj ս0h ս0h2 ս0h҈ ,ս0h ս0hI ,ս0h ս0h ս0h ս0h2 ,ս0hb ս0h ս0h ,ս0h ս0h@ ս0h ,ս0h ս0h ս0hT ,ս0h ս0h] ,ս0h ս0h ս0h ,ս0h ս0h ս0hW ս0h ,ս0hӞ Bս0ht ս0h ս0h ,ս0h ս0hr ս0h: ,ս0hӣ ս0hk ս0h~ ,ս0h ս0h# ս0hŧ ,ս0hb ս0hb ս0h ,ս0h ս0hx ս0h ս0h ,ս0h ս0hR ս0h ,ս0hQ ս0h Bս0ho ս0h ,ս0hf ս0hy ս0h| ,ս0h ս0h ս0h ,ս0h ս0hV ս0hT ,ս0h* ս0hp ս0hr ,ս0hN ս0h ս0h ,ս0hu ս0h ս0h ,ս0h ս0h1 <  You see here a +0 club.ս0ht ս0h _ս0h ս0h ս0h ,ս0h ս0hH ս0hu ,ս0h5 ս0h ս0hD ս0h ս0h~ ,ս0hN ս0h1 ս0h ,ս0h ս0h ս0h ս0h ,ս0h ս0h ,ս0h ս0hv ս0h( ,ս0h ս0hB ս0h ս0h ,ս0h ս0h ,ս0hQ ս0h ս0h ,ս0h ս0hR ս0h0 ,ս0h ս0h ս0h ս0h ս0h ս0h ս0hX ս0h ,ս0h ս0h ,ս0ho ս0h ս0hP ,ս0h ս0h ս0hn ս0h ս0h ս0h ս0h ս0h ս0hp ս0h ս0hE ս0h ս0h ս0h ս0h ս0h  ս0hF ս0hr ս0ha ս0h ս0h@ ս0hN ս0h? ս0h ս0h ս0h ս0h ս0h2 ս0h ս0hn ,ս0h ս0h ս0h ս0h ս0h< ս0h ս0h ս0hh ս0h ս0h ս0h! ս0h! ,ս0h" ս0h\# ս0h $ ս0h_$ ս0h$ ս0h& ս0h& ,ս0hW' ս0hU( ս0h) ս0hG) ս0h) ս0hI+ ս0h+ ս0h, ,ս0hM- ս0h#. ս0hc. ս0h. ս0h0 ս0h0 ս0h1 ս0he1 ս0h2 ս0h_3 ս0h3 ս0h3 ս0h4 ս0h5 ս0h5 ս0h^6 ս0hO7 ս0h'8 ,ս0h8 ս0h9 ս0h: ս0h; ս0h]; ս0hU< ս0h= ս0hX= ս0h= ս0h> ս0hW? ս0h? ս0h? ս0h@ ս0hA ս0hA ս0h(B ս0h7C ս0hC ս0h1D ս0h{D ս0hE ս0hWF ս0hF ս0hF ս0hG ս0hqH ս0hH ս0hH ս0h&J ս0hJ ս0h$K ս0h`K ս0hkL ս0hxM ,ս0hM ս0hN ս0hO ս0hO ս0hO ս0hQ ս0hQ ս0hR ս0hAR ս0h^S ս0hT ս0hYT ս0hT ս0hU ս0hvV ս0hV ս0hW ս0hW ս0hX ս0hX ս0hY ս0hZ ս0hZ ս0hZ ս0h5[ ս0hA\ ս0h)] ,ս0h] ս0h^ ս0hw_ ,ս0h ` ս0h`a ս0h'b ,ս0hb ս0hc ս0hd ,ս0hCe ս0hAf ս0hrg ,ս0hh ս0hh ս0h?i ս0hi ,ս0h)k ս0hn nս0hn ,ս0ho ս0hr Xս0hs ,ս0ht ս0hu ս0hv Bս0hw ս0hx ս0hy ,ս0hz ս0h{ ,ս0h| ս0h~ ,ս0h ,ս0h ս0h ,ս0hɁ ս0h ս0h Bս0h ս0hT ,ս0h ս0h3 ս0hӇ ս0h1 ս0h ս0hZ ս0h6 ,ս0h ս0hQ [ս0h mս0h J   ս0hD             ս0h )     ###################  #......g........... ս0h  #@# ########.  #.# #.......  #.##.#####.ս0hA \  ##.#########.# #.  #............# #.ս0h   ############## #. g   hobgoblin (asleep)   #.   #.  ս0h ; #.ս0h\ 2830.0 (184.0)ս0h ,15ս0h ս0h  ս0h N_A hobgoblin comes into view.ս0h  ########## #......g... #@# . #.# #....... #.# #.#####. ##.#.# #. #............# #. #### #. #. #. #.ս0h/ 8ս0h  ########## #......g...ս0hw p #@# .ս0h V #.# #....... #.# #.#####. ##.#ս0hf .# #. #............# #.ս0h؊  #### #.ս0hg #.#.#.ս0hڋ ս0hŏ ս0hn ս0h ս0h] & ս0h     ս0hS  ս0hÜ  #################### #..@...g...........#ս0hޞ  ##.###############.# #.# #........ #.# #.#####.# ##.#########.# #.# #............# #.# ############## #.# #.# #.# _A hobgoblin is nearby!ս0h_ ս0h 82.0) _ս0h ս0hL ֽ0h[i/   ֽ0h j     #  #...@..g.#  ##.#ֽ0hj.# #.# #. #.# #.#####.#ֽ0hj ##. #...# #.#  ###ֽ0hlk_  #.#ֽ0hqֽ0hr&3ֽ0hOvֽ0h |9ֽ0h|~ ############  #...@..g.... ֽ0h} ##.######### #.#  #.#   #.#   #.#   #.# ֽ0h}2 #.# ֽ0hl ############ ֽ0ho #...@..g....  ##.######### #.#  #.#    ֽ0h3L #.#   ֽ0hy$ֽ0h ֽ0hֽ0hֽ0hn` _A hobgoblin is nearby!ֽ0hN.5    ֽ0h.D    # ֽ0h. #....@.g.# ֽ0h0/ ##.#.# #.# #.ֽ0hs/[ #.# #.#####.# ֽ0h/| #.# #.# ֽ0h*0H #.#ֽ0hA4ֽ0h4-4 _ֽ0h6ֽ0h99ֽ0h?: #############  #....@.g.....  ##.##########ֽ0h:x #.#  #.#   #.#   #.#   #.# ֽ0h:3 #.# ֽ0hX #############  #....@.g.....  ##.##########ֽ0h #.#  #.#     #.#   ֽ0hֽ0hjֽ0hBֽ0h ֽ0hNZ_A hobgoblin is nearby!ֽ0h*=(  ֽ0h=l  # # ֽ0h>-# ֽ0hw> #  #.....@g.# ֽ0h>K ##.#.#ֽ0h?U #.# #.ֽ0hh? #.# #.#####.# ##.#.# #.#ֽ0h?V # #.ֽ0h@# #.# # # #.#ֽ0hU@ # #.# #ֽ0h@I #.#ֽ0hMGggֽ0hNֽ0hNh14-----=5ֽ0hWֽ0h]- _The hobgoblin hits you.ֽ0hW' ֽ0hJXi You hit the hobgoblin.9 (0.9ֽ0hZֽ0h\d _The hobgoblin is moderately wounded.ֽ0hѲ )ֽ0hO A  ##############ֽ0h ]  #.....@g......  ##.###########ֽ0h A #.#  #.#   #.# ֽ0h8 #  #.#  ֽ0h - #.#  #.# ֽ0hߴ ֽ0hH  ##############  #.....@g......  ##.########### #.#  #.#   #.#  ֽ0hI #.#   #.# #.# ֽ0hK ֽ0hL ֽ0h#O ֽ0hP ` _A hobgoblin is nearby!ֽ0h !ֽ0h% * ֽ0h e ##############  #.....@g...... ֽ0h% ##.########### #.#  #.#   #.#   #.#   #.#  #.# ֽ0hZ ##############  #.....@g......  ##.########### #.#  #.# ֽ0hZ  #.#   #.#   #.# #.# ֽ0hq]4ֽ0h_ֽ0ht  _A hobgoblin is nearby!You hit the hobgoblin.  The hobgoblin is almost dead.ֽ0htr5==---6.8ֽ0hvֽ0hx@ _The hobgoblin hits you but does no damage.׽0h&  ׽0h vYou barely miss the hobgoblin.The hobgoblin is almost dead.׽0h]׽0hǜ!7.7׽0h׽0h.V _The hobgoblin barely misses you.׽0hP  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.8.6׽0hS׽0hTV _The hobgoblin barely misses you.׽0h;  You hit the hobgoblin.׽0hi.׽0h'1339.5׽0hq׽0hM _You kill the hobgoblin!׽0h ׽0h ׽0h_ ׽0h  ׽0h B_No target in view!׽0hQ ׽0h ׽0h- ׽0h H _No target in view!׽0hS ׽0huT ׽0hW ׽0hZ  ׽0h_Z :_No target in view!׽0h ׽0h! ׽0h ׽0hR H _No target in view!׽0h? ׽0h? ׽0hC ׽0hE  ׽0hE B_No target in view!׽0h 4׽0h6 ׽0h# C _No target in view!׽0h< 4׽0h= ׽0h> ׽0hz> B== _׽0hoC 16=׽0hC ,׽0hD P=׽0hVE ׽0hF U7==׽0hF ׽0hJ ׽0hbK ,׽0hK ׽0h7O ׽0hO ,׽0hkP ׽0heS ׽0hS ,׽0hMT ׽0hEW ׽0hW ׽0hGX ;==׽0hX ׽0hk[ ׽0h[ ׽0hl\ ,׽0h_ ׽0h` ,׽0h` ׽0hbc ׽0hc ׽0hHd ,׽0h8g ׽0hg ׽0hh ,׽0hj ׽0h{k ׽0hk ,׽0h~n ׽0ho ,׽0ho ׽0hq ׽0hr ,׽0h%s ׽0hUu ׽0hv ׽0hiv ׽0hv ׽0hx ׽0hy ,׽0h:z ׽0hK| ׽0h!} ,׽0h} ׽0h ׽0hR ,׽0h ׽0h ׽0hL ,׽0hЃ ׽0h ׽0h@ ,׽0h ׽0h ׽0h ,׽0h ׽0hG ׽0h ׽0h2 ׽0hz ׽0h$ ׽0h} B׽0hʐ ׽0hё B׽0h ׽0h$ ,׽0h ׽0h6 ׽0hÖ ,׽0hJ ׽0h ׽0hE ,׽0hΙ ׽0h ׽0h ׽0h ,׽0h ׽0h! ,׽0h ׽0hߟ ׽0h_ ׽0h ,׽0h4 ׽0h ,׽0hO ,׽0h ,׽0h ׽0h ׽0h= ׽0h ,׽0h ׽0h ,׽0h ׽0h@ ׽0h ׽0h= ,׽0hí ׽0hE ,׽0hĮ ׽0hȯ ׽0h ,׽0h ׽0h> ׽0h ׽0h9 ,׽0hz ׽0h ׽0h ,׽0h ׽0h ׽0hƷ ,׽0h߸ ׽0h_ ׽0hݹ ,׽0h! ׽0h ,׽0h ׽0h( ׽0hɽ ,׽0hF ׽0h0 ׽0h ׽0h> ,׽0h\ ׽0h ,׽0ht ׽0hG ׽0h ׽0hp ,׽0h ׽0h ,׽0h ׽0h ׽0h ׽0h ,׽0h ׽0h) ׽0h ,׽0h ׽0h} ,׽0h ׽0h ׽0h ,׽0h ׽0h` ׽0hE ,׽0h ׽0h ׽0h ,׽0hf ׽0ht ׽0h* ׽0h ׽0h+ ׽0h ׽0h ,׽0hg ׽0h _ Things that are here:  a jackal skeleton; a jackal skeleton׽0h ׽0h@ _׽0h ׽0h @  There is an open door here.׽0h) ׽0h _׽0h1 ׽0h ׽0h ,׽0h ׽0hP ׽0h ,׽0h ׽0h| ׽0hs ,׽0h. ׽0h ׽0h ,׽0h ׽0hJ ׽0hv ,׽0hA ׽0h x.........# #.# ######'#####'######### #.# #..........# #.# #..........#  #.# #..........# ######.####..........#׽0h7  .........÷'..........# .#####.####..........# .....#.# #..# -905.5 (66.0) ##.#.#.# #..........# ׽0h  #.#.#.# #..........#  ###.#.# #..........#  #.#.# #..........#  #.#.# ############  #.#.####  #.#.# #...  #.#.# #.׽0ho 8-׽0hO ׽0h E _Done exploring.׽0h׽0h׽0h׽0h  ׽0h B_No target in view!׽0h.4׽0h׽0h........÷' ......0.0).׽0h...........׽0h׽0hE _Done exploring.ؽ0h _No target in view!ؽ0hJؽ0hؽ0hoؽ0hؽ0hWE _Done exploring.ؽ0h5ؽ0h6ؽ0h8ؽ0hmRؽ0hVؽ0h[Xؽ0hY _Done exploring.No target in view!Done exploring.No target in view!Done exploring.ؽ0hy ؽ0hb Where to? (? - help)  D - Dungeon ؽ0hT] ؽ0hk x.........# #.#neoul the Sneak ######'#####'#########Poltergeist#.# #..........#ؽ0hl Health: 17/17 ========================#.# #..........#Magic: 5/5========================#.# #..........#AC: 2Str: 4 ######.####..........#EV: 11ؽ0h)m Int: 17 .........÷'..........#SH: 0Dex: 14 .#####.####..........#XL:  2 Next: 33% Place: Dungeon:1 .....#.# #.....@....#Noise: ---------  Time: 905.5 (0.0) ##.#.#.# #..........#a) +1 dagger#.#.#.# #..........#Nothing quiveredؽ0hm ###.#.# #..........#Fly #.#.# #..........##.#.# #############.#.##### #.#.##...ؽ0h n @ #.#.##.##  _Done exploring. _No target in view! _Done exploring. _No target in view! ؽ0hn _Done exploring. _Done exploring.ؽ0hp ؽ0hx ؽ0h`z ؽ0hz % _ؽ0h~~ ؽ0h| ؽ0h́ ,ؽ0h͂ ؽ0h* ؽ0hy ,ؽ0hv ؽ0h ؽ0hَ ,ؽ0h܏ ؽ0hӓ ؽ0h Bؽ0h ؽ0h% ,ؽ0h ؽ0h No target in view!Done exploring.No target in view!Done exploring. _ There is an open door here.ؽ0h ؽ0hw _ؽ0h ؽ0h  Things that are here:  a jackal skeleton; a jackal skeletonؽ0h1 ؽ0h _ؽ0h2 ؽ0h ؽ0hn ,ؽ0h2 ؽ0h ؽ0h ,ؽ0h5 ؽ0h ؽ0h[ ,ؽ0h ؽ0hF ؽ0h ,ؽ0h ؽ0h ؽ0h ,ؽ0h1 ؽ0h ؽ0hk ,ؽ0h0 ؽ0h; @  There is an open door here.ؽ0h ؽ0h _ؽ0h ؽ0h ؽ0h ,ؽ0h ؽ0h ؽ0h ,ؽ0h ؽ0hz ؽ0hu ,ؽ0h@ ؽ0h ؽ0h ,ؽ0h ؽ0h ؽ0h ,ؽ0hr ؽ0h( ؽ0h^ ,ؽ0h ؽ0h ؽ0h ,ؽ0hv ؽ0h ؽ0h ,ؽ0h ؽ0h6 ؽ0h+ ,ؽ0h ؽ0h7 ؽ0h" ,ؽ0h ؽ0h ؽ0h ,ؽ0hn Xؽ0h ؽ0h ؽ0h ,ؽ0h ؽ0h ؽ0h ,ؽ0h? ؽ0h ؽ0h ,ؽ0h ؽ0h ؽ0h ,ؽ0h ؽ0hp ؽ0h ,ؽ0hd ؽ0h. ؽ0hN ,ؽ0h( ؽ0h ؽ0h ,ؽ0h ؽ0hP ؽ0hz ,ؽ0h5" ؽ0h" ؽ0h# ,ؽ0hg$ ؽ0h& ؽ0h& ,ؽ0h' ؽ0h9) ؽ0h* ,ؽ0h* ؽ0h1, ؽ0h- ,ؽ0h- ؽ0h/ ؽ0h/ ,ؽ0hn0 ؽ0h1 ؽ0h2 ,ؽ0h3 ؽ0h4 ؽ0hf5 ,ؽ0h5 ؽ0h7 ؽ0h7 ,ؽ0h8 ؽ0h9 ؽ0hp: ,ؽ0h: ؽ0h< ,ؽ0h\= ؽ0h= ؽ0h> ؽ0h? ؽ0h>@ ,ؽ0hA ؽ0hB ,ؽ0h!C ؽ0hGD ؽ0h)E ,ؽ0hE ؽ0hF ؽ0hG ,ؽ0hH ؽ0h~I ؽ0h]J ,ؽ0hJ ؽ0hK ؽ0hL ,ؽ0h=M ؽ0h N ؽ0hN ,ؽ0huO ؽ0h>P ؽ0h Q ,ؽ0hQ ؽ0heS Z  There is a stone staircase leading down here.ؽ0hT ؽ0hT ؽ0hAU % _ؽ0hU ؽ0h[ 2ؽ0h,\ ؽ0h^] ؽ0h] ؽ0hw^ ؽ0hd d  ### ؽ0hid  ...  #.#  #.#  ؽ0he e#.#  # #.#  #..##.####:#. #...60.3 (54.8) #.###.####.## #.#  #.#  ... ..# ### ؽ0hNf 9_You fly downwards.ؽ0h|i ؽ0h&k  ؽ0h{k [_There is a stone staircase leading up here.ؽ0h` ؽ0h ؽ0h' ؽ0h ؽ0h ؽ0hw ; _ؽ0h ؽ0h ,ؽ0hK ؽ0h ؽ0h ؽ0hV ؽ0h ؽ0h ؽ0h ؽ0h+ ؽ0h ؽ0h ؽ0h ,ؽ0h ؽ0h, ؽ0h~ ؽ0h ؽ0hl ؽ0h ### ... ؽ0h #.# ##.# .##.# ###.#### #.# #.....# #..##.####@#.# #....<.......# #.###.####.###ؽ0hm X#.# #...#.# #####.....#####You pick up a Young Poisoner's Handbook and begin reading...ؽ0h216.3 (6.0)ؽ0h~D+7.3 (7ؽ0hFؽ0hH~  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.ٽ0h&Qٽ0hQٽ0hCRٽ0hTٽ0hZWٽ0hZBٽ0h\ٽ0h.]ٽ0h]ٽ0h_ٽ0hbٽ0hbٽ0hAcٽ0hheٽ0hogٽ0hgٽ0hhٽ0hjٽ0h"mٽ0hmٽ0hjnٽ0hIpٽ0hrٽ0hCsٽ0h tٽ0hyٽ0h6~ٽ0h~ٽ0hٽ0hTٽ0hcٽ0hٽ0hRٽ0hCٽ0h,ٽ0hٽ0hٽ0h ٽ0h|ٽ0hٽ0hIٽ0hf,ٽ0hCٽ0hٽ0hL,ٽ0h8ٽ0hٽ0h#J# #.# ٽ0ht?#.# #.#  #.#  #.# ٽ0h #.#  #@###### ######......####### ...................#ٽ0hU##.##.#...##.#####.# #.######.# #.# ###.###J   endoplasm (asleep)#ٽ0h٠ #.# #.....#..##.####.#.#.##....<.......#..#ٽ0h079.3 (12.0)ٽ0h-80.3 (13ٽ0hFٽ0hG] _An endoplasm comes into view.ٽ0h ٽ0hӗ 3 Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes9% 3  b - Tukima's DanceHexesٽ0hZ ~9% 3c - Poisonous VapoursAlchemy/Air19%1  d - Dazzling FlashHexes/Fire22% 3e - Lesser BeckoningTranslocation28% 2  f - Mercury ArrowConjuration/Alchemyٽ0h 928% 2  g - Fugue of the Fallen Necromancy50% 3  h - Maxwell's Portable Piledriver Translocation 50% 3  i - Teleport OtherTranslocation 50% 3  j - AnguishHexes/Necromancy 58% 4  k - Olgreb's Toxic Radiance Alchemy88% 4 3 spell levels left ٽ0hș ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit۽0hw۽0hC|۽0h neoul the Sneak#J#Poltergeist#.#Health: 17/17 ========================#.#Magic: 5/5========================۽0h%B#.#AC: 2Str: 4 #.#EV: 11Int: 17#.#SH: 0Dex: 14#.#XL:  2 Next: 33% Place: Dungeon:2#@######Noise: ---------  Time: 980.3 (0.0)######......#######a) +1 dagger...................#Nothing quivered۽0h(##.##.#...##.#####.#Fly #.######.##.# ###.###J   endoplasm (asleep)# #.# #.....##..##.####.#.#.##....<.......#..# _You fly downwards. _There is a stone staircase leading up here.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _An endoplasm comes into view.۽0hn  Okay, then.۽0hԉ۽0h. _۽0h.s.J  #.######  ######......######..................##.##.#...##.#####.##.######.#  ##.## #.# #....##.####.#.#.#۽0h۽0hR21.3 (1 _۽0h۽0h.۽0hK ..J  #.######  ######......######..................##.##.#...##.#####.#۽0h̩ ##### ##.## #.# #....۽0hc ۽0hԭ <.JJ۽0hD &2۽0h ۽0h ۽0hz!##..J  #.######  ############..................##.##.#...##.#####.###### ##.##۽0h"۽0h%&.J۽0h%&3۽0h[(۽0h)ܽ0hЋ##..J  #.###### ############..................##.##.#...##.#####.######.#ܽ0h0f6--=ܽ0h 4ܽ0hܽ0h- _The endoplasm hits you.ܽ0h k  ܽ0hkCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܽ0hHw   neoul the Sneak  Poltergeistܽ0hw  ### Health: 16/17 ======================-- #.. Magic: 3/5==============---------- #.# AC: 2Str: 4  #.#ܽ0hx  EV: 11Int: 17 #.# SH: 0Dex: 14 #J# XL:  2 Next: 33% Place: Dungeon:2 #@# Noise: =--------  Time: 984.3 (0.0)ܽ0hx  #.# a) +1 dagger #.# Nothing quivered #.#ܽ0hLy  Fly  #.######  ######......#######  J   endoplasm ...................#  ܽ0hy |##.##.#...##.#####.#  #.######.# _The endoplasm hits you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܽ0hy Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 61%)ܽ0hU Zneoul the Sneakܽ0h .Poltergeist###ܽ0h1 Health: 16/17 ======================--#..Magic: 3/5ܽ0h ==============----------#.#AC: 2Str: 4 #.#ܽ0h EV: 11Int: 17#.#SH: 0Dex: 14#*#ܽ0hD XL:  2 Next: 33% Place: Dungeon:2#@#ܽ0h Noise: =--------  Time: 984.3 (0.0)#.#ܽ0hj Qa) +1 dagger#.#Nothing quivered#.#Fly #.############......#######J   endoplasm...................###.##.#...##.#####.#ܽ0h ##.######.# _The endoplasm hits you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 61%)ܽ0h>0 J(asleep)  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  ܽ0h0 sAim: an endoplasm (chance to affect: 61%)  The endoplasm looks drowsy...ܽ0hh 8Jܽ0hh Z 5 -5.3 (1ܽ0hk ܽ0h|m  ܽ0hm e_You feel bolstered by spreading misfortune.ݽ0h-u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!ݽ0h1.ݽ0h(W41-6ݽ0hݽ0h7 _You kill the endoplasm!ݽ0hݽ0hgݽ0h4ݽ0hݽ0h/7== _HP restored.ݽ0hݽ0hݽ0h5ݽ0hݽ0hݽ0hݽ0h ݽ0hpݽ0hBݽ0h;==ݽ0hݽ0h/ݽ0hu:4ݽ0hݽ0hݽ0h4ݽ0hxݽ0hݽ0hݽ0h0ݽ0h^ݽ0h`4=====ݽ0hݽ0hݽ0h7ݽ0hzݽ0hVݽ0h$3ݽ0hݽ0hFݽ0h;,ݽ0hݽ0hݽ0h>=====ݽ0hݽ0h2ݽ0hy1 2 ݽ0hݽ0hjs _You feel your existence waver again.ݽ0hݽ0hݽ0hcݽ0hݽ0hݽ0hݽ0h4ݽ0hxݽ0hݽ0hFݽ0hݽ0h,ݽ0hbݽ0h,ݽ0h/ݽ0hݽ0h)L5=====ݽ0hpݽ0h4 _Magic restored.ݽ0hݽ0hZJݽ0hݽ0hݽ0hݽ0hݽ0hfݽ0hݽ0hݽ0hݽ0hݽ0h](=====ݽ0hݽ0h\ݽ0h_ݽ0hݽ0hXݽ0hݽ0h ݽ0h? ,ݽ0h ݽ0hݽ0hK,ݽ0hݽ0hݽ0h7ݽ0hݽ0hݽ0hݽ0h;ݽ0h~ݽ0hM _You now have 80 gold pieces (gained 13).ݽ0h4ݽ0hݽ0hݽ0hݽ0hݽ0hoݽ0hݽ0hL ݽ0h ݽ0h!ݽ0h"ݽ0h$,ݽ0h$ݽ0h%ݽ0h&ݽ0h&ݽ0h,'ݽ0hR(ݽ0h),ݽ0h)ݽ0h+ݽ0h+ݽ0h1,ݽ0hu,ݽ0h.-ݽ0hd.ݽ0h.ݽ0h/ݽ0h/ݽ0h-1ݽ0hs1ݽ0h1ݽ0h2ݽ0h3ݽ0h 4ݽ0hO4ݽ0h5ݽ0h6ݽ0h_6ݽ0h6ݽ0hs7ݽ0h8ݽ0h8ݽ0h9ݽ0h :ݽ0h#;ݽ0hj;ݽ0h;ݽ0h<ݽ0h=ݽ0h=ݽ0h>ݽ0h>ݽ0h?ݽ0h2@ݽ0hv@ݽ0h@Aݽ0hFBݽ0hBݽ0hBݽ0hCݽ0hEݽ0hKEݽ0hEݽ0hFݽ0hG,ݽ0hnHݽ0hIݽ0hMJ#.##.ݽ0h$N#####.######g #^........##. #.###.###.#####.# #.###.###.#......### #.#.......#ݽ0hnN#####....# #.#.#.#####.......#.#####.#.#...#.@.......#.######.#########.#ݽ0hN#. #.##. #.##. #.# #. #.# g   hobgoblin (asleep) ݽ0hO#. #.###### #. ######......## ...............ݽ0huS21034.3 (48.0)ݽ0hS,5.3 (49ݽ0hVݽ0h?X\ _A hobgoblin comes into view.ݽ0h;p #.#  #.  #g #^....ݽ0h< #. #.###. ####.# #.###. ......### #.#... #####....# #.#. .......#.#####.#.#...  ݽ0h=#.@.......#.#####  #.#########.#  #. #.#  #. #.#  ݽ0h=w#. #.#  #. #.#  #.   #. ݽ0hA>ݽ0h #.#  #.  #g #^.... ݽ0h#. #.###. ####.# #.###. ......### #.#... #####....# #.#. .......#.#####.#.#...  ݽ0hAk#.@.......#.#####  #.#########.#  #. #.# ݽ0h #. #.#  #. ݽ0hD #. #.#  #.  #. ݽ0h%ݽ0hݽ0hݽ0h;  #.#ݽ0h+ #. #.#  #. #####.### #g #^........ݽ0hG #. #.###.###. ####.## #.###.###.ݽ0h ......### #.#.......######....# #.#.#.####.......@#.#####.#.#...###.###.........#.##### #.#########.#ݽ0hJ #.# #.# #.#ݽ0h/ #.# #.# #.# #.# #.#ݽ0hD #.# #.#####. ####### _A hobgoblin is nearby!ݽ0hRݽ0h^/6.3 (1.0) ݽ0h _ݽ0h ݽ0h ݽ0hY O #.#  #. #.#  ݽ0h U#.  #g #^ #.  ݽ0h s####.##  ......###  ######....#  .......@#  ###.###........  #.#########.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #. ݽ0h;  #.#  #. #.#  #.  #g #^ #.  ݽ0h`< ####.##  ......###  ######....#  .......@#  ###.###........ ݽ0h<  #.#########.#  #.# #.#  ݽ0h}= =#.#  #.# #.#  #.#  ݽ0hK? #.#  #. ݽ0hA ݽ0heB ݽ0hpE ݽ0hK  #.# .####.####g^.......ݽ0hL | #. ######.## ##.###........##......######.@..# ####ݽ0h.M E........#.#####.#.#... ###.###.........#.#############ݽ0hM # #.##### _A hobgoblin is nearby!ݽ0hR ݽ0hR -7 _ݽ0hAV ݽ0hW ݽ0hN .. #.# .####.####g^....... ݽ0h #. ######.## ##.###.......@###......######....# ####........#.#####.#.#... ݽ0hm ###.###.........#.#############ݽ0h ݽ0h &8ݽ0h ݽ0h" ޽0h) ### ### #.. ..# #.# #.#޽0h, #.# #.# #.#  #.# #####.### #g# #^...... #.޽0hv #.###.###޽0h ######@## #.###.###.........### #.#......#######....# #.#.#.### ........#.#####.#.#...###.###.........#.###### #.#########.# ޽0h#.# #.# #.# #.# ޽0h`j #.# #.#޽0h ޽0h- &9޽0hL޽0h޽0h1(޽0h #####.. #.# .޽0hi####.###g^....... ޽0hb#@#  ######.## ##.###޽0h.........##.....#######....# ###........#.#####.#.#...###.###.........#.#############޽0hx޽0h)'40޽0h޽0h޽0ha&  ޽0hbOThe helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!޽0hl1.޽0hq6501.2 (0.9޽0hu޽0hx ޽0h2yG_You kill the hobgoblin!޽0h" ޽0h$ J޽0h& ޽0h( B޽0h* ,޽0h"+ ޽0h+ ޽0h, ޽0h(- ,޽0h8. ޽0hu/ ޽0h/ ޽0h)0 ޽0h0 ޽0h1 ޽0h^2 ޽0h2 ޽0hX3 ޽0hi4 ޽0h4 ޽0h5 ޽0h6 ޽0h>7 ޽0h7 ,޽0h8 ޽0h: ޽0h.; ޽0h; ޽0h< ޽0h= ޽0hT> ,޽0h0? ޽0hl@ ޽0h@ ,޽0hA ޽0hB ޽0hXC ,޽0hpD ޽0hE ,޽0hF ޽0hF ޽0hUH ޽0hH ޽0hJ ޽0hJ ޽0hK ޽0h=L ,޽0h"M ޽0hPN ,޽0hN ޽0hO ޽0hP ޽0hQ ޽0hQ ޽0h(S ޽0hW ### .. # # ޽0hW #.# .. ############ ............#  #.###########.#  ޽0hZX /#.# #.#  ... #.#  .... #.# ....Sg #.# S   adder (wandering)....... ######.##g   goblin (asleep)޽0hX ......... .........### #######....#޽0h[ 057.2 (16.0)޽0h^ AS.޽0h_ ,8.2 (17޽0heb ޽0h%e e _A goblin and an adder come into view.޽0hL ` ### ..# #.#޽0h  # #.# #.##.# ...# #.#######  #@............#  #.###########.#  #.# #.#  ... #.# ޽0h2  ..S. #.#  .....g #.#  .......   ......... ޽0hUx  ### ..# ޽0hy #.# # #.# #.##.# ...# #.#######  #@............#  #.###########.#  #.# #.#  ... #.# ޽0hy  ..S. #. .....g #.#  .......   ......... ޽0h} 4޽0h3 ޽0h d _There are monsters nearby!޽0hq ) ޽0h (### ..# ޽0h6 +#.# # #.# ޽0h '#.##.# ...#޽0h  #.#######  #@............#  #.###########.#  #.# #.#  ... #.#  ޽0h v..S. #.#  .....g #.# ޽0hX & .......   ޽0h 1......... ߽0h'G ### ..# #.# ߽0hG-# #.# #.##.# ...# ߽0h H#.#######  #@............#  ߽0hXH#.###########.#  #.# #.#  ߽0hH... #.#  ..S. #.߽0h=I .....g #.#  .......   ߽0hI;......... ߽0h&O߽0hO߽0hhU߽0hX ߽0h YV_There are monsters nearby!߽0hI/A###..߽0h/;##.# .. #.#############............###########. #.......S........g..........# ######.##...................### J   endoplasm (asleep)߽0hI0#....J.l..########....# g   goblin (asleep) ........#l   frilled lizard (asleep)߽0h]4߽0h4߽0h9lS.l.߽0h9=l߽0h919.0)߽0h=߽0h?[ _An endoplasm and a frilled lizard come into view.߽0h?@߽0hg!..߽0h;j##.# ..߽0ḣ #.#############............###########߽0hq .....!.S...###.........#߽0h1#.......g.##S........# ######.###.....l.............### SS 2 adders (1 wandering, 1 asleep)#....J....########....J 2 endoplasms (asleep).J>... ........####.###....߽0h߽0hd Sl.SAn endoplasm and an adder come into view.߽0h/=60߽0h߽0hR _The adder barely misses you.0hrQE##.  #.##...# ############...........######### #.# .....!.S...###.........#0hWR#.......g.# ##S....l...# ######.## S   adder#...................##   endoplasmJ....########...#.....J>... ........#.#0hCS0hS0hT0hEYjS.l.0hYg14-----10h]0h`* _The adder bites you.0hI  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  0h\Confirm with . or Enter, or press ? or * to list all spells.0h{tI ###0ht neoul the Sneak ..# Poltergeist0hUu #.# Health: 14/17 ===================-----0hu # #.# Magic: 3/50huT==============---------- 0h`v#.##.# AC: 2Str: 4  0hv...# EV: 11Int: 170hv #.#############  SH: 0Dex: 140hLw 0hw#.............#  XL:  2 Next: 50% Place: Dungeon:2 0hw#@###########.#  Noise: =--------  Time: 1061.2 (0.0) 0hlx#S# #.#  a) +1 dagger .....!.....# #.#  Nothing quivered 0hx##.....l...# #.#  Fly  #.......g.# #.#  0h[y#S........# ######.##  S   adder 0hy#...................### J   endoplasm (asleep) #....J....########....# g   goblin (asleep) 0hQzY#.....J>... ........#.# l   frilled lizard _The adder bites you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  0hzQConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)0h###neoul the Sneak..#Poltergeist#.#0hHealth: 14/17 ===================-----# #.#Magic: 3/5==============----------#.##.#AC: 2Str: 4 ...#EV: 11Int: 17#.#############0hKfSH: 0Dex: 14#.............#XL:  2 Next: 50% Place: Dungeon:2#@###########.#Noise: =--------  Time: 1061.2 (0.0)#*##.#a) +1 dagger0hF.....!.....##.#Nothing quivered##.....l...##.#Fly #.......g.##.##S........# ######.##0hFS   adder#...................### J   endoplasm (asleep)#....J....########....# g   goblin (asleep)#.....J>... ........#.# l   frilled lizard _The adder bites you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  0h=IConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)0h,S(asleep)  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  0h-Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 51%)  The adder looks drowsy...0h  You feel bolstered by spreading misfortune.Sl.JJ. 5 -2.2 (1 _The endoplasm quivers.0h] &  0h HThe helpless adder fails to defend itself.  You puncture the adder!0hu 0hɠ 0h !l0hm h.JJ   endoplasm.0hƩ g   goblin (asleep)l   frilled lizard0h 0h+ ?###0h neoul the Sneak..#Poltergeist#.#0h Health: 14/17 ===================-----# #.#Magic: 3/50h= |==============----------#.##.#0hX AC:  5  Str: 4 ...#EV: 11Int: 17#.#############SH: 0Dex: 14#.............#XL:  2 Next: 100% Place: Dungeon:20h #@###########.#Noise: ---------  Time: 1063.2 (1.0)#l#0h #.#a) +1 dagger.....!.....#0hc Q#.#Nothing quivered##.........#0h #.#Fly #.......g.#0h #.##S...J....# ######.##J   endoplasm0hd #...................### g   goblin (asleep)#.........########....# l   frilled lizard0h #.....J>... ........#.#The adder looks drowsy...  0h You feel bolstered by spreading misfortune. _The endoplasm quivers.0hy The helpless adder fails to defend itself.  You puncture the adder! _You kill the adder!0h 0hK _The endoplasm quivers.  The helpless adder fails to defend itself.  You puncture the adder! 0h ~_You kill the adder!Your Stealth skill increases to level 5!You have reached level 3!0h 0hP /  --more--0hyY  Your experience leads to an increase in your attributes!0hzUIncrease (S)trength, (I)ntelligence, or (D)exterity? 0h4 T8/21=0h w3/6--63 0% 0h Dendoplasm0h R _You feel agile. x20hp  You hit the frilled lizard.  The frilled lizard is heavily wounded.0hq0h[r0hpxgJ...S...S   adder (wandering)0hyQJ   endoplasmg   goblinl   frilled lizard===0hy4.1 (0.90h}0h( _The goblin shouts!0h%  0h7DYou closely miss the frilled lizard.0hu  The frilled lizard is heavily wounded.0h0h0hhogJ..S...0h6--5.1 (1.00h!0h"[ _The frilled lizard barely misses you.0ha  The adder hisses angrily.  You hit the frilled lizard.0h0h(0h0h0h/gJ.0h}S..SJ 2 endoplasmsJ0h9==2--60h0hR _You kill the frilled lizard!0hz0h{0h؄JS.J.0hڅH--7.0 (0.90h 0h _You completely miss the goblin. The goblin closely misses you.0h8  You hit the goblin.0h)0h0h-\S.J.0h62490hz0h@` _You kill the goblin!0h(J.0h(8.80h0hq _You miss the adder. The adder bites you but does no damage.0h*  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ### neoul the Sneak ..#0h0 Poltergeist #.# Health: 19/21 =====================--- # #.# Magic: 1/60h====-------------------- #.##.# AC:  5  Str: 4  ...# EV: 120hInt: 17 #.#############  SH: 0Dex: 16 #.............#  XL:  3 Next:  4% Place: Dungeon:2 0hT#@###########.#  Noise: =--------  Time: 1068.8 (0.0) #S# #.#  a) +1 dagger0h  .....!.J...# #.#  Nothing quivered ##.........# #.#  Fly 0h? #....J....# #.#  #.........# ######.##  S   adder 0ha#...................### JJ 2 endoplasms #.........########....# #.....J>... ........#.# 0hW_You miss the adder. The adder bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 52%)0h###neoul the Sneak..#Poltergeist#.#Health: 19/21 =====================---0h"# #.#Magic: 1/6====--------------------#.##.#AC:  5  Str: 4 ...#EV: 12Int: 17#.#############SH: 0Dex: 16#.............#XL:  3 Next:  4% Place: Dungeon:2#@###########.#0h4Noise: =--------  Time: 1068.8 (0.0)#*##.#a) +1 dagger.....!.J...##.#Nothing quivered##.........##.#Fly #....J....#0h#.##.........# ######.##S   adder#...................### JJ 2 endoplasms#.........########....##.....J>... ........#.# 0hOS_You miss the adder. The adder bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 52%)0hr%US(asleep)0hpb0hgJSJ.0h;hO6-9.8 (10hkl0hn  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  0horAim: an adder (chance to affect: 52%) _The adder looks drowsy...0hD 0hˮg The helpless adder fails to defend itself.  You impale the adder!!0hj0h0hSJ.JJ 2 endoplasms0h !0hr7 200h`=2====290h<V-70 _You kill the adder!0h0h0hf _Your Hexes skill increases to level 5!0h}  You hit the endoplasm.  The endoplasm is severely wounded.0hr~ :The endoplasm freezes you.0h 5=1.7 (0.90h 0h7  0h #_You are frozen. You resist.0h0A ;  You hit the endoplasm.0hA 0hF ~.   endoplasm0h$I 1332.60h(K 0hL M _You kill the endoplasm!0h^  You hit the endoplasm but do no damage.The endoplasm freezes you.0h_e19-3.50hJc0he1 _You are frozen. You resist.0h8  You hit the endoplasm.  The endoplasm is moderately wounded.0hϾL====4.5 (1.00h0hqO _The endoplasm misses you.0hi  You barely miss the endoplasm.The endoplasm is moderately wounded.0hOG20=50h0h@ _The endoplasm hits you but does no damage.0hX/^  You hit the endoplasm but do no damage.0h!0yThe endoplasm is moderately wounded.The endoplasm freezes you.0h0j19-6.4 (0.90h40h61 _You are frozen. You resist.0h5;  You hit the endoplasm.0hf)0h8L577.30h0c _You kill the endoplasm!0h} 0h 0h 0h H _No target in view!0h 0h a ..##.#0h  .. #.#############............###########0h. ' 0hK H.....!.....#0hf 4##.........#0h t #.........##.0h 0h #0h n#......>... ###.###....0h4 D 0hN 0hv %-0h 8.3 (1.0 _0hT 0h  Things that are here: _a +0 dagger; a frilled lizard corpse0hW  ##.# .. #.#############0hW [............###############.##)#### .....!.@...###.... 0hW Fly .##.........##0hX w# #.### 0h\ 0hi] W20=-9 0h] _0h` 0hb 0h 40h 0h0 H _No target in view!0hʻ #.# ..0hV #.#############............# #.###############.##)#### 0h?.....!.....##.... ######.##Fly 0h_n#.........#0h!0h%*#.#0h:0h.80 _0h0h0h0h(0hI0h0h-W3====0h0h0h|0hV0h0hG:=0h0h^_ _You start resting.0h+3.3 (30h*(1==0ha@44.3 (40h0h" _HP restored.0hCQ40hR0hpU0hY====0hZ0h\0h?]0h^0hw`0h`M==30hQb0hf,0hNh0hj,0hk0hn0hoj4==== 2 0h\p0h.ss _You feel your existence waver again.0hs0ht0hw,0hy0h|,0h}0h0hg=====0h΁0h0h0h0hC0h0h0hȊ0h?0h"0h%0h0hz0h0h-0h0hg5====0h0h,0h0h)0hY0h0h¤0h=====0hN0hȨ,0h60hy,0h0h,0h0h0h30h80h0h0h0ha6====0h0h!4 _Magic restored.0h0h*0h0h70h0hY0hz0h #.# ## #.#0h"=#.##.#.....# #. #.############# #. #.............# 0hic#. #.###########.#####.##)#### #.#$......# #.#0hP#.##.........# #.# #..# #.# #0h$# ######. #........ #.........########...  #>............#0hp  #..#####.###.. 0h#.........# # #.# 0h1113.3 (29.0)0hd,4.3 (300h0h 0hF_i - a coppery potion0h}}0h}0h0hPH _No target in view!0h0h0h@0h0h0hD==== _0h0h0hS0h0h0h7 0h"0h="0h7#0h;%0h&0h&0h'0hb)0h*0h++0h ,0hx-0h/0hP/0h/0h10hU20hu20h30ha50h50h60hR8L _You now have 84 gold pieces (gained 4).0h90h90h]:0h;0h@h #.# ####.#0hAM #.##.# 0hlA.....# #.##.##### #.##......############ #.##.#####0hAt.........####.##)### 0hAq#.@............. 0hA#.###.##........0hAZ #. #.##........0hA g. #.##.........#  .## #.##..0hB .0h6B.. #.##.........## g   goblin (asleep)0hRB.# #.##......>....0hmBg#. #.##.........## 0hB6#.........#0hF- 23.3 (90hG .0)  0h/G_A goblin comes into view. It is wielding a +0 dagger.0hVKcg.g0hKN====4.3 (10.0)0h1O0h@R( _The goblin shouts!0hz ,####.# #.##.# .....# #.##.#### #.##.....############ #.##.####0hz  ...........####.##) #................#0h{ Y #@###.##.........#0h${ y #g# #.##..#0hB{ [ ..# #.##.#0h{ ~### #.##... #.###0h{ s# #.##>...0h| #. #.##.........# # #. 0h 0h f=---5.0)0h 0h  0h /_The goblin hits you but does no damage.0hw 2   0h8x #   0hlx 0hx D ############  ...........####.##)0hx  #........0hx $ #@#0hy  0hFy 1#g#  0hny 1..#  .###  .. 0hy  .# >0h0z N #.  # 0h J     0h  0h(  0hh D############  0h ...........####.##) #........0h . #@#0h g #g# 0hD 1 ..# 0hx 2 .### 0h  .. 0h 4 .# 0h @> 0hC 5#.  0hu ;# 0h 0h :---0h 0h0( 9  0hU( _A goblin is nearby!You hit the goblin.  The goblin is severely wounded.0h( &60h, 0h0 6 _The goblin misses you.0h0 0h߄ A    0h k   ############  ...........####.##) #........ #@# #g#  ..#  .###  ..  .# > #.  # 0hY      0h)- ############  ...........####.##) #........ #@#0hpl #g#  0hc..#  .###  0h..  0ho.# > 0hmp#.  # 0h$40h`(0h*] _A goblin is nearby!0hk!8  You hit the goblin.0h%D)0h(597.2 (0.90h ,0hs,J _You kill the goblin!0h0h%0h0h H _No target in view!0h}0hw}0hс0h. 0hy:_No target in view!0h0hL0hw0h0h0h-; _0h%0h0h0h0h0h0h\0hf0h0hj0h0h0hz0h0h0hu0h0h 0hv 0h 0h0h/0h0h 0hu0h0h*0h0hM0h 0h!0h|"0h$0hq'0h'0h')0hG+0hd-0h-0h/0h00h530h30h40h<@  0h3< ###  #..0hm<u  #.# 0h< 0h<h#.#  0h<z #.#  0hG= #.#  ####.##############  0h=#...@.............##-  0h=#.......#.###..  0h >#........#.##.###.##.  #........###.#)# #.##  0h^>I#........# #..# #.##.  #........# .### #.##.   0h>T........ .. #.##.0h>   .#####..#.# #.##.0h>8   0h>Q#.#.##. 0hKD039.2 (12.0)0hDG-40.2 (130h&I0hK 0hKC_j - a pink potion0h40h20hH _No target in view!0h0h0h!0hm0h0hT; _0h0hhB0hp0h,0h0h 0h 0hH 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h ,0h 0hR n0h ,0h 0h 0hF 0hn 0h^ 0h 0h 0h 0h 0h 0h`" 0h" 0hT# 0h$ 0h2' ,0ha' 0h( 0h) 0h) 0h* 0hE, 0h- 0h- 0hk. 0hy/ 0h0 0h0 0hh1 0h3 0hV4 ,0h 5 0h6 0h7 0h8 0h8 0h9 0h>; 0hp; 0h< 0h= 0h> ,0h? 0h@ 0hB ,0hJC 0hvD 0hE 0hF 0hF 0hG 0hPI 0hI 0hDJ 0hK 0h=M 0hM 0hM 0heO 0hP ,0hrQ 0hR 0hS 0hS 0hT 0hV 0hW ,0hX 0hY 0hZ ,0hx[ 0h] 0h0^ ,0h^ 0h_ 0h` 0h` 0hHa 0hb 0hc 0hd 0hpd 0he 0hi y.....###.### #.##................ ......#...# #.##.........####### ###..#.##.# #.##......>......... 0hi R #..#.##.# #.##.........#####.#  #..#.##.####.##.........# #  #..#.##.......... 0hj  #............###  ##.#......####### 0h@j C #.######.#...@.#  .# #....###....# 0hnj \ ..........# ..#.#  .##.##.<#.# ..# #  0hj O# #..#... ..# #..###.##r#r   rat (asleep) 0hj z#..# .# .# 0hj .... # .# #####0hIo -72.2 (320ho ,3.2 (330hhr 0ht V _A rat comes into view.0h] W...# #.##.######## 0h ##..#.##.# #.##......>..........  #..#.##.# #.##...#####.###..#.##.####.##.# #  #..#.##..........  #............###  ##.#0h #######.######.#.....####.# #....###@...#0hL ..........# #..#.# .##.##.<#.# #..# #  # #..#......#  #..###.##r##..# .# .# 0h .... # .###### .# 0h 0h r.r===4.2 (1.0)0h 0hs - _The rat squeaks loudly.0hۯ [  >     #  0h%     #######  #.....####  .# #@...#  0hT p #..#.#  <#.# #..# #  # ..r#0h 6 ##.# #..# .# .#0h [ .... # .# ##### .#0hD u  >   0hbE `  #      0hE #######  #.....####  .# 0hF m#@...#  0hrF . #..#.#  <#.# #..# #  0hF b# ..r# 0hF S##.# 0hIG #..# .# .# .... # .# 0hG _##### .# 0hP 40h(S 0hZ ; ##..#.##>..........  ...#####.#### # ......... 0h}[ ....### #.######## #.######.#.....#### .# #....###.............# #@.#.###.##.<# # # #..#.....r#  ##.##. #.# .... # #####  _A rat is nearby!0h\ 0h_ :r.0h`` 7---5 _0hf 0h? >    0h"8 #      0hR####  ..####  .# #....# 0h?  #@.#.#  0hUO<#.# #r.# #  # ...#0h  .##.# 0h18#..# #.# .# .... # # .# 0hN##### .# .#0hp> >     #      ####  ..####  .# #....#   #@.#.#  0hp<#.# #r.# #  # ...# 0hq.##.# #..# #.# .# 0h=q.... # # .# ##### .# 0h_q5.# 0ht0hu:---0h$x0hz 0hAzL_A rat is nearby!0h 0h" w   ribbon wormr   rat0hSwYou closely miss the rat. The rat misses you.0h5=6.1 (0.90hv0h^ _A ribbon worm comes into view.0hR_ 5  You hit the rat.0h` 0hith residual magic. _Nothing appears to happen.0hAD  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h#..#.##..........# neoul the Sneak #............###0h# Poltergeist ##.#......######## Health: 21/21 ========================  #.######.#.....#### # Magic: 2/60hD========----------------  .# #....###....# # AC: 2Str: 4  ..........# #..#.# # EV: 12Int: 17 0h .##.##.<#.###..# #  SH: 0Dex: 16  # #..#......# XL:  3 Next: 41% Place: Dungeon:2 0h#..###.##@# Noise: ---------  Time: 1187.7 (0.0) 0h#..# #.##w# a) +1 dagger .... # ##.# Nothing quivered ##### #.# Fly Contam  0hT#.# ... w   ribbon worm 0hd#.# ..# _Nothing appears to happen.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line0hAim: a ribbon worm (heavily wounded, chance to affect: 52%)0hW4#..#.##..........# neoul the Sneak #............#### Poltergeist ##.#......#######0h-# Health: 21/21 ========================#.######.#.....##### Magic: 2/6========----------------.# #....###....## AC: 20h͓1Str: 4 ..........# #..#.## EV: 12Int: 170h.##.##.<#.###..# #SH: 0Dex: 16# #..#......#XL:  3 Next: 41% Place: Dungeon:20h1#..###.##@#Noise: ---------  Time: 1187.7 (0.0)0h`(#..# #.##*#a) +1 dagger.... # ##.#0h Nothing quivered##### #.#Fly Contam #.#...0hw   ribbon worm#.#..# 0h_Nothing appears to happen.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h-<Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, chance to affect: 52%)0h 0h w  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)0hqLonfirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  0h Aim: a ribbon worm (heavily wounded, chance to affect: 52%)  The ribbon worm resists with significant effort.0h3=8.7 (10h90hX _The ribbon worm barely misses you.0h#4   0h4 Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h K#..#.##..........0hv # neoul the Sneak #............#### Poltergeist ##.#......######## Health: 21/21 ======================== 0h t #.######.#.....#### # Magic: 0/6------------------------  .# #....###....# # AC: 20h` Str: 4  ..........# #..#.# # EV: 12Int: 17 0h N .##.##.<#.###..# #  SH: 0Dex: 16  # #..#......#0hE  XL:  3 Next: 41% Place: Dungeon:2 #..###.##@#0h N Noise: =--------  Time: 1188.7 (0.0) #..# #.##w# a) +1 dagger0h+  .... # ##.# Nothing quivered ##### #.#0h  Fly Contam  #.# 0hL =... w   ribbon worm #.# ..#0h  _The ribbon worm barely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  0h+ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  0h Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, chance to affect: 52%)0h #..#.##..........# neoul the Sneak #............#### Poltergeist 0hS ##.#......######## Health: 21/21 ========================#.######.#.....##### Magic: 0/6------------------------.# #....###....## AC: 2Str: 4 0h D..........# #..#.## EV: 12Int: 17.##.##.<#.###..# #SH: 0Dex: 16# #..#......#0h2 XL:  3 Next: 41% Place: Dungeon:2#..###.##@#Noise: =--------  Time: 1188.7 (0.0)#..# #.##*#0h a) +1 dagger.... # ##.#Nothing quivered##### #.#Fly Contam #.#...0h w   ribbon worm#.#..# _The ribbon worm barely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line0h {Aim: a ribbon worm (heavily wounded, chance to affect: 52%)0hD 0h Tw0hL kCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) 0h < Press: ? - help, Shift-Dir - straight line0h Aim: a ribbon worm (heavily wounded, chance to affect: 52%)  0h 3The ribbon worm resists with significant effort.0h +9.7 (10hLJ 0hލ  0h J_The ribbon worm barely misses you.0h&  0hDlYou hit the ribbon worm.  The ribbon worm is heavily wounded.0hÆp16------90.6 (0.90h0h΍0 _The ribbon worm bites you.0hg  You hit the ribbon worm.0h6(1.50hٔ0hd _The ribbon worm is severely wounded.0h (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.0h  The ribbon worm expels a string of sticky webbing.0h.0h.l7=-----2.40hS10h2H _The stream of webbing hits you but does no damage.0h  You hit the ribbon worm.  The ribbon worm is almost dead.13-----0h^ !3.30h 0hP 0 _The ribbon worm bites you.0hB'  You hit the ribbon worm.  The ribbon worm is almost dead.0h' -4.3 (1.00h* 0h, B _The ribbon worm barely misses you.0h, 0hs%  0hIYou hit the ribbon worm but do no damage.0h,-5.2 (0.90h0h$ 0h[Q_The ribbon worm is almost dead.0h  You hit the ribbon worm but do no damage.The ribbon worm is almost dead.The ribbon worm bites you.0h; 10--------1====6.10h] 0h K _Your magical contamination has completely faded away.0h@[    0hAYou hit the ribbon worm but do no damage.The ribbon worm is almost dead.0hAJ11=--0hB!7.00hF0hvIX _The ribbon worm barely misses you.0h\40h"0hF _Unknown command.0h) E #..#.##.####.##.........# #  #..#.##..........  #......## #.#......#######  0h) #.######.#.....####  .# #....###....# 0h) ..........# #..#.#.##.##.<#.###..# #0h* # #..#....@.# #..###.##.# #..# #.##w# .... # ##.#0h+ ##### #.# #.# ...0h[+ J #.#..#0h+ 0h6 6(catching breath)0hL< K `0h< RThe ribbon worm expels a string of sticky webbing.0hPs 2.0ht 5-8.0 (1.00hy 0h*|  0hY| B_The stream of webbing hits you but does no damage.0h #..#.##.####.##.# # #..#.##. #.### ##.#......#######0h- #.######.#.....#### .# #....###....# .# #..#.# .##.##.<#.###..# # # #..#...@..# #..###.##.# #..# #.##w#0hc .... #.##.# ##### #. #.#.# #.#. .... #.#  ..#0h0h w.w   ribbon worm0h@-90h20h0hU  #..#.##.####.##.# # #..#.##. #.### ##.#......#######0hr #.######.#.....#### .# #....###....# ...# #..#.#0h. .##.##.<#.###..# # # #..#..@...# #..###.##w# #..# #.##.# .... #.##.#0h ##### #.##.# .#.#.# . 0hʢ#...  . #.#  ..#0h0hG====2000h0h0h# #..#.##.####.##.# # # #..#.##... #0hn......### ##.#......####### #.######.#.....#### .# #....###....# ....# #..#.# .##.##.<#.###..# # # #..#.@....# #..###.##w#0h  #..# #.##.# .... #.##.# ##### #.##.# .#.#.# . #... . #.#  ..#0h0h4=w.0hg2==10h!0h<#0h(P.# #..#.##.####.##0hz)m.# .# #..#.##... . #............### ##.#......####### #.######.#.....#### .# #....###....# 0h)....# #..#.# .##.##.<#.###..# # # #..#@...w.# #..###.##.# #..# #.##.#0h* .... #.##.# ##### #.##.# .#.#.# . 0hG*q#...  . #.# 0h*A ..#0h2Q (catching breath)0hw7 ```The ribbon worm expels a string of sticky webbing.0hTlN...20h=p0hr 0hr:_The stream of webbing hits you but does no damage.0h0  #######.##.........# .##.##.......... . #............### 0h z##.#......####### #.######.#.....########....###............# #..#..##.##.<#@###..# ##....w###.##.#0h) I#..# #.# .... #.###### #.##.#.##.... #0h 0hI Fw.0h &30h 0h 0h###>......# #######.##.........# .##.##.......... 0h. #............### ##.#......####### 0hl#.######.#.....###0hII#####....###...0hqa........@# #..#.0h.##.##.<#.###..# #0h# #..#...w..#0hN#..###.#0h #..# #. .... #.#0h|##### #.##.#.##...0hT0h&40h0h0hO]M........#.....####0hP####.>......#.# ###0h Q##.####.##.........# .##.##.......... . #............### 0hQ.##.#......####### #.######.#.....########...@###...0h2R.........# #..#..##.##.<#.###..# ## #..#...w.#..###.##.#0hR#..# #.#.###0hY0hYB=50hj^0h`0haJ0ha0h=c0hf3=2====0hchrww   ribbon worm0hJkm   >    0hk #..#.## . #.......  ...#######  ##.#.....#### 0hk .#####...@# 6 ..........#   .##.##.<#.###..# # 0hClg # #..#.  #..###.##.#  #..#  0hlM ....   #####   0hlY _You start resting.0hb  >     #..#.## 0h #.......  ...#######  0h! ##.#.....#### 0hS S .#####...@#0h *  0h `..........#  0h  0h .##.##.<#.###..# #  0h # #..#.  #..###0h O #..# 0h   0h/ *.... 0h^  0h U#####  0h 0h 0h  0hw T_A ribbon worm is nearby!0h#####..#.##>...... #....#####.### 0h5##..........  ..........###  0hw##.#......####### #.######.#.....####0h .#####....###............@# #..#0hk##.##.<#.###..#  # #..#.w.w..# 0h #..###.###..# #.#0h+s.... #.###### 0hUV.#. #...0h0hS <w.0h -7 _0hS0h0h  0h_Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hk;1.#####..#.##.# #.##......>...... neoul the Sneak .# #..#.##.# #.##.........#### Poltergeist 0h6<.# #..#.##.####.##.........#  Health: 13/21 ==============---------- .# #..#.##..........  Magic: 0/6------------------------ . #............###  AC: 2Str: 4  0h=##.#......#######  EV: 12Int: 17 #.######.#.....####  SH: 0Dex: 16 .#####....###....#  XL:  3 Next: 41% Place: Dungeon:2 0h=.........@# #..#.#  Noise: ---------  Time: 1207.0 (0.0) .##.##.<#w###..# #  a) +1 dagger 0h># #..#...w..#  Nothing quivered #..###.##.#  Fly  #..# #.##.#  .... #.##.#  w   ribbon worm ##### #.##.#  .#.#.#  . #... 0hb?_A ribbon worm is nearby!Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line0h?Aim: a ribbon worm (moderately wounded, chance to affect: 52%)0hs.#####..#.##.# #.##......>...... neoul the Sneak 0h͒Z.# #..#.##.# #.##.........#### Poltergeist .# #..#.##.####.##.........#0hHealth: 13/21 ==============---------- 0h<.# #..#.##..........Magic: 0/60hv------------------------ . #............###0htAC: 2Str: 4 0hܓ##.#......#######EV: 120hInt: 17#.######.#.....####0hT-SH: 00hDex: 16.#####....###....#0hXL:  3 Next: 41% Place: Dungeon:20hm.........@# #..#.#0h!Noise: ---------  Time: 1207.0 (0.0)0hT.##.##.<#*###..# #a) +1 dagger0h# #..#...w..#Nothing quivered#..###.##.#0hݕFly #..# #.##.#0hG.... #.##.#0hBw   ribbon worm##### #.##.#0ht.#.#.#0hv. #... _A ribbon worm is nearby!0hCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  0hrPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, chance to affect: 52%)0h`w(asleep)  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)0honfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  0hPress: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, chance to affect: 52%)  0h,"The ribbon worm looks drowsy...0h;w0h< R 5 8.0 (10ha%0h( 0h(]_You feel bolstered by spreading misfortune.0h y  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!0hݹ 2.0hX /5090h 0hH O _You kill the ribbon worm!0h{#.#####..#.##.# #.##......> #.# #..#.##.# #.##. #.# #..#.##.####.##.# 0h3|#.# #..#.##.... #. #............### ##.#......####### #.######.#.....####0hk| .#####....###....# .# #..#.#0h| .##.##.<#.###..# # # #..#...w..# #..###.##.# #..# #.##.# .... #.##.# ##### #.##.#  .#.#.# 0h}l . #...0h0hr^4==100hʃ0h0hW40hX0h\0h],0h4^0ha_0h_15===40hX`0hba0ha0h b0hc0h;cM1====0hc0hd0he0he0hf0hg:=0hg0hh0hh)60hhM=30hi0hj0hpkS====0hmW _You start resting.0hm1 2 0h{n0ho0h2p0hp0hq0hqe7==0h~r0hs0hs0ht0hu0hAv0hv0h$x0hux#20hx4====0h8y0h]z0hz0hz^8==0h{0h }0h@}0h}0hL0h0h)0hV0h=====0hH0h0h0h33=0h0h0h:0hyS9=0h"0hS0h0h/0hM0h0h60hY0h0h&0hb0h܎ 200hK==30h?4====0hҏ0h0h)0h͑0h0hD0h0h0hK0h0h$ 0h6W_You feel your existence waver again.0h039.0 (29.0)0h10hѝu=======40.0 (300hW0h 0h4_HP restored.0hyg0hg0hEh0h)m0hm,0h1n0hEo0ho;==0ho0h-q,0hq0hr0h.sW4====0hs0ht0h2u0hu0hv,0hw0h3x,0hx0hyS====0hz0h|0hU|0h|0h~0hT~0h~0h0hf0h0h0h0h0h'0h0h0h0h_5====0h0hLj0h0h0h0hQ0h 0h 0hd0h0h0h=====0hw0h0hD0h0h0h0h0h0h80h0h,0h0h0hL0h0h_ _You start resting.0h-65.0 (250h7Y6====6.0 (260hQ0h% _Magic restored.0h=/ 0h/ 0hx0 0h4 0hD ====0h]  #.#####..#.##.# #.##......> #.# #..#.##.# #.##....... #.# #..#.##.####.##....... #.# #..#.##.......... #. #............### ##.#......####### #.######.#.....#### ##.#####....###....# #....@......# #..#.# .....##.##.<#.###..# #..b #!##..#...w..#. #.##..###.##.# #.##..# #.##.# #...... #.##.#b   bat (asleep) #.#####.#.##.##.# ..#.#.#0h]  . #...70.0 (4.0)b.b1.0 (5 _A bat comes into view.0h -  0hc a> #.#   #.#  #.#   #. 0h 1    0h #..  ##.#####....#  #..b.@......#   0h W.....##.##.<#.###..# #  ... #!##..#  . #.#0hK /  #.##..#   0h~ 5#......   #.# 0h I #.#   . #... 0h@Q  > #.#   #.#  #.#   #.  0hA   #..  ##.#####....#  #..b.@......#   .....##.##.<#.###..# #  ... #!##..# 0h`A . #.#  #.##..#  0hA#......   #.#0hA #.#  . 0hbE40hI0h;O  #.#####..#.##.# #.##...... #.# #..#.##.# #.## #.# #..#.##.####.## #.# #..#.##0h|O. #. #.### ##.#......# #.######.#.....####0hOV ##.#####....###....# #..b@.......# #..#.##.....##.##.<#.###..# #.. #!##..#...w..#0hO"#..# #.##..###.##.##. #.##..# #.##.#0hPe# #...... #.##.# #.#####.#.##.# #.# ..#.#.# 0hqP . #... _A bat is nearby!0hU0h0V^0--=2.0 (10hY0hZ 0h'[>_The bat hits you. The bat hits you but does no damage.0h6s   #.#   #.#  #.#  0hʚ #.     #.  ##.#####....  #..b@.......#   #.....##.##.<#. #  ..... #!#0h4  #..# #.#  #. #.##..#   # #......   #.#  0h{B#.#   . #... 0h-a   #.#   #.#  #.#   #.     #.0hC.  ##.#####....  #..b@.......#   #.....##.##.<#. #  0h...... #!#  #..# #.#0h.  #. #.##..#  0h/# #......   0hS/#.# #.# 0h/A . 0h440hh80h<p _A bat is nearby!0hA$.b.0h8B+9 (0.90h F0hH _You closely miss the bat. The bat closely misses you.0h5 #.#####..#.##.# #.## #.# #..#.##.# #.## #.# #..#.##.####.## #.# #..#.##. #. #...### ##.#......# #.######.#.....#### ##.#####....###....# #.# #..#.#0hb7 #....b##.##.<#.###..# #.. #!##..#...w..#.#..### #.##..###.##.# #. #.##..# #.##.# # #...... #.##.# #.#####.#.##.# #.# ..#.#.#  . #...0h180h90hU<Rb.3.9 (1.00h?0hAQ _The bat closely misses you.0hl5  You hit the bat.0hP1.0hV1==24.8 (0.90h0hG _You kill the bat!0h 0h 0h 0h  0h< :_No target in view!0h 0hO 0h 0h(0h0h~} _0h0h0h0h-0h20h#0h`;==0h0ho _i - 2 coppery potions (gained 1)0h0h 0h 0hz!0h"0h"0h7#0hP$0h_%,0h%0h&0hy(0h(0h)0h)0h+0hN+0h+0h-0h.,0hE/0h00h<20hu20h30h+40h5,0hJ60h780h<  #.........#...# #.##   #.#####..#.##.# #.##   #.# #..#.##.# #.##   #.# #..#.##.####.##. 0h)=  #.# #..#.##.........  #. #............###  #J######.#......##  #.....##.######.#.....   #@##.#####....###.-  0hi=C ##.#...........# #.   #.....##.##.<#.###.  0h=  #.......##.##..#...w.   #.#..#####.##..###.##  0h= #.#..# #.##..# #.## J   endoplasm (asleep)  # #..# #...... #.##  0h>#.)# #.#####.#.##  #..# #.# ..#.#0hA 86.8 (12.0)  An endoplasm comes into view.0h/E_.JJ0hyEF-7.8 (130hH0hK^ _The endoplasm quivers.0h~  ###.### #.## 0hb #.........#...# #.## 0hb #.#####..#.##.# #.## 0h; #.# #..#.##.# #.## 0hb #.# #..#.##.####.## 0h b #.# #..#.##........ 0haY #. #......0hl  #.######.#......#####0hj 0hŅ#.J.@.##.######.#... #####.##.#####....###0h 0hm ##.#...........# # 0hy #.....##.##.<#.### 0he #.......##.##..#...w 0hen #.#..#####.##..###. 0h #.#..# #.##..# #. 0h # #..# #...... #. 0h` #.)# #.#####0h0h .J0h$18.0)0h0hv0h       #.#   #.#  #.#  #.  #.##### #..J@.# #####.# ##.#  #...< #...... #.#..### #.#..#   # #..#   #.)# 0h0h       #.#  0h2 #.#  #.#  #.  #.##### #..J@.# #####.#0h ##.#  #...<0h #...... #.#..### #.#..# 0hI  # #..#   #.)# 0h,40h0h-An endoplasm comes into view.The endoplasm quivers. _An endoplasm is nearby! 0h You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.0ht19---=9.7 (0.90h0hG1 _You are frozen. You resist.0h       #.#   #.#  #.#  #.  #.##### #..J@.# #####.# ##.#  #...< #...... #.#..### #.#..#   # #..#   #.)# 0hU       #.#   #.#  #.#  #.  #.##### #..J@.#0hV #####.# ##.#  #...< #...... #.#..### #.#..#  0hW # #..#   #.)# 0h?[0h[0h_0haa _An endoplasm is nearby!0h~)  You hit the endoplasm.  The endoplasm is severely wounded.0h*)90.60h,0hx.O _The endoplasm misses you.0h ;  You hit the endoplasm.0h= i.0h 061.50h 0h M _You kill the endoplasm!0h 0hm 0h 0h  0h B_No target in view!0h0h0h0h]0h2~20=-- _0h0hB0h 0h 0h\ 0hS 0h 0h}0h0h10hnG===0h0hW1 _HP restored.0h`40h"0h50h,0h0h0h,0h$0h 0h;0h;==0h0h0h 0h3!0h!0hK"0hJ#,0h#0h%0hj&0h&0hY'0hn(0h)0h7*0h+0h+0h-0h-0h.0h00hn10h10hs20h30h 50h\50h"60h80h:0h>:0h:0ht<0h=0h>0h>0h$@0hA0hA0hA0h0h80h0he0hA  You see here a +0 whip. _  #.#..#####.# ..  #.......>..# .  #.#######..# .  #.#  #.#  ##.##  #...######   #GC9;49m.#......#   #.@.####.# -  ##.## #.# #.#  #.#  #.KK   kobold (asleep)  ### 0hE1323.5 (32.0)0hEF-4.5 (330hdH0hP& 0hQ......>. .#######.#.0hKQF##.##...#######......#..####.###@## 0hQ #.# K## 0hQl_A kobold comes into view. It is wielding a +0 short sword.0hzU0hU15.5 (1.0)0hX0h4Z0hR >..#    0h1]#.# #.# ##.## #...######  0hS#.#......#  #...####.#  ##@## #.# #.# #.# #.K0hH ###0h >..#    #.# #.#0hn$ ##.## #...######  #.#......#  #...####.#  ##@##0h #.# #.# #.# #. ###0h!0h%"0h&0h/> #######0h0h##.##...#######......#...######.## 0h;1 #@# K## _A kobold is nearby!0h=50h5-6 _0hr80h90h1  0h 0h!##.# #.#0hb 0h##.##0h #...###### 0h  0hN#.#......#  #...  ##.##0hP 0h$#@#0h #.#0h #.# 0hqB#.K ###0h30h=   #.# #.# ##.## #...######  #.#......#  #... 0h ##.## #@# #.# #.# #.K ###0h0h0h0h] _A kobold is nearby!0h##.##...######0h{l#.#......#...#####.##  #.# K###0h0h -7 _0h0hj 0h_g ##.###...#######.#......0hg ..#####.##  #.# K......0hg ;######## 0hm 0hn &80hs 0hu 0hz X  The helpless kobold fails to defend itself.  0h0{ You impale the kobold!!0h D)0h4 589.4 (0.90h 0h J _You kill the kobold!0h0h 0h%0h0h0h0hKn0hx&  0h]Things that are here:  a +0 short sword; a kobold corpse0hV0h _0h0h0h0h͹0h0hԻ0h,0h0h0h0h0h0h*0h0h0h~0h0h0h0h0h[0h0h0h0h0h0h0h0h0h0h#0h0h0h0h0hN0hX0hd0h0h 0h0hB0hr0h0h0hE0ht0h0h\0h30hc0h0h0hK@#.##  0h}D...###### ..## 0h.#......# ≈≈≈## ...####.# ≈≈≈~### 0h>#.## #.# ≈∩....b #.# #.# ≈~≈~... 0h#.# #.# ≈≈≈..# #.#####.#########...###. 0hM #.).............@.....$. ###############........< 0h####. .# . ##b   bat (asleep) 0h10h045.4 (16.0)0h0h0h..b0h1b0hz,6.4 (170h50hL .# 0hy## ##.# 0h y.###### #..## 0h;#......# ###≈≈≈## ..####.# .≈≈≈≈~#### 0hjV.## #.# #≈≈∩.....# .# #.# ######≈≈~≈~.... 0h.# #.# .......≈≈≈b.# .#####.#########@..###. 0h.)...................$.# ##############........<.0h####.######.#0h%).. ### 0hQ^_A bat comes into view.0hQ0h0h (.b0hN P0--=0h 7.0)0h0h' _The bat hits you.0h# ##.# #..##  ###≈≈≈## 0hN .≈≈≈≈~####  #.# #≈≈∩.....#  #.# ######≈≈~≈~....  #.# .......≈≈≈..# #@b.###. .0hg)............$.# #####........<.  ####.###### 0h( .# ..0hk$ ### 0hÛ!0hm2 ##.# #..##  ###≈≈≈##  .≈≈≈≈~#### 0h3 #.# #≈≈∩.....#  #.# ######≈≈~≈~....  #.# .......≈≈≈..# 0h3#@b.###. )............$.# #####........<.  ####.######  0h(4F.# .. 0h4H### 0hZ940h=0hAp _A bat is nearby!0hB0hG.b0hlG-8.3 (0.90h+K0hL _You hit the bat but do no damage. The bat barely misses you.0hk\# ##.# #..## 0hl ###≈≈≈##  .≈≈≈≈~####  #.# #≈≈∩.....#  #.# ######≈≈~≈~....  #.# .......≈≈≈..# #@.b###. .)............$.# #####........<.  ####.######  .# .. ### 0h ##.# #..##  ###≈≈≈##  .≈≈≈≈~####  #.# #≈≈∩.....#  #.# ######≈≈~≈~....  #.# .......≈≈≈..# #@.b###. )............$.# #####........<.  ####.######  .# .. ### 0h0h # ## ##.# ###### #..## ......# ###≈≈≈## 0h]####.# .≈≈≈≈~#### ## #.# #≈≈∩.....# # #.# ######≈≈~≈~. # #.# .≈≈≈..# #####.##.@b###. ).$.# .<.####.##0h.##.. #### _A bat is nearby!0hj0h!b.0hGN1==9.3 (1.00h0hu _The bat hits you but does no damage. The bat barely misses you.0h 5  You hit the bat.0h E≈0h 76050.2 (0.90ho 0h G _You kill the bat!0h 0h 0hy 0hL  0h :_No target in view!0h0h0hŦ0h0hL0h8 _==0h0h0hy,0h@0h,0h0hL _You now have 91 gold pieces (gained 7).0h40h0h0h3,0h0h60h,0h\0h0h,0h0h0hp,0hI0h0h,0h0h0h ......>..# . #...#####..# .#.#.# #  .....# 0h]##.# ##  ##.# .##### #..## ......# ######≈≈≈## .####.# r....≈≈≈≈~####0h>g #.# #≈≈@.....###.#- # #.# ######≈≈~≈~.......# # #.# .......≈≈≈..#.##### 0h#####.#########...###.# ).....................# #############........<...#r   rat (asleep)####.0h ######.##.#..#..#0h061.2 (11.0)0h$F-2.2 (120h0h] _A rat comes into view. _There is an entrance to Afrele's Assorted Antiques here.0hMk c>..# . #...  .#.#.# #0hk d.....# ##.# ##.# #..##0hl b ######≈≈≈##  r....≈≈≈≈~#### 0hfl #.# #≈≈@.....###.# # #.# ######≈≈~≈~.......# # #.# .......≈≈≈..#.##### 0hl b#####...###.# )........# ........<...#  0hm ;####.###  #.# .. 0hqm 4 #.. # 0h >..# . #...  .#.#.# .....# #.# ##.# #..## ######≈≈≈##  r....≈≈≈≈~####  #.# #≈≈@.....###.# 0h  #.# ######≈≈~≈~.......#  #.# .......≈≈≈..#.##### #####...###.# )...............<...#  ####.### #.#  #.. 0h 0hr 0h 0h Z _A rat is nearby!0h 40h 0h3 R _No reachable target in view!0h40h 0hR _No reachable target in view!0h0h 0h0h7R _No reachable target in view!0h3/>..# . #...  .#.#.# #.....# ##.# ##.# #..##0h/ ######≈≈≈##  r....≈≈≈≈~####  #.# #≈≈@.....###.# #0h/ #.# ######≈≈~≈~.......# # #.# .......≈≈≈..#.##### #####...###.# )0h&0]........# ........<...#  ####.###  0hX0#.# .. 0h04 #.. # 0hgp>..# . #...  .#.#.# .....# #.# ##.# #..## ######≈≈≈##  r....≈≈≈≈~####  #.# #≈≈@.....###.#  #.# ######≈≈~≈~.......#  #.# .......≈≈≈..#.##### 0h@O#####...###.# )...............<...#  ####.### #.#  #.. 0hW40hI0h~Z _A rat is nearby!0h" 40h 0hغ A rat is nearby!No reachable target in view!A rat is nearby!Unknown command.0hJ9.>..# . #... .#..# .#.#.# .# .....# 0hY.# #.# .## ##.#.###### #..## #......##≈≈≈##0hD.####.# .r....≈≈≈≈~#### .## #.# #≈@∩.....###.# 0h8.# #.# ######≈≈~≈~.......# .# #.# .......≈≈≈..#.##### 0ht?.#####.#########...###.# .).........##........<...# ####.###0h####.# #.# ..  #.. #0h80h0hf3.0)Water _0h0hZ0h'#0h.>..# . #... #.#..# .#.#.# #.#0hӦV .....# #.#0h #.# #.## ##.#0hMa.###### #..## 0h/.#......#.0h§#≈≈≈##.####.#..r....≈≈≈≈~#### 0hA#.## #.# #@≈∩.....###.# #.# #.# ######≈≈~≈~0h[.# 0h#.# #.# .......≈≈≈..#.##### #.#####.#########...###.# 0hШ;#.)......0h V...##........<...#0hBq ####.#######.# 0hzI #.#0h ..  #.. #0h0h3&40h0h0hg^y #.#..#####.# ..#.#.#  #.......>..# . #...  #.#######..# .#.#.#  #.#0h^ .....#  #. #.# ##.##  ##. #...###### #.. #.#......#.#######≈≈≈## 0h_w..####.#..r...@≈≈≈≈~#### #.## #.#.######≈≈∩.....###.# 0h_ #.# #.# ######≈≈~≈~.......#  #.# #.# .......≈≈≈..#.#####  #.#####.#########...###.# 0h_ #.).....................#  ###############........<...#0h`####.#######.# #.#..0hd0hPe150hh0hLj0h6  #.#..#####.# ..#.#.# #0h .>..# . #... #.#..# .#.#.# #.#0h  .....# #.# #.# 0h/  ##.## ##.#  #...######0hd  #..##  #.#......#.0h /#≈≈≈## 0hΑ  #...####.#..r..@.≈≈≈≈~#### 0h!  ##.## #.#.######≈≈∩.....###.#0hZ  #.# #.# ######≈≈~≈~.#0h  #.# #.# .......≈≈≈..#.##### #.#####.0h 4##...#.#0h  #.)........# 0h' 6#.......<...#0h[  ####.#######.#  #.# ..0h 0h 0h &60hm 0h 0h!-  #.#..#####.# ..#.#.# #0h- J.>..# . #... #.#..# .#.#.# #.# .....# #.#0hj. s #.# ##.## ##.# #...###### #..## #.#......#.#≈≈≈##0h.  #...####.#..r.@..≈≈≈≈~#### ##.## #.#.######≈≈∩.....###.#0h:/ \ #.# #.# ######≈≈~≈~.# #.# #.# .≈≈≈..#.#####0h/  #.#####.#...###.# #.).....#0h0  #........<...#  ####.0hc0 z#.#  #.# ..0hz7 0h48 &70hJ< 0h= 0hȒ } #.#..#####.# ..#.#.# #.>..# . #... #.#..# .#.#.# #.#0h  .....# #.# #.# ##.## ##.# #...###### #..## #.#......#.0h #≈≈≈## #...####.#..r@...≈≈≈≈~####0hz  ##.## #.#.######≈≈∩.....###.# #.# #.# ######≈≈~≈~.# #.# #.# 0hܔ .≈≈≈..#.#####  #.#####.#...###.# #.)0h> .#  #.<...#  ####.#.# 0h i #.# ..0h5 <80h 0h 0ha&  0hCThe helpless rat fails to defend itself.  You impale the rat!!0h g†0hZ 529.1 (0.90hY0hLG _You kill the rat!0h40hX50h 60h70hO:0h<,0hj?_  You see here a rat corpse.0hA0hsB _0hmC0hE0hG0hKH0hwI0hL0h"O0hO0hP0hSS0hU0hU0hLW0h3Y0hZ0h[0h\0h]0hi_0h_0h`0ha0h`c0hc0hd0hf0hh0hh0hi0h(k0hl,0hm0hn0h=p0h~p0hp0hq0h1s0hrs0hs0ht0hu0h v0h~v0hw0hx0h2y0hy0hz0h{0h|0h|0h}0h,0hK0hb0h,0hT0h0h,0h0hވ0h",0h0h0h?0h0h0h50h,0h(0hM0h,0hP0h<0hX..........# #..#.# #. .##.##.<#.###..#.# .##.##..#...w..#.# 0h###.##..###.##.#.# #.##..###.##.#.# #.......#.##.#.# ## #.#####.#.##.#.# .. 0h*###.# #...#.#.#.#.# .>..# #...##...@..# ##..# #...#.#.#.#.#  #..#####......### ..  #........#.#### r#  #.########.# # 0h##.# #..##r   rat (asleep) .#.#≈≈≈##0h]  .#..†....≈≈≈≈~#### .#.######≈≈∩.....###.#0h١x 91.1 (22.0)  A rat comes into view.0hzr.r0h6===2.1 (230h<0h - _The rat squeaks loudly.0hN X  #. <#.##.#0h #.#  #.#  #.# ##  #.#.# ..  #...#.#.#.#.# .>..# #...##...@..#  #...#.#.#.#.#  ......### r. 0h #........#.#### .#  #.#.# # .# #..##...†..0hK 3∩ 0h  #. <#.##.##.#  #.#  0hA_#.# ##  #.#.# ..  #...#.#.#.#.# >..# #...##...@..# 0h #...#.#.#.#.#  ......### r.  #........#.#### .#  #.0hT!#.# #.# #..##...†.0hr.∩0h) 40hS&0hi1v # #..#.# 0h1_#. ##.##.<#.###..#.# ##.##..#...w..#.# .##..###.##.#.#  0hd2#.##..###.##.#.#  #.#.##.#.#####  0h2#.#####.#.##.#.#... .# #...#.#.#.#.# >..# #...##....@.# 0h73R..# #...#.#.#.#.# #..#####......###.r. 0h3#........#.#### ##.# #.#.# .0h4#.# #..## # #.0hb4q #..†. #.0h4l _A rat is nearby!0h60h=>r.0h>B---3.1 (1.0) _0hB0hC0h2  You hit the rat.  The rat is heavily wounded.0h3W=--4.0 (0.90h 0h; _The rat bites you but does no damage.0h  You hit the rat but do no damage.The rat is heavily wounded.0hYQ0--90h*0h3 0h"_The rat bites you.0hf  You barely miss the rat.The rat is heavily wounded.0hZg(5.80h/j0hkP _The rat barely misses you.0h5  You hit the rat.0h%†0h!0h!Q1==46.70h0hUG _You kill the rat!0h 0h 0h 0hq  0h B_No target in view!0h^ 40ha 0h H _No target in view!0hϗ 40h 0h[ 0h 0h~ Q _0h 0h 0h= 0h` 0h 0h 0h 0h 0hk 0h Q==0hl 0h@ ,0h< 0hg 0h ,0h 0h˳ 0h ,0h 0h 0h ,0h 0h/ 0h ,0h 0h 0h> ,0h* 0hm Y#...w..#.# ##.##. .###.##.#.# #. .###.##.#.# #. ...#.##.#.####### #. ##.#.##.#.#.....0h #..##. #...#.#.#.#.###.## #....< #...##......# #..# #.###. #...#.#.#.#†###..# 0hu -#. ##......###.....@# #.- ...#.#### ###.##?# .. ####.# #.##.# ..  #..## # ##.# ### ###≈≈≈## #.# 0h 9..≈≈≈≈~#### #..#≈≈∩.....###.#####≈≈~≈~.......# ...≈≈≈..#.#####0h8 406.7 (10.0)-7.7 (11 _k - a scroll labelled IDOTTO SITIHINK0hݨ0h>0hخ0h 0hB_No target in view!0h 40h0hY0h0h,% _0hz0h ##.## ..####### ##0hp^.......# #...#.#.#.#.###.##..<#......# #..###..#.#.#†###. #......###.... ...#.#### ###.##. ####.# #.##.  #..## 0hv###Fly ###...###.#0h18.7 (1.0)0hX+9.7 (20h0hea _l - a scroll labelled QAMASI HOMM0hJ40h"0h?$ 0hd$:_No target in view!0h?0h>@0h@0h`C0h.E0hG; _0h?I0hrK0hK0h^L0hN0hxVJ##.0hV.....##..# 0hVb#...#.#.#.#.###.###....< 0hVv#...##......# #..#.## #0h*WN...#.#.#.#†###..#0hoWl #......###...... #. 0hWL...#.#### ###.##.0hW+ . #0hWK###.# #.##.0hW. 0hX #..## # ##### 0hCX:###≈≈≈##  0hX..≈≈≈≈~#### #...b$... ###.##Nothing quivered0hX(Fly 0hY|b   bat (asleep) ..........# 0hA bat comes into view.0he0hf3=2.7 (30hk0hnQ _The bat closely misses you.0hOg  You hit the bat.  0hHThe bat is moderately wounded.0h+3.7 (10h0hn _The bat hits you but does no damage. The bat misses you.0hʦ #.## #....< #..# †###..# ..#  ###.##.# 0hm #.##.#  #..## # ##.#  #@#0hb #.b..$... ∩######.## 0h5 0hP 0hj 0h 0h1<...#0hL; #.## #....< #..# †###..# ..#  ###.##.#  #.##.#  #..## # ##.#  #@# #.b..$... ∩######.## <...#0h>40htA0hCZ _A bat is nearby!0h #.## #....< #..# †###..# ..#  ###.##.#  #.##.# 0h #..## # ##.#  #@# #.b..$... ∩######.## 0h70hY1<...#0hS  #.## #....< #..# 0h2T †###..# ..# 0hTT Z ###.##.# 0hsT \ #.##.# 0hT #..## # ##.# 0hT K #@#0hT g #.b..$... 0hU ∩0h`U l######.## 0hU 0hU 0hU 7<...#0hU 0h[ 0h\ 0ha 0hi % 0hi g_A bat is nearby!You barely miss the bat.0hj HThe bat is moderately wounded.0hp (.b0hq -4.6 (0.90hv 0hy  0hy 0_The bat completely misses you.0hz 0h Y #.## #....< #..# 0h †###..# 0h* 3..#  ###.##.# 0h` B #.##.#  #..## # ##.# 0h + #@#0h b #..b.$... ∩######.## 0h 0h 0h) 0hC 0h] <...#0hw 0h  #.## #....< #..# 0h2 †###..# ..# 0hh Z ###.##.# 0h \ #.##.# 0h #..## # ##.# 0hբ K #@#0h g #..b.$... 0hi ∩######.## 0h 0h 0hΣ 0h 7<...#0h 0hө 0hS 0hڭ 0h) X ...#.#.#.#.###.##....< 0h^ ...##......# #..# #.###.# ...#.#.#.#†###..# 0h s #.#...###......# #.# 0hܶ ..#.#### ###.##.# .. ###.# #.##.# ..# 0h * #..#0h # ##.# # #### ##≈≈≈0h7  #.####.).# 0hm /.≈≈≈≈~#### #.@b.$.... #≈≈∩.....###.#######.###0h C≈≈~≈~.......# 0h n..≈≈≈..#.##### ##...###.# 0h· 2.........# 0hܷ 5.<...# ###.#######0h !.# 0h #.# .. _A bat is nearby!0hK 0h -5.6 (1.00h 0hn  0h w_The bat closely misses you. The bat misses you.0h~  You hit the bat.  The bat is severely wounded.0h X0--6.5 (0.90hڏ 0h  0h >_The bat hits you. The bat hits you but does no damage.0h  #....< #..# †###..# ..#  ###.##.#  #.##.#  #..## # ##.# #  #.####.).#  #.@b.$.... ∩######.### <...#  #.# ..0hw) #....< #..# †###..# ..#  ###.##.#  #.##.# 0h) #..## # ##.# #  #.####.).#  #.@b.$.... ∩0h)######.### 0h*{<...#  #.# 0h-0h-0h810h2 0h2T_A bat is nearby!0hz 0hzJ You closely miss the bat.0hz0The bat is severely wounded.0h{0h{0h:..b0hN-7.5 (1.00h0h 0h#B_The bat barely misses you.0h#.#.#.#.###.## #....<.##......# #..# #.###.##.#.#.#†###..# 0h{#.# ......###......# #.# #.#### ###.##.# 0h... .# #.##.# ..# #..## # ##.# .# #### 0h[≈≈≈## #.####.).#. 0h≈≈≈≈~#### #..@.b. 0h≈≈∩.....###.#######.# ≈≈~≈~.# 0hpl≈≈≈..#.##### # 0h0h0h0h0hTG1==80hi0h\: _The bat hits you but does no damage.0h\ #.#.#.#.###.## #....<. .##......# #..# #.###.# .#.#.#.#†###..# #.# ###......# #.# #.#### ###.##.# 0h?] ... .# #.##.# #..# ..## # ##.# #.# #### ≈≈≈## 0hp] #.####.).#.#~#### #...@b.....#∩.....###.#######.#~≈~.0h] .# # 0h] ~≈≈≈..#.##### # 0h] 0h d 0h}d Q0--90hBh 0hAj L _The bat hits you. The bat hits you but does no damage.0h 5  You hit the bat.0h C$0hH 6620.4 (0.90h 0h G _You kill the bat!0hcO 0hO 0hqU 0hKX  0hX B_No target in view!0h 40h 0hd H _No target in view!0hw 40hz 0h+| H _No target in view!0h 0h 0h$ 0h  0h :_No target in view!0h|d 40hg 0hh H _No target in view!0h 40h 0hI @ _No target in view!0hW 40hY 0h%[ 0ha 40h/ 0h 0h{ 0h 0h} 0hQ _0hx0h0hm0h0h?1==0h0h0hS,0h"0hi _ You now have 97 gold pieces (gained 6).0h0h_ _You see here a bat corpse.0hS40h0h9 0h$Z#.#.#.....# #..##.####.# 0h% #.#.#.###.## K# #....<...... ......# #..# .# #.###.####.# 0h#%#.#.#†###..# .##.# #.. ..###......# .##.# ### #0hD%'## ###.##.# )# ...  #.##.# .# ..# 0he%# # ##.# ###.# #### 0h%## #.####.@.#.# - 0h%~#### #....†.....# ....###.#######.##### 0h%g~.......# #.##.###0h%## #.# ###.# #.#0h%K   kobold (asleep)# #.# 0h&4...<...# 0h3& #.# ######.# #.#0h+-6.4 (6.00h+b==-7.4 (70h/0hG4 _A kobold comes into view. It is wielding a +0 short sword. _You see here a +0 short sword.0h/   K# #....< #..# .# † .# #.#  .# #.#   )# ...  0h  .# ..# # # ##.# ###.# ####  #.####.@.#.#  #....†.....# 0h a######.#####  #.# #.# #.#0h!] #.#<...# #.# #.#0h9  K# #....< #..# .# † .# #.#  .# #.#  0h޸ )# ...   .# ..#  # ##.# ###.# #### 0h@* #.####.@.#.#  #....†.....# 0hA######.#####  #.# #. #.#0h #.<...# #.0hL 0h 0hs0h 0h)0h 0h]W_A kobold is nearby!0h5=.#.####### 0h5\# #.# #... 0h6.#.#.....# #.# #..##.####.# .0h?6#.#.###.## #K# #....<....... 0ha6.....# #..# #.# #.###.####.## .0h6#.#†###..# #.# #.# #... 0h6.###......# #.# #.# #### 0h7## ###.##.# #)# ... 0h7 0hk7#.##.# #.# ..#  0h7I# ##.# ###@# #### # #.####.).#.# 0h8#### #....†.....# ...###.#######.#####.....0hV8  0hw8.#.##### #.# ##.# #.0h8W## #.0h8 # 0h8D..<..0h4B0h1C0hUC+8.4 (1 _0hJ0hL0h<4 # #.#  #.#  #K# #....< #..# #.# † #.# #.#  #.# #.#   #)# ...   #.# ..#  # ##.# ###@# #### # #.####.).#.#  #....†.....# ####.#####  #.# #.# #.# #.#<...# #.#0hCJ # #.#  #.#  #K# #....< #..# #.# † #.# #.#  #.# #.#   #)# ...  0h< #.# ..#  # ##.# ###@# ####  #.####.).#.#  #....†.....# ####.#####  #. #.# # 0hN<...# 0hP40h0hV] _A kobold is nearby!0hI  ####### #.# #......# #.##.####.# .#.#.###.#K# #....<....... .....# #.###.####.##.#†###... .###......0hJ#.# #### ## ##)..  .. # ##.# ###.# #### #0hJ? ####.).# #### #....†.....###.########### ....... .#.#####. ##0hK>#.# 0hXP0hP-9 _0h9U0hV0h<0#.# 0h #.# # #.#  #.#  #K# #....< #..# #.# † #.# #.#  #.# #.#  0h,\ #)# ...   #@# ..#  0h# ##.# ###.# #### # ).#.#  #....†.....# #.#####  #.#0hޜZ #.# #.# #.#0h/8#.#  #.# # #.#  #.#  #K# #....< #..# #.# †0hX0 #.# #.# 0h0 #.# #.#  0h0z #)# ...  0h1v #@# ..#  0hA1# ##.# ###.# ####  0hf1c).#.# 0h1 #....†.....# #.###0h1 0h1 #.# #.0hK2Q # 0h,740h;0h = 0hM=O_A kobold is nearby!0hV## . ####### #.# #......# #.##.####.# .#.#.###.#K# #....<....... .....# #.###.####.##.#†###... .###......0h=W#.# #### ## ##..  .. # ##.# ###.# #### # ####.).# 0htW#### #....†.....###.#######.##### .......# .#.#####0hWF. ##0h^0h_.30 _0hgb0h@dP _You see here a +0 trident.0hͼ##.##.#...### . ####### #.# #......# #.##.####.# .#.#.###.#K# #....<....... .....# 0h=#.###.####.##.#†###... .###.....#.# #### ## ##)..  .. # ##.# ###.# #### # 0h####.).# #### #....†.....###.#######.##### .......#. .#.#####0h׽0h0hL-1 _0h0hK0hr............ . ##.##.#...### . #######0hs #.# #......# #.##.####.# .#.#.###.#K# #....<....... .....# #.###.####.##.#†###0hNsl... .###......#.# #### 0h}sx## ##).. 0hs/ .. 0hs# ##.# ###.# #### # 0h t####.).# #### #....†.....###.#######.##### .......0hKt0hy0hz&20h}0hO0h#. ######. ............ . ##.##.#...### . ####### #.# #......# #.##.####.# .#.#.###.#K# #....<....... .....# #.###.####.##.#†###0h... .###......#.# #### ## ##)..  .. 0hD# ##.# ###.# #### # ####.).# #### #....†.....###.#######.#####0hB KK0h$<The kobold shouts!0h*180hY[----====30h0ht@ _The kobold hits you with a +0 short sword.0h)Y0hf ww   dart slugK   koboldYou barely miss the kobold.A dart slug comes into view.=---4.3 (0.90hx= _The kobold hits you but does no damage.0h 0h2 You hit the kobold.0h#.0h w0h6) 0hD---5.20hv0hB 0hoC_The kobold is severely wounded.0h0h~8  You hit the kobold.0hC)0hCy9=---86.10h0h~ 0h<_You kill the kobold!0htV.# #.#####0h^t#.## ######. ............0htS .. ##.##.#...#w0hu##0hOu, . 0hu##0hu #####0huQ #.# #..0hKv`....# #.##.####.# .0hv#.#.###.#0hvJ...<....... .....# 0hwB#.###.####.##.#†###0hxl... .###......#.# #### 0hxR## ##).0hx&. 0hy ..0hHy 0hy# ##.# ###.# 0hy7 #### # 0hdz####.).# #### #....†.....0hz0h~0hȆJ.w0hu5-7.1 (1.00h90hxR M###0h  0hԝ. #.######.#########0h4.............0h9j ..###.##.#...#..0ha##0h^ w ##0h #####0h֞Q #.# #..0h=....# ##.####.# .0h$#.#.###.#0hK)# #....<....... .....# 0h#.###.####.##0h;.#†###... .###.....0hU.#.# #### 0h0@## ##)0hW.0h~g#.##.# #.#..#0h.# 0hL You hit the kobold.  Things that are here: 0hHi_a +0 short sword; a kobold corpse0h}0h7J.w0hk!-0h&8 _0h0hw0hT e  You hit the dart slug.0h 5=9.0 (0.90h'0hd _The dart slug is moderately wounded.0hw  You hit the dart slug.  The dart slug is heavily wounded.0hxD7--0hKx90hy|0hJ~. _The dart slug bites you.0hMn #.# #.#  #.#  #.###0h ... ..# ##..  #.. #.#  #w# # #.# 0h #@#  #)# #....< #..# #.# † #.# #.#  #.# #.#  0h' #)# ...  0hQ #.# ..#  # ##.# ###.# #### # 0hA/).#.# 0h #.# #.#  #.#  #.### ... ..# ##..  #.. #.#  #w# # #.#  #@#  #)# #....< #..# #.# 0h† #.# #.#  #.# #.#   #)# ...   #.#  0h# ##.# ###.#  )0h0h0hR$0h& 0hJ&R_A dart slug is nearby!0hQ}S #.# #.#  #.#  #.### ... ..# ##..  #.. #.#  #w# # #.#  #@#  #)# #....< #..# #.# 0h}† #.# #.#  #.# #.#   #)# ...   #.# ..#  0h}^# ##.# ###.# #### # ).#.# 0h H #.# #.#  #.#  #.### ...0hq  ..# ##..  #.. #.#  #w# # #.#  #@#  #)# #....<0h | #..# #.# † #.# #.#  #.# #.#   #)# ...   #.# 0h  # ##.# ###.# 0h < )0hb 40h" 0h% ` _A dart slug is nearby!0hn ' 0h > You hit the dart slug.0h )40.80h 0hx  0h \_The dart slug is severely wounded.0hM  You hit the dart slug.  The dart slug is almost dead.0h m14-----1.70h# 0h  0h (_The dart slug bites you.0hlj;  You hit the dart slug.0hE†0h1752.60h0hM _You kill the dart slug!0h0h0h0h=  0h :_No target in view!0hב40hǗ0h 0h:_No target in view!0hx40h0hH _No target in view!0h)40h0h߉H _No target in view!0hd40h0h(H _No target in view!0hp40hq0h^s0hw _15=--0h)6==0h ,0h0h,0h0h0hm:=0h0h0h Z7=0hʎ0hW,0he0hƒ,0h0h9,0h0h0hΝ8==J-J   endoplasm (wandering)0hҢ056.6 (14.0)0hF-7.6 (150hߦ0hHH _No target in view! _0hwNAn endoplasm comes into view.0h,j ; #.# #.# 0htj I #.#  #.### ...0hj  ..#0hj N ##..  #.J #.# 0hj  #†# # #.# 0hk & #@# 0h2k  #)# #....<0hVk  #..# #.# †0hyk  #.# #.# 0hk " #.# #.#  0hk  #)# ... 0hk  0hl " #.# ..#  0h@l ## ##.# ###.# #### #0hdl % ).#.# 0hl 0hL  #.# #.#  #.#  #.### ... ..# ##.. 0h c #.J #.#  #†# # #.#  #@#  #)# #....< #..# #.# † #.# #.#  #.# #.#  0h #)# ...   #.#  0h # ##.# ###.#  )0hV 40h7 0h a _An endoplasm is nearby!0hs ; #.# #.# 0h y #.#  #.### ... ..# ##.. 0h #.J #.#  #†# # #.#  #@#  #)# #....< #..# #.# 0h D† #.# #.#  #.# #.#  0h5 ' #)# ...  0hY " #.# ..#  0h~ ^# ##.# ###.# #### # ).#.# 0h>g  #.# #.#  #.# 0hg #.### ... ..#0hg P ##.. 0hg  #.J #.#  #†# # #.# 0h?h F #@# 0hoh ^ #)# #....<0hh  #..# #.# †0hh  #.# #.# 0hh #.# #.#  0h"i v #)# ...  0hEi 0h{i R #.# 0hi  0hi # ##.# ###.# 0hi  )0hj 0hXu 0hu 0h| 0h K _An endoplasm is nearby!0h 0h;j ### .0hQ< #.######.#########............. ..###.##.#...#..#0h<## .J.# #######0h>= #.# #......# #.##.####.# .#.#.###.#0h=)# #....<....... .....# #.###.####.##.#†###... .###......0hZ>#.# #### ## ##).. 0h> .. # ##.# ###.# ####0h@0hJtJ.8.0) _0hP0hT 0hUh_You see here a dart slug corpse.0hc0hqc 0hc ###0hc2 .0hc #.######.#########.............0hd] ..###.##.#...#J0hqd^## ..# 0hd#######†#.## #.# #..0hd....# #.# ##..##.####.# .#.#.###.#0he)# #....<....... .....# 0hAeK#.###.####.##.#†###... 0he*.###......0he#.# #### ## ##)..0heJ  ..0hg0hk!.0h>k$J0hk-9 _0h{o0hp0hp#.# #.#  #.# #.#  0h,r#.# #.# # #.# #.# #.# #.#########......# #.# ...... #.# #..###.##.#...##.# #.# ##..# #.######.# 0hxr#.# #.@J# #.# ###.# 0hr#.#0hrL #†#.## #.# #. #.#.....# #.#.##..##.####.#.# 0hqsD#.#.###.## #)#.##....<.## #..# #.#.##.###.####.# 0hs#.#†###..# #.#.# #.# #... 0htT###......# #.#.# #.# # # ###.##.# #)#.#0hQt+ 0hbv0h.J=600h!0h60hA ~  You catch the helpless endoplasm completely off-guard!  You puncture the endoplasm!0hF 2.0hHJ 591.5 (0.90hT 0hY M _You kill the endoplasm!0h 0hN 0h 0h  0hɷ B_No target in view!0h% 0hK% 0h) 0h*  0h* :_No target in view!0hX 0h 0hj 0h  0hե B_No target in view!0h& 0h 0h 0h" H _No target in view!0hX 40hb 0h H _No target in view!0hS0h1T0hX0hYC _No target in view!0h0hJ0h0h[0hT<40hn?0h@0hm40ho0h)q0h+40h|0h0h]40ha0h/b0h}0h0h0h0hw9= _0hP,0h0h0hE0h0h\,0h0h0hk0h_20==0hZ0hB0h0h0h0h~0hվ0h0h0h0h _1===0h0h0h0h 0h[0h0h0h0h}0h!0h0h0h0h0h0h;==0h0hQ0h)0h0h0hJ0h0h0hx0h0h$0h0h0h0h 0hs0h0hd0h0hB 0h 0h 0h0h0hq0h0h0hH0h0h0h0h0h0hS0h 0h!0h!0h"0hD$0h$0h>%0hm&0h'0h?(0h(0h**0h+,0he,0h-0h5/,0h"00ha20h8X0hU9,0hJ:0h;0h=,0h>0h?0h@0h1A0hA0hC0h^E0hE0hF0h`H0hI0h,J0hnK0h M0hN0hN0hO0hQ0haS0hS0hT0hUV0h0X0haX0hY0h'[0h\0h]0h-^0h`0hb0hb0h d0hPe0hsf0hf0h*g0h/h0hai0hi0h.j0hXk0hWl0hl0hl0hgn0h o,0ho0hp0hq0hq0h1r0hEtQ _ There is a stone staircase leading down here.0hdu0hu _0hYv0h|w0hox,0h'y0h-z0hA{,0h{0h|0h},0hg~0h+0h10h}0hÁ0h0h0h60h{0h|0h,0h0h0h0hE0h0h~0hw,0h0h&0h=,0h0hՏ0h,0h0h0h0hD0hϔ0hܕ0hؖ0h 0h{0hȘ0h0h&0h0h0h,0h0hӞ0h~,0h"0h!0h-,0h0h0h,0hJ0hy0hͪ##### #.#   ##.# .#  #0h/ #.# .#  # #.# .#  # #.# .#  #0h #######.## J#   .........# .#   .........######   ########......0h   ##########    0hl.       J   endoplasm (asleep) 0hĬ     0h1521.5 (60.0)0hٱ,2.5 (610hδ0h] _An endoplasm comes into view.0h #.# # #.# .# # #.# .# # #.# .# #0h.y #.# .# # .## J#  ..# .#  0hXR..######.#  #......@.#  0h?########## 0h30hK #.# #.# .#  #.# .# 0hoc #.# .#  #.# .#  .## J#  0h..# .#  ..######.# 0h,k #......@.# 0hW 0hK########## 0h0h0h0hp0h40ha _An endoplasm is nearby!0hҞk #.# # #.# .# # #.# .# #0hH #.# .# # #.# .# # 0hg.## J#  ..# .#  ..######.#  #......@.#  0h?########## 0h30h/ #.# #.# .#  #.# .#  #.# .# 0hp0) #.# .#  .## J#  ..# .#  ..######.#  #......@.#  0h-7########## 0hg9a _An endoplasm is nearby!0hoDm...#####.#  #### #.# ..#   #.# #.#  0hDY #.# #.#   #.# #.#   0hD#.# #.#  #######.## #J#  0h2E..# #.#  .........######@#  0hfE~########........#  ##########0hE-     0hF%  0hI0hJ83.5 (1.0) _0hyM0h>QF #.# ..#  0hyQ>#.# #.#  #.# #.#  0hQ#.# #.#  0h)R#.# #.#   #J#   #.#  #@#  ........#  ########## 0hR<0h  #.# ..#  #.# #.#  #.# #.# 0h  #.# #.#  #.# #.#   #J#   #.#  #@#  ........#  ########## 0h/ /0hU 0h 0h 0h a _An endoplasm is nearby!0h %..>.. ...#####.. ####. #.# #.  #######.#0hJ J  .........##############........##########0h 0h -4 _0h 0h~ ~>...# #..  #.# ..#  #.# #.#  0h #.# #.#  #.# #.#  #.# #.#   #J#   #@#  0h" _#.#  ..#  #### 0hj 30h >...# #..  #.# ..#  #.# #.#  #.# #.#  0h #.# #.#  #.# #.#   #J#   #@#  0h #.#  ..#  #### 0h= 0hz 40h 0h{ a _An endoplasm is nearby!0h>  _An endoplasm is nearby!is nearby! __ The helpless endoplasm fails to defend itself.  You impale the endoplasm!!0hA i.0hD 6835.4 (0.90hSF 0hG M _You kill the endoplasm!0h:H40hJ0hKH _No target in view!0h޳0hK0h0h 0h߸0hŹ% _0h/0h"0h0h0h&0h,0h%0h0h,0h0h0ha,0h0h0hu0h0h0ha0hc0h0h0h0h ,0h0h0h0h0hb0h0h~0h0h0h0h0h&0h0h0h0h0hG0h0h0h0hj0h/P  There is a stone staircase leading up here.0hX0h _0h]0h0h0h0hS0h0h0h0h0h0h0h 0ho0ha0hU0h0h0h0h0h#0h0h0h0h*0h0h0h0hk0h0h0hB0h ###.##.#...##.#####.# # #.##.######.# #.# 0hd |.# #.##.# ###.#####.## .###.##.# #.....##..<## .##..##.####.#.#.#.#.#.## .##....<.......#..##.##.## 0h .##.###.####.###.###.###.# .##.# #.# #.....# #..##.# 0h .##.###.########@# ##.##.# 49.4 (24.0) .##0h b>...###.# #.#.## ........#####.# #.##..## 0hQ .##.##### #.# #...## .##.#0h q#.# ###.# .##.##.# #.# ###.##.# #.# #.#0h #.# #.# #.# #######.## #.# 0hK0h0hj _Key pressed, stopping explore.0h0h0h8 0htB_No target in view!0hs40ht0h)v0hw0hz; _0h|0h},0h_~0h'0h0h0h0h0h*,0h0hx0h0hA0h0h0h\,0hx0h0hB0hW0hB0h0h֝,0h0h0h,0hР0h10h0h<0h0hҤ0h'0h]0h0h0h0hH0hΩ0h֪0hϬB0h<0h0h(0h0h,0hڱ0hb0h0h,0hܶ0h0h0h00h[X0h0h0h0h0h0h0h0hQ0h80h0h0hK0hH0h0h 0h@0h&0h0h0h0h?0hR0hZ0h 0hC0h0h0h0h 0h0h0h-0hD 0hr0h0h0hK N _You now have 109 gold pieces (gained 12).0h%0h\&0h+)0h/0hl4,0h\70h >0hJC0h]D0hF0hK0h..# #...##......# #..#0h9-neoul the Sneak 0hh#######..# #...#.#.#.#†###..#Poltergeist 0h# #..#####......###......#Health: 21/21 ======================== 0h?# #........#.#### ###.##.#Magic: 6/6======================== 0h## #.########.##.##.#AC: 20hFStr: 4 0h>.######.# #..## # ##.# # EV: 12Int: 17 ......#.#######≈≈≈###.#### SH: 00hn,Dex: 16 0h+.####.#..÷....≈≈≈≈~#### #....† XL:  3 Next: 83% Place: Dungeon:2 0h0## #.#.######≈≈@.....###.####### Noise: ---------  Time: 1612.4 (63.0) 0hD2# #.#.######≈≈~≈~.......# # a) +1 dagger 0h# #.#........≈≈≈..#.##### # Nothing quivered #####.#########...###.## Fly 0hv).....................##### 0h^#############........<...##0hI ####.#######.########0hu #.#######.........0hU #..........#######0hh  _Key pressed, stopping explore. 0h_No target in view! 0h%p_You now have 109 gold pieces (gained 12).  There is an entrance to Afrele's Assorted Antiques here.  0hsl - 2 scrolls labelled QAMASI HOMM (gained 1)  m - a scroll labelled JOTOMO JEANI; n - a yellow potion0h0ho  o - a fuming puce potion0h0h]k _Thank you for shopping at Afrele's Assorted Antiques!0hP0h4TsRead which item? Scrolls 0hT e - a scroll labelled WAHUKOUXUO  f - a scroll labelled PITYRCHOTSO  k - a scroll labelled IDOTTO SITIHINK  l - 2 scrolls labelled QAMASI HOMM 0hT m - a scroll labelled JOTOMO JEANI [!] read|quaff0hMUG[?] describe selected0hG0h0h0h......>..# #...##......# #..#0h qneoul the Sneak #######..# #...#.#.#.#†###..#Poltergeist # #..#####......###......#0hpHealth: 21/21 ======================== # #........#.#### ###.##.#0hkMagic: 6/6======================== 0h## #.########.##.##.#AC: 20hFStr: 4 0hSF.######.# #..## # ##.# # EV: 12Int: 17 0h......#.#######≈≈≈###.#### SH: 0Dex: 16 0hZ.####.#..÷....≈≈≈≈~#### #....† XL:  3 Next: 83% Place: Dungeon:2 ## #.#.######≈≈@.....###.####### Noise: ---------  Time: 1612.4 (0.0) 0h\2# #.#.######≈≈~≈~.......# # a) +1 dagger 0h# #.#........≈≈≈..#.##### # Nothing quivered #####.#########...###.## Fly 0h).....................##### #############........<...##0h% ####.#######.######## 0hZ#.#######......... 0h#..........#######  _You now have 109 gold pieces (gained 12).  0h?There is an entrance to Afrele's Assorted Antiques here.  0hl - 2 scrolls labelled QAMASI HOMM (gained 1)  m - a scroll labelled JOTOMO JEANI; n - a yellow potiono - a fuming puce potion 0h:^_Thank you for shopping at Afrele's Assorted Antiques!0h<&  0hujAs you read the scroll labelled QAMASI HOMM, it crumbles to dust.  It is a scroll of identify.0ha/  --more--0h} 0h qIdentify which item? (\ to view known items) 0hc 'Scrolls (select first with ?)  e - a scroll labelled WAHUKOUXUO  f - a scroll labelled PITYRCHOTSO  k - a scroll labelled IDOTTO SITIHINK  m - a scroll labelled JOTOMO JEANI 0h Potions (select first with !)  d - a green potion  h - a brown potion  i - 2 coppery potions 0h j - a pink potion  n - a yellow potion  o - a fuming puce potion[?] describe selected0h[0h0hx ......>..# #...##......# #..#neoul the Sneak #######..# #...#.#.#.#†###..#Poltergeist # #..#####......###......#Health: 21/21 ======================== # #........#.#### ###.##.#Magic: 6/6======================== ## #.########.#0h$#.##.#AC: 2Str: 4 .######.# #..## # ##.# # EV: 12Int: 17 ......#.#######≈≈≈###.#### SH: 0Dex: 16 .####.#..÷....≈≈≈≈~#### #....† XL:  3 Next: 83% Place: Dungeon:2 ## #.#.######≈≈@.....###.####### Noise: ---------  Time: 1612.4 (0.0) # #.#.######≈≈~≈~.......# # a) +1 dagger 0h%# #.#........≈≈≈..#.##### # Nothing quivered #####.#########...###.## Fly ).....................##### 0h)#############........<...## ####.#######.########0hb #.#######......... #..........#######0h& l - 2 scrolls labelled QAMASI HOMM (gained 1)  m - a scroll labelled JOTOMO JEANI; n - a yellow potiono - a fuming puce potion 0h_Thank you for shopping at Afrele's Assorted Antiques!  As you read the scroll labelled QAMASI HOMM, it crumbles to dust.  It is a scroll of identify.0h%A3.4 (10h0h4 _i - 2 potions of enlightenment0h 0h sRead which item? Scrolls 0h:  e - a scroll labelled WAHUKOUXUO  f - a scroll labelled PITYRCHOTSO  k - a scroll labelled IDOTTO SITIHINKl - a scroll of identify 0hy  m - a scroll labelled JOTOMO JEANI [!] read|quaff[?] describe selected0hqr0hr0h{0h......>..# #...##......# #..#neoul the Sneak 0h4D#######..# #...#.#.#.#†###..#Poltergeist # #..#####......###......#0hHealth: 21/21 ======================== # #........#.#### ###.##.#Magic: 6/6======================== 0h ## #.########.##.##.#AC: 20hrStr: 4 .######.# #..## # ##.# # EV: 12Int: 17 0h......#.#######≈≈≈###.#### SH: 00hEWDex: 16 .####.#..÷....≈≈≈≈~#### #....† XL:  3 Next: 83% Place: Dungeon:2 0ha## #.#.######≈≈@.....###.####### Noise: ---------  Time: 1613.4 (0.0) # #.#.######≈≈~≈~.......# # a) +1 dagger 0h # #.#........≈≈≈..#.##### # Nothing quivered #####.#########...###.## Fly 0ho).....................##### #############........<...##0hψ ####.#######.######## 0h,#.#######......... #..........####### 0hm - a scroll labelled JOTOMO JEANI; n - a yellow potiono - a fuming puce potion _Thank you for shopping at Afrele's Assorted Antiques!  0hAs you read the scroll labelled QAMASI HOMM, it crumbles to dust.  It is a scroll of identify. _i - 2 potions of enlightenment0h0h Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled WAHUKOUXUO 0h f - a scroll labelled PITYRCHOTSO  k - a scroll labelled IDOTTO SITIHINK  m - a scroll labelled JOTOMO JEANI 0hPotions (select first with !)  d - a green potion  h - a brown potion  j - a pink potion  n - a yellow potion 0h~ o - a fuming puce potion[?] describe selected0h0h=0h......>..# #...##......# #..#neoul the Sneak #######..# #...#.#.#.#†###..#Poltergeist # #..#####......###......#Health: 21/21 ======================== 0h# #........#.#### ###.##.#Magic: 6/6======================== ## #.########.##.##.#AC: 20hmStr: 4 .######.# #..## # ##.# # EV: 12Int: 17 0h......#.#######≈≈≈###.#### SH: 0Dex: 16 .####.#..÷....≈≈≈≈~#### #....† XL:  3 Next: 83% Place: Dungeon:2 0h=a## #.#.######≈≈@.....###.####### Noise: ---------  Time: 1613.4 (0.0) # #.#.######≈≈~≈~.......# # a) +1 dagger 0h# #.#........≈≈≈..#.##### # Nothing quivered #####.#########...###.## Fly ).....................##### #############........<...## 0hT####.#######.######## #.#######......... #..........####### m - a scroll labelled JOTOMO JEANI; n - a yellow potiono - a fuming puce potion _Thank you for shopping at Afrele's Assorted Antiques!  As you read the scroll labelled QAMASI HOMM, it crumbles to dust.  0h@It is a scroll of identify. _i - 2 potions of enlightenment0hs]  As you read the scroll of identify, it crumbles to dust.0h+4.4 (10h0h,P _m - a scroll of immolation0h0hDrop what?14/52 slots (_ for help) 0hHand Weapons (select all with ))  a - a +1 dagger (weapon) Armour (select all with [)  b - a +1 cloak (haunted) Jewellery (select all with "=)g - a +6 ring of dexterity 0hAScrolls (select all with ?)  e - a scroll labelled WAHUKOUXUO  f - a scroll labelled PITYRCHOTSO  k - a scroll labelled IDOTTO SITIHINK  m - a scroll of immolation Potions (select all with !)0hc - a potion of invisibility  d - a green potion  h - a brown potioni - 2 potions of enlightenment  j - a pink potion  n - a yellow potion 0h o - a fuming puce potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]0h/6 0(1 turn) 0h6  a - a +1 dagger (weapon)  m + a scroll of immolation[Enter] accept (1 chosen)0h 0h ......>..# #...##......# #..#neoul the Sneak #######..# #...#.#.#.#†###..#Poltergeist # #..#####......###......#Health: 21/21 ======================== 0h # #........#.#### ###.##.#Magic: 6/6======================== ## #.########.##.##.#AC: 2Str: 4 .######.# #..## # ##.# # EV: 12Int: 17 ......#.#######≈≈≈###.#### SH: 0Dex: 16 .####.#..÷....≈≈≈≈~#### #....† XL:  3 Next: 83% Place: Dungeon:2 ## #.#.######≈≈@.....###.####### Noise: ---------  Time: 1614.4 (0.0) # #.#.######≈≈~≈~.......# # a) +1 dagger # #.#......0h ..≈≈≈..#.##### # Nothing quivered #####.#########...###.## Fly ).....................##### #############........<...## ####.#######.######## #.#######......... #..........#######  _Thank you for shopping at Afrele's Assorted Antiques!  As you read the scroll labelled QAMASI HOMM, it crumbles to dust.  It is a scroll of identify. _i - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _m - a scroll of immolation0h +5.4 (10hߟ 0h 6 _You drop a scroll of immolation.0h&0h'eWhere to? (Tab - D:2, ? - help) 0h$(6 D - Dungeon 0hs|0h ......>..# #...##......# #..#neoul the Sneak #######..# #...#.#.#.#†###..#Poltergeist 0hi# #..#####......###......#Health: 21/21 ======================== # #........#.#### ###.##.#Magic: 6/6======================== ## #.########.#0h#.##.#AC: 2Str: 4 .######.# #..## # ##.# # EV: 12Int: 17 ......#.#######≈≈≈##0hh#.#### SH: 0Dex: 16 .####.#..÷....≈≈≈≈~#### #....† XL:  3 Next: 83% Place: Dungeon:2 ## #.#.######≈≈@.....###.####### Noise: ---------  Time: 1615.4 (0.0) 0h # #.#.######≈≈~≈~.......# # a) +1 dagger # #.#........≈≈≈..#.##### # Nothing quivered #####.#########...###.## Fly 0h!).....................##### #############........<...## ####.#######.######## #.#######......... #..........####### As you read the scroll labelled QAMASI HOMM, it crumbles to dust.  It is a scroll of identify. _i - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _m - a scroll of immolation _You drop a scroll of immolation.0h40h,0h,0h$0hy,0hR0h0hJ0h0h0h0h,0h߹0h0h40h0h0h0h,0h0h0h,0h0h0h,0h0h0h~,0h0h0h-0h0h0h0h,0h0h"0h,0h0h0h,0h#0h/0h,0h0h0h,0h0h0h0h0h0h0h0h0h}0h=0h-0hg0h0h0h0h0h80hE0h0h0h0h|0h0h0h0h&0hQ0h0h70h20h0h0h0h0h:0hz0h0h] 0h4 0he 0hE 0h0h0h0h0h0h(0hZ0h>0h0h0h0h0h0h'0hW0hd0h !0h"0h"0h$0h%0h',0h(0h*0h,,0h-0h/0hf1,0h20hI40h60h_60h80hy90h?;,0hy<0ha=0h>,0hA?0h'@0h`A,0h B0h C0h/D,0hD0hE0hF,0hoG0hH0h%I,0hI0hKZ  There is a stone staircase leading down here.0heL0hdM0hM% _0h\N0h30h,0h0hI,0h5      0h     ###  0hŪ.#@#57.1 (41.7)   #....#   ###### 0h    0h%T  0hRE _You fly downwards.0hū0h0h֯a _There is a stone staircase leading up here.0h\ 40h>] 0h]^ 0h_ 0hh _0hi    ## #. 0hi ##J .. #. ### #.##<# 0hi #.@..#  ######     0hj J   endoplasm (asleep)    0hao 19.1 (2.0)0h ,60.1 (30h 0h  0h O_An endoplasm comes into view.0hn  ## #. ##J .. #. ###  #.##<#  #.@..#  0h p###### 0h! ## #. ##J .. #. ###  #.##<# 0hҰ #.@..#  ###### 0h0hc0h0hHa _An endoplasm is nearby!0h . ## #. ##J ..0h. #. ###  #.##<#  #.@..#  ###### 0h.30h~ ## #. ##J ..0hv #. ###  #.##<#  #.@..#  ###### 0h$0h:0he0h0h0hWa _An endoplasm is nearby!0hO      ###  #.. ##J##  ...   #.####  #@##<#  #....# 0hb######      0h0h21.1 (1 _0h0h0h ### #.. #.##J######+0h#z#...........###<#0hgd....#######0h0h2.JJ0h*0h1&20hǗ0h 0hWP_The endoplasm quivers.0he  You hit the endoplasm.0h5=3.0 (0.90h0h 0h҈T_The endoplasm is severely wounded.0h$J ;  You hit the endoplasm.0hN 1.0hS .790hU 0hW  0hW ?_You kill the endoplasm!0hv 0h 0hˡ 0h  0h :_No target in view!0hj 0h 0h 0h H _No target in view!0h0h`0h#0h\0h0h2; _0h0h0h0h0h0h0hd0h<0h0hh0h0hz0h0h0h90h0hU0h0h0hV0h0hm  ....l# .....# .....# 0h ....#  ....#  ##....##   ##  ##- .##... 0hr.##.######+ ........... ####.####### #.##<#l   frilled lizard (asleep) #....# ###### 0h-9.9 (6.00h2F-70.9 (70h00h}a _A frilled lizard comes into view.0h/$0h30 ....l#  .....#  .....#  ....#  ....#  ##....## 0h0p #......#  #@######  #.##... 0h1; #.#  #.... 0hr19 ####.  #.##<# 0h14    0h.2!0h% ....l#  .....#  .....#  ....#  ....# 0hl ##....##  #......#  #@######  #.##...  #.# 0h #....  ####.0h #.##<#   0h20hZ40hW0h 0hW_A frilled lizard is nearby!0hn  .......  .....l# 0h ......#  #.....# #....#  0h3....#  0h##....##  #.@....#  #.###### 0h#.##...  #.##.######+ 0hXb #........... 0h_####.####### #.##<0hH# #....# ######0hɰ0h21.9 (1 _0hʸ0h0h~  #...( ........  #.....l#  ......#  0h #.....# #....#  ....#  ##.@..##  #......#  #.###### 0h/#.##...  #.##.######+ #...........  ####.####### #.##<0h&d# #....#0h 0h &20h'0h0ho (  0hp #..... #...( ........ 0h\p U #.....l# 0hp = #......#  0hp 5#.....# 0hq U#....#  0hHq u#..@.#  0hq ##....##  #......#  0hq #.###### #.##... 0hr D#.##.######+  0hlr <#........... 0hr <####.####### 0hr D#.##<#0h{ 0h{ &30h 0h 0h   #.  #.......... #...( 0h #........  #.....l#  #......#  0h? #.....# #...@#  0h| #....#  ##....##  0h #......#  #.###### 0h: #.##...  #.##.######+ #........... ####.#######0h9 0h~ &40hr 0h 0h6Y######...............0hu7(.....#........l#..##0h7u  ##....#.....0hZ8######.##...#.##.######+...........0h7>0h>&50h0h0hr .######..................(......#........#l#.##.....#  ##....##......######.##...##.######+0h^<60hã0h0h  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!0h7E†0h597.8 (0.90hp0h  0hOD_You kill the frilled lizard!0hw0hx0hy0h}0h0hI,0h%  0hWYou see here a frilled lizard corpse. _0hߐ0h0h<0hZ0hӖ0h֘0h 0h0h0hR0h0h0ht0h0h.0hg0h֨0hy0h0h30h0hDZ0h,0h0h0h0hk0h0h׼0hG0h0h0hs0h0hT0h0h0h[0h0h0h*0h!0h0h0h0hE0h|0hu0hB0h0hN0hQ0h0h0h0h0h0h0h0h0h0ho0h0hy0hI0h0h0h0h{0h,0h%0h0hL0h0hm0h0h~0h0h0h[0h:#..g #... # #0hzI.. #.0h... #.......... #.......... #..@.......0hR #.......... #.......... #.......... #..........0h+l #..........g   hobgoblin (asleep)####..........#.............0heK#..............0h 099.8 (22.0)0hp .700.8 (230h0h 0hPV_A hobgoblin comes into view.0hL  #..g.......  #..........  #..........  0h #..........  #..........  #..........  #..........  #..@.......  #..........  #..........  #.......... 0ha  #..........  #..........  ####..........  #.............  . 0hǔ 0h&  #..g.......  #..........  #..........  #..........  #..........  #..........  #..........  #..@.......  #..........  #..........  #..........  #..........0h' l #..........  ####.......... #............. .0h~+ 40h/ 0h21  0hv1 R_A hobgoblin is nearby!0hw X #..g....... 0h e #..........  #..........  #..........  0he [#..........  #..........  #.......... 0hŬ V #..@.......  #.......... 0h# c #..........  #..........  #.......... 0h~ J #..........  ####..........  0h٭ W#.............  . 0h?  #..g.......  #..........  #..........  #..........  #..........  #..........  #..........  #..@....... 0h?  #..........  #..........  #..........  #.......... #.......... 0h?  ####.......... #............. .0hC 0h+D 0hG 0hJ ` _A hobgoblin is nearby!0hbs>######g.0hfc.... #...###...0h}i0hnf.gg0hn:==1.8 (1.0)0hr0ht+ _The hobgoblin shouts!0h6. >######.g ###0h0h0h<F.g0h/--20h0h0hH . >######.g 0hJ0hMF.g0hNA--30hP0hR0hY  You hit the hobgoblin.  The hobgoblin is almost dead.0hY5=4.7 (0.90h#]0h_ 0hg_I_The hobgoblin closely misses you.0hm;  You hit the hobgoblin.0h1.0hq1935.60h0he 0hG_You kill the hobgoblin!0h:0h:0h;0h >0h?0h=CB0hC0hlD0h_E0hG0hIJ0hJ0hK0hM0hO0hrP0hBQ0hBS0hwU0hU0hV0h\ 0h\L There is a stone staircase leading down here.0h^0h_ _0h`0hb0hd0h5e0hJf0hmg0hi0hpi0hi0hk0hfm,0hcn0ho0h^q0hq0hVr0hs0hu,0hqv0hw0h.y0huy0hy0h<{0h|0h|0h`}0h~0h0h90hɀ0hF0hCWelcome to Fesied's Distillery! What would you like to do?  a -  30 gold a potion of curing (unknown)  b -  30 gold a potion of curing (unknown) 0h c -  80 gold a potion of heal wounds (unknown)  d -  80 gold a potion of heal wounds (unknown)  e -  80 gold a potion of magic (unknown) 0h7 f -  10 gold a potion of moonshine (unknown)  g -  80 gold a potion of mutation (unknown) 0hu You have 7 gold pieces. [Esc] exit[!] buy|examine items0hR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list0h rc $ d $  You are short 153 gold pieces for the purchase.0hG f[Enter] buy shopping list0h}Yc - d - 0h֎rc $ d $  You are short 153 gold pieces for the purchase.0h^f[Enter] buy shopping list0h׮ da $ b $ 210h0h'0h! neoul the Sneak 0hZJPoltergeist 0hHealth: 21/21 ======================== 0hΠlMagic: 6/6========================0h4 #####0h1AC: 2Str: 4  #...#######0hbpEV: 12Int: 17 0h#..........SH: 0Dex: 16 #..........0hXL:  3 Next: 93% Place: Dungeon:3 #@.........0hezNoise: ---------  Time: 1719.6 (14.0) #..........a) +1 dagger #..........0hNothing quivered #..........Fly  #.......... ###..#####. 0h30hg#..# .. #.## ... 0h#>######...The hobgoblin is almost dead. _The hobgoblin closely misses you.0hѣZYou hit the hobgoblin. _You kill the hobgoblin! 0h|_There is a stone staircase leading down here.  There is an entrance to Fesied's Distillery here.0h40h5 _The hobgoblin closely misses you.  You hit the hobgoblin. _You kill the hobgoblin!0hThere is a stone staircase leading down here.  n entrance to Fesied's Distillery here. _You can access your shopping list by pressing '$'.0h30h0h0hR0h0hp; _0h 0hC0h|0hk 0h 0h 0h 0h0h0ho0h0h0h~0h0h70h!0h$0h?0hy0h\0h"!0h"0h #0h#0h%0h'0h'0h)0hQ*0h+0h,0h-0h3/0h10h10h20h40hX60h60h70hD90hM;0h;0h|<0h>0h?0h@0h A0hC0h.D0hE0hdGM _You now have 23 gold pieces (gained 16).0hBI40hJ0hK0h#M0hZM0hN0hpO0hQ0h?Q0hQ0h(S0hkT0hT0h?U0hVV0hW,0hX0h\0ha!Welcome to Arig's Assorted Antiques! What would you like to do?  a -  142 gold 3 flux baublesb -  57 gold a hand axe  0hbc -  85 gold a helmet  d -  760 gold a lightning rod (4/4)  e -  17 gold a robe  f -  76 gold a scale mail  g -  228 gold a thick glowing staff  h -  76 gold a bone wand 0hb i -  76 gold a curved iron wand You have 23 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)0hb[A-I] put item on shopping list0h0hu0h|0hneoul the SneakPoltergeistHealth: 21/21 ========================0h^Magic: 6/6========================AC: 2Str: 4 EV: 12Int: 17SH: 0Dex: 16###############XL:  3 Next: 93% Place: Dungeon:3#...#########.@.......0hNoise: ---------  Time: 1738.6 (19.0)#...............###...a) +1 dagger#...............# .Nothing quivered0h>#∩..............###...Fly #.....................0hB#....................##................###.#0h#..................# ####..#####.......#.# _You kill the hobgoblin! _There is a stone staircase leading down here.  There is an entrance to Fesied's Distillery here. _You can access your shopping list by pressing '$'. _You now have 23 gold pieces (gained 16).  There is an entrance to Arig's Assorted Antiques here.0hJ0hQ0h. _0hj0huk0hSl0ho0hq0h=u; _0h/v0hWx0hx0hy0h^{0h }0h}0h_~0h;0h0hڂ0h0hՅ0h0h0h 0hߊ0hӌ0h0h 0hБ0hœ0h 0h˔0hr0h0h0hɘ0h>0hЛ0h$0hڜ0hG0h0h0hǠ0h/0h0h"0h0h0hӧ0h0h0hժ0hi0hȬ0h>0h6_ stone staircase leading down  There is an entrance to Fesied's Distillery here.0hϰcan access your shopping list by pressing '$'. _You now have 23 gold pieces (gained 16).  There is an escape hatch in the floor here.0h0h _0h"0h0h ,0h϶0ha0hƹ,0h0h0hd0h0hQ0h0h0h\0h0h00h_0h0hA0h@0h,0h0h0h,0hv0h0h,0h0h0hE ####### ......#0h,#### ......# ######...# ......######....#...# .......>........@...# 0hm........ .........g #.#.......##...#........ #..##...#........ #.0h.##...#........g   hobgoblin (asleep) ...0h.##............ #.#.#.....##............ #.#0h-60.6 (220h/,1.6 (230h0h\ _A hobgoblin comes into view.0hP)0h)Q! .0hnQJ #### . ######...# ..0hQY###....#...# .....>........@...# 0hRt............... ..............g .##...#........ 0hXRZ#...#........ #...#........ #............ 0hR?#............ 0h  . #### . ######...# .###....#...# .....>........@...# ............... ..............g 0h .##...#........ #...#........#...#........ #............#............0h 40h 0hP ` _A hobgoblin is nearby!0h7 n . #### .0hG8 v ######...# ..###....#...# .....>........@...# ............... ..............g .##...#........ #...#........ #...#........ #............ #............ 0h8 0h X .0hR a #### . ######...# .###....#...# .....>........@...# ............... ..............g 0h n.##...#........ #...#........#...#........ #............0h a#............0h 0h 0hx 0h ` _A hobgoblin is nearby!0h0M Z ###### .....# ##### 0hM .....# ######...# .....######....#...# .....>............####...............@.......0hJN #g#.##...#. .#.##...#. .#.0hN ##...#. ...##.....0hOO s#.#.....##.... .# .. 0hdT 0hT 82.6 (1.0) _0hX 0hZ 0hiL # 0h##### # ######...# ######....#...# >.####. #.0hg. #.##...#. #.##...#. #.0h=##...#.##.... #.#.....##.... # ..0hY0h&30hf0h 0h! # ##### # ######...# ######....#...# >.####. . 0hg. .##...#. .##...#. .##...#.##.... .#.....##... . 0h 0h4&4 0h 0hA 0h̕L #  0h9c##### # ######...# ######....#...# .>. 0h####.g.##...#. 0h##...#.##...#.###.... 0h.v# #.....##...#. 0ht(# 0h 0h7&5 0hm 0h 0hU # #####  0hU# ######...# .######....#...# ..>. 0hJV####.>g.##...#. 0hV##...#.##...#.#.##...#  0h+W_.....##... 0h_ 0h_&6 0hf 0hg 0hel | # ##### ### # ######...# ... ######....#...# ..>. 0hm ####.>.g.##...#.##...#.##...#.#.##.# .##..... 0hq  0hyr &7 0hu  0hcw  0h u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! 0hL F† 0h֏ 578.5 (0.9 0h"  0h M _You kill the hobgoblin! 0h2 0h3 0h3 0h6 0h8 0h;, 0h)< 0h> 0hl> 0h9?!0hd!0h ##### ##########  ######...# #.........##....#...# #..... ...........####.....!0h......>†.##...#!0h-.##...#...##...#...###.......!0ho#...##...# ...!0hB   giant cockroach (asleep)  ..# ... !0hQB..# ...!0h/.70.5 (2.0!0h+1.5 (3!0h!0h !0hT_A giant cockroach comes into view.!0hG ##### ##########   #.........  #......... ..####......... ..........>.... !0h>.....†.@....... ............... ............... .........#..... .........#..... .........# ....  ..............# ...  ......B..# ... !0h !0hc ##### ##########   #......... !0h #......... ..####......... ..........>.... .....†.@....... ............... ............... .........#..... !0h̛A.........#..............# ....  ..............# ... ......B..# ... !0h6!0h!0hg!0hf _A giant cockroach is nearby!!0hx!!0hx? ##### ##########  !0h yW #.........  #......... ..####......... !0hxy..........>.... !0hyv.....†.@....... ............... ............... !0hEz^.........#..... .........#..... .........# .... !0hz- ..............# ...  !0ho{S......B..# ... !0hR8 ##### ##########   #.........  #......... ..####......... ..........>.... .....†.@....... ............... ............... .........#..... .........#..............# ....  ..............# ... ......B..# ...  _A giant cockroach is nearby!!0h_A##### ################...# #......... ###....#.. !0hA&...........###........>.†.....##...#.#..!0h B .   . B..# ..!0hGBD...#!0hG!0hwH22.5 (1 _!0hL!0h"N!0hlZ##### ################...# #......... ###....#.. ...........###........>!0h$†.....##...#.#... ...   ... B.....#!0h,<3!0h!0h!0h ##### ################...# #......... ###....#.. !0hJ ...........###........>†.....##...#.!0h b#........... .... !0h R  ... !0hd !0h XB...# !0h *##.!0h !0h &4!0h# !0h !0h ######...# #......... ###....#... ...........###........>!0h) †.....##...#.......#......!0hs ;    !0h B...###. !0h !0h) &5!0h" !0h "0h###.... ...........###.........>....†......... .##...#"0h-.............#..    B...# ##. .."0h"0hV&6"0hr"0h"0h...........###........>...†....... .##...#"0h........#.    B...# "0hјC##. ...."0h'"0hq&7"0hy"0h"0h!  The helpless giant cockroach fails to defend itself.  You impale the giant cockroach!!"0h2."0h"0h<...........####.........neoul the Sneak ...................>....Poltergeist ..............†........."0hHealth: 21/21 ======================== .##...#.................Magic: 6/6======================== .##...#.................AC: 2Str: 4 .##...#...........#.....EV: 12Int: 17 "0h>L.##...............#.....SH: 0Dex: 16 .##...............# ....XL:  3 Next: 102% Place: Dungeon:3............@.# ...Noise: ---------  Time: 1778.4 (0.9).........# ...a) +1 dagger.........#"0hNothing quivered.........#Fly .......##........ ......... ......... ... _You kill the hobgoblin! _A giant cockroach comes into view. _A giant cockroach is nearby! _A giant cockroach is nearby!"0hVqThe helpless giant cockroach fails to defend itself.  You impale the giant cockroach!!"0h _You kill the giant cockroach!You have reached level 4!"0hx /  --more--#0hUv7/277/74 1% #0hZ#0hY\4 _#0h&4#0h"'#0hU*#0h0.........>....†.........##...#........... ..##...#. ..##...##0h0#..... ..##....#..... ..##.# .... ..# ... .# ...#0h&1.# .###...# ....# .....g   hobgoblin (asleep).##0h2 .....##..g.# ...#0h3&0#0h :l   frilled lizard (wandering)l#0h:+9.4 (1#0h'C _A hobgoblin comes into view. A frilled lizard comes into view.#0h55†.........#0h6]##...#...##...#..##...##0hS6-#......##...#0h6.#......##.# ....#0h6z .# ... #0h*7:...# ...#0hl7|.# .###....#0h7O.# ....#0h7.# ......# .....#0h.8###..g...# ..l#0h84 #......+#0h]>#0h>'80#0h8C#0hD#0hXP† ................. #0h>................. ...........#..... #0h=...........#..... ...........# .... #0hQ+ ..............# ...  #0hV...........# ...  .......@...# #0hAH ...........#  .........##.... #0hH .........# ....  .........# ..... #0h) .........# .....  #0hvN###..g...# ..l  #......+#0hۙ!#0h= † ................. ................. ...........#..... #0h|> ...........#..... ...........# ....  ..............# ...  ...........# ...  #0h? .......@...#  ...........#  .........##....  #0h @ .........# ....  .........# .... .........# .....  ###..g...#  #......+ #0h@ #0hG #0h>H #0hN #0hY[ a ##...#...##...##0h\ ..##...##......##....#......##.# .... #0h\ .# ... .# ....# .##0hO] ##.....# .....# ......# .....###..g...# ..l#0h]  #......+ #....... _A hobgoblin is nearby!#0hi #0hl {g.g#0hm 0===1#0hp #0hGr C _The hobgoblin shouts! You hear an angry hiss.#0h  #................. #...........#..... ............#..... #0h. ............# ....  ..............# ...  ............# ...  ............#  .......@....# #0h q ..........##....  ..........# ....  ..........# .....  #0h ......g...# .....  .###......# ..l  #......+  #0hm <#....... #0h  #................. #...........#..... ............#..... ............# ....  #0h ..............# ...  ............# ...  ............#  .......@....#  ..........##....  ..........# ....  ..........# .....  #0hJ X......g...#  .###......# ..l  #......+ #....... #0h+ #0h| #0hZ #0h i #.  #0h <   ##....#0hN  .....g###......# ..l + .ß##0h |ß.. _A hobgoblin is nearby!#0hM #0hY :g.#0h 7---2 _#0h #0h #0h Y#.   #0h  ##.... g..### ..l #0h +.ß#ß..#!#...#0h #0h, z6-=--3#0h #0h - _The hobgoblin hits you.$0hs:23----4.3 (0.9$0h>$0h+Au _You hit the hobgoblin but do no damage. The hobgoblin hits you.$0hM$0h;" SS   ball python (constriction, wandering)You barely miss the hobgoblin. The hobgoblin barely misses you.$0h(5.2$0hV$0h $0hX_A ball python comes into view.$0h]{ D  The ball python hisses angrily.$0hE k S.S$0hڇ R)You hit the hobgoblin but do no damage.$0h| -6.2 (1.0$0h: $0h  $0h/ 2_The hobgoblin hits you but does no damage.$0h $0hG G.S$0h" u4=--7.1 (0.9$0h $0h  $0h _You completely miss the hobgoblin. The hobgoblin barely misses you.$0hf $0hn G.S$0hBo (8.0$0h~v $0hy  $0h)z W_You hit the hobgoblin but do no damage.$0h7 $0h @S.$0h &9$0h $0h  $0hw _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.$0hT  You hit the hobgoblin.  The hobgoblin is moderately wounded.$0h] iS. $0h6_ (9.8$0h f $0hg W _The hobgoblin closely misses you.$0h{ ;  You hit the hobgoblin.$0hC .SThe hobgoblin is heavily wounded.$0h8 E=90.7$0h $0h - _The hobgoblin hits you.$0hB  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.The ball python bites you but does no damage.$0hB(1.6$0hG$0h#J $0h~JH_The hobgoblin barely misses you.$0h  You hit the hobgoblin.  The hobgoblin is severely wounded.$0hl l   frilled lizard (wandering)$0h(2.5$0hy$0h $0h$0hS_The ball python misses you. The hobgoblin barely misses you.%0h4  You closely miss the hobgoblin.The hobgoblin is severely wounded.The ball python barely misses you.%0h.;:l.%0h;(3.4%0h8@%0h~B@ _The hobgoblin hits you but does no damage.%0h  The frilled lizard hisses angrily.  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.%0h8 l%0hZY. l%0hQThe ball python closely misses you. The hobgoblin hits you.%0hZ)1%0hB---4.4 (1.0%0h%0hY _The ball python closely misses you.%0h  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%0hV 1....##...#...........#.....  neoul the Sneak ....##...............#.....  Poltergeist %0hĵ ....##...............# ....  Health: 21/27 ==================------ ..............# ...  Magic: 5/7=================------- ............# ...  AC: 2Str: 4 %0h  ............#  EV: 12Int: 17 %0hL ............#  SH: 0Dex: 16 %0h ..........##....  XL:  4 Next:  1% Place: Dungeon:3 ......S@..# ....  Noise: =--------  Time: 1794.4 (0.0) %0h .......g..# .....  a) +1 dagger %0h3 =..........# .....  Nothing quivered .###......# ..l  Fly  %0ht ,#.....l+  #.......  g   hobgoblin %0h #...ß#ß..  S   ball python (constriction) %0h #...#!#...  l   frilled lizard _The ball python closely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  %0ha Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, chance to affect: 62%)%0h s....##...#...........#.....neoul the Sneak ....##...............#.....Poltergeist ....##...............# ....%0hC Health: 21/27 ==================------..............# ...Magic: 5/7=================-------............# ...AC: 2Str: 4 ............#EV: 12Int: 17%0h ............#SH: 0Dex: 16..........##....XL:  4 Next:  1% Place: Dungeon:3......S@..# ....%0h Noise: =--------  Time: 1794.4 (0.0).......*..# .....a) +1 dagger..........# .....Nothing quivered%0h1 ).###......# ..lFly #.....l+#.......%0hy g   hobgoblin#...ß#ß..S   ball python (constriction)#...#!#...%0h l   frilled lizard _The ball python closely misses you.%0h, Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line%0h yAim: a hobgoblin (heavily wounded, chance to affect: 62%)%0hU %0h]I  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%0hI Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  %0hJ Aim: a hobgoblin (heavily wounded, chance to affect: 62%)  The hobgoblin resists with significant effort.%0hR Sgl.%0htS )2%0hS >=5.4 (1%0hZ %0he^  %0h^ _The hobgoblin barely misses you. The ball python barely misses you.&0h  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  &0hy\Confirm with . or Enter, or press ? or * to list all spells.&0hs....##...#...........#.....  neoul the Sneak &0hK....##...............#.....  Poltergeist ....##...............# ....  Health: 22/27 ===================----- ..............# ...  Magic: 3/7&0h<:==========-------------- ............# ...  AC: 2Str: 4  &0h............#  EV: 12Int: 17 &0h............#  SH: 0Dex: 16 &0h..........##....  XL:  4 Next:  1% Place: Dungeon:3 ......S@..# ....  Noise: =--------  Time: 1795.4 (0.0)&0hI .......g..# .....  a) +1 dagger &0h..........# .....  Nothing quivered .###.....l# ..l  Fly  #......+  &0h#.......  g   hobgoblin #...ß#ß..  S   ball python (constriction) &0hm#...#!#...  l   frilled lizard _The hobgoblin barely misses you. The ball python barely misses you.&0hCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&0hEAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, chance to affect: 62%)&0hv"....##...#...........#.....neoul the Sneak ....##...............#.....Poltergeist &0h!#p....##...............# ....Health: 22/27 ===================-----..............# ...Magic: 3/7==========--------------............# ...AC: 2&0h#gStr: 4 ............#EV: 12Int: 17............#SH: 0Dex: 16..........##....&0hH$XL:  4 Next:  1% Place: Dungeon:3......S@..# ....Noise: =--------  Time: 1795.4 (0.0)&0h$.......*..# .....a) +1 dagger..........# .....Nothing quivered.###.....l# ..lFly #......+&0h%9#.......g   hobgoblin#...ß#ß..S   ball python (constriction)#...#!#...l   frilled lizard &0hB&i_The hobgoblin barely misses you. The ball python barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&0h&=Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, chance to affect: 62%)&0hpu&0h©  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.&0hAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  &0hbAim: a hobgoblin (moderately wounded, chance to affect: 62%)  The hobgoblin resists with significant effort.&0hROgl.&0hίe17----6.4 (1&0hdz&0h̵p _The ball python barely misses you. The hobgoblin hits you.&0h`  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&0h 7....##...#...........#.....  neoul the Sneak ....##...............#.....  Poltergeist ....##...............# ....  Health: 17/27 ===============--------- &0h; \..............# ...  Magic: 1/7===--------------------- ............# ...  AC: 2Str: 4  ............#  EV: 12Int: 17 ............#  SH: 0Dex: 16 &0h C..........##....  XL:  4 Next:  1% Place: Dungeon:3 ......S@..# ....  Noise: =--------  Time: 1796.4 (0.0) .......g..# .....  a) +1 dagger ........l.# .....  Nothing quivered .###......# ..l  Fly  &0h #......+  #.......  g   hobgoblin #...ß#ß..  S   ball python (constriction) &0h #...#!#...  l   frilled lizard _The ball python barely misses you. The hobgoblin hits you.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, chance to affect: 62%)&0his....##...#...........#.....neoul the Sneak ....##...............#.....Poltergeist ....##...............# ....&0h'jHealth: 17/27 ===============---------..............# ...Magic: 1/7===---------------------............# ...AC: 2&0hjgStr: 4 ............#EV: 12Int: 17............#SH: 0Dex: 16..........##....&0h3kXL:  4 Next:  1% Place: Dungeon:3......S@..# ....Noise: =--------  Time: 1796.4 (0.0)&0hk.......*..# .....a) +1 dagger........l.# .....&0hkNothing quivered.###......# ..lFly #......+&0hYl#.......g   hobgoblin#...ß#ß..&0hlS   ball python (constriction)#...#!#...&0hmnl   frilled lizard _The ball python barely misses you. The hobgoblin hits you.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  &0hxmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  &0hnPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, chance to affect: 62%)&0hg(asleep)  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  &0h7Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, chance to affect: 62%)  The hobgoblin looks drowsy...&0hz  You feel bolstered by spreading misfortune.&0h,Kgl.&0h #6&0he- 5 7.4 (1&0h&0h0 _The ball python bites you.'0hu  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!'0h .S   ball python (constriction)'0hXl   frilled lizard  You kill the hobgoblin!'0ho5--38'0h'0ho _The ball python bites you. The frilled lizard misses you.'0h a.#. ....##....'0hX .....# .@..##S.. l'0h .........### ..l'0h ,+.... '0h' ß#ß..#...#!#...'0h '0h ( '0h Zl.  The ball python misses you.'0h^ CThe frilled lizard attacks as it pursues you!'0h9 #6'0h~ 9=9'0hX '0h  '0h^ _The frilled lizard closely misses you. The ball python barely misses you.(0h.#. ....##.........# (0hd<....##...Sl .........### ..l+....ß#ß..(0hמ(0h@(0hå Sl..  The frilled lizard attacks as it pursues you!(0hB(800(0h4(0hF _The frilled lizard bites you but does no damage.(0hcz......† ##...#. (0h3{W##...#...... ##...##..... ##.#..... ...##..# .... (0h |...# ... .# ....# .....# .Sl.##.... .(0hO}# .... .# ...............# ..... .###......# ..l#......+#.......(0he  The ball python attacks as it pursues you!(0h; lS(0h..  The ball python completely misses you.The frilled lizard attacks as it pursues you!(0h^&1(0hx(0hb (0h@_The frilled lizard bites you but does no damage.(0h†. ##...#..... ##...#...... ##...#.(0h#..... ##.#..... ##.# .... .# ... .# ... .# (0h:.lS...# .##.... .# ...# ......(0h# ..... .###......# ... (0h(0h8l.(0h&2(0h(0hX _The ball python barely misses you.(0hc1 Y†. ##...#...... ##...#...... ##...#.#..... ##.#..... (0he2 v##.# .... .# ... .# ... .l.@.# .S...# .##.... .# ..... .# .....#.# .....#(0h2 .###......# ...#......+ .... (0h3 (0hs4 (0h8 cl.S.(0hf9 o7==-3(0h= (0h? (0hJ /##...#. ##...#...... ##...#.#..... ##.....#..... ##.(0h2 # ....  # ...  l..# ... .S..# .(0h .@# .##.....#..# .....#(0h/ m...# .....#....# .(0h ....#.###......# #......(0h #......+ ..#....... ..#...ß#ß(0h (0hQ (0h` 4..lS(0h (0hX f2===-4(0h# (0h )0h,...#. ...#.#...........#..... .#.....  #.....  #..... .)0hZ-l.#.# .S.#.####..........##@....#..........##.....# ..........##.....# ..........##.....# .###......###...... #......+ .#....... ......#)0h-#...ß#ß.. ......##...#!#.)0h.)0h.)0h53H.lS)0h3.=5)0h6)0h8 )0h8K_The ball python closely misses you.)0h|V=  You hit the ball python.)0hDW)0h\.ll   frilled lizard)0h_546.3 (0.9)0hMc)0he )0heI_You kill the ball python!)0hU)0hU^6-7.2)0h%\)0h9_ )0h_r_You closely miss the frilled lizard. The frilled lizard bites you.)0h )0hE F===8.1)0h )0h _You miss the frilled lizard. The frilled lizard barely misses you.)0h5 @  You hit the frilled lizard.)0h: C.)0hK= Q469.1 (1.0)0h@ )0hB R _You kill the frilled lizard!)0h- #...#. ##...#....... ##...#.#...... ##)0h{. .#..... ##.#.......#..... .#..... ..#.#  ...........@#.#### ..........##.....#)0h. / ..........##.....# ..........##.....# ..........##.....#.###......### #......+ .......)0hA/  #....... ......# #...ß#ß.. ......#)0h 3 )0h3 /-10)0h6 )0h8 *0hAPM......†. .##...#...... .##...#.. .##...#.#...... .##.#..... .##.#.......#..... .#..... .#.# *0hP ...#.#### ..##.....# ...##.....# ....##.....# ..........##.....#.###......###.*0hQ #......+ ....... #....... ......#*0hU*0h;Vv-3-1*0hY*0h1[*0h......>.... .......†......... ..##...#...... ..##...#...##...#.#...... ..##.#..... ..##.#.....*0h ..#..... .#..... ..#.#  ...#.#### .##.....# *0h^.##.....# .##.....# ....##.....#.###......###. #+ .......*0h*0hJf7= 2 *0h 2*0hh*0h *0hd^_You feel your existence waver again.*0h*0hh*0h *0h*0h,*0h7*0h*0h *0h"*0h"*0h#P3====*0h$*0h%*0h%#8*0h&&<==*0h'*0h(*0h(*0h)*0hc+*0h+*0hz,*0h.*0hR.=====*0h/*0hE1*0h1L9=*0h2*0h:4*0h|4*0hW5*0h)7,*0h%8*0h9*0h9*0h:*0h->*0h>,20*0h>1=*0h?*0hA*0hrA#4*0hA3===*0hB*0hMD*0hD*0hTE*0hG*0hvG*0h H*0hI*0hIg1==*0hK*0hM*0hN<===*0hO*0h-Q*0h|Q*0huR*0hS*0hTT*0h U*0hV*0hsW:=*0h X*0hY*0hYD2=*0h=Z*0hZ*0h\*0h]*0h]*0hd_*0h__5====*0h`*0h`b*0hb*0hse*0hBg*0hge3==*0hh*0hej*0hj*0hk*0hHm*0hm6====*0h~n*0hp*0hup*0hhq*0hs{4==*0h+t*0hv*0haw*0hx*0hSz*0hz*0hm{*0h|*0hJ}*0h.~*0h*0h25==6===*0hB*0hۂ,*0h*0h*0h*0h*0h#*0h*0h*0h*0h6*0hld=====*0h9*0hƏ*0h*0h*0h*0h*0hœ*0hY*0h*0hl*0hΛ$ *0hO;_You start resting.*0h052.1 (40.0)*0hˠs7==3.1 (41*0h*0hA" _HP restored.*0h1P 4*0hQ *0hV +0.0) *0hW *0h^ *0hMc j _Key pressed, stopping explore.*0hc *0hg *0hh H _No target in view!*0h 4*0h *0hN *0h@ ; _*0h~ *0h K7====*0h *0h 4 _Magic restored.*0hO *0h *0h *0hU *0h *0h- :=*0h' *0h_ *0h *0h *0h *0h *0h; *0h =====*0h+ *0h *0h *0h# *0h *0h *0h/ *0h| *0h *0h/! *0hc" *0h" *0hB# *0h% *0h& *0h$' *0h' *0h>) *0hP* *0h* *0h)+ *0h, *0h- *0h. *0h. *0h/ *0h0 *0hF1 *0h1 *0h=3 *0he4 *0h4 *0hU5 *0h6 *0h7 *0h 8 *0h8 *0h; *0h < *0hV< *0h< *0h(> *0h? *0h_? *0h? *0h@ *0hB *0hhC *0hC *0hD *0hF *0hVF *0hF *0hG *0hH *0h6I *0hI *0hJ *0hK *0h!L *0hL *0h N *0h\O *0hO *0h:P *0hdR *0hU *0h8V *0hW *0hY *0hZ *0h/[ *0h[ *0h] *0h^ *0h7_ *0h_ *0ha *0hc *0hqc *0h;d *0hf *0h3i *0hi *0hj *0hm *0hKo *0ho *0hp *0hr *0ht *0h u *0hv *0hSx *0hz *0hvz *0h{ *0hQ} *0h *0h] *0hj *0h˂ *0h *0h *0h *0h *0h *0h *0h *0h X #...ß#ß.........#*0h i #...#!#.......### ..ß#ß.......##### *0hl .................. .#.............. #.#............ *0h #.............. #.............. #.@......###### #...#+#### *0hj #.....  ........  ........... .......##### ...###... #... .... *0h *0hژ 9 86.1 (33.0)  *0h4 zYou now have enough gold to buy a potion of curing on this level.  You can access your shopping list by pressing '$'.*0h ,7.1 (34*0hU *0h T _You now have 40 gold pieces (gained 17).*0hq *0h *0h H _No target in view!*0h3X 4*0hY *0h[ *0hr] *0h^ % _*0ha ,*0htb *0hb *0hmc *0hXe *0hf *0h,g *0hg *0hi *0hk ,*0h0l *0hn *0hp *0hp *0hq *0hs *0hRu ,*0h|v *0h x *0hy ,*0hz *0h| *0hg~ ,*0hh *0hE *0h *0h *0h *0h *0h *0hJ *0h6 *0hȉ *0h~ *0h̋ *0h *0h& *0h *0h *0h *0h *0h֓ *0h *0h $ *0hj )_You now have 50 gold pieces (gained 10).*0h *0h *0h *0h *0hg *0h *0hC *0h8 *0hn *0h *0hF *0h *0h *0hB *0h֤ *0h *0h *0hz *0hܨ *0h> *0hg *0hϫ *0h2 *0h *0h! ,*0h *0h *0hڱ *0hU *0h *0h *0h] *0hƴ *0h( *0hy *0hz *0h *0hC *0h; *0h* *0h *0h *0hݻ *0h *0h& *0h *0h *0hϿ *0h6 *0h *0h *0h *0h *0hR *0h- *0h *0hb *0h *0h *0hx *0h *0hA *0h *0h *0h *0h^ *0hb *0h *0h *0hg *0h\ *0h *0h *0hJ *0h( *0h *0h *0h *0h *0hr *0h *0h *0h *0h *0h *0h *0h2 *0h k..............# ...... .#...#. ...........# ...... .....#. .##...........# *0hQ ...... .....#. ................ ...... ....... ....##.... ...... r...... ...... *0h ...... ...$...####...# ...... ....<...##...# ###... ...#......#....*0h ...................#.......................#............#..........#....###.....+..####...##....*0h^ #....$##.####...#..... r   rat (asleep)#.....##....#......... +.....#####.###.#######..... #......>#*0h .922.1 (35*0h[ ,3.1 (36*0h *0h V _A rat comes into view.*0h4 .*0h. ............ .. ..#...#....# .... #.....#....##...#........*0h@.. .......##.. .r................*0h.$...##.##... ....... .....<#.. ####...#...*0h.#..........#......#...........#..........#.*0ho.###.....+..####...## #....$##.####...# #.....##....#........ +.....#####.###.#####*0h *0h_14.1 (1.0)*0h*0h+0h)v. ............  ..#...#....#  #.....#....# ......#....+0h* .............## .r............. ....$...##..... .....<.@....... .....#......... ............... ............... .........#..... .###.....+..### +0hi*J#....$##.# #.....##..+0h# ............  ..#...#....#  #.....#....# ......#.... .............##+0hϾ .r............. ....$...##..... .....<.@....... .....#......... ...............+0hp ............... .........#..... .###.....+..### +0h)#....$##.# #.....##..+0h2+0h+0hp+0h +0hNL_A rat is nearby!+0h  .....! . ............. +0h> G. ...#...#....# . ##.....#....##..#........ .......##. ..r..........$.@.##.........## .........<# #####... ......#.# #.+0h ..#......##.........#..........#..###.....+..####...###. #....$##.####...# #.....##....#.......+0h-+0h-5 _+0h+0hF+0hr . ........! ......... +0hcs . ...#...#....# ..##.....#....##..#..##....r.......$@..##.##..<.## .#####...+0hs .#.# ###..# #+0hs #........# ###.........#.# #+0h8t #..###.....+..####...####. #....$##.####...# # #.....##....#+0h:y +0hy &6+0h} +0h~ +0hR4 f. . +0h4 t......! ......... . ...#...#....# +0hN5 .##.....#....##.#.##+0h5 .r.@...##.##+0h5 L.<.## ..#####+0h^6 Z.#.# †##+0h6 >#.......# .#+0h 7 : #.........# +0hn7 o.# ##.........#.# #+0h7 # #..###.....+..####...## #+0h8  ##. #....$##.####...# ## #.....##....#+0h}> +0h> &7+0hC +0hXF  +0hF C_You see here 4 gold pieces.+0hO. . ......! +0h.......... . ...#...#....# .##.....#....##.# +0h{#.##.r$...##.+0h.<..#####.#. +0hn].†###.. ..#+0hl #.... ..# ##+0hf.#. .## #..###.....+..####... +0h.# ##. #....$##.####...# .## #.....##....#+0hU+0hO-8 _+0h+0h,0h. .. ..............! ,0h................. .....#...#....# .##.....#....##.##.##.r.$...##..<..#####,0h.#.†###..# #....#,0hG ##..#.## #..###.....+..####... ..#,0h ##. #....$##.####... ..## #.....##....#,0h,0h=&9,0h,0h;!,0hi  The helpless rat fails to defend itself.  You impale the rat!!,0h(6†,0h1,0hH6730.0 (0.9,0h ,0hG _You kill the rat!,0hx:4,0h;,0hP>,0h9@,0hH,0hJ,0hoJ,0heK,0hN$ ,0hN(_You now have 54 gold pieces (gained 4).,0hP,0hP,0hQ,0h1UP  There is a stone staircase leading up here.,0hW,0hW _,0hX,0hZ,0h _B,0h_,0ha,,0h c,0hd,0hgf,0hf,0h4h,0hi,0hk,0hhk,0h'l,0hm,0h*o,0h|o,0h'p,0hwr,0hr,0hds,0h`wM _You now have 68 gold pieces (gained 14).,0hx,0h7y,0hy,0h |,0h},0h},0h~,0h,0hX,0h,0hz,0h,0h:,0h,0h[,0ht,0h,0h1,0h,0h,0h,0h,0hԑ,0h,0h,0h/,0hW,0h,0h,0h՛,0h,0h!,0h,0hZ,0h,0h,0h,0hͦ,0h,0h,0h,0hϫ,0hլ,0hڮ,0h,0h,0h,0h,0hõ,0h,0h,0h,0hº,0h,0h),0h,0hп,0h,0h$ ,0hO_o - 2 fuming puce potions (gained 1),0hj,0h,0h,0h,0h2,0h,0h,0h,0h,0h),0hr,0h,0h,0hZ,0h,0h,0h?,0h,0h,0h,0h,0h ,0h,0h,0h,0hb,0hE,0h,0h,0h<,0h,0h9,0hf,0h,0hL,0h,0h,0h,0h,0h',0ht,0h,0hm,0h ,0h ,0hg ,0h( ,0h  ,0h? ,0h ,0hL ,0h ,0h ,0h8 ,0h ,0h ,0h ,0h  ,0h ,0h ,0h ,0h ,0h ,0h ,0h ,0h ,0h ,0h ,0h ,0h ,0h) ,0h~% # #..........  #...........#....... ..P.P #.....#....?.# #.P. #,0h% ....!#....# #.P.PPP #.....#....## #...##....# #<.##.... #.##  ####,0hn& ..#### #......  ###...###....#.  #...........##....#.. ,0h&  #........................  #..............  #..............  #....................#...#....#  #.................##.....#....#  #........................#..,0h:. 74.0 (44.0)  You now have enough gold to buy a potion of heal wounds on this level.  You can access your shopping list by pressing '$'.,0h. ,5.0 (45,0h2 ,0h4 > _You now have 81 gold pieces (gained 13).,0h ,0h ,0hp ,0h ,0h ,0h) ,,0h9 ,0h  ,0h_ ,0h ,0h ,0h ,0h ,0h ,0h ,0h ,0h ,0h~ ,0h-" ,0h% ,0hg% ,0h0' ,0h / #.#+#+###. ....#.# #.,0h/ X ......# #. ....... #. ....... #. . #.#....... ..P.P#.#....?.# #.P #.#....# #.P.PPPP,0hc0  #.#....####..... #......##....#... #,0h0 ....<.##......... #......######...#######.##...###....#....#.......##....#....#.,0hX1 .,0hU7 280.0 (5.0),0h7 +1.0 (6,0h= ,0h? Q _l - a ruby potion,0h/ 4,0h^ ,0h ,0hB ,,0hƉ n,0h ,0h ,,0h ,0h ,0hϒ ,,0h ,0h( ,0hL ,,0hٚ ,0h8 k>######.# .... ...........#+#+##.#.# (.,0h .. ...........#....#.#.#..... ...........#......#.#.P.. .....#..........P,0h s.. ...........P.. ...........#..........P. ...........#..........P.P...P.P ...........#....@.# #.P.......P.# .....,0hV .#....## #.P.PPPPP.P.# ............#....####...........# .................##....# .....<.##.....# .....,0h ..##..... ..######.......... ..##...###....#..... ..##....##,0hܥ +6.0 (5,0h6 +7.0 (6,0h ,0h8 ` _m - a scroll labelled IPPIDOUCKA,0hf,0h",0h=,0h,0h,,0hB,,0hx,,0hR,0h,0hl #..........##....  #,0hO..#.#.#.....##...... ####..#.#.# ....# .....#+#+##.#.#.(.... ...#....#.#.#...... ...#,0h#.#.P.PPP ...#...P.... ......P.P.. ...#.......@..P.P._ .....9.0 (2,0h](#..........P.P...P.P.....#......###.P.......P.###.#....## #.P.PPPPP.P.# #.#....####...........# #..##....#........# #.<.##.............###.,0h...##........######........,0hw,0h,90.0 (3,0h3,0h*A _Found a snail-covered altar of Cheibriados.-0h+-0hz Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes6% 3b - Tukima's DanceHexes6% 3  c - Poisonous VapoursAlchemy/Air-0h 19%1  d - Dazzling FlashHexes/Fire19% 3  e - Lesser BeckoningTranslocation28% 2  f - Mercury ArrowConjuration/Alchemy-0hK128% 2  g - Fugue of the FallenNecromancy50% 3  h - Maxwell's Portable Piledriver Translocation50% 3  i - Teleport OtherTranslocation-0h˚50% 3  j - AnguishHexes/Necromancy52% 4  k - Olgreb's Toxic RadianceAlchemy88% 4 5 spell levels left -0h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/0h/0h0/0h #...................##........ neoul the Sneak/0h#.........#.#.#.....##........ Poltergeist ####.........#.#.# ....# ....... Health: 27/27 ======================== ........#+#+##.#.#.(.... ..... Magic: 7/7======================== /0h0........#....#.#.#...... ..... AC: 2Str: 4 ........#......#.#.P.PPP ..... EV: 12Int: 17 ........#..........P.... ..... SH: 0/0hEDex: 16 ...................P.P.. ..... XL:  4 Next:  7% Place: Dungeon:3 ........#.......@..P.P._ ..... Noise: ---------  Time: 1990.0 (0.0) /0h3|........#..........P.P...P.P..... a) +1 dagger ........#......###.P.......P.###. Nothing quivered .........#....## #.P.PPPPP.P.# #. Fly /0hH.........#....####...........# #. ..............##....#........# #. ............<.##.............###. ..............##................ ..........######................/0hYou now have enough gold to buy a potion of heal wounds on this level.  You can access your shopping list by pressing '$'. _You now have 81 gold pieces (gained 13). _l - a ruby potion _m - a scroll labelled IPPIDOUCKA _Found a snail-covered altar of Cheibriados./0h/0h<Memorise Confusing Touch, consuming 3 spell levels and leaving 2? Y - Yes /0h' N - No/0h/0h3  #...................##........ neoul the Sneak#.........#.#.#.....##........ Poltergeist ####.........#.#.# ....# ....... Health: 27/27 ======================== ........#+#+##.#.#.(.... ..... Magic: 7/7======================== ........#....#.#.#...... ..... AC: 2Str: 4 ........#......#.#.P.PPP ..... EV: 12Int: 17 ........#..........P.... ..... SH: 0Dex: 16 ...................P.P.. ..... XL:  4 Next:  7% Place: [3/0hw< 7mDungeon:3 ........#.......@..P.P._ ..... Noise: ---------  Time: 1990.0 (0.0) ........#..........P.P...P.P..... a) +1 dagger ........#......###.P.......P.###. Nothing quivered .........#....## #.P.PPPPP.P.# #. Fly .........#....####...........# #. ..............##....#........# #. ............<.##.............###. ..............##................ ..........######................You now have enough gold to buy a potion of heal wounds on this level.  You can access your shopping list by pressing '$'. _You now have 81 gold pieces (gained 13). _l - a ruby potion _m - a scroll labelled IPPIDOUCKA _Found a snail-covered altar of Cheibriados.1.0 (1 _/0h? s[31mThis spell is quite dangerous to cast!2.0 (23.0 (34.0 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'./0h   /0h8 JAdjust (i)tems, (s)pells, or (a)bilities? /0hE /0haF  Your spells (adjust)TypeFailure Level  a - Confusing TouchHexes6% 3 /0hF c - Ensorcelled HibernationHexes/Ice10%2 Select a spell to adjust[!] toggle spell headers00hv00h00h #...................##........ neoul the Sneak00h#.........#.#.#.....##........ Poltergeist ####.........#.#.# ....# ....... Health: 27/27 ======================== ........#+#+##.#.#.(.... ..... Magic: 7/7======================== 00h........#....#.#.#...... ..... AC: 2Str: 4 ........#......#.#.P.PPP ..... EV: 12Int: 17 ........#..........P.... ..... SH: 0Dex: 16 ...................P.P.. ..... XL:  4 Next:  7% Place: Dungeon:3 00hL........#.......@..P.P._ ..... Noise: ---------  Time: 1994.0 (0.0) ........#..........P.P...P.P..... a) +1 dagger ........#......###.P.......P.###. Nothing quivered .........#....## #.P.PPPPP.P.# #. Fly .........#....####...........# #. 00hX..............##....#........# #. ............<.##.............###. ..............##................ ..........######................ _Found a snail-covered altar of Cheibriados. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.  00heAdjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? 00h _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.(i)tems, (s00hp)pells, or (a)bilities? Adjust which spell? a - Confusing Touch  Adjust to which letter? 00h00h00h00hO 00hC_d - Confusing Touch00hÙ00h-n Spells (Memorise)Type00hFailure Level  a - Poisonous VapoursAlchemy/Air19% 1b - Lesser Beckoning00hfTranslocation28% 2  c - Mercury Arrow00hSConjuration/Alchemy28% 2  d - Tukima's DanceHexes00h6% 3  e - Dazzling FlashHexes/Fire19% 3 00h f - Fugue of the Fallen Necromancy50% 3  g - Maxwell's Portable Piledriver Translocation 50% 3  h - Teleport Other00hNTranslocation 50% 3  i - AnguishHexes/Necromancy 52% 4 00h j - Olgreb's Toxic Radiance Alchemy88% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit10h x10hH10hc #...................##........ neoul the Sneak#.........#.#.#.....##........ Poltergeist 10hӌ####.........#.#.# ....# ....... Health: 27/27 ======================== ........#+#+##.#.#.(.... ..... Magic: 7/7======================== 10hvF........#....#.#.#...... ..... AC: 2Str: 4 ........#......#.#.P.PPP ..... EV: 12Int: 17 10h........#..........P.... ..... SH: 0Dex: 16 ...................P.P.. ..... XL:  4 Next:  7% Place: Dungeon:3 ........#.......@..P.P._ ..... Noise: ---------  Time: 1994.0 (0.0) 10h|........#..........P.P...P.P..... a) +1 dagger ........#......###.P.......P.###. Nothing quivered .........#....## #.P.PPPPP.P.# #. Fly 10hy.........#....####...........# #. ..............##....#........# #. ............<.##.............###. 10h(-..............##................ ..........######................ _You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? 10ha - Confusing Touch  Adjust to which letter? _d - Confusing Touch10hhP  Okay, then.10h10h10h:. _10h 10hRead which item? Scrolls  e - a scroll labelled WAHUKOUXUO  f - a scroll labelled PITYRCHOTSO  k - a scroll labelled IDOTTO SITIHINK  m - a scroll labelled IPPIDOUCKA [!] read|quaff[?] describe selected20h]20h20h 20ht #...................##........ neoul the Sneak20h#.........#.#.#.....##........ Poltergeist ####.........#.#.# ....# ....... Health: 27/27 ======================== 20hH........#+#+##.#.#.(.... ..... Magic: 7/7======================== 20h........#....#.#.#...... ..... AC: 2Str: 4 ........#......#.#.P.PPP ..... EV: 1220hPInt: 17 ........#..........P.... ..... SH: 020hDex: 16 ...................P.P.. ..... XL:  4 Next:  7% Place: Dungeon:3 20h........#.......@..P.P._ ..... Noise: ---------  Time: 1994.0 (0.0) ........#..........P.P...P.P..... a) +1 dagger 20hr........#......###.P.......P.###. Nothing quivered 20h.........#....## #.P.PPPPP.P.# #. Fly .........#....####...........# #. 20h"..............##....#........# #. ............<.##.............###. 20h|..............##................ ..........######................Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? 20hXa - Confusing Touch  Adjust to which letter? 20hHp_d - Confusing Touch _Okay, then.20h(%  20h(+Okay, then.20hb)20h.20hz0. _20h 20h 20h 20h 20h 20hG % _20h ,20h ,20hk 20h 20h? 20h 20hY 20h 20h 20h_ 20h 20h" 20he% ,20hu' 20hp. 20h2 20h*3 20h6 20h9 20h_> ,20h@ 20hD 20hAH 20hH 20hJ 20hN 20hQ ,20hS 20h3X X  There is a snail-covered altar of Cheibriados here.20hP\ 20h\ _20h_ 20h}b 20hf ,20hi 20hGl 20ho ,20h q 20hs 20hv 20hw 20h, 20h, ,20h- 20he. 20h/ 20hi/ ,20ho0 20h.1 20h1 20h1 20h2 20h-3 20h3 20h3 20hi4 20h 5 20ho5 ,20hi6 20h7 20h]7 20h7 20h8 20hu9 20h9 20h": 20h: 20h[; 20h; ,20h< 20hB= ,20h= 20hq> 20h? 20hp? 20h? 20hW@ 20h@ 20hhA 20hA 20hkB 20hC 20hjC 20hC 20hXE 20hF 20hF 20h]G 20hH 20hI 20h4J 20hJ 20h6L 20hM 20hM 20hrN 20h'P 20h{Q 20hQ 20hyR 20hUT 20hU 20hU 20hV 20h/X 20hfY 20hY 20h\Z 20h[ 20h] ,20h4^ 20h_ 20h` 20h9a 20ha 20hqc 20hd 20h3e 20he 20hg 20hh 20hBi 20hi 20hk 20hl 20hZm 20hn 20hPo 20hp 20hp 20hjq 20huw 20h~ Welcome to Cuffogg's Weapon Shop! What would you like to do? 20hW > a -  28 gold a +0 daggerb -  28 gold a +0 dagger  c -  49 gold a +0 flail  d -  49 gold a +0 long sword  20h ue -  70 gold a +0 quarterstaff  f -  77 gold a +0 rapier  g -  4 gold 3 stones  h -  9 gold 7 stones  i -  11 gold 8 stones 20hO You have 81 gold pieces. [Esc] exit[!] buy|examine items20h R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list50h  a -  28 gold a +0 dagger  b - c - d - e - 50h# f +  77 gold a +0 rapierh - i -  After the purchase, you will have 4 gold pieces.[Enter] buy marked items50hX Purchase items for 77 gold? (y/N)50hh @a - b - c - d - 50hi e - f -  43 stones  g -  97  h -  118 50hj hH60hF60hnK60hNO/##...#........... +.......#.#neoul the Sneak .#............... #######.#.#60hOPoltergeist .###.###########+##.#.#Health: 27/27 ======================== ....>##.##.#.#### Magic: 7/7======================== #######.##.#..... AC: 260hPStr: 4 #.##.###### EV: 12Int: 17#∩##.# # SH: 0Dex: 16#.#60hS#.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2091.0 (97.0)#.#.........# # a) +1 dagger#.......##### # Nothing quivered###.###.## Fly #.# #.###.# #.########## #.. #........... #.# #.########## ### ####  _Okay, then. _Okay, then. _There is a snail-covered altar of Cheibriados here. _You reach down and open the door. _There is an open door here.  There is an entrance to Cuffogg's Weapon Shop here.60hZ _There is a snail-covered altar of Cheibriados here. _You reach down and open the door. _There is an open door here.  entrance to Cuffogg's Weapon Shop here.  p - a +0 rapier60h\f _Thank you for shopping at Cuffogg's Weapon Shop!60h160h(Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)60hzp - a +0 rapier[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 70h70h70hɖ$70hw##...#........... +.......#.#neoul the Sneak .#............... #######.#.#Poltergeist .###.###########+##.#.#Health: 27/27 ======================== ....>##.##.#.#### Magic: 7/7======================== #######.##.#..... AC: 2Str: 4 #.#70h:#.###### EV: 12Int: 17#∩##.# # SH: 070h 5Dex: 16#.##.# # XL:  4 Next:  7% Place: Dungeon:370hk#@#########.# # Noise: ---------  Time: 2091.0 (0.0)#.#.........# # a) +1 dagger70hƙ#.......##### # Nothing quivered###.###.#70h## Fly #.# #.###.# #.##########70h| #.. #........... 70hۚ#.# #.########## ### ####70h:  _There is a snail-covered altar of Cheibriados here. _You reach down and open the door. 70hr_There is an open door here.  There is an entrance to Cuffogg's Weapon Shop here.  p - a +0 rapier 70hQ_Thank you for shopping at Cuffogg's Weapon Shop!70h%  70hYou unwield your +1 dagger.70h+2.0 (170hFp) +0 rapi70h70h 70h(_p - a +0 rapier (weapon)70hp70hDrop what?16/52 slots (_ for help) 70h<Hand Weapons (select all with ))  p - a +0 rapier (weapon)  a - a +1 dagger Armour (select all with [)  b - a +1 cloak (haunted) Jewellery (select all with "=)g - a +6 ring of dexterity Scrolls (select all with ?)  e - a scroll labelled WAHUKOUXUO  f - a scroll labelled PITYRCHOTSO  k - a scroll labelled IDOTTO SITIHINK  m - a scroll labelled IPPIDOUCKA 70h?Potions (select all with !)c - a potion of invisibility  d - a green potion  h - a brown potioni - 2 potions of enlightenment  j - a pink potion  l - a ruby potion  n - a yellow potion  o - 2 fuming puce potions [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]70h# (1 turn)  p - a +0 rapier (weapon)  a + a +1 dagger[Enter] accept (1 chosen)70hg 70ho S##...#........... +.......#.#neoul the Sneak .#............... #######.#.#Poltergeist 70hp c.###.###########+##.#.#Health: 27/27 ======================== ....>##.##.#.#### Magic: 7/7======================== #######.#70hyp #.#..... AC: 2Str: 4 #.##.###### EV: 12Int: 17#∩##.# # SH: 0Dex: 16#.#70hp #.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2092.0 (0.0)#.#.........# # p) +0 rapier#.......##### # Nothing quivered###.###.#70hr # Fly #.# #.###.# #.########## #.. #........... #.# #.########## ### ####  _There is an open door here.  There is an entrance to Cuffogg's Weapon Shop here.  p - a +0 rapier _Thank you for shopping at Cuffogg's Weapon Shop!  You unwield your +1 dagger. _p - a +0 rapier (weapon)3.0 (170ht 70hv  70hbv _You drop a +1 dagger.80h80h^Read which item? Scrolls  e - a scroll labelled WAHUKOUXUO 80h f - a scroll labelled PITYRCHOTSO  k - a scroll labelled IDOTTO SITIHINK  m - a scroll labelled IPPIDOUCKA 80h7[!] read|quaff[?] describe selected80h80h80h!##...#........... +.......#.#neoul the Sneak 80hp".#............... #######.#.#Poltergeist .###.###########+##.#.#80h"Health: 27/27 ======================== ....>##.#80h##.#.#### Magic: 7/7======================== ######80h##.##.#..... AC: 2Str: 4 #.#80hZ$#.###### EV: 12Int: 17#∩#80h$#.# # SH: 0Dex: 16#.#80hG%#.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2093.0 (0.0)#.#.........# # p) +0 rapier80h%:#.......##### # Nothing quivered###.###.## Fly 80h&#.# #.###.# #.########## 80hb&#.. #........... #.# #.########## ### ####80h& There is an entrance to Cuffogg's Weapon Shop here.  p - a +0 rapier 80h3'_Thank you for shopping at Cuffogg's Weapon Shop!  You unwield your +1 dagger. _p - a +0 rapier (weapon) _You drop a +1 dagger.80h-:  Okay, then.80h-80h.80h380hT5. _80h 80hp Put on or remove which piece of jewellery? Jewellery (go to first with "=) 80h - g - a +6 ring of dexterity80h [?] describe selected [!] equip|wield|wear|put on80hn [tab] equip|unequip 90hU90hn90h;##...#........... +.......#.#neoul the Sneak .#............... #######.#.#Poltergeist .###.###########+##.#.#Health: 27/27 ======================== 90hH....>##.##.#.#### Magic: 7/7======================== #######.##.#..... AC: 2Str: 4 #.##.###### EV: 12Int: 17#∩##.# # SH: 0Dex: 16#.#90h#.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2093.0 (0.0)#.#.........# # p) +0 rapier#.......##### # Nothing quivered###.###.## Fly #.# #.###.# #.########## #.. #........... #.# #.########## ### #### p - a +0 rapier _Thank you for shopping at Cuffogg's Weapon Shop!  You unwield your +1 dagger. _p - a +0 rapier (weapon) _You drop a +1 dagger. _Okay, then.90hT  You feel agile.90h=4225 (0.590h90h 7 _g - a +6 ring of dexterity (worn)90h  90h sRead which item? Scrolls 90hu  e - a scroll labelled WAHUKOUXUO  f - a scroll labelled PITYRCHOTSO  k - a scroll labelled IDOTTO SITIHINK 90h m - a scroll labelled IPPIDOUCKA [!] read|quaff[?] describe selected:0h :0h$ :0h;+ ##...#........... +.......#.#:0h+ 5neoul the Sneak .#............... #######.#.#Poltergeist .###.###########+##.#.#:0h- gHealth: 27/27 ======================== ....>##.##.#.#### Magic: 7/7======================== #######.##.#..... AC: 2Str: 4 #.##.###### EV: 12Int: 17#∩##.# # SH: 0Dex: 22#.#:0h. #.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2093.5 (0.0):0h}. #.#.........# # p) +0 rapier#.......##### # Nothing quivered###.###.#:0h. # Fly #.# #.###.# #.##########:0h8/  #.. #........... #.# #.##########:0h/  ### #### :0h0 You unwield your +1 dagger. _p - a +0 rapier (weapon) _You drop a +1 dagger. _Okay, then.:0ho0 WYou feel agile. _g - a +6 ring of dexterity (worn):0h; W #+##.##.##.#:0h< §§§§§###..##As you read the scroll labelled IDOTTO SITIHINK, it dissolves into smoke.:0hq< +4.5 (1:0h> :0h+@ - _It was a scroll of fog.;0hL1;0h2Read which item? Scrolls  e - a scroll labelled WAHUKOUXUO  f - a scroll labelled PITYRCHOTSO ;0hD3 m - a scroll labelled IPPIDOUCKA [!] read|quaff[?] describe selected;0h;0h;0h##...#........... +.......#.#;0h{neoul the Sneak .#............... #######.#.#Poltergeist .###.###########+##.#.#;0h Health: 27/27 ======================== ....>##.#;0hi#.#.#### Magic: 7/7======================== #######.##.#..... AC: 2Str: 4 ;0h!#.##.###### EV: 12Int: 17#§#;0h#.# # SH: 0Dex: 22#§#;0h4#.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2094.5 (0.0)#§#.........# # p) +0 rapier;0hٱ#§§.....##### # Nothing quivered###.###.## Fly #.# #.###.# #.########## ;0hgW#.. #........... #.# #.########## ### ####  _You drop a +1 dagger. ;0h_Okay, then.You feel agile. _g - a +6 ring of dexterity (worn)  ;0h{gAs you read the scroll labelled IDOTTO SITIHINK, it dissolves into smoke. _It was a scroll of fog.;0h&  ;0hAs you read the scroll labelled PITYRCHOTSO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.;0h+5.5 (1;0hv;0h" ;0h(_It was a scroll of fear.<0h<0h8Recognised items. (Select to toggle autopickup)(_ for help) <0h(9Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)<0h9ab + unknown amulets  c + unknown rings  d + rings of dexterity <0h;|Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls  g + scrolls of fear (uncommon)  h + scrolls of fog (uncommon)  i + scrolls of identify (very common)  j + scrolls of immolation (uncommon) Potions (select all with !)k + unknown potions  l + potions of enlightenment (uncommon)  <0h<m + potions of invisibility (rare) Missiles (select all with ()n - boomerangs  o - darts <0h<[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit <0h>Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]=0hyN  d - rings of dexterity=0h =0h =0h ##...#........... +.......#.#neoul the Sneak .#............... #######.#.#Poltergeist .###.###########+##.#.#=0h Health: 27/27 ======================== ....>##.##.#.#### Magic: 7/7======================== #######.##.#..... AC: 2Str: 4 #.##.###### EV: 12Int: 17#§##.# # SH: 0Dex: 22=0h8 #§##.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2095.5 (0.0)#§#.........# # p) +0 rapier#§§.....##### # Nothing quivered###.###.## Fly #.# #.###.# #.########## =0h q#.. #........... #.# #.########## ### ####  _g - a +6 ring of dexterity (worn)  As you read the scroll labelled IDOTTO SITIHINK, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled PITYRCHOTSO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.=0hg 4=0h =0h =0hA=0hRead which item? Scrolls  e - a scroll labelled WAHUKOUXUO =0h6 m - a scroll labelled IPPIDOUCKA [!] read|quaff[?] describe selected>0h>0hC>0h##...#........... +.......#.#neoul the Sneak >0hY.#............... #######.#.#Poltergeist .###.###########+##.#.#Health: 27/27 ======================== ....>##.#>0hi#.#.#### Magic: 7/7======================== #######.##.#..... AC: 2Str: 4 >0h#.##.###### EV: 12Int: 17#§##.# # SH: 0Dex: 22#§#>0h0#.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2095.5 (0.0)>0h#§#.........# # p) +0 rapier#§§.....##### # Nothing quivered###.###.#>0h2# Fly #.# #.##>0h #.# #.########## #.. #........... #.# #.##########>0h# ### ####  _g - a +6 ring of dexterity (worn)  >0h As you read the scroll labelled IDOTTO SITIHINK, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled PITYRCHOTSO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.>0h &  >0h {As you read the scroll labelled IPPIDOUCKA, it crumbles to dust.  A wave of despondency washes over your surroundings.>0h2 +6.5 (1>0h OWill/2 Fly >0h' >0h  >0he 1_It was a scroll of vulnerability.?0hN?0hsRead which item? Scrolls ?0h e - a scroll labelled WAHUKOUXUO [!] read|quaff[?] describe selected?0h2?0h@?0h?0h##...#........... +.......#.#neoul the Sneak ?0h.#............... #######.#.#Poltergeist .###.###########+##.#.#Health: 27/27 ======================== ....>#?0h9)#.##.#.#### Magic: 7/7======================== #######.##.#..... AC: 2?0hˡStr: 4 #.##.###### EV: 12Int: 17#§##.# # SH: 0?0hDex: 22#§##.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2096.5 (0.0)?0hSU#§#.........# # p) +0 rapier#§§.....##### # Nothing quivered###.###.## Will/2 Fly #.# #.##?0h#.# #.########## #.. #........... #.# #.########## ### #### As you read the scroll labelled PITYRCHOTSO, it crumbles to dust.  ?0huYou assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled IPPIDOUCKA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.?0hܧm  As you read the scroll labelled WAHUKOUXUO, it crumbles to dust.  ?0hy!It is a scroll of amnesia.?0h/  --more--?0hI) ?0h6-  Your spells (forget)TypeFailure Level  c - Ensorcelled Hibernation Hexes/Ice10% 2 ?0h. d - Confusing TouchHexes6%3 Select a spell to forget[!] toggle spell headers@0h]@0hb @0h(|##...#........... +.......#.#neoul the Sneak .#............... #######.#.#Poltergeist .###.###########+#@0hz)P#.#.#Health: 27/27 ======================== ....>##.##.#.#### Magic: 7/7@0h?*======================== #######.##.#..... AC: 2Str: 4 #.##.###### EV: 12Int: 17@0h*#§##.# # SH: 0Dex: 22#§#@0h+#.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2096.5 (0.0)#§#.........# # p) +0 rapier@0h,#§§.....##### # Nothing quivered###.###.## Will/2 Fly #.# #.###.# #.##########@0h-T #.. #........... #.# #.########## ### ####  @0hE._It was a scroll of fear.  As you read the scroll labelled IPPIDOUCKA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  @0h.eAs you read the scroll labelled WAHUKOUXUO, it crumbles to dust.  It is a scroll of amnesia.@0h4##...#........... +.......#.#neoul the Sneak @0h5A.#............... #######.#.#Poltergeist .###.###########+##.#.#Health: 27/27 ======================== @0h5v....>##.##.#.#### Magic: 7/7======================== #######.##.#..... AC: 2@0h7Str: 4 #.##.###### EV: 12Int: 17#§##.# # SH: 0Dex: 22#§##.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2096.5 (0.0)#§#.........# # p) +0 rapier#§§.....##### # Nothing quivered###.###.## Will/2 Fly #.# #.###.# #.########## #.. #...........@0ho8 #.# #.########## ### ####  _It was a scroll of fear.  As you read the scroll labelled IPPIDOUCKA, it crumbles to dust.  A wave of despondency washes over your surroundings. @0h9_It was a scroll of vulnerability.  As you read the scroll labelled WAHUKOUXUO, it crumbles to dust.  It is a scroll of amnesia.@0hM?@0h@Really abort (and waste the scroll)? Y - Yes  N - No@0hǍ@0h##...#........... +.......#.#neoul the Sneak @0h.#............... #######.#.#Poltergeist .###.###########+##.#.#Health: 27/27 ======================== ....>##.##.#.#### Magic: 7/7======================== #######.##.#..... AC: 2Str: 4 #.##.###### EV: 12Int: 17#§##.# # SH: 0Dex: 22#§#@0h+#.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2096.5 (0.0)@0hɡ#§#.........# # p) +0 rapier#§§.....##### # Nothing quivered###.###.#@0hB# Will/2 Fly #.# #.###.# #.##########@0h #.. #........... #.# #.##########@0h% ### #### @0hAs you read the scroll labelled IPPIDOUCKA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  @0hGAs you read the scroll labelled WAHUKOUXUO, it crumbles to dust.  @0hͤLIt is a scroll of amnesia.  Okay, then.@0h;@0h+7.5 (1 _@0hW@0hĩ@0hO @0h )Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves @0h Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d - rings of dexterity Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls  g + scrolls of amnesia (uncommon)  h + scrolls of fear (uncommon)  i + scrolls of fog (uncommon)  j + scrolls of identify (very common)  @0h? k + scrolls of immolation (uncommon)  l + scrolls of vulnerability (uncommon) Potions (select all with !)m + unknown potions  n + potions of enlightenment (uncommon)  o + potions of invisibility (rare) Missiles (select all with () @0h [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]A0hu `  l - scrolls of vulnerability (uncommon)B0h:+B0hB0hB0h##...#........... +.......#.#neoul the Sneak .#............... #######.#.#Poltergeist .###.###########+##.#.#B0hHealth: 27/27 ======================== ....>##.##.#.#### Magic: 7/7======================== #######.##.#..... AC: 2Str: 4 #.##.###### EV: 12Int: 17B0h]#§##.# # SH: 0Dex: 22#§##.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2097.5 (0.0)B0h#§#.........# # p) +0 rapier#§§.....##### # Nothing quivered###.###.## Will/2 Fly #.# #.###.# #.########## #.. #...........B0h? #.# #.########## ### #### As you read the scroll labelled IPPIDOUCKA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled WAHUKOUXUO, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.B0hKB0hB0hB0hB0h B0hM ! Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air19% 1b - Lesser BeckoningTranslocationB0h <28% 2  c - Mercury ArrowConjuration/Alchemy28% 2  d - Tukima's DanceHexes6% 3  e - Dazzling FlashHexes/Fire19% 3  f - Fugue of the Fallen Necromancy50% 3  g - Maxwell's Portable Piledriver Translocation 50% 3 B0h  h - Teleport OtherTranslocation 50% 3  i - AnguishHexes/Necromancy 52% 4  j - Olgreb's Toxic Radiance Alchemy88% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitC0h/ C0h;7 C0h6= ##...#........... +.......#.#C0h= neoul the Sneak .#............... #######.#.#Poltergeist .###.###########+##.#.#C0h> 2Health: 27/27 ======================== ....>##.##.#.#### Magic: 7/7C0h(? ======================== #######.##.#..... AC: 2Str: 4 #.#C0h? K#.###### EV: 12Int: 17#§##.# # SH: 0Dex: 22C0h^@ #§##.# # XL:  4 Next:  7% Place: Dungeon:3#@#########.# # Noise: ---------  Time: 2097.5 (0.0)C0h:A #§#.........# # p) +0 rapier#§§.....##### # Nothing quivered###.###.## Will/2 Fly #.# #.###.# #.##########C0hA U #.. #........... #.# #.########## ### #### C0h#D SAs you read the scroll labelled IPPIDOUCKA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled WAHUKOUXUO, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.C0hH 7C0h#I  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled WAHUKOUXUO, it crumbles to dust.  C0hI LIt is a scroll of amnesia.  Okay, then.C0hJ C0hO C0h~Q . _C0h{ C0h 4C0h C0h C0h` % _C0h nC0h C0h3 Welcome to Penaut's Antique Armour Boutique! What would you like to do?  a - 1113 gold glowing fire dragon scalesC0h b -  94 gold a pair of boots  c -  378 gold a plate armour  d -  189 gold a masterwork ring mail  e -  84 gold a ring mail  f -  147 gold a runed scale mail  g -  147 gold a shiny scale mail You have 4 gold pieces. [Esc] exitC0h [!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listE0hN[  a - 1113 gold glowing fire dragon scales E0h# b +  94 gold a pair of boots You are short 90 gold pieces for the purchase.[Enter] buy marked itemsE0h3Ob - E0hgE0h=#E0h6$E0h?7X......#..........#.####neoul the Sneak E0h7y##...##.......... ######....#Poltergeist E0hh8##...#........... +.......#.#Health: 27/27 ======================== E0hK9.#............... #######.#.#Magic: 7/7======================== E0h9`.###.###########+##.#.#AC: 2E0h:Str: 4 ....>##.##.#.#### EV: 12E0h';jInt: 17 #######§#E0h;#.#..... SH: 0Dex: 22#§#E0hI<#.###### XL:  4 Next:  7% Place: Dungeon:3#@#E0h<#.# # Noise: ---------  Time: 2099.5 (2.0)#§#E0hQ=#.# # p) +0 rapierE0h{>#§#########.# # Nothing quivered#§#.........# # Will/2 Fly #§§.....##### ####.###.## #.# #.## E0h?#.# #.########## #.. #...........  E0h?_It was a scroll of vulnerability.  As you read the scroll labelled WAHUKOUXUO, it crumbles to dust.  It is a scroll of amnesia. E0h8@_Okay, then. _Okay, then.There is an entrance to Penaut's Antique Armour Boutique here.F0h&F0hd F0h. _F0hJF0hA4F0hF0hF0hQ _F0h/F0h,F0hF0hF0hF0hBF0h$F0hF0hF0h/F0hOF _You reach down and open the door.F0hF0hF0hF0hk@  There is an open door here.F0h, F0h  _F0hG F0htF0hF0hlF0hF0hF0hF0hGF0h/F0hF0hg!F0h"F0h"F0h0%F0h(F0h(F0h)F0hF,F0h_/F0h/F0h 1F0h1:F0h<F0h=F0h>F0hBF0hgEF0h*FF0h5GF0h1JF0hK,F0hLF0hNF0hnP,F0hQF0hGSF0hT,F0hUF0hYWF0hXF0hEYF0hYF0hD[F0h\F0h]F0h]F0hA_F0he  There is an open door here.F0ho _F0hp,F0hqF0hrF0hsF0hdtF0htF0hvF0hwF0hWxF0hxF0h;zF0he{F0h{F0hG|F0hF0hF0hF0hF0hcF0h,F0hF0hfF0hF0hMF0hF0h'XF0hǗF0h F0h}F0hF0hF0hAF0hF0hF0hF0h2F0hF0hF0hF0h,F0h|F0h:F0h7F0hF0h*F0hF0hmF0h֫F0h>F0hzF0h\F0hůDFly F0h*F0h n _You feel your willpower return.F0hVF0hF0h$F0h;F0h0F0hF0hF0h"F0hHF0hϹF0h;F0hlF0hF0hF0hdF0hF0hTF0hF0h$F0hF0hF0hPF0hF0hF0hF0hlF0hF0hF0hF0hoF0hF0hF0hJ,F0h$F0hF0hEF0hF0hpF0hF0hNF0hF0hmF0hbF0hceF0hgF0h hF0hiF0hmF0hFp,F0h-rF0hvF0h+z,F0h{F0hF0hF0hF0hF0hKF0hF0h!F0h̍F0hF0hF0hF0hhF0hYF0hF0h F0hSF0hF0hգF0h_F0hyF0hͨF0hF0hF0hF0hծF0h,F0hF0hsF0h F0hwF0h+F0hӹF0hzF0hF0hF0h F0hF0hF0hF0hF0hrF0hF0hF0hF0h0F0hF0h_F0hoF0hF0hgF0h)F0hF0hF0h`F0hF0h=a  You see here a rat skeleton.F0heF0h _F0hF0hF0h,F0hF0hF0hF0hbF0hF0hF0hF0h5F0hF0hF0h,F0hF0h]F0hF0h]F0hF0hF0h]F0hF0h/F0hVF0hF0hZF0hF0hF0hcF0hF0h&F0h4F0hqF0hF0hBF0h4F0hF0hF0hO F0h} F0h F0h F0h F0h F0h,F0h)F0hF0hH,F0hF0h/F0h<F0h,F0h F0hF0h,F0hF0hmF0h,F0hYF0hR XF0ha!,F0h!F0h5#F0h,$F0h%,F0h9&F0h',F0h'F0h(F0h),F0h"*F0hg+F0h,F0h-F0h-F0h.F0h/F0hq0F0h0F0h1F0hK:F0h;F0h;F0h;F0hU>L _You reach down and open the large door.F0h?F0h@@F0h@F0hBF0hH= #......# #............  ##.....#..s.....##.........#. F0h+I#....##..≈.....#..###.....+. #....##.$.$....##.# #.....##  ##....##........##.###.....## F0hI: #......#.....≈..##.#.+.....  #.######........##.#.#.....# #.##...#........##.#.#.....# #.##.######'@#####.#.####### F0hIj#..................#.# ####.#########.......# #.##<# ###.####### #....# #..........###### ###########F0h[J s   scorpion (asleep) F0hQ2205.5 (106.0)F0hQ,67F0hUF0h Y F0hnY_A scorpion comes into view. _There is a large open door here.F0hr  #..  #..s.....##. #..≈.....#.. F0h+#.$.$....##.#  #........##.  #.....≈..##.  #........##.  #........##.  #'@#####.F0hʝ  #..................#.#  ####.#########.......#  #.##<# ###.#######   #....  F0hߟM ########### F0h2  #..  #..s.....##. F0h3U#..≈.....#.. #.$.$....##.#  #........##.  F0hg4#.....≈..##.  #........##.  #........##.  F0h5g#'@#####.  #..................#.#  ####.#########.......#  F0h?6O#.##<# ###.#######   #....  ########### F0h=F0hN>F0hiEF0hI F0hIQ_A scorpion is nearby!F0h [?25h[?0cF0hM  Search for what [? for help]? G0h [?25l[?1cG0h4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +1 cloak (haunted) Results elsewhere ([,] to cycle)  b - [D:3] Penaut's Antique Armour Boutiquec - [D:3] a pair of boots (94 gold)  d - [D:3] a helmet (85 gold)H0hH0hFH0hDH0h&A #......#H0h&i#............ neoul the SneakH0hS'##.....#..s.....##.........#. PoltergeistH0h' #....##..≈.....#..###.....+. Health: 27/27 ========================H0hg(*#....##.$.$....##.# #.....## Magic: 7/7H0h(========================##....##........##.###.....## AC: 2H0hH)GStr: 4 H0h)#......#.....≈..##.#.+.....## EV: 12Int: 17H0h)#.######........##.#.#.....# SH: 0H0h?**Dex: 22#.##...#........##.#.#.....# XL:  4 Next:  7% Place: Dungeon:3H0h*#.##.######'@#####.#.####### Noise: ---------  Time: 2206.5 (0.0)H0h*#..................#.#p) +0 rapierH0h5+e####.#########.......#Nothing quiveredH0h+#.##<# ###.#######Fly H0h+#....# #..........###### ###########H0hN,s   scorpion (asleep) _You see here a rat skeleton. H0h,_You reach down and open the large door. _A scorpion comes into view. _There is a large open door here. H0h-_A scorpion is nearby!Search for what [? for help]? armourH0h1H0hF2H0h6H0hQ9. _H0h`O `#.....†## #####. .#........#..#.....#..s.....##.........# #....##..≈.....#..###.....+ #....##.$.$....##.# #..... ##....##........##.###..... #......#.....≈..##.#.+.....# #.######.##.#.#.....# #.##...#...@....##.#.#.....# #.##.######''#####.#.####### #..................#.#####.#########.......#H0hAP x #.##<# ###.####### #....# #..........###### ###########H0hZ H0h\ 27.5 (1 _H0hc H0hg H0h@D`........#####....##†#########....##.....#..s#.........#.≈.....#..##+ $.$ #....#.##.....≈+H0hE<###..#.............##.######''#####.#.#######..................#####.#########.......##<# ###.#######....# #..........###### ###########H0hI<8H0hMH0hOI0hq3(.........I0h=rp<........#####....##†#########I0hr....##.....#..s#.........#I0hrO.≈.....#..##+ $.$ #....#.##.....≈+I0hns###..#.............##.######''#####.#.#######..................#####.#########.......##<# ###.#######....# #..........###### ###########I0hvI0hyh.ssI0h=z&9I0hI0hjU #.......# #...(.........< ...#####...##.....†########## .#.#.I0h"#.....#........##......... #....##.s≈.....#..###..... #....##.$.$....##.# #..... ##....##..@.....##.###..... #......#.....≈..##.#.+..... #.######.##.#.#..... #.##...#........##.#.#.....I0h #.##.######''#####.#.###### #............#.#####.#########.......# #.##<# ###.####### #....# #..........I0hI0h.s=10I0hI0hZU _The scorpion barely misses you.I0hp   I0hq Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I0h  #..........................# neoul the Sneak #...(...................<... Poltergeist #........#####..........#... Health: 27/27 ======================== I0h t##.....†##########.......... Magic: 5/7=================------- #......#........#.......... AC: 2Str: 4  ##.....#........##......... EV: 12Int: 17 #....##..≈.....#..###..... SH: 0Dex: 22 I0h #....##.$s$....##.# #..... XL:  4 Next:  7% Place: Dungeon:3 ##....##..@.....##.###..... Noise: =--------  Time: 2210.5 (0.0) #......#.....≈..##.#.+..... p) +0 rapier #.######........##.#.#..... Nothing quivered #.##...#........##.#.#..... Fly  #.##.######''#####.#.###### #..................#.#  s   scorpion ####.#########.......#  #.##<# ###.#######  #....# #.......... _The scorpion barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: 0hc 4ma scorpion (chance to affect: 45%)I0h+#..........................# neoul the Sneak#...(...................<... PoltergeistI0h#........#####..........#... Health: 27/27 ========================##.....†##########.......... Magic: 5/7=================-------#......#........#.......... AC: 2Str: 4 I0h###.....#........##......... EV: 12Int: 17#....##..≈.....#..###..... SH: 0Dex: 22I0h̐j#....##.$*$....##.# #..... XL:  4 Next:  7% Place: Dungeon:3##....##..@.....##.###..... Noise: =--------  Time: 2210.5 (0.0)I0hO#......#.....≈..##.#.+..... p) +0 rapier#.######........##.#.#..... Nothing quivered#.##...#........##.#.#..... Fly I0h`#.##.######''#####.#.#######..................#.#s   scorpion####.#########.......#I0h+#.##<# ###.########....# #.......... _The scorpion barely misses you.I0hCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I0h Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 45%)I0hI0hes1.5 (1I0h"I0ho$m  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  I0h"%Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 45%) _The scorpion resists with some effort. The scorpion barely misses you.J0hpf  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J0h) #..........................# neoul the Sneak #...(...................<... Poltergeist #........#####..........#... Health: 27/27 ======================== J0h1##.....†##########.......... Magic: 3/7==========-------------- #......#........#.......... AC: 2Str: 4  ##.....#........##......... EV: 12Int: 17 #....##..≈.....#..###..... SH: 0Dex: 22 #....##.$s$....##.# #..... XL:  4 Next:  7% Place: Dungeon:3 J0h^##....##..@.....##.###..... Noise: =--------  Time: 2211.5 (0.0) #......#.....≈..##.#.+..... p) +0 rapier #.######........##.#.#..... Nothing quivered #.##...#........##.#.#..... Fly  #.##.######''#####.#.###### #..................#.#  s   scorpion ####.#########.......# J0h #.##<# ###.#######  #....# #.......... _The scorpion resists with some effort. The scorpion barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 45%)J0he+_#..........................# neoul the Sneak#...(...................<... Poltergeist#........#####..........#... Health: 27/27 ========================##.....†##########.......... Magic: 3/7==========--------------#......#........#.......... AC: 2J0h},sStr: 4 ##.....#........##......... EV: 12Int: 17#....##..≈.....#..###..... SH: 0Dex: 22#....##.$s$....##.# #..... XL:  4 Next:  7% Place: Dungeon:3##....##..@.....##.###..... Noise: =--------  Time: 2211.5 (0.0)#......#.....≈..##.#.+..... p) +0 rapier#.######........##.#.#..... Nothing quivered#.##...#........##.#.#..... Fly #.##.######''#####.#.#######..................#.#J0h+-4s   scorpion####.#########.......##.##<# ###.########....# #..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 45%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.J0h-Z2.5 (1Contam J0hd2J0h24?  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 45%)  J0h4You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen. The scorpion barely misses you.J0h6i   J0hi Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J0h  #..........................# neoul the Sneak #...(...................<... Poltergeist #........#####..........#... Health: 27/27 ======================== J0h& ##.....†##########.......... Magic: 1/7===--------------------- #......#........#.......... AC: 2Str: 4  ##.....#........##......... EV: 12Int: 17 #....##..≈.....#..###..... SH: 0Dex: 22 #....##.$s$....##.# #..... XL:  4 Next:  7% Place: Dungeon:3 ##....##..@.....##.###..... Noise: =--------  Time: 2212.5 (0.0) #......#.....≈..##.#.+..... p) +0 rapier #.######........##.#.#..... Nothing quiveredJ0h I #.##...#........##.#.#..... Fly Contam  #.##.######''#####.#.###### #..................#.#  s   scorpion ####.#########.......#  #.##<# ###.#######  #....# #.......... _Nothing appears to happen. The scorpion barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  J0h Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 45%)J0h #..........................# neoul the Sneak#...(...................<... Poltergeist#........#####..........#... Health: 27/27 ========================##.....†##########.......... Magic: 1/7===---------------------#......#........#.......... AC: 2Str: 4 J0h: ##.....#........##......... EV: 12Int: 17#....##..≈.....#..###..... SH: 0Dex: 22#....##.$*$....##.# #..... XL:  4 Next:  7% Place: Dungeon:3##....##..@.....##.###..... Noise: =--------  Time: 2212.5 (0.0)#......#.....≈..##.#.+..... p) +0 rapier#.######........##.#.#..... Nothing quivered#.##...#........##.#.#..... Fly Contam #.##.######''#####.#.#######..................#.#s   scorpion####.#########.......##.##<# ###.########....# #.......... _Nothing appears J0h to happen. The scorpion barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 45%)J0h0=s(asleep) J0hA Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 45%)  The scorpion looks drowsy...J0hM:sJ0hNL 5 -J0hN3.5 (1J0hTJ0h8V J0hVe_You feel bolstered by spreading misfortune.K0h,Es  The helpless scorpion fails to defend itself.  You impale the scorpion!!K0hJ1.K0hKK0hO#..........................# neoul the Sneak#...(...................<... Poltergeist#........#####..........#... Health: 27/27 ========================##.....†##########.......... Magic: 1/7===---------------------K0hsP#......#........#.......... AC:  5  Str: 4 ##.....#........##......... EV: 12Int: 17K0hP4#....##..≈.....#..###..... SH: 0Dex: 22#....##.$.$....##.# #..... XL:  4 Next: 104% Place: Dungeon:3K0hLQ##....##..@.....##.###..... Noise: ---------  Time: 2214.7 (1.2)#......#.....≈..##.#.+..... p) +0 rapier#.######........##.#.#..... Nothing quivered#.##...#........##.#.#..... Fly Contam K0hQz#.##.######''#####.#.#######..................#.#####.#########.......##.##<# ###.########....# #..........K0hETAim: a scorpion (chance to affect: 45%)  The scorpion looks drowsy... _You feel bolstered by spreading misfortune.The helpless scorpion fails to defend itself.  You impale the scorpion!! _You kill the scorpion! _You feel bolstered by spreading misfortune.  The helpless scorpion fails to defend itself.  You impale the scorpion!! _You kill the scorpion!Your Short Blades skill increases to level 2!You have reached level 5!K0h$[/  --more--L0h&J]31/31885 2% L0hNL0hWP L0hPB_You feel clever.L0h4L0hL0hoL0hnL0hl,L0hAL0h,L0hL0h L0hh2===4L0hTL0hW _You start resting.L0h|)L0h\L0hL0hL0hL0hL0hmL0h L0hgL0hD===3L0hL0hL0h]L0hL0h@Z _Your magical contamination has completely faded away.L0h1 2 L0hsL0hL0h.L0hL0hL0hsL0hL0h L0h{V3===L0h:L0hL0hL0hL0hL0hL0hzL0hL0h0L0hL0hL0h<===L0hNL0hL0hL0hnL0hL0h;L0hL0hL0hkL0hL0hOL0hL0hTL0hL0h/V4===[40mL0hL0hZL0hL0hUL0hL0hL0hL0h>L0hL0h_L0hL0h3<===L0hL0h+ L0h L0h0 L0hf L0h L0hk L0hL0hL0hL0h1L0hL0hoL0hL0hlV5===L0h)L0hL0hL0hL0h;L0hL0h&L0h,L0hL0hL0h~<===L0hD L0hj!,L0hZ"L0h#L0h#L0h$L0h%,L0h&L0h(L0h(L0h3)L0hr*L0h*^6===L0h+L0h,,L0h.L0h3/L0h/L0h!0L0h}1L0h1L0hz2L0h3L0h4<===L0h4L0h86,L0h(7L0hs8L0h8L0h{9L0h:L0h;L0h;L0h<L0hi=L0hW>L0h?L0h@L0h@L0hDBL0hB\7===L0hCL0hDL0h[EL0hPFL0h]G,L0hHL0hI,L0hFKL0hKL0hlL<===L0hFML0hN,L0hwOL0hPL0h,QL0hQL0hRL0h_SL0hgTL0h{UL0hVL0hVL0h[{ _You feel your existence waver again.L0h`_073.7 (59.0)L0h_X8===4.7 (60L0hrf; _Magic restored.L0h:L0h;L0hD=L0hg@L0hBL0h+CL0hFL0hHL0h?IL0hQJL0hNL _You now have 10 gold pieces (gained 6).L0h]QL0hQL0hYSL0hZ3L0hZ5===L0h2\L0h`L0haL0hbL0h7hM _You now have 25 gold pieces (gained 15).L0h3kL0hkL0hmL0h>nL0h&oL0hoL0hoL0hpL0h rL0hwrL0hrL0hsL0ht,L0houL0h{vL0hwL0hwL0hRxL0hzE  There is a large open door here.L0hzL0hb{ _L0h{L0h|L0h},L0hV~L0h6L0h,L0hL0hpL0h",L0hL0huL0hcL0ḧ́L0h3L0hL0h߆,L0hIL0h L0hÈL0h-,L0hL0hL0h",L0hL0hL0h#,L0hL0hL0h,L0huL0hL0hx,L0hyL0h6L0h,L0haL0hL0h{,L0hL0hL0hL,L0hѦL0h{,L0hL0hML0hL0hy,L0hޭL0h,L0hL0hL0hL0h",L0hiL0hL0hh,L0hL0hL0h,L0hnL0h L0hv,L0hJL0hؽL0hA,L0h#L0hL0h),L0hL0h,L0hzL0hL0hQ,L0hL0h/L0h,L0hBL0hL0hHL0hL0hL0hL0hL0h*,L0hL0h,L0h'L0h}L0hX,L0hL0hL0h>L0h,L0hL0hL0h,L0hL0hL0hL0hL0hL0hL0hL0hL0hL0h:L0h+L0hL0hL0h;L0h<L0hL0h L0h/L0h5L0hL0hL0hL0h)L0hL0h L0hL0h(L0hL0hL0h9@  There is an open door here.L0huL0h _L0hL0hL0hL0h.L0hL0hL0h|L0hL0hNL0h/L0h L0hL0hL0h%  L0h)>There is an entrance to Penaut's Antique Armour Boutique here.L0hL0ho L0h'_L0hL0hL0hvL0hL0hZ L0h &  L0hy sThere is an entrance to Cuffogg's Weapon Shop here.  You see here a +1 dagger.L0hY L0h  _L0h+L0hL0hL0h?L0hL0hlL0h&L0h,L0hxL0hL0h,L0hnL0hL0hr,L0h8L0hL0h:,L0hL0hL0h,L0hq)I #∩# #.# #.#  #.# #.# #.# L0h)9 #∩#########.# #.#  #.#.........# #.#  #.......##### #.#  ###.###.# #.#  L0hN*#.#<#.# #.#  #.#.#.##########.#  #.@.#............# 338.7 (64 #.###.##########.#  ### ### ###  L0h*        L0h(+L0hf-L0h.E _Done exploring.L0h( L0h L0hS L0h ∩.......0.0)  _Done exploring.M0h M0h Where to? (Tab - D:3, ? - help)  D - Dungeon M0h M0h M0h ^#∩##.# #.# neoul the Sneak#.##.# #.# PoltergeistM0h #∩#########.# #.# Health: 31/31 ========================#.#.........# #.# Magic: 8/8========================#.......##### #.# AC: 2Str: 4 ###.###.##.# EV: 12Int: 18M0h <#.#<#.##.# SH: 0Dex: 22#.#.#.##########.# XL:  5 Next:  2% Place: Dungeon:3#.@.#............# Noise: ---------  Time: 2338.7 (0.0)#.###.##########.# p) +0 rapier### ###### Nothing quiveredFly  M0h$         _There is an open door here. M0h %_There is an entrance to Penaut's Antique Armour Boutique here.  There is an entrance to Cuffogg's Weapon Shop here. _You see here a +1 dagger. _Done exploring. _Done exploring.M0h M0hW M0h M0h M0hF % _M0h M0hJ M0hi M0h M0h; M0hM0hwM0hM0hAM0hM0hM0hM0h\M0hM0h M0h( M0h M0h M0hn M0h M0h9M0h  There is an entrance to Cuffogg's Weapon Shop here.  You see here a +1 dagger.M0hM0hD _M0hM0hM0hM0h M0hM0h) _You see here a +1 dagger. _Done exploring. M0h_ There is an entrance to Cuffogg's Weapon Shop here. _You see here a +1 dagger.  There is an entrance to Penaut's Antique Armour Boutique here.M0hM0h! _M0hM0h^M0h ,M0h!M0h"M0h$M0h$,M0hk&M0h'M0hU(M0h(M0hB+@  There is an open door here.M0h,M0h- _M0h.M0h|/M0h0,M0h1M0hA3M0h\4M0h4M0hy5M0h6M0h7,M0h9M0h:M0h;,M0h <M0hh=M0hx>M0h?M0hq?M0h@M0hAM0hAM0haBM0hCM0hDM0hDM0h\EM0hGFM0hRGM0hGM0h%HM0hIM0h5JM0hJM0hKM0h LM0hMM0hMM0hMM0hOM0h PM0hvPM0hPM0hQM0hRM0hXSM0hSM0h}U%  M0hU5There is a stone staircase leading down here.M0hPVM0h8WM0hW% _M0hEXN0hͩ4N0h4N0hd,N0h9p  . .#  N0h#.#.#  ß+ß.# . ....# ..######....# ............# #..........# #.....@..# 65.4 (26.7)#.......## ##....###  ##### N0hɱO_You fly downwards.N0hrN0ha _There is a stone staircase leading up here.N0h: N0h: 4N0h @ g _N0hB ,N0h"C N0hC N0hD N0hF N0hG N0hG N0hH N0hJ N0hJ N0hJ N0hL N0hM N0hM N0hiN N0hCO N0hP N0h Q N0hQ N0hR N0hT N0h U N0hU N0hV N0hX N0hX N0hY N0hVZ N0h[ N0hi\ N0h\ N0h^ N0hZ_ N0h_ N0h>` N0h#b N0hc N0hc N0hjd N0hf F _You reach down and open the door.N0hh N0h7i N0hi N0hvk @  There is an open door here.N0hRm N0hm _N0hSn N0hZo N0h)q N0hq ,N0hs N0hRu N0hu N0h;v N0hw L _You reach down and open the large door.N0hay N0hy N0hHz N0hk| E  There is a large open door here.N0h} N0hb~ _N0h~ N0hO N0h N0h N0h N0h N0h N0h N0h N0h $ N0h "_You reach down and open the door.N0h N0h 4N0h' @  There is an open door here.N0h N0h _N0h N0h? N0hÕ @N0h; ## .######## ..5.# #@...#.# #.....# N0h #ß'ß..##.######.#..##.....'..#.## #.....'..#.#5   ufetubus (asleep) N0h# 9#.######.#.# #. #ß'ß.# #.# #....#N0hb /86.4 (21.0N0h ,7.4 (22N0h~ N0h \ _An ufetubus comes into view.N0h  ## .  ....######## ..  5..........# .#  N0h ]#@...#.#  #.....#  #ß'ß..#  ##.#..#  ..#.##  '..#.#  .#.#  #. #ß'ß.#  #.# #....# N0hC -N0h  ## .  N0h _....######## ..  5..........# .#  #@...#.# N0h n #.....#  N0h #ß'ß..#  ##.#..# N0h  ..#.## N0hn '..#.#  N0h ;.#N0hr o #. #ß' N0h d#.# #..N0h N0h N0h N0h.  N0h R_An ufetubus is nearby!O0hHbd### ......######## ...5.....@....# .#O0h)cS..######....#.# #.....# #ß'ß..# #.######.#..# #.....'..#.## #.....'..#.# #.######.#.# #. #ß'ß.#O0hgO0hh88.4 (1.0) _O0hkO0h{mO0h ## ..# ...5O0h .# .##..######....#.# #.....# #ß'ß..# #.######.#..# #.....'..#.##O0h_! h #.....'..#.# #.######.#.# O0h " u #. #ß'ß.#O0h) O0h* &9O0h- O0h/ O0h1 ^.###### .O0h2 5......# ...5.# .##..######....#.# #.....#O0h~2  #ß'ß..# #.######.#..# #.....'..#.##O0h2 55 2 ufetubO0he3 =i (asleep)  #.....'..#.# O0h3  #.######.#.#  #. #ß'ß.#O0hI: O0h: '90O0h= O0h?  O0h9@ N_An ufetubus comes into view.P0h _.####### .P0h .5......# ...5.# .#.##..######....#.## #.....# #ß'ß..#  #.######.#..# #.....'..#.## P0h  #.....'..#.#  #.######.#.#  #. #ß'ß.#P0hP0h&1P0hxP0hP0h0oY...# ..5......# ...5.# .#P0hop.##..######....#.# #. #.....## #ß'ß..#  #.######.#..# #.....'..#.##  #.....'..#.#  #.######.#.#  #. #ß'ß.#P0hY2P0h@....#P0h< ..5......# ...5.# .#P0hL.##..######....#.# #.# #.....# #. #ß'ß..#P0h # #.######.#..# #.....'..#.##  #.....'..#.# P0hn #.######.#.#  #. #ß'ß.#P0hP0h&3P0hP0hyP0hͥ s  The helpless ufetubus fails to defend itself.  You impale the ufetubus!!P0hW ].   ufetubusP0ht 574.5 (1.1P0h P0h߳ L _You kill the ufetubus!P0h.#....# ..5......P0h @# ...# .#.##..######....#.#. #.## #.....# #. #ß'ß..# #.#.######.#..##.#.....'..#.###.#.....'..#.##.#.######.#.#  #. #ß'ß.#P0hP0hP0hh..55P0h,50P0h=P0hNQ0h{  You hit the ufetubus.  The ufetubus is moderately wounded.Q0ht28---=6.6 (1.1Q0hQ0h-/ _The ufetubus hits you. x2Q0h` .@5You miss the ufetubus.The ufetubus is moderately wounded.The ufetubus slips past you! The ufetubus hits you.Q0hat3-------7.7Q0h1dQ0he Q0h&f_The ufetubus closely misses you. The ufetubus misses you. x2Q0hQD  You hit the ufetubus but do no damage.The ufetubus is moderately wounded.The ufetubus closely misses you. The ufetubus misses you.8.8Q0hQ0h!X _The ufetubus barely misses you. x2Q0h  You completely miss the ufetubus.The ufetubus is moderately wounded.Q0h r15----------9.9Q0h Q0h / _The ufetubus hits you. x2Q0hg 4Q0hzj Q0hk  Q0hal P_You are too injured to fight recklessly!R0hhf  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R0h  Your tendrils begin to glow red. The ufetubus misses you. x2R0h) 2--------5---------=4000Touch Fly R0hR0h R0h^_The ufetubus hits you. The ufetubus barely misses you.R0hu&9 R0h,' .# ... .... .....####### .  R0h'...........######## ..  .......@5.........# .#  R0h5(....##..######.  . #.##   R0h(a#.   #.  R0h)C#.  #.R0h)Y  #.  #. R0h)} You barely miss the ufetubus.The ufetubus is moderately wounded.R0h|v< R0h wY.# ... .... R0hw.....####### .  ...........######## ..  .......@5.........# .#  ....##..######. R0hx . #.##   #.   R0h_y#. #.  #. #. R0h_7==X0h>X0h?X0h?X0h @X0hEA,X0hAX0hBX0hBX0hACX0hgDX0hDL8=X0hEX0hF,X0hGX0hlHX0hHX0hIX0h9JX0h]JX0hJX0hKX0h2LT9=X0hLX0hMX0hMX0hNNX0hhOX0hOX0hPX0h$QX0hGQX0hQX0hRX0hR`20==X0h\SX0hTX0hTX0h0UX0hVX0h;VX0hVX0hX,X0hXX0hwYX0hY_1==X0h,ZX0h[X0h[X0h\X0h ]X0h1]X0h]X0h^X0h^X0h2_X0h`X0h`#2X0h`<==X0hSaX0hgbX0hbX0hbX0hcX0hdX0hzdX0hdeX0he,X0hfX0hfU23=X0hgX0hhX0hhX0hiX0h%jX0hIjX0hjX0hk,X0hlX0hTmX0hxm)4X0hm1=X0h nX0hoX0hCoX0hoX0hpX0hqX0hhqX0hNrX0hqrX0hrX0hsX0h&te5==X0htX0huX0huX0h1vX0h]wX0hwX0hwX0hxX0hsyX0hyX0hzX0h{e6==X0h{X0h|,X0h}X0h~X0h)~X0h~X0h~X0hX0h X0h#X0hWR7=X0hX0h X0h1X0hX0hX0h؄X0hDX0hX0hX0h-X0h X0h.)8X0hN1=X0hX0hX0h։X0hfX0hMX0hqX0hыX0hX0h>X0hX0hX0hf29==X0hX0hrX0hX0hX0hX0hX0hX0hǓX0hX0hRX0h=X0haX0h_30==X0h X0h4X0hYX0hX0hX0hX0hEX0h:X0h^X0hŚX0hd_ _You start resting.X0h1510.5 (84.0)X0hks1==1.5 (85X0hX0h:" _HP restored.X0hkX0hkX0hnX0hp0 _Unknown command.X0h_pX0hq 4X0hW X0hs X0h nX0hz X0h X0h X0h% X0h :=X0hm X0h X0h0 X0h X0h X0h6 X0h X0h% X0h X0hZ X0h{ X0h X0h X0h ,X0h X0h. X0hp X0h X0h X0h% X0h X0hK ,X0h X0h X0h[ X0h X0h ,X0h X0h X0h X0h X0h X0h X0h X0hP 4X0h X0h X0hJ X0h X0h X0h X0h X0h X0h X0h X0h X0h_ X0h X0h X0h X0h X0hC X0hj X0h X0h6 X0h[ X0h X0hD ,X0h X0h, X0hj X0h X0h X0hA X0h X0ht ,X0h X0h X0hF X0h X0h. X0hU X0h X0h5 ,X0h X0h! ,X0hy" X0h$ X0h*$ X0h$ X0h& X0h' X0h' X0h( X0h( X0hN) X0h* ,X0hV+ X0h, X0h, X0h.- X0hL. X0hr. X0h. X0hk0 X0h0 X0h1 X0hl2 X0h2 X0h3 X0h{4 X0h4 X0h5 X0hj6 X0h6 X0h7 X0h8 X0h8 X0h99 X0h: X0h: X0ha; X0h< X0h< X0h{= X0h> X0h> X0h? X0h@ X0h@ X0hA X0hB X0hB X0h\C X0hD X0hD X0hPE X0hF ,X0hbG X0hH X0hH X0hI X0hJ X0hK X0htK X0hL X0hL X0h{M X0hN X0hN X0hqO X0hP X0hP X0hvQ X0hR X0hR X0h`S X0hT X0hT X0h}U X0hV ,X0hW X0hX X0hY X0hY X0hZ X0hZ X0h[ X0h\ X0h\ X0h] X0h^ X0h _ X0ht_ X0h` X0h` X0h^a X0hqb X0hb X0hc X0hd ,X0h9e X0hf X0hf X0h6g X0hch X0hh X0hi X0hj X0hj X0h>k X0hl X0hl X0h}m X0hn ,X0hTo X0hp X0hp X0hq X0hr X0hr X0hOs X0ht X0ht X0hSu X0hv X0hv X0hHw X0hax X0hx X0h7y X0hz ,X0hB{ X0hT| X0h}| X0h} X0hv~ X0h~ X0h# X0h X0h X0h@ X0h X0h X0h7 X0hT X0h~ X0h X0hT X0h} X0h X0hX X0h X0h X0hN X0hx X0h X0hl X0h X0h X0hc X0h X0h X0h ,X0h$ X0hn X0h X0h X0hB X0hk X0h X0h6 X0h_ X0h X0h; X0he X0h( X0hu X0h X0h) X0h BX0h| X0h X0h, X0h ,X0h/ X0h R 610.5 (99 _You start waiting.X0h X0hA 01.5 (100.0)X0hȩ X0h # _Done waiting.Y0hT"e  You aren't carrying any scrolls.Y0h"Y0h$Y0h&. _Y0h Y0hI Y0ho Y0h2 0 _Unknown command.Y0hX Z0h9Z0htDrink which item? Potions Z0h? d - a green potion  h - a brown potioni - 2 potions of enlightenment  j - a pink potion Z0hz0 l - a ruby potion  n - a yellow potion Z0h o - 2 fuming puce potions[?] describe selectedZ0h= Z0hC Z0hI @.###Z0htI neoul the Sneak..#.PoltergeistZ0hI #....Health: 31/31 ========================Z0hI ?#....#Z0hI cMagic: 8/8========================Z0hJ F......#######Z0hBJ R. AC: 2Z0hhJ Str: 4 ............######## .. EV: 12Z0hJ .Int: 18Z0hJ ...................# .# SH: 0Dex: 22Z0h&K ....##..######....#.#XL:  5 Next: 12% Place: Dungeon:4Z0hRK . #@## #.....#Z0hK Noise: ---------  Time: 2611.5 (0.0)Z0hK `#.# #ß'ß..#Z0hK 7p) +0 rapierZ0hK h#.#.######.#..#Nothing quiveredZ0hL H#.#.....'..#.##Z0hVL Fly #.#.....'..#.##.#.######.#.#Z0hL #.# #ß'ß.##.# #....#...######....# _HP restored. _Unknown command. Z0hM _You start waiting. _Done waiting. _You aren't carrying any scrolls. _Unknown command.Z0hV  Okay, then.Z0hW . _Z0h`Z0h^Z0h); _Z0hZ0hZ0hZ0hyZ0hZ0hZ0hZ0hQZ0hjZ0h,Z0hZ0hZ0h|Z0hZ0h8Z0hf Z0h> Z0he Z0h? Z0h Z0h=Z0hpZ0hZ0hZ0hIZ0hsZ0hWZ0hZ0h2Z0h{Z0hdZ0hZ0hiZ0hZ0hZ0h_ Z0h"Z0h"Z0h#Z0h%Z0h'Z0h(Z0h(Z0h+Z0h,Z0h -Z0h.Z0h/Z0h}1Z0h1Z0h2Z0h4Z0h6Z0h6Z0h7Z0h9Z0hI? ####### ........ # .......Z0ht?..#. ....... #.... ....... Z0h?T#....# .......  #..)##.....F#  #...@## Z0h?n###...## Z0h?'##...## #...####  ###..#.#Z0h@# ##....# Z0h/@F   sky beast (asleep) ##....#Z0hM@y# #......#######Z0hz@P #.........##Z0h@[0h026.5 (15.0)[0h,7.5 (16[0h] [0hL \ _A sky beast comes into view.[0hww$[0hw! #######  [0hw.......  [0hw. # ....... [0h9x# ..#. ....... [0h]x [0h|xG#.... .......  #....# .......  [0hx1#..)##.....F# [0hx- #...@##[0hx [0hy###...## [0h:y [0hsy?##...##  ##...####  [0hy###..#.## [0hy= ##....#  ##....##  [0h,z#......  [0hOz[0hnz.[0hQ #######  .......  . # .......  ..#. .......  [0h#.... .......  #....# .......  [0h#..)##.....F#  #...@## [0h###...##  ##...##  [0h>##...####  ###..#[0hf ##....#  [0h[##.... [0hf#...... [0h-.[0h4[0h[0hr` _A sky beast is nearby![0h #######  .......  . # .......  [0h7..#. ....... [0hgL #.... .......  #....# .......  [0h6#..)##.....F#  [0h-#...@## [0h܅"###...##  [0h ##...##  [0h'##...####  [0hL###..#.##  [0hq##....#  [0h##....## [0hՆ #......[0h [0h  [0hD.[0hB #######  .......  . # .......  ..#. .......  #.... .......  #....# .......  [0hl#..)##.....F#  #...@## ###...##  ##...##  ##...####  [0hg###..# ##....#  ##.... #...... .[0h[0hC!4[0h$[0h&` _A sky beast is nearby![0h> #######  .......  . # .......  ..#. ....... [0h? #.... .......  #....# .......  #..)##.....F#  #...@##[0ho?a ###...##  ##...##  ##...#### [0h?g ###..#.##  ##....#  ##....##  #......[0h@1  .[0hz #######  .......  . # .......  ..#. .......  [0h#.... .......  #....# .......  [0h#..)##.....F#  [0h?h#...@##[0hj [0hv###...##  [0h##...## [0hs ##...#### [0h8 ###..#[0hU ##....# [0h: ##....[0h& [0hf#...... [0hJ[0hp(.[0h[0h[0h[0h [0h?R_A sky beast is nearby![0h0 ..... ..... ######### #...##.. #......[0h1 ..#......#........##....##........[0h31 #..)##@....F##....#######[0h1 H###...## [0h1 ##...## ##...####[0h1 B###..#.## ##....[0h2 2###....[0h(2 ###[0hL2 8#......#######[0h*: [0h$; #8[0hY; .0) _[0hX? [0h@ \0h..... ..... #.#...##.\0h. #.#..#.##.....\0h+g# #....##.# #..)##.@...F# #....#\0hV ###...## ##...## \0h}\#####..#.## \0h\0hǷ\0h&9\0h\0hA\0h ..... ##..... #.#...##.. #.# ..#.# #....\0h !# #....##.# #..)##..@..F# #....# \0hQ!###...## ##...## ###..#.## \0h{!\0h&\0h;''30\0h*\0hX,\0h͈ c..... ##...... #.#...##. . #.\0h@ # ..#.# #.# #....##.# #..)##...@.F# #....#\0hp c ###...## \0h s##...## ###..#.## \0hډ \0h \0h{ &1\0h* \0h ]0h[;..... ]0h*##. ]0h8..... #]0h@... ]0h/N#...##.]0hZ(. ]0h5. #.]0h=# ..#.]0h ;# #.]0ha(# ]0h7#....##.]0h(# ]0h$#..)##....@F# ]0hO5#....#]0hu ]0h1###...## ]0h.##...## ]0h ]0h 0###..#.## ]0h4 ]0h]0h]0h&2]0h]0h]0hTFF  A sky beast is nearby! ]0hQU _A sky beast is nearby!is nearby!  The helpless sky beast fails to defend itself.  You impale the sky beast!!  The sky beast is almost dead.]0hVs21--------=3.6 (1.1]0hJ]]0h` ]0h`F_The sky beast hits you. The air twists around and strikes you!^0h   ^0h* =Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^0hx   neoul the Sneak ..... ##.  Poltergeist^0h  ..... #########...  Health: 21/31 ================-------- ^0h #...##..........  Magic: 6/8==================------  . #.............#  AC: 2Str: 4 ^0h3  ..#.............#  EV: 12Int: 18 ^0hZ  #..............#  SH: 0Dex: 22 ^0h} q #....##........#  XL:  5 Next: 12% Place: Dungeon:4 #..)##....@F#^0h  Noise: =--------  Time: 2633.6 (0.0) #....#######^0hƠ g p) +0 rapier ^0h i###...## Nothing quivered ##...##^0hM t Fly  ##...#### ^0h ###..#.##  F   sky beast ##....#  ^0hҡ ;##....##  #......####### ^0h \_The sky beast hits you. The air twists around and strikes you!  ^0h .Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^0h? Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line^0hv |Aim: a sky beast (almost dead, chance to affect: 46%)_0hזYneoul the Sneak_0h@.....##.Poltergeist..... #########..._0hHealth: 21/31 ================--------_0h֗#...##..........Magic: 6/8_0h&==================------. #.............#AC: 2_0hƘStr: 4 ..#.............#EV: 12_0hInt: 18#..............#SH: 0_0hVxDex: 22#....##........#_0h~XL:  5 Next: 12% Place: Dungeon:4_0h#..)##....@*#Noise: =--------  Time: 2633.6 (0.0)_0hQj#....#######p) +0 rapier_0hq###...##Nothing quivered##...##Fly _0hښ4##...#######..#.##_0h+F   sky beast##....###....##_0hp#......####### _The sky beast hits you. The air twists around and strikes you!  _0h̛.Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._0hAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  _0hPress: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, chance to affect: 46%)_0h@F(asleep)  Casting: Confusing Touch (dangerous; 4% risk of failure)_0h[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (almost dead, chance to affect: 46%)  The sky beast looks drowsy..._0h8F_0hZ 5 -4.6 (1_0ho#_0h& _0h&]_You feel bolstered by spreading misfortune._0h| &  _0h| OThe helpless sky beast fails to defend itself.  You impale the sky beast!!_0hX 1._0h ' _0h 2=6/9--396_0h_ _-5.7 (1.1 _You kill the sky beast!_0h PYour Dodging skill increases to level 3!_0h< _0h f _Your Hexes skill increases to level 6!`0h[E _Unknown command.`0hXJ `0hJ `0h[L `0hO `0h8T ,`0hT `0hU `0hV `0hX `0hWX `0hDY `0h [ `0hP[ ,23`0h[ B=--`0h] `0h(` P4`0h]a `0hxc `0hc `0hd `0hf s7==`0hg `0hi `0hj v4=3`0h]k `0hn W _You start resting.`0ho 1 2 `0h p `0hWr ,`0hPs `0hu `0h`u ;==`0hPv `0h} 5==`0h~ `0h~ `0h `0h ,`0h `0h@ `0h p6==8`0hʄ 3===`0h `0h `0hՇ `0h `0hZ ,`0hX `0h `0h `0h `0hj `0h )7`0h <====`0h `0h `0h `0h̔ `0he `0h `0h `0h `0hE `0h( `0hI `0h Z8=`0h `0h `0h `0h `0h $ `0hܥ W_You feel your existence waver again.`0h| 060.7 (25.0)`0h X9===1.7 (26`0h `0h² % _Magic restored.`0h `0h `0h `0h`0h#`0h29==`0h`0h'`0hs`0hb`0h<===`0h`0h!`0h!`0h"`0h=%`0h%`0h%_30==`0h&`0h)`0h^)`0hg*`0h,`0h,`0h-`0h/`0hQ0`0hA1`0hn3`0h3e1==`0h4`0h.71 _HP restored.`0h84`0h9`0h;`0hK=,`0h>`0hn?`0h@,`0h{A`0hpC`0hD`0hE:=`0hE`0h.G`0hH,`0hAI`0hWJ`0hK`0hK`0h{L`0hRN`0hO,`0hP`0hQ`0hUS`0hS`0h3T`0h.U`0hV`0hV`0hW`0h`Y`0hZ`0hZ`0ho[`0h\`0hN^`0h^`0h_`0h``0hZa`0ha`0hb`0h|c`0hd`0hd`0h[e`0h{f`0hg`0hg`0hBh`0hi`0hj`0hj`0h^k`0hrl`0hm`0hn`0hn`0ho`0hp`0h q`0hq`0hr`0hs`0hs`0hqt`0hv`0hw`0hw`0hw`0h.y`0hz`0hz`0h {`0h9|`0hG}`0h}`0h~`0hP`0h`0h€`0hB`0hd`0h}`0h`0h#`0ha`0h,`0hV`0h^`0h,`0h1`0hs`0hی`0h`0h`0h`0h/`0h_`0hԐ`0hJ`0h`0h`0h>`0hS`0h`0h`0hg`0h`0h,`0h`0h`0h;`0hk`0h`0h;`0hk`0h`0h8`0h`0h`0h`0h`0hW`0h`0h`0h`0hЩ`0h`0h`0h`0h.`0hl`0h`0h `0h&`0hH`0h`0h`0h~`0hU`0h`0h_`0h^`0h,`0h.`0hk`0hĺ`0h`0h>`0h`0h`0h`0h@`0h`0h`0h`0h `0hJ`0h,`0hR`0ha`0h}`0h`0hU`0h`0h`0h`0hf`0h`0h`0h3`0h`0h`0hf`0h`0h"`0hz`0h`0h>`0h`0h`0h`0h`0h`0h`0h`0hS`0h`0h`0h`0he`0h`0h%  `0hThere is an open door here.`0h`0hN _`0h`0h `0h`0h`0hu`0h`0h`0h2`0h`0hE  There is a large open door here.`0h`0h _`0h`0h`0h`0h`0h2`0hd`0h`0h`0h!`0hX`0h`0h`0h7`0h6`0h,`0h`0h`0h##....###..## # ##....## ##..#####`0h$ #......####### #...#.............########....## #....................#..###`0hf #......##..######....#.## ##..#####.##..$⌠#.....##`0hf ### #.#.._.J#ß'ß..# #.#@######.#..# `0h#.#.....'..#.## #.#.....'..#.#`0h'K #.#.######.#.# #.#.. #ß'ß.# #.##. #....#`0hjJ   endoplasm (asleep)...######....#.............#`0hJ #..........`0h 8 _`0hL m730.7 (69  An endoplasm comes into view.`0h ,1.7 (70`0hl`0hiK _Found 12 gold pieces. Found a stormy altar of Qazlal.a0hJ_  ##..##   ##. a0h; #...#... ... a0h2.###  #####....#.##  a0h؈&##..$⌠#.....##  a0h m### #.#.._.J#ß'ß..#  #.#@######.#..# a0hU #.#.....'..#.##  #.#.....'..#.#  #.#.######.#.#  #.#..   a0h-#.##.   ...##a0h.    a0hɉ+ a0h%  ##..##   ##.  #...#... a0hAo... .###  a0hg#####....#.##  a0h##..$⌠#.....##  a0h>X### #.#.._.J#ß'ß..#  #.#@######.#..#  a0hu#.#.....'..#.##  a0hk#.#.....'..#.#  a0h#.#.######.#.#  #.#.. a0hdO #.##.   a0hZ...## a0h a0hm!a0h!a0h$8_a0h& a0h&S_An endoplasm is nearby!a0h  ##..##   ##.  #...#... ... .###  #####....#.##  a0h##..$⌠#.....##  ### #.#.._.J#ß'ß..#  #.#@######.#..#  #.#.....'..#.##  #.#.....'..#.# a0ha #.#.######.#.#  #.#..   #.##.  a0h7k ...##     a0h,  ##..##   ##.  #...#... ... .###  #####....#.##  ##..$⌠#.....##  ### #.#.._.J#ß'ß..#  #.#@######.#..#  a0h-m#.#.....'..#.##  #.#.....'..#.#  #.#.######.#.#  #.#..  #.##.   ...##  a0h14a0h5a0h7K _An endoplasm is nearby!a0h7a0hGt###..#.## ##..## ##....# ##..## ##....## ##..#####.#......####### #...#....########....###a0h=#..............#..### ##......##..######....#.## ###..#####.##..$⌠#.....#### #.#.@_.J#ß'ß..# #.#.######.#..# a0h#.#.....'..#.##.#.....'..#.# #.#.######.#.##.#.. #ß'ß.# #.##. ...######a0h\....#...#a0h<a0h82.7 (1.0) _a0h8_a0ha0h ###..#.## ##..## ##....# a0h ##..## ###....## ##..#####.#......# #...#.#.#a0h F....###.#.#..### #.a0hZ #......##..######....#.## ###..#####.##..$⌠#.....## a0hy n### #.#..@.J#ß'ß..# #.#.######.#..# #.#.....'..#.## #.#.....'..#.# #.#.#.#.. #ß'ß.# #.## a0h a0h <3a0h a0h ] _There is a stormy altar of Qazlal here.a0h: ###..#.## ##..## ##....# ##..## ###....## ##..#####.#......# #...#.#.#....###.#.#..### #.##......##..######....#.## ###..#####.##..$⌠#.....## ### #.#.._@J#ß'ß..# #.#.######.#..# #.#.....'..#.## #.#.....'..#.# #.#.. #ß'ß.# a0h:? a0h? -4 _a0hPB a0hC b0h1Wu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!b0h[1.b0h^-5.8 (1.1b0hab0hAc7 _You kill the endoplasm!b0hcb0hb0h,b0hb0hb0hb0h,b0h78 M##...#### ##..##  b0hL###..#.###..##  b0h~##..## #####....## ##..#####b0h|####### #...#.... #########....###..b0h8<...........### #.b0hnX......##..######....#.## ###b0h##..#####.##..@⌠#.....#####._..#ß'ßb0hn#.######.#..##b0h,#.#.....'..#.#b0h=%v 60  You now have enough gold to buy a potion of curing on D:3.  b0h%2You can access your shopping list by pressing '$'.b0h%+7.8 (2b0hi(b0hN*> _You now have 37 gold pieces (gained 12).b0h b0hs b0h b0hP b0h' b0h b0h b0h L  There is a stormy altar of Qazlal here.b0h b0h _b0h b0ho b0h b0h9 b0h b0h b0h b0h4 b0h b0h b0h( b0hs b0h b0hj b0h  #............########....## #....................#..### #......##..######....#.## b0hk . ##..#####.##...⌠#.....##  ### #.#.._..#ß'ß..#  b0h f#.#.######.#..#  #.#.....'..#.##  #.#.....'..#.#  b0h #.#@######.#.# #.#.._.r#ß'ß.# #.##...⌠#....# ...######....#b0hb  .............# #..........##r   quokka (asleep) #.....<b0h L.## #.......##b0h% K ##....##b0hE _42.8 (5_A quokka comes into view.b0h +3.8 (6b0hd 8_b0hU < _Found a hide-covered altar of Uskayaw.c0hmQi   #  ##...c0hQ  ### #.#.._  #.#.######.#..#  #.#.....'..#.##  #.#.....'..#.#  #.#@#  c0h2R#.#.._.r#ß'ß.#  #.##...⌠#....#  ...######....#      c0hRd<..##     c0hz   #  c0h ##...  ### #.#.._  c0h:#.#.######.#..#  #.#.....'..#.##  c0hi#.#.....'..#.#  #.#@# c0h c0h#.#.._.r#ß'ß.#  #.##...⌠#....#  ...######....#  c0h3   c0hN< c0h7 c0h>G__c0h|c0h8_c0h ] _A quokka is nearby!c0h{b#........#..### #......##..######....#.## ###..#####.##...⌠#.....## # #.#.._..#ß'ß..#  #.#.######.#..# #.#.....'..#.## c0h#.#.....'..#.# #.#.######.#.# #.#.@_.r#ß'ß.# #.##...⌠#....# ...######....# .............# ##c0h#<..## #.......####....#######c0hc0h24.8 (1 _c0htR__c0hKc0h#.#..### #.#......##..######....#.## ###..#####.##...⌠#.....## ### #.#.._..#ß'ß..# #.#.######.#..# #.#.....'..#.## #.#.....'..#.# c0hu#.#.######.#.# #.#..@.r#ß'ß.# #.##...⌠#....# ...######....# .# #.....<..## c0h<5c0h8_c0h c0h˸V_There is a hide-covered altar of Uskayaw here.c0hHs#.#..### #.##......##..######....#.## ###..#####.##...⌠#.....## c0hs### #.#.._..#ß'ß..# #.#.######.#..# #.#.....'..#.## #.#.....'..#.# #.#.######.#.# c0hsr#.#.._@r#ß'ß.# #.##...⌠#....# ...######....# .c0hsy# #.....<..## c0htc0hwH__c0hAx-6 _c0hz:_c0h{c0h. &  c0h. IThe helpless quokka fails to defend itself.  You impale the quokka!!c0h4 M_.c0h,8 587.9 (1.1c0h; L__c0h> J _You kill the quokka!c0h* c0h c0h c0h" c0h3 Bc0h S  There is a hide-covered altar of Uskayaw here.c0hR c0h _c0h c0hk c0h c0h= c0h c0h c0h ,c0hm c0hT c0h c0h1 c0h c0h c0h c0h c0h c0h c0h] c0h c0hQ c0h c0hS c0h c0hU c0h E  There is a large open door here.c0h c0hg _c0hI c0h c0hw c0h c0h c0he! c0h# c0hH# c0h $ c0h&  c0h)' : There is an open door here.c0h`) c0h* _c0h* c0h, c0h. c0h. c0h/ c0hK1 c0h3 c0h3 c0h4 c0h6 c0hH8 c0h8 c0hk9 c0h3; c0h8= c0h}= c0hH> c0h? c0hA c0hA c0hB c0hD c0hOF c0hF c0h G c0hH c0hH c0h;I c0hI c0hJ c0hOL ,c0hL c0hQN c0hO c0hO c0hCP c0hMQ c0hR c0hR c0hMS c0hU c0hW c0hAW c0hW c0hY c0h([ c0hu[ c0h\ c0h] c0h!_ c0h_ c0h_ c0hJa c0hb c0hc c0hqc c0hd c0h4f c0hf c0hf c0hAh c0h4j c0hj ,c0h3l c0h n c0hun c0hn c0h&p c0h}q c0hq c0hAr c0hs c0h4u ,c0hu c0hqy c0hz c0hz c0h{ c0h} c0h c0h c0h c0h Xc0h c0h" c0hU c0h c0h c0hx c0ȟ c0hm c0h} c0h c0hE c0h c0h c0h c0h c0hږ c0h֘ c0hC c0h c0h c0h7 c0h c0h* c0hݠ c0h c0hj c0h c0hM c0hu c0h c0h c0hO c0h: c0hk c0hn c0hѫ c0hɬ c0h c0hݭ c0h9 c0h1 c0h ,c0h c0h c0h ,c0h/ c0h c0hL ,c0h c0h޶ c0hK c0h~ c0h c0h c0h ,c0h c0hƼ c0h ,c0h c0h c0h ,c0hu c0h c0hh ,c0h c0h c0h c0h7 c0h c0h c0h+ c0hZ c0h c0h c0hH c0hy c0h c0h c0h: c0hg c0h c0hc c0h c0h c0h c0h% c0h Bc0hd c0h c0h c0h@ c0h0 c0h ,c0h c0h c0h ,c0h c0h c0h c0hk c0h! c0ho c0h ,c0h c0h c0h ,c0hB c0h <  You see here a +0 mace.c0h c0h. _c0h c0h c0h Xc0h^,c0hc0hc0h,c0hc0h c0h ,c0h c0hc0hD,c0hDc0hc0h,c0hc0hc0h,c0hc0hc0h1,c0h c0h$c0h&,c0h(c0h)c0h+c0h+c0h-c0h/c0h 0c0h0c0hE3L _You now have 41 gold pieces (gained 4).c0h5c0h5c0h6c0h8c0h:c0h:c0h;c0h?c0hCWelcome to Gega's General Store! What would you like to do?  a -  440 gold a Gell's gravitambourine (2/2) c0h?C b -  440 gold a condenser vane  c -  22 gold a +0 leather armourd -  60 gold a +0 rapier c0hjC  e -  440 gold a sack of spidersf -  22 gold a scroll of identify  g -  33 gold a scroll of teleportation (unknown)c0hCh -  38 gold a +0 war axe You have 41 gold pieces. [Esc] exitc0hC[!] buy|examine items[a-h] mark item for purchase c0hC[/] sort (type)[A-H] put item on shopping listf0hV  a -  440 gold a Gell's gravitambourine (2/2)c - f0hTWf -  g + 33 gold a scroll of teleportation (unknown)h -  After the purchase, you will have 8 gold pieces.f0hWe[Enter] buy marked itemsf0hN X Purchase items for 33 gold? (y/N)f0hc - f -  g -  38 gold a +0 war axe f0hfgGh0hth0hh0hneoul the Sneak....... ...#Poltergeisth0h.......#...#Health: 31/31 ========================##..........#Magic: 9/9========================##............ AC: 2h0h) Str: 4 #...?.......##. EV: 13Int: 18h0h>...........##. SH: 0Dex: 22h0hU............###. XL:  5 Next: 98% Place: Dungeon:4..<......@..#h0h}#.. Noise: ---------  Time: 2825.9 (78.0)............##.. p) +0 rapier#...........##.. Nothing quivered............####.. Fly h0h}............##########............#...##............ ........#.............###.h0hR ##..##..#.............# ## h0h ### ##..............## #  _There is a hide-covered altar of Uskayaw here. _There is a large open door here. h0h,_There is an open door here. _You see here a +0 mace. _You now have 41 gold pieces (gained 4).  There is an entrance to Gega's General Store here.h0hlarge open doorn _You see here a +0 mace.now have 41 gold pieces (gained 4).  There is an entrance to Gega's General Store here.  a - a scroll of teleportation _Thank you for shopping at Gega's General Store!h0hCFh0hHsRead which item? Scrolls h0hPI a - a scroll of teleportation [!] read|quaff[?] describe selectedh0h9 h0h h0h" neoul the Sneak....... ...#Poltergeist.......#...#Health: 31/31 ========================##..........#Magic: 9/9h0hi ========================##............ AC: 2Str: 4 #...?.......##. EV: 13Int: 18h0h >...........##. SH: 0Dex: 22............#h0hƌ ##. XL:  5 Next: 98% Place: Dungeon:4..<......@..#h0h #.. Noise: ---------  Time: 2825.9 (0.0)............##.. p) +0 rapier#...........#h0h& #.. Nothing quivered............####.. Fly h0hP ............##########............#...##............ h0h~ d........#.............###. ##..##..#.............# ## h0h ### ##..............## #  _There is an open door here. _You see here a +0 mace. h0h׍ _You now have 41 gold pieces (gained 4).  There is an entrance to Gega's General Store here.  a - a scroll of teleportation _Thank you for shopping at Gega's General Store!h0h P  Okay, then.h0h< h0he h0h֖ . _i0hf _i0hog,i0hhi0h#ji0hk,i0hli0hJni0hp,i0h6qi0hu ...## .. .. .....####.###..# ......##......# i0hu>......#  #.......#...#  ##..........#  i0h9vz##...........#  #...@.......#  #>...........# i0hv #............#  #..<......∩..#  #............ ##...........# i0hv .............#  .............####### ........#...##.......i0h5z,30.9 (5i0hz+1.9 (6i0h*}i0h~- _c - a scroll of amnesiai0hi0h%i0hi0heH _No target in view!i0h 4i0h[ i0h, H _No target in view!i0h l i0hl i0hm i0hp i0hr i0hsv Q _i0hw i0hw i0hx i0hz i0h{ i0h{ i0h| i0h} i0hs i0h i0hS i0hF i0hd i0h i0h i0h i0h i0h߉ i0h i0h] i0h i0hW i0h i0hې i0h ,i0h i0h[ i0h i0hԗ i0h i0h i0h i0h. i0h& i0h i0h i0h7 i0h; i0h i0h i0h i0h i0h i0hu i0h i0h٭ i0h i0hr i0ẖ i0h i0h i0ha i0h i0hз i0h i0h i0h i0hμ i0h p #...# i0h,  #...  ##..#  i0h] #...#  #...# ..i0h #. ##...# #.##..###....## #..#.i0h #....### .....i0h #..##.........###...# #..........#....##.i0h  #...##.......##.... #....###..i0h@ .....#### #.....# ###.......##i0hk  #.....# ###.......i0h  ####.## ###..... ##.i0h 047.9 (16.0)i0h ,8.9 (17i0h i0h ` _e - a scroll labelled SIQEMICUREj0h4j0hj0hj0hj0hLj0hXBj0hJj0hA,j0hj0hj0hYj0hj0hNj0h,Xj0hj0hj0h+j0hj0hj0hj0hj0hj0hj0hj0hj0hj0hj0hj0hj0hj0hj0hj0h j0hj0hj0hj0hj0hj0hj0ho   ......(S.#  j0h .........#  ........#  #%.....#  j0h#......    #.....# #...#  j0hC...# #...  # ##..#  j0hQ #.....## #...#  ##.....## #...#  j0hM#...#..## ##...#  #...##..###....##  j0h!#..###..........### S   adder (asleep)  #..##..##.........###  j0h_####..###..........#.  #..# #...##.......j0h!j0h-62.9 (14j0hj.SSj0ht,3.9 (15j0h8%j0h j0hK_An adder comes into view.j0hvP.(..S........#%.....#. j0hQ# #....# ##.....## ##.....## #..## ##...#j0hqQ .##..###....## ###....##..##..###j0hQ1####..###..........#j0hcSj0hTj0hZv.%...Sj0h[14.0)j0h`j0hbj0hE e#..######.j0h (.........%...S.#j0h Z.# #j0h \ #... ##j0hG .....## ##.....## j0h #..## ##...# .##..###....#####.j0h Z..##..###j0h j0h%% i%....Sj0h% &5j0h, 8%j0h. k0hK  k0hCasting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k0ht  neoul the Sneak #..####### Poltergeist .........# Health: 31/31 ======================== k0hu......(..# Magic: 7/9==================------ .........# AC: 2Str: 4  .........# EV: 13Int: 18 #%.....#k0h,v6 SH: 0Dex: 22 #....S.# XL:  5 Next: 98% Place: Dungeon:4 #....@# #...#  Noise: ---------  Time: 2865.9 (0.0) #.....# #...  p) +0 rapierk0hv #.....# ##..#  Nothing quivered #.....## #...#  Fly  ##.....## #...#  k0hv#...#..## ##...#  S   adder #...##..###....##  #..###..........###  #..##..##.........### k0h7w_An adder comes into view.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  k0hw}Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 55%)k0h neoul the Sneak  #..#######Poltergeist  .........#Health: 31/31 ========================  k0h......(..#Magic: 7/9==================------  .........#AC: 2Str: 4  .........#EV: 13k0hO;Int: 18  #%.....#SH: 0Dex: 22  #....*.#k0hXL:  5 Next: 98% Place: Dungeon:4  #....@##...#Noise: ---------  Time: 2865.9 (0.0)  #.....##...p) +0 rapier  #.....# ##..#Nothing quivered k0h #.....## #...#Fly  k0h2X##.....## #...#  #...#..## ##...#S   adder  k0h#...##..###....##  #..###..........###  #..##..##.........### _An adder comes into view.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  k0hHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 55%)k0h!mS(asleep)  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 55%)  The adder looks drowsy...k0h~TS 5 6.9 (1k0h!X8%k0hYk _You feel bolstered by spreading misfortune.k0h>m  The helpless adder fails to defend itself.  You impale the adder!!k0h*Gj%†k0hH!k0h8Ik0h1R7 neoul the Sneak  #..#######Poltergeist  .........#Health: 31/31 ========================  ......(..#Magic: 7/9k0h?S==================------  .........#AC:  5  Str: 4  .........#EV: 13Int: 18  #%.....#SH: 0Dex: 22  #....†.#XL:  5 Next: 106% Place: Dungeon:4  #....@##...#Noise: ---------  Time: 2868.0 (1.1)  #.....##...k0h,T"p) +0 rapier  #.....# ##..#Nothing quivered  #.....## #...#Fly  ##.....## #...#  #...#..## ##...#  #...##..###....##  #..###..........###k0hT  #..##..##.........### Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 55%)  The adder looks drowsy... _You feel bolstered by spreading misfortune.The helpless adder fails to defend itself.  You impale the adder!!k0h"V _You kill the adder!You have reached level 6!k0h\/  --more--l0h96/367/10--6 3% l0h1@l0hA4 _l0hl0hql0hl0hl0hg _l0hZl0hl0h l0hl0hl0hD9--l0hl0h,l0hl0hl0hG^8===l0hl0hL,l0hl0hl0h:4l0hrl0hXl0hl0hl0hl0h<===l0hl0hl0hWl0hgl0hl0hl0h l0hl0h:3l0hWl0h/ l0h~ )9l0h E== 2 l0h l0h$ l0hO_You feel your existence waver again.l0hl0hl0hl0hl0h|l0hVl0hl0hl0hl0hI;==l0hRl0hg,l0hl0h!,l0h0#l0h%,l0hZ&l0h(,l0h)l0h+l0h+N10/10===l0h+,l0h-l0h/l0h1,l0h3l0h6b  You see here an adder corpse.l0ho9l0h9 _l0h:l0h=l0h ?l0hX?l0hK@l0hBl0hFDl0hD<===l0hEl0hGl0hIl0h/Jl0hLKl0h#Ml0hNl0h"Ol0hqPl0hSl0hUl0hOUl0h]Vl0h3Xl0hYl0h/Zl0hH[l0h\l0h^,l0h_l0hal0htc,l0hVdl0hel0h8gl0hmgl0h.hl0hajl0hkl0h ll0hll0hol0hql0hql0hrl0htl0hvl0hvl0hwl0huyl0h{l0h{l0h|l0h~l0h{l0hl0hl0hl0hl0hȅl0hl0hrl0hދl0hl0hCl0h%  l0h<You see here a maw talisman.l0hl0hq _l0hl0h^Bl0h^l0hal0hl0hl0hѣl0hl0hl0hϧl0hިl0hYl0hl0h5l0hl0hsl0hl0h&l0hl0hVl0h%,l0hl0hl0hl0hl0hRl0hul0hl0hl0hl0hl0hl0hHl0hl0hl0hl0h7l0hl0hdl0hMBl0h]#.....##... #.....# ##..#l0h #.....## #...# ##.....## #...#l0hL #...#..## ##...# #...##..###....## #..###..........###l0h  #..##..##.........### ####@.###..........#.921.0 (53.0)l0h: #..## #...##....... #..## #....###.....l0hj #..# #.....# ###.....# #.....# ###.l0h#..# ####.## ###..#..##l0hAl0hl0h$ l0hF_Key pressed, stopping explore.l0h0l0hl0hRH _No target in view!l0h&) l0h) l0hr* l0h- l0h/ l0h2 ; _l0h4 l0h%5 l0hg5 l0h5 l0h37 l0h8 ,l0h@9 l0hP: l0hn; l0h; l0h,< l0h= l0h> l0h> l0hC? l0hc@ l0hA l0hA l0heB l0hC l0hD l0hD l0hE l0hF l0hG l0hH l0hH l0hI l0h@K l0hwK l0hK l0hL l0hbN ,l0h O l0hZP l0h_Q ,l0hR l0h%S l0heT ,l0h U l0hDV l0hW ,l0hKX l0hQY l0hZ ,l0hY[ l0h~\ l0h] ,l0h>^ l0hw_ l0h` ,l0ha l0hb l0hc ,l0hd l0he l0hf ,l0hkg l0hWh l0hfi ,l0hi l0hl l0hn ,l0hn l0h\p l0hgq ,l0h r l0hvs l0ht ,l0hu l0hv l0hw ,l0hx l0hy l0hz ,l0h{ l0h| l0h(~ ,l0h~ l0h l0h ,l0h l0hԂ l0h ,l0h l0h l0h) ,l0hׇ l0h l0hR ,l0h l0h l0h ,l0h΍ l0hk Xl0hv l0ho l0hW ,l0h] l0h ,l0h l0h< l0h ,l0h l0h l0h ,l0h l0h l0h{ l0hc ,l0hn l0h ,l0hP l0h l0h l0h ,l0h l0h ,l0h& l0hT l0h l0hr ,l0hT l0h| l0h l0hM l0h l0h ,l0h l0h l0hH ,l0hs l0h l0h' ,l0h l0hI l0h ,l0h} l0h l0hv ,l0hU l0h l0hc ,l0h: l0h l0h ,l0h l0h l0hk l0h l0h8 l0hp l0h ,l0h l0h l0h ,l0h l0h l0h ,l0h l0h l0hX ,l0h l0h_ l0h ,l0hn l0hw l0h ,l0hc l0hu l0h l0h l0hj l0hc l0h l0h l0hd l0hL l0hu ,l0h l0h l0h\ ,l0h l0h@ l0hc l0h l0h2 l0ht l0h ,l0h, l0h2 l0h) l0h ,l0h l0h ,l0h0 l0h% l0hO ,l0h l0h l0h l0h ,l0h l0h l0hD ,l0h l0h ,l0h> l0hA l0h} ,l0h l0hX l0h ,l0hn l0h l0h l0h l0h l0h l0h ,l0h l0h l0h ,l0h l0h l0h  ,l0h l0h l0h ,l0h ! l0h{" l0h<$ ,l0h.% l0h& l0hr( ,l0h) l0h+ l0h- ,l0h. l0hT0 l0h&2 l0h2 l0hF3 l0h6 l0h7 l0hA8 l0h9 l0h: l0hR< ,l0h= l0h? l0hA l0hA l0hB l0hhD l0h:F l0hF l0heG l0hH l0hJ l0h K l0hK l0h$N l0hO ,l0hP l0hR l0hT ,l0hU l0hX l0hZ l0hW[ l0hE\ l0hJ^ l0hQ` l0h` l0ha l0hc l0he ,l0hh l0hk l0hn l0hn l0hQo l0h>q l0hs ,l0hQt l0hv l0hx l0hx l0h.y l0hz l0h| ,l0h} l0h l0h ,l0h l0h l0h" ,l0h2 l0h~ l0h> ,l0hj l0h l0h l0hP l0h l0h l0hA } #### l0h ####..##  ####......# #  ###.........# #.. ###..........(## .... l0h y...............####..... ........................ ................@....... .#...........#####.....w #)..........## ..... l0h ..##.##.....# .... #.#...#.###.# ... #.......# #.# .. w   dart slug (asleep) ......#. . l0h ####.## # ...l0ho /3017.0 (96l0hݡ ,8.0 (97l0h l0h \ _A dart slug comes into view.l0hJ Z#### ####..## ####......# ####.........# ##.l0h>K !..........(## #.......####.... l0hsK m.#.#####.....w. l0hK )...## ..##.##.....# ... .#...#.###.# .... l0hK .# #.# .....#. l0h L F.......## ....... l0h~ ###...##.... #..(## #.. ...####.....m0h~ ####### #.....w ##.## ....#.### m0h> ......# #.# #.S#. #.. ##.## #m0h #  ... ##.....## .# ####### m0h m0hv L.wm0hۇ &4m0he m0h n0h  The dart slug launches a dart at you. _The slug dart misses you.n0hpkThe helpless adder fails to defend itself.  You skewer the adder like a kebab!!!n0h! †w   dart slug  You kill the adder!n0h ' ``The dart slug launches a dart at you.n0h^-..n0hbh3--7=5.1 (1.1n0hhn0h"k- _The slug dart hits you.n0h   Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  n0h \Confirm with . or Enter, or press ? or * to list all spells.n0h###.........# ##....  neoul the Sneak n0h#..........(## #......  Poltergeist .............####.......  Health: 33/36 ======================-- n0h+........................  Magic: 8/10===================----- n0hf........................  AC: 2Str: 4 n0h...........#####........  EV: 13Int: 18 n0h..........## #.........  SH: 0Dex: 22 n0hc2##.##.....# #...*w....  XL:  6 Next:  7% Place: Dungeon:4 n0h#...#.###.# #.@*......  Noise: =--------  Time: 3025.1 (0.0) ......# #.# #.†........  p) +0 rapier n0h....#. #..........  Nothing quivered n0h5##.## ##........#  Fly n0hh ... ##.....###  .# #######  w   dart slugn0h n0h׍5_The slug dart hits you.  n0h Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  n0hEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  n0hxPress: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 64%)n0h###.........# ##....neoul the Sneak #..........(## #......Poltergeist .............####.......n0hAHealth: 33/36 ======================-- ........................Magic: 8/10===================----- ........................AC: 2Str: 4 ...........#####........EV: 13Int: 18 ..........## #.........SH: 0Dex: 22 ##.##.....# #....*....n0h5XL:  6 Next:  7% Place: Dungeon:4 #...#.###.# #.@.......Noise: =--------  Time: 3025.1 (0.0) ......# #.# #.†........p) +0 rapier ....#.#..........Nothing quivered ##.####........#n0hFFly ...##.....###.########w   dart slug _The slug dart hits you.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 64%)n0hA .w(asleep)  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.n0hB NAiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (chance to affect: 64%)  The dart slug looks drowsy...n0hu w 6 -6.1 (1n0hx n0h}z k _You feel bolstered by spreading misfortune.n0h .# ##.... .(## ##.n0hX =####...n0h͘ ?.#####.n0h. L## #.n0h .##.....# #....w. ...#.###.# #.n0h # #.# #.†.#. #.n0hP t#.## ##.# n0h \ .# #n0h  n0hY n0h' @-7n0h n0h} n0h .# ##.... (## ##.####...#####.## #. .##.....# #....w.#.###.# #.# #.# #.†.#. #.#. .## ##.n0h ##  .# # n0hn0h(&8n0hn0h o0h>  The helpless dart slug fails to defend itself.  You stick the dart slug like a pincushion!!!o0hDE†o0huHO499.2 (1.1o0hLo0hVOM _You kill the dart slug!o0h4o0h o0hH _No target in view!o0h44o0h6o0h:o0hq>; _o0hhAo0hAo0hCo0hGo0hG>5=o0hXJo0hNo0h8O[9==o0hdQo0hS,o0hSUo0hWo0hXo0hYo0h[o0ha[e6==o0h\o0h^o0hG_;==o0h`o0hb,o0hco0he,o0h5go0hiP=o0hjo0h#mo0hmd10/10===o0hno0h&qo0hro0h{s:5o0hto0hNwo0h.yo0hy:4o0hzo0h|o0hk,o0h΀o0h߂o0h/o0hD===3o0ho0ho0hKo0ho0ho0ho0hΒG 2 o0h6o0h~s _You feel your existence waver again.o0hݚo0h?o0hgo0ho0ho0ho0h'o0h*o0hE,o0ho0h̪o0h[,o0hno0h޴o0h۶,o0ho0hXo0hU,o0h6o0ho0h(,o0hBo0hco0h........#  ......[.#  o0he6#####...........#  # #............# .>   #....†......##  o0h ##...........##   #.†...........## .o  .....#...#!  ##........###o0h9  ##.....####..#  ####### #...#......  .............  o0h ...##...#######   .## ##...   o   orc (asleep)##..  o0h" o0h(\55.2 (26.0)6.2 (27o0ho0h o0hqc_An orc comes into view. It is wielding a +0 club.o0hO+ o0h P......[.# o0hWP<........# . # #............# .> o0hP$ #....†......## ... o0hQ" ##...........## .... o0hFQS #.†...........## .o...  o0hQ#...#!.....  o0hR4#.@.......  o0h>R#..#.......  o0hpR #...#....... o0hR ............. o0hR  ...##...####### o0h$S o0hXS.## ##... o0hS o0hS##.. o0hMT*o0h ......[.# o0h;B........# .  #............# .> o0h|8 #....†......## ...  ##...........## .... o0h #.†...........## .o...  #...#!.....  #.@.......  o0hV#..#....... o0h#  #...#.......  .............  o0hW...##...#######  .## ##...  o0hS##.. o0hxo0ho0ho0hR o0hM_An orc is nearby!o0h  ......[.# ........# . # #............# .> o0hp #....†......## ...  ##...........## ....  #.†...........## .o...  #...#!.....  #.@.......  o0h #..#.......   #...#.......  .............  ...##...#######  .## ##...  o0h. A##.. o0hfT  ......[.# ........# .  #............# .>  #....†......## ...  ##...........## .... o0h8U  #.†...........## .o...  #...#!.....  #.@.......  #..#.......   #...#.......  .............  ...##...#######  .## ##...  ##.. o0hkY o0hY o0hv] o0ha_ [ _An orc is nearby!o0h& #  .....[.# #....  ...........# .....   #............# #...>.  o0h"' #....†......## ... ##...........## #.. #.†...........##..o. #.#...#!. ##.###. ##.....####..#. #o0hY(  #...#. .......#  ...##...# .## ##...  ##..  ##  o0h- o0h- 87.2 (1.0) _o0h1 o0h2 p0h6#### ......# #..##  .............[.# #....#  ##.....# .....#  p0h)7O#............# #...>..  ....†......## . ##...........####... #.†p0h7..##..o #.....# ##........###... ##.....####..#.#  ####### #...#  .............##  ...##...########  p0h"8.## ##...  ##.. ## p0h*=p0hj=&8p0hxAp0hC _You see here a fuming brown potion.p0haW.#  # #..##  [.# #....#  .# .....##  #.# ##...>..#  p0hAb#....†......## #.#  #.####.#  .†.##..o.....#  .#...#!p0hb#  #.###.#  ##.....####..#.p0hc##  # #...#.#  ......##  ...##...#  .## ##...  ##..  ##  p0hip0h\j-9 _p0hnp0h[pp0h   The helpless orc fails to defend itself.  You impale the orc!!)1060.3 (1.1p0hɋp0hhG _You kill the orc!p0hr4p0hRp0h#p0hp0h)#.# .# #..## .[.# #....# #.# .....##  #.# ##...>..#  #....†......## #.# #.####.# #.†.##..).....# #p0h .#...#@.......# #.###.#  ##.....####..#.##  # #...#.#  ......##  ...##...#  .## ##...  ##..  ## p0hl!,10p0h!+2.3 (2p0h?(p0h)C _f - a fuming brown potionp0h)q0h4q0hq0hq0h{q0h,q0hq0hq0hq0hq0h#q0h,q0h"q0hq0hH,q0h5q0hq0hǵq0hq0hq0hGq0hq0h q0hq0h"q0hlq0hq0hq0hq0hq0hq0hq0hZq0h7q0hoq0hbq0hq0h[q0hq0hq0hq0hq0hOq0hLq0hMq0hq0hq0hq0h?q0hq0hq0hq0hq0h ##...>..# q0h #....†......## #.......#  ##..####.......#  #.†q0h..##..).....#  ##...#........#  ##........###.....#  ##.....####..#..##  #########...#........#  #......@.#  ...##...########  .## ##...  q0h+##...  ##..g  #... g   hobgoblin (asleep) #..#  q0h #..    q0h075.3 (13.0)q0h5,6.3 (14q0hq0h\\ _A hobgoblin comes into view.q0h   ##...>..#  #....†......## #.......#  ..####.......#  #.†..##..).....# q0hh \ ...#........#  ##...........#  ##..#........##  #########...#........#  #......@.......##  ...##...########  .## ##...  ##...  ##..g  #...  q0h K#..#  #.. q0h(   ##...>..#  #....†......## #.......#  ..####.......#  #.†..##..).....# q0h  ...#........#  ##...........#  ##..#........##  #########...#........#  #......@.......##  ...##...########  .## ##...  ##...  ##..g q0h  #...  #..#  #.. q0he q0h! q0h q0h J _A hobgoblin is nearby!q0h q0h u †## #.....##.....q0h 2####....†...##..).#...#...#q0hS ?###.... ##.....####..#.# #########...#.  q0h @#........#q0hډ ...##..@######## .## ##...#  q0h ##...# ##..g# #...#q0h  #..# #.. #..q0hґ q0h 87.0) _q0h q0h r0hjY##...........####.#  r0hj#.†.##..).....#  #...#...#........#  ####...........#  ####..#........##  #######...#........#   #..............##  ...##...########  .##     r0hkg . # r0hqkl      r0hp<8r0hur0h?vr0hz#.†..).....#  #...#...#........#  ####....#  ####..###  #######...#.#   #........##  ...##...########  .##     g . #      #  ..# r0hr0h&9r0hc"r0h#r0h"&  r0hX#aThe helpless hobgoblin fails to defend itself.  You stick the hobgoblin like a pincushion!!!r0h'7†r0h'1r0h*.80.4 (1.1r0h-r0h-/M _You kill the hobgoblin!r0h r0h r0hD r0h r0h r0h Br0h ,r0h) r0h e  You see here a hobgoblin corpse.r0h r0h= _r0h r0h r0h r0h r0h! r0h r0h r0h( r0h{ r0h r0hc r0h r0h r0h r0h r0h r0h+ r0hh r0h Br0h r0h r0h r0h r0h7 r0h7 ,r0h r0hw r0hs r0h r0h* r0hD r0hK r0h r0h r0h r0h ,r0hy r0h] r0hC r0h r0h r0h r0h r0h ,r0h& r0hT ,r0h r0h r0h ,r0hZ r0h r0h r0h& r0h r0h/" r0h# r0h# r0h$ r0h& r0hw' ,r0hs( r0h) r0h* r0h9+ r0h+ r0h- r0h!. ,r0h. r0h/ r0h1 ,r0h1 r0h2 r0hx3 ,r0h#4 r0h5 r0h6 ,r0h7 r0h8 r0h: ,r0h: r0h; r0hD= ,r0h= r0hP? r0hn@ ,r0h"A r0hOB r0hC ,r0h'D r0h:E r0hcF ,r0hG r0haH r0haI ,r0hJ r0hJ r0h!L ,r0hL r0hM r0hIO ,r0hO r0hP r0hQ ,r0hnR r0h^T ,r0hT r0hV M _You now have 19 gold pieces (gained 11).r0hW r0h X r0hdX r0hZ r0h'\ ,r0h\ r0h1^ r0h3_ ,r0h` r0h` r0ha ,r0hb r0hc r0hd ,r0he r0hf r0hg Br0hh r0h_j ,r0h^k r0h)l r0hm ,r0hm r0hn r0hp ,r0hp r0hq r0hr ,r0hzs r0hQt r0hy ).## #............# ## ..##.##.....# #....†......## #. #.#...#.###.# ##....####. #.. #.# #.†...........##.. ......#. #r0hay ...#...#.. ####.## ##. ##........###..... # ... ....# ##.....####..#... # .# ......###########...#... #.......@...###.......... .r0hy ......#.........##...###..... ####....#####...##.... #...## ##...# r0hz # .... #...# ##..† .. .. .S#...# ##.. S   adder (asleep) .###..# .#...# ##. ......##..## ## ......###..# #r0hX 1125.4 (45.0)r0h ,6.4 (46r0h r0h Y _An adder comes into view.r0h C)   #....†r0h /   #.# #.† r0hD # ##. # ... ....# #r0h s .# ......###### # .......@...###..... . ......#.........##..r0he  ..... ####....#####.. .... #...## ##... # . ... #...# ##..† .. .S #...# ##.. . #...# r0h  #..## r0hױ 6 ##..# r0huI)   #....†   #.# #.† r0h2J ##.  ... ....#  .# ......###### .......@...###..... ......#.........##.. r0hJ..... ####....#####.. .... #...## ##... . ... #...# ##..† .. .S #...# ##..r0hzL . #...#  #..##  ##..# r0hOr0hPr0h=Tr0hU r0h;VO_An adder is nearby!s0hM0)) s0h0I  #....†   #.# #.† s0h0# ##. # ... ....# #s0h81P .# ......###### # .......@...###..... .s0h1( ......#.........##.. s0h1?..... ####....#####.. .... #...## ##... #s0h2) . ... #...# ##..†s0hG2j .. .S #...# ##.. . #...# s0h2U #..##  ##..# s0h])   #....†  s0h9 #.# #.†  ##.  ... ....#  .# ......######s0hv .......@...###.....s0h8 ......#.........##.. ..... ####....#####.. .... #...## ##...s0h . ... #...# ##..† .. .S #...# ##..s0h . #...#  #..## s0hT ##..# s0hs0hs0hs0h s0hyW_An adder is nearby!s0h7.#).## #.# .##.##.....# #....†......## # ##.#...#.###.# ##.#### .#.# #.# #.†.##.#. # #.#...# .####.## ###. ##.### s0hi8.# ... .....## ##.....####..# .# .#.###########...# .#s0h8....###.... ...#.........##.....####....#####...s0h95..S #...## ##... .# ....# #...# ##... .. ..S... #...# ##. #.###..# ...... #...# ## S   ball python (constriction, asleep) #......# ...... #..##s0h:x .# ##..#s0hEs0h2F17.4 (1.0)s0h2Ms0h-Q^ _A ball python comes into view.s0h7...##.##.....# #....†# ##.#...#.###.# ##.....## s0hؤ..#.......# #.# #.†.. ..#. #.# #.#...#####.##.###.. ####.. ..# .........#####.....####..# ..# .##.......#######.# #.# #s0h......###...... ...#.........##...# . #.####....#####...#S# #...## ##.. #.# ..## #...# ## .... .. ...S... #...# ## ##.###..#....... #...# # ##......##...... #..## .s0h.###....# ##..##...# ...#s0hs0h׬&8s0hs0hs0hc##.#...#.###.# ##.....# ..#.......# .†.s0h$d......#. #.# #..#...####.##.###.. #####... .........#####.....####..# .##.......###########. # #s0h)e.....###....... ....#.........##...# . ####....#####... #S# #...## ## #.# . .# ## .... .. ...S...  ## ##.###..#.... .....### ..s0hrev#....# ##..# s0he#...# ###.. #..s0h#l<9s0hJps0hqs0h y  The helpless ball python fails to defend itself.  You impale the ball python!!s0h †130.5 (1.1 _You kill the ball python!s0h#..#.......# #.# #.†...#. #.# #.#...####.##.###.. ####.. #..# .........#####.....####..#s0h.# .##.......#######.# ##.# .#......###........ .#.........##s0hk  #.####....#####.. # #s0h†# #...## ## ##.# . ..## #...# ## s0hEX..... ......S...# #...# # ###.###..#.......# #...# s0h.##......##......# #..## ..s0h.###....## ##..#...# ###.. ...#.....# ##s0h~# #...#.# #..##s0h s0h,10s0hs0ht0hy.#. #.# #.#.. #...####.##.###..# #### t0h##..# .........#####.....# ....# .##.......#######. .##.# ..#......###...... .#... ..#.........## t0h-... #.####....##### .#.##t0ho†# #...## ## .##.# . ...## #...# # t0h...... ......S...# #...# ####.###..#.......# #...# ..##......##......# #..## ...t0h.###....## ##..#...# ###..# #...#.....# #### #...#.# #..## #..t0hrt0h&2t0h"t0h#t0h4~.#. #.# #.# .#...####.##.###..# ##.### t0h~.##..# .........#####.....####.# ..##.#### #.##.# ...#.....### ..#... ..#.##t0h|. #.####....##### ..##.##......†# #...## t0h.##.# ..## #...# #...... ......S...# #...# .####.###..#.# #...#.##......##......# #..## .###....## ##..#.#...# ###..# #...# #.# #### #...# .# #..## .# #..#t0h&t0h&3t0ht0hpt0h6m  The helpless adder fails to defend itself.  You impale the adder!!t0h <2.t0h^?554.6 (1.1t0hCt0h|EI _You kill the adder!t0h 4t0h t0hK t0hȡ t0h^ t0hD t0h ,t0h{ t0hH t0h ,t0hr t0h t0h ,t0h t0h t0h ,t0h t0h t0ha ,t0hX t0hv t0h ,t0h t0h t0h ,t0h t0h t0h V# #.####.#)..........## #... #........##.##.....# #....t0h B #..##.##.#...#.###.# ##... .# ##.#...#.......# #.# #.†. .# #...........#.# #.## ## #.#...####.##.###..# ##... # #.##..# #.........#####... t0h # #.....# #..##.......##### # ##.##.####@..#............# ## #..#........#..... .....o...#...#.......####..t0h6 Q#...#...#.##.##......†# #..#....##.##............## #..##.......#.......t0h #.. o   orc (asleep)####.###..#....#.. #####......##......# #.. t0h  ###.............###....## ##..t0h /40.0)t0hZ ,5.6 (11t0h t0h2 q _An orc comes into view. It is wielding a +0 whip.t0h"  )  ##.##  ...  .....# #.# #.† t0hs# F...#.# #.##  #.##.###..# #  #.... #  #..##. # #@..#. #..#.............. .....o...#...#....#...#.##.##......†# ##.##............## ..... #t0h$ N.#. .##.   t0hշ  )  ##.##  ...  t0h i.....# #.# #.† ...#.# #.##  #.##.###..#   #....  #..##. #@..#.t0hù o #..#.............. .....o...#...#....#...#.##.##......†# ##.##............## ..... #.#.t0h P .##.   t0h t0hP t0h^ t0hp  t0h M_An orc is nearby!t0h#o )  ##.##  ...  .....# #.# #.† t0ho@...#.# #.##  #.##.###..# #  #.... #  #..##. # #@..#. #..#.............. .....o...#...#....#...#.##.##......†# ##.##............## ..... t0h pT#.#. .##.   u0h` )  u0hw##.##  ...  u0h\.....# #.# #.† ...#.# #.##  u0h#.##.###..#   #....  #..##.u0h #@..#. #..#.............. .....o...#...#....u0h\#...#.##.##......†# u0h##.##............## ..... #u0hr.#. .##.u0h;   u0h?u0hu0hu0h[ _An orc is nearby!u0hHu0h"I.# #........##.##.....# # ..# #..##.##.#...#.###.# ## ..# ##.#...#.......# #.# #.†u0heI.# #...........#.# #.## #.u0hI/# #.#...####.##.###..# ## .# #.##..# #.........##### u0hI.# #.....# #..##.......##### u0h J.# ##.##.####...#............ u0hK.## #..#.....@...........#.... ..### .....o...#...#.#### ....###...#...#.##.##......†# #..#....##.##............## #u0hK...##.......#..........# # ##.......####.###..#.......# #  ###.......##......##......# #  ###.............###....## ## ####...# ###..# u0hgNu0hXll   iguana (wandering)u0hXzo   orc (asleep)u0hpY16.6 (1.0)u0hau0hlZ _An iguana comes into view.u0h{y.# #.##.##.....# #u0h.# #..##.##.#...#.###.# ##.# ##.#...#.......# #.# #.†.# #...#.# #.## # .u0h.## #.#...####.##.###..# ## ..# #.##..# #.........##### .u0h.# #.....# #..##u0hQ. ..# ##.##.####...#u0h.## #..#.#.### .....o...#...#u0h.####u0hs.###...#...#.##.##......†# #.#....##.##............## # #u0hA.##.....l.#..........# ##.####.###..#.......# # u0h# ###.##......##......# # # ###.###....## ## # ###.#...# ###..# #u0hu0h{!C.lu0h!&7u0h&'u0h}(u0hRx#...# #.##.##.....# # u0h3#...# #..##.##.#...#.###.# ## #...# ##.#...#.# #.# #.† #...# #.#.# #.## # #..## #.#...####.##.###..# ##.# #.##..# #.........#####.# #.....# #..##.u0h&.# ##.##.####...#.## #..#.#.### .....o...#...#..###...#...#.##.##......†# .#....##.##......## #.##......l#..........# .###.####.###..#.......# .# ###.##......##......# .# ###.###....## # ###.#...# ###..# #u0hNu0hS?l.u0h&8u0hu0hXu0h  #...# #.##.##.....# # u0h  #...# #..##.##.#...#.###.# ##  #...# ##.#...#.# #.# #. u0hJ  #...# #...........#.# #.## # #u0h #..## #.#...####.##.###..# ## u0hم 4#...# #.##..# #. #...# #.....# #..##u0h3 . u0hw #...# ##.##.####...#.## #..#.#u0h܆ .### #.....o...#...#.u0h m.###...#...#.##.##......†#.#....##.##.l.u0hX .## .##u0h r.##.......#..u0hЇ .# ..###u0h .####.###..#.# ..# ###u0hH C.##......##......# .u0h N.# ###..###....#u0h # .## ###.#...# ###..u0h !#u0hL u0h6 L.lu0h &9u0hX u0h u0h? U  The helpless orc fails to defend itself.  u0h? You impale the orc!!u0hB V  You kill the orc!u0h6G )l.lu0hI >6=50.7 (1.1u0h9O u0hP 0 _The iguana hisses angrily.v0h  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v0hV #...# #........##.##.....# # neoul the Sneak  #...# #..##.##.#...#.###.# ## Poltergeist  #...# ##.#...#.......# #.# #. Health: 36/36 ========================  #...# #...........#.# #.## #. Magic: 8/10===================----- ##..## #.#...####.##.###..# ## AC: 2Str: 4 #...# #.##..# #.........#### EV: 13Int: 18 #...# #.....# #..##.......## SH: 0Dex: 22 #...# ##.##.####...#......... XL:  6 Next: 16% Place: Dungeon:4 ....## #..#..@..............#. Noise: =--------  Time:v0hW 3150.7 (0.0) .....### #.....).*.#...#.......## p) +0 rapier .......###...#...#*##.##......†#  Nothing quivered ........#....##.##.l..........##  Fly .##.......##.......#..........# ..###.......####.###..#.......#  l   iguana ..# ###.......##......##......# ..# ###.............###....## .## ###.......#...# ###..# _The iguana hisses angrily.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 55%)v0hX #...# #........##.##.....# # neoul the Sneak#...# #..##.##.#...#.###.# ## Poltergeist#...# ##.#...#.......# #.# #. Health: 36/36 ========================#...# #...........#.# #.## #. Magic: 8/10===================----- ##..## #.#...####.##.###..# ## AC: 2Str: 4 v0hY#...# #.##..# #.........#### EV: 13Int: 18 #...# #.....# #..##.......## SH: 0Dex: 22 #...# ##.##.####...#......... XL:  6 Next: 16% Place: Dungeon:4 ....## #..#..@..............#. Noise: =--------  Time: 3150.7 (0.0) .....### #.....)...#...#.......## p) +0 rapier .......###...#...#.##.##......†# Nothing quivered ........#....##.##.*..........## Fly .##......v0h[~.##.......#..........# ..###.......####.###..#.......#l   iguana ..# ###.......##......##......# ..# ###.............###....## .## ###.......#...# ###..# _The iguana hisses angrily.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 55%)v0hl(asleep)  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 55%)  The iguana looks drowsy...v0h9lv0hxZ 6 -1.7 (1v0hv0h v0h]_You feel bolstered by spreading misfortune.w0h{#...# #..##.##.#...#.###.# ##. w0hK#...# ##.#...#.......# #.# #.† #...# #...........#.# #.## #. #..## #.#...####.##.###..# # w0h*...# #.##..# #.........### ...# #.....# #..##. ...# ##.##.####...#... w0h6%...## #..#...........## #.....).@.#...#.w0hw###.###...#...#.##.##......†# w0hk....##.##.l..........## ##.##.......#...# w0h"#.......####.###..#..# ###.##......##......# # ###.......###....##w0hb # ## ####...# ###..# # w0h# ...# #### #w0hw0h^@-2w0hw0hw0h...# ##.#...#.......# #.# #.† w0h...# #...........#.# #.## #... ..## #.#...####.##.###..# # ..# #.##..# #.........#### #.....# #..##.......# ##.##.####...#....## #..#.................#w0hP# #.....)...#...#.......####.###...#...#@##.##......†# ....##.##.l..........## # #.##.......#..........# ##.####.###..#.......# # # ###w0hp.##......### # # ###.......###....## ## # ###.......#...# ###..# #. ##..........# #### #. ##..# #.w0hF w0hF v.llwandering)w0h &3w0h>w0hW0 _The iguana wakes up again.w0h# #...........#.# #.## #... .## #.#...####.##.###..# # .w0h"# #.##..# #.........### .# #.....# #..##.......##### .# ##.##.####...#...... .## #..#...........## #.....)...#...#####w0h_.###...#...#.##.##......†# #.....##.##.@l.........## #..##.......#..# #. ##w0h>.####.###..## #.  ###.##......### #. w0ht ###.......###....## ##. ###.......#...# ###..# #.. w0hC@##..........# #### #.##...........# #.#..# #.w0h_w0hR9l.w0h&4w0h|w0hw0h)/  #.## w0h)C #.#.  #.##..# . #.....# w0h)#.. ##.##.####...#..w0h!*/ #..#........... )...#...#w0hh*[#.##l##......†# #.@..........## w0h*C.......#..........# ####.###..#.......#  w0h*$#......##......#  w0h6+!..###....##  w0hz+..#  w0h+! ..# #### w0h,! ..# w0hW,5  w0h   #.##  #.#.  #.##..# w0h <. #.....# .. ##.##.####...#.. #..#........... w0hC )...#...##.##l##......†# #.@..........## .......#..........# w0h F####.###..#.......#  #......##......#  ..###....##  ..#   ..# #### w0h F ..#  w0hb  w0h3 w0h w0hc w0h  w0hH X_An iguana is nearby!w0h F# #.w0hJ #.# #.## #. ## #.#...####.##.###..# ##. # #.##..# #.........#####. w0h # #.....# #..##.......# w0h # ##.##.####...#...# w0h <## #..#.................#. .### #.....)...#...#.......####.w0hg ###...#...#.##l##......†# #.#....##.##.w0ha ## #.##.#.# #. #.####.###..#.# #. ###.##......##......# #.###....###....## ##.w0h ###.#...# ###..# #.##..........# #### #.##.....# #..##.# #..#w0h w0h lw0hb .w0h -5 _w0h w0h w0hAT# ##.#...#.# #.# #.† #...........#.# #.## #..#.#...####.##.###..# ##.. #.##..# #.........#####.... w0hU#.....# #..##.......###### ##.##.####...#............## # #..#.................#.... ### #.....)...#..l#.......####.###...#...#.##@##......†# #.#....##.##...## #. .....##.......#....# #. .......####.###..#.......# #. ##.......##......##......# #..####.......###....## ##..####.......#...# ###..# #...#....# #### #.##..#w0hoWw0hV\=l.w0h\&6w0huaw0hbx0hCe #..##.##.#...#.###.# ##.. x0h ##.#...#.......# #.# #.†  #...........#.# #.## #..#.#...####.##.###..# ##..x0hC #.##..# #.........#####.....#.....# #..##.......######  ##.##.####...#............###  #..#.........l.......#.... x0h <## #.....)...#..@#.####. .###...#...#.##.##......†# #...##....##.##............## #...###.......#..........# #...# x0h:!W......####.###..#.......# #. #.......####......# #..# ###.......###....## ##x0h!(..####.......#...# ###..# #### #...#x0h#x0hW* lx0h*.x0h*&7x0h/x0h1x0hC#........##.##.....# #....†#..##.##.#...#.###.# ##..##.#...#.......# #.# #.†x0h#...........#.# #.## #..#.#...####.##.###..# ##..#.##..# #.........#####.....#.....# #..##.......######x0h##.##.####...#l....###  #..#.........@.......#.... # #.....)...#...#.......####. ###...#...#.##.##......†# #...# .#....##.##............## #...# ##.......#..........# .....####.###..#.......# #...# .......##......##......# #..# ##...x0hi....###....## ##..#  ###.......#...# ###..x0hrB llx0hNThe iguana hisses angrily.x0h 0===8x0hx0h> _The iguana bites you but does no damage.x0hi  You hit the iguana but do no damage.x0hMs9==--9.8 (1.1x0hx0h> _The iguana bites you but does no damage.x0hb  You hit the iguana.  The iguana is moderately wounded.x0h#c D--60.9x0hg x0hji W _The iguana completely misses you.x0h S  You closely miss the iguana.x0h KThe iguana is moderately wounded.x0hE (2.0x0h x0h = _The iguana barely misses you.x0h x0h9  x0hT:Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y0h*=  You miscast Confusing Touch.  You are very lightly contaminated with residual magic.y0h7>#6y0h><-------3y0h>80Contam y0h,Ny0hT y0hTd_Nothing appears to happen. The iguana completely misses you.y0h  You closely miss the iguana.The iguana is moderately wounded.The iguana hisses menacingly.y0h-4.1 (1.1y0h y0h!W _The iguana completely misses you.y0hp$  You hit the iguana.  The iguana is moderately wounded.y0h%D55.2y0h(y0h$*W _The iguana completely misses you.y0h>  You hit the iguana but do no damage.The iguana is moderately wounded.y0h΋,60y0hy0hS _The iguana barely misses you.y0h :  y0h} yYou hit the iguana.  The iguana is severely wounded.y0h b23---------7y0h j==-----4=7.3 (1.1y0h y0hE + _The iguana bites you!y0hOa 8  You hit the iguana.y0hf C.y0hRl b==328-80y0hHn y0ho J _You kill the iguana!z0h~ 4z0hu z0hփ z0hz z0he z0h _You start resting.z0h z0h z0hś #4z0h C=--------z0h z0hV z0hä z0h z0hu Z _Your magical contamination has completely faded away.z0h 1 2 z0h/ z0hR z0h z0h z0h z0h L5=z0h z0h> z0h ^8===z0h z0h z0h z0h z0hG z0h z0h z0h z0h ]26=z0h z0h! H===7==9==z0h4& z0h=8 8=l--z0h8 l   iguana (wandering) _You feel your existence waver again.z0h< 0857.0)z0h0= F-6.3 (18z0h@A z0hXC Z _An iguana comes into view.z0h   #....†  .#.  ......# #.# #.†  ...#.# #.##  #.##.###..#  z0hW #.........##   #..##.......  ####...#.......  ......@....... # )...#...#.......z0h ##.##......†# ...........## #...# .#..........# #...# ###..#.......# #...# ...##......# #..## ....###....## ##..#    #...# z0h* z0hmm  #....†  .#.  ......# #.# #.†  ...#.# #.##  #.##.###..#  z0h%n% #.........##   #..##.......  ####...#.......  ......@....... )...#...#.......##.##......†# z0hn...........## #...# .#..........# ###..#.......# #...# ...##......# z0ho....###....##     z0hsz0hGtz0hxz0hz^ _An iguana is nearby!{0h{0h5n Spells (Memorise)Type{0hFailure Level  a - Tukima's DanceHexes3% 3b - Dazzling FlashHexes/Fire{0h%p13% 3  c - Poisonous VapoursAlchemy/Air17%{0h1  d - Lesser BeckoningTranslocation26% 2  e - Mercury Arrow{0h{Conjuration/Alchemy26% 2  f - AnguishHexes/Necromancy{0hN41% 4  g - Fugue of the FallenNecromancy45% 3  {0hlh - Maxwell's Portable Piledriver Translocation45% 3  i - Teleport OtherTranslocation45% 3  j - Olgreb's Toxic RadianceAlchemy86% 4 5 spell levels left {0hT^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|0h|0hg|0hy |0h) #........##.##.....# #....†.. neoul the Sneak|0h?#..##.##.#...#.###.# ##....... Poltergeist##.#...#.......# #.# #.†...... Health: 28/36 ==================------|0hAG#...........#.# #.## #........ Magic: 9/10=====================---#.#...####.##.###..# ##....... AC: 2Str: 4 #.##..# #.........#####.....# EV: 13Int: 18#.....# #..##.......######### SH: 0Dex: 22##.##.####...#............###. XL:  6 Next: 28% Place: Dungeon:4|0hX#..#..l......@.......#........ Noise: ---------  Time: 3186.3 (0.0) # #.....)...#...#.......####....# p) +0 rapier ###...#...#.##.##......†# #...## Nothing quivered .#....##.##............## #...# Fly ...##.......#..........# #...# .....####.###..#.......# #...# l   iguana (wandering) .......##......##......# #..## |0h##.............###....## ##..####.......#...# ###..# #...# _You kill the iguana! _You start resting. _Your magical contamination has completely faded away. _You feel your existence waver again. |0h1_An iguana comes into view. _An iguana is nearby!|0h#P  Okay, then.|0hZ$|0h+|0h3.. _|0h #.##.##.....# #....† #..##.##.#...#.###.# ## ##.#...#.......# #.# #.† #|0he'....#.# #.## # #.#...####.##.###..# ## #.##..# #.........#####..... #.....# #..##....... ##.##.####...#..### #..#..l.# #|0hh# #.....)...#...#.####.... .###...#...#.##.##......†# #... ..#....##.##............## #...#.##.......#..........|0h\L# #...#.####.###..#.......# #...# #.##......##......# #..###.....###....## ##..#  ###.#...# ###..# #...#|0h||0hhI.l|0h27.3 (1 _|0h'|0hY|0h # #.##.##.....# #....† |0h- # #..##.##.#...#.###.# ## # ##.#...#.......# #.# #.† # #....#.# #.## # # #.#...####.##.###..# ## #.##..# #.........##### #.....# #..##.......|0h~  ##.##.####...#.. # #..#.## #.....).l.#...#.#### .|0h .###...#...#.##.##......†# #....#....##.##............## #....##.#..........# #....####.###..#.......# #... ##|0h .##......##......# #..  ###.....###....## ##..#  ###.#...# ###..# #...#|0h( |0h G.l|0h: &8|0h6 |0h8 |0hh> .# #.##.##.....# #.... .# #..##.##.#...#.###.# ## .# ##.#...#.......# #.# #.† .# #....#.# #.## # #|0h ? # #.#...####.##.###..# ## # #.##..# #.........##### # #.....# #..##....... # ##.##.####...#.. ## #..#.# .### #.....)..l#...#.####.###...#...#.##.##......†# #.#....##.##............## #|0h(@ .##.#..........# # #.####.###..#.......# ##.##......##......# #.. ###....###....## ##.. ###.#...# ###..# #...|0hJA |0hE \l..9|0h#I |0hI }0h.# #.##.##.....# # ..# #..##.##.#...#.###.# ## ..# ##.#...#.......# #.# #.†.# #....#.# #.## # }0hw.## #.#...####.##.###..# ## .# #.##..# #.........##### .# #.....# #..##....... .# ##.##.####...#.. .## #..#.# ..### #.....).l.#...#.####}0h.###...#...#.##.##......†# #.#....##.##............## #.##.......#..........# # ##.####.###..#.......# #  ###.##......##......# # ###}0ha..###....## ## ###.#...# ###..# #}0h}0hM.l}0hJc9=90}0h[}0h}0h.# #.##.##.....# #.# #..##.##.#...#.###.# ##.# ##.#...#.......# #.# #.†.# #...#.# #.## # .}0hF.## #.#...####.##.###..# ## ..# #.##..# #.........##### ..# #.....# #..##. ..# ##.##.####...#..## #..#.#.### #.....)...#...#.####.###...#..l#.##.##......†# #}0hm.#....##.##............## # #.##.......#..........# ##.####.###..#.......# # # ###.##......##......# # # ###.###....## ## # ###.#...# ###..# #}0h}0hD}0h<l..}0hc&1}0hF}0h}0hDQM  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}0he {...# #........##.##.....# #.. neoul the Sneak ...# #..##.##.#...#.###.# ##.. Poltergeist ...# ##.#...#.......# #.# #.†. Health: 29/36 ===================----- ...# #...........#.# #.## #... Magic: 7/10}0hf ================-------- ..## #.#...####.##.###..# ##.. AC: 2Str: 4 ..# #.##..# #.........#####. EV: 13Int: 18 ..# #.....# #..##.......#### SH: 0Dex: 22 }0hg ?..# ##.##.####...#........... XL:  6 Next: 28% Place: Dungeon:4 ..## #..#....@............#... Noise: ---------  Time: 3191.3 (0.0) ...### #.....).l.#...#.......#### p) +0 rapier .....###...#...#.##.##......†# # Nothing quivered ......#....##.##............## # Fly #.......##.......#..........# # ###.......####.###..#.......# # l   iguana (wandering) # ###.......##......##......# # }0hg # ###.............###....## ## # ###.......#...# ###..# #. _Okay, then.Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, chance to affect: 56%)}0h` ...# #........##.##.....# #.. neoul the Sneak ...# #..##.##.#...#.###.# ##.. Poltergeist ...# ##.#...#.......# #.# #.†. Health: 29/36 ===================----- }0hua ...# #...........#.# #.## #... Magic: 7/10================-------- ..## #.#...####.##.###..# ##.. AC: 2Str: 4 ..# #.##..# #.........#####. EV: 13Int: 18 ..# #.....# #..##.......#### SH: 0Dex: 22 ..# ##.##.####...#........... XL:  6 Next: 28% Place: Dungeon:4 ..## #..#....@............#... Noise: ---------  Time: 3191.3 (0.0) }0hSb ...### #.....).*.#...#.......#### p) +0 rapier .....###...#...#.##.##......†# # Nothing quivered ......#....##.##............## # Fly #.......##.......#..........# # ###.......####.###..#.......# # l   iguana (wandering) # ###.......##......##......# # # ###.............###....## ## # ###.......#...# ###..# #. _Okay, then.}0hc ?Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, chance to affect: 56%)}0h^ lasleep)  Casting: Confusing Touch (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.}0hS eAiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, chance to affect: 56%)  The iguana looks drowsy...}0h 9l}0h 8=== 6 2.3 (1}0h }0h k _You feel bolstered by spreading misfortune.~0ho  The helpless iguana fails to defend itself.  You impale the iguana!!~0h/R†.~0h!~0hD===40~0h=3.4 (1.1~0hJ~0h+J _You kill the iguana!~0h~0h( Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes3% 3b - Dazzling Flash~0hJHexes/Fire13% 3  c - Poisonous VapoursAlchemy/Air17%1  d - Lesser BeckoningTranslocation26% 2  e - Mercury ArrowConjuration/Alchemy26% 2  f - AnguishHexes/Necromancy41% 4  ~0hg - Fugue of the FallenNecromancy45% 3  h - Maxwell's Portable Piledriver Translocation45% 3  i - Teleport OtherTranslocation45% 3  j - Olgreb's Toxic RadianceAlchemy86% 4 ~0ho5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~0h*; ~0h? ~0hC ...# #........##.##.....# #.. neoul the Sneak ...# #..##.##.#...#.###.# ##.. Poltergeist ~0hD ...# ##.#...#.......# #.# #.†. Health: 29/36 ===================----- ...# #...........#.# #.## #... Magic: 8/10===================----- ..## #.#...####.##.###..# ##.. AC:  6  Str: 4 ..# #.##..# #.........#####. EV: 13Int: 18 ..# #.....# #..##.......#### SH: 0Dex: 22 ..# ##.##.####...#........... XL:  6 Next: 40% Place: Dungeon:4 ..## #..#....@............#...[3~0hvE 7m Noise: ---------  Time: 3193.4 (0.0) ...### #.....).†.#...#.......#### p) +0 rapier .....###...#...#.##.##......†# # Nothing quivered ......#....##.##............## # Fly ~0hF #.......##.......#..........# # ###.......####.###..#.......# #  # ###.......##......##......# #  # ###.............###....## ##  # ###.......#...# ###..# #. Aim: an iguana (wandering, hasn't noticed you, chance to affect: 56%)  The iguana looks drowsy... _You feel bolstered by spreading misfortune.The helpless iguana fails to defend itself.  You impale the iguana!! _You kill the iguana!~0hK ~0hL Memorise Tukima's Dance, consuming 3 spell levels and leaving 2? Y - Yes  N - No~0h~0h...# #........##.##.....# #.. neoul the Sneak ~0hTL...# #..##.##.#...#.###.# ##.. Poltergeist ...# ##.#...#.......# #.# #.†. Health: 29/36 ===================----- ...# #...........#.# #.## #... Magic: 8/10===================----- ~0hM..## #.#...####.##.###..# ##.. AC:  6  Str: 4 ..# #.##..# #.........#####. EV: 13Int: 18 ~0ht..# #.....# #..##.......#### SH: 0Dex: 22 ..# ##.##.####...#........... XL:  6 Next: 40% Place: Dungeon:4 ~0h{-..## #..#....@............#... Noise: ---------  Time: 3193.4 (0.0) ~0ht...### #.....).†.#...#.......#### p) +0 rapier .....###...#...#.##.##......†# # Nothing quivered ......#....##.##............## # Fly ~0hM'#.......##.......#..........# # ###.......####.###..#.......# #  # ###.......##......##......# #  ~0h=# ###.............###....## ##  # ###.......#...# ###..# #. ~0hAim: an iguana (wandering, hasn't noticed you, chance to affect: 56%)  The iguana looks drowsy... _You feel bolstered by spreading misfortune.The helpless iguana fails to defend itself.  ~0h?RYou impale the iguana!! _You kill the iguana!~0hŲh30=4.4 (1~0h(~0hWo _This spell is dangerous to cast!~0h+5.4 (2~0h~0hhA6.4 (3~0h~0hA7.4 (4~0hb~0h _You start memorising the spell. You continue memorising. x3~0h~0h~0hc _You finish memorising. Spell assigned to 'a'.0hf  0hJAdjust (i)tems, (s)pells, or (a)bilities? 0h=0h> Your spells (adjust)TypeFailure Level  a - Tukima's DanceHexes3% 3 c - Ensorcelled HibernationHexes/Ice7%2  d - Confusing TouchHexes3%0h?3 Select a spell to adjust[!] toggle spell headers0hx0h0h0h $0h c...# #........##.##.....# #.. neoul the Sneak ...# #..##.##.#...#.###.# ##.. Poltergeist 0h= f...# ##.#...#.......# #.# #.†. Health: 30/36 ====================---- 0h 5...# #...........#.# #.## #... Magic: 8/10===================----- 0h G..## #.#...####.##.###..# ##.. AC:  6  Str: 4 0h2 ..# #.##..# #.........#####. EV: 13Int: 18 0h} ..# #.....# #..##.......#### SH: 0Dex: 22 0h V..# ##.##.####...#........... XL:  6 Next: 40% Place: Dungeon:4 0h) -..## #..#....@............#... Noise: ---------  Time: 3197.4 (0.0) 0hw 0...### #.....).†.#...#.......#### p) +0 rapier 0h C.....###...#...#.##.##......†# # Nothing quivered 0h ......#....##.##............## # Fly #.......##.......#..........# # 0h] ###.......####.###..#.......# #  0h # ###.......##......##......# #  # ###.............###....## ##0h   # ###.......#...# ###..# #.  0hm_You kill the iguana! _This spell is dangerous to cast! 0h_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.  0heAdjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? 0hN 0h _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.(i)tems, (s)pells, or (a)bilities? 0hlAdjust which spell? a - Tukima's Dance  Adjust to which letter? 0hF0hEj0hj0hn0hp] _d - Tukima's Dance; a - Confusing Touch0hU 0h  Spells (Memorise)TypeFailure Level 0hU  a - Poisonous VapoursAlchemy/Air17% 1b - Lesser BeckoningTranslocation0h 26% 2  c - Mercury ArrowConjuration/Alchemy26% 2  d - Dazzling Flash0h Hexes/Fire13% 3  e - AnguishHexes/Necromancy 41% 4 0hZ  f - Fugue of the Fallen Necromancy45% 3  g - Maxwell's Portable Piledriver Translocation 45% 3  h - Teleport Other0h Translocation 45% 3  i - Olgreb's Toxic Radiance Alchemy0h Q86% 4 2 spell levels left 0h\ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0h 0h 0h@ ...# #........##.##.....# #.. neoul the Sneak ...# #..##.##.#...#.###.# ##.. Poltergeist 0h ...# ##.#...#.......# #.# #.†. Health: 30/36 ====================---- ...# #...........#.# #.## #... Magic: 8/10===================----- ..## #.#...####.##.###..# ##.. AC:  6  Str: 4 ..# #.##..# #.........#####. EV: 130h Int: 18 ..# #.....# #..##.......#### SH: 0Dex: 22 ..# ##.##.####...#........... XL:  6 Next: 40% Place: Dungeon:4 0hj ..## #..#....@............#... Noise: ---------  Time: 3197.4 (0.0) ...### #.....).†.#...#.......#### p) +0 rapier .....###...#...#.##.##......†# # Nothing quivered 0h z......#....##.##............## # Fly #.......##.......#..........# # ###.......####.###..#.......# #  0h # ###.......##......##......# #  # ###.............###....## ##  # ###.......#...# ###..# #.  0hY @_You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Tukima's Dance  Adjust to which letter? _d - Tukima's Dance; a - Confusing Touch0h P  Okay, then.0h 0h 0h . _0h 0h 0h 0hf 0hE I1 _0h 0hr 0h 0hk 0hl 0h/ )90h 2==0hX 0h 0h 0h 0h! 0h )20h 1=0h 0h% 0h| 0h 0h 0hr ;==0hP 0h 0h' f33==0h 0h 0h 0h 0hB 0h :50h 0h 0hg 0h) 0h 0h 4=10/10===0hj 0h 4 _Magic restored.0hU 0hK 0h 0h. 0h' 0h 0h 0h 0hC 0h &5=0h ====40h 0h; 0h 0h_ 0h ,0h 0h 0h 0h 0hs 0h e6==0h 0h( 1 _HP restored.0h 40h, 0h c  You see here an iguana corpse.0h 0h _0h 0hx% 0h' 0hW' 0h ( 0h<* 0h+ 0h , :=0h, 0h. 0h!0 0hu0 0h81 0h5 0h7 ,0h8 0h ; 0h< 0h(= 0h> 0h? 0hA 0hB :30h9C 0h E 0hnG 0hG 1 2 0hH 0h%K s _You feel your existence waver again.0hL 0h7M 0hN 0h,P 0hR 0h}S 0hT 0hW 0hY ,0hZ 0hn] 0hY_ 0h_ 0ha 0h;g 0hji 0hi 0hj 0h)n 0hp 0hp 0h.r 0hu 0hWw 0hw 0hy 0h | 0hw~ 0h~ 0hG 0h 0h 0h 0h/ 0h@ 0h 0h 0hP 0hґ 0hG 0h 0h 0h 0h 0hڛ 0hy 0hʟ 0h١ 0h+ 0hȣ 0hH 0h 0h] 0h 0hm 0hͱ 0h 0h 0hط 0h> 0hú 0h 0h 0h 0hf 0h 0h 0h 0h ,0h< 0h7 0hU ,0h 0h' 0h ,0h 0h ,0h 0h 0h M## ......# #..<.. ## .w............# #..... 0hj i..............####..... ..............##..... ...................... ....................... 0h D........................ .................##..## .^...######### ...............#  ..............## #.0hV # .............## #.. .####.......## #. 0h ####...## #.# w   dart slug (asleep) ##### #.. #. 0h ,.0h 12450.0)0hH ,8.4 (510hF 0hh  0h N_A dart slug comes into view.0h5j  #..< .w............# #..0h{6t ..............####. ..............##.. .................. .................0h6= ................. ................. 0h7.^.....@....... ...............#  ..............##  .............##  0hl7s.####.......##  ####...## #.#  ##### #..  #.  0h7". 0h[  #..< .w............# #.. ..............####. ..............##.. 0h.................. ................. ................. ................. .^.....@....... 0hw...............#  ..............##  0h.............##  .####.......## 0hM ####...## #.#  ##### 0hb #. .0h0h;0hҜ0h؞` _A dart slug is nearby!0h h  #..< .w............# #.. ..............####. ..............##.. .................. ................. ................. ................. .^.....@....... ...............# 0h ..............##  .............##  .####.......##  ####...## #.#  ##### #..  #.  . 0h  #..< .w............# #.. ..............####. ..............##..0hĢ4 .................. ................. ................. ................. 0h$.^.....@....... ...............#  0h~..............##  .............##  0h.####.......##  ####...## #.# 0hCP #####  0h]#. .0h0hQ0h0h 0hMR_A dart slug is nearby!0hMj  #..< .w............# #..0hX ..............####. ..............##.. ..................0hY ................. ................. ................. 0hpo.^.....@....... ...............#  ..............## 0hC .............##  .####.......## 0hD ####...## #.#  ##### #..  0hu#.  . 0h0h^  #..< .w............# #.. ..............####. ..............##..0h`2 .................. ................. ................. ................. .^.....@....... ...............#  0h`O..............##  .............##  .####.......##  0h5a)####...## #.#  #####  #. .0hg40hk0ht #..## ..# #.. ..##.0h&u! #..< ###w.# #..######.............0hu.....##..#.^.............#######.......# .....## #......## #...####.......## #.0hu;# ####...## #.###### #.. #. _A dart slug is nearby!0hq{0hC|89.4 (1.0) _0h0hށ0h? #...## #> ##..#### #.. #..##. #..< ####w0h,a.# .########0h..........##..##.^.########0h..# ..##......## #0h~...####.......## .## ####...## #.#####0h A #..0hUww0h~'500ho0hK0hH  ##...## ##  #...## ###### #>  ##..## ### #..  #..## #...0hAI  #..<#### #...w.# #.####### # #..... #.....##.. ##.^.######0hI w #..#..## ......##...####.......##.## ####...## #0h?K 0hO J.w0hZP &10hT 0hV 0h9 U ##...## ## ##...## #....###### ## #...## ##0h< #### #> ##..## ### #.. #..## # #..<#### #.....#  #....w0h .#### #### #0h# .. #.....##. ##.^.##### #..#0h  ....## .........##...####.......##0hܶ 0h F.w0h &20ha 0h 0h{29  0hN3,You hit the dart slug.0h35=3.5 (1.10h:0h= 0hT>S_The dart slug is heavily wounded.0hd  You hit the dart slug.  The dart slug is severely wounded.0h۠t  The dart slug launches a dart at you.0h @320h=---4.60h0h- _The slug dart hits you.0h ;  You hit the dart slug.0hE†0h]33=--15.70h0hM _You kill the dart slug!0h`40hQd0heH _No target in view!0hE 0h 0hV 0h@  0h B_No target in view!0h* 0h1+ 0h , 0h- 0h0 ; _0h1 0h02 0h)3 0h4 0h 5 0h5 0h7 0h8 R4=0h9 0h; 0hx; 0h+< 0h= 0hK> 0h? 0h@ 0h$A 0hB 0hC 0hD >5=0h E 0hF 0hAG 0hG 0hI 0hTJ 0h K 0hL 0h=M 0hM 0hO 0hP e6==0hQ 0hS 0h|U 0hV 0hV 0hjX 0h9Z ,0h![ 0h\ 0h#^ 0h^ 0h_ 0h` 0hSb 0hb :=0hc 0he 0hf 0hf 0hyg 0hi 0hk ,0hk 0hm 0hr -  #................#   #.....†..........#   #...............   ##.............   #...0hs :.......   . #.....   ... ##.^....   .....###...   ...#-   ...##   ...###### 0ht   ........### ####...##   ...#..### #####   .. ##.o   orc (asleep)   o #   ##  0h{ 073.7 (18.0)0h{ F-4.7 (190hV 0h  0h| e_An orc comes into view. It is wielding a +0 dagger.0hs  0h  #.....†.  #### #......  .... ##....0hL   ..... #...  ..... #..0h {  ...... ##.^ 0h ...###.. .... 0hP Y. #### 0h ### #### #..### ###0h J  ##.0hA   .o #.  # ##0h R  0h 0hQ #50h .0)0h 0h 0h ^ † #### #....... .... ##......0h K ..... #...... ..... #...... ...... ##.^...0hZ ` ......###...... ............... .......@.......0h v ...........#### .........###   ....#..### #####  ... ##.0h) i .o #. # ##0hz 0h/ † #### #....... .... ##......0h0 ..... #...... ..... #...... ...... ##.^... ......###......0hp0w ............... .......@....... ...........####0h0 .........###   ....#..### ##### 0h1 ... ##. .o #.0h1g # ##0h 80hp80h>0hA 0hAM_An orc is nearby!0hL  #### #.....  #....# ##...  #..... #  #.....# # 0hL.. ##.^ .###.. ...  ( #### 0h### #### #..### ### 0hm ##.#    #.o #..  ## ##.  . 0hG.. 0h0h$-6 _0h0hh0h ####  #....# ##..... #..... #..... #.....# #..... ....... ##.^.. .......###.....0hf ............... (.............. .......@....# ..........###  .....#..### #####  .... ##.#0h[ #.o #.. ## ##. 0h B. ..0hH ####  #....# ##.....0h j #..... #..... #.....# #..... ....... ##.^.. .......###.....0hyP ............... (..............0h͛ .......@....# ..........### 0h .....#..### ##### 0h .... ##.# #.o #..0hӜX ## ##.0h$7 . ..0h0hȨ0h0h2[ _An orc is nearby!0h/)<  #....# ##  #..... #  ##.....## # 0h *..# ##.^ .###.. ...  .(  .#### 0h*### #### #..### ###  #.... ##.#    ##.o #..0h+  ## ##..  ...  .... 0h ,K ..... 0hf60h7-7 _0h>0hF?   #..... #....0hIG ##.....## #.... #.......# ##.^. ........###.... ............... .(............. .............#0hG .......@...###  ......#..###  #.... ##.# ##.o #..0h4H_ ## ##..  ...  ....  0hH6..... 0h   #..... #.... ##.....## #.... #.......# ##.^.0h3 ........###.... ............... .(............. .............# .......@...###  ......#..###  #.... ##.# ##.o #.. ## ##.. ...  .... .....0h0h$0h-0hM[ _An orc is nearby!0hl  #....# ##0h4  #.....# #...  ##.....## #..0h)  ##0h.# ##.^  #0h.###  #  #.(0hFi  #.####0h  #.### ####...0hP  #......#..### 0h  ##....###.#0hU  ##.o# #...  ### #0hj#...  ..... 0hy .....  ..... 0h0h0hK-8 _0h#0h0h   #.....# #  ##.....## # ..# ##.^  0h .###..  #...  #.(  #.####  #### ####  #0h T#..### ###  ##....###.#    ##.o# #...  ### ##...  .....  .....  .....0hͣ H  0hu 0h &90h 0h, 0hǯ /  ##.....## # ..# ##.^  .###..0hf   #...  #.(  #....####  #...### ####  ##..### ##  ##...@###.#    ##.o## #...0hܰ S  ### ##...  .....   .....  .....   0h 0h '800h 0h 0h')i  The helpless orc fails to defend itself.  You impale the orc!!0ha.D)0h1.210h9] _You kill the orc!0h\R40hS0hV0hX,0h\0h|]0hk_,0h`0hIc0he0he0hf0h|h0hlj0hj0hk0hn0hTp,0hq0hs0h v,0hw0hy0h{,0h(}0h70h ##.......# ##.^.. #........###........ #................. #.(...............#0hU #.............###### #...........### ####...##  #......#..###### #####  ##....###.##...###  ##.)## #.@......#0h߆H #### ##........ ......... .$......>.  ........... ......(..... o   orc (asleep) #o........... .............0hh 0hDV8.7 (79.7 (80h0hEu _An orc comes into view. It is wielding a +0 falchion.0h+  ##.^0h #........# #......... #.(....... #......... ......###   #......#..###### #####  ##....###.##...###  ##.)## #.@......# 0h^ #### ##........  .........  .$......>.  ...........  ......(..... 0h #o...........  ............. 0h~  ##.^ #........# #......... #.(....... #......... ......###   #......#..###### #####  ##....###.##...### 0hZ~ ##.)## #.@......#  #### ##........  .........  .$......>.  ........... ......(.....  #o........... .............0h\0h0h0h[ _An orc is nearby!0hbu  ##.^ #........# #......... #.(....... #......... 0h4c......###   #......#..###### #####  ##....###.##...###  ##.)## #.@......#  #### ##........  .........  .$......>.  ...........  ......(.....  #o........... 0hcB ............. 0h  ##.^ #........# #......... #.(....... #......... ......###  0h #......#..###### #####  ##....###.##...###  ##.)## #.@......# 0he #### ##........  .........  .$......>.  ........... ......(..... 0h]x #o........... .............0h*0h0h 0h  0h M_An orc is nearby!0h]   ##.^ #........# #......... #.(....... #......... ......###  0h  #......#..###### #####  ##....###.##...###  ##.)## #.@......#  #### ##........  .........  .$......>.  ...........  ......(.....  #o...........  ............. 0hI   ##.^ #........# #......... #.(....... #......... ......###   #......#..###### #####  ##....###.##...###  ##.)## #.@......#  #### ##........  .........  .$......>.  ........... ......(.....  #o........... ............. .##............(..#....#####.......### ####...## .#..###### ##### #....###.##...###  ##.0hI )## #........ #### ##. #.#.$>#....#......(#o...........) _An orc is nearby!90.7 (1 _0h9   #...  #.(......  #.............####  #...........### ####  #......#..###### ###  ##....###.##...###   ##.)## #........#  #### ##0h%: m..  . $>. .... (.....  #o...........  .. ).  #... 0h @ <10hKD 0hE 0hӽ  #.(  #.####  #### ####0h  ##..###### ###  ##....###.##...###   ##.)## #........#  #### ##..  . $>. .0h8... (.....  #o...........  ... ).  #...  ## 0hU<20h0h@0hp  #.####  #### ####  ##..###### ###0hCT  ##....###.##...###   ##.)## #........#  #### ##..  . $>. .... (.....  #o...........  .. )...0h  #...  ##  ##.....? 0h<30hi0hŃy### #####..###### #####....###.##...###  ##.)## #........ #### ##. ##.##.$>0hτK##....#.@....(o......#..#...)#......#  ##.....?... ##.......#0h ooThe orc shouts!0hE====40hˑ0hQ _The orc closely misses you.0h  You hit the orc.  The orc is moderately wounded.0hb=---5.8 (1.10h'0hQ _The orc closely misses you.0hc 5  You hit the orc.0h0 D)0hb Z3---6.90hv 0h  0hy 9_You kill the orc!0hm0hn0h,q0h{(0.00h}0h0hӎ$ 0h9F_Key pressed, stopping explore.0h0hD0hSH _No target in view!0he40h0h 0h:_No target in view!0h_40h0h3H _No target in view!0hU0hV0hW0hN[0h^0h_% _0hc0hIg0hj0hmk0ham0hr} #.(......... #..0hs_.....####....... #...........### ####...## #......#..###### ##### ##....###.##...###  ##.)## #..#  #### ##..   0h&u #..>. - ##..  #......(.....  #)...  #.. #...) #.......... ##....0hva. ##.....?....0h{' 0h|8.9 (2  You now have enough gold to buy a potion of curing on D:3.  You can access your shopping list by pressing '$'.0h|E-9.9 (30h0hW> _You now have 32 gold pieces (gained 13).0hV40h0h^ _No target in view!0hU0h0hI0hK0h% _0h0h10h,0h0hvX0h0h,0h0h0h ,0hC 0hX,0h0hZ0h0h",0h\%0h'0h/0h00h|70h^D0hD0h)K0h\H _c - 2 scrolls of amnesia (gained 1)0hd0h~e0hk0het0hb{0h{0h0h0hۍ0hp0h&0h0h0hB0h0h0h0hp0hI0h'0hm0h 0h0h\0hf,0h0h10h0hQ0h0h50h0h\0h0hr0hW0h0h0hS0h50h0h0h0hV,0h0h0h0h60h0h 0h0h0h0h0h4,0hZ0h0h0h<0h0h^0h_0h0h 0h0h' ##..>..  ##.............S 0h0 #......(.......#  ##).............#  ##..............#  #...)..........# .  #.............#...  ##........# 0h ##.......@...##  ##.......#...#  ##.....###..... 0hu #### ##...## #....  #..###..### ## #.....### . 0hS   ball python (constriction, asleep) ###.### ###0hh1325.9 (26.0)0h,6.9 (270h 0h 0hbP_A ball python comes into view.0h$ w ##..>..  ##.............S  0hZ% #......(.......#  ##).............#  ##..............#  #...)..........# .  #.............#...  ##..............#  ##.......@...##  0h% ##.......#...#  ##.....###.....  #### ##...## #....  #..###..### ##..  #.....### . 0h& L ###.### ###0hP ' ##..>..  ##.............S 0h3 R #......(.......#  ##).............#  ##..............#  #...)..........# .  #.............#...  ##..............# 0h  ##.......@...##  ##.......#...#  ##.....###.....  #### ##...## #.... 0h _ #..###..### ##.. #.....### .  ###.# 0h 40h 0hi d  ...  0h /.....>..... #..S ......(#  )...... ##........  #...)..... .   #.......#...#0h  ##.........@....# ##...........## ##.......#...#  ##.....###.....  #### ##...## #... #..###..### ##.. #.....###0hs #.. ###.##### ### _A ball python is nearby!0h 0hI k.SS)0h 17.9 (1.0)0h{ 0hO 5 _The ball python hisses angrily.0h $ 0h  ##........>.....  ##..............#  #......(......S#  0hx ##).............#  ##..............#  #...)..........# ..  #.............#...#  0hˉ ##.........@....#  ##...........###  ##.......#...#  ##.....###.....  #### ##...## #.....  0h #..###..### ##...  #.....### #..   ##  ###0h    ##........>.....  ##..............#  #......(......S#  ##).............#  ##..............#  #...)..........# ..  #.............#...#  ##.........@....#  ##...........###  ##.......#...# 0h  ##.....###.....  #### ##...## #..... #..###..### ##...  #.....### #..  ## 0hH" 0h# 0h( 0h0 y  ####  .....#0hN1  > #.. #......(S#  0h2 y##)  ##....  #...) ..  #..#...#  ##...#  0h2 ##....## ##.....#  ##.....###.....  #### ##...## #..... 0h53 v #..###..### ##...  #.....####..  ###.##### _A ball python is nearby!0h4 0hk5 0h: M.S0hn; -8 _0h@ 0hnA 0h<8 ####  0h< ##.............#  ##........>.....#  ##..............#  #......(.......#  0h=##).............#  ##............S.#  #...)..........# .. 0hg=h #...........@.#...#  ##..............#  0h=O##...........###  ##.......#...#  0h>O##.....###.....  #### ##...## #.....  0hi>j..### ##...  ### #..   ## 0h>0h# ####   ##.............#  0h##........>.....#  ##..............#  #......(.......#  0hL##).............#  ##............S.#  #...)..........# ..  #...........@.#...# 0hW ##..............#  ##...........###  ##.......#...# 0h` ##.....###... 0hL #### ##...## #.....  0hk..### ##..  0hy### #..   0he 0hB0h0hr0hi  ##.)## #..## .######## .....# 0h^>#.......(# ).##....S.# #...)0h~ .. #..#...###...##...##....### .##.....#0hP ##.....###..... #### ##...## ##.....#..###..### ##...#.....####.. _A ball python is nearby!0h0hD=90h0hC _The ball python bites you but does no damage.0hb ##.)##   #### ##.........####  0h~##.............#  ##........>.....#  ##..............#  #......(.......# 0h  ##).............#  ........S.#  #...)........@.# ..  ........#...#  ..........##...  ##...........### . 0hsE ##.......#...# ##.....###..... 0h #### ##...## ##.....  .### ##...   #.. 0hn ##.)##  0h #### ##.........####  ##.............#  ##........>.....#  ##..............#  0hB#......(.......#  ##).............#  ........S.#  #...)........@.# ..  ........#...#  0h..........##...  ##...........### .  ##.......#... 0h##.....###.....  #### ##...## ##.  .### ##   0ho0hظ0h0hb _A ball python is nearby!0hn  You hit the ball python but do no damage.0hGX5-31.0 (1.10h0h0 _The ball python bites you.0hP  You hit the ball python.  The ball python is heavily wounded.0h(2.10hڢ0hB _The ball python barely misses you.0h0h=  You hit the ball python.0h E†0h'T6=4300h`0h 0h]A_You kill the ball python!0h!40h"0h&0h(0h -,0he/g  You see here a ball python corpse.0h210h1 _0h20h50h 7,0ho80h :0h;0h<:=0ht=0hQ?0hy@0h A,0h%E0h}F,0hG0hYI0h;K,0hdL0huN0h P0hyP0hVQ0h)S0hT0h U0h[W0hZg  You see here a ball python corpse.0h\0h] _0hp^0h$`0ha,0hb0hld0he0hCf0hf0h;h0h)i,0hi0h5l0h^m,0h?n0ho0hq,0hq0hLt0hu,0huv0h x0h=y0hy0hjz0h|0h&~,0h~0h݀0h,0h0hj0h,0h0h_0h,0h(0h0h,0h0hP  There is a stone staircase leading up here.0h0h _0hė0h0h0he0h0hu0h؟0hO0hנ0h0h 0h0h0h0h# ##.## #. ###..# ### ##...# #.# ##... ..#### #....##..# ##... 0h^.....# .# #.... .....# #.....## ##.... ....## ##.....## #..... ...## ###.## #..... ...####....## ##..## 0hح†.###......<....@.# ####- .##...##!..# #...0ha.####..# ..##........## #..# ###........## #..# .#........## #..#S   ball python (constriction, asleep) .........## #..## ........## #.S### ##.......  ###..0h 0h059.1 (26.0)0hAG-60.1 (270h00h!^ _A ball python comes into view.0hl# ##...# #.#  ##... .#### #....##..# ##...# #.......# 0h+#..# ## ##.## ##..## ###..#. ..####....##..### .###......<## ##...........##! 0hf...#........####..# .##........## ##........## ..## .## #### 0hS###. # . ###...  #.. ##...##0h0hc11.1 (1.0)0h0h40h?D  #.#  #....##..#  #.......#  #.....##  ##.....##  ###.......## .......## .<......## #### 0h!E#!@.###..# ##..#  #..#  #..#  #..#  #.S#  #..  #..0h  #.#  #....##..#  #.......#  #.....##  ##.....##  ###.......## .......## .<......## #### #!@.###..# ##..#  #..#  #..# #..#  #.S# 0hi #..  #..0hH40hb0hb _A ball python is nearby!0hJ## #....##..# ##....# ...# #.......# #..# ## 0h{##.## ##.. .## ###..#......# .####...##..#### ###......<.## #...........##!..#  ..#0h####.@# ##..## #..## ..## .0h>X## ##### S###.. .# ###... #. ##...#### 0h0#.####0h0h/-2 _0h{0hc0h   #.......#  #.....##  ##.....##  ###.......## ......## <......## #### #!..##.@# ##..# ##..#  #..#  #..#  #.S#  #..# ##.  ## 0h    #.......#  #.....##  ##.....##  ###.......## ......## <......## #### 0h؎]#!..##.@# ##..# ##..#  #..#  #..#  #.S#  #..# ##.  ##0h40h0hb _A ball python is nearby!0hY1a..# #.......# 0h2d#..# ## 0h2?##. .## #0h37#.. ## ###..0h|3#......## ####...0h3 ##..#### 0h5F##......<..## 0h5.....##!..#  # .#####..#0h5# #..0hO6!## 0h6# ..0h73## # 0hp7'.## 0h7#0h18"## 0h87###### 0h 9'S###...0hj9  0h9^.# ###... 0h*:G#.###...#### #0h: # 0h:T #.#.####0hI;2 ###0hVR0hR-3 _0hd0hZi0hw# ## ##.. 0hu## ##.. # ###..#......###...##..#####. #......<......### #. ....##!..#  #. #0h####..##. ..## #. .## 0hH#.## #.## ####.## S###.... .# ###... . 0ht #.###...##### #  #.#.####  #### 0h0hϊ&40h0h0h}C # ##..  ###..#......## ##...#0h2D ##..#####.# ......<### #.# ...##!..#  #.#0hD ####..##.# .## #.### 0hD j#.### #.### 0hE ####.### S###.... .# ###...0hE  ##.###...##### #.#.#### 0heF U ####   #0hF 0hN 0hpO &50hdU 0hW 0hZ0##..#......##..# #...###..#####.## .....<## #.#...##!..#  #.#.####..##.#.## #.#.## #.#.## #.#.## 0h[!####.### S###.... .# ###... ##.###...##### #.#.#### ### #. #0h`0hga&60hd0hHf0hyy  The helpless ball python fails to defend itself.  You impale the ball python!!0h~F†0h-7.2 (1.10hՄ0hO _You kill the ball python!0h0h0hg0h0h0h{B0hq0h#0h0h0h0h'0h10h!0h0hE0h0h0h40h0hB0h0h0h 0h0h ,0h0hl _j - 2 pink potions (gained 1)0h40h0hY0hN,0h%0hi0hW,0h0hN0hO ,0h 0h/ 0h) 0h ,0h 0h,0h[0hX0h,0h 0h0hp,0h0h0hT0h,0h0h,0h 0h0hh0h,0h+0h,0h0h!0h"0h"0hQ#0h`$0hH%0h%0h%0h'0h(,0h)0h*0h+,0hd,0hz10h=2,0hF30h450hF6,0h?70h80h:0h:0hu;0hC0h E0haF,0hkG0hH0hJ,0h K0h[L0hhM,0hFN0h P0hQ,0hQ0h-S0hNT,0hT0h2V0h=W,0hW0hY0hZ,0hZ0h\0h\,0h]0h^0h_,0h`0hb0hc0hQd,0hg0hh0h+i,0hj0hk,0hl0hm0hn0ho,0hp0hCr,0hr0ht0ht,0hu0hv0hw,0hMx0hvy0hmz0h{,0ha|0h\}0h},0h[0hJ,0h0h 0h,0h0hD0h0h,0hԋ0h,0h0hU0hb0h,0h0h,0h0h:0h],0h0h0h,0h0hH0hN,0h0h{0h,0hE0h0h,0h^0h0h,0hh0h0h0h?,0hϬ0h,0h0hf0h,0h0h@0h,0hǶ0h0hع,0h0hq0h̽,0hƾ0hF0hp,0hs0hn0h,0h0hG0h,0h0h0h,0h0h0hx,0h0h0h0,0h0h0h,0h0h0h),0ht0h0h,0h0h0h,0h0hl0h,0h0h0h,0h"0h0h,0h0h: 0h ,0h 0h0hU,0h0hh0h,0h0h0h ,0hM0h0hV,0hs0h0hB!,0hk"0h#0hR%,0h&0h(0hn),0h}*0h+0h,,0h-0h.0h1X0h2,0hO30h7L ##).......####....# ##...†.###......<...... #...).0h8j...##...........##.. #......#...#........####.. ##..............##........## #  ##...........###........## ##  ##.......#...#........## #  ##.....###..........## ### ##...## ##..@.....## 455.2 (88.0)#..### ###.......# ..###..... ##.###0hs9######  ###     0h:0h<0hAj _Key pressed, stopping explore.0hmB0h^ _No target in view!0h0hM0hͧ0hޫ0h0h=; _0h0h,0h00h^0h+0h0h0h`0hQ0h0h 0h0h0h0ho0h0h,0h0h40h+0h0h0hJ0hc0h0h0h|0hz0h0h0h0h0h0h}0h0h0h0hy0hq0hl0h0h00h.0h),0h0h0h0h0hx0h60hM,0h0h0h0h0hL0h10h0hX0h0hx0h/0h0h0h0h0h0h\0h 0h0h.0h0h/0h0hA0h0h+0h0hH0h0hg  You see here a ball python corpse.0h0h6 _0hZ0h,0h0hh0h/,0h0hw0h0h^,0h0h0h,0h0h ,0hR 0ht0h,0h0hg  You see here a ball python corpse.0h0hm6 _0h0h,0h0hT 0h !0hs!0h!0h%0h&,0h'0h.+0h+,0h,0h00hd1,0h20h50h60h-70h70h;0hf<0h<0h3=0h9A0h$B0hB0hB0hG ####...## ##.## ##. # ##### ### #..# ##. ### ##.## ##.## ###. 0hQH..### ##...###.## ##. ....#### #....##..# .......# #.......## #.. .>.....# ##.....## ##.. ......## ##.....## #... .....## ###.....@.## #...0hHl93.2 (3...####..........## ##..†.###......<......## ### ...##...........##...# ..#...#........####..## ....##........## ##..## 0hKI..###........## ##..## ...#........####..## #..........## ##..##0hI0hsL0hGQj _Key pressed, stopping explore.0hQ0hT0hUK _Key pressed, stopping explore. 0hAV_No target in view! _You see here a ball python corpse. _Key pressed, stopping explore.No target in view!0h0h0h0hh0hl0h% _0h0h0h,0h40h0hv,0h0hp0h0ho0h0h0h,0h0h<0h,0hw0h0h0ha0h0h0h90h0h0hF0h0hD0h0h0h0h0ho0h0h0h20h0h0h0hs0h0h0h0h0h0h`0h,0h0h0h$0h0h0hb 0h 0h 0h 0h0h0h20h0h0h0h0h0hM0h[0h0h60h0h0hp0h0h"0h#,0h_$0h'0h'0h(0h(0hv+0hg,,0h:-0h=/0h0,0h10h20h3,0h40h860h7,0h70h90h:,0hV;0h=0h=,0h>0h(@0h@,0hA0hkC0hYD,0h*E0hF0hkG,0h]H0hI0hJB0hL0h[M,0hM0hSO0hO0hiP,0h8R0hR0h0hw0h,0h 0hLj0hP,0h0h10hȎ,0h0h{0h,0h0h0h,0h0hE0h,0h>0h _No target in view! _You see here a ball python corpse. _Key pressed, stopping explore. _No target in view!  You see here a +0 robe.0h*0hդ _0h0hV0h0hd0h0hU #0h ## .# ########  .# ###......#0h (## ##.....###  0h####..... ##.#  552.2 (59....0hOv.## ##..##  .....0h..[.# ##....#  ###...## #.....##  # #............# ##...>..#  0h/ #...........## #.......#    0h ##...........####.......#     #.†...........##..).....#    #0h #..........#...#........#   0hw0h0h% 0h?_Done exploring.0hU` 0h&a 0h/d 0hle  0he :_No target in view!0hG 0h 0h 0h) ,0.0)0h) |.[......0h* 0hr0 0h1 E _Done exploring.0hu 40hx 0hy H _No target in view!0h` 40h 0hl  _Done exploring.0hm40h0h0h40h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.0hp0hQWhere to? (Tab - D:4, ? - help)  D - Dungeon 0h0h  neoul the Sneak  Poltergeist  Health: 36/36 ======================== #0h  Magic: 10/10 ======================== ##  AC: 2Str: 4 .#########  EV: 13Int: 18 .# ###......###  SH: 0Dex: 22 (## ##..........## ###   XL:  6 Next: 44% Place: Dungeon:4 ..####..........@.# ##.#   Noise: ---------  Time: 3552.2 (0.0) 0hO.................## ##..##   p) +0 rapier ...............[.# ##....#   Nothing quivered #####...........## #.....##   Fly # #............# ##...>..#  #...........## #.......#   ##...........####.......#   #.†...........##..).....#    # #..........#...#........#    _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _Done exploring.0hm0h0h'0hz0h % _0hZB0h0h0h0h,0h.0h;0h,0h0h0h8,0h{0h0h,0h0hP0h,0h0h90h,0h0h0hI,0hI 0h 0h ,0h&0h0h|,0h0h0ha0h0h0hp0h|,0h0h0h0,0h/0hY0h"B0hb#No target in view!Done exploring.No target in view!Done exploring. _ There is a stone staircase leading down here.0hz$0h%0h_&% _0h'0hH <50hI 0hJ ,0hO u  #.......  0h-P 0#....#.  #.....#  #.....##  #......#  #......##  #.......#  0hP #@......# 69.0 (16.8) #........  #........  #........  #........ #........ #........ ......... _You fly downwards.  0hWQ QThere is a stone staircase leading up here.0hW i _Key pressed, stopping travel.0hv J0hw 0hx 0hly % _0h{ ,0h}} ,0h0~ 0h 0h 0h 0h 0h 0h 0h 0hc 0hֈ 0hA ,0h 0h] 0h׍ 0hH 0h 0h 0h[ ,0hd 0h! 0h 0h( 0h 0h 0h~ 0h 0h` 0h 0h 0h$ 0h 0h( 0hӣ 0hI 0h 0h 0hU 0hɩ 0h 0h 0hҮ 0ht 0hr 0hf 0h 0h1 0h# 0hA 0h 0hu 0hJ 0h) 0h 0h 0h 0h4 0h 0h" 0h L _You now have 36 gold pieces (gained 4).0h 0h 0h 0h 0h ,0h 0h 0h ._. ... ..#.## 0h .... #). #... #.# #?.#####!# #.......#### #......@...# 88.0 (19.0##......#....# #......# #####.....# ##.....####........###0h >#...........###..♣P.........##..P♣.........#0hb 0h' ,9.0 (200h. 0hr/ ? _Found a sparkling altar of Nemelex Xobeh.0h 40h 0h 0h 0hH B0h% ,0ha 0h  78 ##.## ._.  .... 0h l#.... #).#... #.# #?.#####@# .......#### #..........# ##......#....##......#####..##.....#.#.......#.........0h 291.0)0h' +2.0 (30h" 0hj$ Y _k - a fizzy orange potion0h 40h0h0h0hB0h5,0h.0h0h,0h0hZ 0hF",0ha#0h%0h (,0h`)0h+0h&.,0h/0h}10h3,0h40hy60h8,0h:0h(?F..... ##.##..... ### ........###.. ._.......#.# ... ....[.# #.## 0h?H#....# #). #...# #.# #@.#####.# ##.......#### #..........# ##......#....# #......#####.. ##.....# 0h@##.....### #........### #...........##0hR-600.0 (80h+1.0 (90hc0hP _m - a scroll of immolation0hЯ0hǰ0h%0h0h<0h{B0hA. . ##.##. #### ...0hVw.....###.. ._.#......#.# ...#....[.# #.##.# #)..# #.#.#####.# #.......#### #....# #......#....#0h #......#####.. w   ribbon worm (asleep) ##.....# ##.### ##0h+2.0 (10hM+3.0 (20h0h^ _A ribbon worm comes into view.0h  ...... ...... ##.##  ...... #### ...  0h w.....###.. ._.  #......#.# ...  #....[.# #.##  #....# #).  #@..# #.#  ##..#  ##....  #..........#  ##.....  #.....  ##.....#  ##.....###  0hM ( 0h۩ B ...... 0h ...... ##.##  ...... #### ...  w.....###.. ._.  #......#.# ...  0h #....[.# #.##  #....# #).  #@..# #.#  ##..#0h{   ##....  #..........#  ##.....0h" | #.....  ##.... 0hǭ M##.... 0h\ 0h 0h 0h  0h^ T_A ribbon worm is nearby!0h}  ...... ...... ##.##  ...... #### ... 0h}  w.....###.. ._.  #......#.# ...  #....[.# #.##  #....# #).  #@..# #.#  ##..#  ##....  #..........#  ##.....  #.....  ##.....#  0h~ D##.....###   0h ...... ...... ##.##  ...... #### ...  w.....###.. ._.  #......#.# ...  #....[.# #.##  0h9'#....# #).  #@..# #.#  ##..#  ##....  #..........#  ##..... #.....  ##.... ##.... 0h 40hx _A ribbon worm is nearby!0ha ...... ...... ##.##  0h=...... #### ...  w.....###.. ._.  #......#.# ...  #....[.# #.##  #....# #).  #@..# #.#  ##..#  ##....  0hÒ#..........#  ##.....  #.....  ##.....#  ##.....###   0ho ...... ...... ##.##  ...... #### ...  w.....###.. ._.  #......#.# ...  #....[.# #.##  #....# #).  #@..# #.#  ##..#  ##....  #..........#  ##..... #.....  ##.... ##.... 0hJ [. . ##.##....... ####.#...0hH.w.....###... ._.#......#.# ...#....[.# #.##...# #)....# #.######.# #.......#### ....##......#....# #......#####.. ##.....# ##0ht _A ribbon worm is nearby!0h20h24.0 (1 _0hd 0h 0h+z....#[..... 0h.. ##.##........ ####.#.....w.....###... ._.#......#.# ...#.@..[.# #.#####....# #).0h^.# #.######.# #.......#### ....# #......#....# #......#####. ##.....#0h0h&50h" 0h(0hx♣....P♣P...#....##[.....# ..# ##.##........#####.#......w.....###... ._.#..@...#.# ...###....[.# #.##0h^###....# #)..# #.######.###### ....##......#... .#####0h0hi0h&60h0h0h0h.♣....P♣P...#.##.[...#.#.# ##.##.#####.#...0hPV.w.....###... ._. #.@....#.# ...0h9 ###....[.# #.## ###....# #).0hB ##...# #.# ##..#####.# ##.#### #...# ##......#0hE #......0hY70h .♣....P♣P...#.##.[...#.#.# ##.##0h [.#####.#....w.....###... ._. #@.....#.# ... ###....[.# #.## ###....# #). ##...# #.# ##..#####.# ##....... #.. ##......# #......0hM 0h &80h< 0h 0hU2.P♣♣♣P.♣♣...#♣....P♣P.......##[...#.# ..# ##.##0h/........#####.#.........w@....###... ._..####..#......#.# ...#..###....[.# #.####. ###....# #).#....# #.#.#..#####.# .#0he##. .#......#.0hfwwcatching breath)0h"  The ribbon worm expels a string of sticky webbing.0hi.0h@]5-8.3 (1.10hD0hUFO _You kill the ribbon worm!0h 40h 0h ,0h 0h 0h 0h 0hH! 0h^" 7==3===0h~$ 0h( ,0h* 0h. ,0h/ 0h 2 ,0h3 0h6 f8====0hV7 0h8 0h = P50h>? 0hA ,0h?C 0h+F ,0hG 0hIJ 0hJ 9=4==40hL 0haO 0hP :30hAQ 0hS 0hjT 0hkU 0hX 0hX f30==0hKZ 0h^ W _You start resting.0h^ N== 2 0h\` 0hb 0hc 0hd 0hxg 0h)h 0hDi 0hk 0hhl R1=0hm 0h

5=0h{ 0hP 0h½ 0h 0hJ 0h U7==0h 0h { _You feel your existence waver again.0h 054.3 (36.0)0h7 s6==5.3 (370h 0h " _HP restored.0h 5==0h6 P=0h> 0hc ,0h 0h 0h 0h 0h6 0h 0h% 0hS 0h ^8===0h: 0h 0hV 0hz 0h~ 0h 0h 0h  ===0h 0h 0h 0h` 0h 0h 0h 0h* 0h 0he! 0h" [9==0hz# 0h' 0hN( 0h%* 0h, 0h- 0hj. 0h0 0h$1 0hq2 0h4 0h16 ;==0h7 0h9 ,0h; 0hg> 0h ? 0h@ 0hoB 0hC 0h%D 0hoJ _ _You start resting.0hP -78.3 (230hP r10/10===9.3 (240hUU 0hV  0hNW _Magic restored.0h#0h$0h&0h+0h/0hi3,0h40h8,0h90h?0hC0hD0hmF0hH0hJ0hK<===0h]L0hN0hQ0hQ0hR0hfU0hW,0hX0hZ0h\0hw]0h!^0h_0ha0h}b0h'c0hd0hj.............###...Y. .####..#......#.# #..###....[.# ##..####....#0hk######..# ##...##.## ##..####...# ##.........# #.....=..@..##..# ##........###### ..# #....0h`l.... #.# ##.... .. ##... #.# #.... .# #..... Y   ice beast (asleep) #..♣P.. #..P♣.. ## ....0ho287.3 (8.0)0hus.YY0hu+8.3 (90hy0h{] _An ice beast comes into view.0hA .......#####.0hҦx♣r .............###..... .####..#......#.#Y. #..###....[.#. ##..####....#######..#.# .#.#####.....# ##0h7...@......# =.....##..# ##...###### ..# ....##.# ##..... .. ##....0hI#.# #....# #..r   quokka (asleep)... #..♣P #..P♣0h0hT.Y0h+9.3 (10h0h̾Y _A quokka comes into view.0h( 0h5.♣r   ...   .... #..###....[.#  ...Y. ##..#  .....######..#   ...........#.##  ..............#  .......@......#  .....=.....##..#  ......###### ..#  .....# #.#  ..... .. 0hu .... #.#  ... .#  ...0hW  .♣r   ...   .... #..###....[.# 0hX ...Y. ##..#  .....######..#   ...........#.##  ..............#  .......@......#  .....=.....##..#  ......###### ..#  .....# #.#  ..... ..  .... #.#  ... .#  ...0h]40he0hn.  0h o..# P... ..#####P.♣r .............###.... .####..#......#.#.. #..###....[.#Y. ##..####....#######...# 0hyo#.####.# ##........ =.....##..# ##..###### ..# .#0hp#.# ##.. .. ##...#.# #....# #..... #..♣P _There are monsters nearby!0hup0hq0h.wT.Y0hw.90 _0h|0h~0h   P...  P.♣r  .....   ..... 0h[.#  ...... ##..#  .....Y######..#   ............#.##  .......@.......#  0h ...............#  ......=.....##..#  .......###### ..#  ......# #.#  ...... ..  ...... #.#  ...... .#  ...0h\   P...  P.♣r  .....   ..... [.#  ...... ##..#  .....Y######..#   ............#.##  .......@.......#  ...............#  ......=.....##..#  0h.......###### ..#  ......# #.#  ...... ..  ...... #.#  ...... .#  ...0h40h|0hd _There are monsters nearby!0h .#P.P.....# .P.......####P.♣r..............###.....####..#......#.#. #..###....[.#.. ##..####....#0ht-Y######...#.###.# ##........ =.....##..# ##..###### ..# .###.# ##.0h .. ##.#.# #....# #..0hA;=0h 10h0hQ 0hH_The ice beast barely misses you.0hq {  You barely miss the ice beast. The ice beast hits you.0h^r m30----2.4 (1.10h,x 0h'z  0hz 6_The ice beast freezes you. You resist.0hB  0hCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hv40hc0h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0h[0h0h0hP 0h8_Unknown command.0hAd  You hit the ice beast.  The ice beast is lightly wounded.0h(3.50h0h"O _The ice beast misses you.0hl  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h9 ...............#  neoul the Sneak 0h:/PP.P.................#  Poltergeist .P..................#### Health: 30/36 ====================---- .P.♣r..............###.. Magic: 7/10================-------- ........####..#......#.# AC: 2Str: 4  ....... #..###....[.# EV: 13Int: 18 0h;....... ##..####....# SH: 0Dex: 22 ......Y######..# ##...# XL:  6 Next: 45% Place: Dungeon:5 .......@.....#.## ##..# Noise: =--------  Time: 3693.5 (0.0) ................# ##.. p) +0 rapier ................# #.. Nothing quivered .......=.....##..# ##. Fly  0hF<........###### ..# #. .......## #.# ## Y   ice beast ....... .. ## r   quokka (asleep) ....... #.# #. ...... .# #..The ice beast is lightly wounded. _The ice beast misses you.0h<Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line0hח6 Y0h@ _The ice beast misses you.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, not susceptible)0h5 .0he&Y0h4 9..0h0hy...............#neoul the Sneak0hHPP.P.................#Poltergeist.P..................#### Health: 30/36 ====================----.P.♣r..............###.. Magic: 10/10 ========================........####..#......#.# AC: 2Str: 4 0h....... #..###....[.# EV: 13Int: 18....... ##..####....# SH: 0Dex: 22......Y######..# ##...# XL:  6 Next: 45% Place: Dungeon:50h9.......@.....#.## ##..# Noise: =--------  Time: 3693.5 (0.0)................# ##.. p) +0 rapier................# #.. Nothing quivered.......=.....##..# ##. Fly ........###### ..# #.0hA.......###.# ## Y   ice beast......... ## r   quokka (asleep).......#.# #.......0hC|.# #.. _The ice beast misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.0h0hj0h0h. _0h-0h0h0h 0h8_Unknown command.0h> j.# PP.P....# .P......#.P.♣r...###.........####..#......#.# ....... #..###....[.# ....... ##..####....# 0h3 ......Y######..# ##...# .#.## ##..#.# ##..# #..=.....##..# ##..###### ..# #..## #.# ##.. .. ##.. #.# #....... 0h M.# #.0h 0hx G .Y0h The ice beast attacks as it pursues you!14.5 (10h 0h O _The ice beast misses you.0hЮ ?.# 0h PP.P.# .P.#####..P.♣r.###... ........####..#......#.# 0h 4....... #..###....[.# ....... ##..####....# .0h _######..# ##...# .Y.@...#.## ##..#.# ##.0h' `.# #..=.....##..# ##..###### ..# #..0h ## #.# ##.. .. ##.. 0h #.# #....... .# #.0h 0h D.Y0hk .-50hԽ 0hD 0h  0h<Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ho{0hi|8-0h0h# 0h؄B_You don't know that spell.0hƛ40hş0hF _Unknown command.0hh0hi0h]m0hgoF _Unknown command.0h=  0hJAdjust (i)tems, (s)pells, or (a)bilities? 0h"0h Your spells (adjust)TypeFailure Level 0h^ a - Confusing TouchHexes3% 3 c - Ensorcelled HibernationHexes/Ice6%2  d - Tukima's DanceHexes3%0h\3 Select a spell to adjust[!] toggle spell headers0hK0hL0hT0hw]z...............#neoul the Sneak0h^,PP.P.................#Poltergeist.P..................#####. Health: 31/36 ====================----0h^G.P.♣r..............###... Magic: 10/10 ========================........####..#......#.#AC: 2Str: 4 0h<_....... #..###....[.#EV: 13Int: 18....... ##..####....#SH: 0Dex: 220h_.......######..# ##...#XL:  6 Next: 45% Place: Dungeon:50h:`........Y@...#.## ##..### Noise: ---------  Time: 3695.5 (0.0)................# ##.... p) +0 rapier................# #.... Nothing quivered0h`.......=.....##..# ##... Fly ........###### ..# #..........##0h6aQ#.# ##.. Y   ice beast......... ##.........0ha#.# #..........# #....Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. 0hFb_Unknown command. _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? 0hn 0ho_Unknown command.(i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Tukima's Dance  Adjust to which letter? 0ho0h0h10hG0hm 0hD:_t - Tukima's Dance0h Y  Adjust (i)tems, (s)pells, or (a)bilities? 0hC 0hF q Your spells (adjust)Type0hMG Failure Level  a - Confusing TouchHexes3% 3 c - Ensorcelled HibernationHexes/Ice6%0hH G2  t - Tukima's DanceHexes3%0hH 3 Select a spell to adjust[!] toggle spell headers0h#0h$0h)0h]0L...............#0h0neoul the SneakPP.P.................#Poltergeist.P..................#####. Health: 31/36 ====================----.P.♣r..............###... Magic: 10/10 ========================0hi1........####..#......#.#AC: 2Str: 4 ....... #..###....[.#EV: 13Int: 180h1....... ##..####....#SH: 0Dex: 22.......######..# ##...#XL:  6 Next: 45% Place: Dungeon:50he2........Y@...#.## ##..### Noise: ---------  Time: 3695.5 (0.0)................# ##.... p) +0 rapier0h2w................# #.... Nothing quivered.......=.....##..# ##... Fly ........###### ..# #..........##0h|3F#.# ##.. Y   ice beast......... ##.........#.# #..........# #....Adjust which spell? d - Tukima's Dance  Adjust to which letter? 0h3_t - Tukima's Dance  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? 0h:0h;.Adjust to which letter? _t - Tukima's Dance(i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Confusing Touch  Adjust to which letter? 0hZy0hfz0h0hI _d - Confusing Touch0hx L  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ]0h]=7/10 0hy^--------==6.5 (1Touch Fly 0hm0h t 0h#uq_Your tendrils begin to glow red. The ice beast barely misses you.0huV  You closely miss the ice beast.0hvThe ice beast is lightly wounded.23------70hh{0hf}T _The ice beast hits you. The ice beast freezes you. You resist.0h8  You closely miss the ice beast.The ice beast is lightly wounded.0h9 r4=-----80h{= 0h> @ _The ice beast hits you but does no damage.0h40h?50h80hs:F _Unknown command.0hAYY(confused) _hits you but does no damage. _Unknown command.hit the ice beast but do no damage.You feel bolstered by spreading misfortune.  appears confused.  The ice beast is lightly wounded.0hB 6 9.6 (1.1Fly 0h>G0hI_The ice beast closely misses you.0h|l  You hit the ice beast but do no damage.0hBY.0h m8===3.8 (1.10h 0ht" 0h"V_The ice beast is moderately wounded.0h/-PP.P...P...#####.♣r###..........####..#......#.# ... #..###....[.. ##..####....######..# ##..Y...#.## ##..##.......# ##...0h?1 =.....##..# ##.###### ..# ## ##  ..#.# #.. r   quokka (asleep)  .# #. ...  #..♣P0h20h;l l   iguana (wandering)lr   quokka (asleep)An iguana comes into view.0h{=f19----400h)B0h$DT _The ice beast hits you. The ice beast freezes you. You resist.0hf ~  You catch the helpless ice beast completely off-guard!  You puncture the ice beast!0h  l.  The ice beast is severely wounded.0h q20=---5.9 (1.10h 0h[ q _The ice beast barely misses you. The ice beast hits itself.0h~  You catch the helpless ice beast completely off-guard!  You puncture the ice beast!0h=0h0h.ll   iguana (wandering)0h>.r   quokka (asleep)0h| ===89-7.0 _You kill the ice beast!Your Stealth skill increases to level 7!0h0h 0h"__Your Spellcasting skill increases to level 3!0hh # PP.P..0h .P....##.P.♣r..............###...........####..#......#.# ....... #..###....[.# ....... ##..####....# .######..# ##...# .#.## ##..###.0h'# ##..........# #...=.....##..# ##.0hjE........###### ..# #....l....###.# ##.. .. ##......... #.# .......# #....0h!0h?l.0h=-80h٪0 _0h0h.0hK.# PP.P.# #.P.#####.#.P.♣r.###... .####..#......#.# 0h6....... #..###....[.# ....... ##..####....# .######..# ##...# .#.## ##..#.# ##..# #..=.....##..# ##...l.....###### ..# #..## #.# ##.. .. ##... ....... #.# #.... ...... 0hӼx.# #..... 0h0h&90h0hP0h # .# PP.P.# #.P.0h# #####.#..P.♣r.###... ..####..#......#.# ..0hL$  #..###....[.# #....... ##..####....# #.######..# ##...# #.0h$ #.## ##..#.# ##..0hA% i# #..=.....##..# ##...l.....###### ..# #.0h% .## #.# ##.. 0ha& .. ##........ #.# #....... 0h& M.# #.0h/ 0h0 h1==100h: 0hc; 0h .# PP.P...# ##..P.0hi b.......#####.#..P.♣r.......###... ._.####..#......#.# .. #..###....[.# #.. ##..####....# #).######..# ##...# #..#.## ##..#####..0hה O# ##..# #..=.....##..# ##...l.....###### ..# #..## #.# ##........ 0hA +.. ##........ #.# #....... .# #.0h 0h, &10h\ 0h 0hIa.[ ........# PP.P...... ##.#.P..............##.#...0h.P.♣r..............###... ._.####..#......#.# ... #..###....[.# #.#....... ##..####....# #).......######@.# ##...# #.#.#.## ##..#####.#....# ##.#.0h........# #.........=.....##..# ##......#..l.....###### ..# #......#.###.# ##.....#. .. ##....... #.# 0h0h]&20h0h˶0h^ 0hX 0h 0h0hJ2=9==0h,0h0h0h0hu0h,0h0h 0h q3===0h!0hV#0h#:50h$0h&0h'0h'0h*0h*0hH+0h1 4== _You start resting.0h20hg9,20.0 (80h%:q10/10===1.0 (90hB>0h?% _Magic restored.0h0h0h0h0h@X0hX0h0h;L=40h0h|0hN5===0hC0hR0h0h0h0hp0h&0h0hl:30hF0h0hS]26=0hD0h$0h0h0hA _You start resting.0h<G 2 0hD0h0hC0h0hE0hg7==0h0h0h=0hJ0h0h0h-0h"0hR8=0h0h40h0hv0h20h0ht0h0h0h0hM 0hll   iguana (wandering)0hM  [...# 0h@5 ..........  .....0hP  .....  .... ._  #..#0hC   #..###....[.#   ##..# #)  #@.#  39.0 (18.0) 0h ......#.##  ..........#  ..........#  .=.....##..#  ..###### ..#  0hG.## #.#   ..   #.# _You feel your existence waver again.0h߮ [...#  ..........  0hݰ.....  .....  .... ._  #..#   #..###....[.#   ##..# #)  #@.#   ......#.## 0hR ..........#  ..........#  .=.....##..#  0h:..###### ..#  .## #.#   ..   #.# 0hE0h0h^ _An iguana is nearby!0hw .PP.P..........# ##.0h T .P.......####.#.. .P.♣r............. ._ ........####..#......#.# .  #..###....[.# # 0h-. ##..####....# #) .......######..# ##...# # ......l.....@#.## ##..#####. ..........# ##....... ....# #. 0h8=.....##..# ## ..l.....###### ..# #...... .......## #.# ##..... . 0hT .. ##..... . #.# . ...... .#0h0hK.l0hH`9=400hn.0) _0h0h 0hEG V .# PP.P...# ## .P........#####.# .P.♣r.......###... . 0h H 3.####..#......#.#  . #..###....[.# # . ##..####....# # .######..# ##...# # .#.## ##..##### .....l.# ## .# # .=.....##..# ##0hH  ..l.....###### ..# # .## #.# ## ....... .. ## ....... #.# # ...... .# #0hI 0hN 9l.0hN &10hR 0haS 0h7 .#0hx PP.P.#  .P.#####.# .P.♣r0h+.###...  0hd@.####..#......#.#  0h. #..###....[.#  ....... ##..####....# 0hW .######..# ##...#  0h.#.## ##.. ....l0h4.# ## .# #0h .=.....##..# ## ..l.....###### ..# # .## #.# ##0h% .0h .. ## ....... #.# # ......0hc .# #0h0h9l.0hV&20h*0h0hmA .# PP.P.#  .P0hB.#####. .P.♣r.###... .####..#......#.# ....... #..###....[.# ....... ##..####....# .######..# ##...# .#.## ##.. ...l0hC.# ## .# # .=.....##..# ## ........###### ..# # .## #.# ##0hXDp . .. ## ....... #.# # ...... .# #0hLG0hOL.l0hP&30hn[0h]0hwPP.P..# .P...#### .P.♣r.. ........####..#......#.# ....... #..###....[.# ....... ##..####....#0h .......######..# ##...# .......#.## ##..## ....# ##... ....l.# # .......=.....##..# ## ..###### ..# # # #.# ## .  .. ## . #.# 0hl"r   quokka (asleep) ...... .# ...  #..♣P0h0hL.l0hn30==40hB0h 0h3q.P..#####♣r.###..........####..#......#.# . #..###....[. ##..####...######..# ##......#.## ##..##...# ##... l.=.....##..# ##...###### ..# ## ##  ..0h 1#.# #. ...... .# #.  #..♣P #..P♣0h;0h8l...0h&50hb0h0hX .P. .P.♣r...### ........####..#......#.# . #..###....[.# . ##..####....# .######..# ##...# .#.## ##.. 0h.# ## .....l.# # .=.....##..# ## .###### ..# # .## #.# ## . .. ## . #.# #.. .# #.. #..♣ #..P0h0h].l..0h&60h0h0h9 .P.0h?♣.P.♣r....###w..####..#......#... #..###....[..# ##..####.....######..# ##...0h.#.## ##...# ##.l.# #0hFs.=.....##..# ##.###### ..# #.## #.# 0hg.# .. .#0h: #.# # w   ribbon worm (asleep).# .# #. l   iguana (wandering).#0h #.. r   quokka (asleep) #..0h+m  A ribbon worm comes into view.0h}o.ll0hw/==70h_0h0 _The iguana hisses angrily.0h M  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hz  .P..................### neoul the Sneak ♣.P.♣r..............###. Poltergeist 0h{ :w........####..#......#. Health: 30/36 ====================---- ......... #..###....[. Magic: 8/10===================----- ........# ##..####.... AC: 2Str: 4  ........######..# ##... EV: 13Int: 18 ..............#.## ##.. SH: 00hT| YDex: 22 .................# ##. XL:  6 Next: 89% Place: Dungeon:5 ......l@.........# #. Noise: ==-------  Time: 3747.0 (0.0) ........=.....##..# ## p) +0 rapier .........###### ..# # Nothing quivered ........## #.# # Fly  ........# .. # ........# #.# # w   ribbon worm (asleep) 0h| ........# .# #. l   iguana ........# #.. r   quokka (asleep) #.. _The iguana hisses angrily.  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hL} Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 57%)0hz7.P..................### neoul the Sneak♣.P.♣r..............###. Poltergeistw........####..#......#. Health: 30/36 ====================----......... #..###....[. Magic: 8/10===================-----........# ##..####.... AC: 2Str: 4 0h{........######..# ##... EV: 13Int: 18..............#.## ##.. SH: 0Dex: 22.................# ##. XL:  6 Next: 89% Place: Dungeon:5......*@.........# #. Noise: ==-------  Time: 3747.0 (0.0)........=.....##..# ## p) +0 rapier.........###### ..# # Nothing quivered........###.# # Fly ........#.. #........##.# # w   ribbon worm (asleep)........#.# #. l   igu0hf|Cana........##.. r   quokka (asleep)#.. _The iguana hisses angrily.  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 57%)0h0hl  Casting: Confusing Touch (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  0h&Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 57%)  The iguana resists with significant effort.1-8.0 (10h0hS _The iguana barely misses you.0h.P..................### neoul the Sneak♣.P.♣r..............###. Poltergeist.........####..#......#. Health: 15/36 ==========--------------0h......... #..###....[. Magic: 2/10====--------------------..w.....# ##..####.... AC:  6  Str: 4 ........######..# ##... EV: 13Int: 18..............#.## ##.. SH: 0Dex: 220h<.................# ##. XL:  6 Next: 102% Place: Dungeon:5......†@.........# #. Noise: ---------  Time: 3752.0 (1.0)........=.....##..# ## p) +0 rapier.........###### ..# # Nothing quivered........###.# # Fly ........#0h.. #........##.# # w   ribbon worm........#.# #. r   quokka (asleep)........##..#..Press: ? - help, Shift-Dir - straight line0h4 Aim: an iguana (chance to affect: 57%)  The iguana looks drowsy... _You feel bolstered by spreading misfortune.The helpless iguana fails to defend itself.  You impale the iguana!!0h % 0h f_You kill the iguana!You have reached level 7!0h*/  --more--0h(K ~7/41-17 1% 0hJQ 0hR 4 _0hs♣.P.♣r###...........####..#......#.#0h.. #..###....[.#..w.....# ##..####....#........######..# ##...#......#.##0hz...# ......†# #...0h ###.###### ..# #..0h## #.# #.# .. #0h .# #.# #..# .# #..0h.#  #..♣ #..P## 0h0hy".0h2w0h-3 _0h0h[ 0hq_You see here a ring of poison resistance.0h0h P.w0h&40h0h@ 0hG_q - a ring of poison resistance0h.P....##♣.P.♣r..............###......####..#......#.# .0hX. #..###....[.# ........# ##..####....# ....w...######..# ##...# .#.## ##..##..# ##.......†..# #.......##..# ##..0hά#### ..# #...##.# ##..# 0h@.. #.# #.# ..# 0h..# #... r   quokka (asleep)........##..♣.......#..P♣0hY0h"8=3==50h0h0h cPP.P .P.....##0h ♣.P.♣r..............###............####..#......#.# ......... #..###....[.# ........# ##..####....# 0h  ....w...######..# ##...# .#.## ##..###..# ##.......†0h ..# #.......##..# ##..##### ..# #...##.# ##..# .. #..# #.# ..# .# #......##..♣P.0ho 0h& P.w0hz' &60h0. 0h/ 0h_3 # PP.P #.P....0hB4~##.#♣.P.♣r..............###............####..#......#.# ......... #..###....[.# ........# ##..####....# 0h4.....w..######..# ##...# .#.## ##..####..# ##.......†0hj5Z..# #.......##..# ##..##### ..# #..0h5~.##.# ##..# 0h6.. #..# #.# .# .# #....0h$90h4@P.w0h@&70h|G0h[I0h$.# PP.P.# #.P.#####.#.♣.P.♣r.###... ..####..#......#.# ..0ho #..###....[.# #........# ##..####....# #......w.######..# ##...# #.#.## ##..#.# ##.......†.# #..##..# ##..###### ..# #..## #.# ##..# .. ##...# #.# #..# .# #.0h"0h9x.w80h0h0h.# PP.P...# ##..P........#####.#.♣.P.♣r.0h......###... ._.####..#......#.# .. #..###....[.# #..# ##..####....# #).######..# ##...# #..w.....@#.## ##..#####..# ##.......†.0h# #..##..# ##..###### ..# #..## #.# ##...# .. ##.0h1........# #.# #..# .# #.0h0h9====90h.0h0h= .[ ........0h> # PP.P...... ##.#.P..............##.#...0h[? j♣.P.♣r..............###... ._.####..#......#.# ... #..###....[.# #.#..# ##..####....# #).0h? .######@.# ##...# #.#.w#.## ##..#####.#.....# ##.#......†...# #...0hT@ ....##..# ##......#.###### ..# #......#.##.# ##.....#.# .. ##0h@ N.# #.# 0hPB 0hG Q.w0hG '600hN 0hO 0h% 0h Drop what?17/52 slots (_ for help) 0h% 2Hand Weapons (select all with ))  p - a +0 rapier (weapon) Armour (select all with [)  b - a +1 cloak (haunted) 0h 0Jewellery (select all with "=)  g - a +6 ring of dexterity (worn)  q - a ring of poison resistance Scrolls (select all with ?) 0h3  a - a scroll of teleportationc - 2 scrolls of amnesia  e - a scroll labelled SIQEMICURE  m - a scroll of immolation 0h Potions (select all with !)  d - a green potion  f - a fuming brown potion  h - a brown potioni - 2 potions of enlightenment 0hB  j - 2 pink potions  k - a fizzy orange potion  l - a ruby potion  n - a yellow potion 0h V[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected0h 7[top]0h (1 turn)  p - a +0 rapier (weapon)  q + a ring of poison resistance0h f[Enter] accept (1 chosen)0h0h............[...#neoul the Sneak...............#PoltergeistPP.P.................# ##.# Health: 19/41 ===========-------------.P..................#####.#... Magic: 3/11======------------------0h♣.P.♣r..............###... ._. AC:  6  Str: 4 .........####..#......#.# ... EV: 13Int: 18......... #..###....[.# #.# SH: 0Dex: 22........# ##..####....# #). XL:  7 Next:  1% Place: Dungeon:5........######@.# ##...# #.# Noise: ---------  Time: 3760.0 (0.0)........w.....#.## ##..#####.# p) +0 rapier.................# ##.......# Nothing quivered......†........0h[m..# #........ Fly ..............##..# ##......#.........###### ..# #......# w   ribbon worm........###.# ##.....#........#.. ##.....#........##.# #.......The helpless iguana fails to defend itself.  You impale the iguana!! _You kill the iguana! _You have reached level 7! _You see here a ring of poison resistance. _q - a ring of poison resistance0hR.w0hG51.0 (10h0h\; _You drop a ring of poison resistance.0hoM...#....[...# ..........0h PP.P.................# ##.# .P..........#####.#..♣.P.♣r..............###... ._####..#......#.# .... #..###....[.# ##@.####.).0h.######=.# ##...# ..w....#.## ##..#####...........# ##......†..........# #........... ... .. 0h0h&20h0h0hQ5M0h-♣....P♣P...# .....#....[...# ..... PP.P.................# ##.# .P..................#####.#..♣.P.♣r..............###... ._0hY####..#......#.# .... #.@###....[.# ##..####.).######=.# ##...# 0hn.........w....#.## ##..#####.# Fly .. ..###.#0h0hU20430hn0h 0hh40h0h0h4==0h0h40h40hk0h\0hy ww   ribbon worm0h    ...............##  ............[...#  0hl...............#  ...............#  ........  ..... ._  #..#   #.@#[.# 6.0 (3   ##..# #)  #=.#   #.##  ....#  0h.....#  ..##..#  #### ..#   #.# _You start resting.0h]~   ...............##  0h............[...#  ...............#  ...............#  ........  ..... ._  #..#0h   #.@#[.#   ##..# #)  #=.# 0hZ  #.##  ....#  .....#  ..##..#  #### ..#  0h'S #.# 0hl0h^b _A ribbon worm is nearby!0hQ$ 0h  ...............##  ............[...#  ...............#  ...............#  ........  ..... ._  #..#   #.@#0hy[.#   ##..# #)  #=.#   #.##  ....#  0hz.....#  ..##..#  #### ..#   #.# 0h#M    ...............##  ............[...#  0hN ...............#  ...............#  ........  ..... ._  #..#   #.@#[.#   ##..# #)  #=.#   0hN #.##  ....#  .....#  ..##..#  #### ..#   #.# 0h=U 40h_^ 0hW` b _A ribbon worm is nearby!0hM~...........##..[..........# PP.P.......##.#.P..................#####.#...♣.P.♣r..............###... ._0hM.........####..#......#.# .. #..###....[.# #.## ##@.####...).#####=.# ##.#.w...w#.## ##..####........# ##......†..........# .........##..# ###0h###### ..# ## ##  ..0h0h:&<w.0h'i21=7.0 (1 _0h,0h{-0hs?  0h4@Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hZ> ...............##  neoul the Sneak ............[...#  Poltergeist 0h...............#  Health: 21/41 ============------------  PP.P.................# ##.# Magic: 2/11====--------------------  .P..................#####.#... AC:  4  Str: 4  ♣.P.♣r..............###... ._. EV: 13Int: 18  .........####..#......#.# ... SH: 0Dex: 22  ......... #..###....[.# #.# XL:  7 Next:  1% Place: Dungeon:5  ........# ##@.####....# #). Noise: ---------  Time: 3767.0 (0.0)  ........######w.# ##...# #.# p) +0 rapier 0h .........w....#.## ##..#####.# Nothing quivered  .................# ##.......# Fly  ......†..........# #........  ..............##..# ##......# w   ribbon worm  .........###### ..# #......#  ........## #.# ##.....#  ........# .. ##.....# _A ribbon worm is nearby!Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  0hUConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 57%)0h^0...............##neoul the Sneak............[...#Poltergeist...............#Health: 21/41 ============------------PP.P.................# ##.# Magic: 2/11====--------------------0h1w.P..................#####.#... AC:  4  Str: 4 ♣.P.♣r..............###... ._. EV: 13Int: 18.........####..#......#.# ... SH: 0Dex: 22......... #..###....[.# #.# XL:  7 Next:  1% Place: Dungeon:5........# ##@.####....# #). Noise: ---------  Time: 3767.0 (0.0)........######w.# ##...# #.# p) +0 rapier.........w....#.## ##..#####.# Nothing quivered0h3.................# ##.......# Fly ......†..........# #......................##..# ##......# w   ribbon worm.........###### ..# #......#........##0h3x#.# ##.....#........#.. ##.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  0h4Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 57%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.0h5~3=8.0 (1Contam 0h90h{;  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 57%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen. The ribbon worm misses you.0h   0h Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hk ...............##  neoul the Sneak ............[...#  Poltergeist ...............#  Health: 21/41 ============------------  PP.P.................# ##.# Magic: 0/11------------------------  .P..................#####.#... AC:  3  Str: 4  ♣.P.♣r..............###... ._. EV: 13Int: 18  .........####..#......#.# ... SH: 0Dex: 22  ......... #..###....[.# #.# XL:  7 Next:  1% Place: Dungeon:5  ........# ##@.####....# #). Noise: =--------  Time: 3768.0 (0.0)  ........######w.# ##...# #.#koG9;49m p) +0 rapier  .........w....#.## ##..#####.# Nothing quivered  .................# ##.......# Fly Contam  ......†..........# #........  ..............##..# ##......# w   ribbon worm  .........###### ..# #......#  ........## #.# ##.....#  ........# .. ##.....# _Nothing appears to happen. The ribbon worm misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 57%)0h}...............##neoul the Sneak............[...#Poltergeist0h~...............#Health: 21/41 ============------------PP.P.................# ##.# Magic: 0/11------------------------.P..................#####.#... AC:  3  Str: 4 ♣.P.♣r..............###... ._. EV: 13Int: 18.........####..#......#.# ... SH: 0Dex: 22......... #..###....[.# #.# XL:  7 Next:  1% Place: Dungeon:5........# ##@.####....# #). Noise: =--------  Time: 3768.0 (0.0)........######*.# ##...# 34m#.# p) +0 rapier.........w....#.## ##..#####.# Nothing quivered.................# ##.......# Fly Contam ......†..........# #......................##..# ##......# w   ribbon worm.........###### ..# #......#........###.# ##.....#........#.. ##.....# _Nothing appears to happen. The ribbon worm misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  0h{{Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 57%)0h0hCw  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 57%)  0hvThe ribbon worm resists with significant effort. 2 -9.0 (10h0hd _You feel your existence waver again.0hIe♣....P♣P...# .....#0hMJ....[...# ..... PP.P.................# ##.#0hJ .P..................#####.#..♣.P.♣r..............###... ._####..#......#.# .... #.@###....[0hAK.# ##..####.).0hK######w.# ##...# w....#.## ##..#####...........# ##†..........# #.0hSL......##..# #.###### ..0hL&##.#0hN0hLY w0hY.=0hVZA-700hc0h[e0h8 X ...P♣♣♣P.♣♣♣....P♣P...# ...#[...# 0h ....# PP.P.........# ##.# .P..................#####.#..♣.P.♣r..............###... ._####.@#......#.# .... #..###....[.# ##w.####.).######=.# ##...# w....#.## ##..#####...........# ##0hɭ N†..........# #.......##..# #.###### ..0h 0h w.  The ribbon worm attacks as it pursues you!0hA J2=10h 0h  0h* =_The ribbon worm bites you but does no damage.0h$ (0hֱ P♣♣♣P.♣♣...# ....♣....P♣P...# ...## .[ # PP.P ##.##.P....##.#...  0hS ♣.P.♣r.........@....###... ._.  ..####..#......#.# ...  . #.w###....[.# #.##.0hݲ # ##..####....# #).  .######=.# ##...# #.#  .w....#.## ##..#####.#  ...........# ##.##......†0hu ...# #........##..# ##......#.0hA 0h ' 0hf cw.  The ribbon worm attacks as it pursues you!0hٻ S1==20hs 0h#  0h K_The ribbon worm closely misses you.0hc&...P♣♣♣P.♣♣...# ....♣....P♣P...# .## 0h?'.[...# .#  PP.P.# ##.##  .P.#####.#... ♣.P.♣r.###... ._. .####.w#......#.# ... . #..###....[.# #.## .# ##..####....# #). .######=.# ##... .0h'sw....#.## ##..#####.# ....# ##.# ......†....# #. .##..# ##......#.0h(0h-:w.0h..-30h20h[40hr...P♣♣♣P.♣♣...# 0hB....♣....P♣P...# .## .[...# .# PP.P.# ##.## .P.#####.#... .P.♣r.w.@..###... ._. ####..#......#.# ...  #..###....[.# #.## # ##..####....# #). ######=.# ##...#0hw....#.## ##..#####.# # ##.#†.# #..###..# ##......#.0h0hA@-40h&0h0h*...P♣♣♣P.♣♣...#....♣....P♣P...# ...............#.0h\[...# ...# P.P...# ##.## P...#####.#... P.♣rw....###... ._. ......####..#..@...#.# ...  #..###....[.# #.### ##..####....# #). ######=.# ##...# #.# w....#.#0h&#####.#.......# .....####†# #...#.####....0hww###### ..# #......#####0h H(catching breath)0h  ``The ribbon worm expels a string of sticky webbing.0hi0hCe ..  The stream of webbing hits you but does no damage.0hDg3=50hRH0hJK _Your magical contamination has completely faded away.0hE....♣....P♣P...# ...............##.[...# ...# .P....# ##.## ...#####.#... .♣rw....###... ._. 0h#......####..#......#.# ...  #..###.@..[.# #.### ##..####....# #). ######=.# ##...# #.# w....#.######.# .......# .....####†# #...# .####....####### ..# #......####### #.# ##0hm0hm.w0hĎC==60hΒ0h0hBx ...............#.[...# ...# P.....# ##.## ..0h yg.#####.#... ♣rw...###... ._. ....####..#......#.# ...  #..###....[.# #.### ##..####@...# #). ######=.# ##...# #.# w....#.######.# .......# .....####†0hy# #..........#.####....####### ..# #......#####..## #.# ##.....## .. ##.....#0h%z##0hb{0h T.w0h&70h0h(0h5 .[...# ...# .....# ##.## .0h T.#####.#... r###... ._. ....####..#.w....#.# ...  #..###....[.# #.### ##..####....# #). ######=.# ##@..# #.# w....#.######.# .......# .....#### .†0h 3# #..........# .####....####### ..# #......#####..## #.# ##.....## .. ##.....#0h ### #.# #........###0hN 0hy P.w0h) g4==80h 0hn 0h o...# ....# ##.##.#####.#... ###... ._. 0h ...####..#..w...#.# ...  #..###....[.# #.### ##....# #). ######=.# ##...# #.# w....#.######.# .......# .....#### †# #..........# .#####....####### ..# #......#####..0h %## #.# ##.....# # .. ##.....#### #.# #........#### .# #...0h 0hD &90h΢ 0h 0h ..# ##.##.#####.#... ###... ._. 0h####..#..w...#.# ...  #..###....[.# #.## .# ##....# #). ######=.# ##...# #.# w....#.######.# .......# .....##### #...# .#####....####### ..# #......#####.. .0hܥ## #.# ##.....## .. ##.....### .# #.# #...### .# .# #.... .#  #..♣P#0h T.w0hT2==800he0h0hqB#####.#... 0hM###... ._. ####..#......#.# ...  #..###.w..[.# #.## # #0h#....# #). ######=.# ##...# #.# w....#.######.# 0ho.......# .....##### #...# 0hN####....# .0h{&###### ..# #......#####.. ## #.# ##.....# 0h# .. ##.....### # 0hp#.# #........### # 0h.# #.... #  #..♣P# 0hd2#..P♣0hH(catching breath)0hQ ```0h'Z`The ribbon worm expels a string of sticky webbing.0hh5....0h &10h0hRH _The stream of webbing hits you but does no damage.0h ###... ._. ####..#......#.# ... 0he #..###.w..[.# #.##  ##....# #). ####=.# ##...# #.# w....#.######.# .......# .....##### #...# ####....# 0h~###### ..# #......#####.. # #.# ##  .. ##.....### #.# #........### .# #.... #..♣P# #..P♣...### ..0hj0hq.w0hNT5=20h0h#0h f###..#......#.# ... 0h U #..###....[.# #.####w...# #). ####=.# ##...# #.# ....#.######.# 0h.......# .....##### #...# 0h!6####....# 0h###### ..# #..@...#####.. #.# ## 0hz .. ##.....###0h #.# #........###.# #... #..♣P 0h#..P♣..###....0hu].# #..#0h0h T.w0h/ &30h@0h0hH #..###....[.# #.####....# #). ###=.# ##w..# #.# ...#.## ##..#####.# ..# .....##### #...# ###0h?#....# #### ..# #......#####.. #.# ## .. ##.....####.# #........###.# #...# #..♣P##..P♣.# ##....# #..###.##....#0h$...#0h0hC==40h0h0h6 ##....# #). ##=.# ##w..# #.# ..#.## ##..#####.# ..# .....##### #...# 0hH ####....# ### ..# #......#####..  #.# ## .. ##...@.####.# #........###.# #...# #..♣P #..P♣.###....#  #..###.##....#...#.. #.....###0h !#0h° 0h T.w0h' &50h 0h: 0h' ....[.# #.## 0h(Y ##..####....# #). ###=.# ##...# #.##.## ##w.#####.# .# ######..0h), ....# ...##..# ##......#....# #### ..# .#####..0h *p#.# ##..@..#  .. ##.....### #.# ###0h*6.# #..# #..♣P.# #..P♣0h+ .###....# #..#........# #.##....#...#0h+0h:9H(catching breath)0h?& 0h}@0````0h@Z`The ribbon worm expels a string of sticky webbing.0h{'..0h|V..@60h}9=60h0hW _The stream of webbing misses you.0hޟ###..#......#.# ... ....[.# #.## 0hѠ ##..####....# #). ####=.# ##...# #.##.## ##w.#####.# .# ######.. 0hx....# ....##..# ##......#....# ##### ..# .#####..#.# ##.....# 0h .. ##.....### #.# ###.# #..0h## #..♣P.# #..P♣0h,.###....# #..#........#0hs0h­T.w0h&70h0h۸0h...........###... ._. ####..#......#.# ... 0h....[.# #.##  ##..####....# #). #####=..# #.# w....#.## ##..#####.# .# ##w####.. ....# .....##..# ##.@....#....# ###### ..# .#####.. #0hE#.# ##.....#  .. ##.....### #.# ##.# #..# #..♣P..# #..P♣..###...0hn'.#0h 0hZP.w0h&80h0h03   0h4 Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h 1...........###... ._.  neoul the Sneak ####..#......#.# ...  Poltergeist 0h  #..###....[.# #.##  Health: 26/41 ===============---------  ##..####....# #).  Magic: 0/11------------------------ #####=.# ##...# #.#  AC: 2Str: 4 w....#.## ##..#####.#  EV: 13Int: 18 ........# ##.......####  SH: 0Dex: 22 ........# #.w........#  XL:  7 Next:  1% Place: Dungeon:5 0h A.....##..# ##.@....#....#  Noise: ---------  Time: 3788.0 (0.0) ###### ..# #......#####..  p) +0 rapier # #.# ##.....#  Nothing quivered .. ##.....###  Fly  #.# #........###  .# #...........##  w   ribbon worm (catching breath) #..♣P.........#  #..P♣.........#  ##............# _The stream of webbing misses you.0h Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 57%)0hS 7...........###... ._.neoul the Sneak ####..#......#.# ...0h T Poltergeist#..###....[.# #.##Health: 26/41 ===============---------##..####....# #).Magic: 0/11------------------------ #####=.# ##...# #.#0hU AC: 2Str: 4 w....#.## ##..#####.#EV: 13Int: 18 ........# ##.......####0hU SH: 0Dex: 22 ........# #.*........#XL:  7 Next:  1% Place: Dungeon:5 .....##..# ##.@....#....#0hV Noise: ---------  Time: 3788.0 (0.0) ###### ..# #......#####..p) +0 rapier ##.# ##.....#Nothing quivered0hW s.. ##.....###Fly #.# #........###.# #...........##w   ribbon worm (catching breath)#..♣P.........##..P♣.........#0hZX ##............# _The stream of webbing misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  0h/Y Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 57%)0h6 0h+ :w0h( X1==9.0 (10h` 0h  0hl  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, chance to affect: 57%) 0h! ;_The ribbon worm resists with significant effort.0hD###..#......#.# ...  #..###....[.# #.####....# #). ####=.# ##...# #.# 0h....#.######.# .......# .....##### #.w..# ####......#....# ##### ..# #..@...#####.. #.# ##  .. ##.....####.# #........###.# #... #..♣P #..P♣..#0hњ##.....# #..#0h: .wThe ribbon worm attacks as it pursues you!0hK7=900h0hX _The ribbon worm barely misses you.0hW #..###....[.# #.####....# #). 0h###=.# ##...# #.# ...#.######.# ..# .....##### #...# ####.w....#....# #### ..# #......#####.. 0hA#.# ## .. ##.....####.# #........###.# #...# #..♣P0hΞ##..P♣.# ##....0hR# #..###.##....#...#0h0h}P.w0h9%-0h 10h0h50hY#..####...). 0hݰ,###=.# ##...# #.# ...#.## ##..#####...# ##.......#### ...##..# ###....# ####  #..w...#####.. ###.....#  ..##0hA#.# #........### .# #...## #..♣P..P♣#... #..#.##....#0hzS.. #.....###0h!0h  .0h0w0h@-20h$0hH0h ###=.# ##.# ...#.## ##..#####...# ##.......#### #...##..# ###....# ####  0ho )####.. ###..w..#  .. ##.....####.# #...@....### .# #...## #..♣P..P♣##... #..#.##....#.. #.....### ##0h 0hw P.w0h C==30h_ 0h 0h= ...#.## ##..####...# ##.......#### #...##..# ###....# ####  #####.. ### 0h ~ .. ##..w..####.# ##........### .# #...## #..♣P.#..P♣##... #..##.##....#.. #.....########.0h! 0h" \8=40h% 0h& 0h0...# ##.......#### #...##..# ##0h#....# ####  #####.. ##  .. ##..w..####.# ##........### .# #...## #..♣P.#..P♣#... #..##.##....#.. #.....######0hp## .#0h0hP.w0h&50h0h0hC ...##..# ###....# #### 0hE+ #####.. ##  .. ####.# ##...w....### .# #...........## #..♣P.0h,FP♣#... ##..###....#... #.....###.##### # .##.0hNH(catching breath)0hR ``The ribbon worm expels a string of sticky webbing.0hR..60h0hH _The stream of webbing hits you but does no damage.0h+##..# ###....# ####  #####.. ##  .. ####.# ##...w....### .# #...........## #..♣P.#..P♣#...0hi ##..# #.##....#... #.....###.###### .# ##.<0h0hP.w0hS2==70hL0h°0h{~####  ####.. #0h #  .. ####.# ##........### .# ##....w......## #..♣P...0hBi.P♣##... ##..# #.##....#... #.....###.### 0h# .# #.#0hqR<#..#0ht(0hA)T9=80h/0h10hм7 ##0h  .. ####.# ##........### .# ##....w......## #..♣P...#..P♣##...0hs ##..# #.##@...#...... #.....###.### # .#0hп #.#<..#0h 0hV .0h80w0h&90hD0h'0h2 ..###.# ##........### .# ##..0h5..## #..♣P.w.P♣..#... ##..# #.##....#0h(M... #@....###.### # .# #.#<0hڬW..#.#0h0hͶ=.w0h20hZ(8000h0hkP#.# ##........###0hF .# ##....## #..♣P.P♣.w#.....0h ##..#. #.##....#... #.....###.### 0hU# .# #.#0h^<..#.#0h0h}P.w0h;F30=0h<==10hr0h0h@ .# ##...## #..♣P.P♣#....w0h\A ##..#. #.##....#..... #.....###.#### # .# #.#0hjBe<..#.#.0h*D0h}J .0h%K0w0hK&20h9Q0hS0hw #..♣P.P♣.#.... ##..#w.....0h #.##....#...... #.....###.#### # . #.#<..#.#. 0hK<30h{0h0h 3 P♣#.... ##..#w......0he4 9 #.##....#...... #.....###.#### # . 0hs5 z#.#<..#0h6 9.#. 0h~7 0h: .0h; Vw40h> 0h? 0h ♣P..P♣.##.....##..#........0h  #.##w...#... ...### .##### ##.<# ##.#.0h 0hR P.w0h 1==3==50h 0h 0h.# ##...#♣P...P♣.0h##..........##..#........ #.##....#... ... #w....#### .##### ##.<# # #.0h(0hUP.w0h&60h0h 0h@  0hACasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h2 .# ##...........##  neoul the Sneak 0hxA#..♣P.........#  Poltergeist #..P♣.........#  Health: 31/41 ==================------ ##............#  Magic: 1/11==---------------------- ##..#........#  AC: 2Str: 4  0hl#.##....#...#  EV: 13Int: 18 ... #.....####  SH: 0Dex: 22 .### #w....##  XL:  7 Next:  1% Place: Dungeon:5 0ha4# #@.....#  Noise: ---------  Time: 3806.0 (0.0) #......##  p) +0 rapier #.......#  Nothing quivered 0h?#<......#  Fly  #........#  #........#  w   ribbon worm #.........#  0h#.........#  #.......... _The stream of webbing hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 57%)0h.# ##...........##neoul the Sneak#..♣P.........#0h Poltergeist#..P♣.........#Health: 31/41 ==================------##............#Magic: 1/11==----------------------##..#........#AC: 2Str: 4 #.##....#...#EV: 130hInt: 18... #.....####SH: 0Dex: 22.### #*....##XL:  7 Next:  1% Place: Dungeon:5# #@.....#Noise: ---------  Time: 3806.0 (0.0)0h<#......##p) +0 rapier#.......#Nothing quivered#<......#Fly #........##........#w   ribbon worm0hE#.........##.........##.......... _The stream of webbing hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 57%)0h-w(asleep)  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hXsAim: a ribbon worm (chance to affect: 57%)  The ribbon worm looks drowsy...0h<:w0h=R 6 7.0 (10h@0hBk _You feel bolstered by spreading misfortune.0h' ]  The helpless ribbon worm fails to defend itself.  0h<) You impale the ribbon worm!!0h- 1.0h/ -8.1 (1.10h2 0h+4 O _You kill the ribbon worm!0h?0hA40h10h20h0hp0hj3=2==0h0h 0h0h0h@0h0hB0h0h'0h0h0hwe4===0h+ 0h!0h.":50h"0hv$0h%:40h%0h'0h%(:30h(0h*0h*Z5=0hO+0h-0h-U3==0h).0h/0h,00h00h20h2e6==0hF30h6W _You start resting.0h61 2 0h#70h80h9;==0h(:0hi;0h;0hi<0h>0h>R7=0h$?0h@0h1A0hA0hlC940hC2==0hjD0hE0hhF0hF0hGH0hH?38=0hI0hJ0hsK0hK0hVM0hM;==0hVN0hO0h,P0hP0h*R0hRR9=0h?S0hT0h#U0hU0hW0hWU5==0h,X0hY0hZ0hZ0h\0h\?40=0h#]0h^0h'_0h_0hJa0ha;==0hHb0hc0hOd0hd0hi{ _You feel your existence waver again.0h9m043.1 (35.0)0hms1==4.1 (360hp0hr" _HP restored.0hf|6====0hn0h؄0hDž<===0h0h,0h0hq,0hT0h,0hُ0hw0hVk7==0h,0hu0h0h,0h,0h0h0h*J==0h0h,0h0h,0h|0hl,0h0hs8==0h,0hd0hժ0h«,0h%,0h0hz0hYQ==0h ,0h0hJ0h&,0h0h,0h,0h0hE0h8q9==0h,0h0hk,0hB0h,0h0h0h;==0hs0hL0h@,0h,0h0h0,0h%0h0h10/11==0hO0h3,0h,0h0h ,0h0h0hjQ==0h,0h0hM,0h10h0h},0he_ _You start resting.0hP-87.1 (430h3Y11===8.1 (440h0h% _Magic restored.0h́0hc40h}0h0hn0h0h0ht,0hn0hё0h0h<===0hv0h0h,0h0h,0hΜ0h,0hF0h~,0hP0h0h ,0hؤ0h0h0h0h'0h0h0h0h0h0h0h,0hʰ0h0h,0h0h0h0h"0hG0hc0h,0h0hһ0hh,0h90h0h0h0h$0h0h0h,0h0h0hE,0h0h0hi,0h0h0h<0h60h80h0h<0h0h10h0hz0h0h0h0hV0h0h0hh0h0h0h0h0h0h10h00h~0h0h0h0h0h0h0hY0h:0h0hp0h0h B .......#0h PP.P.................#.P..................####♣.P.♣r..............###...........####..#......#.#......... #..###....[.#........# ##..####....#........######=.# ##...#0ha ........@.....#.## ##..#...........# ##........†...## #................##..# ##..........#######..# #.........## ##.## ## r   quokka (asleep)........# #..# ##........# ##.# ##.........# 0h E #.####..0hY922.1 (33.1 (350hN0h0h [...#..P..........#PPP.P........#  P.P..........### ♣.P.♣r..............###. ..####..#......#. 0h.. ....[. .# ##..####.... ######=.. .#.## .........# ## †....##  ......##..# ## ..#######..#  .###.##  .# #..# # .##.# ##0h0h0h..rr0h14.1 (1.0)0h0h0h1 [ 0h9..P.........  PPP.P......  P.P........ ♣.P.♣..... .........# .......r. [ ........#  .......@#  ..............#.##  .................#  ......†..........##  ..............##..#  .........#######..#  ........## ##.##  ........# #..#   ##.# 0hp  [ ..P.........  PPP.P......  P.P........0hm  ♣.P.♣..... .........# .......r. [ ........#  .......@#  ..............#.##  .................#  ......†..........##  ..............##..#  .........#######..#  0h ........## ##.##  ........# #..#   ##.# 0h 40h, 0h  M...# P..♣.......[...#..P..0h ..PP.P..# P.P.........###♣.P.♣...............##..####..#......#r.# #..###....[ ##..####.######=.# ##......#.## ##.0hG ...........# #†..........## #......##.........#######..# #........# _You start resting. _A quokka is nearby!0hѡ D=50h! 0h S _The quokka barely misses you.0hR  P..♣..............[ ..P..........  PPP.P.......  P.P........ 0hT ♣.P.♣..... .........# .......r.# [ .......@#  ........#  .........  ..........  ......†....  ............  .........####  ........## ##.##   #..# 0h  P..♣..............[ ..P..........  PPP.P.......  P.P........ ♣.P.♣..... .........# .......r.# [ 0h .......@#  ........#  .........  ..........  ......†....  ............  .........####  ........## ##.##   #..# 0h 40h 0h s _A quokka is nearby!0h -6.2 (1.10h 0h  0h _You hit the quokka but do no damage. The quokka barely misses you.0h  You hit the quokka.  The quokka is moderately wounded.0h,700hm0h 0hE_The quokka barely misses you.0hiM  You closely miss the quokka.The quokka is moderately wounded.0hvNR38--80h>T0hV 0hV\_The quokka bites you. The quokka closely misses you.0hlD %  0hJE You puncture the quokka!0h{Z .†0hU[ K0ha .290hr 0h ` _You kill the quokka!0h 0h 0hS H _No target in view!0h 0h 0h= 0h H _No target in view!0he 40hk 0hm H _No target in view!0h! 40h% 0h' H _No target in view!0hU 0h 0hƩ 0h| H _No target in view!0hK 0hy 0h! 0h$ C _No target in view!0hÚ 0hޛ 0hL 0h? 0hn0h0h0h0hݚ40h0ht0h40h40hl80h90hq40h0hJ!0h%} _0h'I9--0h(0h)0h*,0h>,0h-,0h.0h10h`20h20h40h5?40=0hk60h@80h80h~90h^;0h;0h<0h[>0h$?0h?0hA0h:Be1==0h5C0hF1 _HP restored.0h-KM♣....P♣P...# ♣....W........#♣P..♣0hK......[...#..P.....PP.P.....# P.P...........###♣.P.♣...............##..####..#......#.# #..###....[-.## ##..####.######=.# ##.0hbL.....#.## ##..................# ##..W   phantom (dormant)..##........##0hO040.2 (11.0)0hSs.WW0hTF-1.2 (120hX0h9[ 0h[_A phantom comes into view. _You see here a quokka corpse.0h{ 0h|  ♣.............. ♣P..♣.W............[ ..P............  PPP.P..........  0hm}vP.P.......... ♣.P.♣...... .........# .......@.# [0h~V ........##  ........#  ......... 0h~C .........  ......†... 0hc{ ..........  .........##   ##.## 0h   ♣.............. ♣P..♣.W............[ ..P............  PPP.P..........  P.P.......... ♣.P.♣...... .........# .......@.# 0hA[ ........##  ........#  .........  .........  ......†...  ..........  .........##   ##.## 0h0hq0h6#0h% 0h&P_A phantom is nearby!0h1   ♣.............. ♣P..♣.W............[ ..P............  PPP.P..........0h$  P.P.......... ♣.P.♣...... .........# .......@.# [ ........##  ........#  .........  .........  ......†...  ..........  .........##   ##.## 0hf   ♣.............. ♣P..♣.W............[ ..P............  PPP.P..........  P.P.......... ♣.P.♣...... .........# .......@.# [ ........## 0h?hf ........#  .........  .........  ......†...  ..........  .........##   ##.## 0hl0hm0hs0hXu^ _A phantom is nearby!0hnLj ...P♣♣♣P.♣♣.♣....P♣P...# .........#♣P..♣.W[...#0hM..P..PP.P...# P.P............###♣.P.♣...............#####..#......#†.# #..###....[# ##..####.######=.# ##.#.## ##.....0hN #†..........## #......#.#######..# 0hP0hfXF.W0hyY82.0) _0h^0h`0h 0h Inventory: 16/52 slots Hand Weapons (go to first with ))  p - a +0 rapier (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) 0h Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  a - a scroll of teleportationc - 2 scrolls of amnesia  e - a scroll labelled SIQEMICURE  m - a scroll of immolation Potions (go to first with !)  d - a green potion  f - a fuming brown potion  h - a brown potioni - 2 potions of enlightenment  j - 2 pink potions  k - a fizzy orange potion  l - a ruby potion  n - a yellow potion  o - 2 fuming puce potions0h}>p - a +0 rapier (weapon). 0h2A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 2.9  At 100% training you would reach 14.0 in about 3.2 XLs.  At current training (15%) you reach 14.0 in about 11.0 XLs.  Current attack delay: 1.0. Damage rating: 9 (Base 7 x 130% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing 0hhelpless or unaware enemies. It is a one-tendriled weapon. It can be maximally enchanted to +9. You bought it in a shop on level 3 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, or (i)nscribe.0h Inventory: 16/52 slots Hand Weapons (go to first with ))  p - a +0 rapier (weapon) 0hArmour (go to first with [)  b - a +1 cloak (haunted) Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  a - a scroll of teleportation  c - 2 scrolls of amnesia  e - a scroll labelled SIQEMICURE  m - a scroll of immolation Potions (go to first with !)  d - a green potion 0hc f - a fuming brown potion  h - a brown potion  i - 2 potions of enlightenment  j - 2 pink potions  k - a fizzy orange potion  l - a ruby potion  n - a yellow potion  o - 2 fuming puce potions0h0h0h0h4...P♣♣♣P.♣♣...# neoul the Sneak...........♣....P♣P...# Poltergeist0h=♣.....................## Health: 41/41 ========================♣P..♣..............[...# Magic: 11/11 ========================..P....W..............# AC: 2Str: 4 PPP.P.................# EV: 13Int: 18P.P..................### SH: 0Dex: 220ht♣.P.♣...............###. XL:  7 Next:  2% Place: Dungeon:5.......@.####..#......#. Noise: ---------  Time: 3942.2 (0.0).......†.# #..###....[. p) +0 rapier........## ##..####.... Nothing quivered........######=.# ##... Fly ..............#.## ##..0h'm.................# ##. W   phantom......†..........## #...............##..# ##.........#######..# # _No target in view! _HP restored. _A phantom comes into view. _You see here a quokka corpse. _A phantom is nearby! _A phantom is nearby!0h0h?0h0h?0h ? _A phantom comes into view. _You see here a quokka corpse. _is nearby! _A phantom is nearby! 0hW Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h0h)L.W0h8/11 -------==3.2 (1Touch Fly 0h30h6 _Your tendrils begin to glow red.0h#P♣♣♣P.♣♣.0h ♣....P♣P...# .......#♣P..♣[...#..P.....PP.P..W.# P.P...###♣.P.♣..@............##..####..#......#†.# #..###....[# ##..####.######=.# ##.#.## ##.. #0h6 †..........## #......#0h] 0h_F.W0h/--40hl0h0hAk\  You hit the phantom but do no damage.0hlUYou feel bolstered by spreading misfortune.0hrW.W(confused)0h|sv 6 =-50h tAFly 0hy0hz 0h{-_The phantom appears confused.0h{% ♣♣ .#P♣♣♣P.♣♣...♣....P♣P...# .......#♣P..♣0hY&R[...#..P....PP.P.W.# P.P...###♣.P.♣...............##........####..#......#†.# #..###....[# ##..####.######=.# ##.#.## ##.. #†...## #.0hM(0h-8W.0h..-60h30h40hc .P # ♣♣ #P♣♣♣P.♣♣....♣....P♣P...# .......#♣P..♣...0h e[...#..P....WPP.P.# P.P...###♣.P.♣...............##..####..#......#......†.# #..###....[# ##..####.######=.# ##.#.## ##.. #0hf 0h8 N-------=70hY 0hy X _The phantom completely misses you.0h0 0h 3W.0h &80h 0h R _You barely miss the phantom.0h 0hf *370h) B---9.3 (1.10h' 0h  0h k_You hit the phantom but do no damage. The phantom hits you.0h1!y  You catch the helpless phantom completely off-guard!  You impale the phantom!!0h''fW. 0h(5-5000h,0h-` _The phantom is almost destroyed.0h4 #$.♣♣ .P# #.♣♣ ..#.P♣♣♣P.♣♣...# .♣....P♣P... ♣.....h♣P..♣W[......P.0hE6.#.PPP.P...P.P...##♣.P.♣...............###.........####..#......#†.# ....[......## ##..##h   jackal (asleep)######=. #.##0h90h?8W.0h@38=--9==-10hkD0hFY _A jackal comes into view.0h>.. #$♣♣. .P.# ♣♣ ...#0hoYP♣♣♣P.♣♣............♣....P♣P ♣.....W...#h♣P..♣[.....P..PP.P.P.P...♣.P.♣...............##..####..#......#.....†.# #..###....[0h# ##..####..######=.# ##.0ht0h.=20hػ0h`T _The phantom barely misses you.0hB>  You puncture the phantom!0h i.0hh ==5203 _You destroy the phantom!Your Short Blades skill increases to level 3!0h0hf _Your Hexes skill increases to level 7!0hC 40h  0h\ H _No target in view!0hx 40h\} 0h~ H _No target in view!0h0h0h,0h0h"4 0h5_0h)h9=0h0hP30hn0h*G 2 0h0hMs _You feel your existence waver again.0hJ0h0h40=10/11==0h# 0h ,0h& 0h,0h0h0h,0h*0h 0h1====0h0h0h0h0hO,0h0h,0h 0hJ#0h#g=11===0h$0h'0h)0ha*0h+0h-0h15 ###.P #..P♣0h5 #...P #$..♣♣. # ..P.  #.# #..♣♣ ##...#P♣♣♣P.♣♣..#.....♣....P♣P-h♣...... h♣P..♣..0h6;[. ....P....#..PPP.P...P.P............ h   hound (asleep)♣.P.♣...............#.....####..#..... .†.# #..###...0h=0685.0)0hs>F-9.3 (160h#0hX _A hound comes into view.0h` ###.......P  #.........P♣  #..........P  #$........♣♣.  # .........P.  #.# #........♣♣  ##...#........P #......@......♣ ..h♣........... 0hmh♣P..♣.......[ ....P......... #..PPP.P....... ...P.P......... ...♣.P.♣....... ............### †.# 0hx ###.......P  #.........P♣  #..........P  #$........♣♣.  0h## .........P.  #.# #........♣♣  ##...#........P #......@......♣ ..h♣........... h♣P..♣.......[ ....P......... #..PPP.P....... 0hEP...P.P......... ...♣.P.♣....... ............### †.# 0h@40h. 0h \ _A hound is nearby!0hND ###.......P 0hY #.........P♣  #..........P  #$........♣♣.  # .........P.  #.# #........♣♣  ##...#........P #......@......♣ ..h♣........... h♣P..♣.......0h[ ....P......... #..PPP.P....... ...P.P......... ...♣.P.♣....... ............### †.# 0h>eY ###.......P  #.........P♣  #..........P  0hf#$........♣♣.  # .........P.  #.# #........♣♣  ##...#........P #......@......♣ ..h♣........... h♣P..♣.......[ ....P......... #..PPP.P....... ...P.P......... 0heh...♣.P.♣....... ............### †.# 0h#o40hcv0hx\ _A hound is nearby!0h5D ###.P #.P♣ #.P #$.♣♣. # .P. #.# #.♣♣0h 7 ##...#.P♣♣♣P.♣♣ #.♣....P♣P#..h♣..... h♣P..♣..[ ....P. #..PPP.P..P.P..♣.P.♣.........####..# .†.# #..###0h @0h@970.0) _0h.H0hI0h` u ###.P #.0hQ T.P♣ #..P #$.♣♣. # ..P. #.###.♣♣0h $ ##...#.P♣♣♣P.♣♣ #.♣....P♣P #..h♣0hט m.. h♣P..♣.. ....P... #..PPP.P.. ....P.P.....0hm r ....♣.P.♣.... .####..# .†.# #..###0h' 0h 0h ====10h׫ 0h 0hn < ###.......P #.........P♣ #..........P# #$........♣♣. #. .........P. #.###.0h .♣♣ ##...#.P♣♣♣P. #.♣....P♣ #..h♣..h♣P..♣.......P.....#..PPP.P.........P.P..... ....♣.P.♣... ...####..# .†.# #..###0hK 0h &20h 0h 0hhd ###.P #.........P♣ #..........P0he ## #$........♣♣. #. .........P. #.###........♣♣ ##...#.P♣♣♣P. #.♣....P #..h♣.h♣P..♣.....P.....#..PPP.P.......P.P0hg......♣.P.♣h   jackal (asleep).. ......####..# .†.# #..0ho0hp&30hu0hv0h]+  The helpless hound fails to defend itself.  You stick the hound like a pincushion!!!.h   jackal (asleep)0hI584.4 (1.10hO0hI _You kill the hound!0hdO;###.......P #..P♣ #..P####$♣♣. #.. .P0hP #.###........♣♣#...#..P♣♣♣P..♣...♣......................h♣P..♣......P....#..PPP.P......P.P.....♣.P.♣.. .............####..#..)....†.# #..# ..## ##..0hW0h ,0hn? 0h~@ 0hAA ,0hA 0hB 0hC ,0hD 0hE 0hiF ,0huG 0hH 0h>I ,0hJ 0hK 0hL ,0hM 0hQ ..J...#..............0hR `.......## ........# ........#........##......@####.......##  ######...###  ##....### .  ###....### .. 0hmS ;##.....###... J   jelly (asleep) ##.......... ###........ ###......P...0hW 24004.4 (28.0)0hNX ,5.4 (290hZ 0h\ X _A jelly comes into view.0hhC...#J...##.#.#.#.#.#0h.........## ######...###  ....### .###....### ......###...... ###........0h[0h'16.4 (1.0)0h0h0he8: ...#0h9J...##.#.#.#.#.#.......## ######...#....### .###....### ..###.....0h>0h?&70hB0hVD0hG ### ...#J...##0hI >.#.#.#.#.#....#######...###  ....######....### ###0hM <80hQ 0hWS 0h P ###0h  #### #.......#J...##.#.#.#.#.#.......## ######...###....#######0h 0hj &90h| 0h 0h$0hY ####  ##...# #.....## #.......### J...#. .####.##.##.##.## ##.......########...###0h 0h0hn'100h0hJ0h1@ ####  ##...# #.....## #.......### J...#. .##0hAn##.##.##. ##.####.......########0hE0hF&10h0h^0hB0h,0h=0h|0h,0h0h0h0,0h0h0h,0h0h0h0h,0h0h,0h,0h%,0h'0h0h ,0h!0h0h0h,0h0h,0h0h<0hR0h^,0h0h,0h10hr0h,0h0h0h,0h'0h60hC,0hv0h0h,0h0h0h,0h0h0h,0h 0h0h=B0h0h,0h0h0hB0h 0h*,0h,0h.0h 0h ,0h 0h 0h ,0h0h^,0h0h0h,0h0hm0h,0h 0h}0h,0h0hA0h,0h 0h"0h$,0h?&0h'0h),0h=+0h,0h.,0h000hm20he4,0h50h:....## .....# .. ...... .....# #.# #...... .....# #.. ....... .....## ..#....... 0h <......## #......... ####...### #.........##....### #.........###....### #@.......##.....###........##...............###......###......P......♣.###.......P♣♣..P♣♣♣#.........P♣ ...♣#..........P.⌠.⌠.♣  ####.........♣♣..♣..♣0hp@047.4 (34.0)0hzA,8.4 (350hD0hES _e - a scroll of fog0h 40h> 0h 0h $ 0h( B0h+ 0h, 0h- 0h2 0h6 0h7 0h; 0h|> 0h@ ,0hA 0hC 0hC 0hD ,0hF 0hG 0hH ,0hI 0hJ ,0hK 0hL 0h N 0hO ,0hO 0hP ,0hR 0hS 0hT 0hU ,0hRV 0hCW ,0h 0h> 0h$A 0hsG , 0hNH \###  ##.##  #...### # ##.....## # #.......# #### # ##.....## #####..... ## #......# ##.........# ##..#..# #..@....... 0hI # #####.###.......... # #..#........... ## #..#..........l ## ##............. ...### #............. l   iguana (asleep)....### #............. 0hI ###....#####............##.....###....0hO -75.4 (150hO ,6.4 (160h/S 0h=U  0hKV L_An iguana comes into view.0hK #####.#...#####.....  #.......# 0hL ######  ##.....## #####............# ##..... ##..#..# #.. # #####.###. # #..#.... ##..#...l##.....# #....### #.#....####  .###..0hmQ 970hR .0)0hT 0hU 0h!##.0hg#...#####.....#.. ########## #####....... ##.....  ##..#..# #..# 0h #####.###.# #..#..#..#.l##....# #.0hR-.### #. #....#####.###.#...##0h) 0h" &80h0hN0h/}:##.##  0h5~#...### ##.....## #.# ##0h~ ##.....## #####......#.  0h|#......# ##.  ##..#..# #.0h c# #####.###.0hG##..#.0h d# #..#.0hel..# ##.0h:L# ### #.0h΂#### #.# ....#####.0hD#.....### 0h-=##. 0h0h&90h0h0h=~##.## #...### .....## .# # ......## #####......#. #......# ##.# ##..#..# #.#  #####.###.0h?~## #..#.# #..#.l..#  ##.#  #.# ### #..#####.## .....###.. 0hoD0h~E'800hH0h0h$ 0hI_h - 2 brown potions (gained 1)0h40hy0ha0h<0h,0h0h+,0h0hʡ0hߢ0h,0h0h,0h0hN0hC0h,0h!0h*0hݫ,0hy0h0h0,0h0h0h,0h0h0h,0hƻ0hǼ0hy,0h0h0hF,0h-0h.0h,0h0h0h,0h0h0h,0h0h0h,0h:0h/0h,0hs0hl0h,0h0h0h,0h0h0h,0h0h0h,0h0h0h;,0h0hn0h!,0hR0hc,0h0h0h0h,0h0h0h,0h(0hH0h,0hH0h0hO,0h0h00h,0h0h0h0hY0hV0h0h\0h0h 0hW0h0h0h0h%0h0h 0h) 0h 0h70h0h0h0hZ0h_0h0h,0h%0h0h0h0hX0h"!0h($0h$0h%0hz)0h~+,0h-0h/0h2,0h30h50h70h80h`90h;0h>0hj?0h_@0hC0hE0heF0h3G0h0I0hJ0hK0hyL0hO0hR0h|S0hU0hW0hX,0hY0h[0h>]0hT^,0h_0ha,0h;b0hd0hf,0hg0hi0hk,0hl0hm0h2o,0h;p0hq0h[s,0hZt0hv0hw,0hx0h|z0h|0h|0h}0h؀0h[0h0h̃0h<0h0h0h\0ha0h0h0h{0h20h=0h0h0hW0h+0h0h0hd0ha0h0h0hNV  There is a sparkling altar of Nemelex Xobeh here.0h0h۩ _0h0h0hV0h 0h0hò0h0hN0h0h0h0h[0h0h0hc0h0hý0h0hڿ0h0h:0h"0hi0hu,0hw0h0h0hq0h0h0hS0h0h0hS0h0h0h`0h0hg0h0h0h0hH0h0h0h0h,0h40h0hu,0h 0hr0h!,0h0h@0h,0h>0h0ha0h,0h0h*0h0h0h0h0h{0h%0h0hU...## ..0h.>.  .# ...  ..#  #.###### ...## ###........  ...# #...  [..# #..........  #0h.#### #..........  .....###### #....  100.0) ..........####..........  ######..................  # #..######..........  # ##.# ##.........  ## #.# #.........  0hQ  .# ####.# ###.........    # #....# #...........    # #.##.## #.##......##   0h0h,410h 0h A _Found a staircase to the Ecumenical Temple.0hU40h0h'0hұ0h̴B0h0hP,0hH..#.#..#⌠. #.#..##.#...#### ### ....##.#...#. ...# ..>.J ....# ... ....#  #.######.## #### [..# #.#### #... .....###### #... ..........####..J   jelly (asleep) ######..........  #..######...  ##.# ##... 7.4 (3.0)8.4 (40h0hX _A jelly comes into view.0h1#.# 0hH .⌠. #.#  ... #.#  ####.#### ###  .#...#.  ..>.J  ...  #.######.  ###@.......  #.......... 0h.[..# #..........  #..........  #.......... #.......... ........... # 0hN##.......... # ##.#  0h#.#  .⌠. #.#  ... #.#  ####.#### ###  .#...#.  ..>.J  ... 0hl #.######.  ###@.......  #.......... [..# #..........  #..........  #.......... #.......... ...........  ##..........  ##.#  0hL0ht0h{0ho\ _A jelly is nearby!0hx1#.# 0hz .⌠. #.#  ... #.#  ####.#### ###  .#...#.  ..>.J  ...  #.######.  ###@.......  #.......... [..# #..........  #..........  #.......... #.......... 0h({n........... # ##.......... # ##.#  0h #.#  .⌠. #.#  ... #.#  ####.#### ### 0h@  .#...#.  ..>.J  ...  #.######.  ###@.......  #.......... [..# #..........  #..........  #.......... 0h #.......... ...........  ##..........  ##.#  0h 0h 0h 0h \ _A jelly is nearby!0hh *.⌠0hv E ... #..# ######.######### ...#...#......>.J.#...# . #@######.####. .#... [..# #... #.#### #...###### ..........#########..........######.0h 0hέ 29.4 (1 _0h۱ 0hT 0h=O g## #.##  # ##. #.#  # #... #.#  # 0h>P ..⌠. #.#  # ... #.#   ######.########  ## #...#...#...# # #.⌠...>.J.⌠.# # #..@#   ##.######.  ####........  ..# 0hSQ #..........  ..# #..........  .#### #..........  ###### #..........  .........####..........  #####.........  0hU 0hV '900hY 0h[ 0hr&  0hsGThe helpless jelly fails to defend itself.  You impale the jelly!!0hw@.0hIx)0h|x 81.5 (1.1 _You kill the jelly!0hT~0hm 0h+Z_Your Dodging skill increases to level 4!0h .### #..# # ... #.## .# ##.## #.# .# #...# #.# .#..⌠. #.# 0h .# ... #.# ..# ######.######## .## #...#...#...# .# #.⌠...@...⌠.# .# #...#...#...# ..# ## ##.######. .## ###........ .# #.......... [..#  #.......... #.#### #.......... ###### #.......... ..........####. 0hc! 0h" 320 _0h% 0h' i _There is a staircase to the Ecumenical Temple here.0h0h*0hS0h60h -3 _0h 0h# ###.....###.....###.....###... _...#..._...#..._...#..._...#..._#.......#.......#.......#....0h ###.....###.....###.....###... .### ###.### ###.### ###.### ###. .#######.#######.#######.#######..........................................................Temple⌠....................⌠............................................................ .#######.#######.#######.#######. .### ###.### ###.### ###.### ###. ...###.....###.....###.....###... ....#.......#.......#.......#.... _...#..._...#..._...#..._...#..._###.....###.....###...You fly downwards. Welcome to the Ecumenical Temple!0h0h8 _0h-4.3 (1.80h,T__0h! _Found an ancient bone altar of Kikubaaqudgha and an iron altar of Okawaru. _There is a staircase back to the Dungeon here.¾0h o[?25h[?0c  Search for what [Enter for "armour", or ? for help]? ¾0hx [?25l[?1c¾0h ¾0hZ $¾0h 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a shadowy altar of Dithmenosþ0hfThe Ecumenical Temple <______________(Press ? for help) ###########################################  ####.........................................####  ####....###.#######.#######.#######.#######.###....####  #....####.....###.....###.....###.....###.....####....#  þ0hzh###.#### #..._...#..._...#..._...#..._...#..._...# ####.###  ##.....## #.......#.......#.......#.......#.......# ##.....##  #.......####.....###.....###.....###.....###.....####.......#  #..._.....####.### ###.### ###.### ###.### ###.####....._...#  ##......#..###.#######.#######.#######.#######.###..#......##  ###.#####.........................................#####.###  #..# #...........................................# #..#  #.## #.......⌠.............@.............⌠.......# ##.#  #..# #...........................................# #..#  ###.#####.........................................#####.###  ##.....#...###.#######.#######.#######.#######.###..#......##  #..._....#####.### ###.### ###.### ###.### ###.####....._...#  #.......####.....###.....###.....###.....###.....####.......#  ##.....## #.......#.......#.......#.......#.......# ##.....##  ###.#### #...þ0hi_...#..._...#..._...#..._...#..._...# ####.###  #....####.....###.....###.....###.....###.....####....#  ####....###.#######.#######.#######.#######.###....####  ####.........................................####  ###########################################þ0hþ0hþ0hlneoul the SneakPoltergeistþ0hHealth: 41/41 ========================Magic: 11/11 ========================AC: 2Str: 4 EV: 13Int: 18SH: 0Dex: 22XL:  7 Next: 48% Place: TempleTime:Fly _Your Dodging skill increases to level 4! _There is a staircase to the Ecumenical Temple here.  You fly downwards. Welcome to the Ecumenical Temple! _Found an ancient bone altar of Kikubaaqudgha and an iron altar of Okawaru. þ0h_There is a staircase back to the Dungeon here.  Search for what [Enter for "armour", or ? for help]? dithþ0h4þ0h4þ0hþ0hþ0h/% _þ0hXþ0h)þ0hHþ0hxþ0h,þ0hþ0hþ0h,þ0h]þ0hwþ0h.þ0hþ0hþ0h6þ0hþ0hþ0hþ0hþ0hþ0h1þ0h þ0hlB_Found a blossoming altar of Fedhas.þ0h[þ0hþ0hþ0hþ0hþ0hþ0hþ0h5þ0h/þ0h,þ0hþ0h,þ0hþ0h%þ0h0 ,þ0h þ0h þ0h þ0h ,þ0hPþ0hgþ0h,þ0hþ0h',þ0hþ0h$$ þ0h"_Found a radiant altar of Vehumet.þ0hþ0hMþ0h'þ0hNþ0hnþ0h&þ0hþ0hþ0h þ0h!þ0hP"þ0h2#þ0h.$þ0h$,þ0hU'þ0h*þ0h+þ0h,þ0h\/H _Found a shadowy altar of Dithmenos.þ0h 24þ0h3þ0h4þ0h6þ0h7,þ0h/:þ0h;þ0h<þ0h=þ0hL?þ0h Aþ0hBþ0hCþ0hDþ0hEþ0hF,þ0hIþ0hJþ0hK,þ0hET'  þ0hLU############  ####...........  ####....###.######  #....####.....###.  ###.#### #..._...#..  ##.....## #.......#..  #.......####.....###. þ0h^V #...@.....####.### ## Noise: --------- 4220.3 (26.0)  ##......#..###.###### p) +0 rapier  ###.#####........... Nothing quivered  þ0hcW #..# #............  #.## #.......⌠....  #..# #............   ###.#####...........   ##.....#...###.######   þ0hX#..._....#####.### ## þ0hI]M__þ0h_ þ0h`S_There is a shadowy altar of Dithmenos here.þ0h6s  þ0h"t W You hover solemnly before the altar of Dithmenos.þ0h}   --more--þ0h~ ľ0hFľ0hHDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. ľ0hJ-You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religionľ0hNXľ0h\ľ0hZ` neoul the Sneak  ############ Poltergeist  ####........... Health: 41/41 ========================  ľ0h)a####....###.###### Magic: 11/11 ========================  #....####.....###. AC: 2Str: 4  ###.#### #..._...#.. EV: 13Int: 18  ##.....## #.......#.. SH: 0Dex: 22  #.......####.....###. XL:  7 Next: 48% Place: Temple  ľ0ha#...@.....####.### ## Noise: ---------  Time: 4220.3 (0.0)  ##......#..###.###### p) +0 rapier  ###.#####........... Nothing quivered  #..# #............ Fly  #.## #.......⌠....  #..# #............   ###.#####...........   ##.....#...###.######   ľ0hb#..._....#####.### ##  _Search for what [Enter for "armour", or ? for help]? dith _Found a blossoming altar of Fedhas. _Found a radiant altar of Vehumet. _Found a shadowy altar of Dithmenos. _There is a shadowy altar of Dithmenos here.  You hover solemnly before the altar of Dithmenos.ľ0hcc  Dithmenos welcomes you!ľ0hrh/  --more--ľ0h5sM__ľ0ht! ľ0huZ of Dithmenos ......1.3 (1 _ľ0hy:_ľ0h{ľ0h<, ľ0h/ C  Skill  Level Cost  Apt Skill  Level Cost  Apt ľ0h=0  a - Fighting   0.0   1.2  -1   g + Spellcasting 3.2   4.8  -1           b - Unarmed Combat   0.0   1.7  -3   h * Hexes   7.4   4.0  +4       i - Ice Magic   0.0   0.8  +1  c + Short Blades 3.2   3.4  +1       d - Long Blades   1.6   1.0   0   j - Invocations   0.0   1.2  -1ľ0hp1           e + Dodging4.0   4.2  +1       f * Stealth   7.8   3.4  +5                              ľ0hq2 #                                        The relative cost of raising each skill is in cyan.  ľ0h3 TSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsž0h > j + Invocations 0.0ž0hBh ž0hi ž0ho ž0hwu  neoul the Sneak  ž0hXv x############ Poltergeist of Dithmenos ......  ####........... Health: 41/41 ========================  ####....###.###### Magic: 11/11 ========================  #....####.....###. AC: 2ž0h1w ]Str: 4  ###.#### #..._...#.. EV: 13Int: 18  ##.....## #.......#.. SH: 0Dex: 22  ž0h*x #.......####.....###. XL:  7 Next: 48% Place: Temple  #...@.....####.### ## Noise: ---------  Time: 4221.3 (0.0)  ž0hy &##......#..###.###### p) +0 rapier  ###.#####........... Nothing quivered  #..# #............ Fly  ž0hz #.## #.......⌠....  #..# #............   ###.#####...........   ##.....#...###.######   #..._....#####.### ##ž0hz I  _Found a blossoming altar of Fedhas. _Found a radiant altar of Vehumet. _Found a shadowy altar of Dithmenos. _There is a shadowy altar of Dithmenos here.  You hover solemnly before the altar of Dithmenos. ž0h{ 8_Dithmenos welcomes you!ž0h ž0h ž0h- M__ž0h ƾ0hjOƾ0hPWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple ƾ0hƾ0h neoul the Sneak  ############ Poltergeist of Dithmenos ......  ####........... Health: 41/41 ========================  ƾ0h0 ####....###.###### Magic: 11/11 ========================  #....####.....###. AC: 2Str: 4  ###.#### #..._...#.. EV: 13Int: 18  ##.....## #.......#.. SH: 0Dex: 22  #.......####.....###. XL:  7 Next: 48% Place: Temple  ƾ0h i#...@.....####.### ## Noise: ---------  Time: 4221.3 (0.0)  ##......#..###.###### p) +0 rapier  ###.#####........... Nothing quivered  #..# #............ Fly  #.## #.......⌠....  #..# #............   ###.#####...........ƾ0h    ##.....#...###.######   #..._....#####.### ##  _Found a blossoming altar of Fedhas. _Found a radiant altar of Vehumet. _Found a shadowy altar of Dithmenos. _There is a shadowy altar of Dithmenos here.  You hover solemnly before the altar of Dithmenos. _Dithmenos welcomes you!ƾ0h_ ƾ0hLƾ0hƾ0h,ƾ0hƾ0h,ƾ0hƾ0hƾ0h,ƾ0hjƾ0hV!ƾ0hW"ƾ0h7#,ƾ0h%ƾ0h&ƾ0ho',ƾ0h3*ƾ0h8+,ƾ0h,ƾ0hz.ƾ0h/,ƾ0hS0ƾ0h2ƾ0h3,ƾ0h4ƾ0hF7ƾ0ha9,ƾ0h,:ƾ0h\= ƾ0h.>A_Found a broken altar of Ashenzari.ƾ0h?4ƾ0h?ƾ0hAƾ0h Cƾ0hC,ƾ0hDFƾ0hjGƾ0hMH,ƾ0hMZ  There is a fountain of clear blue water here.  ƾ0hNSYou take a small sip from the fountain. Refreshing.ƾ0hOƾ0hP _ƾ0hVQƾ0hRƾ0hSƾ0hT,ƾ0hVƾ0h{Wƾ0hiX,ƾ0hZZƾ0hr[ƾ0hJ\,ƾ0h^ƾ0h_ƾ0h`,ƾ0hcI _Found a basalt altar of Yredelemnul.ƾ0hd4ƾ0h|eƾ0h gƾ0h^hƾ0h1i,ƾ0hjƾ0hlƾ0hl,ƾ0hKnƾ0hyoƾ0hPp,ƾ0hqƾ0hr,ƾ0hsƾ0htƾ0hvƾ0hv,ƾ0huxƾ0hyƾ0hdz,ƾ0h{ƾ0h|,ƾ0h}ƾ0hƾ0hEƾ0h,ƾ0h%  ƾ0hLThere is a staircase back to the Dungeon here.ƾ0hƾ0h% _ƾ0hƾ0h&Dungeon:5ƾ0hƾ0hƾ0hƾ0h;ƾ0h" ƾ0h....####..#  ....##... #.##  .....###.## #.#  .....##...# #.#  .....#ƾ0h'}..⌠. #.#  .....# ... #.#  .....# ######.########  ....## #...#...#...#  ....# #.⌠...@...⌠.#  49.8 (28.5) ƾ0hI....# #...#...#...#  ....# ## ##.######.  ...#####........  ...##..........  [..##..........  #.####ƾ0hOs..........  .....###### #..........  ..........####..........  _You fly upwards. Welcome back to the Dungeon!ƾ0h߲ƾ0höƾ0hi _There is a staircase to the Ecumenical Temple here.ƾ0h?ƾ0h4ƾ0hƾ0hƾ0h % _ƾ0hXƾ0hƾ0hƾ0hƾ0h+,ƾ0h0ƾ0hCƾ0hP,ƾ0hƾ0hƾ0h,ƾ0hƾ0hƾ0hs,ƾ0h+ƾ0hƾ0hmƾ0hƾ0hƾ0h*ƾ0hƾ0h~ƾ0hƾ0hj ƾ0h ,ƾ0h B  There is a dry fountain here.ƾ0hH ƾ0h _ƾ0h ƾ0h ƾ0hK ƾ0h ,ƾ0h| ƾ0h ƾ0h~ ,ƾ0h ƾ0h  ƾ0h ,ƾ0h ƾ0hF ƾ0h ,ƾ0hH ƾ0h ,ƾ0h M _You now have 71 gold pieces (gained 14).ƾ0h+ ƾ0h 4ƾ0h! Z  There is a fountain of clear blue water here.  ƾ0h" SYou take a small sip from the fountain. Refreshing.ƾ0h# ƾ0hF$ _ƾ0h$ ƾ0hS& ƾ0h]' ƾ0hJ( ,ƾ0h) ƾ0h8+ ƾ0h+ ,ƾ0h- ƾ0h. ƾ0hf/ ,ƾ0h 1 ƾ0h92 ƾ0h2 ,ƾ0h4 ƾ0h5 ƾ0h6 ƾ0hC7 ƾ0h: B  There is a dry fountain here.ƾ0h:< ƾ0h< _ƾ0h= ƾ0h'? ƾ0hk@ ƾ0hA ,ƾ0hB ƾ0hC ƾ0hD ƾ0h/E ƾ0hF ƾ0hG ƾ0hH ,ƾ0h*K X  There is a staircase to the Ecumenical Temple here.ƾ0h5M ƾ0hM _ƾ0hN ƾ0hO ƾ0h Q ƾ0hQ ƾ0hR ƾ0hS ƾ0hT ƾ0hU ƾ0haV ƾ0hwW ƾ0hY ,ƾ0hZ ƾ0h\ ƾ0h] ƾ0hZ^ ƾ0h_ ƾ0h(` ƾ0ha ƾ0hTb ƾ0hb ƾ0hc ƾ0he ,ƾ0hpf ƾ0hg ƾ0hh ƾ0hi ƾ0hTj ƾ0h ƾ0hA ƾ0hID ,ƾ0hF ƾ0hI ƾ0h[J ƾ0hJK ƾ0hW ƾ0h"Z ƾ0hZ ƾ0h[ ƾ0hT` ƾ0hlc ƾ0h,d ƾ0he ƾ0hbi ƾ0hk ƾ0hrl ƾ0h?m ƾ0hq ƾ0ht ƾ0hu ƾ0hBv ƾ0hz ƾ0h| ƾ0h ~ ƾ0h  ƾ0h ƾ0h ƾ0h ƾ0hۆ ƾ0h ƾ0h ƾ0h ƾ0hg ƾ0hk ƾ0hu ƾ0hY ƾ0h< ƾ0h ƾ0h[ ƾ0h/ ƾ0hv ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ƾ0hī ƾ0h ƾ0h ƾ0h ƾ0h ƾ0hS ƾ0h\ ƾ0ha ƾ0h ƾ0hQ ƾ0ho ƾ0hQ ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ,ƾ0h/ ƾ0h ƾ0h ƾ0h$ ƾ0h ƾ0h ƾ0h ƾ0h6 ƾ0hW ƾ0h ƾ0hj ƾ0h ƾ0h ƾ0h| ƾ0h ƾ0hk ƾ0h ƾ0h ƾ0h> ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h1 ƾ0h ƾ0hr ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h= ƾ0h9 ƾ0h ƾ0hj ƾ0h ƾ0h ƾ0h, ƾ0h ƾ0hg ƾ0h ƾ0hc ƾ0h ƾ0h ƾ0h ƾ0hz ƾ0h ƾ0h ƾ0h ƾ0hu ƾ0h" ƾ0h ƾ0h ƾ0h ƾ0h ƾ0hG ƾ0h ƾ0h ƾ0h^ ƾ0h ƾ0h: ƾ0h ƾ0hE! ƾ0h! ƾ0h" ƾ0h$ ,ƾ0hk% ƾ0h& ƾ0h' ƾ0h( ƾ0h1) ƾ0h* ƾ0hp, ƾ0h - ƾ0h- ƾ0h. ƾ0h%0 ƾ0h0 ƾ0hO1 ƾ0h@2 ƾ0h64 ƾ0h4 ƾ0h5 ƾ0h; a  You see here a +0 ring mail.ƾ0h`= ƾ0h= _ƾ0h> ƾ0hA@ ƾ0hA ƾ0h.B ƾ0hB ƾ0hC ƾ0hE ƾ0hE ƾ0h*F ƾ0hYO ƾ0hP ƾ0hLQ ƾ0hQ ƾ0h6V ƾ0hW ƾ0hWX ƾ0hX ƾ0h\ ƾ0hf^ ƾ0h_ ƾ0h_ ƾ0hWc ƾ0hd ƾ0h e ƾ0he ƾ0hgi ƾ0hk ,ƾ0hk ƾ0ho ƾ0hp ƾ0hq ,ƾ0hZu ƾ0hv ,ƾ0hw ƾ0h^{ ƾ0h| ƾ0hV} ,ƾ0h ƾ0h ƾ0h ƾ0hr ƾ0h ƾ0h ƾ0hV ƾ0h ƾ0h ƾ0hd ƾ0h ƾ0h ƾ0h ƾ0hГ ƾ0h ƾ0h2 ƾ0h ƾ0h͘ ƾ0h ƾ0h ƾ0h ƾ0h ,ƾ0h ƾ0h ƾ0h ƾ0h: ƾ0h ƾ0h ƾ0ht ƾ0h ƾ0h۪ ƾ0h} ƾ0hb ƾ0h ƾ0h ƾ0hS ƾ0hx ƾ0h ƾ0h ƾ0h ƾ0h˺ ƾ0hf ƾ0h ƾ0h~ ƾ0h^ ƾ0h ƾ0h ƾ0h ƾ0h[ ƾ0h ƾ0h ƾ0hL ƾ0hv ƾ0h ƾ0h ƾ0h2 ƾ0h ƾ0h ƾ0h5 ƾ0h] ƾ0h ƾ0h ƾ0h ƾ0hw ƾ0h ,ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h: ƾ0h ƾ0h> ƾ0h ƾ0h ƾ0h" ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ƾ0hf ƾ0h ƾ0hm ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h4 ƾ0h ƾ0hA ƾ0h ƾ0h ƾ0hb ƾ0h ƾ0hU ƾ0h ƾ0h ƾ0h9 ƾ0h ƾ0h~ ƾ0h# ƾ0h# ƾ0h% ƾ0h( ƾ0h+ ,ƾ0h- ƾ0h6 ƾ0h8 ƾ0h9 ƾ0h: ƾ0hX> ƾ0h@ ƾ0hA ƾ0hC ƾ0hG ƾ0hI ƾ0hJ ƾ0h}K ƾ0hN ƾ0hP ƾ0hQ ƾ0hR ƾ0hU ƾ0hW ƾ0hbX ƾ0h8Y ƾ0h*[ ƾ0h\ ƾ0h] ƾ0h^ ƾ0h` ƾ0hc ƾ0hc ƾ0hd ƾ0hg ƾ0h6i ƾ0hj ƾ0hj ƾ0hm ƾ0ho ƾ0hp ƾ0hp ƾ0ht %  ƾ0hnu ?You see here a quokka skeleton.ƾ0h%w ƾ0h!x _ƾ0h=y ƾ0h{ ƾ0h,~ ,ƾ0h ƾ0h ƾ0h0 ƾ0hɄ ƾ0h… ƾ0hy ƾ0h ƾ0h ƾ0h( ƾ0h ƾ0h ƾ0hg ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h4  .......÷♣P..♣............. ...P...............ƾ0h  .....#..PPP.P............. P.P............... ♣.P.♣............. ........####..#.. ....)..........÷.# #..### ƾ0h .......## ##..## ......######=.# 384.8 (92 .............#.## ..###..................# #........÷..........# #................##.. #............#######.. #...........## ##. ............# #.ƾ0hʥ  ........# ##ƾ0h j _Key pressed, stopping explore.ƾ0h 4ƾ0h ƾ0h ƾ0h ƾ0h< % _ƾ0hf ƾ0h ƾ0h ƾ0hQ ƾ0h} ƾ0h ƾ0h ƾ0hQ ƾ0h ƾ0h ƾ0h ,ƾ0h" ƾ0hZ ƾ0h ƾ0h ƾ0h ƾ0h ƾ0h ƾ0hJ ƾ0h ƾ0h| ƾ0hE ƾ0h ƾ0h ƾ0h ƾ0h- ƾ0h ƾ0h ƾ0h ƾ0hE X ..........ƾ0h  ...###.. #.÷. ##.. #............### ####...........## ƾ0h  ####..............#  ##.................#  #..?..@.>..........# # #........^ .......... ....ƾ0hQ ....... f   sleepcap (dormant).....<..#.f..... ƾ0h 292.8 (8.0)ƾ0h+3.8 (9ƾ0ha ƾ0h| [ _A sleepcap comes into view.Ǿ0h- .Ǿ0h ...###.... #........÷ ##..... #...... ####......  ####.........  ##............  Ǿ0h#..?..@.>.....  #..............  #........^..........  ..................  .................  .................  .....<.......... Ǿ0hBX #........f..... Ǿ0h[ . ...###.... #........÷ Ǿ0h{##..... #...... ####......  ####.........  ##............  #..?..@.>.....  #..............  Ǿ0hMz#........^..........  ..................  ............... .................  .....<......... Ǿ0hhb#........f..... Ǿ0h4Ǿ0hǾ0h_ _A sleepcap is nearby!Ǿ0hK###... #........÷Ǿ0h##...#...########...## ####.....# ##........# Ǿ0h#..?....># #.......@..# #.^ ... . .Ǿ0h......< #........f......#Ǿ0hǾ0h24.8 (1 _Ǿ0hǾ0hǾ0hi #.÷##..########## ####... ##.....?....>#.........^ ..  <Ǿ0h٘#........f ......#[Ǿ0hǾ0h&5Ǿ0hǾ0heǾ0h#..########## ####... Ǿ0h##.....?....>#.........^ ..  < #........f ......#[s   scorpion (asleep)###.s..#Ǿ0h$<6Ǿ0hǾ0hj[ _A scorpion comes into view.Ǿ0h d {.########## ####... ##.....?....>#.........^ .Ǿ0hAe .  < #........f ......#[###.s..# #..#Ǿ0hj <7Ǿ0hyo Ǿ0hp Ǿ0hg( ##### ####... ##.....?....>#.........^ ..  <Ǿ0h)  #........f ......#[###.s..# #.. #.#Ǿ0h, Ǿ0h1 is.sǾ0hq2 <8Ǿ0h7 Ǿ0hQ9 Ⱦ0hN####... ##.....?....>#.........^Ⱦ0h9P ..  < #........f ......#s.[###....#  Ⱦ0h|Q#.#._..#Ⱦ0hSȾ0h]^fs.Ⱦ0h#_uf=9Ⱦ0h%gȾ0hiz _Found a bloodstained altar of Trog. The sleepcap closely misses you.Ⱦ0hZ?  You puncture the sleepcap!Ⱦ0ha s. The sleepcap is moderately damaged.Ⱦ0h]cn37---400.9 (1.1Ⱦ0h.gȾ0hh Ⱦ0hi,_The sleepcap releases spores at you.Ⱦ0hmy&  Ⱦ0hzYou hit the sleepcap but do no damage.The sleepcap is moderately damaged.Ⱦ0hu{#---Ⱦ0h|%10Ⱦ0h+ _The scorpion stings you. The sleepcap barely misses you.ɾ0hM  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɾ0hG ####..............#  neoul the Sneakɾ0h I ##.................#  Poltergeist of Dithmenos ...... #..?....>..........#  Health: 37/41 =====================--- #...................#  Magic: 9/11ɾ0hFJD===================----- #........^..........  AC: 2Str: 4 ɾ0haK ..................  EV: 13Int: 18 .................  SH: 0Dex: 22 ɾ0hpL.................  XL:  7 Next: 48% Place: Dungeon:5 ɾ0hM.....<..@.......  Noise: =--------  Time: 4401.9 (0.0) #......s.f......  p) +0 rapier ..............#  Nothing quiveredɾ0hN" ......[.......#  Fly  ###..........##  ɾ0hO#..........#  f   sleepcap #.#........#  s   scorpion ɾ0hP._..#......#  _The scorpion stings you. The sleepcap barely misses you.ɾ0hQCasting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineɾ0hCSEAim: a scorpion (chance to affect: 50%)ɾ0hh U .sɾ0h8x.sAim: a scorpion (chance to affect: 50%)ʾ0he]####..............#neoul the Sneak##.................#Poltergeist of Dithmenos ......#..?....>..........#ʾ0h_?Health: 37/41 =====================---#...................#Magic: 9/11===================-----#........^..........AC: 2Str: 4 ..................EV: 13Int: 18.................SH: 0Dex: 22.................XL:  7 Next: 48% Place: Dungeon:5.....<..@.......Noise: =--------  Time: 4401.9 (0.0)#......*.f......p) +0 rapier..............#ʾ0h&`Nothing quivered......[.......#Fly ###..........###..........#f   sleepcap#.#........#s   scorpion._..#......# _The scorpion stings you. The sleepcap barely misses you.Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  ʾ0h4axPress: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%)ʾ0h s(asleep)The scorpion looks drowsy...ʾ0h% sYou feel bolstered by spreading misfortune.ʾ0hR 6 2.9 (1ʾ0hʾ0hU _The sleepcap barely misses you.ʾ0hs  The helpless scorpion fails to defend itself.  You impale the scorpion!!ʾ0h †  You kill the scorpion!ʾ0h Covert2-62ʾ0h0N4.0 (1.1 _The sleepcap releases spores at you but does no damage.ʾ0hʾ0hh _Your Stealth skill increases to level 8!ʾ0h   ʾ0h/ Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʾ0h ʾ0hʹ 38=6-------=50Touch Fly ʾ0h ʾ0h  ʾ0hm i_Your tendrils begin to glow red. The sleepcap closely misses you.˾0h4* ff(confused)You hit the sleepcap but do no damage. The sleepcap appears confused.  The sleepcap is moderately damaged.˾0h4936-7-6Fly ˾0h6=P _The sleepcap releases spores at you.˾0hR:  You hit the sleepcap.˾0h$.˾0h˹)f˾0h@-7˾0h˾0h ˾0hU_The sleepcap is moderately damaged.˾0h cC##....# ˾0h>dP#..?....># #..........# #.^ ...˾0hd . . .....< ˾0he-#......†...f....#......[.......# ˾0h@fH###..........##  #.##.## .._..#˾0hg.#.###˾0h,j˾0hc}f˾0h~.˾0h~.-8˾0hm˾0h˾0h_T "##.˾0hvU J# #..?....>.# #.# #.^. . .......<.#......†..@f..˾0h-V #.......[.# ###.## ˾0hV #.#.# ..#˾0hic  ˾0hd W The sleepcap misses you.˾0hd w7-------=9˾0hp ˾0hs  ˾0h*u J_The sleepcap releases spores at itself but does no damage.˾0h) U  You hit the sleepcap but do no damage.˾0h* t7==10˾0hJ1 ˾0h3 c _The sleepcap is moderately damaged.˾0h6  You hit the sleepcap.  The sleepcap is heavily damaged.˾0h8 -1.1 (1.1˾0h; ˾0hH= M _The sleepcap releases spores at you but does no damage.̾0hw( ̾0hy You catch the helpless sleepcap completely off-guard!  You puncture the sleepcap!  The sleepcap is almost destroyed.̾0hzL62.2̾0hb̾0h ̾0h,_The sleepcap releases spores at you.̾0h:  You hit the sleepcap.̾0h;>f.̾0h^763.3̾0h@̾0ha _The sleepcap is almost destroyed.̾0h  You hit the sleepcap.  The sleepcap is almost destroyed.̾0hD1---==40̾0h̾0h: _The sleepcap releases spores at you.̾0h^9  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.̾0hm:B55̾0h >̾0h?v _The sleepcap misses you. The sleepcap releases spores at itself.̾0hiA k  You hit the sleepcap but do no damage.̾0hB k2---6.4 (1.1̾0h]F ̾0hG a _The sleepcap is almost destroyed.̾0ha s  You strike the helpless sleepcap from behind!  You impale the sleepcap!!̾0h 1.̾0hx w8==49-7.5̾0h ̾0h4 O _You destroy the sleepcap!̾0hN̾0h8-̾0h!̾0he#H _No target in view!;0h 8;0hk9;0h=;0h^?H _No target in view!;0h;;0hZ;0h;0h?;0h% _;0h;0h|,;0h;0h(;0hZ3=;0he;0h;0h;==;0h;0h ;0h ;0hd ;0h ;0hG;0h;0h4h4=;0h;0h\9==;0h34;0h;;0hL;0h;0h;0h;0h:3;0hb ;0h";0h]#Z5=;0hY$;0h*;0h+;==;0h/;0h5,;0h`7;0h=9;0hz:,;0hz=d6==;0h>* 2 ;0h?;0hAs _You feel your existence waver again.;0hBm10/12==;0hC;0h]E;0hF;0hF;0hH;0hI;0hJ;0hCM;0hMR7=;0hN;0hP;0hQ;==;0hR;0hT;0hfU;0hV;0h8X;0hX?38=;0hY;0h*\;0h\J11==;0h];0h_;0hR`;0h`;0h_c;0hd;0h~e;0hdhR9=;0hUi;0hcj;0hl;0hm;==;0hn;0hq;0hpr;0hcs;0h u;0hv;0hv;0hax;0hay?40=;0hSz;0hU|;0hU}I2==;0hA~;0h4 _Magic restored.;0h;0h;0h1,;0h;0h;0he1==;0hԊ;0hƎ1 _HP restored.;0h;0hߑ;==;0hӒ;0h;0h,;0h;0hÙ;0h,;0h&;0h.;0h;0h:=;0h;0hU;0h2,;0hs;0hF;0hԪ,;0hȫ;0h;0h,;0h;0h,;0h;0h2I _r - 2 scrolls of identify (gained 1);0h;0h4;0h;0hh,;0hm;0h;0hw,;0hw;0h;0hi,;0h];0h;0ho,;0h_;0h;0h&,;0h;0h;0h,;0h;0h;0hH,;0h6;0h;0h,;0h;0h!;0h,;0h;0h;0hA,;0h6;0hR  There is a stone staircase leading down here.;0hJ;0hE6 _;0hn;0hZ;0hd,;0h:;0hT,;0hM;0h`S #................ ##................ #................. ;0hXF##.....<.......... ##......†........ ..########..............# .>.......[.......# ...##...#####..........## #...@# #..........#73.5 (56.0) ## #.#........# #...._..#......# ##.#..#....##?...;0h_#.....##........# .............##;0h;0h2j _Key pressed, stopping explore.;0h%;0h;0h'H _No target in view!;0h;0h4;0h;0ho;0h% _;0hX;0h;0h ;0h,;0he;0h;0hZ,;0h;0h1;0h0,;0hPy _r - 3 scrolls of identify (gained 1);0h=R,;0hS;0hS;0hT;0hiU;0hCV;0hW;0h"X;0hX,;0hZ;0h[,;0h[;0h\;0h],;0h^;0h_;0hp`,;0hYa;0hpb;0hc,;0hwd;0he;0hfB;0hh;0hMi,;0hj;0hk;0hlB;0hum;0hnB;0h.p;0hqB;0hs;0h uB;0hxv,;0hw,;0hcy,;0hz,;0h9|B;0h},;0hB;0h?B;0h;0h;0h_B;0h;0hB;0hH;0hόB;0h;0huB;0h;0hB;0hB;0hX;0h;0hȚ;0h˛,;0hޜ;0h;0h,;0h ;0h`;0h;0hT,;0h/;0hh;0h;0h5,;0h";0h4;0h,;0h?B;0h;0h;0h;0h;0h;0h;0hT,;0h;0h;0hp,;0h;0hp;0h.,;0hv;0h;0h,;0h;0h;0h;0hU;0h;0h-,;0h;0h;0h;0hf,;0h;0hh,;0h?;0h;0h,;0h;0h;0h;0h;0hA;0h;0h;0h;0h1;0h;0h;0h;0h;0h;0h;0hE;0h;0h?;0h;0h;0hh;0h;0h;0h;;0h;0hq;0h;0he;0h ;0h;0h;0hC;0h;0h;0h ,;0h ;0hM;0h;0h;0h>;0h;0h=;0h ;0h;0h;0h;0hJ;0h;0h[;0h;0h;0hC ;0hO!;0h";0hy#;0h$;0h$;0h`&;0h';0h';0hx(;0h*),;0h);0h*;0h+;0h,,;0hD/;0hB0,;0h"1;0h2;0h4;0h(5;0h5;0h7;0hD9;0h9;0h:;0h<;0h>,;0h?;0hPB;0hC,;0hrE;0hG;0hjI,;0hJ;0h.M;0hN,;0hjP;0hR;0h'U,;0hV;0hX;0hZ,;0hQ];0h*^;0hV`;0ha;0ha;0h4g  #...........#### ;0hg ##...........# ##  #.........).## ##  #............# ##  #............## ##  ##............# ##..  ##...........# ##. ;0hh ##............#   #..P.@......### 566.5 (93  ##..P.......##  PP...#####  ;0hNiq #..♣♣...#   #.......#  #.......#  #......##  #...#  #......#;0hi;0hl;0hrj _Key pressed, stopping explore.;0hs;0hv;0hw ;0hx:_No target in view!;0h;0hK;0h;0hW;0h};0h% _;0h;0h;0h;0hp;0h;0h@;0h;0hl;0h;0hi;0h;0h;0hO;0h;0h,;0h;0h;0h,;0h`;0h;0h;0h,;0h;0h;0ho,;0h,;0hc;0h,;0h;0h;0h,;0h;0h;0h,;0h;0hC4;0hn;0h;0h5,;0hn;0h,;0h;0h`";0h#,;0h2%;0h&;0h(;0h(;0h);0h,;0h-,;0h.;0h.4;0h5,;0h7;0h9;0h8;,;0h_<;0h>;0hy@,;0hA;0hD;0hE,;0h4G;0hJ;0hUN,;0hP;0hR;0hT;0hU;0hvV;0h1X;0h&Z,;0hd^,;0hh;0hi,;0hMk;0hl;0hSn,;0ho;0hq;0hr,;0hs;0h9u;0hv,;0hw;0h y;0h~z,;0hs{;0h|;0h~,;0h ;0h;0h;0h ,;0h;0h,;0h;0h;0h;0h ,;0h;0h،;0hύ,;0hӎ;0h=,;0h";0hX;0h,;0hޕ;0hݖ;0hJ,;0hM;0h;0h;0h$,;0hI;0hN;0h,;0h.;0h;0h<,;0h;0h~;0h.,;0h;0h;0h;0hS;0h;0h;0h,;0h˯;0h2,;0h;0hf;0h;0hǶ;0hq;0hĸ;0hP;0h;0h;0h;0h<;0h;0h;0h;0h;0h;0h\;0hW;0hbB;0h9..[.......#.............# ##. ;0h.........###............# .# .........#........# .. #........#..... #.# ..#......#.......## .. #..#....## #...........# #.# # #).........## ## #..## .# ..@##### ;0h 623.5 (57 ## #......# # ####.###  ##       ;0h;0hB;0h<j _Key pressed, stopping explore.;0h;0h;0hH _No target in view!ξ0hF4ξ0hξ0hξ0hξ0h% _ξ0hnξ0hiξ0hξ0h ,ξ0hξ0h,ξ0hξ0hw =  You see here a +0 flail.ξ0hz ξ0h _ξ0hξ0huξ0hξ0h5,ξ0hξ0h,ξ0hξ0hhξ0hξ0hξ0h6ξ0h?!ξ0h>#ξ0h#ξ0hx$ξ0h&ξ0hI(ξ0h(ξ0h~)ξ0h+ξ0h-ξ0h_.ξ0h.ξ0h0ξ0h2ξ0ht3ξ0h 4ξ0hJ6ξ0hH8ξ0h8ξ0h9ξ0h;ξ0hr?ξ0h@ξ0hgAξ0hCξ0hEξ0h7Fξ0hGξ0h)Kξ0hLξ0hMξ0hNξ0hPξ0hRξ0hmSξ0hUTξ0h)Vξ0hWξ0hPXξ0hXξ0hZξ0h\ξ0h%]ξ0h]ξ0h_ξ0haξ0haξ0h^bξ0heξ0hfξ0h8gξ0hgξ0hiξ0hcjξ0hjξ0hkξ0hPlξ0hMmξ0hm,ξ0hnξ0hoξ0hp,ξ0huξ0hvvξ0hw,ξ0hsyξ0hzξ0hH{ξ0h{ξ0h}ξ0hFξ0hξ0hξ0hwξ0h8ξ0hξ0hξ0h܇ξ0hξ0hξ0h'ξ0hξ0hHξ0hξ0hξ0h%  ξ0hY+There is a bloodstained altar of Trog here.ξ0hξ0h _ξ0htξ0hξ0h;ξ0hξ0hξ0hξ0hРξ0hmξ0hξ0hξ0hξ0hξ0hQξ0hŨξ0hξ0hξ0hbξ0hEξ0hξ0hAξ0hξ0hξ0hBξ0hݱξ0huξ0hξ0hξ0hξ0h)ξ0hξ0hpξ0h ξ0hξ0h:ξ0h}ξ0hξ0hξ0hFξ0hξ0h',ξ0hHξ0hJξ0h,ξ0h3ξ0hsξ0h,ξ0h?ξ0hRξ0h,ξ0hξ0hξ0hU,ξ0hWξ0hJξ0h,ξ0hξ0huξ0h,ξ0hξ0hξ0hI,ξ0htξ0hξ0hξ0h;ξ0hξ0h&ξ0hξ0hZξ0hξ0hξ0hwξ0hξ0h ξ0hJξ0hξ0hξ0h ξ0hξ0hξ0hSξ0hcξ0hξ0hEξ0hξ0h*ξ0hmξ0hξ0hξ0hk#ξ0h$ξ0h%ξ0h&ξ0h$,%  ξ0h,-There is a stone staircase leading down here.ξ0h.ξ0h. _ξ0h/ξ0h4ξ0h6ξ0h7ξ0h.8ξ0h=ξ0h@ξ0h@ξ0hNAξ0hFξ0hHξ0h]Iξ0h Jξ0hTXξ0hWξ0hYξ0hEZξ0h [ξ0h}`ξ0hrbξ0hcξ0hcξ0hhξ0hjξ0hjkξ0hVlξ0hpξ0hrξ0hssξ0h tξ0hwξ0hjyξ0h zξ0hzξ0h%  ξ0hA-There is a stone staircase leading down here.ξ0hPξ0h _ξ0hξ0hQξ0h:ξ0h ξ0hξ0hξ0h,ξ0hξ0h ξ0hgξ0h9ξ0hGξ0h̜ξ0hξ0hnξ0h6ξ0h~ξ0hξ0hξ0hξ0h׫ξ0hξ0h֮ξ0hξ0h5ξ0h*ξ0hξ0hξ0h/ξ0hKξ0h$ξ0hξ0hZe  You see here an iguana skeleton.ξ0hvξ0hq _ξ0hHξ0hVξ0hξ0hξ0hξ0hmξ0hξ0hξ0h#ξ0hξ0hξ0hEξ0hξ0hmξ0hξ0hqξ0h ξ0hξ0h0ξ0hξ0hξ0hξ0hξ0hξ0hPξ0hξ0hξ0hξ0hξ0hξ0hIξ0hξ0hξ0h,ξ0hξ0hpξ0hξ0hξ0hξ0hlξ0hξ0h.ξ0hdξ0h,ξ0hWξ0hmξ0h ,ξ0hBξ0h>ξ0h,ξ0h ξ0hξ0h,ξ0hξ0hξ0h,ξ0hξ0hξ0hX ,ξ0h~ ξ0h] ,ξ0h ξ0h ξ0h ,ξ0h ξ0h ξ0h ξ0h< ,ξ0hZ ξ0h ξ0h4 ,ξ0ho ξ0h ξ0hV ,ξ0h ξ0hm ξ0h  ,ξ0h ξ0h ξ0h\ ,ξ0h ξ0h ξ0hd ,ξ0h| ξ0hr ξ0h ,ξ0h  ξ0h8 ξ0h ,ξ0h< ξ0ho ξ0h ,ξ0h4! ξ0hA" ξ0h" ,ξ0h# ξ0h$ ξ0hZ% ,ξ0h& ξ0h( ξ0h( ,ξ0h) ξ0h\+ ξ0h+ ,ξ0h, ξ0h0. ξ0h. ,ξ0h/ ξ0h0 ξ0h11 ,ξ0h 3 ξ0h4 ξ0h4 ,ξ0hd6 ξ0h7 ξ0h*8 ξ0h8 ξ0h9 ξ0h; ξ0h; ξ0h;< ξ0h= ξ0ha> ξ0h> ξ0h? ξ0hl@ ξ0hA ξ0hfB ξ0hB ξ0hC ξ0h@F Bξ0hJ # #.## ## # #..# #<## # ##.### .## #..#ξ0hcK I## # ##.#..# # #.#...##  #..#..........#  ##.#..........## ξ0hK P#......@......#738.5 (115.0) #######...####. #####ξ0hL ξ0hCO ξ0hP  ξ0hQ N_Key pressed, stopping explore.ξ0hg Jξ0hh ξ0hi ξ0h[j % _ξ0hl ,ξ0hcn ,ξ0ho ξ0hp ξ0hRq ξ0hq ,ξ0h3s ξ0h~t ξ0hu ξ0hu ξ0hOv ξ0hXw ξ0hw ,ξ0h&y ξ0h&z ξ0hz ,ξ0h| ξ0h} ξ0h}~ ξ0h ξ0h ξ0h ξ0h ξ0h4 ξ0hd ξ0hn ξ0h ξ0h ξ0hM ξ0h ξ0hH ,ξ0h ξ0h ξ0hR ξ0h ξ0h ξ0ha ,ξ0h ξ0h ξ0hœ ,ξ0h| ξ0hI ξ0hT ξ0h ,ξ0h ...# .#### .## ....#ξ0h-  ....## .....# .....## ###  ......# ##.#  ......## ##[@#  52.5 (14.0) .......# ##...#  ξ0h˭ F.......## ###....#  ........###......#  ........##.......#  .........#.......#  ##...####.###...##  ##### ### ##### ξ0hf ξ0h ξ0hE E _Done exploring.ξ0h ξ0h 4ξ0h O0.0).....ξ0h` a.......#..ξ0h [ _Done exploring.ξ0h! ξ0h 4ξ0hZ Rξ0h E _Done exploring.Ͼ0h({Ͼ0h$|4Ͼ0hϾ0hpy _Done exploring.Ͼ0h`Ͼ0haWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple Ͼ0hS Ͼ0h,*..#...#  neoul the Covert ...####  Poltergeist of Dithmenos ...... ...##Ͼ0h.  Health: 41/41 ======================== ....#  Magic: 12/12 ======================== ....##  AC: 2Str: 4 .....#  EV: 14Int: 18 .....#####   SH: 0Dex: 22 ......###.#   XL:  7 Next: 69% Place: Dungeon:5 ......## ##[@#   Noise: ---------  Time: 4752.5 (0.0) .......# ##...#   p) +0 rapier .......## ###....#   Nothing quivered ........###......#   Fly Ͼ0h/........##.......#  .........#.......#    ##...####.###...##   ##### ### #####      _You see here an iguana skeleton. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring.Ͼ0h1Ͼ0h>Ͼ0h?Ͼ0h@; _Ͼ0hFϾ0h}H,Ͼ0hIϾ0h0OϾ0hoP,Ͼ0hQϾ0hWϾ0h)YBϾ0h_Ͼ0h`,Ͼ0hbϾ0h|gϾ0hh,Ͼ0hiϾ0hoϾ0h%q,Ͼ0hFrϾ0hxϾ0hy,Ͼ0h {Ͼ0hgϾ0h,Ͼ0ĥϾ0hϾ0h,Ͼ0hӉϾ0hϾ0h,Ͼ0h'Ͼ0hϾ0h",Ͼ0hAϾ0h<Ͼ0hjϾ0h,Ͼ0hϾ0h=Ͼ0h\,Ͼ0h}Ͼ0hϾ0h,Ͼ0hϾ0hϾ0h,Ͼ0hϾ0h۽,Ͼ0h־Ͼ0hϾ0hϾ0h,Ͼ0hsϾ0hϾ0h,Ͼ0hϾ0hϾ0hx,Ͼ0hIϾ0htϾ0hm,Ͼ0h)Ͼ0hm,Ͼ0hjϾ0h#Ͼ0h,Ͼ0hϾ0h Ͼ0h#Ͼ0h,Ͼ0h+Ͼ0hz,Ͼ0huϾ0hϾ0hJ,Ͼ0hdϾ0hϾ0h,Ͼ0hϾ0hϾ0h,Ͼ0hϾ0hϾ0h BϾ0hP Ͼ0hp,Ͼ0hϾ0hϾ0hBϾ0hKϾ0hBϾ0hϾ0h,Ͼ0hϾ0h.Ͼ0hϾ0h ,Ͼ0h#Ͼ0h$BϾ0h'Ͼ0h(Ͼ0h),Ͼ0h:,Ͼ0ho-Ͼ0h".,Ͼ0hE1Ͼ0h2Ͼ0h<3Ͼ0h3Ͼ0hG6Ͼ0h7,Ͼ0h:8Ͼ0h;Ͼ0h<Ͼ0hW=Ͼ0h>Ͼ0h?Ͼ0h@,Ͼ0hAϾ0hCϾ0hDϾ0h{E,Ͼ0hGϾ0h~HϾ0h0I,Ͼ0heKϾ0hULϾ0hM,Ͼ0hOϾ0h PϾ0hP,Ͼ0hSϾ0hcTϾ0hU,Ͼ0h4WϾ0hX,Ͼ0hsYϾ0h$[Ͼ0h\Ͼ0hk],Ͼ0hA_Ͼ0hf`Ͼ0h%aϾ0haϾ0hbϾ0h%dϾ0hdϾ0heϾ0hfϾ0hhϾ0hhϾ0hiϾ0hjϾ0hHlϾ0hmϾ0hmϾ0hnϾ0hgpϾ0h%qϾ0hqϾ0hsϾ0htϾ0h~uϾ0h)vϾ0h[wϾ0hyϾ0hyϾ0hdzϾ0hx{Ͼ0h}Ͼ0h}Ͼ0hn~Ͼ0hwϾ0h#,Ͼ0hϾ0h/Ͼ0hϾ0hSϾ0hϾ0hZ  There is a stone staircase leading down here.Ͼ0hϾ0hϾ0h(% _Ͼ0h͊Ͼ0hl6Ͼ0hqϾ0h,Ͼ0hְϾ0hj _You fly downwards.  There is a stone staircase leading up here.Ͼ0hV Ͼ0hZ  .... #... .h.# Ͼ0h[ ..# ... .  #.## ...  .##.###..#....#  .......@....... 812.2 (59.7) ..#.####...##..  ....#  .....#  ......# ....... h   hound (asleep) ....##. ..... Ͼ0h\ Ͼ0hg_ Ͼ0h%a \ _A hound is nearby!о0h:.. ..#...#.#.....h...## ... . о0hI#.## ....##.###@.#....#.....<.......#.####...##..# ##..##......о0hо0hf.hhо0h~;===3.2 (1.0)о0hXо0h2& _The hound barks!о0h...... ##.. ..#...#.#...#....# ...h## #...# о0h  #@## ....##.###..#....#.......<.........#.####...##..## #..##.о0hо0h(P.hо0h/--4о0hо0h о0h/_The hound bites you but does no damage.Ѿ0hE  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѿ0h   neoul the Covert Ѿ0h ...... ## Poltergeist of Dithmenos ...... .. ..#. Health: 41/41 ======================== ...... Magic: 10/12 ====================---- #.#... AC: 2Str: 4  #....# EV: 14Int: 18 ....## SH: 0Dex: 22 #.h.# .  XL:  7 Next: 69% Place: Dungeon:6 #@## ...  Noise: =--------  Time: 4814.2 (0.0) .##.###..#....#  p) +0 rapierѾ0h  .......<.......  Nothing quivered ..#.####...##..  Fly  ....#  .....#  h   hound ......#  .......  ....##. _The hound bites you but does no damage.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѿ0hAiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 58%)Ѿ0hneoul the Covert...... ##Poltergeist of Dithmenos ........ ..#.Health: 41/41 ========================......Magic: 10/12 ====================----#.#...AC: 2Ѿ0h?Str: 4 #....#EV: 14Int: 18....##SH: 0Dex: 22#.*.# .XL:  7 Next: 69% Place: Dungeon:6#@## ...Noise: =--------  Time: 4814.2 (0.0).##.###..#....#p) +0 rapier.......<.......Nothing quivered..#.####...##..Fly ....#.....#h   hound......#...........##. Ѿ0h__The hound bites you but does no damage.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 58%)Ѿ0hѾ0hSah  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 58%)  The hound resists with significant effort.Ѿ0hlTW38--5.2 (1Ѿ0htXѾ0hZ* _The hound bites you.Ѿ0h8  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѿ0h : Ѿ0h  neoul the Covert ...... ## Poltergeist of Dithmenos ...... .. ..#. Health: 38/41 ======================-- ...... Magic: 8/12Ѿ0hr ================-------- #.#... AC: 2Str: 4  #....#Ѿ0h D EV: 14Int: 18 ....## SH: 0Dex: 22 Ѿ0h #.h.# .  XL:  7 Next: 69% Place: Dungeon:6 #@## ...  Noise: =--------  Time: 4815.2 (0.0) Ѿ0h] .##.###..#....#  p) +0 rapier .......<.......  Nothing quivered ..#.####...##..  Fly  Ѿ0h ....#  .....#  h   hound ......#  ....... Ѿ0h * ....##. _The hound bites you.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѿ0hs Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 58%)Ѿ0h neoul the Covert...... ##Poltergeist of Dithmenos ........ ..#.Health: 38/41 ======================--......Ѿ0h( *Magic: 8/12================--------#.#...AC: 2Str: 4 #....#EV: 14Int: 18....##SH: 0Dex: 22#.*.# .XL:  7 Next: 69% Place: Dungeon:6#@## ...Noise: =--------  Time: 4815.2 (0.0).##.###..#....#p) +0 rapier.......<.......Nothing quivered..#.####...##..Fly ....#.....#h   hound......#...........##. _The hound bites you.  Ѿ0h Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 58%)Ѿ0he Ѿ0hx 8hCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѿ0hz \Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 58%)  The hound resists with significant effort.6.2 (1Ѿ0hU Ѿ0hW  Ѿ0hl _The hound barely misses you. The hound misses you.Ҿ0h?8  Ҿ0hP9Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҿ0h>  neoul the Covert ...... ## Poltergeist of Dithmenos ...... .. ..#.Ҿ0h?m Health: 38/41 ======================-- ...... Magic: 6/12============------------ #.#... AC: 2Str: 4  #....# EV: 14Int: 18 ....## SH: 0Dex: 22 #.h.# .  XL:  7 Next: 69% Place: Dungeon:6 #@## ...  Noise: =--------  Time: 4816.2 (0.0) .##.###..#....#  p) +0 rapier .......<.......  Nothing quivered Ҿ0hA..#.####...##..  Fly  ....#  .....#  h   hound ......#  .......  ....##. _The hound barely misses you. The hound misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 58%)Ҿ0h=neoul the Covert...... ##Poltergeist of Dithmenos ........ ..#.Health: 38/41 ======================--......Magic: 6/12============------------#.#...AC: 2Str: 4 #....#EV: 14Int: 18....##SH: 0Dex: 22#.*.# .XL:  7 Next: 69% Place: Dungeon:6#@## ...Noise: =--------  Time: 4816.2 (0.0).##.###..#....#p) +0 rapier.......<.......Nothing quivered..#.####...##..Fly ....#.....#h  Ҿ0hZ[m hound......#...........##. _The hound barely misses you. The hound misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 58%)Ҿ0hE=h(asleep) Ҿ0h-G9 Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 58%)  The hound looks drowsy...Ҿ0h=}:hҾ0h~t9 6 -7.2 (1Ҿ0hҾ0hxU _You feel bolstered by spreading misfortune.Ҿ0h0Ҿ0h &  Ҿ0h QThe helpless hound fails to defend itself.  You spit the hound like a pig!!!Ҿ0hL G†Ҿ0h W76-8Ҿ0h Ҿ0h͖  Ҿ0h ;_You kill the hound!Ӿ0hM4Ӿ0hsOӾ0h7P,Ӿ0hKSXӾ0hTӾ0hUU40=Ӿ0h5WӾ0hWU7==Ӿ0hXӾ0hYӾ0haZ,Ӿ0h\Ӿ0hR]1==5Ӿ0h ^Ӿ0hy_ Ӿ0hJ`I_HP restored.Ӿ0haӾ0hbӾ0hLcQ==Ӿ0haeӾ0h'f,Ӿ0hgӾ0hkhb=4Ӿ0hiӾ0hjq8==3Ӿ0hikӾ0hqlӾ0h.m,Ӿ0hoӾ0hoG 2 Ӿ0hq Ӿ0hr_You feel your existence waver again.Ӿ0hGsӾ0htӾ0hu;==Ӿ0hQvӾ0hwӾ0hx,Ӿ0hzӾ0hzӾ0h{Ӿ0h\}Ӿ0h~,Ӿ0hӾ0hs9==Ӿ0h1Ӿ0h,Ӿ0h|,Ӿ0heӾ0hņӾ0h,Ӿ0hӾ0hQ==Ӿ0hӾ0hA,Ӿ0hӾ0h͎,Ӿ0hӾ0h],Ӿ0hfӾ0h>10/12==Ӿ0h>,Ӿ0hӾ0hӾ0h,Ӿ0h Ӿ0hʙ,Ӿ0hӾ0h;==Ӿ0hXӾ0hLӾ0h%,Ӿ0h=Ӿ0h,Ӿ0hjӾ0hB,Ӿ0hӾ0hI`11==Ӿ0h$Ӿ0h,Ӿ0h Ӿ0h۩,Ӿ0hӾ0hR,Ӿ0hxӾ0h4;==Ӿ0h Ӿ0hNӾ0h ,Ӿ0hIӾ0h,Ӿ0h Ӿ0hǵ_2==Ӿ0hv4 _Magic restored.Ӿ0hٸӾ0h4Ӿ0hB *Ӿ0h}ZYou see here a hound corpse.Ӿ0h.# .......###Ӿ0hr......#.#.......#.. #.#.......#.............## †.# .61.2 (43.0) ##.## ... .##.###..#....# .......<.........#.####...##..   Ӿ0hrY# .......Ӿ0hӾ0hu,2.2 (44Ӿ0hӾ0h Ӿ0hX_Dithmenos quiets all noise in your surroundings.Ӿ0hxV4Ӿ0hXӾ0hZH _No target in view!Ӿ0hY4Ӿ0hӾ0hQӾ0hӾ0h; _Ӿ0hP}==Ӿ0hӾ0hK,Ӿ0hӾ0hӾ0hh,Ӿ0hӾ0hӾ0h,Ӿ0h&Ӿ0hcӾ0hӾ0h,Ӿ0hӾ0hӾ0h5,Ӿ0hZӾ0h",Ӿ0hoӾ0hӾ0hvӾ0hb,Ӿ0hӾ0hӾ0h,Ӿ0hӾ0hnӾ0h=,Ӿ0hrӾ0hӾ0h,Ӿ0hӾ0hX,Ӿ0h%Ӿ0hӾ0h+,Ӿ0hӾ0hӾ0h;Ӿ0h,Ӿ0h/Ӿ0hӾ0hs,Ӿ0hӾ0hYӾ0h',Ӿ0hAӾ0hӾ0h~,Ӿ0hӾ0h|.#.##..<........# ..............# .##...........###Ӿ0hU} ..............#.# #####..#.......### #..###.#.....# ######....#....##..#..............###.....@.......#.†.##........##...##.## ..j..........##.###..#....##########.......<...... #..#.####...##.###### ....# j   gnoll (polearm, asleep) Ӿ0hL.....# ...... ......Ӿ0hC5 80.2 (18  Ӿ0h ]A gnoll comes into view. It is wielding a +0 spear.Ӿ0hI g.jj)Ӿ0h ,1.2 (19Ӿ0hӾ0h4' _The gnoll shouts!Ӿ0hT .......#  .##...........### ..............#.# #####..#.......###Ӿ0h. #..###.#.....##.# ######....#....##..#...#..............##  #.............#.†.# #....@...##...##.## ...j...##.###..#.≈##########.......<. #..#.####...## ###### ....# ..... .....  ....#Ӿ0hӾ0heӾ0h+#j..jj 2 gnolls (polearms, 1 wandering)Ӿ0h$12.0)Ӿ0h'Ӿ0h+s _A gnoll comes into view. It is wielding a +0 spear.Ӿ0hZ   ..  Ӿ0h.  .#  . #..###  #.# ######....#  #...#..........  #.............#.†.#  #....@...#  j..j........# ≈##########.......< #..#.  Ӿ0hlu   ..  .  Ӿ0hF&.#  . #..###  #.# ######....#  #...#..........  #.............#.†.# Ӿ0h #....@...#  j..j........# ≈##########.......< #..#. Ӿ0hԵ4 Ӿ0hӾ0hӾ0hӾ0hd _There are monsters nearby!Ӿ0h .# .##...........### .......#.#. #####..#.###Ӿ0hֆ . #..###.#.....# #.# ######....#....##.. #...#.## #.#.†.# #.##...##.## .j..j.##.###..#.≈#.< #..#.####... ###### ....    ....Ӿ0h_Ӿ0h#Ӿ0hڍ`j.j..Ӿ0h-3 _Ӿ0hyӾ0h̕Ӿ0hWL  .#.# .##.###. .# Ӿ0hpM .#.#. .. #####..#. .. . #..###.#..... #.#.######....#....## #...#.## #.#.†.# #.j@.....##...##.##.j.##.###..#.≈#.<. #..#.####...Ӿ0hFN c ######     Ӿ0hBO Ӿ0hT 9j.Ӿ0hoU .=4Ӿ0hY Ӿ0hZ  Ӿ0h[ P_The gnoll completely misses you.Ծ0hT  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Ծ0h+U\Confirm with . or Enter, or press ? or * to list all spells.Ծ0hf ..............#  neoul the Covert Ծ0h.# .##...........###  Poltergeist of Dithmenos *..... . .# ..............#.#  Health: 41/41 ======================== .. .. #####..#.......## Magic: 9/12==================------ .. . #..###.#..... AC: 2Str: 4  #.#.######....#....##. EV: 14Int: 18 #...#..............##  SH: 0Dex: 22 Ծ0hb#.............#.†.#  XL:  7 Next: 76% Place: Dungeon:6 #.j@.....##...##.##  Noise: =--------  Time: 4884.2 (0.0) ..j...........##.###..#. p) +0 rapier ..≈##########.......<... Nothing quivered Ծ0hO. #..#.####... Fly  ###### ... ... jj 2 gnolls (polearms, 1 wandering) ... ... ... _The gnoll completely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ծ0h= Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 68%)Ծ0h ..............#neoul the Covert.# .##...........### Poltergeist of Dithmenos *...... .# ..............#.# Health: 41/41 ========================.. .. #####..#.......## Magic: 9/12==================------.. .#..###.#..... AC: 2Str: 4 #.#.######....#....##. EV: 14Int: 18#...#..............## SH: 0Dex: 22#.............#.†.# XL:  7 Next: 76% Place: Dungeon:6#.*@.....##...##.## Noise: =--------  Time: 4884.2 (0.0)..j[39;4Ծ0h 9m...........##.###..#. p) +0 rapier..≈##########.......<... Nothing quivered.#..#.####... Fly ###### ...... jj 2 gnolls (polearms, 1 wandering)......... _The gnoll completely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 68%)Ծ0h 1 polearm, 1 wandering, 1 a…)(   +0 spear (polearm, minion)Ծ0h: x  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Ծ0h4< Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 68%)  The +0 spear dances into the air!Ծ0h)F j.j.(jally targetԾ0hG O)  The gnoll shouts!=5.2 (1Ծ0h|N Ծ0hQ  Ծ0hS =_The gnoll misses you.վ0h .# .# .##.### . .# .վ0he#.# .. .. #####..#.#.. . #..###.#.....##.#.######....#....##.#...#.## #.#.†.# #.j.@....##...##.## ...j.(.##.###..#...≈#.<.. վ0h#..#.####...####### .....վ0hվ0hվ0hh.j.jվ0h/--6վ0hC$վ0hj' վ0h(%_Your +0 spear hits the gnoll.վ0h.# .# .##...........### . .# .......#.# .. .. #####..#.### վ0h .. . #..###.#.....# #.#.######....#....##.. #...#.## #.#.†.# #..j.@...##...##.## .....j(.##.###..#...≈#.<.. #..#.####...####### ....#.......#վ0hվ0h  Your +0 spear hits the gnoll from afar. Your +0 spear closely misses the gnoll.վ0hThe gnoll attacks as it pursues you! The gnoll barely misses you.The gnoll hits your +0 spear with a +0 spear!վ0h.j))վ0hO=-7վ0h}վ0hW _Your +0 spear falls from the air.վ0h  You hit the gnoll.  The gnoll is severely wounded.վ0hվ0h j..jj 3 gnolls (2 polearms, 1 wandering)  The gnoll hits you but does no damage.վ0h-8.3 (1.1վ0hTվ0hs _A gnoll comes into view. It is wielding a +0 spear.վ0hŴ P  The gnoll shouts!  You hit the gnoll.վ0hq վ0h վ0h j...j.) 2 gnolls (polearms)վ0h7 <8-90վ0h վ0h I _You kill the gnoll!վ0h .# .# .##...........### . .# .......#.#վ0h% .. .. #####..#.### .. . #..###.#.....# #.#.######....#....##.. #...#.## #.#.†.# #.j.@....##...##.##  ...j.)վ0h5.##.###..# ..≈#.< . #..#.####...վ0h ###### ....    ....վ0hFվ0hվ0hMQ.jվ0hվ0hT39--=90վ0hվ0h վ0h}=_The gnoll hits you from afar with a +0 spear.־0hQ  ־0hCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.־0h ..............#  neoul the Covert .# .##...........###  Poltergeist of Dithmenos *..... . .# ..............#.#  Health: 39/41 ======================-- ־0hV.. .. #####..#.......### Magic: 6/12============------------ .. . #..###.#.....# AC: 2Str: 4  #.#.######....#....##.. EV: 14Int: 18 #...#..............##  SH: 0Dex: 22 #.............#.†.#  XL:  7 Next: 78% Place: Dungeon:6 #.j*@....##...##.##  Noise: =--------  Time: 4890.3 (0.0) ....j)........##.###..#.. p) +0 rapier ..≈##########.......<.... Nothing quivered . #..#.####...# ־0h [37mFly  ###### .... .... jj 2 gnolls (polearms) .... .... .... _The gnoll hits you from afar with a +0 spear.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 68%)־0h[..............#neoul the Covert.# .##...........###־0hPoltergeist of Dithmenos *...... .# ..............#.#Health: 39/41 ======================--.. .. #####..#.......### Magic: 6/12============------------.. .#..###.#.....# AC: 2Str: 4 #.#.######....#....##.. EV: 14Int: 18#...#..............##SH: 0Dex: 22#.............#.†.#XL:  7 Next: 78% Place: Dungeon:6#.*.@....##...##.##Noise: =--------  Time: 4890.3 (0.0)־0h....j)........##.###..#.. p) +0 rapier..≈##########.......<.... Nothing quivered.#..#.####...# Fly ###### ........ jj 2 gnolls (polearms)............ _The gnoll hits you from afar with a +0 spear.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 68%)־0h;1 polearm, 1 ally target)(   +0 spear (polearm, minion)־0hNA־0h6B־0hJ(j.j.־0hvK+1.3 (1־0hS־0hQV  Casting: Tukima's Dance (safe; 1% risk of failure)־0hWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 68%) _The +0 spear dances into the air!־0h?{ .# .# .##...........### . .# .......#.# .. .. #####..#.### .. . #..###.#.....# ־0h| '#.#.######....#....##.. #...#.## #.(.#.†.# #j.j.@...##...##.## ......).##.###..#...≈#.<.. #..#.####...####### ....#.......#־0h}~ ־0h ־0hg r.j.j־0hd e7==-2־0h ־0hċ ` _Your +0 spear completely misses the gnoll.׾0h&  ׾0hP{You puncture the gnoll!  The gnoll is heavily wounded.׾0h`.j.j׾0hC(40=׾0h1-3׾0h׾0h ׾0hv_Your +0 spear barely misses the gnoll. Your +0 spear hits the gnoll from afar.׾0h .# .# .##...........### . .# .......#.#׾0h .. .. #####..#.### .. . #..###.#.....# #.#.######....#....##.. #...#.## #.(.#.†.# #..j@....##...##.##  .....)...j....##.###..# ..≈#.< . #..#.####... ###### ....    ....׾0hZj  Your +0 spear hits the gnoll. x2; The gnoll hits you with a +0 spear.׾0hY38-=4׾0hߐ׾0h) _The gnoll hits you.׾0hW   ׾0h2Y Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.׾0hl / ..............#  neoul the Covert .# .##...........###  Poltergeist of Dithmenos *..... ׾0hn `. .# ..............#.#  Health: 38/41 ======================-- .. .. #####..#.......### Magic: 4/12========---------------- .. . #..###.#.....# AC: 2Str: 4  #.#.######....#....##.. EV: 14Int: 18 #...#..............##  SH: 0׾0hao uDex: 22 #.(...........#.†.#  XL:  7 Next: 78% Place: Dungeon:6 #..j@....##...##.##  Noise: =--------  Time: 4894.3 (0.0) .....)...j....##.###..#.. p) +0 rapier ׾0hp ..≈##########.......<.... Nothing quivered . #..#.####...# Fly  ###### .... .... jj 2 gnolls (1 polearm, 1 ally target) .... (   +0 spear (polearm, minion) .... .... _The gnoll hits you.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.׾0hq HAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 68%)׾0hr/..............#neoul the Covert.# .##...........###Poltergeist of Dithmenos *...... .# ..............#.#Health: 38/41 ======================--׾0h1.. .. #####..#.......### Magic: 4/12========----------------.. .#..###.#.....# AC: 2Str: 4 #.#.######....#....##.. EV: 14Int: 18#...#..............##SH: 0Dex: 22#.(...........#.†.#XL:  7 Next: 78% Place: Dungeon:6#..*@....##...##.##Noise: =--------  Time: 4894.3 (0.0).....)...j....##.###..#.. p) +0 rapier..≈##########.......<.... Nothing quivered.#..#.####...# Fly ######[39;׾0h249m ........ jj 2 gnolls (1 polearm, 1 ally target).... (   +0 spear (polearm, minion)........ _The gnoll hits you.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 68%)ؾ0h[9( 2 dancing weapons (polearms, minion)ؾ0h7w_(j  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 68%)  The +0 spear dances into the air! Your +0 spear barely misses the gnoll.Your +0 spear hits the gnoll. The gnoll hits you but does no damage.ؾ0hxi35--5.3 (1ؾ0hGؾ0h1 ؾ0h0_The gnoll hits you.ؾ0hU<  You puncture the gnoll!ؾ0hb&  ؾ0hbYou kill the gnoll!Your +0 spear hits the gnoll. Your +0 spear hits the gnoll!ؾ0hcؾ0hMh .(.(.....ؾ0h6k6836.4 (1.1ؾ0hoؾ0hpE _The gnoll dies!ؾ0h4ؾ0hؾ0h ؾ0hB_No target in view!ؾ0hnP.# .#####ؾ0hOo'. .# ..............#.# .. .. #####..#.###ؾ0ho #..###.#.....# #.#.######....#....##.. ؾ0ho#...#..............##  #..(ؾ0hpU#.†.# ؾ0hep###..(.....##...##.## ......)...ؾ0hp###..#...ؾ0hp..≈##########.......<.... #..#.####...## ؾ0hپ0h,پ0h+پ0hپ0h)K9=پ0hپ0h(,پ0hҕپ0hپ0hQ;==پ0hپ0h›,پ0hĜپ0hپ0h?40=پ0h:پ0h2,پ0hپ0hk7==پ0hپ0h­ _Your +0 spear falls from the air. _No target in view! _You start resting.Your +0 spear falls from the air.You start resting.پ0h015.4 (14.0)پ0hs1==6.4 (15پ0hxپ0h~ _No target in view! _You start resting.Your +0 spear falls from the air.You start resting. _HP restored.پ0h4پ0hپ0h,پ0h Xپ0hQ==پ0h"پ0hmP=پ0hپ0hp,پ0hپ0hk8==پ0h6پ0h;پ0hپ0hپ0h,پ0hپ0h~,پ0hپ0hQ==پ0hپ0h,پ0hپ0hxپ0hپ0hپ0hE,پ0hcپ0h{s9==پ0hپ0h,پ0h پ0h9 ,پ0h^ پ0hK ,پ0hپ0hQ==پ0hپ0h,پ0hپ0h,پ0hپ0hپ0h+پ0h1پ0hپ0h<m10/12==پ0haپ0hp!پ0h!پ0h"پ0h$پ0h%پ0h&پ0h(پ0h'(پ0h%)پ0h+Q==پ0hmj>11====2== _Magic restored.  You see here a +0 spear. _==پ0h@kپ0hlپ0hn,پ0hoپ0h6rپ0h tپ0h3tپ0h`uپ0h@wپ0h0yپ0hVyپ0hzپ0h|پ0h پ0h2پ0hsپ0hɂپ0h F...... .# ........ ....... . .......پ0h;p #...... #. . # #...........#. #.###............... .#.##..<....پ0hX........# ...............$....####.##........ #......@.#...........پ0h .............#####..# ............## #..###.پ0h#.......#.#.######....#.........#...#..............#.#........پ0htF   bullfrog (asleep)پ0h&#......####..))....##...پ0hG...........)........##.#.......≈##########پ0hˏ,61.4 (4پ0h,2.4 (46پ0h6پ0hޕ[ _A bullfrog comes into view.پ0hD..#.....#F....... .###... ...#  #......##... . # ###پ0hDp#... #.###...# .#.##..<......# ......$..@.####.##پ0hD#..#...............#####..#..پ0h E].....## #..#####پ0hEE.#.#.######....#.#...#پ0h{Ep...#.#.........پ0hE##......####..)).پ0hF@....)........##پ0hQG3.4 (1.0)پ0ht[پ0h]پ0hL ..#.....# .F....... .###  ......... ...#  پ0h#......##... . #  ##......#...  ..........# < .........#  ....$..@.# .#........# ............. .............##  پ0h"e##.......#.#.# .........#...# .........#.#. ##......####..))پ0hZ+ )پ0h}) ..#.....# .F....... .###  ......... ...#  پ0h~S#......##... . #  ##......#...  ..........# < پ0hU~8.........#  پ0h~....$..@.# پ0h~.#........# ............. .............## پ0h ##.......#.#.# پ0hjd.........#...# پ0h.........#.#. ##......####..)) پ0h)پ0h پ0h%پ0hپ0hGپ0hI _A bullfrog is nearby!پ0hޔپ0hr###.....#..#.....## F...###... ...# پ0he #......##..... # #####...# #.###...# .#.##..<...@..# ......$....####.###پ0hlL#............#####..#........## #..###.#.#.###### .پ0h .#...# ...#.#.........######..))پ0hRپ0h-4 _پ0hپ0hپ0hOe .###.....# ...#.....##  پ0h(P2..F.........###  پ0hKPT......... ...#  #......##..... #  ###......#...#  پ0hmPH...........# < .......@..# پ0hP .....$....#پ0hP1 ..#........# .............پ0hEQ ..............##  .##.......#.#.# .........#...# .........#.#. ))پ0h\  .###.....# پ0h ...#.....##  ..F.........###  پ0h ......... ...#  #......##..... #  ###......#...#  ...........# < .......@..#  .....$....# ..#........# ............. ..............##  .##.......#.#.# .........#...# .........#.#. ))پ0h پ0h پ0h پ0hf _ _A bullfrog is nearby!پ0hf . ......####.......#.....#### پ0hg @...F...###پ0hKg N.......# پ0hg #......##..... # ####پ0hg S#...# #.###.پ0hg ..# .#.##..<......## ..پ0hKh ....$....####.####..........پ0hh n..#####.........## #..#پ0hh )..##پ0hh .#.#.######...پ0h7i u.#...# .پ0hYi +..#.#.........پ0hn پ0ho پ0hs #..پ0hs PFFپ0hqt .=5پ0hx پ0hz * _The bullfrog croaks.پ0h  #....... ......####.....# #.....#### پ0h )....###پ0hS #.............#  #.F....##..... # # .####...# #.###...# .#.##..<پ0h T......## ..پ0h͓ 0....$....####.####..........#..#####..#........## #پ0h .##.#.#.######..#...#پ0h پ0h- j  A bullfrog comes into view.پ0h' FF 2 bullfrogs (1 wandering)پ0h R38--6پ0hĥ پ0hЧ , _The bullfrog hits you.پ0hA  The bullfrog croaks.  پ0h/<You hit the bullfrog.  The bullfrog is lightly wounded.پ0hu.FFپ0h/q31-------پ0hr 7پ0hپ0he _The bullfrog misses you. The bullfrog hits you!ھ0ht=%  ھ0h=>You closely miss the bullfrog.ھ0hd@ ھ0h@? The bullfrog is lightly wounded.ھ0hJ|.F=8ھ0h$Qھ0hT ھ0hHT2_The bullfrog closely misses you.ھ0hoTھ0hqp  ھ0hpCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ھ0hpھ0h-O  neoul the Covert .. #......  Poltergeist of Dithmenos *.....ھ0h* ... ......#  Health: 31/41 ==================------ ھ0h ...###.....#  Magic: 10/12 ====================---- .....#.....####  AC: 2ھ0hg^Str: 4  ھ0h.......F......### .... EV: 14Int: 18 #.............# ... SH: 0Dex: 22 ھ0h%#.F....##..... # #.. XL:  7 Next: 83% Place: Dungeon:6 .###..@...#...# #.###.. Noise: =--------  Time: 4968.4 (0.0) .............# .#.##..< p) +0 rapier ھ0h............## ........ Nothing quivered .......$....####.##..... Fly  ....#........#.......... #................#####.. FF 2 bullfrogs #...............## #.. ھ0h...##.......#.#.######.. ...........#...#....... _The bullfrog closely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, chance to affect: 50%)ھ0hneoul the Covert.. #......Poltergeist of Dithmenos *........ ......#ھ0h?Health: 31/41 ==================------...###.....#Magic: 10/12 ====================----.....#.....####AC: 2ھ0h֍Str: 4 .......F......### .... EV: 14Int: 18#.............# ... SH: 0Dex: 22ھ0hy#.*....##..... # #.. XL:  7 Next: 83% Place: Dungeon:6.###..@...#...# #.###.. Noise: =--------  Time: 4968.4 (0.0)ھ0h1.............# .#.##..< p) +0 rapier............## ........ Nothing quiveredھ0h.......$....####.##..... Fly ....#........#..........ھ0h=#................#####.. FF 2 bullfrogs#...............## #..ھ0hw...##.......#.#.######.............#...#....... ھ0h_The bullfrog closely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  ھ0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  ھ0hBPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, chance to affect: 50%)ھ0h1F(1 asleep)  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ھ0hAiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  ھ0h~Aim: a bullfrog (lightly wounded, chance to affect: 50%)  The bullfrog looks drowsy...ھ0hھ0hG.FFھ0h$ھ0h. 6 ھ0h,-9.4 (1ھ0h$ھ0h|( ھ0h(ھ0h(]_You feel bolstered by spreading misfortune.ھ0hVY  The helpless bullfrog fails to defend itself.  You stick the bullfrog like a pincushion!!!ھ0hZھ0ha ..†FF   bullfrogYou kill the bullfrog!ھ0he0-98-70.5 (1.1ھ0h0jھ0hl, _The bullfrog hits you.۾0h  ۾0h;Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.۾0hO  neoul the Covert .. #......  Poltergeist of Dithmenos *.....۾0hG* ... ......#  Health: 30/41 =================------- ۾0h...###.....#  Magic: 8/12================-------- .....#.....####  AC:  6  Str: 4  ..............### .... EV: 14Int: 18۾0h #.............# ... SH: 0Dex: 22 ۾0h&#.†F...##..... # #.. XL:  7 Next: 98% Place: Dungeon:6 ۾0h@.###..@...#...# #.###.. Noise: ---------  Time: 4970.5 (0.0) ۾0hf.............# .#.##..< p) +0 rapier ۾0hF............## ........ Nothing quivered .......$....####.##..... Fly  ۾0h"(....#........#.......... #................#####.. F   bullfrog #...............## #.. ...##.......#.#.######.. ۾0hNQ...........#...#....... _The bullfrog hits you.  ۾0h{Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.۾0hAiming: Ensorcelled Hibernation (safe; 4% risk of failure)  ۾0hȥPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)۾0hS(neoul the Covert.. #......Poltergeist of Dithmenos *........ ......#Health: 30/41 =================-------...###.....#Magic: 8/12۾0hbT ================--------.....#.....####AC:  6  Str: 4 ..............### .... EV: 14Int: 18۾0hTL#.............# ... SH: 0Dex: 22#.†*...##..... # #.. XL:  7 Next: 98% Place: Dungeon:6۾0hUx.###..@...#...# #.###.. Noise: ---------  Time: 4970.5 (0.0).............# .#.##..< p) +0 rapier............## ........ Nothing quivered.......$....####.##..... Fly ....#........#..........۾0hU#................#####.. F   bullfrog#...............## #.....##.......#.#.######.............#...#....... _The bullfrog hits you.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  ۾0hUMConfirm with . or Enter, or press ? or * to list all spells.۾0hVAiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)۾0h(۾0hkF=1.5 (1۾0h۾0hi  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.۾0hAiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 50%) _The bullfrog resists with some effort. The bullfrog closely misses you.۾0h  ۾0h4Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܾ0h^  neoul the Covert .. #......  Poltergeist of Dithmenos *..... ... ......#  Health: 30/41 =================------- ...###.....#  Magic: 6/12============------------ .....#.....####  AC:  6  Str: 4  ..............### .... EV: 14Int: 18 #.............# ... SH: 0Dex: 22ܾ0h #.†F...##..... # #.. XL:  7 Next: 98% Place: Dungeon:6 .###..@...#...# #.###.. Noise: =--------  Time: 4971.5 (0.0) .............# .#.##..< p) +0 rapierܾ0hֿ] ............## ........ Nothing quivered .......$....####.##..... Fly  ܾ0h0....#........#.......... #................#####.. F   bullfrog #...............## #.. ܾ0ho...##.......#.#.######.. ...........#...#....... ܾ0h _The bullfrog resists with some effort. The bullfrog closely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineܾ0hDAim: a bullfrog (chance to affect: 50%)ܾ0hZneoul the Covert.. #......Poltergeist of Dithmenos *........ ......#Health: 30/41 =================-------...###.....#Magic: 6/12============------------.....#.....####ܾ0h%fAC:  6  Str: 4 ..............### .... EV: 14Int: 18#.............# ... SH: 0Dex: 22ܾ0h~9#.†*...##..... # #.. XL:  7 Next: 98% Place: Dungeon:6.###..@...#...# #.###.. Noise: =--------  Time: 4971.5 (0.0).............# .#.##..< p) +0 rapierܾ0h............## ........ Nothing quivered.......$....####.##..... Fly ....#........#..........#................#####.. F   bullfrog#...............## #..ܾ0h...##.......#.#.######.............#...#....... _The bullfrog resists with some effort. The bullfrog closely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)ܾ0hܾ0hLIFܾ0hLCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ܾ0hM Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  ܾ0hMPress: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 50%)  The bullfrog resists with some effort. The bullfrog misses you.ܾ0hhN%-ܾ0hN2.5 (1ܾ0hUܾ0hY ܾ0hJYG_The bullfrog barely misses you.ܾ0h8-ܾ0h`ܾ0hneoul the Covert.. #......ܾ0hPoltergeist of Dithmenos *........ ......#Health: 30/41 =================-------...###.....#Magic: 4/12ܾ0hF========----------------.....#.....####ܾ0hyCAC:  6  Str: 4 ..............### .... EV: 14ܾ0h#Int: 18#.............# ... SH: 0Dex: 22ܾ0h2##.†*...##..... # #.. XL:  7 Next: 98% Place: Dungeon:6.###..@...#...# #.###.. Noise: ---------  Time: 4972.5 (0.0).............# .#.##..< p) +0 rapierܾ0hs............## ........ Nothing quivered.......$....####.##..... Fly ....#........#..........#................#####.. F   bullfrogܾ0h#...............## #.....##.......#.#.######.............#...#....... _The bullfrog barely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  ܾ0hJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)ܾ0hT]F(asleep)ܾ0h&8Fܾ0hhG73.5 (1ܾ0hܾ0hčMܾ0hCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aimܾ0h7  Press: ? - help, Shift-Dir - straight line: a bullfrog (chance to affect: 50%) _The bullfrog looks drowsy...ܾ0h)  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!ܾ0he.ܾ0h3ܾ0hneoul the Covert.. #......Poltergeist of Dithmenos *........ ......#Health: 31/41 ==================------...###.....#ܾ0hGMagic: 4/12========----------------.....#.....####AC:  7  Str: 4 ..............### .... EV: 14Int: 18ܾ0h&L#.............# ... SH: 0Dex: 22#.†....##..... # #.. XL:  7 Next: 114% Place: Dungeon:6ܾ0h`.###..@...#...# #.###.. Noise: ---------  Time: 4974.5 (1.0).............# .#.##..< p) +0 rapier............## ........ Nothing quiveredܾ0h&K.......$....####.##..... Fly ....#........#..........#................#####.. #...............## #.. ...##.......#.#.######.. ...........#...#....... Press: ? - help, Shift-Dir - straight lineܾ0hAim: a bullfrog (chance to affect: 50%) _The bullfrog looks drowsy...  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!! _You kill the bullfrog!ܾ0hJ _The bullfrog looks drowsy...  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!! _You kill the bullfrog!ܾ0hmYour Hexes skill increases to level 8!You have reached level 8!ܾ0h$/  --more--ݾ0h{g4/46-3-8 7% ݾ0h9kݾ0hl4 _޾0hΩ޾0hn Spells (Memorise)Type޾0hEDFailure Level  a - Dazzling Flash޾0huLHexes/Fire9% 3޾0hDb - Poisonous VapoursAlchemy/Air޾0h˭16%޾0h"1  c - Lesser Beckoning޾0hTranslocation޾0hZR24% 2  d - Mercury Arrow޾0hConjuration/Alchemy޾0hL24% 2  e - Anguish޾0hޮHexes/Necromancy޾0hX30% 4  f - Fugue of the Fallen޾0h0Necromancy޾0hZr43% 3  g - Maxwell's Portable Piledriver Translocation޾0h:43% 3  ޾0h-h - Teleport OtherTranslocation޾0hկ;43% 3  ޾0h2i - Olgreb's Toxic RadianceAlchemy޾0hE083% 4 ޾0hq-6 spell levels left ޾0h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit޾0h!޾0h(޾0hI0neoul the Covert.. #......޾0h0mPoltergeist of Dithmenos *........ ......#޾0h0Health: 34/46 =================-------...###.....#Magic: 4/13޾0hH1=======-----------------.....#.....####޾0h1AC:  7  Str: 4 ޾0h1..............### .... EV: 14Int: 18޾0h2#.............# ... SH: 0Dex: 22޾0hX2W#.†....##..... # #.. XL:  8 Next:  7% Place: Dungeon:6޾0h2/.###..@...#...# #.###.. Noise: ---------  Time: 4974.5 (0.0)޾0h21.............# .#.##..< p) +0 rapier............## ........ Nothing quivered޾0h&3.......$....####.##..... Fly ޾0hp3....#........#..........#................#####.. ޾0h3B#...............## #.. ...##.......#.#.######.. ޾0hZ4...........#...#.......  _The bullfrog looks drowsy...  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!! _You kill the bullfrog!Your Hexes skill increases to level 8! _You have reached level 8!޾0h~;޾0h<Memorise Dazzling Flash, consuming 3 spell levels and leaving 3? Y - Yes ޾0h.=' N - No߾0h?߾0hQneoul the Covert.. #......Poltergeist of Dithmenos *.....߾0hBQ... ......#Health: 34/46 =================-------...###.....#߾0hQpMagic: 4/13=======-----------------.....#.....####AC:  7  Str: 4 ߾0h:R#..............### .... EV: 14Int: 18#.............# ... SH: 0Dex: 22#.†....##..... # #.. XL:  8 Next:  7% Place: Dungeon:6߾0hlR/.###..@...#...# #.###.. Noise: ---------  Time: 4974.5 (0.0)߾0hR1.............# .#.##..< p) +0 rapier............## ........ Nothing quivered߾0hR.......$....####.##..... Fly ߾0hR....#........#..........#................#####.. ߾0h S#...............## #.. ߾0hJS...##.......#.#.######.. ...........#...#.......߾0htS-  ߾0hSn_The bullfrog looks drowsy...  The helpless bullfrog fails to defend itself.  ߾0hSUYou skewer the bullfrog like a kebab!!! _You kill the bullfrog!߾0hTzYour Hexes skill increases to level 8! _You have reached level 8!߾0hTg5=5.5 (1߾0hY߾0h,`o _This spell is dangerous to cast!߾0h}d_5==6.5 (2߾0hs7.5 (3߾0h?u+8.5 (4߾0hw߾0h)y _You start memorising the spell. You continue memorising. x3߾0hsy߾0h}߾0h]c _You finish memorising. Spell assigned to 'a'.߾0hbC  Adjust (i)tems, (s)pells, or (a)bilities? ߾0hjc߾0h ߾0h  Your spells (adjust)TypeFailure Level ߾0hD a - Dazzling FlashHexes/Fire9% 3 c - Ensorcelled Hibernation߾0htDHexes/Ice4%2  d - Confusing TouchHexes߾0h'1%3  t - Tukima's Dance߾0hHexes1%߾0hxq3 Select a spell to adjust[!] toggle spell headers߾0hd߾0h߾0h2neoul the Covert.. #......Poltergeist of Dithmenos *........ ......#߾0h\Health: 35/46 ==================------...###.....#Magic: 5/13=========---------------߾0hڣ.....#.....####AC:  7  Str: 4 ..............### .... EV: 14Int: 18#.............# ... SH: 0Dex: 22߾0h'##.†....##..... # #.. XL:  8 Next:  7% Place: Dungeon:6.###..@...#...# #.###.. Noise: ---------  Time: 4978.5 (0.0).............# .#.##..< p) +0 rapier߾0h\............## ........ Nothing quivered.......$....####.##..... Fly ....#........#..........#................#####..߾0h #...............## #.. ...##.......#.#.######.. ...........#...#.......  _You have reached level 8! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? ߾0h _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.(i)tems, (s߾0h)pells, or (a)bilities? Adjust which spell? a - Dazzling Flash  Adjust to which letter? 0hۿ0hP0h0h] 0h:_f - Dazzling Flash0h~0hE0h0h<n60h,0h0hЊ0h[:60hr0h0hZ7=0h60hd0hU6==0h0h0h/0hT0h40hg0h0h0hR8=0h=0hY==50h0h,0ha0h,0h0h%9=40h0h0hp7=30h=0h,0h0h0hS40=0hH0hZ0h0hƺ0h W _You start resting.0hM= 2 0h0h,0h]0hb0hZ1=0h0h,0hF0h0hpU8==0h0h#,0h0h0hS42=0h20hk0h0h0h0h;==0h0hR0h0h0h0h>3=0h0h0hR0hC0hk9==0h0h0hR4=0h|0h0h0h0h0h+0hA0h90hk%==0h0h0h0h(5=0hI0hZ0h<0hm0hx0h}0ho10/13==0h0h0h=0h"0h $ 0h W_You feel your existence waver again.0ha25015.5 (37.0)0hs6==6.5 (380h0h" _HP restored.0h<40h=0h _You now have 82 gold pieces (gained 11).0h| 40h 0h: ^ _No target in view!0h 0hq 0h\ 0h  ... ......# ...###.....# 0h* ^ .....#.....#### ..............### #.............# 0hn . #.†....##..... # ####......#...# #.###........# .#.##.## ..0h tO............####.##.....##........#.....##### #...0h .....## #$...##0hG .#.#.######. O   ogre (asleep)....#...#.. ...#.#........0h T.######..))0h &00h +2.5 (10hd 0h i _An ogre comes into view. It is wielding a +0 giant spiked club.0h 0hq ? ...   0h r a...###.....#  .....#.....####  ..............### 0hBr # #.............#  0htr .. #.†....# # 0hr 9 ...###......#...#  ..............# 0hr 1 .......@.....## 0hs  0h.s .O............# 0hs s.....#........# .#............. #...............##  $...##.......#. 0hs .............# 0h t ".. .........# 0h8t ))0h c ...   0h_  ...###.....#  .....#.....#### 0h e ..............###  0h ~#.............#  0h! .. #.†....#0hJ D #  0hq }...###......#...#  0h <..............#  0h g.......@.....##  0hO............# .....#........#0h- .#............. #...............## 0hg $...##.......#. 0h4.............# .. .........# ))0h440hm0h5#  ... ......# ...###.....#0h# .....#.....#### .....### . #.............# .. #.†....##..... # #.###......#...# #.###0h$.# .#.##.## .O......####.##.#.#.#...#####. #....## # $...##.#.#.######.....0hL%3.#...#.... ..#.# .##......####..)) _An ogre is nearby!0h+0h,-3 _0hC10h30h! ...   ...###.....#  .....#.....####  ..............###  . #.............#  ... #.†....# #  ....###......#...#  ...............#  0hm3.......@......##  .O............# ......#........ ..#............ . #...............##  $...##.......# ..............# .... .........# ))0h}5_ ...   ...###.....#  .....#.....#### 0h66 ..............###  . #.............#  ... #.†....# # 0h&7h ....###......#...#  ...............#  .......@......##  .O............#0h7 ......#........ ..#............ 0h)8. #...............##  $...##.......# 0h8..............# .... .........# 0h@9;))0h?0h@0h&D0h F\ _An ogre is nearby!0h^z ... ......# ...###.....## .....#.....####.. ......### .. #.....# #... #.†....##..... # #....###......#...# #..# .#.##.## .O.####.##.#.#.#...... #.....##. $...##.#.#. ........#...# ........#.# .##......####..))O.O40h'& _The ogre shouts!0hK  0hCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  0hů\Confirm with . or Enter, or press ? or * to list all spells.0h ... ......#  neoul the Covert 0h...###.....#  Poltergeist of Dithmenos *..... # .....#.....####  Health: 46/46 ======================== 0h0.. ..............### . Magic: 10/13 ==================------ ... #.............#  AC: 2Str: 4  0h #... #.†....##..... #  EV: 14Int: 180hL #....###......#...# #.## SH: 00hDex: 22 ................# .#.## XL:  8 Next:  7% Place: Dungeon:60h5 ...O***@.......## ..... Noise: ---------  Time: 5044.5 (0.0) 0hn...............####.##.. p) +0 rapier 0h.......#........#....... Nothing quivered 0h Y...#................#### Fly  .. #...............## 0hR 0hy. $...##.......#.#.##### O   ogre ..............#...#....0hd ..............#.#......0h+L .##......####..)).. _The ogre shouts!  0h}Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  0hˎfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)0hz... ......#neoul the Covert...###.....#Poltergeist of Dithmenos *.....# .....#.....####Health: 46/46 ========================0h_{.. ..............### . Magic: 10/13 ==================------... #.............#AC: 20hr|cStr: 4 #... #.†....##..... # EV: 14Int: 18#....###......#...# #.## SH: 0Dex: 22................# .#.## XL:  8 Next:  7% Place: Dungeon:60h}...*...@.......## ..... Noise: ---------  Time: 5044.5 (0.0)...............####.##.. p) +0 rapier.......#........#....... Nothing quivered...#................#### Fly 0h}.. #...............##. $...##.......#.#.##### O   ogre..............#...#....0h}..............#.#.......##......####..)).. 0h>~ _The ogre shouts!  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h~Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h~[Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)0h(ally target)(   +0 giant spiked club (minion)0hg0hY.O(0h@4==5.5 (10hX 0hh 0h\ Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0h"Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%) 0hq8_The +0 giant spiked club dances into the air!0h  0hCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hWA ... ......#  neoul the Covert ...###.....#  Poltergeist of Dithmenos *..... # .....#.....####  Health: 46/46 ========================0hX> .. ..............### . Magic: 8/13==============---------- ... #.............#  AC: 2Str: 4  0hsX #... #.†....##..... #  EV: 14Int: 18 #....###......#...# #.## SH: 0Dex: 22 0hX%................# .#.## XL:  8 Next:  7% Place: Dungeon:6 ....O**@.......## ..... Noise: ==-------  Time: 5045.5 (0.0) 0hY'...(...........####.##.. p) +0 rapier .......#........#....... Nothing quivered ...#................#### Fly  0hwY.. #...............##  . $...##.......#.#.##### O   ogre (ally target) 0hYs..............#...#.... (   +0 giant spiked club (minion) ..............#.#...... .##......####..)).. 0hZ_The +0 giant spiked club dances into the air!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  0hZPress: ? - help, Shift-Dir - straight lineAim: an ogre (ally target, chance to affect: 50%)0hxY ... ......#  neoul the Covert ...###.....#  Poltergeist of Dithmenos *..... 0h# .....#.....####  Health: 46/46 ======================== .. ..............### . Magic: 8/13==============---------- ... #.............#  AC: 2Str: 4  0hU #... #.†....##..... #  EV: 14Int: 18 #....###......#...# #.## SH: 0Dex: 22 0hԹ................# .#.## XL:  8 Next:  7% Place: Dungeon:6 ....O..@.......## ..... Noise: ==-------  Time: 5045.5 (0.0) 0h0'...(...........####.##.. p) +0 rapier .......#........#....... Nothing quivered ...#................#### Fly  0h.. #...............##  . $...##.......#.#.##### O   ogre (ally target) 0hںt..............#...#.... (   +0 giant spiked club (minion) ..............#.#...... .##......####..))..0hiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre (ally target, chance to affect: 50%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.0h0hh ...   0hD  #   ..   ...   #... 0h #      ....(O  0h<.... ..  0h:. $ ))0hc--6.5 (1Contam 0h 0hK  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre (ally target, chance to affect: 50%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen.0hŕ   0h+ Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  ... ......#  neoul the Covert 0h ...###.....#  Poltergeist of Dithmenos *..... # .....#.....####  Health: 46/46 ======================== .. ..............### . Magic: 6/13===========------------- 0h ... #.............#  AC: 2Str: 4  0h #... #.†....##..... #  EV: 14Int: 18 #....###......#...# #.## SH: 0Dex: 220h[ ( ................# .#.## XL:  8 Next:  7% Place: Dungeon:6 ....(O*@.......## ..... Noise: ---------  Time: 5046.5 (0.0) 0h ...............####.##.. p) +0 rapier 0h .......#........#....... Nothing quivered 0h e...#................#### Fly Contam  .. #...............##  0h c. $...##.......#.#.##### O   ogre (ally target) ..............#...#.... (   +0 giant spiked club (minion) ..............#.#...... .##......####..)).. _Nothing appears to happen.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  0h+ Press: ? - help, Shift-Dir - straight lineAim: an ogre (ally target, chance to affect: 50%)0h... ......#neoul the Covert...###.....#0h.Poltergeist of Dithmenos *.....# .....#.....####Health: 46/46 ========================.. ..............### . Magic: 6/130h6'===========-------------... #.............#AC: 2Str: 4 #... #.†....##..... # EV: 14Int: 18#....###......#...# #.## SH: 0Dex: 22................# .#.## XL:  8 Next:  7% Place: Dungeon:6....(*.@.......## ..... Noise: ---------  Time: 5046.5 (0.0)...............####.##.. p) +0 rapier.......#........#....... Nothing quivered...#................#### Fly Contam .. #...............##. '40m$...##.......#.#.##### O   ogre (ally target)..............#...#.... (   +0 giant spiked club (minion)..............#.#.......##......####..)).. _Nothing appears to happen.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre (ally target, chance to affect: 50%)0hlhQOasleep, ally target) 0hh{ Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  0hiTPress: ? - help, Shift-Dir - straight line  0hLisAim: an ogre (ally target, chance to affect: 50%)  The ogre looks drowsy...0h  You feel bolstered by spreading misfortune.Your +0 giant spiked club hits the ogre!!!0hӧ†.(   +0 giant spiked club (minion)0h  6 1==7.5 (1 0h7_The ogre dies!0h0hFl _Your Invocations skill increases to level 1!0h... ......# ...###.....# # .....#.....#### .. ......### .... #.....# .0hn#... #.†....##..... # ##....###......#...# #.#.# .#.##.....(†..## ..####.##..#.#....#.....#.. #.....0h;## #. $...##.#.#.#........#...#.........#.#.0hM.##......####..)).0h0hA.(0h6--8 _0h~0h0hNh 0hh 0h)j 0hq 9--0h?s . 0  0hs 2You start resting.0hz e)0h| +9.5 (10h 0h c _Your +0 giant spiked club falls from the air.0hF0h0h0hB0h0h0h0h 0h_ _7=0h 0hZZ _Your magical contamination has completely faded away.0h0h\0h0hF0h0h,0h?0hP=0h 0h#P50h&0h(,0h*0hK-,0h/0h1980h:22==0h30h 6P40h70h#:,0h;0h=,0h?0hAQ==0hwC0hE,0hG0hI,0h=L0hM0hMq9==30hO0h VL678.0) 0hZ0haj _Key pressed, stopping explore.0hb0hg0hhH _No target in view!0h0h{0hV0h9I0.0) 0h+0hj _Key pressed, stopping explore.0hW0hҲ0hmH _No target in view!0h#0h9$0h&0hy*0ha-% _0h-0hf10h10h30h60h60h80hF:0h:;==0h;0h>0h?1 2 0hV@0h5Cs _You feel your existence waver again.0hvC0hD0hG0hRG0hH0hJ0hJo10/13==0hYL0hN0hO0heP0hR0hR0h)T0hRV0hV0hW0hZ0h[Z;==0h[0h+^0hj^0h_0h b0hHb0hc0he0he0h9g0hti0hi)10hZj2==0h,k0hm0hm0h"o0hUq0hq0hr0hx.85.5 (18.0) 0hcy0h~0hɄ$ 0hF_Key pressed, stopping explore.0hJ0h0h` 0hB_No target in view!0h0h0h0h0h% _0h0hCQ==0h 0h۝,0h0h%,0h0h/0htJ12==0h0hѪ0h0hD0hm0h0h0ho0h0h0hc0h;==0h0hA0h0h0h10hq0h޿0hK0h0h0h90hxI3==0h0hg4 _Magic restored.0h40h0h0h0h(0hb0hE0h80hx0h0h0h6...#.............#..#....# #.†....##..... ..#....###......#...# # #.......# .#0hx #......).........## . #................####. .........#........#.... ....#..........# ... #........## .....$...##.......#.#.## ............#...# ........#.#... .....###.######..)0hPN ..... [.............).. j   gnoll (polearm, asleep) ... .......≈######. .## j...≈ 0h-..0hQ.101.5 (160h0hB==2.5 (170h[0hts _A gnoll comes into view. It is wielding a +0 spear.0h -  0h; A ..#....# #.†.. ..#....###....  0h #.................#  #......).........##  #............. .........#.... ....#........ 0h6 |... #@....... .....$...##.... ............... ............. 0h E.....###.##....) ..... [.......) 0h h.... ... .... ..#. .## j...≈  0h &.. 0h 6   0h, ..#....# #.†.. ..#....###....  #.................#  #......).........##  #............. .........#.... ....#........ ... #@....... .....$...##.... ............... ............. .....###.##....0hѓ ) ..... [.......) .... ... .... 0h0 ..#. .## j. ..0h 0h 0hs 0hܦ \ _A gnoll is nearby!0h0i   ..#....# #.†.. ..#....###.... 0h{ #.................#  #......).........##  #............. .........#.... 0h |....#........ ... #@....... .....$...##.... ............... 0hv8............. .....###.##....)0h ..... [.......) .... ... .... ..#. .## j...≈  .. 0hR0hcF   ..#....# #.†.. ..#....###....  #.................#  #......).........##  #............. .........#.... 0he....#........ ... #@....... .....$...##.... ............... ............. .....###.##....) ..... [.......) .... ... .... ..#. .## j. ..0hal40hr0ht\ _A gnoll is nearby!0h*? ..#....# #.†....##.......#....###......#...# #0h?#.................# .#.#......).0h?v## ...#..........####.##0h?f..#......0hL@.....#........##.....#...0h@)## 0h@.....$..@##.......#.#.#............#...#...0h+A......#.#........###.##......####..))0hxA..... [.......)...0hA`.... ... ≈######0hA..#. ..## j...≈0h B 0h>Bc.### ...0hO0hP83.0) _0hD[0h]0h{..#....###......#...# #.##.................# .#.##......).........## ...#..........####.##0h|...#..............#.........###.....#.....## .....$...###.#.####0h7.........@........#...#....#.#........###.######..))..... [.......)........ .... ≈#######..#. ....## .j...≈  ...### ........ ....0h 0hi0h&40h0h0hH#...........# .#.##......).........## .....#................####.##0hz{.........#........#...........#................####.....#.......## .....$...##.......#.#.#####............#...#.....0h#.#........###.######..))..... .[....0h(...).............. .≈########..#......##..j...≈ ....### ....... .... #.....≈ ..0h$Y50h$ #......)## ......#..........####.##.........#............#........#####0h% .....#.....## .....$...##.#.#.######............#...#......#.#........###.######..))0h0& h.......[.......)................≈#########..#......##..j...≈.  ....####........ ##.....≈.0h& # .>...###0hP- 0h- &60h2 0hW4 0h8 l#..####.##.........#...........#........#####.....#....0hm9 ## #......$...###.#.######.............#...#...............#.#...0h9 .....###.######..)).......[.......)......0h9 6≈##########..###..j...≈..  ....####....0h<: #.... #≈..# #.# 0h: #>...####...##0hA <70hF 0h+H 0hܷ.#.#.....#........######..## 0hC .....$...###.#.#####........#.........#..0hy###.######..))..[.......)....0h<≈#############..j...≈..  ....####.......≈.0h.. ##.....≈..  # 0h@2.≈# 0hoW#>...####0hl   iguana (...##. 0hj   gnoll (polearm, asleep)#..# 0h9)l.0h{0h&80hp0h 0hL_An iguana comes into view.0h^s~  The helpless gnoll fails to defend itself.  You perforate the gnoll like a sieve!!!0hyD)0h|.890h؂0h߄I _You kill the gnoll!0h)3 .....#............. ...............##  .....$...##.......#  ..................#  0h3e............#  .....###.##......####..))  .......[.............)  ............@.....≈#  ..#......##..)...≈..  ....####.......≈.  .... ##.....≈..  # #......≈#  #>...####  ...##. 0h4R #..# l. 0h .....#............. 0hP...............##  .....$...##.......#  ..................#  0h<............# 0h= .....###.##......####..))  .......[.............) 0h ............@.....≈# 0h/ ..#......##..)...≈.. 0hc ....####.......≈. 0h .... ##.....≈.. 0h 0h# #......≈# 0h1{#>...####  0h...##. #..# l. 0h0hq0h0h 0hP_An iguana is nearby!0h .....#............. ...............##  .....$...##.......#  ..................#  ............#  .....###.##......####..))  .......[.............) 0h+d ............@.....≈#  ..#......##..)...≈..  ....####.......≈.  .... ##.....≈..  # #......≈#  #>...####  ...##.  #..# l. 0h-  .....#............. ...............## 0h- c .....$...##.......#  ..................#  ............# 0h/.  .....###.##......####..))  .......[.............)  ............@.....≈#  ..#......##..)...≈..  0hn. ....####.......≈.  .... ##.....≈..  0h3/ # #......≈# #>...####  ...##. #..# l. 0h4 40h: 0h<  0h= P_An iguana is nearby!0h .....#........#####.....#.......## #......$...##0hL #.#.######.............#...#.......0h .0h #.#........###.######..))....#0hP .......[.......)......0h ≈##########..#......##≈..) #.0h  ....####.......≈.≈#.... #0h* ≈... # #.##0h`  0h #>...####...##. #..# l0h D...# ..0hu ?  The iguana hisses angrily.0h) ll.  Something shouts, "Despond, thou bootless flap-mouthed bounder!"0h* 0==100h/ 0h2  0h2 X_You hear a shout! _You see here a +0 spear.0hw .....#.## #..#.....$...###.#.######.............0h 9#...#.......#.#...0h# .....###.######..))....##0ha ;.......[....0h F...)......0h =≈##########0h ..#......##..)...≈..). #. ....####.0h6 T≈.###.... #0hj 5≈.... 0h Y# #.###0h  0h #>...#### ...##l0h5 ##..# .....# ...0hh i..#. .#.0h 0h 0hy l.55   shadow imp0h /--10h 0h^ ] _A shadow imp comes into view.0ha.....$...###.#.######...0h#-........#........#.#..###.######..))....##..[...0hb1....)..........0h≈##########..#......##..)...≈..).  ....####.......≈.≈.## ##..@..≈.... 0h- # 0hB.≈### #>..l#### #...##. 0h|##..# 5. ...# ...0h..#. .#....### ...0h0h0hJl.50h.0hDA--20hb0hI 0h+  0hCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h5 F .....$...##.......#.#.######... neoul the Covert  ..................#...#........ Poltergeist of Dithmenos *..... 0h5  ..................#.#.......... Health: 46/46 ========================  .....###.##......####..))....## Magic: 11/13 ====================----  .......[.............)........# AC: 2Str: 4  ..................≈##########.. EV: 14Int: 18 0h26 ? ..#......##..)...≈..). #.. SH: 0Dex: 22 ....####.......≈.≈. ### XL:  8 Next: 18% Place: Dungeon:6 0h6 .... ##..@..≈....  Noise: ---------  Time: 5112.5 (0.0) # #..l...≈###  p) +0 rapier #>...####  Nothing quivered 0h68 #...##5 Fly  ##..# ..  ...# ...  l   iguana ..#. .#..  5   shadow imp ..### ...  _A shadow imp comes into view.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 60%)0h7  .....$...##.......#.#.######... neoul the Covert0hF8 ..................#...#........ Poltergeist of Dithmenos *.......................#.#.......... Health: 46/46 ========================0h8 .....###.##......####..))....## Magic: 11/13 ====================----.......[.............)........# AC: 2Str: 4 ..................≈##########.. EV: 140h8 UInt: 18..#......##..)...≈..).#.. SH: 0Dex: 220h9 ....####.......≈.≈.### XL:  8 Next: 18% Place: Dungeon:6.... ##..@..≈....0h9 'Noise: ---------  Time: 5112.5 (0.0)##..*...≈###p) +0 rapier#>...####Nothing quivered#...##5Fly 0h9 6##..# .....# ...l   iguana..#. .#..0h : 5   shadow imp..### ... _A shadow imp comes into view.0hL: Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h: Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 60%)0h $l(asleep)  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0h IAiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 60%)  The iguana looks drowsy...0h 0hN Ol5.0hQ R 6 3.5 (10h& 0h U _You feel bolstered by spreading misfortune.0h 0h  The helpless iguana fails to defend itself.  You stick the iguana like a pincushion!!!0h0ho.5.5   shadow imp0h/2140h0hcJ _You kill the iguana!0he  You closely miss the shadow imp.0h5=5.6 (1.10h~0hMA _The shadow imp hits you but does no damage.0hJ<  You hit the shadow imp.0h5 OO   ogre5   shadow imp  The shadow imp is moderately wounded.0hAn ogre comes into view. It is wielding a +0 giant spiked club.600hs0hA _The shadow imp hits you but does no damage.0hi <  You hit the shadow imp.0h 1 .0h c5   shadow imp  0h, >The shadow imp is severely wounded.0hb FThe shadow imp laughs crazily.0h .-70h 0h  0h R_The shadow imp closely misses you.0hn  You hit the shadow imp.  The shadow imp is severely wounded.0ho .=80hu 0hw P _The shadow imp misses you.0h<  You hit the shadow imp.0h0h†OO   ogre0h62-90h,0h1N _You kill the shadow imp!0hC'............#...#.......#.#........###.######..))....##.......[.......).....0h&2.≈##########.....###..)...≈..).. #..# ....####.......≈.≈.≈ ####.... ##.....≈..... 0h# #..†@..≈###  #>...#### #...##O ##..# ..0h<....# ....#. .#...### ##...# ###0hu0h:O.0h112==5-200hK0h0h   0h2 Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h < ..................#...#......... neoul the Covert  ..................#.#........... Poltergeist of Dithmenos *..... 0h " .....###.##......####..))....##. Health: 46/46 ========================  .......[.............)........## Magic: 9/13================--------  ..................≈##########... AC:  5  Str: 4 0h  ..#......##..)...≈..).. #..# EV: 14Int: 18  ....####.......≈.≈.≈ #### SH: 0Dex: 22 0h  .... ##.....≈.....  XL:  8 Next: 22% Place: Dungeon:6 # #..†@..≈###  Noise: ---------  Time: 5120.6 (0.0) #>..O####  p) +0 rapier #...##. Nothing quivered ##..# .. Fly  ....# ...  0h -...#. .#..  O   ogre ...### ##...  ..# ###  _You kill the shadow imp!Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)0hA  ..................#...#......... neoul the Covert0hC ..................#.#........... Poltergeist of Dithmenos *..........###.##......####..))....##. Health: 46/46 ========================.......[.............)........## Magic: 9/13================--------..................≈##########... AC:  5  Str: 4 ..#......##..)...≈..).. #..# EV: 140hKC Int: 18....####.......≈.≈.≈ #### SH: 00hC Dex: 22.... ##.....≈.....0hC "XL:  8 Next: 22% Place: Dungeon:6##..†@..≈###0hD Noise: ---------  Time: 5120.6 (0.0)#>..*####p) +0 rapier0hND y#...##.Nothing quivered0hD ##..# ..Fly ....# ...0hE W...#. .#..O   ogre...### ##.....#### 0hiE _You kill the shadow imp!Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hE Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hE [Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)0h (ally target)(   +0 giant spiked club (minion)0hW #(O  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0h oAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)  The +0 giant spiked club dances into the air!0h 4==1.6 (10h 0h  0h, C_The ogre barely misses you.0h' 0h( You barely miss the ogre.420h > _Your +0 giant spiked club hits the ogre!0h  You barely miss the ogre.The ogre is heavily wounded.The ogre hits you.0htY4---30h0hϓg _Your +0 giant spiked club barely misses the ogre.0h:  You hit the ogre.  The ogre is almost dead.Your +0 giant spiked club hits the ogre!!0hS.(   +0 giant spiked club (minion)0hݹW3--40h0h. _The ogre dies!0hh0hEd0hd#..###.######..))....##0hdq..[.......)........##..0heF≈##########...#0h f##..)...≈..).. #..# ....####.......≈.≈.≈## ##.....≈.....  # #..(...≈###  #>..@#### #...##..# 0h=g#..# .........# ..........#. .#....#...### ##...##.# ### 0huo0hp@-50h+v0h;x0hƘ a..#.......#.#..........0h9 ###.######..))....##.[....)........##0hy .0h .........≈##########.....#......##..)...≈..)....0h ####.......≈.≈.≈ ####.... ##.....≈.....#0hT ~..(@..≈###0h  #>...####...##..# 0hɚ ##..# .....  ....# .......0h  ...#. .#....#0h: ..### ##...##..####0hS 0h B360h 0h 0h 0hG 0h 0h 5=-10/13==0h c 2  You start resting.0h۲ & 0hU V0  You feel your existence waver again.0h C)0h 7.6 (1 _Your +0 giant spiked club falls from the air.0h%0h&0h)0h-0hL00hn10h50h50h}80hG=0h=60h2>c====0h@0hD1 _HP restored.0h;E0h G0h&J0hoJ0hK0hxN0hN0h0hֲ,0h0h0h,0h0h}0h....#.#####..# 0ho...#...............## #..###.# ..$...##.......#.#.######....#.. ........#...#..... .......#.#.............# ..###.##......####..))....##...# 0ha....[.............)........##. ...............≈##########....... ......##..)...≈.@).....≈ #..#.###54.6 (27.0) ....####.......≈.≈.≈.≈._ ###### 0h-.... ##.....≈........≈##..)...≈#########>...#####...##..###..# .........# ..........#. .#....#0h`0hI==5.6 (280h0h6 _Found a sacrificial altar of Ru.0h40hׄ0h0hA0h,0hi  You see here a +0 spear of freezing.0h0h _0h0h%0hK0h=Lava 0hf0hX0h0hO)0h(0h50hն0h0hȸ0hһ0hp0h0h0h0h0h0h0h0h0h0h+0hB0h,0h0hb #......#  0h..#....# #.†....##..... #  ..#....###......#...# #.### #.................# .#.##0hV #).........## ...... #................####.##.... 0h]#........#......... .....#................##### .....#.....@.........## #.64.6 (9.0)  .....$...##.......#.#.######. 0hI ..................#...#...... ..................#.#.............###.##......####..))...........[.............)....... ..................≈########## ..#......##..)...≈..).....≈≈#  ....####.......≈.≈.≈.≈._≈# 0h0h#j _Key pressed, stopping explore.0h0hm0h 0hZB_No target in view!0h40h&0h0h0h_% _0h@0hƷ0h,0h0h+0hO,0h0h0h,0h_0h0h,0h 0h0hM,0h0h0h,0h0h,0h0h'L _You now have 90 gold pieces (gained 8).0h40h0h0h',0h0h\0hD,0h0hn0h,0hr0h0h7,0h0h0h,0hy0h0h0h0hr0h0h0h0h(0h0h_,0h0h50h',0h0h7 0h ,0h 0h 0h ,0ht0h0h'0h@Water 0h10hO0hK?0h0h90h,0hh0h0h,0h0h0h,0h0h 0h!,0h"0h#0h$,0h%0h&0h (,0h(0h)0h*,0hk+0h,0h-VWater 0h.0h/0h00hr10h10h20h3?0h40h50h6,0hT70hW80h:9,0h90h:0h<B0h>X0hnB    0hB  ##   #≈#   ##≈#  #.######≈≈##  #...@...≈≈.# 200.6 (36.0) 0hC#######.≈≈.#   ##..~~.##   #~~.~~.~#   #...~~.~#  #~..~~..#  #....~.~#0h#D  #...~~..#  #~~.~≈..#0hD0h]F0h Jj _Key pressed, stopping explore.0hJ0hkL0hMH _No target in view!0hO40h8Q0hQ0hR0h S% _0hX0hYB0hXZ0hZ,0h_[0h[0h\0h]0h]0h^0h_,0h&`0h`0ha,0hib0hb0hc,0hd0he0hFf0hgB0hh,0hui0hFj0h k0hTk0hk0hl0hm,0hEn0hao0h9p,0hp0hq0hr,0hs0hpt0hhu,0hu0hv0hw0hTx,0hy0hxz,0h{0h|0h},0h~0h=0h.,0hǀ0h0h,0hr0h0hj,0h0h0hʇ,0hc0h0h,0h 0h-0h 0h6,0h0hy0h0h;0hT0hF0h0hӒ0h0h),0h0h0h0h\0h0hڙ0h0h0hT0h˜0h(0h|0h0h0h0hS0hġ0h0h0h0h0h#0h0ha0h0h0h٪,0h0h70hc0h,0hs0h,0h|0h0hٵ,0h0h0h0h̺0h0h0hY0h0h[0h0h0hM0h0h\0h0h0hw0h0h0hb0h0h0h0hf0h0h"0h0h90h0h0h0h60h0hh0h,0hH0h0h,0ho0h0h0h 0h0hY0h0h0h0h0h0h0h0hX0h0h&0h0h0hn0h0h0h%0h0h<0h0h0h60h0h0hR0h0h=0hC0hP0h0h/0h50h 0h 0h 0h 0h0h0h0h0h6 #.##0hJ ####..##### 0hx##.....##..#. 0h#........... #.  ####.........# ... 0h:  ##.##.........## ....  #....#.........# .... 0ha ##..####.......#..#  ###..# ##.....@...# 0h##....# #.............. .#....##................ 0h<.......#..............<. ..###.............#..... 0h..# ......#.......#..... 0h..###.....#####...# .#.. ....#.....#####.#.. .##. 0h'h.............### .............0h-59.6 (590h-60.6 (600h&!0h"T _s - a scroll of fear0hg0hh0hSx0hH _No target in view!0h0hN0h-0h̏0h0hQ _0h=0h0h0hO0h0h90h>0hF0h)0h0h0h0hϪ0h0h70hj0hX0h0h0hij0hԵ0h0hJ0h90h0h\0h0hʾ0h,0h0h80h0h 0hD0h0h0h0h0h0h0h0h0hy0h0h]0h.0h0hK0h0h"L _You now have 98 gold pieces (gained 8).0h40h0h0h0h*0h0h)0h,%0hu ##### ###>..## 0h #......#####  #....## 0h\#######..........# #..#.###........## ....)..##.......@# 76.6 (16 0h..#.......# .##.........#._ ...#.........#...#.......#..#......#..##..........#.......... ...................... .................. ....#<.......>0h,B.._.0ht5.....0h,7.6 (170h_;_0h1 0hy(_Found a shimmering altar of Xom.0h40h0h0hX0h,0h%`0h&0h'0h1(0h)0h(,0hn.0h20,0h10h30h~;##### ##>..## ......##### ####### ..........######.....### 0h;#..........##........... ##........###.##........ .##........##.##..#####. ........##..#.A.#.0hu<...#........@_#...#_84.6 (7.0).....#...#......#...#. #......#..##......#####. 0h =8#.....................[....................................###...#A   angel (wandering, confused)<.>....... ##.#0h=a........## ..0h">0h>0hC......_#.A........0hD-0hD+5.6 (80hH8_0hJ: _Found a glowing silver altar of Zin.0hq0hr0hs0h-{:*0h2#>.. .....##### #######...######.....####...........###.##..##.##..#####..0hU...##..#...#.#........._#.A.#_#...#.....@#...#..0#..##......#####. .0h&..............[. ...####...##<>. ##.# .0h......## ...  .[ #....0hۂ0h........A..#..0hpB.._#...#_...............0h+6.6 (10h0hɏm _Your shadow now sometimes tangibly mimics your actions.0h0h,0h[0h0hU0h0h 0h,0hv _The angel rambles incoherently.0h0h70h0h0h0he0h0h ,0hf0hA0h0hy0h0h0h0h*0h0h,0hh0h0h0h0ho0hk0h 0hN 0h 0h 0hK 0hU_The angel hits itself with a +2 whip of holy wrath! x20h0h0h0h0h0h.0h0h0h0h0h0ha ,0h\!0h%a  You see here a +0 ring mail.0hk'0h' _0h(0h*0h+,0h,0h0h!E,0hyF0h7H0hI0hI0hJ0hAL0hM,0hN0hO0hP0hQ0hQ0hS0hT,0hU0h8W0heX,0hUY0hZ0h[,0h\0h]0h^,0h_0h`0hb,0hb0h~d0hd0h(e0hgM _You now have 100 gold pieces (gained 2).0hGh40hi0h2j0h>k,0hk0hl0hm,0hfn0ho0hp,0hvq0hs0hs,0h`t0hju0hZv0hv0hv0hx0h`y0hy0hy0h{0h |0hR|0h|0hj}0hX~0h~0h~0h,0h20hy0hԁ0h0h0hV0hÄ0h#0h0h0h0h60hu0h0h0h0h,0hƑ0h@0h?,0hܕ0hY0hǘ,0h0h0h*,0h0h,0h0hI _r - 4 scrolls of identify (gained 1)0h40hˣ0h&0h!,0h0hJ0hQ,0h 0h0h,0h0hk0h1,0hB0h0h,0hV0hk0hɸ,0hĹ0h0h0h90h0hf0h0h0h0hS0h0h0h0h[0h0h0h;0h0h0h0hzM _You now have 109 gold pieces (gained 9).0h40h0hg0h,0h0h_0h0h0hd0h0hA0h0hG0h0hG,0h=0h0hD,0h0h0h 0ha0h 0h0h0h)0h0hH0h0h 0h0h:0h0h0h0h0hG,0hG0h0hh0h0h0h0h,0h0h0h0hQ 0h 0h ,0h 0hx _a - 2 scrolls of teleportation (gained 1)0h*40h00h0h ,0h0h0hX,0hT0h0h,0hM _You now have 118 gold pieces (gained 9).0h.40h0h!0h",0hK#0h%0h&,0h&0h'0h(,0h{)0hy*0hs+,0h,0h!-0h@.,0h.0hdOfm0hB0h-0h0h0h0h0h0h0hI0h 0h!,0h0h0h,0h,0h0h9,0ho0hA0h,0h0h0h,0h?0hҺ0hƻ,0hv0hĽ0h,0h0h0h,0h0h0h,0h0h0h)0h0h10hh0h,0h0h|0h,0h0h-0hz,0h0h0h 0h0h0h0h,0h0h0h,0h0h0h,0h0h60h,0h0h0h}0h50h0h,0h0h0h-,0h0h6 0h ,0hb 0h 0h ,0h 0h 0h 0h 0h 0h 0h ,0h^ 0h* 0h ,0h 0h; 0h ,0h 0h 0h ,0h 0h2 0h ,0h} 0h" 0hy# ,0hk$ 0h% 0hE' ,0h?( 0h* 0hu, 0h, 0h- 0h+0 0h(2 0h2 0hh3 0h5 0h 8 0hx8 0h@9 0h<; 0h-= 0h= 0h> 0h.C 0hTD ,0h9E 0h{F 0hiG ,0hH 0h1I 0hDJ ,0hJ 0h L 0hM ,0hM 0hP 0hQ ,0htR 0hS 0hT ,0hSU 0hZ 0h[ 0h\ 0h\ 0h] 0h^ ,0h/_ 0h` 0ha ,0hbb 0hc 0hd ,0he 0hk 0h3m ,0hn 0hp 0hr ,0h#s 0h,u 0hv ,0hw 0hy 0hE{ ,0ho| 0hA~ 0h ,0h 0hڂ 0hQ ,0hk 0h$ 0hw ,0h^ 0h 0h ,0h 0h4 0h ,0h 0h 0h ,0hZ 0h 0h ,0h 0h^ 0h_ ,0h- 0h 0h ,0h 0h5 0h ,0hլ 0hB 0hP ,0h 0h1 0h9 ,0h 0h 0h ,0h 0h 0h ,0h; 0hE 0hD ,0h 0h߻ 0hż ,0hs 0hP 0hW ,0h 0h 0h ,0hk 0h 0h ,0h[ 0h 0h ,0h 0h< 0hM ,0h 0h 0h ,0h8 0h 0h ,0h 0h 0h ,0h 0h 0h ,0h; 0hj 0hi ,0h 0h 0h 0hZ ,0h| 0h ,0hD 0h 0h ,0h 0h 0h ,0h 0h 0h ,0h 0h 0h ,0h 0h 0hu ,0h~ 0h 0h ,0h 0h 0h ,0hu 0hU 0h} ,0hj 0hn 0h ,0h 0h 0h ,0h 0hQ 0h ,0h~ 0h 0h/ ,0hB! 0h" 0h$ ,0h% 0h[' 0h) ,0h`* 0h , 0h- ,0h. 0h.0 0h1 ,0h2 0h4 0h76 ,0hR7 0h8 0hj: ,0h~; 0h= 0h> 0h? 0h? 0hA 0hB ,0hD 0hE 0hF ,0hG 0h`I 0hJ ,0hK 0hQN 0hP ,0h Q 0hR 0hT ,0h U 0h$V 0heW ,0h4X 0hZ 0h[ ,0h\ 0h.^ 0h_ ,0h` 0hp 0hq ,0hr 0h]t 0hu ,0hjv 0hx 0h(z ,0h+{ 0h} 0hH 0h 0hn 0h 0ho ,0hs 0h 0h# ,0h# 0h 0h ,0h 0h 0h1 ,0h@ 0h 0h ,0h 0h 0hE ,0h' 0hw 0h ,0h 0h 0h ,0h 0h< 0hi ,0h 0h> 0h? ,0h 0h 0h ,0hm 0hX 0h% 0h ,0hɯ 0h ,0h' 0h. 0h ,0h 0h 0h ,0h 0hr 0h\ ,0hN 0h} 0hջ ,0h 0h! 0h@ 0h 0h: 0h 0h ,0h{ 0h 0h ,0h 0h" 0h ,0hc 0h2 0h+ ,0h 0hu 0hG ,0h 0h 0h 0h 0hp 0h 0h 0h5 0h 0h 0h> 0h 0hf 0h 0hB 0h 0h: 0ho 0h ,0h 0h 0hL 0h 0h: 0h| 0h 0h 0h 0h 0h 0h+ 0h 0h% 0hv 0h 0h} 0h \  You see here a +0 robe.0h\ 0h _0h 0h 0h 0hS 0h` 0h 0h: 0h 0h) 0h 0hS 0h 0hF 0h 0h 0h 0h 0h4 0hc 0h 0h 0h 0h% 0hm 0h( 0h~ 0h 0h 0h 0h 0hF 0h 0h< 0h 0h% 0hn 0h2 0h! 0h# 0hM# 0h$ 0hN% 0h& 0h' 0h' 0hR) 0h* 0h#+ 0h+ 0ho- 0h. 0h7/ 0h0 0h5 0h 7 0hj7 0h+8 0h0: 0h; 0h; 0h= 0h> 0hm@ 0h@ 0hA 0hC 0hE 0hnE 0h-F 0hG 0hI 0h;J 0h*K 0hL 0hM 0h?N 0hO 0hP 0hQ 0hHR 0hS 0hT 0hW 0hKW 0hGX 0hY 0h$[ 0hm[ 0hf\ 0h] 0hj_ ,0hn` 0hb 0h{c 0hc 0hd 0he 0hg 0hNg 0hg 0h(j 0h{k 0hk 0hcl 0ho 0h@q 0hq 0hNr 0hs 0hdu 0hu 0hv 0h)x 0hy 0hz 0hz 0h]| 0h} 0h8~ 0h~ 0hN 0h׃ 0h 0h 0h 0h ,0hd 0h 0h 0h͍ 0hَ 0hS 0hۑ 0h% 0hؒ 0h 0h ,0h 0hq 0h 0h 0h 0h 0hI 0h 0h& 0h 0h 0hU 0h 0h 0h 0hY 0h 0hw 0hʩ 0h 0hܪ 0h 0h 0h. 0h 0h 0h 0hC 0h 0hƱ 0h߲ 0h) 0h 0h 0h ,0hb 0hS 0ha ,0h& 0h 0h 0hȼ 0h 0h 0h< ,0h 0h 0h ,0hk 0h 0h ,0hR 0hj 0hx ,0h' 0h% 0h: ,0h 0hp 0h 0h 0h 0h= >...####..#......................##..#.......#.....##.......##..#....##......#........#.. ..#.........##............##.#... #0h ....#....#..................###.##...##...#.#................  #########....#.##.####.......... #.........## ##.......#. ##.....@...# ##.###..##595.6 (309.0) 0h 4###.....#.### ### #### #.....#####  ###.#.#  ##### 0h 0h 0h _ _Partly explored, can't reach some places.0h0h0hM0h...... ..#..............#....#..........................0.0)0h#-...0h{ u _Partly explored, can't reach some places.0h׾40h0hA<0hu _Partly explored, can't reach some places.0h[?25h[?0c 0hn\ Search for what [Enter for "dith", or ? for help]? 0h [?25l[?1c0h 0h 4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +1 cloak (haunted) 0h Results elsewhere ([,] to cycle)  b - [D:3] Penaut's Antique Armour Boutiquec - [D:3] a helmet (85 gold)  d - [D:3] a pair of boots (94 gold)0hְ0hn0hX>...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... 0h..#..........##......#........#.. Health: 46/46 ======================== ..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 2Str: 4 0hj.##..##...##...#.#................ EV: 14Int: 18  #########....#.##.####.......... SH: 0Dex: 220h#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:6##.....@...# ##.###..## Noise: ---------  Time: 5595.6 (0.0)###.....#.### ### #### p) +0 rapier#.....#####Nothing quivered0he###.#.#Fly ##### _You now have 118 gold pieces (gained 9). _You see here a +0 robe. _Partly explored, can't reach some places. 0h8_Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "dith", or ? for help]? armour0h0hw0h0hk. _0h0hsShopping list: 2 items, total cost 110 gold pieces  a - [D:3] 30 gold a potion of curing (unknown)  b - [D:3] 80 gold a potion of heal wounds (unknown) You have 118 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit0hZ0ha0hh>...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... 0hhD..#..........##......#........#.. Health: 46/46 ======================== 0h*i$..#.........##............##.#... Magic: 13/13 ======================== 0hvi*#....#....#..................###. AC: 2Str: 4 0hi##..##...##...#.#................ EV: 14Int: 18  0h j#########....#.##.####.......... SH: 0Dex: 220hTj#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:60hj"##.....@...# ##.###..## Noise: ---------  Time: 5595.6 (0.0)###.....#.### ### #### p) +0 rapier0h9k#.....#####Nothing quivered###.#.#0hl&Fly ##### _You now have 118 gold pieces (gained 9). _You see here a +0 robe. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "dith", or ? for help]? armour0hxo0ho0hr0hs0hx 0h Read which item? Scrolls  a - 2 scrolls of teleportation0h c - 2 scrolls of amnesia  e - a scroll of fog  m - a scroll of immolationr - 4 scrolls of identify  s - a scroll of fear [!] read|quaff0h> G[?] describe selected0hF 0hJ 0hHN >...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... ..#..........##......#........#.. Health: 46/46 ======================== 0hN ..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 2Str: 4 ##..##...##...#.#................ EV: 14Int: 18  #########....#.##.####.......... SH: 0Dex: 22#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:60hQ ##.....@...# ##.###..## Noise: ---------  Time: 5595.6 (0.0)###.....#.### ### #### p) +0 rapier#.....#####Nothing quivered###.#.#Fly ##### _You now have 118 gold pieces (gained 9). _You see here a +0 robe. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "dith", or ? for help]? armour0hWg 0h!i Identify which item? (\ to view known items) Potions (select first with !)  d - a green potion  f - a fuming brown potion  h - 2 brown potions  j - 2 pink potions  k - a fizzy orange potion  l - a ruby potion 0hi n - a yellow potion  o - 2 fuming puce potions  q - a clear potion[?] describe selected0hE0h^I0hM>...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... 0hN..#..........##......#........#.. Health: 46/46 ======================== ..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 2Str: 4 ##..##...##...#.#................ EV: 14Int: 18  #########....#.##.####.......... SH: 0Dex: 22#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:6##.....@...# ##.###..## Noise: ---------  Time: 5595.6 (0.0)0hR###.....#.### ### #### p) +0 rapier#.....#####Nothing quivered###.#.#Fly ##### _You now have 118 gold pieces (gained 9). _You see here a +0 robe. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "dith", or ? for help]? armour0hZ]  As you read the scroll of identify, it crumbles to dust.0hZ+6.6 (10h]0h1_2 _d - a potion of cancellation0h T0hLVsRead which item? Scrolls  a - 2 scrolls of teleportationc - 2 scrolls of amnesia  e - a scroll of fog  m - a scroll of immolationr - 3 scrolls of identify 0hV s - a scroll of fear [!] read|quaff[?] describe selected0hZ 0h 0h >...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... 0he ..#..........##......#........#.. Health: 46/46 ======================== ..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 2Str: 4 ##..##...##...#.#................ EV: 14Int: 18  0h =#########....#.##.####.......... SH: 0Dex: 22#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:6##.....@...# ##.###..## Noise: ---------  Time: 5596.6 (0.0)0h  O###.....#.### ### #### p) +0 rapier#.....#####Nothing quivered###.#.#Fly ##### _Partly explored, can't reach some places. 0hz f_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "dith", or ? for help]? armour  As you read the scroll of identify, it crumbles to dust. _d - a potion of cancellation0ht 0h 0Identify which item? (\ to view known items) Potions (select first with !)  f - a fuming brown potion  h - 2 brown potions 0h j - 2 pink potions  k - a fizzy orange potion  l - a ruby potion  n - a yellow potion  o - 2 fuming puce potions  q - a clear potion0h: ][?] describe selected0hx 0h 0h΅ $0hr >...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... ..#..........##......#........#.. Health: 46/46 ======================== 0h N..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 2Str: 4 0hf ##..##...##...#.#................ EV: 14Int: 18  0hԇ #########....#.##.####.......... SH: 0Dex: 22#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:60h %##.....@...# ##.###..## Noise: ---------  Time: 5596.6 (0.0)0hr ###.....#.### ### #### p) +0 rapier#.....#####Nothing quivered###.#.#0h Fly ##### _Partly explored, can't reach some places. 0h _Partly explored, can't reach some places. _Partly explored, can't reach some places. 0hY _Search for what [Enter for "dith", or ? for help]? armour  As you read the scroll of identify, it crumbles to dust. _d - a potion of cancellation0hȔ ]  As you read the scroll of identify, it crumbles to dust.0hH +7.6 (10h. 0h  0h4 B_f - a potion of attraction0h 0h-$0h1Read which item? 0hWScrolls  a - 2 scrolls of teleportation0h `c - 2 scrolls of amnesia  e - a scroll of fog 0h m - a scroll of immolationr - 2 scrolls of identify  s - a scroll of fear 0h[!] read|quaff[?] describe selected0h0h0h#$0h!$p>...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... 0hu$h..#..........##......#........#.. Health: 46/46 ======================== ..#.........##............##.#... Magic: 13/13 ======================== 0h$*#....#....#..................###. AC: 2Str: 4 0h%.##..##...##...#.#................ EV: 14Int: 18  #########....#.##.####.......... SH: 0Dex: 220hh&3#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:6##.....@...# ##.###..## Noise: ---------  Time: 5597.6 (0.0)###.....#.### ### #### p) +0 rapier#.....#####Nothing quivered###.#.#Fly ##### 0h'_Partly explored, can't reach some places. _Search for what [Enter for "dith", or ? for help]? armour  As you read the scroll of identify, it crumbles to dust. _d - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _f - a potion of attraction0hg(0hl*qIdentify which item? (\ to view known items) 0h*Potions (select first with !)  h - 2 brown potions  j - 2 pink potions  k - a fizzy orange potion  l - a ruby potion  n - a yellow potion 0hJ+ o - 2 fuming puce potions  q - a clear potion[?] describe selected0h0h0h>...####..#...................... neoul the Covert 0h..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... ..#..........##......#........#.. Health: 46/46 ======================== 0hK..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 2Str: 4 ##..##...##...#.#................ EV: 14Int: 18  #########....#.##.####.......... SH: 0Dex: 22#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:6##.....@...# ##.###..## Noise: ---------  Time: 5597.6 (0.0)###.....#.### ### #### p) +0 rapier#.....#####mNothing quivered###.#.#Fly ##### _Partly explored, can't reach some places. 0h)F_Search for what [Enter for "dith", or ? for help]? armour  As you read the scroll of identify, it crumbles to dust. _d - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _f - a potion of attraction0h^]  As you read the scroll of identify, it crumbles to dust.0h֍+8.6 (10h0h 0h I_h - 2 potions of curing0h0hVsRead which item? Scrolls 0h a - 2 scrolls of teleportationc - 2 scrolls of amnesia  e - a scroll of fog  m - a scroll of immolation0hr - a scroll of identify  s - a scroll of fear [!] read|quaff0h;G[?] describe selected0hl0hNs0hy>...####..#...................... neoul the Covert 0hIz..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... ..#..........##......#........#.. Health: 46/46 ======================== 0hz..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 20h_{aStr: 4 ##..##...##...#.#................ EV: 14Int: 18  0h{#########....#.##.####.......... SH: 0Dex: 22#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:60hN|"##.....@...# ##.###..## Noise: ---------  Time: 5598.6 (0.0)###.....#.### ### #### p) +0 rapier0h|#.....#####Nothing quivered###.#.#Fly 0h:}#####As you read the scroll of identify, it crumbles to dust. _d - a potion of cancellation  0h}As you read the scroll of identify, it crumbles to dust. _f - a potion of attractionAs you read the scroll of identify, it crumbles to dust. _h - 2 potions of curing0h~0hz0h<Identify which item? (\ to view known items) Potions (select first with !)  j - 2 pink potions 0h k - a fizzy orange potion  l - a ruby potion  n - a yellow potion  o - 2 fuming puce potions  q - a clear potion[?] describe selected0h0h@0h0h>...####..#...................... neoul the Covert 0hQ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... 0hh..#..........##......#........#.. Health: 46/46 ======================== ..#.........##............##.#... Magic: 13/13 ======================== 0h*#....#....#..................###. AC: 2Str: 4 0hv##..##...##...#.#................ EV: 14Int: 18  0h#########....#.##.####.......... SH: 0Dex: 220h#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:60hs"##.....@...# ##.###..## Noise: ---------  Time: 5598.6 (0.0)###.....#.### ### #### p) +0 rapier0h#.....#####Nothing quivered###.#.#0hPFly #####0hkAs you read the scroll of identify, it crumbles to dust. _d - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. 0h_f - a potion of attractionAs you read the scroll of identify, it crumbles to dust. _h - 2 potions of curing0h]  As you read the scroll of identify, it crumbles to dust.0h< +9.6 (10h$0ht&T _j - 2 potions of lignification0h:0he=Read which item? Scrolls  a - 2 scrolls of teleportation0h=c - 2 scrolls of amnesia  e - a scroll of fog  m - a scroll of immolation  s - a scroll of fear 0hr>[!] read|quaff[?] describe selected0hel 0ho 0h}s >...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... ..#..........##......#........#.. Health: 46/46 ======================== 0hs i..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 2Str: 4 ##..##...##...#.#................ EV: 14Int: 18  0hSt #########....#.##.####.......... SH: 0Dex: 22#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:60ht "##.....@...# ##.###..## Noise: ---------  Time: 5599.6 (0.0)###.....#.### ### #### p) +0 rapier0ht #.....#####Nothing quivered###.#.#Fly #####0hlu As you read the scroll of identify, it crumbles to dust. _f - a potion of attractionAs you read the scroll of identify, it crumbles to dust. _h - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of lignification0hu 0hEy :  Okay, then.0hy 0h z 0h$} 0h~  _0h~ 0h 0hVDrop what?0h\18/52 slots (_ for help) Hand Weapons (select all with ))  p - a +0 rapier (weapon) 0hArmour (select all with [)  b - a +1 cloak (haunted) 0hJewellery (select all with "=)  g - a +6 ring of dexterity (worn) 0h<Scrolls (select all with ?)  a - 2 scrolls of teleportation0hbc - 2 scrolls of amnesia  e - a scroll of fog 0hb m - a scroll of immolation  s - a scroll of fear 0hJPotions (select all with !)d - a potion of cancellation 0h^ f - a potion of attraction  h - 2 potions of curing0hi - 2 potions of enlightenment  j - 2 potions of lignification  k - a fizzy orange potion  l - a ruby potion 0h) n - a yellow potion 0hr[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0hLetters toggle [.|Space] toggle selected[top]0h(1 turn)  p - a +0 rapier (weapon)  j + 2 potions of lignification[Enter] accept (1 chosen)0h}0hk>...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... ..#..........##......#........#.. Health: 46/46 ======================== 0h]N..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 2Str: 4 0h ##..##...##...#.#................ EV: 14Int: 18  0h#########....#.##.####.......... SH: 0Dex: 220h#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:60hb%##.....@...# ##.###..## Noise: ---------  Time: 5599.6 (0.0)0hw###.....#.### ### #### p) +0 rapier#.....#####Nothing quivered0h(###.#.#Fly ##### _f - a potion of attractionAs you read the scroll of identify, it crumbles to dust. 0h8_h - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of lignification _Okay, then.0h:-600.6 (10h0h 0hF,_You drop 2 potions of lignification.0h)0hURead which item? 0hOScrolls  a - 2 scrolls of teleportationc - 2 scrolls of amnesia  e - a scroll of fog  m - a scroll of immolation 0h s - a scroll of fear [!] read|quaff[?] describe selected0h 0h. 0hQ >...####..#...................... neoul the Covert ..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... 0hX ..#..........##......#........#.. Health: 46/46 ======================== ..#.........##............##.#... Magic: 13/13 ======================== #....#....#..................###. AC: 2Str: 4 ##..##...##...#.#................ EV: 14Int: 18  #########....#.##.####.......... SH: 0Dex: 22#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:6##.....@...# ##.###..## Noise: ---------  Time: 5600.6 (0.0)##0h U#.....#.### ### #### p) +0 rapier#.....#####Nothing quivered###.#.#Fly #####As you read the scroll of identify, it crumbles to dust. _h - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of lignification _Okay, then. _You drop 2 potions of lignification.0h P  Okay, then.0h 0h 0h@ . _0h40hW0hI0hn0h0h 0hQ_Partly explored, can't reach some places.0h0hD0h0h+0hL1 _Partly explored, can't reach some places.0h80h0h0h8<0h90hP; 0h;Q_Partly explored, can't reach some places.0h0h˚eWhere to? (Tab - D:6, ? - help) 0h[D D - Dungeon  T - Temple 0h 0h` >...####..#...................... neoul the Covert 0h A..##..#.......#.....##.......##.. Poltergeist of Dithmenos **.... ..#..........##......#........#.. Health: 46/46 ======================== ..#.........##............##.#... Magic: 13/13 ======================== 0h #....#....#..................###. AC: 2Str: 4 ##..##...##...#.#................ EV: 140h @Int: 18  #########....#.##.####.......... SH: 0Dex: 220h *#.........## ##.......#. XL:  8 Next: 32% Place: Dungeon:6##.....@...# ##.###..## Noise: ---------  Time: 5600.6 (0.0)0hY ###.....#.### ### #### p) +0 rapier#.....#####Nothing quivered###.#.#Fly ##### 0h _Okay, then. _You drop 2 potions of lignification. _Okay, then. _Partly explored, can't reach some places. 0h _Partly explored, can't reach some places. _Partly explored, can't reach some places.0h 0hb 0h4 0h % _0h B0h 0h? 0hd 0hE ,0h/ 0h8 0h ,0h 0h 0hf" ,0h<# 0hv% 0h;' 0h' 0hh( 0h* 0h, ,0h . 0hT0 0h2 ,0h4 0h6 0hV8 ,0h9 0h; 0h > ,0h? 0hA 0hC 0hfD 0hxE 0hG 0hJ ,0hL 0hWN 0hP 0hHQ 0hR 0hiU 0h X 0hX 0hZ 0h] 0hR` 0h` 0hb 0hNd 0h^f 0hf 0hh 0hj Z  There is a stone staircase leading down here.0hk 0h.n 0hn % _0h-p 0h 70h 0h 0hR 0h֖ 0h    0hF ~  0hǟ e    #########   #@.$..... 18.3 (17.7)0hF   #########      0h M _You fly downwards.0h: 0h 0h, a _There is a stone staircase leading up here.0h'30h440h60h90hC _0hD0hE,0hHN _You now have 135 gold pieces (gained 17).0hK0hL0h+M0hN0h]Q,0hQ0hS0hT0hjU,0hV0hpX0hX,0h(Z0h[,0ho\0h]0h_0hn_0h_0h`0hb,0h*c0h?d0he0hAf0hf0holn0hm0hm,0ho0h2q,0hq0hr0hst,0hu0h(v0hx,0hx0hy0hp{,0h{0h|0h~0h~0hK0hA0h%0hX` ## ... ....0h ..... ##################...... ................@'...= 0h#########...######...... #...#..... #####0hL...O ... ..O   ogre (asleep) 0h. 0h 8 36.3 (18.0  0hcYou reach down and open the door.  An ogre comes into view. It is wielding a +0 giant spiked club.0hQJO.O0h50h,7.3 (190h0hF& _The ogre shouts!0hCh ##  ...  0hCL....  ..... #########...... ................@'...=.. ...######......  #...# .....  ##### ..O.  ...  ..  . 0h.D*0h% ##  ...  ....  0h..... #########...... ................@'...=.. ...######......  #...# .....  ##### ..O.  ... .. 0h! . 0h0h0h40h\ _An ogre is nearby!0hF ##  ...  ....  ..... 0h'#########...... ................@'...=.. ...######......  #...# .....  ##### ..O.  ...  ..  . 0h!0hC t ##  ...  ....  ..... #########...... ................@'...=.. 0hE 6...######......  #...# .....  ##### ..O.  ... ..  . 0hgJ 0h K 0hQ 0hhT  0hT N_An ogre is nearby!0ho #####.......... ................@...=....######.#...# ..##### ....O................#######0hr 0hfu >O.0hu 88.0) _0h;y 0hF{ Q _There is an open door here.0h ##########........#.#. ################. 0hN G...............'...=...! #######...######@.... #...# #...O##### #..... #.#.#.######### 0h. 0h ;O.0h -9 _0h 0h 0hd8  0h39Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h"   neoul the Covert  Poltergeist of Dithmenos **.... #########  Health: 46/46 ======================== 0h Q#........  Magic: 10/13 ==================------ #........  AC: 2Str: 4  #........  EV: 14Int: 18 ################........  SH: 0Dex: 22 0h, ...............'...=...!  XL:  8 Next: 32% Place: Dungeon:7 #######...######@*O.....  Noise: ---------  Time: 5639.3 (0.0) #...# #........  p) +0 rapier0h { ##### #........  Nothing quivered #........  Fly  #........  0h L#........  O   ogre #########  _There is an open door here.  0hJ Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hѢ bAim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)0h neoul the CovertPoltergeist of Dithmenos **....#########0hE Health: 46/46 ========================#........Magic: 10/13 ==================------#........AC: 2Str: 4 #........EV: 14Int: 18 ################........SH: 00h Dex: 22 ...............'...=...!XL:  8 Next: 32% Place: Dungeon:7 #######...######@.*.....0h Noise: ---------  Time: 5639.3 (0.0)#...# #........p) +0 rapier##### #........Nothing quivered#........0h\ Fly #........#........O   ogre######### 0h _There is an open door here.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0h Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)0h 0h9 )@O(ally target)@   shadow  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0h5: Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)  The ogre resists with significant effort.0h= :*0h= slow, ally target)Your shadow points at the ogre and mumbles some strange words.You feel bolstered by spreading misfortune.0h O 6 =40.3 (10h 0h 2 _The ogre seems to slow down.0h] ######### #. #. #........ #################..@..... ................@...=...! 0h########...######..O..... #...# #.##### #. #. #. #........#########0h10h;O.0h .-10hH0hQ _There is an open door here.0h  0hCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  neoul the Covert  Poltergeist of Dithmenos **....0h  Health: 46/46 ======================== 0h#########  Magic: 7/13============------------ 0h4#........  AC:  6  Str: 4  #........  EV: 14Int: 180h #........  SH: 0Dex: 22 0h#################..@.....  XL:  8 Next: 32% Place: Dungeon:7 0hTS................@*O.=...!  Noise: ---------  Time: 5641.3 (0.0) 0h########...######........  p) +0 rapier #...# #........  Nothing quivered ##### #........  Fly  #........ 0h. #........  O   ogre (slow, ally target)0h #........  @   shadow ######### 0hCasting: Tukima's Dance (safe; 1% risk of failure)  0h>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (slow, ally target, chance to  affect: 62%)0hm)neoul the CovertPoltergeist of Dithmenos **....Health: 46/46 ========================#########Magic: 7/13============------------#........AC:  6  Str: 4 #........EV: 14Int: 180hfx#........SH: 0Dex: 22 #################..@.....XL:  8 Next: 32% Place: Dungeon:7 ................@.*.=...!Noise: ---------  Time: 5641.3 (0.0) ########...######........p) +0 rapier#...# #........Nothing quivered##### #........Fly 0h#........#........O   ogre (slow, ally target)#........@   shadow#########Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h+Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (slow, ally target, chance to  affect: 62%)0hM0h=0hC9O.0h|C3=2.3 (10hG0hJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (slow, ally target, chance to  affect: 62%) 0hiJ1_The ogre resists with significant effort.0hG  ######### #........ #........ #..0hG .#..@.....'O..=...!#...######. #...# #.. ##### #........ #..... #........ #........ #########0hL 0hM .-30hkQ 0hR 0h X ######### #........ #........ #........#..@..... <.'O..=...!#...######.0hj  #...# #........ ##### #........ #........ #........ #........  #0hZ I  The ogre is no longer moving slowly.0h( 0hi .O.0h @-40h 0h M _Your shadow fades away.0hm # #. #........ #........#. #<0h0.O...=...!#...######. #...# #........ ##### #........  #. #. 0hO #.  #0h0ha3O'0hؔ&50h0h0hH6 # #. #. #........  #.  #<0hK.O'...=...!  #...######. #...# #........ ##### #.  #. #.  #.  #0hO3O.0h6P]8==60hhS0hT0h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  neoul the Covert  Poltergeist of Dithmenos **.... 0hwS Health: 46/46 ======================== #########  Magic: 5/13=========--------------- #........  AC:  6  Str: 4  #........  EV: 14Int: 18 #........  SH: 0Dex: 22 0h; ####################........  XL:  8 Next: 32% Place: Dungeon:7  #<.............@*O.'...=...!  Noise: ---------  Time: 5646.3 (0.0)  ###########...######........  p) +0 rapier #...# #........  Nothing quivered ##### #........  Fly  #........  #........  O   ogre 0h#........  #########  _Your shadow fades away.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hbAim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)0h>#neoul the CovertPoltergeist of Dithmenos **....Health: 46/46 ========================#########Magic: 5/13=========---------------#........0h$LAC:  6  Str: 4 #........EV: 14Int: 18#........SH: 0Dex: 22  ####################........XL:  8 Next: 32% Place: Dungeon:7  #<.............@.*.'...=...!Noise: ---------  Time: 5646.3 (0.0)  ###########...######........p) +0 rapier#...# #........Nothing quivered##### #........Fly #........#........O   ogre#........######### 0h$%_Your shadow fades away.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)0hin(ally target)(   +0 giant spiked club (minion)0h`  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (chance to affect: 62%)  The +0 giant spiked club dances into the air!  The ogre hits your +0 giant spiked club!0hq)O0hʥ3=7.3 (10hɩ0hY 0hU_Your +0 giant spiked club falls from the air.0hr6 # #. #. #. #. #<0h7s.)O.'...=...! #...######. #...# #. ##### #.  #0ht. #.  #.  #0hy0htzJ5-80h}0hS0h+/    0h, #   #.   #.  0h#-m #.   #. 0h-)  #<.)O.'...=...!   #...######.   #...# #.   ##### #.  0h- #.   #.   #.   0hH./#  0h/0h@64O.0h6@-90h;:0h;0hm^   0h_ Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hk U  neoul the Covert  Poltergeist of Dithmenos **....  Health: 46/46 ======================== #########  Magic: 3/13=====-------------------0hn  #........  AC:  5  Str: 4  #........  EV: 14Int: 18 #........  SH: 0Dex: 22  ####################........  XL:  8 Next: 32% Place: Dungeon:7  #<...........@**O..'...=...!  Noise: ---------  Time: 5649.3 (0.0)  ###########...######........  p) +0 rapier #...# #........  Nothing quivered ##### #........  Fly  #........  #........  O   ogre #........  #########  _Your +0 giant spiked club falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all0ho  spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre (chance to affect: 50%)0hq W neoul the Covert  Poltergeist of Dithmenos **....  Health: 46/46 ========================  0hKr #########Magic: 3/13=====-------------------  #........AC:  5  Str: 4  #........EV: 14Int: 18  #........SH: 00hr Dex: 22   ####################........XL:  8 Next: 32% Place: Dungeon:7   #<...........@..*..'...=...!Noise: ---------  Time: 5649.3 (0.0) 0hs   ###########...######........0hjs p) +0 rapier  #...# #........Nothing quivered  ##### #........0h t >Fly  #........  #........O   ogre  #........  #########  _Your +0 giant spiked club falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hgt Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre (chance to affect: 50%)0hp ]O(asleep)0hZ 8O0h! H650.3 (10h 0h  Casting: Tukima's Dance (safe; 1% risk of failure)0hm (onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  0h pAim: an ogre (chance to affect: 50%) _The ogre looks drowsy...0h\80h]n #  #.  0hw]4#.  0h]A#.  #0h>^L.  #<.0h^O..'...=...!  #0h^...######.  #...# #.  0hN_##### #.   #.   0h_0hd0hQe&10hh0hAj0hoP# #.0h?p #. #.  #0hpK.  #<.0hqO..'...=...!  #0h`q...######. #...# #. 0hqm##### #. 0h r7#. 0hs 0h|<20h0h70hiy  The helpless ogre fails to defend itself.  You skewer the ogre like a kebab!!!0h^R).0hp 43 _You kill the ogre!0hU0h;h _Your Stealth skill increases to level 9!0h< +# #. #. #........ #. #<...'...=...! #...######. 0h< #...# #........ ##### #. 0hA 0hB d4==4 _0hF 0hI z _You see here a +0 giant spiked club.0hG n# #. 0h t#........ #........ . <.)@.'...=...! 0hG ...######. #...# #........ 0h ##### #........ 0h 0h  $5 0ha _0h 0hz 0hWe######### #........ #........ #........ . .0h0Z).@'...=...! ...######. #...# #........ ##### #........ #........#......0hϔ..#........ 0h0h&60h0hI0h#Q######### 0hg$#........ #........ #..0h$ . 0hk%)..@...=...! 0h%W...######. 0h!&Q#...# #..0hw& 0h&##### #........ #.......0h%',.0h|'(#.......0h'T.#.......0h((H.########0h~(+#0h10h>2&70h[80h.MQ _There is an open door here.0hA4## #. #. #. . )..'@..=...! ...######. 0h4x#...# #. ##### #. #.#.#.##0h^:0h;R==58 _0h D0hpF0hY<##.0hyZ#.#..)..'.@.=...!.0hZ...######.#...# #.##### #.0h&[#.#.#.#0hb0hb&90hRg0hi0hT&##.#.#..)..'..@=...!.0hT...######.#...# #.##### #.#.#.#.#0hFZ600h ##.#.#..)..'...@...!....######.#...# #.0h# ##### #.#.#.#.#0hA 0h &10hO 0h 0h ~5==42.3 (20h 0h  0h !_j - a ring of ice0hL # #. #. #.#..)..'0h7.!...#...######. #...# #. ##### #. #. #. #. #0hz0h*+3.3 (10h0hi0hOL # #. #. #.#..)..'0h'.!...#...######. #...# #. ##### #. #.. #.. #..0hH ##0hg0hh&40h0h0h 0h4 VDrop what?0h [18/52 slots (_ for help) Hand Weapons (select all with ))  p - a +0 rapier (weapon) Armour (select all with [)  b - a +1 cloak (haunted) 0h' Jewellery (select all with "=)  g - a +6 ring of dexterity (worn)j - a ring of ice Scrolls (select all with ?)  a - 2 scrolls of teleportationc - 2 scrolls of amnesia 0hx \ e - a scroll of fog  m - a scroll of immolation  s - a scroll of fear Potions (select all with !)d - a potion of cancellation  f - a potion of attraction 0hǔ  h - 2 potions of curingi - 2 potions of enlightenment  k - a fizzy orange potion  l - a ruby potion 0h  n - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0h'S (1 turn)  p - a +0 rapier (weapon)  j + a ring of ice[Enter] accept (1 chosen)0h380hCneoul the CovertPoltergeist of Dithmenos **....Health: 46/46 ========================############Magic: 5/13=========---------------#...........0hCkAC:  4  Str: 4 #...........EV: 14Int: 18#...........SH: 0Dex: 22 ###############...........XL:  8 Next: 42% Place: Dungeon:7 ...........)..'.@.....!...0hCNoise: ---------  Time: 5664.3 (0.0) ######...######...........p) +0 rapier#...# #...........Nothing quivered##### #...........Fly 0hD/#...........#...........#...........############You skewer the ogre like a kebab!!! _You kill the ogre! _Your Stealth skill increases to level 9! _You see here a +0 giant spiked club. _There is an open door here. _j - a ring of ice0hEG35.3 (10hH0hJ- _You drop a ring of ice.0h+0hGRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d - rings of dexteritye + rings of ice  f - rings of poison resistance Wands (select all with /)g + unknown wands Scrolls (select all with ?)0hh + unknown scrolls  i + scrolls of amnesia (uncommon)  j + scrolls of blinking (uncommon)  k + scrolls of fear (uncommon)  l + scrolls of fog (uncommon)  m + scrolls of identify (very common)  n + scrolls of immolation (uncommon)  o + scrolls of teleportation (common)  p + scrolls of vulnerability (uncommon) Potions (select all with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] 0hH  e - rings of ice 0h' 0h, 0h0'neoul the CovertPoltergeist of Dithmenos **....Health: 46/46 ========================############ 0hR1Magic: 5/13=========---------------#...........AC:  3  Str: 4 #...........EV: 14Int: 18#...........SH: 0Dex: 22  0h1~###############...........XL:  8 Next: 42% Place: Dungeon:7 ...........)..'.@.....!...Noise: ---------  Time: 5665.3 (0.0) ######...######...........p) +0 rapier#...# #...........Nothing quivered##### #........... 0hX2Fly #...........#...........#...........############ _You kill the ogre! _Your Stealth skill increases to level 9!  0h2_You see here a +0 giant spiked club. _There is an open door here. _j - a ring of ice _You drop a ring of ice. 0h5 0h96 0h: 0h; 0h=  0h>  0h@  0hF  0hJ G 2  0hsL s _You feel your existence waver again. 0hM  0hN  0hgQ  0hQ  0hR  0hzU  0hV U6== 0hW  0hY  0hZ  0h[  0h^  0h?_  0h`  0hb  0h^c  0h  0hg  0h  0hW  0h  0h  0h  0h  0h  0h  0ha  0h #.....#.+......#### #.....##. ....... # 0h  ...!... #../..... ....... #  ...<... #  .......## 0h f..  ..#......##  .........##.....F  ................. ....#+#.##............# .....## F   sky beast (asleep)...##...#########................################.# 0h 1756.3 (91.0) 0h ,7.3 (92 0hq  0h \ _A sky beast comes into view. 0hH $ 0hө @ #.....#.  +......  0ha #### #.....##.  0h (  #........  0hg ...!... #../.....  0hӫ #  #........  0h> % ...<... #........  0h 9 #@.......  0h & ..#......##......  0h~ : .........##.....F  0h + .................  0h G....#+#.##.......  ........# .....##  0h  ...##... 0hr   0h V................#  .#  0h^G 1 #.....#.  +......  #### #.....##.   0h@H  #........  ...!... #../.....   #........  ...<... #........  #@.......  0hH z..#......##......  .........##.....F  .................  0hI ....#+#.##....... ........# .....##  ...##... 0h8J ............... . 0hU  0hU  0h|Y  0h`  #.....#. +...... .#### #.....##.. 0h7a  #....!... #../.. #....<... #..##...#......##...##.....F.............#+#.##..... 0ha ........# .....##....##...#########................##.# _A sky beast is nearby! 0hg N8.3 (1.0) _ 0hk  0hl  0hL  #.....#.  +...... .  #### #.....##..   0h  #.........  ...!... #../......   #.........  ...<... #.........  #.@.......  ..#......##.......  .........##.....F.  ..................  ....#+#.##........   .....##.  0ht v ######      0hZ( #.....#.  +...... .  #### #.....##..   #.........  ...!... #../......   0h[t #.........  ...<... #.........  #.@.......  ..#......##.......  .........##.....F.  ..................  0h\!....#+#.##........  .....##.  ##### 0h\.   0ha4 0hDf 0hmf #.....#.+...... ... 0hYnl#### #.....##......... #...........!... #../# 0hnI....... #.........#...<... #.#.......##.#..#......## 0h,ou#.........##.....F.#..................#....#+#.##..#........##.....##.# 0ho...##...######### ................################.# ......... 0hos.# _A sky beast is nearby! 0hv 0hUw-9 _ 0h{ 0hb} 0hU   +...... ...  #### #.....##...   #..........  0hT...!... #../......#   #.........#  ...<... #.........#  #.........#  #@......#  #.....F.#  ........#  #........#  0ha #.....##.#  ######## .      0h0  0h\+   +...... ...  #### #.....##...   #..........  0h'...!... #../......#   #.........#  ...<... #.........#  #.........#  #@......#   0h#.....F.#  ........#  #........#  #.....##.# 0hC ######## .     0h 0hs 0hU# 0h-e #.....#. +...... . 0h-#### #.....##...#. #....!... #../......# . #. 0h .{# ...<... #.# .##.# ..#......##.#  0h.@.##.....F.# ...# ....#+#.##.#  0h)/...##...### ..# #  0h/R_A sky beast is nearby! 0h5 0h6.60 _ 0h: 0h< 0h,#.....#. +...... .... #### #.....##...#. #.  0hJ...!... #../......# . #.# ...<... #.# .##. 0h!# ..#......##.# .##.....F.# . 0h(..# ....#+#.##.# ...##...## 0h#... .# ##  0hJ 0h&1 0hŰ 0hn 0hg#.....#. +...... .... #### #.....##...## . #. 0hl. ...!... #../......# . #.# ...<... #.# .##.# ..#......##.# .##.....F.# ... 0h.# ....#+#.##.#  ...##...###... . 0hmb# ###  0h 0h"&2 0h[  0h! 0hr &#.....#. +...... .... #### #.....##...##  . 0hs { #..  ...!... #../......#  . #. 0ht #  ...<... #.#  .##.#  ..#......##.#  . 0ht ##.....F.#  .#  ....#+#.##. 0ht #  ...##...#########...  . 0h>u L#####  0h$  0h &3 0h†  0hƉ  0hA  The helpless sky beast fails to defend itself.  You perforate the sky beast like a sieve!!! 0h܎ F† 0h| v 544 _You kill the sky beast! 0h  0ho m _Your Short Blades skill increases to level 4! 0hP  0h  0h  0h8 0h 0h]Q _ 0h 0hO 0hg 0h  0h!, 0h" 0h$ 0h(, 0h?) 0h/: ... .. 0hx/ ######..#... ..... #....## 0h/:+............ #### ##...## ....... #...........# 0hG0 ...!... #..@......# ....... #.........# ...<... #.........# .......##.........# 0h0 ..#......##.......# .........##.....†.# ............# 0hJ1 ....#+#.##........#..##.....##.# 0h6V8.3 (49.3 (5 0h: 0h>  0h>+_j - a wand of charming (10) 0h- 0hy. 0h/ 0h4 0h8 0h=, 0h> 0hAB, 0h-E 0h/G 0h-I, 0hiJ 0hK 0hzN, 0hO 0hR 0hVB 0hW 0h[B 0hcn 0h5gB 0hi 0hkB 0h,o 0hp, 0hBr 0h}u, 0hv 0h-zN _i - 3 potions of enlightenment (gained 1) 0h{4 0h} 0hl~ 0hB 0ha 0hB 0h 0hB 0h 0hMB 0h 0hB 0h 0hB 0hF 0hB 0h  0heB 0hѡ, 0h?, 0h, 0h, 0h 0h B 0h 0hήB 0hc 0h, 0ha 0hض 0h 0h 0h 0h; 0hZ, 0h 0h: 0h<, 0h 0h 0h, 0h 0h 0hP, 0hq 0h% 0h 0hE, 0h 0h 0h, 0h 0h 0h 0h_, 0h 0h, 0hd 0hX 0h, 0hSN _You now have 152 gold pieces (gained 17). 0h2 0h4 0h 0h, 0h 0h 0h5, 0h 0hh 0h: 0h, 0h 0h, 0h7 0hb 0h4, 0h 0h 0hc, 0h 0h  0h  0hX , 0h3  0h , 0h 0h 0h', 0h 0h 0h\ 0h, 0h  0h, 0h 0h 0h, 0hb 0hx 0hu , 0h! 0h" 0hs#, 0h$ 0h$ 0hm& 0h', 0h#( 0h), 0hz* 0h`+ 0hO-, 0h- 0hU0 0h#6b    0h6   #   .#   ..#   ...#  0hV7 ##########.o.o##   #.......@'.o....  ##.#######....#  #.# o..# .. 0h 8 #.# ### ...  #.# ##########...  #.# #............o   orc priest (asleep)  #.# #............ # ooo 3 orcs (asleep)  #.# #........)#  #.#####.........# 0hBZ 824.3 (55.0)  You reach down and open the door. 0hB,5.3 (56 0hF 0h|Kh _An orc priest and 3 orcs come into view. 0h #  .#  ..#  0h...#  ##########.o.o##  #.......@'.o....  ##.#######....##  #.# o..# ..  #.# ### ...  #.#   #.#   #.#   #.# )#  #.  0h{ # .#  0h| ..#  ...#  ##########.o.o##  #.......@'.o....  ##.#######....##  0h|  #.# o..# ..  #.# ### ...  #.#  #.#  0hn}  #.#   #.# ) #. 0h 4 0hD  0h d _There are monsters nearby! 0hm  ##### ....# ....#   0hn....#  ....#  ....#  #.o.o# #........@.o. ##.# 0hTo....# #.# oo..# ..  #.# ##### ...  #. 0ho* #.# #.  #.# #. #o 4 orcs (asleep) #.# #.)# . #.#####.# # 0h7{ 0h@t.oo 0h16.3 (1.0) 0h 0hP _An orc comes into view. It is wielding a +0 hand axe. _There is an open door here. 0h  ##### #....#  #....#  #....#  #....#   0h?! r#....#  ##########.o..###. #........'.oo..... ##.#######@...###  #.# #oo..# .. #.# ###### ...  #.# ##########...  #.# #............ #.# #. ### #.# #. 0h! -)# .. #.#####.# # #.......# +. 0h5) 7  The orc shouts! x3 0h)  0h/ .oo.ooooooo 0h/ The orc hits you with a +0 dagger. The orc misses you. 0h]0 p39----===7 0hL4  0h6 : _The orc hits you with a +0 hand axe. 0hJ!S    0h! #####  #....#  #....#  0hZ"& #....#  #....#  #....#  0h"   ##########....###.  #........@oo...... 0h#  ##.#######.o..###  0hj#D  #.# #oo..# ..  #.# ###### ... 0h#  #.# ##########...  #.# #.  0h$  #.# #..... ## 0hv$  #.# #)#  0h$  #.#####.# # 0h' 0hp*  0h* The orc attacks as it pursues you! The orc completely misses you. 0h+ 0h5!o 0hk5<oo. 0h60---8 0h> 0h6Al _The orc misses you. _There is an open door here. 0h6&   0h7p #####  #....#  #....#  #....#  #....#  0h|8 #....#  #....###.  #'oo......  ##. 0h:9E#oo..###  #.# #.o..# ..  #.# ###### ...   #.# #...  #.# # 0h9X.  #.# #.   #.# #.)#  #.#####. 0h:!# 0h< 0hK= 0h,J 0haM 0h3| 0hcY. 3 orcs 0h1B---9 0h 0hwm _The orc priest looks encouraged for a moment. 0h-&   0h #####  #....#  #....#  #....#  #....#  0hL #....#  #....###.  # 0h.'oo......  ##.#oo..### 0h)  #.# #....# ..  #.# ###### ...  0h   #.# #...  #.# #.  #.# # 0h9.   #.# #.)#   #.#####.# 0h 0h  0hQ 0hToooo. 0hd'30 0h 0h 0h   Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0hE   neoul the Covert #####  Poltergeist of Dithmenos **.... #....#  Health: 39/46 ====================---- 0h۹ #....#  Magic: 11/13 ====================---- #....#  AC: 2Str: 4  #....#  EV: 14Int: 18 #....#  SH: 0Dex: 22 ##########....###.  XL:  8 Next: 54% Place: Dungeon:7 0hG (#......@*ooo......  Noise: ---------  Time: 5830.3 (0.0) ##.#######o...###  p) +0 rapier #.# #....# ..  Nothing quivered #.# ###### ...  Fly  0hJ #.# ##########...  #.# #............  o   orc priest #.# #............  ooo 3 orcs #.# #........)#  #.#####.........# _The orc priest looks encouraged for a moment.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (chance to affect: 69%) 0h]  neoul the Covert #####Poltergeist of Dithmenos **.... #....#Health: 39/46 ====================----  0hO #....#Magic: 11/13 ====================---- #....#AC: 2Str: 4  #....#EV: 14Int: 18 #....#SH: 0Dex: 22  ##########....###.XL:  8 Next: 54% Place: Dungeon:7  #......@.*oo......Noise: ---------  Time: 5830.3 (0.0) 0h  ##.#######o...###p) +0 rapier  #.# #....# ..Nothing quivered  #.# ###### ...Fly   #.# ##########...  #.# #............ 0h <o   orc priest  #.# #............ooo 3 orcs  #.# #........)#  #.#####.........# _The orc priest looks encouraged for a moment.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (chance to affect: 69%) 0h g  0hܓ  0h , 0h  0h oooo.o 0h No 4 orcs 0h$ I401.3 (1 0h  0ha k  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  0h Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (chance to affect: 69%) _The orc struggles to resist.0h5r0h&sS39=20hv0h7yq _You barely miss the orc. The orc hits you with a +0 dagger.0h60h-&30h0h _You closely miss the orc. The orc completely misses you.0hV  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h=  neoul the Covert #####  Poltergeist of Dithmenos **.... 0h>#....#  Health: 39/46 ====================---- #....#  Magic: 9/13================-------- #....#  AC: 2Str: 4  #....#  EV: 14Int: 18 #....#  SH: 0Dex: 22 ##########o...###.  XL:  8 Next: 54% Place: Dungeon:7 #......@ooo.......  Noise: =--------  Time: 5833.3 (0.0) 0h? ##.#######o...###  p) +0 rapier #.# #....# ..  Nothing quivered #.# ###### ...  Fly  #.# ##########...  #.# #............  o   orc priest #.# #............  oooo 4 orcs #.# #........)#  #.#####.........# _You closely miss the orc. The orc completely misses you.0hr@Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (chance to affect: 69%)0hEm neoul the Covert0hF #####Poltergeist of Dithmenos **.... #....#Health: 39/46 ====================---- #....#Magic: 9/13================-------- 0hG#....#AC: 2Str: 4  #....#EV: 14Int: 18 0hVH#....#SH: 0Dex: 22  ##########o...###.XL:  8 Next: 54% Place: Dungeon:7 0hBI #......@*oo.......Noise: =--------  Time: 5833.3 (0.0)  ##.#######o...###p) +0 rapier  #.# #....# ..Nothing quivered0hI-  #.# ###### ...Fly   #.# ##########... 0h}J #.# #............o   orc priest  #.# #............oooo 4 orcs 0h K: #.# #........)#  #.#####.........# _You closely miss the orc. The orc completely misses you.0hKCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (chance to affect: 69%)0h0h:o0hkP404.3 (10h0h$  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)0h(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hAim: an orc, wielding a +0 dagger (chance to affect: 69%) _The orc struggles to resist. The orc misses you.0h   0h Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h   neoul the Covert #####  Poltergeist of Dithmenos **.... 0h #....#  Health: 40/46 ====================---- #....#  Magic: 7/13============------------ #....#  AC: 2Str: 4 [6;18H #....#  EV: 14Int: 18 #....#  SH: 0Dex: 22 ##########o...###.  XL:  8 Next: 54% Place: Dungeon:7 #......@ooo.......  Noise: =--------  Time: 5834.3 (0.0) ##.#######o...###  p) +0 rapier #.# #....# ..  Nothing quivered #.# ###### ...  Fly  #.# ##########... [14;100h H #.# #............  o   orc priest #.# #............  oooo 4 orcs #.# #........)#  #.#####.........# _The orc struggles to resist. The orc misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (chance to affect: 69%)0h m neoul the Covert0ht , #####Poltergeist of Dithmenos **.... #....#Health: 40/46 ====================---- 0h1 #....#Magic: 7/13============------------ #....#AC: 20h Str: 4  #....#EV: 14Int: 180h  #....#SH: 0Dex: 22  ##########o...###.XL:  8 Next: 54% Place: Dungeon:70hc V  #......@*oo.......Noise: =--------  Time: 5834.3 (0.0) 0h  ##.#######o...###p) +0 rapier  #.# #....# ..Nothing quivered 0h  #.# ###### ...Fly   #.# ##########...  #.# #............0hG 0o   orc priest  #.# #............oooo 4 orcs 0h0  #.# #........)#  #.#####.........# _The orc struggles to resist. The orc misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hІ Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (chance to affect: 69%)0hh To(1 asleep)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0h w Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (chance to affect: 69%)  The orc looks drowsy...0h\ o 6 -5.3 (10hl 0h k _You feel bolstered by spreading misfortune.0h s  The helpless orc fails to defend itself.  You spit the orc like a pig!!!0hm0h0h60h.ooooo 3 orcs0h;@-60h-!0hg$ 0h$9_You kill the orc!0h  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h   neoul the Covert #####  Poltergeist of Dithmenos **.... #....#  Health: 40/46 ====================---- #....#  Magic: 5/13=========--------------- #....#  AC:  6  Str: 4  #....#  EV: 14Int: 18 #....#  SH: 0Dex: 22 0h ##########....###.  XL:  8 Next: 54% Place: Dungeon:7 #......@ooo.......  Noise: ---------  Time: 5836.3 (0.0) ##.#######o...###  p) +0 rapier #.# #....# ..  Nothing quivered #.# ###### ...  Fly  #.# ##########...  #.# #............  o   orc priest 0h #.# #............  ooo 3 orcs #.# #........)#  #.#####.........# _You kill the orc!Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line0h [Aim: an orc priest, wielding a +0 club (chance to affect: 51%)0h  neoul the Covert #####0h Poltergeist of Dithmenos **.... #....#Health: 40/46 ====================---- #....#Magic: 5/13=========--------------- 0h' #....#AC:  6  Str: 4  #....#EV: 14Int: 18 #....#SH: 0Dex: 22  ##########....###.XL:  8 Next: 54% Place: Dungeon:7  #......@*oo.......Noise: ---------  Time: 5836.3 (0.0)  ##.#######o...###p) +0 rapier 0hZ b #.# #....# ..Nothing quivered  #.# ###### ...Fly   #.# ##########...  #.# #............o   orc priest  #.# #............ooo 3 orcs  #.# #........)#  #.#####.........# _You kill the orc!0hw Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (chance to affect: 51%)0h 0h$ o  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  0h% Aim: an orc priest, wielding a +0 club (chance to affect: 51%)  The orc priest resists with significant effort.=7.3 (10h) 0h+ W _The orc priest barely misses you.0h  0hCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hL  neoul the Covert #####  Poltergeist of Dithmenos **.... 0hLF#....#  Health: 40/46 ====================---- #....#  Magic: 3/13=====------------------- #....#  AC:  6  Str: 4 0h[M #....#  EV: 14Int: 18 0hM#....#  SH: 0Dex: 22 ##########....###.  XL:  8 Next: 54% Place: Dungeon:7 0h/N#......@ooo.......  Noise: =--------  Time: 5837.3 (0.0) ##.#######o...###  p) +0 rapier0hN #.# #....# ..  Nothing quivered 0hN#.# ###### ...  Fly  #.# ##########...  0hUO0#.# #............  o   orc priest #.# #............  ooo 3 orcs0hOF #.# #........)#  #.#####.........# 0hP_The orc priest barely misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  0hPhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (chance to affect: 51%)0h neoul the Covert #####0hPoltergeist of Dithmenos **.... #....#Health: 40/46 ====================---- #....#Magic: 3/13=====-------------------0hQW #....#AC:  6  Str: 4  #....#EV: 14Int: 18 0h#....#SH: 0Dex: 22  ##########....###.XL:  8 Next: 54% Place: Dungeon:7 0h #......@*oo.......Noise: =--------  Time: 5837.3 (0.0)  ##.#######o...###0hp) +0 rapier  #.# #....# ..Nothing quivered  #.# ###### ...Fly  0hA #.# ##########...  #.# #............o   orc priest  #.# #............0hQooo 3 orcs  #.# #........)#  #.#####.........# _The orc priest barely misses you.0h0Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (chance to affect: 51%)0hD]o(asleep)0h{{o1=0h{4==7-8.3 (10h%0hۀL  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (chance to affect: 51%) _The orc priest looks drowsy...0h  The helpless orc priest fails to defend itself.  You spit the orc priest like a pig!!!0h& 0h 0hT 0h 0h% o.ooo 3 orcs0h$ $==0hN% O8-90h* 0h-  0hY. @_You kill the orc priest!0h  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h/  neoul the Covert #####  Poltergeist of Dithmenos **....0h0t #....#  Health: 41/46 =====================--- #....#  Magic: 2/13===--------------------- #....#  AC:  7  Str: 4  0h\1T#....#  EV: 14Int: 18 #....#  SH: 0Dex: 220h 2% ##########....###.  XL:  8 Next: 58% Place: Dungeon:7 #......@ooo.......  Noise: ---------  Time: 5839.3 (0.0)0h2e ##.#######....###  p) +0 rapier #.# #....# ..  Nothing quivered 0h3k#.# ###### ...  Fly  #.# ##########...  #.# #............  ooo 3 orcs #.# #............  #.# #........)# 0h64? #.#####.........# _You kill the orc priest!Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h4Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 69%)0hc neoul the Covert #####0htPoltergeist of Dithmenos **.... #....#Health: 41/46 =====================--- #....#Magic: 2/13===---------------------0h,  #....#AC:  7  Str: 4  #....#EV: 140h Int: 18 #....#SH: 0Dex: 22 0h! ##########....###.XL:  8 Next: 58% Place: Dungeon:7  #......@*oo.......0h,"`Noise: ---------  Time: 5839.3 (0.0)  ##.#######....###p) +0 rapier 0h" #.# #....# ..Nothing quivered  #.# ###### ...Fly  0h# #.# ##########...  #.# #............ooo 3 orcs 0h0$ #.# #............  #.# #........)#  #.#####.........# 0h%._You kill the orc priest!Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 69%)0hJp_o(1 asleep)0hc:o0h;H840.3 (10h0h  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)0hOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (chance to affect: 69%) _The orc looks drowsy...0h5z  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!0h70h70h<oo.oo 2 orcs0h@&10h|C0hEG _You kill the orc!0hs  You hit the orc.  The orc is severely wounded.0h: I42=20h 0hN  0h B_The orc barely misses you.0h(p 5  You hit the orc.0hq 0hxy w'   orc0hm~ .-30h 0h3 G _You kill the orc!0h2  You hit the orc.  The orc is moderately wounded.Your shadow hits the orc with a rapier!0h7)@@   shadow0h:.=40hg=0h>G _You kill the orc!0h'  #####  #....#  #....#  #....#  0h:#....#  #....#  #....###.  #.@.  ##.#....###  #.# #....# ..  #.# ###### ... 0hؐ #.# #.  #.# #. # 0hƕ0h7N3=-50hř0h 0h^_Items here: ))))) †.0h[*  0h 3#####  #....#  #....#  #....#  0h~#....#  #....#  #0h....###.  #.@@.  ##.#0hS....###  #.# #....# .. 0h* #.# ###### ...  #.# #.  #.# #.0hY # #.# #.)# .0hͦx #.#####.# #0hܯ0h[3==-60h0h?i _You swap places. _There is an open door here.0h+! Z   ##### 0h#" Q #....#  #....#  #....#  #....#  #....#  #....###.  #.@@0h" >.  ##.#....###  #.# #....# ..0h#   #.# ###### ...   #.# #...  #.# #.  #.# #.   #.# #.)#  #.#####0h$ ".#0h, 0h- B770h/1 0h6 _You swap places. _Items here: ))))) †.0h"0hF&wPick up what? 18/52 slots (_ for help) 0h&Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger  0h/'Id - a +0 falchion  e - a +0 hand axe Carrion 0h'an orc corpse [Up|Down] select[Esc] exit 0h(Letters toggle [.|Space] toggle selected[top]0hy 0h 0hS  neoul the Covert #####0h Poltergeist of Dithmenos **.... #....#Health: 43/46 ======================-- #....#0h} Magic: 3/13=====------------------- #....#0h AC:  7  Str: 4  #....#EV: 140h Int: 18 #....#SH: 00h BDex: 22  ##########....###.XL:  8 Next: 58% Place: Dungeon:7 0h  #.......@@........Noise: ---------  Time: 5847.3 (0.0) 0h  ##.#######....###p) +0 rapier 0h  #.# #....# ..Nothing quivered  #.# ###### ...Fly   #.# ##########... 0h v #.# #............@   shadow  #.# #............ #  #.# #........)#  #.#####.........# _Items here: ))))) †. _You swap places. 0h" _There is an open door here. _You swap places. _Items here: ))))) †.  Okay, then.0hǷ 0h> 0h 0hȽ . _0h b 0hb 0hc 0hg 0hPk ,0hm 0hJn T460ho 0h _You swap places. _There is an open door here. _You swap places. 0h3 _Items here: ))))) †.Okay, then. _You start resting.0hI 40hl 0hn 0h 0h\ 0h ,0h 0h 0h 5=4==50h 0h 0h 0h 0h! 0h 0h! 0hW 0h :40h^ 0hP x ' _Your shadow fades away.0hר ,56.3 (90h 6====7.3 (10.0)0hʬ 0h " _HP restored.0ho40hfp0hr0hv30hqx,0hiy0h{0hC|z=5== 2 0h|0h~s _You feel your existence waver again.0h0h;0h,0hr0hi,0h,0hچ0hQ;==0h‡0h[16==0h0h,0h0h,0h0ha0hؚ0hI0h0h;==0h0h,0h0hy0h0h^0h0hT7=0h0h,0ht0h,0h0hw,0hO0h0h+:=0hƳ0hx0h0h\0h,0h0h0hA0h0h0h U8==0h0h,0h0h0h'0h0hO0h0h20h*0h;==0h 0hu0h0hX0hY0h0h0h,0h0h0h2U9==0h0hd0h0hH0h0hZ0h0h0h0hm0hJ0h;==0hW0h0hd0h0h,0h0hi0ho10/13==0hQ0h0h0h0h0h0h0h,0h0h0h;==0h0h,0hc0hF,0h0h0h0h0h0h?[1==0h0h0h&0h0hh0h0hM0hk0h0hV0h( 0h ;==0h, 0h 0h 0h 0h0hJ0h0h0h0hy0hA0hJ12==0hK0h:,0h0h0hG0h0h,0h0hf0h;==0hQ 0h"0h.#0h#0h%0h-&0h&0h)0h)I3==0hB*0h-4 _Magic restored.0h?040h610h[3@  There is an open door here.0h50hi6 _0hN70h90ht<,0h[=0h>0hA0hA;==0h10h0h,0h0h0h 0h 0h 0h* 0h>0h0h0h:0hd ######  #....#  #....#  #....#  0h#....# ####### #....# ....... ##########....###....... #.......)'......@. ##.#######....###.......  #.# #....# .......  #.# ###### ......Y 0h[7 #.# ##########.......  #.# #............>... ... Y   ice beast (asleep)  #.# #................######..  #.# #........)####### ........  #.#####.........# #.....#.0hc.929.3 (720hY.Y0h$-30.3 (730h"0ho$ 0h$W_An ice beast comes into view.0h74#######....# #....# #....# 0h4E#....# ##########....# #....... #########....###.# .......)'........#######....####.# #....# #.....Y.# 0hV5#.# ###### #.......# #.# ##########.# #.# #............>... #.# #.........######..# #.# #.)#######.......... 0h5#.#####...# #.....# #.......# +.......0h60h:;=Y.0h;11.3 (1.0)0h?0hK@0hC" 0hWD?   0hD.  ######### 0hJE #....# #.......# ....###.......# )'............... #@...Y..# 0hEH  #.......#   #.......# 0h#FS #.......#  ....>.... ...  0hFL........# )#######...#  0hF0h      #########  #....# #.......# ....###.......# 0h)'............... #@...Y..#   #.......#   #.......#  #.......#  ....>....  ........# )#######...#  0h40h0h> ###### #....# #....# #....# #....# #0h_ #....# #.# ....###.#.)'. .#....###.@..Y..# .# #....# #.0h# .# ###### #.# .# ##.# .# #.....>.... . .# #...######..#. .# #..)#0h. .#####.........# .#.....#. .# +. _An ice beast is nearby!0h0hNbY.2 _0h0h;0h P      #########  #....# #.......# ...###.......#. )'................ #.@.Y...#   #.......#   #.......#  #.......#  ....>..... ...  .........## .)#######.....# .# 0h*[   0hZ   #########  #....# #.......# ...###.......#. )'................ #.@.Y...#   #.......#   #.......#  #.......#  ....>..... ...  0h.........## .)#######.....# .# 0hR0h١0h0h ###### #....# #....# #....# #....# #0h] #....# #.# ....###.#.#)'.# #....###..@Y...# # #....# #.# # ###### #.# 0h0# ##.# # #.....>..... ... . # #..######..#. # #........)#... #####.........# .#.....#.0hDx# +. _An ice beast is nearby!0h0hѶ&30h0hO _The ice beast misses you.0ht?  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h| ]  Your tendrils begin to glow red. The ice beast hits you.0h j39----100hO ------=4Touch Fly 0hg 0h< _The ice beast freezes you. You resist.0hC Y@Y  0hDL(confused, ally target)@   shadowYou hit the ice beast but do no damage.You feel bolstered by spreading misfortune.The ice beast appears confused.0h EM 6 50hEAFly 0hL0hNC _Your shadow hits the ice beast with a rapier!0hv;  You hit the ice beast.0h4X.Y0h.-60hx0h/a _The ice beast is heavily wounded.0h^  You barely miss the ice beast.The ice beast is heavily wounded.0hd .=70h 0h O _The ice beast misses you.0hc :  0hd You puncture the ice beast!  The ice beast is severely wounded.40-----------80hi 0h$k O _The ice beast misses you.0h l  You hit the ice beast but do no damage.0h W.Y0h @-90h 0h b _The ice beast is severely wounded.0hB>....#########.......# # #######....##.# .....)'........ 0hC#######....###....@..#   #..@..####0hDHY####................>...... ... ............######..#.0hD....)#######......... #####.........# .#.....# 0h"E{.......... +...... ########.##############.....##0hP0hVQf33---400hU0hnWT _The ice beast hits you. The ice beast freezes you. You resist.0h  You hit the ice beast.  The ice beast is almost dead.0htz. )0hk1===10h0hM _Your shadow fades away.0hB  You hit the ice beast.  The ice beast is almost dead.0hOl4----20h]0hV _The ice beast barely misses you.0h  You hit the ice beast but do no damage.The ice beast is almost dead.Your shadow hits the ice beast with a rapier.0h.@@   shadow0hzT==70=30h%0hM _You kill the ice beast!0h0h0h0h7 0h:_No target in view!0h7 0h 0h 0h  0h :_No target in view!0hF 0hG 0hK 0hM H _No target in view!0h0hm0h0h0h A5 _0h"0h#?50hS$1=0h$0hd',0hy(0h*,0h ,0hj70h80hz9:40h::0h<\ _Your shadow fades away.0h7=~6=12==0h;>0h?0hN@:30h A0h|C0hC1 2 0hD0hIG _You feel your existence waver again.0h\H0hJ0hKp7===0hK0hM,0hN0hQ0hQ0h>R0h1T,0h\U0hW0hWv8=3==0hY0hZ,0h \0h^,0h _0hap9=0hb0hd0hMe;==0he0hh0hh0h3i0hk0hk0hFl0hn0hnS40=0h@o0h;q0hq0h(r0ht,0hu0hw0hrw0hox0hmz0hzZ1=0h{0h}0h~0h~0h0h0hx0hl0hރS42=0h0h0h!0h0h0hd0h0h0h0h 0h0h>3=0hI0hT,0hb0h(0h0hP0h,0hu0h0h(R4=0h0h,0hG0hk0hޣ0hi0h0h>5=0hŧ0h0h'0h0h,0h0h,0h0h80he6==0ht0h0h0hq0h0hv0h0h=0h0h0h0h0h0h'0hXQ###### #....# #....# #....#  #....# #########  #....# ## # ....###.......#.# ..)'............@...# -89.3 (46.0)###....###.......### 0h  #....# #.......#  ###### #.......#  ###########  #....>...... ...   #.......######..#...  #0h )#######............# .#.....#....##-0h0h j _Key pressed, stopping explore.0h0hz0h 0hG:_No target in view!0h40h 0hR0h0h0h"= 0h85_0hP0hi0h%0h'0h0hn0h0h)0h 0h,0h0hE0h0h70h0h0h20h0hS0h} B  You see here a +0 long sword.0h 0hK  _0h0hK0hC0h0h%0hF0hg,0h0hT0h~,0hF0h0h0h0h0h/ 0hN"0h"0hs#0h%0hZ'0h'0hv(0h+0hu,,0hQ-0h.0h00h10ho10h20h50h50h50h70h`90h9,0h+;0h%=0h=0h>0h>0h>@0h@0hA0h;B0hC0hDD0hD0hE0h G0hG0hH0hVI0hJ0h_K0hK0hL0hVN0hN0h1O0hP0h6R0hR0hS0hS0h^U0hU0h[V0h W0h?X0hX0hY0hY0h [0hy[,0h\0h^0hr^0h^0h_0h`0hDa0ha0hfb0hd0hwd0hd0he0hg0hah,0hi0hvk0hk0hRl0h3m0hn0hao0ho0hp0h6r0hr0hs0hs0hu0hu,0hv0hw0h[x0hx0hy0hz0h\{0h{0h|0hA~,0h~0h0h ,0hȁ0hӂ0h0h݄,0h0hg,0h0h0hƊ,0hl0h͌0h,0h>0h0h3,0h0h0hF,0h 0h0h0h›0h0h˝0hT,0hu0hɢ0h,0h0h0h+0hЪ0hz0h0h0hw0h0h0hv,0h0h0h,0h>0h&R  There is a stone staircase leading down here.0h0h _0h_0h,0h0ho _s - 2 scrolls of fear (gained 1)0h0hy0h)0h0h,0h0h.,0h0hN _You now have 162 gold pieces (gained 10).0h40hu0h0h,0h0h0h,0h0h0h,0hZ0h0hz,0ht0h0h,0h/0h0h8,0h0h0h,0h&0h'0h,0hJ0h,0h0hM,0hB0h,0hN0hP0h0hE,0h0h,0h0h0h ,0hn 0hg 0h=,0h0h0hb,0h0h0h,0h,0h0h0h,0h0h 0h,0h0h- ,0h 0h1"0hY#,0h#0h*%0h&,0hJ'0h(0h{*0h+,0ho-0hU/B0h4~ ############ 0h4#######..........# ......#.########.# #####.#.# #.....@# 6070.3 (81  #.#.# #......#  #.#.# #......#  #.#.# .#.# 0h\5##.#.# #......#....#.####.##.#...........########......#0h50h80h+>j _Key pressed, stopping explore.0hM?0hj^ _No target in view!0h0h40h0h0h|% _0h ,0h!,0hk"0h#0h%0h.&0h&0h&(0h)0h@*0h*0h?,0h-0ho.0h.0hl00h20h20h30h40h/60h60h570h80h:0h:0h ;0h><0h=0hp>0h>0h#@0hUB0hB0h>C0hvD0hMF0hF0h7G0h1H0hJ0h{J0hJ0h]L0hM0hXN0hN0hO0hKQ0hQ0h?R0hS0hT0hT0hlU0hHV0hW0h6X0hX0hhY0h[0h[,0h\0h`^0h^0hE_0h_0ha0h.b0hb0hc0hre0he0h[f0h5g0hi0hi0h j0hj0hl,0hm0h$n0ho0h0p,0hq0h7s0hs,0ht0hv0hYw0hw0hx0h>z0hz0h'{0h |0h}0h.~0h~0ht0hҀ0hM,0hX0h0hd,0h|0h0h0h0h0h/0h0h0h0h0h0hu0h0h{0h0h`0h;0h,0hO0hc0h0h,0h0hH0h0h+0h0h0h0h0h 0h0h0h0h0h0h0hy0hƪ0h0hi0h٭0h0hS0ẖ0h<0hݳ0h0h10h0h80hR0hƺ0hC0h0hm0h0ho0h0h#,0h$ 0hfM_h - 4 potions of curing (gained 1)0hh0h0h|0hL0h0h0h0h80h0h,0hk0h0h2,0hh0h0ha,0h0hA0h,0h0hF0h,0h0hu0h,0h0h0h,0h0hA0h0h90h 0h0h;,0h>0h0h<0h0hQ0h 0h}0h0h0h#0h,0h0h0h 0h{0he0hl0h0hP0h&0h0h0h0h"0h0h0h0h%0hF0h0h+0hO0h20h0h0h/ 0h 0hR 0h 0h 0h>0h0h 0hu0h]0h0h^0h,0h0h,0hN _You now have 177 gold pieces (gained 15).0h0hE0h0h0h 0h-0hr/0h/0hV00hy10hf30h30hn40h50h:70h70h-80h90h;0hm<0h<0h=0h@,0hA0hkD,0hE0hFM _You now have 180 gold pieces (gained 3).0hEI40hI0h4K0hL0hM0hM0hN0hP,0h{Q0hS0hT0h}T0hT0hU0hAW0hW,0hX0h2Z0hZ0h[0h^\0h]0h(^0h^0hl_0h`0h\a0ha0hb0h;d0hd0h e0he0hg0hh0hh0hi0h k0hk0hl0hDm0ho,0ho0hp0h4r,0hr0hs0hNu,0hu0hw0hx,0h"y0h0h0h]0hШ0hE0h٩0hL0h!0h0h 0h0h0h0hm0h%0h0h}0h0h0hp0h0ha0h0hù0h:0h0hx0h(0h0h0h0hA0h0hF0h 0hv0h0hn0hG0h0hI0h0h0h"0h0h 0h0hY0h0h?0h0h_##..#0h #..........##..##.#.....#####...##.#.###.#...#...##.#.###.#..##....##.#...#.#..# ..K. #.###.#.#..# ..... #.......#..# 0hK.....##########.###..# .............#..# #+##############.#.#..# #.#....#0hN #.####.## #.......# ######### KK 2 kobolds (1 missile, asleep) 0h0h/ 190.3 (120hN0.0)  2 kobolds come into view.0h8l.KK 1 asleep)0h,110h0h 0hp_A kobold is wielding a +0 dagger and quivering poisoned darts.0ht 0h4#..# #..........#  #..# #. ...# #.. ...# #... ....# #...#  0h...K #...#  ..... #.......#..#  K.....##########.###..#  0hK.......@...........#..#  #+##############.#.#..#  #.#....#  . .0ḣ?0h Y #..# #..........#  #..# #. ...# #.. ...# #... ....# #...#  ...K #...#  ..... #.......#..#  K.....##########.###..#  .......@...........#..#  #+##############.#.#..#  #.#....# 0h  . . 0h 40h# 0h% d _There are monsters nearby!0hVC #..# #..........# #..# #.#..... ...# #.#.###.#... ...#0h #.#.###.#.. ....#### #.#...#.#..#.K.. #.###.#.#..#.. #.......#..#.K.....#.###..#K............#..#.#+#.#.#..# #.#....# #.####. #....... 0h K   kobold brigand (missile, asleep)KK 2 kobolds (1 missile, 1 asleep)0hɋ0h9J.K0h12.3 (1.0)0h0h  0h,A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.0hz.##########..# ##########. . #..# #..........##..# #.#.....###.# #.#.###.#.. $...# #.#.###.#..##### #.#...#.#..0h...# #.###.#.#.......K.# #.......#....K....@##########.###..K...................#....#+##############.#.#.. #.#.... #.#### #......#######0hY0h#0hK  The kobold brigand shouts! The kobold shouts!  A kobold comes into view. It is wielding a +0 club.0h& 0hb/K..K.KK)KKK 3 kobolds (2 missiles, 1 wandering)The kobold hits you with a +0 dagger.0h40hk2--30hy0h 0h_You hear a shout!0hR  The kobold shouts!  You hit the kobold.0h0hr0h'0hVY  You kill the kobold!0h0h K.....)KK.KK.KKK 0h4 kobolds (2 missiles, 1 wandering)A kobold comes into view. It is wielding a +0 dagger.0hbY5=-=40h0h^  A kobold comes into view. It is wielding a +1 dagger of speed and quivering _poisoned darts.0ht> #.#..# # #. #..# # .##..# #.#.....0h`? ...# #.#.###.#.$...# #.#.###.#.##### #.#...#.#.# #.###.#.#.K.....).# #.#.KK.KK.@.##.###.#.#+#.#.## #.#0h? v #.#### # 0h@ 0hA 0hB 0hB 0hHC 0hH K..KK.KK-50hM 0hN 0h)  The kobold shouts!  You hit the kobold but do no damage. Your shadow barely misses the kobold.0hS 0h 0h 0h .K...@K.KK.Kally target)0h u@   shadow0h l41--=60h 0h 9 _The kobold hits you with a +0 club.0hCr. #..# #.......... ###..# #.#.....### .....# #.#.###.#..0hD.$...# #.#.###.#......##### #.#...#.#..........# #.###.#.#..K...@K).# #.......#....KK.K..##########.###.........@.............#....#+##############.#.#.##.#... #.#####......0h^ER####### K0hF0hG0h.H0hKI0hI0hP.K..@..KK.KK0hQZ42---70hW0hmY0h e #..# #.#0h [###..# #.#.....#.....# #.#.###.#..$...# #.#.###.#..#.....##### #.#...#.#..#.# #.###.#.#..#..K..@.).# #.#..#0h ....KK.K.#.###..#.K.#..#...#+#.#.#..## #.#....##.####.##.#0h} 0h 0h 0hL..KK0hP@-80h0h;0h #..# #.# ###..# #.#.....#.....# #.#.###.#...#0hS .$...# #.#.###.#..#.....##### #.#...#.#..# ...# #.###.#.#..# ..K..@.).# #.#..# ......KK.#.###..# .....K.K.#..# ...#+#0h .#.#..# # #.#....# #.####.##.## 30hT 0h 0h- 0h 0hB 0h 0h3 0ha$ #.K..K.K.KKK 4 kobolds (2 missiles, 1 ally target)0h$ &90hg* 0h#, 0h% #..# #.# ###..# #.#.....##### 0hp& r.....# #.#.###.#...# .$...# #.#.###.#..## .....##### #.#...#.#..# .........# #.###.#.#..# .....@.).# #.#..# 0h& ....K..K.#.###..# ......K.KK.#..# ...#+#0h\' .#.#..# # #.#....# #.####.## 0h' 1# 0h+ 0h+ 0hP, 0h, 0h4- 0h3 ....KK.KKK0hX4 (2000h39 0h: 0h@i#..# #.# 0hxAF###..# #.#.....##### .....# #.#.###.#...# .$...# #.#.###.#..## 0hBZ.....##### #.#...#.#..# .........# #.###.#.#..# .....@.).# #.#..# .0h@K#.###..# .....K.KKK.0h#..# ...#+#.#.#..# # 0h#.#....# #.####.## # 0h{0he0h.!7..K0h!4) 0hc"'3=0h"10h'0h)M _Your shadow fades away.0hm;#..# #.#  ###..# #.#.....#####  .....# 0h<#.#.###.#...#  .$...# #.#.###.#..##  .....##### #.#...#.#..#  .# #.###.#.#..#  .......).# #.0h?=G#..#  .K#0h=d.###..#  ......KKKK.#..#  ...#+#.#.#..#  # 0h>#.#....#  #.####.##  #.#  #  0h|?,   0hFB0h|C0hOK.KK.K0hO0hP20hoV0hX0hz #..# #.# 0h ###..# #.#.....#####  .....# #.#.###.#...#  .$...#0h #.#.###.#..##  .....##### #.#...#.#..#  0hM.# #.###.#.#..#  .......).# #0hl.#..#  .KK#.###..#  .KK.K.#..#  ...#+#.#.#..# 0h] # #.#....#  #.####.##  #0ha.# #  0h 0h_0h\0h0h#..0h_K.K 30h&30h0h0hF %  0h You puncture the kobold brigand!0hQ 0h 0h  0h r The kobold brigand is moderately wounded.0he MKK..KK0h q K 4 kobolds (2 missiles)0hl .=40h 0hn  0h U_The kobold brigand barely misses you.0hp i  You closely miss the kobold brigand.0hr 0h]} = .K0hP~ The kobold brigand is moderately wounded.4=-5.2 (0.90h 0hQ T _The kobold brigand misses you.0hs  You puncture the kobold brigand!  The kobold brigand is heavily wounded.0h3tu36----=6.2 (1.00hx0hzH _The kobold brigand hits you with a +0 short sword!0h:  0h:Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hy #..# #..........#  neoul the Covert  ###..# #.#.....#####  Poltergeist of Dithmenos **.... 0h{ .....# #.#.###.#...#  Health: 36/46 ==================------  .$...# #.#.###.#..##  Magic: 11/13 ====================----  .....##### #.#...#.#..#  AC: 2Str: 4  .........# #.###.#.#..#  EV: 14Int: 18  .......).# #.......#..#  SH: 00h{-Dex: 22  ........K##########.###..#  XL:  8 Next: 70% Place: Dungeon:7  ........KKKK@.........#..#  Noise: =--------  Time: 6206.2 (0.0)  ...#+##############.#.#..#  p) +0 rapier  #0h|#.#....#  Nothing quivered #.####.##  Fly  #.......#  #########  K   kobold brigand (missile)  KKKK 4 kobolds (2 missiles)0h}nCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  0h7~Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, chance to affect: 51%)0hV#..##..........#neoul the Covert###..##.#.....#####0hWPoltergeist of Dithmenos **.........##.#.###.#...#Health: 36/46 ==================------.$...##.#.###.#..##Magic: 11/13 ====================----.....##### #.#...#.#..#AC: 2Str: 4 .........# #.###.#.#..#EV: 14Int: 18.......).# #.......#..#SH: 0Dex: 22........K##########.###..#XL:  8 Next: 70% Place: Dungeon:70hX........KKK*@.........#..#Noise: =--------  Time: 6206.2 (0.0)...#+##############.#.#..#p) +0 rapier##.#....#Nothing quivered#.####.##Fly #.......##########K   kobold brigand (missile)KKKK 4 kobolds (2 missiles)Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line0h}YAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, chance to affect: 51%)0h^%K0hJ, asleep)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, chance to affect: 51%)  The kobold brigand looks drowsy...0h:K0hZ 6 -7.2 (10h80hk _You feel bolstered by spreading misfortune.0h  The helpless kobold brigand fails to defend itself.  You stick the kobold brigand like a pincushion!!!0h )KKKK 4 kobolds (2 missiles) 0h.[ You kill the kobold brigand!0h>(((((((0hJH)@.....0h\O 8=8.1 (0.9 _The kobold throws a stone. The stone barely misses you.0hT0hVP _Your Hexes skill increases to level 9!0h5W0h{ a #..# #.#0h}  ###..# #.#.....##### .....# #.#.###.#...# .$...# #.#.###.#..## .....##### #.#...#.#..# .........# #.###.#.#..# .......).# #0h~ [.#..# .K#.###..# .KKK.#..# ...#+#.#.#..# # #.#....#0h~  #.####.##  #.# #0h 0h_ i7=9.1 (1.00h| 0hM _The kobold hits you but does no damage.  Things that are here: _a +0 short sword; 2 poisoned darts0hM 0h '100hP 0h  0ha {_You miss the kobold. The kobold closely misses you.0h s  You hit the kobold.  The kobold is severely wounded.0h x6-10h 0h  0h +_The kobold hits you with a +0 club.0h  0h  You barely miss the kobold.The kobold is severely wounded.0hE 0hž [7=20h 0h  0h E_The kobold barely misses you.0h8  You hit the kobold.0hT0hM,0hh. 3 kobolds (1 missile)0h R12==30h=0h!J _You kill the kobold!0h50h&40h0h 0h)k_You barely miss the kobold. The kobold hits you but does no damage.0hc8  You hit the kobold.0h>j ) 2You kill the kobold!0h0mB(0hȞ8)0h֡ 12/14--=0h^N5 _The kobold throws a poisoned dart. The poisoned dart hits you!0hͧ0h*  #..# #.# ###..# #.#.....##### .....# #.#.###.#...#0ho .$...# #.#.###.#..## .....##### #.#...#.#..# .........# #.###.#.#..# .).# #.#..# .#.###..# .KK@).#..# ...#+#.#.#..#0hI # #.#....# #.####.##  #.# # _Your Spellcasting skill increases to level 4!0hɸ0hwt8=5-60hֽ0h _The kobold closely misses you. The kobold completely misses you.Things that are here: 0h;F_a +0 club; a +0 club; 4 stones0hDF{ @, 1 ally target)@   shadowYou barely miss the kobold. Your shadow closely misses the kobold.-70hN0hRW _The kobold completely misses you.0h 8  You hit the kobold.0he 0h z.   kobold0h #40hD '-80hǑ 0h  0h <_You kill the kobold!0hk ;  0he (ally target)You hit the kobold.  The kobold is severely wounded.0h* I--=90hC 0h T _The kobold closely misses you.0hk =  You puncture the kobold!0hFr )@   shadow 0hCu k9=9200hy 0h{ J _You kill the kobold!0h 40hg 0h H _No target in view!0hB0hC0hqJ0hM 0hM:_No target in view!0h40h0hPH _No target in view!0h-40h10h3H _No target in view!0ha40hEf0h%hH _No target in view!0h0h0h0 0h"C _No target in view!0h40h0h×0h40hA'0h>*0hm0h0h_0h}0h0hi0h$0h0h˩0hY0h00h0ho0h0h0h0h`13==0hT _Your shadow fades away.0hr0hu0h0hbS40=0hx0hf0h:30h0h-;==0h0h0h0hF* 2 0h0hs _You feel your existence waver again.0hZ1=0h0h_4==0h0h,0h0h0h0h0h0hS42=0h$0h0h/;==0h10h0ht0h90h!,0h{0h4j3=0h ,0hD 0h0hf0hH0h)0hR4=0h0h\,0h0h;0h0h0h ,0h 0h-#0h#>5=0h%0hV(,0h)0h,,0h--0h0,0h10h96==0h;,0ho=0hF%  0hFYItems here: ( )) †.0hH0h#I _0h}J0h3L0hN0hGO0huP0h#W&  0hWjThings that are here:  a +0 dagger; 2 poisoned darts; a kobold corpse0hCZ0hZA= _0h\0h^0hfb0hb0h$d0h|f0h&i0hi0hj0hm0hp0hq0hr0hu0hx0hy0h   0hH.......#  ....).#  ... ......))) #'# #.#  #.#  0hxh#@#  #...J....#  #....?...#  #........#  +........# #........#  0h;#........# #........# 0h0h0h+0h2\ _A jelly is nearby!0h!@ (ally target)@   shadow _There is an open door here. _A jelly is nearby!puncture the jelly! Your tendrils burn! 0h" The jelly is heavily wounded.  Your shadow hits the jelly with a rapier.  Your shadow is burned by acid!=80hz(0h<*K _The jelly misses you.0hp.  0hqU .......#  ....).#  ... 0hbrh......))) #'# #.#  #.# 0h+s #@#  #...J....# # #...@?...#  0hs#........#  +........#  #........#  #........#  0ht<#........# 0h    .......#  ....).#  ... ......))) #'# #.#  #.#  #@#  #...J....#  #...@?...#  #........#  0h [+........# #........#  #........#  #........# 0h 0h 0h" 0h& \ _A jelly is nearby!0h 7  You hit the jelly.0h#  .#........#0h /8290h 0h I _You kill the jelly!0h%[ 0hW[ 0h1] 0h"` 0hc 0hh ,0hKh 0hm 0hn 0ho 0hQv t...).# #.........0hyv ....##########.#.......)))....#0hv A#'#####.#.0hv ##########.# #.# 0hv ~#.# #.# 0hv D####'######...0hw o#........####0h8w #...@@...# -#.#  0hXw 8 +........# 0hww \#.# #0hw #.# #...######0h~ ,71.1 (20h~ E-2.1 (30h? 0h5 X _r - a scroll of blinking0hXA 40h F 0hG H _No target in view!0h40h0hؙ 0ha:_No target in view!0hf,0h,0h/0h70h0N0hMT,0hU0h1YF _Your shadow fades away.0hsY0ha ....))). #..#'####.0ha ##########.# # #.#  0hbh####'##### .0h!bi#........# ##0h\b #........# 0h|b #........#  +..@.....# #0hb+..#0hb #..# #..# 0hb #..# #...######0hcs5   shadow imp (asleep) .0hZc #...5 .. ##### ##0hj+3.1 (10hj+4.1 (20ho0hq 0h'qO_A shadow imp comes into view.0h[##'#######################.# 0hp####'##### .........0h8# ## 0h 0h9#.....+....0hM#0hk##### .0ha5 .##### 0h5## 0hu0h+5.1 (10h0h60hA .# 0hK8 #.#  ####'##### .0hJ #........#  #........# 0h@ #........#  +........# 0h5 #..@.....# 0h& #........#  0h9#........# 0hU 0ho!#........#  0h#...###### .0h1 #...50h) #####0h!0hL .#  #.#  ####'#####  #........#  #........#  #........#  0hP"+........#  #..@.....#  #........#  0h#........#  #........#  #...######0h) #...5 ##### 0hj40hb0hȗ #########.# ####'##### .........# ##0h_  +###### .0hS_5.##### 0h## _A shadow imp is nearby!0hC6 _0h30h0h    #.#  ####'##### . #........#  #........#  #........#  0hJ +........#  #........#  #..@.....#  #........#  #........#  #...###### . #...5 #####0h  70h{    #.#  ####'#####  #........#  #........#  #........# 0h  +........#  #........#  0h >#..@.....#  #........#  #........# 0h`  #...######  #... ##### 0hB 40h 0h!  ####'##### .........# ##  +###### .5 .##### ## _A shadow imp is nearby!0hl 0h: o5.50h /==70h3 0h o  The shadow imp shouts, "Remove thy stench, thou warped clapper-clawed _snake-molt!"0hrj ####'##### .........# ##  +#0hj 5##### ... .#####+ ##0hq 0h[q /--80ht 0hv X _The shadow imp closely misses you.0h0hA--90hՄ0ht 0hɇ_You closely miss the shadow imp. The shadow imp completely misses you. 0h@m  You hit the shadow imp but do no damage. 0hB/=80 0hG 0h[ _The shadow imp completely misses you. 0hcf  You hit the shadow imp.  The shadow imp is lightly wounded. 0hwdR2---1 0h R0h R0h7 #≈≈≈≈≈≈§.R0h '.ß≈5..ß§§ß.T.D§§§.≈......?.§R0h ≈....≈.≈The white imp attacks as it pursues you!R0h \3=----R0h 5R0hS R0hh @ _The white imp hits you but does no damage.R0h# .....###### #......# #######''######≈≈≈≈≈≈≈..≈≈≈§≈≈§.............ß≈≈ß.@..ß≈≈ß.R0h §§≈≈§§§...§§§≈.≈.≈≈≈§§5..§§§≈§≈.ß≈≈ß§...ß§§ß.....T.D§§§.$≈......?$......§.....≈.............ß≈≈ß....ß≈≈ßR0h{ R0h R0h R0h' ≈.≈.ß§R0h .5..§§≈§≈§≈...ß≈≈ß§T.D............?$.§.....≈....  The white imp attacks as it pursues you!R0h; @-6R0h R0hp _The white imp completely misses you. _You see here a +0 leather armour.S0h .....###### #......# #######''######≈≈≈≈≈≈≈..≈≈≈≈≈≈§......@......≈.ß§≈ß.[..ß≈≈ß§§≈≈§§.5..§§≈§.S0h .≈§§≈....§§§§.ß≈≈ß§T.Dß§§ß..........§§§.$≈......?$.§....§.............S0h S0hS0hS0h§§≈§≈≈ß.5S0h≈.≈≈≈§....≈≈≈≈≈.TD.≈§§≈≈≈ß.§..ß§§ß.......§S0hI≈..§.S0h S0h-7 _S0hS0h<S0hy+#.#............###### #......# #######''######≈≈≈≈≈§@.≈≈≈≈≈............§S0hzß≈≈ß.5..ß≈≈ß§....≈≈≈§≈≈≈≈.TD.≈§§≈ß≈≈ß.§..ß§§ß.§..§§§.$≈?$..§..§S0h{|S0h7}S0h§§§§TD§≈§....≈§§§§S0hɊ *The white imp gestures at you.S0h.§§≈...ß≈§ß§§S0h...§.§.§...§S0hm37---=8S0hfS0h= _The puff of frost hits you. You resist.S0hM#+..S0h<&##...#........#...###### #......# S0h#######@'######≈≈≈≈≈≈§..≈≈≈≈≈§.............§S0h[≈.ß§≈ß.5..ß≈§ß.≈≈≈§.TD.≈≈≈S0h§≈§≈§....≈≈§§.S0hAß≈≈ß....ß≈§ß§...§.§S0hlj≈?$.....§S0hLS0hS0h §TD.§≈§DS0hP.The steam dragon hisses angrily.S0h **The white imp gestures at you.S0h=.≈..§§§≈§§S0hA>§ß≈≈..§.§S0h?p4-----9S0hDS0h1H S0hcH7_The puff of frost hits you. You resist. S0hHH_There is a large open door here.S0h# #.# #........#S0h +........# #........#S0hO #........# #........#S0hL #........# #...###### #...@..# .S0h_ #######''###### #S0h"z ≈≈≈≈≈≈§..≈≈≈≈§≈S0hLY §..............S0hu §.ß§≈ß.5T.ß≈§ß.S0hq §§§≈§§.D..≈≈≈§§S0ho §§≈§§§....≈≈§§.S0h §§ß≈≈ß....ß§≈ß§ §..........§.S0h@!§§S0hs S0hT S0hs S0h R§T[.S0h[ N.≈§.S0h 6-10 _S0hQ S0h S0h # #.# #........#S0hr  +........# #........# #........#S0h  #........# #........# #...###### S0h- . #..@...#.S0h T #######§'###### ## ≈≈≈≈≈≈§..≈≈≈≈§≈ §.......T......S0h  k §.ß§≈ß.[..ß≈§ß.S0h^  §§§≈§§....≈≈≈§§ §§≈§§§....≈≈≈§.S0h  §§ß≈≈ß....ß§≈ß§  §.§.§§S0h  S0hp$ S0h % !-S0ha% 1S0h.+ S0h/- T0hk4MT0hk]. ## ####T0hl/+.#T0h'lU..#...#T0hglt....#.....# T0hl#..@###### .  #......# T0hl..T0hm`#######§'###### ##T0hhm≈≈≈≈≈≈§T.≈≈≈≈§≈Fly ...T0hmT   troll.≈T0hmD.≈≈T0hpT0hrT0htT0hk~!TT0h~5DD   steam dragonT0h~\5   white impT0h)5T0h%=-T0h2T0hT0h T0hO { ####'####. . ## ##T0h m#+.....# #...######  #......# ..#######T'###### ##T0h ≈≈≈≈≈≈§5D≈≈≈≈§≈.............ß§≈ß.[..ß≈§ß.§≈≈§§≈§§§....≈≈≈§.T0hm T0hZ T0h T0h T0h T5..§5   white imp3T0h^ T0h U0h  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U0hk ####'##### #. neoul the Covert . #........# ## Poltergeist of Dithmenos **.... ## #........#  Health: 35/46 ==================------ #........#  Magic: 12/14 ====================---- +........#  AC: 2U0h%nStr: 4  #........#  EV: 14Int: 18 #........#  SH: 0Dex: 22 #........#  XL:  8 Next: 83% Place: Dungeon:7 #..@.....#  Noise: ---------  Time: 6313.0 (0.0) #..*######  p) +0 rapier . #...T..#  Nothing quivered .. #######5'######  Fly ## ≈≈≈≈≈≈§..≈≈≈≈§≈ U0hJ §........§.....  T   troll §.ß§≈ß.[..ß≈§ß.  5   white imp §§§≈§§....≈≈≈§§  §§≈§§§....≈≈≈§. _There is a large open door here.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 52%)U0h4 "####'######. neoul the Covert .#........### Poltergeist of Dithmenos **.... ###........#Health: 35/46 ==================------U0h #........#Magic: 12/14 ====================----+........#AC: 2Str: 4 #........#EV: 14Int: 18#........#SH: 0Dex: 22#........#XL:  8 Next: 83% Place: Dungeon:7#..@.....#U0h) >Noise: ---------  Time: 6313.0 (0.0)#...######p) +0 rapier .#...*..#Nothing quivered ..#######5'######Fly ##≈≈≈≈≈≈§..≈≈≈≈§≈U0h §........§.....T   troll§.ß§≈ß.[..ß≈§ß.5   white imp§§§≈§§....≈≈≈§§§§≈§§§....≈≈≈§. _There is a large open door here.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  U0h GConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 52%)U0hOI ET(asleep) U0hI  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)U0h*J Lonfirm with . or Enter, or press ? or * to list all spells.U0hJ Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  U0hJ TPress: ? - help, Shift-Dir - straight line  U0h2K jAim: a troll (chance to affect: 52%)  The troll looks drowsy...U0h U0hĈ JT'U0h R 6 4.0 (1U0h/ U0hœ  U0h e_You feel bolstered by spreading misfortune.V0hAZ.........# ##  +####### .TD5# .V0hZ;#######''###### ##≈≈≈≈≈≈§..§§≈≈§≈ §........§§....ß§≈ß.[..ß≈§ß§§≈§§....≈≈≈§§D   steam dragon≈§≈§.V0hZ5   white impß≈≈ß....ß§≈ß§V0hk`V0hd.5≈§V0he&5V0h ] _The white imp is almost dead.Z0h ;  You hit the white imp.Z0h(.§@   shadow§≈≈§§Z0h,&1Z0hW0Z0h&2M _You kill the white imp!Z0h)4Z0h0Z0h2H _No target in view!Z0hH~Z0h~Z0h Z0h: Z0htB_No target in view!Z0hZ0hZ0hZ0hZ0hBZ0hQv9==Z0hn Z0h ,Z0h Z0h W _You start resting.Z0h[ 4Z0hR Z0hy Z0h 40=9==Z0h Z0h ,Z0h Z0h P7Z0h Z0h ,Z0h Z0h ! Z0hY! p1===Z0hA" Z0h9$ ,Z0hO% Z0ha' ,Z0h7( Z0h9* Z0h~* z2=10/15==Z0h* 36Z0h+ Z0h]- Z0h- Z0hx. Z0h[0 Z0h0 Z0hY1 Z0hA3 Z0hr3 Z0h=4 Z0h)6 Z0h[6 )3Z0h6 N===Z0hr7 Z0h9 ,Z0h: Z0h< ,Z0h= Z0h@ Z0hO@ :5Z0h/A Z0hgC Z0hC 4=11=4Z0hD Z0hF Z0hF Z0hG Z0hI Z0hI Z0hJ Z0hBL Z0htL Z5=Z0hM Z0h_O Z0hO :=Z0hhP Z0hcR Z0hR Z0hgS Z0h:U Z0hkU :3Z0h|V Z0h^X Z0hX o6=2==Z0hX Z0hY Z0h\ \ _Your shadow fades away.Z0h\ 1 2 Z0h] Z0h` ,Z0h` Z0hb Z0h5c ?47=Z0hd Z0he Z0hf ;==Z0hf Z0hh Z0hh Z0hi Z0hk Z0h)l Z0hm Z0ho Z0hao 8=3=Z0h\p Z0hpr ,Z0hgs Z0hu ,Z0hw Z0hy T9=Z0h =50=14== -'.§§§§..≈§ß..≈.§≈≈ _You feel your existence waver again.65.9 (44.0)≈≈....1===-6.9 (45 _HP restored.Z0hN Z0h Z0h Z0hI Z0hR BZ0h Z0h Z0hE Z0h I5==Z0hͧ Z0h 4 _Magic restored.Z0h] P=Z0h Z0hM Z0h ,Z0h Z0hλ [  There is a large open door, spattered with blood here.Z0h Z0h _Z0hl Z0h Z0h Q==Z0hp Z0h Z0h Z0h3 Z0h Z0hA Z0h7 SLava Z0h Z0hh Z0h ,Z0h Z0h Z0h Z0h+ Z0h Z0h- Z0h\ Z0h )Z0h: Z0h Z0h Z0hC Z0h Z0h ,Z0h Z0h $ Z0h )_You now have 190 gold pieces (gained 6).Z0h; 4Z0hK Z0hz Z0h ,Z0h Z0h! Z0h ,Z0h Z0hr Z0h ,Z0hL# Z0hs& Z0h* Z0h3* Z0h , Z0h. Z0h2 Z0h2 Z0h4 Z0h9 Z0h9 Z0h; Z0h@ N _You now have 202 gold pieces (gained 12).Z0hdD Z0hD Z0hF Z0hM x #######''########  Z0hN §§≈§≈≈§..§§≈§≈≈§#§§§§§........§§§#Z0hCN §.ß≈≈ß.[..ß≈≈ß.§#≈.≈≈≈≈....§≈§§.≈#Z0hlN ≈§≈≈≈≈....≈≈§≈.≈#Z0hN U≈.ß≈≈ß....ß≈§ß.§#≈......≈#§......@.......§#Z0hN " ≈.............§≈# ≈.§§§....§§...§§ Z0hIO X≈.ß§≈ß§.§§ß≈≈ß§§#§.§§§§§.§§§§§≈.§#§.≈≈§§§..§§≈≈≈§§#≈?ß≈≈ß..(.ß≈≈ß.≈#§§§.....§§§....§# Z0hO !Z0hZV )≈§≈≈§§§.§§.§§..≈.§≈≈§Z0hV 88.9 (22§..§.§.....§≈Z0hMW 8.§§§§§...≈§≈≈.≈?ß≈≈ß..(§ß≈§ß§....Z0hW ,9.9 (23Z0h\ Z0h a D _t - a scroll of identifyZ0h`a Z0huc Z0hg ,Z0hl Z0hvn Z0hn Z0hqp Z0h0t Z0h_t Z0hav Z0hy Z0hy Z0h{ Z0h~ Z0h_ Z0h Z0h Z0h߄ Z0h Z0h Z0h Z0h7 Z0h Z0hB Z0h Z0hn Z0hA Z0h Z0h% Z0h Z0h Z0h Z0h Z0hC Z0h Z0h? ,Z0h Z0hf Z0h Z0hW Z0hL Z0h Z0hZ Z0h Z0h Z0h Z0h Z0h Z0h Z0h Z0h Z0h Z0h Z0hN Z0h Z0h Z0h. Z0hI Z0h Z0h Z0h Z0h Z0h Z0h Z0h Z0h9 Z0h Z0h* Z0hW Z0h7 Z0h Z0h Z0h Z0h Z0h Z0h Z0hx ,Z0h Z0h |'§≈≈≈≈≈≈..§§≈≈Z0h' y...........§≈§§ß§≈§§≈§§Z0hV §§≈§≈§....≈§§≈§§ß§≈ß..§§.≈Z0h ......417.9 (28..§§§.§§.§........Z0h §ß§...ß§≈ß.≈.≈≈§§....§§≈.≈§≈≈....§≈§§§Z0h .ß§≈§........§..Z0h\ Z0hZ Z0h ^ _You start waiting.Z0h Z0h Z0h H _No target in view!Z0h> 4Z0h+ Z0h7 Z0h Z0ha % _Z0h Z0h Z0h ,Z0hl Z0h Z0h Z0h =Lava Z0h Z0h Z0h Z0hӲ Z0h% Z0h Z0h Z0h3 Z0hc Z0h~ Z0h" Z0h] )Z0h Z0h Z0h Z0h< Z0h $ Z0h J_e - 2 scrolls of fog (gained 1)Z0h Z0h Z0h Z0h Z0h8 Z0h{ =Lava Z0h Z0h^ Z0h Z0h Z0h Z0h Z0h Z0h Z0h Z0h Z0h7 Z0h Z0hq Z0h Z0hO Z0h )Z0h Z0hq Z0h Z0h Z0h Z0hf L _You reach down and open the large door.Z0h 4Z0hD Z0h E  There is a large open door here.Z0h6 Z0h _Z0h Z0hZ0hZ0h=Lava Z0hZ0h* Z0h] Z0h )Z0hyZ0hLE  There is a large open door here.Z0hZ0hv _Z0h+Z0h~Z0h,Z0hZ0h:Z0hZ0hZ0hsZ0hZ0h!Z0h"Z0h"Z0h$Z0h&,Z0h&Z0hQ(Z0hP*Z0h*Z0h:+Z0h,Z0h.,Z0h/Z0h0Z0h)2Z0h{2Z0h2Z0h4Z0h/6,Z0h6Z0h7Z0h9,Z0h?:Z0hN;Z0h<Z0hO=Z0h=Z0h>Z0h#@,Z0h@Z0hAZ0hCZ0hUCZ0hCZ0hyDZ0hE,Z0hFZ0hFZ0hbH,Z0h9IZ0h5JZ0hK,Z0hKZ0hLZ0hO,Z0hOZ0h|PZ0hQ,Z0hRZ0hSZ0hT,Z0hUZ0hUZ0hyW,Z0hWZ0hXZ0hsZZ0hZZ0h [Z0h[Z0hr],Z0h ^Z0h_Z0h`,Z0h*aZ0hobZ0hc,Z0hndZ0hqeZ0h2g,Z0hgZ0hhZ0h0j,Z0hjZ0hkZ0h5m,Z0hmZ0hnZ0h`p,Z0hqZ0hqZ0hs,Z0hRtZ0huZ0h:wZ0hewZ0hwZ0hxZ0hzZ0hzZ0h{Z0h6}Z0hZ0h1Z0hZ0h&Z0h߂Z0h Z0hZ0h؄Z0hZ0hZ0h:Z0hxZ0hz,Z0hEZ0hZ0h/Z0h\Z0hZ0h]Z0hZ0h=Z0hגZ0hZ0hZ0hԕZ0hbZ0hnZ0h٘Z0hZ0hZ0hZ0h8Z0hZ0hN _You now have 217 gold pieces (gained 15).Z0h4Z0hؠZ0hZ0h,Z0h7Z0hoZ0h,Z0hZ0hZ0h,Z0hȪZ0hZ0h*,Z0hݮZ0hZ0hp,Z0hZ0hZ0h,Z0hZ0hZ0hڶ,Z0h]Z0h)Z0hJZ0hZ0h׹Z0hߺZ0h,Z0hZ0hZ0h,Z0hZ0h>Z0hm,Z0h?Z0hNZ0h,Z0hZ0hZ0h,Z0hZ0hZ0h),Z0hZ0h!Z0hZ0h4Z0hZ0hZ0hZ0hZ0hZ0hZ0h,Z0hZ0hZ0hZ0hZ0hZ0hZ0h,Z0hhZ0hZ0hL,Z0hZ0hCZ0hD,Z0h&Z0h#Z0h,Z0hlZ0hKZ0h,Z0hMZ0h=Z0h,Z0h[Z0hZ0ha,Z0hZ0hZ0hl,Z0hVZ0hZ0h,Z0hZ0hZ0h,Z0hZ0hZ0h<,Z0hZ0hZ0h,Z0hZ0hZ0hfZ0hZ0hZ0hu Z0h Z0h Z0hM Z0hG Z0h Z0h Z0h)Z0hZ0hvZ0hZ0hZ0hZ0h7Z0hfZ0hZ0hxZ0hZ0hZ0hPZ0hfZ0hZ0hZ0h\Z0hIZ0hZ0hZ0h&Z0h=Z0hZ0hZ0hJ Z0hC!Z0h"Z0h#Z0h#Z0h$Z0h&Z0h?&Z0h&Z0h'Z0h@)Z0h{)Z0h)Z0hQ,Z0h-Z0h+.Z0h.Z0h1Z0h3Z0hI3Z0h3Z0h&5Z0h6Z0h6Z0hq7Z0h8Z0h>:Z0hl:Z0h:Z0h<Z0h=Z0h=Z0hK>Z0h_?Z0hnA,Z0hA[0h[0h*[0hZ[0h[0h[0hS[0h[0h[0h [0h ,[0h' [0h[0h,[0h-[0h[0hS,[0h[0h[0hH,[0h[0hq[0h',[0h[0hK[0h[0h [0h [0h![0ht#[0h#[0h4$[0hO%[0h&[0h'[0h'[0h([0h*[0h*[0hM+[0h,[0h].[0h.[0h./[0hy0[0h2[0h>2[0h2[0h4[0h5[0h5[0h6[0h7[0hh9[0h9[0h6:[0h;[0he=[0h=[0h'>[0h]?[0h^A[0hA[0hB[0hBC[0hE[0h>E[0hE[0hF[0h~H[0hH[0hFI[0hJ[0hN #.# #.....<...##....... #.###.........##.......[0hO #........#......##..... #...............##.....[0hKOd #..#..#................#....#..#....#+#.##......#.##.#..#........##.....#[0hxO#....####...##...########+...........[0hO .......################........ ................. ########......... ############..[0hO....F.. #............. F   sky beast (asleep)###.... #............. #.... #............. [0heP?####################.............[0hR2543.9 (126.0)[0hVF.F[0h:W,47[0hiZ[0h[ [0h\N_A sky beast comes into view.[0hZ #.# <...##. .......##. [0hՄL..#...... ........ ....... [0h....#+# #........ #....####...##.. +.......@....... .......######## ....... [0hKv .......  .....F.  .......  ###....  [0h%#.... [0ht #.# <...##. .......##. ..#...... ........ [0hN....... ....#+# #........ [0h2#....####...##.. +.......@....... .......######## [0h.......  .......  .....F.  .......  ###....  [0h/#.... [0hj[0h[0hd"[0h% [0h%[0h%R_A sky beast is nearby![0h;$ #.###.........## #........#......## #...............## #..#..#..........#....#..#....#+#.## #.##.#..#........## #....####...##...###### +.......................[0hk #################.+ ........#.# #########.....F.# #####.......# #..........####....# # #....# #####################  #<..............)..'.=[0hl[0h :F.[0h 85.0) _[0h[0hT[0h& [0h<#... [0hn.... [0h.....[0h #...#+[0h [0h!#.##.#..#...... [0hV/#....####...##. +..............[0h [0h)#......@# [0h........+  [0h#/#......F#  [0hV#.......#  [0h#.......#  [0h####....#  [0h#....#  [0h######  #<[0hZ#)..'.=[0hs #... ....[0ho ..... #...#+[0hΖd #.##.#..#......[0h [0h;z#....####...##. [0hp+.............. [0hD#......@#[0hؗ1 ........+ [0h0 [0hu#......F#  #.......# [0h [0hW#.......#  [0hS####....# [0hN\ #....#  [0hK######  #<[0hݙ7)..'.=[0h[0hP[0h[0h5[0h8` _A sky beast is nearby![0h<  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[0h #.###.........##...... neoul the Covert [0hW#........#......##.... Poltergeist of Dithmenos **.... #...............##.... Health: 51/51 ======================== #..#..#............... Magic: 13/15 ====================---- #....#..#....#+#.##..... AC: 2Str: 4  [0h#.##.#..#........##..... EV: 15Int: 18 #....####...##...####### SH: 0Dex: 24 [0hF+....................... XL:  9 Next: 13% Place: Dungeon:7 #......@################ Noise: ---------  Time: 6545.9 (0.0) .......*+ ......... p) +0 rapier #......F# ########. Nothing quivered [0hR#.......# ############. Fly  #.......# #............ [0hs####....# #............ F   sky beast #....# #............  ####################............ [0hY #<..............)..'.=.......... _A sky beast is nearby![0hjCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (chance to affect: 53%)\0h#.###.........##...... neoul the Covert#........#......##.... Poltergeist of Dithmenos **....#...............##.... Health: 51/51 ========================#..#..#............... Magic: 13/15 ====================----\0h#....#..#....#+#.##..... AC: 2Str: 4 #.##.#..#........##..... EV: 15Int: 18#....####...##...####### SH: 0Dex: 24+....................... XL:  9 Next: 13% Place: Dungeon:7#......@################ Noise: ---------  Time: 6545.9 (0.0)........+......... p) +0 rapier\0hp#......*#########. Nothing quivered#.......# ############. Fly #.......# #............####....# #............ F   sky beast#....# #............####################............#<..............)..'.=.......... _A sky beast is nearby!Casting: Confusing Touch (safe; 1% risk of failure)  \0hÿKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (chance to affect: 53%)\0h\0h4\0h8@F.\0hK8+6.9 (1\0h;\0h@=  Casting: Confusing Touch (safe; 1% risk of failure)\0h=yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (chance to affect: 53%) \0h=6_The sky beast resists with significant effort.\0h   \0h Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\0hw \ #.###.........##...... neoul the Covert #........#......##.... Poltergeist of Dithmenos **.... \0h1 #...............##.... Health: 51/51 ======================== #..#..#............... Magic: 11/15 =================------- #....#..#....#+#.##..... AC: 2Str: 4  #.##.#..#........##..... EV: 15Int: 18 #....####...##...####### SH: 0Dex: 24 +....................... XL:  9 Next: 13% Place: Dungeon:7 #......@################ Noise: ---------  Time: 6546.9 (0.0) .......F+ ......... p) +0 rapier #.......# ########. Nothing quivered [\0hu 33m#.......# ############. Fly  #.......# #............ ####....# #............ F   sky beast #....# #............  ####################............  #<..............)..'.=.......... _The sky beast resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (chance to affect: 53%)\0h~N #.###.........##...... neoul the Covert#........#......##.... Poltergeist of Dithmenos **....#...............##.... Health: 51/51 ========================\0hO #..#..#............... Magic: 11/15 =================-------#....#..#....#+#.##..... AC: 2Str: 4 \0hRO #.##.#..#........##..... EV: 15Int: 18\0hO #....####...##...####### SH: 0Dex: 24\0hO +....................... XL:  9 Next: 13% Place: Dungeon:7\0h P #......@################ Noise: ---------  Time: 6546.9 (0.0).......F+\0hFP ......... p) +0 rapier#.......#########. Nothing quivered\0hP #.......# ############. Fly #.......# #............####....# #............ F   sky beast#....# #............####################............\0hQ #<..............)..'.=..........Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (chance to affect: 53%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The sky beast hits you.\0h~R 37-------7.9 (1Contam \0hV \0h[X  \0hX ._The air twists around and strikes you!]0h[  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]0h  #.###.........##...... neoul the Covert ]0h5#........#......##.... Poltergeist of Dithmenos **.... #...............##.... Health: 37/51 =================------- #..#..#............... Magic: 9/15==============---------- #....#..#....#+#.##..... AC: 2Str: 4  ]0h#.##.#..#........##..... EV: 15Int: 18 #....####...##...####### SH: 0Dex: 24 +....................... XL:  9 Next: 13% Place: Dungeon:7 #......@################ Noise: ---------  Time: 6547.9 (0.0) ]0hp7.......F+ ......... p) +0 rapier #.......# ########. Nothing quivered #.......# ############. Fly Contam  #.......# #............ ####....# #............ F   sky beast ]0h#....# #............  ####################............  #<..............)..'.=.......... _The air twists around and strikes you!  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (chance to affect: 53%)]0h m;#.###.........##...... neoul the Covert#........#......##.... Poltergeist of Dithmenos **....]0hm#...............##.... Health: 37/51 =================-------#..#..#............... Magic: 9/15==============----------#....#..#....#+#.##..... AC: 2Str: 4 #.##.#..#........##..... EV: 15Int: 18#....####...##...####### SH: 0Dex: 24]0hn+....................... XL:  9 Next: 13% Place: Dungeon:7#......@################ Noise: ---------  Time: 6547.9 (0.0).......*+......... p) +0 rapier#.......#########. Nothing quivered#.......# ############. Fly Contam #.......# #............]0ho####....# #............ F   sky beast#....# #............####################............#<..............)..'.=.......... _The air twists around and strikes you!  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  ]0hoKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (chance to affect: 53%)]0heF(asleep)  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  ]0hùPress: ? - help, Shift-Dir - straight line  Aim: a sky beast (chance to affect: 53%)  The sky beast looks drowsy...]0hY9F]0h8H8 6 ]0h$8.9 (1]0h]0hU _You feel bolstered by spreading misfortune.]0h}]0hP&  ]0hQ]The helpless sky beast fails to defend itself.  You skewer the sky beast like a kebab!!!]0hVj.]0hrZ.99]0h]]0h_ ]0h`?_You kill the sky beast!^0hu/4^0hf0^0h6X^0h6Z9=^0h<7^0h'9^0h8:g10/15==^0h:^0h,=^0h=)^0h=^0h@Z _Your magical contamination has completely faded away.^0h5AP5^0hGCe40=4^0hC^0hD^0hJF^0hFC==3^0hAG^0hJG 2 ^0hJ^0hLs _You feel your existence waver again.^0h[MZ1=^0hM^0hOB11^0h,P1=^0hP^0hpR,^0h)S^0hT,^0hU^0hW^0hcWK2=^0hW^0hY:=^0h&Z^0hZ^0h\,^0hB]^0h_,^0h_^0hwa^0haS3=^0h:b^0h6d^0hod[2==^0he^0hf^0hf^0h}g^0h.i^0hhiR4=^0hj^0hk^0hk^0hVl^0hm^0hrnQ==^0ho,^0hp^0hr^0hKrZ5=^0h)s^0ht^0htZ3=^0hu^0h7w^0hpw^0h9x^0hy^0hyR6=^0hrz^0h{^0h-|^0h|^0h ~^0h[~:=^0h^0h,^0hE^0h^0h?47=^0hă^0h`14==^0h%^0ḣ,^0h^0h^0hOR8=^0h^0hv^0h^0h6^0h^0h;==^0h^0h,^0hr^0h3T9=^0h^0h^0hbB5==^0h^0hR _Magic restored.^0h^0h,^0h]^0hS50=^0h=^0hџ^0hk^0h;==^0hS^0h,^0h֤^0h^0h>1=^0h^0hZ1 _HP restored.^0hL'jj.jj.######^0hj   gnoll bouda (asleep)jjj 3 gnolls (1 polearm, asleep)^0h" 94.9 (45.0)  You reach down and open the door.  A gnoll bouda and 3 gnolls come into view.^0hŹ^0h.jjjjjwandering)jjj1 wandering)^0h6,5.9 (46^0h^0h5' _The gnoll shouts!^0hG #... .... ..... #...#+ #.##.#..#...... #....####...##. +.............. #......@# ........'.jjjj. #.......####### #.......#  #.......#  ####....#  #....#  ######  #<)..'.=^0hzuO #... .... ..... #...#+ #.##.#..#...... #....####...##. +.............. #......@# ........'.jjjj. #.......####### #.......#  #.......#  ####....#  #....#  ^0hu######  #<)..'.=^0hlz4^0h^0hd _There are monsters nearby!^0hf #... .... ..... #...#+ ^0hw#.##.#..#...... #....####...##. +.............. #......@# ^0h........'.jjjj. #.......####### #.......#  #.......#  ^0hi####....#  #....#  ######  #<)..'.=^0h #... .... ..... #...#+ #.##.#..#...... #....####...##. +.............. #......@# ........'.jjjj. ^0hU#.......####### #.......#  #.......#  ####....#  #....#  ######  #<^0hM)..'.=^0h ^0h^0h1^0hX ^0h͚V_There are monsters nearby!^0h޴ & ^0hO @#... .... .....^0h  #...#+^0h  #.##.#..#......^0h  #....####...##.^0h#  +..............^0hT ) #......@#^0h U ........'.jjjj.^0h  #.......#######^0h  #.......# ^0h-  #.......# ^0h^  ####....# ^0h  #....# ^0h  ###### ^0h  #<)..'.=^0h# ^0h"N  #... .... ..... #...#+ ^0h~N W#.##.#..#...... #....####...##. +.............. #......@# ^0hN ........'.jjjj. #.......####### #.......#  ^0hN #.......#  ####....#  ^0hO #....#  ######  #<)..'.=^0hPO ^0hU ^0hSU ^0hmZ ^0h\ d _There are monsters nearby!^0h #........#......###.......##.#..#..#............#....#..#....#+#.###.##.#..#........##.....##....####...##...########+........................#.################...jjjj...........#^0hl o################.# #####.#.# #............####....# #. #....# #. ####################. #<..............)..'.= ###########...######...#^0h ^0hi ^0h ^0hR @jj^0h 86.9 (1.0) _^0h ^0h Q _There is an open door here._0h6  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._0hf #........#......##..... neoul the Covert #...............##..... Poltergeist of Dithmenos **.... #..#..#................ Health: 51/51 ======================== #....#..#....#+#.##...... Magic: 12/15 ===================----- #.##.#..#........##.....# AC: 2Str: 4  #....####...##...######## EV: 15Int: 18 +........................ SH: 0Dex: 24 #.......################. XL:  9 Next: 19% Place: Dungeon:7 ........@*jjjj........... Noise: ---------  Time: 6596.9 (0.0) #.......###############.. p) +0 rapier[_0hgU0;10m #.......# ############.. Nothing quivered #.......# #............. Fly  ####....# #............. #....# #............. j   gnoll bouda (wandering) ####################............. jjj 3 gnolls (1 polearm, 1 wandering) #<..............)..'.=........... ###########...######............#Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 73%)`0h#........#......##..... neoul the Covert#...............##..... Poltergeist of Dithmenos **....#..#..#................ Health: 51/51 ========================`0hj#....#..#....#+#.##...... Magic: 12/15 ===================-----#.##.#..#........##.....# AC: 2Str: 4 #....####...##...######## EV: 15Int: 18+........................ SH: 0`0h`Dex: 24#.......################. XL:  9 Next: 19% Place: Dungeon:7........@.*jjj........... Noise: ---------  Time: 6596.9 (0.0)`0hC#.......###############.. p) +0 rapier#.......# ############.. Nothing quivered`0hR#.......# #............. Fly ####....# #.............`0h#....# #............. j   gnoll bouda (wandering) `0h####################............. jjj 3 gnolls (1 polearm, 1 wandering) `0h1#<..............)..'.=........... ###########...######............#Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  `0hPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`0htAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 73%)`0h+jally target)(   +0 flail (minion)onfirm with . or Enter, or press ? or * to list all spells.`0h,|Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 73%)  The +0 flail dances into the air!`0h8f (jjjj  The gnoll shouts!`0hg4==7.9 (1`0h>u`0h~{\ _The gnoll barely misses your +0 flail.`0hJ X #.#......## #.......## #..#..#.... #....#..#....#+#.##`0hrK | #.##.#..#........##..... #....####...##... +.. #.#`0hK  '(jjjj #.# #`0hK <.# # #.# # ####....# #`0h@L  #....# #  ##########  #<`0hL .)..'.=  #...######.`0hY swift, 1 ally t…)Your +0 flail hits the gnoll!  The gnoll hits your +0 flail but does no damage.`0htZ /--8`0h` `0h(b \ _The gnolls pick up the pace!`0h=B  Your +0 flail hits the gnoll!`0h>`0h>`0h$?a0h0(..jj 2 gnolls (1 polearm, swift)a0hYA--9a0h a0hc E _The gnoll dies!a0h0k  What are your orders?  t - Wail!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.a0hk -f - Follow me.  Anything else - Cancel.a0hK -#........#......##.... neoul the Covert#...............##.... Poltergeist of Dithmenos **....#..#..#............... Health: 51/51 ========================#....#..#....#+#.##..... Magic: 12/15 ===================-----a0h #.##.#..#........##..... AC: 2Str: 4 #....####...##...####### EV: 15Int: 18+....................... SH: 0Dex: 24a0h #.......################ XL:  9 Next: 19% Place: Dungeon:7a0hX .......@(..jjj.......... Noise: ---------  Time: 6599.9 (0.0)a0h #.......###############. p) +0 rapier#.......# ############. Nothing quivered#.......# #............ Fly a0hž S####....# #............#....# #............ j   gnoll bouda  a0h ####################............ jj 2 gnolls (1 polearm, swift)  a0h/ l#<..............)..'.=.......... (   +0 flail (minion)###########...######............r - Retreat!s - Stop attacking.a0hf g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targeta0h YAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robea0h**>#........#......##.... neoul the Covert#...............##.... Poltergeist of Dithmenos **....#..#..#............... Health: 51/51 ========================#....#..#....#+#.##..... Magic: 12/15 ===================-----#.##.#..#........##..... AC: 2Str: 4 a0h*e#....####...##...####### EV: 15Int: 18+....................... SH: 0Dex: 24#.......################ XL:  9 Next: 19% Place: Dungeon:7a0h+{.......@(..jjj.......... Noise: ---------  Time: 6599.9 (0.0)#.......###############. p) +0 rapier#.......# ############. Nothing quivered#.......# #............ Fly ####....# #............a0hI+#....# #............ j   gnoll bouda  ####################............ jj 2 gnolls (1 polearm, swift)  a0h+#<..............)..'.=.......... (   +0 flail (minion)###########...######............r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  a0h+Gang up on whom?Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robea0h2'((ally target)600.9 (1a0h@8a0h9-g - Guard the area.f - Follow mea0h::.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targeta0hx:jAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe _Attack!b0hb0hyb0h(X)j.b0h(b0h)&1b0hD2b0h5 b0h6I_Your +0 flail falls from the air.b0h, b0ho b0h b0h b0h ujj.j.b0hz &2b0hZ b0h c0ht  c0htuCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d0hR #........#......##.... neoul the Covert #...............##.... Poltergeist of Dithmenos **.... d0h`#..#..#............... Health: 51/51 ======================== #....#..#....#+#.##..... Magic: 10/15 ================-------- #.##.#..#........##..... AC: 2Str: 4  #....####...##...####### EV: 15Int: 18 +....................... SH: 0Dex: 24 d0hR#.......################ XL:  9 Next: 19% Place: Dungeon:7 .......@*jj.j........... Noise: ---------  Time: 6602.9 (0.0)d0h2K #.......###############. p) +0 rapier #.......# ############. Nothing quivered #.......# #............ Fly  ####....# #............ d0hR#....# #............ j   gnoll bouda  ####################............ jj 2 gnolls (1 polearm, swift)  #<..............)..'.=..........  ###########...######............Casting: Tukima's Dance (safe; 1% risk of failure)  d0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (chance to affect:53%)d0h#........#......##.... neoul the Covert#...............##.... Poltergeist of Dithmenos **....#..#..#............... Health: 51/51 ========================#....#..#....#+#.##..... Magic: 10/15 ================--------#.##.#..#........##..... AC: 2d0hStr: 4 #....####...##...####### EV: 15Int: 18+....................... SH: 0Dex: 24#.......################ XL:  9 Next: 19% Place: Dungeon:7.......@'*j.j........... Noise: ---------  Time: 6602.9 (0.0)#.......###############. p) +0 rapierd0hKE#.......# ############. Nothing quivered#.......# #............ Fly ####....# #............#....# #............ j   gnoll bouda  ####################............ jj 2 gnolls (1 polearm, swift)  d0h#<..............)..'.=..........###########...######............Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  d0hPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (chance to affect:53%)d0h!?j(asleep)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (chance to affect:53%)  The gnoll bouda looks drowsy...d0h{ ####### , ally target)@   shadowYou feel bolstered by spreading misfortune.Your shadow gestures at the rock wall while chanting.d0h ##The creeping shadows grasp the gnoll bouda.d0hA###d0h]############d0hp###..##..#d0hed0h8p\.....####.d0hp}.....@@'jjj.d0hp..d0h#q..........d0hq,11d0h@re= 6 3.9 (1d0hzd0h$} d0hh}8_The creeping shadows grasp the gnoll! x2d0h v#.#......##.#.......##.#..#..#.....#....#..#....#+#.##.d0hB #.##.#..#........##.....##....####...##...#+...#......@#.d0h .jjj.#.#d0h e.#.# #d0h .#.# #.####....# #.d0h c#....# #. #d0hq #########. #<.)..'.=. #...######.#d0h! d0h &4d0h d0hY v _The gnoll closely misses you. _There is an open door here.e0hy`&  e0h`dThe helpless gnoll bouda fails to defend itself.  You perforate the gnoll bouda like a sieve!!!e0hn& e0hIo)jj 2 gnolls (1 polearm, swift)@   shadowe0hoY  You kill the gnoll bouda!e0hTs44----=215e0h+ye0h${C _The gnoll hits you from afar with a +0 spear!f0hnNh#.#......##.#.##.#..#..#.#....#..#....#+#.##.#.##.#..#.##.....##....####...##...#+........##......@#.#.f0hN'@jj.##.#..##.......# #..##.......# #.#####....# #.#f0hO#....# #.#########. <.)..'.=.f0hQO0...######.#f0hX?3f0hiXD----=6f0h`f0hlt _The gnoll hits you with a +0 spear.  Things that are here: _a +0 whip; a +0 robe; a +0 flailf0h`  You closely miss the gnoll.The gnoll is almost dead.f0h"gp .  Your shadow fades away.f0hgj1--7f0hkf0hUm9 _The gnoll hits you with a +0 spear.f0h7  You hit the gnoll.f0h3f0h7].   gnoll (f0h,y2-2=8.8 (0.9f0hf0hSI _You kill the gnoll!f0h 7  You hit the gnoll.f0h6'O)f0h'f0hn+5-9.8 (1.0f0h/f0h5_ _You kill the gnoll!f0hV68-f0hb<f0h= f0h>:_No target in view!f0hf0h_f0h2f0h  You hit the gnoll. _You kill the gnoll!  You hit the gnoll. _You kill the gnoll! f0hv=_No target in view!f0hB #.#......##.#.##.#..#..#.#....#..#....#+#.##.#.##.#..#.##.....##.#....####...##...#.f0h _+.......##.#.#..')@.#.#.#..#0#.......# #f0h* f..#.#.......# #.#.####....# #.#.#....# #.#. .)..'.=....######.#f0h f0h, )2f0hp B==10 _f0h f0h& [ _No target in view! _No target in view! f0hk Things that are here: _a +0 whip; a +0 spear; a gnoll corpsef0hI #.#......##.##.##.##..#..#.##....#..#....#+#.##.#f0h #.##.#..#.##.....##.##....####...##...#.+......##.#.#..')#.##.#..#0##.......# #..#.#f0h 3#.......# #.#.#####....# #.#.#....# #.#.)..'.=....######.#f0hK f0h I51 _f0hp f0h g0h%g0hg0hg0hg0hVp3=g0h?g0h:4g0hg0hg0h' ;==g0hR!g0h#g0h$g0h%g0hf'g0h'R4=g0h(g0h+g0h_+Z3=g0h,g0h.g0h>/g0h0g0hO4g0h4)5g0h4M=3g0h5g0h8,g0h9g0h;g0h,<:=g0h]=g0h?g0h?g0h@g0h4Cg0hoC<6=g0hCg0hDg0hFg0h0Gg0h*Hg0hzJg0hJ414==g0hKg0hKg0hNg0h[Ng0hN847=g0hOg0hQg0h6Rg0hGSg0h^Ug0hUg0hVg0h-ZW _You start resting.g0hZN== 2 g0h[g0h7^g0hv^R8=g0h_g0hag0h!bg0h1cg0hie _You feel your existence waver again.g0hig0hp031.8 (20.0)g0hpW5==2.8 (21g0h/ug0hw% _Magic restored.g0hg0h g0hg0hCg0h҆(9=g0h=,g0hیg0hog0hg0hg0hg0h+g0hg0h/;==g0h5g0hg0hT 50g0hգ3=g0hFg0h8g0hg0hg0h^g0hجg0hg0hog0hg0hg0hg0hn>1=g0h׶g0h1 _HP restored.g0hL4g0hg0h  Things that are here:  a +0 whip; a +0 spear; a gnoll corpseg0hGg0h _g0h$g0hRB  Things that are here:  g0h@a +0 whip; a +0 robe; a +0 flailg0h6 _g0hqg0hO  #........#......##.....g0hG; #...##.....g0h7 #.g0hB #....#..#....#+#.##......g0h5j #.##.#..#........##....g0h|k #....####...##...##g0hH +.......g0h[... #.......g0hG###g0hj ........@))....g0hn44.8 (12 #.......###..g0h?l #.......# g0h###.. #.......# #g0h... ####....# #g0hE|. #....# #g0h....######### g0hX#<...)..'.=g0ha###...######...There is an open door here.g0hg0hg0hj _Key pressed, stopping explore.g0hCg0hg0hH _No target in view!g0h~4g0hg0hRg0hg0hA= _g0h,g0h9g0hg0hjg0hg0h8,g0hFg0hg0hg0hg0h g0hg0h,g0hg0h g0hs g0h g0hc g0h g0h,g0hg0hg0h>g0hg0hg0hTg0hrg0hg0hcg0hsg0h,g0hqg0hg0h1g0h,g0hN g0hU"g0h#,g0hy$g0h&F _You reach down and open the door.g0h'4g0hY(g0ho+@  There is an open door here.g0ha-g0h- _g0h-g0h0g0h"2g0hl2g0h2g0h4@  There is an open door here.g0h6g0h7 _g0h7g0h9g0hS:g0h:g0h;g0h?\  #.. g0h? ### #..  #<###..#..# g0hK@ #.#....#..#....#+#  #.#.##.#..#........  #.#....####...##...  #.'.......  #.######.......#g0h@  .......'))61.8 (17  ########.......## g0h@  #.......# ######  #.......# # g0hA ####....# #  #....# # g0h?A ####################  #<........)..'.= g0hyAY ###########...######.....g0hAg0hDg0hvI$ g0hId_Key pressed, stopping explore.g0h%Mg0hRNH _No target in view!g0h N4g0hNg0h5Rg0hTg0h-Y _g0hYg0h#[g0ho[g0h[g0h\g0ho^g0h^,g0h`g0he^  #........# g0hRf #o ### #  #. #<###..#..#  #. #.#....#..#..  #. #.#.##.#..#g0hBh  #. #.#....##  #. #.'..  ##.######.......  #..@............'))  #########.......  #.......#   #.......# #  ####....# #  #....# # o   orc (asleep)  ############  #<.....)..'  #####...######g0hnn15.8 (4.0)g0h=o+6.8 (5g0hrg0hFwq _An orc comes into view. It is wielding a +0 club.g0hc   #.###....  #.# #g0h %  #o# ### #.....  #.# #<###..#..#  #.# #.#....#..#  #.# #.#.##.#..#g0h   #.# #.#....####  #.# #.'..........  ##@######.......###  #.......g0h! .'))  #########.......##  #.#   #.......# ####....#   #....#  ###################  #<..............)..g0h g0h; +7.8 (1g0h g0h] g0h  #.#  #o# ###  #.# #< #.# g0h #.#  #.#  #.#  ##@# #.........)) #########. g0h3 J      g0h =   #<)g0h a  #.#  #o# ###  #.# #<g0hמ  #.#  #.#  #.#  #.#  ##@# #.........g0hJ p)) #########. g0h C    g0h  g0h_ G  #<)g0h g0h g0hƩ g0hx  ###.# g0h o# ### #......<###..##.#..#....#### #@# #.'...##.######.####.........'))g0hF ##########...### #....################### _An orc is nearby!g0h g0h u.oog0h &8g0hļ g0h~ % _The orc shouts!g0hv ^########.#### ###g0hew  .# ### #......o# #<###..##.#..#....####g0hw  #.# #.'...#.#########g0hx |#........'))###########g0hQx g...### #....#g0hEz g0hI :.og0h g0h{ &9g0hr g0h h0hJ.............#######.#### ### h0h## #.......# #<###o..##.#..h0h#....#### #.# #.'...h0hc#.#########........'))##########...###h0hѰh0h%%=h0he 70h0hh0hP _The orc barely misses you.h0he:  You puncture the orc!h0h$C)h0hM'.-1h0hX*h0h],G _You kill the orc!h0hVh0h8-h0h#h0h& h0h&:_No target in view!h0h'/ h0h/ h0h2 h0h3 H _No target in view!h0h" 4h0hj h0h h0hk h0h" ; _h0hh |  Things that are here:  a +0 club; a +0 scale mailh0h3 h0h _h0hU h0h h0h ,h0h h0h@ |  Things that are here:  a +0 club; a +0 scale mailh0h' h0hs _h0h h0h h0h ,h0hc h0h h0h h0h- h0h h0h h0h/! h0hw! h0h/" h0h' h0hZ) h0h) h0h6* h0h/ h0hU1 h0h1 h0h<2 h0h7 h0h9 h0h9 h0h: h0h$@ h0hA h0hB h0hB h0h3H h0h+J h0hxJ h0h%K h0hP h0hR h0h"S h0hS h0hmY h0h[ h0h[ h0h\ h0hKb h0hd h0hd h0he h0hk h0hm h0htn h0h}o h0h!v h0hx ,h0h>z h0hD h0h h0h h0h h0hu h0h ,h0hB h0h h0h h0h^ h0h h0h0 h0h h0h h0h h0h h0h2 ,h0ho h0hʯ h0h2 h0h h0hɳ h0hc h0h h0h# h0h= h0h^ h0h ,h0h h0h h0h ,h0h h0h h0h h0h\ h0hn h0h h0h ,h0h7 h0h h0h h0h1 h0hD h0h h0hH h0h h0h| h0h h0h h0h( h0h h0hV h0h h0h h0h h0h h0h h0h h0h h0h| h0hk h0h h0hx h0h h0h~ h0h h0h h0hn h0h^ h0h h0hs h0h h0h ,h0h h0h6! h0hV# ,h0hF$ h0h& h0h( ,h0hp) h0h+ h0h- ,h0h. h0h0 h0hU2 ,h0h3 h0h5 h0h6 ,h0h7 h0h9 h0hd; ,h0h*< h0hc> h0h'@ ,h0h=A h0hC h0hhE ,h0h|F h0hRH h0hAJ ,h0hRK h0hL h0hN ,h0hO h0h*Q h0hDS ,h0h T h0hnU h0hJW ,h0hX h0hZ j _ Things that are here: _a +0 club; a +0 scale mail h0h5[  Things that are here: _a +0 club; a +0 scale mail  There is a stone staircase leading down here.h0h] h0h] _h0h] h0h_ h0h` ,h0hga h0hb h0hc ,h0hd h0he h0hg ,h0hh h0h!p h0hq ,h0hBr h0h%u h0hv ,h0hQw h0h z F _You reach down and open the door.h0hL| 4h0h} h0h @  There is an open door here.h0h h0h[ _h0h h0h? h0h^ ,h0hY h0h h0h# ,h0h h0hU h0h h0h h0h h0h ##..# ####'##### # ....# #........# ## ###.###### #........# h0h .........# ###........# #.....##.# #.'........# ..#....#.###.#........# ..#.....>....#........# #.#...########........# h0h t..#...## #..@.....# 731.8 (60.0) ###....# #...###### .......# #......# .......# #######''######## ####...# §≈≈≈≈≈≈..§§≈≈§≈§# .......# §.........§...§§# ####...# #§.ß≈≈ß.[..ß≈≈ß.§#  #...# #§.≈≈≈≈....≈§≈≈.≈#  #...# #≈.≈≈≈≈....≈≈≈§.≈#h0h h0h j _Key pressed, stopping explore.h0h@ h0h; h0hŭ H _No target in view!h0h h0h. h0hZ h0h h0h h0h< % _h0h h0h h0hi ,h0h h0h h0h h0h h0h h0hq [  There is a large open door, spattered with blood here.h0h{ h0h DLava _h0h h0hB h0h ,h0h h0h h0h; ,h0he h0hI h0h ,h0hL h0h h0hQ ,h0h h0h h0h@ ,h0hw h0h2 h0h ,h0h h0h# h0hP& ?h0h' h0hP+ [  There is a large open door, spattered with blood here.h0h+. h0h. _h0hm/ h0h1 h0ha4 h0h4 h0h5 h0h 8 h0h: h0h: h0h; h0h > h0hR@ h0h@ h0hA h0hC h0hE h0hE h0hF h0hH h0huJ h0hJ h0h_K h0h6M h0h O h0hHO h0hO h0hqR h0hT h0h7U h0h~V h0hX h0h<[ h0h{[ h0h\ h0h-_ h0ha h0ha h0hc h0hgf h0h5i h0hui h0hj h0hn %  h0hZn There is an open door here.h0hp h0hDq _h0hr h0hu h0hrw h0hw h0hy h0hS{ h0h$~ h0he~ h0h& h0h6 @  There is an open door here.h0hև h0h\ _h0h h0h׋ h0hc ,h0hՏ h0h h0h h0h h0h h0hٖ h0hΙ h0h h0h h0h ?...###.#.# #..# #. .........##########..# #. ...###.####...# h0hi #.###.# #...# #.# ..#..#.# #...h0hݶ ##### #.##.#.# ##.......# #.##...# #.......).# #.. ..###..# #...............########h0hR  #..# #......@........))).....60.8 (29 ..# #..# ##........#'############# #..# ##########.## # #.# .###h0hȷ K ####'##### # #........###.###### #........# h0hf #...........# ###........# #.##.....##.# #.'........#h0h) h0hʾ  h0h ?_Done exploring.h0hh0h8h0hh0hkj...0.0)'..'..h0hD..h0h|h0hK _There is a large open door, spattered with blood here.n open door _Done exploring.i0hi0hi0hZi0hqn open door _Done exploring.No target in view!i0h4i0hi0h<i0h[ _Done exploring.i0h i0h i0h2 i0h10 <i0hm3 i0h-5 E _Done exploring.i0h i0h Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple j0hj0hU...###.#.##..##.. neoul the Covert .........##########..##.# Poltergeist of Dithmenos **.... ...###.####..........#j0h#.# Health: 51/51 ======================== ....##.# #..........##.# Magic: 15/15 ======================== ..#..#.# #..........##### #.# AC: 2Str: 4 ..##.#.# ##..............# #.# EV: 15Int: 18 j0hm..##...# #.............).# #.. SH: 0Dex: 24 ..###..# #...............######## XL:  9 Next: 22% Place: Dungeon:7 ..# #..# #......@........)))..... Noise: ---------  Time: 6760.8 (0.0) j0h$?..# #..# ##........#'############ p) +0 rapier ..# #..# ##########.#Nothing quivered ..# #..##.#Fly #.###..#####'##### #......##........# ######.###### #........# #...........# ###........# #.##.....##.# #.'........# _There is an open door here. j0h)_Done exploring. _Done exploring. _No target in view! _Done exploring. _Done exploring.j0h2j0hj0h;j0h% _j0hj0hWj0hj0hfj0hwj0hj0h,j0h~j0h1j0hi,j0hTj0hj0h,j0h j0hj0h,j0hj0hj0h\,j0hj0hj0hj0h6j0hj0hj0hj0hLj0h j0hf j0hw ,j0hG j0hj0h,j0huj0hgZ  There is a stone staircase leading down here.j0hZj0h"j0h% _j0hXj0hi<8j0hj,j0h]lj0hp  #   #. .### j0hqr..# #.# #@#73.5 (12.7) #.# #.#  #.#  ..# ### _You fly downwards.j0hrj0htj0hswa _There is a stone staircase leading up here.j0hd j0hE C  Skill  Level Cost  Apt Skill  Level Cost  Apt j0h)  a - Fighting   0.0   1.2  -1   g + Spellcasting 4.2   5.9  -1           b - Unarmed Combat   0.0   1.7  -3   h * Hexes   9.7   5.2  +4       i - Fire Magic   0.0   1.2  -1  c + Short Blades 4.7   4.2  +1   j - Ice Magic   0.0   0.8  +1   d - Long Blades   2.5   1.0   0    0h ;49m      k + Invocations2.4   3.6  -1  e + Dodging5.3   5.0  +1   l - Evocations   0.0   1.2  -1   f * Stealth  10.4   5.1  +5                                              j0h                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsk0hA= a + Fighting 0.0l0hTargetTarget--  12.0--  20.0 l0h --  14.0 --  --  --  14.0 --  26.0 a-z] set[-] clear selected targetcost|targetsl0hc [?25h[?0cl0hed10 l0hlK $ [?25l[?1c10.0  -1 current training targets, if any.=] set aall targetsm0hm0hm0h!m0hr [neoul the Covertm0h !MPoltergeist of Dithmenos **....Health: 51/51 ========================#Magic: 15/15 ========================#.m0h!AC: 2Str: 4 .###EV: 15Int: 18..#m0h!,SH: 0Dex: 24#.#XL:  9 Next: 22% Place: Dungeon:8#@#m0hi"7Noise: ---------  Time: 6773.5 (0.0)#.#p) +0 rapier#.#Nothing quiveredm0h"#.#Fly ..#### m0hP#_No target in view! _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You fly downwards. m0h#L_There is a stone staircase leading up here.m0h'm0h(m0h+m0hS.m0h' m0h)  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air14% 1b - AnguishHexes/Necromancy19% 4  c - Lesser BeckoningTranslocationm0h* {22%2  d - Mercury ArrowConjuration/Alchemy22%2  e - Fugue of the FallenNecromancy41% 3  f - Maxwell's Portable Piledriver Translocation41% 3  g - Teleport OtherTranslocation41% 3  h - Olgreb's Toxic RadianceAlchemy82% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitp0h-=p0h=p0hpAp0hDneoul the CovertPoltergeist of Dithmenos **....p0h9EHealth: 51/51 ========================#Magic: 15/15 ========================#.AC: 2Str: 4 p0hxE.###EV: 15Int: 18..#SH: 0Dex: 24p0hE#.#XL:  9 Next: 22% Place: Dungeon:8#@#Noise: ---------  Time: 6773.5 (0.0)#.#p) +0 rapierp0hF#.#Nothing quivered#.#Fly ..#### _No target in view! _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.p0hI%  p0hI+Okay, then.p0hJp0hFNp0h'P. _p0hLp0h$Mp0hOp0hQ p0hQ8_Unknown command.p0hh[ p0h[ p0h \ p0h\ p0h8^ p0hq` Q _p0h_a p0ha p0ha p0hb p0hc p0h)d p0hjd p0hye p0hf p0hf p0hgg p0hnh p0h[i p0hi p0hi p0hk p0h l p0hVl p0hl p0h/o p0h2p p0hvp p0hp p0hq p0h s p0hNs p0hs p0hat p0hdu p0hu p0hu p0hiw p0h{ J### ##p0h;| .. .j.. .#.### .##p0h| -..# ..p0h| %# #.# .##.##.##.##.....@.#p0h} ####.#####.# #####.####.......##.###.#.#p0hN} j   gnoll (missile, asleep)#.#<#..#.##.##.#p0h́ ,82.5 (9p0h /3.5 (10.0)p0hh p0hO  A gnoll comes into view. It is wielding a +0 flail and quivering a throwing _net.p0hl` 2 ### ## .. .j .. .# .### .##  ..# .. # #.# .# #.##.##.# #.....@.#p0h"a  ####.#### #.# #####.### #.......# .# #.#<# ..#.# p0h: ### ## .. .j p0h.. .# .### .##  ..# .. # #.# .# #.##.##.# #.....@.# p0h####.#### #.# #####.### #.......p0h[h .# p0h#.#<# ..#.# p0hsp0hp0hHr _A gnoll is nearby!p0hY- ### ## .. .j .. .# .### .##  p0h- ..# .. # #.# .# #.##.##.# #.....@.# ####.#### #.# #####.### #.......# .# #.#<# p0hQ.>..#.# q0hS{` ### ## .. .j .. .# .### .##  ..# .. # #.# .# q0h|#.##.##.# #.....@.# ####.#### #.# #####.### #....... .# q0h}#.#<# ..#.# q0hq0h{q0h1q0hރ\ _A gnoll is nearby!q0hW #. ### #.## .. ...j .. #..# .###..## ..#... # #.##.# q0h-X8#.##.##@# #.......# ####.#### #.# #####.####.......# #.###.#.##.#<#..#.#q0h[q0h\M*4.0)q0h^q0hdv _You can now mislead enemies by swapping places with your shadow.q0h>. #. ### ##.##.. ...j.. #..# .###..####.# ..#......j# #.##.###.......####.#### #####.##j 2 gnolls (1 missile, asleep).....#.###.#.#.#<5q0hDs _A gnoll comes into view. It is wielding a +0 flail.q0h}A#. q0hw~#. ### ##.##.. ...j.. #..# .###..####. ..#.@....j# #.##.######q0h~##.##.......####.#### #.# ####.##.....q0hr%#.###.#.q0hq0hK&6q0hq0hr0h #. #. ### ###.###.. ....jr0h.. #..# .###.@####.# ..#......j #.##.########.##.......####.#### #####.##.....r0hr0hh&7r0h r0hMr0hd <M.r0h e ^##. #. r0hTe t#######.#####.##........j..jjj... #.@# r0he .###..####.# ..#......j#r0he  #.##.#######.##.##.#r0hDf j   gnoll sergeant (polearm, asleep)j 3 gnolls (1 polearm, 2 missiles, asl…)r0hx &  r0hx A gnoll sergeant and 2 gnolls come into view.A gnoll is wielding a +0 club and quivering a throwing net.r0hz r0hn{ %  r0h{ >The gnoll sergeant shouts! The gnoll shouts! You hear a shout!r0h:  j.jj..j)jj 2 gnolls (missilesr0h m)The gnoll closely misses you. The gnoll moves out of view.r0h 0===8r0h r0h ' _The gnoll shouts!r0hߤ  r0hw B@, 1 ally target)@   shadowYou hit the gnoll.  The gnoll is lightly wounded.  Your shadow hits the gnoll with a rapier.r0hH -9.4 (0.9r0h r0h+  r0hx !_You hear a shout!t0h-7  You hit the gnoll.t0h<D jt0h<j 3 gnolls (1 polearm, 2 missiles, 1 a…) The gnoll is heavily wounded.The gnoll barely misses you.t0h]>7--90.4 (1.0t0hDt0hkHJ _The gnoll sergeant hits your shadow with a +0 spear!t0h5  t0hCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t0h   neoul the Covertt0h  .. Poltergeist of Dithmenos ***... #. Health: 51/51 ======================== t0h j##. Magic: 13/15 ====================---- .. AC: 2t0h Str: 4  #. EV: 15Int: 18t0h2 , #######.#####.##  SH: 0Dex: 24 ........j@jjj..  XL:  9 Next: 22% Place: Dungeon:8t0h  .. #.@# Noise: =--------  Time: 6790.4 (0.0) t0h 1.###..####.#  p) +0 rapier ..#......j#  Nothing quivered t0h 2# #.##.######  Fly  #.##.##.# #.......#t0h  j   gnoll sergeant (polearm) t0hR o####.#### jjj 3 gnolls (1 polearm, 2 missiles, 1 a…) #.# @   shadow t0h̏ #####.###Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t0h5 Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linet0h Aim: a gnoll, wielding a +0 flail and quivering a throwing net (heavilywounded, ally target, chance to affect: 62%)t0hW/ neoul the Covert..Poltergeist of Dithmenos ***...t0h0 #.Health: 51/51 ========================##.Magic: 13/15 ====================----..AC: 2Str: 4 #.EV: 15Int: 18#######.#####.##SH: 0t0h1 Dex: 24........*@jjj..XL:  9 Next: 22% Place: Dungeon:8.. #.@#t0h1 Noise: =--------  Time: 6790.4 (0.0).###..####.#p) +0 rapier..#......j#Nothing quivered# #.##.######Fly t0h1 0#.##.##.##.......#j   gnoll sergeant (polearm)####.####t0h2 jjj 3 gnolls (1 polearm, 2 missiles, 1 a…)#.#@   shadow#####.###t0h^2 Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linet0h2 Aim: a gnoll, wielding a +0 flail and quivering a throwing net (heavilywounded, ally target, chance to affect: 62%)t0h jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  t0h >Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail and quivering a throwing net (heavilywounded, ally target, chance to affect: 62%)  The gnoll looks drowsy...t0h t0hJ j@jj.t0h 2 gnolls (missiles, 1 asleep, 1 ally You feel bolstered by spreading misfortune.t0h Z 6 -1.4 (1t0hQ t0h g _The gnoll sergeant completely misses your shadow.t0hMw  The helpless gnoll fails to defend itself.  You spit the gnoll like a pig!!!t0ht0h* )@jjjjj1 polearm, 1 missile)You kill the gnoll!t0ht0h]3-2.3 (0.9t0ht0h֤g _The gnoll sergeant completely misses your shadow.v0h (v0hR .. #. ##. ..  #. v0h #######.#####.###........@@jjj.....###..####j###.###..####.#  ..#......j# v0hS r# #.##.#######.##.##.# #.......# j 3 gnolls (1 polearm, 1 missile, 1 wa…)v0h |####.#### #.#v0h&Vjj)v0h -3.3 (1.0v0hnv0h&F _The gnoll sergeant barely misses you.v0hW'Things that are here: _a +0 flail; a throwing net; a gnoll corpsew0h#. .. #. ##. .. #. w0h#.#####.### )@jjj...#..###..####j### .###..####.# ..#......j# # #.##.###### #.##.##.# #.......# ####.####  #.#w0hb, ally target) w0hN&4w0hRw0h!J _The gnoll sergeant hits your shadow with a +0 spear.w0hT#..## .#w0h ;#######.#####.### ........)@jjj...#..###.@####j### .###..####.#  ..#......j# #.##.#####.##.#.....###.### 2w0h4v #.# #####.###w0hw0hw0hyj.)w0hO&5w0h w0h M _Your shadow fades away.w0h  U .#w0h # .########.#####.###w0h  ........)j.jj...#..###..####j###w0h K .# w0hM H ..#.......#w0hm j# #.##.######w0h _.##.##.# w0h -.....w0h w0h 0#.......#w0h] w0hL -j.w0hq j   gnoll sergeant (polearm)w0hF &6w0h w0hW w0h&s## .########.#####.### ........j..jj...#..###..####j### w0hB'/###.#  ..#.@.....## #.##.#####.##.##.# .....###.### #.# #####.###w0h'1.......###.#w0h)w0hY.7 )w0h.UjThe gnoll sergeant attacks as it pursues you!w0h_/46---14==5w0h/7w0h2w0hn4L _The gnoll sergeant hits you from afar with a +0 spear.x0hԏ# .########.#####.### ........)..jj...#..###.j####j### .###..####.# x0h ..#......# #.##@######x0h4.##.##.# .....###.### x0hV%#####.###x0hj.......###.# #.#<x0hx0hx0h!. j.jj   gnoll (missile)The gnoll sergeant attacks as it pursues you!x0hS47=--8x0hx0hx[ _The gnoll sergeant barely misses you.x0h   x0hS Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x0hI ##.x0h( neoul the Covert .. Poltergeist of Dithmenos ***... x0hO8#.x0hs Health: 47/51 ======================-- x0h#######.#####.###  Magic: 11/15 =================------- x0h(........j..jj...  AC:  5  Str: 4  x0h"#..###..####j###  EV: 15Int: 18 x0hH.###.j####.#  SH: 0Dex: 24 x0h}$..#.*.....#  XL:  9 Next: 23% Place: Dungeon:8 x0h# #.##@######  Noise: ---------  Time: 6798.3 (0.0) x0h,#.##.##.# p) +0 rapier #.......# Nothing quiveredx0h/ ####.####x0hHh Fly  #.#x0hi #####.###x0h j   gnoll sergeant (polearm) #.......#x0h j   gnoll (missile) #.###.#.#x0h #.#<#x0hCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  x0h'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  x0hG;Press: ? - help, Shift-Dir - straight linex0hhAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (chance to affect: 66%)y0h,##.neoul the Covert..Poltergeist of Dithmenos ***...#.Health: 47/51 ======================--#######.#####.###Magic: 11/15 =================-------........j..jj...y0h!-AC:  5  Str: 4 #..###..####j###EV: 15Int: 18.###.*####.#y0h_-SH: 0Dex: 24..#.......#XL:  9 Next: 23% Place: Dungeon:8y0h-Y# #.##@######Noise: ---------  Time: 6798.3 (0.0)#.##.##.#p) +0 rapiery0h-#.......#Nothing quivered####.####Fly #.#y0h.L#####.###j   gnoll sergeant (polearm)#.......#j   gnoll (missile)#.###.#.#y0h~.#.#<#Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight liney0h.Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (chance to affect: 66%)y0hyy0hѩy0h)jjonfirm with . or Enter, or press ? or * to list all spells.y0hAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  y0h_uAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  y0hUa +0 buckler (chance to affect: 66%)  The gnoll sergeant struggles to resist.y0hĵs42---==9.3 (1y0hy0h]L _The gnoll sergeant hits you from afar with a +0 spear.y0h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y0hZ : y0h p##. neoul the Covert y0h .. Poltergeist of Dithmenos ***... #.y0h6  Health: 42/51 ===================----- y0hk #######.#####.###  Magic: 8/15============------------ y0h ........)..jj...  AC:  5  Str: 4  y0h #..###.j####j###  EV: 15Int: 18y0h  .###.j####.#  SH: 0Dex: 24 y0hI "..#.*.....#  XL:  9 Next: 23% Place: Dungeon:8 # #.##@######  Noise: ==-------  Time: 6799.3 (0.0) y0h 1#.##.##.# p) +0 rapier #.......# Nothing quivered y0h ####.#### Fly  #.# y0h #####.###y0h  j   gnoll sergeant (polearm) #.......#y0h*  j   gnoll (missile) y0hL #.###.#.# y0ho #.#<#Casting: Tukima's Dance (safe; 1% risk of failure)  y0h MConfirm with . or Enter, or press ? or * to list all spells.y0h Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight liney0hV Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (chance to affect: 66%)y0hp ##.neoul the Covert..Poltergeist of Dithmenos ***...#.y0hup MHealth: 42/51 ===================-----#######.#####.###Magic: 8/15============------------........)..jj...AC:  5  Str: 4 y0hp #..###.j####j###EV: 15Int: 18y0hp .###.*####.#SH: 0Dex: 24..#.......#y0hq XL:  9 Next: 23% Place: Dungeon:8# #.##@######Noise: ==-------  Time: 6799.3 (0.0)#.##.##.#y0h9q pp) +0 rapier#.......#y0haq =Nothing quivered####.####y0hq Fly #.######.###j   gnoll sergeant (polearm)#.......#j   gnoll (missile)#.###.#.#y0hq #.#<#y0hq Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y0hr Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight liney0h>r Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (chance to affect: 66%)y0h y0h y0hK y0h "jy0h .jjj 2 gnolls (1 polearm, 1 missile)y0h 5-800.3 (1y0h y0h y0h _Confirm with . or Enter, or press ? or * to list all spells.y0h' Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight liney0hI kAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  y0hj a +0 buckler (chance to affect: 66%) _The gnoll sergeant struggles to resist. The gnoll sergeant closely misses you.z0h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0hV9C ##. neoul the Covert .. Poltergeist of Dithmenos ***... z0h9#. Health: 42/51 ===================----- #######.#####.###  Magic: 5/15z0h5:S========---------------- z0hu:(........j..jj...  AC:  5  Str: 4  z0h:#..###..####j###  EV: 15Int: 18z0h: z0h!;.###jj####.#  SH: 0Dex: 24 z0h;$..#.*.....#  XL:  9 Next: 23% Place: Dungeon:8 z0h+</# #.##@######  Noise: =--------  Time: 6800.3 (0.0) #.##.##.# p) +0 rapier #.......# Nothing quivered z0h<####.#### Fly  #.# #####.###z0h<P j   gnoll sergeant (polearm) #.......# jj 2 gnolls (1 polearm, 1 missile)z0h =C #.###.#.# #.#<#z0hD=Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0h~=MAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (chance to affect: 66%)z0h##.neoul the Covert..Poltergeist of Dithmenos ***...#.Health: 42/51 ===================-----#######.#####.###z0hMagic: 5/15========----------------........j..jj...AC:  5  Str: 4 #..###..####j###z0h"[EV: 15Int: 18z0hJ.###j*####.#SH: 0Dex: 24z0h,..#.......#XL:  9 Next: 23% Place: Dungeon:8# #.##@######z0hNoise: =--------  Time: 6800.3 (0.0)#.##.##.#p) +0 rapier#.......#Nothing quivered####.####Fly #.######.###z0h=Uj   gnoll sergeant (polearm)#.......#jj 2 gnolls (1 polearm, 1 missile)#.###.#.##.#<#z0hcCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0hAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linez0hAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (chance to affect: 66%)z0hkally target)(   +0 spear (polearm, minion)z0h(j@, 1 all…)@   shadowConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  z0hAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (chance to affect: 66%)  The +0 spear dances into the air!z0hj:*z0h *slow, ally target)Your shadow points at the gnoll and mumbles some strange words.z0hK=sloz0hz0h*z0h>z0h" )z0hv8j..z0hFjjz0h#7z0hՋ,=1.3 (1z0hFz0hZ _The gnoll sergeant seems to slow down. The gnoll seems to slow down.{0h3KQ .########.#####.### ........)..jj...#..###(j####j###{0hLU .###..####.#  ..#.jj....## #.##.######.# #.....@####.### #.# #####.###{0hL.......###.# #.#<..#.{0h#O{0hO{0hwRU  Your +0 spear hits the gnoll sergeant from afar.{0h:S{0hZ>j.{0h8ZJjj.{0h`Zjj 3 gnolls (1 polearm, 1 missile, 1 sl{0h[*38{0hW[C----2{0ha{0hd {0heO_The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.{0h.   {0h/ Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{0h&zK .. neoul the Covert #. Poltergeist of Dithmenos ***... {0hgz#######.#####.###  Health: 38/51 =================------- {0hz........j..jj...  Magic: 3/15====-------------------- {0hz+#..###(.####j###  AC:  7  Str: 4  {0h:{.###.j####.#  EV: 15Int: 18{0hn{ {0h{..#.j.....#  SH: 0Dex: 24 {0h{# #.##j######  XL:  9 Next: 23% Place: Dungeon:8 #.##.##@# Noise: ---------  Time: 6802.3 (0.0) {0h|j#.....@.#{0hf| p) +0 rapier ####.#### Nothing quivered #.#{0h| Fly  #####.### #.......#{0h| j   gnoll sergeant (slow, ally target) #.###.#.#{0h'} jjj 3 gnolls (1 polearm, 1 missile, 1 sl…){0hN} #.#<# (   +0 spear (polearm, minion){0h} ..#.# @   shadow{0h}Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{0h}Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  {0h~Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wearing a +0 ring mail and wearing a +0 buckler (lightlywounded, slow, ally target, chance to affect: 53%){0hO..neoul the Covert#.Poltergeist of Dithmenos ***...#######.#####.###Health: 38/51 =================-------........j..jj...Magic: 3/15====--------------------{0h%#..###(.####j###AC:  7  Str: 4 .###.j####.#EV: 15Int: 18..#.j.....#{0hSH: 0Dex: 24# #.##*######XL:  9 Next: 23% Place: Dungeon:8#.##.##@#{0hINoise: ---------  Time: 6802.3 (0.0)#.....@.#p) +0 rapier####.####Nothing quivered#.#{0hrZFly #####.####.......#{0hj   gnoll sergeant (slow, ally target)#.###.#.#{0h:jjj 3 gnolls (1 polearm, 1 missile, 1 sl…)#.#<#(   +0 spear (polearm, minion)..#.#{0h2@   shadowCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{0hH,Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wearing a +0 ring mail and wearing a +0 buckler (lightly{0hp2wounded, slow, ally target, chance to affect: 53%){0h+7Ljas|0hG%Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wearing a +0 ring mail and wearing a +0 buckler (lightlywounded, slow, ally target, chance to affect: 53%)  The gnoll looks drowsy...  Your +0 spear hits the gnoll sergeant from afar.|0h*)jjjjdistracted, slow, all…)|0h,G83.3 (1|0h/|0h0O _Your +0 spear hits the gnoll sergeant but does no damage.|0hw{  The helpless gnoll fails to defend itself.  You skewer the gnoll like a kebab!!!|0hyX  You kill the gnoll!|0ha{%  |0h{1The gnoll sergeant blocks your +0 spear's attack.|0h{|0h܁$.|0hfj.jj|0hHj  slow, ally target)jj 2 gnolls (1 polearm, 1 slow, 1 ally t…)|0h<\4==4|0h 4|0h\|0hF _Your +0 spear hits the gnoll sergeant from afar.|0hc  You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded.The gnoll sergeant is no longer moving slowly.|0hpd|0hIkh ..(j|0hkally target)  The gnoll is no longer moving slowly.  Your +0 spear hits the gnoll sergeant but does no damage.|0h"lj9==5|0hp|0hq |0h rF_The gnoll sergeant misses you.}0hy  _The gnoll sergeant misses you.You hit the gnoll sergeant.  The gnoll sergeant is heavily wounded.  barely  Your +0 spear hits the gnoll sergeant from afar.}0h&6}0hJ}0hE _The gnoll sergeant hits you but does no damage.}0hq@  You hit the gnoll sergeant.}0hGa  You kill the gnoll sergeant!}0h\  Your shadow fades away.}0h׿[ .j.jj 2 gnolls (1 polearm, 1 ally target)(   +0 spear (polearm, minion) }0hX..#.#  Your +0 spear barely misses the gnoll. The gnoll misses you.}0hd===77.2 (0.9}0h}0h= _Your +0 spear hits the gnoll from afar.}0h _Your +0 spear hits the gnoll from afar.  You hit the gnoll but do no damage.The gnoll is lightly wounded.  Your +0 spear hits the gnoll from afar! The gnoll misses you.The gnoll hits you from afar with a +0 spear.  }0hA u)   gnoll (polearm)}0h6 m36--88.2 (1.0}0h }0h4 E _The gnoll dies!}0hyB##. }0hy#. #######.#####.###}0h%z........)..jj...#..###..####j###}0hezg.###.(####.#}0hz ..#.j.....# }0hz`######.##.###.......}0hH{####.#### #####.##}0hv{G.....#.###.#.#.#<}0h~}0hτ9 )}0h a  Your +0 spear falls from the air.}0hA--9}0h}0h _The gnoll hits you with a +0 spear. _Items here: ( )) [[ ††.~0h]?  You hit the gnoll.  ~0hThe gnoll is lightly wounded.~0h,=2-~0hUC710.1 (0.9~0h~0hu9 _The gnoll hits you with a +0 spear.~0hyi  You hit the gnoll.  ~0hzJThe gnoll is moderately wounded.~0hz(1.0~0h~~0h ~0hԀM_The gnoll closely misses you.~0h1y @ , ally target)~0hE2@   shadowYou completely miss the gnoll.The gnoll is moderately wounded.Your shadow hits the gnoll with a rapier!~0h4d5==2.0 (1.0~0h-7~0hs9= _The gnoll closely misses you.~0h9~0h  You closely miss the gnoll.The gnoll is severely wounded.~0hVd3--3~0h~0hR _The gnoll barely misses you.~0h <  You puncture the gnoll!~0h )@   shadow~0h X==9=9 (0.9~0ha ~0hj I _You kill the gnoll!~0h3 [ ##.~0h  #. #######.#####.###~0h ........)..jj...#..###..####j###~0h E.###.@####~0h  ..#.@.....#~0h: S #.##)######~0hs P##.##.......~0h $####.####~0h l #.# ####.##.....~0h8 %#.###.#.~0h9 ~0h( Q6-4.9 (1.0~0h ~0h" N _You see here a +0 spear.~0hx. ##. #. #######.#####.###~0h........)..jj...#..###..####j###.###.@####.#~0h6 ..#.@..... #.##)########.##~0hgr.......####.#### ~0hg#####.##.....~0h55  You swap places.~0h_<#)~0h<!~0hh=@-5~0hwA0h3m _Your shadow fades away. _You see here a +0 spear.0h0h0h0h_0h;j4=0h0h0hL0h`0hɭT6=0hM0h0h!L5=0h0h0h{:50h0h],0h0h/P=0h0h*P60h0h,0h>0ho0hq7==40hO0hIB370h1=0h0h$,0h0h,0h0h0hPC==30h0h0h(T8=0hf0h,0h0h,980h1=0hX0h0h*S9=0h0hW _You start resting.0h=1 2 0h0h,0h0hP=0h0hT0hS40=0hE0hu,0h+0h0U9==0h0h0h ,0h{ 0h 0hOZ1=0h]0h|,0h0h Q==0h0h0h<R2=0h0h,0hx0h 0h!g10/15==0hI"0h$0h$0h&0hh(0h(Z3=0h*0hb-,0h0/0h1Q==0h430hY50h5R4=0h$70hI9,0h:0h<,0hh>0h@0h@]11=0hD0hGFZ5=0hF0hG0hJ,0hK0hM,0hbO0hGQ?60hQ;==0h0S0hKU,0hV0hY,0hZ0h\?20hE]2==0h^0h?Y47===8=3=9==50=0h0h,0h0h0hlJ14==0h0h{ _You feel your existence waver again.0h075.9 (60.0)0hL1=6.9 (610h#0hN" _HP restored.0h0hC0h0h0h,0h0h40h0h0h;==0hm0h0h 3=0h0h0hl0h0h0hI5==0hr0h4 _Magic restored.0hv40h0h0h0h70hr0h&  0hXu - a throwing netThings that are here:0h|0h0h_ _a +0 flail; a gnoll corpse0h0h;==0h{0hu 0h] 0h 0h 0h%  0hYou see here a +0 spear.0hj0h _0h0h =  You see here a +0 spear.0hA0h _0h0h(  u - 2 throwing nets (gained 1)0h)0ho/^ _Items here: )) [[ ††.0h10h10h30hg50h70hR80hf90hu;0h>0hm>0h?0h!B0h@D0hrD0hF0hILB0hL0hQ0hS0hS0hU0h%Y0h[0h\0h]0h_0ha0ha0hc0hf0hh0huh0hi0hnm0hm0hp0hx/ .........##.#.###.#.# 0hy....#  # #.#.#  #.##.#.##### #.....@....# 900.9 (24####.#####.# #######.#####.###0hHy@Throw: 2 throwing nets0hsyR.........).......0hy,##..###..####.###0hyV# .###.)####.#..0hyT#.).....# #.#0hz$#)######0hfz ##.## 0hzH_You now have 227 gold pieces (gained 10).0h;{0h0h!j _Key pressed, stopping explore.0h0hH0hӍH _No target in view!0hX% 0h& 0h) 0hn3 0hd7 0h< Q _0h= 0h= 0h? 0h@ 0hB 0hB 0hC 0hbE 0hF 0h[A-E] put item on shopping list0hפ" 0h"Jeita's Octavo of the Bonfire. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} 0hNMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Forge Monarch BombFire/Forgecraft0hv66no  b - Plasma BeamFire/Air0h6no0h[Welcome to Ytil's Fire Supplies! What would you like to do?a -  720 gold the Incunable of the Volcano  b -  504 gold Jeita's Octavo of the Bonfirec -  900 gold the Spellbook of Causimancy 0h: d $  387 gold a +2 pair of gloves of fire resistance  e -  941 gold the staff of Apa Rehe {rF+ Will+ Int+5 SInv Fire} 0hYou have 227 gold pieces. You are short 160 gold pieces for the purchase. [Esc] exit0h'[!] buy|examine items[a-e] examine item 0h[/] sort (type) [Enter] describe[A-E] put item on shopping list0hJ " 0hK QThe Spellbook of Causimancy. A book of magic spells. 0hK )It is an ancient artefact. 0h L Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsType0hKL Level0h{L Known  0hL <a - ScorchFire0hL 2 no 0hQM b - Volatile Blastmotes Fire/Translocation 3 no  c - Ignite PoisonFire/Alchemy0hM Q4 no  d - Detonation Catalyst Fire/Alchemy0hM ?5 no  e - Starburst0h(N Conjuration/Fire60hVN no0h 3`Welcome to Ytil's Fire Supplies! What would you like to do?0hM3ga -  720 gold the Incunable of the Volcano  b -  504 gold Jeita's Octavo of the Bonfire  c -  900 gold the Spellbook of Causimancy  d $  387 gold a +2 pair of gloves of fire resistance 0hy3 e -  941 gold the staff of Apa Rehe {rF+ Will+ Int+5 SInv Fire} 0h30h3}You have 227 gold pieces. You are short 160 gold pieces for the purchase. 0h3[Esc] exit[!] buy|examine items0h=4[a-e] examine item [/] sort (type) [Enter] describe[A-E] put item on shopping list0h0h[0hNneoul the CovertPoltergeist of Dithmenos ***...Health: 51/51 ========================Magic: 15/15 ========================AC: 2Str: 4 EV: 15Int: 18SH: 0Dex: 240h♣♣♣XL:  9 Next: 29% Place: Dungeon:8♣♣@♣♣0h̖/Noise: ---------  Time: 6919.9 (19.0)#♣...♣##p) +0 rapier0h###..⌠..#### ..#Throw: 2 throwing nets0h-#...........#####.#.## Fly #...........##.......#0h[$...#..⌠..#.....###.#.#....#♣.§§♣#......#........ ♣§§§♣#...........#0h## #♣ #####..##.#.#u - 2 throwing nets (gained 1) _Items here: )) [[ ††. 0hʗ_You now have 227 gold pieces (gained 10). _Key pressed, stopping explore. _No target in view!  0h2There is an entrance to Ytil's Fire Supplies here.0hi40hfcItems here: )) [[ ††. 0h_You now have 227 gold pieces (gained 10). _Key pressed, stopping explore. _No target in view!  There is an entrance to Ytil's Fire Supplies here. 0hY_You can access your shopping list by pressing '$'0hU0hbV0hV0hX0hZ0hb _  0hc-There is a fountain of clear blue water here.0h e0h]e _0h=f0hg0hi,0hi0hk0hm,0hon0hqB  There is a dry fountain here.0hRs0hs _0ht0hu0hiw,0hkx0hK~  There is an abandoned shop here.  You see here a -1 dagger of freezing.0h 0hR _0h 0h0h0,0h0h`0hT,0hN0h̊0h,0h0h0h,0h0h 0hʔ,0h0h 0h',0h$0h0h0h0hM _You now have 230 gold pieces (gained 3).0h5♣♣♣♣♣∩♣♣#♣...♣#####..⌠..####0h#...........#### #####...........##.###c.#......#..§§.#.....0h̤ .......@....#♣§§§♣#..........#......#♣.§§♣#......... #.#######♣♣♣######... #.#.0h ..#. ...## c   centaur (asleep) .#### 0hVV# #0h-34.9 (150hr,5.9 (160h'0hZ _A centaur comes into view.0hx ♣♣♣  ♣♣∩♣♣  #♣...♣#  ####..⌠0hy  #...... # #####...... ###c.#......#..§ .......@....#♣§§ .....#......#♣.§0hGy .... #.###### 0hwy-.. #. .. 0hy/... .###0hy!0hd ♣♣♣  ♣♣∩♣♣  #♣...♣#  ####..⌠  #...... 0h0# #####...... ###c.#......#..§ .......@....#♣§§ .....#......#♣.§ 0hy.... #.###### 0h/Y.. #. 0h].. 0h... 0hD.###0h 0h 40h$0h& 0h'P_A centaur is nearby!0h  ♣♣♣ ♣♣∩♣♣ #♣...♣### ####..⌠..####.. #........... #. #####...........##.###c.#......#..§§.#.#♣§§§♣#0hl -.#......#♣.§§♣#.. #.#######♣♣♣######... #.# ##.. ..# ##. ...# 0h n# .#### 0h8 0h 86.0) _0hT 0h 0hz} .## ♣♣♣... ♣♣∩♣♣o. #♣...♣# ###.# ####..⌠..#### .... #..0h,~ . #..#####.#.###c.#......#..§§.#0h~ .#♣§§§♣#.#......#♣.§§♣#0hc 2..#.#######♣♣♣.=.#.# #.......# #.......#  ####.####0h o   orc wizard (asleep)#.0h E occlauncher)o  An orc wizard comes into view. It is wielding a +0 dagger.The orc wizard shouts! You hear a shout!0h (The centaur wields a +0 orcbow. The centaur shoots an arrow.0hg 0hR 0h| ~ o.o.0h Xo 2 orc wizards (1 wandering)  The arrow hits you.0hS Z47--=70h 0h/ z _An orc wizard comes into view. It is wielding a +0 dagger.0h9= o## ♣♣♣ ... ♣♣∩♣♣ .. # #♣...♣# ###o#. ####..⌠.. ....# #... #..#####.#.###c.#......#..§§.#.#♣§§§♣##.#......#♣.§§♣##.#.#♣♣♣0h#.....=.#.##.......# #.......# ####.####  #.0h The centaur unwields a +0 orcbow. The centaur closely misses you.The centaur kicks you but does no damage.0hg8*0hH o   orc wizard (  The orc wizard casts a spell.The orc wizard flickers and vanishes!0hz0h=Y.{0hZ&80h0h _Deactivating autopickup; reactivate with Ctrl-A.0hT&  0hUTYou puncture the centaur!  The centaur is moderately wounded.Your shadow hits the centaur with a rapier.0h]_- .0h_O@ (ally target)0h_@   shadowThe centaur completely misses you. x2; The centaur hits you.0h`*450h(aE---90hg0hj 0hj&_The centaur kicks you.0hQ\  You hit the centaur.  The centaur is severely wounded.0hPb0hb6-40.8 (0.90h"f0hg _The centaur completely misses you. The centaur barely misses you.0h r  You hit the centaur.  The centaur is almost dead.0hy9 0hHzx1---=1.70h~0hc _The centaur hits you. The centaur misses you.0hW9  You hit the centaur.0h>` )@   shadow0h`U  You kill the centaur!0hh2/52--33-2.60h@i0h)kf _Something hits you but does no damage.0h3M0h}M8-0hR0hQTH _No target in view!0h 0h5 0h 0h  0h :_No target in view!0hbh .# .#  .##. .# ♣...o .. ♣♣∩♣♣0h# ..o#. #♣...♣# ###.#. ####..⌠..##....# #. #..#####........ ##.###@.#......#..§§.#......@...#♣§§§♣#.#.#......#♣.§§♣#.0h  #.......#.#######♣♣♣### #.....=#.####.......#o   orc wizard (distracted) #.......#o   orc (wandering)####.####@   shadow#.0h  An orc comes into view. It is wielding a +0 morningstar.0hk  Something barely misses you.0h0h$o.oooo 2 orcs (1 distracted)0h%-3.6 (1.00h-0h76` _An orc comes into view. It is wielding a +0 hand axe.0h~6Things that are here: _a +0 orcbow; a centaur corpse0ho#. ## . .# . 0hko.##o# .# ♣♣♣ 0ho.... ..# ♣♣∩♣♣ 0h7pD ..o#.# #♣...♣# #####o#.# ####..⌠..###......#  #@.#####......... ##.###).#......#..§§.0hip......@.........#♣§.#.......#......#♣.§§♣#.#.......#.0h1q#######♣♣♣####.....=.#.####.......####.####0ht0hu0hw0hk#.0h7o.0hȁ-oo0h;o0h)10h.A-=40h90h0 0h}E_Something hits you.0ha  You hit the orc.  The orc is severely wounded.0h 0h)\  Your shadow fades away.0hx.o.o.o0hQb0-50h0h _Something hits you. The orc closely misses you.0h:  You puncture the orc!0h  You kill the orc!Your shadow hits the orc wizard with a rapier!0h6\.o#@) (ally target)   orc@   shadow0h\f36---60h9{0h _Something hits you. The orc wizard closely misses you.0h ##. ## .. .# .# 0hZ#.##.##.# ♣♣♣ .......# ♣♣∩♣♣  ...#.# #♣...♣# 0h[####o#@# ####..⌠..###....@o#  #.###..#####.........0hq ##.###){#...§§.0h9...............#♣§.#.......#......#♣.§§♣#.......#.#######♣♣♣###.....=.#.####.......0h.s{.30hM---=70hl _The orc hits you with a +0 hand axe. The orc wizard barely misses you.Things that are here: _a +0 morningstar; a +0 ring mail0hء&  0h.}You barely miss the orc wizard.The orc wizard is severely wounded.0h&80hȧ0h  _The orc misses you. The orc wizard misses you. Something closely misses you.0h\f 0hv ' 0hw \oo 2 orcs (1 distracted)0h`w You puncture something! The orc barely misses you.An orc comes into view. It is wielding a +0 hand axe.0hx @-90h 0h~ _The orc wizard misses you. Something hits you.0h[2 # ##. ## .. .# .# #.##.##.# ♣♣♣0h2O .......# ♣♣∩♣♣ ...#o# #♣...♣# #####o#@# ####..⌠.. #...@)o# # #.###{.##### ##.###).#......#..§§.#0h<3 ................#♣§§§♣# .#.......#......#♣.§§♣# #.......#.#######♣♣♣ #.....=.#.#   orc ###.......#  #.#0h5`  The orc closely misses you.0hF; o.  Something completely misses your shadow.0h;'500hL@0hGBf _Something hits you but does no damage.0h, # ##. ## .. .# .# #.##.##.# ♣♣♣ .......# ♣♣∩♣♣0h I ...#o# #♣...♣ #####o#@# ####..⌠.. #..@.o.# # #.###{.##### ##.###).#......#..§§. ..........#♣§§§♣0hw .#.......#......#♣.§§♣ #.......#.#######♣♣♣ #.....=.#.# ###.......#  #.#0h̢0hQ.o0hܨ.-10h0hh _Something completely misses your shadow.0hk=^  You closely miss the orc.0h}@\  Your shadow fades away.0h=J=.o0hJto 2 orcs (1 wandering)0hJ!0hKm29--=2.5 (0.90hO0h"Q: _The orc hits you with a +0 hand axe.0h" D o0h aoThe orc shouts!  You hit the orc.0h (3.40hZ 0h ^ _The orc is moderately wounded.0hU  0h 4 You puncture the orc!0h 0h 0hͯ 0h v.o{o.0h` Q   orc0h 544.4 (1.00h 0h  0hu 9_You kill the orc!0h<  You hit the orc wizard.0h o.  The orc wizard is severely wounded.0h!}  The orc wizard gestures at you while chanting.0h\23-----5 _The magic dart hits you.0h\m  You hit the orc wizard but do no damage.0h .  The orc wizard is severely wounded.0ho4=--6.3 (0.90h0hg 0hJ_The orc wizard closely misses you.0hMm  You hit the orc wizard but do no damage.0h oo   orcThe orc wizard is severely wounded.0h0h-7.3 (1.00h0hW _The orc wizard barely misses you.0h*Q  You hit the orc wizard.  The orc wizard is almost dead.0h[& .@ (ally target)@   shadowYour shadow closely misses the orc wizard.0h]8*0h @   shadow0h.x  The orc wizard gestures wildly while chanting.0h8{0hA.=80h0h; _The orc wizard flickers and vanishes!0h0h@$o0ho   orc@   shadow0h#00hJ----9.2 (0.90h0h 0h4`_You hit something. Something hits you.0h0h_ Ability - do what?0hLCostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip0h4 MP, 3 HP, Piety-, Instant 16% [?] toggle between ability selection and description.0hĥ0h 0h<neoul the Covert#Poltergeist of Dithmenos ***...##. ##Health: 20/52 =========---------------.. .# .#Magic: 15/15 ========================#.##.##.# ♣♣♣ AC: 2Str: 4 0hZ.......# ♣♣∩♣♣ EV: 15Int: 18...#.# #♣...♣ SH: 0Dex: 240h#####o#.# ####..⌠.. XL:  9 Next: 34% Place: Dungeon:8#..@{{.# #........ Noise: ---------  Time: 6959.2 (0.0)#.###@.#####........ p) +0 rapier0h##.###).#......#..§§. Throw: 2 throwing nets................#♣§§§♣ Fly .#.......#......#♣.§§♣#.......#.#######♣♣♣# o   orc#.....=.#.#@   shadow###.......##.......#You hit the orc wizard.  The orc wizard is almost dead.Your shadow closely misses the orc wizard.0hThe orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes! _You hit something. Something hits you.0hneoul the Covert#Poltergeist of Dithmenos ***...0hE##. ##Health: 20/52 =========---------------.. .# .#Magic: 15/15 ========================#.##.##.# ♣♣♣ AC: 20hPStr: 4 .......# ♣♣∩♣♣ EV: 15Int: 180h...#.# #♣...♣ SH: 0Dex: 240h3#####o#.# ####..⌠.. XL:  9 Next: 34% Place: Dungeon:80h+#..@**.# #........ Noise: ---------  Time: 6959.2 (0.0)#.###@.#####........ p) +0 rapier##.###).#......#..§§. Throw: 2 throwing nets................#♣§§§♣ Fly .#.......#......#♣.§§♣#.......#.#######♣♣♣# o   orc#.....=.#.#@   shadow###.......##.......#Your shadow closely misses the orc wizard.0h;The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes! _You hit something. Something hits you.0hpActivating: Shadowslip (16% risk of failure)  Press: ? - help, Dir - look around, f - activate0h #neoul the Covert##. ##Poltergeist of Dithmenos ***..... .# .#Health: 20/52 =========---------------#.##.##.# ♣♣♣Magic: 15/15 ========================.......# ♣♣∩♣♣AC: 2Str: 4 ...#.# #♣...♣# EV: 15Int: 18#####o#.# ####..⌠..## SH: 0Dex: 24#..@{{.# #.......... XL:  9 Next: 34% Place: Dungeon:8#.###@.#####.......... Noise: ---------  Tim0h= e: 6959.2 (0.0)##.###).#......#..§§.#. p) +0 rapier................#♣§§§♣#. Throw: 2 throwing nets.#.......#......#♣.§§♣#. Fly #.......#.#######♣♣♣####.....=.#.#o   orc (distracted)###.......#@   shadow#.......#####.#### _You hit something. Something hits you.Activating: Shadowslip (16% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  0h Something turns its attention towards your shadow.The orc turns its attention towards your shadow.0h ?17--0hə Z11-------0h 0h@  Activating: Shadowslip (16% risk of failure)  0h Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  0h֦ Something turns its attention towards your shadow.  The orc turns its attention towards your shadow. 0h X_Something turns its attention towards your shadow.0h^ 0h0hCq  You closely miss something.  Your shadow hits something with a rapier!0hLg  Reactivating autopickup.0h7 .oYou feel a bit more experienced.0hL.8=--------560.2 (10h0h| _You can no longer mislead enemies by swapping places with your shadow.0h%4&  0h4Deactivating autopickup; reactivate with Ctrl-A.You closely miss something. The orc misses your shadow.0h4.=10h90hE<; _The orc closely misses you.0h<0h ( 0h\ , ally target)You miss something.  The orc hits your shadow with a +0 hand axe.7--20h@ : _The orc hits you with a +0 hand axe.0hNi  You strike the helpless orc from behind!  You impale the orc!!0h0P0hV))@   shadow0hN\n8=-30hb8{0hdG _You kill the orc!0h  You completely miss something.  # ##. ## .. .# .#  #.##.##.# ♣♣♣  .......# ♣♣∩♣♣  ...#.#   #####.#.#  #...{).#  #.###@.# ##.###).# ..... .#.......#... #.......#.### #.....=.#.#  ###.......#   #.......#     Your shadow fades away.0hT # 0h&##. ## .. .# .#  #.##.##.# ♣♣♣  .......# ♣♣∩♣♣  ...#.#   #####.#.#  #...{).#  0h`#.###@.# ##.###).# .....0h .#.......#... #.......#.### #.....=.#.# ###...... #......0h'# 0h 4--Something hits you.0hTO* * * LOW HITPOINT WARNING * * *0h5/  --more--0hP;&.0h=b --=4 _0hN0h|S0hס8  You miss something.0hs  # ##. ## .. .# .#  #.##.##.# ♣♣♣  .......# ♣♣∩♣♣  ...#.#  0h' #####.#.#  #...{).#  #.###@.# ##.###).# ..... .#.......#... #.......#.### #.....=.#.#   ###.......#   #.......#     You hear some strange, mumbled words.  A puff of flame appears from out of thin air!0hT # 0hh##. ## .. .# .#  0h#.##.##.# ♣♣♣  0h3.......# ♣♣∩♣♣  0h\...#.#   0h#####.#.#  #...{).#  0h#.###@.# ##.###).# ..... .#.......#... #.......#.### 0hh#.....=.#.# ###......0hA #...... 0h-0hQ 6/52 0h'M----The puff of flame hits you!  0h{G* * * LOW HITPOINT WARNING * * *0hD/  --more--0h0hk0h6 ----0h&&5 _0h0h|0h|p0httVDrink which item? 0htPotions  d - a potion of cancellation  f - a potion of attraction  h - 4 potions of curing0hgui - 3 potions of enlightenment  k - a fizzy orange potion  l - a ruby potion  n - a yellow potion  o - 2 fuming puce potions 0hu q - a clear potion [!] read|quaff|evoke[?] describe selected0hs 0h 0hF 0h #neoul the Covert##. ##Poltergeist of Dithmenos **....0h .. .# .#Health: 6/52==----------------------0h 9#.##.##.# ♣♣♣Magic: 11/15 =================-------0h- .......# ♣♣∩♣♣AC: 2Str: 4 0h] ...#.# #♣...♣# EV: 15Int: 180h $#####.#.# ####..⌠..## SH: 0Dex: 24#...{).# #.......... XL:  9 Next: 35% Place: Dungeon:80h] M#.###@.#####.......... Noise: =--------  Time: 6965.2 (0.0)##.###).#......#..§§.#. p) +0 rapier................#♣§§§♣#. Throw: 2 throwing nets.#.......#......#♣.§§♣#. Fly #.......#.#######♣♣♣####.....=.#.####.......#0h #.......#####.#### _* * * LOW HITPOINT WARNING * * *You miss something.  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!  The puff of flame hits you! _* * * LOW HITPOINT WARNING * * *0h  It was a potion of mutation. You feel extremely strange.  Your body decomposes! x30h P: 6/42 (52)=P: 12/15 0h w==-6.2 (1Drain 0h 0h  0hU N_Something barely misses you.0h90h;8-0hPK0hQ0 _Unknown command.0hR0hl 0hU Read which item? Scrolls  a - 2 scrolls of teleportationc - 2 scrolls of amnesia 0h  e - 2 scrolls of fog  m - a scroll of immolation  r - a scroll of blinking  s - 2 scrolls of feart - a scroll of identify [!] read|quaff|evoke[?] describe selected0h0h0h#neoul the Covert##. ##Poltergeist of Dithmenos **...... .# .#HP: 6/42 (52) ===---------------------#.##.##.# ♣♣♣MP: 12/15===================-----.......# ♣♣∩♣♣AC: 2Str: 4 ...#.# #♣...♣# EV: 15Int: 18#####.#.# ####..⌠..## SH: 0Dex: 24#...{).# #.......... XL:  9 Next: 35% Place: Dungeon:8#.###@.#####.......... Noise: ---------  Tim0hYe: 6966.2 (0.0)##.###).#......#..§§.#. p) +0 rapier................#♣§§§♣#. Throw: 2 throwing nets.#.......#......#♣.§§♣#. Fly Drain #.......#.#######♣♣♣####.....=.#.####.......##.......#####.####The puff of flame hits you! _* * * LOW HITPOINT WARNING * * *It was a potion of mutation. You feel extremely strange.  Your body decomposes! x3 _Something barely misses you. _Unknown command.You can't see any enemies this would affect, really read the scroll of fear? Y - Yes  N - No0hbT 0hFU 0hQe ]#neoul the Covert##. ##Poltergeist of Dithmenos **...... .# .#0he HP: 6/42 (52) ===---------------------#.##.##.# ♣♣♣MP: 12/15===================-----.......# ♣♣∩♣♣AC: 2Str: 4 0hdf ...#.# #♣...♣# EV: 15Int: 18#####.#.# ####..⌠..## SH: 0Dex: 24#...{).# #.......... XL:  9 Next: 35% Place: Dungeon:80hf #.###@.#####.......... Noise: ---------  Time: 6966.2 (0.0)##.###).#......#..§§.#. p) +0 rapier................#♣§§§♣#. Throw: 2 throwing nets.#.......#......#♣.§§♣#. Fly Drain #.......#.#######♣♣♣####.....=.#.#0hZg v###.......##.......#####.#### _* * * LOW HITPOINT WARNING * * *It was a potion of mutation. You feel extremely strange.  Your body decomposes! x3 0hg _Something barely misses you. _Unknown command.As you read the scroll of fear, it crumbles to dust.0hl 8)0hm W7=7.2 (10hr 0ht I  It was a potion of mutation. You feel extremely strange. 0hNu % Your body decomposes! x3 _Something barely misses you. _Unknown command.  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage.0hw4 0hܴ`##. ## .. .# .##.##.##.♣♣♣ .......# ♣♣∩♣♣ ...#.# #♣...♣#0h*_#####.#.# ####..⌠..###...)).# #..........#.###..#####......#..§§.#0hK................#♣§§§♣.#.......#......#♣.0hu#...####Fly Drain #.#0hV#####.####.0hӵ0hm0h&80hw0h)  Things that are here: _a +0 orcbow; a centaur corpse0hku  .. .# .##.##.##.# ♣♣♣ .......# ♣♣∩♣♣0huv ...#.# #♣...♣######.#.# ####..⌠..##...)).# #..........0hu###..#####..##.###).#......#..§§.#0huu.......@........#♣§§§♣#0hv;#. 0h=vr.#######♣♣♣###Fly Drain 0hvS.#.#0hv0h~0h0h&9 _0h"0h0h  #.##.##♣♣♣ .......# ♣♣∩♣♣ ...#.# #♣...♣######.#.# ####..⌠..##...)).# #..........#.###..#####..##.###).#......#..§§.#.........♣§§§♣.#0h I#......#♣. .#######♣♣♣###=.#.# ##......##.#0h| 0hن '700h" 0h` 0h 7  ......♣♣∩♣♣ ...#.# #♣...♣######.#.# ####..⌠..##...)).# #..........#.###..#####0h .##.###).#......#..§§.#...............#♣§§§♣.##......#♣. #######♣♣♣###=.#.# ##....... .#0h @>.#0h 0h \8=10h 0h   ...#.# #♣...♣######.#.# ####..⌠..###...)).# #..........#.###..####.##.###).#......#..§§.#...............#♣§§§♣0h .##.. #######♣♣♣### ##.......# #0h[ O###.######0h 0h) &20h 0hv   0h aThings that are here: _a ring of fire; 12 gold pieces0h= #####.#.# ####..⌠..####...)).# #...........#.###..#####..##.###).#......#..§§.#................#♣§§§♣#..##......#♣.§§♣#.#.#.#######♣♣♣####0hZ> #.....=.#.# ###.#  #.# ####.####  #.# #.#>.# 0h> #### . #0h5@ 0hDE 0hF i3=3 _0h[J 0hL 0h Y0hY0h]0h_0hAZ#####.#.# ####..⌠..##...)).# #..##.###..#####.0h#.##.###).#......#..§§.#.........#♣§§§♣#.0hذc.#.#......#♣.§§♣#.0hj#.#.#######♣♣♣#0hD#.....=.#.# ###.# 0hvQ#.# 0h####.#### #.# #.0hX#>.# 0h/]## ### 0h` ..0ha ## #0hϲD 0h0h^0h8R9=40h0h0hBA~ .. #♣...♣# 0hA#####.#.# ####..⌠..#### #...)).# #.# #.###..#####...........##.##.###).#......#..§§.#.................#♣§§§♣#..#.......#......#♣.§§♣#....#.......#.#######♣♣♣######0hA#.....=.#@# ####.# #0h.B#.......# #####.#####.0hPBl##.#  0hlBV>.# ######0hB+...##.0hL0hL&50hP0h'R0h0h0h0hdd 0he 0hCh 0hni 0hF 0h 0h= 0h" 0hM.......# ♣♣∩♣♣  ...#.# #♣...♣# ####.#.# ####..⌠..#### 0h"..)).# #.... #.###..#####...........##0hIm##.###).#......#..§§..0hk.......#♣§......#♣.§§♣#....0h..#@#######♣♣♣#####.....=.####.....#.......0hn#####.####0h0h&60hH 0hz 0h۱j#.##.##.# ♣ 0h&h......♣♣∩♣♣ 0hW ...#.# #♣...♣# 0h(#####.#.# ####..⌠..#### #...)).# #.0h# #.###..#####...........##0hC.##.###).#0h10#..§§.#.0hQE................#♣§§§♣#.0hq.#.0ht#.@....#♣.§§♣#.....0hƳ\#.......#.#######♣♣♣######.0hh#.....=.#.# 0h#.0h? ###.0h^3# #.0h[#.......# ##0h;####.####0hڴ #0hL#.# 0h#0h7@#.#  0hgK>.# ####0h0h0h#=0h70h0hG0h!.. .# .# #.##.##.# ♣ ......0hc♣♣∩♣♣  .. #♣...♣# 0h#####.#.# ####..⌠..#### #...)).# #.####0h #.###..#####...........##.##.###).#0h#..§§.#.....#............@...#♣§§§♣#.0h's.#.......#......#♣.§§♣#.....0hH#.......#.#######♣♣♣######.#.....=.#.# #.0hj^###.......# #..0h\#.......# ##.0hE####.#####.0h`#.# #.0h+#.#  0h@0hm#0h ${10/42 (52)=80h4)9{0h*0h~_##. ## 0h~.. .# .# #.##.##.# ♣ 0h......0h`♣♣∩♣♣  .. #♣...♣# 0h#####.#.# ####..⌠..#### #...)).# #.##### #.###..#####...........##....##.###).#0h̆T#..§§.#.....##................#♣§§§♣#......#.#....{..#......#♣.§§♣#.....#.......#.#######♣♣♣######..##.....=.#.# #..####.......# #..#.......# ##.#####.#####.##.# #..0hb.{90h` ##. ## .. .# .# #.##.##.# ♣ ......0h ♣♣∩♣♣  .. #♣...♣# #####.#.# ####..⌠..#### #...)).# #.#####0h: #.###..#####@..........##.....##.###).##§.§..#.....##0h................#♣§§§♣#......#.#.....{.#......#♣.§§♣#........#.......#.#######♣♣♣######..##.....=.#.# #..##0hɣ###.# #....#.......# ##.#####.#####.##0h0h0hf..⌠...♣0h'800h0h0h l# ##. ## .. .# .# #.##.##.# ♣♣♣ .0h 6# ♣♣∩♣♣ ...#.# #♣...♣# #####.#.# ####..⌠..#### .#...)).# #.#####.#0hN #.###..#####.##..##.###).#......#..⌠..#.....###..0h #♣...♣#......#..#.#......#♣.§.♣#.#.#.#######♣♣♣######..##.#.....=.#.# #..##.###.......# 0h٣ #.#.......# ##.##.####.#### #.##.0h 0h 0h 0h R14==10h: 0hE  0ho 0h `_Something tries to affect you, but you resist.0hl# ##. ## .. .# .# #.##.##.# ♣♣♣ .0h# ♣♣∩♣♣ 0h...#.# #♣...♣# 0h0######.#.# ####..⌠..#### .0h[#...)).# #.#####.#.#.###..#####.##. 0h.##.###).#......#..⌠..#.....###.# .#♣...♣#......#. .#.0hw#......#♣§§.♣#.#.#.#######♣♣♣######..##.##.....=.#.# #..##.####.# 0h#.#.# ##.##.#####.#### #.##.#0h0hb&D§♣♣0h']11=20h+0h,0hP6# 0hQ##. ## .. .# .# 0hBQx#.##.##.# ♣♣♣ .0hhQ&# ♣♣∩♣♣ ...#.# #♣...♣# #  0hQ#####.#.# ####..⌠..#### ..##...)).# #.#####.#.##.###..#####.##. 0h!RU##.###).#......#..⌠..#.....###.#..#♣§..♣#......#. #.#......#♣§§.♣#. #.0hYR#.#######♣♣♣######..##.#. #.....=.#.# #..##.#. 0hR|###.# #.#.# ##.##.#.0hRV####.#### #.##.#.0hhT0h\<30h]0h^0hkl#  ##. ## .. .# .# #.##.##.# ♣♣♣ .0hӜU# ♣♣∩♣♣ ...#.# #♣...♣# # #####.#.# ####..⌠..#### ..# #...)).# #.0h#####.#.# #.###..#####.##.# #.###).#......#..⌠..#.....###.#.#0h[..#♣§..♣#......#. .#......#♣§§.♣#.# .0hh#.#######♣♣♣######..##.#.# .....=.#.# #..##.#.#.# #.##.# ##.##.#.#####.#### #.##.#.#0h@0hS..#♣0h&40h-0h0h@Q# ##. ##  .. .# .#  #.##.##.# ♣♣♣ 0hz.# ♣♣∩♣♣ 0h...#.# #♣...♣# # 0h4.#.# ####..⌠..#### ..# ...)).# #.0h#####.#.## .###..#####.##.0h# .###).#......#..⌠..#.....###.#.# 0hIe...#♣...♣#......#..... #......#♣.§.♣#.# 0hlx=.#.# #..##.#.# .0h1# #.0h~# #.# ##.##.#.# 0ha####.#### #.##.#.#0h 0h 0hwH2===0h50h0hW0h, }# . ## 0hi .. .# .# #.##.##.# ♣♣♣  0h .0h w# ♣♣∩♣♣ 0h }...#.# #♣...♣# 0h (# 0hJ .#.# ####..⌠..#### ..# 0h )).# #.#####.#.## 0h X###..#####.##.0h # 0h  ~###).#......#..⌠..#.....###.#.# 0h] S...#♣...♣#......#..... #......#♣.§.♣#.....0h 3# 0h 8=.#.# 0h ?#..##.#.# .0h # 0h0 #.0hN # 0hj .0h # 0h 1##.##.#.# 0h ..#### 0h /#.##.#.#0h7 0h' %§§§0h' §0h' #♣♣#0h( &60h\/ 0hp1 0hЛ & 0h L. ## 0h8 .# .# .##.##.# ♣♣♣ .0h # ♣♣∩♣♣  ...#.# #♣...♣# 0h (# 0h .#.# ####..⌠..#### ..# )).# #.#####.#.## ..#####.##.0h" # ).#......#..⌠..#.....###.#.# 0hD #♣§§§♣#......#..... 0h #......#♣.§§♣#.....# #.#######♣♣♣######..0h˝ =.#.# #..##.#.# 0h ;# #.0h z# # ##.##.#.# 0h* ].#### #.##.#.#0h 0h 0hP &70h5 0h 0hr  ##  .# .# 0hի ##.##.# ♣♣♣ # ♣♣∩♣♣ 0h ...#.# #♣...♣# 0h1 (# 0h .#.# ####..⌠..#### ..# )).# #.0hЬ p#####.#.## ..#####.##.0h # 0hI ).#......#..⌠..#.....###.#.# #♣§§§♣#......#..... 0h i#......#♣.§§♣#...0h # #.#######♣♣♣######..#0h g#.#.#=.#.# 0h [#..##.#.# 0h@ *# 0h} {#.......# # 0h _##.##.#.# .#### 0hޮ /#.##.#.#0h 0h [§§§#♣♣.#0hG 25==0h{ 80ho 0hǿ 0h]##  .# .# .##.# ♣♣♣ 0h^# ♣♣∩♣♣ #.# #♣...♣# 0h-_# .#.# ####..⌠..#### ..# 0h_).# #.#####.#.## ..#####.0h``##.# ).#......#.§§§.#.....###.#.# 0h`#♣§§§♣#......#..... #......#♣.§§♣#.0hka;# #.#0ha♣♣♣######..##.#.# =.#.# 0hb#..##.#.## #.......#0h@c# ##.##.#.# .#### 0hc6#.##.#.#####0hhh0hoco§.§0h4pUo   orc wizard0h:q\3=90h*v0h x0h7## .# .# .##.# ♣♣♣ ....# ♣♣∩#.# #♣...♣## #.# ####..⌠..#### ..0h86 #...........#####.#.# .#####..o##.......# #......#§§§§.#.@...###.#.# ........#♣§.§♣#...... ##♣§§§♣#.0hn8(....# #.#######♣♣♣######..##.#.# #.##..##0h8V.#.# ...# #.......## ##.##.#.# #### 0h9t.##.#.##### # #..........#0h;0h?o.o   orc wizard0h@'900hvD0hE0hK. .# ##.# ♣♣♣ ...# ♣♣∩ 0h.$#.# #♣...♣## ####..⌠..#### ..0h=/ #...o.......#####.#.# #####...........##.......# 0h/C#......#§§§§.#.....###.#.# ......#♣§.§♣#...... ##♣§§§♣#.....# 0h20l#.#######♣♣♣######..##.#.# #.##..##.#.# .# #.......## ##.##.#.# ### 0h0.##.#.##### #..........# ####.#####.#0h20h7o.o   orc wizard0h8&10h<0h>0hM.# ♣♣♣ 0hHJ..# ♣♣∩0h# #♣...♣## # ####.o⌠..#### ..# 0h #...........#####.#.# ####...........##.......# 0h......#§§§§.#.....###.#.# 0hB9......#♣§.§♣#.0hb,..... 0hj#♣§§§♣#.....# 0h.#######♣♣♣######..##.#.# .#0h;Z#..##.#.# 0h_|.# #.......# 0h# ##.##.#0hL.# ## 0hY.##.#.##### 0hW#..........#0hd####.#####.########.#####.#0h##0h0hw.oo   orc wizard0h7C==20h0h40h)J  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hla#.# ♣♣♣ neoul the Covert ..# ♣♣∩♣♣ Poltergeist of Dithmenos **.... .# #♣...♣# #  HP: 13/42 (52) =======----------------- # ####..o..#### ..#  MP: 13/15====================----  #......*....#####.#.##  AC: 2Str: 4 0hl####.......**..##.......#  EV: 15Int: 18 ......#§§§§.#*....###.#.#  SH: 0Dex: 24 0hZmP......#♣§.§♣#.**...#.....  XL:  9 Next: 35% Place: Dungeon:8 ......#♣§§§♣#...@.......#  Noise: ---------  Time: 6992.2 (0.0) 0hm.#######♣♣♣######..##.#.#  p) +0 rapier .##..##.#.#  Throw: 2 throwing nets .#0hm#.......#  Fly Drain .###.##.#.# ##0h2n;#.##.#.#####  o   orc wizard #..........#  ####.#####.#  0h]n#######.#####.### Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hntAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 53%)0hY#.# ♣♣♣neoul the Covert ..# ♣♣∩♣♣Poltergeist of Dithmenos **.... .# #♣...♣##0h4ZzHP: 13/42 (52) =======----------------- # ####..*..#### ..#MP: 13/15====================----#...........#####.#.##AC: 2Str: 4 0hZ####...........##.......#EV: 15Int: 18 ......#§§§§.#.....###.#.#SH: 0Dex: 24 0hZr......#♣§.§♣#......#.....XL:  9 Next: 35% Place: Dungeon:8 ......#♣§§§♣#...@.......#0hG[Noise: ---------  Time: 6992.2 (0.0) .#######♣♣♣######..##.#.#p) +0 rapier .##..##.#.#0h[Throw: 2 throwing nets .##.......#Fly Drain .#0h\##.##.#.# ###.##.#.#####0h^\o   orc wizard#..........#####.#####.#0h\#######.#####.###Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  0h\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  0hS]Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily0h]5wounded, chance to affect: 53%)0h po(asleep)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 53%)  The orc wizard looks drowsy...0hv8o0h 4= 6 3.2 (10h0h>k _You feel bolstered by spreading misfortune.0h  .# ##.# ♣0h= 2..# ♣♣∩♣♣ .# #♣...♣# # 0h .# ####..o..#### .. #...........#####.#.## #####...........##.......# 0h #......#§§§§.###.#.#.#♣§.§♣##..... 0hk #......#♣§§§♣#...........# #.#######♣♣♣######..##.#.# #.#0h  #..##.#.# ..# #.......# ..#0h2 #.##.#.# ### #.##.#.###0h ## #..........# ####.#####.#0hM 0hH &40h 0h 0hB # .# .# 0hC ##.# ♣ ....# ♣♣∩♣♣ 0hC ;.# #♣...♣# .# ####..o..#### .. 0hC ,.# #...........#####.#.## .#####...........##.......# .#......#§§§§.#0h1D ##.#.# .0hnD I.#♣§.§♣##..... 0hD R.#......#♣§§§♣#...........# 0h@E .#.#######♣♣♣######..##.#.# .#.# #..##.#.#.#0hE \ #.......# ...#0hE Q#.##.#.# 0hE I#### #.##.#.##### 0h3F 3# #........0hpF ..#0hM %  0hM The orc wizard wakes up again.0hU <⌠oo0hU !0hV &50hD] 0hq`  0h` &_The orc wizard shouts!0h   ##  .# .# 0h #.##.# ♣....# ♣♣∩♣♣ 0h v..#.# #♣...♣# .# ####..⌠..#### .. ).# #0h"!Io....#####.#.## .0hH!.#####.........@.##.......# ).#......#..⌠..###.#.# .0hk!.0h!.#♣...♣##..... .0h! .#......#♣.§§♣#...........# ..#.#######♣♣♣######..##.#.# =.#.#0h! #..##.#.#.# #.....0h"1..# ....##.##.#.0h7"k# .#### #.##.#.#####0hZ"0h#0h(E.o0h)&60h-0hY/0ho  ##  .# .# ##.##.# ♣0hp"....# ♣♣∩♣♣ ..#.# #♣...♣# 0h?p`#.#.# ####..⌠..#### .. )).# #..@..#####.#.## 0hp#..#####.......o...##.......# #).#......#..⌠..#.....###.#.#..#♣...♣##......#......#♣.§.♣#...........# 0hp...#.#######♣♣♣######..##.#.# .=.#.# #..##.#.#0hpo.# #.......# .....##.##.#.0hq!#0h%z0h;}2*0h1x   The orc wizard casts a spell.0hz{5===70h0ha; _The orc wizard flickers and vanishes!0h t  You completely miss something.  Your shadow hits something with a rapier!0h )@@   shadowReactivating autopickup.0h; 0h >37-80h{ 0h 6 _You feel a bit more experienced.0h+L . ## . .# .# .##.##.# ♣♣♣ .......#∩♣♣  ...##♣...♣## ######..⌠..#### ..# 0h.)).# #...........#####.#.## ##..#####.##.......# ##).#......#..⌠@.#.....###.#.# ...........#♣...♣#......#.....#......#♣.§.♣#...........#0h .#.#######♣♣♣######..##.#.#=.#.##..##.#.# ......# #.....0hi ..#.# ##.##.#.# ##.#### #.##.#.####0h=&0h&314==0h 'H--90h,0hU0+  Things that are here: 0h0_a +0 dagger; a +0 robe; an orc corpse0hM  ##  .# .# ##.##.# ♣ .....0h♣♣∩♣♣  .. #♣...♣# # 0hˀ#.#.# ####..⌠..#### ..# )).# #.0h#####.#.## ..#####.......)...##.......# 0h<T#).#......#..⌠@.#.....###.#.# ......#♣...♣#......#..... 0hk#......#♣.§.♣#...........#0h&.#.#######♣♣♣######..##.#.# =.#.# #..##.#.#0h# #.......# .....# ##.##.#.0h!#0h0hƈf6-7000 _0h0h0h0h0h0h0h0h0h)W _You start resting.0h(0hZ0h350h0h 0hO;==0h0h0hT7=0h60hM0h:40h0hF? §§§0htO§§§♣§§.#♣♣♣ 0h@_Your shadow fades away.0h!+5.2 (50hV5==6.2 (60h90h 0h_Magic restored.0h 40h 0hC 0hN P30h 0h# _8==0h 0h1 0h\ 0h 0h 0h% ;==0hI 0h W _You start resting.0h< _9= 2 0hz 0h 0h 0h 0h~ 0h 0h 0hL ,0h 0h 0h U20=0hO 0h 0h 0h 0h5 0hb 0h} 0h 0h 0h 0h 0h L1=0h 0h} 0h 0h 0h 0h 0hF 0h 0h U22=0h  0h 0h0 0hB 0hT 0h 0h 0h 0h 0hn 0h 0h L3=0h 0h" 0h# 0h>$ 0ho& ,0h' 0h) 0h"* 0h8+ 0h- 0h- T4=0h&/ 0h!1 0hP1 0hp2 0h4 0h4 0h5 0hE8 0h8 0h9 0h; 0h$< L5=0hO= 0h? 0hH? 0h@ 0hB 0hB 0hC 0h$F 0h^F T6=0hJH 0hLJ 0hJ 0hK 0hM ,0hVO 0hnQ 0hQ 0hR 0hT 0h2U _7==0hV 0hX 0hX 0hY 0h[ ,0h] 0h_ 0hG_ 0hR` 0hb b8=0hc 0he ,0h;g 0hh 0h/i 0h.j 0h*l 0hql T9=0hjo 0hq 0hq 0h%s 0ht 0hEu 0hXv 0h]x 0hx 0hy 0h{ 0h{ M30=0h} 0hk ,0h 0hƂ ,0h# 0h ,0hW 0hz 0h׉ ]31=0h 0hp ,0hȎ 0hӐ 0h 0h@ 0h 0hC 0hB 0h 0h֗ T2=0h 0h ,0hל 0h; ,0h@ 0hN 0h Z3=0hڣ 0h ,0h3 0h ,0hת 0hN ,0h 0hݰ h4=0hK 0hx ,0h 0hZ ,0h$ 0h] ,0hϽ 0h p5=0h 0h ,0h 0h ,0h 0h {6==0h) 0h% ,0h 0h 0h 0h 0hG 0hz 0h 0h 0h R7=0h 0h 0h 0h? 0hS 0h 0h 0h 0h 0h 0h 0h 0hB S8=0h 0h ,0h 0h ,0h= 0h` 0h 59=0h 0h 0h 0h 0h" 0h 0h@ 0ht 0h 0h 0h 0h' 0hX ?40=0h 0h 0h 0h( 0h 0h( 0hA 0hd 0h 0h 0h# 0hm R1=0h 0h 0h 0h0 0h7 0hv 0h 0h 0h 0h; 0h{ 0h 20h =0h* 0h! ,0h" 0hp$ ,0h% 0h&, ⌠.....♣.§.0h, #♣♣♣ _You feel your existence waver again.0h1 099.2 (93.0)0h2 u3==100.2 (940h7 0h9 " _HP restored.0h 0hPRecognised items. (Select to toggle autopickup)(_ for help) 0hCMagical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings 0h d - rings of dexteritye + rings of fire  f - rings of ice  g - rings of poison resistance 0h61Wands (select all with /)h + unknown wands  i + wands of charming Scrolls (select all with ?)j + unknown scrolls  0hgk + scrolls of amnesia (uncommon)  l + scrolls of blinking (uncommon)  m + scrolls of fear (uncommon)  n + scrolls of fog (uncommon)  0ho + scrolls of identify (very common)  p + scrolls of immolation (uncommon)  q + scrolls of teleportation (common) 0h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0h% Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]0h\ I  e - rings of fire0h0h{0h0hg +0h>  neoul the CovertPoltergeist of Dithmenos **....##HP: 43/43 (52) ========================.# .#MP: 15/15======================== ##.##.# ♣♣♣AC: 20h "Str: 4 ......# ♣♣∩♣♣EV: 15Int: 18 0h ...#.# #♣...♣##SH: 00h] Dex: 24 #.#.# ####..⌠..#### ..#0h 3XL:  9 Next: 37% Place: Dungeon:8 )).# #........@..#####.#.##0hP,Noise: ---------  Time: 7100.2 (0.0) #..#####.......)...##.......#p) +0 rapier 0hm#).#......#..⌠..#.....###.#.#0hThrow: 2 throwing nets ..........#♣...♣#......#.....0hHFly Drain ...#......#♣.§.♣#...........# 0h...#.#######♣♣♣######..##.#.# .=.#.##..##.#.# .....##.......# .....#0h2H##.##.#.# _You start resting. 0hj_Your shadow fades away. _Magic restored. 0h#_You start resting. 0hx_You feel your existence waver again. _HP restored.0h0h0hm0h 0h0hG0hk0hJ0h0he,0hB  Things that are here:  0hea +0 dagger; a +0 robe; an orc corpse0h!0h1" _0h#0h%0hj'0h'0h(0h+0h,0h-0h3.0h00h20h30hp40h60h80h80h-:0h<0h>0hS?0h5@0hB0h E0h7E0hF0hI0hL0hL0hN0hTQ0hS0hS0haU0hW0hY0hY0h[0hn]0h_0h_0h5a0hc0hg,0h\i0hk0hm0hm0h o0hp0hr,0het0hhv0hWx,0h z0hvg ...#.# #♣...♣#0h́ #####.#.# ####..⌠..## #...)).# #.......... #.###..#####.....§.).. 0h!.##.###).#......#..⌠..#. ................#♣§§§♣#. 0h.#.......#......#♣§§§♣#. #.......#.#######♣♣♣### ##.#  ###.......#  #.......#  ####.####  0h%#.# #.# >.# ### 0h?# v - a ring of fire0hi016.2 (16.0)0h,7.2 (170hK0hd? _You now have 242 gold pieces (gained 12).0h{40h}0h*0hOX0hՊ,0h0h0hҏ,0h0h%0h}0hʓ0h0hЕ0h0h00hv0hm0h0hɜ0hD0h50hL0h}0hF0hӥP  There is an escape hatch in the floor here.0h0h _0hD0he0hX0h0h0h0h0hO0h֭0hӮ0hܯ0hI0h0hk0h0hR0hδ0h0h0h20h0hκ0h ,0h0h0h0h0hf0h~0h0h0h0hR0h9,0h0h0h,0hp0hG0h2,0h0h0h0h`0h0h0h0h0hK0hT0h:0h0h0h0h&,0h0h0h,0h0h0hC,0h0h70h,0h0h0hB,0h*0h0hJ0h0h<0h0hF0h0h0h)F  You see here a +0 pair of gloves.0h0hH _0h10h0h,0h0h 0h~0h0hw0hX0h,0h0h0h:0h0h-0h0hf0h0h}0h 0h 0h 0h 0h0hP,0hg0h0h0h0h0h'0h0h]0h70hhR  0h .   .#  0h ..   #.  0h+! ###. ## #  #..# #.# #  #.#.#..#   #@##.#.#.##  #.##.#.#...  #.##.#.#.#.  #......##. ###.####.  #[### 0h!  #.#  #.##### 0h!h#.....######### 0h%-56.2 (390h9&,7.2 (400h:)0h3C _w - a wand of roots (7)0h30h60h8H _No target in view!0h 40h 0h 0h 0h Q _0h 0h 0h 0h 0h0 ,0h 0h 0h( 0hb 0h 0h 0h% 0h[ 0h 0h 0h_ 0h 0h* 0h 0h7 0hj 0h 0h 0h 0h 0h 0h0 0h 0h 0h 0h 0he 0h 0h| 0h 0hC 0hu 0hO 0h 0hR 0h 0hh 0h 0h< 0h 0h\ 0hP$  You see here the +7 hand axe "Riumees" {venom, rPois rC+}.0h'& 0h& _0hq' 0h( 0hY* 0h* 0hb+ 0h, 0hL. 0h. 0hN/ 0h0 0hK2 0h}2 0h\3 0h4 0he6 0h6 0hk7 0h8 0h: 0hJ: 0h: 0hC< 0h= 0h= 0h> 0hA 0hEC 0hC 0hYD 0hE 0h-G 0hG 0hYH 0hJ 0hL ,0h'M 0hN 0hHP ,0hfQ 0hV 0hdX 0hX 0hZ 0h\ 0h] 0h] 0h^ 0hz` 0hb 0hWb 0hc 0he 0hf 0hg 0h&h 0hi 0hk ,0hm 0hn 0hq 0hq 0hr 0hu 0hOw 0hw 0h\x 0hgy 0hz 0hz 0h,{ 0h| 0h} 0hb} 0h} 0h 0h 0h 0h9 0hn 0hc 0h 0h 0h 0hF 0h 0h& 0h 0h 0hP 0h 0hݎ B0h 0h 50h { ######  #  0h7 .....# #########.##  ####.# #......@...#  0hz *95.2 (38 ####.# #.#####........ #....#####.#####!...##.. 0h B..##..........##.#...#  ####.#####.##.##.##### ♣♣♣ 0h .....# #.......# ♣♣∩♣♣ ###### ##...#.## #♣...♣# 0hz #####.#.## ####..⌠..#### #...)).## #...........0h 0h՛ 0hˡ j _Key pressed, stopping explore.0h5 0h 0h H _No target in view!0h0hDrop what?23/52 slots (_ for help) Hand Weapons (select all with )) 0h08 p - a +0 rapier (weapon) Missiles (select all with ()  u - 2 throwing nets (quivered) Armour (select all with [) 0h b - a +1 cloak (haunted) Jewellery (select all with "=)  g - a +6 ring of dexterity (worn)v - a ring of fire 0hWands (select all with /)j - a wand of charming (10)  w - a wand of roots (7) Scrolls (select all with ?)  a - 2 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog 0h m - a scroll of immolation  r - a scroll of blinking  s - a scroll of feart - a scroll of identify Potions (select all with !) 0h~[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0hP 0h w(1 turn)  p - a +0 rapier (weapon)  v + a ring of fire0h f[Enter] accept (1 chosen)0hg,0h5neoul the CovertPoltergeist of Dithmenos **....HP: 43/43 (52) ========================MP: 15/15========================AC: 2Str: 4 EV: 15Int: 18 #######SH: 0Dex: 24 .....# #########.##XL:  9 Next: 37% Place: Dungeon:8 ####.# #......@...#0h5PNoise: ---------  Time: 7195.2 (0.0) ####.# #.#####........p) +0 rapier #....#####.#####!...##..Throw: 2 throwing nets ..##..........##.#...#Fly Drain ####.#####.##.##.##### ♣♣♣ 0h5.....# #.......# ♣♣∩♣♣ ###### ##...#.## #♣...♣######.#.## ####..⌠..#####...)).## #...........###0h6  _You see here a +0 pair of gloves. _w - a wand of roots (7) _No target in view! 0h:6_You see here the +7 hand axe "Riumees" {venom, rPois rC+}. _Key pressed, stopping explore. _No target in view!0h6+6.2 (10h90h;. _You drop a ring of fire.0hZ0h0h 0h H _No target in view!0h40hN0h0h0hV% _0h0h0h0h0h0h_ ,0hQ!0h$k _f - 2 potions of attraction (gained 1)0h`&40h^'0h}(0h)0h)0hn*0h`+0ho,0h,0h-0h&00h(10hW10h10h20h30h30h140h 50h+60hZ60h60h90hl:0h:0h:0h{<:*0hF@#....#..... ..#. ###.#. #.. #. #.# #.###. 0h@?#.@...200.0)### #####.# ......# #########.## 0h@#####.# #......=...####.#.# #.#####.......... ##....#####.#####....##.... 0h3A...##..........##.#...# ### #####.#####.##.##.##### ♣♣♣ ......# #.......# ♣♣∩♣♣0hD0hD,7.2 (110hF0hHv _You can now mislead enemies by swapping places with your shadow.0ht0hv0h0hH _No target in view!0h0hF0h0h0h50h; _0h0h0hV0h0h0h$ 0h 0h 0h-0h^0h0hL0h0h0h0h 0hO/n0h00hK10h 30h70hZ;0h;0hw=0hvC0hH0hI0hM0hR0hW0hX0hZ0h_0h(e0he0h1h0hbm0hr0hs0hu0h{0h  o# ##.. 0hI[ ##.##....0h#####........#.......#.#..0h֊~#.#.∩.#....0h#........ ##..#..# .#0hDh#.?@.####..#0hyy ###........#0h 0h#.##.##.## ...0h 0hN#.##.##.# .. 0hk#.......#  0hˌR####.#####. 0hoo   orc (asleep)0h7 #.# #..0hn 0hk#.# #.# 0hF#.###.#0hڟZ19.2 (1220.2 (130hl0hlu _An orc comes into view. It is wielding a +0 falchion.0h,k o# ##..  0h8-##.##....  #####........  #.......#.#..  #.#.∩.#....  #........ #  #..#..# .# 0h-t #.?@.#  ###........#  #.##.##.## ... 0h-} #.##.##.# ..  #.......# ..  ####.  #.# #..  0h(.H#.# #.#  #.###.# 0hO o# ##..  0h##.##....  #####........  0h5#.......#.#..  #.#.∩.#.... 0h #........ #  0h }#..#..# .#  #.?@.#  ###........# 0h^ #.##.##.## ...  0h#.##.##.# ..  0h5#.......#  ####.0hg  #.# 0h 0hM #.# 0hZ@ #.0h0h]0h0hB .#  o# ##. ##.##..####......0h#.......#.#..#.∩.#...... #............#..#@.# .?..####..###........# #.##.## ...##.##.# ..0hH.......# ..####.#####..# #...# _An orc is nearby!0h0h381.0) _0h0h0hZ 5M0h o.#  o# ##.. ##.##...0h #####..............#.#0h7 T#.∩.# 0hf U#....@.......0h U##..#..####..0h P##.?..####0h2 X###........# 0h #.##.##.## ...0h o   orc warrior (asleep)0h& 0#0h 0hϪ &20hͱ 0hc y _An orc warrior comes into view. It is wielding a +0 mace.0hc##o.# . o# ##. ##.##....####..............#.#..#.#.∩@#...... ..........##..#..####..##.?..#######........#0hC_#.##.## ...##.##.# .........# ..####.#####.0h#!0h!&30h%0h&0h##o .#  o# ## ##.##....####........0h#....@..#.##.∩.# ..........##..#..####..##.?..####..###........# #.##.## ...##.##.# .........# ..0hf"0h"&40h&0h(0h. E0h'/ ##0h_/ 7o 0h/ 8.# .0h/  o# ##. ##.##0hu0 U#####@.......0h0 ;......#.#0h0 v#.∩.#...... 0h>1 3#..........0hk1 ^##..#..####.0h1 ^##.?..####..0h1 X###........# 0hF2 #.##.##0h2 =...##.##.# ..0h2 0hT< 0h= &50hD 0hF 0hF ### #.o #.# . o# ##.. 0hG C ##@##.... #####.......#.......#.#...#.#.∩.#...... #............#0hG ##..#..####..# ##.?..####..# ###........##.##.##.## .0hN <60hR 0h6T 0h# w  The helpless orc fails to defend itself.  You skewer the orc like a kebab!!!0hʿ E)0h -7.1 (0.90hz 0h'  0hf 9_You kill the orc!0h ###o .#  #@# ##0h v ##.##.... ####...............#.#....#.∩.#......0h `#............#0hi ##..#..####..###.?..#######........#0h 0hE 0h -8.1 (1.00h 0hG Q _You see here a +0 falchion.0h2C########o.o....  #)# ## ##.##.... ####............#.#...#.∩.#...... ..........0hDo   orc (asleep)##..#..#####.?..####0hK0hBL&90hHO0hP[ _An orc comes into view. It is wielding a +0 club.0h.Q0h  The helpless orc warrior fails to defend itself.  You spit the orc warrior like a pig!!!0h)o   orc (asleep)0h+_ 7---420hwZ30Drain _You kill the orc warrior!0h0h 0hY_Your Hexes skill increases to level 10!0h###########.@.o.....#.####....#)# ##.. .0hc ##.##.... #####.........#.......#.##.#.∩.#......#............###..#0h0hD-1 _0h;0h  Things that are here: _a +0 mace; a +0 plate armour0h\ ##.)@o.#.####....$#)# ##....##.##.... .#####..0h #.......#.#... #.#.∩.##..... 0h 0h -2 _0hӲ 0h 0h4 z  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!0h 1)0hw .330hz 0h! G _You kill the orc!0h.40h 0h 540h=--0hh5=0ht0h>,0hf0heB0h$ ,0h!0hU#T6=0h$0h3&,0hr'0h(,0h*0h,0hR,0hE-0h/0h/O7==0h00h]20h40h60h60h70h,;<  You see here a +0 club.0h=0h= _0h>0h@0hB0hB0h%D0h:F0hsH0hH:=0hAJ0hL0hN0h)O0hqP0h}R0hT0hT0hU0hW0hY,0hZ0h],0h'_0h]c$ 0hc*_You now have 261 gold pieces (gained 19).0he0hf0hvg0h!j0hQl0hl0hm0hJp0hjr0hr0h$t0hv0hy,0hw{0h-0h0hC0hN0h0hȉ0h0hV0hޓn0h%0hk0h0h™0hћ0h0h0h0h0h0hM0h*0h$0h_0hȨ0h0hWelcome to Kazulywn's Book Shoppe! What would you like to do? 0hѰ a -  578 gold a Grand Grimoireb -  408 gold a Handbook of Applied Construction  c -  374 gold a book of Debilitation  0hd -  850 gold a book of Misfortune  e -  544 gold a book of Sloth  f -  714 gold a book of the Dragon  0hMg - 1054 gold a book of the Spheres You have 261 gold pieces. [Esc] exit0hM[!] buy|examine items[a-g] mark item for purchase [/] sort (type)0h[A-G] put item on shopping list0hHMbuy|examine0hItexamine item[Enter] describe0hIc  A Grand Grimoire. A book describing how the mighty among summoners can bend to their will the terrible things from betwixt the planes. Many have been the unwary souls, however, who have toyed with this tome and been driven mad by unimaginable eldritch horrors. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Malign Gateway0hc fSummoning/Translocation 7no  b - Summon Horrible ThingsSummoning8no0h,Welcome to Kazulywn's Book Shoppe! What would you like to do?  a -  578 gold a Grand Grimoire  b -  408 gold a Handbook of Applied Construction  c -  374 gold a book of Debilitation  d -  850 gold a book of Misfortun0h-e  e -  544 gold a book of Sloth  f -  714 gold a book of the Dragon  g - 1054 gold a book of the Spheres 0h.You have 261 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item 0hh.[/] sort (type) [Enter] describe[A-G] put item on shopping list0h#I T A Handbook of Applied Construction. 0hI A practical introduction to Forgecraft, covering basic principles and their common applications. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel0hI !Known  a - Construct Spike Launcher Forgecraft2 no  b - Launch Clockwork Bee Forgecraft3 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 no0hbWelcome to Kazulywn's Book Shoppe! What would you like to do?0ha -  578 gold a Grand Grimoire  b -  408 gold a Handbook of Applied Construction 0hDM c -  374 gold a book of Debilitation  0hxJd -  850 gold a book of Misfortune  0he -  544 gold a book of Sloth  f -  714 gold a book of the Dragon 0hO g - 1054 gold a book of the Spheres 0h!0hQ0hYou have 261 gold pieces. [Esc] exit0h[!] buy|examine items[a-g] examine item 0h[/] sort (type) [Enter] describe0h[A-G] put item on shopping list0h ( A book of Debilitation. A spellbook containing spells known for having a particularly unpleasant effect on their victims. It's considered something of a faux pas in the wizarding community to be seen with this book in one's collection. 0h Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - SlowHexes0h 1 no  b - Confusing TouchHexes3 yes  c - Cigotuvi's Putrefaction Necromancy/Air4 no0h Welcome to Kazulywn's Book Shoppe! What would you like to do?a -  578 gold a Grand Grimoire  b -  408 gold a Handbook of Applied Construction 0h c -  374 gold a book of Debilitation  d -  850 gold a book of Misfortune  e -  544 gold a book of Sloth  f -  714 gold a book of the Dragon  g - 1054 gold a book of the Spheres You have 261 gold pieces. 0h[Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe0h[A-G] put item on shopping list0hU " 0hcV A book of Misfortune. A spellbook dedicated to the art of inflicting creative calamities on one's foes. Superstitious wizards claim that the book itself actually absorbs ill 0hV qfortune and carry it around as a good-luck charm, but the effects of this seem subtle at best. 0hV 0hW Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  0h_X a - JinxbiteHexes2 no  b - Yara's Violent Unravelling Hexes/Alchemy5 no  c - Enfeeble0h Y MHexes7no  d - Sphinx SistersHexes/Summoning0hY 7no0h. bWelcome to Kazulywn's Book Shoppe! What would you like to do?0h Xa -  578 gold a Grand Grimoire  b -  408 gold a Handbook of Applied Construction  c -  374 gold a book of Debilitation  d -  850 gold a book of Misfortune 0h_ F e -  544 gold a book of Sloth  0h Jf -  714 gold a book of the Dragon  0h Jg - 1054 gold a book of the Spheres 0h 0hC SYou have 261 gold pieces. 0hz [Esc] exit[!] buy|examine items0h [a-g] examine item [/] sort (type) [Enter] describe0h [A-G] put item on shopping list0ht&d $ 0hGuX You are short 589 gold pieces for the purchase.0hm_ A book of Sloth. A lazily written book. 0hqnRStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Leda's Liquefaction Alchemy/Earth4 no  b - PetrifyAlchemy/Earth4 no 0hn^ c - Metabolic Englaciation Hexes/Ice5 no0h~ Welcome to Kazulywn's Book Shoppe! What would you like to do?a -  578 gold a Grand Grimoire  b -  408 gold a Handbook of Applied Construction  0h# Ic -  374 gold a book of Debilitation  d $  850 gold a book of Misfortune  e -  544 gold a book of Sloth  f -  714 gold a book of the Dragon  0h g - 1054 gold a book of the Spheres You have 261 gold pieces. You are short 589 gold pieces for the purchase. [Esc] exit[!] buy|examine items0h [a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list0hF A book of the Dragon. A magical book of spells which allow some command over dragons and their 0hFaspects. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel0h .# #..0hH)...#0h.##.#<..#.##.# ............##.#####..@.# ####.#0h- .# .# ... .# .. h#0h= .. .# .# #..0h8 0h !0hf%0h'(a _A black bear is nearby!0h9B )..........# ###.# .#.#### .......# .#.##.# #....<..#.##.# ...........##.#### ....#....####....# 0hC N##..###### ####@# ..# #.# ....# #.# ##.## ...#.# ##.# .. #h0hC #..# .. #.# #####. #0hC .# # #.. ...0h D X # #.#0hH 0hI 84.1 (1.0) _0hK 0hM 0hZ ####.#0hvZ ### ..0hZ .....0h[ #.## .0hF[ #....<0h[ ]..........##.#####....####.... 0h[ J##..###### ####0h[ 8 .. 0h(\ p##.## ... .. 0ha\ ah ...# .. 0h\ 5. #####. 0h\ 7 #.. ...0h ] 0# ##0h0hC@0hA0hB0hB0hUD0hE0hE0hF0hH0hI0hJ0hJ0hQ<  You see here a +0 mace.0hS0hfT _0hfU0hV0hX0hX0hY0h[0h],0hM^0h_0ha0ha0hb0h d0hf0hSf0hf0hh0hna#####. ##.## 0hoC# #.. #...# # #.# #...# ###.# #...#0hBo ####)#######.# F.#......##.##0ho#.#.####.# .=...####..####.#.#0ho...............@.#....##....####.#.# #.#...# ### #.#.#.##### ♣♣♣ ..#.. 0h2p..# ♣♣∩♣♣ ####### .## #♣...♣# #F   bullfrog (asleep)0hqp ####..⌠..#### ..# # #...........#####.#.##0hpI#.....§.)...##.......#0hv0177.0)0h=w,8.0 (180hP{0hU} 0h}M_A bullfrog comes into view.0hQj ##.## # #.. #...# # #.# #...#0hӆ #...# ####)######  F.#......#  #.#.####.# .=0ho..####.#.#.......@.#..####.#.# ### #.#.#0hjy ♣♣♣ ..#.. ♣♣∩♣♣ #######   #  0hJ ..# #  ) 0h0h! ##.## #.. #...# #.# #...# #...#0h!o ####)######  F.#......#  #.#.####.# =0h"7..####.#.#.......@.#..####.#.#0h" ### #.#.# ♣♣♣ ..#..0h# ♣♣∩♣♣ #######  #   0hx#R )0h*0hR+0h800hX2_ _A bullfrog is nearby!0h0h Drop what?21/52 slots (_ for help) 0h% 8Hand Weapons (select all with ))  p - a +0 rapier (weapon) Missiles (select all with ()  u - 2 throwing nets (quivered) 0h =Armour (select all with [)  b - a +1 cloak (haunted) Jewellery (select all with "=)  g - a +6 ring of dexterity (worn) 0h2 XWands (select all with /)j - a wand of charming (10)  w - a wand of roots (7) Scrolls (select all with ?)  a - 2 scrolls of teleportation0h c - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  r - a scroll of blinking  s - a scroll of fear 0h` Potions (select all with !)d - a potion of cancellation  f - 2 potions of attraction 0h [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0h] Q(1 turn) Armour [  b - a +1 cloak (haunted) Jewellery"=)g - a +6 ring of dexterity (worn) Wands 0h^ /  j - a wand of charming (10)  w - a wand of roots (7) Scrolls (select all with ?)  a - 2 scrolls of teleportation  c - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolationr - a of blinking  s - a scroll of fear Potions (select all with !) 0h^  d - a potion of cancellation  f - 2 potions of attractionh - 4 potions of curing  i - 3 potions of enlightenment  k - a potion of haste  l + a potion of berserk rage[Enter] accept (1 chosen) [57%0hW 0h [#####.##.##0hO Lneoul the Covert # #..#...#Poltergeist of Dithmenos ***... # #.##...#HP: 49/49 (52) ======================== ###.##...#MP: 15/15======================== ....#0h ####)######AC: 2Str: 4 ###.#F.#......#EV: 15Int: 18 ###.##0h >#.#.####.#SH: 0Dex: 24 .=...####..####.#.#0h XL:  9 Next: 48% Place: Dungeon:8 #...............@.#Noise: ---------  Time: 7318.0 (0.0) #....##....####.#.#0h3 p) +0 rapier #.#...# ### #.#.#Throw: 2 throwing nets 0hk #.##### ♣♣♣ ..#..Fly Drain ..# ♣♣∩♣♣ ####### .## #♣...♣##0h WF   bullfrog (asleep) ## ####..⌠..#### ..# # #...........#####.#.## ####.....§.)...##.......# 0h _k - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _l - a potion of berserk rage _You see here a +0 mace. 0h _A bullfrog comes into view. _A bullfrog is nearby!0h +9.0 (10h, 0h  0h *_You drop a potion of berserk rage.0hج....# .. #. .#####. ##.## .# #..0hB #...# .# #.# #...# .###.# #...# .....#0h####)#######. F.#......# 0h####.## #.#.####.# ..=...####..####@#.# ##...............!.##....##....####.#.#0h[.#.#...# ### #.#.# ##.##### ♣♣♣ ..#..0h+..# ♣♣∩♣♣ ####### .## #♣...♣# 0hخ.## ####..⌠..#### .. #...........#####.#.##0h0h'200h$0h0h##.# .. ....# .. #.# ####.0hA-#.#. 0h###.# ## #...# .....# ....#####)#####0h@ #.....F.#..... ####.## #@#.####.# ..=...####..####.#.#0hs-...........!.#...##....####.#.#...# ### #.#.# 0h##.##### ♣♣♣ ..#.. 0hF...# ♣♣∩♣♣ ####### #.## #♣...♣# # .## ####..⌠..#### ..0h!#0h?0h&10h0h]0h|  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!0hU$C.0h;* 50/52 (53-520h*9 (0.9 _You kill the bullfrog!Your Fighting skill increases to level 1!0h/0h1m _Your Short Blades skill increases to level 5!0h 40h 0hY 0hL ; _0h ,0h 0hV 0h 0hS 0h 0h> H1-0hV 0h 0h, 0h 0hT 0h 0hG 0h$ 0hp >2=0hB 0h 0h 0h 0h 0hC 0h 0h 0h 0h 0hy 0h 0h 0h 0ht 0h :=0h 0h* 0h 0h= 0h$ 0h 0hZ 0h 0h~ 0h 0hD 0h 0h\ 0h 0h 0h 0h 0hQ 0h 0h2 0h6 0h  0hQ ,0h^ 0h 0h'" ,0hH# 0h$ 0hY& ,0h' 0hj( 0h) ,0h* 0h. 0h/ ,0h0 0hu2 0h3 ,0h4 0h6 0h8 0h8 0hE; 0h< 0h{> ,0hy? 0h@ 0hB 0hB 0hC 0h(E 0hG ,0h} 60h3 0hπ 0h 0hׁ 0h؄ k  You see here a potion of berserk rage.0h 0h8 _0hi 0hp 0h' 0ha 0he 0h 0h 0h2 0h3 0h 0h 0h 0hÖ 0h 0h 0hR 0h 0h 0h 0h) 0h 0h 0h_ 0h 0h 0h 0hs 0h 0hk 0h 0hX 0h 0hi 0h 0h 0hM 0h 0h 0hv 0h 0hu 0hT 0h 0h< 0h۹ 0h 0hg 0h 0h) 0hP 0h 0h/ 0hp 0h= 0h 0h 0h 0h 0h8 0h 0h 0h 0h1 0h1 ,0h 0h 0h 0h 0h M _You now have 267 gold pieces (gained 6).0h 0h 0h 0h 0h 0h 0h 0h 0h 0hb ,0h 0h[ V.#   0h #   #)######  #......# 0h  #.####.#  #.####.######  0hZ !.##........#  #.##.#.####.##########  #0h .##.#.# #.....@.)..#  #......# #.##.##.##.# 0h T##.### #...#.# .#   #.## #......# $#  0hQ  #...###...### .#  ##.#.##<.... D#   D   steam dragon (asleep) 0h #.......#..>.. ##  ..###.#.#......  ...#.......0h ) 0h 083.9 (62.0)0h ,4.9 (630h 0h _ _A steam dragon comes into view.0h ]) !.##........# #.##.#.####.########## #.##.#.# #.....@.)..# #......# #.##.##.##.#  #...#.# .#  #.##  $#   .# 0h <.... D# >.. ## 0h80) !.##........#.##.#.####.########## .##.#.# #.....@.)..# 0h0(......# #.##.##.##.#  #...#.# .#  #.##  $#   .# <.... D# >.. ## 0h50h50hM:0hu<c _A steam dragon is nearby!0h/1#  )###### ......#  .####.#  .####.###### .##........#  .##.#.####.########## .##.#.# #.......)..#  0hy0......# #.##.##@##.#  ###.### #...#.##.#   #.## #......##$#  0h0z#...###...####.#  ###.#.##<.... .D#  .......#..>.. ###  0hc1.###.#.#......  .......  ....#  0h10hg70hb885.9 (1.0) _0h$=0h>0h5";)###### ...... .0h"i####.######........#.####.########## #.......)..# ......# #.##.##.##.# ###.### #... 0h# #.## #......##$..###...####. ###.#.##<.... .D .......#..>.. #####.#.#...... 0h#.#....... .....# ##.#0h+0h9,&60h20hC50h@+...... .####.#0h#####........#.####.########## #.......).. .....0hV##.##.## ###.### #...  #.## #.......###...####. ###.#.##<.... .D 0h]A.......#..>.. .#####.#.#....... .#....... .......# ...##.#.# ...0hm0h߳&70h0hQ _You see here 9 gold pieces.0hn f####.######........#.####.##########0h)o  #.......).. .....##.##.## ###.### #...0hjo  0ho #.## #......##$..###...## 0ho ###.#.##<.......D .......#..>....##0hAp m###.#.#....... .#........... 0hp e.....# ...##.#.# .... 0hp Y..>....0h~y 0hz $8 0h { _0h 0hف 0h  The helpless steam dragon fails to defend itself.  You perforate the steam dragon like a sieve!!!0hf.0h ealth: 52/53 -agic: 15/15609.8 (0.9 _You kill the steam dragon!0hQYour life force feels restored.0h0h^i _Your Stealth skill increases to level 11!¿0h4¿0h¿0h}¿0h% _¿0hàX¿0h¿0h¿0h¿0h T3=¿0h¿0h;¿0h,¿0h9¿0hk,¿0h ¿0hM _You now have 276 gold pieces (gained 9).¿0h4¿0hͯ¿0h/¿0h¿0hV:=¿0h¿0hY¿0h,¿0h@¿0h/¿0h,¿0hx¿0hÿ¿0h#¿0hc¿0h¿0h%¿0h`¿0h¿0h+¿0h,¿0hR¿0h¿0h¿0h¿0h¿0hJ¿0h¿0h¿0h¿0h¿0h¿0h¿0h¿0hC¿0h¿0h>  You see here a +0 dagger.¿0ha    ¿0h#####  ....# ###.# ¿0hN###.######  #........#  #.#.####.########## #.#.# #.......)@.# ¿0hI....# ##.##.##.##.# #.#####...#.##.# .# ¿0h#.## #......##.# .# ¿0h7#...###...####.# .# #.#.##<........# .# o   orc (asleep)...#..>....### .#  ##.#.#.......# .o¿0hx  #......# ¿0h1405.8 (16.0)¿0h+,6.8 (17¿0h(¿0ht _An orc comes into view. It is wielding a +0 war axe.¿0h=¿0hH##########  #.......)@.#  ##.##.##.##.# #.# .#  ¿0h.# .# .# .# <........# .# >....### .#  .o ¿0h##########  #.......)@.#  ##.##.##.##.# #.# .#  .# .# .# .# <........# .# >....### .# ¿0hM .o ¿0ho¿0h¿0h¿0h[ _An orc is nearby!¿0hH=¿0hIQ##########  #.......)@.#  ##.##.##.##.# #.# .#  .# .# .# .# <........# .# >....### .#  .o ¿0hXI"¿0h `¿0h##########  #.......)@.#  ##.##.##.##.# #.# .#  .# .# .# .# ¿0h^<........# .# >....### .#  .o ¿0h.¿0hy¿0hQ¿0h  #### ...#  ##.#  .######¿0h ........#  .#.####.########## .#.# #.......)..#  ¿0hXw...# ##.##.##.##@#  .#####...#.##.##.#  .## #......##.##.#  ¿0h...###...####.##.#  .#.##<........##.#  ¿0h....#..>....####.#  o 2 orcs (asleep) #.#.#.......# ..o  ......# .#o  ....## ¿0h5T _An orc is nearby!¿0hx  An orc comes into view. It is wielding a +0 dagger.¿0h¿0hFoo1 wandering)oo¿0h17.0)¿0h¿0h ¿0h_The orc shouts!¿0hLE .#### ... ##.#¿0hE 9##### ........ .#.####.##########¿0hF  #.......)....# ##.##.##.##¿0h=F #####...¿0hvF ? #..... ...###...## .¿0hF '#.##<....... .¿0hF ...#..>....## #.#.#.......# ..o¿0h!G To 3 orcs (2 wandering) .....¿0hmG '#o¿0hG L# #.#¿0hG ¿0hZ l  An orc comes into view. It is wielding a +0 dagger.¿0h&[ ¿0ht\ ¿0h|b o. 2 orcs (1.  The orc shouts!¿0h2c &8¿0h g ¿0hh  ¿0hi "_The orc moves out of view.¿0h ... ##.###### ........ .#.####.########## #.......)....# ##.##.##.#######...¿0h  #..... ...###...## .#.##<....... ....#..>....####o #.#.#.......# ... .....#oo 3 orcs (2 wandering)¿0hi # . #.### o#>¿0h ¿0h ¿0h ¿0h ¿0hf d o.o.o1o.  An orc comes into view. It is wielding a +0 club.¿0h5 &9¿0hn ¿0hN 0 _The orc moves out of view.ÿ0h##.###### ........ .#.####.########## #.......)..ÿ0h4..# ##.##.##.#######... #..... ...###...## .ÿ0hwI#.##<........##oÿ0h...#..>....####. #.#.#.......# ..o .....ÿ0h#.##. o#ÿ0hYQo 4 orcs (2 wandering) ÿ0hA#.### .#ÿ0h>...# o. ....########ÿ0hÿ0h4ÿ0hÿ0hÿ0hoÿ0h8.oÿ0h\4. 3 orcs (1ÿ0h*.ÿ0hd%=ÿ0h 10ÿ0hÿ0h? ÿ0hN_The orc completely misses you.ÿ0hÿ0h<o.ÿ0hi.-1ÿ0hӨÿ0hYs _You barely miss the orc. The orc hits you but does no damage.ÿ0hQ  The orc shouts!  You puncture the orc!ÿ0hÿ0h3ÿ0h>)oÿ0hI 2 orcsÿ0h6==2.7 (0.9ÿ0h(ÿ0h ÿ0h9_You kill the orc!Ŀ0h:6##### ........ .#.####.########## #.......)..Ŀ0h6..# ##.##.##.#######... #..... ...###...## .#.##<....... ....#..>....####o #.#.#.......# .o. .....#.#..#Ŀ0hs7y#. .#. #.## .#.#>...# .. # ....######### #.#.# Ŀ0h9Ŀ0h\@o 3 orcs (1 wandering)oĿ0h(A6--3.7 (1.0Ŀ0hGĿ0hK  Things that are here: _a +0 dagger; an orc corpseĿ0h  Things that are here: _a +0 dagger; an orc corpseĿ0h~The orc shouts!  You hit the orc.  The orc is heavily wounded. Ŀ0h` Your shadow closely misses the orc. The orc barely misses you.Ŀ0h@ 2 orcs (1 ally target)@   shadow.Ŀ0h%O=-4Ŀ0hĿ0hB _The orc hits your shadow but does no damage.Ŀ0h(4%  Ŀ0h{4You hit the orc.Ŀ0h 6Ŀ0h7Ŀ0hz<$.Ŀ0h<:oĿ0h=Ŀ0h@5-5.6 (0.9Ŀ0hlFĿ0h IG _You kill the orc!Ŀ0hĿ0hٟxo.(1 ally target)Ŀ0h15=6.6 (1.0Ŀ0hĿ0hi Ŀ0he_You barely miss the orc. The orc hits you but does no damage.Ŀ0hqĿ0h @o.Ŀ0h!X2--7Ŀ0hD&Ŀ0h(z _You hit the orc but do no damage. The orc hits you with a +0 dagger.Ŀ0h]  You barely miss the orc.Ŀ0h%\  Your shadow fades away.Ŀ0hyo..Ŀ0hmX3=-8Ŀ0hĿ0hP _The orc barely misses you.Ŀ0ht&  Ŀ0hFu_You hit the orc.  The orc is moderately wounded.Ŀ0hv2Ŀ0hMv9-=9Ŀ0h}Ŀ0hK Ŀ0h*_The orc hits you with a +0 dagger.Ŀ0h.&  Ŀ0hqYou barely miss the orc.The orc is moderately wounded.Ŀ0hX1-20.5 (0.9Ŀ0hĿ0h_ Ŀ0h*_The orc hits you with a +0 dagger.Ŀ0hQ\ @(1 ally target)Ŀ0hjR@   shadowYou closely miss the orc.The orc is moderately wounded.Ŀ0h6S0-1.4Ŀ0hB\Ŀ0h_= _Your shadow hits the orc with a rapier.Ŀ0h,m  You closely miss the orc.The orc is almost dead.Ŀ0hGoJ2=2.3Ŀ0hL H _No target in view!Ŀ0h Ŀ0hs Ŀ0hv Ŀ0h  Ŀ0h B_No target in view!Ŀ0hG_ Ŀ0h` Ŀ0hd Ŀ0hcg @ _No target in view!Ŀ0hK Ŀ0h Ŀ0h Ŀ0hz Ŀ0hN Ŀ0hO Ŀ0htQ Ŀ0h`S Ŀ0h5 QĿ0hr> Ŀ0h ? Ŀ0hC Ŀ0h4F Ŀ0h Ŀ0h Ŀ0hT Ŀ0hS Ŀ0h9Ŀ0h_:Ŀ0h@Ŀ0h DĿ0hD........ .#.####.##########Ŀ0h #.......)....# ##.##.##.#######... #..... ...###...## .Ŀ0h#.##<........##)...#..>....## #.#.#.......# #.@.# .....#.#...# .#.# #.#Ŀ0h# .#.#>...# .. Ŀ0hD....######### Ŀ0h _#.#.# ####Ŀ0hĿ0hF.Ŀ0h  Ŀ0hz5-8.2 (1.0Ŀ0h Ŀ0h _Your shadow fades away.  You now have 296 gold pieces (gained 20).Ŀ0h]3=-9.2 (2Ŀ0hĿ0hP _Items here: ))) [[ ††.ſ0h{ #.####.########## #.......)....# ##.##.##.#######... #..... ...###...## .#.##<........##)ſ0hP...#..>....####)## #.#.#.......# #.@.# .....#.....## .#.#.# #.## .#.# .. ........#  ſ0hBſ0h,30.2 (1ſ0hſ0h=ſ0h 4ſ0h ſ0h ſ0hG ſ0h- Bſ0hG ſ0hx ſ0hQ ſ0h ſ0h ſ0h :=ſ0h ſ0h ſ0h ,ſ0h ſ0hc ſ0h ,ſ0h ſ0h ſ0h ſ0h ſ0h ſ0hk ſ0h ſ0h ſ0hW ſ0h ſ0hP ſ0h ſ0hE ſ0h ſ0hJ ſ0ho ſ0hD ſ0h ſ0hK ,ſ0h% ſ0h P  There is a stone staircase leading up here.ſ0h  ſ0h _ſ0h ſ0h ſ0h ſ0h ſ0hz ſ0h ſ0hl ſ0h ſ0h ſ0h ſ0h ſ0hm ,ſ0h ſ0h ſ0h ſ0h' ſ0h ſ0h ſ0h ſ0h ſ0h ſ0h ſ0h ſ0h* ſ0h2 ſ0hD ſ0hh ſ0h ſ0hl ſ0h ſ0h ſ0hJ ſ0hZ ſ0h@ ſ0hf ſ0h ſ0h ſ0h ſ0h ſ0ht! ſ0h" ſ0hg# ſ0h# ſ0h $ ſ0h) ſ0h* ſ0h* ſ0hV+ ſ0h, ſ0h- ſ0h- ſ0hm. ſ0h/ ſ0h0 ſ0h0 ſ0h<1 ſ0h2 ſ0hv3 ſ0h3 ſ0h4 ſ0hX5 ſ0hq6 ſ0h6 ſ0h7 ſ0h8 ſ0h&: ,ſ0h: ſ0h{> ſ0h@ ſ0h9@ ſ0hgA ſ0h\C ſ0hE ſ0h!E ſ0hqF ſ0h!H ſ0hI ſ0hJ ſ0hQK ſ0hM ſ0hN ſ0hN ſ0hP ſ0hQ ſ0h@S ſ0hnS ſ0hT ſ0h;V ſ0hW ſ0hX ſ0h[Y ſ0h[ ſ0h\ ſ0h+] ſ0hd^ ſ0hb &  ſ0hdb XThings that are here:  a +0 flail; a gnoll skeletonſ0hMd ſ0hd _ſ0hf ſ0hh ſ0hj ſ0hk ſ0hl ſ0hvn ſ0hVp ſ0hp ſ0hq ſ0hs ſ0hu ſ0hu ſ0hw ſ0hy ſ0hz ſ0hz ſ0h| ſ0h ſ0hׁ ſ0h ſ0h0 ſ0hӆ ſ0h ſ0h/ ſ0h] ſ0hM ſ0hR ſ0h ſ0hZ ſ0h ſ0h ſ0h͑ ſ0hN ſ0hg ſ0hy ſ0h ſ0h) ſ0h6 ſ0hB ſ0h ſ0h ſ0h ſ0h ſ0h5 ſ0h ſ0hݝ ſ0h ſ0h& ſ0h ſ0h5 ſ0h͢ ſ0h ſ0h ſ0hh ſ0h ſ0h= ſ0h ſ0hv ſ0h ſ0h6 ſ0h3 ſ0h ſ0h ſ0h. ſ0h ſ0h4 ſ0h ſ0hɲ ſ0h ſ0h ſ0h ſ0h ſ0h p _k - 2 potions of haste (gained 1)ſ0h ſ0hM ſ0h ſ0h ſ0h׽ ſ0h ſ0hX ſ0h ſ0h5 ſ0hb ſ0h ſ0h ſ0h ſ0h ſ0h ſ0h ſ0h\ ſ0h ſ0h ſ0h+ ſ0h ſ0h ſ0h ſ0hY ſ0h ſ0h ſ0h $ ſ0h6 *_You now have 308 gold pieces (gained 12).ſ0h ſ0h3 ſ0hk ſ0hf ſ0h ſ0h1 ſ0h ſ0h ſ0hp ,ſ0h ſ0h ſ0hS ſ0h ſ0hv ſ0h ſ0h ſ0h ſ0h m _q - 2 clear potions (gained 1)ſ0hn 4ſ0h ſ0h  #.## #.##.##.#  #.#.......#  ſ0hJ ###.### ####.####  #.....##.# ſ0h  #.....# #####.###  ſ0h ;#.....# #.......#  #.....# #.###.#.# ſ0h  #.....### #.#<#  ſ0h =#..@....# ..#.#  #.#####.# #.##.# ſ0hS  ... .# #. #.# ſ0h  ...#. # .. ..#  ſ0h .##.#. #. ### # #.ſ0h C ## ſ0hg 097.2 (67.0)ſ0h ,8.2 (68ſ0h ſ0h Y _l - a murky yellow potionſ0h~ ſ0h ſ0h ſ0he ſ0h/ ſ0h ,ſ0h ſ0h ſ0h ſ0h1 ſ0hx ſ0hw ſ0h] ſ0h ſ0hx ſ0h ,ſ0h ſ0h0 ſ0h ſ0h ſ0hu ſ0h ſ0h ſ0hD ſ0h ſ0h ſ0h ſ0h ſ0hſ0h` ſ0hſ0h0ſ0hQſ0h+ſ0hſ0hſ0hv ſ0h)ſ0h-ſ0h-ſ0h/ſ0h6ſ0h<ſ0hT=ſ0h@ſ0hGſ0hLſ0hLſ0hOſ0hXſ0h ]ſ0h]ſ0h`ſ0hFgſ0hlſ0hlſ0hoſ0htſ0hyſ0hQzſ0h5}ſ0hCſ0hſ0hſ0hſ0h<ſ0hſ0h*ſ0h;ſ0h3ſ0hſ0hſ0hñ$ ſ0hK_s - 2 scrolls of fear (gained 1)ſ0hſ0hſ0h-ſ0hſ0hfſ0hſ0hſ0hſ0hſ0htſ0hhſ0hYſ0hſ0h/ſ0hjſ0hſ0hDſ0hſ0hſ0hſ0hſ0h8ſ0hLſ0hſ0h|ſ0hſ0h ſ0hgſ0h ſ0h ſ0h% ſ0hſ0h,,ſ0h6ſ0h%ſ0hNſ0hſ0h!ſ0h&ſ0h*ſ0h*ſ0h,ſ0h2ſ0h86ſ0h6ſ0hb8ſ0h<ſ0h3@ſ0h@ƿ0hƿ0h ###.......# ....^.. ##.......# ...... # #ƿ0h`####.#### ..... ########## #.# ...# ƿ0hK.........####.# ..## ƿ0h########....>.# #.#...########### ######.#......ƿ0hG####### #..........##.ƿ0hM#....@# #.####.######.529.2 (31ƿ0h#.###.###.# ##.# #.ƿ0h#.# #.....# #..# #.ƿ0h #.###.##### #.## #.ƿ0hJ #......# #.# #.ƿ0h~.#.##.# ###.### ##ƿ0h/ ƿ0hr#.#.##.# #.....#ƿ0h#.#.##.# #.....# ###ƿ0hN #.#.##.# #.....# #..ƿ0hE ƿ0hƿ0hƿ0h9# ƿ0h#F_Key pressed, stopping explore.ƿ0hCTJƿ0h \ƿ0hq_ƿ0hc; _ƿ0h-hƿ0hkƿ0hkƿ0hmƿ0hrƿ0huƿ0huƿ0hwƿ0h{ƿ0hƿ0hƿ0hNƿ0hƿ0hJƿ0hƿ0hƿ0hƿ0hS,ƿ0hƿ0hƿ0h2ƿ0hƿ0h ƿ0hƿ0hƿ0hƿ0hƿ0hƿ0hƿ0hmƿ0hƿ0huƿ0hƿ0h ƿ0hһƿ0hZƿ0hwƿ0hƿ0hƿ0hyƿ0hƿ0hTƿ0h-ƿ0hƿ0hFƿ0hwƿ0hkƿ0hƿ0hƿ0hƿ0hƿ0hƿ0h.ƿ0hƿ0hƿ0hrƿ0hƿ0hƿ0h ƿ0hƿ0hƿ0hMƿ0hƿ0h%ƿ0h),ƿ0h*ƿ0h,ƿ0h\.ƿ0h.ƿ0h/ƿ0h6ƿ0he8,ƿ0hp9ƿ0h#;ƿ0hS<,ƿ0hF=ƿ0h>ƿ0h?,ƿ0h@ƿ0hIBƿ0hD,ƿ0hEƿ0h$Gƿ0h:H,ƿ0hHƿ0hJƿ0hJƿ0hKƿ0hKƿ0hLƿ0hM,ƿ0hBNƿ0hmOƿ0h9Pƿ0hoPƿ0hPƿ0hQƿ0hR,ƿ0hvSƿ0hTƿ0hIU,ƿ0hUƿ0hVƿ0hW,ƿ0h-Xƿ0h`Yƿ0hfZƿ0hZƿ0hZƿ0h[ƿ0h\ƿ0h ]ƿ0h]ƿ0h^ƿ0hH_ƿ0hg_ƿ0h_ƿ0haƿ0h8bƿ0h[bƿ0hbƿ0hdƿ0heƿ0h.# ###.#...#######.##### ##### ######.#............)..ƿ0h####### #......@...##..###..####639.2 (110.0)  ƿ0hN#.....# #.####.######..###.)#####.###.###.# ##.# #....#.)...#.# #.....# #..# #.##.##)#####.###.##### #.## #.##.##.#  ƿ0h#......# #.# #.......#  #.#.##.# ###.### ####.####  #.#.##.# #.....# #.#  #.#.##.# #.....# #####.###ƿ0h3ƿ0hYƿ0hT _Key pressed, stopping explore.ƿ0hJƿ0hƿ0hƿ0h% _ƿ0hBƿ0h{ƿ0hݩƿ0hPƿ0hԬ,ƿ0h ƿ0hƿ0h̯ƿ0hƿ0heƿ0hƿ0h,ƿ0h ƿ0hYƿ0h,ƿ0h]ƿ0hƿ0h,ƿ0h"ƿ0h<ƿ0h,ƿ0hƿ0hƿ0h,ƿ0hƿ0hƿ0hE,ƿ0hvƿ0hƿ0hƿ0hƿ0hWƿ0h1ƿ0hƿ0hƿ0hƿ0hƿ0h1ƿ0hZƿ0hcƿ0hƿ0hpƿ0hƿ0hƿ0hƿ0h7,ƿ0hƿ0h,ƿ0h0,ƿ0hƿ0h@ƿ0hI,ƿ0hƿ0h ƿ0h,ƿ0hƿ0hƿ0h,ƿ0hrƿ0hƿ0h,ƿ0hyƿ0hƿ0h,ƿ0hiƿ0hƿ0h,ƿ0hZƿ0hƿ0hƿ0h) ƿ0h ƿ0hƿ0h,ƿ0hƿ0hƿ0h,ƿ0h;ƿ0h$ƿ0hƿ0hƿ0hYƿ0h4ƿ0hƿ0hƿ0hj ƿ0h"ƿ0h=$ƿ0hn$ƿ0hK%ƿ0hv'ƿ0h),ƿ0h*ƿ0h>,ƿ0h-ƿ0h-ƿ0h.ƿ0h1ƿ0h2,ƿ0h3ƿ0h5ƿ0hW7,ƿ0h8ƿ0h:ƿ0hv<,ƿ0h=ƿ0hB  Things that are here:  a +0 dagger; a +0 robe; an orc skeletonƿ0hCƿ0hD _ƿ0hMEƿ0h(Gƿ0hH,ƿ0hIƿ0hKƿ0h%Mƿ0hSMƿ0hYNƿ0h%Pƿ0hQƿ0hQƿ0hRƿ0hTƿ0hKVƿ0hxVƿ0hXƿ0hZƿ0h[,ƿ0h\ƿ0h^ƿ0h`,ƿ0haƿ0hcƿ0he,ƿ0hfƿ0hhƿ0hj,ƿ0hkƿ0h}mƿ0h#o,ƿ0h&pƿ0hqƿ0h'sƿ0h\sƿ0hKtƿ0h-vƿ0hwƿ0hwƿ0hxƿ0hzƿ0hm|ƿ0h|ƿ0h}ƿ0h`ƿ0h,ƿ0h<ƿ0hƿ0h؅ƿ0hƿ0hPƿ0hƿ0hƿ0hƿ0hƿ0huƿ0hƿ0h3ƿ0h1ƿ0hƿ0h;,ƿ0hƿ0hƿ0h,ƿ0hʘƿ0h}ƿ0h,ƿ0h`ƿ0hDƿ0h,ƿ0h¢ƿ0h #.#.......##..........#  #.#.##.#####.#####.##.##.##  #............# #.......#  ##..########## ##...#.##  ###.#.## #####.#.## ####  #..###.# ########...)).## #...  #.#.#..# #.....##.###..#####...  #.##.#.# #.....##.###).#......#.##.#.# #....@...............93.2 (54.0)##.#.# #.....#.......#...........# #.....#.......#.#########.### #######.......#.# ##. #[# ###.......# #... #.# #.......# ##..  #.ƿ0hu##### ####.#### ##.  #.....########## #.# ##  #####..........####.# #  _Done exploring.ƿ0hƿ0hƿ0hJƿ0h ƿ0h~:_No target in view!ƿ0hƿ0hƿ0hƿ0hH _No target in view!ƿ0hUT ƿ0hU ƿ0h\ ƿ0h_  ƿ0h_ B_No target in view!ƿ0h3R ƿ0hsR ƿ0hsS ƿ0hcj ................0.0)ƿ0hj ƿ0hn ƿ0ho E _Done exploring.ƿ0h ƿ0h ƿ0hf ƿ0hR ƿ0h ƿ0h ƿ0h r _Done exploring.No target in view!Done exploring.ǿ0h{4ǿ0hǿ0h<ǿ0hDǿ0h9No target in view!Done exploring.ǿ0haǿ0h?eWhere to? (Tab - D:8, ? - help) ǿ0hhD D - Dungeon  T - Temple ǿ0hǿ0h #.#.......##..........##.#...# neoul the Covert#.#.##.#####.#####.##.##.##### Poltergeist of Dithmenos ***...ǿ0he#............# #.......#Health: 53/53 ========================ǿ0h##..########## ##...#.## # Magic: 15/15 ========================###.#.##ǿ0h#####.#.## #### AC: 2Str: 4 ǿ0h8#..###.# ########...)).## #... EV: 15Int: 18  ǿ0h#.#.#..# #.....##.###..#####... SH: 0Dex: 24  ǿ0h@#.##.#.# #.....##.###).#......# XL:  9 Next: 61% Place: Dungeon:8  ǿ0h)#.##.#.# #....@...............# Noise: ---------  Time: 7693.2 (0.0)  #.##.#.# #.....#.......#......# p) +0 rapierǿ0h}#......# #.....#.......#.###### Throw: 2 throwing netsǿ0h ####.### #######.......#.# ##.# Fly #[#ǿ0h###.......# #...#.##.......# ##..ǿ0hX #.#########.#### ##. ǿ0hj#.....########## #.### ǿ0hw#####..........####.##  _No target in view! ǿ0h+r_No target in view! _No target in view! ǿ0h_Done exploring. _Done exploring. _Done exploring.ǿ0hǿ0hǿ0hKǿ0hwǿ0h ; _ǿ0h#ǿ0h%ǿ0h%ǿ0hq'ǿ0hi*ǿ0h,ǿ0ha,ǿ0h-ǿ0hX0ǿ0h>2ǿ0h2ǿ0h3ǿ0h6ǿ0hF9,ǿ0h;ǿ0h=ǿ0h?,ǿ0hYAǿ0h#Dǿ0hiFǿ0hFǿ0hGǿ0hMsDone exploring. _ Items here: ))) [[ ÷.ǿ0h^Oǿ0hO _ǿ0hPǿ0hRǿ0hU,ǿ0hVǿ0hXǿ0h'Zǿ0hVZǿ0h'[ǿ0h ]ǿ0h^ǿ0h^ǿ0h_ǿ0haǿ0hc,ǿ0hdǿ0hQfǿ0hg,ǿ0hhǿ0hVjǿ0hnǿ0h oǿ0h9rǿ0hmyǿ0h~ǿ0hlǿ0hۂǿ0hiǿ0hSǿ0hɎǿ0hǿ0h5ǿ0hǿ0hǿ0hǿ0h@ǿ0hǿ0hǿ0h\ǿ0hkǿ0hHǿ0hǿ0hǿ0hǿ0hǿ0h#ǿ0hǿ0hǼǿ0hŽǿ0hǿ0heǿ0hǿ0hǿ0hXǿ0h<ǿ0h,ǿ0hǿ0h ǿ0hǿ0hǿ0hǿ0h8ǿ0h3ǿ0hǿ0h,ǿ0hǿ0hǿ0hǿ0hǿ0hǿ0hǿ0heǿ0hǿ0hXǿ0hǿ0hǿ0h5ǿ0hǿ0h7ǿ0h,ǿ0hǿ0hǿ0hsǿ0hǿ0hlǿ0hZ  There is a stone staircase leading down here.ǿ0hǿ0hǿ0h% _ǿ0h>ǿ0hI<9ǿ0h,ǿ0hǿ0hϣj _You fly downwards.  There is a stone staircase leading up here.ǿ0hQG ǿ0h!P  #k............  ##o............  #..............  #..............  #..............  ...............  ...............  ...$ 724.9 (31.7) ..<......  ǿ0h~P _....###+######.  ... . o   orc warrior (asleep) k   wyvern (asleep) ǿ0hP )ǿ0hpQ ǿ0hT ǿ0hV d _There are monsters nearby!ȿ0h #k............  ##o............  #..............  ȿ0h2#..............  #..............  ...............  ...............  .......@......$ ȿ0hax ..<............  ....###+######.  ... .ȿ0h3ȿ0h#r #k............  ȿ0hxr##o............  #..............  #..............  ȿ0hr#..............  ...............  ...............  ȿ0hrn.......@......$  ȿ0hsc..<............  ....###+######. ȿ0h H.*ʿ0h1 7O*ʿ0hu Aim: a two-headed ogre, wielding two +0 giant clubs (asleep, chance to affect:  50%)ʿ0h?neoul the Covert###...<..Poltergeist of Dithmenos ***...##......c..Health: 53/53 ========================##*..........ʿ0h@[Magic: 12/15 ===================-----#k............AC: 2Str: 4 ʿ0hJ@$##o............EV: 15Int: 18#..............SH: 0ʿ0hx@Dex: 24#..............XL:  9 Next: 61% Place: Dungeon:9ʿ0h@##...@..........Noise: =--------  Time: 7727.9 (0.0)ʿ0h@#...............p) +0 rapier#...............Throw: 2 throwing netsʿ0h/A1#........<......$Fly .....<...................###+######.ʿ0hAPO   two-headed ogre (asleep).......o   orc warrior (asleep).......ʿ0hAk   wyvern (asleep)......c   centaur (launcher)ʿ0hAaCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  ʿ0hB;Press: ? - help, Shift-Dir - straight line˿0hoAim: a two-headed ogre, wielding two +0 giant clubs (asleep, chance to affect:  50%)˿0hL OThe two-headed ogre resists with some effort.˿0hc O@, ally target)(…)The two-headed ogre shouts in stereo!˿0h-8*˿0h, *oslow)Your shadow points at the wyvern and mumbles some strange words.You feel bolstered by spreading misfortune.The orc warrior seems to slow down.˿0h , *kslowThe orc warrior shouts!˿0hXv@(slow)˿0h OkoThe wyvern seems to slow down. The two-headed ogre seems to slow down.˿0hW(((((((˿0h˿0hv˿0h........k......@.˿0h;Z 8 =8.9 (1˿0h+˿0hh _The centaur shoots an arrow. The arrow misses you.˿0h X  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̿0h 4̿0hs ̿0h  ̿0h B_You don't know that spell.̿0hB###...<..##......c##O..#...##ok̿0h4 #.... #. ##. #.@ #...̿0h #..<$ .....<...... ̿0hA.......###+######.. ̿0hl-. ̿0h  ̿0h̿0hD(((((̿0h.((̿0h?̿0h̿0h ̿0h ̿0h'........cO............ok.....̿0h').@̿0hx(/--9̿0h.̿0hr0p _The centaur shoots an arrow. The arrow closely misses you.Ϳ0hͿ0h?9--Ϳ0h[Ϳ0hF _Unknown command.Ϳ0h##.......##.......c#..O.##.... Ϳ0hDJ#.ok #.... ##. #.@ #...Ϳ0hzs #..<$ Ϳ0h.....<...... .......###+######. .Ϳ0hԒp....... Ϳ0hc..   cͿ0hKͿ0h66(((Ϳ0hi,((((Ϳ0h,Ϳ0h7...o.....k.......@Ϳ0h/=30Ϳ0h'Ϳ0hh _The centaur shoots an arrow. The arrow misses you.Ϳ0h ##.......c#..O.##....Ϳ0h~  #..o #..k. ##.... Ϳ0hβ #.@ #... #..Ϳ0hX $ .....<...... .......###+######. Ϳ0h ....... .......Ϳ0h Z.... .. Ϳ0h( ~ @   shadowͿ0h Ϳ0h Ϳ0hr Ϳ0h: .......cO.kͿ0h |c   centaur (launcher)Ϳ0h 4(…)Ϳ0h 7(((Ϳ0h (((Ϳ0h" (Ϳ0hO Ϳ0h[ ........o........@Ϳ0h/ &1Ϳ0h, Ϳ0h _The centaur shoots an arrow. The arrow barely misses you. _There is a stone staircase leading up here.ο0h\ο0hu^ο0hkο0hv{G ο0h{The two-headed ogre is no longer moving slowly.  The orc warrior is no longer moving slowly.ο0hb7(((ο0h(((ο0h(ο0h޶ο0huο0h8h.......O......ο0h@.....k...ο0h.@ο0hο0h9.-2ο0h}ο0h~ _The centaur shoots an arrow. The arrow barely misses you.ο0hKC#.###.#.#####.# #...#  #.....#.......#####)###########.#####.......#......# ######.## #..####.#.####.# ....=...####..####.#.####.###### ####...............!.##........# ####....##....####.#.##.#.####.## ..##.#...#########.#.##.#.# #...8 ο0h5#.##.##### ♣♣♣ #@..#......# ##.## .....# ♣♣∩♣♣########.#####...# ..#.## #♣...♣# #.####..... .#.## ####..⌠..#### #...###...# ).## #...........#####.#.##<.... ..#####.)...##.......#..>.. ).#......#.§§§.#.....###.#.#..... ο0hS.........#♣§.§♣#......#.......... ..#......#♣.§§♣#...........#.....ο0h8-ο0h[ο0h-4.4 (2.5ο0h"ο0h${ _You fly upwards. _There is a stone staircase leading down here.ο0h ο0hC ο0h ο0h ο0h p3=ο0h! ο0h! ο0h# ο0hO% ο0h% ο0hq& ο0h' ο0hB( ο0h) ο0h* ο0h* :=ο0h+ ο0h- ο0h- ο0h. ο0hv0 ο0h0 :7ο0h1 ο0h83 ο0h3 f14==6ο0h4 ο0h6 ο0h`6 :5ο0he7 ο0h8 :4ο0hF9 ο0h; ο0h= ,ο0h> ο0h)@ ο0ht@ ;==ο0h]A ο0hB ,ο0hC ο0hiE ,ο0hnF ο0hM _ _You start resting.ο0hr 48.4 (14.0)5==9.4 (15 _Magic restored.ο0hAο0hKzLevel 8 of the Dungeon <<<<>>>>^∩∩∩(Press ? for help)ο0hKB####.#####.......# ##.###.# #......##.# #...##.# #.#.#####.# #...##.###.#.#####.# #...#ο0hK#.....#.......#####)####################.#####.......#......##)......# #########.## #..####.#.####.#######.#####.# #......=...####..####.#.####.######ο0h L#......#####.# #.#####...............!.##........##.####.##....#####.#####....##....####.#.##.#.####.##########ο0h3L|#.#.......##..........##.#...#########.#.##.#.# #.......)..#ο0hiLz#.#.##.#####.#####.##.##.##### ♣♣♣ #@..#......# ##.##.##.##.##............# #.......# ♣♣∩♣♣########.#####...#.##.##.#ο0hL##..########## ##...#.## #♣...♣##.####......##.##.#ο0hL###.#.#######.#.## ####..⌠..#### #...###...####.##.#ο0hL ο0h%M#..###.# ########...)).## #...........#####.#.##<........##)#ο0hSMq#.#.#..# #.....##.###..#####.......)...##.......#..>....####)###.##.#.# #.....##.###).#......#.§§§.#.....###.#.#.......# #...##### ο0hM#.##.#.# #....................#♣§.§♣#......#............# #.#.....# ο0hMC#.##.#.# #.....#.......#......#♣.§§♣#...........#.......# #...#.#.# #......# #.....#.......#.#######♣♣♣######..##.#.#.......# ###.#.#.#ο0hM/ ο0hNg####.### #######.......#.# ##.######## #..##.#.#...>...# #....#<# #[#ο0h)N###.......# #....^....# #.......######### #..###.# ο0hNNϿ0hx_O@>Ͽ0h,Ͽ0h) #.###.#.#####.# #...#neoul the Covert#.....#.......#####)######Poltergeist of Dithmenos ***...#####.#####.......#......#Health: 53/53 ======================== ######.## #..####.#.####.#Ͽ0hb*Magic: 15/15 ======================== ....=...####..####.#.####.###### AC:  4  Str: 4 ####...............!.##........# EV: 15Int: 18 ####....##....####.#.##.#.####.## SH: 0Dex: 24 Ͽ0h* ..##.#...#########.#.##.#.# #... XL:  9 Next: 61% Place: Dungeon:8 Ͽ0h*#.##.##### ♣♣♣ #@..#......# ##.## Noise: ---------  Time: 7749.4 (0.0) .....# ♣♣∩♣♣########.#####...# p) +0 rapier ..#.## #♣...♣#Ͽ0h@+#.####..... Throw: 2 throwing nets .#.## ####..⌠..#### #...###...# Fly ).## #...........#####.#.##<.... Ͽ0h+..#####.......)...##.......#..>..  ).#......#.§§§.#.....###.#.#.....  .........#♣§.§♣#......#..........Ͽ0h+  ..#......#♣.§§♣#...........#..... The orc warrior is no longer moving slowly. _The centaur shoots an arrow. The arrow barely misses you. Ͽ0h,_You fly upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored.Ͽ0h,Ͽ0h-Ͽ0h:3Ͽ0h4Ͽ0h:nϿ0h-;Ͽ0h]=Ͽ0h>Ͽ0hA?Ͽ0h;AϿ0hJCϿ0h EϿ0hOEϿ0h3FϿ0h-Jk  You see here a potion of berserk rage.Ͽ0hoLϿ0hM6 _Ͽ0h^PϿ0h*RϿ0htRϿ0hdSϿ0h1UϿ0hVϿ0hVϿ0hWϿ0hiYϿ0hZϿ0h[:3Ͽ0h[Ͽ0hr]Ͽ0h_Ͽ0hp_1 2 Ͽ0h_Ͽ0ha] _You feel your existence waver again.Ͽ0hbϿ0h cϿ0hicϿ0hcϿ0hNeϿ0hdfϿ0hfϿ0h7gϿ0hhϿ0hiϿ0hiϿ0hxjϿ0hkϿ0h mϿ0h7mϿ0hmϿ0h?oϿ0hdpϿ0hpϿ0h;qϿ0h>sϿ0htϿ0htϿ0huϿ0hwϿ0hrx,Ͽ0h0yϿ0hzϿ0h{Ͽ0h{Ͽ0h|Ͽ0hf~Ͽ0hϿ0h.Ͽ0hnϿ0h.....!.##........# ####.#.##.#.####.##### ####.#.##.#.# #.......)  #>..#......# ##.##.##. ♣########.#####...#.##.##.# ♣# #.####......##.##.# .#### #...###...####.##.# ..#####.#.##<........##)# )...##.......#..@....####)## 67.4 (18.0)#.....###.#.#.......# #...##### ♣#......#............# #.#.....# ♣#...........#.......# #...#.#.# #####Ͽ0hl#..##.#.#.......# ###.#.#.# ### #..##.#.#...>...# #....#<# ..# #.......######### #..###.### ##.##.#.# #..###.# ## #.##.#.##### #......#Ͽ0hϿ0hϿ0h Ͽ0h]_There is a stone staircase leading down here.Ͽ0h_ Ͽ0h` Ͽ0hg Ͽ0hmo Ͽ0h}r 88.0) _Ͽ0hu Ͽ0hJ  ######### 9Ͽ0h6K  ###...@...#  ##.........?.#  Ͽ0hhK v##.....K#  Ͽ0hK #.........c....K  Ͽ0hK ^##.......D Ͽ0h L #................ K   kobold demonologist (asleep) #................ D   steam dragon (asleep)Ͽ0h3L  ##................ K   kobold brigand (missile, asleep)Ͽ0hZL X #.....k.........Ͽ0hL c   centaur (launcher)Ͽ0hdM Ͽ0h1W n KKDϿ0hcW TKwandering)DϿ0hW /wandering)KϿ0hW T)You fly downwards.  The kobold brigand shouts!Ͽ0h[ J((Ͽ0h ...Ͽ0hv ((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.Ͽ0h ,Ͽ0h Ͽ0h ......KK.DϿ0h  O(((Ͽ0h6 E@..Ͽ0hw t34---------=9.9 (2.5Ͽ0h Ͽ0h _The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. _There is a stone staircase leading up here.п0h` п0hk п0hq п0h$ п0h п0h BK..п0hC K   kobold brigand (missilec   centaur (launcher)п0hb 4((п0h п0h3 ...п0hW5 ~19----------------70.9 (1.0п0hG п0h= Q .....!.##........# ####.#.##.#.####.########## ####.#.##.#.# #.......)..##>..#......# ##.##.##.##.# ♣########.#####...#.##.##.# ♣#п0h ]#.####......##.##.# .#### #...###...####.##.# ....#####.#.##<........##)#8 )...##.......#.####)## .#.....###.#.#.# #...##### ♣#......#..п0hX # #.#.....# ♣#...........#.......# #...#.#.# ######..##.#.## ###.#.#.# ### #..##.#.#...>...# #....#<# ..# #.......######### #..###.# п0h %.## ##.##.#.# #..###.# ####.#.##### #......# _The centaur shoots an arrow. The arrow hits you!п0h >-------п0h& п0hFl20=-2.4 (2.5п0hMп0hP{ _You fly upwards. _There is a stone staircase leading down here.ѿ0hh4ѿ0h.jѿ0hmѿ0hq,ѿ0hrѿ0h&sѿ0huѿ0hfxѿ0hxL1=ѿ0hzѿ0h}ѿ0h~ѿ0hѿ0hѿ0h'ѿ0hѿ0h#ѿ0hwѿ0h@ѿ0hjѿ0hԍ:2ѿ0hѿ0hѿ0hѿ0h=ѿ0h*ѿ0hѿ0hpѿ0h#ѿ0hsT3=ѿ0hѿ0hѿ0hѿ0hѿ0hѿ0hϥѿ0hѿ0hѿ0hѿ0hѿ0hyѿ0hL4=ѿ0hլѿ0hѿ0hѿ0hůѿ0hZѿ0hѿ0hѿ0hLѿ0h{T5=ѿ0hѿ0hDѿ0htѿ0hlѿ0h%ѿ0hVѿ0h[ѿ0hѿ0hѿ0hGѿ0h$ѿ0hbL6=ѿ0hѿ0hTѿ0hѿ0h{ѿ0h_,ѿ0hѿ0h,ѿ0hjѿ0hѿ0h;ѿ0h|T7=ѿ0hѿ0hQѿ0hѿ0hxѿ0h,ѿ0hѿ0hjѿ0hM28=ѿ0hѿ0hnѿ0hѿ0hѿ0hFѿ0hѿ0hkѿ0h9ѿ0hxѿ0hgѿ0hѿ0hVT9=ѿ0hѿ0h5ѿ0hvѿ0hѿ0h/,ѿ0h\ѿ0h5M30=ѿ0hѿ0h|ѿ0hѿ0hhѿ0h|ѿ0h?,ѿ0hYѿ0h,ѿ0h&ѿ0hѿ0h<T1=ѿ0h=ѿ0h,ѿ0h.ѿ0h,ѿ0hѿ0hѿ0h L2=ѿ0h%ѿ0hѿ0hFѿ0h-ѿ0h,ѿ0h0ѿ0hѿ0hVѿ0h4 ѿ0h ѿ0h0 :3ѿ0hI ѿ0hѿ0hiѿ0hXѿ0hGѿ0hѿ0hѿ0hm,ѿ0hѿ0hQѿ0hT4=ѿ0hѿ0hѿ0hѿ0hѿ0h,ѿ0hѿ0h ѿ0h!L5=ѿ0h!ѿ0h#ѿ0h#ѿ0h)%ѿ0h0',ѿ0h;(ѿ0h)ѿ0h7*ѿ0h*ѿ0h,ѿ0h,T6=ѿ0h).ѿ0h/ѿ0h'0ѿ0h01ѿ0h2ѿ0h43ѿ0h4ѿ0h6ѿ0h6ѿ0h7E7=ѿ0h98ѿ0h9ѿ0hB:ѿ0h<;ѿ0h=ѿ0hH=ѿ0h]>ѿ0hi@ѿ0h@ѿ0hAѿ0hCѿ0hC,38ѿ0hC1=ѿ0h Eѿ0hFѿ0hGѿ0hHѿ0hIѿ0hIѿ0hKѿ0hQ9=ѿ0h~Rѿ0hWTѿ0hTѿ0hVѿ0hWѿ0hXѿ0hYѿ0h4[ѿ0h[[40=ѿ0h\ѿ0hI^ѿ0h^ѿ0h_ѿ0hhaѿ0haѿ0hbѿ0hd,ѿ0heѿ0hgѿ0hhR1=ѿ0h/iѿ0hkѿ0hUkѿ0hIlѿ0hmѿ0h,ѿ0hѿ0hѿ0hѿ0hѿ0h ѿ0h ѿ0h "ѿ0h $ѿ0hz$ѿ0hs%ѿ0hE'ѿ0h'ѿ0h(ѿ0h*ѿ0h*ѿ0h8,ѿ0h.ѿ0h=.ѿ0h;/ѿ0hg1ѿ0h1ѿ0h2ѿ0h4ѿ0h-5ѿ0h>6ѿ0h7ѿ0h)8ѿ0h9ѿ0hD;ѿ0hu;ѿ0h<ѿ0hw>ѿ0h>ѿ0h?ѿ0hAѿ0hBѿ0h0Cѿ0hDѿ0h2Eѿ0h/Fѿ0hHѿ0hHѿ0hoIѿ0hKѿ0hKѿ0hLѿ0hNѿ0hOѿ0hePѿ0h#Rѿ0hRѿ0hiSѿ0h~Uѿ0hUѿ0hVѿ0hXѿ0hYѿ0hZѿ0h[,ѿ0h]ѿ0h^,ѿ0h0`ѿ0haѿ0haѿ0hbѿ0hd,ѿ0heѿ0hgѿ0hgѿ0hhѿ0h]jѿ0hjѿ0hkѿ0hMmѿ0hmѿ0hnѿ0hXpѿ0hpѿ0hqѿ0hZsѿ0hsѿ0htѿ0hHvѿ0hvѿ0hwѿ0hby,ѿ0hzѿ0h>|,ѿ0hd}ѿ0h5ѿ0htѿ0hyѿ0hѿ0hFѿ0hTѿ0hW,ѿ0h ѿ0hѿ0h+ѿ0h"ѿ0hѿ0h)ѿ0h*ѿ0hՍѿ0hѿ0h8ѿ0hѿ0hѿ0hѿ0hѿ0hBѿ0h7ѿ0hѿ0hWѿ0hQѿ0hњѿ0hѿ0hѿ0hѿ0hMѿ0hTѿ0hѿ0hIѿ0hѿ0hpѿ0hѿ0h>ѿ0h7,ѿ0h\ѿ0h%ѿ0hhѿ0h_ѿ0h2ѿ0hpѿ0hyѿ0h-ѿ0hhѿ0h~ѿ0h],ѿ0hXѿ0hѿ0hKѿ0hBѿ0h ѿ0hCѿ0h9ѿ0hѿ0h?ѿ0hVѿ0h,ѿ0h0ѿ0hyѿ0hѿ0hѿ0h,ѿ0hѿ0h,ѿ0h ѿ0h,ѿ0hѿ0h,ѿ0hѿ0h,ѿ0hѿ0h,ѿ0hѿ0h1 988.4 (99.0) _You start waiting.9.4 (100.0) _Done waiting.ѿ0hQ ѿ0h Level 8 of the Dungeon <<<<>>>>^∩∩∩(Press ? for help)##############.#####.......#......#ѿ0hc ,#)......# #########.## #..####.#.####.#######.#####.# #......=...####..####.#.####.#######......#####.# #.#####...............!.##........##.####.##....#####.#####....##....####.#.##.#.####.###########.#.......##..........##.#...#########.#.##.#.# #.......)..#ѿ0h y#.#.##.#####.#####.##.##.##### ♣♣♣ #>..#......# ##.##.##.##.##............# #.......# ♣♣∩♣♣########.#####...#.##.##.#ѿ0h ##..########## ##...#.## #♣...♣##.####......##.##.#ѿ0hv ###.#.#######.#.## ####..⌠..#### #...###...####.##.#ѿ0h #..###.# ########...)).## #...........#####.#.##<........##)#ѿ0h ѿ0hh B#.#.#..# #.....##.###..#####.......)...##.......#..@....####)###.##.#.# #.....##.###).#......#.§§§.#.....###.#.#.......# #...#####ѿ0h / ѿ0h #.##.#.# #....................#♣§.§♣#......#............# #.#.....# ѿ0hV #.##.#.# #.....#.......#......#♣.§§♣#...........#.......# #...#.#.# ѿ0h #......# #.....#.......#.#######♣♣♣######..##.#.#.......# ###.#.#.# ѿ0hG g####.### #######.......#.# ##.######## #..##.#.#...>...# #....#<# #[#ѿ0h ###.......# #....^....# #.......######### #..###.# #.#ѿ0h #.......# ##.......## ##.##.#.##..###.# #.#####ѿ0h= ####.#### ##.....## #.##.#.######......# ѿ0h #.....########## #.###...## #..........##.######ѿ0h J #####..........####.#ѿ0h) K#...##### ####.#####.##.#ѿ0hx l##########....>.####.#...#######.#####.########.#ѿ0h L@>ҿ0h`ҿ0h .....!.##........#neoul the Covert ####.#.##.#.####.##########Poltergeist of Dithmenos ***... ####.#.##.#.# #.......)..#Health: 53/53 ========================#>..#......# ##.##.##.##.#Magic: 15/15 ======================== ♣########.#####...#.##.##.#AC: 2ҿ0hjStr: 4 ♣##.####......##.##.#EV: 15Int: 18 .#### #...###...####.##.#SH: 0Dex: 24 ....#####.#.##<........##)#ҿ0hAXL:  9 Next: 61% Place: Dungeon:8 )...##.......#..@....####)##Noise: ---------  Time: 7989.4 (0.0) ҿ0hs.#.....###.#.#.......# #...##### p) +0 rapier ҿ0h♣#......#............# #.#.....# Throw: 2 throwing nets ♣#...........#.......# #...#.#.# Fly ҿ0h######..##.#.#.......# ###.#.#.# ### #..##.#.#...>...# #....#<# ..# #.......######### #..###.# .## ##.##.#.##..###.# ## #.##.#.######......# _You fly upwards. ҿ0h0_There is a stone staircase leading down here. _You start resting. _HP restored. ҿ0h^N_You start waiting. _Done waiting.ҿ0hҿ0hҿ0hҿ0hҿ0hҿ0h ҿ0h!,ҿ0h!ҿ0h"ҿ0h#ҿ0h$ҿ0h$ҿ0h%ҿ0h ',ҿ0h'ҿ0h,# #.####......##.##.# #...###...####.##.# ҿ0h,C...#####.#.##<........##)# ...##.......#..>....####)# ҿ0h+-2#.....###.#.#.......# #...##### #......#............# #.#.....# ҿ0h[-o#...........#.......# #...#.#.# #####..##.#.#.......# ###.#.#.# ## #..##.#.#.ҿ0h-# #....#<#94.4 (5 #.......######### #..###.# ҿ0h-## ##.##.#.# #..###.# # #.##.#.##### #......#  ҿ0h-#..........# #.#########.#####.# #.#######.#####.#####ҿ0h5.###.#..........).............# ..##..###..####.##########ҿ0h.ҿ0h1ҿ0hq3c _There is a stone staircase leading down here.ҿ0hҿ0hҿ0h ҿ0hҿ0hN25.4 (1 _ҿ0hҿ0h #..  #..  #.#  #.#  #.#  #.+  ..#####.# 9 .......@#  ҿ0h ........# ## #######.. ...# #.## ...?.# #.# ....K.# #.+ҿ0hIc....K #.# #.#.....ҿ0hҿ0hQҿ0h@ -6.2 (1.8ҿ0h] ҿ0h { _You fly downwards. _There is a stone staircase leading up here.ӿ0h$4ӿ0hh%ӿ0h&ӿ0hn*ӿ0h: _ӿ0h;<,ӿ0h<ӿ0h >ӿ0h@,ӿ0hAӿ0hCӿ0hF,ӿ0h_Hӿ0hMF _You reach down and open the door.ӿ0hP4ӿ0hQӿ0hRӿ0hU,ӿ0hVӿ0hX@  There is an open door here.ӿ0hp^L _ӿ0hbXӿ0hcӿ0heӿ0hfӿ0h?fӿ0htgӿ0hjӿ0hkӿ0hkӿ0hlӿ0hoӿ0hoӿ0hppӿ0h}qӿ0hbv,ӿ0hwӿ0hyӿ0hA~ӿ0h~~ӿ0hӿ0hӿ0hӿ0hلӿ0hӿ0h.ӿ0h~ӿ0hӿ0hvӿ0h#ӿ0hӿ0hSӿ0hӿ0hnӿ0h ӿ0h?,ӿ0hcӿ0hӿ0h8/ӿ0h;T........#.#....... ........ӿ0hV< #.#....... ........ #.#....... ӿ0h<h........ #.######## ......ӿ0hU= #......... ...... #......... ӿ0h=.....$ . #......... ...... ....##+#......... #####.ӿ0hZ>.........8015.2 (19.0)......... ....=....########ӿ0h>W ......... D......ӿ0hp?..# .#+###...+ӿ0h?D   steam dragon (wandering) #.ӿ0hf@E..# ....# ӿ0h@!ӿ0hAӿ0h>Lӿ0hPc _A steam dragon is nearby!ӿ0hHhG #.  #.#  #.#  #.########  #.........  #......... $ . #.........  ....##+#.........  .......@.........  .................  ....=....########  .........# D........# .#+###...+ #...# ....#ӿ0h0 #.  #.#  #.# ӿ0h #.########  #.........  #......... $ . #......... ӿ0h1 ....##+#.........  .......@.........  ................. ӿ0h ӿ0hcn....=....########  ӿ0h;.........# ӿ0h3TD........#ӿ0ha .#+###...+ ӿ0h#...# ....# ӿ0hPӿ0h ӿ0hӿ0hk . #.#..ӿ0h6 #.#.. #.######## . #.......... .. #.ӿ0h.$ ...# #... .....##+#. ӿ0hi######....... .ӿ0h.=....########......# D.#ӿ0h@..#+###...+ #...# ӿ0hz....# .#..# _A steam dragon is nearby!ӿ0hӿ0h3ӿ0hӿ0hScD.ӿ0hc   centaur (launcher)ӿ0h86.0) _ӿ0hӿ0h1!ӿ0h%o P. #.#.ӿ0ho .. #.######## .c. #.........ӿ0ho g. ...# #.. <ӿ0h!p g$ ....## #ӿ0hp ... ......##+#. +######......ӿ0hp  .=@...########D.......# ӿ0h&q ..##+###...+ #...# ....#ӿ0hbq  .#..# #.#ӿ0h`w ӿ0hz R(((((ӿ0h_ ӿ0hb ӿ0h L.c.ӿ0h B...D.ӿ0h m48---=7ӿ0h ӿ0h F _The centaur shoots an arrow. The arrow hits you.Կ0h"l #.#.  #.#....... .. #.########  ... #..Կ0hd#] . ..c# #. $ ....## #. Կ0h#....... ......##+# ######. . Կ0h#$........@.......... ....D.=....########.Կ0h$# ...........# ...#+###...+.Կ0h%#...# .....# Կ0h]%z.#..##.#Կ0h(Կ0h,Կ0h6F.cDԿ0hU6.Կ0hO7 49Կ0h7;=---8Կ0h>Կ0hBտ0hp:. .......... ########.. ... ...# #..տ0h;$ ...c## #. ......##+# ######..D.............=....########........#.#+###...+. #...#.տ0hM@տ0hpCO(((((((տ0hrտ0hww ....@......Dտ0hwpThe centaur shoots an arrow. The arrow closely misses you.տ0hzQ(((((((տ0h׬U....@..տ0h\.=9տ0hտ0hh _The centaur shoots an arrow. The arrow misses you.տ0h#տ0hX..#.###տ0h:p#..#..#'տ0hx DDAs you open the door, it creaks loudly!տ0hKQ(((((((տ0h ....@..(catching breath)The centaur shoots an arrow. The arrow misses you.տ0h$տ0hc ******  The steam dragon breathes steam at you.տ0h$,##...տ0h\$........տ0h$X§§@§§§տ0hy%c34-------==տ0h% 20տ0h*տ0h*- տ0h`-#_The ball of steam hits you!տ0hYl7c....K ##  Y. #.#.......... .# #.########.. .##տ0hlU. ...# #.$ ...c###..#...... ....... ......##@#§§.... ######...§§.§§...........D=....########........#Y   yak (asleep).#+###...+D   steam dragon (catտ0h\mqching breath).. #..տ0hsտ0hsտ0hxcD.c   centaur (launcher)տ0hky0---1տ0h}տ0h _A yak comes into view. _There is an open door here.ֿ0h"....K.# #.'.c....K #.#.. #.#.. ## #.#.ֿ0haY. #.#........ #.########. ... .###... ...# #..#. ֿ0h5<$ ...c###@.#.. ֿ0h9........ ......##'#§§....... +######. .....c..§§......... ......D§...........ֿ0h ......=....######## ...........# ...........# ...#+###...+ ... #...#ֿ0hbֿ0hs5----------2 _ֿ0hֿ0hd׿0hw׿0hJD..§׿0hD   steam dragon (catching breath)׿0hZ &3׿0hk׿0h ׿0h   ׿0ha Casting: Tukima's Dance (safe; 1% risk of failure)  ׿0h \Confirm with . or Enter, or press ? or * to list all spells.׿0h .......K.# #.'.......  neoul the Covert ....c....K #.#.......  Poltergeist of Dithmenos ***... .......... #.#.......  Health: 35/53 ===============--------- .......... ## #.#.......  Magic: 13/15 ====================---- .......... Y. #.#.......  AC: 2Str: 4 ........... .# #.########  EV: 15Int: 18 ׿0h ........ ... .###.........  SH: 0Dex: 24 ........ ...# #..#.........  XL:  9 Next: 61% Place: Dungeon:9 <......$ ...c###@.#.........  Noise: ---------  Time: 8023.2 (0.0) ........ ......##D#§§.......  p) +0 rapier +######. .....c.............  Throw: 2 throwing nets ......D§§..........  Fly  ......=....########  ׿0h' o...........#  Y   yak (asleep) ...........#  D   steam dragon (catching breath) ...#+###...+  ... #...# _There is an open door here.  ׿0h Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (catching its breath, chance to affect: 54%)ؿ0h .......K.##.'.......neoul the Covert ....c....K#.#.......Poltergeist of Dithmenos ***... ..........#.#.......Health: 35/53 ===============--------- .......... ## #.#.......ؿ0hJMagic: 13/15 ====================---- .......... Y. #.#.......AC: 2Str: 4 ........... .# #.########EV: 15Int: 18 ........ ... .###.........SH: 0Dex: 24 ........ ...# #..#.........XL:  9 Next: 61% Place: Dungeon:9 <......$ ...c###@.#.........Noise: ---------  Time: 8023.2 (0.0) ؿ0h ........ ......##*#§§.......p) +0 rapier +######. .....c.............Throw: 2 throwing nets......D§§..........Fly ؿ0hi9......=....########...........#Y   yak (asleep)...........#D   steam dragon (catching breath)...#+###...+... #...# ؿ0h#_There is an open door here.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (catching its breath, chance to affect: 54%)ؿ0h]?Dasleep, catching breath)  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ؿ0h;^CAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (catching its breath, chance to affect: 54%)  ؿ0h^#The steam dragon looks drowsy...ؿ0h̒ؿ0hHqDc.)ؿ0hc   centaur (launcher)ؿ0hR 6 4.2 (1ؿ0h0ؿ0h ؿ0he_You feel bolstered by spreading misfortune.ؿ0h|6  The helpless steam dragon fails to defend itself.  You stick the steam dragon like a pincushion!!!ؿ0hFA< 'c   centaur (launcher)  You kill the steam dragon!The centaur is engulfed in a cloud of scalding steam.ؿ0hEC(ؿ0h '  The centaur shoots an arrow. The arrow hits you.  The centaur is engulfed in a cloud of scalding steam.ؿ0hS((((ؿ0h..@§§.§....###.##+ؿ0h/s3-8=5.1 (0.9ؿ0hؿ0h^h _The centaur shoots an arrow. The arrow misses you.ؿ0hH jc....K #.#. ؿ0h ..... #.#.  ## #.#.ؿ0h w  Y. #.#. ؿ0h! ].# #.########  ؿ0hY ##.........  ...# #..#. ؿ0h $ ...c###..#. .ؿ0h y ......##@#§§ ؿ0h: ######. .......§c§.........  ؿ0hs .........§......... ......=....######## ؿ0h V...........#ؿ0h ...........# ...#+###...+ ؿ0h ... #...#. ....#ؿ0h Z .c..ؿ0h You are engulfed in a cloud of scalding steam.  The centaur unwields a +0 orcbow. The centaur hits you.ؿ0h r23-----6.1 (1.0ؿ0h ؿ0h`  ؿ0h _The centaur closely misses you. _There is an open door, spattered with blood here.ٿ0h  ٿ0h'Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ٿ0h...c....K #.#.......  neoul the Covert ......... #.#.......  Poltergeist of Dithmenos ***... ......... ## #.#.......  Health: 23/53 ==========-------------- ٿ0hK......... Y. #.#.......  Magic: 11/15 =================------- .......... .# #.########  AC:  6  Str: 4 ....... ... .###.........  EV: 15Int: 18 ٿ0h....... ...# #..#.........  SH: 0Dex: 24 ......$ ...c###..#.........  XL:  9 Next: 68% Place: Dungeon:9 ٿ0h....... ......##@#§§.......  Noise: =--------  Time: 8026.1 (0.0) ######. ........c..........  p) +0 rapierٿ0h9 ...................  Throw: 2 throwing nets ٿ0h ......=....########  Fly  ...........#  ٿ0h...........#  Y   yak (asleep) ...#+###...+  c   centaurٿ0h7 ... #...#  . ....# _There is an open door, spattered with blood here.  ٿ0h|bCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  ٿ0hPress: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, chance to affect: 54%)ٿ0h*...c....K#.#.......neoul the Covert .........#.#.......ٿ0hw+Poltergeist of Dithmenos ***... ......... ## #.#.......Health: 23/53 ==========-------------- ......... Y. #.#.......ٿ0h+Magic: 11/15 =================------- .......... .# #.########AC:  6  Str: 4 ٿ0hK,....... ... .###.........EV: 15Int: 18 ....... ...# #..#.........SH: 0ٿ0h,Dex: 24 ......$ ...c###..#.........XL:  9 Next: 68% Place: Dungeon:9 ....... ......##@#§§.......ٿ0h -Noise: =--------  Time: 8026.1 (0.0) ######. ........*..........p) +0 rapier...................Throw: 2 throwing nets......=....########Fly ٿ0hl-...........#...........#Y   yak (asleep)...#+###...+c   centaurٿ0h&.... #...#.....# _There is an open door, spattered with blood here.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, chance to affect: 54%)ٿ0h}]c(asleep)ٿ0h9#######ٿ0h^3#, ally target) @   shadow  Confirm with . or Enter, or press ? or * to list all spells.Aim  ٿ0hnPress: ? - help, Shift-Dir - straight line: a centaur (heavily wounded, chance to affect: 54%)  The centaur looks drowsy...  Your shadow points at the rock wall and mumbles some strange words.ٿ0hZ###Y  ٿ0h7@##ٿ0hٿ0hV....@.ٿ0hrJ..@c...c   centaur (asleep)@   shadowٿ0h]O7-7.1 (1ٿ0hٿ0ha _The creeping shadows grasp the centaur! The creeping shadows grasp the yak!ٿ0h= &  ٿ0h%> \The helpless centaur fails to defend itself.  You perforate the centaur like a sieve!!!ٿ0hB ٿ0hL 5Y)ٿ0hSM Y   yak (ally target)ٿ0hS ^71-8.0 (0.9ٿ0h|[ ٿ0h_  ٿ0h]_ E_You kill the centaur!ڿ0h......## ... Y# #.######## ... .###...........# #@.#......$ ....###..#....... ......##'#...... ######. ........@....... .=....########.....# #+###...+ڿ0h. #...# . .#ڿ0hڿ0h.Y49.0 (1.0ڿ0hڿ0hO _You see here a +0 orcbow.ڿ0hu c....K ##  .. #.#.......ڿ0hu ... .# #.########.. Y###....... ...# #@.#......$ ....###..#...... ڿ0h5v ....... ......##@#...... ######.).............=....########ڿ0hv ........#.#+###...+.. #..ڿ0h-w ڿ0h ڿ0h D2==ڿ0h 30ڿ0h ڿ0h  ڿ0h _The yak barely misses your shadow. _There is an open door, spattered with blood here.ۿ0hX...K.#'c....K ## ۿ0hSYi #.. #.#.......... ..# #.######## #Y##. ...# #@$ ....###. ....... ......##'#...... ######. ........)..............................=....########.............#ۿ0hY..#+###...+.. #ۿ0hfۿ0hPiۿ0hns.Yۿ0hn&1ۿ0hrۿ0huM _Your shadow fades away.ۿ0h;  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ۿ0hN ......K.# #.'.......  neoul the Covert ...c....K #.#.......  Poltergeist of Dithmenos ***... ۿ0hiN ......... #.#.......  Health: 24/53 ==========-------------- ......... ## #.#.......  Magic: 10/15 ================-------- ......... #.. #.#.......  AC:  7  Str: 4 .......... ..# #.########  EV: 15Int: 18 ۿ0hN ....... ... #.###.........  SH: 0Dex: 24 ۿ0hN ....... ...# #Y.#.........  XL:  9 Next: 71% Place: Dungeon:9 ......$ ....###.@#.........  Noise: ---------  Time: 8031.0 (0.0) ....... ......##'#.........  p) +0 rapier ۿ0h(O ######. ........)..........  Throw: 2 throwing nets ۿ0hO (...................  Fly  ......=....########  ...........#  Y   yak ...........#  ۿ0hO ...#+###...+  ... #...# ۿ0hP _Your shadow fades away.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  ۿ0hP Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to affect: 54%)ۿ0h:Q ......K.##.'.......neoul the Covert ...c....K#.#.......ۿ0hQ VPoltergeist of Dithmenos ***... .........#.#.......Health: 24/53 ==========-------------- ......... ## #.#.......ۿ0h*R Magic: 10/15 ================-------- ......... #.. #.#.......ۿ0hR oAC:  7  Str: 4 .......... ..# #.########EV: 15Int: 18 ۿ0hS ....... ... #.###.........SH: 0Dex: 24 ....... ...# #*.#.........XL:  9 Next: 71% Place: Dungeon:9 ......$ ....###.@#.........ۿ0hT Noise: ---------  Time: 8031.0 (0.0) ....... ......##'#.........ۿ0heT p) +0 rapier ######. ........)..........Throw: 2 throwing netsۿ0hT ...................Fly ......=....########ۿ0hYU G...........#Y   yak...........#...#+###...+ۿ0hU {... #...# _Your shadow fades away.ۿ0hV bCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  ۿ0h|V Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to affect: 54%)ۿ0hn ZY(asleep)ۿ0h, 7#######ۿ0h ###, ally target)####.#@   shadowۿ0h" #.#  Confirm with . or Enter, or press ? or * to list all spells.Aimۿ0h   Press: ? - help, Shift-Dir - straight line: a yak (moderately wounded, chance to affect: 54%)  ۿ0h The yak looks drowsy...  Your shadow points at the rock wall and mumbles some strange words.ۿ0h* 8#ۿ0hr 2.Yۿ0hor n.@'.).ۿ0hr 7@..ۿ0hr .........ۿ0h9t #8ۿ0hwt $2.0 (1ۿ0h{ ۿ0h5  ۿ0ht 3_The creeping shadows grasp the yak!ܿ0ha&  ܿ0hVThe helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!ܿ0ho(..ܿ0h@   shadowܿ0hA{ 5=80ܿ0hA3 _You kill the yak!ܿ0hܿ0hl _Your Invocations skill increases to level 3!ܿ0h ܿ0hn ܿ0hd ܿ0h ܿ0h, Xܿ0hS ܿ0h ܿ0ha L6=ܿ0h ܿ0hs B11ܿ0h 1=ܿ0h! ܿ0h/ W _You start resting.ܿ0h2 4ܿ0h3 ܿ0h7 ,ܿ0h7 ܿ0h: ܿ0h: Z7=7ܿ0h; ܿ0h; ܿ0h> ܿ0h2? :=ܿ0h?@ ܿ0hKC ܿ0hC ܿ0hpD ܿ0hjG ܿ0hG M28=ܿ0hH ܿ0hcK ܿ0hK ܿ0hL ܿ0hO ܿ0hO )2ܿ0h5P 2==ܿ0h Q ܿ0hT ܿ0hU ܿ0hV ܿ0hX ܿ0h>Y >9=ܿ0hyY ܿ0hl ܿ0ho ܿ0hFo Z3=ܿ0hbp ܿ0hr ܿ0h9s ܿ0hGt ܿ0hDw ܿ0hw p1=4ܿ0hx ܿ0h{ ܿ0h| ܿ0h} ܿ0h{ ܿ0h ܿ0h B=3ܿ0h6 ܿ0hq .KK   kobold brigand (missile, wandering)ܿ0h: w      ܿ0h{ _  ##   #..   ..#  ܿ0h 0 ... #.###  ...# #..#ܿ0h $ #.@# 56.0 (23.0) ##'#ܿ0h/ +  .). ܿ0hk [ .....  ......K....# ܿ0h t ...........#  ...........#  ...#+###...+  ܿ0h m... #...# _Your shadow fades away.ܿ0hx"        ##   #..   ..#   ... #.###ܿ0h&#   ...# #..# $ #.@#  ##'#  .).  .....ܿ0h#  ......K....# ...........#  ܿ0h# ...........# ...#+###...+ ... ܿ0h$ ܿ0h( ܿ0h+  ܿ0hJ+ W_A kobold brigand is nearby!ܿ0h95        ##   #.. ܿ0h5  ..#   ... #.###  ...# #..# $ #.@#ܿ0h5 J  ##'#  .). ܿ0h6 N .....  ......K....#ܿ0h\6 W  ...........#  ...........# ܿ0h6 ` ...#+###...+  ... #...# ܿ0h~        ##   #..   ..#   ... #.###  ...# #..# $ #.@#ܿ0h   ##'#  .).  .....  ......K....# ...........#  ...........# ...#+###...+ ... ܿ0h( ܿ0h ܿ0h ܿ0h e _A kobold brigand is nearby!ݿ0hI? #.#.....K.# #.'.c....K #.#.. #.#.ݿ0h". ## #.#.#.. #.#........... ..# #.########. ... #.###... ...# #@.#. <$ ....###..#. ݿ0h........ ##'#. +######. ........). ...................ݿ0hZ ......K....######## ...........# ...........# ...#+###...+ݿ0hA'ݿ0h (D 2 7.0 (1.0)ݿ0h-ݿ0h0 ݿ0h1^_You feel your existence waver again.ݿ0h-<...#  #.########? #.#.....K.#ݿ0h #.'.c....K #.#.. #.#.. ### ###.#.ݿ0hJ#.. .Y#.#........... #..#..#.########. ... #@###ݿ0hM. ... ...##.#..#. .<$ ....###..#. ݿ0h......... ##'#. #+######. ݿ0hl.). ...................Y   yak (asleep) K....######## ݿ0h....# ...........#ݿ0hݿ0h&T2=8ݿ0hݿ0hG ݿ0hH_A yak comes into view.ݿ0hkT <...#  ?.#         ### ###ݿ0hjU w  #.. .Y#  #..#..#  ... #@#  ...##.#..# .<$ ....###..#  #'#  .  ...  ..#  ..#  ݿ0hU ( ݿ0hD <...#  ?.#         ### ###  #.. .Y#  #..#..# ݿ0h K ... #@#  ...##.#..# <$ ....###..#  #'#  . ...ݿ0h  ..# ..# ݿ0h( 4ݿ0h ݿ0h Z _A yak is nearby!޿0h0####### #######......... <...# ..#.######## ?.# .# #.#. ..K.# .# #.'. c....K .. #.#. ޿0h .# #.#.  ###.###.#.  #..#.Y#.#....... .. #..#@.#.########  ... #.###. . ...##.#..#. <$ ....###..#. ........ ......##'# ޿0h3+######. .)... ...................K....######## ޿0h޿0hY14==9 _޿0hN޿0h޿0h{  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!޿0h(#...3/5414/16=-99 (0.9 _You kill the yak!޿0hBe ޿0he ޿0hDf ޿0h=i ޿0h:m n޿0hp 94޿0hp 1=޿0hq ޿0hBs ޿0hs 8-޿0h*t ޿0hv ,޿0hw ޿0htz ޿0hz w5=15=޿0h{ ޿0h+~ ,޿0h~ ޿0hπ ,޿0h ޿0h1 ,޿0h ޿0hF ޿0h p6==޿0hk ޿0h% ,޿0h ޿0hq _ _You start resting.޿0h 070.9 (11.0)޿0h! W6==1.9 (12޿0h5 ޿0h % _Magic restored.޿0h ޿0h ޿0h ޿0h ޿0h' b7=޿0hu ޿0h ޿0hD ޿0h0 ޿0h ޿0h ޿0h  8==޿0h ޿0hC ޿0ht" ޿0hX' ޿0h' ]39=޿0h[( ޿0h2 ޿0h3 ޿0h'6 ޿0h]A ޿0hA ޿0hD ޿0h"L ޿0hL U40=޿0hhO ޿0hX ޿0hMY ޿0h[ ޿0hf ޿0hEg ޿0hi ޿0hw ޿0hcw ޿0hy ޿0h; ޿0h݄ ޿0h S1=޿0h· ޿0hM ޿0h ޿0h ޿0h ޿0ha ޿0h̤ ޿0hX ޿0h ޿0hE K2=޿0h ޿0h ޿0h ޿0h ޿0h ޿0hV ޿0h ޿0h. ޿0h ޿0hr ޿0h ޿0he ޿0h S3=޿0hk ޿0h ޿0hb ޿0h ޿0h3 ޿0h ޿0h ޿0h ޿0h ޿0h K4=޿0h# ޿0h92 ޿0h2 ޿0h4 ޿0h> ޿0hH? ޿0h3A ޿0hB ޿0h9C ޿0hC ޿0hoN ޿0h&O )5޿0hlO 1=޿0hR ޿0hI_ ޿0h_ ޿0hRb ޿0hm ޿0hJn ޿0haq ޿0hz ޿0h={ ޿0h{ K6=޿0h>~ ޿0h ޿0h ޿0hΌ ޿0hڕ ޿0ha ޿0h ޿0h ޿0hU ޿0hܥ ޿0h ޿0h ,7޿0h> ޿0h ޿0h ޿0hj ޿0h ޿0hM B޿0hN ޿0h Z8=޿0he ޿0hl ޿0h ޿0h6 ޿0h& ޿0h ޿0h޿0h ޿0hY R9=޿0h-޿0h޿0hk޿0h޿0h[$޿0h$޿0h'޿0hE1޿0h1޿0hN4޿0h >޿0h>)50=޿0h?޿0h[A޿0hJI޿0hI޿0h)L޿0h^U޿0hU޿0hVX޿0h_޿0h`޿0h`K1=޿0hGc޿0hm޿0hfm޿0ho޿0h{޿0h{޿0h}޿0h޿0hr޿0h޿0h޿0h޿0hՒ72=޿0h!޿0hx޿0h˙޿0h޿0h޿0h޿0hg޿0h޿0hQR3=޿0h4޿0hv,޿0hP޿0h޿0h(޿0h޿0hY޿0h޿0hS޿0hr$ ޿0h;_You start resting.޿0h.130.9 (59޿0hL4=1.9 (60޿0hK޿0hT" _HP restored.߿0hE...<...# .. #.########.....?.# .# #.#.........K.# .# #.'.c....K .. #.#߿0h........ .# #.#.. ###.###.#.. #..#..#.#... #..#..#.########߿0hk ... #@###.......... ...##.#..#. .<$ ....###..#. .߿0hم.. ......##'#. #+######. ........).. ....߿0hD. K....######## ...........# ߿0h2 .#߿0h߿0ha12.9 (1.0)߿0hG߿0h߿0hx ...?.# .# #.#....... K#.'. ߿0hHy ~c....K .. #.#. ..... .# #.#.  ###.###.#.  #..#..#.#. #..#..#.########  ... #.###......... ߿0hy C ...##.#@.#. <$ ....###..#. . ......##'#. +######. ..).. ߿0h:z : ....߿0hz ......K....########.....#..߿0hz d..#...#+###...+߿0hn ߿0h &3߿0h˅ ߿0h` ߿0h2N K#.'. c....K .. #.#. ..... .# #.#.  ###.###.#. ߿0hN 1 #..#..#.#. #..#..#.########  ... #.###.........  ...##.#..#. $ ....###.@#.߿0hN 5 . ......##'#. ######. ..)..߿0h8O :  .......... ......=....########...........#߿0h}O "...........#...#+###...'... #...#߿0hU ߿0h}V &4߿0hWZ ߿0h6\ ߿0hI  c....K .. #.#...... .####.##߿0h׵ #..#... #..#..#.######## ... #.###.........##.#..$ ....##. ......## ######. ........)....... ....................####߿0hF Fly ......... #...#> .߿0hu ߿0hļ B=5߿0h1 ߿0h g _There is an open door, spattered with blood here.0h64 ...... .####.###..#... #..#..#.########0h7 ... #.###...........##.#..#......$ ....###..#....... ......##'#...... ######. ........@....... .0hT8=....########Fly ......#..0h8. .#0hOC0hD-6 _0he _You see here a +0 orcbow.0h&. ###.###.#.. #..#..#.#... #..#..#.########0h ... #.###.......... ...##.#..#. <$ ....###..#... ......##'#0hr. +######. ........). 0hv. =....########0h5l ...........#  .#0hi ...#+###...'. ... #...#>.0h . ....#... .#..# .. #.#0h0hl-7 _0h0hi0hbl. ###.###.#... #..#..#.#.0hlt.. #..#..#.########..... #.###.........0hl.....##.#..#......... .<......$.....###..#.0hm ..0h@ml.##'#. #+######.0h}m/.).0hm]..=....#0hm.#.#....#+###...'.0h"n.0h`n. #...#>... ....#...0hn.. .#..# ..  #.#0h o0h{0h{&80h0ht0h3 h ..#...0h4 #######0ho4 l. #.###.........0h4 e##.#..#....0h4 <0hT5 $.....###..#....0h5 ........##'#. #+######0hT6 ..). ...########.....# .0h6 JFly ..0h6 .#0h6 4#.#0h6 0hB 0hpC &90hJ 0hN  0hN L_You see here a +6 ring of dexterity.0h0hO   two-headed ogre (wandering)O0hQ'400h+0h0 _t - a +6 ring of dexterity0h ###.###.#. . #..#..#.#....... 0hV. #..#..#.######## . #.###. 0hwl.....##.#..#.0h+ <0h$.....###..#. 0h&........0hIQ##'# 0hd?+######..) 0h.0hX....... .0h,########.0h)# 0h W............# 0h=....#+###...'..0hW.0hqc#...#>.0h'..0hc....#...O.0hd.#..# ..#.#0h0h0h&10h5#0h&0h .# #.#.  ###.###.#. 0h W #..#..#.#....... . #..#..#.######## .. #.###.0hR + .0h ....##.#..#. 0h $.....###..#.0h 2 .......0h'!j##'# ######..0h! ........ .0h!,########.0h)"# ............#0hy"....#+###...'...0h"#...#>.0h"y......#...0h#@O..#..# ..0ha#0hh+0h+&20h/0hP3O _You see here a +0 orcbow.0h̆0h0h0hU0h_AMc....K ..  .# ###.##0hA #..#..#.#....... #..#..#.########0hEB_.. #.###......0hB.....##.#..#......$.....###..#...... 0h'C^..............##@#...... ######.)0hcCR........#######0hC5............#0hC7.....#..0hWD0hR0h>T-3 _0hZ0h_ 0h_Y_There is an open door, spattered with blood here.0h{ M...K.# .# #.'0h c....K ..  .# ###.## #..#..#.#.......0h;  #..#..#.######## #.##0hx .....##.0h $.....###. ..............##'#...... 0h `######..........).......0h ..............................########0hM ...0h B..... #...#0h 0h 0h -4 _0h 0h 0h+0hPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn)0ht - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0hrn0hr0h wj......K.# .# #.'.......neoul the Covert ...c....K .. #.#.......Poltergeist of Dithmenos ***... 0hw......... .# #.#.......Health: 54/54 ======================== ......... ###.###.#.......Magic: 16/16 ======================== ......... #..#..#.#.......AC: 2Str: 4 .......... #..#..#.########EV: 15Int: 18 ........... #.###.........0hwJSH: 0Dex: 24 ...........##.#..#.........XL:  9 Next: 89% Place: Dungeon:9 0h%x......$.....###.@#.........Noise: ---------  Time: 8144.9 (0.0) ..............##'#.........p) +0 rapier 0hqx######..........)..........Throw: 2 throwing nets....................Fly ............########0hx............#............#....#+###...'...... #...#>. _There is an open door, spattered with blood here. _You see here a +0 orcbow. 0hx_You see here a +6 ring of dexterity. _t - a +6 ring of dexterity _You see here a +0 orcbow. _There is an open door, spattered with blood here.0h ~T  You feel agile.0h~=730145.4 (0.50h0hc 0h)_t - a +6 ring of dexterity (worn)0h&0h&0h'0hs+0h9  There is an open door, spattered with blood here.0h:0h; _0h<0h>0hA,0hIC0hE0h9I,0hnJ0hL0hP0hP0hR0h:T0hFX0hX0hY0h[0hI_0h_0h`0hb0hyf0hf0hg0hi0hm,0hAn0hp0hs0hCs0hLt0hu0hx0hOy0hHz0h~0h~0h0hM _You now have 317 gold pieces (gained 9).0h(40h60h0h,0hR0h0h0hJ0h0h0h˞0h0hO0h0h0hI0hg0h0hZ0h0hĮ0hܰ0hY0h0hȵ0hݷ0h0h0h0h0hL0h0h0he #.# #.#0h' #.+ ..#####.# 0h^.......<# ........### 0h>######### #######.... ###...<...### .. #.### 0h##.........@.## .# #.#.. 0hH ##.............## .# #.'..  #...............# .. #.#..##...............## .# #.#..0hE#.................####.###.#..#.................##..#..#.#.. 0h##.................##..#..#.### #.....k.............# #.###.... #...................##.#..#.... 0hY066.4 (21.0)0h,7.4 (220h0h/. _v - a scroll of identify0hj 0hfn neoul the Covert (Poltergeist Enchanter) Turns: 8175, Time: 00:09:12 0hn Health: 54/54AC:  2 Str:  4 XL: 9 Next: 89% 0hn 2Magic: 16/160h0o EV: 17 Int: 18 God: Dithmenos [***...] Gold: 3170ho eSH:  0 Dex: 30 Spells: 6/17 levels left rFire . . .p - +0 rapier rCold + . . (no offhand) rNeg + + + 0hup b - +1 cloak rPois ∞(no armour) rElec .(no armour) rCorr .0hq (no armour) SInv .(no armour) Will .....(no armour) Stlth ++++++0hq |(no amulet) HPRegen 0.29/turn g - +6 ring of dexterity MPRegen 0.15/turn t - +6 ring of dexterity %: no passive effects 0hdr @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster0ho 0h J#.#neoul the Covert#.#Poltergeist of Dithmenos ***...#.+Health: 54/54 ========================0h ..#####.#Magic: 16/16 ========================.......<#AC: 2Str: 4 ........### EV: 17Int: 18######### #######.... SH: 0Dex: 300h& &###...<...### ..#.### XL:  9 Next: 89% Place: Dungeon:90hR J##.........@.## .# #.#.. Noise: ---------  Time: 8167.4 (0.0)##.............## .# #.'.. p) +0 rapier0h| #...............# .. #.#.. Throw: 2 throwing nets0h ##...............## .# #.#.. Fly #.................####.###.#..#.................##..#..#.#..0h  ##.................##..#..#.### 0h #.....k.............# #.###.... 0h `#...................##.#..#....  0h8 _There is an open door, spattered with blood here.  You feel agile. _t - a +6 ring of dexterity (worn) _There is an open door, spattered with blood here. 0hZ H_You now have 317 gold pieces (gained 9). _v - a scroll of identify0h 0h 0h 0hp0h 0h-0h 0hu0h,0h0h,0h0h50h,0h0h!0h#,0h$0hy&0h(,0h)0h6+0h-,0h.0h 00h2,0hy30h40h7,0h80h:0hd<,0h7=0h>0hA,0h10hk0h,0h~0h0h" ,0h 0h^ 0h ,0h0h0h,0h0h0h,0h0h0h,0h0hF _You reach down and open the door.0h 40h!0hy$@  There is an open door here.0h(#.................####.#.................##..###.................##..##...................# #.##...................##.#0h=)###........<....#.....<...................#........###'######......... ........#.@......#.......84.4 (17.0) ........#........#.......0h). ........#........#....... ........#.######.#....... ........#. #.....#+## ........#. #..... .......... ... 0h)k>. O. 0h+0h*/K   kobold brigand (missile, wandering)K0h/,5.4 (180h20h44 _Found a staircase to the Lair.0ht- .0h$u5 ....... ....... 0hFu........ 0heu  0hu......... 0hu+...<.... <....... 0hu".###'###### 0hv2#.@......# 0h&v#........# 0hCv#........# 0h`v#.######.# 0hv7#. # #.  0hv- .. ...  0hv8K. O. 0hw0h . ....... ....... ........ 0hO ......... 0h ...<.... <....... 0hC V.###'###### 0hg 8#.@......#0h + #........# 0h O#........# #.######.#0h  #. #0h   0h3 #.  0hU ( .. 0hw 5 K. 0h  0h%0h0h(0he _A kobold brigand is nearby!0h:D . .......0h@;A ....... ........  0h{;A......... ...<.... <.......0h;  .###'###### 0h;0h;P#.@......# #........# 0h<#........# 0h4</#.######.# #. #0hW<  0h<&#.   0h< .. ...  0h<NK. O. 0hm . ....... 0hr....... ........ 0h  0hE......... 0h_L...<.... 0hL<....... 0hV.###'###### 0h0h66#.@......# 0hY0h}#........# 0h0h#........#0hC #.######.# 0h60hY#. # 0h~#. 0h  0h0h.. 0h 0h'0K. 0hI  0hj 0ho0h0h0hj 0hW_A kobold brigand is nearby!0h #..##.#.........##.. .....# #.........##...<............# #.....<........... ........###'######. 0h|..#........# .#.# .#.# .#.######.# 0h9.#.# #.....#+# 0hZ.#.+ #.....0h ...#  K.#0hN O #..0h0hiX>0h' 86.0) _0hj 0h0h 40h 0hr H _No target in view!0h| 0hX| 0h~ 0h H _No target in view!0h?a0ha0hd0hfH _No target in view!0h40h 0h0h80h0; _0h0hJ#.0h.# ###.............#####.<......#0h#R#.....<............0hI?........###'######..0ho........#........#.........######.0hc# #+#+ 0hR Fly .0hW   shadowghast (dormant).#....#.W0h&70h3+8.4 (20h0h _A kobold brigand is nearby! __No target in view! _A shadowghast comes into view.0h„##.###.<....##.....<.................###'######0h$......................######.0hK6 #+#0h+0h ..#0h ...  .>O. ..#..0h,)#.0hY8#..#.W0h{.#. +...0h0h+9.4 (10h0h0h8 r <.. <...... ###'## 0h8 -#.... #... 0h9 #.. 0h%9 #.# 0hD9 1#@#  0hb9 %#.+   0h9 ?..# ...  .>.# O.  0h9 /..#.. #..#.. 0h9 ,#..#.W 0h9 5#. +...0h~  <.. <...... 0h @###'## #.... #...0h  0h7 C#.. #.# 0hc F#@#  0h #.+ 0h 0h l ..# ...  0h- .>.# O.  ..#.. 0h[ 8#..#.. 0h 8#..#. 0h :#. +... 0h  ###.<.##.....<.................###'######...........###### #+#+ ........# ...  ####..>O. #..#.. #W. +...##+## _A shadowghast is nearby!0hD 0hG .90 _0h 0h 0h F.....<.......0h U........###'######.0h2 6..........0hT .0hu ...0h I......#.######0h ......#.# #+#......#.+0h 0h' ".......@#0hG C ... 0hg E ####..>0h 3O. 0h 1 #..#..0h 0h .0h \.#.W.# +...#0h@ 7. ##+## 0h 0h KK   kobold brigand (missile, wandering)0h W   shadowghast (dormant)0h^ &10h 0hM 0hc........###'######......#........0hґ(......0hfK..#.######0h[[...#.# #+#0h+.#.+ 0h*T..# ... 0h ####..>O.  #..#........ 0hד.#..........#.W.#####0hh#. +..#. ##+#0h0hš8K.0hY&20h0h0h(........0hI$..0hGK...#.######0h\....#.# #+#0h߭:+ ..#0hB ... 0hb! ####..>.######. O.  #..#@....... #..0h#..#.W.######. +...# ##+#0h 0hZ0hj<K.0hg&30h0hw0hh [.K......#.######... #+#......#.+ ........# ... 0hh ! ####..>.######. O.  #..#........ W.##### +...# ##+# 0h)l 0ho < .0hp &40hs 0hu 0hC  The helpless shadowghast fails to defend itself.  You perforate the shadowghast like a sieve!!!!0hg 0. 0h 6985.3 (0.90h 0hԔ R _You destroy the shadowghast!0h0h30h0hc 0h 0h,0h0h0h0ha0h0hV0hF _You reach down and open the door.0h0hWW.....#.######0h....#.# #+#...#.+0hն 0h4....#0hEB ... 0h ####..>.######. O.  #..#........ 0h.0h%R#####7.3 (2.00hd4#..'...# 0h/#..##+#0hǸ[#..k 0hV#..#..0hqk   wyvern (wandering)#.0h ..0hR0h=0hG _A wyvern is nearby!0h0hx0hxI ..#.# .#.# 0hx 0hx0hx.#.+ 0h$y 0hBy  0huy..# ... 0hy 0hy0hy>.######. O. 0hy 0h z#..#........ 0h>z 0hZz#..#........ 0hsz 0hz1#..#@..##### 0hz 0hz#..'...# 0h{ 0hZ{"#..##+##  0h{<#..k 0h{#..0h{ 0h'|#..0hC| 0hs|#.0h| 0h|..0h|!0h " ..#.# .#.#  .#.+   0hX"b..# ...  0h">.######. O.  #..#........  0h"a#..#........  0h"##..#@..#####  0hJ#B#..'...#  0hm#B#..##+##  0h#`#..k 0h#3#.. 0h#0#..0h$ 0h6$-#.0hU$ 0hu$.. 0hM*0h+0h00h3 0h30h4O_A wyvern is nearby!0h  .#.######.# ........#.# #.....#+0h  ........#.+ #.....  ..........#  ####..>.######. O0ht  #..#........  #..#. #..#...##### #..@...#  #..##+##k 0h #... #... #... .......0h2 0h R.k0h 28.3 (1 _0h 0hײ Q _There is an open door here.0h  .#.# #.....# ........#.+ #..... 0h  ..........#  ####..>.######. O #..#........  #..#0h . #..#...##### #..'...#  #.@##+##0h& ........ #..k..#####0h  #.....# #.....# ....>.#...#0h A...#0h! 0ha 0h R.k0h\ -9 _0h 0h8 0h+ ..# ... 0hV ####..>.######. O.  #..#........ ........#####0hGx'...# ##..##+##..0hm#..@.......##### 0hJk....>0h4........0h0h k.k0h(2000h0h0 _The wyvern hisses angrily.0hB/..# ...  ####..>.######. O. 0hSB #..#........ .....#####'...# 0hBA##..##+##..........0hB!#####0hCk..# ......>.0hXCk   wyvern..........#0h~C(...........0h\0hQ\.=10h_0h5bW _The wyvern closely misses you. x20he%w @ (ally target)0h%@   shadowYou closely miss the wyvern.Your shadow hits the wyvern with a rapier.0h&&20hW-0h 1 0hD1F_The wyvern closely misses you.0h>  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ..........# ...  neoul the Covert 0h&####..>.######. O.  Poltergeist of Dithmenos ***... 0hM#..#........  Health: 54/54 ========================0hq 0h}#..#........  Magic: 14/16 =====================--- #..#...#####  AC: 20h_Str: 4  0hݪ#..'...#  EV: 17Int: 180h ##..##+##..  SH: 00h=Dex: 30 0h@#..........  XL:  9 Next: 98% Place: Dungeon:90ha 0h'#..@..#####  Noise: =--------  Time: 8202.3 (0.0) 0h#..k..#  p) +0 rapier #..@..#  Throw: 2 throwing nets0h 0h .....>.#  Fly  ........# 0h, 0hi..........#  k   wyvern (ally target) ..........#  @   shadow 0hH...........  0hF_The wyvern closely misses you.0hԬCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  0hcPress: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, ally target, chance to affect: 55%)0hL..........#...neoul the Covert####..>.######. O.0h3Poltergeist of Dithmenos ***...#..#........Health: 54/54 ========================#..#........0hMagic: 14/16 =====================---#..#...#####AC: 20hStr: 4 #..'...#EV: 170h.Int: 180h(##..##+##..SH: 0Dex: 30#..........0hLXL:  9 Next: 98% Place: Dungeon:9#..@..#####0hpNoise: =--------  Time: 8202.3 (0.0)0hY#..*..#0hUp) +0 rapier#..@..#Throw: 2 throwing nets.....>.#Fly ........#..........#k   wyvern (ally target)..........#@   shadow........... _The wyvern closely misses you.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line0hAim: a wyvern (moderately wounded, ally target, chance to affect: 55%)0hbh0hok  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (moderately wounded, ally target, chance to affect: 55%)  The wyvern resists with significant effort.0h;3-3.3 (10h20hǨ _The wyvern misses you. The wyvern barely misses you.0hS`  You barely miss the wyvern.0h?  The wyvern is moderately wounded.Your shadow hits the wyvern with a rapier.0h%=0h4.2 (0.90h0h= _The wyvern barely misses you.0h+0h  You hit the wyvern but do no damage.The wyvern is heavily wounded.0hҍ(5.10h70hF6 _The wyvern misses you.0hm0hI  You hit the wyvern.  The wyvern is heavily wounded.0hIE37--------0hI.=6.1 (1.00hM0hOA _The wyvern bites you! The wyvern bites you.0h0  You closely miss the wyvern.The wyvern is heavily wounded.0hv1 k8---------70hC5 0h}7 > _The wyvern closely misses you.0h7 0hT  You hit the wyvern.  The wyvern is severely wounded.0h 8K K   kobold brigand (missile, wandering)@   shadow0hH @-80h 0h _The wyvern barely misses you. The wyvern misses you.0ht  You barely miss the wyvern.The wyvern is severely wounded.0he{L.K0h|X15=9.0 (0.90h0hL _The wyvern misses you.0h  0hCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hzy ..........# ...  neoul the Covert ####..>.######. O.  Poltergeist of Dithmenos ***... 0h#K.#........  Health: 38/54 ================-------- 0h#..#........  Magic: 13/16 ===================----- #..#...#####  AC: 2Str: 4 0h #..'...#  EV: 17Int: 18 0h4##..##+##..  SH: 0Dex: 300hV #..........  XL:  9 Next: 98% Place: Dungeon:90hy 0h#..@..#####  Noise: =--------  Time: 8209.0 (0.0) #..k..#  p) +0 rapier 0h#..@..#  Throw: 2 throwing nets .....>.#  Fly  0hL........#  0h...........#  k   wyvern (ally target) ..........#  K   kobold brigand (missile, wandering) 0hQ...........  @   shadow 0hs>_The wyvern misses you.0hCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line0hAim: a wyvern (severely wounded, ally target, chance to affect: 55%)0h; O..........#...0hw 0neoul the Covert0h ####..>.######. O.Poltergeist of Dithmenos ***...0h O#K.#........0h Health: 38/54 ================--------#..#........0hI Magic: 13/16 ===================-----#..#...#####0ht uAC: 2Str: 4 0h #..'...#EV: 17Int: 180h _##..##+##..SH: 00h .Dex: 300hD 2#..........0hi XL:  9 Next: 98% Place: Dungeon:90h f#..@..#####0h Noise: =--------  Time: 8209.0 (0.0)0h c#..*..#0h -p) +0 rapier0h a#..@..#0h> Throw: 2 throwing nets.....>.#0hd (Fly 0h 1........#0h 3..........#0h k   wyvern (ally target)0h 3..........#0h K   kobold brigand (missile, wandering)...........0hL ]@   shadow 0hq >_The wyvern misses you.0h Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  0h MConfirm with . or Enter, or press ? or * to list all spells.0h Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  0h ;Press: ? - help, Shift-Dir - straight line0hB Aim: a wyvern (severely wounded, ally target, chance to affect: 55%)0hR kasleep, ally target)  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)0hR onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (severely wounded, ally target, chance to affect: 55%)  The wyvern looks drowsy...0h; 0h Q ########0hĝ ##########.@.##.*.#. 0h distracted)You feel bolstered by spreading misfortune.Your shadow casts a spell at the rock wall.0hY #####...###..>#0h0h..>...K....'@..........@..0h..k...........>.K)0h[ 6 -10.0 (10h0h|D _The creeping shadows grasp the kobold brigand!0h  The helpless wyvern fails to defend itself.  You stick the wyvern like a pincushion!!!!0hC0h_4 0h?.K...0h<#...........0ha0hzO..........#...0h0neoul the Covert0h####..>.######. O.Poltergeist of Dithmenos ***...0hE#..#........0hIHealth: 39/54 =================-------#..#........0hMagic: 13/16 ===================-----#.K#...#####0hAC:  6  Str: 4 #..'...#0h@EV: 17Int: 18##@.##+##..SH: 0Dex: 300h#..........XL:  9 Next: 107% Place: Dungeon:9#..@..#####Noise: ---------  Time: 8210.9 (0.9)#.....#p) +0 rapier0h#.....#Throw: 2 throwing nets.....>.#Fly ........#..........#K   kobold brigand (missile)0hw..........#@   shadow...........  The wyvern looks drowsy...  0hYou feel bolstered by spreading misfortune.Your shadow casts a spell at the rock wall. _The creeping shadows grasp the kobold brigand!  0h\The helpless wyvern fails to defend itself.  You stick the wyvern like a pincushion!!!!0h K _You kill the wyvern!0hB AYou have reached level 10!0h/  --more--0hL 43/60=7-110 3% 0h&0h*O _You feel agile.0hU  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h"y ..........# ...  neoul the Covert ####..>.######. O.  Poltergeist of Dithmenos ***... 0h##..#........  Health: 43/60 =================------- #..#........  Magic: 11/17 ===============--------- 0hR#2#.K#...#####  AC:  6  Str: 4  0h##.*'...#  EV: 17Int: 18 0h###@*##+##..  SH: 0Dex: 31 #..*.......  XL: 10 Next:  3% Place: Dungeon:9 0h:${#..@..#####  Noise: ---------  Time: 8210.9 (0.0) #.....#  p) +0 rapier #.....#  Throw: 2 throwing nets 0hs$.....>.#  Fly  ........#  ..........#  K   kobold brigand (missile) 0h$..........#  @   shadow ........... 0h$Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line0h%Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, chance to affect: 55%)0hB..........#...neoul the Covert0h####..>.######. O.Poltergeist of Dithmenos ***...#..#........Health: 43/60 =================-------#..#........0hMagic: 11/17 ===============---------#.*#...#####0hAC:  6  Str: 4 #..'...#EV: 170h Int: 18##@.##+##..SH: 00h*`Dex: 31#..........0hNXL: 10 Next:  3% Place: Dungeon:9#[40m..@..#####0h^Noise: ---------  Time: 8210.9 (0.0)#.....#p) +0 rapier#.....#Throw: 2 throwing nets0hÃx.....>.#Fly 0hd........#..........#0hK   kobold brigand (missile)..........#0h&@   shadow...........  0hZCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line0hAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, chance to affect: 55%)0h=VK, asleep)0hVK, ally…)0hzG71.9 (10h0hA onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  0h (heavily wounded, chance to affect: 55%) _The kobold brigand looks drowsy...0hO#.+#...............# ...####..>.######. O.0hO...#........K#...##### #..'...# 0hO#@.##+##.....#### #....0hPd .....> .0h/PW...#...........0hZ0hl[+40h[20ha0hd0hV= O###.+#...............# ...####..>.######. O.0h > .......#........K#...##### #..'...# ##@@##+##.......#### #.... .....> .0h>> '.#0h}K 0hP `.)0hQ &30hEU 0hW  0hW ?_Your shadow fades away.0h.Z#####......#.#0h0/##.+#...............# ...0h/####..>.######. O...0h/.#........K#...#####0h0i #.@'...# 0h:0U##..##+##........0ho0Q##### #....0h09 .....>0h0@ .0h60hx=NK.K0h=;wandering)0h>&40hD0hG8 _The kobold brigand wakes up again.0hrR&......0hRE.....#.######..0hR6....#.##0hR,....#.+0hS #.....0h=S]..........# ...0h]S####..>.######. O.0hS..#......K.#........#...#####0hMT #..'...# ##..##+###...........###### #.....# .....> 0hwX0hT_K0h~_.0h`0h`<5=0h`20h`9=50hxf0h!i0h............######...##....#.+#.....0hV/ ..........# ...####..>.######. O.K.....#...##### #..'...# #..##+###..........0h/.#####. #.....# .....>0he20h58K.0hT6&60hF90h:0hܓ .............#####......##0he U......#.+#...............# ...####K.>.######. O......#...##### #..'...# #..##+###..........#0h Y#####. #....0h 0h\ 8K.0h6 &70h, 0h 0h ##'#####..........######....##........#.+#.....0h R.......K..# ...####.@>.######. O..............#...##### #..'...##..##+##0hD 5.....######0h 0hC A.K0h &80h 0h\ 0h KK)You closely miss the kobold brigand.The kobold brigand shouts!0ho6==6===9.8 (0.90h0hf _The kobold brigand is heavily wounded.0hx  You hit the kobold brigand.  The kobold brigand is heavily wounded.0h3---20.70h*([ _The kobold brigand hits you but does no damage.0hD  You hit the kobold brigand but do no damage.The kobold brigand is heavily wounded.0hD0h^ER=--1.60h$I0hCK[ _The kobold brigand barely misses you.0hV:  0h.WYou hit the kobold brigand.  The kobold brigand is severely wounded.0h%Xj713==50huX!2.50h[0h-b\ _The kobold brigand closely misses you.0hʽ  You hit the kobold brigand.  The kobold brigand is severely wounded.0hKD43.40h0hclosely misses you.bar  You hit the kobold brigand but do no damage.0hKQ3-4.4 (1.00h0h 0hqN_The kobold brigand closely misses you.0hd Z  You barely miss the kobold brigand.0hed QThe kobold brigand is severely wounded.0h;e 5=5.3 (0.90hi 0h'k  0hUk Y_The kobold brigand completely misses you.0h-  You hit the kobold brigand.  The kobold brigand is severely wounded.You feel your existence waver again.0hW. 8=== 2 6.3 (1.00hw1 0h;3 \ _The kobold brigand closely misses you.0h Z  You barely miss the kobold brigand.0h QThe kobold brigand is severely wounded.0h6 )50hn H--7.2 (0.90hU 0h  0hf :_The kobold brigand hits you with a +0 short sword.0haH  You barely miss the kobold brigand.The kobold brigand is severely wounded.Your shadow hits the kobold brigand with a rapier!0hO@)@   shadow0h~U^ -5=0hUN8.1 _You kill the kobold brigand!0hZ0h:\i _Your Fighting skill increases to level 2!0hۮ0h0ho0h 0hc:_No target in view!0h[K#.....<.............0h[n###'######..#........#..0h\0#..#.0h+\.0hO\7#........#..0hs\G#.######.#........0h\]#.# #.....#+.0h\R#@+ #..0h ]}........@.# ..0hl].####..>.######. O.#..#........ 0h]u#..#........ 0h]#..#...######..'...# 0h]S##..##+##0h]-..0h8^r#..........#.....#####0h\^0hg0h;ia4=-0hgi9.1 (1.0 _0ho0h z  0hzzThings that are here: _a +0 short sword; 5 poisoned darts; a kobold corpse0hdN-0hq^ _No target in view!0hkG###........<##0hk#.....<....................###'######.0hk%........#.0h%l#.0hOl9........#........#.0hol........#........#.........#.######.#........0hl........#.# #.....#+#........#@+ #..0hm|........@.# ..0h4m.####..>.######. O.0hxmU#..#........ 0hm#..#........#..#...#####0h4n#..'...###..##+##..0hn5#..........0h{0h|K6300h0h 0hA _You swap places.0hj<####....#'....#....#####0hA0hUA&10h*D0hE7 _You reach down and open the door.0hW ###.<.##.....<.......#.###'######.0h8X .#........#..#........#..#........#.0hX Q.#.######.#..0h1Y #.#....# #.....#+#.#.@....# #..... .0hvY @.#....# ... 0hY l.####..>.######. O. #..#........ #..#..0h[Z #..#...##### #..'...#0hZ _##..##+##.. 0hp 0hu B)0hxv &20hGz 0h} p _Your shadow fades away. _There is an open door here.0h>[?25h[?0c 0hc>^ Search for what [Enter for "armour", or ? for help]? 0h# [?25l[?1c0h3; 0h; 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 0h< ?Results at your position ([,] to cycle)  a - [carried] b - a +1 cloak (haunted) Results elsewhere ([,] to cycle) 0h< 7 b - [D:8] a +0 bucklerc - [D:8] a +0 pair of gloves  d - [D:8] a +2 pair of gloves of fire resistance (387 gold)e - [D:3] Penaut's Antique Armour Boutique  f - [D:3] a helmet (85 gold)  g - [D:3] a pair of boots (94 gold)0hp 0hu 0hz ###........<............### neoul the Covert0hz #.....<...................# Poltergeist of Dithmenos ***...........###'######......... Health: 46/60 ==================------0hz i........#........#......... Magic: 14/17 ===================-----........#........#......... AC: 20h){ Str: 4 ........#........#......... EV: 17Int: 180hK{ ........#.######.#......... SH: 0Dex: 310h{ ........#.#....# #.....#+## XL: 10 Next:  5% Place: Dungeon:9........#.@....# #.....0h{ Noise: ---------  Time: 8232.1 (0.0)0h{ ........).#....# ...0h | 6p) +0 rapier0h-| .####..>.######. O.0h[| Throw: 2 throwing nets#..#........Fly 0h| #..#........#..#...#####0h| w#..'...###..##+##..0h| #.......... 0h} F_No target in view! _You swap places. 0hM} P_You reach down and open the door. _Your shadow fades away. 0ht} _There is an open door here.  Search for what [Enter for "armour", or ? for help]? 0h^ 0hā 0h 0h} . _0h0h?0h՜0hF _Unknown command.0h|0hShopping list: 4 items, total cost 1347 gold pieces  a - [D:3] 30 gold a potion of curing 0h(Q b - [D:3] 80 gold a potion of heal wounds (unknown)  c - [D:8] 387 gold a +2 pair of gloves of fire resistance  d - [D:8] 850 gold a book of Misfortune You have 317 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit0h 0h'0h.###........<............### neoul the Covert0h%/#.....<...................# Poltergeist of Dithmenos ***...0h/........###'######......... Health: 46/60 ==================------0h/i........#........#......... Magic: 14/17 ===================-----........#........#......... AC: 20h 0Str: 4 ........#........#......... EV: 170h>0-Int: 180h`0........#.######.#......... SH: 00h0-Dex: 310h0........#.#....# #.....#+## XL: 10 Next:  5% Place: Dungeon:9........#.@....# #.....0h1Noise: ---------  Time: 8232.1 (0.0)0h?1........).#....# ...0ho16p) +0 rapier0h1.####..>.######. O.0h2SThrow: 2 throwing nets#..#........Fly #..#........#..#...#####0h<2D#..'...#0h]2D##..##+##..#.......... 0h2-_You swap places. 0h2(_You reach down and open the door. 0h2(_Your shadow fades away. 0h2_There is an open door here. _Search for what [Enter for "armour", or ? for help]? 0h331_Unknown command.0h80hp90h?0h@0h9 [?25h[?0c0h: N  Search for what [Enter for "armour", or ? for help]? 0hx: 0hO [?25l[?1c0h 0hz $0h j7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +1 cloak (haunted) 0h ,Results elsewhere ([,] to cycle)  b - [D:8] a +0 bucklerc - [D:8] a +0 pair of gloves  d - [D:8] a +2 pair of gloves of fire resistance (387 gold)0h e - [D:3] Penaut's Antique Armour Boutique  f - [D:3] a helmet (85 gold)  g - [D:3] a pair of boots (94 gold)0hMLevel 8 of the Dungeon <<<<>>>>^∩∩∩(Press ? for help) #.#.##.#####.#####.##.##.##### ♣♣♣ #>..#......# ##.##.##.##.# #............# #.......# ♣♣∩♣♣########.#####...#.##.##.#0hN ##..########## ##...#.## #♣...♣##.####......##.##.# ###.#.## #####.#.## ####..⌠..#### #...###...####.##.# #..###.# ########...)).## #...........#####.#.##<........##)# #.#.#..# #.....##.###..#####.......)...##.......#..>....####)## #.##.#.# #.....##.###).#......#.§§§.#.....###.#.#.......# #...#####0hO'  #.##.#.# #....................#♣§.§♣#......#............# #.#.....#  0hnOh#.##.#.# #.....#.......#......#♣.§§♣#...........#.......# #...#.#.# #......# #.....#.......#.#######♣♣♣######..##.#.#.......# ###.#.#.# ####.### #######.......#.# ##.######## #..##.#.#...>...# #....#<#0hPR #[####.......# #....^....# #.......######### #..###.# #.##.......# ##.......## ##.##.#.##..###.# #.#########.#### ##.....## #.##.#.######......#0hGPj #.....########## #.#0hP0##...## #..........##.###### #####..........####.##...##### ####.#####.##.###########....>.####.#...#######.#####.########.#0hP(######## ######.#............).............######## #..........##..###..####.###########.....# #.####.######..###.)####.#0h Q#.###.###.# ##.# #....#.).....##.# #.....# #..# #.##.##)######0hIQ#.###.##### #.## #.##.##.#0hQ0h0hneoul the CovertPoltergeist of Dithmenos ***...Health: 46/60 ==================------0hjkMagic: 14/17 ===================-----AC: 2Str: 4 EV: 17Int: 180h[SH: 0Dex: 310hXL: 10 Next:  5% Place: Dungeon:9Time:Fly 0hߤ_You reach down and open the door. _Your shadow fades away. _There is an open door here. 0h_Search for what [Enter for "armour", or ? for help]? _Unknown command.Search for what [Enter for "armour", or ? for help]? 0h%0hf0h0h0h0h0h_7 _0h>0h0h0h0h0h0h0h0hi0h0h]8=5==0h}0h0h,0h$0h,0h0h0h0hYour shadow fades away. _There is an open door here.0hSearch for what [Enter for "armour", or ? for help]? Unknown command. _Search for what [Enter for "armour", or ? for help]?  There is an open door here.0h0h0hV _0h0h0h0h#...............# ..##.......O.......## .##.................####.##.................##..#.##.................##..#.0hP#...................# #.###...................##.#.###........<............###.0h~#.....<....@..............## Noise: --------- 8239.1 (7.0)0h........###'######.......... p) +0 rapier0h ........#........#.......... Throw: 2 throwing nets........#........#..................#........#..........0h7p........#.######.#.......... O   two-headed ogre (wandering)........#.#....# #.....#+###0h[........#.'....# #..... #0h........(.#....# ... .0h<0h0hf _A two-headed ogre is nearby!0h  0hOCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h} #...............# ..  neoul the Covert ##.......O.......## .#  Poltergeist of Dithmenos ***... 0h2#........*........####.# Health: 48/60 ===================----- #.......*.........##..#. Magic: 12/17 ================-------- ##.......*.........##..#. AC: 2Str: 4  #........*..........# #.# EV: 170h}#Int: 18 ##.......*...........##.#. SH: 0Dex: 31 0h###........*............###. XL: 10 Next:  5% Place: Dungeon:9 #.....<....@..............## Noise: ---------  Time: 8239.1 (0.0) ........###'######.......... p) +0 rapier ........#........#.......... Throw: 2 throwing nets ........#........#.......... Fly  0h-........#........#.......... ........#.######.#.......... O   two-headed ogre (wandering) ........#.#....# #.....#+### ........#.'....# #..... # ........(.#....# ... .0hT!Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed  you, chance to affect: 50%)0h\ #...............# ..neoul the Covert0h ##.......*.......## .# Poltergeist of Dithmenos ***...#.................####.# Health: 48/60 ===================-----0hi p#.................##..#. Magic: 12/17 ================--------##.................##..#. AC: 20h Str: 4 #...................# #.# EV: 170h Int: 18##...................##.#. SH: 00h@ -Dex: 310h ###........<............###. XL: 10 Next:  5% Place: Dungeon:90h #.....<....@..............## Noise: ---------  Time: 8239.1 (0.0)........###'######.......... p) +0 rapier0h* ........#........#.......... Throw: 2 throwing nets0hr $........#........#.......... Fly ........#........#..........0h p........#.######.#.......... O   two-headed ogre (wandering)........#.#....# #.....#+###0h ........#.'....# #..... #0he ........(.#....# ... .Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0hE Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed  you, chance to affect: 50%)0hOg zOally target)(   +0 giant club (minion)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0hg Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed  you, chance to affect: 50%)  The +0 giant club dances into the air!0h 0hG b.(O0h J9==0hF 40.1 (10h 0hB  0h 5_The two-headed ogre shouts in stereo!0h  Casting: Tukima's Dance (safe; 1% risk of failure)  0h#\Confirm with . or Enter, or press ? or * to list all spells.0hZ #...............# ..  neoul the Covert 0hZ##........(......## .#  Poltergeist of Dithmenos ***... #........O........####.# Health: 49/60 ===================----- 0h#[#........*........##..#. Magic: 9/17============------------0hO[ ##........*........##..#. AC: 20hu[^Str: 4  0h[#........*..........# #.# EV: 17Int: 18 0h[##........*..........##.#. SH: 0Dex: 31 0h\!###........<*...........###. XL: 10 Next:  5% Place: Dungeon:9 0hg\#.....<....@..............## Noise: ==-------  Time: 8240.1 (0.0) ........###'######.......... p) +0 rapier 0h\........#........#.......... Throw: 2 throwing nets 0h\........#........#.......... Fly  ........#........#.......... 0h3]........#.######.#.......... O   two-headed ogre (ally target) ........#.#....# #.....#+### (   +0 giant club (minion) 0hi]k........#.'....# #..... # ........(.#....# ... .0h]Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h]Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h]xAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 50%)0hX#...............# ..neoul the Covert0h##........(......## .# Poltergeist of Dithmenos ***...0h#........*........####.# Health: 49/60 ===================-----#.................##..#. Magic: 9/17============------------0h##.................##..#. AC: 2Str: 4 0h#...................# #.# EV: 17Int: 180hO##...................##.#. SH: 0Dex: 310hz###........<............###. XL: 10 Next:  5% Place: Dungeon:90h#.....<....@..............## Noise: ==-------  Time: 8240.1 (0.0)........###'######.......... p) +0 rapier0h ........#........#.......... Throw: 2 throwing nets........#........#.......... Fly ........#........#..........0h}........#.######.#.......... O   two-headed ogre (ally target)........#.#....# #.....#+### (   +0 giant club (minion)0h........#.'....# #..... #........(.#....# ... .0hCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hqAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 50%)0h\M0honfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  0hACaffect: 50%)  The two-headed ogre resists with some effort.0hn.O 0h!3-1.1 (10h0h 0h5_Your +0 giant club hits the two-headed ogre!!0h<   0hZ< Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hU } #...............# ..  neoul the Covert ##........(......## .#  Poltergeist of Dithmenos ***... 0h!V '#.................####.# Health: 49/60 ===================----- #.......O.........##..#. Magic: 6/17========---------------- 0hV ##.......*.........##..#. AC: 2Str: 4  #........*..........# #.# EV: 17Int: 18 0hV ##.......*...........##.#. SH: 0Dex: 31 0hV ###........*............###. XL: 10 Next:  5% Place: Dungeon:9 0hSW #.....<....@..............## Noise: =--------  Time: 8241.1 (0.0) ........###'######.......... p) +0 rapier 0hW ........#........#.......... Throw: 2 throwing nets ........#........#.......... Fly  0hW h........#........#.......... 0hW ........#.######.#.......... O   two-headed ogre (ally target) 0hX H........#.#....# #.....#+### (   +0 giant club (minion) ........#.'....# #..... # ........(.#....# ... .0hMX Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h{X Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hX Aim: a two-headed ogre, wielding a +0 giant club (heavily wounded, ally target,chance to affect: 50%)0hi #...............# ..neoul the Covert##........(......## .# Poltergeist of Dithmenos ***...#.................####.# Health: 49/60 ===================-----0h #.......*.........##..#. Magic: 6/17========----------------##.................##..#. AC: 2Str: 4 #...................# #.# EV: 17Int: 18##...................##.#. SH: 0Dex: 31###........<............###. XL: 10 Next:  5% Place: Dungeon:9#.....<....@..............## Noise: =--------  Time: 8241.1 (0.0)0hl M........###'######.......... p) +0 rapier........#........#.......... Throw: 2 throwing nets........#........#.......... Fly 0h h........#........#..................#.######.#.......... O   two-headed ogre (ally target)........#.#....# #.....#+### (   +0 giant club (minion)0h ........#.'....# #..... #........(.#....# ... .0hd Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h Aim: a two-headed ogre, wielding a +0 giant club (heavily wounded, ally target,chance to affect: 50%)0h\F u( 2 dancing weapons (minion)0hu 0hu 0hY| .(.(.O0h?} i7==2.1 (10hӁ 0hO onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0h APress: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club (heavily wounded, ally target,chance to affect: 50%) _The +0 giant club dances into the air!0h{ 0h% 0h 0h 0h t...((O0h l50=--30hN 0h  Casting: Tukima's Dance (safe; 1% risk of failure)  0hr\Confirm with . or Enter, or press ? or * to list all spells.0h] #...............# ..  neoul the Covert ##...............## .#  Poltergeist of Dithmenos ***... 0h*/#.................####.# Health: 50/60 ====================---- #......(..........##..#. Magic: 5/17=======----------------- ##......(..........##..#. AC: 2Str: 4  0h}#.......O...........# #.# EV: 17Int: 18 ##.......*...........##.#. SH: 0Dex: 31 0h;###........*............###. XL: 10 Next:  5% Place: Dungeon:9 #.....<....@..............## Noise: ---------  Time: 8243.1 (0.0) 0hp ........###'######.......... p) +0 rapier ........#........#.......... Throw: 2 throwing nets ........#........#.......... Fly  ........#........#.......... ........#.######.#.......... O   two-headed ogre (ally target) 0h C........#.#....# #.....#+### (( 2 dancing weapons (minion) ........#.'....# #..... # ........(.#....# ... . _The +0 giant club dances into the air!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h(!VAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre (moderately wounded, ally target, chance to affect: 37%)0h#...............# ..neoul the Covert0h##...............## .# Poltergeist of Dithmenos ***...#.................####.# Health: 50/60 ====================----0hJ#......(..........##..#. Magic: 5/17=======-----------------##......(..........##..#. AC: 2Str: 4 0h#.......*...........# #.# EV: 17Int: 18##...................##.#. SH: 0Dex: 310h)###........<............###. XL: 10 Next:  5% Place: Dungeon:9#.....<....@..............## Noise: ---------  Time: 8243.1 (0.0)........###'######.......... p) +0 rapier0hy........#........#.......... Throw: 2 throwing nets........#........#.......... Fly 0hh........#........#..................#.######.#.......... O   two-headed ogre (ally target)0h5........#.#....# #.....#+### (( 2 dancing weapons (minion)........#.'....# #..... #........(.#....# ... . _The +0 giant club dances into the air!  0hbCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hVAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre (moderately wounded, ally target, chance to affect: 37%)0hs0Oasleep, ally target)  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre (moderately wounded, ally target, chance to affect: 37%)The two-headed ogre looks drowsy...0hxe0hr< .(0h4sO0hksKYou feel bolstered by spreading misfortune.0ht. 6 0ht$4.1 (10h|0h~B _Your +0 giant club hits the two-headed ogre.0h  0h  L Your +0 giant club hits the two-headed ogre!!0h 0h 0h 0h %..0h .(0h+ R((( 2 dancing weapons (minion)0hc !0h /23==0h3 ;5 _Your +0 giant club hits the two-headed ogre.  0h\ 6Your +0 giant club hits the two-headed ogre!! 0h D_The two-headed ogre dies!  0h QYour Dodging skill increases to level 6! 0h Your Stealth skill increases to level 12!  Your Spellcasting skill increases to level 5!0h. 0h 0h  0h Y_Your Hexes skill increases to level 11!0ht 0ht 0hX| 0h̞ F _Unknown command.0h<0h=0hT>0h4@0h9A0h>0hX10h}0h[ ,0h 0h,0h 0hO6=..((--'.0hF....'0h<e 8.1 (3 _You start resting.0h+0h#|<)0hE$F--9.1 (40h(0h7+_ _Your +0 giant club falls from the air. x20h40h550h60h:0hs=X20hA0hAB0hC0hF0hF:=0hH0hL0h8=0h0h,0h0h,0h0h0hֳd9==0ht0h:,0h0hܽ,0hl0hy$ 0hW_You feel your existence waver again.0hD075.1 (26.0)0h60=10/17==6.1 (270h0h" _HP restored.0hCA 40hB 0hE 0hI ,0h'J ,0hyK 0hSN ,0hP 0hS 9=0hS *==0h U 0h$X ,0h Z 0h8] 0h] T1=0h^ 0ha ,0hb 0he ,0hg 0hi ,0hj 0hm 0h.n :=0hRo 0hJr ,0hs 0h$ F2=0h 0h 0h 0h} P=0h 0h" ,0hk 0h -94.1 (180h# 0h] 0h H _You start resting.0hҢ 40h 0hN 0hv ,0hA 0h| ^13==0hӫ 0hH 0h 0h 0h ,0h{ 0hw ,0hm 0h8 Q==0h 0ht ,0h 0h p4=0h 0hG ,0h 0h ,0hN 0h 0h 0h 0h 0h $=0h 0h 0h 0h 0h 0h$ 0h\ 0h| 0h 0h [5==0h 0h ,0h 0h] 0h 0h 0h4 0hl 0h 0hY 0h Q==0h+ 0hh 0ha 0h 0h 0h 0h 0h I16=0h 0h 0h; 0h4 0h 0h. 0h 0h 0h$ 0hO 0h 0hC :=0hw 0h 0h 0h 0h4 0hp 37==0h 0h 0h  4 _Magic restored.0h 40h 0hi! @  There is an open door here.0h4$ 0h$ _0h% 0hL' 0h) 0h) 0h* 0hd, 0h. 0h. ;==0hN0 0h1 0h3 0h34 0h@5 0h6 0h8 0h,9 0h9 0h< 0h? 0hA? 0h_@ 0h@ 0hB 0hB 0h C 0hED 0hE 0hE 0hSF 0haG 0h'I 0hRI 0hI 0hJ 0hL 0hL 0hCM 0hN 0h{P 0hP 0h+Q 0hR F _You reach down and open the door.0hU 0hU 0hzV 0hX 0hPZ 0h|Z 0h[ 0hA^ @  There is an open door here.0hS` 0h c 0hrc _0hd 0he 0h{ 0h< ......#........#....... ......#........#...#### ......#........#...0hx '..# ......#.######.#......# ......#.#....#.#.....#+###...'.. 0h ......#.'....#.#.....+.. #...#>. ......(.#....#.# ....#.. 0h y####..>.######.#......# .#..# .#..#........#@?...## #.# 0h 337.1 (43#..#..'......# 0h` ~#..#...######......K. #..'...# .......#. ##..##+##.. ......###.. ........#K   kobold demonologist (wandering)#.....##### ##........0h^ #.....# #...######.....# ...#0hf 0h  j _A kobold demonologist is nearby!0h^ /.....#...........#........ .#....... .#.....#+# .#.....+.. #...#>. (.#........ >.#......# .#..#  .#@?...## #.#  ......'......#  0h .######......K.   .......#.   ......##   ........#   ##........   #...#####   ...# 0h+ 0hܥ <.....#...........#........ .#....... .#.....#+# 0hA .#.....+.. #...#>. (0ht 1.#........ 0hŦ >.#......# .#..#  0h .#@?...## #.#  0hU ......'......#  .######......K.  0h .......#.   ......##  0h x ........#   ##........ 0h+  0hY u #...#####   0hD 0h 0hv 0h  0h̹ d_A kobold demonologist is nearby!0hd2.....#........0he...#........ .#....... .#.....#+# .#.....+.. #...#>. 0h 3(.#........ >.#......# .#..# 0h@7 .#@?...## #.# 0hw. ......'......#  0hc.######......K.   .......#.  0h$ ......##  0h> ........#   ##........ 0hH,  #...#####  0h5 ...# 0hv<.....#...........#........ .#....... .#.....#+# 0h .#.....+.. #...#>. (.#........ >0hh.#......# .#..#  0h.#@?...## #.#  0hf......'......#  0ha.######......K.   .......#.  0hG ......##  0h# ........#   ##........  0hu_ #...#####  0h 0hF0h0h%0hz( 0h(\_A kobold demonologist is nearby!0h#........#.######........#.......# 0hmL#.######.#.............# #.#....#.#.....#+###...'..#.'....#.#.....+...#...#>. 0hS(.#....#.#.............#.. 0h###..>.######.#......# .#..# .. 0h> #..#........#.?...## #.# #..#........'.@....# 0hTs#..#...######......K.∩0h#..'...# ........#.  ##..##+##..........##  0h=#.............  0hE#.....########.  0h'h#.....# #...######0hZ#.....# #...# .....>0h,.#0h0h;K.0h88.1 (1.0) _0h0h~0hKJ#....... #...... 0hy#.....#+## #.....+...#...#>. (#......... >.######.#......# .#..# ..  0h/.....#.?...## #.#  .....'.@...K#  ######........∩  0hr ........#..  .........##  ............#  0h9m######........   #...######   #...#>.#0h0hX #....... #...... #.....#+## 0hSY #.....+...#...#>. (#......... 0hY p>.######.#......# .#..# ..  .....#.?...## #.#  0hZ .....'.@...K#  ######........∩  0hgZ ........#..  .........##  0hZ ............#  ######........  0h [ ^ #...######  0h^[ #...#>.#0hc 0hd 0hp 0hs j _A kobold demonologist is nearby!0h=0 S#.#.##.#.0h0 ......# #.######.#.......# 0h1 $#.#....#.#.....#+###...'.. #.'....#.#.....+...#...#>. 0hU1 j(.#....#.#......#... 0h1 ..>.######.#......# .#..# ..  #..#.0h1 #.?...## #.#  0hF2 #..#.'..@..K#  0h2 #..#...######.∩.  #..'...# ..0h2 [#. ##..##+##..0h73 s## # #.# 0h3 Z#.....#.. 0h3 #.....# #...###### 0hb6 0hn@ 3K.0hA -9 _0h'I 0hJ 0hk#.#.##.#.............# #.######.#.......# #.#....#.#.....#+###...'.. 0h#.'....#.#.....+...#...#>. (.#....#.#......#... ..>.######.#......# .#..# .. #..#.0hF#.?...## #.# #..#.'...@K.# #..#...######.∩. #..'...# ..0h#...#..##+##.## .## . .....#0h.. .....# #...#####0h# .....# #...# 0h%[KK0hʊ/=400h0hd _The kobold demonologist completely misses you.0h @(ally target)@   shadowYou closely miss the kobold demonologist.0hHYour shadow barely misses the kobold demonologist.0hxX58-1.0 (0.90h0h?H _The kobold demonologist hits you with a +0 dagger.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h <...#........#.............####### neoul the Covert ...#........#.............#  Poltergeist of Dithmenos ***... 0hF ...#.######.#.............#  Health: 58/60 =======================- ...#.#....#.#.....#+###...'..  Magic: 15/17 =====================--- ...#.'....#.#.....+...#...#>.  AC: 20h Str: 4 ...(.#....#.#.............#...  EV: 17Int: 18 #..>.######.#......# .#..# ..  SH: 0Dex: 31 #..#........#.?...## #.#  XL: 10 Next: 23% Place: Dungeon:9 #..#........'...@K@#  Noise: =--------  Time: 8341.0 (0.0) 0h #..#...######........∩..  p) +0 rapier #..'...# ..........#...#  Throw: 2 throwing nets 0h` 4#..##+##..........## .##  Fly ...................# 0h .....########........  K   kobold demonologist (ally target) .....# #...######  @   shadow .....# #...# 0h ...>.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h NAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target, chance to affect: 37%)0h ...#........#.............####### neoul the Covert ...#........#.............#Poltergeist of Dithmenos ***... ...#.######.#.............#Health: 58/60 =======================- 0h' R...#.#....#.#.....#+###...'..Magic: 15/17 =====================--- ...#.'....#.#.....+...#...#>.AC: 2Str: 4 ...(.#....#.#.............#...EV: 17Int: 18 #..>.######.#......# .#..# ..SH: 0Dex: 31 #..#........#.?...## #.#0hn XL: 10 Next: 23% Place: Dungeon:9 #..#........'...@*@#Noise: =--------  Time: 8341.0 (0.0) #..#...######........∩..p) +0 rapier 0h #..'...# ..........#...#Throw: 2 throwing nets #..##+##..........## .##Fly ...................# .....########........0h WK   kobold demonologist (ally target) .....##...######@   shadow .....#0h z#...# ...>.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target, chance to affect: 37%)0h4 0h!IKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0h "Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target, chance to affect: 37%)  The kobold demonologist resists with some effort.0h"15-0h*#,-2.0 (10hy*0h-H _The kobold demonologist hits you with a +0 dagger.0h9  0hٿCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h>...#........#.............####### neoul the Covert ...#........#.............#  Poltergeist of Dithmenos ***... ...#.######.#.............#  Health: 55/60 ======================-- ...#.#....#.#.....#+###...'..  Magic: 13/17 ==================------ ...#.'....#.#.....+...#...#>.  AC: 2Str: 4 ...(.#....#.#.............#...  EV: 17Int: 18 #..>.######.#......# .#..# ..  SH: 0Dex: 31 #..#........#.?...## #.#  XL: 10 Next: 23% Place: Dungeon:9 #..#........'...@K@#  Noise: ---------  Time: 8342.0 (0.0) #..#...##[40h?0m####........∩..  p) +0 rapier #..'...# ..........#...#  Throw: 2 throwing nets #..##+##..........## .##  Fly ...................# .....########........  K   kobold demonologist (ally target) .....# #...######  @   shadow .....# #...# ...>.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target, chance to affect: 37%)0h...#........#.............####### neoul the Covert ...#........#.............#Poltergeist of Dithmenos ***... ...#.######.#.............#Health: 55/60 ======================-- 0hm...#.#....#.#.....#+###...'..Magic: 13/17 ==================------ ...#.'....#.#.....+...#...#>.AC: 2Str: 4 ...(.#....#.#.............#...EV: 17Int: 18 #..>.######.#......# .#..# ..SH: 0Dex: 31 #..#........#.?...## #.#XL: 10 Next: 23% Place: Dungeon:9 #..#........'...@*@#Noise: ---------  Time: 8342.0 (0.0) #..#...######........∩..p) +0 rapier 0h#..'...# ..........#...#Throw: 2 throwing nets #..##+##..........## .##Fly ...................# .....########........K   kobold demonologist (ally target) .....#0hn2#...######@   shadow .....##...# ...>.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target, chance to affect: 37%)0hl-Ksleep, ally tar…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hnPress: ? - help, Shift-Dir - straight line  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target, chance to affect: 37%)  The kobold demonologist looks drowsy...0h)8K0h6H6 6 0hw$3.0 (10h0hmk _You feel bolstered by spreading misfortune.0hjhe  The helpless kobold demonologist fails to defend itself.  0hh3You skewer the kobold demonologist like a kebab!!!!0hv.$.@   shadow0h}Y7/618329 (0.90h0h 0hQ_You kill the kobold demonologist!0h0hI0hU0h,0h#B0h0h0h0h880h+0h\ _Your shadow fades away.0hZ4=0h"0hF0hW:50h0h0h>9=0h0hR0h4:40h0h0h^B=30h 0h 0h S60=0h6 0h|0h1 2 0h0h s _You feel your existence waver again.0h[5==0h0hY0h0h0h0h>1=0h 0h$1 _HP restored.0h\$0h%0h(0h(;==0h*0h,-,0hT.0h00hG1:=0h@20h40hA5I16=0hG60h90hr90hh:0h=0hi=0hx>0hLA,0hB0hE0heE:=0hF0h1I,0hJ0hL570h0M*==0hdN0hP0hR,0h]T0h'\  You now have 324 gold pieces (gained 7).  Things that are here:0h]0h` _a +0 dagger; a +0 robe; a kobold corpse0hc40hSd0hf0hi0hi;==0hj0hl0hbo,0hp0hSv..#..#.........#..#.............#####..#........#.............#..#.######.#.............#..#.#....#.#.....#+###...'....#.'....#.#.....+...#...#>. 0h&w.....(.#....#.#.............#... ###..>.######.#......# .#..# ..  #..#........#.@...## #.#  #..#........'....).#  #..#...######........∩...  #..'...# ..........#...#.  ##..##+##....## .##  #............# .#  #.....########........ ..  #.....# #..###### #  #..0hw,...##...#0h|072.9 (29.0)0hV},3.9 (300h0hb _x - a scroll labelled ZIEXOMM KOPH0hF0hKsRead which item? Scrolls 0hK a - 2 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation 0hK r - a scroll of blinking  s - 2 scrolls of fearv - a scroll of identify 0hHL x - a scroll labelled ZIEXOMM KOPH [!] read|quaff|evoke[?] describe selected 0h%> 0hF 0hN.....#........#.................. neoul the Covert  0hEO.....#........#.............##### Poltergeist of Dithmenos ***... .....#........#.............# 0hOHealth: 61/61 ======================== .....#.######.#.............# 0hOmMagic: 17/17 ========================  0hO.....#.#....#.#.....#+###...'..AC: 2 0h*PStr: 4 .....#.'....#.#.....+...#...#>. 0h`PYEV: 18Int: 18  0hP.....(.#....#.#.............#... SH: 0Dex: 31  0hQS###..>.######.#......# .#..# .. XL: 10 Next: 32% Place: Dungeon:9 0h8Q#..#........#.@...## #.#Noise: ---------  Time: 8373.9 (0.0) 0hoQp#..#........'....).# 0hQ6p) +0 rapier 0hQ#..#...######........∩...Throw: 2 throwing nets 0h'R#..'...# ..........#...#.Fly  0h]R|##..##+##..........## .## 0hR`#...................# .# 0hRw#.....########........ ..#.....# 0hSt#...###### ##.....# 0h>S`#...# _You feel your existence waver again.  0hsSY_HP restored.  You now have 324 gold pieces (gained 7).  0hSThings that are here: _a +0 dagger; a +0 robe; a kobold corpse _x - a scroll labelled ZIEXOMM KOPH 0h9t 0h[vqIdentify which item? (\ to view known items)  0hvScrolls (select first with ?)  x - a scroll labelled ZIEXOMM KOPH Potions (select first with !)  l - a murky yellow potion  n - a yellow potion  q - 2 clear potions[?] describe selected 0h  0h"  0h5( <.....#........#.................. neoul the Covert .....#........#.............##### Poltergeist of Dithmenos ***...  0h( .....#........#.............#Health: 61/61 ======================== .....#.######.#.............# 0h( TMagic: 17/17 ======================== .....#.#....#.#.....#+###...'..AC: 2Str: 4  0h( .....#.'....#.#.....+...#...#>.EV: 18Int: 18  0he) .....(.#....#.#.............#... SH: 0Dex: 31 ###..>.######.#......# .#..# .. XL: 10 Next: 32% Place: Dungeon:9#..#........#.@...## #.# 0h) %Noise: ---------  Time: 8373.9 (0.0)#..#........'....).#p) +0 rapier 0h) d#..#...######........∩...Throw: 2 throwing nets#..'...# ..........#...#. 0h* Fly ##..##+##..........## .###...................# .# 0hk* w#.....########........ ..#.....# 0h* H#...###### ##.....##...# _You feel your existence waver again. _HP restored.  You now have 324 gold pieces (gained 7).  Things that are here:  0h+ _a +0 dagger; a +0 robe; a kobold corpse _x - a scroll labelled ZIEXOMM KOPH 0h75 ]  As you read the scroll of identify, it crumbles to dust. 0h5 +4.9 (1 0h:  0h< 0 _x - a scroll of revelation 0h%| 0h| 0h~ 0h 0hm 0h>, 0h 0h  0hw 0h 0hL 0hW 0hΡ 0h 0h 0hܫ 0hA 0h8 0h 0hp 0h޴ 0h 0hǷ 0h, 0h 0hR 0h#, 0ho 0h 0hWelcome to Egiesi's Antique Weapon Shop! What would you like to do?  a -  49 gold a giant spiked clubb -  285 gold a lajatang  0hNc -  57 gold a mace  d -  57 gold a mace  e -  76 gold an orcbow  f -  152 gold a glowing quarterstaffg -  28 gold a sling  h -  28 gold a sling  i -  123 gold a glowing war axe You have 324 gold pieces. [Esc] exit[!] buy|examine items 0hR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list 0h@  0h*A  0h`H  0hO K.......#.............# 0h$P }neoul the Covert ######.#.............# 0h]P Poltergeist of Dithmenos ***... #....#.#.....#+###...'..Health: 61/61 ========================  0hP '....#.#.....+...#...#>. 0hP Magic: 17/17 ======================== #....#.#.............#... 0hP -AC: 2 0h]Q Str: 4 ######.#......#...#..# .. 0hQ -EV: 18 0hDR nInt: 18 .......#.....###.###.##SH: 0Dex: 31 .......'....).#...#...#XL: 10 Next: 32% Place: Dungeon:9  0hzR r..######........@.....# 0hR Noise: ---------  Time: 8381.9 (7.0) ..# ..........#...#...# 0hR +p) +0 rapier  0hS +##..........###.## .# 0hIS Throw: 2 throwing nets ..............#...# 0hS wFly ########............ # 0hS -#...#########. # 0h T )#...#. ##... # 0h. ..#.#.............#...  0hA& ##.#......#...#..# .. ....#.....###.###.## '....).#...#...# #####........∩.....#  ..........#...#@..#  0h& =........###.###..# .....#...# ..... #####............W......  #...#########.......  #...# .......W   wraith (dormant)  #... ....... 0h' .......  0h- +3.9 (2 0h. +4.9 (3 0h2  0h4 ,_a +0 dagger; a +0 robe; a kobold corpse _x - a scroll labelled ZIEXOMM KOPH  As you read the scroll of identify, it crumbles to dust.  0hC5 l_x - a scroll of revelation _A wraith comes into view. 0h #+###...'.. .+...#...#>. ........#...  0h #...#..# .. ##.###.## ).#...#...# ....∩.....#   0hd #@..# ##..#  ..... ......   0h =.......  #...# .......  0h ) #... .......  0h & .......  0hP  0h_#+###...'.. .+...#...#>. ........#... #...#..# .. ##.###.## ).#...#...# ....∩.....#  #@..# ##..#  ..... ......   0hs_.......  #...# .......  #... ....... .......  0h>c 0hc 0h+g 0hh] _A wraith is nearby! 0hЂ#+###...'.. .+...#...#>. ........#... #...#..# .. ##.###.##  0hw).#...#...# ....∩.....#  #@..# ##..#  .....  0h7......  .......  0h] #...# .......  #... .......  .......  0hs#+###...'.. .+...#...#>. ........#... #...#..# .. ##.###.## ).#...#...#  0hA....∩.....#  #@..# ##..#  ..... ......  .......  #...# .......  0hb #... ....... .......  0h"" 0hy" 0h& 0h(] _A wraith is nearby! 0h/.#.#.....#+###...'.. . 0h#.#.....+...#...#>.  0hQl#.#.............#..  0h##.#......#...#..# ..  0h...#.....###.###.##  0h<'....).#...#...#  0hvo####........∩.....#  0hu..........#...#...# . 0h.]###.###@.#  0hP...#......... #### 0hI.....W.......  0hC #...#########.. 0h:U#...# #. 0hs+#...  0h/#. 0h)#. 0h:)#. 0h 0h25.9 (1 _ 0h 0h[ 0h~f1+...#...#>........#... #.#...#..# .. 0h]g###.###.## '....).#...#... ####........∩.. ....#...####.###..###'## 0h#h.#...#.@....... ####............W  #...#########.   0hr 0hs&6 0hry 0h{ 0hy. ~  The helpless wraith fails to defend itself.  You skewer the wraith like a kebab!!!! 0hQ5 2. 0h; 567.8 (0.9 0h,B  0hE 7 _You destroy the wraith! 0hF  0hGJ 0hJ 0h(L 0hR 0hX 0hZ, 0h\ 0ha 0hb 0hc 0hjf 0hXk 0hk 0h m 0hp 0h {....+...#...#>. ......#......  0ho{......#...#..# ....# ..###.###.## ..# 0h{.).#...#...# ..# ........∩.....# z.# 0h,|r#...#...# z.# .###.###..###'##....#...#..... 0h|# ....?.#  0h|...#########....# ...# #.... 0h<}# ... #....# 0h}#....zz 2 wights (1 polearm, dormant)#.... 0h ~-#.... 0h^.90.8 (3.0 0hh.zz 1 dormant) 0h1+1.8 (4 0h 0h_X _2 wights come into view.0h>.....  ....#  ..# ) ..# ∩ z.# #...# ..# . 0hv##..###z##.... #.....@.....# ...........?.# ###..........#  #..........#  #..........#  #............  #............  #............ 0h5~>....  ....#  ..# ) ..# ∩0hޮH z.# #...# ..# . ##..###z##.... #.....@.....# ...........?.# 0h###..........#  #..........#  #..........# #............  #............ #............ 0ht0h͸0h0h]d _There are monsters nearby!0h?v>.....  ....#  ..# )0h ..# ∩ z.# #...# ..# . ##..###z##.... #.....@.....# 0h...........?.# ###..........#  #..........#  #..........#  #............ 0he #............  #............ 0h\~>....  ....#  ..# ) ..# ∩0h#]i z.# #...# ..# . ##..###z##.... 0h~]#.....@.....# ...........?.# 0h]_###..........# 0h'^ #..........#  #..........# 0h^{#............  #............0h^E #............ 0he0hf0hj0hmd _There are monsters nearby!0hBT @zz0h, 1 dis…)@   shadowYou hit the wight.  0hݨ;The wight is moderately damaged.0h?Your shadow hits the wight with a rapier.0h+2.8 (10h0h> 0h{6_The wight hits your shadow with a +3 scimitar!0h%G 0hG Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hG\Confirm with . or Enter, or press ? or * to list all spells.0h O7.....+...#...#>. neoul the Covert .............#......  Poltergeist of Dithmenos ***... 0huO......#...#..# ....#  Health: 61/61 ======================== .....###.###.## ..#  Magic: 14/17 ===================----- ....).#...#...# ..#  AC: 2Str: 4 0hO........∩.....# z.#  EV: 18Int: 18 ......#...#...# .@# .  SH: 0Dex: 31 0hP.....###.###..###z##....  XL: 10 Next: 36% Place: Dungeon:9 ......#...#.....@.....#  Noise: ---------  Time: 8392.8 (0.0) ....................?.#  p) +0 rapier 0h]P...#########..........#  Throw: 2 throwing nets ...# #..........#  Fly ... #..........#  #............  zz 2 wights (1 polearm, 1 dormant, 1 dis…) 0hP#............  @   shadow #............ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hQAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (heavily damaged,  not watching you, ally target, chance to affect: 69%)0h.....+...#...#>.neoul the Covert .............#......Poltergeist of Dithmenos ***... ......#...#..# ....#Health: 61/61 ======================== .....###.###.## ..#Magic: 14/17 ===================----- ....).#...#...# ..#0hcAC: 2Str: 4 ........∩.....# z.#EV: 18Int: 18 ......#...#...# .@# .SH: 0Dex: 31 .....###.###..###*##....XL: 10 Next: 36% Place: Dungeon:9 ......#...#.....@.....#Noise: ---------  Time: 8392.8 (0.0) ....................?.#p) +0 rapier ...#########..........#Throw: 2 throwing nets 0hF...##..........#Fly ...#..........##............zz 2 wights (1 polearm, 1 dormant, 1 dis…)#............@   shadow#............  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (heavily damaged,  not watching you, ally target, chance to affect: 69%)0hsAzall0h >8z0h+?*520hz?I----=3.8 (10hLH0hLNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 scimitar and wearing a +0 robe (heavily damaged,  not watching you, ally target, chance to affect: 69%) _The wight struggles to resist. The wight hits you with a +3 scimitar!0h  You barely miss the wight.The wight is heavily damaged.0hD y48------4.7 (0.90h0 0hg < _The wight hits you with a +3 scimitar.0h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h?.....+...#...#>. neoul the Covert .............#......  Poltergeist of Dithmenos ***... ......#...#..# ....#  Health: 48/61 ==================------ 0hh.....###.###.## ..#  Magic: 11/17 ===============--------- ....).#...#...# ..#  AC: 2Str: 4 ........∩.....# z.#  EV: 18Int: 18 ......#...#...# .@# .  SH: 0Dex: 31 0h.....###.###..###z##....  XL: 10 Next: 36% Place: Dungeon:9 ......#...#.....@.....#  Noise: =--------  Time: 8394.7 (0.0) ....................?.#  p) +0 rapier ...#########..........#  Throw: 2 throwing nets ...# #..........#  Fly ... #..........#  #............  zz 2 wights (1 polearm, 1 dormant, 1 all…) #............  @   shadow #............ Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance [0h&)39;49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (heavily damaged,  ally target, chance to affect: 69%)0h&.....+...#...#>.neoul the Covert 0h.............#......Poltergeist of Dithmenos ***... ......#...#..# ....#0h݋Health: 48/61 ==================------ .....###.###.## ..#0h Magic: 11/17 ===============--------- ....).#...#...# ..#AC: 20h*Str: 4 ........∩.....# z.#EV: 18Int: 18 0hΌ......#...#...# .@# .SH: 00hDex: 31 .....###.###..###*##....0hMXL: 10 Next: 36% Place: Dungeon:9 ......#...#.....@.....#0hNoise: =--------  Time: 8394.7 (0.0) 0hʍ....................?.#p) +0 rapier 0h...#########..........#Throw: 2 throwing nets ...#0hF#..........#Fly ...0h#..........##............zz 2 wights (1 polearm, 1 dormant, 1 all…)0h#............@   shadow0h%#............  Casting: Tukima's Dance (safe; 1% risk of failure)  0hdMConfirm with . or Enter, or press ? or * to list all spells.0hZmAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (heavily damaged,  ally target, chance to affect: 69%)0h(   +3 scimitar (minion)@   shadow0hGQz(0hY+5.7 (10h%0hs)Sonfirm with . or Enter, or press ? or * to list all spells.0h)pAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 scimitar and wearing a +0 robe (heavily damaged,  0h *ally target, chance to affect: 69%) _The +3 scimitar dances into the air! The wight misses you.0h_  You hit the wight but do no damage.The wight is heavily damaged.0ho .  Your shadow fades away.The wight barely misses you.0h i9=6.6 (0.90h, 0h ` _Your +3 scimitar closely misses the wight.0h?  You hit the wight.  0hEGThe wight is heavily damaged.0h(7.50h0h w _Your +3 scimitar hits the wight. The wight completely misses you.0h7  You hit the wight.0h,0hZ .(.#............0hT=8-8.40h10hkL _You destroy the wight!0hL0hvzz   wight (polearm)0hԒ(   +3 scimitar (minion)0hQ502=-9.4 (1.00hԛ0h0h^.......#......#...#..#.....# ###.###.##z...# #).#...#...#z...# .#0h...∩.....# zz.# ..#0h+#...#...# ...# ...####.###..###(##....#0hU...#...........# ..........@..?.# #########0h.# # #.#  0hY#.#  0hF#..#.zzz 4 wights (1 polearm, 3 dormant)0h2#...0h 0h 0hWB3 wights come into view.0h0hg.z)0h](4000h0hHZ _Your +3 scimitar falls from the air.0h5  0hlCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h4B............#...... neoul the Covert .....#...#..#.....# Poltergeist of Dithmenos ***... 0hM5....###.###.##z...# #  Health: 50/61 ===================----- ...).#...#...#z...# .#  Magic: 9/170h5q============------------ .......∩.....# z..# ..#  AC: 2Str: 4 0h5:.....#...#...# .z.# ...#  EV: 18Int: 18 0h5"....###.###..###*##....#  SH: 0Dex: 31 0h/6*.....#...#......*....#  XL: 10 Next: 38% Place: Dungeon:9 0h~6................@..?.#  Noise: ---------  Time: 8400.4 (0.0) ..#########..........#  p) +0 rapier ..# #..........#  Throw: 2 throwing nets 0h6.. #..........#  Fly  #............  0h6#.............  zzzz 4 wights (1 polearm, 3 dormant) #.............  0h&7H.............. 0h[7Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h7tAim: a wight, wielding a +3 halberd and wearing a +0 robe (chance to affect:  69%)0hnu............#......neoul the Covert .....#...#..#.....#Poltergeist of Dithmenos ***... ....###.###.##z...# #0hlHealth: 50/61 ===================----- ...).#...#...#z...# .#Magic: 9/17============------------ .......∩.....# z..# ..#AC: 20hZStr: 4 .....#...#...# .*.# ...#EV: 18Int: 18 0hU....###.###..###)##....#SH: 0Dex: 31 0h.....#...#...........#XL: 10 Next: 38% Place: Dungeon:9 0hx................@..?.#Noise: ---------  Time: 8400.4 (0.0) ..#########..........#p) +0 rapier 0h..##..........#Throw: 2 throwing nets ..0h/#..........#Fly #............#.............0h)zzzz 4 wights (1 polearm, 3 dormant)#...........................  Casting: Tukima's Dance (safe; 1% risk of failure)  0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (chance to affect:  69%)0h ,3 dormant, 1 ally target)(   +3 halberd (polearm, minion)0h~1z(0honfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 halberd and wearing a +0 robe (chance to affect:  0hm169%)  The +3 halberd dances into the air!0h+4==1.4 (10h10hh_ _The wight closely misses your +3 halberd.0ha# 0h#R The wight closely misses your +3 halberd.0h#0hH/?.zz0hv/20h|0/--20h190h(= 0hO='_Your +3 halberd hits the wight.0h%  Your +3 halberd hits the wight. The wight hits your +3 halberd.  The wight barely misses your +3 halberd.0hȻC1=0h2--30h0hb _Your +3 halberd completely misses the wight.0hB'  The wight barely misses your +3 halberd.Your +3 halberd barely misses the wight.0hC( &40h- 0h/ H _The wight hits your +3 halberd with a +0 falchion.0hM&  0hnYour +3 halberd barely misses the wight.The wight hits your +3 halberd.0h0h".0h*5z)0hP 0h]&50h0hY _Your +3 halberd falls from the air.0h&n0hw)0hXx&z0hey;2=0hy^10/17==60h0hY0hj  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hB............#...... neoul the Covert .....#...#..#.....# Poltergeist of Dithmenos ***... 0h....###.###.##z...# #  Health: 52/61 ====================---- ...).#...#...#z...# .#  Magic: 7/170h@M=========--------------- 0hT.......∩.....# ...# ..#  AC: 2Str: 4 .....#...#...# .z.# ...#  EV: 18Int: 18 0h....###.###..###)##....#  SH: 0Dex: 31 0h .....#...#......z....#  XL: 10 Next: 38% Place: Dungeon:9 0h................@..?.#  Noise: ---------  Time: 8406.4 (0.0) ..#########..........#  p) +0 rapier 0hVi..# #..........#  Throw: 2 throwing nets .. #..........#  Fly 0hye #............  0hL#.............  zzzz 4 wights (2 dormant) #.............  .............. 0hCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hCAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0huAim: a wight, wielding a +0 falchion and wearing a +0 robe (chance to affect:  69%)0hj ............#......neoul the Covert .....#...#..#.....#0h Poltergeist of Dithmenos ***... ....###.###.##z...# #0hΦ Health: 52/61 ====================---- ...).#...#...#z...# .#0h ~Magic: 7/17=========--------------- 0h .......∩.....# ...# ..#AC: 20h PStr: 4 .....#...#...# .z.# ...#EV: 18Int: 18 0h ....###.###..###)##....#SH: 00h˧ Dex: 31 .....#...#......*....#0h }XL: 10 Next: 38% Place: Dungeon:9 0h ................@..?.#Noise: ---------  Time: 8406.4 (0.0) 0h8 R..#########..........#0hZ Ep) +0 rapier ..#0h} s#..........#Throw: 2 throwing nets 0h ..#..........#Fly 0hè s#............#.............0h zzzz 4 wights (2 dormant)#.............0h ..............  0h1 Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hj Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h nAim: a wight, wielding a +0 falchion and wearing a +0 robe (chance to affect:  69%)0hl 0h( 0h3 Q.zz0h4 3=7.4 (10h: 0h< Sonfirm with . or Enter, or press ? or * to list all spells.0h< Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0h= Aim: a wight, wielding a +0 falchion and wearing a +0 robe (chance to affect:  69%) _The wight struggles to resist. The wight closely misses you.0hk?  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hZ............#...... neoul the Covert 0h]Z.....#...#..#.....# Poltergeist of Dithmenos ***... 0hZ&....###.###.##z...# #  Health: 52/61 ====================---- 0h[...).#...#...#z...# .#  Magic: 4/17=====------------------- .......∩.....# ...# ..#  AC: 20hL[FStr: 4 0h[.....#...#...# ...# ...#  EV: 18Int: 18 0h[....###.###..###z##....#  SH: 00h\LDex: 31 .....#...#......z....#  XL: 10 Next: 38% Place: Dungeon:9 0h\................@..?.#  Noise: =--------  Time: 8407.4 (0.0) ..#########..........#  p) +0 rapier 0h\..# #..........#  Throw: 2 throwing nets 0h].. #..........#  Fly  0hK]N#............  0h]#.............  zzzz 4 wights (2 dormant) 0h]N#.............  0h]=.............. 0h+^Casting: Tukima's Dance (safe; 1% risk of failure)  0hk^MConfirm with . or Enter, or press ? or * to list all spells.0h^Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h^uAim: a wight, wielding a +0 falchion and wearing a +0 robe (chance to affect:  69%)0hP............#......neoul the Covert .....#...#..#.....#Poltergeist of Dithmenos ***... ....###.###.##z...# #Health: 52/61 ====================---- 0hpQ...).#...#...#z...# .#Magic: 4/17=====------------------- .......∩.....# ...# ..#AC: 2Str: 4 .....#...#...# ...# ...#EV: 18Int: 18 ....###.###..###z##....#SH: 0Dex: 31 0hQ.....#...#......*....#XL: 10 Next: 38% Place: Dungeon:9 ................@..?.#Noise: =--------  Time: 8407.4 (0.0) 0h,R&..#########..........#p) +0 rapier ..##..........#Throw: 2 throwing nets ..0hxRp#..........#Fly #............#.............zzzz 4 wights (2 dormant)#...........................  0hRCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hR%Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (chance to affect:  69%)0hht, 1 ally target)(   +0 falchion (minion)0hz(@20hI{@   shadowConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hAim: a wight, wielding a +0 falchion and wearing a +0 robe (chance to affect:  69%)  0h$The +0 falchion dances into the air!0h#:*0h E *1 slow, 2 ally…)Your shadow casts a spell at the wight.You feel bolstered by spreading misfortune.0hɏA*20hj]*z130hm$Wzistracted, slow, 2 all0hT0hUVg  The wight seems to slow down. x4; The wight hits your +0 falchion.0hr\..zzzzzslow, 2 ally target) 0h\Z 9 =8.4 (10ha0hcK _The wight misses you.0h|G o  Your +0 falchion hits the wight.0hVH R3-90hN 0hQ c _The wight completely misses your +0 falchion.0hP*&  0h*rYou barely miss the wight.The wight is heavily damaged.0h,0h9  Your +0 falchion hits the wight. The wight hits you but does no damage.  Your +0 falchion hits the wight.0hqA..zz[ 3 wights (slow, 10hE^9-10.3 (0.90hOK0hTMM _The wight is destroyed!0hF5+...#...#>. .......#.......#...#..#. .###.###.## #0hiG0).#...#...#....# .#..∩.....#..z.# ...#...#...# .z.# .###.###..###z##....##...#0hG(.............?#######0hG`@# ..#. 0h5HF#..............0h2S| 2  Your +0 falchion completely misses the wight.0hS-1.3 (1.00hZ0h^ _The wight barely misses you. _You see here a +0 robe.0h ?  You hit the wight.  0hs JThe wight is moderately damaged.0h7 i  Your +0 falchion falls from the air.0h \  Your shadow fades away.0h# .z).1 slow)  The wight is no longer moving slowly. x20h -2.2 (0.90h 0h 1  0h ~_The wight hits you but does no damage.  You puncture the wight!  The wight is almost destroyed.0h 0h 4=5==3.2 (1.00hZ 0hr ; _The wight is no longer moving slowly.0h_j  You hit the wight but do no damage.The wight is almost destroyed.0hj 0hvk 0hw V@z.z0h]x (1 ally target)@   shadow0hky .-40hD 0hm D _Your shadow hits the wight but does no damage.0h........#......#...#..#.....####.###.###0hN).#...#...#.#0h4....∩.....#....# ..#0ha#...#...# @z.# ...0h###.###..###z##..0h.#...#.....z[)...# 0h`...........@..?0h%#########0h@.0hd$   0h!.... 0h{0hH )z0hAaThe wight barely misses you. The wight attacks as it pursues you!0h@-50h0hsR _The wight barely misses you.0hM 7  You hit the wight.0hO 0hV z .z[ 2 wights  0hV 6You destroy the wight!0h=Z 5===41=6.1 (0.90h^ 0h` K _The wight misses you.0h0hIB)z0h(7.00h0h 0h _You barely miss the wight. The wight closely misses you.0hU  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hs u............#...... neoul the Covert .....#...#..#.....# Poltergeist of Dithmenos ***... ....###.###.##....# #  Health: 55/61 =====================--- ...).#...#...#....# .#  Magic: 2/17==---------------------- 0h|s }.......∩.....#....# ..#  AC:  9  Str: 4 .....#...#...# @..# ...#  EV: 18Int: 18 ....###.###..###)##....#  SH: 0Dex: 31 0hs /.....#...#.....zz)...#  XL: 10 Next: 41% Place: Dungeon:9 ................@..?.#  Noise: =--------  Time: 8417.0 (0.0) ..#########..........#  p) +0 rapier 0h8t ..# #..........#  Throw: 2 throwing nets .. #..........#  Fly  #............ 0ht  #.............  zz 2 wights #.............  @   shadow .............. Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h u *Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (chance to affect:  69%)0hWvzzbattleaxe and wearing a +0 robe (chance to affect:0h ............#......neoul the Covert .....#...#..#.....#Poltergeist of Dithmenos ***... ....###.###.##....# #Health: 55/61 =====================--- ...).#...#...#....# .#Magic: 2/170ht ==---------------------- .......∩.....#....# ..#AC:  9  Str: 4 .....#...#...# @..# ...#EV: 18Int: 18 0h ....###.###..###)##....#SH: 0Dex: 31 .....#...#.....*z)...#XL: 10 Next: 41% Place: Dungeon:9 ................@..?.#Noise: =--------  Time: 8417.0 (0.0) 0hH ..#########..........#p) +0 rapier ..##..........#Throw: 2 throwing nets ..#..........#Fly #............0h *#.............zz 2 wights#.............@   shadow..............  0hCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (chance to affect:  69%)0hZ0h z(1 ally target)  The wight struggles to resist. The wight hits you with a +0 battleaxe.0h!i48=8.0 (10h#h _The wight barely misses you.0hj  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h 0h 0h* 0hK e _You don't have enough magic to cast this spell.0hK 40hP 0hR F _Unknown command.0hH_  You barely miss the wight.0h9SD .  0hS7Your shadow fades away.0h9T.-90hY0h\N _The wight misses you. x20h&  0hcYou hit the wight.  The wight is moderately damaged.0h_0--3==0h,-9 (0.90h0hJx _The wight closely misses you. The wight hits you with a +0 dagger.0hύ  You completely miss the wight.The wight is moderately damaged.0h )20.80hu 0hȜ K _The wight misses you.0h   You puncture the wight!  The wight is severely damaged.0h (1.70h0hr _The wight misses you. The wight hits you but does no damage.0hL;  You completely miss the wight.The wight is severely damaged.0h<n40------2.60hF0hJ~ _The wight completely misses you. The wight hits you with a +0 battleaxe!0hL  You barely miss the wight.The wight is severely damaged.Your shadow hits the wight with a rapier!0h7V ! @)   wight@   shadowYou destroy the wight!0hZ 1=---==73-3.50hd 0h f  0hBf M_The wight closely misses you.0h +...#...#>. ........#......0h^ ..#...#..#.....# ..###.###.##....# #).#...#...#....# .#...∩.....#....# ..#0h ..#...#...# ...# ...###.###..###)##....##...#....@@z)...#.........0h ?.#.#########.#.#0ho  #.# ... ##0h  # #. #0h >...............0h 0h G-4.5 (1.00he 0hb r _The wight completely misses you.Things that are here: 0h _a +0 battleaxe; a +0 robe; a +0 robe0h2(ally target)0hm36--=5.4 (0.90h 0h)~ _You hit the wight but do no damage. The wight hits you with a +0 dagger.0h 0h 0h0h  0hCP_You are too injured to fight recklessly!0hi  You hit the wight.  The wight is moderately damaged.0hj7--4=-6.30h=p0hbrS _The wight closely misses you.0h'  You hit the wight.  The wight is heavily damaged.0h5/ { .  Your shadow fades away.0h0 L6=7.20hU4 0h5 R _The wight barely misses you.0hq <  You puncture the wight!0hī C)0h` T=548.10h 0h4 L _You destroy the wight!0h[+...#...#>. #...... #...#..#.....# ###.###.##....# # ).#...#...#....# .# 0h[∩.....#....# ..# #...#...# ...# ...# ###.###..###)##....# #...#.....)@)...# 0h[?.# #.# 0h\# #.# #.0ho\I#. 0he0h(fQ4-9.1 (1.00hj0hn+  Things that are here: 0h3n_a +0 dagger; a +0 robe; a +0 robe0h>+...#...#>.  #......  #...#..#.....#  0h.###.###.##....# #  ).#...#...#....# .#  ∩.....#....# ..#  #...#...#....# ...#  ###.###..###)##....# 0h~W #...#.....))@...#  ?.#  .#.# 0hB .# #.#  . #.#  #.0hM.   #..   #.   .   0h0h^d8-30 _0hG0hQ _You see here a +0 falchion.0h`#=+...#...#>.  #...... ...# #...#..#.....##...# ###.###.##....#....#  .).#...#...#....#....#  ∩.....#....#....#  #...#...#....#....#  0h####.###..###)##....#  #...#.....)))@..#  ?.#  #.# 0h# # #.#   #.0h+$#  #..  #.. 0hW$V #.  .0h$G  0h*0h+-1 _0h{/0h00h|.......#...... ...# #...#..#.....##...#  .0h###.###.##....#....#  ).#...#...#....#....#  ....∩.....#....#....# 0hh #...#...#....#....#  .0hÛ%###.###..###)##....#  ...#.....)))...# 0hL .............@.#  ########.# 0h-  0h>#.# 0h\-  0hȝ>#.# 0h 0ht#.. 0hΞ #.0h%2 #.. 0h ..0h 0hH-  0h( 0h0h'&20hݾ0h0h{=9=0h[5==3.1 (20h4i _v - a scroll of vulnerability0hp`+...#...#>.  ......#....#  ...#..#.....##...#  ###.###.##....#....#  .#...#...#....#....#  .∩.....#....#....#  ...#...#....#....#  ###.###..###)##....# .#...#.....)))..@#  ........#  #######.#  #.#  #.#  #..  #...  #..  .............. 4.1 (10hy40h}0h0h,0h0hjI40=30h0h0hX0h;==0h0hS0h0hm0h0hD0h0h0h]1=6=0h0h9,0hϹ0hμ,0hz0hb2=0h0h0h:=0hT0hvW _You start resting.0h1 2 0hp0hW0he37=0hi0h%,0h0h,0ht0h0h0hp0h0h1y44==0h0ht0h0hO0hK0ht0h0h0hF=5=0hoD8==0h0h0h0h0h,0h0h0hCD6=0hk0h0hA 0h ;==0h 0h)0hR0h0h0h0h0h0hN)70hwU=9=0h0ht0h0h# 0h"0h"#0h$0h(0h1(B80h)0h~,0h,:=0h@.0h;10h10h20h50h5)90h&6z=10/17==0hk80h;0h;0h=0h@0h@0hAB0hD0hEE0hF0hI0h4J<50=0hJ*==0hL0hSO0h{O0hQ0h3T0hwT0hW0hlZ0hZC1=0hZM1=0h]0h6`,0ha0hd,0h!f0h*i0h`iR2=0hj0hm0hm:=0hqo0hr0hr0hSt0hCw,0hx0h[|0h|;320h|1=0hQ~0h0hÁ0hW0h,0h?0h[0hZ4=0h0hs0h:=0ho0h,0hʙ0ht5=13==0hǝ0h*0h0hԢ0h@0hz0h0h0h0he0hٰ0h0h\56===0h0h,0h 0h#0hQ0h0h0h;70hee=4=0h0h0hM0h0h0h_0h0h0h_880h0h>0h:=0h.0h0h-0h0h,0h0h099.1 (65.0)0h0h0hd _You feel your existence waver again.0h/40h0h9=5==0h'0h0h0h30h 0h! 0h!0h0h7S60=0h0h%Q==0h0h0h 0h0h$_ _You start resting.0h)3505.0)0h*n1=16=6.1 (70h$/0h0" _HP restored.0h 0h 0h 0hz 0h3 ,0h6 ,0h 0h 0h 0hA 0hz 0h L==0hj 0h ,0hg 0h ,0h 0h$ 0hu B7==0h 0h  4 _Magic restored.0h 40h 0h 0h ,0hR 0hk 0h$ ,0h% 0hK @  You see here a +0 falchion.0h 0h B== _0h 0hL)  There is an open door here.  Things that are here:  a +3 halberd; a +3 scimitar; a +0 robe0ho, 0h, _0hj. 0h1 @  You see here a +0 falchion.0hG5 0h5 _0he7 0hE: 0h= 0h= 0h? 0hA 0hD ,0hpF 0hiK 0h!N ,0hQ 0h+T 0hV ,0h{X 0hZ 0h] 0h] 0hS_ 0h5b 0h7e ,0hg 0hPi 0h6l ,0hm 0hp 0h`w ...∩.....#....#....# .#...#...#....#....# ###.###..###)##....# 0hw .#...#.....)))...### .................# #######..........#  #..........#  0hx >#..........###### #.........@.....# #.....# 0hjx .....#......# .....# ##0hx !....#c   centaur (asleep) #....# 0hy #c...#   0hb 026.1 (20.0)0h ,7.1 (210h 0h] Z _A centaur comes into view.0h f∩ ...#....# ###)##....# 0h! ..)))...### ........# ........#  #..........#  #..........######  #.........@.....#  #...............#  0hv f#...............#  ................#  .............#  0hĊ ##...........#  #...........#  #.......c...# 0h"&∩ ...#....# ###)##....# 0h]#..)))...### ........# ........#  0h##..........#  #..........######  0h7$#.........@.....#  #...............# 0h$h #...............#  0h$................#  .............#  0hU%##...........#  #...........# 0h% #.......c...# 0hw/0hJ00h50h48^ _A centaur is nearby! 0hrf∩ ...#....# ###)##....#  0hӇr..)))...### ........# ........#  #..........#  0h ' #..........######  0hjU#.........@.....#  #...............#  0h( #...............#  0h>................#  .............#  0h6! ##...........#  0h}% #...........#  0hljP#.......c...#  0h∩ ...#....# ###)##....# ..)))...### ........# ........#  #..........#  0h#..........######  #.........@.....#  #...............#  #...............#  0h ................#  .............#  0hP ##...........#  #...........#  0hz #.......c...#  0hg& 0h& 0h , 0hT.  0h.P_A centaur is nearby! 0h$u#...#...#....#....#  ##.###..###)##....#  #...#.....)))...###  . 0h...............#  #######   #.#  #. 0h###### #......#  #. 0h#  #.#  .. 0h&#   #  ## 0h#  .#  #.c...#  #....#    0h 0h88.1 (1.0) _ 0h 0h9 0h#.###..###)# #...#.....)))...##  0h ................# ###### 0hT###### 0h3...... 0h; ## 0h  0h 0c. 0h:4### 0h 0h^&9 0hD 0h 0hJH...#.....)))...## ................# ###### 0hHg######......  0hH<##  0hI0c. 0h7Ih###∩#### 0hS 0hT'30 0hv[ 0h+^ 0h ................# ############...... ##  0he c.###∩#######.##+##  0h  0hB &1 0h   0h  0h z############..... 0h z. ## c 0h r.###∩#### 0h ###.##+##  #....# 0h  0h &2 0h#  0hI% !0h######...... ## c.###∩#######.##+## !0h^ #....###### !0h <3!0h!0h!0h|  The helpless centaur fails to defend itself.  You spit the centaur like a pig!!!!!0hd)!0h564.0 (0.9!0h!0hK _You kill the centaur!!0hPp!0h-q!0hs!0hw!0h|!0hB!0hV,!0he!0hӋ!0hg,!0h>!0h'!0hz!0h͙!0hf!0h^!0h!!0hW!0hE!0ḥ!0h%!0hW!0h0!0h!0h,!0h)!0hG!0hʰ!0h!0hֱ!0hC$ !0hx"_You reach down and open the door.!0h[!0h!0h!0hL  There is an open translucent door here.!0hc!0h _!0h!0h!0hs:Welcome to Ydunwesa's Jewellery Shop! What would you like to do?  a -  640 gold an amulet of faith (unknown)b -  480 gold an amulet of guardian spirit (unknown)  !0hc -  480 gold an amulet of magic regeneration (unknown)  d -  480 gold an amulet of magic regeneration (unknown)  e -  480 gold an amulet of the acrobat (unknown)  f -  400 gold a ring of fire  g -  320 gold a ring of magical power (unknown) !0h/ h -  320 gold a ring of positive energy (unknown)i -  400 gold a ring of protection from fire (unknown)  j -  320 gold a ring of resist corrosion (unknown)  !0hb^k -  400 gold a ring of willpower (unknown) You have 324 gold pieces. [Esc] exit[!] buy|examine items!0hR[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list$0h.$0h3$0h8#...............#  neoul the Covert................#  Poltergeist of Dithmenos ***................#  Health: 61/61 ========================##...........#  Magic: 17/17 ========================#...........#  AC: 2$0hE9hStr: 4 #.......)...#  EV: 18Int: 18#...........#  SH: 0Dex: 31#.....###...#  XL: 10 Next: 46% Place: Dungeon:9$0h9#.....#@#####  Noise: ---------  Time: 8544.0 (10.0)####.##'##$0h9  p) +0 rapier#....##  Throw: 2 throwing nets######  Fly     $0hB:     $0hr:<The helpless centaur fails to defend itself.  You spit the centaur like a pig!!!! _You kill the centaur! _You reach down and open the door. _There is an open translucent door here.  There is an entrance to Ydunwesa's Jewellery Shop here.$0h?4$0h>@. _%0h%0hM%0hF%0h%0hc%0h% _%0h%0h?%0h+ You spit the centaur like a pig!!!! _%0h;_You kill the centaur! _You reach down and open the door%0h . %0h/_There is an open translucent door here.  %0h'There is an open translucent door here.%0h %0hP _%0h%%0h1%0h%0h%0hc%0h1%0h%0h%0h%0h%0h%0h+ %0h!%0h"%0h%%0h&%0h&%0h )%0h+%0h+%0h,%0h.%0h0%0h0%0h1%0h=4%0h}6%0h6%0h7%0h;%0h>%0h>%0h%@%0hA%0hD%0h=D%0hE%0hW%0hWX%0hX%0h&Y%0hYZ%0h\,%0hg]%0h^%0h]`%0h`%0h a%0hEb%0h*d%0hhd%0hd%0h f%0hg%0hh%0hh%0hk%0hm%0hn%0hao%0h q%0hs%0hs%0ht%0hyE  There is a large open door here.%0h8|%0h| _%0h}%0h%0hO%0h%0h%0hR%0h%0h@%0hN%0h%0hF%0hu%0h%0h|%0hA,%0h|%0h(%0ha%0h%0h:%0h%0h%0hl%0h%0h%0h%0h %0h%0hҫ%0hu%0h%0h>%0hR  There is a stone staircase leading down here.%0hk%0h  _%0h%0hζ%0hԸ%0h %0h%0h%0h%0h%0hA%0h%0h%0h%0hJ%0h%0h*%0ht%0h%0hk%0hf%0h%0h%0h%0h%0h%0hd%0h%0h%0h%0hw%0hm%0h%0h%0h%0h'%0h@%0h|%0h%0h%0h%0h%0h`%0h%0h%0h%0h%0hK%0h%0h%0h%0h&%0h%0h%0h%0h%0h%0h%0h<%0h%0h%0h%0h%0h%0h,%0hU%0h%0h%0h%0hm%0h %0h %0h %0h %0h%0h$%0h\%0h %0h%0h%0h %0h%0h%0h%0h8%0h%0hX%0hQ%0h%0h%0hc %0h"%0h"%0h[#%0h$%0h.',%0h'%0h)%0h+%0hH+%0h+%0h.%0h.%0h8/%0h(2N _You now have 337 gold pieces (gained 13).%0h4%0hF4%0h4%0h6L _You reach down and open the large door.%0h8%0h&9%0h9%0h=E  There is a large open door here.%0h?%0h9@ _%0h@%0h@B%0hC%0hC%0hD%0hF%0hH%0hH%0hI%0hKF _You reach down and open the door.%0hN%0hVN%0h,O%0hT@  There is an open door here.%0hpV%0hW6 _%0h] ........###'## ......#..... ......#..... %0hc]......#..... #.............#.#### #.............#.#... +.......#.'...%0h]) #.............(.#... +..@....####..>.####608.0 (64%0h]C #.##'##+#..#..#..... #.#........#..#.....+######.#........#..#...##%0h^r........'........#..'...#..#####.'.......##..##+##.#.#.......#......... %0h;^#.#.......#.....#### %0hn^P#.######..#.....#%0h_%0hYnj _Key pressed, stopping explore.%0h4%0hD%0hω%0h%0h; _%0hb%0hD,%0h%0h"%0h%0h7%0h0 _You reach down and open the door.%0h&%  %0hkThere is an open door here.%0he%0h _%0hu%0hP%0h%0h%0h%0h%0h%0hI%0h%0h%0h,%0h%0h%0h %0hE%0h%0h%0h_%0h%0hl%0h%0h&,%0h%0h5%0hI%0h%0h %0hc%0hH%0h%0h%0hN%0hC%0h~%0h%0hR%0h%0hC%0h%0h%0h%0h;%0h%0h%0h%0h%0hm%0h%0h`,%0hK%0h%0h%0h%0h%0h$%0h,%0h%0h\%0h,%0h%0h`%0h,%0h%0hn%0hn,%0h%0h%0h ,%0h+%0h%0h ,%0h %0h2%0h,%0h%0hS%0h,%0h%0hv%0h,%0h%0h\%0h,,%0h0 %0h!%0h#,%0h$%0hM&%0hH(,%0h>)%0h{*%0h,,%0h-%0h/%0h1,%0hc2%0h3%0h5,%0hI6%0h7%0h9,%0h:%0h<%0h>,%0h?%0h@%0hB%0h+C%0hC%0hD%0hF,%0hDH%0hL%0hM,%0hN%0hP%0hQ,%0h{R%0hT%0hV,%0hW%0hYF _You reach down and open the door.%0h[4%0h\%0h_@  There is an open door here.%0ha%0hxb _%0hOc%0hd%0hrf,%0hXg%0hi%0hk,%0hl%0hcp%0h7z%0hz%0hR~%0h%0hL%0h%0hN%0h%0ha%0h%0h %0ht%0h%0hQ%0h%0h~%0hA%0h%0h[%0h%0h %0h%0h%0h %0h%0h%0h%0hg%0h%0h7%0h%0h%0h%0h%0h%0h#%0h'-%0h-%0h0%0h5T$ %0h|T"_You reach down and open the door.%0h\%0h]%0ht_%0hl%0hs%0hlt%0h&v%0h%0hS%0h%0hW%0hߘ%0h%0hR%0h"%0h%0h%0h>%0h%0h%0h%0h?%0h%0h%0h,%0h%0hb%0h%0h*%0h%0h%0hu%0h%0h%0h%0h%0hw%0h %0hF%0h,%0h%0h%0hh,%0h %0h#%0h%0h%0h%0h%0hz ,%0h %0h%0h,%0h%0h%0h,%0h%0h$ %0h)#...................  #.............. %0hX #.............. #.............. %0h.#####+###..... ..#.......#.. %0hD ####.....#.......+..  #........#.......#.. %0h #.....@..#.......'.....79.0 (71 %0h2! #........#.......#.##'#  #........#.......#.# %0h_ #........##+######.#... %0h #..................'...  #............#####.'...   ########.....#...#.#...  %0h #.....#...#.#...  ####...#.#### %0h%0h %0h" _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Key pressed, stopping explore.%0h8 _%0hf<B%0h<%0h>,%0h?%0h@%0h/C,%0hC%0hD%0hF,%0hG%0hH%0hJ%0hJ%0hK%0hL%0hN,%0hLO%0hlP%0hgR,%0hS%0hLT%0hV,%0hV%0hW%0h_Y%0hY%0hPZ%0h\%0h],%0h^%0h_%0h a%0hqa%0ha%0hb%0h[d%0hd%0hd%0hf%0hOg,%0hg%0hh%0hj,%0hj%0hk%0hl%0hl%0h m%0hn%0ho%0ho%0h;p%0hq%0hs%0hNs%0hs%0ht%0h~v,%0hw%0hw%0hy,%0h z%0hz%0h|%0h}%0h}%0hH~%0h%0hk  ... ..K %0h҄  .. ..  .. ..  #.#' %0h6 #...  #..#  #..#%0hJ  #.@#  #..#  #..#%0h  #..#  #..#  #..##K   kobold brigand (missile, wandering)%0hƅ  #...# #...#  #...# .#%0h#!%0h܈-700.0 (2%0hZ,1.0 (22%0h%0hҔ  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts.%0hA ... ..K  .. .. .. ..%0h #.#' #... #..# #..# #.@# #..# #..# #..# #..# #..## %0h>^#...# #...# #...# .# %0h  ... ..K  .. .. .. ..%0h;  #.#' #... #..# #..# #.@# #..#%0h $ #..# #..# #..#%0h  #..## #...%0hj #... #...# %0hQ %0h %0h %0h$ e _A kobold brigand is nearby!%0h #... ####... ..K... ..... ..#'#...%0h= ...# .#...#%0h %0h %0h* c.KKK   kobold demonologist (wandering)K   kobold brigand (missile, wandering)%0h 12.0 (1.0)%0h %0h n  A kobold demonologist comes into view. It is wielding a +1 dagger of %0hS S_protection.&0h #... ######... ....... .K... ..&0h#'######K...... #&0h&0h.KKK&0h.=3&0hV&0hm  &0h S_The kobold demonologist closely misses you.&0hApK@(ally target)K)@   shadow _protection. _The kobold demonologist closely misses you.  The kobold brigand shouts!  You hit the kobold demonologist but do no damage.  Your shadow hits the kobold demonologist but does no damage.  You hear a shout!&0h}E (((((The kobold brigand throws a curare-tipped dart.&0hs&0hEy 'K.@..  The curare-tipped dart closely misses you.&0hy4==9 (0.9&0h|&0h~' _You hear a shout!&0h:&0h0-4.8&0h &0h^ _You barely miss the kobold demonologist.'0hh  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'0h@  neoul the Covert #... Poltergeist of Dithmenos ***... '0hpm#... #####  Health: 61/61 ======================== #... ....  Magic: 15/17 =====================--- ... ...  AC: 2Str: 4  .. K.'0ho EV: 18Int: 18 #.#'######  SH: 0Dex: 31 '0hx#.K.@.....  XL: 10 Next: 46% Place: Dungeon:9 #.@# Noise: ==-------  Time: 8704.8 (0.0) #..# p) +0 rapier #..# Throw: 2 throwing nets '0h-#..# Fly  #..# #..#'0h( K   kobold demonologist (ally target) #..# K   kobold brigand (missile) '0h}#..## @   shadow #...#'0hCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'0h)Aim: a kobold demonologist, wielding a +1 dagger of protection and wearing a +0leather armour (ally target, chance to affect: 38%)'0h0> '0hneoul the Covert #...Poltergeist of Dithmenos ***... '0hѦ@#... #####'0h Health: 61/61 ======================== #... ....'0hDMagic: 15/17 =====================---'0h[ ... ...AC: 2'0hStr: 4  .. K.EV: 18'0hInt: 18 #.#'######SH: 0Dex: 31'0h #.*.@.....XL: 10 Next: 46% Place: Dungeon:9 #.@#Noise: ==-------  Time: 8704.8 (0.0) '0h֨#..#p) +0 rapier #..#Throw: 2 throwing nets'0h #..#Fly  '0hL#..# #..#'0hK   kobold demonologist (ally target) #..#'0hĩYK   kobold brigand (missile) #..##@   shadow '0h #...#'0h4Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'0hkAim: a kobold demonologist, wielding a +1 dagger of protection and wearing a +0leather armour (ally target, chance to affect: 38%)'0hN'0h('0h,[onfirm with . or Enter, or press ? or * to list all spells.'0hK-Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '0h-;Press: ? - help, Shift-Dir - straight line  Aim: a kobold demonologist, wielding a +1 dagger of protection and wearing a +0leather armour (ally target, chance to affect: 38%)  The kobold demonologist resists with some effort.'0h8_ K.'0h9KKK 2 kobold brigands (miss'0h:iles)A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.'0h.;`57----5.8 (1'0h1B'0hGV _The kobold demonologist hits you with a +1 dagger of protection.'0hf   '0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'0hR 3  neoul the Covert #... Poltergeist of Dithmenos ***... #... #####  Health: 57/61 ======================-- '0h #... ...K  Magic: 13/17 ==================------ ... ...  AC: 2Str: 4  .. .. EV: 18Int: 18 #.#K######  SH: 0Dex: 31'0ho  #.K.@.....  XL: 10 Next: 46% Place: Dungeon:9 #.@# Noise: ---------  Time: 8705.8 (0.0) #..# p) +0 rapier'0h l #..# Throw: 2 throwing nets #..# Fly  '0h0 D#..# #..# K   kobold demonologist (ally target) '0h #..# KK 2 kobold brigands (missiles) #..## @   shadow '0h T#...#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +1 dagger of protection and wearing a +0leather armour (ally target, chance to affect: 38%)'0hpf  neoul the Covert #...Poltergeist of Dithmenos ***... #... #####Health: 57/61 ======================-- '0hg #... ...KMagic: 13/17 ==================------ ... ...AC: 2Str: 4  .. ..EV: 18'0heg Int: 18 #.#K######SH: 0Dex: 31 '0hg #.*.@.....XL: 10 Next: 46% Place: Dungeon:9 #.@#Noise: ---------  Time: 8705.8 (0.0) '0h3h B#..#p) +0 rapier #..#Throw: 2 throwing nets #..#'0hwi /Fly  #..# #..#K   kobold demonologist (ally target) #..#KK 2 kobold brigands (missiles) #..##@   shadow #...#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +1 dagger of protection and wearing a +0leather armour (ally target, chance to affect: 38%)'0h Ksleep, ally tar…)onfirm with . or Enter, or press ? or * to list all spells.'0hζ Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold demonologist, wielding a +1 dagger of protection and wearing a +0leather armour (ally target, chance to affect: 38%)  The kobold demonologist looks drowsy...'0h ,'0h ].K''0h >KK'0h !8'0h, K 6 6.8 (1'0h '0hd k _You feel bolstered by spreading misfortune.(0h|  The helpless kobold demonologist fails to defend itself.  You perforate the kobold demonologist like a sieve!!!!(0hf  You kill the kobold demonologist!(0h(0h\  Your shadow fades away.(0hP&  (0hA kobold comes into view. It is wielding a +0 dagger.A kobold comes into view. It is wielding a +0 short sword.(0h|ZKK.K(0h0$K.KK 2 kobold brigands (missiles)KK 2 kobolds (missiles)(0h<>54=7.7 (0.9(0h(0h}T _The kobold brigand misses you.(0hl @  You hit the kobold brigand.(0h (0h3 (0h ^ ..KK.(0hG XKThe kobold brigand is lightly wounded.(0hi (8.6(0h# (0h T _The kobold brigand misses you.(0hrE  You puncture the kobold brigand!(0h(0hɯ(0h ..K'KKK 2 kobold brigands (missiles)   kobold (missile)The kobold brigand is moderately wounded.9=9.5(0h(0hT _The kobold brigand misses you.)0hb )0h!c: You hit the kobold brigand.)0hc)0hd)0hCnd K.K)0h o$KK 2 kobolds (missiles)The kobold brigand is heavily wounded.)0ho)10.4)0hv)0hz )0hjzU_The kobold brigand barely misses you.)0hPE  You puncture the kobold brigand!)0h)0hI .K'KThe kobold brigand is severely wounded.)0h)d4=1.3)0h)0h] _The kobold brigand barely misses you. The kobold brigand misses you.)0hY  You hit the kobold brigand.  The kobold brigand is almost dead.)0h3 .KThe kobold brigand misses you. The kobold closely misses you.)0h*R6-2.2)0hO)0hC _The kobold brigand hits you with a +0 dagger.)0h$H  You hit the kobold brigand.  )0h}The kobold brigand is almost dead.The kobold hits you with a +0 short sword.)0h+ ')0hMWKThe kobold brigand hits you but does no damage.)0h/*51)0hG---3.1)0h!)0hn )0h=_The kobold brigand hits you with a +0 dagger.)0hnU @  You hit the kobold brigand.)0h)V )0hJ\ K.   kobold brigand (missile))0h\ uYou kill the kobold brigand!The kobold hits you with a +0 short sword.)0hO` 2---=74.0)0h6c )0hd \ _The kobold brigand closely misses you.)0h :  )0h You puncture the kobold brigand!  The kobold brigand is moderately wounded.The kobold closely misses you. The kobold hits you but does no damage.)0h: .-9)0h% )0h \ _The kobold brigand closely misses you.*0h#...######... ....    .. .. *0h#.#'######KK......K.# *0hD.#*0h~.*0h*0hnE((((*0h? .@*0h_..  The kobold throws a stone. The stone misses you.The kobold brigand hits you with a +0 dagger.*0h;(((((*0hE&((*0hX,o.@.....*0h,q0-=5.9 (1.0*0hg1*0h3q _The kobold throws a stone. The stone completely misses you.*0hh  You barely miss the kobold brigand.*0hUY1-6.8 (0.9*0hr*0hi _The kobold brigand is moderately wounded.*0h#E  You puncture the kobold brigand!*0h/J )K*0h/c The kobold brigand is severely wounded.*0h1E46--*0ha1[5===*0h1 7.7*0h8*0hf<C _The kobold brigand hits you with a +0 dagger.*0hF  You puncture the kobold brigand!  The kobold brigand is almost dead.Your shadow completely misses the kobold brigand.*0h /@.*0h bK , ally target)*0hS }@   shadow*0h (8.6*0h *0hh  *0h 7_The kobold hits you but does no damage.*0h; @  You hit the kobold brigand.*0ht a  You kill the kobold brigand!*0h( $K)KK 2 kobolds (missiles)*0h) @   shadow*0h3 )5*0hE4 S--==9*0h4 9.5*0h{F *0hH ; _The kobold hits you with a +0 dagger.*0hx=  You puncture the kobold!*0h  )   kobold (missile, ally target)You kill the kobold!*0h_6520.4*0h*0h= _The kobold hits you but does no damage.+0hNx+0hy(1.3+0h=+0h _You closely miss the kobold. The kobold misses you.+0hY  You miss the kobold.+0h/ .+0hm)  Your shadow fades away.+0hD42.2+0h@+0hiL _The kobold misses you.+0h3=  You puncture the kobold!+0h8C)+0h (3.1+0h[ +0h M  #... ######+0h/.... ..... .. #'######.$)......) +0h{#..##... _You kill the kobold!+0h9+0ha7=-+0h4.1 (1.0+0h+0h!  Things that are here: _a +0 dagger; 4 stones; a kobold corpse+0hp!+0hj+0h8-+0h+0h +0h?B_No target in view!+0hI5M+0hQIN### #######+0hI1#...#+0hI9#... ........ ... +0h J#'######.@)......+0h;J6)#######)+0hkJ +0hJ6#..#+0hJ+#..#+0htS+0hT 16+0hU8=5 _+0h[+0h)f&  +0h_fEYou now have 354 gold pieces (gained 17).  Things that are here:+0hf+6.1 (2+0hk+0h n _a +1 dagger of protection; a +0 leather armour; a kobold corpse+0h +0h| +0h +0ha +0h 4+0h +0h~ 8=3+0h ,+0hx +0hh f=+0h +0h` B9+0h +0h9 _ _You start resting.+0h ,30.1 (4+0h V7==1.1 (5+0h +0h  +0hQ _Magic restored.,0h/,0h,0hf,0h,0h,,0h+,0hi,0h,0h/,0h{[50=,0h,0hx,0h;==,0h,0h&,0h],0h,0hf,0h<1=,0h,0h],0h,0h<1 2 ,0h,0hs _You feel your existence waver again.,0h ,0h,0hR,0hZ2=,0hZ,0h,0h,0hb,0h,0h1,0h,0h,,0h,0h ,0h R3=,0h ,0h,,0h,0hs,,0h,0h,0hB4,0h,0h,,0h,0h!,0h",0hl#,0h%,0h,&D5=,0he&,0h',0h,,0hF,,0h-,0hR0,0h0,0h2,0hx5,0h5,0h&7,0h9,0h:R6=,0h;,0h >,0hF>,0h?,0h)B,0hdB,0hC,0hhF,0hF?57=,0hOH,0hJ,0h*K,0hL,0hsO,0hO,0hSQ,0hT,0hU<8=,0hGU,0hAW,0hY,0h Z,0h[,0hZ^,0h^,0h`,0h0n9,0hp,0hr,,0hs,0hv,0hFv?60=,0hw,0hQz,0hz,0h|,0h[~,0h~,0h-,0h˂,0hR1=,0h΄,0h4,0hЇ,0hR,0h,0h<,0h/,0h,0h4,0h(,0hH,0h>2=,0hR,0ht1 _HP restored.,0h4,0h̟,0hc  Things that are here:  a +0 dagger; a curare-tipped dart,0he,0h _,0hY,0h2 ####...#########......#,0h#...#.....  ...#...  #.#'######.)).......)@########76.1 (45.0),0h m.# .#..#,0h?U #...#Things that are here:  ,0hoNa +0 dagger; 4 stones; a kobold corpse,0h,0h&,0hj _Key pressed, stopping explore.,0h,0h7,0hH _No target in view!,0h,0hQ,0h,0hL,0h ,0h; _,0h`%  Things that are here:  a +0 dagger; 7 poisoned darts; a kobold corpse,0h(,0hJ)A= _,0hf+,0h64  Things that are here:  a +0 short sword; a stone; a +0 robe,0h7,0h#8 _,0h:,0h&=,0h$@,0hv@,0hWelcome to Ompiklues's Magic Scroll Emporium! What would you like to do?  a -  60 gold a scroll of amnesia  b -  120 gold 2 scrolls of fear10hIc -  30 gold a scroll of identify  d -  30 gold a scroll of identify  e -  30 gold a scroll of identify  10hISf -  30 gold a scroll of identify 10hI g -  60 gold a scroll of immolation You have 309 gold pieces. [Esc] exit10hTJM[!] buy|examine items[a-g] mark item for purchase [/] sort (type)10hJ[A-G] put item on shopping list20hy20h20h0neoul the CovertPoltergeist of Dithmenos ***...#####Health: 63/63 ========================#...#Magic: 17/17 ========================#...#AC: 220hStr: 4 #...#EV: 18Int: 18########...#########SH: 0Dex: 31#.....(.............20hXL: 10 Next: 71% Place: Dungeon:9#...########@.#####20h>?Noise: ---------  Time: 8795.1 (0.0)#...#......#..#p) +0 rapier#...#..... '..#20hdThrow: 2 throwing nets#...#... .#..#20hyFly ###.#'######..#20h#.)).........#))###########).##..# _Your Short Blades skill increases to level 6!Things that are here: _4 large rocks; a cyclops corpseThere is an entrance to Ompiklues's Magic Scroll Emporium here.  a - 3 scrolls of teleportation (gained 1) _Thank you for shopping at Ompiklues's Magic Scroll Emporium!20h420h20h20h20hsRead which item? Scrolls 20h3 a - 3 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation 20h[ r - a scroll of blinking  s - 2 scrolls of fear  v - a scroll of vulnerability20hx - a scroll of revelation [!] read|quaff|evoke[?] describe selected30h4C 30hH 30hO neoul the CovertPoltergeist of Dithmenos ***...#####30hP Health: 63/63 ========================#...#Magic: 17/17 ========================#...#AC: 2Str: 4 30h,P #...#EV: 18Int: 18########...#########30hJP PSH: 0Dex: 3130hiP /#.....(.............XL: 10 Next: 71% Place: Dungeon:9#...########@.#####30hP Noise: ---------  Time: 8795.1 (0.0)#...#......#..#p) +0 rapier30hP a#...#..... '..#Throw: 2 throwing nets#...#... .#..#Fly ###.#'######..#30hQ #.)).........#))###########).##..# 30hCQ _Your Short Blades skill increases to level 6!Things that are here: _4 large rocks; a cyclops corpseThere is an entrance to Ompiklues's Magic Scroll Emporium here.  a - 3 scrolls of teleportation (gained 1) _Thank you for shopping at Ompiklues's Magic Scroll Emporium!30hU P  Okay, then.30hQV 30h Z 30h[ . _40h40h4Drink which item? Potions  d - a potion of cancellation  f - 2 potions of attraction  h - 4 potions of curingi - 3 potions of enlightenment  k - 2 potions of haste  l - a murky yellow potion  n - a yellow potion 40h]_ o - a potion of mutation  q - 2 clear potions 40h[!] read|quaff|evoke[?] describe selected50h?50hG50hNneoul the CovertPoltergeist of Dithmenos ***...#####50heO:Health: 63/63 ========================#...#Magic: 17/17 ========================#...#AC: 2Str: 4 #...#EV: 1850hOInt: 18########...#########SH: 050hO\Dex: 31#.....(.............XL: 10 Next: 71% Place: Dungeon:9#...########@.#####50hPNoise: ---------  Time: 8795.1 (0.0)#...#......#..#p) +0 rapier#...#..... '..#Throw: 2 throwing nets#...#... .#..#Fly 50hQ###.#'######..##.)).........#))##########50h5Qe#).##..#Things that are here: 50h]QQ_4 large rocks; a cyclops corpse50hQ8There is an entrance to Ompiklues's Magic Scroll Emporium here.  a - 3 scrolls of teleportation (gained 1) _Thank you for shopping at Ompiklues's Magic Scroll Emporium! _Okay, then.50hQ50hXP  Okay, then.50hY50hu_50ha. _50hy50hRead which item? Scrolls  a - 3 scrolls of teleportation50hc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  r - a scroll of blinking  s - 2 scrolls of fear  v - a scroll of vulnerabilityx - a scroll of revelation [!] read|quaff|evoke[?] describe selected60hu60hy60h@~neoul the CovertPoltergeist of Dithmenos ***...#####60h~:Health: 63/63 ========================#...#Magic: 17/17 ========================#...#AC: 2Str: 4 #...#EV: 1860h~Int: 18########...#########SH: 0Dex: 31#.....(.............XL: 10 Next: 71% Place: Dungeon:9#...########@.#####60hNoise: ---------  Time: 8795.1 (0.0)#...#......#..#60h,p) +0 rapier#...#..... '..#Throw: 2 throwing nets#...#... .#..#60hOFly ###.#'######..##.)).........60h2#))###########).##..# _4 large rocks; a cyclops corpseThere is an entrance to Ompiklues's Magic Scroll Emporium here.  60ha - 3 scrolls of teleportation (gained 1) _Thank you for shopping at Ompiklues's Magic Scroll Emporium! 60h\_Okay, then. _Okay, then.60hP  Okay, then.60h60h}60h. _60hR960h<0Welcome to Ompiklues's Magic Scroll Emporium! What would you like to do?  a -  60 gold a scroll of amnesia  b -  120 gold 2 scrolls of fearc -  30 gold a scroll of identify  d -  30 gold a scroll of identify  e -  30 gold a scroll of identify  60h<f -  30 gold a scroll of identify  g -  60 gold a scroll of immolation You have 309 gold pieces. 60h"=Z[Esc] exit60hE=[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list60h<(   a -  60 gold a scroll of amnesia  c +  30 gold a scroll of identify After the purchase, you will have 279 gold pieces.[Enter] buy marked items70h}o  c +  30 gold a scroll of identify 70h} d +  30 gold a scroll of identify470h?o  d +  30 gold a scroll of identify 70h| e +  30 gold a scroll of identify170huX Purchase items for 90 gold? (y/N)70h -  d -  60 gold a scroll of immolation 70hƙ dD70h 70h 70h] Vneoul the CovertPoltergeist of Dithmenos ***...#####Health: 63/63 ========================#...#70h Magic: 17/17 ========================#...#AC: 2Str: 4 #...#EV: 1870h Int: 18########...#########SH: 070h! \Dex: 31#.....(.............XL: 10 Next: 71% Place: Dungeon:9#...########@.#####70hR ?Noise: ---------  Time: 8795.1 (0.0)#...#......#..#p) +0 rapier#...#..... '..#70hu Throw: 2 throwing nets#...#... .#..#Fly 70h ###.#'######..##.)).........70h p#))###########).##..#70h a - 3 scrolls of teleportation (gained 1) _Thank you for shopping at Ompiklues's Magic Scroll Emporium! _Okay, then. 70h _Okay, then. _Okay, then.y - a scroll of identify; y - 2 scrolls of identify (gained 1)70hi _Thank you for shopping at Ompiklues's Magic Scroll Emporium!Okay, then. 70h T y - a scroll of identify; y - 2 scrolls of identify (gained 1)370h 70hg 70ha r _Thank you for shopping at Ompiklues's Magic Scroll Emporium!80hz80h sRead which item? Scrolls 80h a - 3 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog 80h m - a scroll of immolation  r - a scroll of blinking  s - 2 scrolls of fear 80hn v - a scroll of vulnerabilityx - a scroll of revelation  80hay - 3 scrolls of identify [!] read|quaff|evoke[?] describe selected90h]90he90hkVneoul the CovertPoltergeist of Dithmenos ***...#####Health: 63/63 ========================#...#90h;lMagic: 17/17 ========================#...#AC: 2Str: 4 #...#EV: 1890hhlInt: 18########...#########SH: 090hlrDex: 31#.....(.............90hlXL: 10 Next: 71% Place: Dungeon:9#...########@.#####90hlNoise: ---------  Time: 8795.1 (0.0)#...#......#..#p) +0 rapier90hmI#...#..... '..#90h*mThrow: 2 throwing nets#...#... .#..#Fly 90hSm###.#'######..##.)).........#))###########).#90h{mL#..# _Okay, then. _Okay, then. 90hm_Okay, then.y - a scroll of identify; y - 2 scrolls of identify (gained 1)  y - 3 scrolls of identify (gained 1) 90hm]_Thank you for shopping at Ompiklues's Magic Scroll Emporium!90h>o90hp0Identify which item? (\ to view known items) Potions (select first with !)  l - a murky yellow potion  n - a yellow potion 90h$qy q - 2 clear potions[?] describe selected90h 90h 90hҦ 90h> neoul the CovertPoltergeist of Dithmenos ***...#####Health: 63/63 ========================90hp #...#Magic: 17/17 ========================#...#AC: 290h Str: 4 #...#EV: 1890h Int: 18########...#########SH: 0Dex: 3190h E#.....(.............90h@ XL: 10 Next: 71% Place: Dungeon:9#...########@.#####Noise: ---------  Time: 8795.1 (0.0)#...#......#..#90hb up) +0 rapier#...#..... '..#90h Throw: 2 throwing nets#...#... .#..#90h yFly ###.#'######..#90hǭ #.)).........#))###########).#90h s#..# _Okay, then. _Okay, then. _Okay, then.90h7 [y - a scroll of identify; y - 2 scrolls of identify (gained 1)  90h^ *y - 3 scrolls of identify (gained 1) 90h ]_Thank you for shopping at Ompiklues's Magic Scroll Emporium!90h ]  As you read the scroll of identify, it crumbles to dust.90h +6.1 (190h 90h + _l - a potion of might90he 90hNi Read which item? Scrolls  a - 3 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  r - a scroll of blinking  s - 2 scrolls of fear  v - a scroll of vulnerability90hj x - a scroll of revelation  y - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected90h90h#90h ,neoul the CovertPoltergeist of Dithmenos ***...90hj,#####Health: 63/63 ========================#...#90h,oMagic: 17/17 ========================90h,k#...#AC: 290h,Str: 4 #...#90h--EV: 1890hX--Int: 1890h-########...#########SH: 0Dex: 3190h-E#.....(.............90h-XL: 10 Next: 71% Place: Dungeon:990h.b#...########@.#####90h-.Noise: ---------  Time: 8796.1 (0.0)#...#......#..#90hU.,p) +0 rapier90h}.I#...#..... '..#90h.Throw: 2 throwing nets#...#... .#..#90h.'Fly 90h.R###.#'######..#90h/H#.)).........90hF/o#))###########).##..# 90h/x_Okay, then.y - a scroll of identify; y - 2 scrolls of identify (gained 1)  90h/*y - 3 scrolls of identify (gained 1) 90h/d_Thank you for shopping at Ompiklues's Magic Scroll Emporium!  90h0TAs you read the scroll of identify, it crumbles to dust. _l - a potion of might90h 290h4Identify which item? (\ to view known items) Potions (select first with !)  n - a yellow potion 90hT4 q - 2 clear potions[?] describe selected:0hS:0h+:0hk+:0h~neoul the CovertPoltergeist of Dithmenos ***...#####:0hoHealth: 63/63 ========================:0h#...#Magic: 17/17 ========================:0h6>#...#:0hW-AC: 2:0hzStr: 4 #...#EV: 18:0h۽Int: 18########...#########SH: 0:0h8rDex: 31#.....(.............:0hXL: 10 Next: 71% Place: Dungeon:9#...########@.#####Noise: ---------  Time: 8796.1 (0.0)#...#......#..#p) +0 rapier:0h#...#..... '..#Throw: 2 throwing nets#...#... .#..#:0h/'Fly :0h_R###.#'######..#:0h#.)).........#))###########).##..# _Okay, then.:0hy - a scroll of identify; y - 2 scrolls of identify (gained 1)  y - 3 scrolls of identify (gained 1) :0h+d_Thank you for shopping at Ompiklues's Magic Scroll Emporium!  :0h~TAs you read the scroll of identify, it crumbles to dust. _l - a potion of might:0hh]  As you read the scroll of identify, it crumbles to dust.:0h,+7.1 (1:0h/:0hY _n - a potion of moonshine:0h:0hRead which item? Scrolls  a - 3 scrolls of teleportationc - 2 scrolls of amnesia :0h  e - 2 scrolls of fog  m - a scroll of immolation  r - a scroll of blinking  s - 2 scrolls of fear  v - a scroll of vulnerabilityx - a scroll of revelation  :0hLy - a scroll of identify [!] read|quaff|evoke[?] describe selected:0h:0h:0h̷neoul the CovertPoltergeist of Dithmenos ***...:0h #####Health: 63/63 ========================#...#Magic: 17/17 ========================#...#AC: 2:0hXfStr: 4 #...#EV: 18Int: 18########...#########SH: 0:0h\Dex: 31#.....(.............XL: 10 Next: 71% Place: Dungeon:9#...########@.#####:0hոNoise: ---------  Time: 8797.1 (0.0)#...#......#..#p) +0 rapier#...#..... '..#Throw: 2 throwing nets#...#... .#..#:0hyFly ###.#'######..#:0h9#.)).........#))###########).##..#y - 3 scrolls of identify (gained 1) _Thank you for shopping at Ompiklues's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust. _l - a potion of might  As you read the scroll of identify, it crumbles to dust. _n - a potion of moonshine:0h:0h»Identify which item? (\ to view known items) Potions (select first with !)  q - 2 clear potions:0h][?] describe selected;0hm;0h=;0h˸neoul the CovertPoltergeist of Dithmenos ***...#####Health: 63/63 ========================;0h#...#Magic: 17/17 ========================#...#AC: 2Str: 4 #...#;0h6 EV: 18Int: 18########...#########SH: 0Dex: 31;0he/#.....(.............XL: 10 Next: 71% Place: Dungeon:9#...########@.#####;0h?Noise: ---------  Time: 8797.1 (0.0)#...#......#..#p) +0 rapier#...#..... '..#;0hιThrow: 2 throwing nets#...#... .#..#;0h&Fly ###.#'######..##.)).........#))###########).#;0ha#..#y - 3 scrolls of identify (gained 1) _Thank you for shopping at Ompiklues's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust. _l - a potion of might  As you read the scroll of identify, it crumbles to dust. _n - a potion of moonshine;0h* .(.....  As you read the scroll of identify, it crumbles to dust.8.1 (1;0hX;0h{\ _q - 2 potions of heal wounds;0hk ;0ht VDrop what?;0ht )24/52 slots (_ for help) ;0ht gHand Weapons (select all with )) ;0h(u  p - a +0 rapier (weapon) Missiles (select all with () ;0hLu 8 u - 2 throwing nets (quivered) ;0hqu Armour (select all with [)  b - a +1 cloak (haunted) ;0hu Jewellery (select all with "=)  g - a +6 ring of dexterity (worn) ;0hu ( t - a +6 ring of dexterity (worn) ;0hv iWands (select all with /);0h?v Uj - a wand of charming (10)  w - a wand of roots (7) ;0hv Scrolls (select all with ?)  a - 3 scrolls of teleportation;0hv 4c - 2 scrolls of amnesia ;0hv b e - 2 scrolls of fog  m - a scroll of immolation ;0hw 3 r - a scroll of blinking ;0h)w  s - 2 scrolls of fear ;0hLw m v - a scroll of vulnerabilityx - a scroll of revelation ;0hw [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit ;0hw Letters toggle [.|Space] toggle selected[top];0h|\(1 turn)  t - a +6 ring of dexterity (worn) Wands (select all with /)  j - a wand of charming (10)  w - a wand of roots (7) Scrolls? ;0h  a - 3 scrolls of teleportation  c - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  r - a scroll of blinking  s - 2 scrolls of fear  v - a scroll of vulnerability ;0h x - a scroll of revelation Potions (select all with !)d - a potion of cancellation  f - 2 potions of attraction  h - 4 potions of curing  i - 3 potions of enlightenmentk - 2 potions of haste  l - a potion of might  n + a potion of moonshine[Enter] accept (1 chosen) [80%<0h<0h neoul the CovertPoltergeist of Dithmenos ***...#####Health: 63/63 ========================<0hc#...#Magic: 17/17 ========================#...#AC: 2Str: 4 #...#EV: 18<0h-Int: 18<0h########...#########SH: 0Dex: 31#.....(.............<0hXL: 10 Next: 71% Place: Dungeon:9#...########@.#####<0h!?Noise: ---------  Time: 8798.1 (0.0)#...#......#..#p) +0 rapier#...#..... '..#<0hRThrow: 2 throwing nets#...#... .#..#<0h~yFly ###.#'######..#<0h#.)).........#))##########<0h#).##..#As you read the scroll of identify, it crumbles to dust. _l - a potion of might  <0hsAs you read the scroll of identify, it crumbles to dust. _n - a potion of moonshine<0h/As you read the scroll of identify, it crumbles to dust. _q - 2 potions of heal wounds<0h+9.1 (1<0h<0h5 _You drop a potion of moonshine.<0h<0h[<0h<0h\ <0hq<0h,<0h<0h>,<0h<0h6@  There is an open door here.<0h6 _<0h <0h <0hI",<0hA#<0h$<0hG&,<0h|'<0h(<0h *<0hR*<0h*<0h.<0h:0<0hf0<0h0<0h62<0hu3<0h3<0h.4<0h`5<0h6<0h,7<0h7<0hd9<0h<,<0h=<0h?<0h]A<0hA<0hB<0hE<0hH,<0hI<0hK<0hN<0hnN<0hO<0h^Q<0hkS,<0hT<0hV<0hX<0hX<0hY<0h[<0h],<0h_<0ha<0h c,<0h3d<0he<0hg<0hg<0hh<0h4n ##### ##### #...# #...# #...# <0han#...# #.^.# <0hn#...# #...# #...###########...# .................. #####∩.#####............ <0hn....#..# #............ <0hom....'..# #.......#'### ....#..# #.......# .. <0h;o#####..#####.......# .. <0h`o..................⌠.⌠. . <0ho###########........∩... #.......⌠.⌠'#<0h`s18178.0)<0ht,8.1 (19<0hPw<0hIy. _n - a scroll of identify<0h4<0h<0h<0h<0h,<0h<0h<0h<0h<0hQ<0h<0h-<0h<0h<0hc,<0hT<0h<0h,<0h<0hM<0h<0h$<0h<0hR  There is a fountain of clear blue water here.<0h<0hB _<0h<0hE<0hWelcome to Tuvoa's Book Emporium! What would you like to do?  a -  612 gold a book of Armamentsb -  782 gold a book of Beasts  <0hVc -  544 gold a book of Fire  d -  476 gold a book of Flames  e -  340 gold a book of Frost  <0hf -  646 gold a book of Iron  g -  544 gold a book of Movement  h -  306 gold a book of Necromancy  i -  476 gold a book of Winter  <0hj -  612 gold a book of the Earth  k - 1360 gold a manual of Dodging <0h You have 219 gold pieces. [Esc] exit[!] buy|examine items<0h1R[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list>0hk $  You are short 1141 gold pieces for the purchase.[Enter] buy shopping list@0h&buy|examineexamine itemdescribe @0hײ [ A book of Winter. A book of spells written by the sorceress Ellawe, who sought to use her time productively while trapped inside by particularly harsh weather for over six months. A postscript details the bloody vengeance she took after discovering theweather mage responsible. @0hT Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Frozen RampartsIce@0h 3 no  b - Ozocubu's ArmourIce3 no  c - Metabolic Englaciation Hexes/Ice5 noA0hWelcome to Tuvoa's Book Emporium! What would you like to do?a -  612 gold a book of Armaments A0hX b -  782 gold a book of Beasts  c -  544 gold a book of Fire  d -  476 gold a book of Flames  e -  340 gold a book of Frost  A0h8f -  646 gold a book of Iron  g -  544 gold a book of Movement  h -  306 gold a book of Necromancy  i -  476 gold a book of Winter  A0h-j -  612 gold a book of the Earth  k $ 1360 gold a manual of Dodging A0hFYou have 219 gold pieces. You are short 1141 gold pieces for the purchase. [Esc] exit[!] buy|examine itemsA0h [a-k] examine item [/] sort (type) [Enter] describeA0hW[A-K] put item on shopping listA0hp e A book of the Earth. A guide to drawing immense powerA0hp  from the depths of the earth. The original was written as a collaboration between the hill dwarves and the mountain dwarves, but its compilation was cut short when a massive wave of earthquakes plunged thehill dwarves' civilisation into ruin. A0hp ;Stash search prefixes: {in_shop} {book} A0h"q `Menu/colouring prefixes: identified spellbook book  SpellsTypeA0hGq LevelKnown  A0hlq ea - Leda's Liquefaction Alchemy/Earth4 no A0hq b - Lee's Rapid Deconstruction Earth5 no  c - Permafrost Eruption Ice/EarthA0hq #6 noB0hN?Welcome to Tuvoa's Book Emporium! What would you like to do?a -  612 gold a book of Armaments  b -  782 gold a book of Beasts  c -  544 gold a book of Fire  d -  476 gold a book of Flames  e -  340 gold a book of Frost  f -  646 gold a book of Iron  g -  544 gold a book of Movement  h -  306 gold a book of Necromancy  i -  476 gold a book of Winter  j -  612 gold a book of the EarthB0h8Ck $ 1360 gold a manual of Dodging You have 219 gold pieces. You are short 1141 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listC0hb" C0hOcvA book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to C0hdwear a pair of gloves they don't mind disposing of afterward. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeC0h4dLevelKnown C0h^dy a - Soul SplinterNecromancy1 no  b - Grave ClawC0hdNecromancyC0hdM2 no  c - Vampiric DrainingNecromancyC0hd#3 noD0hWelcome to Tuvoa's Book Emporium! What would you like to do?a -  612 gold a book of Armaments  b -  782 gold a book of Beasts  c -  544 gold a book of Fire  d -  476 gold a book of Flames  e -  340 gold a book of Frost  f -  646 gold a book of Iron  g -  544 gold a book of Movement  h -  306 gold a book of Necromancyi -  476 gold a book of Winter  j -  612 gold a book of the Earth  k $ 1360 gold a manual of Dodging D0hYou have 219 gold pieces. You are short 1141 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listD0h% D0hЃA book of Movement. A spellbook that seems to leap open at the slightest touch. Its writing flits from description of one spell to another, giving enough information to truly understand only a few of them, though all seem to relate to movement in some way. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  D0h.5SpellsTypeLevelKnown  D0ha - Volatile Blastmotes Fire/Translocation 3 no  b - Vhi's Electric Charge Translocation/Air 4 no D0h] c - Gell's GavotteTranslocation6 noD0h YWelcome to Tuvoa's Book Emporium! What would you like to do?a -  612 gold a book of Armaments  b -  782 gold a book of Beasts  c -  544 gold a book of Fire  d -  476 gold a book of Flames  e -  340 gold a book of Frost  f -  646 gold a book of Iron  g -  544 gold a book of Movement D0hs ) h -  306 gold a book of Necromancy  i -  476 gold a book of Winter  j -  612 gold a book of the Earth  k $ 1360 gold a manual of Dodging You have 219 gold pieces. You are short 1141 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] examine item D0h [/] sort (type) [Enter] describe[A-K] put item on shopping listE0h`n A book of Iron. An ancient, metal-bound spellbook, covered in dark red blotches. Are they rust stains, or..? E0hnStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  E0h0oa - Awaken ArmourEarth/Forgecraft 4 no  b - Lee's Rapid Deconstruction Earth5 no  c - MagnavoltEarth/Air7 noE0hoH0hpWelcome to Tuvoa's Book Emporium! What would you like to do?a -  612 gold a book of Armaments  b -  782 gold a book of Beasts H0hɁ c -  544 gold a book of Fire  d -  476 gold a book of Flames  H0he -  340 gold a book of Frost  f -  646 gold a book of Iron H0hAL g -  544 gold a book of Movement  H0hrh -  306 gold a book of Necromancy  i -  476 gold a book of Winter  H0hLj -  612 gold a book of the Earth H0h_ k $ 1360 gold a manual of Dodging H0hBYou have 219 gold pieces. You are short 1141 gold pieces for the purchase. [Esc] exitH0h[!] buy|examine items[a-k] examine item H0hу[/] sort (type) [Enter] describe[A-K] put item on shopping listH0hD: A book of Frost. H0hEA book of magic spells, often used as an introduction to the elemental magics ofIce. Its pages feel unusually brittle, as if they'd crumble at a touch. H0hSEStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeH0hEQLevelKnown  a - FreezeIceH0hED1 no  b - Frozen RampartsIceH0hMFW3 no  c - HailstormConjuration/Ice 3 noH0hFH0hTaWelcome to Tuvoa's Book Emporium! What would you like to do?H0ha -  612 gold a book of Armaments  b -  782 gold a book of Beasts H0h7H c -  544 gold a book of Fire  H0hEd -  476 gold a book of Flames H0hC e -  340 gold a book of Frost H0h f -  646 gold a book of Iron  g -  544 gold a book of Movement  H0h^Kh -  306 gold a book of Necromancy  H0hJi -  476 gold a book of Winter  H0hLj -  612 gold a book of the Earth H0h4_ k $ 1360 gold a manual of Dodging H0hnYou have 219 gold pieces. You are short 1141 gold pieces for the purchase. H0hZ[Esc] exitH0h,~[!] buy|examine itemsH0hq|[a-k] examine item H0h[/] sort (type) [Enter] describe[A-K] put item on shopping listI0h' A book of Flames. The standard text used in arcane academies by students of the elemental magic ofFire. Readers are recommended to wear a pair of insulated gloves. I0hrStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeI0h]LevelKnown  a - Inner FlameHexes/FireI0hy3 no  b - Sticky FlameFire/Alchemy4 no  c - Flame WaveI0h ?Conjuration/Fire 4 noI0h|N Welcome to Tuvoa's Book Emporium! What would you like to do?a -  612 gold a book of Armaments I0hN b -  782 gold a book of Beasts  c -  544 gold a book of Fire I0h5O E d -  476 gold a book of FlamesI0hO De -  340 gold a book of Frost I0hO G f -  646 gold a book of Iron I0hPP g -  544 gold a book of Movement  h -  306 gold a book of Necromancy  i -  476 gold a book of Winter  I0hP j -  612 gold a book of the Earth  k $ 1360 gold a manual of Dodging I0h/Q You have 219 gold pieces. You are short 1141 gold pieces for the purchase. [Esc] exitI0h{Q ~[!] buy|examine itemsI0hQ [a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listI0h " I0h qA book of Fire. A book containing advanced spells in the elemental school of Fire, stolen from I0h %the secret college of the djinn. I0hN I0h~ cStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book I0h  I0hڱ )SpellsTypeLevelI0h Known  I0h5 [a - FoxfireConjuration/Fire 1 no I0hc 2 b - Plasma BeamFire/AirI0h .6 no  c - StarburstI0h ?Conjuration/Fire 6 noJ0hsWelcome to Tuvoa's Book Emporium! What would you like to do?a -  612 gold a book of Armaments  b -  782 gold a book of Beasts  c -  544 gold a book of Fire  d -  476 gold a book of Flames  e -  340 gold a book of Frost  f -  646 gold a book of Iron  g -  544 gold a book of Movement  J0hh -  306 gold a book of Necromancy  i -  476 gold a book of Winter  j -  612 gold a book of the Earth  k $ 1360 gold a manual of Dodging You have 219 gold pieces. You are short 1141 gold pieces for the purchase. J0h[Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describeJ0hA[A-K] put item on shopping listJ0h A book of Beasts. A book of spells focused on the summoning of beasts. Its pages nip at careless readers' fingers. Stash search prefixes: {in_shop} {book} J0hCMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon Ice BeastIce/SummoningJ0h3 no  b - Summon Seismosaurus Egg Summoning/Earth 4 no  c - Summon Mana ViperHexes/Summoning 5 no  d - Sphinx SistersHexes/Summoning 7 noK0hQWelcome to Tuvoa's Book Emporium! What would you like to do?a -  612 gold a book of Armaments K0h  b -  782 gold a book of Beasts  c -  544 gold a book of Fire  d -  476 gold a book of Flames  e -  340 gold a book of Frost  f -  646 gold a book of Iron  g -  544 gold a book of Movement  h -  306 gold a book of Necromancy  K0hi -  476 gold a book of Winter  j -  612 gold a book of the Earth  k $ 1360 gold a manual of Dodging K0hK0h%FYou have 219 gold pieces. You are short 1141 gold pieces for the purchase. [Esc] exit[!] buy|examine itemsK0hP[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listK0hR " K0h A book of Armaments. A book describing various magical arms and armours. It was written in the midst of a particularly bloody civil war, and the text is made substantially less K0h yhelpful by its author's frequent digressions describing the crimes committed by the other side. K0h" eStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book K0hT ( SpellsTypeK0h LevelK0h <Known  a - Stone ArrowK0h NConjuration/Earth 3 no  b - Rending BladeK0hA Conjuration/Forgecraft 4 no  c - Lehudib's Crystal Spear Conjuration/Earth 8 noL0hgWelcome to Tuvoa's Book Emporium! What would you like to do?  a -  612 gold a book of Armaments  b -  782 gold a book of Beasts L0hg c -  544 gold a book of Fire  d -  476 gold a book of Flames  e -  340 gold a book of Frost  f -  646 gold a book of Iron  L0h h*g -  544 gold a book of Movement  h -  306 gold a book of Necromancy  i -  476 gold a book of Winter  j -  612 gold a book of the Earth  L0h\hfk $ 1360 gold a manual of Dodging L0hhL0hiYou have 219 gold pieces. You are short 1141 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listL0h ; A book of Beasts. L0h zA book of spells focused on the summoning of beasts. Its pages nip at careless readers' fingers. L0hh jStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book L0h ( SpellsTypeL0h LevelKnown  L0hH! ba - Summon Ice BeastIce/Summoning3 no L0h! b - Summon Seismosaurus Egg Summoning/Earth 4 no  c - Summon Mana ViperHexes/Summoning 5 no L0h! _ d - Sphinx SistersHexes/Summoning 7 noN0h]SWelcome to Tuvoa's Book Emporium! What would you like to do?a -  612 gold a book of Armaments  b -  782 gold a book of Beasts  c -  544 gold a book of Fire  N0hhd -  476 gold a book of Flames  e -  340 gold a book of Frost  f -  646 gold a book of Iron  g -  544 gold a book of Movement  h -  306 gold a book of Necromancy  N0hOi -  476 gold a book of Winter  j -  612 gold a book of the Earth  k $ 1360 gold a manual of Dodging N0hYou have 219 gold pieces. You are short 1141 gold pieces for the purchase. [Esc] exitN0h~[!] buy|examine itemsN0h1 [a-k] examine item [/] sort (type) [Enter] describeN0hz[A-K] put item on shopping listN0h Qb $ 923O0hql O0hs O0hx .###########...# ...neoul the Covert O0h2y ...............####....Poltergeist of Dithmenos ***... ##∩.#####..............Health: 63/63 ======================== .#..# #..............O0hy Magic: 17/17 ======================== .'..# #.......#'######AC: 2Str: 4 .#..# #.......#.......EV: 18Int: 18 ##..#####.......#.......SH: 0Dex: 31 O0hrz ...............⌠.⌠......XL: 10 Next: 71% Place: Dungeon:9 ########........@.......Noise: ---------  Time: 8825.1 (7.0)#.......⌠.⌠'#####p) +0 rapier#..............O0hz Throw: 2 throwing nets#.#####################Fly #.#O0h{ ###...<...####.###...........## #.###.............#O0h_{  #.##............... ##...............  _q - 2 potions of heal wounds O0h{ _You drop a potion of moonshine. _There is an open door here. _n - a scroll of identify _There is a fountain of clear blue water here.  There is an entrance to Tuvoa's Book Emporium here.O0h O0hQ O0hw _You drop a potion of moonshine. _There is an open door here. _n - a scroll of identify _There is a fountain of clear blue water here.  O0hσ n entrance to Tuvoa's Book Emporium here. _You can access your shopping list by pressing '$'.P0hpP0hX n Spells (Memorise)TypeP0h Failure Level  a - AnguishHexes/Necromancy 11% 4P0h Sb - Poisonous VapoursAlchemy/Air13%1  P0hn vc - Lesser BeckoningTranslocation21%2  d - Mercury ArrowConjuration/Alchemy21%P0h 62  e - Fugue of the FallenNecromancyP0h 36% 3  f - Maxwell's Portable Piledriver Translocation36% 3  g - Teleport OtherP0h Translocation36% 3  h - Olgreb's Toxic RadianceAlchemy78% 4 P0h -8 spell levels left P0h0 ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQ0hg Q0hn Q0h}v v.###########...# ...neoul the Covert ...............####....Poltergeist of Dithmenos ***... Q0hw ##∩.#####..............Health: 63/63 ======================== .#..# #..............Magic: 17/17 ======================== .'..# #.......#'######AC: 2Q0h}w Str: 4 .#..# #.......#.......EV: 18Q0hw Int: 18 ##..#####.......#.......SH: 0Q0hx Dex: 31 ...............⌠.⌠......XL: 10 Next: 71% Place: Dungeon:9 ########........@.......Q0hx 2Noise: ---------  Time: 8825.1 (0.0)#.......⌠.⌠'#####p) +0 rapierQ0h9y #..............Throw: 2 throwing netsQ0hy #.#####################Fly #.####...<...####.###...........## Q0hz #.###.............# #.##............... ##...............  Q0h{ _You drop a potion of moonshine. _There is an open door here. _n - a scroll of identify _There is a fountain of clear blue water here.  Q0hn{ There is an entrance to Tuvoa's Book Emporium here. _You can access your shopping list by pressing '$'.Q0h! P  Okay, then.Q0h+ Q0h Q0h$ . _Q0h Q0ht Q0h Q0h Q0h Q0h ; _Q0h %  Q0h` -There is a fountain of clear blue water here.Q0h Q0h _Q0h# Q0h Q0h Q0hH Q0h Q0h Q0hn Q0h Q0h" Q0h Q0hO Q0h Q0h Q0h Q0h Q0h+ Q0h Q0h Q0hq Q0h Q0h. Q0hs Q0h Q0h" Q0h Q0hP Q0h{ Q0h Q0h Q0h Q0h Q0h Q0h Q0h Q0h Q0h Q0h Q0h9 Q0h Q0h, Q0h Q0h Q0h  Q0hi Q0h[ Q0h, Q0h Q0hQ Q0hO Q0h Q0h Q0h6 Q0hI Q0h Q0h ,Q0h Q0h8$ Q0h & ,Q0hI' Q0hL) Q0h+ ,Q0hJ, Q0h . Q0h{/ Q0h/ Q0h0 Q0hh2 Q0h4 Q0h4 Q0h5 Q0h7 Q0h9 Q0h9 Q0h: Q0h< Q0h> Q0hQ? Q0h[@ Q0hF >  You see here a +0 rapier.Q0hH Q0hmI _Q0hJ Q0h}L Q0hMN Q0hN Q0hO Q0hR Q0hfT ,Q0hU Q0hW Q0h]Y ,Q0hZ Q0hc\ Q0h"^ ,Q0hh_ Q0ha Q0hxc ,Q0hd Q0h2f Q0h4h ,Q0hi Q0hel Q0hGn ,Q0h^o Q0hp Q0hq ,Q0hr Q0hs Q0hu ,Q0hu Q0hv Q0hvx ,Q0hx Q0hkz Q0h{ ,Q0hz| Q0h} Q0h+ ,Q0h Q0hx Q0h" Q0h Q0hނ Q0h= Q0h Q0h ,Q0h Q0h ,Q0h׊ Q0h Q0h] ,Q0h- Q0h Q0h̐ ,Q0h Q0h Q0hM ,Q0hF Q0h= Q0hҘ ,Q0hș Q0hb Q0h˜ ,Q0h Q0h Q0h Q0h Q0hm Q0h͢ Q0h: Q0h Q0hF Q0h7 Q0h ,Q0h Q0h Q0hˬ ,Q0h Q0h Q0hP ,Q0h7 Q0h Q0h| ,Q0hc Q0h Q0h3 ,Q0h Q0hE Q0h .# #............#  # #............#  ..# #.######.....#  ..# #.# #.....#  .Q0h (.# #.# #.....###  ..# #.+ #.......#  ..#####.# #...#####  <# #...#  ........######..@#  Q0h /#######........o #.#########....o.#  # #.#....... ....o.#  .# #.'....... .....o#  Q0h# /.. #.#....... .....o#   o   orc warrior (polearm, asleep).# #.#....... ..#####   o   orc priest (asleep) ###.###.#....... ..#   o   orc wizard (asleep) Q0h #..#..#.#.......   oo 2 orcs (asleep)Q0h 0750.0)Q0hJ ,6.1 (51Q0hB Q0h _An orc warrior, an orc wizard, an orc priest and 2 orcs come into view.Q0h_3s .....#  ......#  #.....# Q0h3 #.# #.....#  #.# #.....###  #.+ #.......#  #...##### <# #...# Q0h4,#..@# Q0h=44.............o#  Q0h4?#.#########....o.# # Q0h4F ....o.#  Q0h5G .....o#  .. Q0h5\ .....o#  .#  ..##### Q0h5) ..#  Q0h5R0h .....#  ......#  #.....#  #.# #.....# R0hL* #.# #.....###  #.+ #.......#  #...##### <# #...# R0hA#..@# .............o#  #.#########....o.#  R0hp ....o.#   .....o#  .. R0h .....o#  .#  ..#####  ..#  R0hR0hR0hGR0hY R0hV_There are monsters nearby!R0he .....#  ......#  #.....#  #.# #.....# R0h=f #.# #.....###  #.+ #.......#  #...##### <# #...# #..@# R0hpf4.............o#  R0hf#.#########....o.# #  ....o.#  R0hfG .....o#  .. R0hfq .....o#  .#  ..#####  ..# R0h!g* R0h .....#  ......#  #.....#  #.# #.....#  #.# #.....###  #.+ #.......#  #...##### <# #...# R0h##..@# .............o#  #.#########....o.#   ....o.#   .....o#  ..  .....o#  .#  ..#####  ..#  R0hR0hR0hR0hd _There are monsters nearby!R0h` .....#  ......#  #.....#  #.# #.....# R0h #.# #.....###  #.+ #.......#  #...##### <# #...# #..@# .............o#  R0h`(#.#########....o.# #  ....o.#   .....o#  ..  .....o#  .#  ..##### R0h? ..#  R0hesm .....#  R0hs......#  #.....#  #.# #.....#  #.# #.....### R0hPt #.+ #.......#  #...##### <# #...# #..@# R0htJ.............o#  R0ht#.#########....o.#  R0h[u ....o.#   .....o#  .. R0hu} .....o#  .# R0hu~ ..#####  ..#  R0h4R0h΄R0hd _There are monsters nearby!R0hC# #.R0h`....#  .# #.######.....#  .# #.# #.....#  .R0hi# #.# #.....### .# #.+ #.......# R0h .R0h5p#####.# #...##### R0hl R0h....<# #...# R0h R0he######...#######  R0hH######..........@....o#  R0h} R0h%#.#########....o.#  R0h]#.#.......#....o.#  R0h #.'.R0h{#.....o#  .R0he-. #.#.R0h{#.....o#  R0h;,# #.#.R0h^#..#####  R0h##.###.#.R0h^#..#  R0h..#..#.#.R0hM#..# R0h4 R0hv...#..#.######## R0h R0hR0hsR0h187.1 (1.0) _R0hL R0hLR0h# #.#  # #.######.....#  R0hX# #.# #.....#  # #.# #.....###  # #.+ #.......#  R0h#####.# #...#####  <# #...#  R0hm######...#  .R0ho#  #.#....o.#  R0h#.#.#....o.#  R0hM #.'.#.....o#  .R0h2 #.#.#.....o#  .# #.#.#..#####  #R0hk.###.#.#..#  .R0hv#..#.#.#..#  .#..#.#R0hCG  R0hșR0hܟo.o1 asleep)R0h&8R0heR0h/R0h^a ) #.#   #.######.....#   #.# #.....#   #.# #.....###   #.+ #.# R0ha 4 .# #...#####  <# #...#  ######...#R0hb   .o#  #.#R0hb ...oo.#  #.#.R0hb #......#  #.'.#.....o#  R0h c  #.#.#.....o#  R0hDc # #.#.#..#####  R0h{c Y.###.#.#..# R0hc j #..#.#.#..# R0hc  #..#.#R0h$d G  R0h{g R0ho :o.R0hp &9R0hJx R0hz S0h #.######.....#  #.# #.....#  #.# #.....### S0hP O#.+ #.......#  ###.# #...#####  ...<# #...#  ######...#######  ###.............o.o#  S0h _ #.#########...@o.#  #.#.......#......#  #.'.#.....o#  #.#.#.....o#  #.#.#..#####  ###.#.#..#  ..#.#.#..#  S0hs ..#.#########..  ###.........  S0h oo  The orc closely misses you.S0hi /=80S0h S0h , _The orc wizard shouts!T0h k  The orc closely misses you. _The orc wizard shouts!  You hit the orc wizard.  The orc wizard is moderately wounded.Your shadow hits the orc wizard with a rapier!  priestThe orc warrior shouts! The orc shouts!T0h  The orc barely misses you.The orc wizard hits you but does no damage.T0ho$@oo.oT0h)o (ally target)o (…)T0hg6==1.0 (0.9T0hT0hX _The orc warrior barely misses you.T0h%j  #............#  #.######.....# T0hj #.# #.....#   #.# #.....###T0hj   #.+ #.......# ####.# #...#####T0hj  <# #...# T0h4k .....######...####### ####............@oo$# T0hk X #.#########....o@#  #.#.#......#  #.'.#....oo#  #.#.#......#  #.#.#..##### ###.#T0hk T.#..# T0h!l #..#.#.......#..# ..#.#########.. T0h?n T0hn T0h:o T0ho T0h$p T0h.u mo.ooooT0hnu ..T0h v 7---2.0 (1.0T0h{ T0h| U0hIJ# #.#U0hxJ{ # #.######.....# U0hJ# #.# #.....# U0hJ# #.# #.....### U0hCKl# #.+ #.#U0h~K U0hK_#.# #...#####U0hK .<# #...#U0h5L U0hL.######...# #.o.$#  #.#...oo@# U0hUM #.#.#...oo.# U0hN' #.'.#......# . #.#.#......# .# #.#U0hlNj.#..##### #.###.#U0hO.#..# .#..#.#.#..#U0h>O@ .#..#.#..U0hrO U0hQU0hWU0hMXU0hXU0h^"oU0hi^&oo.U0h^?.oU0hO_B---3U0hdU0hfU0h}.# #.# .# #.######.....# .# #.# #.....# U0hO.# #.# #.....### .# #.+ #.......# .#####.# #...##### .<# #...# U0h6.######...# #.oo$#  #.U0hn#..oo.@#  #.#U0h6.#....o.# # #.'.#......# . #.#U0hݲ.#......#  .# #.#.#..##### #.###.#U0hA.#..# .#..#.#.#..# .#..#.#.. U0hiU0hU0hU0hkxoo..o.U0hk&4U0hU0hU0h.# #.# .# #.######.....# U0hB.# #.# #.....# .# #.# #.....### U0h^.# #.+ #.......# .#####.# #...##### .<# #...# .######...U0h># #U0h{.oo.o$#  #.#...o.@# # #.#U0h@4.#...o..# .# #.'.#......#  .. #.#.#......#  .# #.#.#..##### #.###.#.#..#U0hp #..#..#.#.#..# #..#..#.U0h)#.. U0h U0hQ!U0h"U0h#U0h$U0h*o.oo.oo.U0h*.=5U0hS0U0h3w _The orc attacks as it pursues you! The orc completely misses you.V0hB  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V0h*..# #............#  neoul the Covert ..# #.######.....#  Poltergeist of Dithmenos ***... ..# #.# #.....#  Health: 63/63 ======================== V0h..# #.# #.....###  Magic: 15/17 =====================--- ..# #.+ #.......#  AC: 2Str: 4 ..#####.# #...#####  EV: 18Int: 18 .......<# #...# SH: 0Dex: 31 ........######...#######  XL: 10 Next: 71% Place: Dungeon:9 #######.........@o.oo.$#  Noise: =--------  Time: 8885.0 (0.0) #.#########..oo.@#  p) +0 rapier V0h# #.#.......#......#  Throw: 2 throwing nets .# #.'.......#......#  Fly  .. #.#.......#......#  .# #.#.......#..#####  o   orc warrior (polearm) ###.###.#.......#..#  o   orc priest #..#..#.#.......#..#  o   orc wizard (ally target) #..#..#.#########.. oo 2 orcs(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  73%)V0h..# #............#  neoul the Covert V0hr..# #.######.....#  Poltergeist of Dithmenos ***... ..# #.# #.....#  Health: 63/63 ======================== ..# #.# #.....###V0h  Magic: 15/17 =====================--- ..# #.+ #.......#  AC: 2Str: 4 V0he..#####.# #...#####  EV: 18Int: 18 .......<# #...#V0h5  SH: 0Dex: 31 ........######...#######   XL: 10 Next: 71% Place: Dungeon:9 V0hzz#######.........@*.oo.$#   Noise: =--------  Time: 8885.0 (0.0)#.#########..oo.@#   p) +0 rapier V0h# #.#.......#......#   Throw: 2 throwing nets V0hm.# #.'.......#......#   Fly .. #.#.......#......#  V0hX).# #.#.......#..#####   o   orc warrior (polearm) ###.###.#.......#..#  o   orc priest #..#..#.#.......#..#V0h  o   orc wizard (ally target) #..#..#.#########..  oo 2 orcs(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V0hG/Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  73%)V0h[9 o(1 asleep)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  73%)  The orc looks drowsy...V0hpz  You feel bolstered by spreading misfortune.V0hqV0h rV0hvooo...V0hZwZ 6 -6.0 (1V0h{V0hh}M _Your shadow fades away.V0hU {  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!!V0hX V0h t)o.oo   orc-9 (0.9 _You kill the orc!W0hd  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W0hD @(ally target)(…)Your tendrils begin to glow red.W0h H ;*W0hu *, slow)Your shadow casts a spell at the orc.W0h H*(slow)W0h% slow, ally target)The orc warrior seems to slow down. The orc wizard seems to slow down.W0hSV W0hEW W0h` W0h` |oo.oo.W0ha B12-----W0hwb 9==7.9 (1.0Touch Fly W0hxk W0ho 1 _The orc seems to slow down.X0ht m  You hit the orc priest but do no damage.X0hjv  The orc priest appears confused. The orc priest closely misses you.X0h| o.o.oo(confused)X0h?} 10-8.8 (0.9Fly X0h X0h X _The orc warrior barely misses you.Y0hԂ  Y0h$Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y0h>..# #............#  neoul the Covert Y0h..# #.######.....#  Poltergeist of Dithmenos ***... ..# #.# #.....#  Health: 63/63 ======================== ..# #.# #.....###  Magic: 9/17Y0hǾ*============------------ ..# #.+ #.......#  AC: 10  Str: 4 Y0h..#####.# #***#####  EV: 18Int: 18 Y0h,.......<# #***# SH: 0Dex: 31 Y0h[........######***#######  XL: 10 Next: 71% Place: Dungeon:9 Y0h%#######......***@o*o..$#  Noise: =--------  Time: 8888.8 (0.0) Y0h<#.#########oo*...#  p) +0 rapier # #.#.......#@**...#  Throw: 2 throwing nets Y0h.# #.'.......#***...#  Fly  .. #.#.......#......#  .# #.#.......#..#####  o   orc warrior (polearm, slow) Y0hJL###.###.#.......#..#  o   orc priest (confused) #..#..#.#.......#..#  o   orc wizard (slow) Y0hz#..#..#.#########.. o   orc (slow, ally target) (…)Y0hThe orc priest appears confused. The orc priest closely misses you. _The orc warrior barely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y0h-Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateZ0h+..# #............#  neoul the Covert ..# #.######.....#  Poltergeist of Dithmenos ***... ..# #.# #.....#  Health: 63/63 ======================== ..# #.# #.....###  Magic: 9/17============------------ ..# #.+ #.......#  AC: 10  Str: 4 ..#####.# #########  EV: 18Int: 18 Z0h.......<# #####  SH: 0Dex: 31 ........################   XL: 10 Next: 71% Place: Dungeon:9 #######......###@###..$#   Noise: =--------  Time: 8888.8 (0.0)#.############...#   p) +0 rapier # #.#.......####...#   Throw: 2 throwing nets Z0h.# #.'.......####...#   Fly .. #.#.......#......#  .# #.#.......#..#####   o   orc warrior (polearm, slow) ###.###.#.......#..#  o   orc priest (confused) #..#..#.#.......#..#Z0ha  o   orc wizard (slow) #..#..#.#########..  o   orc (slow, ally target) (…)The orc priest appears confused. The orc priest closely misses you. _The orc warrior barely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Z0hPPress: ? - help, Dir - look around, f - activateZ0h@ _The orc warrior barely misses you.Confusing Touch (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc is dazzled. The orc wizard is dazzled. ............@oo.oo.@.....oblind, unable to see you,…)oblind, unable to see you, slow,The orc priest hits you but does no damage.2=9.8 (1 _The orc warrior misses you.Z0h l The orc priest hits you but does no damage. Z0hA ^_The orc warrior misses you.  You barely miss the orc wizard.  The orc wizard is almost dead.  The orc priest barely misses the orc wizard.  The orc priest hits itself with a +0 mace.Z0h\ 6-90.7 (0.9Z0h Z0h P _The orc wizard misses you.[0hw  You catch the helpless orc wizard completely off-guard!  You stick the orc wizard like a pincushion!!![0h[0hV .oo   orc (blind, unable to see you, slow, …)@   shadowYou kill the orc wizard![0h2 10/17==2--1.6 _The orc warrior closely misses you. _Your Invocations skill increases to level 4![0h)  You catch the helpless orc priest completely off-guard!  You impale the orc priest!![0h36 ))o   orc (blind, unable to see you, ally t…)@   shadow [0h3#..#..#.#########..  You kill the orc priest!The orc warrior is no longer moving slowly.[0h7u==3-2.5[0h<[0h?b _The orc is no longer moving slowly. The orc completely misses you.[0hF?[0hJ  You catch the helpless orc completely off-guard!  You skewer the orc like a kebab!!![0hXV  You kill the orc![0h_ ).  Your shadow fades away.[0hct46-------==3.4[0h`h[0hjJ _The orc warrior hits you from afar with a +0 glaive!\0h:u# #.#  .\0hf;z# #.######.....# \0h; .# #.# #.....#  .\0h8<# #.# #.....### \0h< .\0h&=# #.+ #.......#  .\0h=p#####.# #...##### \0h[> \0h><# #...#  \0h6?e######...#  \0h?.....$#  #.#\0h?)o....#   \0h@#.#.#......#  # #.'.\0hA#......#  .. #.#.#......#  \0hA.# #.#.#..#####  \0hAj.###.#.#..#  \0hHB|..#..#.#.#..#  ..#..#.#\0hBI..  \0h5Q\0hQ5-4.4 (1.0\0hzU\0hX _The orc warrior closely misses you. _Items here: )) [[.\0h   \0h# <Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\0hn.# #............# neoul the Covert .# #.######.....# Poltergeist of Dithmenos ***... .# #.# #.....#\0h o Health: 46/63 =================------- .# #.# #.....###  Magic: 8/17===========------------- .# #.+ #.......#  AC: 12  Str: 4 \0hWo.#####.# #...#####  EV: 18Int: 18 ......<# #...# SH: 0Dex: 31 \0ho.......######...#######  XL: 10 Next: 73% Place: Dungeon:9 \0ho:######..........@....$#  Noise: =--------  Time: 8894.4 (0.0) #.#########)o....#  p) +0 rapier \0h(p#.#.......#......#  Throw: 2 throwing nets # #.'.......#......#  Fly .. #.#.......#......#  .# #.#.......#..#####  o   orc warrior (polearm) \0h]p##.###.#.......#..# ..#..#.#.......#..# ..#..#.#########..\0hpCasting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\0hpAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (chanceto affect: 57%)\0hG 8.# #............#  neoul the Covert .# #.######.....#  Poltergeist of Dithmenos ***... .# #.# #.....#  Health: 46/63 =================------- .# #.# #.....###\0h   Magic: 8/17===========------------- .# #.+ #.......#  AC: 12  Str: 4 .#####.# #...#####  EV: 18Int: 18 ......<# #...#  SH: 0Dex: 31 .......######...#######   XL: 10 Next: 73% Place: Dungeon:9 ######..........@....$#   Noise: =--------  Time: 8894.4 (0.0)#.#########)*....#   p) +0 rapier#.#.......#......#   Throw: 2 throwing nets [40\0h m# #.'.......#......#   Fly .. #.#.......#......#  .# #.#.......#..#####   o   orc warrior (polearm) ##.###.#.......#..# ..#..#.#.......#..# ..#..#.#########.. Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (chanceto affect: 57%)\0h Vo, asleep)\0hD ;o\0h[E O3-5.4 (1\0hI \0hJ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (chance\0h~K ?to affect: 57%) _The orc warrior looks drowsy...]0h_]  The helpless orc warrior fails to defend itself.  ]0h:`'You spit the orc warrior like a pig!!!!]0hh5)]0hh]0h-i]0hPo78-]0hoV5-6.3 (0.9]0hrv]0hy ]0hzI_You kill the orc warrior!]0hf]0hg]0h'i]0hk]0h2nX7]0h@o]0hoU9==]0hp]0h9s]0hs]0ht]0hw]0hwZ8=]0hly]0h{,]0h}]0h]0h C==2]0hi]0h]]0hR9=]0h]0h]0hԆ:1]0h]0h]0hX10/18=0]0h]0h\]0h; 9]0h]0h]0h[w50=8]0h]0h]0h:7]0h]0hЙ]0h'B=6]0h]]0h4]0hyd1=5]0hҞ]0hT1=]0hH]0hE]0h ,]0h)]0h]0hkT24]0h]0hs]0h]]0h]0h]0h:=]0h]0hװ]0h]0h[]0h]0h3=2==]0h]0h]0h:3]0h]0h{]0h]0h]0hM]0hR4=]0h]0h$ ]0h"3_You start resting.]0hdN== 2 ]0h]0h]0h]0h]0h]0h3d513=]0h`]0hc]0h]0h]0h]0h]0hB]0h_]0h]0h]0h]0h)v6==]0h]0hW]0h]0h]0h]0h]0h]0h]0hn7=4=]0hT]0hO]0h]0h`]0hY]0h/]0ht]0ha]0h<]0h?58=]0h]0h]0h:=]0h]0h]0h5]0h8]0h]0h7[5==]0h{]0hM]0hR9=]0h]0h]0h]0h]0h]0h[]0h]0h]0hKV60==]0h]0h]0h ]0h" ]0h ]0h6 Z6=]0h\ ]0h4]0hz>1=]0h]0h,]0h]0h,]0h]0h.:=]0h|]0h]0h752]0h3=]0h]0h`!]0h!B17=]0h"]0h$,]0h%]0h+{ _You feel your existence waver again.]0h/1949.3 (53.0)]0h=0M3=50.3 (54]0h3]0hJ5" _HP restored.]0hW:4]0h<]0h@B]0hAP=]0hB]0hDE]0hE]0hF]0h~H]0hH:=]0hI]0hO_ _You start resting.]0hS14.3 (4.0)]0hTV8==5.3 (5]0hX]0hZ% _Magic restored.]0hF 4]0h ]0h ]0hQ ]0h ,]0h/ ]0h ]0hD ]0hD ]0h ]0hJ ,]0h| ]0h ]0h ]0h1 ;==]0h  ]0ha ]0h0 ,]0hG ]0h" ,]0hv# ]0h& N _You now have 231 gold pieces (gained 12).]0ha( 4]0hl) ]0h0+ ]0h - ,]0h?. ]0h/ ]0hM1 ,]0h|2 ]0h?4 ]0h5 ,]0h7 ]0h8 ]0h ; ,]0h|< ]0hQ ]0hQ ]0hgR ]0hS ]0hvT ]0hT ]0hU ]0h] ]0h^ ]0h_ ]0hu_ ]0hha ]0hvb ]0hb ]0hQc ]0he ]0hf ]0hYf ]0hig ]0hth ]0hi ]0hi ]0hej ]0hk ]0h m ]0hRm ]0hm ]0ho ]0hq ,]0hr ]0hs ]0h4u ,]0hsv ]0hw ]0hy ,]0hy ]0h{ ]0hB} ,]0h.~ ]0hj ]0h ]0hZ ]0h" ]0h ]0h` ,]0ht ]0h ]0h ,]0h ]0h$ ]0hw ,]0h ]0h ]0h ]0hG ]0hѕ ]0h ]0h ]0h( ]0h4 ........##.#..#............# .........###..#............# ...........##'#............# ####..........).............# ..#........................# ..#.............########...# #.............# .....#...# ##.#.............#......#...# .#.#.....#'###..@'......#...# 86.3 (31.0) .#.#.....+...#...#>.....#...# .#.#.............#......#...# #.#......#...#..#.....##...# .#.....###.###.##....[3]0hl4 43m#....# ...'....).#.o.#...#....#....# o   orc warrior (wand, wandering)##........∩.....#....#....#........#...#...#....#....#.......###.###..###)##....#]0hh5 ]0h\9 ]0h>; c _An orc warrior is nearby!]0h D.# .###..#....# ]0h ,...##'#....# .....)...]0h ....# ...................# ]0hu >........########...# ........# .....#...# ]0h k........#......#...# #..@'......#...# #...#>.....#...# ]0ht [......#......#...# #...#..#.....##...# ##.###.##....#....# ]0h W).#.o.#...#....#....# ...∩.....#....#....# ]0h4 .#...#... ]0h ) ]0h ]0h|.# .###..#....# ...##'#....# .....)......# ...................# ........########...# ........# .....#...# ........#......#...# #..@'......#...# ]0h}>#...#>.....#...# ......#......#...# #...#..#.....##...# ##.###.##....#).#.o.#...#....#....# ...∩.....#....#.#...#...)]0hK]0h]0h]0hc _An orc warrior is nearby!]0h@.# .###..#....# ...##'#....# .....)......# ]0heA...................# ........########...# ........# .....#...# ........#......#...# #..@'......#...# #...#>.....#...# ......#......#...# #...#..#.....##...# ##.###.##....#....# ).#.o.#...#....#....# ...∩.....#....#....# .#...#... ) ^0h[Q.# .###..#....# ...##'#....# .....)......# ...................# ........########...# ........# .....#...# ........#......#...# #..@'......#...# #...#>.....#...# ......#......#...# #...#..#.....##...# ##.###.##....#^0h).#.o.#...#....#....# ...∩.....#....#.#...#...)^0hq^0hؖ^0hh^0h\c _An orc warrior is nearby!^0hDg..###..#..#...##'#.....# #####...)...^0hg]...# ....#.........#.#^0h h.########...#.#.............# .....#...# ^0hLhc###.#.............#......#...# ^0hh..#.#.....#'###...'......#...# ..#.#.....+...#.@.#>.....#...# .^0hhM.#.#.............#......#...# ^0hi%###.#......#...#..#.....##...# ....#.....###.###.##....#....#^0hi.'....).#.o.#...#....#....# #####........∩.....#....#....# ^0hit ...#...#...#....^0hj#....###.###..###)##....#..#...#.....)))...###^0hl^0ht?o.^0h|u87.3 (1.0) _^0h{^0h'}^0hM...##'#.# ######..........).....# .....#...............#^0h.#.............########...#.#.............# .....#...# ####.#.............#......#...# ...#.#.....#'###...'......#...#^0h{ .#.#.....+...#...#>.....#...#.#.#..........@..#......#...# ####.#^0h#...#..##...# .....#.....###o###.##....#....#^0hT.'....).#...#...#....#....# ######........∩.....#....#....# #^0h ...#...#...#....#....# #^0he ##.###..###)##....#..#...#.....)))...### ######......................#^0hb^0he<o..^0hs&8^0h^0hM_0h)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._0hr...............##'#............#  neoul the Covert ######..........).............#  Poltergeist of Dithmenos ***... .....#........................#  Health: 63/63 ======================== .....#.............########...#  Magic: 16/18 =====================--- .....#.............# .....#...#  AC: 2_0h tStr: 4 ####.#.............#......#...#  EV: 18Int: 18 ...#.#.....#'###...'......#...#  SH: 0Dex: 31 ...#.#.....+...#...#>.....#...#  XL: 10 Next: 75% Place: Dungeon:9 ...#.#..........@..#......#...#  Noise: ---------  Time: 8988.3 (0.0) ####.#......#.o*#..#.....##...#  p) +0 rapier .....#.....###.###.##....#....#  Throw: 2 throwing nets .....'....).#...#...#....#....#  Fly ######........∩.....#....#....# # ..........#[4_0h u00m...#...#....#....#  o   orc warrior (wand, wandering) #..........###.###..###)##....# ............#...#.....)))...### ######......................# Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword, wearing a +0 plate armour and  carrying a wand of roots (wandering, hasn't noticed you, chance to affect: 57%)_0h..............##'#............#neoul the Covert _0h,######..........).............#Poltergeist of Dithmenos ***... .....#........................#Health: 63/63 ======================== .....#.............########...#Magic: 16/18 =====================--- .....#.............# .....#...#_0hOMAC: 2Str: 4 ####.#.............#......#...#EV: 18Int: 18 ...#.#.....#'###...'......#...#SH: 0Dex: 31 ...#.#.....+...#...#>.....#...#XL: 10 Next: 75% Place: Dungeon:9 ...#.#..........@..#......#...#Noise: ---------  Time: 8988.3 (0.0) ####.#......#.*.#..#.....##...#p) +0 rapier _0h_.....#.....###.###.##....#....#Throw: 2 throwing nets .....'....).#...#...#....#....#Fly ######........∩.....#....#....# # ..........#...#...#....#....#o   orc warrior (wand, wandering) #..........###.###..###)##....# ............#...#.....)))...### ######......................#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword, wearing a +0 plate armour and  carrying a wand of roots (wandering, hasn't noticed you, chance to affect: 57%)_0h/oasleep)onfirm with . or Enter, or press ? or * to list all spells._0h0Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 short sword, wearing a +0 plate armour and  carrying a wand of roots (wandering, hasn't noticed you, chance to affect: 57%)The orc warrior looks drowsy..._0hxo 6 9.3 (1 _You feel bolstered by spreading misfortune._0h .##'#.# '######....).....#.#...............#.#.............########...#.#.............# .....#...##.#.............#......#...#.#.#.....#'###...'......#...#.#.#.....+...#...#>.....#...#.#.#.#......#...#_0h 7#.#......#.o.#..#.....##...#.#.....###.###.##....#....#.'....).#...#...#....#....# .######........∩.....#....#....# .# ...#...#...#....#....# ##...###.###..###)##....#....#...#.....)))...### #.#_0h =90_0h _0h! _0hj &  _0hj ^The helpless orc warrior fails to defend itself.  You spit the orc warrior like a pig!!!!_0hq D)_0hu 581.2 (0.9_0h{ _0h|  _0h<} A_You kill the orc warrior!`0hK`0h`0hO`0h#`0hAu17=`0h`0h `0h4`0hL`0h`0h`0h`0hP:5`0h`0h`0h?`0h3=`0h`0hY`0h`0hI`0h`0hG`0hB8==`0hB`0h`0h`0hY$4`0h`0h`0hm  w - a wand of roots (10) (gained 3 charges)  Things that are here:`0h`0h=`0hRR _a +0 short sword; a +0 plate armour`0h`0h`0h$`0h8`0h`0hQ==`0h`0hb`0h,`0h<`0hI`0hU:3`0h`0h!`0h`0h,`0h`0h@  There is an open door here.`0h `0h _`0h`0h `0h ,`0h`0h`0h,`0hD`0h`0h/G 2 `0h`0hzs _You feel your existence waver again.`0h 4`0h"`0h-%>  You see here a +0 orcbow.`0h&`0hm' _`0hl(`0hB+V  There is an open door, spattered with blood here.`0h,`0h~- _`0h .`0h/`0h0,`0h1`0h3`0h4,`0h5`0hG7`0h8,`0hx9`0hS<`0h=,`0h>`0h?`0hIA,`0hB`0hD`0hU] ........######...#### ##### #######...)...<...###).. #.#########))....##F.# #.#.......#.......###.# #.'.......#.... ..........# #.. #.#.......#..........## ..# #.#.......#..##.......####.###.#.......#.......##..#@.#.#.# ...........##..#..#.#########......###.###..............##.#..#........ <).....###..#........ ......##'#........F   bullfrog (asleep) `0h=V'######..........).........#........................ .........########...#`0h^29019.2 (28.0)`0h^-20.2 (29`0he`0hh `0hQhM_A bullfrog comes into view.`0h + ## `0h 3)<.. )).# `0hL #.#  #.. `0h ! ..# #.### `0hÑ (#@.# `0h *#..# .### `0h6 .#.`0hn & <)###. `0h ' )`0hߒ $ . .`0h  `0h2: p ## )<`0h: /.. )).# #.#  #..  ..# `0hg; #.### #@.# #..# `0h; h.### .#.`0h[<  <)###.' )`0h< 4.`0h.= T.`0h[E `0h2F `0hN `0hP _ _A bullfrog is nearby!a0h[?25h[?0c a0h^ Search for what [Enter for "armour", or ? for help]? a0h( [?25l[?1ca0h_a0haX9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) a0hgb! a - [carried] b - a +1 cloak (haunted) Results elsewhere ([,] to cycle)  b - [D:9] a book of Iron (646 gold)c - [D:9] a book of Winter (476 gold)  d - [D:8] a +0 buckler  e - [D:8] a +0 pair of gloves  f - [D:8] a +2 pair of gloves of fire resistance (387 gold)g - [D:3] Penaut's Antique Armour Boutique  h - [D:3] a helmet (85 gold)  a0hb#i - [D:3] a pair of boots (94 gold)d0hd0h+d0h z........... ........######...#### neoul the Covert ########### #######..........)... Poltergeist of Dithmenos ***... d0h..<...###)..#.#########)).. Health: 63/63 ======================== ........##F.# #.#.......#.... Magic: 18/18 ======================== .........###.# #.'.......#.... AC: 2d0h Str: 4 ..........# #.. #.#.......#.... EV: 18Int: 18 ..........## ..# #.#.......#..## SH: 0Dex: 31 d0h;...........####.###.#.......#..# XL: 10 Next: 78% Place: Dungeon:9 ...........##..#@.#.#.......#..# Noise: ---------  Time: 9020.2 (0.0) ...........##..#..#.#########..# p) +0 rapier ............###.###............# Throw: 2 throwing nets ............##.#..#............# Fly <)...........###..#............# ...............##'#............# F   bullfrog (asleep) d0h6'######..........).............# ......#........................# ......#.............########...# _You feel your existence waver again. _You see here a +0 orcbow. _There is an open door, spattered with blood here. _A bullfrog comes into view. d0h_A bullfrog is nearby!Search for what [Enter for "armour", or ? for help]? armourd0h$d0h$d0h0*d0h,. _d0hi,###.<# #...# ............ ........######...### ############ #######..........)d0h(<...###).. #.#########))F #.#.###.## ###.'.#.# #.. ..#.#.#...#..#..#.#.#..#.####@###.#d0hC;.#..#.##..#..#.#.......#..##..#..#.#########..#.###.###.# ..##.#d0hy..#.# .<)###..#.# .......##'#d0hwb.# #'######.).#.#...............#d0hd0h21.2 (1 _d0h`d0hښd0hP i...######.# #...## ####.d0hۚ <# #...# ............. ........######...## ############# #######..........) #...<...###).. .W#.#########))F.# #. #.#.#d0h) !##.##.###.'.#.# #..#..#.#.#..#.@#..#.#.#..d0h .####.###.#.#...##..#..#.#.......#..##..#..#.#########...###.###d0hڛ . ....#..#. W   wraith (dormant)<)###..#d0h! . F   bullfrog (asleep) ........##'#. ##'######).d0hg d0h d0h &2d0h d0h  d0h K_A wraith comes into view.d0hU .##.# #.+ #.... ....######.# #...# #####.d0hU <# #... .............. ........######...# ############## #######..........) ##...<...###).. .W#.#########)F.# #..#.#.#d0hU ##.##.###.'.#.# #@.#..#.#.#d0h2V ##..#..#.#.#.####.###.#.#d0hwW 0.##..#..#.#.......#..#..#.#########.###.###...#..#<)###..# .........##'#d0h\ <3d0ha d0hob d0h3..#.# #.# #.##.# #.+ #... .....#d0h#####.# #... ######.<# #... ............... ........######...#####################.......... ###...<...###).. ..#.W#.######### ##F.#..#..#.#.#d0h"##@##.###.'.#.#.#..#..#.#.####..#..#.#.#.####.###.#.#.##..#..#.#.......#..#..#.######### F   bullfrog (asleep).###.###...#..#<)###..#d0hd0h&4d0h[d0he0hz.#.# #.# #..#.# #.# #.##.# #.+ # ......######.# # '######e0h.<# # ................ ........###########################.........  ###...<...###)..#..#.W#.####### ###F@#..#..#.#. ###.##.###.'..#.#..#..#.#.#..#..#.#e0h(..####.###.#..##..#..#.#.........#..#.########.###.###...#..#e0he0h&5e0hEe0he0h1Z  The helpless bullfrog fails to defend itself.  e0h$+You perforate the bullfrog like a sieve!!!!e0h? H†#e0h 1e0h*6806.1 (0.9e0h-e0hqL _You kill the bullfrog!f0h"f0h#f0h$f0h?f0hAf0hD,f0hPHf0hVMQ##..# #.+ #..#...#####.# #...# #####......<# #...#. ........######...# #f0hM###############..........) ##...<...###)..#..#.W#.###) ...........##†.#..#..#.# ............###.##.###.'.......#. ...#@.#..#.#.......# .###..#..#.#.......#f0hyNQ####.###.#.......###..#..#.#.......###..#..#.############.###....W   wraith (dormant)##.#..#...........<)###..#...##'#..f0hS-7.1 (1.0f0hxS+8.1 (2f0h(Wf0hCYf0h J##.# #.+ #.#.#####.# #...#.f0hJ<# #...#  .######...############.). #...<...###)..#..#.W#.#))f0hVK##†.#..#..#.#.#.###.##.###.'.#.f0h9M#.#.@#..#.#.#.###..#..#.#.#.####.###.#.#.##..#..#.#.#.##..#..#.#.###.###.##.#..#.<).###..#.##'#.f0hPf0h'[j.WWf0h[+9.1 (1f0hZ`f0haf0h 8.# #.# #.....### #.+ #...... ..#.#####.# #...### ###.<# #...# ............ ........######...### ####################..........)..f0h T<...###)..#..#..#.#########))##†.#..#W.#.#.#.###.##@###.'.#.#.#..#..#.#.#.###..#..#.#.#..#f0h ####.###.#.#..###..#..#.#.......#..###..#..#.#########..####.###.#..##.#..#.# .<)f0hО 7###..#.#f0hc  The wraith hits you! The wraith drains your vigour!f0h p52-----=30f0hj MSlow Fly f0h f0hέ  f0h N_You feel yourself slow down.f0h [ @ (ally target)@   shadowYou hit the wraith.  The wraith is lightly damaged.  Your shadow hits the wraith with a rapier!f0h -1.5 (1.4f0hJ f0h W _The wraith completely misses you.g0h!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g0h'=m  Your tendrils begin to glow red. The wraith hits you but does no damage.g0h>G15----g0h>t3.0 (1.5Touch Fly g0hFg0hbJ g0hJF_The wraith closely misses you.g0h *WWg0h confused, ally target)tendrils begin to glow red. The wraith hits you but does no damage.los  You hit the wraith but do no damage.  You feel bolstered by spreading misfortune.  The wraith appears confused.  The wraith is moderately damaged.g0h x3=---- 6 g0h; g4.3 (1.3Fly g0h g0h = _The wraith barely misses you.g0h3 g0ho i  You hit the wraith but do no damage.g0h   The wraith is moderately damaged.Your shadow hits the wraith with a rapier.  The wraith hits you. The wraith drains your vigour!g0h l47---5.7 (1.4g0h! g0h! k _You feel as though you will be slow longer.g0hܩ@  You hit the wraith.  g0hQHThe wraith is heavily damaged.g0h)8g0hתL=--7.0 (1.3g0hg0hW _The wraith completely misses you.h0h8  You hit the wraith.h0hn>W.h0hl6=---8.4 (1.4h0hh0h^ _The wraith is heavily damaged.h0h$)#.# #.# #.....# .h0h) # #.# #.....## .## #.+ #....... .#.#####.# #...#### ##.h0h)x<# #...# ........... ........######...#### ###################..........)..<...###)..#..#W@#.#########))h0h:*##†.#..#@.#.#.#.###.##.###.'.#.#.#..#..#.#.#....h0h*###..#..#.#.#..#####.####..#..#.#.......#..# h0h*##..#..#.#########..# ###.##..##.h0h7h0h+8h0h^>` ..W)h0h>W  Your shadow fades away.h0hg?5-9.9 (1.5h0hDh0hF h0hF>_The wraith misses you.h0hT  You catch the helpless wraith completely off-guard!  You spit the wraith like a pig!!!h0h=[1.h0h0` 9==5-41.2 (1.3 _You destroy the wraith!h0hidh0h*fQ _Your Hexes skill increases to level 12!h0hfh0hh0h;h0hh0hl h0hȶ:_No target in view!h0h h0h h0h h0h  h0ht :_No target in view!h0hp 4h0h h0hQ Xh0h ~50=17=h0h h0h ,h0hV h0h h0h R1=h0h h0h h0h& h0h h0h+ 2 _You start resting.h0h -8.7 (7.5h0h v8===50.2 (9.0h0h h0h % _Magic restored.i0hAi0hi0hTi0hi0hn|5i0h3i0hgi0h7e 3.2 (3 _You start resting.i0hi3=4.7 (4.5i0h;AFly i0h,i0h [ _You feel yourself speed up.i0h4i0hi0hi0h'Y==4i0h;i0h<4=i0hi0h4i0h=i0hi0hi0hi0hi0hH33i0hqi0hi0hi0hi0hi0hbU5 2 i0hi0h|] _You feel your existence waver again.i0hǣi0hi0hʤi0hi0h4i0hæi0hi0h\Z6=i0hi0h@i0hi0h«i0hYi0hi0hDi0hdi0hR7=i0hi0hѰi0hi0hñi0hSi0h/i0h?58=i0hbi0h~i0h̹i0h`i0hi0hi0hi0hh9=i0hi0h,i0hi0h,i0hi0hi0hM960i0hi0h*i0hui0hi0hg,i0hBi0h,i0h<i0hi0h>1=i0hi0h,i0hi0h,i0hi0h-i0hyR2=i0h;i0hi0hi0hi0hi0h;i0hi0hi0h>3=i0hi0h[' _HP restored.=i0h'V  There is an open door, spattered with blood here.i0h)i0h* _i0h2+i0h6.i0h0i0hi0i0h1i0h4i0h6i0h6i0h8i0h);i0h=i0h=i0hc?i0h6Bi0hvDi0hEi0h^Fi0h[Ii0hK,i0h4Mi0hpPi0hRi0hSi0h Ui0hWi0h,Zi0hzZi0h[i0h;^i0ha`,i0heXi0hlni0hmi0hoi0hoi0hpi0hi0h,i0hi0h@  There is an open door here.i0hi0h _i0hi0hi0hӏi0h i0hi0hǓi0hi0hgi0h0i0hјi0h!i0hi0hFi0hi0h~,i0hui0hi0h,i0hi0hi0h,i0hi0hi0hҮ,i0hi0hi0hv,i0hi0hM  Things that are here:  5 poisoned darts; a +0 short sword; a kobold skeletoni0h6i0hԽ _i0hоi0hhi0h,i0hi0h"i0hq,i0hi0hi0h,i0hi0hi0h,i0hdi0hi0hi0h"i0hji0hi0hX,i0hi0hoi0hi0hVi0hi0h~i0hi0h]i0hi0hji0hi0h8i0hi0h@  There is an open door here.i0h#i0h _i0hi0hi0h,i0hji0hi0h,i0hi0hi0h0,i0hi0h:i0h,i0hi0h i0h #.......⌠.⌠'######.... #..................... #.#################### i0hr#.# .z)###...<... #.# #F.##......... #.### ##.###.......... # #.#.. .c# #. # #..#..###......... # ###@###. i0h"# .#.[#..##. # ...#..#..#. # #...###.###...... # #...#..#.##...... i0h###### #...#..###..<).... F   bullfrog (asleep)#####...#'##.....<.......... c   centaur (asleep)............###'##### z   wight (polearm, dormant)............#..i0h,1133.7 (79.0)i0h,4.7 (80i0h#i0hf(q _A wight, a bullfrog and a centaur come into view.i0h5 i0h  ### #.# .z)< #.# #F. #.### ##.# # #.#.. .c# # #..#..# # ###@# # .#.[#..# #i0h] j ...#..#..# # #...###.### # . #...#.<)'i0h /<....i0hM ###i0hA #.# .z)< i0ha#.# #F. i0hE#.### ##.# #.#.. .c# i0h̬ #..#..# ###@#i0hS .#.[#..#i0h ...#..#..# #...###.### .i0h #...#.<)'<i0h0....i0hi0hKi0hSi0hpd _There are monsters nearby!i0h)i0hH ### #.# .z)<i0h@ #.# #F. #.### ##.# #i0hs #.#.. .c# # #..#..# # ###@# #i0h4 .#.[#..# # ...#..#..# #i0h!P #...###.### # . #...#.<)'i0h/<....i0h֖ ### #.# .z)< i0ha#.# #F. #.### ##.# #.#.. .c#  #..#..# ###@#i0h: .#.[#..# ...#..#..# #...###.### . #...#.<)'i0h$C<....i0h<i0hi0hi0hcd _There are monsters nearby!i0h? ###i0h #.# .z)< #.# #F. #.### ##.# # #.#.. .c# #i0hF #..#..# # ###@# # .#.[#..# # ...#..#..# # #...###.### # .i0hP #...#.<)'<....i0hD M ###i0h_E  #.# .z)< i0hE #.# #F. #.### ##.#i0h F = #.#.. .c#  #..#..# ###@#i0h}F 8 .#.[#..# ...#..#..#i0hF  #...###.### .i0hG  #...#.<)'<i0hZG 0....i0hO i0hlP i0h[X i0h[  i0h[ V_There are monsters nearby!i0hDU###########.∩.......#.#.⌠.⌠'#######......................#.#####################i0hUA#.#y. .z)###...<...##.# .# #F. #.###.##.## #.#..#.c# #. #..#@.#i0hV ###.####. .#.[#..##. ...#..#..## #...###.###. #...#..#... ##### #...#..###........<)#####...#'##.....<........... y   killer bee (asleep).....###'###### z   wight (polearm, dormant)i0hdi0h\f15.7 (1.0)i0hqi0h t i0hytO_A killer bee comes into view.j0h  The helpless centaur fails to defend itself.  You stick the centaur like a pincushion!!!j0h#)y   killer bee (asleep)j0h$oz   wight (polearm, dormant)j0h(576.6 (0.9j0h-j0h/K _You kill the centaur!j0hG...........⌠.⌠# ##########.j0hI∩.......#.#.⌠.⌠'#######.......................#.######################.#y. .z)###...<...##j0hA#.#..# #F.#.###.##.###.#..#.@# #.#..#..#####.####. .#.[#..##....#..#..#...###.###. #...#..#.j0h.. #### #...#..###........<)#####...#'##.....<............j0hj0hZ-7.6 (1.0j0hj0hWQ _You see here a +0 shortbow.j0hhY2###..######... j0hY..........⌠.⌠# #########.∩.......#.#.⌠.⌠'######j0hiZ#........................#.######################.#y.#.. .z)###...<...###j0hZ$#.#..#..#F.###.###.##@###.#..#.)#.#.j0h[#..#..######.####. .#.[#..##....#..#..#...###.###.z   wight (polearm, dormant)j0h:\F #...#..#... j0h\k### #...#..###........<)j0hej0hf-8 _j0hlj0hnj0h Z  The helpless bullfrog fails to defend itself.  j0h* (You skewer the bullfrog like a kebab!!!!j0h% .z   wight (polearm, dormant)j0h* & j0hi* U99.5 (0.9 _You kill the bullfrog!j0h/ j0h1 i _Your Stealth skill increases to level 13!k0h.#..# #.#.#. ##..######... .........⌠.⌠# ########.∩.......#.#.k0h}⌠.⌠'#######.........................#.######################.#y.#..#.z)###...<...###)#.#..#..#@.####.###.##.####.#..#.)#.#.#..#..####.####. .#.[#..##....#..#..#...###.###. #...#..#...k0hk0hӳ540.5 (1.0 _k0hk0h>k0h9]&  k0h]ZThe helpless wight fails to defend itself.  You stick the wight like a pincushion!!!!k0h g<)k0hng)k0hm6911.4 (0.9k0huk0hx6 _You destroy the wight!k0h.yk0h= k0h> k0h@ k0hD k0h;G k0hG k0h[K k0hu[ &  k0h[ sThings that are here:  a +3 trident; a +0 robek0h^ k0h_ _k0hOa k0hd k0h"f ,k0hg k0h#j k0hWq .........⌠.⌠......##########..∩.# #.......⌠.⌠'###### #..k0hq  #.###################### #.#y.#..#.))###...<...## #.#..#..#..##........... #.###.##.###............ #.#..#.@#... #..#..###. ###.####k0h#r  .#.[#..##...#..#..###...###.###y   killer bee (asleep) #...#..#.## #### #...#..###k0h~r <) ...#####...#'##.....<k0h2s -4.4 (3.0k0hs k0hw _.yyk0hx +5.4 (4k0h!| k0h~ Q _You see here a +0 shortbow.l0h.⌠.⌠......###.∩.# #.⌠.⌠'###### # #.########### #.#..#..#.))###...<... #.#.y#..#..## #.###.##.###l0h #.#..#@)#.# #..#..### ###.#### .#.[#..## ...#..#..## #...###.### #...#..#.### #...#..###.<).#####...#'##.....<l0hl0hF.yl0h3=6.4 (1l0h<l0hP _The killer bee misses you.l0h*  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l0hQ ..................⌠.⌠......##.... neoul the Covert ###########........∩.......#..... Poltergeist of Dithmenos ***... #.......⌠.⌠'######..... Health: 63/63 ======================== #...................... Magic: 16/18 =====================--- l0hS #.##################### AC: 2Str: 4  #.#..#..#.))###...<...# EV: 18Int: 18 #.#..#..#..##.......... SH: 0Dex: 31 #.###y##.###........... XL: 10 Next: 91% Place: Dungeon:9 #.#..#@)#.#............ Noise: =--------  Time: 9146.4 (0.0) #..#..###............ p) +0 rapier ###.####............. Throw: 2 throwing nets .#.[#..##............. Fly  ...#..#..##............. #...###.###.............. y   killer bee #...#..#.##.............. ##### #...#..###........<)..... l0hT I....#####...#'##.....<........... _The killer bee misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 66%)m0h..................⌠.⌠......##.... neoul the Covert ###########........∩.......#..... Poltergeist of Dithmenos ***...#.......⌠.⌠'######..... Health: 63/63 ========================m0h#...................... Magic: 16/18 =====================---#.##################### AC: 2Str: 4 #.#..#..#.))###...<...# EV: 18Int: 18#.#..#..#..##.......... SH: 0Dex: 31#.###*##.###........... XL: 10 Next: 91% Place: Dungeon:9#.#..#@)#.#............ Noise: =--------  Time: 9146.4 (0.0)m0h#..#..###............ p) +0 rapier###.####............. Throw: 2 throwing nets.#.[#..##............. Fly ...#..#..##.............#...###.###.............. y   killer bee#...#..#.##.............. m0h} ##### #...#..###........<)..... ....#####...#'##.....<........... _The killer bee misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 66%)m0hIRm0hy  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 66%)  The killer bee struggles to resist. The killer bee completely misses you.m0h+7.4 (1m0htm0hW _The killer bee barely misses you.m0h;  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m0h ..................⌠.⌠......##.... neoul the Covert ###########........∩.......#..... Poltergeist of Dithmenos ***... #.......⌠.⌠'######..... Health: 63/63 ======================== #...................... Magic: 14/18 ==================------ #.##################### AC: 2Str: 4  #.#..#..#.))###...<...# EV: 18Int: 18 #.#..#..#..##.......... SH: 0Dex: 31 #.###y##.###........... XL: 10 Next: 91% Place: Dungeon:9 #.#..#@)#.#............ Noise: =--------  Time: 9147.4 (0.0) #..#..###............ 0h !mp) +0 rapier ###.####............. Throw: 2 throwing nets .#.[#..##............. Fly  ...#..#..##............. #...###.###.............. y   killer bee #...#..#.##.............. ##### #...#..###........<)..... ....#####...#'##.....<........... _The killer bee barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 66%)m0hz ..................⌠.⌠......##.... neoul the Covert ###########........∩.......#..... Poltergeist of Dithmenos ***...#.......⌠.⌠'######..... Health: 63/63 ========================#...................... Magic: 14/18 ==================------m0h= #.##################### AC: 2Str: 4 #.#..#..#.))###...<...# EV: 18Int: 18#.#..#..#..##.......... SH: 0Dex: 31#.###*##.###........... XL: 10 Next: 91% Place: Dungeon:9#.#..#@)#.#............ Noise: =--------  Time: 9147.4 (0.0)#..#..###............ p) +0 rapier###.####............. Throw: 2 throwing nets.#.[#..##............. Fly ...#..#..##.............m0h #...###.###.............. y   killer bee#...#..#.##.............. ##### #...#..###........<)..... ....#####...#'##.....<........... _The killer bee barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 66%)m0hK y(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  m0hL Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 66%)  The killer bee looks drowsy...m0h y 6 -8.4 (1 _You feel bolstered by spreading misfortune.n0h7  The helpless killer bee fails to defend itself.  You stick the killer bee like a pincushion!!!!n0h@F†n0hKA!n0h/E]2-9.3 (0.9n0hTJn0h/LN _You kill the killer bee!n0h> 5==n0hDK ==5n0hL ,n0hM n0hP n0hhQ n0hU 6=n0hPW n0hY n0hY n0h [ n0h\ n0h7] n0h^ n0hDc Bn0hc n0hbd B=4n0he n0hEj n0hj :3n0hk n0hLn n0hn \17= 2 n0hDp n0hr s _You feel your existence waver again.n0hr n0h=t n0hv n0hqv n0hww n0hy n0hy n0hz n0h| n0hD} :=n0h~ n0h n0h n0hN n0hK n0h I8==n0h n0h 4 _Magic restored.n0h6 n0h n0h n0hr n0h ,n0hj n0hO n0hu n0hޟ n0hŢ n0hä n0h n0h ;==n0hq n0h n0h ,n0h n0h$ n0h n0h n0h n0hP n0hƳ n0h+ n0h n0h n0h& n0h n0hL n0h @  There is an open door here.n0h. n0h _n0h n0h n0h ,n0hJ n0h n0h0 ,n0hd n0h n0hV ,n0h n0h n0h ,n0h_ n0hO n0h ,n0h n0h n0h> ,n0h^ n0h9 n0h n0h n0h&$ n0hx7 n0hk= ,n0hoA n0hS n0hOY ,n0h] n0hho n0h u ,n0hy n0h7 n0hÈ ,n0hՉ n0h n0hȎ ,n0h" n0hv n0h n0h n0h n0h n0hC n0hś n0h n0h n0hա ,n0h= n0h n0h_ ,n0h n0h+ n0h߮ ,n0hj n0hz n0hs n0h n0h n0hd n0h ,n0h n0h3 n0h ,n0hr n0h: n0h n0h n0h n0hj n0h& n0h n0h n0h= n0h ,n0hk n0hr I∩.#####....) ..# #.............. ..# #.......#'########.... ..# #.......#........# ..#####.......#........#......... n0h .............⌠.⌠......##......... ######........∩.......#.......⌠.⌠'######.#..........@....... 203.3 (54.0)#.###########################.#..#..#.))###...<...###)#.#..#..#..##..##†#.###†##.###...####.#..#.)#.#...#n0h a#.#..#..###...## #.###.####.........#  ###.#.[#..##.......#n0h0 n0h n0h3 T _Key pressed, stopping explore.n0hH 4n0hy n0h n0h n0h ; _n0h n0h" n0h9# n0hU% n0h) n0h , n0h, n0h/ n0h2 n0h'5 n0h5 n0hY7 n0h: n0hb= ,n0h^? n0hzB n0hlE ,n0hgG n0hK n0hN ,n0hkQ n0hT n0hqW ,n0hY n0h:] n0h_ ,n0ha n0hn n0h?r ,n0hbt n0hz n0hs} ,n0h n0h n0h n0h n0hr n0h n0h0 ,n0h< n0h n0h n0h n0ht n0hi n0h ,n0h+ n0h) n0h5 ,n0h n0hM n0h{ n0h n0hп n0hd n0ht n0h n0h n0h n0h n0hi n0ho n0h n0h n0h: n0h n0h] n0h n0h n0h n0h n0h n0h n0hN n0h n0h n0h n0h' n0hc n0hL n0h n0h n0h$ n0h n0hM n0h n0h n0h n0h n0hK n0h $ n0h "_You reach down and open the door.n0h n0h7 n0h n0h  #########..######  #.....###### #####.....# #............# .)......# #............# ........# #............# .# #.######.....# ..........# #.#....#.....# ..........# #.#....#.....### ..........# ##.......# n0h530.3 (27 ..........#####.#....#...##### ...............<#....#...# ................######...####### ###############..).....# ..###)..#..#..#.#########)) ....##†.#..#..#.## .....###.##.###.'#n0h# ......#.#..#..#.#.......#......#There is an open door here.n0h[n0hMn0h4E _Done exploring.o0ho0ho0h o0h@.0.0)............... .o0h!Do0hZGo0hIE _Done exploring.o0hv4o0hwo0h*<o0ho0hE _Done exploring.o0h>>>^∩∩∩(Press ? for help) #.# #......##.# #...# #.# #.#.#####.# #...#r0h  #.###.#.#####.# #...# #.....#.......#####)###### ######### #####.#####.......#......# #)......# #########.## #..####.#.####.# ######.#####.# #......=...####..####.#.####.###### #......#####.# #.#####...............!.##........# #.####.##....#####.#####....##....####.#.##.#.####.########## #.#.......##..........##.#...#########.#.##.#.# #.......)..# #.#.##.#####.#####.##.##.##### ♣♣♣ #>..#......# ##.##.##.##.##............# #.......# ♣♣∩♣♣########.#####...#.##.##.###..########## ##...#.## #♣...♣##.####......##.##.####.#.#######.#.## ####..⌠..#### #...###...####.##.##..###.# ########...)).## #...........#####.#.##<........##)##.#.#..# #.....##.###..#####.......)...r0h &##.......#..>....####)###.##.#.# #.....##.###).#......#.§§§.#.....###.#.#.......# #...##### #.##.#.# #....................#♣§.§♣#......#............# #.#.....# #.##.#.# #.....#.......#......#♣.§§♣#...........#.......# #...#.#.# #......# #.....#.......#.#######♣♣♣######..##.#.#.......# ###.#.#.# ####.### #######.......#.# ##.######## #..##.#.#...>...# #....#<# #[####.......# #....^....# #.......######### #..###.# #.##.......# ##.......## ##.##.#.##..###.# s0he 9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +1 cloak (haunted) Results elsewhere ([,] to cycle)  b - [D:9] a book of Iron (646 gold)  c - [D:9] a book of Winter (476 gold)  d - [D:8] a +0 buckler  e - [D:8] a +0 pair of gloves  f - [D:8] a +2 pair of gloves of fire resistance (387 gold)  g - [D:3] Penaut's Antique Armour Boutique  h - [D:3] a helmet (85 gold)  i - [D:3] a pair of boots (94 gold)s0h%s0hs0hs0hOQ #####.......####..######s0hneoul the Covert#.....#####............#s0hePoltergeist of Dithmenos ***... #####.....# #............#s0hmHealth: 63/63 ======================== s0hk...)......# #............#Magic: 18/18 ======================== ..........# #............#s0h AC: 2Str: 4 ..........# #.######.....#EV: 18Int: 18 ..........# #.#....#.....#SH: 0s0h _Dex: 31 ..........# #.#....#.....###XL: 10 Next: 92% Place: Dungeon:9 ..........# #.@....#.......#Noise: ---------  Time: 9230.3 (0.0) s0hs }..........#####.#....#...#####p) +0 rapier ...............<#....#...#Throw: 2 throwing nets s0hy h................######...####### Fly ###############..........).....# ..###)..#..#..#.#########))....# ....##†.#..#..#.#.......#......# .....###.##.###.'.......#......# ......#.#..#..#.#.......#......#s0h kThere is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "armour", or ? for help]? armours0h2 s0h s0h s0h] . _s0h s0h xShopping list: 6 items, total cost 3489 gold pieces s0h, s a - [D:3] 30 gold a potion of curing  b - [D:3] 80 gold a potion of heal wounds s0h  c - [D:8] 387 gold a +2 pair of gloves of fire resistance  d - [D:9] 782 gold a book of Beasts  e - [D:8] 850 gold a book of Misfortune s0hO a f - [D:9] 1360 gold a manual of Dodging You have 231 gold pieces s0h V[!] travel|examine|delete items [a-f] choose item[Esc] exitu0h u0h u0hu  #####.......####..######neoul the Covertu0h #.....#####............#Poltergeist of Dithmenos ***... #####.....# #............#u0hI mHealth: 63/63 ======================== u0h ...)......# #............#Magic: 18/18 ======================== u0h ..........# #............#AC: 2u0hc Str: 4 ..........# #.######.....#EV: 18u0h Int: 18 ..........# #.#....#.....#SH: 0u0hH ,Dex: 31 u0h ..........# #.#....#.....###u0h\ XL: 10 Next: 92% Place: Dungeon:9 ..........# #.@....#.......#Noise: ---------  Time: 9230.3 (0.0) ..........#####.#....#...#####p) +0 rapier ...............<#....#...#Throw: 2 throwing nets u0h ................######...####### Fly ###############..........).....# u0hU ..###)..#..#..#.#########))....# ....##†.#..#..#.#.......#......# u0h.....###.##.###.'.......#......# ......#.#..#..#.#.......#......#There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armour", or ? for help]? armouru0h*u0hpu0hAu0hv0hV4v0hVv0h"}v0hv0hπv0hv{ ###############..........).###).v0hׂ########))##†.#..#..#.####.##.###.' ......#.#..#..#.#.......#......# _Done exploring.v0hgv0hFhv0hhv0h̑<v0hv0hE _Done exploring.v0h̑v0hmWhere to? (Tab - D:8 @ (x,y), ? - help) v0hUR D - Dungeon  T - Temple L - Lairv0hvv0h #####.......####..######neoul the Covert#.....#####............#Poltergeist of Dithmenos ***... #####.....# #............#Health: 63/63 ======================== ...)......# #............#Magic: 18/18 ======================== v0h..........# #............#AC: 2Str: 4 ..........# #.######.....#EV: 18Int: 18 ..........# #.#....#.....#SH: 0Dex: 31 ..........# #.#....#.....###XL: 10 Next: 92% Place: Dungeon:9 ..........# #.@....#.......#Noise: ---------  Time: 9230.3 (0.0) v0hF..........#####.#....#...#####p) +0 rapier ...............<#....#...#Throw: 2 throwing nets ................######...####### Fly ###############..........).....# ..###)..#..#..#.#########))....# ....##†.#..#..#.#.......#......# .....###.##.###.'.......#......# ......#.#..#..#.#.......#......# _Done exploring. _Done exploring. v0hD&_Done exploring. _Search for what [Enter for "armour", or ? for help]? armour _Done exploring. _Done exploring.v0h) v0h v0h v0h) % _v0h ,v0h ,v0hH v0h P  There is a stone staircase leading up here.v0h v0hW _v0h v0h v0h ,v0h0 v0h v0hw ,v0h v0h v0h9! ,v0h! v0h$ v0h$ ,v0hq% v0h' v0h>( ,v0h( v0h7+ v0h+ ,v0hG, v0h_. v0h/ ,v0ho0 v0h]2 v0hf3 ,v0h44 v0h6 v0h8 Bv0h9 v0h: ,v0h; v0ht= v0h> ,v0h? v0h_A v0hB ,v0hC v0h@E v0hF ,v0hI v0hTL v0hM v0h)N v0hN v0hP v0hR ,v0hS v0hU v0hkW ,v0hX v0hrZ v0h[ ,v0h&] v0h^ v0hs` ,v0ha v0hc v0hBe ,v0hf v0hLi @  There is an open door here.v0hj v0hxk _v0hRl v0hn Z  There is a stone staircase leading down here.v0hRo v0hp v0hsq % _v0hr v0h =10v0hÐ ,v0h v0h͕ ?  #.######  #....@.# v0h 55.0 (24.7) ######.#  .#  .#  .# .# ## _You fly downwards.v0hS v0h& v0h a _There is a stone staircase leading up here.w0h4w0hw0hˍw0hw0h% _w0hnw0hԖP  There is a stone staircase leading up here.w0h>w0h _w0h-w0h&w0h w0hhw0hw0hw0h,w0h w0hw0hw0h w0hw0hbw0hY,w0hקw0hw0h,w0h+w0h-w0h,w0hw0htw0h3,w0hw0hӲw0hw0hRw0hw0hw0hIw0hw0hw0hιw0h,w0hw0h8w0h,w0h,w0hlw0h,w0hw0hw0h,w0hw0hw0h,w0hw0hrw0h,w0hw0hFw0h,w0h1w0hrw0hX,w0hw0hLw0h#.##.##.######.####.#.##w0h ..........#.########..###.####.###.## ##.....# ##...###.####.# #@#...#.##Y......###.#.#####.### ##.# #.######w0h\ #....<.# ######.#Y   yak (wandering) #.##.##.#w0h.70.0w0hz .  A yak comes into view.w0h?,6.0 (21w0hBw0hD0 _The yak moves out of view.w0hLw0hoMw0hNw0hPw0hVw0h/W #.# #.######.####.#.##w0hW ..........#.## ######..###.####.# w0hW##.## ##.....#...###.####.#w0h+X..######.#...#.## Y......@###.#.w0hX\###.###.# ##. #.. #.######..##....<.#.#######.#.. #.#Y   yak (wandering).. #.#.~w0hYw~ #.#  #.#w0h![,0.0)w0h|^>Y.w0ha+7.0 (1w0h3bw0hcw0h8 #.#  w0h;h#.###  #.##  ..#.##  ..#w0hA  ##.##   ##..  w0h3fY.######.#  .......@# w0hG .###.###.# ##.#  #..   w0h&..##....<.#  .#w0hW  w0h5.. #.#  .. #.#  w0h5>.~~ #.#  #.# w0hBP A #.#  #.###  #.##  ..#.##  ..#  ##.##   ##..  w0hP Y.######.#  .......@#  .###.###.# ##.#  #..   ..##....<.# w0hQQ u .# .. #.# w0hQ  ..  .~~  #.#w0hU w0h;V w0hY w0h[  w0h[ L_A yak is nearby!w0hA x #.#  #.###  #.##  w0h i..#.##  ..#  ##.##   ##..  w0h Y.######.#  .......@#  .###.###.# ##.#  w0hc 9#..   ..##....<.#  w0h .#  .. #.#  .. #.#  .~~ #.#  #.# w0h\  #.#  #.###  #.##  w0h] ..#.##  ..#  ##.##   ##..  Y.######.#  .......@#  .###.###.# ##.#  #.. w0hK^ c  ..##....<.#  .# .. #.#  ..  .~~  #.#w0hLa w0ha w0h{d w0hj   #.# #.### ###.####.#.## ...#.## ######..###.####.#w0hk  ##.## ##.....# ##...###.####.##Y.######.#...#.###.###.#.###.###.###.# ##.## #.. #.###### ..##....<.# .#######.# .. #.# .. #.# .~w0hl ~ #.#  #.# _A yak is nearby!w0h&m w0ho 0.w0h\p -8 _w0hr w0hs w0hhw0hw0hPw0hH _No target in view!x0h4x0hx0h H _No target in view!x0h,4x0h/x0h1H _No target in view!x0h? ; #.# #.### ###.####.#.## ..#.## ######..###.####.# ##.## ##.....# ##...###.####.# #..######.#...#.## #x0h .###.#.## #.###.###.# ##.# #. #.. #.######.. ..##....<.#... .#.###.. .. #.###. .. #.##x0hW . .~~ #.#  #.#x0h x0h -9 _x0h x0h y0hÌ #.# #.### ###.####.#.## .#.##y0h ######..###.####. ##.## ##.....# ##...###.####. #..######.#...#.## #.###.#.##y0h` #.###.###.# ##.# #.# #.. #.###### ..# ..##....<.# .... .#.# ##... .. #.# ##.y0h. .. #.# #... .~~ #.#  #.#y0hەy0h'80y0h$y0hy0hh #.# #.### ###.####.#.##y0h .#.## ######..###.##### ##.## ##y0h:g #Y ##...###.####y0h #..######.#...#.## #y0hΨ;.###.#.##y0hCS #.###.###.# ##.# #.# #.. #.######y0h ..# ..##....<.# .y0hթ8... .#.#y0h: ##... .. #.# Y   yak (wandering)y0h{ ##... .. #.#y0hͪ y0h#... .~~ #.#  #.#y0h[y0h_y0h&.y0hy0h9 y0hK_A yak is nearby! _y0hɼ@_No target in view! _y0hA A yak comes into view.y0h&1y0h:y0h y0h"_The yak moves out of view.y0hҪ  #.##. #.######. ###.####.#.##..Y .#.##y0h#.. ######..###. #YY ##.## ## #.. ##...###. #..######.#...#.## #.###.#.## #.###.###.# ##.## #.# #.. #. ..# ..##....<. .... .#.y0hH ##... .. #. YYY 3 yaks (wandering) ##... .. #. #... .~~ #. #.y0hy0hy0hey0hcY.Y..y0heKY2y0h:y0h+V _A yak comes into view.y0hff #.# #.# #.#  #.# #.####.####.####y0hg .Y............#.##  #.Y# ######..###.## #..# ##.## ##.. #.Y# ##...###.## #.@######.#...#.## #........###.#.## #.###.###.# ##.# #. #.# #.. #.#####. ..# ..##....<#. .... .######### ##... .. #y0hhl#... .~~ #y0h?jy0hjy0h;o.YY.YY2 wandering)y0hoo50-----=3y0hsy0hu( _The yak gores you!z0h]  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0h~ #.#  neoul the Covert #.# #.#  Poltergeist of Dithmenos ***... #.# #.###  Health: 50/63 ===================----- ###.####.####.#.##  Magic: 15/18 ====================---- z0hM..Y...........#.##  AC: 2Str: 4  #Y*# ######..###.## EV: 18Int: 18 #**# ##.## ##.. SH: 0Dex: 31 #*Y# ##...###.## XL: 10 Next: 92% Place: Dungeon:10 z0h#*@######.#...#.##  Noise: =--------  Time: 9283.0 (0.0) #*****...###.#.##  p) +0 rapier #*###*###.# ##.#  Throw: 2 throwing nets #* #.# #.. #.#### Fly  #. ..# ..##....< #. .... .####### YYY 3 yaks (2 wandering) ####... .. #z0h܉ ##... .. # #... .~~ # _A yak comes into view. _The yak gores you!  z0h5 Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatez0h##.#neoul the Covert#.##.#Poltergeist of Dithmenos ***...#.##.###Health: 50/63 ===================-----###.####.####.#.##z0hCMagic: 15/18 ====================----..Y...........#.## AC: 2Str: 4 #### ######..###.## EV: 18Int: 18#### ##.## ##.. SH: 0Dex: 31#### ##...###.## XL: 10 Next: 92% Place: Dungeon:10##@######.#...#.## Noise: =--------  Time: 9283.0 (0.0)######...###.#.##p) +0 rapier#########.# ##.#Throw: 2 throwing netsz0h## #.# #.. #.#### Fly #. ..# ..##....<#. .... .####### YYY 3 yaks (2 wandering)####... .. ###... .. ##... .~~ # _A yak comes into view. _The yak gores you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0h)&Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatez0hg _The yak gores you!Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0h[h@Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak bellows! x2z0hhz0h)}..Y.Y.Y.......###..YY1=4.0 (1 _The yak barely misses you.z0hܵ L  Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0h  #.#  neoul the Covert #.# #.#  Poltergeist of Dithmenos ***... #.# #.###  Health: 51/63 ===================----- ###.####.####.#.##  Magic: 12/18 ================-------- z0h ..............#.##  AC: 2Str: 4  #*Y# ######..###.## EV: 18Int: 18 #*Y# ##.## ##.. SH: 0Dex: 31 #*Y# ##...###.## XL: 10 Next: 92% Place: Dungeon:10 #*@######.#...#.##  Noise: ==-------  Time: 9284.0 (0.0) #*****...###.#.##  p) +0 rapier #*###*###.# ##.#  Throw: 2 throwing nets z0hw #* #.# #.. #.#### Fly  #. ..# ..##....< #. .... .####### YYY 3 yaks ####... .. # ##... .. # #... .~~ #The yak bellows! x2 _The yak barely misses you.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0h -Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatez0h!. #.#neoul the Covert#.##.#Poltergeist of Dithmenos ***...#.##.###Health: 51/63 ===================-----z0h/ ?###.####.####.#.##Magic: 12/18 ================--------..............#.## AC: 2Str: 4 #### ######..###.## EV: 18Int: 18#### ##.## ##.. SH: 0Dex: 31#### ##...###.## XL: 10 Next: 92% Place: Dungeon:10##@######.#...#.## Noise: ==-------  Time: 9284.0 (0.0)######...###.#.##p) +0 rapier#########.# ##.#Throw: 2 throwing netsz0h/ ## #.# #.. #.#### Fly #. ..# ..##....<#. .... .####### YYY 3 yaks####... .. ###... .. ##... .~~ #The yak bellows! x2 _The yak barely misses you.z0h80 SCasting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatez0h ,z0h2 i...YYY......z0h 6.###..z0h4 3-5.0 (1z0hz0h _The yak barely misses you.  Confirm with . or Enter, or press ? or * to list all spells.z0hoCasting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The yak closely misses you.{0h#.##.# #.# #.######.####.####.#..............{0h #..# ######..###.####.Y# ##.## ##...#YY# ##...###.####..######.#...#.## #..@.....###.#.## #.###.###.# ##.# #. #.# #.. #.######. ..# ..##....<.#. .... .#######.####... .. #. #.... .~~ #. #.{0h {0h> ,{0hN..YY{0hO--6{0h{0h'{0h;*#.# #.# #.# #.### ###.####.####.#.## ....#.## {0h#..# ######..###.##..# ##.## ##.#.Y# ##...###.##YY######.#...#.## #.###.#.## #.###.###.# ##.# #. #.# #.. #.##. ..# ..##....<.##. .... .#.#####... .. #.# 2{0h yaks##... .. #.##... .~~ #.##.#{0h{0hd2-7{0h{0h {0ht[   {0h%\ <Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{0h+ . #.# #.#  neoul the Covert #.# #.###  Poltergeist of Dithmenos ***... {0h+ ###.####.####.#.##  Health: 52/63 ===================----- ..............#.##  Magic: 9/18============------------ #..# ######..###.#### AC: 2Str: 4  #..# ##.## ##.... EV: 18Int: 18 {0h+ #*Y# ##...###.#### SH: 0Dex: 31 #YY######.#...#.##  XL: 10 Next: 92% Place: Dungeon:10 {0hI, :#***@***.###.#.##  Noise: ---------  Time: 9287.0 (0.0) #*###*###.# ##.#  p) +0 rapier #. #*# #.. #.###### Throw: 2 throwing nets {0h, W#. .*# ..##....<.# Fly  #. .... .#######.# ####... .. #.# YY 2 yaks ##... .. #.#{0h-  #... .~~ #.# #.#Press: ? - help, Dir - look around, f - activate _The yak closely misses you.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{0ho- -Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate{0h@ #.##.#neoul the Covert#.##.###Poltergeist of Dithmenos ***...###.####.####.#.##{0h$A Health: 52/63 ===================-----..............#.##Magic: 9/18============------------#..# ######..###.#### AC: 2Str: 4 {0h|A #..# ##.## ##.... EV: 18Int: 18##Y# ##...###.#### SH: 0Dex: 31{0hA #########.#...#.##XL: 10 Next: 92% Place: Dungeon:10####@###.###.#.##Noise: ---------  Time: 9287.0 (0.0){0h"B #########.# ##.#p) +0 rapier#. ### #.. #.###### Throw: 2 throwing nets{0huB #. .## ..##....<.# Fly #. .... .#######.#####... .. #.# YY 2 yaks{0hB ##... .. #.##... .~~ #.##.#Press: ? - help, Dir - look around, f - activate {0h5C p_The yak closely misses you.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{0hD &Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate{0h _The yak closely misses you.  Casting: Dazzling Flash (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.{0hFasting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.{0hJ{0h{0hJ...Y.YY@...{0hO.###...YYY 3 yaks (1 blind, 1 unable to see you){0h!Z 6 =8.0 (1{0h1'{0h+) _The yak is dazzled.|0h #You strike the helpless yak from behind!  You impale the yak!!  The yak is almost dead.|0hɢ+8 (0.8|0h9|0hLQ _The yak closely misses you.|0h5z ^  You closely miss the yak.|0h{ O10/18=|0h{ &9.7 (0.9|0hr |0h  |0h! I_The yak is almost dead.}0h~  You hit the yak.  The yak is almost dead.}0he3=90.6}0hݶ}0hQ _The yak closely misses you.}0h:  You puncture the yak!}0h}0h.YYY 2 yaks}0hGf==6-1.5}0h}0hG _You kill the yak!}0ho : @}0hf (1 ally target)@   shadowYou hit the yak.  The yak is lightly wounded.}0h }0hs q49---2.4}0hB }0hc  }0h B_Your shadow hits the yak with a rapier. The yak gores you.}0h  Casting: Dazzling Flash (dangerous; 3% risk of failure)  }0h \Confirm with . or Enter, or press ? or * to list all spells.}0h #.# #.#  neoul the Covert }0h#.# #.###  Poltergeist of Dithmenos ***... ###.####.####.#.##  Health: 49/63 ==================------ ..............#.##  Magic: 7/18=========--------------- #..# ######..###.#### AC:  6  Str: 4  #..# ##.## ##.... EV: 18Int: 18}0h #*.# ##...###.#### SH: 0Dex: 31 #*@######.#...#.##  XL: 10 Next: 96% Place: Dungeon:10 }0h&#*YY@***.###.#.##  Noise: ---------  Time: 9292.4 (0.0) #*###*###.# ##.#  p) +0 rapier #. #*# #.. #.###### Throw: 2 throwing nets #. .*# ..##....<.# Fly  #. .... .#######.# ####... .. #.# YY 2 yaks (1 ally target) ##... .. #.# @   shadow #... .~~ #.# #.#The yak is lightly wounded. _Your shadow hits the yak with a rapier. The yak gores you.  Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate}0h+w#.##.#neoul the Covert}0h5#.##.###Poltergeist of Dithmenos ***...###.####.####.#.##Health: 49/63 ==================------..............#.##}0h*Magic: 7/18=========---------------}0h#..# ######..###.#### AC:  6  Str: 4 #..# ##.## ##.... EV: 18Int: 18}0h##.# ##...###.#### SH: 0Dex: 31}0h=#########.#...#.##XL: 10 Next: 96% Place: Dungeon:10}0h####@###.###.#.##Noise: ---------  Time: 9292.4 (0.0)}0h#########.# ##.#p) +0 rapier#. ### #.. #.###### Throw: 2 throwing nets}0ho"#. .## ..##....<.# Fly #. .... .#######.#####... .. #.# YY 2 yaks (1 ally target)}0hJ##... .. #.# @   shadow#... .~~ #.##.#}0h%yThe yak is lightly wounded. _Your shadow hits the yak with a rapier. The yak gores you.  }0h-Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}0hCasting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate}0h;~0hFb-..@.YY@....###...Yblind, 1 unable to see you,…)~0hb`50=7~0hc,=3.4 (1~0hi~0h9l ~0h&m _Your shadow hits the yak with a rapier. The yak gores you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The yak is dazzled. The yak misses you.~0h4=  You hit the yak.  ~0hHThe yak is moderately wounded.~0hG-4.3 (0.9~0h~0hj ~0hN_The yak completely misses you.~0hd5  You hit the yak.~0hkm  The yak is moderately wounded.~0hlf8=-5.2~0h_p~0hrc _Your shadow hits the yak with a rapier. The yak gores you but does no damage.~0h+u YYally target)You hit the yak.  The yak is heavily wounded.~0hNv 0=6.1~0hz ~0he}  ~0h~ ^_The yak is no longer blind. The yak barely misses you.~0hL  Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h^ #.# #.#  neoul the Covert #.# #.###  Poltergeist of Dithmenos ***... ###.####.####.#.##  Health: 50/63 ===================----- ..............#.##  Magic: 5/18======------------------0h00 #..# ######..###.#### AC:  7  Str: 4  #..# ##.## ##.... EV: 18Int: 18 #*.# ##...###.#### SH: 0Dex: 31 #*@######.#...#.##  XL: 10 Next: 96% Place: Dungeon:10 #*YY@***.###.#.##  Noise: =--------  Time: 9296.1 (0.0)0h #*###*###.# ##.#  p) +0 rapier #. #*# #.. #.###### Throw: 2 throwing nets #. .*# ..##....<.# Fly  #. .... .#######.# ####... .. #.# YY 2 yaks (1 ally target)0hl ##... .. #.# @   shadow #... .~~ #.# #.#The yak is heavily wounded. _The yak is no longer blind. The yak barely misses you.0hZCasting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate0h6#.##.#neoul the Covert#.##.###Poltergeist of Dithmenos ***...###.####.####.#.##Health: 50/63 ===================-----..............#.##Magic: 5/18======------------------0h( #..# ######..###.#### AC:  7  Str: 4 #..# ##.## ##.... EV: 18Int: 18##.# ##...###.#### SH: 0Dex: 31#########.#...#.##XL: 10 Next: 96% Place: Dungeon:10####@###.###.#.##Noise: =--------  Time: 9296.1 (0.0)#########.# ##.#p) +0 rapier#. ### #.. #.###### Throw: 2 throwing nets#. .## ..##....<.# Fly 0h U#. .... .#######.#####... .. #.# YY 2 yaks (1 ally target)##... .. #.# @   shadow#... .~~ #.##.#The yak is heavily wounded. _The yak is no longer blind. The yak barely misses you.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate0h` ..@.YY@....###...Y0hHblind, 1 unable to see you,…)_The yak is no longer blind. The yak barely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. The yak closely misses you.18=7.1 (10h0hk _The yak snorts and paws the ground.0hp  You hit the yak.  The yak is heavily wounded.0hq5-8.0 (0.90h1u0h'wI _The yak misses you.0h‚]  You barely miss the yak.0h@-90h0h5 0hύU_The yak is heavily wounded.0h   0hA <Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h . #.# #.#  neoul the Covert #.# #.###  Poltergeist of Dithmenos ***... 0h8 ###.####.####.#.##  Health: 51/63 ===================----- ..............#.##  Magic: 2/18==---------------------- #..# ######..###.#### AC:  8  Str: 4  #..# ##.## ##.... EV: 18Int: 18 0h #*.# ##...###.#### SH: 0Dex: 31 #*@######.#...#.##  XL: 10 Next: 96% Place: Dungeon:10 #*YY@***.###.#.##  Noise: =--------  Time: 9298.9 (0.0) 0h #*###*###.# ##.#  p) +0 rapier #. #*# #.. #.###### Throw: 2 throwing nets #. .*# ..##....<.# Fly  0ht #. .... .#######.# ####... .. #.# YY 2 yaks (1 blind, 1 unable to see you,…) 0h ##... .. #.# @   shadow #... .~~ #.# #.#You barely miss the yak. 0h$ _The yak is heavily wounded.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h{ -Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate0h#.##.#neoul the Covert#.##.###Poltergeist of Dithmenos ***...###.####.####.#.##0hHealth: 51/63 ===================-----..............#.##Magic: 2/18==----------------------#..# ######..###.#### AC:  8  Str: 4 0hj#..# ##.## ##.... EV: 18Int: 18##.# ##...###.#### SH: 0Dex: 31#########.#...#.##XL: 10 Next: 96% Place: Dungeon:10####@###.###.#.##Noise: =--------  Time: 9298.9 (0.0)#########.# ##.#p) +0 rapier#. ### #.. #.###### Throw: 2 throwing nets#. .## ..##....<.# Fly #. .... .#######.#0h`"####... .. #.# YY 2 yaks (1 blind, 1 unable to see you,…)##... .. #.# @   shadow#... .~~ #.#0h]#.#You barely miss the yak. _The yak is heavily wounded.Casting: Dazzling Flash (dangerous; 3% risk of failure)  0hsConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate0hh0h  You hit the yak but do no damage.The yak is heavily wounded.0h[2-300.8 (0.90h!0hQ _The yak closely misses you.0hV  You barely miss the yak.The yak is heavily wounded.0hW03==--1.6 (0.80h]0h'a( _The yak gores you.0hta: @0h2b,…)@   shadowYou barely miss the yak.The yak is heavily wounded.0h>co40----=2.5 (0.90hi0hjP _Your shadow hits the yak with a rapier! The yak gores you!0hl~  You hit the yak.  The yak is almost dead.0hzmp31--------3.40h0p0hq( _The yak gores you!0h0h0h:0h^ _You are too injured to fight recklessly!0h 0h 0h3 0h ^ _You are too injured to fight recklessly!0hV 0h1 0h 0h'  0h P_You are too injured to fight recklessly!0h0h0hD0hE 0h0hP_You are too injured to fight recklessly!0hqYYally target) _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the yak.  The yak is almost dead.74.30ht 0hrtb_The yak is no longer blind. The yak completely misses you.0hŜ6  Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h0hz #.# #.#  neoul the Covert #.# #.###  Poltergeist of Dithmenos ***... ###.####.####.#.##  Health: 31/63 ===========------------- 0h..............#.##  Magic: 0/18------------------------ #..# ######..###.#### AC:  7  Str: 4  #..# ##.## ##.... EV: 18Int: 18 #*.# ##...###.#### SH: 0Dex: 31 #*@######.#...#.##  XL: 10 Next: 96% Place: Dungeon:10 #*YY@***.###.#.##  Noise: =--------  Time: 9304.3 (0.0) #*###*###.# ##.#  p) +0 rapier #. #*# #.. #.###### Throw: 2 throwing nets #. .*# ..##....<.# Fly  #. .... .#######.# 0hN####... .. #.# YY 2 yaks (1 ally target) ##... .. #.# @   shadow #... .~~ #.# #.#The yak is almost dead. _The yak is no longer blind. The yak completely misses you.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate0h; #.##.#neoul the Covert#.##.###Poltergeist of Dithmenos ***...0h@ ###.####.####.#.##Health: 31/63 ===========-------------..............#.##Magic: 0/18------------------------#..# ######..###.#### AC:  7  Str: 4 #..# ##.## ##.... EV: 18Int: 18##.# ##...###.#### SH: 0Dex: 310h #########.#...#.##XL: 10 Next: 96% Place: Dungeon:10####@###.###.#.##Noise: =--------  Time: 9304.3 (0.0)#########.# ##.#p) +0 rapier#. ### #.. #.###### Throw: 2 throwing nets#. .## ..##....<.# Fly #. .... .#######.#####... .. #.# YY 2 yaks (1 ally target)##... .. #.# @   shadow#... .~~ #.#0h #.#The yak is almost dead. _The yak is no longer blind. The yak completely misses you.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate0h/ 0h ....YY@..@.###.0h. k..YYblind, unable to see you, 1 a…)_The yak is no longer blind. The yak completely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. x20h  Your shadow casts a spell at the yak.The flickering shadows explode! The shadowball engulfs the yak!0h  ####**   yak (blind, distracted, unable to seeYou kill the yak!0h 0h 0h; Z..Y@..0hc 0h #.##.#neoul the Covert#.##.###0hK ^Poltergeist of Dithmenos ***...###.####.####.#.##Health: 31/63 ===========-------------..............#.##Magic: 0/18------------------------#..# ######..###.#### AC:  9  Str: 4 0h Y#..# ##.## ##.... EV: 18Int: 18#..# ##...###.#### SH: 0Dex: 31#..######.#...#.##XL: 10 Next: 101% Place: Dungeon:10#..Y@..@.###.#.##0h NNoise: ==-------  Time: 9305.3 (1.0)#.###.###.# ##.#p) +0 rapier#. #.# #.. #.###### Throw: 2 throwing nets#. ..# ..##....<.# Fly 0h #. .... .#######.#####... .. #.# Y   yak (blind, distracted, unable to see…)##... .. #.# @   shadow#... .~~ #.##.#0h !Casting: Dazzling Flash (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. x2  Your shadow casts a spell at the yak.The flickering shadows explode! The shadowball engulfs the yak!  You kill the yak!0h _The shadowball engulfs the yak.  You have reached level 11!0h /  --more--0h) U3/6791 0% 0h. 0h%0 4 _0hF^  You closely miss the yak.0h @Y@...unable to see you, ally tThe yak is lightly wounded.0h5-6.2 (0.90h"0h$ 0h$_Your shadow barely misses the yak. The yak closely misses you.0h  You puncture the yak!  The yak is moderately wounded.0hs25----7.10hu0h( _The yak gores you!0h\}40h!0h1 0hP_You are too injured to fight recklessly!0h:  You puncture the yak!0h\1=-8.00h0h 0hAM_The yak is heavily wounded.0h0h8-0h0h^ _You are too injured to fight recklessly!0hEi  You strike the helpless yak from behind!  You impale the yak!!0hJ†@   shadow0hNf---=390hV0hXG _You kill the yak!0hǡ #.# #.# #.# #.### ###.####.####.#.## ....#.## #..# ######..###. #..# ##.## ## #..# ##...###.0h9H #..######.#...#.## #.@@.....###.#.## #.###.###.# ##.# #. #.# #.. #. #. ..# ..##....<. #. .... .#. ####... .. #. ##... .. #. #... .~~ #. #.0h 0hJb.0h`6=9.9 (1.00h0hi _Your shadow fades away. _You see here a yak corpse.0h0h0h`^ _You are too injured to fight recklessly!0h m#.# #.# #.# #.### ###.####.####.#.## ....#.## #..# ######..###.#0h #..# ##.## ##.#..# ##...###.##..######.#...#.## #..†@....###.#.## #.###.###.# ##.# #. #.# #.. #.##. ..# ..##....<.##. .... .#.#####... .. #.#0h ##... .. #.##... .~~ #.##.#0h 0h .10 _0h 0h 0hE40h80h0h7=0h%`2=0h0h۟,0h{0hj8=0h60h<,0hK0h=9=3=308=1=74==2===635=544==30h _You start resting.35= 2 6=6=7=7=8==98==40===9=0hD[39;49m1=0h,0h-0h"0hp2==0h0h%0h0h 0h0h6,0hh0h3=10/19=0h10h,0h0h&0h0h0h0h:40hv0h0h:=0hn0h/0h,0h0h;T1=0h0h0hT5=0h0hs0h0h<0h0hI,0h0h^6==0h{ 0hS ,0h 0h 0hW U2==0h 0h 0h:70hx0hn0h,0h,0h}0h0hz48===0h^0h,0h0hA0hT3=0h0h0hI0h0h j9=0h0h,0h.0hh0h:=0h.0hH0hC500h 0h5!,0h!0h"0h"]14=0hW#0h$0h$Z1=0h}%0hf&,0h&0h?(0hJ*2==0h*0h+,0hB,0h%-0h-Z5=0h-0h.0h/X30h0,0h10hP2,0h20h30hd4:=0h40h60h6Z4=0h60h70hC8[6==0h80h9,0h1:0h$;0h;R5=0h;0h2=,0h=0h>0h?;==0h{?0h@0hAZ6=0h~A0h6B0hBZ7=0hC0hD0hhD0hD0hEh7=0haF0hG,0hBH0h"I0hI:=0hI0hK,0hK0hL0hLB80hVM0h?N0hNI18=0hO0hP0hfP,0hQ0hRZ9=0hR0h\S,0hS0hU0hvU:=0hU0hV0hRWS60=0hW0h[{ _You feel your existence waver again.0h^241909.0)0h_Y9==20.9 (1100hAb0hc% _Magic restored.0h.0h)0hɰ0hz0hI,0hŶ0h29610h0h,0h0h9Q==0h0h0h>2=0h0hB0h 0hs0h0h,0h0h0h<R3=0h0h0hb0h0h0hS0h0h0h`840h0h 0hq0h0h0h|0h0h0hw>5=0h0h}0h0ht0hD0h0h 0hF0hR6=0h 0h00h0h+0h0h 0hm0h0h0hu0hY$ 0h;_You start resting.0h341.9 (21.0)0hp70h-=2.9 (220h0h" _HP restored.0hG0h240hf0h 0hS$  You see here a yak corpse.0h%0h&6 _0h (0h)0h*,0h,0h@-0h-:=0h.0h5/0h00h210h10hv20h30hB40h40h60hW70h70h!80h80h:0h!;0h;0h^=0hC.# ######..###.###.# ##.## ##...0hD #..# ##...###.### #..######.#...#.## #..†.....###.#.##  #.###.###.# ##.# 0hzD #.# #.# #.. #.# #.##..####..##....<. #..@........#######. ####......... #. ##...... .. #. 0hDm#...... .~~ #. ..... #. ..~~. ## z   wight (dormant) 0hOE~z.~ ~..~ 0hJL250.9 (8.0)0hL+1.9 (90hP0hW 0hXj_A wight comes into view. It is wielding a +0 dire flail.0h"g#..# ##.## ##....#..# ##...###.#####..######.#...#.## #..†.....###.#.## 0h#Q#.###.###.# ##.# #.###.# #.. #.#######.##..####..##....<.#...........#######.##### #.# ###.#..~~ #.#......? #.#0h$C...~~###..~z. ..~..~⌠...~.⌠0h)0hA*+2.9 (10h.0h00h  #..# ##.##  #..#  #..####  #..†...  0h #.###.###.# ##.#  #.###.# #..  #.##..####..< #........... ####@........  ##.........  #........~~  ......? 0h0  ...~~..  ..~z.~.  ..~..~⌠  ...~.⌠~ 0hU"  #..# ##.##  #..#  #..####  0h,# l#..†...  #.###.###.# ##.#  #.###.# #..  0hh$ >#.##..####..< #........... ####@........  ##.........  #........~~  ......?  ...~~..  ..~z.~.  ..~..~ 0hc% f...~.⌠~ 0h) 0hY* 0h/ 0h9 #..# ##...###.#####..######.#...#.## 0hI: \#..†.....###.#.## #.###.###.# ##.# #.###.# #..##.#######.##..####..##....<.# 0h: #...........#######.# #### #.#  ###.# #.~~ #.# #......?~ #.# ~...~~..~ ### 0h; 5~..~z.~~..~..~⌠z 2 wights (dormant)~~...~.⌠~.#~~~..~..~z _A wight is nearby!0hF 0hIG 0hSM z.zzz.0h-N &30hS 0h>U  _A wight comes into view. It is wielding a +3 flail of freezing.0h  #..#  #..####  #..†...  #.###.###.# ##.#  #.###.# #..# 0h P #.##..####..##....<.#  #...........#  ####......... #.#  ##@........ #.#  #........~~ #.#  #......?~ #.#  ~..z~~..~ ###  ~..~..~..  ~~..~..~⌠.  0h4 q~~...~.⌠~z  #~~~..~..~. 0h}  #..#  #..####  #..†...  #.###.###.# ##.#  0h} #.###.# #..#  #.##..####..##....<.#  #...........#  ####......... #.#  ##@........ #.#  #........~~ #.#  #......?~ #.#  ~..z~~..~ ###  ~..~..~.. ~~..~..~⌠.  ~~...~.⌠~0hq~  #~~~..~..~. 0h 0h 0h 0h^ w #..######.#...#.## #..†.....###.#.## #.###.###.#.##.# 0h׎ #.###.# #..##.#######.##..####..##....<.# #...........#######.# ####. #.#  ###.# #.~~ #.# 0hW #......?~. #.# #~..z~~..~. ### #~~..~.. #~~..~..~⌠.~#~~...~.⌠~z#~~~..~..~..0h p#~ _There are monsters nearby!0hא 0h 0h" kz.z.0h -4 _0hϚ 0h 0hiT   #..†...#.##  #.###.###.#.##.#  #.###.# #..# 0hjUj #.##..####..##....<.#  #...........##  ####.......... #.#  ##......... #.#  #.@......~~ #.#  #.z....?~. #.#  #~...~~..~. ###  #~~..~..~..~  #~~..~..~⌠z~ 0hV #~~...~.⌠~..  #~~~..~..~..  ##~~~..~..~~ 0h   #..†...#.## 0hQA #.###.###.#.##.#  #.###.# #..#  #.##..####..##....<.#  #...........##  ####.......... #.#  ##......... #.#  0hi#.@......~~ #.#  #.z....?~. #.#  #~...~~..~. ###  #~~..~..~..~  0h##~~..~..~⌠z~ #~~...~.⌠~..  #~~~..~..~.. 0h##~~~..~..~~ 0h0h0h0h 0hV_There are monsters nearby!0h2u_  You barely miss the wight.0hrW @z.(1 ally target)@   shadowYour shadow hits the wight but does no damage.=5.8 (0.90h0h}R _The wight barely misses you.0h7  You hit the wight.0h 0h < The wight is lightly damaged.0hH?z.0h۷(6.70h0h 0h_Your shadow barely misses the wight. The wight completely misses you.0hU h  You hit the wight but do no damage.0h` J  The wight is lightly damaged.  0h .Your shadow hits the wight but does no damage.0h' :z.0h (7.60h 0h! V _The wight completely misses you.0h[  0h[<Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hsv #..######.#...#.##  neoul the Covert #..†.....###.#.##  Poltergeist of Dithmenos ***... 0h:t2#.###.###.#.##.#  Health: 67/67 ======================== #.###.# #..##.######  Magic: 16/19 ====================---- #.##..####..##....<.#  AC: 2Str: 4  #...........#######.#  EV: 18Int: 18 0ht####.......... #.#  SH: 0Dex: 31 ##......... #.#  XL: 11 Next:  3% Place: Dungeon:10 #.@......~~ #.#  Noise: =--------  Time: 9457.6 (0.0) #.z....?~. #.#  p) +0 rapier 0hVu#~.@.~z..~. ###  Throw: 2 throwing nets #~~..~..~..~  Fly  #~~..~..~⌠.~  #~~...~.⌠~..  zz 2 wights (1 ally target) #~~~..~..~..  @   shadow ##~~~..~..~~ 0huzCasting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (lightly damaged,  ally target, chance to affect: 71%)0h~#..######.#...#.##neoul the Covert0h#..†.....###.#.##Poltergeist of Dithmenos ***...#.###.###.#.##.#Health: 67/67 ========================#.###.# #..##.######Magic: 16/19 ====================----#.##..####..##....<.#AC: 2Str: 4 #...........#######.#EV: 18Int: 18####.......... #.#SH: 0Dex: 31##......... #.#XL: 11 Next:  3% Place: Dungeon:10#.@......~~ #.#Noise: =--------  Time: 9457.6 (0.0)#.*....?~. #.#p) +0 rapier#~.m@.~z..~. ###Throw: 2 throwing nets#~~..~..~..~Fly #~~..~..~⌠.~#~~...~.⌠~..zz 2 wights (1 ally target)#~~~..~..~..@   shadow##~~~..~..~~Casting: Dazzling Flash (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (lightly damaged,  ally target, chance to affect: 71%)0h#(   +0 dire flail (minion)@   shadow0hq&z.z(@.~~6-8.6 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (lightly damaged,  ally target, chance to affect: 71%) _The +0 dire flail dances into the air! The wight hits you.0h  Casting: Tukima's Dance (safe; 1% risk of failure)  0h\Confirm with . or Enter, or press ? or * to list all spells.0h #..######.#...#.##  neoul the Covert 0h5#..†.....###.#.##  Poltergeist of Dithmenos ***... #.###.###.#.##.#  Health: 66/67 =======================- #.###.# #..##.######  Magic: 13/19 ================-------- #.##..####..##....<.#  AC: 2Str: 4  #...........#######.#  EV: 18Int: 180h ####.......... #.#  SH: 0Dex: 31 ##......... #.#  XL: 11 Next:  3% Place: Dungeon:10 #.@......~~ #.#  Noise: =--------  Time: 9458.6 (0.0) 0h@/#.z*z..?~. #.#  p) +0 rapier #~(@.~~..~. ###  Throw: 2 throwing nets #~~..~..~..~  Fly  0h#~~..~..~⌠.~  #~~...~.⌠~..  zz 2 wights (1 ally target) #~~~..~..~..  (   +0 dire flail (minion) 0hN]##~~~..~..~~  @   shadowCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail of freezing and wearing a +0 robe (chance to  affect: 71%)0h6 ,#..######.#...#.##neoul the Covert#..†.....###.#.##Poltergeist of Dithmenos ***...#.###.###.#.##.#Health: 66/67 =======================-0h7 _#.###.# #..##.######Magic: 13/19 ================--------#.##..####..##....<.#AC: 2Str: 4 #...........#######.#EV: 18Int: 18####.......... #.#SH: 0Dex: 31##......... #.#XL: 11 Next:  3% Place: Dungeon:100he8 %#.@......~~ #.#Noise: =--------  Time: 9458.6 (0.0)#.z.*..?~. #.#p) +0 rapier#~(@.~~..~. ###Throw: 2 throwing nets#~~..~..~..~Fly #~~..~..~⌠.~0ho9 #~~...~.⌠~..zz 2 wights (1 ally target)#~~~..~..~..(   +0 dire flail (minion)##~~~..~..~~@   shadowCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h: wAim: a wight, wielding a +3 flail of freezing and wearing a +0 robe (chance to  affect: 71%)0hz ( 2 dancing weapons (minion)0h1 0hD @z.z(.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0h1 Aim: a wight, wielding a +3 flail of freezing and wearing a +0 robe (chance to  affect: 71%)  The +3 flail of freezing dances into the air!0h ;*0h=. *1 slow, ally target)  Your shadow casts a spell at the wight.You feel bolstered by spreading misfortune.0h*0hu z.zThe wight seems to slow down. x2; Your +0 dire flail hits the wight!0hZ 7 =9.6 (10h0h(K _The wight misses you.0h7  You hit the wight but do no damage.The wight is almost destroyed.Your +0 dire flail hits the wight.0h r  The wight is destroyed!0hP z(...   wight0h 6-60.5 (0.90hK 0h2 l _Your +3 flail of freezing completely misses the wight.0h <  You puncture the wight!0h  The wight is heavily damaged.Your +0 dire flail hits the wight!0h [(.(( 2 dancing weapons (minion)@   shadow0hl ]4-1.3 (0.80h 0h M _The wight is destroyed!0h`a 0h(b 0hh 0hj H _No target in view!0h0hZ0h0h:H _No target in view!0h0h50hG ^ _No target in view!0hRA#..# ##...###.####.##..######.#..#..†.....###.#.##.###.###.#.##.# #.###.# #..##.###### #.##..####..##....<.# #....#######.# ####..#.# ##..@....... #.# 0h#..[(....~~ #.# @(....?~.. #.# ...~~..~.. ####~~..~..~..~.#~~..~..~⌠.~#~~...~.⌠~..~#~~~..~..~..##~~~..~..~~0h0hpD([0h\7=-2.3 (1.0 _0hĴ0h-0hD0h0h0hW  You start resting.0h#y14=-.0ha& 0h?0  Your shadow fades away.0h)   +3 flail of freezing (minion)0h+3.3 (10hG0hs 0hV_Your +0 dire flail falls from the air.0h 0h 0h 0h 0h B0h- r _Your +3 flail of freezing falls from the air.0h 0h 0h: 0h L==0h 0hؚ ,0h| 0h' ,0h 0h* 0h :60h 0h+ ?50h 1=0h 0h* P50h 0h P40h 0h 0h 0h 0h 0h= B=30hj 0h- 0h 1 2 0hѿ 0h s _You feel your existence waver again.0hn [6==0h 0h 0h* 0hj 0h 0h 0hX 0h 0h 0ho 0h 0h1 ;==0h 0h ,0h" 0h 0h 0hh S7=0hb 0h ,0h 0hI 0h 0h0 0h} 0h 0hU 0h< 0h $=0h 0h 0h$ 0h 0h 0h 6180h )=0h 0h 0hY 0hX 0h 0h 0hC 0hm ,0h 0h 0h :=0h 0h ,0h 0h 0hd 0h 0h 0h| I9==0h 0hQ 4 _Magic restored.0hV 0h 0h 0h" i  You see here a +3 flail of freezing.0h[) #..†.....###.#.## #.###.###.#.##.# 0h) #.###.# #..##.#######.##..####..##....<.##...........#######.# ####............. #.#  ##.....[ #.#  #..))....~~.. #.# 0h5* 1#.[..@.?~..~. #.# #~...~~..~..~~ ### #~~..~..~..~..~ #~~..~..~⌠.~... #~~...~.⌠~..~.#~~~..~..~..~.0h* 9   gargoyle (dormant)##~~~..~..~~...##.~..~......9 0h- 096.3 (33.0)0h-5 h99.0h5 ,7.3 (340h; 0hh? | _A gargoyle comes into view. It is wielding a +0 morningstar.0h( #.###.###.#.##.# #.###.# #..##.#######.##..####..##....<.# #...........#######.# ####.....#.#  ##[##.# #..))....~~..##.# ##.[....?~..~.##.# #~...~~@.~..~~~### 0h #~~..~.. #~~..~..~⌠.~...F#~~...~.⌠~..~..~#~~~..~..~..~..~#~.9.~.~..~.......#F   marrowcuda (dormant)..~~...?....#0h 0hݜ ,9.0h 18.3 (1.0)0h 0h ] _A marrowcuda comes into view.0h_   #.###.# #..#  0h#.##..####..##....<.#  #...........#######.#  ####..............#.#  ##...........[##.#  #..))....~~..##.#  ##.[....?~..~.##.# 0h[ #~...~~@.~..~~~###  #~~..~..~..~..~~  #~~..~..~⌠.~...F  #~~...~.⌠~..~..~  0h#~~~..~..~..9..~  ##~~~..~..~~...~  ##.~..~.......#  #..~~...?....# 0hP   #.###.# #..# 0hhQ #.##..####..##....<.#  #...........#######.#  ####..............#.#  0hQ##...........[##.#  #..))....~~..##.#  0hRF##.[....?~..~.##.#  #~...~~@.~..~~~###  #~~..~..~..~..~~  0h?S#~~..~..~⌠.~...F  #~~...~.⌠~..~..~  0hS#~~~..~..~..9..~ ##~~~..~..~~...~  ##.~..~.......#  0hmTa#..~~...?....# 0h^0hq_0hf0hYou #.###.# #..##.#######.##..####..##....<.# #...........#######.# ####0ho.....#.#  ##[##.# #..))....~~..##.# ##.[....?~..~.##.# #~...~~..~..~~~### #~~..~.. #~~..~..~⌠.~...F#~~...~.⌠~..~..~~0hp#~~~..~..~..9..~#~...~#.~..~.......##..~~...?....# #............# _There are monsters nearby!0hs0hyL9~0hxzJ==9 _0h0h 0hZ(    #.##..####..##....<.#  #...........#######.#  ####..............#.#  0h(##...........[##.#  #..))....~~..##.#  ##.[....?~..~.##.#  #~...~~..~..~~~###  0hf)q#~~..~..~@.~..~~~  #~~..~..~⌠.~...F~ 0h) #~~...~.⌠~.9~..~~  #~~~..~..~..~..~~  ##~~~..~..~~...~#  ##.~..~.......##  0h8*c#..~~...?....#  #............# 0hkA    0h#.##..####..##....<.#  #...........#######.#  ####..............#.#  0h##...........[##.#  #..))....~~..##.#  0h ##.[....?~..~.##.#  #~...~~..~..~~~### 0h #~~..~..~@.~..~~~  0hX<#~~..~..~⌠.~...F~  #~~...~.⌠~.9~..~~  #~~~..~..~..~..~~  ##~~~..~..~~...~# 0h ##.~..~.......##  #..~~...?....#  #............# 0h0hy0h0hq  #.##..####..##....<.# #...........#######.# ####.....#.#  [##.# 0h?..))....~~..##.# ##.[....?~..~.##.# #~...~~..~..~~~### #~~..~.. #~~..~..~⌠@~...F~##~~...~.⌠~.9~..~~##~~~..~..~..~..~~##0h~...~##.~..~.......##..~~...?....# #............# . _There are monsters nearby!0h0h(5000h0hU _The gargoyle barely misses you.0hb  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hp1 8 #.##..####..##....<.#  neoul the Covert  #...........#######.#  Poltergeist of Dithmenos ***...  ####..............#.#  Health: 67/67 ======================== 0h2 c##...........[##.#  Magic: 16/19 ====================---- #..))....~~..##.#  AC: 2Str: 4  ##.[....?~..~.##.#  EV: 18Int: 18 #~...~~..~..~~~###  SH: 0Dex: 31 #~~..~..~..~..~~~#  XL: 11 Next:  4% Place: Dungeon:10 #~~..~..~⌠@~...F~#  Noise: ---------  Time: 9500.3 (0.0) 0h3 #~~...~.⌠~.9~..~~#  p) +0 rapier #~~~..~..~..~..~~#  Throw: 2 throwing nets ##~~~..~..~~...~##  Fly  ##.~..~.......##  #..~~...?....#  9   gargoyle 0hf4 ;#............#  F   marrowcuda (dormant) .............  _The gargoyle barely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)0h " #.##..####..##....<.#neoul the Covert#...........#######.#Poltergeist of Dithmenos ***...0h ####..............#.#Health: 67/67 ========================##...........[##.#Magic: 16/19 ====================----#..))....~~..##.#AC: 2Str: 4 ##.[....?~..~.##.#EV: 18Int: 180hI ?#~...~~..~..~~~###SH: 0Dex: 31#~~..~..~..~..~~~#XL: 11 Next:  4% Place: Dungeon:100h &#~~..~..~⌠@~...F~#Noise: ---------  Time: 9500.3 (0.0)#~~...~.⌠~.*~..~~#p) +0 rapier#~~~..~..~..~..~~#0h, Throw: 2 throwing nets##~~~..~..~~...~##Fly ##.~..~.......###..~~...?....#0h 9   gargoyle#............#F   marrowcuda (dormant)............. _The gargoyle barely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  0hK \Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)0hG@ 0h4r 0ht  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0hu lAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)  The gargoyle resists with significant effort.0h F.~9F0h !0hj 4==1.3 (10h 0h  0hn G_The gargoyle barely misses you.0h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h˄! #.##..####..##....<.#  neoul the Covert  #...........#######.#  Poltergeist of Dithmenos ***...  ####..............#.#  Health: 67/67 ========================0h ##...........[##.#  Magic: 13/19 ================-------- #..))....~~..##.#  AC: 2Str: 4  ##.[....?~..~.##.#  EV: 18Int: 18 #~...~~..~..~~~###  SH: 0Dex: 31 0h#~~..~..~..~..~~~#  XL: 11 Next:  4% Place: Dungeon:10 #~~..~..~⌠@~.F.~~#  Noise: ==-------  Time: 9501.3 (0.0) 0h#~~...~.⌠~.9~..~~#  p) +0 rapier #~~~..~..~..~..~~#  Throw: 2 throwing nets ##~~~..~..~~...~##  Fly  ##.~..~.......##  #..~~...?....#  9   gargoyle 0h&;#............#  F   marrowcuda .............  _The gargoyle barely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)0hp #.##..####..##....<.#neoul the Covert#...........#######.#Poltergeist of Dithmenos ***...####..............#.#0h&Health: 67/67 ========================##...........[##.#Magic: 13/19 ================--------#..))....~~..##.#AC: 2Str: 4 ##.[....?~..~.##.#EV: 18Int: 18#~...~~..~..~~~###SH: 0Dex: 31#~~..~..~..~..~~~#0hXL: 11 Next:  4% Place: Dungeon:10#~~..~..~⌠@~.F.~~#Noise: ==-------  Time: 9501.3 (0.0)#~~...~.⌠~.*~..~~#p) +0 rapier#~~~..~..~..~..~~#Throw: 2 throwing nets##~~~..~..~~...~##Fly ##.~..~.......###..~~...?....#0h9   gargoyle#............#F   marrowcuda............. _The gargoyle barely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)0h970hf0his70hsF.9  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hHtAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0htAim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)  The gargoyle resists with significant effort.0hu3-2.3 (10h0h 0hP_The gargoyle closely misses you.0h% ..........##########......# ##[# #..))....~~..##.[....?~..~.##~...~~..~..~~~###~~..~..~..~..~~~# ⌠.~F..0h .~.⌠~@9~~..~..~..#~~~..~..~~...~# ##......##  #..~~...?#...... .#####..##.###.0h$ 0h 9F.0h @-30h 0h N _The gargoyle misses you.0hp   0hp Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h T #...........#######.#  neoul the Covert  ####..............#.#  Poltergeist of Dithmenos ***... 0hL "##...........[##.#  Health: 67/67 ======================== #..))....~~..##.#  Magic: 10/19 ============------------ ##.[....?~..~.##.#  AC: 20h {Str: 4  #~...~~..~..~~~###  EV: 18Int: 18 0h #~~..~..~..~..~~~#  SH: 0Dex: 31 #~~..~..~⌠.F...~~#  XL: 11 Next:  4% Place: Dungeon:10 0h. #~~...~.⌠~@9~..~~#  Noise: =--------  Time: 9503.3 (0.0) #~~~..~..~..~..~~#  p) +0 rapier 0h m##~~~..~..~~...~##  Throw: 2 throwing nets ##.~..~.......##  Fly  #..~~...?....#  0hF #............#  9   gargoyle .............  F   marrowcuda #####..##.###.  0h _The gargoyle misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0ho _Aim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)0h #...........#######.#neoul the Covert####..............#.#0h&Poltergeist of Dithmenos ***...##...........[##.#Health: 67/67 ========================#..))....~~..##.#Magic: 10/19 ============------------0h##.[....?~..~.##.#AC: 2Str: 4 #~...~~..~..~~~###EV: 18Int: 18#~~..~..~..~..~~~#SH: 00hWDex: 31#~~..~..~⌠.F...~~#XL: 11 Next:  4% Place: Dungeon:100hR#~~...~.⌠~@*~..~~#Noise: =--------  Time: 9503.3 (0.0)#~~~..~..~..~..~~#p) +0 rapier0hF##~~~..~..~~...~##Throw: 2 throwing nets##.~..~.......##Fly #..~~...?....##............#0h9   gargoyle.............F   marrowcuda0hk#####..##.###. _The gargoyle misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)0h=0hm1h9  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)  The gargoyle resists with significant effort.  The marrowcuda barely misses you. The gargoyle completely misses you.0h*2A4.3 (10h70h8X _The marrowcuda closely misses you.0h   0h$Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h #...........#######.#  neoul the Covert 0h< ####..............#.#  Poltergeist of Dithmenos ***... ##...........[##.#  Health: 67/67 ======================== #..))....~~..##.#  Magic: 7/19========---------------- ##.[....?~..~.##.#  AC: 2Str: 4  0h#~...~~..~..~~~###  EV: 18Int: 18 #~~..~..~..~..~~~#  SH: 0Dex: 31 #~~..~..~⌠.F...~~#  XL: 11 Next:  4% Place: Dungeon:10 #~~...~.⌠~@9~..~~#  Noise: =--------  Time: 9504.3 (0.0) #~~~..~..~..~..~~#  p) +0 rapier 0h##~~~..~..~~...~##  Throw: 2 throwing nets ##.~..~.......##  Fly  #..~~...?....#  #............#  9   gargoyle .............  F   marrowcuda 0hk#####..##.###.  _The marrowcuda closely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)0hh #...........#######.#neoul the Covert####..............#.#Poltergeist of Dithmenos ***...##...........[##.#Health: 67/67 ========================#..))....~~..##.#Magic: 7/19========----------------##.[....?~..~.##.#AC: 20hStr: 4 #~...~~..~..~~~###EV: 18Int: 18#~~..~..~..~..~~~#SH: 0Dex: 31#~~..~..~⌠.F...~~#XL: 11 Next:  4% Place: Dungeon:10#~~...~.⌠~@*~..~~#Noise: =--------  Time: 9504.3 (0.0)#~~~..~..~..~..~~#p) +0 rapier##~~~..~..~~...~##Throw: 2 throwing nets##.~..~.......##Fly 0h#..~~...?....##............#9   gargoyle.............F   marrowcuda#####..##.###. _The marrowcuda closely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)0h(ally target)(   +0 morningstar (minion)0h.9(  Casting: Tukima's Dance (safe; 1% risk of failure)0h\/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 morningstar (chance to affect: 53%)  0h/iThe +0 morningstar dances into the air! The marrowcuda barely misses you.0h0*520hp1K------=5.3 (10h?0hC, _The gargoyle hits you!0ho  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hٸ F F 2 marrowcudas (1 summoned)  0hqYour tendrils begin to glow red. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!0h+32-------------5--6Touch Fly 0h0h2S _Your +0 morningstar hits the gargoyle! The gargoyle hits you!0h  You hit the gargoyle but do no damage.The gargoyle is heavily damaged.0h} V  Your shadow hits the gargoyle but does no damage.0h/ FF.@ @   shadow0h# q3--------7.1 (0.80h 0h } _Your +0 morningstar hits the gargoyle! The gargoyle closely misses you.0h The gargoyle closely misses you.The gargoyle is severely damaged.+0 morningstar hits the gargoyle but does no damage.  0h$The marrowcuda misses you. The marrowcuda closely misses you.  0h .FFFF 3 marrowcudas (2 summoned, 1 ally ta…)(   +0 morningstar (minion)@   shadow  The gargoyle is destroyed!The marrowcuda bites you.0h0---9-8.0 (0.90h0hr 0h1_Another marrowcuda is drawn to the feast!0hFt 0hy &  0h:y hYou hit the marrowcuda but do no damage.The marrowcuda bites you.0h. 7  0hh H  ####..............#.# 0h 9 ##...........[##.# 0hŅ  0h 8#..))....~~..##.#  0h 4##.[....?~..~.##.# 0h'  0hE 4#~...~~..~..~~~### 0hb  0h :#~~..~..~..~..~~~#  0hφ b#~~..~..~⌠FF...~~#  0h e#~~...~.⌠~@(@..~~#  0hN #~~~..~..~F.~..~~#  ##~~~..~..~~...~##  0hԇ n##.~..~.......##  #..~~...?....# 0h 7 #............# 0hv fF 4 marrowcudas (3 summoned, 1 ally t 0h 8.............  0h 2#####..##.###. 0h1 0hP ?Another marrowcuda is drawn to the feast!0h "   ####..............#.#  ##...........[##.#  0h #..))....~~..##.#  0h7 ##.[....?~..~.##.#  0hn #~...~~..~..~~~###  0h #~~..~..~..~..~~~#  #~~..~..~⌠FF...~~#  0h #~~...~.⌠~@(@..~~#  0h #~~~..~..~F.~..~~#  0h? A##~~~..~..~~...~##  ##.~..~.......##  0hr #..~~...?....# #............#  0h .............  #####..##.###. 0h l 18-----0h% }The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * *0h{ /  --more--0hF~@(F.F~F 5 marrowcudas (4 summoned, 1 ally 0hC----90he0h? _Another marrowcuda is drawn to the feast!0hjk 0hn Read which item? Scrolls  a - 3 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  n - a scroll of identify  r - a scroll of blinking 0hn P s - 2 scrolls of fear  v - a scroll of vulnerabilityx - a scroll of revelation [!] read|quaff|evoke[?] describe selected0hst 0h 0h  #...........#######.#neoul the Covert####..............#.#0hĔ Poltergeist of Dithmenos ***...##...........[##.#0h Health: 18/67 ======------------------0h8 x#..))....~~..##.#0h˕ Magic: 5/19======------------------0hm .##.[....?~..~.##.#AC: 2Str: 4 #~...~~..~..~~~###EV: 18Int: 180h #~~..~..~..~..~~~#SH: 00h -Dex: 310hA #~~..~..~⌠FF...~~#0hi XL: 11 Next:  9% Place: Dungeon:100hї #~~...~.F~@(@..~~#0h wNoise: =--------  Time: 9508.9 (0.0)#~~~..~..~F.F..~~#0h 6p) +0 rapier0h/ ##~~~..~..~~...~##0hK Throw: 2 throwing nets##.~..~.......##Touch Fly 0hw #..~~...?....##............#0hȘ ZFFFFF 5 marrowcudas (4 summoned, 1 ally …).............(   +0 morningstar (minion)#####..##.###.0h @   shadowYou hit the marrowcuda but do no damage.0h 6The marrowcuda bites you.  0h PAnother marrowcuda is drawn to the feast!  The marrowcuda bites you.  0h9 p* * * LOW HITPOINT WARNING * * * _Another marrowcuda is drawn to the feast!0hӬ $0h  #...........#######.#  neoul the Covert  ####..............#.#  Poltergeist of Dithmenos ***...0h  0h7 ##...........[##.#  Health: 18/67 ======------------------ 0hg #..))....~~..##.#  Magic: 5/19======------------------0h  0h D##.[....?~..~.##.#  AC: 2Str: 4 0hí  0h #~...~~..~..~~~###  EV: 18Int: 180h ( #~~..~..~..~..~~~#  SH: 0Dex: 310h  0hm W#~~..~..~⌠FF...~~#  XL: 11 Next:  9% Place: Dungeon:10 0h }#~~...~.F~@(@..~~#  Noise: =--------  Time: 9508.9 (0.0) 0h 4#~~~..~..~F.F..~~#  p) +0 rapier ##~~~..~..~~...~##  Throw: 2 throwing nets 0h: g##.~..~.......##  Touch Fly  #..~~...?....#  0h} #............#  FFFFF 5 marrowcudas (4 summoned, 1 ally …) .............  (   +0 morningstar (minion) 0h l#####..##.###.  @   shadowAnother marrowcuda is drawn to the feast!  The marrowcuda bites you.  0h w* * * LOW HITPOINT WARNING * * * _Another marrowcuda is drawn to the feast!  0h _Blink to where?Press: ? - help, Dir - move target0hT'A*@0hxDC*⌠0h'@*~0hZ) 6*.0hj 6*.0h@ 6*.0h6*.0h=#..# ##.## ##.....#neoul the Covert0h#..# ##...###.####.#Poltergeist of Dithmenos ***...#..######.#...#.##0hHealth: 18/67 ======------------------#..†.....###.#.##0hMagic: 5/19======------------------#.###.###.#.##.#AC: 20h-Str: 4 #.###.# #..##.######EV: 18Int: 180h:#.##..####..##....<.#SH: 0Dex: 310h_I#...........#######.#XL: 11 Next:  9% Place: Dungeon:10####......@.......#.#0hNoise: =--------  Time: 9508.9 (0.0)##...........[##.#p) +0 rapier#..))....~~..##.#Throw: 2 throwing nets##.[....?~..~.##.#Touch Fly 0hQ#~...~~..~..~~~####~~..~..~..~..~~~#0hFFF 3 marrowcudas (2 summoned, 1 ally ta…)#~~..~..~⌠FF...~~#0hY(   +0 morningstar (minion)#~~...~.F~§(@..~~#@   shadow#~~~..~..~F.F..~~#Another marrowcuda is drawn to the feast!  The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * * 0h_Another marrowcuda is drawn to the feast!  Blink to where?Press: ? - help, Dir - move target0hR  The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * * _Another marrowcuda is drawn to the feast!  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust.0hH0h0h,0hʸh F.F.FFF 5 marrowcudas (4 summoned, 1 ally F⌠.~⌠~F0h.Your +0 morningstar hits the marrowcuda!  Something bites your +0 morningstar.0h¹O9-9.9 (10h0h? _Another marrowcuda is drawn to the feast!0hC######..###.#### ##.## ##....0h ##...###.####.#######.#...#.##0h.†.....###.#.####.###.#.##.# 0h##.# #######..####..##....<0h8*...0h]N##########.0h ..0h@##...........[0hk #..))....~~.0h;##.[....?~..~.##. #~...~~..~..~~~### 4 marrowcudas (3 summoned)0hh~F.F.F~0h~..F⌠.~....~.⌠~F(@0h0h0h0h0h0h0hFF~..FF 5 marrowcudas (4 summoned)0hF..~..~F§0hA-100h 0h 0h ..............#.## #..# ######..###.####.# #..# ## ##.....# #..# ##...###.####.##..######.#...0h x#..†.....###.#.##.###.###.#.##.# #.###.# #..##.###### 0h; #.##..####.@##....<.# #....#######.# ####..0hx 0.....#.# 0h׺ ##...........[##.# #..))....~~..##.#0h ##.[....?F..~.##.#  4 marrowcudas (30hP 0h E...~~.F~..F~~###~~..~..F..~..~0h i~~##~~..~..~F.~...~~#0h 0hL 0h 0h 0h 0h 0h 0h FF~.FF 5 marrowcudas (4 summoned)0hZ FF~..~~⌠0h0 \6=10h 0h 0h ###.####.####.#.## ..............#.## ######..###.#### ##.## ##....0hk " ##...###.####.#######.#...#.##.†.....###.#.##0h ##.#.##.# #.# 0h l#######..####..##....<0h L...........######0h% ####.......0hI 5##...........[0hm  #..)).FF.~~. 4 marrowcudas (30h }#.[....?~.F~.##.0h  #~...~~FF~..~~~###..~..~0h 0h 0h* 0hA 0hS 0h #FF0h [.F..0h &20hO 0h 0h9L  #.# #.### ###.####.####.#.## ..............#.## ######..###.####0hL ##.## ##.... ##...###.####.#######.#...#.##0hL.†.....###.#.####.#@##.# #.# 0h(Ml#######..####..##....<0hM...........##########..............##.....FF....[0hM* #..))..F.~~.#.[....?F.F~.##.0h(NP #~...~~..~..~~~###0h,Q0hR0hS0hT0hbFF..F~0h c]20=30ho0hr0h#.# #.#  #.# #.### ###.####.####.#.## ..............#.## #..# ######..###.####.# #..# ##.## ##.....# 0h #..# ##...###.####.##..######.#..#..†.....###@#.##.###.###.#.##.# #.###.# #..##.###### #.##..####..##....<.# #.....#######.#0ho ####......FF......#.#  3 marrowcudas (2##......F....[##.#..))...F~~..##.###.[....?~.F~.##.#0h 0h 0hJ 0h 0h~JFF..0h(&40h0h0hM  #.# #.# #.#  #.# #.### ###.####.####.#.## ..............#.## #..# ######..###.####.# #..# ##.## ##.....# #..# ##...###.####.##..######.#..#..†.....###.#.##.###.###.#.##.# #.###.# #..##.###### #.##..####.F##....<.##.........F.#######.#    marrowcuda####.......F......#.###...........[##.#..))...F~~..##.#0h FF..F 2 marrowcudas (1 summoned)0he B=50h֢ 0h 0h!R #.##.# #.# #.######.####.####.#..............0h}R C#..# ######..###.####.##..# ##.## ##.....# 0hR #..# ##...###.####.# #..######.#...#.## #..†.....###.#@## #.###.###.#.##.# #.###.# #FF##.######0hbS #.##..####..##....<.# #...........#######.#####.F......#.# .......[#0hS #.#..))...F~~..##.#0hS v##.[....?~.F~.##.#0h\ 0hP] T1=60hxc 0h[e 0h50h0h0h0hb{ #####.####.####.#.## ..............#.##0h{#..# ######..###.####.# ##.## ##....##...###.#########.#...#.## 0h{s†.....###.#.## ###.###.#.##@#  #FF##.######..####..##....<.0h|#0h1|xTouch Fly #~...~~..~..~~~###0h0h܁&70hW0h0h<0h<0hD0hF0h*3 0h[###.####.####.#.## ..............#.##0h#..# ######..###.####.# ##.## ##....##...###.####0hY#####.#...#.## †.....###.#.## 0h###.###.#.##.#  #FF##@######0h..####..##....<.#..........#######.#0h?xTouch Fly #~~..~..~..~..~~~#0hX0hM 0h|lFF   marrowcuda0h#70h19=80h!0h1#0he+.............0h=#..# ######..###.####.#0ht#..# ##.## ##.....#  0h r#..# ##...###.####.#  0hzh#..######.#...#.##  0hѯ#..†.....###.#F##  0hb#.###.###.#.##.#  0hNo#.###.# #FF##.######0h#.##..####..##.@..<.#  0hg#...........#######.#  0h/####0hcF......#.#  ....[##.# 0h@..))...F~~..0h$##.#0h\t##.[....?~.F~.##.# 0h#~...~~..~..~~~##0h!#0h#~~..~..0h!#0h#~~..~..~⌠.~...0h2#~~#0hZ0hи0hF0hǾs.FF 2 marrowcudas (1 summoned)0h29Fly 0h0h{ 0hU_Your tendrils stop glowing.0h C.#.## #..# ######..###.####.# #..# ##.## ##.....# #..# ##...###.####.# #..######.#..F#.## #..†.....###.#.## #.###.###.#.##F# 0h) #.###.# #FF##.###### #.##..####..##..@.<.# #.#######.# ####.0hs jF......#.# ##.[##.# 0h ##.[....?~.F~.##.# 0h= 0h .FF   marrowcuda0hh '200h 0hR 0hd| m#.## ..# ######..###.####.# ..# ##.## ##.....# ..# ##...###.####.# 0h| ..######.#..F#.## ..†.....###.#.## .###.###.#.##.# 0h| ,.###.# #FF##F###### .##..####..##...@<.# .0h| #######.# .F......#.# ##.[##.# 0hA} ~ ##.[....?~.F~.##.# 0hb} 0h~ 0h_ 0h 0hÄ XFF 2 marrowcudas (1 summoned)0h &10hQ 0hҋ 0h'#.## # ######..###.####.# 0hc# ##.## ##.....# # ##...###.####.# 0h6######.#..F#.## 0h@†.....###.#.## 0h4###.###.#.##.# 0h ###.# #FF##F###### 0h,##..####..##..F.@.# 0hG[#######.# 0hd.0hHF......#.#  0h##.0hC[##.# 0h#..))...F~~..##.#  0h##.[....?~.F~.##.#  0h`d#~...~~..~..~~~### 0h 0h0hN0h 0hʵH The marrowcuda attacks as it pursues you!0h_FF.F0hSF 3 marrowcudas (2 summoned, 1 wanderi…)0h ~3===20h0h* 0hT{_The marrowcuda barely misses you. _There is a stone staircase leading up here.0h4G 0hG 0hG 0hM 0hO 0haQ 0hY `.FF0h b &30hb 0h({ % 0h[{ Y_The marrowcuda barely misses you.You fly upwards.0h 0h c###..#............# ..........##'#............# ##..........).............#........................#.............########...# .0h r#.............#......#...# .#.............#......#...# .#.....#'###...'.F....#...#9 0hG y.#.....+...#...#@.....#...# .#.....#......#...# .#.[.#..#.....##...# .#.....###.###.##....#....# 0hi _.'....[.#...#...#....#....# 0h ##........∩.....#....#....#   marrowcuda ........#...#...#....#....# .......###.###..###)##....# ........#...#.....)))...###0ḣ :=0h 0h l8==-5.4 (2.50h 0hH _The marrowcuda disappears in a puff of smoke! x2 _There is a stone staircase leading down here.0hU  0hUCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hE % .##' ...) ..... ......########...# ......#......#...# 0h ......#......#...# #...'.F....#...# 0h B#@.....#...# 0h a#......#...# [.#..#.....##...# 0h& 6##....#....# [0hH ,....#....# 0hh 4∩....#....# 0h `....#....# ##)##....# )))0h $ 0hl  .##' ...) ..... ......########...# ......#......#...# ......#......#...# #...'.F....#...# #@.....#...# 0hbm #......#...# [.#..#.....##...# ##....#....# [....#∩....#....# ....###)##0hm Q)))0hn 17--5-----0hLo Your tendrils begin to glow red. The marrowcuda bites you!  * * * LOW HITPOINT WARNING * * *0h_u /  --more--0hg%_FF 2 marrowcudas (1 summoned)0h%--==6.4 (1.0Touch Fly 0h*0h,? _Another marrowcuda is drawn to the feast!0h  You barely miss the marrowcuda.The marrowcuda is moderately damaged.0hN The marrowcuda misses you. The marrowcuda barely misses you.0h״ 5-7.3 (0.90h 0h  0hǼ B_The marrowcuda misses you.0h*&  0hB*You hit the marrowcuda but do no damage.You feel bolstered by spreading misfortune.0hb*6The marrowcuda appears confused.0he5Q .FF0h5{ed, 1 confused)  The marrowcuda is moderately damaged.0hU6i 6 -8.20h{6AFly 0h<0h>X _The marrowcuda closely misses you.0h&###..#.# ##'#.# ..).# #....0h# #...#...# #..#......#...# #.#......#...# #.....#'###...F......#...# 0h]u#.....+...#...#>@F...#...# #.#......#...# #......#.[.#..#.....##...# #.....###.###.##....#....# '....[.#...#...#.0h∩.....#....#....# #...#...####.###..# 0hZ0hO0h   . .. 0h.....########...# .....#......#...# .....#......#...# #...'......#...# #F@....#...# #...F..#...# [.#..#.....##...# 0hA##....#....# [#....#....# ∩.....#....#....#  FF#....#....# ###)##....# )))0hXM The marrowcuda attacks as it pursues you!0h=f  . .. 0h=.....########...# .....#......#...# .....#......#...# #...'......#...# #F@....#...# #...F..#...# [.#..#.....##...# 0h##....#....# [#....#0h!0h∩.....#....#....# #....#0hm###)##)))0h|9 30hp--The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * *0h0h"/  --more--0h9'F@FFFF 3 marrowcudas (2 summoned, 1 confused)0h{:N------9.2 (1.00h:@0h@B? _Another marrowcuda is drawn to the feast!0hp Y.##'#.# .)..0hp # ..# .########...# .0hp #......#...# .#......#...# 0hq i.....#'###...'......#...# 0h-q Y.....+...#...#F.F...#...# .............#..@F..#...# 0hwq ......#.[.#..#.....##...# .....###.###.##....#....# ....[.#...#...#....#....# ........∩ 0hq ......#...#...#....#....# FFF0hq _###.###..###)#0hq ...#.....)[)...###...............0hq !#0h&s 0hs 0hy >F@.FFFF0hz /-300h 0hz P _The marrowcuda misses you.0h T.)..# .0h2 # ########...# #......#...# 0hv ]#......#...# 0h e#'###...'......#...# 0h +...#...#>.F...#...# 0h" .......#.F....#...# 0h #.[.#..#...@F##...# ###.###.##....#....# 0h {[.#...#...#....#....# 0h|...∩.....#....#....# #...#0h###.###..###)##....# FFF0hHt...#.....[[)...###0hZ...............#0h4#########0h0h0h0hj(J ...F0h(F@.FFFThe marrowcuda attacks as it pursues you!0h *d6==10h40h8E _The marrowcuda bites you but does no damage. x20h  You catch the helpless marrowcuda completely off-guard!  You impale the marrowcuda!!  You destroy the marrowcuda!0h S§§§.=-2.1 (0.9 _The marrowcuda disappears in a puff of smoke! x20h;N-0hA0hCF _Unknown command.0h @0hb@0hB0hG`4=0hJ0h{K0hK0hM0h O0h9O$50h_O0hP0hR0hMSP5=40hxS0hT0hV0h+Wp7=30hX0hZ,0hE\0hL^0hx^"60h^0h`0hib0hb0hd0hLf0h{f:=0h&h0hwkW _You start resting.0hk]7= 2 0hm0hkp,0hr0ht0hu?8==0hFu0hv0hx0hy0hz0h|0h|M18=0h_~0hs0h0h0hɅ0h0h4==0hy0h0h:90h30hN0h{>9=0h0h0h 0h80h0hk20=0hi0hH0h0h0h0h/:=0h۝0h0h"L1=0h0h0h f10/19=0h0he0h0h|0hɬ0h0h|0h0hɰ:20hV0h0hش:=0hO0hĸ,0hѻ0hS3=0h$M1=0h0h0h0h=0h 0h;0h0h0hL4=0hR0hP0h:=0h0h 0hJ0h0h0h:50h0hk2==0h0h,0hq0h0h*M6=0h-0h,0h 0hB0h4==0h 0h",0h 0h0hOq7=3=0h0h,0h0h,0h0h0h>8=0h?0h0h:=0h0h[0hi,0h0h0hk9=14=0h70h 0h ,0h 0h,0he0hQ300h@0h0h8:=0h70hy0h0h0h 0ht Z5=0h!0h#0hD$T1=0h%0h'0h(0h+0h-0h-0h6/0h910h}1^2==0h 30hX50h50h60h80h%90h:0h<0h=!30h@=J6==0h>0h A,0hB0hD,0hF0hH940hH1=0hwJ0hL0h-M;==0hN0hQ,0hT0h{V0hV35=7=0hX0hZ,0h\0h^,0h.`0hdb,0h,f0hPh0hhL6=0hHj0hbl,0hm0ho_18=0hq0hs0hsT7=0htu0hcw,0hx0hz0hz0h|0h~0h~^8==0h0h0h0h„0hs ... _You feel your existence waver again.0h11611.1 (79.0)0hӔW9==2.1 (800h0hP% _Magic restored.0hQ 0hHR 0h;T 0hV 0hY :90h|[ 0h] 0h^ 0h_ 0ha 0hb 0hc 0he 0hf ;==0hg 0hi 0hi U40=0hek 0h{m 0hm 0ho 0h}q 0hq 0hJs 0hu b1=0hw 0hy ,0h{{ 0h} ,0h, 0hq 0h T2=0hw 0hߌ ,0h 0h; ,0h# 0hN b3=0h8 0hN ,0h) 0h3 ,0h 0h ,0hM 0hF P40h 0h ,0h 0h̲ 0h1 0h$ 0h 0hd T5=0h 0h 0h0 0h 0h 0h+ 0h 0h 0h L6=0h 0h 0h, 0hQ 0h ,0hF 0h P70h 0h* ,0h 0h ,0h 0hg 0h ]48=0h 0h ,0h 0h 0h 0h 0h 0h 0hB 0h 0hY T9=0h 0h ,0h 0h ,0h 0hU 0h C500h 0hX ,0h 0hG ,0h 0hL Z1=0h 0h 0h ,0h 0h% ,0h 0h 0h! R2=0h 0h+ 0ho 0h5 0h ,0h 0hC 0h 0h 0hR" X30h# 0h% ,0hc' 0h) ,0h* 0h^- ?40h- 1=0h)/ 0h2 B0hT5 ,0h6 0h9 h5=0hW; 0h= ,0h? 0hA ,0hC 0hE p6=0hG 0hJ ,0hK 0hN 0hQO 0huP 0hiR 0hR <7=0hR 0hpT 0hGV 0hmV 0h\X 0hY ,0h[ 0h] ,0h_ 0h a 0hIa B80hb 0hd 0he 0hyf 0hh ,0hj 0hl p9=0h{n 0hjp ,0hr 0h)u ,0hDw 0h^y 0hy L60=0h[{ 0hM} ,0h~ 0h 0h 0h 0h 0hU 9610h# 0h# 0hW 0hӋ 0h 0h 0hP 0h5 0hZ 0h 0hՔ 0h (2=0h 0h 0h՘ ,0hZ 0h2 0h 0h# 0h" 0ha R3=0h2 0h 0hF 0hʥ 0h 0h 0h 0hZ 0h 840h 0h ,0h 0h 0hմ 0hE 0h] 0h >5=0h] 0h 0h4 0h 0h 0h 0hC 0h R6=0h 0h X0h ,0h! 0h; ,0h 0h$ _ _You start resting.0hm .703.1 (910h+ L7=4.1 (920h. 0h " _HP restored.0h0hWhere to? (Tab - D:10, ? - help)  D - Dungeon  T - Temple L - Lair0h:0hP.........).............#neoul the Covert .......................#Poltergeist of Dithmenos ***... ............########...#Health: 67/67 ======================== ............#......#...#Magic: 19/19 ======================== ............#......#...#AC: 20h=Str: 4 ....#'###...'......#...#EV: 18Int: 18 ....+...#...#>.....#...#SH: 0Dex: 31 ............#......#...#XL: 11 Next:  9% Place: Dungeon:9 .....#.[.#..#...@.##...#Noise: ---------  Time: 9704.1 (0.0) 0h....###.###.##....#....#p) +0 rapier ...[.#...#...#....#....#Throw: 2 throwing nets .......∩.....#....#....#Fly 0hg.....#...#...#....#....# ....###.###..###)##....# .....#...#.....[[)...### .....................# ..#########..........# _Unknown command. 0h _You start resting. _You feel your existence waver again. _Magic restored. _You start resting. _HP restored.0h0h0h0h(,0hx,0h ,0h`0hE0h0h_0h0hZ  There is a stone staircase leading down here.0hO0h 0hV% _0h0h@=100hI,0h0h/ ...#.## # ######..###.####.# # ##.## ##.....# # ##...###.####.# ######.#..F#.## †.....###.#.## 0h###.###.#.##.# ###.# #FF##.###### ##..####..##. 9.6 (5.5......#######.# ##.......F......#.#  ##...........[##.#  #..))...F~~..##  ##.[....?~.F~.##. 0h# #~...~~..~..~~~### #~~..~..~..~..~~~# #~~..~..~⌠.~...~~# _You fly downwards.0h0h0ha _There is a stone staircase leading up here.0hQ .#.## ..# ######..###.####.# ..# ##.## ##.....# ..# ##...###.####.# ..######.#..F#.## ..†.....###.#.## .###.###.#.##.# .###.# #FF##.###### .##..####..##...@<.#.#######.##.F......#.# ##.[##.#0hR  #..))...F~~..##.# ##.[....?~.F~.##.# #~...~~..~..~~~###  #~~..~..~..~..~~~#  #~~..~..~⌠.~...~~#0h?W 0h| 510.6 (1.0 _0h 0h 0ht.............#.##neoul the Covert 0h<c..# ######..###.####.#Poltergeist of Dithmenos ***... ..# ##.## ##.....#Health: 67/67 ======================== 0h..# ##...###.####.#Magic: 19/19 ======================== ..######.#..F#.##AC: 2Str: 4 ..†.....###.#.##0hYEV: 18Int: 18 0hf.###.###.#.##.#SH: 0Dex: 31 .###.# #FF##.######XL: 11 Next:  9% Place: Dungeon:10 0h#.##..####..##...@<.#Noise: ---------  Time: 9710.6 (0.0) 0hi...........#######.#p) +0 rapier ###.......F......#.#0hbThrow: 2 throwing nets##...........[##.#0h{Fly #..))...F~~..##.#0h-l##.[....?~.F~.##.##~...~~..~..~~~###0hl3#~~..~..~..~..~~~##~~..~..~⌠.~...~~# 0hv_HP restored. _There is a stone staircase leading down here. _You fly downwards. 0hm_There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel0h''The floor.0hU@#A rock wall.0h"H#.There is a stone staircase leading down here. _You fly downwards. _There is a stone 0h}Hstaircase leading up here.  Press: ? - help, . - travel  You can't see that place.  [the floor.]0h .[, g - get item[Stash: a pair of boots]0h &.............#.##neoul the Covert ..# ######..###.####.#Poltergeist of Dithmenos ***... ..# ##.## ##.....#Health: 67/67 ======================== ..# ##...###.####.#0h IMagic: 19/19 ======================== ..######.#..F#.##AC: 2Str: 4 ..†.....###.#.##0h! AEV: 18Int: 18 .###.###.#.##.#SH: 0Dex: 31 .###.# #FF##.######0hb XL: 11 Next:  9% Place: Dungeon:10 .##..####..##...@<.#0h Noise: ---------  Time: 9710.6 (0.0) ...........#######.#p) +0 rapier 0h 8###.......F......#.#0h bThrow: 2 throwing nets##...........[##.#0h Fly #..))...F~~..##.###.[....?~.F~.##.##~...~~..~..~~~####~~..~..~..~..~~~#0h9 I#~~..~..~⌠.~...~~# _You fly downwards. 0hY _There is a stone staircase leading up here.  Press: ? - help, . - travel, g - get itemYou can't see that place.  0hx +[Stash: a pair of boots]  [the floor.]0h 0h 0hI 0hh 0h _0h 0hT ,0h 0h< 0h/ ,0h 0h 0h 0hS 0h 0h 0h* ,0hN 0hQ 0h1 ,0h 0h" 0hR ,0h 0h 0h 0h9 0h 0h 0ha 0h 0h 0hD 0h 0h 0h@ 0h. 0hJ! 0hs! 0h# 0h( 0h{- ,0h. 0h 1 0h3 ,0h5 0h8 0h: 0h: 0h[< 0h]> 0h@ ,0hrB 0hL r#..# ##...###.####.# #..######.#...#.## #..†.....###.#.## #.###.###.#.##.# 0hL #.###.# #..##.###### #.##..####..##....<.# 0hbM #...........#######.# ####..............#.# 0hM  ##...........@##.#26.6 (16.0) 0hM ; #..))....~~..##.#  ##.[....?~..~.##.#0hM  #~...~~..~..~~~####~~..~..~..~..~~~0hrN ~~..~..~⌠.~...~~~...~.⌠~.)~..~~ #~~~..~..~..~..~~#  ##~~~..~..~~...~##0hO 0hU 0hV V _You see here a +0 pair of boots.0huZ0h[17.0)0hBdB _r - a +0 pair of boots0h0h%Wear or take off which item? Armour (go to first with [)  b - a +1 cloak (haunted)0hMr - a +0 pair of boots[?] describe selected 0hj[!] equip|wield|wear|put on[tab] equip|unequip 0h0h}0hX #..# ##...###.####.#neoul the Covert #..######.#...#.##Poltergeist of Dithmenos ***... #..†.....###.#.##Health: 67/67 ======================== #.###.###.#.##.#Magic: 19/19 ======================== #.###.# #..##.######0h cAC: 2Str: 4 #.##..####..##....<.#EV: 18Int: 18 #...........#######.#SH: 0Dex: 31 ####..............#.#0h0 XL: 11 Next:  9% Place: Dungeon:10##...........@##.#Noise: ---------  Time: 9727.6 (0.0)#..))....~~..##.#p) +0 rapier0h ##.[....?~..~.##.#Throw: 2 throwing nets#~...~~..~..~~~###Fly #~~..~..~..~..~~~##~~..~..~⌠.~...~~#0h7@#~~...~.⌠~.)~..~~##~~~..~..~..~..~~###~~~..~..~~...~##Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a pair of boots] _[the floor.] _You see here a +0 pair of boots. _r - a +0 pair of boots0h"0h0h0hd  You start haunting your armour.0h$A8.6 (10h'0h(+9.6 (20hW+0h100hm0,30.6 (30h<40hy80h8+1.6 (40hs<0h A0hA+2.6 (50hE0h5F 3 _You continue haunting your +0 pair of boots. x50hF0hjJ0h-L` _You finish haunting your +0 pair of boots.0h}0h3~0hx _0hϖ0h0h0h0h0h0ha0hV0h0h,0hò0h0hC0hK0h>$ 0h~T_a - 4 scrolls of teleportation (gained 1)0h0h0h0h0hx0h0h0h0h0h 0h"0h70h0h=0h0hT0h0h0hN0hG0h0h70h0h0h0h<0h0h%0h,0h0h70h0hA0h n _v - 2 scrolls of vulnerability (gained 1)0h#40h$0h&0h(0h(0h)0h+0hD-0h-0h.0h)20h3,0h50hU70h9,0hc:0h;0h=,0h>0h+@0hA,0hB0hE0htG,0hH0h)J0hK,0hL0hM0hN,0hO0hP0hQ0h"R0h{R0h}S0hT0hU0hLU0h`V0hW,0hMX0hY0hZ0hR[0h[0h]0h3^0h^0h^0hdn0hLx0h}B0h}0hg..##.# ~.##.### ~~~###... .~~~# ####.## 0hZ..~~# ooc.... ..~~# ....... ..~~# ....... ..~### ########....... 0h ..##.# #......@......> ..##.#####.######......o ..#...............[..... .....#####.######....... 0h ###........# oo..... ....######## ######[oo 2 orc warriors (asleep) #####c   centaur (asleep) #0h߆oo 2 orc priests (1 polearm, asleep) #o   orc (asleep)0hh 69.6 (37.0)  An orc, 2 orc warriors, 2 orc priests and a centaur come into view.0hV-70.6 (380h0hp _Found a scale mail. Found a staircase to the Orcish Mines.0hC~## ...  ####.## 0hC\ ooc.... 0hC" ....... 0hDz .......  ########.......  #......@......> 0hLDK#.######......o .0hqDD........[..... .....#####........ 0hDT......# oo.....  ######[ 0hD8 #0h## ...  ####.## 0h ooc....  .......  ....... 0h, ########.......  #......@......> 0h#.######......o .........[..... 0h.....#####........ ......# oo.....0h@r ######[ 0h0hi0h#0hd _There are monsters nearby!0h\0hͱ0h0hF _Unknown command.0h##.# ## ~~### ...  #####.### 0h$#ooc.....~~# #....~~# #.0hJ~### ########.##.# #.............>##.#####.######0hmo.#...............[......0h..#####.######... ##........# #oo 0h...######## #######[ ####.0h0h0h81.6 (1.0) _0h0hI0hM~~##...~# #####.##. .ooc.......### #########.# #.......>####.######o..............@[........#####.######.. ##........# #oo ...#######0h!o######[ ####0h0h(&20h#0h0hz ~# #####.##. .ooc.......### ####### .0hz e##.# #.......>0h!{ B####.######0h@{ o0h_{ m...............[.....0h}{ K...#####.######@. 0h{ L##........# #oo 0h{ ...#######0h{ +######[ 0h| 9####0h| . 0hM| 0h 0h &30h 0hI 0h>  The helpless orc priest fails to defend itself.  You perforate the orc priest like a sieve!!!!0hA&  0hAvYou kill the orc priest!Your shadow eviscerates the orc priest with a rapier!!!0h!L@))#o   orc (asleep)0hnLu@   shadow0h9Q6104.4 (0.80hV0hYN _You kill the orc priest!0h # #ooc..... ~~# #.... ~~# #. ~### ########. ##.# #.............> ##.#####.######0ho. #...............[........#####.######..@.....$ #........# #)@.. 0h..######## #######[.# ###. 0h\   orc warrior@   shadow 0h(0h 0hj!-5.4 (1.00h'0h++  Things that are here: 0h+e_a +0 trident; a +0 chain mail0h;I~# #####.##. .~~# #ooc .~~# #. .~~# #. .~### ########......... .##.# #......0hI.>.. .##.#####.######......o.. .#...............[....... ....#####.######@.@.....$ ##........# #))....... ...######## #######[.# ####0h J.o 2 orc warriors (asleep)c   centaur (asleep)o   orc (asleep)@   shadow0hJ0hQ0hR-6 _0hX0hZ0hD "## ..~# #####.##. ..~~# #ooc0h j.~~# #. ..~~# #. ..~### ########......... ..##.# #.............>.. ..##.#####.######......o..#.............@.[....... 0h  0.....#####.######..@.....$ ###........# #))....... 0hV ....######## #######[.# #####. ####0h 0hZ 0h &70h/ 0hs 0h.~~~### ... ..~~~# #####.##..~~# #ooc..... ~..~~#0hv] #......... ~..~~#0hQ #.........0hj.~### #....##.# #0hK.......>...##.#####.######......o..0hT.#.[.0h .#####.######..@.....$ .###.# #)).0hv.# #######[.# .##### . .#0h@   shadow .# .# 0h,.#0h0hc&80h0h0hG].~~~### ... ~..~~~#0hH #####.##. ~...~~# #ooc..... )~..~~#0h[H #......... .~..~~# #......... ~...~### 0hH:#.........0hH..##.# #0hIU......>..0haI.##.#####.######......o...#.[.0hI.#####.######..@.....$ #.###0hI`.# #)).0hJ.0h;Jo# #######[.# 0h_J@#.##### . #.# 0hJ#.# #.# #.#0hJ0h.9 _Your shadow fades away.0h~..~~~### ... .~..~~~# #####.##. .~...~~# #ooc..... .)~..~~# #. ..~..~~# #. ~~...~### #..........##.# #0hnO.....>...##.#####.######......o...#.[..#####.######........$#.###.# #))........0hR# #######[.# ##.##### .  #.#  #.#  #.#  #.#0h 0hk'800h0h0h*!&.~..~~~###0ht!9 ... ..~..~~~#0h! #####.##. ⌠.~...~~# #ooc..... ~.)~..~~#0h!h #. ~..~..~~# #0h;"w. .~~...~### #..##.# #0h"....>...##.#####.######......o..0h":.#.[0h".0h#.#####.######........$ 0hK#.##.###........# #))........######## 0h#s#[.# ###.##### . 0h#+ #.# 0h#+ #.# 0h;$m #.#  #.#0h-0h-&10h_70h90h!.~..~~~### ... ~..~..~~~# #####.##. ~⌠.~...~~#0h8" #ooc..... ⌠~.)~..~~# #. .~..~..~~# #0h". ..~~...~### ########..##.# #.0h2#.>...##.#####.######......o...#.[.0h#5.#####.######........$.##.###........# #)). #0h#.######## #[.# ####.#####0hT$ .  #.#  #.# 0h$o #.#  #.#0hf-0h?.&20h50h70h m.~..~.##.# #### .. .~..~..~~~# #####.##. .~⌠.~...~~# #ooc .⌠~.)~..~~# #.0hN ..~..~~# #. ~..~~...~### ########......... ~.##.# #.......>...##.#####@######......o..#...............[................#####.######.$##.###........# #))...............######## #######[.#####.#####. 0h  #.#  #.#  #.#0h} 0hՏ &30h 0h 0hPw~..##.#  ..~..~.##.# 0hQC## .~..~~~##0heQv ... ~..~..~~~# 0hQ/#####.##. 0hQ4~⌠.~...~~# 0h%R0#ooc..... 0hR⌠~.)~..~~# #. 0hRG.~..~..~~# #..0hR 0h?SE..~~...~### ########0hdS).. 0hS##.# #.@...........>.. 0h#T##.#####.######......o.. 0hbTq#...............[ 0hT..........#####.######........$ 0hU..##.###........# #)).......0h*U 0hzU#........######## #######[.# ####.#####0hU&. 0hU 0h]0h}^&40hb0hXd0hn~~..##.# ~..~.##.# 0h## ~..~~~### ... ..~..~~~# #####.##. ⌠.~...~~# 0hH#ooc..... ~.)~..~~# #. ~..~..~~# #. 0h~~...~### #. ##.# #.>.. 0hF##.#####.######......o.. #.........[.0h #####.######.$ ##.###..0h6 .#######0h) 0h] #.#  #.#0h0h&50h0h:0h#\~~..##.# ~..~.##.# ## ~..~~~### ... ~..~~~# #####.##. .~...~~# #ooc..... .)~..~~# #. ..~..~~# 0h~H#......... ~~...~### #. ##.# #.>.. 0he##.#####.######......o.. #........[....... #####.######.$ 0hm #.#  #.#0h0h(&60h0hY0h(w~~..##.# ..~.##.# ## ..~~~### ... ~..~~~# #####.##. ~...~~# 0h#ooc..... )~..~~# #......... ~..~~# #......... ...~### #. ##.# #.0h>.. ##.#####.######......o.. #.[....... #####.######........$ 0h<k#.# #.#0h0h&70h20h0h~\ ..##.# ~.##.# ## 0h&] ~~~### ... ..~~~# #####.##. 0h] )...~~# #ooc..... ~..~~# #......... ~..~~# 0h] /#... 0h ^ ...~### #. ##.# #.0h=^ G>.. 0hi^ ##.#####.######......o.. #.[. 0h^ #####.######........$ .###.# #))....0h_ r...# #######0hb_ [.# .# .#0hi 0hj &80hr 0ht 0hʁ..##.# ~.##.# ## ~~~### ... ~~~# #####.##. ~~# #ooc..... ..~~# #... ..~~# #.. ~### #. ##.# #.>.. ##.#####.######......o.. #..[. #####.######........$ ###.# #)).......# #######[.# oo 2 orc warriors (asleep) ##### . c   centaur (asleep) # 0hFo   orc (asleep) #90hd##.# .##.#  .##.# ### ~~##0hem ... ~~~# #####.##. ~~# #ooc..... ~~# #. ~~# #. ~### ########.. 0hKfT##.# #.............>.. ##.#####.######......o.. 0hf#...............[....... ....#####.######........$ ##........# #))....... 0hg...######## #######[.# #####. 0hs0hs'900hy0hO{0hR. .##. ###### ... 0h 9~####.##ooc..... ~# ~### ########.0hYL #.......>0h#.#####.######......o#...............[....... 0h....#####.######........$ ##........0hO))....... 0h...######## #######[.# #####.0h10hNio.o1 asleep)0h0h&10h]0h- _The orc warrior shouts!0h ##0h . .##. ######0hC  ... ~####.##0h ooc..... ~# 0h H~### ########0h .0h1  #.............>#.#####.######.....o0h~ #...............[....... ....#####.######........$ 0h p##........))....... 0h |...######## #######[.#0h oococlauncher)0h5 ,o0h` 9The orc shouts! The centaur shouts!0h& (The centaur wields a +0 orcbow. The centaur shoots an arrow.0h Z|  The arrow hits you. The orc warrior closely misses you.0hw...o.1---===2 _The orc hits you with a +0 dagger.0hLR..#### ~~##... ~# #####.##. .ooc.............### ####### .##.# #.......0hR>####.######....o.................[......#####.######........$ ##........# #))....... ...#############[.# ####0hmS,#.0h_0h|gA((0h .@The centaur shoots an arrow. The arrow closely misses you.0h+B(0h .(1 launcher)The centaur shoots an arrow. The arrow hits you.  The orc warrior unwields a +0 hand axe. The orc warrior wields a +0 arbalest.0hk(((((((0ht0h+0h(>.o0ho(V@....o0h(3.......0h)*550h'*O------30h40hr7 0h7k_The orc warrior shoots a bolt. The bolt closely misses you.0hVy#### ~~##... ~# #####.##. .o.c....o.........### ####### .##.# #..........o..>0h.####.######......................[...#####.######........$ ##........# #))....... ...#############[.# #####. 0h0hF((0h0hp0h+U  The centaur shoots an arrow. The arrow hits you!0h<.o.o.o.0hM=46-------40hC0hE[ _The orc attacks as it pursues you! The orc hits you with a +0 dagger.0hX.##.# ~.##.#### ~~~###0h... .~~~#####.##. ..~~# #..c..... ..~~# #o........ ..~~# #o. .0h.~### ########..o...... ..##.# #......@......>.. ..##.#####.######......... ..#...............[. .0hJ....#####.######........$ ###........# #))....... ....######## #######[.# ######. #  #0h0h> 0h\ O((((0hZ ...@The centaur shoots an arrow. The arrow completely misses you.0h _ O(((0h 0h 0h 0hn o.o....o0h U39-------0h 50h` 0h¤ F _The centaur shoots an arrow. The arrow hits you!0h f~..##.# .~.##.# ### .~~~###0hI  ... ..~~~# #####.##..~~# #..c..... 0h# ~..~~# #o.. ~..~~# #o..~### 0hp Q#..##.# #0h .o....>...##.#####.######.0hS &.#..[0h .0h u.#####.######........$ .###0h i.# #)).....0h # #######[.#   orc warrior .#####0h  #. .# .#0h$ 0h 0hq 0h .oo.o   orc0h .-60h:* 0h, 0hQ~..##.# ..~.##.# ### ..~~~### ... ~..~~~# #####.##. ~...~~# #..c..... )~..~~# #......... .~..~~# #oo. 0h6~...~### #..##.# #.o.....>...##.#####.######..#.[..#####.######........$ #.###.# #))........# #######[.# #.#####0hu #. #.# #.#0h0h0hi.oo.o 2 orc warriors (1 launcher)0hJq40=---70h0h 0h/  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h~~..##.# neoul the Covert ..~.##.####  Poltergeist of Dithmenos ***... ..~~~###...  Health: 40/67 ==============---------- ~..~~~# #####.##.  Magic: 16/19 ====================---- 0h ~...~~# #..c.....  AC: 3Str: 4 )~..~~# #.........  EV: 18Int: 18 .~..~~# #.o.......  SH: 0Dex: 31 ~...~### ########o........  XL: 11 Next: 10% Place: Dungeon:10 ....##.# #....@*o......>..  Noise: ---------  Time: 9797.4 (0.0) ....##.#####.######.........  p) +0 rapier ....#...............[.......  Throw: 2 throwing nets 0h !.......#####.######........$  Fly #.###........# #))....... ......######## #######[.#  oo 2 orc warriors (1 launcher) #.######. #.# #.#0hq!Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 71%)0h8~~..##.#neoul the Covert ..~.##.####Poltergeist of Dithmenos ***... ..~~~###...Health: 40/67 ==============---------- ~..~~~######.##.0h9#Magic: 16/19 ====================---- ~...~~##..c.....AC: 3Str: 4 )~..~~##.........EV: 18Int: 18 .~..~~##.o.......0h9+SH: 0Dex: 31 ~...~### ########o........XL: 11 Next: 10% Place: Dungeon:10 ....##.# #....@.*......>..Noise: ---------  Time: 9797.4 (0.0) ....##.#####.######.........0h9p) +0 rapier ....#...............[.......Throw: 2 throwing nets 0h<:n.......#####.######........$Fly #.###........# #))....... ......######## #######[.#0h:*oo 2 orc warriors (1 launcher) #.######. #.# #.#Casting: Confusing Touch (safe; 1% risk of failure)  0h;pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chance0h`;to affect: 71%)0h0h{0h0hB0hoooo   orc0h4==8.4 (10hY0h^&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 71%) _The orc warrior struggles to resist.0h .~~..##.# ~..~.##.# ### ~..~~~### ... .~..~~~# #####.##. 0h4 .~...~~# #..c..... .)~..~~# #......... ..~..~~# #.o....... ~0h v~...~### #o..##.# #...@.oo......>...##.#####.######0h ..#.[........#####.######........$ 0h ##.###.# #))..0hB j# #[.# ##.#####0h ~ #.  #.#  #.#0h 0h 0h O  The orc warrior attacks as it pursues you!0h 0h d.ooo0h /--90h 0h \ _The orc warrior completely misses you.0h|  0h@}Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hy8.~~..##.# neoul the Covert ~..~.##.####  Poltergeist of Dithmenos ***... ~..~~~###...  Health: 40/67 ==============---------- 0h8.~..~~~# #####.##.  Magic: 13/19 ================-------- .~...~~# #..c.....  AC: 3Str: 4 .)~..~~# #.........  EV: 18Int: 18 ..~..~~# #.o.......  SH: 0Dex: 31 0h9,~~...~### ########.........  XL: 11 Next: 10% Place: Dungeon:10 .....##.# #...@ooo......>..  Noise: ---------  Time: 9799.4 (0.0) 0hO9.....##.#####.######.........  p) +0 rapier .....#...............[.......  Throw: 2 throwing nets ........#####.######........$  Fly 0h9y##.###........# #))....... .......######## #######[.#  oo 2 orc warriors (1 launcher) ##.######.  o   orc  #.#  #.#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h99Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 71%)0hH.~~..##.#neoul the Covert ~..~.##.####Poltergeist of Dithmenos ***... ~..~~~###...Health: 40/67 ==============---------- .~..~~~######.##.0hMagic: 13/19 ================-------- .~...~~##..c.....AC: 3Str: 4 .)~..~~##.........EV: 18Int: 18 ..~..~~##.o.......0h+SH: 0Dex: 31 ~~...~### ########.........XL: 11 Next: 10% Place: Dungeon:10 .....##.# #...@*oo......>..0htNoise: ---------  Time: 9799.4 (0.0) .....##.#####.######.........p) +0 rapier .....#...............[.......Throw: 2 throwing nets 0h........#####.######........$Fly ##.###........# #))....... .......######## #######[.#oo 2 orc warriors (1 launcher) ##.######.0hLMo   orc#.##.#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h2Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 71%)0h, 1 ally ta…)(   +0 scimitar (minion)0h0h&c(@oc   centaur (launcher)o   orc(   +0 scimitar (minion)0h'Q1=800.4 (10h.0h1Sonfirm with . or Enter, or press ? or * to list all spells.0hO1Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0h1Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 71%) _The +0 scimitar dances into the air! The orc warrior completely misses you.0h .~~..##.# .~..~.##.# ### .~..~~~### ... ..~..~~~# #####.##. ⌠.~...~~#0hV #..c..... ~.)~..~~# #. ~..~..~~#0hi #.o....... .~~...~### #c0h..##.# #..@(ooo......>..0hT.##.#####.######.0hd.#........[.......0h+B.#####.######.$ 0hR~.##.###.# #)).0hz&.# 0ht#[.##.##### #.0hl #.# #.#0hh0hR .c 0hfYou swap places.  Your +0 scimitar hits the orc warrior but does no damage.0hx&10hv0ho 0h6_The orc warrior hits your +0 scimitar.0h7 b.~~..##.# ..~..~.##.# ### .0h$8 .~..~~~### ... ~..~..~~~# #####.##. ~⌠.~...~~#0h8  #..c..... ⌠~.)~..~~# #. .~..~..~~#0h8 j #.o. ..~~...~### #0hJ9 ..##.# #.@.(oooc.....>..0h9 y.##.#####.######..#........0h9 |.[..#####.######0h,: R.$.##.###.0hr: X.# #))0h: . #.######## #[.##.#####0h: U #. #.#0hb; A #.#0h-N x  Your +0 scimitar hits the orc warrior. x20hO .-20hX 0h\  0hX\ ._The orc warrior hits your +0 scimitar!0hwD..~.##.#### ~..~..~~~###... .~..~..~~~#####.##. .~⌠.~...~~# #..c..... .⌠~.)~..~~# #......... ..~..~..~~# #.o. ~..~~...~### ########.. 0hDi~.......##.# #...(oooc.....>...##.#####@######..........#...............[.0h:Ee....#####.######.$ #..##.###........# #))....... ##........######## #######[.#  ####.######.  #.#   #.#0heEA #.#0hF0hU 0h&VE Your +0 scimitar hits the orc warrior!0hV0hYW0h^.   orc warrior (launcher)0h^`[2=20h`1-30hVe0hLg5 _The orc warrior dies!0hg0hH~~..~..~~~###... ..~..~..~~~#####.##. ..~⌠.~...~~# #..c..... ~.⌠~.)~..~~#0hH #......... ~..~..~..~~# #.o. .~..~~...~### ########.0hH. 0hI .~.......##.# #...(o.oc.....>...##.#####.######.........0hI.#......@........[.....#####.######.0hI$ 0hI:##..##.###........# #)).......  ##........######## #######[.# 0h#JO ####.#####0hZJ:#. #.#0hJN #.#0hJ. #.#0hJ. #.#0h~.##.#####.######.#.[.#####.######.#..##.###..# #)) ##.######## #[.  ####.#####0h #. #.#  #.#  #.#  #.#0h=0h0h9 0h 0h.o(...co   orc warrior (launcher)c   centaur (launcher, ally target)(   +0 scimitar (minion)0h&50h0h|0hh(.~~..~..~~~### ... .~..~..~..~~~# #####.## .~..~⌠.~...~~# #..c ..~.⌠~.)~..~~# # ..~..~..~..~~# #.o ~..~..~~...~### ######## ~..~.##.# #..o.o.oc.....> .~~0hqh0.##.#####.######.#.(...c..[.#####.#######..##.###.# #)) ##.# #[0hhB ####.##### # #.#(   +0 scimitar (minion) #.#0h`i\ #.#  #.#0hj0hTj0hnM.(.c.#.#0hnc   centaur (launcher, ally target)0hWo&60hs0h+u0h3 i.~~..~..~~~### .~..~..~..~~~#0h4 o #####. ..~..~⌠.~...~~# #..c0h44 ].~.⌠~.)~..~~# # 0h_4 @~..~..~..~..~~# #.o ~0h4 -~..~..~~...~### 0h4 # .~..~0h4 \.##.# #..o.o.oc..... .0h5 .~~0h05 .##.#####.######.#0hY5 X.(.c...[0h5 ^.#####.######0h5 E#..##.###.0h5 Z.# #))0h5 p ##........# 0h%6 #0hN6 7 ####.##0h6 A# #.#0h6 (   +0 scimitar (minion) #.# 0h7  #.# 0h77 A #.#0h9 0h: 0h@ & 0h@ )c.c   centaur (launcher)0hA LYour +0 scimitar falls from the air.0h4E H(((((((0hu 0h| QMo@.....)#.#o   orc warrior (launcher)0h} \3==70h% 0h  0h Z_The centaur shoots an arrow. The arrow misses you.0h-  0hsCasting: Tukima's Dance (safe; 1% risk of failure)  0h\Confirm with . or Enter, or press ? or * to list all spells.0hu...~~..~..~~~###.. neoul the Covert ..~..~..~..~~~# #####.# Poltergeist of Dithmenos ***... ..~..~⌠.~...~~# #..c... Health: 43/67 ===============--------- 0h...~.⌠~.)~..~~# #...... Magic: 11/19 =============----------- ~..~..~..~..~~# #.o.... AC: 3Str: 4 ~~..~..~~...~### ########...... EV: 18Int: 18 .~..~.......##.# #..o.o.oc..... SH: 0Dex: 31 ..~~........##.#####o######...... XL: 11 Next: 12% Place: Dungeon:10 0h............#...@***..)c....[.... Noise: =--------  Time: 9807.4 (0.0) ...............#####.######...... p) +0 rapier #####..##.###........# #)).... Throw: 2 throwing nets  ##........######## ####### Fly  ####.##### #.#0h/ o   orc warrior (launcher) #.# c   centaur (launcher) #.# #.#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 arbalest and wearing a +0 plate armour  (chance to affect: 71%)0hv:...~~..~..~~~###.. neoul the Covert ..~..~..~..~~~######.# Poltergeist of Dithmenos ***... ..~..~⌠.~...~~#0h#..c... Health: 43/67 ===============--------- ...~.⌠~.)~..~~##...... Magic: 11/19 =============----------- ~..~..~..~..~~##.o.... AC: 3Str: 4 ~~..~..~~...~### ########...... EV: 18Int: 18 .~..~.......##.# #..o.o.oc..... SH: 0Dex: 31 0hU..~~........##.#####*######...... XL: 11 Next: 12% Place: Dungeon:10 ............#...@.....)c....[.... Noise: =--------  Time: 9807.4 (0.0) ...............#####.######...... p) +0 rapier #####..##.###........# #)).... Throw: 2 throwing nets0h;3##........######## ####### Fly ####.######.#o   orc warrior (launcher)#.#c   centaur (launcher)#.##.#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 arbalest and wearing a +0 plate armour  (chance to affect: 71%)0hally target)(   +0 arbalest (minion)0h4 zo@(@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 plate armour  (chance to affect: 71%)  The +0 arbalest dances into the air!0h18 8*0hV slow, ally target)Your shadow casts a spell at the orc warrior.You feel bolstered by spreading misfortune.0hd :o0h߸ (( The orc warrior seems to slow down. The centaur shoots an arrow.0h Q.)0h R 7 8.4 (10h- 0h 6 _The arrow hits your +0 arbalest!0hd~...~~..~..~~~### ~..~..~..~..~~~# #####. ~..~..~⌠.~...~~#0hPd #..c ~...~.⌠~.)~..~~# # ~~..~..~..~..~~# #.o~..~..~~...~### 0hd# #.~..~.##.# #..o.o.oc #..~~.##.#####o###### #0hd.#..@...@(.)c....[.#####.######0h eW#..##.###........# #)) ##........##  ####.#####0hRe #.# #.#(   +0 arbalest (minion) #.#0he@   shadow #.#0hOg0hGmc.c   centaur (launcher)(   +0 arbalest (minion)0hmt@   shadow0hBo%  0hro=The centaur shoots an arrow. The arrow hits your +0 arbalest!0hs)(@   shadow0hs!0h/ .  0hpYour +0 arbalest falls from the air.The orc warrior wields a +0 hand axe.0h#.-90h۸0hc 0hS_The orc warrior closely misses your shadow.0h #~...~~..~..~~~### ~..~..~..~..~~~# ##### ~~..~..~⌠.~...~~# #..c ~0h ~...~.⌠~.)~..~~# #~..~..~..~..~~# #.o 0h2 a#~~~..~..~~...~### # #0hh a#.~..~.##.# #..o.o.oc 0h + #..~~0h .##.#####o######  #0h< .#.@....@).c.....[  0hj G.#####.###### 0h  ######..##.###........# #))0h  ##........########  ####.##### #.# #.#0hB @   shadow #.# 0hr + #.#0h 0h c)c   centaur (launcher)0hF |@   shadow0h )420h #==-0h 100h 0hS 0hM5|~..~..~..~..~~~#### #~~..~..~⌠.~...~~# #..c 0h5#~~...~.⌠~.)~..~~# #.. #~~~..~..~..~..~~# #.o ##~~~..~..~~...~### ########.  ##.~..~.......##.# #..o.o.oc 0h6 #..~~........##.#####o######0hM6 #............#......@)c).....[ 0h6Q.......@.#####.######.0h 7 ######..##.###........# #)) ##........######## #### ####.##### #.0hZ7d# #.# #.#0h7@   shadow #.#  #.#0h,:0hN  c.c   centaur@   shadow0h The centaur unwields a +0 orcbow. The centaur barely misses your shadow.The centaur misses your shadow.0h &10h0hJ _The orc warrior hits your shadow with a +0 hand axe!0h5 #~~..~..~..~..~~~#  #~~..~..~⌠.~...~~# #..  #~~...~.⌠~.)~..~~# #  #~~~..~..~..~..~~# #.o  ##~~~..~..~~...~### # ##.~..~.......##.# #..o.o.oc #..~~..##.#####o###### #.#......@c.).....[ .#####.######0hƤ ######..##.###.# #)) ##........#  ####.#####  #.# #.#@   shadow #.# #.#  #.#0hQ0hɯ0hc)c   centaur0h/&20hi0h6M _Your shadow fades away.0h b  #~...~##  #~~..~..~..~..~~~# ##0hpb  #~~..~..~⌠.~...~~# # #~~...~.⌠~.)~..~~# #. ..~..~~# #~~~..~..~~...~### #########.~..~0hb .##.# #..o.o.oc #..~~.##.#####o######. #0hb #......c).)... ................#####.######.0hc ######..##.###........# #)##........######## ######.#####0hUc  #.#  #.#  #.#  #.#0hqj 0hj \5=30h3o 0hp 0hd; zM#.[....##. #~...~~..~..~~~### ..~..~~~#0h; #~..~⌠.~...~~#...~.⌠~.)~..~~#~~~..~..~..~..~~# ##~~0h< ~~...~### ########.##.~..~ #..o.o.oc~~#.#####o########......c).)....................#####.######.0hn< :######..##.###........# #) Fly #..####0h< ]###.#0hB 0h]C C==40hdH 0hI 0h}1M #..))....~~.#.[....##. #~...~~..~..~~~### ..~..~#~..~⌠.~....~.⌠~.)~..~~#~~~..~..~..~..~~# ##~~~~...~### ########.##.~..~ #..o.o.oc~~#.#####o#######0hF2P#......c).)....................#####.######. Fly ..##.0h770h7&50h;0ho=0h##............##.# #..))....~~..##.# ##.[.....~..~.##.# #~...~##0h,$p  #~~..~..~..~..~~~# # #~~..~..~⌠.~...~~# # #~~...~.⌠~.)~..~~# #0h(%2 ..~..~~# #~~~..~..~~.@.~### #########.~..~.##.# #..o.o.o #..~~.##.#####o###### ##......c).)... ................#####.############..##.###........# ##.......0h>&.######## #####.#####  #.#0h',0h,6=3=60h10hd30hfQM####..0hg##.......... #..))....~~..###.[....##.0hg #~...~~..~..~~~### ..~..~0h\..~c.~~#0hx$~~~..~..~~...~### ########.~..~.....(.##.# #..o.o.0h0h0h80h c0hD(ally target).0h.(   +0 orcbow (minion)(.0h&40h0h0hA  #..# ##...###.####.# #..######.#...#.## #..†.....###.#.## #.###.###.#.##.#  #.###.# #..##.######0hQB  #.##..####..##....<.# #..#######.###..#.##........@...##.# #..))....~~..##.# ##.[.....~..~.##.# #~...~## #~~..~..~..~0hB ~~~# #~~..~..~⌠.~c..~~#0hB  #~~...~.⌠~.)~..~~# ..~..~~#~~~..~..~~(..~### ######0h.D 0hD 0hME 0h8N c.(ally target)(   +0 orcbow (minion)(.0hKR L(((0h ~.~450h 0h Q _Your +0 orcbow shoots an arrow. The arrow hits the centaur.0hC   0h Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h2  #..# ##...###.####.#  neoul the Covert  #..######.#...#.##  Poltergeist of Dithmenos ***...  #..†.....###.#.##  Health: 36/67 ============------------  #.###.###.#.##.# Magic: 9/190h ===========-------------  #.###.# #..##.######  AC:  4  Str: 4  #.##..####..##....<.#  EV: 18Int: 18  #...........#######.#  SH: 0Dex: 31  ####..............#.#  XL: 11 Next: 12% Place: Dungeon:10 0h5 ##........@...##.#  Noise: ---------  Time: 9825.4 (0.0) #..))....*~..##.#  p) +0 rapier ##.[.....~*.~.##.#  Throw: 2 throwing nets 0h 5#~...~~..~c.~~~###  Fly  #~~..~..~..~..~~~#  #~~..~..~⌠.~...~~#  c   centaur (ally target) 0h O#~~...~.⌠~.)~..~~#  (   +0 orcbow (minion) #~~~..~..~..(..~~#  ##~~~..~..~~...~### ###### 0h; _Your +0 orcbow shoots an arrow. The arrow hits the centaur.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h Aim: a centaur (heavily wounded, ally target, chance to affect: 58%)0hFo #..# ##...###.####.#neoul the Covert#..######.#...#.##0hoSPoltergeist of Dithmenos ***...#..†.....###.#.##Health: 36/67 ============------------#.###.###.#.##.#Magic: 9/19===========-------------#.###.# #..##.######0hpiAC:  4  Str: 4 #.##..####..##....<.#EV: 18Int: 180hFp#...........#######.#SH: 0Dex: 31####..............#.#0h|pXL: 11 Next: 12% Place: Dungeon:10##........@...##.#Noise: ---------  Time: 9825.4 (0.0)#..))....~~..##.#0hpp) +0 rapier##.[.....~..~.##.#0hp'Throw: 2 throwing nets#~...~~..~*.~~~###Fly 0h"q#~~..~..~..~..~~~##~~..~..~⌠.~...~~#0h^qEc   centaur (ally target)#~~...~.⌠~.)~..~~#0hq-(   +0 orcbow (minion)#~~~..~..~..(..~~#0hq##~~~..~..~~...~### ###### _Your +0 orcbow shoots an arrow. The arrow hits the centaur.  0hqCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h+rDAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, ally target, chance to affect: 58%)0hicasleep, ally target)0h9c0h3((0hD> ( 0h| Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hAim: a centaur (heavily wounded, ally target, chance to affect: 58%)  The centaur looks drowsy... Your +0 orcbow shoots an arrow.0h8y~.~ 0h69}7=76.4 (10hp?0hCz _The arrow hits the centaur! Something hits your +0 orcbow!0hP#####.#...#.## †.....###.#.## ###.###.#.##.#  #..##.######0hP..####..##....<...........##########0h`...... ####0h} #..))....@~0h]h##.[.....~..~0h~...~~..~c.~~~##0hF#~~..~..~..~..~~~# 0h⌠.~....~.⌠~.)~0hwo   orc warrior0h#~..~..~..(.0h]c   centaur (asleep, ally target)0h#~~~..~..~~.o.~### ###### (   +0 orcbow (minion) ##.0hO.....##.# #..o.o0h+0h$%  0hw;Your +0 orcbow shoots an arrow. The arrow hits the centaur!0hX!.0h"(0h((0hK(   +0 orcbow (minion)0h;  The centaur dies!The orc warrior hits your +0 orcbow with a +0 hand axe.  Your +0 orcbow falls from the air.0hF.~.~)0htJ=37Water 0hHQ0hpS 0hS_You hear a splash.0h<| @†.....###.#.## ###.###.#.##.#  #..##.######..###...<.0hO} ..........##########...... #### #..))....~~##.[.....~@.~~...~~..~..~~~###~~..~..~..~..~~~# ⌠.~....~.⌠~.)~~..~..~..).#~~~..~..~~.o.~### ###### ##......##.# #..o.o #..~~.####o####0hF 0h @o.0h] 180h 0h+ 0hl ###.###.#.##.#  #..##.######..###...<...........##########0hl...... #### #..))....~~##.[.....~..~.##~...~~~~##0h m#~~..~..~..~..~~~# ⌠.~....~.⌠~.)~~..~..~..o.#~~~..~..~~...~### ######0hXm  ##......##.# #..o.o #..~~.#.#####o####..0hmQo#......c).)..0hu0hquD810/190hu1=90h|0h}0h4  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hXD #.###.###.#.##.# neoul the Covert  #.###.# #..##.######  Poltergeist of Dithmenos ***... 0h #.##..####..##....<.#  Health: 38/67 =============-----------  #...........#######.#  Magic: 8/19==========-------------- 0h ####..............#.#  AC:  7  Str: 4  0h/##............##.#  EV: 18Int: 18 #..))....~~..##.#  SH: 00hl<Dex: 31 0hu##.[.....~..~.##.#  XL: 11 Next: 13% Place: Dungeon:10 #~...~~..~@.~~~###  Noise: ---------  Time: 9829.4 (0.0)0h9 #~~..~..~..*..~~~#  p) +0 rapier #~~..~..~⌠.*...~~#  Throw: 2 throwing nets 0hz*#~~...~.⌠~.)*..~~#  Fly  0h #~~~..~..~..o..~~#  ##~~~..~..~~...~### ###### o   orc warrior 0h##.~..~.......##.# #..o.o #..~~........##.#####o####0hH #...........o#......c).)..Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 plate armour  (chance to affect: 58%)0h0H #.###.###.#.##.#0hneoul the Covert#.###.# #..##.######Poltergeist of Dithmenos ***...#.##..####..##....<.#Health: 38/67 =============-----------#...........#######.#0hMagic: 8/19==========--------------####..............#.#0hYHAC:  7  Str: 4 ##............##.#EV: 18Int: 180h#..))....~~..##.#SH: 0Dex: 31##.[.....~..~.##.#XL: 11 Next: 13% Place: Dungeon:10#~...~~..~@.~~~###Noise: ---------  Time: 9829.4 (0.0)#~~..~..~..~..~~~#p) +0 rapier#~~..~..~⌠.~...~~#0h5Throw: 2 throwing nets#~~...~.⌠~.)~..~~#Fly 0h #~~~..~..~..*..~~#0hg##~~~..~..~~...~### ###### o   orc warrior##.~..~.......##.# #..o.o0h8#..~~........##.#####o#####...........o#......c).)..Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 plate armour  (chance to affect: 58%)0heAUo(asleep)0h!|@o, ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.0h}Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 plate armour  (chance to affect: 58%)  The orc warrior looks drowsy...0h9*0hx slow, ally target)Your shadow points at the orc warrior and mumbles some strange words.0h;o0hH930.4 (10h/ 0h9 _The orc warrior seems to slow down.0h3 #.###.# #..##.#######.##..####..##....<.# #...........#######.# ####.....#.#  @..##.# ..))....~~..##.# ##.[.....~..~.##.# #~...~~..~..~~~### #~~..~.. #~~..~..~⌠.~...~~# 0h #~~...~.⌠~.)~..~~# #~~~..~..~..o..~~# #~...~### #######.~..~.......##.# #..o.o...~~..##.#####o######.....#......c).)........#####.#####0h 0hu &10h 0h 0h..###...<...........##########......#0h ##@..# #..))....~~##.[.....~..~.##0hW~...~~..~..~~~##0h#~~..~..~..~..~~~# ⌠.~@..0h.~.⌠~.)~~..~..~..o.0h#~~~..~..~~...~### ####### ##......##.# #..o.o. #..~~.0h?#.#####o#####..0h ......c).)... o   orc (wandering).0hTo.....#####.##### @   shadow######..##.###........0h!#0h0h/ ]o.0hk#90h20hK 0h#0ho..........##########......# ##0hEp@..# #..))....~~##.[.....~..~.##0hp~...~~..~..~~~###~~..~..~..~..~~~# ⌠.~...0h!q.~.⌠~.)~..~..~..o.0hFr#~~~..~..~~...~### ####### ##......##.# #..o.o. #..~~.#.#####o#####.......o..#......c).)..........#####.#####0hr######..##.###........#  ##........#######0hy0hփxo.0h^3Water 0hE0h\ 0h3_The orc warrior is no longer moving slowly.0h]  The helpless orc warrior fails to defend itself.  0h=nYou perforate the orc warrior like a sieve!!!!  You kill the orc warrior!0h.)o   orc@   shadow0h(544.3 (0.90h0h+ _You hear a splash. x20h ##..####..##....<...###########.....##.........@ #..))....~~..###.[.....~..~.##. #~...~~..~..~~~###..~..~0ho ~..~⌠.~...~.⌠~.)~.~~~..~..~..)..~~# ##~~~~...~### #########.~..~.......##.# #..o.o.~~o.##.#####o#######......c).)...................#####.###########..##.###........0hέ ,0h g.o.0hL m9=5.3 (1.00h¼ 0h M _Your shadow fades away.0h#.# #######..####..##....<...0hf###########..##.......... #..))....~~..###.[.....~..~.##.0h  #~...~~..~..~~~###..~@.~~..~⌠.~.0h u...~.⌠~.)~.~~~..~..~..)..~~# 0hE!##~~~~...~### #########.~..~.....o.##.# #..o.o.~~#.#####o######0h!#......c).)...................#####.#####0h#0h/@o.0h0$400h19=60hf=0h>0h0h>#.##..####..##....<.#  #...........#######.#  ####0hN.....#.#  0h+##.# 0h..))....~~..##.# 0hi##.[.....~..~.##.# 0h#~...~~..~..~~~### 0h#~~..~..~..~..~~~# 0hB#0h#~~..~..~⌠.~.@.~~# #0h#~~...~.⌠~.)~..~~# 0hX7##~~~..~..~..)..~~# ##~.o.~### ########.~..~.......##.# #..o.o.o..~~..0hA##.#####o#######.....0hP#......c).)......0hT..#####.######0h8######..##.###........# 0hB0hRbo.70h'0h-0hG[..........##########......  0huG ### #..))....~~##.[.....~..~.##0hG~...~~..~..~~~###~~..~..~..~..~~~# #⌠.~....~.⌠~.)~0hIH,~..~..~..)o#~~~..~..~~...~### ####### ##......##.# #..o.o.o #..~~.0hH#.#####o######........c).)........#####.######0hH######..##.###........#  ##........#######0hP0hQB880hV0h{_T _The orc completely misses you.0h]  You hit the orc but do no damage. Your shadow hits the orc with a rapier!0hW)@@   shadow0hu1===9.1 (0.80h0h,G _You kill the orc!0h G###...... ### #..))....~~##.[.....~..~.##0h m~...~~..~..~~~###~~..~..~..~..~~~# #⌠.~....~.⌠~.)~~..~..~..)#~~~..~..~~.@.~### ####### ##.0h .....##.# #..o.o.o #..~~.#.#####o######........c).)........#####.############..##.###........#  0h ##........####### ####.#####0h 0h@ 6-40.1 (1.00ha 0h  Things that are here: _a +0 dagger; an orc corpse0hv  ### #..))....~~0h! r##.[.....~..~.##~...~~..~..~~~###~~..~..~..~..~~~# #⌠.~....~.⌠~.)~0hl! 9~..~..~..)@#~~~..~..~~.@.~### ####### ##......##.# #..o.o.o #..~~.0hM" #.#####o######........c).)........#####.############..##.###........#  ##........####### ####.##### #.#0h!+ 10/19=-10h51 0h3  0h3 _You swap places.0hk0h0h0h0hҥj2=0h0hJ:70h0h0h[0h0hCW _You start resting.0hP=0h0hL3=0hq0hU0h0h:60h@0h0h_T1=0h0h0h#L450h0hB0h0h20h0h0hp5==0h0ha0h0hb0he0hq2==40h0h\ _Your shadow fades away.0h_6= 3 0h0h0h0h0h+0hu0h0h0h<;==0h0hs :70h 0h 0hf0hT3=0h0h0hd0h%0h0h]48=0h0h[0h0h 0h#0h#:=0h%0h(0hH(T9=0h*0h,0h8-]14=0h.0h/10hy10h)30h50h5C500h70h):0hr:0hd<0h!?0h@P=0hC0h DZ1=0hE0h.tQ5=2==36==0hx,0hxZ4=0h|0h}0h}0h0hw0hā;==0h0h;0h<5=0h͆0hJ0hۊ0h&D7=0hl0h 0h؏0h!0hۑ0hT0hc0hR0h0hTZ6=0h-0hÝ0hN:=0h0h0hޣ0h0h*0huT7=180h)=0h0h|0hǯ0h0h0h@0h0h0hB80h0hO0h:=0hM0h0h0hz0hZ9=0hx0h(0h ) _You feel your existence waver again.0h<97.1 (56.0)9==8.1 (570h20h&% _Magic restored.0h0h`0hV0h 0hx0hث0h0hS60=0h0hk,0h0hܸ0h(;==0hp0h׾0h$0h0h0h89610hE0hy0h0h0h0hv0h0h0h(2=0h0h0h20h~0h[0h0h#0h0hg0hR3=0hf0hb,0h0h,0h|0h0hL"40h0h20h0hJ0h0h0h70h0hl,0h,0h0h>5=0h0h,0hD 0h 0hE 0h0h0hR6=0hF0h,0h0h]0h0h=0h'_ _You start resting.0h9..922.1 (240hR/L7=3.1 (250hb40h}6" _HP restored.0h[?25h[?0c 0h^ Search for what [Enter for "armour", or ? for help]? 0h [?25l[?1c0hc* 0h6, Y10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) 0h- y a - [carried] b - a +1 cloak (haunted)  b - [carried] r - a +0 pair of boots (haunted) Results elsewhere ([,] to cycle)  c - [D:9] a book of Iron (646 gold)d - [D:9] a book of Winter (476 gold)  e - [D:8] a +0 buckler  f - [D:8] a +0 pair of gloves  g - [D:8] a +2 pair of gloves of fire resistance (387 gold)h - [D:3] Penaut's Antique Armour Boutique  i - [D:3] a helmet (85 gold)  j - [D:3] a pair of boots (94 gold)0h0h^0h ##............##.#neoul the Covert#..))....~~..##.#Poltergeist of Dithmenos ***...##.[.....~..~.##.#Health: 67/67 ========================#~...~~..~..~~~###0hMagic: 19/19 ========================#~~..~..~..~..~~~## AC: 3Str: 4 #~~..~..~⌠.~...~~## EV: 18Int: 18#~~...~.⌠~.)~..~~## SH: 0Dex: 310h#~~~..~..~..)).~~## XL: 11 Next: 14% Place: Dungeon:10##~~~..~..~~.@.~### ######## Noise: ---------  Time: 9923.1 (0.0)##.~..~.......##.# #..o.o.o p) +0 rapier0h?j#..~~........##.#####o###### Throw: 2 throwing nets#............#......c).).... Fly ................#####.############..##.###........# #0hmw##........######## #####.######.# _Your shadow fades away. _You feel your existence waver again. _Magic restored. _You start resting. _HP restored.  Search for what [Enter for "armour", or ? for help]? 0h0h0h0hs. _0hl0h0h+0h0h0hp% _0h 0hj0h,0hi0h0h,0h0h0h,0h0h0h0h;0h<0hM0h0h10h0h0h+0hv0h0hu0h0h0h0h0h$0h0h0h0h0h0h*0h0h0hF0h0h0hQ0h0h0h0h0h0hM0h0h 0h ,0h 0h 0h 0hF 0h 0h0hg0h0h0h0h0h=0h*0h0h`0h0h 0h ####.#####  #.#  0h2#.#  #.#  #.#   #.#   #.#   #.#######  #..@...$#  #######...D  #   D   acid dragon (asleep) 0h{041.1 (18.0)0h,2.1 (190hi!0h" 0h-#Q_An acid dragon comes into view.0h ####.#####  #.# #.# #.# #.# #.# #.# #.#######  #..@...$#  0h#######...D  # 0ht ####.#####  #.# 0hu #.# #.# #.# #.# 0h\u#.# #.#######  0hu#..@...$#  #######...D  0huQ#   0h.v0hz0h>{0hT0h 0h=]_An acid dragon is nearby!0h< ####.##### 0hwA #.# #.# #.# 0hĠ#.# 0hx#.# #.# #.#######  #..@...$# 0hV: #######...D  0h+# 0h30hn6y ####.#####  0h7#.# #.# #.# #.# #.# #.# #.#######  #..@...$#  #######...D  0h28k#   0h;0h<0hl@0hB 0h CU_An acid dragon is nearby!0h) ####.#####  #.# #.# #.# #.# #.# 0h#.# #.#######  #..@...$#  #######...D  # 0hE0h@ } ####.#####  #.# #.# #.# #.# #.# #.# #.#######  0h@ S#..@...$#  #######...D  #   0h;D 0hD 0hG 0hI c _An acid dragon is nearby!0h] ####.##### #.# #.# #.# #.# 0h 4#.# #.# #.# #...@..$# 0h |#...D.##0hB  You can now unleash an enemy's spells as if they were a marionette.0hA D.D0hd M*3.0)0h 0h~ , _The acid dragon roars!0h ####.##### #.# #.# #.# 0h #.# #.# #.# #.# #....@.$# #..D.##0h J(catching breath)0h- ***The acid dragon spits acid at you.0h: -...0h2 *500h H-------==40h\ 0h 2 _The splash of acid hits you!0hFk####.##### #.# 0h#.# #.# #.# 0h|+#.# 0h{#.# #.# 0hQx#.....@$# 0hR#..D.0h{)##0h0h2hD.--50h 0h#0h7  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h \Confirm with . or Enter, or press ? or * to list all spells.0h[ 7 ####.##### neoul the Covert #.# Poltergeist of Dithmenos ****.. #.#0h& X Health: 50/67 =================------- #.# Magic: 17/19 =====================--- #.# AC: 3Str: 4  #.# EV: 18Int: 18 #.# SH: 0Dex: 31 0hŸ #.####### XL: 11 Next: 14% Place: Dungeon:10 #.....@$# Noise: ---------  Time: 9945.1 (0.0) #######*D.....  p) +0 rapier 0h \#######  Throw: 2 throwing nets  Fly   D   acid dragon (catching breath) _The splash of acid hits you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (catching its breath, chance to affect: 58%)0h  ####.#####neoul the Covert#.#Poltergeist of Dithmenos ****..#.#0h Health: 50/67 =================-------#.#Magic: 17/19 =====================---#.#AC: 3Str: 4 #.#EV: 18Int: 18#.#SH: 0Dex: 31#.#######0h YXL: 11 Next: 14% Place: Dungeon:10#.....@$#Noise: ---------  Time: 9945.1 (0.0)#######.*.....p) +0 rapier#######Throw: 2 throwing netsFly 0h D   acid dragon (catching breath) _The splash of acid hits you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (catching its breath, chance to affect: 58%)0hm Dasleep, catching breath)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)0hm onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (catching its breath, chance to affect: 58%)  The acid dragon looks drowsy...0h 9D0h C1=0h K 7 6.1 (10hS 0hR k _You feel bolstered by spreading misfortune.0hz`####.##### #.# #.# #.# #.# #.# #.# #.# #.# #.D.....###0h0h99   gargoyle0h)&70h0h|  _A gargoyle comes into view. It is wielding a +0 mace. _You see here 13 gold pieces.0h#j  The helpless acid dragon fails to defend itself.  You skewer the acid dragon like a kebab!!!!  You kill the acid dragon!0hEl0hv [..9.###=68.0 (0.90hx0hCzG _The acid dragon scales are intact enough to wear.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hG0hyJ(9.0hK24----=9.0 (1.0Touch Fly 0h O0h0Q6 _Your tendrils begin to glow red.0hy a #.# #.# #.# #.# #.# #.# #.#######0h \#......$#####.########.@.9...# ######### 0h 0h9.0h/-500h70hZ  Things that are here: _+0 acid dragon scales; an acid dragon corpse0h 9@9(confused, ally target)0h=@   shadowYou hit the gargoyle but do no damage. The gargoyle appears confused.0h5=---8=8 (0.8Fly 0h0hG _Your shadow hits the gargoyle but does no damage.0h7 :  0h&8 You catch the helpless gargoyle completely off-guard!  You impale the gargoyle!!  The gargoyle is almost destroyed.0h8 Q31.7 (0.90h< 0h? U _The gargoyle barely misses you.0h s  You strike the helpless gargoyle from behind!  You impale the gargoyle!!0h5 = )0h U=21-2.60hj 0h 9 _You destroy the gargoyle!0h 0hG0h=H8-0h,N0hcQH _No target in view!0h0h0h0hH _No target in view!0h####.##### #.# #.# #.# #.# #.# #.#  #.#######  #......@#####.#0h#######.[)@...##########0h0h43.6 (1.0 _0h0h0hx+4.6 (20hW 0h? _You now have 244 gold pieces (gained 13).0hS 0hFS 0hU 0h` W  You start resting.0ha 0hhe 4=70hf 0hg ?60hg 2==0hh 0hj 0hhj R5=0h@k 0h m ,0hn 0ho 0ho :60hp 0hlr ?60hr M===0hs 0ht ,0hu 0hmw 0hw Z7=0hx 0hz 0hAz R7=0h%{ 0h| ,0h~ 0h# 0he 0hb 0hu 0h :=0hÄ 0h. 0hx B80hD 0h 0h= I18=0h* 0h` 0h 0h 0hA 0h~ v9=50hj 0hڐ :40hE 0h 0h 0h :=0hӔ 0h 0hV S60=0hL 0h v . _Your shadow fades away.0hR /70.0)0h̢ W9==5.6 (210hƥ 0h] % _Magic restored.0h 0h 0h 0h_ 0hu ,0hY 0h 9610hT 0h 0h 0h 0h& 0hl ;==0hb 0h ,0h 0h! 0h! >2=0h" 0ho$ 0h$ 0hk% 0h& 0h' 0h' 0hx* W _You start resting.0h* e3= 3 0h+ 0h- 0h- 0h}. 0hB0 ,0h:1 0h2 0h2 840h3 0hU5 0h5 0hx6 0hZ8 ,0hG9 0h< j5=0h> ,0h? 0hA ,0hB 0h8D ,0h.E 0hF 0hF K6=0hG 0hI ,0hJ 0hK 0hL 0hL 0h R { _You feel your existence waver again.0hW '960hW L7=7.6 (220hZ 0h] " _HP restored.0hC40hC0hbE0h,KB0hK  Things that are here:  +0 acid dragon scales; an acid dragon corpse0hM0hM _0hKN0hfP<  You see here a +0 mace.0hQ0hR _0h.S0hmT0hU0h]V:=0hW0hFX0hY,0hZ0hi\0h],0h*_0h`0h c,0hd0h9f0hg,0h)h0hji0hj,0h _n - 2 scrolls of identify (gained 1)0hX0h<0hp0hD0h0h0hNj0h0h(0hN,0hw0h0h,0h0h0h`,0h0hݙ0hS,0hԜ0h՟0h,0hϢ0hD0h,0h0h}0h9,0h]0hլ0hb,0hK0h?0h0hȳ0h0h0h0h0h0h0hM,0h0h0h0hݾ0h0h0h30hX0h0h0h0h0h0hG0h ,0h0h0h.........#.o...........#.# #######.............#. ..o.o.oc.....>....... o######............?# ).).....[...........# 0hb .######........$....# .# #))..........o# ## #######[.#@#  #...# ###.# #.# ################.# #................#0ho   orc (asleep) #.################ #.# #.#0hB310028.6 (31.0)0h,9.6 (320h30hur _An orc comes into view. It is wielding a +0 flail.0h4  0h#.o...........#.# ...........#. ....>....... ..........?# ).....[...........# ......$....# 0h: #))..........o#  [.#@# #...# ###.# 0hpE#.##.# #................# #.0hA### #.#.#0h I  #.o...........#.# ...........#. ....>....... ..........?# 0hI).....[...........# ......$....# 0hI #))..........o#  0hIq[.#@# 0h:Ja#...# 0h_JK###.# 0hJD#.#0hJ#.#................#.0hK###.#.#0h_T0h*U0hAa0hc[ _An orc is nearby!0h/ 0he #.o...........#.# ...........#. ....>....... 0hDD..........?# ).....[...........# 0h......$....# 0h #))..........o#  [.#@# 0h0#...# 0hr###.#0h$ #.##.# #0hN5................# #.### #0h2.#.#0hB  #.o...........#.# ...........#. ....>....... 0hz..........?# ).....[...........# ......$....#  #))..........o#  0hڅa[.#@# #...# ###.# #.#0h>#.#................#.###.#.#0hC0hЎ0hM0h9[ _An orc is nearby!0h x#..c..... #... .  0h #.o#.# ######.............# 0h W.o.o.oc.....>. ######...?# ).....[...........# 0h ######........$....# 0h5 M #))........@.o# # #######[.#.####0h ##...# ###.#  #.#0h a##############.# 0hO ................# .################ .#0hC 0hq 930.6 (1.0) _0h 0hl 0hX #..c..... #. . #.o.#.# .#. 0hTYo.o.oc.....>. .?# ).....[.# .$....#  #)).0hYo#  #[.#.#### ##...# ###.# #.#.# .0h#Z# ### #0hu`0h`&10he0hqg0ht|  The helpless orc fails to defend itself.  You stick the orc like a pincushion!!!!0h{C)0hn~-2.4 (0.80h0hG _You kill the orc!0h40h0h0h/#####.##. #..co.# #... .  #.o#.# 0h,Y####.............#. .o.oc.....>. ####...?# .....[....# 0h`####........$...@# #))..........)# 0h#######[.#.######...# ###.#0h1 #.# 0hؙo   orc (asleep) #############.# ..............0hW###############0h 0  An orc comes into view. It is wielding a +0 short sword.0hy.oo0hإ+3.4 (10h@0hQ% _The orc shouts!0hÙ    ........#  ......o.. .  ........#.# ........#..>..............?#[...........#...$...@#  #))..........)#  #[.#.#### ##...# ###.# #.#0h,    ........#  ......o.. .  ........#.# ........#..>..............?#0hu u[...........#0h ...$...@#  #))..........)#  #[.#.#### ##...# 0h ###.# #.#0hw 0h 0h 0h E _An orc is nearby!0hN 0h$" F ... ####.##..##.## #c..# .#.0hr" *o.. .  #.o.# ####.......#. .o.oc.....>....... 0h" ####..? .....[. ####..$....0h# ;))..........)#######[.#.######...### ############# 0hM# +..............0h$ 0h* P.o0h+ -4 _0h1 0ha2 0h ### ..... .. ####.##..##.## c# .#.... .  #.o0hObo.#.# ####.......#.# .o.oc.....>........# ####.. .....[0h/. ####..$....))..........)#######[.#.####0h##...### #############0hc0hP.o0h&50h0hX _You see here a scroll of identify.0hB  ### ## ..... .. ####.##..##.## #c# .#.. .  #.o.#. ####............o# .o.oc.....>0h"!..# ####..?### .....[. ####..$....))..........)#######[.#.######...0h!7###.0h?-0h-&60h30hd5P _The orc barely misses you.0h:  You puncture the orc!0hBC)0h5=7.2 (0.80h0hG _You kill the orc!0hv0h0h&0h 0h :_No target in view!0h( 0h 0h7 0h 0h 0h g _0h 0hŨ I _n - 3 scrolls of identify (gained 1)0h 40h 0h 0hس ,0h 0h 0h ,0h3 0h 0h ,0h 0h 0h 0hZ 0h M _You now have 249 gold pieces (gained 5).0h 0h! 0h 0hQ 0h ,0hR 0h 0h ,0h 0h 0h 0hw 0hx 0h B  Things that are here:  0h ?a +0 short sword; an orc corpse0h 0h _0hI 0h" 0h 0hA 0hL 0h 0h 0h 0h 0h 0hT ,0h> 0h 0h5 0h} 0hr 0h 0h= 0hw 0hT 0h 0h 0h= 0h 0h# 0h 0h 0h 0hP 0h 0h! 0h 0h2 0hH 0h{ 0h 0h 0h! 0hE! 0h! 0h" 0h# 0h%$ 0h$ 0h% 0h& 0h"' 0h' 0h( 0ha. L   0h. X    0h.  0h.     ######### 0h.  0h/ #...$..D.  0h/ v#@#  - 0h>/ #.#   #.0hz/ z  #.  0h/ j#.  #.0h/   D   acid dragon (asleep)######## #.# 0h0 [#........# #.# 0h:0 M#####.##..##.###.# 0hT5 061.2 (24.0)0h5 F-2.2 (250h39 0h? & 0h? "    0h@  0h'@ 4   0hE@ ,######### 0h@ #.@.$..D.. #.########0h@ 0 #.#  #.#  #.#  0hA #.#   #.# 0hXA   ######## #.#   #........# #.# 0hyA x _An acid dragon comes into view.0hE 0h F 13.2 (1.0)0hI 0hUJ 0hn )0h H #########. 0h" d #.@.$..D..  #.######## 0hc * #.# #.#0h / #.# #.# 0h #.# 0h @ #.#   #.#0h -0h` 0h 0h 0h  0h$ =#########.  0h #.@.$..D..  0h Y#.######## 0h  0h@ U#.# 0h U#.# 0h# U#.# 0hK P#.#0h  0h O#.#0h˚  0hF Z #.#  0hm 0 #.#0h 0h 0h 0h 6  0h  0h  0h  0hT  0hy   0h 9#.#0h  0hP #..@$..D..# 0hw 5#.#0h  0h 6#.# 0h 5 #.# 0h 5 #.# 0h;  0h[ "#.# 0hz 5 #.# 0h  #0h C #.# 0hK  0hn #.0h D# #.# 0h  0h K_An acid dragon is nearby!0hH 0h ~D.D0h4 .=40h 0h  0h _The acid dragon roars!0h 0h.&      0hWb#.#  0h*#...@.D...#  #.#  #.# 0h} #.#  #.#  0h,i#.#  #.#  0hk# #.#  #.# #.#  0h0h0h0D.0h.-50h0hR _You see here 25 gold pieces.0hL D@D  (distracted, ally target)0h@   shadowYou puncture the acid dragon!  The acid dragon is moderately wounded.0h25=6.0 (0.80hi0h^E _Your shadow hits the acid dragon with a rapier!0hx   0h Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h   neoul the Covert  Poltergeist of Dithmenos ****..  Health: 67/67 ========================0h   Magic: 17/19 =====================---  AC: 30h/ gStr: 4   EV: 18Int: 18  SH: 0Dex: 31 0h 9#########.#  XL: 11 Next: 21% Place: Dungeon:10 #...@D@...#  Noise: =--------  Time: 10066.0 (0.0) 0h C#.#########  p) +0 rapier #.# Throw: 2 throwing nets #.#0hZ G Fly  #.# #.# D   acid dragon (distracted, ally target) #.#0h  @   shadow  ######## #.#  #........# #.#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h" Aim: an acid dragon (severely wounded, not watching you, ally target, chance toaffect: 58%)0hD   neoul the Covert  Poltergeist of Dithmenos ****..  Health: 67/67 ========================0h V  Magic: 17/19 =====================---  AC: 3Str: 4 0hۍ   EV: 18Int: 18  SH: 0Dex: 310hh #########.#  XL: 11 Next: 21% Place: Dungeon:100h n#...@*@...#0h   Noise: =--------  Time: 10066.0 (0.0)#.#########0h-   p) +0 rapier#.#  Throw: 2 throwing nets#.#0hR F  Fly 0hx 4#.# #.#0h͏  D   acid dragon (distracted, ally target)#.#0h |  @   shadow0h I######## #.# 0h9 A#........# #.# 0h Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hڐ Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h& Aim: an acid dragon (severely wounded, not watching you, ally target, chance toaffect: 58%)0hr MDasleeponfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (severely wounded, not watching you, ally target, chance toaffect: 58%)  The acid dragon looks drowsy...0hj 8D0h Z 7 -7.0 (10hY 0h[  0h ]_You feel bolstered by spreading misfortune.0h5&  0h^The helpless acid dragon fails to defend itself.  You spit the acid dragon like a pig!!!!0h†@   shadow0h!0h[2-9 (0.90h0h 0hA_You kill the acid dragon!0h0h0h*0h 0h:_No target in view!0h0h&0h0hH _No target in view!0h40hS0h0hG% _0h"0h)0h.*0hy*0h*0h,\ _Your shadow fades away.0h-0h-0hr.,0h'/0hC00h0e18=60h/10h2,0h20h30h30hD40h-50h]50h50h 70h<7:=0h70h80h9:50h90h:0h!;I9==0h;0h>4 _Magic restored.0ht>:40h>0h*@N _You now have 274 gold pieces (gained 25).0h5A0hfA0hA0hCh  You see here an acid dragon corpse.0hD0hD _0hJE0h@F0hG0hGN== 3 0hZH0hIs _You feel your existence waver again.0hJ0hJ0hK0hPL0hM0h7M0hM0hlN0hTO,0hO0hP0hQ0hQ0hR0hS0hS0hS0haT0h-U0hV,0hpV0hDW0hW0h/X0hxX0hZ,0hZ0hZ0h[0hW\0h\0h\0h]0h^,0h)_0h2`0ha0h2a0ha0hb0hc0hc0h d0hd0hf0hBf0hf0hg0hh0hh0h]i0hj0hk,0hEl0hm0hn,0ho0h p0hq,0hq0hr0ht,0ht0hu0hv,0h7w0hx0h)y,0hy0h{0h{,0h|0h}0h~0h~0hX0hB0hl,0h0h0h,0h0hH0h60h0h0h0h ..( >.# ## ... .# #.# .# 0h4#># #.# .# #.# #.##.#  #.#.#  #@........# 0h.......####..#..# ..####: ##...#..#  #. #.......#  #c ##......#  #. ##..#..#   c   centaur (asleep)0h; .. #..##.#  .# #..##.#  #..##.# 0h?1107.9 (40.0)0h,8.9 (410hO0hϜZ _A centaur comes into view.0hdY..(  >.# ##  ... .#  #.# .#  #># #.# .#  #.# #.##.#  #.####.##.# ...#####.........# .......@####..#..# ####:###...#..#  #.##.......#  #c###......#  #.# ##..#..# ... #..##.#  .#. #..##.# . . #..##.#0h2 #..##.#0h0hl19.9 (1.0)0hl0h֥0hkg ..( >.# ##  ... .# 0h? #.# .#  #># #.# .#  0h8#.#   #.####.##.#  0h=#...#####.........#  0hqG.......@#  ...####:#0h  0h#.#  0h -#c# 0h; #.# 0hl  0h...   0h .#. 0h  . . 0hN  0h 0h0hx 2 ..( >.# ##  ... .#  #.# .#  #># #.# .#  #.#   #.####.##.#  ...#####.........#  .......@#  ...####:#0hqy   #.#  #c#  #.#  ...   .#.  . .  0hy 0hh} 40h 0h ^ _A centaur is nearby!0hF \>.# ##... .#.#># #.# .#.###...#####.............####..#...####@###. 0hF `#.##.....c###.# ##..#... #..### .. ##.0hIK 0hK .10 _0hN 0hQ V _You see here a book of Geomancy.0h  0hZ >.# ##  ... .#  #.# .#  #># #.# .#  #.#   #.# 0h G ...#####.  ........#  0hС #@#  #.#  #c# 0h  #.#  0h  0h< 5...   .#.  0h @ . .   .. ##   0hâ ( 0h3  >.# ## 0hC4 b ... .#  0h4 (#.# .#  #># #.# .#  0h45 #.#   #.#  ...#####.  ........#0h5   #@#  #.#0h6 {  #c#  0hZ6 Z#.#  0h6  ... 0h6 = .#.  0h%7  . . 0h7 ; .. ## 0h7  0h> 0h> 0hD 0h H  0hYH X_A centaur is nearby!0h=^ ... .#.#># #.# .#.####...#####................####..#...####:###. #@##.....c###.# ##..#... #..##0h^ ##. .#.. ## ....#0hb 0hwc -1 _0h(g 0hth 0h_|  The helpless centaur fails to defend itself.  You spit the centaur like a pig!!!!0h=D)0h 8/68942.7 (0.8 _You kill the centaur!0h[0hh _Your Dodging skill increases to level 7!0h0h0h0h0h 0h; _0ht M>.# #....# .# > # 0h #.####.##...#####...............####...####@###...#.##.)###....#.# ##..#.... #..##.##. .#..You pick up a book of Geomancy and begin reading...0h-3.7 (1.00h +4.7 (20h0h"] _You add the spells Sandblast, Stone Arrow and Passwall to your library.0h0h 0h 0hH _No target in view!0h7k40h)m0h:z0h~0hۃ; _0h0h0hK0h0hΕ 0h  0h3YThings that are here:  a +0 orcbow; a centaur corpse0hØ0h _0hY0h0h 0h[0hס0hf0h0hi0h0h0h`0h0h0h0h0h0hP0hw0h0h0h0h0h0h^0hu0h!0h0h=0h 0h0hs0h0h0h&0hs0h90hk _f - 3 potions of attraction (gained 1)0h0hS0h:0h0ht0h0h0h0h0hA0h0hx0h0h00h0h0h0h0h0hy0hp,0h30h0h,0hJ0h0h,0hl0h$0hV0h0h0h0h0h*0h0h0h 0h 0h 0hC 0h 0h 0hs 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0hm 0h 0h 0h 0h 0h" 0h 0h 0h 0h 0h 0h ,0h/ 0h! 0hr" ,0h}$ 0h/% ,0h' I _n - 4 scrolls of identify (gained 1)0hA( 40h( 0h * 0h7+ ,0h+ 0h, 0h- ,0h. 0h<0 0hd1 ,0h(2 0h3 0h4 ,0h4 0h5 0h6 ,0hk7 0h~8 0hg: ,0h; 0h; 0h< ,0h= 0h> 0h? ,0hX@ 0h?A 0h\B ,0hC 0hD 0hE ,0hE 0h/G 0hL l #.... .. #0hL ...# .9 ...######..#.. ........#..#. ...####.#... #. 0h#M #.∩ #) #.# ##. 0hM #@# ######.. ## #......# .##.# ###.####.. #.##.# ...........# ##.####.##.# #.###.##....##.....#0hN `#.# #.##.#...... 9   gargoyle (dormant) ##.####.# #.# #.#. ##.##.# #.## #.# #..# ##.#.# .##0hTN  #.# #.#.###.##.#0h~T 057.7 (43.0)0hT ,8.7 (440hX 0h>^ v _A gargoyle comes into view. It is wielding a +0 flail.0h_  .... ..  ...# .9  #..#..  #..#. . 0h #... #. #.∩ #) #.# ##. #@# . #.#  #.# .. #.# . #.# 0h3 .   #.# ..... #.# #.#. ##. #.# #..# ##. #.# .0hj  .... ..  ...# .9  #..#..  #..#. . #... #. #.∩ #) #.# ##. 0hkk #@# . #.#  #.# .. #.# . #.# . 0hk   #.# ..... #.# #.#. ##.0hl ( #.# #..# ##. #.# .0hp 40ht 0h  ##.. ... ...# .9.. ...#####.... ........0h k#..... ...####.......#.∩..[... #) ##. #.0hN #####.. ## . #......# .## .# ###.####.. #0h .## .# ...........# ##.####.#.##....  ##.....0h #.#...... ##.####.#.#. ##.# #.##.0h\ t.# ##. _A gargoyle is nearby!0h 0h 89.7 (1.0) _0h 0h 0hgc ##.. ...  .... ...  0h...# .9..  #..#.....  #..#.....  #.......#  #.∩..[... #) #@#  0h~#.#  #.#  #.#  #.#  #.#  0h(` #.#  #.# #.#.  #.# #..# 0hk ##.. ...  .... ...  ...# .9..  #..#.....  #..#.....  #.......#  #.∩..[... #) #@#  #.#  #.#  #.#  #.#  #.#  0hl* #.#  #.# #.#.  #.# #..# 0h\p0h(q0ht0h v_ _A gargoyle is nearby!0h#... >#>###.. .#...... ..... #....# .9......#####0h#..#..............##..#.........####.##.......##.#0hq#.@..[....)##.####.... ##.#0h- #.# #######... # #.# #......# ## 0h}j#.# ###.####... .## #.# ...........## #.####.# #.# #.###.##....# #.# #.##.#.......##.##.# #.#. ##.##.#0h0hX.60 _0h0hs _There is an entrance to Tekhedd's Antique Armour Shoppe here.0h ..#. #..##.#0hM " #.. >#>######..###.#0h ............< #.#....#..9#####..#..#.....##..#.........####.#0h #..@....#. #.##.∩..[.)##.####....# ##.##0hb  #.# ..#######...# #.# ###......#.# # 0h #.# ###.####... ## #.# ...........### .####.# #.# #.###.##....# #.# #.##.#........0h 7<0hs -1 _0hؼ 0hW 0h0 0h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   4.8  -1   h + Spellcasting 5.7   7.1  -1  0h         0h  b - Unarmed Combat   0.0   1.7  -3   i * Hexes  12.6   7.5  +4   c - Throwing   0.0   0.7  +2   j - Fire Magic   0.0   1.2  -1  0hH      k - Ice Magic   0.0   0.8  +1  0h} +d + Short Blades 6.5   5.9  +1      0h  e - Long Blades   3.6   1.0   0   l + Invocations4.4   5.9  -1      0h m - Evocations   0.0   1.2  -1  f + Dodging0h 7.0   6.7  +1      0h?  g * Stealth  13.6   6.9  +5          0h                     0h         0h              0h [            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  0h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0h30hU0h... neoul the Covert#. #..#.#.# Poltergeist of Dithmenos ****..#.. >....0hu #># Health: 68/68 ========================#####..##.....#.# Magic: 19/19 ========================............<#.# AC: 3Str: 4 ....#..9......#####.. EV: 19Int: 180h!#..#..............## SH: 0Dex: 31#..#.........####.## XL: 11 Next: 24% Place: Dungeon:10#..@....#.#.## Noise: ---------  Time: 10161.7 (0.0)#.∩..[..... #)## p) +0 rapier0hj!#.####....# ##.## Throw: 2 throwing nets#.# ..#######...# Fly #.# ###......#.# #0h!#.# ###.####...# 9   gargoyle (dormant) ###.# ...........### .####.##.# #.###.##...... #.....##.# #.##.#........ 0h "k_f - 3 potions of attraction (gained 1) _n - 4 scrolls of identify (gained 1) _A gargoyle comes into view. It is wielding a +0 flail. _A gargoyle is nearby! _A gargoyle is nearby! 0hU"T_There is an entrance to Tekhedd's Antique Armour Shoppe here.0h&0h '0h+0h8-0h V>.# 0hn Z#.. ....... 0h #.. #..#.# #.# 0h #.. >....# #># 0h #####..##.....# #.# ............<. #.##0hH |....#..9#####...#..#.0ht ....#0h #..#@........####.##.......#0h #.##.0h #.∩..[.)#0h/ #.####....## ##.##0hX f#.# ...#######..0h (.# 0h v#.# ..###......#.#  0h G#.# .###.####...0h  # 0h7 # #.# ...........#### #0h` v###.# #.# #.###.##0hz 0h T.990h 0h +2.7 (10h 0h 0hQ G @(ally target)@   shadowYou hit the gargoyle but do no damage.Your shadow hits the gargoyle but does no damage.0hR 5=3.5 (0.80h8W 0hY  0hWY G_The gargoyle barely misses you.0hj2---4.30h0h~ _You completely miss the gargoyle. The gargoyle hits you with a +0 flail.0hڞ:  You hit the gargoyle.0h  The gargoyle is lightly damaged.3=--5.1 _Your shadow hits the gargoyle but does no damage.0hv  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ]16----0h t6.1 (1.0Touch Fly 0h 0hi w _Your tendrils begin to glow red. The gargoyle closely misses you.0hTq  You hit the gargoyle but do no damage.You feel bolstered by spreading misfortune.The gargoyle appears confused.0hw 9.9confused, ally target)0hx  7 -7.0 (0.9Fly 0h| 0hT~ 6 _The gargoyle is lightly damaged.0h`q  You catch the helpless gargoyle completely off-guard!  You skewer the gargoyle like a kebab!!!0hpx)@   shadow0h|4=----8-90h0h:O _You destroy the gargoyle!0h0ht0hK0hH _No target in view!0h0h_0h0h 0h<:_No target in view!0h0h.0h$0h_'0ho); _0h+0h+0hc-0hC:0h;0h;)70h"<1=0he=0h?\ _Your shadow fades away.0hj@850hA0hC0hC0hE0hF,0hFH0h1J0hJD6==0hJ0hK0hM0h N0hAO0hQ,0hpR0hKT0hyT70hT^=18=0hU0hW0hX:60hAY0hZ[0h[0h\0h^0h7_'8=0hf_350h`0hb0hb:=0h3d0hRf,0hg0hi0hiI9==0hDk0hm0ho0ho:=0hq0hr0h`t,0hu0h0y0hZ}AWelcome to Tekhedd's Antique Armour Shoppe! What would you like to do?  a -  255 gold a runed cloak  b -  170 gold a dyed leather armour 0h} c -  68 gold a leather armour  d -  238 gold a runed ring mail  e -  30 gold a robe  f -  30 gold a robe  g -  238 gold a shiny scale mail  h - 2261 gold the +4 skin of Zhor {*Englaciate rC+++ SInv}0h~Yi -  272 gold a tower shield You have 274 gold pieces. [Esc] exit[!] buy|examine items0h;~[a-i] mark item for purchase [/] sort (type)0hm~[A-I] put item on shopping list0hb a + b - c - d - e - f - g - i -  After the purchase, you will have 19 gold pieces.[Enter] buy marked items0hXY Purchase items for 255 gold? (y/N)0h  a -  170 gold a dyed leather armourb -  68c -  23runed ring mail  d -  30obe0h3e - f -  238shiny scale mail  g - 2261the +4 skin of Zhor {*Englaciate rC+++ SInv}  h -  272 gold a tower shield 0hhH0h0h0h߱#.. #..#.# #. neoul the Covert0h[i#.. >....# #> Poltergeist of Dithmenos ****..#####..##.....# #. Health: 68/68 ========================............<. #. Magic: 19/19 ========================....#.........#####. AC:  5  Str: 4 0hղ#..#).............# EV: 19Int: 18#..#.........####.# SH: 0Dex: 31#.......#... #.# XL: 11 Next: 28% Place: Dungeon:100h#.@..[.....# #)# Noise: ---------  Time: 10185.9 (18.0)#.####....## ##.# p) +0 rapier#.# ...#######... Throw: 2 throwing nets ##.# ..###......#. Fly ###.# .###.####... .###.# ...........##  0hr#.####.##.# #.###.##.....  ##.....##.# #.##.#.......  #.####.##.# #.#. ##.##.## You skewer the gargoyle like a kebab!!! _You destroy the gargoyle! _No target in view! _No target in view! _Your shadow fades away.There is an entrance to Tekhedd's Antique Armour Shoppe here.0h \ _You destroy the gargoyle! _No target in view! _Your shadow fades away.  There is an entrance to Tekhedd's Antique Armour Shoppe here.  y - a +1 cloak0h _Thank you for shopping at Tekhedd's Antique Armour Shoppe!0h6) 0hZ* aWear or take off which item? 0h* Armour (go to first with [)  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  y - a +1 cloak0h+ [?] describe selected [!] equip|wield|wear|put on0hi+ y[tab] equip|unequip 0h0h0h"#.. #..#.# #. neoul the Covert#.. >....# #> Poltergeist of Dithmenos ****..0h=#####..##.....# #. Health: 68/68 ========================............<. #. Magic: 19/19 ========================....#.........#####. AC:  5  Str: 4 #..#).............# EV: 19Int: 180h#..#.........####.# SH: 0Dex: 310h#.......#... #.# XL: 11 Next: 28% Place: Dungeon:10#.@..[.....# #)# Noise: ---------  Time: 10185.9 (0.0)0h #.####....## ##.# p) +0 rapier0h8#.# ...#######... Throw: 2 throwing nets ##.# ..###......#. Fly ##0hvb#.# .###.####... .###.# ...........##  #.####.##.# #.###.##.....0h  ##.....##.# #.##.#.......0h̜:  #.####.#0h<#.# #.#. ##.##.##  _No target in view! _No target in view! _Your shadow fades away.There is an entrance to Tekhedd's Antique Armour Shoppe here.  y - a +1 cloak _Thank you for shopping at Tekhedd's Antique Armour Shoppe!0h#0hE _0h00h0h+A6.9 (10hӴ0h`+7.9 (20hv0h0h+8.9 (30h0h0hR+9.9 (40h0h0h!,90.9 (50h0hU 7 _You start haunting your armour. You continue haunting your +1 cloak. x50ht0hX _You finish haunting your +1 cloak.0h 0h9 0hu 0h^ 0h  _0hh 0h 60hb 0h 0h 0h" 0h] 1 5 0h; 0h! s _You feel your existence waver again.0h# 0h]# 0hf$ 0h& 0h( 0h;( 0hP) 0h* 0h], 0h, 0h`- 0h. 0h~0 0h0 0hE1 0h2 0h: #. .... 0h=:  #. ...  #T #..# .... #. #..# #..#.# #..# >0hv: i### #.#######..##.........#................<.#...@.......#........0h: '###..#####..#)........# #..#.....  ###0h ; .# #.......#..  ......# #.∩..[.....#  #.####.# #.####T   troll (asleep) 0h@; C #.# 0h; e #.# #.# ...###  #.## #.# #.# ..###.0h; ###.#.## #.# .###.0h;B +9.9 (90hB 1200.9 (10.0)0hG 0hI  0hI J_A troll comes into view.0hh( #. ....  #. ...  #T #..#  #. #..#  #. #..# > ### #.#######. .....#.........< #...@....... ###..#####..#) #..# #.  ### #..# #.  ... ...# #.∩..[  #.# ###.#  #.# #.# #.#  #.### #.# #.#  #.# 0h #. .... 0h]d #. ...  0hd#T #..#  0hȹY#. #..#  0h'#. #..# > ### #.#######.0hcf .....#.........< 0hY#...@....... 0hɺ###..#####..#) 0hc#..# #. 0hE ### #..# #. 0hy2 ... ...# #.∩..[  #.# ###.# 0h˻ #.# #.# #.# 0h+ #.### #.# #.#  #.# 0h0hQ0h0h\ _A troll is nearby!0h #. ....  #. ...  #T #..#  #. #..#  0h]#. #..# > ### #.#######. .....#.........< #...@....... ###..#####..#) #..# #.  ### #..# #.  ... ...# #.∩..[  #.# ###.# 0ht #.# #.# #.#  #.### #.# #.#  #.# 0hi#g #. ....  #. ...  #T #..#  #. #..#  #. #..# > ### #.#######. .....#.........< #...@....... 0h####..#####..#) #..# #.  ### #..# #.  ... ...# #.∩..[  #.# ###.# 0hQ$~ #.# #.# #.#  #.### #.# #.#  #.# 0h(0h)0h,0h. 0h:/N_A troll is nearby!0hL# .. ... T0hM .....#..# #. #..# >### #.#######..##.....#.....#.@........<...........#.0hM###..#####..#) ..#.....####......#...... ..∩..[.....#####.... .### 0hMNw #.### #.#.0hR0hS81.0) _0hW0h=Y0hqa ###  #.) ....0hb #.# ...  #T# #..# .... #.# #..# #..#. 0hb<#.# #..# >.... ### #@#######..##.........#0hby.< #...........#0hnc###..#####..#) #..# #..#.... ###0hc: #..# #.......#.. ... ...# #.∩..[.....0hLd #.####.# #.####.... #.# 0hdy #.# #.# ...##0hql0h3m&20hq0hs0h ## ).. ... T0h@!  ...#..# #@# #..# >### #.#######..##..........#..........<...........#.###..#####..#) #.....####0h! ......#... ..∩..[.....#####....0h& 0hq' &30h|+ 0h, 0h ## )..0ha  ... T ...#..# #.# #..# >### #.#######..##.....0h .....#....<...........#.###..#####..#) 0h U#.....####......#...0hb  ..∩..[.....0hk 0h3 &40hG 0h^ 0h  The helpless troll fails to defend itself.  You stick the troll like a pincushion!!!!  You kill the troll!0h#[#0hl6315.8 (0.90h 0h!H _The troll leather armour is intact enough to wear.0h0hI0h=0h0h!0hp%,0hv' 0h' Things that are here:  a +0 troll leather armour; a troll corpse0h@ _0hF  You see here a +0 shortbow. _0hN0hL`0h0h,0hɂ0h0h0h0h0h,0hË0h0h0h0h50hl0h~0h0h0hޔ0h0h0hܘ0h0h0h0h`0h0hy0h0h0hK0h0h0h0h)0h0h֫X0h^0h,0h0hN0h0hC0h?0hշ0hd,0h0hR  There is a stone staircase leading down here.0h60h _0h0hC0h;J0h0h,,0h#0hs0h0hm0h40h0h,0h0h0h0h0h0h0h0h$0hQ0hl0hU0h0h0h0h0h0hJ0h0h0h&0h0h0h,X0hD!0h2"0h$0hd&0h&0hM(0h *0hN-0h-0h/0h]10h30h30h50h#70h80hI90h90h;0h =0h{=0h=>0h?0hA0h(B0hB0hwD0hF0hF0hG0hJ0h(L0hyL0hM0hO0h'P0hoP0hP0hYB0h|Y0h0[0hO\0h\0h]0h^0hH`0h`0hHa0h3c0hd0hd0he0hg0h(i0h\i0h:j0hrl0hn0h3n0hOo0hJq0h-s0h`s0h}t0hv0hx0hy0hz0h}0h?0h0h0h0h0hՈ0h0h\  You see here a +0 robe.0hǓ0hz _0hh0h0hy,0hC0h0h,0hV0h0h0h0h0h0h0hX0hM,0h,0h0hd0h,0h/0h޽0h0h0h0h50h0h0h,0h0hw0h,0h*0h0h,0h#0h0h%,0hQ0h0h0h0h|0hv0h0h,0hE0hK0h,0h0h0h50h0h0h0h0h~0h0h0h0hD0h-0h_,0h0h0h0h0h0h0h0h0hh0h0h40hq0h0h)0hq0h0hX 0h 0h> 0h{ 0hY 0h+0hL0h0h50hp0h0hA0h0h0h 0hm0h0h0h0hY0h0h0h0h0hU0h4P  There is an escape hatch in the floor here.0h 0h! _0h!0h%0h&0h'0hS'0hz- #.# #########.# #.####....## #.#0h-#.# #.# #...###### #.### ####.#####.# #..###.... #.#.## #.......##.# #..###.### 0h-b...#.## #.#####.##.# #......... ..###.####.# #.##.# ##.###.##. 0h`.b.## ##.....# #.##.# #.##.#... ..###.####.# #.##.# #.#.###.# ...#.## #.#####@##.# #..## #303.8 (98.0) 0h..#.#.## #.......##.# #.#.###.# .##.# ##########.#####.##.#.## .##.###### #0h.###.### .##....<.# #######. .#######.##.####### .......#.#0h2/c#.# ......##.#0hj/#.# ..~~..##.##.#There is an escape hatch in the floor here.0h/0h20h4T _Key pressed, stopping explore.0hHJ0hJ0hJ0hFM; _0hM0hO0hIO0hO0hQ0hyR0hR0heS0hT0hU0hV0hV0hX0hY0hY0hZ0h[0h\0h\0h;]0h;^0h*_0hg_0h_0h`0ha0ha0hob0hBc0h.d0hjd0hd0he0hf0hg0hg0hch0hi,0hPj0hIk0hXl,0hl0hm0hn,0hio0hp0hq,0h#r0h/s0h>t,0ht0hu0hv,0h|w0hx0hy,0hz0hk{0hj|,0h|0h~0h,0hO0h0h,0h0h0h~,0h0hĊ0h O #. #.. #.#  #.. #########.#### .. ........#..... 0h.. #######... # #. ###..### ..K #. #..#  ##...#.############..#  0h.......@.............#  ##(..###.###########.#  #.# ## #.# #.# 0hfV #.# #.### ####.  ###.####.####.#.## #...... 0hɑ..............#.## #.#####. K   kobold demonologist (wand, wandering) #..# ######..###.####.# #. #..# ##.## ##.....# #. 0h+#..# ##...###.####.# #.0h-24.8 (210ht .A kobold demonologist comes into view. It is wielding a +0 dagger and carryinga wand of flame.5.8 (220h0hz@ _The kobold demonologist moves out of view.0h]0h^0h`0hc0hWf0h*jB0hmk0h m,0h'p0hhq0h  0h . #[# ...# #.# #..# #.# 0h #..# #########.### ... ........# K.# #######......0hP h#### #.####..##0h ..... #.# #..####...#@############..#7.8 (2.0)0h ......................# ###(..###.###########.#0hT  #.# ##.# #.# #.#  #.# #. #.### ####.#####.####.####.0h  #...... K   kobold demonologist (wand, wandering)0h.  ..............#.## #.##### #..# ######..###.####.# # #..# ##.## ##.....# #0hg 0h 0h j _A kobold demonologist is nearby!0h * #[# 0h, U ...# #.#  #..# #.#  #..#  0h L...  K.#  #### #.# 0h X ..... #.# #..#  #@#  0h' ...............  ###(..###.#####  #.# ##.# #.# #.#  #.# #. #.###  #    #..#   #..# ##.##  0h  #[#  ...# #.# 0hl  #..# #.#  #..#  ...  0h͡ K.#  #### #.#  0h3 ..... #.# #..#  #@#  0h͢ ...............  ###(..###.#####  0h3 y#.# ##.# #.# #.#  #.# #. #.###  0h E#  0h J  #..#   0hI a#..# ##.##  0hB 0h 0h 0hq  0h \_A kobold demonologist is nearby!0h.#####[. #.# ##..# #########.###0h#S.... ........# K.# #######......#### ###..##..... #@# 0h[(###...#.############..................... ###(..###.##########0h##.# #.# #0hQ #.# #. #.### ####.#####.####.####.#.## #....................#.## #.##########..###.####0h0h0hB.K0h28.8 (1 _0h0h\0htZ).. #<.#####[.  #.# 0hZr##..## #########.#####.... ........# #...K# #######......#### ###..##..... #.# ###...#.############.....................0hP[ ###(..###.############.# #.# #.#  #.# #. #.### ####.#####.####.####.#.## #....................#.## #.####0h\0hfa8K.0h b&90h1f0hg0hC####..0h}y).. #<.######[0hI. #..# #.#  ##..############.####..K...........#0hC #...@# #######......####.$###..##0h +..... #.# ###...#.############..................... ###(..###.############.# #.# # #.# #. #.### ####.#####.####.####.#.## #......0h%K0h&.0h''300h!.0hw/0h ######..).. #<.######[0h ". #..# #.#  ##K.############.#####..@...........# #....##########......####.$###..##0h ......#.# ###...#.############..................... ###(..###.############.# #.# # #.# #. #.### ####.##0h 0h 8K.0h7 &10h 0h 0h/######..)..0h~q #<.#######[... #K.# #.#  ##.@############.###0h##..............# #....##########......####.$0hh###..##......#.# ###...#.############.....................0h ###(..###.############.# #.# #0hDtK.20h0h20h ######..).. #<.##########[......K #.@# #.#  ##..############.###0h]##..............# #....##########......####.$###..##... ###...#.############..................... ###(..###.##########0h0h3K.0hc&30h0h0h X ### 0he ..# #.) #<# #.#.#0h - #[#<.....K..# #.# #@.#0h S #.# ##..##. ##......# #....####0h  ####.$#.# ###..0h  ......#.# #..# ###...0h8 K#.##..#0h|  ......#  ###(..###.#.#0h 0h5 0h Z<....K.0ht &40h" 0ht$ 0hJ = ###0h  ### ..# #.) #<# #.#.########.# #[#.<....K@..# #.#0h E$#######..# #. ##..############.# ##..............#0h  #....##########.... ####.$#.####..0h@ < ......#.# #.. ###...#.############.. ......................0hP 0h$ ,K.0hg &50h 0h 0hS ###  ..# #. #<# #.#.#.#0h> #[.<...K@...# #.#$#..#0hK #. ##..##. ##......#0h #....#### ####.$#.# ### ......#.#0h # ###...#.# 0h0h;,K.0h&60h0h0h\P ### 0h ..# # #<# ##.0h ]#.# #0hI.<..K@....# #0h#$#..# #0hK ##..##0h9 ##.....#0hG6 #....###0h ####.$#.# ###0h\ ......#.# #0hX ###...#.# 0h0h ,K.0h &70h{&0h(0h5 ###  ..# 0hE #<# #.#.# .<.K@.....# 0h#$#..#  ##.. ##. #....0h# ####.$#.#  ......#.#0hj9 ###...#. 0h0h&80h0h_0hlH  0hH @KKally target)@   shadowYou miss the kobold demonologist.0hI sThe kobold demonologist shouts!  Your shadow hits the kobold demonologist with a rapier.0hJ 7===9.6 (0.80hO 0hQ J _The kobold demonologist hits you but does no damage.0hx &  0h {You closely miss the kobold demonologist.The kobold demonologist is lightly wounded.0h 60h C----40.5 (0.90h 0h"  0hf :_The kobold demonologist hits you with a +0 dagger.0hS  0huSCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hjj  neoul the Covert  Poltergeist of Dithmenos ****..  Health: 66/68 =======================-  Magic: 17/19 =====================--- ###  AC: 5Str: 4  ..#  EV: 19Int: 18 #<#  SH: 0Dex: 31 ###.########.#  XL: 11 Next: 31% Place: Dungeon:10 ....<@K@.....#  Noise: ---------  Time: 10340.5 (0.0) ###$#######..#  p) +0 rapier ##..########### Throw: 2 throwing nets ##.............. 0hjL Fly  #....##########. ####.$#.# ## K   kobold demonologist (wand, ally target) ......#.#  @   shadow ###...#.########### ...................Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger, wearing a +0 robe and  carrying a wand of flame (lightly wounded, ally target, chance to affect: 41%)0h[neoul the Covert0h LPoltergeist of Dithmenos ****..Health: 66/68 =======================-Magic: 17/19 =====================---###0hG-AC: 50hStr: 4 ..#EV: 19Int: 180hU#<#SH: 00h$Dex: 31###.########.#0h[XL: 11 Next: 31% Place: Dungeon:10....<@*@.....#0hwNoise: ---------  Time: 10340.5 (0.0)0h###$#######..#p) +0 rapier0h|##..########### Throw: 2 throwing nets0h3##.............. Fly #....##########.0hj####.$#.### K   kobold demonologist (wand, ally target)0h......#.#@   shadow0h?###...#.###########...................0h+Casting: Confusing Touch (safe; 1% risk of failure)  0heMConfirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hAim: a kobold demonologist, wielding a +0 dagger, wearing a +0 robe and  carrying a wand of flame (lightly wounded, ally target, chance to affect: 41%)0hu0h3b74@K4   hellwing (summoned)K   kobold demonologist (wand, ally target)0hc:@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hcPress: ? - help, Shift-Dir - straight line  Aim: a kobold demonologist, wielding a +0 dagger, wearing a +0 robe and  carrying a wand of flame (lightly wounded, ally target, chance to affect: 41%)  0hd4The kobold demonologist resists with some effort.0hf4==1.5 (10hm0hpa _The kobold demonologist gestures wildly while chanting.0h`q0h>   0h_? Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h^   neoul the Covert  Poltergeist of Dithmenos ****..0hH_   Health: 66/68 =======================-  Magic: 15/19 ==================------ ###  AC: 5Str: 4  ..#  EV: 19Int: 180h_  #<#  SH: 0Dex: 31 ###.########.#  XL: 11 Next: 31% Place: Dungeon:10 0h ` ....4@K@.....#  Noise: ==-------  Time: 10341.5 (0.0) ###$#######..#  p) +0 rapier ##..########### Throw: 2 throwing nets 0hG` ##.............. Fly  #....##########. ####.$#.# ## 4   hellwing (summoned)0h`  ......#.#  K   kobold demonologist (wand, ally target) 0h` ###...#.########### @   shadow ...................0ha Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hOa Aim: a kobold demonologist, wielding a +0 dagger, wearing a +0 robe and  carrying a wand of flame (lightly wounded, ally target, chance to affect: 41%)0h$ neoul the CovertPoltergeist of Dithmenos ****..0hC% Health: 66/68 =======================-Magic: 15/19 ==================------###AC: 5Str: 4 ..#EV: 19Int: 180h% #<#SH: 0Dex: 31###.########.#0hL& XL: 11 Next: 31% Place: Dungeon:10....4@*@.....#Noise: ==-------  Time: 10341.5 (0.0)###$#######..#p) +0 rapier0h& ##..########### Throw: 2 throwing nets##.............. Fly #....##########.0h'' S####.$#.### 4   hellwing (summoned)......#.#K   kobold demonologist (wand, ally target)0h' ###...#.########### @   shadow...................0h( Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h\( Aim: a kobold demonologist, wielding a +0 dagger, wearing a +0 robe and  carrying a wand of flame (lightly wounded, ally target, chance to affect: 41%)0hz KK0hsz |sleep, al…Confirm with . or Enter, or press ? or * to list all spells.0hz Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hz Aim: a kobold demonologist, wielding a +0 dagger, wearing a +0 robe and  carrying a wand of flame (lightly wounded, ally target, chance to affect: 41%)  0h${ *The kobold demonologist looks drowsy...0h_ KYou feel bolstered by spreading misfortune.0hp u7 9 --2.5 (10h6 0hi _The hellwing misses your shadow. The hellwing barely misses your shadow.0h  The helpless kobold demonologist fails to defend itself.  You stick the kobold demonologist like a pincushion!!!!  You kill the kobold demonologist!0hf0hK§@$#0h@   shadow0hB^6--3.3 (0.80h0h@ 0h[_The hellwing disappears in a puff of smoke!0hO4 40h5 0h7 0h; ,0hE 0hE T8=0hF 0hH c _Your shadow fades away.0hI T6==0h~I 0htJ ,0hrK 0hZL ,0hN ,0hN :=0hN 0hP 0hP ;==0hQ 0hR P80hR 0hT ,0hT 0hU 0hU v7=70hV 0hW 0hX :60hX 0hY ,0h[ 0h] ,0ho^ 0hwa =0h1b 0h5c 0hc I18=0hc 0he 0hSf 1 5 0hf 0hg s _You feel your existence waver again.0hXh 0hh 0hj 0hKj 0hj 0hk 0hk :=0hl 0hm ,0hTn 0hIo 0ho B9==0h%p 0hq 0har 0hr 0h s 0hw ^ ### ..# #<##.#.#.<.@......#0hw n#$#######..# ##.. ## #....# ####.$#.# 0hEx  ......#.# ###...#.   0hx 0h8 e66.3 (23.0) _You feel your existence waver again.now have enough gold to buy a potion of curing on D:3.  You can access your shopping list by pressing '$'.  You now have 45 gold pieces (gained 26).  z - a wand of flame (3)  Things that are here:0h ,7.3 (240h" 0hу } _a +0 dagger; a +0 robe; a kobold corpse0h~ 0h 0h1 0h H _No target in view!0h)Y _0h[g==0h\0h_P  There is a stone staircase leading up here.0h`0h` _0ha0hc0hd0hd0he0h h,0hi0hlM _You now have 63 gold pieces (gained 18).0hYn0hn0ho0hq0hQs0hs0ht0h+v0hnw0hw0hx0h;z0h{0h{0h|0h~0h0h0h0h70h0h0h0hX0hҊ0h"0h40h#.......<.)......##.#####.#######..##.# ##..#########.# ##...........###.## #....##########....####.$#.##...........#.#0h|  ##.##.###...#.######## #...@................ ####.###(..###.#######.# ##.## #.# #.# #. #.### ###.####.####.#.##..............#.## #..# ######..###.##0h"#..# ##.## ##..#..# ##...###.##0hG-79.3 (120h-80.3 (130h0hƝ1 _A - a wand of polymorph (4)0h=0h0h#0hD& 0h&:_No target in view!0h{0h |0h~0hb0h0hR; _0h'0hI0h0h'0h0h,0h0h30h0h0h0h0h0hA0hƖ0hM0hϙ0h0h0h0h]0h#0h5M _You now have 79 gold pieces (gained 16).0h40h0hC0h,0h0h0h?0h0h0hɭ0h?0h0h0hD0h[,0h$0h0h{0h0hQ0ho0hX0h0h&0hR  There is an escape hatch in the ceiling here.0h 0h _0h0h0h,0hV0h0hx0h0h#0hB0h00hr0h0h0h0h 0h0h0h0h0hO0h[0hO0h0h0h0h0h80h0h0h0h0hH0ha0h[0h0h8,0h0h0hR0h0h{0h0hX0h0h0h0hL0h]0hB0h0h0h>0h10hs0h0h0h~0h0h0h0h0h0h0h0hE0h0h0h0h0h0h0h0h0h0h'0h 0h0h0h/0h0ht0h,0h0hO,0h0hL0h,0h@0h0h,0h0h0hq,0h0h0hB0h0h0h0h60hy0h\0h",0h0hU 0h 0h1 0hq 0h; 0h ,0h_ 0h B0h'0h 0h,0h,0h0h0h0h0hn0h0hV0h0hL0h60h~0h0h0h!0hd0h0h 0h!0h!0h"0h9$0hT%0h%0hP&0h'0h(0h)0h)0h*0h,0h`,0h,0h].0h/0h/0h00h2a  You see here a yak skeleton.0h*40h4 _0hf50h60h80hF80h 90hU:0h;0h;0h<0h=0h>0h(?0h?0hA0hB0hB0hD0h*F0hvG0hG0hH0hL0h]N0hN0hO0hvQ0h S0hLS0hAT0h*W0h2Y,0hZ0h\0h^0h_0hT`0hb0h|d0hd0hf0h>i0hk,0hGm0hOo0hp0hq0hIr0hs0hiu0hu@Water 0hv0h#z0h{0h{0h}0h0hˉ?0h0hێ0h0h0hY0hL\  You see here a +0 robe.0h0h _0h0hâ|  Things that are here:  a +0 dire flail; a +0 robe0hĥ0hv _0h50h0h,0hu0h#0hq,0h϶0h0h0h0h{0h0h0h0h0h0h,0hi0h"0h0h10hq0h#0hV0h.# #.# ##.## #.# #.# .# #.# #.# #.### ####.#### .#####.####.####.#.## #....... ..................#.## #.#####.# #####..########..###.####.# #.#..# ##.## ##.....# #.#0h8?#..# ##...###.####.# #.##..######.#...#.## #.#####>0h2#..÷.....###@#.## ##463.3 (8#.###.###.#.##.# ###0hO#.###.# ##..##.###### #.##..####..##....<.# #...........#######.#0h4####..............#.###............##.##..))....~~..##.#0hB[##.[.....~..~.##.#0h0h0hKj _Key pressed, stopping explore.0h0hg0hH _No target in view!0h0h$0h0h;0h,0h% _0h0h0h0h0h0h0h0h0h0h0h0h0hZ0hf0h-,0hx0hK0h0h-0hf0h0h0h0h*0h0h0h0h0 0h 0h 0h 0h; 0h 0hl0h0h0h0h`0h0h0h|0h90ht0h0he0h,0h0h0h0h0h40h0hx0h0h0h0h]0h0h0h!0hb"0h"0h"0h$0h%0h4&0h&0h8)0h),0h*0h,0h-0h .0h/0h10h@40h|40hk50h70h 90hd90hw:0h<0h!>0hq>0hw?0hH0h}I0hK0hM0hZM0hN0hP0hR0hS0hS0hU0hFW0hW0hX0h}Z0h\0hJ\0hF]0h_0hOa0ha0hb0hd0hff0hf0hg0h9j0hvk,0hll0hn0h6o0ho0h+p0hq0hr,0hs0ht0hmu,0h v0hw0h!x,0hy0hy0h${0hl{0h{0h|0h ~0hT~0h~0h0hȀ0h0h0h0h0hՃ0hi0h0h0h҆0h{0h0h0h0h0h؋0h0h@0h0h9H  You see here 3 curare-tipped darts.0hu0hۓ _0h0h0h0h0h}0h0h0h֙0ht0h0h0h0h0hX0h?0h}0h0h0h,0hg0h0h,0hq0h6          #####0hi ##...## ##.###.###########  #.## ##..(......@#  0hɻ513.3 (50 ..# #>.#######.#  ..## ##.......##.#  .#.###.#.####.##.#  .##...##># #.##.#  .#######.# #.##.#    <.## #.####.##.#  0h#A  ...#####.........#    ........####..#..#   0hɼ0hV0hE _Done exploring.0h0ho0h0haH _No target in view!0hj10h10ha30hZI....###. #.## ##..(......0.0) .0hI0hL0h NE _Done exploring.0h0h0hr0hȘH _No target in view!0h 0hs 0hD 0hy  _Done exploring.0hd 40he 0hx 0hz 0hE| 0h} _Done exploring.No target in view!Done exploring.No target in view!0h~ Done exploring.0h0h0h0h1=0h=0h/B0hkNo target in view!Done exploring.No target in view!Done exploring.0h5 0h7 nWhere to? (Tab - D:10 @ (x,y), ? - help) 0hE8 n D - Dungeon  T - TempleL - LairO - Orcish Mines 0h 0h 0h6   neoul the Covert0h?7   Poltergeist of Dithmenos ****..  Health: 68/68 ========================0h7   Magic: 19/19 ========================  AC: 50h7 Str: 4 #####  EV: 190h8 Int: 18  ##...##  SH: 00hJ8 WDex: 31 ##.###.###########0h8   XL: 11 Next: 36% Place: Dungeon:10 0h8 3#.## ##..(......@#  Noise: ---------  Time: 10513.3 (0.0) 0h9 ..# #>.#######.#  p) +0 rapier 0hU9 ..## ##.......##.#  Throw: 2 throwing nets 0h9 S.#.###.#.####.##.#0h9   Fly .##...##># #.##.# 0h.: t.#######.# #.##.# 0he:   <.## #.####.##.# 0h: -  0h; J...#####.........# 0h?; -  0hv; |........####..#..#   _No target in view! 0h; _Done exploring. _No target in view! _Done exploring. 0h < f_Done exploring. _Done exploring.0h< 0h> 0hWH 0hL 0h#Q % _0hQ 0h%S 0hVT 0hT 0h_U 0hV 0hW 0hX 0hX 0hZ 0h:[ 0hu[ 0h$\ 0h\] 0h^ 0h _ 0h_ 0h` 0hNb 0hb 0hc 0hd 0h-f 0hhf 0h2g 0h+j ODone exploring.No target in view!0hsj CDone exploring. _ You see here 3 curare-tipped darts.0hk 0hRl _0h`m 0hn 0hp 0hhp 0h:q 0hr Z  There is a stone staircase leading down here.0hs 0h?u 0hu % _0hv 0h 10hC 0h 0h 0h 0h# $        ###########  0h #.........#   #...../...#   #.........+   #.........#   #...# 24.0 (10.7)   #.........#   #.........# 0h^ t  ########+##      _You fly downwards.0h 0hW 0he a _There is a stone staircase leading up here.0h.0h.0h%00hy30h50hu8; _0h;0h>,0h?0h>B0hF0hF0hlH0hWT   ##########....+......<...#.........##.........#########+##0h W17.0 (3.0)0hզ+8.0 (40h0h12 _B - a wand of mindburst (10)0hݞ0h0h30h 0h0hB0h,0h0h/0h',0h0hs0h70h0h0h F _You reach down and open the door.0h-40h0h2@  There is an open door here.0hy0h _0h]0h0h,0h`0h0ho,0h/0h(0h,0hm0h0h ,0h0hF _You reach down and open the door.0h40h0hz@  There is an open door here.0h`0h _0h)0h#0h_,0h0h'0h,0h0h 0h0h00h0h0h.0h=0h$ 0h'_x - 2 scrolls of revelation (gained 1)0h3 0h 0h 0h 0h ,0h@ 0h 0h 0h  0h3 0h f #0h  ##### #.# ....######......@..# ....#....'.........# 0hf ....'.####......./.# ....### #.........+ <...# #.( 0h ....# ##+######## ....# ##+## 0h !0h 47.0 (19.0)  You now have enough gold to buy a potion of heal wounds on D:3.  You can access your shopping list by pressing '$'.0h:! ,8.0 (200h% 0h' > _You now have 91 gold pieces (gained 12).0hj Evoke which item? Wands  j - a wand of charming (10)w - a wand of roots (10)  z - a wand of flame (3)  A - a wand of polymorph (4)  B - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selected0h0h0hneoul the CovertPoltergeist of Dithmenos ****..Health: 68/68 ========================0h'Magic: 19/19 ========================AC: 5Str: 4 EV: 19Int: 18###########SH: 0Dex: 31 ##### #.........#0hXL: 11 Next: 36% Place: Dungeon:11 ....######......@..#Noise: ---------  Time: 10548.0 (0.0) ....#....'.........#p) +0 rapier ....'.####......./.#Throw: 2 throwing nets ....### #.........+Fly <...# #.(.......# ....# ##+######## ....# ##+## 0h?5_You reach down and open the door. _There is an open door here. _x - 2 scrolls of revelation (gained 1)  You now have enough gold to buy a potion of heal wounds on D:3.  You can access your shopping list by pressing '$'. _You now have 91 gold pieces (gained 12).0hK  Okay, then. _0hB 0h 0h 0h 0h 0h % _0hJ 0h 0h5 0h 0h4 0h 0h 0h 0h T _A - a wand of polymorph (10) (gained 6 charges)0h^ 0h 0h" 0h#* 0h^. 0h. 0h"1 0hV7  0h7 @_You reach down and open the door.0h; 0hF< 0hP> 0haG @  There is an open door here.0hK 0h;M _0hN 0huS 0hEW 0hW 0hnY 0h.e X0h0g 0hj 0hqk 0hm 0hq 0hw 0hw 0hy 0h} 0h 0h 0h 0h 0h6 0h 0h| 0h| 0h 0h 0h 0h{ 0h ,0h 0h: 0h 0h 0hΰ 0hC 0h ,0h 0h 0hD 0h 0h 0h 0h 0h 0h 0h 0h8 0h 0h 0ht 0h 0he 0h 0h 0hW 0h 0h 0h 0h 0h3 0h] 0h) 0hi 0h 0h 0hz 0h 5........# #.........# ........# ###.....!...## ........#####............. ........'.....#.........# (.......##########.###### 0h! +##########..# #..## ##.##  #.@#  #'##  #..  +..  0h^! ~#o. #.. o   orc priest (asleep) #.oo   orc (asleep)0h! F ###0h( Y 72.0 (24.0)  You reach down and open the door.0h( ,3.0 (250h , 0hx0 h _An orc and an orc priest come into view.0hT....# ###.....!...##0h9T...#####................'.....#...# .0h|f(.......##########.###### 0h#+######## ##..#  0hj#..###.#0he #..# #@##0h.......# +..o.!..#0hf #o.....(#0h!H #.......+0h` #.o.....# ###+#####0hbo   orc wizard (asleep)0h o   orc (asleep)0h_0h714.0 (1.0)0h, 0h 0h9_An orc wizard comes into view. It is wielding a +0 dagger. _There is an open door here.0h:L^####.............'.....#.........# (##########.##### #+######## ##..#  0hL#..###.## ..# ##'#######.@.....#+..o.!#o.....(0h'M.......+o.....###+####0hS0h3T-5 _0h?Y0hZ0h  The helpless orc wizard fails to defend itself.  You stick the orc wizard like a pincushion!!!!0hR .)o   orc (asleep) 0h +8 (0.80h 0h N _You kill the orc wizard!0h '.....## (##########.##### #+######## ##..#  #..###.## ..# ##'######.......+.@).!#o.....(.......+o.....###+####0h 0hb -6.8 (1.00hX 0h 0hr 0hv The helpless orc fails to defend itself.  You stick the orc like a pincushion!!!!0ho) 7.7 (0.90hZ0hG _You kill the orc!0h\(##########.##### #+######## ##..#  #..###.## ..# ##'######.......0h9+..).!#)@....(.......+o.....###+#### 0h0h=-8.7 (1.00h60h0h#+######## ##..#  #..###.## ..# 0hW~##'######.......0h+..).!#).....(0h#.@.....+o.....###+####0h0$&90h+0h10h$&  0h%`The helpless orc priest fails to defend itself.  You skewer the orc priest like a kebab!!!!0hi-B) 0h2.80.5 (0.80hA:0h< 0h<@_You kill the orc priest!0h 0hI 0h& 0h'  0h :_No target in view!0hN 0hN 0hP 0hVT 0hV 0hW % _0h[ 0h/^ 0h ` ,0ha 0hxd 0h4f ,0hg 0hk 0hzk 0hl 0h?q p _k - 3 potions of haste (gained 1)0h*s 40ht 0hv 0hx ,0hQz 0h-} 0h ,0hy 0h F _You reach down and open the door.0h 40h 0hp @  There is an open door here.0h 0h _0ht 0h 0h} ,0hޘ 0h 0h" ,0h 0h 0h ,0h 0h 0h ,0h 0h F _You reach down and open the door.0h 40hұ 0h 0h ,0h 0h @  There is an open door here.0h 0h _0h 0h 0h ,0hq 0hV 0hX 0h 0h 0h 0hG 0hZ 0h i _o - 2 potions of mutation (gained 1)0h 0h 0h 0h 0h 0hm 0hI 0h F _You reach down and open the door.0h 40h 0h 0hD  #).....(#########.......'.......#.).....########0h H###'##### #.#  #.#  ##.#  #..#  #@## ...............o.#.........+......o..0ho ,#.........o   orc priest (asleep)#######+##o   orc wizard (asleep)0h 1602.5 (22.0)0h/ ,3.5 (230h 0h _An orc wizard and an orc priest come into view. _There is an open door here.0hYv< #).....(  0hmwZ#.......'  #.).....  ###'#####  0hGxM#.# #.# ##.# #..#0hx #@## #.........  #.......o.  0hOyO#.........  +......o.. 0hyh #.........  #######+## 0hE  #).....(  #.......'  #.).....  ###'#####  #.# #.# ##.# 0h #..# #@## #.........  #.......o.  #.........  +......o.. #.........  0hMk#######+## 0h 0h0hz0hd _There are monsters nearby!0h-< #).....(  0h.,#.......'  #.).....0hV.  0h.3###'#####  #.# 0h.$#.# ##.#0h>/ #..# 0h/E#@## #......... 0h 0 #.......o.  #.........  +......o.. 0hc0% #.........  0h0C#######+## 0h #).....(  #.......'  #.).....  ###'#####  0h8#.# #.# ##.# #..# #@## #.........  #.......o.  0h#.........  +......o.. #.........  0hk#######+## 0h0hx0h0h 0hkV_There are monsters nearby!0h.r #).....(  #.......'  #.)..... 0h ###'#####  #.# #.# ##.# #..# #@##0h% #.........  0hA#.......o.  #.........  +......o..  #.........  #######+## 0h*0h_ #).....(  #.......'  #.).....  0hPn###'#####  #.# #.# ##.# #..# #@## #.........  #.......o. 0hˮ* #.........  +......o.. #.........  #######+## 0h 40h0hκd _There are monsters nearby!0h\#.......'....... #.).....######## ###'#####  #.# #.# ##.# 0h#..# ##'#########..@......o#.o#..+......o..o#..0hx#######+### ooo 3 orc wizards (asleep)0h 0h14.5 (1.0)0h0h] _2 orc wizards come into view.0hc #.).....######## ###'#####  #.# #.# ##.# #..# ##'#########0hc #.........o#.o..##...#+......o..o+#....########+####0hi 0hj &50hn 0hp 0hk{ $###'#####  #.# #.# ##.# #..# 0h| W##'##########.........o# #.o..# #...# 0hI| U+......o..o+ 0h| T#....# 0h| ]#######+#### 0hw 0h9 0hً 0h 0hi o..oo.o....oooo0h: /==60h 0h  0h W_The orc wizard shouts! The orc priest shouts! The orc wizard shouts! x20hP4d  You barely miss the orc wizard.0h&?v @o.(1 ally target)0h?@   shadowYour shadow hits the orc wizard with a rapier!0hs  The orc wizard casts a spell at you.0h/,0h7k.o@o.0h8a2----7.4 (0.90h=0h@. _The magic dart hits you.0h<  You hit the orc wizard.0h0hF,d .o.o0h,The orc wizard is severely wounded.The orc priest misses you.0hD5 **The orc wizard gestures at you while chanting.0ho?@.0hpF60---0hqq.-8.2 (0.80hz0h~ 0hTq_The puff of flame misses your shadow. The puff of flame hits you.0h%e  You closely miss the orc wizard.0h9 o.  The orc wizard is severely wounded.0hP@s  The orc wizard casts a spell at you.0hs0h{T.o0h|_56--9.00hp0hS _The magic dart hits you. The orc priest misses you.0h 0hke  You closely miss the orc wizard.0hA)70hL=--80hȘ0hc _The orc wizard is severely wounded.0h2  You hit the orc wizard but do no damage.The orc wizard is severely wounded.0h x .  Your shadow fades away.0h ***The orc wizard gestures at you while chanting.0h b  The puff of flame misses you.0h 0h .o.@o.o0h 6=10.7 (0.90h, W _The orc wizard hits you but does no damage.0hA  0hBCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ###'#####  neoul the Covert #.# Poltergeist of Dithmenos ****.. #.# Health: 57/68 ====================---- ##.# Magic: 16/19 ====================---- #..# AC: 5Str: 4  ##*#########  EV: 19Int: 18 #.*******..#  SH: 0Dex: 31 #.***o***..#  XL: 11 Next: 36% Place: Dungeon:11 #.***@o**..#  Noise: =--------  Time: 10610.7 (0.0) +.***oo**..+  p) +0 rapier #.*******..#  Throw: 2 throwing nets0h" #######+####  Fly   o   orc priest  ooo 3 orc wizardsThe puff of flame misses you. _The orc wizard hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate0h###'#####neoul the Covert#.#Poltergeist of Dithmenos ****..#.#Health: 57/68 ====================----##.#Magic: 16/19 ====================----#..#AC: 5Str: 4 ############EV: 19Int: 18#.#######..#SH: 0Dex: 31#.#######..#XL: 11 Next: 36% Place: Dungeon:11#.###@###..#Noise: =--------  Time: 10610.7 (0.0)+.#######..+p) +0 rapier#.#######..#Throw: 2 throwing nets#######+####Fly o0h   orc priestooo 3 orc wizards  The puff of flame misses you. _The orc wizard hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate0h$'..........o......@o.....oo.........o(blind, unable to see you)ooo(2 blind, 2 unable to …)0hFqCasting: Dazzling Flash (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.  The orc wizard is dazzled. The orc priest is dazzled.  The orc wizard is dazzled. The orc wizard barely misses you. x2  The orc priest closely misses you.0h#K11 1.7 (10h0hJA _The orc wizard hits you but does no damage.0h L  Casting: Dazzling Flash (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  ###'#####  neoul the Covert 0ha #.# Poltergeist of Dithmenos ****.. #.# Health: 57/68 ====================---- ##.# Magic: 13/19 ================-------- #..#0h ; AC: 11  Str: 4  ##*#########  EV: 19Int: 18 #.*******..#  SH: 0Dex: 31 0h #.***o***..#  XL: 11 Next: 36% Place: Dungeon:11 0h1 #.***@o**..#  Noise: =--------  Time: 10611.7 (0.0) +.***oo**..+  p) +0 rapier 0hr H#.*******..#  Throw: 2 throwing nets #######+####  Fly  0h 0 o   orc priest (blind, unable to see you)  ooo 3 orc wizards (2 blind, 2 unable to …)0h The orc priest closely misses you. _The orc wizard hits you but does no damage.  Casting: Dazzling Flash (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate0hV $###'#####neoul the Covert#.#Poltergeist of Dithmenos ****..#.#Health: 57/68 ====================----##.#Magic: 13/19 ================--------0hW .#..#AC: 11  Str: 4 ##'#########EV: 19Int: 18#..........#SH: 0Dex: 31#....o.....#XL: 11 Next: 36% Place: Dungeon:11#....@o....#Noise: =--------  Time: 10611.7 (0.0)+....oo....+p) +0 rapier#..........#Throw: 2 throwing nets#######+####Fly 0hY o   orc priest (blind, unable to see you)ooo 3 orc wizards (2 blind, 2 unable to …)Casting: Dazzling Flash (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Dazzling Flash.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The orc wizard misses you.The orc wizard completely misses you. The orc priest barely misses you.2.7 (1Contam 0hp] 0hP_  Press: ? - help, Dir - look around, f - activate  You miscast Dazzling Flash.are very lightly contaminated with residual magic.  0h_ Nothing appears to happen. The orc wizard misses you.  The orc wizard completely misses you. The orc priest barely misses you. _0h,   0hY- <Casting: Dazzling Flash (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h:  ###'#####  neoul the Covert #.#0h;  Poltergeist of Dithmenos ****.. #.# Health: 57/68 ====================---- ##.# Magic: 10/19 ============------------ #..# AC: 11  Str: 4  ##*#########  EV: 19Int: 18 0hy< #.*******..#  SH: 0Dex: 31 #.***o***..#  XL: 11 Next: 36% Place: Dungeon:11 #.***@o**..#  Noise: =--------  Time: 10612.7 (0.0) +.***oo**..+  p) +0 rapier #.*******..#  Throw: 2 throwing nets #######+####  Fly Contam 0h= T  o   orc priest (blind, unable to see you)  ooo 3 orc wizards (2 blind, 2 unable to …)The orc wizard completely misses you. The orc priest barely misses you. _The orc wizard completely misses you.Casting: Dazzling Flash (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate0hH###'#####neoul the Covert#.#0hIPoltergeist of Dithmenos ****..#.#Health: 57/68 ====================----##.#Magic: 10/19 ============------------0hdI,#..#AC: 11  Str: 4 ############0hJEV: 19Int: 18#.#######..#SH: 0Dex: 31#.#######..#XL: 11 Next: 36% Place: Dungeon:11#.###@###..#Noise: =--------  Time: 10612.7 (0.0)+.#######..+p) +0 rapier#.#######..#0hK;Throw: 2 throwing nets#######+####Fly Contam o   orc priest (blind, unable to see you)ooo 3 orc wizards (2 blind, 2 unable to …)The orc wizard completely misses you. The orc priest barely misses you. _The orc wizard completely misses you.Casting: Dazzling Flash (dangerous; 2% risk of failure)  0h0LMConfirm with . or Enter, or press ? or * to list all spells.0hvL&Casting: Dazzling Flash (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate0h( '..........o......@o..0h)...oo.........oblind, unable to see  The orc wizard is dazzled. The orc priest is dazzled.  The orc wizard is dazzled. The orc wizard barely misses you.The orc wizard closely misses you. The orc priest closely misses you.0h+a823.7 (10h10h"5 0h5B_The orc wizard misses you.0hC)<  You hit the orc wizard.0hM1 ) 2 orc wizards (blind, unable to see y  You kill the orc wizard!The orc wizard completely misses you.0h1>The orc priest hits you with a +0 flail.0h4Y774.6 (0.90h~80hG:X _The orc wizard closely misses you.0hWf  You hit the orc priest.  The orc priest is lightly wounded.0hg!3 .oowandering, blind, unable …)o1 blind, 1 unable to s  The orc wizard is no longer blind. The orc wizard completely misses you.0h/"-5.4 (0.80h%0h' 0h'B_The orc wizard misses you.0h&  0h #You puncture the orc priest!  0h)jThe orc priest shouts!  The orc priest is severely wounded.0h\Vo. 0hJ8==0hP 6.20h0hS _The orc wizard misses you. x20hv@ blind, unable to see you0hz)  You closely miss the orc priest.The orc priest is severely wounded.0h.The orc priest completely misses you. The orc wizard closely misses you.0h#10hXD=--7.00h~0h 0hB_The orc wizard misses you.0h+   You catch the helpless orc priest completely off-guard!  You impale the orc priest!!0h ] )0h^ l=---80hF 0h N _You kill the orc priest!0h  You puncture the orc wizard!  The orc wizard is heavily wounded.0h O.o0hϸ 0=8.60hg 0hI A _The orc wizard hits you but does no damage.0hRe  You closely miss the orc wizard.0hW o.  0hLThe orc wizard is heavily wounded.0h}  The orc wizard gestures at you while chanting.0hNF  You resist with almost no effort.0hd9=9.5 (0.90h 0h K _Your magical contamination has completely faded away.0hA  You puncture the orc wizard!0h  )o@   orc wizard (ally target)@   shadowYou kill the orc wizard!Your shadow hits the orc wizard with a rapier!  The orc wizard is no longer blind.0h98-20.40hK0hA _The orc wizard hits you but does no damage.0h*<  You hit the orc wizard.0h^ )0hG-1.2 (0.80h0hN _You kill the orc wizard!0h0hL0hε0hH _No target in view!0h0h-0h^ _No target in view!0h0h*0h0h|10h|60=2==0h 0h0hW _You start resting.0h 0h 0hC 0hu 0h :00hK0h*0h|R1=0h0hB0hdD== 90h|80h70h`W623=0h0h0h!0h.!0h"0h$0h%:70h&0hi)0h):60hP+0h0.0h].Z3==0h00h/20hO20h30h7\ _Your shadow fades away.0h71 5 0h!90h$;0hT;4=14=0h=0h2?,0h@0h4,0h0h N50hg0he 0h :=0h. 0hD0h0h0h0hz6=5=0h|0h,0hY0hP,0h0h0h\R7=0h0h 0h!:=0h"0h$0h$0hB&0h(?60h7)2==0h +0h<2 -. _You feel your existence waver again.0h6048.2 (27.0)0h7^8=-9.2 (280h;0h=" _HP restored.0h0h0h0h0h0h0hs,0h0h0hX;==0h0h0h%:=0h|0hi0hZ7=0h0h%0he0h0h,0h?0h$0h~0h0h0h:=0ha0h0h0h70hM0h0h0h0hdI18=0h0h0h0hA0h0h0h0h0h0hN0h0h:=0hn0h60h0h0hI $ 0hh ;_You start resting.0h-66.2 (170hmW9==7.2 (180h0h 0h_Magic restored.0h~0h~0h0hӇ0h/0h,0h]x  Things that are here:  a +0 dagger; a +0 robe0hG0h _0h0h<0h',0h0hF _You reach down and open the door.0hn0hݦ;==0hP0h@  There is an open door here.0h0h _0h@0h0hm,0hն0h̻0h,0h0h0hQ,0hz0hy0h,0hg0h=Q..........##....).....##.....)....#+....))....+#..........#0h#######'#### ###.#  #...#  #@###  #+# 0hKN 76.2 (9.0)'...0h .W.................T#T   troll (asleep)##.......+0hW   shadowghast (dormant)........#0hEAs you open the door, it creaks loudly!0h  You can now surround yourself with impenetrable night.A troll and a shadowghast come into view.0h0hW...T.TW0ha50hRU*===7.2 (10.0)0h 0h' _The troll shouts!0h'   #....).....#  #.....)....#  0hob+....))....+  ....#  '####  0hj###.#  #...#  #@### 0h #'# 0hu.W. ..... .....T.  0h=@........#  ##.......+ 0hA ........# 0hw?   0hv#....).....#  0h݂#.....)....#  0h{+....))....+  0h1[....#  0hL0hiO'####  0hR###.#  0h#...#  #@###  0hP#'# .W.0hu 0h̄..... .....T. ........# 0h 0h7##.......+  ........# 0h0hݔ0h0hΚ 0h)V_There are monsters nearby!0hOT   #....).....#  #.....)....#  0hTB+....))....+  ....#  0hT'#### 0hTA ###.#  #...#  0hTH#@###  #'# 0hT).W. 0h.Un..... .....T.  ........#  0hNUI##.......+  ........# 0hiU0h Z   #....).....#  #.....)....#  +....))....+  ....#  '#### 0h- [ ###.#  #...#  #@###  #'# 0hp .W. ..... .....T. 0h ........#  ##.......+  0h <........# 0h 0h 0h 0h d _There are monsters nearby!0h/e ).)....#+....))....+#..........#0he ######'### ###.# ...#0hf f.### #....W...##........###.....T.#.........#0hXf G.##+0hf b. .####+#####0h i 0hs >T.0h;u ;---8.0)0h} 0h t _The shadowghast misses you. _There is an open door here.0h!  You hit the shadowghast.  The shadowghast is moderately damaged.Your shadow hits the shadowghast with a rapier!0h9T@. (ally target)@   shadow0h W=--9.0 (0.80h0h \ _The shadowghast completely misses you.0h/   0h+0 <Casting: Dazzling Flash (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  #....).....#  neoul the Covert 0hK 7#.....)....#  Poltergeist of Dithmenos *****. +....))....+  Health: 68/68 ======================== 0hu /#..........#  Magic: 16/19 ====================---- #######'####  AC: 50h Str: 4  ###*#  EV: 19Int: 18 0h #**.#  SH: 0Dex: 31 0h7 $#*###  XL: 11 Next: 38% Place: Dungeon:11 #@#0hd f Noise: =--------  Time: 10679.0 (0.0) #.***WT**#  p) +0 rapier 0h V#.***@***#  Throw: 2 throwing nets ##*******#  Fly  .........#  0h .##.......+  T   troll 0h T. ........#  W   shadowghast (ally target) ###+######  @   shadow0h2 `Your shadow hits the shadowghast with a rapier! 0hW _The shadowghast completely misses you.Casting: Dazzling Flash (dangerous; 2% risk of failure)  0h #Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 2% risk of failure)  0h WPress: ? - help, Dir - look around, f - activate0h} ,#....).....#neoul the Covert#.....)....#Poltergeist of Dithmenos *****.+....))....+Health: 68/68 ========================#..........#0h~ Magic: 16/19 ====================----#######'####AC: 5Str: 4 #####EV: 190h0~ rInt: 18###.#0ht~ SH: 0Dex: 31#####XL: 11 Next: 38% Place: Dungeon:11#@#Noise: =--------  Time: 10679.0 (0.0)0h~ #.########p) +0 rapier#.########Throw: 2 throwing nets##########Fly .........#.##.......+T   troll. ........#0hc W   shadowghast (ally target)###+######@   shadowYour shadow hits the shadowghast with a rapier! _The shadowghast completely misses you.0h -Casting: Dazzling Flash (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h &Casting: Dazzling Flash (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate0hT *.......WT.....@..........T(blind, unable to see you)Casting: Dazzling Flash (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hFU Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The troll is dazzled.0hX ;*0hE " @   shadow  The shadowghast slips into darkness.The shadowghast flickers and vanishes!0hT {Deactivating autopickup; reactivate with Ctrl-A.0h< 55----- 9 =80.0 (10h 0h  0h o_The troll misses you. The troll claws you! The troll claws you.0h9N 0h.O 0h|O @6-----0hO ---9 (0.90hW 0hG[  0h[ K_You hit something but do no damage.0hA.).....##.....)....#+....))....+..........#######'######.#..### #'# 0hY#....{T..##....@...#### ..# .##+. ........###+######0h80h0h WT.W   shadowghast (ally target)0h@   shadowThe shadowghast strikes at you from the darkness!0hB27----------===1.9 (1.0 _Reactivating autopickup.0h(Z  You closely miss the shadowghast.The shadowghast is heavily damaged.0h^    #....).....#  )....#  0h"_+....))....+  ...#  '#### 0hq_ ###.#  #...#  #@###  0h_#W# #....T...#  #........#  0h_##.......#  .........#  .##.......+ 0hB` . ........#   Your shadow fades away.0hͩ    #....).....#  )....#  0hE+....))....+  ...#  '####  ###.#  #...#  #@###  0hO#W# #....T...#  #........#  0h[##....... .........#  .##.......+  . ........# 0h1D 180ha-------------The shadowghast claws you!  * * * LOW HITPOINT WARNING * * *0h/  --more--0hW'.0hXk -----2.8 (0.9 _0h ]0h^0h0he Drink which item? Potions  d - a potion of cancellation  f - 3 potions of attraction  h - 4 potions of curingi - 3 potions of enlightenment  k - 3 potions of hastel - a potion of might  o - 2 potions of mutation  q - 2 potions of heal wounds 0h[!] read|quaff|evoke[?] describe selected0hO0hT0h[ #..........#neoul the Covert#....).....#Poltergeist of Dithmenos *****.0h[p#.....)....#Health: 18/68 ======------------------+....))....+Magic: 16/19 ====================----#..........#AC:  9  Str: 4 #######'####EV: 19Int: 18###.#SH: 0Dex: 31#...#XL: 11 Next: 38% Place: Dungeon:11#@###Noise: =--------  Time: 10682.8 (0.0)#W#0h[>p) +0 rapier#....T...#Throw: 2 throwing nets#........#Fly 0h\>##.......#.........#T   troll (blind, unable to see you).##.......+0h\7W   shadowghast. ........####+###### _Reactivating autopickup.You closely miss the shadowghast.The shadowghast is heavily damaged.Your shadow fades away.The shadowghast claws you! _* * * LOW HITPOINT WARNING * * *0hcaTT0hcj44=========3.8 (10hg0hEid _You feel much better. The troll is no longer blind. The shadowghast claws you.0hc   0hbd <Casting: Dazzling Flash (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ho0h"p5=========4---40hkpNTouch Fly 0hu0hwz _Your tendrils begin to glow red. The shadowghast closely misses you.0hND WW0h(confused)You hit the shadowghast but do no damage.The shadowghast appears confused.0h͜105.7 (0.9Fly 0h0h2c _The shadowghast is heavily damaged.0hOi  You barely miss the shadowghast.The shadowghast is heavily damaged.0hi(6.60hm0hboY _The shadowghast closely misses you.0h4  You hit the shadowghast but do no damage.The shadowghast is heavily damaged.0h5 ^6=7.50h: 0h< Y _The shadowghast closely misses you.0h+q @ , ally target)@   shadowYou hit the shadowghast.  0hxqThe shadowghast is heavily damaged.Your shadow hits the shadowghast with a rapier!0hRrI---8.3 (0.80hXw0hy6 _The shadowghast claws the troll.0h>n  You hit the shadowghast but do no damage.0h .T@ The shadowghast is almost destroyed.Your shadow hits the shadowghast but does no damage.0hs-9.2 (0.90h0h6 _The shadowghast claws the troll.0h  You catch the helpless shadowghast completely off-guard!  You impale the shadowghast!!0h 0hY T.@   shadow0h+ [=40-90.0 (0.80h] 0h  0h D_You destroy the shadowghast!0h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h`< #..........#  neoul the Covert #....).....#  Poltergeist of Dithmenos *****. #.....)....#  Health: 46/68 ================-------- 0ha+....))....+  Magic: 12/19 ===============--------- #..........#  AC: 10  Str: 4  #######'####  EV: 19Int: 180hBa ###.#  SH: 0Dex: 31 0hja#...#  XL: 11 Next: 40% Place: Dungeon:11 0ha#@###  Noise: ---------  Time: 10690.0 (0.0) #T# p) +0 rapier 0ha#.....@..#  Throw: 2 throwing nets 0ha#........#  Fly  ##.......#  .........#  T   troll 0h7bw.##.......+  @   shadow . ........#  ###+###### _You destroy the shadowghast!0hfbCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hb@Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, chance to affect: 59%)0h#..........#neoul the Covert#....).....#0hePoltergeist of Dithmenos *****.#.....)....#Health: 46/68 ================--------+....))....+0hoMagic: 12/19 ===============---------#..........#0hNAC: 10  Str: 4 #######'####EV: 19Int: 180h7###.#SH: 0Dex: 310h#...#XL: 11 Next: 40% Place: Dungeon:110h #@###Noise: ---------  Time: 10690.0 (0.0)#*#p) +0 rapier0h#.....@..#Throw: 2 throwing nets#........#Fly 0hrv##.......#.........#0h@T   troll.##.......+@   shadow. ........#0h^###+###### _You destroy the shadowghast!0h^Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h8Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, chance to affect: 59%)0h ]T(asleep)0hOvT , ally target)0h1P73=11.0 (10hU0h$W  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0h|WAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (moderately wounded, chance to affect: 59%) _The troll looks drowsy...0hI&  0hIVThe helpless troll fails to defend itself.  You skewer the troll like a kebab!!!!0hiT†@   shadow0hZO=49 (0.90h_0ha 0haC_You kill the troll!0hj-40he00h7FW  You start resting.0hH0h`M40h^849=14=0h|_0ha,0h c0he,0hYf0hh}50=00hj0hlP=0h(n0h.p0hzp; 90hq0hs0ht1=5=0h.v0hy0hy0hf{0h}0h}0hh0hy0hd2=80hy0hO0hB=70h0h(0he0hΊ0h0ha}36==60h0h0h.0hX0hP,0h50hpp4=0h 0hQ==0h0h _Your shadow fades away. 5 0h0hs0hZ7=0h0hM0hK5=0hث0h,0hy0h,0hA0h0h\T6=0hܶ0h,0hT0h0h߽0hX0hq0hT7=180h)=0he0hk,0h0h,0h0h0hR8=0he0hj0h:=0h0h,0hJ0h"9 . 0hsW_You feel your existence waver again.0h1727.9 (36.0)0h>29==0h%8.9 (370h0hT% _Magic restored.0hì0h0h30hx0h)B90h0hc0hչ0h0h,0h0h0hx60===0h 0h0h#0hz0h,0hv0h0h <1=0h60h0h0h0hR0hN0h0h0h0h9620h{0hi0h0he0h0h.0hu0hN0h~>3=0h0h0h,0hj0hm0h0h0h0h 0hC0h0h8R4=0h0h0h0h0h]0h0h0h0h'850h0hn0h0h0h0hB0h^0h 0h >6=0hl 0h 0h 0h0h0h 0hf0h0hR7=0hW0h<0hk0h0h|0h0h0h 0h 0h@"0h($ 0h");_You start resting.0hm--57.9 (290h.L8=8.9 (300h20h4" _HP restored.0hEL0hL0hN0h9T0hUW0hY,0h`&  0ha8There is an open door, spattered with blood here.  0hNa<You see here a troll corpse.0hSc0hc _0hd0h]f0hh0h9h0hFi0hl0hm0hm:=0hn0h-p0h*q0hZq0hq0hYs0hgt0ht0h%u0h4w0hx,0hx0h0{F _You reach down and open the door.0ha|40h0}0h0h,0h~0hA@  There is an open door here.0h?0h _0h=0h>0h10h{0h0hы0h0h0h.0h;0h,0h0h0h`,0h0h"0h,0h~0hf0h=,0h0hܙF _You reach down and open the door.0h$40h0hs@  There is an open door here.0h0h _0h0h0h0hɣ0hq0hq0h,0h0h'0hJ0h0hA0h0hخ0hd0h0h20hd0h0h:0h0h0h 0h׶0h0h0h40h0hO0h0h۽0h0h0h0h0h0h0h 0hD0hH0h\0h0h0h0h0h0hA0h0h0h$0hU0h0hs0h0h0h}0h0h0h 0h0h0h0hD0h0h80hK0h0h,0h0h0hM0h0hF _You reach down and open the door.0h90hi0h0h|reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here0hQ. _You reach down and open the door.  There is an open door here.0h0hO _0h0h0h0h0h0h0h0h 0h0h0h0h0h60h0h0h80h0h 0h0h%0h0h40hd ....####..'.. ....'....##...........# 0h #....#######........... ##### ########'#### #..#  0h #.## .# ##..# 0h #.@## #'# ... 0h  #.... +....#.O.. 0hM MO   two-headed ogre (asleep) #.... K   kobold demonologist (asleep)0hx  #.K.> 0hR 801.9 (43 _There is an open door here. _You reach down and open the door. _There is an open door here0h W. _You reach down and open the door. _There is an open door here. 0h " You reach down and open the door.0hZ ,2.9 (440h 0h  0h m_A kobold demonologist and a two-headed ogre come into view.0hp k..'....##.....#..#######.....# 0hbq ###### ########'#### 0hq M#..# 0hq @ #.##0hpr 4#.#0hs ..# #..## #0hOs 2#........#0hs 2#........#0hs 3 +........#0ht } #.O......#0h^t S #........#0ht  #.K.>....#0ht H ##########0h2} 0h8~ 13.9 (1.0)0h 0hq  0hs C_There is an open door here.0h  ....#  '####  #..#  0h p#.##  ##.#  ##..#  #..## 0h / #@## 0hM a#........#  #........#  +........# 0h{ o #.O......#  #........#  0h 6#.K.>....#  0h <########## 0h  ....#  '####  0hf #..#  #.## 0h g ##.# 0hƚ ^ ##..# 0h m #..##  0h- O#@##0hW b #........# 0h b #........# 0h B +........# 0hޛ  0h #.O......# 0h2 b#........#  0h\ #.K.>....# 0h 8 ########## 0h 0hy 0h 0h 0hS  0h V_There are monsters nearby!0h @.#######.# +###### ########'#### #..#  #.##0h' @#.#.# #..######'######..@.....#0h 8 #.# +.# #.O......# #.0h .# #.K.>....#0h Q ########## 0h 0h -4 _0h- 0h 0hr }  '####  #..#  #.## 0hr { ##.#  ##..#  #..##  ####'#####  0hr w#..@.....#  #........#  +........#  0h(s h#.O......#  #........#  0hTs 5#.K.>....#  0hs D########## 0h  '####  #..#  #.##  ##.#  ##..#  0hGH#..##  ####'#####  #..@.....#  0h{#........#  +........#  0h#.O......#  #........# 0h#.K.>....#  0hsL########## 0h. 0h| 0h0h  0h{V_There are monsters nearby!0hS+###### ########'### #..# 0h̿.###.# ##..#..######'#####0h........+#.O.K.>########0hr0h&-5 _0h0h_0hAC  #..# ###.# ##..#..#####'#####........+#.O.0hC fK.>########0h=H 0hH &60hLL 0hM 0h&  0hnThe helpless two-headed ogre fails to defend itself.  You stick the two-headed ogre like a pincushion!!!!0hn ).0hpf 9/69537.7 (0.8 0h_You kill the two-headed ogre!Your Fighting skill increases to level 4!Your Stealth skill increases to level 14!0h30h1} _Your Hexes skill increases to level 13!0h:0h0h 0hF _Unknown command.0h ###.# ##....#####'#####0h ........+...#.)..0h# cK.>######## 0h$ 0h$ 48.7 (1.0 _0h( 0h4) 0hN[##.# ##....#####'#####0h[:........+...0h[J#.).0h \<.K.>0hT\1########0hd0hve&90hNi0h`k0h's  The helpless kobold demonologist fails to defend itself.  You perforate the kobold demonologist like a sieve!!!!0h{xB) 0hl|6710.5 (0.80hN0hxW _You kill the kobold demonologist!0hG 0hG 0hI 0hO 0hR 0hFT ,0h"[ B  Things that are here:  0hK[ a +0 giant club; a +0 giant club; a two-headed ogre corpse0ha] 0h*^ _0hf_ 0hb 0h*d 0hd 0he 0hh F _You reach down and open the door.0hTj 0hj 0hk 0hp @  There is an open door here.0hq 0hNr _0hXs 0h u 0hv 0hv 0h6z ,0h<{ 0hg{ 0ht| 0h1~ 0h 0hH 0h< 0hB 0h 0h 0h 0h 0h 0h 0h 0hӎ 0h% 0hO 0h 0h 0hj ,0h6 0hڙ 0h 0h 0h՜ 0h ###+###### ########'#### #..#..# #.##0h9  #.# ##.# #.# ##..########.## #..##.........# ####'####0h^ .........### #............{..@...#####........23.5 (13.0h} 0)0h .[...<...#.....'........0h .........#######.)...............# #........0h ########## #.).>....#########0hs 0h 0h p _There is a strange disturbance nearby!0h 40h 0h p _There is a strange disturbance nearby!0hD0hDG Spells (Memorise)TypeFailure Level 0hG a - AnguishHexes/Necromancy 9% 4b - Poisonous VapoursAlchemy/Air12%1  c - SandblastEarth12%0h H61  d - Lesser BeckoningTranslocation0hcH?19%2  e - Mercury ArrowConjuration/Alchemy0hH>19%2  f - Fugue of the FallenNecromancy0hHr36% 3  g - Maxwell's Portable Piledriver Translocation0hIY36% 3  h - PasswallEarth0hI36% 3  i - Stone ArrowConjuration/Earth36% 3  j - Teleport Other0hIPTranslocation36% 3  0hI2k - Olgreb's Toxic RadianceAlchemy0h)J:77% 4 0h\J.10 spell levels left 0hJ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0h(. 0h. 0h6 0h= ###+###### ########'# neoul the Covert###0h> #..# Poltergeist of Dithmenos *****...#0h`> #.## Health: 69/69 ========================#.#0h> ##.# Magic: 19/19 ========================#.#0h> W##..# AC: 50h? Str: 4 #######.##0hA? #..## EV: 19Int: 180h? .........# ####'#### SH: 0Dex: 310h? .........### #........ XL: 11 Next: 57% Place: Dungeon:110h? ....{..@...#####........ Noise: ---------  Time: 10823.5 (0.0)0h@@ .[...<...#.....'........ p) +0 rapier0hc@ .........#######.)...... Throw: 2 throwing nets0h@ (.........# #........ Fly ########## #.).>....0h@ A#########Things that are here: 0hFA _a +0 giant club; a +0 giant club; a two-headed ogre corpse 0hlA `_You reach down and open the door. _There is an open door here. 0hA K_There is a strange disturbance nearby! 0hA c_There is a strange disturbance nearby!0h I  0h:I  0hZI +Okay, then.0hI 0hM 0hO . _0hY0h8$0hNEvoke which item? Wands 0h` j - a wand of charming (10)w - a wand of roots (10)  0h4z - a wand of flame (3)  0h\"A - a wand of polymorph (10)  0h"B - a wand of mindburst (10) 0hI[!] read|quaff|evoke[?] describe selected0hR0h60h1###+###### ########'# neoul the Covert###0h[_#..# Poltergeist of Dithmenos *****...##.## Health: 69/69 ========================#.#0h##.# Magic: 19/19 ========================#.#0hg##..# AC: 5Str: 4 #######.###..## EV: 19Int: 180h.........# ####'#### SH: 0Dex: 31.........### #........ XL: 11 Next: 57% Place: Dungeon:110h]....{..@...#####........ Noise: ---------  Time: 10823.5 (0.0).[...<...#.....'........ p) +0 rapier0h.........#######.)...... Throw: 2 throwing nets.........# #........ Fly ########## #.).>....0h######### _a +0 giant club; a +0 giant club; a two-headed ogre corpse _You reach down and open the door. _There is an open door here. _There is a strange disturbance nearby! _There is a strange disturbance nearby! 0h>_Okay, then.0h ###+###### ########'# neoul the Covert 0h"S### #..# Poltergeist of Dithmenos *****. ..# #.## Health: 69/69 ======================== #.# ##.#  Magic: 19/19 ======================== 0hw#.# ##..#  AC: 5Str: 4  #######.## #..##  EV: 19Int: 18 0h.........# ####'#### SH: 0Dex: 31 0h.........### #........ XL: 11 Next: 57% Place: Dungeon:11 0h5....{..@...#####........ Noise: ---------  Time: 10823.5 (0.0) 0h0.[...<...#.....'........ p) +0 rapier .........#######.)...... Throw: 2 throwing nets 0hS.........# #........ Fly  0hrB########## #.).>.... #########0hh    0ha    0hA_There is a strange disturbance nearby! 0h_There is a strange disturbance nearby! _Okay, then.0h&sAiming: PolymorphPress: ? - help, Shift-Dir - straight line0hH7*@0hA**0h, A**0h& ###+###### ########'# neoul the Covert###0h1' #..# Poltergeist of Dithmenos *****...#0hX' #.## Health: 69/69 ========================#.#0h' +##.# Magic: 19/19 ========================#.###..# AC: 50h' Str: 4 #######.##0h( #..## EV: 19Int: 180h( .........# ####'#### SH: 0Dex: 31.........### #........ XL: 11 Next: 57% Place: Dungeon:110h( ....*..@...#####........ Noise: ---------  Time: 10823.5 (0.0)0h) .[...<...#.....'........ p) +0 rapier0h?) .........#######.)...... Throw: 2 throwing nets0hu) (.........# #........ Fly ########## #.).>....0h) ######### 0h) _There is a strange disturbance nearby! _There is a strange disturbance nearby! 0h;* Q_Okay, then.Aiming: Polymorph0hc* JPress: ? - help, Shift-Dir - straight line0hy 0hM ,0h .{{Nothing appears to happen. Something hits you but does no damage.0h޵ 4==4.5 (10hZ &.0h% _Deactivating autopickup; reactivate with Ctrl-A.0h}{ 0h~ VEvoke which item? 0h  |Wands  j - a wand of charming (10)w - a wand of roots (10)  0h- z - a wand of flame (3)  0hR !A - a wand of polymorph (9)  0h "B - a wand of mindburst (10) 0h j[!] read|quaff|evoke0h ][?] describe selected0h0h}0h ###+###### ########'# neoul the Covert###0hB##..# Poltergeist of Dithmenos *****...##.## Health: 69/69 ========================0hh<#.#0h+##.# Magic: 19/19 ========================#.###..# AC: 50hStr: 4 #######.###..## EV: 19Int: 180h.........# ####'#### SH: 0Dex: 310hZ.........### #........ XL: 11 Next: 57% Place: Dungeon:110h......{@...#####........ Noise: ==-------  Time: 10824.5 (0.0).[...<...#.....'........ p) +0 rapier0h.........#######.)...... Throw: 2 throwing nets0h(.........# #........ Fly ########## #.).>....0hP######### _There is a strange disturbance nearby! 0h'/_Okay, then.0hJ]Aiming: PolymorphPress: ? - help, Shift-Dir - straight line0hnNothing appears to happen. Something hits you but does no damage. _Deactivating autopickup; reactivate with Ctrl-A.0h ###+###### ########'# neoul the Covert ### #..# Poltergeist of Dithmenos *****. ..# #.## Health: 69/69 ======================== #.# ##.#  Magic: 19/19 ======================== #.# ##..#  AC: 5Str: 4  #######.## #..##  EV: 19Int: 18 .........# ####'#### SH: 0Dex: 31 .........### #........ XL: 11 Next: 57% Place: Dungeon:11 ......{@...#####........ Noise: ==-------  Time: 10824.5 (0.0) .[...<0hC...#.....'........ p) +0 rapier .........#######.)...... Throw: 2 throwing nets .........# #........ Fly  ########## #.).>.... #########       Press: ? - help, Shift-Dir - straight lineNothing appears to happen. Something hits you but does no damage. _Deactivating autopickup; reactivate with Ctrl-A.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line0hM! 7*@0hE@###+###### ########'# neoul the Covert####..# Poltergeist of Dithmenos *****...##.## Health: 69/69 ========================#.###.# Magic: 19/19 ========================0h@#.###..# AC: 50hAStr: 4 #######.###..## EV: 19Int: 180h/A.........# ####'#### SH: 00hXA.Dex: 310hA.........### #........ XL: 11 Next: 57% Place: Dungeon:11......*@...#####........ Noise: ==-------  Time: 10824.5 (0.0)0hB.[...<...#.....'........ p) +0 rapier0h0B.........#######.)...... Throw: 2 throwing nets0h.........# #........ Fly 0h=z########## #.).>....0h`#########0h;Press: ? - help, Shift-Dir - straight line0hqNothing appears to happen. Something hits you but does no damage. 0h~_Deactivating autopickup; reactivate with Ctrl-A.0hhAiming: PolymorphPress: ? - help, Shift-Dir - straight line0h'0h I0he}.5.5 (10hJ0hup _Nothing appears to happen. Something closely misses you.0hhq0htrEvoke which item? Wands 0h.u} j - a wand of charming (10)w - a wand of roots (10)  z - a wand of flame (3)  0huCA - a wand of polymorph (8)  B - a wand of mindburst (10) 0hu[!] read|quaff|evoke[?] describe selected0hH0h0h*0h###+###### ########'# neoul the Covert###0hb#..# Poltergeist of Dithmenos *****.0h/*..#0hO#.## Health: 69/69 ========================0hq<#.#0h##.# Magic: 19/19 ========================0hݮ#.###..# AC: 5Str: 4 0hC#######.##0h W#..## EV: 190h>.Int: 180h].........# ####'#### SH: 00h{.Dex: 310h.........### #........ XL: 11 Next: 57% Place: Dungeon:110h.......@...#####........ Noise: ==-------  Time: 10825.5 (0.0)0h.[...<...#.....'........ p) +0 rapier0hR.........#######.)...... Throw: 2 throwing nets0h(.........# #........ Fly ########## #.).>....0h#########0h;Press: ? - help, Shift-Dir - straight line0hqNothing appears to happen. Something hits you but does no damage. 0h:~_Deactivating autopickup; reactivate with Ctrl-A.0hg4Aiming: Polymorph0h:Press: ? - help, Shift-Dir - straight line 0hy_Nothing appears to happen. Something closely misses you.0h :  Okay, then.0hC0hԹ0h0hL. _0hEV###+###### #'#### #..# ..# #.## 0hV#.# ##.# #.# ##..# #.## #..## .# ####'#0hVN.### #.#.0hV>.#####.#0hV.[...<...#.....'..#.#######.)......#.0hKW# #........## #.).>....##0hBX0hX0h\0h]4--6.5 (10ha0hc 0h=cX_Something hits you but does no damage.0h/s x###+###### #'#### #..# ..# #.## #.# ##.# #.# ##..# #.## #..## .# ####'##### .### #.# .#####.0hs # .[...<...#.....'.# .#######.)......# .# #.# ## 0ht ,0h u 0hx 0h(y A--70h| 0h} 0hjP ### #..# ..# #.## #.# ##.# #.# ##..# #######.##..## 0hPg.........# ####'#####.### #........# ..#####..# .[...<...#@....'..# .........#######.)# 0hGQ-.........# #........# ########## #.).>....#  ########## 0hR0hR0hIS0hV0hW&80hNZ0hb[0hc{### #..# ..# #.## #.# ##.# #.# ##..# #0h{cW.## #..## ..# ####'##### .### #.# .#####.0hc# .[...<...#.@...'........# .#0h*dX.)......# .# #.# # #.).>....# 0he0hf0hej0hj.=90h(o0hmqf _Something hits you but does no damage.0h### #..# ..# 0h#.## #.# ##.# #.# 0h,##..# 0h2p#######.## #..## 0ho^..# ####'##### 0h.0h### #........# .0h +#####.0h9(# 0ha.[...<...#..@..'........# .#0hz.)......# .# #........# # #.).>....# 0h0h0h/-300hT0h0h ### #..# ..# #.## #.# ##.# #.# ##..# #######.## #..## 0ha ...# ####'##### .### #........# .0h͓ #####.# .[...<...#...@.'........# .#.)......# .0h # #........# #0h  #.).>....# 0h 0h( @-10h͝ 0h 0h0h-2.4 (0.90h0h+ _You swing at nothing.0h(0h(3.30h}0h] 0h0h_You swing at nothing.0hJ  ### #..# ..# #.## #.# ##.#0h & #.# ##..# #######.## #..## ...# ####'#####0h  0h/ .### #........# .#####.# .[...<...#..@..'........# .0h_ #.)......# .# #........#0h  0h # #.).>....#  #0h 0hd -4.3 (1.00h. 0h 0hA9### #..# ..# #.## #.# ##.# #.# ##..# #######.## 0h90#..## ...# ####'##### .### #........# .0h9S#####.# 0hP:.[...<...#...@.'........# .#.)......# .# #........# # #.).>....# 0h@0h#A&50hgE0h{F0hc ### #..# ..# #.## #.# ##.# #.# ##..#0h #######.## #..## ...# ####'##### .### #........# .#####.#0hM .[...<...#..@..'........# .#.)......# .# #........# 0h# #.).>....#  #0h0h&60h!0h 0hf### #..# 0h=..# #.## #.# ##.# #.# 0h\##..# #######.## 0h<#..## .0h8..# ####'##### .### #........# .0h[#####.# .[...<...#...@.'........# .#0hgz.)......# .0h# #........# #0h #.).>....# 0h_0h&70h0h 0hAZ ### #..# ..# #.## #.# ##.# #.# ##..# #0hZ .## #..## ...# ####'##### .0h[ .### #........# .#####.# .[...<...#....@'........# .#0hP[ .)......# .# #........# #0hz[  #.).>....# ##########0hId 0hd &80hi 0hk 0h ### #..# ..# #.## #.# ##.# #.# ##..# #.##0hH; #..## ...# ####'##### ..### #........# 0h'.#####.#0h- .[...<...#...@.'........# .#.)......# 0hx2.# #........# # #.).>....# ######0h!####0h%<90h(0hD*0hJ0h0h0h0h,0h0h0h0h0h0h0hR0he0h0h0h0hȽ0h۾0h0h#0h:0h10h_0hK0h0h#0h 0h<0hj0he0h0hY0hM0h~0h0h0hH0hv0hZ0h,0h0h#0hB0h~0hW0h10hi,0hZ0h0h10h>0he,0hm0h0h:0hP0h,0h0h0h:0h!0h 0h)0hN0h0h0h#,0h0h0h"0h-0h0hN0h5,0hr0h ,0h' 0ha ,0hg0h0,0h10h0h00h90h0h0h0h0h0h0h0h0h"0h"0h<"0h#0h`%,0h&0h(0hB(0h))0h+0hn+0hM,0hL.0hr.0h{/0h10hZ10h-20h40hM40h250h60h60h70h9,0h!;0h<0h<0h>0h?,0h@0hB0hB0hC0hE0hE0hF0hH0hH0hI0hK,0hL0hN0hN0hO0hQ,0hR0hmT,0hU0hsW0hW0hX0hUZ0hZ0h}[0h]0h,^0h9_0ha0hJa0h}b0hd0hd0he0hg0hg0hh0h,k,0h5l0hm,0ho0hp0hq0hIr0hs,0ht0hv,0h"x0hz,0h){0h},0h:~0h,0h0h,0hV0hɇ,0h0h׊,0h0h,0h0h,0h0hM0hL0hb,0ht0hR,0h0h#,0h0h4,0hW0h1,0h<0h0h,0hM0h8{0hά8 919.3 (80.0) 0h;_You start waiting.0h0hp _There is a strange disturbance nearby!0h0h>VEvoke which item? 0hHWands  j - a wand of charming (10)0h w - a wand of roots (10)  z - a wand of flame (3)  A - a wand of polymorph (8)  B - a wand of mindburst (10) 0hH [!] read|quaff|evoke[?] describe selected0hl0h:$0h5####..#neoul the Covert..##.##0hs5Poltergeist of Dithmenos *****.#.###.#Health: 69/69 ========================0h5(#.###..#0h6nMagic: 19/19 ========================0hZ6\#######.###..##AC: 50h6GStr: 4 0h'7.........# ####'#####EV: 190hi7-Int: 180h7.........### #........#SH: 00h 8-Dex: 310hU8j......{....#####........#0h8XL: 11 Next: 57% Place: Dungeon:110h[9.[...<...#...@.'........#Noise: ---------  Time: 10919.3 (0.0).........#######.)......#0h96p) +0 rapier0h9}.........# #........#0h8:@Throw: 2 throwing nets0h{:########## #.).>....#0h:(Fly 0h;"########## 0ha;W_Something hits you but does no damage. 0h;_Something hits you but does no damage. _You swing at nothing. 0h;_You swing at nothing. 0h&<^_You start waiting. _There is a strange disturbance nearby!0hm<0h ### #..#  neoul the Covert 0h)"..# #.##  Poltergeist of Dithmenos *****. #.# ##.#  Health: 69/69 ========================0h 0h #.# ##..#  Magic: 19/19 ========================  #######.## #..##  AC: 50hɜ Str: 4  .........# ####'#####  EV: 19Int: 18 0h4 .........### #........#  SH: 00h,Dex: 31 0h  ......{....#####........#  XL: 11 Next: 57% Place: Dungeon:11 0hs. .[...<...#...@.'........#  Noise: ---------  Time: 10919.3 (0.0) 0h .........#######.)......#  p) +0 rapier 0hN .........# #........#  Throw: 2 throwing nets 0h ########## #.).>....#  Fly  ##########  0hc   0h 9   0ht_  _You swing at nothing. 0hݡe_You start waiting. _There is a strange disturbance nearby!0hJAiming: PolymorphPress: ? - help, Shift-Dir - straight line0h{ A#@0h= h##*@0h<T*#*0hA**0hA**0hx***.*0h߇A**0hM J####..#0h"N Wneoul the Covert..##.##0hKN aPoltergeist of Dithmenos *****.#.###.#0hN Health: 69/69 ========================#.###..#0hN nMagic: 19/19 ========================0hN \#######.###..##AC: 50hIO Str: 4 .........# ####'#####EV: 190hO Int: 18.........### #........#SH: 0Dex: 31......*....#####........#XL: 11 Next: 57% Place: Dungeon:11.[...<...#...@.'........#0h3P Noise: ---------  Time: 10919.3 (0.0).........#######.)......#p) +0 rapier.........# #........#0hP Throw: 2 throwing nets########## #.).>....#Fly 0hP 7########## _You swing at nothing. _You start waiting. _There is a strange disturbance nearby!Aiming: PolymorphPress: ? - help, Shift-Dir - straight line0h 0h S   black mambaA black mamba appears out of thin air!0h 0h 0h H..S0hP 5==20.3 (10hM 0h  0h J_Reactivating autopickup.0hFY  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hY \Confirm with . or Enter, or press ? or * to list all spells.0hk  ### #..#  neoul the Covert ..# #.##  Poltergeist of Dithmenos *****. #.# ##.#  Health: 69/69 ======================== #.# ##..#  Magic: 17/19 =====================---  #######.## #..##  AC: 50hk Str: 4  .........# ####'#####  EV: 19Int: 18  .........### #........#  SH: 0Dex: 31 0hl  ........S**#####........#  XL: 11 Next: 57% Place: Dungeon:11  .[...<...#.**@.'........#  Noise: ==-------  Time: 10920.3 (0.0)  .........#######.)......#  p) +0 rapier  .........# #........#  Throw: 2 throwing nets  ########## #.).>....#  Fly 0hl  ##########   S   black mamba0hm  _Reactivating autopickup.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hdm TConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 59%)0h q####..#neoul the Covert..##.##Poltergeist of Dithmenos *****.#.###.#Health: 69/69 ========================0h #.###..#Magic: 17/19 =====================---#######.###..##0h tAC: 5Str: 4 0h6 .........# ####'#####EV: 190h| -Int: 180h .........### #........#SH: 00h Dex: 31........*..#####........#0hg XL: 11 Next: 57% Place: Dungeon:110h .[...<...#...@.'........#Noise: ==-------  Time: 10920.3 (0.0).........#######.)......#0hQ p) +0 rapier.........# #........#0h Throw: 2 throwing nets########## #.).>....#Fly 0hS ##########S   black mamba _Reactivating autopickup.0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hi Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 59%)0hG S(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (chance to affect: 59%)  The black mamba looks drowsy...0h7{ 8S0h{ [ 9 --1.3 (10h  _You feel bolstered by spreading misfortune.0h  ### #..# ..# #.## #.# ##.#0h  #.# ##..# #######.## #..## 0hA ...# ####'##### .### #........# .S..#####0hs.# .[...<...#..@..'........# 0h.#.)......# 0hә.# #........# # #.).>....#  0h (#0h0hϟA--20hУ0hI0h7 ### #..# ..# #.## #.# ##.# #.#0h ##..# #######.## #..##0h(| ..# ####'##### 0h.### #........# .S..#####0h.#0h .[...<...#.@...'........# .0hJ z#.)......# 0h| a.# #........# 0h p# #.).>....# 0h G #0h0hr&30h0h0hE###+###### ########'#### ### #..# ..# #.## #.# ##.# #. ##..# #######.## #..## 0h .# ####'##### ..### #........# ........S.@#####........# .[...<...#.....'..# .........#######.)......# .........# #........########### #.).>....###########0hB0h&40h0h0h  ###+###### #' ### #..# ..# #.## #.# ##.# #.#0hu  ##..# #.## #..## ..# ####'##### .### #.# .S@.#####.#0h B .[...<...#.....'.# ..#######.)......# 0h ...# #.# ########## #.).>....#0h G #0h  SSThe black mamba wakes up again.  The black mamba hisses angrily.8-==50h 0h w _The black mamba bites you. The black mamba completely misses you.0h M @ 0h (ally target)@   shadowYou hit the black mamba but do no damage.Your shadow hits the black mamba with a rapier!0h 6--18=-6.2 (0.90h9 F _The black mamba bites you.0hi   0hj Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hRt 0h .@Your tendrils begin to glow red.*0h slow, ally target)Your shadow points at the black mamba and mumbles some strange words.0h 8S0hb G15----0h ;10=0h ^7.2 (1.0Touch Fly 0h 0hx  0h n_The black mamba seems to slow down. The black mamba barely misses you.0h  You hit the black mamba but do no damage.The black mamba appears confused.0hp @S.S  confused, slow, ally tar…)The black mamba is moderately wounded.Your shadow hits the black mamba with a rapier!1-8.0 (0.8Fly 0hѯ0hDZC _The black mamba bites you but does no damage.0h  You strike the helpless black mamba from behind!  You skewer the black mamba like a kebab!!!0h.#@   shadow 0h -20----620hWw--9 (0.9 _You kill the black mamba!0h0hX 0h__Your Spellcasting skill increases to level 6!0h0b0hb8-0h\f0h^h 0hh:_No target in view!0hy0hBz0h׀0hH _No target in view!0h0hT0hq0hH _No target in view!0h40h0h0h[7= _0h;,0h0h0h7,0h0h \ _Your shadow fades away.0h 8=6=0h 0hE ,0h 0h40h:00h-0hT9=0h0h^1 _HP restored.0hC= 90h0h0h `7=80hS0h0h9,0h0h0hU:=0h70h,0h=0hu0hB=70h 0h!0h+":60h/#0hH$0h$S8=0h0%0h\&,0h'0h(0h(0h )0h *0hs*0h+0h',0h,:=0h<-0hG.,0h+/0h0I19=0h00h10h20h31 5 0h30hk5s _You feel your existence waver again.0h50h^60ho7,0hd80h9P=0hd:0hp;,0h%<0hq=0h=J20==0hX>0h=C4 _Magic restored.0hD0h2E0hrF0hH0h7J0hjJ0hrK0h,M0hN0hN0hO0h+Q0hfR0hR;==0hS0hU0h`V0hV0hlW0hX0hY0h!Z0hZ0h]0h%^0hY^0h_0h\`0h!a0hUa0ha0h m0hTm0hJn0hn0hn0hpF _You reach down and open the door.0hr0hRr0h s0h$u 0h[u: There is an open door here.0hbv0hv _0hw0hBy0h{0ho{0h*|0hS~0h% #######'#### #. ###.# #.0hc# #...# #.~~ #.### ##0hÆ3~~~ #####÷#### ##. ~~~~ #........# #.. .~.~. #........# #..0hu ......##.......# ####.. ...(...@.......####..'..69.9 (41.0)0h' ..(...##.......'....##..0hW ...). #........#######.. ..._ ###'###### ###0h' ... #....###..####...0h]####.##.#0h<#######.##0h;_0ha-70.9 (420h;_0h 0h5_Found an ornate altar of the Wu Jian Council.0hD 0h\E 0hG 0hO 0hS 0hZ B0h[ ,0hR] 0ha 0hOc ,0he 0hh 0hj ,0hk 0h.m 0hn ,0hcp 0h^t 0hu 0hDv 0hx 0h{ 0h| 0h| 0h4~ 0h 0h ,0h 0h̄ 0hY 0h 0h 0h 0h_ ,0h 0h 0hW ,0h 0h| 0h 0h ,0h; 0h 0h 0h, 0h 0hA 0ht 0h 0ha 0h 0h ,0h 0h® 0hЯ 0h 0h 0h 0h 0h 0ho 0h( F _You reach down and open the door.0hh 0h 0h 0h\ @  There is an open door here.0hP 0hν _0h8 0h) 0h 0h 0hz 0hD 0h 0h) 0hs 0h 0h| 0h 0h 0h 0h 0h 0h 0hf 0hm 0h 0h( 0h 0h 0h; 0h 0h F _You reach down and open the door.0h 0h 0h 0h @  There is an open door here.0h 0h: _0h 0h 0h, 0h` 0h 0h ,0h 0h N _You now have 102 gold pieces (gained 11).0h 40h$ 0hH 0h ,0h 0h# 0h 0h 0hu 0hp F _You reach down and open the door.0h 40h 0h 0h ,0h 0h @  There is an open door here.0h 0h! _0h 0h 0h ,0h 0h 0h= ,0h& 0hg 0h 0h 0hj 0h$ 0hm 0h 0hV 0h a  You see here a maw talisman.0hu _ ######+###  ###........#  ##.'........# 0h  ##..#........+  #..##........#  #%###........#  #@# #........# 0h .......!# ###'###### D...##### #..# #### ##.## #~~~P~~~ #..# #.~~~~~. #.## #.~~~~~. D   acid dragon (asleep) ####'#####..~.~..#........#...............#....(..0hA /1011.9 (410h ,2.9 (420hn 0h  _ _An acid dragon comes into view.0h {######+######........#.'.#.#.+. #..##.#... #%###..#.....###.# #........#.......@!# ###'######0h wD...##### #..# ########## ##.## #~~~P~~ #..# #.~~ #.## #.~~~~~####'#####..~. #........#.... #........#....( #........#0h, 0h 13.9 (1.0)0h 0hO 0h 40h 8%0h3 c _An acid dragon is nearby!0huo n ######+###. ###.#.. ##.'.#... ##..#.+... #..##.#.. #%###.#0hp .###.# #.#.!# ###'######.D...##### #..# #. ##.## #~~~P# #..# #. #.## #. ####'#####..~.~ #.#0hp  #.#....( #.#...(0ht 7%0hwu -4 _0h ?%0hM .###### ######+###...... ###.#..... ##.'.#.... ##..#0h9b.+... #..##.#.. #%###.#.###.# #.#.!# ###'######0h.D...##### #..# #.# ##.## #~~~P #. #..# #.# #.## #.0hʙ ####'#####..~. #.# #.#.... #.#...(0h0h67%0h &50hҪ0h0h#.####### ######+###.# ###.#.# ##.'0h.#.# ##..#.+.# #..##.#.# #%###.#.###.# #0hH.#.!# ###'######.D...##### #..# 0hz#.## ##.## #~~~ #. #..# #.0he #. #.## #.#. ####'#####..~#. #.##. #.# #0h".#...0hM7%0h&60h(8%0h0hdr#.# ######+#.# ###.#.# ##.'.#.# ##..#.#.# #..##.#.# #%###.#.###.# #.#.!# ###'0hS#....D...##### #..# #.## ##.## # #.# #..# #. #.# #.## #.0h #.# ####'#####.. #.# #.# #.# #.# #.#0h0hY0h&70h 8%0h 0hV ##.# ######+0h #.# ### #.# ##.'0h #.# ##..# #0h=O.# #..##0huv #.# #%###0h #.###.# #0h #.!# ###'0h #....D...##### #..# 0hv #.## ##.## #0h4 #.# #..# #. #.# #.## #.0hy #.# ####'#####0h0w #.# #.#0hew #.# #.#0hF #.#0h0h&80h0h0h &  0h The helpless acid dragon fails to defend itself.  You perforate the acid dragon like a sieve!!!!  You kill the acid dragon!0hO x%[0h 539.8 (0.90h 8%0h  0h9 A_The acid dragon scales are intact enough to wear.0h 0hn 0h 0h 0hb 0h ,0h 0h ,0h 0h 0h ,0h 0h 0h 0h 0h 0h 0h ,0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h4 0h 0hS 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0hV 0h 0h " 0hT ~      0h d    0h d    0h  ##+#   #.@#  0h7 o #.##  0h  #.#  ##.####### #####  0h #........# ###...  #........# ##.'...  0h #........# ##..#...  #........# #..##...  0hJ #........# #%###...You pick up a book of the Hunter and begin reading...0hc 030.8 (11.0)0h ,1.8 (120h0h[  0hpYou add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.0h40h~0h0h0h,0hmF _You reach down and open the door.0h؞0h;0h+0h@  There is an open door here.0h0hΧ _0h0h0h0h0h0hN0h0h0h0h0h?,0h,0h,0hc0h0h #.........# ########+## 0h8####+#### #.......# #.......# #.......# ##.# #.......#..e.#0ho #......@'.# #>......### ###'##### 0hP#..# #.## #.#e   Fannar (asleep) 0hh1##.####### ######+## #........# ###........ #........# ##.'........0h: 8.8 (7.0)  0hYou reach down and open the door.  Fannar the Cold-Hearted comes into view. They are wielding a staff of cold andwearing a +2 robe of cold resistance.0h/  --more--0hq 0h" 6 9.8 (8 _0hǰ 0h 0h +#.# #+## ####+#### #.# ##.# ..#.####.# #.0h *#..e.# #.......@.# #>......### ###'##### #..# #.# ##.#0hA  ######+##.# ###.##.# ##.'.#0h3 0h ,40.8 (10hv 0hW Q _There is an open door here. 0h#.# #+## ####+#### #.......# ## #.......# .. #.......####.# #. 0h#..e.# #.'@# #>......### ###'##### #..#  0hG#.#  0hɛ 0hʜ-1 _ 0h  0h 0hr#.# ##+#########.........#  0hөG########+######+#### #.......# ###.......# ..#.......####.#  0h #.......#.@e.##.......'.#### 0hm#>......######'######..##.#. 0h###.####### ######+### 0hتY#.# ### 0h 0h&2 0hѲ 0hC 0h}wearing a +2 robe of cold resistance.The helpless Fannar fails to def 0h end themself.  You perforate Fannar like a sieve!!!!  Fannar is almost dead.  0hY ' Your shadow hits Fannar with a rapier. 0h$|@#@   shadow 0h,u 73.6 (0.8 _You kill Fannar! 0hI. 0h/m _Your Short Blades skill increases to level 7! 0h3F  0hF  0hH  0hJ  0hL  0h}M % _ 0hP  0hW  Things that are here:  a staff of cold; a +2 robe of cold resistance 0hZ  0hd[  0h\  0ha   0ha /_You swap places. 0h-e  0he  0h+h  0hj  0hx  0hy , 0hz  0h} \ _Your shadow fades away. 0h{  0h  0hŁ  0h  0hԅ  0h  0h  0h  0h  0hO  0hZ  0h $  0h "_You reach down and open the door. 0h 4 0h  0hF @  There is an open door here. 0h'  0h _ 0h  0h  0h{  0h  0hc  0h-  0h  0h!  0h  0hk  0h  0hL  0h  0hs  0hg , 0hp  0h F _You reach down and open the door. 0h  0h]  0h!  0h @  There is an open door here. 0hz  0hӷ _ 0h  0hR  0h׻ , 0h  0h  0h , 0h  0h,   There is an open door here. _ 0h@  0h , 0h  0hY  0h  0h  0h  0h  0h9  0h  0h?  0h You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th 0h e door. 0h 4 0h  0h-  0h  0h  0h  0h \There is an open door here. _You reach down and open th 0h (e door. _There is an open door here 0h_ Q. _You reach down and open the door.  There is an open door here. 0h L _ 0h>  0h , 0h  0h  0hA , 0hU  0h  0h , 0h  0h]  0h 0h6 0h$ 0h 0h< 0hz 0h] 0h 0h  0hO  0hg  0hYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here 0hQ.   0hL _ 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0he 0h 0h 0h  0h ! 0hF! 0h" 0hC$\There is an open door here. _You reach down and open th 0h~$Te door. _There is an open door here. _You reach down and open the door. 0h & 0h[& 0hA' 0h0* 0h+ 0h+ 0h, 0h.You reach down and open the door. _There is an open door here. _You reach down and open th 0h/,e door.  There is an open door here. 0h0 0h1 _ 0h1 0h3 0h4, 0hW5 0h6 0h8, 0hR9 0h; 0h>=, 0hB> 0h? 0h@, 0hA 0hiB 0hFC, 0hC 0hTHX 0hbJYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _ 0hJ!You reach down and open the door. 0hL4 0hL 0hNThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th 0h7O,e door.  There is an open door here. 0h6P 0hP _ 0hWQ 0hR 0hS, 0htT 0hCV 0haW, 0h6X 0hZYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here 0hZ,. _You reach down and open the door. 0h[4 0h\ 0h'` 0h2a, 0ha 0hudYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here 0hdQ. _You reach down and open the door.  There is an open door here. 0he 0hWf _ 0h g 0h~p 0h.q 0hq, 0ht 0hZu, 0hv 0hx 0h%z, 0h{ 0h~ 0h 0hz 0h5 0hThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _ 0hkYou reach down and open the door. 0h=You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. 0ha 0h؏ _ 0h2 0h_ 0hL, 0h 0h 0h 0h 0h8 0h 0h^ 0h 0h 0hj 0h¦ 0h 0h 0hu  Things that are here:  a +0 dagger; a +0 robe 0h) 0h _ 0h5 0hSx  Things that are here:  a +0 dagger; a +0 robe 0hٸ 0hY _ 0hG 0h 0hq 0h 0h] 0h\ 0h, 0h! 0h 0h, 0h 0hB 0h 0hv 0h 0hMThere is an open door here.  Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe 0h7You reach down and open the door. 0hm 0h 0h 0h  0h: There is an open door here. 0h 0h _ 0hn 0he 0hd 0h 0h 0h 0hQ 0h 0h 0h 0hv 0h 0h+ 0h& 0h 0h6 0h 0h 0h 0h 0h@ 0h 0h,, 0h 0hF _You reach down and open the door. 0h  0hX  0h  0h,@  There is an open door here. 0h1 0h _ 0h` 0hM 0h, 0hm 0hS 0hn!k....(######## .....' 0h! .V.# ..... ...# '#####...# .# 0h!... .#.. .#.##  0h/").# ####..#### ######### ####..@.>...#  0h"........# #..'........# ..).....###.##........# ...)....##..##........# ..))....'..###........# ........#### #........#V   vampire (dormant) ####'#### #........####.# #........#  #...# 0hD#  0h(1123.6 (80.0) 0h),4.6 (81 0h- 0hu/Z _A vampire comes into view. 0hX( .V.#  0h3 ...#  ...# ... .. 0h.##  ####..####  ####..@.>...#  #..'........# )#.##........# ) 0hc..##........# ..))....'..###........#  #........#  0hk #........#  ###.# #........#  #...#   0h֪ 0hTD\( .V.#  ...#  ...# ... .. 0hE.##  ####..####  ####..@.>...#  #..'........# ) 0hE}#.##........# )..##........# ..))....'..###........# 0hE4 #........#  #........#  ###.# #........#  0h;F? #...#  0hHN 0hN 0htS 0hNU^ _A vampire is nearby! 0h( .V.#  ...#  ...# ... .. 0h\.##  ####..####  ####..@.>...#  #..'........# )#.##........# )..##........# ..))....'..###........#  0h #........#  #........#  ###.# #........#  #...#   0hl6( .V.#  ...#  ...# ... ...##  ####..####  ####..@.>...#  #..'........# )#.##........# )..##........#  0hBm..))....'..###........# #........#  #........#  ###.# #........#  #...#  0hzq4 0hu 0hw^ _A vampire is nearby! 0hp( .V.#  ...#  ...# ... ...##  0h` ####..####  ####..@.>...#  #..'........# )#.##........# )..##........# ..))....'..###........#  #........#  #........#  ###.# #........#  #...#  0h@'  0h\( .V.#  ...#  ...# ... .. 0hd.##  ####..####  ####..@.>...#  #..'........# )#.##........# )..##........# ..))....'..###........# #........#  0h #........#  ###.# #........#  #...#  0h4 0h$ 0h&^ _A vampire is nearby! 0h\( .V.#  ...#  ...#  0h... ...##  ####..####  ####..@.>...#  #..'........# )#.##........# ) 0hF..##........# ..))....'..###........#  #........#  #........#  ###.# #........#  #...#   0h9 ( .V.#  ...#  ...# ... ...##  ####..####  ####..@.>...#  0hk:  #..'........# )#.##........# )..##........# ..))....'..###........# #........#  #........#  ###.# #........#  #...#  0h? 4 0hD  0hF ^ _A vampire is nearby! 0hW J# (#########......# '.......+....V.# ....#########......# ######......# # #.... #  0h 3..... #  #..##  ####@.#### ######## ####....>...# .....# #..'.#  0h@ ).....###.##.# ..)....##..))....'..###. 0hx # .......#### ###'####  0h .### 0hC  0h 85.6 (1.0) _ 0h  0h  0hfs .# (#########.....'.......+....V ....######## ###### 0hs 2#......##......# #.@##  ####..####  0hct ######## ####....>...# .. 0ht H #..'. .). 0hu #.## ..)....##.. .))....'..## .......####'#### 0hv{  0h{ &6 0h  0ht  0h2#####+####.# (#########.....'.......+....V ....######## ##### 0ho#...@..####..###  ####..### ######## ####....>...# .. 0h #..'........# .).#.##.# ..)....##..##. . 0hN))....'..### .......#### 0h` 0h].VV 0h 0hY&7 0h 0h/ 0hJ #### #+####.# (#########'.......+..... ....#########....V####......###..###  ####..###  0h######## ####....>.. .. #..'........ .).#.##........# ..)....##..##..# .))....'..## 0h- 0h  The vampire points at you and mumbles some strange words. 0h>FD=8 0hI 0hK( _You easily resist. 0ha# #### #+####.# (#########'.......+..... ....#########....V####......###..###  ####..### ######## ####....>. .. #..'...... .).#.##....... ..)....##.. 0h h 0hh.-9 0hk 0hgm _The vampire completely misses you. The vampire misses you. 0h.^ @ (ally target)@   shadowYou hit the vampire.  The vampire is lightly damaged.  Your shadow hits the vampire with a rapier! 0h.v59----=30.5 (0.9 0h2 0h4c _The vampire hits you! The vampire misses you. 0hx(  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0h 0h&  0hФK@...  Your tendrils begin to glow red. 0h8* 0h slow, ally target)Your shadow gestures at the vampire while chanting.You feel bolstered by spreading misfortune. 0h+KV  0hy,6-----17---- 9 = 0h -^1.5 (1.0Touch Fly  0hY2 0hr4 _The vampire seems to slow down. The vampire misses you. The vampire bites you. 0hj  You hit the vampire but do no damage. 0hp ...@The vampire is lightly damaged. 0hq7--2.4 (0.9 0h 0hF _Your shadow hits the vampire but does no damage. 0he  You closely miss the vampire.The vampire is lightly damaged. 0hOi8* 0hx @   shadow 0h  The vampire gestures wildly while chanting.The vampire flickers and vanishes! 0h{m{=3.2 (0.8 0h 0hW _Deactivating autopickup; reactivate with Ctrl-A. 0hl  0hNm  0hs  0hRv H _No target in view! 0hJy  0hy  0h)  0h H _No target in view! 0h 0h 0h 0hH _No target in view! 0h  0h8 8{. 0hZ r--4.0Fly  0h  0h   0hH S_You hit something but do no damage. 0hI  ####  # ##+##### # #......# (#########......#  0htJ '.......+...{.@# ...#########....@.# ####......#  #......#  #......#  ###..### ####..####  0hK ^####### ####....>...#.....# #..'........# ).....### 0hO  0h>P S------5.0 (1.0 0hFU  0h[ 0hCUM  You hit something.0h\3...0h]0h"^h8==9 (0.90h}c0h5eM _Your shadow fades away.0hF ..# .## ## ##### .# ##+#####0h p..# #......#(#########......#.'.......+...@..# ....#########......# #####0h & #......# # #......# # #......# #0h0  ###..### ####..#### ######## ####....0h >...# .......# #..'.#0h` 0h  0h )80h H=-6.9 (1.00h) 0h  0h `_Something shouts, "What's happening?!"0h r##.###### #..# ..## .## .# ######0hd  .# ##+##### )....# #......#(#########..@...#.'.......+......# 0h .....#########......# '##### #......# .#0h  #......# .# #......# .# ###..### .# ####..#### 0h, ######### ####....>...#0h- 0h 0h #80hY 9-70hN 0h 0h|&..# .## ## # ##### ....# ##+###### #......# ...(#########......# '.......+...@..# 0hP'A#########......# ##### #......# # #......# # ###..### # ####..#### ######## ####....>...# .......# #..'........#0h+0h,b5-80h.0hH0 _Something hits you. Something bites you.0hb # ## 0hO #### ....##+#####......(########.'.......+0hoV######### ##### 0h ... 0hQ.).....###.##........#0h0h]0h&90h0h 0h  ##  #### ....##+#####0h? ......(########.'.......+######### ##### 0h T Fly .... 0h Q..)....##..##........#0h 0h# Y=400h& 0hB( a _Something laughs crazily.0h@..## .## .# ###### .#0h ##+##### )....# #......#0h(#########......#.'.......+......# .....#########..@...# 0hJ'#####0hc #......# .#0hc #......# .#0hc #......# .#0hh ###..### 0hGq.# ####..#### 0hw4######### ####...0hi>...# ........# #..'..0hJ......#).....##0h(#.##.#0h#0hQ19=10h0h0h##..# #..## #.## ..# '###### ......#0h1 ##+#####)....# #......#(#########......#.'.......+.@....# ).....#########......# #'##### #......# #.# #......# #.#0h> #......# #.# ###..### ..# ####..#### 0h'######### ####...>...#.......# #..'.#0h0h0h~6-720h%0hr0h c ##..#  #..## ##.## 0h4 #..# #'######.# ##+#####.)....# #......# ).....(0h B##......#.'.+@.....# .).....##......##'##### #......#  #.# #......#  #.# #......# ##.# ###..### #..# ####..#### #'0h # ####....>...# .# #..'.#0h 0h 0h &30hi 0h 0h w######......'######0h 0h 0h &40h 0h  0h 1_You reach down and open the door.0h ##..# #..##  ##.##  #..# ##'###### 0he#.# ##+##### +..)....# #......# 0h%#).....(#......# #.'..# #.).....#......##'#####0h #......# #.# #......# #.# #......#  ##.# ###..###  #..#0h0+ ####..#### ##'# ####....>...# #.# #..'.#0h0h0h~r7=50h8{0hQ _There is an open door here.0hW ##..# #..## ##.## #..#  ##'###### ##.#0h ##+##### .+..)....# #......# ##).....(#....{.#  #.''......# 0h$ #.).....#......#  ###'##### #......# #.# #......# #.# #......# ##.# ###..### #..# ####.0h_.####  ##'# ####....>...#  #0hK.# #..'.#0hY0h"J.{0h#-6 _0hj(0h2*0h%&2 ##..#0h& #..## ##.## #..#0h&6 ##'#######0h '.#0h@'f ##+##### ..+..)....#0h'| #......##).....(0h'U#......# # #0h%(.'0h\(.'...{..# #.).....0h(9#......#0h) ###'##### #......#0h)c #.# #......# #.# #......# ##.# ###..###  #..#0h)^ ####..####  ##'0h*# ####....>...#  #.# #..'0h2*.#0h@+0h0!.0hq1R20==70h+60h70hD##..# #..## ##.## #..#  ##'###### .# ##+##### +..)....# #......# ).....(#......#  #.'.'......#  #.).....#......#  ###'##### #......# #.# #......# #.# #......###.# ###..### 0h0hM 0hI C8=0h ;680h 8{0hO 0hb ##..# #..##  ##.##  0hc i#..# ##'###### .0h:c u# ##+##### 0hpc C+..)....# 0hc #......# ).....(#......# 0hc #.0hd k'....{..# 0h0d /#.).....#0had s......# ###'##### 0hd |#......# #.# 0hd |#......# #.# 0h#e #......#  ##.# 0h[e \###..###  0he ]#..# ####..0he C#### ##'#0hf s ####....>.0h6f 7..# 0hl 0hn ;{.0ho &90hu 0hw Q _There is an open door here.0h7a ##..# #..## ##.## #..#  ##'###### ##.# ##+##### .+..)....# #......# ##).....(#...{..#  #.'0h '......#  #.).....#......#  ###'##### #......# #.# #......# #.# #......#0h ##.# ###..### #..# ####.0h~.####  ##'# ####....>0h{...#  #.# #..'.#0h$0h0h%.0h.50 _0h0h0hS0####.....0h ......0h =+............0h.........0h)...##0h)90h^D===10h 0h.#8 _You reach down and close the door.0h+ ##..# #..## ##.##0hQ+a #..# ##'#######0ht+6.# ##+##### .0h+#.+..)....#0h+\ #......##).....(0h,?#......# # #0h*,7.'.+......#0hY,~ #.).....#......#0h, ###'##### #......# #.#0h,^ #......#  #.#0h-^ #......#  ##.#0h<- ###..###  #..# ####..#### 0h[-- ##'0hy-c# ####....>...# 0h-+ #0h-5.# #..'.#0h-0hQ0hCQ&20hCT0hOU0h݇  ##..# #..## ##.##0hO . #..# ##'#######.# ##+#####.+..)....# #......# .###).....(0h} ]#......# ## #.'0h u.+......# #.).....0hɈ R#......# ###'#####0h  #......# #.# #......# 0hC _ #.# #......# 0hg _ ##.# ###..### 0h a #..# ####..#### 0h . ##'0h # ####....>...#  #0h K.# #..'.#0hE 0hŒ &30h 0h 0ha 0h 0h 0h %  0h' 2You start resting.0h 60 5 0hz 0ho 0h 0h 0h 0h 0h9 0h ! 0h! 0h! S1=0h" 0hK% 0h' 0h"( 0h3) 0h\0 .....'V........V   vampire0hV3 9.9 (6 _You feel your existence waver again. _A vampire opens the door.0h  ##..# #..##  ##.##  #..#    )....# #......# 0h ).....(#########......#  ..'....@..'V.....#  #.).....#########......#  0h 7 #......#  #.# 0h6 (  #.# 0hk N  ##.#   #..# 0h 8   >...#  0h *  0h| ##..# #..##  ##.##  #..#    0h)....# #......# ).....(#########......#  ..'....@..'V.....# 0h O #.).....#########......#   #......#  #.#   0h1?#.#  0hT ##.#   #..# 0hs   0hL>  0h 0h80h0hӌ0hڎ 0hP_A vampire is nearby!0h##..# #..## ##.## #..# 0h@##'###### .0h# 0h8C##+##### 0hVC+..)....# 0hN#......# 0h:###).....(#0hV......#  #.0h '.0h&P'V.....# 0hCO#.).....#0hoE......# 0h/###'##### 0hP#......# 0h,#.# 0hO#......# 0h 0h-##.# 0h=/###..### 0hY0h 0h0hB3V.0h3360.9 (1 _0h0h0h   0h Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hF 0h 9V'0h' ;2=0hp ^17----==10h NTouch Fly 0h> 0h  0h (_Your tendrils begin to glow red.0h NV@V(confused, ally target)@   shadowYour tendrils begin to glow red.  You hit the vampire but do no damage.  You feel bolstered by spreading misfortune.The vampire appears confused.  0hNThe vampire is moderately damaged.  Your shadow hits the vampire with a rapier!55--0hmO 9 -2.7 (0.8Fly 0h T0h Vj _The vampire hits you! The vampire barely misses you.0hiq  You strike the helpless vampire from behind!  You impale the vampire!!0hF.@   shadow0h}------6--3.50h0h8 _You destroy the vampire!0hQ0h##..# #..## ##.## 0h#..#  ##'###### .# 0h##+##### +..)....# 0h|#......# ).....(#0hr......#  #.'.0hY@......#  #.).....#0h......#  ###'##### #......# #.# 0h#......# #.# #......0h,X###.# 0hs`###..### 0h0hG-4.5 (1.00h'0h` F ##..# #..## ##.## #..# ##'#######.# ##+##### ..+..)....# #......##).....(#......# # #.'0h \.@......# #.).....#......# ###'##### #......# #.# #......# #.# #......# ##.#0h  ###..###  #..# ####..####  ##'# ####....>...#  #.# #..'.#0h 0h J650h3 0h 0h 0h 0hԖ 0hU W  You start resting.0h 8=0hͩ 0hn 0h B70hĬ 0h 0ha 0h 0hx 0h˰ 0h 0h 0h8 {8==80hK 0h 6190h۵ )=0h 0h ,0h 0h) 0h d9=70h 0h 0h :60hҽ 0h 0hp :=0hB 0h} 0h <600h 0hz x ' _Your shadow fades away.0h 0772.0)0h X20==8.5 (130hM 0h % _Magic restored.0h0h-0h@0h(  You start resting. 5 0hS B0h 0h p1=0h0h0h;==0h0h,0h0h0hR2=0h0h,0hq0ht0h0h<0h30h_9630h,0hJ,0h"0h0h@0h0h0hO >4=0h 0h!0h!0h"0h#,0hv$0hk%0h%0h1&0h6'0hb'R5=0hf(0hU)0h)0h'*0h!+0hM+0h,0h-0hA-860h.0h.,0h/0h0,0h10h20h2>7=0h30h40h40h50he60h60h870hG80hu8R8=0hH90hW:,0h;0h<0hL<0h<0hA{ _You feel your existence waver again.0h%E.205.5 (270hEL9=6.5 (280hI0h?J" _HP restored.0h*40h+0h/0h60h7V  There is an open door, spattered with blood here.0h90h9 _0hE:0h];0hj<0h<:=0hs=0h0?0h9@0he@0haA0hBF _You reach down and open the door.0hD0h?D0hD0hI@  There is an open door here.0hK0hL6 _0hBM0h,N0hbN0hN0hR0hS0hS0hT0hzU0hQV0h}V0hV0h [0h[0h \0h\0h,_0hap  ########### #.....[..  #.........# +....... ##.....!...## #...... ............. #..... .#..# #.... #####.###### W..  ##..# #'#  #..## #@##  ##.## #..#  #..# ##.## ##'#######..# #.......###'##### +..)....##......# W   wraith (dormant) #).....(#########......# #.......'.......'......# #.).....######### 17.5 (11  You reach down and open the door.8.5 (120hfr0hntY _A wraith comes into view.0hF   #.....[..   +.......  #......  #.....  #.... W..  ##..# #'# 0hM #..## #@##  ##.## #..#  #..# ##.##  #..#  ##'##### )....# #......# #).....(......# ..'......# ) 0hTU   #.....[..   +.......  #......  #.....  #....0h߃ W..  ##..# #'#  #..## #@##  ##.## #..# 0hVI #..# ##.##  #..#  ##'#0h)....# #......# ).....(0hƄ4....0hA..'.....0h3)0h0h0he0hؙ] _A wraith is nearby!0haL   #.....[..  0hbe +.......  #......  #.....  #....0hebr W..  ##..# #'#  #..## #@## 0hbg ##.## #..#  #..# ##.##  #..# 0hb ##'##### 0hAcL)....# #......# #).....(......# 0hjcI..'......# ) 0h U   #.....[..   +.......  #......  #.....  #....0hl ! W..  ##..# #'#  #..## #@##  ##.## #..#  #..# ##.## 0h j #..# 0h X ##'#0h2 )....# #......# ).....(0h ......'.....)0h 0h 0h  0h  0hf O_A wraith is nearby!0h ' 0h ....########## #.....[...  0hT 5....# +... 0h~ N##.....!...##.....0h ..0h ..... 0h7 .#.........# #......... #####.###### #W........#..0h v  #..##.###.##0h n..#  #..# 0h ##.##'#####..# #...0hP #'#### +..)....# #.... #0h ).....(#########...........'.......'0h 0h /9.0) 0h _0hR 0hY Q _There is an open door here.0hN$  The helpless wraith fails to defend itself.  You perforate the wraith like a sieve!!!!0ho) 1.0h, 6820.3 (0.80hA0 0h1 M _You destroy the wraith!0hС ########### #....... ########### #.....[0hL -.........# +. #.....!...## #... #..........# #. 0h ####.###### #..@.......  ##..# ##'########.0h' #.## ##.##..# 0hk f..# ##.##0h :'###### #..0h _# .......# ##'####0h0 r# ..)....# #....0hq {..# ).....(#########0hQ 0h -1.3 (1.00h2 0h8 0ho# h############ #..........########## #.....[....# .........# +.#0h# !...## #.# .. #.# .........# #.0h@$ # ###.###### #.......... ##..# ##'#########.0hi$ #.## ##..# ..# ##.#0h$ Z# '###### #..0h$ ]#....# ##'####0h$ m# .)....# 0h) 0h) &20h. 0h/ 0hx############  #..........# ######### #.....[....# ...# +.# !...## #.0h5y# . #.# ........# #.# ###### #..........#  0h_y##'######### .#.###0hyq#..# .# ##.#0hyY# ###### #..0hy]#....# ##'####0hz!#0h_~0h~&30hu0hك0h############  #..........# ######## #.....[....# ...# +.# !...## #.0hdžG# . #.# .......# #.# ###### #..........#  ##'##########.## ##..0h# ##.## ##### #..#0h׋0hF&40h0h0hv0M########## . ######## #.....[....# +!...##.. 0h....... #.###### #..........#0hQ0h&50h_0h0h_dM########## . 0hdk######## #....# +0h"e!...##.. 0hee.......# #..........##0h6 _You see here a +0 hat of see invisible.0hp0h&70h0h5S _C - a +0 hat of see invisible0h0hlIWear or take off which item? Armour (go to first with [)  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  y - a +1 cloak (haunted) 0hЬ C - a +0 hat of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0h_ 0hh0hm0hponeoul the CovertPoltergeist of Dithmenos *****.Health: 69/69 ========================Magic: 20/20 ========================0hfqAC: 5Str: 4 EV: 19Int: 18############SH: 0Dex: 31#..........#XL: 11 Next: 78% Place: Dungeon:11 ######## #.....@....#Noise: ---------  Time: 11227.3 (0.0) .......# +..........#p) +0 rapier ...!...## #..........#Throw: 2 throwing nets 0h*r......... #..........#Fly .......# #..........# #.###### #..........# ..###'######### .###.## ###..# _There is an open door here.  The helpless wraith fails to defend itself.  You perforate the wraith like a sieve!!!! _You destroy the wraith! _You see here a +0 hat of see invisible. _C - a +0 hat of see invisible0hu0hNv0hx0h  You start haunting your armour.8.3 (19.3 (20h0h0hI,30.3 (30h0h,0hw+1.3 (40h,0h0h֖+2.3 (50h0hU _You continue haunting your +0 hat of see invisible. x5  You finish haunting your +0 hat of see invisible.  You feel perceptive.0h0h0hb _Reactivating autopickup.0h]0h]0h^0h`0hb0hdQ _0h f,0hf0h(j0h6m,0hn0hno0hsp0hp0hNq0hr0hs,0hjt0huv0hfw0hw0h/x0hzzF _You reach down and open the door.0h|0hD|0h6}0h@  There is an open door here.0h0hG _0h0h0h0h10h0hB0h0h0h0h0h#0hK0h 0hY0h0h0h0h0h0h!0h0h%0hw0h0h0h0h0h0hv0hI0h0hȱ0h0h0h0h10h0h0hO0hz0hZ0h+0h0hվ0h0h0h0h0h0h0h0h'0h0h0h,0h0h|0hh0h0h0h0hZ0h0h!0h0h0h0h'0h0h0h0h0hf@  There is an open door here.0h0h _0hg0h>0h0hl0h0h0ho0h0ha0h,0h,0h0h0hE,0hI0h0h:,0h0h0hT,0h0h40h,0h0h0h,0h(0h0hJ,0hV0h)@  There is an open door here.0h 0hw  _0h` 0h 0hv0h0h0hS0h0h0h!0h0hR0h0hy0h0h,0h0h@  There is an open door here.0h 0h  _0h.!0ht"0h#0h($0h$0h%0h$',0h'0hQ)0h*0h+0h+0h.0h/0h/0h00h2You reach down and open the door. _There is an open door here. _You reach down and open the door.0hu40h40h50h=There is an open door here. _You reach down and open the door.  There is an open door here.0h?0hx? _0h:@0hQD0hE0h/F0hF0h?I0huJ0hJ0hdK0hMYou reach down and open the door. _There is an open door here. _You reach down and open th0hQNe door.0hO0hO0hP0hISYou reach down and open the door. _There is an open door here. _You reach down and open th0hzS,e door.  There is an open door here.0hT0h*U _0hU0hW0hX0hX0hgY0h[0h\0hG\0h\0h^0h_0h_0hy`0hb0h2c0hbc0hc0he0hf0hf0hwg0hi0hj0h.### 0hԄ #........# #......(.# .  0h4 q#........######....  0ha h#..........@.......  0hą #........######...C  0h #........# .  #........#0h  0h@ 0he  0h 0h 0h 0h 0h 0h  0hH P_A cyclops is nearby!0h:#.## ####(.##.# #0h{:~#..# #.## ######.### 0h:#........# .#......(.# 0hE;F..#.######.0h;B#....#.0h<######...C.#........# 0h<N..#........# . 0hB0hDC87.3 (1.0) _0hG0hH0h&#.## ####(.##.# #0hϩ|#..# #.## ######.### 0h%A####.# 0ho;.<.0hL#......(.# ..0h>#.######.0h<#.0h~#.0h\######...C.0hJ#........# ..#.0hE'# ...0h/# 0hǬ*###0hy7<0h&80h0h70hW #.## ####(......###.# # ##..# ##.#.## ..######.### #.###.# ...<.#......(.# ..#.######.#.#.######...C..$#.# ..#.# ...# ####0he CC)=9 _The cyclops shouts!0h/ #.## ####(......# ##.# # # #..# ##. #.## .. #######.### ##.#.#.# #...<..#......(.# #..#.######..#..#.######...C..$..#.# #.##.# #.  # ##0h 0h& $(((0h' 6@..0h( /-300h/ 0h2 q _The cyclops throws a large rock. The large rock misses you.0h{#.## ####(......# ###.# # # 0hf|4#..# ###. #.## #.. # ######.### ##.#. #.0h|x# #...<.. 0h|#......(.# #.. #.######.0hE}N.[ #.. #.0h}######...C..$.. #.# #.# 0h}]#.# #. #0hn~B #0h0hI:C.0h^@-10h0h0hbc @, ally target)0h@   shadowYou hit the cyclops but do no damage.0hM5=2.1 (0.80h0h 0h;_Your shadow hits the cyclops with a rapier.0h-   0hp Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h 0h@ 4--17----3.1 (1.0Touch Fly 0h 0h L _Your tendrils begin to glow red. The cyclops hits you.0hj  You hit the cyclops but do no damage.0hM-4.0 (0.90h0h5 _The cyclops is lightly wounded.0h.'CC0hH/confused, ally targ…) You hit the cyclops but do no damage. _The cyclops is lightly wounded.  You hit the cyclops but do no damage. 0h/ You feel bolstered by spreading misfortune.  The cyclops appears confused.  0h00h+1 9 -9Fly 0h80h; 0hL<?_The cyclops misses you.0h'  You strike the helpless cyclops from behind!  You perforate the cyclops like a sieve!!!  The cyclops is severely wounded.0h*BC. 5---5.7 (0.8 _The cyclops says, "I'm a little confused."0ht!  You strike the helpless cyclops from behind!  You stick the cyclops like a pincushion!!!0h.Z  You kill the cyclops!0h3[(. 0h?9 6/70----846.6 (0.9 _Your shadow fades away.0h90hx=0hO?l _Your Invocations skill increases to level 5!0hӈ 40hy 0h:  0hr B_No target in view!0h 0h` 0h 0h H _No target in view!0hZ0hZ0h"_0h)aH _No target in view!0hj40hk0hSm0hro; _0hp0hpZ8=0hr0ht0hWt870hu0h@w0hw0hfx0hfz,0h{0h}0hn}C8==0h}80h~0h,0h=0h0hI19=0h20h0h`R9=0h}0h0ht:70hg0h20h0hL0hԏ0h+[70==0hy0h)0hv:60h}0ha0hJ20==0h0h4 _Magic restored.0h0h,0h.0h0h%0hM= 5 0h0h$ 0hOO_You feel your existence waver again.0h^0h0h0h0h0hð;==0h0h X0h,0h0hN _You now have 118 gold pieces (gained 16).0hl40h*0h0h0hP0h00hX0hr0h0h0hz0h0h"0h0h 0h0h0h]0h0ho B0h 0h,0h)0h0h,0h0h80hW,0hg0h;0h0h0h0h<0h0h0h 0h^"0h#0h$0h%0hv'0h(0h)0h=*0h1R  There is a stone staircase leading down here.0h30h4 _0hb50h*70h~80h80h90h;0hB=,0h>0h@0hHA,0h*B0hC0hEB0h&G0h_H0hH0hI0h:K0haL0hL0hRn0hS0h.U,0h.... 0h<.....(.# #............#.#..... 0hj.......######.(..........#.#..[..  0h.........................#.#.....  0h.......######............#.#.....  .......# #..............######0hE 0h0h!:_0hE _Done exploring.0h)u0hu0h}:_0h 0h̀:_No target in view!0hh0hi0hm0h~_0.0).<..<........#..>....#....#....#...........#......._ _Done exploring.0h"__0h':_0h)H _No target in view!0h-0h΃0h0hdB_0h0h`:_0h[E _Done exploring.0hR0h0h0h<0h :_0h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.0h7 W_0hP< 0h= No target in view!Done exploring.No target in view!Done exploring.No target in view!0h˘ 0h7 0h 0h :_0hh 0h 0h Done exploring.No target in view!Done exploring.No target in view!Done exploring.0h3 40h0h":_0h0hK0hkNo target in view!Done exploring.No target in view!Done exploring.0h20h4Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - Lair0h4O - Orcish Mines 0hHw 0he [?25h[?0c#.# #........#.......##... neoul the Covert0hу G#.# #........#....(....... Poltergeist of Dithmenos *****.#.# #........#...(...##... Health: 70/70 ========================#.# #........#....)..#.... Magic: 20/20 ========================##.# #.......##...._♣.###'# AC: 50h< 5Str: 4 #..# #######..........# #.. EV: 19Int: 18#.######(......# ### SH: 0Dex: 31##.###############0h XL: 11 Next: 84% Place: Dungeon:11#..####@.....#Noise: ---------  Time: 11389.6 (0.0)#.###..<###### ###### p) +0 rapier 0h ####.### ##.#############..... Throw: 2 throwing nets .......# #...<........#..>.... Fly .....(.# #............#.#..... .......######.(..........#.#..[..  .........................#.#.....  .......######............#.#.....  .......# #..............######  _Done exploring. _Done exploring. _No target in view! _Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) 0hB6 [?25l[?1c0h40h0h0h 0h* ; _0h 0hd,0hf0h0hi,0h0h0h,0h_0h=0hX  There is a stone staircase leading up here.0h$0h0h % _0h0hl<00h,0hs0hj _You fly upwards.  There is a stone staircase leading down here.0h0h _0h 0h0h.,0hO0hW0h,0h0h0hS,0h0h7X  There is a stone staircase leading up here.0h0h^0h% _0h0h!90h#0h0hD0h{0hj _You fly upwards.  There is a stone staircase leading down here.0h0h _0hw0h 0h,0hS0h0h,0h=0hN0h,0h{0hl0h=0hs0h0h0h,0hI0h40h,0h0h0hg,0h0h0hq,0h 0h 0h ,0hM 0h 0h,0hH0h0h,0hP0h0h,0hK0h:0hy,0h0h0h,0h0hYou fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  n open door0h!6 _0h"0h$0ha%,0hh&0h'0h(,0h*0hz+0h,,0h-0hn/0h00h;10h20h}3S  There is a staircase to the Lair here.0h40h!60h}6% _0h70h-Generating dungeon...o\\/o/ building the Dungeon \o\0h< /o/0hC< \o\0hص< /o/0hRtbuilding the Lair of Beasts \o\0h0hU neoul the CovertPoltergeist of Dithmenos *****.Health: 70/70 ========================Magic: 20/20 ========================AC: 5Str: 4 EV: 19Int: 18SH: 0Dex: 310hp XL: 11 Next: 84% Place: Lair:1Time:Fly _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _There is an open door here. _There is a staircase to the Lair here.0h ,0h8 0h # ###########.#####...................................................................@.......Noise: --------- 0h+ c11424.3 (34.7)...............p) +0 rapier...............Throw: 2 throwing nets.........................................P#.#0h} ...........## #...........# _You fly downwards. Welcome to the Lair of Beasts!0h 0h 0h d _There is a staircase back to the Dungeon here.!0h !0h!0h{!0hq!0h!0hr; _!0h'!0h !0h !0h!!0hf$!0hl'!0h'!0h(!0h*!0h3-!0hl-!0hk.!0hc0!0h2!0hM3!0h04!0h6!0h8!0h8!0h9!0h;!0hB>!0h|>!0h?!0hIA!0h$D!0h]D!0hdE!0hG!0hJ!0hK!0h(L!0hN!0hQ!0hSQ!0h*R!0hS!0h"V!0hrV!0hUW!0hX!0h%[!0h~[!0h[!0h]!0h_!0h`!0h`!0h+b!0hd!0hOe!0h4f!0h%h!0hj!0h!k!0hk!0hOm!0h{p!0hp!0hiq!0hr!0hu!0hMu!0hv!0hw!0hz!0hz!0h{!0h0}!0h!0h4!0h!0h!0h}!0h!0hЇ!0hÊ!0h!0hŌ!0h!0hB!0hb!0h!0hq!0h!0h!0h!0hј!0hb!0hX!0h!0h_!0hӟ!0h^!0h!0hp!0hؤ!0h!0hH!0h!0h^!0h!0hO!0h$ !0h*_You now have 134 gold pieces (gained 16).!0h!0hű!0hu!0h޳!0h !0hC!0h!0hZ!0hӺ!0h+!0hܻ!0h!0h!0h/!0h!0h!0h!0h!0h!0h!0h`!0h!0hB!0hy!0h!0hK!0h!0h!0h!0h!0hm!0h!0h!0h!0h!0h@!0hN!0h!0hD!0h!0h*!0ha!0h!0hU!0hF!0h|!0h>!0h!0h!0h!0h!0hE!0hW!0h!0hh!0h?!0h!0h!0h!0h!0h!0h!0h!0h!0hv!0h!0h!0h!!0h!0h0!0h!0h(!0h !0h7 !0h !0hI !0h!0h!0ho!0h!0h,!0h!0h!0h!0h&!0h!0hw!0h!0h!0h!0hn!!0h#!0h#!0h$!0ho&!0h),!0h*!0hT,!0hK.!0h.!0h/!0h1!0h$5,!0h^6!0h>8!0hN;!0h;!0h<!0h?!0hC,!0h#E!0hUG!0hUJ!0hJ!0hK!0hM!0hQ!0hgQ!0hrR!0hxT!0h@X,!0hY!0h[!0h^!0h\`,!0hVt!0h w!0hS{...................#.#.................#!0h|#.................P# #.................####.................##P......#..######..###......##..###......####.######.# #!0h|( F   cane toad (asleep)##F!0hÃ/87.3 (63.0!0h,8.3 (64!0h!0h\ _A cane toad comes into view.!0h ] .  .#.................#  !0h#.............  #............  ##...........  #P......#..######..#  !0h~##......#...... #..#  ##.............  #......@.......  !0hl#.......#......  #..............  #.......#####.#  !0h1X......... .  #........ #........ !0h^#........F!0h^ .  .#.................#  #.............  #............  !0hK_##...........  #P......#..######..#  ##......#...... #..#  ##.............  !0h_#......@.......  #.......#......  !0h_#..............  #.......#####.#  !0h_......... . #........ !0h/`#........ #........ !0hd!0h{e!0hWi!0hk !0hkR_A cane toad is nearby!!0h] .  .#.................#  !0haB#.............  #............  !0h##...........  #P......#..######..#  ##......#...... #..#  ##.............  !0h#......@.......  #.......#......  #..............  !0h7b#.......#####.#  ......... .  #........ !0hx#........ #........F!0hk; .  .#.................#  #.............  #............  ##........... !0hrl> #P......#..######..#  ##......#...... #..#  ##.............  #......@.......  #.......#......  !0h m#..............  #.......#####.#  ......... . #........ !0hm#........ #........ !0h~r!0hr!0hw!0hy` _A cane toad is nearby!!0h .  .#.................#  #.............  #............  ##...........  !0hD#P......#..######..#  ##......#...... #..#  ##.............  #......@.......  #.......#......  #.............. !0h #.......#####.#  ......... .  #........ #........ !0hB^#........F!0hr} ! !0h} <.  !0h5~ .#.................# !0hl~  !0h~ O#.............!0h~  !0h  !0hG N#............!0hv  !0h  !0h N##...........!0h(  !0hY  !0h #P......#..######..#  !0hp ##......#...... #..#  !0h \##............. !0h g #......@.......  !0h b#.......#......  !0hO b#..............  !0hׂ #.......#####.#  !0hQ ^......... . !0h D#........ !0h B#........ !0h #........!0hE  !0h~ !0h !0h !0h !0h  !0h R_A cane toad is nearby!!0h# '#......!0h|  !0h y............P#............#!0h% N#....... !0h P......#..########......#...... !0h !#..!0h2 ! !0ha .......!0h ##......!0h .!0h -#####.#!0hF .!0h /. .!0h 9#.!0h .!0h5 F!0hb .!0h ##.!0h !0hr !0ht 89.3 (1.0) _!0ht" !0h[% !0hF^ X P#......##!0h^ .... P#..########!0h_ .... #....... .!0hV_ :.#.......!0h_ -#####.#!0h_ R.. .#!0h_ A. ..!0h.` 7F...!0hd` L##.#. !0h` +....!0hl !0hbm '90!0ht !0hv !0hA##.... P#..########.... #!0h....... ..#..#####.#.!0hG.......#...........!0h=...F......!0hD##.#.## ......!0h!0h&1!0h!0hQ"0hA##.# "0h#P......#..######..# ##......#...... #..# ##............. #.............. #."0hQ#...... #........ #."0hT#####.#........."0h[##.#.F"0h1z..##.#.##+"0haU.# ..... "0h;.# ."0hZ#..... ."0h "0h&2"0h"0h"0hJSP#..#######.... . .#.#####.#."0hSI........#F.##.#.##+# ........"0hCT .#..... ..... . ...."0hlZ"0h[&3"0h^"0h`"0h#.... . .#.........#####.#."0hp........#F.##.#.##+# ..... ...... .#..... ....."0h .....# ...."0hM"0h&4"0hm"0hl"0h  The helpless cane toad fails to defend itself.  You spit the cane toad like a pig!!!!"0h! J.."0h% 585.1 (0.8"0h( "0h2+ M _You kill the cane toad!"0h 4"0hn "0h\! "0h}$ ,"0hS( ,"0h+ ,"0h}, "0h. "0h.1 "0h1 "0h2 "0h5 "0h8 "0h9 "0h9 "0h; "0h? ,"0hs@ "0hcB "0hD ,"0h&F "0hG "0hI ,"0h>K "0hL "0hO ,"0hP "0h T "0hW ,"0hX "0hY "0h[ "0h\ "0h\ "0h^ "0ha "0h b "0hFc "0he "0h h ,"0hpi "0hJk "0hm ,"0hzo "0hr "0hu ,"0h w "0hy "0h{ ,"0h2} "0h1 "0hҁ ,"0h9 "0hЄ "0h_ ,"0he "0h "0h 9 ..#............ .........#........ ...#.....#P.####.+ ...#............. .##.............."0h  .......... ... ... "0hw ####PP##. + ...$ #.#...... .... ....#..... .. ........#.....#...#... F   bullfrog (wandering)...#...#...."0h+ .. #...# F..#"0h 1512.1 (17.0)"0hi KF."0h٘ ,3.1 (18"0hD "0h3 [ _A bullfrog comes into view."0hD .  .........#........  ...#.....#P.####.+  ...#.............  "0h*EN.##..............  .................  .................  .................  .......@#  ........+ ...$  #.#...... ....  ....#..... ..  ........#.. "0hE ....#...#...  ....#...#..F.  .. #...# ...# #0h; .  .........#........ #0h ...#.....#P.####.+  ...#.............  .##.............. #0h# .................  .................  ................. #0h\ .......@#  #0h........+ ...$  #.#...... .... #0h ....#..... ..  ........#..#0hY ....#...#...  #0h +....#...#..F. .. #...# ...# #0h$4#0h#0ho #0hQ_A bullfrog is nearby!#0h.6 . #0h .........#........  ...#.....#P.####.+  ...#.............  .##.............. #0h .................  .................  .................  .......@##0h7  ........+ ...$  #0hKg#.#...... ....  ....#..... ..  ........#.. #0h ....#...#...  ....#...#..F.  .. #...# ...# #0h .  .........#........  ...#.....#P.####.+  ...#.............  #0hb.##..............  .................  .................  .................  .......@#  #0h........+ ...$  #.#...... ....  ....#..... ..  ........#.. #0h....#...#...  ....#...#..F. .. #...# ...# #0hԩ#0hR#0h0#0hc #0hQ_A bullfrog is nearby!#0h,h'........................#0h[-U..#...#.#0h.#0hB0#0h5KF.#0h=614.0)#0hc:#0h< #0h<)_You reach down and open the door.#0hG.........# #0hc...#.....#P.####.+ ...#............. .##.............. ................. .......... .......... #0h?.####PP##. .......$ #.#. ....##0h[ ........#....F.. #0hR....#...#......#0hϗ....#...#. #...##...##0hj .... .....#0h#0h"F#0h(.#0hҤ&5#0h#0hů #0hC_There is an open door here.#0h ]...#.....#P.####.+ ...#............. .##....... ........... ........... .......... .####PP##. .'......$. #.#.....#F........#.....#...#.....#...#.. #...##...#..# .... ........ .#0h #0h J.F#0h -6 _#0h #0h #0h t ...#............. .##............................... .......####PP##.##0ht A.'......$.#.#......#........#....F....#...#..........#...#. #...##...#..## .... .........#0ht ~... .. ..#0hHv #0h| kF.7#0hc~ #0h $0h$...#.$0h` .##............... $0h$a.................. $0hT{................. ..$0h............####PP##.#.$0h'......$..##.#.+....#.$0hR<F.....#.$0h#.#....#...#.+....#...#.$0h#.. #...##...#..#.... . $0hwq... ........$0hGFF$0h&8$0h0$0h _The bullfrog misses you. The bullfrog barely misses you.$0h x @ (ally target)$0hK @   shadowYou puncture the bullfrog!  The bullfrog is heavily wounded.Your shadow hits the bullfrog with a rapier.$0hO3=9 (0.8$0hd$0hY _The bullfrog completely misses you.$0ht:  You hit the bullfrog.$0h5!.@   shadow$0h$=9-9.8 (0.9$0h'$0h{)L _You kill the bullfrog!$0h $0h6 $0h $0h $0h $0h B$0h ,$0h $0h $0h$ $0h $0h $0hl $0hB $0h $0h $0h N  You now have 153 gold pieces (gained 19).$0hv 4$0h $0h+ \ _Your shadow fades away.$0hA" $0h" $0ho# $0h@% $0h/' ,$0h( $0hy) $0h+ ,$0hz, $0hO/ $0hy1 ,$0h2 $0hF4 $0h6 $0h7 $0h8 $0h9 $0h; ,$0h< $0hF> $0h@ ,$0hA $0hC $0h6E $0hE $0hKF $0hH $0hJ $0hBK $0hK $0huM $0hO ,$0hP $0hVR $0hT ,$0hU $0hW $0hX ,$0hY $0hZ $0h\ $0h.] $0h&^ $0hSa $0h2c ,$0hLd $0hZf $0hZh $0hh $0hsi $0hj $0hm $0hm $0hn $0hUp $0hr $0h-s $0hHt $0h;w $0hlw $0hlx $0h{ $ $0h{ /_j - a wand of charming (15) (gained 5 charges)$0h~ $0h~ $0h $0hF $0h) $0hY $0h $0h߇ $0h $0h- $0h $0hޏ $0h $0h‘ $0h $0hՔ $0hi $0h $0hj $0h~ $0hi ,$0h\ $0hX $0h ,$0h $0he $0hb $0h $0h $0h3 $0h $0hЮ $0h $0h" $0hP $0h $0h* $0h $0h $0h@ $0h $0hq $0h' $0h\ $0h $0h $0h ,$0h $0h $0h $0h $0h $0h $0h $0h $0h $0h3 $0h $0h3 $0h $0hp $0h# $0hY $0h1 $0h $0h $0h@ $0h $0h; $0h $0h@ $0h $0hQ $0h $0h $0h $0h9 $0hJ $0h $0hK $0h $0h9 $0hn $0h; $0h $0h $0h $0h $0h $0h $0h $0h $0h $0h $0h $0h $0h $0hc$0h$0h$0hc$0h$0h$0h$0h $0h $0h $0h $0h$0h,,$0ho$0h$0h*$0hr$0h$0hx$0h,$0h$0h $0h",$0h!$$0h%$0h(,$0h)$0h+$0h>.,$0h/$0h\1$0h4,$0hn5$0h+7$0h9$0h9$0h:$0h@  #........ ....... #.......# .......## #........ ........# ##.......# ........## #......... .........## ##........ ..........## ###........ $0hp@###.#........ ................#- ##.#.##......P.........# ........$0h@ .........# ...........#####.#...... ......+...#............#...#...#......#.....# ..........#............# ......#..........#......$0hMA #.#..##...#............# $0hE078.8 (59.0)$0hjF,9.8 (60$0hI$0h#Kd _D - a scroll labelled KUFA ANGUATSOD%0hc%0h%0h%0h%0hx%0h!,%0h %0h#%0h#%0h%%0h!'%0h-- #Pl.. ##......P. ##%0h|-e #. #.......## #....# ##...## #...## ##.......%0h-...........## ###.......###.#.%0h-..................###.#.##......P..%0h2. ....................... l   iguana (wandering)............#####.#............+...#.............#...##.....%0h0281.8 (2.0)%0hU5[ .%0h5NAn iguana comes into view.%0h6+2.8 (3%0h,9%0hW;3 _The iguana moves out of view.%0hx%0hՔ Spells (Memorise)TypeFailure Level  a - Sigil of Binding%0h`Hexes1% 3b - AnguishHexes/Necromancy%0hF8% 4  c - Dimensional BullseyeHexes/Translocation8% 4  d - Poisonous VapoursAlchemy/Air%0hy/12%1  e - SandblastEarth%0h}12%1  f - Lesser BeckoningTranslocation19%2  g - Mercury ArrowConjuration/Alchemy%0hݕ>19%2  h - Call Canine FamiliarSummoning%0h34% 3  i - Fugue of the FallenNecromancy34% 3  j - Maxwell's Portable Piledriver Translocation%0h@\34% 3  k - PasswallEarth%0hq34% 3  l - Stone ArrowConjuration/Earth34% 3  m - Teleport Other%0hTranslocation34% 3  n - Olgreb's Toxic RadianceAlchemy%0hӖh75% 4 11 spell levels left %0h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'0h( '0h<. '0h@3 #P...... neoul the Covert.........'0h3 i##...... Poltergeist of Dithmenos *****........P.##...... Health: 70/70 ========================........##....... Magic: 20/20 ========================........##....... AC: 5'0h)4 Str: 4 ........###....... EV: 19Int: 18.........# ##....... SH: 0Dex: 31.........## #........ XL: 11 Next: 89% Place: Lair:1'0h4 .......@..## ##....... Noise: ---------  Time: 11582.8 (0.0)...........## ###....... p) +0 rapier............###.#....... Throw: 2 throwing nets........................ Fly '0h4 ###.#.##......P................................ ............#####.#..... .......+...#............ .......#...#......#..... '0h; VYou now have 153 gold pieces (gained 19). _Your shadow fades away. _j - a wand of charming (15) (gained 5 charges) _D - a scroll labelled KUFA ANGUATSODAn iguana comes into view. _The iguana moves out of view.'0hK= '0h? Memorise Passwall, consuming 3 spell levels and leaving 8? Y - Yes  N - No(0hW(0h(0h:#P...... neoul the Covert.........(0h##...... Poltergeist of Dithmenos *****........P.(0h5##...... Health: 70/70 ========================........##....... Magic: 20/20 ========================........##....... AC: 5Str: 4 ........###....... EV: 19Int: 18(0hm.........# ##....... SH: 0Dex: 31.........## #........ XL: 11 Next: 89% Place: Lair:1.......@..## ##....... Noise: ---------  Time: 11582.8 (0.0)...........## ###....... p) +0 rapier(0h............###.#....... Throw: 2 throwing nets........................ Fly ###.#.##......P................................ ............#####.#..... (0hc.......+...#............ .......#...#......#..... You now have 153 gold pieces (gained 19). _Your shadow fades away. _j - a wand of charming (15) (gained 5 charges) (0h_D - a scroll labelled KUFA ANGUATSODAn iguana comes into view. _The iguana moves out of view.(0hv+3.8 (1(0hS(0h o _This spell is dangerous to cast!(0hi#+4.8 (2(0hd$(0h)(0h'*+5.8 (3(0h7-(0h1(0h1+6.8 (4(0h4(0h9 (0h9(0h+:_You start memorising the spell. You continue memorising. x3(0hN;(0h`E(0hpGc _You finish memorising. Spell assigned to 'a'.(0h(0h>l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting(0h4.4   5.9  -1   h + Spellcasting 6.2   8.3  -1      (0hS    (0h b - Unarmed Combat   0.0   1.7  -3   i * Hexes  13.5   8.2  +4  (0h@ c - Throwing   0.0   0.7  +2   j - Fire Magic   0.0   1.2  -1       k - Ice Magic   0.0   0.8  +1  (0hsd + Short Blades 7.1   6.7  +1   l - Earth Magic   0.0   1.2  -1   e - Long Blades   3.9   1.0   0  (0h'        m + Invocations5.0   7.1  -1  f + Dodging7.5   6.7  +1   n - Evocations   0.0   1.2  -1   g * Stealth  14.6   7.6  +5  (0h                 (0hs                (0h            (0h        (0h        (0h7GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  (0h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)0h> l + Earth Magic 0.0)0hMTargetTarget10.0 12.0--  20.0 )0h&--  --  --  14.0 --  --  --  14.0 --  26.0 )0h a-z] set[-] clear selected targetcost|targets)0h5<[?25h[?0c0 )0hC - [?25l[?1c)0hF 3.0 current training targets, if any.=] set a)0hiF all targets*0h˳*0h}*0h{-#P...... neoul the Covert.........##...... Poltergeist of Dithmenos *****........P.*0hż+##...... Health: 70/70 ========================........##....... Magic: 20/20 ========================........##....... AC: 5Str: 4 *0h-_........###....... EV: 19Int: 18.........# ##....... SH: 0Dex: 31.........## #........ XL: 11 Next: 89% Place: Lair:1*0hh.......@..## ##....... Noise: ---------  Time: 11586.8 (0.0)...........## ###....... p) +0 rapier*0h7............###.#....... Throw: 2 throwing nets........................ Fly *0hֽU###.#.##......P................................ ............#####.#..... *0h .......+...#............ *0hC.......#...#......#.....  _D - a scroll labelled KUFA ANGUATSODAn iguana comes into view. *0hx[_The iguana moves out of view. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.*0hB*0h*0h*0h*0h& Y  Adjust (i)tems, (s)pells, or (a)bilities? *0h*0hq Your spells (adjust)Type*0hCFailure Level  a - PasswallEarth34% 3 c - Ensorcelled Hibernation*0hHexes/Ice1%2  d - Confusing TouchHexes1%3  f - Dazzling FlashHexes/Fire2%3  t - Tukima's DanceHexes1%*0h!q3 Select a spell to adjust[!] toggle spell headers,0ha,0h ,0hS #P...... neoul the Covert.........##...... Poltergeist of Dithmenos *****.,0h.......P.##...... Health: 70/70 ========================........##....... Magic: 20/20 ========================........##....... AC: 5Str: 4 ........###....... EV: 19Int: 18,0hxm.........# ##....... SH: 0Dex: 31.........## #........ XL: 11 Next: 89% Place: Lair:1.......@..## ##....... Noise: ---------  Time: 11586.8 (0.0)...........## ###....... p) +0 rapier,0h............###.#....... Throw: 2 throwing nets........................ Fly ###.#.##......P................................ ,0h<A............#####.#..... .......+...#............ .......#...#......#.....  ,0h_The iguana moves out of view. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? ,0h,0h ,0h_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Passwall  Adjust to which letter? ,0hn,0hxn,0hwq,0hTsB _p - Passwall,0h4,0h},0h,0h1,0hN; _,0ha,0h,0h,0h,0hݔ,0h ,0hq,0hԚ,0h,0hܟ,,0h/,0hp,0h,0hu,0h٧,0h,0hj,0hˬ,0h,0hٰ,0h,,0hm,0h,0hھ...........P#.####..#...#### ##......#....##..,0hL# ...P.# D# ...l#....l.. .).......##.,0h# #P#.# #.P.# #.,0h.## #........# ##........## #D   eight-headed hydra (asleep).,0h{..# ##.......# l   basilisk (asleep)...## #l   iguana (asleep)....## ##...,0h,93.8 (7,0h+4.8 (8,0he,0hb _An eight-headed hydra, an iguana and a basilisk come into view.,0hy ...........####  ...........#  ........# #  ,0h$.......P.# D#  .........## .l#.  ..........#..l..  ........)....... ........@#  .........#  .......P.#  ,0h........##  ........#  ........##  .........#  .........##  ...## ,0h{) ,0hJ|...........####  ...........#  ........# #  .......P.# D#  .........## .l#.  ..........#..l..  ........)....... ,0h}u........@#  .........#  .......P.#  ........##  ........#  ........##  .........#  ,0h}.........##  ...## ,0h,0h~,0ht,0hd _There are monsters nearby!,0hL  ...........####  ...........#  ........# #  .......P.# D#  .........## .l#.  ,0h3M "..........#..l..  ........)....... ........@#  .........#  .......P.#  ........##  ........#  ........##  .........#  ,0hM E.........##  ...## ,0hB  ...........####  ...........#  ,0h D........# #  .......P.# D#  .........## .l#.  ..........#..l..  ........)....... ,0h" ........@#  .........#  ,0h~ h.......P.#  ........##  ........#  ........##  ,0h% .........#  .........##  ...## ,0hE ,0h ,0hN ,0h d _There are monsters nearby!-0h............>..#.P#.####..P.....# .#### ###-0h5....# #.# # ....P.# D# .#..## .l#.l#..-0h|.#..l...#..)@......##...-0h##....##P......#...# ..####......#.-0hP.# ## #.##...# #.#-0hXr.## ....# #-0h## ll 2 iguanas (asleep)..## #..-0hu-0h+5.8 (1-0hD-0h; -0hL_An iguana comes into view.-0h; T.>..#...P#.####..P.....# #...####..###......#..# ... #..-0h:< \.# #..# ..P.# ..D# .#..##..l#.l#..#..l...#..).##..##....##P......#..-0h< .# ...####......#..P.# .### ##.........## .# #.........# .~ #.#.-0h = $........## .. #..........# ~. ##.#.## #.-0hB -0h2C -0hC -0hH .D.l.lD-0hI ll1 asleep)-0hI /==6-0hM -0hO N _The eight-headed hydra roars! The iguana hisses angrily..0h .>.. ...P#.####..P.....#  .0hf3...####..###...... ..# ... # ..# #..#  .0h֠2.P.# ...# .# .##.D.#.l# .0h=.#.l....# .)@..l...## .0hf.##....##P......# .0h..# ...####......# .P.# .### ## ........## .# #.0hj! ........# .~ #.# ........## .. #.0hҢ .........# ~. ##. .## #.0h1.0hE.0h.0hq.0hڱ.D.l.l.0h/--7.0h.0hθ.0h%  .>.. .P#.####..P.....#.0hĂ  .####..###...... .# ... # .0h6 V.# #..#  .P.# ...# .# .##...#.l# .0hƃ .#D.....# .@..l....## .0h, .##l...##P......# .# ...####......#.0hل  .P.# .### ## .## .# # .# .~ #.#.0h?  .## .. # .0h i..# ~. ##..0h    iguana .## #.0hv .0h .0h .0hT vllD..0hD A--8.0h( .0h P _You see here a +0 trident./0h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./0h .......................>..# neoul the Covert /0h...........P#.####..P.....# Poltergeist of Dithmenos *****. ...........####..###......# Health: 70/70 ======================== ...........# ... #........ Magic: 18/20 =====================--- ........# #..# ......... AC: 5/0hLStr: 4  .......P.# ...# .#....... EV: 19Int: 18 /0h.........##...#.l#....... SH: 0Dex: 31 /0h%..........#l.....#....... XL: 11 Next: 89% Place: Lair:1 ........@*lD....##....... Noise: ---------  Time: 11598.8 (0.0) /0h.........##....##P......# p) +0 rapier /0hW.........# ...####......# Throw: 2 throwing nets .......P.# .### ##....... Fly  ........## .# #........ /0hK........# .~ #.......# D   eight-headed hydra ........## .. #........ l   basilisk .........# ~. ##.......# l   iguana /0h,.........## #......... _You see here a +0 trident.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./0hRAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 59%)/0h9+.......................>..# neoul the Covert...........P#.####..P.....# Poltergeist of Dithmenos *****............####..###......# Health: 70/70 ========================/0h...........# ... #........ Magic: 18/20 =====================---........# #..# ......... AC: 5Str: 4 .......P.# ...# .#....... EV: 19Int: 18.........##...#.l#....... SH: 0Dex: 31..........#l.....#....... XL: 11 Next: 89% Place: Lair:1........@.*D....##....... Noise: ---------  Time: 11598.8 (0.0)/0hg.........##....##P......# p) +0 rapier.........# ...####......# Throw: 2 throwing nets.......P.# .### ##....... Fly ........## .# #......../0hE........# .~ #.......# D   eight-headed hydra........## .. #........ l   basilisk.........# ~. ##.......# l   iguana.........## #......... _You see here a +0 trident.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 59%)/0hA< |l(asleep)  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (chance to affect: 59%)  The basilisk looks drowsy.../0hi 8l/0hNj R 9 9.8 (1/0hPo /0hq k _You feel bolstered by spreading misfortune./0h .>..#.P#.####..P.....# .####..###......#.# ... #./0hi.# #..# ..P.# ...# .#../0h##...#.l#..#l.....#../0hj)@lD....##..##....##P......#../0h># ...####......#..P.# .### ##..## .# #../0hH# .~ #.#..## .. #...# ~. ##.#l 2 iguanas (1 asleep)/0h.X.## #./0hL/0h(600/0h!/0h"00h$  The helpless basilisk fails to defend itself.  You skewer the basilisk like a kebab!!!!00h00hk00h.Dl#ll 2 iguanas (1 asleep)00h6921.6 (0.800h00hL _You kill the basilisk!00hV .>.. .P#.####..P.....# .####..###...... .# ... # 00h.# #..#  .P.# ...# .# .##...#.l# .#......# .@.Dl....## .##....##P......# 00h.# ...####......# .P.# .### ## .## .# # 00h=.# .~ #.# .## .. #   iguana 00h..# ~. ##. .## #00h00h3 00h3PDl.00h@-2.6 (1.000h00hP _You see here a +0 trident.00h   00h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.00hK .......................>..# neoul the Covert ...........P#.####..P.....# Poltergeist of Dithmenos *****. 00h=...........####..###......# Health: 70/70 ======================== ...........# ... #........ Magic: 16/20 ===================----- ........# #..# ......... AC:  9  Str: 4  00h.......P.# ...# .#....... EV: 19Int: 18 .........##...#.l#....... SH: 0Dex: 31 00h..........#......#....... XL: 11 Next: 92% Place: Lair:1 ........@Dl.....##....... Noise: ---------  Time: 11602.6 (0.0) 00hG.........##....##P......# p) +0 rapier .........# ...####......# Throw: 2 throwing nets .......P.# .### ##....... Fly 00h6 ........## .# #........ ........# .~ #.......# D   eight-headed hydra 00h........## .. #........ l   iguana .........# ~. ##.......# .........## #......... _You see here a +0 trident.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  00hR\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 26%)10h X.......................>..# neoul the Covert...........P#.####..P.....# Poltergeist of Dithmenos *****.10hF ...........####..###......# Health: 70/70 ========================...........# ... #........ Magic: 16/20 ===================-----........# #..# ......... AC:  9  Str: 4 .......P.# ...# .#....... EV: 19Int: 18.........##...#.l#....... SH: 0Dex: 31..........#......#....... XL: 11 Next: 92% Place: Lair:1........@*l.....##....... Noise: ---------  Time: 11602.6 (0.0).........##....##P......# p) +0 rapier.........# ...##10h r##......# Throw: 2 throwing nets.......P.# .### ##....... Fly ........## .# #................# .~ #.......# D   eight-headed hydra........## .. #........ l   iguana.........# ~. ##.......#.........## #......... _You see here a +0 trident.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 26%)10hE 10h+~ J  The eight-headed hydra easily resists.  10h~~ mThe eight-headed hydra barely misses you.  The eight-headed hydra completely misses you.  The eight-headed hydra bites you! The eight-headed hydra bites you. x2  The eight-headed hydra closely misses you.The eight-headed hydra misses you.10h l10h6 HD†10h t56-----=3.6 (110hu y _The eight-headed hydra completely misses you.20hH  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20hrV .......................>..# neoul the Covert ...........P#.####..P.....# Poltergeist of Dithmenos *****. ...........####..###......# Health: 56/70 ===================----- ...........# ... #........ Magic: 14/20 ================-------- ........# #..# ......... AC:  9  Str: 4 20hX .......P.# ...# .#....... EV: 19Int: 18 .........##...#.l#....... SH: 0Dex: 31 .........l#......#....... XL: 11 Next: 92% Place: Lair:1 ........@D†.....##....... Noise: =--------  Time: 11603.6 (0.0) .........##....##P......# p) +0 rapier .........# ...####......# Throw: 2 throwing nets .......P.# .### ##....... Fly  ........## .# #........ ........# .~ #.......# D   eight-headed hydra ........## .. #........ l   iguana .........# ~. ##.......# .........## #......... 20h{Z<[39;49m_The eight-headed hydra completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (chance to affect: 26%)20heX.......................>..# neoul the Covert...........P#.####..P.....# Poltergeist of Dithmenos *****.20hkf%...........####..###......# Health: 56/70 ===================-----...........# ... #........ Magic: 14/20 ================--------........# #..# ......... AC:  9  Str: 4 .......P.# ...# .#....... EV: 19Int: 18.........##...#.l#....... SH: 0Dex: 31.........l#......#....... XL: 11 Next: 92% Place: Lair:1........@D†.....##....... Noise: =--------  Time: 11603.6 (0.0)20h..# neoul the Covert...........P#.####..P.....# Poltergeist of Dithmenos *****.40h '...........####..###......# Health: 31/70 ==========--------------...........# ... #........ Magic: 15/20 ==================------........# #..# ......... AC:  9  Str: 4 .......P.# ...# .#....... EV: 19Int: 1840h.........##...#.l#....... SH: 0Dex: 31.........l#......#....... XL: 11 Next: 92% Place: Lair:1........@D†.....##....... Noise: =--------  Time: 11604.6 (0.0).........##....##P......# p) +0 rapier.........# ...####......# Throw: 2 throwing nets.......P.# .### ##....... Fly Contam ........## .# #................# .~ #.......# D   eight-headed hydra........## .. #........ l   iguana.........# 40h+[34m~. ##.......#.........## #.........The eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you! The eight-headed hydra bites you.  The eight-headed hydra bites you! The eight-headed hydra misses you.The eight-headed hydra barely misses you. _The iguana barely misses you. _Unknown command.40h 40hJ Okay, then.40h40h40h. _40hDn40hsURead which item? 40h?tScrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolationn - 4 scrolls of identify  s - 2 scrolls of fear  v - 2 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll labelled KUFA ANGUATSOD [!] read|quaff|evoke[?] describe selected50h50h%50hX.......................>..# neoul the Covert...........P#.####..P.....# Poltergeist of Dithmenos *****.50hk...........####..###......# Health: 31/70 ==========--------------50h8...........# ... #........ Magic: 15/20 ==================------........# #..# ......... AC:  9  Str: 4 .......P.# ...# .#....... EV: 19Int: 1850h<.........##...#.l#....... SH: 0Dex: 31.........l#......#....... XL: 11 Next: 92% Place: Lair:1........@D†.....##....... Noise: =--------  Time: 11604.6 (0.0).........##....##P......# p) +0 rapier.........# ...####......# Throw: 2 throwing nets50hnZ.......P.# .### ##....... Fly Contam ........## .# #................# .~ #.......# D   eight-headed hydra........## .. #........ l   iguana.........# ~. ##.......#.........## #.........The eight-headed hydra bites you! The eight-headed hydra bites you.  50h The eight-headed hydra bites you! The eight-headed hydra misses you.The eight-headed hydra barely misses you. _The iguana barely misses you. _Unknown command. _Okay, then.50h 50h As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The eight-headed hydra looks frightened!50hq50hl..DD(fleeing)l(fleeing)11-5.6 (150hD50h{ 50h,_The iguana looks frightened!50h%v .... ...h50h&.............>.. .P#.####..P..... .####..###...# ... # ...# #..# . 50hR&P.# ...# .# l##...#.l# .#......# ).D.....##...... .##....##P...... 50h'...# ...#### P.# .### ## l.## .# #. .# .~ #h   black bear (wandering) .## .. #. ll 2 iguanas (1 wandering, 1 fleeing) .# ~. ##50hD*50h*50h<+50h+50h11.hl..†D.50h1(l50h1\2-650h650h8] _A black bear comes into view.60h,@.#....#60h,...............>..#..hP#.####..P.....#.####..###...60h-# ... #..# #..# ....Pl# ...# .#..##...#.l#...#......#..).†.....##..##D...##P......#..# ...####......#.P.# .### #........## .# #.ll 2 iguanas (1 wandering, 1 fleeing).l60h/# .~ #.#.## .. #.60hH060h160h`160h160hi9Qkl..Dk   wyvern (wandering).l   iguana (fleeing)60h!:&760h?60h|BY _A wyvern comes into view.60h] ..k..............>hP#.####..P###..###60h0 #...# ... #.l# #..# ..P@# ...# .##...#.l..#......).†.....##.##....##P..# .D.###P.# .### #### .#. .~#60hZ ,60h 60h] ^.kl..k   wyvern (wandering)l   iguana (fleeing)60h0 &860h$ 60h 70h?e<......70hA k...........>hP#.####..P.####..####..l# ... #.@# #..# ..P.# ...# .##...#.l..#......).†.....##.##....##P..# ...##70hB#P.# .### ### .#.70hC70hE70hF70hOlk.l.70hFQ&970h;[70hp .<.........k.......70h {.............>h.P#.####..Pl####..####.. ... #..# #..# ..70hk P.# ...# .##...#.l..#......).†.....##70h .##....##P..# ...###P.# .### ##70h 70h 70h* .kl.k70hv+ DThe wyvern hisses angrily.70hb, y3=6=70h, +1070h3 70h6  70h7 =_Your magical contamination has completely faded away.80heZ/...<.............k....................>h80hZlP#.####..P###..####.. ... #..# #..# ..P.# ...# .##...#.l..#......).†.....##.80hZ[t##....##P..# ...###80h\80h]80hj^80hq.lk180h1  80h2Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.80hzB  ........................... neoul the Covert 80hB y..........................# Poltergeist of Dithmenos *****. .......<..................# Health: 33/70 ===========------------- ..........................# Magic: 14/20 ================-------- 80h;C ?..........................# AC: 11  Str: 4  ..........................# EV: 19Int: 18 ...........l...........>..# SH: 080hzC 7Dex: 31 ..h.......kP#.####..P.....# XL: 11 Next: 92% Place: Lair:1 80hC ..........@####..###......# Noise: ---------  Time: 11611.6 (0.0) 80hC H...........# ... #........ p) +0 rapier .........# #..# ......... Throw: 2 throwing nets 80h6D .......P.# ...# .#....... Fly  .........##...#.l#.......80hsD  ..........#......#....... k   wyvern 80hD ........).†.....##....... l   iguana (fleeing) .........##....##P......# 80hD .........# ...####......# _Your magical contamination has completely faded away.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  80h*E Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  80heE }Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 60%)80h' ........................... neoul the Covert..........................# Poltergeist of Dithmenos *****........<..................# Health: 33/70 ===========-------------..........................# Magic: 14/20 ================--------..........................# AC: 11  Str: 4 ..........................# EV: 19Int: 18...........l...........>..# SH: 0Dex: 31..h.......*P#.####..P.....# XL: 11 Next: 92% Place: Lair:1..........@####..###......# Noise: ---------  Time: 11611.6 (0.0)80hG* ...........# ... #........ p) +0 rapier.........# #..# ......... Throw: 2 throwing nets.......P.# ...# .#....... Fly .........##...#.l#.................#......#....... k   wyvern........).†.....##....... l   iguana (fleeing).........##....##P......#.........# ...####......# _Your magical contamination has completely faded away.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 60%)80hy Uk(asleep)80h 80h dl.k80hp G22.6 (180h 80h 2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (chance to affect: 60%) _The wyvern looks drowsy...90hH&  90h\The helpless wyvern fails to defend itself.  You stick the wyvern like a pincushion!!!!90h90hr2l.90hɖ†l   iguana (fleeing)90hBQ443.5 (0.990h_90hJ _You kill the wyvern!90h  ..<.l............................>hP#.####..P###..####.. ... #..# #..# ..P.# ...# .##...#.l..#......).†.....##.90h) %#....##P90h90hHl.90h-4.5 (1.090h$90h's _You see here a wyvern corpse.90hu B......#.<.#.l#.#...#...............>..#..h†P#.####..P.....# .####..####...# ... #..# #..# ....P.# ...# .#..##...#.l#...#...).†...l.90hv C5 _90h{ 90h& 90h/ G#########.###########.##.##.#..90h80 E......#.90h0 M<l#.90h0 5##..#...##.....90h 1 c............>..###..h90h1 ;†P#.####..P.....# .####..#####...# ... #.90hG2 .# #..# ....P.# ...# .#.90h3 G..##...#.l#...#..90h5 90h > 2l.90h> 90hs? =5=90h? _15==690hG 90hJ :0hV ### ##################.###########.##.##.##.........:0h6X=l#.<####.##..#...##..................>..###...h†P#.####..P.....# #..####..###......###...# ... #..# #..# ....P.# ...# .#..##...#.l#.:0hY:0h^Hl.:0h^_&7:0hd:0hBf:0ho  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:0h ### ########## neoul the Covert :0h2 #########.###########.##.##.## Poltergeist of Dithmenos *****.  .............................. Health: 35/70 ============------------  .............................. Magic: 13/20 ===============---------  .................l............ AC: 12  Str: 4  ................*.........#### EV: 19:0hf-Int: 18  .......<.......*..........#### SH: 0Dex: 31  ..............*...........##.# XL: 11 Next: 94% Place: Lair:1 :0hՎf .............@............###. Noise: ---------  Time: 11617.5 (0.0)  ..........................##.. p) +0 rapier  .......................>..###. Throw: 2 throwing nets  ..h.......†P#.####..P.....# #. Fly  ...........####..###......###. :0h! ...........# ... #........... l   iguana (fleeing) .........# #..# ............ :0ho.......P.# ...# .#.......... .........##...#.l#.......... _You see here a wyvern corpse.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  :0hPress: ? - help, Shift-Dir - straight lineAim: an iguana (fleeing, chance to affect: 68%):0hx=############# neoul the Covert#########.###########.##.##.## Poltergeist of Dithmenos *****.:0hIy^.............................. Health: 35/70 ============------------.............................. Magic: 13/20 ===============---------.................*............ AC: 12  Str: 4 ..........................#### EV: 19:0hyInt: 18.......<..................#### SH: 0Dex: 31..........................##.# XL: 11 Next: 94% Place: Lair:1:0h..###. Throw: 2 throwing nets..h.......†P#.####..P.....# #. Fly ...........####..###......###............# ... #........... l   iguana (fleeing).........# #..# ............:0h|.......P.# ...# .#...................##...#.l#.......... _You see here a wyvern corpse.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (fleeing, chance to affect: 68%):0hKlasleep):0h8l:0hmG38.5 (1:0hb :0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.:0hVVAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (fleeing, chance to affect: 68%) _The iguana looks drowsy...:0h 9 ### ##################.###########.##.##.##..:0h9..l......#.<####.##..#...##......:0h9............>..###.#..h†P#.####..P.....# #..####..###......###...# ... #.....# #..# ...:0h0:o.P.# ...# .#.:0h@:0h@C369:0hD:0hF= _The iguana seems to regain its courage.:0h 7 ### #####################.###########.##.##.##.#....l:0h .......#.<######.##.#.#.#...##....................>..###.#..h†P#.####..P.....# #..####..###......###...# ... #......# #..# ...:0h :0h '20:0h :0h :0h  ### ############ :0h #########.###########.##.##.##.## ... .l...... ..:0h /######. .<:0hK 4###### .##.#.## :0h .# .:0h ..##.... ....:0h \............>..###.#.# ..h:0hE †P#.####..P.....# #...# .:0h Y####..###......###...# ...:0h e# ... #:0h7 :0h .:0h Cllwandering):0h% #4:0hl 9=1:0h :0h;#  :0h~# "_The iguana wakes up again.;0h*,3 ### ############ ########.###########.##.##.##.###........l######.<########.#.#####..##.................>..###.#.# .h†P#.####..P.....# #...#####..#####...##;0h.;0h5H.l;0h5&2;0h;;0h=;0h[, ;0h@### ############ #######.###########.##.##.##.####...............######.<;0hl######## ##.#.#####..##.... ..............>..###.#.#;0h ## h†P#.####..P.....# #...# ;0h;0hwH.l;0hB73;0hX;0h4;0h|`############### # ######.###########.##.##.##.##### .................................######.###<;0h56## .l.....##.#.#####.....###....##.##.....#>..###.#.###.†P#.####..P.....# #...# .####..###......###...###.;0h;0hH.l;0hn&4;0h;0hп;0h5 ;0h ;0h2 ;0h. ^ _You are too injured to fight recklessly!;0hs ;0h ;0hl ;0h  ;0h X_You are too injured to fight recklessly!<0h\<0hZ]<0ha<0hd^ _You are too injured to fight recklessly!<0h*<0h<0h<0h^ _You are too injured to fight recklessly!<0h%F############### # ######.###########.##.##.##.#### .................................######.###<## ..#.####l#....##...#>..###.#.###.†P#.####..P.....# #...# ##.####..###.##...###. ... #..........<0hF<0hPKI.l<0hLI=5 _<0hP<0hR<0h *J############### ## #####.###########.##.##.##.#####P .................................######.###<######## #..##.#.#####.###....##..l....##.....#<0h*3.>..###.#.###..†P#.####..P.....# #...# ####..###......###...###..# ... #...........# #..# ..<0hm,<0h0H.l<0hB1x8=26<0h5<0h6<0h_############### ### ####.###########.##.##.##.#####P ................................#P#######.###.#<######## #.#.<0h''##.#.#####.####....##..##.....#l.>..###.#.###..#†P#.####..P.....# #...# ##.#####..###......###...###..## ... #............## #..# ..#P.# ...# .##<0h<0hBD.l<0h15==17<0h<0h\<0h ############### ### ####.###########.##.##.##.#####P ................................P.#######.###<## ..#.#####....##....#<0hg >..###.#.###..#†P#.####..P.l...# #...# ##.####..###......###...###. ... #..........#..# ...P.# ...# .#...##...#.lP<0hD <0hM H.l<0h &8<0h <0h- <0h 5 ####.###########.##.##.##.#####P ................................P.#######.###<## .<0h .#.#####....##....#>..###.#.###..#†P#.####..P.....# #...# ##.####..###..l...###...###. ... #.................ll 2 iguanas (1 wandering, 1 asleep).l#......... .......#......#.................#<0h <0h H.l<0h f9=09<0h9 <0h =0h.................................P..#######.###<=0h## ..#.#####....##....#>..###.#.###..#=0h;†P#.####..P.....# #...# ##.####..###.##...###.=0h|s ... #...l............#..# ...........P.# ...#..#..##...#.lP.#......=0hb#).†.....#=0h=0hz2.l=0h=0hE'30=0h=0hG=0hDP..# ######.###.# <######## #.# .##.#.#####.####....##..##.....###..#=0h|X>..###.#.###..##=0h?†P#.####..P.@...# #...# ##.# ####..###......###...###..# =0h# ... #............# =0ha|# #..#......l# =0hgP.# ...#..#.....=0h!=0ha.##...#.l#.P=0h8......#.=0h ##=0h&e).†.....##.=0hA!=0hpE##....##P......#..######..#=0hM=0hH.l=0hC==1=0h =0h =0hf _You are too injured to fight recklessly! _You are too injured to fight recklessly! _ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=0h...............................P# neoul the Covert =0h...............................#  Poltergeist of Dithmenos *****. ....................######.###.#  Health: 39/70 =============----------- =0hR.<..................######## #.#  Magic: 13/20 ===============--------- =0hz....................##.#.#####.## AC: 10  Str: 4 ....................###....##...# EV: 19=0hInt: 18 ....................##.....###..# SH: 0=0h,Dex: 31 =0h߁.................>..###.#.###..## XL: 11 Next: 94% Place: Lair:1 =0h....†P#.####..P.@...# #...# ##.#  Noise: ---------  Time: 11631.5 (0.0) =0h4.....####..###......###...###..#  p) +0 rapier =0h.....# ... #..................#  Throw: 2 throwing nets .....# #..#....................#  Fly ...P.# ...#..#....l............# =0h/.....##...#.l#.................P# ll 2 iguanas (1 wandering, 1 asleep) ......#......#.................## =0hт....).†.....##.................# .....##....##P......#..######..# =0hE_You are too injured to fight recklessly! =0h_You are too injured to fight recklessly!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  =0h6MConfirm with . or Enter, or press ? or * to list all spells.=0hWAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=0h =0h 0...............................P# neoul the Covert ...............................# Poltergeist of Dithmenos *****. =0h ....................######.###.# Health: 39/70 =============----------- =0hW +.<..................######## #.# Magic: 15/20 ==================------ ....................##.#.#####.## AC: 10  Str: 4 =0hy ....................###....##...# EV: 19Int: 18 =0h ....................##.....###..# SH: 0=0h ,Dex: 31 =0h .................>..###.#.###..## XL: 11 Next: 94% Place: Lair:1 =0h ....†P#.####..P.@...# #...# ##.# Noise: ---------  Time: 11631.5 (0.0) .....####..###......###...###..# p) +0 rapier .....# ... #..................# Throw: 2 throwing nets .....# #..#....................# Fly ...P.# ...#..#....l............# .....##...#.l#.................P# ll 2 iguanas (1 wandering, 1 asleep) ......#......#.................## ....).†.....##.................# =0h: .....##....##P......#..######..#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=0hz &Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.=0h7 4=0ha =0hg . _>0h/oM#.P#.......... ...## .<###### #.# .#.#####.##....##.....###..>0hmo-............@>..###.#.###..##†P#.####..P #...# #####..###>0ho{###...### ... #..>0ho..# #..#........P.# ...#..#....l>0ho# ##...#.lP..#......##>0ho_).†.....##.........>0h,r>0hvI.l>0hw740 9>0hw+2.5 (1 _>0h"|>0h~>0h###.###########.##.##.##.#####P# .#.P#>0hp.......... ...## .<###### #.# >0h.#.#####.##....##.....###...............>..###.#.###..##>0hP†P#.####..P #...# #####..######...###>0h ... #....# #..#....>0hP.# ...#..#.....#>0h\##...#.l#....lP..#......##>0hm>0h>0hBlll#...l.#.....>0hq6====3>0hM>0hD0 _The iguana hisses angrily.>0h. ### ############ ## ###.###########.##.##.##.#####P# ..#..P#.......... ...## .>0h<###### #.# .#.#####.##....##.....###..>0h؈.............>..###.#.###..##†P#.####..P #...# #####..######...### ... #>0h....# #..#.............P.# ...#.l#...l......###...#P>0hB>0h>0h>0h|l...l.#....>0hȑ&4>0h>0hØ>0hߟ& >0hG. ### ############ ## ###.###########.##.##.##.#####P# >0hw3.#..>0hP#>0h ,.......... ..>0h%.## .<>0h;|###### #.# .#.#####.##>0hc .>0h4...##.....###..>0hp.............>..###.#.###..##>0h†P#.####..P #...# #####..###>0h2###...###>0hXj ... #.........>0h{c..# #..#.l...l......>0hMP.# #>0h_>0hԨ>0hٱPl..l.....>0h>0h&5>0h>0h>0hZ v  ### ############ ## ###.###########.##.##.##.#####P# #..>0h P#.......... ...## .<###### #.# .#.#####.#>0h #....##.....###...............>..###.#.###..##†P#.####..P>0h\  #...# #####..###......###...###>0h  ... #l..l.......# #..#...>0h >0h[ >0h dl.l....>0h x1=86>0h >0h >0h   ### ############ ## >0hm ###.###########.##.##.##.#####P# #P#.......... ..>0h '.## .<>0h ###### #.# .#.#####.##.>0h] ...##.....###...............>..###.#.###..##>0h †P#.####..P.....# #...# ##>0h ###..###l.l...###...### ... #>0h >0h >0h& Lll...>0hr( J=77>0h/ >0h|1 >0h l  ### ############ ## ###.###########.##.##.##.#####P# #P#>0hi .......... ..#####.## .<###### #.# .#.#####.##>0h ....##.....###...............>..###.#.###..##>0h+ †P#.####..Pll...# #...# #####..######...###>0h >0h >0h Jll..>0h B68>0h >0h ?0h@### ############ ### .#.##.##.##.#####P# ## P# # ######.###.# <.?0hC## #.# ##.#.#####.## ##.....###..# †P#.## ?0hB ?0h?0h?0h Hll..?0h 2=7=9?0h?0h?0h l ### ############ ### .#?0hxl.##.##.##.#####P# ## P# # ######.###.# .## #.# ?0hl##.#.#####.## ll...##.....###..# ?0hmZ†P#.### ?0ho?0ho?0huJll...?0hvv'40?0h{?0h }?0h+%5 ############ ### .#.##.##.##.#####P# ## P# # ######.###.# ##?0h%5 #.# ##.#.#####.## ##.....###..# †P#.#### ?0h(,?0h?.Jl.?0h.9 5 1?0hf3?0h5d _You feel your existence waver again.?0hy  ############ ### ?0hÌ #?0h3 .##.##.##.#####P# ## ?0h TP# # ?0hH d######.###.# ##?0h  #.# l...##.#.#####.## l...#?0h V##.....###..# ?0h. <>..#?0hQ  ?0hr M†P#.####..P.....#?0h + ?0ha ?0hY ?0h "l?0h& (.?0h #3?0h 2?0ha ?0h ?0hP  ############ ### .##.##.##.#####P# ## P# # ######.###.# .# #.# ll..##.#.#####.## .......##.....###..# ..>.. P#.####..P..... ?0h ?0h ?0hm Kl.?0hF B=3?0hO ?0h8 @0hr @0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0hJ  neoul the Covert  Poltergeist of Dithmenos *****. @0h] Health: 43/70 ==============----------  Magic: 14/20 ================-------- @0h############ ###  AC: 5Str: 4 @0hh##########.##*##*##*#####P#  EV: 19Int: 18 .............*******......##  SH: 0@0h2 Dex: 31 .............*******......P#  XL: 11 Next: 94% Place: Lair:1 @0hn.............***@***......#  Noise: ---------  Time: 11643.5 (0.0) .............**######.###.#  p) +0 rapier @0h.............l.######## #.#  Throw: 2 throwing nets ............l..##.#.#####.##  Fly @0h9...............###....##...# @0h...............##.....###..#  ll 2 iguanas ............>..###.#.###..## P#.####..P.....# #...# ##.# @0h^####..###......###...###..# _The iguana hisses angrily. @0h9@_You feel your existence waver again.@0h^Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0hDCasting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate@0hneoul the CovertPoltergeist of Dithmenos *****.@0hHealth: 43/70 ==============----------Magic: 14/20 ================--------############ ###AC: 5@0h,FStr: 4 @0hv##########.##############P#EV: 19Int: 18 .............#######......##SH: 0Dex: 31 .............#######......P#@0h5 XL: 11 Next: 94% Place: Lair:1 .............###@###......#@0hwNoise: ---------  Time: 11643.5 (0.0) .............########.###.#@0h5p) +0 rapier @0h.............#.######## #.#Throw: 2 throwing nets ............l..##.#.#####.##@0h7Fly ...............###....##...# ...............##.....###..#@0hll 2 iguanas ............>..###.#.###..## @0hP#.####..P.....# #...# ##.# ####..###......###...###..# _The iguana hisses angrily. @0h"@_You feel your existence waver again.@0haCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0h=Casting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate@0hj7 _You feel your existence waver again.Ensorcelled Hibernation (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.@0h kCasting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.@0h*l@0hs.##.##..................@....ll.l@0ht=(1 blind, 1 unable to see y…)@0h&u[ 9 ==4.5 (1@0h y@0h{, _The iguana is dazzled.@0hZ[  @0h[SCasting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0hm   neoul the Covert@0hLn   Poltergeist of Dithmenos *****. @0h|n  Health: 43/70 ==============---------- @0hn  Magic: 11/20 =============----------- @0h o ############ ###  AC:  9  Str: 4 @0h6o ##########.##*##*##*#####P#  EV: 19Int: 18 @0h\o .............*******......##  SH: 0@0ho ,Dex: 31 @0ho .............*******......P#  XL: 11 Next: 94% Place: Lair:1 @0hp .............***@***......#  Noise: ==-------  Time: 11644.5 (0.0) @0h.p .............*l######.###.#  p) +0 rapier @0hWp .............l.######## #.#  Throw: 2 throwing nets @0hp ...............##.#.#####.##  Fly ...............###....##...# @0hp ...............##.....###..#  ll 2 iguanas (1 blind, 1 unable to see y…)............>..###.#.###..## @0hq 'P#.####..P.....# #...# ##.# @0h+q m####..###......###...###..# You feel bolstered by spreading misfortune. @0hPq 4_The iguana is dazzled.  @0hq DCasting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0hr DCasting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate@0hU neoul the CovertPoltergeist of Dithmenos *****.@0h Health: 43/70 ==============----------Magic: 11/20 =============-----------############ ###@0h AC:  9  Str: 4 ##########.##############P#EV: 19@0h' ,Int: 18 @0hQ .............#######......##SH: 0@0hx ,Dex: 31 @0h o.............#######......P#@0hŃ XL: 11 Next: 94% Place: Lair:1 @0h .............###@###......#@0h Noise: ==-------  Time: 11644.5 (0.0) @0hS .............########.###.#p) +0 rapier @0h .............#.######## #.#Throw: 2 throwing nets @0hń p...............##.#.#####.##Fly @0h: ...............###....##...# ...............##.....###..#ll 2 iguanas (1 blind, 1 unable to see y…)@0hf n............>..###.#.###..## @0h P#.####..P.....# #...# ##.# ####..###......###...###..#@0h yYou feel bolstered by spreading misfortune. _The iguana is dazzled.  @0hX DCasting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0h =Casting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate@0hV ,@0h9^ k.##.##...............@0hv^ S..l@....l.@0h^ Mlblind, unable to see you)@0h&` Y4=2@0hV` [=105.5 (1@0h~f @0hZj + _The iguana is dazzled.  @0hj MConfirm with . or Enter, or press ? or * to list all spells.@0hj -Casting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate @0hk 4_The iguana is dazzled.A0hd @, …)@   shadowYou hit the iguana.  A0hdyThe iguana is heavily wounded.Your shadow hits the iguana with a rapier.A0hbf5-6.4 (0.9A0hiA0hl _The iguana barely misses you. The iguana closely misses your shadow.A0hO  You strike the helpless iguana from behind!  You stick the iguana like a pincushion!!!A0h.   iguana (blind, unable to see you)A0heV--7.2 (0.8A0hA0h=J _You kill the iguana!A0hƎ  # ############ ####.##.##.##.#####P#.##.P#.@.#.l######.###.#A0hC k..# #.#...##.#.#####.##....###....##...#.....##.....###..#...>..###.#.###..## †P#.####..P....A0hÏ .# #...# ##.# .####..###......###...###..#A0hP ., all…)A0h 5=8.2 (1.0A0hW A0h L _The iguana misses you.A0hu w  You catch the helpless iguana completely off-guard!  You impale the iguana!!A0h .@   shadowA0h |5==5-9.1 (0.9A0h  A0hK J _You kill the iguana!B0h]B0hC^8-B0haB0hlcH _No target in view!B0hB0h;B0hnB0h-H _No target in view!B0h=LB0hLB0hSB0hV B0hWB_No target in view!B0he  ############ ### B0hf K##########.##.##.##.#####P# ## .P@...........# B0hLf #.######.###.# ######## #.# .##.#.#####.##.###...# B0hxf 7..##....# B0hf ............>..###.#.###..# P#.####..P.....# #...# .#B0hk B0hk 550.1 (1.0 _B0hn B0hp B0h B0h  B0h B0h B0h# j3=B0h3 W _You start resting.B0h8 y6 9B0h9 B0h9 B0hs: B0hv< B0h< B0hU= B0h}? B0h? <7=B0h @ ;=8B0h@ B0hB ,B0hfC B0hE B0hE T4=B0hF B0hH ,B0hI B0hK B0hL L8=B0hL B0hO ,B0hO B0hQ B0hQ :=B0hR B0hT B0hU :9B0hU B0hW t15==B0hX B0hiZ B0hZ :7B0hf[ B0h ] B0h@] ]50=B0h^ B0h_ B0h!` :6B0ha B0hc B0hc ;==B0hc B0h m1=6= _Your shadow fades away. 5 2=3=7=4==B0h B0hl `58=B0h B0h ,B0h B0h̒ B0h B0h B0h B0h< )6B0hf 1=B0h B0h< B0h :=B0hV B0h0 B0hr B0h B0h B0h I19=B0h B0hע B0h B0hB K7=B0h B0h B0h= B0h¦ B0h` B0h B0h1 B0h B0h T8=B0h B0h Y . B0h& W_You feel your existence waver again.B0h+ 091.1 (41.0)B0hԸ X20==2.1 (42B0h B0h % _Magic restored.B0h B0h B0h B0hG B0h ,B0h B0hp B0h S9=B0h B0h B0ht B0hn B0hV B0h ;==B0h B0h B0h *60B0hM )=B0hw B0h B0hm B0hJ B0hi B0h B0h B0h B0h( B0h. B0h B0hm B1B0h  B0h, ,B0h B0h ,B0h B0h B0h Z2=B0h! B0hg ,B0h< B0h ,B0h B0hp B0h R3=B0h B0h B0h B0hr B0h ,B0hl B0h B0h 964B0h B0h ,B0h B0h" ,B0h" B0h$ >5=B0h)' ,B0h' B0h( B0h( B0h* B0hS+ B0h+ B0h. ,B0h/ B0h1 B0hL2 R6=B0h2 B0h|4 B0h4 B0h45 B0h8 ,B0h8 B0h; 87B0h< B0h< B0h> ,B0h? B0hA B0hYB B0hB B0h*E B0hE >8=B0h(F B0h&I ,B0hI B0hL B0hEL B0hL B0hN B0hN R9=B0hO B0hQ B0h0R B0hR B0hT B0hU B0hU B0hX B0hX B0hY B0h^ _ _You start resting.B0hb .729.1 (37B0htc N70=30.1 (38B0h{f B0hnh " _HP restored.C0h^C0h^C0h_C0hmC0hcrBC0h2sC0h>uC0hwC0hx:=C0hyC0hzC0h}C0h}C0h~C0hC0hC0hC0hބC0h|C0hC0h|C0h}C0hLC0hC0hɎC0hC0hC0h=,C0hC0h^C0hC0hC0hC0hC0hC0hC0hC0hܣC0h C0h]C0h<C0hC0h,C0hC0hC0h5C0hfC0hzC0h߳C0hݵC0h C0hC0hC0hR,C0hUC0hȽC0h C0h9C0h)C0hWC0h.C0h^C0hQC0hC0hAC0hsC0hhC0hRC0h C0hRC0hzC0h=C0hC0hTC0hjC0hC0hC0h'C0h<C0h4C0hid...........#.#....#...........C0h.........#.#..#....................P.#....#..#..........C0h.........##...#..#....................#......#..........C0h........).†.....##.......... .........##....##P......#..# C0h#y.........##...####......#... C0hM.......P.#.@### ##.......... C0h ........##..# #........... ........#...~ #.......#... C0h ........##...~ #........... .........#.~..l##.......#### C0h5.........##~~~l#............ l   basilisk (asleep) ..........###~.##........... l   iguana (asleep) C0h...........##~###........... ............###.#...........C0h-52.1 (22C0h,3.1 (23C0h4C0hh _An iguana and a basilisk come into view.C0h/ C0hC..#. .#..#... ....#..# C0h!#...#..# C0h#......# C0h1).†.....#C0hX #....#C0h ##...# C0hC0h/#.@###  C0h#..#  C0h#...~  C0h<##...~ C0h` #.~..C0h  C0h"##~~~l#C0h  C0h###~.# C0h~##C0h4!C0hbO ..#. .#..#... ....#..# C0hc#...#..# #......# C0hc~).†.....# #....# ##...# #.@###  C0h6d#..#  #...~  ##...~  C0hd#.~.. ##~~~l# ###~.# C0hdG~##C0hiC0hPjC0h2oC0hxwd _There are monsters nearby!C0hf+5 ..#. C0h+B.#..#... ....#..# #...#..#C0h,C #......# ).†.....# C0hN,)#....# ##...# C0h},6#.@###  C0h,7#..#  #...~  C0h,5##...~  #.~.. C0h-I##~~~l# ###~.# C0h3-~##C0h`-C0h' ..#. .#..#... ....#..# #...#..# #......# C0h).†.....# #....# C0hƿX##...# #.@###  #..#  #...~  C0hn##...~  #.~.. ##~~~l# ###~.# ~##C0hC0hjC0hC0hd _There are monsters nearby!D0h? #...P.#....#..#..##...#..#.#......#).†.....##D0h`).##....##P#..###...####.P.#..### ..##.@# #.D0h·#...~~l)###...~ll#.D0h).#.~..l#######~~~l#.....D0h.###~.##ll 2 komodo dragons (asleep).##~#D0hl   basilisk (asleep).###.ll 2 iguanas (asleep).....D0hp!##.#D0hD0h14.1 (1.0)D0hD0h D0h `_An iguana and 2 komodo dragons come into view.D0hX ~.P.#....#..#..##...#..#..#......#..).†.....##..##....##P......#..##.##...####......#.....D0h XP.#..###?##...##..#~~!#...#...@~l)#.#.D0h) ##...~ll#....~..l##.#####.D0h ##~~~l#.......#~.##.##~###..##.#.......D0hr C##.####.#.##P#....D0hl( D0h( ^5Water D0h?/ D0h\1 E0hx<8.P.#....#..#..E0h<'##...#..#..#......#.E0h<.E0h'=d).†.....##..##....##P......#..#.E0h=E##...####......#..E0h=jP.#..###?##..E0h>h##..#~~!#..E0ho>#...~@l)#.#..E0h>r##...~ll#..E0h>T#.~..l##.E0h>#####..E0h ?J##~~~l#..E0hp?###~.##..##~###..E0h?*###.#..E0h?.##.#.####.#.##......P.#.E0h?E0hJE0hK&6E0hSE0hTE0h;  The helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!!E0h1  You kill the komodo dragon!Your shadow eviscerates the iguana with a rapier!!!E0h .†@   komodo dragon   iguanaE0h @   shadowE0h5 399 (0.8E0h E0h" J _You kill the iguana!F0hZ.P.#....#..#..##...#..#..#......#..).†.....##..##....##P......#..#.##...####......#..P.#..###?##..F0hI##..#~~!#..#...~~@)#.#..##...~†l#..#.~.@l##.#####.#.##~~~l#..###~.##..F0h;##~###..###.#..##.#.####.#.##......P.#.F0ha  The komodo dragon hisses angrily. The iguana hisses angrily.F0hF0hlll.llllly target)F0h:55------==7.9 (1.0F0hpF0h2 _The komodo dragon bites you!F0hv &  F0hv FYou hit the komodo dragon.  The komodo dragon is lightly wounded.F0h} lF0h=} ).F0h} 6=------8.7 (0.8F0h F0h_ _The komodo dragon misses you. The iguana closely misses you.G0h"  G0h_=Casting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G0hG0h  .......P.#....#..#............. neoul the Covert  .........##...#..#............. Poltergeist of Dithmenos *****. G0hu  ..........#......#............. Health: 56/70 ===================-----  ........).†.....##............. Magic: 18/20 =====================---  .........##....##P......#..#### AC: 5Str: 4  .........##...####......#...... EV: 19Int: 18 G0hDž  .......P.#..###?##............. SH: 0Dex: 31  ........##..#~~!#.............. XL: 11 Next: 99% Place: Lair:1 G0h` a ........#...~~@)#.......#...... Noise: =--------  Time: 11758.7 (0.0)  ........##...lll#.............. p) +0 rapier  .........#.~.@.##.......#####.# Throw: 2 throwing nets  .........##~~~.#............... Fly G0h  ..........###~.##..............  ...........##~###.............. l   komodo dragon  ............###.#.............. l   basilisk G0h  ........................##.#.## l   iguana (ally target)  ###.#.##......P.........#...... @   shadow _The komodo dragon misses you. The iguana closely misses you.G0hB Casting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  G0h Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, chance to affect: 42%)H0h.a .......P.#....#..#............. neoul the Covert.........##...#..#............. Poltergeist of Dithmenos *****.H0h|a8..........#......#............. Health: 56/70 ===================-----........).†.....##............. Magic: 18/20 =====================---.........##....##P......#..#### AC: 5H0haStr: 4 .........##...####......#...... EV: 19Int: 18H0h#b.......P.#..###?##............. SH: 0Dex: 31........##..#~~!#.............. XL: 11 Next: 99% Place: Lair:1H0hWb........#...~~@)#.......#...... Noise: =--------  Time: 11758.7 (0.0)........##...ll*#.............. p) +0 rapierH0hb.........#.~.@.##.......#####.# Throw: 2 throwing netsH0hb.........##~~~.#............... Fly ..........###~.##..............H0hb...........##~###.............. l   komodo dragonH0hcs............###.#.............. l   basilisk........................##.#.## l   iguana (ally target)H0hDc$###.#.##......P.........#...... @   shadow _The komodo dragon misses you. The iguana closely misses you.H0hrcDCasting: Dazzling Flash (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H0hcAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, chance to affect: 42%)H0hEH0hl  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1%  H0h/2Press: ? - help, Shift-Dir - straight line: a komodo dragon (lightly wounded, chance to affect: 42%)  The komodo dragon resists with some effort.  The komodo dragon completely misses you.H0h"+9.7 (1H0h=H0hS _The iguana barely misses you.H0h   H0hl Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H0h  .......P.#....#..#............. neoul the Covert  .........##...#..#............. Poltergeist of Dithmenos *****. H0h_  ..........#......#............. Health: 56/70 ===================-----  ........).†.....##............. Magic: 16/20 ===================-----  .........##....##P......#..#### AC: 5Str: 4  .........##...####......#...... EV: 19H0h -Int: 18  .......P.#..###?##............. SH: 0Dex: 31  ........##..#~~!#.............. XL: 11 Next: 99% Place: Lair:1 H0h  ........#...~~@)#.......#...... Noise: =--------  Time: 11759.7 (0.0)  ........##...lll#.............. p) +0 rapier  .........#.~.@.##.......#####.# Throw: 2 throwing nets H0hf  .........##~~~.#............... Fly  ..........###~.##..............  ...........##~###.............. l   komodo dragon H0h \ ............###.#.............. l   basilisk  ........................##.#.## l   iguana (ally target)  ###.#.##......P.........#...... @   shadow _The iguana barely misses you.H0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH0h [Aim: a komodo dragon (lightly wounded, chance to affect: 42%)H0hC  .......P.#....#..#............. neoul the Covert.........##...#..#............. Poltergeist of Dithmenos *****...........#......#............. Health: 56/70 ===================-----H0h .........).†.....##............. Magic: 16/20 ===================-----.........##....##P......#..#### AC: 5Str: 4 .........##...####......#...... EV: 19H0h Int: 18.......P.#..###?##............. SH: 0H0h -Dex: 31H0h ........##..#~~!#.............. XL: 11 Next: 99% Place: Lair:1H0h9 ........#...~~@)#.......#...... Noise: =--------  Time: 11759.7 (0.0)........##...ll*#.............. p) +0 rapierH0hc .........#.~.@.##.......#####.# Throw: 2 throwing netsH0h .........##~~~.#............... Fly ..........###~.##..............H0h ...........##~###.............. l   komodo dragonH0h s............###.#.............. l   basilisk........................##.#.## l   iguana (ally target)H0h. ###.#.##......P.........#...... @   shadow _The iguana barely misses you.H0hW Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  H0h `Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, chance to affect: 42%)H0hPI H0h} l  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.H0h nAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded, chance to affect: 42%)  The komodo dragon resists with some effort.H0h}  H0h c The basilisk gazes at you.H0hn  You easily resist. The komodo dragon barely misses you.60.7 (1H0hf H0h  H0h I_The iguana completely misses you.I0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I0h .......P.#....#..#............. neoul the Covert  .........##...#..#............. Poltergeist of Dithmenos *****. I0h; ..........#......#............. Health: 56/70 ===================-----  ........).†.....##............. Magic: 14/20 ================--------  .........##....##P......#..#### AC: 5Str: 4  .........##...####......#...... EV: 19Int: 18 I0hr .......P.#..###?##............. SH: 0Dex: 31 I0h; ........##..#~~!#.............. XL: 11 Next: 99% Place: Lair:1  ........#...~~@)#.......#...... Noise: =--------  Time: 11760.7 (0.0) I0hޒ ........##...lll#.............. p) +0 rapier I0h .........#.~.@.##.......#####.# Throw: 2 throwing nets  .........##~~~.#............... Fly  ..........###~.##..............  ...........##~###.............. l   komodo dragon I0ht ............###.#.............. l   basilisk  ........................##.#.## l   iguana (ally target)  ###.#.##......P.........#...... @   shadow _The iguana completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  I0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI0hݓ[Aim: a komodo dragon (lightly wounded, chance to affect: 42%)I0hО& I0hx.......P.#....#..#............. neoul the Covert.........##...#..#............. Poltergeist of Dithmenos *****...........#......#............. Health: 56/70 ===================-----I0hS........).†.....##............. Magic: 14/20 ================--------.........##....##P......#..#### AC: 5Str: 4 .........##...####......#...... EV: 19Int: 18I0h'.......P.#..###?##............. SH: 0Dex: 31I0hʡ........##..#~~!#.............. XL: 11 Next: 99% Place: Lair:1I0hy........#...~~@)#.......#...... Noise: =--------  Time: 11760.7 (0.0)I0hڢ........##...ll*#.............. p) +0 rapierI0hZ.........#.~.@.##.......#####.# Throw: 2 throwing nets.........##~~~.#............... Fly I0hj..........###~.##..............I0hQ...........##~###.............. l   komodo dragonI0h............###.#.............. l   basiliskI0hJ........................##.#.## l   iguana (ally target)###.#.##......P.........#...... @   shadow I0h\_The iguana completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  I0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  I0hPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, chance to affect: 42%)I0hpI0hhZ###..#######l  distracted, ally target)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a komodo dragon (lightly wounded, chance to affect: 42%)  The komodo dragon resists with some effort.  Your shadow gestures at the rock wall while chanting.I0hD #l(distracted)The creeping shadows grasp the iguana!I0h############@###I0hZ!/ ?I0h!..#~~!...~~@)...lllI0h!3.~...I0h"<~~~@~.I0hH"0~lI0hs"0lI0h""  I0h"4The creeping shadows grasp the komodo dragon.  I0h#\The basilisk bites you. The komodo dragon barely misses you.I0h#h2--1.7 (1I0h)I0h,T _The iguana closely misses you.I0h   I0hL Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I0hS .......P.#....#..#............. neoul the Covert  .........##...#..#............. Poltergeist of Dithmenos *****.  ..........#......#............. Health: 52/70 =================-------  ........).†.....##............. Magic: 12/20 ==============----------  .........##....##P......#..#### AC: 5Str: 4  .........##...####......#...... EV: 19Int: 18  .......P.#..###?##............. SH: 0Dex: 31  ........##..#~~!#.............. XL: 11 Next: 99% Place: Lair:1  ........#...~~@)#.......#...... Noise: =--------  Time: 11761.7 (0.0) I0h ........##...lll#.............. p) +0 rapier  .........#.~...##.......#####.# Throw: 2 throwing nets  .........##~~~@#............... Fly  ..........###~.##..............  ...........##~###.............. l   komodo dragon  ............###.#.............. l   basilisk  ........................##.#.## l   iguana (ally target)  ###.#.##......P.........#...... @   shadow _The iguana closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, chance to affect: 42%)J0h.D& J0hDr.......P.#....#..#............. neoul the CovertJ0hD.........##...#..#............. Poltergeist of Dithmenos *****.J0hJE..........#......#............. Health: 52/70 =================-------J0hE........).†.....##............. Magic: 12/20 ==============----------J0hFf.........##....##P......#..#### AC: 5J0h0FGStr: 4 J0hF.........##...####......#...... EV: 19Int: 18J0hF.......P.#..###?##............. SH: 0Dex: 31J0hZG........##..#~~!#.............. XL: 11 Next: 99% Place: Lair:1J0hG........#...~~@)#.......#...... Noise: =--------  Time: 11761.7 (0.0)J0hDH........##...ll*#.............. p) +0 rapierJ0hH.........#.~...##.......#####.# Throw: 2 throwing netsJ0hI.........##~~~@#............... Fly J0hYIj..........###~.##..............J0hI...........##~###.............. l   komodo dragonJ0h9J............###.#.............. l   basiliskJ0hJ........................##.#.## l   iguana (ally target)J0hJ###.#.##......P.........#...... @   shadow J0hKF_The iguana closely misses you.J0hdKCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  J0hKMConfirm with . or Enter, or press ? or * to list all spells.J0hKAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ0hLSAim: a komodo dragon (lightly wounded, chance to affect: 42%)J0hĠ=l(asleep) J0hN{ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  J0hPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded, chance to affect: 42%)  The komodo dragon looks drowsy...J0hG lYou feel bolstered by spreading misfortune.J0hR 9 2.7 (1J0hJ0h _The basilisk misses you. The iguana barely misses you.J0hԩ &  J0h: bThe helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!!J0hZ ` †.J0h l   basiliskl   iguana (ally target)J0h @   shadow  J0h! ;You kill the komodo dragon!J0h i  The basilisk gazes at you.J0hJ0hJ0hC .......P.#....#..#............. neoul the Covert.........##...#..#............. Poltergeist of Dithmenos *****.J0h2..........#......#............. Health: 52/70 =================-------........).†.....##............. Magic: 12/20 ==============----------.........##....##P......#..#### AC:  9  Str: 4 .........##...####......#...... EV: 19J0h',Int: 18.......P.#..###?##............. SH: 0Dex: 31........##..#~~!#.............. XL: 11 Next: 103% Place: Lair:1J0h........#...~~@)#.......#...... Noise: =--------  Time: 11763.6 (0.9)........##...ll†#.............. p) +0 rapier.........#.~...##.......#####.# Throw: 2 throwing netsJ0h:h.........##~~~@#............... Fly ..........###~.##.........................##~###.............. l   basilisk............###.#.............. l   iguana (ally target)........................##.#.## @   shadow###.#.##......P.........#......J0hBYou feel bolstered by spreading misfortune. _The basilisk misses you. The iguana barely misses you.The helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!!  J0hpYou kill the komodo dragon!The basilisk gazes at you.J0h _You easily resist. The iguana misses you.You have reached level 12!J0h/  --more--K0hp 6/751-2 2% K0hv K0hx 4 _L0ho=  You puncture the iguana!L0h †@   shadow  You kill the iguana!L0hi  The basilisk gazes at you.L0h%L0hO--4.4 (0.8L0h!L0hf( _You easily resist.L0hō  L0hCCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L0he .......P.#....#..#............. neoul the Covert  .........##...#..#............. Poltergeist of Dithmenos *****.  ..........#......#............. Health: 56/75 =================-------  ........).†.....##............. Magic: 10/21 ===========------------- L0hg .........##....##P......#..#### AC:  9  Str: 4  .........##...####......#...... EV: 19Int: 18  .......P.#..###?##............. SH: 0Dex: 31  ........##..#~~!#.............. XL: 12 Next:  2% Place: Lair:1 L0hgW ........#...~~@)#.......#...... Noise: ---------  Time: 11764.4 (0.0)  ........##...l††#.............. p) +0 rapier  .........#.~...##.......#####.# Throw: 2 throwing nets  .........##~~~@#............... Fly L0hlh ..........###~.##..............  ...........##~###.............. l   basilisk  ............###.#.............. @   shadow L0hij ........................##.#.##  ###.#.##......P.........#...... _You easily resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 60%)L0h]K  .......P.#....#..#............. neoul the Covert.........##...#..#............. Poltergeist of Dithmenos *****...........#......#............. Health: 56/75 =================-------L0hK g........).†.....##............. Magic: 10/21 ===========-------------.........##....##P......#..#### AC:  9  Str: 4 .........##...####......#...... EV: 19Int: 18.......P.#..###?##............. SH: 0Dex: 31L0h8L #........##..#~~!#.............. XL: 12 Next:  2% Place: Lair:1........#...~~@)#.......#...... Noise: ---------  Time: 11764.4 (0.0)L0htL ........##...*††#.............. p) +0 rapier.........#.~...##.......#####.# Throw: 2 throwing netsL0hL .........##~~~@#............... Fly ..........###~.##..............L0hL ...........##~###.............. l   basilisk............###.#.............. @   shadow........................##.#.##L0h$M U###.#.##......P.........#...... _You easily resist.  L0hvM Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 60%)L0hf ]l(asleep)L0h &  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (chance to affect: 60%)  L0hx The basilisk looks drowsy...L0h Tl.L0h 11=105.4 (1L0hO L0h M _Your shadow fades away.M0hy~  The helpless basilisk fails to defend itself.  You spit the basilisk like a pig!!!!M0hR†..M0h&M0h7==36.2 (0.8M0hM0h6 _You kill the basilisk!M0hM0hM0hM0hM0huM0hM0h*M0hM0hM0hM0hM0h<8=M0hM0h:M0ho,M0hM0hM0hT2=M0hM0hM0hU9 9M0hUM0h,M0hM0hZM0h:8M0hM0hM0hDw60==M0hwM0huM0hM0hM0hM0hT3=M0hGM0hM0hR1=M0hM0h;M0hn:7M0hM0h{M0hM0hM0hM0hUT2=M0hM0hM0h U4==M0hHM0hmM0h:6M0hM0h7M0hnZ3=M0h M0h M0h* M0hW M0hM0h;==M0h7M0hM0h/M0hQM0h7A _You start resting.M0hjM0h4=15= 5 M0h#M0h`M0hM0hBM0hp M0h M0h "M0h%M0hO%B5M0h~&M0h(M0h(:=M0h**M0h,M0h,M0h.M0h0M0h06=6=M0h,2M0h5,M0hP7M0h9M0h5:M0h+;M0h=M0h.>R7=M0h2=M0h%M0h*M0hM0hZM0hلM0h M0h M0hM0hd3==M0hM0hɌM0hM0hM0hjM0hI20=M0hM0hPM0h84M0hM0hZM0hM0hM0hM0h;M0h@M0h.{ _You feel your existence waver again.M0hP1821.2 (55.0)M0hh5==2.2 (56M0hQM0h1" _HP restored.M0h M0h M0h M0h M0hj M0h5 M0h M0h I1==M0h M0h $ M0h _Magic restored.M0h M0h M0h& M0h M0hG :=M0hw M0h F _l - 2 potions of might (gained 1)M0hs M0h8 M0h M0h M0h ;==M0h9 M0h I _n - 5 scrolls of identify (gained 1)M0h 4M0h M0h M0h M0h M0h M0h M0h M0h @Water M0h M0h d  You see here a basilisk corpse.M0hY M0h 0 _M0h M0h# M0h@& M0h& M0h' M0h* M0h, M0h- M0hO. M0h1 M0hc3 M0h3 M0h4 M0h47 M0h9 ,M0hU; M0h= M0hzA ,M0h8C M0hE M0h]H M0hP  ................>..### ..h.......†P#.####..P.....# # ...........####..###### ...........#.#....# .........#.#..#............M0hQ  .......P.#....#..#... .........##...#..# ..........#......# ........).@.....##... .........##....##P# .........##...####......#.. .......P.#..###.## ...S....##..#~~.# ........#...~~.)##S   water moccasin (wandering)M0h{R t ........##...†††# #.~...##.......### .........##~~~.#.....M0h7T -37.2 (15M0hZ JS.M0hZ ,8.2 (16M0h'` M0h$c K _A water moccasin comes into view. M0hc q_You see here a basilisk skeleton.M0h E >  ..h.......†P#.####M0h V  ...........####..#  ...........#.#... .........#.#..#M0h ? .......P.#....#..# .........##...#..# M0h ..........#......# M0h N........).@.....# .........##....## M0hm c.........##...## ...S...P.#..###. ........##..#~~.M0h  ......~~. M0h ......†††M0h@  M0h *~.M0hJ2 >  ..h.......†P#.####  ...........####..#  ...........#.#... M0h2.........#.#..# .......P.#....#..# .........##...#..# ..........#......# M0h'3j........).@.....# .........##....## .........##...## M0h3...S...P.#..###. ........##..#~~. .....M0h3.~~. ......†††M0h(4a ~.M0h:M0h:M0hCM0hNp  .>..M0h"O ..h.......÷P#.####..P.....#  ...####..###...... ..#.#....# M0h_O..#.#..# .P.#....#..# M0hO.##...#..# .#......# M0hO.)@÷.....## .##....##P......# M0h+PK..##...####......#M0heP! ...S...P.#..###.## ........##..#~~.# ........#...~~.)#.#M0hP ........##...†††# .........#.~...##. M0hPe.##~~~.# _A water moccasin is nearby!M0h3SM0hvYIS.M0hZM0hZ19.0) _M0h`M0hbM0h$ M0h <> ..h.......÷  ...........M0h_ ...........M0h .........#.#..#M0h .......P.#....# M0h.........##...#.. M0hk..........#...... ........)@÷.....# .........##....## M0h...S.....##...## .......P.#..### ........# ........ ........M0h}?† ........N0h>[ > ..h.......÷  N0h[........... ........... .........#.#..# N0h\.......P.#....# .........##...#.. N0hu\Z..........#...... N0h\........)@÷.....# .........##....## N0h%]...S.....##...## .......P.#..###N0h{] ........# ........ N0h]Z........† N0hO^D........N0hhN0hhN0hr{ _A water moccasin is nearby!N0h^v ..h÷P#.####..P..... ....####..###......# .#.#......N0hv^ .#.#..#. P.#....#..# ...##...#..# ..#......# ).÷.....## .@##....##PN0h8wc# ...S.....##...####......# .......P.#..###.##...... ..##..#~~. .#...~~.)#N0hw# .##...†††#. ..#.~...### ..##~~~.N0hwX.. ..###~.##N0hyN0h^ES.....N0hN.40 _N0h-N0hpN0h0p ..h.÷P#.####..P..... .####..###...... .#.#....# .#.#..# .P.#....#..# .##...#..# .#......# .).÷.....## ..S....@.##....##P...... .##...####...... .P.#..###.## .##..#~~.# N0h .#...~~.)#. .##...†††# ..#.~...##. ..##~~~.# .###~.##N0hN0hDN0h DS.....N0h&1N0h4N0hN0h ................> ÷P#.####..P .####..###.N0h.#.#....#...#.#..#..P.#....#..#.#...#..#S.......#......#).÷.....##.##....##P...##...####N0h&P.#..###.##.##..#~~.#.#...~~.)###...†††#.#.~...## N0h]+~~~.N0hN0h<D.SN0hDZ&2N0hN0hݻN0h N0h` Read which item? Scrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog N0h¿  m - a scroll of immolationn - 5 scrolls of identify  s - a scroll of fear  v - 2 scrolls of vulnerabilityx - 2 scrolls of revelation N0h  D - a scroll labelled KUFA ANGUATSOD [!] read|quaff|evoke[?] describe selectedO0h O0h$ O0h+ H.......................>. neoul the Covert..........÷P#.####..P.... Poltergeist of Dithmenos *****............####..###..... Health: 75/75 ========================O0h+ ...........#.#....#...... Magic: 21/21 ========================..........#.#..#........ AC: 5Str: 4 ........P.#....#..#..... EV: 19Int: 18..........##...#..#..... SH: 0Dex: 31O0h+ B...........#......#..... XL: 12 Next:  3% Place: Lair:1....S..@.).÷.....##..... Noise: ---------  Time: 11842.2 (0.0)..........##....##P..... p) +0 rapier..........##...####..... Throw: 2 throwing netsO0h(, ........P.#..###.##..... Fly .........##..#~~.#...............#...~~.)#...... S   water moccasin (wandering).........##...†††#................#.~...##...............##~~~.#....... _n - 5 scrolls of identify (gained 1) O0hd, (_You see here a basilisk corpse. _A water moccasin comes into view. _You see here a basilisk skeleton. _A water moccasin is nearby! O0h, \_A water moccasin is nearby!O0h\4 n  Okay, then.O0h9 O0h); . _O0h=  .> .÷P#.####..P .####..### .#.#....#.#.#..#.P.#....#..#.##...#..#O0h= .#......#.S.@..).÷.....##.##....##P.##...####.P.#..###.##.##..#~~.#O0h=> .#...~~.)#.##...†††#.#.~...## .##~~~.#O0h^? O0h@ O0hE @S..O0hF 23.2 (1 _O0hK O0hL O0hu..............>÷P#.####..P###..###..#..#.#..#......P.#.S....##...#..#......).÷.....####....##P..##...##P.#..###.##O0h^#..#~~....~~.)##...†††...~...##O0hO0h(BS.O0h&4O0hrO0h׮P0h  P0h%Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P0h9$ ........................ neoul the Covert .......................> Poltergeist of Dithmenos *****. ..........÷P#.####..P... Health: 75/75 ======================== ...........####..###.... Magic: 19/21 =====================--- P0h9k...........#.#....#..... AC: 5Str: 4  ...........#.#..#....... EV: 19Int: 18 .......S.P.#....#..#.... SH: 0Dex: 31 .......*...##...#..#.... XL: 12 Next:  3% Place: Lair:1 P0h7:.......@....#......#.... Noise: ---------  Time: 11844.2 (0.0) ..........).÷.....##.... p) +0 rapier ...........##....##P.... Throw: 2 throwing nets P0h;a...........##...####.... Fly  .........P.#..###.##.... ..........##..#~~.#..... S   water moccasin (wandering) ..........#...~~.)#..... ..........##...†††#..... ...........#.~...##..... _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P0h;)Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 60%)P0h........................ neoul the Covert.......................> Poltergeist of Dithmenos *****...........÷P#.####..P... Health: 75/75 ========================...........####..###.... Magic: 19/21 =====================---...........#.#....#..... AC: 5Str: 4 ...........#.#..#....... EV: 19Int: 18.......*.P.#....#..#.... SH: 0Dex: 31...........##...#..#.... XL: 12 Next:  3% Place: Lair:1.......@....#......#.... Noise: ---------  Time: 11844.2 (0.0)..........).÷.....##.... p) +0 rapier...........##....##PP0h.... Throw: 2 throwing nets...........##...####.... Fly .........P.#..###.##..............##..#~~.#..... S   water moccasin (wandering)..........#...~~.)#...............##...†††#................#.~...##..... _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 60%)P0hGSasleep) P0h{ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  P0hPress: ? - help, Shift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, chance to affect: 60%)  The water moccasin looks drowsy...P0h!8SP0h0#R10 5.2 (1P0h6 _You feel bolstered by spreading misfortune.P0h] ...............>÷P#.####..P###..###..#....#.#..#...P0hǸ \S.P.#.##...#..#......).÷.....####....##P..##...##P0h P.#..###.###..#~~....~~.)##...†††P0h P0h4 &6P0h3 P0h P0h  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!P0h g†P0h$ 557.0 (0.8P0hw, P0h- R _You kill the water moccasin!Q0hAQ0hBQ0hFQ0hHH _No target in view!Q0hQ0h Read which item? Scrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog Q0h  m - a scroll of immolationn - 5 scrolls of identify  s - a scroll of fear  v - 2 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll labelled KUFA ANGUATSOD [!] read|quaff|evoke[?] describe selectedR0hHR0h\R0h........................ neoul the CovertR0h........................ Poltergeist of Dithmenos *****........................> Health: 75/75 ========================..........÷P#.####..P... Magic: 19/21 =====================---...........####..###.... AC: 10  Str: 4 ...........#.#....#..... EV: 19Int: 18...........#.#..#....... SH: 0Dex: 31R0h+&.......†.P.#....#..#.... XL: 12 Next:  5% Place: Lair:1.......@...##...#..#.... Noise: ---------  Time: 11847.0 (0.0)............#......#.... p) +0 rapier..........).÷.....##.... Throw: 2 throwing netsR0ha...........##....##P.... Fly ...........##...####.............P.#..###.##.... ..........##..#~~.#..... ..........#...~~.)#..... ..........##...†††#.....R0h3 The water moccasin looks drowsy... _You feel bolstered by spreading misfortune.The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!! R0h_`_You kill the water moccasin! _No target in view!R0hR0hqIdentify which item? (\ to view known items) R0h(Scrolls (select first with ?)  D - a scroll labelled KUFA ANGUATSOD[?] describe selectedR0h R0hh R0h# ........................ neoul the Covert........................ Poltergeist of Dithmenos *****........................> Health: 75/75 ========================R0hE$ T..........÷P#.####..P... Magic: 19/21 =====================---...........####..###.... AC: 10  Str: 4 ...........#.#....#..... EV: 19Int: 18...........#.#..#....... SH: 0Dex: 31R0h$ X.......†.P.#....#..#.... XL: 12 Next:  5% Place: Lair:1.......@...##...#..#.... Noise: ---------  Time: 11847.0 (0.0)............#......#.... p) +0 rapierR0h% ..........).÷.....##.... Throw: 2 throwing nets...........##....##P.... Fly ...........##...####.............P.#..###.##.... ..........##..#~~.#..... R0hm% \..........#...~~.)#..... ..........##...†††#..... The water moccasin looks drowsy... _You feel bolstered by spreading misfortune.R0h% The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!! _You kill the water moccasin! _No target in view!R0hQ4 ]  As you read the scroll of identify, it crumbles to dust.R0h 5 +8.0 (1R0h : R0h< - _D - a scroll of silenceS0hS0h3S0hHS0hS0h},S0hB"S0h"I20=S0h#S0hR&S0h&; 9S0h'S0h*P8S0hC,S0hJ/,S0h0S0h3S0hB4:=S0h5S0h7S0h8:7S0h9S0h;S0h><O1==6S0hz<S0h=S0hAS0h9D,S0hES0hPHS0hVKG 5 S0hLS0hPOs _You feel your existence waver again.S0hR4S0hSS0hUS0hXS0hX;==S0hDZS0h\S0h^,S0hu_S0h@bS0hcS0hdS0hdS0hfS0hhS0hahS0h9iS0hmS0hnS0hnS0hoS0hqS0h tS0hGtS0h.uS0h\wS0h}XS0h,S0hS0hHS0hpS0hS0hS0h$S0h\BS0hS0hS0h`S0h%S0h\S0hҔS0hS0h)S0h2S0hS0hSS0hlS0hBS0hՠ,S0h S0hS0hl,S0hS0hlS0hcS0hS0hS0h!S0h,S0hS0huS0hAS0hS0hRS0hS0hS0hPS0hS0h5S0h9S0hyS0hoS0h S0he,S0h$>S0h*nS0hD+,S0h+S0h,S0h.S0hf.S0h.S0h/S0hn1S0h1S0h#2S0h4S0hV7S0h7S0hg8S0h9S0h;S0h.<S0h=S0h?S0h`F<    ######   ######..#.############   ......................   ..............###+####   #..#.###.##....#...[)  ##..###..###...  S0hF#...................  ##...#..   #.. #....#...  S0hF~#.. #....##....#...  ## #.....#....#+.##.##   #.....?.... ...  S0h:G #####.#.... ..Y   yak (asleep)   #.... . S0hG  ..Y.   S0hM1901.0 (53.0)S0h]N,2.0 (54S0hYRS0hTV _A yak comes into view.S0h$S0hY7 ######  .#.# S0h...............S0hɄ ....... S0h #..#.###.##....#...[) S0h7/##..###..###... #..............S0hz2 ##...#.@...# S0hՅL#.. #......... #.. #....##... ## #.....#...S0h3 #.....?....  #####.#.... S0hW S0h9#....  ..Y. S0h!S0hj ! ######  .#.# ............... S0h ....... #..#.###.##....#...[)S0h  ##..###..###... #..............S0hV k ##...#.@...#S0h  #.. #......... #.. #....##...S0h  ## #.....#...S0h  #.....?.... S0hQ t #####.#.... S0h F#.... S0h Q..Y. S0h( S0h) S0h1 S0h$5  S0hd5 T_A yak is nearby!S0hWF v ######  .#.# ...............S0hF  ....... #..#.###.##....#...[) ##..###..###... #.............. ##...#.@...# S0hF j#.. #......... #.. #....##... ## #.....#... #.....?....  S0h&G t#####.#....  #....  ..Y. S0h  ######  .#.# ............... ....... #..#.###.##....#...[) ##..###..###... #.............. ##...#.@...# #.. #......... #.. #....##... ## #.....#... #.....?....  #####.#.... S0h #.... ..Y. S0h 4S0h S0h Z _A yak is nearby!S0h ` ######  .#.# S0h ............... ....... #..#.###.##....#...[) ##..###..###... #.............. S0h5 ~##...#.@...# #.. #......... #.. #....##... ## #.....#... S0hx l#.....?....  #####.#....  #....  ..Y. S0h !S0hF?{ ######  .#.# ............... ....... #..#.###.##....#...[) ##..###..###...S0h?c #.............. ##...#.@...# #.. #......... #.. #....##... ## #.....#... #.....?....  #####.#.... #.... S0h*@^..Y. T0hT0hHT0hT0h6  ###### ######..#.#############T0h{ ....................... #........###+####. T0h#..#.###.##....#...[)...T0hz ##..###..###....#...... #................. ##...#.....#....# T0h>i.. #..@.......#.T0ht; #.. #....##....#. ## #.....#....#+.##.### T0h #.....?.... ........ T0h#####.#....   #..... . T0hs..Y..  .....T0hKi _A yak is nearby!T0hT0h83.0 (1.0) _T0hT0ha!T0hJ ######..#.##############   ........................  T0h #.......###+####.#   T0h#..#.###.##....#...[)...#  T0h: ##..###..###....#........#  T0hqe #.................T0h#  T0h ##...#.....#....# .. #..........#.  T0h #.. #...@##....#.#  T0hY ## #.....#....#+.##.###   T0h #.....?.... .........   T0h#####.#....   #...... .   T0h(..Y... Y 2 yaks (asleep)T0hw .....   T0h>...Y T0h(.T0hCT0h&4T0hT0h|@ _A yak comes into view.T0hT0hKJ! T0hJ......................... #...###+####.# T0hK#..#.###.##....#...[)...#. T0hJKx##..###..###....#........#. T0hKX#.................#. T0hKc##...#.....#....#.. T0hfL#.. #..........#. #.. #....##....#.T0hL# ## #....@#....#+.##.###.. T0h,Ma#.....?..............T0hM T0hMX#####.#...... T0hVN##........ ..Y....  T0hN......Y .YY 4 yaks (asleep) T0hOm...Y .Y...T0hvOU. .T0h`T0ha&5T0hnT0h{P _A yak comes into view. T0h{T_is nearby! _T0hU|Scomes into view.2 yaks comeT0hw #.###+####.##..#.###.##....#...[)...#.##..###..###....#........#.#.................#.##...#.....#....#.T0h@ l.. #..........#.#.. #....##....#.### #.....#....#+.##.###.. #.....@..............#####.#. ##.. ..Y..... ......Y. ....Y....Y T0h H5 yaks (asleep).Y....h   black bear (wandering)...hY. .###T0hT0hT0hY.Y4 asleep)h.T0hs&6T0hT0h! _A yak comes into view. _You see here a scroll labelled GOMAHA VACS.T0h p#..#.###.##....#...[)...#.T0hk ##..###..###....#........#.#........................#.T0h e##...#.....#....#...T0h .. #..........#.#.. #....##....#.T0h #T0hT ## #.....#....#+.##.###.. #.....?..............T0h \#####.# ##..T0h 3....Y T0h }.Y....Y...Y.. .T0h1 ..............Y......Y...h... .T0hh RYYY 8 yaks (7 asleep)T0h Y#...##.....Y.. .T0h .... ........# ###P.T0hY e  3 yaks come into view.T0h. T0h T0h( T0hs T0h\ 8  The yak bellows! x4T0hI T0hs  T0h t The yak snorts and paws the ground.T0h YY..Y.Y.........YYYT0h2 ...h.YYYYYYYY 9YYh  A yak comes into view.T0h /==7T0hm T0h ] _The yak bellows! x2; The black bear growls angrily. The yak bellows! x2U0hQ F #..............###+####.#U0h  #..#.###.##....#...[)...# ##..###..###....#........# #.................#U0h #...#.....#....# #.. #..........#.U0hO / #.. #....##....#........### #.....#....#+.##.###U0hŪ  #.....#####.# ##.Y.U0hJ  Y..Y.......  Y.........Y.. .......Y.......  5 yaks Y.........h.... U0h Y#...##.....Y.. ...... ........# ###U0h U0h U0hӰ U0h U0hٲ U0hK U0hɹ Y.....Y...h 3 yaksU0h: M..Y.U0h /--8U0hW U0h1 _The yak attacks as it pursues you! The yak completely misses you. _You see here a scroll labelled GOMAHA VACS.U0hPq U0h@s p  E - a scroll labelled GOMAHA VACSU0hs U0hCu U0hu U0h{ YY..Y.h..YYY 5 yaks.U0h| x68-----9U0h? U0h1 ( _The yak gores you!V0h .......... #..............###+####.#V0h #..#.###.##....#...[)...# ##..###..###....#.# #...............##...#.....#....# #.. #..........#.V0hG" #.. #....##....#........### #....@#....#+.##.### #......V0hM#####Y#Y ##......... Y..Y..Y....  Yh..... 4V0h yaks ...Y...  Y...... Y#...##V0hC.. ..V0h'V0hnV0hV0h-V0hV0hV0hYY.#.Y.hY..YY V0hR5 yaks.V0hy2-----=10V0hV0h<K _The yak attacks as it pursues you! The yak gores you!V0h  V0h  ######..#.##############   ............   #..............###+####.# V0h&   #..#.###.##....#...[)...#   ##..###..###....#.#   #................V0h {#  #...#.....#....#   #.. #..........#.   #.. #...@##....#........#  V0h p## #.....#....#+.##.###   #....YY.....  #####.#.....   ##Y........  V0hn l Y...hY.....   Y.......Y....   .......  V0h O Y...... V0h V0h V0hf V0h V0h] V0h V0h V0hZ /YY..Y.hYY...Y 6 yaksY.-1V0h V0h- W0h:  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W0h3 ######..#.############## neoul the Covert ........................ Poltergeist of Dithmenos *****. W0hY#..............###+####.# Health: 62/75 ===================----- #..#.###.##....#...[)...# Magic: 18/21 ====================---- ##..###..###....#........# AC: 5Str: 4  #.....******.............# EV: 19Int: 18 W0h5##...#*****#*...#......... SH: 0Dex: 31 #.. #*******...#......... XL: 12 Next:  5% Place: Lair:1 #.. #***@##....#........# Noise: ---------  Time: 11911.0 (0.0) ## #***YY#....#+.##.###. p) +0 rapier W0h#*******............. Throw: 2 throwing nets #####Y#*............. Fly  ##.hY............ Y.Y........ ..... YYYYYY 6 yaksW0h#f Y......Y..... ..... h   black bear ............... .... Y.............. .... _The yak gores you! _The yak attacks as it pursues you! The yak gores you!  W0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW0hVE ######..#.############## neoul the Covert  ........................ Poltergeist of Dithmenos *****.  W0h#..............###+####.# Health: 62/75 ===================-----  #..#.###.##....#...[)...# Magic: 18/21 ====================----  ##..###..###....#........# AC: 5Str: 4  #.....######.............# EV: 19W0hyInt: 18  ##...########...#......... SH: 0Dex: 31  #.. ########...#......... XL: 12 Next:  5% Place: Lair:1  W0h#.. ####@##....#........# Noise: ---------  Time: 11911.0 (0.0)  ## #######....#+.##.###. p) +0 rapier  ########............. Throw: 2 throwing nets W0hd  ########............. Fly  ##.hY............  Y.Y........ ..... YYYYYY 6 yaks W0hҞ Y......Y..... ..... h   black bear  ............... ....  Y.............. .... _The yak gores you! W0h_The yak attacks as it pursues you! The yak gores you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW0ho _The yak attacks as it pursues you! The yak gores you!Ensorcelled HiW0h~pbernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.W0hvsx  The yak is dazzled. x2; The yak closely misses you.W0hPzBW0h|...........#..............YY...Y...W0hV}.#YhY....YYYY(2 blind, 2 unable to see …).W0h}Z11 =2.0 (1W0hyW0h|T _The yak completely misses you.W0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W0h* W0ha  ######..#.############## neoul the Covert ........................ Poltergeist of Dithmenos *****. #..............###+####.# Health: 62/75 ===================----- #..#.###.##....#...[)...# Magic: 15/21 =================------- W0hlb ##..###..###....#........# AC: 11  Str: 4  #.....******.............# EV: 19Int: 18 ##...#*****#*...#......... SH: 0Dex: 31 #.. #*******...#......... XL: 12 Next:  5% Place: Lair:1 #.. #***@##....#........# Noise: =--------  Time: 11912.0 (0.0) ## #***YY#....#+.##.###. p) +0 rapier #***Y***............. Throw: 2 throwing netsW0hc 5 #####*#Yh............ Fly  ##Y.............. Y...Y...... ..... YYYYYY 6 yaks (2 blind, 2 unable to see …) Y............ ..... h   black bear ............... .... Y.............. ....The yak is dazzled. x2; The yak closely misses you. _The yak completely misses you.W0hc Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW0h E ######..#.############## neoul the Covert  ........................ Poltergeist of Dithmenos *****.  W0h #..............###+####.# Health: 62/75 ===================-----  #..#.###.##....#...[)...# Magic: 15/21 =================-------  ##..###..###....#........# AC: 11  Str: 4  W0h #.....######.............# EV: 19Int: 18  ##...########...#......... SH: 0W0hW cDex: 31  #.. ########...#......... XL: 12 Next:  5% Place: Lair:1  W0h #.. ####@##....#........# Noise: =--------  Time: 11912.0 (0.0)  ## #######....#+.##.###. p) +0 rapier  W0h ########............. Throw: 2 throwing nets  ########h............ Fly  ##Y..............  W0h. Y...Y...... ..... YYYYYY 6 yaks (2 blind, 2 unable to see …) W0ht pY............ ..... h   black bear  ............... ....  Y.............. ....W0h &The yak is dazzled. x2; The yak closely misses you. _The yak completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  W0h, MConfirm with . or Enter, or press ? or * to list all spells.W0hs Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW0hH W0he _The yak completely misses you.  Confirm with . or Enter, or press ? or * to list all spells.W0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. x4; The yak gores you but does no damage.W0h@ W0h ,W0h ...........#.............YYY.....Y.W0h Y#h...Y.YYY44W0h 3=3=3.0 (1W0h W0hԷ Q _The yak closely misses you.X0hp  You hit the yak but do no damage. Your shadow hits the yak with a rapier!X0hX0h  The yak closely misses you. The yak completely misses your shadow.X0hSX0hY.@Yh.Y.X0heu@   shadowX0h4--9 (0.9X0hEX0hRP _The yak barely misses you.X0hBT q  You catch the helpless yak completely off-guard!  You impale the yak!!X0h!Y f  The yak is almost dead.X0hY X0hZ X0hZ X0h=\  Your shadow barely misses the yak. The yak misses you.X0hk] X0hc Y.Yh.Y.YX0hd tYYY 8 yaks (4 blind, 4 unable to seX0hd V=-4.7 (0.8X0hi X0hk  X0h l ~_The yak barely misses your shadow. The yak misses you.Y0h}W ###### ######..#.############### ............... #..............###+####.#.Y0h~ #..#.###.##....#...[)...#. ##..###..###....##. #.................#Y0hr~$ ##...#.....#....#. #.. #.Y..@.....#..Y0h~T #.. #....##....#........ ## #..YYY#....#+.##.### Y0h #...@h....... #####Y#Y.. ##Y..........Y0h 3 yaks (blind, unable to see you) Y.Y........ .@   shadow Y............ ......Y0hY .. .Y0hY0hY0hY0hY0hJY.YYY.Y.Y0h{Y 4 yaks (1 wandering, blind, unable …)Y0h7i4=-5.7 (1.0Y0hY0h/Y0h( :  You puncture the yak!Y0hW, Y0h . Y0hT6 . 3 yaks (1 wandering, blind, unable tY0h: 6=6-Y0h: ^6.6 (0.9 _You kill the yak!Y0hI  _Your Earth Magic skill increases to level 1!Z0h]  You catch the helpless yak completely off-guard!  Z0h You spit the yak like a pig!!!Z0hV  You kill the yak!Z0hZ0h3Z0hRh 2 yaks (1 wandering, blind, unable toh   black bear@   shadowZ0hL=87.5Z0hZ0h _Something misses your shadow. Something gores your shadow.[0hb%  You puncture the yak!  The yak is heavily wounded.[0h''[0h(\  Your shadow fades away.[0hl.Y.Y.Y 3 yaks (2 blind, 2 unable to see you)[0h]/0=8.4[0h3[0h5P _The yak barely misses you.[0h  [0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[0hL ######[0hr neoul the Covert ######..#.############### Poltergeist of Dithmenos *****. [0h......................... Health: 64/75 ====================---- #..............###+####.#. Magic: 13/21 ==============---------- [0h@#..#.###.##....#...[)...#. AC: 13  Str: 4  [0h##..###**###*...#........#. EV: 19Int: 18 [0h#......*****.*...........#. SH: 0Dex: 31[0h ##...#.****#**..#.......... XL: 12 Next:  8% Place: Lair:1[0hW [0h #.. #.**Y@***..#.......... Noise: =--------  Time: 11918.4 (0.0) [0h #.. #.**Y##**..#........#. p) +0 rapier [0hR5## #.**h.#.*..#+.##.###.. Throw: 2 throwing nets #.**Yh................ Fly [0h: #####.#Y.............. [0h##Y............... YYY 3 yaks (2 blind, 2 unable to see you) [0h%Y.Y........ ...... h   black bear Y............ ......[0hi" ............... .....[0h_Your shadow fades away. _The yak barely misses you.[0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[0h:Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[0hf B######[0hjg neoul the Covert######..#.############### Poltergeist of Dithmenos *****.......................... Health: 64/75 ====================----#..............###+####.#. Magic: 13/21 ==============----------[0hh #..#.###.##....#...[)...#. AC: 13  Str: 4 ##..#########...#........#. EV: 19Int: 18#......#####.#...........#. SH: 0Dex: 31##...#.#######..#.......... XL: 12 Next:  8% Place: Lair:1[0hh #.. #.###@###..#.......... Noise: =--------  Time: 11918.4 (0.0)#.. #.#######..#........#. p) +0 rapier## #.###.#.#..#+.##.###.. Throw: 2 throwing nets#.###h................ Fly #####.#Y..............[0h-i ]##Y............... YYY 3 yaks (2 blind, 2 unable to see you)Y.Y........ ...... h   black bearY............ ..................... .....Your shadow fades away. _The yak barely misses you.[0hi Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[0hxl ..###............#....Y@....hY##....YY#....Y.Y 4 yaks (2 blind, 2 unable to see you)h(blind, unable to see you)54=9.4 (1 _The yak barely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The yak is dazzled. x2; The black bear is dazzled.\0hp5  You hit the yak.\0htzIh.\0h{{7--20.2 (0.8\0h܃\0h \0h++_The yak is lightly wounded.\0hLJ:  You puncture the yak!\0h\0hƊ\0h \0he The yak is severely wounded.\0h h\0hN.Y.YY\0h,Nwandering, 2 blind, 2 una…\0hQ=-1.0\0h\0hP _The yak barely misses you.]0hT  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]0h a#.Y#1 dis@   shadow  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hib]0h ernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a black bear (blind, unable to see you, chance to affect: 60%)  ]0h The black bear resists with significant effort.  Your shadow gestures at the rock wall while chanting.]0h80 o#..##..#]0hKd ]0h b ########Y]0hp }1The creeping shadows grasp the yak! x2; The creeping shadows grasp the yak.]0h ]0h |################]0h5 ]0h ]0h %  ]0h; #The yak bellows! You hear a bellow!]0h ]0h U ..###...........h.#...YY@...@.Y...Y.....YY]0hn 2 blind, 2 unable to see yoThe yak closely misses you. The yak completely misses you.]0hA 6=2==]0h 2.0 (1]0h ]0hv  ]0hٞ _The black bear completely misses you. x2; The black bear barely misses you.^0h$  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^0hL ######^0h neoul the Covert ######..#.############### Poltergeist of Dithmenos *****. ......................... Health: 66/75 =====================--- #..............###+####.#. Magic: 10/21 ===========------------- #..#.###.##....#...[)...#. AC: 14  Str: 4  ##..###..###....#........#. EV: 19Int: 18 ^0hW#........................#. SH: 0Dex: 31 ##...#...h.#....#.......... XL: 12 Next:  8% Place: Lair:1 ^0h3b#.. #..YY@.....#.......... Noise: ==-------  Time: 11922.0 (0.0) #.. #.@.Y##....#........#. p) +0 rapier ## #...Y.#....#+.##.###.. Throw: 2 throwing nets #..................... Fly ^0h@ #####.#Y.............. ##Y............... YYYY 4 yaks (2 blind, 2 unable to see yo…) ^0hxxY.Y........ ...... h   black bear (blind, unable to see you) Y............ ...... @   shadow ............... ..... ^0h_The black bear completely misses you. x2; The black bear barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ^0hPress: ? - help, Shift-Dir - straight lineAim: a black bear (blind, unable to see you, chance to affect: 60%)^0h######neoul the Covert######..#.############### Poltergeist of Dithmenos *****.......................... Health: 66/75 =====================---#..............###+####.#. Magic: 10/21 ===========-------------^0hb#..#.###.##....#...[)...#. AC: 14  Str: 4 ##..###..###....#........#. EV: 19Int: 18#........................#. SH: 0Dex: 31##...#...*.#....#.......... XL: 12 Next:  8% Place: Lair:1#.. #..YY@.....#.......... Noise: ==-------  Time: 11922.0 (0.0)#.. #.@.Y##....#........#. p) +0 rapier## #...Y.#....#+.##.###.. Throw: 2 throwing nets#..................... Fly #####.#Y.....[40^0hm.........##Y............... YYYY 4 yaks (2 blind, 2 unable to see yo…)Y.Y........ ...... h   black bear (blind, unable to see you)Y............ ...... @   shadow............... ..... _The black bear completely misses you. x2; The black bear barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ^0h0fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (blind, unable to see you, chance to affect: 60%)^0hP;^0hl,^0hm^0hm,^0hwhYYYYY 5 yaks (2 blind, 1 distracted, 2 u  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a black bear (blind, unable to see you, chance to affect: 60%)  The black bear resists with significant effort.  The black bear completely misses you. The black bear barely misses you.^0hwI-3.0 (1^0h+}^0h~P _The black bear misses you.^0h   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._0h= ###### neoul the Covert ######..#.############### Poltergeist of Dithmenos *****. ......................... Health: 66/75 =====================--- #..............###+####.#. Magic: 7/21========---------------- #..#.###.##....#...[)...#. AC: 14  Str: 4  ##..###**###*...#........#. EV: 19_0h Int: 18 #......*****.*...........#. SH: 0_0h_LDex: 31 ##...#.**h*#**..#.......... XL: 12 Next:  8% Place: Lair:1 #.. #.*YY@***..#.......... Noise: =--------  Time: 11923.0 (0.0) _0h#.. #.@*Y##**..#........#. p) +0 rapier_0h ## #.**YY#.*..#+.##.###.. Throw: 2 throwing nets_0hs #.**Y................. Fly _0h…: #####.#Y.............. _0h/##Y............... YYYYY 5 yaks (2 blind, 1 distracted, 2 u…) Y.Y........ ...... h   black bear (blind, unable to see you) Y............ ...... @   shadow ............... ....._0hThe black bear completely misses you. The black bear barely misses you. _The black bear misses you._0hևCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  _0h%MConfirm with . or Enter, or press ? or * to list all spells._0hsCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate_0hP######neoul the Covert######..#.############### Poltergeist of Dithmenos *****.......................... Health: 66/75 =====================---#..............###+####.#. Magic: 7/21========----------------_0hqQ#..#.###.##....#...[)...#. AC: 14  Str: 4 ##..#########...#........#. EV: 19Int: 18#......#####.#...........#. SH: 0Dex: 31##...#.#######..#.......... XL: 12 Next:  8% Place: Lair:1_0hQ#.. #.###@###..#.......... Noise: =--------  Time: 11923.0 (0.0)#.. #.#######..#........#. p) +0 rapier## #.###Y#.#..#+.##.###.. Throw: 2 throwing nets#.###................. Fly #####.#Y.............._0hS##Y............... YYYYY 5 yaks (2 blind, 2 unable to see y…)Y.Y........ ...... h   black bear (blind, unable to see you)Y............ ...... @   shadow............... .....The black bear completely misses you. The black bear barely misses you. _The black bear misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate_0h_0hv ,_0ht)..###..........hY#...Y.@..._0h)@YY##....YY#.....YYYY33_0h*G54.0 (1_0h1_0hT3z _The black bear misses you.Ensorcelled Hi_0h3]bernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _0h4L_The black bear is dazzled. The yak is dazzled._0hF :  You puncture the yak!_0h9 %  _0h FThe yak is severely wounded._0hT L  Your shadow hits the yak with a rapier!_0hޢ _0h _0hˤ _0h o @Y..Y_0h /YYYYYY 6 yaks (3 blind, 3 unable to see A yak comes into view.The yak closely misses you. The black bear closely misses you._0h +8 (0.8_0h _0h= _The black bear misses you. The black bear barely misses you.`0h9`0h  You completely miss the black bear. The yak is no longer blind.`0hYYYYYYYYY 7 yaks (2 blind, 2 unable to see _The black bear misses you. The black bear barely misses you.You completely miss the black bear. The yak is no longer blind.  The yak barely misses you. x2  `0h#A yak comes into view.    The black bear claws you but does no damage.`0hL75.6`0h`0h1[ _The black bear completely misses you.`0hr  `0h"Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a0h&/ ###### neoul the Covert ######..#.############### Poltergeist of Dithmenos *****. a0h@......................... Health: 67/75 =====================--- #..............###+####.#. Magic: 4/21====-------------------- #..#.###.##....#...[)...#. AC: 15  Str: 4  ##..###**###*...#........#. EV: 19Int: 18 a0h$#......***@*.*...........#. SH: 0Dex: 31 ##...#.**hY#**..#.......... XL: 12 Next:  8% Place: Lair:1 a0hg#.. #.*YY@***..#.......... Noise: =--------  Time: 11925.6 (0.0) #.. #.**Y##**..#........#. p) +0 rapier ## #.*YYY#.*..#+.##.###.. Throw: 2 throwing netsa0hK3 #.**Y................. Fly  #####.#Y.............. ##Y............... YYYYYYY 7 yaks (2 blind, 2 unable to see…) Y.Y........ ...... h   black bear (blind, unable to see you) a0hY............ ...... @   shadow ............... .....a0h'The black bear claws you but does no damage. _The black bear completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatea0hI######neoul the Covert######..#.############### Poltergeist of Dithmenos *****.a0hK......................... Health: 67/75 =====================---#..............###+####.#. Magic: 4/21====--------------------#..#.###.##....#...[)...#. AC: 15  Str: 4 ##..#########...#........#. EV: 19Int: 18#......#####.#...........#. SH: 0Dex: 31##...#.#######..#.......... XL: 12 Next:  8% Place: Lair:1a0hK}#.. #.###@###..#.......... Noise: =--------  Time: 11925.6 (0.0)#.. #.#######..#........#. p) +0 rapiera0hyL## #.###Y#.#..#+.##.###.. Throw: 2 throwing nets#.###................. Fly #####.#Y..............##Y............... YYYYYYY 7 yaks (2 blind, 2 unable to see…)a0hMY.Y........ ...... h   black bear (blind, unable to see you)Y............ ...... @   shadow............... .....The black bear claws you but does no damage. _The black bear completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatea0h,a0h<8 ..###...@......hY#...YY@.....Y##...YYY#....YYYYYYYYa0h[944 _The black bear completely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. x2; The black bear is dazzled. The yak is dazzled.a0ht<8*a0hC *a0hq,…)Your shadow casts a spell at the yak.a0h;*a0h8P;*a0hw9*a0h8a0ha0h  a0h ` The black bear seems to slow down. The yak seems to slow down. x4a0h1hYa0hYY.Y. 6 yaks (3 blind, 3 unable to see a0hGa0hP20=6.6 (1a0h'a0h  a0hU!_The yak closely misses you. The yak completely misses you.a0h  You catch the helpless black bear completely off-guard!  You perforate the black bear like a sieve!!!a0h ]  You kill the black bear!a0h Y.YYYY22@   shadowa0hZ =9-7.4 (0.8a0h6 a0h s _The yak is no longer blind. The yak completely misses you. x2b0h5  You hit the yak.b0hRV  You kill the yak!b0h,b0hb0hȠ.Y.YYYYYYb0hA85=10-8.3 (0.9b0hJb0hx; _The yak gores you but does no damage.b0h%  You barely miss the yak.The yak is almost dead.b0hh z†Y1 wandering, 2 blind, 2 ub0h  (9.2b0h b0hN < _The yak is no longer moving slowly. x3b0h 5  You hit the yak.b0h b0hg b0h V  You kill the yak!b0hy 3.YYb0h Y..YYYYY 5 yaks (1 blind, 1 unable to see yb0h U=2-30.1b0h b0h  b0h C_The yak closely misses you.c0h  c0h7Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c0hV ###### neoul the Covert ######..#.############### Poltergeist of Dithmenos *****.c0h ......................... Health: 68/75 =====================--- #..............###+####.#. Magic: 2/21==---------------------- c0hcW#..#.###.##....#...[)...#. AC: 20  Str: 4  ##..###**###*...#........#. EV: 19Int: 18 #......**@**.*...........#. SH: 0Dex: 31 ##...#.***Y#**..#.......... XL: 12 Next: 12% Place: Lair:1 #.. #.**Y@***..#.......... Noise: ---------  Time: 11930.1 (0.0) #.. #.*YY##**..#........#. p) +0 rapier ## #.*Y*Y#.*..#+.##.###.. Throw: 2 throwing nets #.***................. Fly  #####.#Y.............. ##Y............... YYYYY 5 yaks (1 blind, 1 unable to see y…) c0hY.Y........ ...... @   shadow Y............ ...... ............... .....You kill the yak! _The yak closely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatec0h######neoul the Covert######..#.############### Poltergeist of Dithmenos *****.......................... Health: 68/75 =====================---#..............###+####.#. Magic: 2/21==----------------------c0h7#..#.###.##....#...[)...#. AC: 20  Str: 4 ##..#########...#........#. EV: 19Int: 18#......#####.#...........#. SH: 0Dex: 31##...#.#######..#.......... XL: 12 Next: 12% Place: Lair:1#.. #.###@###..#.......... Noise: ---------  Time: 11930.1 (0.0)c0h|]#.. #.#######..#........#. p) +0 rapier## #.###Y#.#..#+.##.###.. Throw: 2 throwing nets#.###................. Fly #####.#Y..............##Y............... YYYYY 5 yaks (1 blind, 1 unable to see y…)Y.Y........ ...... @   shadowY............ ..................... .....You kill the yak! c0h_The yak closely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatec0h'c0hf _The yak closely misses you.  c0hۣConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. x3; The yak misses you. The yak barely misses you.c0h,..###...@......†Y#..c0hˬu.YY@.....Y##...YY.#.....YYYYYY 6 yaks (3 blind, 3 unable to see 69==1.1 (1c0hc0hY; _The yak gores you but does no damage.c0h_  c0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c0h& c0h c0h% c0h  c0h W_You don't have enough magic to cast this spell.c0hT c0h c0hD c0hD F _Unknown command.d0h  You hit the yak.  The yak is moderately wounded.d0hc\  Your shadow fades away.d0h>  The yak misses you. The yak barely misses you.d0h.Y.Y.YYYYYd0h+9 (0.8d0hd0h; _The yak gores you but does no damage.d0h&  d0h{UYou catch the helpless yak completely off-guard!  You spit the yak like a pig!!!d0hd0hR( d0h.Y 5 yaks (2 blind, 2 unable to see yYou kill the yak!The yak barely misses you. The yak gores you but does no damage.d0h_L=32.7d0hd0htI _The yak misses you.d0h7The yak barely misses you. The yak gores you but does no damage. _The yak misses you.You catch the helpless yak completely off-guard!  You impale the yak!!  The yak is almost dead.d0hd0h$9 @.Y@   shadowYour shadow barely misses the yak. The yak completely misses you.d0hY3=3.6 (0.9d0hBd0h. _The yak misses you. The yak gores you but does no damage. The yak misses you.e0h  You hit the yak but do no damage.The yak is almost dead.e0hl YY.Y11e0hThe yak is no longer blind. The yak misses you. The yak closely misses you.e0hoH704.4 (0.8e0he0h; _The yak gores you but does no damage.f0hZ  You hit the yak.  The yak is heavily wounded.f0h(5.2f0hGf0h f0h?C_The yak closely misses you.f0h~ f0h- _ Ability - do what?f0h pCostFailure  Invocations -  X - Renounce Religionf0h݁ iNone0%  a - Shadowslip4 MP, 5 HP, Piety-, Instant 1% f0h/ b - Aphotic Marionette5 MP, Piety-17%  c - Primordial Nightfall 8 MP, Piety----f0h 58% [?] toggle between ability selection and description.g0hȫg0hg0h'g0h######neoul the Covert######..#.############### Poltergeist of Dithmenos *****.......................... Health: 70/75 ======================--g0hJ#..............###+####.#. Magic: 3/21===---------------------#..#.###.##....#...[)...#. AC: 20  Str: 4 ##..###..###....#........#. EV: 19Int: 18#........................#. SH: 0Dex: 31g0h##...#...YY#....#.......... XL: 12 Next: 13% Place: Lair:1#.. #..@Y@.....#.......... Noise: =--------  Time: 11935.2 (0.0)#.. #...Y##....#........#. p) +0 rapier## #...Y.#....#+.##.###.. Throw: 2 throwing nets#..................... Fly #####.#Y..............g0h##Y............... YYYYY 5 yaks (1 blind, 1 unable to see y…)Y.Y........ ...... @   shadowY............ ..................... .....The yak is almost dead.The yak is no longer blind. The yak misses you. The yak closely misses you. _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded. _The yak closely misses you.g0hPg0hg0hg0h"` _You don't have enough magic at the moment.h0h###### ######..#.###...#.....###+####.#.h0h #..#.###.##....#...[)...#.##..###..###....#.#.#....#.##...#...YY#....#.h0h\#.. #..@Y.@....#.#.. #...Y##....#.#.## #...Y.#....#+.##.###.#.........h0hߧ#####.#....##Y..... 4 yaks (1 blind, 1 unable to see yoY.Y........ .Y............ .. .h0hh0hߩh0huh0hh0hjY†YYY.h0hb.Y 5 yaks (1 blind, 1 unable to see yh0hܲ3-6.2 (1h0hh0h h0h8K_The yak closely misses you.h0h =  You hit the yak.  h0h- AThe yak is almost dead.h0h@ h0h h0hA !.h0h )Yh0h *62h0h J---=7.0 (0.8h0h h0h  h0h; V_The yak gores you! The yak closely misses you.i0hY  You strike the helpless yak from behind!  You stick the yak like a pincushion!!!  You kill the yak!  Your shadow fades away.i0hYYYY..Yi0h- Unseen3=--5-i0h58 _The yak gores you but does no damage.i0hi0hi _Your Stealth skill increases to level 15!i0hV i0hBX  You barely miss the yak. The yak completely misses you.i0h_ ..Y 4 yaksi0h_ 0=8.6i0he i0h0g P _The yak barely misses you.j0h@GG###### ######..#.#######........#......###+####.#.#..#.###.##....#...[)...#.##..###..###....#.#.#..Y.#.j0hHm##...#...†Y#....#.#.. #...YY.@...#.#.. #...Y##....#.#.## #.....#....#+.##.###.#..............#####.#.##..Y 5 yaksY... .Y..... .. .j0hIj0h,Jj0hJj0hKj0hwO.Y.YY. 4 yaksj0hdPa4=-9.6 (1.0j0hgTj0hOVj0h?] j0hD^ Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j0hsL ######j0hsu neoul the Unseen ######..#.################# Poltergeist of Dithmenos *****. ........................... Health: 63/75 ====================---- #..............###+####.#... Magic: 1/21=----------------------- j0hsw#..#.###.##....#...[)...#... AC: 20  Str: 4  ##..###..###****#........#... EV: 19Int: 18  #........*.*****.........#... SH: 0Dex: 31  ##...#...*Y#Y***#............ XL: 12 Next: 15% Place: Lair:1 j0hUt#.. #...*YY@***#............ Noise: ---------  Time: 11939.6 (0.0)  #.. #...*##****#........#... p) +0 rapier  ## #.....#****#+.##.###.... Throw: 2 throwing nets #.....*****............. Fly j0ht. #####.#................. ##.................. YYYY 4 yaks Y.......... ........ Y............ ........ ............... .......j0htsYou barely miss the yak. The yak completely misses you. _The yak barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j0h8uCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatej0hC######neoul the Unseen######..#.################# Poltergeist of Dithmenos *****............................ Health: 63/75 ====================----#..............###+####.#... Magic: 1/21=-----------------------j0h:#..#.###.##....#...[)...#... AC: 20  Str: 4 ##..###..########........#... EV: 19Int: 18#........#.#####.........#... SH: 0Dex: 31##...#...########............ XL: 12 Next: 15% Place: Lair:1#.. #...###@####............ Noise: ---------  Time: 11939.6 (0.0)#.. #...########........#... p) +0 rapierj0h ## #.....######+.##.###.... Throw: 2 throwing nets#.....#####............. Fly #####.#.................##.................. YYYY 4 yaksY.......... ........Y............ ....................... .......You barely miss the yak. The yak completely misses you. _The yak barely misses you.j0h_Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatej0h j0h\j0hj......Y....†.#Y....YY@...Y##....j0h.........YYYYY 5 yaks (2 blind, 2 unable to see y…)j0hY4==40.6 (1j0hj0h _The yak barely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  j0hNPress: ? - help, Dir - look around, f - activate _The yak is dazzled. x2; The yak completely misses you. The yak misses you.k0h:mq  You catch the helpless yak completely off-guard!  You impale the yak!!k0hmk0hTnk0hnk0ht.YYY†.##YYYk0h6uL1 wandering, 2 blind, 2 unk0hu6--1.4 (0.8k0h1zk0h|\ _The yak is severely wounded.k0h[;  You barely miss the yak.The yak is moderately wounded.k0h$A`.Y2k0hAV=-2.3 (0.9k0hFk0h]HQ _The yak closely misses you.k0hwo  You catch the helpless yak completely off-guard!  You perforate the yak like a sieve!!!k0hp k0hCq k0hx X ..#YYk0hoy Y 4 yaks (1 blind, 1 unable to see youYou kill the yak!k0h} 063.2k0hQ k0he P _The yak barely misses you.l0hz  You strike the helpless yak from behind!  You perforate the yak like a sieve!!!l0h l0h< †Yl0hxYYY 3 yaksYou kill the yak!l0hI\58-4.1l0hl0hz _The yak gores you but does no damage. The yak completely misses you.l0h =  You hit the yak.  l0h The yak is lightly wounded.l0hɫ 3=9 (0.8l0h l0h  l0hD z_The yak misses you. The yak closely misses you. x2m0h  You hit the yak.  The yak is lightly wounded.  The yak gores you but does no damage. The yak misses you.m0hT2=5.7m0hrm0hP _The yak barely misses you.m0haX  You hit the yak but do no damage.m0hfbThe yak is lightly wounded.  The yak misses you. The yak gores you but does no damage.m0hc(6.5m0hgxm0hBT _The yak completely misses you.m0h۴  You hit the yak but do no damage.The yak is lightly wounded.m0h k58--7.4 (0.9m0h m0hh \ _The yak gores you! The yak misses you.n0h}X  You hit the yak.  The yak is lightly wounded.n0h-8.2 (0.8n0hگn0h; _The yak closely misses you.n0hPn0hp  You hit the yak.  The yak is moderately wounded.The yak closely misses you. The yak completely misses you.n0hqD=9.0n0hun0hCwP _The yak barely misses you.n0hXD < @(1 ally target)@   shadowYou barely miss the yak.The yak is moderately wounded.n0hHE h9--9 (0.9n0hwJ n0hM _Your shadow barely misses the yak. The yak gores you but does no damage. x3o0h o0hS o Ability - do what?Costo0h Failure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslipo0h@ 4 MP, 5 HP, Piety-, Instant 1%  b - Aphotic Marionette5 MP, Piety-17%  c - Primordial Nightfall 8 MP, Piety----o0h 58% [?] toggle between ability selection and description.o0hb" o0hr+ o0h5 q######neoul the Unseeno0h6 ######..#.################# Poltergeist of Dithmenos *****.o0hi6 ........................... Health: 59/75 ==================------#..............###+####.#... Magic: 2/21==----------------------o0h6 W#..#.###.##....#...[)...#... AC: 20  Str: 4 o0h7 ##..###..###....#........#... EV: 19Int: 18o0hs7 #........................#... SH: 0Dex: 31o0h7 ##...#...†.#YY..#............ XL: 12 Next: 18% Place: Lair:1o0h.8 F#.. #....@Y@...#............ Noise: =--------  Time: 11949.9 (0.0)o0h8 9#.. #....##....#........#... p) +0 rapier## #.....#....#+.##.###.... Throw: 2 throwing nets#....................... Fly o0h8 #####.#.................##.................. YYY 3 yaks (1 ally target)Y.......... ........ @   shadowY............ ........o0h: ............... .......The yak is moderately wounded.The yak closely misses you. The yak completely misses you. _The yak barely misses you.You barely miss the yak.The yak is moderately wounded. _Your shadow barely misses the yak. The yak gores you but does no damage. x3o0hA> 4o0hB o0hz ` _You don't have enough magic at the moment.p0h&  p0hsYou puncture the yak!  The yak is heavily wounded.52--50.7 (0.8p0hp0h p0ht_The yak misses you. The yak gores you! The yak gores you but does no damage.p0hN  You puncture the yak!  The yak is severely wounded.The yak barely misses you. The yak gores you but does no damage.p0h:b0--3=p0h&1.6 (0.9p0hp0hD( _The yak gores you.q0hx  You hit the yak.  The yak is almost dead.The yak misses you. The yak gores you but does no damage.q0h(2.5q0hq0h* q0hN_The yak completely misses you.q0h  You barely miss the yak.The yak is almost dead.q0h9 †  Your shadow fades away.q0h 44--193.3 (0.8q0hYq0h( _The yak gores you!r0hZt  r0huCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r0hw ###### neoul the Unseen ######..#.################# Poltergeist of Dithmenos *****. ........................... Health: 44/75 ==============---------- r0h?#..............###+####.#... Magic: 0/21------------------------ #..#.###.##....#...[)...#... AC: 19  Str: 4  ##..###..###****#........#... EV: 19Int: 18  #........*.*****.........#... SH: 0Dex: 31  ##...#...**#YY**#............ XL: 12 Next: 18% Place: Lair:1 r0h #.. #...**Y@***#............ Noise: =--------  Time: 11953.3 (0.0)  #.. #...*##****#........#... p) +0 rapier  ## #.....#****#+.##.###.... Throw: 2 throwing nets #.....*****............. Fly  #####.#................. r0h##.................. YYY 3 yaks Y.......... ........ Y............ ........ ............... .......Your shadow fades away. _The yak gores you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activater0hx######neoul the Unseen######..#.################# Poltergeist of Dithmenos *****............................ Health: 44/75 ==============----------r0hEF#..............###+####.#... Magic: 0/21------------------------#..#.###.##....#...[)...#... AC: 19  Str: 4 ##..###..########........#... EV: 19Int: 18#........#.#####.........#... SH: 0Dex: 31r0hڔ##...#...########............ XL: 12 Next: 18% Place: Lair:1#.. #...###@####............ Noise: =--------  Time: 11953.3 (0.0)#.. #...########........#... p) +0 rapier## #.....######+.##.###.... Throw: 2 throwing netsr0h#.....#####............. Fly #####.#.................##.................. YYY 3 yaksY.......... ........Y............ ....................... .......Your shadow fades away. _The yak gores you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r0hNCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activater0h}j ...........†.#YY...†Y@....##.............Y(1 blind, 1 unable to see you) _The yak gores you!  r0hkConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. The yak completely misses you. x2204.3 (1r0hpr0h7s; _The yak gores you but does no damage.s0hi  You puncture the yak!  The yak is severely wounded.s0h4f37---5.1 (0.8s0hs0hd _The yak gores you! The yak closely misses you.s0hq  You catch the helpless yak completely off-guard!  You impale the yak!!s0h& †Y 2 yaksYou kill the yak!s0h1+q4----99s0hW1s0h3c _The yak gores you. The yak barely misses you.t0hX  You hit the yak but do no damage.t0hYAThe yak is almost dead.t0h#5t0h9=6.7t0h%t0hG( t0h(a_The yak misses you. The yak gores you but does no damage.t0hh  You hit the yak.  The yak is almost dead.t0ht0h6T1=7.5t0ht0h t0h4h_The yak barely misses you. The yak gores you but does no damage.t0hh  You hit the yak.  The yak is almost dead.Your shadow hits the yak with a rapier!t0ho @†   yak@   shadowt0hs { ==21-t0h)t C8.3 _You kill the yak!t0hUx t0hz g _Your Hexes skill increases to level 14!u0hX (ally target)You hit the yak.  The yak is lightly wounded.u0h0=9.1u0h7u0h; _The yak gores you but does no damage.u0hf  You hit the yak but do no damage.u0h @† The yak is lightly wounded.u0hzR6-60.0 (0.9u0h\"u0h$q _Your shadow hits the yak with a rapier! The yak misses you.u0h3  You hit the yak but do no damage.The yak is moderately wounded.u0h.=9u0hS#u0h$P _The yak barely misses you.u0h ]  You barely miss the yak.u0h m  The yak is moderately wounded.u0h E191.8u0h u0h _Your shadow barely misses the yak. The yak misses you.u0h 5  You hit the yak.u0hj  The yak is heavily wounded.u0hYc78-2.6 (0.8u0hu0hc _Your shadow hits the yak with a rapier. The yak gores you but does no damage.v0h3 v0h4/ You hit the yak.v0hnB~  The yak is heavily wounded.v0hC32=v0h6D.=3.5 (0.9v0hIv0hBKy _Your shadow hits the yak with a rapier. The yak closely misses you.v0hk]  You barely miss the yak.v0h5-4.3 (0.8v0hdv0hŘ\ _The yak is severely wounded.v0h,]:  You puncture the yak!v0hg†@   shadowv0hm]=202=5.1v0hrv0ht v0h\uA_You kill the yak!v0h?Z ############..#.##################..................#..............###+####.#...#.###.##....#...[)...#.##..###..###....##.#.............@..........###...#...†.#†@..#.#....††....#..#.. #....##....#........v0hZ ## #.....#....#+.##.####...............#####.#...##.v0hI[u... Y.. .v0h[j Y ..v0hbv0hc8=7-6.1 (1.0v0hhv0h}k v0hkb_You see here a yak corpse.v0h S ############..#.###################...................#..............###+####.#.v0h ..#.###.##....#...[)...#.##..###..###....##.#.............@..........###...#...†.#†@..#.....#....††....#..........#.. #....##....#........v0h ~## #.....#....#+.##.####.............#####....##..... Y .v0hV 5  You swap places.v0hw h†v0h @-7v0hZ v0h  v0h ?_Your shadow fades away.v0h5y  ############..#.####################.........v0hXz ..........#..............###+####.#...#.###.##....#...[)...#.##..###..###...@#........#.#.................###...#...†.#††..#...v0hz #....††....#..........#.. #....##....#........## #.....#....#+.##.####.................v0h~{ q#####.....##.v0h5 v0hڇ #6v0ha 8v0h v0hÎ w0h############..#.#####################...............................#.###+####.##..#.###.##....#...[)...#. ##..###..###....#........#. #...............@........#. ##...#...†.#††..#... #....††....#. #.. #....##....#.# ## #.....#....#+.##.###.. #....................#####.#........ ##...........Y.. w0hw0hP39=3w0hM=59w0hw0h4w0h4 ######  ######..#.######################.................. w0h#..............###+####.#. #..#.###.##....#...[)...#.###..###....##. w0h.................# #...#...†.#††..#.w0h#....††....#.. .. #....##....#........ w0h# #.....#....#+.##.####...................#####.#............##.w0h%w0h'70w0hȜw0hw0hU   ###### ######..#.####################### .w0h Y.......... ..............###+####.#. ..#.###.##....#.@.[)...#.###..###....##. ................w0hP # ...#...†.#††..#.#....††....#.. w0h . #....##....#........#.....#....#+.##.###.w0h #...................#####.w0h w0ho &1w0h w0hA w0h Q###### ..#.#w0hz ###+####.#. .#.###.##....#..@[)...#. .###..###....#.#...#.#...†.#††..#. #....††....#.  #....##....#.#.#.....#....#+.##.###.w0h$ #.....................#####.#.w0h w0h C402w0h w0hw x0he+###### ..#.####+####.#. x0h@,[#.###.##....#...@)...#. ###..###....#.#...#.<#...†.#††..#. x0h,c #....††....#.#....##....#.#.#.....#....#+.##.###..#.x0ho-s...........#####.#.x0h;8x0h8B=3x0h<x0hN?N _You see here a +0 cloak.x0hQ)x0h)&4x0h.x0h0$ _F - a +0 cloakx0h>x0h wWear or take off which item? Armour (go to first with [)  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  y - a +1 cloak (haunted)  C - a +0 hat of see invisible (haunted)x0h yF - a +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip y0hy0hy0hb Oneoul the UnseenPoltergeist of Dithmenos *****.Health: 40/75 ============------------Magic: 3/21y0h m===---------------------######AC: 15  Str: 4 ####..#.######################### EV: 20y0hE!Int: 18 ................................. SH: 0Dex: 31 ............###+####.#........... XL: 12 Next: 22% Place: Lair:1 y0h!#.###.##....#...@)...#........... Noise: ---------  Time: 11974.1 (0.0) ###..###....#........#........... p) +0 rapier y0h"2.....................#..........< Throw: 2 throwing nets .#...†.#††..#.................... Fly #....††....#....................#....##....#........#........... #.....#....#+.##.###............ #............................... #####.#.........................  _You kill the yak! _You see here a yak corpse.  You swap places. _Your shadow fades away. _You see here a +0 cloak. _F - a +0 cloaky0h)y0h*y0h 2y0h0<y0h>1=4=5.1 (1y0hEy0hOy0hiP+6.1 (2y0hWy0h`y0ha+7.1 (3y0hYiy0hty0hu52=y0h!v$8.1 (4y0ho}y0hky0h#=y0h$9.1 (5y0hy0h& y0h6 _You start haunting your armour. You continue haunting your +0 cloak. x5y0hXy0hy0hk y0hŸJ_You finish haunting your +0 cloak.y0hy0hqy0hy0hoy0h3y0h y0hГy0hĔ<35y0hE=5y0hy0hq,y0hܟy0hRy0hy0hy0hly0h y0hwy0h˵4==4y0hy0hsy0hy0hRy0hT6=y0hy0hy0hL5=y0h y0hy0ht:3y0hy0hy0h:2y0h/y0hx6=y0hy0hpy0h=y0hy0h4q7==1y0h9y0hy0hzp7=0y0hzy0h1y0hy0hey0hy0hUy0h y0hy0h2_8===y0h y0h0y0h; 9y0hy0h y0ht T8=y0hy0h y0h:9y0hiy0hy0h4y0hy0hy0h y0h "y0h%y0h&>50=y0h"';=8y0h(y0h!+,y0h ,y0h.j9=y0h/y0h>1b1=y0hY2y0h!4P7y0hW5y0h7,y0h7y0h9y0h9:=y0h:y0h<y0hJ=:2y0h=y0h@W _You start resting.y0hAy10/21= 6 y0hAy0hDy0hDy0hEy0hG:3y0hHy0hHy0hJ,y0hKy0hMy0h_M:=y0h Ny0hOy0h@P54=11=y0hQy0hRy0h%Sy0hrUy0hVy0h`Wy0hXy0hYy0hZT5=y0hZy0h$]y0h]:=y0hG^y0h"`y0h|`y0hay0hc62=y0hdy0hrfy0hfy0hfgy0hSiy0hiy0h%jy0hky0h!lZ7=y0hly0hny0hn:=y0hoy0h7qy0hqy0h'ry0hsy0hMt~8=3=y0huy0hvy0hOwy0hwy0hy,y0hzy0h"|y0h||B9y0hB}y0h~y0hG:=y0hy0hPy0hy0hHy0hk4==y0hy0hTy0h[60=y0hiy0h,y0hey0hˌy0h$y0hy0h[y0he1===y0hy0hy0hEy0hےy0hy0h]15=y0hy0h`y0hB2y0hly0hy0hy0hқy0hy0hy0hŞy0hy0h$v3==y0hy0h{,y0h\y0hڦy0h3Z6=y0hy0hy0h>R4=y0hy0hƬy0h.y0h٭y0hy0hy0hy0hHy0hT5=y0hy0hdy0hy0hVy0hzy0hZ7=y0hy0h-y0hZ6=y0hDy0hXy0h,y0h,y0hy0hy0hEd7==y0hy0h'y0hy0h%y0hy0hUZ8=y0hy0hy0h{y0h.y0h&y0hB8y0h`y0h.y0hy0h'y0hy0hV:=y0h<y0hy0h_{69=9=y0h-y0h!,y0hy0hny0hy0hJy0hfy0hS70=y0hy0hP=y0hGy0h,y0hy0hy0h Z120=y0hy0h,y0hy0hy0hy0hy0hy0h>2=y0hy0h\y0h:=y0hvy0hy0hXy0hy0h6 3y0h = _You feel your existence waver again.y0h 22074.1 (95.0)y0hc W1==5.1 (96y0h# y0h % _Magic restored.y0h y0hI y0h y0h+ y0h, ny0hū y0h\ 84y0h y0h߮ y0h ;==y0h y0h ,y0h y0h I _You start resting.y0hR y0h 280.1 (5.0)y0h K5=1.1 (6y0h y0h8 " _HP restored.y0h 4y0h y0h y0h y0h By0hů ,y0hY y0hO y0h' ,y0h9 y0h y0h y0h- :=y0h y0hB y0h~ ,y0h y0h$ y0h ,y0h) y0h y0h y0h' y0h y0h y0h ,y0h y0h y0h ,y0h y0h y0h2 y0h8 .....................#..........< .#...†.#††..#....................#....††....#....................y0h #....##....#........#...........#.....#....#+.##.###............  #...............................  #####.#................ ##................. Y..........@.......  Y............y0h †  ....  Y...........Y#...##..... .... ........######.F   cane toad (wandering) .....# #P..F ..... ##... #y0h ,90.1 (9y0h IF.y0h /1.1 (10.0)y0h y0h \ _A cane toad comes into view.y0h` f.<††..#.......  #....††....#...........  y0ha ...#........#..  ...#+.##.###...  ...............  ............... ##................. Y..........@.......  ...............†  ...............  ...............  ...............  .... ........######.F. .....# #P... ..... ##...y0h J.<††..#.......  #....††....#...........  ...#........#..  ...#+.##.###...  ...............  ............... ##................. Y..........@.......  ...............†  ...............  ...............  ...............  .... ........######.F. .....# #P... ..... ##...y0h/ 4y0hy0hH` _A cane toad is nearby!y0h ,.<††..#.......  #....††....#...........  ...#........#..  ...#+.##.###...  ...............  ............... ##................. Y..........@.......  ...............†  ...............  ...............  ...............  .... ........######.F. .....# #P... ..... ##...z0h9.<††..#.......  #....††....#...........  ...#........#..  ...#+.##.###...  ...............  ............... ##................. Y..........@.......  ...............†  ...............  ...............  ...............  .... ........######.F. .....# #P... ..... ##... _A cane toad is nearby!z0h,.<††..#.......  #....††....#...........  ...#........#..  ...#+.##.###...  ...............  ............... ##................. Y..........@.......  ...............†  ...............  ...............  ...............  .... ........######.F. .....# #P... ..... ##...z0hxJ.<††..#.......  #....††....#...........  ...#........#..  ...#+.##.###...  ...............  ............... ##................. Y..........@.......  ...............†  ...............  ...............  ...............  .... ........######.F. .....# #P... ..... ##...z0h{4z0h-z0h z0hkR_A cane toad is nearby!z0hMf.<††..#.......  #....††....#...........  z0h4...#........#..  ...#+.##.###...  ...............  ............... ##................. z0h|Y..........@.......  ...............†  ...............  z0h...............  ...............  .... ........######.F. .....# #P...z0h$= ..... ##...z0h=3l.<††..#.......  #....††....#...........  z0h4...#........#..  ...#+.##.###...  ...............  ...............z0h4 ##................. Y..........@.......  ...............z0ht5†  ...............  ...............  z0h6...............  .... ........######.F. .....# #P...z0h6 ..... ##...z0hf?z0h@z0hjKz0hM` _A cane toad is nearby!z0hR#...†.#††..#........... z0h~#....††....#............ #....##....#........#.. #.....#....#+.##.###.. #.................... #####.#.z0h ##...Y...Y...† z0h..... YY#...##.... ..######.F .....# #P........ ##. .#.z0hz0hl2F.z0hz0h82.0) _z0hz0hdz0huB....††....#. ....##....#........#. .....#....#+.##.###.. ....................z0hY###.#  ##..Y..Y...†.P .... #...##F .... ..######.. .....# #P...... ##.P. z0ho. #... z0h=z0hCF.z0h&3z0hu"z0h$z0h ' _A cane toad is nearby! _is nearby! _ Casting: Dazzling Flash (safe; 1% risk of failure) z0h ] Confirm with . or Enter, or press ? or * to list all spells.z0h%- ....††....#...................... neoul the Unseen z0h- c....##....#........#............. Poltergeist of Dithmenos *****. .....#....#+.##.###.............. Health: 75/75 ======================== ................................. Magic: 19/21 =====================--- ####.#........................... AC: 6Str: 4  ##............................ EV: 20Int: 18 z0h.  Y............................. SH: 0Dex: 31  Y............................†.P XL: 12 Next: 22% Place: Lair:1 z0h/ ................@................ Noise: ---------  Time: 12093.1 (0.0) .................*............... p) +0 rapier #...##............F.............. Throw: 2 throwing nets .... ........######.............. Fly  .....# #P.............. ..... ##.............P F   cane toad (wandering) ... #.............. #.............. .......... _A cane toad is nearby!z0h/ Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 61%)z0h% ....††....#...................... neoul the Unseen z0h ....##....#........#............. Poltergeist of Dithmenos *****. z0hO .....#....#+.##.###.............. Health: 75/75 ======================== z0h ................................. Magic: 19/21 =====================--- z0hQ ####.#........................... AC: 6Str: 4 ##............................ EV: 20Int: 18Y............................. SH: 0Dex: 31  Y............................†.P XL: 12 Next: 22% Place: Lair:1 z0h z................@................ Noise: ---------  Time: 12093.1 (0.0) ................................. p) +0 rapier z0h #...##............*.............. Throw: 2 throwing nets .... ........######.............. Fly .....# #P..............z0h: ..... ##.............P F   cane toad (wandering)...#..............#........................ _A cane toad is nearby!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 61%)z0h>EF  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  z0hEAim: a cane toad (wandering, hasn't noticed you, chance to affect: 61%)  The cane toad resists with significant effort.z0hEF.==4.1 (1 _The cane toad gives a loud, deep croak!{0h0  {0h#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{0h` ....††....#...................... neoul the Unseen {0h{a ....##....#........#............. Poltergeist of Dithmenos *****. .....#....#+.##.###.............. Health: 75/75 ======================== ................................. Magic: 17/21 ===================----- ####.#........................... AC: 6Str: 4  ##............................ EV: 20Int: 18  Y............................. SH: 0Dex: 31 {0hb # Y............................†.P XL: 12 Next: 22% Place: Lair:1 ................@................ Noise: ==-------  Time: 12094.1 (0.0) .................F............... p) +0 rapier #...##........................... Throw: 2 throwing nets {0hc .... ........######.............. Fly  .....# #P.............. ..... ##.............P F   cane toad ... #.............. #.............. .......... _The cane toad gives a loud, deep croak!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 61%){0h ....††....#...................... neoul the Unseen {0hW Y....##....#........#............. Poltergeist of Dithmenos *****. .....#....#+.##.###.............. Health: 75/75 ======================== ................................. Magic: 17/21 ===================----- ####.#........................... AC: 6{0h Str: 4 ##............................ EV: 20Int: 18Y............................. SH: 0Dex: 31  Y............................†.P XL: 12 Next: 22% Place: Lair:1 ................@................ Noise: ==-------  Time: 12094.1 (0.0) .................*............... p) +0 rapier #...##........................... Throw: 2 throwing nets .... ........######.............. Fly .....# #P................... ##.............P F   cane toad...#..............#..............{0h U.......... _The cane toad gives a loud, deep croak!  {0hP Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 61%){0h! ~F(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to affect: 61%)  The cane toad looks drowsy...{0hT ;F{0hU [11 --5.1 (1{0hY {0hU[ k _You feel bolstered by spreading misfortune.|0h_  The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!|0hm..|0hw6/7625--9 (0.8|0h|0hM _You kill the cane toad!|0h\|0h_]|0h,^|0h`|0hcX|0hd|0hf|0hbgZ8=|0hTh|0hpj|0hj|0hk|0hqm|0hm:0|0hn|0h8q|0hq|0hCr|0hKt|0ht-= 9|0hu|0hu|0hw|0hFx:8|0hy|0hz|0h3{Z9=|0h#||0h~|0hx~:7|0hl|0h|0h|0h|0h|0h|0h|0h|0h:=|0h͈|0hh|0hʋ1 6 |0h|0hYs _You feel your existence waver again.|0hI20=|0hؐ|0hԒ,|0h|0h|0h|0h|0h~|0h|0hh|0hЛ|0hV:=|0h|0h ,|0h|0h8_1==|0h|0h4 _Magic restored.|0h|0h8|0h|0h|0h5,|0h |0h|0h|0h|0hx|0h|0h|0h;==|0h'|0h|0hh,|0hO|0he|0h,|0hj|0h|0h|0h$|0h|0h>|0h,|0h |0h|0hF|0h|0h2|0hX|0h|0h,|0h|0h+|0h|0h7|0h|0h|0h|0hx|0h|0h|0h |0h|0h|0h|0h_|0h|0hb|0h|0h,|0h_|0h|0h^|0h|0h|0h|0h|0h{|0h|0h |0hM,|0h|0h1|0h9|0h|0hR|0h |0h%|0h&|0h:)|0h-|0h1|0hu2|0hr5|0h9|0h<|0hl=|0h@|0hHB|0h=LN _You now have 167 gold pieces (gained 14).|0h*Q4|0hR|0hT|0h[B|0h\|0h_|0hh_|0h~`|0h/c|0h?f,|0hi|0hl|0hGo|0ho|0hq|0hs|0hu|0hGv|0hzw|0hCy|0h1{|0h{|0h||0h|0hԁ|0h6|0h?|0hA|0h|0h|0h>|0h|0h,|0hb|0h^|0h,|0hL|0h|0h,|0h!|0h|0h|0h|0h)|0h|0h7|0h|0h|0hѬ|0hw|0hۯ|0h|0hx|0h_|0hø|0he|0h|0hͿ|0h4|0h*|0h.|0h#|0h|0h|0h|0h|0hM|0h|0h|0h#|0h|0h|0hB|0h\|0h|0h+|0hW|0h|0hs|0h!I _n - 5 scrolls of identify (gained 1)|0h|0hP|0h|0h|0h$|0h|0h|0hY|0h |0h |0h< |0hq|0h|0h|0hn|0hX|0h,|0hw|0h|0hl!|0h!|0h(X|0h)|0h/|0h0,|0h1|0hT4|0hJ6|0h6|0h7|0hQ9|0h*;|0h;|0h}<|0h >|0hw@,|0hA|0hFC|0hqE,|0hF|0hHH|0hRJ,|0hK|0h8O|0hQ,|0hFR|0hCT|0hV|0h]W|0hW|0hY|0h[|0h\|0h]|0h^|0h`|0h`|0ha|0hc|0hnf,|0hi|0hi|0hl,|0hom|0h5s  ##..#..P...##...#  #..###.P.###...# |0htZ #...##.#.#.#...#####  #.........   #.   #.   #...... |0ht  #.....   #..@.. 181.9 (86.0)  #...####.#.#..##P  |0hDw! #...# #####..#   #.... .#   #....#  ##...#  #.... #..=# |0h}j _Key pressed, stopping explore.|0h`|0h|0he% _|0h͙|0h|0hb|0hȜ|0h|0h:|0h|0hH|0hF|0h|0h&|0h|0h|0h|0hk|0hЫ|0h|0hq|0h|0h|0h|0h|0h|0h|0h޷|0hgl  You see here a ring of positive energy.|0h|0hT _|0hJ|0h|0hL,|0h|0h8|0h |0h|0h|0h|0hN|0h|0h|0hT|0ht|0h|0h|0h|0h/|0h|0h|0hF _You reach down and open the door.|0h74|0h|0h$@  There is an open door here.|0h|0hg _|0h|0h|0hQ|0h|0h|0h|0hZ,|0h;|0h|0h ,|0h |0h n|0hw ,|0hC |0h |0hS ,|0h |0h |0hj ,|0h= |0h |0h |0hs |0h |0h3 |0h |0h |0h |0h |0h |0h |0h |0h |0h! |0h" |0h" |0h?% |0h& |0h' |0h' |0h) |0h* |0h+ |0h+ |0h, |0h. ,|0h/ |0h0 |0h22 |0h2 |0h2 |0h4 |0h 6 |0h6 |0h6 |0h28 |0h9 |0h: |0hv: |0hz; |0h< ,|0hT= |0h> |0h@ |0hA |0hA |0hB |0hD |0hE |0hfE |0hF |0hG |0hH |0haH |0hI |0hK |0hK |0h?L |0hM |0hO |0hwO |0hO |0hQ |0hW <....... |0h[X .#..##P #... ##..#  .... . ##..#  #..# .F ....# |0hX  +..# ... ##..#  #..# .... +...#  #..# ..... |0hTY ##..######### #..#...... ##..#.P#..#.###.@.# .................#..# ....................... #P..#.################## |0hY ####### F   cane toad (asleep) |0h_ .219.9 (38|0h2` -20.9 (39|0h d |0h?f \ _A cane toad comes into view.|0hm !|0h #... .... .  #..# .F ....# +..# ... ..# #..# .... |0hc F.# #..# ..... . #..#...... |0h .#.P#..#.###.@.#..............#..# .............. ############### |0h |0he <|0h.r %|0hr  #... .... .  #..# .F ....# +..# ... |0h$s E..# #..# .... .# #..# ..... |0h}s . #..#...... |0hs 6.#.P#..#.###.@.#..............#..# |0h-t .............. ############### |0ht  |0ht |0hz |0h{ |0hW |0h  |0h Z_A cane toad is nearby!|0hF 2 #... .... .  #..# .F ....# +..# ... ..# #..# .... .# #..# ..... . #..#...... |0hG .#.P#..#.###.@.#..............#..# .............. ############### |0h{ #... .... .  #..# .F ....# +..# ... ..# #..# .... .# #..# ..... . #..#...... |0h{ .#.P#..#.###.@.#..............#..# .............. ###############  |0hf|0h|0h|0h{` _A cane toad is nearby!}0h }0hoPut on or remove which piece of jewellery? }0hS;Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn)  t - a +6 ring of dexterity (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip }0h1}0h}0ht}0h+j.......neoul the Unseen }0h.#..##P#...Poltergeist of Dithmenos *****. ##..#.... .}0h cHealth: 76/76 ======================== ##..##..# .FMagic: 21/21 ======================== }0hw(....#+..# ...AC: 6Str: 4 ##..#}0h#..# ....EV: 20Int: 18 +...#}0h9#..# .....SH: 0Dex: 31 ##..######### #..#......XL: 12 Next: 25% Place: Lair:1 ##..#.P#..#.###.@.#}0hMpNoise: ---------  Time: 12220.9 (0.0) .................#..#p) +0 rapier .......................}0hThrow: 2 throwing nets #P..#.##################Fly #######}0h9+F   cane toad (asleep) _You see here a ring of positive energy. _You reach down and open the door. _There is an open door here. }0h_A cane toad comes into view. _A cane toad is nearby! _A cane toad is nearby!}0h:  Okay, then.}0h.}0h}0h}0h. _~0h~0h]Inventory: 32/52 slots Hand Weapons (go to first with ))  p - a +0 rapier (weapon) Missiles (go to first with ()  u - 2 throwing nets (quivered) Armour (go to first with [)  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  y - a +1 cloak (haunted)  C - a +0 hat of see invisible (haunted)  F - a +0 cloak (haunted) Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn)  t - a +6 ring of dexterity (worn) Wands (go to first with /)j - a wand of charming (15)  w - a wand of roots (10)  z - a wand of flame (3)  A - a wand of polymorph (7)  B - a wand of mindburst (10) Scrolls (go to first with ?)  a - 4 scrolls of teleportationc - 2 scrolls of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~0h_~0h]~0h<.......~0hIneoul the Unseen .#..##P#...Poltergeist of Dithmenos *****. ##..#.... .~0hYHealth: 76/76 ======================== ##..##..# .FMagic: 21/21 ======================== ....#+..# ...AC: 6Str: 4 ~0hAS##..##..# ....EV: 20Int: 18 +...##..# .....~0hSH: 0Dex: 31 ##..######### #..#......~0hXL: 12 Next: 25% Place: Lair:1 ##..#.P#..#.###.@.#~0hPNoise: ---------  Time: 12220.9 (0.0) .................#..#~0h-p) +0 rapier .......................Throw: 2 throwing nets #P..#.##################Fly #######F   cane toad (asleep) _You reach down and open the door. _There is an open door here. ~0h_A cane toad comes into view. _A cane toad is nearby! _A cane toad is nearby! _Okay, then.~0h~0h~0h~0hG0h[?25h[?0c 0hѮ^ Search for what [Enter for "armour", or ? for help]? 0hV [?25l[?1c0h0hV16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] C - a +0 hat of see invisible (haunted)  b - [carried] F - a +0 cloak (haunted)  c - [carried] b - a +1 cloak (haunted)  d - [carried] r - a +0 pair of boots (haunted)  e - [carried] y - a +1 cloak (haunted) 0haResults elsewhere ([,] to cycle)  f - [Lair:1] a pair of bootsg - [D:9] a book of Iron (646 gold)  h - [D:9] a book of Winter (476 gold)  i - [D:10] Tekhedd's Antique Armour Shoppe  j - [D:8] a +0 buckler  k - [D:8] a +0 pair of gloves  l - [D:8] a +2 pair of gloves of fire resistance (387 gold)m - [D:10] a tower shield (272 gold)  n - [D:3] Penaut's Antique Armour Boutique  o - [D:3] a helmet (85 gold)  p - [D:3] a pair of boots (94 gold)0h0hC0h .......neoul the Unseen .#..##P#...0hc Poltergeist of Dithmenos *****. ##..#.... .Health: 76/76 ======================== ##..##..# .FMagic: 21/21 ======================== ....#+..# ...AC: 60h mStr: 4 ##..##..# ....EV: 20Int: 18 +...##..# .....SH: 0Dex: 31 ##..######### #..#......0h~7XL: 12 Next: 25% Place: Lair:1 ##..#.P#..#.###.@.#Noise: ---------  Time: 12220.9 (0.0) .................#..#p) +0 rapier 0h.......................Throw: 2 throwing nets #P..#.##################Fly #######F   cane toad (asleep) _There is an open door here. _A cane toad comes into view. 0hn_A cane toad is nearby! _A cane toad is nearby! _Okay, then.Search for what [Enter for "armour", or ? for help]? 0hM0h0hu0h. _0h0h&0h0hF _Unknown command.0hD 0hF Shopping list: 6 items, total cost 3489 gold pieces  a - [D:3] 30 gold a potion of curing 0hG  b - [D:3] 80 gold a potion of heal wounds  c - [D:8] 387 gold a +2 pair of gloves of fire resistance  d - [D:9] 782 gold a book of Beasts  e - [D:8] 850 gold a book of Misfortune  f - [D:9] 1360 gold a manual of Dodging 0hH You have 167 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exit0h20h0hj.......neoul the Unseen 0hY.#..##P#...Poltergeist of Dithmenos *****. ##..#.... .Health: 76/76 ======================== ##..##..# .FMagic: 21/21 ======================== ....#+..# ...AC: 6Str: 4 ##..#0h #..# ....EV: 20Int: 18 +...##..# .....SH: 0Dex: 31 ##..######### #..#......XL: 12 Next: 25% Place: Lair:1 ##..#.P#..#.###.@.#0hXNoise: ---------  Time: 12220.9 (0.0) .................#..#p) +0 rapier .......................Throw: 2 throwing nets 0h#P..#.##################Fly #######F   cane toad (asleep) _A cane toad comes into view. _A cane toad is nearby! _A cane toad is nearby! _Okay, then. 0hs_Search for what [Enter for "armour", or ? for help]? _Unknown command.0h0h0h0h0h:0h&0h>0h0h.=" 0hY>6#..##P #... #.##..# .... .....# #..# ...F. ...# +..# ....# 0h>?#..# .....# ...# #..##.....#..# #..#......#0h{?..#.P#..#.###..@# .............#..# ...... P..#.#0h@7#######  0hG0hBI21.9 (1 _0hLO0hQ0h  ........... .....  .# ## 0h ..##P#... .##.### ..# .... ......## #..# ....F.# ..# +..# .......# 0h= #..# .....# ..# #..## ..######### #..#@.....##.P#..#.###...##...###..#..# ....................... 0h r..#.#################### #####0h 0h &20h 0h 0h  ..> ... .............. 0h  #.# ## . .##P#...#.##.### . .# ....#......# # .# #..##....F.#. .# +..##......... .# #..##.....# . .# #..## . .######### #..#......# #.P#..#.###...##...#0h: <.....#..#..# .................... .#.#################### ####0h 0h@ &30h 0h 0hs8.. .. ..> 0h$9f... ............ ...  #.# ## . ##P#...#.##.### .. # ....#......# # # #..##....F.#. 0h9d# +..##.......... # #..##.@...# . # #..## .. 0h:######### #..#......# . #.P#..#.###...##...#....#..#..#.................... .#0hn:u################### ###0h @0h@&40h}D0hCF0h $ 0h . ... .>. 0h ... . #.# ## 0hs .. #P 0h #...#.##.### . 0h ....#......# .#.# 0h #..##....F.#.. +..##..0ho  #..##..@..# .0h #..##.....# .0hkz #..#......# . 0hs.P#..#.###...##...## ...#0h0y......... .#0hG########### 0h+$0h%&50h;40hZ:0h  ..#.P..##.. .. . 0hR... ..> ... ............ .  #.#### . P0h:4#...#.##.### ........#......# .#.##..##....F.#.0h+..##...@....... .#..##.....##.... . #..#0h-!# . .. ####### #..#......# .. P#..#.###...##...#0h#..#..# . ...................################## 0h#0h L FF0h5The cane toad croaks.0hX0===60he _The cane toad misses you.0h$1 : @0h1  (ally target)@   shadowYou closely miss the cane toad.Your shadow hits the cane toad with a rapier!0h3 6--7.7 (0.80h 9 0h< Z _The cane toad completely misses you.0h  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h6..........#.P..##. neoul the Unseen 0h.. .. ................ Poltergeist of Dithmenos *****. . ... ..........>..... Health: 76/76 ======================== . ... ............... Magic: 19/21 =====================--- . #.#### .... AC: 6Str: 4 P #...#.##.### .... EV: 200hR+Int: 18 ....#.....@# .. #.#. SH: 0Dex: 31 #..##....F.#.... .... XL: 12 Next: 25% Place: Lair:1 0h+..##...@....... .... Noise: =--------  Time: 12227.7 (0.0) #..##.....##.... .... p) +0 rapier 0h(#..##.....# . .... Throw: 2 throwing nets ####### #..#......# ..  Fly P#..#.###...##...## ...........#..#..#. F   cane toad (ally target) 0hK................... @   shadow #################### #_The cane toad completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hPAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, chance to affect: 61%)0hX ..........#.P..##. neoul the Unseen ..0hY .. ................ Poltergeist of Dithmenos *****. .... ..........>..... Health: 76/76 ======================== .0hZ 1... ............... Magic: 19/21 =====================--- .#.####0hyZ .... AC: 6Str: 4 P0hZ #...#.##.###.... EV: 20Int: 180hH[ B....#.....@# .. #.#. SH: 0Dex: 31#..##....*.#.... .... XL: 12 Next: 25% Place: Lair:1+..##...@....... .... Noise: =--------  Time: 12227.7 (0.0)0h[ U#..##.....##.... .... p) +0 rapier#..##.....# . .... Throw: 2 throwing nets ####### #..#......#.. Fly 0h\ P#..#.###...##...## ...........#..#..#. F   cane toad (ally target) ...................0h\ @   shadow #################### #0h] _The cane toad completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hu] Aim: a cane toad (moderately wounded, ally target, chance to affect: 61%)0hӧ 0hb "F 0h< { Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (moderately wounded, ally target, chance to affect: 61%)  The cane toad resists with significant effort.0h %-0h0 8.7 (10h> 0h  0hH L_The cane toad closely misses you. x20hЇ 0h  0hACasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ;.0h .........#.P..##. neoul the Unseen .. .. ................ Poltergeist of Dithmenos *****. . ... ..........>..... Health: 76/76 ======================== 0h" . ... ............... Magic: 17/21 ===================----- . #.#### .... AC: 6Str: 4 0h P #...#.##.### .... EV: 20Int: 18 0h ....#.....@# .. #.#. SH: 0Dex: 31 0hU #..##....F.#.... .... XL: 12 Next: 25% Place: Lair:1 +..##...@....... .... Noise: ---------  Time: 12228.7 (0.0)0h  #..##.....##.... .... p) +0 rapier 0h I#..##.....# . .... Throw: 2 throwing nets ####### #..#......# ..  Fly 0h P#..#.###...##...## ...........#..#..#0h n. F   cane toad (ally target) ................... @   shadow 0h C#################### #_The cane toad closely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h/ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, chance to affect: 61%)0h 6.0ha !.........#.P..##. neoul the Unseen .... ................ Poltergeist of Dithmenos *****. .0h ... ..........>..... Health: 76/76 ======================== .0h ... ............... Magic: 17/21 ===================----- .0h #.####.... AC: 60h{ ]Str: 4 P0h #...#.##.###.... EV: 200hy Int: 18....#.....@# .. #.#. SH: 00h -Dex: 310hO #..##....*.#.... .... XL: 12 Next: 25% Place: Lair:10h +..##...@....... .... Noise: ---------  Time: 12228.7 (0.0)0h #..##.....##.... .... p) +0 rapier0h M#..##.....# . .... Throw: 2 throwing nets ####### #..#......#0h M.. Fly 0hK P#..#.###...##...## ...........#..#..#0h . F   cane toad (ally target) ...................0hS ]@   shadow 0h #################### #_The cane toad closely misses you. x2  0hr Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0ha Aim: a cane toad (moderately wounded, ally target, chance to affect: 61%)0h 80h Fasleep, ally target)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hц Aim: a cane toad (moderately wounded, ally target, chance to affect: 61%)  The cane toad looks drowsy...0h 0h & 0h+ .F@You feel bolstered by spreading misfortune.0hO 8*0h7Y V , slow, ally target)0hY cYour shadow points at the cane toad and mumbles some strange words.0h :F0h R12 9.7 (10h^ 0h 7 _The cane toad seems to slow down.0hA' 0h'~ The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!0h0..@   shadow0h76830.6 (0.90h<0h>M _You kill the cane toad!0ho0h@0hѶ0h0h_X0h}0hn0hZ8=0h0h~0h0h0hR0h@\ _Your shadow fades away.0h0h0hU0h0hk0hU0hB=10hm0h0h0h'0hF0hZ9=0h[0h0h?0h0hX0h0hr0h,0h0h:0h:=0hN0h,0h0h@0hI20=0hW0h,0h0h0h_300h0hS,0h-0h0he:=0h0hj0h0h0h0hI1==0h 0h0h,0h0h0hmQ 90h0h 0hF 0h 0h0h0h|0h;==0h0h0hK,0h0hY 0hl#,0h&0h)0h0..........#...#.....# #.#.#..##...##P. ............#......# ..>. ............#......# 0h 1............#.P..##. .. ..l...........................>.............................#.#### #@)...... ....#...#.##.###..)..... ........#......#........ #.#.  #..##......#.......P ....#...  +..##..............# ........  #..##.....##.......# ....#... l   iguana (wandering)  #..##.....##0h1K.....# ....#... #..#......##.......# .. #... #.###...##...###........ ....0h3057.6 (27.0)0h19H.l0h:,8.6 (280h?0h@0h   #.#.#..##...# ............#>. ............#.. ............#.P .. ............... 0hu b....l...........> ................  #@)......  #..).....  #........  #.......P  ...........#  #.......#  #.......#  #.......# ..  0h   #.#.#..##...# ............#0h2 >. ............#.. ............#.P 0h ].. ............... 0h v....l...........> 0h\ J................ 0h [ #@)......  0hI #..).....  #........  0h P#.......P  0h ...........#  #.......#  0ht N#.......#  0hЦ v#.......# ..  0h 0hݽ 0hQ t _An iguana is nearby!0hs $ 0hs e #.#.#..##...# ............#>. ............#.. ............#.P0hs  .. ...............0hWt 5 ....l...........> 0ht ................ 0hu 6 #@)......  0hwu ,#..).....  #........ 0hu ( #.......P  0h0v /...........#  #.......# 0hv & #.......#  0hv 8#.......# ..  0h% )  #.#.#..##...# ............#>. ............#.. ............#.P .. ............... 0h |....l...........> ................  #@)......  #..).....  #........  #.......P  ...........#  0h= #.......#  #.......#  #.......# ..  0h" 0hC# 0hW( 0h[*  0h* P_An iguana is nearby!0h $ 0hi j #.#.#..##...# ............#>. ............#.. ............#.P 0hΖ c.. ............... ....l...........> ................0hI ;  #@)......  0h T#..).....  #........  #.......P  0h L...........#  #.......#  #.......# 0ho A #.......# ..  0h-  #.#.#..##...# ............#>. ............#.. ............#.P .. ...............0h. ....l...........> ................  #@)......  #..).....  #........  #.......P  ...........#  #.......#  0h.0hK.#......# #.P..##..l>0h .......@.. #.######0h.  #...#.##.###..)..... .. ....#......#0hy.. #.#. #..##......#.P ....#0hק +..##........# .... #..##.....##0h3^.# ....# 0h#..##.....##.# ....# #### #..#......### .. #0h0h.0h&l0h ?89.6 (10hn.0) _0h0h.0h!. .#. ..#.#..........#.# ..#.#.#..##...##.#P. F.#......# ..>..#......#.#.P..##  .>.l#.######.)......  #...#.##.###..).....  ....#......#........ #.# #..##......#.......P ....# +..##0h"P........# F   bullfrog (asleep) #..##.....##.......# ....#. l   iguana (wandering) #..##.....##.......# ....## #..#......##.# .. #0h%0h)6.l0h*'600h.0hi0[ _A bullfrog comes into view.0hD  You catch the helpless iguana completely off-guard!  You perforate the iguana like a sieve!!!0h(LC.0hO-1.4 (0.80hT0hVJ _You kill the iguana!0hT T# #...##0hE . .. ............#........ ...#.......#...# .......# ...#.#.#..##...#...... ###.#P. .F0h  .#......#..>. [.#......# #.P..## ...0h>>............ .##.######. 0h #...#.##.###..)..... .. ....#......#.. #.#.0h #..###.P ....# +..##......0h.# .... #..##.....##.# ....# 0h#`#..##.....##.# ....#0h?0h-2.4 (1.00h !0h"0h% .# .+...#......#.. .P.......#...##0h& .... ............#............#.......#...# ........#....#.#.#..##...#...... ####.#P. ..F.#......# . ..>. .[.#......##.P..## ... ..> .0h' ............ . ..##.######. P #...#.##.###..)..... ..0h'  ....#......#.. #.#. #..###.P  +..##.......# .... #..##.....##.# ....0h/ 0h0 B730hb6 0h8 0h5 .# ... ......#####.#.. .#.......+...#...... ##.. .P.......#...# #0h{7  ............#...... #......#.......#... #........#....#.#.#..##...#...... #####.#P.#..F.#...... .. ..>...[.#.....#.P..## .... ...>............. ..0h8 _ ...##.######. #P #...#.##.###..)..... .. ....#......#.. #.# #..##......#.P  +..##.......# 0h_G 0hH 9 6 40hO 0hEQ d _You feel your existence waver again.0hW#.+.... ......#.................##### ..#.. .#.......+...# .##....P.#...# .#0h5 ............# .#......#.......#... .#........#....#.#.#..##...# .#####.#P.#..F.#. ..>...[.#.....#.P..#..0h...>............. .......##.######. ##P0hu##...#.##.###..)..... .. # ....#......#.. # # #..###.P 0hU0h=&50h:0h0hP.#.+.... .#...........0h!..#....#.......+...# ..#.#....P.......#...# ..#..............# ..#.#.......# ..#0h.#....#.#.#..##...# ..#####.#P.#..F.#. ..>...[.#..#.P.....>.....##.######.)...... .##P#...#.##.###..)..... .# ....#......#. # .# #..##......#.P 0h0h&60h 0h"0h .#.+.... ...#...................#....#.......+...#.#0hm.#....P.......#...#.#.............#.#.............#.......#.#.#....#.#.#..##...#.#####.#P.#..F.#. ..>...[.#..#.P...>.....##.######.)...... 0h*p.##P#...#.##.###..)......# ....#......#..# #..##......#.P0h0h&70hB0h0h>  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!!0hEC.0hJ598.3 (0.90hO0hQL _You kill the bullfrog!0hqL 40hM 0hS 0hU 0hX ,0hY 0hH[ 0h[ 0h\ 0h^ 0hq` 0h` 0ha 0hc 0he 0hFf 0hTg 0hi 0hk 0hk 0hm 0hn 0hp 0h9q 0hr 0h"t 0hcv 0hv 0hx 0hY} 0hk 0h 0hҀ 0h݂ 0h 0h 0h2 0hш 0h 0hW 0h 0h 0h 0h 0h| 0hϔ 0h 0h 0h$ 0hC 0h1 ,0h 0hz 0hm 0hף 0h 0hШ 0h 0h~ 0h+ 0h 0h 0h@ 0hn 0h6 0h 0h 0h 0hb 0ha 0h 0h? 0h 0h ,0h 0h 0h ,0h 0h/ 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0ht 0h 0h 0hZ 0h 0h 0h" 0h 0h 0h] 0hr 0h 0h7 0h> 0hA 0h 0h 0h 0h ,0hB 0h' 0h 0hn 0h 0h 0h 0h 0hp 0hh 0h 0h 0h[ 0h 0h 0h 0hu 0h: F _You reach down and open the door.0h 0h 0hb 0hr @  There is an open door here.0h 0h _0hx 0h 0h 0h 0h 0hZ 0h> 0h 0h8 0h, 0h) 0h 0h 0h< 0h 0h 0hd 0hi 0h 0h  0hw n0h 0h 0h 0h 0h 0h*! 0h! 0h" 0h" 0h# 0hD$ 0h$ 0h% 0h& 0h& 0hF' 0h6( 0h@) 0h) 0h* 0h+ 0hJ, 0h, 0h- 0h). 0h/ 0h0 0hu0 0h1 0h2 0h[3 0h74 0h5 0hF6 0h6 0h-7 0h9 0h: 0hd; 0h; 0hC= 0h> 0hD? 0h? 0hA 0h-C 0hC 0h#D 0h`E 0hF 0hG 0hG 0hI 0h'K 0hK 0hL 0h4M 0hfN 0hN 0h6O 0hQ 0hS ,0hJT 0hU 0hV 0hYW 0hW 0hY 0h1Z 0hZ 0hZ 0hn\ 0hy] 0h] 0h=^ 0h_ 0h` 0hHa 0ha 0hc 0hRd 0hd 0hWe 0hg 0h(h 0hh 0hh 0h>j 0h`k 0hk 0hal 0h?o 0hp ,0hp 0hq 0h;s 0hs 0h*t 0ht 0h+v 0hv 0hw 0hw 0hx ,0hy 0h{ 0h| 0h| 0h| 0h~ 0h ,0h8 0hT 0h 0h B0h5 ,0hɅ 0hF 0hs 0hދ 0h< 0h 0h# 0h 0h 0h 0h! 0h 0h 0h 0h 0h 0h 0h 0h ,0hy 0hH 0h ,0hŢ 0hq 0h 0hc 0hڦ 0hz 0h 0h_ 0hԫ 0h9 n0h 0h| 0h 0h 0hй 0hK 0h 0h 0hu 0h 0h 0ht 0hG 0h 0hD 0h 0h 0h .#......#.#.P..##......0hW ...........S.......>.................... #####.).........####P.##.## #.###..)..............'.........#0h ..#.........#.#........+#.......P...@.#.............#.......##.........###.......#.....#...#..+##.......#.....#...#.........#0hI ##.......#.....#...##...#..######........+P.##............... S   water moccasin (wandering)#............................ ..............................0h f... ########.###.#.#######.####.##.##0h8 1352.3 (84.0)0h ,3.3 (850h+ 0h a _A water moccasin comes into view.0h: .#.P..##........................>.......................................##.............'......#.#..........P...@.#....0h ...#.........#.#.....#...#..#.....#...#...#.....#...##....+P.##.............................. ................................0h.#.P..##........................>.......................................##.............'......#.#..........P...@.#.......#.........#.0h##.....#...#..#.....#...#...#.....#...##....+P.##.............................. ................................0h 40h0he _A water moccasin is nearby!0h0h.#.P..##........................>.......................................##.............'......#.#.......0hl...P...@.#.......#.........#.#.....#...#..#.....#...#...0hyp#.....#...##....+P.##.............................. ...............................0h.0h/.#.P..##.....................0hJ0...>.......................................##.............'......#.#.......0h0...P...@.#.......#.........#.0hV1(#.....#...#..#.....#...#...#.....#...##...0h1.+P.##.............................. 0h%2................................0h70h80hR=0h? 0h@W_A water moccasin is nearby!0hp.#.P..##........................>..........................0h.............##.............'......#.#..........P...@.#.......#.........#.#.....#...#..#.....#...#...#.....#...##....+P.##.............................. 0h}E................................0h.#.P..##........................>.......................................##.............'......#.#..........P...@.#.......#.........#.#.....#...#..#.....#...#...0h~#.....#...##....+P.##.............................. ................................0h0hN0h0he _A water moccasin is nearby!0h X#......#.....#P.####.+##......##.P..##............S>..... ................................. ####.)...............####P.##.##. .###..).......'#.0hYn#.........#.#@.......+.#P.....#......#.........#.........#...#.##.#.....#...#.........+.##.#.....#...#.........#..#.....#...##...#..### .###.+P.##............. .###........................... .................................0h [0h`BS.0ha84.3 (1.0) _0hf0hHh0h#..##...#......#........#.##......#.....#..####.+##......##.P..##.#.S#># ......0hC...........# ###.)..####P.##.##.# ###..)..........@...'#.##..#.#...+.##.P.....#.....#.#..#.........#...#.# .##.#.....#...#...+.# .##.0hb#.....#...#.........#.#.#.....#...##...#..###.# ###.+P.##.......# ####0h 0h BS.0h!&50h&0hk(0h O...#..........#.#.# 0h ##...#............#........#.###......#.....#..####.+##......##.P..##......# .S0h # ># .....0hܐ ...........# .)..####P.##.##.# ##..).......'#.# 0h U#...#.#...+.# #P.....#.............#.# ..#.........#..#0h .# ##.#.....#...#...+.# 0h ##.#.....#...#.........#.#.0hX #.....#...##...#..###.#.+P.##0h| 0h; 0h [.SS0hC 0h &60h 0hS  0h̴ 2_The water moccasin hisses angrily.0h" @(ally target)@   shadow0h You closely miss the water moccasin.Your shadow closely misses the water moccasin.0--=7.1 (0.80h 0hC 3 _The water moccasin bites you.0h$0hF...#..........#..............#.#  neoul the Unseen ..##...#............#........#.## Poltergeist of Dithmenos *****. .......#......#.....#..####.+#..# Health: 70/76 ======================-- 0hM.......#......#................## Magic: 19/21 =====================--- .......#.P..##.................#  AC: 6Str: 4 ...............................#  EV: 20Int: 18 .........>......@..............#  SH: 0Dex: 31 ................S..............#  XL: 12 Next: 29% Place: Lair:1 ##.)............@..####P.##.##.#  Noise: =--------  Time: 12357.1 (0.0) ##..)..............'.........#.#  p) +0 rapier 0h8.#.........#.#...............+.#  Throw: 2 throwing nets .#.......P.....#.............#.#  Fly .........#.........#.........#.# 0h##.......#.....#...#.........+.#  S   water moccasin (ally target) 0h##.......#.....#...#.........#.#  @   shadow ##.......#.....#...##...#..###.# 0hVb##........+P.##................# _The water moccasin bites you.  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (ally target, chance to affect: 61%)0h)r...#..........#..............#.# neoul the Unseen ..##...#............#........#.## Poltergeist of Dithmenos *****. .......#......#.....#..####.+#..# Health: 70/76 ======================-- .......#......#................## Magic: 19/21 =====================--- 0h .......#.P..##.................# AC: 6Str: 4 ...............................# EV: 20Int: 18 .........>......@..............# SH: 0Dex: 31 ................*..............# XL: 12 Next: 29% Place: Lair:1 ##.)............@..####P.##.##.# Noise: =--------  Time: 12357.1 (0.0) ##..)..............'.........#.# p) +0 rapier .#.........#.#...............+.# Throw: 2 throwing nets 0hv.#.......P.....#.............#.# Fly .........#.........#.........#.# ##.......#.....#...#.........+.# S   water moccasin (ally target) ##.......#.....#...#.........#.# @   shadow ##.......#.....#...##...#..###.# ##........+P.##................# _The water moccasin bites you.  0hՔCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (ally target, chance to affect: 61%)0hSasleep, ally target)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (ally target, chance to affect: 61%)  The water moccasin looks drowsy...0h- 8S0h=. .11 0h. ,-8.1 (10he7 0hk:  0h$; e_You feel bolstered by spreading misfortune.0hi&  0hkThe helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!!0h$†0hA@   shadow0h830-0h$9 (0.80h0h 0hL_You kill the water moccasin!0h00hآ0h0h'd10h0h0hY0h0h\ _Your shadow fades away.0h0hA0h0hZ220=0h 0h#,0h0h0h<0h0h=3=0hl300h0h0h!:=0h0h0hV; 90h0h0hP}4=1==0h0h,0h0hz,0hj0hP0hT580hh0h/0h;==0h]0h76=0h0hG 6 0h0hs _You feel your existence waver again.0h40h0h0hC,0hG0h 0h! 0h :=0h5 0hD0h0h0h0h0h|,0h0h$0h&,0h4(0ht-0h.,0h200h50h6,0hb70h;0h=,0hR?0hOF0hH0hiI0h6J0hP0hS,0h_n0hf0hh0hbi0hwj0hq0hs0hit0hu0h |0hP~0h~0h0h30hR0hɈ0hщ0h0h20h0h0h0h0hj0h0hh0h0hd0h0hj0h0hg0h0h80h0h0hΫ0h0hr,0h0h0hK0h0ha0h0hi,0hA0hڽ0h'0h0h0hS0h0h%0h0h0h,0h0hg0h,0h)0hz0hB0hO0hY,0hZ0h0h,0h0hx0h,0h90h0ht0h60h0h0h0h0hr0h0h0h 0h@0h\3 ##....   #.............   ##......................   #P........   #.......   #....#...##..   ......#####   #......#######   #..#..@..........##...#   #...#.....#   ##.........##...#   ##..#.............##....   #....#########.#..   ##.............*4v34m...#P+#.#   #................    #......................    #...... 418.9 (60.0)9.9 (61 _G - a scroll labelled AGOSHR ITUMOI0hIa0ha0hb0hf0hi0h0l0hl0h5n0h#p0hp0hq0hav0ht|X0h,0h 0h0h0h0h0hc0h0h0h0h0hڑ0ha0h80h0h0hZ0h40h0hÛ0h-0h 0h00hS0h֡0hޢ0h0hئ0hI0hU0hm0hD0h0h0hѱ0h0hS0hQ0h70h0h0hy0hP0h20h0h0h'0h0h;0h 0h 7 #..#.###.##....#0h~  ##..###..###....#  #........  ##...#...†.#††..#  ##..##....††....#  #....#....##....#0h  ##..##.....#....#+.  #.!##..............  ##.@######.#........35.9 (16  #....######.........0hd  ##..................  ##..................  #P..........  ##..................0h  ##....#...##  #).........#  ##..#......###0h:0h0hj _Key pressed, stopping explore.0hh0h0hx 0hB_No target in view!0ho0hp0hdr0hv0hx0hy% _0h}0hqT78 M............###+0hV #..#.###.#..###..###....#................##...#...†.#††##..##....††#....#....#...##..0h #....#+.# #.@##......##..######.#....########.......0h ##........................... ##.0h3^...#.........0h16.0)0h@+7.9 (20ha0h 0hJ_H - a fuming dark potion0h 40h 0h% H _No target in view!0h 0h J0h 0h % _0h n0h 0h ,0hF 0h 0h ,0h 0h 0h ,0hY 0h 0hB ,0h 0h  0hh 0h 0h 0h 0h ,0h 0h 0h ,0h 0h 0h ,0hd 0h 0h# 0h 0hf 0hb! 0h" ,0h|$ 0h& 0hD( ,0hP) 0hX, 0h- ,0h. 0hy1 0h3 ,0h4 0h6 0h'8 0h8 0hN9 0h; 0h4= ,0h> 0h C 0hD 0hFE 0hE 0htH 0hJ ,0h)K 0h a `0ha 0hb 0hc 0hd 0hBf 0hg ,0hh 0hj 0hl ,0h.m 0ho 0hhp 0hp 0hq 0hs 0hu 0hu 0hBv 0hx 0hy ,0hz 0hu| 0h} ,0h~ 0h 0hׁ 0hm 0h 0h 0h ,0h 0h] 0h] 0h ,0h 0h ,0hV 0hǎ 0h 0hj 0h̐ 0h1 0hk ,0h4 0h 0h ,0hz 0hҘ 0h 0hp 0hҚ 0h 0h/ 0h 0h 0h 0hB 0h 0hw 0h 0h 0h 0h 0h 0h| 0h 0h 0h 0h| 0h 0h 0h 0h 0h 0hڳ 0hC 0h 0ha 0h` 0h 0hX ,0h` 0h 0h 0hN 0h 0h 0hl 0h 0h 0h 0h< 0h 0hR 0h 0h 0h1 0h 0h 0h( 0h 0h 0h 0hB ,0h] 0h 0h ,0h 0hg 0h ,0h 0hB 0h 0h ,0h' 0hf( 0h ) 0h) 0h/ 0h0 ,0h1 0h8 0hW9 0h: 0h: 0h@ 0hA ,0hB 0hH 0h#J ,0h K 0h=Q 0hfR ,0hwS 0hY 0h[ ,0hU\ 0ha 0h[c 0hc 0hFd 0hj 0hk 0hLl 0hl 0hr 0ht 0hu 0hu 0h| 0hU~ 0h~ 0hc 0h 0h 0h 0h\ 0h) .[................. .........[##.#.#+###....####.#.## 0h #.#####...#........+....#..... ##.####............#.... .....##............#....#.......+ .....##...#........#....P.......# ......#...#................... .P...##...#.............#...... #.P.###...#.....@..#....#.#.#..##504.9 (67.0) #.#.#.#...#####.#P.#..... 0h< .................>...[.. ........................ ........................ ........................ ........................ ......................##.######.) ###.#.#..##P.#.#####...#.##.###..0h 0h& 0hT $ 0hʝ F_Key pressed, stopping explore.0h< 0h ^ _No target in view!0hH0h 0hq0hH _No target in view!0h0h0h0h 0h#0h#% _0h&0h+0hP-,0h.0h40hC60h60h70h>0hf@0h@0hA0h|G0hI,0hmK0hP0hR,0hT0hY0h[0hC\0h]0h-b0h`d0hd0h1f0hi0h:k,0hk0ho0hp,0hdq0hNu0hv,0hw0hk{0h|0h@}0h#~0h 0hc0h܆0h0hЍ0h0h0h0h0h0h-0h0h0h0h0h0h]0hѫ0hY0h0h10h,0h)0h0h,0h0h0h|0h0h0hh0h0hD0h0h0h0h0h0h|0hu0h0h0hE0h0h60h0h0ha0h0h0h>0h0h|0h$0hI0h0hd0h0h60h0hp0h00hf0h$0h0hi0h0h0h&0h0h0h0h90h0h0h^0h0hF0h0hC0h0h*0h0h,0h0h 0h 0hn ,0hA 0h0hM0h0hV0h0h0hl0h0hJ0h0hE0h0h$0h0h 0h{0h&0h/(,0h )0h*0h+0h?,0h,0h-0h.0hD/0h/0h00h10hD20h20h{30hb40h40hw50h%60h70h70h80h80h90h:0h:0h;0h<0hy<0h<0h=0hu>0h>0h\?0h?0h@0hIA0hA0h_B0hyC0hC0h`D0hE0hF,0hF0hG0hH0h I0h}I0h_F          ############ ###  #.##.##.##.#####P#  ...........##  ...........0hLdP#  56.9 (52 .................##  ..######.###.#  ...######## #.#  ....##.#.#####.##  ......###....##...#  ......##.....###..#  >..###.#.###..##  P.....# #...# ##.#  0hpE _Done exploring.0hԇ0h40hN0.0)........0hn[ _Done exploring.0h0h,40hR0hSE _Done exploring.0h@ 0h5 sRead which item? Scrolls 0h  a - 4 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation0h< Un - 5 scrolls of identify  s - a scroll of fear  v - 2 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  E - a scroll labelled GOMAHA VACS  G - a scroll labelled AGOSHR ITUMOI 0h [!] read|quaff|evoke[?] describe selected0h 0h 0hK   neoul the Unseen  Poltergeist of Dithmenos *****.  Health: 76/76 ========================0h   Magic: 21/21 ========================  AC: 6Str: 4 ############ ###  EV: 20Int: 18 #.##.##.##.#####P#  SH: 0Dex: 31 .................##0h   XL: 12 Next: 30% Place: Lair:1 ................@P#  Noise: ---------  Time: 12556.9 (0.0) .................##  p) +0 rapier ......######.###.#  Throw: 2 throwing nets ......######## #.#  Fly ......##.#.#####.## ......###....##...#   0h ......##.....###..#   ...>..###.#.###..##   P.....# #...# ##.#   0hq )_Key pressed, stopping explore. _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.0hz 0h qIdentify which item? (\ to view known items) 0hS Scrolls (select first with ?)  E - a scroll labelled GOMAHA VACS  G - a scroll labelled AGOSHR ITUMOI Potions (select first with !)  H - a fuming dark potion[?] describe selected0h{0h0h  neoul the Unseen  Poltergeist of Dithmenos *****.0hwS  Health: 76/76 ========================  Magic: 21/21 ========================  AC: 6Str: 4 ############ ###  EV: 20Int: 18 #.##.##.##.#####P#  SH: 00h*Dex: 31 .................##  XL: 12 Next: 30% Place: Lair:1 ................@P#  Noise: ---------  Time: 12556.9 (0.0) .................##  p) +0 rapier 0h......######.###.#  Throw: 2 throwing nets ......######## #.#  Fly ......##.#.#####.## 0h$e......###....##...#   ......##.....###..#   ...>..###.#.###..##   0hP.....# #...# ##.#   _Key pressed, stopping explore. _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.0hXNo target in view! __Done exploring.  As you read the scroll of identify, it crumbles to dust.0h+7.9 (10h*0h 0h`&_E - a scroll of enchant weapon0hh0h Read which item? Scrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia 0hj  e - 2 scrolls of fog  m - a scroll of immolationn - 4 scrolls of identify  s - a scroll of fear  v - 2 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  E - a scroll of enchant weapon  G - a scroll labelled AGOSHR ITUMOI [!] read|quaff|evoke[?] describe selected0h 0h 0h   neoul the Unseen  Poltergeist of Dithmenos *****.0hr   Health: 76/76 ========================  Magic: 21/21 ========================  AC: 6Str: 4 ############ ###  EV: 20Int: 18 #.##.##.##.#####P#  SH: 0Dex: 31 .................##0h   XL: 12 Next: 30% Place: Lair:1 ................@P#  Noise: ---------  Time: 12557.9 (0.0) .................##  p) +0 rapier ......######.###.#  Throw: 2 throwing nets 0h ......######## #.#  Fly ......##.#.#####.## ......###....##...#   ......##.....###..# 0hP   ...>..###.#.###..##   P.....# #...# ##.#   _No target in view! _Done exploring. _Done exploring. 0h _Done exploring.  As you read the scroll of identify, it crumbles to dust. _E - a scroll of enchant weapon0h 0h qIdentify which item? (\ to view known items) 0h[ Scrolls (select first with ?)  G - a scroll labelled AGOSHR ITUMOI Potions (select first with !)  H - a fuming dark potion[?] describe selected0h@ 0h" 0h&   neoul the Unseen  Poltergeist of Dithmenos *****.0h7( L  Health: 76/76 ========================  Magic: 21/21 ========================  AC: 6Str: 4 ############ ###  EV: 20Int: 18 #.##.##.##.#####P#  SH: 0Dex: 31 .................##  XL: 12 Next: 30% Place: Lair:1 ................@P#  Noise: ---------  Time: 12557.9 (0.0) .................##  p) +0 rapier ......######.###.#0h) Q  Throw: 2 throwing nets ......######## #.#  Fly ......##.#.#####.## ......###....##...#   ......##.....###..#   ...>..###.#.###..##   P.....# #...# ##.#   _No target in view! _Done exploring. _Done exploring. _Done exploring.  0h + ]As you read the scroll of identify, it crumbles to dust. _E - a scroll of enchant weapon0h 3 ]  As you read the scroll of identify, it crumbles to dust.0h[4 +8.9 (10h6 0h8 K _G - a scroll of noise0h0hRead which item? Scrolls  a - 4 scrolls of teleportation0hjfc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolationn - 3 scrolls of identify  s - a scroll of fear  v - 2 scrolls of vulnerabilityx - 2 scrolls of revelation  0hjED - a scroll of silence  E - a scroll of enchant weapon  G - a scroll of noise [!] read|quaff|evoke[?] describe selected0h#0h60h  neoul the Unseen  Poltergeist of Dithmenos *****.  Health: 76/76 ========================0hu  Magic: 21/21 ========================  AC: 6Str: 4 ############ ###  EV: 20Int: 18 #.##.##.##.#####P#  SH: 0Dex: 31 0h.................##  XL: 12 Next: 30% Place: Lair:1 ................@P#  Noise: ---------  Time: 12558.9 (0.0) 0h].................##  p) +0 rapier ......######.###.#  Throw: 2 throwing nets 0hTW......######## #.#  Fly ......##.#.#####.## ......###....##...# 0h  ......##.....###..#   ...>..###.#.###..##   P.....# #...# ##.# 0h  _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _E - a scroll of enchant weapon  0hDtAs you read the scroll of identify, it crumbles to dust. _G - a scroll of noise0h0h>qIdentify which item? (\ to view known items) 0hPotions (select first with !)  H - a fuming dark potion[?] describe selected0h.0h350h <  neoul the Unseen  Poltergeist of Dithmenos *****.0h<  Health: 76/76 ========================  Magic: 21/21 ========================  AC: 6Str: 4 0h=############ ###  EV: 20Int: 18 #.##.##.##.#####P#  SH: 0Dex: 31 0hO>.................##  XL: 12 Next: 30% Place: Lair:1 ................@P#  Noise: ---------  Time: 12558.9 (0.0) .................##0h?  p) +0 rapier ......######.###.#  Throw: 2 throwing nets ......######## #.#0h?  Fly ......##.#.#####.## ......###....##...#   0hm@......##.....###..#   ...>..###.#.###..##   0hRAP.....# #...# ##.#   _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _E - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. 0hB6_G - a scroll of noise0hQR]  As you read the scroll of identify, it crumbles to dust.0hS+9.9 (10h+V0hWZ _H - a potion of resistance0h0hPRead which item? Scrolls  a - 4 scrolls of teleportation0h֑c - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  n - 2 scrolls of identify  s - a scroll of fear  v - 2 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  E - a scroll of enchant weapon 0hz G - a scroll of noise [!] read|quaff|evoke[?] describe selected0h+Y0he^0hg  neoul the Unseen  Poltergeist of Dithmenos *****.  Health: 76/76 ========================  Magic: 21/21 ========================  AC: 6Str: 4 ############ ###  EV: 20Int: 18 #.##.##.##.#####P#  SH: 0Dex: 31 .................##  XL: 12 Next: 30% Place: Lair:1 ................@P#  Noise: ---------  Time: 12559.9 (0.0) .................##  p) +0 rapier ......######.###.#  Throw: 2 throwing nets ......######## mLm#.#  Fly ......##.#.#####.## ......###....##...#   ......##.....###..#   ...>..###.#.###..##   P.....# #...# ##.#  As you read the scroll of identify, it crumbles to dust. _E - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _G - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _H - a potion of resistanceEnchant which weapon? Hand Weapons  p - a +0 rapier (weapon)[?] describe selected0h 0h 0h   neoul the Unseen0h   Poltergeist of Dithmenos *****.  Health: 76/76 ========================  Magic: 21/21 ========================  AC: 6Str: 4 ############ ###0h   EV: 20Int: 18 #.##.##.##.#####P#  SH: 0Dex: 31 .................##0hH   XL: 12 Next: 30% Place: Lair:1 ................@P#  Noise: ---------  Time: 12559.9 (0.0) 0hN .................##  p) +0 rapier ......######.###.#  Throw: 2 throwing nets ......######## #.#  Fly ......##.#.#####.## 0h  8......###....##...#   ......##.....###..#   ...>..###.#.###..## 0h r  P.....# #...# ##.#  As you read the scroll of identify, it crumbles to dust. _E - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. 0h _G - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _H - a potion of resistance0h c  As you read the scroll of enchant weapon, it crumbles to dust.0h _60.9 (110h 0h=  0h% ._Your +0 rapier glows red for a moment.0ha40hb0hJ&00hNy _Done exploring.0h40h0h<0h\0hE _Done exploring.0h0hWhere to? (Tab - Lair:1, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines 0ht0h  neoul the Unseen  Poltergeist of Dithmenos *****.  Health: 76/76 ========================0h  Magic: 21/21 ========================  AC: 6Str: 4 ############ ###  EV: 20Int: 18 0h#.##.##.##.#####P#  SH: 0Dex: 31 .................##  XL: 12 Next: 30% Place: Lair:1 ................@P#  Noise: ---------  Time: 12560.9 (0.0) 0hr.................##  p) +1 rapier ......######.###.#  Throw: 2 throwing nets ......######## #.#  Fly ......##.#.#####.##0he> ......###....##...#   ......##.....###..#   ...>..###.#.###..##0h9   P.....# #...# ##.#  As you read the scroll of identify, it crumbles to dust. _H - a potion of resistanceAs you read the scroll of enchant weapon, it crumbles to dust. _Your +0 rapier glows red for a moment. _Done exploring. _Done exploring.0hб0h0hv0h90h; _0h0h0h>0h0h0h0ha0h0h0h0h0h.0h20h},0hj0h@0hz,0hL0h0h60h0h0h0h0h\0h0h0hT0h0h+0h0h0h0h*0h0h>0h0hs0hX0h60h0h0h0h0h,0h0h0hE,0h0h;0h,0h0hDZ  There is a stone staircase leading down here.0h0h>0h% _0h0h0hԚ  You fly downwards.  You feel an oppressive heat about you.0hU/  --more--0hx;#.....# ###......# #..+.....# ..#.....#  .......+  #P.....#  0h[yj#......# 2 #@....#  #.....P#  #.#P+###  ##...#  . ## ## 0hEz0h}0hF78.6 (17.7)0hf}  There is an entrance to a volcano on this level. Hurry and find it before the _entrance collapses! 0hS_There is a stone staircase leading up here.0h0hG0hY0h0h 0h; _0h0h_0h0h0h 0hz  _You reach down and open the door.  There is an open door here. .S... ##.P... ..<..# .....## #......# #.....# ##.....###.#. ##..'.........#...#.....+..........+....####P.....#... #......#S   water moccasin (asleep).. ##<....###.....P##.#P+###86.6 (8.0)7.6 (90h{ s _A water moccasin comes into view.0h ) 0hr .S...  ##.P...  ..<..#  .....##  #......#  #.....# 0h W ##.....#  ###@.....#  0h . ##..'.....#  ....#...#.....#  +..........+  ....####P.....#  ... #......#  0h y.. ##<....#  # #.....P#   0h# A .S...  ##.P...  ..<..#  .....##  #......#  #.....#  ##.....#  0h ###@.....#  . ##..'.....#  ....#...#.....#  +..........+  ....####P.....# ... #......#  .. ##<....# # #.....P 0hK 0h 0hܝ 0h  0h# W_A water moccasin is nearby!0hi ) 0hj .S...  ##.P...  ..<..#  .....##  #......# 0hj @ #.....#  ##.....#  0hek ###@.....#  . ##..'.....#  ....#...#.....#  +..........+  0hk o....####P.....#  ... #......#  .. ##<....#  0hcl T# #.....P#   0h^ .S...  ##.P...  ..<..#  .....##  #......#  #.....#  0hBD##.....#  ###@.....#  . ##..'.....#  ....#...#.....#  +..........+  ....####P.....# ... #......#  0h.. ##<....# # #.....P 0h0h8 0h 0ht 0hW_A water moccasin is nearby!0h=. .... .S..##.P...0h=#..<..# #.....## #......#  #  ###......# . ##..'.....# ....#...#.....#  +..........+0h#>E....####P.....# .#......#.. ##<....###.....P0h>!#0hC0hD28.6 (1 _0hH0h6J0h... .....$.. ..... .S..##.P...0h#..<..# #.....## #.#.@...#  #  ###......# 0hB. ##..'.....# ....#...#.....# +..........+ ....####P.#..0h....#.. ##<#0h 0h&90h0h}0hq## .........#... ......$0hrz#.. .........#.. ..S...##.P...#..<..# #.....## #.0hsr#.....# # 0hs ###......# . ##..'0ht....#...#.....#  +..........+....####P0htC.#......#0h0h'900h0h0h  ....S.....$## ...#0h ....$.. .........#.. ..S......#..##.P...#<..# ##. #0hS h ## ###. ##..'S 2 water moccasins (asleep)....#...#.....#0h  +..........+.####P0h 0hp &10h 0h>! a _A water moccasin comes into view.0h #...........# #.....S.....$##....#....$#........ ..S......#..##.P...#0h  ##. # ## ###. ##..'....#...#.....# +..........+0h 0h &20h 0h a _There is a stone staircase leading up here.0hTP.......# #.....S.....$0hU##...##...$.........S......#..##@P...#<..#####. ## ##0hyV ###. ##..'....#...#.....#0hH`0ha-3 _0hsd0he0h 0h[ The helpless water moccasin fails to defend itself.  You skewer the water moccasin like a kebab!!!!0h0hJ.S...0hS   water moccasin0hA514.4 (0.80h-0hR _You kill the water moccasin!0h..<.#P0h.# ......$#.....S.....##..........$.0h| #....@.......#..##.P...#### #..<..####.....##0h.# # ##0hu ###. ##..'0h0hL0hN<.S0h-5.4 (1.00h0h` 0h'F @(ally target)@   shadowYou closely miss the water moccasin.Your shadow hits the water moccasin with a rapier.0h;5=6.2 (0.80h0hd\ _The water moccasin closely misses you.0hR  You puncture the water moccasin!  The water moccasin is heavily wounded.0h (7.00hz 0h \ _The water moccasin closely misses you.0hl  _The water moccasin closely misses you. puncture the water moccasin!  The water moccasin is heavily wounded. _The water moccasin closely misses you.You closely miss the water moccasin.  The water moccasin is heavily wounded.0--80h 0hn 3 _The water moccasin bites you.0h؜  You barely miss the water moccasin.The water moccasin is heavily wounded.0h(8.60h\0hN[ _The water moccasin barely misses you.0hY r  You hit the water moccasin.  0h The water moccasin is severely wounded.-9.40h0hF _The water moccasin bites you but does no damage.0hv  You hit the water moccasin.  The water moccasin is almost dead.0hx .   Your shadow fades away.0hb1--=600.3 (0.90h0hÈ _The water moccasin barely misses you. The water moccasin closely misses you.0h7@  You hit the water moccasin.0hC.0h521.1 (0.80h0h5R _You kill the water moccasin!0h4 40h38 0h9 H _No target in view!0h/ 0h 0h 0h 0h ; _0h 0h 820h 0hX ,0hΦ 0h 0h 0h 0hȮ 0hJ >3=0hհ 0hG 0hڴ 0h1 0h 0h% 0h 0hl 0h 0ht 0h 0h$ R4=0h 0h@ 0h 0h 0hs 0h 0h 0h 0h{ 850h* 0hZ ,0hw 0hV 0h 0h 0h 0hB >6=0h 0h 1 _HP restored.0h 40h 0h 0h ,0h 0hF 0h$ ,0h 0h8 0hn 0h :=0h 0hk 0h ,0h 0h ,0h 0h N _You now have 186 gold pieces (gained 19).0h 0h6 0h 0h 0h 0h  0h 0h 0ha 0h# 0h N _You now have 197 gold pieces (gained 11).0h 40h: 0h 0h ,0hd 0h 0h# ,0h$ 0hl& _You hear the slow rumble of a very distant avalanche of rocks.0h( 40h}) 0h(+ 0h- 0hR. 0h. 0h/ 0h2 0hk3 ,0h4 0hO7 ,0h7 0hg9 0h{< 0h/= 0h= 0hl> 0h@ ,0hA 0h!C 0hE 0hZF ,0hnG 0h;K 0hK 0hYL 0h-M 0hP 0h[Q ,0hdR 0hpV ,0hW 0hX 0h\ ,0h] 0h_ 0ha ,0hb 0hd 0hh ,0hi 0hfk 0hhn 0ho 0ho 0hp 0hu ,0hv 0h!x 0hR| 0h| 0h} 0h 0h ##.P...#######.#.+## ..<..### ####..# 0h, #.....## ####....### ......# #P.#..###.## .....## #.........# .....#...#.### .....#..#... .....# #..<.##.#... 0hօ .....# #.....@.# #. - .....+ #.###.(.....# .....# +. S......P## .....# ..#.......## <....# #.........## .....P# #...#...## S   black mamba (asleep) .#P+### #.....## #...# #P+#.## ...###0h 044.1 (43.0)0h F-5.1 (440h 0h ^ _A black mamba comes into view.0hw..<..### ####.. #.....## ####....### #......# #P.#..###.## ## #.........# 0hx#.....# ##....#.###.# #.....#... '.....# #..<.##.#... #.....# #.......#.#.#.+ #.###@(.....# P.....# +.#S......P##.# ..#. #<....# #.. #.....P# #...# #.#P+### #.....##. ##...# #P+# ..  .### #. . ... ##0h 0hr 16.1 (1.0)0h0h0h #f<..###   ####....###  #P.#..0h#  #....  ##....#.###  #.....#...  #..<.##.#...  #.......#.#.#  #.###@(.....#  +.#S......P##  ..#.......## #<....# #.........##  #...#...##  #.....##. 0h[$n #P+#.## ..  .### #. . ...  ##0h,#<..###   ####....###  #P.#..  #....  ##....#.###  #.....#... 0h #..<.##.#...  #.......#.#.#  #.###@(.....#  +.#S......P##  ..#.......## <....# #.........##  #...#...## #.....##.  #P+#.## ..  .### #. . ...  ##0hu40hM0hCb _A black mamba is nearby!0ḧ́w<..###   ####....###  #P.#.. 0h #....  ##....#.###  #.....#...  #..<.##.#...  #.......#.#.#  #.###@(.....#  +.#S......P##  ..#.......## #<....# #.........##  #...#...##  #.....##.  #P+#.## ..  .### #. . ...  ##0hD<..###   ####....###  #P.#..  #....  ##....#.###  #.....#...  #..<.##.#...  #.......#.#.#  #.###@(.....#  +.#S......P##  ..#.......## <....# #.........##  #...#...## #.....##. 0hc #P+#.## ..  .### #. . ...  ##0h0h0h 0h'd  #.....## ####....###  #......# #P.#..###.##  ## #.........# ##.....# ##....#.###0hN(.# #.....#...'.....# #..<.##.#... .#.....# #.......#.#.# .......+ #.###.(.....# #P.....# +.#S@.....P## #......# ..#. ##<....# #..  #.....P# #...#  #.#P+### #.....##.. 0hB)\ ##...# #P+#.## ...  .### #. . ...# ## ## ## _A black mamba is nearby!0h/0hX0$7 0h0 _0h40h[50h  The helpless black mamba fails to defend itself.  You spit the black mamba like a pig!!!!0hCS##.#0h]359 (0.80h0h<O _You kill the black mamba!0h) 40hc- 0h/ H _No target in view!0h6 0hA 0h 0h 0hd 0ht % _0hH 0hg 0h2 0h 0h 0h 0h ,0h 0h 0h ...# #.....#...#..+ ...# #..<.##.#..... 0h ...# #.......#.#.# ...+ #.###.(.....# ♣ ...# +.#.......P###....# ...#.......##$.....# #.........##..... P# ##...#...##..F... P+### #.....##@..)# 0h O..# #P+#.###...## # #..P. #...# # ##... ...##  #### >.♣ #... F   blink frog (wandering) ##.. #..0h[ .50.9 (3.00h 0h- 0h 0hr FF..F 2 blink frogs (wandering)0h. +1.9 (40h 0h' ` _A blink frog comes into view. x20h.4  0h|/ #..<.##.  #.......#.#.#  #.###.(.....# ♣  +.#.......P###..  ...#.......##$... 0h/ #.........##.F...  ##...#...##F.....  #@..)#  0hj0e#...##  #..P. #...# # ##... ...## 0h04 #### >.♣# #...0h>16 ##.. #..0h10hc   #..<.##.  #.......#.#.#  #.###.(.....# ♣  +.#.......P###..  ...#.......##$...  #.........##.F... 0hm ##...#...##F.....  #@..)#  #...##  #..P. #...#  ##... ...##  #### >.♣# #... ##.. #.. 0h=0h0h~0h # #.....#...#..+ # #..<.##.#..... 0h# #.......#.#.# + #.###.(.....# ♣.# +.#.......P###.# ...#.......##$.# #...##.F.P# ##...#...##F. 0hL+### #.....##.@.)# # #P+#.###...##  #..P. #...#  ##... ...## #### #>.♣##... 0h##..#.. _There are monsters nearby!0h0h,0hgF..F..FF 3 blink frogs (wandering)0h+2.9 (10h0h: 0h%O_A blink frog comes into view.0h)VD   #..<0hTW\    #.###.( ♣.  +.#..##...  ...#.......##$....  #.........##F.....  ##...#...##.F..F..  0hX #.@.)#  #...##  #..P. #...# ##... ...## #### #>.♣# #... ##.. #..0h{\   #..<0h     #.###.( ♣.  +.#..##...  ...#.......##$....  #.........##F.....  ##...#...##.F..F..  0h#.@.)#  #...##  #..P. #...# ##... ...## #### #>.♣# 0h#... ##.. #.. 0h70h:0h0h # ##....#.###.# # #.....#...#..+ # #..<.##.#..... .# #.......#.#.# 0h + #.###.(.....# ♣# +.#.......P#### ...#.......##$# #.........##F.... .P# ##...#...##@F..F... ### #.....##...)##...# #P+#.###...## # # #..P. #...# ##... ...##### #>.♣##...##..#.. 0hL_There are monsters nearby!0hN0h90h50hF..F..F.F2 wandering)0h.=30hT#0h%P _The blink frog misses you.0h  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h< .# ##....#.###.# neoul the Unseen .# #.....#...#..+  Poltergeist of Dithmenos *****. 0h .# #..<.##.#.....  Health: 76/76 ======================== .# #.......#.#.# .  Magic: 18/21 ====================---- .+ #.###.(.....# ♣..  AC: 6Str: 4 .# +.#.......P###....  EV: 20Int: 18 0h .# ...#.......##**....  SH: 0Dex: 31 0h .# #.........##F**F...  XL: 12 Next: 35% Place: Lair:2 .P# ##...#...##@**F....  Noise: =--------  Time: 12653.9 (0.0) 0h V### #.....##****##...#  p) +1 rapier # #P+#.###***## #  Throw: 2 throwing nets 0h # #..P. #***# Fly  0hh ##... ...## #### #>.♣# FFF 3 blink frogs (2 wandering)0h؂ - #... 0hH $##.. #.. 0h _There are monsters nearby! _The blink frog misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h= Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h WPress: ? - help, Dir - look around, f - activate0h h.# ##....#.###.#0hX neoul the Unseen .# #.....#...#..+Poltergeist of Dithmenos *****. .# #..<.##.#.....Health: 76/76 ======================== .# #.......#.#.# .0h Magic: 18/21 ====================---- .+ #.###.(.....# ♣..AC: 6Str: 4 .# +.#.......P###....0h EV: 20Int: 18 .# ...#.......####....SH: 00h ;Dex: 31 .# #.........#####F...XL: 12 Next: 35% Place: Lair:2 0h .P# ##...#...##@###....Noise: =--------  Time: 12653.9 (0.0) ### #.....########...#0h p) +1 rapier # #P+#.######## #Throw: 2 throwing nets 0h b# #..P. #####Fly ##... ...###### #>.♣#0h FFF 3 blink frogs (2 wandering)#...##..#.. 0h _There are monsters nearby! _The blink frog misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hb  Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hcc You feel bolstered by spreading misfortune.  The blink frog is dazzled.  The blink frog croaks.  The blink frog gives a loud, deep croak!0he 0hci  The blink frog completely misses you. The blink frog hits you!0hk 0h}t 6$.0ht §F...F..F...)......0hfu tFFF1 blind, 1 unable to …)0hiv n65----11 0hv ,=4.9 (10h{ 0h} , _The blink frog blinks!0h  Casting: Dazzling Flash (safe; 1% risk of failure)  0h \Confirm with . or Enter, or press ? or * to list all spells.0hu .# ##....#.###.# neoul the Unseen .# #.....#...#..+  Poltergeist of Dithmenos *****. .# #..<.##.#.....  Health: 65/76 ====================---- 0h .# #.......#.#.# .  Magic: 15/21 =================------- .+ #.###.(.....# ♣..  AC: 11  Str: 4 .# +.#.......P###....  EV: 20Int: 18 .# ...#.......##**....  SH: 0Dex: 31 .# #.........##*F*....  XL: 12 Next: 35% Place: Lair:2 .P# ##...#...##@*F*.F..  Noise: ==-------  Time: 12654.9 (0.0) ### #.....##****##...#  p) +1 rapier # #P+#.###***## #  Throw: 2 throwing nets # #..P. #***#0hr  Fly  ##... ...## #### #>.♣# FFF 3 blink frogs (1 blind, 1 unable to …) #... ##.. #..The blink frog completely misses you. The blink frog hits you! _The blink frog blinks!  0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hm.# ##....#.###.# neoul the Unseen .# #.....#...#..+  Poltergeist of Dithmenos *****. 0h#.# #..<.##.#.....  Health: 65/76 ====================---- .# #.......#.#.# .  Magic: 15/21 =================------- .+ #.###.(.....# ♣..  AC: 11  Str: 4 .# +.#.......P###....  EV: 20Int: 18 .# ...#.......##$.....  SH: 0Dex: 31 .# #.........##§F.....  XL: 12 Next: 35% Place: Lair:2 .P# ##...#...##@.F..F..  Noise: ==-------  Time: 12654.9 (0.0) ### #.....##...)##...#  p) +1 rapier 0h5# #P+#.###...## #  Throw: 2 throwing nets # #..P. #...# Fly  ##... ...## #### #>.♣# FFF 3 blink frogs (1 blind, 1 unable to …) #... ##.. 0h#..Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Dazzling Flash.  You are very lightly contaminated with residual magic.0hPress: ? - help, Dir - look around, f - activate  You miscast Dazzling Flash.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  0hIJA blink frog comes into view.0h0h0h    #..<   .  0h( ♣..  ....  ....  ......  @F..F...  0hIZ.F.#   #  #..P. #...# ##... ...## #### #>.♣#FF 4 blink frogs (1 wandering, 1 blind #.F. ##.. #..0h+c--5.9 (1Contam 0h0h , _The blink frog blinks!0h}  The blink frog croaks.  You puncture the blink frog!  The blink frog is moderately wounded.0hy,0h*0h0h@F.FF.@   shadow0hqz6=-6.7 (0.80h!0h# 0h+$_Your shadow misses the blink frog. The blink frog completely misses you.0hJ<  You hit the blink frog.0ht  The blink frog is moderately wounded.0h0hC  The blink frog blinks!  0hGA blink frog comes into view.0h0h0h|.§@F.....F.##0hF.F.FFF 3 blink frogs (1 wandering, 1 blind,0hK0-7.50h0hN _The blink frog blinks! The blink frog moves out of view.0h  Casting: Dazzling Flash (safe; 1% risk of failure)  0h \Confirm with . or Enter, or press ? or * to list all spells.0h .# ##....#.###.# neoul the Unseen 0hY .# #.....#...#..+  Poltergeist of Dithmenos *****. .# #..<.##.#.....  Health: 66/76 ====================---- .# #.......#.#.# .  Magic: 12/21 =============----------- .+ #.###.(.....# ♣..  AC: 11  Str: 4 .# +.#.......P###....  EV: 200hW Int: 18 .# ...#.......##**....  SH: 0Dex: 31 .# #.........##***....  XL: 12 Next: 35% Place: Lair:2 0hH .P# ##...#...##@*@F....  Noise: ---------  Time: 12657.5 (0.0) ### #.....##****##.F.#  p) +1 rapier # #P+#.###***## #  Throw: 2 throwing nets # #..P. #F*F#0h^ , Fly Contam  ##... ...## #### #>.♣# FFF 3 blink frogs (1 wandering, 1 blind,…)0h  #... @   shadow ##.. #..A blink frog comes into view. _The blink frog blinks! The blink frog moves out of view.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h5 WPress: ? - help, Dir - look around, f - activate0hP h.# ##....#.###.#0h neoul the Unseen .# #.....#...#..+Poltergeist of Dithmenos *****. 0h a.# #..<.##.#.....0h Health: 66/76 ====================---- .# #.......#.#.# .0h Magic: 12/21 =============----------- .+ #.###.(.....# ♣..0hJ 4AC: 11  Str: 4 .# +.#.......P###....EV: 200h Int: 18 .# ...#.......####....SH: 0Dex: 31 .# #.........#####....0hF XL: 12 Next: 35% Place: Lair:2 .P# ##...#...##@###....0h Noise: ---------  Time: 12657.5 (0.0) 0h1 ### #.....########.F.#p) +1 rapier 0h # #P+#.######## #Throw: 2 throwing nets 0h1 # #..P. #####Fly Contam 0h ##... ...###### #>.♣#0h FFF 3 blink frogs (1 wandering, 1 blind,…)#...0h @   shadow##..#..0h A blink frog comes into view. _The blink frog blinks! The blink frog moves out of view.  0hs Casting: Dazzling Flash (safe; 1% risk of failure)  0h Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h 0h 0h4 0h $.....@FF.....F)##F..#0hI ..F#...FF 5 blink frogs (1 wandering, 2 blin0h P2==8.5 (10h 0h _The blink frog blinks! The blink frog moves out of view.  Confirm with . or Enter, or press ? or * to list all spells.0ha Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The blink frog is dazzled. The blink frog hits your shadow.0h5j%  0hk@You closely miss the blink frog.0h4l0hVn0hIz F.F##.0h{.FF 4 blink frogs (1 wandering, 2 blindThe blink frog is moderately wounded.0h{)70h|=3=--9.3 (0.80h0hƆ _The blink frog misses your shadow. The blink frog misses you.0hΗd  You barely miss the blink frog.0ht  The blink frog is moderately wounded.0h0hTS  Your shadow hits the blink frog with a rapier.0h0h 0hd.FFF@0h+FFF 5 blink frogs (1 wandering, 2 blin0hR=-60.10hx0h 0h7_The blink frog misses you. The blink frog closely misses you.0h  You hit the blink frog.  The blink frog is heavily wounded.The blink frog is no longer blind. x2; The blink frog misses you.0h0h60h  FFF.FFFFFFally target0h L)The blink frog hits you but does no damage.0hF &90h0h  0hM_The blink frog completely misses you.0hc  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h0 M.# ##....#.###.#0h  neoul the Unseen .# #.....#...#..+  Poltergeist of Dithmenos *****. 0hQ .# #..<.##.#.....  Health: 67/76 =====================--- 0h .# #.......#.#.# .  Magic: 10/21 ===========------------- 0hE .+ #.###.(.....# ♣..  AC: 12  Str: 4 0h J.# +.#.......P###....  EV: 20Int: 18 .# ...#.......##**....  SH: 00hX ,Dex: 31 0h .# #.........##***....  XL: 12 Next: 35% Place: Lair:2 .P# ##...#...##@FFF....  Noise: =--------  Time: 12660.9 (0.0) 0hS j### #.....##**FF##...#  p) +1 rapier # #P+#.###**@## #  Throw: 2 throwing nets 0h # #..P. #***# Fly Contam  0hN 6##... ...## #### #>.♣#0h  FFFFF 5 blink frogs (1 ally target) #...0hk  @   shadow ##.. 0h V#..The blink frog hits you but does no damage. 0h\ _The blink frog completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  0h MConfirm with . or Enter, or press ? or * to list all spells.0h9 Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h .# ##....#.###.#neoul the Unseen .# #.....#...#..+Poltergeist of Dithmenos *****. 0h .# #..<.##.#.....Health: 67/76 =====================--- .# #.......#.#.# .Magic: 10/21 ===========------------- .+ #.###.(.....# ♣..AC: 12  Str: 4 .# +.#.......P###....EV: 20Int: 18 0h$ j.# ...#.......####....SH: 0Dex: 31 .# #.........#####....XL: 12 Next: 35% Place: Lair:2 .P# ##...#...##@###....0h Noise: =--------  Time: 12660.9 (0.0) ### #.....########...#p) +1 rapier # #P+#.######## #Throw: 2 throwing nets # #..P. #####0h2 Fly Contam ##... ...###### #>.♣#FFFFF 5 blink frogs (1 ally target)#...@   shadow0h ##..#..The blink frog hits you but does no damage. _The blink frog completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hN Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h 0h p _The blink frog completely misses you.  0hx Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe blink frog is dazzled. x3; The blink frog closely misses you.0h $.F..0h [FF...FF..@...FFFFF3 blind, 3 unable t…)The blink frog barely misses you.0h G51.9 (10h 0h  0h 3_The blink frog hits you but does no damage.0h]B  You catch the helpless blink frog completely off-guard!  You perforate the blink frog like a sieve!!!0hhM 0hS  You kill the blink frog!Your shadow hits the blink frog with a rapier!  0hT [The blink frog completely misses you.0hf[ @.F.FF 4 blink frogs (2 blind, 2 unable to0h_ a87-2.7 (0.80hkd 0hf A _The blink frog hits you but does no damage.0hr  You catch the helpless blink frog completely off-guard!  You perforate the blink frog like a sieve!!!0h  . 3 blink frogs (1 blind, 1 unable to You kill the blink frog!0hThe blink frog misses you. The blink frog completely misses you.The blink frog hits you but does no damage.0h89=3.50h6 0h0h 0h=_Your magical contamination has completely faded away.0hYv0h}  You miss the blink frog.Your shadow hits the blink frog with a rapier!0h] $§0h@FThe blink frog completely misses you. The blink frog blinks!0hY(4.30h0hW _The blink frog barely misses you.0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h0h.# ##....#.###.# neoul the Unseen 0h.# #.....#...#..+  Poltergeist of Dithmenos *****. .# #..<.##.#.....  Health: 68/76 =====================--- .# #.......#.#.# .  Magic: 7/21========---------------- .+ #.###.(.....# ♣..  AC: 15  Str: 4 .# +.#.......P###....  EV: 20Int: 18 0h[.# ...#.......##**....  SH: 0Dex: 31 .# #.........##***....  XL: 12 Next: 39% Place: Lair:2 .P# ##...#...##@F**....  Noise: =--------  Time: 12664.3 (0.0) ### #.....##***F##...#  p) +1 rapier 0h2S# #P+#.###**@## #  Throw: 2 throwing nets # #..P. #***# Fly  ##... ...## #### #>.♣# FFF 3 blink frogs (1 blind, 1 unable to …) 0h!<#F.. @   shadow ##.. #..The blink frog completely misses you. The blink frog blinks! 0h_The blink frog barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hJ&.# ##....#.###.#neoul the Unseen .# #.....#...#..+Poltergeist of Dithmenos *****. .# #..<.##.#.....Health: 68/76 =====================--- .# #.......#.#.# .Magic: 7/21========---------------- .+ #.###.(.....# ♣..AC: 15  Str: 4 .# +.#.......P###....EV: 20Int: 18 .# ...#.......####....SH: 0Dex: 31 .# #.........#####....XL: 12 Next: 39% Place: Lair:2 .P# ##...#...##@###....Noise: =--------  Time: 12664.3 (0.0) ### #.....#0h(T[33m#######...#p) +1 rapier # #P+#.######## #Throw: 2 throwing nets # #..P. #####Fly ##... ...###### #>.♣#FFF 3 blink frogs (1 blind, 1 unable to …)#F..@   shadow##..#..The blink frog completely misses you. The blink frog blinks! _The blink frog barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hN0hol _The blink frog barely misses you.  0h}Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe blink frog is dazzled. The blink frog barely misses you.0h$....F....†F..@...0h}FF22.0hX}8=65.3 (10h0h[ _The blink frog closely misses you. x20h  You barely miss the blink frog. The blink frog is no longer blind.  The blink frog barely misses you. The blink frog hits you.0hv ?F§0hN F.F110h i4-6.1 (0.80h 0hl , _The blink frog blinks!0h A  You puncture the blink frog!0h& 0h 0hd !.0h F..F)F.wandering, 1 blind,0h &90h' 0hd, e _The blink frog is moderately wounded.0hz...#..+<.##.#..... ......#.#.# . .+###.(.....# .♣.# +.#.......P###.....#.0h\##$.#.........##..P# ##...#...##.§F..F ### #.....##..@)##...# # #P+#.###.F@## #..P. #...#  ##... #...# #### #>.♣# #... FF# 0h0h0h70h...F§ 2 blink frogs (1 wandering, 1 blind, 0hc5-7.9 (1.00h0h _The blink frog blinks! The blink frog barely misses you. _You see here a blink frog corpse.0h&  0hYou puncture the blink frog!  The blink frog is heavily wounded.The blink frog is no longer blind.0h³F.Fally target)0h5-==8.7 (0.80h0h 0h:3_The blink frog hits you but does no damage.0hX  You barely miss the blink frog.The blink frog is heavily wounded.0h[\  Your shadow fades away.0hra§...F0hbL49.50hf0h(hE _The blink frog hits you. The blink frog blinks!0hrh  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h.# #.....#...#..+  neoul the Unseen .# #..<.##.#..... .  Poltergeist of Dithmenos *****. 0h*.# #.......#.#.# . .  Health: 64/76 ====================---- .+ #.###.(.....# .♣..  Magic: 5/21=====------------------- .# +.#.......P###....  AC: 16  Str: 4 .# ...#.......##**....  EV: 20Int: 18 .# #.........##***....  SH: 0Dex: 31 .P# ##...#..*##****....  XL: 12 Next: 39% Place: Lair:2 ### #.....##**@*##...#  Noise: =--------  Time: 12669.5 (0.0) # #P+#.###*F*## #  p) +1 rapier # #..P. #*F*#0h Throw: 2 throwing nets ##... #***## Fly  #### #>.♣# #... FF 2 blink frogs ##.. #..Your shadow fades away. _The blink frog hits you. The blink frog blinks!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hQ i.# #.....#...#..+0h# {neoul the Unseen .# #..<.##.#..... .Poltergeist of Dithmenos *****. .# #.......#.#.# . .0h Health: 64/76 ====================---- .+ #.###.(.....# .♣..Magic: 5/21=====------------------- .# +.#.......P###....0h9 AC: 16  Str: 4 .# ...#.......####....EV: 20Int: 18 0h +.# #.........#####....SH: 0Dex: 31 .P# ##...#..#######....XL: 12 Next: 39% Place: Lair:2 0hl N### #.....####@###...#Noise: =--------  Time: 12669.5 (0.0) 0h  # #P+#.######## #p) +1 rapier # #..P. #####Throw: 2 throwing nets0h ##... ######Fly #### #>.♣##...0h FF 2 blink frogs##..0h #..Your shadow fades away. _The blink frog hits you. The blink frog blinks!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h% 0h} 0hL $.....##...§..@)0h .FF......F(1 blind, 1 unable to s…)_The blink frog hits you. The blink frog blinks!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0hu Press: ? - help, Dir - look around, f - activateThe blink frog is dazzled. The blink frog closely misses you.0h P7=70.5 (10h? 0h P _The blink frog misses you.0h  You catch the helpless blink frog completely off-guard!  You perforate the blink frog like a sieve!!!0h & 0h ..   blink frogYou kill the blink frog!0hk u6=41--1.3 (0.80h 0hB _The blink frog barely misses you. The blink frog misses you.0h?T  You puncture the blink frog!  The blink frog is severely wounded.Your shadow hits the blink frog with a rapier!0h[†@@   shadow0h`5=3=-2.10hc0heN _You kill the blink frog!0ho0hp0h:u0hyH _No target in view!0h0h0h0hm 0h:_No target in view!0h0hٗ0h"0hMH _No target in view!0h 0h 0h 0h 0hb $l0h l   komodo dragon (wandering)@   shadow0h &00h 3-3.1 (10h 0h ` _A komodo dragon comes into view.0hu   #..< .   . .  (0h .♣..  ##....  ...#.#$.....  #.........##.......  ##...#...##....l...  #..@)##...# # #..†## # # #..P. #..@# ##... #...## #### #>.♣# #... ##.. #..0h-2   #..< .   . .  (0h>3 .♣..  ##....  ...#.#$.....  #.........##.......  ##...#...##....l...  #..@)##...#  #..†## #  #..P. #..@# ##... #...## #### #>.♣ 0h&4#... ##.. #.. 0h70h88-0h<0hi> 0h?V_A komodo dragon is nearby!0h   #..< .   . .  0hI( .♣..  ##....  ...#.#$.....  #.........##.......  ##...#...##....l...  #..@)##...# # #..†## # # #..P. #..@#0h ##... #...## #### #>.♣# #... ##.. #..0hL   #..< .   . .  ( .♣..  ##....  ...#.#$.....  #.........##....... 0h ##...#...##....l...  #..@)##...#  #..†## #  #..P. #..@# ##... #...## #### #>.♣ #... ##.. #.. 0h0h0h0hd _A komodo dragon is nearby!0hBD# #.....#...#..+ # #..<.##.#..... .... # #.#.#.# ... 0h + #.###.(.....# .♣. # +.#.P###. # ...#.......##$. # #.........##.. P# ##...#...##....l. #.....##..†@##...#  0h#P+#.###..†## #  #..P. #..@# ##... #...## #... ##.. #.0h !.0h,0h .@   shadow0h-4 _0hE0h/&N  You now have 208 gold pieces (gained 11).0h&O65.1 (20h+0h-4 _You see here a +0 great sword.0hn0ho0hs0hvH _No target in view!0h0hA0h0hH _No target in view!0hj@ 0hVA 0hH 0hJ  0h|K :_No target in view!0hF 0hX 0h 0hِ 0hF 0h> % _0h] ,0h& 0h0 GF6.1 (10h1 F   blink frog@   shadow0h`2 0hf? 0hoD  0hSE [_A blink frog is nearby!0h Q ##....#.###.# 0h y #.....#...#..+ .  #..<.##.#..... .  #.......#.#.# ...  #.###.(.....# .♣ 0hb  +.#.P###  ...#...$# 0h٥  #.........##.... ##...#...##..@F...... 0hN # #.....##..†)##...##.#P+#.###..†## ♣.##..P. #..@# #0hԦ ##... #...##### #>.♣##... ##0hJ W..#..0h 0hU .  Your shadow fades away.0h e7===70hK 0h= X _The blink frog closely misses you.0h\X    .....  #..<0h#] .....   ......  ( .♣....  ###......  ##$......#  ##......... # #..@F...... # #..†)##...##.  #..†## ♣.#  #..P. #...# #  ##... #...## #### #>.♣# 0h^Q#... ##.. #..0h    .....  #..< .....  0hxA ......  ( .♣....  ###......  ##$......#  ##.........  #..@F......  0h#..†)##...##.  #..†## ♣.#  #..P. #...# #  ##... #... #### #>.♣#0h #... ##.. #..0h0hJ0h0hb _A blink frog is nearby!0h|VYou hit the blink frog.  The blink frog is lightly wounded.0hUF§0h+9 (0.80h0h, _The blink frog blinks!0h;    .....  #..< .....   ......  ( .♣.... 0hl< ###......  ##$......#  ##.....F... # #..@§...... # #..†)##...##.  #..†## ♣.#  #..P. #...# #  ##... #...## #### #>.♣# #... 0h=;##.. #..0h^    .....  #..< .....   ......  ( .♣....  0h)###......  ##$......#  ##.....F...  #..@§......  #..†)##...##.  #..†## ♣.#  #..P. #...# #  ##... #... #### #>.♣# #... ##.. #..0h0h0h0ha _A blink frog is nearby!0h ##....#.###.# #.....#...#..+..#..<.##.#........#.0hs#.#.# .#.###.(.....# .♣.+.#.P###....#.##$......##.##.....F.  ##...#...##...@.  #.....##..†)##...##.#P+#.###..†## .♣.# #..P. #...# .. # ##... #...## ..l0h`#### #>.♣# .>..l   komodo dragon (wandering)#... ....#F   blink frog##.. ..... 0ht  You hear the slow rumble of a very distant avalanche of rocks.0h0h0h.Fl.l0h%q7=-8.9 (1.00hh 0h2 0h)_The komodo dragon hisses angrily.0hm  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h( + ##....#.###.# neoul the Unseen  #.....#...#..+.......  Poltergeist of Dithmenos *****. 0h) v #..<.##.#............  Health: 67/76 =====================---  #.......#.#.# .......  Magic: 5/21=====-------------------  #.###.(.....# .♣.....  AC: 17  Str: 4  +.#.......P###.......  EV: 20Int: 18  ...#.......##$......##  SH: 0Dex: 31 0h* 3 #.........##..........  XL: 12 Next: 43% Place: Lair:2  ##...#...##...@F......  Noise: ---------  Time: 12678.9 (0.0)  #.....##..†)##...##..  p) +1 rapier  #P+#.###..†## .♣.#  Throw: 2 throwing nets  #..P. #...# .l #  Fly  ##... #...## ...  #### #>.♣# .>..  l   komodo dragon #... ....#  F   blink frog 0hx+ q##.. .....  #.. _The komodo dragon hisses angrily.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, chance to affect: 43%)0h  ##....#.###.#neoul the Unseen#.....#...#..+.......Poltergeist of Dithmenos *****.0h #..<.##.#............Health: 67/76 =====================---#.......#.#.# .......Magic: 5/21=====-------------------#.###.(.....# .♣.....0hv AC: 17  Str: 4 +.#.......P###.......EV: 20Int: 18...#.......##$......##SH: 0Dex: 310h #.........##..........XL: 12 Next: 43% Place: Lair:2##...#...##...@*......Noise: ---------  Time: 12678.9 (0.0)0hi _#.....##..†)##...##..p) +1 rapier#P+#.###..†## .♣.#0h Throw: 2 throwing nets#..P. #...# .l #Fly 0hU ##... #...## ...#### #>.♣# .>..0h l   komodo dragon#... ....#F   blink frog##.. .....#.. 0hN _The komodo dragon hisses angrily.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, chance to affect: 43%)0h7 UF(asleep)0h#{ q#.# , ally target)@   shadow  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hib0h| ernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a blink frog (lightly wounded, chance to affect: 43%  The blink frog looks drowsy...  Your shadow points at the rock wall and mumbles some strange words.0hL k#.....##♣....##...######...###.....########.##########.#####♣###0h 0h[ 0hD ........♣............$...................@F@.....0h†)##...##.l♣.... 0h'G89.9 (10h) 0h @ _The creeping shadows grasp the blink frog!0hmG&  0hJH\The helpless blink frog fails to defend itself.  You spit the blink frog like a pig!!!!0hV†@   shadow0ho 580.7 (0.8 _You kill the blink frog! _Your Dodging skill increases to level 8!0h5v#.....#...#..+.......#..<.##.#......#0h#.......#.#.##.......P#.###.(.....##.♣.....#+.#.......P###.......  ...#.0h##$......####.........##....0hU##...#...##....†@.....##..†)##@..##.. 0h9#P+#.###..†##.l♣.# #..P. #...##... # 0hkj##... #...###.... ## #>.♣# ...> #... ##.....#0h##.. ##..... .. #.♣.### 0h F(ally target)0hY8=1.7 (1.00hr0h^ _The komodo dragon completely misses you.0h~p  You hit the komodo dragon but do no damage.0hr46-------=2.5 (0.80h 0h3 _The komodo dragon bites you!!0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Y : #.....#...#..+.......  neoul the Unseen  #..<.##.#............#  Poltergeist of Dithmenos *****. 0hY  #.......#.#.##.......P  Health: 46/76 ==============----------  #.###.(.....##.♣.....#  Magic: 3/21===---------------------  +.#.......P###.......  AC: 18  Str: 4  ...#.......##$......###  EV: 20Int: 18  #.........##..........#  SH: 0Dex: 31  ##...#...##....†@......  XL: 12 Next: 45% Place: Lair:2 0hZ  #.....##..†)##@..##..  Noise: ==-------  Time: 12682.5 (0.0)  #P+#.###..†##.l♣.#  p) +1 rapier  #..P. #...##... #  Throw: 2 throwing nets  ##... #...###.... Fly  #### #>.♣# ...>..  0h[ ^#... ##.....#  l   komodo dragon (ally target) ##.. ##.....  @   shadow #.. #.♣.###  _The komodo dragon bites you!!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (ally target, chance to affect: 43%)0h d #.....#...#..+.......neoul the Unseen#..<.##.#............#Poltergeist of Dithmenos *****.#.......#.#.##.......P0h Health: 46/76 ==============----------#.###.(.....##.♣.....#Magic: 3/21===---------------------+.#.......P###.......AC: 18  Str: 4 ...#.......##$......###EV: 20Int: 18  #.........##..........#SH: 0Dex: 31  ##...#...##....†@......XL: 12 Next: 45% Place: Lair:2#.....##..†)##@..##..Noise: ==-------  Time: 12682.5 (0.0)#P+#.###..†##.*♣.#p) +1 rapier#..P. #...##... #Throw: 2 throwing nets##... #...###....Fly #### #>.♣# vm ...>..#... ##.....#l   komodo dragon (ally target)##.. ##.....@   shadow#.. #.♣.### _The komodo dragon bites you!!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (ally target, chance to affect: 43%)0halasleep, ally target)0hOA;l0h?B|4=9--3.5 (10hG0hmIJ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (ally target, chance to affect: 43%) _The komodo dragon looks drowsy...0hG&  0hxiThe helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!0h`  You kill the komodo dragon!0h#]..0h"G 7/77=8--4.4 (0.9 _Your shadow fades away.Your Fighting skill increases to level 5!0h7%0hP'l _Your Earth Magic skill increases to level 2!0h 0h 0h 0h B0h 0h :80h 0hԐ 0hp 0h 0hV 0h 0h 0h 0hF x9=5=0hN 0h ,0h̝ 0hS ,0h 0h% 0h M50=0h 0h 0h :=0hn 0h 0h: T6=0h 0hѰ 0ho L180h_ 0h! 0h 0h 0h 0h 0h 0hg 0h #20h U==70hv 0hp 0h' :60h8 0h 0h U7==0h 0h^ 0hS ^3=50hY 0h ,0h8 0h@ P40h 0h 4==30h B0hf 0h T8=0h 0h8 0h ]55=0h 0h 0h 0h 0h  0h 0h 0h 0h@ B=20h 0h 0h T6=0h  0h 0h T9=0h 0h .712.4 (28.0)0hH 0h$ 0h&  0hb' B_You start resting.0h0 40hx1 0h4 0hL7 P10h9 0h@: B70hv; 0h> 0h^? 0ha@ 0h|C 0h-D :=0h F 0hpH 0h I D8=0hI 0hJ 0hM 0hYN f10/21=0hO 0hS 0hS 0hT 0hX 0hY R9=0hY 0h\ 0h] 0ho^ 0ha 0h2b :=0h.c 0he 0hf C600hg 0hk q11=00h9l 0h[m 0h~p ; 90hq 0hq 0ht 0hRu Z1=0h^v 0hy 0h@z 0h{ 0h} 0hN~ :=0h 0h 0h Q 28.4 (16 _You start resting.0h ?20hE 7=9.4 (170h 0h  0h6 k_You hear the rumble of a very distant avalanche of rocks.0h[ 0h 40h# 0hڣ 2=80h 0h X30h 0h+ f70hv P=0h< 0h ,0h 0h ` _You start resting.43= 6 5==4==6=7==0h ,0h 0h}15=8=0h0h0hd9==0h0h7 ,0h 0hw 0hS6=0h0h0h C700h0h,0h=0h,0h)0h0h [71==0h!0h$,0h{%0h(0h)Z7=0h*0hX.,0h/0h*3h2=0h40h7,0h:90h<0h=:=0h$>0h@830hA0hB0hE0hFZ8=0hG0hJ,0h(L0hO>4=0hP0hQ0hVT,0hU0hqY0hZ3=0h[0h^0h_K5=0h"`0hcp9=0hd0hg,0h3i0hk860hl0hm0hxp,0hq0h u0h'v:=0h!w0hM}{ _You feel your existence waver again.0hc-75.4 (460hmL7=6.4 (470hi0h" _HP restored.0hKS0hT0h&V0hY0h_20=0hd,0hg0h m0hn:=0hmo0hu _You hear the rumble of a very distant avalanche of rocks.0hv:=0hx0h\|,0h}0h 0h B1==0h0h;4 _Magic restored.0hG40hω0hB0hӎ,0hd0h"0h:,0h0h0h;==0h0hN _You now have 222 gold pieces (gained 14).0h٤40hF0hթ0h0h0hЮ0h`0h;,0hӴ0h0hY,0hƼ0hҾ0h,0h0h0hn,0hq0h0h,0h0h0h,0h0h*0hG,0hQ0h0h ,0h 0hmF _You reach down and open the door.0h40h0h/@  There is an open door here.0h0h6 _0h0h@,0hN0h0h",0h&0h0h,0h0h#0hN,0hR0h0h,0h0h& 0hQ 0hV ,0h0h,0h0h0hk,0h0hv0h,0h0h0h"0h#0h$0h'0h(,0h+N _You now have 237 gold pieces (gained 15).0h.40hD/0h10h3,0h40h760hX8,0h[90h:0h=,0h&>0h8@0hdB,0hC0h!E0hnG,0htH0hI0hL,0hO,0h"Q,0hR0h0T0hV,0hW0ha0hb0he,0hf0h4h0hbms ### 0hn###### .... #.##.###### ..F.. ####.........+##..........#@...................#.#......#.P.#.........# .....##........... $... ###..............#.. ... . ##.##........+.... ..F   bullfrog (asleep) # .. ##.......###. . 0ho## #. #.......# + .. #P#..#.##0h?u.822.4 (460hnv,3.4 (470hy0h{[ _A bullfrog comes into view.0h#X##...'0h )0h&*14.4 (1.0)0hG-0h%/7 _You reach down and open the door.0h´<0h #####   ......  #.##.######...F..  ####.........'......  .#@.......  #......#.#......  ...# .....  ........... $... .........#.. ... . .......+.... .. # .. ##.......###. . # #. #.......# + .. #P#..#.##0h1MS #####   ......  #.##.######...F..  ####.........'......  .#@.......  #......#.#......  ...# .....  ........... $... .........#.. ... .......+.... ..  .. ##.......###. . #. #....... .. #P#.0h,S0hKT0h0Z0hue  ############# .....0hf  #.##.######...F ####.........###..........#...#............#.#..##.P.#...#....  ##..##.....$. ##.......0hf.#.....  ##.##........+........  .. ##.......###.......  #. #.......# _A bullfrog is nearby!0h[l0hl-5 _0hp0hr 0hsK_There is an open door here.0hr0)0hM1[ #######   ....... 0h2 #.##.######...F...  .......@.......  .....#.........  0h2.....#.#.......  .......#.......  ......$.... ....#.......  ...+......... 0h3W .. ##.......###.......  #. 0hnM 0h#######   .......  #.##.######...F...  .......@.......  .....#.........  .....#.#.......  .......#.......  ......$........#.......  ...+.........  .. ##.......###.......  #. 0h+0h<0h0h{ ######### ..#.##.######...F.####.' ###.#. #....#.#. ##.P.#.........#. ##..##............$........#. ##.##........+..... ##.......###. _A bullfrog is nearby!0h0h&6 _0hK0h|0hJ  ##########   .........  #.##.######...F....  ......'@....... ....#.......... ....#.#........ ...#........ .......$..... ......#........ ....+..........  .. ##.......###........  0h6  ##########   .........  #.##.######...F....  ......'@....... ....#.......... ....#.#........ ...#........ .......$...........#........ ....+..........  .. ##.......###........ 0h 40h6 0hk" _ _A bullfrog is nearby!0h ####### #.#.##.######...F.####.'..0h g#.F ....#.#..P.#.........#...##............$. ....#.F 2 bullfrogs (asleep).##........+.. .. ##.......###. 0h 0h9 &70hƧ 0h [ _A bullfrog comes into view.0h[ x#P###### #.0hh *^#.##.######...F. ####.'..#.F.#.#. 0h$ J.P.#.........#. ..##............$.....#. .##........+. ##.0h ?###. 0h 0h &80h 0h 0hc  The helpless bullfrog fails to defend itself.  You stick the bullfrog like a pincushion!!!!0hko.   bullfrog0hfq-9.2 (0.80hu0hwL _You kill the bullfrog!0h))0hf*_ ###########P   #..........^ 0h + #####.......... ....'..@....... ..#..........F. #.#.......... ...#.......... 0h+.......$....... .#.......... +............ . ###..........  0h ###########P  0h #..........^  #####.......... ....'..@....... ..#..........F. #.#.......... ...#.......... .......$........#.......... +............ ###..........  0hm 0hN0h0h0h 0hWY_A bullfrog is nearby!0hN>10hm? ###########P   #..........^  #####.......... ....'..@....... ..#..........F. #.#.......... ...#.......... .......$....... .#.......... +............ . ###..........  0h5 ###########P   #..........^  #####.......... ....'..@....... ..#..........F. 0h #.#.......... ...#.......... .......$........#.......... +............ ###..........  0h40hW0hC_ _A bullfrog is nearby!0hN##P####### #.^##.##.######......'. .0h#.F.##.#.# P.#...#.###............$.#..#. ##..+.  ##.###.0hu2# 0h0hu530.2 (1.0 _0ht0h0hx #  ###########P#   #..........^#  ####........... ...'...@....... .#..........F.# #.#..........# #..........# ....$.......# ..#........... .+.............  ###..........#  0h0h8@ #  ###########P#   #..........^#  ####........... ...'...@....... .#..........F.# #.#..........# #..........# 0hi:{....$.......#..#........... .+.............  ###..........#  0h6=40h@0hFs     # 0heGo #P#  ###### #.^# #.##.######.....# .'.# #.F.# #.#.#  .#.0hH#.#  ##.....$.#  ..#.# #.+.# ##.###.# #.# 0hJX _A bullfrog is nearby!0h N0hN&10hQ0h^S _You hear the brisk rumble of a very distant avalanche of rocks.0ho     #  #P# 0ho  ###### #.^##  #.##.######.....#  #.'.#  #.F.##  #.#.#  #.#.# 0hq  #.....$.#  #.#  .+..#  #.###.##  #.#  0hx 0hy &20hm| 0h} 0h ]    ## 0h  #P#   #.^##  .##.######.....#  .'.#  #.F.##  #.#.#  .#.#  .$.#  #.#  +.# 0h  .###.##  .#  30h 0h 0hz<    ##  #P# 0h=  #.^##  ##.######.....#  '.#  #.F.##  #.#.#  #.#  $.#  #.#  +.#  ###.##  #  0hC0hD&40h H0hI0h`  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!0hdf.0hh595.1 (0.90hl0h(oL _You kill the bullfrog!0h0hRRead which item? Scrolls  a - 4 scrolls of teleportation0hzc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  n - 2 scrolls of identify  s - a scroll of fear  v - 2 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  G - a scroll of noise [!] read|quaff|evoke[?] describe selected0h0h< 0h$  neoul the Unseen0h$  Poltergeist of Dithmenos *****.  Health: 77/77 ========================  Magic: 21/21 ========================##  AC: 60h%AStr: 4 ###########P#  EV: 20Int: 18 #### #..........^##  SH: 0Dex: 31 ##.######...........#  XL: 12 Next: 49% Place: Lair:2 ........'.......@...#  Noise: ---------  Time: 12835.1 (0.0) ......#............##0hn&  p) +1 rapier ......#.#..........#0h '  Throw: 2 throwing nets ........#..........#  Fly ...........$.......# ........#...........#   ......+.............#   ......###..........##   ......# 0h'p  _A bullfrog is nearby! _A bullfrog is nearby! _You hear the brisk rumble of a very distant avalanche of rocks.The helpless bullfrog fails to defend itself.  0ht(hYou perforate the bullfrog like a sieve!!!! _You kill the bullfrog!0h+:  Okay, then.0hd,40h_00h2. _0h0h0h0h0h/$0h&% _0hQ'0h+0h700h00hl20h50hy:0h:0h<0h?0hE0h`F0h H0h K0hhO0hO0hP0hIT0hT0hEU0h6XN _You now have 253 gold pieces (gained 16).0h"[40h[0h]0ha,0hm0hn0ho0hq0hr0hr0hNt0hv0hw0hw0hyF _You reach down and open the door.0h{40hG|0h[~@  There is an open door here.0h{0h _0hv0hڂ0h[,0h0hІ0h0h{0h0h80h.0h0h*0hyF _You reach down and open the door.0h0hC......+.............# 0h<......###..........## ......# #..........P# #..#.## #..........## #....# #####...#'## ...##.# #####.# .P## # #..# .P# #..# 0h## #@## ## #.# # ## ### #. P# ### 0h8(l   komodo dragon (wandering)## ##  # ..l.....#  ###  0hj052.1 (17.0)0h ,3.1 (180h֟0h 0h_A komodo dragon comes into view. _There is an open door here.0h. .....##  ....P#  ...##  0h'##  #####.#  # #..#  #..#  #@##  #.......#  #........#  #.......##  #........  #.......##  #.......#  ..l.....# 0h}j. .....##  ....P#  0hk...##  '##  #####.#  # #..#  #..#  #@##  #.......#  #........#  #.......##  #........  #.......##  #.......# 0hl| ..l.....# 0ht _A komodo dragon is nearby!0h. .....##  ....P#  ...##  '## 0hW #####.#  # #..#  #..#  #@##  #.......#  #........#  #.......##  #........  #.......##  #.......#  ..l.....# 0h|. .....##  ....P#  0h2~...##  '##  #####.#  # #..#  #..#  #@##  #.......#  #........# 0hO #.......##  #........  #.......##  #.......#  ..l.....# 0h{40hZ0hDd _A komodo dragon is nearby!0hi 0hn Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn) 0h\  t - a +6 ring of dexterity (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0h*0h 0h^......+.............#0hq  neoul the Unseen ......###..........##  Poltergeist of Dithmenos *****. ......# #..........P#  Health: 77/77 ======================== 0h#..#.## #..........##  Magic: 21/21 ======================== #....# #####...#'##  AC: 60h1Str: 4 ...##.# #####.#  EV: 20Int: 18 0h.P## ##..#  SH: 0Dex: 31 .P#0h#..#  XL: 12 Next: 49% Place: Lair:2 .###@##  Noise: ---------  Time: 12853.1 (0.0) 0h4..###.......#  p) +1 rapier ...#0h#........#  Throw: 2 throwing nets ...##.......##0hi  Fly ...##........ ...P# #.......##0hu  l   komodo dragon (wandering) ...## #.......# ...#..l.....#0h .### _There is an open door here. _You reach down and open the door. 0h_A komodo dragon comes into view. _There is an open door here. _A komodo dragon is nearby! _A komodo dragon is nearby!0h 0h%h Okay, then.0ha0h. _0h0hbneoul the Unseen (Poltergeist Enchanter) Turns: 12894, Time: 00:16:48 Health: 77/770hvcAC:  6 Str:  4 XL: 12 Next: 49% Magic: 21/21EV: 20 Int: 18 God: Dithmenos [*****.] Gold: 253SH:  0 Dex: 31 Spells: 10/24 levels left rFire . . .p - +1 rapier rCold + . . (no offhand) rNeg + + + b - +1 cloak 0hrrPois ∞r - +0 pair of boots rElec .y - +1 cloak rCorr .C - +0 hat {SInv} SInv + F - +0 cloak Will +....(no armour) Stlth +++++++(no amulet) 0hANHPRegen 0.32/turn g - +6 ring of dexterity MPRegen 0.17/turn t - +6 ring of dexterity %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster0h 0h 0hI ^......+.............#0h   neoul the Unseen ......###..........##  Poltergeist of Dithmenos *****. ......# #..........P#  Health: 77/77 ======================== #..#.## #..........##  Magic: 21/21 ======================== #....# #####...#'##  AC: 6Str: 4 ...##.# #####.#  EV: 20Int: 18 .P## ##..#  SH: 0Dex: 31 .P##..#  XL: 12 Next: 49% Place: Lair:2 .###@##  Noise: ---------  Time: 12853.1 (0.0) ..###.......# 0hM v p) +1 rapier ...##........#  Throw: 2 throwing nets ...##.......##  Fly ...##........ ...P# #.......##  l   komodo dragon (wandering) ...## #.......# ...#..l.....# .### _You reach down and open the door. _A komodo dragon comes into view. _There is an open door here. _A komodo dragon is nearby! _A komodo dragon is nearby! _Okay, then.0h) 0ha 0hvM . .....##  ....P#  ...##  '##  #####.# 0hrN  # #..#  #..#  #@##  #.......#  #........#  #.......##  #........  #.......##  #.......#  ..l.....# 0h +. .....##  ....P#  ...##  '##  #####.#  # #..#  #..#  #@## 0h h #.......#  #........#  #.......##  #........  #.......##  #.......#  ..l.....# 0h 0h 0hy 0h  .###....# .# #..........P# P#..#.## #..........## #....# #####...#'#0hE 8 ##.# #####.# #.P## # #..# #.P#  #..# .###.####'## '..###....@..# ..# #..# .# ## .# #..# .P# ### .## #. . ..l.....# 0h ### #P.......# ...# _A komodo dragon is nearby!0h] 0hq Sl.0h^ 24.1 (1 _0h 0hl 0hM#.# #.P#0hQ #P#..#.## #...## ###....# #####...#'#  #...##.# #####.#  #.P## # #..# #.P# # #..# .###.####'## '..## #.......## .....# #..# 0h1.# ## .# #..# .P# ## .## #.l..... . ........# ### #P.# ...# #.# ..0h 0h0hvl..50h0h0hJ #P#..#.## #.##  ###....# #####...#'  #...##.# #####.#  0h  #.P## # #..# #.P# ## #..# .## #.####'## '..## #.......## .....# #..# .# ## .# #..# .P# #.l# 0h♣.....## #....... . .# ### #P.# ...# #.# .. .+.# ##... 0h0hNl.0h&60h 0h 0hS  You strike the helpless komodo dragon from behind!  You stick the komodo dragon like a pincushion!!!0h..†.0h;c2--529 (0.80hP0hЕQ _You kill the komodo dragon!0hq 0ha 40h B0h B0h 0h@ 0h 0h 0hn 9--0h 0h 0hx I2==0h 0h 0h 0h3 0h޸ 0h 0h 0h 0h' 0h 0h 0h> ,0h 0h 0hv Q==0h 0hg 0h 0hs 0h 0hC 0h 0h 0hf 0h 0hc 0h 0h& 0hW 0h 0hh 0hw 0h~ 0h 0h 0h 0hy 0h 0h 0h 0h 0he 0h 0hZ 0h ,0h 0h 0h B0h 0hZ 0h 0h 0h 0hs 0h ,0hU $ 0h "_You reach down and open the door.0h #........# #........# .+.......# #.......## 0h ........ #.†......# ##.......P# #.......## ##.♣.....## ##.......# .....# #........# .......### #P.......# 0hl ...#.F.###........# †....... #....@.......# ##...##... #.##.#.......# #..♣.# #.. ####.##.### #....# #. ## ## #>...0h  F   blink frog (wandering) # ##  #.♣.###0h 076.9 (20.0)0hF Q.F0h ,7.9 (210h 0h  0h _A blink frog comes into view. _There is an open door here.0h_.#.# #..# ..+.# #.......##0h1.# #.†......# .##.P# #.## .##.♣.....## ##.##.# #..# #.###. #P.#.#...###.#0h.†. #F..@'.# )##...##... #.##.#.# ##..♣.# #.. ####.##.### ##....# #.0hvC ## ## ##.....  ...>... ##.....#  ##.....  #.♣.###0ha0h. 0h 0hTF..F0h=cF 2 blink frogs (wandering)0h18.9 (1.0)0h0hz 0hW_A blink frog comes into view.0hd3  0h O #.......##  #.†......#  #.......##  ##.......#  #........# #. #P.......# #F..###........# † #..F@'.......# )0hY% #.##.#.......#  #.. ####.##.###  #. ## ##   ...>...    0h   #.......##  #.†......#  #.......##  ##.......#  #........# #. #P.......# 0h#F..###........# † #..F@'.......# ) #.##.#.......#  #.. ####.##.###  #. ## ##   ...>...    0h80hZ0h(0hE _There is an open door here. _A blink frog comes into view. _There are monsters nearby!  The blink frog gives a loud, deep croak!  You hit the blink frog but do no damage.  Your shadow hits the blink frog with a rapier!0hB .F@FFF1 ally target)@   shadowYou hear a loud, deep croak! x20h6==9.7 (0.80h0h[ _The blink frog completely misses you.0ho   #.......##  #.†......# 0h> #.......##  ##.......#  #........# #. #P.......# #.F.###........# † #.@F@'.......# ) #.##.#.......#  #.. ####.##.###  #. ## ##   ...>...    0h10h$7  0hT& #.......##  #.†......#  #.......##  ##.......#  #........# #. #P.......# #.F.###........# 0hd'~† #.@F@'.......# ) #.##.#.......# 0hO( #.. ####.##.###  #. ## ##   ...>...0h)*    0h:0hR<0hN0hPd% 0hBem_There are monsters nearby!You hit the blink frog.0hM .F0hEThe blink frog is moderately wounded.0hs2--80.50h0hy _The blink frog closely misses you. The blink frog hits your shadow.0hi  You puncture the blink frog!  The blink frog is severely wounded.You hear the brisk rumble of a very distant avalanche of rocks.0h§   blink frog (0h66----=-1.30h0hE _The blink frog hits you! The blink frog blinks!0h  You puncture the blink frog!  The blink frog is almost dead.0hsF.§ 0h-2.2 (0.90h0h, _The blink frog blinks!0h֋ #.#.# #.# #..+.# #.......##0hό ].# #.†......# #.##.P# #.......## ..##.♣.....## ##.......# P###.# #........# ##.###.# #P.# #.#.F.###.#.†0h . #.@@.'.# †)##...##... #.##.#.# †##..♣.# #.... ####.##.### .##....# #.F ## ###..... #. 0hI # ...>... #F 2 blink frogs (1 wandering, 1 ally ta…) ##.....#  ##.....  #.♣.###0h l  A blink frog comes into view.0h 0h7 0h 0hV _..FF.0h @0hg 0h m7-----3.2 (1.00h 0h M _Your shadow fades away.0hr]&  0h^xYou barely miss the blink frog.The blink frog is almost dead.0h\_0hBco  Your shadow closely misses the blink frog.0hLiw§@F##F.F 3 blink frogs (1 ally target)@   shadow0h0jp54----==4.0 (0.80h[n0hoE _The blink frog hits you! The blink frog blinks!0h!]  You miss the blink frog.0h*  The blink frog is almost dead.Your shadow hits the blink frog with a rapier!0h0hhB ..0h-x 2You kill the blink frog!0ha{49-----4-80h0h. _The blink frog hits you.0h%.A  You puncture the blink frog!0h6 #The blink frog is moderately wounded.Your shadow hits the blink frog with a rapier.0h6l50--5.7 (0.90h:0hD< 0h<T_The blink frog barely misses you. x20h"   0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hp #.#........# #........#  neoul the Unseen #..+.......# #.......##  Poltergeist of Dithmenos *****. 0h7r ...........# #.†......#  Health: 50/77 ===============--------- #.##.......P# #.......##  Magic: 19/22 ====================---- ..##.♣.....## ##.......#  AC: 6Str: 4 P###.......# #........#  EV: 20Int: 18 ##.......###.# #P*......#  SH: 0Dex: 31 #..........#.**###**......#  XL: 12 Next: 54% Place: Lair:2 ....†....... #@F@***......#  Noise: =--------  Time: 12885.7 (0.0) 0hhs †)##...##... #*##F#*......#  p) +1 rapier †##..♣.# #...* ####.##.###  Throw: 2 throwing nets .##....# #.. ## ##  Fly ###..... #. # ...>... # FF 2 blink frogs (1 ally target)  ##.....# @   shadow  ##.....  #.♣.###Your shadow hits the blink frog with a rapier. 0ht _The blink frog barely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h#.#........##........#neoul the Unseen #..+.......##.......##Poltergeist of Dithmenos *****. ...........##.†......#Health: 50/77 ===============--------- 0h#.##.......P# #.......##Magic: 19/22 ====================---- ..##.♣.....## ##.......#AC: 6Str: 4 P###.......# #........#EV: 20Int: 18 ##.......###.# #P#......#SH: 0Dex: 31 #..........#.#######......#XL: 12 Next: 54% Place: Lair:2 ....†....... ###@###......#Noise: =--------  Time: 12885.7 (0.0) †)##...##... #######......#p) +1 rapier †##..♣.# #...# ####.0h?[33m##.###Throw: 2 throwing nets .##....# #..## ##Fly ###..... #. # ...>... #FF 2 blink frogs (1 ally target)##.....#@   shadow##.....#.♣.###Your shadow hits the blink frog with a rapier. _The blink frog barely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h...###..@F@.'..##F#..Fblind, 1 unable to s…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dazzling Flash  Press: ? - help, Dir - look around, f - activate  0hYou feel bolstered by spreading misfortune.  The blink frog is dazzled. The blink frog closely misses you.11 =6.7 (10h0hWS _The blink frog misses you. x20h  Casting: Dazzling Flash (safe; 1% risk of failure)  0h\Confirm with . or Enter, or press ? or * to list all spells.0hI#.#........# #........#  neoul the Unseen #..+.......# #.......##  Poltergeist of Dithmenos *****. ...........# #.†......#  Health: 50/77 ===============--------- #.##.......P# #.......##  Magic: 16/22 =================------- 0huK..##.♣.....## ##.......#  AC: 11  Str: 4 P###.......# #........#  EV: 20Int: 18 ##.......###.# #P*......#  SH: 0Dex: 31 #..........#.**###**......#  XL: 12 Next: 54% Place: Lair:2 ....†....... #@F@***......#  Noise: ==-------  Time: 12886.7 (0.0) †)##...##... #*##F#*......#  p) +1 rapier †##..♣.# #...* ####.##.###  Throw: 2 throwing nets .##....# #.. ## ##  Fly ###..... #. # ...>... # FF 2 blink frogs (1 blind, 1 unable to s…) ##.....# @   shadow  ##.....  #.♣.###oMS40mThe blink frog is dazzled. The blink frog closely misses you. _The blink frog misses you. x2  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hJ#.#........##........#neoul the Unseen #..+.......##.......##Poltergeist of Dithmenos *****. ...........##.†......#Health: 50/77 ===============--------- #.##.......P# #.......##Magic: 16/22 =================------- ..##.♣.....## ##.......#AC: 11  Str: 4 P###.......# #........#EV: 20Int: 18 ##.......###.# #P#......#SH: 0Dex: 31 #..........#.#######......#XL: 12 Next: 54% Place: Lair:2 ....†....... ###@###......#Noise: ==-------  Time:K39;49m 12886.7 (0.0) †)##...##... #######......#p) +1 rapier †##..♣.# #...# ####.##.###Throw: 2 throwing nets .##....# #..## ##Fly ###..... #. # ...>... #FF 2 blink frogs (1 blind, 1 unable to s…)##.....#@   shadow##.....#.♣.###The blink frog is dazzled. The blink frog closely misses you. _The blink frog misses you. x2  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h0h 0hS_The blink frog misses you. x2  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hhGThe blink frog is dazzled. The blink frog blinks!0h'C...###..0h(@F@.'..F.##§#..0h)3-7.7 (10h-.0h/ 0hV03_The blink frog hits you but does no damage.0h  0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hX#.#........# #........#  neoul the Unseen #..+.......# #.......##  Poltergeist of Dithmenos *****. 0hY...........# #.†......#  Health: 50/77 ===============--------- #.##.......P# #.......##  Magic: 13/22 ==============---------- ..##.♣.....## ##.......#  AC: 11  Str: 4 P###.......# #........#  EV: 20Int: 18 ##.......###.# #P*......#  SH: 00hZqDex: 31 #..........#.**###**......#  XL: 12 Next: 54% Place: Lair:2 ....†....... #@F@***.F....#  Noise: =--------  Time: 12887.7 (0.0) †)##...##... #*##*#*......#  p) +1 rapier †##..♣.# #...* ####.##.###  Throw: 2 throwing nets .##....# #.. ## ##  Fly ###..... #. 0h[# ...>... # FF 2 blink frogs (1 blind, 1 unable to s…) ##.....# @   shadow  ##.....  #.♣.###The blink frog is dazzled. The blink frog blinks! _The blink frog hits you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h\Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h=#.#........##........#neoul the Unseen #..+.......##.......##Poltergeist of Dithmenos *****. ...........##.†......#Health: 50/77 ===============--------- 0h>_#.##.......P# #.......##Magic: 13/22 ==============---------- ..##.♣.....## ##.......#AC: 11  Str: 4 P###.......# #........#EV: 20Int: 18 ##.......###.# #P#......#SH: 0Dex: 31 #..........#.#######......#XL: 12 Next: 54% Place: Lair:2 ....†....... ###@###.F....#Noise: =--------  Time: 12887.7 (0.0) 0ha?X†)##...##... #######......#p) +1 rapier †##..♣.# #...# ####.##.###Throw: 2 throwing nets .##....# #..## ##Fly ###..... #. # ...>... #FF 2 blink frogs (1 blind, 1 unable to s…)0hS@##.....#@   shadow##.....#.♣.###The blink frog is dazzled. The blink frog blinks! _The blink frog hits you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h 0h[ ...###..0hS@F@.'.F..##§#.. _The blink frog hits you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe blink frog is dazzled. The blink frog completely misses you.0hlO1=8.7 (10h%)0hW,W _The blink frog barely misses you.0h0  You strike the helpless blink frog from behind!  You stick the blink frog like a pincushion!!!0h> ]  You kill the blink frog!0h/@ ,0hG .†@.'F.FFFwandering0hDH c)  Your shadow fades away.0h?L %60hL --9.6 (0.90hQ 0hS ] _A blink frog comes into view.0h7 .#.# #.# ..+.# #.......## # #.†......# .##.P# #.......## 0h r##.♣.....## ##.......# ###.# #........# .###.# #P.# .#...###.# †. #.†.@'F......# )##...##... #.##§#.# ##..♣.# #.... ####.##.### ##....# #.F ## ## ..... #.  ...>... #    blink frog 0h) 0h NF..0hK x47---90.6 (1.00h 0h . _The blink frog hits you.0h0h1]F†.@§0hc4=1.4 (0.80h0h e _You miss the blink frog. The blink frog blinks!0hwB#.#.# #.# #..+.# #.......##.# #.†......# #.##.P# #.......## ..##.♣.....## ##.......# P###.# #........# ##.###.# #P.# #.#...###.#.†. #F†@.§.# †)##...##... #.##.#.# †##..♣.# #.... ####.##.### .##....# #.. ## ###..... #. # ...>... #  ##.....#  ##.....  #.♣.###.F@.'8-2.4 (1.00hf  You hit the blink frog.  The blink frog is lightly wounded.0h-3.2 (0.80h0h 0h+J_The blink frog misses you.0h2&  0h3hYou barely miss the blink frog.The blink frog is lightly wounded.0h60h);§@.'..§0h;#00h<!4.00h?0hpB 0hC!_The blink frog blinks! x20hI 0hJ 0hM 0hO H _No target in view!0h 0h 0h@ 0h H _No target in view!0h#.#.# #.# .#..+.# #.##0h.# #.†......# .#.##.P# #.......##.##.♣.....## ##.......# .P###.# #........# .##.###.## #P.......# ##.#...###.# #....†0h`. #.@..'..§....# .†)##...##... #.##.#.# .†##..♣.# #....# ####.##.### ..##....# #..# ## ## .###..... #.. 0hM♣# ...>... #♣ . ##.....# . ##..... . #.♣.###0h$0h_&;9=0h'I=5.0 (1.0 _0h,0h0 0h1q_You see here a blink frog corpse.0h:r#.#.# #.# ..#..+.# #.## #.# #.†......# #.#.##.P# #.##.##.♣.....## ##.# ..P###.## #........# ..##.###.### #P.......# .##.#...###0hh<8.# ##....†. #@§..'..§....# ..†)##...##... #.##.#.# ..†##..♣.# #....######.##.###.##....# #..# ## ## ..###..... #.. .♣# ...>... #♣ .. ##.....# .. ##..... .. #.♣.###0h@2†0hB-6 _0hD0hoF0h`] ..#..+# #.....0hfb†......#.##P#......# ....##.♣.....## # P###.......## #.##.......###.### #P...##...#...###... ##....†. #.†..'..§ ..†)##...####.#...0hb ##..♣.# #....######.##.##.##....# ##..# ## ## #0h/c=Fly 0he0hg0hvo7F.0hoF   blink frog0h qZ5= 90hOq70hFx0hz0h9g#.....# #.†......# .#.#.##.P# #.# .....##.♣.....## ##.P###.......## .#.##.......###.### #P.#0hg.....#...###........#†....... #.†..'.F.....# #..†)##...##...##.##.#.......# #..†##..♣.# #...@######.##.### #...##....# ##..## ## ## 0hgk#..... #.. >.♣# ...>... #♣... ##.....# .. 0hh#.. ##..... .. #.. #.♣.###... ..#0hUh0hn0h3oU50=80h{s0h1z0hz0h~0hȀ 0h:_No target in view!0hy0hl| _No target in view!0hz .#.#.##.P# #.# (.....##.♣.....## ##0hz .P###.......## .#.##.......###.### #P.#...#...###.#†....... #.†..'.F.....# 0hz ##..†)##...##...##.##.#.......# ##..†##..♣.# #....######.##.### 0h/{ ] #...##....# ##.@## ## ## #..... #.....# 0hd{ #>.♣# ...>... #♣.<.## 0h{ f#... ##.....# ...## ##.. ##..... ..##  #.. #.♣.###...# 0h{ 5..##0hQ 0h3 I89 _0h 0h 0hB@  (.....##.♣.....## # ....P###......##.......###.### #P##..........#...###.##....†....... #.†..'.F ##..†)##...##...##.##.#..0h@ ##..♣.# #....######.##.##  #...##....# ##..##.# ## ## #...#. #.@...# 0h@ a>.♣# ...>... #♣.<.#... ##.....# ...## #0h@ BFly .0h@ *..#0h F 0hUF (9000hI 0hAK 0hz0h0hI0h50hM0hFP=0hCFF   blink frog0hH (  0hf......##  ....###.###  .....#...## †....... #.0h †)0h"#...##. †0hXh #....   ##..##.# ## ##  #.@...# 0hu\1>.♣# ...>... #♣.<.##  0h" ...##  0h. #..##  #.. ...#0h ...## 0h6x..# ..# _You start resting.0hn(  ......##  ....###.###  .....#...## †....... #. †)#...##. † #....   ##..##.# ## ##  #.@...# >.♣# ...>... #♣.<.##   ...##   #..##  #.. ...#0h;nA ...##0h\n 0hn=..# 0hn6..# 0hn 0h)p0hEx0h{a _A blink frog is nearby!0h(  ......##  ....###.###  .....#...## †....... #.0h' †)#...##. 0hq@† #....   ##..##.# ## ## 0hˀ #.@...# #>.♣# ...>... #♣.<.##   ...##  0h:J #..##  #.. ...# ...## 0hF..# ..#0h(  ......##  ....###.###  0hX.....#...## 0h†....... #. †)0h'\#...##. 0htx† #....  0h ##..##.# ## ## 0hd #.@...# 0h9>.♣# ...>... #♣.<.##   ...## 0hL  #..## 0he #.. ...#0h;A ...##0h\= ..#0h{E ..# 0h0hH0hw'0hn)a _A blink frog is nearby!0hVX..#.#.##.......P# # 0hVE(.....##.♣...#0hSWMP###.......## #.0h}WX.##.......###.### #P0hWN.##..........#...###... 0hKX..##....†....... #.F..'.F0hX)##...##...##.##.#....... 0hY##..†##..♣.# #....######.##.### 0h4Y* #...0hY# ##.@##.# ## ## #0hZD...###..... #.....0hiZ>.♣# ...>... #♣.<.##0hZm... ##.....# ...## 0hZq##.. ##..... ###0h?[d#.. #.♣.###.....0h[.## 0h[6 ..#0h[*..#0h_0hb0hv%†0hvF0hHzI12 _0h0hk 0hm f38----160hm G===8 (0.80hz 0h| o _You closely miss the blink frog. The blink frog hits you!0h4( 0h( 0hz- 0hf/  0h/ P_You are too injured to fight recklessly!0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h92..#.#.##.......P# #.......##  neoul the Unseen (.....##.♣.....## ##.......#  Poltergeist of Dithmenos *****. 0hq....P###.......## #........#  Health: 38/77 ===========------------- ....##.......###.### #P.......#  Magic: 14/22 ===============--------- 0h...##..........#...###........#  AC:  8  Str: 4 ..##....†....... #.†..'.F.....#  EV: 200hInt: 18 ##..†)##...##...##.##.#.......#  SH: 00h,Dex: 31 0h##..†##..♣.# #...F######.##.###  XL: 12 Next: 56% Place: Lair:2 0h# #...##....# ##.@##.# ## ##  Noise: ==-------  Time: 12902.8 (0.0) #...###..... #.....#  p) +1 rapier 0hB]#>.♣# ...>... #♣.<.##  Throw: 2 throwing nets #... ##.....# ...##  Fly 0h`##.. ##..... #..##  #.. #.♣.###...#0h} F   blink frog ...## 0h..# ..# _You are too injured to fight recklessly!  0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h>FAim: a blink frog (chance to affect: 44%)0h..#.#.##.......P# #.......## neoul the Unseen (.....##.♣.....## ##.......#Poltergeist of Dithmenos *****. ....P###.......## #........#0hslHealth: 38/77 ===========------------- ....##.......###.### #P.......#Magic: 14/22 ===============--------- ...##..........#...###........#AC:  8  Str: 4 0h..##....†....... #.†..'.F.....#EV: 20Int: 18 0h##..†)##...##...##.##.#.......#SH: 0Dex: 31 ##..†##..♣.# #...*######.##.###0h+ DXL: 12 Next: 56% Place: Lair:2  #...##....# ##.@##.# ## ##0hd Noise: ==-------  Time: 12902.8 (0.0) #...###..... #.....#p) +1 rapier 0h #>.♣# ...>... #♣.<.##Throw: 2 throwing nets 0h w#... ##.....# ...##Fly ##.. ##..... #..###.. #.♣.###...#0h F   blink frog...##0hA x..#..# _You are too injured to fight recklessly!  0hv Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h# ?Aim: a blink frog (chance to affect: 44%)0hU0h################# (ally target)##0hY@   shadow#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight line: a blink frog (chance to affect: 44%)  0h62The blink frog resists with some effort.  0hZmYour shadow points at the rock wall and mumbles some strange words.0h9#0hP  The creeping shadows grasp the blink frog!!0hF.F@....<.@.......F 2 blink frogs (1 wandering, 1 ally ta…)....0h4--3.8 (10hT0hiA _The blink frog hits you but does no damage.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h 2..#.#.##.......P# #.......##  neoul the Unseen (.....##.♣.....## ##.......#  Poltergeist of Dithmenos *****. 0h0 ....P###.......## #........#  Health: 38/77 ===========------------- ....##.......###.### #P.......#  Magic: 12/22 =============----------- 0h^ ...##....F.....#...###........#  AC:  8  Str: 4 ..##....†....... #.†..'.F.....#  EV: 20Int: 18 ##..†)##...##...##.##.#.......#  SH: 0Dex: 31 0h ##..†##..♣.# #...F######.##.###  XL: 12 Next: 56% Place: Lair:2  #...##....# ##.@##.# ## ##  Noise: ---------  Time: 12903.8 (0.0) #...###..... #.....#  p) +1 rapier 0h #>.♣# ...>... #♣.<.##  Throw: 2 throwing nets #... ##.....# @..##  Fly ##.. ##..... #..##  #.. #.♣.###...#0h, f FF 2 blink frogs (1 wandering, 1 ally ta…) ...## @   shadow 0hs ..# ..# _The blink frog hits you but does no damage.  0h bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, ally target, chance to affect: 44%)0h ..#.#.##.......P# #.......## neoul the Unseen 0hE (.....##.♣.....## ##.......#Poltergeist of Dithmenos *****. 0h j....P###.......## #........#0h Health: 38/77 ===========------------- 0h ....##.......###.### #P.......#Magic: 12/22 =============----------- 0h& r...##....F.....#...###........#0h^ AC:  8  Str: 4 0hh ..##....†....... #.†..'.F.....#EV: 20Int: 18 ##..†)##...##...##.##.#.......#SH: 0Dex: 31 0h %##..†##..♣.# #...*######.##.###XL: 12 Next: 56% Place: Lair:2  0h >#...##....# ##.@##.# ## ##Noise: ---------  Time: 12903.8 (0.0) 0hj c#...###..... #.....#p) +1 rapier #>.♣# ...>... #♣.<.##0h ]Throw: 2 throwing nets #... ##.....# @..##Fly ##.. ##..... #..##0h߮ #.. #.♣.###...#FF 2 blink frogs (1 wandering, 1 ally ta…)0h ...##@   shadow..#..# _The blink frog hits you but does no damage.  0h $Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, ally target, chance to affect: 44%)0h/ PFsleep,0hM,   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0h, Aim: a blink frog (heavily wounded, ally target, chance to affect: 44%)  The blink frog looks drowsy...0h7 .F   blink frog (asleep, ally target)0h:8 ~9=114.8 (10hEA 0hE  0hME 0_The blink frog gives a loud, deep croak!0h00h00hw40h6^ _You are too injured to fight recklessly!0h0h0h0h^ _You are too injured to fight recklessly!0hQ   (♣.....##  ......##  ....###.### 0h m ......#...### †....... #.†. †)#...##.# †0h ; #...F# 0h  ##.@##.# ## ##  #.....# #>.♣# ...>... #♣.<.## 0h. H  @..##   #..##  #.. 0hM ...# 0hl '...## ..#0h * ..#0h [  (♣.....##  ......##  ....###.###  ......#...###0hU  †....... #.†. 0h †)#...##.# †0hȜ  #...F#  0h ##.@##.# ## ## 0hf P #.....# 0h >.♣# ...>... #♣.<.##  0h V @..##  0h> C #..## 0h l #.. ...# 0h͞ K...## 0h =..# 0h* -..#0h 0hu 0h޳ 0hB a _A blink frog is nearby!0hN  The helpless blink frog fails to defend itself.  You skewer the blink frog like a kebab!!!!0hO0hUF†F  0hEYQ=75.6 (0.80h^0h!`N _You kill the blink frog!0h#......# #.† 0h.#.#.##.......P# #.#.##.♣.....## #0h# P###.......## #..# 0h###.### #P# ......#...###........# 0h]U.##....†..F.... #.†..'.F.....# ..†)##...##...##.##.#.......# #..†##..♣.# #...@######.##.###0h....# ##..##.# ## ## 0h...###..... #.....# >.♣# ...>... #♣.<.## ... ##.....# @..## #.. ##..... #..## 0h#.. #.♣.###...# ...##0h30h0hS.F0hy-6.6 (1.00hM0hu 0hi_You see here a blink frog corpse.0h[~ #.†   .  .....##  0hP...###.###  .....#...### †....... #.†.0hP †)#F..##.# 0h*† #...@#  ##..##.# ## ##  #.....# >.♣# ...>... #♣.<.##   @..##  #..## ...# ...## ..#0hZ #.†   .  0hPZ.....##  ...###.###  .....#...### 0hZ†....... #.†. †)#F..##.# † #...@#0hZ   ##..##.# ## ##  #.....# 0hZ(>.♣# ...>... #♣.<.##   @.0hi[  #..## ...# ...## ..#0h8d40hk0ho 0h8oS_A blink frog is nearby!0h Y.#.#.##.P# #.# 0hLj(.....##.♣.....## ##.P###.......## .#.##.......###.### #P.#...#...###.#0hY†....... #.†..'.F.....# ##..†)##...##F..##.##.#.......# #0h#..†##..♣.# #...†######.##.###  #...##....# ##.@##.# ## ## #..... #.....# 0hK#>.♣# ...>... #♣.<.## #... ##.....# @..## 0h[##.. ##..... #..##  #.. #.♣.###...# 0hv...## ..#0hI0hS.F0hc403=70h0h̒, _The blink frog blinks!0h  0h7  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h2..#.#.##.......P# #.......##  neoul the Unseen (.....##.♣.....## ##.......#  Poltergeist of Dithmenos *****. 0h5....P###.......## #........#  Health: 40/77 ============------------ ....##.......###.### #P.......#  Magic: 11/22 ============------------ 0h...##..........#...###........#  AC: 11  Str: 4 ..##....†....... #.†..'.F.....#  EV: 20Int: 18 ##..†)##...##...##.##.#.......#  SH: 0Dex: 31 0h##..†##..♣.# #...†######.##.###  XL: 12 Next: 57% Place: Lair:2  #...##....# ##.@##.# ## ##  Noise: ---------  Time: 12907.6 (0.0) #...###..... #..*F.#  p) +1 rapier 0h0#>.♣# ...>... #♣.<.##  Throw: 2 throwing nets #... ##.....# @..##  Fly ##.. ##..... #..##  #.. #.♣.###...#0hu F   blink frog ...## @   shadow ..# ..# 0h_The blink frog blinks!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 44%)0he..#.#.##.......P# #.......## neoul the Unseen (.....##.♣.....## ##.......#Poltergeist of Dithmenos *****. 0h=j....P###.......## #........#0hmHealth: 40/77 ============------------ 0hb....##.......###.### #P.......#0hMagic: 11/22 ============------------ ...##..........#...###........#0hyAC: 11  Str: 4 0h..##....†....... #.†..'.F.....#EV: 200h,Int: 18 0h##..†)##...##...##.##.#.......#SH: 00h ,Dex: 31 0he##..†##..♣.# #...†######.##.###0hXL: 12 Next: 57% Place: Lair:2  0h#...##....# ##.@##.# ## ##0hNoise: ---------  Time: 12907.6 (0.0) 0ho#...###..... #...*.#0h?+p) +1 rapier 0h#>.♣# ...>... #♣.<.##Throw: 2 throwing nets 0h#... ##.....# @..##Fly 0h##.. ##..... #..###.. #.♣.###...#0hCF   blink frog...##0hkt@   shadow..#0h..# 0h4_The blink frog blinks!  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hMConfirm with . or Enter, or press ? or * to list all spells.0h-Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hg;Press: ? - help, Shift-Dir - straight line0h?Aim: a blink frog (chance to affect: 44%)0h5UF(asleep)0hIl[F, ally target)0hmG28.6 (10hu0hx 0hAy Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0hyWAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (chance to affect: 44%) _The blink frog looks drowsy...0h h...##.♣.....## ##.# ...P###.......## #..# ##.......###.### #P# 0hu ^##...#...###..# 0h ##....†....... #.†..'.F.....# 0h- #..†)##...##...##.##.#.......# 0h ..†##..♣.# #...†######.##.### 0h ...##....# ##..##.# ## ## 0hS ...###..... #..@F.# 0h΂ >.♣# ...>... #♣.<.## 0h ... ##.....# #@..##  0hW C #..## 0h v.. #.♣.###...# 0h {...## ...# 0h> .0h 6..# 0h 0h b.)0hH &90h> 0h~  0h G_Your shadow fades away.0h &  0h cThe helpless blink frog fails to defend itself.  You perforate the blink frog like a sieve!!!!0h G†0h 6910.4 (0.80h 0h N _You kill the blink frog!0h0h 0h0h10h0hMU12=0h0hL0hT2=0h|0h 0hR 0h 0hY 0h :10hK 0h0h*#30hiA==00hA0h0h0hX0hO0hT3=0hV0h0hGM4 90h0h0h0h0h0hK0h0h0h#50h%S==80h0h@!0h!T4=0hY"0hP$0h$0h%0hh&0h&L6=0h'0hM)0hy)0h)370h:*0h+0h+:=0h,0hV.0h.:70h~/0h00h1#50h=11=0h10h70h=/ 30.4 (20.0h=;0) _You start resting.0h>,1.4 (210hB0hD 0hDq_You hear the brisk rumble of a very distant avalanche of rocks.0h0h}0hľ0h]W  You start resting.0h=8 6 0hP=0h0h1B160h|1=0h0hU0hT9=0h&0h,0h90h,0h0hl0h_50==0hI0h,0hL0h0hZ7=0h0hP10h0h ,0h0h,0h0h0h;p2==0h0hp8=0h0h,0h0hb3=0h0h&,0h0h0hC:=0h0h:40hU0h0h0hDZ9=0h0h~0h55=0h0hY:=0h0hE0hT6=0h0h020=7=21=8=9==0h{ _You feel your existence waver again.0h+-68.4 (370hW2==9.4 (380h0hx% _Magic restored.0hz'0h'0h(0h*0hJ-Y600h.0h/0h/0h10h20h20h40h_50h5Z1===0h50h60ho80h80h{90h;0h;0h<0h>0h>0h?K2=0h?0hA0h%B0hB0hD0h!E0hE0hH0hkHB30hJI0h-K0hK0h\L0hN0hN0hO0hS0hjSB40h~T0h\W$ 0hWj_You hear the quick rumble of a very distant avalanche of rocks.0h*X0hX0hY0hY0hgZ0h\0hM\0h!]0h_0hR_)50h_1=0h`0hsa0ha0hb0hPc0h~c0hd0hg0hhK6=0hh0hi0hi0hlj0hk0h(l0hl0hm0hmB70hn0hp0h1p0hp0hq0hq0hOr0hs0hs0hsS8=0h|t0hu0hu0h3v0hw0hw0h4=0h0h ,0h0h,0h0h)h5=0h0h0h-0h0h,0h0hƥ0h1860h)0hf0h0hE0h0h<0hӳ0h0h۷>7=0h0h1 _HP restored.0h740h0h0h0h\0h0h#0h&0hU0h0h#0h30ha$=0h0h@0hf0h,0hI0h0h,0hb0hw0h0h 0h0h0hh,0h0h0h0h%0h0h?0h##....÷.......##.†..'.F.....# .0h##..†)##...##...##.##.#.......# ###..†##..♣.###...†######.##.###  #...##....# ##..##.# ## # 0hi #...###..... #...†.#  #>.♣# ...>... #♣.<.##  #... ##.....# #...##  ##.. ##.....##..## 0h #.. #.♣.###.@.#  #...##  .....## 0h .S....#  .....#0h....# S   water moccasin (asleep).♣..0h7#.0h& 0h \3032.4 (63  A water moccasin comes into view.0hT,3.4 (640h0h _You hear the quick rumble of a very distant avalanche of rocks.0hO H÷† †).##0hMP / †..†###  0hP < ##..##.# ## ##   #...†.# 0hP 7 #>.♣# ...>... #♣.<.##  #... 0hRQ $ #...##  ##.. 0hQ %##..##  #.. 0h$R +#.@.# 0hgR +#...## .....##0hR , .S....#0hOS 2 .....# ....# 0hS .♣.. 0hbT 0#.0h] D÷†0h  †).## †0h< ..†###  0hr ##..##.# ## ##  0h u #...†.# 0h  #>.♣# ...>... #♣.<.## 0h - #... 0hs #...##  ##.. ##..## 0h - #.. 0h _#.@.# 0h G#...##0h B .....##0hh [ .S....# 0h ?.....# 0h @....# 0h 6.♣.. 0h8 ?#. 0h 0hZ 0h\ 0h  0h W_A water moccasin is nearby!0h\ h÷† †).## †..†###0h̦   ##..##.# ## ##   #...†.#  #>.♣# ...>... #♣.<.##  #... 0h9 #...##  ##.. ##..##  #.. #.@.# #...## 0h V.....## .S....# .....#0hŧ . ....# .♣..0h 5 #.0h; ÷† †).## †..†###   ##..##.# ## ##  0h]< 6 #...†.#  #>.♣# ...>... #♣.<.##  #...  #...##  ##.. 0h< u##..##  #.. #.@.# #...## .....##0h\=  .S....# .....# ....# 0h> u.♣.. #. 0hB 0hB 0hEG 0hHI e _A water moccasin is nearby!0h'c ##..†)##...##...##.##.#.......##..†##..♣.###...†######.##.### . #...##....# ##..##.# ## ## .0hc M#..... #...†.# # #>.♣# ...>... #♣.<.## #... ##.....# #.. ##.. ##.....## #.. #.♣.###...# #.@.##0hd .......S....#....#....# ..##.♣.. .P## #. ### ..0hj 0hRk 84.4 (1.0) _0hp 0hr 0h"#.###..†##..♣.###...†######.##.# P. #...##....# ##..##.# ## ## .#..... #...†.# 0h## #>.♣# ...>... #♣.<.##  #... ##.....# #.. ##.. ##.....## #.. ##.♣.###...# 0h#.....#...##......S....#.#.....##..## ..# #.♣.. .P#0h # #.# ### ..###0h 0h&50h0hW0h+#.###..†##..♣.###...†######.##. 0h`.P. #...##....# ##..##.# ## ##. #...###..... #...†.## #>.♣##...>... #♣.<.##0h} #... ##.....# #...## ##.. ##.....##..## #.. ##.♣.###...#.#.....#...##.##.S....#.##.##..##.#....#. ..#0h9m# #.♣... .P#0hj( #+#.# P.### .. ##  ###0h*0h&60h60hR0hP+#.###..†##..♣.###...†######.##. .0h.P. #...##....# ##..##.# ## 0h#... #...###..... #...†.#0hG# #>.♣##...>... #♣.<.##0hM #... ##.....# #...## ##.. ##.....##..##0h #.. ##.♣.###...#0h.#.....#...##.##0ha#....S....#.##0h,.##..#0h #.#....#. ..# # #.♣......P#0h!  #+#.##P.###0hG : .. 0h|  ###0h  0h 1###0h0h&70h0h0h #P+#.###..†##..♣.###...†######.## #..P. #...##....####..##.# ## #... #...###.....# #...†.#  #### #>.♣##...>... #♣.<.##0h% N #... ##.....# #...## ##.. ##.....##..## #.. ##.♣.###...#.#.....#...###0hi .###....S....#.# ##.##..#0h  #.#....#....# # #.♣......P# #+#.##P.### ..# 0h j## ####0hc 0h &80hH$ 0h% 0h &  0hV hThe helpless water moccasin fails to defend itself.  You skewer the water moccasin like a kebab!!!!0h@ .619.2 (0.8 _You kill the water moccasin!0h0h0h0h0hD0h>,0h0h/0h0h0h0h0h0h0h0h0h 0hJ0h0h0h0ha0hb0hk0h0h0h0h0hU0h0hu0h0hg0hx0h0h0h00h20h0h 0he0h<0hx0h0hV0h>0h0h0h 0hE0h0h0h0h0h0h0h0h&0hS0h ,0hz 0h0hV,0hH0h0h'0h0h-0h0h8,0h30h0h^,0h0h0h ,0h!0h#0h&B0h4)F _You reach down and open the door.0h*0h+0h20hJ30h40h50h 60h60h70hg9,0h90h"<0h)=0h`=0h=0h@\ _You reach down and open the door.0hXA0hB0hC@  There is an open door here.0hE0hE _0hF0hG0hH0hH0hO0hR0hW .. ##<....# #.........##..  # #.....P# ##...#...##... #.#P+### #.....##..÷)# 0hX}##...# #P+#.###..†## .#### #..P.###...## #+###..## ##....#...### >.......# #####.#>.♣##.l.......## #.##P'#...###.0hTX# #.....##..###%........####.....#...##........+...#..........#0hXU........##..'......##............#.#........##..........####.........##. l   komodo dragon (asleep)........# #........#.#.0hX........# ##.........##....... #.......#..0h^071.2 (32.0)0h]_,2.2 (330h[c0he` _A komodo dragon comes into view.0hu[ .. ##<....#  #    0huX÷)  † .####  #+###..##  0hvX>.......# > l.......##  0hGvz.......@.# #.....##.. %........####.....#... ........+...#.......... 0h|vU........##..'......##... .........#.#... ........####...0hv8 ........# #... ........#  0hv/  0h  .. ##<....#  # 0h    0h =÷) 0hA  † .####  0hr j#+###..##  0h i>.......# > l.......##  .......@.# #.....##.. 0h %........####.....#... ........+...#.......... ........##..'......##... .........#.#... ........####... 0h{........# #... ........#   0h0h)0h0hNd _A komodo dragon is nearby!0hEn .. ##<....#  #    ÷) 0h\ † .####  #+###..##  >.......# >0hv l.......##  .......@.# #.....##.. 0hi%........####.....#... ........+...#.......... ........##..'......##... 0hQ.........#.#... ........####... ........# #... 0h?G........#    0hm .. ##<....#  #    ÷)  † .####  #+###..##  >.......# > 0hl.......##  .......@.# #.....##.. %........####.....#... ........+...#.......... ........##..'......##... .........#.#... ........####... 0h........# #... ........#   0hU0h0h0hd _A komodo dragon is nearby!0hȢ  .. ##<....# #.## # #.....P# ##...#...## #.#P+### #.....##..÷) ##...# #P+#.###..† .##### #..P.###...#+###..## ##....#....>.# #####.#>.♣##.l.## #.##P'#....# #.....##...%..####.....#....+...#...........##..'......##..#.#.#..###.####..###.# #........#.##.# ##.  . #.#..0hXN3.2 (1.0) _0h0h0h_  .. ##<....# #.## # #.....P# ##...#...## #.#P+### #.....##..÷0hi` p ##...# #P+#.###..† .##### #..P.###....##+###..## ##....#...#.>0h` .# #####.#>.♣#.l.## #.##P'#...#0h4a y.# #.....##..#.%0ha .####.....#...#.+...##0ha .##..'......###.#.#.##0hb P #.####.0hcb n. #.# #0hb }.#. #.# ##.0hb Z . #.#0h9c 0hom 0hOn &40hv 0hx 0h  .. ##<....# #. # #.....P# ##...#...## #.#P+### #.....##.. ##...# #P+#.###..# .##### #..P.####.##+###..## ##....#... #.>.# #####.#>.♣ #.l.## #.##P'#... #.# #.....##.. #.%.####.....# #.+...# #.##..'......## ##.#.#. #.####. #.# #.# #.# ## . #.#0h 7[39;49m50h[< .. ##<....# #. # #.....P# ##...#... #.#P+### #.....## ##...# #P+#.### # .##### #..P.### #.##+###..## ##....# #.>.# #####.#>. #.l0h<.## #.##P'# #.# #.....## #.%.####.....# #.+...# #0h<.##..'...... ##.#.#. #.#### #0hI=G.# #.0h= #.# ## 0h5>S. #.0hG0hH&60hN0hP0hx .. ##<....# #0h  # #.....P# ##...#... #.#P+### #.....##0hd[ ##...# #P+#.###0h # .##### #..P.###0h3 #.##+###..## ##....#0h #.>.# #####.#>0hG #.l0hCw.## #.##P'# #0hG.# #.....##0hG #.%0hN9.####.....#0hl #.+...#0h* #0h>].##..'...... ##0h*.#.#0hR #.####0hB' #0hA.# #0hi #.# ##0h+ 0hxM. #0h 0h B.ll0h*0h.=70hO0h 0h1_The komodo dragon hisses angrily.0h @(ally target)@   shadow0hYou hit the komodo dragon.  The komodo dragon is lightly wounded.  Your shadow hits the komodo dragon but does no damage.0hif64-----=0h8.1 (0.90h^0h2 _The komodo dragon bites you!0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ~! .. ##<....# #........ neoul the Unseen # #.....P# ##...#... Poltergeist of Dithmenos *****.0h~ #.#P+### #.....## Health: 64/77 ===================----- ##...# #P+#.### Magic: 20/22 =====================--- # .##### #..P.### AC: 6Str: 4  #.##+###..## ##....#. EV: 20Int: 18 0h#.>.......# #####.#> SH: 0Dex: 31 0h=#.........## #.##P'#. XL: 12 Next: 61% Place: Lair:2 0hs#.@l@......# #.....## Noise: ==-------  Time: 13078.1 (0.0) #.%........####.....# p) +1 rapier0h #.........+...#...... Throw: 2 throwing nets0h #.........##..'...... Fly  0hJ##.........#.#....... 0hB#........####....... l   komodo dragon (ally target) #........# #....... @   shadow0hsX #........# ##...... 0hR....... #...... _The komodo dragon bites you!  0h؀Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h 'Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 44%)0h8{.. ##<....# #........ neoul the Unseen##.....P# ##...#... Poltergeist of Dithmenos *****.#.#P+### #.....## Health: 64/77 ===================-----0h<9##...# #P+#.### Magic: 20/22 =====================---# .##### #..P.### AC: 6Str: 4 #.##+###..## ##....#. EV: 20Int: 180hv9#.>.......# #####.#> SH: 0Dex: 310h9#.........## #.##P'#. XL: 12 Next: 61% Place: Lair:2#.@*@......# #.....## Noise: ==-------  Time: 13078.1 (0.0)0h9j#.%........####.....# p) +1 rapier#.........+...#...... Throw: 2 throwing nets0h:#.........##..'...... Fly ##.........#.#.......0hT:#........####....... l   komodo dragon (ally target)#........# #....... @   shadow0h:#........# ##............. #...... 0h:_The komodo dragon bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h;Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 44%)0h0hοl  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)0honfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded, ally target, chance to affect: 44%)  The komodo dragon resists with some effort.-9.1 (10h0h 0hFE_The komodo dragon misses you.0h 0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h|  .. ##<....# #........ neoul the Unseen # #.....P# ##...#... Poltergeist of Dithmenos *****. #.#P+### #.....## Health: 64/77 ===================----- ##...# #P+#.### Magic: 18/22 ===================----- # .##### #..P.### AC: 6Str: 4 0h{ ^ #.##+###..## ##....#. EV: 20Int: 18 #.>.......# #####.#> SH: 0Dex: 31 #.........## #.##P'#. XL: 12 Next: 61% Place: Lair:2 #.@l@......# #.....## Noise: =--------  Time: 13079.1 (0.0) #.%........####.....# p) +1 rapier #.........+...#...... Throw: 2 throwing nets #.........##..'...... Fly  ##.........#.#.......0h A #........####....... l   komodo dragon (ally target) #........# #....... @   shadow #........# ##...... ....... #...... _The komodo dragon misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hʾ 'Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 44%)0hxF .. ##<....# #........ neoul the Unseen##.....P# ##...#... Poltergeist of Dithmenos *****.#.#P+### #.....## Health: 64/77 ===================-----##...# #P+#.### Magic: 18/22 ===================-----# .##### #..P.### AC: 6Str: 4 #.##+###..## ##....#. EV: 20Int: 18#.>.......# #####.#> SH: 0Dex: 31#.........## #.##P'#. XL: 12 Next: 61% Place: Lair:2#.@*@......# #.....## Noise: 0hF 3=--------  Time: 13079.1 (0.0)#.%........####.....# p) +1 rapier#.........+...#...... Throw: 2 throwing nets#.........##..'...... Fly ##.........#.#.......#........####....... l   komodo dragon (ally target)#........# #....... @   shadow#........# ##............. #...... _The komodo dragon misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 44%)0h[ 0hÿ lCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 44%)  The komodo dragon resists with some effort.0h p0--80.1 (10hs 0h 2 _The komodo dragon bites you.0hH  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h .. ##<....# #........ neoul the Unseen 0h# #.....P# ##...#... Poltergeist of Dithmenos *****. #.#P+### #.....## Health: 60/77 ==================------ ##...# #P+#.### Magic: 16/22 =================------- # .##### #..P.### AC: 60h$Str: 4  #.##+###..## ##....#. EV: 20Int: 18 #.>.......# #####.#> SH: 0Dex: 310h #.........## #.##P'#. XL: 12 Next: 61% Place: Lair:2 #.@l@......# #.....## Noise: ---------  Time: 13080.1 (0.0) #.%........####.....# p) +1 rapier 0h4#.........+...#...... Throw: 2 throwing nets #.........##..'...... Fly  ##.........#.#....... 0h#........####....... l   komodo dragon (ally target) #........# #....... @   shadow #........# ##...... ....... #...... 0h_The komodo dragon bites you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h['Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 44%)0h4[.. ##<....# #........ neoul the Unseen##.....P# ##...#... Poltergeist of Dithmenos *****.#.#P+### #.....## Health: 60/77 ==================------##...# #P+#.### Magic: 16/22 =================-------0h# .##### #..P.### AC: 6Str: 4 #.##+###..## ##....#. EV: 20Int: 18#.>.......# #####.#> SH: 0Dex: 31#.........## #.##P'#. XL: 12 Next: 61% Place: Lair:2#.@*@......# #.....## Noise: ---------  Time: 13080.1 (0.0)#.%........####.....# p) +1 rapier0h #.........+...#...... Throw: 2 throwing nets#.........##..'...... Fly ##.........#.#.......#........####....... l   komodo dragon (ally target)#........# #....... @   shadow#........# ##............. #...... _The komodo dragon bites you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hn  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 44%)0hzWzlasleep, ally target)0h XiCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) 0hyX Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target, chance to affect: 44%)  The komodo dragon looks drowsy...0h8:l0hHR11 1.1 (10h0hk _You feel bolstered by spreading misfortune.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hH %  0h +Okay, then.0h 0hK 0h . _0h  The helpless komodo dragon fails to defend itself.  You skewer the komodo dragon like a kebab!!!!0h+†.@   shadow0h339 (0.80h0h@ 0hC_You kill the komodo dragon!0hV40hX0h\0hBa1=7=0h%j0h6y 2.9 (1.0 _You start resting.You hear the rapid rumble of an avalanche of rocks very nearby.0h.3.9 (20h#0hcM _Your shadow fades away.0h% 0h 0h 0hx 0h ,0h 0hM )20h )=0hB 0h 0h# $=0h 0hw 0h 0h* 0h 0h 0h /380h 1=0h| 0h 0h" 0h 0h 0h :00h 4 9=80hB 0h 0hE :70h 0h 0h 5=9=0hJ 0h 0h@ 1 6 0h 0h& $ 0h m_You feel your existence waver again.0h 0h2 0h 0h 0h 0h` )60h 9==0h& 0h 0h [20=0h| 0hb 0h1 0h 0h 0h B70h 0h4 0h| 0h 0h 0hK :=0h 0h 0hB D8=0hy 0h 0h 0hF I21=0h 0h 0h 0h8 0h 0h R9=0h" 0h 0h 0h#! 0h# 0h# :=0h % 0h$( 0h( l702==0h) 0h, 4 _Magic restored.0h1- 0hL. 0h0 0h01 0hF2 0h!5 U71=0h@6 0h8 0h69 %==0hn9 0hm: 0h= ,0h> 0h.A 520hA 3=0hB 0hE 0haE 0hF 0hI ,0hJ 0hIM 0hM 830hN 0hU n0hV 0hY 0hY 0hl[ 0h] 0h] 0h$^ 74=0h_ 0hhb 0hb 0hc 0he 0h*f 0hh 0h&l 0hgl 50hl 3=0hm 0hp 0hbq 0hr 0ht 0hu 0hv 0hy 0h\y 860hz 0h[~ 0h~ 0h 0h ,0h 0h 0hŇ >7=0h 0hь 1 _HP restored.0h 0h 0h 0h 0h 0hH 0hy 0h3 _You hear the rapid rumble of an avalanche of rocks very nearby.0h 0h 0h 0h F _You reach down and open the door.0h. P=0h~ 0h6 P  There is an escape hatch in the floor here.0h/ 6 _0h 0h 0h} 0hڲ 0hz 0h 0h 0hk 0h 0hٺ 0hڼ 0h! 0h 0h\ B0h> 0h 0h 0h 0h 0h 0h 0h@ 0hw 0h B0h 0h f  You see here a rimehorn talisman.0h@ 0h _0h 0h 0h 0h% 0h5 0h 0hQ 0h 0h 0ha 0h> 0h 0h 0h 0h 0hD 0h 0h 0hD 0h 0h} 0h 0h  0hn 0h 0h 0h+ " 0he+ #..†.......# #.....## 0h+ #.%........####.....##.........+...#......#.........##..'......0h,  ##.........#.#....... #........####......0hJ, L #........0h, d #. ##.....0h, $ #..# #...... ##.##$#.## #.##.##0hU-  #.# #### ## ###  ...0h- D.######0h- D   seven-headed hydra (asleep) 0h. 10ho5 . 151.9 (60h5 8.0)  0h5 OA seven-headed hydra comes into view.0h;? ' 0hx? P.  The seven-headed hydra roars!0h@ 4=2.9 (690hD 0hF  0hF 1_The seven-headed hydra moves out of view.0hg 0h(h 0hMi 0hj 0h70h8  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0h+9dAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a seven-headed hydra (chance to affect: 27%) _The seven-headed hydra easily resists.0hڃ  0h9Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h #..†.......# #.....## neoul the Unseen #.%........####.....# Poltergeist of Dithmenos *****. 0h-\#.........+...#...... Health: 77/77 ======================== #.........##..'...... Magic: 18/22 ===================----- ##.........#.#....... AC: 60hl_Str: 4  0h#........####....... EV: 20Int: 18 #........# #....... SH: 0Dex: 31 0h#........# ##...... XL: 12 Next: 63% Place: Lair:2 0h #..@.....# #...... Noise: ---------  Time: 13154.9 (0.0) ##*##$#.## #.##.### p) +1 rapier 0hY#D# #### ## ###  Throw: 2 throwing nets ...0h Fly  ..### ###0h D   seven-headed hydra 0h_The seven-headed hydra easily resists.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hr\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (chance to affect: 27%)0h #..†.......# #.....## neoul the Unseen#.%........####.....# Poltergeist of Dithmenos *****.#.........+...#...... Health: 77/77 ========================0hK #.........##..'...... Magic: 18/22 ===================-----##.........#.#....... AC: 6Str: 4 0h #........####....... EV: 20Int: 18#........# #....... SH: 0Dex: 310h #........# ##...... XL: 12 Next: 63% Place: Lair:2#..@.....# #...... Noise: ---------  Time: 13154.9 (0.0)0h##.##$#.## #.##.### p) +1 rapier#*# #### ## ###0hIThrow: 2 throwing nets...Fly 0h..######D   seven-headed hydra 0h!_The seven-headed hydra easily resists.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (chance to affect: 27%)0hW0h;0hόTD.0h+5.9 (10h0hG!0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hmAim: a seven-headed hydra (chance to affect: 27%) _The seven-headed hydra easily resists.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h #..†.......# #.....## neoul the Unseen #.%........####.....# Poltergeist of Dithmenos *****. 0h#.........+...#...... Health: 77/77 ======================== #.........##..'...... Magic: 16/22 =================------- 0hf##.........#.#....... AC: 6Str: 4  #........####....... EV: 200hInt: 18 #........# #....... SH: 0Dex: 31 #........# ##...... XL: 12 Next: 63% Place: Lair:20h  #..@.....# #...... Noise: ---------  Time: 13155.9 (0.0) 0h##D##$#.## #.##.### p) +1 rapier #.# #### ## ###  Throw: 2 throwing nets 0h>... Fly  ..### 0h### D   seven-headed hydra0h _The seven-headed hydra easily resists.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (chance to affect: 27%)0h+0hz#..†.......# #.....## neoul the Unseen#.%........####.....# Poltergeist of Dithmenos *****.0h*#.........+...#...... Health: 77/77 ========================0hg#.........##..'...... Magic: 16/22 =================-------0h##.........#.#....... AC: 6Str: 4 0h*R#........####....... EV: 20Int: 18#........# #....... SH: 00hm.Dex: 310h#........# ##...... XL: 12 Next: 63% Place: Lair:20h#..@.....# #...... Noise: ---------  Time: 13155.9 (0.0)##*##$#.## #.##.### p) +1 rapier0hk@#.# #### ## ###Throw: 2 throwing nets...Fly 0h..######D   seven-headed hydra 0h:!_The seven-headed hydra easily resists.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (chance to affect: 27%)0h0h]@D(ally target)@   shadow0h!^ZCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a seven-headed hydra (chance to affect: 27%)  The seven-headed hydra easily resists.0ha;*0h"( 0h-slow, ally target)0hԼYour shadow casts a spell at the seven-headed hydra.You feel bolstered by spreading misfortune.0h'DYour shadow casts a spell at the seven-headed hydra.  You feel bolstered by spreading misfortune.The seven-headed hydra seems to slow down.bites you.  0h The seven-headed hydra closely misses you. x2  The seven-headed hydra barely misses you.0h 22--0h S11 =6.9 (10h0h>M _The seven-headed hydra bites you but does no damage. x30hdS   0hT Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hF[  #..†.......# #.....## neoul the Unseen #.%........####.....# Poltergeist of Dithmenos *****. 0h[ #.........+...#...... Health: 72/77 ======================-- #.........##..'...... Magic: 14/22 ===============--------- 0h[ ##.........#.#....... AC: 11  Str: 4  0h'\ #...@....####....... EV: 20Int: 18 #........# #....... SH: 0Dex: 310hu\  #........# ##...... XL: 12 Next: 63% Place: Lair:2 0h\ #..@.....# #...... Noise: =--------  Time: 13156.9 (0.0) ##D##$#.## #.##.### p) +1 rapier 0h;] #.# #### ## ###  Throw: 2 throwing nets ... Fly  ..### ###0hy]  D   seven-headed hydra (slow, ally target) 0h]  @   shadow _The seven-headed hydra bites you but does no damage. x3  0h] Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h4^ bAim: a seven-headed hydra (slow, ally target, chance to affect: 27%)0hw #..†.......# #.....## neoul the Unseen#.%........####.....# Poltergeist of Dithmenos *****.#.........+...#...... Health: 72/77 ======================--#.........##..'...... Magic: 14/22 ===============---------##.........#.#....... AC: 11  Str: 4 #...@....####....... EV: 20Int: 18#........# #....... SH: 0Dex: 31#........# ##...... XL: 12 Next: 63% Place: Lair:2#..@.....# #...... Noise: =--------  Time: 13156.9 (0.0)x H##*##$#.## #.##.### p) +1 rapier#.# #### ## ###Throw: 2 throwing nets...Fly ..######D   seven-headed hydra (slow, ally target)@   shadow _The seven-headed hydra bites you but does no damage. x3  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (slow, ally target, chance to affect: 27%)0h 0hD  easily resists.  The seven-headed hydra bites you but does no damage.  0h .The seven-headed hydra misses you.  The seven-headed hydra barely misses you.  The seven-headed hydra bites you. The seven-headed hydra misses you.The seven-headed hydra bites you.0h@ i66--7.9 (10h0hK_ _The seven-headed hydra barely misses you.0h} 0h~  0h~Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hc\Confirm with . or Enter, or press ? or * to list all spells.0hw #..†.......# #.....## neoul the Unseen 0hx#.%........####.....# Poltergeist of Dithmenos *****. 0h`x#.........+...#...... Health: 66/77 ====================---- #.........##..'...... Magic: 12/22 =============----------- 0hx##.........#.#....... AC: 11  Str: 4  0heyW#...@....####....... EV: 20Int: 18 #........# #....... SH: 00hyDex: 31 #........# ##...... XL: 12 Next: 63% Place: Lair:20hFz #..@.....# #...... Noise: =--------  Time: 13157.9 (0.0) 0hz~##D##$#.## #.##.### p) +1 rapier #.# #### ## ###  [40mThrow: 2 throwing nets0hz} ... Fly 0hT{L ..### 0h{### D   seven-headed hydra (slow, ally target) 0h| @   shadow 0h_|_The seven-headed hydra barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h|MConfirm with . or Enter, or press ? or * to list all spells.0h|Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h}bAim: a seven-headed hydra (slow, ally target, chance to affect: 27%)0h<#..†.......# #.....## neoul the Unseen0h#.%........####.....# Poltergeist of Dithmenos *****.#.........+...#...... Health: 66/77 ====================----#.........##..'...... Magic: 12/22 =============-----------0ha##.........#.#....... AC: 11  Str: 4 #...@....####....... EV: 20Int: 18#........# #....... SH: 00hA7Dex: 31#........# ##...... XL: 12 Next: 63% Place: Lair:2#..@.....# #...... Noise: =--------  Time: 13157.9 (0.0)0h##*##$#.## #.##.### p) +1 rapier#.# #### ## ###Throw: 2 throwing nets...Fly 0hH..######0hM&D   seven-headed hydra (slow, ally target)@   shadow _The seven-headed hydra barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (slow, ally target, chance to affect: 27%)0hd 0hR ,D  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0h S pAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a seven-headed hydra (slow, ally target, chance to affect: 27%)  The seven-headed hydra easily resists.0hDT 3-8.9 (10hd[ 0h^  0h_ :_The seven-headed hydra is no longer moving slowly.0h ^  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h #..†.......# #.....## neoul the Unseen #.%........####.....# Poltergeist of Dithmenos *****. 0h #.........+...#...... Health: 66/77 ====================---- #.........##..'...... Magic: 10/22 ==========-------------- ##.........#.#....... AC: 11  Str: 4  #...@....####....... EV: 20Int: 180h #........# #....... SH: 0Dex: 31 #........# ##...... XL: 12 Next: 63% Place: Lair:2 #..@.....# #...... Noise: ---------  Time: 13158.9 (0.0)0h ##D##$#.## #.##.### p) +1 rapier 0h4#.# #### ## ###  Throw: 2 throwing nets ... Fly  0ha..### ### D   seven-headed hydra (ally target)0h  @   shadow0h _The seven-headed hydra is no longer moving slowly.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h8iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (ally target, chance to affect: 27%)0h#..†.......# #.....## neoul the Unseen#.%........####.....# Poltergeist of Dithmenos *****.0hG#.........+...#...... Health: 66/77 ====================----#.........##..'...... Magic: 10/22 ==========--------------##.........#.#....... AC: 11  Str: 4 #...@....####....... EV: 20Int: 180h#........# #....... SH: 0Dex: 31#........# ##...... XL: 12 Next: 63% Place: Lair:2#..@.....# #...... Noise: ---------  Time: 13158.9 (0.0)##*##$#.## #.##.### p) +1 rapier#.# #### ## ###Throw: 2 throwing nets0hU ...Fly ..######D   seven-headed hydra (ally target)@   shadow _The seven-headed hydra is no longer moving slowly.  0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (ally target, chance to affect: 27%)0h}0h0hCv.######0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a seven-headed hydra (ally target, chance to affect: 27%)  The seven-headed hydra easily resists.  Your shadow gestures at the rock wall while chanting.0h9##0hQO..@D.@...Your shadow gestures at the rock wall while chanting.  The creeping shadows grasp the seven-headed hydra!  The seven-headed hydra bites you but does no damage.  The seven-headed hydra completely misses you.  The seven-headed hydra closely misses you.The seven-headed hydra bites you but does no damage. x30h8S1-1===9.9 (10hW0hY7 _The seven-headed hydra bites you.0hX  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  #..†.......# #.....## neoul the Unseen #.%........####.....# Poltergeist of Dithmenos *****. #.........+...#...... Health: 61/77 ===================----- 0h i#.........##..'...... Magic: 9/22=========--------------- ##.........#.#....... AC: 11  Str: 4  #........####....... EV: 20Int: 18 #........# #....... SH: 0Dex: 310h3  #........# ##...... XL: 12 Next: 63% Place: Lair:2 #..@.....# #...... Noise: =--------  Time: 13159.9 (0.0) ##D##$#.## #.##.### p) +1 rapier 0h 4#.# #### ## ###  Throw: 2 throwing nets @.. Fly  ..### ### D   seven-headed hydra (ally target)  @   shadow _The seven-headed hydra bites you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (lightly wounded, ally target, chance to affect: 27%)0h#..†.......# #.....## neoul the Unseen#.%........####.....# Poltergeist of Dithmenos *****.#.........+...#...... Health: 61/77 ===================-----0h* #.........##..'...... Magic: 9/22=========---------------##.........#.#....... AC: 11  Str: 4 0hy #........####....... EV: 20Int: 18#........# #....... SH: 0Dex: 310h  #........# ##...... XL: 12 Next: 63% Place: Lair:2#..@.....# #...... Noise: =--------  Time: 13159.9 (0.0)0h!##*##$#.## #.##.### p) +1 rapier#.# #### ## ###Throw: 2 throwing nets0hH!@..Fly ..######0h!1D   seven-headed hydra (ally target)@   shadow _The seven-headed hydra bites you.  0h! Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (lightly wounded, ally target, chance to affect: 27%)0hum`Dsleep, ally targ…)0h)D  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0h{Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a seven-headed hydra (lightly wounded, ally target, chance to affect: 27%)The seven-headed hydra looks drowsy...0hͤj22-60.9 (10h0h 0h9e_You hear the rapid rumble of an avalanche of rocks.0h\l  The helpless seven-headed hydra fails to defend itself.  You skewer the seven-headed hydra like a kebab!!!!0hr.†#@   shadow 0h!w]9-1.7 (0.80hz0h|V _You kill the seven-headed hydra!0hf#..†.# #.....##.#.%........####.....#.#.+...#.#.##..'......###.#.#.#.####.#.# #.#.# ##.#..0h5g# #.##†##$#.## #.##.##.# #### ## ### @.. ..######0hl0hl-2.7 (1.00hrz0hA~0h0h0h0hK30h0hf10/22=0hާ0h0h:10hĪ0hx0hƬT400h0hZ0h0hx0h0hH:=0h:0h60h5=1==0hu0hø,0h0h0h60h0h0hٽR6=0h0h0h;==0h0h30h}0hH0h0h4n712=0hC0h40h0hK0h0hM0h.0h0hw8= 90h0h0hH:=0h0h0hT3=0h0h^0hd9=80h0h0hh:70h0hW _You start resting.0h1 6 0h0hr0hU70=0h0h0h*7 85.7 (23.0) 0hO_You feel your existence waver again.0h,6.7 (240h0h _You hear the rapid rumble of an avalanche of rocks very nearby.0h0h0hL0h90hj4=0h<0h?71=0h0h6,0h#0h)0h0h0h P=0h 0h32=5=0h 0h,0h0h,0h0h70h130hM0h0h.:=0h0h,0h0hC0h}4=16=0h0h!,0h0h0h 0h0hBR5=0h0h70h0hl:=0h.0hZ7=0hN0h0h( 0hs 860hf 0h 0h 0h 0h"0hh 205.7 (19 _You start resting.0hw,6.7 (200h0h!v _The sound of falling rocks suddenly begins to subside.0h50h0ht0h7==0h1 _HP restored.0h0h 0hYZ8=0h0h0h0h0hu0h0h:=0h0hv0h0h0h0h :=0h10h],0h0hP 0h Z9=0h 0hB0h$ 0h4_The walls and floor vibrate strangely for a moment.0h0h0h)0hi0h[0h+0hv$=0h0h 0h"0h5#[20=0hV$0h&0hY&0hZ'0hh)0h)0h*0h,,0h-0h/0h0:=0hI10h3,0hO50hq70h7I21=0h80h:0h;0h;0h=0h*>0h ?0h@0hA0h*B0hMD0hD:=0hE0hG0hG32==0h?H0hzI0hL4 _Magic restored.0hM0hEN0h$O0hP0hQ0hBR0hR0hU0hU0hjV0h`N _You now have 268 gold pieces (gained 15).0hb0h3c;==0h4d0h f0hg0h/h0hi0hj0hll0hl0hQm0hoa  You see here a hydra corpse.0h>q0hq _0hMr0hs0ht0h u0hu0h;w0hwx0hx0h7y0hz0h{0h>|0h|0h}0h^,0h0h>0h0h0hv0hȅ0h0h'0h0ḧ0h0hg0h0hۋ0h80h0h0h؏0ha0hА0h0h0h)> ##.........0hxBF #........### #........# #.F. #........# #... #........# #...# ##†##.#.## 0h ###.######  #..#####....#  #..@......###  ##..####### 0hS ####   0hSyFF 2 blink frogs (asleep)0hY47.7 (418.7 (420h30h] _2 blink frogs come into view.0h  #.F  #..   #.F.   0h\ #... #........#  #...# ##†##.#.##  #... ###.  #..#####....#  #..@......###  ##..#######  ####0h N0h: I #.F  #..   #.F.   #... #........#  #...# ##†##.#.##  #... ###.  #..#####....#  0h+; 2#..@......###  ##..#######  ####  0h> 0h> 0hA 0h/C  0hC V_There are monsters nearby!0hf v #.F  #.. 0hǸ  #.F.   #... #........#  #...# ##†##.#.##  #... ###. 0h  #..#####....#  #..@......###  ##..#######  ####0hO N0hJ  #.F  #.. 0hCK   #.F.   #... #........#  #...# ##†##.#.##  0h"L "#... ###.  #..#####....#  #..@......###  ##..#######  ####  0hQ 40h V 0h0X d _There are monsters nearby!0h 0h #   ##".#..   #.FF #.## 0h^  #... #.#   #.F. #........#  0h+ #... #........#  ## ##†##.#.##  .# ###.######  0h #.@#####....#   #.........###  ..#######  ####   0hIvF 3 blink frogs (asleep)  0h%  0h0h819.7 (1.0)0h0h] _A blink frog comes into view.0h  #.+   #...  0he ##".. ##..   #.FF# #.#   #...# #.#   #.F.# #.#   #...# #........#  0hݭY# ##†##.#.##  .# ###.######  #..#####....#   #.........###  0h..#######  ####    0h0h'500hú0h[0hp_%.#+0h5q9 #..##".. #.FF.F #........0hq#..@## ##†##.#.####...# ###.######0hq##..#####.............#####..###########0hx0hx&10hh}0h0hoA &.† #### #.%.#+ #..#0hB #".. #.FF.F #...........## ##†##.#.####...# ###.########..#####.............#####..###########0hI 0h_J &20hxR 0h  The helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!!0h$ x.. 20h 6713.6 (0.90h 0h> N _You kill the blink frog!0hJ~.# #..† #### #.%.#..F+ #..0hp##".. #.0h5FF.0hX..0h...# #...........## ##†##.#.##0h##...# ###.########..#####....0hj.........###F 3 blink frogs (asleep)0hd##..###########0hm0h[-4.6 (1.00hy0hғ 0hO_A blink frog comes into view.0hBe##.>.# #..† ###### #.%.#..F!+0hpC #.... #.##".. #.FF.......# #...........## ##†##.#.####...# ###.########..#####.............###0hCR##..###########0hJ0h=K&50hZP0hQ0hR  The helpless blink frog fails to defend itself.  You spit the blink frog like a pig!!!!0hU  You kill the blink frog!Your shadow eviscerates the blink frog with a rapier!!!0h]@..   blink frog0h^}@   shadow0hd556.4 (0.80hm0h$qN _You kill the blink frog!0h4 <.##'###..###.>0hЀ `.# #..†0h3  ########.%.#..F!.#0h + #..... #.##"@.# #..0h m.......# #...........## ##†##.#.####...# ###.######0h~ ##..#####.............#####..#######0hs 0h -7.4 (1.00hh 0h 0h_ ##.#..#####  0h/X#.##'###..##  ##.>0hL#  #.........##  0hM  #..†0h#  0h\U ######.%0h7#   0hm##..F!.##.0h*&+.   0h-.......#..0h&##   0h2##"@@# ##.   0hY#...## #.0h'#   0h.O#...# #.0ht(#  0hc#...# #.0h(#  0hAe#...# #........0h*# 0h#...## ##†##.#.   0h*X##...# ###.######  0hJ ##..#####....0h=# #........0h!.###0h0h>&80h0hd0hn ####...# #.#..##### .##'###..###.> .# #..† ########.%.#0hZo#..F!.#+. #..@....#.###"@.#...#...## .§#0ho#..# ≈§...# §#0hof...# #...........## ##†##.#.####...# ###.########..#####....0hhvY≈#≈0hv&90h|0h~0h+&  0h ,dThe helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!!0h6'..0h6@   shadow0h<6760.2 (0.80hE0hG 0h(HH_You kill the blink frog!0h 0h 0h 0hE 0h 0hS ,0h 0hC 0h 0h 0h 0h \ _Your shadow fades away.0h@ 0hb 0h F _l - 4 potions of might (gained 2)0h 40h2 0hh 0h ,0h 0h # 0hp$ ,0h\% 0h[' 0h+ ,0hf, 0h2   ##.#..#####   #.##'###..#   ##.>.......   #0h2 t..   #..†......  0h2 R########.%.   ##.....##.   #.......#.  0hg3  ##@..#...##..   #...##≈.≈##.   #...#≈≈.≈≈#..   #...#§≈§§§#..  0h3  #...#≈≈§≈§#..   #...###§####†##.#.#  ##...# #####.###0h-4 ###   ##..#####....#  #.........###0h|8 X7.2 (7.08.2 (80h: 0h@ 1 _E - an amulet of reflection0h0hEPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn)  t - a +6 ring of dexterity (worn)0hE - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0h0h0hd0hб ##.#..##### neoul the Unseen  #.##'###..# Poltergeist of Dithmenos *****. 0hS ##.>....... Health: 77/77 ========================  #......... Magic: 22/22 ========================  0h#..†...... AC: 6Str: 4  0h########.%....... EV: 20Int: 18  0h=##.....##......... SH: 0Dex: 31  0h#.......#......... XL: 12 Next: 77% Place: Lair:2  ##@..#...##........ Noise: ---------  Time: 13268.2 (0.0) 0h #...##≈.≈##........ p) +1 rapier  0h-#...#≈≈.≈≈#........ Throw: 2 throwing nets  0ht#...#§≈§§§#........ Fly  #...#≈≈§≈§#........  0hu#...###§####†##.#.#  0h##...# #####.######  ##..#####....#  0hG#.........###The helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!! 0h_You kill the blink frog! _Your shadow fades away. _l - 4 potions of might (gained 2) _E - an amulet of reflection0h0h0h20hg  You start haunting your amulet.9.2 (10hq0h\0h,70.2 (20h0h0hA+1.2 (30h30h%0h+2.2 (40h~0h/0h+3.2 (50h0h4. 5 0h_You continue haunting your amulet of reflection. x5  You finish haunting your amulet of reflection.  You feel a shielding aura gather around you.0h]0h10hX _E - an amulet of reflection (worn)0h 0h? 40h 0h 0hS _0hu 0h 0h 0h 0h 0hG ,0h2 0h 0h 0h 0h 0h 0h 0h8 0h 0h 0h6 0h 0h$ 0h 0hF 0h 0h 0h 0h 0h 0h8 0h 0h 0h 0h2 0h 0h ,0h 0hT 0h< 0h 0h 0h 0h 0h= 0h 0h 0h 0h 0h) 0h8 0h8 0h 0h 0h 0h 0h  0he 0h 0h 0h) 0ho 0hJ 0h  ,0h 0hb 0h 0h[ 0h 0hg 0h> 0h 0h 0ht" 0hR# 0h# 0h $ 0h% 0h.' 0hx' 0h' 0hs) 0h~* 0h* 0h++ 0h, 0h. 0h]. 0h. 0h1 a  You see here a hydra corpse.0hI3 0h3 _0hz4 0h6 0h8 0he8 0h9 0hC; 0h< 0h< 0h= 0h? 0hoA 0hA 0hB 0hBD 0hE 0hF 0hF 0hH 0hJ 0hvJ 0hgK 0hM 0hO ,0h P 0hNR F _You reach down and open the door.0hS 40h`T 0hOV @  There is an open door here.0hjW 0hW _0h[X 0hY 0hZ 0hZ 0hW[ 0hg\ 0h] 0h] 0hO^ 0h_ 0h` 0hba 0ha 0h c 0hDe ,0hf 0hKg 0hh ,0hgi 0hqj 0h_k ,0hl 0h,m 0hn ,0hn 0ho 0h`p 0hp 0h+q 0hs 0ht ,0hIu 0h]v 0hVw 0hw 0h x 0hDy 0hCz 0hz 0hz 0h| 0h*} 0hs} 0h} 0h~ 0h 0h? 0hŀ 0h܁ 0h 0h- 0h 0hɅ 0h 0h< 0h 0hՈ 0hʉ 0h 0h 0h 0h 0h 0h3 0h 0hڎ 0h" 0h{ 0ht 0h* 0hs 0h 0hB 0h 0hO 0h 0h 0h] 0h 0h 0h 0hÙ 0h 0hR 0h 0h 0hߝ 0h[ 0h 0hՠ 0h 0h 0h 0h 0hX 0hǤ 0h 0h 0h 0h 0h 0hج 0h' 0h 0ht 0h 0hϰ 0hB 0hβ 0h 0hW 0hش 0hZ 0hF 0h 0h޷ 0h7 0h> 0h 0h 0hd 0hM 0h 0h 0hP 0hA 0h 0h 0h 0h- 0hz 0h 0h 0h? 0h 0h 0h 0h 0hD 0h 0h 0h 0h 0hT 0h h  You see here a blink frog skeleton.0h 0h| 6 _0h 0h ,0h 0hl h  You see here a blink frog skeleton.0h 0h[ 6 _0h 0h ,0h 0h 0h) ,0h 0h @  There is an open door here.0h 0h< _0h0 0h 0h4 0h 0h 0h 0h 0h7 0h 0h 0h" 0hr 0h 0h 0h 0hg 0h 0h 0h 0hX 0h 0h] 0hw 0h 0hR 0h 0h 0h 0h 0h 0h  0ho 0h 0h; 0h 0h 0hh 0h? @  There is an open door here.0hf 0h _0hu 0h 0h ,0h^ 0h2 0h ,0h 0h There is an open door here. _You see here a blink frog skeleton. _There is an open door here.  You see here a blink frog skeleton.0h 0h _0hH 0h5 0h 0h_ 0h 0hW 0h ! 0hy! 0h! 0h# 0h$ 0h% 0ht% 0h5' 0h^( ,0h) 0h* 0h+ 0hS, 0h, 0h / 0h1 ,0hI2 0h4 0h6 ,0h*8 0h]: 0h< ,0hV= 0h? 0hlA ,0hB 0hD 0hAF ,0hkG 0h I 0hVJ ,0h5K 0hL 0hM 0hN 0h O 0hP 0hQ ,0hR 0hET 0h^U ,0hHV 0hW 0hX ,0hY 0h[ 0h"] 0h] 0h] 0hP_ 0h`` 0h` 0h)a 0hb 0hc ,0hd 0he 0hf 0hKg 0hg 0hh 0hi 0h?j 0hj 0hk 0hgl 0hl 0hl 0h=n 0hn 0h1o 0hyo 0hq 0hr 0h s 0hQs 0hzt 0hu 0hu 0hQv 0hew 0hrx 0hx 0hUy 0h({ 0h{ 0h1| 0h| 0h@~ 0hO ,0h9 0h 0h ,0h 0hJ 0h~ ,0hQ 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h ,0hy 0h 0h ,0hB 0h 0hЖ ,0hr 0h 0h ,0h= 0h 0h ,0h" 0h 0h# ,0h 0h5 0h1 ,0hţ 0h 0h ,0h& 0hT 5.....##....## ###..........#.. .....#PP..... #............# ...<.#.....### ##.P.#...# .........#.... ##..##. 0hӪ .....#.P....## ###..............# ................ ##.##........+ .....#.P##.###.# #..###.......### ...........>.#.###..# #.......# # ......##.#..#..+@...# #P#..#.#### ......##.......###.## ###....#.## ...#######.#.+## ### #...##.## .### ####..# #.P##### 0hF .## ####....### ##.P# ..# #P.#..###.## ##..# .## #.........######.'..## .# ##....#.###.#........# .# #.....#...#..+.......#0h h#.###..>.#.#..'401.2 (128.0)......#.#.+#0h 0h 6===290hص 0hO _You see here a blink frog skeleton. _There is an open door here. _You see here a blink frog skeleton. _As you open the door, it creaks loudly!0h0h0h0h0h 0h l  There is an open door here.0h 0h=  _0h 0h 0h;0h0h0h:0h;0h0h0h0h0hc0h_0h0h,,0h0hv0h ,0h#"0hl#0h$0h!%0h%0h&0h'(,0h)0h*0h+,0h,0h.0h/,0h00h10h2,0hd30h40h50h5,0h 80h:90h90h :0h;0h<0h =0h=0h?0h@0h@0hA0hB0hcD0hD0h\E0hqG0hH0h(I0hI0hM0h^N0hN0hbO0hRQ0hR0hR0hS0hU0h.W0hzW0hIX0h&Z0h[0h7\0h\0h_0h`0ha0ha0hd0he0h?f0h%g0h*i0h=k0hk0hl0hn0h(p0hp0hVq0h s0ht0ht0hu0h=w0hhx,0hDy0hz0h{,0h|0h~0h0h+0h0h0h,0hP0hf0hX0hÆ0h*0h0h,0hъ0h0h,0h0h 0h0h0h0hA0hW0hÓ0h)0hЕ0hٖ,0h0h0h0h0hw0hP0h0h$0h0hע0h+0h0hT0h0hq0h0h`0h0h0hͬ0hP0h0hE,0h?0h0h-,0h#0hk0h0hx0h0h0hq0h0hX0h 0h0h0h0h 0h|0h 0h0h0h,0ho0h0h,0h0h0hr0h0h0h;  There is a shaft here.0h0hy _0h0h0h0h0h!0h0h0h0h0h0h0h0h0h0h0h0ht,0h0h,0h0h0h0h0h0h0h0h0heN _You now have 281 gold pieces (gained 13).0h(40h70h0h0h0 0h 0h 0h0h0h0h\0h0h0h0hB0h0h0h)0hr0h0h 0h0h0ha0h0hf 0h"0hT#0h#0ho$0hI.0h.0h/0h^00hL10h20h40hn40h50h=70h80h'90h90h<F _You reach down and open the door.0h=0h=0h>0hB@  There is an open door here.0hX0h _0h0h0h0h0h0hJ0h 0h 0h 0h4 0h 0h/0h0h#0h0h0h0h0h0h0h;0hz0h:0h0hI0h0h[0h0he 0h,"0h[#0h#0h$$0hy%0h&0hS'0h.(0h)0h*0hQ+0h+0h-0h/0hx/0h/0h10h30hv30h30h@50h60h60h70h80h:0hm:0h:0h/=0h>0h>0hd?0hA0h_B0hB0h0hf@0h$B0hB0hpC0hE0hKX0hL,0hM0hgV0h=X0hX0h}Y0h[0h^]0h]0hp^0ha0hl0hy0hz0h{0h{0h|0h~0h0h_0h0h΂0h0h 0h0h0h0ht0h0h0hz0h0hĎ0hv0h0h\0h60h0he0h0h0hA0h0h10h0h_0hޞ,0hџ0h0hF,0h0h0hϥ0hS0h0h0hi,0h50hc0h,0hӶ0h 0hX,0hл0h0h,0h0h0h,0h0hs0h,0h0h0h;0h0hv0h0h,0h0h0h 0hy0h0h0h0h`0h0h0h0h/0h0hR0h[,0h0h0h0h ,0h0h,0h$0h@  There is an open door here.0h0hJ _0h0hB0h3,0h0h0h,0h0h+0h0hm0h0hm0hc,0h0h0h,0h0hw0h,0hG0h`0hC,0h0h0h 0h8 0h 0h| 0h ,0h0h0hw,0h_0h0h0h0h0hn0hM0h0h0h0h,0h0hv$n0h$,0h%0hv(0h),0h=*0h+0h3-,0h-0hA0@  There is an open door here.0h40h6 _0h80h.;0h2<,0h<0h>0hK@,0hA0hB0hC0hND0hD0htF0hG0hG0h_H0hI0hK,0hK0hNM0hN0hO0hO0hP0h(R,0hR0h5T0h[U,0h!V0hCW0hUX,0hY0hf       0hBgN    ###   ###########P#  ## #..........^##  .######.........@.#  0hg657.2 (118 ......'...........#  ....#............##  ....#.#..........#  ......#..........#  .................##  ......#...........#  0h%h....+.............#  ....###..........##  0hh0hl{ _There is an open door here. _Done exploring.0hJ0hs.........0.0).....' .0h0hf0h@ _Done exploring.0h0h0h0h0h0h0h5 _Done exploring0hL .0hA 40h 0h 0h 0hO 0h. @ _Done exploring.0h 1 0hC3 Where to? (Tab - Lair:2, ? - help) D - Dungeon0h3 WT - Temple L - Lair  O - Orcish Mines 0h:0hP;0hc  neoul the Unseen  Poltergeist of Dithmenos *****.  Health: 77/77 ========================0hgc  Magic: 22/22 ========================  AC: 60hcStr: 4 ###  EV: 20Int: 180hc###########P#  SH: 5Dex: 31 0hBd"## #..........^##  XL: 12 Next: 77% Place: Lair:2 0hd`.######.........@.#0hd  Noise: ---------  Time: 13657.2 (0.0) ......'...........#0he  p) +1 rapier ....#............##0hYe  Throw: 2 throwing nets ....#.#..........#  Fly 0heV......#..........# 0hf.................##   ......#...........#0hOf3   0hf....+.............#   ....###..........##   0hf_There is an open door here. _There is an open door here. _Done exploring. 0h(g_Done exploring. _Done exploring. _Done exploring.0hg0h:i0hxw0hy0h~|; _0hv0h݀0h70h0hۆ0h0hՈ0h։0hW0h$0hv0h0h0h0hK0hv0h0h͟0h 0h=0h^0h0hf0hV0h0h0h0hɮ0h\0h0hK0h 0hk0h0h90h0hX0h0h,0h&0h0h0h0h0h0h0h0h+0h0h#0h0h0h0h 0h0h0hm0h0h0hu0h0hr0h[0h0hc0h0h{0h0h0h0h0h0h0h`0h&0h0h0h0h0h 0h0h0h0h0h]0h0h>0h0h0h60h0h 0h30h0h0h@0hj 0h 0h; 0hX 0hE 0h 0h 0h0h30h0h0htj _Done exploring. _ There is an open door here.0h0h _0hG0h0h!0ho0h0h0h0h:0h0hj0h0h/ 0h 0h"G _Done exploring. 0hD#[_There is an open door here.   stone staircase leading down here.0hB$0h%0hN&% _0h,'0h730h0h0hg0hf0hn% 0hE_You fly downwards.  There is a stone staircase leading up here.0h=0hB:##.#.##...### ...........# #..........# 0hB##..........## #..........F.F  #...........##  #............#  0h5C#.c..@.....# 91.0 (33.8) #....#  #..........#  #..........#  0hzCa##.##.###.## ## ... ##c   Nessos (asleep)0hC P.P  FF 2 blink frogs (asleep) ... 0hD0hKH0hxKd _There are monsters nearby!0hw  ##.#.##...### .# #.# ##.## #.F.F0h  #.## #.# #.c.@<.....# #.# #.# #.#  ##.##.###.## ## ... ## P.P   blink frog ....0h 0hf 82.0 (1.0) _0h;l 0h;n 0h t ##.#.##...### .# #.# ##.## #0hx.F.F #.## #.# #.c@.<.....# #.# #.# #.# ##.##.###.##0hp  ## ... ## P.P. .....0h0ha&30h0h0h7  The helpless Nessos fails to defend themself.  You perforate Nessos like a sieve!!!!!0h+?).F   blink frog (asleep)0hfC4858 (0.80hG0hJ 0hqJ@_You kill Nessos!0h` ##.#.##...### .# #.# ##.## #0h/>.F.F #.## #.# #.@..<.....# #..#0h #.# #.# ##.##.###.##0hO ##.... ##.P.P.......0hx0ha-4.8 (1.00h=0h+  Things that are here: 0hP_a +3 longbow of flaming; a +0 barding of cold resistance0hp##.#.##...### .# #.# ##.## #.F.F 0hp#.## #.# #.)@.<.....# #..# #.# #.# ##.##.###.####.... ## F   blink frog (asleep).P.P.......0hv0hw-5 _0hz0h|0h. p##.#.##...### .# #.# ##.## #.0h <F.F #.## #.# #.).@<.....# #..# #.# #.# 0h l##.##.###.####.... ## .P.P.......0h% 0h &60h 0h 0h]H ##.#.##...### 0hH .# #.# ##.## #.0hI FF.F #.## #.# #.)..@.....# #..# #.# #.# 0h5K l##.... ## F 2 blink frogs (asleep).P.P.......0h`W 0h-X &70h_ 0hb a _There is a stone staircase leading up here.0hu## ...## ##.#.##...### #..# .# #####.0h'wF.F.#.## #....##.)..<.....#.##.# #.# #..........###.##.###.##.... ##.P.P.......0h|~0hj-8 _0h0h0h2- .... ### ...## ##.#.##...### #..# .# #####.F.F.F#.## #....... ##.)..<.....#.##.# #..........# F 3 blink frogs (asleep)##.##.###.##.... ##.P.P.0h0h9&90h0h 0hO_A blink frog comes into view.0h ..... #### ...## ##.#.##...### #.# #.# ##.###.#.0h F.F.F##.## #.# ##.)..<.....#.# #..# ###.# # 0h >7000hB 0h 0h{ #..#.  ..... 0h=| ]## ...## ##.#.##...### #..# .# ####..#.F.F.F##.######.......0h|  ##.)..<.....#.# #.####.# #..........0h| ###.##.###.##.... ##0h <10h% 0h 0hR&  0hS]The helpless blink frog fails to defend itself.  You spit the blink frog like a pig!!!!!0hun #0hnB. 20ho0hw~572.6 (0.80hZ0h 0h @_You kill the blink frog!0h,#..#. ...... 0h+#####...## ##.#.##...### #.# #.# 0hMr##.###..# #.0h.F.F# #.##### #.0h4# ##.)..<.....#.# #..0h#.# #..0h8##. 0h0h-3.6 (1.00h~0hm0hɁN#..#. ...... #####...## ##.#.##...### 0h#.# .#.# ...##.###..# #..@F.F# #.0h1##### #..# ##.)..<.....#.# #.0h####.# #.###.##.###.## 0h*0h&40h0h0h  The helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!!!0hI #.   blink frog0h } 95.4 (0.8 _You kill the blink frog!0h 0h i _Your Stealth skill increases to level 16!0hN {#..#. ...... 0hFO #####...## ##.#.##...### ###...# #..#.0hO .# .... ##.###..# 0hO #...@.F# #.0heQ ##### #...# ##.)..<.....#.# #....####..........# #..........###.##.###.## 0hZ 0h2\ 46.4 (1.0 _0hb 0hAd 0hw#..#. ...... #####...## ##.#.##...### ##.#.....# ###.#...# ..... ##.0h;P###..# #....@F# #.##### #....# ##.)..<.....#.# #.......#..........# #..... 0h# 0hq0h&70h0h50h&  The helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!!!0h,J..0h06918.2 (0.80h40h6 0hl6@_You kill the blink frog!0hhc0hl&Read which item? Scrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  n - 2 scrolls of identify  s - a scroll of fear  v - 2 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  G - a scroll of noise [!] read|quaff|evoke[?] describe selected0h0h.0h0hٸ+0ht6neoul the Unseen#..#.Poltergeist of Dithmenos *****.......Health: 77/77 ========================#####...##0hMagic: 22/22 ========================##.#.##...###0h9K##.AC: 60hStr: 4 #...........# ###....0hZEV: 20Int: 180h@#..........# .....SH: 5Dex: 310h##..........###..#XL: 12 Next: 91% Place: Lair:30hh#.............@.#0hDNoise: ---------  Time: 13708.2 (0.0)#...........#####p) +1 rapier#............#0h@Throw: 2 throwing nets0h##.)..<.....#.#Fly #..........####..........#0h\&#..........###.##.###.##0h##.... ##You stick the blink frog like a pincushion!!!!! _You kill the blink frog! 0h9Q_Your Stealth skill increases to level 16!0hThe helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!!! _You kill the blink frog!0h.0h 0hrJ Okay, then.0h0h\0hj. _0h0hDrink which item? Potions  d - a potion of cancellation  f - 3 potions of attraction  h - 4 potions of curing0hOi - 3 potions of enlightenment  k - 3 potions of hastel - 4 potions of might  o - 2 potions of mutation  q - a potion of heal wounds  H - a potion of resistance [!] read|quaff|evoke[?] describe selected0hq0hv0hq|Zneoul the Unseen0h|#..#.Poltergeist of Dithmenos *****.......Health: 77/77 ========================#####...##Magic: 22/22 ========================##.#.##...###0h},##.AC: 6Str: 4 #...........# ###....EV: 200h^}HInt: 18#..........# .....SH: 5Dex: 31##..........###..#0h}XL: 12 Next: 91% Place: Lair:3#.............@.#Noise: ---------  Time: 13708.2 (0.0)#...........#####0h}p) +1 rapier#............#Throw: 2 throwing nets##.)..<.....#.#0hO~Fly #..........####..........##..........###.##.###.####.... ## 0h~_You kill the blink frog! _Your Stealth skill increases to level 16!The helpless blink frog fails to defend itself.  0h~You stick the blink frog like a pincushion!!!!! _You kill the blink frog! _Okay, then.0hׂP  Okay, then.0h0h*0h7. _0hv40hw0hzz0h|0hQ _0h0hb0h0h0h9 #..#.  ......   0h#####...## . ##.#.##...### ###.#. #...........# ####......#....# #.@....... ##.0h...###..#l..... #.........#....... 0hQ#...........######...... #...# ...... ##.)..<.....#.....l   komodo dragon (asleep)#..0h### .....#..........# ...#..........#0h/,10.2 (20h+1.2 (30h0h;` _A komodo dragon comes into view.0h'2 0ho #..#.     .  ###.#.  ####......   #.@....... #..#l..... ...#....... ######......  ...... )..< ..... 0hCo  .....   ...  0hEvi  #..#. 0hv    .  ###.#. 0hNwK ####......  0hwZ #.@....... 0h x#..#l..... ...#....... 0hdx######......  ......)..<0hx .....   .....  0hWyF ...  0h0h90h0hrd _A komodo dragon is nearby!0h$ `  #..#.    0h&% ) .  ###.#.  ####......   #.@....... #..#l..... ...#....... ######......  ...... )..<0h% .....   .....   ...  0hs $  #..#.     .  ###.#. 0hJ  ####......   #.@....... #..#l..... ...#....... ######...... 0h , ......)..< .....   .....  0h F ...  0h 0h׾ 0h 0h d _A komodo dragon is nearby!0h' X  #..#.   0h    .  ###.#.  ####......   #.@....... #..#l..... ...#....... ######...... 0h h ...... )..< .....   .....  0h E ...  0h\   #..#.    0h/ < .  ###.#.  ####......   #.@....... #..#l..... ...#....... 0h ######......  ......)..< .....   .....  0h F ...  0h( 0h 0h 0h9  0h« V_A komodo dragon is nearby!0hh #..#. ...... . #####...## 0hi ...#.##...### ###.#.# .# ####. #.# #..###..#l. .....#... .0hj v..######... .# .....)..<.....#.# ..... #.### ...... #.# ....... 0hk !0h| ^2.2 (1 _0hC~ 0h  The helpless komodo dragon fails to defend itself.  You skewer the komodo dragon like a kebab!!!!0hD.0hA< 33.0 (0.8 0hD_You kill the komodo dragon!0h0h 0hO__Your Short Blades skill increases to level 8!0hn0h20h10h0ht0h% _0h>,0h0h+0h0hº0h»0h0hD0h0h0h0hfdF............# 0hn.F....# #..#. ......# ...... ..... #...## ### ... 0h##...### #.###.#.#..# .# ####.. .0h]# #..........^###..#......#....######... .........# ....0h[F   skyshark (asleep) ..<.....#.# ##...F   bullfrog (asleep) .### P... .# P........0h^-8.0 (5.00hY.FF9.0 (60hK0hi 0h [_A bullfrog and a skyshark come into view.0hwp F......  ......# 0h ......#  .F....#  .....  ### ... 0hL #.###.#.#..#  ####..@.......  #..........^.. #..#.......... 0hg...#........... #####..........  ........... <0h ##.......... 0hTR P..........   0hmF  F......  ......#  ......#  .F....#  .....  ### ...  #.###.#.#..#  ####..@....... 0h% _Magic restored.0h>0h40h[B0h<,0h0h 0h R7=0h 0hp 0h ;==0hM0h,0h00hQ0h N80h#,0h0h0h9,0hT9=0h0hG,0h0hj!0h!0h6"0hC$0h$i80=0h'B0h),0h010h10hd20h20h6_ _You start resting.0h:-25.8 (170h,;L2=6.8 (180h=0h?" _HP restored.0h 0h}40hG0hB0h0h0hz0h0h&0hxP=......?..............##P.# ...P...## ........## #..P.#@.### # ...........# ##+.###.###...PP#.##.###.P#......#.##.##P.......###...P #.##.#......^...# ..#.P ..##..##......... F   cane toad (asleep) . .F #.##...#.......# .PP ..#.#..........# #..#. ..####.........#31.8 (5.0)2.8 (6Qv;38H _A cane toad comes into view.0h!..... .?.... ....... .......##P.#..P...##......###..P.#..### #0h!>.......@....# ##+.###.###...PP#.##.###.......P#.......#.##.##P.##P#...P.#.##.#......^...#...#.P...##..##......... .F..#.##...##PPP...#.#...##..#.P.#..####.# ...... #.##.#0h$+0h++3.8 (10hD30h50h"E ..... .?....0hb# . ..... .. .... ...##P.# ....P...## .........##  ..#..P.#..### #  0h#.......@....#  .#...PP#.##.# .......#.# P#...P.#.#^ ...#.P...# 0h0$d.. .F..#.#  . .PPP...#  0h$%#..#.P.#..#  0h$,  0h8 ..... .?.... . ..... .. .... ...##P.# ....P...## 0hν+.........##  ..#..P.#..### #  .......@....#  .#...PP#.##.# .......#.# P#...P.#.#^ ...#.P...# .. .F..#.#  . .PPP...# #..#.P.#..#  0h0h0h0h}  ........?.....<................##P.##0hi{.P...##...##.#..P.#..### #.# ##+.###..#...PP#.##.###.P.#.##.##P..P#...P.#.##.#......^....#.P...##..##...F..#.##...#.#.#.PPP...#.#0h Q.# #..#.P.#..####.#  ...... #.##.# _A cane toad is nearby!0h0h8-4 _0h0hQ  .......?.......<..............0hQ #....##P.##.P...##...##.#..P.#..### #.# ##+.###..#...PP#.##.###..#.##.##P..P#...P.#.##.#......^.#.P...##..##0hlR .F..#.##...#.>..#.PPP...#.#..#..#.P.#..####. ...... #.##.0h`[ <50h` 0hmb 0hܙ~....?...... .<........# ..........##....##P.##....P...##0hO#...........##....#..P.#..### #...........# ##+.### ...#..@PP#.##.###.....#.........#.##.##PP#...P.#.##.#......^0hț#.....#.P...##..##....#......F..#.##...##>..#.PPP...#.#..#.#..#.P.#..####.......#...# #.#######...## #####†0h۩0hQ&60h0h0h<........#. ##....##P.##......P...##.........##0h.....#..P.#..### #..............# ##+.####...PP#.##.###......#......@..P...P#...P......^0h{#.....#.P...##..##......F..#.##...>..#.PPP...#.#....#..#.P.#..####........#...# #.##0hu#####...###### #####†##.#.##...### #.###.#.#0h0h&70h0hE0h> . ##....##P.##......P...##.....##.....#..P.#..### #..........# ##+.###...#...PP#.##.###......#.........P...P#..@P......^#.....#.P...##..##...........F..#.##...>..#.PPP...#.#....#..#.P.#..####........#...# #.#######...###### #####†##.#.##...### #.###.#.#...........# ####.......0h 0h &80h" 0h 0h1( ##....##P.###......P...##...........##.....#..P.#..### #..............# ##+.####...PP#.##.###......#.........P0h.- B...P#...P.#.##.#......^#.....#@P...##..##......F..#.##...>..#.PPP...#.#....#..#.P.#..####........#...# #.#######...###### #####†##.#.##...### #.###.#.#...........# ####....... #...^0h1 0h=2 &90h$6 0h7 0h  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!0hDp.0ha6540.6 (0.80hȚ0hM _You kill the cane toad!0h0h!0h0ho0hB0h0h0hw0h0hy0h0hx0h^0h0h,0h0h0h0hj0h0h0h,0h 0h0h0h0h0h0h&0h0hP 0h 0h0h0h0h0h0hb0h0h_0h 0hZ!0h"0h) ######  ####..#.#### #..........♣ 0h* ##....[.....♣♣  #............♣  ##....♣  #............♣  #.....@......♣  #P.<........#♣  ##..........#  ##....##P.##  #......P...#0he+r ##...........##  #.....#..P.#..### # #...............# ##+.# #....#...PP#.##.###....0h1051.6 (11.0)0h2,2.6 (120h60h#94 _J - a scroll of enchant weapon0h 0h!0ha"0h!*0h/0h2,0h40h70hx80h90hi<0h@,0hDB0h)D0hF0hF0hG0h`I0hK0hK0hL0hN0hmQ0hQ0hR0hYX0hZ0hb]0h]0h^0hm`0hb0hOc0h!d0he0hh0hh0h=i0hj0h)m0hm0hIn0ho0h,s0hs0hgt0hu0hw0hNx0hx0h {P  There is an escape hatch in the floor here.0h}0ha~ _0h 0hg0h0h0hc0h0h0hT0h0hG0hЊ0h40h0h0h,0h0he0h0h0hv0hh0h 0h0h]0h$0hZ,0h0h0h0h0h0hQ0h0h`0hܰ0hCB0h̹0h0h0h0hM0hJ0h0hP0h<0h0h0h0h[0hD0h0hL0h0h0hk0h0h0h0hk0h,0h0hB0h'0h0h0h[0h10h50h0h0h0h,0h0h0h$,0h%0h90h0h=0h 0h0h@0h0h0h 0h ,0h%0h`0h,0h0h%0h0h0h0h0h0hE 0hD!0h#0h3(h#..........# P...0hl.k#..........# ##.##.###.## ###......## #.#.P.P.P## #........# #........#♣ #.........# #?.P♣ #..........♣ #........##.♣ .........# .♣ #........... .......l   komodo dragon (asleep) ##.........# ##....l.>.# 0h*0-93.6 (410h0,4.6 (420hv40hu6 0h6Z_A komodo dragon comes into view.0h{8 ..#  0h#..........#  ##.##.###.##  ###......##  #.#.P.P.P##  #........#  #........#♣  0h#.........#  #?@.......P♣  #..........♣  #........##.♣  0hd.........# .♣  #...........  ..........##  0h?##.........#  ##....l.>.# 0h " 0hq ..#  #..........#  0h ##.##.###.##  ###......##  #.#.P.P.P## 0h}! F #........#  #........#♣  #.........#  0h! #?@.......P♣  #..........♣  0h" i#........##.♣  .........# .♣  #.......... ..........##  0hE# P##.........# 0h# ##....l.>.# 0h + 0h+ 0h3 0hK7 d _A komodo dragon is nearby!0h  ..#  #..........#  ##.##.###.##  ###......##  #.#.P.P.P##  #........#  0hk #........#♣  #.........#  #?@.......P♣  #..........♣  #........##.♣  .........# .♣  #...........  ..........##  ##.........#  ##....l.>.# 0hYM  ..#  #..........#  0heN ##.##.###.##  ###......##  #.#.P.P.P##  #........#  0hO #........#♣  #.........#  #?@.......P♣  #..........♣ 0hO  #........##.♣  .........# .♣  #..........0h\P  ..........##  ##.........# 0hCQ ##....l.>.# 0h_X 0hCY 0hp` 0h:d  0hd ^_A komodo dragon is nearby!0h(#..# ##.##.###.## 0h'###......## #.#.P.P.P## #........# #........#♣#.........# 0h#?........P♣#..♣ #.###..# .♣ #.. #..##### l.>.#.#.P..#P#0h#0h485.6 (1.0) _0h 0h 0hN&##.##.###.## ###......## #.#.P.P.P## 0hS{#........# #.#♣#.#?P♣#..♣ #.##.#..# .♣ #..♣ #..#####l.>.# .#.P..#P###########0hMX0h Y&60h]0h_0h #......## #.#.P.P.P## #........0hq ♣.#♣?P..###.♣#. ..♣ #.####  ##....l.>0hT  #.#.P..#P######## 0h0htl.l0h0&70h0h0hdm .#.P.P.P #........♣.#♣?0hIn P..###.♣.....♣ #.####....l....#  ##......> #.#.P..#P######## 0hdq 0hy tl.80h~{ 0hR} 0h w @ (ally target)0h @   shadowYou closely miss the komodo dragon.Your shadow hits the komodo dragon with a rapier!0h `79-=9.4 (0.80h 0h 2 _The komodo dragon bites you.0h&  0huYou puncture the komodo dragon!  The komodo dragon is heavily wounded.0h{53---------=900.20ht0hI3 _The komodo dragon bites you!!0h8  0hCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h=D+0hD #.#.P.P.P##  neoul the Unseen #........#  Poltergeist of Dithmenos *****. #........#♣  Health: 53/82 ===============--------- #.........#♣  Magic: 21/23 =====================--- #?........P♣  AC: 6Str: 4 0hrE #..........♣  EV: 20Int: 18 ##........##.♣  SH: 5Dex: 31 #.........#..♣  XL: 13 Next:  5% Place: Lair:3 0hE#....@......♣  Noise: ==-------  Time: 13900.2 (0.0) #.....l....###  p) +1 rapier 0h.#  Fly  #.#.P..#P#  0hFx##########  l   komodo dragon (ally target)  @   shadow 0hF_The komodo dragon bites you!!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h\GPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, ally target, chance to affect: 45%)0h#.#.P.P.P##neoul the Unseen#........#Poltergeist of Dithmenos *****.#........#♣Health: 53/82 ===============---------#.........#♣Magic: 21/23 =====================---#?........P♣0hAC: 6Str: 4 #..........♣EV: 20Int: 18##........##.♣SH: 5Dex: 31#.........#..♣XL: 13 Next:  5% Place: Lair:3#....@......♣Noise: ==-------  Time: 13900.2 (0.0)#.....*....###p) +1 rapier##....@....#Throw: 2 throwing nets##......>.#Fly #.#.P..#P###########l   komodo dragon (ally target)@   shadow _The komodo dragon bites you!!  Casting: Confusing Touch (safe; 1% risk of failure)  0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, ally target, chance to affect: 45%)0h 0hNBl  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (heavily wounded, ally target, chance to affect: 45%)  The komodo dragon resists with some effort.0h3C4--1.2 (10hBH0hJ^ _The komodo dragon completely misses you.0h  0hm  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hzY #.#.P.P.P##  neoul the Unseen #........#  Poltergeist of Dithmenos *****. 0h{f#........#♣  Health: 53/82 ===============--------- #.........#♣  Magic: 19/23 ===================----- #?........P♣  AC: 6Str: 4  #..........♣  EV: 20Int: 18 ##........##.♣  SH: 5Dex: 31 0h|m#.........#..♣  XL: 13 Next:  5% Place: Lair:3 #....@......♣  Noise: ---------  Time: 13901.2 (0.0) #.....l....###  p) +1 rapier ##....@....#  Throw: 2 throwing nets 0h|##......>.#  Fly  #.#.P..#P#  ##########  l   komodo dragon (ally target)  @   shadow0h| _The komodo dragon completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0ha}Aim: a komodo dragon (heavily wounded, ally target, chance to affect: 45%)0h>I#.#.P.P.P##neoul the Unseen#........#Poltergeist of Dithmenos *****.#........#♣Health: 53/82 ===============---------0hI#.........#♣Magic: 19/23 ===================-----#?........P♣AC: 6Str: 4 #..........♣EV: 20Int: 18##........##.♣SH: 5Dex: 31#.........#..♣0hTJXL: 13 Next:  5% Place: Lair:3#....@......♣Noise: ---------  Time: 13901.2 (0.0)#.....*....###p) +1 rapier##....@....#0hJ8Throw: 2 throwing nets##......>.#Fly #.#.P..#P###########0h K=l   komodo dragon (ally target)@   shadow _The komodo dragon completely misses you.0hK'Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, ally target, chance to affect: 45%)0hF80hlasleep, ally target)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h% Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hAim: a komodo dragon (heavily wounded, ally target, chance to affect: 45%)  The komodo dragon looks drowsy...0h;l0h d411 2.2 (10hF0h7k _You feel bolstered by spreading misfortune.0h  The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!0h '†0h? @   shadow 0h 563.0 (0.80h 0h ; _You kill the komodo dragon!0h 0h: 0h 0h& 0h W  You start resting.0hI 0hО 40h 0h T5=0h! 0hϥ 0hD [20=0h 0h} 0h 0hȫ 0h, 0h L6=0h 0hx 0h 0hI 0h 0h B=00h 0h~ 0h :70h 0h 0h I21=0h 0h 0h 0h 0h 0h :80h 0h Q 90hs 0h 0h B=80h 0h 0hj 59=2=0h] 0h 0h 0h 0hg 0h :70h 0h 0h U60=0hy 0h 0h :=0h` 0h* 0h 0h 0h . _Your shadow fades away.0h[ G 22.0 (19.0)  Magic restored.0h j3== 6 3.0 (200h 0h d _You feel your existence waver again.0h0h0h70hX10h|B0h0h0h20h0h0hw2===0h0h 0hj 0h 0h_0h0h0h~3=0hv0h0h0h0h)0h 0h"X40h#0h&,0h(0h,,0h .0ho1?50h021=0h20h<6,0hv70h:,0hN<0h>0hk?R6=0hm@0h0h0h0h0h0hH0h 0hq B70hP 0h 0h0hm0hu0h0h0ho0hB80h0h0h0h_0h10h0h 0hd#0h#Z9=0h$0hP'0h'0h(0h+0h,0h,0h/0hY0=70=0h00h10h40h750h60h80hK90hO:0h(>0h>B10h?0hlB0hB0hC0hG0hG0hQH0h0K0hKZ2=0hL0hNQ,0hOR0h=U,0hV0hYh3=0hT[0h^,0hU`0hb,0h:d0h$g0hgB40hh0hik,0hl0ho,0hp0h tO750hKu0hx0hyy0hz0h},0h~0hȁ0hp>6=0h_0h%,0h0h0hW0h0hXR7=0h0h0h,0hY0h,0h0h0h-880hН0hĠ0hj0h 0h,0h0hA0h>9=0h0h|,0hDZ0h,0hc0h0hĹS80=0h}0h,0h0h0hr0h0h0h810hU0h,0hH0h/,0h0h_ _You start resting.0h-86.0 (630h^L2=7.0 (640hE0h" _HP restored.0hP0h0hf0h0hr0h-0hٙ0h0h0hU0ht0hk0hc0hު0h0h0h0h[:=0h0h0hn0h0hI _n - 3 scrolls of identify (gained 1)0hp0h۾0h0h0ht,0h0h~0hV0h0h0hM0h0h?0h0h(0h0h0h\0h0h,0h0hG0h0hE0h0h^0h0h,0h0h0h0h}0h"0h80hv0h0h0h0h0h*0h0h0h0h,0hU0h0hb0h0hs 0h0h0hW0ht0h{0h"0h0h0h0h0hJ0h? 0h9#0h#0h|$0h&0h)0h|*0h.+0h1-0h\00h10h10h30h7,0hn80hv;0h3=0h=0h>0h}@0hFX0hnG,0h"H0hM0hpP0hQ0hBR0hT0hW,0hX0h[0h^0h0_0h_0hb0he0hsf0hg0hR Q ####............#.  #..........^.....#B ..#..............# 0hR ....#................ ..............# 0hS ...## #.............# .#.# ##............## 0hS .### #P.......@.....# .# #P............... 0hS .# ♣♣P#♣P♣.♣###♣##.. .## ♣♣♣♣♣♣♣♣ 0h=T .## ..#♣..#♣0hLX 0hX 0h|\ 0hd z ##### #####......# 0h###### #..# #.# ##.0hD ## ### #P.# # #P................  ♣♣P#♣P♣.♣###♣##....♣♣♣♣♣♣♣♣##♣♣ ##0h 0h &60h 0h _A giant cockroach comes into view. _is nearby! _comes into view.0h YFound a scroll of identify. Found a hole to the Spider Nest.0h$####...0h# ..# #.##.......# ##. # #####......##... # #.###.#.#..#...## # ####....#. # 0h.# #....^.....#B#?# ###0h#B.w...#...$>. ###### #..0h +#.s# #.# ##.## ..# ### #P.# . 0h-# #P................ ♣♣P#♣P♣.♣###♣##.... 0hw   ribbon worm♣♣♣♣♣♣♣♣0h ##♣♣s   scorpion (asleep) BB 2 giant cockroaches (asleep) 0h 0h &70h0h 0h^_A ribbon worm and a scorpion come into view.0h6####.# # #.##.......####.  #####......##... 0h #.###.#.#..#...##  ####.#.##  #.^.....#B#?#s..#.#B.w.#.$>..# ## #.#.s# .# ##.###..#  #P.0h<# !.#  #P.... .  ♣♣P#♣P♣.♣###♣##....  ♣♣♣♣♣♣♣♣ ##♣♣ s 2 scorpions (asleep)0h0hl.BB1 asleep)0ht&80h 0hz[ _A scorpion comes into view.0hی ####.# # #.##.......####.  #####......##... 0h 7#.###.#.#..#...## # ####.#.## .# #.^.....#B#?#s#..#.#..w.#.B$>..#  #.#.s# # ##.0h\ ###..#  #P..# !.# #P..... ..♣♣P#♣P♣.♣###♣##.... ..♣♣♣♣♣♣♣♣ ##♣♣ .0hv 0h9 AB.0h &90h 0h~ 0hc &  0h] ~You barely miss the giant cockroach.Your shadow hits the giant cockroach with a rapier!0h /†@, ally target)B   giant cockroach (@   shadow0h 3=7 (0.70h 0hf S _You kill the giant cockroach!0h z #.######.  #####...  #.###.#.#..#...## # ###............#.## .# ....0h} U^.....#B#?#s## ..#......#..w... .#..†@$>.. ####s.s#  #.............#@s#  #0h ......###..#  #P.............# !  #P................ ...♣♣P#♣P♣.♣###♣##♣♣♣♣♣♣ ##♣♣ s   demonic crawler (asleep) 0h #w   ribbon worm (asleep)sss 3 scorpions (asleep) 0hr 0h 6-50.7 (1.00hi 0h  0hK b_A demonic crawler and a scorpion come into view.0h  The helpless scorpion fails to defend itself.  You perforate the scorpion like a sieve!!!!!0hBK† 20h ]7-1.5 (0.80h2%0h'L _You kill the scorpion!0hG W#.##.####. #####......##... ..Y #.###.#.#..#...## ..# ....#.##..## 0hH ^.....#B#?#s##.#....#..w. #..†@$>..##s.s# #.#.@# ##.###..# #P.0h I # .!.# #P...... ♣♣P#♣P♣.♣###♣##......♣ ##♣♣...♣♣##0hI %Y   yak (asleep)w   ribbon worm (asleep)ss 2 scorpions (asleep)0hR 0hvR -2.5 (1.00hEW 0hVZ _A yak comes into view. _You see here a scorpion corpse.0h.  The helpless demonic crawler fails to defend itself.  You stick the demonic crawler like a pincushion!!!!0h6 †♣♣♣♣♣♣♣♣##♣♣.....♣♣###0hy; 103.3 (0.8 _You kill the demonic crawler!Training target 3.0 for Earth Magic reached!0h/@0hBBl _Your Earth Magic skill increases to level 3!0hb..0hf# .##.......####. ....0h###......##... ..Y .###.#.#..#...## ..# #0hL....#.##..## .0h^.....#B#?#s##.#..w ..0h†@$>......##@.s# ..0h>#.†#.#s#.0hk`###..# P.0ht# .!.# 0hP.................... ♣P#♣P♣.♣###♣##......... 0h>♣♣♣♣♣♣♣♣##♣♣..... , ally target)0h|n♣♣###s 0h3 scorpions (asleep)0hB   giant cockroach (asleep) (…)0h0h"9.YY0h"40h#-4.3 (1.00h)0h. 0h&.6_A scorpion comes into view. 0hA.v_You see here a demonic crawler corpse.0hS8 L.# ##.0h8 ####. ..... ......##... .... 0h8 ###.#.#..#...##..Y# # .#.##..## .#0hM9 %^.....#B#?#s##..# .#..w.....#0hw9 ^†@$>......# .0h9 }##†@s# 0h9 #.†#.#s# .0h: i###..# # .0hF: #..!.# .......0hg: . 0h: dP#♣P♣.♣###♣##......... 0h: \ ♣##♣♣..... 0h: a♣♣### 0hR 0hU 0h_ z.Y.)0h` &50hf 0hi M _Your shadow fades away.0h9  The helpless scorpion fails to defend itself.  You stick the scorpion like a pincushion!!!!!0h0hs.Y† 20h516.1 (0.80h0hL _You kill the scorpion!0h" # ..# .... .......####............##........ ##.#.#..#...##...# # ....#.##..## .# ^.....#B#Y#s##..# #..w.....# ...†.$>@.....#...##†.†#....##.†#.#s##..####..### ..##..!.# . ................... #♣P♣.♣###♣##......... 0hd ♣♣♣♣♣♣ ♣##♣♣..... ♣♣###0h 0h0 F?Y0h* -7.1 (1.00h 0hH 0hua  The helpless ribbon worm fails to defend itself.  You stick the ribbon worm like a pincushion!!!!0hMk†ss 2 scorpions (asleep)B   giant cockroach (asleep)0hk!0ho+9 (0.80hw0hVzO _You kill the ribbon worm!0hj.... ####....... ##0h ........ #.#..#...##...# # ...........#.##..## .#^.....#B#?#s##........#.Y†...0h}T†.$>....##†.@#....#..#.†#.#s##..###..### ..#.#..!.# ......... 0h#♣P♣.♣###♣##.. ♣♣♣♣♣♣ ♣##♣♣ ♣♣### 0hĴ0hB.Y0h-8.9 (1.00h0hGu _You see here a scorpion corpse.0h   The helpless scorpion fails to defend itself.  You stick the scorpion like a pincushion!!!!0hs @.(ally target)   scorpion0h@   shadowYou kill the scorpion!0h519.7 (0.80h!0hz$x _Your shadow hits the yak with a rapier! The yak barely misses you.0h-# .# #..... .......####........##........ 0hp"#.#.#..#...##...# # ....#.##..## .# 0h'^.....#B#?#s##..# #..@.....# 0h..†.$>Y@....# 0h..##†.†#....# 0h#.†#.#.##..# ###..### ..# 0h:#..!.# +.. .................. #0h_^P♣.♣###♣##......... 0h♣♣♣♣♣ ♣##♣♣..... ♣♣###0h#0h\+b.ss0h7,6=60.7 (1.00h20h4Q _The yak closely misses you.0h%  0hYou hit the scorpion but do no damage. The yak barely misses you.0h)-1.5 (0.80h0hU _The scorpion barely misses you.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h/:.......# neoul the Unseen .......# #..... Poltergeist of Dithmenos *****. .......####.......0h0 Health: 82/82 ======================== #......##........0h>0c Magic: 20/23 ====================---- #.#.#..#...##...# #  AC: 6Str: 4 0hd0..........#.##**## .#  EV: 21Int: 18 0h0.....^.....#B#*#*##*.#  SH: 5Dex: 31 0h0............#**@s***.#  XL: 13 Next: 11% Place: Lair:3 0h1...........†.**Y@***.#  Noise: =--------  Time: 14061.5 (0.0) ...........##***#***.#  p) +1 rapier 0hR1..........#.†#*#.##*.#  Throw: 2 throwing nets ..........###**### ..#  Fly ...........#..!.# +.. 0hy1.................. #  Y   yak (ally target) 0h1♣P♣.♣###♣##.........  s   scorpion 0h1♣♣♣♣♣ ♣##♣♣.....  B   giant cockroach (asleep) 0h1♣♣###  @   shadowYou hit the scorpion but do no damage. The yak barely misses you. 0h82_The scorpion barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hp20h.......#neoul the Unseen .......# #.....Poltergeist of Dithmenos *****. 0hy.......####.......Health: 82/82 ======================== #......##........Magic: 20/23 ====================---- #.#.#..#...##...# #AC: 60hʤDStr: 4 ..........#.###### .#EV: 21Int: 18 0h.....^.....#B#######.#SH: 5Dex: 31 ............########.#0hhXL: 13 Next: 11% Place: Lair:3 ...........†.###@###.#Noise: =--------  Time: 14061.5 (0.0) 0h...........#########.#p) +1 rapier ..........#.†###.###.#Throw: 2 throwing nets 0hI#..........######## ..#Fly ...........#..!.# +.. .................. #Y   yak (ally target) ♣P♣.♣###♣##.........s   scorpion ♣♣♣♣♣ ♣##♣♣.....0h֦(B   giant cockroach (asleep)♣♣###@   shadowYou hit the scorpion but do no damage. The yak barely misses you. _The scorpion barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h..?#.##...@s...$>Y@...0hX†.†#....#.##.0h{..s0h7(blind, unable to see you)  0h7,Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dazzling Flash  0hyPress: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  0h4The scorpion is dazzled. You block the yak's attack.0hZ11 =2.5 (10h 0hš 0hH_The scorpion closely misses you.0h X  You hit the yak but do no damage.0h4 1The yak is lightly wounded.0h †  Your shadow fades away.--3.3 (0.80hU 0hY u _The scorpion completely misses you. You block the yak's attack.0h  You strike the helpless scorpion from behind!  You stick the scorpion like a pincushion!!!0hs †B   giant cockroach (asleep)  You kill the scorpion!0hѬ 0hg Q=-4.10h̹ 0h P _The yak barely misses you.0hl%  0h9You closely miss the yak.0h&90hA0h1 _The yak is lightly wounded.0hԪ&  0h [You closely miss the yak.The yak is lightly wounded.0h0-5.70hk0h1 _You block the yak's attack.0hY@....#  Noise: ---------  Time: 14065.7 (0.0) 0h3 ...........##†.†#....#  p) +1 rapier 0hm ..........#.†#.#.##..#  Throw: 2 throwing nets ..........###..### ..#  Fly 0h ...........#..!.# +.. 0h .................. #  Y   yak ♣P♣.♣###♣##.........  B   giant cockroach (asleep) ♣♣♣♣♣ ♣##♣♣.....  0h U♣♣### _You block the yak's attack.  0h' Casting: Dazzling Flash (safe; 1% risk of failure)  0hE MConfirm with . or Enter, or press ? or * to list all spells.0hc Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h PAim: a yak (lightly wounded, chance to affect: 62%)0h* .......#neoul the Unseen .......# #.....Poltergeist of Dithmenos *****. .......####.......Health: 82/82 ======================== #......##........Magic: 18/23 ==================------ #.#.#..#...##...# #AC: 11  Str: 4 0h3+ ..........#.##..## .#EV: 21Int: 18 0ho+ .....^.....#B#?#.##..#SH: 5Dex: 31 ............#..††....#0h+ XL: 13 Next: 11% Place: Lair:3 ...........†.$>*@....#0h+ @Noise: ---------  Time: 14065.7 (0.0) ...........##†.†#....#p) +1 rapier 0h, |..........#.†#.#.##..#Throw: 2 throwing nets ..........###..### ..#Fly 0hL, ...........#..!.# +.. .................. #0h, Y   yak ♣P♣.♣###♣##.........B   giant cockroach (asleep) 0h, ♣♣♣♣♣ ♣##♣♣.....♣♣### _You block the yak's attack.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h&- Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 62%)0h@{ ZY(asleep)0h 8Y0h 9=26.7 (10h׻ 0h 1  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, chance to affect: 62%) _The yak looks drowsy...0ht  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!0h†B   giant cockroach (asleep)0h-=27.5 (0.8 _You kill the yak!0hy.#.# #..... #.####....... ##......##........ #0h#.#.#..#...##...# #.#.##..## .#.^.....#B#?#.##..#0h^.#..††....#.†.$>@.....#0h.##†.†#....#.#.†#.#.##..#.###..### ..#0h/.#..!.# +........... # 0h#♣P♣.♣###♣##.........♣ ♣##♣0h<g♣.....  ♣♣###0h 0h-8.5 (1.00h0h 0hb_You see here a yak corpse.0h .#.# #.......#.####.......#......##........0hh #.#.#..#...##...# #...#.##..## .#.^.....#B#?#.##..#.#..††....#.†.$@†.....#.##†.†#....#...#.†#.#.##..#.###..### ..#.#..!.# +..0h ,........ # P#♣P♣.♣###♣##.........♣ ♣##♣♣.....  ♣♣###0h C9 _0h 0h t _There is a hole to the Spider Nest, spattered with blood here.0hD #.#.# ..Y.....# #........ ..####.......#......##........ ###.#.#..#...##...# # 0hkE #......#.##..## .#^.....#B#?#.##..# #......#@.††....#.†.$>†.....# #0hE $....##†.†#....#....#.†#.#.##. #0hE r....###..### ..# P.....#..!.# +..Y   yak (asleep)0hF .................... #B   giant cockroach (asleep)P#♣P♣.♣###♣##......... ♣♣♣♣♣♣♣♣ ♣##♣♣.....0h/T 0hyT '700h5Z 0h\  0h\ P_A yak comes into view.0hs 0h[ The helpless giant cockroach fails to defend itself.  0hئ0You skewer the giant cockroach like a kebab!!!!!0hE†0h-1.3 (0.80h0h4 0hh7_You kill the giant cockroach!0h0hpY ..Y...  #........ ###....... #........ ..##...# # #.##..## .# ^.....#†#?#.##..# #@.††....# .....†.$>†.....# .....##†.†#....# ....#.†#.#.##..# ....###..### ..# ..!.# +.. .0hYc.... # ......   0h& j ..Y...  #........ ###....... #........ 0hn ..##...# # #.##..## .# 0h <^.....#†#?#.##..# #@.††....# 0h .....†.$>†.....# 0hD .....##†.†#....# 0h P....#.†#.#.##..# ....###..### ...0h !.# +.. ..... 0h T... 0h 0h 0hl 0h ##.. .## #..... .# ###...Y0h q..# #...........####.... 0hC H###......##........ ##.#.#..#...##...# # ....#.##..## .# .0h ^.....#†#@#.##..# .....#..††....# .....†.$>†.....# 0h c....##†.†#....# .#.†#.#.##..# .0h  ###..### ..# .#..!.# +.. .................... # P#♣P♣.♣###♣##....0h5 $..... 0hW L_A yak is nearby!0h 0h q20=2.3 (1.0 _0h! 0h  X _You see here a scroll of identify.0h  #........  ###...Y...  #........ 0h6 ....... ........# # #..## .# ^†#@# 0h #..††....# †.$>†.....# ..##†.†#....# ...#.†#.#.##..# 0h ...###..### ..# ....#..!.# +.. ..... #  0h  #........  ###...Y...  #........ ....... ........# # #..## .# ^†#@# #..††....# †.$>†.....# 0h\ ..##†.†#....# ...#.†#.#.##..#...###..### ..# ....#..!.# +..... 0h 0hZ 0hb 0h  .....^...# #.. ..Y+ ## #.....# ###...Y ..0h '# #........####........##........ ##.#.#..#...##...# # 0h/ ....#.##.@## .# ^.....#†#?#.##..# #..††....# .†.$>†.....# ...##†.†#....#0hs #.†#.#.##..# Y 2 yaks (asleep)###..### ...##..!.# .+.. 0h ............. # _A yak is nearby!0h| 0h &30h 0h V _A yak comes into view.0hP.......# .....^...# .##.... ..Y+ # #........####...Y.....# .0h! ....###..+#.....##...........# 0h|##.#.#..#...##..@# .....#.##..## ^.....#†#?#.##.#..††....0h.†.$>†.....#...##†.†#....#..#.†#.#.##..####..### ...#0hLz#..!.# .+..0hK0hܟ&40hQ0hʧ0hgv#P P.......## ## .## .....^...# .##..... ..Y+ #0hMhS #........###...Y.....# . ..#.##+.....##......@....# ##.#.#..#...##...##..#.....#.##..## .#0hh^.....#†#?#.##.#..††..†.$>†.....##†.†#.....†#.#.##..####..### ...#0hwq<50hu0hZw0haM#+.###.# #P# ##S P.......## ## .## .....^...# .##..... ..Y+ # #........###...Y.....# . ..#0h.###+#.....##...........# ##.#.#..#...##...##..## ...........#.##..## ..#Fly 0hhF.##S   black mamba (asleep).$>†..#.#.##0h0hB=60h0h 0hBP_A black mamba comes into view.0hԘ # #+.###.## ###.#### #0h!P# ##S P.......## ## .## 0hx.....^...# #.##...0h^.. ...Y+ 0hܙY# #........#0h1##...Y.....# . ..#0hZ%.###0h}*+##0hX.....##...........# 0hޚn##.#.#..#...##...##..##0hf.....#.##..###.0h(^.....#†#?#.##..0hJo.#..††....#0h†.$>†.....#.##†.†#..0h0hD0h+B170h0h0hPE t  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!0hQ ..   yak0h'U |21=038.0 (0.70h\ 0h^ G _You kill the yak!0h& 0h # .# #+.###.## ###.#### #P# ###S 0h߼yP.......## ## .## 0h%u.....^...###.##...0h/.. ....Y......+ # #........####..@......# 0hq. #..........##0h)O.###+##0hjX.....##...........# 0h##.#.#..#...##...##..##.....#.##..###0h^.....#†#?#.##.0h3.#..††....†.$>†.0h-0h -9.0 (1.00h[0hn0hQ.  # .# #+.###.## ###.#### #P# ###S 0hORyP.......## ## .## 0hRu.....^...###.##...0hRe.......Y......+ #0hS #..@.....#####......... .0hcSn #..........##.0hS###0hSS+##.....##.........0hS 0hTn##.#.#..#...##...##..##0hLT|.....#.##..###..#0hT^.....#†#?#.##.0hTO.#..††0hTZ0h ]0hm.SS800h4s0hs 0hs/_The black mamba hisses angrily.0h &  0hlVThe helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!0h0h_..S0h9X= 948 (0.80hA0hw 0h9_You kill the yak!0h`? @(ally target)@   shadowYou barely miss the black mamba.Your shadow hits the black mamba with a rapier.0haL8=1.60he0hgX _The black mamba barely misses you.0h3  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hx: 0hbya neoul the Unseen 0hyW.#  Poltergeist of Dithmenos *****.  # .#  Health: 82/82 ======================== 0hz##+.###.## ###.#####  Magic: 19/23 ===================----- #.......P# ###.......#  AC:  8  Str: 4 P.......## ## .#.......#  EV: 21Int: 18 0hjz.....^...###.##.@.......  SH: 5Dex: 31 #...............S.....+  XL: 13 Next: 14% Place: Lair:3 0hz*#.......# #..@.....##  Noise: =--------  Time: 14081.6 (0.0) 0h{/........# ###.........#  p) +1 rapier ........# #..........##  Throw: 2 throwing nets #.......####........+##  Fly 0hl{R##......##...........# ##.#.#..#...##...##..##  S   black mamba (ally target) 0h{...........#.##..###..#  @   shadow 0hL|......^.....#†#?#.##..# .............#..††....# _The black mamba barely misses you.0h|Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hF}%Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (lightly wounded, ally target, chance to affect: 62%)0h-neoul the Unseen.#Poltergeist of Dithmenos *****.#.#0h .Health: 82/82 ======================== ##+.###.## ###.#####Magic: 19/23 ===================----- #.......P# ###.......#0h\.8AC:  8  Str: 4 P.......## ## .#.......#EV: 21Int: 18 .....^...###.##.@.......SH: 50h.Dex: 31 #...............*.....+XL: 13 Next: 14% Place: Lair:3 #.......# #..@.....##0h /<Noise: =--------  Time: 14081.6 (0.0) ........# ###.........#p) +1 rapier 0hU/:........# #..........##Throw: 2 throwing nets #.......####........+##Fly 0h/!##......##...........# ##.#.#..#...##...##..##S   black mamba (ally target) 0h/...........#.##..###..#@   shadow 0h"0Z......^.....#†#?#.##..# .............#..††....# _The black mamba barely misses you.0h0Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (lightly wounded, ally target, chance to affect: 62%)0h}0hS  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0h*~Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (lightly wounded, ally target, chance to affect: 62%)  The black mamba resists with significant effort.0h74---72.6 (10h 0h 0hi_The black mamba bites you! The black mamba completely misses you.0h0   0hۭ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h   neoul the Unseen .#  Poltergeist of Dithmenos *****. 0h^  # .#  Health: 74/82 =====================--- 0h ##+.###.## ###.#####  Magic: 17/23 =================------- 0h #.......P# ###.......#  AC:  7  Str: 4 P.......## ## .#.......#  EV: 21Int: 18 0h .....^...###.##.@.......  SH: 50hH ,Dex: 31 0h #...............S.....+  XL: 13 Next: 14% Place: Lair:3 0h *#.......# #..@.....##  Noise: =--------  Time: 14082.6 (0.0) 0h! ........# ###.........#  p) +1 rapier 0h8! ........# #..........##  Throw: 2 throwing nets 0h`! #.......####........+##  Fly 0h! W##......##...........# 0h! ##.#.#..#...##...##..##  S   black mamba (ally target) 0h6" ...........#.##..###..#  @   shadow 0hb" ......^.....#†#?#.##..# .............#..††....# 0h" i_The black mamba bites you! The black mamba completely misses you.0h" Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h" Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h## eAim: a black mamba (lightly wounded, ally target, chance to affect: 62%)0hns neoul the Unseen.#Poltergeist of Dithmenos *****.#.#Health: 74/82 =====================--- ##+.###.## ###.#####0hs ZMagic: 17/23 =================------- #.......P# ###.......#AC:  7  Str: 4 P.......## ## .#.......#EV: 21Int: 18 0h/t J.....^...###.##.@.......SH: 5Dex: 31 #...............*.....+0h}t $XL: 13 Next: 14% Place: Lair:3 #.......# #..@.....##Noise: =--------  Time: 14082.6 (0.0) ........# ###.........#0ht p) +1 rapier ........# #..........##Throw: 2 throwing nets #.......####........+##Fly ##......##...........# ##.#.#..#...##...##..##S   black mamba (ally target) 0h@u ...........#.##..###..#@   shadow ......^.....#†#?#.##..# 0hu .............#..††....# _The black mamba bites you! The black mamba completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hu Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (lightly wounded, ally target, chance to affect: 62%)0h gSasleep, ally target)0h 8S0h `8=110h4 ,-3.6 (10h@0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hqAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (lightly wounded, ally target, chance to affect: 62%) _The black mamba looks drowsy...0h]   The helpless black mamba fails to defend itself.  You skewer the black mamba like a kebab!!!!0h`..@   shadow0hT76/83=6-4.4 (0.80h0hO _You kill the black mamba!0h 0h 0h 0h/ 0h1 0h95 ,0h6 \ _Your shadow fades away.0h7 0h-8 0h; 0hV; >7=0h< 0h? 0hE@ 0hPA 0hhD 0hD Z9=0h*F 0hH 0hI R8=0huJ 0hM ,0h|N 0hQ 0hQ :00hS 0hV 0hoV ]9= 90hW 0h [ 0h[ [20=0h\ 0h_ ,0h|a 0hc 0hd ?80=0hoe 0hh ,0hi 0hl 0hBm B=80hn 0hq 0hq d1=70ht 0hx 0hx I21=0h\z 0h} 0h} 0h~ 0h 0h !20h' * 6 0h9 0h ] _You feel your existence waver again.0h 0h] 0h 0hČ 0h :=0hI 0h 0hڑ '3=0h 92=0h@ 0h 0h/ 0hM 0h2 0hk 0h 0hX 0h 0h 0h 0hV L==0h| 0hG 0h 0h 0hӫ 0hi I3==0ho 0h~ 4 _Magic restored.0h 0h< 0hV 0h 0h 0hl 0h 0h1 0h ,0hv 0h ##+.###.## ###.##### ##.......P# ###.......# #P.......## ## .#.......# ......^...###.##......... ##0h ...............+ .#.# #........##....# ###.........# .# #..........## ##.####...@....+#114.4 (30.0) ###......##...........# ###.#.#..#...##...##..## .....#.##..###..# .......^.....#†#?#.##..# ..............#..††....#0h `....†.$>†.....#.......##†.†#....##.†#.#.##..#0h 0h _Key pressed, stopping explore.0h* 0h H _No target in view!0h@{ 40h| 0h~ 0h 0hp B== _0h 0h 0h 0hψ 0hщ 0h 0hB 0hq 0h 0h 0hR ,0h" 0ht 0h 0h 0h I _n - 4 scrolls of identify (gained 1)0h͠ 40hס 0hL 0h 0h 0h 0h 0hЪ 0h˫ 0h N _You now have 291 gold pieces (gained 10).0hq 40h 0h 0h ,0hٶ 0hm 0h ,0h2 0h 0h 0h& 0h 0h 0h 0hD 0h q _h - 5 potions of curing (gained 1)0h^ 0h 0h! 0hB 0h 0h 0hR 0h5 0hg 0h 0h 0h 0h0 0h^ 0h 0h 0h^ 0h 0hS 0hG 0hc 0h 0h& 0h 0h 0h 0hj 0hF 0h 0h 0hV 0h 0h 0h 0h 0h 0hB ].#...##...##..## 0hs w....#.##..###..# .....#†#.#.##..# #..††....# 0h .....†..>†.....# .....##†.†#....### .l. 0h g#.†#.#.##..#.# #..# ###..###....##...# 0h .....#....##...+@...# .........###### 0h; ♣##...........#  ♣##♣♣......##  ♣♣♣##### 0he l   komodo dragon (asleep) 0h 0h -36.4 (220h# ,7.4 (230h 0h4  0hc R_A komodo dragon comes into view.0h[- #...##...##..## #.##..###..# #†#.#.##..# #..††....# ##†..>†.....# P.0h- M##†.†#....### .l.#.†#.#.##..#.###..# ###..###....##...# #....##...+.@..# 0h- .....###### ♣##....# ♣##♣♣......## 0h . 0h+4 0h4 18.4 (1.0)0hS8 0h: 0h †#.#.##..#††....# ## †..>†.....# P.. †.†#....### .l.. †#.#.##..#.###..# #....##...# +.@..# ######   0h V 0h;<†#.#.##..#0h<††....# ## 0h<†..>†.....# P.. 0h%=†.†#....### .l.. 0h\=†#.#.##..#.###..# #....##...# 0h=+.@..# ###### 0h>'   0h4>0hd> 0h> 0hD0h\E0hI0hQ  ........# #...##..## #.##..###..# #†#.#.##..#  0hsR#..††....# ##†..>†.....# P.#†.†#....### .l..#.†#.#.##..#.###0hSM###..###....###....##...+.... ....###### ♣##..... ♣##♣♣......♣♣♣##### _A komodo dragon is nearby!0hY0hpZ-9 _0h^0h`0h#†††....# ##. †..>† P... †.† .l.. †###..# 0h#@..# +....## ######   0hdar†0ho††....# ##. †..>† P... †.† .l.. †###..# #@..# +....## ######    0hws0h}" 0h~b.# ##...##..## 0h/~#.##..###..# #†#.#.##..# #0h`~#..††....# ###.0h~†..>†.....# ##P.0h~Q##†.†#....### P.l.. #.†#.#.##..#.###..# 0h~###..###....##.@.# #....##...+....## 0h,`###### ##.# 0h]@♣♣♣##### 0hV_A komodo dragon is nearby!0h0hʈ.40 _0h 0hď0hL#+#........# 0h#...##..## #.##..###..#  #†#.#.##..# 0h0 ###..††....# ###0ha†..>†.....# ###P.....0h#†.†#....### #P.l..... 0h{#.†#.#.##..#.### ###..###....##0hS#....##...+.... ..0h+###### #.....0hOB# ♣##♣♣......0h~+♣♣♣#####0h0h7&10h0hJ0h6*.+## # ##...##..## .##..###..# #†#.#.##..# ##.0h#..††....# ###. †..>†.....# ###P. ##†.†#....### #P.l. 0hͩM.†#.#.##..#.###.@# ..###....##...## #....##...+....## 0h###### ##♣♣......## 0h0h&20h޺0h{0h5 &  0h iThe helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!0h] C<0hx %80h 3.2 (0.80h  0hD Q _You kill the komodo dragon!0h 0ha 0hc 0h\ 0hQ 0h ,0h 0hH &.+# 0h ........# #...##..## #..###..# 0h N Y †#.#.##..# 0h  ## 0h- #..††....# ####....# 0h _..>†.....# ###P. #†.†#....### #P.@....... 0h †#.#.##..#.###..#.......0h X###....##...##.......0hz ##...+....## .......###### ....... 0h .... .......Y   dream sheep (asleep) 0h '#♣♣......0h #...#..♣♣♣#######!..#0hM 0h -4.2 (1.00hC +5.2 (20hi 0h3 I _A dream sheep comes into view.0hn There is a stone staircase leading up, spattered with blood here. _You see here a komodo dragon corpse.0h57#0h60 Y † ##.. ††....# ####....# >† ###P....... #†.† #P.@....... †#..#....... #...##....... 0h6+....## ....... ###### .......  .......  #...#..   ##!..# 0h" Y †0h ##.. ††....# ####....# >† ###P....... †.† #P.@....... †#..#....... 0hFK#...##....... +....## ....... ###### ....... .......  #...#..   ##!..# 0h0hk0h?0heb _A dream sheep is nearby!0hJ#0hK#0hQK: Y †0hKE ##.. ††....# ####....# 0hK >†0h)L+ ###P....... #†.†0hxLt #P.@....... †#..#....... #...##....... 0hL^+....## ....... ###### .......  ....... 0hL #...#.. 0h!M'  ##!..# 0hWM!0h=0hC Y † ##.. ††....# ####....# >†0h ###P....... †.† #P.@....... †#..#....... 0h|#...##....... +....## ....... ###### ....... ....... 0ha #...#..   ##!..# 0h 0h0h'0hb _A dream sheep is nearby!0h-## +## # ...##..## ...###..# Y# 0h{#.#.##..# ###..# ..††....# ####....#.>†.....# ###P. 0h$x†.†#....### #P.<# #.#.##..#.###..#.......# ..###....##...##.0hz##...+....##..###### ..#0hR# #..# 0h♣♣......## ###...#..#♣♣♣##### ##!..#0hH6.2 (1 _0h1#0h$0ho .+#...#  ..##..## . 0hpo..###..#  Y# #.##..# ###..# ††....# ####....#.# 0hLp>†.....# ###P. 0h}p.†#....### #P.<.......##.##..#.###..#.# 0hp###....##...####...+....##.0hp#######.# .. #......0hEq..# ♣......###...## ♣♣♣#####0hvqJ##!..##0hz0h{&70h?0h+0h h#  ## 0h  +## # # .#0h  .##..## .# .###..# Y#  #.##..# 0h }####..#  ††....# ####....#.#  †.....# ###P.#  †#....### #P.<.## 0h  #.##..#.###..#.......#  0hc ###....##...##.# .##...+....##.#0h 3 #######.0h ##  # #.# 0hI  0hw }......## ###...#..# 0h 3 ##### 0hU ~##!..##  0h 0h YY 2 dream sheep (1 wandering, 1 asleep)0ho &80h 0h ^ _A dream sheep comes into view.0h x##    0hu .  +##  ....# Y0h  ##..## . ###..#  Y#  0h x.##..# ####..#  0hn †....# ####.@..#.#  0h .....# ###P. 0h  0h ...### #P.<.......# 0hF d.##..#.###..#.# 0hz D ##....##...##0h '# 0h V ##...+....##. 0h6 4#######.#0hj s  #........# 0h  .....0h ;###...#..#  0h 0h 0h 2.Y0h 0h &90h 0h 0h1 ##  #  ## # +## 0h 9Y#  # +.#  #..## .Y#  ..# 0h #Y#  ##..# ####..#  0h 4....# ####..@.#.#  # ###P.#  0h1....### #P.<.##  ##..#.###..#.......# 0hx #....##...##..#  #...+....##.##  0h3Y 3 dream sheep (1 wandering, 2 asleep)#######.##  # #.# 0h ## ###...#..#  0h0hw.Y 2 dream sheep (0h'500h[0h]^ _A dream sheep comes into view.0hdL+  ## .#  ..  ..# # 0h .+#..Y#  ..# Y+ ..## ..0h #..#  ##Y#  #..# ####@.#  0h82# ####....#.#  # ###P..#  0hv...### #P.<.......## #.###..#.#  0h....##.#  YY 3 dream sheep (1 wandering, 2 asleep)0h+....##.## #######.# 0hu #........#  0h0h1GY.0h‘&10h0hė0h _A dream sheep is nearby! _A dream sheep is nearby! _comes into view.comes into view.  The helpless dream sheep fails to defend itself.  You skewer the dream sheep like a kebab!!!!!0h[.Y.YY 2 dream sheep (1 wandering, 10h592.0 (0.80h)0hg 0hŝA_You kill the dream sheep!0h. + ...  ## 0hI..#   ...  ..#.# #  +#...Y#  .# 0h#.+Y .## .. ..# 0hç ##@#  # ####..# 0h # ####....#.#  0h*# ###P........#  0h..### #P.<.......# #.###..#.......#  ##...#  +....##...## #######.# 0hK0h0hNY.Y.Y   death yak (wandering)0hYY 2 dream sheep (1 wandering, 1 asleep)0h'-3.0 (1.00h0h7\ _A death yak comes into view.0h]u N#  .0hu .. #.. .## .+ . Y ......#0h2v  .0hfv ## .. Y ..#.Y 0hv  0hv a..#....Y. 0hv  .0hWw z#..#.#Y#  0hw #0hw n.Y.YY#  0hw # 0h@x d#.+ ## 0hsx #.0hx 2 .# 0hx L ##.#.#0h y  .0h;y b# ####..###0hky  .0hy n# ####....#.# 0hy  .0hy v# ###P........#  .0hQz ### #P.<.......# YY 3 death 0hz yaks (wandering)0h { #.###..#.......#  YYYY 4 dream sheep (0hA{ 0hp{ ##0h{ 3....#  .0h{ .+....##. 0h %  0hP X2 death yaks and 3 dream sheep come into view.0hd 0h; 0h 0h4 0h  0h H The dream sheep bleats! You hear a bleat!0h 0hˤ 0h 0h# Y. ..#..Y0h Y#Y.Y.YYY 2 death yaks0hN iYYYYA death yak comes into view.0h dThe death yak moves out of view. x2; The dream sheep moves out of view.  0hm EThe death yak bellows! The dream sheep bleats! x2; You hear a bellow!0h E====40h) 0h , _The death yak bellows!0hzdY...#..##0hz.'Y 3 death yaks (1 wandering)0h}0hy~0h~0h0h>0hҀ0h}0h0h.. YYY....Y.0hQdYY0h߆[==--50h0h7 _You reach down and open the door.0h @(1 ally target)@   shadowYou barely miss the death yak.0h̤U---8 (0.80h0hڪH _Your shadow hits the death yak but does no damage.0h;y1.....#.. .## +. . Y.....# .## .. .Y..#..# ..# ..#..YY.. #0hz #..#.#Y# + .@.Y.# . #YY.# .## #. ..###@#.# .#####..### .# ####....#.# .# ###P........#0h{z .### #P.<.......## .#.###..#.......    death yak (..##...##.........# Y 0h{5 dream sheep+.....## .####### 0h|0h}0h}0h~0h~0hu0h#.Y.Y#.Y.Y0h^.'YYY 2 death yaks (1 ally target)0hV--6.8 (1.00h0h 0h9~  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h.... ...#.. .##  neoul the Unseen ..+ . . ......#  Poltergeist of Dithmenos *****. ..## .. .YY.#..#  Health: 83/83 ======================== 0h...# ..#..Y...  Magic: 20/23 ====================---- ..## #..#Y#.#  AC: 6Str: 4 +## .@Y*Y#  EV: 21Int: 18 .# #***#  SH: 5Dex: 31 .## #YY#0h6S XL: 13 Next: 19% Place: Lair:3 ..# ##@#.#  Noise: ---------  Time: 14156.8 (0.0) ..# ####**###  p) +1 rapier ..# ####.***#*# Throw: 2 throwing nets ..# ###P...***.*# Fly ..### #P.<.......## ..#.###..#.......# YY 2 death yaks (1 ally target) 0h...##...##.........#  YYYYY 5 dream sheep ..+....##.........##  @   shadow ..#######........##You barely miss the death yak. _Your shadow hits the death yak but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h.......#.. .##  neoul the Unseen 0h~..+. . ......#0h  Poltergeist of Dithmenos *****. ..##.. .YY.#..#0h  Health: 83/83 ======================== 0h<I...#..#..Y...0h  Magic: 20/23 ====================---- ..###..#Y#.#  AC: 6Str: 4 0h +##.#####  EV: 21Int: 18 .######  SH: 5Dex: 31 .######0h/  XL: 13 Next: 19% Place: Lair:3 ..###@#.#0hhZ  Noise: ---------  Time: 14156.8 (0.0) ..##########  p) +1 rapier 0h ..# ####.######  Throw: 2 throwing nets ..# ###P...###.##  Fly 0h..### #P.<.......## ..#.###..#.......#0h  YY 2 death yaks (1 ally target) ...##...##.........#  YYYYY 5 dream sheep ..+....##.........##0hM!  @   shadow ..#######........## You barely miss the death yak. _Your shadow hits the death yak but does no damage.  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h _Your shadow hits the death yak but does no damage.Ensorcelled Hi0h'bernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0hiPress: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.0hf0hG0hĚ%  0hAThe dream sheep is dazzled. x3; You block the death yak's attack.0h˛0h.Y@Y..YY.0hUYY.....#......YYY0hJ(3 blind, 3 unable t…)0h>[13 ==7.8 (10hW0hRG _The dream sheep headbutts you but does no damage.0h   0hd Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h .... ...#.. .##  neoul the Unseen ..+ . . ......#  Poltergeist of Dithmenos *****. ..## .. .Y..#..#  Health: 83/83 ======================== 0h4 ...# ..#..Y...  Magic: 17/23 =================------- ..## #..#Y#.#  AC: 13  Str: 4 +## .@Y**#  EV: 21Int: 18 .# #YY*#  SH: 5Dex: 31 .## #YY# XL: 13 Next: 19% Place: Lair:3 0h W..# ##@#.#  Noise: ==-------  Time: 14157.8 (0.0) ..# ####**###  p) +1 rapier ..# ####.***#*# Throw: 2 throwing nets 0h  ..# ###P...***.*# Fly ..### #P.<.......## ..#.###..#.......# YY 2 death yaks (1 ally target) ...##...##.........#  YYYYY 5 dream sheep (3 blind, 3 unable t…)..+....##.........##  @   shadow 0h ..#######........##The dream sheep is dazzled. x3; You block the death yak's attack. _The dream sheep headbutts you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h WPress: ? - help, Dir - look around, f - activate0hn .......#.. .##  neoul the Unseen ..+. . ......#  Poltergeist of Dithmenos *****. ..##0hGo O.. .Y..#..#  Health: 83/83 ======================== ...#..#..Y...  Magic: 17/23 =================------- ..###..#Y#.#0ho   AC: 13  Str: 4 +##.#####  EV: 21Int: 18 .#0h p #####  SH: 5Dex: 31 .######0hap   XL: 13 Next: 19% Place: Lair:3 ..###@#.#  Noise: ==-------  Time: 14157.8 (0.0) ..##########0hp [  p) +1 rapier ..# ####.######  Throw: 2 throwing nets 0hq ..# ###P...###.##  Fly ..### #P.<.......## ..#.###..#.......#0hq R  YY 2 death yaks (1 ally target) ...##...##.........#  YYYYY 5 dream sheep (3 blind, 3 unable t…)..+....##.........##  @   shadow ..#######........## 0hq jThe dream sheep is dazzled. x3; You block the death yak's attack. _The dream sheep headbutts you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hr Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h[? 0h@ g _The dream sheep headbutts you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hAA oThe dream sheep is dazzled. x2; The death yak misses you.0hF .Y@YY.YY.YY0h7G .....#......Y440hG G48.8 (10hvL 0hN _Something barely misses your shadow. The dream sheep closely misses you.0h  You puncture the dream sheep!  The dream sheep is heavily wounded.0hڢ0h7.Y0h<EYYY0h5-9.6 (0.80h0h 0h_The death yak barely misses you. Something barely misses your shadow.0hHe  You catch the helpless dream sheep completely off-guard!  0h*You skewer the dream sheep like a kebab!!!0h^  You kill the dream sheep!0há\  Your shadow fades away.0hi0h80h0hߩHYY.Y0hDY 3 death yaksYY 4 dream sheep (2 blind, 2 unable to0hpZ20-60.40hN0h* 0hfl_The dream sheep is no longer blind. The death yak barely misses you.0h2  You puncture the dream sheep!  The dream sheep is moderately wounded.0h݈0hM0h0h#k65------=1.20h0h$M _The dream sheep headbutts you. The death yak gores you!0hH   0hH Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h $0hk .... ...#.. .##  neoul the Unseen ..+ . . ......#  Poltergeist of Dithmenos *****. 0h ..## .. .Y..#..#  Health: 65/83 ==================------ 0h ...# ..#......  Magic: 14/23 ==============---------- 0h ..## #..#.#.#  AC: 14  Str: 4 +## .YY**#  EV: 210hY Int: 18 .# #YYY#  SH: 50h ,Dex: 31 0h .## #YY# XL: 13 Next: 20% Place: Lair:3 0h5 ..# ##@#.#  Noise: ==-------  Time: 14161.2 (0.0) 0h ..# ####**###  p) +1 rapier ..# ####.***#*#0h  Throw: 2 throwing nets ..# ###P...***.*# Fly 0h5 O..### #P.<.......## ..#.###..#.......#0hn r YYY 3 death yaks 0h ...##...##.........#  YYYY 4 dream sheep (2 blind, 2 unable to…)..+....##.........## 0h ..#######........##The dream sheep is moderately wounded. _The dream sheep headbutts you. The death yak gores you!  0hF Casting: Dazzling Flash (safe; 1% risk of failure)  0h~ Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h WPress: ? - help, Dir - look around, f - activate0hR .......#.. .##  neoul the Unseen ..+. . ......#  Poltergeist of Dithmenos *****. ..##.. .Y..#..#0h   Health: 65/83 ==================------ ...#..#......  Magic: 14/23 ==============---------- ..###..#.#.#  AC: 14  Str: 4 +##.#####  EV: 21Int: 18 .#0h #####  SH: 5Dex: 31 .######0h1   XL: 13 Next: 20% Place: Lair:3 ..###@#.#  Noise: ==-------  Time: 14161.2 (0.0) ..##########0hm   p) +1 rapier ..# ####.######  Throw: 2 throwing nets ..# ###P...###.##0h   Fly ..### #P.<.......## ..#.###..#.......#0h   YYY 3 death yaks ...##...##.........#  YYYY 4 dream sheep (2 blind, 2 unable to…)..+....##.........##0h`  ..#######........## The dream sheep is moderately wounded. _The dream sheep headbutts you. The death yak gores you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h YY..YYYYY.....#......YYY(blind, unable to see y…)Y33Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The dream sheep is dazzled. The death yak is dazzled.  The dream sheep is dazzled. The death yak is dazzled. x20h( 5=8-2.2 (10hu 0hm ~ _You block the dream sheep's attack. The death yak completely misses you.0he&  0hYou catch the helpless death yak completely off-guard!  You skewer the death yak like a kebab!!!  The death yak is heavily wounded.0hE0h˻.Y# 2 death yaks (blind, unable to see youYYY0hl6=--0h6&3.0 (0.80h0h 0hd9_The dream sheep headbutts you but does no damage.0h   You catch the helpless dream sheep completely off-guard!  You skewer the dream sheep like a kebab!!!0h&  0hhoYou kill the dream sheep!Your shadow hits the dream sheep with a rapier.0hDY'@0h8Y 3 dream sheep (1 blind, 1 unable to @   shadow0h5==0h4O1-80h0h 0hν+_The dream sheep is no longer blind.0h5  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h .... ...#.. .##  neoul the Unseen ..+ . . ......#  Poltergeist of Dithmenos *****. 0hԺ +..## .. .Y..#..#  Health: 66/83 ===================----- ...# ..#......  Magic: 12/23 ============------------ ..## #..#.#.#  AC: 18  Str: 4 +## .YY**#  EV: 210h4 Int: 18 .# #Y*@#  SH: 5Dex: 31 0h .## #YY# XL: 13 Next: 21% Place: Lair:3 0h ..# ##@#.#  Noise: ---------  Time: 14163.8 (0.0) ..# ####**###  p) +1 rapier 0h< ..# ####.***#*# Throw: 2 throwing nets 0h ..# ###P...***.*# Fly ..### #P.<.......## ..#.###..#.......#0h ? YY 2 death yaks (blind, unable to see you)...##...##.........#  YYY 3 dream sheep (1 blind, 1 unable to …)0h@ ..+....##.........##  @   shadow ..#######........##0h vYour shadow hits the dream sheep with a rapier. _The dream sheep is no longer blind.  0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h_ Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h .......#.. .##  neoul the Unseen ..+. . ......#  Poltergeist of Dithmenos *****. ..##.. .Y..#..#0hc p  Health: 66/83 ===================----- ...#..#......  Magic: 12/23 ============------------ ..###..#.#.#  AC: 18  Str: 4 +##.#####  EV: 21Int: 18 .######  SH: 5Dex: 31 .######  XL: 13 Next: 21% Place: Lair:3 ..#0h I##@#.#  Noise: ---------  Time: 14163.8 (0.0) ..##########  p) +1 rapier ..# ####.######  Throw: 2 throwing nets ..# ###P...###.##0h6   Fly ..### #P.<.......## ..#.###..#.......#  YY 2 death yaks (blind, unable to see you)...##...##.........#  YYY 3 dream sheep (1 blind, 1 unable to …)..+....##.........##0h   @   shadow ..#######........## Your shadow hits the dream sheep with a rapier. _The dream sheep is no longer blind.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h* 0h  YY..Y'@YY.....#......Y0h s22 _The dream sheep is no longer blind.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hM KThe dream sheep is dazzled. The death yak is dazzled.0hl  dazzled. The death yak is dazzled.  Your shadow gestures at the dream sheep while chanting.The flickering shadows explode!  The shadowball engulfs the dream sheep!!  The shadowball engulfs the death yak! x2shadowball engulfs the dream sheep! x20h #######distracted, unab…Y 2 dream sheep (blind, distracted, una0h0h,0hU ^  You kill the dream sheep!0hp.Y.YYYY0h`Y 3 death yaks (1 wandering, blind, 2 1 distracted, u0hFI92=0h4.8 (10hy0hj!G _The dream sheep headbutts you but does no damage.0hH  You puncture the death yak!  0huThe death yak is heavily wounded.The dream sheep is no longer blind.0h`0h0h(YYYY 4 death yaks (1 wandering, 3 blind,Y0hH1 blind, 1 distracted,0h-5.6 (0.80h0hH _The death yak barely misses your shadow.0h0hpi YY2 blind, 1 distracted0hpYou hit the death yak but do no damage.The death yak is heavily wounded.0hqL76.40hqy0hz}f _The death yak is no longer blind. The death yak completely misses you.0h~0hn\ YYally target)You hit the death yak but do no damage.The death yak is heavily wounded.The dream sheep is no longer blind. The death yak misses you.0hd5-7.20h0h. _The death yak gores you.0h   0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hco .... ...#.. .##  neoul the Unseen ..+ . . ......#  Poltergeist of Dithmenos *****. 0ho *..## .. .Y..#..#  Health: 65/83 ==================------ ...# ..#......  Magic: 9/23=========--------------- ..## #..#.#.#  AC: 19  Str: 4 +## .YY**#  EV: 210hFp Int: 18 .# #YY@#  SH: 5Dex: 31 .## #YY# XL: 13 Next: 22% Place: Lair:3 0hp ..# ##@#.#  Noise: =--------  Time: 14167.2 (0.0) ..# ####**###  p) +1 rapier ..# ####.***#*# Throw: 2 throwing nets ..# ###P...***.*#0hq A Fly ..### #P.<.......## ..#.###..#.......# YYYY 4 death yaks (2 blind, 1 distracted…)0hwq ...##...##.........#  YY 2 dream sheep (1 ally target) ..+....##.........##  @   shadow ..#######........##The dream sheep is no longer blind. The death yak misses you. _The death yak gores you.  0hq Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hl{ 1.......#.. .##  neoul the Unseen ..+. . ......#0h|   Poltergeist of Dithmenos *****. ..##.. .Y..#..#  Health: 65/83 ==================------ 0h| ...#..#......  Magic: 9/230h| =========--------------- ..###..#.#.#0hJ} "  AC: 19  Str: 4 +##.#####0h}   EV: 21Int: 18 .######0h ~   SH: 5Dex: 31 .##0hg~ ####  XL: 13 Next: 22% Place: Lair:3 ..#0h~ ##@#.#  Noise: =--------  Time: 14167.2 (0.0) ..#0h" #########  p) +1 rapier 0h ..# ####.######  Throw: 2 throwing nets 0h w..# ###P...###.##  Fly ..### #P.<.......##0hX  ..#.###..#.......#  YYYY 4 death yaks (2 blind, 1 distracted…)0h ...##...##.........#  YY 2 dream sheep (1 ally target) 0h" ..+....##.........##  @   shadow ..#######........## 0h :The dream sheep is no longer blind. The death yak misses you. _The death yak gores you.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hc _The death yak gores you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe death yak is dazzled. The dream sheep is dazzled. x20h/lS YY..YY.YY.....#......1 wandering, 2 blind,YY0hlblind, unable to see y…)  Your shadow fades away.The death yak misses you.0hgm10/23=21=8.2 (10hq0htA _The death yak gores you but does no damage.0hThe death yak misses you. _The death yak gores you but does no damage.0hbellows!  You hit the death yak.  The death yak is severely wounded.  The death yak completely misses you.0h#zY.2 blind, 2 unable to 0h_$i6=9.0 (0.80h )0h}+A _The death yak gores you but does no damage.0hZ  You catch the helpless death yak completely off-guard!  You spit the death yak like a pig!!!0h0ha0h^.YY†Y 3 death yaks (1 blind, 1 unable to s0hϽe==6--80hm0hM _You kill the death yak!0h   0hf Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hf .... ...#.. .##  neoul the Unseen ..+ . . ......#  Poltergeist of Dithmenos *****. ..## .. .Y..#..#  Health: 66/83 ===================----- ...# ..#......  Magic: 7/23=======----------------- 0h!g p..## #..#.#.#  AC: 21  Str: 4 +## .Y*Y*#  EV: 21Int: 18 .# #YY*#  SH: 5Dex: 31 .## #Y*# XL: 13 Next: 26% Place: Lair:3 ..# ##@#.#  Noise: ---------  Time: 14169.8 (0.0) ..# ####**###  p) +1 rapier ..# ####.***#*#0hh  Throw: 2 throwing nets ..# ###P...***.*# Fly ..### #P.<.......## ..#.###..#.......# YYY 3 death yaks (1 blind, 1 unable to s…)...##...##.........#  YY 2 dream sheep (blind, unable to see y…)..+....##.........## ..#######........##You spit the death yak like a pig!!! _You kill the death yak!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hk .......#.. .##  neoul the Unseen ..+0h . . ......#  Poltergeist of Dithmenos *****. ..##.. .Y..#..#  Health: 66/83 ===================----- ...#..#......  Magic: 7/23=======----------------- ..###..#.#.#0h! h  AC: 21  Str: 4 +##.#####  EV: 21Int: 18 .######  SH: 5Dex: 31 .######  XL: 13 Next: 26% Place: Lair:3 ..###@#.#  Noise: ---------  Time: 14169.8 (0.0) 0hD# ..##########  p) +1 rapier ..# ####.######  Throw: 2 throwing nets ..# ###P...###.##  Fly ..### #P.<.......## ..#.###..#.......#0h#   YYY 3 death yaks (1 blind, 1 unable to s…)...##...##.........#  YY 2 dream sheep (blind, unable to see y…)0h$ t..+....##.........## ..#######........## 0hq$ You spit the death yak like a pig!!! _You kill the death yak!Casting: Dazzling Flash (safe; 1% risk of failure)  0h$ Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h0% PPress: ? - help, Dir - look around, f - activate0h  Y.Y.YY.Y†.....#@.....0h Y22@   shadow _You kill the death yak!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h1 Press: ? - help, Dir - look around, f - activateThe death yak is dazzled. The dream sheep is dazzled.0h 8*0h` *Your shadow points at the dream sheep and mumbles some strange words.0hm 8*0h j  The death yak seems to slow down. The dream sheep seems to slow down.0hw/ 0hW0 0h!Q YY.Y'YY57---2==70.8 (1 _The death yak seems to slow down. The death yak gores you!0h  You barely miss the death yak.The death yak is lightly wounded.0h0h.YYY1 blind, 1 unable to s0h]6--1.6 (0.80h)0hz _The dream sheep is no longer blind. The death yak barely misses you.0h8m 0hm  0h n/You barely miss the death yak.0hRn>The death yak is lightly wounded.  0hn)The death yak is no longer moving slowly.0hq0hiq88---0hqJ=-2.40h0hy 0hȅ_The death yak barely misses you. The death yak misses you.0hUY#Y11You perforate the death yak like a sieve!!!  The death yak is severely wounded.  The death yak is no longer moving slowly.no longer blinream she0hDSep is no longer moving slowly.  The death yak gores you but does no damage.0hf8=-3.20h0h 7 _You block the death yak's attack.0h4  You hit the death yak.  The death yak is severely wounded.0hA.wandering, 1 blind, =4.0 _Your shadow fades away.0hT  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h.... ...#.. .##  neoul the Unseen 0hw..+ . . ......#  Poltergeist of Dithmenos *****. ..## .. .Y..#..#  Health: 58/83 ================-------- ...# ..#......  Magic: 5/23=====------------------- ..## #..#.#.#  AC: 22  Str: 4 0h6+## .*Y**#  EV: 21Int: 18 .# #YY*#  SH: 5Dex: 31 .## #YY# XL: 13 Next: 26% Place: Lair:3 ..# ##@#.#  Noise: =--------  Time: 14174.0 (0.0) ..# ####**###  p) +1 rapier ..# ####.***#*# Throw: 2 throwing nets ..# ###P...***.*# Fly ..### #P.<.......## ..#.###..#.......# YYY 3 death yaks (1 wandering, 1 blind, …)...##...##.........#  YY 2 dream sheep (1 blind, 1 unable to s…)0hc..+....##.........## ..#######........##The death yak is severely wounded. _Your shadow fades away.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h1.......#.. .##  neoul the Unseen ..+. . ......#0hr  Poltergeist of Dithmenos *****. ..##.. .Y..#..#  Health: 58/83 ================-------- ...#..#......  Magic: 5/23=====------------------- ..###..#.#.#0hM  AC: 22  Str: 4 +##.#####  EV: 21Int: 18 .######  SH: 5Dex: 31 .######  XL: 13 Next: 26% Place: Lair:3 ..###@#.#  Noise: =--------  Time: 14174.0 (0.0) ..#0h#########  p) +1 rapier ..# ####.######  Throw: 2 throwing nets ..# ###P...###.##  Fly ..### #P.<.......## ..#.###..#.......#  YYY 3 death yaks (1 wandering, 1 blind, …)...##...##.........#  YY 2 dream sheep (1 blind, 1 unable to s…)..+....##.........## ..#######........## The death yak is severely wounded. _Your shadow fades away.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hpCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h2# .Y..YY.YY....@#......Y0h.blind, unable to see y@   shadow _Your shadow fades away.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe dream sheep is dazzled. x20h:*0h w *Your shadow casts a spell at the death yak.0hj 0hX8*0h%  0hEThe death yak seems to slow down. The dream sheep seems to slow down.0hT YYYblind, 1 unable to sThe death yak seems to slow down. The death yak gores you!0h_l46---=5.0 (10hn0hO _The death yak misses you.0hm YY2 slow, 1 ally target)0hYou hit the death yak.  The death yak is severely wounded.The death yak is no longer blind.0hS%-0h7 (0.70h0h 0h ;_The death yak gores you but does no damage.0hx8+ . . ......##. .Y..#. ..#...... 0hH# #..#.#.# +##  ..Y. .#  #YY.##0hz)YY# .##.#.#####.@######...@#.# 0hܺ ###P........### #P.<.#.###..#.# 0h.##...##...#+....##.######## .#  0hPN  The death yak is no longer moving slowly.0h  The dream sheep is no longer moving slowly.  The death yak attacks as it pursues you!0hk.YY10h }28--------=6.7 (1.00h0h/ _The death yak gores you!!0h i  You puncture the death yak!  The death yak is lightly wounded.0h  . .   .. .Y..#..#  ..#......  #..#.#.# 0hI  ..Y..#  #Y'.#  #YY#  ##Y#.#  ####.@### 0h  ####...@#.#  ###P........#  #P.<.......## #.......# #.........# .........## 0h" ........##   The death yak is no longer moving slowly.0h2 . .   .. .Y..#..#  ..#......  #..#.#.# 0h4 ..Y..#  #Y'.#  #YY#  ##Y#.#  ####.@###  ####...@#.#  ###P........#  #P.<.......## #.......# #.........# .........## ........##   0h\5 19--------The death yak gores you!  * * * LOW HITPOINT WARNING * * *0hR</  --more-- 0h( 0h.].YY 0h!0j ----7.4 (0.7 _ 0hW3 0hH6 0hz 0h%URead which item?  0h$&WScrolls  a - 4 scrolls of teleportation 0h&ac - 2 scrolls of amnesia  e - 2 scrolls of fog  0h&[ m - a scroll of immolation  n - 4 scrolls of identify  0h.'. s - a scroll of fear  0hq'8 v - 2 scrolls of vulnerability 0h'Ux - 2 scrolls of revelation  D - a scroll of silence  0h'' G - a scroll of noise 0hI(:J - a scroll of enchant weapon  0h([!] read|quaff|evoke[?] describe selected 0h 0h 0h ..+. . ......# 0h J  neoul the Unseen ..##.. .Y..#..#  Poltergeist of Dithmenos *****. ...#..#......  Health: 19/83 =====------------------- ..###..#.#.# 0h!   Magic: 5/23=====------------------- +##.....#  AC: 22  Str: 4 .# 0hg #YY.#  EV: 21Int: 18 .###YY#  SH: 5Dex: 31  0h [..###Y#.# 0h .  XL: 13 Next: 26% Place: Lair:3 ..#####.@###  Noise: =--------  Time: 14177.4 (0.0) ..# ####...@#.# 0hK   p) +1 rapier ..# ###P........#  Throw: 2 throwing nets ..### #P.<.......##  Fly  0h ..#.###..#.......# ...##...##.........#  YYY 3 death yaks (1 ally target) ..+....##.........##  YY 2 dream sheep (blind, unable to see y…)..#######........##  @   shadow ...# #........# _The death yak gores you!!  You puncture the death yak!  The death yak is lightly wounded.  The death yak is no longer moving slowly.  The death yak gores you! _* * * LOW HITPOINT WARNING * * * 0hL  You assume a fearsome visage. The death yak easily resists.  The death yak looks frightened!resists with almost no effort.ream sheep looks frightened!  The dream sheep bleats in terror.  The dream sheep looks frightened! 0h, 0h , 0h5YY.'†Yfleeing, 1 ally targ…)   dream sheep (blind, unable to see you 0hN20-8.4 (1 0h 0h$"i _The dream sheep bleats in terror. 0h>m 0hw$ 0hKxORead which item? Scrolls  0hxl a - 4 scrolls of teleportationc - 2 scrolls of amnesia  0hx` e - 2 scrolls of fog  m - a scroll of immolation  0hyX n - 4 scrolls of identify  v - 2 scrolls of vulnerability 0hpy|x - 2 scrolls of revelation  D - a scroll of silence  G - a scroll of noise 0hyJ - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected0h+ 0hn0 0h\5 F..+. . ......#  neoul the Unseen ..##.. .Y..#..#0h5 ;  Poltergeist of Dithmenos *****. ...#..#......  Health: 20/83 =====------------------- ..###..#.#.#  Magic: 5/23=====------------------- +##0hM7 ...YY#  AC: 22  Str: 4 .##.'.#  EV: 21Int: 18 .###Y†#  SH: 5Dex: 31 ..###Y#.#  XL: 13 Next: 26% Place: Lair:3 ..#####.@###  Noise: ---------  Time: 14178.4 (0.0) ..# ####...@#.#  p) +1 rapier ..# ###P........#  Throw: 2 throwing nets ..### #P.<.......##  Fly ..#.###..#.......# ...##...##.........#  0h8 [40mYYY 3 death yaks (1 fleeing, 1 ally targ…)..+....##.........##  Y   dream sheep (blind, unable to see you…)..#######........##  @   shadow ...# #........# The death yak looks frightened!  The death yak resists with almost no effort.  The dream sheep looks frightened!  The dream sheep bleats in terror.The dream sheep looks frightened! _The dream sheep bleats in terror.0h< P  Okay, then.0hX= 0hA 0huC . _0hb 0ht VDrink which item? 0h] Potions  d - a potion of cancellation  f - 3 potions of attraction  h - 5 potions of curingi - 3 potions of enlightenment  k - 3 potions of hastel - 4 potions of might  o - 2 potions of mutation  q - a potion of heal wounds  H - a potion of resistance [!] read|quaff|evoke[?] describe selected0hq 0hv 0h ..+. . ......#  neoul the Unseen ..##.. .Y..#..#  Poltergeist of Dithmenos *****. ...#..#......  Health: 20/83 =====------------------- ..###..#.#.#  Magic: 5/23=====------------------- +##...YY#  AC: 22  Str: 4 .##.'.#  EV: 21Int: 18 .###Y†#  SH: 5Dex: 31 ..###Y#.#  XL: 13 Next: 26% Place: Lair:3 ..#####.@###  Noise: ---------  Time:[30h̓ _9;49m 14178.4 (0.0) ..# ####...@#.#  p) +1 rapier ..# ###P........#  Throw: 2 throwing nets ..### #P.<.......##  Fly ..#.###..#.......# ...##...##.........#  YYY 3 death yaks (1 fleeing, 1 ally targ…)..+....##.........##  Y   dream sheep (blind, unable to see you…)..#######........##  @   shadow ...# #........# The death yak resists with almost no effort.  The dream sheep looks frightened!  The dream sheep bleats in terror.The dream sheep looks frightened! _The dream sheep bleats in terror. _Okay, then.0hz @  You feel yourself speed up.0hՉ ,0h Y..Y.)0hd 6=9.4 (1Fast Fly 0h 0h M _Your shadow fades away.0h0f##.. .Y..#..# 0h1  #......  .## #..#.#Y# 0h1 ##  .....#  # #.'Y# 0hj2u ##Y†# 0h2r  ##Y#. .0hM3# ####..###  .# ####....#@# 0h3 .# ###P........#  .0hD4### #P.<.##  .#.###..#.0h4p#  #...##...# .0h5+....##..##   2 death yaks0h5N#######.##  0h5h #.#  .0h_6w## ###...#..#  0h?0h@.80.1 (0.70h D0heE0h ..# ..#...... # #..#.#Y# 0h~ + .....# . #.'Y# .## #Y† ..##Y#.# .#0h ####..### .# ####....#.# .# ###P......@.# 0h .### #P.<# .#.###..#....... ..##...##...# +...## .#######.##  ...# #.#  # ###...#..# 0hi  # ##!..##  0h 0h &80hG 0h 0h # #..#.#Y# + .....# 0hB E.. #.'Y# .## #YY #..###.#.#0h  #..#####.Y### 0h3 .# ####....#.# .# ###P........# 0h .### #P.<# #..#.###..#.......0h. { ..##...##...# 0h N+..## 0h+ .######### ..# #. 0h YY 2 death yaks# ###...#..# 0h NY   dream sheep (wandering, blind, unable…)## ###!..##   0hp . 0h 0h 0h۹ 0h 0h 0Y.0h` ††Y.YY  0h} Y1=1.4 (0.60h 0h 9 _The dream sheep is no longer blind.0hN.## #..#.#Y#0hh .+## ...Y.# .# #.'.# #..## #††# #..#0h ##Y#.# #..# ####..###0hF .# ####...Y#.# 0h5.# ###P.# .### #P.<.## #..#.###..#.......# #....##...##.# #...+....##0h.## .#######.## 0h.# #.# .## ###...#..#0h # ###!..##  0h0hJH.Y0h_D=2.00h0h0h.## #..#.#Y# .+## .....# .# #Y'.# #..## #††# #..# ##Y#.# .##..# ####..### †....# ####...Y#.# .# ###P.# #....### #P.<.## .##..#.###..#.......# #....##...##.# #...+....##.## .#######.## 0h.# #.# .## ###...#..#  ♣##### ###!..##  0h0h,0hB Y.Y.YY   dream sheep0h&60hk0hѥq _The death yak snorts and paws the ground.0h4k.## #..#.#Y# 0hP.+## .....# .# #Y'.# .##..## #†Y#0h~ .###..# ##.#.#0hV #.##..# ####Y.### 0hv††....# ####....#.# †.....# ###P....Y...# 0h†#....### #P.<.## 0hc#.##..#.###..#.......# #....##...##.# 0h.##...+....##.## .#######.## 0h8.# #.# .## ###...#..#0h ♣##### ###!..##  0h60h;0h0h{0.Y0hϸa.Y.Y0hiY 2 dream sheep0h(3.20h0h0hQ.## #..#.#Y# .+## .....# .# #.'.# .##..## #YY# .###..# ##.#.# .#.##..# ####..###0hR .††....# ####..Y.#.# >†.....# ###P.# .†#....### #P.<.@.Y...## .#.##..#.###..#.......# .###....##...##.# .##...+....##.## .#######.##.# #.# ♣......## ###...#..# Y  0hDT♣##### ###!..## 0hW0hQZJ†Y0h[G=9 (0.70h_0h`a0h .##0h  : #..#.#Y#.+##0h b .....#.# #.'.#0h .##..##0hx  #Y†# #..###..# ##Y#.# 0h #.#.##..# ####..### ..††....# ####..Y.#.# .>†.....# ###P0h .# 0hX †.†#....### #P.<@..Y...## 0h [#.#.##..#.###..#.......#0h I.###....##...##0h!! .#0hh! ).##...+....##0h! .##0h! !.#######0h&" (.##0hv" ,.# #0h" .#0h" q♣......## ###...#..# 0h7# K ♣♣♣##### 0hv# i###!..##0h& 0hQ( 0h) 0h1 B.Y.0h2 Y0h\2 .Y.0h<3 +2270h3 @=4.5 (0.60h? 0hö.## #..#.#Y#.+## .....#.# #.'.# #...##..##0h  #Y†# ##..###..# ##.#.# †#.#.##..# ####Y.### 0h#..††....# ####....#.# .0hx.>†.....# ###P...Y....# 0h#†.†#....### #P.@..Y....## †#.#.##..#.###..#.......# #..###....##...##0hhZ.#.##...+....##..##0hعn.#######..##.# #.0hf.# 0hں4#♣♣......## ###...#..# ♣♣♣##### ###!..##0h60h0h†YY.Y 2 dream sheep0h,-5.2 (0.70h0h  There is a stone staircase leading up, spattered with blood here. _You see here a komodo dragon corpse.0h|y0hz0h0h30h0hb.YY.0h0h-9 _0h̎0hnR+.#.......P###.......### #....#.......##.......###.### #P... #..##..........#...###.... ##...#...##....÷.......##.÷..'...  #.....##..÷)##...##...##.##.#...  #P+#.###..†##..♣.###...÷######.#  #..P.###...##....####..##.# ###  ##....#...###.....###...÷.#2 0hq #####.#>.♣##...@...##♣.<.##  #.##P'#...###.....###...##  #.....##..####.....##..## ###.....#...###.♣.###...# #....#.....#...##'##...........## .#..##.........#.## ##.........##.......##..#........#.#.#....#....#=0ht0h:+6.9 (10h&0hU{ _You fly upwards. _There is a stone staircase leading down here.0h0h0h0h!0h _30h0hX0hC0h0hh0hܘ0h;0hT48=0h0h0hF0h 0h0h0h0hQ0h0h0h0hd$=0h0hv0h0hA#50h1=0hȨ0h90h:10hr0h0hέ:00hP0h0hGT9=0h 0hp0hM=190hʷ0h0hݹL680h0h0hA0h0hJ0h:=0hh0h0h:70h0h*0hu:70h10h0h0h0h0h6:60h0hG0hf10/23=0hN0h0h0h0h0hp8=50h0h=0h:40h0hJ0h:=0hp0h0h0h0h0h[^9=30h0h0h70h0h0hbT1=0h'0h0h0h0h0h<:20h20h0h2k 207.9 (21.0) _You start resting.0hx308.6 (21.7Fast 0h0hR _Your extra speed is starting to run out.0hO0h' 0h 0h* 0h 0h X=10h 0h :00h 0h 0h ; 90h f10h@ 0h 0ha q12=80h 0h] 0h 0hN 0h 0h 0hc 0h 0h? $70h 0h 0h 0h / 13.9 (5.30h# =) _You start resting.0h% Y2==0hp z 6 4.6 (6.0Fly 0h 0h _You feel yourself slow down. You feel your existence waver again.0h0h0h0hǙ0hn0h0hrx3=3=0h0hc,0hy0hˣ,0h0h=0h:40h0h0h:=0h0h,0hC0h:0hƭ5=4=0hS0h,0hͰ0h0hE0h0hb6=0hŵ0hP=0h0h`j5=0hz0hλ0hy:70h0h_,0h?0h,0h0h:8=6=0h0hT9=0h0h90h0h*0h0h0h0h0hI40==0h^0ha0hs17=0h0h0hh0h0ho0h:10h0h0hO0h0hT0h:=0h0h0h$T2=0h0hk0hZ8=0hK0h0h0h0hS0hM43=0h0h0hM0h-0h$P=0h0h90h:40hL0h?90h1=0h0hd,0hL0h0h0h0h0h:T5=0h0hd0h:=0h0h0h&[20=0h0hz0hL6=0h0h,0h0hL0h0h;0h 0h L7=0h 0h5 ,0h 0h0hI21=0h0h 0hX:80h00h0h0h0h0hY0h0h9==0h0h0h:H2=0ha0h0hh0h 0he!0h!M50=0h"0h $0hX$0h %0hG&0h&:=0hF'0h(0h(:10h)0h}0_ _You start resting.0h4072.6 (58.0)0h4W3==3.6 (590hm80h9 0h6:_Magic restored.0h 0hL 0h 0hA B0h 0h. T2=0h2 0hl 0h 0h[! 0h" 0h# ;==0h7$ 0h$% 0hj% L3=0hL& 0h' 0h' 0h( 0h) 0hU* 0h+ 0hu, 0h, :40h- 0h(/ ,0h0 0hi1 ,0h2 0h3 0h4 :50h4 0h6 ,0h7 0hG8 0h8 0hA9 0h: 0h: T6=0h; 0h< 0h8= 0h> 0h:? 0h? 0h'@ 0hvA 0hA L7=0hB 0hD ,0hE 0heF 0hF 0hTG 0hH 0hH :80hI 0h$K 0hpK 0hL 0hwM 0hM 0hdN 0hO 0hO ]59=0hP 0hRR 0hR 0h:S 0hT 0hT 0hU 0hV 0h*W U60=0h X 0hY 0hY 0h{Z 0h[ 0h] ,0h^ 0h`^ B10h_ 0ha ,0hpb 0hc 0hd 0hd 0h6f 0hf B20hNg 0hh ,0h j 0hk ,0hl 0hm 0hRn Z3=0hn 0hp ,0hcq 0hr ,0hs 0hyu 0hu R4=0hUw 0hy 0hz 0h&{ 0hI} 0h} 0h~ 0h 0h B50hՂ 0h 0h 0hy 0h 0h5 0hB 0h 0h Z6=0hB 0h ,0h 0h0 0h 0h 0h5 0h R7=0h 0h7 0h 0hݝ 0h, 0h 0h 0h 0hi B80hݥ 0h ,0hy 0h 0h 0hS 0h# 0h ;90h 0hܵ ,0h 0h1 ,0h 0hv 0h [70=0h 0h 0h 0h 0h ,0h 0h' 0h K1=0hO 0h ,0h 0h ,0h 0h X20h 0h ,0h 0h ,0h 0hp 0h S3=0h 0h ,0h 0h9 ,0h3 0ht R4=0h 0h 0h ,0h 0h) ,0h6 0hb X50h} 0h 0hL 0h 0hP ,0h9 0h O760h 0h ,0h 0h B0h 0h( >7=0h 0hc ,0hM 0h ,0h 0h ,0h 0h; h8=0hN 0h ,0h 0h 0h 0h 0h 0h 890h 0h ,0h 80=0h 0h8 ,0hP 0h ,0h 0h h1=0h 0hG ,0h< 0h ,0h 0hT N20h 0hD ,0h9 0h ,0h3 0h$ _ _You start resting.0hQ) .368.6 (950h) L3=9.6 (960h- 0hE/ " _HP restored.0h#J0hW!Level 2 of the Lair of Beasts <<<<<>>>>>^(Press ? for help) ##.........###..'.....# #..<.##.#............## #.÷......#  0hZ#.>.........#...#.....######.......#.#.##.......P# #.......##  #..........'..........'...##.###.(.....##.♣.....## ##.......#  #P..........####P.....###..+.#.......P###.......### #........#  ##.........## #......# ##...#.......##.......###.### #P.......#  #.........### ##<....## ##.........##..........#...###........#  #..#####+...# #.....P# ##...#...##....÷.......##.÷..'.......#  #####.##.P### #.#P+### #.....##..÷)##...##...##.##.#.......#  ##...## ####...# #P+#.###..†##..♣.###...÷######.##.###  ###..### ##.#..##### #..P.###...##....####..##.# ######  #.#..P# #.##'###..## ##....#...###.....###...÷.#  ##....# ##.>.......# #####.#>.♣##...@...##♣.<.##  #....# #.........## #.##P'#...###.....###...##  #....# [40hZ0m#..÷.......# #.....##..####.....##..##  #..########.%........####.....#...###.♣.###...#  #.##.....##.........'...#..........#.....#...##  #.#.......#.........##..'......##...........##  ###...#...##.........#.#........##.........#.##  0h[ #...##≈§≈##........####.........##.......##..#  #...#§§§§§#........# #........#.#.#....#....#  #...#§§§§≈#........# ##.........###.♣......P#  0h[#...#≈≈.≈≈#........# ##.......#...#+#.##P.###  #...###.####†##.#.## #.##.#######.....#####0h[>@0h ###.#P#...........#.P....######.....#.....# #.#.....#.###.............0hH..###.##........+......# ##.P##....#.P##.###.###..###.......###...## ##.....####..................>.#.###..# #.......# #..P# #P.....###.#......##.#..#..'....# #P#..#.####...## #..P+#............###.## ###....#.######...#'##0h ####....# #..##.P...#######.#.+## ### #...##.## ##### ##.#P..# ###..<..### ####..# #.P##### ### ######.###.## #.....## ####....### ##.P# ##.# #..#..#####.+.# #......# #P.#..###.## ##..## #.####'####.........## #.....## ##......###.'..## #.......###..........# ##.....# ##....#.###.#........# #........##..........##### #.....#...#..+.......# #.......####.........###..'.....# #..<.##.#............## 0h  #.÷......##.>.........#...#.....######.......#.#.##.......P# #.......###..........'...'...##.###.(#.♣.....## ##.......##P..........####P.....###..+.#.......P##### #........###.........## # ##...#.##0h###.### #P.......##.........### ##<....## ##.##...#...###........##..#####+...# #.....P# ##...#...##....÷.......##.÷..'.......######.##.P### #.#P+### #.....##..÷)##...##...##.##.#.......##...## ####...# #P+#.###..†##..♣.###...÷######.##.######..### ##.#..##### #..P.###...##....####..##.# ######0ho 0h/ .+.#.......P###.......### #.... neoul the Unseen ...#.......##.......###.### #P... Poltergeist of Dithmenos *****. 0h$0 Y#.........##..........#...###.... Health: 83/83 ======================== ##...#...##....÷.......##.÷..'... Magic: 23/23 ========================#.....##..÷)##...##...##.##.#... AC: 6Str: 4 #P+#.###..†##..♣.###...÷######.# EV: 21Int: 18  0h0 #..P.###...##....####..##.# ### SH: 5Dex: 31  0hI2 ;##....#...###.....###...÷.#XL: 13 Next: 26% Place: Lair:2  #####.#>.♣##...@...##♣.<.##Noise: ---------  Time: 14369.6 (0.0)  #.##P'#...###.....###...##p) +1 rapier#.....##..####.....##..##Throw: 2 throwing nets ###.....#...###.♣.###...#Fly ..#..........#.....#...## ..'......##...........## .#........##.........#.## ##.........##.......##..##........#.#.#....#....# 0h3 _You start resting. _You feel yourself slow down. You feel your existence waver again. _You start resting. _Magic restored. _You start resting. _HP restored.0h~3 0hZ4 0h#> 0h@ 0hD ,0hE 0hG ,0hZI 0hM 0hO ,0hoQ 0hU 0hW 0hPX 0hNY 0hG] 0h_ ,0h a 0h*f You feel yourself slow down. You feel your existence waver again.You start resting. _Magic restored. _0hf You start resting.HP restored.  You see here a blink frog skeleton.0hh 0hii _0hj 0h^n 0hVp ,0hq 0h]u 0h@w ,0hx 0h| 0h} ,0h 0h 0h ,0h 0hp 0ho 0h 0h4 0hg 0h) ,0h̓ 0h 0hs ,0h 0h 0hN ,0h 0h 0h£ ,0h: 0h 0h ,0h 0h] 0h ,0h_ 0h_ 0h2 0h ,0h] 0hK ,0h] 0hR 0hؼ 0hY 0h 0hʿ 0h- 0h 0hB 0h 0h 0hn 0h 0hJ 0h 0h 0h 0h 0h@ 0h 0hC 0h 0h 0h 0h 0h 0h ,0h) 0h; ...##.# ####..##....###.#####..... .0h w#PP.....#..##...... ........<.#.....###.####.P.#.. ..............#......###..##.. ..........#.P....######.......... .....................###.##...... ..........#.P##.###.###..###..... ................@.#.###..# #.....95.6 (20hI 6.0) ...........##.#..#..'....# #P#..# ...........##.......###.## ###... .##.P...#######.#.+## ### #...# #..<..### ####..# 0h ] #.P## #.....## ####....### ##.P#  #......# #P.#..###.## ##..##  #.....## ##.........######.'..##  #.....# ##....#.###.#........#0h~ c 0h 0h| c _There is a stone staircase leading down here.0h70h0h0h>#0h%86.6 (1.0) _0hS(0h(? #####...###### ##### ##.#.##...### #.###.# #...........# #### ##..........# #... ##..........###.. #...............# #...........###### 0h *#............## #.3 ##.[..@.....#.# # #..........### #P..... #..........# #P.. #..........# ♣♣P#♣P♣ ##.##.###.## ♣♣♣♣♣♣ ###......## #.#.P.P.P## ##..... #........#♣0h*0h20hN-8.1 (2.50hS0h4V{ _You fly downwards. _There is a stone staircase leading up here.0hL0h_M0hN0hU0hZ0hr]; _0h`0hd0h e0hTmB0hm0ho0hr0h~x,0hwz0h&}0h0h90hр0hc0h0hW0hņ0h!0hY,0h0hD0h0h,0h0h2,0h0h0h`,0h'0h-0hş0h40h0h0h0hZ0h0h!0h0h0h0h0h0h0hʲ0hϴ0hp,0h+0h&0h0h}0h0hM0h0h0h0h0ht0h0h0h0hB0h00h"0hq0hW0h0h?0h0h0hp0h,0h0h0h0hS0h0h 0h@0h0h0hr0h0h!0ht0h0hJ0h0hc0h0h[,0h0ht0h0hO0h 0h0h0hC0h0hn0hc 0h 0hS 0h 0hk0h0h&0h0h0hV0h0hu0h0h~0h0h0h0h0hj0h 0h$,0ht$0h%0hm(0h)0hs)0hH+0h-0h.0h}.0h00h 30h|30h30ha6F _You reach down and open the door.0h80h_90h:0hw=@  There is an open door here.0hj@0h@ _0hA0hC0hF,0hG0hI0hM0hxM0h^N0h2Q0hT0hT0h#.# 0h[.. P........######.. ..'#.##..# ###.....## ##..#####.# .P##..#0hɦuh   polar bear (asleep)0h*r#...# ## ... ...##..# .### ..###.#####0hM1451.1 (53.0)0h,2.1 (540h0h 0hO_A polar bear comes into view.0hT ## ### #.# 0h> ##.##.[#### .#.#####. ........ ##.....?...# ####Phh .###)#...#.......#...#.P.....### 0hF.........>#.# .......######.......... .'#.##..# ###.....##h 2 polar be0h-ars (asleep) #..#####.# ..P##..# #...# ## .... .0h.. ##..# .### ..0h60h13.1 (1.0)0h 0h ] _A polar bear comes into view.0h T ##  ### #.#  ##.##.[####  ..........  ##.....?...  ####P.......hh ##)#........... .......@....... ...#.P......... ###......... >#.# .......... #..........  ###.....###  ..P##..#  ## .... ...  .### .. 0hpg ##  0h### #.#  ##.##.[####  ..........  ##.....?... 0h ####P.......hh ##)#........... .......@....... ...#.P......... 0h_###......... >#.# .......... #.......... ###.....### 0hq ..P##.. ## .... ... .### 0hz40hN0hN _There are monsters nearby!0hd0hM   0h+, ##  # #.#   ##.##.[#####0h #.#####. #..........#  ##.....?...# 0hb# ####Phh# ###)# 0h#.......# #...#.P.#0h ..#### >#.# . .0hFB......######.......... '#.##..# ###.....#### ..#####.# ..P##..#  0h...# ## .... ...  0h0h -4 _0ho0h9K ##  0h### #.#  ##.##.[#####  #..........#  ##.....?...#  ####P.......hh# )#....@....... 0h..............# ..#.P.........# ###.........# >#.# ........... #..........#  ###.....#### 0h"W ..P##..#  ## .... ... 0hQ  ##  ### #.#  ##.##.[#####  #..........# 0h ~ ##.....?...#  ####P.......hh# )#....@....... ..............# 0h ..#.P.........# ###.........# >#.# ........... #..........# 0h( I ###.....####  ..P##..#  ## .... ... 0h_ 0h$ 0h 0h d _There are monsters nearby!0hc)  ##  ### #.#  ##.##.[#####  #..........#  ##.....?...# 0h)  ####P.......hh# )#....@....... ..............# ..#.P.........# ###.........# >#.# ........... #..........#  ###.....#### 0hL* W ..P##..#  ## .... ... 0h<  ##  ### #.#  0h ##.##.[#####  #..........#  ##.....?...#  ####P.......hh# )#....@....... 0h ..............# ..#.P.........# ###.........# >#.# ........... #..........# 0h I ###.....####  ..P##..#  ## .... ... 0h 0h 0h5 0h z   ##  0h %#####.#  ##.##.[#####  .#####. #.#   ##.....?...#  # ####P.0h_ hh# ###)#.# #.# #...#.P.#  ###.# 0h D >#.##.# ######.# #.##..# ###.....####  .0h #####.# ..P##..#  # ## .... ...  _There are monsters nearby!0h 0h -5 _0h 0h 0h,r~  ###  #####.#  ##.##.[#####  #####. #.0hr#   ##.....?...#  # ####P.hh##  ###)#.#  #.## 0hs9 #...#.P.#  ###.#  >#.##.0hcs#  ######.##  .##..# ###.....#### 0hsd #####.# ..P##..#  .# ## .... ...  0h<60h|0h0h@  ###  #####.#  0h3##.##.[#####  . #.#   ##.....?...#  # ####P.hh##  ###)#.0h*7#  #.##  #...#.P.#  ###.# 0hq >#.##.#  ######.0h##  ##..# ###.....####  .# ..P##..#  # ## .... ...  0h"0h0h&70h0hz0h͙  ###  #####.# 0h\a ##.##.[#####  . #.#   ##.....?...#  # ####P.hh##  ###)#.# 0h #.##  #...#.P.#  ###.#  0h?>#.##.#  ######.##  #..# ###.....#### 0h~^ .# ..P##..#   ## .... ...  0h0hd&80h0hA0h? -A polar bear comes into view.There are monsters nearby! _There are monsters nearby!  The helpless polar bear fails to defend itself.  You spit the polar bear like a pig!!!!0h .   polar bear0ho 379 (0.80h 0hf 8 _You kill the polar bear!0h 0h  ###  #####.#  0hQ##.##.[#####  . #.#   ##.....?...# 0hQ # ####P..h##  ###)#.# 0h #.##  #...#.P.#  0h###.#  >#.##.# 0hZ ######.##  0h..# ###.....####  .# ..P##..#  0h## .... ...  0hD h0h\hThe polar bear growls angrily.  The polar bear bites you! The polar bear closely misses you.0h0hXw71----===9.9 (1.00h\0h/ _The polar bear claws you.0h.9 @0h(ally target)@   shadowYou barely miss the polar bear.0h87--60.6 (0.70h0h_D _Your shadow hits the polar bear with a rapier.0h ###  #####.#  ##.##.[##### 0h #..........#  ##.....?...#  ####P........h## )#.........@.@# .........## .........# .........# >#.##...........# 0hU.........##  ###.....####  ..P##..# 0h 8 ## .... ... 0h ###  #####.#  ##.##.[#####  #..........#  ##.....?...#  ####P........h## )#.........@.@# .........## .........# .........# >#.##...........# .........##  ###.....####  ..P##..#  ## .... ... -- _A polar bear is nearby!0h   0hy Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h g  Your tendrils begin to glow red. The polar bear bites you!  0h ,The polar bear claws you but does no damage.0he 59-------20----0h |=1.6 (1.0Touch Fly 0h 0h  0h B_The polar bear misses you.0h1V  You barely miss the polar bear.0h\28The polar bear is lightly wounded.0h25-2.4 (0.80h70h&: 0h:s_You block the polar bear's attack. The polar bear completely misses you. x20h8+ 0h+  0h+You hit the polar bear but do no damage.You feel bolstered by spreading misfortune.The polar bear appears confused.0hI=h.hconfused, ally target)0h.>60---11 -0h~>b3.2Fly 0hC0hdF 0hF2_The polar bear is lightly wounded.0h  You catch the helpless polar bear completely off-guard!  You spit the polar bear like a pig!!!0hJ..@   shadow0hU----8-4.00hl0h 0hH_You kill the polar bear!0h N-0h٧0hT 0hB_No target in view!0h$ 0h 0h 0hQ H _No target in view!0h4x 40hy 0hh} 0h ; _0h} 0h 121=0h 0h z _Your shadow fades away.0h; 0h ,0h 0h͙ B20hV 0h7 0h 0h :=0hw 0hڡ 0h^ :00h 0h 0h) 3=2= 90hY 0h3 ,0h 0hW ,0h] 0h ?40hm )=0hO 0h 0h< :=0h 0h 0h= I3==0h$ 0h 4 _Magic restored.0h~ B50h 0hJ ,0h| 0h2 ,0h 0h 0h 6===80h 0hb ,0h 0h P70hP 0h 0h& R7=0h* 0h 0h 0h 0h ,0hA 0h 0h B80h 0h ] 6 0h s _You feel your existence waver again.0h 0h 0ho 0h B90h 0h ,0hs 0h 0hB 0ha 0hq 0h 0h 0h0h[70=0h"0h0h0h:0hD1=0h0hB20h0h40h0h~ 0h",0h$0h.&0h&Z3=0h'0h)0h1*0h!+0h .0h].0hN/0h10h1R4=0h"30h50h50h60h90h90h:0h=0h=B50h>0hA0hA0hB0h=E0hE0hF0hI0hLI9760heJ0hM,0hN0hQ0hjQ0hfR0hU0hQU(7=0hU0hV0hQY0hY0hZ0h]0h]0h^0hDa0haR8=0hc0he0hae0hf0hj0hfj0h}k0h n0hXn890ho0hFr0hr0hs0huv0hv0hw0hzz0hz?80=0h|0h~0hT0h0hCK.525.0 (61.0)0hC0h10hȊ0hIj _Key pressed, stopping explore.0h0h0h_ 0h:_No target in view!0hG0hH0hK0hvO0hS; _0hW0h#X<1=0hX0hZ0h_,0hb0hf,0hi0h,o0hVp120hq0hv,0hw0hJz0hz0h{0h~0hN>3=0hŀ0h܃1 _HP restored.0hֆ0hO0h0h 0hZ0h0hA0h]0h0h0hiI _n - 7 scrolls of identify (gained 3)0h0h-:=0hF0h0h,0hH0h0h0h0h֫0h0h0h0h0hz0hX0h0h0hp0h߼0h40hֽ0h0hJ0h0h;0h30hS0h0hg0hs0hI0h0hv0h90h,0h0h0h0hT0h\0h0h?0h0h0h0h0h0hv0h"0h<)0h)0h,0h30h;0hQ<0h?0hN0hY0hZ0h]0h!e0hn0hco0her0hy0h00h0h=0h+0h B0h0hɭ0hx0h0hC## ...........# .#..###....#0h #### .......#...#0hM ...# ..#...##..#0h ...# ....#.....#0h 0h|...... .....#..#.##0h +..# ...........#0h'H ##. 0hO.#..# 0h.# ?...#..@...# 0hX56.0 (30h# .#.#..#.#.## 0hu+## ..........#0ha 0h# #######.'.# 0hx## #÷÷##0hqf  ##.#.#0h 0hW ####..### 0hp..# ####..Y.#.# 0hE..# ###P..Y.....#0h 0h0h"0hXj _Key pressed, stopping explore.0h0hz 0h- H _No target in view!0h0h[0h0h0h80h; _0h,0h0h0h0h0h*0h0hd0h0h0ha0h0h0h.0h0hL0h0h,0h0h0h70h0hE0h0h0h0hq$ 0hJ_v - 5 scrolls of vulnerability (gained 3)0h_40h0hc0hE0h0h-0hS0h0hp0h0h0h0h0ho0h 0hK0h0h 0h 0h7 0h 0h 0h0h0h_0h0h 0h0hU0h0h-0hp0h0ho0h0h}0h0h0hz 0h",0h#0h\%0h\',0h'0h,0hr.,0h2/0h00hG2,0h20h40h6,0h70hx9F _You reach down and open the door.0hQ<0h<0h1=0h?@  There is an open door here.0hbB0hB _0hC0hOE0hAH0hH0hiI0hK0hM0hkM0hN0hO0h@R0hR0h;S0hDX0h[0h\[0h\0h^0hBa0ha0hqb0hd0h}g0hg0hnh0hj0hu0h|v0hy0hc0h҂0hL0hۃ0h0hr0h 0h0hw0h,0h0h0h,0h0h0h0h0hܚ0h0h 0h\30hj8i####.###.......# 0h8...#.####..#...##.. ...#...'.....#........#......#..#.##+..###............#0h`9###.###........#...###.......#..0h9A ##...#.#..#.#.## +## ##........@..# 93.0 (370ho:# ##.#######.'.# .## #.#.# #÷÷#.# ##### ##.##0h: Y   death yak (wandering)..Y0hm;  ..### #P.<.Y.....## ..#.###..#.......# 0h;0h<0hC0h"G 0hGZ_A death yak is nearby!0hX,...#.####..#...##..'.....#.......#......#..#.##+..###............0hY>###.###........#..#.###.......#......## ##...#.#..#.#.## +## ##...........# .# ##.#######@'0hIZ# #.#.# #÷÷#.# ##### ##.#. ####..#######..Y.#.# ###P..Y....Y## #P.<.Y.....#.###..#.......# .##...#..#0h[0hE`O.0h`0h,a#4.0 (10ha.0) _0he0hg0hih0hh0hk0ho ..'.....#.......#......#..#.##0h;p.+..###............###.###........#..###.......#......### ##...#.#..#.#.## +## ##...........# .# #######.'# #.#.# #@÷## ..# ##### ##.#.0hjp ####..##.Fly .0hp .....##Y   death yak (wandering)..0hp\ ...Y..0h$qw  ..+....##.........## 0hr&00hs0hZt0h ygY 2 death yaks (wandering)0hSyYY   dream sheep (wandering)YY.0h{+5.0 (10hb~0h7z _You see here a dream sheep skeleton.0h 48####..#...###...'.....#.....# .....#......#..#.#+..###...........###.###........#..#.###.......#......# ..## ##...#.#..#.#.## +##......... ##.#######@'.#0hu49## #.#.# #÷÷###### ##.#. ####..### ####....# ###P..Y.....#   death yak0h4## #P.<.Y.....###.###..#.....Y.# .##...##.YY......0h/50h70h*?@Y.0hw@-6 _0hHG0hJ0h0hCWear or take off which item? Armour (go to first with [) 0h b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  y - a +1 cloak (haunted)  C - a +0 hat of see invisible (haunted) 0h  F - a +0 cloak (haunted)[?] describe selected [!] equip|wield|wear|put on0hy[tab] equip|unequip 0h 0h/ ...#.####..#...##..#  neoul the Unseen ...#...'.....#.....#  Poltergeist of Dithmenos *****. .......#......#..#.##  Health: 83/83 ======================== ..+..###............#  Magic: 23/23 ======================== ..###.###........#..#  AC: 6Str: 4 ...###.......#......#  EV: 21Int: 18 ..## ##...#.#..#.#.##  SH: 5Dex: 31 +## ##...........#  XL: 13 Next: 28% Place: Lair:3 .# ##.#######@'.[0h6 40m#  Noise: ---------  Time: 14596.0 (0.0) .## #.#.# #÷÷##  p) +1 rapier ..# ##### ##.#.#  Throw: 2 throwing nets ..#####..###  Fly ..# ####....#.# ..# ###P..Y.....#  Y   death yak (wandering) ..### #P.<.Y.....## ..#.###..#....Y..# ...##...##.YY......# _No target in view! _v - 5 scrolls of vulnerability (gained 3) _You reach down and open the door. _There is an open door here. _A death yak is nearby! _You see here a dream sheep skeleton.  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Armour (go to first with [)  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  y - a +1 cloak (haunted)  C - a +0 hat of see invisible (haunted)  F - a +0 cloak (haunted)0hzs - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0h0h0h  neoul the Unseen  Poltergeist of Dithmenos *****.0h  Health: 83/83 ========================0h  Magic: 23/23 ========================  AC: 60hStr: 4   EV: 210hJInt: 18###  SH: 5Dex: 31#####.#0hl  XL: 13 Next: 28% Place: Lair:3##.##.@#####0h  Noise: ---------  Time: 14623.0 (0.0) #####. #..........#0h\  p) +1 rapier 0h...... ##.........#  Throw: 2 throwing nets 0h.....# ####P.........##  Fly 0h5.....###)#............# .....#...............##0hZ:   0hzi.....#...#.P.........# 0ht  .........###.........## 0hw  ......>#.##...........#0h0   0h}_You see here a dream sheep skeleton. _Okay, then. 0hU_You see here a +0 helmet. _There are no items here. 0h7P_You see here a +0 helmet. _s - a +0 helmet0hK0h0hY0h0h+4.0 (10h0hh0h+5.0 (20hO0hy0h+6.0 (30hP0hc0h#+7.0 (40hL 0h20h+8.0 (50h-0h 7 _You start haunting your armour. You continue haunting your +0 helmet. x50ho0h0hY _You finish haunting your +0 helmet. 0h 0h 0h֞ 0h 0hh 0hD; _ 0h1 0h/ 0hn 0h 0h6 0he 0h 0h 0hO 0hY 0h 0h 0h\ 0h 0he 0h 0h 0h! 0h` 0h 0ht 0h 0h 0h\ 0hP 0h 0h 0h 0h 0h 0hH 0h: 0h 0h 0h 0h 0h$%  0hJ-There is a stone staircase leading down here. 0h 0h _ 0h 0h 0h 0h% 0h; 0h 0h 0h 0h 0ha 0h! 0hf 0hK 0hD 0h 0h 0h 0h 0hD  0hz  0he  0h 0h, 0h9 0hh 0h 0hM 0hP 0hI 0h  0h<  0h6! 0h# 0h% 0h% 0h& 0h}( 0h* 0hJ+ 0h', 0h- 0ho0 0h0 0h1 0h83 0h5 0h6 0h7 0hb8 0h; 0hY; 0h,< 0h> 0hXA 0hA 0hB 0hD 0h~G 0hG 0hH 0hJ 0hM 0hN 0hO 0h'Q 0hS 0hS 0h,U 0hV 0hJY 0huY 0h?Z 0h[ 0hI^ 0hp^ 0h]_ 0heX 0hnn 0hlp 0hp 0hJq 0hs 0hwy ###### ### ## 0hy{#.#.#####.# #.♣ 0hyt##.........# ## 0hy§.~~~ #.........######P 0hzKl...~♣##.........###)#....~~...@#........#...... 0h0zB♣.♣≈ 0hRzk.....#...#.P 0hsz♣♣.♣...............### 0hz♣ ♣.#..........>#.##. 0hz###P........######. 0h{#..'#.##..## ## l   komodo dragon (asleep)  .# ###..#####.# ###.  0hW{i ... #...# ### #... ## #.## ### ######..# 0h,J.61.0 (33.0) 0h݃,2.0 (34 0h 0h8  0h^Z_A komodo dragon comes into view. 0hT ##### ###  0h7#.#.#####.#  ♣ ##.........#  0h 0hA..~~~ #......... 0hc~l...~♣##.........###) ..~~...@#.#...... 0hM♣.♣≈.............#... ♣♣.♣.............. 0h!♣ ♣.#..........> 0h###P........ 0h#..'#.##..##  .# ###..#####.#  ... #...# ###  #.## ### ##..#  0ha ##### ###  #.#.#####.#  ♣ ##.........#  ..~~~ #......... l...~♣##.........###) ..~~...@#.#...... 0h ♣.♣≈.............#... ♣♣.♣.............. ♣ ♣.#..........> ###P........ #..'#.##..##  .# ###..#####.#  ... #...# ###  #.## ### ##..#  0h 0hƜ 0hs 0hH# ♣ ##### ### ♣. #.#.#####.# #.♣~. ##.........# .~~~ #...###### 0hѧ.l...~♣##..###)#♣..~~..@.#..#.....♣♣.♣≈..#...#. ♣♣.♣...... ♣♣♣.#...>#.## ###P..###### 0hB #..'#.##..##  .# ###..#####.# ### # ... #...# ### ## #.## ### ##..# ####.. _A komodo dragon is nearby! 0h 0h!8§ 0h83.0 (1.0) _ 0h 0h+ 0h) 0h&4 ♣ ##### ###  0hLb♣. #.#.#####.#  §♣~. ##.........#  ...~~~ #...... 0hH.l...~♣##......) 0hj♣..~~..@.# ♣♣.♣≈.......... ♣♣.♣........ 0h9 ♣♣♣.#..........> ###P..... 0h 0h^#..'#.##..##  .# ###..#####.# # ... #...# ###  0h:5 #.## ### ##..#  0hh ♣ ##### ###  0h=iu♣. #.#.#####.#  §♣~. ##.........#  ...~~~ #...... 0hni .l...~♣##......) 0hij♣..~~..@.# 0hi~♣♣.♣≈.......... 0hie♣♣.♣........ 0hj♣♣♣.#..........> ###P..... 0h+j #..'#.##..##  0hj .# ###..#####.#  ... #...# ###  #.## ### ##..#  0hn 0hqo 0hvs 0h{c ♣♣♣♣♣♣≈≈≈ 0hT| ♣≈.≈≈ ##### ### § ♣..w~ #.#.#####.# ♣§♣~..~ ##.........# ♣♣...~~~ #.. 0h|O. ♣♣.l...~♣##.###)# ♣ ♣..~~.@..#.# ♣ 0h}D ♣♣.♣≈.#...# ♣ ♣♣.♣. ♣ ♣♣♣.# 0hW}+.>#. ###P. #..'#.##..##  0h}7# .# ###..#####.# w   swamp worm (asleep)# ... 0h~y #...# ### # .### #.## ### ##..# #### _A komodo dragon is nearby! 0hH§§ 0hԍ&4 0hɕ 0hB  0huO_A swamp worm comes into view. 0h Q ♣♣♣♣♣ ♣♣≈≈≈♣  ♣≈.≈≈♣ ##### ###  0hB # § ♣..w~♣ #.#.#####.# ♣§♣~..~♣ ##.........# ♣ 0hm  ♣...~~~♣ #.........### .♣ 0h ♣.l...@♣##.###) .♣ 0h ♣..~~....#........#... .♣♣♣.♣≈.#...  0h .♣♣ ♣♣.♣..... #♣ 0h0 ♣♣♣.#..>#. ####P........####  0hW #..'#.##..##  .####..#####.# # 0h  ...  #...# ### # 0ha fw§w 0ht,  §♣~.``````The swamp worm fires a harpoon shot at you..~@...5Water § 0h, R _The harpoon shot misses you. 0hP ♣♣♣♣♣≈≈≈♣  ♣≈.≈≈♣ ##### ## #§ ♣..w~♣ #.#.#####  0h§♣~..~♣ ##.# ♣..~~@♣ # 0h♣.l...~♣##.##) 0hαB♣♣..~~....#... 0h♣♣.♣≈.............# .♣♣♣♣.♣...... 0h$.. #♣♣♣♣.#..........>#.###P........#### #  0hD^..'#.##..##  0he## .# ###..#####. 0h: 0hB~w 0h&6 0h9§ 0h!0h,^ @§ (ally target)@   shadowYou closely miss the swamp worm.Your shadow hits the swamp worm with a rapier!!0h3=8 (0.8!0h9§!0hkW _The swamp worm barely misses you.!0h1 : §!0h1 You barely miss the swamp worm.The swamp worm is moderately wounded.!0h2 (7.6!0h9 !0h< B _The swamp worm bites you but does no damage.!0h  You hit the swamp worm.  The swamp worm is moderately wounded.!0h0-8.4!0h}!0hV8 _You block the swamp worm's attack."0h[  You hit the swamp worm.  The swamp worm is moderately wounded."0h] 79"0hZ]F---9.2"0hd"0hff/ _The swamp worm bites you."0hbz §§You barely miss the swamp worm."0h_1=70.0"0hY9§"0he _The swamp worm is moderately wounded."0hs)@ ♣♣♣♣♣ ♣♣≈≈≈♣ ♣≈.≈≈♣ ##### ### ##"0h)x § ♣..~@♣ #.#.#####.# .♣ ♣§♣~..w♣ ##.# .♣♣"0h) ♣§§.~@~♣ #. ..♣"0h* ♣.l...~♣##.### ..♣ ♣♣..~~....#"0hI*.# ..♣ ♣♣.♣≈....."0h*.# ..♣ ♣♣♣♣.♣..... .#♣ ♣♣♣.#..."0h*.># .# ###P........ ##"0h* #..'#.##..## .## .#"0h+M ###..#####.#"0h8"0hq?H ~§"0h?`§  Your shadow fades away."0h?"0hy@5-1.0 (1.0"0h}D9§"0hFs _You block the swamp worm's attack. The swamp worm misses you."0h = ♣♣♣♣♣"0hU  ♣♣≈≈≈♣ ♣≈.≈≈♣ ##### #### § ♣..~~♣ #.#.#####.# ..♣"0h  ♣§♣~..w♣ ##.# ..♣♣ ♣§§.@~~♣ #..♣ ♣.l...~♣##..♣ ♣♣..~~....#.#.♣"0hP  ♣♣.♣≈.......#.♣"0h b ♣♣♣♣.♣.#♣ ♣♣♣.#.>.# ###P. .##"0hO  #..'#.##..## ..## .# ###..#####.#"0h <§§§"0hw ♣♣♣♣♣ ♣♣≈≈≈♣ "0h ~♣≈.≈≈♣ ##### ###  § ♣..~~♣ #.#.#####.# ♣ "0h ♣§♣~..w♣ ##.# ♣♣ "0hF ♣§§.~`~♣ #.#♣ "0h ♣.l...~♣##.#♣ ♣♣..~~....#.#.♣ "0h ♣♣.♣≈.......#.♣ "0h ♣♣♣♣.♣..... .#♣ ♣♣♣.#...># ."0h> # ###P..# "0hy  The swamp worm fires a harpoon shot at you.The harpoon shot hits you!!"0h1 V @l"0h1 F..♣.."0h2 \lP.."0hd2 J.'  You are yanked forward by the harpoon shot."0h 3 T62-------"0h=3 (==2"0h#7 @§§"0h9 7 _The komodo dragon hisses angrily."0hO  ♣♣♣♣♣ ♣♣≈≈≈♣"0h-P  ♣≈.≈≈♣ ##### ####"0huP  § ♣..~~♣ #.#.#####.# ..♣"0hP  ♣§♣~..w♣ ##"0hP .# ..♣♣"0hP  ♣§§.@~~♣ #."0hQ .♣"0h7Q  ♣.l...~♣##"0h\Q ..♣"0hQ S ♣♣..~~....#"0hQ .#.♣"0h"R  ♣♣.♣≈.......#.♣ ♣♣♣♣.♣.#♣"0hNR H ♣♣♣.#"0hwR K.>.#"0hR t ###P. .## #.."0hR '#.##..## "0hS |..## .# ###..#####.#"0hvU "0hY N  The swamp worm attacks as it pursues you!"0h` ~l@w."0ha n50--------3"0he 9§"0h1h / _The swamp worm bites you!#0hd"♣♣♣ ♣♣♣♣♣~..♣♣ ♣♣≈≈≈♣ #.§§ ♣≈.≈≈♣ ##### ## #####0h"Y§.§♣..~~♣ #.#.#####. ...♣ ♣§♣~..~♣ ##..........♣♣#0h" ♣§§l~w~♣ ..♣ ♣..@..~♣##..♣ ♣♣..~~....#.#0hi#.♣ ♣♣.♣≈......#.♣ ♣♣♣♣.♣.#♣#0h#u ♣♣♣.#.# ###P# P.## #..'#.##.. ...## .# ###..#####...## ...#0h#h #...# ##0h%#0ht*w§§..l~~w#0h*#0h"+9-4#0h{.9§#0hD0[ _The komodo dragon closely misses you.#0hv/   #0h0 Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#0h;   neoul the Unseen #0h< j Poltergeist of Dithmenos *****. #0hZ< ♣♣♣ ♣♣♣♣♣  Health: 50/83 ==============---------- #0h< ~..♣♣ ♣♣≈≈≈♣  Magic: 21/23 =====================--- # .§§ ♣≈.≈≈♣ ##### ## AC: 7#0h= Str: 4 #### §§§♣..~~♣ #.#.#####. EV: 21#0hj= ,Int: 18 #0h= ...♣ ♣§♣~..~♣ ##......... SH: 5Dex: 31 #0h> C...♣♣ ♣..l~~~♣ #.........# XL: 13 Next: 28% Place: Lair:3 #0hf> B....♣ ♣..@w.~♣##.........# Noise: =--------  Time: 14674.0 (0.0) #0h> ....♣ ♣♣..~~....#........# p) +1 rapier ....♣ ♣♣.♣≈.............# Throw: 2 throwing nets #0hm? =....♣ ♣♣♣♣.♣............ Fly ...#♣ ♣♣♣.#.......... ...##0h? ###P........# l   komodo dragon P.###0h1@ #..'#.##..# w   swamp worm ...## .# ###..#####. ....## ... #...# ## #0h@ _The komodo dragon closely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  #0h@ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  #0h?A Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (moderately wounded, chance to affect: 71%)#0h2 neoul the UnseenPoltergeist of Dithmenos *****.#0h s♣♣♣ ♣♣♣♣♣#0h Health: 50/83 ==============----------~..♣♣ ♣♣≈≈≈♣#0h, Magic: 21/23 =====================--- ##0h` K.§§ ♣≈.≈≈♣ ##### ## AC: 7Str: 4 #0h #####0h §§§♣..~~♣ #.#.#####. EV: 21Int: 18 #0h ...♣#0h< ♣§♣~..~♣ ##......... SH: 5Dex: 31 #0hh ...♣♣#0h N♣..l~~~♣ #.........# XL: 13 Next: 28% Place: Lair:3 ....♣#0h, T♣..@*.~♣##.........# Noise: =--------  Time: 14674.0 (0.0) ....♣#0h ♣♣..~~....#........# p) +1 rapier ....♣#0h ♣♣.♣≈.............# Throw: 2 throwing nets ....♣#0h ♣♣♣♣.♣............ Fly ...#♣#0hL Y♣♣♣.#.......... ...##0h ###P........# l   komodo dragon P.###0h #..'#.##..# w   swamp worm ...## .##0h ###..#####. #0h< c....## ...#...# ## #0hh M_The komodo dragon closely misses you.#0h Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#0hN }Aim: a swamp worm (moderately wounded, chance to affect: 71%)#0h@+§w(asleep)  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  #0h+Press: ? - help, Shift-Dir - straight line  Aim: a swamp worm (moderately wounded, chance to affect: 71%)  #0h+!The swamp worm looks drowsy...#0h=gp §.§§w#0hgUYou feel bolstered by spreading misfortune.#0hhl112 -5.0 (1#0hGo9§#0hs #0h`s7_The komodo dragon bites you but does no damage.$0h  The helpless swamp worm fails to defend itself.  You spit the swamp worm like a pig!!!!$0h §.§♣§..$0h§.@†  You kill the swamp worm!$0h}[9-8 (0.8$0hr$0hS _The komodo dragon misses you.$0ho   $0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$0h   neoul the Unseen$0h   Poltergeist of Dithmenos *****. $0h ♣♣♣ ♣♣♣♣♣  Health: 51/83 ==============---------- $0h1 T~.§♣♣ ♣♣≈≈≈♣  Magic: 19/23 ===================----- $0hh # .§§ ♣≈.≈≈♣ ##### ## AC: 12  Str: 4 #### §§.♣..~~♣ #.#.#####. EV: 21$0h ,Int: 18 $0h ...♣ ♣§♣§..~♣ ##......... SH: 5Dex: 31 $0h 1...♣♣ ♣..l~~~♣ #.........# XL: 13 Next: 29% Place: Lair:3 $0h 9....♣ ♣§.@†.~♣##.........# Noise: ---------  Time: 14675.8 (0.0) $0h( ....♣ ♣♣..~~....#........# p) +1 rapier $0hO ....♣ ♣♣.♣≈.............# Throw: 2 throwing nets $0hv ....♣ ♣♣♣♣.♣............ Fly $0h ...#♣ ♣♣♣.#.......... ...#$0h ###P........# l   komodo dragon P.###..'#.##..# $0h  #...## .# ###..#####. ....## ... #...# ## _The komodo dragon misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  $0h0 MConfirm with . or Enter, or press ? or * to list all spells.$0hW Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$0hz IAim: a komodo dragon (chance to affect: 45%)$0h#neoul the UnseenPoltergeist of Dithmenos *****.♣♣♣ ♣♣♣♣♣Health: 51/83 ==============----------$0h#x~.§♣♣ ♣♣≈≈≈♣Magic: 19/23 ===================----- #.§§ ♣≈.≈≈♣ ##### ## AC: 12  Str: 4 ####§§.♣..~~♣ #.#.#####. EV: 21$0h#nInt: 18 ...♣♣§♣§..~♣ ##......... SH: 5Dex: 31 ...♣♣$0hR$N♣..*~~~♣ #.........# XL: 13 Next: 29% Place: Lair:3 ....♣$0h$♣§.@†.~♣##.........# Noise: ---------  Time: 14675.8 (0.0) ....♣♣♣..~~....#........# p) +1 rapier ....♣♣♣.♣≈.............# Throw: 2 throwing nets ....♣$0h$♣♣♣♣.♣............ Fly ...#♣♣♣♣.#.......... ...#$0hF%u###P........# l   komodo dragon P.###..'#.##..# ...## .####..#####. ....## ...#...# ## $0h%$_The komodo dragon misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 45%)$0hoUl(asleep)$0h3l.§.§.♣~$0hMl.$0hbG36.8 (1$0hw9§$0h $0he Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  $0hIPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (chance to affect: 45%) _The komodo dragon looks drowsy...%0h  The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!!%0h...§§†%0hJ)%0h 6317.6 (0.8%0hE§§%0h[Q _You kill the komodo dragon!%0hw 4%0hw %0hz %0h> 2=20=%0h ,%0h %0h %0h: L3=%0h %0h %0h :2%0h %0h' %0h :=%0h\ %0h^ %0hŒ L41%0h %0h %0hP I21=%0h$ %0h P0%0h` %0hd %0h :5%0hs %0h6 %0h %0h$ %0hx %0h :=%0hG %0hr %0h #6%0h; =%0hh 92=%0hʭ %0h %0h' %0hl %0hb %0hԸ %0h %0h %0h* L7=%0h %0h %0h :=%0h %0h %0h, ; 9%0hu %0h: & %0hs =8§§§%0h § %0h Q_You start resting.%0ha 095.6 (18.0)%0hr 23==%0h %6.6 (19%0hZ @§§%0h  %0h _Magic restored.%0h %0hA %0h] %0hX B%0h %0hJ :8%0hԋ %0h %0hh ]59=%0ho %0hܒ %0hW ;==%0h= %0h %0h> %0h5 %0h %0h U60=%0h. %0h" W _You start resting.%0h 1 7 %0h& %0hF %0hv %0h: %0h %0h+ B1%0hȧ %0h %0h: %0h %0h¬ %0h %0h %0h %0h B2%0h %0h %0h۲ %0hb %0h ,%0h %0h| %0h Z3=%0h> %0he ,%0h- %0hʿ %0h %0h %0h0 %0h R4=%0hL %0ht ,%0h %0hv ,%0h %0h B5%0h %0hA %0hv ,%0h' %0h( %0h[ %0h %0h9 %0hn Z6=%0h %0h/ ,%0h %0hB %0hx %0h %0h %0h R7=%0h %0h %0h, %0h %0h %0h %0hk %0hB %0h B8%0h %0h %0hH %0ho %0h %0h" %0h %0h %0h; B9%0h %0h %0h %0h %0h %0h %0hz %0h %0h8 [70=%0h %0h1 %0hb %0h %0h  ,%0h %0h h1=%0h %0h) ,%0h %0h ,%0hW %0hq X2%0hH %0hP ,%0h %0h ,%0hU %0h, %0hm Z3=%0h) %0hD %0hv %0h  %0h  %0h? %0h %0h9" %0hm" R4=%0h;# %0h% ,%0h% %0h( ,%0h( %0h* %0h* B5%0h+ %0h- %0h . %0h. %0hd0 %0h0 %0h1 %0he3 %0h4 976%0h6 %0h> %0h> %0h@ %0h %0h% %0h ?80=%0hB %0h %0h %0h %0h %0h1 %0hZ %0h %0h %0h K1=%0h, %0h %0ha %0h %0h& %0h %0h!%0h %0hg "2%0h %0h %0h%0hc%0h%0h %0ho!%0hz#%0h-68 §%0hm6..§.. %0h6m_You feel your existence waver again.%0hG.771.6 (75%0hHL3=2.6 (76%0hU%0hV`" _HP restored.&0hH &0h &0h &0h&0h&0h,&0h&0h&0h&0hk&0hP&0h!&0h!&0h>"&0h;$&0hi*@&0h* ♣♣♣♣ ♣♣♣♣♣  &0h*♣♣♣~..♣♣♣♣♣≈≈≈♣ &0h*#### ♣.~§..§@§♣≈.≈≈♣ ##### &0hf+#.#### §.§§w♣§§§♣..~~♣ #.#.##..♣ §.§ ♣♣♣§♣~..~♣ ##...... &0h+I[.....♣♣ § ♣..†~~~♣ #....♣♣...†.~♣##....♣&0h+1♣♣..~~....#...... w   swamp worm (asleep) .......♣♣♣.♣≈...........&0h+....♣ ♣♣♣♣.♣.........&0h,R..#♣ &0hG,=♣♣♣.#.......&0hG4~..§@§5.6 (3.0)~~§§≈§&0h5G=6.6 (4&0hg9M§§&0h;] _A swamp worm comes into view.&0hT1&0h  &0h3♣♣♣♣ ♣♣♣♣♣  &0h6♣♣♣~..♣♣♣♣♣≈≈≈♣ &0h F ♣.~~..§@§♣≈.≈≈♣ ##### &0h28 §.~~w♣§§§♣..~~♣ &0hX' §§≈ ♣♣♣§♣~..~♣ &0h}$[ § ♣..†~~~♣ &0h0 ♣...† ♣♣..~&0h8 ♣♣.♣ ♣♣♣♣.&0h* &0hkU &0hvl♣♣♣♣ ♣♣♣♣♣  ♣♣♣~..♣♣♣♣♣≈≈≈♣ &0hlL ♣.~~..§@§♣≈.≈≈♣ #####  §.~~w♣§§§♣..~~♣ &0hm §§≈ ♣♣♣§♣~..~♣ &0hum[ § ♣..†~~~♣  ♣...†&0hmL ♣♣..~&0hn ♣♣.♣ ♣♣♣♣. &0hu/§&0hv&0h}:§&0h& &0hW ♣♣♣♣ ♣♣♣♣♣ ♣♣♣~..♣♣♣♣♣≈≈≈♣&0hЋn# ♣.~~..@§§♣≈.≈≈♣ ##### ..#.#### ♣§.~~w♣§§§♣..~~♣ #.#.&0hA.♣ ♣§§≈~ ♣♣♣§♣~..~♣ ## &0h.[.....♣♣§§♣§ ♣..†~~~♣ #&0h.♣§ ♣ ♣...†.~♣##.♣&0hk ♣♣..~~....#.♣&0hj ♣♣.♣≈..♣&0hD ♣♣♣♣.♣.#♣&0h{ ♣♣♣.# _A swamp worm is nearby!&0h0*§.&0he§.~~w♣.§§§.&0hV.§♣§.&0h,27.6 (1 _&0hK§§§&0hA&0h"I ♣♣♣♣♣ ♣♣♣♣♣ ♣♣♣~..♣♣♣♣♣≈≈≈♣# ♣.~~.@§§.♣≈.≈≈♣ ##### #..#.#### ♣§.~~w♣.§§♣..~~♣ #.#..♣ ♣§§≈~~♣♣♣.♣~..~♣ ## ..[.....♣♣.§♣§§≈ ♣..†~~~♣ #.♣. ♣≈≈≈ ♣...†.~♣##.♣ .§§l ♣♣..~~....#.♣ §§§§. ♣♣.♣≈&0h=7l   iguana (asleep).♣♣.§♣§. ♣♣♣♣.♣.#♣ ♣♣♣.#&0h3§§§§..~~w♣§§.§§~§§.≈..&0hܞ&8&0hd§§§§§&0hZ _An iguana comes into view.&0h  The helpless swamp worm fails to defend itself.  You stick the swamp worm like a pincushion!!!!&0hW h§§†♣§§§§.♣§§≈§.§§l   iguana§§&0hz 529.4 (0.8&0h b§§§§&0h N _You kill the swamp worm!'0hEQ '0hiF♣♣♣♣♣ ♣♣♣♣♣  ♣♣♣~§§♣♣♣♣♣≈≈≈♣  ♣.~~§@§§§♣≈.≈≈♣  ♣..~~†♣§§§♣..~~♣  ♣§§≈~~♣♣♣.♣~..~♣ [♣..♣§§≈ ♣..†~~~♣ ♣. ♣≈§≈ ♣...†.♣ .§§l ♣♣..~~ §§§§. ♣.§♣§. '0hF* '0h5'0h'0h! '0h♣♣♣♣♣ ♣♣♣♣♣  '0h♣♣♣~§§♣♣♣♣♣≈≈≈♣  ♣.~~§@§§§♣≈.≈≈♣ '0hg ♣..~~†♣§§§♣..~~♣ '0h ♣§§≈~~♣♣♣.♣~..~♣ ['0h♣..♣§§≈ ♣..†~~~♣ '0h|W♣. ♣≈§≈ ♣...†.♣ .§§l ♣♣..~~'0h §§§§. ♣.§♣§.  '0hn§§§§§'0h'0ha§§§§§'0h ^ _An iguana is nearby!'0hQ '0h♣♣♣♣♣ ♣♣♣♣♣  ♣♣♣~§§♣♣♣♣♣≈≈≈♣  ♣.~~§@§§§♣≈.≈≈♣  ♣..~~†♣§§§♣..~~♣  ♣§§≈~~♣♣♣.♣~..~♣ ['0hH♣..♣§§≈ ♣..†~~~♣ ♣. ♣≈§≈ ♣...†.♣ .§§l ♣♣..~~ §§§§. ♣.§♣§. '0hz* '0h\ ♣♣♣♣♣ ♣♣♣♣♣  ♣♣♣~§§♣♣♣♣♣≈≈≈♣  ♣.~~§@§§§♣≈.≈≈♣  ♣..~~†♣§§§♣..~~♣  ♣§§≈~~♣♣♣.♣~..~♣ ['0hm♣..♣§§≈ ♣..†~~~♣ '0hW♣. ♣≈§≈ ♣...†.♣ .§§l ♣♣..~~'0hU §§§§. '0ht♣.§♣§.  '0hd§§§§'0hk'0h,§§'0h §'0hH§§§'0h' '0hJ§§§§ '0h=P_An iguana is nearby!'0h'0hq5§§'0h.§§§'0hf '0hD_No reachable target in view!'0hg( 4§§'0h( E§§§§'0hu) '0h/ §@§§§§§§§'0h>0 §'0hN3 R _No reachable target in view!(0h2♣♣♣♣♣ ♣♣♣♣♣♣♣♣~§§♣♣♣♣♣≈≈≈♣(0h2s###### ♣♣.~~§§§§§♣≈.≈≈♣ ####..#.#### ♣..~~@♣§§§♣..~~♣ #.#. (0h2.........♣ ♣§§≈~~♣♣♣.♣~..~♣ ##...[.....♣♣..♣§§≈♣ ♣..†~~~♣ (0h*3........♣. ♣≈§≈. ♣...†.~♣##(0h3.♣ .§§lD ♣♣..~~....#.♣ §§§§..≈ ♣♣.♣≈....D   five-headed hydra (asleep)(0h3.♣♣.§♣§.♣~ ♣♣♣♣.♣l   iguana (asleep) <(0h;4#♣♣♣♣♣♣♣♣♣> ♣♣♣.#.#(0h4D ###P(0h E& (0hRE.§§§§..(0hE4§≈§(0hEz§§§.A five-headed hydra comes into view.(0hFf80.4 (1.0Water (0hO§§§§§§§§(0hR _Found a staircase to the Swamp. _You see here a swamp worm corpse.(0h♣♣♣♣♣ ♣♣♣♣♣♣♣♣~§§♣♣♣♣♣≈≈≈###### ♣♣.~~§§§§.♣≈.≈≈♣ #### (0h|\##..#.#### ♣..~~§♣§§§♣..~~♣ #.#. .........♣ ♣.§≈~@♣♣♣.♣~..~♣ ##..[♣..♣§§≈♣ ♣..†~~~♣ #........♣. ♣§≈≈. ♣...†.~♣#♣ D§§§lD~♣♣..~~....#(0ha♣§§§...≈~♣♣.♣≈.....♣.§♣§.♣~~♣♣♣♣♣.♣D 2 five-headed hydras (asleep) <(0h#♣♣♣♣♣♣♣♣♣>♣ ♣♣♣.# . ♣♣ ###P##P.# #..'#(0h(0hs§..§§§§†§§l§§≈.l(0h9&1(0ha§§§§§(0h~d _A five-headed hydra comes into view.)0h♣♣♣♣♣ ♣♣♣♣♣♣♣♣§..♣♣♣♣♣≈≈≈###### ♣♣.~§§§§§.♣≈.≈≈♣ #### ##..#.#### ♣..~§†♣§§§♣..~~♣ #.#. .........♣ ♣.§§~§♣♣♣.♣~..~♣ ##..[)0hX{♣..♣§§@♣ ♣..†~~~♣ #........♣. ♣§§l.♣♣...†.~♣#.D§§≈.D~♣♣..~~....#♣♣§§§...≈~♣♣.♣≈......§♣§.♣~~♣♣♣♣♣.♣ <#♣♣♣♣♣♣♣♣♣>♣ ♣♣♣.# . ♣♣ ###P##P.#)0h #..'#.P...## .###..)0h~~.§~§§§.§§§§§§§♣§)0hAT2Water )0h§§§§§.§§§♣§)0hL _The iguana misses you.)0hO 9 §§)0h §§§§§§@§§§§.§♣§§ )0h (ally target)@   shadowYou completely miss the iguana.)0h @Your shadow hits the iguana with a rapier!)0h W1-3.2 (0.8)0hy ;§§§)0h H§§§§)0h+ + _The iguana bites you.*0hx *0hy ♣♣♣♣♣ ♣♣♣♣♣♣♣♣~..♣♣♣♣♣≈≈≈♣ ###### ♣♣§§~.§§§.♣≈.≈≈♣ ##### *0hsy #..#.#### ♣..§§§♣§§§♣..~~♣ #.#. ........♣ ♣.§§§§♣♣♣.♣~..~♣ ##...*0hy [.....♣♣..♣§§§♣♣♣..†~~~♣ #...*0h-z A. ♣§§l@♣♣...†.~♣##.♣.D§§§@D~♣♣..~~....*0hz ♣♣§§§§§§≈~♣♣.♣≈......♣♣.§♣§§♣~~♣♣♣♣♣.♣*0h{ ]#♣♣♣♣♣♣♣♣♣>♣ ♣♣♣.# .# ♣♣ ###P*0h{ U##P.##  #..'#P...#*0h{ `###...... #.*0h .~§§~~†§§§.§@D§.§§§§§§2-4.2 (1.0§§§§§.§§§§§§ _The iguana closely misses you.+0h &  +0he nThe helpless five-headed hydra fails to defend itself.  You skewer the five-headed hydra like a kebab!!!!+0hGC §§§+0h&§§≈§~+0h7.§§@.+0h5Z.§.§§§§§+0hji   five-headed hydra+0hGYou kill the five-headed hydra!+0h?!=6=5.0 (0.8+0h&F§§§+0hx)L _The iguana misses you.+0h g §§§§§§~+0h+ _§.≈.§§§§+0h vYou closely miss the iguana.The iguana is severely wounded.+0h &8+0h B§§§§§+0hu L§§§§§+0h  +0h &_You block the iguana's attack.,0hj ♣♣♣♣♣ ♣♣♣♣♣ ,0hsk♣♣♣~..♣♣♣♣♣≈≈≈♣  ###### ♣♣§§§.§§§.♣≈.≈≈♣ ### ##..#.#### ♣§§§~†♣§§§♣..~~♣ #.#,0hk.......♣ ♣§§§§~♣♣♣.♣~..~♣ ##[,0h%l♣..♣§~@♣♣♣..†~~~♣ #,0hl.♣. ♣§§l§♣♣...†.~♣#.♣.D..≈@.§♣♣..~~....#.♣♣...§§§§~♣♣.♣≈.,0h.m..♣♣.§♣§§♣~~♣♣♣♣♣.♣. <,0hm7.#♣♣♣♣♣♣♣♣♣>♣ ♣♣♣.#......#♣♣ ###P..,0hn>##P  #..',0hmnTP .####,0hv~~~§§§≈≈l.§.§§≈§%♣§,0hw[6.8 (1.0Water ,0h{_§§§§,0hz~> _The iguana bites you but does no damage.,0h i  You hit the iguana but do no damage.,0h  The iguana is severely wounded.Your shadow hits the iguana with a rapier!,0h ~~..§§§~†§§§~§≈.≈@.~§§≈~.,0h( @   shadow,0h U3=-7.6 (0.8,0h E§§,0hJ! J _You kill the iguana!-0hm ♣♣♣♣♣ ♣♣♣♣♣ ♣♣♣~..♣♣♣♣♣≈≈≈♣ ###### ♣♣§~~..§§.♣≈.≈≈♣ #..#.#### ♣§§§~†♣§§§♣..~~♣ #.#-0hUt.♣ ♣§§§~~♣♣♣.♣~..~♣ ##.[.....♣♣..♣§@≈♣♣♣..†~~~♣ #.♣. ♣≈≈≈.♣♣...†.~♣##.♣.D..≈@.~♣♣..~~....#.♣♣....§§≈~♣♣.♣≈.♣♣.%♣§.♣~~♣♣♣♣♣.♣ .<-0h.#♣♣♣♣♣♣♣♣♣>♣ ♣♣♣.#.# ♣♣ ###P #....##P.## #..'.P...## .# ###-0h!h§§§≈§-0h"-8.6 (1.0Water -0h '9§-0h(-0h ♣♣♣♣♣ ♣♣♣♣♣ ♣♣♣~..♣♣♣♣♣≈≈≈♣ ###### ♣♣§~~..§§.♣≈.≈≈♣ -0hn#..#.#### ♣§§§~†♣§§§♣..~~♣ #. #.♣ ♣§§§~~♣♣♣.♣~..~♣ ## #....[.....♣♣..♣@§≈♣♣♣..†~~~♣ #.♣. ♣§≈≈.♣♣...†.~♣## #.♣.D..≈@.~♣♣..~~....#.♣♣....§§≈~♣♣.♣≈-0h.♣♣.%♣§.♣~~♣♣♣♣♣.♣ P.<.#♣♣♣♣♣♣♣♣♣>♣ ♣♣♣.#@   shadow #.# ♣♣ ###P.#....##P.##-0h #.. #......P...## .# ###-0hMj.§§§≈~-0h≈§§§@§§§§-0hBT9Water -0h[S§§§-0h-0hjZ  ♣♣♣♣♣ ♣♣♣♣♣♣♣♣~..♣♣♣♣♣≈≈≈-0hZ e###### ♣♣.~~..§§.♣≈.≈≈♣ ## ####..#.#### ♣§§§~†♣§§§♣..~~♣ #. #..........♣ ♣§§≈~~♣♣♣.♣~..~♣ #[♣..♣≈~≈♣♣♣..†~~~♣ #. ............♣. ♣@§≈.♣♣...†.~♣# #-0h[ 0♣.D.§§@§~♣♣..~~....# .♣♣..§§§§≈~♣♣.♣≈.....-0h4[ ♣.%♣§§♣~~♣♣♣♣♣.♣ P.<-0hP[ #♣♣♣♣♣♣♣♣♣>♣ ♣♣♣.#♣-0h[ PD   five-headed hydra (asleep)@   shadow #...........## ...#-0hFb §≈.≈@§§§-0hJc '90-0hh A§§-0hri .0hQ.0h R♣♣♣♣♣ ♣♣♣♣♣♣♣♣~..♣♣♣♣♣≈≈≈♣###### ♣♣§~~..§§.♣≈.≈≈♣ #.0hpR####..#.#### ♣§§§~†♣§§§♣..~~♣ .0hR #..........♣♣♣§§≈~~♣♣♣.♣~..~♣ ## #.0hR#....[.....♣♣§§♣≈~≈♣♣♣..†~~~♣ .0hLSh........♣..♣≈≈≈.♣♣...†.~♣## ##.♣.D@.≈@§§♣♣..~~....#.0hS.♣♣..§§§§≈~♣♣.♣≈.... #.0hT.♣♣.%♣§§♣§~♣♣♣♣♣.♣ #P.<.0hET#♣♣♣♣♣♣♣♣♣>♣ ♣♣♣.# ##..0h~T.# ♣♣ ###P  ##....##P.## # .0hT\ #......P...## .#.0hT~ ## ##...........## ....0h0U#..P.#..### #.## ###.0hf.0hmY§§.§§§§§.0hm8§§§§.0hnM=1.0hw-§§§.0hx)§§.0h| .0h|G_Your shadow fades away..0hd &  .0h nThe helpless five-headed hydra fails to defend itself.  You skewer the five-headed hydra like a kebab!!!!.0hm X§§§.§.0h §§§§.0h §§.0h 3§§♣≈§§.0h `†@§§.§.0h& 4..0h 6402.4 (0.8.0h §.0h 9§§§§.0h% §.0h  .0h G_You kill the five-headed hydra!/0h♣♣♣♣♣ ♣♣♣♣♣ ♣♣♣~.§♣♣♣♣♣≈≈≈♣ ###### ♣♣§§§.§§§.♣≈.≈≈♣ # ####..#.#### ♣.§§§§♣§§§♣..~~♣ #. #.♣♣♣§§§§§♣♣♣.♣~..~♣ ##. #....[.....♣♣§§♣≈§§♣♣♣..†~~~♣ #. .♣§§♣≈§§.♣♣...†.~♣##. #.♣.†.@§.§§♣♣..~~....#. .♣♣..§§§§≈~♣♣.♣≈. .♣♣.%♣§.♣§~♣♣♣♣♣.♣. P.<.#♣♣♣♣♣♣♣♣♣>♣ ♣♣♣.#. #.# ♣♣ /0h(J###P. ##....##P.## #..  #......P...## .# ###  #.## ... #  .....#..P.#..### #.## ### # /0ht§§§§♣§§§@§..§.§/0h/0h--3.4 (1.0/0h!§/0h 7§§§§§/0h<>§§/0h/0h/0h/0h(/0h4/0h/0h,/0h'/0h/0hV/0h/0h /0hG/0h/0h6/0h,/0h/0h@Water /0hg/0hA/0h9 /0h /0h!/0h,/0h/,/0h0/0h4/0h67/0hm7)/0hM8/0h</0h@B/0hJD/0h;F/0hoF/0hEG/0hK/0hM,/0hN/0h$S/0hrU/0hU/0hoV/0hZ/0h\/0h]/0h]/0h%b/0h*d,/0hd/0hi/0hk,/0hl/0hLq/0ht@Water /0h;t/0hw/0h{/0h}/0h~/0h~/0h/0h/0h=)/0h!/0h/0h-/0h_/0h#/0h/0h/0hے/0h{/0hO/0h,/0hR/0h/0h/0hD/0hӠ/0hl/0h,/0h:/0h'/0h/0h$/0h/0hگ/0hܱ,/0hz/0hf  You see here a swamp worm corpse./0h/0h _/0hŹ/0h`n/0h,/0h/0h/0h/0h/0h/0h/0h2,/0h,/0h/0hr,/0he/0h/0h,/0h/0hz/0h',/0h /0h@  There is an open door here./0h/0hy _/0h@/0hK/0h,/0h/0h/0h,/0h/0h/0h,/0h/0h/0h,/0h/0h=/0h,/0h/0h%/0hv,/0h/0h/0h/0h/0h7/0h/0h/0hh/0hr/0h"/0h",/0h/0h/0h,/0h@/0he /0h"/0h"/0h&#/0hW$/0h&/0h&/0h6'/0h(/0h{*/0h*/0h7+/0h,/0h//0h//0h0/0h+2/0h4/0h4/0h5/0hV7/0hV:/0hy:/0h;/0h"=/0h?/0h?/0h@/0hB/0hE/0hE/0hF/0hkI/0hK/0hK/0hM/0h|O$ /0hO"_You reach down and open the door./0hR4/0hS/0h7V@  There is an open door here./0hY/0hxY _/0hZ/0h\/0h^/0h-_/0h"`/0hUb/0h/e/0h`e/0hIf/0hg/0h&j/0h`j/0hIk/0hl/0ho,/0hp/0hq/0hHt/0ht/0hKu/0hO/0h,/0h/0h/0h,/0h/0hы/0h,/0h/0h/0hs,/0hO/0h/0h\/0h(/0h/0h/0hj/0h/0hͪ/0hЭ/0h/0h2/0h*/0h/0hi/0h/0h}/0h/0h/0h/0hv/0hܾ/0hi/0h/0h=/0hb/0h/0h./0h/0h/0hJ/0h/0h/0h/0h/0h/0hv/0hY/0h]/0h/0h'/0h/0h+/0h;/0h\/0h/0hA/0hG/0hH/0h/0hF/0h/0h/0h*/0h/0hk/0h)/0h/0h/0h/0h9/0h/0h/0h/0h/0h/0hk/0h/0h/0h/0h/0h/0hD /0hg /0h /0h /0h /0hh /0h /0h\ /0h /0h /0h /0h /0h /0h /0h| /0h /0h /0h, /0h /0h) /0h[ #...##...##..## #.#.# #÷÷## ...#.##..###..# ##### ##.#.# ....#†#.#.##..# ####..### /0h .....#........# ####....#.# /0h ....†..>÷.....# ###...Y.....# ....##...#....### #P.<.Y.....## /0h @...#.†#.#.##..#.###..#....Y..# ###..###....##...##.YY......# ....#....##...+.@..##.........## ..#######........## #♣##/0hU V...# #........#  ♣##♣♣......## ###...#..#  ♣♣♣##### ###!..## /0hw Y   death yak (wandering) /0h 1880.4 (87.0)/0h!! A. /0h! ,1.4 (88/0h/% /0h& /0hvF /0hF /0hG /0hhJ /0hFO B/0hWQ /0hS /0h\T /0hU /0hW /0h[ /0hK\ /0hl] /0h_ /0hc /0hf /0hbf /0hg /0hi /0hk /0h ..........## ##...#.#..#.#.## .....+## ##...........# /0h .....# ##.#######.'.# ##...##..## #.#.# #÷÷## ##..###..# ##### ##.#.# /0hD #†#.#.##..# ####..### #........# ####....#.# /0hx r†..>÷.....# ###.........# ##...#....### #P@<.......## 5.4 (4.0)/0h †#.#.##..#.###..#.......# /0h I#..###....##...##.........# #....##...+....##.........## ..........#######......./0h .## ...........# #......Y.#/0h Y   death yak (wandering) ##♣♣......## ###...#..#♣♣♣#####/0ha L###!..##/0h /0h /0h  /0h R_A death yak is nearby!/0h ^        #.#.# #÷÷##  ##### /0h=^ 2 #† ####..### /0h^^  ####....#.# †..>÷ ###.........#  #P@<.......## .†/0h}^ 7#..#.......# ...##.........# /0h^ ....##.........## #####....##  .Y.#  ..#  /0h^ = ###!..## /0hZ        #.#.# #÷÷##  #####  † ####..###  ####....#.# /0h 4†..>÷ ###.........#  #P@<.......## †/0h o#..#.......# ...##.........# ....##.........## #####... .Y.#  .   ###!/0h? ) /0h /0h /0h /0h[ ` _A death yak is nearby!/0h       #.#.# #÷÷##  #####  #†/0hO8 ####..###  ####....#.# /0hr*†..>÷ ###.........# /0h #P@<.......## .†#..#.......# ...##.........# ....##.........## /0h#####....## /0hT .Y.#  ..#  /0h= ###!..## 00hm       #.#.# #÷÷##  #####  † ####..###  ####....#.# †..>÷ ###.........# 00hTn #P@<.......## †#..#.......# ...##.........# ....##.........## #####... .Y.#  .  00hnW ###! 00hs00hvs00hw00hy` _A death yak is nearby!00hN## ##...#.#..#.#.## +## ##.# # ##.#.'.# ...##..## #.#.# #÷÷## ##..###..# ##### ##.#.# †#.#.##..# ####..### #.00hqO# ####....#.# ..>÷.....# ###.# ...#....### #P.@.## †#.#.##..#.###..#.......# ..###....##...##..# ....##...+....##.........## #######..Y.....### #...Y..Y.# YY 3 death yaks (wandering)00hOJ♣♣......## ###...#..#♣♣♣##### ###!..##00hQ00hQ00hwR00hXW.YY.00hX26.4 (1 _00h]00h` _A death yak is nearby! _A death yak is nearby! _ There is a stone staircase leading up, spattered with blood here. 00h+an_You see here a komodo dragon skeleton.00hs+## ........# # ##.#######.'.# ##..## #.#.# #÷÷## ###..# ##### ##.#.# .#.##..# ####..### 00h)t1........# ####....#.# .>÷.....# ###.........# 00hyt.#....### #P.<## #.##..#.###..## ..###....##...##...# ...##...+....##..## ....#######...Y....## # #...Y.Y..# ♣♣00ht_## ###...#..#  ♣♣♣##### ###!..## #..#00h{00h|,00huYYY...YYY00h7/==700h00hY 00h!_The death yak bellows! x310h2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20h......+## ##...........#  neoul the Unseen 20h.......# ##.#######.'.#  Poltergeist of Dithmenos *****. 20h...##..## #.#.# #÷÷##  Health: 83/83 ======================== 20h#..###..# ##### ##.#.#  Magic: 20/23 ====================---- 20h*#.#.##..# ####..###  AC: 7Str: 4 20hm........# ####**..#.#  EV: 2120hInt: 18 .>÷.....# ###*****....#  SH: 520hDex: 31 ...#....### #P******...##  XL: 13 Next: 40% Place: Lair:3 20hu#.#.##..#.###..#@***...#  Noise: ==-------  Time: 14887.4 (0.0) 20h..###....##...##****.....#  p) +1 rapier 20h...##...+....##**Y**....##  Throw: 2 throwing nets 20hD........#######***YY...##  Fly .........# #........# 20h♣♣......## ###...#..#  YYY 3 death yaks  ♣♣♣##### ###!..## 20h 20h#..# 20h  20h)c_You see here a komodo dragon skeleton. 20hI!_The death yak bellows! x3  20hgCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  20hMConfirm with . or Enter, or press ? or * to list all spells.20h}Casting: Dazzling Flash (safe; 1% risk of failure)  20hWPress: ? - help, Dir - look around, f - activate20hOo......+## ##...........#20h.neoul the Unseen 20hʹ.......# ##.#######.'.#Poltergeist of Dithmenos *****. ...##..## #.#.# #÷÷##Health: 83/83 ======================== #..###..# ##### ##.#.#20hLMagic: 20/23 ====================---- #.#.##..#####..###AC: 7Str: 4 20h"........# ######..#.#EV: 21Int: 18 20hK.>÷.....# ########....#SH: 520hDex: 31 ...#....### ########...##XL: 13 Next: 40% Place: Lair:3 #.#.##..#.###..#@###...#20h̵Noise: ==-------  Time: 14887.4 (0.0) ..###....##...######.....#20hp) +1 rapier ...##...+....#######....##20hThrow: 2 throwing nets ........############...##Fly 20h>.........# #........# ♣♣......## ###...#..#20hg~YYY 3 death yaks♣♣♣#####20h###!..###..# _You see here a komodo dragon skeleton. 20h_The death yak bellows! x3  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  20h޶Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  20hPPress: ? - help, Dir - look around, f - activate20hN20h20h20hю"..20hA .....20hpMP.<.......20h2Y...20h@..YY......20h20he%-20h8.4 (1 _20h20h20h 3...###.#..#.#.##20h\ +## ##...........#.....# ##.#######.'.#.##..## #.#.# #÷÷## ##..###..# ##### ##.#.# †#.#.##..# ####..### 20h 6#........# ####....#.#>÷.....# ###..#..#....### #P.20h .## †#.#.##..#.###..#.# 20hb U#..###....##...##Y........###...+....##..YY.....#########..## ..20h ..# #........# #♣♣......## ###...#..#♣♣♣#####20h u###!..###..#20h 20h 20h/ 20hx ZYY..20h1 O--920h 20h  There is a stone staircase leading up, spattered with blood here. _You see here a komodo dragon skeleton.30h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.30h?30h.........## ##...#.#..#.#.##  neoul the Unseen .......+## ##...........#  Poltergeist of Dithmenos *****. ........# ##.#######.'.#  Health: 83/83 ======================== 30h#...##..## #.#.# #÷÷##  Magic: 17/23 =================------- ##..###..# ##### ##.#.#  AC: 7Str: 4 30hNd†#.#.##..# ####..###  EV: 21Int: 18 #........# ####*...#.#  SH: 5Dex: 31 30h..>÷.....# ###****.....#  XL: 13 Next: 40% Place: Lair:3 #...#....### #P*@***....##  Noise: ---------  Time: 14889.4 (0.0) 30h†#.#.##..#.###**#Y**....#  p) +1 rapier 30hm#..###....##.**##YY*......#  Throw: 2 throwing nets ....##...+...*##.***.....##  Fly 30h .........#######........## ..........# #........#  YYY 3 death yaks #♣♣......## ###...#..# 30hg ♣♣♣##### ###!..##  #..# There is a stone staircase leading up, spattered with blood here. _You see here a komodo dragon skeleton.  30hQCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  30hWPress: ? - help, Dir - look around, f - activate30hK.........## ##...#.#..#.#.##neoul the Unseen .......+## ##...........#Poltergeist of Dithmenos *****. ........# ##.#######.'.#Health: 83/83 ======================== #...##..## #.#.# #÷÷##Magic: 17/23 =================------- ##..###..# ##### ##.#.#30hAC: 7Str: 4 †#.#.##..#####..###EV: 21Int: 18 #........# #####...#.#SH: 5Dex: 31 30h#l..>÷.....# #######.....#XL: 13 Next: 40% Place: Lair:3 #...#....### ###@###....##Noise: ---------  Time: 14889.4 (0.0) 30h†#.#.##..#.#########....#p) +1 rapier #..###....##.#######......#Throw: 2 throwing nets ....##...+...###.###.....##Fly .........#######........## ..........# #........#30hRYYY 3 death yaks #♣♣......## ###...#..#♣♣♣########!..###..#30hIlThere is a stone staircase leading up, spattered with blood here. _You see here a komodo dragon skeleton.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate30h _You see here a komodo dragon skeleton.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.30hݶ30hU.....P.@.....#YY...##Y...##....YYY30h1M(2 blind, 2 unable to s…)30h\13 ==90.4 (130h30h 30h'__The death yak is dazzled. x2; The death yak misses you.30h &  30h8 You strike the helpless death yak from behind!  You spit the death yak like a pig!!!  The death yak is heavily wounded.30ht R  Your shadow hits the death yak with a rapier.30h @Y#YY.@YY@   shadow-1.2 (0.830hd 30h  30hB L_The death yak completely misses you.40h  You strike the helpless death yak from behind!  You spit the death yak like a pig!!!40h † 2 death yaks (1 blind, 1 unable to seYou kill the death yak!40h2[3-9 (0.740h40hA _The death yak gores you but does no damage.40h%   40h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.40h6_ .........## ##...#.#..#.#.##  neoul the Unseen .......+## ##...........#  Poltergeist of Dithmenos *****. ........# ##.#######.'.#  Health: 83/83 ======================== 40h_ #...##..## #.#.# #÷÷##  Magic: 14/23 ==============---------- ##..###..# ##### ##.#.#  AC: 13  Str: 4 †#.#.##..# ####..###  EV: 21Int: 18 #........# ####*...#.#  SH: 5Dex: 31 ..>÷.....# ###****.....#  XL: 13 Next: 43% Place: Lair:3 40h5` #...#....### #P*@Y**....##  Noise: =--------  Time: 14891.9 (0.0) †#.#.##..#.###**#*Y*....#  p) +1 rapier 40h` #..###....##.**##*@*......#  Throw: 2 throwing nets ....##...+...*##.***.....##  Fly .........#######........## 40h` ..........# #........#  YY 2 death yaks (1 blind, 1 unable to se…)#♣♣......## ###...#..#  @   shadow  ♣♣♣##### ###!..##  40h a #..# You kill the death yak! _The death yak gores you but does no damage.  40hQa QCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  40ha WPress: ? - help, Dir - look around, f - activate40h .........## ##...#.#..#.#.##neoul the Unseen 40h .......+## ##...........#Poltergeist of Dithmenos *****. ........# ##.#######.'.#40hr Health: 83/83 ======================== #...##..## #.#.# #÷÷##Magic: 14/23 ==============---------- 40h ##..###..# ##### ##.#.#AC: 13  Str: 4 †#.#.##..#####..###EV: 2140h Int: 18 #........# #####...#.#SH: 540h Dex: 31 ..>÷.....# #######.....#40hc 5XL: 13 Next: 43% Place: Lair:3 #...#....### ###@###....##40h Noise: =--------  Time: 14891.9 (0.0) †#.#.##..#.#########....#p) +1 rapier 40hN #..###....##.#######......#Throw: 2 throwing nets 40h ....##...+...###.###.....##Fly 40h .........#######........## ..........# #........#40h6 YY 2 death yaks (1 blind, 1 unable to se…)#♣♣......## ###...#..#40hg {@   shadow♣♣♣#####40h T###!..##40h 2#..#You kill the death yak! 40h I_The death yak gores you but does no damage.  40h) Casting: Dazzling Flash (safe; 1% risk of failure)  40hU MConfirm with . or Enter, or press ? or * to list all spells.40h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate40h 40h 40h5 40h\ ,.....40h P.@Y....#†Y...##.@..##....40h{ >YY40h p5==2.9 (1 _40h40h50hM450h46--3.7 (0.850h;50hU>T _You barely miss the death yak.50h 50hM c  You barely miss the death yak.50h @Y..Your shadow hits the death yak with a rapier.50h Q=-4.550h! 50h` V _The death yak barely misses you.60h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.60h.........## ##...#.#..#.#.##  neoul the Unseen 60h?.......+## ##...........#  Poltergeist of Dithmenos *****. ........# ##.#######.'.#  Health: 83/83 ======================== 60h0#...##..## #.#.# #÷÷##  Magic: 12/23 ============------------ 60h##..###..# ##### ##.#.#  AC: 13  Str: 4 †#.#.##..# ####..###  EV: 21Int: 18 60h#........# ####*...#.#  SH: 5Dex: 31 60h..>÷.....# ###****.....#  XL: 13 Next: 43% Place: Lair:3 60h #...#....### #P*@Y@*....##  Noise: =--------  Time: 14894.5 (0.0) 60hN†#.#.##..#.###**#Y**....#  p) +1 rapier 60hzc#..###....##.**##***......#  Throw: 2 throwing nets ....##...+...*##.***.....##  Fly 60h9.........#######........## 60h..........# #........#  YY 2 death yaks (1 blind, 1 unable to se…)60h.I#♣♣......## ###...#..#  @   shadow  ♣♣♣##### ###!..##  #..# Your shadow hits the death yak with a rapier. 60h]_The death yak barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  60hMConfirm with . or Enter, or press ? or * to list all spells.60hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate60h.........## ##...#.#..#.#.##neoul the Unseen 60h.......+## ##...........#Poltergeist of Dithmenos *****. ........# ##.#######.'.#60h Health: 83/83 ======================== #...##..## #.#.# #÷÷##60h;Magic: 12/23 ============------------ 60h##..###..# ##### ##.#.#AC: 13  Str: 4 60h͜†#.#.##..#####..###EV: 21Int: 18 60h#........# #####...#.#SH: 560h\,Dex: 31 60h<..>÷.....# #######.....#XL: 13 Next: 43% Place: Lair:3 60h#...#....### ###@###....##60h'NNoise: =--------  Time: 14894.5 (0.0) †#.#.##..#.#########....#60hh5p) +1 rapier 60h#..###....##.#######......#Throw: 2 throwing nets 60h....##...+...###.###.....##Fly 60h..........#######........## ..........# #........#60hȟcYY 2 death yaks (1 blind, 1 unable to se…)#♣♣......## ###...#..#@   shadow60hq♣♣♣########!..##60hUT#..#Your shadow hits the death yak with a rapier. 60h_The death yak barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  60hڠConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  60hPPress: ? - help, Dir - look around, f - activate60hw,.....60hUwP.@Y@...#Y....##....##....60hw60hRx]2-=5.5 (160h}60hH 60hw_The death yak barely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  60hPress: ? - help, Dir - look around, f - activate _The death yak gores you. The death yak completely misses you.60h 9 .60h tYou catch the helpless death yak completely off-guard!  You impale the death yak!!  60h% NThe death yak is moderately wounded.60h( $5860hV Q--------6.3 (0.860h, 60h 1 _The death yak gores you! x270hl  You hit the death yak but do no damage.70h  YYally target)The death yak is moderately wounded.70h Your shadow hits the death yak with a rapier!  The death yak is no longer blind. The death yak gores you!70hs u37-------------7.170h70h  70h?(_The death yak gores you.70h 70h _ Ability - do what?70h3 CostFailure  f - Cacophony4 MP, Noise0%  Invocations -70h X - Renounce ReligionNone0%  a - Shadowslip4 MP, 5 HP, Piety-, Instant 1%  b - Aphotic Marionette70h X5 MP, Piety-11% c - Primordial Nightfall70hn 8 MP, Piety----47% [?] toggle between ability selection and description.70h 70hy 70hb .........## ##...#.#..#.#.##neoul the Unseen .......+## ##...........#Poltergeist of Dithmenos *****. ........# ##.#######.'.#Health: 37/83 ==========-------------- #...##..## #.#.# #÷÷##70hɜ Magic: 12/23 ============------------ ##..###..# ##### ##.#.#AC: 13  Str: 4 †#.#.##..#70h+ I####..###EV: 21Int: 18 #........# ####....#.#SH: 5Dex: 31 70h ..>÷.....# ###.........#70h XL: 13 Next: 43% Place: Lair:3 70h> #...#....### #P.@Y@.....##70h Noise: ==-------  Time: 14897.1 (0.0) 70h †#.#.##..#.###..#Y......#70hi 5p) +1 rapier 70hğ {#..###....##...##.........#70h ?Throw: 2 throwing nets 70hz ....##...+....##.........##Fly 70hؠ .........#######........## ..........# #........#YY 2 death yaks (1 ally target) 70h4 #♣♣......## ###...#..#@   shadow♣♣♣#####70h ###!..###..# _The death yak gores you! x2  You hit the death yak but do no damage.70h The death yak is moderately wounded.Your shadow hits the death yak with a rapier!  The death yak is no longer blind. The death yak gores you! 70hH _The death yak gores you.70h .........## ##...#.#..#.#.##neoul the Unseen 70hP .......+## ##...........#Poltergeist of Dithmenos *****. ........# ##.#######.'.#70h Health: 37/83 ==========-------------- 70h #...##..## #.#.# #÷÷##70hh Magic: 12/23 ============------------ ##..###..# ##### ##.#.#70h ,AC: 13  Str: 4 †#.#.##..#####..###EV: 2170hv ,Int: 18 70h #........# ####....#.#SH: 5Dex: 31 70hQ ..>÷.....# ###.........#70h XL: 13 Next: 43% Place: Lair:3 70h #...#....### #P.@Y@.....##70hg $Noise: ==-------  Time: 14897.1 (0.0) †#.#.##..#.###..#Y......#70h 5p) +1 rapier 70h# #..###....##...##.........#Throw: 2 throwing nets 70h }....##...+....##.........##70h Fly .........#######........## 70hW U..........# #........#70h YY 2 death yaks (1 ally target) #♣♣......## ###...#..#70h5 {@   shadow♣♣♣#####70h T###!..##70h U#..#Your shadow hits the death yak with a rapier!  70hG `The death yak is no longer blind. The death yak gores you! _The death yak gores you.  70h Activating: Shadowslip (1% risk of failure)  70h- Press: ? - help, Dir - look around, f - activateA stone staircase leading up, spattered with blood.80h$.......## ##...#.#..#.#.##neoul the Unseen .....+## ##...........#Poltergeist of Dithmenos *****. ......# ##.#######.'.#Health: 37/83 ==========-------------- ..##..## #.#.# #÷÷##80hQMagic: 12/23 ============------------ ..###..# ##### ##.#.#AC: 13  Str: 4 .#.##..#####..###EV: 21Int: 18 80h.......# ####....#.#SH: 5Dex: 31 80h>÷.....# ###.........#XL: 13 Next: 43% Place: Lair:3 80h:..#....### #P.@Y@.....##Noise: ==-------  Time: 14897.1 (0.0) 80h?.#.##..#.###..#Y......#p) +1 rapier 80hf.###....##...##.........#Throw: 2 throwing nets 80he..##...+....##.........##80h&Fly 80h.......#######........## ........# #........#80hYY 2 death yaks (distracted, 1 ally targ…)♣......## ###...#..#@   shadow ♣♣♣########!..###..#The death yak is no longer blind. The death yak gores you! _The death yak gores you.  Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up, spattered with blood.  You swap places with your shadow and weave the vestiges of your form into it.80h2-8/23 ----80h#80h _gores you.  Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activate80hA stone staircase leading up, spattered with blood.  You swap places with your shadow and weave the vestiges of your form into it. _The death yak turns its attention towards your shadow. x280hJc ( 80hc  You strike the helpless death yak from behind!  You skewer the death yak like a kebab!!!  The death yak is almost dead.80hd @9=---80hMe ,-9 (0.880h L _The death yak gores your shadow!90h  You strike the helpless death yak from behind!  You spit the death yak like a pig!!!90h".90h   death yak (distracted, ally target)90h7& 90hlK-=790h--90h_8.7 _You kill the death yak!90hs90h 90h[_Your Fighting skill increases to level 6!90hi  You puncture the death yak!  The death yak is lightly wounded.90hQ3=9.4 (0.790h"90h($W _The death yak misses your shadow.90h  You hit the death yak but do no damage.The death yak is lightly wounded.90h N2-900.190h 90h 6 _The death yak gores your shadow!90h%  You puncture the death yak!  The death yak is moderately wounded.90h 4==9 (0.890h 90h ^ _The death yak barely misses your shadow.:0h  You catch the helpless death yak completely off-guard!  You perforate the death yak like a sieve!!!:0h] <@ :0hMY The death yak is almost dead.:0h6--1.6 (0.7:0hY _Your shadow hits the death yak with a rapier.:0h  You catch the helpless death yak completely off-guard!  You perforate the death yak like a sieve!!!:0h†@   shadow:0h 44151--2.3 _You kill the death yak!:0hͣ:0h:0hi _Your Stealth skill increases to level 17!:0hh :0h :0h :0hT :0h 10/24=0:0h :0hE ; 9:0h :0h :0h' p5=8:0hD :0hg, _You start resting.You feel your existence waver again.:0h- :0h- 1 7 :0h. :0h&1 :0hY1 :=:0he2 :0h4 :0h 5 L6=:0h16 :0h8 :0h8 T1=:0h9 :0h< :0h7< :0h6= :0h? :0hZ? :7:0he@ :0hB :0hB :0hC :0hE :0hE :=:0hF :0hI :0hI Z82=:0h8K :0hM ,:0h%N :0hP ,:0hQ :0hS :0hT T9=:0h1U :0hW :0hW :=:0hX :0h[ :0hE[ U13=:0hK\ :0hd_ :0h_ M40=:0ha :0hc :0hd :0he :0hg :0hg :0hh :0hj :0hj :=:0hk :0hqn :0hn d14=:0ho :0hq :0hq :0hr :0ht :0h u :0hv :0hPx :0h~x >2=:0hx :0hy :0h{ :0h| :=:0h&} :0h :0h :0h :0h :0h2 y43=5=:0hT :0h] :0h :0h :0h :0h" :0h :0h :0h :4:0h> :0hȐ :0h :=:0h :0h/ :0h\ T6=:0h{ :0hė :0h T5=:0h :0h :0hH :0h? :0h :0h :0h :0h$ :0hW ^6==:0hp :0h :0h, T7=:0h@ :0h :0hK :0hA :0h :0hǬ :0h 37:0h :0h :0h :0h :0hJ :0h :=:0h :0h :0h :8:0h :0h :0h̺ [18=:0hݻ :0h :0h1 :0h :0h :0h T9=:0h :0h :0h4 :0h! :0h :0h :=:0h :0h :0h_ 650=:0h I9=:0h :0h :0h :0h :0h :0h9 :0h> :0h P1:0h :0h :0h1 :=:0hG :0h :0h [20=:0h :0h; :0hi T2=:0h} :0h> ,:0he :0h ,:0h :0h :0hf ^3==:0hY :0h{ ?1:0h 1=:0h :0hK :0h{ :0hu :0hV :0h :4:0h :0h ,:0hE :0hF :0h :=:0h :0h :0hi :5:0hb :0h/ :0h^ 22:0h )=:0h :0h :0h1 :0h, :0h{ :0h T6=:0h :0hF :0ht :0ha :0hc :0h :=:0h :0h9 :0hg 57=:0h A3=:0h :0h0 :0h^ :0h[ :0h :0h :0h(! :0h=# :0hy# :8:0h$ :0hM' :0h|' :=:0h( :0h. : .:0h/ _ _Your shadow fades away.:0h3 076.3 (74.0):0h4 V4=7.3 (75:0hQ8 :0hZ: % _Magic restored.:0h 4:0hu :0h659=60==12:0hX B:0h :0h :0h :0h :0hTZ3=:0h:0h:0hq:0hj:0h?:0hn:0h:0h :0heR4=:0h:0hz!:0h!:0h":0h&&,:0hI':0h):0h *B5:0h"+:0h-:0h .:0h/:0h42,:0h3:0h~6:0h6Z6=:0hS8:0h~;:0h;:0h<:0h%?:0h}?:0h@:0h?C:0hCR7=:0hD:0hQG:0hG:0hH:0hlL:0hL:0hM:0hvP:0hPB8:0hQ:0huT:0hT:0hU:0hX,:0h#Z:0h\:0h1]B9:0h[^:0h`:0h1a:0hDb:0h3e:0he:0hf:0hh:0hi[70=:0hyj:0hSm:0hm:0hn:0hsq,:0hr:0hu:0huR1=:0h%w:0hy:0hz:0h{:0h~:0hd~:0h`:0h&:0hyB2:0h:0hR:0h:0h܇:0h:0h:0h:0h:0hZ3=:0hE:0hݒ:0h0:0h=:0h:0hݗ:0h:0h:0h :0h,:0h:0hVR4=:0há:0h:0hk:0h:0h#:0h:0h:0h:0htB5:0h:0hD:0h:0h:0hB,:0h:0h9O76:0h:0h&,:0h:0h,:0h:0h:0h>7=:0h:0h,:0hc:0h:0h:0h:0h:0hR8=:0hI:0h,:0h:0h:0h:0hK:0h:0hM89:0h:0h`:0h:0h:0hm:0h:0h:0h(680:0h=:0h:0h,:0h:0h,:0hn:0h]51:0h3=:0h:0h,:0h3:0h,:0h;:0hN2:0h:0h,:0h; :0h ,:0h :0h_ _You start resting.:0h3/5050.3 (73:0h)L3=1.3 (74:0h:0hX " _HP restored.;0h;0h;0h;0hs;0hd,;0h ;0h;0h;0h ,;0h ;0h;0ha:=;0h;0hr,;0h;0h,;0h;0h,;0h;0hD",;0h#;0h-&,;0h';0h*,;0h+;0hX.,;0h/;0h!2,;0hh3;0h.6,;0h7;0h9,;0h;;0h=,;0h?;0hzA,;0hB;0hE,;0h@G;0hI;0h)J;0h%K;0hM,;0h:O;0hQ,;0hR;0hU,;0h W;0hzY,;0hZ;0h];0h^;0h7_;0ha;0ha;0hc;0hf;0h=f;0hag;0hi;0hj;0h@k;0hm,;0hn;0hzq;0hq;0hr;0hu;0hv;0h!w;0hy;0hy;0h{;0h~;0h;~;0hF;0h};0h΁;0h؂;0h;0hԅ;0h;0hU;0h;0h;0h;0h΍;0h;0h;;0h;0h;0hL;0h;0h;0hO;0h;0h;0h\;0h;0h;0hՠ;0h;0h0;0hh;0h;0h;0h;0h8;0hR;0h$;0hX;0hl;0h;0h5;0hR;0hx;0h;0h;0h;0hǹ;0hκ;0hE;0h;0h;0h;0h7;0h];0hC;0hw;0h;0h;0h5;0hq;0hv;0h;0h;0h,;0hb;0h/;0h3;0hi;0h;0h;0hJ;0h;0h,;0h%;0hO;0h;0hY;0ha5 150.3 (99÷ _You start waiting.1.3 (100.0) _Done waiting.;0hV4;0hW;0hZ;0hn];0hiaB;0hd,;0h_f;0h9h;0hj,;0hl;0ho;0hTp,;0hq;0hs;0hv,;0h^w;0hFy;0h{;0h{;0hM,;0h ;0hj;0h;0h;0hƇ;0h;0h$ ;0hËR_q - 2 potions of heal wounds (gained 1);0h;0h4;0hE;0h;0hג;0h;0h;0h#;0h;0hΘ;0h;0h,;0hG;0h;0h[;0h?  You see here a +0 war axe.;0h ;0h| _;0h;0h*;0hA,;0he;0h~;0h;0h;0h˶;0h|;0hk;0h׻;0h;0h;0hR;0h;0h\;0h;0h\,;0h3;0ht;0h,;0h;0hS;0h;0h;0h;0h;0hB;0h;0h,;0h;0h;0hQ;0h;0h;0h;0h;0hL;0hk;0h ;0hA...# #........# #♣♣......## ###...# ;0h, ♣♣♣##### ###...# ##..# ######..) ;0h/#.#.###.# #........## #.........# ;0h..+@.......## ;0hF"YPP.............# >....#.........## ;0hY+.. #...# ## ##.....<..## ######..##YY 2 elephants (trample, asleep) ;0hG#### ;0h% 75.3 (24.0)  2 elephants come into view.;0h(;0h;0hw8 .;0hYYYYYY 3 elephants (trample, 2 wandering);0h,The elephant trumpets!;0h,6.3 (25;0h* ;0h\ _An elephant comes into view.;0hx #........#  ###...#..#   ###...## ;0hy ##..##  ######..)#  #.#.###.##  #........##  ;0hR#.........#  ..+@.......##  ;0hf.PP.............#  YY...#.........##  ;0h19Y+.. #..........#  ;0hfC## ##.....<..##  ######..##  ;0h=#### ;0h\n #........# ;0h_\ ###...#..#   ###...##  ##..##  ;0h\A######..)#  #.#.###.##  #........## ;0h\ #.........#  ..+@.......##  ;0h$].PP.............#  ;0ho]YY...#.........##  Y+.. #..........#  ## ##.....<..;0h]b ######..##  ;0h]I#### ;0hd;0h/e;0hj;0hxlN _There are monsters nearby!;0hl;0h& #........#  ###...#..#   ###...##  ##..##  ;0h5'######..)#  #.#.###.##  #........##  #.........#  ..+@.......##  .PP.............#  ;0hq'{YY...#.........##  Y+.. #..........#  ;0h'j## ##.....<..##  ######..##  #### ;0h';0h_ ! #........#  ###...#..#   ###...##  ##..##  ######..)#  #.#.###.##  #........##  #.........#  ;0h r..+@.......##  .PP.............#  YY...#.........##  Y+.. #..........#  ## ##.....<.. ######..##  #### ;0h 4;0h ;0h d _There are monsters nearby!;0hn\  #........#  ###...#..#   ###...##  ##..##  ######..)#  #.#.###.##  #........## ;0h\ 9 #.........#  ..+@.......##  .PP.............#  YY...#.........##  Y+.. #..........#  ## ##.....<..##  ######..##  ;0hN] =#### ;0h~  #........#  ###...#..# ;0h `  ###...##  ;0h N##..##  ;0hL f######..)#  ;0h| #.#.###.##  ;0h W#........## ;0h u #.........#  ;0h- ..+@.......## ;0h[  ;0h .PP.............#  ;0h YY...#.........##  ;0h Y+.. #..........#  ;0hD h## ##.....<..;0hr  ;0h ]######..##  ;0h ?#### ;0h ;0h ;0h ;0h ;0h:  ;0hv ^_There are monsters nearby!;0hȢ '##♣♣# ###...#..#  ♣♣♣### ###...## ##..########..)#+ #.#.###.##..# #........##....####;0h4 ...#Y..P...+........##Y.PP...@.........#$YY...#.........##.Y+.. #..........#;0hw = ## ##.....<..## ###### ##YYYYY 5 elephants (trample,;0hʣ 3 4 wandering) ;0h ;0hk ;0h2 ;0h, ;0h ;0hw \..YYY.Y...;0h 17.3 (1.0);0h} ;0h^  ;0h M_2 elephants come into view.;0h♣##♣♣......## ###...#..# ♣♣♣##### ###...## ##..##;0h` ######..)##+ #.#.###.##.# #........##.####..#.P...+.##Y.YPP.#;0h.YY.Y..#.##.Y+..##.#;0h. ### ##.....<..## ######.## ####YYYYY 6 elephants (trample, 5 wandering);0h/ ;0h- ;0h ;0hA;0h;0h...PPYY.YY;0hSYYYYY4;0hZ&8;0hX1;0hk; ;0h;N_An elephant comes into view.<0hԫ  ♣##♣♣......## ###...#..# ♣♣♣#####<0hm  ###...## ##..## ######..)#.#+ #.#.###.##.## #........##.####...#<0h٬ .P...+.##(...PPY.#.YYY...#<0h9 .##(.YY+..##..#.. ### ##.....<..##<0h # ######..## ####<0h <0hK <0h %  <0h -The elephant tramples you but does no damage.<0h[ <0h <0hj YY.YYYYY<0h &9<0ha <0hl  <0h 8_The elephant trunk-slaps you but does no damage.<0h L  You barely miss the elephant.<0h <0hH <0h+ d YYYY@..Y<0h+ YYYY1 ally targ…)@   shadowYour shadow hits the elephant with a rapier!  <0h0, The elephant misses you. The elephant closely misses you.The elephant tramples the fungus. The fungus begins to die.<0h, 6=80.1 (0.8<0h2 <0h4  <0h15 ,_The elephant trunk-slaps the fungus.=0h ♣♣♣### ###...## ##=0h ##..##. .######..)#=0ht|♣.#+. #.#.###.##♣....## #........##...####.........#♣.....P...+.=0h#=0hA(..YPPY....#...YYY@@.#.........##=0hd(..Y+..##..........#=0h.... ######.....<..#### ######=0hm\ ## Y=0h=0hIr  amples the fungus. The fungus begins to die. =0hI_The elephant trunk-slaps the fungus.  The elephant tramples the fungus. The elephant trunk-slaps the fungus.bar=0h)J6elephant trunk-slaps=0hmJL the fungus.  amples your shadow! Your shadow holds its ground!=0h|L-1.1 (1.0=0h@d=0h?m^ _The elephant closely misses your shadow.=0h0h  Casting: Dazzling Flash (safe; 1% risk of failure)  =0hh\Confirm with . or Enter, or press ? or * to list all spells.=0hy ♣♣♣##### ###...##  neoul the Unseen =0h## ##..##  Poltergeist of Dithmenos *****. . . ######..)#  Health: 83/83 ======================== ♣.#+. #.#.###.##  Magic: 21/24 =====================--- ♣....## #........##  AC: 7Str: 4  =0hMX....***####.........#  EV: 21Int: 18 ♣...**P***+........##  SH: 5=0h Dex: 31 .(..YPPY***.........#  XL: 13 Next: 51% Place: Lair:3 =0hV...YYY@@*#.........##  Noise: =--------  Time: 15181.1 (0.0) .(..Y+**##..........#  p) +1 rapier .... ######.....<..##  Throw: 2 throwing nets=0h   ## ######..##  Fly  ####   YYYYYY 6 elephants (trample, 1 ally targ…)  @   shadowThe elephant tramples your shadow! Your shadow holds its ground! _The elephant closely misses your shadow.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=0hdZ♣♣♣########...##neoul the Unseen####..##Poltergeist of Dithmenos *****.. .######..)#=0h(Health: 83/83 ========================♣.#+. #.#.###.##Magic: 21/24 =====================---♣....## #........##AC: 7=0hCStr: 4 ....#######.........#EV: 21Int: 18=0h♣...######+........##SH: 5Dex: 31=0h..(..#######.........#XL: 13 Next: 51% Place: Lair:3...Y###@##.........##Noise: =--------  Time: 15181.1 (0.0).(..#+####..........#p) +1 rapier.... ######.....<..##Throw: 2 throwing nets=0hh~########..##Fly ####=0hYYYYYY 6 elephants (trample, 1 ally targ…)@   shadowThe elephant tramples your shadow! Your shadow holds its ground! _The elephant closely misses your shadow.Casting: Dazzling Flash (safe; 1% risk of failure)  =0hConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=0hz=0h _The elephant closely misses your shadow.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.=0h= .....P...YPPY.@.YY.@.Y+..YYYYY=0hor4 blind, 4  The elephant is dazzled. x4=0h:*=0h!; *Your shadow points at the elephant and mumbles some strange words.=0h8*=0hT *The elephant seems to slow down. The plant seems to slow down.=0h:*=0hz`=0h   The elephant seems to slow down. x3; The elephant tramples the fungus!  The elephant trunk-slaps the fungus. The elephant misses you.=0ho=0hEPYY>YY=0hR20 2.1 (1=0hҝ=0h =0h08_The elephant trunk-slaps you but does no damage.=0h   =0h\ Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=0ha " ♣♣♣##### ###...##  neoul the Unseen ## ##..##  Poltergeist of Dithmenos *****.=0h  . . ######..)#  Health: 83/83 ======================== =0h* ♣.#+. #.#.###.##  Magic: 18/24 ==================------ ♣....## #........##  AC: 20  Str: 4 =0h  ....***####.........#  EV: 21Int: 18 ♣...**P***+........##  SH: 5Dex: 31 =0h8 .(..YPPY*@*.........#  XL: 13 Next: 51% Place: Lair:3 =0h ...Y*YY@*#.........##  Noise: =--------  Time: 15182.1 (0.0) .(..Y+**##..........#  p) +1 rapier=0h  .... ######.....<..##  Throw: 2 throwing nets =0hG ## ######..##  Fly  ####  =0h  YYYYYY 6 elephants (trample, 4 blind, 4 …) =0h  @   shadowThe elephant trunk-slaps the fungus. The elephant misses you. =0h^ _The elephant trunk-slaps you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  =0h !Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=0h( ♣♣♣########...##neoul the Unseen####..##=0h Poltergeist of Dithmenos *****.. .######..)#Health: 83/83 ========================♣.#+. #.#.###.##Magic: 18/24 ==================------♣....## #........##=0h >AC: 20  Str: 4 ....#######.........#EV: 21Int: 18♣...######+........##SH: 5Dex: 31=0h .(..#######.........#XL: 13 Next: 51% Place: Lair:3...Y###@##.........##Noise: =--------  Time: 15182.1 (0.0).(..#+####..........#p) +1 rapier=0h .... ######.....<..##Throw: 2 throwing nets########..##Fly ####YYYYYY 6 elephants (trample, 4 blind, 4 …)=0h4 @   shadowThe elephant trunk-slaps the fungus. The elephant misses you. _The elephant trunk-slaps you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  =0h Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=0h =0h \ ..@..P...=0h YPPY...>YY@.Y+..Y55 =0h+ _The elephant trunk-slaps you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  =0h| rPress: ? - help, Dir - look around, f - activateThe elephant is dazzled. x2=0h :*=0hI *Your shadow points at the elephant and mumbles some strange words.=0h 8*=0h *The plant seems to slow down. The fungus seems to slow down.=0h$ =0hU =0hb P.PYYYYY=0hQd O3=3.1 (1=0hm =0h r 9 _The elephant seems to slow down. x2>0hin  You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!!  The elephant is almost dead.>0h_t  A nearby fungus withers and dies.The elephant is no longer moving slowly. x2>0hw&  >0hwThe elephant tramples you. You hold your ground! The elephant misses you.The elephant tramples the plant! The plant begins to die.>0hy>0hYY$>.YYYY>0h:_79---8 (0.7>0hL>0h9 _The elephant trunk-slaps the plant.>0h&  >0hVMYou strike the helpless elephant from behind!  You impale the elephant!!>0h>0h&  >0hYou kill the elephant!Your shadow hits the elephant with a rapier.  The elephant tramples your shadow but does no damage.>0h}.@.Y 5 elephants (trample, 4 blind, 4 u>0h80=-3--4.6 (0.8>0hk>0hqV _The elephant misses your shadow.>0hI YY33puncture the elephant!  The elephant is moderately wounded.>0h BThe plant is no longer moving slowly. The elephant is no longer blind.  The elephant completely misses your shadow. x2  The elephant closely misses your shadow.  The elephant trunk-slaps your shadow but does no damage.>0h 0=5.4>0h7 >0h" _The elephant completely misses you. The elephant misses you.>0hi _The elephant completely misses you. The elephant misses you.>0h FYou hit the elephant but do no damage.  >0hI The elephant is moderately wounded.  The plant is no longer moving slowly.is no longer moving slowly>0h ..  The elephant is no longer blind.>0h{ ' >0h 3†YY>0h Y>0hY g22The elephant is no longer moving slowly.  >0h rThe elephant misses your shadow.The elephant closely misses your shadow. x2>0h a9=->0h 6.2>0hҟ >0h* ] _The elephant barely misses your shadow.?0h   Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?0h. ♣♣♣##### ###...##  neoul the Unseen?0h/N ## ##..##  Poltergeist of Dithmenos *****. . . ######..)#  Health: 80/83 =======================- ?0h0♣.#+. #.#.###.##  Magic: 16/24 ================-------- ♣....## #........##  AC: 23  Str: 4 ?0h0 ....***####.........#  EV: 21Int: 18 ?0h1♣...**P***+........##  SH: 5Dex: 31 .(..YYP*Y**.........#  XL: 13 Next: 53% Place: Lair:3 ?0h1...$*@*@*#.........##  Noise: ---------  Time: 15186.2 (0.0) .(..Y+Y*##..........#  p) +1 rapier?0h2% .... ######.....<..##  Throw: 2 throwing nets ## ######..##  Fly  ?0h2E####   YYYYY 5 elephants (trample, 2 blind, 2 u…)  @   shadow?0h93The elephant closely misses your shadow. x2 _The elephant barely misses your shadow.?0h3QCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  ?0h64WPress: ? - help, Dir - look around, f - activate?0h(Z♣♣♣########...##neoul the Unseen####..##Poltergeist of Dithmenos *****.. .######..)#?0h)FHealth: 80/83 =======================-♣.#+. #.#.###.##Magic: 16/24 ================--------♣....## #........##AC: 23  Str: 4 ....#######.........#EV: 21?0h&*Int: 18♣...######+........##SH: 5Dex: 31.(..#######.........#XL: 13 Next: 53% Place: Lair:3...$###@##.........##Noise: ---------  Time: 15186.2 (0.0).(..#+####..........#?0h*p) +1 rapier.... ######.....<..##Throw: 2 throwing nets########..##Fly ####YYYYY 5 elephants (trample, 2 blind, 2 u…)?0h*@   shadowThe elephant closely misses your shadow. x2 _The elephant barely misses your shadow.?0hU+Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate?0h5Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The elephant is dazzled. x3; The elephant misses your shadow.The elephant trunk-slaps your shadow. The elephant barely misses you.?0h  .....P...Y.P†Y..?0hV>@Y@.Y+Y.YYYY4?0h4The elephant trunk-slaps you but does no damage.  The elephant barely misses your shadow. x2; You block the elephant's attack.?0hM1=7.2 (1?0hW?0hOF _The elephant trunk-slaps you but does no damage.?0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?0hԔ9 ♣♣♣##### ###...##  neoul the Unseen ## ##..##  Poltergeist of Dithmenos *****. ?0hZ+. . ######..)#  Health: 81/83 =======================- ♣.#+. #.#.###.##  Magic: 13/24 =============----------- ♣....## #........##  AC: 23  Str: 4  ....***####.........#  EV: 21Int: 18 ?0h♣...**P***+........##  SH: 5Dex: 31 ?0h.(..Y*P*Y**.........#  XL: 13 Next: 53% Place: Lair:3 ...$*@Y@*#.........##  Noise: =--------  Time: 15187.2 (0.0) .(..Y+Y*##..........#  p) +1 rapier ?0hv".... ######.....<..##  Throw: 2 throwing nets ## ######..##  Fly  ####  ?0h˖ YYYYY 5 elephants (trample, 4 blind, 4 u…)  @   shadowThe elephant barely misses your shadow. x2; You block the elephant's attack. ?0h _The elephant trunk-slaps you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate?0h♣♣♣########...##neoul the Unseen####..##Poltergeist of Dithmenos *****.. .######..)#Health: 81/83 =======================-♣.#+. #.#.###.##Magic: 13/24 =============-----------♣....## #........##AC: 23  Str: 4 ....#######.........#EV: 21Int: 18♣...######+........##SH: 5Dex: 31.(..#######.........#XL: 13 Next: 53% Place: Lair:3...$###@##.........##Noise: =--------  Time: 15187.2 (0.0).(..#[39;49?0hm+####..........#p) +1 rapier.... ######.....<..##Throw: 2 throwing nets########..##Fly ####YYYYY 5 elephants (trample, 4 blind, 4 u…)@   shadowThe elephant barely misses your shadow. x2; You block the elephant's attack. _The elephant trunk-slaps you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate?0h?0h! ..@..P...Y.P†Y..>.Y@.Y+Y. ?0h_The elephant trunk-slaps you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is dazzled.?0h:*?0h2 *Your shadow gestures at the elephant while chanting.?0h :*?0h 9*?0h) ?0h^ ?0h1a j  The plant seems to slow down. x2; The elephant seems to slow down. x2?0hn 8 P?0hn T..PYYY.+Y?0h!o YYYThe elephant misses you. x2; The elephant closely misses you.?0hbo ?0hgp 3=8.2 (1?0hCz ?0h Y _The elephant completely misses you.?0hd  You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!!  The elephant is severely wounded.?0h8 W  A nearby plant withers and dies.?0h| The elephant tramples the plant. The plant begins to die.  The elephant trunk-slaps the plant. The elephant tramples you!?0h I .Y?0h >YY@.#YYYou hold your ground! The elephant closely misses you.The elephant tramples you! You hold your ground!?0h v65------9.0 (0.8?0h ?0hq U _The elephant barely misses you.@0h>WThe elephant tramples you! You hold your ground! _The elephant barely misses you.  You hit the elephant.  The elephant is severely wounded.the plant. The elephant trunk-slaps the plant.  @0h>CThe elephant completely misses you.@0hG?E-7 (0.7@0hD@0h}F @0hFC_The elephant misses you. x2@0hS]:  You hit the elephant.@0hf Y.The elephant is almost dead.The elephant tramples the plant!! The elephant trunk-slaps the plant.  The elephant tramples you but does no damage.@0hg6=----=90.5 (0.8@0hl@0h)oY _The elephant completely misses you.@0h  You hit the elephant but do no damage.The elephant is almost dead.@0h[ l .YYYY1 wandering,The elephant is no longer blind. You block the elephant's attack.  The elephant completely misses you. The elephant misses you. x2@0h f4=-1.3@0h @0h" Z _The elephant tramples the plant. The elephant trunk-slaps the plant.A0h{  You catch the helpless elephant completely off-guard!  You impale the elephant!!A0h}W †YYYY 4 elephants (trample, 1 blind, 1 unYou kill the elephant!The plant is no longer moving slowly. The elephant is no longer blind.  The elephant is no longer moving slowly.A0hO 2--=5--2.0 (0.7 _You block the elephant's attack. The elephant trunk-slaps you.A0hA0h<h _Your Dodging skill increases to level 9!A0h   A0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A0h  ♣♣♣##### ###...##  neoul the Unseen ## ##..##  Poltergeist of Dithmenos *****. . . ######..)#  Health: 62/83 =================------- A0h 3♣.#+. #.#.###.##  Magic: 11/24 ===========------------- ♣....## #........##  AC: 23  Str: 4  ....**@####.........#  EV: 21Int: 18 ♣...******+........##  SH: 5Dex: 31 .(..**PY***.........#  XL: 13 Next: 55% Place: Lair:3 A0h ...$*YY@*#.........##  Noise: ---------  Time: 15192.0 (0.0) .(..*+Y*##..........#  p) +1 rapier .... ######.....<..##  Throw: 2 throwing nets ## ######..##  Fly  ####   YYYY 4 elephants (trample, 1 blind, 1 un…)  @   shadow A0h G_You block the elephant's attack. The elephant trunk-slaps you. _Your Dodging skill increases to level 9!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA0h'Z♣♣♣########...##neoul the Unseen####..##Poltergeist of Dithmenos *****.. .######..)#A0h'XHealth: 62/83 =================-------♣.#+. #.#.###.##Magic: 11/24 ===========-------------♣....## #........##AC: 23  Str: 4 ....#######.........#EV: 21A0h%(Int: 18♣...######+........##SH: 5Dex: 31.(..#######.........#XL: 13 Next: 55% Place: Lair:3A0h(!...$###@##.........##Noise: ---------  Time: 15192.0 (0.0).(..#+####..........#p) +1 rapier.... ######.....<..##Throw: 2 throwing nets########..##Fly ####A0h6)YYYY 4 elephants (trample, 1 blind, 1 un…)@   shadow _You block the elephant's attack. The elephant trunk-slaps you. _Your Dodging skill increases to level 9!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA0h_A0h  ...........PY†@.A0h >YY@..+Y.YY3A0hu 3 _Your Dodging skill increases to level 9!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is dazzled. x2A0ho ###*#####2 diA0hDYour shadow points at the elephant and mumbles some strange words.The flickering shadows explode! The shadowball engulfs the elephant!  The shadowball engulfs the elephant. The shadowball engulfs the plant!!B0hB0h9o  The shadowball engulfs the elephant! The shadowball engulfs the elephant!!B0hB0h~ .YY†.Y@Y.YY1B0hA nearby plant withers and dies.The elephant tramples you but does no damage.  The elephant misses you. You block the elephant's attack.B0h`p3===3.0 (1B0hB0hN _The elephant misses you. The elephant closely misses you. x2B0hv  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B0hB0hs ♣♣♣##### ###...##  neoul the UnseenB0h9` ## ##..##  Poltergeist of Dithmenos *****. . . ######..)#  Health: 63/83 ==================------ B0h♣.#+. #.#.###.##  Magic: 8/24========---------------- B0h˸♣....## #........##  AC: 23  Str: 4  ....***####.........#  EV: 21Int: 18 B0h♣...******+........##  SH: 5Dex: 31 .(..**YY*@*.........#  XL: 13 Next: 55% Place: Lair:3B0h\" ...$**Y@*#.........##  Noise: ==-------  Time: 15193.0 (0.0) B0h.(..*+Y*##..........#  p) +1 rapier .... ######.....<..##  Throw: 2 throwing nets ## ######..##  Fly B0h ####   YYYY 4 elephants (trample, 3 blind, 1 di…)B0h7  @   shadowB0ht`The elephant misses you. You block the elephant's attack. B0hX_The elephant misses you. The elephant closely misses you. x2  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateB0h!+♣♣♣########...##neoul the Unseen####..##Poltergeist of Dithmenos *****.. .B0hj"######..)#Health: 63/83 ==================------♣.#+. #.#.###.##Magic: 8/24========----------------B0h".♣....## #........##AC: 23  Str: 4 ....#######.........#EV: 21Int: 18♣...######+........##SH: 5Dex: 31.(..#######.........#B0hZ#XL: 13 Next: 55% Place: Lair:3...$###@##.........##Noise: ==-------  Time: 15193.0 (0.0)B0h#.(..#+####..........#p) +1 rapier.... ######.....<..##Throw: 2 throwing nets########..##Fly B0h $`####YYYY 4 elephants (trample, 3 blind, 1 di…)@   shadowThe elephant misses you. You block the elephant's attack. B0he$X_The elephant misses you. The elephant closely misses you. x2  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B0h$Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateB0h\B0h; ...B0h)...@....YY†..>.Y@..+Y.1 unaware, 3 B0h_The elephant misses you. The elephant closely misses you. x2  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is dazzled. x3B0h:*B0he8 *B0hZfTYour shadow casts a spell at the elephant.B0h 9*B0hB0hFz ♣♣♣##### ###...## ## ##..## . . ######..)# B0h0G7♣.#+. #.#.###.## ♣....## #........## .####..# ♣......@..+.## .(....YY†.# ...$>.Y.@#.## B0hG.(...+Y.##.# .... ######.....<..## ## ######..## 3 blind, 3 unThe elephant seems to slow down. x3  B0h4HvThe elephant trumpets!  You block the elephant's attack. The elephant misses you.B0h3IB0hO.Y.YYY1 wandering, B0hPl55---=4.0 (1B0hUVB0hX B0hXD_The elephant tramples you! You are shoved backwards!B0hN ♣##♣♣......## ###...#..♣♣♣########. ##B0hgO  ##..#. . #####..)B0hO #+. #.#.###.## ♣....## #........#B0h:P .......####...♣......@..+#B0hP (....YY@.............$>..Y.#.........#B0hP v(...+.Y##..........B0hZQ .... ######.....<..##########..##B0hQ @####YYYB0h|U B0hV B0hU_ f.†YYY2B0h` 0---5B0h9f B0hsi v _You see here an elephant corpse.C0hck  You hit the elephant but do no damage.C0h.&  C0hThe elephant is moderately wounded.The elephant misses you. The elephant completely misses you.C0hLyYY.3 blind, 3 unC0h^U=--8 (0.8C0h4C0hBw _The elephant closely misses you. You block the elephant's attack.C0h? 1 wandering, You hit the elephant but do no damage.The elephant is moderately wounded.C0h 6=--9=6.5 (0.7C0h C0h w _The elephant closely misses you. You block the elephant's attack.C0h♣##♣♣......## ###...#..# ♣♣♣##### ###...## ## ##..## . . ######..)# ♣.#+. #.#.###.## ♣....## #........## .####...# ♣......@..+.## .(.....Y†# ...$>.YYY#.## .(...+..##..# .... ######.....<..## ## ######..###### C0hC0hOP  The elephant is no longer moving slowly. x2C0hC0hKYYY..YYY3 blind, 3 unC0h@5-7.5 (1.0C0h(C0h _The elephant completely misses you. The elephant closely misses you.D0h&j?  You puncture the elephant!D0hr  The elephant is heavily wounded.Your shadow hits the elephant with a rapier!D0h~W..Y@D0h 5=8.3 (0.8D0hD0h _The elephant barely misses you. The elephant closely misses you.D0hݞ  1 wandering, You puncture the elephant!  The elephant is moderately wounded.The elephant barely misses you.D0h\ -9.0 (0.7D0hi D0h F _The elephant trunk-slaps you but does no damage.D0hThe elephant barely misses you. _The elephant trunk-slaps you but does no damage.hit the elephant.heavi  D0h `Y†YYYD0h G7==D0hi 7D0hD0h _The elephant completely misses you. The elephant misses you.E0h  You strike the helpless elephant from behind!  You perforate the elephant like a sieve!!!E0hE0h@†.Y 3 elephants (trample, 2 blind, 2 unaYou kill the elephant!  Your shadow hits the elephant with a rapier.mpets!  The elephant is no longer moving slowly.block the elephant's attack. The elephant misses you.The elephant tramples you. You hold your E0h8ground!E0hv5-7==200.5 (0.8E0hE0h@Y _The elephant completely misses you.E0h. k  You hit the elephant but do no damage.E0hs= .@The elephant is moderately wounded.Your shadow hits the elephant with a rapier!  The elephant tramples you but does no damage.E0h0> 6--1.2 (0.7E0hB E0h~D _The elephant completely misses you. The elephant barely misses you. x2F0h  Casting: Dazzling Flash (safe; 1% risk of failure)  F0h\Confirm with . or Enter, or press ? or * to list all spells.F0hqp♣##♣♣......## ###...#..#  neoul the Unseen  ♣♣♣##### ###...##  Poltergeist of Dithmenos *****. ## ##..##  Health: 55/83 ===============--------- . . ######..)#  Magic: 6/24F0hrC======------------------ ♣.#+. #.#.###.##  AC: 23  Str: 4  F0hr♣....## #........##  EV: 21Int: 18 F0hs......*####.*.......#  SH: 5Dex: 31 F0hs♣.....**YY+**......##  XL: 13 Next: 57% Place: Lair:3 F0hZt.(....*@Y@***.......#  Noise: =--------  Time: 15201.2 (0.0) ...$>.***#***......##  p) +1 rapierF0ht .(...+**##***.......#  Throw: 2 throwing netsF0h"u .... ######**...<..##  Fly F0hu> ## ######..##  F0hu(####  YYY 3 elephants (trample, 2 blind, 2 una…)  @   shadowF0hLvF0hvThe elephant tramples you but does no damage. _The elephant completely misses you. The elephant barely misses you. x2  F0h)wQCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  F0hwWPress: ? - help, Dir - look around, f - activateF0h^;♣##♣♣......## ###...#..#neoul the Unseen♣♣♣########...##Poltergeist of Dithmenos *****.####..##F0hQHealth: 55/83 ===============---------. .######..)#Magic: 6/24======------------------♣.#+. #.#.###.##AC: 23  Str: 4 ♣....## #........##EV: 21Int: 18F0hV......#####.#.......#SH: 5Dex: 31♣.....####+##......##XL: 13 Next: 57% Place: Lair:3.(....###@###.......#Noise: =--------  Time: 15201.2 (0.0)...$>.#######......##p) +1 rapierF0h\.(...+#######.......#Throw: 2 throwing nets.... ########...<..##Fly ########..######YYY 3 elephants (trample, 2 blind, 2 una…)F0h@   shadowThe elephant tramples you but does no damage. _The elephant completely misses you. The elephant barely misses you. x2  Casting: Dazzling Flash (safe; 1% risk of failure)  F0hrConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateF0h|  ♣♣♣##### ###...## F0h[ ##  ##..## F0h-. . ######..)# F0hh+♣.#+F0hm#.#.###.## F0hl♣....## #.......F0h5b.......####... F0hl♣.......YY+........## F0hY.(.....@Y.....F0h F0h...$>...†#@........## F0hFE.(...+..##....F0h F0h{.... ######.....<..## F0h## ######..##  ###F0h*,#F0ha Y F0h_The elephant completely misses you. The elephant barely misses you. x2  F0hMConfirm with . or Enter, or press ? or * to list all spells.F0h]Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateF0hoThe elephant is dazzled. The elephant closely misses you.F0h R.YYYYF0h4--7=2.2 (1F0hF0h _The elephant misses you. The elephant tramples you! You are shoved backwards!G0h_/  G0h/Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G0hh ♣♣♣##### ###...##  neoul the Unseen G0h|## ##..##  Poltergeist of Dithmenos *****. . . ######..)#  Health: 45/83 =============----------- ♣.#+. #.#.###.##  Magic: 5/24=====------------------- G0h♣....## #........##  AC: 23  Str: 4  .......####.........#  EV: 21Int: 18 ♣........Y+........##  SH: 5Dex: 31 G0h!.(.....@YY..........#  XL: 13 Next: 57% Place: Lair:3 ...$>...†#@........##  Noise: =--------  Time: 15202.2 (0.0) .(...+..##..........#  p) +1 rapierG0h .... ######.....<..##  Throw: 2 throwing nets ## ######..##  Fly  ####   YYY 3 elephants (trample, 2 blind, 2 una…)  @   shadowG0hH| _The elephant misses you. The elephant tramples you! You are shoved backwards!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)G0hGW ♣♣♣########...##neoul the Unseen####..##Poltergeist of Dithmenos *****.. .######..)#G0hBHealth: 45/83 =============-----------♣.#+. #.#.###.##Magic: 5/24=====-------------------♣....## #........##AC: 23  Str: 4 .......####.........#EV: 21G0hInt: 18♣........Y+........##SH: 5Dex: 31G0h/.(.....@Y*..........#XL: 13 Next: 57% Place: Lair:3...$>...†#@........##Noise: =--------  Time: 15202.2 (0.0).(...+..##..........#G0hԜsp) +1 rapier.... ######.....<..##Throw: 2 throwing nets########..##Fly ####YYY 3 elephants (trample, 2 blind, 2 una…)@   shadow _The elephant misses you. The elephant tramples you! You are shoved backwards!  Casting: Dazzling Flash (safe; 1% risk of failure)  G0h\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)G0hWG0hG0h  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.G0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (lightly wounded, chance to affect: 28%)  The elephant easily resists. The elephant completely misses you.G0h"Z†YYYYG0h"+3.2 (1G0h'G0hb)F _The elephant trunk-slaps you but does no damage.H0hH0h@†1 disThe elephant easily resists. The elephant completely misses you. H0h_The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage.  Your shadow hits the elephant with a rapier.  The elephant clos  H0h4.0 (0.8 _The elephant closely misses you. The elephant barely misses you.H0hF 2 unaYou catch the helpless elephant completely off-guard!  You perforate the elephant like a sieve!!!H0h3-7 (0.7H0h}H0ha _The elephant is severely wounded.H0h  You strike the helpless elephant from behind!  You stick the elephant like a pincushion!!!H0h7 H0h  You kill the elephant!Your shadow hits the elephant with a rapier.H0h @.+. 2 elephants (trample, 1 wandering, 1 H0h y69-5.5 (0.8H0h H0hA Y _You block the elephant's attack. The elephant misses you.H0h I0h YYally target)  Your shadow hits the elephant with a rapier. _You block the elephant's attack. The elephant misses you.I0hW You hit the elephant but do no damage.  The elephant is heavily wounded.The elephant is no longer blind.  The elephant tramples you but does no damage.I0h 0=6.3I0h I0h _The elephant barely misses you. x2; The elephant completely misses you.J0hyMThe elephant tramples you but does no damage. _The elephant barely misses you. x2; The elephant completely misses you.The elephant completely misses you. The elephant barely misses you.. You hold your ground!J0h'z40--6=7.1J0hJ0hr J0hH_The elephant closely misses you.J0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J0h 1 ♣♣♣##### ###...##  neoul the Unseen ## ##..##  Poltergeist of Dithmenos *****. . . ######..)#  Health: 40/83 ===========------------- ♣.#+. #.#.###.##  Magic: 4/24====-------------------- J0h♣....## #........##  AC: 23  Str: 4  .......####.........#  EV: 21Int: 18 ♣.......@.+........##  SH: 5Dex: 31 .(.....††YY.........#  XL: 13 Next: 59% Place: Lair:3 J0hL...$>...†#@........##  Noise: =--------  Time: 15207.1 (0.0)J0hȖ .(...+..##..........#  p) +1 rapier J0hE<.... ######.....<..##  Throw: 2 throwing nets ## ######..##  Fly  J0h####   YY 2 elephants (trample, 1 ally target) J0h3 @   shadow J0h%_The elephant closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J0h#Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, ally target, chance to affect: 28%)J0h%h ♣♣♣########...##neoul the Unseen##J0hh##..##Poltergeist of Dithmenos *****.. .######..)#J0hh#Health: 40/83 ===========-------------♣.#+. #.#.###.##J0hEiMagic: 4/24====--------------------J0hi♣....## #........##AC: 23  Str: 4 .......####.........#EV: 21Int: 18J0hi♣.......@.+........##SH: 5Dex: 31J0hGjX.(.....††YY.........#XL: 13 Next: 59% Place: Lair:3...$>...†#@........##Noise: =--------  Time: 15207.1 (0.0).(...+..##..........#J0hj/p) +1 rapier.... ######.....<..##Throw: 2 throwing nets########..##J0hjFly ####YY 2 elephants (trample, 1 ally target)J0h0k;@   shadowAim: an elephant (lightly wounded, ally target, chance to affect: 28%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  J0hukNothing appears to happen. The elephant completely misses you.The elephant barely misses you.The elephant tramples you but does no damage.J0h,lZ8.1 (1Contam J0hJqJ0hs5  You miscast Ensorcelled Hibernation.J0hs8are very lightly contaminated with residual magic.  Nothing appears to happen. The elephant completely misses you.The elephant bar  The elephant tramples you but does no damage. _The elephant closely misses you.K0h  K0hƩCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K0h  ♣♣♣##### ###...##  neoul the Unseen ## ##..##  Poltergeist of Dithmenos *****. . . ######..)#  Health: 40/83 ===========-------------K0h& ♣.#+. #.#.###.##  Magic: 2/24==---------------------- K0h♣....## #........##  AC: 23  Str: 4  .......####.........#  EV: 21Int: 18 ♣.......@.+........##  SH: 5Dex: 31 K0hoC.(.....††YY.........#  XL: 13 Next: 59% Place: Lair:3 ...$>...†#@........##  Noise: =--------  Time: 15208.1 (0.0) .(...+..##..........#  p) +1 rapier .... ######.....<..##  Throw: 2 throwing nets K0h## ######..##  Fly Contam  #### K0h3  YY 2 elephants (trample, 1 ally target)  @   shadow K0hG_The elephant closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  K0hpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, ally target, chance to affect: 28%)K0h ♣♣♣########...##neoul the Unseen####..##Poltergeist of Dithmenos *****.. .K0hp######..)#Health: 40/83 ===========-------------♣.#+. #.#.###.##Magic: 2/24==----------------------♣....## #........##AC: 23  Str: 4 .......####.........#EV: 21Int: 18K0hξ`♣.......@.+........##SH: 5Dex: 31.(.....††*Y.........#K0hLvXL: 13 Next: 59% Place: Lair:3...$>...†#@........##Noise: =--------  Time: 15208.1 (0.0).(...+..##..........#p) +1 rapier.... ######.....<..##Throw: 2 throwing nets########..##Fly Contam K0h####YY 2 elephants (trample, 1 ally target)@   shadow _The elephant closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  K0hiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, ally target, chance to affect: 28%)K0hA K0hNK  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.K0hKhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (lightly wounded, ally target, chance to affect: 28%)  The elephant easily resists.K0h6U .Y)  Your shadow fades away.The elephant misses you. The elephant barely misses you.K0hVG19.1 (1K0hZK0h] K0h^i_You block the elephant's attack. The elephant closely misses you.K0hvV  K0hW  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K0h{8 ♣♣♣##### ###...##  neoul the Unseen ## ##..##  Poltergeist of Dithmenos *****. K0h|. . ######..)#  Health: 41/83 ===========------------- ♣.#+. #.#.###.##  Magic: 0/24------------------------ ♣....## #........##  AC: 23  Str: 4  .......####.........#  EV: 21Int: 18 K0h˴♣.........+........##  SH: 5Dex: 31 .(.....††YY.........#  XL: 13 Next: 59% Place: Lair:3 ...$>...†#@........##  Noise: =--------  Time: 15209.1 (0.0) .(...+..##..........#  p) +1 rapier .... ######.....<..##  Throw: 2 throwing nets ## ######..##  Fly Contam  K0h####   YY 2 elephants (trample) _You block the elephant's attack. The elephant closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K0hPAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)L0h+ ♣♣♣########...##neoul the Unseen####..##L0hF,Poltergeist of Dithmenos *****.. .######..)#Health: 41/83 ===========-------------♣.#+. #.#.###.##Magic: 0/24------------------------♣....## #........##AC: 23  Str: 4 .......####.........#EV: 21L0h -"Int: 18♣.........+........##SH: 5Dex: 31.(.....††*Y.........#XL: 13 Next: 59% Place: Lair:3...$>...†#@........##Noise: =--------  Time: 15209.1 (0.0).(...+..##..........#p) +1 rapier.... ######.....<..##L0h-Throw: 2 throwing nets########..##Fly Contam ####YY 2 elephants (trample) _You block the elephant's attack. The elephant closely misses you.L0hI.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)L0hpy`Y, 1 asleep)L0h˿YY..@, 1 all…)@   shadow L0h9 Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.L0h[Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (lightly wounded, chance to affect: 28%)  The elephant looks drowsy...L0h`8*L0h9 *L0htsloYour shadow points at the elephant and mumbles some strange words.L0ha?slow,L0hۗCYYL0h4-10.1 (1L0hL0h L0h+_The elephant seems to slow down. x2L0h  The helpless elephant fails to defend itself.  You perforate the elephant like a sieve!!!!L0h(; †L0hz   elephant (trample, slow)You kill the elephant!L0h̨<62=9 (0.8L0hLL0h L0hi_You block the elephant's attack. The elephant closely misses you.L0h L0h  L0h L0h ^ _You are too injured to fight recklessly!L0h*k  You hit the elephant but do no damage.L0hr3 @., ally target)The elephant is heavily wounded.Your shadow hits the elephant but does no damage.L0h)4^2=1.7L0h8L0h; _The elephant misses you. The elephant closely misses you.L0h+L0hS,L0h41L0hs2^ _You are too injured to fight recklessly!M0h Kf  You completely miss the elephant.M0h'LT1=2.5M0hzQM0hS` _The elephant is heavily wounded.M0hPM0hkQM0hsVM0hX^ _You are too injured to fight recklessly!M0h5  ##  ##. .######..)M0hi'♣.#+..#.###.#...## #........##.......###.♣.........+@#.(.....†††Y....$>...†#.#(...+..##.M0hRh... ######.....<..### ######..##  ####  You hit the elephant.  The elephant is heavily wounded.M0hٿH.YM0hk0--3.2 (0.7M0hM0hRJ _The elephant tramples you. You are shoved backwards!M0hM0h8-M0hM0h^ _You are too injured to fight recklessly!M0hAZ  M0h@}You hit the elephant.  The elephant is severely wounded.M0h&9M0hrM0h> _The elephant is no longer moving slowly.M0h M0hM0hM0h M0h7X_You are too injured to fight recklessly!M0h3:  You hit the elephant.M0hC.@  Your shadow hits the elephant with a rapier.  The elephant tramples you but does no damage.  M0h0D?The elephant barely misses you.M0hD[1-=M0hD4.7 (0.8M0huIM0hK M0hK=_Your magical contamination has completely faded away.M0hh M0h M0h M0h  M0h< P_You are too injured to fight recklessly!M0ho k  You hit the elephant but do no damage.M0hW  The elephant is severely wounded.Your shadow hits the elephant but does no damage.  The elephant tramples you but does no damage.M0h_ I=5.4 (0.7M0h M0h= N _The elephant misses you.M0h: k  You hit the elephant but do no damage.M0h -6.2 (0.8M0hQ M0h# w _The elephant is severely wounded.M0h M0h M0h ^ _You are too injured to fight recklessly!M0hiM0hM0h~M0h _You are too injured to fight recklessly!  You hit the elephant.M0h YY  distracted, ally t…) M0hThe elephant is almost dead.Your shadow hits the elephant with a rapier!  The elephant tramples your shadow! Your shadow holds its ground!M0hl0-7.0M0h6M0h6 M0hS_The elephant completely misses your shadow.N0h$U  You hit the elephant but do no damage.N0hN0h&  N0hGyThe elephant is almost dead.Your shadow hits the elephant with a rapier!N0hr † N0hA2=2=4=8 _You kill the elephant! _You are too injured to fight recklessly!N0h:♣♣♣########. ## ##..#. . #####..)#+. #.#.###.## ♣....## N0hA;}#.......####..♣.........+.#(.....†††@...$>...†##N0h;(...+..##.............. ######.....<..##########..######N0h)AN0hA<-8.8 (1.0 _N0hEN0hHv _You see here an elephant corpse.N0hDN0hOE8-N0hIN0hK^ _You are too injured to fight recklessly!N0hQM ##♣♣......## ###...#..♣♣♣########. ## ##..#. . N0hM2#####..)#+. #.#.###.## ♣....## N0h(N#.......####..♣.........+.#N0hcNF(.....†††.N0hN..$>...†#@#N0hN(...+..##..........N0hO.... ######.....<..##########..N0h?OI######N0h[N0h]&9N0h.hN0hk& _You swap places.N0h N0h= N0ho N0hB y43=N0h W _You start resting.N0h P=N0h" N0h N0h J3=N0h N0h& N0hf& :4N0hp' N0h) N0h* N0h + N0h^- N0h- N0h. N0h0 N0h1 x5==2N0h/2 N0h4 N0h4 N0h5 N0h7 N0h7 J4=N0h8 N0h; N0h; L6=N0h< N0h> N0h> N0h? N0hzB N0hB :1N0hC N0hE N0hF E7=N0hG N0hI N0h7=N0hy N0h N0h N0h N0h* N0hP N0h? N0h N0h L8==N0h( N0h N0hS N0h N0hT N0h N0h H3=N0h N0h N0h 89N0h N0hĝ N0h N0hž N0hD N0hr N0h? N0hG N0ht Y80==N0h N0h † _You feel your existence waver again.N0hu 233213.0)N0h" V4=34N0hط N0h % _Magic restored.N0hEz N0hz N0h| N0hp N0h ,N0h N0h N0h 1N0h; 3=N0hΈ N0hC ,N0h N0hr N0h :=N0h N0h N0hb 82N0h N0h) N0h N0h͞ N0hP ,N0he N0h _ _You start resting.N0h. 240.8 (7.0)N0h˯ K3=1.8 (8N0h N0h " _HP restored.N0hPN0hN0h΄N0hN0hN0h,,N0he  You see here an elephant corpse.N0h&N0h _N0hMN0hݟe  You see here an elephant corpse.N0hN0h! _N0hN0hxN0hN0h:=N0h0N0hZN0h̳N0hN0h{N0h߷N0h;,N0hƻN0hR  There is a stone staircase leading down here.N0hN0h _N0hN0hN0hN0hN0hN _You now have 307 gold pieces (gained 16).N0h@N0heN0hN0h?N0hN0hN0h N0hN0ht,N0hN0hN0h#,N0hN0h"N0hN0hN0hN0hsN0h9N0huN0hN0hbN0h,N0hN0hmN0hN0hN0hSN0hN0hN0hN0hN0h-N0hN0hN0hN0h N0h N0h N0hN0heN0h ,N0hPN0hCN0h,N0hEN0hkN0hU N0h N0h!N0h#N0h%N0h%N0h3'N0h)N0h+N0h+N0h-N0h.N0hn1N0h1N0h2N0hY5N0h7N0hN7N0h8N0h{:N0h<N0hQ<N0h[=N0h>O0h,O0hO0hI.# ##............###..###....##. ### #P.............#....##...+... # #P.......................#### # ♣♣P#♣P♣.♣###♣##...........# # ♣♣♣♣♣♣♣♣ ♣##♣♣......## ♣♣♣##### ### ###### ###..##### ♣....## ♣ #....@.#.# ♣♣.#+.# #♣ h.....#....### ♣♣....### P♣ ...## ##.....##♣.......# .♣# ? #####..#♣♣....... #.♣  ##....(.....† ..♣......>... h   black bear (asleep) .♣♣♣♣♣.(.O0hJ..+.. ##♣.....#######P.#71.8 (30.0)2.8 (31 _A black bear comes into view.O0h.#.# ##.###..###....## .### #P.#....##...+ O0h<.# #P. .# ♣♣P#♣P♣.♣###♣##.# ## O0h♣ ♣##♣♣......## # ♣♣♣##### # ####O0h4 ###### #O0h# ###..##### ♣....## #♣O0he #...@..#.# ♣♣.#+.# .#♣O0h.h.....#....### ♣♣.... .P♣O0h'h...#####.....##♣....... ..♣# (?# #####..#♣♣ #O0hm#.♣ # ##....(..... #..♣O0h ##......>.. hh 2 black bears (asleep).♣♣O0h ♣♣♣.(...+# ♣..... #O0hE ####P.#O0hO0h113.8 (1.0)O0hO0h] _A black bear comes into view.O0hLO0hs2    O0h9    # #O0h% ####  #O0h$ ###..#####  O0h8 #...@..#.#  O0h01 .h.....#....### O0hMK h...#####.....# (?# #####..O0hm, # ##....(O0h>O0hI♣♣♣.( O0h+          #### O0h  ###..#####   #...@..#.#   .h.....#....###  h...#####.....#O0h| (?# #####.. # ##....(>O0hZ_♣♣♣.(O0hO0hO0h=O0h< .#.# ##.###..###.... ..### #PO0h .#....##...+ ..# #P. ..# ♣♣P#♣P♣.♣###♣##.# .## ♣ ♣##♣♣......## ##O0h" ♣♣♣##### ## #### ###### .# ###..##### ♣....## .#♣O0hR #..@...#.# ♣♣.#+.# ..#♣.h.....#....### ♣♣.... ..P♣ .h...#####.....##♣O0hɭ.♣# .(?# #####..#♣♣ .##.♣ ## ##....( .#..♣ ##......>.♣♣ ♣♣♣.(...+ .###O0h ♣..... .# ####P.# _There are monsters nearby!O0hO0hd-4 _O0hlO0hO0hnB     O0h%o`   ####   ###..##### O0hdo #..@...#.#  ..h.....#....###  .h...#####.....O0hoE .(?# #####. ## (O0ho>O0ho@♣♣♣.(O0hj        ####   ###..##### O0h #..@...#.#  ..h.....#....###  .h...#####..... .(?# #####. ## (>O0hIT♣♣♣.(O0h O0h O0hMO0h2 .#.# ##.###..###.....### #P.#....##...+.# #P..# ♣♣P#♣P♣.♣###♣##. O0ht#.## ♣ ♣##♣♣...... .## ♣♣♣##### P## #### ###### ..#O0h  ###..##### ♣.... ..#♣ #.@....#.# ♣♣.#+..#♣O0h5`.h.....#....### ♣♣.....P♣ ..h...#####.....##♣.♣# (.(?## #####..#♣♣ ..##.♣ $## ##....(.#..♣O0hw ##......>.♣♣ ♣♣♣.(... ..### ♣..... ..# ####P. _There are monsters nearby!O0hx%O0h0&-5 _O0h?,O0h-O0h%  O0h1    O0hx< ####  ###..##### O0h #.@....#.#  ...h.....#....###  ..h...#####....O0h"D (.(?## ##### $## (O0hU>♣♣♣.(O0hCh=       ####  ###..#####  #.@....#.#  ...h.....#....###  ..h...#####....O0hh (.(?## ##### $## (>♣♣♣.(O0hnO0hnO0hsO0hqud _There are monsters nearby!O0hl.#.# ##.###..###.### #P.#....##....# #P.O0h.# ♣♣P#♣P♣.♣###♣## ##.## ♣ ♣##♣♣...... ..## ♣♣♣ .P##O0h #### .# ###..##### ♣.....#♣O0h #@.....#.# ♣♣.#+.#♣O0h.h.....#....### ♣♣.P♣ ...h...#####.....##♣O0hT.♣# #(.(?## #####..#♣♣.##.♣ #$### ##....(.#..♣ # ##......O0h.♣♣ ♣♣♣.(.### ♣.# ####PO0h.C6 _O0hO0hKO0hc.### #P..#....##.# #P........# ♣♣P#♣P♣.♣###♣## O0hc ###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ ..♣♣♣### P.P###### ...#O0hd## ###..##### ♣...O0h%di.#♣ ####S~##......#.# ♣♣.#..#♣ #....h.@...#....### ♣♣..O0hGdJ.P♣ ######.....##O0hhd..♣# ##(.(?### #####..#♣♣O0hd+##.♣ #$### ##....(.#..♣ #  ##......♣♣ O0hdi ♣♣♣.(### ♣.O0hdS   electric eel (asleep).#  ####>.#O0hdB #O0h,mO0hm&7O0hrO0htX _A black bear comes into view. _O0htThere are monsters nearby! _An electric eel comes into view.P0h)9.### #P.#....##.# #PP0h9.# ♣♣P#♣P♣.♣###♣## .###.## ♣ ♣##♣♣.## ♣♣♣ .P.P##P0h: #### .# ### ###..##### ♣P0hp:.#♣ ####S~##......#.# ♣♣..#♣ #....h@....#....### ♣♣.P♣ #...h...#####.....##♣.♣# ##(.(?### #####..#♣♣.##.♣ #$###P0h; ##....(.#..♣ # ##.♣♣ ♣♣♣.( †....### ♣.# .>.P0h4;!#[39;49mP0hDP0hE&8P0hLP0hNP0hS_&  P0h_eThe helpless black bear fails to defend itself.  You stick the black bear like a pincushion!!!!!P0hq.   black bearP0h#-9.6 (0.8P0hod _You kill the black bear!P0h] .### #P.#....##.# #P.# ♣♣P#♣P♣.♣###♣## #.###.## ♣ ♣##♣♣.## ♣♣♣ P.P.P## #### .#P0h @ #######..##### ♣.#♣ ####S~##......#.# ♣♣.#♣ #....@.....#....### ♣♣.P♣ #...h...#####.....##♣P0h .♣# ##(.(?### #####..#♣♣.##.♣ #$#### ##.....#..♣ ## ##.♣♣P0h  ♣♣♣. .†....### ♣.# ....>.#P0h P0h .80.6 (1.0P0h P0h[ P0hF<&  P0h<The helpless electric eel fails to defend itself.  You skewer the electric eel like a kebab!!!!!  You kill the electric eel!P0h{?v  You hear a splash.  Your shadow eviscerates the black bear with a rapier!!!Q0hG†.@Q0hv@   shadowQ0h 551.4 (0.8Q0h-Q0hP Q0h{H_You kill the black bear!Q0h4;Q0h;Q0hs=Q0h?Q0h=CQ0hE,Q0hGQ0hJQ0hJQ0hLQ0h0U ♣♣P#♣P♣.♣###♣##....... #.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣##♣♣♣# Q0h{UP.P.P## #### ##.#######..##### ♣. ......#♣ ####†~##......#.# ♣♣Q0hU.#♣ #..........#....### ♣♣.P♣ #.......#####.....##♣..♣# ##(@(@### #####..#Q0h1V##.♣ #$#### ##...#..♣ ####.....♣♣  ♣♣♣ .†....###  ♣# Q0hlV ## ....>P..#P# Q0hV.######Q0h]-3.4 (2.0Q0h*^+4.4 (3Q0hQcQ0hed _K - 3 scrolls labelled VEAPUY VEVATIQ0h 4Q0hk Q0hg Q0hR Q0h Q0h4 Q0h, ;  You see here 7 stones.Q0h 5  You swap places.Q0h 4Q0h Q0h \ _Your shadow fades away.Q0h Q0h Q0h Q0h! ;  You see here 8 stones.Q0h# Q0h/$ _Q0h % Q0h' Q0h' Q0h( Q0h= 5 #.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ ##......##♣ .#.P.P.P###### #........#Q0hG> /#######..##### #........#♣†~##......#.# #.........#♣ #........### #...P♣ #.......#####.....# #....♣# ##(.(.### #####. #.##.♣ #@#### ##.9.4 (5...#..♣ Q0h> E ##.....♣♣  ♣†....### ........# #......>.# Q0h> y#.#.P..#P# ########## _You now have 308 gold pieces (gained 1).Q0h? Q0h!C Q0hD E _Done exploring.R0hR0hURead which item? R0hScrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog R0h m - a scroll of immolationn - 7 scrolls of identify  v - 5 scrolls of vulnerabilityR0hUx - 2 scrolls of revelation  D - a scroll of silence R0h6 G - a scroll of noiseJ - a scroll of enchant weapon  K - 3 scrolls labelled VEAPUY VEVATI [!] read|quaff|evokeR0hG[?] describe selectedS0h S0hS S0h #.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen ##......##S0h2 r♣ Poltergeist of Dithmenos *****. .#.P.P.P######Health: 83/83 ======================== #........########..#####Magic: 24/24 ======================== #........#♣ ####†~##......#.#AC: 7Str: 4 #.........#♣ #..........#....### EV: 21S0h Int: 18 #.........P♣ #.......#####.....# SH: 5Dex: 31 S0h #..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 #........##.♣ #@######. Noise: ---------  Time: 15389.4 (0.0) .........#..♣ ###S0h ## p) +1 rapier ...........♣♣S0h ♣ Throw: 2 throwing nets ....†....###Fly S0h .........# #......>.# #.#.P..#P# ##########S0h qYou see here 7 stones.  You swap places. _Your shadow fades away. S0h8 _You see here 8 stones. _You now have 308 gold pieces (gained 1). _Done exploring.S0h S0hf Identify which item? (\ to view known items) Scrolls (select first with ?) S0h  K - 3 scrolls labelled VEAPUY VEVATI[?] describe selectedT0hT0haT0h\#.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen ##......##♣ Poltergeist of Dithmenos *****. .#.P.P.P######Health: 83/83 ======================== #........########..#####T0h#cMagic: 24/24 ======================== #........#♣ ####†~##......#.#AC: 7Str: 4 #.........#♣ #..........#....### EV: 21Int: 18 #.........P♣ #.......#####.....# SH: 5Dex: 31 #..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 #........##.♣ #@######. Noise: ---------  Time: 15389.4 (0.0) .........#..♣ ##### p) +1 rapier ...........♣♣T0hT♣ Throw: 2 throwing nets ....†....###Fly .........# #......>.# #.#.P..#P# ##########You see here 7 stones.  You swap places. _Your shadow fades away. _You see here 8 stones. _You now have 308 gold pieces (gained 1). _Done exploring.T0h ]  As you read the scroll of identify, it crumbles to dust.T0h,90.4 (1T0hT0h"5 _K - 3 scrolls of enchant armourU0hAU0hRead which item? Scrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia U0hH e - 2 scrolls of fog  m - a scroll of immolation  n - 6 scrolls of identify U0hu v - 5 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence U0hb G - a scroll of noiseJ - a scroll of enchant weapon  U0h%K - 3 scrolls of enchant armour U0h[!] read|quaff|evoke[?] describe selectedU0hU0hU0hy#.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen ##......##♣ Poltergeist of Dithmenos *****. .#.P.P.P######U0h6Health: 83/83 ======================== #........########..#####Magic: 24/24 ======================== U0h#........#♣ ####†~##......#.#AC: 7Str: 4 #.........#♣ #..........#....### EV: 21Int: 18 #.........P♣ #.......#####.....# SH: 5Dex: 31 #..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 #........##.♣ #@######. Noise: ---------  Time: 15390.4 (0.0) .........#..♣ ##### p) +1 rapier ...........♣♣U0h)♣ Throw: 2 throwing nets ....†....###Fly .........# #......>.# #.#.P..#P# ########## _Your shadow fades away. _You see here 8 stones. _You now have 308 gold pieces (gained 1). _Done exploring.  As you read the scroll of identify, it crumbles to dust. _K - 3 scrolls of enchant armourU0hU0hEnchant which item? Armour  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted) U0hc y - a +1 cloak (haunted)  C - a +0 hat of see invisible (haunted)  F - a +0 cloak (haunted)[?] describe selectedV0hg V0h V0hO #.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen ##......##V0h h♣ Poltergeist of Dithmenos *****. .#.P.P.P######Health: 83/83 ======================== #........########..#####Magic: 24/24 ======================== #........#♣ ####†~##......#.#AC: 7V0h Str: 4 #.........#♣ #..........#....### EV: 21V0hI Int: 18 #.........P♣ #.......#####.....# SH: 5Dex: 31 #..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 #........##.♣ #@####V0h 8##. Noise: ---------  Time: 15390.4 (0.0) .........#..♣ ##### p) +1 rapier ...........♣♣♣ Throw: 2 throwing nets ....†....###Fly V0h .........# #......>.# #.#.P..#P# ########## _Your shadow fades away. _You see here 8 stones. V0hE _You now have 308 gold pieces (gained 1). _Done exploring.  As you read the scroll of identify, it crumbles to dust. _K - 3 scrolls of enchant armourV0h  V0h ] As you read the scroll of enchant armour, it crumbles to dust.V0h 381.4 (1V0h V0h  V0h >_Your +0 hat of see invisible glows green for a moment.W0hmW0hHpURead which item? W0hpScrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation W0hp n - 6 scrolls of identify  v - 5 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence W0hp G - a scroll of noiseJ - a scroll of enchant weapon  K - 2 scrolls of enchant armour W0h q[!] read|quaff|evoke[?] describe selectedW0htW0hW0h#.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen ##......##W0h~L♣ Poltergeist of Dithmenos *****. .#.P.P.P######Health: 83/83 ======================== #........########..#####W0hbMagic: 24/24 ======================== #........#♣ ####†~##......#.#AC: 8Str: 4 W0h`#.........#♣ #..........#....### EV: 21Int: 18 #.........P♣ #.......#####.....# SH: 5Dex: 31 W0h#..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 #........##.♣ #@######. Noise: ---------  Time: 15391.4 (0.0) .........#..♣ ###W0hY## p) +1 rapier ...........♣♣♣ Throw: 2 throwing nets ....†....###Fly .........# #......>.# W0h#.#.P..#P# ########## _You now have 308 gold pieces (gained 1). _Done exploring.  As you read the scroll of identify, it crumbles to dust. W0h_K - 3 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 hat of see invisible glows green for a moment.W0hW0h Enchant which item? Armour  b - a +1 cloak (haunted) W0hl  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted)  y - a +1 cloak (haunted)  C - a +1 hat of see invisible (haunted)  F - a +0 cloak (haunted)W0h ][?] describe selectedW0hGy W0hy W0h\~ W0h #.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen ##......##W0hł ♣ Poltergeist of Dithmenos *****. .#.P.P.P######W0h7 Health: 83/83 ======================== #........########..#####Magic: 24/24 ======================== #........#♣ ####†~##......#.#AC: 8W0hv 6Str: 4 #.........#♣ #..........#....### EV: 21Int: 18 W0hЃ #.........P♣ #.......#####.....# SH: 5Dex: 31 #..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 #........##.♣ #@####W0h1 Z##. Noise: ---------  Time: 15391.4 (0.0) .........#..♣ ##### p) +1 rapier ...........♣♣♣ Throw: 2 throwing nets ....†....###Fly .........# W0h #......>.# #.#.P..#P# ########## _You now have 308 gold pieces (gained 1). _Done exploring.  As you read the scroll of identify, it crumbles to dust. W0hф _K - 3 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 hat of see invisible glows green for a moment.W0hG c  As you read the scroll of enchant armour, it crumbles to dust.W0h΋ 392.4 (1W0h W0h K _Your +1 hat of see invisible glows green for a while.X0hX0h Shopping list: 6 items, total cost 3489 gold pieces  a - [D:3] 30 gold a potion of curing X0h9 b - [D:3] 80 gold a potion of heal wounds  c - [D:8] 387 gold a +2 pair of gloves of fire resistance X0h d - [D:9] 782 gold a book of Beasts  e - [D:8] 850 gold a book of Misfortune  f - [D:9] 1360 gold a manual of Dodging X0hέ2You have 308 gold pieces X0hV[!] travel|examine|delete items [a-f] choose item[Esc] exitY0heFY0hLY0hR#.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen Y0hR##......##♣ Poltergeist of Dithmenos *****. .#.P.P.P######Y0hSHealth: 83/83 ======================== #........#Y0h)S#######..#####Magic: 24/24 ======================== Y0h{S#........#♣ ####†~##......#.#AC: 9Str: 4 #.........#♣ #..........#....### EV: 21Int: 18 Y0hS#.........P♣ #.......#####.....# SH: 5Dex: 31 Y0hS#..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 #........##.♣ #@####Y0h Th##. Noise: ---------  Time: 15392.4 (0.0) .........#..♣ ##### p) +1 rapier ...........♣♣Y0h/T♣ Throw: 2 throwing nets ....†....###Y0hSTHFly .........# Y0hvT_#......>.# #.#.P..#P# ##########Y0hTAs you read the scroll of identify, it crumbles to dust. _K - 3 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. Y0hT_Your +0 hat of see invisible glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat of see invisible glows green for a while.Y0hHYY0hYY0h]Y0hL_Y0h Y0h$ URead which item? Y0h$ Scrolls Y0h$ 9 a - 4 scrolls of teleportationY0h%% 3c - 2 scrolls of amnesia Y0hI% ` e - 2 scrolls of fog  m - a scroll of immolation Y0h% X n - 6 scrolls of identify  v - 5 scrolls of vulnerabilityY0h% Ux - 2 scrolls of revelation  D - a scroll of silence Y0h% b G - a scroll of noiseJ - a scroll of enchant weapon  Y0h& K - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedZ0hZ0hZ0hZ0h$Z0h_A#.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen ##......##♣ Poltergeist of Dithmenos *****. Z0h#.#.P.P.P##Z0h ####Z0hHealth: 83/83 ======================== #........#Z0hi#######..#####Magic: 24/24 ======================== Z0h#........#♣ ####†~##......#.#AC: 9Z0hڗFStr: 4 Z0h#.........#♣ #..........#....### EV: 21Int: 18 Z0h-#.........P♣ #.......#####.....# SH: 5Z0hQ,Dex: 31 Z0h#..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 #........##.♣ #@####Z0h##. Noise: ---------  Time: 15392.4 (0.0) .........#..♣ ###Z0h## p) +1 rapier ...........♣♣Z0hB\♣ Throw: 2 throwing nets Z0hft....†....###Fly Z0h".........# Z0h>#......>.# Z0hҙ!#.#.P..#P# ##########Z0hTAs you read the scroll of identify, it crumbles to dust. Z0hk_K - 3 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. Z0h[_Your +0 hat of see invisible glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. Z0h6_Your +1 hat of see invisible glows green for a while.Z0h%  Z0hҢ+Okay, then.Z0hZ0hZ0h. _Z0h Z0h Z0h Z0h? Y(.(.Z0hx Z0h  Z0hU E _Done exploring.Z0h 4Z0h; Z0h& <Z0h) Z0h+ E _Done exploring.Z0haZ0hKbZ0h4cZ0hÛ _Done exploring.[0hx# [0h' URead which item? [0hT( Scrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation [0h(  n - 6 scrolls of identify  v - 5 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  G - a scroll of noiseJ - a scroll of enchant weapon  [0h1) K - a scroll of enchant armour [!] read|quaff|evoke[0hw) G[?] describe selected\0h7c \0hm \0hdw #.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen \0hw ##......##♣ Poltergeist of Dithmenos *****. .#.P.P.P######\0h&x Health: 83/83 ======================== #........########..#####\0hx Magic: 24/24 ======================== #........#♣ ####†~##......#.#AC: 9\0hx Str: 4 #.........#♣ #..........#....### EV: 21\0hy ,Int: 18 \0h;y #.........P♣ #.......#####.....# SH: 5Dex: 31 \0hy #..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 #........##.♣ #@####\0hDz h##. Noise: ---------  Time: 15392.4 (0.0) .........#..♣ ##### p) +1 rapier ...........♣♣\0hz ♣ Throw: 2 throwing nets ....†....###\0hz Fly .........# #......>.# \0hz #.#.P..#P# \0h%{ k##########As you read the scroll of enchant armour, it crumbles to dust. \0h`{ b_Your +1 hat of see invisible glows green for a while. _Okay, then. \0h{ l_Done exploring. _Done exploring. \0h{ 0_Done exploring.\0h1~ \0h$ $\0h^ Enchant which item? Armour  b - a +1 cloak (haunted) \0h m r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted)  y - a +1 cloak (haunted) \0h ~ F - a +0 cloak (haunted)[?] describe selected]0hr]0hl{]0h#.##.###.## ♣♣♣♣♣♣♣♣ ♣##♣♣ neoul the Unseen ##......##]0hL♣ Poltergeist of Dithmenos *****. .#.P.P.P######Health: 83/83 ======================== #........########..#####]0hbMagic: 24/24 ======================== #........#♣ ####†~##......#.#AC: 9Str: 4 ]0h)#.........#♣ #..........#....### EV: 21Int: 18 #.........P♣ #.......#####.....# SH: 5Dex: 31 #..........♣# ##(.(.### #####.. XL: 13 Next: 65% Place: Lair:3 ]0hx#........##.♣ #@######. Noise: ---------  Time: 15392.4 (0.0) .........#..♣ ##### p) +1 rapier ...........♣♣♣ Throw: 2 throwing nets ....†....###]0haFly .........# #......>.# #.#.P..#P# ]0hk##########As you read the scroll of enchant armour, it crumbles to dust. ]0hهb_Your +1 hat of see invisible glows green for a while. _Okay, then. ]0h&l_Done exploring. _Done exploring. ]0hZ0_Done exploring.]0hۏP  Okay, then.]0h"]0hT]0h. _]0h ]0h ]0h ]0h _Okay, then.Done exploring.Okay, then.]0h 7Unknown command.]0h ]0h ]0h ]0ho ]0h ]0h ]0h E _Done exploring.]0h+P]0hP]0h2R]0h.# #.#.P..#P# ########## ^0h_Done exploring. _Done exploring. _Okay, then. _Unknown command. ^0h\_Done exploring. _Done exploring.^0hv^0hr^0h^0h^0h% _^0hG^0hH^0h,^0hz^0h^0h^0hS,^0h^0h^0h,^0h]^0hb^0h,^0h^0hA^0hM^0h^0h^0hQ^0h^0h^0h^0h^0h^0h^0h^0h^0h^0h@^0h^0h^0h^0h^0ho^0h^0h^0hC^0h^0h^0h^0h2^0h^0h{^0hE,^0h^0h]^0h[^0h^0h^0hW^0h ^0h=^0hj^0h$^0h ^0h ^0h ^0h ^0h^0h^0h^0h^0h^0h^0hV^0hY^0h^0h^0h ^0h=^0h!^0h!^0hd#^0h%^0h;(,^0h)^0h+^0hc.^0h.^0h 0^0h42^0h4^0h%5^0h6^0ht8Z  There is a stone staircase leading down here.^0h9^0h<^0hs=% _^0h>^0h4^0hC^0h_^0h^0h} ^0h% ^0h$E_You fly downwards.  There is a stone staircase leading up here.^0hU^0h{ ##  #P  #. ^0h.. # ##. #..##P. #  .......##.###.#  ^0h#.@......Y 417.1 (24.7) #...........  ##....#..?..  ##...# .... ^0h##.#. ... #.#.. ..^0h(DY   elephant (trample, asleep) ..#.. . ..##..^0h^0h3^0h ^0h4R_An elephant is nearby!_0h## #P #. .. _0hٳL# ##. #..##P. ## .##.###.#<_0h B#.<Y(_0h5#._0ha##....#..?.##...#.....♣_0h`##.#. .._0hŴ`#.#...(._0hY..#.. #P._0h#..##._0hEL. ..._0h!<_0h_0h488.1 (1.0) __0h!;_0hA_0h## #P #. .. _0hP# ##. #..##P. ### .##.###.#<.#.<.@....Y(P#.##....#..?...÷_0h##...#.....♣.##.#.......÷_0h5#.#...(...#...#P....##..#._0h_0h&9_0h_0h6 _0h-9## _0h-}#P #. .. _0h.N# ##. _0h:.p#..##P. ### _0hc.._0h.d##.###.#<.P_0h.x#.<..@...Y(P.#._0h.`##....#..?...÷P_0h(/##...#.....♣.##.#.......÷P_0h/#.#...(....(..#...#P....##..#._0h0_0h@=20_0h'G_0hH_0h ## #P ##. _0h Y.#.. .._0hR M# ##. _0h Y#_0h #..##P. ### Y. .._0h o##.###.#<.P._0h. w#.<...@..Y(P.#._0h ##....#..?...÷P(##...#.....♣._0h) ##.#.÷P.#.#...(....(.YY 3 elephants (trample, asleep)_0h] K..#...#P._0h g...##..#.....#_0h _0h &1_0hy _0h  _0h! M_2 elephants come into view._0h J## .._0h #P .. ## #. .###.# _0h=  .. Y#Y.. # ##. .PY# ._0h #..##P. ### YY. ..._0h ##.###.#<.P.#.<....@.Y(P..!_0h* &#.#_0hY k##....#..?...÷P(#_0h ##...#.....♣.##.#.÷P._0h #.#...(....(.YYY 6 elephants (trample, asleep)_0hk ..#...#P.....#...##..#_0h_0h&2_0h"_0h%E _3 elephants come into view._0h%`0h%JL ... `0hJ## ##.. #P .#.. ## `0hJ\#. ..###.#`0hNK .. .Y#Y.. .`0hK# ##. ##.PY#.`0hKk#..##P. ####.YY....`0h>Ln.......##.###@#<.P.. `0hL #.<Y(P..!P#...............#.`0hNM##....#..?...÷P(# `0h}Mr##...#.....♣....P`0hM+##.#.......÷P.`0hMf#.#...(....(..`0h1NF#...#P##`0h_N5...##..#.....#`0h `  The elephant trumpets! x3  The elephant tramples the plant! The plant begins to die.`0h.bi  The elephant trunk-slaps the plant. You block the elephant's attack.`0hb`0h2c`0ho .#YYP.YYY.YYYYY 5 elephants (trample`0hpQ)The elephant trunk-slaps you but does no damage.`0hp0===3`0hy`0h|, _The elephant trumpets!`0h\f @, 1 ally target)`0h]]@   shadowYou puncture the elephant!  The elephant is lightly wounded.`0h]3-9 (0.8`0he`0hjhB _Your shadow hits the elephant with a rapier!a0hi  a0hjCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a0hw  neoul the Unseen ...a0h)x Poltergeist of Dithmenos *****. ## ##.. Health: 83/83 ======================== #P .#.. ##  Magic: 21/24 =====================--- #. ..###.#  AC: 9Str: 4  a0hx.. **#Y*. ..  EV: 21Int: 18  # ##. ##YP*#....  SH: 5Dex: 31 a0hx #..##P. ####@YYY*....  XL: 13 Next: 65% Place: Lair:4  .......##.###@#<.P..  Noise: ==-------  Time: 15423.9 (0.0) #.<..******P..!P  p) +1 rapier a0hLyO#......*******..#.  Throw: 2 throwing nets ##....#*******P(#  Fly  ##...#.....♣....P  a0hyt##.#.......÷P...  YYYYY 5 elephants (trample, 1 ally target) #.#...(....(..#  @   shadow ..#...#P.....##  a0hy ...##..#.....# The elephant is lightly wounded. _Your shadow hits the elephant with a rapier!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  a0h`z!Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatea0h92(neoul the Unseen...Poltergeist of Dithmenos *****.## ##..Health: 83/83 ========================#P .#.. ##Magic: 21/24 =====================---#. ..###.#AC: 9Str: 4 .. #####. ..EV: 21Int: 18# ##. ######....SH: 5Dex: 31#..##P. #########....XL: 13 Next: 65% Place: Lair:4.......##.###@#<.P..Noise: ==-------  Time: 15423.9 (0.0)a0h23#.<..#######..!Pp) +1 rapier#......#######..#.Throw: 2 throwing nets##....########P(#Fly ##...#.....♣....P##.#.......÷P...YYYYY 5 elephants (trample, 1 ally target)#.#...(....(..#@   shadow..#...#P.....##...##..#.....#The elephant is lightly wounded. _Your shadow hits the elephant with a rapier!  a0h3Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatea0h.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dazzling Flash  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The elephant is dazzled. x4; You block the elephant's attack.a0h7a0h  The elephant misses you. The elephant barely misses your shadow. x2a0hZ..#..YPY@YY......Y(P.........?...÷YYYYY4 blind, 4 u…a0hZ17 -4.9 (1a0ha0h _The elephant misses you. The elephant completely misses you.a0h7  Casting: Dazzling Flash (safe; 1% risk of failure)  a0hL8\Confirm with . or Enter, or press ? or * to list all spells.a0ho: a0hp neoul the Unseen ...a0h  Poltergeist of Dithmenos *****. ## ##..a0hH  Health: 83/83 ========================a0h  #P .#.. ##  Magic: 18/24 ==================------a0h  a0h #. ..###.#  AC: 17  Str: 4  a0h+ .. **#**. ..  EV: 21a0h` Int: 18  # ##. ##YPY#....  SH: 5a0h ,Dex: 31 a0h  #..##P. ####@YY**....  XL: 13 Next: 65% Place: Lair:4 a0h  .......##.###@#<.P..  Noise: =--------  Time: 15424.9 (0.0) a0hU #.<..****Y*P..!P  p) +1 rapiera0h  a0h #......*******..#.  Throw: 2 throwing nets a0h ##....#*******P(#  Fly  a0h> (##...#.....♣....P  a0ht ##.#.......÷P...  YYYYY 5 elephants (trample, 4 blind, 4 u…) a0h #.#...(....(..#  @   shadow ..#...#P.....##  ...##..#.....# a0h The elephant misses you. The elephant barely misses your shadow. x2 _The elephant misses you. The elephant completely misses you.a0hA Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatea0hw a0h8 neoul the Unseen...Poltergeist of Dithmenos *****.a0h 6## ##..Health: 83/83 ========================#P .#.. ##a0h۲ /Magic: 18/24 ==================------#. ..###.#AC: 17  Str: 4 .. #####. ..a0h EV: 21Int: 18# ##. ######....SH: 5Dex: 31#..##P. #########....XL: 13 Next: 65% Place: Lair:4.......##.###@#<.P..Noise: =--------  Time: 15424.9 (0.0)#.<..#######..!Pp) +1 rapiera0hI R#......#######..#.Throw: 2 throwing nets##....########P(#Fly ##...#.....♣....P##.#.......÷P...YYYYY 5 elephants (trample, 4 blind, 4 u…)#.#...(....(..#@   shadowa0h ^..#...#P.....##...##..#.....#The elephant misses you. The elephant barely misses your shadow. x2 _The elephant misses you. The elephant completely misses you.a0hմ Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatea0h a0h# a0h @.#..YPY.YY......Y(Pa0h_ U.........?...÷a0hث :*a0h * _The elephant misses you. The elephant completely misses you.a0hm Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  a0h Press: ? - help, Dir - look around, f - activateYour shadow points at the elephant and mumbles some strange words.a0h:O ;*a0hW a0h ,a0h  The elephant seems to slow down. x2; The plant seems to slow down.  You block the elephant's attack. The elephant closely misses you.a0h .P.YYYYY.(PYYa0hB P20=5.9 (1a0h a0h Q _The elephant misses you. x2a0h  You puncture the elephant!  The elephant is heavily wounded.a0h   A nearby plant withers and dies.The elephant completely misses you. The elephant barely misses you.The elephant tramples you but does no damage.a0h[ Y.The elephant trunk-slaps you but does no damage.a0h4 5-6.6 (0.7a0hr a0h _The elephant closely misses you. The elephant completely misses you.b0h  You catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!b0hc,  You kill the elephant!The plant is no longer moving slowly. You block the elephant's attack.  The elephant misses you. The elephant completely misses you.b0hDb0h<t..YY33b0h 7-7.4 (0.8 _The elephant trunk-slaps you but does no damage.b0hb0hg _Your Hexes skill increases to level 16!b0hF _Your Hexes skill increases to level 16!  You hit the elephant but do no damage.elephant is no longer moving slowly.completely misses you. The elephant closely misses you. x2   The elephant closely misses you.b0hG(8.2b0h8Ob0hQF _The elephant trunk-slaps you but does no damage.b0hP  b0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b0h  neoul the Unseen b0h5.... Poltergeist of Dithmenos *****. ## ##.. Health: 83/83 ======================== b0h=#P .#.. ##  Magic: 15/24 ===============--------- #. ..###.#  AC: 20  Str: 4  .. @*#**. ..  EV: 21Int: 18  # ##. ##***#....  SH: 5Dex: 31 b0hJ #..##P. ####YYYY*....  XL: 13 Next: 67% Place: Lair:4  .......##.###@#<.P..  Noise: =--------  Time: 15428.2 (0.0)b0h #.<..***Y**P..!P  p) +1 rapier b0h3#......*******..#.  Throw: 2 throwing nets ##....#*******P(#  Fly  ##...#.....♣....P  ##.#.......÷P...  YYYYY 5 elephants (trample, 3 blind, 3 u…) #.#...(....(..#  @   shadow ..#...#P.....##  ...##..#.....# b0hotThe elephant closely misses you. _The elephant trunk-slaps you but does no damage.  b0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateb0h(b0hy neoul the Unseen...Poltergeist of Dithmenos *****.## ##..Health: 83/83 ========================#P .#.. ##b0h,z yMagic: 15/24 ===============---------#. ..###.#AC: 20  Str: 4 .. #####. ..EV: 21Int: 18# ##. ######....SH: 5Dex: 31b0hz `#..##P. #########....XL: 13 Next: 67% Place: Lair:4.......##.###@#<.P..Noise: =--------  Time: 15428.2 (0.0)#.<..#######..!Pb0h{ cp) +1 rapier#......#######..#.Throw: 2 throwing nets##....########P(#Fly ##...#.....♣....P##.#.......÷P...YYYYY 5 elephants (trample, 3 blind, 3 u…)#.#...(....(..#@   shadow..#...#P.....##...##..#.....#The elephant closely misses you. _The elephant trunk-slaps you but does no damage.  b0h| Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateb0h a Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The elephant is dazzled. x5  The elephant is no longer moving slowly.b0hd \  Your shadow fades away.b0h3n j ..#.....YYY.....Y.(P.........?...÷YYYY 4 elephants (trample, blind, unableb0ho   The elephant completely misses you. You block the elephant's attack.b0ho }6=29.2 (1b0hv b0hy _The elephant misses you. The elephant barely misses you. x3b0h+ < _The elephant misses you. The elephant barely misses you. x3  You strike the helpless elephant from behind!  You spit the elephant like a pig!!!  The elephant is severely wounded.b0h׉ You block the elephant's attack. The elephant completely misses you.  barely misses you.b0hT #YYYY#Y 5 elephants (trample, blind, unablb0hޓ .30.0 (0.8b0h b0hŝ F _The elephant trunk-slaps you but does no damage.b0hG  You catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!b0h2X† 4 elephants (trample, blind, unableYou catch the helpless elephant completely off-guard!sti like a pincushion!!!  You kill the elephant!  is no longer moving slowlyb0h) .  The elephant misses you. The elephant completely misses you. x2  The elephant misses you. The elephant completely misses you.b0hO=97 (0.7b0hb0h @ _The elephant closely misses you.b0h c0ha  You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!!c0hFpW Y.The elephant is almost dead.You block the elephant's attack. The elephant misses you.The elephant tramples you but does no damage.-1.5 (0.8c0h#xc0h{U _The elephant barely misses you.c0h :  You hit the elephant.c0h&  c0hYou kill the elephant!The elephant is no longer blind. The elephant barely misses you.c0h  .†YYYYYY 3 elephants (trample, 2 blind, 2 unaThe elephant trunk-slaps you but does no damage.c0h>71=2.2 (0.7c0hc0hě c0h_The elephant misses you. The elephant barely misses you.c0h6Qc0hThe elephant trunk-slaps you but does no damage. _The elephant misses you. The elephant barely misses you.You hit the elephant.  The elephant is lightly wounded.  c0h-The elephant tramples you but does no damage.c0hGY.c0hD-3.0 (0.8c0hFc0hV _The elephant closely misses you.c0h2K g  You puncture the elephant!  The elephant is lightly wounded.c0hK .-8c0hQ c0hT  c0hFT _The elephant misses you. The elephant completely misses you. x3c0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c0ht*  neoul the Unseen ... Poltergeist of Dithmenos *****. ## ##..c0htX Health: 83/83 ======================== #P .#.. ##  Magic: 13/24 =============----------- #. ..###.#  AC: 22  Str: 4  c0ht.. **#**. ..  EV: 21Int: 18  # ##. ##*Y*#....  SH: 5Dex: 31 c0h=u #..##P. ####**Y**....  XL: 13 Next: 71% Place: Lair:4  .......##.###@#<.P..  Noise: ---------  Time: 15433.8 (0.0) c0h{uR#.<..***Y**P..!P  p) +1 rapier #......*******..#.  Throw: 2 throwing nets c0hu##....#*******P(#  Fly  ##...#.....♣....P  ##.#.......÷P...  YYY 3 elephants (trample, 2 blind, 2 una…) #.#...(....(..#  ..#...#P.....##  ...##..#.....# c0h#..##P. ####†###.....SH: 5Dex: 31.......#########.P..XL: 13 Next: 74% Place: Lair:4#.<.###@###P..!Pg0ht>Noise: =--------  Time: 15450.6 (0.0)#.....#######...#.g0h>p) +1 rapier##....#######÷P(#Throw: 2 throwing nets##...######♣....PFly g0h>##.#.......÷P...#.#...(....(..#g0h?YY 2 elephants (trample)..#...#P.....##...##..#.....#g0hw?GThe elephant tramples you but does no damage. _The elephant misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g0h?Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateh0h...†...###Y#<...@..(....Y....?........Casting: Dazzling Flash (safe; 1% risk of failure) h0h. Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The elephant tramples you but does no damage.  You block the elephant's attack. The elephant misses you.h0hW5=1.6 (1h0hJh0hY _The elephant completely misses you.h0h|WYou block the elephant's attack. The elephant misses you. _The elephant completely misses you.  You hit the elephant but do no damage.  h0hWThe elephant is heavily wounded.  The elephant closely misses you. barely misses you.  The elephant tramples you but does no damage.h0hX5-2.3 (0.7h0hs_h0hzdV _The elephant closely misses you.h0h?6  You hit the elephant but do no damage.The elephant is heavily wounded.The elephant misses you.3-3.0h0h|Fh0hIF _The elephant trunk-slaps you but does no damage.h0h  You hit the elephant.  The elephant is heavily wounded.You block the elephant's attack.h0h&7h0h#h0h&F _The elephant trunk-slaps you but does no damage.h0h2You block the elephant's attack.puncture the elephant!  The elephant barely misses you. The elephant completely misses you. h0hY The elephant barely misses you.h0hC764.4h0hh0h8F _The elephant trunk-slaps you but does no damage.h0ha   The elephant barely misses you. _The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage.The elephant is heavily wounded.  You block the elephant's attack. The elephant trunk-slaps you.  The elephant completely misses you.h0h\ }739=5.2 (0.8h0h h0h7 F _The elephant trunk-slaps you but does no damage.h0hW  You block the elephant's attack. The elephant trunk-slaps you.  The elephant completely misses you. _The elephant trunk-slaps you but does no damage.  h0h&X PYou hit the elephant but do no damage.  h0hsX The elephant is heavily wounded.  The elephant completely misses you.h0hY D26.0h0h c h0h9f F _The elephant trunk-slaps you but does no damage.i0h^"The elephant is heavily wounded.  The elephant completely misses you. _The elephant trunk-slaps you but does no damage.  You completely miss the elephant.The elephant is heavily wounded.  The elephant completely misses you.i0hW#+7 (0.7i0h,i0hI/F _The elephant trunk-slaps you but does no damage.i0h73  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i0hU_ ... neoul the Unseen ## ##.. Poltergeist of Dithmenos *****. #P .#.. ##  Health: 73/83 =====================--- #. ..###.#  Magic: 6/24i0hwU======------------------ .. ..#... ..  AC: 22  Str: 4  # ##. ##***#....  EV: 21Int: 18  #..##P. ####†***.....  SH: 5Dex: 31 i0hU .......##*###Y#*.P..  XL: 13 Next: 74% Place: Lair:4 i0hVR#.<.***@***P..!P  Noise: =--------  Time: 15456.7 (0.0) #.....****Y**...#.  p) +1 rapier ##....#******÷P(#  Throw: 2 throwing nets i0hV##...#*****♣....P  Fly  ##.#.......÷P...  #.#...(....(..#  YY 2 elephants (trample) ..#...#P.....##  ...##..#.....# i0hVKThe elephant completely misses you. _The elephant trunk-slaps you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i0hFWCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei0h{~...neoul the Unseen## ##..Poltergeist of Dithmenos *****.#P .#.. ##Health: 73/83 =====================---#. ..###.#Magic: 6/24i0h|]======------------------.. ..#... ..AC: 22  Str: 4 i0h(|# ##. ######....EV: 21Int: 18i0hK|#..##P. ####†###.....SH: 5i0hj|-Dex: 31i0h|s.......#########.P..XL: 13 Next: 74% Place: Lair:4i0h|#.<.###@###P..!Pi0h|Noise: =--------  Time: 15456.7 (0.0)i0h}#.....#######...#.p) +1 rapieri0h!}##....#######÷P(#Throw: 2 throwing netsi0he}##...######♣....PFly ##.#.......÷P...#.#...(....(..#YY 2 elephants (trample)i0h}..#...#P.....##...##..#.....#i0h}The elephant completely misses you. _The elephant trunk-slaps you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  i0h}Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei0h~i0hk ...†...###Y#<...@..(....Y..i0hl..?......@.Y, 1 blind, 1 unab…)@   shadow i0hDl_The elephant trunk-slaps you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.i0hmlCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is dazzled.i0hs #########Your shadow gestures at the elephant while chanting.i0hFi0h' i0h4@...Y.i0h?..The flickering shadows explode! The shadowball engulfs the elephant!  The elephant closely misses you. The elephant misses you.i0hȊ=43i0h$7.7 (1i0hەi0h7 i0hiN_The elephant completely misses you. x2i0h]  i0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i0hi ) ... neoul the Unseen ## ##.. Poltergeist of Dithmenos *****. i0hj #P .#.. ##  Health: 74/83 =====================--- #. ..###.#  Magic: 3/24===--------------------- i0hnj .. ..#... ..  AC: 23  Str: 4  # ##. ##***#....  EV: 21Int: 18  #..##P. ####†***.....  SH: 5i0hj KDex: 31  .......##*###Y#*.P..  XL: 13 Next: 74% Place: Lair:4 i0hj #.<.***@***P..!P  Noise: =--------  Time: 15457.7 (0.0) i0hj #.....****Y**...#.  p) +1 rapier i0h!k ##....#******÷P(#  Throw: 2 throwing nets ##...#***@*♣....P  Fly  ##.#.......÷P... i0hUk  #.#...(....(..#  YY 2 elephants (trample, 1 blind, 1 unab…)i0hk  ..#...#P.....##  @   shadow i0hk ...##..#.....# The elephant closely misses you. The elephant misses you. _The elephant completely misses you. x2  i0hk Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i0hl Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei0hE| ...neoul the Unseen## ##..i0h|| Poltergeist of Dithmenos *****.#P .#.. ##Health: 74/83 =====================---#. ..###.#i0h| vMagic: 3/24===---------------------i0h| .. ..#... ..AC: 23  Str: 4 i0h} # ##. ######....EV: 21Int: 18#..##P. ####†###.....SH: 5i0hm} Dex: 31.......#########.P..XL: 13 Next: 74% Place: Lair:4i0h} #.<.###@###P..!PNoise: =--------  Time: 15457.7 (0.0)#.....#######...#.i0h} p) +1 rapier##....#######÷P(#i0h} 6Throw: 2 throwing netsi0h~ ##...######♣....PFly ##.#.......÷P...i0h7~ #.#...(....(..#YY 2 elephants (trample, 1 blind, 1 unab…)i0hc~ ..#...#P.....##@   shadow...##..#.....#i0h~ The elephant closely misses you. The elephant misses you. _The elephant completely misses you. x2  i0h~ Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei0hW i0hmo ....†@..###Y#<...@..(....Y....?........i0hv i ######dist i0hv 1_The elephant completely misses you. x2  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  i0hw Press: ? - help, Dir - look around, f - activateYour shadow points at the elephant and mumbles some strange words.i0hkI i0h †@Y@..unabThe flickering shadows explode! The shadowball engulfs the elephant!  i0h The elephant tramples you but does no damage.  The elephant barely misses you. The elephant misses you.i0h 3=8.7 (1i0h i0h V _The elephant closely misses you.i0hЎ _The elephant closely misses you.  You hit the elephant but do no damage.  i0hThe elephant is severely wounded.completely  The elephant tramples you but does no damage.i0hb%-i0h9.4 (0.7i0h>i0hʣY _The elephant completely misses you.j0h  You hit the elephant.  The elephant is severely wounded.The elephant completely misses you. x3j0hq^54=-j0h'60.2 (0.8j0h*j0h. j0h.8_The elephant trunk-slaps you but does no damage.j0hls  You puncture the elephant!  The elephant is almost dead.The elephant misses you.j0h4t(1.0j0h{j0hPF _The elephant trunk-slaps you but does no damage.j0hhYYally target)misses you.  You hit the elephant but do no damage.The elephant is no longer blind.  amplej0hi&8j0hj0h{6 _You block the elephant's attack.j0hZk  You hit the elephant but do no damage.j0hU.@The elephant tramples you but does no damage. _You block the elephant's attack.  You hit the elephant but do no damage.The elephant is almost dead.  Your shadow hits the elephant with a rapier.  The elephant misses you. You block the elephant's attack.j0h(2.6j0hGj0hQ _The elephant misses you. x2j0h\  The elephant misses you. You block the elephant's attack. _The elephant misses you. x2  j0h] You hit the elephant but do no damage.The elephant is almost dead.barely misses you. The elephant completely misses you. j0hg] D The elephant tramples you but does no damage.j0h^ "76j0h^ E=23.4j0hk j0hm U _The elephant barely misses you.k0h,  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k0hI ... neoul the Unseen ## ##..k0hJI Poltergeist of Dithmenos *****. #P .#.. ##  Health: 76/83 =====================--- k0hJ#. ..###.#  Magic: 2/24==----------------------k0hJ k0h&K.. ..#... ..  AC: 22  Str: 4  # ##. ##...#....  EV: 21k0hcKInt: 18  #..##P. ####††.......  SH: 5k0hK,Dex: 31 k0hKD .......##.###Y#<.P..  XL: 13 Next: 74% Place: Lair:4k0hL k0hPL=#.<....@..(P..!P  Noise: =--------  Time: 15463.4 (0.0) k0hL#.........Y.....#.  p) +1 rapier k0hL##....#..?.@.÷P(#  Throw: 2 throwing nets k0h(M##...#.....♣....P  Fly  k0haMb##.#.......÷P...  k0hM#.#...(....(..#  YY 2 elephants (trample, 1 ally target) k0hNH..#...#P.....##  @   shadow ...##..#.....#  k0hZN_The elephant barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  k0hNMConfirm with . or Enter, or press ? or * to list all spells.k0hNAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek0h(OAim: an elephant (almost dead, ally target, chance to affect: 28%)k0hg...neoul the Unseen## ##..Poltergeist of Dithmenos *****.#P .#.. ##k0hHbHealth: 76/83 =====================---#. ..###.#Magic: 2/24==----------------------.. ..#... ..AC: 22  Str: 4 k0h# ##. ##...#....EV: 21Int: 18k0hߩ#..##P. ####††.......SH: 5Dex: 31.......##.###Y#<.P..XL: 13 Next: 74% Place: Lair:4k0h:{#.<....@..(P..!PNoise: =--------  Time: 15463.4 (0.0)#.........*.....#.k0hp) +1 rapier##....#..?.@.÷P(#Throw: 2 throwing nets##...#.....♣....PFly k0h|##.#.......÷P...#.#...(....(..#YY 2 elephants (trample, 1 ally target)..#...#P.....##k0h8@   shadow...##..#.....# _The elephant barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek0hxAim: an elephant (almost dead, ally target, chance to affect: 28%)k0hk0h1k0h_@)Y.k0h@@  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  k0h@Aim: an elephant (almost dead, ally target, chance to affect: 28%)  The elephant easily resists.k0hF9*k0h? *slow, 1 ally …)Your shadow gestures at the elephant while chanting.k0h~8*k0hwLc  The elephant seems to slow down. The plant seems to slow down.k0h1@ PPk0h}YThe fungus seems to slow down. The elephant closely misses you.k0hFG44.4 (1k0h֤k0h/ _The elephant misses you. x2; The elephant barely misses you.k0h% :  You hit the elephant.k0h2 k0hG? 9 @k0h? ..   elephant (trample, ally target)k0h? qYou kill the elephant!Your shadow hits the elephant with a rapier!k0hRD 565.2 (0.8k0hK k0hN z _You block the elephant's attack. The elephant completely misses you.k0h; e## ##.. #P .#.. ##..#. ..###.#.... ..#......# ##. ##...#.... k0hp< #..##P. ####††@...... .......##.###Y#<.P...  #.<.......(P..!Pk0h< #.........@.....#. ##....#..?...÷P(# k0h= ]...#.....♣....Pk0h= @#.#.......÷P... #.#...(....(..#..#...#P.....## k0h= ...##..#.....# h   polar bear (asleep)k0h >  #..#h...## @   shadowk0h)N  A polar bear comes into view.The polar bear growls angrily. You hear an angry growl.k0hO k0hW .Yhh.k0hX q7=3=6.2 (1.0k0h_ k0hb < _The fungus is no longer moving slowly.l0h:  You hit the elephant.l0h5-7.0 (0.8l0h$l0hj+ _The elephant is moderately wounded.You hit the elephant.l0hH.r  The elephant is moderately wounded.l0h8 h.h 2 polar bearshA polar bear comes into view.l0h9.=8l0hAl0hYD l0hD_The elephant closely misses you. The elephant completely misses you.l0h~  You puncture the elephant!  The elephant is severely wounded.l0hVl0hl0h߈! .h. )h.  Your shadow fades away.l0h-8.5 (0.7l0hl0h _The elephant completely misses you. The elephant misses you.l0hN  You puncture the elephant!  The elephant is almost dead.l0hl0h1h.h .l0h8v8===9.2l0hxl0h\; _The plant is no longer moving slowly.l0hXy  You hit the elephant.  The elephant is almost dead.l0hFThe elephant tramples you. You hold your ground!l0h`6--70.0 (0.8l0hl0h6 _You block the elephant's attack.l0h ?  You puncture the elephant!l0hml0h l0h†h.h.hh 2 polar bearsl0h -4=8-7 (0.7l0h l0h< L _You kill the elephant!l0h   l0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l0hv) l0h* l0h7 l0h<  l0h< l0h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l0h l0h l0h \ _Unknown command.m0hc] #P .#.. ##.. #. ..###.#.. .. ..#......m0h]# ##. ##...#.... #..##P. ####††....... .......##.###.#<.P... #.<.....†.(P..!P#...............#. ##....#÷P(#m0h^  ##...#...h.♣....P ##.#.......÷P... #.#...(h...(..# ..#...#P.....##.##..#..... #..### ... .#m0h`m0hhh h.The polar bear closely misses you. You block the polar bear's attack.m0hUiI31.7 (1.0m0hMom0ht _The polar bear completely misses you. _You see here a scroll of identify.m0h m0hs  h.n - 7 scrolls of identify (gained 1)  The polar bear misses you. The polar bear barely misses you.m0hs F7=2m0h$ m0hB  m0hl 4_The polar bear claws you but does no damage.m0h ## ##..  #P .#.. ##.. #. ..###.#.. .. ..#......m0h.N # ##. ##...#.... #..##P. ####††..............##.###.#<.P... .#.<.....†.(P..!Pm0h~o #.......@.......#.#....#......÷P(###...#..hh.♣....Pm0hɫ)#.#.......÷P... #.#...(....(..# ..#...#P.....##m0hd...##..#.....## #..#....##... .#.##m0hǮm0hܰV  The polar bear attacks as it pursues you!  m0h4]The polar bear misses you. You block the polar bear's attack.m0hiVhh..m0h2B23m0hm0hW _The polar bear barely misses you.n0h4 ... ## ##..  #P .#.. ##.. #. ..###.#.. .. ..#...... # ##. ##...#....n0hk #..##P. ####††..............##.###.#<.P... .#.<..@..†.(P..!P #...............#....#.hh...÷P(###...#.....♣....Pn0h##.#.......÷P... #.#...(....(..# ..#...#P.....##...##..#.....## #..#....##n0hn0hn0hPn0h#Rhh..n0h$J=-4n0h)n0h%,n0hT ... ## ##.. #P .#.. ##.. #. ..###.#..n0hk .. ..#...... # ##. ##...#....n0h #..##P. ####††.n0hފ n0hf.##.###.#<.P...n0hS+ .#.<.@...†.(P..!P #......hh.......#.n0hw ##....#......÷P(#n0h ##...#.....♣....Pn0hl ##.#.......÷P...n0h$~ #.#...(....(..#n0hNj ..#...#P.....##n0h ...##..#.##  #..#....##n0hA&  n0hk_The polar bear bites you but does no damage.  The polar bear claws you but does no damage.n0hRh.n0hb8==5n0hn0hs[ _The polar bear completely misses you.n0hT ... ## ##.. #P .#.. ##.. #. ..###.#..n0hD .. ..#...... # ##. ##...#.... #..##P. ####††.n0hn .##.###.#<.P...n0hG .#.<@.h..†.(P..!P #......h........#.n0h ##....#......÷P(# ##...#.....♣....Pn0h  ##.#......÷P... #.#...(....(..#n0ht ..#...#P.....##n0h4 ...##..#..##  #..#....##n0hn0hThe polar bear bites you but does no damage.  The polar bear claws you but does no damage. n0h_The polar bear completely misses you.attacks as it pursues you!  The polar bear misses you.  The polar bear claws you but does no damage.n0h h.h.n0h4hYou block the polar bear's attack.  The polar bear attacks as it pursues you!n0hШR5=6n0h˭n0h _The polar bear barely misses you. x2; The polar bear completely misses you.n0hp ^ ... ## ##.. #P .#.. ##.. #. ..###.#..n0hq  .. ..#...... # ##. ##...#.... #..##P. ####††. .##.###.#<.P...n0hUq  .#.@.h...†.(P..!Pn0hq  #.....h.........#. ##....#......÷P(#n0hq  ##...#.....♣....P ##.#....÷P...n0h*r  #.#...(....(..# ..#...#P....##n0hkr  ...##..#.....##  #..#....##n0hr n0hu n0hIy &  n0hy The polar bear attacks as it pursues you!  The polar bear misses you. The polar bear closely misses you.n0hb h.h.n0h The polar bear claws you but does no damage.  The polar bear attacks as it pursues you!  The polar bear completely misses you. You block the polar bear's attack.n0h &7n0h n0hy _The polar bear closely misses you. _There is a stone staircase leading up here.o0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o0h) e @(1 ally target)o0h @   shadowYour tendrils begin to glow red.o0h ;*o0hzH *1 slow, 1 ally target)Your shadow gestures at the polar bear while chanting.o0h >o0h _ hhThe polar bear seems to slow down. x2; The polar bear barely misses you.You block the polar bear's attack. The polar bear completely misses you.The polar bear barely misses you.o0h 92---4=o0h< W8Touch Fly o0h{ o0h E _The polar bear claws you but does no damage. x2o0ho0h? @.You hit the polar bear but do no damage.o0h5-9.5 (0.8o0ho0hD _Your shadow hits the polar bear with a rapier!p0hJ hh1 confused, slow, 1 al…)You hit the polar bear but do no damage.The polar bear appears confused.p0hK-80.2 (0.7Fly p0hTp0hWe _The polar bear is moderately wounded.p0h] -  appears confused. _The polar bear is moderately wounded.  You barely miss the polar bear.  The polar bear is moderately wounded.  The polar bear misses you. The polar bear closely misses you.  The polar bear misses you. The polar bear bites you! The polar bear claws you.p0hi^ k71--1.0 (0.8p0hc p0hlf 8 _You block the polar bear's attack.p0hx <  You hit the polar bear.p0h 1 slow, 1 The polar bear is heavily wounded.Your shadow hits the polar bear with a rapier.p0h 2--3=--8p0h7 p0hO @ _The polar bear is no longer moving slowly.q0hx  You catch the helpless polar bear completely off-guard!  You perforate the polar bear like a sieve!!!q0hz .h   polar bearYou kill the polar bear!The polar bear is no longer moving slowly.  The polar bear completely misses you. The polar bear misses you.q0h"L=92.6q0h((q0h* q0hF+J_The polar bear closely misses you.q0hq0hr : .q0h ;@(ally target)q0h lYou barely miss the polar bear.Your shadow completely misses the polar bear.q0h- BThe polar bear bites you but does no damage.q0hu -3.3 (0.7q0hg q0h _The polar bear misses you. The polar bear closely misses you.q0hu <  You hit the polar bear.q0h (4.0q0h q0h/ 8 _The polar bear is lightly wounded.r0hI<  You hit the polar bear.r0hx   The polar bear is lightly wounded.  Your shadow hits the polar bear with a rapier.  The polar bear misses you. You block the polar bear's attack.r0hhg3=8 (0.8r0hr0h[ _The polar bear completely misses you.r0h  The polar bear misses you. You block the polar bear's attack. _The polar bear completely misses you.r0h)You hit the polar bear but do no damage.The polar bear is moderately wounded.closely misses you.  The polar bear claws you but does no damage.r0hx(5.6r0hr0hP _The polar bear misses you.r0hLRThe polar bear claws you but does no damage. _The polar bear misses you.r0hRYou hit the polar bear but do no damage.  The polar bear is moderately wounded.The polar bear closely misses you. You block the polar bear's attack.r0hS-6.3 (0.7r0h]r0hZa r0haB_The polar bear misses you.r0hB_  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r0h r0h  r0h,Your tendrils begin to glow red. The polar bear barely misses you.The polar bear misses you.r0hr0hN4=1r0h,9--7.3 (1.0r0hgNTouch Fly r0hr0h r0h4_The polar bear claws you but does no damage.r0h  You hit the polar bear but do no damage.The polar bear appears confused.  r0hB OThe polar bear is moderately wounded.r0h h.hconfused)r0hT v-8.0 (0.7Fly r0h r0h M _Your shadow fades away.r0hz   You catch the helpless polar bear completely off-guard!  You spit the polar bear like a pig!!!†--81-7 _You kill the polar bear!r0h1## ##.. #P .#.. ##..#. ..###.#.. r0hw.. ..#...... # ##. ##...#.... r0h]#..##P. ####††....... .......##.###.#<.P... r0h#.<.....†.(P..!P r0h#....@..........#. ##....#......÷P(# r0h2#.....♣....P#.......÷P... r0hZ.#...(....(..#..#...#P.....#r0h~"#r0h...##..#....##... #..#r0hu... .#.##r0h&r0hv'-9.7 (1.0r0h.r0h2w _You see here a polar bear corpse.s0hVs0h!s0h2s0hs0h ... ## ##..  #P .#.. ##.. #. ..###.#.. .. ..#...... # ##. ##...#.... #..##P. ####††..........##.###.#<.P.......#.@.....†.(P..!Ps0hB #....†..........#..#......÷P(#..#.....♣....P#.#.......÷P... #.#...(....(..# ..#...#P....## ...##..#.....##... #..#....##s0hs0hR590 _s0h|s0hva _There is a stone staircase leading up here.s0hO+4s0h%-s0h/s0h3`2=s0h5s0h(6s0hj7s0h#;s0h$=O76s0h@s0ha@:3s0hBs0hEs0h7FB=2s0hGs0hJs0hJ>7=s0hLs0hOs0h0PJ3=s0hQs0hTs0hUs0hIVs0hYs0hYR8=s0h[[s0h^,s0h5`s0h*cs0hc:=s0hds0hgs0hga94=1s0h)hs0his0hxl,s0hms0hps0hps0hrs0hus0hu?80=s0hvs0hys0hyB=0s0h{s0h~`5=s0hLs0h3s0hR1=s0hs0hs0hhs0hs0h>s0h;19s0hQs0h=s0h\2=8s0h=s0hgs0h–:7s0hs0h=s0hJ6=s0hs0h٦_ _You start resting.s0h٭1513.7 (23.0)s0hh3=64.7 (24s0hs0hǶ" _HP restored.s0h s0hw s0h s0h s0hG ,s0h ,s0h s0h :=s0ht s0h s0he s0h #=s0h _7=5s0h s0hO s0h s0h s0hY ,s0h s0h s0hQ s0h s0h< s0h B=4s0h0 s0h! s0hs! p8=3s0h# s0h+& s0h& s0h' s0h+ s0hW+ s0h, s0h/ s0h<0 :2s0h1 s0h4 P=s0h^6 s0hX: j9=s0h: s0h? s0h|@ :1s0hB s0hG s0hXH s0h}J s0hO s0hP :0s0hS s0hX s0hUX s0hX 3=s0h[ s0h_ s0h)` s0hMb s0hug s0hg P10/24=s0hh s0hj s0hp s0hp s0hr s0hw s0hw s0h7z s0hl W _You start resting.s0hF 1 9 s0h s0hW s0hƉ :=s0hb s0h s0h T1=s0hF s0h ,s0ho s0h ,s0h s0ho s0h s0h s0hҟ s0h1 :=s0h s0h s0hפ T2=s0h\ s0h9 s0h s0hȪ s0h^ s0h s0hɯ s0hײ s0h s0h s0ha P=s0h s0h6 k13=s0hc s0ho ,s0h s0h. s0h s0h s0hy s0h s0hW s0hm s0h$ :=s0hh s0hu s0h s0h s0hB s0h T4=s0h s0h s0h1 s0h s0h ,s0h s0h ,s0hs s0h s0h# :=s0h{ s0h s0h T5=s0h s0h ,s0h s0h s0h s0h3 s0h Bs0h s0h :=s0hk s0h s0h T6=s0hF s0h6 s0h s0h s0h ,s0h s0hK s0h s0hp s0hj s0h :=s0hR s0h s0h! T7=s0h" s0h% ,s0h2' s0h) s0hD* s0hX+ s0h^. s0h. s0h/ s0hj2 s0h2 :=s0h4 s0h7 ,s0hi8 s0hD; s0h; [18=s0h< s0h@ s0h~@ s0hA s0h1D s0hD s0hE s0hH s0hH s0hKJ s0hL s0hVM :=s0hN s0hQ s0h!R Z9=s0hxS s0hW Bs0hZ s0h/[ s0hP\ s0h^ s0hA_ s0h^` s0hc s0h6d :=s0he s0h1h s0hh [20=s0h j s0hm ,s0h6o s0hr ,s0hs s0h]v ,s0hzx s0hz :=s0hz s0h;| s0hO s0h Z1=s0h, s0ha ,s0hЅ s0h ,s0hg s0h s0hi s0h s0ht s0h :=s0hp s0h s0he s0h s0h s0h I22=s0hd s0h s0h_ s0h s0hϣ s0h5 s0hV s0hS s0h s0h s0hG s0h :=s0h s0h s0hA H3=s0hdz s0h ,s0hN s0h s0hW s0hؼ s0h ,s0h! s0h s0h :=s0he s0h { _You feel your existence waver again.s0hc 606.7 (924=7.7 (93s0h s0h % _Magic restored.s0h4s0hs0hs0hs0hs0hs0hs0hD*- s0h*... ### ##..  #P####.#.. ##..s0hC+c #.... ..###.#.. ..#. ..#...... # ##..# ##...#....s0h+##..##P..####††..............@##.###.#<.P...s0h,......#.<.....†.(P..!P...##....†..........#.s0h,[S ##....#......÷P(#..#.....♣....P#.#.......÷P...s0h,S   water moccasin (asleep) #.#...(....(..#s0h- ..#...#P.....## ...##..#.....##s0h;18.7 (1.0)s0h#=+9.7 (2t0h$t0h K _A water moccasin comes into view.t0hNt0h5 ...  ### ##..  #P####.#.. ##..  #....   ..#.   t0h)6u# ##..#   ##..##P..####††  .......@#<.P... t0h~6 ......#.<.....†.(P..!P  ...##....†.....  S ##....#......÷P(#  ##...#....  ##.#.......÷P...  t0h6c#.#...(....(..#  ..#...   t0h` ...  ### ##..  #P####.#.. ##..  #....   ..#.  t0h; # ##..#   ##..##P..####††  .......@#t0h&X<.P...  ......#.<.....†.(P..!P  ...##....†.....t0hK  S ##....#......÷P(#  ##...#.... t0h##.#.......÷P...  #.#...(....( ..#... t0h4t0ht0ht0hge _A water moccasin is nearby!t0hx ...  ### ##..  #P####.#.. ##..  #....   ..#.   # ##..#   ##..##P..####††  .......@#<.P...  ......#.<.....†.(P..!P  ...##....†.....  t0hS ##....#......÷P(#  ##...#....  ##.#.......÷P...  #.#...(....(..#  ..#...  t0h( t0h3 ...  ### ##..  t0h?4#P####.#.. ##..  #....   ..#.   # ##..#  t0h4 ##..##P..####††  t0h5j.......@#<.P...  t0hX5......#.<.....†.(P..!P  t0h5...##....†.....  t0h66'S ##....#......÷P(#  ##...#.... t0h6##.#.......÷P...  #.#...(....(t0h6} ..#...t0h 7 t0hAt0hBt0hLt0hQe _A water moccasin is nearby!t0h# ...  ### ##..  #P####.#.. ##..  #....  t0h ..#.   # ##..#   ##..##P..####††  .......@#<.P...  ......#.<.....†.(P..!P  ...##....†.....t0h  S ##....#......÷P(#  ##...#....  ##.#.......÷P...  #.#...(....(..#  ..#...t0hU7   t0h ...  ### ##..  #P####.#.. ##..  #....   ..#.   t0h.t# ##..#   ##..##P..####††  .......@#<.P...  t0h......#.<.....†.(P..!P  t0h...##....†.....  S ##....#......÷P(#  ##...#.... ##.#.......÷P...  #.#...(....(t0h ..#... t0hot0ht0hSt0h$e _A water moccasin is nearby!t0hX  ... ### ##.. #P####.#.. ##.. #..... ..###.#..t0h  ..#.. ..#...... # ##..# ##...#....#..##P..####††..##.###.#<.P....#.<.....†.(P..!P.##....†..........#..S. ##....#......÷P(#t0hK . ##...#...♣....P ##.#.......÷P... #.#...(....(..# ..#t0h ...#P.....##  ...##..#.....##t0h- t0h 310.7 (1 _t0h t0hݯ t0h ,...### ##.. #P####.#.. ##.. #..... ..###.#..t0hH  ..#.. ..#......### ##..# ##...#....####..##P..####††................##.###.#<.P...t0h ##.<.....†.(P..!Pt0h #....##....†..........#.S. ##....#÷P(#t0hV . ##...#.....♣....P ##.#.......÷P... #.#...(....(..# ..#...#P.....t0hɉ ##..##..# ... #..#t0h t0h B=1t0ha t0h^ u0h  ...   ### ##..  u0hv #P####.#.. ##   #..... ..###.#   ..#.. ..#   ### ##..# ##...#   ####..##P..####††   #u0h.##.###.#<.P   #.#.<.....†.(P..!   #....##....†.#  u0hQS.S. ##....#......÷P(#  ..# ##...#.....♣....  ..u0h ##.#.......÷P  # #.#...(....(..   ..#...#P.....  u0h5 ...##..#.....##   ... #..#....##u0hP%u0h&&&2u0hc,u0h_/u0h:l  ...   ### ##..   #P####.#.. ##   #..... ..###.#   ..#.. ..#   ######..# ##...#   ####..##P..####††  #.##.###.#<.P   #.#.<.....†.(P..   #....##....†.  #...S.# ##....#......÷P( #...## ##...#.....♣  #.. ##.#.÷P  # #.#...(....(  ..#...#P.....   ...##..#.....   ... #..#....##u0h\p<3u0hltu0hvu0hR+ ### ##..  #P####.#.. # u0h+= #..... ..###.  ..#.. ..#... ######..# ##...# u0hJ,####..##P..####††..  #.........##.###.#<.P u0h, ##.<.....†.( u0h, #...@##....†....... u0hI-#...S.#P##....#÷P u0h- #...## PP##...#.....♣.. u0h- #.. PPP##.#.......÷P u0h;. ## P♣♣P#.#...(....(  u0h.sP♣ #..#...#P... u0h.PP ...##..# P# ...P#..# u0h/h ... .#u0h=u0h|>&4u0hCu0hIFu0hBy  ### ##.. u0h #P####.#..   #..... ..###  ..#.. ..#  ######..# ##...#u0hL  ####..##P..####††  #u0hr.##.###.#<.  #u0h.#.<.....†.(P  #..@.##....†u0hf  #...S.#P##....#......÷ u0h #...##PPP##...#.....♣  #... PPPP##.#u0hC.÷  ##. PP♣♣P#.#...(.... u0h.. PP♣ #..#...#P #.u0hP ...##..# .# #P##...P#..#.... u0h9e ... .#.u0hרu0h&5u0h]u0hu0h  The helpless water moccasin fails to defend itself.  You skewer the water moccasin like a kebab!!!!!u0hA R†u0h u0hٱ -6.5 (0.8u0h/ u0h R _You kill the water moccasin!u0h* u0h u0h u0hI u0h ,u0h["   You see here a water moccasin corpse.u0h$ u0h:% _u0h]& u0h( u0hr+ u0h+ u0h, u0h/ u0h2 u0h,3 u0hc4 u0h6 u0h\8 u0h8 u0hN9 u0hl< u0h@ ,u0hA u0h#D u0hF u0hF u0h]H u0hJ u0hO u0hcO u0hP u0hTS u0h%Y Xu0hiZ ,u0h<[ u0h\ u0hg^ u0h^ u0h2_ u0ha u0hc ,u0hd u0hbf u0h*h ,u0h i u0h5k u0hl u0h+m u0h}m u0hp u0h_r u0hr u0hUs u0h.u u0h2w u0hw u0hMx u0hz u0h ,u0hӁ u0h u0hT u0h u0h u0h u0h u0h׌ u0h u0hH u0h u0h0 u0hV u0h^ u0h u0h' u0hS u0h u0h u0h u0h u0h u0hv u0hͨ u0h u0hZ u0hȱ u0h u0h u0h u0h u0hM u0hŻ u0h u0h ,u0h u0hW u0hw u0h u0h u0h u0h* u0h u0h_ u0hU u0h ,u0h u0hS u0hJ u0h u0hE u0h u0ha u0h u0h u0h u0h u0hV u0h[ u0hF u0h u0h u0h u0h u0h u0hU u0hw u0h u0h u0hK u0h u0h u0h,u0hu0hu0h  #.#### ##.##.##  ####.....##  u0hu #......#  ##.#...##  ###.#....#  ##..##....#  u0h#.........#  ..#.##....#  ..## #@...#  #..#.#.#  .Pl.#.###)#  #...#.# ...  #..# .#$. #.. #. l   basilisk (asleep) ##  52.5 (36.0)  A basilisk comes into view.l.l3.5 (37u0hu0h!2 _The basilisk hisses angrily.v0h0Z #.#### ##.##.##  ### #.....## v0h{0G #......#  ##.#...##  v0h0"###.#....#  v0h0A##..##....#  #.........# v0h+1# ..#.##....# v0h18 ..## #@...# v0h15 #l.#.#.# v0h1# .P..#.###)# v0h-2) #...#.# ...  v0h2C#..# .#$.  #.. #. v0h2 ##v0h2v0h'3v0h3 #.#### ##.##.##  ### #.....##  v0h<#......#  ##.#...##  ###.#....#  v0h4K##..##....#  #.........#  ..#.##....#  v0h..## #@...#  #l.#.#.#  .P..#.###)#  v0h#...#.# ...  v0h3#..# .#$ #.. #.  ## v0hv0hfv0hQv0h_ _A basilisk is nearby!v0hԚZ #.#### ##.##.##  ### #.....## v0hm #......#  ##.#...##  ###.#....#  ##..##....#  #.........#  ..#.##....#  v0h..## #@...#  #l.#.#.#  .P..#.###)#  #...#.# ...  #..# .#$. v0h_b #.. #.  ##v0h0 #.#### ##.##.##  ### #.....##  #......#  v0h0##.#...##  ###.#....#  ##..##....#  #.........#  ..#.##....#  ..## #@...#  v0hj1#l.#.#.#  .P..#.###)#  #...#.# ...  #..# .#$ v0h1#.. #.  ## v0hq6v0h7v0h;v0h>_ _A basilisk is nearby!v0h[ #.#### ##.##.##  ### #.....##  #......#  ##.#...##  ###.#....#  ##..##....#  #.........# v0hG ..#.##....#  ..## #@...#  #l.#.#.#  .P..#.###)#  #...#.# ...  #..# .#$.  #.. #.  ##v0hZv0hw7o #.#### ##.##.##  ### #.....##  #......#  ##.#...##  ###.#....#  v0h8##..##....#  #.........#  ..#.##....#  ..## #@...#  #l.#.#.#  .P..#.###)#  #...#.# ...  #..# .#$v0h49 #.. #.  ## v0h=v0hs>v0hBv0h]K  ### #.....## #......# ##.#...##v0hKP#.#....#..##....# #.........# ..#.##....# ..####....# #l@#.#.##..P..#.###)###. ...v0hzL #..# .#$. #.. #. ## _A basilisk is nearby!v0hRv0hYS14.5 (1.0)v0hWv0hZV _The basilisk closely misses you.v0h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v0h  ### #.....##  neoul the Unseen v0h| #......#  Poltergeist of Dithmenos *****. ##.#...##  Health: 83/83 ======================== ###.#....#  Magic: 22/24 ======================-- ##..##....#  AC: 9Str: 4  #.........#  EV: 21Int: 18 v0h o..#.##....#  SH: 5Dex: 31 ..####....#  XL: 13 Next: 81% Place: Lair:4 #l@#.#.#  Noise: ---------  Time: 15654.5 (0.0) #..P..#.###)#  p) +1 rapier v0hd s##...#.## ...  Throw: 2 throwing nets #..# .#$.  Fly  #.. #.  ## l   basilisk v0h !_The basilisk closely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 63%)w0h$Ax ####.....##neoul the Unseenw0hB#......#Poltergeist of Dithmenos *****.##.#...##Health: 83/83 ========================###.#....#Magic: 22/24 ======================--##..##....#AC: 9Str: 4 #.........#EV: 21Int: 18..#.##....#SH: 5Dex: 31..####....#XL: 13 Next: 81% Place: Lair:4#*@#.#.#Noise: ---------  Time: 15654.5 (0.0)#..P..#.###)#p) +1 rapier##...#.## ...w0hBThrow: 2 throwing nets#..#.#$.Fly #..#.##l   basilisk _The basilisk closely misses you.w0hBCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 63%)w0hЎw0hYl  Casting: Confusing Touch (safe; 1% risk of failure)w0honfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  w0hETPress: ? - help, Shift-Dir - straight line  w0h{~Aim: a basilisk (chance to affect: 63%)  The basilisk resists with significant effort.w0h%  w0hDThe basilisk gazes at you.w0hbw0h+5.5 (1w0hw0h( _You easily resist.w0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w0hX  ### #.....##  neoul the Unseen w0h o#......#  Poltergeist of Dithmenos *****. ##.#...##  Health: 83/83 ======================== w0h7 ###.#....#  Magic: 20/24 ====================---- ##..##....#  AC: 9Str: 4  #.........#  EV: 21Int: 18 w0h ..#.##....#  SH: 5Dex: 31 ..####....#  XL: 13 Next: 81% Place: Lair:4 #l@#.#.#  Noise: ---------  Time: 15655.5 (0.0) w0h 7#..P..#.###)#  p) +1 rapier ##...#.## ...  Throw: 2 throwing nets #..# .#$.  Fly  w0hz G#.. #.  ## l   basilisk _You easily resist.  w0hذ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 63%)w0h  ####.....##neoul the Unseen#......#Poltergeist of Dithmenos *****.w0h ##.#...##Health: 83/83 ========================###.#....#Magic: 20/24 ====================----##..##....#AC: 9Str: 4 #.........#EV: 21Int: 18..#.##....#w0h SH: 5Dex: 31..####....#XL: 13 Next: 81% Place: Lair:4#*@#.#.#Noise: ---------  Time: 15655.5 (0.0)w0h '#..P..#.###)#p) +1 rapier##...#.## ...Throw: 2 throwing nets#..#.#$.Fly #..#.w0hڻ ##l   basilisk _You easily resist.  w0h2 Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 63%)w0h 8l(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.w0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  w0h pAim: a basilisk (chance to affect: 63%)  The basilisk looks drowsy...w0hG 8lw0hAH .14 w0h|H $6.5 (1w0hnO w0hS  w0hS O_You feel bolstered by spreading misfortune.w0hT x0hxS  The helpless basilisk fails to defend itself.  You skewer the basilisk like a kebab!!!!!x0h]C.x0hMbP4/84827.3 (0.8x0hfx0h>iL _You kill the basilisk!x0hx0hx0hx0h˺Xx0h{x0h>x0hx0hZ1=x0hxx0h,x0hx0h,x0hx0h*x0hx0hnx0hP=x0hwx0h|x0hI22=x0hx0hx0hx0hx0hx0h,x0h$x0h@x0h:3x0hx0hx0h2:=x0hGx0hyx0hH3=x0hx0hx0hY:2x0h`x0hx0hx0hx0h,x0hx0hX=1x0hx0hP0x0hx0hcx0h[4= 9 x0hx0hs _You feel your existence waver again.x0hx0h_x0hNx0hUx0hx0hx0hx0hx0h'x0hpx0hvx0h x0h!x0hk:=x0h{x0hx0hjx0hx0hx0h>  You see here a +0 orcbow.x0hJx0h _x0h x0h"x0hP&x0h&x0h'x0h)x0h/ ###.#....# ##..##....# #.........# x0hD/A..#.##....# ...####....# #..#..#.#.#### ....x0hv/8#..P..#.###)#.##...####...#.###........P.##..#.# #.#.#@.#....x0h/#.... #P...##.# .##.. #...... ... .. ##..... ..... #...P#.>#...♣x0h/##.###...#...♣F   bullfrog (asleep).. ..# ...♣x0hH0qF# .♣♣x0h 7\83.3 (26.0)4.3 (27x0hC;x0hm> _A bullfrog comes into view. _You see here 9 gold pieces.x0h@##..##....# x0hs#.........# ..#.##....# ...####....# ##..  #..#.#.#### #.... #..P..#.###)#.##...## ##...#.###........P.# x0h7..#.# #.#.#$.#.... #.... #P...##@# . x0h##.. #..............♣.. ##............♣♣ #...P#.>#...♣♣##.###...... ...# ...♣ . ..F# .♣♣##### ..x0h x0hx0hg/5.3 (1.0) x0h _x0hx0h3x0h H   ....#  x0h2!G....# .  ...# ##..  x0h!L#..#.#.#### #....  #)#.##...##  x0h!L.......P.#   #.#.#$.#....  #.... x0hD"#@# .  ##.. #..............♣  .. ##............♣♣ x0h"- #...P#.>#...♣♣  x0h"L##.###...#...♣  ... ...# ...♣  x0hG#W. ..F# .♣♣  ##### .. x0h#!x0h_ v   ....#  x0hƽ ....# .  ...# ##..  x0h #..#.#.#### #....  x0h6 #)#.##...##  x0h f.......P.#   #.#.#$.#....  #.... #@# . x0h( ##.. #..............♣  .. ##............♣♣  x0h #...P#.>#...♣♣  x0h ##.###...#...♣ ... ...# ...♣  x0hQ . ..F# .♣♣ ##### .. x0h x0h x0hV x0h_ T .......#.##...x0h .###....##. #..#.#.#### #..x0h $#..P..#.###)#.##...###...#.###........P.## #..#.###.#.#$.#.....#x0h P.. #P...##.##....##.. #.......@......♣ .. ##♣x0hM  #...P#.>#...♣♣ x0h 5#.###...#...... ...#  #..F# .♣♣x0h  ##### .. ♣. _A bullfrog is nearby!x0h x0h -6 _x0hx x0h x0h&    ...# .  ..# ##..  .#### #....  x0h @#.##...##  ......P.##  ##.#.#$.#.....#  #.... #P...##.##....#  ##.. #.......@......♣  .. ##............♣♣  #...P#.>#...♣♣  ##.###...#...♣  x0h& ... ...# ...♣  . #..F# .♣♣  ##### ..  ♣. x0h"    ...# .  x0h F..# ##..  .#### #....  #.##...##  x0h ......P.##  ##.#.#$.#.....# x0hp ) #.... #P...##.##....#  ##.. #.......@......♣ x0h .. ##............♣♣  x0h* #...P#.>#...♣♣  ##.###...#...♣  ... ...# ...♣ x0h . #..F# .♣♣  ##### .. x0h6 7♣. x0h@ x0h x0h " x0h}' _ _A bullfrog is nearby!x0h8 @..#.##.###...##.x0h8  #..#.#.#### #..#..P..#.###)#.##...###...#.###........P.##x0hQ9 h #..#.###.#.#$.#....... #P...##.##..#.. #..............♣x0h9 % .. ##♣♣ #...P#.>#...♣♣ x0h: A#.###...#...... ...##.. #..F# .♣♣x0ho:  ##### ..  ♣. x0h5A x0hA -7 _x0hwF x0hH y0h xa###. #..#.#.#### #..#..P..#.###)#.##...###...#.###........P.##y0hox #..#.###.#.#$.#....... #P...##.##.#.. #..............♣ .. ##♣♣ y0hx#...P#.@#...♣♣ ##.###...#...♣... ....##...♣ ##..F# .♣♣ ##### .. y0hx4♣. y0hzy0h:{y0hPF.Fy0h&8y0hy0hZc _There is a stone staircase leading down here.y0h @ (ally target)@   shadowYou puncture the bullfrog!  The bullfrog is moderately wounded.Your shadow hits the bullfrog with a rapier!y0h5=9.0 (0.7y0h y0hoY _The bullfrog completely misses you.y0hIC  You barely miss the bullfrog.The bullfrog is severely wounded.y0hC&7y0hEIy0hK? _The bullfrog hits you but does no damage.y0hI %  y0h You puncture the bullfrog!y0h< †@   shadow y0h 6390.5 (0.8y0h# y0h.& L _You kill the bullfrog!y0hXj y0hk y0hr y0hw H _No target in view!y0h y0h y0h y0h y0h y0h9 % _y0h y0h y0h y0hH y0h y0h# y0h y0h y0hl y0h y0hT y0h y0h y0h) y0h \ _Your shadow fades away.y0h. y0ha y0hI M _You now have 317 gold pieces (gained 9).y0h) y0ha y0h y0h y0h y0h y0h- y0hr y0h* y0hc y0h y0h y0hg y0h y0h y0he y0h$ y0hZ y0h y0h y0hl! y0h! y0h4# y0h& y0h) y0hc) y0h* y0h, y0hK/ y0h/ y0hi0 y0h@2 y0hp4 y0h4 y0h5 y0h8 y0h3; ,y0hs< y0h> y0h@ y0hF@ y0h A y0hVD y0h=J ;.#...# y0hwJ \#...# ..~ ##.## ... ~ ....## ###.. .~ y0hJ h.....# #.#.# .# .#...## ###...##.# .#....# y0hJ #.. ##....# #....S.... ......# #.@# y0hK - ##....# ##..# ##....# ###..###># ..#.#.######........# y0hJK }.#.###)#.##...####...>. y0hzK #.###........P.## ###S   water moccasin (asleep) y0hK .###.#.#..#.....# . #P...##.##....#y0hK D#..............♣y0hS & y0hT H706.5 (16.0)  A water moccasin comes into view.y0hDT y0hV y0h~` S..S-7.5 (17y0hg y0h l  y0hQl *_The water moccasin hisses angrily.y0hHn  You hit the water moccasin.  The water moccasin is lightly wounded.y0hښ9=8.3 (0.8)y0h4y0hT _The water moccasin misses you.y0h ..~  ... ~  ###.. .~ y0hB #.#.# .#  ###...##.#  ........#..  #..S......  #.@# ##..# ###..###># ........# y0ht...####...>. ....P.## ###. ..#.....# . .##....#  y0h(.z0ho>&z0h>2 ..~  ... ~  ###.. .~  #.#.# .#  ###...##.# z0h_?f ........#..  #..S......  #.@# ##..#z0h?  ###..###># ........# ...####...>....P.## ###. ..#.. z0hR@.##.  .z0hDz0hEz0hIz0hEPe _A water moccasin is nearby!z0h ..~  ... ~  ###.. .~ z0hlS #.#.# .#  ###...##.#  ........#..  #..S......  #.@# ##..# ###..###># ........# ...####...>. ....P.## ###. z0hI..#.....# . .##....#  .z0hz0h] ..~  ... ~  ###.. .~ z0h #.#.# .#  ###...##.#  ........#..  #..S......  #.@# ##..# ###..###># z0hR........# ...####...>z0h....P.## ###. ..#..z0hU .##.  z0hr0.z0hߗz0h}z0hz0hi _A water moccasin is nearby!You barely miss the water moccasin.The water moccasin is lightly wounded.z0hI0-9.1z0h{z0hѱF _The water moccasin bites you but does no damage.z0hn  You hit the water moccasin.  The water moccasin is lightly wounded.z0h#E-8 (0.7z0h z0h_ _The water moccasin completely misses you.z0hn  You hit the water moccasin.  The water moccasin is lightly wounded.z0hd6=10.6 (0.8z0h0z0h4 z0hwN_The water moccasin closely misses you.z0hC  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0h .#...# neoul the Unseen z0h7 _#...# ..~  Poltergeist of Dithmenos *****. ##.## ... ~  Health: 84/84 ======================== ....## ###.. .~  Magic: 22/24 ======================-- .....# #.#.# .#  AC: 9Str: 4 .#...## ###...##.#  EV: 21z0h QInt: 18 .#....# ........#..  SH: 5Dex: 31 ##....# #..S......  XL: 13 Next: 83% Place: Lair:4 ......# #.@# Noise: =--------  Time: 15710.6 (0.0) ##....# ##..#z0ho  p) +1 rapier ##....# ###..###>#  Throw: 2 throwing nets ..#.#.######........#  Fly .#.###)#.##...####...>. #.###........P.## ###.  S   water moccasin z0hݵ .###.#.#..#.....# . #P...##.##....#  #..............♣ _The water moccasin closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  z0hI hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, chance to affect: 64%)z0h.#...#neoul the Unseen #...#..~Poltergeist of Dithmenos *****. ##.##z0h"... ~Health: 84/84 ======================== ....#####.. .~Magic: 22/24 ======================-- .....##.#.# .#AC: 9Str: 4 .#...## ###...##.#EV: 21z0hInt: 18 .#....#........#..SH: 5Dex: 31 ##....##..*......XL: 13 Next: 83% Place: Lair:4 ......##.@#Noise: =--------  Time: 15710.6 (0.0) ##....###..#p) +1 rapier z0hZ##....# ###..###>#Throw: 2 throwing nets ..#.#.######........#Fly .#.###)#.##...####...>. #.###........P.## ###.z0hS   water moccasin .###.#.#..#.....# . #P...##.##....##..............♣ _The water moccasin closely misses you.z0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, chance to affect: 64%)z0hez0hS1-1.6 (1  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, chance to affect: 64%) _The water moccasin struggles to resist. The water moccasin bites you.{0hmP  You completely miss the water moccasin.The water moccasin is lightly wounded.{0hQ5-2.4 (0.8{0hU{0h X< _You block the water moccasin's attack.{0h  You completely miss the water moccasin.The water moccasin is lightly wounded.  The water moccasin completely misses you.{0hf 12-{0h )=3.2{0h {0h [ _The water moccasin barely misses you.{0h8% M @ {0h% M(ally target)@   shadowYou hit the water moccasin.  The water moccasin is moderately wounded.Your shadow hits the water moccasin with a rapier!{0h& +9 (0.7{0hF+ {0h- _ _The water moccasin completely misses you.{0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|0h.#...# neoul the Unseen |0h #...# ..~  Poltergeist of Dithmenos *****. ##.## ... ~  Health: 82/84 =======================- ....## ###.. .~  Magic: 20/24 ====================---- |0hT.....# #.#.# .#  AC: 9Str: 4 .#...## ###...##.#  EV: 21Int: 18 |0h.#....# .....@..#..  SH: 5Dex: 31 ##....# #..S......  XL: 13 Next: 83% Place: Lair:4 |0hd......# #.@# Noise: =--------  Time: 15713.9 (0.0) ##....# ##..#|0h p) +1 rapier ##....# ###..###>#  Throw: 2 throwing nets |0h^..#.#.######........#  Fly .#.###)#.##...####...>. |0h#.###........P.## ###.  S   water moccasin (ally target) .###.#.#..#.....# @   shadow . #P...##.##....#  #..............♣ |0h._The water moccasin completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|0hHAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|0hAim: a water moccasin (severely wounded, ally target, chance to affect: 64%)|0h.#...#neoul the Unseen #...#..~Poltergeist of Dithmenos *****. ##.##... ~Health: 82/84 =======================- ....#####.. .~Magic: 20/24 ====================---- .....#|0hUN#.#.# .#AC: 9Str: 4 .#...## ###...##.#EV: 21Int: 18 .#....#.....@..#..SH: 5Dex: 31 |0h##....##..*......XL: 13 Next: 83% Place: Lair:4 ......##.@#Noise: =--------  Time: 15713.9 (0.0) ##....#|0hP##..#p) +1 rapier ##....# ###..###>#Throw: 2 throwing nets ..#.#.######........#Fly |0h.#.###)#.##...####...>. #.###........P.## ###.S   water moccasin (ally target) .###.#.#..#.....#@   shadow . #P...##.##....##..............♣ |0hz_The water moccasin completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, ally target, chance to affect: 64%)|0h7SSasleep, ally target) |0h8e Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  |0h8Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (severely wounded, ally target, chance to affect: 64%)  The water moccasin looks drowsy...|0h v8S|0hvC1=|0hLwS14 -4.9 (1|0hL|0h |0he_You feel bolstered by spreading misfortune.|0h  The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!!!|0h.@   shadow|0h}c=-5.7 (0.8|0h|0h< _You kill the water moccasin!|0hG|0h|0h|0h|0hL|0hއN3|0h|0h|0hܠ|0h:|0h$ |0h 8_Your shadow fades away.|0h|0h|0h|0hF>4=|0h:|0h1 _HP restored.|0hUI22=|0hH|0h|0h_|0h=|0h|0hԵ|0hö|0h|0hL=3|0h|0h&|0hi$=|0h|0hU|0h|0h ]3=2|0h|0h|0h|0h|0h|0h_|0h|0h)|0hw|0h-|0h|0hB=1|0h|0h|0haH4=|0h|0h|0h|0hq:0|0hZ|0hH|0hM|0h|0h|0h|0h|0h>|0h(|0h?|0hh|0h:=|0h|0h|0h|0h1 9 |0h|0hs _You feel your existence waver again.|0h..## ..## .#..~~≈≈ |0h.## [ #..~~≈. # # lk ##.~≈~..~## # khl#..~~...~≈ # k......#~~≈ |0hD,## ###......~ .# #.#.#...# ## ##.###...## |0h_..# #P..........#... ..# ####...........# #..#...####... .|0h.# ##..#P.## ..# ###..###># ll 2 basilisks (asleep) #.######........|0h1Fkk 2 rime drakes (asleep) ##)#.##...####...>.h   hell hound (asleep) #.P.###.###.|0hk   wyvern (asleep)|0hC 035.7 (20.0)|0h ,6.7 (21|0h5|0h _A wyvern, a hell hound, 2 basilisks and 2 rime drakes come into view.|0hD..##..## ####.≈≈≈≈~..## k .#..~~≈≈≈# #.## .[ #..~~≈.≈ ..#klk ##.~≈~..~## .#.khl#..~~...~≈# [k#~~≈≈# ###......~≈≈~.# #.#.#@..## ##.###...##.#......# #P..........#....P.# ####...........#.# #..#...####...|0hD.# ##..#P.## ...# ###..###>#k 3 rime drakes (asleep) .#.######........# ##)#.##...####...>.k 2 wyverns (asleep)|0h'`7.7 (1.0) _A rime drake and a wyvern come into view.|0h  ####.≈≈≈≈~  k .#..~~≈≈≈#  .[ #..~~≈.≈# |0h  klk ##.~≈~..~##  .khl#..~~...~≈#  [k......#~~≈≈  ###......~≈≈~  #.#.#@..#  ##.#.....  .#....P  |0h2 E......#  .####...  |0h \## >#>. |0h8  ####.≈≈≈≈~  k .#..~~≈≈≈#  .[ #..~~≈.≈# |0h.  klk ##.~≈~..~##  .khl#..~~...~≈#  [k......#~~≈≈  ###......~≈≈~  #.#.#@..#  |0h ##.#.....  .#....P  |0h ......#  .## |0h ## >#>. |0h |0hV |0h |0h , (..# P.....## ~~≈~≈..## # ####.≈≈≈≈~ |0h ....## kk .#..~~≈≈≈# .#.## l.[ #..~~≈.≈ ...# kklk ##.~≈~..~## ..#H.khl#..~~...~≈#klk[k#~~≈≈|0h # ###.@....~≈≈~.# #.#.#...#.~~# ##.###...##.#......# #P..........#....P|0h .# ####...........#.# #..#...####...H   manticore.# ##..#P.##llll 4 basilisk ....# ###..###># |0h jkkk 7 rime drakes (asleep) #.#.######........# h   hell hound (asleep)(…)_There are monsters nearby!|0h= |0hX j%HH|0h &8|0hx |0h z _A manticore, 2 basilisks and 4 rime drakes come into view.|0h H(..# ~~≈~≈ |0h` p # ####.≈≈≈≈~  kk .#..~~≈≈≈#  l.[ #..~~≈.≈#  kklk ##.~≈~..~##  %Hkhl#..~~...~≈# |0h klk[k......#~~≈≈  ###.@....~≈≈~  #.#.#...#.~~  |0h a...##.#.....  #P..........#....P  ####...........# |0h, #..#...####...  ##..#P.##  ###..###>#|0hE6(..# ~~≈~≈  # ####.≈≈≈≈~ |0hCFE kk .#..~~≈≈≈#  l.[ #..~~≈.≈# |0hF kklk ##.~≈~..~## |0hHG %Hkhl#..~~...~≈# |0hG klk[k......#~~≈≈  ###.@....~≈≈~ |0hH #.#.#...#.~~ |0hH ...##.#.....  #P..........#....P |0hI ####........... #..#...####...  ##..#P.##  ###..###>#|0hX|0hY|0hc|0h_fN _There are monsters nearby!|0hf}0h}0hw}0h}0hF _Unknown command.}0hE #(....(..# #P.....## ~~≈~≈ #.....## #### ####.≈≈≈≈~ }0h #....## kkkkk .#..~~≈≈≈# ..#.## kl.[. #..~~≈.≈# #...# lkklkk##.~≈~..~##.# k%Hkhl#..~~...~≈# }0h *#.## kklk[k......#~~≈≈.## ###@.....~≈≈~.#}0hY  #.#.#...#.~~ #...## ##.###...##.#..... #....# #P..........#....P }0h #....# ####...........#.# #..#...####... #....# ##..#P.##l }0h% 5 basilisks (asleep) #....# ###..###># 12 .#.#.######.#}0hڥ  _There are monsters nearby! _Unknown command.  A basilisk, 5 rime drakes and 2 wyverns come into view.  The basilisk hisses angrily. The rime drake hisses angrily.  The wyvern hisses angrily. The rime drake hisses angrily. x2  The basilisk hisses angrily. The rime drake hisses angrily.}0h }0h [  You hear an angry hiss. The rime drake hisses angrily.}0h }0h }0hs }0h1 }0h{ }0hV }0h }0h= }0hޯ }0hɰ }0h ' }0h kkkkkk..kkllkklkk%H.lhkklkk.klllll}0hT kk 133 wandering)h  }0h A rime drake comes into view.The wyvern hisses angrily. You hear an angry hiss.}0hb .=9}0hJ }0h T _The rime drake hisses angrily. The basilisk hisses angrily. x2~0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h/(....(..# neoul the Unseen #P.....## ~~≈~≈  Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~  Health: 84/84 ======================== 0h;#....## kkkkk .#..~~≈≈≈#  Magic: 21/24 =====================--- ..#.## k..kk #..~~≈.≈#  AC: 9Str: 4 #...# llkklk##***~..~##  EV: 21Int: 18 ...# k%H.lh#****...~≈#  SH: 5Dex: 31 #.## kklkk*k****.#~~≈≈  XL: 13 Next: 83% Place: Lair:4 0h9...## ###@***..~≈≈~  Noise: =--------  Time: 15739.7 (0.0) ....# #.#*#**.#.~~  p) +1 rapier #...## ##.###.**##*#.....  Throw: 2 throwing nets #....# #P....****..#....P  Fly #....# ####...........# .....# #..#...####...  H   manticore 0h(#....# ##..#P.##  lllll 5 basilisks #....# ###..###>#  kk 13 rime drakes (3 wandering) .#.#.######........#  h   hell hound(…)The wyvern hisses angrily. You hear an angry hiss. _The rime drake hisses angrily. The basilisk hisses angrily. x2  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h(....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. 0h>L#.....## #### ####.≈≈≈≈~Health: 84/84 ======================== #....## kkkkk .#..~~≈≈≈#Magic: 21/24 =====================--- 0h`..#.## k..kk #..~~≈.≈#AC: 9Str: 4 #...# llkk#######~..~##EV: 21Int: 18 ...# k%H.#######...~≈#0hA,SH: 5Dex: 31 #.## kklk#######.#~~≈≈XL: 13 Next: 83% Place: Lair:4 ...#####@###..~≈≈~0h`Noise: =--------  Time: 15739.7 (0.0) ....##.#####.#.~~p) +1 rapier #...## ##.###.######.....Throw: 2 throwing nets #....# #P....####..#....PFly 0hk^#....# ####...........# .....##..#...####...H   manticore #....#0h##..#P.##lllll 5 basilisks #....# ###..###>#kk 13 rime drakes (3 wandering) .#.#.######........#0hOh   hell hound(…)The wyvern hisses angrily. You hear an angry hiss. _The rime drake hisses angrily. The basilisk hisses angrily. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hRCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The rime drake is dazzled. x2; The basilisk is dazzled.  The rime drake is dazzled. The basilisk is dazzled.  The rime drake hisses angrily. The wyvern hisses angrily.0h0h0h0h0hÿ0hk^  The rime drake hisses angrily. The wyvern hisses angrily.0hY0h$0h0h0h0hE0h20h0h..k.kkkk.llklk##.~≈0hx.kH.lk#..~~kklkkhk........#....##.....lll(2 blind, 2 unable to …)kk 12blind, 3 unable to …)0hhS18 40.7 (10ha0hX _The rime drake closely misses you.0hB  You catch the helpless rime drake completely off-guard!  You spit the rime drake like a pig!!!0hM 0h 0hϚ 0h 0h+ 0h 0h 0hy 0h kk..lkk.k.hkk 11220hU =5-1.4 (0.70h 0h N _You kill the rime drake!0hy  0hyCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h)(....(..# neoul the Unseen 0h@*H#P.....## ~~≈~≈  Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~  Health: 84/84 ======================== #....## ..kkk .#..~~≈≈≈#  Magic: 18/24 ==================------ ..#.## ..lkk #..~~≈.≈#  AC: 18  Str: 4 #...# k.lklk##***~..~##  EV: 21Int: 18 0h*w...# .kHklk#****...~≈#  SH: 5Dex: 31 #.## kklkk*h****.#~~≈≈  XL: 13 Next: 85% Place: Lair:4 ...## ###@***..~≈≈~  Noise: ---------  Time: 15741.4 (0.0) ....# #.#*#**.#.~~  p) +1 rapier #...## ##.###.**##*#.....  Throw: 2 throwing nets 0h+#....# #P....****..#....P  Fly #....# ####...........# .....# #..#...####...  H   manticore #....# ##..#P.##  lllll 5 basilisks (2 blind, 2 unable to …)#....# ###..###>#  kk 11 rime drakes (2 blind, 2 unable to …).#.#.######........#  h   hell hound(…)You spit the rime drake like a pig!!! _You kill the rime drake!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h,Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hT:(....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. 0h;#.....## #### ####.≈≈≈≈~Health: 84/84 ======================== #....## ..kkk .#..~~≈≈≈#Magic: 18/24 ==================------ ..#.## ..lkk #..~~≈.≈#AC: 18  Str: 4 #...# k.lk#######~..~##EV: 210h;Int: 18 ...# .kHk#######...~≈#SH: 5Dex: 31 #.## kklk#######.#~~≈≈XL: 13 Next: 85% Place: Lair:4 ...#####@###..~≈≈~Noise: ---------  Time: 15741.4 (0.0) ....#0h<<#.#####.#.~~p) +1 rapier #...## ##.###.######.....Throw: 2 throwing nets #....# #P....####..#....P0h<cFly #....# ####...........# .....##..#...####...H   manticore #....###..#P.##lllll 5 basilisks (2 blind, 2 unable to …)0hl=#....# ###..###>#kk 11 rime drakes (2 blind, 2 unable to …).#.#.######........#h   hell hound(…)You spit the rime drake like a pig!!! 0h=_You kill the rime drake!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hM"klk##.~≈lk#..~~k.h........#....##.....k330h"Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The rime drake is dazzled. x2; The basilisk is dazzled.  The rime drake is dazzled.0h* 1 wandering, 3 blind,The rime drake breathes ice at you.The icy flash freeze hits the rime drake!!0h]0h^0hpC .k0haq".k0hqWThe rime drake partially resists. The rime drake is flash-frozen.0hd  The rime drake breathes ice at you.0hgThe icy flash freeze hits the rime drake!  The rime drake partially resists.0hr.02 blind, 2 unable to 0hY  The rime drake dies!0hD0h0hL0h& 0hq.kk.lHkllllllwandering, 2 blind,0hQkThe hell hound barely misses you.0h>P9==2.4 (10h0h- _You hear an angry hiss.0h d  You barely miss the hell hound.0h 0h& %  0h .Your shadow hits the hell hound with a rapier.0h 0h 0h G  You block the hell hound's attack.0h# ..kkkl#@ (ally target)0h$ 5-3.2 (0.80he, 0h. g _The basilisk hisses menacingly.0hi`  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h`(....(..# neoul the Unseen #P.....## ~~≈~≈  Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~  Health: 84/84 ======================== #....## ..k.. .#..~~≈≈≈#  Magic: 15/24 ===============--------- ..#.## ..lkk #..~~≈.≈#  AC: 19  Str: 4 #...# .klkkk##***~..~##  EV: 21Int: 18 ...# .kkkkl#@***...~≈#  SH: 5Dex: 31 #.## kklHklh****.#~~≈≈  XL: 13 Next: 85% Place: Lair:4 ...## ###@***..~≈≈~  Noise: =--------  Time: 15743.2 (0.0) 0hdL....# #.#*#**.#.~~  p) +1 rapier #...## ##.###.**##*#.....  Throw: 2 throwing nets #....# #P....****..#....P  Fly #....# ####...........# .....# #..#...####...  H   manticore #....# ##..#P.##  lllll 5 basilisks (2 wandering, 2 blind,…)#....# ###..###>#  kk 10 rime drakes (2 blind, 2 unable to …).#.#.######........#  h   hell hound (ally target)(…)You block the hell hound's attack. _The basilisk hisses menacingly.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h?d(....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~Health: 84/84 ======================== #....## ..k.. .#..~~≈≈≈#Magic: 15/24 ===============--------- ..#.## ..lkk #..~~≈.≈#AC: 19  Str: 4 #...# .klk#######~..~##EV: 21Int: 18 ...# .kkk#######...~≈#SH: 5Dex: 31 #.## kklH#######.#~~≈≈8emXL: 13 Next: 85% Place: Lair:4 ...#####@###..~≈≈~Noise: =--------  Time: 15743.2 (0.0) ....##.#####.#.~~p) +1 rapier #...## ##.###.######.....Throw: 2 throwing nets #....# #P....####..#....PFly #....# ####...........# .....##..#...####...H   manticore #....###..#P.##lllll 5 basilisks (2 wandering, 2 blind,…)#....# ###..###>#kk 10 rime drakes (2 blind, 2 unable to …).#.#.######........#h   hell hound (ally tar0hfIget)(…)You block the hell hound's attack. _The basilisk hisses menacingly.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hd[0hmg kk##.~≈kl#..~~klh...@....#....##.....0h n33 _The basilisk hisses menacingly.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hTnLThe basilisk is dazzled. The rime drake is dazzled. x20hQwd ######**#0hw Your shadow casts a spell at the rime drake.The flickering shadows explode! The shadowball engulfs the hell hound!0hO0hO&  0hmThe shadowball engulfs the basilisk! The shadowball engulfs the basilisk!!  The basilisk hisses angrily.0h0h  The basilisk is no longer blind. The hell hound completely misses you.0h.lk.l#.lh...@l110h֤P20=4.2 (10h0h]8 _You block the hell hound's attack.0h@ d  You barely miss the hell hound.0hM 7 k0h)N _.The hell hound is severely wounded.0hN i6=-9 (0.70hEX 0hl[  0h[ 4_The hell hound bites you but does no damage.0h- (catching breath)  You hit the hell hound but do no damage.The hell hound is severely wounded.0h3 *The hell hound breathes flames at you.0h@=5.7 (0.8 _The blast of flame misses you.0h  You puncture the hell hound!  The hell hound is almost dead.0he0-6.50hc 0hB _The hell hound bites you but does no damage.0h <  You hit the hell hound.0h  You kill the hell hound!The rime drake is no longer blind.0hP 0h tk.l....220h. ak 4 wyverns0hy t=6-7.30h 0ho M _Your shadow fades away.0h  0h4Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h.(....(..# neoul the Unseen 0h.B#P.....## ~~≈~≈  Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~  Health: 84/84 ======================== #....## ...lk .#..~~≈≈≈#  Magic: 13/24 =============----------- ..#.## ..kkk #..~~≈.≈#  AC: 20  Str: 4 0h}/#...# ..lkkk##***~..~##  EV: 21Int: 18 ...# .kkkk*#****...~≈#  SH: 5Dex: 31 #.## kklHkll****.#~~≈≈  XL: 13 Next: 86% Place: Lair:4 0h/p...## ###@***..~≈≈~  Noise: =--------  Time: 15747.3 (0.0) ....# #.#*#**.#.~~  p) +1 rapier #...## ##.###.**##*#.....  Throw: 2 throwing nets 0h1#....# #P....****..#....P  Fly #....# ####...........# .....# #..#...####...  H   manticore #....# ##..#P.##  lllll 5 basilisks (1 wandering, 1 blind,…)#....# ###..###>#  kk 10 rime drakes (2 blind, 2 unable to …).#.#.######........#  k 4 wyvernsThe rime drake is no longer blind. _Your shadow fades away.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h(....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~0h(Health: 84/84 ======================== #....## ...lk .#..~~≈≈≈#Magic: 13/24 =============----------- ..#.## ..kkk #..~~≈.≈#AC: 20  Str: 4 0h#...# ..lk#######~..~##EV: 21Int: 18 ...# .kkk#######...~≈#SH: 5Dex: 31 0hc#.## kklH#######.#~~≈≈XL: 13 Next: 86% Place: Lair:4 ...#####@###..~≈≈~Noise: =--------  Time: 15747.3 (0.0) ....#0h5#.#####.#.~~p) +1 rapier #...## ##.###.######.....0hThrow: 2 throwing nets #....# #P....####..#....PFly 0h#....# ####...........# .....##..#...####...H   manticore #....###..#P.##lllll 5 basilisks (1 wandering, 1 blind,…)#....# ###..###>#kk 10 rime drakes (2 blind, 2 unable to …).#.#.######........#k 4 wyvernsThe rime drake is no longer blind. _Your shadow fades away.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h! _Your shadow fades away.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe basilisk is dazzled. x2; The rime drake is dazzled. x20h0h0h*0hޭ0h0h.klkk##.~≈kkk#..~~kl†l......0h.#....##.....l20h G18.3 (10h0h2 _The basilisk hisses angrily.0hO k  You hit the basilisk but do no damage.0hP 0hQ 0hR 0hR 0hT 0h_ .l[klk#.l0h` k.ll20ha 5-9.1 (0.80hp 0ht ` _The basilisk is heavily wounded.0h1   0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h n(....(..# neoul the Unseen #P.....## ~~≈~≈  Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~  Health: 84/84 ======================== #....## ....k .#..~~≈≈≈#  Magic: 11/24 ===========------------- 0h ..#.## ..l[k #..~~≈.≈#  AC: 21  Str: 4 #...# ..kkkk##.~≈~..~##  EV: 21Int: 18 ...# .kkklk#.l~~...~≈#  SH: 5Dex: 31 #.## kklHklk.....#~~≈≈  XL: 13 Next: 86% Place: Lair:4 ...## ###@.....~≈≈~  Noise: ---------  Time: 15749.1 (0.0) ....# #.#.#...#.~~  p) +1 rapier #...## ##.###...##.#.....  Throw: 2 throwing nets #....# #P..........#....P  Fly 0h #....# ####...........# .....# #..#...####...  H   manticore #....# ##..#P.##  lllll 5 basilisks (2 wandering, 2 blind,…)#....# ###..###>#  kk 10 rime drakes (2 blind, 2 unable to …).#.#.######........#  k 4 wyverns _The basilisk is heavily wounded.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 64%)0h (....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~Health: 84/84 ======================== #....## ....k .#..~~≈≈≈#0h Magic: 11/24 ===========------------- ..#.## ..l[k #..~~≈.≈#AC: 21  Str: 4 #...# ..kkkk##.~≈~..~##EV: 21Int: 18 0h^ ...# .kkklk#.l~~...~≈#SH: 5Dex: 31 #.## kklHkl*.....#~~≈≈XL: 13 Next: 86% Place: Lair:4 ...#####@.....~≈≈~Noise: ---------  Time: 15749.1 (0.0) ....##.#.#...#.~~p) +1 rapier #...## ##.###...##.#.....Throw: 2 throwing nets #....# #P..........#....PFly #....# ####...........# .....##..#...####...H   manticore #....###..#P.##lllll 5 basilisks (2 wandering, 2 blind,…)#....# ###0h H[32m..###>#kk 10 rime drakes (2 blind, 2 unable to …).#.#.######........#k 4 wyverns _The basilisk is heavily wounded.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 64%)0h20hb0hhc0hd0he0he0hKf0h g0hg0hoOl.kkk.k%kklk#..kk.llllllk0hp,50.1 (10hx0hb{.  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (chance to affect: 64%) _The wyvern struggles to resist.0h   0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hR (....(..# neoul the Unseen #P.....## ~~≈~≈  Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~  Health: 84/84 ======================== 0h #....## ...lk .#..~~≈≈≈#  Magic: 8/24========---------------- ..#.## ...kk #..~~≈.≈#  AC: 21  Str: 4 #...# ..kk*k##***~..~##  EV: 21Int: 18 ...# .%kklk#****...~≈#  SH: 5Dex: 31 #.## kklHklkk*l*.#~~≈≈  XL: 13 Next: 86% Place: Lair:4 0h ~...## ###@***..~≈≈~  Noise: ---------  Time: 15750.1 (0.0) ....# #.#*#**.#.~~  p) +1 rapier #...## ##.###.**##*#.....  Throw: 2 throwing nets #....# #P....****..#....P  Fly #....# ####...........# .....# #..#...####...  H   manticore #....# ##..#P.##  lllll 5 basilisks (2 wandering, 2 blind,…)0h #....# ###..###>#  kk 10 rime drakes (2 blind, 2 unable to …).#.#.######........#  k 4 wyvernsAim: a wyvern (chance to affect: 64%) _The wyvern struggles to resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h(....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~0hfBHealth: 84/84 ======================== #....## ...lk .#..~~≈≈≈#Magic: 8/24========---------------- ..#.## ...kk #..~~≈.≈#AC: 21  Str: 4 #...# ..kk#######~..~##EV: 21Int: 18 0h...# .%kk#######...~≈#SH: 5Dex: 31 #.## kklH#######.#~~≈≈XL: 13 Next: 86% Place: Lair:4 ...#####@###..~≈≈~Noise: ---------  Time: 15750.1 (0.0) ....##.#####.#.~~p) +1 rapier #...## ##.###.######.....Throw: 2 throwing nets #....# #P....####..#....PFly #....# ####...........# .....##..#...####...H   manticore #....###..#P.##lllll0h [39;49m 5 basilisks (2 wandering, 2 blind,…)#....# ###..###>#kk 10 rime drakes (2 blind, 2 unable to …).#.#.######........#k 4 wyvernsAim: a wyvern (chance to affect: 64%) _The wyvern struggles to resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0ha _The wyvern struggles to resist.Ensorcelled Hibernation (safe; 1% risk of failure)  0h Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h6dThe wyvern is dazzled. The basilisk is dazzled. x2; The rime drake is dazzled.0hr0hO0h  The basilisk is dazzled. The wyvern misses you. The wyvern bites you!0h%0h0h .0hSlkkkk##.~≈klk#..~~0h.klHklkk...l...#....##.....l3k(1 blind, 1 unable to see you)0h O77--90h b=3=1.1 (10h0h 0hh_You block the wyvern's attack. The wyvern completely misses you.0hp  You catch the helpless wyvern completely off-guard!  You perforate the wyvern like a sieve!!!0hY  You kill the wyvern!0hS.kllllk30h j--=-8 (0.70h0hT _The wyvern closely misses you.0h  You catch the helpless rime drake completely off-guard!  You stick the rime drake like a pincushion!!!0h0hB0hN5 k.lk†llll9 rime drakes (1 blind, 1 unable to sYou kill the rime drake!0h  The rime drake breathes ice at you.The icy flash freeze hits the basilisk!0hN.lll 4 basilisks (1 wandering, 2 blind, k 9 rime drakes (1 blind, 1 unable to 0h0hW  The basilisk dies!0h0h0h0hi.k.lkkl0h*ll0h99==2.50h0h0  0h j_You block the wyvern's attack. The basilisk completely misses you.0hԴ  You strike the helpless basilisk from behind!  You skewer the basilisk like a kebab!!!0hr 0h [  You kill the basilisk!0h _.k.k..ll 3 basilisks (1 wandering, 1 blind, 1kkkk 9 rime drakes (1 blind, 1 unable to0h 0h :90--3.20h 0hv A _The wyvern completely misses you.0h 0h i  You hit the wyvern but do no damage.0h 0h O  Your shadow hits the wyvern with a rapier!0h 0h^" M  The wyvern bites you but does no damage.0h- ? k[kk#@10 rime drakes (1 wandering, 1 blin(1 ally target)(…)The rime drake bites you but does no damage.0h. V=-4.0 (0.80hQ6 0h8 ] _A rime drake comes into view.0he  The rime drake hisses angrily.  You hit the rime drake.  The rime drake is lightly wounded.0h8f 0hg 0h{ kl.kHk0h| qblind, 1 unable tThe wyvern barely misses you.0h  The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.0h| 0h 9 .0h ll9 rime drakes (1 blind, 1 unable toYou are encased in ice.0h> *680h ---==8Frozen Fly 0ht 0h 4 _You block the wyvern's attack.0h   0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h (....(..# neoul the Unseen #P.....## ~~≈~≈  Poltergeist of Dithmenos *****. 0h= #.....## #### ####.≈≈≈≈~  Health: 68/84 ===================----- #....## ..... .#..~~≈≈≈#  Magic: 6/24======------------------ 0h ..#.## ...lk #..~~≈.≈#  AC: 23  Str: 4 #...# ...kkk##***~..~##  EV: 21Int: 18 0h) ...# .%kkkk#@***...~≈#  SH: 5Dex: 31 0h #.## .klkHlkk***.#~~≈≈  XL: 13 Next: 90% Place: Lair:4 ...## ###@***..~≈≈~  Noise: ===------  Time: 15754.8 (0.0) ....# #.#*#**.#.~~  p) +1 rapier #...## ##.###.**##*#.....  Throw: 2 throwing nets #....# #P....****..#....P  Frozen Fly #....# ####...........# .....# #..#...####...  H   manticore 0h #....# ##..#P.##  lll 3 basilisks (1 wandering, 1 blind, 1…)#....# ###..###>#  kkkk 9 rime drakes (1 blind, 1 unable to…).#.#.######........#  k 3 wyverns (1 ally target) (…)You are encased in ice. 0h _You block the wyvern's attack.  Casting: Dazzling Flash (safe; 1% risk of failure)  0hc Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0hļ WPress: ? - help, Dir - look around, f - activate0h? (....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~0h Health: 68/84 ===================----- #....## ..... .#..~~≈≈≈#Magic: 6/24======------------------ ..#.## ...lk #..~~≈.≈#AC: 23  Str: 4 #...# ...k#######~..~##EV: 21Int: 18 0h ...# .%kk#######...~≈#SH: 5Dex: 31 #.## .klk#######.#~~≈≈XL: 13 Next: 90% Place: Lair:4 ...#####@###..~≈≈~0hh HNoise: ===------  Time: 15754.8 (0.0) ....##.#####.#.~~p) +1 rapier #...## ##.###.######.....Throw: 2 throwing nets #....# #P....####..#....PFrozen Fly #....# ####...........# .....##..#...####...0h H   manticore #....###..#P.##lll 3 basilisks (1 wandering, 1 blind, 1…)#....# ###..###>#kkkk 9 rime drakes (1 blind, 1 unable to…).#.#.######........#k 3 wyverns (1 ally target) (…)0h You are encased in ice. _You block the wyvern's attack.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0ht|  _You block the wyvern's attack.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe wyvern is dazzled. The manticore is dazzled. The rime drake is dazzled.0h7} 0h _ kk##.~≈kk#@.~~Hlkk.......#..0h ..##.....H(blind, unable to see you)l10 rime drakes (2 blind, 2 unable t20hx Ublind, 1 unable to see yThe basilisk is no longer blind.0h (1 frozen)The rime drake breathes ice at you.The icy flash freeze hits the basilisk!!0h  The basilisk is flash-frozen. The rime drake bites you.  You block the wyvern's attack.0h_   The rime drake breathes ice at you.The icy flash freeze hits the basilisk!0hg† 2 basiliskskkkk 10 rime drakes (2 blind, 2 unable k0hyZ0h4[y5-7=0h[H5-5.8 (10hi0hSoH _The basilisk dies!0h  You closely miss the wyvern.The wyvern is moderately wounded.0hM0h0h kkkHk0h kkk113The rime drake is no longer blind. You block the wyvern's attack.0hW---6.6 (0.80hF0hP _The rime drake misses you.0hj rime drake is no longer blind. You block the wyvern's attack. _The rime drake misses you.You hit the wyvern. 0h,k - The rime drake bites you but does no damage.0hk 6-=-7.40hus 0h$v S _The wyvern barely misses you.0h\  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h0h!(....(..# neoul the Unseen #P.....## ~~≈~≈  Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~  Health: 66/84 ==================------ #....## ..... .#..~~≈≈≈#  Magic: 4/24====-------------------- 0h..#.## ...lk #..~~≈.≈#  AC: 25  Str: 4 #...# ...kkk##***~..~##  EV: 21Int: 18 ...# .%kkkk#@***...~≈#  SH: 5Dex: 31 #.## .klkHkkk***.#~~≈≈  XL: 13 Next: 90% Place: Lair:4 ...## ###@***..~≈≈~  Noise: =--------  Time: 15757.4 (0.0) 0h....# #.#*#**.#.~~  p) +1 rapier #...## ##.###.**##*#.....  Throw: 2 throwing nets #....# #P....****..#....P  Frozen Fly #....# ####...........# .....# #..#...####...  H   manticore (blind, unable to see you) #....# ##..#P.##  ll 2 basilisks #....# ###..###>#  kkkkk 10 rime drakes (1 blind, 1 unable …).#.#.######........#  k 3 wyverns (1 blind, 1 unable to see y(…)0h8 The rime drake bites you but does no damage. _The wyvern barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h0h F(....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~Health: 66/84 ==================------ 0h#....## ..... .#..~~≈≈≈#Magic: 4/24====-------------------- ..#.## ...lk #..~~≈.≈#AC: 25  Str: 4 #...# ...k#######~..~##EV: 21Int: 18 ...# .%kk#######...~≈#SH: 5Dex: 31 #.## .klk#######.#~~≈≈XL: 13 Next: 90% Place: Lair:4 ...##0h###@###..~≈≈~Noise: =--------  Time: 15757.4 (0.0) ....##.#####.#.~~p) +1 rapier #...## ##.###.######.....Throw: 2 throwing nets #....# #P....####..#....PFrozen Fly #....# ####...........# .....##..#...####...H   manticore (blind, unable to see you) #....###..#P.##0hll 2 basilisks #....# ###..###>#kkkkk 10 rime drakes (1 blind, 1 unable …).#.#.######........#k 3 wyverns (1 blind, 1 unable to see y(…)The rime drake bites you but does no damage. _The wyvern barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h/ _The wyvern barely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe rime drake is dazzled. The wyvern is dazzled. The manticore is dazzled.0h[ kk##.~≈kk#..~~Hkkk.......#....##@....kkkk0h44blind, unable to see you) The rime drake is dazzled. x2; The wyvern is dazzled. The rime drake is  dazzled.0h #######**2 distrac1 distracted, unablYour shadow points at the rime drake and mumbles some strange words.0h&_The flickering shadows explode! The shadowball engulfs the rime drake! x20h0hN k#.0hikkk@..10h|2 blind, 1 distracted, 2 uThe shadowball engulfs the wyvern! x2; The wyvern is no longer blind.0h\  The rime drake breathes ice at you.0h 0hOV  The icy flash freeze hits you but does no damage.0hP4==8.4 (10h]0hbT _The wyvern closely misses you.0h9  You hit the rime drake.  The rime drake is moderately wounded.0hI k†kkkThe wyvern completely misses you.0h$[  The manticore flicks its tail.The volley of spikes skewers the wyvern!0h`†kk 21unable to see y0h0h6--9.2 (0.80h{0h 0h٪8_The wyvern dies!0h2&  0hE3^You hit the wyvern.  The wyvern is almost dead.0h)40h6 0h6i The ice encasing you melts away.0hY80h90hcB..k0hBzk#.kkkkkk0heC7=---60.0Fly 0hJ0hOMW _The wyvern completely misses you.0h8  You hit the wyvern.0hӖ0h0hVg [kl.0hk   wyvern (blind, unable to see you) You kill the wyvern!0h9 1 wandering, 4 bliThe manticore flicks its tail.0h- 0h$ †kThe volley of spikes skewers the rime drake!0hD+=5=1=7 (0.70h70h;4 _The rime drake hisses angrily.0h%  0h@You closely miss the rime drake.0hM0hI0hq0h0hd0hp0h3lkk0h.kkk#.kk.kkk20hF-1.5 (0.80h0h e _The rime drake is moderately wounded.0h\  The rime drake hisses angrily.  You puncture the wyvern!  The wyvern is moderately wounded.0h3nM kkk.0hnkkk3 The rime drake is no longer blind.0h  The rime drake breathes ice at the wyvern.The icy flash freeze hits the wyvern!!0h†@   shadow0h^0hk0hb0h k.[Hkwandering, blind, unable t…)The wyvern dies!0hR===2.2 (0.70h(0h4 _The rime drake hisses angrily.0h  You strike the helpless rime drake from behind!  You perforate the rime drake like a sieve!!!0h#G  You kill the rime drake!0h0hV0hگ0h0h0hT0h0h޼.k#..kHkk.0h-kkkk 9 rime drakes (1 wandering, 2 blin0ha82-3.0 (0.80h 0hM _Your shadow fades away.0h:I  You catch the helpless rime drake completely off-guard!  You stick the rime drake like a pincushion!!!0h9L]  You kill the rime drake!0hL0h)X@.l.0hXkkHk.Hkkkk 8blind, 1 unable t0h]W4--80h(e0hhr _The manticore is no longer blind. The rime drake misses you.0h50hfl.--4.60h0h 0h7_You barely miss the rime drake. The rime drake barely misses you.0hR  You hit the rime drake.  The rime drake is lightly wounded.  The rime drake is no longer blind..lkk=5.4 _The rime drake bites you but does no damage.0h$8   0h8 Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h3(....(..# neoul the Unseen #P.....## ~~≈~≈  Poltergeist of Dithmenos *****. 0h0#.....## #### ####.≈≈≈≈~  Health: 68/84 ===================----- #....## ..... .#..~~≈≈≈#  Magic: 2/24==---------------------- ..#.## ...[. #..~~≈.≈#  AC: 25  Str: 4 #...# ...lkk##***~..~##  EV: 21Int: 18 ...# .%.kkk#****...~≈#  SH: 5Dex: 31 0h#.## ..lkkHk****.#~~≈≈  XL: 13 Next: 94% Place: Lair:4 ...## ###@***..~≈≈~  Noise: =--------  Time: 15765.4 (0.0) ....# #.#*#**.#.~~  p) +1 rapier 0h#...## ##.###.**##*#.....  Throw: 2 throwing nets #....# #P....****..#....P  Fly #....# ####...........# .....# #..#...####...  H   manticore #....# ##..#P.##  ll 2 basilisks #....# ###..###>#  kkkkk 8 rime drakes .#.#.######........# The rime drake is no longer blind. _The rime drake bites you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  0h3!Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hF(....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~Health: 68/84 ===================----- 0h]#....## ..... .#..~~≈≈≈#Magic: 2/24==---------------------- ..#.## ...[. #..~~≈.≈#AC: 25  Str: 4 #...# ...l#######~..~##EV: 21Int: 18 ...# .%.k#######...~≈#SH: 5Dex: 31 #.## ..lk#######.#~~≈≈XL: 13 Next: 94% Place: Lair:4 ...#####@###..~≈≈~Noise: =--------  Time: 15765.4 (0.0) ....##.#####.#.~~p) +1 rapier 0h1[34m#...## ##.###.######.....Throw: 2 throwing nets #....# #P....####..#....PFly #....# ####...........# .....##..#...####...H   manticore #....###..#P.##ll 2 basilisks #....# ###..###>#kkkkk 8 rime drakes .#.#.######........#The rime drake is no longer blind. _The rime drake bites you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hjH kk##.~≈kk#..~~kHk........#....##.....kkkkk(3 blind, 3 unable t…)_The rime drake bites you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe rime drake is dazzled. x30hp 1 wandering, 3 blinThe rime drake breathes ice at you.The icy flash freeze hits the rime drake!0hgf  The rime drake partially resists. The rime drake is flash-frozen.0hS l.3 blind, 3 unable tThe rime drake completely misses you.  (frozen)The rime drake breathes ice at you.The icy flash freeze hits the manticore!!1 wandering, 3 blin93===6.4 (1 _The manticore is flash-frozen.0h} 3 blind, 3 unable tYou hit the rime drake.  The rime drake is severely wounded.0h  The rime drake breathes ice at you.The icy flash freeze hits you but does no damage.0h 0h I.l0h |7.2 (0.8Frozen Fly 0hV 0h A _You are encased in ice.0h  0h  You catch the helpless rime drake completely off-guard!  You skewer the rime drake like a kebab!!!0hJ,0h0hgkk220h"V=5---8.00hV0h8N _You kill the rime drake!0h`  You catch the helpless rime drake completely off-guard!  You perforate the rime drake like a sieve!!!0hnc 0hd 0he 0hg 0hd l..[kHkkkkk 710hу H1You kill the rime drake!0hŒ  The rime drake breathes ice at you.The icy flash freeze hits the rime drake!0he 0h ]7==-7 (0.70h, 0h W _The rime drake partially resists. The rime drake is flash-frozen.0hc  You barely miss the manticore.0hk,0hD.l.kk   basiliskkkk 7 rime drakes (1 blind, 1 unable 0hs70=--9.5 (0.80h0h4a _The manticore is heavily wounded.0ho  You barely miss the manticore.The manticore is heavily wounded.The manticore completely misses you. The manticore claws you.0hp 67-=-70.30hz 0h} V _The manticore barely misses you.0h    You hit the manticore but do no damage.The manticore is heavily wounded.The manticore bites you! The manticore closely misses you.0hl58----1.10h0hiV _The manticore barely misses you.0h<  You hit the manticore.  The manticore is heavily wounded.0hq= #90h= ---4=-9Fly 0h)E 0hH ` _The ice encasing you melts away.0h   You puncture the manticore!  The manticore is severely wounded.Your shadow hits the manticore with a rapier!0h,0hC0h%E.@k0hC&ml   basiliskkkkkkkk 7 rime drakes (1 blind, 1 unable…)@   shadow0h*Y=8=2.6 (0.70hM20h5M _You kill the manticore!0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hC(....(..#0h neoul the Unseen #P.....## ~~≈~≈  Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~  Health: 59/84 ================-------- 0hV#....## ..... .#..~~≈≈≈#  Magic: 1/24=----------------------- ..#.## ...[. #..~~≈.≈#  AC: 25  Str: 4 #...# ....*k##***~..~##  EV: 210hInt: 18 ...# .%.lkk#@***...~≈#  SH: 5Dex: 31 0hq#.## ...kkkk****.#~~≈≈  XL: 13 Next: 98% Place: Lair:4 0h...## ###@***..~≈≈~  Noise: =--------  Time: 15772.6 (0.0) ....# #.#*#**.#.~~  p) +1 rapier 0hBE#...## ##.###.**##*#.....  Throw: 2 throwing nets #....# #P....****..#....P  Fly 0h#....# ####...........# .....# #..#...####...  l   basilisk 0hs#....# ##..#P.##  kkkkkkk 7 rime drakes (1 blind, 1 unable…)#....# ###..###>#  @   shadow 0hP.#.#.######........# Your shadow hits the manticore with a rapier! _You kill the manticore!0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h|>(....(..#neoul the Unseen #P.....##~~≈~≈Poltergeist of Dithmenos *****. #.....## #### ####.≈≈≈≈~Health: 59/84 ================-------- 0hTS#....## ..... .#..~~≈≈≈#Magic: 1/24=----------------------- ..#.## ...[. #..~~≈.≈#AC: 25  Str: 4 #...# ....#######~..~##EV: 210hDInt: 18 ...# .%.l#######...~≈#SH: 5Dex: 31 #.## ...k#######.#~~≈≈XL: 13 Next: 98% Place: Lair:4 ...#####@###..~≈≈~Noise: =--------  Time: 15772.6 (0.0) ....##.#####.#.~~p) +1 rapier #...## ##.###.######.....Throw: 2 throwing nets #....# #P....####..#....PFly #....# ####...........# .....##..#...####...0hMl   basilisk #....###..#P.##0hkkkkkkk 7 rime drakes (1 blind, 1 unable…)#....# ###..###>#@   shadow .#.#.######........#Your shadow hits the manticore with a rapier! _You kill the manticore!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hJCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h_ _You kill the manticore!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe rime drake is dazzled. x40hlk##.~≈.kk#@.~~kkk........#....##.....kkkkk440hz+3.6 (10h^0hA _The rime drake is no longer encased in ice.0h2  You barely miss the rime drake.The rime drake is moderately wounded.The rime drake closely misses your shadow.0h k1 distraThe rime drake breathes ice at you.The icy flash freeze hits the rime drake!0h k4 unable=4.4 (0.8 _The rime drake partially resists. The rime drake is flash-frozen.0hp(  You hit the rime drake.  The rime drake is heavily wounded.0h3&  0h3The rime drake breathes ice at you.The icy flash freeze hits you but does no damage.0ho%  0hAYou are encased in ice.0h 1 wandering, 4 blThe rime drake breathes ice at the rime drake.The icy flash freeze hits the rime drake.0h0hw,600h==5.1 (0.7Frozen Fly 0h 0hW _The rime drake partially resists. The rime drake is flash-frozen.0h  You barely miss the rime drake.The rime drake hisses angrily.  The rime drake is heavily wounded.0h*C.0hJ3-9 (0.80h}0h) 0hG_Your shadow fades away.0hb  You strike the helpless rime drake from behind!  You spit the rime drake like a pig!!!0h]  You kill the rime drake!0h:k†k0hSkkkkkk 6 rime drakes (2 blind, 2 unable 0h=2=9---0hK&6.6 (0.70h0hS 0h2_The rime drake is no longer blind.0h m  You hit the rime drake but do no damage.0hU 0h 0h[ 0h lkl 2 basiliskskkk0h H--7.4 (0.80h 0h$ e _The rime drake is moderately wounded.0hh  You completely miss the rime drake.0hL18.20hd0h 0hcW_The rime drake is moderately wounded.0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h 0h 0h 0he _You don't have enough magic to cast this spell.0h40h0hF _Unknown command.0h,F @@   shadowYou hit the rime drake but do no damage.0hFThe rime drake is moderately wounded.Your shadow hits the rime drake with a rapier.0hKr  The rime drake breathes ice at you.0hF0h>56-0hN-==9 (0.70h0h 0hP<_The icy flash freeze hits you. You partially resist.0h  The rime drake breathes ice at you. _The icy flash freeze hits you. You partially resist.  You hit the rime drake.  0h7 The rime drake is heavily wounded.  The rime drake is no longer encased in ice.  The rime drake bites you but does no damage.0h  The rime drake breathes ice at you.The icy flash freeze hits the rime drake!  The rime drake partially resists.0h( †kkkkk 5 rime drakes (2 blind, 2 unable t0h" 0h& c-=9.7 (0.80h, 0h/ J _The rime drake dies!0h̛ y.....÷P... .(....(..# ≈# .#P.....## ~~≈~≈ .#.....######### ####.≈≈≈≈~ .#....## #...... .#..~~≈≈≈# ...#.## #...[.. #..~~≈.≈ .#...# #....lk##.~≈~..~##..# #.%..lk#@.~~...~≈# ###...kkk#~~≈≈0h }# ########......~≈≈~ .....# #.#.#...#.~~ .#...## ##.###...##.#..... .#....# #P..........#....P ##....# ####...........# ......# #..#...####... ##....# ##..#P.## ##....# ###..###>#0hC + kkkkkkcatching breath, The ice encasing you melts away.The rime drake is no longer blind. x2; The rime drake completely misses you.0h  The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.0h 1 ally target)You are encased in ice.0h 6=81.2 (1.50hM 0h : _The rime drake misses you. The rime drake closely misses you.Things that are here: _a rime drake corpse; a wyvern corpse; a hell hound corpse0hP 0h>f  You hit the rime drake.  The rime drake is lightly wounded.0hJ .  Your shadow fades away.0hLThe rime drake bites you but does no damage.3=--2.0 (0.80hS0h@VP _The rime drake misses you.0h   0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h>t .....÷P... neoul the Unseen .(....(..# ≈#  Poltergeist of Dithmenos *****. 0ht X.#P.....## ~~≈~≈  Health: 56/84 ================-------- .#.....######### ####.≈≈≈≈~  Magic: 0/240h!u ------------------------ .#....## #...... .#..~~≈≈≈#  AC: 25  Str: 4 ...#.## #...*** #**~~≈.≈#  EV: 21Int: 18 0hpu .#...# #...*lk##**≈~..~##  SH: 5Dex: 31 #...# #.%.*lk#***~...~≈#  XL: 13 Next: 99% Place: Lair:4 0hu ##.## #...kkk@***..#~~≈≈  Noise: =--------  Time: 15782.0 (0.0) ....## ########***...~≈≈~  p) +1 rapier 0hv .....# #.#*#*..#.~~  Throw: 2 throwing nets .#...## ##.###..*##.#.....  Frozen Fly .#....# #P..........#....P ##....# ####...........#  ll 2 basilisks 0h]v s......# #..#...####...  kkkkk 5 rime drakes ##....# ##..#P.## ##....# ###..###># The rime drake bites you but does no damage. _The rime drake misses you.0hv Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h* a.....÷P...neoul the Unseen .(....(..#≈#Poltergeist of Dithmenos *****. .#P.....##~~≈~≈0hJ+ Health: 56/84 ================-------- .#.....######### ####.≈≈≈≈~Magic: 0/24------------------------ .#....## #...... .#..~~≈≈≈#AC: 25  Str: 4 0h, ...#.## #...### ###~~≈.≈#EV: 21Int: 18 .#...# #...#######≈~..~##SH: 5Dex: 31 #...# #.%.#######~...~≈#XL: 13 Next: 99% Place: Lair:4 ##.## #...###@###..#~~≈≈Noise: =--------  Time: 15782.0 (0.0) ....## ###########...~≈≈~p) +1 rapier .....##.####..#.~~Throw: 2 throwing nets .#...## ##.###..###.#.....0h. Frozen Fly .#....# #P..........#....P ##....# ####...........#ll 2 basilisks ......##..#...####...kkkkk 5 rime drakes ##....###..#P.## ##....# ###..###>#The rime drake bites you but does no damage. _The rime drake misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h  @.. #...lk##.~.lk#..~0h/kkk@.......#..l(1 blind, 1 unable to see…)kkk(3 blind, 3 unable t…)0hI@   shadow _The rime drake misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0hPress: ? - help, Dir - look around, f - activateThe rime drake is dazzled. x3; The basilisk is dazzled.0h8*0hp& 0hcq~*Your shadow points at the basilisk and mumbles some strange words.0hg8*0h 0h" llkThe basilisk seems to slow down. x2; The rime drake seems to slow down.0h  1 wandering, 3 blinThe rime drake breathes ice at you.The icy flash freeze hits the rime drake!0hI  The rime drake partially resists. The rime drake is flash-frozen.=3.0 (10h+Q0hS _The rime drake closely misses you. The rime drake barely misses you.0h%C  The rime drake hisses angrily.0h.x.l3 blind, 3 unable t0h/O7-8 (0.80h60h9 0h:P_You hit the rime drake but do no damage.0hy  0hHz > You hit the rime drake.  0hz sThe rime drake is lightly wounded.  The ice encasing you melts away.0h &  0hQ The rime drake breathes ice at the rime drake.The icy flash freeze hits the rime drake!0h f  The rime drake partially resists. The rime drake is flash-frozen.0h w==4.5 (0.7Fly 0h 0h  0h< P_The rime drake completely misses you. x20h& D  You hit the rime drake.  0h ~The rime drake is severely wounded.The rime drake is no longer moving slowly.0h Il.0h 2---5.20h 0h > _The basilisk is no longer moving slowly.0hV-  You hit the rime drake.  The rime drake is almost dead.0hE.P=--90h40h7[ _The rime drake completely misses you.0h%PA  You puncture the rime drake!0h7S  You kill the rime drake!The basilisk is no longer moving slowly.0hPT,0hSU0hn]$.lklklally target)kkkk 4 rime drakes (3 blind, 3 unable to0h^0hf.....÷P...neoul the Unseen .(....(..#≈#Poltergeist of Dithmenos *****. .#P.....##~~≈~≈Health: 58/84 ================-------- 0hh.#.....######### ####.≈≈≈≈~Magic: 0/24------------------------ .#....## #...... .#..~~≈≈≈#AC: 25  Str: 4 ...#.## #...@.. #..~~≈.≈#EV: 21Int: 18 .#...# #.....l##.~≈~..~##SH: 5Dex: 31 #...# #.%..kl#..~~...~≈#XL: 13 Next: 100% Place: Lair:4 ##.## #...kkk@.....#~~≈≈0hqiINoise: =--------  Time: 15786.7 (0.8) ....## ########......~≈≈~p) +1 rapier .....##.#.#...#.~~Throw: 2 throwing nets .#...## ##.###...##.#.....Fly .#....# #P..........#....P ##....# ####...........#ll 2 basilisks (1 ally target) ......##..#...####...kkkk 4 rime drakes (3 blind, 3 unable to…)##....###..#P.##@   shadow ##....# ###..###>#You hit the rime drake.  The rime drake is almost dead. 0hfj_The rime drake completely misses you.You puncture the rime drake!  You kill the rime drake!The basilisk is no longer moving slowly.0hk _The basilisk is no longer blind.  You have reached level 14!0hs/  --more--0hHMV62/9054 0% 0hSD2 basilisks (1 ally target)0hV _0hV0hkkkk11The basilisk is no longer blind. 0hc_You have reached level 14!  You hit the rime drake but do no damage.rime drake is no longer blind.  The rime drake is no longer encased in ice.  The rime drake is no longer blind.1-7.50h0h @ _The basilisk bites you but does no damage.0hX  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h,0h8-0hR0he _You don't have enough magic to cast this spell.0hN0hN0hU0hDXF _Unknown command.0h  You strike the helpless rime drake from behind!  You perforate the rime drake like a sieve!!!0h ]  You kill the rime drake!0h [†kkk 3 rime drakes (1 catching breath)0h W  Your shadow fades away.0h@ *The rime drake breathes ice at you.The icy flash freeze hits you but does no damage.0h. †You are encased in ice.0ho8 i  The basilisk gazes at you.0hYv (1 catching breath)You resist with almost no effort.0hz *The rime drake breathes ice at you.0h Y†0hŲ 47----1===8.2 (0.7Frozen Fly 0h 0h J _The icy flash freeze hits you! You partially resist.0h (1 catching breath)You hit the basilisk.  The basilisk is lightly wounded.0h *The rime drake breathes ice at you.0h0hC[k0h-t41-------90h0h 0h<_The icy flash freeze hits you! You partially resist.0h5' 0h6@, 1 …)@   shadowYou closely miss the rime drake.0h7The rime drake is moderately wounded.Your shadow hits the rime drake with a rapier!0h<i  The basilisk gazes at you.0h~z 2You resist with almost no effort.0h  (frozen)The rime drake breathes ice at you.The icy flash freeze hits your shadow!0h\ catching breath, 1 al Your shadow is flash-frozen.  The rime drake bites your shadow!0h,%  0hMThe rime drake breathes ice at you.0h2\0hF^A6=0h^ 9.60hz0hgG _The icy flash freeze hits you but does no damage.0h = _ but does no damage. hit the rime drake.  The rime drake is almost dead.  The rime drake bites your shadow. The basilisk closely misses you.  The rime drake bites your shadow.0h( [1 catching breath)  Your shadow is destroyed!0h[)7--90.4 (0.80h/0hF1[ _The rime drake completely misses you.0hOg0hciDrink which item? Potions  d - a potion of cancellation  f - 3 potions of attraction 0hi, h - 5 potions of curingi - 3 potions of enlightenment  k - 2 potions of hastel - 4 potions of might  o - 2 potions of mutation  q - 2 potions of heal wounds  H - a potion of resistance [!] read|quaff|evoke[?] describe selected0h%$0h$0h.0h6.....÷P...neoul the Unseen 0ha7.(....(..#≈#Poltergeist of Dithmenos *****. .#P.....##~~≈~≈Health: 41/90 ==========-------------- .#.....######### ####.≈≈≈≈~0h7Magic: 1/25------------------------ .#....## #...... .#..~~≈≈≈#AC: 26  Str: 4 0h8...#.## #...[.. #..~~≈.≈#EV: 21Int: 18 .#...# #.....l##.~≈~..~##SH: 50hw8Dex: 31 #...# #.%..kl#..~~...~≈#XL: 14 Next:  1% Place: Lair:4 ##.## #...k[k@.....#~~≈≈0h8Noise: =--------  Time: 15790.4 (0.0) ....## ########......~≈≈~p) +1 rapier .....##.#.#...#.~~0h9Throw: 2 throwing nets .#...## ##.###...##.#.....Frozen Fly 0he9;.#....# #P..........#....P ##....# ####...........#ll 2 basilisks ......#0h9#..#...####...kkk 3 rime drakes (1 catching breath) ##....###..#P.## 0h:##....# ###..###>#You hit the rime drake.  The rime drake is almost dead.0hN:,The rime drake bites your shadow. The basilisk closely misses you.The rime drake bites your shadow.  Your shadow is destroyed! _The rime drake completely misses you.0hbCP  Okay, then.0hC0h3L0hN. _0hc  You closely miss the basilisk.0hy .kThe basilisk is lightly wounded.0hDi  The basilisk gazes at you.0h0h5-1.1 (0.70h 0hj 7 _You resist with almost no effort.0ht^( 0h_2You closely miss the rime drake.The rime drake is almost dead.0hdr  The rime drake breathes ice at you.0hÛ;10hhL38==80h0hJ _The icy flash freeze hits you. You partially resist.0h|0h^gDrink which item? Potions  d - a potion of cancellation  f - 3 potions of attraction  h - 5 potions of curingi - 3 potions of enlightenment  k - 2 potions of haste0hl - 4 potions of might  o - 2 potions of mutation  q - 2 potions of heal wounds  H - a potion of resistance [!] read|quaff|evoke[?] describe selected0h0h0h0h.....÷P...neoul the Unseen .(....(..#0h≈#Poltergeist of Dithmenos *****. .#P.....##~~≈~≈Health: 38/90 ==========-------------- .#.....######### ####.≈≈≈≈~Magic: 1/25------------------------ .#....## #...... .#..~~≈≈≈#0h AC: 26  Str: 4 ...#.## #...[.. #..~~≈.≈#EV: 21Int: 18 .#...# #.....l##.~≈~..~##SH: 5Dex: 31 #...# #.%..kl#..~~...~≈#XL: 14 Next:  1% Place: Lair:4 ##.## #....kk@.....#~~≈≈Noise: ==-------  Time: 15791.8 (0.0) ....## ########......~≈≈~p) +1 rapier .....##.#.#...#.~~Throw: 2 throwing nets .#...## ##.###...##.#.....Frozen Fly .#....# #P..........#....P 0hv;##....# ####...........#ll 2 basilisks ......##..#...####...kkk 3 rime drakes (1 catching breath) ##....###..#P.## ##....# ###..###>#The basilisk gazes at you. _You resist with almost no effort.  You closely miss the rime drake.The rime drake is almost dead.The rime drake breathes ice at you. _The icy flash freeze hits you. You partially resist.0hdrime drake breathes ice at you.The icy flash freeze hits you. You partially resist.  You feel much better.  The ice encasing you melts away.The rime drake bites you but does no damage.  The basilisk bites you!0h63======2=2.8 (10haAFly 0h0hB _The rime drake bites you but does no damage.0h  (1 catching breath)You barely miss the rime drake.The rime drake is almost dead.You block the basilisk's attack.0h  The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.0hL0h^M{51===---=3.6 (0.80hMOFrozen Fly 0h'X0h] 0h]Q_You are encased in ice.0h 1  You hit the rime drake.  The rime drake is almost dead.--4.3 (0.7 _The basilisk completely misses you.0h( g@(1 ally target)@   shadowThe rime drake is almost dead. _The basilisk completely misses you.  You hit the rime drake but do no damage.The rime drake is almost dead.Your shadow closely misses the basilisk.  The rime drake bites you but does no damage.0h) n2-----5.1 (0.80h0 0h3 @ _The basilisk bites you but does no damage.0h[  0hI\Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h~0hz0h0he _You don't have enough magic to cast this spell.0hh  You hit the rime drake.  The rime drake is almost dead.0hi B=90h@o 0hq B _The rime drake bites you but does no damage.0h2  You barely miss the rime drake.The rime drake is almost dead.0h2 -6.6 (0.70h== 0h9@ _The basilisk completely misses you. The rime drake completely misses you.0h<<  You hit the rime drake.0hN † 2 rime drakes (1 catching breath)You kill the rime drake!0hT *******The rime drake breathes ice at you.0h.k@.....527.3 _The icy flash freeze misses you. The basilisk completely misses you.0hrsA  You puncture the rime drake!0h .l(1 catching breath)The rime drake is moderately wounded.0hr  The rime drake breathes ice at you.0h The icy flash freeze hits you!! You partially resist.0h34----3=4=8.00h@0hK6 _You block the basilisk's attack.0h&  0hUpYou puncture the rime drake!  The rime drake is severely wounded.0h7 l0hs\.The ice encasing you melts away.0h3-8 (0.80hgAFly 0h"0h$B _The rime drake bites you but does no damage.0hT  0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h.....÷P... neoul the Unseen .(....(..# ≈#  Poltergeist of Dithmenos *****. .#P.....## ~~≈~≈  Health: 34/90 =========--------------- 0hfM.#.....######### ####.≈≈≈≈~  Magic: 0/25------------------------ .#....## #...... .#..~~≈≈≈#  AC: 24  Str: 4 ...#.## #...*** #**~~≈.≈#  EV: 21Int: 18 .#...# #...*@l##**≈~..~##  SH: 5Dex: 31 #...# #.%.**l#***~...~≈#  XL: 14 Next:  2% Place: Lair:4 ##.## #...*kk@***..#~~≈≈  Noise: =--------  Time: 15798.8 (0.0) 0hC....## ########***...~≈≈~  p) +1 rapier .....# #.#*#*..#.~~  Throw: 2 throwing nets .#...## ##.###..*##.#.....  Fly .#....# #P..........#....P ##....# ####...........#  ll 2 basilisks (1 ally target) ......# #..#...####...  kk 2 rime drakes ##....# ##..#P.##  @   shadow ##....# ###..###># The ice encasing you melts away. 0h_The rime drake bites you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hT \.....÷P...neoul the Unseen .(....(..#≈#Poltergeist of Dithmenos *****. .#P.....##~~≈~≈Health: 34/90 =========--------------- .#.....######### ####.≈≈≈≈~0hU kMagic: 0/25------------------------ .#....## #...... .#..~~≈≈≈#AC: 24  Str: 4 ...#.## #...### ###~~≈.≈#EV: 21Int: 18 .#...# #...#######≈~..~##SH: 5Dex: 31 #...# #.%.#######~...~≈#XL: 14 Next:  2% Place: Lair:4 0hvV n##.## #...###@###..#~~≈≈Noise: =--------  Time: 15798.8 (0.0) ....## ###########...~≈≈~p) +1 rapier .....##.####..#.~~Throw: 2 throwing nets .#...## ##.###..###.#.....Fly .#....# #P..........#....P ##....# ####...........#ll 2 basilisks (1 ally target) ......##..#...####...0h!W kk 2 rime drakes ##....###..#P.##@   shadow ##....# ###..###>#The ice encasing you melts away. _The rime drake bites you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hW Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h.  _The rime drake bites you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe rime drake is dazzled. x2; The basilisk is dazzled. x20h<  [.. #....l##.~..l#..~.kk@.......#..llblind, unable0hQ= to see you)kk(blind, unable to see y…)  Your shadow fades away.The basilisk closely misses you.0hA ******The rime drake breathes ice at you.0h{ @.....The icy flash freeze misses you.0h. 8*0h 1 wandering, blind, unab…)The basilisk gazes at you.The basilisk resists with significant effort.0h$ 8l0h O6=9.8 (10h0h7 _You resist with almost no effort.0he  The basilisk hisses angrily.  You puncture the rime drake!0hI k[0hnblind, unable to see you)  The rime drake is almost dead.0hK5800.5 (0.70hl0h 0h|K_The basilisk completely misses you.0h d  You barely miss the rime drake.0h^6 & 0h6 ".k0hL7 HThe rime drake is almost dead.0h8 5-1.3 (0.80h@ 0hC y _You block the basilisk's attack. The rime drake closely misses you.0hV<  You hit the rime drake.0hŽ7 .0h@ZlThe rime drake is almost dead.0h`  The rime drake breathes ice at the rime drake.The icy flash freeze hits the rime drake!!  The rime drake partially resists.0h†   rime drake (blind, unable to see you,0h>)0h!93==2.10h0h!J _The rime drake dies!0h  You hit the basilisk.  The basilisk is lightly wounded.  The basilisk is no longer blind.0h 0h kl[ll1 blind, 1 unable to see…)0h 4--8 (0.70hu 0h g _The basilisk hisses menacingly.0h2  You barely miss the basilisk. The rime drake is no longer blind.0hB.kk61--3.6 (0.80hFE0hG 0hH_The basilisk completely misses you. The basilisk closely misses you.0hD  You catch the helpless basilisk completely off-guard!  You skewer the basilisk like a kebab!!!0hF[  You kill the basilisk!0h"[k#l   basilisk0h 44.4 _The basilisk completely misses you.0h*0h(m _Your Short Blades skill increases to level 9!0h]  You puncture the rime drake!  The rime drake is moderately wounded.0h"^-5.1 (0.70hc0hf 0h g2_The basilisk bites you but does no damage.0h   You barely miss the rime drake.The rime drake is moderately wounded.0h "+9 (0.80hQ(0h,[ _The rime drake completely misses you.0h  You closely miss the rime drake.The rime drake is moderately wounded.The rime drake bites you but does no damage.0h D76.70h 0h Y _The basilisk completely misses you.0hA(@(ally target)@   shadowThe rime drake bites you but does no damage.basilisk  0h!You hit the rime drake.  Your shadow hits the rime drake with a rapier.  The rime drake bar0h@8*0hUi  The basilisk gazes at you.0h8@0hٔ-7.4 (0.70h0h) _You are unaffected.0hD  You hit the rime drake.  0haLThe rime drake is heavily wounded.0hD58.10h _The rime drake misses you. You block the basilisk's attack.0hH  0hH  You hit the rime drake but do no damage.The rime drake is heavily wounded.0hI 8=2=480hN 0hP : _The rime drake misses you.0hBQ 0h†&  0hgjYou hit the rime drake.  The rime drake is heavily wounded.0h܇I39.6 (0.80hЍ0h q _The basilisk misses you. You block the rime drake's attack.0hc( 0h You hit the rime drake.  The rime drake is severely wounded.0h;:*0hi  The basilisk gazes at you.0h` @catching breath, ally tar…)You are unaffected.0haw ÷P... .(....(..# ≈#  ~~≈~≈ ####### ####.≈≈≈≈~  #...... .#..~~≈≈≈#  #...[.. #..~~≈.≈#  #......##.~≈~..~## 0hw #.%...l#..~~...~≈#  #....@k@.....#~~≈≈ 0h[xz ########......~≈≈~  #.#.#...#.~~  0hxI.##.#.....  0hyo....#....P  .0hy  #..#..  ##..#P.##  0h$z># 0hzMThe rime drake breathes ice at you.0h@÷P...(....(..# ≈#  ~~≈~≈ ####### ####.≈≈≈≈~  #...... .#..~~≈≈≈#  #...[.. #..~~≈.≈#  #......##.~≈~..~## 0h #.%...l#..~~...~≈#  #....@k@.....#~~≈≈  ########......~≈≈~  #.#.#...#.~~  .##.#.....  ....#..0hyZ .  #..#..  ##..#P.##  >0hD 270hb---2The icy flash freeze hits you! You partially resist.  * * * LOW HITPOINT WARNING * * *0h /  --more--0h 0h#H 0hyI N---==10.40hJ OFrozen Fly 0hmS 0hW  0hdX I_You are encased in ice.0hA  You puncture the rime drake!0h0h q @[†(ally target)@   shadow  You kill the rime drake!Your shadow barely misses the basilisk.0hN%i  The basilisk gazes at you.0h?^0h1db=25--1.1 (0.70hj0hl7 _You resist with almost no effort.0h b  You barely miss the basilisk.0h E  The basilisk is lightly wounded.0h. b8--9 (0.80h" 0h&  0h5' <_Your shadow hits the basilisk with a rapier.0h?b  You hit the basilisk.  The basilisk is lightly wounded.0hIH 0hHc The basilisk gazes at you.0h0hm(2.70h؎0h7 _You resist with almost no effort.0h  0h,Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h .....÷P... neoul the Unseen .(....(..# ≈#  Poltergeist of Dithmenos *****. .#P.....## ~~≈~≈  Health: 28/90 =======----------------- .#.....######### ####.≈≈≈≈~  Magic: 0/250h` v------------------------ .#....## #...... .#..~~≈≈≈#  AC: 22  Str: 4 ...#.## #...[.. #..~~≈.≈#  EV: 22Int: 18 .#...# #....@.##.~≈~..~##  SH: 5Dex: 31 0h 7#...# #.%...l#..~~...~≈#  XL: 14 Next:  5% Place: Lair:4 ##.## #....[†@.....#~~≈≈  Noise: =--------  Time: 15812.7 (0.0) ....## ########......~≈≈~  p) +1 rapier 0h# .....# #.#.#...#.~~  Throw: 2 throwing nets .#...## ##.###...##.#.....  Frozen Fly 0hw .#....# #P..........#....P ##....# ####...........#  l   basilisk (ally target) ......# #..#...####...  @   shadow 0h ##....# ##..#P.## ##....# ###..###># _You resist with almost no effort.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ha "Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, ally target, chance to affect: 64%)0h.....÷P...neoul the Unseen .(....(..#≈#Poltergeist of Dithmenos *****. .#P.....##~~≈~≈Health: 28/90 =======----------------- .#.....######### ####.≈≈≈≈~Magic: 0/25------------------------ .#....## #...... .#..~~≈≈≈#AC: 22  Str: 4 ...#.## #...[.. #..~~≈.≈#EV: 22Int: 18 .#...# #....@.##.~≈~..~##SH: 5Dex: 31 #...# #.%...*#..~~...~≈#XL: 14 Next:  5% Place: Lair:4 ##.## #....[†@.....#~~≈≈3mNoise: =--------  Time: 15812.7 (0.0) ....## ########......~≈≈~p) +1 rapier .....##.#.#...#.~~Throw: 2 throwing nets .#...## ##.###...##.#.....Frozen Fly .#....# #P..........#....P ##....# ####...........#l   basilisk (ally target) ......##..#...####...@   shadow ##....###..#P.## ##....# ###..###># _You resist with almost no effort.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, ally target, chance to affect: 64%)0hUlasleep, ally target)0h0h(.l@  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h(Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (lightly wounded, ally target, chance to affect: 64%)  The basilisk looks drowsy...0h-:*0h;B , slow, ally target)  0h<TYour shadow casts a spell at the basilisk.0h!~8l0h!10hQH4-3.7 (10h0h 0h(_The basilisk seems to slow down.0h!  The helpless basilisk fails to defend itself.  You spit the basilisk like a pig!!!!!0h..#@   shadow0h_!0hc9-4.5 (0.80h 0h6 _You kill the basilisk!0h0hk P♣....P ......÷P... .(....(..# ≈# .#P.....## ~~≈~≈ ..#.....##############.≈≈≈≈~#....## #......#.#..~~≈≈≈# ....#.## #...[..##..~~≈.≈ ..#...# #......##.~≈~..~## .#...# #.%...@#..~~...~≈# .##0h 8 #...@[††.....#~~≈≈# ########......~≈≈~ ......# #.#.#...#.~~ #.#...## ##.###...##.#..... #.#....# #P..........#....P .##....# ####...........# .......# #..#...####... .##....# ##..#P.##0h- 0hї n6.0 (1.5Fly 0hҜ 0hԞ ` _The ice encasing you melts away.0hT #......÷P(# #.....♣....P.....÷P... 0hU .(....(..# ≈# .#P.....## ~~≈~≈ #..#.....##############.≈≈≈≈~ #..#....## #......#.#..~~≈≈≈#...#.## #...[..##..~~≈.≈ #..#...# #....@.##.~≈~..~## ..#...# #.%....#..~~...~≈# #.##0hU r #...@[††.....#~~≈≈ ## ########......~≈≈~.....# #.#.#...#.~~ #0hWV P#.#...## ##.###...##.#..... ##.#....# #P...#....P##....# ####...........# ........# #..#...####...0hV 0he 0h.m m.700hs 0hrv M _Your shadow fades away.0he40h\g0hj0h7uG30=2=30hvb1=0hGx0h|,0h>}0h0h$:=0h0h0ha23=20ha0hxB0h0h:30h40h5,0hj0h0h:=0h80hj4=0h0h0hJ4=0h0hʠ0hB0h/0hSx5=0h0h:10h0h^0hͭ:=0h0h0he65=0hL0h0hK:00hn0h0h0hѺ0hZ0hн:70h0h0h<C=190h0hF0hf6=80h0h0hp8=70h]0h0h 0h0h"0h0hg0h0h2f9==60hU0hk0hT7=0h0hR0h;400h0h,0hr0h0hM0h0h0hL1=0h0h.B0h0h2p8=50h0hv0hT2=0hl0h,0h0h0h0h0h0h^3==0h 0h|0hp9=40h0h0h{0h 0hi 0h :40h 0h0h50h0h`0hB=30h0h0hv5=10/25=0h]0h0hW0h0h+0h0hZ0h!0h"M46=0h"0h%0h%:=0h+|70h`,0h,T1=0h-0hE00h0:20h10h30hv4:80h$60h80hG90h]:0h<0hH=:=0h,>0hs@0h@9=2=0hB0hQ0h0h0h0hg0hM0ho 0h $500hU ;=10h 0h0hsB=00hu0hk13=0h0h0h:10h0h,0h50h0h?0h 0h 0hY!L2=0hr"0h$0h#%T4=0hG&0h)A _You start resting.0h*G 9 0h0+0h-0h-T3=0h/0h)10h10h20h40hS5]4==0hX60hi80h80h6:0h<0hm=T5=0h>0h@0h;A:50hHB0hD0h3E0h F0hH,0heI0hK0hLL6=0hJM0hO960hGP1=0hbR0hT0hU0hU0hW0h\XT7=0hdY0h[0hs\0h@]0h,_0h_:=0h`0h4c0hcx8=7=0hd0hf0h%g0hh0h^j0hj0hk0hm0hcn:90hao0hPr:=0hr0hs0hu0h1v]18=0h5w0hy0hyU60=0hz0h6}0h}0h0h߁0hJL1=0h}0h0h:=0h'0h0h'0h%0h0hxj29=0h0hwn0h3=20=64=5==1=6=72=8==9=23=j2m70=14=0h0hpp2=0h0h 0hy:=0h0hp{ _You feel your existence waver again.0h293922.0)0hW5=4030h0h% _Magic restored.0h0h0h0h0h3=0h<,0hq0h0hT4=0h;0h,0h0hs0hLS5=0h(0hΟ,0h"0hu,0h0h0hR6=0hW0h0hE0hݫ0h0h0h$0h0h%B70h&0hE0h0h0h0hb0hV0hM0hB80h`0h0h0h0h0h0h0hX0hZ9=0h0hC0h0h0h0hz0hp0h0h}S80=0h0h0h0h40h70h0hm0h0hXB10hG0h,0h0h0hP9820h*0h0h0hy0h0h0h0h0h>3=0h0h>0h0h0h0h 0h0hM0hR4=0h0h]0h0h0h0h00h:0hI0h850h 0h= 0h 0h 0h0h 0h0hW0h860h0hT0h0h0h0hm0h60hD0h>7=0h 0h"0h1#0h$0h%&0h&0he'0h`)0h)R8=0h*0h,0hA-0h(.0h00h0890h10h30h30h40hC70h70h80hN?v ÷÷ _You start resting.0h?0hE388.0 (48.0)0hIFM90=9.0 (490hK0hM" _HP restored.0h 0h ,0h 0hM 0h# 0hر 0h 0h N  You now have 332 gold pieces (gained 15).0h :=0he 0h d _You see here a lupine talisman.0hF 0h 0hX 0h 0h? ,0h] 0h% 0h. 0h/ 0h4 0hVP  0hP ] You see here a +0 animal skin.0hFW 0hX _0h_ 0hvb B  Things that are here:  0h^c fa wyvern skeleton; a basilisk skeleton0he 0hpf _0hh 0h(m  Things that are here:  a rime drake skeleton; a wyvern skeleton; a hell hound skeleton0hm 0hqp 0hq _0hr 0ht 0h}y ,0hVz 0hI| 0h~ 0h 0h 0h 0hڅ 0hv 0h{ 0h' 0h: 0h @Water 0hH 0hԔ 0hv ;.P... 0h *P..!P .P# ... (....~#. ^.. ..#.. ~~ ÷P(# ... ....~≈~ ~ .P #).#..~#~# ≈~ 0h ÷P... ##.#.~~≈.#≈≈≈ .(..# #P...~≈#~~≈≈# ## .~~≈~≈~## ..##############@≈≈≈≈~.~ 0h ## #......#.#..~~≈≈≈#.5 # #...[..##..~~≈.≈##  #......##.~≈~..~##  #.%....#..~~...~≈# 0h  #....[÷÷.....#~~≈≈~ 5   white imp (asleep) # ########......~≈≈~~. # #.#.#...#.~~..# ## ##.###...##.#.......0h /6003.0 (140h: 74.0 (150h r _A white imp comes into view.0h+ G!P .P# ... (....~ 0h  ^.. ..#.. ~~ ÷P(# ... ....~≈~ ~  #).#..~#~# ≈~ ÷P... ##.#.~~≈.#≈≈≈ .(..# #P...~≈#~~≈≈#  #....~~≈~≈~## #@≈≈≈≈~.~  #..~~≈≈≈#.5  #...[..##..~~≈.≈## # #......##.~≈~..~##  #.%....#..~~...~≈# 0h^ #....[÷÷.....#~~≈≈~ # ########......~≈≈~~. # #.#.#...#.~~..#   0h9V!P .P# ... (....~  ^.. ..#.. ~~ ÷P(# ... ....~≈~ ~  #).#..~#~# ≈~ ÷P... ##.#.~~≈.#≈≈≈ (..# #P...~≈#~~≈≈#  #....~~≈~≈~## 0h{:*#@≈≈≈≈~.~  #..~~≈≈≈#.5  #...[..##..~~≈.≈##  #......##.~≈~..~##  #.%....#..~~...~≈#  #....[÷÷.....#~~≈≈~  ########......~≈≈~~. #.#.#...#.~~..# 0h@0hVA0hNG0hIJ _A white imp is nearby!0hI0h@d!P .P# ... (....~  ^.. ..#.. ~~ ÷P(# ... ....~≈~ ~ 0hNeV #).#..~#~# ≈~ ÷P... ##.#.~~≈.#≈≈≈ .(..# #P...~≈#~~≈≈#  #....~~≈~≈~## #@≈≈≈≈~.~  #..~~≈≈≈#.5  #...[..##..~~≈.≈## # #......##.~≈~..~##  #.%....#..~~...~≈#  #....[÷÷.....#~~≈≈~ # ########......~≈≈~~. # #.#.#...#.~~..#   0hV!P .P# ... (....~  ^.. ..#.. ~~ ÷P(# ... ....~≈~ ~  #).#..~#~# ≈~ ÷P... ##.#.~~≈.#≈≈≈ (..# #P...~≈#~~≈≈#  #....~~≈~≈~## #@≈≈≈≈~.~  #..~~≈≈≈#.5  #...[..##..~~≈.≈##  #......##.~≈~..~##  #.%..0m..#..~~...~≈#  #....[÷÷.....#~~≈≈~  ########......~≈≈~~. #.#.#...#.~~..# 0h<0h0h 0hC` _A white imp is nearby!0h8!P .P# ... (....~  ^.. ..#.. ~~ ÷P(# ... ....~≈~ ~  #).#..~#~# ≈~ ÷P... ##.#.~~≈.#≈≈≈ .(..# #P...~≈#~~≈≈#  #....~~≈~≈~## 0h#@≈≈≈≈~.~  #..~~≈≈≈#.5  #...[..##..~~≈.≈## # #......##.~≈~..~##  #.%....#..~~...~≈#  #....[÷÷.....#~~≈≈~ # ########......~≈≈~~. # #.#.#...#.~~..#   0h^!P .P# ... (....~ 0h_ ^.. ..#.. ~~ ÷P(# ... ....~≈~ ~  #).#..~#~# ≈~ ÷P... ##.#.~~≈.#≈≈≈ (..# #P...~≈#~~≈≈#  #....~~≈~≈~## #@≈≈≈≈~.~  0h4`#..~~≈≈≈#.5  #...[..##..~~≈.≈##  #......##.~≈~..~##  #.%....#..~~...~≈# 0h` #....[÷÷.....#~~≈≈~  ########......~≈≈~~. #.#.#...#.~~..# 0hi0h j0hr0hu` _A white imp is nearby!0h90h>0h]0h 0h7L_No reachable target in view!0hƚ0h˛0ht0h1R _No reachable target in view!0h 0h* 0h. 0h z _is nearby!No reachable target in view!0h_j 0hk 0hu 0hw *No reachable target in view!0h՜0h0h0hS*No reachable target in view!0hWP... ..!P .P#....#(....~ #. ^.. ...#.. ~~ . P(# ... ....~≈~ ~.P #).#..~#~# ≈~. P... ##.#.~~≈.#≈≈≈. 0h5 (..# #P...~≈#~~≈≈# ## #....~~≈~≈~###.@≈≈≈~.~# ## #......#.#..~~≈≈≈#.5# #...[..##..~~≈.≈##  #......##.~≈~..~## #.%....#..~~...~≈##....[÷÷.....#~~≈≈~  ########......~≈≈~~. #.#.#...# 0h#0h$f5.0)Water _0h3,0he.0hv ... !P .P#....#(....~...#. ^.. ...#..~~~ .. (# ... ....~≈~ ~~.P #).#..~#~#≈≈~. 0hw ... ##.#.~~≈.#≈≈≈. ..# #P...~≈#~~≈≈# ## #....~~≈~≈~### ##.≈@≈≈~.~#  #......#.#..~~≈≈≈#.5#  #...[..##..~~≈.≈## #......##.~≈~..~##  #....[÷÷.....#~~≈≈~ 0hgx .##......~≈≈~~.#.#.#...#.~~..# 0h 0h; &60h 0h 0h 6 !P .P#....#(....~. #. ^......#..~~~.. 0h # ........~≈~≈~~..⌠P #).#..~#~#≈≈~. ##.#.~~≈.#≈≈≈.. # #P...~≈#~~≈≈# ## #....~~≈~≈~### #.≈≈@≈~.~#  #......#.#..~~≈≈≈#.5#  #...[..##..~~≈.≈## ..#0h1 #......##.~≈~..~## ##.%....#  #....[÷÷.....#~~≈≈~  #......~≈≈~~.#.#.#...#.~~..# 0hw 0h! &70hr 0hQ 0h  P .P#....#(....~. . ^......#..~~~. ........~≈~≈~~..⌠. 0h WP #).#..~#~#≈≈~...  ##.#.~~≈.#≈≈≈.. # #P...~≈#~~≈≈#  #....~~≈~≈~### #.≈≈≈@~.~# #......#.#..~~≈≈≈#.5# #...[..##..~~≈.≈## >..# #......##.~≈~..~## ### #.%....#. #....[÷÷.....#~~≈≈~ #.0h #.#.#...#.~~..# 0h 0h &80h{ 0hN 0hj  .P#....#(....~.....  ^......#..~~~...... ........~≈~≈~~..⌠.  0hk#).#..~#~#≈≈~...  ##.#.~~≈.#≈≈≈..  #P...~≈#~~≈≈#  #....~~≈~≈~### #.≈≈≈≈@.~# ......#.#..~~≈≈≈#.5# ...[..##..~~≈.≈###>..# ......##.~≈~..~## #### .%....#..~~...~0h|lb≈# ....[÷÷.....#~~≈≈~ ......~≈≈~~.#.#.#...#.~~..# 0htt9Water 0hx0hz0h],.P#....#(....~..... ^......#..~~~...... .0h<-.~≈~≈~~..⌠. #).#..~#~#≈≈~... ##.#.~~≈.#≈≈≈.. #P...~≈#~~≈≈# #....~~≈~≈~### #.≈≈≈≈~@~# #.#..~~≈≈≈#.5# [..##..~~≈.≈###>..# ##.~≈~..~## #### %....#..~~...~≈#[÷÷.....#~~≈≈~ ......#.#.#...# 0h50hm62100h>=0hFNo reachable target in view! _0hc The helpless white imp fails to defend itself.  You stick the white imp like a pincushion!!!!0h0 #.0h !0h +8 (0.80h> 0h} M _You kill the white imp!0hY^ \.P#....#(....~.....^......#..~~~...... ..~≈~≈~~..⌠. #).#..~#~#≈≈~... ##.#.~~≈.#≈≈≈.. #P...~≈#~~≈≈# 0h_ 2#....~~≈~≈~### #########.≈≈≈≈~.~# ....#.#..~~≈≈≈#.@# [..##..~~≈.≈###>..#..##.~≈~..~####### #..~~...~≈# ..[÷÷.....#~~≈≈~ #####......~≈≈~~.  #.#.#...#.~~..# ###...##.#...............#....P0hd 0h"e -1.8 (1.00hDh 0hi 0h= '^......#..~~~...... ..~≈~≈~~..⌠. #).#..~#~#≈≈~... ≈##.#.~~≈.#≈≈≈.. ≈~#P...~≈#~~≈≈# ≈≈≈0h} #....~~≈~≈~######~≈ ########.≈≈≈≈~.~#.5~## ...#.#..~~≈≈≈#..#5.$$# [..##..~~≈.≈###>@.#..##.~≈~..~####### #..~~...~≈# [÷÷.....#~~≈≈~ ####......~≈≈~~.  #.#.#...#.~~..# 55 2 white imps (asleep) ##...##.#....... ........#....P ##....#0h 0h& &20h 0h^  0h V_2 white imps come into view.0hSO^......#..~~~......  0hZ.~≈~≈~~..⌠. ≈~~#).#..~#~#≈≈~... ≈≈~##.#.~~≈.#≈≈≈.. ~≈~0h#P...~≈#~~≈≈# ≈≈≈≈ #....~~≈~≈~######~≈ .≈≈≈≈~.~#.5~## 0h>#.#..~~≈≈≈#..#5.$$# ..##..~~≈.≈###>.@# ##.~≈~..~####### #..~~...~≈# [÷÷.....#~~≈≈~ 0hS#.#.#...#.~~..# 0h&0h&30hH0h0hVv&  0hnw^The helpless white imp fails to defend itself.  You skewer the white imp like a kebab!!!!0hn.   white imp0h7"0h-4.6 (0.80h0h"M _You kill the white imp!0hN M.P#....#(....~ ^#..~~~......  ........~≈~≈~~..⌠. ≈~0hJ 3).#..~#~#≈≈~... ≈≈#.#.~~≈.#≈≈≈.. ~≈~~P...~≈#~~≈≈# ≈≈≈≈~  #....~~≈~≈~######~≈≈ #######.≈≈≈≈~.~#.5~#.#..~~≈≈≈#..#@.$$#.~~≈.≈###>..#D$##.~≈~..~####### $# ..#..~~...~≈##Fly D   ice dragon (trample, asleep)0hQ 0h -5.6 (1.00h& 0h ^ _An ice dragon comes into view.0h &  0ha bThe helpless white imp fails to defend itself.  You stick the white imp like a pincushion!!!!0h ".0h !0hD -6.4 (0.80h 0h M _You kill the white imp!0hP#....#(....~..... ......#..~~~...... .... .~≈~≈~~..⌠. ≈~~.0h+#).#..~#~#≈≈~... ≈≈≈~.##.#.~~≈.#≈≈≈.. ~≈~#P...~≈#~~≈≈# ≈≈≈≈~  #....~~≈~≈~######~≈≈ .≈≈≈≈~.~#..~## #.#..~~≈≈≈#..#.@$$# ##..~~≈.≈###>..#D$# 0hr##.~≈~..~#######$$# #..~~...~≈# #$# ÷÷.....#~~≈≈~ ##......~≈≈~~. 0hD0h-7.4 (1.00h0hX0h  The helpless ice dragon fails to defend itself.  You perforate the ice dragon like a sieve!!!!0h˭c#†0h,588.2 (0.80hB0h޹ 0hP@_You kill the ice dragon!0hp #....#(....~..... #..~~~............ 0hp ?~≈~≈~~..⌠...≈~~. #).#..~#~#≈≈~... ~≈≈≈~. ##.#.~~≈.#≈≈≈.. ≈~≈~~~ #P...~≈#~~≈≈# ≈≈≈≈~ #....~~≈~≈~######~≈≈ 0h6q .≈≈≈≈~.~#..~## #.#..~~≈≈≈#..#..@$# ##..~~≈.≈###>..#†$# ##.~≈~..~#######$$# #..~~...~≈# ##$# 0hq 0hy 0hz -9.2 (1.00h1~ 0h 20.2 (2 _You now have 343 gold pieces (gained 11).0hS/3....#(....~..... #..~~~...... ~≈~≈~~..⌠...≈~~. ).#..~#~#≈≈~... ~≈≈≈~. 0h,0.#.~~≈.#≈≈≈.. ≈~≈~~~ P...~≈#~~≈≈# ≈≈≈≈~ ....~~≈~≈~######~≈≈ .≈≈≈≈~.~#..~## .#..~~≈≈≈#..#...@# ..~~≈.≈###>..#†$# .~≈~..~#######$$# ..~~...~≈# ##$# .....#~~≈≈~ ### 0h00hE:0h3;+1.2 (10h>A0h 0h +2.2 (20hz0ha? _You now have 362 gold pieces (gained 19).0ha3 0hbG..~~~..............~≈~≈~~..⌠...≈~~ ).#..~#~#≈≈~... ~≈≈≈ #.#.~~≈.#≈≈≈.. ≈~≈~~~ P...~≈#~~≈≈# ≈≈≈≈~ ....~~≈~≈~######~≈≈ ####.≈≈≈≈~.~#..~## .#..~~≈≈≈#..#.... #..~~≈.≈###>..#†~≈~..~#######$ ..~~...~≈# ##0hnc_Fly .........#0hk0hl+3.2 (10hq0hv0hw+4.2 (20hvz0h5}? _You now have 381 gold pieces (gained 19).0h)8...~≈~≈~~..⌠...≈~~. #).#..~#~#≈≈~... ~≈≈≈~. ##.#.~~≈.#≈≈≈.. ≈~≈~~~ #P...~≈#~~≈≈# ≈≈≈≈ 0h$*#....~~≈~≈~######~≈≈ #####.≈≈≈≈~.~#..~##.#..~~≈≈≈#..#....# #.≈###>..#†.##.~≈~..~#######@$#0h*.~~...~≈# ##$# ÷.....#~~≈≈~ ### #......~≈≈~~. #.#...#.~~..# ..##.#....... .....#....P......# .#...####...0h/0hX0+5.2 (10h30h9{  You now have enough gold to buy a +2 pair of gloves of fire resistance on D:8.  0h::2You can access your shopping list by pressing '$'.0hp:+6.2 (20h/>0hB? _You now have 396 gold pieces (gained 15).0h0 0h) 0h 0h 0hd).#..~#~#≈≈~... ~≈≈≈~. .#.~~≈.#≈≈≈.. ≈~≈~~~ P...~≈#~~≈≈# ≈≈≈≈~ ....~~≈~≈~######~≈≈ ###.≈≈≈≈~.~#..~## .#..~~≈≈≈#..#....# 0h/.~~≈.≈###>..#†.# .~≈~..~#######.$# ..~~...~≈# ##@# .....#~~≈≈~# ......~≈≈~~. .#...#.~~..# .##.#.........#....P0hnn....# #...####... #P.##0hc 0h +7.2 (10h'0h!0h+8.2 (20hq0h\? _You now have 419 gold pieces (gained 23).0h?SM......~≈~≈~~..⌠...≈~ ).#..~#~#≈≈~... ~≈≈≈~. #.#.~~≈.#≈≈≈.. ≈~≈~~~ P...~≈#~~≈≈# ≈≈≈≈~ 0h?....~~≈~≈~######~≈≈ ####.≈≈≈≈~.~#..~# .#..~~≈≈≈#..#....~~≈.≈###>..#†. #.~≈~..~#######.~~...~≈# ##.#~~≈≈~ ### 0h;@j......~≈≈~~.Fly 0h}D0hPE+9.2 (10hnH0hBM0hM,30.2 (20hP0h2S? _You now have 436 gold pieces (gained 17).0ho' 0h' 0h( 0hG* 0h+ 0hV2   You see here an ice dragon corpse. _0h3 0h6 VWater 0h6 0h8 0h>  ...###.### .... ....#(....~.......##.#^. ....#..~~~............#F..~≈~≈~~..⌠...≈~~... 0h=? ).#..~#~#≈≈~....~≈≈≈~... #.#.~~≈.#≈≈≈...≈≈~≈~~~.. P...~≈#~~≈≈# #~≈≈≈≈~... ....~~≈~≈~######@≈≈~..# 0hz? ####.≈≈≈≈~.~#..~##≈~#.##..~~≈≈≈#..#....# .# #..~~≈.≈###>..#†.# .. #.~≈~..~#######..# .#0h? ^.~~...~≈# ##.# .#F   bullfrog (asleep).#~~≈≈~ ### #~≈≈~~. 0h@ *.#...#.~~..#0hZF +3.2 (30hHG +4.2 (40hK 0h^N [ _A bullfrog comes into view.0h ...###.### .... (....~.......##.#^. ~............#F ~~..⌠...≈~~... )0hˤ~....~≈≈≈~... ..≈≈~≈~~~..  #~≈≈≈≈~... #@≈≈~..# #..~##≈~#.# #....# .# >..#†.# .. 0hr#####..# .#  ##.# .#  ### # 0h0hk8 ...###.### .... (....~.......##.#^. ~............#F ~~..⌠...≈~~... )~....~≈≈≈~... ..≈≈~≈~~~..  #~≈≈≈≈~... #@≈≈~..# 0h8#..~##≈~#.# #....# .# >..#†.# .. #####..# .# ##.# .# 0hH9j ### #0h=0h=0hB0hD_ _A bullfrog is nearby!0h  ...###.### .... (....~.......##.#^. ~............#F 0h: ~~..⌠...≈~~... )~....~≈≈≈~... ..≈≈~≈~~~..  #~≈≈≈≈~... #@≈≈~..# #..~##≈~#.# #....# .# >..#†.# .. 0he r#####..# .#  ##.# .#  ### # 0h 0h ...###.### .... (....~.......##.#^. ~............#F ~~..⌠...≈~~... )~....~≈≈≈~... 0hem..≈≈~≈~~~..  #~≈≈≈≈~... #@≈≈~..# #..~##≈~#.# #....# .# 0h{>..#†.# .. #####..# .# ##.# .# 0hj ### #0h0h)0hw0h 0h>Q_A bullfrog is nearby!0h*v ...###.### .... (....~.......##.#^. ~............#F ~~..⌠...≈~~... )0hv\~....~≈≈≈~... ..≈≈~≈~~~..  #~≈≈≈≈~... #@≈≈~..# #..~##≈~#.# #....# .# >..#†.# .. #####..# .#  ##.# .#  ### # 0h@w"0h  ...###.### .... (....~.......##.#^. ~............#F ~~..⌠...≈~~... )~....~≈≈≈~... 0h ..≈≈~≈~~~..  #~≈≈≈≈~... #@≈≈~..# #..~##≈~#.# 0h2 #....# .# >..#†.# .. 0hY #####..# .#0h  ##.# .#  ### #0h`0h0hD0h9_ _A bullfrog is nearby!0h0hY0h0hR _No reachable target in view!0hNY 0hY 0h_ 0ha R _No reachable target in view!0hT 0hT 0hZ 0h\ W _is nearby!0h\ #No reachable target in view!0hsp## .. #.#.P ...###.### ....#(....##.#^.#0hp#..~~~............#F# .....~≈~≈~~..⌠...≈~~. .#..~#~#≈≈~....~≈≈≈~...# .#.~~≈.#≈≈≈...≈≈~≈~~~..#~≈#~~≈≈# #~≈0h(q.. ...~~≈~≈~######~≈≈~..#.. ###.≈≈≈≈~.~#..~##≈~#.#≈≈#..#....#≈.# .. 0hOq-..~~≈.≈###>..#†.#~... .~≈~..~#######..#≈~..# 0huq~~...~≈# ##.#≈≈≈..##~~≈≈~ ###≈~~.##....~≈≈~~.0hq 0hw0h[x`5.2 (1Water _0h}0h*0ht  #.# .. ##0h ## .. #.#.P# ...###.### ..... #(....##.#^.# #..~~~............#F##0h |...~≈~≈~~..⌠...≈~~. 0h #..~#~#≈≈~....~≈≈≈~...# #.~~≈.#≈≈≈...≈≈~@~~~..# 0h0 ~≈#~~≈≈####~≈≈≈≈~... ..~~≈~≈~######~≈≈~..#...0h =#.≈≈≈≈~.~#..~##≈~#.# .≈≈#..#....#≈.##..0h Y~≈.≈###>..#†.#~....#. ~≈~..~#######..#≈~..#. . 0h ~~...~≈# ##.#≈≈≈..#.#~~≈≈~ ###≈~~.##0h 0h &60h 0h 0h%6 #.# ...## ## .. #.#.P# ...###.### ..... #(....~.##.#^.# #..~~~.#F## 0h6 ~≈~≈~~..⌠...≈~~....# ..~#~#≈≈~....~≈≈≈~...# .~~≈.#≈≈≈...≈≈~≈@~~..# ~≈#~~≈≈####~≈≈≈≈~.~~≈~≈~######~≈≈~..#.0h6 .≈≈≈≈~.~#..~##≈~#.# ../0h7 E~~≈≈≈#..#....#≈.##.. . ~~≈.≈###>..#†.#~....#. ≈~..~#######..#≈~..#. .0hT7 ...~≈# ##.#≈≈≈..#. 0h@ t7Water 0hF 0hH 0hV?#.# # ...## ## ... .#.#.P# ...###.####..... 0h?#(....~.##.#^.# #..~~~.0h?#F## ~≈~≈~~..⌠...≈~~....# 0hA@$~#~#≈≈~....~≈≈≈~...# ~~≈.#≈≈≈...≈≈~≈~@~..# 0h@b~≈#~~≈≈####~≈≈≈≈~. 0h@:~~≈~≈~######~≈≈~..#. .≈≈≈≈~.~#..~##≈~#.# ../. 0hQA~~≈≈≈#..#....#≈.##.. ..Y≈.≈###>..#†.#~....#. ..Y   yak0hA  0hA~..~#######..#≈~..#. . .F   bullfrog (asleep) 0hG 0h &80hNo reachable target in view! _A yak comes into view.0h}p .#  #.# # ...## ## ... .#.#.P# 0hpG ...###.####..... (....##.#^.# 0hp~~............#F## ≈~≈~~..⌠...≈~~.0hq#~#≈≈~....~≈≈≈~@..# 0h4q.#≈≈≈...≈≈~≈~~~..# ≈#~~≈≈####~≈≈≈≈~....... 0heq~≈~≈~######~≈≈~..#.....# 0hq≈≈≈≈~.~#..~##≈~#.#.../..0hq≈≈#..#....#≈.##.....YYY 3 0hqyaks (asleep) 0h&rN≈.≈###>..#†.#~....#....Y~#######..#≈~..#...Y.#0hKrb.~≈# ##.#≈≈≈..#.0h(w0hJ~mY2 asleep)Y.0hq~0h,190h0hcV _2 yaks come into view.0hZr..  .# 0h #.# ## ...## 0h}## ... .#.#.P# 0h ...###.####..... ..0hms##.#^.# 0ha~~............#F## 0hO≈~≈~~..⌠...≈~~. 0hj#~#≈≈~....~≈≈≈~...#0hEz.#≈≈≈...≈≈~≈~~~..# 0hj}#~~≈≈####~≈≈≈≈~....... 0h~≈~######~≈≈~..#.....# 0h≈≈≈~.~#..~##≈~#.#.../.. 0h+≈≈#..#....#≈.##.....Y. 0h ≈###>..#†.#~....#..Y.Y~#######..#≈~..#.....#0h0h0hfYYY.0h'400h0h0h &  0h< _The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!0h E†0h -1.0 (0.80h 0h= L _You kill the bullfrog!0h"..0hP...# #.# ## ...##0h ## ... .#.#.P# 0hB...###.####..... ...~.......##.#^.# ~~~..0h...#†# ≈~≈~~..⌠...≈~~....# 0h#≈≈~....~≈≈≈~..@## .#≈≈≈...≈≈~≈~~~..# 0h~~≈≈####~≈≈≈≈~....... ~≈~##~..#.....#0h?.≈~.~#..~##≈~#.#.../#..#....#≈.##...Y.Y. 0hb###>..#†.#~....#... 0h~#######..#≈~..#.....## ~≈# ##.#≈≈≈..#.0h0hHY.0h-2.0 (1.00h~0hh0h0hm0h0h0hP...##.# ## ...#### ... .#.#.P...###.####..... ...~.......##.#^.# ~~~.0h....#†## ≈~≈~~..⌠...≈~~....# ~#≈≈~....~≈≈≈~...## .#≈≈≈...≈≈~≈~~~.@# ~~≈≈####~≈≈≈≈~.......#0hM)≈~######~≈≈~..#.....# ≈≈~.~#..~##≈~#.#.Y./..#0h|#..#....#≈.##.....Y.Y.###>..#†.#~....#....Y##w   torpor snail (asleep) 0h~#######..#≈~..#.....##YYYY 4 yaks (3 asleep)≈# ##.#≈≈≈..#.P.w#0h]≈~ ###≈~~.##0h0hL Y.A torpor snail and a yak come into view.0hs3Slow Fly 0h0hO _Being near the torpor snail leaves you feeling lethargic.0hPi#.# ## ...# ## ... .#.#.P#  ...###.####.....  ..~.......##.#^.#  ~~.....#†## ~0h?≈~~..⌠...≈~~....#  #≈≈~....~≈≈≈~...##  #≈≈≈...≈≈~≈~~~..###.# ~≈≈####~≈≈≈≈~...@...# ≈~##~..#Y....#  0h4≈~.~#..~##≈~#.#.../ #..#....#≈.##.....Y.Y.. 0h###>..#†.#~....#....Y## #######..#≈~..#.....##  ≈# ##.#≈≈≈..#.P.w#  0h≈≈~#≈~~.##...#.  ≈~~.  0hK8  The yak bellows! x20h0h0h0ẖ0hB0hL0h&tY.Y...Y..w0hnw.YYY1 wandering)0hib85--==4.5 (1.50h0h0D _The yak gores you. You block the yak's attack.0h( P...  #.# ## ...##  ## ... .#.#.P#  ...###.####..... ...~##.#^.# ~~............#†## 0h≈~≈~~..⌠...≈~~....# ~#≈≈~....~≈≈≈~...##  .#≈≈≈...≈≈~≈~~~.@###.# ~~≈≈≈≈~.......# ~≈~######~≈≈~..#Y.Y.Y 0hNY≈~.~#..~##≈~#.#.../..#  ≈≈#..#....#≈.##.......... ≈###>..#†.#~....#..Y..##. ~#######..#≈~..#...w.## ~≈#.#≈≈≈..#.P..# ~≈≈~ ###≈~~.##...#.0hs0hM0h0h 0h^ 0h@ YY.Y.....wY.0h \6----6.00hm 0hG s _The yak attacks as it pursues you! The yak barely misses you.0h# .. P...#  #.# ## ...# ## ... .#.#.P# 0hM$ ...###.####..... ...~##.#^.# 0h$~~~............#†## ≈~≈~~..⌠...≈~~....# 0h$~#≈≈~....~≈≈≈~..@## 0h"%.#≈≈≈...≈≈~≈~~~..###.# ~~≈≈####~≈≈≈≈~..YY.Y.# 0h_%~≈~######~≈≈~..#.....# 0h%~.~#..~##≈~#.#.../..#0h%≈#..#....#≈.##......... ≈###>..#†.#~....#..w..##.0h[&Y 3#######..#≈~..#..Y##0h&a# ##.#≈≈≈..#.P..#0h$*0h+0hb-0hX4  The yak attacks as it pursues you! The yak completely misses you.0h=50h,60h60h60hN<HYY...w.0hx<~YY 4 yaks (1 wandering)Y.0hC=C--7.50hdB0hD 0hDj_The torpor snail briefly extends its eye-stalks.0h&  0hdYou puncture the yak!  The yak is moderately wounded.0hZ0h0h9 @0hNFY.w.YY0h=ally target).0h@   shadow (slow)Your shadow hits the yak with a rapier! You block the yak's attack.0h5=8.7 (1.20h]0h 0hB_The yak barely misses you.0hC a  You completely miss the yak.0h#E j  The yak is heavily wounded.0h(F 0hM xY.w.Y.0hoN j80-9.8 (1.10hT 0h>V \ _The yak misses you. The yak gores you!0hj 0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h/8= .. neoul the Unseen P...# Poltergeist of Dithmenos *****. #.# ## ...##0h8 Health: 80/90 =====================---  ## ... .#.#.P# Magic: 22/25 =====================---  ...###.####..... AC: 9Str: 4 ...~.......##*#**# EV: 22Int: 18 ~~~..........**#*## SH: 5Dex: 31 ≈~≈~~..⌠...≈~*****#0h89  XL: 14 Next:  8% Place: Lair:4 ~#≈≈~....~≈≈≈*@Y@## Noise: =--------  Time: 16049.8 (0.0) .#≈≈≈...≈≈~≈~**YY###.#  p) +1 rapier ~~≈≈####~≈≈≈≈*****.Y.#  Throw: 2 throwing nets 0h9~≈~######~≈≈~**#*w*..#  Slow Fly ≈≈~.~#..~##≈~#.#.../..# ≈≈#..#....#≈.##.Y........  w   torpor snail 0h9≈###>..#†.#~....#.....##.  YYYY 4 yaks (1 ally target) ~#######..#≈~..#.....##  @   shadow (slow) ~≈# ##.#≈≈≈..#.P..# The yak is heavily wounded. 0h:A_The yak misses you. The yak gores you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hJ:Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hKS..neoul the UnseenP...#Poltergeist of Dithmenos *****.#.# ## ...##0h-Health: 80/90 =====================---## ... .#.#.P#Magic: 22/25 =====================---...###.####.....AC: 90hStr: 4 ...~.......#######EV: 22Int: 18 ~~~..........######SH: 5Dex: 31 ≈~≈~~..⌠...≈~######0h)XL: 14 Next:  8% Place: Lair:4 ~#≈≈~....~≈≈≈###@##Noise: =--------  Time: 16049.8 (0.0) .#≈≈≈...≈≈~≈~#######.#0hop) +1 rapier ~~≈≈####~≈≈≈≈#####.Y.#Throw: 2 throwing nets 0h~≈~######~≈≈~######..#Slow Fly 0h≈≈~.~#..~##≈~#.#.../..# ≈≈#..#....#≈.##.Y........w   torpor snail 0h≈###>..#†.#~....#.....##.YYYY 4 yaks (1 ally target) 0h~#######..#≈~..#.....##@   shadow (slow) ~≈# ##.#≈≈≈..#.P..#0h<The yak is heavily wounded. _The yak misses you. The yak gores you!  0h`Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hAO _The yak misses you. The yak gores you!Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.0hݾ  The yak is dazzled. x3; The yak gores you but does no damage. The yak gores  you.0h .#^...#†~....~@Y~~YY~..w.0h..#Y...YYY3 blind, 3 unable to see yo…)The yak gores you but does no damage. The yak completely misses you.0hk76-16 0h/=51.3 (1.50hF0h9W _You block the yak's attack. The yak gores you but does no damage.0h*  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hc H ..0hc  neoul the Unseen P...# Poltergeist of Dithmenos *****. #.# ## ...##0h^d  Health: 76/90 ====================----  ## ... .#.#.P# Magic: 19/25 ==================------  ...###.####..... AC: 16  Str: 4 ...~.......##*#**#0hd A EV: 22Int: 18 ~~~..........**#*## SH: 5Dex: 31 0hd R≈~≈~~..⌠...≈~*****# XL: 14 Next:  8% Place: Lair:4 ~#≈≈~....~≈≈≈*@Y@##0he ] Noise: ==-------  Time: 16051.3 (0.0) .#≈≈≈...≈≈~≈~**YY###.#  p) +1 rapier 0h>e ~~≈≈####~≈≈≈≈***w*.Y.#  Throw: 2 throwing nets 0he V~≈~######~≈≈~**#Y**..#  Slow Fly ≈≈~.~#..~##≈~#.#.../..# ≈≈#..#....#≈.##..........  w   torpor snail ≈###>..#†.#~....#.....##.  YYYY 4 yaks (3 blind, 3 unable to see yo…)0he O~#######..#≈~..#.....##  @   shadow (slow) ~≈# ##.#≈≈≈..#.P..# The yak gores you but does no damage. The yak completely misses you. 0he _You block the yak's attack. The yak gores you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  0h"f Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0hLf WPress: ? - help, Dir - look around, f - activate0h ..neoul the UnseenP...#Poltergeist of Dithmenos *****.#.# ## ...##Health: 76/90 ====================----## ... .#.#.P#Magic: 19/25 ==================------...###.####.....AC: 16  Str: 4 ...~.......#######EV: 220h Int: 18 ~~~..........######SH: 5Dex: 31 ≈~≈~~..⌠...≈~######XL: 14 Next:  8% Place: Lair:4 ~#≈≈~....~≈≈≈###@##Noise: ==-------  Time: 16051.3 (0.0) 0h] .#≈≈≈...≈≈~≈~#######.#p) +1 rapier ~~≈≈####~≈≈≈≈#####.Y.#Throw: 2 throwing nets ~≈~######~≈≈~######..#0h Slow Fly ≈≈~.~#..~##≈~#.#.../..# ≈≈#..#....#≈.##..........w   torpor snail ≈###>..#†.#~....#.....##.YYYY 4 yaks (3 blind, 3 unable to see yo…)~#######..#≈~..#.....##@   shadow (slow) ~≈# ##.#≈≈≈..#.P..#0h^ The yak gores you but does no damage. The yak completely misses you. _You block the yak's attack. The yak gores you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h 0h _You block the yak's attack. The yak gores you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h APress: ? - help, Dir - look around, f - activate0hR ZThe yak is dazzled. The torpor snail is dazzled. The yak is dazzled.0hR 0ha .#^...#†0h ~....~.Y~~YY~..wY..#...w0h (blind, unable to see you)Yblind, unable to see you)0h A  Your shadow fades away.0h =780h .-2.8 (1.50h3 0h _The yak barely misses you. The yak misses you. The yak completely misses you.0hU  You catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!!0hUX%  0hX1You kill the yak!0h`wY..YY 3 yaks (2 blind, 2 unable to see you)0hd\9-300hi0hl _The yak is no longer blind. The yak completely misses you. The yak misses you.0ht5  You hit the yak.0h~D Y.0h~1The yak is lightly wounded.0hK820=0h&4.9 (1.10h0h 0h_The yak completely misses you. The yak misses you.0hG j  You hit the torpor snail.  The torpor snail is lightly wounded.0hT 0hG 0h 0hW dYYwY.w0hҟ [YY0h -6.1 (1.20hϮ 0hZ _ _The torpor snail is no longer blind. You block the torpor snail's attack.0hr&  0hrDYou hit the torpor snail.  The torpor snail is lightly wounded.0h ~wYYY11  The yak is no longer blind. The yak completely misses you.0hD1--0h%700h0hM _You block the torpor snail's attack. The yak gores you!0h  0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h .. neoul the Unseen 0h,P...# Poltergeist of Dithmenos *****. #.# ## ...##0hU Health: 71/90 ==================------  ## ... .#.#.P#0h{ Magic: 17/25 ================--------  ...###.####.....0he AC: 18  Str: 4 ...~.......##*#**# EV: 220hIInt: 18 ~~~..........**#*## SH: 5Dex: 31 ≈~≈~~..⌠...≈~*****#0h XL: 14 Next:  9% Place: Lair:4 ~#≈≈~....~≈≈≈**Y@##0hv Noise: =--------  Time: 16057.1 (0.0) .#≈≈≈...≈≈~≈~**wY###.#  p) +1 rapier ~~≈≈####~≈≈≈≈**Y**.Y.#  Throw: 2 throwing nets 0h~≈~######~≈≈~**#***..#  Slow Fly 0hڑ≈≈~.~#..~##≈~#.#.../..# ≈≈#..#....#≈.##..........  w   torpor snail 0h≈###>..#†.#~....#.....##.  YYY 3 yaks (1 blind, 1 unable to see you) ~#######..#≈~..#.....## ~≈# ##.#≈≈≈..#.P..# 0h*`The yak is no longer blind. The yak completely misses you. 0hMU_You block the torpor snail's attack. The yak gores you!  0hqCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h" n..neoul the Unseen0hx" P...#Poltergeist of Dithmenos *****.#.# ## ...##0h" Health: 71/90 ==================------## ... .#.#.P#0h!# =Magic: 17/25 ================--------...###.####.....AC: 18  Str: 4 ...~.......#######EV: 220hi# }Int: 18 ~~~..........######SH: 5Dex: 31 ≈~≈~~..⌠...≈~######0h# XL: 14 Next:  9% Place: Lair:4 ~#≈≈~....~≈≈≈###@##0h# Noise: =--------  Time: 16057.1 (0.0) .#≈≈≈...≈≈~≈~#######.#p) +1 rapier ~~≈≈####~≈≈≈≈#####.Y.#0hu$ (Throw: 2 throwing nets ~≈~######~≈≈~######..#Slow Fly ≈≈~.~#..~##≈~#.#.../..# ≈≈#..#....#≈.##..........0h$ w   torpor snail ≈###>..#†.#~....#.....##.YYY 3 yaks (1 blind, 1 unable to see you) 0h% ~#######..#≈~..#.....## ~≈# ##.#≈≈≈..#.P..#The yak is no longer blind. The yak completely misses you. 0hH% )_You block the torpor snail's attack. The yak gores you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h% Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h% W.#^...#†~....~.Y~~wY~..Y...#...w(blind, unable to see you)Y22  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The yak is dazzled. The torpor snail is dazzled. You block the yak's attack.  The yak gores you but does no damage. The torpor snail completely misses you.2=208.6 (1.50h 0hd T _The yak completely misses you.0h &  0h dYou puncture the yak!  The yak is moderately wounded.0hB f62---9.8 (1.20h{0h 0hn_The yak completely misses you. x2; The torpor snail bites you!0hj  You hit the torpor snail.  The torpor snail is lightly wounded.0hhM†w0h93---18=-6000h0h71 _You block the yak's attack.0h  You puncture the yak!  The yak is heavily wounded.0ho YY.Y11  0hÿ 7The yak is no longer blind. You block the yak's attack.0h /==10h} 0hx ; _The yak gores you but does no damage.0hM=  You hit the yak.  0hNThe yak is heavily wounded.Your shadow hits the yak with a rapier! The yak is no longer blind.0hZ @wY.Yally target)@   shadow (slow)0h[m55---3.0 (1.20ha0hd _The yak closely misses you. You block the yak's attack. The yak gores you!0h)  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h$ .. neoul the Unseen P...# Poltergeist of Dithmenos *****. #.# ## ...## Health: 55/90 ==============----------  ## ... .#.#.P# Magic: 15/25 ==============----------  ...###.####..... AC: 20  Str: 4 ...~.......##*#**# EV: 22Int: 18 ~~~..........**#*## SH: 5Dex: 31 ≈~≈~~..⌠...≈~*****# XL: 14 Next:  9% Place: Lair:4 0hhn~#≈≈~....~≈≈≈*@Y@## Noise: =--------  Time: 16063.0 (0.0) .#≈≈≈...≈≈~≈~*wYY###.#  p) +1 rapier ~~≈≈####~≈≈≈≈*****.Y.#  Throw: 2 throwing nets 0hΏH~≈~######~≈≈~**#***..#  Slow Fly ≈≈~.~#..~##≈~#.#.../..# ≈≈#..#....#≈.##..........  w   torpor snail (blind, unable to see you)≈###>..#†.#~....#.....##.  YYY 3 yaks (1 ally target) 0h~#######..#≈~..#.....##  @   shadow (slow) ~≈# ##.#≈≈≈..#.P..# 0h6Your shadow hits the yak with a rapier! The yak is no longer blind. _The yak closely misses you. You block the yak's attack. The yak gores you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hgCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h` ..neoul the UnseenP...#Poltergeist of Dithmenos *****.#.# ## ...##Health: 55/90 ==============----------## ... .#.#.P#Magic: 15/25 ==============----------...###.####.....AC: 20  Str: 4 ...~.......#######EV: 22Int: 18 ~~~..........######SH: 5Dex: 31 ≈~≈~~..⌠...≈~######XL: 14 Next:  9% Place: Lair:4 ~#≈≈~....~≈≈≈###@##Noise: =--------  Time: 16063.0 (0.0) .#≈≈≈...≈≈~≈~a 39;49m#######.#p) +1 rapier ~~≈≈####~≈≈≈≈#####.Y.#Throw: 2 throwing nets ~≈~######~≈≈~######..#Slow Fly ≈≈~.~#..~##≈~#.#.../..# ≈≈#..#....#≈.##..........w   torpor snail (blind, unable to see you)≈###>..#†.#~....#.....##.YYY 3 yaks (1 ally target) ~#######..#≈~..#.....##@   shadow (slow) ~≈# ##.#≈≈≈..#.P..#Your shadow hits the yak with a rapier! The yak is no longer blind. _The yak closely misses you. You block the yak's attack. The yak gores you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h+b 0hU5 Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Press: ? - help, Dir - look around, f - activate  The yak is dazzled. x2; The torpor snail is no longer blind.  The yak closely misses you. You block the yak's attack.0h>  .#^...#†~....~@w~YYY~......#...wYY2 blind, 2 unable to see you…)The yak gores you but does no damage. The yak completely misses you.62=4.5 (1.50hB 0hE  0h]E J_The yak barely misses you.0h? s  You strike the helpless yak from behind!  You spit the yak like a pig!!!0h6 < †0h vY 2 yaks (1 blind, 1 unable to see you,  You kill the yak!0h u6=10--5.7 (1.20h_ 0h! u _You block the yak's attack. The yak closely misses your shadow.0h&  0hQYou strike the helpless yak from behind!  You skewer the yak like a kebab!!!0h"0h%V  You kill the yak!0h-U ~Y.0h- (ally target)Y   yak  Your shadow hits the torpor snail with a rapier!0h27==--6.90h)90h|; 0h;,_You block the torpor snail's attack.0hX 5  You hit the yak.0h" W  The yak is almost dead.Your shadow hits the yak with a rapier. .†@@   shadow (slow)  You kill the yak!45---1=8.1 _The torpor snail bites you!0h  0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h%0hȯ\46---30h'---9.6 (1.5Touch Fly 0h 0hZs _Your tendrils begin to glow red. The torpor snail misses you.0hzu&  0hvYou hit the torpor snail but do no damage.The torpor snail is moderately wounded.0hvf4=--70.8 (1.20he~0h*: _You block the torpor snail's attack.0h(9 o  You hit the torpor snail but do no damage.0h9 A7-0h: 1.9 (1.10h? 0h(B g _The torpor snail is moderately wounded.0h a  You hit the torpor snail but do no damage.0h The torpor snail appears confused.  The torpor snail is moderately wounded.0h w.wconfused)  0h 7Your shadow fades away.0h 3-20Fly 0h* 0h  0h D_The torpor snail misses you.0hK o  You hit the torpor snail but do no damage.0h9 I.w0h .=30hM 0h g _The torpor snail is moderately wounded.0h .. P...# #.# ## ...## ## ... .#.#.P#0h=< ...###.####......~.##.#^.# .~~~.#†## 0hx~≈~≈~~..⌠...≈~~....# #~#≈≈~....~≈≈≈~.@.## ≈.#≈≈≈...≈≈~≈~~~w†###.# #~~≈≈####~≈≈≈≈~.....Y.# 0h≈~≈~######~≈≈~..#.....#≈~.~#..~##≈~#.#.../..#0hB≈#..#....#≈.##.......... .≈###>..#†.#~....#.....##. .~#..#≈~..0h'#.....## .~≈# ##.#≈≈≈..#.P..#0h0hF†w0hc8=-5.4 (1.50h0 0hu0hR oP...##.# ## ...#### ... .#.#.P#...###.####..... ....~.......##.#^.#~~~.....#†## ~≈~≈~~..⌠...≈~~.... #~#≈≈~....~≈≈≈~...## ≈.#≈≈≈...≈≈~≈~~~@†###.# #~~≈≈####~≈≈≈≈~w......# ≈~≈~######~≈≈~..#.....#≈≈~.~#..~##≈~#.#.../..##..#....#≈.##.......... .≈###>..#†.#~....#.....## .~#######..#≈~..#.....##≈# ##.#≈≈≈..#.P..# ~~≈≈~ ###≈~~.##...#.0hW 0hW f5=-6.90hQ\ 0h_ _The torpor snail barely misses you. The torpor snail bites itself!  Things that are here: 0h ` b_a yak corpse; a yak corpse0haC  You puncture the torpor snail!0h(k9==8.0 (1.10h0hd _The torpor snail is heavily wounded.0h  You hit the torpor snail.  The torpor snail is heavily wounded.0hP5-9.2 (1.20h0hK 0hO_The torpor snail completely misses you.0h?  You strike the helpless torpor snail from behind!  You stick the torpor snail like a pincushion!!!0h †  You kill the torpor snail!0h50==2-80.3 (1.1Fly 0hP%0h'[ _You feel yourself speed up.0h #.# ## ...#### ... .#.#.P#...###.####..... (....~.......##.#^.#0h^ ~~.....#†##≈~≈~~..⌠...≈~~....##~#≈≈~....~≈≈≈~...## ~≈.#≈≈≈...≈≈~≈~~~††###.##~~≈≈####~≈≈≈≈~@......# ~≈~≈~######~≈≈~..#.....#0h˨ 9≈≈≈~.~#..~##≈~#.#.../..# ~≈≈≈#..#....#≈.##...........≈###>..#†.#~....#.....##. ..~#######..#≈~..#....0h/ .~≈# ##.#≈≈≈..#.P.. #~~≈≈~ ###≈~~.##...#. .~≈≈~~.0hQ 0h b6=100h 0h y _You see here a torpor snail corpse.0h+- 0h- 0h/ 0h1 0h5 ,0h6 0h#7 :10h8 0h; ,0hw= 0hmA 0hA :=0htC 0hF 0hF :20hH 0hK 0hUL >7=0hL 0hN 0hQ 0hQ 0hS 0hW 0hW >3=0h4X 0h[ 0hN` 0h` 0hc 0hh 0hDi B=20hk 0hFp 0hp #40h.q z=18=10hs 0hx 0hy 0h} 0hG 0h 0h 0h 0hp L500h1 0h 0ho C=190h 0h 0hA 0hܐ S9=0hp 0hm 0h֖ L680hI 0hЛ ,0h 0hu j7=0há 0hh =720=0h 0h L8=0h 0hi 0h 0h 0h 0h 0h~ 0h5 x9=0h f60h 1=50h~ 0h 0h U60=0h 0hd 0h 0h 0h 0h+ :40h 0h7 0h H1==0h 0h5 0h$ 0hu Z2=0h 0h 0h 0hX 0hZ 0h :20h9 0h ,0hu 0hL 0h :=0h( 0h 0h d323=0h 0hC 0h 0h 0hw 0h ]64=0hY 0hU 0h $30h 0hZ 0hq 0h' #=0hU 20h 0h 0h0 =5=0h A4=0h 0hi! 0h! 0hN$ 0h( 0hY) 0h+ 0hu0 0h0 >610h1 0h2 0h36 0hl =0 7 _You start resting.128.3 (47.0)5=9.3 (48 _Magic restored.0h 0h׉ 0h5 0h 0h= G 9 0h s _You feel your existence waver again.0h 0h 0h C8==9=7012=0hX 0h ,0h 0hG 0h 0h 0h 0h R3=0h 0h 0h 0h 0h 0h- 0h 0hb 0h B40h= 0hK 0h 0h 0h3 0hv 0h 0h p5=0h 0h 0h 0hZ 0h* 0ht 0h 0h 0h R6=0h 0h% 0hX 0h 0h 0h 0hh 0h 0hn B70h 0h 0h$ 0h} 0h 0h! B80hj" 0h~% 0h% 0h' 0h) 0h6* 0h+ 0h. 0h"/ Z9=0h 1 0h; K63.3 (340hm= 0h?  0h? N_Key pressed, stopping explore.0hlJ 40hK 0h4N 0h?Q ,0h S 0hUS 0hT 0hW 0hW S80=0h\Y 0h\ 0h\ 0hT^ 0ha 0h:a 0hb 0he 0hf B10hg 0hj 0hgj 0hk 0hn 0ho 0hxp 0hs 0hys 9820hu 0hVx 0hx 0hz 0h| 0h| 0h_~ 0hU 0h (3=0h 0hR 0h; 0ho 0hχ 0h 0hM 0h 0hg 0h R4=0h+ 0hh ,0h 0h˘ 0h~ 850h 0h 0hE 0h 0h ,0h+ 0h; 860h 0h 0h. ,0hu 0h~ 0hʱ 0h$ 0h 0hD >7=0hط 0h 0hf 0h 0ho 0h 0h 0h 0h/ R8=0h 0h 0h 0hE 0h 0h 0h 0h 0h 890h 0h 0h 0hh 0h9 0h 0h 0hM _ _You start resting.0hr -94.3 (310h (90=0h> %5.3 (320h 0h  0h _HP restored.0hv 0h 0h\ 0h 0h0h,0h 0h,0hQ0hJ0h...###.####.....  ..~.......##.#^.#  0h(L~~............#†##  ~≈~~..⌠...≈~~....#  #≈≈~....~≈≈≈~...##  0h#≈≈≈...≈≈~≈~~~††### ~≈≈####~≈≈≈≈~†......# ≈~######~≈≈~..#.....#.#  ~.~#..~##≈~#.#.@./..#  0h≈#..#....#≈.##.......... ###>..#†.#~....#.....##.  0h5B#######..#≈~..#.....##  # ##.#≈≈≈..#.P..#  0h≈≈~ ###≈~~.##...#.   Y   yak (asleep) ≈~~. #~≈. ....###  0h~..# ~.. )..Y#  ....  0h!)17.3 (2.0)0h)+8.3 (30h/0hV2V _A yak comes into view.0hwS9 .##.#^.#.....#†##.≈~~....#~...## ## ~~~††###.# †......# #.....#.# #.@./..# #.......... >..#†.#~....#.....##. #≈~..#.....##  ##.#≈≈≈..#.P..#  ###≈~~.##...#.  #~≈. ....###  ~.. )..Y# 0h$ .##.#^.#.....#†##.≈~~....#~...## ## 0h~~~††###.# †......# #.....#.# #.@./..# #.......... 0h>..#†.#~....#.....##. #≈~..#.....##  ##.#≈≈≈..#.P..# 0hĞ ###≈~~.##...#.  #~≈. ....###  ~.. )..Y# 0hw0h0hժ0h 0hL_A yak is nearby!0h/T .##.#^.#.....#†##0h/.≈~~....#~...## ## ~~~††###.# †......# #.....#.# 0h/.#.@./..# 0h/A#.......... >..#†.#~....#.....##. 0h00K#≈~..#.....##  ##.#≈≈≈..#.P..# 0h0 ###≈~~.##...#.  #~≈. ....###  ~.. )..Y# 0h0"0h .##.#^.#.....#†##.≈~~....#~...## ## ~~~††###.# †......# #.....#.# #.@./..# #.......... >..#†.#~....#.....##. 0hx#≈~..#.....##  ##.#≈≈≈..#.P..#  ###≈~~.##...#.  #~≈. ....###  ~.. )..Y# 0h0hm0h0hb 0hL_A yak is nearby!0hN~ .##.#^.#.....#†##.≈~~....#~...## ## 0h~~~~††###.# †......# #.....#.# #.@./..# #.......... >..#†.#~....#.....##. #≈~..#.....##  ##.#≈≈≈..#.P..#  ###≈~~.##...#.  #~≈. ....###  ~.. )..Y# 0h,0h : .##.#^.#.....#†##.≈~~....#~...## ## ~~~††###.# 0h†......# #.....#.# #.@./..# #.......... 0h9->..#†.#~....#.....##. #≈~..#.....## 0hGA ##.#≈≈≈..#.P..#  ###≈~~.##...#.  #~≈. ....###  ~.. )..Y# 0h"0h#0h)0h,Z _A yak is nearby!0h3.~.......##.#^.#  ~.....#†# ≈~~..⌠...≈~~....# 0h ≈≈~....~≈≈≈~...## ## ≈≈≈...≈≈~≈~~~††###.#  ≈≈####~≈≈≈≈~†......# # ~##~..#.....#.# 0ha~.~#..~##≈~#.#.../..#### #..#....#≈.##...@....... ##>..#†.#~....#.....## ###..#≈~..#.....##  # ##.#≈≈≈..#.P..#  ~0h#≈~~.##...#.  ~~. #~≈.. ....### ..# ~... )..Y#  ... .[ ....##  P  0h0hN=9.3 (1 _0h0h0h[~.0h\....#†## ≈~~..⌠...≈~~....≈~....~≈≈≈~...## ##0hX\U≈...≈≈~≈~~~††###.0h\u####~≈≈≈≈~†......# # 0h\o~######~≈≈~..#.....#.0h\.~#..~##≈~#.#.../..#### #..#....#≈.##...........0h9]#>..#†.#~....#.@...##..0hn]S####..#≈~..#.....## 0h] ##.#≈≈≈..#.P..# ≈~ ###≈~~.##...#.# 0h]~~. #~≈.. ....### 0h,^..# ~... #)..Y# 0h]^. .[ ....# P 0h^N .#..## 0h^(#0h&0hJ(2000h0h0hU ≈~~..⌠...≈~~....≈~....~≈≈≈~...## ##≈...≈≈~≈~~~††###.####~≈≈≈≈~†......### ~######~≈≈~..#.....#..~#..~##≈~#.#.../..#### #..#....#≈.##...........#>..#†.#~....#.....##..####..#≈~..#..@..##  ##.#≈≈≈..#.P..# ≈~ ###≈~~.##...#.# ~~. #~≈.. ....## ..# ~... #)..Y# . .[ ....# P  .#..## #.###. ..0hB 0h &10h 0h/ 0h &....~≈≈≈~...## ## ...≈≈~≈~~~††###.#  ####~≈≈≈≈~†......###0h! 9 ##~..#.....#.#  .~#..~##≈~#.#.../..#### ..#....#≈.##...........  #>..#†.#~....#.....##..  ###..#≈~..#.....##   ##.#≈≈≈..#.P@.# 0h\"  ~#≈~~.##...# ~. #~≈.......###  .# ~...##)..Y#   .[ .....##   ..#..##   ..###.  ..# #. 0h" U   0h.+ 0h, &20h.2 0h4 0h}≈...≈≈~≈~~~††###.####~≈≈≈≈~†......### ######~≈≈~..#.....#.# .~#..~##≈~#.#.../..#### ..#....#≈.##........... 0hޡ?#>..#†.#~....#.....## #####..#≈~..#.....##  ##.#≈≈≈..#.P..# 0h~ ###≈~~.##..@#.# ~. #~≈.......### 0hG.# ~...##)..Y# . .[ .....# 0hw...#..## ..###. .0hL#  .0h0h&30hg0h0hR####~≈≈≈≈~†......### ######~≈≈~..#.....#.# 0h.~#..~##≈~#.#.../..#### ..#....#≈.##........... #>..#†.#~....#.....## #####..#≈~..#.....##  ##.#≈≈≈..#.P..# ~ ###≈~~.##...#.# ~. #~≈......@## .# ~...##)..Y# . .[......# ...#..## ###. .0hպ^#  .. 0hi0h&40h%0h0hu  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!!0hQf.0h535.0 (0.70h0hG _You kill the yak!0h/ 0h$0 0h1 0hl7 0h: 0hu: 0he> ,0hA 0hB 0hmC 0hE 0hTH 0hH 0hJ 0hL 0hyO 0hO 0h&Q 0hlS 0haV 0hV 0h X 0hMZ 0h\ 0h\ 0h-^ 0ha 0ha 0hb 0hf P _z - a wand of flame (11) (gained 8 charges)0h}h 0hh 0hi 0hm 0h0o 0hpo 0hwp 0hr 0ht 0ht 0hu 0hw 0h z 0hTz 0hJ{ 0h| 0hm~ 0h~ 0h$ 0h] 0hȁ 0h 0hj 0h 0ho 0h 0h 0h 0hr ,0h 0h1 0h} 0h 0ha 0h 0hf 0h 0hn 0h 0h 0h, 0h 0h 0h8 0hj 0h 0h 0h? 0hq 0h 0hy 0h 0h 0hy 0h 0hs 0h 0hy 0hM 0h 0h 0hͪ 0h| 0hL 0h 0hg 0hs 0hѴ 0h 0h3 0h 0h 0h 0h 0hP 0h 0h 0h 0hP 0h 0h 0h 0h2 0h 0h 0h< 0h 0hd ~≈≈~ ###≈~~.##...#.##.# ≈≈~~. #~≈.......###..## ~~..# ~...##)...##....# 0h N... .[......####...# ..P ...#..## ##..## 0h m..# ..###..###.#.# #... .####.##P##..##  ..P##............#  .....?.@.##..#####  0hW .....#.#######  l......  0h . #.#.   ##.# #0h  l   komodo dragon (asleep) 0h 034.0 (29.0)0h ,5.0 (300h] 0hJ  0h R_A komodo dragon comes into view.0h 6 .#.##.#  ...###..##  )...##....#  .[......####...#  ...#..## ##..##  ..###..###.#.#  .####.##P##..##  ..P##............#  .....?.@.#  .....#.#######  l...... .. #.#. ##.# #0h1 T .#.##.#  ...###..##  )...##....#  .[......####...#  ...#..## ##..## 0h82  ..###..###.#.#  .####.##P##..##  ..P##............#  .....?.@.#  0hq2 .....#.#######  l......0h2  .. #.#. 0h2 t##.# # 0h3 0h8 0h]9 0h> 0haA  0hA ^_A komodo dragon is nearby!0hA .#.##.#  0hY...###..##  )...##....#  .[......####...# 0hP$ ...#..## ##..## 0hG ..###..###.#.#  .####.##P##..## 0h# ..P##............# 0h* .....?.@.#0h  0hF$.....#.#######  0hu>l...... 0h.. #.#.0h 0h$##.# #0hH 0hw*0hQh .#.##.#  0hh^...###..## 0hh 0h(i_)...##....# 0hi~ .[......####...# 0h j ...#..## ##..## 0hZjv ..###..###.#.# 0hj .####.##P##..##  0h k..P##............# 0hFk 0hwkY.....?.@.#0hk# 0h ll .....#.####### 0hIl 0hlcl......0hl 0hm|.. #.#.0hJm 0h{mC##.#0hm 0hm,# 0h n0h;n0hi40h0h)N _A komodo dragon is nearby!0hi0h2~. #~≈.......###..## .~~..# ~...##)...##....# ...... .[......####...#P  ...#..## ##..##.# ..###..###.#. 0h ##... .. .####.##P##..## ...P##............#....?...##..##### .....#@####### l......# ....#.#.#. ##.## 0hO0h586.0 (1.0) _0hj0hn0h?#.~~..# ~...##)...##....# ....... ... .[......####...#P ... ...#..## ##..##.# .... ..###..###.#. 0h?###... ......####.##P##..## ....P##............#....?...##..#####.#.####### .0h6@..l....@.# .....#.#.# ##.##0h@N # 0hI<70h!O0h+Q0hq.#.~~..# ~...##)...##....# #0hr. ......[......####...# #....P #.... ...#..## ##..##.#0h....###..###.#.##.....####.##P##..## #0h).P##............#.?...##..#####0h3.#.####### >..l...@..# #..#.#.#0h.# ##.##.P ##.0hH0h &80h0h0hx u.#.~~..# ~...##)...##....# .#0hFy . ......[......####...# .#....P .#........#..## ##..##.#0hy ...###..###.#.# .####.....####.##P##..## ##0hy .P##......# #.?...##..##### #0hz .#.####### .>..l..@...##.0h>z %.#.#.#.#.##.###..P ## ##..0hwz 1..#0h 0h &90hQ 0h 0h* G.#.~~..# ~...##)...##....# #.#..[......####...# ..#....P ..#........#..## ##..##.#0hh+ ...###..###.#.# ..####.....####.##P##..## .##.P##.....0h+ ~.# >#.?...##..##### .#0h, 6.#.####### ..>..l.@....##..#.#.#0h, .#.##.##.#..P.### ##0hB- 3.....###0h- 0h*: 0h; '400hB@ 0hB 0h@Vz#...#.~~..# ~...##)...##....# ##.#0hV.[......####...#.#....P...#........#..## ##..##.#..###..###.#.#.####0h#0hW.?...##..##### ..#.#.#######0h X.>..l@.....# .###.0hX.#.#.##......#.##.##.#..P.### ##0hX@.....####..0hOY1##.0hiL ll0hiKThe komodo dragon hisses angrily.0hk/==10h1t0hx 0hlxU_The komodo dragon closely misses you.0hu @ (ally target)@   shadowYou puncture the komodo dragon!  The komodo dragon is lightly wounded.  Your shadow hits the komodo dragon with a rapier!0hzr79----8 (0.80h0hS2 _The komodo dragon bites you!0h  You hit the komodo dragon.  The komodo dragon is moderately wounded.0hG-2.5 (0.70h0h? 0hT_The komodo dragon barely misses you.0h  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.0h0h/s67-------3.3 (0.80h 0h2 _The komodo dragon bites you!0h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h3 #...#.~~..# ~...##)...##....# neoul the Unseen 0h k##.#..............[......####...# Poltergeist of Dithmenos *****. ...#....P...#........#..## ##..## Health: 67/90 =================------- ........#...........###..###.#.#  Magic: 23/25 ======================-- ...####............####.##P##..## AC: 9Str: 4 0h P.## ........P##............# EV: 22Int: 18 #># ...........?...##..##### SH: 5Dex: 31 ..# ...........#.#######  XL: 14 Next: 13% Place: Lair:4 0h? ...>. .....@l@.....#  Noise: =--------  Time: 16243.3 (0.0) .###. .........#.#.#  p) +1 rapier 0h #......#.##.##  Throw: 2 throwing nets ..#..P.### ##  Fly  .......0h  ....... l   komodo dragon (ally target) .####.. @   shadow 0h9 G##. _The komodo dragon bites you!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hy TAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, ally target, chance to affect: 47%)0h& $0h T#...#.~~..# ~...##)...##....# neoul the Unseen ##.#..............[......####...# Poltergeist of Dithmenos *****. 0h &...#....P...#........#..## ##..## Health: 67/90 =================------- 0hJ ........#...........###..###.#.# Magic: 23/25 ======================-- 0h ...####............####.##P##..## AC: 9Str: 4 P.## ........P##............# EV: 220h4 RInt: 18 #>#0h ...........?...##..##### SH: 50h ,Dex: 31 0h ..#0h. M...........#.#######0hs XL: 14 Next: 13% Place: Lair:4 0h ...>. .....@*@.....#0h1 Noise: =--------  Time: 16243.3 (0.0) 0he .###. .........#.#.#p) +1 rapier0h #......#.##.##Throw: 2 throwing nets0h ..#..P.### ##Fly ..............0h 9l   komodo dragon (ally target).####..@   shadow##. 0h. _The komodo dragon bites you!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h MAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, ally target, chance to affect: 47%)0hR 4lasleep, ally target)  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0hS Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded, ally target, chance to affect: 47%)  The komodo dragon looks drowsy...0h% :l0hߌ Z14 -4.3 (10hה 0h  0hR ]_You feel bolstered by spreading misfortune.0h  The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!!0h†@   shadow0h 4-5.1 (0.8 _You kill the komodo dragon!0h0h1l _Your Invocations skill increases to level 7!0h= 40h_ 0h? 0h Z8=0h> 0ht W _You start resting.0h. 0h~ 0hU" 0h& 0h& H4=0h( 0h+ 0h, R9=0h. 0h1 0hS2 :30hD4 0h7 0h7 0h; 0hL= 0h= G70=20h= 0h? 0h!J & 0haJ r. _Your shadow fades away.0hT 52.1 (7.05=3.1 (80hV 0hwY  0hY _Magic restored.0hZ 0hJ[ 0h\ 0hl_ 0he 1100hdf 0hj 0hj 1 9 0hk 0hNo $ 0ho O_You feel your existence waver again.0h"p :=0hq 0ht 0h u Z2=0hv 0hby 0hy 0h5{ 0hn~ 0h~ 0h5 0h" 0h R3=0hL 0h 0h 0h 0h 0h B40h 0h 0h3 0h 0hg 0h 0h6 0h 0hM 0h S5=0h> 0h 0h 0h 0hD 0h 0h 0h 0h <6=0h$ 0h 0hj ,0h 0h 0hA 0h 0h 0hf B70h 0h` 0h 0h 0h( 0hh 0h 0h` 0h B80h5 0h 0h[ 0h 0h 0h7 0h 0h 0h2 Z9=0h 0h* 0hg 0h 0hu 0h 0h# 0h 0h$ S80=0h 0h 0h 0h6 0h 0h B10h 0hz 0h 0h 0hm 0h 0h 0h 0h 9820h= 0h 0h 0hY 0h 0h 0hF 0h 0h$ >3=0h 0hj 0h 0h 0h ,0h 0hY 0h R4=0h. 0h ,0hY 0h ,0h 0h N50hB 0h# ,0h% 0h( 0h( 0h* 0hW- 0h- 860h0/ 0h1 ,0hW3 0h6 0h6 0h7 0h=: 0h: >7=0h; 0h9? ,0h@ 0hQC 0hC R8=0hE 0hG ,0hI 0hrM 0hM 0huO 0hLR 0hR 890hS 0hV ,0hzY 0hT[ ,0h\ 0h_ 0hM` ?90=0ha 0h{e 1 _HP restored.0hg 40hi 0hjl 0hn ,0hp 0hos 0hu ,0hTw 0hy 0h } 0h|} :=0h~ 0hJ 0h 0h 0h; I _n - 8 scrolls of identify (gained 1)0h 40h 0h0 0h ,0h 0hŔ 0h ,0h 0h" 0h 0hŸ 0h 0h, 0h> 0h 0h 0h 0hw 0h 0h 0hu 0h3 0h 0h8 0h= 0h ,0h 0h 0h,0h0h0h0h 0h 0h 0hS,0h0hP.## P........P##............># P.......##..###0h ............#.####### #...>. .†......# #.###. P..#.#.#  0hPQ##......#.##.##  ...#..P.######  ...#  0h)<......@#P# 325.1 (72.0) ..####..### # ##.. 0h 0h#.##  #.. #.# 0hNX... ..P0h0h{0h j _Key pressed, stopping explore.0h !0h$0h7& 0hp&B_No target in view!0h$0h0h0h0h(0h|Q _0h0h0h0h'0h,0h0h[0h0h0h0h 0hT0h0h0h0hc0h0h0h0h30h0hl0h0h0h0h0h.0hU0h0h0h0hc0h0h0h 0h 0h 0h 0hF0h,0h0hB0h0hW,0h/0h0h0,0h0h0h,0h 0hU"0h*$0h$0h.%0h'0h),0h*0h7,0h-,0h.0hP10hP3,0h^40hi60h8,0h:0h;0hs?,0h@0h0h"0h}0hU0h?0h7 0h 0hi 0hg0h0h0h0hr0h ,0h+!0h#0h]&,0h&0hC(0h)0h)0h*0h ,0h-0h-0h.0h/0h[10h10h=20hm40h060hh60h60hG80h=X0h)>,0h>0h?0hVA0hA0hB0hC0hgD0hD0hD0hG0hWI0hI0hJ0h>K0hL0hM0hM0hN0h2P0hhP0hQ0hNR0hS0hT0hT0hV0hW0hW0hX0hZ0h[0h\0h\0h_^0h`,0h`0h]b0hDd0h{d0h>e0hh0hj0hj0hk0hm0hto0ho0hp0hr0hu0hWu0hAv0h]x0hz0h,{0h`|0h~0h0h00hQ0hL0h[0h0h0hˌ0h0h90h?0hϒ0h0h:0hV0h֟0h0hd0h0h0h0ht0h0h0h0hF0hj0h&0h0h0hȽ,0h0he0h0h0h30h0h0h0h0hX0h0h0h0h0h40h0h0h+0h}0h~≈#~~≈≈####~≈≈≈≈~†......### ~~≈~≈~######~≈≈~..#.....#.# 0hA≈≈≈≈~.~#..~##≈~#.#...... ~~≈≈≈#..#....#≈.##...........# ~≈.≈###>..#†.#~....#.....##..# ~..~#######..#≈~..#.....###..# ...~≈#≈#.###.#≈≈≈..#.P..# #.## 0h-.#~~≈≈~~~≈~###≈~~.##...#.##.# ..~≈≈~~..~≈.##~≈@......###..##84.1 (59 .#.~~..#..≈~~~...##)...##....# #..............[......####...# 0hO#....P...#........#..## ##..## .....#...........###..###.#.# ####............####.##P##..## # ##P........P##............#####P...............##..##### ##...............#.#######0h0h0hj _Key pressed, stopping explore.0h0h0hi 0h:_No target in view!0h/0h0h~0h0h0h; _0h0h\,0hw0h 0h 0h% 0hS0h0h0hc0h0h0h,0h'0h#0h0h 0h 0h"0h$0h&%0hI&0h'0h)0h)0h*0h00h20h%30h.40h60h80h&90hb:0h<0h?0hP?0h@0hB0hyE0hE0hG0hHI0hK0hK0hL0hN0hP0h.Q0hR0hS0h)V0h_V0hRW0hY0h_[0h[0h\0h>_a  You see here a yak skeleton.0hf _0hi,0hk0hk0hl0h7o%  0hpoAYou see here a bullfrog skeleton.0h;q0hq _0hwr0h*t0hv0hFv0hw0hx0h}z0hz0h{0h}0hM0h0hM0h0h0h0h0hS0h 0hC0hĊ0h0h0h0h0h,0h0hD0h0hd0h0h0h0h0hrO   0h#F .. .P♣   0h6.. PPPPPP   .. ♣. ..♣.   0h:#. .......   #. .#.#...   0hbF##. .....#   ##..#..P..#   0h#####..#@.#   #..#.##..##   0hբ.........#  ##.#P...## 0h  #.# ###...## 0h> ## ... #.#.#.P#  F   bullfrog (asleep)  ...###.####.....#0hr ..~.......##.#^.## ~~....0he#÷##  0h3.412.1 (280h0h0h',3.1 (290hS0hq[ _A bullfrog comes into view.0hm #..P..÷÷P 0h #FPP..b.P♣  ...PPPPPPP 0h<F ..P♣.P..♣. 0h #.........  #...#.#...0h  ##.P.....#  0hc##.@#..P..#  #####..#..#0håx  #..#.##..##0h#  .........#  ##.#P...##0hk #.# ####...##  0h ## ... #.#.#.P#  ...###.####.....# ...~0hFN##.#^.##0hZ0h|0hͱ9b0hl14.1 (1.0)0hֶ8b0h0h #..P..÷÷P  #FPP..b.P♣  ...PPPPPPP  0h..P♣.P..♣.  #.........  #...#.#...  ##.P.....#  ##.@#  #####..#..#  0h#..#.##..##  .........# ##.#P...## #.# #  ## ...   0hn&^.##0h_- 0h^#..P..÷÷P  #FPP..b.P♣  ...PPPPPPP  0h(..P♣.P..♣.  #.........  0hb#...#.#...  ##.P.....#  0hb##.@# 0hЗ 0h#####..#..#  #..#.##..##  0hUc.........# 0h##.#P...## #.# # 0hf ## ...   0hU^.##0h0h<0h¦8b0hR ...P..b...P..÷÷P ##FPP..b.P♣.PPPPPPP0h}..P♣.P..♣..... #...#.#... ##@P.....#0hƱ ##..#..P..#####..#..######..#.##..##......... ##.#P...##0h #.# ####...# ## ... #.#.#.P  ...###.####..... 0h5G_A bullfrog is nearby!0h0h+0hõ0h0h0hE0h\..b0h-5 _0h]:b0h\0h1 ÷... ...P.... #..P.b÷÷P ##FPP...bP♣0h l#...PPPPPPP..P♣.P..♣...0hq 3 #@..#.#... ##.P... ##..#..P..0h ####..#..######..#.####.........0hJ  ##.#P...## #.# ####...#0h  ## ... #.#.#.P0h 0h- 0h ,0h Yb.b0h &60h Bbb0h 0hPPPPP÷b.....P.... #..P..÷÷P 0hj# ##FPP...bP♣..##.#...PPPPPPP........P♣.P..♣0h..... #...#.#... ##.P.....#0h ##..#..P..####..#..#####0hCt#..#.##..##.........#0h> ##.#P...##0h̦l #.# ####...#0hŪ0hc0hX0h}0h0hl.b.0h&70h:b0h0hA#......♣..PPPP÷.....P.... #..Pb.÷÷P  # ##FPP...bP♣##.#...PPPPPPP0h.......@P♣.P..♣.P#..##......# #...#.#... ##.P.....# ##..#..P..####..#..######..#.##..##.........# ##.#P0h$0h.%0h%0hO&0h-R..bb0h-&80h3:b0hW60h_#......#......♣......PPPPP÷..0h ...P.... #..P..b÷P  # ##FPP...bP♣..##.#.@.PPPPPPP.......P♣.P..♣.P#..##......## #...#.#... ##.P.....# ##..#..P..#####..#..#####0hu#..#.##..##.........0h0hv,0h0hM0h0hu÷bb.0h;&90h:b0h0h?&  0h@_The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!0hC0h]C0hxOqb†PP...b0hCV+8 (0.70h\Tbb0h^L _You kill the bullfrog!0h[ 0h 0hF 0h 0h 0hk ,0h 0hS 0h 0h@'   You see here a bullfrog corpse.0h* 0h^3 0hF; 0h$> 0h@ 0hA _0h}C 0h G 0hI 0hK 0hM 0hO 0hQ 0hT ,0hV 0hqZ 0h\ 0h^ 0h` 0h'c 0hve 0hg 0hg 0hi 0hm 0h,p 0h`r 0hkt 0hx 0hx ,0h{ 0h~ 0h 0hσ 0hȅ 0h‡ 0h 0h 0h[ 0h 0h 0hѓ 0hy 0hd 0h7 0h< 0h 0h= 0h 0hW 0h 0hd 0h 0hɨ 0hP 0h 0h5 0hF 0h 0hM 0h 0hX 0hɶ 0h 0h N _You now have 446 gold pieces (gained 10).0h1 0hF 0h 0h 0h9 40h 0h 0h 0h 0h 0hB 0ho 0h ,0h 0h 0hi 0hk 0hg 0h 0h) ,0hn 0h 0h 0h 0h 0h 0h.6R0h60hF80h;0h=0hU?0h@0hsB0hB0hD0hLF0hRH0hJ0hK0hK0hM0h)P0hQ0hfS0hT0h8V0hW0h0X0hY0h[0h;]0h^0hb`0h`0ha0hc0hd0hCf0hSg0hg0hSh0hi0hk0hk0hxl0hvn0ho0ho0hmp0hs0h6u0hru0h,v0hx0h;z0hq{0h|0h|0h}0h0h0h͂0h0h{0hچ0h0h:0hu0hW0h0hh0h.0h0h0h˔0h0hC0hA0h^0h0h,0hw0h,0h0h 0h0hū0h:0h0h0h̲0hd0hԶ0h߸0hغ0h0h۾0h0hb0h&0h0hW0h0h0hd0hQ,0h)0h30h0h0hQ0h<0h0h0h(0h0hb  You see here a +0 chain mail.0h0h0h0h0h0h 0hs _0h0hW0h0h0h0h 0h; 0h 0h 0h0h)0h?0h#0h%0h'0h)0h+0h+0h.0h:10h30h860h80hX;0h=0hI@,0h_0hA0hI 0hCB0h0h0h/0hk0h 0h0hv!0h#0hg&0h(0h+0h+0hR.0h20h50h80h#:0h<0h ?0hA0hA0h6D0hKM.##.#......♣..P....#  ........PPPPPP♣..P##  0hM#####...P÷..bP♣...#  #P...P.b..P♣..##  ###..P..÷÷PP..##  0hM# ##†PP....P♣.[.#  ..##.#...PPPPPPP...#  ........P♣.P..♣....#  0hNM.P#..##...@.......P#  60.8 (41.0)### #...#.#.....##  0hZN ##.P.....#####  ##..#..P..#  #####..#..#####  0hN#..#.##..##   .........#  0hN ##.#P...##   #.# ####...##  0h OE 0hmO0h)U!b0hhUb0h)WT _Key pressed, stopping explore.0heJ0hi0hxj0hj0hj0hk0hm0hp; _0hs0hOv0hEx0h z0h|0h~0h,0h<0h0hl0h0h0h~0hč0h0h/0hN0h0hܗ0h0hș0h?0h0hm0h0hn0ḥ0hR0h0h0h0h0h0h0h0ho0hر0h0hL0h?0hU0h0h 0h߻0hϽ0h 0hܾ0hh0h0h30h0hj0h40ht0h 0h90h0h&0h0hJ0h0h@0h0h0h0h0h0h0h,0h0h#0h0hU0h0hR  There is an escape hatch in the ceiling here.0ht0h _0hy0h0hr0h0h0hI0h0hW0h0hW0h0h0h 0h0h0hO0h0h0hB0h0h 0h+0h0h0hU0hq0h0h 0hu0h0hX0h0h0hu0h0h(0h0h0h0h(0h0h R  There is an escape hatch in the ceiling here.0h 0h1  _0h 0h0h0h0hz0h 0h0h0h0h0h0h0h0h^0h0h$0h0hh 0h#"0ha"0h#0h$0h&0h&0h'0h)0h,0h -0h-0hg/0h10h10h20h60hd80h8:*0h90h;0h<0h6=0h=0h\@0h-EB ### ##.. #  ... #.######## 0huE.. ##.##.##.# . #. ##....... ...###.### #.######0hEJ .#....@.# #<# #P .........########.## ##.........P..#..P...######...................##.#0hE ..........P#...##....... .......#...........P#..# J   endoplasm (asleep)0h8F J..#...#.#######..###### .......### #### # ..#...0hrFD ##0hnL-98.8 (380hL,9.8 (390hP0hRG _An endoplasm comes into view.0hR0hAa ### ##.. ### 0hl ... #. .. ##. . #. ##... ...###.### #.0hU .#....@.# #<#  .........#.## 0h| .........P..#..P... #................... ..........P#...##....... .......#.......0he. J..#...#.###### .......### ####  0h"0h/5 0h՗H### ##.. ###  ... #. .. ##.0h=B . #. ##... ...###.### #. .#....@.# #<#  .........#.##  0h>.........P..#..P... #................... ..........P#...##....... .......#........ 0hLJ..#...#.###### .......### ####  0h0h0h0ha _An endoplasm is nearby!0hh,0hغR ### ##.. ###  ... #. 0h"O.. ##. . #. ##... ...###.### #.0hy 0h.#....@.# #<#  .........#.##  .........P..#..P... #................... ..........P#...##.......0hI! .......#........0h4 J..#...#.###### 0hμK.......### ####  0hU ### ##.. ###  ... #. .. ##. . #. ##...0hLV ...###.### #. .#....@.# #<#  .........#.##  .........P..#..P... #................... 0hVw..........P#...##....... .......#........ J..#...#.###### .......### ####  0hLW 0h\40ha0hCda _An endoplasm is nearby!0h######..#### ...# #.#######0hz ..# ##.##.##.##. #.. ##..........###.### #.#####......# #<# ....########.## #0h..........P..#..P...###...................##....0h]..P#...##......0h[J.......#...........P#.._J..#...#.#######..##### JJ 2 jellies (asleep)>.......### #### J   endoplasm (asleep)0hJ..#....  ..###0hf _2 jellies come into view.0h$0h3500.8 (1.0)0hP9_0h; 0h{T_Found a viscous altar of Jiyva. Found a staircase to the Slime Pits.0h ######..#### ...# #.######0h ## ..## ##.##..##.# #.. ##........###.### #.####......# #<# ..########.## .....P..#..P...###.#.0h ...............P#...##.....J.......#...........P#J_J..#...#.#######..####0h .>.......### #### JJ 4 jellies (asleep)J.J..#.... J 2 endopla0h? sms (asleep).......#####..  #..0h :_0hn &10h 9_0hQ j _An endoplasm and 2 jellies come into view.0hZ+..####0hZ ...# #.#####. ## ..## ##.##.#.##.# #.. ##....0h[##....###.### #.###.....#......# #<# 0hv[..########.##......P..#..P...##0h[n #.#.............0h \^.....P#...##....0hO\..J.......#...........P#0h\&J_J..#...#.#######..###.>.......### 0h\@#### .0h]J.J..#.... .0h]..J........####J 3 endoplasms (asleep) 0h^ . ##.. ..... ...### #.. ###.#.. ...0hl8_0hTm&20hs;_0hv] _An endoplasm comes into view.0h;  ##..# ###.# ...# #... ## ..## ##.##. #.##.# #..0h @ ###....###.### #.#.....#......# #<#.#.##0hV .......P..#..P... #.#.........P#...##0h p...J.......#.P..J_J..#...#.#######..0h= .J.>......### #### ..0h ..J.J..#........J........#0h  . ##.. ..........### # .###.#..0h  0ht 0h= &30h~ 9_0h7 0hG2=.# ...# #.### ... ## ..## ##. #.##.# #.. ##.##....###.### #.# #.....#......# #< .......########.#0h,3 .......P..#..P.....#.#...................P#...##0h3....J.......#........0h@4#..J_J..#...#.#######..#0h4.J.>.......### ## ...0h55#..J.J..#....# 0h5#.....J........#0h6# #.. ##.............###0hy6 ###.#.....#.#... 0h6a .#...... #0hl8_0hE&40h40h>0hj ... ## ..## ##. #.##.# #.. ##.###....###.### #.....#......# #<# ......0hj.########..........P..#..P......#.#..............P#...##0hjS.....J.@.....#........#..J_J..#...#.#######0hk...J.>.......### ##...#..J.J..#.... 0hk##.. .....J........# .#.. ##.............### k   wyvern  ..###.#.....#.#...k #  JJJJ 4 jellies (asleep)  ..#.................0hk JJJ 3 endoplasms (asleep) ##...#....#.0how0hx&50h 9_0hgY _A wyvern comes into view.0hڇ  0hk { The helpless endoplasm fails to defend itself.  You spit the endoplasm like a pig!!!!!0h }_. 20h, -6.5 (0.70h 9_0h  0hU ?_You kill the endoplasm!0h ... ## ..## ##. #.##.# #.. ## ###....###.### ###.....#......# #.#.......0hq5#.......P..#..P..#.#........P#...##......J@......#..#..J_...#...#.#....J.>.......###  0h ... ..#..J.J..#....#  ##.. ......J........# #.#.. ##.............### . ..###.#.....#.#...k.# ..#...........  ##...#.... #.0h52_0h-7.5 (1.00h0h0h  The helpless jelly fails to defend itself.  You perforate the jelly like a sieve!!!!0ḧ́X  You kill the jelly!0hJ._ 3J1 asleep)0h]-8.3 (0.80h9_0h 0hP_The endoplasm quivers.0h  #.##.# #.. #####....###.### ###.....#.......#........######........P..#..P..#.#..........P#...##0h .....J.......#...........#..._@..#...#.#######..J.>.......### ##...#..J.J..#....#  ##....J.... #.#.. ##.............## . ..###.#.#...k.#  ..#..................###...#... ....####. ##††...0h^ A## .0h | _The endoplasm freezes you.0h X88-9.3 (1.00h, 8_0hi 1 _You are frozen. You resist.0h   0hv Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hd+40h2:_0h"4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0h0h0h0hr F _Unknown command.0h~J###....###.### 0hVx###.....#.......#........######........P..#..P.#.#.......0hYa...P#...##.....J.......#.........#..._...#...#.#######....J.>@......### ##...0h#..J.J..#....#  ##....J....... #.#.. ##.............## 0hv4. ..###.#.#...k.#  ..#..................#0h-##...#... ....###. ##††.... ## .. JJ0hO#.#<.P...###0hk0h] ._J  The endoplasm attacks as it pursues you!100hN8_0h@ _The endoplasm hits you but does no damage.0h  0h w The helpless jelly fails to defend itself.  You skewer the jelly like a kebab!!!!!0h  You kill the jelly!Your shadow hits the endoplasm with a rapier!0h \  You kill the endoplasm!0hO @@..J. 2J   endoplasm@   shadow0h -1.1 (0.80h 0hp ^ _The endoplasm quivers.0h/1 ###....###.### .####.....#......# .#............0h/.P..#..P..#.#........P#...0h/.......@......#..#..._...#...#.#0h<0.....J@.......### 0h0 ... ...#..J....#....#0h0 ##.. .......J........# #0h1#.#.. ##.............### .. ..###.0h[1#.....#.#...k.# . ..#...........#0h1[ ##...#..............###0h1B ##††0h;2....... ## .###.#<.P... ...0hB3_0hC90hC8-2.1 (1.00h+O8_0hT 0hT_The endoplasm hits you but does no damage. _There is a staircase to the Slime Pits here.0hy  The helpless jelly fails to defend itself.  You spit the jelly like a pig!!!!!0h~_.   jelly0hn359 (0.80h:_0hI _You kill the jelly!0h .####.....#.......#........######........P..#..P#.#..........0hv xP#...#.......@......#........#..._...#...#.#######...J>.......### ... ...#...@...#....# ##....J.... ##.#.. ##.............## .. ..###.#.#...k.# 0h޽  ..#..................#  ##...#........### ###††............. ## . .###.#<.P0hX P....#. ...## ....†.(P..!P .P#....#(....~...0hO | _The endoplasm freezes you.0hR G83.9 (1.00h :_0h 1 _You are frozen. You resist.0h 0h?r The helpless jelly fails to defend itself.  You spit the jelly like a pig!!!!0h _.J   endoplasm@   shadow 0h....†.(P..!P .P#....#(....~...You kill the jelly!The endoplasm freezes you.0hG74.7 (0.80h8_0h1 _You are frozen. You resist.0hT  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hYU 0h#  .####.....#......#  neoul the Unseen0h  ..#..............####### Poltergeist of Dithmenos ****** 0h# .................P..#..P Health: 87/90 =======================- ......#.#............... Magic: 23/25 ======================-- ..................P#...# AC: 9Str: 4  0h <........@......#........ EV: 22Int: 18 ...#..._...#...#.####### SH: 5Dex: 31 ......J>.......### # XL: 14 Next: 15% Place: Lair:4  ... ...#...@...#....#  Noise: ---------  Time: 16514.7 (0.0)  ##.. ................#  p) +1 rapier ##.#.. ##.............###  Throw: 2 throwing nets 0hz .. ..###.#.....#.#...k.#  Fly . ..#..................#  ##...#..............### # k   wyvern (asleep) ###††................... ## . J   endoplasm .###.#<.P........P....#. ...## @   shadow ....†.(P..!P .P#....#(....~... 0hT _You are frozen. You resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 79%)0hQ.####.....#......#neoul the Unseen..#..............####### Poltergeist of Dithmenos ******.................P..#..P Health: 87/90 =======================-......#.#............... Magic: 23/25 ======================--..................P#...# AC: 9Str: 4 ........@......#........ EV: 22Int: 180hdS...#..._...#...#.####### SH: 5Dex: 31......*>.......### # XL: 14 Next: 15% Place: Lair:4... ...#...@...#....#Noise: ---------  Time: 16514.7 (0.0)##.. ................#p) +1 rapier ##.#.. ##.............###Throw: 2 throwing nets .. ..###.#.....#.#...k.#Fly . ..#..................###...#..............#### k   wyvern (asleep) ###††................... ##lT)m . J   endoplasm .###.#<.P........P....#. ...## @   shadow ....†.(P..!P .P#....#(....~... _You are frozen. You resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 79%)0hJ_J(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0hУOAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 79%)  The endoplasm looks drowsy...0hmz  You feel bolstered by spreading misfortune.0hN[._J0hUR14 5.7 (10hz8_0h^M _Your shadow fades away.0hq  The helpless endoplasm fails to defend itself.  You stick the endoplasm like a pincushion!!!!0h{J_.0h~-6.5 (0.80h0hoM _You kill the endoplasm!0h #..#..............########.................P..#..P.......#.#................0hU..................P#...##...............#............#..._...#...#.#######.......>.......### 0h<... ...#.......#....#  ##.. ........@.......# #.#.. ##.............### 0hf. ..###.#.....#.#...k.#  ..#.................  ##...#..............### #. 0hQ##††................... ## ...#<.P........P....#.. ...### .0h ..†.(P..!P.....P#....#(....~.........#. ^......#..~~~..0hS0h G87.5 (1.00h:_0h߰0he 0..#.#.0h .................P..#..P.......#.#.........................P#...##................#....#..._...#...#.#.0h .......>.......### #... ...#.......#....# ##.. .........@......# .#.. ##.............###  ..###.#.....#.#...k.#  ..#...........# 0h ##...#..............### #.# #††............ ## ..#<.P........P....#.. ...###.†.(P..!P.....P#....#(....~.#. ^......#..~~~.0h 8_0h^ &80h. 8_0hb 0h&t ....P..#..P........#.#..................................P#...##0ht g...............#.............#..._...#...#.#######..#.......>.......### #### ... ...#.......#....# #.. ................# # #0hxu .. ##.........@...### # ..###.#.....#.#...k.# . ..#.................# #...#..............### #.# ††................... ## ...0hu .#<.PP....#.. ...###.# .†.(P..!P.....P#....#(....~..........#.....^......#..~~~..÷P(# ..~≈~≈~~..⌠0h~ 0h$ &90h 0h 0h.P..#..P...#......#.#.........0hf7..................P#...##................#.P...#..._...#...#.#..#.......>.......### ####  ...#.......#....# .. ................# # 0hG.. ##..........@..### #. .###.#.....#.#...k.# . .#..........# # 0h...#.......### #.# #.0hW .#<.P.P....#.. ...###.# 0hQ†.(P..!P.....P#....#(....~.#.....^......#..~~~.÷P(# .~≈~≈~~..⌠.0hF0hx$7_0hQ%A94=0h% 200h+8_0h,0h{ {  The helpless wyvern fails to defend itself.  You spit the wyvern like a pig!!!!!0hx v_.0hg I=1.2 (0.70ho :_0hi J _You kill the wyvern!0h͆40hڊ,0h0hM90=0h5=0hg0h0hw0hJ0h0h n ..P#...##.. ...............# ...#..._...#...#.#######..#0h .......>.......### #### ... ...#.......#....# #.. ................ # #.. ##.............#######.#..k..#.#.....# .#.............@....# # 0hc&#...#..............####.# ††............. ## ... #.#<.PP....#.... ...###. .†.(P..!P.....P#....#(....~...... .0h޺......#.....^......#..~~~....... k   wyvern (wandering) ....÷P(# #............~≈~≈~~..⌠..♣....P.....##).#..~#~#≈≈~....~.÷P... ##.#.~~≈.#≈≈≈...≈≈0hG_6.2 (5.00hG=7.2 (60h0hDY _A wyvern comes into view.0h[ ...............# ...#..._...#...# 0h].......>.......###  ...#.......#....#  ................#  .......### ..#.#.....## .......@....# ..........### #.# ††............. ## ... <.P........P....#.... .†.(P..!P.....P#....#(..0hm....^......#..~÷P(# #................##).#..~÷P... 0hq ...............# ...#..._...#...# 0hC.......>.......###  ...#.......#....#  ................#  .......### ..#.#.....## .......@....# ..........### #.# ††0hQ............. ## ... <.P........P....#.... †.(P..!P.....P#....#(......^......#..~÷P(# #...........0h.....##).#..~÷P... 0hu0hj0h0he] _A wyvern is nearby!0h [ ...............# ...#..._...#...# 0h .......>.......###  ...#.......#....#  ................#  .......### ..#.#.....## .......@....# ..........### #.# 0h h††............. ## ... <.P........P....#.... .†.(P..!P.....P#....#(..0hp m....^......#..~÷P(# #................##).#..~÷P... 0h  ...............# 0h8 h...#..._...#...# .......>.......### 0h ...#.......#....# 0h  ................#  .......### 0h^ ..#.#.....## .......@....# 0h }..........### #.# ††0h ............. ## ... <.P........P....#.... 0h †.(P..!P.....P#....#(......^......#..~÷P(# #................##).#..~0h =÷P... 0h 0h 0hF :_0hr ] _A wyvern is nearby!0h  .P#...## ...............# ...#..._...#...#.#.. .......>.......###  ... ...#.......#....##.. ................# .#.. ##.............### 0h$  ..###.#..k..#.#.....##  ..#..# #...#.### #.# #††.. ## ... ##.#<.P.P....#.... ...###. ..†.(P..!P.....P#....#(....~.#.....^......#..~~~.÷P(###............~≈~≈~~..⌠.♣....P.....##).#..~#~#≈≈~....0h v.÷P... ##.#.~~≈.#≈≈≈...0h 0h$ 0hm G.k0h& #00h l8.2 (1-3 rapierCorr (-4) 0h[ "_0h 0h j _Acid dripping from the walls corrodes you.0h;< .P#...##0h ...............#0h ...#..._...#...#.#0h  .......>.......###  ... ...#.......#....#  ##.. ................# #.#.. ##.............### . ..###.#.....#.#.....## ..#.k...@......#  ##...#.### #. ##††. ## #.#<.P.P....#.... ...###.†.(P..!P.....P#....#(....~.#.....^......#..~~~0hi.÷P(###............~≈~≈~~..⌠.♣....P.....##).#..~#~#≈≈~.÷P... ##.#.~~≈.#≈≈≈...0h0h*0hk_..k0h B=90h8_0hT0hd .P#... ...............# ...#..._...#...#.#0hd .......>.......###  ... ...#.......#....# ##.. ................# #0hae #.#.. ##.............### .. ..###.#.....#.#.....## . ..#...@.......# ##...#0he.k......### ##††. ## 0he=.###.#<.P.P....#.... ....†.(P..!P.....P#....#(....~0h:f.#.....^......#..~~~ #......÷P(###............~≈~≈~~.. 0hf#.....♣....P.....##).#..~#~#≈≈~.÷P... ##.#.~~≈.#≈≈≈0hh0hgpO_.k0haq~ 6 30780hx0hz0h &  0h, bYou catch the helpless wyvern completely off-guard!  You perforate the wyvern like a sieve!!!0h7 ~_..0h y 61.0 (0.8 _You kill the wyvern!0h :_0hl S _Your Stealth skill increases to level 18!0h 0h #...........#..._...#...#.######0hΘz.......>.......### ... ....#.......#.... ##.. .................# 0hUJ###.#.. ##.............### ... ..###.#.....#.#.....0h ..#..................# # ##...#.......@......### ####††............. ## .###.#<.P.P....#.... ...# .....†.(P..!P.....P#....#(....~.. †..........#.....^......#..~~ .0h#÷P(###............~≈~≈~~ .#.....♣....P.....##).#..~#~#≈≈~..÷P........###.#.~~≈.#≈≈≈ #...(....(..# #P...~≈#~~≈≈##0hS0h7_0h14 2.0 (1.0+1 rapier _0h0h0h#..._...#...#.#####......>.......### ... .....#.......#.... # ##.. .................# ####.#.. ###.............### .... ..###.#.....#.#..... #.. ..#..................# .# ##...#..............### .####††............. ##.###.#<.P.P....#.... ... <.....†.(P..!P.....P#....#(....~. .†..........#.....^......#..~~ ..#÷P(###............~≈~≈~~ ..#.....♣....P.....##).#..~#~#≈≈~..÷c4mP........###.#.~~≈.#≈≈≈ .#...(....(..##....##P...~≈#~~≈≈# .#...#P.....## #....~~≈~≈~0h7_0h&30h<0h0h .....>.......### ... .....#.......#.... 0h ## ##.. .................# P####.#.. ###.............### ..... ..###.#.....#.#..... .#.. ..#..................# ..# ##...#..............### ..####††............. #.###.#<.P.P....#.... .. 0h (.<.....†.(P..!P.....P#....#(....~ ..†..........#.....^......#..~~ ...#÷P(###............~≈~≈~.#.....♣....P.....##).#..~#~#≈≈ #0h ..÷P........###.#.~~≈.#≈≈ #.#...(....(..##....##P...~≈#~~ ..#...#P.....##..#..##....~~≈~≈~ ..##..#############.≈≈≈≈~.0h 0h B340h 0hu 0h2 ... .....#.......#.... ### ##.. .................# #P####.#.. ###.............### #..... ..###.#.....#.#.....#.. ..#..................# #..# ##...#..............### 0h4 P..####††..............###.#<.P.P....#.... . #.<.....†.(P..!P@....P#....#(.. ...†..........#.....^......#..~~..#÷P(###......~≈~≈ #...#.....♣....P.....##).#..~#~#≈ ##..÷P........###.#.~~≈.# P#.#...(....(..##....##P...~≈#~~0h4 .#...#P.....##..#..##....~~≈~≈~.##..#############.≈≈≈≈~.P#..# #......#.#..~~≈≈≈#0h? 0hq@ B250hI 0hK 0h0hV0h(0h10h0h0ha0h0h0h:00h0h0hK0h0hD0h0hZ0h> A _You start waiting.0h G 9 0h 0h0h0h0h0h,0h)0h0h60h0h_ ,0h #0h&0h'0h)0hJ,0h,0h.0h'2,0h40hU70h70h90h>0h?0hA0h,0h0h,0h 0h ,0h0h0hV0h0h0hg0h 0h^0h0h0h!,0h#0h8',0hV)0h'-,0h/0h3,0h50h'9,0h;0h>0h4?0h@0hC0hnD0hG0hbK,0hM0hYP,0h|R0hU0h/V0hW0hZ,0h\0h`,0hb0h)e,0hg0hi0hoj0hxl0hn0ho0h2q0hNwB0hz0hz0h}0h"0hj0h?0h0h[0h?0h"0hi0h0h0h0h0h0h0h͘0h0hD0h0h,0h&0hQ,0h0hs,0h0hʰ,0h0hɶ,0h0h0h0h}0h,0hy0h0h0h0h0h0h0h0h 0h0hM0h0h0h0hU0h-0hZ0h0h 0hK0h0h0h0h0h0h 0hT0hN0h0h0h0h 0h+ 0h 0h0hE0h0h@0h0h0h0hz0hD0hw 0h 0h"0h%,0h'0h.,0h,0h.0h'2,0hW40h,70h70h890hi<0h<0hg>0hYA,0hRC0hdF,0hH0hK,0hM0h Q,0hS0hhV,0hoX0h[,0h|^0h1b,0hd0hh,0hj0h8m,0hbo0hr,0h^v0hz,0h|0h~,0h0h0,0h0hG,0h0h̎,0h0h,0h|0hj,0h0hj,0h0h0h0h0h,0h0h,0h0h,0h,0hL,0h0hr,0h0h[,0h0h,0h0h,0h0hN 634.0 (99.0) _You feel your existence waver again.0h05.0 (100.0)0h#0h# _Done waiting.0hP 0h4 0h?0h0h0h5 ,0h$0h*+0h+0h/0h60hd70h90hAN _i - 4 potions of enlightenment (gained 1)0hD0hE0h$I0h>M0hP0hAQ0hmS0hW0h&`i ....#..._...#...0h`> .........>....... ... .....#.......#... 0h`3### ###.. ................ #P####.#.. ###.............# #........###.#.....#.#.....# 0h1a..#.. #..#............ ######..# ##...#..............##0ha.##P..####÷÷..@................##.###.#<.P........P....#..#.<.....÷.(P...P.....P#....# 0hbW..##....†..........#.....^......# .#P##....#......÷P(###........... #PPP##...#.....♣....P.....##).#.. J   endoplasm (wandering) PPPPP##.#J......÷P........###.#.~0hb PPP♣♣P#.#...(....(..##....##P...~ PPP♣P#..#...#......##..#..##....~0hd240.0 (5.0)0hlKJ.0hTm+1.0 (60hv0hw] _An endoplasm comes into view.0hOw| _ ...> ... .....#.. ### ###.. ....... 0h xi#P####.#.. ###..... #........###.#..... ..#.. #..#......... ##...#.......#÷÷..@.......##.#<.P......<.....÷.(P...P...†..........#.....^#......÷P(###..#J....♣....P.....##).......÷P......(....(..##0h' _ ...> ... .....#..0h ### ###.. ....... #P####.#.. ###..... #........###.#..... 0h..#.. #..#......... ##...#.......#÷÷..@.......##.#<.P......0h?<.....÷.(P...P...†..........#.....^#......÷P(###..#J....♣....P.....##)0h{.......÷P......(....(..##0hH9_0h 0h3'8_0h* 0h!+S_An endoplasm is nearby!0h8^ _ ...> ... .....#.. 0h8]### ###.. ....... #P####.#.. ###..... #........###.#..... ..#.. #..#......... ##...#.......#÷÷..@.......##.#<.P......<.....÷.(P...P...†..........#.....^#......÷P(###..#J....♣....P.....##).......÷P...0h`9*...(....(..##0h4 B _ ...> ... .....#.. 0h t### ###.. ....... #P####.#.. ###..... #........###.#..... ..#.. #..#.........0hC 7 ##...#.......#÷÷..@.......##.#<.P......0h Z<.....÷.(P...P...†..........#.....^#......÷P(###..#J....♣....P.....##).......÷P......(....(..##0h 7_0h 0h 8_0h a _An endoplasm is nearby!0hf G _ ...> 0h٢ q... .....#.. ### ###.. ....... #P####.#.. ###..... #........###.#..... 0h% ..#.. #..#......... ##...#.......#÷÷..@.......##.#<.P......<.....÷.(P...P...†..........#.....^#......÷P(###..0hn q#J....♣....P.....##).......÷P......(....(..##0h 9  _ ...> 0h9 ... .....#.. ### ###.. ....... #P####.#.. ###..... #........###.#..... ..#.. #..#......... ##...#.......#÷÷..@.......##.#<.P......<.....÷.(P...P...0h: †..........#.....^#......÷P(###..#J....♣....P.....##).......÷P......(....(..##0hF U_0h0K :_0h:M a _An endoplasm is nearby!0h>| O.....>...0h| ... .....#.......#### ###.. ............ #P####.#.. ###... #........###.#.....#.#..... ..#.. #..#.................0h} D######..# ##...#......#..##P..####÷÷.... ........##.###.#@.PP....##.<.....÷.(P...P.....P#...##....÷..........#.....^...... 0h~ o†.#P##....#÷P(###.... ##PPP##...#J....♣..........##).#PP##.#.......÷P........###.#0h: ♣♣P#.#...(....(..##....##P... #PPP♣P#..#...#....#..##.... .#PPP#...##..#0h )############0h 0hъ C.J0h' 22.0 (1 _0h 0hЛ a _There is a stone staircase leading up here.0h,... .....#.......#### ###.. ..... #P####.#.. ###... #........###.#.....#.# ..#.. #..#...........######..# ##...# 0hT###..##P..####÷÷... .........##.###.#<.PP#.<.....÷@(P...P.....P#...##....÷..........#.....^. .†.#P##....#÷P(###... .##PPP##...#.J...♣..........##).# .#PPPPP##.#.......÷P........###.#♣♣P#.#...(....(..##....##P. .#PPP♣P#..#...#......##..#..## ..#PPP#...##..#.....############# .0h.\.##P##...P#..# #......#.#.0h0hIJ.0h-3 _0h0h0h t### ###.. .....0h  #P####.#.. ###.. #........###.#.....#.# ..#.. #..#...........######..# ##...# 0h ~####..##P..####÷÷...........##.###.#<.PP ##.<.....÷.(P...P.....P# 0h  #....##....÷....@.....#.....^.†.#P##....#..J...÷P(###... .0h.##PPP##...#.....♣..........##).#PPPPP##..÷P.###.0hE♣♣P#.#...(....(..##....##P. ..#PPP♣P#..#...#......##..#..## ...#PPP#...##..#.....############ 0h=#..##P##...P#..# #......#. #...##...........#.## #...[..#0h0h!>.J0h"&40h*0h,0h3 An endoplasm is nearby! _There is a stone staircase leading up here.  The endoplasm quivers.  You hit the endoplasm. 0h?4 V The endoplasm is lightly wounded.  Your shadow hits the endoplasm with a rapier!0h> .@@   shadow0hB 3=8 (0.80hZM 0h~O M _You kill the endoplasm!0h'0h0h0hH _No target in view!0hq40h0h0hv0h=% _0h0hg  You see here an elephant skeleton.0h0h# _0h0hy0hC0h0h0hg  You see here an elephant skeleton.0h0hl _0h"0h0h0h,0h0h\ _Your shadow fades away.0h0hy0h0h 0h 0hf0h0h0ho0h0h0hC0hF0h0h0h"0hx$,0h%0hc'0h(0ht)0h*0h+0hY-0h-0h^.0h20h4,0h50hC70h090h90hs:0h<0h2>0h>0h?0hB0hbF0hF0hG0hJ0hIP,0hP0hS0h`V0hV0h7X0hZ0h\0h2]0hF^0h`0hYhX0hp .####.....# ....F..# #....... ##...#.# ##.... #.. #..........#..._ #..............>. #...#...- ### ###........ #.####.#...###... ###........###.#.....#.#. #...#..##..#.............  ######..#####...#..........F   cane toad (asleep)  ####..##P..####÷÷...............  #.........##.###.#<.P..P..  #.......#.<.....÷.(P...P.....P0h.v064.8 (20.0)0hvF-5.8 (210h{0h~ 0hy~N_A cane toad comes into view.0h t) 0ht]....F.. #....#.. ##.......0ht, ##........ #.........0hEu= #..........#..._ #..............> 0huy#@....... ### ###....... ...###. ###........### 0huf#...#..##..#  ..  ÷÷.  .#<  <.....÷.(0hMv0h  ....F.. #....#.. ##.......0hd  ##........ #......... #..........#..._ #..............> #@....... ### ###....... ...###. ###........### 0h #...#..##..#  ..  ÷÷.  .#<  <.....÷.(0hX7_0h0h.0h` _A cane toad is nearby!0h ....F.. #....#.. ##....... ##........ #......... #..........#..._ 0he#..............> #@....... ### ###....... ...###. ###........### #...#..##..#  ..  ÷÷.  0h9.#<  <.....÷.(0h- 0h ....F.. #....#.. ##.......0hƒ[ ##........ 0hd#......... #..........#..._ 0h #..............> #@.......0h ### ###....... 0hdQ...###. 0h ###........### #...#..##..#  0hZ..  ÷÷. 0hQe .#<  0hY<.....÷.(0h9_0h0h8_0h` _A cane toad is nearby!0hW] ....F..0h #....#.. ##....... ##........ #......... #..........#..._ #..............>0hy #@....... ### ###....... ...###. ###........###0h #...#..##..#  ..  ÷÷.  .#<  <.....÷.(0h | ....F.. #....#.. ##....... ##........ #.........0hK  #..........#..._ #..............> #@.......0h * ### ###....... ...###. ###........###0hJ  #...#..##..#  ..  0h ÷÷.  .#<  0h Y<.....÷.(0h 7_0h 0h< 0h< =  ###0hó .#..##.####.....##....F..#....#...0h4 ~#.###........#.0h .#..._...##.......>0h' m ##.........##0h !### ###........ #.####.#...###.........###........###.#.....#.#0hy  #...#..##..#... ######..#####...# ####..##P..####÷÷...... #..##.###.#<.P........P.. _A cane toad is nearby!0h 7_0hv 86.8 (1.0) _0h, 8_0h] 0h =.##.# 0h ##... #. ###....##.#..##.####.....#0h T#....F..#0hA ....#0h 0...#.##0h /.#.0hg U...........#.0h L.#..._...#0hF z#.......>.....0h R ##...#0h #0hT `### ###.........0h q #.####.#...###.........0h Q###........###.#.....#.#0ho Y #...#..##..#....... 0hˇ  ######..#####...# ###..##P..####÷÷......0h̒ 7_0hG &70h 8_0h 0hO6:... ## .# #.##.# ###... #. ###....###0h;7.#..##.####.....##....F..#....#...#.##..#............#..#..._...#0h7#.......>..... ##...##0h8### ###.......... #.####.#...###.........###........###.#.....#.# #...#..##..#........ 0h9X ######..#####...##0hE0hF&80h)O0hR0h-.# ... ... ## .. ##.# #.##.# #.###... #. ###....###0hs#.#..##.####.....##....F..#....#...........#.##..#............#..#..._...##..0h.....>..... ##...#.......#### ###.......... #.####.#...###.............####........###.#.....#.#.....# #...#..##..#....0hy0hG&90h;_0h0hN ### ..# . #. ..... ## .0h ##.# .. #.##.# ##... #. ###....####.#..##.####.....#F..#... #....#... ###.###.............0h8O#..._...#.....>.... ##.##0h;## ###............ #.####.#...###........##........###.#.....#.#.....#0h8_0h'700h+;_0hd0h'!2 ###0h! ### ### ..# . #. ..... ## . ##.# ... #.##.# ##... #.# ###....###0h"o#.#..##.####.....#F..#... #...@#......... ###.###0hm"{.............#..._...#.....>.... ##.#.0h"### ###............ #.####.#...##...0h+<10h.;_0h/0h  The helpless cane toad fails to defend itself.  You stick the cane toad like a pincushion!!!!!0h y.._0hD 572.5 (0.70h 0h M _You kill the cane toad!0hJ0h0h&X0h)0h*0hA+0h,0h,.0h.0h/0h10h20hi30h40h'60h70hk80h90hv:0h<0h<0ht=0h@0hZA0hA0hIB0hC0hE0hE0hF0h,H0hiI0hI0hJ0hK0h"M0hM0hNN0heP0hQ0hoR0hR0h(T0hlU0hV0hV0hW0h^Y0hZ0hZ0h[0h^0h^0h!_0hf`0h1b,0h{d0hFl0hvn0ho0ho0h~r0hu,0h[v0hx0hz,0h|0h~0hM0h׀0h0hǃ0h0h20h0h0h0h60h0h0h0h0h0h’0h0h50h0hȗ0h,0h̚0h0h0h}0h0hΡ0h>0hǣ0hb0h0h,0hҧ0hH0h,0h?0h0h0hs0h0h0h0hU0h,0h}0hڶ0h30h0h0h0hi0hܼ0h.0h0h0hH0h0h0h0h0h0h>0h0h=0hV0h0h 0h0h0hs0h0h0h,0h0h}0h0ht0hK0h0hs0h0h0h%0h0h;0h0hG0h0h0h0hS0h0hP0h0h0h,0h0h0h0hn0h0h0h0h0h0h0h,0h0h 0h0h0h,0h0hW0h,0h0h0h!,0h"0h$0h',0hm(0h*0h-,0hr.0h00h2,0hu60hM70h`90h90h';0h=0h8@,0hB0h#D0h^F,0hG0hlJ0hL0hM0hoN0h$R0hUT,0hX,0hG]B0h]0hbB0hd0hf0hg0h+h0hZj0hbl0hl0hm0hs............#...........P#..##... #..._...#...#.#######..#######. 0hPtA....>.......### #### ##.P #.......#....# ##..# .............# ##### #####..#. ...........#####.#P##.##..#.##..# ...#.#.....####.................# 0ht............##.#.###P.###.#P...## ..........###.##@# #.# ####...## ...............#.## ... #.#.#.P# .....P....#........###.####.....# 0ht.....P#....#(....~.......##.#^.## ....^......#..~~~............#÷## #............~≈~≈~~..⌠...≈~~....# 0h;u.....##).#..~#~#≈≈~....~≈≈≈~...## .....###.#.~~≈.#≈≈≈...≈≈~≈~~~÷÷## #....##P...~≈#~~≈≈####~≈≈≈≈~.....0hbz1736.5 (64.0)0hz,7.5 (650hn7_0h, _L - a ring of wizardry0hV0h0hc0h0h*B0hX0h0hl,0h0h0h}0h0h0h:0h,0h0h!0h,0h0h0h0h0h0hz 0h 0h 0h/ 0h0h0h:0h0h0hm,0h0h=0hz,0h 0h10h>4,0hm50h5;0h<,0h=0h7A0h_C,0hE0hI0hQK0hK0h~L0hO0hwQ0hQ0hR0hV0hW0hW0hX0h7\0h]0h^,0ha0hWc0hc0h~d0hwg0h)i0hzi0hcj0hm0h p0h0hP,0h/0hT0h܌,0h0h0h5,0h0hg0h$0hX0h0h0hx0hC0h0h0hL0h0hH0h0h0h40h0hl,0h0h80h0hv0h0h 0h 0h 0h 0h0h/0h0h90h0h%0h0h8!0h!0h"0h#0h %0h|%0h-&0h,(0h(,0h?)0h*0h,0h,0h,0h.0h/0h$00h00h`30h40h50hU50h60hn8,0h90h;R  There is a stone staircase leading down here.0h*=0h= _0hT>0h?0h"A0h~A0hB0hC0hD0h$E0hIn0hxK0hL0hL0hJM0hO0hQ0h*R0hR0hT0hV0h W0hW0hZ0h>\0h\0hZ]0h_0h`0h`0ha0h/c0hd0h$e0he0h6h0hi0hi0hj0h*l0hm0hm0hn0ho0hq0hq0hjr0hs0hu0hu0hv0hx0hWy0hy0hKz0h{0h}0hN~0h~0h0h`0h0hz0h ?  You see here a +0 war axe.0hD0h̑ _0hm0h0h0ho0h60hH0h80h0hq0h՟0hG0h0hl0h0hd,0h0h0h0h0h0hf  You see here a bullfrog skeleton.0h60h _0h0h׵0hҷ0h40hH0h0h0h0hݽ0h~0h0hW0h0hh0h0h+0h0h 0h0h0hA0h0h0hW0h0hP0h0h0hB0h0h0hi0h0h0h0ha0h0hk0h0hU0h0h0h0hi0h0h0hV0h0h0h0hZ,0h0h0h0h+0h0h0h0hn0h0h0h30h0h 0h10hX0h0hM0hl0hIB0h0h0ho0h0h0h?0h0h0h0h0h{0h0h0h0h^0h0hV0hn 0hi ,0h i  You see here a dream sheep skeleton.0h0hp _0h0h%  0hDYou see here a dream sheep skeleton.0h0hi _0h0h%i  You see here a dream sheep skeleton.0h0h _0hr0hp0h 0h"!0h!0h#0h$0h>%0h%0hK'0h(0h(0hO)0hK+0h,0h-0h}-0h/0h10hq10h20hd40h"60hu60hR70h90hX;0h;0h<0h>0h&@0h~@0hA0h Gy#.##....# ##..#P.## ##P. #0hdG###....# ###..###># ####P. ##..#.#.######........###....... P..#.###)#.##...####...>........ ..#.###........P.###.###.###P.. .#.###.#.#..#.....##.....#####... 0hGq....#P...##.##....##.##..##P...#. ..##..............♣♣.###.#....... .####...........@♣♣♣♣.#....P<....847.5 (110.0) 0hH...##...P#.>#...♣♣♣♣♣####..P..## .#.###.###.÷.#...♣..♣ ♣#....### ............##...♣.÷♣♣♣..P.## ###.).##...##..♣♣♣♣÷♣♣♣P...# # #0huHN# ##.########...♣♣.♣♣♣♣.P.####P  ### #...♣..♣♣............ #...♣♣♣♣♣...#..#### ##...♣♣...###### #0hH0h|M0h(O 0hOF_Key pressed, stopping explore.0hhJ0hai0h6k0hk% _0hn,0h p0hip0hIq0h"s0ht0ht0hu0hTw0hx0h(y0hy0h{0h}0h}0h~0hQ0h40h0h0h)0hņ0h0hۇ0h0h0h0h0h@0h|0h0h0h0h30h0h 0h0h0hB0hN0hǢ0hۤ0h/0ha0h0h0h0ha0h0h0ho0hx0hԽ0h׿,0h?0h0h 0h|0h0h"0h\0h0h0hX0hK,0h0h0h,0h0h0h>0h0h0hC0h0h 0h0h0hJ0h0h0h0h^0h0h0h0h0h0h0h0h0h] 0h= 0h 0h 0h 0h 0he 0h 0hn 0hY 0h 0h ,0h+ 0h 0hW ,0h 0hX >  You see here a +0 orcbow.0h 0h _0h 0h 0h" 0h{# 0h# 0hR& 0hz( ,0hx) 0h+ 0h- 0h- 0h. 0h0 0h02 0h2 0h3 0h6 0h8 0h8 0h9 0h< 0h= 0h4> 0h> 0h@ 0h4B 0hB 0hB 0hD 0hF 0hzF 0hF 0hH 0hJ 0hJ 0hK 0hM 0hO 0h;P 0hEQ 0hS 0hJU 0hU 0hV 0hX 0hoZ 0hZ 0h[ 0h] 0h&_ 0ha ,0h.b 0hc 0hd 0hd 0hdf 0h h 0hnh 0h i 0hwj 0hDl ,0h-m 0hn 0hCp ,0hBq 0hr 0ht ,0hgu 0hv 0hpx 0hx 0hTy 0hz 0h| 0h| 0h} 0h 0h̀ 0h1 0h 0h. 0hÄ 0h' 0h 0h 0h} 0h 0he 0h{ 0h 0h 0h\ 0hz   #.......#.<  ###....##....÷  #...÷.#.##....#  #...##..P##...#  #...#P..PP##.#  ##.#...P♣♣P#. 0h  #...#...♣.#..#..  ##....#..P#...##  #@##..##.##...P#901.5 (54.0)  ####...##.........  ###......#..#..  ##...#####..#  #.#### ##.  ### #.. # ##. ###.0hi 0h9 E _Done exploring.0h 0h 0hx 0h# .....#..0.0)......#.....0h' 0hY( 0h* E _Done exploring.0hd0heWhere to? (Tab - Lair:4, ? - help) D - DungeonT - Temple0hrf{ L - Lair  S - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines 0hw0h0hB #.......#.<.... neoul the Unseen 0h###....##....÷... Poltergeist of Dithmenos ****** 0h0hH#...÷.#.##....#.. Health: 90/90 ======================== 0h#...##..P##...#.. Magic: 25/25 ======================== 0h#...#P..PP##.#... AC: 90h0^Str: 4  0h~##.#...P♣♣P#.#... EV: 220hAInt: 18 0hJ#...#...♣.#..#... SH: 5Dex: 310h ##....#..P#...##.. XL: 14 Next: 17% Place: Lair:4 #@##..##.##...P#.. Noise: ---------  Time: 16901.5 (0.0) 0h####...##......... p) +1 rapier ###......#..#.. Throw: 2 throwing nets0hl ##...#####..# Fly  #.#### ##.# 0h####..  #..  ##.  ###.0h   _You see here a dream sheep skeleton. _You see here a dream sheep skeleton. _Key pressed, stopping explore. 0hZ_You see here a +0 orcbow. _Done exploring. _Done exploring.0h0h0h50h0h% _0hMX0h0h0h8,0hZ0h0h00h0h0hV0h0h0h0h0hl0h0hn0h0hw 0h! 0h 0h 0h0h:0h0hT0h0hF0h40h0h0h<0hT0hB 0h !,0ho"0h%0h&0hd'0hn(0h*0hV-0h-0h.0hf10h$4,0h50h70h:0h:0h\<0h(>0h6@0h@0hcA0hB0hD0h6E0hE0hG0hJ,0hyK0hCM0h|O0hO0hS0hZU0h!W0h}W0huX0hY0h[0h\0h\0h^0h_0h`0h`0h!b0hc,0hhn0hj%  0h_k5There is a stone staircase leading down here.0hk0hkm0hm% _0hn0hy 50hF 0hh 0h 0h^ 0h % 0hD E_You fly downwards.  There is a stone staircase leading up here.0hH 0h p   ..P........#..   ....Y........ .   0h/ .....Y...... .P   ..Y........ ...   .......... ....   ........Y#.....   ...............   0h Z#....@.......  27.2 (25.7) ...............   ...............   0h. ...#.?##...#.##.   # ### ####. #   ##    YYYY 4 yaks (asleep) 0hϛ      0hI 0hx 0hf d _There are monsters nearby!0h&.....Y.......P..#..Y....0h#E...Y........PY........Y#...#....<..............#.?##...#.##.# ### ####.##Y 5 yaks (asleep)##0h0h,8.2 (1.0) _A yak comes into view.0h |  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!!0h H.. 40h8 389 (0.70h 0h G _You kill the yak!0hOP...#...  ......Y....... P.#... .. ....Y..P Y..... ......... ..#.....0hnQ| ....... #....<. .. .................#.?##...#.##. ###### ####.#### 0hX0huY-9.9 (1.00hf]0h_0h]$P.P.#..P...#.... .....Y....P..#Y.....YPY.........#.............#....<...............#.?##...#.##.###### ####.####0hf0hjg'300hv0hvi♣....#.... P.P.#.P...#.... .....Y....P..#Y.0h....YPY.....#.........#....<.......................#.?##...#.##.###### ####.##0h֛0hܜ&10h0h0h&4 |  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!!0h'@ I† 30hVD 592.6 (0.70hKJ 0hYM  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!! _You kill the yak!  The helpless yak fails to defend itself.  0hM lYou perforate the yak like a sieve!!!!! _You kill the yak!0h{R .♣♣... ..... .♣....#.... ...P.P.#....#....P...#......Y.......P.#...Y...PY............#...................0hrS ..#....<..................... ...#.?##...#.##.0h[ 0h!] 0he .YY.YY1 wandering, 1 asleep)0hsf 6==3.6 (1.00hFl 0hp p _You kill the yak!  The helpless yak fails to defend itself. 0hq You perforate the yak like a sieve!!!!! _You kill the yak! _The yak bellows! _You see here a yak corpse.0hA0h ...♣♣... ..... ♣....#.... .P.P.#....#.P...#.... ..........0h?P..YY....#....†P0hlY.....#.........0hvYYY#....<.....................0ht0h'0ht"fY.YY0h#Z87---40h(0hh,( _The yak gores you.0hT   0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hk*   neoul the Unseen .... ......  Poltergeist of Dithmenos ****** 0h- ..♣♣... .....  Health: 87/90 =======================- ..♣....#.... ...  Magic: 22/25 =====================--- ..P.P.#....#....  AC: 9Str: 4  ....***P***#....  EV: 22Int: 18 ....****Y**......  SH: 5Dex: 31 ....P***Y**..#...  XL: 14 Next: 19% Place: Lair:5 ....***@***......  Noise: ---------  Time: 16934.6 (0.0) ....*******.....P  p) +1 rapier ....Y******......  Throw: 2 throwing nets ....*******......  Fly  ...........#.....  .................  YYY 0hu.  3 yaks (1 wandering, 1 asleep) ....#....<.......  .................  ................. _You see here a yak corpse. _The yak gores you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h neoul the Unseen.... ......Poltergeist of Dithmenos ******..♣♣... .....Health: 87/90 =======================-0h1..♣....#.... ...Magic: 22/25 =====================---..P.P.#....#....AC: 9Str: 4 ....########....EV: 22Int: 18....#######......SH: 50h-Dex: 31....#######..#...XL: 14 Next: 19% Place: Lair:5....###@###......0hNoise: ---------  Time: 16934.6 (0.0)....#######.....Pp) +1 rapier....#######......Throw: 2 throwing nets0h....#######......Fly ...........#......................0h2YYY 3 yaks (2 wandering)....#....<......................................... 0hN_You see here a yak corpse. _The yak gores you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hMDazzling Flash  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The yak is dazzled. x20h0hS0h ...P........Y.P..Y......@....Y.†..........0hK.......1, 2 blind, 2 unab…)0h[15 ==5.6 (10h0h-& _The yak bellows!0h;0h<0hE0h~JF _Unknown command.0hr  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  neoul the Unseen 0hO.... ......  Poltergeist of Dithmenos ****** ..♣♣... .....  Health: 87/90 =======================- ..♣....#.... ...  Magic: 19/25 ==================------ 0h..P.P.#....#....  AC: 15  Str: 4  ....***P***#....  EV: 22Int: 18 0hU....*****Y*......  SH: 5Dex: 31 0h....P**Y***..#...  XL: 14 Next: 19% Place: Lair:5 ....***@***......  Noise: ==-------  Time: 16935.6 (0.0) 0h[D....*Y*****.....P  p) +1 rapier ....*******......  Throw: 2 throwing nets 0h....*******......  Fly  ...........#.....  0hB.................  YYY 3 yaks (1 wandering, 2 blind, 2 unab…) ....#....<.......  ................. 0hP ................. _The yak bellows! 0h_Unknown command.Casting: Dazzling Flash (safe; 1% risk of failure)  0h@ Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h0hneoul the Unseen.... ......Poltergeist of Dithmenos ******0h]..♣♣... .....Health: 87/90 =======================-..♣....#.... ...Magic: 19/25 ==================------..P.P.#....#....AC: 15  Str: 4 ....########....0hEV: 22Int: 18....#######......SH: 5Dex: 31....#######..#...XL: 14 Next: 19% Place: Lair:5....###@###......0hNoise: ==-------  Time: 16935.6 (0.0)....#######.....Pp) +1 rapier....#######......Throw: 2 throwing nets0hf....#######......Fly ...........#......................YYY 3 yaks (1 wandering, 2 blind, 2 unab…)....#....<......................................... _The yak bellows! _Unknown command.0hrCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h` @..P........Y.P..Y......@....Y.†.................Yblind, unable t@   shadow _Unknown command.  Confirm with . or Enter, or press ? or * to list all spells.0h%Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. x30h **P###*######1 distra  Your shadow casts a spell at the yak.0h0h;d  The flickering shadows explode! The shadowball engulfs the yak!0h0hh ..P.......Y..Y.0h Iblind, 1 distracted, unable  The yak bellows!0hG66.6 (10h0h.I _The yak misses you.0hZ  You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!0hf0hst .†@ 2 yaks (blind, unable to see you, 1 a  You kill the yak!0h?yO8-7.4 (0.80h~0hՁt _Your shadow hits the yak with a rapier. The yak misses you. x20h{  You catch the helpless yak completely off-guard!  You spit the yak like a pig!!!0hl†   yak (blind, unable to see you)0hf_20--8.1 (0.70hw0h7G _You kill the yak!0h#S   You catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!!0h[ .†@   shadow0hsa @-80hh 0hm  0hm 9_You kill the yak!0h7. 0h. 0h03 0hD7 H _No target in view!0hӓ40h0hH _No target in view!0h60h0h0h0hŐx20= _0h0hԮ0h;890h+0h\ _Your shadow fades away.0hi0h0h0h :50h0h0hY[90==0hA0hRO _HP restored.0h0hb0hS1=0h0h0h0h\0h90h:=0h0hH,0h0h70h:=0h0h0h2=.FF   skyshark (wandering)0h049.8 (11.0)0hMS.F0h-50.8 (120h=0hC[ _A skyshark comes into view.0hI .... ......  0he..♣♣... .....  ..♣....#.... ...  ..P.P.#....#....  .......P...#....  .................  ....P..††....#...  ......†@......... 0h .......†........P  .................  .F...............  0h...........#.....  .................  ....#....<.......  .................   0h|  .... ......  ..♣♣... .....  0h} u..♣....#.... ...  ..P.P.#....#....  .......P...#....  .................  ....P..††....#...  ......†@.........  .......†........P  .................  .F...............  ...........#...0h} & .................  ....#....<..... .............. 0h 40h 0h _ _A skyshark is nearby!0hlQ  .... ......  ..♣♣... .....  ..♣....#.... ...  0hFR ..P.P.#....#....  .......P...#....  .................  ....P..††....#...  ......†@.........  .......†........P  .................  .F...............  ...........#.....  .................  0hR t....#....<.......  .................   0h$  .... ......  ..♣♣... .....  ..♣....#.... ...  0hR ..P.P.#....#....  .......P...#....  .................  ....P..††....#...  ......†@.........  .......†........P  .................  .F...............  ...........#... .................  ....#....<..... ..............0h(  0h 0h 0h 0h% _ _A skyshark is nearby!0h" .... .........♣♣... ..♣....#.... ....P.P0h #..........P...#...............0hE ^P..††....#...0h ...†...........@†P.0h1 1..F0h ...0h H..#...........0hk H...#....<.......0h 2..............0h? ....0h o ...#.?##...#.##.0h$# 0h+ ".0h , 2F0h, 81.0) _0h83 0h5 0hm:X...♣♣... ♣...♣....#.... ...P...P.P.#....#..........P...#...............P..††....#......†............†P.0h;#...F..#.....#..........P.....#....<...............0ht;###...#.?##...#.##. ###### ####.##0h?0hgQ0hXF.F0hY&20h_0hb0hNE ...♣♣... ......♣...♣....#.... ....P...P.P.#....#.....P...#......P..††....#....†..†.P0h8O!#....F..#...#.....#..P.....#....<...............#...#.?##...#.##.  ###### ####.##0hS0hBZH.F0h,[B=30h%a0hc0hc  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ht ...♣♣... .....  neoul the Unseen[40m 0hu.♣...♣....#.... ...  Poltergeist of Dithmenos ****** .P...P.P.#....#....  Health: 90/90 ======================== ..........P...#....  Magic: 20/25 ===================----- ....................  AC: 15  Str: 4  .......P..††....#...  EV: 22Int: 18 0hu.........†..........  SH: 5Dex: 31 ..........†........P  XL: 14 Next: 20% Place: Lair:5 #.....F@............  Noise: ---------  Time: 16953.8 (0.0) ....................  p) +1 rapier #.............#.....  Throw: 2 throwing nets 0hv##..................  Fly  .P.....#....<.......  ....................  F   skyshark ....................  ####...#.?##...#.##.  ###### ####.## _A skyshark is nearby!0hQwCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (chance to affect: 47%)0hCn...♣♣... .....0hneoul the Unseen.♣...♣....#.... ...Poltergeist of Dithmenos ******.P...P.P.#....#....Health: 90/90 ========================0h..........P...#....Magic: 20/25 ===================-----....................AC: 15  Str: 4 .......P..††....#...EV: 22Int: 180h.........†..........SH: 5Dex: 31..........†........PXL: 14 Next: 20% Place: Lair:5#.....*@............0hbyNoise: ---------  Time: 16953.8 (0.0)....................p) +1 rapier#.............#.....Throw: 2 throwing nets##..................Fly .P.....#....<...........................0hF   skyshark....................####...#.?##...#.##.###### ####.## _A skyshark is nearby!0h%Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (chance to affect: 47%)0hW2 0h[k *F 0hPl ^ Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a skyshark (chance to affect: 47%)  The skyshark resists with some effort. You block the skyshark's attack.0hm 384--0hm H4=4.8 (10hQt 0h[x k _The skyshark misses you. The skyshark tail-slaps you.0h  0h˓Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ...♣♣... .....  neoul the Unseen 0h.♣...♣....#.... ...  Poltergeist of Dithmenos ****** .P...P.P.#....#....  Health: 84/90 ======================-- ..........P...#....  Magic: 18/25 =================------- ....................  AC: 14  Str: 4  0hF.......P..††....#...  EV: 22Int: 18 .........†..........  SH: 5Dex: 31 ..........†........P  XL: 14 Next: 20% Place: Lair:5 0ha#.....F@............  Noise: =--------  Time: 16954.8 (0.0) ....................  p) +1 rapier #.............#.....  Throw: 2 throwing nets 0h##..................  Fly  .P.....#....<.......  ....................  F   skyshark ....................  0h####...#.?##...#.##.  ###### ####.## _The skyshark misses you. The skyshark tail-slaps you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hQConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (chance to affect: 47%)0h*...♣♣... .....neoul the Unseen0h.♣...♣....#.... ...Poltergeist of Dithmenos ******.P...P.P.#....#....Health: 84/90 ======================--..........P...#....Magic: 18/25 =================-------....................0hAC: 14  Str: 4 .......P..††....#...EV: 22Int: 18.........†..........0h]}SH: 5Dex: 31..........†........PXL: 14 Next: 20% Place: Lair:5#.....*@............0hTNoise: =--------  Time: 16954.8 (0.0)....................p) +1 rapier#.............#.....0hThrow: 2 throwing nets##..................Fly .P.....#....<...........................F   skyshark....................0h####...#.?##...#.##.###### ####.## _The skyshark misses you. The skyshark tail-slaps you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h6Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (chance to affect: 47%)0hUF(asleep)0huU:F0hV_9=50hDW,-5.8 (10h%`0hSc  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)0hconfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a skyshark (chance to affect: 47%) _The skyshark looks drowsy...0h  The helpless skyshark fails to defend itself.  You skewer the skyshark like a kebab!!!!!0hC.0hLy=3-6.5 (0.70h0hL _You kill the skyshark!0hx0hf0h]0h60hN50hQ,0hg0h0h0h0h0h860hA0h0hv0hp20=40h0h,0h0h0h3>7=0h=0hg,0hX0h0h B=30h$0h0hx8=1=0h0h&0h:20h0h0hJ0h0h0h- 890hu%0h{)P=0h+0h}20h3Z2=0h40h:0h,;(90=0h;310h=0hD0h\E:00h,G0hmM0hM0hO0h]V0h W:=0hZ0h_:=0h`0hc0h-g0hgI23=0hi0hTn0hn0hp0h$v0hv0hz0ho~0h~0hՀ0hц0hM= 9 0h)0hOs _You feel your existence waver again.0hH4=0h0h0h0h0ht0hޞ0hϠ0hݦ0hC0hߨ0h0ha:=0h0hS0hH5=0h30h4 _Magic restored.0h40h`0h/0h 0hp0h0h0hA0h0h0h0h0hv:=0hj0h0ha0h0h0h0h0h0h0h0h,0hg0h0hL,0hI _n - 9 scrolls of identify (gained 1)0h{40h%0h0h,0h0h0hp,0h%0hQ0h,0h0h0h0h,0h0h#,0h$0hk&0h*,0hq+0h1-0h30h30hL40h50h[:0h:0hN;0h{<0hA0hdA0hA0hC0hhH0hH0h!I0h K0h!O0hO0h4P0h=Q0hU,0hV0hwX0h\,0hI]0h^0h)c0hc0h3d0hVe0hi,0hj0h l0h}o0hp0hp0hq0hox0hx0hky0h{0h {... ......  0hm... .....#P...Y..#  ...#.... ....#...#  P.#....#.#  ...P...#.  ..........##  0hۀP..††....#.#  ..†..........#....#  ...†........P...@.#  ..........##  ...........#  0h;i.......#.........#  .................#  #....<....##   Y   yak (asleep) ............#  0hЁP.................##  #..##...#.##...###  0hz 7013.5 (57.0)  A yak comes into view.0h/Y.YY0h,4.5 (580hv0hۓ& _The yak bellows!0h$zG   .....#P......# 0h{ ....#Y..# ........# ......... ........## ††....#........# †....#....# †........P...@.# .........## ..0h{........# .........# .........# ...<...........## ..........# ...............## 0h@|0.##...#.##...### 0hpC   .....#P......#  ....#Y..# ........# ......... ........## ††....#........# †....#....# †........P...@.# .........## .........# .........# .........# ...<...........## ..........# ...............## .##...#.##...###  _A yak is nearby!0hsY   .....#P......#  ....#Y..# ........# ......... ........## ††....#........# †....#....# †........P...@.# .........## ..........# .........# 0h u.........# ...<...........## ..........# ...............## .##...#.##...### 0h    .....#P......#  ....#Y..# ........# ......... ........## ††....#........# 0ho M†....#....# †........P...@.# .........## .........# .........# .........# 0h ...<...........## ..........# ...............## .##...#.##...### 0h 0h 0hO 0hb  0h L_A yak is nearby!0hЗ . ..........Y... ♣... .....#P......# ....#...#Y..# P.#....#0h{ ## P...#.. ...........# P..††....#........# .....#.@..# ....†P.....# ...## ........# 0h ......#..# ........# Y 2 yaks (1 wandering)#....<...## .................# 0hV =..................## 0h 0h 0h 0h[ Y..Y.YY 3 yaks (2 wandering)0hʩ 15.5 (1.0)0h 0h Y _A yak comes into view. x20h} .#..%....# ....Y..... ♣... .....#P...Y...#.........#...# P.#.Y..##P...#.0hg..........#P..††....#....†..#†.P......#.# 2 yaks (1...... #....<#.0hm 0hS 0hX 0h0h3%.YY..YYY   elephant (trample, wandering)YYY 3 yaks (2 wandering)0h&60h0h\ _An elephant comes into view.0hI2 ...##.... .#..%....# 0h3.... ♣... .....#P..Y...#.........#...# P.#...#P...#.Y..........Y.0h3## .P..††....#....†...#†........P......0h@4#....#.. .......... #....<#0h2:0h~;0h<>0hI`%Y..Y.0h%JXYYY 3 yaks (2 wandering)0hJ0hPKJ89-70hT0hW( _The yak gores you.0h  0hVCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  neoul the Unseen ...##.... Poltergeist of Dithmenos ****** .#..%....# Health: 89/90 =======================- .... ........Y..... Magic: 22/25 =====================--- ♣... .....#P...Y..# AC: 9Str: 4 ....#........*#***# EV: 22Int: 18 .P.#....#....*****##  SH: 5Dex: 31 ....P...#....***Y**#  XL: 14 Next: 23% Place: Lair:5 .............***@*##  Noise: ---------  Time: 17017.5 (0.0) .P..††....#..******#  p) +1 rapier ...†.........*#****# <<9;49m Throw: 2 throwing nets ....†........P*****#  Fly ..................## ..................# YYY 3 yaks (2 wandering) ........#.........# ..................# .#....<...........## _An elephant comes into view. _The yak gores you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hb ;  neoul the Unseen...##....   Poltergeist of Dithmenos ******0hb .#..%....#   Health: 89/90 =======================- .... ........Y.....   Magic: 22/25 =====================--- ♣... .....#P...Y..#   AC: 9Str: 4 ....#........######   EV: 22Int: 18 .P.#....#....#######   SH: 5Dex: 31 0hc ....P...#....#######   XL: 14 Next: 23% Place: Lair:5 .............###@###   Noise: ---------  Time: 17017.5 (0.0) .P..††....#..#######   p) +1 rapier ...†.........#######   Throw: 2 throwing nets ....†........P######   Fly ..................##  ..................#   YYY 3 yaks (2 wandering) 0hd ........#.........#  ..................#  .#....<...........##  _An elephant comes into view. _The yak gores you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hRe Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h: a  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  0h; You feel bolstered by spreading misfortune.  The yak is dazzled.  The yak bellows! x2; You hear a bellow!0hE .Y..#Y..........Y.....@.0hE .......#.........YYY1 blind, 1 unable to see you)0hSF M14 ==0hF 8.5 (10hL 8%0hO P _The yak barely misses you.0h &  0h ]You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!0h 0hq 0h 0h J Y%0ho ..YYYwandering)  You kill the yak!0h 6--9.2 (0.70h¯ 0hz  0h# H_A yak comes into view.0h#. .... ...##..Y.# 0h".#..%....#. .......... ♣... .....#P..Y....#.........#Y..# P.#....#P...#.#..........#0hP..††....#....†..#†.P......0h1#.....#....... 0h0h0h0hh.%...YY#P...YY   elephant (trample, wandering)YYY 3 yaks (1 wandering)0hb90=--20.2 (1.00hB 8%0h \ _An elephant comes into view.0hG  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  neoul the Unseen .#. .....0hu Poltergeist of Dithmenos ****** ...##....#  Health: 90/90 ======================== .#..%...Y#.  Magic: 19/25 ==================------ .... .............. AC: 14  Str: 4 ♣... ....Y#P..*Y**# EV: 22Int: 18 ....#........*#Y**# SH: 50hDex: 31 .P.#....#....*****##  XL: 14 Next: 23% Place: Lair:5 ....P...#....***@**#  Noise: ---------  Time: 17020.2 (0.0) .............*****##  p) +1 rapier 0h\{.P..††....#..******#  Throw: 2 throwing nets ...†.........*#****#  Fly ....†........P.....# ..................##  Y   elephant (trample, wandering) ..................#0h> YYY 3 yaks (1 wandering) ........#.........# ..................# _A yak comes into view. _An elephant comes into view.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h   neoul the Unseen0hĝ.#. .....   Poltergeist of Dithmenos ******...##....#   Health: 90/90 ========================.#..%...Y#.   Magic: 19/25 ==================------ 0h];.... ..............   AC: 14  Str: 4 0hb♣... ....Y#P..#####   EV: 22Int: 18 ....#........######   SH: 5Dex: 31 0hO!.P.#....#....#######   XL: 14 Next: 23% Place: Lair:5 0h....P...#....###@###   Noise: ---------  Time: 17020.2 (0.0) .............#######   p) +1 rapier 0hq.P..††....#..#######   Throw: 2 throwing nets ...†.........#######   Fly 0h٠....†........P.....#  ..................##   Y   elephant (trample, wandering) 0hA..................#   YYY 3 yaks (1 wandering) ........#.........#  ..................#  0hu>_A yak comes into view. _An elephant comes into view.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hԒ %.Y...#Y...@...0h ...@..............#...., 1 ally target)@   shadow0h4 8*0h] V %*0hW slow, 1 ally …)_An elephant comes into view.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYour shadow points at the yak and mumbles some strange words.0h? 0hfB A*20h1 j%Yslow, 1 ally target)0h, C  The yak seems to slow down. x30h %...Y.#P...YY...#YY)0h P7==1.2 (10hr 0hW C _The elephant trumpets! You hear a trumpeting!0h( ..# P....#..#. ..... ...##....## .#..%...Y#. ........... ♣... .....#P......#.....Y...#Y..# P.#.@.@.##P...#0hI .............#P..††....#........#†..#†P...........##.#0h 0h 0h 0h8 }%....Y..Y..#YY0h1 /--20h 8%0hm ; _The yak gores you but does no damage.0h 0h$ @Y.Y1 distracted, slow, 1 ally t…)0h% s20=--3.0 (0.80hO- 8%0h1  _You hit the yak but do no damage. Your shadow hits the yak with a rapier!0h]  You barely miss the yak.0hA0hH .Y0h...#YYYslow, 1 ally target)  The yak is moderately wounded.0h.=80hI0h 0hLw_The yak misses you. The yak closely misses you.0he  You puncture the yak!  The yak is heavily wounded.0hSH  The yak is no longer moving slowly.0h0h 0h76SY.0h`Y.YY 2 elephants (trample)2 slow, 1 ally target)S   water moccasin@   shadow0h=0hK(4.60h`0h 0h[_A water moccasin comes into view.0h:  You puncture the yak!  The yak is severely wounded.0hT<0h=0h"I .S.Y...Y  The yak is no longer moving slowly. x2; You block the yak's attack.0hJu78----=5.3 (0.70hQ8%0h1T( _The yak gores you!0h  0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hp  neoul the Unseen ..# P....#  Poltergeist of Dithmenos ****** ..#. ..... Health: 78/90 ====================---- 0hq....##....##  Magic: 17/25 ================-------- .#..%....#.  AC: 17  Str: 4 .... .......S****** EV: 22Int: 18 ♣... .....#P.*@***# SH: 5Dex: 31 ....#.....Y..*#YYY# XL: 14 Next: 23% Place: Lair:5 .P.#....#....*Y*@*##  Noise: ==-------  Time: 17025.3 (0.0) ....P...#....******#  p) +1 rapier 0hr.............*****##  Throw: 2 throwing nets .P..††....#..******#  Fly ...†..........#....# ....†........P.....#  YY 2 elephants (trample) ..................##  YYY 3 yaks (1 ally target) ..................# S   water moccasin ........#.........# @   shadowThe yak is no longer moving slowly. x2; You block the yak's attack. _The yak gores you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h| \  neoul the Unseen..# P....#   Poltergeist of Dithmenos ******0h } ..#. .....   Health: 78/90 ====================----....##....##   Magic: 17/25 ================--------.#..%....#.   AC: 17  Str: 4 .... .......S######   EV: 22Int: 18 ♣... .....#P.######   SH: 5Dex: 31 ....#.....Y..######   XL: 14 Next: 23% Place: Lair:5 0h~ .P.#....#....###@###   Noise: ==-------  Time: 17025.3 (0.0) ....P...#....#######   p) +1 rapier .............#######   Throw: 2 throwing nets .P..††....#..#######   Fly ...†..........#....#  ....†........P.....#   YY 2 elephants (trample) ..................##   YYY 3 yaks (1 ally target) 0h~ ..................#   S   water moccasin ........#.........#   @   shadowThe yak is no longer moving slowly. x2; You block the yak's attack. _The yak gores you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hM  _The yak gores you!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is dazzled. The yak is dazzled.0hCO 0hKP 0hX f .S......@....Y..#YYY..Y@..................Y, 1 blind, 1 unab…)Y0hY blind, 1 unable to see you…)The yak gores you but does no damage. The yak completely misses you.0hSZ 9=9-6.3 (10h_ 0hNb 1 _You block the yak's attack.0h 0h؍  Ability - do what?CostFailure  f - Cacophony4 MP, Noise0h1 0%  Invocations -X - Renounce ReligionNone0%  a - Shadowslip4 MP, 5 HP, Piety-, Instant 1%  b - Aphotic Marionette5 MP, Piety-8% c - Primordial Nightfall8 MP, Piety----41% [?] toggle between ability selection and description.0h 0h 0h   neoul the Unseen..# P....#   Poltergeist of Dithmenos ******..#. .....   Health: 79/90 =====================---0h r....##....##   Magic: 17/25 ================--------.#..%....#.   AC: 19  Str: 4 .... ........S.....   EV: 22Int: 18 ♣... .....#P..@...#   SH: 5Dex: 31 ....#......Y..#YYY#   XL: 14 Next: 23% Place: Lair:5 .P.#....#......Y@.##   Noise: =--------  Time: 17026.3 (0.0) ....P...#..........#   p) +1 rapier 0hk ..................##   Throw: 2 throwing nets .P..††....#........#   Fly ...†..........#....#  ....†........P.....#   YY 2 elephants (trample, 1 blind, 1 unab…)..................##   YYY 3 yaks (1 blind, 1 unable to see you…)..................#   S   water moccasin ........#.........#   @   shadowConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is dazzled. The yak is dazzled.  The yak gores you but does no damage. The yak completely misses you. _You block the yak's attack.0h   neoul the Unseen..# P....#   Poltergeist of Dithmenos ******..#. .....   Health: 79/90 =====================---....##....##   Magic: 17/25 ================--------.#..%....#.   AC: 19  Str: 4 .... ........S.....   EV: 22Int: 18 ♣... .....#P..@...#   SH: 5Dex: 31 ....#......Y..#YYY#   XL: 14 Next: 23% Place: 0h Lair:5 .P.#....#......Y@.##   Noise: =--------  Time: 17026.3 (0.0) ....P...#..........#   p) +1 rapier ..................##   Throw: 2 throwing nets .P..††....#........#   Fly ...†..........#....#  ....†........P.....#   YY 2 elephants (trample, 1 blind, 1 unab…)..................##   YYY 3 yaks (1 blind, 1 unable to see you…)..................#   S   water moccasin ........#.........#   @   shadowPress: ? - help, Dir - 0hq look around, f - activateThe elephant is dazzled. The yak is dazzled.  The yak gores you but does no damage. The yak completely misses you. _You block the yak's attack.  Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h[  neoul the Unseen.. . ...##   Poltergeist of Dithmenos ******... . ....#   Health: 79/90 =====================---....#. P....#   Magic: 17/25 ================--------....#. .....#   AC: 19  Str: 4 . ....##....##   EV: 22Int: 18...#..%....#.#   SH: 5Dex: 31.... ........S.....#   XL: 14 [30h3mNext: 23% Place: Lair:5 .♣♣... .....#P..@...#   Noise: =--------  Time: 17026.3 (0.0) .♣....#...Y..Y..#YYY#   p) +1 rapier .P.P.#....#......Y@.##   Throw: 2 throwing nets ......P...#..........#   Fly ....................##  ...P..††....#........#   YYY 3 elephants (trample, 1 blind, distr…).....†..........#....#   YYY 3 yaks (1 blind, distracted, 1 unabl…)......†........P.....#   S  [0hf{37m water moccasin (distracted) ....................##   @   shadowActivating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  An elephant comes into view.The elephant turns its attention towards your shadow. x2  The water moccasin turns its attention towards your shadow.4--3----0hi0h?  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  An elephant comes into view.  The elephant turns its attention towards your shadow. x2water moccasin turns its attention towards your shadow. _The yak turns its attention towards your shadow. x30hV  You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!0ha %. 2 yaks (1 blind, distracted, 1 unable0hbz You kill the yak!The water moccasin bites you but does no damage.0hec------4-7.0 (0.70h{k8%0h0n0 _The yak gores your shadow!0h@  You hit the water moccasin.0h#&  0hzThe water moccasin is lightly wounded.  Your shadow barely misses the water moccasin.0h0ha0h0hS0h@Y.@YY......#Y..0h... 2 elephants (trample, 1 blind, distra, ally targ…) 0hd4=-70hp0hN _The water moccasin bites your shadow but does no damage.0h  You strike the helpless water moccasin from behind!  You perforate the water moccasin like a sieve!!!0h 0h? a  You kill the water moccasin!0h 0h %Y.Y.Y..@.Y 3 elephants (trample, 1 blind, 2 dis0h @   shadow0h L=58.40h% 0h(  0h<) l_The elephant completely misses you. You block the elephant's attack.0h  You catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!!0h0hV  You kill the yak!0h.%....Y@unaware, 1 b0he   yak (blind, distracted, unable to se0hhd5=9.10h0hB _Your shadow hits the elephant with a rapier!0h &  0hQ You strike the helpless elephant from behind!  You spit the elephant like a pig!!!  The elephant is almost dead.0h8  0h : The yak is no longer blind.0hd 0h 9 %0h .Y.YYY 4 elephants (trample, 1 blind, 2 didistracted)  0h: An elephant comes into view.The elephant completely misses your shadow.0h &80h 8%0h _The elephant misses your shadow. The yak misses your shadow.0h  You strike the helpless elephant from behind!  You stick the elephant like a pincushion!!!0h\  You kill the elephant!The elephant turns its attention back to you.0h 0h&  0h_The yak turns its attention back to you.  The elephant tramples you. You hold your ground!0hB..YY.@Y0hf.Y..#..YYY 3 elephants (trample)Y0h1w69--7=30.50h%0h!) 0h)8_The elephant trunk-slaps you but does no damage.0h   0hظ Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h : 0h v neoul the Unseen .. . ...##  Poltergeist of Dithmenos ****** ... . ....#  Health: 69/90 ==================------ ....#. P....#  Magic: 11/25 ==========-------------- 0h N....#. .....#  AC: 19  Str: 4  . ..**##***.##  EV: 22Int: 18 ...#*******#.#  SH: 5Dex: 31 0h|  .... ......**Y****.#  XL: 14 Next: 27% Place: Lair:5 .♣♣... .....#PY*@Y**#  Noise: =--------  Time: 17030.5 (0.0) .♣....#......Y**#***#  p) +1 rapier 0h .P.P.#....#..***.*@*##  Throw: 2 throwing nets ......P...#..***.***.#  Fly ....................## ...P..††....#........#  YYY 3 elephants (trample) .....†..........#....#  Y   yak 0h^ .......†........P.....#  @   shadow ....................## The elephant tramples you. You hold your ground! _The elephant trunk-slaps you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h p  neoul the Unseen.. . ...##   Poltergeist of Dithmenos ******0hg p... . ....#   Health: 69/90 ==================------....#. P....#   Magic: 11/25 ==========--------------0h ....#. .....#   AC: 19  Str: 4 . ..#######.##   EV: 22Int: 180he ...#########.#   SH: 5Dex: 310h I.... ......#######.#   XL: 14 Next: 27% Place: Lair:5 0hN .♣♣... .....####@####   Noise: =--------  Time: 17030.5 (0.0) .♣....#......########   p) +1 rapier 0h .P.P.#....#..###.#####   Throw: 2 throwing nets ......P...#..###.###.#   Fly ....................##  0hX ...P..††....#........#   YYY 3 elephants (trample) .....†..........#....#   Y   yak ......†........P.....#   @   shadow ....................##  The elephant tramples you. You hold your ground! _The elephant trunk-slaps you but does no damage.  0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h 0h 0h 0h϶ H..##.....%.......Y...PYY@Y.....#........@........Y, 1 blind, 1 una…)Y(blind, unable to see you)21=1.5 (10h& 0h> E _The elephant trunk-slaps you but does no damage.  0h Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The yak is dazzled. The elephant is dazzled. The yak closely misses you.0hF_~  You barely miss the yak. You block the elephant's attack.0hi Y.YYwandering, blind, unable to see …)0hj;The elephant misses you. x20hlZ70-2.2 (0.70hoq0htF _The elephant trunk-slaps you but does no damage.0hS %wandering, 1blind, unable to see you)0h# k2=-3.0 (0.80hF 8%0h z _You hit the elephant but do no damage. The yak misses you.0h{  0h)X  You hit the yak.  The yak is lightly wounded. 0h)6 .blind, 1 una  Your shadow fades away.The elephant completely misses you. x2; You block the elephant's attack.  The elephant misses you. x2; The elephant closely misses you. 0h 7+7 (0.7 0h; 0h>T _The yak completely misses you. 0h;B  You puncture the yak!  0h<The yak is moderately wounded.The elephant barely misses you. The elephant closely misses you. 0hsFV.Y  0hrG(4.4 0hS8% 0hVv _You block the elephant's attack. The elephant barely misses you. 0h V 5  You hit the yak. 0h#d i%Y.You block the e 0hd Ilephant's attack. The elephant barely misses you.hit the yak.  You block the elephant's attack. The elephant bar  The elephant misses you.  The elephant closely misses you. 0he Q15.2 (0.8 0hk  0hn F _The elephant trunk-slaps you but does no damage. 0hZ%&  0h6&<You hit the elephant.  The elephant is lightly wounded. 0h0<YY.Y 0h16) 0h2G=9 (0.7 0h; 0h~?6 _The elephant is no longer blind. 0hd  The elephant is lightly wounded.is no longer blind.  0h The elephant barely misses you. The elephant closely misses you.The elephant misses you. The elephant trunk-slaps you. 0hU%..Y 0hM686.6 0h 0h-  0h_The elephant completely misses you. The elephant misses you. 0h]  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0h]  neoul the Unseen .. . ...##  Poltergeist of Dithmenos ****** 0h_... . ....#  Health: 68/90 ==================------ ....#. P....#  Magic: 9/25========---------------- ....#. .....#  AC: 21  Str: 4  . ..**##***.##  EV: 22Int: 18 ...#*******#.#  SH: 5Dex: 31  .... ......**YYY**.#  XL: 14 Next: 27% Place: Lair:5 .♣♣... .....#P*Y@***#  Noise: =--------  Time: 17036.6 (0.0) .♣....#......***#***#  p) +1 rapier .P.P.#....#..***.***##  Throw: 2 throwing nets ......P...#..***.***.#  Fly ............... 0h_(.....## ...P..††....#........#  YYY 3 elephants (trample) .....†..........#....#  Y   yak (blind, unable to see you) ......†........P.....# ....................## The elephant misses you. The elephant trunk-slaps you. _The elephant completely misses you. The elephant misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate 0hGh  neoul the Unseen.. . ...##   Poltergeist of Dithmenos ******... . ....#   Health: 68/90 ==================------ 0hh....#. P....#   Magic: 9/25========----------------....#. .....#   AC: 21  Str: 4 . ..#######.##   EV: 22Int: 18...#########.#   SH: 5Dex: 31.... ......#######.#   XL: 14 Next: 27% Place: Lair:5  0hviD.♣♣... .....####@####   Noise: =--------  Time: 17036.6 (0.0) .♣....#......########   p) +1 rapier .P.P.#....#..###.#####   Throw: 2 throwing nets ......P...#..###.###.#   Fly ....................##   0hiX...P..††....#........#   YYY 3 elephants (trample) .....†..........#....#   Y   yak (blind, unable to see you) ......†........P.....#  ....................##  The elephant misses you. The elephant trunk-slaps you.  0huj_The elephant completely misses you. The elephant misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate 0h L; ..##.....%......YYY..P.Y@.@....#.................YYY, 2 blind, 2 una…)@   shadow  0hOM_The elephant completely misses you. The elephant misses you.Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is dazzled. The yak is dazzled. The elephant is dazzled. 0hlS3 #########Ydistr distracted, unable to see…)Your shadow points at the elephant and mumbles some strange words. 0h?TThe flickering shadows explode! The shadowball engulfs the yak!  The shadowball engulfs the elephant. The shadowball engulfs the elephant! 0hH" 0hw%..YYYY@.Y2 unaunable to see you)  The shadowball engulfs the elephant. The shadowball engulfs the elephant!  The shadowball engulfs the elephant. The elephant completely misses you.The elephant misses you.  The elephant tramples you but does no damage.  The elephant completely misses you. You block the elephant's attack.elephant trunk-slaps you but does no damage.937.6 (1 0hf{% _The yak completely misses you. 0hF wandering, blind, unable to see …)elephant trunk-slaps you but does no damage. _The yak completely misses you.You puncture the yak!  The yak is almost dead.  0h!{The elephant misses you. The elephant closely misses you. x2  The elephant barely misses you. The elephant completely misses you.10/25=8.3 (0.7 0h 0hN _The elephant misses you. 0hx  You catch the helpless yak completely off-guard!  You perforate the yak like a sieve!!! 0hц@   shadow 0h!L=-9.0 0hb 0hG _You kill the yak! 0h0z?  You puncture the elephant! 0h Y.1 wandering, 2The elephant is moderately wounded.The elephant tramples you but does no damage. 0h.=7 0h؊8% 0hU _The elephant barely misses you. 0hV W %2 blind, 2 unaYou hit the elephant.  The elephant is moderately wounded.The elephant misses you. The elephant completely misses you. 0hW N7040.4 0hE^  0hia _The elephant barely misses you. x3; The elephant completely misses you. 0hZ:  You hit the elephant. 0hǝ  The elephant is heavily wounded.Your shadow hits the elephant with a rapier! 0h @%†Y@..The elephant barely misses you. The elephant misses you.The elephant completely misses you. 0h 0h-1.2 (0.8 0h 0hqF _The elephant trunk-slaps you but does no damage. 0hoh  You strike the helpless elephant from behind!  You stick the elephant like a pincushion!!! 0hr%† 2 elephants (trample, 1 blind, 1 unab 0hu;9-9 (0.7 0h{ 0h}L _You kill the elephant! 0h5%YY)You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!!  The elephant is severely wounded.  The elephant is no longer blind.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.=2.7 (0.8% _The elephant barely misses you. The elephant completely misses you.0hx.. . ...##  ...#.P ....#  ....#. P....# ....#. .....# #....##....## ...#.@%....#.# .... ........††Y...# ..♣♣... .....#P.Y....# .♣....#........@#...# .P.P#.........## ......P...#..........# ...............## P..††....#........# ...†..........#....# , 1 ally target)..†P.....# .......## .#  The elephant trunk-sla0hyOps you but does no damage. _The elephant barely misses you. The elephant completely misses you.You puncture the elephant!  The elephant is almost dead.ample  You block the elephant's attack. The elephant tramples you..Y67-1=3.50h0h6/ _You are shoved backwards!0h f  You completely miss the elephant.0h"  The elephant is almost dead.Your shadow hits the elephant with a rapier!0h 4 .@.   elephant (trample)You kill the elephant!The elephant tramples you but does no damage.0h8 g-=304.30h, 8%0h 6 _You block the elephant's attack.0h L.... .P ...#P...#.P .....#. P0hT ....#. .....# #....##....## ....#..%....#.#  ....@†....#0h I♣... .....#P.@Y...#♣....#.........#...# P.P.#........##P...#..............#P..††....#........#†.0h. .#....#†P.....#0h~ ^%, ally target)0hE -5.3 (1.00h1 0h? _The elephant completely misses you. The elephant misses you.0h& 0hN%You hit the elephant but do no damage.0h8=26.1 (0.80h0hN6 _The elephant is lightly wounded.0h$*k %You hit the elephant.  0h* The elephant is lightly wounded.0ho,#10h,90h?0hK 0hKi_You block the elephant's attack. The elephant closely misses you.0h :  You hit the elephant.0h 9 †Y0h @The elephant is lightly wounded.  Your shadow hits the elephant but does no damage.0hZ!-7.6 (0.70h)0h.v _You block the elephant's attack. The elephant barely misses you.0h  %You hit the elephant.  The elephant is moderately wounded.0hײ-8.4 (0.80h 8%0h 0h_The elephant completely misses you. The elephant closely misses you.0hGi  You puncture the elephant!0h9=2=09.1 (0.70hE0hc _The elephant is moderately wounded.0hM   .... .PPP...##  P...#.PP ....# .....#.PP....# .....#.......# .#....##....## .#..%....#.#  .... .††....# .♣♣... .....#P@.Y@..# .♣....#.#...# .P.P.#....#.........## .P...#....# ...## .P..††....#..# .†.#....# .†.P.....# .##  You hit the elephant.  The elephant is heavily wound0hNAed.Y.62--9 (0.8% _The elephant tramples you! You are shoved backwards!0hވ  You hit the elephant but do no damage.The elephant is moderately wounded.0h %.)  Your shadow fades away.The elephant tramples you but does no damage.0h )50.70h9 0h@  0h (_You block the elephant's attack.0hR ?0h #%The elephant tramples you but does no damage. _You block the elephant's attack.  You hit the elephant but do no damage.  The elephant is moderately wounded.0h HThe elephant closely misses you.0hq -1.4 (0.70h 0h F _The elephant trunk-slaps you but does no damage.0h%  You completely miss the elephant.The elephant is moderately wounded.0h 3--=192.2 (0.80h! 0hB % _The elephant barely misses you. The elephant completely misses you.You hit the elephant but do no damage.0h# 3-9 (0.70h. 8%0h c _The elephant is moderately wounded.0h9 %0hAYou hit the elephant.  The elephant is heavily wounded.The elephant tramples you but does no damage.0h5=3.7 (0.80h#% _The elephant completely misses you.0h(@ , ally target)@   shadow0hh)The elephant tramples you but does no damage. _The elephant completely misses you.puncture the elephant!  Your shadow hits the elephant with a rapier!  The elephant tramples you but does no damage.0h%*c13=4.4 (0.70h.0h 26 _You block the elephant's attack.0h9  0h+You hit the elephant.0hi0h`64=5.10h0hF _The elephant is almost dead.0h-0hL  You puncture the elephant!  The elephant is almost dead.The elephant tramples you but does no damage.0h+9 (0.80hq0hY _The elephant completely misses you.0h  You hit the elephant but do no damage.The elephant is almost dead.The elephant barely misses you.0hL8-6.70h0hF _The elephant trunk-slaps you but does no damage.0hDf  You completely miss the elephant.0h5 F   cane toad (wandering)F@   shadowThe elephant is almost dead.A cane toad comes into view.0hD5==7=7.4 (0.70hƦ8%0h{ _The elephant misses you. The elephant closely misses you.0h\Mk  You hit the elephant but do no damage.0hkUTFF.0hU0hNV0-8.10h^0h b 0hbN_The elephant is almost dead.0h  You hit the elephant but do no damage.The elephant is almost dead.0h .)  Your shadow fades away.The elephant closely misses you.0h7 0h .=80h 0h F _The elephant trunk-slaps you but does no damage.0hm k  You hit the elephant but do no damage.0hn 0hl FF.FF 2 cane toads (1 wandering)0h _The elephant is almost dead.A cane toad comes into view.0h c4=9.6 (0.80hs 8%0h| _The elephant barely misses you. The elephant misses you.0h;  The cane toad gives a loud, deep croak!  You hit the elephant but do no damage.0hZ0h .FF.FThe elephant is almost dead.You block the elephant's attack.0hR660.3 (0.70h8%0hF _The elephant trunk-slaps you but does no damage.0h4 0h5J You hit the elephant.0hhAt.FF.0hBD61.00hcN0h*R\ _The elephant is almost dead.0h:  You hit the elephant.0h0h' .FF.The elephant is almost dead.0h(+8 (0.80h.8%0h+1o _The elephant misses you. You block the elephant's attack.0hB :  You hit the elephant.0hHF ,0hx` 6.F0ha .F.FF 2 cane toads0hYf Y=522.5 (0.70h.m 8%0hp L _You kill the elephant!0hJ  0h,Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  neoul the Unseen 0h.... .PPP...##  Poltergeist of Dithmenos ****** P...#.PP ....#  Health: 66/90 =================------- ......#.PP....#  Magic: 11/25 ==========-------------- ......#.......#  AC: 15  Str: 4  ...#.***##*...##  EV: 22Int: 18 ....*#*****..#.#  SH: 5Dex: 31  .... ....F******...#  XL: 14 Next: 32% Place: Lair:5 ...♣♣... .....#P@***..#  Noise: =--------  Time: 17062.5 (0.0) ...♣....#....***F*#*..#  p) +1 rapier ...P.P.#....#*******..##  Throw: 2 throwing nets ........P...#*******0h...#  Fly ......................## .....P..††....#........#  FF 2 cane toads .......†..........#....# ........†........P.....# ......................## You hit the elephant. _You kill the elephant!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0ha  neoul the Unseen.... .PPP...##   Poltergeist of Dithmenos ******0h$P...#.PP ....#   Health: 66/90 =================-------......#.PP....#   Magic: 11/25 ==========--------------......#.......#   AC: 15  Str: 4 ...#.######...##   EV: 22Int: 18....#######..#.#   SH: 5Dex: 31.... ....#######...#   XL: 14 Next: 32% Place: Lair:5 ...♣♣... .....##@##0hhc#..#   Noise: =--------  Time: 17062.5 (0.0) ...♣....#....#######..#   p) +1 rapier ...P.P.#....########..##   Throw: 2 throwing nets ........P...########...#   Fly ......................##  .....P..††....#........#   FF 2 cane toads 0h`.......†..........#....#  ........†........P.....#  ......................##  You hit the elephant. _You kill the elephant!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h0h̝...##..#..%...F..††.P@...0h...F.#...............FF(blind, unable to see you)0h$a773.5 (10h0h; _You kill the elephant!  Confirm with . or Enter, or press ? or * to list all spells.0h9Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The cane toad is dazzled. x2; The cane toad barely misses you.0h5  You puncture the cane toad!  The cane toad is moderately wounded.0h,0hx.F.F@1 wandering, blind, una…0h}@   shadow0h-4.2 (0.70hg8%0hC _Your shadow hits the cane toad with a rapier!0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h=: 0h[ neoul the Unseen .... .PPP...##  Poltergeist of Dithmenos ****** P...#.PP ....#  Health: 67/90 =================------- ......#.PP....#  Magic: 9/25========---------------- 0h}F......#.......#  AC: 17  Str: 4  0h...#....##....##  EV: 22Int: 18 .....#..%....#.#  SH: 5Dex: 31  .... ......F.††....#  XL: 14 Next: 32% Place: Lair:5 0h...♣♣... .....#P@.....#  Noise: =--------  Time: 17064.2 (0.0) ...♣....#.........#...#  p) +1 rapier 0h ...P.P.#....#..F@.....##  Throw: 2 throwing nets ........P...#..........#  Fly ......................## 0hO.....P..††....#........#  FF 2 cane toads (1 wandering, blind, una…).......†..........#....#  @   shadow ........†........P.....# ......................## 0h_Your shadow hits the cane toad with a rapier!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hnAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (blind, unable to see you, chance to affect: 64%)0hXa  neoul the Unseen.... .PPP...##   Poltergeist of Dithmenos ******0hYP...#.PP ....#   Health: 67/90 =================-------......#.PP....#   Magic: 9/25========----------------......#.......#   AC: 17  Str: 4 ...#....##....##   EV: 22Int: 180hKZ.....#..%....#.#   SH: 5Dex: 31.... ......*.††....#   XL: 14 Next: 32% Place: Lair:5 ...♣♣... .....#P@.....#   Noise: =--------  Time: 17064.2 (0.0) 0hZ...♣....#.........#...#   p) +1 rapier ...P.P.#....#..F@.....##   Throw: 2 throwing nets ........P...#..........#   Fly 0hM[x......................##  .....P..††....#........#   FF 2 cane toads (1 wandering, blind, una…).......†..........#....#   @   shadow 0h[#........†........P.....#  ......................##  _Your shadow hits the cane toad with a rapier!  0h7\Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (blind, unable to see you, chance to affect: 64%)0hέWF1 asleep, 0h F  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0hYeAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (blind, unable to see you, chance to affect: 64%)  The cane toad looks drowsy...0h~10/25=8-5.2 (10hZ0hI _The cane toad closely misses your shadow.0h0h]  The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!!0hF0hc?%.†0h.FF   cane toad (wandering, blind, unable t0h, 8=6=3-0hd6.0 (0.8 _You kill the cane toad!0h>0hh 0h__Your Spellcasting skill increases to level 8!0h .... .PPP...##P...#.PP ....0h p......#.PP.......#....##....##....#..%....#..... ......†.††....# ...♣♣#P......# 0h] c....#.......@.#...#P.P.#....#...@.....##.....P...#...F......#..............##0h= XP..††....#.#..†..........#.†........P.......# 0h 0hr ..F0h5 0h 47.0 (1.0 _0h2 0hR 0h6QP...#.PP ..........#.PP.....#....#....##....##..#..%....#..... ......†.††....# 0h...♣♣..#P......# ....#.......@.#P.P.#....#...@.....##.....P...#..........#.........F....#P..††....#..........†..........#.†P.0hY..............# #0hy0hy0hY%..F0hd&80hS8%0h& _You swap places.0hU.......#  ......#.......#  0hVu...#....##....##  .....#..%....#.#  .... ......†.††....#  ..♣♣... .....#P......#  ♣....#.......@.#...#  P.P.#....#.........##  ....P...#....@.....#  ......##  0hVWP..††....#....F...#  .†..........#....#  ......P.....#  .....##  .........#  ..##  .#  0hb0hQg0hli%..F0hsp9=90huM _Your shadow fades away.0hqP......#.......#  0hr...#....##....##  .....#..%....#.#  .... ......†.††....#  .♣♣... .....#P......#  .0hs♣....#.........#...#  .P.P.#....#.........##  0hs ....P...#..........#  ......##  P..††....#0h t  .†..........#.F..#  P.....#  0ht.............##  ....#  .#.........#  0ht...........#  #....<##  0h$|0hs%.F)0h[1=700h0h7 _The cane toad is no longer blind.0hz...#....##....##  .....#..%....#.#  .... ......†.††....#  0hT{♣♣... .....#P......#  ♣....#.........#...#  P.P.#....#.........##  .....P...#..........#  ......##  P..††....#  .†..........#..F.#  P.....#  .......##  .......#  0h{p#.........#  ..........#  #....<...##  ......  0h0h%F.F0hK7==10h0h= _The cane toad gives a loud, deep croak!0h  You hit the cane toad.  The cane toad is severely wounded.0hX70-8 (0.80h0h7 _You block the cane toad's attack.0h : %0hK  You puncture the cane toad!  The cane toad is almost dead.0h` =6-0hӣ !2.60h 0hy V _The cane toad barely misses you.0h @(ally target)@   shadowYou barely miss the cane toad.0h {The cane toad is almost dead.Your shadow hits the cane toad with a rapier.0h# F=3.3 (0.70h۲ 0h B _The cane toad stings you but does no damage.0hLl  You hit the cane toad but do no damage.0h  The cane toad is almost dead.Your shadow hits the cane toad with a rapier.0hs†@   shadow0hDT54-4.00hc0hQM _You kill the cane toad!0h7%0hD8-0h8%0h'H _No target in view!0h 0hʠ0hG0h% 0hB_No target in view!0h40h0h5 0hY12=0h0h0h0h0h0h0h$0hN%Z2=0h&0h*0hd+:=0h,0h<W _You start resting.0h@0h.Ap3=40hB0hG0hHR3=0hI0hO0hP:30hQ0hV0hNW:20hX0h _0h``T4=0hb0hgc1410hi0hn0hnv5=00ho0hu\ _Your shadow fades away.0hv1 9 0hw0hR0hމ0hۊ0h0hR6=0h0h0hRT5=0h0h9,0h0hB70h\0h[0h0h0h0hP=0hn0hP0hl86=0hK0h.0hP/0h00h?,0hA0h%W0h.XZ9=0hYY0hlf0hg3=0hTh0h?ow.99.0 (25.0)0ho40hz% _You feel your existence waver again.0h40h0h0hՙj7=0hi80=0h0h,0h0hX0h0h`0h0hT1=0h 0h 0h T8=0h 0hB O820hyD 0hQ 0hR 0hS 0hb ,0hbc 0h%s 0hu Z3==0hy 0hN 0hԸ ]19=0h 0h 0he 0h 0hF3 0h4 R4=0h8 0hdL .112.0 (130hM 0h_ 0hWj H _You start resting.0hS 0h3 0h 0hX ,0h} 0h 0h :=0h 0h 0hY t520=0h 0h 0hf 0hv 0h 0h 0hw 0h  0h 860h$ 0h`$ 18.0 (6.0)0h$ 0h) 8%0hS+ T _Key pressed, stopping explore.0h2 40h4 0h < 0h`> P=0hI p1=0hK 0hR 0hBS >7=0hT 0h^ 0h^ 0hY_ 0hsh 0hh 0hi 0hr 0hks d8==0ht 0hW| 0h| Z2=0h} 0hG 0h΅ 890hÆ 0h ,0h 0h͚ 0hc 0h? 0h9 % _You start resting.0h J%28.0 (10.0)0hh i90==9.0 (110h 8%0h " _HP restored.0h 0h 0h 0h p3=0hB 0h 0h! 0h5 0h 0h 0h 0h 0h :=0h 0h>+ 0h+ :=0h, 0h6 0h7 I24=0h8 0h{C 0hC 0hD 0hO 0h^P 0hgQ 0h3[ 0h[ 0h\ 0hfg 0hg :=0hh 0hs 0hCt H5=0h3u 0h ,0h 0h% ,0hu 0hƘ 0h 0hX 0h 0h :=0h 0h 0h H6=0h? 0h 4 _Magic restored.0h 40h 0h 0h 0hd ......#.PP....#  ......#..F....#  0h2  ...#....##....##   .....#..%....#.#  ... ......†.††....#  ... .....#P......#  #.........#...#  P.#....#.........##  .P...#........@.#  ...##  P..††....#.....†..#  †#....#  †P.....#  .0h m##  F   blink frog (wandering)# .....## # 0h -46.0 (170h{ ,7.0 (180h 0hh  P ....#  ......#.PP....# 0hD  ......#..F....#  ...#....##....##  .....#..%....#.# . ......†.††....# ♣... .....#P......# ....#.........#...# P.#....#.......@.## P...#....# ..................## P..††....#.....†..# ..#....# †..P.....# ........## 0h ....# #.# _A blink frog comes into view.0h5 0hA 0h d.0h18.0)0hl0h0h0h0hv 0h 0hp.... .PPP...##  P...#.PP..F..#  ......#.PP....#  ......#.......#  ...#....##....##   .....#..%....#.#  0hV+... ......†.††....#   .....#P......#  .......#..@#  P.#....#.........##  P...#...#  .................##  P..††....#.....†..#  †..#....#  F   blink frog (wandering)†P.....# ## .# 0h* 0h&00h#t.%0h$G=9.0 (10h)8%0h,0h7%0h0h0hH _No target in view!0hbrJ0hv0h=78 M0h@.... .PPP..F# P...#.PP.....#.#.PP....#...#.......# 0h#....##....##  #..%....#.#0h.†.††....# .....#P... 0h...#.........#...# P.#........#0h&P...#...# .................##  F   blink frog (wandering)0he........##0h&00hb.0h350.0 (1 _0h0h0h7%0h&0h 0hI# 0h$B_No target in view!0hv0hx0hz0h0h0h% _0hU0h40h,0h0h 0h90h+0h0h[0h#0h0h(0h=0h  ......  .. ....#  ... #...#  #..#...#  .#.P#...#  PPP...##  P...#FPP..  .#.PP..@.#  ......#.......#  ..##....##  .....#..%....#.# ......†.††....## ... .....#P......#F   bullfrog (wandering).#..#...#  P.#....#.........#P...#.5.0 (56.0 (60hgq _A bullfrog comes into view.0h70h80haA9%0hFR _No reachable target in view!0h8 ...... 0h .. ....#  ... #...#  #..#...#  .#.P#...#  ....#.PPP...##  P...#FPP.....#  0h#.PP..@.#  #.......#  ...#....##....##  .....#..%....#.#  †.††....##  .....#P......## 0hF....#...# ........##  0h*a ......  0hYq.. ....#  ... #...#  #..#...#  .#.P#...#  ....#.PPP...##  P...#FPP.....#  0h2#.PP..@.#  #.......#  ...#....##....## 0h .....#..%....#.#  †.††....##  .....#P......## 0h?....#...# ........##  0hZ8%0h0h\0h _A bullfrog is nearby! _No reachable target in view!0hO ......  .. ....# 0h ... #...#  #..#...#  .#.P#...#  ....#.PPP...##  P...#FPP.....#  #.PP..@.#  #.......# 0hZ ...#....##....##  .....#..%....#.#  †.††....##  .....#P......## ....#...# ........##  0hX - 0h) }......  .. ....#  ... #...#  #..#...#  0h .#.P#...#  ....#.PPP...##  0h$ P...#FPP.....#  #.PP..@.#  0h R#.......#  ...#....##....##  .....#..%....#.# 0hD  †.††....##  .....#P......## 0h ....#...# ........##  0h 0h 0h" 0h  0h Q_A bullfrog is nearby!0hI 0h? 0h 9%0h R _No reachable target in view!0h^ l ......  .. ....#  ... #...#  0hV n#..#...#  .#.P#...#  ....#.PPP...##  P...#FPP.....#  #.PP..@.#  #.......#  ...#....##....##  .....#..%....#.#  †.††....##  .....#P......## ....#...# ........##  0h?  ......  .. ....#  0hr@ 8... #...#  #..#...#  .#.P#...#  ....#.PPP...##  P...#FPP.....#  #.PP..@.#  #.......#  ...#....##....## 0h A b .....#..%....#.#  †.††....##  .....#P......## ....#...# ........##  0hG 8%0hH 0hM 0hP _No reachable target in view!A bullfrog is nearby!0hQ No reachable target in view!A bullfrog is nearby!No reachable target in view!A bullfrog is nearby!0h ......  .. ....#  ... #...#  #..#...#  .#.P#...#  ....#.PPP...##  0hU&P...#FPP.....#  #.PP..@.#  #.......#  ...#....##....##  .....#..%....#.#  †.††....##  .....#P......## ....#...# ........##  0hd ......  .. ....#  ... #...#  #..#...#  .#.P#...#  0hey....#.PPP...##  P...#FPP.....#  #.PP..@.#  #.......#  ...#....##....##  .....#..%....#.#  0hSf†.††....##  .....#P......## ....#...# ........##  0h'p0hp0hw9%0ht}(A bullfrog is nearby!No reachable target in view!A bullfrog is nearby!No reachable target in view!A bullfrog is nearby!0hV8%0h0hJ9%0hWNo reachable target in view!A bullfrog is nearby!No reachable target in view!0hlA bullfrog is nearby!No reachable target in view!0h8%0ht0hO0hA bullfrog is nearby!No reachable target in view!A bullfrog is nearby!No reachable target in view!0hei0hNj0h0r9%0hyNo reachable target in view!A bullfrog is nearby!No reachable target in view!0h...... ... ....# 0h  ... #...#  #..#...# ..#.P#...# ....#.PPP...##  P...#FPP.....# ......#.PP....#  ......#....@..# 0ha ...#....##....##  .....#..%....#.# .... ......†.††....## ♣... .....#P......## .#.........#...# P#.........## 0h>....P...#..........# .....# 0h0h(F.F0h+7.0 (10h9%0h A bullfrog is nearby!No reachable target in view! _The bullfrog hits the plant. The plant begins to die.0h  ......  ........# 0hr 4. ....#...# . #..#...#  ..#.P#...#  ....#.PPP...##  P...#.PP.....#  ......#FPP....#  ......#.#  ...#....##....## 0ho C .....#..%....#.#  .... ......†.††....## ♣... .....#P......## ♣....#.........#...# P.P.#....#.........## .P...#....# .## 0h 0h D.F0h &80h 9%0h 0h ...... .P ........# ......#...#  ..##..#...#  ..#.P#...#  ....#.PPP...##  P...#.PP.....#  ......#.PP....#  ......#F.@....#  ...#....##....## 0h .....#..%....#.#  .... ......†.††....## .♣♣... .....#P......## .♣....#.........#...# .P.P.#....#.........## .P...#..........# .## 0h0h0hD.F0h1&90hX0h\0hN ...... 0h .P ........#  .......#...#  ..##..#...#  ..#.P#...#  ....#.PPP...## 0h P...#.PP.....#  ......#.PP....#  ......#.#  ...#....##....##  .....#F.%....#.#  .... ......†.††....## .♣♣... .....#P......## .♣....#.........#...# 0h.P.P.#....#.........## .P...#..........# .## 0h0hV..%F0h'600h0h0hN ...... 0hǪ .P ........#  .......#...#  ..##..#...#  ..#.P#...#  ....#.PPP...##  P...#.PP.....# 0hW! ......#.PP....#  ......#.#  ...#....##....## 0h .....#..%....#.#  .... ......F.††....## .♣♣... .....#P......## 0ho4.♣....#.........#...# .P.P.#....#.........## 0h.P...#..........# .## 0h0h0hW0h2.0h&10h&0hV _A nearby plant withers and dies.0ha.P ........#......#.. ..##..#... ..#.P.....#.PPP...##.P...#..P...........#.PP......#...#...@##....##.....#..%....#..... ......F.††....# ...♣♣... .....#P......## ....#.........#...# P.P.#....#.........##0h#.....P...#..........#........##P..††....#.....†..0h0hP†F0h"&20h9%0hD0h9Q .P .# ..........#...# .....##..#...# 0h';.....#.P#...# #.....#.PPP...## .P...#..P.....# ..#.PP....# 0h;`#......#.# 0h< ...#..@.##....## #.....#..%....#.#  ...........†.††....## 0h= ...♣♣.........#PF.....## ♣...♣....#.........#...# P...P.P.#....#.........## .P...#..........# 0h>......## .P..††....#.....†..# 0hC0h R0h`0hb&30hg9%0hj0hBn..........#.##..#...#.P#.....#.PPP...##..P...#..P..........#.PP....0hC#......#...... ...#....##....###.....#@.%....#............†.††....#...♣♣.#PF.....## ♣...♣....#.........#...# 0hE(P...P.P.#....#.........## .........P...#..................#0hFP..÷÷....#.....†....†..........#..0hVM0h5===7 (0.70h8%0hYY _The bullfrog completely misses you.0h\' ?  You puncture the bullfrog!0h$7 %†@   shadow0h; 1--5.40hA 0h(E L _You kill the bullfrog!0hr 1%0hs 9--0hz 0hx}  0h} :_No target in view!0hwI _No target in view!0h`0ha0hd0hl0ht0hw .P ........# 0hJ......#...# .##..#...# ........#.P#...# 0hӁ#.....#.PPP...## P...#..P.....# #.......#.PP....# #......#.......# 0h ...#.@..##....##  #.....#..%....#.#  ...F.......†.††....## 0h ...♣♣...#P@.....## .♣...♣....#.........#...# P...P.P.#....#.........## F   cane toad (wandering)P...#..0h..# @   shadow..................## P..÷÷....#.....†..# 0hȑ&00hД3-6.4 (10hԘ0h 0hHV_A cane toad comes into view.0h!...........#...#  .##..#...# ........#.P#...# 0hp#.....#.PPP...## ...P...#..P.....#  #.......#.PP....# ..#......#.......# ......#....##....## 0hYX#....@#..%....#.# ...F.......†.††....## ...♣♣...#P@.....##  .♣...♣....#.........#...# 0h x .P...P.P#.........##  ..........P...#..........#  ...............##  0hP..÷÷....#.....†..#  ...†..........#....# 0h0h0hf\F%.0h)@-70h0h0hl   .......##..#...#  .........#.P#...# 0h ..#.....#.PPP...##  ....P...#..P.....#  #.......#.PP....#  ..#......#.......#  F.....#....#  #....@#  ...........†.††....##  ........#P@.....##  ..#.........#...#  .#....#.........##  ..P...#..........#  0ht................##  ..÷÷....#.....†..#  † 0hOb    .......##..#...#  .........#.P#...#  ..#.....#.PPP...##  0hfc ....P...#..P.....#  #.......#.PP....#  ..#......#.......#  F.....#....#  #....@#  ...........†.††....##  ........#P@.....##  0hOd ..#.........#...#  .#....#.........##  ..P...#..........#  ................##  ..÷÷....#.....†..#  † 0hwk 0h~l 0hr 0hƎ /  .#...# ...##..#...# .........#.P#...# .#.....#.PPP...##  ....P...#..P.....# . #.......#.PP....# .#......#.# .F.....#....##....##  #...@.#..%....#.#  ..†.††....##  ...♣♣F.#P@.....##  .♣...♣....#...#...#  0h  .P...P.P.#....#.........##  .P...#..........#  ..........## F   bullfrog (wandering)  .P..÷÷....#.....†..# @   shadow .†.#....# _A cane toad is nearby!0hǞ j  A bullfrog comes into view.0h9 0h 0h F...0h A  Your shadow fades away.0h &80hQ 8%0h? 5 _The bullfrog moves out of view.0h S   .........##..#...#  0h4 ..........#.P#...#  ...#.....#.P  ....P...#..P.....#  . #.......#.PP....#  F..#......#.......#  .......#....#  #...@.#  ...........†.††....##  ...♣♣.........#P......##  ...#.........#...#  P.#....#.........##  ...P...#..........#  .................##  0hׇ SP..÷÷....#.....†..#  † 0hC J   .........##..#...#  ..........#.P#...#  ...#.....#.P  ....P...#..P.....# 0hH  . #.......#.PP....#  F..#......#.......#  .......#....#  #...@.#..%  ...........†.††....##  ...♣♣.........#P......##  ...#.........#...#  P.#....#.........##  ...P...#..........#  0h }.................##  P..÷÷....#.....†..#  † 0h! 3%0h1" 0h' 8%0h"3   .P ........# .......#...# ...##..#...# ........#.P#...# ....#.....#.PPP...##  ....P...#..P.....# .. #.......#.PP....# ♣F..#......#.......# P......@#....##....## 0h 4  .P.P#.....#..%....#.#  ....†.††....##  ...♣♣...#P......##  .♣...♣....#.........#...#  .P...P.P.#....#.........##  P...#..#  ..................##  0h4 P..÷÷....#.....†..# _A cane toad is nearby!0h8 0hB m.%0hFC -9 _0hI 9%0hHL 0h 8%0h 0hG0hH _No target in view!0hO8%0hP0h`X0h[ 0h[:_No target in view!0h8%0h0h59%0hH _No target in view!0h0h0h0h?0h0h0hP% _0h0hY0h0h" 0hv...... <...P.........# 0h......#...# ##..#...# 0hĚN........#.P#...# 0hi .....#.....#.PPP...##  PF...P...#..P.....# 0h?p .. .#.PP....# 0h ♣...#.@....#.......# 700h......#....##....## .P.P#.....#..%....#.# 0hc ............†.††....## 0h < ...♣♣...0hQ#P......## 0h .♣...♣....#.........#...#   F   cane toad (wandering) .P...P.P.#....## 0hk+ 0h ..........P...#..#  0hh ..................##  0h0hS9%0hP` _A cane toad is nearby!0hH........#....... ...<...P.........# .....#...# .0h#..#...# ........#.P#...# ......#.....#.PPP...## ...PF...P...#..P.....#  .. .#.PP....#  ♣...#......#.......# ♣.P.......#....##....## P.P#.....#..%....#.#  ♣.0hk]..†.††....## ...♣♣...#P......##  .♣...♣....#.........#...# .P...P.P.#....## P...#..#0ha0huFF.0h$-1 _0h+9%0hc0hC#0hPDI .............#.  ......<...P....  0hDc..............  ............##  .............#  0h?E...F..#.....#  ...P....P...#..  .. #.@.....# 0hEO ♣...#......#  ♣.P.......#....  0h/Fu...P.P#.....#..%  ♣............†.††  ...♣♣.........#P.  0hF&....#........  0hGO.P...P.P.#....#...   0hj .............#.  ......<...P....  ..............  ............##  .............#  ...F..#.....#  ...P....P...#..  .. #.@.....#  0h♣...#......#  ♣.P.......#....  ...P.P#.....#..%  ♣............†.†† ...♣♣.........#P.  ....#........ .P...P.P.#....#... 0hg0h0hm9%0hl _A cane toad is nearby! _No target in view! _A cane toad is nearby! _0hy ...P..# P.............#.......P0hzs<...P.........#............#...#.#..#...#...........#.P#....F..#.....#.PPP...##....P..@.P...#..P.....#..♣.#.PP....# ♣♣...#......#....... ♣.P.......#....##....##0h{b ...P.P#.....#..%.# .♣............†.††....## ...♣♣.........#P......## .♣...♣....#...0h|l#... .P...P.P.#....###0h0hO0h90h)-2 _0h9%0hݞ0hR ....... ...P..#  P.............#  P......<...P...  ............... 0h4 .............##  ..............#  ....F..#.....#  ....P..@.P...#  ..♣...#.......#  ♣♣...#......#  ♣.P.......#... ...P.P#.....#. .♣............†.†† ...♣♣.........#P  ....#......   0hK T ....... ...P..#  P.............#  P......<...P... 0hM  ...............  .............##  ..............#  0hM ....F..#.....#  ....P..@.P...#  ..♣...#.......# 0hN  ♣♣...#......#  ♣.P.......#... 0hO ...P.P#.....#..% .♣............†.†† ...♣♣.........#P 0hP h....#...... 0h Z 0hE[ 0h_d 9%0hf _No target in view! _A cane toad is nearby! _0h& b.....P..#.P.............#..P......<...P.#...........#...#.......##..#...#........#.P#...#.F..#.....#.PPP...##.P.@..P...#..P.....#.♣...#.#.PP....# ♣♣...#......#.#0h ) ♣.P.......#....##.... ...P.P#.....#..%....#.♣.♣............†.††.... ...♣♣.........#P......## .♣...♣....#.........#...#  .P...P.P.#....#.##0he 0h 0h% F.F%F   blink frog (wandering)0h &30h 0h7 _A cane toad is nearby! __A blink frog comes into view.0hb;  F...........P..#  .P.............  .P......<...P..  ...............  0h<< ..............#  ...............  ........#.....# .....PF@..P...# ...♣...#....... ♣♣...#...... ♣.P.......#.. ...P.P#.....# ♣.♣............†.†† ...♣♣.........# .♣...♣....#...... 0h h F...........P..#  .P.............  .P......<...P..  ...............  ..............#  ............... 0h  ........#.....# .....PF@..P...# ...♣...#....... ♣♣...#...... ♣.P.......#.. ...P.P#.....#..% ♣.♣............†.†† 0he ...♣♣.........# .♣...♣....#......0h 8%0hd 0h 0h d _There are monsters nearby!0hÇ ;  You hit the cane toad.0h/ 6 .0h FF%FFThe cane toad is lightly wounded.0h 5=4.2 (0.80hȦ 0h  0h H_The cane toad barely misses you.0h7Ll  You hit the cane toad but do no damage.0h_m .F%0h`The cane toad is lightly wounded.89--9 (0.70hDg0hj/ _The cane toad stings you.0h=  You hit the cane toad but do no damage.The cane toad is lightly wounded.  0h -Your shadow hits the cane toad with a rapier.0h§F@(ally target)@   shadow0hiB-5.60hj 9%0h#, _The blink frog blinks!0hLd  You closely miss the cane toad.0h'Q .F0h(gThe cane toad is lightly wounded.=6.30h/9%0h1Z _The cane toad completely misses you.0hy;  You hit the cane toad.0h .F%The cane toad is lightly wounded.0h(7.00h։0hZ _The cane toad completely misses you.0h'  0h(Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h,  neoul the Unseen ............P..#  Poltergeist of Dithmenos ****** 0hH.P.............#.......  Health: 89/90 =======================- §P......<...P.........#  Magic: 23/26 =====================--- ..................#...#  AC: 9Str: 4  0hc....******....##..#...#  EV: 22Int: 18 ....*****.*....#.P#...#  SH: 5Dex: 310he ....*@*F#**...#.PPP...## XL: 14 Next: 34% Place: Lair:5 ....*PF@**P...#..P.....# Noise: =--------  Time: 17177.0 (0.0)0h 0hz1...♣***#***....#.PP....# p) +1 rapier ♣♣**.#**....#.......# Throw: 2 throwing nets ♣.P**..**.#....##....# Fly  ...P.P#.....#..%....#.0h ♣.♣............†.††....# F   cane toad (ally target) 0hh...♣♣.........#P......## F   blink frog .♣...♣....#.........#...#  @   shadow 0h$.P...P.P.#....#.........##The cane toad is lightly wounded. _The cane toad completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hѦ!Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hneoul the Unseen............P..#Poltergeist of Dithmenos ******.P.............#....... Health: 89/90 =======================-§P......<...P.........# Magic: 23/26 =====================---0h..................#...# AC: 9Str: 4 ....######....##..#...# EV: 22Int: 18....#####.#....#.P#...# SH: 5Dex: 31....#######...#.PPP...## XL: 14 Next: 34% Place: Lair:5....###@###...#..P.....# Noise: =--------  Time: 17177.0 (0.0)...♣#######....#.PP....# p) +1 rapier♣♣##.###....#.......# Throw: 2 throwing nets♣.###..##.#....##....# Fly 0h*[32m...P.P#.....#..%....#.♣.♣............†.††....# F   cane toad (ally target)...♣♣.........#P......## F   blink frog.♣...♣....#.........#...# @   shadow.P...P.P.#....#.........##The cane toad is lightly wounded. _The cane toad completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hiCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hM _The cane toad completely misses you.Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.0h@p  The cane toad is dazzled. The blink frog is dazzled. The blink frog blinks!0h.F..............@.§#...PF@..P...#......#..P......%F0hblind, unable to see you, …)F(blind, unable to see you)0h74----15 =8.0 (10h0h/ _The cane toad stings you!0hj  You strike the helpless cane toad from behind!  You skewer the cane toad like a kebab!!!0hd\  You kill the cane toad!0h0h&G<F.†%F   blink frog (blind, unable to see you)0hY----6--7 (0.70hN9%0h^7 _Your shadow fades away.0hO0h<P.P..#.P...#..P......<...P.#.F...#...##0h i.....##..#...#.......#.P#...#.§#.....#.PPP....P@...P...#..P.....♣...♣...#.#.PP....♣ ♣♣...#......#. ♣.P.......#....##.... ...P.P#.....#..%....# ♣.♣............†.††.... ...♣♣.........#P...... .♣...♣....#.........#...# .P...P.P.#....#.0h-'0h{-0h4mS.FS   black mamba (wandering)F   blink frog (blind, unable to see you)0h~5H--9.7 (1.00hW<9%0h@ _A black mamba comes into view. _You see here a cane toad corpse.0h....P.... P..SP..# ..P.......# 0h0..P<...P...# ...........#...# #F.....##..#...# ...#...# ..@#.....#.PPP...##0h,r......P†...P...#..P.....#♣...♣...#.......#.PP....#♣. ♣♣...#......#.......#♣.P.......#....## ...P.P#.....#..%....#0hS♣.♣............†.†† ...♣♣.........#P......#.♣...♣........#...#0h0h0hT0h.S.FF0hc5=800hy 9%0hU8 _The blink frog is no longer blind.0hl60hE( .SYou barely miss the blink frog. The blink frog barely misses you.24==1.5 (0.80hJ0hMP _The blink frog misses you.0h8m c  The black mamba hisses angrily.  You hit the blink frog.0hr 0hl| X..S%S0h| 50hi} 5-2.2 (0.70hV 9%0h"  0h 2_The blink frog is lightly wounded.0h/  0h/Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h0  neoul the Unseen ..........P....  Poltergeist of Dithmenos ****** 0hTP............P..#  Health: 75/90 ====================---- ..P.............#.......  Magic: 22/26 ====================---- ..P......<...P.........#  AC: 15  Str: 4  ...................#...#  EV: 22Int: 18 #..............##..#...#  SH: 5Dex: 31 .......SF.......#.P#...#  XL: 14 Next: 36% Place: Lair:5 ........@#.....#.PPP...## Noise: ---------  Time: 17182.2 (0.0) 0h......P†...P...#..P.....# p) +1 rapier ♣...♣...#.......#.PP....# Throw: 2 throwing nets ♣. ♣♣...#......#.......# Fly  ♣.P.......#....##....# ...P.P#.....#..%....#. S   black mamba ♣.♣............†.††....# F   blink frog 0h...♣♣.........#P......## .♣...♣....#.........#...# _The blink frog is lightly wounded.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, chance to affect: 47%)0hneoul the Unseen..........P....Poltergeist of Dithmenos ******P............P..#Health: 75/90 ====================----0hq..P.............#....... Magic: 22/26 ====================----..P......<...P.........# AC: 15  Str: 4 ...................#...# EV: 22Int: 18#..............##..#...# SH: 5Dex: 31.......S*.......#.P#...# XL: 14 Next: 36% Place: Lair:5........@#.....#.PPP...## Noise: ---------  Time: 17182.2 (0.0)......P†...P...#..P.....# p) +1 rapier0h ♣...♣...#.......#.PP....# Throw: 2 throwing nets♣. ♣♣...#......#.......# Fly ♣.P.......#....##....#...P.P#.....#..%....#. S   black mamba0h♣.♣............†.††....# F   blink frog...♣♣.........#P......##.♣...♣....#.........#...# _The blink frog is lightly wounded.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hIPAim: a blink frog (lightly wounded, chance to affect: 47%)0h9%0h2HF%  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (lightly wounded, chance to affect: 47%)  The blink frog resists with some effort.  The blink frog barely misses you.  The black mamba bites you but does no damage.0h3W6=3.2 (10h80h.<A _The blink frog hits you but does no damage.0h  You closely miss the blink frog.The blink frog is lightly wounded.0hi §FThe black mamba completely misses you. The blink frog blinks!0hA+9 (0.70h 9%0h#Q _The black mamba misses you.0h'  You puncture the black mamba!  The black mamba is moderately wounded.0h( 0hnD 6. 0h"E !0h\F -4.7 (0.80hZ 9%0hd  0h9e K_The black mamba closely misses you. 0h^[  0h_\Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0h!  neoul the Unseen 0h#M..........P....  Poltergeist of Dithmenos ****** P............P..#  Health: 76/90 ====================---- ..P.............#.......  Magic: 20/26 ==================------ ..P......<...P.........#  AC: 15  Str: 4  ...................#...#  EV: 22Int: 18 0h#..............##..#...#  SH: 5Dex: 31 .......S§.......#.P#...#  XL: 14 Next: 36% Place: Lair:5 0hG........@#.....#.PPP...## Noise: =--------  Time: 17184.7 (0.0) ......P†...P...#..P.....# p) +1 rapier ♣...♣...#.......#.PP....# Throw: 2 throwing nets 0h ♣. ♣♣...#......#.......# Fly  ♣.P.......#....##....# ...P.P#.....#..%....#. S   black mamba 0h9 ♣.♣............†.††....# ...♣♣.........#P......## .♣...♣....#.........#...# _The black mamba closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0hEAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, chance to affect: 64%) 0h neoul the Unseen..........P....Poltergeist of Dithmenos ******P............P..# 0hRHealth: 76/90 ====================----..P.............#....... Magic: 20/26 ==================------..P......<...P.........# AC: 15  Str: 4 ...................#...# EV: 22Int: 18#..............##..#...# SH: 5Dex: 31.......*§.......#.P#...# XL: 14 Next: 36% Place: Lair:5........@#.....#.PPP...## Noise: =--------  Time: 17184.7 (0.0)......P†...P...#..P.....# p) +1 rapier♣...♣...#.......#.PP....# Throw: 2 throwing nets 0h96♣. ♣♣...#......#.......# Fly ♣.P.......#....##....#...P.P#.....#..%....#. S   black mamba♣.♣............†.††....#...♣♣.........#P......##.♣...♣....#.........#...# _The black mamba closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, chance to affect: 64%) 0h@#p%S(asleep) 0hU 0hqS§...FF   blink frog 0hrO6-5.7 (1 0hz9% 0ht~  Casting: Ensorcelled Hibernation (safe; 1% risk of failure) 0hlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (moderately wounded, chance to affect: 64%) _The black mamba looks drowsy... 0h  The helpless black mamba fails to defend itself.  You spit the black mamba like a pig!!!! 0h  0h[ †...F.F   blink frog 0h= z 77- 0h2 f6.4 (0.7 _You kill the black mamba! 0h^  0h!   0h" Y_Your Hexes skill increases to level 17! 0h _##....P. 0h[ P..... P...P..# ..P.......# ..P<...P...# .....#...# # 0h .......##..#...# .†.@.F....#.P#...# . 0ha l..#.....#.PPP...##  0h $......P†...P...#..P.....# ♣...♣...#.......#.PP....# ♣.. ♣♣...#......#.......# 0h] ♣.P.......#....##....## ...P.P#.....#..%....# 0h ♣.♣............†.†† ...♣♣.........#P......# 0h  0h-  0h: dF.% 0h; C1= 0hj< &7.4 (1.0 0h+G  0hK   0h}L &_The blink frog blinks! 0h"z.....## #........#....P F..P.....P..P..# P.......#.P<...P.........#..##..†........#.P#...# ...#.....#.PPP...#......P†...P...#..P..♣...#.PP♣.. ♣♣...#......#.......#  0hr#c♣.P.......#....##....# ...P.P#.....#..%....#.♣.♣...†.††....## 0h,!0hj.F%!0h &8!0h!0h!0h,{#....#...# .!0hp<....## ##....P ...P.....P.......F....P..# P.......#.!0hP<...P.........#!0ht..##..†........#.P#...# ...#.....#.PPP...#......P†...P...#..P..♣...#.PP!0hSh♣.. ♣♣...#......#.......#♣.P.......#....##....# ...P.P#.....#..%....#.!0h!0h!0h!0h!0hy.Fy   vampire mosquito (wandering)%!0hJ89!0h9%!0h !0h]_A vampire mosquito comes into view.!0ho m  The vampire mosquito buzzes angrily.  You puncture the blink frog!!0h .y y!0h^%The blink frog is heavily wounded.!0h6=90.2 (0.8!0h+9%!0h""P _The blink frog misses you.!0hz.Fk.19---7=5.8 (1.0Touch Fly  _The vampire mosquito closely misses you.#0hy #0h k.You hit the vampire mosquito but do no damage.#0ht20=---6.5 (0.7#0h#0hH _The vampire mosquito bites you but does no damage.#0hs  You hit the vampire mosquito but do no damage.#0hgK  The vampire mosquito appears confused.#0hjM  The wyvern bites you but does no damage.#0h$#0hnF....F.y#0ht.F   cane toadF   blink frog (slow, ally target)k   wyverny   vampire mosquito (confused) (…)#0hE18-7.3 (0.8Fly #0h:#0h #0h)N_A cane toad comes into view.#0h PP.P...P..# .. P....#.#...#....#...# .....##.##....P F.........P.....P....@F.y....P..# P....†@.......#.P......<...P.......k..#..#0h ##..†........#.P#...#...#.....#.PPP...#......P†...P...#..P....#.PP♣...♣♣...#......#...#0h #0h O  The blink frog is no longer moving slowly.#0h #0h; #0h X.F.....y#0h ...Fk.#0hb -8.3 (1.0#0hH #0hu _The vampire mosquito barely misses you. The wyvern barely misses you.$0hlqPP.P...P..# .....P....#.#...#.....#....#...# ..............#.##....P .F.....y..P..... P....@.......P..# $0h..P....F..#.........P.....k@...P.........# ...................#...# ###..#...# .......†..P#...# ..#.....#.PPP...#......P†...P...#..P.....# ♣...♣...#.......#.PP....# ♣...♣♣...##.......#  ♣.P.......#....##....#$0h$0hZ$0h:$0h$0h.......yF..†F$0hk76--9$0h$0h _The wyvern bites you.  There is a stone staircase leading up, spattered with blood here. _You see here a blink frog corpse.$0hHk $0hm 8-$0hy $0h $0h1 $0h \  Your shadow fades away.$0hp $0h  ...F.†F.y  The wyvern completely misses you. The blink frog completely misses you.$0h _7-=$0hñ )=200$0hԶ $0h 4 # #.# #.#.#...#.~~..#..≈~~~... ## ##.###...##.#..............[. .# #P..........#....P...#....... $0h .# ######...........#........... .# #..#...####............# .###..#P.## ##P........P## .# ###..###># ####............ .######........###........4 #)#.##...####..k@F...†.... ........P.###.###.###..........#. #.#..#.....##.....#####......#.## ..##.##....##.##..##P...#..P.#### $0hD ...........♣♣.###.#............ ..........♣♣♣♣.#....P<.......#PF   blink frog .P#.>#...♣♣♣♣♣####..P..####..##k   wyvern ###.÷.#...♣..♣ ♣#....### ##..# $0h .....##...♣.÷♣♣♣..P.## #.## _The wyvern completely misses you. The blink frog misses you.$0hb $0h3 $0h q1=-1.8 (2.5$0h $0h { _You fly upwards. _There is a stone staircase leading down here.$0h  You miss the blink frog.Your shadow hits the blink frog with a rapier.$0h6§@F(ally target)@   shadow$0hAk6-2.5 (0.7$0hɭ$0h!B _The wyvern bites you. The blink frog blinks!%0h[S@  You hit the wyvern.  %0hTKThe wyvern is moderately wounded.%0h^LFk@..%0h_) %0h\`L73.2%0hh%0hTk> _The wyvern bites you but does no damage.%0hh  You hit the wyvern.  The wyvern is heavily wounded.%0hi5=4.0 (0.8%0ho%0hqW _The wyvern completely misses you.%0hXx %0hpy You hit the wyvern but do no damage.The wyvern is heavily wounded.%0hzG=7 (0.7%0h"%0h L _The wyvern misses you.%0h4( %0h You puncture the wyvern!  The wyvern is severely wounded.%0h-5.5 (0.8%0h׻%0h  %0hF_The wyvern closely misses you.%0h =  You puncture the wyvern!%0he %0h .F@   shadow%0hx Y896.2 (0.7%0hT %0h  _You kill the wyvern!You hit the blink frog.  The blink frog is moderately wounded. .   Your shadow fades away.2=%0hN ;79%0h %0h#  %0h J_The blink frog closely misses you.%0h s  You puncture the blink frog!  %0hۡ The blink frog is severely wounded.6=7.7 (0.8%0hO %0hI A _The blink frog hits you but does no damage.%0ht &  %0hs You hit the blink frog.  The blink frog is severely wounded.-8.5%0h %0h5  %0h J_The blink frog closely misses you.%0hE  You hit the blink frog.  The blink frog is almost dead.Your shadow hits the blink frog with a rapier!%0h @†@   shadow%0h 9==40--9.2 (0.7%0hr %0hj  %0h @_You kill the blink frog!%0h~c%0h[d8-%0hi%0hlH _No target in view!&0h.# #.# #.#.#...#.~~..#..≈~~~ .## ##.###...##.#.[.# #P..........#....P...# ..# ######...........# .&0hK.# #..#...####. ..# ##..#P.## ##P..P ..# ###..###># #### #.######.####)#.##...####.@@>.† #&0h.P.###.###.###.# .#.#..#.....##.....#####......#..##.##....##.##..##P...#..P..♣♣.###.#.#.♣♣♣♣.#....P<.#P# ..P#.>#...♣♣♣♣♣####..P..####..### .###.÷.#...♣..♣ ♣#....### ##..# ......##...♣.÷♣♣♣..P.## #.##&0hR&0hj510.2 (1.0 _&0hj&0his _You see here a wyvern corpse.&0h ~&0h&0h&0hH _No target in view!&0hb&0h)&0h&0h1&0h:5&0h&0h&0hzo80=3=&0h&0h&0hL&0h&0h~&0h&0h&0h&0hW _You start resting.&0hx &0h3 B1&0h &0h &0hM :=&0h &0h&0hI24=&0h&0h}&0h 982&0h&0h&0h:4&0h=&0hL&0hZ3=3&0h&0h&0hZ:=&0h &0hf!&0h!d5=2&0h"&0h<%&0h%R4=&0h&&0h9(&0h(:1&0hu)&0h+&0h(,&0h,&0h.&0he/\5=0&0h/0&0hB8 . _Your shadow fades away.&0h>0266.0)&0hu?V6=7.2 (17&0hD&0hPF% _Magic restored.&0h&0h&0h&0h%  &0h2You start resting.&0h:G 9 &0h &0h5K 6F&0hF   cane toad (wandering) _You feel your existence waver again.&0hE&18.0)&0h'+9.2 (2&0hG0&0h3\ _A cane toad comes into view.&0h &0h  Spells (Memorise)TypeFailure Level  a - Sigil of Binding&0h 9Hexes1% 3b - SandblastEarth2%1  c - AnguishHexes/Necromancy3% 4  d - Dimensional BullseyeHexes/Translocation3% 4  &0h e - Poisonous VapoursAlchemy/Air10%1  f - Lesser BeckoningTranslocation14%2  g - Mercury ArrowConjuration/Alchemy&0hc x14%2  h - Stone ArrowConjuration/Earth16% 3  &0h i - Call Canine FamiliarSummoning28% 3  j - Fugue of the FallenNecromancy28% 3  &0h k - Maxwell's Portable Piledriver Translocation28% 3  l - Teleport OtherTranslocation28% 3  &0h! m - Olgreb's Toxic RadianceAlchemy67% 4 15 spell levels left &0h! ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)0h)0h)0hq)0h+.# #.# #.#.#...#.~~..#..≈~~~.. neoul the Unseen )0h.## ##.###...##.#..............[ Poltergeist of Dithmenos ****** ..# #P..........#....P...#...... Health: 86/90 ======================-- ..# ######...........#.......... Magic: 26/26 ======================== ..#)0h#..#...####............ AC: 9Str: 4 ..###..#P.## ##P........P# EV: 22Int: 18 ..# ###..###># ####.F......... SH: 5Dex: 31 )0h#.######........###.............. XL: 14 Next: 40% Place: Lair:4 ##)#.##...####..@>...........†... Noise: ---------  Time: 17229.2 (0.0) #........P.###.###.###..........# p) +1 rapier )0hd.#.#..#.....##.....#####......#.# Throw: 2 throwing nets ...##.##....##.##..##P...#..P.### Fly ............♣♣.###.#............# ...........♣♣♣♣.#....P<.......#P# F   cane toad (wandering) ..P#.>#...♣♣♣♣♣####..P..####..### .###.÷.#...♣..♣ ♣#....### ##..# ......##...♣.÷♣♣♣..P.## #.## _You start resting. _Your shadow fades away. _Magic restored.  You start resting. )0hy_You feel your existence waver again. _A cane toad comes into view.)0hP  Okay, then.)0hX)0h)0h;. _)0h9)0h@)0h)0hȎF _Unknown command.)0h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)0hr)0hcu Your spells (cast)TypeFailure Level c - Ensorcelled HibernationHexes/Ice)0hv1%2  d + Confusing TouchHexes1%3  f - Dazzling FlashHexes/Fire1% 3  p - PasswallEarth)0hy#9% 3 t - Tukima's DanceHexes1%3 Select a spell to cast[!]/[I] toggle spell headers+0hg+0hno+0hMv.# #.# #.#.#...#.~~..#..≈~~~.. neoul the Unseen .## ##.###...##.#..............[ Poltergeist of Dithmenos ****** ..# #P..........#....P...#...... Health: 86/90 ======================-- +0h+w..# ######...........#.......... Magic: 26/26 ======================== ..##..#...####............ AC: 9Str: 4 ..###..#P.## ##P........P# EV: 22Int: 18 ..# ###..###># ####.F......... SH: 5Dex: 31 #.######........###.............. XL: 14 Next: 40% Place: Lair:4 +0h)x##)#.##...####..@>...........†... Noise: ---------  Time: 17229.2 (0.0) #........P.###.###.###..........# p) +1 rapier .#.#..#.....##.....#####......#.# Throw: 2 throwing nets ...##.##....##.##..##P...#..P.### Fly ............♣♣.###.#............# ...........♣♣♣♣.#....P<.......#P# F   cane toad (wandering) ..P#.>#...♣♣♣♣♣####..P..####..### .###.÷.#...♣..♣ ♣#....### ##..# ......##...♣.÷♣♣♣..P.## #.## +0h#y_You feel your existence waver again. _A cane toad comes into view. _Okay, then. _Unknown command.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+0h.# #.# #.#.#...#.~~..#..≈~~~.. neoul the Unseen .## ##.###...##.#..............[ Poltergeist of Dithmenos ****** +0h..# #P..........#....P...#...... Health: 86/90 ======================-- ..# ######...........#.......... Magic: 26/26 ======================== ..##..#...####............ AC: 9Str: 4 ..###..#P.## ##P........P# EV: 22Int: 18 +0h..# ###..###># ####.F......... SH: 5Dex: 31 #.######........###.............. XL: 14 Next: 40% Place: Lair:4 ##)#.##...####..@>...........†... Noise: ---------  Time: 17229.2 (0.0) #........P.###.###.###..........# p) +1 rapier +0ht.#.#..#.....##.....#####......#.# Throw: 2 throwing nets ...##.##....##.##..##P...#..P.### Fly ............♣♣.###.#............# ...........♣♣♣♣.#....P<.......#P# F   cane toad (wandering) ..P#.>#...♣♣♣♣♣####..P..####..### .###.÷.#...♣..♣ ♣#....### ##..# ......##...♣.÷♣♣♣..P.## #.## _You feel your existence waver again. _A cane toad comes into view. _Okay, then. _Unknown command.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+0hP  Okay, then.+0h4+0h+0h. _+0h# #.# #.#.#...#.~~..#..≈~~~. ## ##.###...##.#.+0h [. .# #P..........#....P...#. .# ######...........#. .# #..#...####.# .# ##..#P.## ##P..P# .# ###..###># ####.F. .######.+0h###.)#.##...####..†@.†. .P.###.###.###.#. #.#..#.....##.....#####......#.###.##....##.##..##P...#..P.#♣♣.###.#+0h♣♣♣♣.#....P<.#P# P#.>#...♣♣♣♣♣####. ###.÷.#...♣..♣ ♣#.. +0hu+0hH.F+0h]330.2 (1 _+0hs +0hc _There is a stone staircase leading down here.+0hܐ #.# #.#.#...#.~~..#..≈~~~...# # ##.###...##.#.[. +0hʑ8# #P.#....P...#. # ######.#.# # #..#...####.....# # ##..#P.## ##P..+0hcP##. # ###..###># ####. ######.###...F.# )#.##...####..†>+0h;<†.P.###.###.###.#.# .#..#.....##.....#####......#.##. .##.##....##.##..##P...#..P.#+0hѓ♣♣.###♣♣♣♣.#....P<.#P# P#.>#...♣♣♣♣♣###+0h4 +0h+0hgBF.+0h-1 _+0h+0h+0h'#.# #.#.#...#.~~..#..≈~~~...#  ##.###...##.#.[. +0hQc #P.#....P...#.#  ######.#....# #..#...####.....# ##..#P.## ##P.+0hXP##.  ###..###># ####..###..F.#. #.##...####..†>.†.+0hqP.###.###.###.#.#. #..#.....##.....#####......#.##.# ##.##....##.##..##P...#..P.#♣♣.###.#♣♣♣♣.#....P<.#P# +0hX#.>#...♣♣♣♣♣####..÷.#...♣..♣ ♣#.. +0h+0h++0h\7=2+0hp+0h(+0h #.# #.#.#...#.~~..#..≈~~~...##)##.###...##.#..............[.#P.#....P...#.+0h #.######.#...##..#...####....###..#P.## ##P.P##.###..###># ####..###..F.#.# .##...####..†>.†......#P.###.###.###.#.#.# ..#.....##.....#####......#.##.# #.##....##.##..##P...#..P.###### ♣♣.###.#......#+0h ♣♣♣♣.#....P<.#P# .>#...♣♣♣♣♣#### +0h +0hT GF.+0h &3+0hl +0h; +0h  Casting: Confusing Touch (safe; 1% risk of failure)  +0h\Confirm with . or Enter, or press ? or * to list all spells.,0h& #.# #.#.#...#.~~..#..≈~~~...##) neoul the Unseen  ##.###...##.#..............[.... Poltergeist of Dithmenos ******  #P..........#....P...#........#. Health: 87/90 =======================- ,0h2 ######...........#...........### Magic: 24/26 ======================-- #..#...####............#### AC: 9Str: 4  ##..#P.## ##P........P##... EV: 22Int: 18  ###..###># ####F.............. SH: 5Dex: 31 ####........###..*............#.# XL: 14 Next: 40% Place: Lair:4 .##...####..†>..@........†......# Noise: ---------  Time: 17233.2 (0.0) .....P.###.###.###..........#.#.# p) +1 rapier ,0hɯ..#.....##.....#####......#.##.## Throw: 2 throwing nets #.##....##.##..##P...#..P.######  Fly ........♣♣.###.#............# .......♣♣♣♣.#....P<.......#P#  F   cane toad (wandering) .>#...♣♣♣♣♣####..P..####..### .÷.#...♣..♣ ♣#....### ##..# ..##...♣.÷♣♣♣..P.## #.## _There is a stone staircase leading down here.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ,0hkPress: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 64%),0h%\ #.# #.#.#...#.~~..#..≈~~~...##) neoul the Unseen##.###...##.#..............[.... Poltergeist of Dithmenos ******#P..........#....P...#........#. Health: 87/90 =======================-######...........#...........### Magic: 24/26 ======================--#..#...####............#### AC: 9,0h]Str: 4 ##..#P.## ##P........P##... EV: 22Int: 18###..###># ####*.............. SH: 5Dex: 31 ####........###...............#.# XL: 14 Next: 40% Place: Lair:4 .##...####..†>..@........†......# Noise: ---------  Time: 17233.2 (0.0) .....P.###.###.###..........#.#.# p) +1 rapier ..#.....##.....#####......#.##.## Throw: 2 throwing nets #.##....##.##..##P...#..P.###### Fly ........♣♣.###.#............# .......♣♣♣♣.#....P<.......#P#F   cane toad (wandering) ,0h^.>#...♣♣♣♣♣####..P..####..### .÷.#...♣..♣ ♣#....### ##..# ..##...♣.÷♣♣♣..P.## #.## _There is a stone staircase leading down here.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 64%),0hsFasleep)  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (wandering, hasn't noticed you, chance to affect: 64%)  The cane toad looks drowsy...,0h9 #,0ho################ , ally target)@   shadowYou feel bolstered by spreading misfortune.Your shadow gestures at the rock wall while chanting.,0hh+w #The creeping shadows grasp the cane toad!,0h+a8#,0h.PF......@..,0h.@.....14 4.2 (1,0h+,0hW _The creeping shadows grasp the fungus!! The fungus begins to die.,0h########......~≈≈~~..~≈.##~≈......# #.#.#...#.~~..#..≈~~~...##) ##.###...##.#..............[.... #P..........#....P...#.. ######...........#....#...####....####,0h>U ##..#P.## ##P.P##  ###..###># ####F... ###........###....#.# ##...####..†>...........†......# ..P.###.###.###.@..#.#.# .#.....##.....#####......#.##. .##....##.##..##P...#..P.######.###.#............# ...#....P<.......#P# >#...♣♣♣♣♣####..P..####..## ÷.#...♣..♣ ♣#....### ##..#,0hh,0h@85,0hR#,0h  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!!,0h†@   shadow,0h516.0 (0.8,0h,0hM _You kill the cane toad!,0hv #.# #.#.#...#.~~..#..≈~~~...##),0hu6#.###...##.#..............[...  #P..........#....P...#........#  ######...........#...## ,0h#..#...####..##..#P.## ##PP##..,0h###..###># ####†... ####........###...,0h8c#.# .##...####..†>,0h5†...... ,0hu.....P.###.###.###.@........#.#.##.....##.....######.##.## ,0h#.##....##.##..##P...#..P.#### ........♣♣.###.#............#,0h}♣♣.#....P<.......#P# .>#♣####..P..####..#,0h$## .÷.#...♣..♣ ♣#....### ##.. ,0h..##...♣.÷♣♣♣..P.## #.##,0h,0h-7.0 (1.0,0h,0h -0h- #.# #.#.#...#.~~..#..≈~~~...## ##.###...##.#..............[-0h1 #P.#....P...#.# ######.#... #..#...####.... ##..#P.## ##P.P##-0hq ###..###># ####†#.###.#. #.##...####..†>.†......-0h.P.###.###.###.@.#.#. #..#.....##.....#####......#.##. ##.##....##.##..##P...#..P.######-0h1.♣♣.###.#......#.♣♣♣♣.#....P<.#P# #.>#...♣♣♣♣♣###-0h,#..P..####..### #.÷.#...♣..♣ ♣#....### ##..# ...##...♣.÷♣♣♣..P.## #.##-0h-0h`95=8-0h-0hO-0h7 #.# #.#.#...#.~~..#..≈~~~... # ##.###...##.#.[ -0h 9/# #P.#....P...#. # ######.#.... # #..#...####..... # ##..#P.## ##P.P## -0h9q# ###..###># ####†#.###.# )#.##...####..†>.†-0h:l.P.###.###.###.@.#.# .#..#.....##.....#####......#.##. .##.##....##.##..##P...#..P..♣♣.###.#.#-0h~;f.♣♣♣♣.#....P<.#P# P#.>#...♣♣♣♣♣####..P..####..### ##.÷.#...♣..♣ ♣#....### ##..# -0h(<....##...♣.÷♣♣♣..P.## #.##-0hU-0h[C.-0hp\&9-0h,j-0h9mM _Your shadow fades away.-0hHJ# #.# #.#.#...#.~~..#..≈~~~... ## ##.###...##.#.[ .# #P.#....P...# .# ######.#. .# #..#...####..... -0hN.# ##..#P.## ##P..P## .# ###..###># ####† .######.###. #)#.##...####..†.†.P.###.###.###.#. #.#..#.....##.....#####......#.## ..##.##....##.##..##P...#..P..♣♣.###.#.#.♣♣♣♣.#....P<.#P# .P#.>#...♣♣♣♣♣####..P..####..### ###.÷.#...♣..♣ ♣#....### ##..# .....##...♣.÷♣♣♣..P.## #.##-0hS=40-0hGX-0hM\c _There is a stone staircase leading down here.-0hl-0hV4-0h-0h&0-0hy h90=31.0 (1-0h -0h U _You start resting. HP restored.-0h+-0h(--0h1-0hs7-0hp8B=2-0h7=-0h PP.P...P..# ..  ...P....#.#...#  .....#....#...#  ..............##  .#........#....P  ..........P.....  P............P..#  ..P....†........# 5 ..P......@...P..#  ..........F........#...#  #..............##..#...#  .......†........#.P#...#  .........#.....#.PPP...# ......P†y..P...#..P.....F   cane toad ♣...♣...#.......#.PP....y  -0h= q vampire mosquito ♣...♣♣...#......#.......# ♣.P.......#....##....##=-0hg)-0h:Oy..0hX_6==3.5 (2.5.0h_.0hc _You fly downwards. The cane toad misses you. You block the cane toad's attack.  There is a stone staircase leading up, spattered with blood here. .0hdi_You see here a blink frog corpse..0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..0h PP.P...P..# ..  neoul the Unseen ...P....#.#...#  Poltergeist of Dithmenos ****** .0hY.....#....#...#  Health: 90/90 ======================== ..............##  Magic: 24/26 ======================-- .#........#....P  AC: 13  Str: 4  ..........P.....  EV: 22Int: 18 P............P..#  SH: 5Dex: 31 ..P....†........#.......  XL: 14 Next: 41% Place: Lair:5 ..P......@...P.........#  Noise: =--------  Time: 17243.5 (0.0) ..........F........#...#  p) +1 rapier.0hl #........y.....##..#...#  Throw: 2 throwing nets .......†........#.P#...#  Fly  .........#.....#.PPP...##  ......P†...P...#..P.....#  F   cane toad ♣...♣...#.......#.PP....#  y   vampire mosquito ♣...♣♣...#......#.......#  ♣.P.......#....##....## _You see here a blink frog corpse.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  .0ho SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 64%)/0h/6NPP.P...P..# ..neoul the Unseen...P....#.#...#Poltergeist of Dithmenos ******.....#....#...#Health: 90/90 ========================..............##/0h8Magic: 24/26 ======================--.#........#....PAC: 13  Str: 4 ..........P.....EV: 22Int: 18P............P..#SH: 5Dex: 31..P....†........#.......XL: 14 Next: 41% Place: Lair:5..P......@...P.........#Noise: =--------  Time: 17243.5 (0.0)..........*........#...#p) +1 rapier#........y.....##..#...#Throw: 2 throwing nets.......†........#.P#...#Fly .........#.....#.PPP...##......P†...P...#..P.....# F   cane toad/0h:9♣...♣...#.......#.PP....# y   vampire mosquito♣...♣♣...#......#.......#♣.P.......#....##....## _You see here a blink frog corpse.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 64%)/0hV/0hf/0hcyF.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cane toad (chance to affect: 64%)  The cane toad struggles to resist.  The vampire mosquito closely misses you./0hG24.5 (1/0h/0hO _The cane toad misses you./0h/0hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting/0h6.9   8.3  -1   h + Spellcasting 8.0  10.7  -1           b - Unarmed Combat   0.0   1.7  -3   i * Hexes  17.0  11.2  +4   c - Throwing   0.0   0.7  +2   j - Fire Magic   0.0   1.2  -1      /0h k - Ice Magic   0.0   0.8  +1  d + Short Blades 9.3   8.8  +1   l - Earth Magic   3.0   4.8  -1   e - Long Blades   5.2   1.0   0          m + Invocations7.2   9.5  -1  f + Dodging/0h3E9.7   8.8  +1   n - Evocations   0.0   1.2  -1   g * Stealth  18.3  10.3  +5          /0h                                        /0h[            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  /0hW}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets00h)00h300h7?PP.P...P..# ..neoul the Unseen...P....#.#...#Poltergeist of Dithmenos ******00h#8.....#....#...#Health: 90/90 ========================..............##Magic: 24/26 ======================--.#........#....PAC: 12  Str: 4 ..........P.....EV: 22Int: 18P............P..#SH: 5Dex: 31..P....†........#.......XL: 14 Next: 41% Place: Lair:5..P......@...P.........#00h,9Noise: =--------  Time: 17244.5 (0.0).........yF........#...#p) +1 rapier#..............##..#...#Throw: 2 throwing nets.......†........#.P#...#Fly .........#.....#.PPP...##......P†...P...#..P.....# F   cane toad00h :P♣...♣...#.......#.PP....# y   vampire mosquito♣...♣♣...#......#.......#♣.P.......#....##....##Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 64%)  The cane toad struggles to resist.  The vampire mosquito closely misses you. _The cane toad misses you.00h?00h@00hGF00hH00he  00hQCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.00h l PP.P...P..# ..  neoul the Unseen ...P....#.#...#  Poltergeist of Dithmenos ******00h]  .....#....#...#  Health: 90/90 ======================== ..............##  Magic: 22/26 ====================---- .#........#....P  AC: 12  Str: 4  ..........P.....  EV: 22Int: 18 P............P..#  SH: 5Dex: 31 00h ..P....†........#.......  XL: 14 Next: 41% Place: Lair:5 ..P......@...P.........#  Noise: =--------  Time: 17244.5 (0.0) .........yF........#...#  p) +1 rapier #..............##..#...#  Throw: 2 throwing nets .......†........#.P#...#  Fly  .........#.....#.PPP...## 00h  ......P†...P...#..P.....#  F   cane toad ♣...♣...#.......#.PP....#  y   vampire mosquito ♣...♣♣...#......#.......#  ♣.P.......#....##....## _The cane toad misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  00h SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 64%)00h PP.P...P..# ..neoul the Unseen...P....#.#...#Poltergeist of Dithmenos ******.....#....#...#Health: 90/90 ========================..............##Magic: 22/26 ====================----00hJ i.#........#....PAC: 12  Str: 4 ..........P.....EV: 22Int: 18P............P..#SH: 5Dex: 31..P....†........#.......XL: 14 Next: 41% Place: Lair:5..P......@...P.........#Noise: =--------  Time: 17244.5 (0.0).........y*........#...#p) +1 rapier#..............##..#...#Throw: 2 throwing nets.......†........#.P#...#Fly .........#.....#.PPP...##......P†...P...#..P.....# F   cane toad00hw ♣...♣...#.......#.PP....# y   vampire mosquito♣...♣♣...#......#.......#♣.P.......#....##....## _The cane toad misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 64%)00h9Y UF(asleep)00h~ F  Confirm with . or Enter, or press ? or * to list all spells.Aim  00hn Press: ? - help, Shift-Dir - straight line: a cane toad (chance to affect: 64%)  The cane toad looks drowsy...  You block the vampire mosquito's attack.00h7 z87-4-5.5 (100h% 00h 5 _The vampire mosquito bites you.10h10hp Spells (Memorise)TypeFailure Level 10h a - Sigil of BindingHexes1% 3b - SandblastEarth2%1  c - AnguishHexes/Necromancy3% 4  d - Dimensional BullseyeHexes/Translocation3% 4  e - Poisonous VapoursAlchemy/Air10h&10%1  f - Lesser BeckoningTranslocation14%2  g - Mercury ArrowConjuration/Alchemy14%2  h - Stone ArrowConjuration/Earth16% 3  i - Call Canine FamiliarSummoning10h28% 3  j - Fugue of the FallenNecromancy28% 3  k - Maxwell's Portable Piledriver Translocation28% 3  l - Teleport OtherTranslocation28% 3  m - Olgreb's Toxic RadianceAlchemy67% 4 15 spell levels left 10h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit10h10h10h=NPP.P...P..# ..neoul the Unseen...P....#.#...#Poltergeist of Dithmenos ******.....#....#...#Health: 87/90 =======================-..............##10hRMagic: 22/26 ====================----.#........#....PAC: 14  Str: 4 ..........P.....EV: 22Int: 18P............P..#SH: 5Dex: 31..P....†........#.......XL: 14 Next: 41% Place: Lair:5..P......@...P.........#Noise: ---------  Time: 17245.5 (0.0).........yF........#...#p) +1 rapier#..............##..#...#Throw: 2 throwing nets.......†........#.P#...#Fly 10h.........#.....#.PPP...##......P†...P...#..P.....# F   cane toad (asleep)♣...♣...#.......#.PP....# y   vampire mosquito♣...♣♣...#......#.......#♣.P.......#....##....##Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 64%)  The cane toad looks drowsy...  You block the vampire mosquito's attack. _The vampire mosquito bites you.10h~P  Okay, then.10hg10hl 10hF. _20hkp  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!!20hO6 .@y   vampire mosquito (ally target)@   shadowYou kill the cane toad!20hbyYour shadow hits the vampire mosquito with a rapier!  You block the vampire mosquito's attack.20h 90/9242=6.3 (0.8 _The vampire mosquito completely misses you.20h_20h  20h[_Your Fighting skill increases to level 7!20h k  You closely miss the vampire mosquito.20hy  The vampire mosquito is moderately damaged.Your shadow hits the vampire mosquito with a rapier!20hv X86-7.0 (0.720h" 20h$ 5 _The vampire mosquito bites you.20ho G  You puncture the vampire mosquito!20h .@   shadow-3=37 _You destroy the vampire mosquito!20h#ny...P....#.#...#..#....#..........####....P.P.....P..P..#..P....†........#.......P......<...P...#..........##@.....##.20ho†........#.P..#.....#.PPP...##P†...P...#..P.....♣...♣...#.......#.PP.♣♣...#.. ♣.P.......#....##....##...P.P#.....#..%....#.20hz}20h~5-8.7 (1.020h20hڄ30h#..#............####....P.P.....P30h$T..P..#..P....†........#.......P......<...P...#.@.........##30h;.....##.†........#.P..#.....#.PPP...##P†...P...#..P.....♣...♣...#.......#.PP.♣♣...#.. ♣.P.......#....##....30hV##...P.P#.....#..%....#.♣.♣............†.††....#30h%7-930h530h& _You swap places.30h30h30h30h30h,30h("30h":=30hk$30h3W _You start resting.30h;30hTB30hzCv824=330hD30hL>F.30hMF   blink frog (wandering)30hR    ..............##  .#........#....P 30hSh ..........P.....  P............P..#  ..P....†........#  ..P......<...P..  .................  #........@.....# 52.7 (3 .......†........#  .........#.....#. 30hS" ......P†...P...#  ♣...♣...#.......#  ♣...♣♣...#......#  ♣.P.......#... ...P.P#.....#..% †.†† _Your shadow fades away.30h   ..............##  .#........#....P  ..........P.....  P............P..#  30h2..P....†........#  ..P......<...P..  .................  #........@.....#  .......†........#  .........#.....#.  ......P†...P...#  ♣...♣...#.......# 30ho♣...♣♣...#......#  ♣.P.......#... ...P.P#.....#. †.††30h30h=9%30hTa _A blink frog is nearby!30h   ..............##  .#........#....P  ..........P.....  30hP............P..#  ..P....†........#  ..P......<...P..  .................  #........@.....#  .......†........#  .........#.....#.  ......P†...P...#  ♣...♣...#.......#  ♣...♣♣...#......#  30hh♣.P.......#... ...P.P#.....#..% †.††30h =   30hr ..............##  .#........#....P  ..........P.....  P............P..#  ..P....†........# 30h  ..P......<...P..  .................  #........@.....#  .......†........#  .........#.....#.  ......P†...P...#  ♣...♣...#.......# ♣...♣♣...#......#  ♣.P.......#... ...P.P#.....#..% †.††30h 8%30h˿ 30h 30h  30h S_A blink frog is nearby!30h": 30h<  Spells (Memorise)TypeFailure Level  a - Sigil of Binding30h= Hexes1% 3b - SandblastEarth2%1  c - AnguishHexes/Necromancy3% 4  d - Dimensional BullseyeHexes/Translocation3% 4  e - Poisonous VapoursAlchemy/Air10%1  f - Lesser BeckoningTranslocation14%2  g - Mercury ArrowConjuration/Alchemy14%30h> 2  h - Stone ArrowConjuration/Earth16% 3  i - Call Canine FamiliarSummoning28% 3  j - Fugue of the FallenNecromancy28% 3  k - Maxwell's Portable Piledriver Translocation28% 3  l - Teleport OtherTranslocation28% 3  m - Olgreb's Toxic RadianceAlchemy67% 4 15 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit50hA@50hG50h{OV.....#....#...#neoul the Unseen..............##Poltergeist of Dithmenos ******.#........#....P50h0PHealth: 88/92 ======================--..........P.....Magic: 24/26 ======================--P............P..#AC: 13  Str: 4 ..P....†........#.......EV: 22Int: 1850hP..P......<...P..F......#SH: 5Dex: 31...................#...#XL: 14 Next: 43% Place: Lair:550hcQ#........@.....##..#...#Noise: ---------  Time: 17252.7 (0.0).......†........#.P#...#p) +1 rapier.........#.....#.PPP...## Throw: 2 throwing nets......P†...P...#..P.....# Fly ♣...♣...#.......#.PP....#♣...♣♣...#......#.......# F   blink frog (wandering)50hR♣.P.......#....##....##...P.P#.....#..%....#.#♣.♣............†.††....## _You destroy the vampire mosquito! _You swap places. _You start resting. _Your shadow fades away. _A blink frog is nearby! _A blink frog is nearby!50hoYP  Okay, then.50h2Z50h`9%50h~c. _50hD...P....#.#...# 50h$.....#....#...# ......##..##....P.P......P............P..# ..P....†........#. ..P<...P..F......# .....#...# #.......##..#...# .†....P#...# ...#.....#.PPP...## 50h......P†...P...#..P.....#♣...♣...#.......#.PP....# ♣...♣♣...#......#.......#♣.P.......#....### ...P.P#.....#..%....#.#50h50h50h*F..%23.7 (1 _50h.9%50h150h...P....#.#...#  .....#....#...# .. .50h....##. .#.#....P. .P......  P.P..#  ..P....†.#.  ..P......<...PF.#  ..#...#  #.50hA##..#...#  .†..#.P#...#  .#.....#.PPP...##  ......P†...P...#..P.....#  ♣...♣...#.#.PP....#  ♣...♣♣...#......#.#  50hR♣.P.......#....##....##  ...P.P#.....#..%....#.#  50h50hm.F%50hb9=1450h50hM50h4 ...P....#.#...#  .....#....#...# . .50h|5 ...##. .#.#....P..  .P......  P.P..# . ..P....†.#.  50h6 ..P......<...P.#  ...@F.....#...#  #.##..#...#  .†..#.P#...#  .50h7 w#.....#.PPP...##  ......P†...P...#..P.....#  ♣...♣...#.#.PP....#  ♣...♣♣...#......#.......#  ♣.P.50hv8 #....##....##  ...P.P#.....#..%....#.#  50hA 50hX _F.%50hPZ B0550hd 9%50h;i 50hˡ  You catch the helpless blink frog completely off-guard!  You perforate the blink frog like a sieve!!!50h z .†50h# BYou kill the blink frog!50h c= 9 46.4 (0.750h 50h> d _You feel your existence waver again.50h=50hu50h9%50hiH _No target in view!60h60h<60h60h60h% _60h60h60hY905=60hO60h60h60h60h60h~8160h60h+,60hu-60h760h8:=60h:60hG60hH`2=6=60h4J60hOA _HP restored. Magic restored.60h[60h\60h]60hbf  You see here a blink frog corpse.60ho60hp _60hq60ht60h,60h60h60h60hJ==60hN60h̚60h,60h60h-60h60hT60hN60hɽ60h60hO60hO60h60h,60h60h^60h60h_60h60h6  60h&Y ....... ......#   #.#..  ...#   ...P....##   ..P.....P......#   ....P...P#  PP.P...P..#......#....#  ...P....#.#...#@..#...##  72.4 (16.0)  60h.....#....#...#........#  ..............##.......P  .#........#....P.......#  ..........P...........##  P............P..#......#  ..P....†........#.......#  ..P......<..†P.........##  ...............#  60h60hj _Key pressed, stopping explore.60h 60h60hH _No target in view!60hE60hF60hyG60hK60hU60hV% _60hY60h[60hb  .#. .. PF..#  60h"do.....##......#  .......#......##  .......#.#.....#  ......#.......#  .P....##   ..P.....P......#   ..........@P...P#  P.P...P..#......#....##  ..P....#.#...#...#...##  ....#....#...#........#  .60hEf....##.......P#  ##....P.......##  F   cane toad (wandering).......P...........## ...P..#......#  P....†..#.......# 60hIn13.0)60h"wI.F60h$x+4.4 (260h|60h\ _A cane toad comes into view.60hY2.. .. . ..#. .. P .....##..F...# ....#......#.#.#.....##.......# .......P....# ..P.....P@.....60h)[7 ...........P...P P.P...P..#......#....##P....#.#...#...#...###....#...#........# .....##.......P ##....P.......##P...........## ...........P# 60hka60hT F60h!'.60h+5.4 (160h60hp60h@ .. .. ....#  ..#. .. PF..#  .....##......# 60hq .......#......##  .......#.#.....#  ......#.......#  .........P....##  ..P.....P@.....#  ...........P...P# #......#....## #...#...#...## #...#........# ....##.......P# #....P.......## .......##  60h:  .. .. ....#  60h; ..#. .. PF..#  .....##......#  .......#......##  .......#.#.....#  ......#.......#  .........P....##  ..P.....P@.....#  60hZ< :...........P...P# #......#....## #...#...#...## #...#........# ....##.......P# #....P.......## .......##  60hA 60hB 60hF 60hP    ........  .. ..#....#  .#. ...PF..#  60hQ .##......#  .......#......##  .# ......#.......#  ....##  P.....P......#   .....P...P#  .P...P..#......#....##  .P....#.#...#...#...##  60hrR #....#...#........#  ....##.......P#  #....P.......##  P...........##  _A cane toad is nearby!60hY 60hf BF.60hng -6 _60h?l 60hn 60h  ........  .. ..#F...#  ..#. ...P...#  60h .....##......#  .......#......##  .......#.#.....#  ......#.......#  .........P@...##  ..P.....P......# 60h  ...........P...P# ......#....## ...#...#...## ...#........# ...##.......P# .......##  60h\ 60hMm - 60hn ........  .. ..#F...#  ..#. ...P...#  .....##......#  .......#......##  .......#.#.....# 60hHo b ......#.......#  .........P@...##  ..P.....P......#  60ho ...........P...P# ......#....## ...#...#...## ...#........# 60hp ...##.......P# .......##  60h.x 60h/y 60h 60h  ......P.#... .......... ...#F ..#. ...P .....## 60hƍ ...#......#.#.#.....#...#...@...# .......P....## ..P.....P...... .....P...PP..#......#....##P....#.#...#...#...##....#...#..# ....##P##....P.## _A cane toad is nearby!60h_ 60h 60hٝ B.F60hʞ -7 _60h 60hD 60hq.......#.......P.#... ............ ....#. ..#.....P .....##..F...# ....#......#.#.#@....#...#.......##60h C.......P....## ..P.....P...... .....P...PP..#......#....##P....##...##....#...#.# ....##P60h60hZBF.60h &860hk60h70hV#.##........#P.#...# ............#......#. ..#....FP .....# #..@...##.#.#........#.......##.......P....##70h>X ..P.....P...... ...........P...PP..#......#....##P....#.#.#...##....#...#.# 70hb_70hptF.970h0. .....#.##.....P.#...# ......#70hT.......#F ..#.....P .....# .....##.#.#......#.......##.......P....## ..P.....P......# ...........P...PP..#......#....##P....##...#70h$70h-B.F70h.'8070h270h570h~  You strike the helpless cane toad from behind!  You stick the cane toad like a pincushion!!!70h e.70h 551.2 (0.870h 70h M _You kill the cane toad!70hZ 70h 70h 70h  70h B_No target in view!70h70h70h70h 70h F< .  .......... .  .70hU#.###  .............#  .......P.#...#  .... .......#....#  #.....P@..#  ..##......#  .#......##  .#  ......#.......##  ....70h##  F   bullfrog (wandering)P.....P......#   .....P...P#  P...P..#......#....## 70h1&070hH9 .70hqA bullfrog comes into view.70h +2.2 (170h!70h#5 _The bullfrog moves out of view.80hw80hr80ha80h_80hߘ80h,80ho80hg,80h80h80h=80h>,80h80h80hq80h 80hp80hm80h80h80h80h80h;80h<80h80h80hG80h80h80h,80h80h80h80h80h80hY80h80h80h80h180h!80h<"80hS#80hA%80hz080hK180h 280h%580h>80hJ?80h?80hA80h(L80hL80h[M80hN80hX80hY80h7Z80h{[80hg80hg80h9h80hWi80hq80hr80hs80ht80h}80h~80h"80h80h܈80h{80h 80h}80h80hl80h080h80h680h,80h80h80ho80h780hղ80h780h80h80hH80h80hc80h80h80h80h80h80h80h80h80h80h80hk980h ###  # # ######.##########  ....#P#.#.....#.P..#..#  .......@.............##  ................##....#  ....80h<.#....##....#  F.....................## .........#......# ...........#.........P## F   skyshark (asleep)80h7W ................## .#...........#.#.# .<.........##80h[1308.2 (26.0)80h5,9.2 (2780h80h 80htM_A skyshark comes into view.80hAu ###  # # ######.##  ....#P#.#.....# 80h=" .......@.............##  ................##....#  ...........#....##....#  F.................... ................ ...........#......... ...............80hW. .......#........ .<.80hIZ ###  80h&J# # ######.##  ....#P#.#.....#  .......@.............##  80hJ]................##....#  ...........#....##....#  F.................... 80hK................ ...........#......... ...............80hL. .......#........ .<.80h*Q80hQ80h)V80hX 80hYQ_A skyshark is nearby!80hr  # ### ##.# ########.##########k....#P#.#.....#.P..#..#..................##.........##....##....##....#F............#.....#......#.........P....##.#. S   water moccasin (asleep)S#....<.........# k   wyvern (asleep)...80hy 80h 210.2 (1.0)80hP 80h[ m _A wyvern and a water moccasin come into view.80h0  ## ### .##.##########.#########80h) <k....#P#.#.....#.P..#.......................##....#....##....F.............#.....#.........P...####S#....<........80h #.##.#... #80h 80h &180h 80h 90hX]# ## ###.##.##########..#k....#P#.#.....#.P..#..##.#....##.F.#.#.##.#.#. #.S#....< ......#.##.# .#.90hi90hj&290ho90hq90hO+p# ## ###90h,#..##.##########.#.#k....#P#.#.....#.P..#.##.#....##D...F.#.#90hL-w.# ##.#.#90h- #.S#....<D   five-headed hydra (asleep)90h. ......#.##.#S   water moccasin (asleep) 90h@/.# k   wyvern (asleep)90hZ90heDDD 2 hydras (1 wandering, 1 asleep)90hf&390hl90h/p _A five-headed hydra comes into view. A six-headed hydra comes into view.90h ### ## ### #..##.##########.#.#k....#P#.#.....#.P..#.##.#....##90h).D...F#.#.#lD#. ##.#. #.S#....< ......#.##.#l   basilisk . S   water moccasin (asleep)(…)90h90hRD.90h&490h90h 90hM_A basilisk comes into view.90hZ} ### ### ### #..##.##########..##.#k....#P#.#.....#.P.#.###.#....##.D...F90h.#.#.D.#.l.##. ##.## #.S#....< ......#.##.# 90h90h90hkz.kD.90h&590ẖ90h 90hi"_The wyvern hisses angrily.90hN  The helpless skyshark fails to defend itself.  You skewer the skyshark like a kebab!!!!90hR 90hl_ 9.k90h` u.†DD 2 hydras (1 wandering, 1 asleep)l   basilisk (asleep)S   water moccasin (asleep)90h` _k   wyvern90hg 576.0 (0.890hVr 90h7w  90hw F_You kill the skyshark!:0h### ### ### #..##.##########.#:0h.##.#.....#P#.#.....#.P...#.....k.##.#......#....##...D...†.D#.#..:0hSk#..l.#.#. ##.#.D   five-headed hydra (# #.:0hS#....<.......#.##.#..:0h\8:0hk95=7.0 (1.0:0hHB:0hcFs _You block the wyvern's attack. The wyvern closely misses you.:0h5z ### ### ### #..##.##########.#.##.#.....#P#.#.....#.P..#..#.....k.:0h{ n##.#........#....##...D...†.D#.#..#..l.#.#. ##.#.## #.S#....<.S   water moccasin (asleep)......#.##.#.k   wyvern.#:0hS :0hS .kThe wyvern attacks as it pursues you!:0hc .-8:0hc :0h > _The wyvern bites you but does no damage.:0h ### ### ### #..##.##########.#:0h^ .##.#.....#P#.#.....#.P..#...#.##.#.......k.#....##...D...†.D#.#..#..l.#.#. ##.#.#. S   water moccasin (asleep)# #.S#....<.k   wyvern......#.##.#..#.:0h :0h :0h @.k:0h .=9:0hڜ :0h 4 _You block the wyvern's attack.:0h<  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;0hS  neoul the Unseen ;0hs  Poltergeist of Dithmenos ******  Health: 92/92 ======================== ;0h0### ### ###  Magic: 24/26 ======================-- #..##.##########.######## AC: 9Str: 4  ;0hx.##.#.....#P#.#.....#.P..#. EV: 22Int: 18 ........................... SH: 5;0hDex: 31 .#....................##... XL: 14 Next: 47% Place: Lair:5 ;0h#*#........k@......#....##... Noise: =--------  Time: 17319.0 (0.0) ;0hO..D...†.................... p) +1 rapier D#....................#.... Throw: 2 throwing nets;0ha .................#......... Fly  ;0h.l.#....................... #. ##........#...........#. S   water moccasin (asleep) ;0hP# #.......S#....<........ k   wyvern ......#.##.#........... ;0hM.........#. _You block the wyvern's attack.  ;0hbCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ;0h=}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 65%);0hOw  neoul the Unseen  Poltergeist of Dithmenos ******  Health: 92/92 ========================### ######Magic: 24/26 ======================--#..##.##########.######## AC: 9Str: 4 ;0h.##.#.....#P#.#.....#.P..#. EV: 22Int: 18........................... SH: 5Dex: 31.#....................##... XL: 14 Next: 47% Place: Lair:5#........*@......#....##... Noise: =--------  Time: 17319.0 (0.0)..D...†.................... p) +1 rapierD#....................#.... Throw: 2 throwing nets.................#......... Fly .l.#.......................#. ##........#...........#. S   water moccasin (asleep)# #.......S#....<........ k   wyvern......#.##.#.;0hA...................#. _You block the wyvern's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 65%);0h;0h7k-20.0 (1  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (chance to affect: 65%) _The wyvern struggles to resist. The wyvern closely misses you.;0hC  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;0hV   neoul the Unseen;0hW   Poltergeist of Dithmenos ******  Health: 92/92 ======================== ### ### ###  Magic: 22/26 ====================---- ;0hX #..##.##########.######## AC: 9Str: 4  .##.#.....#P#.#.....#.P..#. EV: 22Int: 18 ........................... SH: 5;0hY Dex: 31 .#....................##... XL: 14 Next: 47% Place: Lair:5 ;0h;Z #........k@......#....##... Noise: ---------  Time: 17320.0 (0.0) ;0hZ ..D...†.................... p) +1 rapier D#....................#.... Throw: 2 throwing nets .................#......... Fly ;0h`[ \ .l.#....................... ;0h[ #. ##........#...........#. S   water moccasin (asleep) # #.......S#....<........ k   wyvern ;0h\ ......#.##.#........... .........#. _The wyvern struggles to resist. The wyvern closely misses you.;0hQ] Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;0h] BAim: a wyvern (chance to affect: 65%);0h` B  neoul the Unseen  Poltergeist of Dithmenos ******  Health: 92/92 ========================### ######Magic: 22/26 ====================----#..##.##########.######## AC: 9;0hb Str: 4 .##.#.....#P#.#.....#.P..#. EV: 22Int: 18........................... SH: 5Dex: 31.#....................##... XL: 14 Next: 47% Place: Lair:5#........*@......#....##... Noise: ---------  Time: 17320.0 (0.0)..D...†.................... p) +1 rapierD#....................#.... Throw: 2 throwing nets.................#......... Fly .l.#.......................#. ##........#...........#. S   water moccasin (asleep)# #.......S#....<........ k   wyvern......;0hb #.##.#....................#. _The wyvern struggles to resist. The wyvern closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 65%);0hk Sk(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;0h9 lAim: a wyvern (chance to affect: 65%)  The wyvern looks drowsy...;0hB k14 1.0 (1 _You feel bolstered by spreading misfortune.<0hz  The helpless wyvern fails to defend itself.  You spit the wyvern like a pig!!!!<0h†88 (0.8 _You kill the wyvern!<0hsX ### ### ### #..##.##########. .##.#.....#P#.#.....#.P..#  .#<0hY".## #.........#....## ..D...† D#.# .# .l.# #. ##.#.# D   five-headed hydra (asleep) # #.S#....<S   water moccasin (asleep) ......#.##.# .#<0hZ<0hw<0hx-2.8 (1.0<0h<0h+s _You see here a wyvern corpse.<0hL ### ### ### #..##.##########.<0h .##.#.....#P#.#.....#.P..  .#.## #.......@†.#....## ..D...† D#.# .# .l.# #. ##.#. # #.S#....<l   basilisk ......#.##.#S   water moccasin (asleep) <0h.(.<0h3<0h5i3=3 _<0h=<0hKA<0h}  ### ### ###<0h~  #..##.##########. .##.#.....#P#.#.....#.P  .#.## #......@.†.#....## ..D...† .#.# .#<0h  .l.# #. ##.# # #.S#....< ......#.##.# <0h <0h &4<0hw <0h0 <0h  ### ### #### #..##.##########.#.##.#.....#P#.#.....#.P.#.<0h  #.....@..†.#.....D...†.#.#.#.l.#.#..##.# #. #.S#....<. ......#.##.# <0h% <0h &5<0h <0h =0h ### ### ### # #..##.##########..#.##.#.....#P#.#.....#..#.=0hQ! #..†.#.....D...†.#.#..##..l.#.#..##.#=0hv"5. #. #.S#....< .. ......#.##.# =0h)=0hr0=0h7iS.S=0h8&6=0h==0hA8 _The water moccasin hisses angrily.=0hA ### ### ###=0hB/ # #..##.##########..#.##.#.....#P#.#.....#..# #...@....†.#.D...†=0hC.#.#.# #..l.#.#..##.....S..#P..#.. #.#....<=0hD.. ... ......#.##.# =0hR=0h[HS.=0h\B=7=0ha=0hf=0h_Y ### ### ### ## #..##.####.#..#.##.#.....#P#.#.........# #..@.....†.#.D...†.#.#...#. #..l.#.....S ...#..##.# P..#.. #.#....< .. ... ......#.##.# =0h2=0hu=0hYou see here a wyvern corpse. _The water moccasin hisses angrily.  The basilisk hisses angrily. The five-headed hydra roars!  The five-headed hydra bites you but does no damage. x2  The five-headed hydra closely misses you.  The five-headed hydra barely misses you.=0hWDl.....S..Dl=0hjw24=3===8=0h=0h? _You block the five-headed hydra's attack.=0hSd y  You puncture the five-headed hydra!  The five-headed hydra is lightly wounded.=0h=n You puncture the five-headed hydra!  The five-headed hydra is lightly wounded.  Your shadow hits the five-headed hydra with a rapier! =0hn The five-headed hydra barely misses you.  The five-headed hydra misses you.  The five-headed hydra completely misses you.=0h( aD@l.=0h D 2 hydras (1 ally target)@   shadow=0h n79-----9.5 (0.7=0h =0h x _The five-headed hydra misses you. The five-headed hydra bites you!>0hZ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>0hE  neoul the Unseen>0hS  Poltergeist of Dithmenos ******  Health: 79/92 ====================---- ### ### ### Magic: 22/26 ====================---- ## #..##.##########.# AC: 13  Str: 4  #..#.##.#.....#P#.#..... EV: 22Int: 18>0h ........................ SH: 5Dex: 31 D....#.................. XL: 14 Next: 48% Place: Lair:5 #..@.....†.......#.. Noise: ==-------  Time: 17329.5 (0.0) >0h.....@D...†............. p) +1 rapier .....#l................. Throw: 2 throwing nets ..#........S.........#.. Fly  . #....#................ >0h...#..##........#...... DD 2 hydras (1 ally target) P..#.. #........#....<. l   basilisk .. ... ......#.##.#.... S   water moccasin .... @   shadow>0h<Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (moderately wounded, ally target, chance to affect:  30%)>0hui  neoul the Unseen  Poltergeist of Dithmenos ******  Health: 79/92 ====================----### ###>0h+k### Magic: 22/26 ====================----## #..##.##########.# AC: 13  Str: 4 #..#.##.#.....#P#.#..... EV: 22Int: 18........................ SH: 5Dex: 31D....#.................. XL: 14 Next: 48% Place: Lair:5#..@.....†.......#.. Noise: ==-------  Time: 17329.5 (0.0).....@*...†............. p) +1 rapier.....#l................. Throw: 2 throwing nets..#........S.........#.. Fly [13;1>0hIl 0H. #....#...................#..##........#...... DD 2 hydras (1 ally target)P..#.. #........#....<. l   basilisk.. ... ......#.##.#.... S   water moccasin.... @   shadowCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (moderately wounded, ally target, chance to affect:  30%)>0h\dD1 asleep, 1 ally target)>0h>0h>0h>0h>0h0.DDl...S.>0hCQ4--30.5 (1>0h >0hFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a five-headed hydra (moderately wounded, ally target, chance to affect:  30%) >0h% -_The five-headed hydra looks drowsy...>0h<  The helpless five-headed hydra fails to defend itself.  You skewer the five-headed hydra like a kebab!!!!!>0h f ..lS.>0h4    six-headed hydraYou kill the five-headed hydra!>0h i  The basilisk gazes at you.>0h >0h S.l   basiliskS   water moccasin@   shadow>0h _51--1.3 (0.8>0hE >0h5 7 _You resist with almost no effort.?0h0  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?0h  neoul the Unseen  Poltergeist of Dithmenos ******?0h#  Health: 79/92 ====================---- ### ### ### Magic: 20/26 ==================------ ## #..##.##########.# AC: 14  Str: 4  #..#.##.#.....#P#.#..... EV: 22Int: 18 ........................ SH: 5Dex: 31 .....#.................. XL: 14 Next: 51% Place: Lair:5 ?0h7#..@.....†.......#.. Noise: ---------  Time: 17331.3 (0.0) .....@.lS.†............. p) +1 rapier .....#.................. Throw: 2 throwing nets ..#..................#.. Fly  . #....#................ ...#..##........#...... l   basilisk P..#.. #........#....<. S   water moccasin .. ... ......#.##.#.... @   shadow .... _You resist with almost no effort.  ?0hACasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 65%)?0h\  neoul the Unseen  Poltergeist of Dithmenos ******  Health: 79/92 ====================----### ###### Magic: 20/26 ==================------?0hF^## #..##.##########.# AC: 14  Str: 4 #..#.##.#.....#P#.#..... EV: 22Int: 18........................ SH: 5Dex: 31.....#.................. XL: 14 Next: 51% Place: Lair:5#..@.....†.......#.. Noise: ---------  Time: 17331.3 (0.0).....@.*S.†............. p) +1 rapier.....#.................. Throw: 2 throwing nets..#..................#.. Fly . #....#...................#..##........#......[39;?0hY_49m l   basiliskP..#.. #........#....<. S   water moccasin.. ... ......#.##.#.... @   shadow.... _You resist with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 65%)?0h-Il(asleep)?0h?0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.?0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (chance to affect: 65%)  The basilisk looks drowsy... The water moccasin misses you.?0hKDlD   six-headed hydral   basilisk (asleep, ally target)F?0hF   blink frog (wandering)S   water moccasin(…)?0hj805=2.3 (1?0h?0h ?0hO_A blink frog comes into view.?0h  The helpless basilisk fails to defend itself.  You stick the basilisk like a pincushion!!!!?0h@  You kill the basilisk!The blink frog gives a loud, deep croak!?0h \  Your shadow fades away.?0h ?0h[ .D..†F?0h6 .F   blink frog.S   water moccasin  The water moccasin completely misses you.?0hk i1=3.1 (0.8?0h ?0h \ _The water moccasin closely misses you.@0h1### ### ### ## #..##.####.##..#.##.#.....#P#.#.....#.........D#.#...@....†.#.@0h3.......†S.†......#...#...#.. #....#....#..##.#.P..#.. #F.#....<... ... ......#.##.#..@0h5@0h<@0h;A;.D@0hA7F.@0hB5-4.1 (1.0@0hF@0hCJ\ _The water moccasin closely misses you.@0h&### ### ### ## #..##.##########.#@0hǐh#..#.##.#.....#P#.#.....#..........#.#D...@...†.@0hw#........†S.†......#...#.@0hD#.. #....#....#..##F.#.P..#.. #.#....<... ... ......#.##.#..@0h@0h͘@0h%@0hi.DF.@0hnj1==5@0h"@0hT _The water moccasin misses you.A0hYw  A0hqxCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A0h֑  neoul the Unseen A0h$ Poltergeist of Dithmenos ******  Health: 81/92 =====================--- ### ### ###  Magic: 19/26 =================------- ## #..##.##########.### AC: 15  Str: 4  #..#.##.#.....#P#.#.....#. EV: 22Int: 18 .......................... SH: 5Dex: 31A0hi .....#.................... XL: 14 Next: 51% Place: Lair:5 #.D..@...†.......#.... Noise: =--------  Time: 17335.1 (0.0) A0hb.......†S.†............... p) +1 rapier .....#.................... Throw: 2 throwing nets ..#......F...........#.... Fly  A0h|L. #....#.................. ...#..##........#........ D   six-headed hydra P..#.. #........#....<... F   blink frog .. ... ......#.##.#...... S   water moccasin A0h7...... _The water moccasin misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineA0hKAim: a water moccasin (chance to affect: 65%)A0hB  neoul the Unseen  Poltergeist of Dithmenos ******  Health: 81/92 =====================---### ######A0hMagic: 19/26 =================-------## #..##.##########.### AC: 15  Str: 4 #..#.##.#.....#P#.#.....#. EV: 22Int: 18.......................... SH: 5Dex: 31.....#.................... XL: 14 Next: 51% Place: Lair:5#.D..@...†.......#.... Noise: =--------  Time: 17335.1 (0.0).......†*.†............... p) +1 rapier.....#.................... Throw: 2 throwing nets..#......F...........#....A0h5& Fly . #....#.....................#..##........#........ D   six-headed hydraP..#.. #........#....<... F   blink frog.. ... ......#.##.#...... S   water moccasin...... _The water moccasin misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 65%)A0hCIS(asleep)A0h{A0hA0h-4.DA0hdSF.A0hO6-6.1 (1A0h A0h@?  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (chance to affect: 65%) _The water moccasin looks drowsy...A0h &  A0h lThe helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!!!A0hD A0hZ t†F.A0h~& %2A0ht' 6-8 (0.7A0ht/ A0h2 R _You kill the water moccasin!B0hb_  B0hQ`Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B0hg   neoul the Unseen  Poltergeist of Dithmenos ******  Health: 81/92 =====================--- B0hϵ 0### ### ###  Magic: 17/26 ===============--------- ## #..##.##########.### AC: 16  Str: 4  #..#.##.#.....#P#.#.....#. EV: 22Int: 18 .......................... SH: 5Dex: 31 .....#.................... XL: 14 Next: 52% Place: Lair:5 #..D.@...†.......#.... Noise: ---------  Time: 17336.8 (0.0) .......††F†............... p) +1 rapier B0h> W.....#.................... Throw: 2 throwing nets ..#..................#.... Fly  . #....#.................. ...#..##........#........ D   six-headed hydra P..#.. #........#....<... F   blink frog .. ... ......#.##.#...... ...... _You kill the water moccasin!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 48%)C0h=  neoul the Unseen  Poltergeist of Dithmenos ******  Health: 81/92 =====================---C0hS>### ######Magic: 17/26 ===============---------## #..##.##########.### AC: 16  Str: 4 #..#.##.#.....#P#.#.....#. EV: 22Int: 18.......................... SH: 5Dex: 31.....#.................... XL: 14 Next: 52% Place: Lair:5#..D.@...†.......#.... Noise: ---------  Time: 17336.8 (0.0).......††*†............... p) +1 rapierC0h?.....#.................... Throw: 2 throwing nets..#..................#.... Fly . #....#.....................#..##........#........ D   six-headed hydraP..#.. #........#....<... F   blink frog.. ... ......#.##.#............ _You kill the water moccasin!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 48%)C0hUF(asleep)C0hC0h].DFC0h#a277.8 (1C0hZC0hBk  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  C0hPress: ? - help, Shift-Dir - straight line  Aim: a blink frog (chance to affect: 48%) _The blink frog looks drowsy...C0h   The helpless blink frog fails to defend itself.  You perforate the blink frog like a sieve!!!!!C0h$....  You kill the blink frog!  You block the six-headed hydra's attack.  The six-headed hydra bites you.  The six-headed hydra completely misses you.The six-headed hydra misses you.  The six-headed hydra bites you but does no damage.C0h #7---8=3=8.6 (0.8C0h'C0h+5 _The six-headed hydra bites you!C0hm(   C0hs) Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C0h>   neoul the Unseen  Poltergeist of Dithmenos ****** C0h?  Health: 72/92 ==================------ ### ### ###  Magic: 16/26 ==============---------- ## #..##.##########.### AC: 17  Str: 4  #..#.##.#.....#P#.#.....#. EV: 22Int: 18 .......................... SH: 5Dex: 31 .....#.................... XL: 14 Next: 53% Place: Lair:5 C0h@ #...D@...†.......#.... Noise: =--------  Time: 17338.6 (0.0) .......††.†............... p) +1 rapier .....#.................... Throw: 2 throwing nets ..#..................#.... Fly  . #....#.................. C0hVA ...#..##........#........ D   six-headed hydra P..#.. #........#....<... .. ... ......#.##.#...... ...... _The six-headed hydra bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC0hA LAim: a six-headed hydra (chance to affect: 30%)C0h1   neoul the Unseen C0h  Poltergeist of Dithmenos ******  Health: 72/92 ==================------### ######Magic: 16/26 ==============----------## #..##.##########.### AC: 17  Str: 4 #..#.##.#.....#P#.#.....#. EV: 22Int: 18.......................... SH: 5Dex: 31C0h .....#.................... XL: 14 Next: 53% Place: Lair:5#...*@...†.......#.... Noise: =--------  Time: 17338.6 (0.0).......††.†............... p) +1 rapier.....#.................... Throw: 2 throwing nets..#..................#.... Fly C0h> . #....#.....................#..##........#........ D   six-headed hydraP..#.. #........#....<..... ... ......#.##.#............ _The six-headed hydra bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (chance to affect: 30%)C0h C0hFD  easily resists.  You block the six-headed hydra's attack.  The six-headed hydra misses you.  The six-headed hydra completely misses you.  The six-headed hydra bites you.  The six-headed hydra closely misses you.C0hGP699.6 (1C0hLC0hnOH _The six-headed hydra bites you but does no damage.D0h  D0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D0hs  neoul the Unseen  Poltergeist of Dithmenos ******  Health: 69/92 ==================------ D0hݿ*### ### ###  Magic: 14/26 ============------------ ## #..##.##########.### AC: 17  Str: 4  #..#.##.#.....#P#.#.....#. EV: 22Int: 18 .......................... SH: 5Dex: 31 .....#.................... XL: 14 Next: 53% Place: Lair:5 #...D@...†.......#.... Noise: =--------  Time: 17339.6 (0.0) .......††.†............... p) +1 rapier D0hX.....#.................... Throw: 2 throwing nets ..#..................#.... Fly  . #....#.................. ...#..##........#........ D   six-headed hydra P..#.. #........#....<... .. ... ......#.##.#...... ...... _The six-headed hydra bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (chance to affect: 30%)D0h  neoul the Unseen  Poltergeist of Dithmenos ******  Health: 69/92 ==================------### ######D0hwMagic: 14/26 ============------------## #..##.##########.### AC: 17  Str: 4 #..#.##.#.....#P#.#.....#. EV: 22Int: 18.......................... SH: 5Dex: 31.....#.................... XL: 14 Next: 53% Place: Lair:5#...*@...†.......#.... Noise: =--------  Time: 17339.6 (0.0).......††.†............... p) +1 rapier.....#.................... Throw: 2 throwing netsD0hLx..#..................#.... Fly . #....#.....................#..##........#........ D   six-headed hydraP..#.. #........#....<..... ... ......#.##.#............ _The six-headed hydra bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (chance to affect: 30%)D0h4UD(asleep)D0hmwID@, ally target)@   shadow  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  D0hPxPress: ? - help, Shift-Dir - straight line  Aim: a six-headed hydra (chance to affect: 30%)  The six-headed hydra looks drowsy...D0h{:*D0h slow, ally …)Your shadow casts a spell at the six-headed hydra.D0h:DD0h,70D0hj?9-40.6 (1D0hW#D0h'> _The six-headed hydra seems to slow down.D0h&  D0h pThe helpless six-headed hydra fails to defend itself.  You stick the six-headed hydra like a pincushion!!!!D0h..@   shadowD0hl]5-1.3 (0.7D0hD0h D0hF_You kill the six-headed hydra!E0h  ### ### ###  ## #..##.##########.#####..#.##.#.....#P#.#.....#.P................#....@........# #........†E0h #....#.......††.†......#............#..#.........@#. #....#..E0hr ....#..##.#......P..#.. #E0hN ..#....<.. ... ......#.##.#.E0hz E0ha -2.3 (1.0E0h+ E0h E0hG@ ### ### ### ## #..##.##########.##..#.##.#.....#P#.#.....#.P.......#.....#E0hA S#........†.#....#.......††.†......#......#...#.@.#.. #....#....#..##.#.P..#.. #.#....<... ... ......#.##.#.E0hW 15=3E0h&Y E0hy_E0hk`E0h;aE0hq%  E0hNr2You start resting.E0h |E0hl4E0h,E0hE0hE0hB2E0hZE0hE0h:=E0hvE0hE0hp6=8E0hjE0hE0hv3=7E0hE0hE0hE0hE0h{E0hiE0hFE0hE0hd4==E0hjE0hE0hp7=6E0hE0hE0hE0h_ E0hE0h+B5E0hE0hhE0hE0hE0hn)E0h"*:=E0h*E0h4E0h4l68=E0h5E0h@P5E0hAF0h F0hs Z7=F0h" F0h5F0hF0hiF0h F0h[!:=F0hK"F0h!*F0h*8=19=F0h+F0h4F0h5F0h6F0h3>,F0hp?F0h~KF0h%LB9F0hLF0hNF0hV y.y   vampire mosquito (wandering) _Your shadow fades away.F0hn[066.3 (23.0)F0h@gI.yF0h hH=7.3 (24F0hlF0hpc _A vampire mosquito comes into view.F0hX ### ### ###  ## #..##.##### F0h#..#.##.#.....#P#.# ................... .....#.....@....... #........†..... .......††.†........ .....#............. ..#................ . #..y.#........... ...#..##........#. P..#.. #........#....< .. ... F0h!8 ### ### ###  ## #..##.##### F0hf#..#.##.#.....#P#.# ................... .....#.....@....... #........†..... .......††.†........ F0h _.....#............. ..#................ . #..y.#........... F0hp...#..##........#. P..#.. #........#....< .. ... F0hڳF0hF0hF0hg _A vampire mosquito is nearby!F0hT" F0hU### ### ### ## #..##.##########.#####..#.##.#.....#P#.#.....#.P .......................... .....#....# F0hcV#.....@..†#...........††.†......... .....#.....# ..#.......F0hW#.... . #..y.#. ...#..###F0hWG P..#.. #.#....< .. ... #.##.#..F0hcX!F0hGZF0h^F0hcoKy.F0h^pu20=8.3 (1.0) _F0huF0h{W ### ### ###  ## #..##.##### F0hy|X#..#.##.#.....#P#. .................. .....#............ F0h}9#.....@..†.... .......††.†....... .....#............ ..#....y.......... . #....#.......... ...#..##........# P..#.. #........#....< .. ... ......#.## F0h<  ### ### ###  F0h& ## #..##.##### #..#.##.#.....#P#. .................. .....#............ F0h 8#.....@..†.... .......††.†....... F0hn A.....#............ ..#....y.......... . #....#..........F0h7 < ...#..##........# P..#.. #........#....< F0h .. ... ......#.##F0hT F0h  F0h% F0h)  F0hv* a_A vampire mosquito is nearby!F0h > ### ### ### ## #..##.##########.###F0h d#..#.##.#.....#P#.#.....#. .......................... .....#.... ..#........†#...........††@†........F0h  .....#..... ..#....y..#.... . #....#. ...#..###F0h޴  P..#.. #.#....< .. ... #.##.#.. .. ......... F0hu  F0hu F0h Vy.yF0h6 F0h K809F0h2 F0h a _The vampire mosquito completely misses you.F0hQ&  @(ally target)@   shadowYou hit the vampire mosquito but do no damage.F0h' Your shadow closely misses the vampire mosquito.470.0 (0.7F0h, F0h/ ^ _The vampire mosquito closely misses you.F0h  You miss the vampire mosquito.The vampire mosquito completely misses you.F0h.=7F0hF0hH _The vampire mosquito bites you but does no damage.G0h  You puncture the vampire mosquito!  The vampire mosquito is moderately damaged.G0hD=1.4G0hG0h&^ _The vampire mosquito closely misses you.G0h  You puncture the vampire mosquito!  The vampire mosquito is almost destroyed.G0hd1=2.1G0hG0h5] _The vampire mosquito barely misses you.G0h\7  You barely miss the vampire mosquito.The vampire mosquito is almost destroyed.The vampire mosquito misses you.G0h9+9 (0.8G0h@G0h(Da _The vampire mosquito completely misses you.G0h*B  You hit the vampire mosquito.G0h6.@   shadowG0hA:=1=36-3.7G0h>G0h~A G0hABI_You destroy the vampire mosquito!G0hC G0hNE 8-G0hH G0h K H _No target in view!G0h G0h G0hv G0h G0hI [22 _G0h G0h G0h ,G0h G0h \ _Your shadow fades away.G0h G0h G0h G0h4 r3=1G0hy G0h Z2=G0h G0h G0h G0h G0h' k840G0h3 G0h G0h\ G0h G0h G0h^ G0hX G0h5 F81.7 (8.0.F   bullfrog (wandering)G0hl G0hڦ G0h 3  ### ### ### ## #..##.##########.G0hg  #..#.##.#.....#P#.#.....# ..F .....#.....#........†.# .......†@.† .....#..... ..#.# . #....# ...#..##.# P..#.. #.#....< .. ... ......#.##.# ..! ...  _A bullfrog is nearby!G0hH s  You feel your existence waver again.G0h G0h R..FFG0h Z= 9 2.7 (1G0hZ G0h _The bullfrog croaks. _You see here a water moccasin corpse.G0h = ### ### ###  G0h ## #..##.### #..#.##.#.....#P ................ ....F#.......... ...#........†.. .......†@.†.....G0hr  .....#.......... ..#............. . #....#........ ...#..##....... P..#.. #.......< .. ... ......#.G0hw = ..! ......... G0h݊ ### ### ###  ## #..##.### #..#.##.#.....#P ................ ....F#.......... G0hg...#........†.. .......†@.†..... .....#.......... ..#............. . #....#........ ...#..##....... P..#.. #.......< .. ... ......#. ..! ......... G0hG0hEG0hG0hʤ_ _A bullfrog is nearby!H0hl  ### ### ###  ## #..##.### #..#.##.#.....#P ................ ....F#.......... ...#........†.. .......†@.†..... .....#..........H0h ..#............. . #....#........ ...#..##....... P..#.. #.......< .. ... ......#. ..! ......... H0h! ### ### ###  ## #..##.### #..#.##.#.....#P ................ ....F#.......... ...#........†.. .......†@.†..... .....#.......... ..#............. . #....#........ ...#..##....... P..#.. #.......< .. ... ......#. ..! .........   ### #0h'Tm## # ## #..##.########## #..#.##.#.....#P#.# ..........F#........ ...#..@.....†# .......††.† .....#...... ..#....# #..... ...#..##.#.... P..#.. #........#....<.. ... ......#.##.#..! ......... _A bullfrog is nearby!.F5=3=3 _H0hOp ####### ## ## #..##.#.#..#.##.#.....#P#.#H0h....#.... ...#F@......†.#...††.†.#......#..#. #....#. ...#..##.# P..#...#.#....<. ...#......#.##.# ..! . H0h*H0h.=4H0hH0hIY _The bullfrog closely misses you. x2H0h1Bb  You hit the bullfrog.  The bullfrog is lightly wounded.H0hC-5.4 (0.7H0hGH0hXJ6 _You block the bullfrog's attack.H0hc5 U  You closely miss the bullfrog.H0h6 6The bullfrog is lightly wounded.H0hv7 \6=6.1H0hF H0hQ  H0hR @_The bullfrog misses you.H0hkt  You closely miss the bullfrog.The bullfrog is lightly wounded.H0hu k4-=8H0hdy H0h{ , _The bullfrog hits you.I0hHI0hJo Ability - do what?CostI0hK0Failure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  a - Shadowslip4 MP, 6 HP, Piety-, Instant 1%  b - Aphotic MarionetteI0hKL5 MP, Piety-7% c - Primordial Nightfall8 MP, Piety----38% [?] toggle between ability selection and description.I0hSI0hI0h   neoul the UnseenI0h,  Poltergeist of Dithmenos ******  Health: 84/92 =====================---######### Magic: 23/26 =====================---## ## #..##.##########. AC: 9Str: 4 ##..#.##.#.....#P#.#.... EV: 22Int: 18........................ SH: 5Dex: 31......#................. XL: 14 Next: 56% Place: Lair:5I0hM...#F@......†.......#. Noise: =--------  Time: 17386.8 (0.0)........††.†............ p) +1 rapier......#................. Throw: 2 throwing nets...#..................#. Fly .. #....#................ ...#..##........#..... F   bullfrogP..#...#........#....<... ...#......#.##.#...I0h^..! ......... ...You closely miss the bullfrog.The bullfrog is lightly wounded. _The bullfrog misses you.You closely miss the bullfrog.The bullfrog is lightly wounded. _The bullfrog hits you.I0h& ######## ## #..##.####..#.##.#..........................#........I0h)(S#F@..............††.†.........#...........#............. #....#....... ...#..##..... P..#...#..... ... ...#...... The world around you is engulfed in lightless night!I0hZ).15--------7.8 (1Nightfall Fly I0h-I0h1G _Something closely misses you.I0h(2I0h: I0h+< I0h? I0h)C F _Unknown command.I0h I0h I0h I0hQ  I0h 8_Unknown command.J0h4K# #J0hP## ## #..##.#.###..#.##.#.....#P#.#........#....#F.†.#..††.†.......#....#.#... #....#.. ...#..##.#.P..#...#.#....<.J0h... ...#......#.##.#...! . .J0hDJ0hk6=--------8J0hJ0hU _Something misses you.J0h+ d# ### J0h- ## ## #..##.#.###..#.##.#.....#P#.#.....#.......#....#F.†.#..††.†.......#....#.#... #....#.. ...#..##.#.P..#...#.#....<.J0h- ... ...#......#.##.#...! . .J0hr< J0h= X5=-9J0h@ J0h`B J0h# ### ## ## #..##.#.###..#.##.#.....#P#.#.....#........#....#F.†.#..††.†.......#....#.#.J0hF.. #....#.. ...#..##.#.P..#...#.#....<.... ...#......#.##.#...! . .J0hןJ0h'90J0hۢJ0hŨK0h{# ### ## ## #..##.#.###..#.##.#.....#P#.#.....#.PK0h;.......#.#...#F.†.#....#.††.†.......#.#...#.#... #....#.. ...#..##.#.P..#...#.#....<.... ...#......#.##.#...! . .K0hK0hZ6=1K0h9K0hK0hp# ### ## ## #..##.#.###..#.##.#.....#P#.#.....#.P........#.K0h&#...#F.†.#....#.††.†.......#.#....#.#... #....#.. ...#..##.#.P..#...#.#....<.... ...#......#.##.#...! . .K0h....@...=2K0hHK0h K0hL# ### ## ## #..##.#.###..#.##.#.....#P#.#.....#.P........#.##....#F.K0h †.#....##..††.†.......#.#....#.#... #....#.. ...#..##.#.P..#...#.#....<.... ...#......#.##.#...! . .K0hK0hC\7=3K0hK0hK0hg;# K0h #### ## ## #..##.#.###..#.##.#.....#P#.#.....#.P..#.......#.##....#F.......@.#....##..K0h††.†.......#.#....#.#... #....#.. ...#..##.#.#P..#...#.#....<.... ...#......#.##.#...! . .#K0h ~............@............K0h  V74K0hV K0hG  K0he e_You see here a wyvern corpse.K0h1O #K0hAP  ### ## ## #..##.#.###..#.##.#.....#P#.#.....#.P..#........#.##....#F.......†#....##..††.†.......#.#....#.#.K0hQ Y.. #....#.. ...#..##.#.#.P..#...#.#....<.... ...#......#.##.#...! . .#.K0h_ K0h` -5 _K0hd K0hIf K0h  ####### ###  ## ## #..##.##########.######### ##..#.##.#.....#P#.#.....#.P..#.. ................................# ......### ...#F.†#....##. K0hR ........††.†........... ......#......# ...#....#.........P .. #....#. . ...#..###.# P..#...#.#....<.... ...#......#.##.#.... ..! ... .#.# ..K0h@...............†........@........................K0h4&6K0h9K0h+!K0hY)JK0h3K0h5j8=K0h>98K0h?G=K0hL,K0hBMK0hOK0hXK0hZK0h\T9=K0h6a+#.#########....#P#.#..............F........K0hc.............#..........#...F   bullfrog (wandering)K0he   ###  ## ## #..##.#########....#P#.#........................  ...†.......K0hgb††.†F...@.....400.8 (4...................... ........... . .......#...  .......#....<  ...  ..!   _You start resting.L0hݸM  ###  ## ## #..##.#########....#P#.#.............L0hH)...........  ...†.......††.†F...@........................... ........... .......#...  .......#....< L0h? ...  ..!  L0h L0h L0h_ _A bullfrog is nearby!L0h4:  ### L0h n ## ## #..##.#########....#P#.#........................  ...†.......††.†F...@........................... ........... . .......#...  .......#....<  ...  ..!  L0hp  ###  ## ## #..##.#########L0hq....#P#.#........................  ...†.......††.†F...@........................... L0hbrJ........... .......#...  .......#....<  ...  ..!  L0hs L0h{4L0hL0hq L0hIQ_A bullfrog is nearby!L0hy@  ###  ## ## #..##.#########....#P#.#........................  ...†.......††.†F...@................L0hA........... ........... . .......#...  .......#....<  ...  ..!  L0hO  ###  ## ## #..##.#########....#P#.#........................  ...†.......††.†F...@.....L0h ...................... ........... .......#...  .......#....<  ...  ..!  L0hLL0hL0hYL0h_ _A bullfrog is nearby!L0hE:  ### L0han ## ## #..##.#########....#P#.#........................  ...†.......††.†F...@........................... ........... . .......#...  .......#....<  ...  ..!  L0h;  ###  ## ## #..##.#########....#P#.#..L0h1......................  ...†.......††.†F...@........................... ........... .......#...  .......#....<  ...  ..!  L0hL0hbL0hƱL0h  # ### ## ## #..##.##########.  ##..#.##.#.....#P#.#.....#.P..#  L0h.  ......#.....## ...#F.......†.#....##  .††.†F  ......#......#  ...#.#.  .. #....#  . ...#..##.#.#. P..#...#.#....< ... ...#......#.##.# ..! . .#. _A bullfrog is nearby!L0hL0h:.FL0h21.8 (1 _L0h5L0hnL0hC  # ### ## ## #..##.##########. ##..#.##.#.....#P#.#.....#.P..#  ......#....L0h .## ...#F.......†.#....## .††.†.F ......#......# ...#.# .. #....# . ...#..##.#.# P..#...#.#....< ... ...#......#.##.# ..! . .# L0h7 L0hN+ L0h"2 #####........F........L0h2 ...#.#........#.##L0h3 B=2L0hd8 L0hG; L0hl d _A bullfrog is nearby! _A bullfrog is nearby!  The bullfrog croaks.  You puncture the bullfrog!  The bullfrog is heavily wounded.  Your shadow hits the bullfrog with a rapier!L0hj ..@†@   shadowL0h% 90=19====3.6 (0.8L0h4 L0h L _You kill the bullfrog!L0hו  ####### ### ## ## #..##.##########. ##..#.##.#.....#P#.#.....#.P..  ......#.........@.##L0h . ...#F.......††......#....## .††.† ......#......# ...#.# .. #....# . ...#..##.#. P..#...#.#....< ... ...#......#.##.# ..! . . L0hE L0h 7---4.6 (1.0L0h L0h% L0hǑ L0h :---L0h L0h H _No target in view!L0hĠ r ####### ###L0h  ## ## #..##.##########. ##..#.##.#.....#P#.#.....#.P  ......#.........@.## ...#........††......#....## .††.† ......#......# ...#.# .. #....# . ...#..##.# P..#...#L0hТ :.#....< ... ...#......#.##.# ..! .  L0hW L0h -5 _L0hL L0h: L0hJL0h'L0hL0hBH _No target in view!M0h[J ####### ### ## ## #..##.##########.M0h\ ##..#.##.#.....#P#.#.....#.P  ......#.........@. ...#........††......#....M0h] ........††. ......#......# ...#M0h^.# .. #....# . ...#..##M0h_.# P..#...#.#....< ... ...#......#.##.# ..! .  M0hM0hG16 _M0h(M0hxu _You see here a skyshark corpse.M0hM0hM0h=M0hs M0h@B_No target in view!M0ho ####### ### ## ## #..##.##########. ##..#.##.#.....#P#.#.....#. ..... ......#.........@.M0hpT ...#........††......#.... ........††@† ......#...... ...#.# .. #....# . ...#..##.# P..#...#.#....< ... ...#......#.##.# ..! .  M0h}M0hC##....F.....#.#.....F   goliath frog (reaching, wandering)#@   shadow..! .........=7M0hbM0h&_ _A goliath frog comes into view.M0he , ####### ### ## ## #..##.##########.M0h O ##..#.##.#.....#P#.#.....# .... ......#.........@ .F.#........††......# ........†@.† ......#..... ...#.# .. #....# . ...#..##.# P..#...#.#....< ... ...#......#.##.#M0hu  ..! ...  M0hH M0h HF.M0h c20=8M0ha AFly M0h M0hX _Night gives way to day once more. _You see here a water moccasin corpse.M0hwf r ####### ###  ## ## #..##.### ##..#.##.#.....#P M0hg ................. ....F.#.........@ ...#........††. ........†@.†..... ......#.......... M0hi ...#............. .. #....#........ . ...#..##....... P..#...#.......< ... ...#......#.M0hj = ..! ......... M0h  ####### ###  ## ## #..##.### ##..#.##.#.....#P M0h ................. ....F.#.........@ ...#........††. ........†@.†..... ......#.......... ...#............. .. #....#........ . ...#..##.......M0h  P..#...#.......< ... ...#......#. ..! ......... M0h M0h M0h1 M0h"  ####### #M0h$  ## ## #..##.########## ##..#.##.#.....#P#.# ....................F.#.........@..... ...#..@.....††# ........††.† ......#...... ...#....# .. #...... ...#..##.#.... P..#...#........#....<M0h5% ... ...#......#.##.#..! ......... _A goliath frog is nearby!M0h' M0h3 d.M0ho6 M2=9 _M0h9 M0hD< M0hmM0hnM0hGqM0hsH _No target in view!M0h|JM0hpM0hM0hM0hVFF   goliath frog (reaching, wandering)F   blink frog (wandering)FM0hJ&0M0hj,10.6 (1M0hM0h֜] _A blink frog comes into view.N0hF ####### ####### #..##.##########.#..#.##.#.....#P#.#.... ................... N0hH#.........@ .......††#.......@††.†.... ..F...#..... ...#.......# .. #....#. . ...#..### P..#...#.#....<... ...#.F....#.##.#... .. ..!........... N0h1QN0hRN0heZF.F.F   blink frog (wandering)N0hu[&1N0haN0hdN0hw2 ####### ######## #..##.##########.##..#.##.#.....#P#.#...............................#.........@N0hD.....#........††......#........††.†.......F....#.@.......#.........#.. #....#......#..##.P..#...#.F#....<... ...#......#.##.#.... F   blink frog (.. ..!........... .... ..... ....# ..N0h|N0hN0hF.F 2 blink frogs (wandering)N0hKF=N0hy2N0h7"N0h$ N0h%O_A blink frog comes into view.N0h' ####### ### ##### #..##.##########.##..#.##.#.....#P#.#...............................#.............#........††......#........††.†.....N0hX&..F....#.........#.....@...#.. #....#......#..##..F.....#P..#...#........#....<... ...#......#.##.#...... ..!........... . ..... .F...#. . .....# ..N0h2N0hbN0h'N0hN0hN0h"oF.FF N0h{#3 blink frogs (wandering).FN0hm$t=1=3N0h(N0h,] _A blink frog comes into view.N0h ;# N0hE =### ##### #..##.##########.###..#.##.#.....#P#.#.....#.N0h |............#.........N0h j.....#........††......#.........††.†..F....#......N0h j...#.F.#.N0hG .. #....#......#..##.N0h b#..P..#...#.#....<.N0h (... ...#......#.##.#... ..!.....F..... .F N0h 4 blink frogs (wandering)..... ......#.# .N0h8 .F.F...#.. ..N0h! N0h# N0h' N0h, N0h- N0h7 T F.N0h8 F.F.F.A blink frog comes into view. x2N0h9 &4N0hd@ N0h1C 7 _The blink frog moves out of view.N0h[5  You closely miss the blink frog.The blink frog croaks.  Your shadow hits the blink frog with a rapier!N0h6 N0h: M  The blink frog gives a loud, deep croak!N0h; N0hOJ F§@F.FFFFFN0h6K 1 ally target)F..@   shadow.N0h(L 7===5.3 (0.7N0hR N0hU , _The blink frog blinks!N0hU ##### #..##.##########.#####..#.##.#.....#P#.#.....#...........................N0h $.#F.......#........††#....††.†.....F....#.......#.......§@# #....#.@......#..### .P..#...#.F<.. ...#......#.##.#... ..!....F......  .......F....#.# .......#....  .N0ho N0hW N0h N0h N0h N0h N0hl N0hβ N0h ].FFF.N0h [F§.N0hn 6--6.3 (1.0N0hQ N0h  N0h I_The blink frog blinks! You block the blink frog's attack.O0hE  O0hhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O0heW6 ##### #..##.##########.### neoul the Unseen ##..#.##.#.....#P#.#.....#. Poltergeist of Dithmenos *****. O0hXT........................... Health: 92/92 ======================== ......#.................... Magic: 18/26 ================-------- .....#........††......#.... AC: 9Str: 4  .......*F*****............. EV: 22Int: 18 .F....#*******............. SH: 5Dex: 31 ...#...*****@*........#.... XL: 14 Next: 56% Place: Lair:5 .. #....#*@***............. Noise: =--------  Time: 17416.3 (0.0) .....#..##F***....#........ p) +1 rapierO0hZ .P..#...#F***....#....<... Throw: 2 throwing nets ... ...#*F***.#.##.#...... Fly  .. ..!....§...... ...... ............#.# ...... FFFF 4 blink frogs (1 ally target) .......#.. ...... @   shadow ......... ...... ....... _The blink frog blinks! _The blink frog blinks! You block the blink frog's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  O0h[WPress: ? - help, Dir - look around, f - activateO0h^ ##### #..##.##########.### neoul the Unseen##..#.##.#.....#P#.#.....#. Poltergeist of Dithmenos *****.O0h` ........................... Health: 92/92 ========================......#.................... Magic: 18/26 ================--------.....#........††......#.... AC: 9Str: 4 .......#######............. EV: 22Int: 18.F....########............. SH: 5Dex: 31...#...#######........#.... XL: 14 Next: 56% Place: Lair:5O0h6a .. #....##@###............. Noise: =--------  Time: 17416.3 (0.0).....#..######....#........ p) +1 rapier.P..#...#####....#....<... Throw: 2 throwing nets... ...######.#.##.#...... Fly .. ..!....§...... ..................#.# ...... FFFF 4 blink frogs (1 ally target).......#.. ...... @   shadow......... ............. _The blink frog blinks! _The blink frog blinks! You block the blink frog's attack.  O0hb Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateO0hX4 B _The blink frog blinks! You block the blink frog's attack.Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.O0h 8  The blink frog is dazzled. x2; The blink frog completely misses you.O0h: O0hAF .††.†....F.........@..@...O0hG rF...§F.......F..FFF2 blind, 2 unable to…)15 7.3 (1O0hgN O0hKQ , _The blink frog blinks!O0h7   O0hp Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O0h#  ##### #..##.##########.### neoul the Unseen ##..#.##.#.....#P#.#.....#. Poltergeist of Dithmenos *****. ........................... Health: 92/92 ======================== O0h:% #......#.................... Magic: 15/26 =============----------- .....#........††......#.... AC: 15  Str: 4  .......*******............. EV: 22Int: 18 .F....#**F****............. SH: 5Dex: 31 ...#...*****@*........#.... XL: 14 Next: 56% Place: Lair:5 .. #....#*@***............. Noise: =--------  Time: 17417.3 (0.0) .....#..##F***....#........ p) +1 rapier .P..#...#*F**....#....<... Throw: 2 throwing nets ... ...#*****.#.##.#...... Fly  O0h& 6.. ..!..F........ ...... ............#.# ...... FFFF 4 blink frogs (2 blind, 2 unable to…) .......#.. ...... @   shadow ......... ...... .......The blink frog is dazzled. x2; The blink frog completely misses you. _The blink frog blinks!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateO0hU (O0hX e##### #..##.##########.### neoul the Unseen##..#.##.#.....#P#.#.....#. Poltergeist of Dithmenos *****............................ Health: 92/92 ========================......#.................... Magic: 15/26 =============-----------O0h ?.....#........††......#.... AC: 15  Str: 4 .......#######............. EV: 22Int: 18O0hض .F....########............. SH: 5Dex: 31...#...#######........#.... XL: 14 Next: 56% Place: Lair:5O0h| .. #....##@###............. Noise: =--------  Time: 17417.3 (0.0).....#..######....#........ p) +1 rapier.P..#...#####....#....<... Throw: 2 throwing netsO0h ... ...######.#.##.#...... Fly .. ..!..F........ ..................#.# ...... FFFF 4 blink frogs (2 blind, 2 unable to…)O0h .......#.. ...... @   shadow......... .............The blink frog is dazzled. x2; The blink frog completely misses you. O0h` _The blink frog blinks!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  O0h PPress: ? - help, Dir - look around, f - activateO0hO0h!O0hO0h܎O0hq _The blink frog blinks!  Confirm with . or Enter, or press ? or * to list all spells.O0hݜ8Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe blink frog is dazzled. x2; The blink frog completely misses you.O0hQ>.††.†..F.........F.@..@...O0hvF§......F.....FFFFF 5 blink frogs (4 blind, 4 unable tF88--6O0hZ=78.3 (1O0hzO0hE _The blink frog hits you. The blink frog blinks!P0h?  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P0h] ##### #..##.##########.### neoul the Unseen P0hG_v##..#.##.#.....#P#.#.....#. Poltergeist of Dithmenos *****. ........................... Health: 88/92 ======================-- ......#.................... Magic: 13/26 ============------------ .....#........††......#.... AC: 17  Str: 4  .......*******............. EV: 22P0h`Int: 18 .F....#F******............. SH: 5Dex: 31 ...#...***F*@*........#.... XL: 14 Next: 56% Place: Lair:5P0h` .. #....#*@***............. Noise: =--------  Time: 17418.3 (0.0) .....#..##F***....#........ p) +1 rapier P0ha_.P..#...#****....#....<... Throw: 2 throwing nets ... ...#F****.#.##.#...... Fly  .. ..!........... ...... P0hcb............#.# ...... FFFFF 5 blink frogs (4 blind, 4 unable t…) .......#.. ...... @   shadow ...F..... ...... P0h5c.......The blink frog is dazzled. x2; The blink frog completely misses you. _The blink frog hits you. The blink frog blinks!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P0hbdCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateP0h`##### #..##.##########.### neoul the Unseen##..#.##.#.....#P#.#.....#. Poltergeist of Dithmenos *****............................ Health: 88/92 ======================--......#.................... Magic: 13/26 ============------------.....#........††......#.... AC: 17  Str: 4 .......#######............. EV: 22Int: 18.F....########............. SH: 5Dex: 31...#...#######........#.... XL: 14 Next: 56% Place: Lair:5.. #....#0hm0;10;1m#@###............. Noise: =--------  Time: 17418.3 (0.0).....#..######....#........ p) +1 rapier.P..#...#####....#....<... Throw: 2 throwing nets... ...######.#.##.#...... Fly .. ..!........... ..................#.# ...... FFFFF 5 blink frogs (4 blind, 4 unable t…).......#.. ...... @   shadow...F..... .............The blink frog is dazzled. x2; The blink frog completely misses you. _The blink frog hits you. The blink frog blinks!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: 0h849mDazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateP0h= _The blink frog hits you. The blink frog blinks!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe blink frog is dazzled. x3P0h>P0hC  Your shadow fades away.The blink frog completely misses you. You block the blink frog's attack.P0hHP0hWKP0hO  The blink frog blinks! The blink frog hits you. The blink frog misses you.P0heX.††.†..........F.F....@...FF.......§P0h*Y.....F§P0hYp82-=9.3 (1P0hS`P0hc P0hc&_The blink frog blinks!P0h%\  You strike the helpless blink frog from behind!  P0h7&)You skewer the blink frog like a kebab!!!P0h,P0h3]  You kill the blink frog!P0hB=,...P0h=FFF 4 blink frogs (3 blind, 3 unable to.P0hAX-7-20.0 (0.7P0hpHP0hK _The blink frog closely misses you. The blink frog misses you.P0h  You catch the helpless blink frog completely off-guard!  You perforate the blink frog like a sieve!!!P0hh  You kill the blink frog!Your shadow hits the blink frog with a rapier.P0h †#@.....F§F 3 blink frogs (2 blind, 2 unable to @   shadow.P0h{38--7P0hP0hv _The blink frog completely misses you. x2; The blink frog blinks!P0h  You catch the helpless blink frog completely off-guard!  You stick the blink frog like a pincushion!!!P0h  You kill the blink frog!The blink frog hits you but does no damage.P0h #.§   blink frog (blind, unable to see you)P0h X9-1.4P0h/ P0h , _The blink frog blinks!P0h  You catch the helpless blink frog completely off-guard!  You perforate the blink frog like a sieve!!!!P0h .†@   shadowP0h (2.1P0h P0h N _You kill the blink frog!P0h P0hR P0h P0h H _No target in view!Q0hQ0hGQ0h;Q0hfH _No target in view!Q0hQ0hQ0hQ0h,H _No target in view!Q0hQ0hQ0h4Q0h:H _No target in view!Q0hQ0hQ0h,Q0hҺQ0hQ0h@B14 _Q0h$,Q0h_W Q0h_c 3.1 (1.0..F   blink frogQ0hd @   shadowFQ0hi Q0hs ##..#.##.#.....#P#.#.....#.P.................................#........#Q0hit .....#........††#....#........††.†.......F....#......#...#.........#.. #....#†.........#..##.@......#P..#...#@.......#....<... ...#......#.##.#...... ..!..... .Q0hVu = ............#.# ...#..#... .. .......F.. # ....... .......#..# _A blink frog is nearby!Q0hvx Q0h҂ RF.Q0hƒ H844 _Q0hĈ Q0hc w _You see here a blink frog corpse.Q0h*  ................... ......#............ .....#........††... ........††.†....... .F....#............ Q0hI ............. .. #....#†......... #.@......# #@.......#....< ... ...#......#.## .. ..!...........  ............#.#  ..#.....F..#...  . .......... #  ............ Q0h$  ................... ......#............Q0hѪ  .....#........††... ........††.†....... .F....#............ ............. .. #....#†......... #.@......# #@.......#....< Q0h ... ...#......#.## .. ..!...........  ............#.#  ..#.....F..#...  . .......... #  ............ Q0hP Q0h Q0hR Q0hr  ..............................#........##........††#....††.†..........Q0h2 F....#.....#..#.......#..... #....#†.....#..##.†# .P..#...#@<.. ...#......#.##.#... ..!......  ....#.#. ..#.....F..#............. #.. .#.# ..#..........## _A blink frog is nearby!Q0h Q0h Q0h NF.Q0h -5 _Q0h Q0h Q0h/~ > ......#............Q0h  .....#........††... ........††.†....... #............ ............ .. #....#†......... #.†......# #@@......#....< ... ...#......#.## Q0h .. ..!....F.......  ............#.#.  ..#........#...  ............ #  .............  Q0hl 8.............# Q0h ......#............ Q0h}.....#........††... ........††.†....... #............ ............ .. #....#†......... #.†......# Q0h[#@@......#....< ... ...#......#.## .. ..!....F.......  ............#.#.  ..#........#...  ............ #  .............  .............# Q0h&Q0h (Q0h-Q0h8@ ##Q0h*:l#........††#....††.†..........F....#.....#..#.......#..... #....#†.....#..##.†# .P..#...#@.<.. ...#..@...#.##.#... ..!....F.......  ............#.# ..#....Q0h;T.. #.. .##. ..#.....#. .....##....... _A blink frog is nearby!R0hR0h \  Your shadow fades away.R0hpF.§R0hb5=66R0h5!R0h$, _The blink frog blinks!R0h=DL .....#........††... R0h!EG..††.†....... ......F..... ........... .. †......... .....#..##.†......# .P..#...#........#....< ... ...#..@...# .. ..!....§.......  ............#.#. R0hE ..#........#...  ............. #  ..............  .............#.  ..#........... R0h5 .....#........††... R0h..††.†....... ......F..... ........... .. †......... .....#..##.†......# .P..#...#........#....< ... ...#..@...# .. ..!....§.......  ............#.#.  ..#........#...  ............. #  ..............  R0hG.............#.  ..#........... R0hR0hR0hZR0hSa _A blink frog is nearby!R0h^.........#..............#.....#........††#....##........††.†....R0h_y.F....#......F....#...#.........#.. #....#†.........#..##.†#.......P..#..#....<... ...#......#.##.#... ..!....§....... ......#.#.. ...##... .P.. #.... .......#....R0hUe#. ..#.....P..#...........##.R0hw.F.7 _R0h6yR0hzR0h}?##..#.##.#.....#P#.#.....#.P.............#..........R0h@j#........††#....##.......††.†.F....#.........#.#.........# #....#†..F............#..##.†.P..#...#........#....<. ...##.##.#.. ..!R0hA.... .....#...##... P.##. .. .......#..#. ..#.....PR0hRR0hiS73---5=5==8R0hYR0hC\. _The blink frog hits you!R0hf &  R0h mYou miss the blink frog.Your shadow hits the blink frog with a rapier!R0hP @FF   goliath frog (reaching, wandering)R0hM F   blink frog (ally target)@   shadow60-------49 (0.8R0h| R0hآ  R0h _The blink frog hits you!R0h3  You closely miss the blink frog.The blink frog is moderately wounded.R0h |.FFing)R0h o1------9.6 (0.7R0h'# R0h& X _The blink frog closely misses you.R0hgO  You miss the blink frog.R0h@hThe blink frog is moderately wounded.3=-30.3R0h'qR0ht R0huI_The blink frog barely misses you.S0hFP  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S0hX ##..#.##.#.....#P#.#.....#.P. neoul the Unseen  ............................. Poltergeist of Dithmenos *****.  ......#....................## Health: 61/92 ===============--------- S0hYR .....#........††......#....## Magic: 12/26 ===========-------------  ........††.†................. AC: 13  Str: 4  .F....#..*******...........#. EV: 22Int: 18  ...#.....***@***......#...... SH: 5Dex: 31  .. #....#***F***............. XL: 14 Next: 59% Place: Lair:5  .....#..##**@***..#.......... Noise: =--------  Time: 17430.3 (0.0) .P..#...#******..#....<..... p) +1 rapier ... ...#******#.##.#........ Throw: 2 throwing nets .. ..!.F*******... ........ Fly  ............#.#.. ........ S0hZp..#........#... .......P F   goliath frog (reaching) .............##. ........ F   blink frog (ally target) .............. .......#. @   shadow .............#. ..#.....PThe blink frog is moderately wounded. S0h[_The blink frog barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateS0ha ##..#.##.#.....#P#.#.....#.P. neoul the UnseenS0hb............................. Poltergeist of Dithmenos *****.......#....................## Health: 61/92 ===============---------.....#........††......#....## Magic: 12/26 ===========-------------S0hc ........††.†................. AC: 13  Str: 4 .F....#..#######...........#. EV: 22Int: 18...#.....#######......#...... SH: 5Dex: 31S0hdO.. #....########............. XL: 14 Next: 59% Place: Lair:5.....#..####@###..#.......... Noise: =--------  Time: 17430.3 (0.0).P..#...#######..#....<..... p) +1 rapierS0hPeh... ...########.##.#........ Throw: 2 throwing nets.. ..!.F#######... ........ Fly ............#.#.. ..........#........#... .......P F   goliath frog (reaching)S0heq.............##. ........ F   blink frog (ally target).............. .......#. @   shadow.............#. ..#.....PThe blink frog is moderately wounded. S0hf_The blink frog barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  S0hbgPPress: ? - help, Dir - look around, f - activateS0h+8 S0hC S0hJ ..........@...†..F...S0hK .†@...F...................Fblind, unable to see you,…)S0hL G41.3 (1S0hT S0hRW V _The blink frog barely misses you.  S0hX eConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The blink frog is dazzled. You block the blink frog's attack.S0hF   S0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S0h9  ##..#.##.#.....#P#.#.....#.P. neoul the Unseen S0h  ............................. Poltergeist of Dithmenos *****.  ......#....................## Health: 61/92 ===============---------  .....#........††......#....## Magic: 9/26========----------------  ........††.†................. AC: 14  Str: 4  .F....#..*******...........#. EV: 22Int: 18  ...#.....***@***......#...... SH: 5Dex: 31 S0h c .. #....#***F***............. XL: 14 Next: 59% Place: Lair:5  .....#..##**@***..#.......... Noise: =--------  Time: 17431.3 (0.0) .P..#...#F*****..#....<..... p) +1 rapier ... ...#******#.##.#........ Throw: 2 throwing nets S0h -.. ..!..*******... ........ Fly  ............#.#.. ........ ..#........#... .......P F   goliath frog (reaching) .............##. ........ F   blink frog (blind, unable to see you,…) S0h .............. .......#. @   shadow .............#. ..#.....PPress: ? - help, Dir - look around, f - activate _The blink frog is dazzled. You block the blink frog's attack.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  S0h6 WPress: ? - help, Dir - look around, f - activateS0h m ##..#.##.#.....#P#.#.....#.P. neoul the Unseen............................. Poltergeist of Dithmenos *****.......#....................## Health: 61/92 ===============---------.....#........††......#....## Magic: 9/26========----------------S0h' ........††.†................. AC: 14  Str: 4 .F....#..#######...........#. EV: 22Int: 18...#.....#######......#...... SH: 5Dex: 31.. #....########............. XL: 14 Next: 59% Place: Lair:5.....#..####@###..#.......... Noise: =--------  Time: 17431.3 (0.0).P..#...#######..#....<..... p) +1 rapier... ...########.##.#........ Throw: 2 throwing nets.. ..!..#######... S0h- = ........ Fly ............#.#.. ..........#........#... .......P F   goliath frog (reaching).............##. ........ F   blink frog (blind, unable to see you,…).............. .......#. @   shadow.............#. ..#.....PPress: ? - help, Dir - look around, f - activate _The blink frog is dazzled. You block the blink frog's attack.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateS0h ]..........@...†..F....†@...F...........S0h .......2==2.3 (1S0h# S0h ! _The blink frog is dazzled. You block the blink frog's attack.  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.S0h nasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The blink frog closely misses you. x2; The goliath frog completely misses you.S0h&  S0hֽjYou catch the helpless blink frog completely off-guard!  You perforate the blink frog like a sieve!!!S0hE †S0hK@   shadow  You kill the blink frog!S0h [=60--3.0 (0.7S0h#S0h0R _The goliath frog misses you.T0h'b ##..#.##.#.....#P#.#.....#.P ..... ......#......... .....#........††......#.... ........††.† .F....#......# ...#........@.# .. #....#†..† .....#..##..# .P..#...#F.#....< ... ...#......#.##.# .. ..!..  ....#.#..  ..#.#... . ....##.  ... .# .#. ..#.....T0h\cT0hnT0h{ .  Your shadow fades away.T0h|10/26==-4.0 (1.0T0hT0h _The goliath frog barely misses you. _You see here a blink frog corpse.T0hq  You closely miss the goliath frog. The goliath frog hits you!T0h@C41------T0h|0=7 (0.7-3 rapierCorr (-4) Fly T0h(T0h,r _You are splashed with acid! The acid corrodes you!T0h1T0h3T0h>T0hA^ _You are too injured to fight recklessly!T0hT0hT0h`T0hҖ^ _You are too injured to fight recklessly!T0h9  Casting: Dazzling Flash (safe; 1% risk of failure)  T0h \Confirm with . or Enter, or press ? or * to list all spells.T0h  ##..#.##.#.....#P#.#.....#.P neoul the Unseen T0hN ............................ Poltergeist of Dithmenos *****. T0he ......#....................# Health: 41/92 ==========-------------- .....#........††......#....# Magic: 8/26=======----------------- ........††.†................ AC: 10  Str: 4  .F....#....................# EV: 22Int: 18 ...#..................#..... SH: 5Dex: 31 .. #....#†..†............... XL: 14 Next: 60% Place: Lair:5 .....#..##.@......#......... Noise: ==-------  Time: 17434.7 (0.0) .P..#...#F.......#....<....0hh 7m p) -3 rapier ... ...#......#.##.#....... Throw: 2 throwing nets .. ..!............ ....... Corr (-4) Fly  ............#.#.. ....... ..#........#... ....... F   goliath frog (reaching) .............##. ....... .............. .......# .............#. ..#..... _You are too injured to fight recklessly!  T0hX Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (chance to affect: 30%)T0hts##..#.##.#.....#P#.#.....#.P neoul the Unseen............................ Poltergeist of Dithmenos *****.......#....................# Health: 41/92 ==========--------------.....#........††......#....# Magic: 8/26=======-----------------T0hnw........††.†................ AC: 10  Str: 4 .F....#....................# EV: 22Int: 18...#..................#..... SH: 5Dex: 31.. #....#†..†............... XL: 14 Next: 60% Place: Lair:5.....#..##.@......#......... Noise: ==-------  Time: 17434.7 (0.0).P..#...#*.......#....<.... p) -3 rapier... ...#......#.##.#....... Throw: 2 throwing nets.. ..!............ ....... Corr (-4) Fly ............#T0hxj[32m.#.. .........#........#... ....... F   goliath frog (reaching).............##. ..................... .......#.............#. ..#..... _You are too injured to fight recklessly!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (chance to affect: 30%)T0hHT0hZF-5.7 (1T0hT0h  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  T0hAim: a goliath frog (chance to affect: 30%) _The goliath frog easily resists. You block the goliath frog's attack.U0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U0h ##..#.##.#.....#P#.#.....#.P neoul the Unseen U0h '............................ Poltergeist of Dithmenos *****. ......#....................# Health: 41/92 ==========-------------- .....#........††......#....# Magic: 6/26=====------------------- ........††.†................ AC: 10  Str: 4  .F....#....................# EV: 22Int: 18 ...#..................#..... SH: 5Dex: 31 .. #....#†..†............... XL: 14 Next: 60% Place: Lair:5 U0hA.....#..##.@......#......... Noise: =--------  Time: 17435.7 (0.0) .P..#...#F.......#....<.... p) -3 rapier ... ...#......#.##.#....... Throw: 2 throwing nets .. ..!............ ....... Corr (-4) Fly  ............#.#.. ....... ..#........#... ....... F   goliath frog (reaching) .............##. ....... .............. .......# .............#. ..#..... U0hI_The goliath frog easily resists. You block the goliath frog's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (chance to affect: 30%)U0h #..##.#.#^0hh #.##.#.....#P#.#.....#.P..#..# .## #......##....# #..††......#....##....# ^0hiV††.†.## #........#......# #..#.P## ^0hia#....#†..†.F.## #..##.†..y...#.#.#.# ^0hpj ..#...#..#....<.##  ...#......#.##.#.#  ..!.^0h#k...... ...#.#.....#  ..#........#............P.#...#  ^0hk`.....##........ ^0h%n^0h!p^0h$q^0hpLyF.^0hxn8==6.2^0h^0h^0hu f #..##.#.#  ^0hiw b#.##.#.....#P#.#.....#.P..#..#  .##  #...##....#  .#..††......#....##....#  ††.†..^0hx n##  #....#......#  .#.P##  ....#†..†.yF.##  .#..##.†......#.#.#.#  .#...#........#....<.^0hy ##   ...#......#.##.#.#  ..!..............#.###  ..#.#...#  ..#.#............P.#...#  .^0hz .##..##  . .#....##  ^0h| ^0h ;.y^0h +8 (0.6^0hg ^0hC ^0h4 f #..##.#.#  ^0h5 .##.#.....#P#.#.....#.P..#..#  ........##  .#....##....#  #.††......#....##....#  ††.†..........##  .#.....#......#  #.P##  #†..†..F.##  #..##.†...y..#.#.#.#  #...#........#....<.##  ...#......#.##.#.^0h6 7#  .!.....#.###  #.#....#  .#.#......P.#...#  .##...##   .#....##  ^0h[8 ^0h: ^0hRF _.F.y^0hNG -7.5 (0.7^0hO ^0hP ^0h#.#.....#P#.#.....#.P..#..#  ..........................##  #.....##....#  ..††#....##....#  ^0hm`..††.†.....................##  #...........#  ..#.........P##  #†..†...F.##  ##.†....y.##.#.#  ...#........#....<..##  ..#......#.##.#....#  !.........#.###  ..#.#...#  #^0hP#...P.#...#  ...##......##  .#.#....##  #. ..#.....P...#  ^0h^0hZ^0heyFy   vampire mosquito^0h[Y5=8.1 (0.6^0h^^0h_0hd s.........................##  ......##....#  .††......#....##....#  .††.†...............##  ........#  ._0h!E#.........P##  .#†..†...y.##  .##.†....yF##.#.#  ........#...##  .#......#.##.#....#  .......#.###  .#.#......#  #....P.#...#  ..##....##  .#....##  #....#.....P...#   .....##......#  _0h_0h8.y_0h E88 (0.7_0h%_0h(a _There is a stone staircase leading up here._0h_0h_0h_0h_0h?_0hͦFy.F   goliath frog (reaching)y   vampire mosquito_0hGm979.5 __0hX_0hҖ  #..####....# ###..###># ####  ##>##..#.#.######........###... _0h #..P..#.###)#.##...####..†>....  ##...#.###........P.###.###.###  #..#.###.#.#..#.....##.....###  #.....#P...##.##....##.##..##P  ##..##...♣♣.###.#..  #..####..♣♣♣♣.#....P4  ##....##...P#.@#...♣♣♣♣♣####..P  #.#.#.###.###.÷.#...♣..♣ ♣#....  ##......##...♣.÷♣♣♣..P.#  ##.###.).##...##..♣♣♣♣÷♣♣♣P...  ### ##.########...♣♣.♣♣♣♣.P.# ### #...♣..♣♣....... _0h#...♣♣♣♣♣...#..# ##...♣♣...###### #.###=_0hq_0h_0h .50.4 (1.6_0hD _0h & _You fly upwards. _0h U_There is a stone staircase leading down here._0ha^ J_0hx 78 M. ##..#P.## ..####....# ###..###># #####>##..#.#.######........###..P..#.###)#.##...####..†>....##...#.###........P.###.####.###.#.#..#......###.....#P...##.##....##.##..##P#..##..♣♣.###.#.. #..####......@.....♣♣♣♣.#..#....##...P#.>#...♣♣♣♣♣####..P.#.#.###.###.÷.#...♣..♣ ♣#....##.............##...♣.÷♣♣♣..P.###.###.).##...##..♣♣♣♣÷♣♣♣P...0.011 1.1 (0.7+1 rapierFly  _You are no longer corroded._0hؚ _0h _0h _0h _0h Y80_0h _0hr :0_0hX _0hA _0h J6=_0h _0h _0hܪ _0h« _0h _0h Z1=_0hy _0h _You start resting. 9 _0h~ _0h P=_0h _0h _0h` ,_0h _0h :=_0h4 _0h X2_0h _0h _0h? T7=_0h _0hk _0h# _0h _0h _0h _0hZ _0hY _0h B3_0h _0h _0h :=_0h _0h _0h> _0h _0h _0h _0h_ _0hl _0h" _0h _0h _0h n848=_0h _0h _0hL _0h _0h1 _0h _0h _0h _0h _0hB _0hF _0h Z5==_0h _0h _0h _0h _0h _0hf _0h _0hm _0ho T9=_0h _0h$ _0h R6=_0h _0ho _0h3 _0h. _0h B_0h 9>_0h 70.5 (19.4) _You feel your existence waver again.=1.2 (20.1Fast _0h _0hv  _0h- b_Your extra speed is starting to run out._0hs _0h _0h5 _0h/ _0h N7_0h _0h _0h _0h~ |10/26=_0hk _0h ,_0h _0hL N8_0h _0h _0h _0h _0h _0h :=_0h _0hV _0h k 5.9 (4.7) _You start resting._0hf n6.6 (5.4Fly _0h, _0hk \ _You feel yourself slow down.`0h4`0h`0hJ`0hT9=`0h"`0hT1=`0h`0h`0ho`0hJ`0hh `0h S90=`0h `0h,`0h`0h`0h?:=`0hF`0h$`0hl12=`0h`0h`0h`0hb`0hk`0h!`0h`0h%_ _You start resting.`0h*.85.6 (9.0`0h+O2=6.6 (10.0)`0h1`0h3" _HP restored.`0hi J`0h`0hhP=`0h`0hlT3=`0h`0h!`0h!`0h$`0h)`0h):=`0h,`0h0`0h1`0h 4`0hC8`0h9:=`0h;`0h?`0h@;14`0h-C`0hG,`0hI`0hCL`0hM`0h6=`0hv`0h?x`0hz`0h{`0h|`0h@`0hk`0h`0h'`0h`0hɅ`0h`0hf:=`0h}`0hČ`0hT7=`0hю`0h.`0h`0hޒ`0hP`0h.`0h$`0h`0hb`0hO`0h`0h:=`0h`0h`0hT8=`0h`0h`0hZ`0h$`0h`0h`0h\`0h`0h`0h{`0h`0h:=`0h`0hr`0hB]19=`0hH`0hм`0h`0h`0h,`0h`0h/`0h`0h'`0h`0hU:=`0hy`0h`0h[20=`0h`0h;`0h#`0h`0ho`0h?`0hO`0h`0h`0h`0h`0h:=`0h`0h`0hS1=`0h`0h `0hJ`0hq`0h=`0hi`0hC`0h`0h`0h`0h`0h:=`0h|`0h `0hZ2=`0h`0h1`0h`0h`0hV`0h(`0h`0hi`0hA `0h- `0h `0hU :=`0h[`0h`0hZ3=`0h`0h`0h`0h`0h`0h`0h`0h5`0h`0h`0h `0h `0h M _You can't go down here!a0h ####..###># ###>##..#.#.######........###...a0h!..P..#.###)#.##...####..†>.#...#.###........P.###.###.### #..#.###.#.#..#.....##.......#P...##.##.##..##P#..##..............♣♣.###.#....####♣♣♣♣.#....P##....##...P#.@#...♣♣♣♣♣####.#.#.###.###.÷.#...♣..♣ ♣#....#.............##...♣.÷♣♣♣..P.##♣♣Fly #.#.....###a0hXa0h{84.6 (1.0) _a0hwa0hղc _There is a stone staircase leading down here.a0h a0h a0h a0h a0h -5 _a0h a0h\ .........................##  ....................##....#  a0h\ v.......††......#....##....#  .††.†.....................##  a0h_] ....................#......#  ...............#.........P##  a0h] .#†..†......##  a0h] .##.†....y.#...y.#.#.#  a0h^ 5 a0h5^ ..#........#....@.........##  a0hn^ .#......#.##.#............#  ....a0h^ ............#.###  ........#.#................#  a0h_ B........#............P.#...#  ..........##..............##   y   vampire mosquito a0hz_ ...........#........#....##  ..........#....#.....P...#  a0h_ }........... .....##.  a0hba :=a0hk &  a0hk AYou fly downwards.  You block the vampire mosquito's attack.a0hY e  The vampire mosquito misses you.a0hؕ FF   goliath frog (reaching)y   vampire mosquitoa0hV5=7.1 (2.5a0hLaa0he _The vampire mosquito completely misses you. _There is a stone staircase leading up here.b0he  b0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c0hE  Your tendrils begin to glow red.c0hD .F  The vampire mosquito closely misses you.c0hX23---8.1 (1.0Touch Fly c0hFc0hV _The vampire mosquito misses you.c0h&  c0hYou hit the vampire mosquito but do no damage.You feel bolstered by spreading misfortune.The vampire mosquito appears confused.c0hyc0h'@.y...Fy(confused, ally targ…)@   shadowc0hu14 9 (0.8Fly c0hc0hEe _Your shadow barely misses the vampire mosquito.c0hc &##.#.....#P#.#.....#.P..#..# ............## #..............##....# .......††#....##....# ††.†.....c0hɾ # #......#......# .......#P## c0h .#†..†........@.y.........## #.†....y.#..#.#.# ..#........#..F.<c0h .## ##.##.#....# !......#.### .#.#........# ##..P.#...# #c0h .......## ..#........#....## #....#.....P...# c0h c0h =y.c0hq 5-9.9 (1.0c0h c0h0 : _You block the goliath frog's attack.d0hYo  You catch the helpless vampire mosquito completely off-guard!  You spit the vampire mosquito like a pig!!!d0hzd0hˍR .†d0h=@, ally target)d0hg@   shadowd0h>  You destroy the vampire mosquito!Your shadow hits the goliath frog with a rapier!d0h-z---1-60.6 (0.7d0hwd0hJG _The goliath frog completely misses you.d0hsd0hfP   d0hP Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d0hP 0##.#.....#P#.#.....#.P..#..#  neoul the Unseen ..........................##  Poltergeist of Dithmenos *****. #....................##....#  Health: 92/92 ======================== d0hP ........††......#....##....#  Magic: 21/26 ===================----- ..††.†.....................##  AC: 14  Str: 4 #....................#......#  EV: 22Int: 18 d0h)Q ................#.........P##  SH: 5Dex: 31 ..#†..†.........†..........##  XL: 14 Next: 61% Place: Lair:5 ..##.†....y.#.@.@.......#.#.#  Noise: ---------  Time: 17560.6 (0.0) d0hfQ j...#........#..F.<.........##  p) +1 rapier ..#......#.##.#............#  Throw: 2 throwing nets d0hQ !.......................#.###  Fly .........#.#................# d0hQ #........#............P.#...#  F   goliath frog (reaching, ally target) ...........##..............##  @   shadow ............#........#....## d0hR K...........#....#.....P...# _The goliath frog completely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d0hLR 'Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, ally target, chance to affect: 30%)d0h ##.#.....#P#.#.....#.P..#..#   neoul the Unseen d0h ..........................##   Poltergeist of Dithmenos *****. #....................##....#   Health: 92/92 ======================== d0h, ........††......#....##....#   Magic: 21/26 ===================----- ..††.†.....................##   AC: 14  Str: 4 d0hX #....................#......#   EV: 22Int: 18 d0h} ................#.........P##   SH: 5Dex: 31 d0h o..#†..†.........†..........##   XL: 14 Next: 61% Place: Lair:5 d0h R..##.†....y.#.@.@.......#.#.#   Noise: ---------  Time: 17560.6 (0.0) d0h ...#........#..*.<.........##   p) +1 rapier ..#......#.##.#............#   Throw: 2 throwing nets d0h !.......................#.###   Fly d0h6 .........#.#................#  d0hZ #........#............P.#...#   F   goliath frog (reaching, ally target) ...........##..............##   @   shadow d0h ............#........#....##  ...........#....#.....P...#  _The goliath frog completely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lined0h _Aim: a goliath frog (lightly wounded, ally target, chance to affect: 30%)d0hU eFsleep, ally …)d0h& 9Fd0hۖ 2=51.6 (1d0hG d0hu  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.d0hŸ Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  d0h Press: ? - help, Shift-Dir - straight line  Aim: a goliath frog (lightly wounded, ally target, chance to affect: 30%) _The goliath frog looks drowsy...e0h  The helpless goliath frog fails to defend itself.  You perforate the goliath frog like a sieve!!!!!e0h†@   shadowe0hQ=32.4 (0.8e0hhe0h e0h4_You kill the goliath frog!e0h*e0h5e0h5e0h7e0h?e0h4B,e0hLW _You start resting.e0hSe0h;Te0hmUe0h\e0h ]e0h>^e0h fe0hqfe0hge0h)pe0h{pe0hpS3=e0hqe0h)ye0hye0hze0hP4e0he0he0h&:3e0h*e0h]:=e0hIe0he0he0hrI24=e0h9e0he0h:2e0hжe0he0he0h e0h|e0h:1e0he0h,e0h:=e0he0h2^5=e0hge0h,e0h-e0h,e0he0h ,e0h e0h P=e0he0hq . _Your shadow fades away.e0h^'081.4 (19.0)e0h'V6=2.4 (20e0h,e0h/% _Magic restored.f0h-f0hf0hf0hAf0hA. 0FF   blink frog (wandering)  You start waiting.f0ht,0.0)f0h#+3.4 (1f0h%f0h'] _A blink frog comes into view.f0h" f0h............. f0h3............# f0hh ††......#....##....# f0hE††.†.....................## ............#......# f0hյh.......#.........P## †..†..F......†..........## f0h†f0h5J#...@.......#.#.# #..†.<.........## f0hW#.#............# f0hz.............#.### f0h:#.#................# #............P.#...# f0h?##..............## #........#....##  f0h)f0hO| ............. ............# ††......#....##....# ††.†.....................## ............#......# f0hO(.......#.........P## †..†..F......†..........## †#...@.......#.#.# #..†.<.........## f0hCP#.#............# .............#.### #.#................# #............P.#...# ##..............## f0hhPl#........#....##  f0hVf0hRWf0h\f0h0aa _A blink frog is nearby!f0h<.##.#.....#P#.#.....#.P..#..# ...........## .#.......##....# #.÷†......#....##....# .††.†....## .#......#......# .#.P## .#†..†..F......†.## #..##.†....y.#.#.#.# #...#.#..†.<.## .#......#.##.#.# .!....#.### .#.#...# .#.#.P.#...# .##.## ...#.#....## .#....#.....P...# .40h;9;49m _The blink frog croaks.f0hnf0h~nf0hof0hsf0hwf0h Bf0hYf0hpf0h ...........................## #.##....# .÷†#....##....# ....††.†...............## #....f0h.....#......# ...#.........P## #†..†.....F...†..## #..##.†....y.#...#.#.# .#...#........#.@†.<.........## 5  f0hE#.##.#...# !........#.### .f0hnd#.#........# f0hi#.#.....P.#...# f0hG....##..f0h :......##   F   blink frog..#..# f0hL #....#.....P...#  f0ht]#.. .....##......# f0h, f0hQf0hpf0h6"a _A blink frog is nearby!f0h5/c#.##.#.....#P#.#.....#.P..#..# ........## ..#........##....# #........÷†f0h/y#....##....# ...††.†..# #.............#......# #..................#f0h/P## #....#†..†.....F...†....## .#..##.†....y.#@...#.#.# f0h0 ..#...#........#..†.<.##  ...##.##.#....#  ..!......f0h0#.### ..#.#................#  ..##....P.#...#  f0h0...##..............##  .....#........#....##  ..#....#.....P...#f0h<f0h.=J==6f0hJBf0h9E8 _You block the blink frog's attack.f0h  You closely miss the blink frog.You feel your existence waver again.f0h @ 9 7.2 (0.8f0h) f0h _The blink frog closely misses you. The blink frog completely misses you.f0h2t f0h~ R§Ff0h~ +9 (0.7f0hې  _You barely miss the blink frog. The blink frog blinks!f0hr$]...........................##  #.##....#  .#..÷†#....##....#  f0h$..††.†...............##  #.......#  f0h$_........#.........P##  f0h%....#†..†.....§...†.##  f0h7%.#..##.†....y.#.....#.#.#  .f0hj%#...#........#.@†.<..##  f0h%t ...#......#.##.#....#  ..!.........F#.###  ....#.#......f0h &...#  ##............P.#...#  ....f0h9&l.##......##  .f0hf&...#........#....##  .f0h&...#....#.....P...#  ..# .....##......#  f0h,f0h3"Ff0h30.f0hu45-8.9 (1.0f0h<f0h?g0hX|  g0h|Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g0h}g0hW............................##  neoul the Unseen ..#....................##....#  Poltergeist of Dithmenos *****. .#........÷†......#....##....#  Health: 92/92 ======================== ....††.†.....................##  Magic: 24/26 ======================-- g0h..#....................#......#  AC: 9Str: 4 ..................#.........P##  EV: 22Int: 18 g0h)....#†..†.....§...†..........##  SH: 5Dex: 31 .#..##.†....y.#...........#.#.#  XL: 14 Next: 63% Place: Lair:5 g0hl.#...#........#.@†.<.........##  Noise: ---------  Time: 17588.9 (0.0)  ...#......#.##.#F...........#  p) +1 rapier g0hm..!.......................#.###  Throw: 2 throwing nets ...........#.#................#  Fly g0ha..#........#............P.#...# .............##..............##  F   blink frog g0hD'..............#........#....## .............#....#.....P...# ..#........... .....##......# g0h_You barely miss the blink frog. The blink frog blinks!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineg0hGAim: a blink frog (chance to affect: 48%)g0h............................##   neoul the Unseen g0h-..#....................##....#   Poltergeist of Dithmenos *****. .#........÷†......#....##....#   Health: 92/92 ======================== g0h>....††.†.....................##   Magic: 24/26 ======================-- ..#....................#......#   AC: 9Str: 4 g0h..................#.........P##   EV: 22Int: 18 g0h....#†..†.....§...†..........##   SH: 5Dex: 31 .#..##.†....y.#...........#.#.#   XL: 14 Next: 63% Place: Lair:5 g0hT/.#...#........#.@†.<.........##   Noise: ---------  Time: 17588.9 (0.0)  g0h...#......#.##.#*...........#   p) +1 rapier ..!.......................#.###   Throw: 2 throwing nets g0hz...........#.#................#   Fly ..#........#............P.#...#  .............##..............##   F   blink frog g0h..............#........#....##  .............#....#.....P...#  ..#........... .....##......#  _You barely miss the blink frog. The blink frog blinks!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  g0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineg0h ?Aim: a blink frog (chance to affect: 48%)g0hd"F(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (chance to affect: 48%)  The blink frog looks drowsy...g0hvjU.Fg0hkR14 9.9 (1g0hqg0h]tk _You feel bolstered by spreading misfortune.g0h  The helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!!!g0hzf.g0h6490.6 (0.7g0hg0h N _You kill the blink frog!h0hFh0hh0hh0hh0h^,h0hh0h7h0hh0h>h0hpH5=h0h|h0hh0h+h0h#h0h1h0h92h0h2h0h4:-5.6 (5.0h0h:h0hX?h0hFj _Key pressed, stopping explore.h0hhGh0hKh0hM h0hM:_No target in view!h0h)h0hY*h0he+h0h2h0h%7; _h0h;:=h0h;h0h<h0hDh0h E6h0hKE)=h0huFh0hJ4 _Magic restored.h0hQQh0hQh0hjRh0hTh0h'Zh0hVZh0h.[h0h\h0hbh0h ch0hch0h fh0h/lh0hel:=h0hdmh0hnh0h-uh0hduh0hVvh0hWxh0h~h0hh0hh0h~h0hh0h_h0hh0hh0hh0hb:3h0hh0hh0h:2h0h h0hh0hh0h7h0h|:1h0hh0hh0h?h0h:0h0hܶh0hh0hh0hh0h7h0hh0hY ##...... .......#........#...h0h .............#....#.....P.. ..#.....#.....##..... ..................#..... h0h"..P........#.#... ..l...#...#...... h0h67......#.....P... .P.....@.....P.....P.... ...P......P.. h0hy.P.P..P...P..#......#... ......P....#.#...#...#.. .##.....#....#...#...... h0hK#........##..... l   komodo dragon (asleep) ..#........#....P..... ............P.......... P............P..#.....h0h$1610.6 (15.0)h0hw,1.6 (16h0hh0hv` _A komodo dragon comes into view.h0hf2 .## ..............#........# .............#....#.....P ..#...........#.....##.........h0h2.##..P........#.#.l...#...#h0h%3Y.#..P#.Ph0hk3e.P.....P#...P.Ph0h3.P.P..P...P..#......#.P....#.#...#...#h0h3P.##.....#....#...#. #h0h>4....## ..#........#....P h0h4J.P P.P..#h0h4h0hf@G2.0)h0hDh0hFh0h͍ ..............#. .............#... ..#...........#.. ............... #..P........... ...l...#....... .......#....... h0hK#.P....@......P #...P.......... ..P.P..P...P..# .......P....#.# P.##.....#....# . #........... ..#........# ............Ph0h=! / ..............#. .............#... ..#...........#.. ............... #..P........... ...l...#....... .......#....... #.P....@......P #...P.......... ..P.P..P...P..# h0h! .......P....#.# P.##.....#....# . #........... ..#........# ............Ph0h& h0h' h0h+ h0h7 D  ..##..h0h7 tP .....##. h0h7 \......#........# ..h0h%8 f.....#....#.....P..#...........#.....##h0hQ8 ....................#.#..P...............#.#h0h}8 l...#..........#.........@#.............Ph0h8 E~#.P.P.....P.h0h8 S #...P...........Ph0h8 P.P..P...P..#...........P....#.#...#...#h0h*9 a~P.##.....#....#...h0hT9 #.. #..............##.# ..#h0h~9 7.#....P.P.... h0h9 L_A komodo dragon is nearby!h0h5G h0h H -3 _h0hL h0hM h0hf * .............## .............. ............. ..#......... .......... .#..P.... ....l...# .......@# ~#.P...........h0h P #...P......... ...P.P..P...P.. ........P....#.h0h R ~P.##.....#.... #.. #.......... .# ..#........h0h !h0h  .............## .............. ............. h0h ..#......... .......... .#..P.... ....l...# .......@# h0h ~#.P........... #...P......... h0hf ...P.P..P...P.. ........P....#. h0h ~P.##.....#.... #.. #.......... h0h .# ..#........h0h h0h h0h h0h^  ..#.#. .## h0hЪ .#.# .#....#..... ..#...#.....##....#h0h, .#..P......#.#.l...#.#.#.Ph0h .~#.P.P.....P #...P..P.P..P...P..#......#.P....#.#...#....~P.##.....#....#...#~#.. #.##h0h  .# ..#.#....P .P _A komodo dragon is nearby!h0hɴ h0h FF   cane toad (wandering)h0h &4h0h h0h \ _A cane toad comes into view.h0h:  ..#.# .##..#h0h ...#....#.#.#.....##.F...#.#..P......h0h .#..l...#.#.#h0h .h0h, #~.~#.P.P.....P #...P ....P.P..P...P..#......~h0h *.P....#.#...#~.~P.##.....#....#...#.~#.. #..##.h0h ...#. ..#........#....P .Ph0h h0h .FF   cane toad (wandering)h0hx &5h0h h0h i0hH  The helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!!!i0hK`  You kill the komodo dragon!i0hoV ..#..P.F.....F   cane toad (wandering)i0hT[G 9 56.3 (0.7i0hbi0h@gd _You feel your existence waver again.i0he ..#.#..##..#i0he P...#....#~...#.#.....##..#.#..P........#i0h)f.F........#.#.#.~.~#.Pi0hZf.P...... #...P ....P.P..P...P..# ~i0hf.P....#.#...#~.~P.##.....#....#...#i0hf~.~#.. #.......##i0hf~...#. ..#........#....P .Pi0hdji0hXs/.Fi0hsi0h:t-7.3 (1.0i0hdyi0h{i0h(  ..#.# .##.....#.P..#....#.~...#.#.....i0h ...#..P..~.....#.#i0h .F.#~.~.~#.P.P~.~ #...P~ ....P.P..P...P..# ~..P....#.#...#i0h5  ~~.~P.##.....#....#...# ~.~#.. #. ~...#. ..#.#....i0hp H .Pi0h i0h E.Fi0h &8i0h i0h i0hq . ..#.##......##......#.P....#....#.~...#.#......i0h V~.....#..P.P~.....#.~.#~.~F~#.P.Pi0h3 ~.~~ #...P~......P.P..P...P..##~~~...P....#.#...#≈~~.~P.##.....#....#...i0hg c# ~.~#...#.i0h  ~...#.#..#.# .Pi0hȔ i0h i0h AF...i0ha &9i0hЧ i0h[ i0ht9 ..#.#i0h#.......##.....#.P.....#....#.~...#.#~.i0h~.....#..P.~P~.....#~.#i0h"j~.F.~#.P.Pi0hJ ~.~~##...P~......P.P..P...P..#~#~~~.........P....#.#i0h #≈~~.~P.##.....#....# ##~.~#...#i0h~~...#.#..#.# .Pi0h i0hi0hNF.~i0hR'20i0hi0hFj0hYp] ..#.##.........##~.....#~...P......#....~...~...#..#~......~.....#..P.~P~.....#P~~.#~F.~.~#.P.P~.~~##...P~......P.P..P...P..#j0hp~#~~~.........P....#.#~ #≈~~.~P.##.....#....# ##~.~#...#.. ~~...#.#..#..# .Pj0hsj0hzEF~j0hV{&1j0hj0hj0hv ..#.##................###~......##~...P........##~...~...#...#j0h0C.~~..~~~.....#..P.~P~.....#~P~~.F.#j0hd~.~.~#.P.P~.~~##...Pj0h~......P.P..P...P..#~#~~~.........P....#.#j0h~ #≈~~.~P.##.....#....## ##~.~#...#..j0hc ~~...#.#..#.#j0hH .Pj0h0j0h[.FFj0h/==2j0hj0h j0h7_The cane toad gives a loud, deep croak!j0h @ (ally target)@   shadowYou hit the cane toad.  The cane toad is lightly wounded.  Your shadow hits the cane toad with a rapier!73-----3.1 (0.8 _The cane toad stings you!!j0h  You closely miss the cane toad.The cane toad is moderately wounded.j0h 3-8 (0.7j0h j0h 7 _You block the cane toad's attack.j0h!  You hit the cane toad.  The cane toad is heavily wounded.j0h/" G-4.6 (0.8j0h ( j0h + W _The cane toad closely misses you.k0hT  k0hXUCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k0h: k0hq..#........#..... neoul the Unseen k0h(####................##.. Poltergeist of Dithmenos *****. k0hf#~...................#.. Health: 73/92 ===================----- k0h#~...P..............#... Magic: 24/26 ======================-- k0h!#~...~...#...........#.. AC: 9Str: 4  k0h'.~~..................... EV: 22Int: 18 .~~~.....#..P........... SH: 5Dex: 31k0he k0h=~~~P~...........#....... XL: 14 Next: 65% Place: Lair:5 ~P~~.@F@........#....... Noise: =--------  Time: 17624.6 (0.0) k0h~~~~~.~.~#.P...........P p) +1 rapier k0h^~~~~~.~~##...P.......... Throw: 2 throwing nets ~~~~~......P.P..P...P..# Fly  ~~~#~~~.........P....#.# k0h"~~ #≈~~.~P.##.....#....# F   cane toad (ally target) # ##~.~#...#........... @   shadow k0h~~...#.#..#........# ............P _The cane toad closely misses you.k0h>bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  k0hzPress: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, chance to affect: 65%)k0hm"..#........#..... neoul the Unseen####................##.. Poltergeist of Dithmenos *****.k0hm#~...................#.. Health: 73/92 ===================-----#~...P..............#... Magic: 24/26 ======================--#~...~...#...........#.. AC: 9Str: 4 .~~..................... EV: 22Int: 18k0hm.~~~.....#..P........... SH: 5Dex: 31~~~P~...........#....... XL: 14 Next: 65% Place: Lair:5k0hCn~P~~.@*@........#....... Noise: =--------  Time: 17624.6 (0.0)~~~~~.~.~#.P...........P p) +1 rapier~~~~~.~~##...P.......... Throw: 2 throwing netsk0hn ~~~~~......P.P..P...P..# Fly ~~~#~~~.........P....#.#~~ #≈~~.~P.##.....#....# F   cane toad (ally target)k0hn9# ##~.~#...#........... @   shadow~~...#.#..#........#............P _The cane toad closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  k0hHoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, chance to affect: 65%)k0hAFasleep, ally target)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  k0hǾ Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (heavily wounded, ally target, chance to affect: 65%)  The cane toad looks drowsy...k0h" :Fk0h Z14 -5.6 (1k0hk0hW k0he_You feel bolstered by spreading misfortune.k0h  The helpless cane toad fails to defend itself.  You stick the cane toad like a pincushion!!!!!k0ho †@   shadowk0h- 46-6.3 (0.7k0h) k0h 7 _You kill the cane toad!k0h l0h sl0hTsl0htl0h:W  You start resting.l0h6Jl0h,l0hӏl0h?5l0hA5=l0h l0h ,l0hWl0hl0hx& l0hFl0hͽ.l0hF   blink frog (wandering) l0h_V_Your shadow fades away.l0h.30.3 (4.0l0h+1.3 (5l0hl0h] _A blink frog comes into view.l0hB4 ####F......... #~............. #~...P......... #~...~...#..... .~~............ .~~~.....#..P.. ~~~P~.......... ~P~~..†@....... l0h~~~~~.~.~#.P... ~~~~~.~~##...P. ~~~~~......P.P. ~~~#~~~.. ~~ #≈~~.~P # ##~.~#.l0hՈ3 ~~...#.l0hf ####F......... #~............. #~...P......... #~...~...#..... .~~............ .~~~.....#..P.. l0hn~~~P~.......... ~P~~..†@....... ~~~~~.~.~#.P... l0h4~~~~~.~~##...P. ~~~~~......P.P. ~~~#~~~..l0hz ~~ #≈~~.~P l0h# ##~.~#. ~~...#.l0h$l0hJ%l0h*l0hd-a _A blink frog is nearby!l0h? ####F......... #~............. #~...P.........l0h@ #~...~...#..... .~~............ .~~~.....#..P.. ~~~P~.......... ~P~~..†@....... ~~~~~.~.~#.P... l0h@~~~~~.~~##...P. ~~~~~......P.P. ~~~#~~~.. ~~ #≈~~.~P # ##~.~#. ~~...#.l0hK ####F......... l0hG#~............. #~...P......... #~...~...#.....l0h l0h .~~............ .~~~.....#..P.. l0he~~~P~.......... ~P~~..†@.......l0h l0hw~~~~~.~.~#.P... l0hm~~~~~.~~##...P. l0hY~~~~~......P.P. l0h8S~~~#~~~.. l0h~~ #≈~~.~P l0h# ##~.~#. l0hV~~...#.l0hHl0h3l0hl0ha _A blink frog is nearby!l0h..#.# ......##.. ####F.....# #~.....# #~...P...##~...~...#l0hd##......#.~~#..P...#~~~P~.....#l0hP~~..†.........#.......~~~~~.~.~#.P.~.~~##...P.........~~~......P.P..P...P..l0h=~~#~~~.........P....#.~~~##≈~~.~P.##.....#≈## ##~.~#...#.l0h@7.~~...#.#..#.l0h l0hmM.Fl0hV62.3 (1 _l0hl0hl0h@ |.. ..!.........#l0h  ......#........#...###........#F........# #~...P....#.#~...~...#...#............~~~..@..#..P....#~~~P~........~~P~~..†.........#..~#.P..l0h ~~##...P.......~~......P.PP.~#~~~.........P....#~~~##≈~~.~P.##≈## ##~.~#...#..l0h4 l0h l0h L.Fl0hp! B=3l0hp& l0h[( l0hl . ...##.##.!.....# ......##...###.#..# #~...P.......#.l0ham #~...F...##...@........~~~.....#..P....#~~~P~........~~P~~..†.........#..~#.P..~~##...P.......~~......P.PP.~#~~~.........P....#l0hm 2~~~##≈~~.~P.##l0h p l0hy LF~l0h'z l6=34l0h" l0h l0h92 .P..#...#........# P...#......#.##.!..............#.# ##.. #####l0h2V #~......# #~..FP... ###...# #......l0h2` #.~~#..P... #~~~P~...........##~~P~~..†.........##.~~~~~.~.~#.P.#~~~~~~.~~##...P......l0h>3#~~~~~~......P.P..P...P ~~~~#~~~.........P....#l0h4l0h8l0h3>PF.l0h>7=5Water l0hEl0hGm0hP....#..##.†....y. ....P..#...#........ P...##.#.!...........#.# #m0hP&#.. #### #~F... #~..@P...... ##~...~...# #..... #.~~#..P...m0hP9 #~~~P~...# #~~P~~..†.........# #.~~~~~.~.~#.P. #~~~~~~.~~##...P......#~~~~~~......P.P..P...Pm0h>Qm0hyWm0hU\G.Fm0h,]16m0hcm0hdm0hw @FF  ally targm0het)@   shadowYou closely miss the blink frog.m0hsThe blink frog gives a loud, deep croak!  Your shadow hits the blink frog with a rapier!m0hS2===7.0 (0.7m0hfm0hX _The blink frog closely misses you.m0h.  You puncture the blink frog!  The blink frog is heavily wounded.m0h8==1--8 (0.8m0hm0h%X _The blink frog closely misses you.m0h {  You hit the blink frog.  The blink frog is severely wounded.m0h m0h ?F§m0h  ) m0h |3---8.5 (0.7m0h m0hy E _The blink frog hits you. The blink frog blinks!m0h.. #....#†............#..##.†....y.#.......P.F#....P..##.##...........!.........#.#m0h .......##...####.###~@§.@.#~...P.....###~...~...###.~~...........#.~~~.....#..P.....~P~...........#.m0hO#~~P~~..†.........##.~~~~~.~.~#.P...#~~~~~~.~~##...P........m0hm0h-l.F m0h5-9.5 (1.0m0hm0hn0hl...#..........#....#†.......#..##.†....y.#........P..#..#....P.....F...##.##...!..................#.##........##....n0h>####.##.#~@§...#~...P.....#..##~...~...#...##.~~...........#.~~~.....#..P.....~P~....n0h#.#~~P~~..†.........##.~~~~~.~.~#.P...n0hn0hn0h^n0h.F.n0h4-0-40n0hn0hM _Your shadow fades away.n0h .......#....#†..† ..........#..##.† .......P..#...#. ...P.........#.. ...........!.... .......F....... n0hO#........#.... ####..@....... #~.§.......... #~...P........ ##~...~...#.... #.~~...........n0h; #.~~~.....#..P. #~~~P~......... n0hč9#~~P~~..†......n0hk# .......#....#†..† ..........#..##.† .......P..#...#. ...P.........#.. ...........!.... n0h$c.......F....... #........#.... ####..@....... #~.§.......... #~...P........ ##~...~...#.... n0hq${#.~~........... #.~~~.....#..P. #~~~P~......... n0h$#~~P~~..†......n0hW+n0h+n0hR2n0h=x F....#y..#......... #....#†..†.........#..##.†....y....P..#...#........P..##.##.n0h ?...!..................F...##.....@..#........#...#####~.§...# #~...P....#.##~...~...#.#............~~~.....#..P....y   vampire mosquito (wandering) #~~~P~.........~~P~~..†.........# _A blink frog is nearby!n0hXEr  A vampire mosquito comes into view.n0hJI  The vampire mosquito buzzes angrily.n0hR{..y.yn0hxS.=1n0hYn0h\X _The blink frog closely misses you.n0h<  You hit the blink frog.n0hC .y The blink frog is severely wounded.n0h-2.2 (0.7n0hTn0h n0hJ_The blink frog closely misses you.n0hS e  You closely miss the blink frog.n0hn r  The blink frog is severely wounded.n0hd( >.yn0h^) 5-3.0 (0.8n0h4 n0h7 8 _You block the blink frog's attack.n0hF A  You puncture the blink frog!n0h} n0h^ }.yy   vampire mosquiton0hͻ n0hK Z57=8n0h n0h  n0h @_You kill the blink frog!n0h6 ]@ (ally target)n0h @   shadow  You puncture the blink frog! _You kill the blink frog!  n0h You miss the vampire mosquito.  Your shadow hits the vampire mosquito with a rapier!  n0hP You feel your existence waver again.  The vampire mosquito closely misses your shadow.n0h 0 9 n0h 4.5 (0.7n0h< n0h> _You block the vampire mosquito's attack.o0h#j\  You barely miss the vampire mosquito.o0hjUThe vampire mosquito is moderately damaged.o0hk(5.2o0huo0hzH _The vampire mosquito bites you but does no damage.o0h>]  You closely miss the vampire mosquito.o0hThe vampire mosquito is moderately damaged.The vampire mosquito completely misses you.o0hk68--6.0 (0.8o0hGo0h@5 _The vampire mosquito bites you!o0h5  You hit the vampire mosquito.  The vampire mosquito is moderately damaged.7 (0.7o0h9 o0h/<  o0hq< [_The vampire mosquito completely misses you.o0h n  You completely miss the vampire mosquito.o0hT  The vampire mosquito is moderately damaged.Your shadow hits the vampire mosquito with a rapier!o0h  ww   tyrant leechy   vampire mosquito (ally target)@   shadowThe vampire mosquito completely misses you.A tyrant leech comes into view.o0hH -7.5 (0.8o0h o0h ^ _The vampire mosquito closely misses you.o0h,  You hit the vampire mosquito but do no damage.The vampire mosquito is heavily damaged.o0h- -8.2 (0.7o0h2 o0h&5 ^ _The vampire mosquito closely misses you.o0hz  You closely miss the vampire mosquito.The vampire mosquito is heavily damaged.o0hz H.wo0hR o0h f9=-9o0h l _The vampire mosquito misses you.o0h  You closely miss the vampire mosquito.The vampire mosquito is heavily damaged.o0hJ (9.6o0h o0h ` _The vampire mosquito barely misses you. x2o0h;  You hit the vampire mosquito.  The vampire mosquito is severely damaged.o0h Z.w o0h 1-50.3o0h: o0h  o0h S_The vampire mosquito completely misses you.o0he  You barely miss the vampire mosquito.The vampire mosquito is severely damaged.o0hf0=1.0o0hlo0hnV _The vampire mosquito misses you.o0hغO  You puncture the vampire mosquito!  o0h]SThe vampire mosquito is almost destroyed.o0hDH .wo0hP You block the vampire mosquito's attack.o0hB=7o0ho0hV _The vampire mosquito misses you.p0hq  You barely miss the vampire mosquito.The vampire mosquito is almost destroyed.p0hG.wp0hM702.4p0h#p0hx&V _The vampire mosquito misses you.p0hs  You hit the vampire mosquito but do no damage.p0h  The vampire mosquito is almost destroyed.Your shadow hits the vampire mosquito with a rapier.-3.1p0hXp0h] _The vampire mosquito barely misses you.p0h  You miss the vampire mosquito.The vampire mosquito is almost destroyed.p0h5 .p0hGwThe vampire mosquito bites you!p0hZ?62--p0h'=8p0h>p0h^ _The vampire mosquito closely misses you.p0hl  You miss the vampire mosquito.The vampire mosquito is almost destroyed.p0hm(4.5p0hvp0h)ya _The vampire mosquito completely misses you.p0h&G  You puncture the vampire mosquito!p0h8p0h.w†(ally target)@   shadowp0hg3--85.2p0hp0h7W _You destroy the vampire mosquito!p0hF)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p0h  .F....#............. neoul the Unseen p0h .......#................ Poltergeist of Dithmenos *****. .......#....#†..†....... Health: 63/92 ================-------- p0h' ..........#..##.†....y.#. Magic: 24/26 ======================-- p0hg .......P..#...#........#. AC: 9Str: 4  ...P.........#......#.##. EV: 22Int: 18 ........@..!............. SH: 5p0h <Dex: 31 p0hן ......w†...........#.#.. XL: 14 Next: 68% Place: Lair:5 #.....@..#........#.... Noise: =--------  Time: 17655.2 (0.0) p0h ####................##. p) +1 rapier p0hD R#~...................#. Throw: 2 throwing nets #~...P..............#.. Fly  p0h t##~...~...#...........#. p0h #.~~.................... w   tyrant leech (ally target) #.~~~.....#..P.......... @   shadow p0h #~~~P~...........#...... #~~P~~..†.........#...... p0hf &_You destroy the vampire mosquito!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (ally target, chance to affect: 48%)p0h.F....#............. neoul the Unseenp0h_.......#................ Poltergeist of Dithmenos *****.p0hP.......#....#†..†....... Health: 63/92 ================--------p0h..........#..##.†....y.#. Magic: 24/26 ======================--.......P..#...#........#. AC: 9p0h+Str: 4 ...P.........#......#.##. EV: 22p0h]-Int: 18p0h........@..!............. SH: 5Dex: 31p0h......*†...........#.#.. XL: 14 Next: 68% Place: Lair:5p0h#.....@..#........#.... Noise: =--------  Time: 17655.2 (0.0)p0h@####................##. p) +1 rapierp0h#~...................#. Throw: 2 throwing netsp0h #~...P..............#.. Fly ##~...~...#...........#.p0h&#.~~.................... w   tyrant leech (ally target)p0hV#.~~~.....#..P.......... @   shadow#~~~P~...........#......#~~P~~..†.........#...... p0h&_You destroy the vampire mosquito!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (ally target, chance to affect: 48%)p0h?Sp0ha  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (ally target, chance to affect: 48%)  The tyrant leech resists with some effort.p0h' .w  Your shadow fades away.p0h+6.2 (1p0hp0h>Z _The tyrant leech closely misses you.q0hq0hq0hTC.F....#............. neoul the Unseen.......#................ Poltergeist of Dithmenos *****.q0h+.......#....#†..†....... Health: 63/92 ================--------..........#..##.†....y.#. Magic: 22/26 ====================----.......P..#...#........#. AC: 9q0hBStr: 4 ...P.........#......#.##. EV: 22Int: 18...........!............. SH: 5Dex: 31q0h......*†...........#.#.. XL: 14 Next: 68% Place: Lair:5q0h@#.....@..#........#.... Noise: =--------  Time: 17656.2 (0.0)####................##. p) +1 rapier#~...................#. Throw: 2 throwing netsq0hl#~...P..............#.. Fly ##~...~...#...........#.#.~~.................... w   tyrant leech#.~~~.....#..P..........q0h #~~~P~...........#......#~~P~~..†.........#...... q0hl)_The tyrant leech closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (chance to affect: 48%)q0hHq0hS8wq0hS3-7.2 (1q0h$Yq0h[  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.q0h[bAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (chance to affect: 48%) _The tyrant leech resists with some effort.q0h 8-q0h q0hd> C.F....#............. neoul the Unseen.......#................ Poltergeist of Dithmenos *****.q0h? .......#....#†..†....... Health: 63/92 ================--------..........#..##.†....y.#. Magic: 20/26 ==================------.......P..#...#........#. AC: 9Str: 4 ...P.........#......#.##. EV: 22Int: 18...........!............. SH: 5Dex: 31......*†...........#.#.. XL: 14 Next: 68% Place: Lair:5#.....@..#........#.... Noise: ---------  Time: 17657.2 (0.0)####................##. p) +1 rapier#~...................#. Thq0h2@ row: 2 throwing nets#~...P..............#.. Fly ##~...~...#...........#.#.~~.................... w   tyrant leech#.~~~.....#..P..........#~~~P~...........#......#~~P~~..†.........#...... _The tyrant leech resists with some effort.  q0h2A Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (chance to affect: 48%)q0h w(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)q0h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (chance to affect: 48%)  The tyrant leech looks drowsy...q0h 8wq0h d414 8.2 (1q0h q0hi k _You feel bolstered by spreading misfortune.r0h1T  The helpless tyrant leech fails to defend itself.  You spit the tyrant leech like a pig!!!!r0hb>†r0hYb)r0h~i399 (0.7r0h/sr0hv r0hRvB_You kill the tyrant leech!r0hvf4r0hir0h}ur0hy,r0hr0hȄj51=r0hr0hr0hr0hȐr0hr0hyr0h@r0hr0hݡ]66=r0hţr0h_r0h:=r0hr0hdr0hv2=3r0hr0her0h̾f7=2r0hr0h,r0hr0h.r0hr0hr0h:r0hT8=r0hqr0hr0hv3=1r0hr0hr0h#Z9=r0h!r0hr0h}:0r0h0r0h _You start resting. 9 r0hr0h?e70==r0hr0hD$_24=r0hu&r0h{.r0h.r0hE3r0h6r0h6B1r0h8r0h@r0h*I F   blink frog (wandering)r0hIBF r0h'J#~~P~~..†.........#...... _You feel your existence waver again.r0hQ077.9 (19.0)r0hsR,8.9 (20r0hYr0h\] _A blink frog comes into view.r0h @ .......#..... r0hg .......#....#†..† ..........#..##.† .......P..#...#. ...P.........#.. ...........!.... ......††....... r0h a#.....@..# ####.......... #~............ r0hN #~...P........ ##~...~...#.... #.~~........... #.~~~.....#..P. #~~~PF......... r0h †r0h} ~ .......#..... .......#....#†..† ..........#..##.† .......P..#...#. ...P.........#.. ...........!.... ......††....... r0h} #.....@..# ####.......... #~............ #~...P........ ##~...~...#.... #.~~........... #.~~~.....#..P. r0h~ #~~~PF......... †r0hA r0h r0h r0h a _A blink frog is nearby!r0h ~ .......#..... .......#....#†..† ..........#..##.† r0hN p.......P..#...#. ...P.........#.. ...........!.... ......††....... r0h +#.....@..# r0hÓ K####.......... #~............ #~...P........r0h  ##~...~...#....r0h1  #.~~........... r0hg #.~~~.....#..P. r0h I#~~~PF......... r0hҔ †r0h1. .......#..... .......#....#†..† ..........#..##.† .......P..#...#.r0hZ2< ...P.........#.. ...........!.... ......††....... #.....@..# ####.......... #~............r0h2 #~...P........ ##~...~...#.... r0h2#.~~........... #.~~~.....#..P. r0h3#~~~PF......... †r0h#=r0h=r0hGr0hIa _A blink frog is nearby!s0hq.......#...#....#†..†...#..##y.# P..#...#........# ...P......#.## ...s0h !..... ††..#.# #........#.#. ####.@..............## #~....# #~...Ps0hb##~...~...#..# #.~~....... #.~~~.....#..P #~~~PF...........##~~P~~..†.........# #.~~~~~.~.~#.P....s0hs0h-s0h%s0h&T=9.9 (1.0) _s0hJ-s0h8/s0h k.#†..†s0h+!e..#..##.†....y.#P..#...#.......P.........#......#.#.!......s0h!e.......††.....#.#s0h! #........#.###........###~.....Ps0h!#.##~...~...#.##.~~.........s0h"Y.~.....#..Ps0hN" ~~~PF...........##~~P~~..†......s0h"#.~~~~~.~.~#.P.....~~##...Ps0ha%s0h+s0h./s0h6NF~s0h7s25=80s0h)=s0h?s0hmA ...#..##y .......P..#...#........ ...P......# ....s0hɅ!..... .......††..#.# #........#.s0h.#. ####........# #~..s0h0.. #~..@P##~...~...#s0haw. #.~~.......s0h #.~~F.....#..Ps0hΆ #~~~P~...........#P~~..†.........#s0h  #.~~~~~.~.~#.P.... #~~~~~~.~~##...Ps0h/U #~~~~~~......P.P..P...Ps0h1s0hs0h8s0hΗ&1s0h]s0hs0hQP..#...#.......P.........#......#.#..!........††...#.# #........#.####........#~.....P###~..@~...#...#.~~.......F.....#..P~~~P~...........##~~P~~..†..~~~~~.~.~#.P.....~~##...P.....P.P..P...P ~~~~#~~~........s0hs0hts0h &2s0hs0h+s0h" aP.........#......#.#..!.....s0hx" ††....#.# #........#s0h" .####........#~...s0h# ..P###~...~...#.s0hN# Q#.~~.@.......s0h# F.....#..P~~~P~...........#s0h# l#~~P~~..†.s0h# .~~~~~.~.~#.P.....~s0h$ b~##...P.....P.P..P...Ps0hR$ A#~~~........s0h$ 0##≈~~.~P.##.....#s0h& s0h`, s0h- s0h4 N~Fs0h4 b3=3s0h: s0h = s0h[n .s0hn R!.....††.....s0hn #.#s0ho d #........#..s0h7o 9####........#s0hio :~...s0ho &..P#s0ho `##~...~...#.s0ho s.~~.......~@....#..Ps0hp ~~~PF...........##~~P~~..†.s0hp t.~~~~~.~.~#.P.....s0h q r~~##...P.....P.P..P...Ps0h;q 8#~~~.......s0hlq j.##≈~~.~P.##.....#s0hq <≈## ##~.~#....s0hq s0h FFThe blink frog croaks.s0hم L====4s0hf s0h [ _The blink frog completely misses you.s0h N @ s0h, )(ally target)s0h @   shadowYou puncture the blink frog!  The blink frog is heavily wounded.s0h UYour shadow completely misses the blink frog.s0h 6s0h@ 1=--s0ho 5.6 (0.7s0h s0h W _The blink frog barely misses you.t0hE  You hit the blink frog.  The blink frog is heavily wounded.t0hFw4=--6.3t0hWLt0h0OP _The blink frog misses you.t0h  You puncture the blink frog!  The blink frog is severely wounded.t0hiF§ t0h]f68--7.0t0h]t0hƻE _The blink frog hits you. The blink frog blinks!t0h t0h5 .!........††.#.#.t0h a#........#.#.####.t0h ##~...##~...P......t0h! #.##~...~...#.##.~~.t0hj #.~~~.@..F#..P.#~~~P§.....#.t0h l#~~P~~@.†..#.#.~~~~~.~.~#.P.#~~~~~~.~~##...P.t0h #~~~~~~......P.P..P...P.#~~~~#~~~.........P....#t0hC #~~~##≈~~.~P.##.....#.≈## ##~.~#...#.t0h t0h' t0h \§.Ft0h 5-8.0 (1.0t0hF t0h ~ .††....#.#t0h / #........#........#...####....###~.....#~...P.....t0hN ;#..##~...~...#...#.~~...........#.~~~...§.#..P.t0h #~~~P§.@.........##~~P~~@.†.........#.#.~~~~~.~.F#.P......#~~~~~~.~~##...Pt0h #~~~~~~......P.P..P...P#~~~~#~~~.........P....##~~~##≈~~.~P.##.....#....≈## ##~.~#...#....... ~~...#.#..# t0hM! 4_The blink frog blinks!t0h;) t0h0 sF.~§t0h1 9=-=-9t0h7 t0hn; , _The blink frog blinks!t0hZ ....!..........††.......##........#........#...###.t0h^Z 3#...........# #~...PF...#.#~...~...#...#t0hZ ............~~~..@..#..P.... #~~~P~........t0hZ ~~P~~@.†.........#..§#.P..~~##...P.......t0h[ ~~......P.PP.~#~~~.........P....##~~~##≈~~.~P.##t0h[ O≈## ##~.~#...#..t0h2h t0hgi t0hFo \  Your shadow fades away.t0hu X..t0hu t0hv '90t0h&| t0h~ , _The blink frog blinks!t0hO t0h t0h< t0h  t0h :_No target in view!t0hT t0hU t0h^ t0hb H _No target in view!t0h\ 4t0h t0h H _No target in view!t0h{ t0hx| t0h t0h H _No target in view!t0h! t0h t0h t0hT H _No target in view!t0h!4t0hˉt0hSC _No target in view!t0ht0h|t0ht0h;u0h4u0hw!u0h'$u0hu0hךu0hu0hIu0h Iu0hIu0hNu0hPu0hB4u0hYu0hiu0h6u0hl6u0h;u0h/>u0hЯu0hXu0hu0hζu0h"u0hj#u0h'u0h)u0hu0h0u0hu0hu0hu0h; _u0hzu0hu0h1~#FF   blink frogu0hu0hu0hw.††....#.# #........##...####...###~....#~...P.#..##~...~...#....#.~~..........#.~#..P.#~~~P......##~~P~~..†.........#.#.~~~~~.~.~#FP...........P#~~~~~~.~~##...P#~~~~~~......P.P..P...P..##~~~~#~~~.........P....#.##~~~##≈~~.~P.##.....#....#≈## ##~.~#...#....... ~~...#.#..## __A blink frog is nearby!u0hRF.u0hu0h([70=2 _u0hٿu0hu0h\.††.u0h`#.#.#........#........#.u0hEc####................##.u0ha#~............#.u0h8#~...P.......#.u0he##~...~...#.....u0hz0#.#.~~.u0hȿ...#.~~~.....#..P..u0h"#~~~P~.....#.#~~P~~..†..F......#.#.~~~~~.~.~#.P.P.#~~~~~~.~~##...P.#~~~~~~......P.P..P...P..#.#~~~~#~~~.........P....#.#.#~~~##≈~~.~P.##.....#....#.≈## ##~.~#...#...~~...#.#..#.#.u0h.u0h|R.Fu0h5&3u0h7u0hn _The blink frog barely misses you. The blink frog blinks!u0h A #........#.u0h/ &###................##~..............P.#.##~...~...#...u0ht .#.~~..........~.....#..P.~~~P~...........#u0h K#~~P~~..†.@.....~~~~~.~.~#.P.....P~F##...P.u0h .....P.P..P...P..##~~~........###≈~~.~P.##.....#...u0h3 , ≈## ##~.~#...#........... ~~...#.#..#.# ....Pu0hp u0h0 u0hFW F~57----=4 _The blink frog hits you!u0h{   You miss the blink frog.The blink frog is severely wounded.8=---7 (0.7u0hv u0ĥ 8 _You block the blink frog's attack.v0hLG  You miss the blink frog.v0hv0hc(5.4v0hv0hc _The blink frog is severely wounded.v0hD  You hit the blink frog.  v0h/The blink frog is severely wounded.Your shadow hits the blink frog with a rapier.v0hnv0hB?F§v0h@ (ally target)@   shadowv0hK5-6.2 (0.8v0h v0h, _The blink frog blinks!v0h #.#.# ####................## #~.............# #~...P........# ##~...~...#...# #.~~. #.~~~.....#..P. #~~~P~.....# #~~P~~.F†.# #.~~~~~.~.§#.P.P #~~~~~~.~@##...Pv0hd1 #~~~~~~......P.P..P...P..# #~~~~#~~~.........P....#.# #~~~##≈~~.~P.##.....#....# ≈## ##~.~#...#..v0h ~~...#.#..#.# .Pv0hv0h@.Fv0hG-7.2 (1.0v0h v0hAv0hWA  You puncture the blink frog!v0h†~@   shadowv0h5c9==8.0 (0.8v0hv0h\ v0h@_You kill the blink frog!v0hFv0hv0hv0h v0h:_No target in view!v0hev0hvfv0hjv0hlH _No target in view!v0h v0hɯ v0h v0h7 ,v0h v0h v0h v0hk v0he W _You start resting.v0h v0h: ;60v0h v0h Bv0h7 v0hz v0h v0hK v0h :1v0h< v0h{v0hv0h$v0h v0h v0hQv0hv0hT2=v0hev0hwv0hv0hB!v0h(v0h[(L3=v0h)v0h0v0h1v0hr2v0h9v0h:v0h;v0h$Av0hA$4v0hAv0h%Cv0hYJv0hJv0hLv0hRv0hRv0hYTv0h4[v0h[:5v0h]v0h>cv0hxcv0hdv0hlv0hplv0hmv0hztv0ht]66=v0hdvv0h|v0h }v0h~v0hxv0hv0h+v0hv0hT7=v0hv0hQv0hv0hv0hàv0hv0hv0hީX8v0hv0hȱ,v0h<v0hϹv0h;v0hv0h v0hPZ9=v0h!v0hv0hv0hev0h70=v0h?Bv0hv0hv0h6v0hv0hcB1v0hv0hQv0hv0hv0hv0hv0hiv0hNv0hB2v0h v0h>L-735.0 (37.0)~v0h}Cv0h8-v0h v0hM _Your shadow fades away.v0hP"4v0h1$v0h*v0h,,v0h4v0hh4v0h5v0h;v0h><Z3=v0h=w0hEw0hw0h w0h ,w0h w0hw0hR4=w0hw0hw0hw0h=w0h$w0h$w0h&w0h5,w0hq,B5w0h,.w0hb5w0h5w0h-7w0hZ>w0h>w0h@w0h5Gw0hGB6w0haIw0hPw0h Qw0hRw0hEVw0h]F7=F   cane toad (wandering)w0h]1w0he-48.0 (13w0hf,9.0 (14w0hkw0hn\ _A cane toad comes into view.w0hM ####........F.w0hT9 #~............. #~...P......... w0h6##~...~...#..... #.~~............ w0h6#.~~~.....#..P.. #~~~P~.......... w0h_K#~~P~~..†@....... #.~~~~~.~.~#.P...w0h" #~~~~~~.~~##...P. w0h4#~~~~~~......P.P. #~~~~#~~~.. w0hq#~~~##≈~~.~P w0h'≈## ##~.~#. ~~...#.w0h !w0hDvl ####........F. #~............. #~...P......... w0hv##~...~...#..... #.~~............ #.~~~.....#..P.. #~~~P~.......... w0hw#~~P~~..†@....... #.~~~~~.~.~#.P... w0hw=#~~~~~~.~~##...P. #~~~~~~......P.P. #~~~~#~~~.. w0hw#~~~##≈~~.~P ≈## ##~.~#. ~~...#.w0h}w0h ~w0hMw0h w0hSR_A cane toad is nearby!w0hől ####........F. #~............. w0h$#~...P......... ##~...~...#..... #.~~............ #.~~~.....#..P.. #~~~P~.......... w0hz#~~P~~..†@....... #.~~~~~.~.~#.P... #~~~~~~.~~##...P. #~~~~~~......P.P. #~~~~#~~~.. w0hb#~~~##≈~~.~P ≈## ##~.~#. ~~...#.w0hI0) w0h0####........F. #~.............w0h1 w0hZ1G#~...P.........w0h1 w0h1z##~...~...#.....w0h2 w0h2m#.~~............ w0h2#.~~~.....#..P.. w0h63w#~~~P~.......... w0h3#~~P~~..†@....... w0h=4#.~~~~~.~.~#.P... w0h4y#~~~~~~.~~##...P. w0h 5e#~~~~~~......P.P. w0h5_#~~~~#~~~.. w0h5#~~~##≈~~.~P w0h\6≈## ##~.~#. w0h6V~~...#.w0h,Hw0hHw0hANw0h/Z .......††....#.##........#........#....w0hZ(####........F##.#~.........~...P.....#..##~...~...##w0hZ#.~~............#.~~~.....#..P.....~P~...@.......#.#~~P~~..†.........#.w0h/[#.~~~~~.~.~#.P...P#~~~~~~.~~##...P...........w0hh[#~~~~~~......P.P..P...P..#.#~~~~#~~~.........P....#.#.w0h["#~~~##≈~~.~P.##.....#....#≈## ##~.~#...#....~~...#.#..##. w0h[H_A cane toad is nearby!w0h@_w0hEjd.w0hk950.0) _w0hqw0hsw0hٓw0h;w0hw0htw0hcw0hߡw0hNw0hw0hJ4w0h=F1F   cane toad (wandering)w0h6>&w0hp> w0h>w0hDw0hQf .††.#.#.#........#........#.####................##.#~.............#.w0hR#~...P.......F......#....###~...~...#...#.#.~~.........#.~~~.....#..P..#~~~P~.w0hdR....#.#~~P~~..†..#.#.~~~~~.~.~#.P.w0hRgP.#~~~~~~.~~##...P.w0hR#~~~~~~......P.P..P...P..#.#~~~~#~~~.........P....#.#.#~~~##≈~~.~P.##.....#....#.≈## ##~.~#...#.~~...#.#..#.w0h8SP#. _A cane toad is nearby!w0hUw0hXw0h`F.Fw0haa8=2 _w0hnw0hR3 †† w0h#........#....... ####............. #~............... #~...P........... ##~...~...#....F.. w0hn#.~~.............. #.~~~.....#..P.... #~~~P~....@......# #~~P~~..†.........# #.~~~~~.~.~#.P..... #~~~~~~.~~##...P... #~~~~~~......P.P..Pw0h/ #~~~~#~~~.........P #~~~##≈~~.~P.##.... ≈## ##~.~#...#....w0h<& w0h†† #........#....... w0h,####............. #~............... #~...P........... w0h!##~...~...#....F.. w0hW#.~~.............. #.~~~.....#..P....w0h #~~~P~....@......# w0hĒ#~~P~~..†.........# #.~~~~~.~.~#.P.....w0h5x #~~~~~~.~~##...P... #~~~~~~......P.P..P #~~~~#~~~.........P w0hl#~~~##≈~~.~P.##.... w0h≈## ##~.~#...#....w0hϙw0hyw0h!w0hūJ  ....!...w0h .......††....#.##........#.#....####.......##.w0hA~#~..........~...P..............#....#w0h##~...~...#....F##.~~............#.~~~.....#@.P.....w0hͬ~P~...........#.#~~P~~..†.........#..w0hq#.~~~~~.~.~#.P...Pw0hD#~~~~~~.~~##...P...........#~~~~~~......P.P..P...P..#.w0hz#~~~~#~~~.........P....#.#.#~~~##≈~~.~P.##.....#....#≈## ##~.~#...#...w0hO. _A cane toad is nearby!w0hGw0hu2F.w0hw0h-3 _w0hw0hw0hL 9...P.##.##.#....!..........††....#.##........##....####......##.w0ho #~.......~...P.........F....#....###~...~...##.....##.~~........@...#.~~~.....#..P.....~P~...........#..##~~P~~..†.........#........#.~~~~~.~.~#.P...........P#~~~~~~.~~##...P...........#~~~~~~......P.P..P...P..#.w0h) #~~~~#~~~.........P....#.#...##~~~##≈~~.~P.##.....#....#...#w0h w0hQ B.Fw0h' &4w0h w0h w0h .......P..#..#..†.<...P.##.##.#....!...w0h1 .......††....#.##........##....####...##.#~.........~...P..........F...#....#...##~...~...##.....###.~~............#w0h #.~~~.....#..P.....~P~...........#...##~~P~~..†.........#........#.~~~~~.~.~#.P...........P#~~~~~~.~~##...P...........#~~~~~~......P.P..P...P..#.....#~~~~#~~~.........P....#.#...#.w0h w0h HF.w0hA J95w0hq w0h x0h~0...#..##.†....y.#.............P..#..#..†.<...P.##.##.#x0h^....!..........††....x0hu#.##........##....x0h####..##.#~.....F.~...P.....x0h?R#....#....##~...~...##.....##.#.~~............#.#.~~~.....#..P.....~P~...........#..x0h##~~P~~..†.........#........#.~~~~~.~.~#.P...........P.....Px0hl#~~~~~~.~~##...P...........#~~~~~~......P.P..P...P..#.....x0hUx0hHF.x0hߎ&6x0h$x0h6x0h.#....#†......† .x0hV..#..##.÷#...... .......P..#..#..†.< ...Px0h.##.##.# ....!... x0h.......††....#.##........##....####x0hF.##.#~.........#~...P.....#....#....##~...~...##.....##.#.~~............#.#.~~~.....#..P.....#~P~...........#.# x0h#~~P~~..†.........#........ #.~~~~~.~.~#.P...........P.....P #~~~~~~.~~##...P...........x0hx0hx0hB.Fx0hd&7x0hx0hx0hH#....#†..†.†.#..##.÷......#.P..#...#.#..†.<.P.#......#.##.#.!.....x0hwI††.#.#.#.#.#.P####.F##.#~.#.#.#~...P.#....#.....P ##~...~...#.#.....##. x0hIp#.~~.#. #.~~~.....#..P..#.#. #~~~P~.....#.#. ~~P~~..†..#.P. .~~~~~.~.~#.P.x0hXJNP.....P. ~~~~~~.~~##...P.Px0hMx0hXD.Fx0hyYK808x0hfax0hcx0h/#....#†..†.†.x0hx#..##.÷......#.P..#...#..#..†.<. .P.x0h#......#.##.#.!.....x0h††.#.#. #.#.x0h-`#.P. ####.##. #~.x0hhoF#.#. #~...P.#....#.....P. #x0h]~...~...#.#.....##. .~~.#. x0h.~~~.....#..P..#.#. ~~~P~.....#.x0h^#. ~P~~..†.#.P. x0hL~~~~~.~.~#.P.....P.....P..~~##...P.P.x0hx0h)E.Fx0h&&9x0hx0h0x0hq#....#†..†.†.#..##.÷......#.x0hrO#P..#...#........#..†.<. P.#......#.##.#.!.....#x0h2s††.#.#. .#.#......P.#x0hsP.##. ~.#.#. x0hte~...P.#F...#.....P. ~...~...#.x0hjt#.....##. ~~......#. ~~~.....#..P..#.#.P~.x0ht6....#.x0hUu#. P~~..†.#.P..~.~#.P...........P.....P..~~##...P.P.x0h zx0h>e.x0h'60x0hCx0hVx0hx0hx0hQx0hH _No target in view!x0h~hx0hhx0hnx0heq] _is nearby! _x0hq=_No target in view!x0hXx0h9x0hx0hJ __No target in view!x0hP x0hQ x0hZ x0hs] C _No target in view!x0ha x0h x0h x0h C _No target in view!y0hy0hy0hTy0hy0hh)1y0haN= _y0hxy0h y0hy0h!y0h=y0h~y0hy0h2.0 (2FF   cane toad (wandering)y0hy0h̘y0hʡ!#....#†..†.†.#..##.÷......#...#.y0h|P..#...#........#..†.<. .#......#.##.#..!......#.††.y0h#.#.....#.#.....P.#..##. .#.#. ...P.#...F#.....P. ...~...#.#.....##. ~......#.y0h.....#..P......#.#. ~P~.....#.#. ~~..†.#.y0h)P..~.~#.P.P.....P..~~##...P.P. _No target in view! _y0hrR_A cane toad is nearby!y0h9y0he.y0h23.0 (1 _y0hhy0hǴy0h1Fy0hFy0h&Iy0hqTy0hU)2y0hY?=y0ha,y0hby0hh,y0h?jy0hoy0h8pB3y0hqy0hu,y0h3wy0h|y0h$}984y0h9~y0h,y0h2y0h؉,y0hy0hky0hƐ75=y0hy0hy0h`y0hJy0h,y0hy0hFy0hR6=y0hy0hy0hy0hߩy0hîy0hdy0hװy0ẖy0hܲy0hCBy0huIF774.0)F   cane toad (wandering)y0h#Jy0hOy0h Rl _A cane toad is nearby! _y0h`.#.........##....#÷..÷.........†.....#..##.÷.F....#....#P..#...#........#..†.< Py0ha...#......#.##.#.......!........#††...#.#............ ..##......P.# ####. ~.....#........# ~...P.......#.....P~...#y0h b#.....##.........#. ~~#..P.......#.#P~.....##.. P~~..†.........#.............P~.~.~#.P.P.....P.y0hey0hm?F.y0hlnR78.0) _y0hety0hz÷..÷...†.##.÷F.....#........#..†.<.#......#.##.#.y0hmz(...............††...........#.#............#.............@..#...........#..........#...............#....................P.................#........†.........#........y0hy÷..÷...†.##.÷F.....#........#..†.<.#......#.##.#................y0h/ ††...........#.#............#.............@..#...........#..........#...............#....................P.................#........y0hd†.........#........y0hqy0h:y0h"y0h/ .F....#......#.#..................##....#÷..÷.........†.....#..##.÷F.....#.... y0h-0?.....P..#...#........#..†.<P...##.##.#......!.......††...#.#...... #..##..P #####. #~.....#........# #~...P...#.....P #~...~...#y0h-1#.....## ...........#. .~~#..P.....#.# ~~~P~.....##.. ~P~~..†.........#.............P _A cane toad is nearby! _y0h3y0h;BF.y0h<-9 _y0hECy0hCy0h.......††.†.  .F....#....y0hv.....#................##....#÷..F.........†y0h%...#..##.÷......#..... .....P..#...#........#..†.<Py0h{..##.##.#....!...... y0hO.....††...#. #........##...y0h_P ######...#........#.y0hP....#....#.....P #~...~...##.....#y0h)............. .~~~.....#..P....y0hH.....#.# ~~~P~..#...y0hy0hg9F÷y0h'80y0hy0hy0hq #........÷†#....##.......÷÷...  .F....#..............#......F.........##....#÷..÷.........†...#..##.÷......#..... .y0h@ ....P..#...#........#..†.<P..##.##.#....!...... .....††....#.... #........##...P ####.##...#........#.y0h P....#....#.....P #~...~...##.....#............. .~~~.....#..P.....#.#y0h y0ha CF.y0h6 @81y0h y0h z0h[ __A cane toad is nearby!A cane toad is nearby! z0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0h .....#........÷†......#....##. neoul the Unseen z0hz ........÷÷.................... Poltergeist of Dithmenos *****.  .F....#....F...............#.. Health: 88/92 ======================-- ......#.......*..........#....... Magic: 24/26 ======================-- ......#....#÷.*÷.........†....... AC: 9z0h[Str: 4 ........#..##.÷*.....#........... EV: 22Int: 18 z0h@.....P..#...#..*.....#..†.<...... SH: 5Dex: 31 z0h5.P.........#...*..#.##.#......... XL: 14 Next: 69% Place: Lair:5 .........!......@................ Noise: ---------  Time: 17781.0 (0.0) z0hn.....††...........#.#............ p) +1 rapier #........#........#............P. Throw: 2 throwing nets z0hg####................##........... Fly z0h#~...................#........#.. #~...P..............#....#.....P. F   cane toad (wandering) #~...~...#...........#.....##.... .~~.........................#.... .~~~.....#..P...............#.#.. _A cane toad is nearby!z0h`Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z0h$Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 65%)z0hA .....#........÷†......#....##. neoul the Unseenz0h........÷÷.................... Poltergeist of Dithmenos *****.z0h.F....#....*...............#.. Health: 88/92 ======================-- ......#..................#....... Magic: 24/26 ======================-- z0h/0......#....#÷..÷.........†....... AC: 9Str: 4 z0ho........#..##.÷......#........... EV: 22Int: 18 z0h.....P..#...#........#..†.<...... SH: 5Dex: 31 z0h#.P.........#......#.##.#......... XL: 14 Next: 69% Place: Lair:5 z0hQ.........!......@................ Noise: ---------  Time: 17781.0 (0.0) .....††...........#.#............ p) +1 rapier z0h#........#........#............P. Throw: 2 throwing nets z0h֚####................##........... Fly #~...................#........#.. z0hL#~...P..............#....#.....P. F   cane toad (wandering) #~...~...#...........#.....##.... .~~.........................#.... .~~~.....#..P...............#.#.. z0h_A cane toad is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  z0hțConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  z0hPress: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 65%)z0hFasleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (wandering, hasn't noticed you, chance to affect: 65%)  The cane toad looks drowsy...z0h,.:Fz0h.R14 2.0 (1z0h5z0hD9k _You feel bolstered by spreading misfortune.z0h ......#........## .....#........÷÷z0h#....## ........÷÷...  .F....#....Fz0h[`......#.#...........#z0h#....#÷..÷.........†z0h....#..##.÷......#.... ......P..#...#........#..†.<Pz0h6I...##.##.#.....!z0h|... ......††...#.#...  #..z0h3##...z0h`P  #####.. z0hJ #~.....#........#  #~...P...z0hd#....#.....P ##~...~...### z0h3#......#.z0h z0hL &3z0hz0hiz0h ....#..........#........÷÷z0h =#....##.......÷÷...  .F....#....F.....#......#z0hٴ #....#÷..÷.........†...#..##.÷.......P..#...#..@.....#..†.<P...#z0h k#.##.#....!..... z0hY ......††....#...........##....z0h P###.##....#........#.  #~...P....z0hյ ]#....#.....P ##~...~...##.....#z0h- z0h F9=4z0hL z0h z0h^ ##..#.##.#.....#P#.#.....#.P.............#.........z0hܺ .#........÷÷#....##.......÷÷...  .F....#....F.....#........z0h* ##....#÷..÷.........†...#..##.÷...z0hi ....P..#...#........#..†.<P...##.##.#....!z0h ..... ......††....#..z0h k.........##....P###z0h( J.##....#........#. z0h \ #~...P....#....#.....Pz0h7 z0h &5z0h^ z0h z0h&y ##### #..##.##########.#######..#.##.#.....#P#.#.....#.P............#..........z0hyn#........÷÷#....##.......÷÷...  .F....#....F.....#........##....#÷......†...#..##.÷.....z0hz....P..#...#........#..†.<P..##.##.#....!..... ......††...#...........##...P###......##..z0h{).#........#.z0hiB  The cane toad wakes up again.z0h .FFThe cane toad gives a loud, deep croak!z0hY5===6z0hz0h z0h2_The cane toad closely misses you. _You see here a blink frog skeleton.{0hlQ @(ally target)@   shadowYou hit the cane toad.  {0hQ!The cane toad is lightly wounded.{0hRi90=--7 (0.7{0hY{0h{\C _Your shadow hits the cane toad with a rapier.{0hZ ;  You hit the cane toad.{0hFn  The cane toad is lightly wounded.  Your shadow hits the cane toad but does no damage.{0hn 75----=-7.4{0hu {0hw / _The cane toad stings you!{0hb  You completely miss the cane toad.The cane toad is lightly wounded.{0hcI38.2 (0.8{0hj{0hx  _The cane toad closely misses you.You puncture the cane toad!  The cane toad is moderately wounded.{0hyO=29 (0.7{0hԀ{0h{V _The cane toad barely misses you.|0hw  You hit the cane toad but do no damage.The cane toad is moderately wounded.6-----9.6|0h~|0hR _The cane toad misses you.You hit the cane toad.  The cane toad is heavily wounded.|0hM1=90.3|0h |0h}W _The cane toad closely misses you.|0hl  You hit the cane toad but do no damage.|0hR6=1.0|0h|0ha _The cane toad is heavily wounded.|0h|6  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|0h>  ##### #..##.##########.##### neoul the Unseen  ##..#.##.#.....#P#.#.....#.P. Poltergeist of Dithmenos *****. |0h? ' ............................. Health: 76/92 ===================-----  ......#....................## Magic: 24/26 ======================--  .....#........÷÷......#....## AC: 11  Str: 4  ........÷÷................... EV: 22Int: 18 |0h@  .F....#.....@..............#. SH: 5Dex: 31 |0h@ <.......#........F.........#...... XL: 14 Next: 69% Place: Lair:5 .......#....#÷..@.........†...... Noise: =--------  Time:[37m 17791.0 (0.0) |0h A y.........#..##.÷......#.......... p) +1 rapier ......P..#...#........#..†.<..... Throw: 2 throwing nets |0hA ..P.........#......#.##.#........ Fly ..........!...................... ......††...........#.#........... F   cane toad (ally target) |0h*B  #........#........#............P @   shadow  ####................##..........  #~...................#........#.You hit the cane toad but do no damage. _The cane toad is heavily wounded.|0hB Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|0h |0hÚ ##### #..##.##########.##### neoul the Unseen|0h_ ##..#.##.#.....#P#.#.....#.P. Poltergeist of Dithmenos *****.............................. Health: 76/92 ===================-----......#....................## Magic: 26/26 ========================|0h .....#........÷÷......#....## AC: 11  Str: 4 ........÷÷................... EV: 22|0h( !Int: 18.F....#.....@..............#. SH: 5Dex: 31 |0h \.......#........F.........#...... XL: 14 Next: 69% Place: Lair:5 .......#....#÷..@.........†...... Noise: =--------  Time: 17791.0 (0.0) |0h .........#..##.÷......#.......... p) +1 rapier ......P..#...#........#..†.<..... Throw: 2 throwing nets |0h >..P.........#......#.##.#........ Fly ..........!...................... ......††...........#.#........... F   cane toad (ally target)|0h S#........#........#............P @   shadow####................##..........|0h' #~...................#........#.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  |0hd Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  |0h vPress: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  |0h +Okay, then.|0h |0h |0h |0h . _}0h '  You hit the cane toad but do no damage.The cane toad is heavily wounded.}0h'+7 (0.7}0h5}0hX9V _The cane toad barely misses you.}0h)  You hit the cane toad.  The cane toad is heavily wounded.}0h*j61----=2.4}0h<0}0hx2/ _The cane toad stings you!}0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}0h E  Your tendrils begin to glow red.}0h .  Your shadow fades away.}0h 23----3.4 (1.0Touch Fly }0h, }0h|  }0h H_The cane toad barely misses you.}0h} }0h^~FF(confused)You hit the cane toad but do no damage. The cane toad appears confused.  }0h~KThe cane toad is heavily wounded.}0hr4--4.1 (0.7}0htAFly }0hY}0hO _The cane toad misses you.~0h  You catch the helpless cane toad completely off-guard!  You perforate the cane toad like a sieve!!!~0h|†.~0h 2=------71-8 _You kill the cane toad! _Your Dodging skill increases to level 10!~0hwM ####### ### ~0h ##### #..##.##########.#######..#.##.#.....#P#.#.....#.P............#..........~0hG#........÷÷#....##.......÷÷..  .F....#............#.......@.#~0h#....#÷..÷.........†...#..##.÷..... ......P..#...#........#..†.<..... Fly #~0h.. .#.............##~0h0~0h~0h!45.8 (1.0 _~0hl~0hv _You see here a cane toad corpse.~0hZ ~0hZ ~0h\ ~0hvf u24=~0hl ~0hfm L3=~0hn ~0hv ~0hnw ~0hx ~0hm ~0h ~0hS ~0h ~0h #4~0h؈ )=~0hQ ~0h+ ~0hx 15=~0h 33~0hB ~0h[ ~0h :2~0h. ~0h_ ~0hբ :5~0hJ ~0h ~0hn ~0hѫ ~0h P=~0h ~0h$ 66= _You start resting.~0h3 0800.0)~0h V6=6.8 (11~0h ~0h % _Magic restored.~0h ~0h[ ~0h ~0ha ~0h" ~0h# ~0h, ~0hD- ~0hv/ ~0h6 ~0h=7 T7=~0hl .=819=~0hn SS   water moccasin (wandering)~0h+o   ####................##.......... _You start resting.~0hPt 214.8 (8.0)~0hz C.S~0h{ +5.8 (9~0hN ~0h  ~0h| S_A water moccasin comes into view.~0h=  ###  ~0h  ##### #..##.#######  ##..#.##.#.....#P#.#  ......S.............  ......#.............  .....#........÷÷....  ........÷÷..........  .F....#....................@.......~0h\...#÷..÷.........†##.÷......#.#........#..†.<......#.##...........††...........#.#..  #........#....  ~0h0ha  ###  0hp##### #..##.#######  ##..#.##.#.....#P#.#  ......S.............  ......#.............  .....#........÷÷.... 0hrA ........÷÷..........  .F....#....................@.......0h...#÷..÷.........†##.÷......#.#........#..†.<......#.##0hC...........0h††...........#.#..  #........#....  0h0h*0h0hp  ####### ### 0h ##### #..##.##########.#### ##..#.##.#.....#P#.#.....#.P ......S......... ......#.............. .....#........÷÷#....#0h} ........÷÷... .F....#....@.......#  .#........†..#0h#....#÷..÷.........†....#..##.÷......#.........P..#...#........#..†.<P...##.##.#.....!.......... .......††.....#.#.0h #..##.. _A water moccasin is nearby!0h 0hF.S0hN06.8 (1 _0h0h[0h> ####### ###  0hJX##### #..##.##### ##..#.##.#.....#P#. ................... 0hгM......#S........... .....#........÷÷...0h_  ........÷÷.........0h: #....@.......  0hg{........†..........#÷..÷.........†.#..##.÷......##........#..†.<......#.##0hٵK..........††...........#.#.  0hBT ####### ###  ##### #..##.#####0hT ##..#.##.#.....#P#. ................... 0h_U......#S........... .....#........÷÷...0hU ........÷÷......... 0hbV#....@.......  ........†......0hV....#÷..÷.........†.#..##.÷......##........#..†.<......#.##0hDW..........††...........#.#.  0hRb0h7c0hi0htV  0hu####### ###  ##### #..##.##########.### ##..#.##.#.....#P#.#.....# ............... ......#S.......0hu...... .....#........÷÷# ........÷÷@.. .F....#....... 0hv .#........†..#  0hv #....#÷..÷.........†  ....#..##.÷......#....  .......P..#...#........#..†.<  ...P...##.##.#  .....!.................††..0hvW.#.# _A water moccasin is nearby!0h?y0hǂB.S0h݃b70=7 _0hi0h0hE+ ####### ### 0h+ ##### #..##.##########.## ##..#.##.#.....#P#.#.....# ..............0h,  ......#.S....... .....#...@....÷÷0hi,# ........÷÷.. 0h,w.F....#.......0h,~ .#........†.0hE-.# .#....#÷..÷.........†  0h- ....#..##.÷......#....0h-p .......P..#...#........#..†.< ...P.........#......#.##.# 0h7.5.....!...0h%>HSS0h?&80hO0hW 0hWt_The water moccasin barely misses you. You block the water moccasin's attack.0h %  You puncture the water moccasin!  The water moccasin is heavily wounded.Your shadow barely misses the water moccasin.0h^3 @ (ally target)F   bullfrog (wandering)F@   shadowYou feel your existence waver again.A bullfrog comes into view.0h34I 9 ==9.5 (0.70h`;0h=_ _The water moccasin completely misses you.0hQ a  You miss the water moccasin.0hI\ @   shadow.  The water moccasin is heavily wounded.0h] 2--20.20h'b 0hXd [ _The water moccasin barely misses you.0h  You hit the water moccasin.  The water moccasin is severely wounded.0h +10h H=-90h̯ 0h [ _The water moccasin barely misses you.0h  You completely miss the water moccasin.The water moccasin is severely wounded.0h -1.7 (0.80h 0h F _The water moccasin bites you but does no damage.0h܅r  You hit the water moccasin.  0hILThe water moccasin is almost dead.0h-2.4 (0.70h_0h) 0htF_The water moccasin misses you.0hx  You barely miss the water moccasin.The water moccasin is almost dead.0h( .  Your shadow fades away.0hա(3.10h0h< _You block the water moccasin's attack.0h0E  You puncture the water moccasin!0he.0h O29 (0.80h60h½R _You kill the water moccasin!0hV0h0h0hS0h,0h0h0h$0h0hO)30h1=0h90h,0h0h0hG$0h,-ww   tyrant leech (wandering)0hS- 0hA4-7.9 (4.00h5E-8.9 (50h:0hq=_ _A tyrant leech comes into view.0h y ####### ###0h ##### #..##.##########.##..#.##.#.....#P#.#..... ......................... #........ 0hT :......÷÷# ........@÷...... ......#............#........†.#..#....#÷..÷.† ...#.w###... P..#...#..#..†.< ...P.........#......#.##.#.. ...!............. ††..#.#.w4=9.9 (1 _You see here a basilisk skeleton.0h@i m #######  ##### #..##.### ##..#.##.#.....# 0hi ................ ......#......... .....#........÷÷ ........@÷...... ......#.........  .......#........†...  #....#÷..÷...0h7j †  ...#..##.÷....  .P..#w..#........#..†.<  .......#......#  0hl @.....!.........  ††0h p #######  0hX ##### #..##.### ##..#.##.#.....# ................ 0h ......#......... .....#........÷÷ ........@÷...... 0h ......#.........  .......#........†...  #....#÷..÷...† 0h ...#..##.÷....  0h^ .P..#w..#........#..†.<  0h o.......#......#  0h y.....!.........  0h( A††0h 0h 0h 0h  0h U_A tyrant leech is nearby!0h` ####### ####### #..##.##########...#.##.#.....#P#.#.... ................... #........ ........÷÷#0hPa2 ........÷÷...... ......#@...........#........†.#...#....#÷..÷.† ...#..###... .......P..#w..#..#..†.<0ha ...P.........#......#.##.#.. .....!............. ††...........#.# #........#.#.0hIuD30 _0hv0h"x0h#  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h?M  neoul the Unseen ####### ## Poltergeist of Dithmenos *****. ##### #..##.##########. Health: 74/92 ===================----- 0hn?##..#.##.#.....#P#.#.... Magic: 24/26 ======================-- ........................ AC: 9Str: 4  ......#................. EV: 22Int: 18 .....#........÷÷......#. SH: 5Dex: 310h?0 ........÷÷.............. XL: 14 Next: 71% Place: Lair:5 ......#@................ Noise: ---------  Time: 17830.9 (0.0) 0h@.......#...*....†.........#. p) +1 rapier  ........#...*#÷..÷.........†. Throw: 2 throwing nets  ..........#*.##.÷......#..... Fly  .......P..#w..#........#..†.<  ...P.........#......#.##.#... w   tyrant leech (wandering)  ...........!.................  .......††...........#.#...... #........#........#........ _A tyrant leech is nearby!Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h9A(Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (wandering, hasn't noticed you, chance to affect: 48%)0h63^  neoul the Unseen######### Poltergeist of Dithmenos *****.##### #..##.##########. Health: 74/92 ===================-----0h3##..#.##.#.....#P#.#.... Magic: 24/26 ======================--........................ AC: 9Str: 4 ......#................. EV: 220h4Int: 18.....#........÷÷......#. SH: 5Dex: 31........÷÷.............. XL: 14 Next: 71% Place: Lair:50h25 ......#@................ Noise: ---------  Time: 17830.9 (0.0)0h5.......#........†.........#. p) +1 rapier........#....#÷..÷.........†. Throw: 2 throwing nets..........#..##.÷......#..... Fly 0hb6.......P..#*..#........#..†.<...P.........#......#.##.#... w   tyrant leech (wandering)0h6'...........!........................††...........#.#......#........#........#........ 0hJ7_A tyrant leech is nearby!Casting: Confusing Touch (safe; 1% risk of failure)  0h7mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (wandering, hasn't noticed you, chance to affect: 48%)0h͎Xw0h[0hJw.0h O51.9 (10h0hy  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (wandering, hasn't noticed you, chance to affect: 48%) _The tyrant leech resists with some effort.0hg  ####### ####### #..##.##########.##..#.##.#.....#P#.#.......................0hg ..#........#........÷÷#...÷÷.......0h.h #...........#...@....†.#.0hh #÷..÷.†.....#w.##.÷......#....0h i ..P..#...#..†.<0h^i P.........#......#.##.#...........!..............0hi .††...........#.# #........#........#..###........##0hr 0h]z jw.20h 0hށ 0h  0h-Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hs ####### ## neoul the Unseen ##### #..##.##########. Poltergeist of Dithmenos *****. 0h1##..#.##.#.....#P#.#.... Health: 75/92 ===================----- ........................ Magic: 22/26 ====================---- ......#................. AC: 9Str: 4  .....#........÷÷......#. EV: 22Int: 18 ........÷÷.............. SH: 5Dex: 31 0h1......#................. XL: 14 Next: 71% Place: Lair:5 .......#...@....†.........#. Noise: ---------  Time: 17832.9 (0.0)  ........#...w#÷..÷.........†. p) +1 rapier  ..........#..##.÷......#..... Throw: 2 throwing nets  .......P..#...#........#..†.< Fly  ...P.........#......#.##.#... 0h ...........!................. w   tyrant leech  .......††...........#.#...... #........#........#........ ####................##..... _The tyrant leech resists with some effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (chance to affect: 48%)0hҥ######### neoul the Unseen0h< ##### #..##.##########. Poltergeist of Dithmenos *****.##..#.##.#.....#P#.#.... Health: 75/92 ===================-----........................ Magic: 22/26 ====================----......#................. AC: 9Str: 4 0h.....#........÷÷......#. EV: 22Int: 18........÷÷.............. SH: 5Dex: 310h<......#................. XL: 14 Next: 71% Place: Lair:5.......#...@....†.........#. Noise: ---------  Time: 17832.9 (0.0)........#...*#÷..÷.........†. p) +1 rapier..........#..##.÷......#..... Throw: 2 throwing nets0hBs.......P..#...#........#..†.< Fly ...P.........#......#.##.#..............!................. w   tyrant leech0h.......††...........#.#......#........#........#........####................##..... _The tyrant leech resists with some effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hʧNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (chance to affect: 48%)0h0hALw@(ally target)@   shadow  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (chance to affect: 48%)  The tyrant leech resists with some effort.*0h} slow, ally target)Your shadow points at the tyrant leech and mumbles some strange words.You feel bolstered by spreading misfortune.0h9w0h^Z14 =3.9 (10h0h_ _The tyrant leech seems to slow down. You block the tyrant leech's attack.0h >  You hit the tyrant leech.0h @.The tyrant leech is lightly wounded.0h -4.6 (0.70h 0h a _Your shadow barely misses the tyrant leech.0hN@ You hit the tyrant leech.  The tyrant leech is lightly wounded.0h@ Y6-5.4 (0.80hF 0hH B _The tyrant leech is no longer moving slowly.0h%bj  You hit the tyrant leech.  The tyrant leech is lightly wounded.0h cq3==6.1 (0.70h,l0h p] _The tyrant leech completely misses you.0h'  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hH0hU .@Your tendrils begin to glow red.0h Z;*0h slow, ally target)Your shadow gestures at the tyrant leech while chanting.0h9w0h}0---5=7.1 (1.00hNTouch Fly 0h 0h: _The tyrant leech seems to slow down.0h  You hit the tyrant leech but do no damage.The tyrant leech appears confused.0hd I  The tyrant leech is lightly wounded.0h bw.@.w0h Mconfused, slow, ally ta…)0h ~7=6--0h O8 (0.7Fly 0h 0h  F _Your shadow hits the tyrant leech with a rapier.0h ##### #..##.##########.##..#.##.#.....#P#.#.......................0h s....#..........#........÷÷#....÷÷........#....0h z.......#........†.#.w@#÷..÷..†.....#.@##.÷......#....P..#...#.....†.<P.........#......#.##.#...0h ........!................††...........#.#0hC  #........#........#..###................##~...0h 0h H--8.8 (1.00h 0h 0h  You hit the tyrant leech.  The tyrant leech is moderately wounded.w. ally target)=9.5 (0.7 _The tyrant leech is no longer moving slowly.0ho  You hit the tyrant leech but do no damage.0hE---40.20h0h 0hY_The tyrant leech is moderately wounded.0h ##### #..##.#.##..#.##.#.....#P#.#0hm.....#........#........÷÷......#...÷÷..0hĽ ......#..... 0h.#...w....†..# 0hY.#..@.#÷..÷.† .#.@##.÷......# .P..#...#.#..†. ...P.........#......#.##.# ...........!..... .......††...........#.# #........#........# ####................## #~.#0h0h0hzw..)0h8=1=-1.2 (1.00hC0h 0h&?_Your shadow fades away.0h` #######  ##### #..##.##########.##..#.##.#.....#P#.#....................#.................#........÷÷#.........÷÷... ......#.w.......#...@....†..#.........#....#÷..÷.........†...#..##.÷......#...........P..#...#........#..†.<...P...#......#.##.#....!...................††...........#.##........#........#....######.0hZeA.w0hf@-20h&m0h8o0h #  ##### #..##.#0he 4 .##..#.##.#.....#P#.# ........ .......#....... ......#........÷÷......# .........÷÷...#..w.. .#..@.....†..# 0h .#....#÷..÷.† ..........#..##.÷......# .P..#...#........#..†.0hZ! ...P.........#......#.##.# .....!....... .......††...........#.#0h! #........#........# ####.##0h&0h0Bw.0h0&30h90h=0h/ M# #0h0 $##### #..##.#..##..#.##.#.....#P#.#..........0hk0 .......#..............#........÷÷......#.0h0 n.........÷÷....0h1 c#.w.....0hI1 #...@....†..#..0h1 #....#÷..÷.†.0h1 ..........#..##.÷......#..0h32 P..#...#........#..†.<0h|2 x...P.........#......#.##.#..0h2 ....!...............††...........#.#.0h13 p#........#........#.####.##.0h'< 0h}G w0hG '.0hH J940hr[ 0h 0h 3 ####### ### ##### #..##.##########.#0hޓ .##..#.##.#.....#P#.#........................#.................#........÷÷#0h6 R...÷w...0h  .......#.@.......#........†.#.0h5 ........#....#÷....†...#..##.÷#......0h .......P..#...#........#..†.<...P0h2 N.#......#.##.#....!...................††...........#.##........##....0h X=50h˻ 0h;[  You catch the helpless tyrant leech completely off-guard!  You stick the tyrant leech like a pincushion!!!0h_g†0h2=29 (0.7 _You kill the tyrant leech!0hԀ0he0hY0h 0hK:_No target in view!0h4J0hH _No target in view!0h I< ####### ###  ##### #..##.##########.##0hI.##..#.##.#.....#P#.#.....#..........................#........÷÷#.........÷@... .......#..........#........†.#.0h@J<..#....#÷....†...#..##.÷#.............P..#...#........#..†.<...P.#......#.##.#....!............0hJf.......††....#.#0h^T0h0U>8050hU-6.9 (1.0 _0h]0h`  Things that are here: _a tyrant leech corpse; a water moccasin skeleton0h͝40h0hFB0h0h:40hW0h 0hcu1==0hʷ0h0hZ3=0hi0h0h4R2=0h0h ,0h0h0h :30hG0h0h4+30h)=0h0h0hA324=0h0h0h0h`0hy0h 0ht "840h 320h 0h 0h  0h 0h[ 0h B=10h& 0hd! 0h! `5=5=0hB# 0h( 0h( 0h* 0h1 0h2 0hC3 0h< 0h= R6=0h? 0hE 0h^F :=0huG 0hN _ _You start resting.0hW 0648.0)0hwX V6=5.9 (190hU] 0h` % _Magic restored.0h 40hs 0h* z708=9=0h 0h 0h+ 0h/ W _You start resting.0h f90= 9 0hE 0h 0h 0h" 0h  0h 0hD 0hO 0h 810h 0h 0h 0hF 0hO$ 0h$ 0h% 0h,- { _You feel your existence waver again.0hx6 -79.9 (140h7 M2=80.9 (150h/= 0h9? " _HP restored.0hs0ht0hw0h}0h0h[B0hN,0h׌0hU ####### # ##### #..##.##########0hu3 .##..#.##.#.....#P#.# ................ .......#@.......2.9 (2.0) ......#........÷÷# 0h.........÷†.. .......#...... ......†.........# ........#....#÷..÷.........† ..#..##.÷..... 0hP..#...#........#..†.< ...P...#......#.##.#0hj0hj _Key pressed, stopping explore.0h0h0hH _No target in view!0h[0h0h0hm0hͬ ####### # ##### #..##.########## .##..#.##.#.....#P#.# .......@....... .......#.........0hc ......#........÷÷# ...F.....÷†.. .......#....... .......#........†..# F   bullfrog (wandering) ........#....#÷..÷.........† ..........#..##.÷......#.... .......P..#...#........#..†0hS&00hDJ.F0hj23.9 (1 _0hI0h0h`k ####### #######..##.########..##..#.##.#.....#P#.#......................0hB+#......#........÷÷....÷†......(...F...#............#........†.#....#÷..÷. ...#..###... 0h .P..#...#..#..† ...P......#.##.#0h30hR0h 0h.FF   cane toad (wandering)0h6F   bullfrog (wandering)F0hB=40h0h\ _A cane toad comes into view.0h7 #######  #######..# ..##..#.##.#... ............... .......@# #......#........÷÷ ..........÷†... (....F..#...... .......#........† 0h........#....#÷..÷ ..........#..##.÷. .......P....†0h #######  #######..# 0hR..##..#.##.#... ............... .......@# #......#........÷÷ ..........÷†...0hݧH (....F..#...... .......#........†0ha7 ........#....#÷..÷ ..........#..##.÷.0h .......P....†0h80h"0h0h)  ####### .# #######..##.########...##..#.##.#.....#P#.#.....................0h#..... #÷÷.....÷†.....(....F..#............#........†0h.#....#÷..÷ ...#..### 0h.P.F#...#..# ...P.........#......#.##.# ...0h_!....... _There are monsters nearby!0h0hx0hVF.FF0hID.F0h$/==50h0h8@ _The cane toad croaks. The bullfrog croaks.0hM57 #######  0h5].# #######..# ...##..#.##.# ........... .........# 0h+63#.....@#÷÷ 0h~6M.......F...÷†.. .(.......#..... 0h6:.......#........† ........#....#÷..÷0h#7I .........F#..##.÷ 0hp7>.......P..#...#.. ...P.........#.0h70hQ/ #######  .# #######..# ...##..#.##.# ........... .........# #.....@#0h÷÷ .......F...÷†.. .(.......#..... .......#........† ........#....#÷..÷ .........F#..##.÷ .......P..#...#.. ...P.........#.0hE0h0h0h _There are monsters nearby! _The cane toad croaks. The bullfrog croaks. _There are monsters nearby!  You hit the bullfrog.  The bullfrog is moderately wounded.  Your shadow hits the bullfrog with a rapier!0h @F. (ally target)@   shadow0hU5-6.6 (0.70h0hN _The bullfrog misses you.0h>  You hit the bullfrog.  The bullfrog is almost dead.0h'G TF.0hG B-7.30hL 0hPO V _The bullfrog closely misses you.0h) :  You hit the bullfrog.0hi  .(ally target)@   shadow  You kill the bullfrog!0hT (8.00h 0h| 7 _The cane toad stings your shadow.0hE ####### .# #######..##.########..##..#.##.#.....#P#.#.....................0h<#.....##........÷÷.....÷†......(.....@.#...........#F.......†.....#÷..÷...#..##.÷......#P..#...#..0hd!P.........#......#.##.#........!..............††...#.#0h8 0hV-9.0 (1.00h60hb7 _The cane toad stings your shadow!0hZ" 0hn####### .## #######..##.########..##..#.##.#.....#P#.#.0h5....................#....#0h#........÷÷......@...÷†......(0hҎ#............#F.......†0h..#....#÷..÷0hj....#..##.÷......#..P..#...#..0hP.........#......#.##.#........!..............0h......÷...........#.# #........#0hd.0hq5  You swap places.0h/-900hu0hB _The cane toad stings you but does no damage.0h 0h0^ You closely miss the cane toad.0h .  Your shadow fades away.0h0hw3=7 (0.70hF0hO _The cane toad misses you.0h:   0h Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h6   neoul the Unseen0h 7  #######  Poltergeist of Dithmenos *****. .## #######..##.######## Health: 92/92 ======================== ...##..#.##.#.....#P#.#. Magic: 24/26 ======================-- ........................ AC: 9Str: 4  .........#.............. EV: 22Int: 18 .#......#........÷÷..... SH: 5Dex: 310h7 k ...........÷†........... XL: 14 Next: 72% Place: Lair:5 .(.....@.#.............. Noise: =--------  Time: 17890.7 (0.0) 0h7 .......#F.......†........ p) +1 rapier ........#....#÷..÷........ Throw: 2 throwing nets ..........#..##.÷......#.. Fly  0h8 .......P..#...#........#.. ...P.........#......#.##.# F   cane toad ...........!.............. 0h9 ........÷...........#.#... #........#........#..... _The cane toad misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 65%)0h   neoul the Unseen#######Poltergeist of Dithmenos *****..## #######..##.######## Health: 92/92 ========================...##..#.##.#.....#P#.#. Magic: 24/26 ======================--........................ AC: 9Str: 4 0h5 .........#.............. EV: 22Int: 18.#......#........÷÷..... SH: 5Dex: 31...........÷†........... XL: 14 Next: 72% Place: Lair:5.(.....@.#.............. Noise: =--------  Time: 17890.7 (0.0)0h .......#*.......†........ p) +1 rapier........#....#÷..÷........ Throw: 2 throwing nets..........#..##.÷......#.. Fly .......P..#...#........#..0h ...P.........#......#.##.# F   cane toad...........!......................÷...........#.#...#........#........#..... 0h= _The cane toad misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 65%)0h*0hq;F0hLr3-1.7 (10hz0hN|  Casting: Confusing Touch (safe; 1% risk of failure)0h|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to affect: 65%) _The cane toad struggles to resist. The cane toad closely misses you.0h  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h'  neoul the Unseen #######  Poltergeist of Dithmenos *****. 0hjK.## #######..##.######## Health: 92/92 ======================== ...##..#.##.#.....#P#.#. Magic: 22/26 ====================---- ........................ AC: 9Str: 4  0h.........#.............. EV: 22Int: 18 .#......#........÷÷..... SH: 5Dex: 31 0h5...........÷†........... XL: 14 Next: 72% Place: Lair:5 .(.....@.#.............. Noise: ---------  Time: 17891.7 (0.0) .......#F.......†........ p) +1 rapier0h ........#....#÷..÷........ Throw: 2 throwing nets ..........#..##.÷......#.. Fly  0h.......P..#...#........#.. ...P.........#......#.##.# F   cane toad ...........!.............. 0hj........÷...........#.#... #........#........#..... _The cane toad struggles to resist. The cane toad closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 65%)0h3  neoul the Unseen#######Poltergeist of Dithmenos *****..## #######..##.######## Health: 92/92 ========================0h4 ...##..#.##.#.....#P#.#. Magic: 22/26 ====================----........................ AC: 9Str: 4 .........#.............. EV: 22Int: 18.#......#........÷÷..... SH: 5Dex: 31...........÷†........... XL: 14 Next: 72% Place: Lair:5.(.....@.#.............. Noise: ---------  Time: 17891.7 (0.0)0h4.......#*.......†........ p) +1 rapier........#....#÷..÷........ Throw: 2 throwing nets..........#..##.÷......#.. Fly .......P..#...#........#..0h5....P.........#......#.##.# F   cane toad...........!......................÷...........#.#...#........#........#..... _The cane toad struggles to resist. The cane toad closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 65%)0hF(asleep)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to affect: 65%)  The cane toad looks drowsy...0h;F0hR14 2.7 (10h0hk _You feel bolstered by spreading misfortune.0h&  0hV_The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!!0hTg..0h533.4 (0.70h0h 0h?_You kill the cane toad!0h(9  0h3####### .## #######..##.########..##..#.##.#.....#P#.#.....................#....##........÷÷0hq..........÷†......(0hA#...........#@.......†........#....#÷..÷........#..##.÷......#.....PFly 0h.P..............0h!x..............#....0hUf####................##.. 0hC4.4 (1.00h[ 0h0h1 0h 0hn 0h! B0hϓ 0hC Z3=0h 0hZ 0h 0h` 0h 0h 0h 0h^ 0h 0hN 0h޵ 0hE :=0h 0h 0h I24=0h 0h 0h 0h 0h 0hm 0h 0hz ,0h4 0h 0hn :=0h. 0h 0h{ N5=30h 0hY 0h 0h 0h 0h 0h :20hb 0hK 0h 0hI 0h? 0h :=0hq 0hJ 0h d6=10h 0h" 4 _Magic restored.0h* 0h+ :00h, 0h0 0h ; 0h[; 0h?= 0h@ 0hH 0hH 0hJ 0hJM 0hV 0hW M= 9 0hX 0hG[ s _You feel your existence waver again.0htb 0hb 0h d 0hg 0ho 0ho 0h&q 0hs 0hz 0h{ 0hu| 0h~ 0ht 0h 0h9 0hR 0h? 0h 0h 0h 0hҙ 0h( 0hc 0h_ 0h 0hr 0hN 0hh 0h 0h 0h' 0h 0h 0h 0h 0h} 0h 0h 0h 0hQ O 0ht Z## ### 0h ### #.#######.##########...##...##......##..#.#0h /..........0h  #......#............#0h  #...@#.#....#......#925.4 (31.0)0hB #.........#........ P..#...........(.......#0h A .....#..............#. #...................#... .....#..#....#0h  #.......#..........P..##..............P... .... 0h ,...!0h 0h 0h j _Key pressed, stopping explore.0h 0h 0h  0h@ :_No target in view!0h" 40h# 0h& 0h1/ 0h2 ; _0h]3 0hh9 0h9 0h: 0hg< 0hwB ,0h;C 0hD 0hL ,0hL 0hP 0htV ,0h3W 0hX 0hia B0hh 0hi ,0hbx 0h!} 0hh} 0hm~ 0h 0h 0hH  ...................... #.....#.#......#..... #.......#....#.#....###.....#.........#....0h ..#.....P..#...........(.............#.......... ..#....#.............##......#..#........... #@#.......#......0h" e..#.....#.......P.#......#........ .............. ....#..##.....~... #0h8  #.~. .~~~ ## F   cane toad (wandering)F.$# #... #~... #..~~ #~ ##~0hR 234.4 (9.0)0h) /5.4 (10.0)0h( 0hn \ _A cane toad comes into view.0hqy  #.....#.## #.......#....#.#. ##.....#.........#......#.....P..#.......0hy ...............#.....#....#...........##......#..#......##.#.......#0hz  ..#...@.#.....#....##0hz $. ............... ...#..##.....~... #.... #.~...~~~ #F.$#. #...~~~~ 0hz ....# #..~~~~~ # ~~P~~≈~#0hz @ #.0h~ 0hN JF.0h 16.0)0h 0h 0hƎU #.......#. . ##.....#.... 0h....P..#.. ..............#0h3 ....#....#... ......##... 0hJ?......##.# ..#...@.# 0hi1....#....# . ......... 0h ...#..##.....~...  ..F... #.~...~~~  ...$#. #...~~~~  0hԏ#....# #..~~~~~  0h?... ~~P~~≈~ 0h #.......#. . ##.....#.... ...P..#.. ..............#0h ....#....#... ......##... ......##.#0hag ..#...@.#0hT ....#....#0hU . .........0h &  0hHu...#..##.....~...  0h|..F... #.~...~~~  0h...$#. #...~~~~ 0h ....# #..~~~~~  0hw... ~~P~~≈~ 0ht0hY0h00h  #.......#....#.##...##.....#.........#...#.....P..#..............#..#....#.......##......#..#0h& ......##.#.......# ..#.....#...#.@..###................. ...#..##.....~... #..F... #.~...~~~ #...$#. #...~#....#. #..~~~~~ #... .. ~~P~~≈~#.P. #. ~~~ 0hZ # _A cane toad is nearby!0h3 0h]IF.0h;-7 _0h0h0hmz #...##.. ....#.....P..#. ............... .....#....#.. .......##... ......##.# ..#.....# 0hz....#.@..# #.................  ...F#..##.....~...  #...... #.~...~~~  #...$#. #...~~~~  #....#. #..~~~~~ 0h{h #... .. ~~P~~≈~  #.P. #. ~~~~ 0h #...##.. 0h+....#.....P..#. ............... .....#....#.. .......##... ......##.# ..#.....# 0h|....#.@..# #.................  ...F#..##.....~...  #...... #.~...~~~  #...$#. #...~~~0h[r #....#. #..~~~~~  #... .. ~~P~~≈~  0h#.P. #. ~~~~ 0hJ40h0h" #...##.....#.........# ....#.....P..#................##.....#....#....0h##.......##......#..###......##.#.......##....#.....#.#....#....#......##.....@........... F#..##.....~... ##.......#.~...~~~ #...$#..#...~ #....#..#..~~~~~ #...#..##~~P~~≈~0h-$ #.P. #.# ~~~~ #... #.# _A cane toad is nearby!0h%0h,0h%00h0-8 _0h40h60h #...##.....#.###....#.....P..##................# #.....#....#.. #.......##......#..#0h ##......##.#.# #....#.....# #....#....#......# #. 0h[ #...F#..##.....~... ##.......#.~...~~~ #...$#..#...~~~~ #....#..#..~~~~~0h #...#..##~~P~~≈~ #.P. #.# ~~~~ #... #.#0h0hrD.F0h&90h0ha0h ##....#.....P..#.#................# #.....#....#.....0h....##......#..##......##.#.....0hI8....#....0hq.0h #....#....#......#......0h,. 0hT#....#@.##.....~0hm##...F...#.~...~~~ 0h[ #...$#..#...~~~~ ...#..#..~0hT...#..##~~P~~≈0h#.P. #.# ~~~~ .0h') 0hrLFF0h/=400h 0h O _The cane toad misses you.0hf E @(ally target)@   shadowYou completely miss the cane toad.Your shadow hits the cane toad but does no damage.0hR u78----=1.1 (0.70hG 0h / _The cane toad stings you!0hq3d  You hit the cane toad.  The cane toad is lightly wounded.0h3y5-------80h80h;:/ _The cane toad stings you.0h;  You hit the cane toad.0hF  The cane toad is lightly wounded.0hyC--2.50h]0h 0hJ:_Your shadow hits the cane toad but does no damage.0h\  0h\Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h!]\Confirm with . or Enter, or press ? or * to list all spells.0htY ##....#.....P..#........ neoul the Unseen #................#...... Poltergeist of Dithmenos *****.0huA #.....#....#........... Health: 75/92 ===================----- #.......##......#..#... Magic: 24/26 ======================-- 0hu##......##.#.......#... AC: 9Str: 4  #....#.....#........... EV: 22Int: 18 0hu#....#....#......#.... SH: 5Dex: 31 #.................  XL: 14 Next: 73% Place: Lair:5 #....#@.##.....~...  Noise: ---------  Time: 17942.5 (0.0) 0h?v##...F...#.~...~~~  p) +1 rapier #..@$#..#...~~~~  Throw: 2 throwing nets 0hv#....#..#..~~~~~  Fly  #...#..##~~P~~≈~  0h,w'#.P. #.# ~~~~  F   cane toad (ally target) 0hw#... #.# @   shadow0hwj #... .# 0hYxP_Your shadow hits the cane toad but does no damage.  0hyCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hlyAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hydAim: a cane toad (lightly wounded, ally target, chance to affect: 65%)0h*##....#.....P..#........ neoul the Unseen0hV#................#...... Poltergeist of Dithmenos *****.0hx#.....#....#........... Health: 75/92 ===================-----0h#.......##......#..#... Magic: 24/26 ======================--0h##......##.#.......#... AC: 9Str: 4 0h#....#.....#........... EV: 22Int: 18#....#....#......#.... SH: 5Dex: 31#.................0h!XL: 14 Next: 73% Place: Lair:5#....#@.##.....~...0h^Noise: ---------  Time: 17942.5 (0.0)##...*...#.~...~~~p) +1 rapier0h#..@$#..#...~~~~Throw: 2 throwing nets#....#..#..~~~~~0hΚ/Fly #...#..##~~P~~≈~#.P. #.# ~~~~0hCF   cane toad (ally target)#... #.#@   shadow0hTy#... .# _Your shadow hits the cane toad but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, ally target, chance to affect: 65%)0hIFasleep, ally target) 0hR{ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight line  Aim: a cane toad (lightly wounded, ally target, chance to affect: 65%)  The cane toad looks drowsy...0hn#0h/o @F.0h10UYou feel bolstered by spreading misfortune.0h39*0h>: *0hz, slow, ally target)Your shadow casts a spell at the cane toad.0h10h DFP0h l616 3.5 (10h 0h V _The cane toad seems to slow down. The fungus seems to slow down.0h7d&  0hd_The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!!0haq†@   shadow0hu554.2 (0.70hz0h|M _You kill the cane toad!0hz0hz0h0h/H _No target in view!0hf"0h"0h'0h*H _No target in view!0hJ0h0h0hі0hL% _0h0h0hZ7=0h]0h/0hb50h)=0h0h0h+0hն0hrK _The fungus is no longer moving slowly.0h0hLR8=0h0hz _Your shadow fades away.0h0hI0h:=0h0h)0hS96=0h350h60h$0h0h0h^0h0h(0h%0hvC800h0hL 0h B=40h0h0h)0hC0h0hZ1=0hP0h$0h]$0hk%0h-0h6.0h]/0h60hC6)20hj6)=0h70h @0hy@0hA0h6I,0hJ0hQ0heQ+30hQ)30hR0hoY0hY0h[0hOb9840hb0hc0hk0hl0h.m0hs0hs0hu0h~0h~(5=0h/0h30ho0h0hډ0hH0h0h0hƘh6=0h0h#0hi:20h0h,0h0h*T710h0hҲ0h0hg:00h0hP0h0h0h0h%880h0h-0ho1 9 0h0hs _You feel your existence waver again.0hC0h`0hH0h>9=0h0h,0hc0h0h0h0h0hG 900h3=0h0h 0h0h/0h0h810h/0h 0h'!0h:"0h+),0hr*0h10h2>2=0h330h"50h;,0h(=0h@DJ  #................#0hD5 #.....#....#.... #.......##......#..# ##......##.#.......# #....#.....#. #....#....#0hDg##................. .#..##.....~... ##...@...#.~...~~~90.2 (46.0)0hE #...$#..#...~ #....#..#~0hjE #...#..##~~P~~≈~ #.P. #.# ~~~ #... #.# #... .#0hE ....  You see here a cane toad corpse.0hdF0hJ0hQj _Key pressed, stopping explore.0hQ0hoU0hWH _No target in view!0hM 0h 0h 0h 0hŧ 0hE ; _0h ,0h 0h N _You now have 462 gold pieces (gained 16).0h 0h :=0hu 0h 0h 0h 0h 0h 0h 0hO 0h 0h 0h~ 0h 0h1 0h 0h1 #. #....#..##.....~... ##...†...#.~...~~~ #....#..#...~~~~ #....#..#..~~~~~ 0hg P#...#..##~~P~~≈~ #.P.##.# ~~~~ #... #.# 0h #... #@# #......##0h ###....###....#0hN #...##... # F   blink frog (wandering)#... #0h~ U#F..0h 16.2 (6.0)0h; 0hc UF.0h +7.2 (70h 0h ] _A blink frog comes into view.0h@ \ #....#..##.....~... 0hx ~ ##...†...#.~...~~~0h ^ #....#..#...~0h  #....#..#~ #...#..##~~P~~≈~0h  #.P.##.# ~~~0h=  #...##.# #.#....#.#0he #.....@## ##  #....0h j  #...# 0h #F...... 0hܦ : #...0h @ #..#0h# 0h SF.0h +8.2 (10h 0h 0h t   ##...†...  #....#.. 0h | #....#..  #...#..#  #.P.##.# ~~~~  #...##.#0hK i #.#....#.# #.....@## ##....## 0h #.... #F..# #... #.... 0hӰ #... 0h 2#..#0hME    ##...†...  #....#..  #....#..  #...#..#  0hE #.P.##.# ~~~~  #...##.# #.#....#.# #.....@## 0hF ##....## #.... 0h^F #F..# #... 0hF #.... #... 0hF K#..# 0hK 0hK 0hO 0h|R a _A blink frog is nearby!0h۵  ##...†...#.~...~~~ #....#..#...~ #....#..#0h# ~ #...#..##~~P~~≈~ #.P.##.# ~~~0hi P #...##.# #.#....#.# #......## ##0h  #.....# #F..#.# #... ..0h . .~. #.... ..~~ #..#. ..~~~ ...#. ..~~~~0h 0h 0h NF.0hy -9 _0hC 0h 0hWtH ##...†  #...0ht8  #...  #...0hu2  #.P.##.# ~~~~  0hHu!#...##.#  0hmu@#.#....#.#  #......## 0hu 0h vT##.F.@## 0hbvF#.....# #...#.# #... ..0hvK #.... .~.  #.... ..~~  0hwJ#..#. ..~~~  ...#. ..~~~~ 0hbw0h8O ##...†  #...  #...  #...  #.P.##.# ~~~~  #...##.#  0h}#.#....#.#  #......##  ##.F.@## #.....# #...#.# #... ..0h v #.... .~. #.... ..~~  #..#. ..~~~ 0h}...#. ..~~~~ 0he0h0h0ha _A blink frog is nearby!0h Y ##...†...#.~...~~~ #....#..#...~~~~ #....#..#..~~~~~ #...#..##~~P~~≈~0he #.P.##.# ~~~~# #...##.# #.#....#.# #......##0h" ##.F@.## #.....# #...#.# #......~ #......~.~ #.......~~~#0h #..#....~~~~ ...#....~~~~0h0hGF.0h08000 _0h0hX ##...†  #....  0hJS#....  #...#  #.P.##.# ~~~~ 0hv' # #...##.#  0hi#.#....#.#  #...F..##  0hR##..@.##  #.....# 0hG #...#.#  #......~  0hD#......~.~  #.......~~~#  0h^^#..#....~~~~  ...#....~~~~ 0hL ##...†  #....  #....  0h#...#  #.P.##.# ~~~~  0h̘# #...##.#  #.#....#.#  0h#...F..##  ##..@.##  0hH#.....#  #...#.#  #......~  0h:#......~.~ #.......~~~#  #..#....~~~~ 0h֙]...#....~~~~ 0h;0h$0hI0ha _A blink frog is nearby!0hdA blink frog is nearby!A blink frog is nearby! _is nearby!  You puncture the blink frog!  The blink frog is heavily wounded.  Your shadow hits the blink frog with a rapier!0h}@†@   shadow0hk6==1.0 (0.80h0hN _You kill the blink frog!0hx 0h 0h 0h 0hݟ 0h ,0h@ 0h %#....#..#..~~~~~ #...#..##~~P~~≈~ #.P.##.# ~~~~ 0h # #...##.# #.#..@.#.# 0h$ +#...†..## ##....## #.....# 0hO #...#@# --#......~~~~~~0hw #......~.~≈~~##.......~~~###0h #..#....~~~~##...#....~~~~# 0hī cF   bullfrog (wandering)0h k###.....~..≈~~≈0hG @   shadow$..FP0hT -2.0 (1.00h6 @   shadow.0h F--3.0 (20h 0hI 0h 0hB 0h  0h :_No target in view!0hh0h0h0h^ _No target in view!0h0hO!0h&$0h ) ##~~P~~≈~ #.P.##.# ~~~0hY)|###...##.#  #.#..@.#.# #...†..## ##....## ≈0h) #.....# ~~≈ #...#.#.~~≈~ #...@..~~~~~~.~≈~~#0h) #.......~~~### #..#....~~~~0h*...#....~~~~# ###.....~..≈~~≈F   bullfrog (wandering) .$...P..~~~~0hg*@   shadow ...F..~.0h+&00h.0h6LF.0h :24.0 (1 _0h<0h>0hx   #.P.##.# ~~~~  ###...##.#  #.#..@.#.# 0hVy4 #...†..##  ##....## ≈  #.....# ~~≈  #...#.#.~~≈~  #...@..~~~~~~  #......~.~≈~~#  #.......~~~###  #..#....~~~~#  0hy#...#....~~~~#  ###.F...~..≈~~≈  .$...P..~~~~  ......~.~~~ 0h   #.P.##.# ~~~~  ###...##.#  #.#..@.#.#  0h#...†..##  ##....## ≈  #.....# ~~≈  0h#...#.#.~~≈~  0h t#...@..~~~~~~  0hI#......~.~≈~~#  #.......~~~###  0h#..#....~~~~#  #...#....~~~~# ###.F...~..≈~~≈  .$...P..~~~~  0h\......~.~~~ 0hq0h*0hl0h&  #.P.##.# ~~~###...##.#  #.#..@.#.# #...†..## ##....## P≈0hN& #.....# .~~≈ #...#.#.~~≈~#......~~~~~~.~≈~~# #.......~~~###0hx&] #..#....~~~~0h&.#....~~~~# ###.F...~..≈~~≈0h& .$...P..~~~~ ......~.0h& .$....... _A bullfrog is nearby!0h)0hN4?.F0hO5-5 _0hX:0h>=0h=  ~~~~  0h###...##.#  #.#..@.#.#  #...†..##  ##....## P≈  0hK`#.....# .~~≈  #...#.#.~~≈~  ##......~~~~~~ 0h= #...@..~.~≈~~#  0hD#.......~~~###  #..#....~~~~#  0h,y#...#....~~~~#  ###..F..~..≈~~≈  .$...P..~~~~ 0h% ......~.~~~  0hʚ:.$.......~ 0h5  ~~~~  ###...##.#  0h5#.#..@.#.#  #...†..##  0h6##....## P≈  #.....# .~~≈  0h6#...#.#.~~≈~  ##......~~~~~~  #...@..~.~≈~~#  0h7#.......~~~###  #..#....~~~~# 0h)8z #...#....~~~~#  0h9###..F..~..≈~ 0hb9z.$...P..~~~~  0h9r......~.~~~  0h:m.$.......~ 0h:C0h,D0hjM0h+_\ ###.. #.#..@. #...†..## ~#....## ~P≈ #.....# .~~#.#.~~≈~0h_>##......~~~~~~......~.~≈~~#.~~~###~# #...0h_##..F..~..≈~~≈ .$...P..~~~~0h`#......~.~~~ .$.......~ ... _A bullfrog is nearby!0ha0hc0hWjA..F0hk-6 _0hjo0h6q0h4V#.#..@.#.# ..†..##.~~~##....## ~~P≈0hzV#.....#..~~≈ #...#.#.~~≈~ 0hV2##......~~~~~0hV#......~.~≈~~# #.0hPW~~### #..#.@..~~~~# 0h|W_#...#....~~~~# 0hW###....F~..≈~~≈..$...P..~~~~ 0hW?#.......~.~~~0hW!0hX##.$.......~~ ....0h@X ~~0hgX^##~~0h\0hjH.F0hk&70hp0hs0h}  #...†..##.~~~#....##.~~P≈ #.....#..~~#.#.~~≈~##......~~~~~~0h Q......~.~≈~~##.......~~~###..#~# #.##.....~..≈~~≈0hf X #..$..FP..~~~~.....~.~~~ #.$....... ...0h o##~ P.0h 0h 0h,% H.F0h% &80h* 0h+ 0h #....##.~~P≈ #.....#..~~#.#.~~≈~##......~~~~~~#......~.~≈~~##.......~~~####..#~# 0h2 i#...##...@.~..≈~~≈ #..$...P..~~~~.....~.~~~ 0h #.$.F..........##~ 0h :P...P.0hF 0h D.F0h &90h 0h 0h: #.....#..~~0h.#.#.~~≈~##......~~~~~~0h]\......~.~≈~~#0hF#.......~~~##0h(##..#0h4~# 0h...0hdj###.....~..≈~~≈0h #..$.@.P..~~~~0hQ.....~.~~~ 0hL#.$.......0hG....F#........~0h3 P.0h@xF   cane toad (wandering)0hn#..P.0hF   bullfrog (wandering)#....F....~..0hDk  A cane toad comes into view.0h%0h+:  The cane toad croaks.0h10hZ.FFFF 2 bullfrogs (wandering)0h[4.F0h\'100hQm0hJp[ _A bullfrog comes into view.0h#.#.~~≈~##......~~~~~~#......~.~≈~~##.......~~~####..#~# #...###.....~..≈~~≈0h_ #..$...P..~~~~..@..~.~~~ #.$..........#~ #...F....P...P.F.....#.....F...~.............0h60h0h0h0h"ZF.F0h&10hJ0h`0hlk[##......~~~~~~#......~.~≈~~#.......~~~####..#~# #.0hk)##.....~..≈~~≈ #..$...P..~~~~.....~.~~~ ##.$.@........#~ #...F....P.0hl...P..F.....#...~..# ...........###~~0hn0h\o0ho0hp0hyKF..F0hy9.F0hz&20h0hO0h+|j......~.~≈~~#......~~~####..#~# #.##.....~..≈~~≈ #..$...P..~~~~.....~.~~~ #.$.......#...0h|K#...F....~ #........P....P...F...#.#.........~..##......F....0h0} ###........~~ #...PP0h~0h0h0h4cF..F0h &30h0h _The cane toad misses you. The cane toad completely misses you.0h_ h  The bullfrog gives a loud, deep croak! The bullfrog croaks.  0h >You hit the cane toad.  The cane toad is lightly wounded.0h 0h ; F.0h @F (ally target).FF0h/ @   shadowYour shadow hits the cane toad with a rapier!0h 3=7 (0.70h 0h0 V _The cane toad barely misses you.0h+  0h+Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h!=g #......~.~≈~~#  neoul the Unseen #.......~~~###  Poltergeist of Dithmenos *****. ##..#....~~~~#  Health: 92/92 ======================== #...#....~~~~#  Magic: 24/26 ======================-- ###.....~..≈~~≈  AC: 9Str: 4  0h=#..$...P..~~~~  EV: 22Int: 18 #.......~.~~~  SH: 5Dex: 31 ##.$.......~~  XL: 14 Next: 75% Place: Lair:5 #....@.....~~  Noise: =--------  Time: 18013.7 (0.0) 0h>e##...F..F.~~~  p) +1 rapier #...@....P.~  Throw: 2 throwing nets ...P........~  Fly  #.#.........~..  ##......F......  F   cane toad (ally target) ###........~~.  FF 2 bullfrogs #...PP...~~.  @   shadow _The cane toad barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, chance to affect: 65%)0h|#......~.~≈~~#neoul the Unseen0h,Q#.......~~~###Poltergeist of Dithmenos *****.##..#....~~~~#Health: 92/92 ========================0hZ0#...#....~~~~#Magic: 24/26 ======================--###.....~..≈~~≈0h AC: 9Str: 4 #..$...P..~~~~EV: 220hInt: 18#.......~.~~~SH: 5Dex: 310hߠ##.$.......~~XL: 14 Next: 75% Place: Lair:50h6#....@.....~~Noise: =--------  Time: 18013.7 (0.0)##...*..F.~~~0h7p) +1 rapier#...@....P.~0hcThrow: 2 throwing nets...P........~Fly 0h #.#.........~..##......F......F   cane toad (ally target)0hߡh###........~~.FF 2 bullfrogs#...PP...~~.@   shadow _The cane toad barely misses you.0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hCAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hkAim: a cane toad (moderately wounded, ally target, chance to affect: 65%)0hIFasleep, ally target) 0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)0hFLonfirm with . or Enter, or press ? or * to list all spells.0hpAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hTPress: ? - help, Shift-Dir - straight line  0hAim: a cane toad (moderately wounded, ally target, chance to affect: 65%)  The cane toad looks drowsy...0hv)0h*0h/0h#;"F0hZ;AF...F.0h;0h<.14 0h<,-4.7 (10h5F0hJU _You feel bolstered by spreading misfortune.0hK0h  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!! F..FF 2 bullfrogs@   shadow  You kill the cane toad!The bullfrog completely misses your shadow.7=5.4 (0.7 _The bullfrog completely misses you.0hfr  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h: 0hy#......~.~≈~~#  neoul the Unseen 0hj#.......~~~###  Poltergeist of Dithmenos *****.0hQ 0h##..#....~~~~#  Health: 92/92 ========================0hȰ 0h'#...#....~~~~#  Magic: 21/26 ===================----- 0hñ###.....~..≈~~≈  AC: 14  Str: 4  0h#.*****P*.~~~~  EV: 220h}Int: 18 #.*******.~~~  SH: 50h=Dex: 31 0h!##*******..~~  XL: 14 Next: 77% Place: Lair:5 0h#.***@F**..~~  Noise: =--------  Time: 18015.4 (0.0) 0h{##*******.~~~  p) +1 rapier0h0 0h`#***@***.P.~  Throw: 2 throwing nets0h 0hߴ..*P*F***...~  Fly 0h6 #.#.........~.. 0h] 0h̵x##.............  FF 2 bullfrogs 0h###........~~.  @   shadow 0hK#...PP...~~. 0h 0h1The bullfrog completely misses your shadow. 0hK_The bullfrog completely misses you.0h4Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hfMConfirm with . or Enter, or press ? or * to list all spells.0hԷCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h0hf#......~.~≈~~#neoul the Unseen#.......~~~###0h=gPoltergeist of Dithmenos *****.##..#....~~~~#Health: 92/92 ========================0hgY#...#....~~~~#0hgMagic: 21/26 ===================-----###.....~..≈~~≈0h_hAC: 14  Str: 4 0hh#.#######.~~~~EV: 220hYiInt: 18#.#######.~~~SH: 5Dex: 310hiV#########..~~0hiXL: 14 Next: 77% Place: Lair:50hBj#.###@###..~~0hjNoise: =--------  Time: 18015.4 (0.0)#########.~~~0hj7p) +1 rapier0h$k########.P.~Throw: 2 throwing nets0hok..#######...~Fly 0hk#.#.........~..##.............0hlkFF 2 bullfrogs###........~~.0hnl_@   shadow0hl#...PP...~~.The bullfrog completely misses your shadow. 0h$mK_The bullfrog completely misses you.0hmCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hmMConfirm with . or Enter, or press ? or * to list all spells.0hfnCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h.d.$...P.......~.$........@F..0hd}..........@....P.F...FF0hd:(blind, unable to see you…)0he)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dazzling Flash  0h=ePress: ? - help, Dir - look around, f - activate  The bullfrog is dazzled. x2  The bullfrog closely misses your shadow.0hfG66.4 (10h$p0h"sY _The bullfrog completely misses you.0h &  0h% <You hit the bullfrog.  The bullfrog is lightly wounded.0h 0h \  Your shadow fades away.0h !F0h? <..)0hx 0h -7.2 (0.80h 0h  0hZ H_The bullfrog misses you.0h(  You hit the bullfrog.  The bullfrog is lightly wounded.  The bullfrog completely misses you.0h+9 (0.70h!0hP%? _The bullfrog hits you but does no damage.0h_%c  You closely miss the bullfrog.0h2 .F1 wandering, blind, unab…)The bullfrog is lightly wounded.0h3d2=8.60h80h<V _The bullfrog closely misses you.0h]?  You puncture the bullfrog!0hmi F.The bullfrog is moderately wounded.0h%j(9.30hn0hpV _The bullfrog closely misses you.0hY  You strike the helpless bullfrog from behind!  You skewer the bullfrog like a kebab!!!0h[0hqgF.†   bullfrog (wandering, blind, unable to0hkM=-20.00h;q0hs6 _You kill the bullfrog!0hs0h#~~~~~ #......~.~≈~~# #.......~~~#####..#....~~~~# #...#....~~~~#~ 0h|r###.....~..≈~~≈ #..$...P..~#.......~F~~##.$~0h:#......##...†....~~~#........P.~ ...P.~~#.~..~##...0h..~###........~~.~#...PP...~~.0h0h0h 0h?B.F0hG-1.0 (1.00h0hY0h^##......~~~~~~ ##......~.~≈~~# ##.......~~~### ##..#....~~~~# ~#...#....~~~~#~###.....~..≈~~≈~#..$...P..~#.~.F~##.$.~0h#.~##...†....~~~~P#.P.~...P.~#.#.~..~##.~###.~~.~# 0h^0h}0hnIF~0hRB520h0h70h #...#.#.~~≈~ #......~~~~~~#......~.~≈~~# #...### #.. ...#....~~~~#~###.....~..≈~~≈$...PF#......@~.~#.$..........~~~~##...†....~~~~P #..P ...P..~0hx .#~##.....~~###.....~#0hs  The bullfrog is no longer blind.  The bullfrog gives a loud, deep croak!0h FFF   blink frog (wandering)0hxF   bullfrog  The bullfrog misses you.0h L4===30h0h!] _A blink frog comes into view.0hb  You barely miss the bullfrog.0ho F~The bullfrog is lightly wounded.0hNC3=0h---8 (0.80hf0h6 _You block the bullfrog's attack.0h&o  The blink frog gives a loud, deep croak!  You puncture the bullfrog!0h *0h0q ~FF0h1d The bullfrog is heavily wounded.0h1d3--4.5 (0.70hg60h69Y _The bullfrog completely misses you.0h:  You hit the bullfrog.0hp  The bullfrog is severely wounded.0h  A blink frog comes into view.0h40hIFF~FF 2 blink frogs (1 wandering) 0h(5.20h0h  _The bullfrog misses you. The blink frog moves out of view. _A blink frog comes into view.0h 0h d The blink frog gives a loud, deep croak!  You hit the bullfrog.0hSk  The bullfrog is almost dead.0h0h0h 0hl  A blink frog comes into view.0hM~F§F~F0h.FFF 3 blink frogs (1 wandering) 0h.-90h3 0h N _The blink frog blinks! The blink frog moves out of view.0hX  The blink frog croaks.  You hit the bullfrog.0h70h[  You kill the bullfrog!0h00hz0hF§F†FF 0hX4 blink frogs (1 wandering)0hL==6.60h!0h#, _The blink frog blinks!0h  #.....#..~~≈  #...#.#.~~≈~~  ##......~F§~~~  #~.~≈~~#0hB!S #.......F~~### ##..#.F..~~~~# ~ #...#....~~~~#~~###.....~§.≈~~≈~ #..$..@P..~F~~~ #.......†.~~~~~0h!R ##.$.~~~~ #..........~~~~#...†....~~~~P #.P.~~~ ...P........~~~ #.#~..~~.....~~0h#0h$0hw%0h&0hG+0h+0h,0h,0ha2m~F.F0h2jF~§F~0h%35-7.6 (1.00h80h:0h0h!0h0h~~F.FF~..0ha.F0h`24=-8.3 (0.70h30hdy _You closely miss the blink frog. You block the blink frog's attack.0h:  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h 6 #.....#..~~≈  neoul the Unseen #...#.#.~~≈~~  Poltergeist of Dithmenos *****. 0h w##......~~~~~~  Health: 92/92 ======================== #......~.~≈~~#  Magic: 21/26 ===================----- #.......~~~###  AC: 13  Str: 4  0hT w##..#****F*~~# ~  EV: 22Int: 18 #...#******~~#~~  SH: 5Dex: 310h  ###.**FF***≈~~≈~  XL: 14 Next: 77% Place: Lair:5 #..***@PF*~~~~~  Noise: ---------  Time: 18028.3 (0.0) #..*******~~~~~  p) +1 rapier 0h i##.*******.~~~~  Throw: 2 throwing nets #..*******.~~~~  Fly  ##...†....~~~~P  #........P.~~~  FFFF 4 blink frogs (1 wandering) ...P........~~~  #.#.........~..~~  ##.............~~ 0h% F_The blink frog blinks! _You closely miss the blink frog. You block the blink frog's attack.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hy q#.....#..~~≈neoul the Unseen#...#.#.~~≈~~Poltergeist of Dithmenos *****.##......~~~~~~0h(z Health: 92/92 ========================#......~.~≈~~#Magic: 21/26 ===================-----#.......~~~###0h_z pAC: 13  Str: 4 ##..#######~~# ~EV: 220hz .Int: 180hz W#...#######~~#~~SH: 5Dex: 31###.#######≈~~≈~0hX{ XL: 14 Next: 77% Place: Lair:5#..###@###~~~~~Noise: ---------  Time: 18028.3 (0.0)#..#######~~~~~p) +1 rapier##.#######.~~~~Throw: 2 throwing nets#..#######.~~~~Fly ##...†....~~~~P#........P.~~~0h{ XFFFF 4 blink frogs (1 wandering)...P........~~~#.#.........~..~~##.............~~ _The blink frog blinks! 0h{ ?_You closely miss the blink frog. You block the blink frog's attack.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h| Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hM _You closely miss the blink frog. You block the blink frog's attack.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hJN3The blink frog is dazzled. x30hP0h\P0hQ0hQ0hV^ ....~~..FF~~...FF..0h^$..@P.......†.$......0h^`.......FFF, 3 blind…)0h _,The blink frog croaks.0h_P6==9.3 (10hMf0hi 0hiI_The blink frog barely misses you.0hĈ  0hBCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h; #.....#..~~≈  neoul the Unseen #...#.#.~~≈~~  Poltergeist of Dithmenos *****. ##......~~~~~~  Health: 92/92 ======================== #......~.~≈~~#  Magic: 18/26 ================-------- 0h<d#.......~~~###  AC: 16  Str: 4  ##..#******~~# ~  EV: 22Int: 18 #...#**FF**~~#~~  SH: 5Dex: 31 ###.***FF**≈~~≈~  XL: 14 Next: 77% Place: Lair:5 0h<#..***@P**~~~~~  Noise: ==-------  Time: 18029.3 (0.0) #..*******~~~~~  p) +1 rapier ##.*******.~~~~  Throw: 2 throwing nets #..*******.~~~~  Fly  ##...†....~~~~P  #........P.~~~  FFFF 4 blink frogs (1 wandering, 3 blind…) ...P........~~~  #.#.........~..~~  0hx=-##.............~~ The blink frog croaks. _The blink frog barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hL#.....#..~~≈neoul the Unseen#...#.#.~~≈~~Poltergeist of Dithmenos *****.##......~~~~~~Health: 92/92 ========================#......~.~≈~~#Magic: 18/26 ================--------#.......~~~###0hgM{AC: 16  Str: 4 ##..#######~~# ~EV: 22Int: 18#...#######~~#~~SH: 5Dex: 31###.#######≈~~≈~XL: 14 Next: 77% Place: Lair:50hN#..###@###~~~~~Noise: ==-------  Time: 18029.3 (0.0)#..#######~~~~~p) +1 rapier##.#######.~~~~Throw: 2 throwing nets#..#######.~~~~Fly ##...†....~~~~P#........P.~~~FFFF 4 blink frogs (1 wandering, 3 blind…)...P........~~~#.#.........~..~~##.............~~The blink frog croaks. _The blink frog barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h _The blink frog barely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe blink frog is dazzled. x20h!;  The blink frog croaks.0hE+....~~..F.~~..FFF..$..@P..0h+.....†.$.............3 blind, 3 unable to0h,4=30.3 (10h10h`4 _The blink frog barely misses you. The blink frog completely misses you.0hf  You strike the helpless blink frog from behind!  You skewer the blink frog like a kebab!!!0hj  You kill the blink frog!Your shadow hits the blink frog with a rapier!  The blink frog completely misses you.0h3t..@ 3 blink frogs (2 blind, 2 unable to @   shadow0h#T8--1.0 (0.70hA _The blink frog hits you but does no damage.0hd  You barely miss the blink frog.0hpq  The blink frog is heavily wounded.0hS  Your shadow hits the blink frog with a rapier!0hFF§.FF0hA--70h0h 0ha_The blink frog misses you. The blink frog blinks!0heM <  You hit the blink frog.0h   You kill the blink frog!.F.F~ 2 blink frogs (1 blind, 1 unable to s9-2.5 (0.80hZ 0h( 8 _The blink frog is no longer blind.0h &  0h rYou puncture the blink frog!  The blink frog is moderately wounded.0h b.F†0hN 5=3.2 (0.70h6 m _The blink frog barely misses you.0hk  You puncture the blink frog!  The blink frog is severely wounded.0h5sQ.F0hse19=90hLy0h|W _The blink frog barely misses you.0h  You puncture the blink frog!  The blink frog is almost dead.0h0h+.FFFFwandering, 1 blind, 0h(4.60h0hi, _The blink frog blinks!0h 0h>6 You hit the blink frog.0hx5w F.blind, 1 unable to sThe blink frog is lightly wounded.55.3 _The blink frog closely misses you.0hޮ  You catch the helpless blink frog completely off-guard!  You skewer the blink frog like a kebab!!!0hF0h†F.F   blink frog (ally target)0h[0hZ=80-6.1 (0.80h?0hN _You kill the blink frog!0hA  You puncture the blink frog!0hf]  You kill the blink frog!0hj~†0h41-8 (0.70h5M _Your shadow fades away.0h` 0h 0h  0h  0h :_No target in view!0h:j 0hk 0h 0h  0h B_No target in view!0h0h0h0hWH _No target in view!0ha0hda0h c0hj0hgo; _0hs0hsa20=30ht0hu0hP|0h|0h}0h 0hn0hą0hv0h0h%0h0hiB=20h0hG0hНZ1=0h@0h,0hå0h,0h0h|0h0h+0h0h:=0h\0h0hZ2=0h0h0h{:10h0h0h0hI0h0h:00h0ha0h:=0hL0h0h0hEf3= 9 0h0hK$ 0hO_You feel your existence waver again.0h0h0h0h0h =0h 0h1 I24=0h 0h ,0h 0h$ ,0h& 0h- ,0h/ 0h&5 0h5 :=0h37 0h= ^5=0h? 0hE ,0hG 0hO ,0hP 0h V ,0hW 0h] P=0ho_ 0h3e 0he H6=0h g 0h,j 0h~o ,0hq 0hs 0hx 0h8y 0h|z 0h} 0h 0h\ 0h 0h 0h :=0h0 0h N _You now have 474 gold pieces (gained 12).0h? 40h 0h 0h 0h$ 0h 0h¦ 0hq G  ##......~~~~~~0hڮ  #......~.~F~~# #.......~~~### ##..#....~~~~# ~ #...#....~~~~#~~ ###...††~..≈~~≈~0hS > #......P..~~~~~ #.....†.†.~~~~~ ##.@.......~~~~ #..........~~~~ ##...†....~~~~P0hɯ ] #..P.~~~ ...P........~~~#.#...~..~~F   bullfrog (wandering) ##...0h_ ..~~ ###........~~.~# #...PP...~~.You now have 498 gold pieces (gained 24).0h 074.8 (38.0)0hE ,5.8 (390h q _A bullfrog comes into view.0h> 2  0hǀ z #......~.~F~~#  #.......~~~###  ##..#....~~~~# ~  0h; #...#....~~~~#~~  ###...††~..≈~~≈~  #......P..~~~~~  #.....†.†.~~~~~  0h V##.@.......~~~~  #..........~~~~  0h _##...†....~~~~P  #........P.~~~  ...P........~~~ 0hs ( #.#.........~..~~  0h҂ M##.............~~  ###........~~.~#  0h2 $ 0h! M   #......~.~F~~#  #.......~~~###  ##..#....~~~~# ~  #...#....~~~~#~~  0h ###...††~..≈~~≈~  #......P..~~~~~  #.....†.†.~~~~~  ##.@.......~~~~  #..........~~~~  ##...†....~~~~P  #........P.~~~  ...P.......0h # #.#.........~..~~  ##........... ###........~ 0h: 0h 0hI$ 0h& _ _A bullfrog is nearby!0h :   #......~.~F~~#  #.......~~~###  ##..#....~~~~# ~  #...#....~~~~#~~  ###...††~..≈~~≈~  #......P..~~~~~  #.....†.†.~~~~~  0h N##.@.......~~~~  #..........~~~~  ##...†....~~~~P  #........P.~~~  ...P........~~~  #.#.........~..~~  ##.............~~  ###........~~.~#   0h7   #......~.~F~~#  #.......~~~###  ##..#....~~~~# ~  0h8#...#....~~~~#~~  ###...††~..≈~~≈~  #......P..~~~~~  0hH8(#.....†.†.~~~~~  ##.@.......~~~~  #..........~~~~  ##...†....~~~~P  #........P.~~~ 0h8 ...P....... #.#.........~..~~  0h8##........... ###........~ 0h90hA0hzB0hK0hnO 0hOQ_A bullfrog is nearby!0h7   0h/u#......~.~F~~#  #.......~~~###  ##..#....~~~~# ~  0h!#...#....~~~~#~~  0hm###...††~..≈~~≈~  #......P..~~~~~  #.....†.†.~~~~~  0h##.@.......~~~~  #..........~~~~  ##...†....~~~~P  #........P.~~~  ...P........~~~  #.#.........~..~~ 0h@v ##.............~~  ###........~~.~#   0hVP;   0hP#......~.~F~~#  #.......~~~###  0hP##..#....~~~~# ~  #...#....~~~~#~~  0hQ###...††~..≈~~≈~  #......P..~~~~~  0hVQ##.....†.†.~~~~~  ##.@.......~~~~  0hQO#..........~~~~  ##...†....~~~~P  #........P.~~~  ...P.......0hQ #.#.........~..~~  ##........... 0h'Rg###........~ 0hFa _A bullfrog is nearby!0h"0h%l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0h%7.3   9.5  -1   h + Spellcasting 8.3  10.7  -1      0h1&     b - Unarmed Combat   0.0   1.7  -3   i * Hexes  17.5  11.2  +4  0hr& c - Throwing   0.0   0.7  +2   j - Fire Magic   0.0   1.2  -1      0h& k - Ice Magic   0.0   0.8  +1  0h&d + Short Blades 9.6   8.8  +1   l - Earth Magic   3.0   4.8  -1   e - Long Blades   5.4   1.0   0  0h>'        0h']m + Invocations7.5   9.5  -1  f + Dodging10.0  10.1  +1   n - Evocations   0.0   1.2  -1  0h' g * Stealth  18.8  10.3  +5          0h4(!            0hp(        0h(        0h(        0h")        0h_)#        The relative cost of raising each skill is in cyan.  0h)Skills enhanced by cross-training are in green.  [?] Help0h)G[=] set a skill target  0h1*}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0hk0h0h0hV +0h ##......~~~~~~0h neoul the Unseen#......~.~F~~#0h" :Poltergeist of Dithmenos *****.0hm M#.......~~~###Health: 92/92 ========================##..#....~~~~# ~0h Magic: 26/26 ========================#...#....~~~~#~~AC: 90hStr: 4 ###...††~..≈~~≈~EV: 22Int: 18#......P..~~~~~SH: 5Dex: 31#.....†.†.~~~~~XL: 14 Next: 81% Place: Lair:5##.@.......~~~~Noise: ---------  Time: 18075.8 (0.0)#..........~~~~p) +1 rapier##...†....~~~~PThrow: 2 throwing nets#........P.~~~Fly ...P........~~~#.#.........~..~~F   bullfrog (wandering)##.............~~###........~~.~##...PP...~~. _You now have 474 gold pieces (gained 12).  You now have 498 gold pieces (gained 24). _A bullfrog comes into view. _A bullfrog is nearby! _A bullfrog is nearby! _A bullfrog is nearby!,9;49m0h<0h0hB30hm<0h(...#.#.~~≈~~ ##......~~~~~~ #......~.~F~~# #.......~~~### ##..#....~~~~# ~ #...#....~~~~#~~ ###...††~..≈~~≈~ 0h  #......P..~~~~~ #...@.†.†.~~~~~ #~~~~ #...... ##...†....~~~~P #........P.~~~ ...P.~~~ #.#~.~~##...0hf..~~###........~~.~#0h0h0h0hK≈F0h26.8 (1 _0h^"0h$0hw   ##......~~~~~~  #......~.~≈~~# 0h' #......F~~~###  ##..#....~~~~# ~  #...#....~~~~#~~  ###...††~..≈~~≈~ 0h` #......P..~~~~~  #...@.†.†.~~~~~  0hh##.........~~~~  #..........~~~~  ##...†....~~~~P  0hLC#........P.~~~  ...P........~~~  0hs#.#.........~..~~  ##.............~~   0h;mI   ##......~~~~~~  #......~.~≈~~#  #......F~~~###  ##..#....~~~~# ~  0h1n#...#....~~~~#~~  ###...††~..≈~~≈~  #......P..~~~~~  #...@.†.†.~~~~~  ##.........~~~~  #..........~~~~  ##...†....~~~~P  #........P.0hoF ...P........~~~  #.#.........~. ##............ 0hu0hv0h|0h· #.....#..~~≈ ...#.#.~~≈~~ ##......~~~~~~ #......~.~≈~~# ......F~~~### 0h}##..#....~~~~# ~ #...#....~~~~#~~ ###...††~..≈~~≈~ #....@.P..~~~~~ #.....†.†.~~~~~ #~~~~ #...... ##...†....~~~~P#........P.~~~  ...P.~~~#.#~0h~~##.....~~ _A bullfrog is nearby!0hC0h5BF.0h!-7 _0h0h0h11    #...#.#.~~≈~~  ##......~~~~~~  #......~.~≈~~#  #.....F.~~~###  ##..#....~~~~# ~ 0h1  #...#....~~~~#~~  ###...††~..≈~~≈~  #....@.P..~~~~~  #.....†.†.~~~~~  ##.........~~~~  #..........~~~~  ##...†....~~~~P  #........P.~~~  ...P........~~~  #.#.........~..~~   0h M   #...#.#.~~≈~~  ##......~~~~~~  #......~.~≈~~#  #.....F.~~~###  0hi ##..#....~~~~# ~  #...#....~~~~#~~  ###...††~..≈~~≈~  0h #....@.P..~~~~~  #.....†.†.~~~~~  ##.........~~~~  #..........~~~~  0h ##...†....~~~ #........P.~~~  ...P........~ #.#.........~.. 0h 0h` 0h 0h_ ##....##.~~P..#..~~≈ 0h  #...#.#.~~≈#......~~~~~~#......~.~≈~~ #.....F.~~~### #.. 0h y#...#....~~~~#~###...@†~..≈~~≈.P......†.†.~#0h ..........~~~~##...†....~~~~P #..P0hC e ...P..~.#~ 0hs G_A bullfrog is nearby!0h 0h, 0h 0h -8 _0h 0hg  _0h is nearby! __You see here a blink frog corpse.0h ...†..##.~~~##....##.~~P0h b..#..~~≈  #...#.#.~~≈##......~~~~~~#......~.~≈~~0h$  #.....F.~~~### ##..0h  ...#.@..~~~~#~###...††~..≈~~≈0h .P......†.†.~0hG Q##..........~~~~0hڰ }##...†....~~~~P #..P0h> K ...P..~0h 0h R.FF0h% /==90h} 0h * _The bullfrog croaks.0hg6  You hit the bullfrog.  The bullfrog is moderately wounded.0h6CYour shadow hits the bullfrog with a rapier!!0hA@.@   shadow0hF6-80.5 (0.70hK0h?N6 _You kill the bullfrog!0hN0h1~0h~8-0hc0hA 0h:_No target in view!0h0h0h0h 0h:_No target in view!0ha0h0h0hH _No target in view!0h 0h- 0h 0h 0h2 0h % _0h 0h 0h % 0h{% 0h& 0h) 0h. 0h-/ 0hb1 0hP3 0h@ 0hE ,0h2G 0hI \ _Your shadow fades away.0hO 0h P 0hQ 0h$S 0hW 0h7X 0hY 0hZ 0h_ 0hV` 0ha 0hb 0hf 0hCg 0hh 0hk 0hp 0hdq 0h r 0hs 0hx ,0hy 0h}{ 0h) ,0hZ 0h 0h 0hI 0h 0hJ 0hʑ ,0h 0h 0h 0hB 0h 0h 0hh 0h 0h 0h 0h5 0h} 0hS 0hժ 0hZ 0h 0hv 0hH 0h 0h 0h 0h 0h ,0h> 0h 0hj 0h 0h 0h 0hT 0h 0ha 0h 0h ,0hk 0hZ 0h 0hc 0h$ 0hF 0h 0h 0h 0h 0h ,0h 0h 0h ,0h 0h= 0h 0h 0h 0h n0h ,0h  0hU 0h 0h 0h 0hr 0h 0h 0h 0h 0h# 0hK$ 0h$ 0h& 0h+ 0hy+ 0h+ 0h- 0h2 0h]3 0h3 0h5 0h: 0h.; 0h; 0h= 0h|A 0hA 0hRB 0hC 0hI 0h4J 0hJ 0hL 0hQ 0hQ 0hR 0hT 0hY ,0hZ 0h[ 0h\_ 0h_ 0hN` 0hSb 0hf 0hg 0hxg 0hm | ## 0hm ### ######. ###P.#######...##. ##................. #......#.....#.#... #@....#.......#...-121.5 (41.0) 0hm ##...##.....#..... ##....#.....P..#... #................#. ##.....#....#...... #.......##......#.0hn  ##......##.#......  ##....#.....#......  #.#....#....#...... 0hn 8-0h\r 0hx j _Key pressed, stopping explore.0h^y 0h| 0h~ H _No target in view!0h 0h 0h3 0h 0h) 0h ; _0h 0h 0hV 0hT 0h 0h 0h_ 0hH 0h 0h 0hG 0ha 0h& 0h+ 0h 0h 0hj 0h. 0h 0h 0hO 0h 0hS 0h 0h 0h 0h2 0hV 0h 0hl ,0h 0h 0h~% 0h% 0h/' 0h) 0h+. ,0h/ 0h1 0h6 ,0h7 0hg9 0h= 0h= 0h? 0h@ 0hE 0hF 0hF 0hH 0hNL ,0hM 0h-P 0hSX #....#.....P..#...........(...... ................#..............#. #.....#....#...................#. #.......##......#..#............. ##......##.#.......#..........P. #....#.....#..............P..... 0h7Y .#....#....#......# ##.............................÷ #....#..##.....~@...~.# #.... ##...†...#.~...~~~~~.~.. #####....#..#...~~~~~~~~~~~ #~...#....#..#..~~~~~~~~~≈≈~ #~...P.#...#..##~~P~~≈~≈~≈~~~~##~...~#.P.##.#..~~~~~≈≈≈≈~~~##.~~..... YY 2 yaks (wandering) ##...##.#.~~~~~~~≈≈~~~~~#.~~~.... 0hY .#....#.#~~~~~~~YY~~~~~##~~~P~... #...†..##.~~~~~~~ #~~P~~..†0h^ -36.5 (150ha 0hc 0hhj Y~2 yaks come into view. A yak comes into view.0hk ,7.5 (160hf0h\g0hqh0hTi0hrj0hFk0huYYY~~Y~0hu0hv&90h50hV _2 yaks come into view.0h..##......#..#. ###.....P #....#.....P.... .#....#....0hTa#. ##...........÷0h....#..##.....~....~.## #...... ##...†...#.~...~~~~~.~.. ####  #....#..#...~~~~~~~~~~~ #~..0h~≈≈P#..##~~P~~≈Y≈~≈~~~~##~...~0h5P.##.#..~~~~Y≈≈≈≈~~~##.~~... ##..~~~~~YY≈≈~~~~~#.~~~ 0hj.#....#.#~~~~~~~~~~~~~~##~~~P~ #...†..##.Y~~~≈~~#~~P~~..†0h/#....##.~~P≈~~~Y≈~~~~##.~~~~~.~  #.....#..~~≈~~~~~~.~.##~~0h\3#.#.~~≈~~#..0h!0h#0h%0h!&0h]0jY~Y~0hg1/=400h90ht=1 _You block the yak's attack.0h* f ##......##.#.......#P#.....#0hl $.P...0h *#....#....##0h 3. ###..........0h ÷ 0h. #....#..##.....~....~.## #..... 0hw  ##...†...#.~...~~~~~.~.. #### 0h  #....#..#...~~~~~~~~~~~ #~. #....#..#0h e≈≈~ #~...P #0hN ##~~P~Y@Y≈~≈~~~~##~...~0h|  #.P.##.#..~~~~Y≈≈≈≈~~~##.~~.. 0h ###...##.#.~~~~~~Y≈≈~~~~~#.~~~ #.#....#.#0h ~~~0h #~~~P~ 0h7 L##...†..##.0hZ VYY~~≈~~#~~P~~..† 0hz * ##..0h 6P≈~~~~≈~~~~##.~~~~~.~  #.....#..~~≈~~~~~~.~.##~~~~~~.~ #...#.#0hY #~~~.~~~##~~~~~~..#......~~~~~~# ~ #~~~~#~~~0h 0hH 0h 0h :Y~Y0h4 #~~Y0hh 0h >1Water 0h 0hO 0hf  0h _The yak completely misses you. The yak barely misses you. The yak misses you.0h =  The yak bellows!  0h 2You hit the yak.  The yak is lightly wounded.0h 0hj 0h I @Y0h G~Y~YY0h ,1 ally target)0hA @   shadowYour shadow hits the yak with a rapier! The yak gores you! The yak misses you.0hn Q85---0h 2.2 (0.70h 0h_ Q _The yak closely misses you.0h 5  You hit the yak.0h .=90hY 0hO [ _The yak is heavily wounded.0h  ......#.  ##......##.#....P ##....#..P #.#....#....##. 0h3###.............................÷....#..##.....~....~.## #...##...†...#.~...~~~~~.~.. ####.~~..#..#..~~~@~~~~~≈≈~ #~...P..#..##~~P@Y≈Y≈~≈~~~~##~...~  #.P0h͹.~~~YY≈≈≈≈~~~##.~~. ###...##.#.~~~~~Y~≈≈~~~~~#.~~~. #.#....#.#~~~~~~~##~~~P~.. 0h ##...†..##.~~~~~~~Y~~≈~~#~~P~~..†##....##.~~P≈~~~~≈~~~~##...#..~~≈~~~~~~.~.~0hD_ #...#.#.~~≈~~#~~~.~~~##~~~~~~..0hE0h0hM0h 0hLc  The yak attacks as it pursues you! You block the yak's attack.0hX0h0eY@Y~~0h6--3.9 (1.0Water 0h/0hZY _The yak closely misses your shadow.0h2 0hc  0hCasting: Dazzling Flash (safe; 1% risk of failure)  0h\Confirm with . or Enter, or press ? or * to list all spells.0hf #.......##......#..#............ neoul the Unseen  ##......##.#.......#..........P. Poltergeist of Dithmenos *****. ##....#.....#..............P..... Health: 86/92 ======================-- 0h?#.#....#....#......#............. Magic: 23/26 =====================--- ###.............................÷ AC: 90h@Str: 4  #....#..##..*******.~.## #...... EV: 220h{,Int: 18 0h ##...†...#.~*******~.~.. ####... SH: 50h,Dex: 31 0h #....#..#..*******~~~~~ #~..... XL: 14 Next: 81% Place: Lair:5 0hT #....#..#..**Y@Y**~~≈≈~ #~...P. Noise: =--------  Time: 18143.9 (0.0) 0h #...#..##~~P@Y****≈~~~~##~...~. p) +1 rapier 0h #.P.##.#..~**YY***≈~~~##.~~.... Throw: 2 throwing nets 0h###...##.#.~~***Y***~~~~~#.~~~... Fly Water 0h[#.#....#.#~~~~~~~~~~~~~~##~~~P~.. ##...†..##.~~~~~~~~~~≈~~#~~P~~..† YYYYYY 6 yaks (1 ally target) 0h ##....##.~~P≈~~~~≈~~~~##.~~~~~.~ @   shadow 0h] #.....#..~~≈~~~~~~.~.##~~~~~~.~  #...#.#.~~≈~~#~~~.~~~##~~~~~~..0h!ZThe yak attacks as it pursues you! You block the yak's attack. 0hT5_The yak closely misses your shadow.0hCasting: Dazzling Flash (safe; 1% risk of failure)  0hMConfirm with . or Enter, or press ? or * to list all spells.0h}Casting: Dazzling Flash (safe; 1% risk of failure)  0hWPress: ? - help, Dir - look around, f - activate0hҒb #.......##......#..#............ neoul the Unseen##......##.#.......#..........P. Poltergeist of Dithmenos *****. 0h!##....#.....#..............P..... Health: 86/92 ======================-- #.#....#....#......#............. Magic: 23/26 =====================--- ###.............................÷ AC: 9Str: 4 0h#....#..##..#######.~.## #...... EV: 22Int: 18  ##...†...#.~#######~.~.. ####... SH: 5Dex: 310h4#....#..#..#######~~~~~ #~..... XL: 14 Next: 81% Place: Lair:50h6H#....#..#..###@###~~≈≈~ #~...P. Noise: =--------  Time: 18143.9 (0.0)#...#..##~~#######≈~~~~##~...~. p) +1 rapier0ht#.P.##.#..~#######≈~~~##.~~.... Throw: 2 throwing nets ###...##.#.~~#######~~~~~#.~~~... Fly Water #.#....#.#~~~~~~~~~~~~~~##~~~P~.. 0hk##...†..##.~~~~~~~~~~≈~~#~~P~~..† YYYYYY 6 yaks (1 ally target)  ##....##.~~P≈~~~~≈~~~~##.~~~~~.~ @   shadow#.....#..~~≈~~~~~~.~.##~~~~~~.~#...#.#.~~≈~~#~~~.~~~##~~~~~~..The yak attacks as it pursues you! You block the yak's attack. _The yak closely misses your shadow.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hyCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The yak misses you. The yak barely misses you.  The yak gores your shadow but does no damage.0h{0hu...~......~~~~.~~~~~~0hѐ7~~Y@Y~~0hYP@Y≈Y≈~0h$P~~YY≈≈≈~~~~~≈≈0hN0h+4.9 (10h#0ho 0hF_The yak completely misses you.0h  0h  0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hO 0h  #.......##......#..#............ neoul the Unseen 0h< Q ##......##.#.......#..........P. Poltergeist of Dithmenos *****. ##....#.....#..............P..... Health: 86/92 ======================-- 0hh ?#.#....#....#......#............. Magic: 20/26 ==================------ ###.............................÷ AC: 90h Str: 4  #....#..##..*******.~.## #...... EV: 22Int: 18 0h  ##...†...#.~*******~.~.. ####... SH: 50h Dex: 31  #....#..#..*******~~~~~ #~..... XL: 14 Next: 81% Place: Lair:5 0hC  #....#..#..**Y@Y**~~≈≈~ #~...P. Noise: =--------  Time: 18144.9 (0.0)  #...#..##~~P@Y*Y**≈~~~~##~...~. p) +1 rapier 0hp  #.P.##.#..~**YY***≈~~~##.~~.... Throw: 2 throwing nets ###...##.#.~~*******~~~~~#.~~~... Fly Water #.#....#.#~~~~~~~~~~~~~~##~~~P~.. 0h +##...†..##.~~~~~~~~~~≈~~#~~P~~..† YYYYYY 6 yaks (1 ally target)  ##....##.~~P≈~~~~≈~~~~##.~~~~~.~ @   shadow 0h  ] #.....#..~~≈~~~~~~.~.##~~~~~~.~  #...#.#.~~≈~~#~~~.~~~##~~~~~~..0h2 The yak gores your shadow but does no damage. _The yak completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h WPress: ? - help, Dir - look around, f - activate0h V #.......##......#..#............ neoul the Unseen##......##.#.......#..........P. Poltergeist of Dithmenos *****. ##....#.....#..............P..... Health: 86/92 ======================-- 0h #.#....#....#......#............. Magic: 20/26 ==================------ ###.............................÷ AC: 9Str: 4 0hD #....#..##..#######.~.## #...... EV: 220hf -Int: 18  0h Z##...†...#.~#######~.~.. ####... SH: 5Dex: 310h 4#....#..#..#######~~~~~ #~..... XL: 14 Next: 81% Place: Lair:50h w#....#..#..###@###~~≈≈~ #~...P. Noise: =--------  Time: 18144.9 (0.0)0h #...#..##~~#######≈~~~~##~...~. p) +1 rapier0h= #.P.##.#..~#######≈~~~##.~~.... Throw: 2 throwing nets 0h\ ###...##.#.~~#######~~~~~#.~~~... Fly Water 0h I#.#....#.#~~~~~~~~~~~~~~##~~~P~.. ##...†..##.~~~~~~~~~~≈~~#~~P~~..† YYYYYY 6 yaks (1 ally target)  0h ##....##.~~P≈~~~~≈~~~~##.~~~~~.~ @   shadow0h #.....#..~~≈~~~~~~.~.##~~~~~~.~#...#.#.~~≈~~#~~~.~~~##~~~~~~..0h IThe yak gores your shadow but does no damage. 0h _The yak completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  0h< MConfirm with . or Enter, or press ? or * to list all spells.0h\ Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h{ 0h ...~......~~~~.~~~~~~~~Y@Y~~P@Y≈Y≈~~~YY≈≈≈~~~~~≈≈YYYYYY5 blind, 5 unable to see …)0h^ Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The yak is dazzled. x5; The yak barely misses you. x20h Z18 =5.9 (10h:0h 0h8_The yak completely misses your shadow. The yak completely misses you. x20h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h. #.......##......#..#............ neoul the Unseen  ##......##.#.......#..........P. Poltergeist of Dithmenos *****. ##....#.....#..............P..... Health: 86/92 ======================-- 0h.#.#....#....#......#............. Magic: 17/26 ===============--------- ###.............................÷ AC: 18  Str: 4 0hB/n #....#..##..*******.~.## #...... EV: 22Int: 18  ##...†...#.~*******~.~.. ####... SH: 5Dex: 31 0h/ #....#..#..*******~~~~~ #~..... XL: 14 Next: 81% Place: Lair:5  #....#..#..**Y@Y**~~≈≈~ #~...P. Noise: ==-------  Time: 18145.9 (0.0)  #...#..##~~P@Y*Y**≈~~~~##~...~. p) +1 rapier 0h/M #.P.##.#..~**YY***≈~~~##.~~.... Throw: 2 throwing nets ###...##.#.~~*******~~~~~#.~~~... Fly Water 0h00#.#....#.#~~~~~~~~~~~~~~##~~~P~.. ##...†..##.~~~~~~~~~~≈~~#~~P~~..† YYYYYY 6 yaks (5 blind, 5 unable to see …) ##....##.~~P≈~~~~≈~~~~##.~~~~~.~ @   shadow 0hW0 #.....#..~~≈~~~~~~.~.##~~~~~~.~  #...#.#.~~≈~~#~~~.~~~##~~~~~~..The yak is dazzled. x5; The yak barely misses you. x2 0h0_The yak completely misses your shadow. The yak completely misses you. x2  Casting: Dazzling Flash (safe; 1% risk of failure)  0h0MConfirm with . or Enter, or press ? or * to list all spells.0h0Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h[V #.......##......#..#............ neoul the Unseen##......##.#.......#..........P. Poltergeist of Dithmenos *****. ##....#.....#..............P..... Health: 86/92 ======================-- 0h\##.#....#....#......#............. Magic: 17/26 ===============--------- ###.............................÷ AC: 18  Str: 4 #....#..##..#######.~.## #...... EV: 22Int: 18  0hy\##...†...#.~#######~.~.. ####... SH: 5Dex: 31#....#..#..#######~~~~~ #~..... XL: 14 Next: 81% Place: Lair:50h.]d#....#..#..###@###~~≈≈~ #~...P. Noise: ==-------  Time: 18145.9 (0.0)#...#..##~~#######≈~~~~##~...~. p) +1 rapier#.P.##.#..~#######≈~~~##.~~.... Throw: 2 throwing nets ###...##.#.~~#######~~~~~#.~~~... Fly Water #.#....#.#~~~~~~~~~~~~~~##~~~P~.. 0h]##...†..##.~~~~~~~~~~≈~~#~~P~~..† YYYYYY 6 yaks (5 blind, 5 unable to see …)##....##.~~P≈~~~~≈~~~~##.~~~~~.~ @   shadow#.....#..~~≈~~~~~~.~.##~~~~~~.~0h]#...#.#.~~≈~~#~~~.~~~##~~~~~~..The yak is dazzled. x5; The yak barely misses you. x2 _The yak completely misses your shadow. The yak completely misses you. x2  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h{^Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h_9...~......~~~~.~~~~~~~~Y@Y~~P@Y≈Y≈~~~YY≈≈≈~~~~~≈≈Yblind, unable to see you,  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Press: ? - help, Dir - look around, f - activate  The yak is dazzled. x2; The yak barely misses you.The yak completely misses you. The yak closely misses your shadow.0hm:a796.9 (10h}A0h?D _The yak completely misses you. The yak closely misses you.0hu  You hit the yak.  The yak is severely wounded.0h\  Your shadow fades away.0h0h0YY~~)-7.6 (0.70hS1e _You block the yak's attack. The yak misses you.0h4 &  0h5 VYou catch the helpless yak completely off-guard!  You spit the yak like a pig!!!!0h; @  You kill the yak!0h; 0h? 0hMV 8 ~0hV cYY@Y@~Y~0hV F 5 yaks (blind, unable to see you, …)0h0W @   shadowYour shadow hits the yak with a rapier! The yak misses you.0hsW 0h` X2-8.30hpw  _The yak closely misses you. The yak completely misses you.0hܞ  You catch the helpless yak completely off-guard!  You perforate the yak like a sieve!!!0h V  You kill the yak!0h Y0h¯ z~Y@† 4 yaks (blind, unable to see you)0hݵ c8=9.1 (0.80h 0hؿ  0h {_The yak closely misses you. x2; The yak misses you.0h ,, 1…)0h# M8-8 (0.70hI 0hɧ  0h I_You hit the yak but do no damage.0h0h] Y~You completely miss the yak. The yak completely misses you. The yak gores you!0hOu76---=50.6 (0.80h*0h( _The yak gores you.0h]  You catch the helpless yak completely off-guard!  0h&You stick the yak like a pincushion!!!0h! 0hSP You kill the yak!0hD Y.0h$~Y≈YYYY 3 yaks (1 wandering, 1 blind, 1 unab  The yak is no longer blind. x2; The yak gores you but does no damage.0hu---=3-1.3 (0.70h0hg 0hC_The yak closely misses you.0h 0h` You hit the yak but do no damage.0htF  Your shadow fades away.0h0he.Y~0h)70h*C==2.00hz0h 0h<;_The yak misses you.0h|  You puncture the yak!  The yak is moderately wounded.0hu+8 (0.80h0h-Q _The yak closely misses you.0h  You hit the yak but do no damage.The yak is moderately wounded.0h H.Y0h g19=3.60hB 0hY _The yak completely misses you. The yak misses you.0hd  You hit the yak but do no damage.The yak is moderately wounded.0hn ].YYYY0ho I84.3 (0.70hw 0h~ l _You block the yak's attack. The yak barely misses you.0h o  You hit the yak.  The yak is moderately wounded.0h$ 0hC G ~Y0hy 2@YYY0h @   shadowYour shadow hits the yak with a rapier! The yak misses you.0h i8=-5.1 (0.80h2 0hu 0hF_The yak completely misses you.0h^ 0ha Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h֪` #.......##......#..#............ neoul the Unseen  ##......##.#.......#..........P. Poltergeist of Dithmenos *****. ##....#.....#..............P..... Health: 78/92 ====================---- #.#....#....#......#............. Magic: 16/26 ==============---------- ###.............................÷ AC: 18  Str: 4  #....#..##..*******.~.## #...... EV: 22Int: 18 0h5 ##...†...#.~*******~.~.. ####... SH: 5Dex: 31  #....#..#..*******~~~~~ #~..... XL: 14 Next: 83% Place: Lair:5  #....#..#..***@***~~≈≈~ #~...P. Noise: ---------  Time: 18155.1 (0.0) 0hkd #...#..##~~PYY*Y**≈~~~~##~...~. p) +1 rapier  #.P.##.#..~*@*****≈~~~##.~~.... Throw: 2 throwing nets 0h###...##.#.~~*******~~~~~#.~~~... Fly Water #.#....#.#~~~~~~~~~~~~~~##~~~P~.. 0hūx##...†..##.~~~~~~~~~~≈~~#~~P~~..† YYY 3 yaks (1 wandering, 1 blind, 1 unab…) ##....##.~~P≈~~~~≈~~~~##.~~~~~.~ @   shadow  #.....#..~~≈~~~~~~.~.##~~~~~~.~ 0h #...#.#.~~≈~~#~~~.~~~##~~~~~~..Your shadow hits the yak with a rapier! The yak misses you. _The yak completely misses you.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hGCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h #.......##......#..#............ neoul the Unseen0h##......##.#.......#..........P. Poltergeist of Dithmenos *****. 0hf##....#.....#..............P..... Health: 78/92 ====================---- 0h#.#....#....#......#............. Magic: 16/26 ==============---------- 0h@###.............................÷ AC: 18  Str: 4 0h#....#..##..#######.~.## #...... EV: 220h-Int: 18  0h+-##...†...#.~#######~.~.. ####... SH: 50hR-Dex: 310hЇ4#....#..#..#######~~~~~ #~..... XL: 14 Next: 83% Place: Lair:50hYa#....#..#..###@###~~≈≈~ #~...P. Noise: ---------  Time: 18155.1 (0.0)0h͈#...#..##~~#######≈~~~~##~...~. p) +1 rapier0h4#.P.##.#..~#######≈~~~##.~~.... Throw: 2 throwing nets 0h###...##.#.~~#######~~~~~#.~~~... Fly Water 0hW#.#....#.#~~~~~~~~~~~~~~##~~~P~.. 0h* ##...†..##.~~~~~~~~~~≈~~#~~P~~..† YYY 3 yaks (1 wandering, 1 blind, 1 unab…)0h##....##.~~P≈~~~~≈~~~~##.~~~~~.~ @   shadow0hΊ#.....#..~~≈~~~~~~.~.##~~~~~~.~0h(#...#.#.~~≈~~#~~~.~~~##~~~~~~..0haYour shadow hits the yak with a rapier! The yak misses you. 0hVF_The yak completely misses you.0hCasting: Dazzling Flash (safe; 1% risk of failure)  0hЋMConfirm with . or Enter, or press ? or * to list all spells.0h}Casting: Dazzling Flash (safe; 1% risk of failure)  0h?PPress: ? - help, Dir - look around, f - activate0hzm0h ...~......~~~~.~~~~~~~~Y@†~~P~Y≈Y≈~~@~~≈≈≈~~~~~≈≈YYblind, unable to see you, 1 20=6.1 (10hҀS _The yak completely misses you.  0hConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h8Press: ? - help, Dir - look around, f - activate _The yak is dazzled. x2; The yak closely misses you. The yak misses you.0h  You catch the helpless yak completely off-guard!  You perforate the yak like a sieve!!!0h$0h2 †~~~≈@ 2 yaks (blind, unable to see you, 1 a  You kill the yak!0h63-8 (0.70hC<0h?= _Your shadow hits the yak with a rapier!0h5  You catch the helpless yak completely off-guard!  You spit the yak like a pig!!! †   yak (blind, unable to see you)  You kill the yak!4-7.50h90h<T _The yak completely misses you.0h   You catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!!0h †@   shadow0he T958.20h 0hM G _You kill the yak!0hL< 0h< 0h.C 0hE  0hE :_No target in view!0hDg0hg0h@m0hoH _No target in view!0h[-##.....0h#P ##....#.....0hˮ.0hDP.... #.#....##. #0h###...........0hG÷  #....#..##.....~....~.## #......0h#...†...#.~...~~~~~.~.. #### #....#..#...~~~~~~~~~~~ #~..~~†~†~~~~≈≈P0hӯ#..##~~P~†@†≈~≈~~~~##~...~P.##.#..~~~~~≈@≈≈~~~##.~~... ###..~~~~~~~≈≈~~~~~#.~~~ #.#....#.#~0h~~~~~~##~~~P~ ##...†..##.≈~~#~~P~~..† 0h$ ##....##.~~P≈~~~~≈~~~~##.~~~~~.~0hH #.....#..~~≈~~~~~~.~.##~#.#.~~≈~~#~~~.~~~.0hl}##......~~~~~~# ~ #~~~~#~~~0h0h7=9.2 (1.0Water _0h|0hI0h ##....#.....P.... #.#....##. ###...........0hH ÷  #....#..##.....~....~.## #......#...†...#.~...~~~~~.~.. ####0hv  #....#..#...~~~~~~~~~~~ #~..~~†~†~~~~≈≈P0h $#..##~~P~†≈†≈~≈~~~~##~...~P.##.#..~~~~@≈@≈≈~~~##.~~... ###..0hDz i~~~~~~~≈≈~~~~~#.~~~ #.#....#.#~0h ~~~~~~##~~~P~ ##...†..##.≈~~#~~P~~..† 0h  ##....##.~~P≈~~~~≈~~~~##.~~~~~.~0h?  #.....#..~~≈~~~~~~.~.##~#.#.~~≈~~#~~~.~~~0hf .##......~~~~~~#~~.~~~~~#~~~~#~~~......~.~≈~~## ##≈0h 0h> 0h Z≈0hx _60Water 0hy 0h3 M _Your shadow fades away.0h  .#....##. ###...........÷  #....#..##.....~....~.## #......#...†...#.~...~~~~~.~.. #### #....#..#...~~~~~~~~~~~ #~..0hk ~~†~†~~~~≈≈P#..##~~P~†≈†≈~≈~~~~##~...~P.##.#..~~~~~≈≈≈≈~~~##.~~... ###..~~~~~@~≈≈~~~~~#.~~~ #.#....#.#~~~~~~~##~~~P~ ##...†..##.≈~~#~~P~~..†Fly Water 0h 3.~≈~~##~~~~~=?~#.......~~~###≈## ##~. 0h 0h K8010h, 0h 0h ##...........÷  #....#..##.....~....~.## #......0h|#...†...#.~...~~~~~.~.. #### #....#..#...~~~~~~~~~~~ #~..~~†~†~~~~≈≈0hP0h0#..##~~P~†≈†≈~≈~~~~##~...~P.##.#..~~~~~≈≈≈≈~~~##.~~... ###..0hLh~~~~~~~≈≈~~~~~#.~~~ #.#....#.#~0hfl~~~~~~##~~~P~ ##...†..##.0h>≈~~#~~P~~..† 0h ##....##.~~P≈~~~~≈~~~~##.~~~~~.~0h #.....#..~~≈~~~~~~.~.##~0hπ~~~#####~~~")?~ ##..#....~~~~# ~0hG~~. 0h 0h&20h0hÔ0h....#..##.....~....~.## #. ##...†...#.~...~~~~~.~.. ####....#..#...~~~~~~~~~~~ #~...#....#..#..~~†~†~~~~≈≈~ #~...P#...#..##~~P~†≈†≈~≈~~~~##~...~.#.P.##.#..~~~~~≈≈≈≈~~~##.~~.... ##...##.#.~~0h@~~~~~#.~ .#....#.#~~~~~~~##~~~P..†..##.0hi≈~~#~~P~~..†.##.~~P≈~~~~≈~~~~##.~~~~~.~.0ho.....#..~~≈~~~~~~.~.##~~~~~~.~#...#.#.~~≈~~#~~~.~~~##~~~~~~... ##......~~~~~~#~~.~~~~~#~~~~#~~~ 0h#......~.~≈~~##~~~~~=?~#~~~##≈~~. #.~~#####~~~")?~~≈## ##~.~0hOH #..#....~~~~# ~~~~~/)!P~ ~~.. ...#....~~~~#~~0h 0h B=30h0h0hI0h0h0h0h|1=8=190h:0h0h0hF'0hI)0h)0h-0hM50h$6R2=0h :0h@0hPA:=0hD0hJ0heK319=80hN0haU0hU$70hU0hX0h_0h#`:60hc0hkO840hUn0hC|n=50h0h.[20=0hڏ0hx0h%D5=40hS0h0hԪ0h0h70hض0h:30hr0h0hd6==0hh0hZ0h`1=20h0hB0hP10h0h0h7870h0hf0h0h0h0hF:=0h0h0hr82=0h'0h0h:00h'0hW _You start resting.0h1 9 0h0h9$T9=0hc'0h.P=0h20h80hP990=3=0h<0huD,0hH0h'P0hP0hS0hY0h5Z810hf,0hf:=0hk0hp0h#...#..##~~P~†≈†≈~≈~~~~##~...~. 0h#.P.##.#..~~~~~≈≈≈≈~~~##.~~.... #...##.#.~~0h_~~~~~#.~ #....#.#~~~~~~~##~~~P .0h7..†..##.0h2w≈~~#~~P~~..†.##.~~P≈0hQ2~##.~~~~~.~.~ #0h.....#..~~≈~~~~~~.~.##~~~~~~.~~# #...#.#.~~≈~~#~~~.~~~##~~~~~~.... 0h#......~~~~~~#~~.~~~~~#~~~~#~~~ ......~.~≈~~##~~~~~=?~#~~~##≈~~.~ 0h".0h~~~#####~~~")?~~≈## ##~.~# 0he..#....~~~~# ~~~~~/)!P~~ ~~... 0h..#....~~~~#~~~~#~[/~~. #...††~..≈~~≈~0h0h_6.2 (1.0)Water 0h0h0hX; ....#..#...~~~~~~~~~~~##~... ....#..#..~~†~†~~~~≈≈~##~...P ...#..##~~P~†≈†≈~≈~~~~##~...~...# .P.##.#..~~~~~≈≈≈≈~~~##.~~.... ...##.#.~~~~~~~#.~# ....#.#~~0h; ~~~~~##~~~P ..†..##.≈~~#~~P~~..†.##.~~P≈~~~~≈~~~~##.~~~~~.~.~# .....#..~~≈~~~~~@.~.##~~~~~~.~~## ...#.#.~~≈~~#~~~.~~~##~~~~~~..... 0h4< ......~~~~~~#~~.~~~~~#~~~~#~~~ .....~.~≈~~##~~~~~=?~#~~~##≈~~.~P0hv< ~~#####~~~")?~~≈## ##~.~#. .0h< V#....~~~~# ~~~~~/)!P~~≈ ~~... .#....~~~~#~~~~#~[/~~.0h< .††~..≈~~≈~~~#~~~~.~~ .....P..~~~~~0hJ 0hJ ^7Water 0hV 0hY 0h #..#..~~†~†~~~~≈≈~##~...P#..##~~P~†≈†≈~≈~~~~##~...~...# 0he P.##.#..~~~~~≈≈≈≈~~~##.~~........ ..##.#.~~~~~~~#.~#.#~~~~~~~##~~~P. .†..##.0h ≈~~#~~P~~..†.##.~~P≈~~~~≈~~~~##.~~~~~.~.~#0h `..~~≈~~~~~~.~.##~~~~~~.~~##.0hɢ #.#.~~≈~~#~~~.@~~##~~~~~~........~~~~~~#~~.~~~~~#~~~~#~~~0h$ ~.~≈~~##~~~~~=?~#~~~##≈~~.~P~~#####~~~")?~~≈## ##~.~#.. 0hI #....~~~~# ~~~~~/)!P~~≈# ~~... 0hg #....~~~~#~~~~#~[/~~.~~#0h .††~..≈~~≈~~~#~~~~.~~~#0hɣ .P..~~~~~~~##~~.~~†.†.~0hӴ X=80h 0h 0h؆ #..##~~P~†≈†≈~≈~~~~...# P.##.#..~~~~~≈≈≈≈~~~##.~~....... .~~~~~~~≈≈~~~~~#.~~~.....#.#.#~~~~~~~##~~~P~..... .†..##.0hć6≈~~#~~P~~..†..##.~~P≈~~~~≈~~~~##.~~~~~.~.~#.#..~~≈~~~~~~.~.##~~##.#.~~≈~~#~~~.~~~##.......~~~~~~#~~.~@~~~#~~~~#~~~~.~≈~~##~~~~~=?~#~~~##≈~~.~P.~~~#####~~~")?~~≈## ##~.~#.Fly Water 0hQ#~ ...†.†.~~~~~~ #.~~≈~~~~.....0hI0hl=5=90hB0hK0h}D##.#..~~~~~≈≈≈≈~~~##.~~........ 0h5.##.#.~~~~~~~#.~#0hh.#~~~~~~~##~~~P. †..##.0hi≈~~#~~P~~..†.##.~~P≈~~~~≈~~~~##.~~~~~.~.~#.P0h܅..~~≈~~~~~~.~.##~~~~~~.~~##. .#.#.~~≈~~#~~~.~~~##~~~~~~......P0h...~~~~~~#~~.~~~~~#~~~~#~~~~.~≈~~##~~~~~@?~#~~~##≈~~.~P.#0hi~~#####~~~")?~~≈## ##~.~#..~~~~##~~~~~/)!P~~≈# ~~...#.# 0h....~~~~#~~~~#~[/~~.~~# 0hT.††~..≈~~≈~~~#~~~~.~~#0hc.P..~~~~~~~##~~.~~~~~~0hʇ†.†.~~~~~~ #.~~≈0h|....~~~~~ .≈~~~~~~~~0hu0h32000hv0h0hB+1.2 (20h40h_ 0hi_q - the ring of Paranoia {rC++ rN+ Str+2 Dex+3}0hV 0h Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn) 0he  t - a +6 ring of dexterity (worn)  E - an amulet of reflection (worn)  q - the ring of Paranoia {rC++ rN+ Str+2 Dex+3}0hʥ L - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on0h* [tab] equip|unequip 0hū0hg0h.##.#..~~~~~≈≈≈≈~~~##.~~......... neoul the Unseen .##.#.~~~~~~~≈≈~~~~~#.~~~.....#.. Poltergeist of Dithmenos *****. ..#.#~~~~~~~~~~~~~~##~~~P~....... Health: 92/92 ======================== 0h†..##.~~~~~~~~~~≈~~#~~P~~..†..... Magic: 25/26 =======================- ..##.~~P≈~~~~≈~~~~##.~~~~~.~.~#.P AC: 9Str: 4 ...#..~~≈~~~~~~.~.##~~~~~~.~~##.. EV: 22Int: 18 0h .#.#.~~≈~~#~~~.~~~##~~~~~~......P SH: 5Dex: 31 ....~~~~~~#~~.~~~~~#~~~~#~~~..... XL: 14 Next: 85% Place: Lair:5 ...~.~≈~~##~~~~~@?~#~~~##≈~~.~P.# Noise: ---------  Time: 18201.2 (0.0) ....~~~#####~~~")?~~≈## ##~.~#... p) +1 rapier 0h ....~~~~##~~~~~/)!P~~≈# ~~...#.# Throw: 2 throwing nets ....~~~~#~~~~#~[/~~.~~#. Fly .††~..≈~~≈~~~#~~~~.~~~# ...P..~~~~~~~##~~.~~~~~~ 0hC..†.†.~~~~~~ #.~~≈~~~~~ .......~~~~~ .≈~~~~~~~~ .......~~~~ _No target in view! _Your shadow fades away. 0h}_You start resting. _You feel your existence waver again. _HP restored. _q - the ring of Paranoia {rC++ rN+ Str+2 Dex+3}0hz  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or g - a +6 ring of dexterity; > or t - a +6 ring of dexterity0h'}  You remove your +6 ring of dexterity.  You feel clumsy.0h(jYou feel stronger. You feel agile.0h>)X61282.2 (10h60h;L _q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3}0h60hDrop what?38/52 slots (_ for help) 0h+Hand Weapons (select all with ))  p - a +1 rapier (weapon) Missiles (select all with () 0hH8 u - 2 throwing nets (quivered) 0heArmour (select all with [)  b - a +1 cloak (haunted) 0hF r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted) 0hl y - a +1 cloak (haunted)  C - a +2 hat of see invisible (haunted)  F - a +0 cloak (haunted) 0hJewellery (select all with "=)  q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3} 0hѓR t - a +6 ring of dexterity (worn)  E - an amulet of reflection (worn)0hSg - a +6 ring of dexterity  L - a ring of wizardry 0h/Wands (select all with /)j - a wand of charming (15)  w - a wand of roots (10)  z - a wand of flame (11) 0h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0hLetters toggle [.|Space] toggle selected[top]0h 0(1 turn) 0h V p - a +1 rapier (weapon)  g + a +6 ring of dexterity0hK f[Enter] accept (1 chosen)0h0h$.##.#..~~~~~≈≈≈≈~~~##.~~......... neoul the Unseen .##.#.~~~~~~~≈≈~~~~~#.~~~.....#.. Poltergeist of Dithmenos *****. ..#.#~~~~~~~~~~~~~~##~~~P~....... Health: 92/92 ======================== 0h%†..##.~~~~~~~~~~≈~~#~~P~~..†..... Magic: 25/26 =======================- ..##.~~P≈~~~~≈~~~~##.~~~~~.~.~#.P AC: 9Str: 6 ...#..~~≈~~~~~~.~.##~~~~~~.~~##.. EV: 21Int: 18 0h%.#.#.~~≈~~#~~~.~~~##~~~~~~......P SH: 5Dex: 28 ....~~~~~~#~~.~~~~~#~~~~#~~~..... XL: 14 Next: 85% Place: Lair:5 ...~.~≈~~##~~~~~@?~#~~~##≈~~.~P.# Noise: ---------  Time: 18202.2 (0.0) 0h&....~~~#####~~~")?~~≈## ##~.~#... p) +1 rapier ....~~~~##~~~~~/)!P~~≈# ~~...#.# Throw: 2 throwing nets ....~~~~#~~~~#~[/~~.~~#. Fly .††~..≈~~≈~~~#~~~~.~~~# ...P..~~~~~~~##~~.~~~~~~ 0h\&..†.†.~~~~~~ #.~~≈~~~~~ .......~~~~~ .≈~~~~~~~~ .......~~~~(? for menu, Esc to cancel)0h&< or g - a +6 ring of dexterity; > or t - a +6 ring of dexterity  You remove your +6 ring of dexterity.  You feel clumsy.You feel stronger. You feel agile. _q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3}0hk'+3.2 (10h00hD36 _You drop a +6 ring of dexterity.0h]0hxRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)0hxza - unknown magical staves  b - staves of cold Jewellery (select all with "=)c + unknown amulets  d - amulets of reflection  e + unknown rings  f - rings of dexterity  g - rings of fire  h - rings of ice 0hy[ i - rings of poison resistance  j - rings of positive energy0hIyk + rings of wizardry Wands (select all with /)l + unknown wands  m + wands of charming  0hrySn + wands of flame  o + wands of mindburst  p + wands of polymorph  0hy7q + wands of quicksilver  r + wands of roots 0hy[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0hzLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]0h N  k - rings of wizardry0hW0h0hx.##.#..~~~~~≈≈≈≈~~~##.~~......... neoul the Unseen .##.#.~~~~~~~≈≈~~~~~#.~~~.....#.. Poltergeist of Dithmenos *****. ..#.#~~~~~~~~~~~~~~##~~~P~....... Health: 92/92 ======================== †..##.~~~~~~~~~~≈~~#~~P~~..†..... Magic: 25/26 =======================- ..##.~~P≈~~~~≈~~~~##.~~~~~.~.~#.P AC: 90hɵStr: 6 ...#..~~≈~~~~~~.~.##~~~~~~.~~##.. EV: 21Int: 18 .#.#.~~≈~~#~~~.~~~##~~~~~~......P SH: 5Dex: 28 0h....~~~~~~#~~.~~~~~#~~~~#~~~..... XL: 14 Next: 85% Place: Lair:5 0hh,...~.~≈~~##~~~~~@?~#~~~##≈~~.~P.# Noise: ---------  Time: 18203.2 (0.0) ....~~~#####~~~")?~~≈## ##~.~#... p) +1 rapier 0h....~~~~##~~~~~/)!P~~≈# ~~...#.# Throw: 2 throwing nets ....~~~~#~~~~#~[/~~.~~#0hܶK. Fly 0h%1.††~..≈~~≈~~~#~~~~.~~~# ...P..~~~~~~~##~~.~~~~~~ ..†.†.~~~~~~ #.~~≈~~~~~ .......~~~~~ .≈~~~~~~~~ .......~~~~0h< or g - a +6 ring of dexterity; > or t - a +6 ring of dexterity  You remove your +6 ring of dexterity.  You feel clumsy.You feel stronger. You feel agile. _q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3} _You drop a +6 ring of dexterity.0h0h0h0h0hr:##.#..~~~~~≈≈≈≈~~~##.~~. 0h%s##.#.~≈≈~~~~~#.~~~.....#..P .#.#~##~~~P~. ..##.~≈~~#~~P~~..†. .0hKs\##.~~P≈~~~~≈~~~~##.~~~~~.~.~#.P.0hls #..~~≈~~~~~~.~.##~~~~~~.~~##. #.#.~~≈~~#~~~.~~~##~~~~~~......P.~~~~~~#~~.~~~~~#~~~~#~~~.0hso~.~≈~~##~~~~~=@~#~~~##≈~~.~P.#0hsw~~~#####~~~")?~~≈## ##~.~#...#~~~~##~~~~~/)!P~~≈# ~~...#.#.~~~~#~~~~#~[/~~.~~# . ††~..≈~~≈~~~#~~~~.~~~# PP..~~~~~~~##~~.~~~~~~ .  .0hat†.†.~~~~~~ #.~~≈~. ~~~~~ .≈~. ~~~~ # 0hh~0h~U6=4.2 (10h0h0hd+5.2 (20h0h 0h[_a - 5 scrolls of teleportation (gained 1)0h ~~~~~~~≈≈~~~~~#.~~~.....#..P .#.#~~~~~~~##~~~P~........ ..##.0hG≈~~#~~P~~..†##.~~P≈~~~~≈~~~~##.~~~~~.~.~#.P .0hm`.#..~~≈~~~~~~.~.##~~##.. 0h-#.#.~~≈~~#~~~.~~~##~~~~~~......P ...~~~~~~#~~.~~~~~#~~~~#~~~.....~.~≈~~##~~~~~=.~#~~~##≈~~.~P.##.~~~#####~~~")@~~≈## ##~.~#...0h~##~~~~~/)!P~~≈# ~~...#.#.~~~~#~[/~~.~~# .~Fly ~0h(#~~~~~~~~≈~P †....~~~~P. 0hI0h~0h+6.2 (10hB0hU0h+7.2 (20h 0h8; _n - 10 scrolls of identify (gained 1)0h:4  .#.#~~~~~~~##~~~P~........ ..##.≈~~#~~P~~..†##.~~P≈~~~~≈~~~~##.~~~~~.~.~#.P .0hx4 .#..~~≈~~~~~~.~.##~~~~~~.~~##.. #.#.~~≈~~#~~~.~~~##~~~~~~......P 0h4 ...~~~~~~#~~.~~~~~#~~~~#~~~.....~.~≈~~##~~~~~=.~#~~~##≈~~.~P.##0h4 .~~~#####~~~").~~≈## ##~.~#...0h4 ~##~~~~~/)@P~~≈# ~~...#.#.0h4 E~~~~#~[/~~.~~# . ††~..≈~~≈~~~#~~~~.~ P0h5 ;~Fly 0h?5 #~~~~~~~~P~~ .....P.~~~. 0hr5 0h? 0hB@ G=8.2 (10h(I 0hT 0hYT +9.2 (20h[ 0h*] ? _i - 5 potions of enlightenment (gained 1)0h[ †..##.≈~~#~~P~~..†P≈~~~~≈~~~~##.~~~~~.~.~#.P .0h[ O..#..~~≈~~~~~~.~.##~~~~~~.~~##. .#.#.~~≈~~#~~~.~~~##~~~~~~......P ....~~~~~~#~~#~~~~#~~~....0h\ .~≈~~##~~~~~=.~#~~~##≈~~.~P.#..~~~#####~~~").~~≈## ##~.~#....~~~~##~~~~~/).P~~≈# ~~...#0hr] .~~~~#~~~~#~[@~~.~~# ††~..≈~~≈~~~#~~~~.~~~# ...P..~~~~~~~##~~~~ †.†. #.~~≈~~~~~~ ......~~~~~ .≈~~~0h] .#~≈~P†P #~P~~ 0h^ ......P.~~~ #~~≈≈~≈≈~~~...~~~0hl 0hm ,10.2 (10hx 0hw 0h؋ +1.2 (20h 0h. E _A - a wand of polymorph (11) (gained 4 charges)0hS3...#.#~~~~##~~~P~. .†..##.~~~~~~~~~~≈~~#~~P~~..†....#.~~P≈~~~~≈~~~~##.~~~~~.~.~# ....#..~~≈~~~~~~.~.##~~~~~~.~~##.#.#.~~≈~~#~~~.~~~##~~~~~~...~~~~~~#~~.~~~~~#~~~~#~~~.....~≈~~##~~~~~=.~#~~~##≈~~.~P0h3.~~~#####~~~").~~≈## ##~.~#.. #....~~~~##~~~~~@).P~~≈# ~~...# #....~~~~#~~~~#~[.~~.~~#††~..≈~~≈~~~#~~~~.~~~# 0h3..P..~~~~~~~##~~.~†.†~ #.~~≈0h04c~~.~~~~~ .≈~~~~~~~~~ .0h4.......~~~~ #~≈~P†....~~~~P #~~~~~~~~P~~P.~~~ #~~≈≈~≈≈~~~0h"A0hA+2.2 (10hH0hGR0hR+3.2 (20h[0hL^E _A - a wand of polymorph (15) (gained 4 charges)0hGM##.#.≈≈~~~~~#.~~~.....# ...#.#~~~~##~~~P~.. .†..##.~~~~~~~~~~≈~~#~~P~~..†...##.~~P≈~~~~≈~~~~##..~0hG ..#..~~≈~~~~~~.~.##~~###.#.~~≈~~#~~~.~~~##~~~~~~...~~~~~~#~~.~~~~~#~~~~#~~~...~.~≈~~##~~~~~=.~#~~~##≈~~.~P .#####~~≈## ##~.~#.0hCHR##~~~~~.).P~~≈# ~~...#. #....~~~~#~~~~#~[.~~. ..††~..≈~~≈~~~#~~~~.~~~#Fly ~~~~~0hH0~~~~~~~~P0hWV0hV+4.2 (10h\0he0hee+5.2 (20hm0h o, _g - an amulet of faith0h!tMP.~~~~~≈≈≈≈~~~##.~~.......##.#.0hdm≈≈~~~~~#.~~~.....# ...#.#~~~~##~~~P~.. .0h†..##.~~~~~~~~~~≈~~#~~P~~..†...##.~~P≈~~~~≈~~~~##.0h^.~..#..~~≈~~~~~~.~.##0h ~~##0h_#.#.~~≈~~#~~~.~~~##~~~~~~..0h8.~~~~~~#~~.~~~~~#~~~~#~~~...~.~≈~~##~~~~@=.~#~~~##≈~~.~P .0hX#####0hy_~~≈## ##~.~#.0h##~~~~~.).P~~≈# ~~...#. 0h#....~~~~#~~~~#~[.~~.~~#Fly ~0h3~0hA~~~~~~~~~~~0h0h;c6.2 (1Water 0hI0hI0h(0h}1$0h1KPut on or remove which piece of jewellery? 0h2iJewellery (go to first with "=) 0hY2P q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3} 0h2Z t - a +6 ring of dexterity (worn)  E - an amulet of reflection (worn)0h(32g - an amulet of faith  0hN3L - a ring of wizardry0h3M[?] describe selected 0h3q[!] equip|wield|wear|put on0h%4[tab] equip|unequip 0h0h0hPP.##.#..~~~~~≈≈≈≈~~~##.~~........ neoul the Unseen ..##.#.~~~~~~~≈≈~~~~~#.~~~.....#. Poltergeist of Dithmenos *****. 0h...#.#~~~~~~~~~~~~~~##~~~P~...... Health: 92/92 ======================== .†..##.~~~~~~~~~~≈~~#~~P~~..†.... Magic: 26/26 ======================== 0h8...##.~~P≈~~~~≈~~~~##.~~~~~.~.~#. AC: 9Str: 6 0hr....#..~~≈~~~~~~.~.##~~~~~~.~~##. EV: 21Int: 18 ..#.#.~~≈~~#~~~.~~~##~~~~~~...... SH: 50hIDex: 28 .....~~~~~~#~~.~~~~~#~~~~#~~~.... XL: 14 Next: 85% Place: Lair:5 ....~.~≈~~##~~~~@=.~#~~~##≈~~.~P. Noise: ---------  Time: 18216.2 (0.0) 0h1.....~~~#####~~~.).~~≈## ##~.~#.. p) +1 rapier #....~~~~##~~~~~.).P~~≈# ~~...#. Throw: 2 throwing nets 0h#....~~~~#~~~~#~[.~~.~~#Fly Water ..††~..≈~~≈~~~#~~~~.~~~# ....P..~~~~~~~##~~.~~~~~~~ 0h&...†.†.~~~~~~ #.~~≈~~~~~~ ........~~~~~ .≈~~~~~~~~~ 0hB........~~~~ #~~~~~~~~≈~P 0h_a - 5 scrolls of teleportation (gained 1) _n - 10 scrolls of identify (gained 1) _i - 5 potions of enlightenment (gained 1) 0h.6_A - a wand of polymorph (11) (gained 4 charges) 0hOM_A - a wand of polymorph (15) (gained 4 charges) _g - an amulet of faith0h!P  Okay, then.0h!0hL(0h*. _0h|/0h5Drop what?38/52 slots (_ for help) Hand Weapons (select all with ))  p - a +1 rapier (weapon) 0h6Missiles (select all with ()  u - 2 throwing nets (quivered) Armour (select all with [)  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted)  y - a +1 cloak (haunted) 0h6Y C - a +2 hat of see invisible (haunted)  F - a +0 cloak (haunted) Jewellery (select all with "=)  q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3}  t - a +6 ring of dexterity (worn)  E - an amulet of reflection (worn)0h6%g - an amulet of faith  L - a ring of wizardry Wands (select all with /)j - a wand of charming (15)  w - a wand of roots (10)  z - a wand of flame (11) 0hR7w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0h(1 turn)  p - a +1 rapier (weapon)  g + an amulet of faith[Enter] accept (1 chosen)0hq 0ha (P.##.#..~~~~~≈≈≈≈~~~##.~~........ neoul the Unseen ..##.#.~~~~~~~≈≈~~~~~#.~~~.....#. Poltergeist of Dithmenos *****. ...#.#~~~~~~~~~~~~~~##~~~P~...... Health: 92/92 ======================== 0h .†..##.~~~~~~~~~~≈~~#~~P~~..†.... Magic: 26/26 ======================== ...##.~~P≈~~~~≈~~~~##.~~~~~.~.~#. AC: 9Str: 6 ....#..~~≈~~~~~~.~.##~~~~~~.~~##. EV: 21Int: 18 0h ..#.#.~~≈~~#~~~.~~~##~~~~~~...... SH: 50h! ,Dex: 28 0hG .....~~~~~~#~~.~~~~~#~~~~#~~~.... XL: 14 Next: 85% Place: Lair:5 0h ....~.~≈~~##~~~~@=.~#~~~##≈~~.~P. Noise: ---------  Time: 18216.2 (0.0) .....~~~#####~~~.).~~≈## ##~.~#.. p) +1 rapier 0h #....~~~~##~~~~~.).P~~≈# ~~...#. Throw: 2 throwing nets #....~~~~#~~~~#~[.~~.~~#0h# 6Fly Water 0hG ..††~..≈~~≈~~~#~~~~.~~~# 0h{ p....P..~~~~~~~##~~.~~~~~~~ 0h &...†.†.~~~~~~ #.~~≈~~~~~~ ........~~~~~ .≈~~~~~~~~~ 0h ........~~~~ #~~~~~~~~≈~P _i - 5 potions of enlightenment (gained 1) _A - a wand of polymorph (11) (gained 4 charges) 0h 6_A - a wand of polymorph (15) (gained 4 charges) 0hD D_g - an amulet of faith _Okay, then.0h 2You drop an amulet of faith.0h7 +7.2 (10h 0h> 1 _A - a wand of polymorph (15) (gained 4 charges) _g - an amulet of faith _Okay, then.  You drop an amulet of faith. _You hear a splash.0h0hDrop what?37/52 slots (_ for help) Hand Weapons (select all with ))  p - a +1 rapier (weapon) Missiles (select all with () 0hX6 u - 2 throwing nets (quivered) Armour (select all with [)  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted)  y - a +1 cloak (haunted) 0hY C - a +2 hat of see invisible (haunted)  F - a +0 cloak (haunted) Jewellery (select all with "=)  q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3}  t - a +6 ring of dexterity (worn)  E - an amulet of reflection (worn)0hHL - a ring of wizardry Wands (select all with /)j - a wand of charming (15)  w - a wand of roots (10)  0hz - a wand of flame (11)  A - a wand of polymorph (15) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0hdLetters toggle [.|Space] toggle selected[top]0h|Y(1 turn)  p - a +1 rapier (weapon) 0h| L + a ring of wizardry[Enter] accept (1 chosen)0h 0hC JP.##.#..~~~~~≈≈≈≈~~~##.~~........ neoul the Unseen ..##.#.~~~~~~~≈≈~~~~~#.~~~.....#. Poltergeist of Dithmenos *****. ...#.#~~~~~~~~~~~~~~##~~~P~...... Health: 92/92 ======================== .†..##.~~~~~~~~~~≈~~#~~P~~..†.... Magic: 26/26 ======================== 0h ...##.~~P≈~~~~≈~~~~##.~~~~~.~.~#. AC: 9Str: 6 ....#..~~≈~~~~~~.~.##~~~~~~.~~##. EV: 21Int: 18 0h ..#.#.~~≈~~#~~~.~~~##~~~~~~...... SH: 5Dex: 28 .....~~~~~~#~~.~~~~~#~~~~#~~~.... XL: 14 Next: 85% Place: Lair:5 0h ....~.~≈~~##~~~~@=.~#~~~##≈~~.~P. Noise: ---------  Time: 18217.2 (0.0) 0h7 .....~~~#####~~~.).~~≈## ##~.~#.. p) +1 rapier #....~~~~##~~~~~.).P~~≈# ~~...#. Throw: 2 throwing nets 0h` #....~~~~#~~~~#~[.~~.~~#0h TFly Water ..††~..≈~~≈~~~#~~~~.~~~# ....P..~~~~~~~##~~.~~~~~~~ 0h h...†.†.~~~~~~ #.~~≈~~~~~~ ........~~~~~ .≈~~~~~~~~~ ........~~~~ #~~~~~~~~≈~P 0h L_A - a wand of polymorph (15) (gained 4 charges) 0h0 _g - an amulet of faith _Okay, then.You drop an amulet of faith. _You hear a splash.  You drop a ring of wizardry.0h +8.2 (10h 0h~ _g - an amulet of faith _Okay, then.  You drop an amulet of faith. _You hear a splash.  You drop a ring of wizardry. _You hear a splash.0h.40h10h50ht<0hA?0hLq  You see here a +3 great sword of holy wrath.0hKQ0hR _0hS0h*^o  You see here a +0 great sword of freezing.0h0h)0h0h0hc,0h0hh0hХ.....~.~≈~~##~~~~==.~#~~~##≈~~.~P....~~~#####~~~.).~~≈## ##~.~ .#....~~~~##~~~~~.).P~~≈# ~~...# .#....~~~~#~~~~#~[.~~.~~# ††~..≈~~≈~~~#~~~~.~~~# .P..~~~~~~~##~~.~~~~~~~ 0hv..†.†.~~~~~~ ##.~~≈~~~~~~ ....~~~~~ #.≈~~~~~~~~~ .....~~~~ #@~~~~~~~≈~P †....~~~~P #~~~~~~~~P~~ ........P.~~~ #~~≈≈~≈≈~~~ .P........~~~ #~~~~≈~~~~0h3y......~..~~ ~.≈≈~~P~~~.......~~ ≈~~~≈~~~≈~ F   cane toad (wandering).....~~.~# ~~~~~~~~~PP...~~. ~F~~~~P~~. 0hȪ,25.2 (70h0hJF~0hGc6.2 (8Water 0h40h\ _A cane toad comes into view.0h)~=.).~~≈## .).P~~≈# [.~~.~~# ††~~~.~~~# 0h~~.~~~~~~~ † ##.~~≈~~~~~~  #.≈~~~~~~~~~  #@~~~~~~~≈~P † #~~~~~~~~P~~  #~~≈≈~≈≈~~~  #~~~~≈~~~~  ~.≈≈~~P~~~ 0h F~~~≈~~~≈~  ~~~~~~~~~  ~~~~~~P~~. 0h=.).~~≈## .).P~~≈# [.~~.~~# ††~~~.~~~# ~~.~~~~~~~ † ##.~~≈~~~~~~  #.≈~~~~~~~~~  #@~~~~~~~≈~P 0h҇† #~~~~~~~~P~~  #~~≈≈~≈≈~~~  #~~~~≈~~~~  ~.≈≈~~P~~ F~~~≈~~~≈~  ~~~~~~~~~ ~~~~~~P~~. 0h}0h0h0h 0hݜR_A cane toad is nearby!0hZ~=.).~~≈## .).P~~≈# [.~~.~~# ††~~~.~~~# 0hZF~~.~~~~~~~ † ##.~~≈~~~~~~  #.≈~~~~~~~~~  #@~~~~~~~≈~P † #~~~~~~~~P~~  #~~≈≈~≈≈~~~  #~~~~≈~~~~  ~.≈≈~~P~~~  F~~~≈~~~≈~ 0hZY ~~~~~~~~~  ~~~~~~P~~. 0hy=.).~~≈## 0hK.).P~~≈# [.~~.~~# ††~~~.~~~# 0h=|~~.~~~~~~~ †0h} ##.~~≈~~~~~~  #.≈~~~~~~~~~ 0hp #@~~~~~~~≈~P †0h0 #~~~~~~~~P~~  #~~≈≈~≈≈~~~ 0ht #~~~~≈~~~~  ~.≈≈~~P~~0h F~~~≈~~~≈~  ~~~~~~~~~0h^ ~~~~~~P~~. 0h0h0h0hU` _A cane toad is nearby!0ht~=.).~~≈## .).P~~≈# [.~~.~~# ††~~~.~~~# 0h~~.~~~~~~~ † ##.~~≈~~~~~~  #.≈~~~~~~~~~  #@~~~~~~~≈~P †0h~ #~~~~~~~~P~~  #~~≈≈~≈≈~~~  #~~~~≈~~~~  ~.≈≈~~P~~~ 0h,w F~~~≈~~~≈~  ~~~~~~~~~  ~~~~~~P~~. 0hT0h_ q=.).~~≈## .).P~~≈# [.~~.~~# ††0h9` ~~~.~~~# ~~.~~~~~~~ † ##.~~≈~~~~~~  #.≈~~~~~~~~~ 0h}` #@~~~~~~~≈~P † #~~~~~~~~P~~ 0h` U #~~≈≈~≈≈~~~  #~~~~≈~~~~  ~.≈≈~~P~~0ha F~~~≈~~~≈~  ~~~~~~~~~ ~~~~~~P~~. 0h,h 0hh 0ho 0h2{ .~~~#####~~~.).~~≈## ##~.~#. .#0hx{ ~##~~~~~.).P~~≈# ~~...#~~~~#~[.~~.~~# 0h{ J..††~..≈~~≈~~~#~~~~.~..P..~~~~~~~##~~.~~~~~~~†.† ##.~~≈.....0h | .≈~~~ #~~≈~P†....~~~~PP~~0h}| .....P.~~~ #~~≈≈~≈≈~~~ P.~~≈~~~~ .~..~~ ~.≈≈~~P.0h| F~~~≈~~~≈~~.~# ≈~~~~~~~~~ PP ~~~~~~P~~. 0h7} #~~~P~...)P _A cane toad is nearby!0h 0h͈ FF≈0h 27.2 (1 _0h 0h 0h> (#~##~~0h P~~≈# ~~...#~~~~#~[.~~.~~# 0h ..††~..≈~~≈~~~#~~~~.~..P..~~~~~~~##~~.~~~~~~~0h) 2†.†0hP  ##.~~≈......≈~~~0h 4 #~~0hȐ E≈~P†....~~~~PP~~0h& .....P.~~~ #@~≈≈~≈≈~~~ P.0hQ O~~≈~~~~ 0hy p.~..~~ F.≈≈~~P0h y...~~ #≈~~~≈~~~≈0hő m~~.~# ≈~~~~~~~~~PP0h x #~~~~~~P~~. 0h( #~~~P~...)P~~..~~.....0hv 0h e~F80h 0hZ~~~~#~[.~~.~~# ..††~..≈~~≈~~~#~~~~.~0hZ..P..~~~~~~~##~~.~~~~~~~†.†0h[W ##.~~≈.....0hc[u.≈~~~ #~~≈~P0h[0†....~~~~PP~~0h[.....P.~~~ #~~≈≈~≈≈~~~ P0h\W.~~≈~~~~ 0h,\.0hv\~..~~ #~F≈≈~~P...~~ #≈~~~≈~~~≈0h\Z~~.~# ≈~~~~~~~~~ 0h\PP0h\x #~~~~~~P~~. 0hM]#~~~P~...)P~~..~~.....0hu]8####...0h>a0hAj>.F0hk&90hvq0hs0h2O F@F  ally target)@   shadow 0hO_A cane toad is nearby! _A cane toad is nearby!is nearby!  The cane toad gives a loud, deep croak!  You hit the cane toad but do no damage.  Your shadow hits the cane toad with a rapier!0htP5===9 (0.70hV0hYV _The cane toad barely misses you.0h&  0hYou hit the cane toad but do no damage.The cane toad is moderately wounded.0h7--30.7 (0.80hm0h7 _You block the cane toad's attack.0h  You barely miss the cane toad.The cane toad is moderately wounded.0h q74-----=-0h &1.4 (0.70h 0hv  0h "_The cane toad stings you!!0h H  You puncture the cane toad!  0hG LThe cane toad is severely wounded.0h9 p5------2.10h" 0h.% O _The cane toad misses you.0he  You hit the cane toad.0hT--9 (0.80hm%0h)b _The cane toad is severely wounded.0h  You barely miss the cane toad.The cane toad is severely wounded.0h5=3.6 (0.70h0hZ _The cane toad completely misses you.0hL;  You hit the cane toad.0h  The cane toad is severely wounded.Your shadow hits the cane toad with a rapier!0h0-4.30h0h 0hH_The cane toad barely misses you.0h@  You puncture the cane toad!0h9≈@   shadow0h#\66=5.00h*)0h+M _You kill the cane toad!0hn0hKo0huu0hwH _No target in view!0hF2 0h2 0h4 0h9 0hU< % _0h< 0hC 0hC 0hE 0hUK ?70hK 1=0hM 0hS ,0hT 0ha 0he 0h5f 0hh 0hl \ _Your shadow fades away.0h{m R8=0h)o 0hpw B0h z 0hcz 0h{ 0h~ 0hȀ B90h 0h j-44.0 (9.0~0h 8-0h_ 0h j _Key pressed, stopping explore.0h 0h 0h8  0h :_No target in view!0hڛ 0hL 0h 0h 0h3 ; _0h ,0h 0h" 0h^ C800h 0hڼ 0h 0h 0h 0h 0h 0h. 0h[ Z1=0h 0h 0hX 0h 0h h2=0h 0h9 ,0h 0hQ '530h 0h 0hj _Key pressed, stopping explore.0h$0h 0h H _No target in view!0h0h 0h0h@0h; _0h0hB30h0hp0h0hI0h0h0hQ0h0hA9840h0h0h0h0hy0h0h\0h0h|>5=0h0h{0hG0hI0h,0hy0h0h960hg3=0h0hu789=90=12=0hv0h}....P..~~~~~~~##~~.~~~~~~~.†.†.~~~~~~ ##.~~≈~~~~~~0hM~u....~~~~~ #.≈~~.....~~~~ #~~~~~~~~≈~P†....~~~~P #~~PP.≈≈~≈≈~~~ 0h~ P........~~~ ##~~~~≈~~~~ ~..~~ #~.≈≈~~P~~~ ..~~ #≈@~~≈~~~≈~.~##≈~~~~~~~~~ 0h~1PP...~~. #~~~~~~P~~. Fly w   tyrant leech (wandering)0hS^...........w......0hƁ082.0 (29.0)0hJw.3.0 (30Water 0hԏ0hy_ _A tyrant leech comes into view.0hp}†.† ##.~~≈......≈~~~ #~~≈~P†....~~~~PP~~0h}.....P.~~~ #~~≈≈~≈≈~~~ P..~~~ ##~~~~≈~~~~ .~..~~ #~.≈≈~~P0h&~M...~~##≈~~~≈~~~≈~~.~##≈~@~~~~~~~ PP #~~~~~~P~~. 0hj~ #~~~P~...)P#~~..~~.....####... ..w.0h}0hӇDw.0h14.0 (1.0)0hő0hq0h37†  0hD4 #.≈~~~~~~~~~  #~~~~~~~~≈~P † #~~~~~~~~P~~  #~~≈≈~≈≈~~~  ##~~~~≈~~~~ 0h4 #~.≈≈~~P~~~ ##≈~~~≈~~~≈~ #≈~@~~~~~~~  #~~~~~~P~~. 0h4C #~~~P~...)P  #~~..~~..... 0h5Z ####w.......  .........  0hZ5B.........  ......... 0h50h!O†  0h #.≈~~~~~~~~~  #~~~~~~~~≈~P 0h†0h;e #~~~~~~~~P~~ 0h #~~≈≈~≈≈~~~ 0he ##~~~~≈~~~~ 0h0 #~.≈≈~~P~~~ 0hqs##≈~~~≈~~~≈~ 0hf#≈~@~~~~~~~ 0h;k #~~~~~~P~~.  0hd#~~~P~...)P 0h 0hj#~~..~~.....  0h`P####w....... 0h:......... 0h 0h9......... 0ht<......... 0hP0h0h0h ......≈~~~ #~~≈~P0hP†....~~~~PP~~.....P.~~~ #~~≈≈~≈≈~~~ P0h..~~~ ##~~~~≈~~~~ .0h~..~~ #~.≈≈~~P...~~##≈~~~≈~~~≈~~.~##≈~~~~~~~~~ 0hEPP #~~@~~~P~~. 0h#~~~P~...)P#~~..~~.....0h`###w.. ... 0h U_A tyrant leech is nearby!0hc0hjw.=5 _0h"0h&0hT   #~~~~~~~~≈~P †0h #~~~~~~~~P~~  #~~≈≈~≈≈~~~  ##~~~~≈~~~~  #~.≈≈~~P~~~ ##≈~~~≈~~~≈~ #≈~~~~~~~~~  #~~@~~~P~~.  0h,t#~~~P~...)P  #~~w.~~.....  ####........ 0hk] .........  .........  ......... 0h? .......... 0hrO   #~~~~~~~~≈~P †0hOI #~~~~~~~~P~~  #~~≈≈~≈≈~~~  ##~~~~≈~~~~ 0hPI #~.≈≈~~P~~~ ##≈~~~≈~~~≈~ #≈~~~~~~~~~ 0hP #~~@~~~P~~.  #~~~P~...)P  0hQ#~~w.~~.....  ####........  ......... 0hLQ?.........  0hQl......... .......... 0hQ 0hZ0h[0h*d0hsE  #~~≈~P0hfs†....~~~~PP~~.....P.~~~ #~~≈≈~≈≈~~~ 0hsP..~~~ ##~~~~≈~~~~ 0hsy.~..~~ #~.≈≈~~P0h6t...~~##≈~~~≈~~~≈~~.~##≈~~~~~~~~~ 0hytmPP #~~~~~~P~~.0htj #~~@P~...)P0hu#~~w.~~.....###... .0h_u..0huF. _A tyrant leech is nearby!0h)v0h0hr-6 _0h0h0h=  † #~~~~~~~~P~~  #~~≈≈~≈≈~~~  ##~~~~≈~~~~ 0h #~.≈≈~~P~~~ ##≈~~~≈~~~≈~ #≈~~~~~~~~~  #~~~~~~P~~.  #~~@P~...)P  #~~w.~~.....  ####........ 0h .........  .........  ..........  ..........  0h:;........... 0h<2 =  † #~~~~~~~~P~~  #~~≈≈~≈≈~~~  ##~~~~≈~~~~  #~.≈≈~~P~~~ ##≈~~~≈~~~≈~ #≈~~~~~~~~~  #~~~~~~P~~. 0h2  #~~@P~...)P  #~~w.~~.....  ####........  .........  ......... ..........  0h3 x.......... ........... 0h@9 0h9 0h? 0hb w@wally target)@   shadowA tyrant leech is nearby! _A tyrant leech is nearby! _A tyrant leech is nearby!  You hit the tyrant leech.  The tyrant leech is lightly wounded.  Your shadow hits the tyrant leech with a rapier.83---=7 (0.7 _The tyrant leech bites you!0h&  0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hx>.........~~~~ #~~~~~~~~≈~P  neoul the Unseen ...†....~~~~P #~~~~~~~~P~~  Poltergeist of Dithmenos *****. 0hYy........P.~~~ #~~≈≈~≈≈~~~  Health: 83/92 =====================--- .P........~~~ ##~~~~≈~~~~  Magic: 24/26 ======================-- ........~..~~ #~.≈≈~~P~~~  AC: 90hzStr: 6 ...........~~##≈~~~≈~~~≈~  EV: 21Int: 18 ........~~.~##≈~~~~~~~~~  SH: 5Dex: 28 ...PP...~~. #~~~~~~P~~.  XL: 14 Next: 86% Place: Lair:5 #~~@P~...)P  Noise: =--------  Time: 18286.7 (0.0) #~~w.~~.....  p) +1 rapier0hzD ####@.......  Throw: 2 throwing nets .........  Fly Water  .........  ..........  w   tyrant leech (ally target) ..........  @   shadow ...........  0hs{4_The tyrant leech bites you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, ally target, chance to affect: 49%)0h V.........~~~~ #~~~~~~~~≈~Pneoul the Unseen ...†....~~~~P #~~~~~~~~P~~Poltergeist of Dithmenos *****. 0h ........P.~~~ #~~≈≈~≈≈~~~Health: 83/92 =====================--- .P........~~~ ##~~~~≈~~~~Magic: 24/26 ======================-- 0hf ........~..~~ #~.≈≈~~P~~~AC: 9Str: 6 0h ...........~~##≈~~~≈~~~≈~EV: 21Int: 18 0h ........~~.~##≈~~~~~~~~~SH: 5Dex: 28 ...PP...~~. #~~~~~~P~~.0hq ,XL: 14 Next: 86% Place: Lair:5#~~@P~...)PNoise: =--------  Time: 18286.7 (0.0)#~~*.~~.....p) +1 rapier####@.......0h Throw: 2 throwing nets.........Fly Water 0h 5...................w   tyrant leech (ally target)..........@   shadow0h> J........... _The tyrant leech bites you!  0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hå _Aim: a tyrant leech (lightly wounded, ally target, chance to affect: 49%)0hn 0h< w  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h< Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (lightly wounded, ally target, chance to affect: 49%)  The tyrant leech resists with some effort.0h0= 3-7.7 (10h(C 0hE R _The tyrant leech misses you.0hG %  0h AYou barely miss the tyrant leech.0h' 0heY   yakY0hP@   shadowThe tyrant leech is lightly wounded.0h_5=8.4 (0.70h&0h~+V _A yak comes into view.0hP&  0huYou hit the tyrant leech but do no damage.The tyrant leech is lightly wounded.0hh  The tyrant leech barely misses you.0hPYY 2 yaks (1 distracted).Y0hC849.10h0hV _A yak comes into view.0h.........~~~~ #~~~~~~~~≈~P  neoul the Unseen ...†....~~~~P #~~~~~~~~P~~  Poltergeist of Dithmenos *****. 0h8$........P.~~~ #~~≈≈~≈≈~~~  Health: 84/92 =====================--- .P........~~~ ##~~~~≈~~~~  Magic: 22/26 ====================---- 0hm........~..~~ #~.≈≈~~P~~~  AC: 9Str: 6 0h...........~~##≈~~~≈~~~≈~  EV: 21Int: 18 ........~~.~##≈~~~~~~~~~  SH: 50h,Dex: 28 0hD...PP...~~. #~~~~~~P~~.  XL: 14 Next: 86% Place: Lair:5 #~~@P~...)P  Noise: ---------  Time: 18289.8 (0.0) #~~w.~~.....  p) +1 rapier 0hw####........  Throw: 2 throwing nets .........  Fly Water 0hJ .........  0h..........  w   tyrant leech 0h.....Y....  YY 2 yaks ........Y.. 0h1I _Your shadow fades away.0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hZAim: a tyrant leech (lightly wounded, chance to affect: 49%)0h1 .........~~~~ #~~~~~~~~≈~Pneoul the Unseen 0h1 ~...†....~~~~P #~~~~~~~~P~~0h#2 8Poltergeist of Dithmenos *****. 0hM2 ........P.~~~ #~~≈≈~≈≈~~~0hv2 Health: 84/92 =====================--- 0h2 j.P........~~~ ##~~~~≈~~~~0h2 Magic: 22/26 ====================---- 0h2 ........~..~~ #~.≈≈~~P~~~AC: 90h&3 FStr: 6 0hR3 ...........~~##≈~~~≈~~~≈~EV: 210hz3 ,Int: 18 0h3 v........~~.~##≈~~~~~~~~~SH: 50h3 ,Dex: 28 0h4 q...PP...~~. #~~~~~~P~~.0h?4 XL: 14 Next: 86% Place: Lair:5#~~@P~...)P0h4 Noise: ---------  Time: 18289.8 (0.0)#~~*.~~.....0h4 7p) +1 rapier0h4 0####........0h5 dThrow: 2 throwing nets.........0h)5 8Fly Water 0hP5 5...................0h5 w   tyrant leech.....Y....YY 2 yaks0h5 /........Y.. 0h5 ?_Your shadow fades away.0h6 Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h/6 MConfirm with . or Enter, or press ? or * to list all spells.0hV6 Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h}6 ;Press: ? - help, Shift-Dir - straight line0h6 RAim: a tyrant leech (lightly wounded, chance to affect: 49%)0h 0h 0h޵ 0hQ #w0h Y0h .Y0h߿ . 0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)0h9 Lonfirm with . or Enter, or press ? or * to list all spells.0hw Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h TPress: ? - help, Shift-Dir - straight line  0h( Aim: a tyrant leech (lightly wounded, chance to affect: 49%)  The tyrant leech resists with some effort.0h ,90.8 (10hW 0hd ] _The tyrant leech completely misses you.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hX.........~~~~ #~~~~~~~~≈~P  neoul the Unseen ...†....~~~~P #~~~~~~~~P~~  Poltergeist of Dithmenos *****. ........P.~~~ #~~≈≈~≈≈~~~  Health: 84/92 =====================--- 0h^.P........~~~ ##~~~~≈~~~~  Magic: 20/26 ==================------ ........~..~~ #~.≈≈~~P~~~  AC: 9Str: 6 ...........~~##≈~~~≈~~~≈~  EV: 21Int: 18 ........~~.~##≈~~~~~~~~~  SH: 50hBDex: 28 ...PP...~~. #~~~~~~P~~.  XL: 14 Next: 86% Place: Lair:5 0hl#~~@P~...)P  Noise: ---------  Time: 18290.8 (0.0) #~~w.~~.....  p) +1 rapier ####........  Throw: 2 throwing nets 0hL.........  Fly Water  0h.........  ....Y.....  w   tyrant leech ......Y...  YY 2 yaks ...........  _The tyrant leech completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h' Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hpZAim: a tyrant leech (lightly wounded, chance to affect: 49%)0hl.........~~~~ #~~~~~~~~≈~Pneoul the Unseen ...†....~~~~P #~~~~~~~~P~~Poltergeist of Dithmenos *****. ........P.~~~ #~~≈≈~≈≈~~~Health: 84/92 =====================--- 0h.P........~~~ ##~~~~≈~~~~Magic: 20/26 ==================------ ........~..~~ #~.≈≈~~P~~~AC: 9Str: 6 ...........~~##≈~~~≈~~~≈~EV: 210hInt: 18 ........~~.~##≈~~~~~~~~~SH: 5Dex: 28 ...PP...~~. #~~~~~~P~~.XL: 14 Next: 86% Place: Lair:50hM#~~@P~...)PNoise: ---------  Time: 18290.8 (0.0)#~~*.~~.....p) +1 rapier####........0hThrow: 2 throwing nets.........Fly Water .............Y.....0hw   tyrant leech......Y...YY 2 yaks........... 0h0,_The tyrant leech completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, chance to affect: 49%)0h0hI0hlJ0hX\wY0h\X-.Y.0hXCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) 0h3Y Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, chance to affect: 490hdY6%)  The tyrant leech resists with some effort.0hZ)10hZF==1.8 (10hd0hgD _The tyrant leech bites you but does no damage.0hZ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h X.........~~~~ #~~~~~~~~≈~P  neoul the Unseen ...†....~~~~P #~~~~~~~~P~~  Poltergeist of Dithmenos *****. ........P.~~~ #~~≈≈~≈≈~~~  Health: 84/92 =====================--- 0hE .P........~~~ ##~~~~≈~~~~  Magic: 19/26 =================------- ........~..~~ #~.≈≈~~P~~~  AC: 9Str: 6 ...........~~##≈~~~≈~~~≈~  EV: 21Int: 18 0h| ........~~.~##≈~~~~~~~~~  SH: 5Dex: 28 0h ...PP...~~. #~~~~~~P~~.  XL: 14 Next: 86% Place: Lair:5 0h #~~@P~...)P  Noise: =--------  Time: 18291.8 (0.0) 0h? >#~~w.~~.....  p) +1 rapier ####........  Throw: 2 throwing nets .........  Fly Water  ...Y.....  0hq ].....Y....  w   tyrant leech ..........  YY 2 yaks 0h ...........  _The tyrant leech bites you but does no damage.  0hТ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h ZAim: a tyrant leech (lightly wounded, chance to affect: 49%)0hR V.........~~~~ #~~~~~~~~≈~Pneoul the Unseen ...†....~~~~P #~~~~~~~~P~~Poltergeist of Dithmenos *****. 0hS ........P.~~~ #~~≈≈~≈≈~~~Health: 84/92 =====================--- .P........~~~ ##~~~~≈~~~~Magic: 19/26 =================------- 0hYS ........~..~~ #~.≈≈~~P~~~AC: 90hS Str: 6 ...........~~##≈~~~≈~~~≈~EV: 21Int: 18 0hS ........~~.~##≈~~~~~~~~~SH: 5Dex: 28 0hS ...PP...~~. #~~~~~~P~~.XL: 14 Next: 86% Place: Lair:50hT N#~~@P~...)P0hOT `Noise: =--------  Time: 18291.8 (0.0)#~~*.~~.....p) +1 rapier####........0hT Throw: 2 throwing nets.........Fly Water ...Y..........Y....0hT w   tyrant leech..........0hU MYY 2 yaks........... 0h6U _The tyrant leech bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hcU MConfirm with . or Enter, or press ? or * to list all spells.0hU Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, chance to affect: 49%)0hۡ nw(asleep)0h' Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0h_ Aim: a tyrant leech (lightly wounded, chance to affect: 49%)  The tyrant leech looks drowsy...0h 0hs 0h _wY.0h z5=14 -2.8 (10h 0h k _You feel bolstered by spreading misfortune.0hI&  0hIaThe helpless tyrant leech fails to defend itself.  You spit the tyrant leech like a pig!!!!!0hL0hrN0h[.Y.Y.YY 2 yaks0h`y=7-3.6 (0.80hg0hj 0hjJ_You kill the tyrant leech!0hݻ0hG†....~~~~PP~~.....P.~~~ #~~≈≈~≈≈~~~ P0hvx..~~~ ##~~~~≈~~~~ 0h.0h~..~~ #~.≈≈~~P...~~##≈~~~≈~~~≈0hn~~.~##≈~~~~~~~~~ PP #~~~~~~P~~.0h  ##~~~P~...)P#~~.@~~.....###Y.. ...Y0h!.......0hG.....0huY...##.#.##0h0h$0hS0h Y.YY 4 yaks (2 wandering)0hLVYYA yak comes into view. x20h&@=4.6 (1.00h0hm; _The yak gores you but does no damage.0h=p  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h;> ...†....~~~~P #~~~~~~~~P~~  neoul the Unseen ........P.~~~ #~~≈≈~≈≈~~~  Poltergeist of Dithmenos *****. .P........~~~ ##~~~~≈~~~~  Health: 85/92 ======================-- 0h> F........~..~~ #~.≈≈~~P~~~  Magic: 16/26 ==============---------- ...........~~##≈~~~≈~~~≈~  AC: 14  Str: 6 ........~~.~##******~~~~  EV: 21Int: 18 ...PP...~~. #******P~~.  SH: 5Dex: 28 0h? ##***P**..)P  XL: 14 Next: 87% Place: Lair:5 #***@***....  Noise: =--------  Time: 18294.6 (0.0) ####YY**....  p) +1 rapier *****....  Throw: 2 throwing nets ******....  Fly  ........... 0h@ 7 ............  YYYY 4 yaks (2 wandering) .............  ...##.#.##.YY. A yak comes into view. x2 0h@ _The yak gores you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h ...†....~~~~P #~~~~~~~~P~~neoul the Unseen ........P.~~~ #~~≈≈~≈≈~~~Poltergeist of Dithmenos *****. .P........~~~ ##~~~~≈~~~~0h Health: 85/92 ======================-- ........~..~~ #~.≈≈~~P~~~Magic: 16/26 ==============---------- ...........~~##≈~~~≈~~~≈~AC: 14  Str: 6 ........~~.~########~~~~EV: 21Int: 18 ...PP...~~. #######P~~.SH: 50h xDex: 28########..)PXL: 14 Next: 87% Place: Lair:5####@###....0hi sNoise: =--------  Time: 18294.6 (0.0)########....p) +1 rapier#####....Throw: 2 throwing nets######....Fly .......................YYYY 4 yaks (2 wandering)0h ................##.#.##.YY.A yak comes into view. x2 _The yak gores you but does no damage.  0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h8 0h [_The yak gores you but does no damage.Ensorcelled Hi0h̾ bernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hN )The yak is dazzled.0h %  0h The yak bellows! x20h  The yak misses you.A yak comes into view.0h` j≈~~~~~~~~~~~~~~P~.0h. ~~.@~~.YY.............YYYY 5 yaks (1 wandering, 1 blind, 1 un…)YY.0h 0h `81-50h ,=5.6 (10h_ 0h ( _The yak gores you.0hk  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h...†....~~~~P #~~~~~~~~P~~  neoul the Unseen 0ho........P.~~~ #~~≈≈~≈≈~~~  Poltergeist of Dithmenos *****. .P........~~~ ##~~~~≈~~~~  Health: 81/92 =====================--- ........~..~~ #~.≈≈~~P~~~  Magic: 13/26 ============------------ ...........~~##≈~~~≈~~~≈~  AC: 15  Str: 6 ........~~.~##******~~~~  EV: 210hInt: 18 ...PP...~~. #******P~~.  SH: 5Dex: 28 ##***P**..)P  XL: 14 Next: 87% Place: Lair:50h< #***@***....  Noise: ==-------  Time: 18295.6 (0.0) ####YY**....  p) +1 rapier 0h*****....  Throw: 2 throwing nets ******....  Fly  ...........  ............  YYYYY 5 yaks (1 wandering, 1 blind, 1 un…) ..........YY. 0h6 ...##.#.##.Y.. A yak comes into view. _The yak gores you.  0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h!...†....~~~~P #~~~~~~~~P~~neoul the Unseen 0h "........P.~~~ #~~≈≈~≈≈~~~Poltergeist of Dithmenos *****. .P........~~~ ##~~~~≈~~~~Health: 81/92 =====================--- 0h"........~..~~ #~.≈≈~~P~~~Magic: 13/26 ============------------ ...........~~##≈~~~≈~~~≈~AC: 15  Str: 6 ........~~.~########~~~~0h"EV: 21Int: 18 ...PP...~~. #######P~~.SH: 5Dex: 28########..)PXL: 14 Next: 87% Place: Lair:50hf#####@###....Noise: ==-------  Time: 18295.6 (0.0)########....p) +1 rapier0h######....Throw: 2 throwing nets######....Fly .......................YYYYY 5 yaks (1 wandering, 1 blind, 1 un…)..........YY.0hW$...##.#.##.Y..A yak comes into view. _The yak gores you.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h$Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h$  ≈~~~~~~~~~~~~~~P~.0h ~~.@~~.YY...@.........0hJ@   shadow _The yak gores you.  0hConfirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0hjPress: ? - help, Dir - look around, f - activateThe yak is dazzled.0h;*0hd *Your shadow gestures at the yak while chanting.0hm0h  The yak seems to slow down. The plant seems to slow down.  The yak bellows! You hear a bellow!0hEPYYYYblind, 1 unable to see yY...0h.b147-6.6 (10h0he _The yak misses you. You block the yak's attack.0hw5  You hit the yak.0hw0hx0h{@  The yak is lightly wounded.0hWP YY.Y 6 yaks (1 blind, 1 unable to see .YA yak comes into view.--7.3 (0.70hZ0h֔I _The yak misses you.0h  You puncture the yak!  The yak is moderately wounded.0hB .0haYYYY...Y.0h0hUf2-8.00h10hЙT _The yak completely misses you.0h 5  You hit the yak.0h .=70h% 0h! ^ _The yak is moderately wounded.0h9  You hit the yak but do no damage.The yak is moderately wounded.0h 0hL 0h 0h n  The plant is no longer moving slowly. The yak is no longer moving slowly.0h YYYY...YYYYY.0hM (9.40h 0h T _The yak completely misses you.0h ....P.~~~ #~~≈≈~≈≈~~~ P.~~~ ##~~~~≈~~~~ ......~..~~ #~.≈≈~~P~~~ 0hr!'..~~##≈~~~≈~~~≈~ ~~.~##≈~~~~~~~~~~ PP...~~. #~~~~~~P~~. ##~~~P~...)P#~~..~~......####Y@..0h"z......@.YY........YY................Y.......##.#.##... ..... ..#0h $0h6%0hF(  The yak misses you.0h$.5YYY.0h...YY.w   tyrant leechYYYYYY 6 yaks (1 blind, 1 unable to see …)w@   shadow0hM/7-300.4 (1.00h40h<_ _A tyrant leech comes into view.0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h.......P.~~~ #~~≈≈~≈≈~~~  neoul the Unseen P........~~~ ##~~~~≈~~~~  Poltergeist of Dithmenos *****. .......~..~~ #~.≈≈~~P~~~  Health: 82/92 =====================--- ..........~~##≈~~~≈~~~≈~  Magic: 11/26 ==========-------------- 0h.......~~.~##≈~~~~~~~~~~  AC: 17  Str: 6 ..PP...~~. #******P~~.~  EV: 21Int: 18 ##***P***.)P.  SH: 5Dex: 28 #~*******....  XL: 14 Next: 87% Place: Lair:5 ####Y@Y**....  Noise: ---------  Time: 18300.4 (0.0) ....**@YY**....  p) +1 rapier ....*******....  Throw: 2 throwing nets ....*****YY....  Fly  0h\...............  ...............  w   tyrant leech ...##.#.##.....  YYYYYY 6 yaks (1 blind, 1 unable to see …) ... ..... .w#..  @   shadowThe yak misses you. _A tyrant leech comes into view.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h.......P.~~~ #~~≈≈~≈≈~~~neoul the Unseen P........~~~ ##~~~~≈~~~~Poltergeist of Dithmenos *****. .......~..~~ #~.≈≈~~P~~~0hm&Health: 82/92 =====================--- ..........~~##≈~~~≈~~~≈~Magic: 11/26 ==========-------------- .......~~.~##≈~~~~~~~~~~AC: 17  Str: 6 ..PP...~~. ########~~.~EV: 210hInt: 18#########.)P.SH: 5Dex: 28#~#######....XL: 14 Next: 87% Place: Lair:5#####@###....Noise: ---------  Time: 18300.4 (0.0)....#######....0h\p) +1 rapier....#######....Throw: 2 throwing nets....#######....Fly ..............................0hw   tyrant leech...##.#.##.....YYYYYY 6 yaks (1 blind, 1 unable to see …)... ..... .w#..@   shadow0hThe yak misses you. _A tyrant leech comes into view.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0hPPress: ? - help, Dir - look around, f - activate0h0hi _A tyrant leech comes into view.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. x3; The yak gores you but does no damage.0h80h~~~~~~P~~~P~..~..~~..Y@Y....@YY......YY........wYY30ho23.0h 32=9==1.4 (10h0hVo _You block the yak's attack. The yak barely misses you. x20hh  You catch the helpless yak completely off-guard!  You perforate the yak like a sieve!!!0hsV  You kill the yak!0hZu\  Your shadow fades away.0h#v,0hv0h]~†.YYYY..YYYY 5 yaks (2 blind, 2 unable to see y0hY=8-2.1 (0.70hڇ0h1 _You block the yak's attack.0h:  You puncture the yak!0hTIw.0h>@-80h!0hN#^ _The yak is moderately wounded.0h $  You hit the yak but do no damage.The yak is moderately wounded.0h-% 0h. kYYYY..0h/ C843.50h5 0h8 > _The yak gores you but does no damage. x20h =  You hit the yak.  0hB HThe yak is moderately wounded.0h %  0h WThe yak is no longer blind. The yak closely misses you.0h" I YY.0hY ]w.Y11  0h VThe yak barely misses you. You block the yak's attack.0h" (4.20h 0hJ  0h} B_The yak barely misses you.0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h,.......P.~~~ #~~≈≈~≈≈~~~  neoul the Unseen 0hO- P........~~~ ##~~~~≈~~~~  Poltergeist of Dithmenos *****. .......~..~~ #~.≈≈~~P~~~  Health: 84/92 =====================--- ..........~~##≈~~~≈~~~≈~  Magic: 9/26========---------------- .......~~.~##≈~~~~~~~~~~  AC: 19  Str: 6 0h...PP...~~. #******P~~.~  EV: 21Int: 18 ##***P***.)P.  SH: 5Dex: 28 #~****Y**....  XL: 14 Next: 88% Place: Lair:5 ####*@Y**....  Noise: =--------  Time: 18304.2 (0.0)0hl.S ....**YYY**....  p) +1 rapier ....*******....  Throw: 2 throwing nets 0h.....*******....  Fly  ........w......  ...............  w   tyrant leech ...##.#.##.....  YYYYY 5 yaks (1 blind, 1 unable to see y…) 0h[/O... ..... ..#.. The yak barely misses you. You block the yak's attack. _The yak barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hq.......P.~~~ #~~≈≈~≈≈~~~neoul the Unseen 0h:P........~~~ ##~~~~≈~~~~Poltergeist of Dithmenos *****. .......~..~~ #~.≈≈~~P~~~0hHealth: 84/92 =====================--- ..........~~##≈~~~≈~~~≈~0h+EMagic: 9/260hn========---------------- .......~~.~##≈~~~~~~~~~~0hȡAC: 19  Str: 6 ..PP...~~. ########~~.~EV: 21Int: 180hy#########.)P.SH: 50h3.Dex: 280hf#~#######....XL: 14 Next: 88% Place: Lair:5#####@###....Noise: =--------  Time: 18304.2 (0.0)0hO....#######....0hɢ&p) +1 rapier....#######....Throw: 2 throwing nets....#######....0h(Fly 0h.(........w.....................w   tyrant leech...##.#.##.....0h__YYYYY 5 yaks (1 blind, 1 unable to see y…)0h... ..... ..#..The yak barely misses you. You block the yak's attack. 0h_The yak barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  0hMConfirm with . or Enter, or press ? or * to list all spells.0h2Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h ~~~~~~P~~~P~..~..~Y..†@Y.@..YYY................Y22@   shadow 0h_The yak barely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. x20hF ######0hՎ###Your shadow gestures at the yak while chanting.The flickering shadows explode! The shadowball engulfs the yak. x20hʓ,0h6 ~Y.@Y.YY.w.The shadowball engulfs the yak! x2; You block the yak's attack.  The yak completely misses you. x2; The yak misses you.205.2 (10h0hQ _The yak closely misses you.0h>  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hvP.......P.~~~ #~~≈≈~≈≈~~~  neoul the Unseen P........~~~ ##~~~~≈~~~~  Poltergeist of Dithmenos *****. .......~..~~ #~.≈≈~~P~~~  Health: 84/92 =====================--- ..........~~##≈~~~≈~~~≈~  Magic: 6/26=====------------------- 0hQc.......~~.~##≈~~~~~~~~~~  AC: 20  Str: 6 ..PP...~~. #******P~~.~  EV: 21Int: 18 ##***P***.)P.  SH: 5Dex: 28 #~****Y**....  XL: 14 Next: 88% Place: Lair:5 0hgQ####*@Y*@....  Noise: =--------  Time: 18305.2 (0.0) ....**YYY**....  p) +1 rapier ....*******....  Throw: 2 throwing nets ....****w**....  Fly  ...............  ...............  w   tyrant leech 0hQ...##.#.##.....  YYYYY 5 yaks (2 blind, 2 unable to see y…) ... ..... ..#..  @   shadowThe yak completely misses you. x2; The yak misses you. _The yak closely misses you.0hQCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h7RCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hJ .......P.~~~ #~~≈≈~≈≈~~~neoul the Unseen P........~~~ ##~~~~≈~~~~Poltergeist of Dithmenos *****. .......~..~~ #~.≈≈~~P~~~0hͰ Health: 84/92 =====================--- ..........~~##≈~~~≈~~~≈~Magic: 6/26=====------------------- .......~~.~##≈~~~~~~~~~~AC: 20  Str: 6 ..PP...~~. ########~~.~EV: 21Int: 18#########.)P.SH: 50h0 Dex: 28#~#######....XL: 14 Next: 88% Place: Lair:5#####@###....Noise: =--------  Time: 18305.2 (0.0)....#######....p) +1 rapier0h +....#######....Throw: 2 throwing nets....#######....Fly ..............................w   tyrant leech...##.#.##.....0h YYYYY 5 yaks (2 blind, 2 unable to see y…)... ..... ..#..@   shadowThe yak completely misses you. x2; The yak misses you. 0hE _The yak closely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hS &  0hŇ The yak is dazzled. x4; The tyrant leech is dazzled. The yak closely missesyou.The yak gores you but does no damage. The yak completely misses you. x20h* ~~~~~~P~~~P~..~..~Y..0h †@Y.@..YYY.....w..........w0h q(blind, unable to see you)YY40h= 40hr '5=0hƘ v7=36.2 (10h1 0h  0h -_The yak gores you but does no damage.0h` 1 wandering, 4 blind, 4 un  You hit the yak but do no damage.0h+9 (0.70h0h- 0h|M_The yak is heavily wounded.0h# 4 blind, 4 unable to see y  You puncture the yak!  The yak is severely wounded.The yak gores you. The yak closely misses you. The yak gores you!0h($g73---7.60h**0h/, _The yak misses you. The yak closely misses you.0h{  You catch the helpless yak completely off-guard!  You spit the yak like a pig!!!0hcV  You kill the yak!0hIw.YY 4 yaks (3 blind, 3 unable to see yo0hV ---=0h8.4 (0.8 _You block the yak's attack. The yak closely misses you. x20h0hi _Your Stealth skill increases to level 19!0h4   You strike the helpless tyrant leech from behind!  You stick the tyrant leech like a pincushion!!!  The tyrant leech is almost dead.0h f65---9.1 (0.70h0h _The yak closely misses you. The yak misses you. x2; The yak gores you!0h  You closely miss the tyrant leech.The tyrant leech is almost dead.0hy &80h\'0h)Z _The tyrant leech closely misses you.0h &  0hnYou catch the helpless tyrant leech completely off-guard!  You perforate the tyrant leech like a sieve!!!0h{_  You kill the tyrant leech!0h .†YYYY 4 yaks (3 blind, 3 unable to see you)0h  Your shadow fades away.You block the yak's attack. The yak gores you but does no damage.0hLi4---910.50h0h0g _The yak completely misses you. The yak gores you.0h%&  0h&\You catch the helpless yak completely off-guard!  You perforate the yak like a sieve!!!0hFU Y†.0h1GnYYY 3 yaks (1 blind, 1  You kill the yak!0hGMThe yak is no longer blind. You block the yak's attack.0hiRg8=901.20hQd0hm 0hDnh_The yak barely misses you. The yak gores you but does no damage.0ha   0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h .......P.~~~ #~~≈≈~≈≈~~~  neoul the Unseen 0h  *P........~~~ ##~~~~≈~~~~  Poltergeist of Dithmenos *****. .......~..~~ #~.≈≈~~P~~~  Health: 64/92 ================-------- ..........~~##≈~~~≈~~~≈~  Magic: 5/26====-------------------- 0h` v.......~~.~##≈~~~~~~~~~~  AC: 23  Str: 6 ..PP...~~. #******P~~.~  EV: 21Int: 18 ##***P***.)P.  SH: 5Dex: 28 0h #~****Y**....  XL: 14 Next: 90% Place: Lair:5 ####*@Y**....  Noise: =--------  Time: 18311.2 (0.0) ....**Y****....  p) +1 rapier 0h E....*******....  Throw: 2 throwing nets ....*******....  Fly  ...............  0hc ...............  YYY 3 yaks (1 blind, 1 unable to see you) ...##.#.##.....  ... ..... ..#.. The yak is no longer blind. You block the yak's attack. _The yak barely misses you. The yak gores you but does no damage.  0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hO .......P.~~~ #~~≈≈~≈≈~~~neoul the Unseen P........~~~ ##~~~~≈~~~~Poltergeist of Dithmenos *****. .......~..~~ #~.≈≈~~P~~~Health: 64/92 ================-------- ..........~~##≈~~~≈~~~≈~Magic: 5/26====-------------------- .......~~.~##≈~~~~~~~~~~AC: 23  Str: 6 ..PP...~~. ########~~.~EV: 21Int: 18#########.)P.SH: 5Dex: 28#~#######....XL: 14 Next: 90% Place: Lair:5#####@###....Noise: =--------  Time: 18311.2 (0.0)0h ....#######....p) +1 rapier....#######....Throw: 2 throwing nets....#######....Fly ..............................YYY 3 yaks (1 blind, 1 unable to see you)...##.#.##........ ..... ..#..The yak is no longer blind. You block the yak's attack. _The yak barely misses you. The yak gores you but does no damage.  0h{ Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h  ~~~~~~P~~~P~..~..~Y..†@Y....Y††................Y22 0h _The yak barely misses you. The yak gores you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled. The yak gores you but does no damage.0h a54=2.2 (10hð 0hѳ  0h _The yak closely misses you. The yak barely misses you.0h @1 distracted, 2 una…)@   shadow0hrYou closely miss the yak.The yak is moderately wounded.0h4--9 (0.70h0h8 = _Your shadow hits the yak with a rapier!0hCe  You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!0hn † 2 yaks (1 blind, 1 unable to see you)  You kill the yak!0hcrQ=-3.60hw0hz> _The yak gores you but does no damage. x20h:S  You completely miss the yak.0h1The yak is lightly wounded.0h-4.4 (0.80h0h=l _The yak barely misses you. You block the yak's attack.0h>   You catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!!0h †   yak  You kill the yak!0h t66=15.1 (0.70h 0h ; _The yak gores you but does no damage.0htZ4P........~~~ ##~~~~≈~ .~..~~ #~.≈≈~~P~~~....~~##≈~~~≈~~~≈~0hx[+~~.~##≈~~~~~~~~~~PP...~~. #P~~.~ ##~~~P~@..)P. #~~..~†.........####†.Y.............@††..............#...##.#.##...... ..... ..#..#.. .. .. ..0hg0hg0hmm:..Y0hm 0hpna6=-6.1 (1.00hss0hZv7 _Your shadow fades away. 0hvX_You see here a yak corpse.0h8P @  yak (ally target)@   shadow0hPcYou hit the yak but do no damage.The yak is lightly wounded.0h%Q3=8 (0.70hU0hkX= _Your shadow hits the yak with a rapier.0h]c  You hit the yak.  The yak is moderately wounded.0hc D37.50hj 0hxm I _The yak misses you.0hR  You hit the yak but do no damage.The yak is moderately wounded.0h ^7=8.20h" 0hA T _The yak completely misses you.0h + :  You puncture the yak!0h, B=90h3 0hE7 [ _The yak is heavily wounded.0hX5  You hit the yak.0hWc  The yak is severely wounded.0hc(9.60hAi0hky _Your shadow hits the yak with a rapier! The yak closely misses you.0hq  You hit the yak but do no damage.The yak is almost dead.220.30hlu0hwP _The yak barely misses you.0h53X  You hit the yak but do no damage.0h3AThe yak is almost dead.0hE4V87=0h4=11.00h;0h=T _The yak completely misses you.0h5 f  You hit the yak but do no damage.0h &70h 0hU W _The yak is almost dead.0h :  You puncture the yak!0hx †@   shadow0hC T=2-2.40h ] _You kill the yak!0h jP.~~~ ##~~~~≈~~~~ 0h ~..~~ #~.≈≈~~P~~~ ~~##≈~~~≈~~~≈~ 0h+ V~~.~##≈~ 0ho PP...~~. #~~~~~~P~~.~ ##~~~P~...)P. 0h #~~..~†...... ...####†.0h - .0h, a†@@...... .0h j.. . 0hή D. .0h #...##.#.##..... 0h .... ..... ..#..#.. +..... .....0hb 0h †9=-3.4 (1.0 _Your shadow fades away.Things that are here: _a tyrant leech corpse; a yak corpse0h|.0h}~~~ ##~~~~≈~~~~ ~..~~ #~.≈≈~~P~~~##≈~~~≈~~~≈~~~.~##≈~.PP...~~. #~~~~~~P~~.~0hX}##~~~P~...)P.#~~..~†....####†...0h}††@.........0h~@...#...##.#.##.. .... ..... ..#.#0hL~ #.. +..... .. #0h~D 0hj0hhI04 _0h0hpp _You see here a yak corpse.0h40h0hg190h>0h70=8=0h0h,0h0h0h:80h0h0hB10h0hn0hа:=0hn0h0h]T9=0h<0ho0h%B20h0h\0h:70h0h0hQ0h 0h0h2`3==0h0h80h0hf10/26=0h0hg0h:60h0h,0hR4=0h0h0hH0h0h0=51=5640hO 0h :=0h 0h0h+_7=20h1=0h0h0h0h0h0h0h0h 0hR!R8=0hP#0hD&B=30h&0hX(0h_,930h,1=0h.0hu3X90h(40h480h80h5:0hI=0h=:20h@0h8C0hCU80=0hE0hH0hH;140hJ0hfPB0hU1=10hV0hZY0hY0h7[0h^0h0_0h a0hg0hg;2=0hgC5=0hj0hs|00h+tB30h?w0h-x0hxx0hy0h|0h|:=0hh~0h΀0h<8460hO1=0hł0h0h0h>0h,0h]0h_T5=0h0hF^ _You start resting.0hF= 9 0h,0hIT7=0hݚ0hyh6=0h0h,0h0h}0hĦ0h0h70hzT7=0h0hu0hT8=0h0hR0h0h0hl0h880h>0h,0h0h 0hN:=0h0h0h6}9=19=0h0hj0h0h.0h0hgS90=0h#0h{B0h0h-:=0h0h00ht120=0h0h0h=0h0h@0h0h0hK-88.4 (64.0)0h0h0hd _You feel your existence waver again.0hJ0h0h ,0.0)0h K2=9.4 (10h0hU _You start resting. HP restored.0h*0h0h0h<H _No target in view!0h%0h % 0hSG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0h 7.3   9.5  -1   h + Spellcasting 8.4  10.7  -1      0h_    0h b - Unarmed Combat   0.0   1.7  -3   i * Hexes  17.6  11.2  +4  0h c - Throwing   0.0   0.7  +2   j - Fire Magic   0.0   1.2  -1      0h k - Ice Magic   0.0   0.8  +1  0hϛd + Short Blades 9.7   8.8  +1   l - Earth Magic   3.0   4.8  -1  0h@ e - Long Blades   5.4   1.0   0      0hT^    0hm + Invocations7.6   9.5  -1  0h-)f + Dodging0hl10.1  10.1  +1   n - Evocations   0.0   1.2  -1  0h g * Stealth  19.0  11.1  +5  0h+a    0hN                    0ha    0hҟ_    0ha    0hS_    0ha    0h_    0h&a    0hh_    0hء    The relative cost of raising each skill is in cyan.  0hܢSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  0hͣ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0h0h! 0hr-........~~~ ##~~~~≈~~~~neoul the Unseen ......~..~~ #~.≈≈~~P~~~~0h}Poltergeist of Dithmenos *****. .........~~##≈~~~≈~~~≈~~Health: 92/92 ======================== ......~~.~##≈~~~~~~~~~~.0heMagic: 20/26 ==================------ .PP...~~. #~~~~~~P~~.~~AC: 9Str: 6 ##~~~P~...)P..EV: 21Int: 18#~~..~†.......SH: 5Dex: 28...####†.......... XL: 14 Next: 92% Place: Lair:5.......††@........ Noise: ---------  Time: 18389.4 (0.0).................. p) +1 rapier.................. Throw: 2 throwing nets.................. Fly ..................#...##.#.##....... .... ..... ..#...# 0h#.. +..... ....... #  _a tyrant leech corpse; a yak corpse _You see here a yak corpse. _You start resting. _You feel your existence waver again. _You start resting. HP restored. _No target in view!0h0h{0h&!0hB#0h 0h n Spells (Memorise)Type0hh WFailure Level  a - Sigil of BindingHexes0h M1% 3b - SandblastEarth2%0h 01  c - AnguishHexes/Necromancy0hQ Y2% 4  d - Dimensional Bullseye0h nHexes/Translocation2% 4  e - Poisonous Vapours0h Alchemy/Air10%0h 61  f - Lesser BeckoningTranslocation0hQ 14%2  0h 8g - Mercury ArrowConjuration/Alchemy14%0h 2  h - Stone Arrow0h sConjuration/Earth16% 3  i - Call Canine Familiar0hK LSummoning28% 3  0h 1j - Fugue of the FallenNecromancy0h t28% 3  k - Maxwell's Portable Piledriver Translocation0h j28% 3  l - Teleport OtherTranslocation0hG ^28% 3  m - Olgreb's Toxic Radiance0h IAlchemy67% 4 0h .15 spell levels left 0h" ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0h0h0hB-........~~~ ##~~~~≈~~~~neoul the Unseen ......~..~~ #~.≈≈~~P~~~~0hٮPoltergeist of Dithmenos *****. .........~~##≈~~~≈~~~≈~~Health: 92/92 ======================== ......~~.~##≈~~~~~~~~~~.Magic: 20/26 ==================------ .PP...~~. #~~~~~~P~~.~~AC: 9Str: 6 0he##~~~P~...)P..EV: 21Int: 18#~~..~†.......SH: 5Dex: 28...####†.......... XL: 14 Next: 92% Place: Lair:5.......††@.......0hE. Noise: ---------  Time: 18389.4 (0.0).................. p) +1 rapier.................. Throw: 2 throwing nets.................0h԰. Fly ..................#...##.#.##....... .... ..... ..#...#0h^c #.. +..... ....... #  _a tyrant leech corpse; a yak corpse 0h^_You see here a yak corpse. _You start resting. _You feel your existence waver again. _You start resting. HP restored. _No target in view!0hP  Okay, then.0h0h0h. _0h0h!0h0h0hw; _0h0h)10h71=0h 0hW0h0hN0h0h0h4 0hf,0hE0hP=0h0hp2=0hk0h",0h$0hV20h30h(4:=0h50h90h9Z3=0h=;0h>,0h@0hC0hD0hE0hI,0hK0hDO0hO:=0hmQ0hDU_24=0hV0hRZ0hZ0hX\0h _0hq_0h a0hd0h?e0hf0hj0h}j:=0hll0hGp0hpH5=0hor0hNv,0h`z0h{0h|0h}0h,0h0h0h߇3=0h0hH6=0h0h"0h4 _Magic restored.0hJ0hY0h0h~~##≈~~~≈~~~≈~~.♣.~~.~##≈~~~~~~~~~~.~. 0hP...~~. #~~~~~~P~~.~~. ##~~~P~...)P..♣ #~~..~†.............####†.........#.♣.0h.......†††...P............F..0h\i....# .........^..#...##.#.##......#........##.#.. +........... F   blink frog (wandering) #..). .....#.. #.. ...... ##.0hȫO.P.0hy1417.4 (28.0)0h!,8.4 (290h0h] _A blink frog comes into view.0h( 0hh#≈~~~~~~~~~~.~.  #~~~~~~P~~.~~.~  ##~~~P~...)P..~.  0hƻF#~~..~†.........  ...####†.........#. 0ht .......†††.........  ..................F 0hc ...........@.....#  ...................  0hJ.................^.  #...##.#.##........  0h....#........#.....  #.. +..............  #..). .....#...  #.. ...... ... 0hZJ #≈~~~~~~~~~~.~.  #~~~~~~P~~.~~.~  ##~~~P~...)P..~.  #~~..~†.........  ...####†.........#.  .......†††.........  ..................F  ...........@.....#  ................... 0h[ .................^.  #...##.#.##........  ....#........#.....  #.. +..............  #..). .....#...  #.. ...... ... 0hh40hs0hfwa _A blink frog is nearby!0h( 0hE#≈~~~~~~~~~~.~.  #~~~~~~P~~.~~.~  0heC##~~~P~...)P..~.  #~~..~†......... 0h+ ...####†.........#.  0h.......†††.........  ..................F  ...........@.....#  0h8...................  .................^.  #...##.#.##........  ....#........#.....  0hyl#.. +..............  #..). .....#...  #.. ...... ... 0h0h $ #≈~~~~~~~~~~.~.  #~~~~~~P~~.~~.~ 0h o ##~~~P~...)P..~.  #~~..~†.........  ...####†.........#.  .......†††.........  ..................F  0h ...........@.....#  ...................  .................^.  #...##.#.##........  ....#........#.....  #.. +.............. 0h ( #..). .....#...  #.. ...... ... 0h٘ 0h 0hV 0h)  0h S_A blink frog is nearby!0h1  #≈~~~~~~~~~~.~.  #~~~~~~P~~.~~.~  ##~~~P~...)P..~.  0hB2 K#~~..~†.........  ...####†.........#.  0h2 o.......†††.........  ..................F 0h2 > ...........@.....#  0hC3 E...................  .................^. 0h3 * #...##.#.##........  0h3 E....#........#.....  #.. +.............. 0h@4 & #..). .....#...  0h4 <#.. ...... ... 0h , 0h #≈~~~~~~~~~~.~.  #~~~~~~P~~.~~.~  ##~~~P~...)P..~.  #~~..~†.........  0h t...####†.........#.  .......†††.........  ..................F  0h m...........@.....#  0h@ O...................  0h u.................^.  0h #...##.#.##........  0h ....#........#.....  0hd y#.. +..............  0h #..). .....#...  0h #.. ...... ... 0h 0h[ 0h 0h  0hM S_A blink frog is nearby!0hz G~~##≈~~~≈~~~≈~~. ♣.~~.~##≈~.~.# ...~~. #~~~~~~P~~.~~.~###~~~P~...)P..~.#♣.#~~..~†.....####†.#.0hk .♣..†††..P......F. ..# ....^..#...##.#.##......#........#.....# #.#.. +......# .#..).......#...# #.#.. .......#.##..P.0h 0h PF.0h 89.4 (1.0) _0h 0h 0hu~..~~ #~.≈≈~~P~~~~ ♣.0h)..~≈~~~≈~~.~# ♣...~~.~##≈~~~~.~.# ♣ 0h>..~~. #~~~~~~P~~.~~.~#  ##~~~P~...)P..~.# ♣.♣0h #~~..~†.. .0h$V...####†...#..♣.0hl2.†††0h:F.P.0hT.... ..0hB+#..0hW...................^0h.#...##.#.##..........#.0hn#.....#. ##.. +..............# ..0h#..).......#...# #..#.. .......#.... ##.0h#0h%0h0G.FF0h0*0h1K==200h80h9;, _The blink frog croaks.0hzl~..~~ #~.≈≈~~P~~~~ 0hz♣...♣~~##≈~~~≈~~~≈~~.~# ♣...♣ .~~.~##≈~.~.# ♣. .~~. #~~~~~~P~~.~~.~# .0hF{##~~~P~...)P..~.# . ♣.♣.#~~..~†.....♣...####†.0h{#..♣...♣.†††..P...P.0h{......@F...#..... ..^.0h|.#...##.#.##.#. .....#........#.....#.. #.0h|o#.. +..............# . .#..).......#...# #.#.. .#.... ##.0hЄ<10hюW _The blink frog hits you but does no damage.0hiB @ (ally target)@   shadowYou puncture the blink frog!  The blink frog is moderately wounded.Your shadow hits the blink frog with a rapier!0huC-2.1 (0.70haK0hM8 _You block the blink frog's attack.0h<  You hit the blink frog.0h  The blink frog is almost dead.88--0h580h0hq _Your shadow misses the blink frog. The blink frog hits you.0h <  You hit the blink frog.0h* †@   shadow0h. S9=-3.50h5 0h8 N _You kill the blink frog!0hv 0hw 0hE 0h H _No target in view!0h 0h 0h3 0h 0h % _0h: 0h ,0h 0h 0h 0he S90=0hP 0h \ _Your shadow fades away.0h 0h0h0ha0h 0hE 0h 810h 0hK0h0hk0h0h0h0h0h>2=0h0h!0h %0hm%0h&0h&*0h,0hC-0h.0h*10hm50h50h`70h9:0h=0hs=:=0h ?0h`A0hE,0h9G0h|K0hN0h^N0hO0hQ0hS0hS0hT0hW0heY0hY0h[0hK_0hma0ha0hb0he0hh0hh0hj0hl0hno0ho0hq0hy#~~~~.~~~# P............ ##~~.~~~~~~~ P............†..... 0h"z:##.~~≈~~~~~~ ....(..P......<..† #.≈~~~~~~~~~ ....P........... 0hz#~~~~~~~~≈~P .....#........... #~~~~~~~~P~~ #...†..... #~~≈≈~≈≈~~~~~~.#.............#... #~~~~≈~~~~~~..##..P.......P†...P. 0hz~.≈≈~~P~~~~~~.#.@...♣...♣...#-43.5 (20.0h {s0) ≈~~~≈~~~≈~~.~##....♣♣...♣♣...# ~~~~~~~~~~.~.##......♣.♣.P. ~~~~~P~~.~~.~##.......♣...P.P# ~~P~...)P..~.#...#...♣.♣... ..~†...............♣♣...♣♣.. 0ha{#†.........#....##..♣...♣....#...  0h{.†††..............P.....P.P.#....  .........†0h{g............P... 0hq|8-0h,0h)j _Key pressed, stopping explore.0h0hD0hH _No target in view!0hE0hRF0hI0h[P0h$U0h3W% _0hX0h]0ha0h0b0hd0hg0hk0hck0hl0ho0hr0hAs0hu0h{0h9~~~~~#~~~~#~~~.........P....#.# 0h=;~==.~#~~~##≈~~.~P.##.....#....# ~.).~~≈#####~.~#...#....... 0h~~.).P~~≈##~~~...#.#..## ~[.~~.~~#~~~~........0hpP ~~~~.~~~#~~~~.....$.....P0hr.~~~~~~~~.P..†... #.~~≈~~~~~~~~.....(..P......<..†P .≈~~~~~~~~~~.P..@.P.......... ~~~~~~~~≈~P~.......#..........P~~~.~#........F..†≈≈~≈≈~~~~~~.......#.~~≈~~~~~~..##..P.......P†...P .0h≈≈~~P~~~~~~.#.....♣...♣...#F   cane toad (wandering) ~~~≈~~~≈~~.~##....♣♣...♣♣...#.... 0hZ~~~~~~~~~.~.##......♣.♣.P.......# ~~~~P~~.~~.~##♣...P.P#....0hp17.5 (4.0)0hR\ .0hPA cane toad comes into view.0h+8.5 (50hן0hL _The cane toad moves out of view.0hP0hi0h 0h:_No target in view!0hO40h0h70.0hD4....0hH0h&0h2$ 0h2F_Key pressed, stopping explore.0hd30h:0h=H _No target in view!0h*40h0h'0h)0h/0h7j _Key pressed, stopping explore.0hy80h>0hr@ 0h@:_No target in view!0h}0h~0h0h0ho##~~~~~~......P.P..P...P..#. ~~~~#~~~~#~~~.........P....#.#. ==.~#~~~##≈~~.~P.##.....#....# .).~~≈#####~.~#...#.... .).P~~≈##~~~...#.#..##. 0hš[.~~.~~#~~~~.......P... ~#~~~~.....$.....P ~~.~~.P............†....... .0h&c~~≈...@(..P<..†P ≈~~~.P....P..≈~P~.......#........0hg~~~~~P~~~.~#.......F...†... ~≈≈~≈≈~~~~~~.#.............#... 0h~~~≈~~~~~~..##..P.......P†...PF   cane toad (wandering) ≈≈~~P~~~~~~.#.....♣...♣...#......0h≈~~~≈~~.~##....♣♣...♣♣...#.....~~~~.~.##......♣.♣.P.......#.0h!0h0hJ.F0hƨ29.5 (1 _0hR0hR0h ##~~~~~~......P.P..P...P..#.#~~~~#~~~.........P....#.#...# =.~#~~~##≈~~.~P.##.....#....#...# ).~~≈#####~.~#...#....0h O# ).P~~≈##~~~...#.#..#.#. .~~.~~#~~~~.P..~~~#~~~~.....$.P. ~0h .~.P.†. ~~≈~.....@..P......<..†P. ~.P....P.≈~P~.#.#P~~~.~#...........†. ≈≈~≈≈~~~~~~.#.......F.....#.....#≈~~~~~~..##..P.......P†...P...#0h D~~P~~~~~~.#.....♣...♣...#. ~≈~~~≈~~.~##....♣♣...♣♣...#..~.##......♣.♣.P.#.0h 0h 0hњ K.F0h '500h 0h˦  _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You see here 9 stones.0h ~~~.........P..~~.~P.##.....# )#~.~#...#...... )~~...#.#..#....~~.............~~.....$.......0h ~.P............†~~.....@..P......<..†~.P....P.......~.......#......~.~#...........~~.#.............##..P.......P†.....♣F..♣..#....♣♣...♣♣.0h`: W~~~.........P..0h"; ~~.~P.##.....# )#~.~#...#...... 0h; )~~...#.#..#....0h< z~~.............~~.....$.......0hm< ~.P............†~~.....@..P......<..†0h< S~.P....P.......0hk= ~.......#......~.~#...........0h? ~~.#.............##..P.......P†.....♣F..♣..#....♣♣...♣♣.0h5S 0h$T 0h%b 0hy % 0hRz ~~~~#~~~.........P....#.#...# .~#~~~##≈~~.~P.##.....#....#...#. .~~≈#####~.~#...#..............# .P~~≈##~~~...#.#..##....P 0h z~~.~~#~~~~..........P. ~.~~~#~~~~.....$.P..# .~~~~~~~~.P........# ~≈....(..P......<..†P~.P....P@........≈~P~.......###P~~~.~#...........÷ ≈~≈≈~~~~~~.#......#.....# ~≈~~~~~~..##..P.......P÷...P...#.P.#.....♣F..♣...#....~≈~~.~##....♣♣...♣♣# ~~~~~~.~.##......♣.♣.P.......# ~P~~.~~.~##...P.P#.....# _A cane toad is nearby!0h I.F0h -1 _0h 0hŸ 0hq#~~~##≈~~.~P.##.....#....#...#. ~~≈#####~.~#...#..............# P~~≈##~~~...#.#..#0hޏN#....P. ~.~~#~~~~..........P...... 0hӐY.~~~#~~~~.....$.P..# ~~~~~~~~.P........#. ≈....(..P<..†P.... ~~.P....P....0h4.....≈~P~.......#0hWd##P~~~.~#...........÷.0h?. ~≈≈~~~~~~.#......0hӑ.#.....#.P0h~~~~~..##..P.......P÷...P...#. ~P0hOl#.....♣...♣...#....0h~≈~~.~##....♣♣F..♣♣#. 0hʒq~~~~~.~.##......♣.♣.P.......#.... 0hJP~~.~~.~##.......♣...P.P#.....# ..)P..~.#...#...♣.♣............†0hŕ0hfD.F0h&20h10h0hb~≈#####~.~#............## P~~≈##~~~...#.#..##....P ~.~~#~~~~.........0hkcJP..... .~...$..P..# ~~~~~~~~.P...... ≈~.....(..P<..†P... ~0hc.P....P........≈~P~.......###P~~~.~#.....÷.. ~≈≈~~~~~~...#.....#.P 0h&d≈~~~~~~..##..PP÷...P...#.. ~P~~~~~~.#.....♣...♣...#.......# ~0hgd~~≈~~.~##....♣♣...♣♣...#~~.~..F♣.♣.P.......#... 0hdDP~~.~~.~##.......♣...P.P#.....# ..)P..~.#...#...♣.♣............†0hdT............♣♣...♣♣#P0hRf0hm3.0hn00hn&30hu0hw0h0hh0hr0hiH _No target in view!0ha0hQb0hZm0hp 0hp:_No target in view!0hp  _0h:s 0hx 0h]} 0h} 0h) 0h 0hޅ 0h' 0h 0hA ;  You see here 9 stones.0h 0h| _0he 0h$ 0h 0hޙ 0hϛ 0h 0hC 0h 0hU N _You now have 509 gold pieces (gained 11).0h˴ 0h# 0h۶ 0h 0h 0hھ 0h 0h 0h 0hL 0h 0h 0h 0h 0h 0h 0h 0hc 0h1 0h 0hX 0h 0h 0hc 0h 0hf 0h 0h 0hs ,0h 0h 0h~ 0h 0hR 0h 0hZ ,0h 0hj 0hL 0h 0h 0h& 0hx ,0h 0h 0h ,0h 0hi 0h" ,0h$ 0h' 0h^* 0h* 0ho, 0h/ 0h1 ,0h3 0h6 0h8 0hm9 0h: 0h= 0h? 0hT@ 0hA 0hfG 0hJ 0hmJ 0hM 0hO 0hkR 0hR 0hT 0hV 0hY 0hZ 0h[ 0hu^ 0ha 0ha 0h^c 0he 0hh 0hh 0hBj 0h2l 0hrn 0hn 0hp 0hr} 0h ,0h 0h 0hf 0h @Water 0h 0h n0h̓ ,0h 0h 0hJ 0h 0h 0ht 0h ,0hؠ 0h 0h ,0h- 0hf 0h! 0h 0h] 0hŵ 0h- ,0h 0h 0h 0h` )0h9 0h 0h> ,0hF 0hD 0h #...#..##~~P~÷≈÷≈~≈~~~~##~...~.. #.P.##.#..~~~~~≈≈≈≈~~~##.~~..... #...##.#.~~~~~~~≈≈~~~~~#.~~~.... #....#.#~~~~~~~~~~~~~~##~~~P~.... 0h ...†..##.~~~~~~~~~~≈~~#~~P~~..÷. #....##.~~P≈~~~~≈~~~~##.~~~~~.~.~ #.....#..~~≈~~~~~~.~.##~~~~~~.~~# #...#.#.~~≈~~#~~~.~~~##~~~~~~... #......~~~~~~#~~@~~~~~#~~~~#~~~. ......~.~≈~~##~~~~==.~#~~~##≈~~.~ .......~~~#####~~~.).~~≈#####~.~# ..#....~~~~##~~~~~.).P~~≈##~~~.. 0h? <..#....~~~~#~~~~#~[.~~.~~#~~~~.. #...††~..≈~~≈~~~#~~~~.~~~#~~~~l   komodo dragon (wandering) ......P..~~~~~~~##~~.~~~~~~~~.P..0h M...†.†.~~~~~l~##.~~≈~~~~~~~~... #~~~~~ #.≈~~~~~~~~~~.P..0hW 094.5 (41.0)0h Tl~0h ,5.5 (420ha 0hE ` _A komodo dragon comes into view.0h  #.P.##.#..~~~~~≈≈≈≈~~~##.~~... ##...##.#.~~~~~~~≈≈~~~~~#.~~~.. 0hy .#....#.#~~~~~~~~~~~~~~##~~~P~..†..##.~~~~≈~~#~~P~~..÷. 0h͝ ##....##.~~P≈~~~~≈~~~~##.~~~~~.~  #.....#..~~≈~~~~~~.~.##~~~~~~.~ 0h"  #...#.#.~~≈~~#~~~.~~~##~~~~~~... ##......~~~~~~#~~.~~~~~#~~~~#~~~0hq .~≈~~##~@~~==.~#~~~##≈~~ #.......~~~#####~~~.).~~≈##### 0h #..#....~~~~##~~~~~.).P~~≈##~~~...#....~~~~#~~~~#~[.~~.~~#~~~~ ##...††~..≈~~≈~~~#~~~~.~~~#~~~~0h@ ...P..~~~~~l~##~~~~~.P #.....†.†.~~~~~~~##.~~≈~~ ##.........~~~~~.#.≈~~P.~~~~ #~≈~P~.0hz 0h 0hZ S~l0h i6.5 (1.0)Water 0h 0hA 0h d ~~~~~~~≈≈~~~~~~~~~~~~~~~~~#†~~~~~~~~≈~~#0h ÷~~~~≈~~~~#  ~~~~~.~.#  #~~~.~~~###~~.~~~~~##~@~~==.~###~~~.).~~~~~~.).P~~~~#~[.~~.††0hk ~~~#~~~~.~~~~~~##~~.~~†.†.~~~l~~~##.~~≈~.~~~~~.#.≈~~~~ 0hg ! 0hg ~~~~~~~≈≈~~~~~~~~~~~~~~~~~#†~~~~~~~~≈~~#÷0hnh 1~~~~≈~~~~#  ~~~~~.~.#  #~~~.~~~###~~.~~~~~#0h7i #~@~~==.~###~~~.).~~~~~~.).P~~~~#~[.~~.††~~~#~~~~.~~~~~~##~~.~~0h@j %†.†.~~~l~~~##.~~≈~.~~~~~.#.≈~~~~ 0ht 0h~u 0h| 0h d _A komodo dragon is nearby!0h[ {##..~~~~~~~≈≈~~~~~#.~~~ .#....#.#~~~~~~~~~~~~~~##~~~P~ 0h #...†..##.~~~≈~~#~~P~~..÷#....##.~~P≈~~~~≈~~~~##.~~~~~.~  #.....#..~~≈~~~~~~.~.##~~#.#.~~≈~~#~~~.~~~##0h> u.. ##......~~~~~~#~~.~~~~~#~~~~#~~~ #......~.~≈~~##~~~~==.~#~~~##≈.~~~#####@~~.).~~≈#####~.~#0h m~##~~P~~≈##~~~.. .#~~~~#~[.~~.~~#~ ##...††~..≈~~≈~~~#~~~~.~0h 7......P..~~~~~~~##~~.~~~~~~~~.P†.†.~~~l~~~##.~~≈~. #0hM #.........~~~~~.#.≈~~~.P #..0h |##~~≈~P~.. ##...†....~~~~PP~~~.~#0hl 0h 0hY U~l0h -7 _0h 0h 0h(,~~~~~~~~~~~#†~~~~~~~≈~~#÷~~~~≈~~~~#  ~~~~~.~.#  0h,#~~~.~~~###~~.~~~~~##~~~~==.~##@~~.).~~#~~~~~.).P~#~~~~#~[.~~.††~..≈~~≈~~~#~~~~.~.~~~~~~~##~~.~~†.†.~~~~~~~##.~~≈~..~~~~~.#.≈~~~~0h--f..l~~~~##~~~~~~† 0h~~~~~~~~~~~#†~~~~~~~≈~~#÷~~~~≈~~~~#  ~~~~~.~.#  #~~~.~~~###~~.~~~~~#0h#~~~~==.~##@~~.).~~#~~~~~.).P~#~~~~#~[.~~.††~..≈~~≈~~~#~~~~.~.~~~~~~~##~~.~~†.†.~~~~~~~##.~~≈~..~~~~~.#.≈~~~~..l~~~~##~~~~~~† 0h0h0hK0hd _A komodo dragon is nearby!0h.#....#.#~~#~~~P~ ##...†..##.~~~~~~~~~~≈~~#~~P~~..÷  ##..P≈~~~~≈~~~~##.~~~~~.~  #.....#..~~≈~~~~~~.~.##~~~~~~.~ #...#.#.~~≈~~#~~~.~~~##~~~~~~..#......~~~~~~#~~.~~~~~#~~~~#~~~  .~≈~~##~~~~==.~#~~~##≈~~  #.......~~~#####~~~.).~~≈##### ##..#....~~~~##~@~~~.).P~~≈##~~~..#....~~~~#~~~~#~[.~~.~~#~~~~ ###...††~..≈~~≈~~~#~~~~.~~~#~~~~  #......P..~~~~~~~##~~.~~~~~~~~.P  #.....†.÷.~##.~~≈~~  ##.........~~~~~.#.≈~~~P  .l~~~~##~~~~~~~~≈~P~.  ##...†....~~~~P~#0h#~~~~~~~~P~~~.~  #........P.~~~ #~~≈≈~≈≈~~~~~~.0hM~l0hF-8 _0h%0hW(0hSd†~~~~≈~~÷  ~≈~~~~#  ~~~.~.# 0h_T ~~.~~~#  ~.~~~~~  ~~~==.~  ###~~~.).~#~@~~~.).P#~~~~#~[.~~††~..≈~~≈~~~#~~~~.  ..~~~~~~~##~~.~  0hX†.÷.~~~~~~~#  ...~~~~~.#  ...~l~~~##  ##...†....~~~~P~#   0h;†~~~~≈~~÷  ~≈~~~~#  ~~~.~.#  ~~.~~~#  0hS~.~~~~~  ~~~==.~  ###~~~.).~#~@~~~.).P#~~~~#~[.~~††~..≈~~≈~~~#~~~~.  ..~~~~~~~##~~.~  †.÷.~~~~~~~#  ...~~~~~.#  0h...~l~~~##  ##...†....~~~~P~#   0h*0hx0h.z _A komodo dragon is nearby!0ho ##...†..##.≈~~#~~P~  ##..0hxP≈~~~~≈~~~~##.~~~~~. #.....#..~~≈~~~~~~.~.##~~~~~~. #...#.##~~~.~~~##~~~~~~.#......~~~~~~#~~.~~~~~#~~~~#~~ 0he.~≈~~##~~~~==.~#~~~##≈ #.......~~~#####~~~.).~~≈######..#....~~~~##~~~~~.).P~~≈##~~~ 0hld #...#....~~~~#~@~~#~[.~~.~~#~~~~  ###...††~..≈~~≈~~~#~~~~.~~~#~~~~ 0h #......P..~~~~~~~##~~.~~~~ #.....†.÷.~##.~~≈~~ ##.........~~~~~.#.≈~~ .~l~~~##~≈~P~. ##...†....~~~~P~##~P~~~ #........P.~~~.##~~≈≈~≈≈~~~~~...P........~~~ ##~~~~≈~~~~~~.0h0h/0hSl~~0h-9 _0h8'0h:)0h ##...†..##.~≈~~#~~P~~ ##....##.~~P≈~~~~≈~~~~##.~~~~~ #.....#..~~≈~~~~~~.~.##~~~~~~ #...#.#.~~≈~~#~~~.~~~##~~~~~~ ##......~~~~~~#~~.~~~~~#~~~~#0h[ #......~.~≈~~##~~~~==.~#~~~##≈ #.~~~#####~~~.).~~≈##### ##..#....~~~~##~~~~~.).P~~≈## #...#....~~~~#@~~~#~[.~~.~~# ###...†÷~..≈~~≈~~~#~~~~.~~~# #......P..~##~~.~0h+ #.....÷.÷.~##.~~≈ ##.l~~~~~.#.≈~ #.~~~~~##~≈~P~ ##...†....~~~~P~##~P~~~ #.P.~~~.##~~≈≈~≈≈ ...P.~~~ ##~~~~≈~~~~~~0hS.l0h(5000hs0h341 ##..0h4P≈~~~~≈~~~~##.~~~~ #.....#..~~≈~~~~~~.~.## #...#.#.~~≈~~#~~~.~~~##0h5#......~~~~~~#~~#~~~~# #......~.~≈~~##~~~~==.~#~~~## #.......~~~#####~~~.).~~≈#####..#....~~~~##~~~~~.).P~~≈##~0h5^ #...#....~~~~#~~~~#~[.~~.~~ ###...÷÷~..≈~@≈~~~#~~~~.~~~#0h36~ #......P..~~~~~~~##~0ht6 #.....÷.÷.~##.~~≈0h6 ##.........~~~~~.#.≈~~ 0h6Tl~~~~~##~≈~P0hW7 ##...÷....~~~~P~##~P~0h7 #........P.~~~.##~~≈≈~≈≈~...P........~~~###~~~~≈~0h7^#.#..~..~~ #~.≈≈~~P~~~~~0h :0hCR.l0hJE&10hbJ0huL0h  #.....#..~~≈~~~~~~.~.## #...#.#.~~≈~~#~~~.~~~###......~~~~~~#0h {~~# .~≈~~##~~~~==.~#0h  #.......~~~#####~~~.).~~≈##..#....~~~~##~~~~~.).P~~≈ #...#....~~~~#~~~~#~[.~~.~~0h^ C ###...÷÷~..≈~~≈~~~#~~~~.~~~# #......P..~@~~~~~##0h ~ #.....÷.÷.~##.~~≈0hߠ  ##.........~~~~~.#.≈~~ .~~~~~##~≈0h6  ##...÷....l~~~P~##~P~ #........P.~~~.##~~≈≈~≈≈~...P........~~~###~~~~≈~#.#..0hy ~..~~##~.≈≈~~P #....~~##≈~~~≈~~~≈0h& 0h@ N~l0hԩ &20h$ 0h6 0h_   0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h #.....#..~~≈~~~~~~.~.##~~~~ neoul the Unseen 0h4#...#.#.~~≈~~#~~~.~~~##~~~~ Poltergeist of Dithmenos *****. ##......~~~~~~#~~.~~~~~#~~~~ Health: 92/92 ======================== #......~.~≈~~##~~~~==.~#~~~# Magic: 24/26 ======================-- 0h#.......~~~#####~~~.).~~≈### AC: 9Str: 6  ##..#....~~~~##~~~~~.).P~~≈## EV: 21Int: 18  #...#....~~~~#~~~~#~[.~~.~~#~ SH: 5Dex: 28 0h ###...÷÷~..≈~~≈~~~#~~~~.~~~#~ XL: 14 Next: 92% Place: Lair:5 #......P..~@~~~~~##~~.~~~~~~ Noise: ---------  Time: 18502.5 (0.0) #.....÷.÷.~*~~~~~##.~~≈~~~~~ p) +1 rapier ##.........*~~~~.#.≈~~~~~~~~ Throw: 2 throwing nets #..........*~~~~##~~~~~~~~≈~ Fly Water  ##...÷....~*~~P~##~~~~~~~~P~ #........Pl~~~.##~~≈≈~≈≈~~~ l   komodo dragon (wandering) ...P........~~~###~~~~≈~~~~~  #.#.........~..~~##~.≈≈~~P~~~~  ##.............~~##≈~~~≈~~~≈~~ _A komodo dragon is nearby!0hDCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 49%)0h`#.....#..~~≈~~~~~~.~.##~~~~ neoul the Unseen#...#.#.~~≈~~#~~~.~~~##~~~~ Poltergeist of Dithmenos *****.0h1##......~~~~~~#~~.~~~~~#~~~~ Health: 92/92 ========================#......~.~≈~~##~~~~==.~#~~~# Magic: 24/26 ======================--#.......~~~#####~~~.).~~≈### AC: 9Str: 6 0h##..#....~~~~##~~~~~.).P~~≈## EV: 21Int: 18#...#....~~~~#~~~~#~[.~~.~~#~ SH: 5Dex: 280hې###...÷÷~..≈~~≈~~~#~~~~.~~~#~ XL: 14 Next: 92% Place: Lair:5#......P..~@~~~~~##~~.~~~~~~ Noise: ---------  Time: 18502.5 (0.0)#.....÷.÷.~~~~~~~##.~~≈~~~~~ p) +1 rapier##.........~~~~~.#.≈~~~~~~~~ Throw: 2 throwing nets#..........~~~~~##~~~~~~~~≈~ Fly Water ##...÷....~~~~P~##~~~~~~~~P~#........P*~~~.##~~≈≈~≈≈~~~ l   komodo dragon (wandering)...P........~~~###~~~~≈~~~~~#.#.........~..~~##~.≈≈~~P~~~~##.............~~##≈~~~≈~~~≈~~ 0hI_A komodo dragon is nearby!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 49%)0h:lasleep)  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 49%)  The komodo dragon looks drowsy...0h;l0hfR14 3.5 (10h0hK"k _You feel bolstered by spreading misfortune.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hn0hn0hu0hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0h>0hͅ0hk0hvF _Unknown command.0h#.#.~~≈~~#~~~.~~~##......~~~~~~#~~.~~~~~......~.~≈~~##~~~~==.~#~~~#0h^.~~~#####~~~.).~~≈####..#....~~~~##~~P~~≈...#..~~~~#~[.~~.~~#~0hе##...÷÷~..≈~~≈~~~#~~~~.~ #......P..~~~~~~~##~~.~~~~~÷.÷.~~≈#.........~~~~~.#.≈~~~.##~~≈#...÷....~~~~P~##P #........Pl~~~.##~~≈≈~≈≈~~...P..~~~###~~~~≈~~#.#...~..~~##~.≈≈~~P#..0hS}≈~~~≈~~~≈ ###~~.~##≈~~~~~~~~~~.0hO0h-4 _0hA0h0h ##......~~~~~~#~~.~~~~~......~.~≈~~##~~~~==.~#~~~#.~~~#####~~~.).~~≈####..#....~~~~##~~P~~≈...#..0h9 b~~~~#~[.~~.~~#~##...÷÷~..≈~~≈~~~#~~~~.~ #......P..~~~~~~~##~~.~~~~~÷.÷.~~≈#.........@~~~~.#.≈~~~.##~~≈#...÷....~~~~P~##P #........Pl~~~.##~~≈≈~≈≈~~...P0h ..~~~###~~~~≈~~#.#...~..~~##~.≈≈~~P#..≈~~~≈~~~≈ ###~~.~##≈~~~~~~~~~~. #...PP #~~~~~~P~~.~~0h$ 0h$ &50h) 0h+ 0h> P......~.~≈~~##~~~~==.~#~~~#0h .~~~#####~~~.).~~≈####..#....~~~~##~~P~~≈...#..~~~~#~[.~~.~~#~##...÷÷~..≈~~≈~~~#~~~~.~0h  #......P..~~~~~~~##~~.~~~~~÷.÷.~~≈#.........~~~~~.#.≈~~~.##~~≈#...÷....~~~~P~##P #........Pl~~~.##~~≈≈~≈≈~~...P..~~~###~~~~≈~~#.#...~..~~##~.≈≈~~P#..≈~~~≈~~~≈ ###~~.~##≈~~~~~~~~~~. #...PP.##~~~~~~P~~.~~ ##~~~P~...)P..0hd <60h 0h 0hP.~~~#####~~~.).~~≈####..#....~~~~##~~~~~.).P~~≈...#..0h Q~~~~#~[.~~.~~#~##...÷÷~..≈~~≈~~~#~~~~.~ #......P..~~~~~~~##~~.~~~~~÷.÷.~~≈#.........~~~~~.#.≈~~~.##~~≈#...÷....~@~~PP #........Pl~~~.##~~≈≈~≈≈~~...P0hkI..~~~###~~~~≈~~#.#...~..~~##~.≈≈~~P#..≈~~~≈~~~≈ ###~~.~##≈~~~~~~~~~~.0h #...PP.##~~~~~~P~~.~~ .....#..~P~...)P..~~..~†.....0hX llThe komodo dragon wakes up again.  The komodo dragon hisses angrily.0h'83---5===0h 70h/0h2 _The komodo dragon bites you!0h2d @(ally target)0h@   shadowYou hit the komodo dragon.  The komodo dragon is lightly wounded.  Your shadow hits the komodo dragon with a rapier.0hn5-8.3 (0.80hb 0h#S _The komodo dragon misses you.0hg )  ##..#....~~~~##~~~~~.)  #...#....~~~~#~~~~#~[ 0hf ###...÷÷~..≈~~≈~~~# #......P..~~~~~~~# #.....÷.÷.~~~~~~~# ##.........~~~~~.# #..........~~~~~# 0h##...÷....~@~~P~# #........Pl~~~.# ...P.......@~~~##  ......~..~~#  .........~~# 0hx ###........~~.~## #...PP...~~..# .....#..~.#)0h[k )  ##..#....~~~~##~~~~~.) 0hkR #...#....~~~~#~~~~#~[  ###...÷÷~..≈~~≈~~~# 0h)lo#......P..~~~~~~~# 0hl#.....÷.÷.~~~~~~~# ##.........~~~~~.# 0hlZ#..........~~~~~# 0h$m##...÷....~@~~P~# 0hom#........Pl~~~.# ...P.......@~~~## 0hmb ......~..~~# 0hmN .........~~# 0h9n ###........~~.~## 0h{nv#...PP...~~..# 0hn.....#..~.#)0h^z0h[{8-0h0h9  0h_A komodo dragon is nearby!You hit the komodo dragon.  The komodo dragon is moderately wounded.0h-9.0 (0.70hϜ0hJE _The komodo dragon bites you but does no damage.0hDQ  You barely miss the komodo dragon.0hE0h9F 840hF3---70hQ0hU 0hVZ_The komodo dragon is moderately wounded.0h.U  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.0h(V E=10.40h\ 0hs_ = _The komodo dragon misses you.0h_ 0hl  0hFmCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hR #.......~~~#####~~~.).~~≈### neoul the Unseen 0h' ##..#....~~~~##~~~~~.).P~~≈## Poltergeist of Dithmenos *****.  #...#....~~~~#~~~~#~[.~~.~~#~ Health: 84/92 =====================---  ###...÷÷~..≈~~≈~~~#~~~~.~~~#~ Magic: 23/26 =====================--- 0hE#......P..~~~~~~~##~~.~~~~~~ AC: 14  Str: 6  #.....÷.÷.~~~~~~~##.~~≈~~~~~ EV: 21Int: 18 ##.........~~~~~.#.≈~~~~~~~~ SH: 5Dex: 280h #..........~~~~~##~~~~~~~~≈~ XL: 14 Next: 92% Place: Lair:5 0h##...÷....~@~~P~##~~~~~~~~P~ Noise: =--------  Time: 18510.4 (0.0) #........Pl~~~.##~~≈≈~≈≈~~~ p) +1 rapier ...P.......@~~~###~~~~≈~~~~~ Throw: 2 throwing nets 0h) #.#.........~..~~##~.≈≈~~P~~~~ Fly Water  ##.............~~##≈~~~≈~~~≈~~  ###........~~.~##≈~~~~~~~~~~. l   komodo dragon (ally target) #...PP...~~..##~~~~~~P~~.~~ @   shadow 0ho.....#..~.##~~~P~...)P.. #~~..~†.......The komodo dragon is moderately wounded. _The komodo dragon misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h9>0hE#.......~~~#####~~~.).~~≈### neoul the Unseen##..#....~~~~##~~~~~.).P~~≈## Poltergeist of Dithmenos *****.#...#....~~~~#~~~~#~[.~~.~~#~ Health: 84/92 =====================---###...÷÷~..≈~~≈~~~#~~~~.~~~#~ Magic: 25/26 =======================-0hF#......P..~~~~~~~##~~.~~~~~~ AC: 14  Str: 6 #.....÷.÷.~~~~~~~##.~~≈~~~~~ EV: 21Int: 18##.........~~~~~.#.≈~~~~~~~~ SH: 5Dex: 28#..........~~~~~##~~~~~~~~≈~ XL: 14 Next: 92% Place: Lair:5##...÷....~@~~P~##~~~~~~~~P~ Noise: =--------  Time: 18510.4 (0.0)0hH#........Pl~~~.##~~≈≈~≈≈~~~ p) +1 rapier...P.......@~~~###~~~~≈~~~~~ Throw: 2 throwing nets#.#.........~..~~##~.≈≈~~P~~~~ Fly Water ##.............~~##≈~~~≈~~~≈~~###........~~.~##≈~~~~~~~~~~. l   komodo dragon (ally target)#...PP...~~..##~~~~~~P~~.~~ @   shadow.....#..~.##~~~P~...)P..#~~..~†.......Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.0hM40hS0hlU. _0h   0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h5 0hP .@Your tendrils begin to glow red.0h* ;*0hD *slow, ally target)Your shadow points at the komodo dragon and mumbles some strange words.0hĒ 0h 9 P0h ulThe komodo dragon seems to slow down. The plant seems to slow down.0h *220hn ---61.4 (1Touch Fly Water 0h 0h  0h9 X_The komodo dragon completely misses you.0h llconfused, slow, ally t…)You hit the komodo dragon but do no damage.The komodo dragon appears confused.0h e5=3=--0hs S7-2.1 (0.70hޢ 0h h _The komodo dragon is moderately wounded.0hLD  You puncture the komodo dragon!0h.=80h0he _The komodo dragon is heavily wounded.0h  ally target)You hit the komodo dragon.  The komodo dragon is heavily wounded.The komodo dragon is no longer moving slowly.0hR(3.50h.$0h& 0h0'L_The komodo dragon barely misses you.0hs  You catch the helpless komodo dragon completely off-guard!  You skewer the komodo dragon like a kebab!!!0h* .@   shadow0h[  You kill the komodo dragon!0hH e==4-4.20h0h; _The plant is no longer moving slowly.0h:70h78-0h>0hZA 0hAB_No target in view!0hGC0hD0hI0hLH _No target in view!0h"X 0hX 0hu_ 0hUd $ 0hd :_No target in view!0hd 0htf 0haz 0h6~ 0h G60h \ _Your shadow fades away.0hY 0h 0h) 0h I24=0h 0h 0hY T760h΍ 0h@ 0hĐ 0h 0hj 0h 0h 0hj 0h \8=50h 0h 0h d5=40h 0h} ,0h 0ha 0h >9=0h2 0h 0h2 0hA 0h 0h@ B=30h 0he 0h }90=6=0hN 0h0 0h :20h 0hr 0h? T110h{ 0h 0h 0h 0h 0h :=0h 0hd 0h >2=0hY 0h 0h 0h: E00hy 0h 0h ,0h{ 0h 0hv 0h 0h 0he 0h 0hR :=0h 0h 0h ,0h 0hJ 0h 0h 0h9 0h 0h 0hC 1 9 0hr 0h s _You feel your existence waver again.0h 0h; 0h  0h 0h8 0h 0h( 0h 0h 0h 0hy 0h' 0h 0hY 0hJ 0h 0h 0hA 0h< 0h 0h 0h 0h0 0h* 0ht! 0h! 0h" 0h% 0h' 0h' 0hF) 0h+ 0h. ,0h0 0hL2 0hT4 0h4 0h5 0h7 0h9 0h%: 0h"; 0h< 0h}> 0h> 0h? 0hC 0hWE 0hE 0hF 0hH 0hJ 0hK 0hKL 0hM 0hP 0hQ 0hQR 0hU 0h}W 0hW 0hX 0hjZ 0h:\ 0h\ 0h] 0h _ 0h` 0h/a 0hb 0hbc 0h5e 0he 0hif 0hh 0hk 0hk 0hZn 0ho 0hq 0hfq 0hr 0h-t 0hu 0hu 0hTv 0hx 0h6z 0h}z 0h{ 0h| 0h  0hQ 0h 0h 0h 0h 0h 0hɄ 0h- 0ht 0h& 0h 0h 0h= 0h 0h 0h 0h 0h 0hR 0h| 0hđ 0h6 0h% 0h 0hȔ 0h< 0h 0h 0hJ 0hؙ 0h 0h 0hN 0h 0h# 0h 0h 0hq 0h 0h1 ,0h 0h4 0h 0hΧ 0hn 0h 0h 0hT 0h 0h= 0h 0h 0h 0hձ 0h 0hѳ 0h 0h9 0h߷ 0h( 0h׸ 0h@ 0h 0h> 0h 0hy 0h 0hO 0h 0h 0h 0hp 0hY 0hg 0h 0hY 0h 0h 0h 0h 0h 0h; 0h 0h 0h 0h. 0h 0h# 0h 0h 0h 0hQ 0h 0h 0h 0h 0h 0h. 0h 0h 0h 0h 0h 0h 0h 0h 0h ,0h 0h. 0hA 0h 0hg 0h 0h5 0h| 0hM 0hQ 0h 0h` 0h 0h{ 0h 0h 0hW 0h 0h4 ,0h> 0h 0h 0h 0h 0h= 0h# ,0h9 0hM 0h_! ,0hg" 0h$ 0h@& 0h& 0h]' 0h) 0h|+ 0h, 0h, 0h/ 0h0 0h.2 0h;3 0h3 0hw4 0h6 0h< ##...PP...~~..##~~~~~~P~~.~~.~#........#..~.##~~~P~...)P..~.0hW= 7#........#.####~~..~÷.........#.......##....####÷.F.......#.#.......##........÷÷÷.........##...#...#................†...#...........................#.#......................0h= ##...........@..............^.#..P#...##.#.##........##.............#........#..... #.........#...+...............#.##..#..).......#...0hi> #........#.##..#..........#... F   cane toad (wandering)##..........#...........#...........#...........##...............0h? 1601.2 (87.0)0hD @.0h+E ,2.2 (880hI 0hTK 0h 0h 0h! 0h$  0h% :_No target in view!0h- 40h1/ 0h3 0h8 ##...PP...~~..##~~~~~~P~~.~~.~##........#..~.##~~~P~...)P..~.##........#.####~~..~÷.#.......##....####÷.#.0h#9 Q#.......##..÷÷÷F##...#...#.........†.#.....#.#....##..0h|9 .^.#..P.#...##.#.##.##.............#.0h9 3#.....##.........#...+.###.......#.##..#..).#...##........#.##..#.#.0h: cF   cane toad (wandering)##..........#....#...#...##.............0hJ; ,0.0)0h@ @.0hD 23.2 (1 _0hE 0hrG 0h'0hC(0h-0h1^ _No target in view!0h^20h30h80h<>0##...PP...~~..##~~~~~~P~~.~~.~##.#..~.##~~~P~...)P..~.#.#.#.####~~..~÷.#.##....####÷.#.#.##.÷÷÷.F##...#...#.0h>/.......†.#.#.#.##.^.#..P.#...##.#.##.###.0h?"......#........#.....#.#.#...+......#.##.#.##..#..)....  #.0hK@.#.##..#..........#.... F   cane toad (wandering)##.#...........  #.#... 0h@&00h".0h 0h24.2 (1 _0h 0h 0hB40hC0hH0hQ##...PP...~~..##~~~~~~P~~.~~.~##. #.#..~.##~~~P~...)P..~.#. #.0hR#.####~~..~÷. #.##....####÷.#. #.##.÷÷÷..F ##...#...#........†. #.#. #. ##.^. 0hS#..P.#...##.#.##.#. ##..#........#.....#.#.#...+.......#. ##.#.##..#..)..... #.0hSc#.##..#..........#.... F   cane toad (wandering) ##.#........... #.#........... 0hT&00hOZ@.0hZ+5.2 (10hda0h~0h90hS0hU0h0h,0h0h0h0h0h0h0h0h}0hf0h ....##........÷÷÷..............P .#...#................†........ ...............F# ............. .................^ 0h:  .......#...##.#.##.........# ...#........#.....#.... # .#...+....#.. .....#.##..#..).#...# # .....#.##..#..........#.... # ..#............... ..#............... ..0h ............... . ###P...##..#.....! # F   cane toad (wandering) ###.###..#.#...###.$  ### #..........  ##.#0hL+8.2 (30hHF.0hv+9.2 (40h0h0h>wh##....####÷...#....##..♣ ...##.0hwC÷÷÷........P #...#.........†F................#.........0h-x.................^....#...##.#.##........0hx...#........#.....#.... #.#...+.......#.. ..0h z#.##..#..)#...# #.#.##..##.... ###..P#. ............... ##P...##..#...........!######.###..#.#...###.$..#### #.......... ....0hx|0h}0hB.F0h,10.2 (10hԊ0h0h÷....÷÷÷....................†...............#............................^##.#.##.......#........#.... +.....@........#.. 0h#..).......#...# #..........#.... ............... ............... ............... .#...........!#  #.#...###.$..#  ### 0h1, .... 0hU÷....÷÷÷....................†...............#0h............................^##.#.##.......#........#.... +.....@........#.. #..).......#...# #..........#.... ............... ............... ............... .#...........!#  0hѩ#.#...###.$..#  ###  0hk0h0hNv _A cane toad is nearby!0h.####~~..~÷.......♣♣.##....####÷.........#....##..♣ ..##........÷÷÷..............P#................†.F..............#........................^....#...##.#.##....0h.....#.#.....#.... #.#...+.......#.. ..#.##..#..)#...# #..#.##..##.... ##.#.. .P# . ................ #P...##..#...........!#0hm### ###.###..#.#...###.$..#0h0heF.F0h-1 _0h0h0h }##÷.........#..÷÷÷.................†............#..........0h J.......^.##.#.##........#......@.# +..............#.. #..).......#...# #..........#.... .............. .............. ............... #...........!## $..# 0hGu ^##÷.........#..÷÷÷.................†............#.................^.##.#.##........#......@.# +..............#.. #..).......#...# #..........#.... .............. .............. ............... #...........!## 0hv J$..#0h~ 40hڄ 0h ` _A cane toad is nearby!0hĔ R#..~.##~~~P~...)P..~.#...#....####~~..~÷.......♣♣. .##....####÷...#....##..♣ .##........÷÷÷..0hh pP#....†.........#F.......................^....#...##.#.##.@.......#.........#.#.....#.... #.#...+..............#.. ..#.##..#..)0h #...# #..#.##..##.... ##.#....P .P#. . ............ .... P...##..#...........!#####0h 0h F.F0h -2 _0hʣ 0h 0h "~~..##~~~~~~P~~.~~.~##.... .#..~.##~~~P~...)P..~.#...#...♣.♣.####~~..~÷.......♣♣. ##....####÷...#....##..♣ ##.÷÷÷..P .#.†....0h d#....F............@...^....#...##.#.##.........#........#.....#.... #.#...+..............#.. .. .#.##..#..).......#...# #.. .#.##..#..#..... ##.#.......P. .P#0h .....P.. . ........... .....0h\ 0hF.F0ha&30h 0hq 0hD ~~~..##~~~~~~P~~.~~.~##.♣. #..~.##~~~P~...)P..~.#...#...♣.♣. #.####~~..~÷.♣♣...♣ #....####÷.#....##..♣...♣ #.0h ÷÷÷.....P.....P #........†.....#.^..F.#...##.#.##.#.0h #........#.....#.... #.#...+......#.. . #.##..#..).......#...# #. #.##..#..#..... ##.#.........P.. .P.#.....P... . .0hZ 0h$E.F0h&40h0h0h٫~~..##~~~~~~P~~.~~.~##.♣. ..~.##~~~P~...)P..~.#...#...♣.♣. .####~~..~÷.....♣♣...♣ ....####÷.#....##..♣...♣. .÷÷÷......P.....P. .0hv.......†...#.^.#...##.#.##.#F.#.#.....#.... #. .#...+..#... . .##..#..).......#...# #. .##..#..........#..... ##.#...........P.. .P.#..........P... . .0h_0h90hzF.F0h&50hž0h= _The cane toad gives a loud, deep croak!0h&  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h&0hQ1~~..##~~~~~~P~~.~~.~##.......♣... neoul the Unseen ..~.##~~~P~...)P..~.#...#...♣.♣.. Poltergeist of Dithmenos *****. .####~~..~÷...............♣♣...♣♣ Health: 92/92 ======================== ....####÷.........#....##..♣...♣. Magic: 24/26 ======================-- ........÷÷÷..............P.....P. AC: 90hStr: 6 ................†................ EV: 21Int: 18 ..................#.............. SH: 5Dex: 28 ................................. XL: 14 Next: 94% Place: Lair:5 ................@***F............ Noise: ---------  Time: 18615.2 (0.0) .#...##.#.##.........#........... p) +1 rapier .....#........#.....#.... #...... Throw: 2 throwing nets .#...+..............#... ....... Fly .##..#..).......#...# #...... 0h.##..#..........#..... ##..... F   cane toad ..#.................P.. .P..... ..#................P... ....... .................... ....... _The cane toad gives a loud, deep croak!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 66%)0h4r~~..##~~~~~~P~~.~~.~##.......♣... neoul the Unseen ..~.##~~~P~...)P..~.#...#...♣.♣.. Poltergeist of Dithmenos *****. 0h.####~~..~÷...............♣♣...♣♣ Health: 92/92 ======================== 0h....####÷.........#....##..♣...♣. Magic: 24/26 ======================-- ........÷÷÷..............P.....P. AC: 9Str: 6 0hS ................†................ EV: 21Int: 18 0hķ..................#.............. SH: 5Dex: 28 ................................. XL: 14 Next: 94% Place: Lair:5 0h8................@.^.*............ Noise: ---------  Time: 18615.2 (0.0) 0h_.#...##.#.##.........#........... p) +1 rapier 0h.....#........#.....#.... #...... Throw: 2 throwing nets .#...+..............#... ....... Fly 0h.##..#..).......#...# #...... 0hE.##..#..........#..... ##..... F   cane toad ..#.................P.. .P..... 0hy..#................P... ....... 0hֹk........................... _The cane toad gives a loud, deep croak!  0hMCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h>Aim: a cane toad (chance to affect: 66%)0hF(asleep)  Casting: Confusing Touch (safe; 1% risk of failure)0h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to affect: 66%)  The cane toad looks drowsy...0h'` #################, ally target)0h`@   shadowYou feel bolstered by spreading misfortune.Your shadow gestures at the rock wall while chanting.0h"##########...#######...###0h:.#....#....@..0h.#......F.............#.....#.0h*R14 6.2 (10h!0h? _The creeping shadows grasp the cane toad.0h>)..##~~~~~~P~~.~~.~##.♣...P .~.##~~~P~...)P..~.#...#...♣.♣. ####~~..~÷.0h*`......♣♣...♣♣.####÷.#....##..♣...♣.÷÷÷.......P.....P.P......@....#.0h*P^.F. #...##.#.##.#.#.0hp+_#.....#.... #. #...+.......#.... . ##..#..).......#...# . #. 0h+##..#..........#..... ##. .#..........P.. .P.....# .#..0h,..P... . .0h90hu:&70h@0hN0hK,##~~~P~...)P..~.#...#...♣.♣.... ###~~..~÷...............♣♣...♣♣ ..####÷...#....##..♣...♣.....÷÷÷.......P.....P.P.......@...................#.P0h*^.F.##.#.##..#.... ...#........#.....#.....#+......#.......#..)#...# ..# #..#..........#..... # #....0ha.....P.. .P.....# #......P... ......... ........... . #..#!## ####...#0h"0h&80h 0h0h> .##~~~P~...)P..~.#...#...♣.♣.~~..~÷...............♣♣...♣♣. .####÷.0h? .#....##..♣...♣.÷÷÷.......P.....P.P.#@...#.P.^.F.†##.#.##.#.#.0h? #.....#.....#.+.#... ..#..).#...# #..#. ..#..#..... .##. .......P.. .P.....#. .......P... ...... . ..#.!## ####...#.0hH 0h2I &90hO 0h.R 0hc  0h  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!!0h &†0hT @   shadow0h 359 (0.70ht 0h M _You kill the cane toad!0h0hY0h&!0h#H _No target in view!0h 0h0h0hnH _No target in view!0h0h0h0h0ht5=0h \ _Your shadow fades away.0h0h0h,0hD0h,0h0h0hD:=0h90h0hNH6=0h 0h HG3=21 _f - 4 potions of attraction (gained 1)0hJ0hML0hL0hM0h+Q0hQ0hR0htVN _You now have 525 gold pieces (gained 16).0h_X0hX0hY0hZ0h\,0h]0h^0h"`0h`0h`0hc0hd0hFe:00he0h_g0hq0 9  _You feel your existence waver again.0hr,0hs0hv0h8x0hx0hHy0hz0hS|0h|0h_}0h0h0hV0hւ0h90h0hR0hՆ0h50h0h0h0hˋ0hL0h0h#0hV0h0h0h80h0h0hR0hޕ0hʖ0h0h{0h0h0h0h0h,0h0h10h,0h0h0hP0hۨ0h0h|0h˭0h0h0hr0h0h0h0h 0ha0hd0h,0hq0h0h0h0h,0hJ0h0h00h0h0hf0h0hK0h0hT0h0h#0ha0h0h,0h0h0h0h0h0h0h0h0h0h0h0h\0hK0h0h0h>0h>0h0h,0h0h0hO0h0h0hP0h20h0h|0h0h+ 0h~ 0hC 0h0ht0h0h0h&"0h#0h"$0h$0h**0h,0h-0h-0h20h.50h50hp60h;0h=0hJFj.......#....##..♣...♣....#. ÷.......0hFo.P.....P.P.#....# ......†.h..........P...#...#.....................P..÷÷....#0hG^^.†......† ##..#.....†....#.....#.....#.......0hOG........#..........#...#..#..#.......#0hG....#......#..##.........P......P...<.......P............... ...............................0hH+h   polar bear (wandering).##.##..P####...#..##...# .###....######### ############.#.......#  ###0h;O077.9 (58.0)0hO,8.9 (590hV0hX 0hOYO_A polar bear comes into view.0h_~÷0h*`.........♣♣...♣♣... .#..F.##..♣...♣....#... ÷÷.....0h|`.P.....P.P.#....#†.hP...##0h`B....................0haP..÷÷ ..^.†.....##.........#..............†0ha#.....#....@#...........#......0ha.#...#..#..##......#..##..........0h!b....P......P.....#....< ..........P.........0hrb<.......................... F   bullfrog (wandering)........##.##..P####...#..##..0hb\###....######### ############.0hg0hi0hMxA.F.0hx/h0hCy19.9 (1.0)0h0hE _A bullfrog comes into view.0hj0h#....##..♣...♣. ÷÷....F..P.....P.†................#.....h.......................P..÷÷^.†..............†...#..............†#....@##............#..#..#...........#..##.......P......P.....#....<.P.............0h٘F...........##..P####... 0h+n#....##..♣...♣. ÷÷0he,....F..P.....P.†................#.....h.......................P..÷÷^.†..............†...#..............†#....@##............#..#..#...........#..##.....0h,N..P......P.....#....<.P........................##..P####... 0hC30h40h&90h|;N _There are monsters nearby!0h;0hSRP~...)P..~.#...#...♣.♣.. ~÷0h?T........♣♣...♣♣.... ..#....##..♣...♣....#.... ÷÷...........F..P.....P.P.#.†........P...##.....h0hT........P..÷÷..^.†.†. .0hT2##.........#...@..........†##...............#..#..#..0h.UH##......#..##............P......P.....#....<.P......0hU............................##..P####...#..##...#0hV0heW0hW0haj.F..h0hb.80 _0hg0hj0hX)........♣♣...♣#....##..♣...♣. ÷÷.......P.....P.†................#...F.................h.......P..÷÷^.†..............†#...@..........†#.....#......0hR#............#..#..#..........#..##.......P......P.....#....<.P..........................0hz u)........♣♣...♣0hN }#....##..♣...♣. ÷÷.......P.....P.†................#...F.................h.......P..÷÷0h& ^.†..............†#...@..........†#.....#......#............#..#..#..........#..##.....0hQ :..P......P.....#....<.P..........................0h5 0h 0hm z _There are monsters nearby!0h}; ~~~P~~.~~.~##.......♣...P.P# P~...)P..~.#...#...♣.♣.. ~÷0h; ........♣♣...♣♣.... ..#....##..♣...♣....#.... ÷÷......P.....P.P.#.†......P...##...F........0hR< R.......hP..÷÷..^.†.†. .##.........#..............†#0h= #...............#...##......#..##............P......P.....#....<.P...............................0h> 0hH? 0hF ]F....h0hG -1 _0haN 0hP 0he )P..~.#...#...♣.♣.........♣♣...♣#....##..♣...♣. ÷÷.......P.....P.†................#..F...........0hf 0........h......P..÷÷^.†....@.........†...#..............†#.....#......#............#..#..#..........#..##.......P......P.....#....<.P.............0hx )P..~.#...#...♣.♣.........♣♣...♣#....##..♣...♣. ÷÷0h e.......P.....P.†................#..F...................h......P..÷÷^.†....@.........†...#..............†#.....#......#............0h4 #..#..#..........#..##.......P......P.....#....<0h h.P.............0h 0h 0h 0hT d _There are monsters nearby!0hC  The bullfrog gives a loud, deep croak! The polar bear growls angrily.  You hit the polar bear but do no damage.0h 0h ' 0h= ......@F...hh  ally target)F@   shadowYour shadow hits the polar bear with a rapier!  The polar bear closely misses you. You block the polar bear's attack.0h# 11-0h 0===2.6 (0.70h 0h / _The polar bear claws you.0hA  You puncture the polar bear!0h= .F0h LThe polar bear is heavily wounded.0ho0-3.30h0h _You block the polar bear's attack. The polar bear completely misses you. x20h;P  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hS0h .FYour tendrils begin to glow red. The bullfrog hits you.  0hThe polar bear closely misses you. The polar bear completely misses you.0h!-0h23----4.3 (1.0Touch Fly 0h0h]X _The polar bear closely misses you.0h6L _  You hit the polar bear but do no damage.0h#... #.#.#.###.###.÷.#..0h   _You fly upwards.  There is a stone staircase leading down here.0h 0h- S _Key pressed, stopping travel.0h@C  _Unknown command.0h 0hv Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair0h GS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines 0hM0h [?25h[?0c0h####.....## ##### neoul the Unseen0h|A#......# #.# Poltergeist of Dithmenos *****.##.#...## ##.## Health: 92/92 ========================###.#....# #P... Magic: 26/26 ========================0h{##..##....# ##### AC: 9Str: 6 ##.........#EV: 21Int: 180hL#..#.##....## SH: 5Dex: 28#..####....# ### XL: 14 Next: 96% Place: Lair:4##@##..#.#.######.. Noise: ---------  Time: 18822.3 (0.0)0hY#..P..#.###)#.##... p) +1 rapier##...#.###........P Throw: 2 throwing nets#..#.###.#.#..#... Fly #.....#P...##.##..##..##............ #..####........... ##....##...P#.>#... #.#.#.###.###.÷.#..  _There is a stone staircase leading up here. _You fly upwards.  There is a stone staircase leading down here. _Key pressed, stopping travel. _Unknown command.What level of the Dungeon? (default 8, ? - help) 0h [?25l[?1c0hW40h 0h0h0h % _0hg$,0h&B0hO(0hu),0h-*0h,0h4.0h.0hZ/0h10h20h30h40hF60h70h70hw80h:0h;0h;0hI<0h>0hq?0h?0h@0h0hRB0hs0h0h0h 0hK 0h0h`0h`0h0h[0h0h0h0h0h90hu0h0h0h9 0h!0h^$0h&0hZ'0h (0hH*0h,0hX,0h|-0h/0h2B0h40h6,0h70h:0h;,0h$=0h?0h@,0h-B0hUD0hE,0hvG0hI_You fly upwards.  There is a stone staircase leading down here.Key pressed, stopping travel. _Unknown command.0hIIThere is a stone staircase leading up here.0hJ0hDL0h1M% _0hJN0hQ30hrR0hW0hlX0h5Y0h`j _You fly upwards.  There is a stone staircase leading down here.0hFc0hc _0hd0h$g0hi0hqi0h]j0h&l0hm0h5n0h o0hqg  You see here an elephant skeleton.0hs0het _0hv0hxg  You see here an elephant skeleton.0hJz0hz _0h{0h}g  You see here an elephant skeleton.0h0h _0h0h׃g  You see here an elephant skeleton.0h0hX _0hB0h0h0h0h0h 0hΎ0h00hÏ0h 0hF0h0h0hr0h0h0hg0h0h<0h>,0h 0hR There is a stone staircase leading up here.0h0h/0hء% _0h90h 20h0h0h,0hj _You fly upwards.  There is a stone staircase leading down here.0hЙ0ha _0h0hB0hv0h0h 0h0h30hϦ0h0h0h)0hP0h۬0hk0hZ0hA0h0h0h90h$0h0hQ0h0h޹0h0h0h0hd0h0h0h0hv  There is an open door here. _0h0h0h0h0h+0h0h%,0h0hC0h,0h0h&0h,0h0h0h4,0h+0hm0h,0h0h0hN,0h40hX  There is a stone staircase leading up here.0h0h0hq% _0h0h><10h#0h0h30hj _You fly upwards.  There is a stone staircase leading down here.0h0h$ _0h0hD0h0h.0h0hB0h=,0hJ0hx0h,0h0h%0h0hO0h0h0hC,0h0ha0h,0h0h0hZ,0hg0h@0h,0h0h0hg,0hg0h?0h,0h0hz0h@$d  There is a staircase back to the Dungeon here. _0hDDungeon:90hZ,0h=0h  _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here.0hn6 _0h0h0h,0h0h0h,0hA0h 0h,0h 0h}"0h$0hr$0hx%0h&0hq(,0h)0h%-0h.0hO/0h"00h30h4,0h860h8@  There is an open door here.0hqn _  There is a stone staircase leading up here.  You see here a +0 giant club. _0h.<80h0,0h20h;  #.###.#.#####.# #...#  0hK<#.....#.......#####)######  #####.#####.......#......# ######.## #..####.#.####.# ....=...####..####.#.####.###### ####...............!.##........# ####....##....####.#.##.#.####.# 0h<d..##.#...#########.#.##.#.# #... #.##.##### ♣♣♣ #@..#......# ##.##910.8 (88.5) 0hg=|.....# ♣♣∩♣♣########.#####...# ..#.## #♣...♣# #.####..... .#.## ####..⌠..#### #...###...# ).## #...........#####.#.##<.. ..#####.......)...##.......#..> ).#......#.§§§.#.....###.#.# .........#♣§.§♣#......#....... 0h$>x..#......#♣.§§♣#...........#... _You fly upwards.0hA0hCc _There is a stone staircase leading down here.0h0hShopping list: 6 items, total cost 3489 gold pieces  a - [D:3] 30 gold a potion of curing  b - [D:3] 80 gold a potion of heal wounds  c - [D:8] 387 gold a +2 pair of gloves of fire resistance  d - [D:9] 782 gold a book of Beasts  e - [D:8] 850 gold a book of Misfortune  f - [D:9] 1360 gold a manual of Dodging You have 525 gold pieces 0hV[!] travel|examine|delete items [a-f] choose item[Esc] exit0h0h0hyneoul the UnseenPoltergeist of Dithmenos *****.Health: 92/92 ========================Magic: 26/26 ========================AC: 90h  Str: 6 EV: 21Int: 18SH: 5Dex: 28XL: 14 Next: 96% Place: Dungeon:8Time:Fly _There is a staircase to the Lair here. _There is an open door here.  There is a stone staircase leading up here. _You see here a +0 giant club. _You fly upwards. _There is a stone staircase leading down here.0hn40hU0h\0h0h% _0hڹ0h,0hǻ0h0h,0hܿ0hk  You see here a potion of berserk rage.0hM0h _0h0h0h,0h0h0h0h=0h0h0h,0h0h0h,0h_0h!0h|,0h0h0hm0h0hR0hO0h0h0h0hb0hH0h0h 0hu0hq0h0hL0h0hd0h0h?0h0hE0h0h`0h*0h,0h0hP0h0h.0h0h0h90h0hm0h0h]0h0h'0h0hc0h0h0h70h0h 0h 0h] 0h, 0h 0hD0h#.....#.......#####)###########.#####.......#......##########.## #..####.#.####.##......=...####..####.#.####.###0h8#.#####...............!.##...... ##.#####....##....####.#.##.#.### ......##.#...#########.#.##.#.# ##.##.##.##### ♣♣♣ #>..#......# ##.......# ♣♣@♣♣########.##### Noise: --------- 18933.8 (23.0)  0h##...#.## #♣...♣##.####. p) +1 rapier ####.#.## ####..⌠..#### #...### Throw: 2 throwing nets ...)).## #...........#####.#.##< .###..#####.......[...##.......#. .###).#......#..⌠..#.....###.#.#.  .............#♣...♣#......#......  0hq......#......#♣.§.♣#...........#.  ......#.#######♣♣♣######..##.#.#. 0h0h$h _There is an entrance to Ytil's Fire Supplies here.0h$0h0hO0hF _Unknown command.0hf0hmWelcome to Ytil's Fire Supplies! What would you like to do? 0h a -  720 gold the Incunable of the Volcanob -  504 gold Jeita's Octavo of the Bonfire  c -  900 gold the Spellbook of Causimancy  d $  387 gold a +2 pair of gloves of fire resistance  e -  941 gold the staff of Apa Rehe {rF+ Will+ Int+5 SInv Fire} 0hGYou have 525 gold pieces. After the purchase, you will have 138 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-E] put item on shopping list0h *  a -  720 gold the Incunable of the Volcano  b -  d +  387 gold a +2 pair of gloves of fire resistancemarked items 0h/.Y Purchase items for 387 gold? (y/N)0h!b - 0hL d -  941 gold the staff of Apa Rehe {rF+ Will+ Int+5 SInv Fire} d0h8D0h0hg0h_#.....#.......#####)######neoul the Unseen#####.#####.......#......#Poltergeist of Dithmenos *****.#########.## #..####.#.####.#0h&Health: 92/92 ========================#......=...####..####.#.####.### Magic: 26/26 ========================#.#####...............!.##...... AC: 9Str: 6 ##.#####....##....####.#.##.#.### EV: 21Int: 18 ......##.#...#########.#.##.#.#SH: 5Dex: 28 0h{##.##.##.##### ♣♣♣ #>..#......# # XL: 14 Next: 96% Place: Dungeon:8  #.......# ♣♣@♣♣########.##### Noise: ---------  Time: 18933.8 (0.0)  ##...#.## #♣...♣##.####. p) +1 rapier 0hj####.#.## ####..⌠..#### #...### Throw: 2 throwing nets ...)).## #...........#####.#.##< Fly .###..#####.......[...##.......#. .###).#......#..⌠..#.....###.#.#.  0hr^.............#♣...♣#......#......  ......#......#♣.§.♣#...........#.  ......#.#######♣♣♣######..##.#.#.  _You see here a +0 giant club. _You fly upwards. 0h _There is a stone staircase leading down here. _You see here a potion of berserk rage. _There is an entrance to Ytil's Fire Supplies here. _Unknown command.0ho  g - a +2 pair of gloves of fire resistance0h0h_0he _Thank you for shopping at Ytil's Fire Supplies!0hg0hIJWear or take off which item? Armour (go to first with [)  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted) 0h y - a +1 cloak (haunted)  C - a +2 hat of see invisible (haunted)  F - a +0 cloak (haunted)  g - a +2 pair of gloves of fire resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0h0hM0h#.....#.......#####)######neoul the Unseen#####.#####.......#......#Poltergeist of Dithmenos *****.#########.## #..####.#.####.#Health: 92/92 ========================0h-#......=...####..####.#.####.### Magic: 26/26 ========================#.#####...............!.##...... AC: 9Str: 6 ##.#####....##....####.#.##.#.### EV: 21Int: 18 ......##.#...#########.#.##.#.#SH: 5Dex: 28 0h##.##.##.##### ♣♣♣ #>..#......# # XL: 14 Next: 96% Place: Dungeon:8  #.......# ♣♣@♣♣########.##### Noise: ---------  Time: 18933.8 (0.0)  ##...#.## #♣...♣##.####. p) +1 rapier ####.#.## ####..⌠..#### #...### Throw: 2 throwing nets 0h...)).## #...........#####.#.##< Fly .###..#####.......[...##.......#. .###).#......#..⌠..#.....###.#.#.  .............#♣...♣#......#......  ......#......#♣.§.♣#...........#.0h  ......#.#######♣♣♣######..##.#.#.  _There is a stone staircase leading down here. _You see here a potion of berserk rage. _There is an entrance to Ytil's Fire Supplies here. _Unknown command.g - a +2 pair of gloves of fire resistance _Thank you for shopping at Ytil's Fire Supplies!0h0h>To do this, you must remove one of the following items: Armour (go to first with [) 0h b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted)  y - a +1 cloak (haunted)  C - a +2 hat of see invisible (haunted)  F - a +0 cloak (haunted)0h 0h #.....#.......#####)######neoul the Unseen#####.#####.......#......#0h! Poltergeist of Dithmenos *****.#########.## #..####.#.####.#Health: 92/92 ========================#......=...####..####.#.####.### Magic: 26/26 ========================#.#####...............!.##...... AC: 9Str: 6 ##.#####....##....####.#.##.#.### EV: 21Int: 18 ......##.#...#########.#.##.#.#SH: 5Dex: 28 ##.##.##.##### ♣♣♣ #>..#......# # XL: 14 Next: 96% Place: Dungeon:8  #.......# ♣♣@♣♣########.##### Noise: ---------  Time: 18933.8 (0.0)  ##...#.## #♣...♣##.####. p) +1 rapier ####.#.## ####..⌠]" 39;49m..#### #...### Throw: 2 throwing nets ...)).## #...........#####.#.##< Fly .###..#####.......[...##.......#. .###).#......#..⌠..#.....###.#.#.  .............#♣...♣#......#......  ......#......#♣.§.♣#...........#.  ......#.#######♣♣♣######..##.#.#.  _There is a stone staircase leading down here. _You see here a potion of berserk rage. _There is an entrance to Ytil's Fire Supplies here. _Unknown command.g - a +2 pair of gloves of fire resistance _Thank you for shopping at Ytil's Fire Supplies!0h" _0h& 0hB, r  You start removing yourself from your armour.0h, +4.8 (10h1 0h6 L§§§§§§0h6 +5.8 (20hK< 0h B 0hB +6.8 (30haF 0h^K 0h L +7.8 (40hO 0h W j§.§§§♣0hW +8.8 (50h[ 0h\ 8 _You continue removing yourself from your +0 cloak. x50he] 0hb 0h] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0h|0(1 turn) 0hj p - a +1 rapier (weapon)  F + a +0 cloak[Enter] accept (1 chosen)0hw30he40hbE#.....#.......#####)######neoul the Unseen0hE#####.#####.......#......#Poltergeist of Dithmenos *****.#########.## #..####.#.####.#Health: 92/92 ========================#......=...####..####.#.####.### Magic: 26/26 ========================0hhF#.#####...............!.##...... AC: 11Str: 6 ##.#####....##....####.#.##.#.### EV: 21Int: 18 0hF......##.#...#########.#.##.#.#SH: 5Dex: 28 0hGe##.##.##.##### ♣♣♣ #>..#......# # XL: 14 Next: 96% Place: Dungeon:8  0htG#.......# ♣♣@♣♣########.##### Noise: ---------  Time: 18943.8 (0.0)  ##...#.## #♣...♣##.####. p) +1 rapier 0hG;####.#.## ####..⌠..#### #...### Throw: 2 throwing nets ...)).## #...........#####.#.##< Fly 0hH.###..#####.......[...##.......#. .###).#......#..⌠..#.....###.#.#.  .............#♣§§§♣#......#......0hI  ......#......#♣§§§♣#...........#.  ......#.#######♣♣♣######..##.#.#.  _You continue removing yourself from your +0 cloak. x5  You finish removing yourself from your +0 cloak.  0hpIYou start haunting your armour. _You continue haunting your +2 pair of gloves of fire resistance. x5  You finish haunting your +2 pair of gloves of fire resistance. 0hI<_You feel resistant to fire.0hr+4.8 (10h0h* _You drop a +0 cloak.0hy0hWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  0hU8N - Spider Nest M - Slime Pits O - Orcish Mines 0hS0h0h ( #.....#.......#####)######neoul the Unseen#####.#####.......#......#Poltergeist of Dithmenos *****.0h(#########.## #..####.#.####.#Health: 92/92 ========================#......=...####..####.#.####.### Magic: 26/26 ========================0h )$#.#####...............!.##...... AC: 11Str: 6 ##.#####....##....####.#.##.#.### EV: 21Int: 18 ......##.#...#########.#.##.#.#SH: 50he),Dex: 28 0h)##.##.##.##### ♣♣♣ #>..#......# # XL: 14 Next: 96% Place: Dungeon:8  #.......# ♣♣@♣♣########.##### Noise: ---------  Time: 18944.8 (0.0)  0h!*##...#.## #♣...♣##.####. p) +1 rapier 0h*;####.#.## ####..⌠..#### #...### Throw: 2 throwing nets ...)).## #...........#####.#.##< Fly 0hf+.###..#####.......[...##.......#. .###).#......#..⌠..#.....###.#.#.  .............#♣§§§♣#......#......  ......#......#♣§§§♣#...........#.  ......#.#######♣♣♣######..##.#.#. 0h+You finish removing yourself from your +0 cloak.  You start haunting your armour. _You continue haunting your +2 pair of gloves of fire resistance. x5  You finish haunting your +2 pair of gloves of fire resistance. _You feel resistant to fire. _You drop a +0 cloak.0hg,0h!.0he;0h>0h@,0hHC0hwb0hzB0hz0h{0h|0hS}0h}0h~0h6,0h0h20h0h0h0hjZ  There is a stone staircase leading down here.0h_0h0hP% _0h?0hg90hnh0hi0hj0hvk0hx .......#'########...........# # .......#........#.....# # .......#........#...........# # 0hgyR......⌠.⌠......##...........# .......∩#.....##### ......⌠.⌠'######............................................############################## #..#..#.))###...@...###)..#..#..65.3 (20.5) #..#..#..##...........##†.#..#..#0hyf†##.###.............###.## #..#.)#.#........#.#..#..# #..........###..#..# ###.####.................####.### #.[#..##.................##..#..# #..#..##.................##..#..# ###.###...................###.### _You fly downwards.0hz0h!0h 0h S_There is a stone staircase leading up here.0h0hWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - Lair0hBGS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines 0h10h\.......#'########...........# # neoul the Unseen .......#........#...........# # Poltergeist of Dithmenos *****. 0h.......#........#...........# # Health: 92/92 ======================== ......⌠.⌠......##...........# # Magic: 26/26 ======================== .......∩.......#............##### AC: 11Str: 6 ......⌠.⌠'######................. EV: 210hsInt: 18 ................................. SH: 5Dex: 28 ################################# XL: 14 Next: 96% Place: Dungeon:9 0hAc#..#..#.))###...@...###)..#..#..# Noise: ---------  Time: 18965.3 (0.0) #..#..#..##...........##†.#..#..# p) +1 rapier ###†##.###.............###.##.### Throw: 2 throwing nets #..#.)#.#...............#.#..#..# Fly 0hB#..#..###...............###..#..# ###.####.................####.###  #.[#..##.................##..#..#  #..#..##.................##..#..#0h 3  ###.###...................###.### You finish haunting your +2 pair of gloves of fire resistance. _You feel resistant to fire. _You drop a +0 cloak. 0h_There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.0hk0hF0h0h0h % _0h20h20h0hJ0h0hK0h(0h0hn!0h&0hy+,0h-0h10h40hh50hl70h(;0h=0hj>0hU@0hC0hF0hF0hhH0hK0hM0hN0hP0h/S0h]U0hV0hW0hZ0h\0h]0h _0ha0hRd0h e0hk,0hm0hn0hp0h=s0hu0hv0hux0h{0hk~0h0h0hA0hQ0h0h$0h:0h0h0h0h0h],0hf0h&0h_0hӡ0h0h] 0hͦ: There is an open door here.0hʨ0h* _0h0h%  0h 5There is a stone staircase leading down here.0h^0hް; _0hڲ0h~100h*0h0hS0h0h% 0hrh.....#.## #.#####.##.# .########..###.####.# #.##.# .# ##.## ##.....# #.##.# # ##...###.####.# #.##.# ######.#...#.## #.#####>##.# ÷.....###.#.## #0h##.# ###.###.#.##.# ##########.####.# ##..##. #..... ##..####..##....@.# #####86.8 (21.0hG+5) ..........#######.#..............#.#  ##............##.# 0h #..))....~~..##.#  ##.[.....~..~.##.##~...~~..~..~~~###~~..~..~..~..~~~# ### #~~..~..~⌠.~...~~# #... 0h21_You fly downwards.0h0hV 0h a _There is a stone staircase leading up here.0ha0 0h2 Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines 0h7 0h ............#.## #.#####.##.# # neoul the Unseen .########..###.####.# #.##.# # Poltergeist of Dithmenos *****. .# ##.## ##.....# #.##.#Health: 92/92 ======================== .# ##...###.####.# #.##.#0h Magic: 26/26 ======================== .######.#...#.## #.#####>##.#AC: 11Str: 6 .÷.....###.#.## #.......##.#EV: 21Int: 18 ###.###.#.##.# ##########.#### SH: 5Dex: 28 ###.# ##..##.#######..... XL: 14 Next: 96% Place: Dungeon:10 ##..####..##....@.####### Noise: ---------  Time: 18986.8 (0.0) ..........#######.#p) +1 rapier ##..............#.#Throw: 2 throwing nets0h8 ##............##.#Fly #..))....~~..##.###.[.....~..~.##.# ##~...~~..~..~~~### #~~..~..~..~..~~~#####  #~~..~..~⌠.~...~~##...  _You fly downwards. _There is a stone staircase leading up here. 0h _There is an open door here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.0h5 0h 0h 0hV % _0h$ 0h 0h 0hi 0h 0h 0h 0h 0h 0h 0hz 0h 0h 0h 0h ,0hr 0h 0h ,0h 0h 0h 0h ,0h 0hS 0h ,0h 0hG 0h ,0h 0hs 0h ,0h 0h/ 0h ,0hi 0h 0hs ,0h" 0h# 0h# ,0h=% 0h& 0hz& ,0h!( 0h( 0h.) ,0h* 0h+ 0h+ ,0h- 0hA. 0h. ,0h)0 0h0 0h?1 ,0h2 0h3 0h3 ,0hl5 0h?6 0h6 ,0h8 0h8 0hG9 ,0h ; 0h"< 0h< 0h< 0h> 0h? 0h?@ 0h@ 0hB 0hC 0h@D 0h E 0hF 0hI 0hI 0h K 0hM 0hWO 0hO 0hP 0hR 0h4T 0hT 0hU 0hW 0hZ 0h_[ 0h@\ 0hJ^ 0h_ 0h` 0hGa 0hc 0hd ,0he 0hZh 0hi ,0h%k 0hl 0hdn ,0ho 0haq 0hr 0hYs 0hHt 0hu 0hw 0hx 0hy 0hz 0h| 0h| 0hd} 0hS Z  There is a stone staircase leading down here.0h 0h 0hd % _0h 0hL10h0M0hhN0hO0hO0hfY   #.# #........#....)..#....  ##.# #.......##...._♣.###'  #..# #######..........# #.. 0hY? #.## ####(......# ###  ##.# ##############  #..# ###......#  #.## #..<###### ###.### ##.############ .......# #...@........#..>....9024.3 (37.0hbZ5)(.# #............#.#..... .......######.(..........#.#..[.. .................#.#..... .......######............#.#..... 0hZ.......# #..............###### .......# #............########## ############## _You fly downwards.0h;[0h[_0h` stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.0h0h5 Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines 0hO 0hv #.# #........#....)..#.... neoul the Unseen##.# #.......##...._♣.###'# Poltergeist of Dithmenos *****.#..# #######..........# #.. Health: 92/92 ========================#.######(......# ### Magic: 26/26 ========================##.###############AC: 11Str: 6 #..####......#EV: 21Int: 18#.###..<###### ###### SH: 5Dex: 28 0hC \####.### ##.#############..... XL: 14 Next: 96% Place: Dungeon:11 .......# #...@........#..>.... Noise: ---------  Time: 19024.3 (0.0) .....(.# #............#.#..... p) +1 rapier .......######.(..........#.#..[.. Throw: 2 throwing nets .........................#.#..... Fly .......######............#.#..... .......# #..............###### .......# #............### ######## ############## 0h L_There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.0h 0hO! 0h" ; _0h& ,0h( ,0hL) 0hZ+ 0h, ,0h- 0h/ 0hn0 ,0hI1 0h3 0hI4 ,0h35 0h/6 0h6 ,0h98 0h%9 0h: ,0h; 0h< 0h= ,0h> 0h? 0h@ ,0hA 0hC 0hZE ,0hyF 0hG 0hrH 0hNI ,0h\J 0hK 0h7L 0hL 0hM 0hN ,0hO 0hMQ 0hR 0h(S 0hS 0hVU 0hV ,0hW 0hY nYou fly downwards. _There is a stone staircase leading up here.do0h Z wwn here. _You fly downwards. _There is a stone staircase leading up here.  down here.0h[ 0h\ 0h ] % _0h] 0h 20h{ 40h* ,0h@    0h        ####.####   # 41.1 (16.8)0h6   #.##.####   #.#  #.#  #.# 0h  #.#  #.#  #.There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.do0h1 Jwn here. _You fly downwards.0h  0h 3down here. _You fly downwards. _0hN There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.0h0h Read which item? Scrolls  a - 5 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog 0hʢ- m - a scroll of immolation  n - 10 scrolls of identify  v - 5 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  G - a scroll of noiseJ - a scroll of enchant weapon  K - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected0h\0h*`0hc neoul the Unseen Poltergeist of Dithmenos *****. 0hcHealth: 92/92 ======================== Magic: 26/26 ======================== AC: 11Str: 6 0hmdM EV: 21Int: 18 SH: 5Dex: 28  ####.####0hdXL: 14 Next: 96% Place: Dungeon:12  #@.......Noise: ---------  Time: 19041.1 (0.0)  #.##.####p) +1 rapier0h[e  #.#Throw: 2 throwing nets 0he  #.#Fly   #.#  #.#  #.#  #.# 0h-f._There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.0h}0h2tEnchant which item? Armour  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted)  y - a +1 cloak (haunted)[?] describe selected0hB3 0he8 0h< q neoul the Unseen0h =  Poltergeist of Dithmenos *****. Health: 92/92 ========================0h= k Magic: 26/26 ======================== AC: 11Str: 6  EV: 210h= Int: 18 SH: 5Dex: 28 0hV> 7 ####.####XL: 14 Next: 96% Place: Dungeon:12  #@.......0h> INoise: ---------  Time: 19041.1 (0.0)  #.##.####p) +1 rapier 0h ? + #.#Throw: 2 throwing nets  #.#Fly  0he?  #.#  #.# 0h?  #.#  #.# _There is a stone staircase leading down here. 0h@ _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. 0hs@ L_There is a stone staircase leading up here.0h'D JYou fly downwards. _There is a stone 0hD staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  Okay, then.0hJE 0hH 0hJ . _0h20h6aWear or take off which item? 0h6AArmour (go to first with [)  b - a +1 cloak (haunted)  g - a +2 pair of gloves of fire resistance (haunted)  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted)  y - a +1 cloak (haunted) 0h57 C - a +2 hat of see invisible (haunted)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0h0h0h": 0hneoul the Unseen Poltergeist of Dithmenos *****. 0hx Health: 92/92 ======================== Magic: 26/26 ======================== AC: 11Str: 6 0h  EV: 21Int: 18 0h] qSH: 5Dex: 28 0h  ####.####XL: 14 Next: 96% Place: Dungeon:12 0hv  #@.......Noise: ---------  Time: 19041.1 (0.0)  #.##.####p) +1 rapier 0h, #.#Throw: 2 throwing nets  #.#Fly   #.#  #.#  #.#  #.# _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.0hE 0hJ Okay, then.0hu0h0h. _0hc0hd0he0h?g0hdi0hm; _0h@n0ht=    0hu  #### ... ####.## #<.0h=v #.##.#####. #.# $# #.# .# #.# .# #.# W.0hvW   wraith (dormant) #.# ## #.#0h+2.1 (10h+3.1 (20hC0hlY _A wraith comes into view.0h90hr ####  ...  ####.######  #<.@.......  #.##.#####.  #.# $# #.# .# #.# .# #.# W. #.# ## #.#0hb A0hZc  ####  ...  ####.######  #<.@....... 0hc #.##.#####. 0h=d #.# $# #.# .#0hd #.# .# #.# W.0h8e s #.# ## 0hq 0hr 0h~ 0hg  0hވ O_A wraith is nearby!0h&     ##### #... 0h ####.####### #<......... #.##@#####.  #.##$#  #.##.#  #.##.#  #.##W #.#### 0hA #.# 0h<0h624.1 (1 _0h܊0h0h;n#####... 0h<g####.########<.........##.##.#####.  .W.## 0h'= 0hB0hC&50hLF0hHR _You see here 23 gold pieces.0h#####... ####.#######<..........##.#####. $# 0hiW.### 0h+ 0h -6 _0h 0h00h p#####... 0h ####.#######<..........##.#####. $# .W.......######.. 0h! 0h" &70h' 0hQ* 0hGt &  0ht YThe helpless wraith fails to defend itself.  You skewer the wraith like a kebab!!!!!0h x 2.0h,| 378 (0.70hF~ 0h M _You destroy the wraith!0h0hURead which item? 0h!Scrolls  a - 5 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  n - 10 scrolls of identify 0h}g v - 5 scrolls of vulnerabilityx - 2 scrolls of revelation  0h#D - a scroll of silence  G - a scroll of noiseJ - a scroll of enchant weapon  K - a scroll of enchant armour [!] read|quaff|evoke0hDG[?] describe selected0h 0h0h"> 0hneoul the Unseen #####Poltergeist of Dithmenos *****. #...0hHealth: 92/92 ========================  ####.#######0hMagic: 26/26 ========================  #<.........#0hAC: 11Str: 6   #.##.#####.0heEV: 21Int: 18  #.##$#SH: 50hDex: 28  #.##.#0h{bXL: 14 Next: 97% Place: Dungeon:12  #.##@#Noise: ---------  Time: 19047.8 (0.0) 0h #.##........p) +1 rapier  #.########..0hqThrow: 2 throwing nets  #.#Fly 0h% 0hQ'_A wraith comes into view. _A wraith is nearby! _You see here 23 gold pieces.  The helpless wraith fails to defend itself.  You skewer the wraith like a kebab!!!!! 0h8_You destroy the wraith!0h!0hb$$0h$Enchant which item? Armour  b - a +1 cloak (haunted)  r - a +0 pair of boots (haunted) 0hJ% s - a +0 helmet (haunted)  y - a +1 cloak (haunted)[?] describe selected0h 0hڭ 0h  neoul the Unseen #####Poltergeist of Dithmenos *****. 0h <#...Health: 92/92 ========================  ####.#######Magic: 26/26 ========================  #<.........#AC: 11Str: 6   #.##.#####.EV: 210h Int: 18  #.##$#SH: 5Dex: 28  #.##.#XL: 14 Next: 97% Place: Dungeon:12  #.##@#Noise: ---------  Time: 19047.8 (0.0)0hj   #.##........p) +1 rapier  #.########..Throw: 2 throwing nets  #.#Fly 0hV { _A wraith comes into view. _A wraith is nearby! _You see here 23 gold pieces.  The helpless wraith fails to defend itself.  You skewer the wraith like a kebab!!!!! _You destroy the wraith!0h c  As you read the scroll of enchant armour, it crumbles to dust.0h 328.8 (10h< 0h} < _Your +1 cloak glows green for a while.0h0h.40h0h,0hjn0hKB0hN _You now have 161 gold pieces (gained 23).0h}0hH40h0h,0h0h0h?,0h0h ##### #...  ####.####### #<.........#  #.##.#####.## #  #.##.# .. .#  #.##.# .#..### #.##.#####......J #.##.....@.....# #.########...###  #.# ..#.# ..# .# .## .#J   slime creature (asleep) .. ..50.0)9.8 (11 _A slime creature comes into view.0h  [37m0hE ##### #... ## #<.# .## #  #.##.# .. .#  #.##.# .#..###  #.##.#####......J  #.##.....@.....#  #.########...###  #.# ..#.#  ..# .#  0hEu.##  .# .. ..0h0 ##### #... ## #<.# 0h ;.## #  #.##.# .. .#  #.##.# .#..###  #.##.#####......J  #.##.....@.....#  #.########...###  #.# ..#.# ..# .# .##.#0h/....0h0hx0hn0h8 0h__A slime creature is nearby!0h 0hJx##### #... ## #<.# .## # 0h #.##.# .. .#  #.##.# .#..###  #.##.#####......J  #.##.....@.....# 0h m #.########...###  #.# ..#.#  ..# .#  0hi@.##  .# ..0hĭ5 ..0hA0 ##### #... ## #<.# 0hxBf.## #  #.##.# .. .#  #.##.# .#..### 0hB #.##.#####......J  #.##.....@.....#  #.########...###  #.# ..#.# 0haC..# .# .##.#....0h!F0hF0hhI0hK 0hKW_A slime creature is nearby!0hBN ##### #... 0hC## #<.# .## #  #.##.# .. .#  #.##.# .#..###  #.##.#####......J 0hSD #.##.....@.....#  #.########...###  #.# ..#.#  ..# .#  .##  .# .. ..0h  ##### #... ##0hm  #<.# .## #  #.##.# .. .#  #.##.# .#..### 0h #.##.#####......J  #.##.....@.....# 0hB  #.########...###  #.# ..#.# 0h ..# .# .##0h- T.#..0h ..0h 0h 0hv 0h  0h\ __A slime creature is nearby!0h  #####  #...  ####.####### 0hW { #<...#  #.##.#####.####  #.##.# #....#  #.##.# #.#..# #.##.#####......J.0h I #.##......@....#  #.##...###  #.# #..#.#  ...# .#  ..## $$ 0hS ...# $# ##.. . #.. 0hg 0h( 060.8 (1.0) 0h _0h 0h 0h } #####  #... 0h  ####.#######  #<...#  #.##.#####.####  #.##.# #....#  #.##.# #.#..# #.##.#####......J. #.##.#  #.#...### 0hT  #.# #..#.#  ...##.#  #..## #$$ ...# $$#  ###.. #.# #..0h L #. 0h 0h &10h! 0h 0h| #####  #... 0hY ####.#######  #<..#  #.##.#####.#### 0h #.##.# #....#  #.##.# #.#..#####J  #.##.#####......J.  #.##.0hV"#  #.#...###  #.# #..#.#  0h#...##.#  #..##0hD #$$ ...# $$# J 2 slime creatu0hres (asleep) ###.. #.# 0h 0h~0h&20h"0h$a _A slime creature comes into view.0h0h ##### #... ####.####### #<...# 0h#.##.#####.#### #.##.# #....# 0h#.##.# #.#..#####J##.##.#####......J.#.##.0h# #.#...### 0h;#.# #..#.# #...##.# 0h8#..## #$$....# $$# ####.. #.0hRv##.. #.0h0hw7.J0h/J1 asleep)0hN&30h 0h0h ##### #... ####.####### #<.........# #.##.#####.#### #.##.# #....# 0h#.##.# #.#..#####.##.##.#####......J.J.#.##.# #.#...### #.# #..#.# #...##.# #......# $$# #### 0h݌0hd.   slime creature (0h&40h0hC0hK ##### #...  ####.#######  #<.........#  #.##.#####.####  0hL v#.##.# #....#  #.##.# #.#..#####.####.##.#####J.....##.##...........##J.J..##.########...### #.J.J#.##.# ..##...##.# .#..## #$$ JJJJ 5 slime creatures (4 asleep)....# $$#####.. #.##.. #.0hTT   #####  #...  ####  #<0h3U *...#  #.####   #....#   #.#..#####.###  #.....@J.....#  .......##J.J..#  ##...### #.J.J  #.# #..#.# ..#  0hU #...##.# .  #..## #$$ J   large slime creature ....# $$# JJJJ 4 slime creatures (3 asleep)  #.#  #.. #. A slime creature comes into view. _is nearby! _comes into view.  3s come0hs%   #####  #...  ####  #<...#  #.####   #....#   #.#..#####.###  0hm& 3#.....@J.....#  .......##J.J..#  ##...### #.J.J  #.# #..#.# ..#  #...##.# . #..## #$$ ....# $$#  0h&' S #.. 0h+ J.JJJ 3 slime creatures (0h, &50h0 0h&3  0h3 A_Two slime creatures merge to form a large slime creature.0h# ' 0hr$ @(ally target)@   shadowYou puncture the large slime creature!  The large slime creature is lightly wounded.0h$% 5=6.5 (0.70hx( 0h* N _Your shadow hits the large slime creature with a rapier.0h   0h Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h.   neoul the Unseen  ##### Poltergeist of Dithmenos *****.  #... Health: 92/92 ========================  ####.####### Magic: 24/26 ======================-- 0h  #<.........# AC: 12Str: 6  #.##.#####.#### EV: 21Int: 18  #.##.# #....# SH: 5Dex: 28  #.##.# #.#..#####.###  XL: 14 Next: 97% Place: Dungeon:12  #.##.#####.....@J@....#  Noise: =--------  Time: 19066.5 (0.0)  #.##...........##..J..#  p) +1 rapier  #.########...### #.J.J  Throw: 2 throwing nets 0h  #.# #..#.# ..#  Fly  #...##.# .  #..## #$$ J   large slime creature (ally target) ....# $$# JJJ 3 slime creatures (asleep) ####.. #.#  @   shadow #.. #. Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hB 4Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (lightly wounded, ally target, chance to affect:  49%)0hW neoul the Unseen#####Poltergeist of Dithmenos *****.#...0hX Health: 92/92 ========================####.#######Magic: 24/26 ======================--#<.........#AC: 12Str: 6 #.##.#####.####EV: 21Int: 18  #.##.# #....#SH: 5Dex: 28  #.##.# #.#..#####.###0hX XL: 14 Next: 97% Place: Dungeon:12  #.##.#####.....@*@....#Noise: =--------  Time: 19066.5 (0.0)  #.##...........##..J..#0hXY p) +1 rapier#.########...### #.J.JThrow: 2 throwing nets#.##..#.# ..#0hY Fly #...##.#.#..## #$$J   large slime creature (ally target)....# $$#0hZ JJJ 3 slime creatures (asleep)####.. #.#@   shadow#.. #.0huZ Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hZ mAim: a large slime creature (lightly wounded, ally target, chance to affect:  49%)0hh !Jsleep, ally ta…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a large slime creature (lightly wounded, ally target, chance to affect:  49%)  The large slime creature looks drowsy...0h :J0h> Z17 -7.5 (10hG 0h k _You feel bolstered by spreading misfortune.0h  The helpless large slime creature fails to defend itself.  You spit the large slime creature like a pig!!!!!0hd.JJJ 3 slime creatures (asleep)@   shadow0h]8-8.2 (0.70hD0hX _You kill the large slime creature!0hM##### #... ####.####### #<...# #.##.#####.#### #.##.# #....# #.##.# #.#..#####.### #.##.#####.@....# 0hY!#.##.##..J..# #.#...### ##.J.J. #.# #..#.# ..##...##.# ..#..## #$$ ##....# $$# 0h0h-9.2 (1.00h̏0hb0h ##### #... .# 0h <.# .##.#####.#### .##.# #....# # .##.# #.#..#####.### .##.#####......@@....# .##.##..J..# .#...######.J.J. .# #..#.# #..##...##.# .0h_ '...#..## #$$ .#....# $$# # 0h\! 5  You swap places.0ht% 1.0h% '700h*) 0h*  0hX+ ?_Your shadow fades away.0hf#####  #... 0hG##.# .# .# .# ##.#####.#### .# ##.# #....# .# ##.# #.#..#####.### ##.#####.# ##.0hTe##..J..# #...######.J.J. # #..#.# #..# #..## #$$ #.### 0h ....# $$# .#####.. #.# .# 0h0hKP5=10h*0h0h]z  The helpless slime creature fails to defend itself.  You perforate the slime creature like a sieve!!!!!0hׂ6. 20hO=99 (0.70hU0h 0hUD_You kill the slime creature!0hZM ###### #... ### #.#######..# ........# #.# 0hbN #.#####.#### #.# .# #....# #.# .# #.#..#####.###.#####............# ...........##..@..# #####...######.J.J.... #..#.# J#..##### #...##.# .# .... #..## #$$# #.###....# $$# .# J 3 slime creatures (asleep)####.. .##.# .# #.. .#0hO M .# 0h1U 0hV -2.9 (1.00hX 0hPZ  0hZ S_A slime creature comes into view.0h  The helpless slime creature fails to defend itself.  You perforate the slime creature like a sieve!!!!!0hI/. 2#####neoul the Unseen #...###Poltergeist of Dithmenos *****. #.#######..#Health: 92/92 ======================== ........##.#Magic: 25/26 =======================- #.#####.#### #.#AC: 17  Str: 6 #.# #....# #.#EV: 21Int: 18 #.# #.#..#####.###SH: 5Dex: 28 #.#####............#XL: 14 Next: 100% Place: Dungeon:12 #...........##..@..#Noise: ---------  Time: 19073.6 (0.7) #######...######...J....p) +1 rapier#..#.# J#..#####Throw: 2 throwi0h0ng nets#...##.# .# ....Fly #..## #$$# #.###....# $$# .#JJ 2 slime creatures (asleep)####.. .##.# .##.. .# #. .#The helpless slime creature fails to defend itself.  You perforate the slime creature like a sieve!!!!! _You kill the slime creature! _A slime creature comes into view.The helpless slime creature fails to defend itself.  You perforate the slime creature like a sieve!!!!! _You kill the slime creature!You have reached level 15!0h(4/  --more--0h ~  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 18, Dex 19.Increase (S)trength, (I)ntelligence, or (D)exterity? 0h >7/9770h K-3315 0% 0h8 0h  0h D_You feel agile. x30h ... ##########.. ........# 0h#.#####.#### #....#..#####.#######......................############...######@..J.... #..#.# #J#..######...##.##.# ..... ## #$$# #.####....# #$$# .#####.. #.##.# #..#.# #. . .#0hJ4.6 (1.0 _0hO0h0hG0  The helpless slime creature fails to defend itself.  You spit the slime creature like a pig!!!!0h|5d.   slime creature0h 9G-5.3 (0.70h7<0h.>R _You kill the slime creature!0h ^o... ### .#0h^ ..# # #.# .#####.#### #.# .# #....# #.# .# #.#..#####.### .#####.....0hp_# .##.....#...######.@.J.0h_ #..#.# #.#..##...##.##.##..... 0hj`#..## #$$# ##.####  ####.. #.##.# .# #..#.# #. .0h`#.# .#0hl0hmW6=6.3 (1.00h_t0h`w0h C ### # ..# # #.# #####.#### #.# # #....# #.# # #.#..#####.### #####.# ##.....#...######..@J.#..#.# #.#..######.#...##.##.##..... #..## #$$# ##.#### ....# #$$# #.#  ####.. #.##.# ..# #..#.# #. ..#.# ..#0h} <70he 0h 0h;  The helpless slime creature fails to defend itself.  You skewer the slime creature like a kebab!!!!!0h A1.0h Y=618.0 (0.70hl0h_R _You kill the slime creature!0h0. ### .# ..#.# #.# .#####.#### #.# .# #....# #.# .# #.#..#####.### .#####.#.##.....##...######0h. #..#.# #.#..######. #...##.##.##..... #..## #$$# ##.#### ....# #$$# #.# ####.. #.##.# ..# #..#.# #. ..# .# ..#0h0h-9.0 (1.00h0h;0h;#... ### #.# ..#.# #.# #.#####.#### #.# #.# #....# #.# 0h =#.# #.#..#####.### #.#####.....# #.##.....##...######. #..#.# #.#..######. #...##.##.##..... #..## #$$# ##.####  ....# #$$# #.# ####.. #.##.# ..#0h= #..#.# #. ..# .# ..#0h0B0h-C'800hfF0hG0hI #.####### ..# .........# #.# ##.#####.#### #.##.# #....# #.#0hi #.# #.#..#####.####.#####............##...........##.....####### ########...######.......... # #..#.# #@#..######..##.##.##.....  #..## #$$# ##.####....# #$$# #.# ####.. #.##.# ..# #..#.# #. ..# ..# ..#.0hק 0h B510hG 0h¬ 0h<.........# #.# .##.#####.#### #.# 0hG.##.# #....# #.# .##.# #.#..#####.### .##.#####............# .##.....##.....####### .########...######.......... .# #..#.#..#.#..######. 0hE#...##.##@##.....  #..## #$$#.##.####0h....# #$$#.##.# ####.. #.##.##..# #..#.# 0h@. ..# ..# ..#.0h 0h!l7=420h$0h.%0h#.##.#####.#### #.# #.##.# #....# #.# #.##.# #.#..#####.### 0hJG#.##.#####............# #.##...........##.....####### #.########...######.......... #.# #..#.#..#.#..######. #...##.##.##.....  #..## #$@#.##.####....# #$$#.##.# ####.. #.##.##..# #..#.# #. ..# ..# #...#.0hK. K   kobold demonologist (asleep)#..####0h[0h#&30h0hf _A kobold demonologist comes into view. It is wielding a +0 dagger. _You see here 14 gold pieces.0hܔ F #....#.#..#####.#######............#..........##.....#######0h ######...######.......... #..#.#..#.#..###### #...##.##.##..... ## #$$#.##.####....#  ####.. #.##.##.0h  #..#.# #.# ..# #..... K..#..  ....#  ### 0h 0h 0he -4 _0h 0h% R _You see here 14 gold pieces.0h<.##.# #.#..#####.### .##.#####............# .##...........##.....####### .########...######.......... .# #..#.#..#.#..######.  0h#...##.##.##..... #..## #$$#.##.####....# #$$#.##.# ####.. #.##@##..#  #..#.#..#.#..#  ..#### #...# ... K... #.. .0hci....## ##### 0hd0hi-5 _0hٯ0h0h##.#####............# ##...........##.....####### ########...######.......... # #..#.#..#.#..######.  0h#...##.##.##..... #..## #$$#.##.####....# #$$#.##.# ####.. #.##.##..#  #..#.#..#@#..#  ..######...# ... K....##.. .......## #######0h0hjJ=360he0h 0h...........##.....############...######..........  #..#.#..#.#..######.  #...##.##.##..... #..## #$$#.##.####....# #$$#.##.# ####.. #.##.##..#  #..#.#..#.#..#  ..######@..# ... #..K....##.. ./...........## ############## 0hH]KK0h0h <70h4%0h& 0hB'_The kobold demonologist begins to cast a cantrip, but forgets the words!0h a%  0haHYou barely miss the kobold demonologist.0hBb3=7 (0.70hh0h]lA _You block the kobold demonologist's attack.0hf  0h&Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h#...........##.....#######  neoul the Unseen 0h#######...######..........  Poltergeist of Dithmenos *****. #..#.#..#.#..######.  Health: 97/97 ======================== #...##.##.##.....  Magic: 25/27 ======================-- 0h_<#..## #$$#.##.####  AC: 13  Str: 6  ....# #$$#.##.#  EV: 23Int: 18 0h-- ####.. #.##.##..#  SH: 5Dex: 31 #..#.#..#.#..#  XL: 15 Next:  1% Place: Dungeon:12 0h..######@..#  Noise: =--------  Time: 19087.7 (0.0) ... #..K....#  p) +1 rapier #.. ./...........  Throw: 2 throwing nets 0hE## ##############  Fly   K   kobold demonologist0hvmCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 49%)0hߐ#...........##.....#######neoul the Unseen #######...######..........Poltergeist of Dithmenos *****.0hX#..#.#..#.#..######.Health: 97/97 ========================#...##.##.##.....Magic: 25/27 ======================--#..## #$$#.##.####AC: 13  Str: 6 ....# #$$#.##.#EV: 23Int: 18####.. #.##.##..#SH: 5Dex: 31#..#.#..#.#..#XL: 15 Next:  1% Place: Dungeon:12..######@..#Noise: =--------  Time: 19087.7 (0.0)... #..*....#p) +1 rapier0h+#.. ./...........Throw: 2 throwing nets## ##############Fly K   kobold demonologistCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 49%)0h]K(asleep)0h9K0hbO7-8.7 (10h0htonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight line  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 49%) _The kobold demonologist looks drowsy...0h<  The helpless kobold demonologist fails to defend itself.  You stick the kobold demonologist like a pincushion!!!!!0hA B) 0h!E ]2-9.4 (0.70hL 0h1N W _You kill the kobold demonologist!0h0h0h0h0hX0h0h 0hH6=0h0h 0h 0hO 0hL0h 0h0h0h0hI0hk0h@B=60hl0h0hd7=50h0hw4 _Magic restored.0hf 0h%!0h!0hv#0h[&0h&0h'0h *0h$,0h,0h.0h00h1:=0h20h4N _You now have 175 gold pieces (gained 14).0h60hw70hI80hJ;0h;:40h<0h ?N _You now have 189 gold pieces (gained 14).0hMA0hA0h`0h0h.0h0h/ N _You now have 199 gold pieces (gained 10).0h& 0h 0hh 0h90h0hI0h~N _You now have 221 gold pieces (gained 22).0hS0h:30h0h<0h,0h 0h\0h0h_0h0hs 0h"0h#0h#0hQ%0h'0h'0hA(0h)0h+0h0,0h,0h.0hM00h00h_10hi30hU50h50h60h:S  j - a wand of charming (20) (gained 5 charges)0hD;0h$<0hEb _You see here a +0 scale mail.0hG0htH0hI0hL0h]N0hN0hO0hQ0hS0h]T112 0h\U0hfWs _You feel your existence waver again.0hY40hZ0h?]0h^0h{_0ho`0hb0hSd0he0hf0hLg0hn0hp0hmq0hLr,0hs0hu0hDv0hv0hax0hy0hz0h{0h|0h7}0h}0h0~0h50h30h,0h0h0h,0h0h0h,0h]0hb0h,0h0h10h,0h0h0hX,0h0hB0hUB0h0hٗ0h՘0hW,0hW0h0h ,0h0h0h,0h0h0h,0hA0ho,0h0hϤ0hʥ0hI,0hY0hY0h,0h0h0h,0h0h,0hi0hM0h,0h10h0h.0h,0h0h0hM,0h0h0hz0h0h= 0h      0ho  ##########.#  #...@......# ###149.4 (60.0) 0h  ####.########.. ..#  #<.........# #.#  #.##.#####.#### #.#  #.##.# #....# #.#0h{  #.##.# #.#..#####.###   #.##.#####............#   #.##...........##.....##0h   #.########...######..... 0h0h 0hj _Key pressed, stopping explore.0h0h=0hH _No target in view!0hM0h 0h0h 0h"0h %; _0h%0h'0hY(0h(0h*0h.[       0h/ ###.#  #....# ###  ####.########....u..#  #<.........# ####.# 0h/ #.##.#####.#### #.#  #. #.##.# #.#..#####.### u   brown ugly thing (asleep) #.##.#####...# #.##...##.....#####0h/J #.########...######...0hP5251.4 (2.0)0h5+2.4 (30h80h:c _A brown ugly thing comes into view.0h (  0h i    ## .. #0h .#  #.......@..# ###  ####.#0h ....u..#  #<.# #####.# 0h  #.##.#####.#### #.#  #.##.# #.#..#####.### 0hg g #.##.##.....#   #.#...######.0h 0h<0h+3.4 (10hG0h0h210h1 ##  ..  ##########.#  #.......@..# ###  ####.########....u..#  #<0h #####.#   #.#    #.#     0h8   0h'## ..  ##########.#  #.......@..# ###  ####.########....u..#  #< #####.#   #.#          0h)0h+g _A brown ugly thing is nearby!0hs -0hs x ## .? .### 0hKt & ...  #0ht .#  #.# ###  ####.#0hIu b....u..#  #<.# ######.#  #.##.#####.#### #.# 0hu #.##.# #.#..#####.###  #.##.0hWv a##.....#  #.#...######.0h} 0hN~ -4 _0h 0h 0h% &#...### ##(.? ...### .... #0h< y.# #.# ### ####.#....u..# #<.########.# #.##.#####.#### #.# #.##.# #.#..#####.### 0h! 0h" &50h% 0h& 0h>#.. 0h{?.#####(.? ...###.. ##########.# #..........#######0h####.########.@..u..# #<.........########.# #.##.#####.#### #.# 0hx#.##.# #....# #.# #.##.# #.#..#####.####.##.#####............# #.##...........##.....#0h#######.########...######..........#.# ##..#.#..#.#..######.0hC0h&60hg0h0h#. . .### 0h##(.? ...### .... #.# #.#  ####.##..@.u..#  0hyz#<.##.#  0h#.##.#####.#### #.#  #.##.# #....# #.#  #.##.#####.# 0h0ho 0hH &70hB0h0hz8#. 0h;. .### ##(.? ...### 0h+.... ##.# #.# ####.##...@u..# 0hdZ#<.##.# #.##.#####.#### #.# #.##.# #....# #.# 0hX#.##.#####.# 0h0h2&80h0h0hD  The helpless brown ugly thing fails to defend itself.  You stick the brown ugly thing like a pincushion!!!!!0h#C.0h '539.1 (0.70h*0h+T _You kill the brown ugly thing!0h? 0h; 0h 0h 0h 0h B0h. 0h 0h 0h 0h 0h_ 0h 0h@ 0h 0h 0h- 0h 0hw 0h 0h 0hQ 0h 0h 0h\ 0h 0h] 0h 0h 0h" 0h 0h 0h J _n - 11 scrolls of identify (gained 1)0hv 0h 0h 0h 0hI ,0hQ 0h 0hb ,0hX 0hD 0h 0hY ,0hY 0h! 0hy# 0h=$ ,0hu& 0h#( ,0hI) 0h* 0hA- ,0h#. 0h/ 0h1 0hj2 0h 4 0h6 0h7 0h8 0h9 0h; 0h= 0h> 0hs@ 0hC 0hC 0hD 0hIF 0hAH 0hH 0hI 0hqK 0hrM 0hM 0hN 0hP 0h"S 0hS 0hV 0hY 0haZ 0hv[ 0h^ $ 0hu^ *_You now have 237 gold pieces (gained 16).0h$` 0h` 0ha 0hd 0hd 0he 0hh S _j - a wand of charming (22) (gained 2 charges)0hj 0hYk 0h,l 0hn P  There is a stone staircase leading up here.0hp 0hq _0hr 0hs 0h:u 0hu 0hQv 0hx 0hz 0h{ 0h{ 0hb} 0h" 0h 0hu 0h 0hǃ 0h: 0h/ 40hߘ 0hi 0hA 0h 0h Welcome to Otaittin's Overcharged Wands! What would you like to do? 0h  a -  648 gold a wand of charming (18)b -  648 gold a wand of charming (18)  c -  693 gold a wand of digging (11) (unknown)  d -  630 gold a wand of mindburst (30)  e -  378 gold a wand of polymorph (18)  0h *f - 1134 gold a wand of quicksilver (18) You have 237 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)0h [A-F] put item on shopping list0h0h20hePneoul the Unseen##.##..#Poltergeist of Dithmenos *****...#(....Health: 97/97 ========================#.#.#..####Magic: 27/27 ========================0hP...## #####.....AC: 12Str: 6 ...# #.......#EV: 23Int: 18#..# #..#.#..#SH: 5Dex: 31 ### #..# #.#...#.####XL: 15 Next:  3% Place: Dungeon:12 ..######..# #...@.......0hNoise: ---------  Time: 19196.1 (37.0) .........<###.#...#.####p) +1 rapier #.######.......#.#..#Throw: 2 throwing nets #.## ##.##...[....#Fly 0h...## #.##.###....# ###.#####.##.# ###..##..........# #.# ###.#####.#### .# (..## #.## 0hY_You kill the brown ugly thing! _n - 11 scrolls of identify (gained 1) _You now have 237 gold pieces (gained 16). _j - a wand of charming (22) (gained 2 charges) _There is a stone staircase leading up here.  There is an entrance to Otaittin's Overcharged Wands here.0h0h0h.. _0h8 0h9 0h: 0h< 0hK> 0h> % _0hVA 0hA 0hB 0hC 0hD 0hE 0hG 0hH 0hH 0hI 0h|K 0hK 0hM 0hN 0hP 0hQ 0hQ 0hR 0h$T 0hT 0hU 0h V 0huW 0hW 0hX 0hY 0hZ ,0hU[ 0h\ 0ht] ,0h7^ 0h_ ,0hn` 0hPb _n - 11 scrolls of identify (gained 1) _You now have 237 gold pieces (gained 16). _0h$c j - a wand of charming (22) (gained 2 charges) _There is a stone staircase leading up here. _You now have 248 gold pieces (gained 11).0hc 0hd 0hOe 0hf 0hg ,0hg 0hbi 0hj ,0hk 0hl 0hm ,0hPn 0hpo 0hp 0hp ,0hq 0h s ,0hs 0hZt 0hgu 0hu ,0hv 0hw 0h.x ,0htz 0hu #...#####.## . #..........# # #...#####..# 0h I## #####.........# .# #.......#####.# .# #..#.#..# #.# .# #.#...#.#####.######.# .# #...∩........#.......# <###.#...#.#####@######## .0ha L.....#.#..# #..oooo.o .##...[....# ######### .##.###....# ##.# ###..# ....# #.# oo 2 orc wizards (asleep) .#### .# ooo 3 orcs (asleep) .# # 0h -.#0h 214.1 (18  3 orcs and 2 orc wizards come into view.0hX 0h~ 0h 0hE ' 0h Noo.oo.ooooooThe orc wizard shouts! The orc shouts! x2; The orc wizard shouts!0h 5==5.1 (190h8 0h % _The orc shouts!0hx $ 0hvy g . #..........# # #....# #####..# #.....0hy L.# ..# #.# #.#...#.#####.######.# 0hKz Z #...∩........#.......# <#@# 0hz #.oo.oo.o [....# ######### 0h{ 1  #.#0h{ K .# #0h 3 0h? #..........# #....# #####..# #......# 0h4..# #.# #.#...#.#####.######.# 0h #...∩........#.......# <#@# 0h #.oo.oo.o 0h[....# #########   #.#0hS .# 0h _There are monsters nearby!0h&/  .0ho'o #..........# # #....# #####..# #......# 0h'..# #.# #.#...#.#####.######.#  #...∩........#.......# <#@#0ht(  #.oo.oo.o [....# ######### 0h(D  #.# .#0hb)8 #0h  #..........# #....# #####..# #......# ..# #.# #.#...#.#####.######.#  #...∩........#.......# <#@#  #.oo.oo.o [....# #########   #.# .# 0h0h0h 0h^_There are monsters nearby!0hT[ @(1 ally target)0h@   shadowYou barely miss the orc wizard.--8 (0.7)0h{0h+D _Your shadow hits the orc wizard with a rapier.0hzh  You completely miss the orc wizard.0h8| o.  The orc wizard is lightly wounded.0he6---6.50hQ0h? _The orc wizard hits you with a +0 dagger.0hX<  You hit the orc wizard.0hkP o.  0hlOThe orc wizard is moderately wounded.0hr#*0h s0h| invisible, 1 ally ta…)The orc wizard gestures wildly while chanting.0h@0hoooo.)0hQ7===7.20h0hH _The orc wizard flickers and vanishes for a moment.0hA  You puncture the orc wizard!0h5)   orc wizard(1 ally target)0h-8.0 (0.80hi#0h$N _You kill the orc wizard!0h0Y]#..........#  #...#####..# #####.........#  #.......#####.# # #..#.#..# #.# # #.#...#.#####.######.# # #...∩........#.......# 0hY###.#...#.#####.######## .....#.#..# #@@ooo.o.. ##...[....# #########> ##.###....# ##.# ###..# ..# .# #### .# # # #  0hF[0h[0hr\0h`Ioooo.0hga6--9.0 (1.00hhe0hh  0h0iThings that are here: _a +0 dagger; a +0 robe; an orc corpse0h#9  0hTYou puncture the orc wizard!--0hU$7 (0.70h0hv 0hT_The orc wizard is heavily wounded.0hX  You hit the orc wizard.  The orc wizard is heavily wounded.0hY[5-=20.40h^0h^`? _The orc wizard hits you with a +0 dagger.0h  You closely miss the orc wizard.The orc wizard is heavily wounded.0h .  Your shadow fades away.0h8*0h( (invisible)The orc wizard gestures wildly while chanting.0hkAho=1.10hE0hQ% 0hR_The orc wizard flickers and vanishes for a moment.  You closely miss the orc wizard.--80h]x _The orc wizard is heavily wounded.0h  You barely miss the orc wizard.The orc wizard is heavily wounded.0hB[6---2.50h0hkX _The orc wizard closely misses you.0h`A  You puncture the orc wizard!0hb0h`c0hgoo.ooo 3 orcs0hk0=3.20hn0hpN _You kill the orc wizard!0hb5  You hit the orc.0hL&90h00h^ _The orc is moderately wounded.0hN5  You hit the orc.0h2U& 0hUxo.  The orc is heavily wounded.0h/VG34.7 (0.80hZ0h!\: _The orc hits you with a +0 hand axe.0hD  You hit the orc.  The orc is severely wounded.0hG45.4 (0.70h&0hQ _The orc closely misses you.0h[5  You hit the orc.0h_0hcY. 2 orcs0hf5-6.2 (0.80hj0h_mG _You kill the orc!0h0h3=9 (0.70h!0h 0h{Q_You hit the orc but do no damage.0h<0h5o.0h(7.60h"0h$ _You hit the orc but do no damage. The orc barely misses you.0h+X58.30h0h.| _You hit the orc but do no damage. The orc hits you but does no damage.0hH0hJ0-9.00hoN0hOW _You hit the orc but do no damage.0h0he@-70h0h\ _You hit the orc but do no damage. The orc closely misses you.0h?0h@)30.40hqD0hUG| _You hit the orc but do no damage. The orc hits you but does no damage.0h?0hB61.10h0hN _You hit the orc but do no damage. The orc completely misses you.0h\ 5  You hit the orc.0hv &80h 0h ; _The orc is lightly wounded.  You hit the orc.  The orc is heavily wounded.=2.5 _The orc closely misses you.0hn= %  0h= You hit the orc.0hB@ 0hL &.0h'M Q   orc0hU %-0hV 3.20ha 0hg  0hh A_You kill the orc!0hZ [39;49m0h N7==90h 0h O _You closely miss the orc.0hW :  You puncture the orc!0h] C)0h;` (4.60hc 0hf G _You kill the orc!0h 0h) 0h 0hw  0hF B_No target in view!0h9 0h: 0hB= 0h> H _No target in view!0h 0h 0hI 0hؼ  0ha :_No target in view!0hf. 40ha2 0h3 H _No target in view!0h3 40h 0h H _No target in view!0hU40hX0hZ@ _No target in view!0h0hP0h0hU0h=0h>0hSA0hK0hx0h z0h}0h0hB0hN0ht0hG0h}40h0hւ0hA0h0h0h0h0h; _0hG] _ Items here: )))) [[[ †.0h/0h _0h0h0hf 0h( :=0h 0h 0h\ 0h0h0h0h80h0h0h0hC0h0h0h0h0hg0h 0h 0h##0h#0h!$0h$'R  There is a stone staircase leading down here.0h(0hF) _0h)0hU+0h,,0h-0h.0h/0hk00h00h10h=30h30h740hq50h60h970h70h80h:0h:0h6;0ha>0h!?0h?,0hmB0hC0h-D,0h&E0hF0hF,0hwG0hH,0hKn0hM0hN,0hUO0h0P0h$Q0hQ,0hsR0h{S,0hS0h.U0hU,0h|V0hV0hW0h@X,0hY0hY,0hpZ0h [0h[0h\,0hs]0h9^0h_,0hi0h1p0h*z`0h{B0h~n0h,0h?0h 0h0hn0hf0h60hۇB0h0h0h0,0h0hM0h͍0hK0h0h,0hՐ0hÑ0h0h1,0hv0h0hg0h0hJ0h̚0hQ0h10h0h0hA0h0hI0h0h0h0h(0h[0h0h0h0h0hi0h0ht0h#0h0h 0hS0h(0h0h0h0hU0h0hd0h0h0hL0h0h0h0h,0hj 0h1 0h 0h8 0h 0h 0hg 0h0h0h,0h0hr0hB,0h0h0h0h,0ht0h,0h0h0h0hJ,0h0hn 0h ,0h]$0h%0h\&0h&0h(0h*,0hZ,0h40h-60h70h680h80h:0h<0h<0h=0h D0h]E,0hsF0hG0hI0hI0hJ0hK0hL0hYM0hM0h0h@0hA0hvB0hD0h&F:=0h7G0hH0hhI0hcK,0hL0h{O0h-Q0h*R0hXS0h&T0hU,0hbW0hpZ0h\,0h]0h_0ha0h&bP40hc0h^e0hf0hf0hoh0h~j0hk:30hk0hdn0hp0hq112 0hr0hus _You feel your existence waver again.0hQw40hx0hyz0hY|,0h}0hw0hh0h0h0hъ0hO0h؎0h0h0h0hI0h0h0h0h#0hۡ0h1 0h# ..# #.# #.# 0h #.#  #######.# ### 0hH ##....##.######## #.. ####...#..# #.# .....#..........@..# #.# 0hݯj.......####.######.# #.# .....#.## #.# ##.## #.# ....###.###.# #...#####.## .....#..#(..# #..........# 0h....#.#.#.### #...## ....#.....## #####.........# 0h#######....# ..#####.# ###..# #..#.#..# #.#  0h?You pick up a book of Party Tricks and begin reading...0hٶ066.3 (25.0)0h5,7.3 (260h0h&r  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.0h|0h}0hJ~0h[0h0h0h40h0h30h0hU0h0h0h0h0h0h0h0h0ho0h$0h0h-0hڜ0hu0h0h0h0h<0h0h0h90hҥ0h@0h0hק0h&0h0h0h+0hm0hݬ0hI0h0h0hv0h0h!0h\0h˴0hN0h~0h0hl0hڸ0h0h'0h0h0hB0h0h0h0h0h0h0h0hj0hJ0h0hf0h00h 0hy0h)0h<0h0h~0hM0h 0h0hi0h!0h0h0h0h0h0h80h0hR0h'0h0hJ0h0h0h0h0h0h0h0h0h0h0h0h,0h0h 0h|0h0h=0h0h'0h0h0hN0h0h0h0h0ha0h0hv0h 0hc 0h 0h 0h0h20h0hZ0h0h~0h0h0hT0h0hP0h0hl,0h 0h!0hj#0h#0h%0h'0h)0h)0h+0h-0hZ/,0h00h10h30h-40h350h60h8,0h90h>;0h==0h=0hN>0h?0hpA0hA0hK0hiB0h0h0h< ,0h 0h 0hH 0h 0h% 0h+0hE0h0h#0h0hY0h0h60h$0h0h0ho0h0h0h0h0h0h#X0h~$0h$0hd%0h&0hZ(0h(0h)0h,0h.0h/0h/0ho10h20hc30h40h50h'70h70h<80h90hL;0h;0hf<0h=0hh?0h?0hv@0hA0hc.0h&70h 0h 0h0\_The centaur is moderately wounded.0h  You catch the helpless centaur completely off-guard!  You skewer the centaur like a kebab!!!0h0hZ  You kill the centaur!0h0hh@.c..0h. 3 centaurs (1 launcher, blind, unabl0h~T=5-4.40h0h(\ _Your shadow barely misses the centaur.0h  0h  You catch the helpless centaur completely off-guard!  You perforate the centaur like a sieve!!!0h 9 )0hD y 2 centaurs (1 launcher, blind, unable  You kill the centaur!0h B(0hu f .  The centaur shoots an arrow. The arrow hits the centaur!0h! 0=5.10h% 0h< _The centaur completely misses you. x2  You catch the helpless centaur completely off-guard!  You skewer the centaur like a kebab!!!0h&B 9 )0hB    centaur (launcher, blind, unable to s  You kill the centaur!0hF H(((((((0hz V....@).0h} &80h- 0hք  0hi b_The centaur shoots an arrow. The arrow closely misses you.0h M..# #...#.# ..# #.....# 0hY ### #..#### ....###..######### ..# .#######.# #.# #@# #.#)##..c....z#.....######## z   skeletal warrior (dormant)0h  A skeletal warrior comes into view. It is wielding a +0 long sword.0h H(((((((0h 0h W.....@c.0h `25==6.8 (1.00hm 0h _The centaur shoots an arrow. The arrow barely misses you.Things that are here: _a +0 orcbow; a +0 shortbow; a centaur corpse0h 0h  You catch the helpless centaur completely off-guard!  You perforate the centaur like a sieve!!!0h] Z  You kill the centaur!0h" \.) 0hD# Z=2--7.5 (0.70h' 0h) M _Your shadow fades away.0h # #...#.# # #.....# ### #..#### ###..######### ..# 0h M.#######.# #.# #.# #.#)#z#.)@.....z.#.....## z 2 skeletal warriors (dormant)0h 0h H--8.5 (1.00hܭ 0h7  0hӲ _A skeletal warrior comes into view. It is wielding a +0 battleaxe.Things that are here: _a +0 orcbow; a centaur corpse0hl "# #...#.# # #.....# ### #..#### ###..#0hF ## .# .#.# #.# #.# #.#)#z##.)z.#.....##0h  0h@ 0h I19 _0h 0h' 0h8m O #...#.#  #.....#  #..#### ###..# # .#.# #.# #.# #.#)#z##.)).@...z.#.....#####z# z 3 skeletal warriors (dormant)0hx 0hy '800hp~ 0h   0h A skeletal warrior comes into view. It is wielding a +2 long sword of _protection.0h 2#...#.# #.....#  #..#### ###..# # .#.# 0h #.# #.# #.#)#z##.))..@..z...##.....#####z## 0hk 0h z.z2 dormant)0h l6=010h 0h 0hF%#...#.0h6#  #.....#0h  #..#### ..# # 0h.#.# #.# #.# #.#)#z### #.0h2))...@.z.z.# #.....#####.# 0h*8####### 0h0h0h|/z.0h$190h020h0h_0h<#...#.# #.....# #..#### ..# # .#.#  #.# #.# ##.#)#z###  #.))....@zz..#  #.....#####.# ####### 0h#980hE30hK0hG  The helpless skeletal warrior fails to defend itself.  You perforate the skeletal warrior like a sieve!!!!!0hK0h|L0h_P.zzz 2 skeletal warriors0haTQ=74.3 (0.80h!X0hYW _You destroy the skeletal warrior!0h8 @zz(1 distracted, 1 …)@   shadowYou hit the skeletal warrior but do no damage.0hq5=5.0 (0.70h.0hO _Your shadow hits the skeletal warrior but does no damage.0hH0hQ zzally target)You hit the skeletal warrior but do no damage.Your shadow hits the skeletal warrior but does no damage.0hSn89--770hW0hYW _The skeletal warrior hits you with a +2 long sword of protection!0h8s  You hit the skeletal warrior but do no damage.0h7v90--7=6.40h0hϺ 0hj[_The skeletal warrior completely misses you.0h*s  You hit the skeletal warrior but do no damage.0h ,(7.10hI00hN3] _The skeletal warrior barely misses you.0hG0h"J6-80h0h+d _You hit the skeletal warrior but do no damage.0h.P 0h QW You puncture the skeletal warrior!0h\0h]0=8.50h-g0hAi> _The skeletal warrior is lightly damaged.0hb0hM0hW1=9.20h0h]d _You hit the skeletal warrior but do no damage.0hESw  You puncture the skeletal warrior!  The skeletal warrior is lightly damaged.0h'b. 9 _Your shadow fades away.0h@(1 ally target)@   shadowThe skeletal warrior is lightly damaged. _0h0Your shadow fades away.  You hit the skeletal warrior.  The skeletal warrior is lightly damaged.  Your shadow hits the skeletal warrior but does no damage.  You block the skeletal warrior's attack.-90.60h0hT^ _The skeletal warrior misses your shadow.0h{?  You block the skeletal warrior's attack. _The skeletal warrior misses your shadow.You closely miss the skeletal warrior.  The skeletal warrior is lightly damaged.  The skeletal warrior misses you.   closely misses your shadow.0h@L5=1.30hcE0h"H[ _Something hits your shadow!0h*~ 40h 0h܅ F _Unknown command.0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hqM  Your tendrils begin to glow red.  0hSomething completely misses your shadow.The skeletal warrior closely misses you.0h 20h24---2.3 (1.0Touch Fly 0h0hO _The skeletal warrior hits your shadow but does no damage.0hps  You hit the skeletal warrior but do no damage.0hA zzdistracted, 1 …) The skeletal warrior is lightly damaged.0h>5-3.0 (0.70h0hO _Your shadow hits the skeletal warrior but does no damage.0h\ zzally target)The skeletal warrior is lightly damaged. _Your shadow hits the skeletal warrior but does no damage. 0h { You hit the skeletal warrior but do no damage.  The skeletal warrior is lightly damaged.hits you with a +0 battleaxe.  The skeletal warrior completely misses your shadow.87--70hi% 0hn.  0h>/ h_Something hits your shadow but does no damage.0h g  You hit the skeletal warrior but do no damage.  The skeletal warrior appears confused.  The skeletal warrior misses you.  The skeletal warrior hits your shadow with a +0 battleaxe.  !!0h> $.0h czzconfused) 0hB 8-7==4.40h AFly 0h 0h 9 _Your shadow is destroyed!0hf 0hj&  0hkYou catch the helpless skeletal warrior completely off-guard!  You perforate the skeletal warrior like a sieve!!!  The skeletal warrior is almost destroyed.0hw zz 3 skeletal warriors (1 confused)0hzxGThe skeletal warrior hits you but does no damage.0h&yB-----0hy 5.10h0h?~ _A skeletal warrior comes into view. It is wielding a +0 flail. 0hK  You catch the helpless skeletal warrior completely off-guard!  You impale the skeletal warrior!! 0hS)zz 2 skeletal warriors 0hXW9--8 0h^ 0haW _You destroy the skeletal warrior! 0hKe #...#.#  #..... 0huL#  #..#### ##..#.##.#.# #.# #.# # 0h M #.#)#z### # 0hMi.))...@.)z..# #.....#####.# ####### 0hO 0hO 0hSH.z 0h8T225= 0hT&6.8 (1.0 0h,X 0hmY 0hS  Casting: Confusing Touch (safe; 1% risk of failure)  0h}\Confirm with . or Enter, or press ? or * to list all spells. 0hM #...#............# 0h  neoul the Unseen  #.....############ Poltergeist of Dithmenos *****.  #..#### Health: 88/97 =====================---  0hN##..######### Magic: 22/27 ===================----- ............# AC: 17  Str: 6 ###.#######.# 0h EV: 23Int: 18  #.# #.# #  SH: 5Dex: 31  0hC #.#######)#######.###  XL: 15 Next:  9% Place: Dungeon:12  #........))...@*zz..#  Noise: ---------  Time: 19496.8 (0.0)  #########.....#####.#  p) +1 rapier 0h ####### Throw: 2 throwing nets  Fly  0h  zz 2 skeletal warriors 0h"Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0hBAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +2 long sword of protection (lightly  damaged, chance to affect: 14%) 0hU #...#............#neoul the Unseen#.....############Poltergeist of Dithmenos *****.#..####Health: 88/97 =====================--- ##..######### 0hvMagic: 22/27 ===================----- ............#AC: 17  Str: 6 ###.#######.#EV: 23Int: 18#.# #.##SH: 5Dex: 31#.#######)#######.###XL: 15 Next:  9% Place: Dungeon:12#........))...@.*z..#Noise: ---------  Time: 19496.8 (0.0)#########.....#####.#p) +1 rapier#######Throw: 2 throwing nets 0hnFly zz 2 skeletal warriorsCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +2 long sword of protection (lightly  damaged, chance to affect: 14%) 0hI 0h2z 0h-z) 0h 0hZU89===7.8 (1 0ha 0h 0h0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a skeletal warrior, wielding a +2 long sword of protection (lightly  damaged, chance to affect: 14%) _The skeletal warrior resists with almost no effort. 0h  Casting: Tukima's Dance (safe; 1% risk of failure)  0hB\Confirm with . or Enter, or press ? or * to list all spells. 0h[ 0hao z.  Your tendrils begin to glow red. 0hib19---8Touch Fly  0hFf 0hhG _The skeletal warrior hits you but does no damage. 0hY 0h 0h 0hs  0h8_Unknown command. 0hݙ &  0h uYou closely miss the skeletal warrior.The skeletal warrior is lightly damaged. 0hA 5-9.5 (0.7 0h`  0h   0h7 O_The skeletal warrior barely misses you. 0h   0h\  You hit the skeletal warrior but do no damage.The skeletal warrior is lightly damaged. 0hj  0h r90=-500.2 0h 0ho   0h0X_The skeletal warrior closely misses you. 0h C zz 0h (1 confused)You hit the skeletal warrior but do no damage.The skeletal warrior appears confused. 0hg!20=--8-9Fly  0h% 0h'  0hC(8_The skeletal warrior is lightly damaged. 0h,  You strike the helpless skeletal warrior from behind!  You spit the skeletal warrior like a pig!!!  The skeletal warrior is severely damaged. 0h-o80---=1.6 0h1 0h;3W _The skeletal warrior hits you with a +2 long sword of protection! 0hEs  You hit the skeletal warrior but do no damage. 0h0-2.3 0h 0hi _The skeletal warrior is severely damaged. 0h{W  You strike the helpless skeletal warrior from behind!  You stick the skeletal warrior like a pincushion!!! 0h`)z   skeletal warrior 0hJe1=--=11-3.0 0hm 0h=pW _You destroy the skeletal warrior! 0h #...#.# #.....# #..#### ..# 0h6 m # .#.#  #.# #.# #  #.#)#.###  #. 0h8 3))....@z...#  #.....#####.# #######  0h  0h -4.0 (1.0 0h  0hd _You block the skeletal warrior's attack. _You see here a +2 long sword of protection. 0hH  0hICasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0hR%  0hS Your tendrils begin to glow red. 0hT66----17--= 0hTW5Touch Fly  0h+\ 0hA`  0h`6_The skeletal warrior hits you with a +0 flail! 0h}s  You hit the skeletal warrior but do no damage. 0hd7----7 (0.7 0h 0hVV _The skeletal warrior misses you. 0hs  You hit the skeletal warrior but do no damage. 0hk[59--8 0h<=-6.4 0h, 0h<D _The skeletal warrior hits you with a +0 flail! 0hks  You hit the skeletal warrior but do no damage. 0hl(7.1 0hMs 0hu  0hev0_You block the skeletal warrior's attack. 0hb @(ally target) 0h@   shadowYou hit the skeletal warrior but do no damage.7 0h|$9 (0.8 0hq 0hS  0hD_Your shadow hits the skeletal warrior with a rapier! 0hڔ  You hit the skeletal warrior but do no damage.The skeletal warrior is lightly damaged. 0h e60--8.6 (0.7 0hę  0hC   0h P_The skeletal warrior closely misses you. 0h{  You hit the skeletal warrior but do no damage.The skeletal warrior is lightly damaged. 0h_ L=69.3 0hC  0h V _The skeletal warrior misses you.0h C zz0h confused, ally targ…)You hit the skeletal warrior but do no damage.The skeletal warrior appears confused.0h #70hD c10.0Fly 0h9 0h > _The skeletal warrior is lightly damaged.0h;  You hit the skeletal warrior but do no damage.The skeletal warrior is lightly damaged.0h<.-70h0ha _The skeletal warrior completely misses you.0h   You catch the helpless skeletal warrior completely off-guard!  You stick the skeletal warrior like a pincushion!!!0hZ\z) 0h1=9-1.40h0hei _The skeletal warrior is almost destroyed.0hl{...#.# .....# ..#### ..# ##0hb|# ...#.# .# #.# #.# .# #.#)#z### #.))....)@@..# #.....#####.# ####### 0h0hőM .) 0hV Your shadow fades away.0h,5=2.4 (1.00hp0ho _You block the skeletal warrior's attack.  Things that are here: _a +0 battleaxe; a +0 long sword0hu  You catch the helpless skeletal warrior completely off-guard!  You spit the skeletal warrior like a pig!!!0h /) 0h 2/98=2-3.1 (0.7 _You destroy the skeletal warrior!0h} 0h g _Your Hexes skill increases to level 18!0hݘ#...#.# #.....# #..#### #..# ##0h.# .. ##.#.# .#  #.# #.# .#  #.#)#)###  #.))....@)...#  #.....#####.# #######0h0hG-4.1 (1.0 _0hݢ0h* 0hs_You see here a +2 long sword of protection.0h0h0hA0h0hP30hs20=0h0h\0h0hi0h$0h:40h0h(,0h0hX=60hJ0h0hj51=0h@0hB0h0hcp6=50hr0hD0h0h0h=7=2=40h 0h0h:30h 0hlW _You start resting.0h112 0h 0he0h:80h0h0h:=0h0h0h=Z3=0h<0h%0h:90h0h,0hZ0h0h zz   skeletal warrior (wandering) _You feel your existence waver again.0h10339.0)0h,4.1 (200h0h  0h\ p_A skeletal warrior comes into view. It is wielding a +0 flail.0h- ##  ..  .#  #.# #.# .#  #)#######z###  .))....@)...#  #.....#####.#  #######0hX f ##  ..  .#  #.# #.# .#  #)#######z###  .))....@)...#  #.....#####.#  #######  0hY 0h)] 40h a 0hb g _A skeletal warrior is nearby!0h8...#.# .....# ..#### ..# ## # .. .#0h"}.# .# #.# #.# .# #.#)#z### #.))....)@...# #.....#####.# ####### 0h/0hE)z0hʖ70==5.1 (1.0) _0hۚ0h+  Things that are here: 0hƞG_a +0 battleaxe; a +0 long sword0h}  0h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h 0h z.z0hӣ 1--=6Touch Fly 0hw 0hu 6 _Your tendrils begin to glow red.0h^b @(ally target)0hH@   shadowYou completely miss the skeletal warrior.0h,-8 (0.70hÔ0hJ _Your shadow hits the skeletal warrior with a rapier!0hYzzconfused, ally targ…)0h You completely miss the skeletal warrior. _Your shadow hits the skeletal warrior with a rapier!  You hit the skeletal warrior but do no damage.  You feel bolstered by spreading misfortune.The skeletal warrior appears confused.  The skeletal warrior is lightly damaged.0h1=17 =7.50hAFly 0h0h  0h H_The skeletal warrior misses you.0h7R  You catch the helpless skeletal warrior completely off-guard!  You perforate the skeletal warrior like a sieve!!!0hXz. -8.20h\0h^i _The skeletal warrior is almost destroyed.0hxh?#.# 0hEiw# #### # ### # #.. .#.# #.# 0hi.# #.# #.# .#)#z### .))....))@@.# 0hj.....#####.# ####### #0h)l0hvA)z0hwP---9.2 (1.00h~0h 0hk( !#.0hl) # # #### # ### # #.. #.# #.# 0hN* # #.# #.# #)#)### ))....)z@@.# .....#####.# 0h$+ ####### $# .#..##0hA  0hB / You swap places.0hRD 0hR l)z) 0hS K2400h d 0hj 7 _Your shadow fades away.0h3k 0h( 40h\0 0h&1 0hx%  You strike the helpless skeletal warrior from behind!  You spit the skeletal warrior like a pig!!!0h*1)0h. 2=41.0 (0.8 _You destroy the skeletal warrior!0h20hF4n _Your Short Blades skill increases to level 10!0hJP .#.#.# .#### .# ###.# #.. .0hQ .#.# #.# .# #.# #.# .#)#)###.))....))@..##.....#####.# ####### $# .# .. ##0hW 0hX 42.0 (1.0 _0h^ 0h` N _You see here a +0 flail.0hZ 1.#.#.0h6 # ..#### ..# ###.# #.. #.#.# #.# 0h `#.# #.# #.# #.#)#)### #.))....)@)..#0h #.....#####.# ####### $# .#  ..  ##0ha 0hA Q33 _0hO 0h+ r  Things that are here: _a +0 battleaxe; a +0 long sword0h_ 0h_ 0hb 0he 0hi ,0hk 0hl :=0hm 0h*p 0hp 4=3=0hr 0h t 0ht :60hu 0hw 0hx 0hy 0h{ 0h4| R5=0h} 0h 0h B=50h 0h 0h |64=40h 0hJ 0hي :30h 0h W _You start resting.0h 112 0h 0h 0h B70h 0h 0h :=0hŚ 0he 0h' I25=0h 0h 0h Z8=0h% 0h ,0h 0h 0hq 0h- 0h] 0h d9==0h 0hʲ 0hW H6=0h 0h 0hp C800h: 0hU ,0h 0h ,0h 0h 0hr T1=0h 0h { _You feel your existence waver again.0h 065.0 (22.0)0h, V7=6.0 (230h 0hX % _Magic restored.0hD"40h|&0h),0h,0h&.0h.Z2=0h/0h 20h20h50h70hZ8:=0h90h;0h<R3=0h=0h?0h@0hA0h ,0h0h0hB40h0h ,0h 0hV0hB50h"0h'0h0h0h0h0h0h0hTZ6=0h_0h,0hk!0h]#0h#0h$0hp'0h(R7=0h1)0hX+0h+0h,0h/0h00hO20hS40h4B80hE60h80hc90h]:0h&>0h>B90h?0h^B0hB0hC0hE0h^F0hTG0hI0h2J?90=0hZK0hM0h N0hO0hoQ0hQ0hS0h8V0hVR1=0h$X0hZ0h[0h)\0h8f20hg0h>h0h i0hLk0hk0hl0hn0ho830hp0h\s0hs0hu0hw0hw>4=0hy0h|0h}0hU~0ho0h0h0h0hR5=0h0h0h20h0hZ,0h0hґ0h`860hz0hϕ0ha0h{0hr0h0h0hk0h870h0h0h;0hC0h˪_ _You start resting.0hJ.611.0 (450hٯL8=2.0 (460hߵ0hS 0h_HP restored.0h0h0h0h"0h@0h0h0h%  0h;You see here a +0 flail.0h0h 0h!_0h{0h%0h0h0h0h0h 0h; :=0hp 0hI 0h 0h 0hi 0h 0hq 0h, 0h' N _You now have 261 gold pieces (gained 13).0hO 0h! 0h! 0hT& 0h/. ....# #.. ######.# #.#  #.# #.# 0h. ######)#######)### ))....)))..# #####.....#####.#  ####### #.#  #.######e #@....... ########. 0h/  e   deep elf pyromancer (asleep)0h6 19.0 (7.0)0hB7 ,20.0 (80h< 0hB _A deep elf pyromancer comes into view. It is wielding a +0 dagger.0hi n #.. #.# #.# #.#))###0h\ ))....)))..##.#  #.# #.######e  #@.......  ########. 0hɎ  #.. #.# #.# #.#))###))....)))..#0h| #.#  #.# #.######e  #@.......  ########.   0h 40h 0hğ j _A deep elf pyromancer is nearby!0hO n #.. #.# #.# #.#))###0hG ))....)))..##.#  #.# #.######e  #@.......  ########. 0hn@ #.. #.# #.# #.#)0hAX)###))....)))..##.#  #.# 0hZ#.######e  #@.......  ########.   0hH 0h 0hZ 0he0hmj _A deep elf pyromancer is nearby!0hvy_ #.. #.# #.# #.#)0h&30h0h.0h3 # #.. .# #.#  #.# #.# 0hf4 E)#)### ))....)))..# .....#####.#  # #.# #.######e###.#.#.#0h5 0hA= t.ee0h> &40hB 0hC 0h # #.. .# #.# #.# #.# )#)### ))....)))..# .....#####.# #0h  #.# ##.######.###.##.....@e.....##.#..##0he+ EEEE 2 fire elementals (summoned)0hl, /==50h60 iEEE0h2 w _The deep elf pyromancer gestures wildly while chanting.0hyPC E@E(ally target)EE@   shadowYou hit the deep elf pyromancer but do no damage.0hRMYour shadow hits the deep elf pyromancer with a rapier!0hU E******e@EThe deep elf pyromancer casts a spell at you.0hˏE.....@e@EEE0h+7 (0.70hՕUEEE0hiR _The bolt of fire misses you.0hZJ  You puncture the deep elf pyromancer!0h E. EEThe bolt of fire misses you.  You puncture the deep elf pyromancer!  The deep elf pyromancer is moderately wounded.  Your shadow hits the deep elf pyromancer with a rapier!  The fire elemental barely misses your shadow.The fire elemental completely misses your shadow.0h0-6.40h4E0hd _The deep elf pyromancer completely misses you.0ha  _The deep elf pyromancer completely misses you.You closely miss the deep elf pyromancer.  The deep elf pyromancer is severely wounded.  The fire elemental hits your shadow. The fire elemental burns your shadow!  The fire elemental hits your shadow. The fire elemental burns your shadow!  The deep elf pyromancer gestures wildly while chanting.0hj §EEE 0hAk 0=7.10hp VEEE0hr g _The fire elemental disappears in a puff of smoke!0h'  You puncture the deep elf pyromancer!  The deep elf pyromancer is almost dead.The fire elemental hits your shadow. The fire elemental burns your shadow!0ha( 0h. E○ EE 0h/ .-80hD5 EEEE0h'7 O _Your shadow is destroyed!0h/  You puncture the deep elf pyromancer!  You kill the deep elf pyromancer!0hUC0h,D0h9L○)§.°0hL)0hrQX6-8.50hV0hW 0h4X\_The fire elemental disappears in a puff of smoke! x20h10h20h90h?H _No target in view!0h0h0h0hsH _No target in view!0h&0h0h0ht0hb0hr% _0h  Things that are here:  a +0 dagger; a +0 robe0h7 _0h30h,0hw0h0ht,0h0hb0h,0hb ,0h ,0h0h0h/B0h}0h,0h0h0h,0h0h0h=0h?,0h0h!0hE"0h#0hS$0h%0ht&0h5'0h(0h**,0hY+0h,0hI.0h /0h/0h10h20h40h:7N _You now have 275 gold pieces (gained 14).0h80h90h8:0h;0h=0hs>0h?0h@0hvA,0hwB0hD0hE0h~F0hG0h0H0hhI0hHJ,0hK0hL0hyM0h$N0hO0hMP0hP0hQ0hMR0hS0hJT0hT0hU0hW0hW0hMX0hY0h [0h[0hZ\0h\0h^,0h^0h_0h`0hCa0ha0hb0hZc0hc,0hd0he0hf,0hg0hh0h:i,0hj0hk0hMl,0hnR  There is a stone staircase leading down here.0hpL _0hq0h{r0hs,0ht0ht0hu,0hw0hw0hTx,0h3y0hz0hz,0h{0h|0hf},0hc~0hr0h,0h(0h 0h,0h0h,0h0hd0hW0h,0h0h0h,0hG0hr   .#.#  ..#  ..#  ..#  ## #.#  .>..###.####.# B..(.........#   #@#  - #.#  #.#  #.#  #.### #...#  B   boulder beetle (wandering)###.# #.#  #.#  72.5 (44.0)0h.G.B0hךF-3.5 (450hr0hxa _A boulder beetle comes into view.0h+U) 0hV.#.#  ..#  ..#  ..#  ## #.#  .>..###.####.#  0hV.B.(.........#  #@#  #.#  #.# 0hWl #.#  #.###  #...#  ###.# 0h/XG #.#  #.# 0h .#.#  ..#  ..#  0h..#  ## #.#  .>..###.####.#  .B.(.........#  #@#  #.#  #.#  #.#  #.###  #...#  ###.#  0h!#.#  #.# 0hX0h0h0h{e _A boulder beetle is nearby!0hc x .#.#  ..#  ..#  0hd A..#  ## #.#  .>..###.####.#  .B.(.........#  #@#  #.#  #.#  #.#  #.###  #...#  0he ]###.#  #.#  #.# 0h  .#.#  ..#  ..#  0hz l..#  ## #.#  .>..###.####.#  .B.(.........#  #@#  #.#  #.#  #.#  #.###  0h# <#...#  ###.#  #.#  #.# 0h 0hB 0h 0h  0h= W_A boulder beetle is nearby!0h< $0h ? .#.#  ..#  ..#  ..#  ## #.#  .>..###.####.#  .B.(.........#  #@#  #.#  #.# 0h  #.#  #.###  #...#  ###.#  #.#  #.# 0ha  .#.#  ..#  ..#  0h ..#  ## #.#  .>..###.####.#  .B.(.........#  #@#  #.#  #.#  #.#  #.###  #...#  ###.#  #.#  #.# 0h 0hŗ 0hc 0h j  # .#0hP q #.#.# # ..# # ..# # ..# #### #.#  0hѡ #.>..###.####.# #..B.(..@......# ####.####.###### # #.# 0hV `# #.#  #.#   #.###  #...# ###.#  #.# _A boulder beetle is nearby!0h 0h b.BB0h¨ 84.5 (1.0) _0h 0h 0hM# # .# 0hO.# .#.# ># ..# .# ..# .## ..# .#0hO^#. #.# .#.>..###.####.# .#.B(0hPV.# .##.####.###### .# #.# #0hYQ #.#  #.#  #.### 0hR #...#  ###.#  #.# 0hS0hW.B.0hcX&50hF[0h\0hNW.# #.. .# .#####. .#.# #>#.... ..# #.#... ..# #.# #.. ..# #.##.. #.# #.#.>..###.####.# #.#.B.# #.##.####.###### .## #.# # #.#  #.#  #.###  #...#  ###.#  #.# 0h'0h:&60h"0h%< _You block the boulder beetle's attack.0hwN @(ally target)@   shadowYou hit the boulder beetle but do no damage.Your shadow hits the boulder beetle with a rapier!0hUx5=7.2 (0.70hz0hd| 0hj}N_The boulder beetle misses you.0hD   0h7F Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h( .# neoul the Unseen ### .. .#  Poltergeist of Dithmenos *****. ..# ####. .#.#  Health: 98/98 ======================== 0h( #># .... ..#  Magic: 25/27 ======================-- #.# ... ..#  AC: 12Str: 6 #.# #.. ..#  EV: 23Int: 18 #.# #####.. #.#  SH: 5Dex: 31 #.# ....>..###.####.#  XL: 15 Next: 16% Place: Dungeon:12 #.# .....@B@........#  Noise: =--------  Time: 19677.2 (0.0) #.# #####.####.######  p) +1 rapier ..# # #.#  Throw: 2 throwing nets ####.#  Fly  #.# 0h) E #.###  B   boulder beetle (ally target) #...#  @   shadow ###.#  #.# _The boulder beetle misses you.Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hK* hAim: a boulder beetle (lightly wounded, ally target, chance to affect: 49%)0h 7.#0h >  neoul the Unseen ###.. .#  Poltergeist of Dithmenos *****. ..#####. .#.#  Health: 98/98 ======================== #>#.... ..#  Magic: 25/27 ======================-- #.#... ..#  AC: 12Str: 6 #.##.. ..#  EV: 23Int: 18 #.######.. #.#  SH: 5Dex: 31 #.#0hm ....>..###.####.#  XL: 15 Next: 16% Place: Dungeon:12 #.#.....@*@........#  Noise: =--------  Time: 19677.2 (0.0) #.######.####.######  p) +1 rapier ..## #.#  Throw: 2 throwing nets ####.#  Fly #.# #.###  B   boulder beetle (ally target)#...#0h#   @   shadow###.# #.# _The boulder beetle misses you.Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target, chance to affect: 49%)0h 0h3 $B 0hC4  Casting: Confusing Touch (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (lightly wounded, ally target, chance to affect: 49%)  The boulder beetle resists with some effort.-8.2 (10hs7 0h: \ _The boulder beetle closely misses you.0hg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hw<.#0hx? neoul the Unseen ### .. .#  Poltergeist of Dithmenos *****. ..# ####. .#.#  Health: 98/98 ======================== #># .... ..#  Magic: 23/27 ====================---- #.# ... ..#  AC: 12Str: 6 #.# #.. ..#  EV: 23Int: 18 #.# #####.. #.#  SH: 5Dex: 31 0hz#.# ....>..###.####.#  XL: 15 Next: 16% Place: Dungeon:12 #.# .....@B@........#  Noise: ---------  Time: 19678.2 (0.0) #.# #####.####.######  p) +1 rapier ..# # #.#  Throw: 2 throwing nets ####.#  Fly  #.#  #.###  B   boulder beetle (ally target) 0h{#...#  @   shadow ###.#  #.# _The boulder beetle closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target, chance to affect: 49%)0h 7.#0h ?  neoul the Unseen ###.. .#  Poltergeist of Dithmenos *****. ..#####. .#.#  Health: 98/98 ======================== #>#.... ..#0h   Magic: 23/27 ====================---- #.#... ..#  AC: 12Str: 6 #.##.. ..#0ho I  EV: 23Int: 18 #.######.. #.#  SH: 5Dex: 31 #.#0h& 5....>..###.####.#  XL: 15 Next: 16% Place: Dungeon:12 #.#0h .....@*@........#  Noise: ---------  Time: 19678.2 (0.0) #.######.####.######  p) +1 rapier 0h\ ..## #.#  Throw: 2 throwing nets ####.#0h   Fly #.# #.###  B   boulder beetle (ally target)#...#0h  @   shadow###.# #.# 0h. _The boulder beetle closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target, chance to affect: 49%)0h%; 0hGt ?B  0hlu 4Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target, chance to affect: 49%)  The boulder beetle resists with some effort.0hv +9.2 (10h3| 0h _ _The boulder beetle completely misses you.0h  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hz .# neoul the Unseen ### .. .#  Poltergeist of Dithmenos *****. ..# ####. .#.#  Health: 98/98 ======================== 0h{#># .... ..#  Magic: 21/27 ==================------ #.# ... ..#  AC: 12Str: 6 #.# #.. ..#  EV: 23Int: 18 #.# #####.. #.#  SH: 5Dex: 31 #.# ....>..###.####.#  XL: 15 Next: 16% Place: Dungeon:12 #.# .....@B@........#  Noise: ---------  Time: 19679.2 (0.0) #.# #####.####.######  p) +1 rapier ..# # #.#  Throw: 2 throwing nets ####.#  Fly  0h}#.#  #.###  B   boulder beetle (ally target) #...#  @   shadow ###.#  #.# _The boulder beetle completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target, chance to affect: 49%)0h}.#  neoul the Unseen ###.. .#0h{  Poltergeist of Dithmenos *****. ..#####. .#.#  Health: 98/98 ======================== #>#.... ..#  Magic: 21/27 ==================------ #.#... ..#  AC: 12Str: 6 #.##.. ..#  EV: 23Int: 18 #.######.. #.#  SH: 50hDex: 31 #.#....>..###.####.#  XL: 15 Next: 16% Place: Dungeon:12 #.#.....@*@........#  Noise: ---------  Time: 19679.2 (0.0) #.######.####.######  p) +1 rapier ..## #.#  Throw: 2 throwing nets ####.#0hi  Fly #.# #.###  B   boulder beetle (ally target)#...#  @   shadow###.# #.# _The boulder beetle completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h !Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target, chance to affect: 49%)0hoBasleep, ally target)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target, chanc0h=e to affect: 49%)  The boulder beetle looks drowsy...0hL0h: @.BYou feel bolstered by spreading misfortune.0h58*0hvj slow, ally ta…)Your shadow points at the boulder beetle and mumbles some strange words.0ha8B0hS18 80.2 (10h0h 0hw6_The boulder beetle seems to slow down.0h &  0h lThe helpless boulder beetle fails to defend itself.  You perforate the boulder beetle like a sieve!!!!!0h' (@   shadow0h 389 (0.70h 0hE  0hV L_You kill the boulder beetle!0h!0h0hl0h90hɌ0hI0h)0hZ2=0hx0h%0hܗ0h:0h0h0h70hϫ0hd\ _Your shadow fades away.0h0h0h°0h[:=0h0h0hZ3=0hP0h,0h0h,0h0h,0h0h׾0hq:=0h0hM0hv4=70h0h0h0h0h0h0h 0h7P60ht0hf=0hu25=0h0hP50h,0h[0hf40h0h0:=0h0h@0hd6=30h0h0h'0h0h'0h112 0h0h$ 0hm_You feel your existence waver again.0hB0h0hf:=0h.0h;0hH7=0hh0h4 _Magic restored.0hL0h0h0h  Things that are here:  a stone; a boulder beetle corpse0h>0h _0h0h0h >x=  You see here a ring of ice. _0hAX0hvM0hO0hT#.# .  # .... .## #..# ...# #..#0hW .# ##########..# ...# ........##..#### #.# #T..........  #.# #@##..###.## #.######.# ##.....>..... .......# #.###..###.### # .######### ..#.##........#.#  #.))......##.###..=####.#.#.#  #########>##. #.............# T   troll (asleep)#.## #..............##.# #..)#####......##.# #...#####..###.#0h\1725.9 (45.0)0h\,6.9 (460h/a0hc 0hcR_A troll comes into view.0hHx.... #..# 0h^I#..#  ##########..#  ........##..####  #T...........#  #.# #@#  ##.....>.....  #.###..###.### #  ..#.##.....  #.)).###..=####  >##. #......  #.## .......#  #.# .....#  #.# .###.# 0h:0h.... #..# #..# 0h~ ##########..#  ........##..####  #T...........#  #.# #@# 0h4V ##.....>.....  #.###..###.### # 0h ..#.##.....  #.))0h.###..=####  >##. #......  0hOn#.## ... 0h#.# .. #.# 0h0.0h0h0h0h 0hoN_A troll is nearby!0hl.... #..# #..# 0hml ##########..#  ........##..####  #T...........#  #.# #@#  ##.....>.....  #.###..###.### #  ..#.##.....  #.)).###..=####  >##. #......  #.## 0hnl.......#  #.# .....#  #.# .###.# 0hp .0hd .... #..# #..#  ##########..#  ........##..#### 0h( = #T...........#  #.# #@#  ##.....>.....  #.###..###.### # 0h  ..#.##.....  #.)).###..=####  >##. #......0h  #.## ... 0hM#.# .. #.# .0hQ0hm0h;"0h%F _A troll is nearby!0h&0hYeW.... 0h_f#..# #..#  ##########..#  ........##..####  #T...........#  #.# #@#  ##.....>.....  #.###..###.### #  ..#.##.....  #.)).###..=####  >##. #......  #.## .......#  #.# .....#  #.# .###.# 0hg0hk:0h^.... #..# #..#  ##########..#  ........##..####  #T...........#  #.# #@#0ha  ##.....>.....  #.###..###.### #  ..#.##.....  #.)).###..=####0hb  >##. #......  #.## 0h... #.# .. 0h]#.# .0h 0hT 0h: 0h&   #.#  #.#  #.#  #. .... ##.## #..# ....##..# ##..# ###########..# ....# #........##..### ###.##T.@.........  #.# #.##.##..###.## ###.######.# # ##.....>..... ...#.......# #.###..###.### # ###.######### ..#.##........#.# #.))......##.###..=####.#.#.##########>##. #.............# #.## #..............# #.# #..)#####......# _A troll is nearby!7.9 (1.0) _0h2 \ #.# #.# #.# #.# ....#.## #..#.# #..##..# ##..#.# #.##..#####.# #T.#0h'  #.# #.##.##..###.###.######.# #.##.....>......#.# #.#.###..###.### ##.##..#.##......#.# #.))......##.###..=####.#.#.# #>##. #.# #.##.#.#  #.# #..)#####......#0hp 0h& &80h 0h 0hz ^ _A troll is nearby! 0hw !_A troll is nearby!is nearby!  The helpless troll fails to defend itself.  You skewer the troll like a kebab!!!!!  You kill the troll!0hL C[0h -9.6 (0.70h 0hLH _The troll leather armour is intact enough to wear.0h0h0h0hP0 _Unknown command.0hN0hR 0hYS 0h!T 0hJV 0hW 0hQX % _0h~[ ,0hh\ 0h] ,0he_ 0h` 0hha 0hb 0h=c 0hd ,0he 0hg 0hzk B0hHo 0hp ,0hq 0ht 0h;v 0hv 0hw 0h,y 0hz ,0h{ 0h} 0h~ 0h 0h$ 0hE  Things that are here:  a +0 troll leather armour; a troll corpse0h{ 6 _0hE 0h 0h ,0h 0h 0hˌ ,0h׍ 0h^ 0h ,0hI 0h 0hf ,0hd 0h 0hf ,0ha 0h 0h& ,0h 0ho 0h 0hm ,0h 0h0 ,0h 0hi 0h ,0hj 0h* 0hZ 0h 0h 0h 0hϲ 0hd 0h 0h 0h 0h 0hN 0h 0hź 0h] 0h 0hP 0h 0h> 0hU ,0h% ,0h 0h 0h 0h ,0h 0h 0h[ 0h 0h 0hG 0h B0h 0h 0hR 0h 0hP 0h ,0h 0h ,0hV 0h 0h 0hG ,0h 0h ,0h 0hX X0hE ,0h ,0h 0h& 0h ,0h 0h #.##...##.####.##.#####.##....# #.#  #.# ####.# #.#  #.# #.# #>#  #.# #.# #.# 0hG  #.# #.# #.#  #.#  #@# ##.#  #.# #.# .# #.# #.#  #.# #.## # #.# #..# 0h #.# ##.# O   two-headed ogre (asleep) ### #.# #####.##.. O.. ..##.##.# #.# #.##.#0h 065.6 (36.0)0h hOO.0h ,6.6 (370h 0h _A two-headed ogre comes into view. It is wielding two +0 giant clubs.0h  #.# #.# #...#  #.# #.# ###.#  #.# #.#### #.#  #.# #....# #.#  #.# ####.# #.# 0h  #.# #.# #>#  #.# #.# #.#  #.# #.# #.#  #.# #@# #.#  #.# #.# #.#  #.# #.#  #.# #.##  #.# #..#  #.# ##.#  ### #O#   #.. ...   #.# #.#  0hL #.# #.# #...#  #.# #.# ###.#  #.# #.#### #.#  #.# #....# #.# 0hM #.# ####.# #.#  #.# #.# #>#  #.# #.# #.#  #.# #.# #.#  #.# #@# #.#  #.# #.# #.#  #.# #.#  #.# #.## 0h$O #.#  #.# ##.#  ### #O#   #.. ...   #.# #.# 0hS0hS0hW0hPYf _A two-headed ogre is nearby!0h,; #.# #.# #...# 0h,m #.# #.# ###.#  #.# #.#### #.#  #.# #....# #.#  #.# ####.# #.#  #.# #.# #>#  #.# #.# #.#  #.# #.# #.#  #.# #@# #.#  #.# #.# #.# 0h. #.# #.#  #.# #.##  #.# #..#  #.# ##.#  ### #O#  0h.c #.. ...   #.# #.#  0hÅM #.# #.# #...#  #.# #.# ###.# 0h #.# #.#### #.#  #.# #....# #.#  #.# ####.# #.#  #.# #.# #>#  #.# #.# #.#  #.# #.# #.# 0h #.# #@# #.#  #.# #.# #.#  #.# #.#  #.# #.##  #.#  0h܈#.# ##.#  ### #O#   #.. ...   #.# #.# 0hr0h.0hL0hf _A two-headed ogre is nearby!0hJ; #.# #.# #...# 0hK #.# #.# ###.#  #.# #.#### #.#  #.# #....# #.#  #.# ####.# #.#  #.# #.# #>#  #.# #.# #.#  #.# #.# #.#  #.# #@# #.#  #.# #.# #.#  #.# #.#  #.# #.##  #.# #..# 0hL #.# ##.#  ### #O#   #.. ...   #.# #.#  0h9 #.# #.# #...#  #.# #.# ###.#  #.# #.#### #.#  #.# #....# #.#  #.# ####.# #.# 0ht[ #.# #.# #>#  #.# #.# #.#  #.# #.# #.#  #.# #@# #.#  #.# #.# #.#  #.# #.#  #.# #.##  #.#  #.# ##.#  ### #O#   #.. ...   #.# #.# 0h0h80hK0hvw .##.#### ....###. #.>.... 0h## ...# ####. ####O# ###..... ..##.### ## _A two-headed ogre is nearby!0h0hj<O.0hb87.6 (1.0) _0h0h0h0### ...### >. ## ...# ####. #O####.# ###0h%..... ..##.### ## # #####)#####)..0h0h+"<O.0h"&80h%0h&0h...### >. ## ...# ####O.0hƒ #.#######..... ..##.### ## # #####)#####).. ...)))..#####.....0h>o  The two-headed ogre completely misses you.0hOo85----==90hN0hH _The two-headed ogre hits you with a +0 giant club!0h  0hBCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hw< #.# #....# #.#  neoul the Unseen  #.# ####.# #.#  Poltergeist of Dithmenos *****.  #.# #.# #>#  Health: 85/98 ====================----  #.# #.# #.#  Magic: 25/27 ======================--  #.# #.# #.#  AC: 12Str: 6 0h #.# #.# #.#  EV: 23Int: 18  #.# #.# #.#  SH: 5Dex: 31 ###.# #.# #.#  XL: 15 Next: 18% Place: Dungeon:12 ....# #@# #.##  Noise: ==-------  Time: 19769.6 (0.0) ##### #O# #..#  p) +1 rapier #.# ##.#  Throw: 2 throwing nets  ### #.# #####.#  Fly  #.. ... ..##.#  #.# #.### #.##.#  O   two-headed ogre  #.# #.# ##.##.# #####)### #.# ##)..#.# ...)))..# #.# #####......# _The two-headed ogre hits you with a +0 giant club!  Casting: Ensorcelled Hibernation[400hm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 49%)0h< #.##....##.#neoul the Unseen#.#0h={####.##.#Poltergeist of Dithmenos *****.#.##.##>#Health: 85/98 ====================----#.##.##.#Magic: 25/27 ======================--#.##.##.#AC: 12Str: 6 #.##.##.#EV: 23Int: 18#.##.##.#SH: 50hm>"Dex: 31 ###.##.##.#XL: 15 Next: 18% Place: Dungeon:12 ....##@##.##Noise: ==-------  Time: 19769.6 (0.0) ######*##..#p) +1 rapier#.###.#Throw: 2 throwing nets0h?i####.# #####.#Fly #..... ..##.##.##.### #.##.#O   two-headed ogre#.##.###.##.# #####)### #.# ##)..#.# ...)))..# #.# #####......# _The two-headed ogre hits you with a +0 giant club!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h%@!Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 49%)0hO(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 49%)  The two-headed ogre looks drowsy...0hz;O0hr0h@6=17 --70.6 (10h0h 0h?]_You feel bolstered by spreading misfortune.0h#  The helpless two-headed ogre fails to defend itself.  You perforate the two-headed ogre like a sieve!!!!!0h0 U##)0hU 7/99=20--1.3 (0.70h 0h` S _You kill the two-headed ogre!0h=+40h,0h.0h/30h}4y86=0h5,0h60hZ80hm9T960h]:0h;,0h=0ht>0hg?B=50hS@0hA0hTk907=0hB0h,0h70h$0h0h:40h0hE0h?91=0h 0h 0h B=30h 0h0h0h0h@0hR2=0h 0h0h}0h0h0hv0h,0h0hK312 0h0hs _You feel your existence waver again.0h 0hp!0h"0h#840h$0hs%0h+&0h&0hd(0h)0h)0h'+0h+>5=0h8-0h.,0h/0ho10h 20h20h/40h4R6=0h70hu90h:0h:0h<0h<0h=0h>0hg?870h@0hA0hsB0h C0h!D0hD880hE0hF0hG0h#H0hjI0hJ0hJ0hK0hPL>9=0hL0hN0h:P0hQ0hQ0hU  Things that are here:  a +0 giant club; a +0 giant club0hU0hV0hOW _0h X0hrZ0h![,0hn\0h]0h$_0h_:=0hp`0h!c0hd0hMe0h;f0h;h0hj,0hek0hn0h]p0hp0hq0hs0hu0h(v0hv0h_y0h }0h}0h 0h0h܃,0hi0h0hB0h90h0h0h0h0hh0h0h0h ......# #.# #.# 0h.###### #.# #.# .## #.# #.# ..##########.# #.# #............# 0hP#.# ..############ #)# ###  #.# ##### ############.#######0hj...# #..@................#.# #.########.##########.# #.# #.# ## ######)#######)### #.# ##) ......))....)))..# #.# #####.. ######.....#####.# #.# #......0h  ####### #.# #.# #.###..  #.######.###.# ##.  #......)##0h^E 0h1817.3 (46.0)0h^,8.3 (470hӮ0h 0h &_F - a scroll of enchant armour0h00h(0h0h0hB0h0h0hS0hڽ0h0h0h:0h0h0h0h20h 0h0h?,0hp0h0h0h0h<0h0h0h0hO0h0h0h0hh0h0hy0h0h0h0h,0h_0h0h 0h0h0h0hZ,0h0hQ0h0hd0hx0h*0h0h$0h'0h0h# #.########.#########.##.# # #.# #.##.##.# 0h#######)### #.# ##)..#.# )....)))..# #.# #####......# ....#####.# #.# #..........# ##### #.# #.# #.###.....## #.######.###.# ##...## #......).....# ##.##  0hl########@##### #.#  #...x.... ..#  #############   x   unseen horror (invisible, asleep)   0h-32.3 (140hq,3.3 (150h 0h"a _An unseen horror comes into view.0h' . # #.# #.#  )### #.# ##)..#.# )....)))..# #.#   #.#   #.# #.#   #.######.###.#   0h#......).....# ##.##  #@##### #.#  #...x.... ..#  ############# 0hk .  #.# #.#  )### #.# ##)..#.# )....)))..# #.#   #.#   #.# #.#   #.######.###.#  0h! #......).....# ##.##  #@##### #.#  #...x.... ..#  #############   0hڲ0hu0h0h 0hUW_An unseen horror is nearby!0h]"P . # #.# #.# 0hs# )### #.# ##)..#.# )....)))..# #.#   #.#   #.# #.#   #.######.###.#  0h:$a #......).....# ##.##  #@##### #.#  0h^%#...x.... ..#  ############# 0hж  .  #.# #.#  )### #.# ##)..#.# )....)))..# #.#   #.#   #.# #.#  0h' #.######.###.#   #......).....# ##.##  #@##### #.#  #...x.... ..#  #############   0h0hR0h]0he _An unseen horror is nearby!0h/ P . # #.# #.# 0h, g )### #.# ##)..#.# )....)))..# #.#   #.#   #.# #.#   #.######.###.#   #......).....# ##.##  #@##### #.#  #...x.... ..#  ############# 0h !0h  .  #.# #.#  )### #.# ##)..#.# 0h ! :)....)))..# #.#   #.#   #.# #.#   #.######.###.#   #......).....# ##.##  #@##### #.#  #...x.... ..#  #############   0hu& 0h' 0h+ 0h. e _An unseen horror is nearby!0h@B  #.# #.# ##.##.# #####)### #.# ##)..#.# 0hC ....)))..# #.# #####......# ...#####.# #.# #..........# #### #.# #.# #.###.....##  #.######.###.# ##...## #......).....# ##.## ########.#########.#  #.@.x.......# ############# 0hH 0hI 84.0) _0hM 0hO 0h-Xb#.# #.# ##.##.# )### #.# ##)..#.# )))..# #.# #####......# #####.# #.# #.#  #.# #.# #.###.....## #.######.###.# ##...## 0hY#......).....# ##.## ##.#.# #..@x.# # 0h&[0h&\0h,_\xx)0h_&50htd0hf 0hfP_The unseen horror completely misses you. 0hq @ @   shadowYou puncture the unseen horror!  The unseen horror is moderately wounded.Your shadow hits the unseen horror with a rapier! 0h5=6.0 (0.7 0h 0h w _The unseen horror misses you. The unseen horror hits your shadow! 0h0 #.# #.#  0h )### #.# ##)..#.# )))..# #.#   #.#   #.# #.#   #.#####   .) ##.##   0hԜ#.#########.#  #..@x@......#  #############  0hc6 #.# #.#  )### #.# ##)..#.# )))..# #.#  0h7K  #.#   #.# #.#   #.#####   .) ##.##  #.#########.#  #..@x@......#  0h8t #############   0h8A 0h$B 0hbJ 0hkM  0hYNW_An unseen horror is nearby! 0h  You barely miss the unseen horror.The unseen horror is heavily wounded.The unseen horror barely misses you. 0h&7 0h9 0h#  0h>_The unseen horror hits your shadow but does no damage. 0h  You hit the unseen horror but do no damage.The unseen horror is heavily wounded.The unseen horror hits you but does no damage. 0h 0-7.4 0hM  0h|   0h4 M_The unseen horror misses your shadow.!0h>Cg  You barely miss the unseen horror.!0hMK   !0hxNThe unseen horror is heavily wounded.Your shadow hits the unseen horror with a rapier.  The unseen horror hits you but does no damage.!0hO0=8.1!0h+T!0hVw _The unseen horror hits your shadow. The unseen horror misses you.!0hC  You hit the unseen horror.  The unseen horror is severely wounded.You block the unseen horror's attack.!0h/.-8!0h}!0hzc _The unseen horror closely misses your shadow.!0h/9  !0h0 You puncture the unseen horror!  The unseen horror is almost dead.=9.5!0hn5!0h7_ _You block the unseen horror's attack. The unseen horror hits your shadow.!0h?  You hit the unseen horror.!0hI .!0h(,!0h91-40.2!0h!0hQ _You kill the unseen horror!!0hYW!0h[X8-!0h^!0ha !0haB_No target in view!!0h]!0h!!0h!0h !0h=B_No target in view!!0hJ!0hJ!0huR!0hUH _No target in view!!0hQ!0h !0h!0hCH _No target in view!!0h5!0h5!0h9!0hK;H _No target in view!!0h϶4!0h=!0hC _No target in view!!0h-!0he-!0hq1!0h23!0h!0hI!0hZ!0h!0h!0h!0h!0h!0hM !0h7 ; _!0hT !0h 7 _ You swap places.!0h !0h, !0h !0h \ _Your shadow fades away.!0h` !0h !0h# !0h| !0h !0h !0h !0h! !0h" !0h.# !0h# !0h% !0h& !0h' !0h' !0h* !0h+ !0h+ !0h, !0h. !0h#0 !0hW0 !0h<1 !0h{3 !0h4 !0h5 !0h6 !0h'8 !0h`9 !0h9 !0h: !0h< !0h> !0hK> !0h? !0h A !0hVB !0htB !0hUC !0hGE !0hF !0hF !0h}G !0h|I !0hJ !0hJ !0hK !0hjM !0hN !0hN !0hO !0hCQ !0hFR !0hdR !0h S !0hT !0hU !0hU !0hV !0hAX !0h\Y !0hY !0h?Z !0h[ !0h\ !0h ] !0h] !0hL_ !0h` !0h` !0ha !0hc !0hd !0hSd !0he !0hEf !0hg !0h5g !0hg !0hh !0hi !0hi !0hFj !0hok !0h'l !0hil !0hl !0hm !0hn !0hn !0hro !0hp !0hRq !0hpq !0hq !0hr !0hs ,!0hRt !0hv %  !0hv -There is a stone staircase leading down here.!0hw !0hx _!0hx !0hy !0hDz !0hwz !0hz !0h{ !0h| !0h| !0h6} !0h~ !0hہ !0h !0h !0hۃ !0h. !0hL !0h !0h" !0h% !0hk !0h !0h !0h !0h/ !0h !0h !0h !0hC !0h !0h !0h !0h !0hő !0h !0h ,!0h !0h, !0hm ,!0h^ !0h !0h !0h9 !0h !0h !0hE !0h{ !0h- !0h !0h ,!0h !0h !0hĤ !0h !0hj !0hb !0h !0h? !0h !0h !0hX !0hy !0h !0h !0hǬ !0h !0hS !0h2 !0h !0h !0h !0h !0hF !0he !0h !0h² !0h !0hų !0hD !0h! !0h !0h !0h !0hZ P  There is a stone staircase leading up here.!0h_ !0hй _!0hf !0hy !0h? ,!0hۼ !0h˽ !0h ,!0h< !0h !0h ,!0h& !0h] !0h# ,!0h !0h !0h ,!0h !0h !0h ,!0hC !0h) !0h ,!0h~ !0hO !0h ,!0h !0h !0h ,!0hN !0h !0h !0h !0hD !0h !0hk ,!0h3 !0h# !0h ,!0h !0h !0h ,!0hM !0h: !0h !0hq !0h !0h !0h !0h2 !0h !0h !0h{ ,!0h; !0h3 ,!0h !0hv N _You now have 285 gold pieces (gained 10).!0hg 4!0h !0hG !0h ,!0h !0h !0hW ,!0h !0h !0h ,!0hi !0h0 !0h ,!0h !0h !0h ,!0hs !0h !0h9 ,!0h? !0h !0h ,!0h !0h  B!0h !0h; !0hh ,!0hr !0h !0h ,!0h !0h !0hE ,!0hC !0h !0h ,!0h !0h3 !0hO ,!0hJ !0h !0h ,!0h X!0h !0h8 !0hv !0h !0hr !0h" !0h3# ,!0hW$ !0h% !0hx& ,!0hb' !0hc( !0h1) ,!0h) !0h* !0h+ ,!0h$, !0hi1 !0h%2 ,!0h2 !0h4 !0h5 ,!0hr6 !0h8 !0ho9 ,!0h; !0h= !0h> ,!0h? !0h'A !0h(B ,!0hC !0hD !0hE ,!0hF !0hH !0hI ,!0hI !0hfK !0h{L ,!0haM !0hN !0hO ,!0hP !0hR !0h8S ,!0h+T !0hsU !0hV !0hW !0hW !0h-Y !0hZ ,!0h[ !0h3] !0hE^ ,!0hO_ !0h` !0ha ,!0hb !0h;d !0h{e ,!0hf !0hg !0hh ,!0hi !0h l !0hl ,!0hm !0hn !0ho ,!0h>p !0hq !0hr ,!0hs !0ht !0hu ,!0hxv !0hd #.###########...........#  #.............#########.#  ##########..### #.#   !0h +#..# #.#  #######..# #.#  ........##..##### #.#  .###[...........# #.#  .# #.##.##..###.##### #.# !0h= .# #.##.....>...@...# #.. 948.2 (108.0) !0h .# #.#.###..###.###.# ##. ####..#.##........#.# #<# ..##.###..=####.#.#.# #.# !0h *#>##..#.............# #.# #.##.#..............# #.#  !0h: \#.##.#..)#####......# #.#   #.##.#...#####..###.# #.#   !0h #.##.........>..###.####.#  !0h !0h !0h E _Done exploring.!0h3 !0hs !0h !0h ]............ #................!0h4 P.........!0hp ...!0h >...0.0)!0h ".<!0h ..!0h ..!0h< &..!0hg !0h !0hS E _Done exploring.!0hq !0h !0h? !0h6 !0h !0hg !0h4 E _Done exploring."0h"0h|"0h_"0hR"0hE _Done exploring."0hh"0h%kWhere to? (Tab - D:12, ? - help)  D - Dungeon  T - Temple"0hykL - LairS - Swamp  "0hk8N - Spider Nest M - Slime Pits O - Orcish Mines #0h#0hE[?25h[?0c#.###########...........#  neoul the Unseen #.............#########.#  Poltergeist of Dithmenos *****. ##########..####.##0h  Health: 99/99 ========================#..##.#  Magic: 27/27 ======================== ##########..##.#  AC: 12#0h&Str: 6 ........##..##### #.#  EV: 23#0hbInt: 18 .###[...........# #.#  SH: 5#0hDex: 31 .# #.##.##..###.##### #.###0h~  XL: 15 Next: 21% Place: Dungeon:12 .# #.##.....>...@...# #..##0hm  Noise: ---------  Time: 19948.2 (0.0) .# #.#.###..###.###.# ##.##0hP  p) +1 rapier ####..#.##........#.# #<##0h*  Throw: 2 throwing nets ..##.###..=####.#.#.# #.#  Fly #0h#>##..#.............# #.# #.##.#..............# #.# #0h  #.##.#..)#####......# #.# #0h  #.##.#...#####..###.# #.#   #.##.........>..###.####.#   _You now have 285 gold pieces (gained 10). _Done exploring. _Done exploring. #0h_Done exploring. _Done exploring.  What level of the Orcish Mines? (default 1, ? - help) $0h6= [?25l[?1c$0hENJ$0hX$0hY$0hi\; _$0h\$0h]$0h"^$0h^$0haB$0hhn$0hq$0hun$0hv$0hw$0hw$0hx$0hy$0h_z$0hz$0h{$0h |$0h|,$0h}$0h3~$0h$0h@$0h$0hb$0h$0h1$0h$0h:$0hт$0h$0h}$0h$0h,$0h3$0hŅ$0hq,$0h܆$0h$0h)$0hP$0h$0hD$0h$0h$0hk$0h/$0hߋ$0h$0hŌ$0h-n  There is a stone staircase leading up here.$0h%$0ho% _$0h$0hN1 _You fly upwards.  There is a stone staircase leading down here. _  There is an open door here. _  There is an open door here. _$0h@$0h$0h,$0h'$0hS$0h$0h$0hD$0h $0h/: There is an open door here.$0hh$0h _$0h$0h$0h$0h$0h$0h$0h$0h$0h$0h$0h$0h$0h$0hj&  $0hvThere is an open door, spattered with blood here.  You see here a troll skeleton.$0hx$0h _$0hL$0hU$0h$0h$0h$$0h$0hc,$0h$0h$0hV$0h$0h$0h$0h1,$0hg$0h4$0h$0h$0h$0h%$0h~$0h$0h$0h@  There is an open door here.$0hC$0h _$0hZ$0hN $0h] ,$0h $0h $0h $0h $0hY $0h$0h,$0hx$0h$0h$0hB$0hI$0h"$0h"$0h#$0h%$0hs&$0h&$0hs'$0h($0h@*,$0h4+$0h,$0h-,$0h.$0hJ0X  There is a stone staircase leading up here.$0hh1$0h2$0h2% _$0h3$0h0$0h$0h,$0h2 $0hj _You fly upwards.  There is a stone staircase leading down here.$0h$0h  _$0h$0h#)$0hh*$0h+,$0h,$0h.$0h/,$0h0$0h2$0h3,$0hq4$0hU6$0h[7$0h7$0h48$0h2<B  Things that are here:  $0hc<?a +0 orcbow; a centaur skeleton$0h=$0hQ> _$0h@$0h B$0hnC$0hC$0hhD$0hOF$0hG$0hG$0hnH$0hJ$0hK$0hK$0hL$0hN$0hO$0hP$0hP$0hR$0hS$0hT$0hT$0hV$0hW$0hW$0hX$0hZ$0hZ$0hZ$0hl[$0h\$0hb]$0h]$0h^$0hb_$0h_,$0h`$0ha$0hrb$0hb$0hb$0h}d$0h3e$0he$0hf$0hIg$0hh$0h]h,$0hi$0hj,$0h#k$0htl$0hIm$0hsm$0hm$0h^o$0hp,$0hp$0hq$0hgr,$0hr$0hs$0ht,$0hKu$0hRv$0hv$0hw$0hw$0h,y$0hz,$0hz$0h{$0h|,$0hz}$0h#$0h,$0h$0h$0hA,$0h$0h$0h',$0h$0h$0hғ,$0h,$0h$0h$0hW$0h;$0hء$0h/$0h$0hH$0h[  There is a staircase to the Orcish Mines here.$0hE$0h0$0h% _$0h۱$0h+Orcish Mines:1$0h($0h,$0h$0hR _You fly downwards. Welcome to the Orcish Mines!  There is a staircase back to the Dungeon here.$0hHr$0h@xP    ... .#    ..##$..  $0hx2  ...#...    ##.......    #........   $0hxH ###........    ##.@........    #...@# $0h.....  o   orc (asleep)  .......... $0hz!$0h{$0h$0hEd _There are monsters nearby!%0hY  The helpless Harold fails to defend himself.  %0hD&You perforate Harold like a sieve!!!!!%0h23).%0hjo%0hso   orc%0h 934.6 (0.7)%0h%0hF _You kill Harold!&0h5    .##   ... .# &0h  ..##$..  ...#...  ##&0h .  #.  ###.  ##.@........&0h   #...<#.....  .#..  ###&0h?   .  ##&0h o.  #.........  ....>.....&0h L  ..........&0h &0hRo.&0h-5.6 (1.0&0h&0hN _Items here: ( ) [ †.&0hO &0h wPick up what? 36/52 slots (_ for help) &0h Hand Weapons (select all with ))a - a +0 trident &0hO Missiles (select all with ()  b - 2 throwing nets &0h Armour (select all with [)  c - a +2 scale mail of poison resistance &0h Carrion &0h the human corpse of Harold &0h( [Up|Down] select&0hI B[Esc] exit &0hw Letters toggle [.|Space] toggle selected&0h 7[top]'0h  b + 2 throwing nets[Enter] accept (1 chosen)'0h '0h '0hN '0hl  neoul the Unseen .##Poltergeist of Dithmenos *****. ... .#Health: 99/99 ======================== ..##$..Magic: 27/27 ======================== '0hܽ S...#...AC: 12Str: 6   ##.......EV: 23Int: 18  #........SH: 5Dex: 31  ###........'0hC XL: 15 Next: 23% Place: Orcish Mines:1  ##.@........Noise: ---------  Time: 20045.6 (0.0)  #...<#.....p) +1 rapier  #.......#..'0h Throw: 2 throwing nets  ##......#Fly   #.......o '0hѾ  ##.........o   orc  #.........  ....>.....  ..........There is a staircase back to the Dungeon here. '0h _There are monsters nearby!The helpless Harold fails to defend himself.  You perforate Harold like a sieve!!!!! _You kill Harold! '0hr _Items here: ( ) [ †.'0h '0h~ No.'0h ^6.6 (14'0h& '0h ^ _u - 4 throwing nets (gained 2)'0h*R .## ... .#'0hgR '0hRU..##$.. '0hR5 ...#... '0hR6 ##....... '0h7SK #..  ###.'0hZS '0h{S* ##.).'0hS '0hS #...@#.....  #.......#.. '0hS #'0hlT#  #......o. #...'0hTM #. '0hT4 ....>'0hT!'0hU9 ..........'0h#U '0hW'0h,`"o'0hX`0.'0hRa&7'0he'0hg '0h-gV_There is a staircase back to the Dungeon here.(0hsP} ... .# ..##$. ...#...# ##..... #..(0hPk ###.. ##.).. #...<# #....@..#..  #(0h3Qo#  #........o #..(0hwQK #.o(0hQ ....>o   orc warrior (polearm, asleep) #......(0hQo   orc priest (asleep) ..o   orc (0h[h(0huLo.(0hdv&8(0h(0hc (0hb_An orc warrior and an orc priest come into view.(0hn ..##$. #...#...#(0hn ##......... #... ###...(0h(oJ ##.).........  #...<#.......  #.....o.#.. (0hYoR #.#  #.(0hoL.o... #(0ho8... #.(0hpo #....>. #......(0h1p .. ##> (0h~(0h:.=9(0h؇(0hxQ _The orc closely misses you.(0hE :  You puncture the orc!(0hV C)(0hl_ .50.3 (0.7(0h2d (0hf G _You kill the orc!(0h. .# ...##$..#  #...#...#### #. ###..#.).........#..<#.......##...## .o...#.. #.........o#....># ..##.........>..(0hX'(0h_(5-1.3 (1.0(0h/(0hNH  Things that are here: _a +0 hand axe; a +0 leather armour)0hM ...##$. #...#...#)0h ##.........  #....  ###.... )0hA ##.).........#  #...<#.......#  #.....).#..  #)0hG#  #..o.... #)0h...o #.o.. #....>)0hx. #...... #..)0h o   orc priest (asleep) ##>)0hSo   orc (asleep))0h)0h@-2)0h`)0h> )0hu_An orc comes into view. It is wielding a +0 falchion of holy wrath.)0h] #...#...# ##.........  #..........  ###..........  ##.).........# .)0h]z #...<#.......#.. #.....).#...... #.##..#... #..o..... #...o #.o... #....>)0h]. #...... #..o 2 orc warriors (pole)0h^carms, asleep) #> ##∩....o.o..o 2 orcs (asleep) )0hkx  An orc warrior and an orc come into view.)0hm)0hm)0h!to...o.o.o 1 asleep)oo)0hkt91 asleep))0ht/==3)0h&~j _The orc warrior shouts! The orc priest shouts! The orc shouts!)0hYz  )0hz  You puncture the orc priest!  The orc priest is severely wounded.Your shadow completely misses the orc priest.)0h{ )0hd @)0h o.o.. (ally target))0h† s@   shadow)0hއ 5-4.0 (0.7)0h )0hc  )0h *_You block the orc priest's attack.*0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*0h*0h #...#...##  neoul the Unseen ##.........  Poltergeist of Dithmenos *****. #..........  Health: 99/99 ======================== ###..........  Magic: 24/27 =====================--- ##.).........# .  AC: 12Str: 6  #...<#**.....#..  EV: 23Int: 18 #....***#..*...  SH: 5Dex: 31 ##...***##**#...  XL: 15 Next: 23% Place: Orcish Mines:1 #...***@o@*....  Noise: =--------  Time: 20054.0 (0.0) ##..*****o*o...  p) +1 rapier #..*******....  [*0h33mThrow: 4 throwing nets #...*******....  Fly  #..............  #...............  oo 2 orc warriors (polearms, 1 asleep) ##.........>....  o   orc priest (ally target) ##∩....o.o.....  oo 2 orcs (1 asleep)  @   shadowYour shadow completely misses the orc priest. _You block the orc priest's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate*0hJe #...#...##neoul the Unseen  ##.........Poltergeist of Dithmenos *****.  #..........*0hqHealth: 99/99 ========================  ###..........Magic: 24/27 =====================--- *0hE' ##.).........# .AC: 12Str: 6   #...<###.....#..EV: 23Int: 18  #....####..#...SH: 5Dex: 31 *0ha ##...########...XL: 15 Next: 23% Place: Orcish Mines:1  #...###@###....Noise: =--------  Time: 20054.0 (0.0) *0hS ##..#######o...p) +1 rapier  #..#######....Throw: 4 throwing nets*0h?I  #...#######....Fly   #..............  #...............*0hXoo 2 orc warriors (polearms, 1 asleep)  ##.........>....o   orc priest (ally target) *0hŨ ##∩....o.o.....oo 2 orcs (1 asleep) *0h @   shadowYour shadow completely misses the orc priest. _You block the orc priest's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*0hQCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate*0hu*0hSvCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dazzling Flash  Press: ? - help, Dir - look around, f - activate  *0hvYou feel bolstered by spreading misfortune.  The orc priest is dazzled. The orc warrior is dazzled.*0h...).#......##.....@o@o.....o..........>.....o, 1…)oblind, unable to see you,…)*0hmR18 5.0 (1*0h*0h  _The orc priest barely misses you. The orc warrior closely misses you.*0hz <  You hit the orc priest.*0hD )oo 2 orcs (1 asleep)@   shadow*0hӯ +7 (0.7*0h *0h' N _You kill the orc priest!*0h  #...#...##  ##........... #........... ###.......... . ##.).........# .*0h  #...<#.......#..# #.....).#...... # ##......##..#...# #.@o. ##.*0h3 o.....# #. #....>. #.#*0h[ > #.#*0h n ##.>.*0h  ##∩....o.o. *0h C6.7 (1.0*0hw *0h  _The orc completely misses your shadow. The orc warrior misses you.Things that are here: _a +0 dagger; a +0 chain mail*0hj  You catch the helpless orc warrior completely off-guard!  You skewer the orc warrior like a kebab!!!*0hs )o   orc warrior (polearm, asleep)*0h'tZ, 1 ally target)You kill the orc warrior!*0hw547.4 (0.7*0h}*0h~P _The orc hits your shadow with a +0 falchion of holy wrath.+0h$  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+0hs+0h  #...#...##  neoul the Unseen +0hK8##...........  Poltergeist of Dithmenos *****. #...........  Health: 99/99 ======================== +0h###.......... .  Magic: 21/27 ==================------ +0h##.).........# ..  AC: 18  Str: 6  #...<#....***#..#  EV: 23Int: 18+0h& #.....*.#.***.. #  SH: 5+0hp/Dex: 31 ##....**##**#...#  XL: 15 Next: 24% Place: Orcish Mines:1+0h  #....***@@o*....  Noise: =--------  Time: 20057.4 (0.0)+0h ##...*******...#  p) +1 rapier +0h:#...*******....  Throw: 4 throwing nets +0h|#....*******....  Fly  +0h%#..............#  +0h#...............#  o   orc warrior (polearm, asleep) +0hA##.........>.....  oo 2 orcs (1 asleep, 1 ally target) +0h##∩....o.o......  @   shadow+0hYou kill the orc warrior! _The orc hits your shadow with a +0 falchion of holy wrath.  +0h&Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+0hQ #...#...##neoul the Unseen  ##...........+0hRRPoltergeist of Dithmenos *****.  #...........Health: 99/99 ========================  ###.......... .+0hRMagic: 21/27 ==================------  ##.).........# ..AC: 18  Str: 6   #...<#....####..#EV: 23Int: 18 +0hR #.....#.#.###.. #SH: 5Dex: 31 +0h0S2 ##....#######...#XL: 15 Next: 24% Place: Orcish Mines:1 +0hbS; #....###@###....Noise: =--------  Time: 20057.4 (0.0) +0hS ##...#######...#p) +1 rapier +0hS #...#######....Throw: 4 throwing nets +0hS #....#######....Fly  +0hT #..............#  #...............#+0h?To   orc warrior (polearm, asleep)  ##.........>.....+0hjTqoo 2 orcs (1 asleep, 1 ally target) +0hT ##∩....o.o......@   shadowYou kill the orc warrior! _The orc hits your shadow with a +0 falchion of holy wrath.  +0hTCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+0h: +0h$;_The orc hits your shadow with a +0 falchion of holy wrath.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  +0h;fPress: ? - help, Dir - look around, f - activateThe orc shouts!+0h=+0h?+0hUA+0h VO...).#....+0hVVL..##.....@o..+0hV2....).........+0hVZ>......o+0hV")+0hWNooo+0h]W...+0hW!+0hCY+8.4 (1+0hg+0h3jM _Your shadow fades away.+0hp  You hit the orc.  The orc is moderately wounded.+0hr@  You block the orc's attack.+0ht  An orc comes into view. It is wielding a +0 flail.+0haz+0hʀ6oo..o   orc wizard (wandering)o.oooo 3 orcs+0hi2=9.1 (0.7+0h.+0hz _An orc wizard comes into view. It is wielding a +0 dagger.+0h ooThe orc wizard shouts!  You hit the orc.+0hD-8+0h\ _The orc is severely wounded.,0h&  ,0h]oYou barely miss the orc.The orc is severely wounded.,0h\,0h,0h/,0hJoo..,0hZoo...,0h1=60.5,0h,0h]1 _You block the orc's attack.,0h  You barely miss the orc.The orc is severely wounded.,0h,0h,0ha,0hd#qoo..oo,0h#2..,0h_$(1.2,0h-,0h0Q _The orc closely misses you.,0h!  You hit the orc but do no damage.The orc is severely wounded.,0h",0hX#,0hR$,0h1oo..oo..,0h2B=9,0h>,0hAT _The orc completely misses you.,0hiE^  You closely miss the orc.,0h F(2.6,0hM,0hP[ _The orc is heavily wounded.,0h   ,0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,0hq 3 #...#...##  neoul the Unseen ##...........  Poltergeist of Dithmenos *****. ,0h #...........  Health: 99/99 ======================== ,0h k###.......... .  Magic: 19/27 ================-------- ##.).........# ..  AC: 18  Str: 6  #...<#....***#..#  EV: 23Int: 18 ,0h #.....*.#.***.. #  SH: 5Dex: 31,0h5  ##....**##**#...#  XL: 15 Next: 24% Place: Orcish Mines:1 ,0h_ #....***@o**....  Noise: =--------  Time: 20062.6 (0.0) ##...*******...#  p) +1 rapier,0h  #...**oo***....  Throw: 4 throwing nets ,0h #....*******....  Fly  #......oo......#  #...............#  o   orc warrior (polearm) ##.........>.....  o   orc wizard ##∩.............  ooo 3 orcs,0h& You closely miss the orc. _The orc is heavily wounded.Casting: Dazzling Flash (safe; 1% risk of failure)  ,0hN Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate,0ht ,0h0[ #...#...##neoul the Unseen  ##...........Poltergeist of Dithmenos *****.  #...........Health: 99/99 ========================  ###.......... .,0hMagic: 19/27 ================--------  ##.).........# ..AC: 18  Str: 6   #...<#....####..#EV: 23Int: 18 ,0h #.....#.#.###.. #SH: 5Dex: 31 ,0h2 ##....#######...#XL: 15 Next: 24% Place: Orcish Mines:1 ,0h(; #....###@###....Noise: =--------  Time: 20062.6 (0.0) ,0h] ##...#######...#p) +1 rapier  #...#######....,0hThrow: 4 throwing nets  #....#######....Fly ,0h  #......oo......#  #...............#o   orc warrior (polearm)  ##.........>.....,0h"o   orc wizard  ##∩.............,0hhooo 3 orcsYou closely miss the orc. _The orc is heavily wounded.,0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate,0h-0hi-0hi-0hDj-0hut ...).#......##..-0h;v...@o.....o)....o....-0hiv>.oo.....o-0hv, blind, unable t…)oo(2 blind, 2 unable to see you) _The orc is heavily wounded.  -0hv Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-0hw}The orc is dazzled. x2; The orc warrior is dazzled. The orc misses you.-0hwF20=-0hxA213.6 (1-0h~-0hNY _The orc warrior closely misses you.-0hS  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-0hDF: -0hF#...#...##  neoul the Unseen ##...........  Poltergeist of Dithmenos *****. #...........  Health: 99/99 ======================== -0hF###.......... .  Magic: 17/27 ===============--------- ##.).........# ..  AC: 21  Str: 6  -0hRGv#...<#....***#..#  EV: 23Int: 18 #.....*.#.***.. #  SH: 5Dex: 31 -0hG##....**##**#...#  XL: 15 Next: 24% Place: Orcish Mines:1 #....***@o**....  Noise: =--------  Time: 20063.6 (0.0) ##...***o***...#  p) +1 rapier -0h Ho#...**o****....  Throw: 4 throwing nets #....**oo***....  Fly  #..............#  -0hPHR#...............#  o   orc warrior (polearm, blind, unable t…) ##.........>.....  o   orc wizard -0hHk##∩.............  ooo 3 orcs (2 blind, 2 unable to see you)The orc is dazzled. x2; The orc warrior is dazzled. The orc misses you. _The orc warrior closely misses you.-0hICasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-0h #...#...##neoul the Unseen  ##...........-0hPoltergeist of Dithmenos *****.  #...........Health: 99/99 ========================  ###.......... .-0hMagic: 17/27 ===============---------  ##.).........# ..AC: 21  Str: 6  -0h #...<#....####..#EV: 23Int: 18  #.....#.#.###.. #SH: 5Dex: 31  ##....#######...#-0hXL: 15 Next: 24% Place: Orcish Mines:1  #....###@###....Noise: =--------  Time: 20063.6 (0.0) -0h/ ##...#######...#p) +1 rapier  #...#######....-0hbMThrow: 4 throwing nets -0h #....#######....Fly  -0h #..............#  #...............#-0ho   orc warrior (polearm, blind, unable t…) -0hs ##.........>.....-0hJQo   orc wizard  ##∩.............ooo 3 orcs (2 blind, 2 unable to see you)-0hxThe orc is dazzled. x2; The orc warrior is dazzled. The orc misses you. _The orc warrior closely misses you.-0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-0h _The orc warrior closely misses you.  Confirm with . or Enter, or press ? or * to list all spells.-0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc is dazzled. x3; The orc wizard is dazzled.-0h-0h ...).#......##.....@o.....o)....oo...>..o...o-0h`(blind, unable to see you)oblind,The orc completely misses you. You block the orc's attack.-0hCG34.6 (1-0h-0hQ _The orc warrior misses you.-0hX-{  You strike the helpless orc from behind!  You stick the orc like a pincushion!!!-0h0-0h*1-0h? )oo.-0hs@_ 2You kill the orc!-0hF5-5.3 (0.7-0h]P-0hT _The orc completely misses you. The orc warrior barely misses you.-0h {  You catch the helpless orc completely off-guard!  You spit the orc like a pig!!!-0h V  You kill the orc!-0h@ oo.o)-0h   orcThe orc warrior is no longer blind. You block the orc's attack.-0hf 0=6.0-0h -0h Q _The orc warrior misses you.-0h  You strike the helpless orc wizard from behind!  You skewer the orc wizard like a kebab!!!-0h |)o-0h .-7-0hk -0hh 8 _You kill the orc wizard!-0h -0h" ooYou completely miss the orc. The orc is no longer blind.-0h0=7.4-0h-0h> _The orc closely misses you. The orc warrior completely misses you..0h- @  orc (ally target).0h .@   shadowYou barely miss the orc. Your shadow hits the orc with a rapier.  The orc completely misses you..0h.S1--8.1.0h5.0hP8J _The orc warrior hits you from afar with a +0 glaive!.0h]  You barely miss the orc..0hd8=-8.0h.0h .0h* M_The orc is heavily wounded..0hp 5  You hit the orc..0hDy  ), ally target)@   shadow  You kill the orc!.0h| 0=9.5.0h .0h Q _The orc warrior misses you..0h ##...........#.. ###.. .##.)...# ....<#...#....).#.....#......##..#... .0h Q.))......#).....# o..@.....#....>......##.#>..... ##∩. ..$.0hK .0h y80-----70.5 (1.0.0hv .0h  .0h _The orc warrior hits you with a +0 glaive! _Items here: )) [ ††..0h` .0hp N .@.0hp  You barely miss the orc warrior.Your shadow hits the orc warrior with a rapier!.0hq k1---1.2 (0.7.0hww .0hWz  .0hz K_The orc warrior closely misses you..0h[  You hit the orc warrior but do no damage.The orc warrior is heavily wounded..0h7 J=29.0h .0h Y _The orc warrior closely misses you..0h); n  You hit the orc warrior but do no damage..0h; (2.6.0hA .0hB c _The orc warrior is heavily wounded..0hx  You hit the orc warrior but do no damage.The orc warrior is heavily wounded..0h D13.3.0hc .0hF X _The orc warrior barely misses you..0hy &  .0hy You closely miss the orc warrior.The orc warrior is heavily wounded..0hz ;29.0h{ 304.0.0h .0h \ _The orc warrior completely misses you..0h  You hit the orc warrior but do no damage.The orc warrior is heavily wounded..0h .0hr ~.)-7.0h .0h& M _Your shadow fades away..0hIo  You hit the orc warrior but do no damage.The orc warrior is heavily wounded..0ho B-5.4.0hu .0hw \ _The orc warrior completely misses you..0h  You hit the orc warrior.  The orc warrior is heavily wounded..0h l3==6.1.0h .0h X _The orc warrior barely misses you..0hOae  You barely miss the orc warrior..0haK19-8.0hCg.0hhc _The orc warrior is heavily wounded./0hz   #...........  ###.......... . /0hrM ##.).........# ..  #...<#.......#..#  #.....).#.......#  ##......##..#...#  #.......))......  ##......@).....#  #.....o........  #....>.......... /0h #..............#  #...............#  ##.........>.....  ##∩.............  .........$..... /0h   #........... /0h ###.......... . /0hv ##.).........# .. /0hד #...<#.......#..# /0ht #.....).#.......# /0hYL ##......##..#...# /0hȔ| #.......))...... /0ha ##......@).....# /0hji #.....o........ /0hЕ #....>..........  #..............# /0hG #...............#/0hx{ ##.........>..... /0ho ##∩............./0hm .........$...../0hϱ/0h!8-/0h/0hc _An orc warrior is nearby!/0ha   #...........  ###.......... .  ##.).........# ..  #...<#.......#..#  #.....).#.......#  ##......##..#...#  #.......))......  ##......@).....#  #.....o........  #....>..........  #..............#  #...............#  ##.........>.....  ##∩.............  .........$..... /0h|"   #...........  ###.......... . /0h) ##.).........# ..  #...<#.......#..#  #.....).#.......# /0hl ##......##..#...#  #.......))...... /0h ##......@).....#  #.....o........ /0h{ #....>.......... /0h #..............#  #...............#/0hL{ ##.........>..... /0h ##∩............. .........$...../0h /0h/0h/0h/0hhc _An orc warrior is nearby!/0h% /0h3  #........... /0hSD ###.......... .  ##.).........# .. /0h" #...<#.......#..# /0h #.....).#.......#  ##......##..#...#  #.......))......  ##......@).....#  #.....o........  #....>..........  #..............#  #...............#  ##.........>.....  ##∩............. /0hkC .........$..... /0hu   #........... /0hvJ ###.......... .  ##.).........# ..  #...<#.......#..#  #.....).#.......# /0hDw ##......##..#...#  #.......))......  ##......@).....#  #.....o........  #....>..........  #..............#  #...............# ##.........>.....  ##∩............. .........$...../0h}/0h\~/0hL/0hȆc _An orc warrior is nearby!/0h;  You hit the orc warrior but do no damage.The orc warrior is heavily wounded./0h; /0hl< c78--=/0h< 7.5/0hH /0hL @ _The orc warrior hits you with a +0 glaive.00h  00h4Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.00h ##...........  neoul the Unseen #...........  Poltergeist of Dithmenos *****. ###.......... .  Health: 78/99 ==================------ ##.).........# ..  Magic: 17/27 ===============--------- 00h^S#...<#.......#..#  AC: 19  Str: 6  #.....).#.......#  EV: 23Int: 18 ##......##..#...#  SH: 5Dex: 31 #.......))......  XL: 15 Next: 24% Place: Orcish Mines:1 ##......@).....#  Noise: =--------  Time: 20077.5 (0.0) #.....o........  p) +1 rapier #....>..........  Throw: 4 throwing nets00h #..............#  Fly  #...............#  ##.........>.....  o   orc warrior (polearm) 00h##∩.............  .........$..... Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.00ht~Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, chance to affect: 66%)00hk;  ##...........neoul the Unseen  #...........Poltergeist of Dithmenos *****.00h*  ###.......... .Health: 78/99 ==================------  ##.).........# ..Magic: 17/27 ===============---------  #...<#.......#..#AC: 19  Str: 6   #.....).#.......#EV: 23Int: 18  ##......##..#...#00hSH: 5Dex: 31  #.......))......XL: 15 Next: 24% Place: Orcish Mines:1  ##......@).....#00hNoise: =--------  Time: 20077.5 (0.0)  #.....*........p) +1 rapier  #....>..........Throw: 4 throwing nets  #..............#Fly   #...............#  ##.........>.....o   orc warrior (polearm)  ##∩.............  .........$.....Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, chance to affect: 66%)00hi/Lo, asleep)00hl;o00hm8=20-8.5 (100hu00hwSonfirm with . or Enter, or press ? or * to list all spells.00hFxAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, chance to affect: 66%) _The orc warrior looks drowsy...00h  The helpless orc warrior fails to defend itself.  You skewer the orc warrior like a kebab!!!!!00hD)00hQ 00h 9==-9.2 (0.700h00h_O _You kill the orc warrior!00h 400h 00hD B00hI ,00h 00h S80=00h_ 00h! 00hT% ,00hu' 00h* 00h + :900h- 00h2 X100h5 00h8 ,00h*; 00ht> ,00h@ 00h]F 00hF B200hWI 00hL 00h # #......# o   orc (asleep) ##...>.....o00ho  ##∩. .........$.....00h 1135.2 (56.0)00hЇ ,6.2 (5700h 00h  ##........... #.......00hL  ###. ... ##.).#....  #...<##..#  #.....).#.......#  #.##..#...#.. #.00h ))....... #))@....#.  #.....)... 00h͞ #....>...#  #......##  #..#00h #>.....o ##∩00hQ ....... ...$ _An orc comes into view. It is wielding a +0 dagger. 00h y_You see here a +0 falchion of holy wrath.00hW 00h 87.2 (1.0) _00hD 00h 00h4 $ 00hq5  00h5  00h5 #............... 00h16 $ ###.......... .... 00h6 $ ##.).........#.... 00h6 $ #...<#.......#..# 00h7 $ #.....).#.......# 00h27 $ ##......##..#...#.. 00h_7 $ #.......))........ 00h7 9 ##......))@....#. 00h8 % #.....)........# 00hZ8 % #....>..........# 00h8 % #..............## 00h8 % #...............# 00h8 K ##.........>.....o 00he9 ' ##∩............... 00h9 $ .........$....... 00h9 !00hl   #...............  ###.......... ....  ##.).........#.... 00h!B #...<#.......#..#  #.....).#.......#  ##......##..#...#.. 00hh #.......))........  ##......))@....#. 00hc #.....)........# 00h} #....>..........# 00h #..............##  #...............#00h_ ##.........>.....o 00hg ##∩...............00hy .........$.......00h00h00h00h  #.... ###........ 00h ##.)..#....  #...<#.#..# . #.....).#.......# .. #00hJ.##..#...#... #.))....... #)).....# #.....)... 00h #....>...#  #......##  #..#  #>.....o ##∩00hs....... ...$ ..#..... _An orc is nearby!00h00h-8 _00h00hC00h4$ 00h^5  ###...............  ##.).........#....  #...<#.......#..# .  #.....).#.......# ..  ##......##..#...#... 00h5 #.......)).........  ##......)).....#...  #.....)...@....#  #....>..........#  #..............## 00h5 #...............#  ##.........>.....o  ##∩............... 00h6j .........$........  ..#............ 10h   ###...............  ##.).........#....  #...<#.......#..# .  #.....).#.......# ..  ##......##..#...#...  #.......)).........  ##......)).....#... 10h@ #.....)...@....#  #....>..........#  #..............##  #...............#  ##.........>..... ##∩...............  .........$........ ..#............10hm10h10hŕ10hؗ[ _An orc is nearby!10h=Y   ###............... 10h> ##.).........#....  #...<#.......#..# .  #.....).#.......# ..  ##......##..#...#...  #.......)).........  ##......)).....#...  #.....)...@....# 10hW> #....>..........#  #..............##  #...............#  ##.........>.....o  ##∩............... 10h>j .........$........  ..#............ 10hfH   ###...............  ##.).........#....  #...<#.......#..# .  #.....).#.......# ..  ##......##..#...#...  #.......))......... 10h ##......)).....#...  #.....)...@....#  #....>..........#  #..............##  #...............#  ##.........>..... ##∩............... 10h .........$........ ..#............10h10h10h10h[ _An orc is nearby!10h  ###.  ##.).#.... .. #...<#10h( v#..# ... #.....).#.......#... #.##..#...#...   #.)).........# #10hh .)).....#...# #.....)...  #....>...#  #......10h  ##  #..#  #>.....o ##∩10h ....... ...$. ..#.....  ..10h &# 10h10hI=9 _10h710h10h. ##.).#.... ..  #...<#10h#..# ...#  #.....).#.......#....#  #.##..#...#....#  #.10hh)).........#  #)).....#...#  #.....)...  #....>...10h#  #......##  #..# 10h #>.....o  ##∩10h#.......o  ....$.. ..#.....10ho 2 orcs (asleep) ..#10hZ ....#....#....# 10h=4010h,10hXs _An orc comes into view. It is wielding a +0 dagger.10h; #...<##..# ...##.....).#.......#....#  #10h < .##..#...#....# .)).........# #)).....#...# 10hm< .....)... #....>...# #......10h< ##  #..#  #10h< >.....o...^.∩.......oo.....$10h4= ... ..#..... ..10hl= #o 3 orcs (asleep)....#....#....#$10h= @#.##........##10h!U 10hU &110hl_ 10hvb x _An orc comes into view. It is wielding a +0 short sword.10h #.....).#.......#....# #.##..#...#....# 10h |.)).........#  #)).....#...# .....)........#  #....>...10h~ .########......##.o...# #..#....... #>....@o...^..∩.......oo..#...10h $.. ..#.....# ..#10h ....#....#....#$#o   orc warrior (asleep)#.##........## #ooo 3 orcs (asleep) ..... ..#.10h 10hj &210h_ 10h y _An orc warrior comes into view. It is wielding a +0 mace.10h@f|  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!!!10hrg) 210hu+9 (0.710h{10h} 10h}9_You kill the orc!20hz  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20h#.....).#.......#....#  neoul the Unseen ##......##..#...#....#  Poltergeist of Dithmenos *****. 20h #.......)).........#  Health: 99/99 ========================  ##......)).....#...#  Magic: 24/27 =====================---  #.....)........# AC: 12Str: 6  #....>......***.#######  EV: 23Int: 18  #...........***##*o...#  SH: 5Dex: 31 20hc#............***#***....  XL: 15 Next: 24% Place: Orcish Mines:1 ##.........>.***@***.^..  Noise: ---------  Time: 20142.9 (0.0)  ##∩.........******oo..#  p) +1 rapier 20h .........$.*******....  Throw: 4 throwing nets ..#.....*******...#  Fly  ..........#......  ....#....#....#$#  o   orc warrior (asleep) #.##........## #  oo 2 orcs (asleep) 20h..... ..#. You perforate the orc like a sieve!!!!! _You kill the orc!20hVCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate20h 20h #.....).#.......#....#neoul the Unseen ##......##..#...#....#Poltergeist of Dithmenos *****.20hQ #.......)).........#Health: 99/99 ========================##......)).....#...#Magic: 27/27 ========================#.....)........#AC: 1220h Str: 6 #....>..........#######EV: 23Int: 18  #..............##.o...#SH: 520h tDex: 31 #...............#.......XL: 15 Next: 24% Place: Orcish Mines:1 ##.........>....@)...^..20h Noise: ---------  Time: 20142.9 (0.0)  ##∩...............oo..#p) +1 rapier.........$............20h Throw: 4 throwing nets..#...............#Fly ..........#..........#....#....#$#20h o   orc warrior (asleep)#.##........## #oo 2 orcs (asleep)..... ..#. _You kill the orc!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.20h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.20h 20h 20h 20h . _20h"+ ...<#.......#..# ...# .....).#.......#....# 20h+ #......##..#...# #.......)).........# ##......)).....#...#.)........# 20h, #....>..........####### ......##.o...## ..20hR, ......#@......# #...>.....)...^ ##∩20h, .oo..##.........$20h- `..#.....##........20hD- ....#....#....#$##.##........####20h- Q..... ..#.20h9 20h; 23.9 (1 _20hA 20hC 30h)4<#.#..# ...# ).#.#....# 30h4"......##..#...#....# .)).# ......)).....#...# #.....).30h4# ....>.####### .30h5##.o...## #.# .30hN5>.....)...^..# ∩.oo..## 30h5.$.# ..#....30h5#......# ....#....#....#$## #.##...... 30h?30h@&430hSF30h"H30h&  30hL _The helpless orc warrior fails to defend itself.  You spit the orc warrior like a pig!!!!!30h_)oo 2 orcs (asleep)30hK===5.6 (0.730h'30h+ 30h,A_You kill the orc warrior!30hs..).#.......#...##..#.)).........# #).....#)........# ....>..........#######..........##.)...##.....#.......30hA0>.....)@..^ #∩........oo..# ..$.....  ..#....# .#......#....#....#$# #.##........##30h## ..... ..#. 30h"30h-6.6 (1.030hr30h830hD|  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!!!30h)   orc30h-7.3 (0.730h30hG _You kill the orc!30h`; ).#.#....# ##..#...#....# )).30h; # ......)).....#...# .....).# >..........# ...##.)...## #.# 30h; >.....).@.^..# ∩.)o..## $.# ..#.30h4< ## .........#....#....#$## #.##.....30h< ...#.30hPC 30hC -8.3 (1.030hH 30hGJ 30hbD y  The helpless orc fails to defend itself.  You skewer the orc like a kebab!!!!!30hK D)30hN -9.0 (0.730hU 30hV G _You kill the orc!30h$ 30h׳ 30h 30h H _No target in view!40hG~440h-40h840hW40h% _40hm  Things that are here:  a +0 short sword; an orc corpse40h40h\ _40ht40h40h,40h'40hӠ40hB,40hڤ40h40hP,40h40h40h40h40hKN _You now have 298 gold pieces (gained 13).40h 440h40hп40h40h40h40h40h,40h40h40hP40h40hY40ho40h,40hp40h40he40h40h40h40hQ,40h40h40h40hi40h40h40h 40h 40h 40h'40h40h40h40h140h ,40h!40h(40h%)40h*40h.$ 40h:/*_You now have 329 gold pieces (gained 31).40h140h&240h340h)640h840h3940h:40h;40h=40h>40h>40h@40hOC40hC40hZD40hE40hTH,40h4I40hJ40hL,40hbM40hP,40hbQ40hxSN _You now have 349 gold pieces (gained 20).40hU40hU40hoV40hX40h[40h\40h ]40hA_40hqb,40hc40hf40hZj,40h l40ho40htWelcome to Aseuschal's Distillery! What would you like to do? 40ht a -  49 gold a potion of attraction  b -  99 gold 2 potions of curing 40hu! c -  49 gold a potion of curing  d -  49 gold a potion of curing  e -  132 gold a potion of heal wounds  f -  49 gold a potion of lignification40h8uPg -  66 gold a potion of might 40hmuU h -  16 gold a potion of moonshine You have 349 gold pieces. [Esc] exit[!] buy|examine items40huR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list60he   a -  49 gold a potion of attraction  e +  132 gold a potion of heal wounds After the purchase, you will have 217 gold pieces.60h e[Enter] buy marked items60hL8 Y Purchase items for 132 gold? (y/N)70h*  e -  49 gold a potion of lignification  f -  66 gold a potion of might  g -  16 gold a potion of moonshine 70hgG70h70h70h  ##......##..#...#... neoul the Unseen  #.......))......... Poltergeist of Dithmenos *****.70h  ##......)).....#... Health: 99/99 ======================== 70h@ ##.....)........#Magic: 27/27 ========================  #....>..........### AC: 1270hStr: 6   ##..............##.) EV: 2370hInt: 18  #...............#... SH: 570h_=Dex: 31 70hC ##.........>.....).. XL: 15 Next: 24% Place: Orcish Mines:1 70hw ##@...............) Noise: ---------  Time: 20178.0 (29.0) 70hER #.................. p) +1 rapier  ##....#............ Throw: 4 throwing nets  ###............#.. Fly  70h`#......#....#...  #...##.##........   ##.##...........#  #####.##........70hM  #####.####.# Things that are here: _a +0 short sword; an orc corpse _You now have 298 gold pieces (gained 13). _You now have 329 gold pieces (gained 31). 70hge_You now have 349 gold pieces (gained 20).  There is an entrance to Aseuschal's Distillery here.70hmF _a +0 short sword; an orc corpseYou now have 298 gold pieces (gained 13).32931420  There is an entrance to Aseuschal's Distillery here.  K - a potion of heal wounds70h70hg _Thank you for shopping at Aseuschal's Distillery!70ht370h6Read which item? Scrolls  a - 5 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  n - 11 scrolls of identify  v - 5 scrolls of vulnerability70h7x - 2 scrolls of revelation  D - a scroll of silence  F - a scroll of enchant armour  G - a scroll of noiseJ - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected80hģ80h80h\  ##......##..#...#... neoul the Unseen 80h̶0 #.......))......... Poltergeist of Dithmenos *****.  ##......)).....#... Health: 99/99 ========================  ##.....)........#80hIhMagic: 27/27 ========================  #....>..........### AC: 12Str: 6   ##..............##.) EV: 23Int: 18 80h #...............#... SH: 5Dex: 31  ##.........>.....).. XL: 15 Next: 24% Place: Orcish Mines:180hҷ!  ##@...............) Noise: ---------  Time: 20178.0 (0.0) 80h8 #.................. p) +1 rapier  ##....#............ Throw: 4 throwing nets 80hz ###............#.. Fly  #......#....#...80h  #...##.##........  80h ##.##...........#  #####.##........80he  #####.####.#  _You now have 298 gold pieces (gained 13). _You now have 329 gold pieces (gained 31). _You now have 349 gold pieces (gained 20).  80hThere is an entrance to Aseuschal's Distillery here.  K - a potion of heal wounds _Thank you for shopping at Aseuschal's Distillery!80h2P  Okay, then.80h80h80h. _90hF90h~Drink which item? Potions  d - a potion of cancellation  f - 4 potions of attraction  h - 5 potions of curing90hi - 5 potions of enlightenment  k - a potion of hastel - 4 potions of might  o - 2 potions of mutation  H - a potion of resistance 90h K - a potion of heal wounds [!] read|quaff|evoke[?] describe selected90h 90h 90h   ##......##..#...#... neoul the Unseen 90h  #.......))......... Poltergeist of Dithmenos *****.  ##......)).....#... Health: 99/99 ======================== 90h  ##.....)........#Magic: 27/27 ========================  #....>..........### AC: 12Str: 6 90h   ##..............##.) EV: 23Int: 1890h   #...............#... SH: 5Dex: 31 90hk C ##.........>.....).. XL: 15 Next: 24% Place: Orcish Mines:1 90h  ##@...............) Noise: ---------  Time: 20178.0 (0.0) 90hO u #.................. p) +1 rapier  ##....#............ Throw: 4 throwing nets90h   ###............#.. Fly  #......#....#...90hT!   #...##.##........  90h!  ##.##...........#  90hQ" X#####.##........  #####.####.#90h"   _You now have 329 gold pieces (gained 31). _You now have 349 gold pieces (gained 20).  90h1# There is an entrance to Aseuschal's Distillery here.  K - a potion of heal wounds _Thank you for shopping at Aseuschal's Distillery! _Okay, then.90hx) P  Okay, then.90h* 90h0 90hE2 . _90hw 90hdw 90hx 90h~ 90h 90h ; _90hM 90h 90h_ 90h2 90h 90hH 90h 90h" 90h 90hʏ ,90hh 90hk 90h] 90h 90h 90hM 90h8 90h| 90h 90hF 90h 90h 90h~ 90h? 90hۤ 90h 90h 90hަ 90h{ ,90h4 90hҪ 90h ,90h 90hz 90h ,90hӲ 90h1 90hQ 90h 90hI 90h۸ 90h ,90h¼ 90h 90h ,90h 90hr 90h~ 90h 90h 90h 90h ,90h 90h 90h5 ,90h< 90h 90h ,90h1 90h 90h 90h 90h 90h 90h 90h7 90h 90hk 90h0 ,90h$ 90h 90h 90h 90h 90h 90h 90h 90h 90h 90h 90h9 90h 90h 90h 90h 90h" 90h 90hI90h90h90hL90h,90h/90hW90hU 90h 90h 90h 90h90h90h90h90h90h90h.90h90hP90h90h90h$90h'90hM'90hG)90h+90h\.90h.90h090h 390h590h3690h790h#;90h>90h?90hA90h:E90hH,90hAL90hP90hAT90hT90hV90hl\90hW`90h`90hb90he90hi,90hPk90ho90hr,90ht90h x90hT{,90h~90h^  Items here: )) [[ ††.90hQ90h _90h90hn  You see here a +0 falchion of holy wrath.90hQ90h _90h90h90hy90h90h90h90hb,90h90hī90hծ,90h90hH90hQ,90h90h90h,90h90h90h,90hm90h90h,90h)90h90h3,90hq90h,90h90hN _You now have 236 gold pieces (gained 19).90h490h90h90hb,90h>90h90hm,90h90h90h,90h90hj90h,90h.90h90h,90h90h90h,90h<90h90h ,90h3 90h/90h,90h090h'90h,90h90ho90h,90h 90h0&90h#(,90hV)90h+90ha-,90h~.90h 090h2,90hn390h590h6,90h790h 990h:,90h;90h>90h$@,90h@:0hD:0h,:0hg:0h?:0h ,:0hf :0h :0h ,:0hG:0h;:0h,:0hm:0h7:0h,:0h:0h:0h,:0h:0h :0hy",:0h#:0h,4.#..##.## ##.## ........## #...# ....##...##### ##...# .#...#...##..###...## ##..................## :0h4#....................# #...................## ).........#..........# .<#.......#..#..@.#.## 254.0 (76.0) ...).#.......#....### .....##..#...#....# ......)).........## ......)).....#...# .....)........#.## ...>..........####### .............##.)...##:0h5 .............#.......#:0h=::0h;E _Done exploring.:0h:0h1:0hB:0h=&..............................0.0)..).... _Done exploring.:0h':0h:0h:0ht:0h:0h:0h[E _Done exploring.:0hVj:0hj:0hvl:0h<:0h:0h] :0hѐ7_Done exploring.:0hI :0h Where to? (Tab - Orc:1, ? - help) D - DungeonT - Temple:0h vL - LairS - Swamp  N - Spider Nest M - Slime Pits  O - Orcish Mines :0hk :0hۡ H.#..##.####.##:0h5 neoul the Unseen ........###...#Poltergeist of Dithmenos *****. :0h ....##...##### ##...#Health: 99/99 ======================== .#...#...##..###...##:0h Magic: 27/27 ======================== ##..................##:0h" AC: 12Str: 6 #....................#EV: 23:0ha Int: 18 #...................##SH: 5:0h ,Dex: 31 :0hޣ ).........#..........#XL: 15 Next: 24% Place: Orcish Mines:1 :0h' .<#.......#..#..@.#.##Noise: ---------  Time: 20254.0 (0.0) :0hh ...).#.......#....###p) +1 rapier :0h l.....##..#...#....#Throw: 4 throwing nets :0h ......)).........##Fly :0h7 ......)).....#...# .....)........#.## :0h g...>..........####### :0h˥ `.............##.)...## .............#.......# :0h _You see here a +0 falchion of holy wrath. _You now have 236 gold pieces (gained 19). _Done exploring. :0hG l_Done exploring. _Done exploring. :0h 0_Done exploring.:0h :0hԨ :0h :0h :0hh % _:0h :0hw :0hu :0h :0h? :0h :0h :0h :0h :0h- :0h ,:0h :0h^ :0h :0h :0h| :0h :0h! :0h{ :0hQ :0hF :0h~ ,:0h\ :0h :0h :0hI :0hN :0hQ :0h ,:0h :0hy Z  There is a stone staircase leading down here.:0h :0hs :0h % _:0hv" :0h5 2:0hj6 :0hb: ,:0h< :0hFE j _You fly downwards.  There is a stone staircase leading up here.:0h:0h, .....#.###..... .......T.#o.... ..........o..$. o.ob.# . .#:0h #..#o..# #.o...# #......@.....#64.7 (10.7) ##.#..oo..#.## :0h.\##..#.O.# ### #.## ## O   Erolcha (asleep) :0hrb   obsidian bat T   troll (asleep) oo 2 orc warriors (1 polearm, 1 missile(…):0hI:0h:0h d _There are monsters nearby!;0h   The helpless orc warrior fails to defend itself.  You perforate the orc warrior like a sieve!!!!!;0h  You kill the orc warrior!Your shadow eviscerates the orc with a rapier!!!!;0h_V  You kill the orc!;0h ;0h!T.#ooo.o.bo;0h-"o))@OOlly target)Twandering);0hp"zo   orc warrior (polearm, missile) ;0hB5==5.4 (0.7);0h؇;0h5a _Erolcha shouts! The orc shouts! x3; The orc warrior shouts! The orc shouts!<0hb  <0h$cCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=0hrM  neoul the Unseen .....#.###.....  Poltergeist of Dithmenos *****. .......T.#o....  Health: 99/99 ======================== ..........o..$.  Magic: 24/27 =====================--- ........o.o..#  AC: 12Str: 6 =0hSN~ . ..*******..#  EV: 23Int: 18 #..#*****bo..#  SH: 5Dex: 31 #...*****o*..#  XL: 15 Next: 25% Place: Orcish Mines:2 #...***@***..#  Noise: ==-------  Time: 20265.4 (0.0) ##.#******#.##  p) +1 rapier ##**#@O*#  Throw: 4 throwing nets ### #*##  Fly  =0hN##   O   Erolcha (ally target)  b   obsidian bat  T   troll (wandering)  o   orc warrior (polearm, missile)(…)You kill the orc! =0hoO_Erolcha shouts! The orc shouts! x3; The orc warrior shouts! The orc shouts!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=0hQWneoul the Unseen.....#.###.....Poltergeist of Dithmenos *****........T.#o....Health: 99/99 ========================..........o..$.Magic: 24/27 =====================---........o.o..#AC: 12Str: 6 =0h. ..#######..#EV: 23Int: 18#..########..#SH: 5Dex: 31#...#######..#XL: 15 Next: 25% Place: Orcish Mines:2#...###@###..#Noise: ==-------  Time: 20265.4 (0.0)##.########.##p) +1 rapier#########Throw: 4 throwing nets### ####=0hFFly ##O   Erolcha (ally target)b   obsidian batT   troll (wandering)=0ho   orc warrior (polearm, missile)(…)You kill the orc! _Erolcha shouts! The orc shouts! x3; The orc warrior shouts! The orc shouts!  =0h=Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The orc priest is dazzled. Erolcha is dazzled. The orc is dazzled.=0h]6  The troll shouts!=0hn=0h=0h=0h=0hQ}..#.T.o...o...o..o...b.o...........@o....))O...#@...Oblind, unable to see you, al…)T=0hZ19 -6.4 (1=0h=0h4R _The obsidian bat misses you.>0hi  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>0h  neoul the Unseen >0h*.....#.###.....  Poltergeist of Dithmenos *****. .........#.....  Health: 99/99 ======================== .......T.o...$.  Magic: 22/27 ===================----- >0ht..........o..#  AC: 19  Str: 6  . .....o..o..#  EV: 23>0h7Int: 18 #..#...b.o...#  SH: 5Dex: 31 >0h#............#  XL: 15 Next: 25% Place: Orcish Mines:2 >0hB#......@o....#  Noise: =--------  Time: 20266.4 (0.0) ##.#..))O.#.##  p) +1 rapier >0hD##..#@..#  Throw: 4 throwing nets ### #.##  Fly  >0h##   O   Erolcha (blind, unable to see you, al…) >0h b   obsidian bat  T   troll  o   orc warrior (polearm, missile)(…)Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>0h*Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +4 spectral giant club and wearing a +0 robe (blind,  >0h>unable to see you, ally target, chance to affect: 31%)>0hr neoul the Unseen.....#.###.....Poltergeist of Dithmenos *****..........#.....Health: 99/99 ========================.......T.o...$.Magic: 22/27 ===================-----..........o..#>0h, AC: 19  Str: 6 . .....o..o..#EV: 23Int: 18#..#...b.o...#SH: 5Dex: 31#............#XL: 15 Next: 25% Place: Orcish Mines:2#......@o....#Noise: =--------  Time: 20266.4 (0.0)##.#..))*.#.##p) +1 rapier##..#@..#Throw: 4 throwing nets### #.##Fly >0h ##O   Erolcha (blind, unable to see you, al…)b   obsidian batT   trollo   orc warrior (polearm, missile)(…)Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>0h `Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +4 spectral giant club and wearing a +0 robe (blind,  unable to see you, ally target, chance to affect: 31%)>0hH >0h& >0h P#####..@o######. )Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  >0h {Press: ? - help, Shift-Dir - straight line: Erolcha, wielding a +4 spectral giant club and wearing a +0 robe (blind,  unable to see you, ally target, chance to affect: 31%)  Erolcha easily resists.  Your shadow casts a spell at the rock wall.>0h n  The creeping shadows grasp Erolcha!! The creeping shadows grasp the orc!!>0hK 8####>0h d###############>0h6 t##########.###>0he >0hh  >0hh P You kill the orc!>0hj >0hk >0h^l >0hl >0hd  .....#...)...$.T..........o......o.o......bo@......@o......)(O.#...#....The obsidian bat misses you. You block Erolcha's attack.  The +4 spectral giant club completely misses you.>0h >0h >0h# Sb.>0hm +7.4 (1>0h >0h _The orc priest looks satisfied for a moment. _A +4 spectral giant club comes into view.?0hy&  ?0hyYou catch the helpless Erolcha completely off-guard!  You spit Erolcha like a pig!!!  You kill Erolcha!?0h`z?0hd?0h{  The +4 spectral giant club disappears.  Your shadow hits the orc with a rapier!!?0hƜ  You kill the orc!The obsidian bat bites your shadow!?0hm?0hҞ,?0h2y  Faint brimstone surges around your shadow!  You block the orc priest's attack.?0h .Tr.b.o?0h*oo))r   hell rat (summoned)(…)?0h=7-8.1 (0.7?0h?0hI _The orc priest hits your shadow but does no damage.@0h%  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0h  neoul the Unseen .....#.###.....  Poltergeist of Dithmenos *****.@0h .........#.....  Health: 99/99 ======================== @0h׌.........)...$.  Magic: 19/27 ================-------- @0h.............#  AC: 19  Str: 6  @0h . ..***Tr**..#  EV: 23Int: 18@0h= @0hY#..#***b*o*..#  SH: 5Dex: 31@0h @0h#...***oo@*..#  XL: 15 Next: 27% Place: Orcish Mines:2 @0h#...***@o**..#  Noise: ---------  Time: 20268.1 (0.0)@0h֍ ##.#******#.##  p) +1 rapier@0h @0h ##**#***#  Throw: 4 throwing nets @0hO### #*##  Fly  ## @0h  b   obsidian bat@0h  T   troll@0h @0hӎ o   orc warrior (polearm, missile) @0h r   hell rat (summoned)(…)@0h>You block the orc priest's attack. @0h6;_The orc priest hits your shadow but does no damage.  @0hPCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  @0h!Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate@0hpAneoul the Unseen.....#.###.....Poltergeist of Dithmenos *****..........#.....@0hAgHealth: 99/99 ========================.........)...$.Magic: 19/27 ================--------.............#@0hAAC: 19  Str: 6 . ..#######..#EV: 23Int: 18#..########..#@0h+BSH: 5Dex: 31#...#######..#@0hNBXL: 15 Next: 27% Place: Orcish Mines:2#...###@###..#@0hlBNoise: ---------  Time: 20268.1 (0.0)##.########.##@0hB-p) +1 rapier@0hB#########Throw: 4 throwing nets@0hB### ####Fly ##@0hBb   obsidian batT   troll@0hBto   orc warrior (polearm, missile)@0hCr   hell rat (summoned)(…)@0hCCyYou block the orc priest's attack. _The orc priest hits your shadow but does no damage.  @0hCCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0hCCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate@0h|) _The orc priest hits your shadow but does no damage.Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc priest is dazzled. The orc is dazzled. The orc warrior is dazzled.@0hS  The troll is dazzled. The hell rat is dazzled.@0hO C  The obsidian bat bites you but does no damage.  The orc misses you. The orc hits you but does no damage.  The orc warrior closely misses you. The orc priest completely misses you.@0h @0h)B.........bTro....oo@....@o....))).@0hB) ..#...@0hb)g.T(blind, unable to see you)o@0h)G, blind,…)r@0h)B, blind, unable to@0hn*Q23==9.1 (1@0h1@0h5_ _The orc priest barely misses your shadow.@0h0 @0h  @0h= g You hit the orc priest but do no damage.@0hj &  @0h Your shadow misses the orc priest. The obsidian bat bites you!  You block the orc warrior's attack. The orc closely misses you.@0h The orc hits you but does no damage. The orc priest completely misses you.@0h/" h.T.boor@0hU" 1@@0hG# 2--20=-@0h# 8 (0.7@0h) @0h- c _The orc priest completely misses your shadow.@0h o  You hit the obsidian bat but do no damage.@0h Rb.@0hj R--70.5@0h @0hO Z _The obsidian bat closely misses you.A0hD  You catch the helpless orc priest completely off-guard!  You spit the orc priest like a pig!!!A0h}]  You kill the orc priest!A0hA0h  The hell rat is no longer blind. The orc barely misses you.A0h(A0h.bToo.rr)A0h"A0hK 23--A0h )=1.2A0h;A0h _The orc warrior completely misses you. The orc completely misses you.A0h#oTTo)  The hell rat is no loA0hnger blind. The orc barely misses you. _The orc warrior completely misses you. The orc completely misses you.You closely miss the troll. The troll is no longer blind.  The orc warrior is no longer blind. You block the hell rat's attack.  The orc completely misses you. The orc misses you. The troll misses you. A0hb The troll claws you! The trollA0hd86--9A0hБA0h A0hN_The orc warrior completely misses you.A0h< (ally target)  A0h\6You hit the troll.  The troll is lightly wounded.A0h_L=-2.6A0hrA0hU _The hell rat barely misses you.A0hs(7  You hit the troll.A0hEF@. A0hEYou hit the troll.  The troll is lightly wounded.r shadow hits the troll with a rapier!  The orc closely misses you. You block the orc warrior's attack.  The orc barely misses you. The troll bites you but does no damage.  The troll claws you but does no damage. The troll closely misses you.A0hF{73-----=3.3A0hLA0hO- _The hell rat bites you!A0h   A0h Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A0h=s   neoul the Unseen A0hzs .....#.###.....  Poltergeist of Dithmenos *****. A0hs .........#.....  Health: 73/99 =================------- A0hs .........)...$.  Magic: 17/27 ===============--------- .............#  AC: 23  Str: 6 A0h%t  . ..*******..#  EV: 23Int: 18 A0hVt #..#*@*b*o*..#  SH: 5Dex: 31A0h{t  A0ht #...**Too**..#  XL: 15 Next: 27% Place: Orcish Mines:2 #...***@r**..#  Noise: =--------  Time: 20273.3 (0.0) A0h-u ##.#******#.##  p) +1 rapier A0hVu ##**#***#  Throw: 4 throwing nets A0h{u ### #*##  Fly A0hu 1 ##  A0hu  b   obsidian batA0hu  A0hWv  T   troll (ally target)  o   orc warrior (polearm, missile)  r   hell rat (summoned)(…)A0hv kThe troll claws you but does no damage. The troll closely misses you. A0hv 5_The hell rat bites you!  A0hv Casting: Dazzling Flash (safe; 1% risk of failure)  A0hv Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  A0hw WPress: ? - help, Dir - look around, f - activateA0h X neoul the Unseen.....#.###.....Poltergeist of Dithmenos *****..........#.....Health: 73/99 =================-------.........)...$.Magic: 17/27 ===============---------.............#AC: 23  Str: 6 A0hX . ..#######..#EV: 23Int: 18#..########..#SH: 5Dex: 31#...#######..#XL: 15 Next: 27% Place: Orcish Mines:2#...###@###..#Noise: =--------  Time: 20273.3 (0.0)##.########.##A0h#Y p) +1 rapier#########Throw: 4 throwing nets### ####Fly ##b   obsidian batT   troll (ally target)o   orc warrior (polearm, missile)r   hell rat (summoned)(…)The troll claws you but does no damage. The troll closely misses you. _The hell rat bites you!  A0h{Y Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA0h/O ........@.b.o...Too.....@r....)))...#....Tblind, unable to see you, ally…)o, blind,…)r, blind, unable toThe hell rat is dazzled. The orc is dazzled. x2; The troll is dazzled.  The orc warrior is dazzled. You block the troll's attack.  The troll claws you but does no damage. The troll barely misses you.A0h;  The orc misses you. x2; The orc warrior throws a boomerang.  The boomerang hits the orc!A0h>8)A0hRuR  The orc dies!A0hui47=4.3 (1A0h}{A0h}Y _The hell rat completely misses you.B0h`  You closely miss the troll.B0h&.b _The hell rat complet  You closely miss the troll.  B0h~(The troll is heavily wounded.The obsidian bat closely misses you. You block the orc's attack.  The troll completely misses you. The troll misses you.The troll closely misses yB0h`ou. The orc warrior completely misses you.B0h}k8=-5.0 (0.7B0hB0h@ B0hiH_The hell rat closely misses you.B0h# W  You strike the helpless troll from behind!  B0h ^You skewer the troll like a kebab!!!  You kill the troll!B0h[ W  The troll leather armour is intact enough to wear.B0hP | [o)bo   orc warrior (polearm, missile, blind,r   hell rat (summoned, blind, unable to …)B0h o   orc (blind, unable to see you) The obsidian bat barely misses you. The orc misses you.B0h q (The orc warrior throws a boomerang.B0hj-O  The boomerang hits you but does no damage.B0h 5Qb.B0hV9r=8-7B0h/BB0hD B0hEK_The hell rat completely misses you.C0h|{  You strike the helpless orc from behind!  You stick the orc like a pincushion!!!C0hC0h˚~.)b@(ally target)@   shadowYou strike the helpless orc from behind!  You stick the orc like a pincushion!!!  You kill the orc!  Your shadow hits the obsidian bat but does no damage.  The obsidian bat flits into the dungeon's darkness for a moment.The obsidian bat bites you but does no damage.C0hQl5=-6.4C0hC0hBb _The obsidian bat closely misses your shadow.D0h  D0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D0h $ D0h7 @.Your tendrils begin to glow red.D0h; 8*D0h & D0h> *D0h ^Your shadow gestures at the hell rat while chanting.D0h Z*(slow)D0h+ m  The orc warrior seems to slow down. The obsidian bat seems to slow down.D0ha  The hell rat seems to slow down. The orc warrior is no longer blind.  The obsidian bat completely misses you. The hell rat completely misses you.D0hh co)brD0hi 4oslow)D0hi y5---9=D0hi ^7.4 (1.0Touch Fly D0ho D0hs Q _The orc warrior misses you.E0hg$.## ......#.###..#......)...$.......# .........@...# E0hY#..#.....o...# #.....[)@b...# #......<r....# E0h##.#..))).#.####..#...######.##E0hME0h#E0h*b.r)wandering, blind,E0h+.-8E0h5E0h= _The orc warrior misses you. You block the obsidian bat's attack.  Things that are here: E0h==s_a +0 club; a +0 leather armour; a +0 daggerE0h( E0hYou closely miss the obsidian bat.The obsidian bat is no longer moving slowly.E0hi6==9.1 (0.7E0hE0h] E0h,_You block the obsidian bat's attack.F0hP F0hPi You hit the obsidian bat but do no damage.F0hqM b.blind, unable to The obsidian bat bites you but does no damage.  The hell rat completely misses you.The orc warrior curses noisily.F0h/t^6=--8F0hCzF0h|Y _The orc warrior closely misses you.F0h F0h  You closely miss the orc warrior.Your shadow hits the orc warrior with a rapier.F0h F0h ...@br , …)rslowF0h ")F0hz )80.5F0h\F0hWw _The hell rat is no longer blind. The hell rat closely misses you.G0h  You hit the orc warrior but do no damage.The orc warrior appears confused.G0ho  The orc warrior is moderately wounded.Your shadow hits the orc warrior with a rapier!  The hell rat is no longer moving slowly.G0h  The hell rat disappears in a puff of smoke!The orc warrior is no longer moving slowly.G0hb..o§§<§oconfusG0hJ~@   shadow G0hC i1.2Fly G0h4G0hJ7 _The obsidian bat closely misses you. The orc warrior misses you.G0h5`  G0hz` h You hit the orc warrior but do no damage.G0hKu .bThe orc warrior is heavily wounded.G0hJv J79G0hM G0h Z _The obsidian bat closely misses you.H0hZ  You catch the helpless orc warrior completely off-guard!  You stick the orc warrior like a pincushion!!!H0h,H0hH0h9b§§§.)[.§)§§)§§H0h~@   shadow H0h+L=-2.6H0hH0hg H0hI_You kill the orc warrior!H0hk1 ...  ...$.## ...... .....#.###......H0h1 ^ .#...... H0h1 b)...$. H0h1 .......#H0h 2 o .......b..@..#H0h(2 j #..#.§§@.)...#H0hF2 ^ #.....[))....#H0h2  #......§)§...###.#..)§)§#.### ##..#§.H0h2 L.#######.####H0h3 H0h6 H0h < H0hV qb.#...<).)).#.68--=3.6 (1.0 _The obsidian bat bites you!I0h<9  .. .... I0h9$.## .#.###........)...$.I0h9bb..........@..@I0h<:L#.....)[))I0hz:......<)....##.#..))).#.##I0h:4# ##..#...##I0h ;-#####.####I0hZ;I0h?I0h0FI0hQK.bI0h;R]9--4I0hHZI0hY]] _The obsidian bat completely misses you.I0h}J  I0hJCasting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I0h I0h L .@I0hC ^(ally target)Your tendrils begin to glow red.I0h ;*I0h slow, ally target)Your shadow casts a spell at the obsidian bat.I0hMR I0h^ N.bI0h^ [4--30I0h _ m5Touch Fly I0h8f I0hi  I0h9i t_The obsidian bat seems to slow down. The obsidian bat completely misses you.I0hU}.........$.## ........#.###.....)...$. ....# #..#.@.@b)...[))..<)#.#..))).#.# # ##..#...## #####.##  ## .b-6 _The obsidian bat barely misses you.J0h+J0h+R70=7.3 (0.7J0hf;J0hA> _You closely miss the obsidian bat. The obsidian bat completely misses you.J0hE J0hMF (8.0J0hN J0hP  J0hP _You miss the obsidian bat. The obsidian bat completely misses you.J0h P  You barely miss the obsidian bat.J0h J0h~ \  Your shadow fades away.J0hy `.)b)J0h !J0h I---7J0h J0h D _The obsidian bat closely misses you.J0h J0h5S..$.## ........#.###.....J0hoS)...$. ....# #..#.....)J0hS[#.....[@b..<)#.#..))).#.# # ##..#...##  #####.#J0hSZ# ## J0hbVJ0he\ b)J0hfgThe obsidian bat is no longer moving slowly.  J0h'frThe obsidian bat flits into the dungeon's darkness for a moment.J0hf#5J0hgH==9.7 (1.0J0hnJ0hr _The obsidian bat bites you but does no damage.  Things that are here: _a +0 short sword; an orc corpseK0hP  You hit the obsidian bat but do no damage.The obsidian bat appears confused.  Your shadow hits the obsidian bat but does no damage.K0h`b.@.b(confused, ally target)@   shadowK0hza71=-90.4 (0.7Fly K0hiK0hlb _The obsidian bat closely misses your shadow.K0hd  .. .... $.## .#.##K0hi#......)...$....K0hW^.......b.@#..#...@.)[))......<)....##.#..))).#.### ##..#...K0ha#######.####K0h K0hK0hPb.K0hG-1.4 (1.0K0hK0hi K0hK_The obsidian bat barely misses you.L0h H. ...... ..$.### ......#.###......L0ht$.#...........)...$.#.....b.......##......@..@...##..#.....)...# #.....[))....# #......<)....##.#..))).#L0hb.######..#...#######.####L0h  The obsidian bat flutters around in erratic circles.The obsidian bat bites you but does no damage.L0hRb.L0hz&2L0hL0h4 _The obsidian bat bites itself.L0h}U   . .... .... L0hU N$.### ...#.###.....#............b...)...$...........@L0hU ##..#.....)[))#......<)....##.#..))).#.######..#...##L0hTV 9#####.####L0hW L0hMX L0htj L0htr Gb.L0hr n2==3L0hry L0h| | _The obsidian bat flutters around in erratic circles.M0h..... . ...... ..$.### ......M0h##.###............#......b@...)...$.#.....#M0hV #.........@...##..#.....)...# #.....[))....# #......<)....##.#..))).#.##M0hM####..#...#######.##M0hM0hH M0hC#M0h*H.bM0ht+&4M0h2M0h4M0h  You strike the helpless obsidian bat from behind!  You perforate the obsidian bat like a sieve!!!M0h .@   shadowM0h l6=305.1 (0.7M0hl M0h S _You destroy the obsidian bat!N0h...............#.$.###..N0hm...#.###...........#...... #.)...$ ##.....# #@...# ##..#.....)...#N0hj #.....[))....#N0h #......<).# ##.#..))).#.##N0h ####..#.. #####N0hiN0h8*C.N0h*Q36.1 (1.0N0h<1N0h4M _Your shadow fades away.N0h|......#.$.###.....#.###...........#...... #.)...$ ##.....# #N0h.}.# ##..#.....)...# #.....[))....# #......<)....# ##.#..))).###N0ha} ####..#.. ##### N0hN0h&7N0hN0hN0h.. ....# .... .$.### ....#.###...... ....#......  #N0h)...$. #...# #.# ##..#@....)...# .....[))....# N0hkR#......<)....# ##.#..))).#.## ##..#...## #####.##N0h9 ## N0h-N0hq&8N0hN0hIN0hi .# .... .$.### ....N0h O.#.###...... .N0h ...#......  #)...$. ##N0h U...# #..N0hi ~# ##..#.....)...# N0h s#....@[))....# N0h #......<)....# ##.#..))).#.## N0h ###..#...##  #####.## ## N0h+ N0hY N0h \4=9N0hn N0h! N0h N0h^ N0h N0h* N0h T7=N0h N0h3 N0h )5N0h׾ 1=N0hZ N0h N0h N0h N0h N0h& N0h N0h N0hw )6N0h ;==N0h N0h N0h >8=N0h5 N0h N0h N0h+ N0h N0h9) N0h) B7N0h. N0hP9 N0h9 N0h> N0hBJ N0hJ :=N0hO N0hU N0hPV R89N0hY N0h_ N0h_ N0hNb N0hsi N0hi N0hl N0h.s N0hs Z9=N0hv N0hm{ N0h{ N0h~ N0hl N0hÄ W80=20N0h N=29N0h N0hލ ,N0h N0hۘ P8N0hS N0hY N0h B1N0hb N0hέ N0h% B=7N0h N0h p1=N0hr N0h N0hg T26N0hE N0h ,N0h N0h ,N0h N0h2 N0hd )3N0h M==N0hn N0h N0h D2=N0h N0h N0hn ?4N0h %=5N0h N0hW N0h N0h< :4N0h N0h N0h% :3N0h N0h N0h4 >5=N0h[ N0h N0h N0h )3N0h 1=N0he N0h ,N0h" N0h2( j62N0h, N0hM3 N0h3 N0h5 N0h ; N0h; :=N0h#> N0h2D N0hD 7=4=1N0hD N0hqG N0hL N0hM N0hIP N0hW N0h,X :0N0hg[ N0h` N0h4a e8=19N0h d N0h0l P=N0ho N0hs N0hs l925=N0hu N0ht{ ,N0h} N0h P8N0h N0hj N0h C90N0h N0h P=N0h N0h› N0h H6=N0h& N0h U91=N0hɧ N0h, ,N0hB N0h N0h N0h N0hU .348.1 (49.0)N0h N0he N0hk H _You start resting.N0hR N0h N0h3 N0h N0h! i2==7N0h N0h _ _You start resting.N0h 19.1 (1.0)N0h V7=50.1 (2N0hZ N0h % _Magic restored.O0hrO0hO0h'O0hO0hٟT36O0h[O0h,O0hO0h^O0hO0hO0h_O0h>4=O0hO0hO0h3O0h`O0hGO0h,O0hO0hO0h[Z5=5O0hqO0h:O0heO0hiO0hP:4O0hO0h=O0hO0h_6O0h3=O0hO0h:3O0h9O0h"O0hO0hMO0hO0hO0hUK712 O0hO0hs _You feel your existence waver again.O0hO0h O0hO0h=88O0hO0h@O0hO0hO0h,O0hO"O0h_'O0h'>9=O0h)O0h/1 _HP restored.O0h44O0h6O0h9O0h>O0h?O0hJBO0hEO0h$IO0h[IO0hMO0hPO0hTO0hT:=O0hWO0hZO0h^,O0h)aO0hcO0hgO0hgO0hfiO0hIlO0h`q,O0hsO0hx,O0hzO0hقN _You now have 253 gold pieces (gained 17).O0h4O0hxO0hjO0h,O0hO0hO0h,O0h O0hO0hO0hO0hO0hHO0h8O0hxO0hO0hO0hO0hO0hO0hB  Things that are here:  O0hqa +0 hand axe; a +0 leather armour; an orc corpseO0h;O0hq _O0hO0hO0hO0hO0h?O0hO0h,O0hO0hRO0hE,O0hO0h@O0hO0hO0hp7" O0h7S..#.... .......O0h7J...... .......O0h-8V...### ..........#O0h^8_.## ........# #O0h8s..# ........### #O0h8# O0h9Z........#.#### O0h9............#........# .#..........)...@...# 87.1 (37.0)  O0h9]##.............##.## O0h(:#.............# # O0h:##..#.....)...# #.....[))....#O0h ;j#......<)....#O0h;##.#..))).#.######..#...#######.## O0h&<H_You now have 263 gold pieces (gained 10).O0h=O0h7TO0h#y$ O0hyF_Key pressed, stopping explore.O0hzO0h[O0hsH _No target in view!O0hIO0hO0h O0h+O0ha5O0h9; _O0h<O0hBO0h##..### .P0h<##.###....P0hq#....P0h ####@.....o.##.#.#.......P0hS##......##..... #..#.#.## ....P0h#....### .......### .. ...#### . #. ..##..### ...#^....##P0hZP0h6Oo.P0h&2P0hP0h; _Found a staircase to the Elven Halls.P0h n..#>.###...#.## ..##.##.#.#.o.####.###.#.#.##......##.....oP0h+^#..#.#.## #.###....### ..##.....### ..o 2 orcs (1 wandering, 1 asleep)##........#### .. . ##........##..### ... P0h+P0hc1Qo.P0h;2&3P0hS6P0h8q _An orc comes into view. It is wielding a +0 mace.P0h.##..## ..#>#.###.P0h" ...## ..##.##.#..o#... ####..P0h#.#.#........o##......##.....o #..#.#.## #.#....### ..o   orc wizard (P0ho### ...oo 2 orcs (1 wandering, 1 asleep)  ## .#.  ##..### ...P0hP0h6.o4 _An orc wizard comes into view. It is wielding a +0 dagger.P0hM P0h{ Put on or remove which piece of jewellery? Jewellery (go to first with "=)  q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3}  t - a +6 ring of dexterity (worn)  E - an amulet of reflection (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Q0h|Q0hWQ0h܇ neoul the Unseen.##....Poltergeist of Dithmenos *****.## ..#>...Q0h:Health: 99/99 ========================#.###.......Magic: 27/27 ========================...#.......AC: 12Str: 6 ## ..........EV: 23Q0hfInt: 18##.##.........SH: 5Dex: 31#.............XL: 15 Next: 30% Place: Orcish Mines:2#....@....o..Noise: ---------  Time: 20414.1 (0.0)####..........p) +1 rapierQ0h<###.#.#........oThrow: 4 throwing nets##......##.....o.Fly Q0h#..#.#.## #......###....### ......o   orc wizard (asleep)##.....### ......oo 2 orcs (1 wandering, 1 asleep)##........#### .#....##........##..### ... Q0h_No target in view! _An orc is nearby! _An orc is nearby! _Found a staircase to the Elven Halls. Q0hM_An orc comes into view. It is wielding a +0 mace. _An orc wizard comes into view. It is wielding a +0 dagger.Q0hoP  Okay, then.Q0hbQ0hQ0h. _Q0h h|#.##.## ...#>.Q0hsh@##.###.....#.###..Q0hh###.##.#Q0hh#.##.Q0h iFo..oQ0h=iI####.###.#.#.Q0hlio.Q0hiR##......##.....o.Q0hiO#..#.#.####.Q0hi###....### .##.....### .Q0h*j\o 3 orcs (1 wandering, 2 asleep)Q0hYj##.Q0hjO#### .#. Q0h*zQ0hyn.oooQ0h+5.1 (1Q0hQ0hq _An orc comes into view. It is wielding a +0 mace.Q0h^#.##.## ...#>.##.###.#....#.# ##.# ##.##.# #.##.Q0hwZo#####.o...####.#.#.o.##......##.....o.#..#.#.####.oQ0h###....### #.o 2 orc wizards (asleep)##.....### ..##.Q0h9#####.#. Q0hYQ0hmR.oQ0h!&6Q0hjQ0hz _An orc wizard comes into view. It is wielding a +0 dagger.Q0h; N#.##......## ...#>..... ##.###......... #....#.# ##.....Q0h; (# ##.### #.....#o# ##### ###.#.Q0h; oo...##......##.....o..#..#.#.##..o###....### #..##.....### .. ##........#####.#oo #..Q0hL< ##..### . ..^....##Q0h4@ Q0hD r.oooQ0hYE B*7Q0hI Q0hjK Q0hޜ P## ...#>..... ##.###......... #....#.# ##.....# Q0hH ##.### #.....#o# ####Q0h ##.###.#.o....##......##....oo....oQ0h #..#.#.##...o###....### #.. Q0h@ ##.....### .. #........#####.# ..##..###..Q0h #oooo 4 orcs (2 wandering, 2 asleep) .^....##.##...#$.....Q0h !#Q0hM Q0h Q0h .o.....o..o.oooooQ0hʰ &8Q0h, Q0h q _An orc comes into view. It is wielding a +0 club.R0h## ...#>..... R0h}##.###.. #....#.# ##.# ##.##.R0hm# #.## #.R0hPo# ####.##.###.#.#.o.R0h"##......##.....o.#..#.#.####....o..o.o. ###....### #.R0h No.....### #. R0hT).#####.#.R0heo   orc warrior (wandering)R0hg##..###.#oo 2 orc wizards (R0h R0hr^....##.##...#$ R0hLoooo 4 orcs (2 wandering, 2 asleep)#R0h  An orc warrior comes into view. It is wielding a +0 hand axe.R0hR0hR0hkR0hR0hHR0hR0hB.oooo....o..o....oooR0hhooooR0h//==9R0h"R0hb _The orc shouts! The orc wizard shouts! The orc shouts! x2; You hear a shout!R0h  Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R0h R0h  ## ...#>.....  neoul the Unseen ##.###.........  Poltergeist of Dithmenos ****** #....#.......#  Health: 99/99 ======================== R0h ##...........#  Magic: 24/27 =====================--- ##.##.........#  AC: 12Str: 6  #.......******##  EV: 23Int: 18 #......*******#  SH: 5Dex: 31 ####....*****o*##..  XL: 15 Next: 30% Place: Orcish Mines:2  ###.#.#...***@oo*....  Noise: ==-------  Time: 20419.1 (0.0) R0h  ##......##.***o***.o..  p) +1 rapier  #..#.#.####******o....  Throw: 4 throwing nets ###....### #*******....  Fly #.....### #..........o. ........#####.#.........  o   orc warrior (wandering) R0hh .......##..###........##  oo 2 orc wizards ........^....##.##...#$  oooo 4 orcs ..............#An orc warrior comes into view. It is wielding a +0 hand axe. _The orc shouts! The orc wizard shouts! The orc shouts! x2; You hear a shout!  R0h Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateR0h ## ...#>.....neoul the UnseenR0h ##.###.........Poltergeist of Dithmenos ******#....#.......#Health: 99/99 ========================##...........#Magic: 24/27 =====================---##.##.........#AC: 12Str: 6 #.......########R0h! EV: 23Int: 18#......########SH: 5Dex: 31####....#########..XL: 15 Next: 30% Place: Orcish Mines:2###.#.#...###@###....Noise: ==-------  Time: 20419.1 (0.0)##......##.#######.o..p) +1 rapier#..#.#.###########....R0hh! Throw: 4 throwing nets ###....### ########....Fly #.....### #..........o. ........#####.#.........o   orc warrior (wandering) .......##..###........##R0h! oo 2 orc wizards ........^....##.##...#$oooo 4 orcs ..............#An orc warrior comes into view. It is wielding a +0 hand axe. _The orc shouts! The orc wizard shouts! The orc shouts! x2; You hear a shout!  R0h" Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateR0hD mCasting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dazzling Flash (safe; 1  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The orc wizard is dazzled. The orc is dazzled. x3; The orc wizard is dazzled.R0h R0h, R0h ,R0h <  The orc warrior shouts!R0h o..................o....@.o....ooo.o................o.oR0hoo(blind, unable to see y…)ooo(1 wandering, 3 blind, 3 una…)R0hpS21 20.1 (1R0h~R0hI _The orc misses you.S0h  You puncture the orc!  You kill the orc!S0h.ooo..o.@o.S0ho 3 orcs (2 blind, 2 unable to see you@   shadowS0hW3-8 (0.7S0heS0h,X _Your shadow barely misses the orc.S0h$:  You puncture the orc!S0h-)o 2 orcs (1 blind, 1 unable to see you)S0h1B-1.5S0h`7S0h&:G _You kill the orc!S0h]  You catch the helpless orc completely off-guard!  S0hYou spit the orc like a pig!!!S0hS0hjS0hS0hHS0h-oo.S0hSo.o.1 wandering, blind, unS0h|o   orcS0hY0-2.2S0hjS0h G _You kill the orc!S0h>  You strike the helpless orc wizard from behind!  You skewer the orc wizard like a kebab!!!S0h.@ S0hB ]  You kill the orc wizard!S0hD  An orc comes into view. It is wielding a +0 dagger.S0hHL ]oo.....o.   orc wizard (wandering, blind, unable o 2 orcs (1 distracted)S0hoP @-9S0h:V S0hr^ a _The orc warrior closely misses your shadow.S0h] &  S0h4^ kYou catch the helpless orc wizard completely off-guard!  You stick the orc wizard like a pincushion!!!S0hi )oo 2 orcs (1 distracted)S0h~j @   shadowS0hxn (3.6S0ht S0hPw N _You kill the orc wizard!S0hk5  You hit the orc.S0hv o.oally target)The orc is heavily wounded.S0hFS25=4.3S0h%S0hu _You block the orc's attack. The orc warrior misses your shadow.T0h:  You puncture the orc!T0hT0hBV  You kill the orc!T0h = $...o.oo   orc wizardo   orcT0h#!@   shadowAn orc wizard comes into view. It is wielding a +0 dagger.T0h%0=5.0T0hJ+T0h8N _The orc warrior completely misses your shadow.T0h,9T0h##.###......... #....#.# ##.....# ##.### T0hi#.....## .####)..##...###.#.$...o..^##......##....)@.....#..#.#.##.@ T0h3##....### #......o...o .....### #....... T0hl.......#####.###..###..###^....##.##...#$ T0ht.....## ##....# T0hT0hT0h[T0hT0ho.o...o.T0he5-6.0 (1.0T0hT0hIM _Your shadow fades away.T0h=  You hit the orc warrior.T0hzT0h .oo.The orc warrior is lightly wounded.T0ha0-7 (0.7T0h@T0h T0hN_The orc warrior completely misses you.T0h_=  You hit the orc warrior.T0hz`L==7.4T0hiT0hfo T0ho+_The orc warrior is lightly wounded.T0hr  @ (ally target)@   shadowYou barely miss the orc warrior.T0hr pThe orc warrior is lightly wounded.  Your shadow hits the orc warrior with a rapier!!T0hv 9*T0h (invisible)The orc wizard gestures wildly while chanting.T0h T0h o.oThe orc wizard flickers and vanishes for a moment.  The orc warrior misses you.T0h (8.1T0ht T0h ` _The orc warrior barely misses your shadow.T0h( %  T0h/) @You barely miss the orc warrior.T0h= J o.T0h= The orc warrior is almost dead.The orc completely misses you.The orc warrior hits you with a +0 hand axe!T0h? 21--T0hI? A6=8T0h7I T0hM  T0hM R_The orc warrior barely misses your shadow.U0h(  U0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U0h ##.###.........  neoul the Unseen #....#.......# Poltergeist of Dithmenos ****** ##...........# Health: 91/99 ======================--  ##.##.........# Magic: 23/27 ====================----  #.............##  AC: 20  Str: 6  #.......******# .  EV: 23Int: 18  ####.....******##...  SH: 5Dex: 31  ###.#.#....*******...^  XL: 15 Next: 30% Place: Orcish Mines:2  ##......##..***@o**....  Noise: =--------  Time: 20428.8 (0.0)  #..#.#.####.****o*o....  p) +1 rapier ##....### #.*****@*0h4m....  Throw: 4 throwing nets .....### #..*******....  Fly .......#####.#.......... ......##..###........###  o   orc warrior (ally target) .......^....##.##...#$  o   orc wizard (invisible) .............## ##....  o   orc .............# @   shadowThe orc warrior hits you with a +0 hand axe! _The orc warrior barely misses your shadow.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateU0hJpQ##.###.........neoul the Unseen#....#.......#Poltergeist of Dithmenos ******##...........#Health: 91/99 ======================--##.##.........#Magic: 23/27 ====================----#.............##U0h(qAC: 20  Str: 6 #.......####### .EV: 23Int: 18####.....########...SH: 5Dex: 31###.#.#....#######...^XL: 15 Next: 30% Place: Orcish Mines:2  ##......##..###@###....Noise: =--------  Time: 20428.8 (0.0)  #..#.#.####.#######....p) +1 rapier ##....### #.#######....Throw: 4 throwing nets .....### #..#######....Fly U0hq.......#####.#.......... ......##..###........###o   orc warrior (ally target) .......^....##.##...#$o   orc wizard (invisible) .............## ##....U0hq0o   orc .............#@   shadowThe orc warrior hits you with a +0 hand axe! _The orc warrior barely misses your shadow.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U0h:rCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateU0hXU0hiF .........).....$.....)@o......o.o.......@......oU0hiblind, unable to see you)o, blind, unable …)o(blind, unable to see you, ally t…)U0h4j_The orc warrior barely misses your shadow.  Confirm with . or Enter, or press ? or * to list all spells.U0hjCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc is dazzled. The orc warrior is dazzled. The orc wizard is dazzled.U0hPv&  U0hvYour shadow gestures at the orc while chanting.The flickering shadows explode! The shadowball engulfs the orc!U0h*  You kill the orc!The shadowball engulfs the orc warrior!U0hJ#########**o   orc wizard (invisible, blind, unable …)@   shadowU0hZU0hU0h$..@)o.)....U0hТi23=9.8 (1U0hU0hY U0hA_You kill the orc warrior!U0h##.###. #....#.# ##.U0h# ##.##.# #.## .#.U0h# ..####.)..##.###.#.#.U0hG$......^. ##......##....).@o. U0h|}#..#.#.####.....).....### #.U0h$### #..@.#####.#.##..###.###.^....##.##...#$ U0h"{## ##U0hU0hCo.U0hw0--30U0hU0hv U0h Things that are here: _a +0 dagger; an orc corpseU0h7 ##.###. #....#.# ##.# .U0h7 ##.##.# ..#.## ..#.# .U0h 8 J####.)..##. ###.#.#.U0hT8 $..o...^.......##....).)@. ..#.#.####.....).U0h8 L# ....### #.#U0h8 ### #..@.#####.#.##..###.###.U0h9 ^....##.##...#$ . #U0hC U0hD S3--1U0hN U0hS  U0hS M_The orc wizard completely misses you.U0h4 \  You strike the helpless orc wizard from behind!  U0h &You spit the orc wizard like a pig!!!!U0h ).@   shadowU0h -2.5 (0.7U0h& U0h N _You kill the orc wizard!U0hP U0hQ U0h V U0h#X H _No target in view!V0hwV0hIxV0h}V0h V0h:_No target in view!V0h0V0h1V0h7V0h:H _No target in view!V0hE4V0hV0hV0hzBV0hz\ _Your shadow fades away.V0hr44=V0hV0h= ,V0h, V0h,V0h0V0hjV0h>5=V0hV0hX=2V0h!V0h %_25=V0h&V0h*h6=V0h,V0h1V0hp1V0h:3V0h6P1V0h8V0h<V0h<T7=V0h>V0hBV0hSCH6=V0hEV0h,K,V0hPMV0hPN8V0hRV0h8V,V0hXV0hj]V0h]Y9==V0hu`V0hdV0h)eH7=V0hfV0hiV0hm,V0hioV0hqV0huV0hvV0hexV0hN  You now have 309 gold pieces (gained 23).V0h`:=V0h̄V0hVc _Items here: ))) [[[ †††.V0hёP=V0hV0ha(  ##.###. #....#.# ##.# . ##.##.# .. #.## ... #.# .... ####.)..##.....  ###.#.#.)..)...^.. ##......##....).@..53.5 (21.0) #..#.#.####.....).# #....### #.#.### #....#####.#..##..###.###...^....##.##...#$ . .## ###.... .#Things that are here:  a +0 dagger; an orc corpse _Key pressed, stopping explore.V0hV0hH _No target in view!V0h`V0h߽W0 _V0hFV0h V0h6V0hV0hV0hV0hk,V0h V0hV0h,V0hiV0hvV0h,V0hV0h#.............# ....... ####........)..##....... #.#.#.)..)...^.... V0h.....##....).).......... #.#.####.....).......# ..### #......## .### V0hub.......# ...#####.#............# ..##..###.......@###...# 8.5 (5.0) ...^....##.##...#$# .## .........## ###....# # V0h@.....# ###.## ..### ##.....## #..........# ##V0hN# ##V0h`V0hV0h3j _Key pressed, stopping explore.V0hV0h V0h H _No target in view!V0h V0h V0h  V0h P....0V0h; V0h$ V0hH* j _Key pressed, stopping explore.V0h* V0h 0 V0hv2 K _Key pressed, stopping explore. V0h2 _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!V0h V0h V0h2! V0hD& V0h. V0h/ % _V0h4 V0hw; V0h; V0h> V0h2L _No target in view! _Key pressed, stopping explore.No target in view!V0hL jKey pressed, stopping explore. _No target in view! _You now have 341 gold pieces (gained 32).V0hpS V0hS ;19V0hV V0hof V0hm V0h(n V0hq V0hPx V0h V0h V0hz V0h V0h V0h :8V0hm V0h V0h ,V0h V0h\ V0hϸ V0h` V0h V0h V0h V0hN V0hw V0h ...##........ ........)..##.......# ......)..)...^.... V0h] C##....).).......... ###.....).......# # #....##  #....V0h # ####.#............## #........###@..# 67.5 (9V0h =.##.##...#.###.## ## ###....# ## # ###.## V0h {### ### V0h# V0h, V0h j _Key pressed, stopping explore.V0h V0h V0h, H _No target in view!V0hk V0h V0h V0hX V0h7 V0h % _V0h* ,V0h V0h :7V0h V0h_ V0h V0hk :6V0h V0hY V0h" V0h :5V0h V0h V0ht V0h :4V0h^ V0h V0h ,V0h V0hz V0hX V0h V0h V0h6 V0h V0h :3V0h@ V0h: V0hU V0h V0hQ V0hV0hV0h1V0hV0h V0h V0h 112 V0h$ V0hs _You feel your existence waver again.V0hV0hV0hV0hhV0hV0hV0hV0hV0h",V0h#V0h&V0h),V0h+V0h/1 .  <. ##  V0h1..$#.#  #.#######...#>#..##...........#V0h 2#.......##.....@...###82.5 (15.0).....###........#.##....###.#.........#....##............#......##...........#V0h2.)..##.......##.##)..)...^.....### ##....).)..........## ###.....).......####V0hM3V0h7V0h?j _Key pressed, stopping explore.V0h@V0hGV0h(JH _No target in view!W0hWW0hFXW0hYW0h\W0hV_W0h``% _W0hd,W0h;fW0hfW0hAhW0hiW0hlW0hlW0hmW0hXoW0hqW0h>rW0hrW0h..........#..#508.5 (26 ##.###.................. W0hR#....#.......##......... ##...........###........ ##.##...###.#...... #.......##.........W0h A  #.............##........  ####........)..##.......# W0h  ###.#.#.......)..)...^..... W0h W0h W0hj _Key pressed, stopping explore.W0hfW0hGW0hH _No target in view!W0hIW0hW0hW0hW0hW0hN % _W0h W0hW0hn,W0hW0h8W0hT,W0hW0hD W0h#W0hm#W0h$W0h&W0h)W0hE*W0h+W0h,W0h/W0h/W0h/W0h1W0hG3W0h3W0h4W0h:W0h=W0h=W0h>W0h9AW0hD,W0hIFW0hrIW0hOM,W0hOW0hQW0h U,W0hVW0h[W0h&a,W0hbW0hZeW0hiW0hiW0hjW0hmW0hq,W0hsW0huW0hz,W0h#|W0h~W0h,W0h7W0hW0h,W0hW0hW0hW0hjW0hW0hW0h?W0hW0hW0hPW0hW0hW0hW0hW0hܶ,W0hrW0hEW0hj,W0hW0hW0h,W0hW0h5W0h*,W0hW0hPW0h,W0hW0hW0hW0h|W0hW0hW0hX##...........#####.##.........####.............##.##.............######........)..##W0hN ###.#.#.......)..).##......##....).).....#.#.####.....)... ###..@.### ##.........W0h ##.....### #......#........#####.#....#. ##........##..#...##....^....##.##...#...#.........######o   orc warrior (wandering)W0hP$.....o......# ###............### ...........#..........##W0hq'34W0h8  An orc warrior comes into view. It is wielding a +0 long sword..o   orc (wandering)oo5.5 (27W0hq _An orc comes into view. It is wielding a +0 club.W0hf##.. #..... ##......# ####........)..###.#.#.......)..)W0h......##....).). #..#.#.####.....)###....### ##.....#. #....#####.##..##..## .....^....##.## ...W0h........######. .........# ## oo.....### oo 2 orcs (wandering) ........o..#..........## ####..#W0hW0h%W0hV'W0h0(W0h,o...oo.W0h-16.5 (1.0)W0h2W0ho4s _An orc comes into view. It is wielding a +0 dagger.W0hEd #...... ##..... ####..) ###.#.#)..) ##.....).) #..#.#) ###....###  ##...@.###  ##........# #. ##........## ...##..........^ ...#............. .......o.............#  .........o..........###  .......o...#..........##   W0h #...... ##..... W0h><####..) ###.#.#)..) ##.....).) #..#.#)W0h\ ###....###  W0h»##...@.###  ##........# W0h#. ##........## ...##..........^W0h2 W0hk...#............. .......o.............#  W0h.........o..........###  .......o...#.......W0hټ7 W0hW0h|W0hW0h`'  #.... ##.. ####)..###.#.#.)........##). #..#.#.####.....)###....### ##..........### W0h...#####.##.#..## .....^....##.## ..........###### ...o...o.....# # W0h ...o##  o...#...##o   orc wizard (wandering)W0hZ ...####..#oo 2 orcs (wandering) .####W0h]#.# _There are monsters nearby!W0h.W0hW0hW0h3W0h.....o...o..o.oW0h W0hq&7W0hW0hMz _An orc wizard comes into view. It is wielding a +0 dagger.W0h'C ##.... ####..W0hz[) ###.#.#) ##.....).) #..#.#) W0h*###....###  ##.....### W0h݌L ##...@....# #. ##........## W0h3b...##..........^.. ...#.............. .....................#  W0hd...o...o..o.........###  ...........#......W0hD  ......o..####..... W0h-  W0h!  ##.... ####..) ###.#.#) W0ho" ##.....).) #..#.#) ###....###  ##.....###  W0h" ##...@....# #. ##........## W0h" ...##..........^.. ...#..............W0h## u .....................#  W0h[# ...o...o..o.........###  ...........#......W0h# d  ......o..####.....W0h# 7  W0h) W0hL* W0h0 W0h2  W0h2 V_There are monsters nearby!W0hfK  ##. ####)###.#.#W0hK R.)......##) #..#.#.####.....)###....### ##..........### ...#####.##.W0hK ..## .....^....##.## ...W0h2L .......##### ....#  ...o...o..o#W0hkL # ...........#...## o..####W0hL ..# .........#####.# .#.###.#W0hL W0hN W0hO W0hQ W0hR W0hS W0hY {o........o..oW0hZ o.oo 3 orcs (wandering)W0hZ &8W0h< W0h s _An orc comes into view. It is wielding a +0 dagger.W0hK 8 ####.)W0h 9 ###.#.#) ##.....).) W0hd #..#.#) W0h E###....###  ##.....###  ##........# W0h7 G#. ##...@....# ...##..........^.W0h H ...#............. .....................#  W0h 9..o..............  W0hY .......o..o#.....  .....o...####....W0h J  .....o...#####...W0h    W0hw W0h  ####.) ###.#.#) ##.....W0h ).) #..#.#) ###....###  ##.....###  W0hd ##........# #. ##...@....# W0h ...##..........^. ...#............. W0hߒ .....................#  ..o.............. W0h .......o..o#.....  .....o...####....W0hX   .....o...#####...  W0h W0hə W0h! W0h W0he   ####)###.#.#.)......## #..#.#.####.....###....### ##..........### ...#####.##.#..## .....^....##.## ..........#### ....#  ..o## .......o..o#...## .....o...####..# .....o...#####.# .........#.###.# .....### _There are monsters nearby!W0h .o.....oo....o.o.W0hX =oW0h$ -9 _W0hʿ W0h W0h0###.#.#)##......##....)...#.#.####....###....### ##.....### #.##........#####.##. ##.##..###....##.W0h)5.^....##.###.......##... o.....o###...o....#..##o.o..####......#####.###.....#..##)W0hW0h"W0hW0hgW0hW0ho...o.......oo....W0h'40W0h,W0hX0hz  You strike the helpless orc from behind!  You perforate the orc like a sieve!!!X0hX0h#X0hX0hdX0hhAo....)X0hoo..o. 2X0h-1.2 (0.7X0hX0hYG _You kill the orc!X0h[  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X0h} ###.#.#.......) neoul the Unseen ##......##....). Poltergeist of Dithmenos ****** #..#.#.####..... Health: 99/99 ======================== X0h<###....### ##..... Magic: 24/27 =====================--- ##.....### #...... AC: 12Str: 6  ##*****...#####.#... EV: 23Int: 18 X0h@#. ##******..##..###.... SH: 5Dex: 31 ...##*******...^....##.## XL: 15 Next: 30% Place: Orcish Mines:2 X0h...#.o**@***.........#### Noise: ---------  Time: 20541.2 (0.0) .....*******.........#  p) +1 rapier .....**o****........###  Throw: 4 throwing nets ....o******#..........##  Fly X0h ..o......####..........#  .........#####.........#  o   orc warrior (wandering) X0h%.........#.###.........#  o   orc wizard .............#........##  oo 2 orcs (wandering) ..#..........).......## You perforate the orc like a sieve!!! X0ha_You kill the orc!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateX0hq###.#.#.......) neoul the Unseen##......##....). Poltergeist of Dithmenos ******#..#.#.####..... Health: 99/99 ========================###....### ##..... Magic: 24/27 =====================---##.....### #...... AC: 12Str: 6 #######...#####.#... EV: 23Int: 18X0h5r#. ########..##..###.... SH: 5Dex: 31...#########...^....##.## XL: 15 Next: 30% Place: Orcish Mines:2...#.###@###.........#### Noise: ---------  Time: 20541.2 (0.0).....#######.........#p) +1 rapier.....#######........###Throw: 4 throwing nets....o#######..........## Fly ..o......####..........#X0hr.........#####.........# o   orc warrior (wandering).........#.###.........# o   orc wizard.............#........## oo 2 orcs (wandering)..#..........).......##You perforate the orc like a sieve!!! X0hr_You kill the orc!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateX0h\W .....@............o..@......).....o.........., ally target)X0hW o(blind, unable to see you), 1 blind, 1 unable …)@   shadowX0hX Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The orc wizard is dazzled. The orc is dazzled.X0h_ 8*X0h *,…)Your shadow points at the orc warrior and mumbles some strange words.X0h oslow  The orc wizard seems to slow down. The orc warrior seems to slow down.X0h1. ,X0h0 X0hF1 X0h8: .o.o..o.ooX0h: P1 blind, 1 unable to see you)X0hn; [20 ==2.2 (1X0hC X0hyG  X0hG :_The orc warrior shouts! The orc shouts! x2X0he} 5  You hit the orc.X0h! b  The orc is moderately wounded.Your shadow hits the orc with a rapier!..$o.@.)o   orc--9 (0.7 _You kill the orc!X0hA  ###.#.#. ##......##....) #..#.#.####X0hΎ  ###....### ## ##.....### # ##.#####.#X0h=  #. ##.##..### ...##.^....##.X0h  ...#. ......o.$.#X0h  ......o.@.### .#.## ...o.....####.# .#####.# .#.###..#X0h  ....#.## ..#.).##X0h X0h X0h X0hԖ X0h2 5.oX0h .oo.wandering, blind, unable X0h H--3.9 (1.0X0h X0h, X0hږ   orc (ally target)You hit the orc.X0h՗5=4.6 (0.7X0hAX0hW _The orc is almost dead.Y0hc&  Y0hcjYou barely miss the orc.The orc is almost dead.Y0hlUo.Y0hcm(5.3Y0hqY0hs: _The orc hits you but does no damage.Y0h%:  You puncture the orc!Y0hz(V  You kill the orc!Y0hb/$o.@   shadowY0h3[25=-6.0Y0h8Y0h;@ _The orc wizard is no longer moving slowly.Y0h......## #..#.#.####...###....### ##.Y0h ...#####.##...##......^....##...........#Y0h.......@$$.# oo.@##.......#...#Y0h####....#####..#.###......##Y0h....) . ##.....##Y0h0P  The orc warrior is no longer moving slowly.Y0hV.oY0h5=7.0 (1.0Y0hbY0h Y0hN_The orc warrior completely misses you.Y0h`=  You hit the orc warrior.Y0hѷN .@Y0h*(ally target)blind, unable to see you)The orc warrior is lightly wounded.  Y0hwYour shadow barely misses the orc warrior.The orc warrior completely misses you.Y0h6J ****Y0h***Y0hӿXThe orc wizard gestures at you while chanting.Y0h .....@.7 (0.7Y0h/Y0h1 S _The puff of flame misses you.Y0h  B  You puncture the orc warrior!Y0h o oThe orc warrior is moderately wounded.Y0h sYour shadow hits the orc warrior but does no damage.  The orc wizard is no longer blind.Y0hK (8.4Y0h Y0h" B _The orc warrior hits you but does no damage.Y0h i  You completely miss the orc warrior.Y0h %  Y0h PThe orc warrior is moderately wounded.Y0h& Ko.Y0hc D=9.1Y0h% Y0h;+ E _Your shadow hits the orc warrior with a rapier.Y0hs`  You hit the orc warrior but do no damage.Y0hsMThe orc warrior is heavily wounded.Y0h.t&8Y0hdxY0hz| _You block the orc warrior's attack. The orc wizard closely misses you.Z0h.@  You puncture the orc warrior!  The orc warrior is almost dead.Z0h@S6=50.5Z0hVEZ0hPGY _The orc warrior closely misses you.Z0hk=  You hit the orc warrior.Z0h]yc $o   orc wizard (ally target)@   shadow  You kill the orc warrior!Z0h ~L=11.2Z0hZ0hP _The orc wizard misses you.Z0hg  You hit the orc wizard but do no damage.-9Z0hkZ0h-nA _The orc wizard hits you but does no damage.Z0hJX-2.6Z0hIZ0hIU _You barely miss the orc wizard.Z0h  You hit the orc wizard.  The orc wizard is moderately wounded.Z0h[ 9*Z0hO5 invisible, ally target)The orc wizard mumbles some strange words.Z0h-q Oo)Z0h[r N19==3.3Z0hz Z0h H _The orc wizard flickers and vanishes for a moment.Z0hgI  You hit the orc wizard but do no damage.The orc wizard is moderately wounded.Z0hJ 0-4.0Z0hR Z0hU X _The orc wizard closely misses you.Z0h/ & Z0h~ #..#. Z0hޞ ?###....###  ##.....###  ##.......Z0h 5 #. ##........ ....##..........^Z0hL  ....#.......... Z0h 7.......@$$.....  Z0h E......$o....... .....@......#..Z0h 0 ..........### ..........#Z0h  ..........# Z0hS 3........... ...#..........) Z0h .  Z0h Z0hW91 #..#. ###....###  ##.....###  ##....... Z0h[:C#. ##........ ....##..........^ ....#.......... .......@$$.....  ......$o....... .....@......#.. ..........### Z0h;)..........# ..........# ........... ...#..........) . [0h[0hD8-[0h [0h b _An orc wizard is nearby![0hlm  You hit the orc wizard but do no damage.[0hwf ..@, ally target)[0hwThe orc wizard is moderately wounded.Your shadow barely misses the orc wizard.[0hUx&7[0h|~[0h8 _You block the orc wizard's attack.[0h&-2 #..#.[0h-I ###....###  ##.....###  ##....... [0h.y#. ##........ ....##..........^ ....#.......... .......@$$.....[0hQ.7  ......$o.......[0h. .......@....#..[0h.0 ..........### ..........#[0h^/. ..........# ...........[0h/3 ...#..........) .  [0h/[0h1 #..#. ###....###  ##.....###  ##....... [0hTb#. ##........ ....##..........^ ....#.......... .......@$$.....  [0h......$o....... .......@....#.. ..........### ..........#[0h ..........# ........... ...#..........) [0h04. [0h[0hZ[0hL[0h _An orc wizard is nearby!You puncture the orc wizard![0h  The orc wizard is severely wounded.Your shadow hits the orc wizard with a rapier![0hk$@   shadow[0h{Q8-5.3 (0.6[0h[0h  [0hQ@_You kill the orc wizard![0h4[0hK[0h[0h#^7=[0h$[0h([0h)[0h*[0hW3k  You now have 408 gold pieces (gained 26).  Things that are here:[0h3:7[0h5[0hW9] _a +0 club; an orc corpse[0hIF[0hBI[0hI[0hK[0hV _Your shadow fades away.You now have 439 gold pieces (gained 31).  Things that are here:[0hW:=[0hX[0hI]l _a +0 dagger; a +0 dagger; an orc corpse[0h:`4[0h(b[0hd[0hg[0hh[0hi[0hJpk  You now have 470 gold pieces (gained 31).  Things that are here:[0hp[0hr[0hv _a +0 dagger; a +0 robe; an orc corpse[0hzP6[0h{|[0h׆  You now have 547 gold pieces (gained 77).  Things that are here:[0hs[0h}C  #..#.#.####[0h###....### ##. ....#####.#[0h-..#...##.......^....##...........#.....)).).#-[0h(@65.3 (10.0).......#[0hm.......####.#.#####[0hT.#.###.....##....)[0hʜY##.......## #[0hA.##. _a +0 long sword; a +0 chain mail; an orc corpse[0h[0h[0hfj _Key pressed, stopping explore.[0h[0h6[0hH _No target in view![0h9[0h[0h[0hEH _No target in view![0h [0h  [0h1 [0h  [0h> B_No target in view![0hR 4[0h& [0hB [0hZ [0h % _[0hv [0h [0h( [0h [0h3$ [0hG0 [0hV> [0hw? :5[0hH [0hRR [0h2` [0h` [0hg [0h} [0h [0hʌ [0h [0h9 [0h [0h& :4[0hr [0h [0h e #.. ##.[0h  #### ###. ##..... #..#.#. . ### ###....####..## ##.....### [0h ## ##.o#.####..##...##...^o[0hj ...#.....o.......)).....))..o   orc warrior (asleep)##.....[0h ...#..... o   orc priest (asleep) ###...####.... o   orc (asleep)######...[0h2 271.3 (6.0)[0h G32.3 (7[0h> [0h x _An orc, an orc warrior and an orc priest come into view.[0h )[0hw &[0h  [0h . ### [0h1 Q ...##..##   .......@##  [0hh Jo......#.# ..........#^ [0h o.........# o.............)) [0h ............)) [0h O.##.......... ###.........\0hw# . ###  \0h,$u...##..##   .......@##  o......#.# ..........#^ o.........# o.............)) \0h$............)) .##.......... ###.........\0h*\0hS+\0h4\0hD  ## #######.......\0hcE #..#.#... #######....##...##..##.......##...#o\0hE.##.....#..^o.........#.\0hFF.o.............)).......)).##...............#< ###...........#### ##.\0hvF...##### .#.### _There are monsters nearby!\0hkM\0hgN\0hAO\0hU.ooo.o\0h1Vowandering)owandering)\0hV+3.3 (1\0h\\0hW_- _The orc warrior shouts!\0h(\0h7\0h .\0h= ... #### \0ht #...##..## \0h .........## \0h) .......@#\0h \0hHL.oo........#^\0h} \0h9.o.........#\0h ...............))\0h .............))\0hN ..##...........\0h < ###.........\0h \0h##........\0h\0h  . ... ####  #...##..##  \0hn.........##  .......@# .oo........#^ .o.........# \0he...............)) .............)) ..##...........\0h < ###......... ##........\0h\0ht\0h\0hרd _There are monsters nearby!\0h$ ##  ###.#.# ###..\0h #..#.##... #### ###....#...##..## ##......## ##..#.####..oo.##.\0h vo.o.#...)).)).##.#o   orc knight (wandering).<. ###\0h.####o   orc warrior.. ##.#####. o priest (wandering) #.#.###. o   orc (wandering)\0h\0h\0hi\0h\0h6\0h~ o..o...\0hPoo   orc warrioro   orc priest (wandering)\0ho #...........#.###.An orc knight comes into view. It is wielding a +0 great sword and wearing a +1plate armour of willpower.\0h`&4\0h\0hn7 _The orc knight moves out of view.\0h@  ##.. . .. ###..#.#\0h d ## #... #..#. #.... #### ###....#...##..## ##.....#\0h .## ###...o..@..#.####..o.##\0h* .#o.o.)).)).##.#\0hd o   orc knight (wandering).<. ###\0h 0.####. o   orc warrior. ##.##### o priest (wandering)\0h  #.#.### o   orc (wandering)\0hZ\0h\0h\0hE\0hko..o....\0hoo   orc warrioro   orc priest (wandering)o\0h^ \0h912 5\0h3\0h d _You feel your existence waver again.\0h4S  The orc shouts! The orc priest shouts!  \0hYou hit the orc warrior but do no damage.Your shadow hits the orc warrior but does no damage.\0h6  You hear a shout!\0h\0h.o@o.oo   orc knight\0huo   orc warrior (ally target)opriesto   orc(…)\0hĎ6==6.0 (0.7\0hV\0hyX _The orc warrior barely misses you.\0hx  You puncture the orc warrior!  The orc warrior is moderately wounded.\0h  o. strong, ally target)(strong)(strong)The orc warrior misses you.The orc knight roars a battlecry!The orcs go into a battle-frenzy!-7\0h \0h) W _The orc priest barely misses you.\0hH =  You hit the orc warrior.\0hI B-7.4\0hN \0hP  \0h>Q X_The orc warrior is moderately wounded.]0hn  You hit the orc warrior but do no damage.]0h#  The orc warrior is moderately wounded.Your shadow hits the orc warrior with a rapier!]0h)]0h0..o..o. ]0h1R5-8.1]0hm6]0h8 _The orc warrior completely misses you. The orc priest hits you with a +0 club.]0hxs  You hit the orc warrior but do no damage.The orc warrior is almost dead.]0ht]0hFzxo..o....]0hzP6-8]0h]0h _The orc priest completely misses you. The orc warrior barely misses you.]0hCN=  You hit the orc warrior.]0hVH)o   orc priest (strong, ally target)o@   shadow]0hM[(9.5]0hb]0hWe ]0heA_You kill the orc warrior!]0h .. ..# ..#.##.]0h  #.... #..# #.... #######..##...##..##. #.....o....##.#....@)...#.##.......@......#o..o.#.........)))).##.......#<. #######.. ##.##### #..#......]0h ]0h ]0h h.oo.]0h 6-80.5 (1.0]0h ]0h I _The orc misses you.]0hO .. ]0h ....  ..#.### ## #....# #..]0hA4 #.....#### ### ###...##..## ## #.## ##]0h#....@o...#.#####....o.@.......##.o.#...)).)).##.#.<. ###]0h"..# ##..# #..#.]0hX? #]0hw]0h& ]0h<[.oThe orc completely misses you.]0h*]0hc9-1]0hy]0h  ]0hD;_The orc priest hits you but does no damage.^0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^0h .. neoul the Unseen ^0h3....## Poltergeist of Dithmenos ****** ..#.### ##. Health: 96/99 =======================- ^0h&#....# #.. Magic: 24/27 =====================--- #.....#### ###.. AC: 12Str: 6  ###***##*.## ##.... EV: 23Int: 18 #.*******..## ##..... SH: 5^0hDex: 31 ###.***@o**.#.####...... XL: 15 Next: 31% Place: Orcish Mines:2 #...**o@***....##....... Noise: ---------  Time: 20581.5 (0.0) ....***o***....#........ p) +1 rapier ....*******........))... Throw: 4 throwing nets ....*******......))..... Fly  ^0h8.......##...............# ....<. ###...........### o   orc knight .....# ##..........### o   orc priest (strong, ally target) ....# #...........#.# o   orc (strong) ^0h#............... @   shadowThe orc completely misses you. _The orc priest hits you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^0ht..neoul the Unseen....## Poltergeist of Dithmenos ******..#.#####. Health: 96/99 =======================-#....##.. Magic: 24/27 =====================---#.....#######.. AC: 12Str: 6 #########.## ##.... EV: 23Int: 18#.#######..## ##..... SH: 5Dex: 31###.#######.#.####...... XL: 15 Next: 31% Place: Orcish Mines:2#...###@###....##....... Noise: ---------  Time: 20581.5 (0.0)....#######....#........ [4^0h(K0mp) +1 rapier....#######........))... Throw: 4 throwing nets....#######......))..... Fly ......##...............#....<. ###...........### o   orc knight.....# ##..........### o   orc priest (strong, ally target)....# #...........#.# o   orc (strong)#............... @   shadowThe orc completely misses you. _The orc priest hits you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^0hECasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The orc knight is dazzled. The orc is dazzled. The orc priest is dazzled.^0hVP ...##............o....o@...^0hP...o.................o(blind, unable to see you)o^0hQblind, unable to …)o, blind, unable to see you)  Your shadow fades away.^0hMQoThe orc priest misses you. The orc completely misses you.^0hRl87--19 ^0hNR-==2.5 (1^0hW^0hZ ^0hZ6_The orc knight hits you with a +0 great sword!^0h  You catch the helpless orc knight completely off-guard!  You stick the orc knight like a pincushion!!!  The orc knight is heavily wounded.^0h\ .@ ^0h,…)oo 2 orcs (1 strong, 1 blind, 1 unable t…)@   shadowYour shadow hits the orc knight with a rapier!  An orc comes into view. It is wielding a +0 falchion.^0hfThe orc priest closely misses you. You block the orc's attack.^0h 5-3.2 (0.7^0h^0hX _The orc knight closely misses you.^0h@Q d  You catch the helpless orc knight completely off-guard!  ^0hQ ,You perforate the orc knight like a sieve!!!^0hT ^0hfX G  You kill the orc knight!^0hX ^0ha )o   orc warrior^0h^b ooThe orc priest closely misses you. The orc misses you.^0hf R--2-^0hg 9^0h{m ^0ht y _An orc warrior comes into view. It is wielding a +0 mace._0hGD_0hL @. You closely miss the orc priest._0hMT8-4.6_0hWS_0hUD _Your shadow hits the orc priest with a rapier!_0hkA  You puncture the orc priest!_0h_0h]  You kill the orc priest!_0h7_0h3s.)@oo_0hoo 2 orcs (1 strong, 11 unable t.@   shadow_0h83=5.3_0he_0hb _Your shadow hits the orc with a rapier. The orc hits you but does no damage._0h{  You catch the helpless orc completely off-guard!  You spit the orc like a pig!!!_0h`_0h_0h{n)oo._0h|o   orc_0h3[25=-6.0_0hy_0hG _You kill the orc!_0h! ..# ..#.### #....#  #.....####_0h v######...##..##. #..........#####.....)...#.##.....).........@).#.@_0h .....)).)).#...o..##...o<. ###_0h #...# ##. #..#....... _0hY (#_0hA _0h _0h Koo_0h G-7.0 (1.0_0h _0h/ _0h-  ..#.### #....##  #.....#######_0hK. R###...##..##. #..........#####.....)...#.##.....)........ ..)._0h. ] #.@.....))..)).#...o..##.......o<.#####_0h/ -...## ##. #........#..... ......# ...###_0h2 _0h3< Po.._0hS= J98_0hF _0hJ _0h;  #....##  #.....########...##..##. #..........##_0hC<N###.....)...#.##.....)........ ..)...#.@.....))..._0h<)).#.#...oo.##........<.####._0h<..## ##.. #...#......._0h:=.##..... # ##.... ...### _0h=(#_0hGI  The orc hits you but does no damage._0hPH.=9_0hN_0hXQB _The orc warrior hits you but does no damage.`0ḣ  You closely miss the orc warrior.The orc warrior hits you with a +0 mace.`0hЈ\6-=`0hD$7 (0.7`0hc`0h: _The orc hits you but does no damage.`0hzf  You closely miss the orc warrior.`0hC.`0hFe7=90.4`0h~`0hM _Your shadow fades away.`0hw3h  You hit the orc warrior.  The orc warrior is lightly wounded.`0h`4R6=1.1`0h<`0hM? `0h?o_The orc hits you but does no damage. The orc warrior barely misses you.`0hkM  Casting: Dazzling Flash (safe; 1% risk of failure)  `0h/N \Confirm with . or Enter, or press ? or * to list all spells.`0h  #....##  neoul the Unseen #.....#### ## Poltergeist of Dithmenos ******`0h C ###...##..## ##. Health: 87/99 =====================--- #..........## ##.. Magic: 23/27 ====================---- ###.....)...#.####... AC: 19  Str: 6  ##*******.......##.... EV: 23Int: 18 `0hg #.*******.......#..... SH: 5Dex: 31 ..#.*******...........)) XL: 15 Next: 33% Place: Orcish Mines:2 ....***@***.........)).. Noise: =--------  Time: 20591.1 (0.0) #.#.**oo*##............. p) +1 rapier ....*****####........... Throw: 4 throwing nets `0h S....****## ##.......... Fly  .......## #........... #...... #............ o   orc warrior `0ht ##..... ......#...... o   orc ##.... ...###..... #.....The orc warrior is lightly wounded. _The orc hits you but does no damage. The orc warrior barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  `0h !Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate`0hɽ #....##neoul the Unseen#.....###### Poltergeist of Dithmenos ******###...##..## ##. Health: 87/99 =====================---#..........## ##.. Magic: 23/27 ====================----###.....)...#.####... AC: 19  Str: 6 `0h #########.......##.... EV: 23Int: 18#.#######.......#..... SH: 5Dex: 31..#.#######...........)) XL: 15 Next: 33% Place: Orcish Mines:2....###@###.........)).. Noise: =--------  Time: 20591.1 (0.0)#.#.#######............. p) +1 rapier`0h% \....#########........... Throw: 4 throwing nets....###### ##.......... Fly .......## #...........#...... #............ o   orc warrior##..... ......#...... o   orc`0hv ~##.......###.....#.....The orc warrior is lightly wounded. `0hǿ -_The orc hits you but does no damage. The orc warrior barely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate`0h# .....).......)..........@.....oo....<.....o(blind, unable to see you)o(blind, unable to see you) _The orc hits you but does no damage. The orc warrior barely misses you.Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate`0hThe orc is dazzled. The orc warrior is dazzled. The orc misses you.21=2.1 (1`0h`0hZY _The orc warrior closely misses you.a0hD  You catch the helpless orc warrior completely off-guard!  You spit the orc warrior like a pig!!!a0hN )o   orc (blind, unable to see you)  You kill the orc warrior!a0hSW8-8 (0.7a0hYa0h] a0h[]N_The orc completely misses you.a0h:K:  You puncture the orc!a0hRE)a0hS!a0hFWB-3.5a0h\a0h_G _You kill the orc!a0h:a0ha0hSa0hH _No target in view!a0ha0hCa0ha0h5!H _No target in view!a0h( a0hv) a0h- a0h1 a0hK2 % _a0h7 n9a0h9 a0h:> a0h> Z4=a0h@ a0h:F ,a0hH a0h$M C90a0hM a0h7O a0hR ,a0hT a0hLX P=a0hZ a0h] 691a0hC^ B=25=a0h_ a0hc P0a0he a0hh a0hi ;19a0hk a0ho a0ho d2=8a0hq a0ht a0hu :=a0hw a0h{ a0h@| d6=7a0h~ a0hc a0h T36a0h a0h ,a0h a0h a0h T45a0hl a0h P=a0hs a0h{ 57a0h )=a0h a0h 55a0h =a0hy a0hb a0h a0hC a0h ,a0hݰ a0hӳ a0ho a6==a0h& a0h ,a0h? a0h ,a0h a0h\ a0h T74a0h a0hn ,a0h a0h 6-619.5 (26.0)a0h 8-a0hX a0hc j _Key pressed, stopping explore.a0h a0h> a0h H _No target in view!a0h a0hw a0hҎ a0h a0hٕ q83 _a0hN a0h a0hO a0h a0hҟ a0h a0h a0h0 Q9=12 a0h= a0hk s _You feel your existence waver again.a0h a0h a0h a0h; B  Things that are here:  a0hٽ ka +0 mace; a +4 plate armour; an orc corpsea0h$  _......## ##.###.....)...#.####..##.....)........##...# #.......).......#.....#...................).....................))##.#...)).##.......#.......<.####...## ##...............## #.#....... #.. ##....... ......# ##....... ...### #........ #E   fire elemental (dormant) ##........ ##..# o   orc wizard (asleep) ##..oE.... #... #...25.5 (6.0)E6.5 (7EE _A fire elemental and an orc wizard come into va0h !iew.a0hz##)...#.####.##.....)........##..###.......).......#...............)a0h/{...)).##.#...)).##.........<.####.a0h{..## #### #.#...##. ##a0h$|..#......# ##... ...### .... a0h|i#... ##..# Ea0h| ##..oE..... #... h   hell hound (asleep) ##h.......o   orc wizard (asleep)#.#a0ha0hG=7.5 (1a0hE4Ea0hW] _A hell hound comes into view.b0h ) ##.....)... .###.......). ...#........) ...........)) ##.#...)).#b0h] #.......<.# .........##  .......@##  .#.........# ##........# ##.........  #...........  ##..........  b0hԳ##..oE.....  ##h....... b0hcG ) ##.....)... .###.......). ...#........) ...........)) ##.#...)).# b0hG#.......<.# .........##  .......@##  .#.........# ##........# ##.........  #...........  ##.......... Eb0h'H ##..oE.....  ##h....... b0hOCEEb0hPb0hV?EEb0h_ ##.....)........##...###.......).......#.....#.............)).............))..##.#...)).##..#.......<.####b0hc...## .#### #...#..##..##......#.....##... #.###..#oE....h...#.h 2 hell hounds (asleep)...<.h.# ##.## _There are monsters nearby!b0h4u EE8E _A hell hound comes into view.b0h}b ) .###.......) ...#....)) b0h}t........)) ##.#...)) #.......< .........##  ........####  b0h!~.#......@..# ##........# ##.......... #............  ##........... b0h`~ ##..oE......  ##h........  ##...<.h.# b0h~b0h ) .###.......) b0h...#....)) ........)) ##.#...)) #.......<b0h< .........##  ........#### b0hx .#......@..# ##........#b0hK ##.......... #............  b0h##...........  ##..oE...... b0h#U ##h........  b0h##...<.h.# b0hu":Eb0hd#b0h+9Eb0h8} .###.......)...b0h|9.....))..))..##.#...)).##.........<.####..## ###### #.#...##. ##......#b0h9j ##......### .. ##..# ##..oE #... ##h..b0hp:qR   Azrael (asleep) ##...<.h.# ##.#. E   fire elemental (dormant) ##hRh.. #### hhhh 4 hell hounds (asleep)b0h: # o   orc wizard (asleep) _There are monsters nearby!b0h>~  Azrael and 2 hell hounds come into view.b0hE/  --more--b0hb0hGE°Eb0hO!b0h&9b0h6Eb0h b0h^_Azrael is wielding a +1 scimitar of flaming.c0hX...#.....)).........))...##.#...)).##c0hLYx..#.......<.#####...## #.c0hY#### #...#.#..##....c0hYX##......#.....##c0hPZ?. #.c0hZj##...E##..#o°c0hZa....h........# #.c0hF[...<.h.## ##.#c0h[mhRh...# #c0h[E.##$## c0h)\ c0hKgc0hhc0hjc0h&kc0hlc0hvmc0hE°o.h...hhh..c0hgRwandering).○REhhhh1 wandc0hKering)oc0h'30c0h@EEc0h\ _The hell hound barks! x2; The orc wizard shouts! The hell hound barks!d0hon  You hit the fire elemental.  The fire elemental is lightly damaged.d0hpd0hmqd0h.v&  d0hvwYour shadow hits the fire elemental with a rapier!  The fire elemental misses you.d0h/xd0hԅd0h;E@ho.hh...h..R<d0hR°○E  (ally target)d0hah(…)d0h6==1.2 (0.7d0h9Ed0hKG _The orc wizard hits your shadow with a +0 dagger.d0hO.....))...##.#...)).##............#.......<.####....##...## ##...#.d0h#### #....#..#..##.....##......#.....###.....E #.##...°@.##..#ho.hh.....# #.....[..h.....## #.R<...## ##.#..)°○...# #####$## ### E ##  d0h°d0hÿvEh.(1 catching breath)d0hF **E*d0h**Ehdistracted, 1 catc…)The hell hound breathes flames at you.d0h@The blast of flame hits the hell hound. The hell hound completely resists.  The blast of flame hits the hell hound. The hell hound completely resists.d0h| ..@hhE2  The blast of flame hits you! You resist.d0h= *****E  The hell hound breathes flames at you.d0hF   The blast of flame hits you! You resist.your shadow! The blast of flame misses you.  The fire elemental completely misses you.hell hound bites your shadowd0hF >.  The orc wizard hits your shadow but does no damage.d0h1I d0hJ %  d0hK iAzrael says, "We're having tasty Geist kabobs tonight!"d0hY ?.@.d0hfY uh@.ohh.R☼d0hY °Eh2 catching breath)(ally target)d0hZ X1--2.2 (1.0d0hf KEEd0h k  d0hk B_The hell hound misses you.d0h5a You hit the hell hound.  The hell hound is lightly wounded.  The fire elemental misses you.  The hell hound barely misses your shadow.  The hell hound completely misses you.  closely misses your shadow.d0hn ER☼E, 1…) The hell hound bites your shadow.d0hs EE)(ally target)The orc wizard gestures at you while chanting.d0hT s○.Ed0h 3-9 (0.7d0h AEEd0h  d0h˾ >_The puff of flame hits your shadow but does no damage.e0hX##.#...)).##.....##.......<.####...###e0h+Y..## ##.#.#### #..e0hYD#..#..##..e0hYh.##......#.....##.....E.e0h?ZW##...h@h###..#e0hZohhR.....## #.....[)e0hZe..☼....## #......<e0h+[○<...## ##.#..))°...# ####..###$## ####. ## e0h[D Ee0h_e0hmq☼E☼3e0hr ***E.**EThe hell hound breathes flames at you.e0h...○E..@○$2losely misses your shadow.bare0hȳj  The orc wizard barely misses your shadow.The fire elemental hits you. The fire elemental burns you! You resist.  Azrael closely misses you. The hell hound bites you.  The hell hound bites your shadow.79e0hRV-----=3.9 (1.0e0h5e0hB _The hell hound bites you but does no damage.e0hG  Casting: Dazzling Flash (safe; 1% risk of failure)  e0hGH \Confirm with . or Enter, or press ? or * to list all spells.e0hC  ##.#...)).##...............# neoul the Unseen e0hmD #.......<.####...........### Poltergeist of Dithmenos ****** .........## ##..........### Health: 79/99 ===================----- ........#### #...........#.# Magic: 25/27 ======================--e0hD  .#.........##............... AC: 12Str: 6  ##........#......#......... EV: 23Int: 18 ##.............###........ SH: 5e0h9E BDex: 31 #.....○E.......##........ XL: 15 Next: 33% Place: Orcish Mines:2e0hE - ##...h@h@......###..#.... Noise: ==-------  Time: 20633.9 (0.0) e0hE j##..ohhR.....## #.....[) p) +1 rapier ##....○....## #......< Throw: 4 throwing netse0h F + ##..○<...## ##.#..)) Fly  ##..$...# ####..#e0hLF  ##.##$## #### R   Azrael e0hF 6##. ##  E   fire elemental  hhhh 4 hell hounds (2 catching breath) e0hF  o   orc wizard (ally target) (…)_The hell hound bites you but does no damage.  e0hG YCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  e0h~G Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +1 scimitar of flaming (chance to affect: 49%)e0hr##.#...)).##...............# neoul the Unseen#.......<.####...........### Poltergeist of Dithmenos ******e0hp.........## ##..........### Health: 79/99 ===================-----........#### #...........#.# Magic: 25/27 ======================--.#.........##............... AC: 12Str: 6 ##........#......#......... EV: 23e0hFInt: 18##.............###........ SH: 5Dex: 31e0h*#.....○E.......##........ XL: 15 Next: 33% Place: Orcish Mines:2##...h@h@......###..#.... Noise: ==-------  Time: 20633.9 (0.0)e0h##..ohh*.....## #.....[) p) +1 rapier##....○....## #......< Throw: 4 throwing netse0hh##..○<...## ##.#..)) Fly ##..$...# ####..###.##$###### R   Azrael##. ##e0huYE   fire elementalhhhh 4 hell hounds (2 catching breath)o   orc wizard (ally target) (…)_The hell hound bites you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e0h0Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Azrael, wielding a +1 scimitar of flaming (chance to affect: 49%)f0h)XER(asleep)E f0hO* Casting: Dazzling Flash (safe; 1% risk of failure)f0h*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  f0h/+Press: ? - help, Shift-Dir - straight line  Aim: Azrael, wielding a +1 scimitar of flaming (chance to affect: 49%)  Azrael looks drowsy...f0hc6Aim: Azrael, wielding a +1 scimitar of flaming (chance to affect: 49%)  Azrael looks drowsy...  You feel bolstered by spreading misfortune.  The hell hound closely misses your shadow.f0hzdyThe hell hound completely misses you.  The hell hound bites your shadow but does no damage.f0h{S  You block the fire elemental's attack.  f0he|The hell hound completely misses your shadow.The orc wizard hits your shadow with a +0 dagger.f0h○Eh..R°f0hÅu8017 -4.9 (1f0hx6Ef0h΍O _Your shadow is destroyed!f0hNY  The helpless Azrael fails to defend himself.  f0hTO#You skewer Azrael like a kebab!!!!!f0h d )##.##$###### Ef0hd##. ##(1 catching breath)  You kill Azrael!The hell hound misses you. You block the hell hound's attack.f0hi *****EThe hell hound breathes flames at you.f0h  The blast of flame hits you! You resist. The fire elemental hits you..°Eh...h.@°72--5=5.6 (0.7E _The fire elemental burns you! You resist.f0hf   f0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f0h& ##.#...)).##...............# neoul the Unseen #.......<.####...........### Poltergeist of Dithmenos ****** .........## ##..........### Health: 72/99 =================------- ........#### #...........#.# Magic: 22/27 ===================----- f0h^.#.........##............... AC: 17  Str: 6  ##.....***#***...#......... EV: 23Int: 18 ##....*******..###........ SH: 5Dex: 31 #....**Eh***...##........ XL: 15 Next: 35% Place: Orcish Mines:2 f0h##...*h*@***...###..#.... Noise: ==-------  Time: 20635.6 (0.0) ##..ohh****..## #.....[) p) +1 rapier f0h_##.*******.## #......< Throw: 4 throwing nets ##*******## ##.#..)) Fly  ##..$...# ####..# ##.##$## #### E   fire elementalf0h ##. ##  hhhh 4 hell hounds (1 catching breath)  o   orc wizardf0h̍The blast of flame hits you! You resist. The fire elemental hits you. _The fire elemental burns you! You resist.  f0hZCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  f0h8WPress: ? - help, Dir - look around, f - activateg0hd##.#...)).##...............# neoul the Unseen#.......<.####...........### Poltergeist of Dithmenos ******.........## ##..........### Health: 72/99 =================-------g0heB........#### #...........#.# Magic: 22/27 ===================-----.#.........##............... AC: 17  Str: 6 ##.....#######...#......... EV: 23Int: 18##....#######..###........ SH: 5Dex: 31#....#######...##........ XL: 15 Next: 35% Place: Orcish Mines:2##...###@###...###..#.... Noise: ==-------  Time: 20635.6 (0.0)g0he##..#######..## #.....[) p) +1 rapier##.#######.## #......< Throw: 4 throwing netsg0hf########### ##.#..)) Fly ##..$...# ####..###.##$###### E   fire elemental##. ##hhhh 4 hell hounds (1 catching breath)g0h321h0hw,-7.6 (1h0hMQEEh0hƚW _The hell hound barely misses you.h0hʿ EEYou hit the hell hound but do no damage.The hell hound is lightly wounded.h0h EThe orc wizard gestures at you while chanting.h0h# EEThe magic dart hits the hell hound. The hell hound misses you.The fire elemental completely misses you.You block the hell hound's attack.h0hq1=-8.3 (0.7h0h| QEEh0hu B _The hell hound bites you but does no damage.j0h=~j0hf_ Ability - do what?j0hCostj0h Failure j0hτC f - Cacophony4 MP, Noisej0h 0% j0h<! Invocations -j0hZ=X - Renounce ReligionNonej0h0%  j0hȅa - Shadowslipj0hX4 MP, 6 HP, Piety-, Instant 0%  b - Aphotic Marionette5 MP, Piety-j0hh'5%  c - Primordial Nightfallj0h8 MP, Piety----j0h 34% j0hg[?] toggle between ability selection and description.j0hj0hj0h:##.#...)).##...............# neoul the Unseenj0h#.......<.####...........### Poltergeist of Dithmenos ******.........## ##..........### Health: 73/99 =================-------........#### #...........#.# Magic: 21/27 ==================------j0hک.#.........##............... AC: 21  Str: 6 ##........#......#......... EV: 23j0hInt: 18##.....@.......###........ SH: 5Dex: 31j0h>#......Eh......##........ XL: 15 Next: 35% Place: Orcish Mines:2j0he##....oh@......###..#.... Noise: =--------  Time: 20638.3 (0.0)j0h##....hh.....## #.....[) p) +1 rapierj0h##.........## #......< Throw: 4 throwing netsj0hΪ7##...<...## ##.#..)) Fly ##..$...# ####..#j0h##.##$###### E   fire elemental (slow)##. ##j0hUhhhh 4 hell hounds (2 slow, 2 catching b…)j0h5~o   orc wizard (blind, unable to see you)j0hY@   shadowThe hell hound is lightly wounded.  j0h{The orc wizard gestures at you while chanting.The magic dart hits the hell hound. The hell hound misses you.j0hnThe fire elemental completely misses you.You block the hell hound's attack. j0hë-_The hell hound bites you but does no damage.j0hr##.#...)).##...............# neoul the Unseen#.......<.####...........### Poltergeist of Dithmenos ******j0h(.........## ##..........### Health: 73/99 =================-------........#### #...........#.# Magic: 21/27 ==================------j0h .#.........##............... AC: 21  Str: 6 j0h3##........#......#......... EV: 23Int: 18j0hY##.....@.......###........ SH: 5Dex: 31j0h#......Eh......##........ XL: 15 Next: 35% Place: Orcish Mines:2j0h##....oh@......###..#.... Noise: =--------  Time: 20638.3 (0.0)##....hh.....## #.....[) p) +1 rapierj0hp##.........## #......< Throw: 4 throwing nets##...<...## ##.#..)) Fly j0hu##..$...# ####..#j0hA##.##$###### E   fire elemental (slow)j0he##. ##hhhh 4 hell hounds (2 slow, 2 catching b…)j0h~o   orc wizard (blind, unable to see you)j0h@   shadowThe magic dart hits the hell hound. The hell hound misses you.j0hnThe fire elemental completely misses you.You block the hell hound's attack. j0h4_The hell hound bites you but does no damage.  j0h,Activating: Shadowslip (0% risk of failure)  Press: ? - help, Dir - look around, f - activatej0hu Z...#...................)). neoul the Unseen.....................))... Poltergeist of Dithmenos ******j0h ##.#...)).##.............. Health: 73/99 =================-------#.......<.####...........# Magic: 21/27 ==================------j0h.........## ##..........# AC: 21  Str: 6 ........#### #...........# EV: 23Int: 18.#.........##............. SH: 5Dex: 31j0h##........#......#....... XL: 15 Next: 35% Place: Orcish Mines:2##.....@.......###...... Noise: =--------  Time: 20638.3 (0.0)#......Eh......##...... p) +1 rapierj0h^##....oh@......###..#.. Throw: 4 throwing nets##....hh.....## #..... Fly j0hY##.........## #.....j0h##...<...## ##.#.. E   fire elemental (distracted, slow)##..$...# ####. hhhh 4 hell hounds (distracted, 2 slow, …)j0h@##.##$##j0hW## o   orc wizard (blind, distracted, unable…)##. ##@   shadowActivating: Shadowslip (0% risk of failure)  j0hmPress: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  The hell hound turns its attention towards your shadow. x3  The fire elemental turns its attention towards your shadow.  The hell hound turns its attention towards your shadow.j0h67-17---j0h)HEEj0h}  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  The hell hound turns its attention towards your shadow. x3fire elemental turns its attention towards your shadow.hell hound _The orc wizarj0h( fEThe hell hound turns its attention towards your shadow. _The orc wizard turns its attention towards your shadow.  You closely miss the fire elemental.  The fire elemental is heavily damaged.  The hell hound closely misses your shadow.  The hell hound stops to sniff the ground.-9.0 (0.7j0h, Ej0h- j0h/ _The hell hound bites your shadow. x2; The fire elemental misses your shadow.j0h, GEE j0h  The hell hound stops to sniff the ground. _The hell hound bites your shadow. x2; The fire elemental misses your shadow.You hit the fire elemental.  j0h0 The fire elemental is heavily damaged.  The hell hound bites your shadow.  The hell hound completelyj0h *****EThe hell hound breathes flames at your shadow.j0h G ...j0h& 7Eh.@The blast of flame hits your shadow!=7E _The hell hound completely misses your shadow.j0h MEE  distracted) You hit the fire elemental.  The fire elemental is severely damaged.orc wizard is no longer blind.hell hound bite  The fire elemental barj0hL j0hb  The hell hound breathes flames at your shadow.The blast of flame hits your shadow!!j0h0 f *E*j0h{ *unawareunaware, 2 slow, 1 cunaware) j0h ##. ##  Your shadow is destroyed!j0h' h .Ehj0h oh.hEslow)hhh1 unaware, 2 slow, 1oj0h SThe blast of flame misses the hell hound.j0h =8-j0h[ "40.4j0h 4Ej0h\F _The hell hound barks! x3; The orc wizard shouts!k0hVublast of flame misses the hell hound. _The hell hound barks! x3; The orc wizard shouts!  You completely miss the fire elemental.The fire elemental is severely damaged.The hell hound barks!  The fire elemental is no longer moving slowly.k0h9Wk0hWk0huXk0h` hohE.h..hEk0h`hslow, 1 catching b  The hell hound is no longer moving slowly.k0haL---=1.1k0hsg@EEk0hiP _The hell hound misses you.k0hFM  You puncture the fire elemental!  k0h~The fire elemental is almost destroyed.Your shadow hits the fire elemental with a rapier!k0h%  k0h?You destroy the fire elemental!k0h=1 .h@)hhhh 4 hell hounds (1 catching breath, 1…)o   orc wizardk0h@   shadowThe hell hound is no longer moving slowly.k0hD ***k0h*The hell hound breathes flames at you.The blast of flame hits the hell hound. The hell hound completely resists.k0h#N ..@k0hr#hThe blast of flame misses you. The hell hound barely misses you.k0h#AThe orc wizard hits you but does no damage.k0h+.68k0h2k0h5 k0h5M_The hell hound completely misses you.k0h؁d  You barely miss the hell hound.k0hG  The hell hound is lightly wounded.k0h[k0hk h.h@h..Your shadow hits the hell hound with a rapier!k0hP0-2.5k0hk0h{B _The hell hound bites you but does no damage.k0hSYour shadow hits the hell hound with a rapier! _The hell hound bites you but does no damage.  You puncture the hell hound!  The hell hound is severely wounded.The hell hound misses you.  The orc wizard hitk0hjh.98=0-3.2k0hk0hS~ _The hell hound completely misses you. You block the hell hound's attack.k0hwX 2  You closely miss the hell hound.The hell hound is severely wounded.k0h ] : **k0hA] **k0h] X*The hell hound breathes flames at you.k0h @ ...k0h .@1 ally target)  The blast of flame hits you. You resist. The hell hound completely misses you.k0h Hx2The orc wizard hits you with a +0 dagger.k0h d2-=9k0h k0h> _The hell hound barely misses you. The hell hound completely misses you.l0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l0hO ...#...................)). neoul the Unseen l0hROo.....................))... Poltergeist of Dithmenos ****** ##.#...)).##.............. Health: 62/99 ===============--------- l0h|O#.......<.####...........# Magic: 16/27 ==============---------- .........## ##..........# AC: 20  Str: 6  l0hO........#### #...........# EV: 23Int: 18l0hO .#.........##............. SH: 5Dex: 31 l0hP##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2 l0h0P##....h@h......###...... Noise: ==-------  Time: 20643.9 (0.0) l0hoP#....ohh.......##...... p) +1 rapier l0hP##...@.........###..#.. Throw: 4 throwing nets l0hP##.....).....## #..... Fly  ##.........## #..... l0hQ##...<...## ##.#.. hhhh 4 hell hounds (1 ally target) l0h'Q##..$...# ####. o   orc wizard ##.##$## ## @   shadow ##. ## l0hIQ_The hell hound barely misses you. The hell hound completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  l0hlQ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel0hQGAim: a hell hound (chance to affect: 66%)l0hK...#...................)). neoul the Unseen.....................))... Poltergeist of Dithmenos ******##.#...)).##.............. Health: 62/99 ===============---------#.......<.####...........# Magic: 16/27 ==============----------.........## ##..........# AC: 20  Str: 6 ........#### #...........# EV: 23Int: 18.#.........##............. SH: 5Dex: 31##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2##....h@h......###...... Noise: ==-------  Time: 20643.9 (0.0)#....o*h......l0hO.##...... p) +1 rapier##...@.........###..#.. Throw: 4 throwing nets##.....).....## #..... Fly ##.........## #.....##...<...## ##.#.. hhhh 4 hell hounds (1 ally target)##..$...# ####. o   orc wizard##.##$#### @   shadow##. ## _The hell hound barely misses you. The hell hound completely misses you.l0h9 Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (chance to affect: 66%)l0hv#hl0hv3sleep, 1 ally tar…)l0hhcatching  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)l0honfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hell hound (chance to affect: 66%)  The hell hound looks drowsy...l0h *****The hell hound breathes flames at you.The blast of flame hits you. You resist.l0h @h...The blast of flame hits the hell hound. The hell hound completely resists.  You block the hell hound's attack. The hell hound bites you.l0h55--14.9 (1l0h( l0h  _The orc wizard barely misses you. The hell hound closely misses you.l0h5A &  l0hA eThe helpless hell hound fails to defend itself.  You stick the hell hound like a pincushion!!!!!l0hhY l0h_~ a @†.l0h~ Jh 3 hell hounds (1 ally target)  l0h tYou kill the hell hound!Your shadow hits the hell hound with a rapier!  l0hN ,The hell hound bites you but does no damage.l0hl \6---l0h 5.6 (0.7l0h} l0h { _The hell hound closely misses you. You block the hell hound's attack.m0h   m0huCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m0h|I ...#...................)). neoul the Unseen .....................))... Poltergeist of Dithmenos ****** m0h?}##.#...)).##.............. Health: 56/99 =============----------- #.......<.####...........# Magic: 14/27 ============------------ .........## ##..........# AC: 21  Str: 6  ........#### #...........# EV: 23Int: 18 m0h}.#.........##............. SH: 5Dex: 31 ##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2 m0h}##....h@h@.....###...... Noise: =--------  Time: 20645.6 (0.0) #....o†h.......##...... p) +1 rapier m0h@~F##.............###..#.. Throw: 4 throwing nets ##.....).....## #..... Fly  m0h~##.........## #..... ##...<...## ##.#.. hhh 3 hell hounds (1 ally target) m0h~##..$...# ####. o   orc wizard ##.##$## ## @   shadow ##. ## m0h`_The hell hound closely misses you. You block the hell hound's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m0hYNAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, ally target, chance to affect: 66%)m0h ...#...................)). neoul the Unseenm0h .....................))... Poltergeist of Dithmenos ******##.#...)).##.............. Health: 56/99 =============-----------m0h #.......<.####...........# Magic: 14/27 ============------------.........## ##..........# AC: 21  Str: 6 m0hJ q........#### #...........# EV: 23Int: 18.#.........##............. SH: 5m0h Dex: 31##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2m0h' ##....h@*@.....###...... Noise: =--------  Time: 20645.6 (0.0)#....o†h.......##...... p) +1 rapierm0h ##.............###..#.. Throw: 4 throwing nets##.....).....## #..... Fly ##.........## #.....m0h ##...<...## ##.#.. hhh 3 hell hounds (1 ally target)##..$...# ####. o   orc wizardm0h9 ##.##$#### @   shadowm0h I##. ## _The hell hound closely misses you. You block the hell hound's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  m0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  m0h Press: ? - help, Shift-Dir - straight lineAim: a hell hound (heavily wounded, ally target, chance to affect: 66%)m0hlS Whsleep, 1 ally targ…)m0hћ h  Confirm with . or Enter, or press ? or * to list all spells.  Aim  m0hG @Press: ? - help, Shift-Dir - straight line: a hell hound (heavily wounded, ally target, chance to affect: 66%)  The hell hound looks drowsy...  The hell hound bites you but does no damage.m0h  The orc wizard gestures at you while chanting.The puff of flame hits you but does no damage.m0h B catching  You resist.m0h ***** The hell hound breathes flames at you.m0h nThe blast of flame misses you. The blast of flame hits the hell hound.m0hH @h@..2  The hell hound completely resists. The blast of flame hits your shadow!m0h=S : **m0hS b***The hell hound breathes flames at you.m0h ....@2=6.6 (1m0hA m0h̤ T _The blast of flame misses you.n0h[@  The helpless hell hound fails to defend itself.  You perforate the hell hound like a sieve!!!!!n0hR .hh 2 hell hounds (catching breath, 1 all  You kill the hell hound!n0hR}The hell hound misses you. The orc wizard closely misses you.n0hY5-7.3 (0.7n0hGin0hlX _The hell hound closely misses you.n0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n0ht~I ...#...................)). neoul the Unseen .....................))... Poltergeist of Dithmenos ****** n0h~##.#...)).##.............. Health: 56/99 =============----------- #.......<.####...........# Magic: 12/27 ==========-------------- .........## ##..........# AC: 22  Str: 6  ........#### #...........# EV: 23Int: 18 n0hdy.#.........##............. SH: 5Dex: 31 ##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2 ##....h@.@.....###...... Noise: =--------  Time: 20647.3 (0.0) #....o†h.......##...... p) +1 rapier n0h|##.............###..#.. Throw: 4 throwing nets ##.....).....## #..... Fly  ##.........## #..... n0hl##...<...## ##.#.. hh 2 hell hounds (catching breath, 1 all…) ##..$...# ####. o   orc wizard ##.##$## ## @   shadow ##. ## Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n0hxjAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, catching its breath, ally target, chance  to affect: 66%)n0hz ...#...................)). neoul the Unseen.....................))... Poltergeist of Dithmenos ******##.#...)).##.............. Health: 56/99 =============-----------#.......<.####...........# Magic: 12/27 ==========--------------.........## ##..........# AC: 22  Str: 6 ........#### #...........# EV: 23Int: 18.#.........##............. SH: 5Dex: 31##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2##....*@.@.....###...... Noise: =--------  Time: 20647.3 (0.0)#....o†hn0h- [33m.......##...... p) +1 rapier##.............###..#.. Throw: 4 throwing nets##.....).....## #..... Fly ##.........## #.....##...<...## ##.#.. hh 2 hell hounds (catching breath, 1 all…)##..$...# ####. o   orc wizard##.##$##n0h Y## @   shadow##. ##Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linen0h9 Aim: a hell hound (severely wounded, catching its breath, ally target, chance  to affect: 66%)n0hP n0h h1 catching breath, 1 a  Aim  Press: ? - help, Shift-Dir - straight linen0h5 Z: a hell hound (severely wounded, catching its breath, ally target, chance  to affect: 66%)  The hell hound struggles to resist. The hell hound bites you!  The orc wizard completely misses you. The hell hound bites you!n0hP 41----3=8.3 (1n0h7 n0h P _The hell hound misses you.o0hvo ally target)  You closely miss the hell hound.o0hThe hell hound is severely wounded.The hell hound completely misses you. You block the hell hound's attack.o0h-9.0 (0.7o0ho0hmA _The orc wizard hits you but does no damage.o0hb   o0hb Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o0hJ  ...#...................)). neoul the Unseen o0h҂ o.....................))... Poltergeist of Dithmenos ****** ##.#...)).##.............. Health: 41/99 =========--------------- o0h. #.......<.####...........# Magic: 11/27 =========--------------- o0h .........## ##..........# AC: 22  Str: 6  ........#### #...........# EV: 23Int: 18o0h  .#.........##............. SH: 5Dex: 31 o0h> ##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2 o0h ##....h@.@.....###...... Noise: =--------  Time: 20649.0 (0.0) o0h݄ 9#....o†h.......##...... p) +1 rapier ##.............###..#.. Throw: 4 throwing netso0h0  ##.....).....## #..... Fly  o0h ##.........## #..... ##...<...## ##.#.. hh 2 hell hounds (1 ally target) o0h1 ##..$...# ####. o   orc wizard ##.##$## ## @   shadow o0h `##. ## _The orc wizard hits you but does no damage.  o0hˆ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo0hs Aim: a hell hound (severely wounded, ally target, chance to affect: 66%)p0h]*ho p0hg^ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.p0h^Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  p0h _|Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to p0h=!(p0h!*...#...................)). neoul the Unseen.....................))... Poltergeist of Dithmenos ******##.#...)).##.............. Health: 41/99 =========---------------p0h!#.......<.####...........# Magic: 11/27 =========---------------.........## ##..........# AC: 22  Str: 6 p0h$"........#### #...........# EV: 23Int: 18.#.........##............. SH: 5Dex: 31p0hk"##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2##....h@.@.....###...... Noise: =--------  Time: 20649.0 (0.0)p0h"O#....*†h.......##...... p) +1 rapier##.............###..#.. Throw: 4 throwing nets##.....).....## #..... Fly ##.........## #.....p0h6###...<...## ##.#.. hh 2 hell hounds (1 ally target)##..$...# ####. o   orc wizard##.##$##p0hx#L## @   shadow##. ##Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  p0h# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linep0h#rAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 66%)p0h^sSo(asleep)p0hi oThe orc wizard looks drowsy... The hell hound closely misses you.p0hK[39350.0 (1p0h-p0hԹj _The hell hound misses you. The hell hound bites you.p0h \  The helpless orc wizard fails to defend itself.  p0h" +You skewer the orc wizard like a kebab!!!!!p0h0 G  You kill the orc wizard!p0hh p0h# z .)catching breath)p0hi I  Your shadow fades away.p0h *****The hell hound breathes flames at you.p0h)Q @....  The blast of flame hits you! You resist.  The hell hound bites you but does no damage.p0hV 2--=7 (0.7 _The hell hound closely misses you.p0h\ p0h?_  p0h|_ ^_Your Invocations skill increases to level 8!p0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q0h-I ...#...................)). neoul the Unseen .....................))... Poltergeist of Dithmenos ****** q0h.##.#...)).##.............. Health: 32/99 =======----------------- q0hI.#.......<.####...........# Magic: 9/27========---------------- q0h..........## ##..........# AC: 23  Str: 6  ........#### #...........# EV: 23Int: 18q0h. .#.........##............. SH: 5Dex: 31 q0h/##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2 ##....h@.......###...... Noise: ==-------  Time: 20650.7 (0.0) q0hQ/#....)†h.......##...... p) +1 rapier q0hy/##.............###..#.. Throw: 4 throwing nets q0h/##.....).....## #..... Fly  ##.........## #..... q0h/##...<...## ##.#.. hh 2 hell hounds ##..$...# ####. q0h/Y##.##$## ## q0h0U##. ## _Your Invocations skill increases to level 8!q0hE0Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q0hm0Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineq0h0Aim: a hell hound (severely wounded, chance to affect: 66%)q0h #...#...................)). neoul the Unseen.....................))... Poltergeist of Dithmenos ******##.#...)).##.............. Health: 32/99 =======-----------------#.......<.####...........# Magic: 9/27========----------------q0h, .........## ##..........# AC: 23  Str: 6 ........#### #...........# EV: 23Int: 18.#.........##............. SH: 5Dex: 31##........#......#....... XL: 15 Next: 36% Place: Orcish Mines:2##....*@.......###...... Noise: ==-------  Time: 20650.7 (0.0)#....)†h.......##...... p) +1 rapier##.............###..#.. Throw: 4 throwing nets##.....).....## #..... Fly ##.........## #.....##...<...## ##.#.. hh 2 hell hounds##..$...# ####.##q0h2 .##$######. ## _Your Invocations skill increases to level 8!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (severely wounded, chance to affect: 66%)q0h q Kh(1 asleep)q0h1 8hq0h S04-q0h 1.7 (1q0h q0h k  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  q0h "Press: ? - help, Shift-Dir - straight line  Aim: a hell hound (severely wounded, chance to affect: 66%) _The hell hound looks drowsy... The hell hound bites you.r0hu  The helpless hell hound fails to defend itself.  You spit the hell hound like a pig!!!!!r0h; †r0hh   hell hound  You kill the hell hound!r0hy ]7-2.4 (0.7r0hr0hB _The hell hound bites you but does no damage.r0hK  r0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  r0h \Confirm with . or Enter, or press ? or * to list all spells.r0h ...#...................)). neoul the Unseen r0h7.....................))... Poltergeist of Dithmenos ****** ##.#...)).##.............. Health: 30/99 =======----------------- #.......<.####...........# Magic: 7/27r0hjU======------------------ .........## ##..........# AC: 24  Str: 6  r0hN........#### #...........# EV: 23Int: 18 .#.........##............. SH: 5r0h<Dex: 31 r0h##........#......#....... XL: 15 Next: 37% Place: Orcish Mines:2 ##....†@.......###...... Noise: =--------  Time: 20652.4 (0.0) #....)†h.......##...... p) +1 rapier r0h6/##.............###..#.. Throw: 4 throwing nets ##.....).....## #..... Fly r0haM ##.........## #..... r0h##...<...## ##.#.. h   hell hound ##..$...# ####. ##.##$## ## ##. ## r0h_The hell hound bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  r0h TConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (chance to affect: 66%)r0hv...#...................)). neoul the Unseen.....................))... Poltergeist of Dithmenos ******##.#...)).##.............. Health: 30/99 =======-----------------#.......<.####...........# Magic: 7/27======------------------r0h.........## ##..........# AC: 24  Str: 6 ........#### #...........# EV: 23Int: 18.#.........##............. SH: 5Dex: 31##........#......#....... XL: 15 Next: 37% Place: Orcish Mines:2##....†@.......###...... Noise: =--------  Time: 20652.4 (0.0)r0hS#....)†*.......##...... p) +1 rapier##.............###..#.. Throw: 4 throwing nets##.....).....## #..... Fly ##.........## #.....##...<...## ##.#.. h   hell hound##..$...# ####.##.##$####r0hS##. ## _The hell hound bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r0hFAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (chance to affect: 66%)r0h<= r0hww P )) .......)) ##.#...)) #.......< .........##  ........#### #... .#.........##.... ##........#..... ##....†@....... #....)†*...... ##............r0hw  ##.....).....##  ##.........##  ##...<...##  r0hx ##..$...#  ##.##$##  ##. ## r0h ( r0h6 Y)) .......r0hg -)) r0h R##.#...)) r0h >#.......< r0h G.........## r0h Z ........#### #...r0hJ  r0h Z.#.........##.... r0h E##........#..... r0h f##....†@....... r0h6 #....)†*...... ##............r0he  ##.....).....## r0h K ##.........##  r0h d##...<...## r0h  r0h a##..$...#  r0hJ c##.##$##  r0hu 4##. r0h Z26-8r0h =  Confirm with . or Enter, or press ? or * to list all spells.Aim  r0hL Press: ? - help, Shift-Dir - straight line: a hell hound (chance to affect: 66%r0h )  The hell hound struggles to resist. The hell hound bites you.  * * * LOW HITPOINT WARNING * * *r0h /  --more--s0ht9hs0hE-3.4 (1s0hs0hܨ: _The hell hound misses you.s0hs0hr  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s0h3 7 s0h z...#...................)). neoul the Unseen s0h o.....................))... Poltergeist of Dithmenos ****** ##.#...)).##.............. Health: 26/99 ======------------------ s0h@ #.......<.####...........# Magic: 6/27=====------------------- s0h{ .........## ##..........# AC: 24  Str: 6  ........#### #...........# EV: 23Int: 18s0hю  .#.........##............. SH: 5Dex: 31 s0h ##........#......#....... XL: 15 Next: 37% Place: Orcish Mines:2 s0h? ##....†@.......###...... Noise: =--------  Time: 20653.4 (0.0) #....)†h.......##...... p) +1 rapier s0hu F##.............###..#.. Throw: 4 throwing nets ##.....).....## #..... Fly  s0h ##.........## #..... ##...<...## ##.#.. h   hell hound s0hݏ Z##..$...# ####. s0h ##.##$## ## ##. ## _The hell hound misses you.s0hE Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s0hx Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (chance to affect: 66%)s0h' Z...#...................)). neoul the Unseen.....................))... Poltergeist of Dithmenos ******s0h ##.#...)).##.............. Health: 26/99 ======------------------#.......<.####...........# Magic: 6/27=====-------------------.........## ##..........# AC: 24  Str: 6 s0hy q........#### #...........# EV: 23Int: 18.#.........##............. SH: 5s0h Dex: 31##........#......#....... XL: 15 Next: 37% Place: Orcish Mines:2s0h$ ##....†@.......###...... Noise: =--------  Time: 20653.4 (0.0)s0hw 4#....)†*.......##...... p) +1 rapier##.............###..#.. Throw: 4 throwing netss0h ##.....).....## #..... Fly ##.........## #.....s0h# G##...<...## ##.#.. h   hell hound##..$...# ####.s0hs ##.##$######. ## s0h _The hell hound misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  s0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  s0ha zPress: ? - help, Shift-Dir - straight lineAim: a hell hound (chance to affect: 66%)s0h-P s0h 9hs0h O7-4.4 (1s0h1 s0hƣ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)s0hҥ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hell hound (chance to affect: 66%) _The hell hound struggles to resist. The hell hound closely misses you.t0hz  t0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t0h̎  ...#...................)). neoul the Unseen .....................))... Poltergeist of Dithmenos ****** ##.#...)).##.............. Health: 27/99 ======------------------ t0hP#.......<.####...........# Magic: 4/27===--------------------- .........## ##..........# AC: 24  Str: 6  ........#### #...........# EV: 23Int: 18t0hΏ .#.........##............. SH: 5Dex: 31 ##........#......#....... XL: 15 Next: 37% Place: Orcish Mines:2 t0hĐY##....†@.......###...... Noise: ---------  Time: 20654.4 (0.0) #....)†h.......##...... p) +1 rapier ##.............###..#.. Throw: 4 throwing nets ##.....).....## #..... Fly  ##.........## #..... ##...<...## ##.#.. h   hell hound ##..$...# ####.t0hd ##.##$## ## ##. ## _The hell hound struggles to resist. The hell hound closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (chance to affect: 66%)t0h...#...................)). neoul the Unseen.....................))... Poltergeist of Dithmenos ******##.#...)).##.............. Health: 27/99 ======------------------#.......<.####...........# Magic: 4/27===---------------------t0hy.........## ##..........# AC: 24  Str: 6 ........#### #...........# EV: 23Int: 18.#.........##............. SH: 5Dex: 31##........#......#....... XL: 15 Next: 37% Place: Orcish Mines:2##....†@.......###...... Noise: ---------  Time: 20654.4 (0.0)#....)†*.......##...... p) +1 rapier##.............###..#.. Throw: 4 throwing nets##.....).....## #..... Fly t0hr##.........## #.....##...<...## ##.#.. h   hell hound##..$...# ####.##.##$######. ## _The hell hound struggles to resist. The hell hound closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  t0hzPress: ? - help, Shift-Dir - straight lineAim: a hell hound (chance to affect: 66%)t0hAIh(asleep)t0hh@, ally target)@   shadowt0hRCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  t0htAim: a hell hound (chance to affect: 66%)  The hell hound looks drowsy...t0hp;*t0h_ , slow, ally target)  Your shadow gestures at the hell hound while chanting.t0h9ht0hmG65.4 (1t0h*t0h-. t0hs.2_The hell hound seems to slow down.t0h&  t0hd]The helpless hell hound fails to defend itself.  You spit the hell hound like a pig!!!!!t0h,.@   shadowt0h3-6.1 (0.7t0h @u0h8 _You kill the hell hound!u0hu0hG.....))...##.#...)).##............#.......<.####....##...## ##...#.#### #....#..#u0hI8..##.....##......#†........###....).##..@...###..#...).....## #.....[....## #.<...## ##.#..)$...# #####$## ### ## u0h8u0hI87.1 (1.0u0hou0h5u0h/x##.#...)).##.....##.......<.####...###..## ##.#.#### #..#..#..##...##......#†........##....).##..@...###..#...).....## #.....[)....## #......<<...## ##.#..))$...# ####..###$## ####. ## u0hTu0hR5=8u0hcu0hu0h%N.......<.######.u0hɆ..## ###### #..#...##.... ##u0hK#......# ##....†........### #....)†.#..@..u0hч#..# ##..## #.....[) ##.........## .<u0h  ##...<...## ##.#..)) ##..$...# ####..# ##.##$# ### ##. ##  u0hu0h&9u0hu0h u0h˞n_You see here a +1 scimitar of flaming.u0h)1 %..## ###### #..#...##.... ###......#u0h1 8 ##....†........### #....)†.#..@..#..# ##.....).....## #.....[) #### .< ##...<...## ##.#..)) ##..$...# ####..# ##.##$# ### ##. ##u0h9 u0h9 d9=60 _u0hp> u0h@ v0hT#### #..#v0h...##.... ###......#v0h ##....†........### #....)†.#..@..v0hb#..# ##.....).....## #.....[)v0h ##.........## .< ##v0hڍ ## ##.#..)) ##..$...# ####..# ##.##$#v0h ### ##. ##  v0hv0hp@. v0h &1v0hXv0hۭ v0h1_Your shadow fades away. v0hTI_There is a stone staircase leading up here.v0h{v0hv0hv0hv0h:=v0h]v0hv0h^y30=6=v0h}v0h5v0hnv0hΔv0hmx15v0hNBv0hf=v0h-v0hӣe27=v0hAv0h,v0h1v0h#v0hv0hv0hv0hqp3=4v0hv0hv0h1:=v0hdv0hŹj8=v0h]v0hv0hL4=v0hv0h[P3v0h"v0hP5v0hgv0h~v0hB=2v0hv0hv0hp9=1v0h@v0hv0h<:6v0hrv0h)v0ha:0v0hv0hv0hv0h'v0hv0hL7=v0hgv0hv0hn>10/27v0hv0h`v0h;19v0hv0h}v0h=8=v0h38v0hv0hv0hv0hv0hKv0hv0hv0hv0h[x9=1=v0hv0hv0h:7v0hv0hv0h;40v0h=v0hv0h>v0h7v0h v0h; B=6v0hc v0h v0h;Z12=v0hlv0hRv0h:5v0hv0hKv0h:4v0hv0hv0hp2=3v0hv0h^v0h:=v0h v0h|$W _You start resting.v0h$g3=12 v0h,&v0hT(b3=v0h)v0hl,,v0h-v0h/P4v0he1v0h4P=v0hw5v0h8k14=v0ha9v0hm<P5v0h>v0hY@,v0hjAv0hJD,v0hEv0hGv0hHm6==v0hIv0hKv0hLT5=v0h=Mv0hrOv0h6Pv0hPv0h8Sv0hSL7=v0h[Uv0hWv0hWv0h,Yv0h\v0h\\:=v0h]v0h_v0h1`d86=v0h_av0hud,v0hev0hgP9v0h iv0hk,v0hmv0h_oP=v0hpv0h;sv0hs50=7=v0htv0hMy,v0h{v0h]},v0hv0h%c51=v0hgv0h"P=v0hv0hyv0hшT8=v0h߉v0hP2v0hv0hȏv0hv0hv0hv0h:3v0h|=v0h<:9v0hv0hv0hɞ94v0h+1=v0hNv0h ,v0h`v0h̦,v0hv0h5=20=v0hϱv0hBv0h:6v0h(v0h=71=8=v0h9,v0hLv0hv0hl:=v0hv0hUv0h~9=2=v0hv0hH,v0hnv0hv0hv0hv0hQv0h;60v0hv0hif=v0h?v0hZ3=v0hv0hcv0h:1v0hv0hmv0hv0hv0hv0hT2=v0hNv0hP=v0hv0hv0hZ4=v0hXv0hv0hmL3=v0hv0hv0h v0h6v0h v0h v0h+ v0hiv0hL4=v0hv0hv0hYI25=v0hv0h,,v0hv0hv0h:5v0hv0h ,v0h!v0h$v0hr$:=v0h%v0h'v0h/(v6=6=v0hU)v0h,v0hW,v0hY-v0h_/v0h/L7=v0h0v0h{3,v0h6v0h8v0h8:=v0h9v0h A 8 _You feel your existence waver again.v0hF76706.0)7=87v0hJv0hpL% _Magic restored.v0h4v0hv0h ,v0hO v0hv0hv0hsv0hv0h:9v0hv0hv0h-:=v0hv0h,v0hv0hv0h v0h!;70v0h"v0h%v0h%v0h 'v0hM*v0h*]71=v0h,v0h/v0h/v0h1v0h<5v0hz5v0h6v0h9v0hI:T2=v0h;v0h?v0h^?v0h@v0hCv0hDv0hjEv0hIv0hBIB3v0hJv0hMv0hMv0h!Ov0hARv0hRv0hSv0hXv0h;YB4v0hZv0h]v0h]v0hB_v0hav0hBbv0hUcv0hYfv0hfZ5=v0hhv0hjv0hkv0h8lv0hkov0hoR6=v0hqv0hws,v0htv0hwv0hxv0hWyv0h{v0h|B7v0h}v0hv0hYv0hXv0hv0hvv0hv0hv0hۉ,8v0hv0hv0hmv0hӎv0hCv0hbv0hϓv0hDv0hݗv0hN)9v0h1=v0hv0hv0hv0hɟv0h)v0heS80=v0hv0h.,v0hv0hv0hv0huv0h9v0hB1v0hev0hv0hܹv0hTv0h+,v0hv0h6v0hB2v0hv0hv0hv0hLv0h1v0hhv0hv0hiv0hZ3=v0hv0hv0hv0hv0hv0hTv0hv0hv0h<4=v0hv0h>v0hv0hv0hvv0hv0hB5v0hv0hv0hv0hEv0hv0h v0huv0hv0h,6v0hv0hv0h8v0hv0h  v0h v0h v0ht v0h v0h> )7v0hv 1=v0h v0h v0h v0h v0h> v0hs v0h v0h9 v0hp R8=v0h v0ho v0h v0hU v0h! v0h! B9v0h$ v0h) v0h(* v0h, v0hx0 ,v0h2 v0hF5 Y90v0hV7 v0hk: ,v0h; v0h> v0h.? v0hX@ v0hD U91=v0hBF v0hK v0h2L v0hM v0hKQ v0hQ v0hS v0h%V v0hV <2=v0hV v0h=X v0h[ v0h\ v0h] v0h` v0h]a v0hb v0hf v0hf 83v0hh v0h5l v0hl v0h,n v0hq v0hr 84v0hns v0hXv v0hv v0h$x v0hc{ v0h{ v0hq} v0h$ v0h (5=v0h v0hR v0hׅ ,v0hc v0hh v0h v0h? v0he v0h 6v0h# 3=v0h v0h v0h v0ht v0h v0h" v0h v0hu v0h 87v0h v0h v0h v0h_ v0h v0h9 88v0h v0h v0hڮ v0h; v0h v0ha v0h v0h _ _You start resting.v0h 4853.1 (85.0)v0h L9=4.1 (86v0h> v0h " _HP restored.w0ho[?25h[?0c  Search for what [Enter for "armour", or ? for help]? w0h> [?25l[?1cw0h 놳w0hD w0h5 w0hA X _Can't find anything matching that.x0h= [?25h[?0cx0h> x0hT>  x0h>RSearch for what [Enter for "놳", or ? for help]? {0h [?25l[?1c{0h3{0h4${0h514 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] {0hs5Results at your position ([,] to cycle)  a - [carried] p - a +1 rapier (weapon) {0h5Results elsewhere ([,] to cycle)  b - [Orc:2] a +0 dagger (42 further duplicates){0h"6c - [Orc:2] a +0 short sword (9 further duplicates)  d - [D:10] a +0 shortbow (3 further duplicates)  {0h6e - [D:9] a +0 rapier (1 further duplicate)  f - [D:9] a +1 dagger of protection  g - [D:8] a -1 dagger of freezingh - [D:12] a shortbow  i - [D:7] a +1 dagger of speedj - [D:5] a dagger  k - [D:4] a +0 rapier (60 gold)  l - [D:4] a short sword (1 further duplicate)  m - [D:3] a +0 dagger (28 gold) (1 further duplicate) {0h 76 n - [D:3] a +1 dagger}0hJ }0hP }0hGW `........#### #...........#.# neoul the Unseen.#.........##............... Poltergeist of Dithmenos ******}0hW ##........#......#......... Health: 99/99 ========================##....†........###........ Magic: 27/27 ========================#....)†........##........ AC: 12Str: 6 }0hW ##.............###..#.... EV: 23Int: 18}0hX ##.....).....## #.....[) SH: 5Dex: 31##.........## #......< XL: 15 Next: 37% Place: Orcish Mines:2}0hX ##...@...## ##.#..)) Noise: ---------  Time: 20854.1 (0.0)##..$...# ####..# p) +1 rapier##.##$###### Throw: 4 throwing nets##. ##}0hX Fly _Magic restored. _You start resting. _HP restored.  }0hY Search for what [Enter for "armour", or ? for help]? 놳 _Can't find anything matching that.  Search for what [Enter for "놳", or ? for help]? short}0h[^ }0h^ }0h d }0h5f . _}0h }0h }0h }0h F _Unknown command.}0hSj}0hj}0hl}0hn}0hp}0hTq% _}0hDv}0hnw,}0hx}0hk{N _You now have 570 gold pieces (gained 23).}0h~4}0hs}0h}0h,}0h}0h}0hK,}0h}0h,}0hې}0h#M _You now have 573 gold pieces (gained 3).}0h4}0h}0hܛ}0h'}0h}0h}0hy}0h,}0h}0h}0hǩ,}0h>}0hg}0hĸ,}0h}0h5}0h{,}0h}0h}0h@,}0h}0h}0h?}0h}0h}0hxX}0h^}0h,}0h}0hl}0hv,}0h}0h}0h2,}0h?}0h}0hr}0h}0h }0h,}0h7}0h }0hB,}0hq}0h'}0hh!,}0h$}0h&}0h)}0h*}0hF,}0h}.}0h2,}0h3}0h5}0h9}0h9}0h:}0hkA~0h,~0h#~0hi~0h,~0h~0h| ~0h' ,~0h\~0h(~0h,~0hm~0h~0hF,~0h"~0h?&~0h+,~0hI.~0hT1~0h5~0h5~0h7~0h9~0h=~0hV>~0h?~0hF~0hK~0hK~0hL~0hX~0h],~0h_~0hnc~0hph~0hh~0hj~0hVo~0ht~0h*u~0hw~0h{~0h~0h~0h~0h~0h~0hj~0hJ~0h~0h4,~0h~0h~0hا,~0hA~0hʯ~0h,~0h~0hط~0hV #....#.## ... ... .O.... ..... ..#.### # #....## # #.....#### ###~0h?j ###@..##..## ##.. #..........## ##...###.....)...#.####....### ##.....)........##.....##.###.......).......#......#....#...................)). O   ogre (asleep)##.....................))...####.#...)).##..............##.#.......<.####...........#~0h097.1 (43.0)~0hC,8.1 (44~0hU~0hx _An ogre comes into view. It is wielding a +0 giant club.~0h) ~0hdX#....#.## ... ... .O....~0h: ..... ..#.###  ~0h:#....##  #.....####  ~0h91###@..##..##  ~0hk0#..........##  ###.....)...#~0h ### ##.....)......~0h̦  ~0h1.......)..... #....#.............~0h+)) ~0h[%##.....................)) ~0h0####.#...)).##.....  ##.#.......<~0h~0hA #....#.## ... ... .O.... ..... ..#.###  #....##  #.....####  ###@..##..##  #..........##  ~0hA###.....)...# ### ##.....)...... .......)..... #....#.............)) ##.....................)) ~0hRB####.#...)).##.....  ##.#.......<~0hK4~0h S~0h]  ..... ..#....#.##......#O....# .....  ..#.#  #....##  ~0hb]B #@....## ## ###...##..## ## #..........## ##~0h]p ###.....)...#.####~0h] ### ##.....)........## ##.###.......)#.... #....#........)) ##...........)) ####.#...)).##.~0h5^K. _An ogre is nearby!~0h^e~0hJf89.1 (1.0) _~0hk~0hm~0h ..... .. #....#.##  .......#  ~0hn.O....#  ..... ..#.###  #....##  #@....####  ###...##..##  #..........## ~0hצA ###.....)... ### .)..... ~0h6R..).... .......)) ............))~0h, ))~0h1@e ..... .. #....#.##  .......#  .O....#  ..... ..#.###  #....## ~0h;A #@....####  ###...##..##  #..........##  ###.....)... ### ~0hB`.)..... ..).... .......)) ............)) ~0h-D3))~0hK~0hDL~0hT~0hdc_ ....#. O~0hc..... .. #....#.##...#.O....#...#......# ~0he#....#.### ##   #.....#### ####...##..## ## #..........## ## ###.....)...#.#### ### ##.....)..#O 2 ogres (asleep)#.##)#.........#..))............)) _An ogre is nearby!~0hv~0hw(900~0h}~0hx _An ogre comes into view. It is wielding a +0 giant club.~0h$~0hL ....#. O. ..... .. ~0hD#....#.##  #.......#  ~0hS#.O....#  ...#......# ~0hB" #....#.### ~0h{8 #@...##  ~0h#.....####  ~0h4###...##..##  #..........## ~0h( ###.....)...~0ha ### ~0h.)..... ~0h..).... ~0h.......))~0hj, ))~0h ....#. O. ~0h..... .. #....#.##  #.......#  ~0hX#.O....#  ...#......# ~0hG #....#.###  ~0h٬#@...##  #.....#### ~0h? ###...##..##  #..........## ~0huJ ###.....)...~0hz ### .).....~0hޭ# ~0h[..).... ~0hEV.......)) ~0hy)))~0hy~0h~0h~0hie ...∩O.O.#.OO.. ........ #....#.##......# #.O....#....#......#...@#.###...##  #.. #.....## #~0hX## ###...## ## #..........## ## ###.....)...#.####O   two-headed ogre (asleep) ### ##.....)........##~0hW*OOOO 4 ogres (asleep) ##.###.......)#.... #....#...) _There are monsters nearby!~0h~0hm&1~0ho~0hm _A two-headed ogre and 2 ogres come into view.~0hw$~0h x .......∩O.O.  ....#.OO..  ........  ~0hzxs#....#.##  #.......#  . #.O....# ~0hx_ ....#......#  #...@#.###  ~0hRya#...##....##  #.. #.....####  ## ###...##..## ~0hy8 #..........##  ###.....).. ~0h)z"### ).... ~0hz7.)... )~0h0  .......∩O.O.  ....#.OO..  ........  #....#.##  #.......#  . #.O....#  ....#......#  #...@#.###  #...##....##  #.. #.....####  ## ###...##..##  #..........##  ###.....).. ### ).... .)... )~0hy ~0h ~0h ~0hd* ...............∩O.O......#.OO........... ~0h* #.# #.... #.O....#..@...#  #....#.### .##....##  ... #.....#### ~0h#+ ##. ###...##..## #### #..........## ## ###.....)...#.#### 3 ### ##.....)........##~0hv+ #.##)#.... _There are monsters nearby!~0hJ6 ~0h27 -2 _~0h@ ~0h0C ~0h  ~0h q The helpless ogre fails to defend itself.  You spit the ogre like a pig!!!!!~0h ~0h .~0hTO)O~0h: 2~0hG +8 (0.7~0h~0hH _You kill the ogre!0hc=C..TOO...............∩O....#.....#.OOO...........#.# #... #.)0h>....#......#  #....#.### ##....##  ... #.....#### ##.####...##..## ## OO 2 two-headed ogres (1 asleep)## #..........## ##. C   cyclops (missile, asleep) ###.....)...#.####0h~@T   troll (asleep) ### ##.....).#OOO 3 ogres (asleep)0h]  A cyclops, a troll, a two-headed ogre and an ogre come into view.0h^The cyclops shouts! You hear a shout! The ogre shouts! You hear a shout!  The ogre shouts! You hear two shouts! You hear a shout! x20hN_0h_0hbJ  The two-headed ogre shouts in stereo!0hc0had0hd0hne0hf0hxf ..TO.O0h[x#C...OOO....OOOOO 3 two-headed ogres0hxO   ogre mage (polearm)C   cyclops (missile)0hxT   troll (wandering(…)A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.0h@yPAn ogre mage comes into view. It is wielding a +0 halberd.0hy5=3.8 (1.00h 0h 0h~S_The ogre shouts! You hear two shouts! The two-headed ogre shouts in stereo!0h  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hX  neoul the Unseen ...........TO.O  Poltergeist of Dithmenos ****** 0h}........C...O..  Health: 99/99 ======================== ........OO....  Magic: 24/27 =====================--- #.....#.....O  AC: 12Str: 6  ......OO.#  EV: 23Int: 18 #....#*##  SH: 5Dex: 31 #....*..#  XL: 15 Next: 37% Place: Orcish Mines:2 0h. #.)@...#  Noise: =--------  Time: 20903.8 (0.0) ....#......#  p) +1 rapier #....#.###  Throw: 4 throwing nets #...##....##  Fly  #... #.....#### # 0h=##.####...##..## ## OOO 3 two-headed ogres ## #..........## ##. O   ogre mage (polearm) ###.....)...#.####.. C   cyclops (missile) ### ##.....)........##... T   troll (wandering)(…)_The ogre shouts! You hear two shouts! The two-headed ogre shouts in stereo!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 62%)0h neoul the Unseen...........TO.OPoltergeist of Dithmenos ******0h........C...O..Health: 99/99 ========================........OO....Magic: 24/27 =====================---#.....#.....OAC: 12Str: 6 ......O*.#0hREV: 23Int: 18#....#.##SH: 5Dex: 310h#.......#XL: 15 Next: 37% Place: Orcish Mines:2. #.)@...#Noise: =--------  Time: 20903.8 (0.0)....#......#0h%p) +1 rapier#....#.###Throw: 4 throwing nets#...##....##Fly 0h]#... #.....#######.####...##..## ## OOO 3 two-headed ogres## #..........## ##. O   ogre mage (polearm)###.....)...#.####.. C   cyclops (missile)0hR### ##.....)........##... T   troll (wandering)(…)_The ogre shouts! You hear two shouts! The two-headed ogre shouts in stereo!  0hvCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 62%)0h1fF(1 ally target)0h(O@, ally target)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 62%)  The +0 giant club dances into the air!0h8*0h[ *Your shadow casts a spell at the troll.You feel bolstered by spreading misfortune.0hg:*0hzXTslow, ally target) 0h?c  The ogre seems to slow down. x2; The troll seems to slow down.0h0h0h 0h0h&X TO...O0hn∩O.OO.(O.O.0hFOYou hear a shout! x20h :*0hZ , invisible)The ogre mage gestures wildly while chanting.0hۉ0hWV  The ogre mage flickers and vanishes for a moment.0h OO..TOAn ogre comes into view. It is wielding a +0 giant club.0hnR19 4.8 (10h0hϼ _An ogre comes into view. It is wielding a +0 giant spiked club.0h05 x.......OO..TO...C....O.0h5 ∩O.O.. #.....#.O.(O.  ......O..#  #...@#O#..... #.)...#..0h 7  #....#.####...##....## #.....######.####...##..## # ## #..........## ##. ###.....)...#.####.. C   cyclops (missile)### ##.....)........##.OOO 3 ogres (1 slow)##.###.......)0hi7 .(   +0 giant club (minion)0hB9 0h9 0hR; 0h; 0h< 0h= 0h> 0h> 0h[? 0h@ 0h@ 0hA 0hO ......OO.T..OC...O.OO.OO(O.OO   ogre mage (polearm, invisible)C   cyclops (missile)T   troll (slow, ally target) -50hU 0hX Z _The ogre closely misses your shadow.0hGJ  Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h{ Q ...............  neoul the Unseen .......OO.T..O.  Poltergeist of Dithmenos ****** 0h| ........C...O.  Health: 99/99 ======================== #.....#..OO..  Magic: 21/27 ==================------ .....OO(O#  AC: 19  Str: 6  #...@#.##  EV: 23Int: 180h|  #....O..#  SH: 5Dex: 31 . #.).*..#  XL: 15 Next: 37% Place: Orcish Mines:2 0h} 5....#..@...#  Noise: ---------  Time: 20905.8 (0.0) #....#.###  p) +1 rapier #...##....##  Throw: 4 throwing nets #... #.....#### # Fly  ##.####...##..## ## 0h~ ## #..........## ##. OOO 3 two-headed ogres (1 ally target) ###.....)...#.####.. O   ogre mage (polearm, invisible) 0h ### ##.....)........##... C   cyclops (missile) ##.###.......).......#.... T   troll (slow, ally target)(…)Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 62%)0hI...............neoul the Unseen.......OO.T..O.Poltergeist of Dithmenos ******........C...O.Health: 99/99 ========================#.....#..OO..Magic: 21/27 ==================------.....OO(O#AC: 19  Str: 6 #...@#.##EV: 23Int: 18#....*..#SH: 5Dex: 31. #.)....#XL: 15 Next: 37% Place: Orcish Mines:2....#..@...#Noise: ---------  Time: 20905.8 (0.0)#....#.###p) +1 rapier#...##....##Throw: 4 throwing nets0hiJ#... #.....##### Fly ##.####...##..## #### #..........## ##. OOO 3 two-headed ogres (1 ally target)###.....)...#.####.. O   ogre mage (polearm, invisible)0hKo### ##.....)........##... C   cyclops (missile)##.###.......).......#.... T   troll (slow, ally target)(…)Casting: Tukima's Dance (safe; 0% risk of failure)  0hKuConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 62%)0h^0h,0hI0h0hf0hPress: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 62%)  The +0 giant club dances into the air!  0hxThe two-headed ogre closely misses your +0 giant club.  The two-headed ogre hits your +0 giant club with a +0 giant spiked club!!0hk  Your +0 giant club falls from the air.0h;i  The ogre closely misses your shadow.0h0h0hh0h0h'.....T.OO...OCO.OO0h)(.OTdistracted) 0h3=6.8 (10h0hX _A troll comes into view.0h\8jT.OOT..O. 0h8K#.....#.CO.O.  .....OOOO#  #...@#)##(...0h59n. #.)O....#...0h/: #...@#.####...##....##. #.....######.####...##..## # ## #..........## ##. ###.....)...#.####.### ##.....)........##.0hy:##.###.......).......#..........) Tslow) 0h>  The ogre is no longer moving slowly. The ogre barely misses your shadow.0h=B  Your +0 giant club hits the two-headed ogre!!  The two-headed ogre attacks as it pursues you!  The two-headed ogre hits you but does no damage.0hC,0h(D0hD0hJE0hLT....OCOOOO.0h*M3O0hM&70hT0hW` _The two-headed ogre completely misses you.0hG0hH0hN0hP0h" 0h# 0h+ 0h. F _Unknown command.0h\ F  You puncture the two-headed ogre!0h/v  The two-headed ogre is heavily wounded.0hS0h0h0h OCOO..#O.@(0hu!-8.4 (0.60h')0h+I _Your shadow hits the two-headed ogre with a rapier!0hu  0heuCasting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hG ............T..  neoul the Unseen .......OT.....  Poltergeist of Dithmenos ****** 0hU#.....#OOOOO.  Health: 99/99 ======================== .....COO.#  Magic: 18/27 ================-------- 0hm#....#O##  AC: 19  Str: 6  #.......#  EV: 23Int: 18 . #.)@(..#  SH: 50h*ODex: 31 ....#..O*..#  XL: 15 Next: 37% Place: Orcish Mines:2 0h#...@#.###  Noise: =--------  Time: 20908.4 (0.0) #...##....##  p) +1 rapier 0h0#... #.....#### # Throw: 4 throwing nets ##.####...##..## ## Fly 0hBM ## #..........## ##. 0h###.....)...#.####.. OOO 3 two-headed ogres (1 ally target) ### ##.....)........##... O   ogre mage (polearm, invisible)0hA ##.###.......).......#.... C   cyclops (missile) #....#...................) T   troll (slow)(…)0hoCasting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 62%)0hn.............T..neoul the Unseen.......OT.....Poltergeist of Dithmenos ******#.....#OOOOO.Health: 99/99 ========================.....COO.#Magic: 18/27 ================--------0h@0#....#O##AC: 19  Str: 6 #.......#EV: 23Int: 18. #.)@*..#SH: 5Dex: 31....#..O...#XL: 15 Next: 37% Place: Orcish Mines:2#...@#.###Noise: =--------  Time: 20908.4 (0.0)#...##....##p) +1 rapier#... #.....##### Throw: 4 throwing nets##.####...##..## ## Fly ## #..........## ##.###.....)...#.####.. OOO 3 two-headed ogres (1 ally target)### ##.....)........##... O   ogre mage (polearm, invisible)##.###.......0hN2[39;49m).......#.... C   cyclops (missile)#....#...................) T   troll (slow)(…)Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 62%)0hqz0hA0h@.(2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hLAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 62%)  Your +0 giant club is unaffected.0h:*0h& *1 slow, 2 ally t…)Your shadow points at the two-headed ogre and mumbles some strange words.0hsU*20h0h0h.m  The two-headed ogre seems to slow down. x2; The ogre seems to slow down.0hz  Your +0 giant club barely misses the two-headed ogre.0hl  A deep troll comes into view.0h_0h0h0hc  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club.0h0h..∩.TOTTOO.OCOOOO#O0h=O 4 two-headed ogres (2 slow, 2 ally T   deep trollC   cyclops (missile)0hb922=9.4 (10hy0h# 0h[#;_The two-headed ogre hits you but does no damage. x20hv  Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  ...............  neoul the Unseen 0h ........∩.TOT.  Poltergeist of Dithmenos ****** #.....#OTOO..  Health: 99/99 ======================== ....OCOOO#  Magic: 16/27 ==============---------- #...O#O##  AC: 22  Str: 6  #....@..#  EV: 23Int: 18 . #.).(..#  SH: 5Dex: 31 0h^ ....#..O*..#  XL: 15 Next: 37% Place: Orcish Mines:2 #...@#.###  Noise: ==-------  Time: 20909.4 (0.0) 0h #...##....##  p) +1 rapier #... #.....#### # Throw: 4 throwing nets ##.####...##..## ## Fly 0hǸ w ## #..........## ##. ###.....)...#.####.. OOOO 4 two-headed ogres (2 slow, 2 ally …) ### ##.....)........##... O   ogre mage (polearm, invisible) ##.###.......).......#.... T   deep troll #....#...................) C   cyclops (missile)(…)Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line0hŹ Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (slow, chance to affect: 62%)0h x...............neoul the Unseen........∩.TOT.Poltergeist of Dithmenos ******#.....#OTOO..0h Health: 99/99 ========================....OCOOO#Magic: 16/27 ==============----------#...O#O##AC: 22  Str: 6 #....@..#EV: 23Int: 18. #.).*..#SH: 5Dex: 31....#..O...#0h sXL: 15 Next: 37% Place: Orcish Mines:2#...@#.###Noise: ==-------  Time: 20909.4 (0.0)#...##....##p) +1 rapier#... #.....##### Throw: 4 throwing nets0h{ ##.####...##..## ## Fly ## #..........## ##.###.....)...#.####.. OOOO 4 two-headed ogres (2 slow, 2 ally …)0h ### ##.....)........##... O   ogre mage (polearm, invisible)##.###.......).......#.... T   deep troll#....#...................) C   cyclops (missile)(…)Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ho <Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (slow, chance to affect: 62%)0h1 0h Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (slow, chance to affect: 62%)  0h& Your +0 giant club is unaffected.  The troll is no longer moving slowly. The ogre is no longer moving slowly.  Your +0 giant club hits the two-headed ogre!!0h 0h 0h ^  The two-headed ogre dies!0h 0h  An orc wizard comes into view. It is wielding a +2 dagger of venom.0h 0h 0h OT.TOOoO(0h j† 3 two-headed ogres (2 slow, 1 ally tC   cyclops (missile)TTT 3 trolls (1 slow)  A troll comes into view.0h, :*0h 1 fast, 2 slow, The ogre mage casts a spell at the two-headed ogre.0h 0h<,0h.0h000hk10h20h^40hDWT.O..0hEiO@O.(0hI<9-10.4 (10hS0h]< _The two-headed ogre seems to speed up.0h0h0h0h0h0h'0h0h0h0h 0h̭0h0hȼO.O.To.CTO.0hCIOO@.(OO†T   deep trollC   cyclops (missile)0h%O--10h0hx _An ogre comes into view. It is wielding a +0 giant club.0h.∩TOOT. #.....#..O.To  .....CTOO# #..O.#O## #..OO@..# . #.(OO..# ....#..†...# 0h #....#.###...##@...##... #.######.####...##..##.## #........##..#.....)...#.####..### ##.....)........##.. 2 two-headed ogres (1 fast, 1 slow)##.###.......).......#..#....#.........0hY...)) C   cyclops (missile)##.....)).. OOOO 5 ogres (1 ally target) 0hG  Your +0 giant club hits the ogre!!0h;0h0h!0h0h0h)0h0hQ0h0h#0h#..TO..OCT#).@OTT 2 trolls (1 slow) 0h740=20h0hTD _The ogre dies!0h> C#.....#..TOTo 0h 3 ......OOO# #..CT#)## #..O.@O.# 0h . #.(OO..# ....#..†O..# 0h] e #....#.####...##....#0h =#... #.##0h 2#####.####...##..0h [##.. #........##..0hY K#.....)...#.####..0h ### ##.....)........##..##.###.......).......#..0h kO 3 two-headed ogres (1 fast, 2 slow)0h Z#....#............))0hN ##..........))... T   troll0h E####.#...)).##..0h <OOO 3 ogres 0h  0hM N The two-headed ogre is no longer moving slowly.0h 0h 0h 0h 0h 0h 0hf 0h 0h[ 0h ,0hP V.TO.).@.OO..OOOO140h .-30h 0h \ _Your +0 giant club falls from the air.0hz ......TOO# #..C.#)## #..).@.O# . #.OT.O.# ....#..OO..# # #....#O######...##....#.#... #.....#######.##.####.@.##..##... #..........## ##..#.....)...#.####..### ##.....)........##..##.###.......).......#..#....#......)) 2 two-headed ogres (##.....)).... C   cyclops (missile)####.#...)).##..##.#.......<.######3...T#O)...OTOO;14HO#.OTT 2 trollsOOOO 4 ogres@   shadow7=-40h0hE _The two-headed ogre is no longer moving slowly.0hO#...T#O## #..C.@.O# . #.)....# ....#.OTOO.# ## #...O#.#####.#...##..O.#..#... #.....#######.##.####...##..## ##... #....@.....## ##..#.....)...#.####..### ##.....)........##..##.###.......).......#..#....#.....))##.....0hZ))...####.#...)).##.....# C   cyclops (missile)##.#.......<.####### T   troll#....## #OOO 3 ogres(…)0hY0h֝0h0h`0h/0h0h0hݳ0h60h0h .).TC.†.OT0h\iO.OOT 2 trolls0hU&50h0hM _Your shadow fades away.0hӈ  0hCCasting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hSP #....#O## neoul the Unseen #..).T.O#0hP Poltergeist of Dithmenos ****** . #.)C...# Health: 99/99 ======================== ....#..†.O.#0hR## Magic: 14/27 ============------------ #..OT#.### ##. AC: 22  Str: 6  #...##O.O.## #.. EV: 23Int: 18 #... #..*O.#### ###.. SH: 5Dex: 31 ##.####..*##..## ##.... XL: 15 Next: 40% Place: Orcish Mines:2 ## #....@.....## ##..... Noise: ---------  Time: 20915.4 (0.0) ###.....)...#.####...... p) +1 rapier  ### ##.....)........##....... Throw: 4 throwing nets 0hRB ##.###.......).......#........ Fly  #....#...................))...  ##.....................))..... OO 2 two-headed ogres  ####.#...)).##...............# C   cyclops (missile)  ##.#.......<.####...........### TT 2 trolls 0hSk #...........## ##..........### OOO 3 ogres  Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  0hlS(chance to affect: 62%)0h'#....#O##neoul the Unseen#..).T.O#Poltergeist of Dithmenos ******. #.)C...#0hI(!Health: 99/99 ========================....#..†.O.### Magic: 14/27 ============------------#..OT#.#####. AC: 22  Str: 6 #...##O.*.###.. EV: 23Int: 18#... #...O.#######.. SH: 5Dex: 310h)\##.####...##..## ##.... XL: 15 Next: 40% Place: Orcish Mines:2## #....@.....## ##..... Noise: ---------  Time: 20915.4 (0.0)###.....)...#.####...... p) +1 rapier### ##.....)........##....... Throw: 4 throwing nets##.###.......).......#........ Fly #....#...................))...##.....................))..... OO 2 two-headed ogres0h*?####.#...)).##...............# C   cyclops (missile)##.#.......<.####...........### TT 2 trolls#...........## ##..........### OOO 3 ogres  Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 62%)0hu0hd0h0h0h0hA0h0h&0h0hͰ0h0hk}).O.TOO....#O0hT..O.OO(1 fast)50hP1==6.4 (10h90h1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  0hw"Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 62%) _The two-headed ogre resists with significant effort.0h  #..)..O.# #. #.)CTO.# #....#..O...# ### #....#O####..#...##T...###..##... #.O.O.#######.0h ##.####..O##..## ##... #..........## ##..#.....@...#.####..### ##.....)........##..##.###.......).......#..#....#.....))##.....))...####.#...)).##.....###.#.......<.####0h ####....## #########..#.40h. 0h 0hO 0h 0hP 0h 0h 0h 0hU 0h 0hk! 0h@ r...TCOO.TO.OOOO 3 two-headed ogres (1 fast) 5-7 _The ogre attacks as it pursues you! The ogre completely misses you. _Items here: )) [ ÷.0hy  Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hR  #..)....## neoul the Unseen 0h  . #.)..O.## Poltergeist of Dithmenos ******  ....#..TCO.#### Health: 99/99 ======================== #...O#O### ##.. Magic: 12/27 ==========-------------- #...##....## #..# AC: 21  Str: 6  0hV v#... #.TO..#### ###... EV: 23Int: 18 ##.####.OO##..## ##..... SH: 50h 7Dex: 31 ## #....*O....## ##...... XL: 15 Next: 40% Place: Orcish Mines:20h  ###.....@...#.####....... Noise: =--------  Time: 20917.4 (0.0) 0hE  ### ##.....)........##........ p) +1 rapier 0h Y ##.###.......).......#......... Throw: 4 throwing nets  #....#...................)).... Fly  ##.....................))......  ####.#...)).##...............#. OOO 3 two-headed ogres (1 fast)  ##.#.......<.####...........#### C   cyclops (missile) 0h  #...........## ##..........#### TT 2 trolls  ##.........######...........#.## OO 5 ogres  Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h FAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 49%)0h& #..)....## neoul the Unseen. #.)..O.## Poltergeist of Dithmenos ******....#..TCO.#### Health: 99/99 ========================#...O#O###0h a##.. Magic: 12/27 ==========--------------#...##....###..# AC: 21  Str: 6 #... #.TO..#######... EV: 23Int: 18##.####.O*##..## ##..... SH: 5Dex: 31## #.....O....## ##...... XL: 15 Next: 40% Place: Orcish Mines:2###.....@...#.####....... Noise: =--------  Time: 20917.4 (0.0)### ##.....)........##........ p) +1 rapier0hU ##.###.......).......#......... Throw: 4 throwing nets#....#...................)).... Fly ##.....................))......####.#...)).##...............#. OOO 3 two-headed ogres (1 fast)0h A##.#.......<.####...........#### C   cyclops (missile)#...........## ##..........#### TT 2 trolls  ##.........######...........#.## OO 5 ogres  Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 49%)0h B XO, 1 asleep)0har 0hst 0ht 0h&u 0h5 ,0h 0h 0h/ 0h XO†T#.0h O.O.OTOOO   ogre mage (polearm, invisible)0h. C   cyclops (missile)TT 2 trolls(…)0hR O2-8.4 (10h& 0h Sonfirm with . or Enter, or press ? or * to list all spells.0h nAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 49%) 0h] +_The two-headed ogre looks drowsy...0hb  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h"R #..)....## neoul the Unseen  . #.)..O.## Poltergeist of Dithmenos ****** 0hp# ....#..†CO.#### Health: 99/99 ======================== #...T#.### ##.. Magic: 9/27========---------------- 0h##...##O.O.## #..# AC: 22  Str: 6  #... #..O..#### ###... EV: 23Int: 180hG$ ##.####TOO##..## ##..... SH: 5Dex: 31 ## #....*O....## ##...... XL: 15 Next: 40% Place: Orcish Mines:2 0h$###.....@...#.####....... Noise: ---------  Time: 20918.4 (0.0)  ### ##.....)........##........ p) +1 rapier 0h$ ##.###.......).......#......... Throw: 4 throwing nets  #....#...................)).... Fly  ##.....................))...... 0h(% ####.#...)).##...............#. OOO 3 two-headed ogres (1 fast, 1 asleep)  ##.#.......<.####...........#### O   ogre mage (polearm, invisible) 0h^& #...........## ##..........#### C   cyclops (missile)  ##.........######...........#.## TT 2 trolls(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (asleep, chance to affect: 62%)0h}w#..)....## neoul the Unseen. #.)..O.## Poltergeist of Dithmenos ******....#..†CO.#### Health: 99/99 ========================0h~#...T#.#####.. Magic: 9/27========----------------#...##O.O.###..# AC: 22  Str: 6 #... #..O..#######... EV: 23Int: 18##.####TO*##..## ##..... SH: 50hDex: 31## #.....O....## ##...... XL: 15 Next: 40% Place: Orcish Mines:2###.....@...#.####....... Noise: ---------  Time: 20918.4 (0.0)### ##.....)........##........ p) +1 rapier##.###.......).......#......... Throw: 4 throwing nets0h#....#...................)).... Fly ##.....................))......####.#...)).##...............#. OOO 3 two-headed ogres (1 fast, 1 asleep)##.#.......<.####...........#### O   ogre mage (polearm, invisible)#...........## ##..........#### C   cyclops (missile)##.........######...........#.## TT 2 trolls(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (asleep, chance to affect: 62%)0hO)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hXAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (asleep, chance to affect: 62%)  The two-headed ogre resists with significant effort.0hT& O@, ally t…)The two-headed ogre shouts in stereo!0h+:*0hz *, 1 slow)Your shadow casts a spell at the ogre mage.0h:*0h *2The two-headed ogre seems to slow down. The ogre seems to slow down.0hl8*0h slow, The two-headed ogre seems to slow down. The ogre seems to slow down.0h50h0h0hC0hL0h}0hH0h  The ogre mage seems to slow down. The ogre completely misses you.The troll bites your shadow but does no damage.0h3 ..OC#OT.OO.OO.0h WO, …))0hf 10/277==9.4 (10h5 0h 5 _The troll claws your shadow! x20h A w#..)....# #. #.)....# #....#..†.O.# ###.0hA ^#...C#O### ##.#...##T.O.## #..#.#... #.O.O.#### ###.##.####TO.##..## ##.....### #...@OO....## ##.0hA L###.....)@..#.####.0h0B ### ##.....)........##.##.###.).#.#....#.)).##.)).####.#...)).##.#. ##.#.<.####.0hC ####. #.## ##.# ##.######.#.#0hOE 0hF 0hG 0hH 0hI 0h)J 0hJ 0hK 0h2L 0hL 0h7W T.OOTOO.TO.O0hW T   deep trollC   cyclops (missile)0hY 0--200hd 0hg J _The ogre misses you.0h$ . #.)T...# #....#..†.O.# ###. #...C#O####...#...##.OO.#..#.#0h #... #.TOO.#######....###.####.TO##..##.....## #...@.O....## ##........#.....O...#.####..#### ##.....)...@....##.. ##.###.......).......#.. #....#..0h N...)) ##.....))... ####.#...)).##.....# #.#.......<.####### .....## #.######..0h ##.###. C   cyclops (missile) ...#..##.....#. TT 2 trolls0h 0hH 0h ,0hz 0h> 0hj ..C.TOO)O1C   cyclops (missile0h )TT 2 trollsOO 5 ogres (2 slow)is no longer moving slowly.attacks as it pursues you!  The two-headed ogre clos  The two-headed ogre completely misses you.  The troll barely misses your shadow.  The troll completely misses your shadow.0h O=-10h 0h! 2 _The troll claws your shadow.0hr  Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h0h> D . #.)T...#### neoul the Unseen  ....#..†...####.# Poltergeist of Dithmenos ****** 0h2 l#....#O### ##.... Health: 99/99 ========================  #...##COO.## #..#.# Magic: 8/27=======-----------------  #... #..TO.#### ###....# AC: 27  Str: 6  ##.####.TO##..## ##.....## EV: 23Int: 18 ## #...@OO....## ##........ SH: 50hx Dex: 31 ###.....)*..#.####........# XL: 15 Next: 40% Place: Orcish Mines:2  ### ##.....)..O@....##.......... Noise: =--------  Time: 20921.4 (0.0) ##.###.......).......#........... p) +1 rapier #....#...................))...... Throw: 4 throwing nets ##.....................))........ Fly ####.#...)).##...............#... #.#.......<.####...........####.. OOO 3 two-headed ogres (1 fast, 1 slow, …)...........## ##..........#####. C   cyclops (missile) #.........######...........#.###. TT 2 trolls ...#.........##................#. OO 5 ogres (2 slow)(…)_The troll claws your shadow.  Casting: 0hv Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%)0h  . #.)T...#### neoul the Unseen....#..†...####.# Poltergeist of Dithmenos ******#....#O#####.... Health: 99/99 ========================#...##COO.###..#.# Magic: 8/270h l=======-----------------#... #..TO.#######....# AC: 27  Str: 6 ##.####.TO##..## ##.....## EV: 23Int: 18## #...@O*....## ##........ SH: 5Dex: 310h O###.....)...#.####........# XL: 15 Next: 40% Place: Orcish Mines:2  ### ##.....)..O@....##.......... Noise: =--------  Time: 20921.4 (0.0) 0hM l##.###.......).......#........... p) +1 rapier #....#...................))...... Throw: 4 throwing nets 0hl ##.....................))........ Fly ####.#...)).##...............#... #.#.......<.####...........####.. OOO 3 two-headed ogres (1 fast, 1 slow, …)...........## ##..........#####. C   cyclops (missile) #.........######...........#.###. TT 2 trolls ...#.........##................#. OO 5 ogres (2 slow)(…)_The troll claws your shadow.  Casting: Tukima's Dance (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%)0h77 0h{ 0h| 0h 0h 0h 0hB 0h 0hŠ 0h 0hƎ 0h 0h dOT#C0h X.O.OT..OTO0h. OOO   ogre mage (polearm, invisible, slow)T   deep troll0h C   cyclops (missile)0h 3-2.4 (10h 0h{  Casting: Tukima's Dance (safe; 0% risk of failure)0h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%) _The ogre struggles to resist. The ogre is no longer moving slowly.0hn....#..†.O.# ###.#. #...T#C####.....#...##.O..#..#.##... #.OT..#######....###.####..O##..## ##.....## #...@TO..##........0hor#.....OO..#.####..## ### ##.....)..O.....##..^ #.###.......)...@...#.. ....#.....)).))...#.#...)).##.....# .#.......<.####### ....## #######..#.###.. C   cyclops (missile0h3)) ..#..##......#.. TT 2 trolls###......#).. OO 4 ogres0h20hҐ,0h0h+0h0h0h0h0hw0h0hr0h.T..OTO...OOTO..OO)T   deep trollC   cyclops (missile)TT 2 trolls0h2@-30h,0hM _Your shadow fades away.0h̗ ....#..†.O.# ###.#.##....#C### ##.#...##T...## #..#.#.#0hY #... #..OT.#### ###....###.####.O.##..## ##.....### ## #.....OO...## ##.#0h ###.....TO..#.####.##. ##.....)....O...##.0h 7^. .###.0hd )..O.@..#.#.)). .0h q))..#...)).##.#. #.0h <.####.####.## ##.#####.0hX ######.#.###.T   troll#.0h ]##..#.OOOO 4 ogres 0h \###.#......#.)...0h 0h 0h 0hC 0h* 0h 0h 0h 0h 0hv 0h 0h ..CT...TO.O)TOO.O.O0hT H)T   deep trollC   cyclops (missile)TT 2 trolls(…)0h x9=640h 0h E _The two-headed ogre is no longer moving slowly.0h   0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ....#..†.O.####.#.# neoul the Unseen  #....#.### ##...... Poltergeist of Dithmenos ******  #...##.C..## #..#.#.# Health: 99/99 ======================== 0h_  #... #.T...#### ###....### Magic: 7/27======------------------  ##.####..T##..## ##.....###  AC: 26  Str: 6  ## #....O.O...## ##........## EV: 230h Int: 18  ###.....)TO.#.####........##. SH: 5Dex: 31 0h_ e## ##.....)...O.O..##..........^. XL: 15 Next: 40% Place: Orcish Mines:2 .###.......)...O@..#............. Noise: ---------  Time: 20924.4 (0.0) 0hۭ L...#...................))........ p) +1 rapier .....................)).......... Throw: 4 throwing nets 0hW ##.#...)).##...............#..... Fly #.......<.####...........####.... .........## ##..........#####... OOO 3 two-headed ogres (1 fast) 0h4 G........######...........#.###... T   deep troll .#.........##................#... C   cyclops (missile) ###........#......#..........)... TT 2 trolls(…)0h *_The two-headed ogre is no longer moving slowly.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h+ "Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%)0hK+7....#..†.O.####.#.# neoul the Unseen#....#.#####...... Poltergeist of Dithmenos ******0h,#...##.C..###..#.#.# Health: 99/99 ========================#... #.T...#######....### Magic: 7/27======------------------##.####..T##..## ##.....### AC: 26  Str: 6 ## #....O.O...## ##........## EV: 23Int: 18###.....)TO.#.####........##. SH: 5Dex: 31 ## ##.....)...O.*..##..........^. XL: 15 Next: 40% Place: Orcish Mines:2 .###.......)...O@..#............. Noise: ---------  Time: 20924.4 (0.0) 0h^-V...#...................))........ p) +1 rapier .....................)).......... Throw: 4 throwing nets 0h-##.#...)).##...............#..... Fly #.......<.####...........####.... .........## ##..........#####... OOO 3 two-headed ogres (1 fast) ........######...........#.###... T   deep troll 0h*..#.........##................#... C   cyclops (missile) ###........#......#..........)... TT 2 trolls(…)_The two-headed ogre is no longer moving slowly.  0hy.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h/[Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%)0h}0h0h0h0hV0h8  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (chance to 0h|affect: 66%)  The ogre struggles to resist.  The two-headed ogre completely misses you.0hO0h0hE0h0hy0h0hz.0h=.CTO.TO0h!cO.OTOO0h3=5.4 (10h!0h/ 0h/_You block the two-headed ogre's attack.0hE u  You puncture the two-headed ogre!  The two-headed ogre is lightly wounded.0h$ 0h% ,0h& 0h0: ..T..O)TO@0h: SO, 1 ally t…)0h; Q5-6.1 (0.70h?R 0hV J _Your shadow hits the two-headed ogre with a rapier!!0h0hnDrink which item? Potions  d - a potion of cancellation  f - 4 potions of attraction  h - 5 potions of curingi - 5 potions of enlightenment  k - a potion of haste0h l - 4 potions of might  o - 2 potions of mutation  H - a potion of resistance  K - a potion of heal wounds [!] read|quaff|evoke[?] describe selected0h0h&0hq7i....#..†.O.#0h7###.#.# neoul the Unseen#....#.#####...... Poltergeist of Dithmenos ******#...##....###..#.#.# Health: 99/99 ========================#... #..C..#######....### Magic: 7/270h18T======------------------##.####...##..## ##.....### AC: 25  Str: 6 0hy8$## #....T..O..## ##........## EV: 23Int: 18###.....)TO@#.####........##. SH: 5Dex: 31 0h8o## ##.....)..OTOO..##..........^. XL: 15 Next: 40% Place: Orcish Mines:2 0h$9~.###.......)...O@..#............. Noise: ---------  Time: 20926.1 (0.0) ...#...................))........ p) +1 rapier .....................)).......... Throw: 4 throwing nets 0hp9##.#...)).##...............#..... Fly #.......<.####...........####.... .........## ##..........#####... OOO 3 two-headed ogres (1 fast, 1 ally t…)0h9........######...........#.###... T   deep troll 0h^:.#.........##................#... C   cyclops (missile) ###........#......#..........)... TT 2 trolls(…)0h::The ogre struggles to resist.  0h:The two-headed ogre completely misses you. _You block the two-headed ogre's attack.  0h*;(You puncture the two-headed ogre!  0hl;bThe two-headed ogre is lightly wounded. _Your shadow hits the two-headed ogre with a rapier!!0h=0h)Ctwo-headed ogre is lightly wounded. _Your shadow hits the two-headed ogre with a rapier!!  You feel yourself speed up. You block the ogre's attack.  The two-headed ogre completely misses you.0hwCThe two-headed ogre misses you.  The two-headed ogre completely misses you.0hD0h G^  The two-headed ogre hits you with a +0 giant spiked club.0hH0hBI0h,W_ O.C0hW3.T.TOTAn ogre comes into view. It is wielding a +0 giant club.The ogre barely misses your shadow.The two-headed ogre hits your shadow with a +0 giant club!!0hX7-==7.1 (1Fast Fly 0hm{ _The two-headed ogre closely misses your shadow.0he d #....#.####.....#...##.O..#..#.#.###... #.....#######....###  ##.####..C##..##.....### 0hf  #.....T.O..## ##........####.....).O@#.####........##.. # ##.....)..TOOO..##....^.#.......)..TO...#...... ..#......@.....)).0hg ))... #.#...)).##.....# .......<.####### .## #0hug ######..#.###. #..##.....#. ##......#). 0hg Z ÷........##...#0hi 0hBj 0h k 0h'q  The two-headed ogre attacks as it pursues you!  The two-headed ogre completely misses you.0h| O.O.OO.OT0h} 89---4-0h} 7 (0.60h 0h H _The two-headed ogre hits you with a +0 giant club!0h [#....#.### ##......# #...##.O..## #..#.#.# #... #..O..#### ###....### # 0h ##.####..C##..## ##.....### ### #.....T.O..## ##........####.....).O@#.####........##..#  ##.....)..T.O...##..^..)..OO.O.#.#.T.)).)). 0hX .#...)).##.#.<.####.####.## ##.#####.######.#.###. .0h ##.#. #.#......#.). ##....÷.###.#0h 0h# 0h 0h 0h^ 0h 0hy) wOCT.T..OO0h) jO   ogre mage (polearm, invisible)T   deep trollC   cyclops (missile)0hr* Q--8.30hw2 0hm4 0h#....#.### ##......##. ...##.O..## #..#.#.# 0hO... #..O..#### ###....### # #.####..O##..## ##.....### #. ## #.....CTO..## ##.####.....).O@#.####.##..# ##.....)...T....##.0h#^. #.)..O.OO.#. #.TO..@...)).)). #...)).##.#.<.####.####.0hd## ##.#####.######.#.###.##.#.T   deep troll .#......#.).0hC   cyclops (missile)....÷.###.0hVU##. TT 2 trolls0hҵT  The ogre hits your shadow with a +0 giant club!0hĶ0hw0h'0h0h0hm0h0hZ0hD.TO0h.T....O.OOTO)0hl90--8=-9.0 (0.70hH0hSO _Your shadow is destroyed!0hm^....#.### ##......##.##.O..## #..#.#.####. #..O..#### ###....### ##. .####..O##..## ##.....### #. # #.....C.O..## ##.#####. 0hm###.....).TO#.####.##..# #.....)....T...##.^....# .).#. .O.OO.@..)).TO...)).# ...)).##.#.<.####.####.0hn## ##.#####.######.#.###.##....#.#......#...).TT 2 trolls 0htn....÷.###.##.# OO 3 ogres0h,p0hp0hyq0hq0h}.CT.OTO.O0h}.C   cyclops (missile)TT 2 trolls(…)0h~+6 (0.60h0h0h †.O.# #.#.#....#.### ##......##.. .##.O..##  #..#.#.####. . #..O..#### ## ####..O##..## 0hǝ ### #..  #......CO..## ###. ##.....).T.#.####..###.)....TO..#^....##).......#.@....#OTO.O...)).........O...))......##)).##....#..<.####..####.. 0hf #####. 2#####.###.T   troll#....#.OO 2 ogres..#..).......#0h_ 0h 0hԴ 0h 0hY O.T.O..0h )30.20h 0h 0hH  0hHCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hC..†.O.#0h8###.#.#..... neoul the Unseen ...#.### ##......##... Poltergeist of Dithmenos ****** 0h.##.O..## #..#.#.####.. Health: 90/99 =====================--- . #..O..#### ###....### ##.. Magic: 6/27=====------------------- 0h####..O##..## ##.....### #... AC: 24  Str: 6  #......CO..## ##........#####.# EV: 23Int: 18 ##.....).T.#.####........##..###. SH: 5Dex: 31 .....)....TO..##..........^....## XL: 15 Next: 40% Place: Orcish Mines:2 ......).......#O@...............# Noise: ---------  Time: 20930.2 (0.0) ...........T.O....))............# p) +1 rapier ................)).............## Throw: 4 throwing nets ..)).##...............#.......... Fast Fly ...<.####...........####......... 0h....## ##..........#####........ OO 2 two-headed ogres (1 fast) ...######...........#.###........ T   troll ......##................#........ ......#......#..........).......#0hpgCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, fast, chance to affect: 49%)0h] F..†.O.####.#.#..... neoul the Unseen ...#.#####......##... Poltergeist of Dithmenos ****** .##.O..###..#.#.####.. Health: 90/99 =====================--- . #..O..#######....### ##.. Magic: 6/27=====------------------- 0h ####..O##..## ##.....### #... AC: 24  Str: 6 #......CO..## ##........#####.# EV: 23Int: 18 ##.....).T.#.####........##..###. SH: 5Dex: 31 .....)....TO..##..........^....## XL: 15 Next: 40% Place: Orcish Mines:2 ......).......#*@...............# Noise: ---------  Time: 20930.2 (0.0) ...........T.O....))............# p) +1 rapier 0hx ................)).............## Throw: 4 throwing nets ..)).##...............#.......... Fast Fly ...<.####...........####......... ....## ##..........#####........ OO 2 two-headed ogres (1 fast) 0hٙ ...######...........#.###........ T   troll ......##................#........ ......#......#..........).......#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, fast, chance to affect: 49%)0hr %O0h 3, 1 asleep)0hC+ 0h- 0h*. 0h`7 O.TOOO   ogre0h|8 G58 (0.60hG@ 0hB Sonfirm with . or Enter, or press ? or * to list all spells.0h1C Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, fast, chance to affect: 49%) _The two-headed ogre looks drowsy...0h&  0hnnThe helpless two-headed ogre fails to defend itself.  You perforate the two-headed ogre like a sieve!!!!!0h0hө#)TO   two-headed ogreT 2 trolls0hʭ521.3 (0.50h0h.= _You kill the two-headed ogre!0h~0hr  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h C..†.O.#0hD ###.#.#..... neoul the Unseen ...#.### ##......##... Poltergeist of Dithmenos ****** 0h .##.O..## #..#.#.####.. Health: 90/99 =====================--- 0hK . #..O..#### ###....### ##.. Magic: 4/27===--------------------- 0h ####..O##..## ##.....### #... AC: 25  Str: 6 0hR  #......CO..## ##........#####.# EV: 23Int: 18 0h ##.....).T.#.####........##..###. SH:[39;49m 50h ,Dex: 31 0hi .....)....TO..##..........^....## XL: 15 Next: 42% Place: Orcish Mines:2 0h ......).......#*@...............# Noise: ---------  Time: 20931.3 (0.0) 0hV ...........TTOO...))............# p) +1 rapier 0hھ ................)).............## Throw: 4 throwing nets 0h0 ..)).##...............#.......... Fast Fly ...<.####...........####......... 0h ....## ##..........#####........ O   two-headed ogre 0h? ...######...........#.###........ TT 2 trolls 0h ......##................#........ O   ogre ......#......#..........).......# 0h E_You kill the two-headed ogre!0hb Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h MConfirm with . or Enter, or press ? or * to list all spells.0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h[ cAim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%)0h/ n..†.O.####.#.#..... neoul the Unseen ...#.#####......##... Poltergeist of Dithmenos ****** .##.O..##0h #..#.#.####.. Health: 90/99 =====================--- . #..O..#######....### ##.. Magic: 4/27===--------------------- ####..O##..## ##.....### #... AC: 25  Str: 6 #......CO..## ##........#####.# EV: 23Int: 18 ##.....).T.#.####........##..###. SH: 5Dex: 31 0hP .....)....TO..##..........^....## XL: 15 Next: 42% Place: Orcish Mines:2 ......).......#)@...............# Noise: ---------  Time: 20931.3 (0.0) ...........TTO*...))............# p) +1 rapier ................)).............## Throw: 4 throwing nets ..)).##...............#.......... Fast Fly ...<.####...........####......... ....## ##..........#####........ O   two-headed ogre ...######...........#.###........ TT 2 trolls ......##................#........ O   ogre ......#......#..........).......# _You kill the two-headed ogre!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confi0h5 Yrm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%)0h 0h! 0h" 0h' ,0h/ qOO.OTO 2 ogres0h/ L91=9 (0.60h7 0h9  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0hZ: tAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%) _The two-headed ogre is unaffected.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hJ!..†.O.####.#.#..... neoul the Unseen 0h!...#.### ##......##... Poltergeist of Dithmenos ****** .##.O..## #..#.#.####.. Health: 91/99 ======================-- . #..O..#### ###....### ##.. Magic: 2/27=----------------------- ####..O##..## ##.....### #... AC: 25  Str: 6  #......CO..## ##........#####.# EV: 230hO"Int: 18 ##.....).T.#.####........##..###. SH: 5Dex: 31 .....)....TO..##..........^....## XL: 15 Next: 42% Place: Orcish Mines:2 ......).......#O@...............# Noise: ---------  Time: 20931.9 (0.0) 0h"s...........TO.O*..))............# p) +1 rapier .............T..)).............## Throw: 4 throwing nets ..)).##...............#.......... Fast Fly ...<.####...........####......... 0h"\....## ##..........#####........ O   two-headed ogre ...######...........#.###........ TT 2 trolls 0hD#......##................#........ OO 2 ogres ......#......#..........).......# _The two-headed ogre is unaffected.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h##Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%)0h ..†.O.####.#.#..... neoul the Unseen ...#.###0h ##......##... Poltergeist of Dithmenos ****** .##.O..###..#.#.####.. Health: 91/99 ======================-- . #..O..#######....### ##.. Magic: 2/27=----------------------- ####..O##..## ##.....### #... AC: 25  Str: 6 #......CO..## ##........#####.# EV: 23Int: 18 ##.....).T.#.####........##..###. SH: 50h̅ Dex: 31 .....)....TO..##..........^....## XL: 15 Next: 42% Place: Orcish Mines:2 ......).......#O@...............# Noise: ---------  Time: 20931.9 (0.0) ...........TO.*...))............# p) +1 rapier .............T..)).............## Throw: 4 throwing nets ..)).##...............#.......... Fast Fly ...<.####...........####......... 0hĆ ....## ##..........#####........ O   two-headed ogre ...######...........#.###........ TT 2 trolls ......##................#........ OO 2 ogres ......#......#..........).......# _The two-headed ogre is unaffected.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%)0hE KO(1 asleep)0h7 0h  0h' 0h97 .OOO.TO 2 two-headed ogres   troll0h8 I62.5 (0.60hG 0hL Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0h=M e Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 66%) 0hM #_The ogre looks drowsy...0hj  0hYCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h0h0h0h&e _You don't have enough magic to cast this spell.0h-0h0h0h{ 0h8_Unknown command.0h..#.###......####.O..## #..#.#.#### .. #..O..####0hV###....### ## .####..O##..##.  #..........##0hݦ...##### ###.....).O.#.##..## #.....)....C.....^....#0hb..)..O.TT.#O..............OOO@..))....T.)).0hP)).##.........#....<.########..## ##.#######.#.###.........#O   ogre mage (polearm, invisible).#....)T   deep troll÷..##.....##C   cyclops (missile)(…)0h0h0h0h̴0h0h5sO..TTO0h 0=3.10h00h( _The two-headed ogre closely misses you. The two-headed ogre misses you.0hn V  The helpless ogre fails to defend itself.  0ho %You skewer the ogre like a kebab!!!!!0h`r 0hs 0hs 0h w  You kill the ogre!The troll bites you but does no damage. The troll claws you but does no damage.0h .O...CO.T.O 0h +6 (0.50h 0hڔ S _The troll closely misses you.0hNZ†.O.# #.#.#....#.### 0h"[##......##.. .##.O..##  #..#.#.####. . #..O..#### ## ####..O##..## 0h[### #..  #..........## 0h[K###. ##.....)O.O#.####..###.0h'\d)........##.^....##0hq\)....C.T#O@....#0h\_O.T.O...))0h]U..........OT.))......##0hO]M)).##....#..0h]e<.####..####.. 0h]-#####.####0h+^7#.###.#.0ht^M...#.TT 2 trolls0h^..#..0h6_r)......O   ogre0hx0h}0h]0hWV.O.OT0ha3=-4.2 (0.60hn0h0h )T...#  ####.. .†.O.# #.#.#... .0h .#.### ##......##.. ##.O..##  #..#.#.####. 0h  #..O..#### ## ###..O##..## 0hR ### #.... #..........## ###. #.....)O.O#.####..###..0h f)........##.^....##.0h )....C.T#O.....#.O.OO...)) 0hn ..........TT.))......### .)).##....#..#0h <.####..####.. #####.0h  nTT 2 trolls#####.###.0hY uO   ogre#.#.0h 0h(5 0hh6 0h7 0h 8 0hL9 0hdC O.#)TOO.T0hC T   deep trollTT 2 trollsO   ogre0hmD W2-9 (0.70h*P 0h`R 0h....# ##... T...#  ####.. †.O.# 0hU#.#.#... .#.### ##......##....) #.O..##  #..#.#.####. #..O..#### ## ##..O##..## 0h2### #.... ..........## ###..)O.O#.####.##..###..)........##O^....##.0hp)....C..#).....###O.TOO..)) ..........T.T))......### )).##...0h.#..## .<.####..####..# #####.# .0h/#####.###.0h0h0hO,0h  The two-headed ogre attacks as it pursues you!  The two-headed ogre misses you.0hO.O)OT.T.0h0=5.60hL0h)` _The two-headed ogre completely misses you.0hF  You puncture the two-headed ogre!0h0hVrOTO 2 ogres0h(5=6.0 (0.40h0hj _The two-headed ogre is moderately wounded.0h0: #)## #.. ...# ##... ...#  ####..)O.# ##.#.#...### ##......##....) .O..## 0h:  #..#.#.####. ..O..#### #....### # #..O##..## ### #........## ##.###..)O.O#.####O##..###....)........##..^....##.)....C..#)O....####O.OTOT.))0h1; # .....T.))......### ).##....#..## <.####..####..#  #####.0h; # 0h= 0hu= 0h= 0h]> 0h> 0h@ 0h/L OT.T)T.OOO   ogre mage (polearm)T   deep trollTT 2 trolls(…)0h,M P=--7 (0.70h#T 0hV 0hqJ.O# ##.## 0hs)## #..# 0hV=##.... ..# 0hE ####..). 0h*"O.# 0hyY##.#.#... .### 0hX##......##....).) O..##  #..#.#.####.....) .O..#### #....### #O##..## 0hc### #........## ##.0h####.0hV.)O.O#.####O.0hP##..###..... .0hW)........##.O.0h^....##.##.)....C..#T.T...#0hc ####0hCO.O)T..))0hi .........OO.))......0hQ+### 0h..##....#..0hN## ##..####..0hG# 0hL0h~0hJ0h10h0h;O.0he#T.O0h..O0hq43--0h&7.3 (0.60hh0h0hROTo..# O# ##.### ## #..# .# ##.... 0h&S.#  ####..). #.#.#.... ### ##......##....).). ..##  #..#.#.####.....) O..#### #### .0hSO##..## ##.....### #........## ##O####. ..)O.O#.####........##..###..... )........##.OT0hT^....##.##.. .)....C..#T.........######O.OOT..)) # T   deep troll..0hTTO.))......### TT 2 trolls ##.......O.#..## OO 2 ogres0haV0hTW0hW0hcZ0h|csO.O.0hcY)T.O0hyd-8.0 (0.70h_m0hp0hO .#....## To..# # ##.### # 0hP #..## # ##.....# #  ####..)..# # 0hQ #.#.#....) ## ##......##....).). .## 0hQ #.@#.#.####.....).#### ###....### # 0hQ O##..## ##O....### #........## ##........#####. 0h*R .)O.O#.####.O......##..###..... ........##..T^....##.##... 0hR )....C..#)T.........######.O.OOT..))....# ## ..0hR D))......###0hPV 0h]W 0hrX 0hY 0hg ?O.T0h h u.O).TO   ogre0hYi +6 (0.60h3x 0h| 0h_ f..##.###... T.#....###. o..#0h` - ##.### #..##. ##.....# ####........)..## 0h '###.#.#....) # ##.@....##....).). ##  #..#.#.####.....) 0h .#### #....### # ##..## ##O....### #.... .....## ##.O......#####. 0h )O.O#.####..T.....##..###..... .......##..........^....##.##...#C..#OT...............######.. T   trollO.O).T.)) ###0hG 0h 0h 0h 0h- .OT.OT).O   ogre0h( p4=59.20hp 0h' 0hO ##.###. . #....#.##. ##...........###.0hQ##.##.........###.#.............##.##......##.####........)..##.###.#.#.)..). ##..@...##....).). # 0h#..#.#.####.....). #### ###....### ##. #..## ##.O...### #.## ##.OT.....#####.#. 0hO.O#.####........##..###.###OT.^....##.##...#.C..#)..######...0hJO.O).T.)).# ###.0h0h0h0h`0hwO..O.OO   ogre0ha449 (0.70h-0hP0hL< ##.###.0hʁ #....#.......##.##...........###.##.##...###.##......##.##.............##.####........)..##.###.#.#.0h\)..).##...@..##....).). #..#.#.####.....). ###O...### ##. ..## ##.....### #.## ##..T.....#####.#. .O#.####...O....##..###.#   two-headed ogre##.OT.......^....##.##...#.# T   deep trollC..#).........######.T   trollO.O).T.)).# ###.#0hS0h9.T0h[J340.5 (0.60hВ0h0hbI " 0hI ####...#>##.###...#....###....###...0h>J ##.##.###.##.............##..##.............##.0hJ  ####..)..####.#@#....)...^0hJ ##......##....).). #..#.#.####.....) 0hXK ;## #O...### # .## ##.....### #.... ..## ##...T....#####.0hK .. O#.####...O....##..###........### T   troll..##.OT.......^....##.##...#.##C..#).....######...0hVL 0hN 0hPQ 0h#R 0hS 0hx` O.T.O 2 two-headed ogres.OT   deep troll.TT   troll1.2 (0.70hg 0h6i 0h0' ##.##..###...#>##.###...#....###..##...###...##.##0h&###.##....##..##.....##. ####@.......)..##....##.#.#.......)..)...^##......##....).). #.O#.#.####.....) # #....### ##.... ## ##...T.### #.....   two-headed ogre .## 0hí....#####.#..... T   troll #.####....O...##..###........###...##.O.T^....##.##...#.##0h0h`0hιOT   deep troll0h0T.T   troll.0hB=90h0hO0hF##.#.##  ##.##..#####...#>#0hϒ##.###...#....###..#...###...##.##0h,U###.##..##..##...0hzr..##. ####..)..##....0hƓL#.#.#....)...^0hp##......##....).). 0h\#.O#.#.####.....)# 0h###....### ##...# # 0h?*T.### #.....T   troll# ##...O....#####.#............0hg####...T....##..###........###..0h0h@T.0h(2.60h0hr0hsC.##....#####...#>..#.###.... #....#0hDu## ##....####.##.###.# #....##.. ##..## ####)..##0hD###.#.#.)..)...^......##).....0hD #.O#.#.####.....) ####..T.### ##...... ##0hFM.....### #.... .##O....#####.#.T   deep troll.####...T....##..###........###. T   troll..##.O........^....##.##...#.###0hTJ0h5K0hL0h}VrT.OT.0hW0hW'5=0hW=23.30h_0hub0h=####...#>0h..###... #....### ##....#####.##.###.# #....##.. ##....## ####)..#####.#@#.......)..)...^#......##....).)..... #..#T#.####.....) #####....### ##..... .##...O.### #.... 0h ..## ##.T.T....#####.#. O#.####........##..###..### ....##.O........^....##.##...#.## TT 2 trollsC..#)........######....0h 0h~0h+OO0hT.O 2 two-headed ogres0hW5=9 (0.60h#0ha&0h' ~ ##.##..###...#>##.###...#....###..##...###...##.#####.##....##..##...0hH( ..##. ####@.......)..##....##.#.#.......)..)...^##...O..##....).). #..#T#.####.....) # #..O.### ##.... 0h( ## ##...T.### #..... .## ##.T......#####.#..... #.####........##..###........###. T   troll..##.O0h) T^....##.##...#.##0h* 0hQ1 ?T.0h@2 (4.50h7 0h: 0h####...#>..###... #....### ##....#####.##0h</.###.# #....##.. ##....## ####)..#####.#@#.......)..)...^#..TO..##....).)..... #..#.#.####.....) ##0h###..O.### ##..... .##...T.### #.... ..## ##.O......#####.#. O#.####........##..###..0h;### O   ogre mage (polearm) ....##.O........^....##.##...#.## T   deep trollC..#)........######....# T   troll0h~0hL  You block the two-headed ogre's attack.0hJ0h0hn.O#OT.0h?IO   ogre0h-5.2 (0.70h0h` _The two-headed ogre completely misses you.0hkP  0hPCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ####...#>......... neoul the Unseen ##.###............. Poltergeist of Dithmenos ****** #....#.......##.... Health: 95/99 =======================- ##...........###... Magic: 2/27=----------------------- 0h##.##.........###.#. AC: 22  Str: 6  #...***.......##.... EV: 23Int: 18 ##..***........##... SH: 5Dex: 31 ####***.....)..##... XL: 15 Next: 42% Place: Orcish Mines:2 ###.#@#.......)..)...^ Noise: ---------  Time: 20945.2 (0.0) ##.**O**##....).)...... p) +1 rapier #.O#O#*####.....)...... Throw: 4 throwing nets ## ###..T*### ##............ Fast Fly .## ##.....### #............. ..## ##.O......#####.#.......... OO 2 two-headed ogres O#.####........##..###........### O   ogre mage (polearm) ....##.O........^....##.##...#.##737m T   deep troll .C..#)................######....# O   ogre  You block the two-headed ogre's attack. _The two-headed ogre completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h& ####...#>......... neoul the Unseen0ho' ##.###............. Poltergeist of Dithmenos ******#....#.......##.... Health: 95/99 =======================-##...........###... Magic: 2/27=-----------------------##.##.........###.#. AC: 22  Str: 6 0h( #...###.......##.... EV: 23Int: 18##..###........##... SH: 5Dex: 310h( #######.....)..##... XL: 15 Next: 42% Place: Orcish Mines:2###.#@#.......)..)...^ Noise: ---------  Time: 20945.2 (0.0)##.#######....).)...... p) +1 rapier0h) #.O########.....)...... Throw: 4 throwing nets ##0h}) 7###..##### ##............ Fast Fly .## ##.....### #............. ..## ##.O......#####.#.......... OO 2 two-headed ogres 0h) O#.####........##..###........### O   ogre mage (polearm) 0h* ....##.O........^....##.##...#.## T   deep troll .C..#)................######....# O   ogre  You block the two-headed ogre's attack. _The two-headed ogre completely misses you.0h+ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hl Q ...........O..O#.T.O(1 blind, 1 unable…)_The two-headed ogre completely misses you.Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe two-headed ogre is dazzled.0h ;*0hnW , invisible)The ogre mage gestures wildly while chanting.0h 0hr 0h O.OOO 2 ogres0h] j63==8 (0.60h 0h̙ G _The ogre mage flickers and vanishes for a moment.0hfr  You puncture the two-headed ogre!0hAO.#T.OO 3 ogres-6.2 (0.4 _The two-headed ogre is moderately wounded.0h&  0hNYou barely miss the two-headed ogre.The two-headed ogre is moderately wounded.0h0h* 0hR Your shadow hits the two-headed ogre with a rapier!0hWT#T#@0h.O.OT   troll (…)0h@-60h0h _The two-headed ogre barely misses you. The two-headed ogre misses you.0hR r  You hit the two-headed ogre but do no damage.0h[ :.O0hq\ 5-7.1 (0.50hc 0hf  0hgg Y_The two-headed ogre is heavily wounded.0hW  You hit the two-headed ogre.0h,0h)o.TOO.O.0hٍ@-60h0hE 0hY_The two-headed ogre is heavily wounded.0hqDr  You hit the two-headed ogre but do no damage.0hE0hV\p.OO.0hc]-8.0 (0.40hyl0hqg _The two-headed ogre is heavily wounded.0hF  You puncture the two-headed ogre!0h&w  The two-headed ogre is severely wounded.0h0h0h b.T.O.O0hAH7=40h0hA 0h;_Your shadow hits the two-headed ogre with a rapier.0h{F  You puncture the two-headed ogre!0hP~0h0hl0h<,0hW1.TO)OOO   two-headed ogre (blind, unable to se.0h~_3=49 (0.50h0hS _You kill the two-headed ogre!0hv  0hSwCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hn  Okay, then.0hx0h. _0hA  You hit the two-headed ogre.0h< AO.0h 5-9.3 (0.40h 0he = _The two-headed ogre is lightly wounded.0h  You catch the helpless two-headed ogre completely off-guard!  You spit the two-headed ogre like a pig!!!0hI 0h 0h 0h O)OO.0h5 jO   ogre mage (polearm, invisible)T   deep trollCC   cyclops (missile)0h w=6-8 (0.50h 0h S _You kill the two-headed ogre!0h0h0h0h0h 0h0h0hOTTOOO...O0h.50.5 (0.70h 0h%0h_  0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ####...#>......... neoul the Unseen ##.###............. Poltergeist of Dithmenos ****** #....#.......##.... Health: 97/99 =======================- ##...........###... Magic: 0/27------------------------ ##.##.........###.#. AC: 23  Str: 6  #...***.......##.... EV: 23Int: 18 ##..***........##... SH: 5Dex: 31 ####***.....)..##... XL: 15 Next: 46% Place: Orcish Mines:2 ###.#@#.......)..)...^ Noise: ---------  Time: 20950.5 (0.0) ##.*OT**##....).)...... p) +1 rapier #..#T#@####.....)...... Throw: 4 throwing nets #0hX# ###.OOO### ##............ Fast Fly .## ##.....### #............. ..## ##....O...#####.#.......... O   ogre mage (polearm, invisible) O#.####........##..###........### T   deep troll ....##.O.C......^....##.##...#.## C   cyclops (missile) .C..#)................######....# T   troll(…)You spit the two-headed ogre like a pig!!! _You kill the two-headed ogre!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hh{####...#>......... neoul the Unseen##.###............. Poltergeist of Dithmenos ******#....#.......##.... Health: 97/99 =======================-##...........###... Magic: 0/27------------------------0h~|y##.##.........###.#. AC: 23  Str: 6 #...###.......##.... EV: 23Int: 18##..###........##... SH: 5Dex: 31#######.....)..##... XL: 15 Next: 46% Place: Orcish Mines:2###.#@#.......)..)...^ Noise: ---------  Time: 20950.5 (0.0)##.#######....).)...... p) +1 rapier#..########.....)...... Throw: 4 throwing nets #####.O##### ##............ Fast Fly 0h,}.## ##.....### #............. ..## ##....O...#####.#.......... O   ogre mage (polearm, invisible) O#.####........##..###........### T   deep troll ....##.O.C......^....##.##...#.## C   cyclops (missile) .C..#)................######....# T   troll0h},(…)You spit the two-headed ogre like a pig!!! _You kill the two-headed ogre!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hKR2 _You kill the two-headed ogre!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0h?SPress: ? - help, Dir - look around, f - activateThe ogre is dazzled. x2; The deep troll bites you!0hV0h2`..........OT).T#@OO0h`}O.C(ally target).0ha83---5==1.1 (0.60hh0hk~ _The deep troll completely misses you. You block the deep troll's attack.0hZ 0h:d ?O.0hd 3-6 (0.50h3n 0hp  0h?q G_You barely miss the deep troll.0h"  You hit the deep troll.  The deep troll is lightly wounded.  The deep troll bites you! The deep troll completely misses you.0h:.O0ho|67-------=2.0 (0.40hՔ0h8 _You block the deep troll's attack.0h_f  You hit the deep troll.  The deep troll is lightly wounded.0hE 0h 0h5O.#T#.C.0h0h$3-5 (0.50hS0hM _Your shadow fades away.0h 7  You hit the deep troll.  The deep troll is moderately wounded.0h8 ,0h@ TT@O. (ally target)T 2 trolls0hA B-3.00hH 0hK D _Your shadow hits the deep troll with a rapier!0h\ 0h  Ability - do what?CostFailure  f - Cacophony0h 4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  a - Shadowslip0hl 74 MP, 6 HP, Piety-, Instant 0%  b - Aphotic Marionette5 MP, Piety-4%  c - Primordial Nightfall 8 MP, Piety----32% [?] toggle between ability selection and description.0h` 0h k 0ht ####...#>......... neoul the Unseen##.###............. Poltergeist of Dithmenos ******#....#.......##.... Health: 67/99 ================--------##...........###... Magic: 0/27------------------------##.##.........###.#. AC: 25  Str: 6 #.............##.... EV: 23Int: 18##.............##... SH: 5Dex: 31####........)..##... XL: 15 Next: 46% Place: Orcish Mines:2###.#@#.......)..)...^ Noise: =--------  Time: 20953.0 (0.0)##.OOTT.##....).)...... p) +1 rapieru ;11H#..#T#@####.....)...... Throw: 4 throwing nets #####.OOO### ##............ Fast Fly .## ##.....### #............. ..## ##...C....#####.#.......... O   ogre mage (polearm, invisible) O#.####........##..###........### T   deep troll (ally target) ....##.O........^....##.##...#.## C   cyclops (missile) .C..#)................######....# TT 2 trolls(…)You hit the deep troll.  The deep troll is lightly wounded. _Your shadow fades away.You hit the deep troll.  The deep troll is moderately wounded. _Your shadow hits the deep troll with a rapier!0hty 0h-z 0hp 0h ` _You don't have enough magic at the moment.0h0h0hi0hF _Unknown command.0hm  You hit the deep troll but do no damage.0hx%9.0h?&3-5 (0.50h00hV3b _The deep troll is heavily wounded.0h   You puncture the deep troll!  The deep troll is severely wounded.The deep troll closely misses you. The deep troll completely misses you.0hH 0h O.C. The deep troll closely misses you. You block the troll's attack.0h g81=9 (0.40h, 0hu { _The troll closely misses you. The troll claws you but does no damage.0hHZ<  You hit the deep troll.0h[-4.4 (0.50hAb0hec _The deep troll is severely wounded.0h- OYou closely miss the deep troll.The deep troll is severely wounded.0hl.+8 (0.40h50he:2 _The ogre is no longer blind.0hG   The deep troll is severely wounded. _The ogre is no longer blind.  You hit the deep troll but do no damage.The deep troll is severely wounded.0h The deep troll completely misses you. You block the deep troll's attack.  The deep troll misses you. The troll completely misses you.0h AO.0hr ^3-5.20h 0h1$ ` _The troll claws you. The troll misses you.0h<  You hit the deep troll.0hO.C-7 (0.5 _The deep troll is severely wounded.0hd  ##.##..###...#>##.###...#....#0h I##..##...###...##.#####.##....##..##.....##. ####@.......)..##....0hj ##.#.#.......)..)...^##.OOTT.##....).). 0h" #..#T#@####.....) # #..OO### ##.... ## ##....C### #..... 0h .## ...#####.#..... #.####........##..###........###. ...##.O^....##.##...#.##0h 0hJ \  Your shadow fades away.0hc 0h 0h 0h` TOT.O-6.4 (0.70h 0h 2 _The ogre is no longer blind.0h  You puncture the deep troll!  The deep troll is almost dead.The deep troll bites you but does no damage.0hi4-=9 (0.50h0hp _The deep troll barely misses you. The deep troll misses you.0hb d  You barely miss the deep troll.0hd 0h- 0h 0hTO)OC.   troll 0hR 5-7.3 (0.40h0hU^ _The deep troll is almost dead.0h##.#.##  ##.##..#####...#>#0h##.###...#....###..#...###...##.#####.##..##..##.....##.0hƩ ####..)..##....#.#T#....)...^##.OTO)T##....).). #..#O#.####.....)# ###.COO### ##...# # ### #.....# ...#####.#........... .####..##..###........###.. TT 2 trolls0h=0h  The deep troll attacks as it pursues you!  The deep troll bites you but does no damage.  The deep troll misses you.0h0h/0h_TO#T.0hɺ5=8.0 (0.70h0hB _The deep troll claws you but does no damage.0h  ####.<.#### ###.#.##  ##.##..######...#>0h ###.###...#....###..##...###...##.#####.##..##..##......##. ####T.......)..##....#.#O#T..0h  0.)...^##.OTO).##....).).. #..#O#.####.....)# 0hf {###.COO### ##..##  ### #....# # ###.....#0h? 0h^ R.C0h O4-6 (0.60h 0h" 0h  #....#.. ####.<.#### ####.#.## 0h ##.##..#######...#>###.###...#....#0h8 ##..##...###...##.#####.##..##..0h ##......##. ####T.......)..##....0hg #.#O#T...)...^##.OTO).##....).).0h .. #..#O#.####.....)#0h #..OO### ##.## TT 2 trolls  C### #....0hI S# OOOO 4 ogres0ho 0hN 0h 0h 0h ,0h TO.T.#.OTO.0h 2=3-9.3 (0.7Fast 0h 0h h _Your extra speed is starting to run out.0hD6##..... #....#.. ####.<.#### ####.#.## 0h2 ##.##..#########...#>#..###.###...#....###..#...0hІ+###...##.#####.##......##..##...T.........##. ####O.T.....)..##.......#0hg#.#.#....)...^T   deep troll##.OOTO.##....).)...# TT 2 trolls0h #..#.#.####.....)#### OOO 3 ogre#..OO### ###0hs0h,0h0h2T.OO   ogre mage (polearm, invisible))0h˛ T   deep trollOTT 2 troll.OOO 3 ogres0hY529 (0.60hv0hG0h###....# ##..... #....#.. ####.<.#### ##.#.##  ##.##..##### ####...#>0h#..####.###...##....###..#..###........###.##...###.##.....T0h]v##..##.............##.. ####O.T.....)..##.......## T   deep troll#.#O#...0h.)...^TT 2 trolls##.OOT).##....).)...OO 2 ogre0hds #..#O#.####.....)####0h\0h0hq0h0h̾uO.T....OTO 3 ogres0h)60.50h0h:0h 7 ###.## ###....# ##..... #....#.. ####.<.#### ###.#.##  ##.##..##### ##...#>0h#..## ##.###....# #....###..#..###........###.##...0h###.##.....T.......##..##...O.T.......##.0h].. ####..)..##.......##. T   troll#.#O#...0h.)...^ 2##.O.OT.##....).)...0h>0h0hRoT.O.0h(1.10h<0h70h' ###  ###.## ###....# ##..... #....#.. ####.<.#### ####.0h(#.##  ##.##..##### ##...#>#..## ##.###...# #....###...###..........###........#.###.##..T0h)U###.##.............##..0h[)4##...O.T.......##...0h)6 ####O.0h*~)..##.......##.#.#.#....)...^###0hT*0h+0hC,0hg/0hP5IOT..0h'6O=18 (0.70h;0h=0h. ###  ###.## ####....# ##..... #....#.. ####.<.#### ##.#.##  ##.##..##### ##...#>#..## ##.###.0h/ ..# #....###...### ..........###........#.####.##..T......###.#.##.....OT##..###...O..##... ####..)..##.......##.0hr1,0h20h6|TOT ..0h7^6=2.50htF0hy < ###  ###.## #####....# ##..... #....#..0he u ####.<.#### ##.#.##  ##.##..##### ##...#>#..## 0hw ##.###...# #....#.......##..###....T.....###........#.## ##.##..OT.....###.#..# #......0h ##.....# O   ogre##...O..##....#0hʣ 0h 0h̥ 0hp 0h TOT..OO 2 ogres.0h7 D03.20hB 0hº 0hX  ###  ###.## ###....# ##..... #....#.. ####.@.#### ##.0h #.##  ##.##..##### ##...#>#..## ##.###..........##....#..T....##..### ....OT....###........#.## ##.##...###.##    ogre#.....O##.0hh !0h‘ 0hH rOO 2 ogres.0h 3=9Fly 0hݛ 0h _You feel yourself slow down. _There is a stone staircase leading up here.0hM0hYN0hR0hT0h U0hU0hmX0h]gTOT..0hb44.9 (1.0 _0h^c0hI@  ###...................  ##.[.........#.........  #...<#.......#..#....#.  #.....[.#.......#....##  ##......##..#...#....# 0hL #.......[).........##  ##......[[.....#...#  ##.....[........#.##1  #....@..........######  .......##.)...  #.....#......  ##.>.....)...^.  ##∩..))..  #............  ##....#.......   ###......#.....   ##......#....#....#. ==0hX0hI76.4 (2.50h0h{ _You fly upwards. _There is a stone staircase leading down here.0h5c0hc0hLi0hp0h>∩(Press ? for help)  ##.#...#...##..###...##  ###..................##  #....................#  ###...................##  ##.[.........#..........# 0h AL #...<#.......#..#....#.##  #.....[.#.......#....###  ##......##..#...#....#  #.......[).........##  ##......[[.....#...#  ##.....[........#.##  #....@..........#######  ##..............##.)...##  #...............#.......#  ##.........>.....)...^..#  ##∩...............))..## 0hA #......................#  ##....#...............##  ###............#......#  ##......#....#....#.##  #...##.##........#####  ##.##...........#.##.## #####.##.............#0h5B0hj O@>0hB0h0hb 0h> 0h" 7 0h W ###................... neoul the Unseen  ##.[.........#......... Poltergeist of Dithmenos ******0h G  #...<#.......#..#....#. Health: 99/99 ======================== 0h  #.....[.#.......#....## Magic: 27/27 ======================== 0h  ##......##..#...#....# AC: 12Str: 6  0hT  #.......[).........## EV: 23Int: 18  ##......[[.....#...#SH: 50h Dex: 31  ##.....[........#.##0h XL: 15 Next: 46% Place: Orcish Mines:1 0h  #....@..........###### Noise: ---------  Time: 21084.4 (0.0)  ##..............##.)... p) +1 rapier 0h  #...............#...... Throw: 4 throwing nets 0hp  ##.........>.....)...^. Fly  0h X ##∩...............))..  #.....................   ##....#...............0hE    ###............#..... 0h   ##......#....#....#.  _You start resting. _You feel your existence waver again. 0hD _You start resting. _HP restored. _You start resting. 0h -_Magic restored.0h0h&0h0hR0hX0hk0h"0h+,0h20h70h;0h<0h=0hCA0haG0hG0hJ0hM0hQ,0hzT0h] #.....[.#....###  ##......##..#...#....# 0hw^ #.......[).........##  ##......[[.....#...#  ##.....[........#.##  #....>...#######  ##........##.)...##  #...............#.......#  ##.........0h_)...^..# 9.4 (5 ##∩...))..##  #.......#  ##....#.......##  ###....##0hl_ ##......#....#....#.## #...##.##........##### ##.##.....#.##.## #####.##.............#0h`0hf0hh 0h'iU_There is a stone staircase leading down here.0h)0h 0h0h0hm390.4 (1 _0h.0h8& ##..........#####......... ###.....#.###.........# ##.........#........## #..........[.......## ......###.....#.## 0h3.......##....# .......###..#.....[...#... ).....## #.....[))....##.## 2 .....## #......@[....#### <...## ##.#..[)[.#.## ....# ####..#...## 0h##.## #####.## .##### ## 0hl0hX!0h-1.9 (2.50h0h( _You fly downwards. 0h%S_There is a stone staircase leading up here.0hk:40h=0hyH0hP0h`Q% _0hV0hX  Things that are here:  a +0 robe; a +4 spectral giant club; the ogre skeleton of Erolcha0h[_0h_ _0hb0ham0hs0hxs0h*u0hw0h}0h}0h0hԂ0h,0hό0h0h,0h0h0h,0h0h30hA0h­0h0h0h0h60hs0h0h3,0h0h0hK,0h0h}0hx,0h0h0hP0h0h0hR0h,0h0h0h,0h0h00h ,0h 0h0h,0h0h0h~%,0hC'0h,0hz2,0h40h70h$<0h<0h=0h@0hE0hF0hJG0hJ0hO0hO0hOQ0hT0h Z0hZ0h\0h_0h f0hwf0hh0ho0hq,0hs0hx0hh~,0hG0h  Things that are here:  a +0 dagger; a +0 dagger; an orc skeleton0h%.#.### ##.O.OT.##....).O..## #..#.#.####.... #..O..#### ###....### ##.... ##..O##..## ##.....### #.........## ##0h,|..#####.#..)O.O#.####..##..###...)........##..........^....##.# ....).......#)................###.......)...@)............# .........T....[[.............### )).##...............#..........## .<.####...........####..........# ..## ##..........#####.........# .######...........#.###.........# T   troll (wandering) ....##................#........## ....#......#..........[.......## .÷........###.............##.##0hR1117.9 (26.0)0hߘJ.T0h38.9 (27 _0h90hx  Things that are here: _a +0 club; an orc skeleton0h] ) #..#.# ###....###  ##.....###  ##........)0h##........#)##..........^).......#).............)...@)...... .....[[........ ))0heN..........#... .<.........####.. ##..........#####..0hҝY.........#..............#..........[.......## .÷0h7%.##.## 0h7 ) #..#.# ###....### 0hV8B ##.....###  ##........)##........#)##..........^).......#)..........0h8...)...@)...... .....[[........0hJ9 ))..........#...<.........####..0h9 ##..........#####...........#..............#..........[.....0h:q÷.##.0hM0h$N0hY0h\\ _A troll is nearby!0h y ) #..#.# ###....###  ##.....### 0h . ##........)##........#)##..........^).......#).............)...@)...... .....[[........ ))..........#... .<.........####.. ##..........#####...........#...........0hW...#..........[.......## .÷.##.## 0hަ% ) #..#.# ###....###  ##.....### 0h8 ##........)##........#)##..........^).......#).............)...@)...... .....[[........ ))..........#...<0h).........####.. ##..........#####...........#.0h.............#..........[.....÷0hG.##.0h0h0h0h 0hRN_A troll is nearby!0h62 ) #..#.# ###....###  ##.....###  ##........)##........#)##..........^).......#).............)...@)...... .....[[........ ))0h+7..........#... .<.........####.. ##..........#####...........#..............#..........[.......## .÷.##.## 0h@ )0h #..#.# ###....###  ##.....###  ##........)##........#)##..........^0hB&).......#).............)...@)...... .....[[........0h ))..........#...<.........####..0hf ##..........#####...........#............0h..#..........[.....÷.##.0h0hZ0hu0h ##.O..## #..#.#.####...  #..O..####0h.###....### ## ###..O##..##. ..........##...#####.# #.....)O..#.####...##0hi)........##...^....##..).......#).......#...)...)).# ...[@....## .)).##....T..........#...# ..<.####..####.0h[.. ...## ##.#####.##.#.###.. ..........#...#0h....[...÷..##.............## ..)÷..##..##.## _A troll is nearby!0h 0h I.T0h 89.9 (1.0) _0h 0h ; _a +0 club 0h (_A troll is nearby!A troll is nearby! _ Things that are here: _a +0 robe; a +0 dagger; an orc skeleton0h- . #..O..#######....### ## ####..O##..##.0h. 6  #..........##...#####.# ##.....)O..#.####...## .....)........##.0h?/ 6..^....##..).......#).......#...)...))....[[.0h/ \#)).##.#.0h(0 m... ...<.####..T####.0h0 ..## ##..#######.#.###....0h1 .....#.#....[÷..##0h|1 .......##.)÷..##......##.##..0h1 F.###..#.....[...#...#0hC7 0hN H.T0hO .20 _0h_ 0hc 0hL7####..O##..##.  #..........##...##### ###.....)...#.####...## #.....)........##.0hL..^....#..).......#)..........)...))....[[.)).##.......#....<.########..## ##..T0hM.#########....#.###.........#.#...[0hzM ÷..##......##.)÷..##.##. #.....###..#.....[...#... 0hM##.....) #.....[))....##0hwP0hYI.T0h\Z&10hMa0hc0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hJ0hDD.####..O##..## ##.....### #.. neoul the Unseen # #..........## ##........#####. Poltergeist of Dithmenos ****** 0h###.....)...#.####........##..### Health: 99/99 ======================== #.....)........##..........^....# Magic: 25/27 ======================-- .......).......#)................ AC: 12Str: 6 ...............)...))............ EV: 23Int: 18 .................[[.............# SH: 5Dex: 31 0h...)).##...............#......... XL: 15 Next: 46% Place: Orcish Mines:2 ....<.####......@....####........ Noise: ---------  Time: 21121.9 (0.0) .....## ##...**.....#####....... p) +1 rapier ....######...T.......#.###....... Throw: 4 throwing nets .......##................#....... Fly .......#......#..........[....... ....÷........###.............##.# T   troll (wandering) ....)÷........##.............##.# 0h/#.............###..#.....[...#... ##.....).....## #.....[))....##.# _a +0 robe; a +0 dagger; an orc skeletonCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h!Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (wandering, hasn't noticed you, chance to affect: 67%)0h).####..O##..## ##.....### #.. neoul the Unseen # #..........## ##........#####. Poltergeist of Dithmenos ****** ###.....)...#.####........##..### Health: 99/99 ======================== 0h٫#.....)........##..........^....# Magic: 25/27 ======================-- .......).......#)................ AC: 12Str: 6 ...............)...))............ EV: 23Int: 18 .................[[.............# SH: 5Dex: 31 ...)).##...............#......... XL: 15 Next: 46% Place: Orcish Mines:2 ....<.####......@....####........ Noise: ---------  Time: 21121.9 (0.0) 0ht.....## ##..........#####....... p) +1 rapier ....######...*.......#.###....... Throw: 4 throwing nets .......##................#....... Fly .......#......#..........[....... ....÷........###.............##.# T   troll (wandering) ....)÷........##.............##.# #.............###..#.....[...#... ##.....).....## #.....[))....##.# _a +0 robe; a +0 dagger; an orc skeleton0hݬCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (wandering, hasn't noticed you, chance to affect: 67%)0hlTasleep)  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (wandering, hasn't noticed you, chance to affect: 67%)  The troll looks drowsy...0h<9T0h|=R17 2.9 (10hTD0hxF 0hF]_You feel bolstered by spreading misfortune.0h ## #..........##...#####  ###.....)...#.####...##.....)........##...^......).......#)...... #...)...))...[[. #...)).##.......#...<.####0h` m####..## ##.#########...T.#.###....##.........#.#.[ #....÷..##.....## #....)÷..##.##. ##.....###..#.....[...#..  ##.....).....## #.....[))....##  ##.... #......<[....##0h[) <30h)5 0h38 0h? ## #.## ##. ###.....)...#.####..##..  ##.....)........##.^#.).......#) .#.)...)).[[ .#...)).##.#.<.####.####.## ##0hXx.#####.######...T.#.###.##.# #.#......#.[#....÷.###.##  #....)÷..##.##  ##...###..#.....[...# ##.....).....## #.....[))....## ##.## #......<[....0h}0h&40h_0h0h  The helpless troll fails to defend itself.  You stick the troll like a pincushion!!!!!0hl..0h?-5.6 (0.70hU0hI _You kill the troll!0h3 0h6  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes0% 2b - Sigil of BindingHexes0h[7 0%3  c - AnguishHexes/Necromancy1% 4  d - Dimensional BullseyeHexes/Translocation1% 4  e - SandblastEarth2%1  0h 8 f - ApportationTranslocation9%1  g - Poisonous VapoursAlchemy/Air9%1  h - Lesser BeckoningTranslocation14%2  i - Mercury ArrowConjuration/Alchemy14%2  0h8 j - Stone ArrowConjuration/Earth14% 3  k - Call Canine FamiliarSummoning26% 3  l - Fugue of the FallenNecromancy0h69 26% 3  m - Maxwell's Portable Piledriver Translocation26% 3  n - Teleport OtherTranslocation26% 3  o - Olgreb's Toxic RadianceAlchemy65% 4  p - Alistair's Intoxication0h9 Alchemy94% 5 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0h]0h0h ## #..........## ##........#### neoul the Unseen0h###.....)...#.####........##..# Poltergeist of Dithmenos ******##.....)........##..........^... Health: 99/99 ======================== ##.......).......#).............. Magic: 25/27 ======================-- 0hi.#...............)...)).......... AC: 17  Str: 6 ...................[[............ EV: 23Int: 18 .#...)).##...............#....... SH: 5Dex: 31 0hP......<.####...........####...... XL: 15 Next: 46% Place: Orcish Mines:2 .......## ##...@......#####..... Noise: ---------  Time: 21125.6 (0.0) ......######...........#.###..... p) +1 rapier .........##................#..... Throw: 4 throwing nets #........#......#..........[..... Fly 0h##....÷........###.............###....)÷........##.............## ##.............###..#.....[...#. 0hO##.....).....## #.....[))....## ##.........## #......<[....## 0ha{Aim: a troll (wandering, hasn't noticed you, chance to affect: 67%)  The troll looks drowsy... _You feel bolstered by spreading misfortune.The helpless troll fails to defend itself.  You stick the troll like a pincushion!!!!! _You kill the troll!0hP  Okay, then.0h0h~0h. _0ha0h60h60h0h}O6= _0h00hG,0hN0hK,0h0h0h\0h]0h0h:=0h0h 0h d7=60h 0hG 4 _Magic restored.0h'40h+0h/0h60ha7:50h:0h3?0hD0hiE0hvG0hxL0h!S0hS:=0hV0hZ0h`0h`a:40h]e0hnj0hs& . #.)T...# ....#..÷...### 0h ....#..÷...## #....#.###.##....## #.. #... #.....#######.. ##.####...##..##.0h?A ## #..........## ###.....)...#.##### ##.....[.........#..@.......#) #....#.........)...)) ##...........[[. ####.#...[[.##...............#.#.......<.####..###0h@ #.......O...## ##.......... ##.........######.....#. #...#.........##........ ##.###.#0hD0hKH.O0hL88.0) _0h[S0hV 0hWG_You see here a +0 club.0hut #....#.#####....##  #... #.....####### ##.####...##..##. ## #..........## ###.....)...#.##### ##.....[........0h.#..).......#) #....#..)...)) ##......[[. ####.#...[[.##...#.......<.##### #....## ##.... ##O.######....#. #...#.........##....... ##.###........#......#0he ### ##....÷..##0h{0hH.O0h-9 _0h0h0hm##....##  #... #.....####0hNn!### ##.####...##..##. ## #..........## ###.....)...#.##### ##.....[.........##..).......#) #....#0hn..)...)) ##......[[. ####.#...[[.##...#.......<.##### #....## ##.0hLo. ######.... #...#.....O...##.....0hoN ##.###........#......# ### ##....÷..## #....)÷..##0hs0hEo.O400h50hB0hd #... #.....##### ##.####...##..##. ## #..........## ###.....)...#.##### ##.....[.........##..).......#) #....#..)...)) ##......[[. ####.#...[@.##...........#.......<.####.. #....## ##.. ######... #...#.......... ##.###....O...# ### ##....÷..## #....)÷..## ##.....###..#O.310hju  Things that are here: _a +0 leather armour; a +0 falchion0hm ##.####...##..## ## #..........## ###.....)...#.##### ##.....[.........##..).#) #....#..)...) ##...0h-........[[. ####.#...[[.##...........#......@<.#### #....## ## #### #...#....O.... ##.###........# ### ##....÷..## #....[÷..## ##.......###..# ##.....) #..0hn0hDO.0hX-2 _0h0h0h  ## #..........## ##. ###.....)...#.####.### ##.....[........##.##.###.......).)............)...)#.............[[.##.#...[[.##...##.#.......<.####0h ....## ###O.######....#.........##.#.###..#......# ### ##....÷........### #....[÷........#........#..# ##.....).....## #... ##.........## 0h 0hu >O.0h{ 912 30h 0h d _You feel your existence waver again.0hʷ}  You strike the helpless ogre from behind!  You stick the ogre like a pincushion!!!0hD).0h10h>574.3 (0.70h0h/H _You kill the ogre!0hȹ0h0h 0h0h0h,0h7R  There is an escape hatch in the ceiling here.0hd0h2 _0h40hb0hj,0hv0h]0hi0h0h60hM0h ,0h 0h 0hW,0h0h0h"0hd#0h%0h(0hV/0h00hz20h70hB........O##T...#)## #..)....#. #.)....#....#..÷...# #....#.### # #...##....## #0hC #... #.....#### ### ##.####@..##..## ## ## #..........## ## ###.....)...#.##### ##.....[........###.###.......).......#).#....#...............)...)). T   troll (wandering)##.....................[[...####.#...[[.##..............##.#.......<.####...........#0h G.52.3 (8.00hG0h__G .T0h_`EA troll comes into view. x20ha+3.3 (90hk0hm2 _The troll moves out of view.0h&   #....#)## #..)....# . #T)....# .÷...# #....#.###  #...##....##  #... #.....####  0h' #@..##..##  ## #..........##  ###.....)...# ### ##.....[...... .......).......#) #....#...............)...)) ##.....................[[ ####.#...[[.##.....  0h+ <0h !  #....#)## #..)....# . #T)....# .÷...# #....#.###  #...##....##  #... #.....####  #@..##..##  ## #..........##  ###.....)...# ### ##.....[...... .......).......#) #....#...............)...)) ##.....................[[ ####.#...[[.##.....  <0hd 0h 0h r _A troll is nearby!0h S  #....#)## #..)....# . #T)....# .÷...# #....#.###  #...##....##  #... #.....####  #@..##..##  ## #..........##  ###.....)...# ### ##.....[...... .......).......#) #....#...............)...)) ##.....................[[ ####.#...[[.##.....  <0h1   #....#)## #..)....# 0h2. #T)....# .÷...# #....#.###  #...##....##  #... #.....####  #@..##..##  ## #..........##  ###.....)...# ### ##.....[...... 0h32.......).......#) #....#...............)...)) ##.....................[[ ####.#...[[.##.....  <0h<0h=0hC0hE\ _A troll is nearby!0h  #....#)## #..)....# . #T)....# .÷...# #....#.### 0h #...##....##  #... #.....####  #@..##..##  ## #..........##  ###.....)...# ### ##.....[...... .......).......#) #....#...............)...)) ##.....................[[ ####.#...[[.##.....  <0h9C   #....#)## #..)....# 0hCT. #T)....# .÷...# #....#.###  #...##....##  #... #.....####  #@..##..##  0hlD## #..........##  ###.....)...# ### ##.....[...... .......).......#) 0hD#....#...............)...)) ##.....................[[ ####.#...[[.##.....  <0hlM0hM0h#W0hXe[ #.....#...OTo...T.....# #....#)## #..)....#0he . #T)....#....#..÷...#  #....#.#  #...##....##  0hEf` #... #@....## ##.####...##..## ## #..........## ## 0hf###.....)...#.#### ### ##.....[........## ##.###.......).#)...T 2 tro0hghlls (wandering) #....#.....)...)) ##...........[[ ####.#...[[.##.. _A troll is nearby!0hj0h/m0hgn0hw$.oT.   trollo   orc warrior (polearm, wandering)4.3 (10h0h" 0hn_An orc warrior comes into view. It is wielding a +0 halberd.0h^V........∩..OT.#....T#....To0hTW.........##....#)# #oT). #.)....#...o#..÷...#  #....#.### ##@...##  ... #.....#### ####.####...##..## ##0hWe## #..........## ## ###.....)...#.#### ### ##.....[..#0hXrT 2 trolls (wandering)#.##)#)........#)...)) o   orc wizard (wandering)............0h6Y3[[0h]0h^0h_0h!a0hd0hlo..To...   troll0hSmYo0hm&50hwv0h>q _An orc comes into view. It is wielding a +0 mace.0h ........ ......T.∩.....#..o..#.....o.........# #To..#)## #..)....# . #.)....#....#..÷... #...@#.## #...##   #... #.....## ###.####...## ## #..........## ## ###.....)...#.####T 2 trolls (wandering) ### ##.....[........## ##.###.......).#)... #....#)...)0he0h0hq0h#0h0h}o...T.T..o0hI&60h0hyX _A troll comes into view.0h]/.......T.O.........o...T.....#.....#.....o.T.......#0h..#)# #..o.. #.).....#..@...#  #....#.### .##....##  ... #.....#### ##.####...##..## #### #..........## ##T 3 trolls (wandering) ###.....)...#.#### ### ##.....[........##O   ogre (wandering)#.##)0h#)... o   orc (wandering)0h0h0hm,0hS0h0h  o.........∩T0h...)o   troll ### ##.....[...# ##.###.......).......#)...An ogre comes into view. It is wielding a +0 giant club.0h&70h˾0h _The ogre moves out of view. _You see here a two-headed ogre skeleton.0h] oT0hr@oToally target)o@   shadowThe troll shouts!  0hzYou hit the orc warrior but do no damage.Your shadow barely misses the orc warrior.0hn3=9 (0.60h%0hm 0h1_You hear a shout! You hear two shouts! x20h%  0hؾCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hDm ...............  neoul the Unseen ....o..........  Poltergeist of Dithmenos ****** 0h3F........∩.....  Health: 99/99 ======================== #.....#.T...o  Magic: 25/27 ======================-- .........#  AC: 12Str: 6  #....#)##  EV: 23Int: 18 #.@)....#  SH: 5Dex: 31 . #.o....#  XL: 15 Next: 47% Place: Orcish Mines:2 0hr....#..@...#  Noise: =--------  Time: 21157.9 (0.0) #....#.###  p) +1 rapier #...##....##  Throw: 4 throwing nets #... #.....#### # Fly  ##.####...##..## ## ## #..........## ##. T   troll ###.....)...#.####.. o   orc warrior (polearm, ally target) ### ##.....[........##... o   orc ##.###.......).......#)... @   shadowCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h2Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (ally  target, chance to affect: 67%)0h_l...............neoul the Unseen....o..........0hBmPoltergeist of Dithmenos ******........∩.....Health: 99/99 ========================#.....#.T...oMagic: 25/27 ======================--.........#AC: 12Str: 6 #....#)##EV: 230h!n^Int: 18#.@)....#SH: 5Dex: 31. #.*....#XL: 15 Next: 47% Place: Orcish Mines:2....#..@...#Noise: =--------  Time: 21157.9 (0.0)#....#.###p) +1 rapier#...##....##Throw: 4 throwing nets0hn#... #.....##### Fly ##.####...##..## #### #..........## ##. T   troll0hqo$###.....)...#.####.. o   orc warrior (polearm, ally target)### ##.....[........##... o   orc##.###.......).......#)... @   shadowCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h pAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (ally  target, chance to affect: 67%)0hosleep, ally ta…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (ally  0hԻGtarget, chance to affect: 67%)  The orc warrior looks drowsy...0hD0h0hz  You feel bolstered by spreading misfortune.0h0hs0hD0hT.oOT....TT.oTTT 4 trolls (2 distracted)O   ogreo   orc(…)0hZ17 -8.9 (10h 0hE  0h M_A troll comes into view. x20h\  The helpless orc warrior fails to defend itself.  You spit the orc warrior like a pig!!!!!0hZ ,0hA 0h 0h 0h' 0h5 X.T..o#..0h6 ....O.T..T.T$TTO   ogreo   orc@   shadow0ho> G-9.6 (0.70hrJ 0hO O _You kill the orc warrior!0h C...................0h ....T....∩.....#....o#...........O...# #T..T#)## #.@)....# . #T@....#....#..÷...# #....#.## #...##....##   #... #.....####.####...## # C   cyclops (missile, distracted)## #..........## ## TTTT 4 trolls ###.....)...#.####. O   ogre ### ##.....[.##o   orc(…)0h# 0h 0hD i  A cyclops comes into view.0h$ 0h _ _You kill the orc warrior! 0hP o A cyclops comes into view.  An ogre comes into view. It is wielding a +0 giant club.A two-headed ogre comes into view. It is wielding two +0 giant clubs.  The troll bites your shadow.  The troll completely misses your shadow.0hK k  The troll closely misses your shadow.An ogre comes into view. It is wielding a +0 giant spiked club.The troll completely misses you. The troll claws you.0h- U O.O0h C.....O.....O.T.0h So..O.To0hi ,OO 2 two-headed ogres (1 wandering)C   cyclops (missile)TTTT 4 trolls (1 ally target)0h O 3 ogres (2 distracted)  The troll completely misses you.0h 70h A-=60.6 (1.00h% 0h0  0h 1 _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. _Items here: $ ))) [ ÷ †.0hj  0h>Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hi*m  neoul the Unseen .O.........O....  Poltergeist of Dithmenos ****** ..C.....O.....O.  Health: 97/99 =======================- 0h+.........∩.....  Magic: 22/27 ===================----- #...T.#......  AC: 17  Str: 6  .**o***..#  EV: 23Int: 18 #T*O*#*##  SH: 5Dex: 31 #*@T***.#  XL: 15 Next: 47% Place: Orcish Mines:2 . #T@***.#  Noise: =--------  Time: 21160.6 (0.0) ....#*****.#  p) +1 rapier #o***#*###  Throw: 4 throwing nets #***##*...##  Fly  #... #.....####  ##.####...##..## # OO,m 2 two-headed ogres (1 wandering) ## #..........## ## C   cyclops (missile) ###.....)...#.####. TTTT 4 trolls (1 ally target) ### ##.....[........##.. O 3 ogres (2 distracted)(…)_A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. _Items here: $ ))) [ ÷ †.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h9neoul the Unseen.O.........O....Poltergeist of Dithmenos ******..C.....O.....O.0h9Health: 97/99 =======================-.........∩.....Magic: 22/27 ===================-----#...T.#......AC: 17  Str: 6 .######..#EV: 23Int: 18#########SH: 5Dex: 310hW:@#######.#XL: 15 Next: 47% Place: Orcish Mines:2. ##@###.#Noise: =--------  Time: 21160.6 (0.0)....######.#p) +1 rapier##########Throw: 4 throwing nets0h:1#######...##Fly #... #.....######.####...##..## # OO 2 two-headed ogres (1 wandering)0hE;## #..........## ## C   cyclops (missile)###.....)...#.####. TTTT 4 trolls (1 ally target)### ##.....[........##.. O 3 ogres (2 distracted)(…)_A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. 0h;_Items here: $ ))) [ ÷ †.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h:  Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe troll is dazzled. x2; The orc wizard is dazzled. The troll is dazzled.  The orc is dazzled.  The two-headed ogre shouts in stereo!  You block the troll's attack. The troll claws you but does no damage.0h0h0h0h%0hy!&  0h!The troll completely misses you. The ogre completely misses your shadow.The troll barely misses you. The troll completely misses you.0h4  The troll closely misses you.The troll completely misses your shadow.0h50h0?..O........O....C....O...T...0h?ToO.#).@T...T@...o.÷......#....##.   two-headed ogreTTT3 blind, 3 unable to see …)O 3 ogres0hDP22=1.6 (10hH0hL 0hMi_The troll claws your shadow. The troll barely misses your shadow.0h+<  You puncture the troll!0h$  The troll is moderately wounded.Your shadow hits the troll with a rapier!  The troll completely misses you. The troll barely misses you.0h,0hK0hX   The troll closely misses you. You block the orc wizard's attack.  The troll completely misses you. The troll claws you but does no damage.0h0hYv.....T....OC.....∩OO.T.T@oT 5 trolls (3 blind, 3 unable to see0ha 3 ogres 8-2.3 (0.70h0hR _The troll barely misses you.0hAl  You catch the helpless troll completely off-guard!  You skewer the troll like a kebab!!!0h9x0h3{X  You kill the troll!0hP|0h|0htOO.@.oTO.O 2 two-headed ogresTT 4 trolls (2 blind, 2 unable to see 40h3=8--3.00h0hǗ? _Your shadow hits the troll with a rapier.0h>   0h? Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hX : 0hY  neoul the Unseen .............O..  Poltergeist of Dithmenos ****** ......T.....O...  Health: 98/99 =======================- ..OC.....∩O....  Magic: 20/27 =================-------0hdZ  #.....#O.....  AC: 22  Str: 6  .***T**..#  EV: 23Int: 18 0hG[ #*T*@#*##  SH: 5Dex: 31 #*oTO**.#  XL: 15 Next: 48% Place: Orcish Mines:2 . #*@***.#  Noise: ---------  Time: 21163.0 (0.0)0h\ n ....#o****.#  p) +1 rapier #****#*###  Throw: 4 throwing nets 0h\ #***##*...##  Fly  #... #.....####  ##.####...##..## # OO 2 two-headed ogres ## #..........## ## C   cyclops (missile) 0h] 4###.....)...#.####. TTTT 4 trolls (2 blind, 2 unable to see …) ### ##.....[........##.. O 4 ogres(…)You kill the troll! 0h^ _Your shadow hits the troll with a rapier.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h9 neoul the Unseen.............O..Poltergeist of Dithmenos ******......T.....O...Health: 98/99 =======================-0hX m..OC.....∩O....Magic: 20/27 =================-------#.....#O.....AC: 22  Str: 6 .######..#EV: 23Int: 18#########SH: 5Dex: 31#######.#XL: 15 Next: 48% Place: Orcish Mines:2. ##@###.#Noise: ---------  Time: 21163.0 (0.0)....######.#p) +1 rapier##########0h 2Throw: 4 throwing nets#######...##Fly #... #.....######.####...##..## # OO 2 two-headed ogres## #..........## ## C   cyclops (missile)###.....)...#.####. TTTT 4 trolls (2 blind, 2 unable to see …)0h ### ##.....[........##.. O 4 ogres(…)You kill the troll! _Your shadow hits the troll with a rapier.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h? Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ha Press: ? - help, Dir - look around, f - activate  The ogre is dazzled. The orc wizard is dazzled. The orc is dazzled.  The troll is dazzled. x2; The troll closely misses you.0hM 0h 0hĢ 0h׷ 0h j  The troll claws you but does no damage. You block the troll's attack.0hӺ 0h 0h` 0h ,0hq O..........OC..#..O0h/ ....O..oT@#).TTO...@...o.÷......#....##.   two-headed ogreO   ogre mage (distracted)C   cyclops (missile)TTT 3 trolls (1 wandering, blind, unabl0h? O4=4.0 (10hH 0h_ _The orc wizard completely misses you. The ogre completely misses you. _An ogre mage comes into view. It is wielding a +0 club.0h  You puncture the troll!  The troll is moderately wounded.The troll bites you but does no damage. You block the troll's attack.0h0hhb  The troll closely misses you.0hl  A deep troll comes into view.0h  The orc wizard closely misses you.The two-headed ogre barely misses your shadow.0hb  The two-headed ogre misses your shadow.0h%YTOO0h...T#...OC..OO.oO 2 two-headed ogres0hT   deep trollC   cyclops (missile)0h+6 (0.60hV0hy _An ogre comes into view. It is wielding a +0 giant spiked club.0h:Y  You catch the helpless troll completely off-guard!  You spit the troll like a pig!!!  You kill the troll!0hM\0h`,0hg4  The troll leather armour is intact enough to wear.  The orc wizard completely misses you. The troll completely misses you.You block the troll's attack. The troll completely misses you.0hh,0hi,0h5ts.......O..CTO..0htW.oC   cyclops (missile)TTT 3 trolls (2 blind, 2 unable to see y…)OO 4 ogres (1 blind, 1 unable to see yo0hPyU9=95.3 (0.70h0h _The ogre misses your shadow. The ogre misses you.0h   You catch the helpless troll completely off-guard!  You skewer the troll like a kebab!!!  You kill the troll!0hG 0h*0h0hd0hmZO..T..CO0h)[   two-headed ogreT 2 trolls (1 blind, 1 unable to see youOO 5 ogres (1 blind, 1 unable to see 0hBO=-9 (0.60h}%0h(H _The troll leather armour is intact enough to wear.0h  You catch the helpless troll completely off-guard!  You spit the troll like a pig!!!0hP0h  You kill the troll!Your shadow hits the orc with a rapier!0h0h@V  You kill the orc!0hG  You block the orc wizard's attack.0h0h0hO.....O..T.CO.0h@O[)O 2 two-headed ogresO   ogre mageC   cyclops (missile)T   troll0h`^50-6.6 (0.70h0h   A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _giant spiked club.0h6  You hit the ogre.0hA  The ogre is lightly wounded.0h0h  The ogre completely misses you. You block the orc wizard's attack.0h .T..OOT   deep trollC   cyclops (missile)The ogre misses you.0hb8*0h> (invisible)The ogre mage casts a spell.0hl0h=m,0hTy^......OO0hyM.TC0hz0=7.30h0hY 0hˉA_The ogre mage flickers and vanishes for a moment.0h^  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hY{  neoul the Unseen0h| ................  Poltergeist of Dithmenos ****** ............O...  Health: 99/99 ======================== ......O..∩.....  Magic: 17/27 ===============--------- #....T#......  AC: 24  Str: 6  .******..#  EV: 23Int: 18 #*TCO#*##  SH: 5Dex: 31 0h|#@OOO**.#  XL: 15 Next: 50% Place: Orcish Mines:2 . #*@***.#  Noise: =--------  Time: 21167.3 (0.0) 0h0}y....#o****.#  p) +1 rapier #****#*###  Throw: 4 throwing nets #***##*...##  Fly  #... #.....####  ##.####...##..## # OO 2 two-headed ogres ## #..........## ## O   ogre mage (invisible) 0h} ###.....)...#.####. T   deep troll ### ##.....[........##.. C   cyclops (missile)(…)The ogre mage casts a spell. _The ogre mage flickers and vanishes for a moment.  0h~Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hPneoul the Unseen................0hQPoltergeist of Dithmenos ******............O...Health: 99/99 ========================......O..∩.....0hiRMagic: 17/27 ===============---------#....T#......0hRAC: 24  Str: 6 .######..#EV: 230h;SInt: 18#########0hSQSH: 5Dex: 310hT#######.#XL: 15 Next: 50% Place: Orcish Mines:20hjT. ##@###.#0hTNoise: =--------  Time: 21167.3 (0.0)....######.#p) +1 rapier0hpU##########Throw: 4 throwing nets0hU#######...##Fly 0h:Vq#... #.....####0hV##.####...##..## # OO 2 two-headed ogres0hW ## #..........## ## O   ogre mage (invisible)0hjW###.....)...#.####. T   deep troll0hX### ##.....[........##.. C   cyclops (missile)(…)0hnX6The ogre mage casts a spell. 0hX_The ogre mage flickers and vanishes for a moment.  Casting: Dazzling Flash (safe; 1% risk of failure)  0h6YMConfirm with . or Enter, or press ? or * to list all spells.0hYCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hZ0h= _The ogre mage flickers and vanishes for a moment.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe two-headed ogre is dazzled. The ogre is dazzled. The troll is dazzled.0h@i  The ogre is no longer blind. You block the two-headed ogre's attack.0hC  The two-headed ogre completely misses you.The troll closely misses your shadow. The troll claws your shadow!0hD0h_E0h+P& 0hPO......T...TC.#)0hQc@OOOO.)@...o.÷......#....##.O   two-headed ogre (blind, unable to see…)0hiQT   deep trollC   cyclops (missile)T   troll (blind, unable to see you)  The troll claws your shadow. The ogre misses you.0h-R=8=0hRH7=8.3 (10hY0h\ 0hd]U_The orc wizard completely misses you.0h  You strike the helpless two-headed ogre from behind!  You perforate the two-headed ogre like a sieve!!!0h )T   deep troll0hHC   cyclops (missile)T   troll (blind, unable to see you)0hOOOO 4 ogres (1 blind, 1 unable to see  You kill the two-headed ogre!0h :((((0h,;0h=  The cyclops throws a large rock. The large rock barely misses you.0hD.O)O.@O..OO0hHZ=2--9.0 (0.70h"O0hPRJ _The ogre misses you.0h  0hCCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  neoul the Unseen ................  Poltergeist of Dithmenos ****** 0h>$............O...  Health: 99/99 ======================== .........∩.....  Magic: 15/27 =============----------- #.....#......  AC: 27  Str: 6  .***T**..#  EV: 23Int: 18 #*TC*#*##  SH: 5Dex: 31 0hҹ#@O*O**.#  XL: 15 Next: 52% Place: Orcish Mines:2 . #*@O**.#  Noise: ---------  Time: 21169.0 (0.0) ....#o****.#  p) +1 rapier #****#*###  Throw: 4 throwing nets #***##*...##  Fly  #... #.....#### 0hht ##.####...##..## # T   deep troll ## #..........## ## C   cyclops (missile) ###.....)...#.####. T   troll (blind, unable to see you) ### ##.....[........##.. OOOO 4 ogres (1 blind, 1 unable to see (…)The cyclops throws a large rock. The large rock barely misses you. _The ogre misses you.0h׺Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hneoul the Unseen................Poltergeist of Dithmenos ******............O...Health: 99/99 ========================.........∩.....0hMagic: 15/27 =============-----------#.....#......AC: 27  Str: 6 .######..#EV: 23Int: 18#########SH: 5Dex: 31#######.#XL: 15 Next: 52% Place: Orcish Mines:2. ##@###.#Noise: ---------  Time: 21169.0 (0.0)....######.#p) +1 rapier##########Throw: 4 throwing nets#######...##Fly #... #.....####0h##.####...##..## # T   deep troll## #..........## ## C   cyclops (missile)###.....)...#.####. T   troll (blind, unable to see you)### ##.....[........##.. OOOO 4 ogres (1 blind, 1 unable to see (…)The cyclops throws a large rock. The large rock barely misses you. _The ogre misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h0h0h0hݒ,0hД) _The ogre misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  0hvPress: ? - help, Dir - look around, f - activateThe ogre is dazzled. The troll is dazzled. The orc wizard barely misses you.0h O.OO.....O..CT#)@OTO..)@O..0h_mo.÷......#....##.O   two-headed ogreO   ogre mage (invisible)T   deep trollC   cyclops (missile)=70.0 (10h0hp _The ogre hits you but does no damage. The ogre misses you.0h$<  You puncture the troll!0hT%,0h%0hd&0hJ(%  0h(JThe troll is moderately wounded.0h3O..#..OO.O.TT0h3gO 2 two-headed ogres0h3+7 (0.70h;0h=x _The ogre completely misses you. You block the orc wizard's attack.0h Y  You hit the ogre but do no damage.0hx 2The ogre is lightly wounded.0h, .OoThe orc wizard is no longer blind. You block the orc wizard's attack.  The ogre completely misses you.0hu1 :*0h w  The ogre mage casts a spell at the ogre.0h 0h 0hj 0h 0h. 3.O.O.0h OC.T   two-headed ogre0h (1.40h% 0h f _The ogre seems to speed up. The ogre misses you.0h`O  0hgPCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h,]  neoul the Unseen ................  Poltergeist of Dithmenos ****** ................  Health: 99/99 ======================== 0h/^.........∩O....  Magic: 12/27 ==========-------------- #.....#..O...  AC: 27  Str: 6  .***O**..#  EV: 23Int: 18 #*OC*#*##  SH: 5Dex: 31 #@OTOT*.#  XL: 15 Next: 52% Place: Orcish Mines:2 . #*@O**.#  Noise: =--------  Time: 21171.4 (0.0) ....#o****.#  p) +1 rapier #****#*###  Throw: 4 throwing nets 0hB_#***##*...##  Fly  #... #.....####  ##.####...##..## # O   two-headed ogre ## #..........## ## O   ogre mage (invisible) ###.....)...#.####. T   deep troll ### ##.....[........##.. C   cyclops (missile)(…)The ogre mage casts a spell at the ogre. _The ogre seems to speed up. The ogre misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h\neoul the Unseen................Poltergeist of Dithmenos ******................Health: 99/99 ========================.........∩O....0h}]Magic: 12/27 ==========--------------#.....#..O...AC: 27  Str: 6 .######..#EV: 23Int: 18#########SH: 5Dex: 31#######.#XL: 15 Next: 52% Place: Orcish Mines:2. ##@###.#Noise: =--------  Time: 21171.4 (0.0)....######.#0h-^p) +1 rapier##########Throw: 4 throwing nets#######...##Fly #... #.....######.####...##..## # O   two-headed ogre## #..........## ## O   ogre mage (invisible)###.....)...#.####. T   deep troll0h^N### ##.....[........##.. C   cyclops (missile)(…)The ogre mage casts a spell at the ogre. _The ogre seems to speed up. The ogre misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hh8Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The ogre is dazzled. The orc wizard is dazzled. The ogre is dazzled.  The two-headed ogre is dazzled. The ogre is dazzled.0hH90h<r  Your shadow fades away.0h=0h>0h?%  0h<@The orc wizard completely misses you. The deep troll barely misses you. x20hH .......O..CO#TOOTO..)@O..0h1Ipo.÷......#....##.O(blind, unable to see…)T   deep trollC   cyclops (missile)0hIwT   troll (blind, unable to see you) 0h JG82.4 (10hQ0hSP _The deep troll misses you.0h0h Ability - do what?CostFailure  f - Cacophony4 MP, Noise0ho0%  Invocations -X - Renounce ReligionNone0% 0h a - Shadowslip4 MP, 6 HP, Piety-, Instant 0% b - Aphotic Marionette5 MP, Piety-4%  0hc - Primordial Nightfall8 MP, Piety----32% [?] toggle between ability selection and description.0hq0h0hE7neoul the Unseen................Poltergeist of Dithmenos ******................0huHealth: 99/99 ========================.........∩.....Magic: 12/27 ==========--------------#.....#......AC: 28  Str: 6 ......O..#EV: 23Int: 18#..CO#T##SH: 5Dex: 310h+E#OOTO...#XL: 15 Next: 52% Place: Orcish Mines:2. #)@O...#0hENoise: =--------  Time: 21172.4 (0.0)....#o.÷...#p) +1 rapier#....#.###0hThrow: 4 throwing nets#...##....##Fly #... #.....####0h##.####...##..## # O   two-headed ogre (blind, unable to see…)## #..........## ## T   deep troll###.....)...#.####. C   cyclops (missile)0h### ##.....[........##.. T   troll (blind, unable to see you) (…)Press: ? - help, Dir - look around, f - activateThe ogre is dazzled. The orc wizard is dazzled. The ogre is dazzled.  0h$The two-headed ogre is dazzled. The ogre is dazzled.  Your shadow fades away.The orc wizard completely misses you. The deep troll barely misses you. x2 _The deep troll misses you.0hu0h$0h0h70hKh _Your shadow is still firmly attached to your body.0hf  You hit the deep troll.  The deep troll is lightly wounded.0h9O.0ha3=3.1 (0.70h0hj _You block the ogre's attack. The ogre misses you. x20hʇ ;  You puncture the ogre!0h 0h n  The ogre is moderately wounded.0hʌ 0hi  You block the orc wizard's attack. The deep troll completely misses you. x20h 0h O.TO#O.OTOO0h OO 2 two-headed ogres (1 blind, 1 unablO   ogre mage (invisible)T   deep trollC   cyclops (missile)0hƝ &80h 0h B _The deep troll claws you but does no damage.0hTq  You catch the helpless ogre completely off-guard!  You perforate the ogre like a sieve!!!0hs0h{catch the helpless ogre completely off-guard!  You perforate the ogre like a sieve!!!  You kill the ogre!  An ogre comes into view. It is wielding a +0 giant spiked club.The deep troll bites you. The deep troll misses you. x2  The two-headed ogre completely misses you.0h}  The two-headed ogre closely misses you. You block the ogre's attack.0h~0h0h|OT.O)O0h0h7q5-=4.4 (0.60h 0hP _The orc wizard misses you.0h......O...................∩.....  #.....#.T....  ......O..#  #..CO#)#0hOTOO... #O$O....#o@÷ #....#.####...##....## #.....#####.####...##..## # ## #..........## # ###.....)...#.####.### ##.....[........##.##.###.......))0hi0h%0h40h0hoo  The two-headed ogre is no longer blind. The orc wizard is no longer blind.0hY.O.TO.[TO.OOOOoO0h5-5.4 (1.00h 0h"A _The orc wizard hits you but does no damage.0hNn.....O .........∩..... #.....#..T...  .....O...# #..CO#)## #.[TO...# 0h. #OOOO..# ....#o.÷...#  #...@#.####...##....#... #.....#######.####...##..#### #........##.###.....)...#.####..### ##.....[........##..##.###.......).......#).#....#..)...)0h7X0h0h̫0hݱ.OT..OOO)C0h)$TO.OOOo60h49--60h0h2 _The ogre is no longer blind.0h?x....O....∩.T... #.....#......  .........# #..OO#)## 0h3y#.O)C...# . #)$TO..# ....#.OOO..#  #..o.#.###...##@...##... #.######.####...##..##.## #........##..#.....)...#.####..### ##.....[........##..##.###.......).......#).0h'z)T   deep troll#....#.........)...)) C   cyclops (missile)##......[[.. OOO 3 ogres (1 wandering, 1 blind, 1 un0h5|0h5  The two-headed ogre attacks as it pursues you!  The two-headed ogre completely misses you.0h0h0hڎ0h0h+0hА0h.OO...[O..O.O.OO0h͛E   two-headed ogreO   ogre mage (invisible)OOOO 5 ogres (2 wandering, 1 fast, 1 b0hr.=70h30hSU _The two-headed ogre misses you.0hdY  The ogre shouts!  You hit the two-headed ogre.0h:0h 0h] &  0h xThe two-headed ogre is lightly wounded.  The two-headed ogre completely misses you.0h"+O)OT..O0h+T   deep trollC   cyclops (missile)0h,c14=8.1 (0.70h80h:F _The two-headed ogre hits you but does no damage.0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h .........∩.T...  neoul the Unseen #..O..#......  Poltergeist of Dithmenos ****** .........#  Health: 96/99 =======================- 0h#O...#)##  Magic: 11/27 =========--------------- #.[)C...#  AC: 28  Str: 6  . #*O*.O*#  EV: 23Int: 18 ....#**T.**#  SH: 5Dex: 31 #.*oO#O###  XL: 15 Next: 52% Place: Orcish Mines:2 0h5#...##@***##  Noise: =--------  Time: 21178.1 (0.0) #... #****.#### ## p) +1 rapier ##.####***##..## ##. Throw: 4 throwing nets ## #..***.....## ##.. Fly  ###.....)...#.####... 0h### ##.....[........##.... O   two-headed ogre ##.###.......).......#).... O   ogre mage (invisible) #....#...............)...)) T   deep troll ##.....................[[.. C   cyclops (missile)(…)0hh0The two-headed ogre completely misses you. _The two-headed ogre hits you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hM.........∩.T...neoul the Unseen#..O..#......Poltergeist of Dithmenos ******.........#Health: 96/99 =======================-#O...#)##Magic: 11/27 =========---------------#.[)C...#AC: 28  Str: 6 0hd. ####.###EV: 23Int: 18....####.###SH: 5Dex: 31#.########XL: 15 Next: 52% Place: Orcish Mines:2#...##@#####Noise: =--------  Time: 21178.1 (0.0)#... #####.###### p) +1 rapier##.#########..## ##. Throw: 4 throwing nets## #..###.....## ##.. Fly ###.....)...#.####...0h)### ##.....[........##.... O   two-headed ogre##.###.......).......#).... O   ogre mage (invisible)#....#...............)...)) T   deep troll##.....................[[.. C   cyclops (missile)(…)The two-headed ogre completely misses you. _The two-headed ogre hits you but does no damage.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0hf _The two-headed ogre hits you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.0hVgCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc wizard is dazzled. The ogre mage is dazzled. The ogre is dazzled.0hg0h_h0hh0h?j0hqk0hZl0hw_.O.O[))0hxx)$O.O..OTO...oO#O.............O 2 two-headed ogresT   deep trollOOOOO 5 ogres (1 fast, 2 blind, 2 unable…)o   orc wizard (blind, unable to see you)0hsya799.1 (10h0hމQ _The ogre barely misses you.0hF  You puncture the two-headed ogre!0h0h~0h0h  The two-headed ogre is moderately wounded.The two-headed ogre closely misses you.0h.O.O$O..oOTOO.O#.O0hlOO58 (0.70hC0hO _The two-headed ogre hits you with a +0 giant spiked club.0h  Casting: Dazzling Flash (safe; 1% risk of failure)  0h\Confirm with . or Enter, or press ? or * to list all spells.0h .........∩.T...  neoul the Unseen 0h#.....#......  Poltergeist of Dithmenos ****** .........#  Health: 95/99 =======================- #O...#)##  Magic: 8/27=======----------------- #.[))...#  AC: 29  Str: 6  . #O*O.**#  EV: 23Int: 18 ....#oOTOO*#  SH: 5Dex: 31 0h_#.**O#*###  XL: 15 Next: 52% Place: Orcish Mines:2 #...##@O**##  Noise: =--------  Time: 21179.8 (0.0) #... #****.#### ## p) +1 rapier ##.####***##..## ##. Throw: 4 throwing nets ## #..***.....## ##.. Fly  ###.....)...#.####... 0h !### ##.....[........##.... OO 2 two-headed ogres ##.###.......).......#).... T   deep troll #....#...............)...)) OOOOO 5 ogres (1 fast, 2 blind, 2 unable…) ##.....................[[.. o   orc wizard (blind, unable to see you)The two-headed ogre closely misses you. _The two-headed ogre hits you with a +0 giant spiked club.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h-.........∩.T...neoul the Unseen#.....#......Poltergeist of Dithmenos ******.........#Health: 95/99 =======================-#O...#)##Magic: 8/27=======-----------------#.[))...#0hAC: 29  Str: 6 . ####.###EV: 23Int: 18....####O###SH: 5Dex: 31#.########XL: 15 Next: 52% Place: Orcish Mines:2#...##@#####Noise: =--------  Time: 21179.8 (0.0)#... #####.###### p) +1 rapier##.#########..## ##. Throw: 4 throwing nets## #..###.....## ##.. Fly ###.....)...#.####...### ##.....[........##.... OO 0;10;1m2 two-headed ogres##.###.......).......#).... T   deep troll#....#...............)...)) OOOOO 5 ogres (1 fast, 2 blind, 2 unable…)##.....................[[.. o   orc wizard (blind, unable to see you)The two-headed ogre closely misses you. _The two-headed ogre hits you with a +0 giant spiked club.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0h5 _The two-headed ogre hits you with a +0 giant spiked club.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe ogre is dazzled. The two-headed ogre is dazzled. The ogre is dazzled.0h 0h0hF0h .O)$O.C.oOTOO..OO#.O............O(1 blind, 1 unable…)0hUC   cyclops (missile)OOOO 5 ogres (1 fast, 3 blind, 3 unable(…)The ogre misses you.0h8*0hc 1 confused, 3 bli  The orc wizard casts a spell at the two-headed ogre.0hiI0hJ0hU..OO#O   two-headed ogre0h_VTO 5 ogres (1 fast, 1 confused, 3 bl0hVQ30=80.8 (10h^0h .........∩.T...  neoul the Unseen #.....#......  Poltergeist of Dithmenos ****** .........#  Health: 96/99 =======================- 0h"] #....#)##  Magic: 6/27=====------------------- #.O))...#  AC: 30  Str: 6  . #O$....#  EV: 23Int: 18 ....#..TOO.#  SH: 5Dex: 31 #.oOO#)###  XL: 15 Next: 52% Place: Orcish Mines:2 #...##@O..##  Noise: =--------  Time: 21182.1 (0.0) #... #.....#### ## p) +1 rapier 0h] b##.####...##..## ##. Throw: 4 throwing nets ## #..........## ##.. Fly  ###.....)...#.####... ### ##.....[........##.... OO 2 two-headed ogres (1 blind, 1 unable…) ##.###.......).......#).... T   deep troll 0hz^ #....#...............)...)) OOOO 4 ogres (1 fast, 1 confused, 2 blin…) ##.....................[[.. o   orc wizard (blind, unable to see you) _The ogre closely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (fast, chance to affect: 67%)0he'.........∩.T...neoul the Unseen#.....#......Poltergeist of Dithmenos ******0hf.........#Health: 96/99 =======================-#....#)##Magic: 6/27=====-------------------#.O))...#AC: 30  Str: 6 . #O$....#EV: 23Int: 18....#..TOO.#SH: 5Dex: 31#.oOO#)###XL: 15 Next: 52% Place: Orcish Mines:20h_gW#...##@*..##Noise: =--------  Time: 21182.1 (0.0)#... #.....###### p) +1 rapier##.####...##..## ##. Throw: 4 throwing nets## #..........## ##.. Fly ###.....)...#.####...0h-h### ##.....[........##.... OO 2 two-headed ogres (1 blind, 1 unable…)##.###.......).......#).... T   deep troll#....#...............)...)) OOOO 4 ogres (1 fast, 1 confused, 2 blin…)##.....................[[.. o   orc wizard (blind, unable to see you) _The ogre closely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  0h igConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (fast, chance to affect: 67%)0h:DO1 asle0h@O(…) Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (fast, chance to affect: 67%)  The ogre looks drowsy...0h8*0hn *Your shadow casts a spell at the ogre.0hW8*0h 8*0h~Zm  The two-headed ogre seems to slow down. x2; The ogre seems to slow down.0h0h0huG  The orc wizard seems to slow down.0hɐ0h0h(0hޓ0h}0h  An ogre comes into view. It is wielding a +0 giant club.A two-headed ogre comes into view. It is wielding two +0 giant clubs.You block the two-headed ogre's attack.0hOO[)OC.OOo÷...OO#OOOO 3 two-headed ogres (1 wandering, 1 b0hO   ogre mage (invisible, blind, unable t…)C   cyclops (missile)OOO 5 ogres (1 wandering, 1 fast, 1 con7=0hǷ$3.1 (10h0h` _The two-headed ogre completely misses you.0h&  0hQThe helpless ogre fails to defend itself.  You spit the ogre like a pig!!!!!0hKI  You kill the ogre!0h3pThe ogre is no longer blind. The two-headed ogre is no longer blind.0h/.$.oOO.OO#O).O2 slow)OOO 3confused, 1=3-8 (0.7 _The orc wizard is no longer blind.0hK  0hMCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hX_ .........∩.T...  neoul the Unseen #.....#......  Poltergeist of Dithmenos ****** 0hY........O#  Health: 96/99 =======================- #....#)##  Magic: 5/27====-------------------- #.[))...#  AC: 30  Str: 6  . #)$C.O.#  EV: 23Int: 18 ....#.oO..@#  SH: 5Dex: 31 #O.OO#O###  XL: 15 Next: 53% Place: Orcish Mines:2 #...##@)..##  Noise: ---------  Time: 21183.8 (0.0) #... #.....#### ## p) +1 rapier0hZ ##.####...##..## ##. Throw: 4 throwing nets ## #..........## ##.. Fly  ###.....)...#.####... ### ##.....[........##.... OOO 3 two-headed ogres (2 slow) ##.###.......).......#).... O   ogre mage (invisible, blind, unable t…) #....#...............)...)) C   cyclops (missile) ##.....................[[.. OOO 3 ogres (1 wandering, 1 confused, 1(…)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (slow, chance to  affect: 50%)0h9 .........∩.T...neoul the Unseen#.....#......Poltergeist of Dithmenos ******........O#0h: Health: 96/99 =======================-#....#)##Magic: 5/27====--------------------#.[))...#AC: 30  Str: 6 . #)$C.O.#EV: 23Int: 18....#.oO..@#SH: 5Dex: 31#O.OO#*###XL: 15 Next: 53% Place: Orcish Mines:2#...##@)..##Noise: ---------  Time: 21183.8 (0.0)0h"; #... #.....###### p) +1 rapier##.####...##..## ##. Throw: 4 throwing nets## #..........## ##.. Fly ###.....)...#.####...0h; ### ##.....[........##.... OOO 3 two-headed ogres (2 slow)##.###.......).......#).... O   ogre mage (invisible, blind, unable t…)#....#...............)...)) C   cyclops (missile)##.....................[[.. OOO 3 ogres (1 wandering, 1 confused, 1(…)0h< Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (slow, chance to  affect: 50%)0hl HO1 asleep, 2 slow)0h@ 0h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant spiked clubs (slow, chance to  affect: 50%)  The two-headed ogre looks drowsy... The ogre mage is no longer blind.0h߾ ,0h 0h ,0h: ,0h! W.O.O#O...C.T..OO#O)0hw T   deep trollOOconfused, 1 distracted, 74.8 (10h 0h H _The two-headed ogre is no longer moving slowly. x20h$  The helpless two-headed ogre fails to defend itself.  You spit the two-headed ogre like a pig!!!!!0h'b  You kill the two-headed ogre!0h(0h[)0h+Q  The ogre is no longer moving slowly.  0hx,2The two-headed ogre hits you with a +0 giant club!0ht@ .O.#)O.T0h5AOO 2 two-headed ogres 2 ogres (1 confused, 1 ally target)  The two-headed ogre misses you.0h!G8*0hT}  The orc wizard gestures wildly while chanting.0h oThe orc wizard flickers and vanishes for a moment.0hE89--0h75==5.5 (0.70hI0h  0h B_The ogre hits itself with a +0 giant spiked club!!0h0hM_ Ability - do what?0hCostFailure  f - Cacophony4 MP, Noise0%  Invocations -0hIX - Renounce ReligionNone0%  a - Shadowslip4 MP, 6 HP, Piety-, Instant 0%  b - Aphotic Marionette5 MP, Piety-0h\4%  c - Primordial Nightfall 8 MP, Piety----32% 0h5}[?] toggle between ability selection and description.0h90h-0h.........∩.....neoul the Unseen0h#.....#......Poltergeist of Dithmenos ******........O#Health: 89/99 =====================---#....#)##Magic: 5/27====--------------------#.[)).O.#AC: 30  Str: 6 . #)$....#EV: 23Int: 18....#.oC..@#0hzQSH: 5Dex: 31#..OO#T###XL: 15 Next: 55% Place: Orcish Mines:2#...##@)..##Noise: ==-------  Time: 21185.5 (0.0)#... #.....###### p) +1 rapier##.####...##..## ##. Throw: 4 throwing nets## #..........## ##.. Fly 0hI###.....)...#.####...### ##.....[........##.... OO 2 two-headed ogres##.###.......).......#).... T   deep troll#....#...............)...)) C   cyclops (missile)0hA##.....................[[.. OO 2 ogres (1 confused, 1 ally target) (…)The ogre is no longer moving slowly.  The two-headed ogre hits you with a +0 giant club!  The two-headed ogre misses you.The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes for a moment. _The ogre hits itself with a +0 giant spiked club!!0hg.........∩.....neoul the Unseen#.....#......Poltergeist of Dithmenos ******........O#Health: 89/99 =====================---#....#)##0h Magic: 5/27====--------------------#.[)).O.#AC: 30  Str: 6 . #)$....#EV: 23Int: 18....#.oC..@#SH: 5Dex: 31#..OO#T###XL: 15 Next: 55% Place: Orcish Mines:2#...##@)..##Noise: ==-------  Time: 21185.5 (0.0)0hнn#... #.....###### p) +1 rapier##.####...##..## ##. Throw: 4 throwing nets## #..........## ##.. Fly ###.....)...#.####...### ##.....[........##.... OO 2 two-headed ogres##.###.......).......#).... T   deep troll0h#....#...............)...)) C   cyclops (missile)##.....................[[.. OO 2 ogres (1 confused, 1 ally target) (…)The two-headed ogre misses you.The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes for a moment. _The ogre hits itself with a +0 giant spiked club!!  Activating: Shadowslip (0% risk of failure)  Press: ? - help, Dir - look around, f - activate0h1................neoul the Unseen................Poltergeist of Dithmenos ******.........∩.....Health: 89/99 =====================---#.....#......Magic: 5/27====--------------------........O#0h3AC: 30  Str: 6 #....#)##EV: 23Int: 18#.[))OO.#SH: 5Dex: 31. #)$.O..#XL: 15 Next: 55% Place: Orcish Mines:2....#.oCO.@## Noise: ==-------  Time: 21185.5 (0.0)#..OO#T##### p) +1 rapier#...##@)..###. Throw: 4 throwing nets#... #.....#######. Fly ##.####...##..## ##...## #..........## ##.... OO 2 two-headed ogres (distracted)0h3###.....)...#.####..... O   ogre mage (invisible, slow)### ##.....[........##...... T   deep troll (distracted)##.###.......).......#)...... C   cyclops (missile, distracted) (…)Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  0hG4The ogre turns its attention towards your shadow.  The two-headed ogre turns its attention towards your shadow. x2  The deep troll turns its attention towards your shadow.  The cyclops turns its attention towards your shadow.0h4.3-1----0hP<0h>&  You swap places with your shadow and weave the vestiges of your form into it.  The ogre turns its attention towards your shadow.two-headed ogre turns its attention towards your shadow. x2deep troll turns its attention towards your shadow.cyclops 0h?__The orc wizard turns its attention towards your shadow.0hF  You catch the helpless deep troll completely off-guard!  You skewer the deep troll like a kebab!!!0hH0h0h0h0h0hU.O.O.O0hS .OOC   cyclops (missile, distracted)OOOO 4 ogres (1 confused, 1 distracted,0hc-----6--6.2 (0.70h 0h N _You kill the deep troll!0hؽF  You puncture the two-headed ogre!0hO  The two-headed ogre is lightly wounded.  Your shadow hits the two-headed ogre with a rapier!0hu0h{@o.CO.0hv., 1 all…))unaware)unaware) 0hT=-8 (0.60h0h? _The ogre mage is no longer moving slowly.0h  You hit the two-headed ogre but do no damage.The two-headed ogre is moderately wounded.0h  The orc wizard is no longer moving slowly.  The two-headed ogre closely misses your shadow.0hY  The two-headed ogre misses your shadow. The ogre mage closely misses you.0h;0h$).OCOO÷O.distracted)OOdistracted)0hL47.40hi0hܧ2 _You block the ogre's attack.0h F  You puncture the two-headed ogre!0hT 0h 0h OO÷o.OOO0h 32=0h &8.1 (0.70hH 0hK g _The two-headed ogre is heavily wounded.0hr  You strike the helpless two-headed ogre from behind!  You perforate the two-headed ogre like a sieve!!!0hk0h" ..@   two-headed ogre (unaware) 0hLunaware)  You kill the two-headed ogre!Your shadow hits the ogre mage with a rapier!  The ogre hits you but does no damage. The ogre misses your shadow.0hh =88 0hة_The ogre mage misses you. The cyclops misses your shadow. The ogre misses you.Your Fighting skill increases to level 8!0h0hEi _Your Stealth skill increases to level 20!0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h \Confirm with . or Enter, or press ? or * to list all spells.0hE$ 0h% 0h/< 0h? e _You don't have enough magic to cast this spell.0h^1 0h2 0h.; 0h#> F _Unknown command.0h2XYou puncture the ogre mage!  The ogre mage is heavily wounded.  The ogre seems less confused.  The ogre turns its attention back to you.  The two-headed ogre turns its attention back to you.  The cyclops turns its attention back to you.0h? OC.OoOC)O0h@Q  The orc wizard turns its attention back to you.0h.A(9.50hJ0hMI _The orc wizard hits your shadow but does no damage.0h C  You hit the ogre mage.  0h aThe ogre mage is heavily wounded.0h$ 0h 0hh" 9 T0h!# OoOT   troll  The ogre barely misses your shadow. The ogre closely misses you.0h# zThe cyclops closely misses your shadow. The ogre closely misses you.0h$ M590.20h 3 0h5 V _The ogre mage barely misses you.0hE0hQtDrink which item? Potions 0hM d - a potion of cancellation  f - 4 potions of attraction  h - 5 potions of curingi - 5 potions of enlightenment  l - 4 potions of might  o - 2 potions of mutation  H - a potion of resistance  K - a potion of heal wounds [!] read|quaff|evoke[?] describe selected0hR~0h0h................neoul the Unseen..........T.....Poltergeist of Dithmenos *****.0h&z.........∩.....Health: 85/99 ====================----#.....#......Magic: 2/27=-----------------------.........#AC: 30  Str: 6 0h#....#)##EV: 23Int: 18#O[))..O#SH: 5Dex: 31. #)$oC@O#0hXL: 15 Next: 58% Place: Orcish Mines:2....#..OOO@## Noise: =--------  Time: 21190.2 (0.0)#....#O##### p) +1 rapier#...##.)..##0hn#. Throw: 4 throwing nets#... #.....#######. Fly ##.####...##..## ##...## #..........## ##.... O   two-headed ogre0h6###.....)...#.####..... O   ogre mage (invisible)### ##.....[........##...... C   cyclops (missile)##.###.......).......#)...... T   troll(…)_The orc wizard hits your shadow but does no damage.  0hYou hit the ogre mage.  The ogre mage is heavily wounded.The ogre barely misses your shadow. The ogre closely misses you.The cyclops closely misses your shadow. The ogre closely misses you. _The ogre mage barely misses you.0hP  Okay, then.0h0h0h±. _0hXc  You barely miss the ogre mage.0hcY3-9 (0.70h a0he 0h%fS_The ogre mage is heavily wounded.0h;c  You barely miss the ogre mage.0h<0h$>p  The ogre mage is heavily wounded.0hH .T.[))oO$.0h|I|The ogre completely misses your shadow. The ogre misses you.0hJG-1.5 (0.60hdS0hUU _The cyclops misses your shadow.0hN<  You hit the ogre mage but do no damage.The ogre mage is heavily wounded.0h5= 0ho@ \  Your shadow fades away.0hPA 0hA 0hWU .oO÷O0h'V 0=2.10hg 0hDl _The ogre completely misses you. The ogre mage completely misses you.0hYl   0hm Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h a ................  neoul the Unseen ................  Poltergeist of Dithmenos *****. 0h .........∩T....  Health: 85/99 ====================---- #.....#...... Magic: 0/27------------------------ .........# AC: 30  Str: 6  #....#)## EV: 23Int: 18 #.[)).oO# SH: 5Dex: 31 . #O$.COO# XL: 15 Next: 58% Place: Orcish Mines:2 0h ....#..÷OO@## Noise: =--------  Time: 21192.1 (0.0) #....#O### ## p) +1 rapier #...##.)..## #. Throw: 4 throwing nets #... #.....#### ###. Fly  ##.####...##..## ##... ## #..........## ##.... O   two-headed ogre ###.....)...#.####..... O   ogre mage (invisible) ### ##.....[........##...... C   cyclops (missile)  ##.###.......).......#)...... T   troll(…)0h _The ogre completely misses you. The ogre mage completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 67%)0h................neoul the Unseen................Poltergeist of Dithmenos *****..........∩T....Health: 85/99 ====================----#.....#......Magic: 0/27------------------------.........#AC: 30  Str: 6 #....#)##EV: 23Int: 18#.[)).oO#SH: 5Dex: 31. #O$.COO#XL: 15 Next: 58% Place: Orcish Mines:2....#..÷OO@## Noise: =--------  Time: 21192.1 (0.0)#....#*##### p) +1 rapier#...##.)0h..###. Throw: 4 throwing nets#... #.....#######. Fly ##.####...##..## ##...## #..........## ##.... O   two-headed ogre###.....)...#.####..... O   ogre mage (invisible)### ##.....[........##...... C   cyclops (missile)##.###.......).......#)...... T   troll(…)_The ogre completely misses you. The ogre mage completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 67%)0hN0h6)7  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 67%)  The ogre struggles to resist.  Your shadow points at the rock wall and mumbles some strange words.The creeping shadows grasp the orc wizard!0h/>##0hqiu ##You kill the orc wizard!0h!c######)###0h~ ##The creeping shadows grasp the ogre! The creeping shadows grasp the ogre!!0h:v ##O  0hb, distracted)The creeping shadows grasp the ogre!0h\z  The creeping shadows grasp the ogre mage!  The creeping shadows grasp the ogre!0he:###0h #.##.##You kill the ogre!0hh##########0h 0h 0hS  The creeping shadows grasp the ogre! The two-headed ogre closely misses you.The two-headed ogre hits you with a +0 giant spiked club!0h' ...∩..#..T.....@.[)).)O0h' e)O..OO..÷CO@....#O..##.)O)0hq+ v54-------1=3.1 (10h2 0h5 = _The ogre hits you with a +0 giant club!0h0h0hN0h 0h8_Unknown command.0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h \Confirm with . or Enter, or press ? or * to list all spells.0hp0hE0h}0he _You don't have enough magic to cast this spell.0h :40hv>0h@0 _Unknown command.0hQA0hx0hzDrink which item? Potions  d - a potion of cancellation 0hJ{ f - 4 potions of attraction  h - 5 potions of curingi - 5 potions of enlightenment  l - 4 potions of might  o - 2 potions of mutation  H - a potion of resistance  K - a potion of heal wounds [!] read|quaff|evoke0h|G[?] describe selected0h 0h 0hz ,................neoul the Unseen................Poltergeist of Dithmenos *****..........∩.....Health: 54/99 =============-----------#.....#..T...0h Magic: 1/27------------------------.........#AC: 30  Str: 6 #....#@##EV: 23Int: 18#.[)).)O#SH: 5Dex: 31. #)O..OO#0h /XL: 15 Next: 58% Place: Orcish Mines:2....#..÷CO@## Noise: ==-------  Time: 21193.1 (0.0)#....#O##### p) +1 rapier#...##.)..###. Throw: 4 throwing nets#... #.....#######. Fly ##.####...##..## ##...0hC ## #..........## ##.... O   two-headed ogre###.....)...#.####..... O   ogre mage (invisible)### ##.....[........##...... C   cyclops (missile)##.###.......).......#)...... T   troll(…)_The ogre hits you with a +0 giant club! _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0h _You don't have enough magic to cast this spell. _Unknown command.0h P  Okay, then.0h 0hQ 0h߬ . _0hn0hVDrink which item? 0h/7Potions  d - a potion of cancellation  f - 4 potions of attraction  h - 5 potions of curingi - 5 potions of enlightenment  l - 4 potions of might  o - 2 potions of mutation 0h4 H - a potion of resistance  K - a potion of heal wounds [!] read|quaff|evoke[?] describe selected0h5 0h 0hQ z................neoul the Unseen................Poltergeist of Dithmenos *****..........∩.....0h* MHealth: 54/99 =============-----------#.....#..T...Magic: 1/27------------------------.........#AC: 30  Str: 6 #....#@##EV: 23Int: 18#.[)).)O#SH: 5Dex: 31. #)O..OO#XL: 15 Next: 58% Place: Orcish Mines:20hЧ ....#..÷CO@## Noise: ==-------  Time: 21193.1 (0.0)#....#O##### p) +1 rapier#...##.)..###. Throw: 4 throwing nets#... #.....#######. Fly ##.####...##..## ##...0h z## #..........## ##.... O   two-headed ogre###.....)...#.####..... O   ogre mage (invisible)### ##.....[........##...... C   cyclops (missile)##.###.......).......#)...... T   troll(…)_Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h/ Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command. _Okay, then.0h8 ,0h .$OOOOO 4 ogres (1 ally target)83=======--4.1 (10h` 0hL  0h t_You feel much better. The ogre misses you. You block the ogre mage's attack.0hVM _Okay, then. 0h_You feel much better. The ogre misses you. You block the ogre mage's attack.  You hit the ogre.  The ogre is severely wounded.  The ogre hits you with a +0 giant club! The two-headed ogre closely misses you. You block the two-headed ogre's attack. Something bites your shadow!0hV O÷  0hvSomething barely misses your shadow. Something misses your shadow.0hj  The cyclops throws a large rock. The large rock hits the ogre mage!!!0he)C   cyclops (missile)OOOO 4 ogres (1 ally target)@   shadow0h0 0h0R The ogre mage dies!0hZ7V71====---0h 8660==8 (0.70hJ0hMR _The ogre closely misses you.0hl40hv0h5zF _Unknown command.0h4k 6  You hit the ogre.0hw q .OThe ogre is almost dead.0hUx Something closely misses your shadow. Something barely misses your shadow.0hx n2----5.50h 0h9 ] _Something misses your shadow.0h]N-0hTg0hiF _Unknown command.0hb  You barely miss the ogre.The ogre is almost dead.0h ,0h!0h0  The ogre completely misses you. Something bites your shadow!Something claws your shadow! Something claws your shadow.0h?)OOOC0h@(6.20hKH0hJO _Your shadow is destroyed!0h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h\Confirm with . or Enter, or press ? or * to list all spells.0h# 40h0, 0h. e _You don't have enough magic to cast this spell.0h0h0hę0hF _Unknown command.0h%0h ?Read which item? Scrolls  a - 5 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation 0h n - 11 scrolls of identify  v - 5 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  F - a scroll of enchant armour  G - a scroll of noiseJ - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected0hq#0h]$0h00h;x................neoul the Unseen0he<R................Poltergeist of Dithmenos *****..........∩.....Health: 72/99 =================-------#.....#......Magic: 1/27------------------------.........#AC: 30  Str: 6 #....#)##0h<cEV: 23Int: 18#.[)).)O#SH: 5Dex: 31. #)$..OO#XL: 15 Next: 60% Place: Orcish Mines:2....#..÷OO@#0h=F# Noise: =--------  Time: 21196.2 (0.0)#....#C##### p) +1 rapier#...##.)..###. Throw: 4 throwing nets#... #.....#######. Fly ##.####...##..## ##...0h>## #..........## ##.... O   two-headed ogre###.....)...#.####..... C   cyclops (missile)### ##.....[........##...... OOOO 4 ogres##.###.......).......#)......Something claws your shadow! Something claws your shadow. 0h>_Your shadow is destroyed!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.0h`Cb  As you read the scroll of teleportation, it crumbles to dust.0hQ^TT   trollOOOO 4 ogres0hax7.2 (1Tele Fly 0h[g0hpj _You feel strangely unstable. The ogre misses you. You block the ogre's attack.0hO  You hit the ogre but do no damage.The ogre is almost dead.The two-headed ogre completely misses you.0h6 W2=9 (0.70h 0hR F _The two-headed ogre hits you but does no damage.0h0h0hZ0hF _Unknown command.0h6  You hit the ogre.0h )TThe ogre is almost dead.0hg69--8.60h0hN+ _The cyclops hits you.0hStN-0hU{0h}F _Unknown command.0hAV6  You hit the ogre.0h0ZW  You kill the ogre!0hN\0hl^ )T 30hmp  The ogre misses you.The two-headed ogre completely misses you.0hqd-=29=0hr 9.30hz0hv}? _The two-headed ogre misses you.0hB~0hb 0hW 0h 0h F _Unknown command.0huYo  You hit the ogre.  The ogre is severely wounded.0h$[@200.00hn0hPr _The ogre closely misses you. The cyclops barely misses you.0h P  You barely miss the ogre.0h; The ogre is severely wounded.The ogre barely misses you. The two-headed ogre closely misses you.870h 0h  0hң O_The two-headed ogre misses you.0h;  You puncture the ogre!0hG) 20h  ##.###).......#).. #....#...............)... ##.....................[[ ####.#...[[.##...........##.#.......<.####.........#........)..## ##........##.........######.........0h #...#.........##.......... ##.###...@....#......#....### ##....÷........###... #....[÷........##.. ##.............###. ##.....).....## # ##.........## #.. 0h{##...<...## ##. ##......# ## ##.##.##  You kill the ogre!0h0hr0h701-1.4Fly 0h%V _Your surroundings suddenly seem different.0hg #....#..)...)##..............[[####.#...[[.##..##.#.......<.#####........)..## #.######..#...#...##..##.###......## ÷........## #....[.0hqh ##......###..#).....## #.....## #.<...## ##.#...# #####.###0hn 0h p G-2.4 (1.00ht 0hw 0h ##......[[..####.#...[[.##..##.#.......<.####0h #........)..## #.######..#...#...##...##.###......## ÷........## #..##......###..#0h= ).....## #........## #.<...## ##.#...# #####.## ####0h3 0h, R3=30h 0h  Things that are here: _a +0 robe; a +0 dagger; an orc skeleton0hE*\####.#...[[.##..##.#.......<.####...##........)..## ##..##.######...0he+##...#...##...##.###......## ÷........## #....[.#.###..#).....## #........## #.<...## ##.#...# #####.## #### 0h30h4l71=4 _0hA=0h@0hRQ##.#.......<.#######........)..## ##...##.######....#.#...#...##..0hR.##.###......## ÷........## #....[.##......###..#).....## #.....[....## #.<...## ##.#..[...# #####.## ####### 0h[0h\&50hn0h7#........)..## ##.######.....#.0hGw#...#...##.......##.###......## ÷........## #....[.##......###..#).....## #.....[)....## #......<<...## ##.#..[)...# ####..###.## ####.###### 0h˒0h&60h0h0hGZ #..######..0h )...#.........##........#.####......# ### ##....÷........### #....[÷.#.....#..# ##.....).....## #.....[) ##.........## .< #### ##.#..[) ##......# ####..# ##.##.# ###Fly 0h?(0h)n2==70hx/0h2 0hz2S_There is a stone staircase leading up here.0h40h"0h0h`4=0h0h>370h 0hb0h$0hL0hp0h0h:60hv0h40huT4=0hŖ0h0hJ5=0h 0h>0hc0h0h0hã)50h1=0h 0hM,0h0ha0hB=50h0h0h'g6=6=0hH340h0hS0hw0h0h0hC0hp0h0hT730h0h0h,=20h00hj0h0h0hf87=0hC0h;0hu0h0hl0h0h0h0h0hFS9=0h0hZP=0h"0h0h,#80h^1=0h0h0h0h-^80=10h0h,0h0hw,0h0h)0hdT1=0h0h990h1=0h0hj0hB20h(0h,0h[0h,0h\ 0h 0hS v3==0h 0h0 0h >10/270h 0h 0h^ 0h 0h, 0h CC   cyclops (missile, wandering)0h i   ....C..##......  0h= .......#......# 0ho $ ### ##....÷........## 0h 7#....[÷........# ##.............# 0h ###.....).....## [) 0h ##.........## <0h3 5 ##...@...## [)0hy )39.4 (32.0)0h g ##......#  ##.##.##  ##.###  0h ###0hL  0h I_You start resting.0h   ....C..##......  .......#......#  ### ##....÷........## #....[÷........# ##.............# 0hu ##.....).....## [) ##.........## < ##...@...## [) ##......#  ##.##.## 0h  ##.###  ### 0h 0hl 0hݺ ^ _A cyclops is nearby!0h   ....C..##......  .......#......#  ### ##....÷........## 0hm 7#....[÷........# ##.............# 0h ?##.....).....## [) ##.........## <0h  0h L##...@...## [) ##......# 0hT  ##.##.## 0h % ##.###  0h ###0h 0h *0h[ L  ....C..##......  .......#......#  ### ##....÷........## 0h\ #....[÷........# ##.............# 0hU\ ##.....).....## [)0h\ u ##.........## <0h\ v ##...@...## 0h ] /[) 0h=] 6##......# 0ho] = ##.##.## 0h] T ##.### 0h] 3 ###0h^  0hK^ 0hg 0hFh 0hZn 0hp ^ _A cyclops is nearby!0hO )..## ##.# ##...######....#0h #...C..##......#....#......### ##....#0h5 #....[÷.##...........###..#...).....## #.....[..## #......<...## ##.#..[.....# ####...##.#####0h5j##.######0hL CC0hs4)The cyclops shouts!0hI(((((((0h..÷..@<0h6f4=40.4 (1.0)0h 0h x _The cyclops throws a large rock. The large rock barely misses you.0h #.#.......<.####..)..## ####.........######....#...#......C..##......##.###........#......#.### ##....÷.##....[÷....##.............###..#...##....@).....##[##.........## #......##...<...## ##.#..[0h. ##......####..##.##.#######.######0h <10h 0h 0hx   0hx Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h<  ##.#.......<.####...........## neoul the Unseen  #........)..## ##..........## Poltergeist of Dithmenos *****.  ##.........######...........#. Health: 84/99 ====================----  #...#......C..##.............. Magic: 8/27=======-----------------  ##.###.....*..#......#........ AC: 21  Str: 6 0h: O ### ##....÷*.......###....... EV: 23Int: 18 #....[*........##....... SH: 5Dex: 31 ##.....*.......###..#... XL: 15 Next: 61% Place: Orcish Mines:2 ##....@).....## #.....[ Noise: ---------  Time: 21241.4 (0.0) ##.........## #...... p) +1 rapier ##...<...## ##.#..[ Throw: 4 throwing nets 0h ##......# ####.. Fly  ##.##.## ### ##.###  C   cyclops (missile) ### _The cyclops throws a large rock. The large rock barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 50%)0h ##.#.......<.####...........## neoul the Unseen0hA#........)..## ##..........## Poltergeist of Dithmenos *****.0h"##.........######...........#. Health: 84/99 ====================----0h#...#......*..##.............. Magic: 8/27=======-----------------0h2##.###........#......#........ AC: 21  Str: 6 ### ##....÷........###....... EV: 230he.Int: 180h#....[÷........##....... SH: 50h.Dex: 310h##.............###..#... XL: 15 Next: 61% Place: Orcish Mines:20h>*##....@).....## #.....[ Noise: ---------  Time: 21241.4 (0.0)0h`##.........## #...... p) +1 rapier0h##...<...## ##.#..[ Throw: 4 throwing nets0h##......# ####.. Fly ##.##.#####0hX##.###C   cyclops (missile)### 0h_The cyclops throws a large rock. The large rock barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 50%)0hO0h$/0hZ6Q.C0h6+2.4 (10h<0hX@n  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h@Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (chance to affect: 50%) _The cyclops resists with some effort.0hg ####.#...[[.##... ##.#.......<.####.... )..## ##...# ##...#######0h:h~ #......##......#..C.#......### ##....# #....[÷.##...........###..#..0h~hR).....## #......## #.....<...## ##......# ####.0hh##.####.######0hNp0hMtH(((((((0hho.÷@....0h0hD}59==30hۮ0hװq _The cyclops throws a large rock. The large rock misses you.0h܄  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ha< ####.#...[[.##.............. neoul the Unseen 0h<y ##.#.......<.####...........# Poltergeist of Dithmenos *****.  #........)..## ##..........# Health: 85/99 ====================----  ##.........######...........# Magic: 7/270h<M======------------------ 0h< #...#.........##............. AC: 21  Str: 6  ##.###......C.#......#....... EV: 230h==-Int: 18 ### ##....÷*.......###...... SH: 5Dex: 31 0hc=#....[*........##...... XL: 15 Next: 61% Place: Orcish Mines:2 ##....@........###..#.. Noise: =--------  Time: 21243.4 (0.0) 0h=S##.....).....## #..... p) +1 rapier ##.........## #..... Throw: 4 throwing nets 0h>r##...<...## ##.#.. Fly  ##......# ####. ##.##.## ## C   cyclops (missile) ##.###  ###  _The cyclops throws a large rock. The large rock misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h?Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0hB?ZAim: a cyclops, quivering large rocks (chance to affect: 50%)0hw ####.#...[[.##.............. neoul the Unseen0hƟ ##.#.......<.####...........# Poltergeist of Dithmenos *****.0h& 7#........)..## ##..........# Health: 85/99 ====================----0he ##.........######...........# Magic: 7/270h D======------------------0h٠ #...#.........##............. AC: 21  Str: 6 0h ##.###......*.#......#....... EV: 23Int: 180hs ### ##....÷........###...... SH: 5Dex: 310h #....[÷........##...... XL: 15 Next: 61% Place: Orcish Mines:2##....@........###..#.. Noise: =--------  Time: 21243.4 (0.0)0h ##.....).....## #..... p) +1 rapier##.........## #..... Throw: 4 throwing nets##...<...## ##.#.. Fly ##......# ####.##.##.##0h3 ## C   cyclops (missile)##.###0hW '### 0hz @_The cyclops throws a large rock. The large rock misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0h SAim: a cyclops, quivering large rocks (chance to affect: 50%)0h VC, asleep)0h-E c@..C, ally target)@   shadowCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (chance to affect: 50%)  The cyclops looks drowsy...*0h slow, ally …)Your shadow casts a spell at the cyclops.0h :C0h@ A3-0h 4.4 (10hC 0h 5 _The cyclops seems to slow down.0h|o............[[ ####.#...[[.##......#.#.......<.####...)..## ###.........######0h/}D#...#.........##......##.###...@..C.#......#.### ##....÷.##....[0h}....##.............###..###.....).....####.........## #...##...<...## ##.#.##......####.0h}##.##.######.######0h0hK@-50h1 _You see here a hell hound skeleton.0h ?....#)...))............[[ ####.#...[[.##.....0hF?.#.#.......<.####....)..## ##..#.........######..0hl?J#...#.........##......0h?##.###...@..C.#......#.### ##....÷#....[÷....##.............###..###.....).....####.........## #...0h@##...<...## ##.#.##......####.##.##.######.###0h0I0hIQ66 _0hQ0h{T0hY  The helpless cyclops fails to defend itself.  0h,You stick the cyclops like a pincushion!!!!!0h .(@   shadow0h 527.1 (0.70h0hK _You kill the cyclops!0h[x 6##......[[...####.#...[[.##............##.#.......<.####....###........)..## ##...##.######....#.#...#...##.....0hy ##.###...@..(.#......## ##....÷........## #....[.##......###..#).....## #.....[....## #.<...## ##.#..[...# #####.## ###0hy Y####0h 0h B.0h c8=8.1 (1.00h 0h˜ M _Your shadow fades away.0h# 40h% 0hu* 0hl. p7=0hA4 ,0h6 0h@ 0h@ K8=0hH 0hVW 0h X :=0hd 0hm j9=0ho 0hs 0hs B90hv 0h10/270h 0hh 0h 0hw 0h 0h ?91=0h, 0h 0hϠ 0h 0hV 0h R2=0h 0h 0hݮ T1=0hѰ 0h 0h 0h1 0h7 0h 830h 0h 0h 0h# 0h 0h8 :=0hn 0h 540h0 M2=0h 0h 0h 0h 0h 0h 0h 0h 0h >5=0h 0h 0h( :=0h 0hU 0h T3=0h 0h@ 0h R6=0h 0h 0h :00hn 0h 0h 870h 0h" 0h C=190h 0hH 0h U14=0h 0h 0hP 880h 0h' 0h' 0h- 0h3 ,0h6 0hcB _ _You start resting.0hI 081.1 (33.0)0hI '9=0hJ @=2.1 (340hO 0hQ " _HP restored.0hbL0hL0hgP0hV0hZ5=80h_0h_0hb0hSf,0hj0hp0hq:=0hs0hw0hw:=0hz0hj0hɀT6=0hW0hɇ0h/,0hN0huTT   troll (wandering)0h0  [[  ####.#...[[..  .....<...  ...)..## ##..  .....######....  ........##.....  ......(.#......  ### ##....÷........# #....[÷@.......9.1 (7.0) ##............. ##.....).....## [ ##.........##  ##...<...## [ ##......#  ##.##.##  ##.###  ### _You start resting.0h2 [[  ####.#...[[..  .....<...  ...)..## ##..  .....######....  ........##.....  ......(.#......  ### ##....÷........# 0h #....[÷@....... ##............. ##.....).....## [ ##.........##  ##...<...## [ ##......#  ##.##.##  ##.### 0hI###0h0h\ _A troll is nearby!0h#....#)...))##.............[[##.#...[[.##...0hNi.##.#.......<.####.....##..)..## ##..T#####.........######....#.##...#...#0h%.##.###......(.#..### ##....÷..###.#....[÷##.....0h##........#..#....##.....)#.....[)##......#......<0h]##...<...## ##.#..[)##......# ####..##.##.######.###0h0h'0hFT.0hO790.1 (1 _0hJ0h0hE##.###.)#).....#....#..)...))##.............[[......##.#...[[.##......0h.#.##.#.......<.####..T........##........)..## ##...#####.........######....#.###...#.........#.##.###......(.#..0h### ##....÷..###.#....[÷##.....##........##..#.....##.....)#.....[))##......#......<[0h##...<...## ##.#..[)[##......# ####..#.##.##.#####0h0h9 d.0h &10hW 0h 0h 0h 0h 0h.  0h\ :_No target in view!0h 0h 0hp 0h2 H _No target in view!0h0h.0hd0h9H _No target in view!0hͷJ0h30hºI=6 _0h*0h0hlp7=50h0h0hB:40h0h,0ht0h0hb0h0h0hD:=0h0hj8=0h0h,0h0h`0h0h0hv0h0h00hw0hB=30h 0h^0hM912 0h0his _You feel your existence waver again.0h0h90h0hP0h#0h(0h(0h'+0h.0h/0hP10h50h5]20=0h)80hi<0h<0h?0hC0hD0hpF0hJ0hJ0hN0hSP=0hsV0h[0hV[Z1=0h]0hc0hg,0hj0hk0h0h T314.1 (23.0)T   troll (wandering)0h 0hH  0h 0h0h,h # [..0h,##.##.###.).......#).....#....#0hH-.T)...))##.....................[[......##.#...[[.##....#.. ##.#.<.####...........####. #..)..## ##...0hu-`### ##.........######....#.### #...#..0h-+.#..# 0h-Z##.###......(.#..[0h-|### ##....÷..###.0hL.!#....[÷##.....##........##..#.....[##.....)#.....[)).##......0h.#......<[.##...<...## ##.#..[)[0h.u##......# ####..#.. _A troll is nearby!0h.0h10h,>FT.0h?85.1 (1.0) _0hG0hI0h*XD ### [  ).#)  0hiX0..)...))  .....[[  [[0hXj.....<......)..## ##......##.......#@.......0hX%(.#......#..[  ### 0hXM÷........## #....[÷........# ##.............#0hY1[ ##.....).....## [)) 0hlYM##.........## <[ ##...<...## [)[ 0hY" 0h ### [  ).#)  0h_..)...))  .....[[  [[.....<0h ......0h)..## ##......##.......#@.......(.#......#..0h [  ### ÷........## #....[÷........#0hXt ##.............#[ 0h##.....).....## [)) ##.........## <[ 0h##...<...## [)[  0h0h0h 0h\ _A troll is nearby!0h͞ ###.....)...#.#### [........##. ##.###.0hr).....T.#)..... #....#....)...)) ##.....................[[......##.#...[[.##.....#..0hE#.<.####...........####.. ..)..## ##...#####.......######@...0h(#.###. ...#...#0hӠ%.#. 0hV#.###......(.#...[ 0hVg### ##....÷..0hx###..#....[÷##...........0hա?##........##..#.....[0h.8##.....)0ht3#.....[)).##......#......<[.##...<...## ##.#..[)[.#0h0h]0hFT.0hE-6 _0h0h0hf## #..........##  0hk~ ###.....)...#.####.##0h# ##.....[.....T..##.^0h6###.......).......#)..... ....#...............)...)).....................[[...... ###.#...[[.##.....#.. .#.<.####...........####.. .)..## ##@..#####.......######....#.###. ..#...#0hi.#. .###......(.#...0h[ 0hf## ##....÷..0h?!###...0hh:#....[÷0h##...........##.............###..#.....[##.....)0h"N#.....[)).##......0hPG#......<[...0h0hF.T0hRB=70h0h0h ##.####...##..## ##.....#### #..........## ##. ###.....)...#.####.## ### ##.....[........##^ #.##0h )...T...#).... ....#......)...))............[[..... ###.#...[[.##....#. .#.......<.####.@...0h3 t.)..## ##....#0h .######....#.## ..#...##......# .###......(.#......#.[ 0h g## ##....÷..###.....[÷..........##.............###..#.....[##.....).....##0h& 4[))0h 0h@ >T.0h C2=0h_ 80hΛ 0h 0h ... #.....#### ###....##.####...##..## ##.....##0hq ## #..........## ##. ###.....)...#.####.## #0h ## ##.....[........##^ #.##)..T....#).... ....#)...))............0h [[..... ###.#...[[.##....#. .#.......<.####......0hs )..## ##....#.######....#.## ..#...##......0h p# .###......(.#......#.[ ## ##....÷........###....[÷............##.............###..#.....[0he 0h 0h 0h 5OT.O   two-headed ogre (wandering)T   troll (wandering)0h &90h޼ 0h 0hĘ  #...##.)..##  #..#. #... #.....#### ###.....####O..##..## ##.....# #..........## ##.. ###.....)...#.##### 0hF  ### ##.....[........##. ##.###).T.....#)...#)...))...........[[.... ####.#...[[.##.... #.#.......<.####.....)..## ##..........##### #..######....0h a#.### ......##......# #.#..(.#......[ ### ##....÷........### #....[÷0h 3.##.........0hқ 0h˜ 0h v.OT.0h^ 0h 200hf 0h# 0hz #....#C# ##.O. #...##.)..##  #..#.0h #... #.....#### ###.....####...## ##.....# #...O......## ##. 0hf###.....)...#.####  ### ##.....[.T......## 0hG ##.###).#)...  #....#)...))  ##...........[[.... 0hZ ####.#...[[.##.... ##.#.......<.####.....0hm)..## ##..........##### ##..######....#.###.....##......#.#..(.#......[### ##....#0hZ0h0hp.OT.0h&10h0h!0hU....#..÷OO. ### #....#)## ##.O #...##.)..##  #..# #... #.....##0h ###....####...##..## ## #..........## ## ###...OT)...#.#### ### ##.....[........## ##.###).#)... #....#)...))0hP_ ##...........[[....  ####.#...[[.##....  ##.#.......<.####.....  .)..## ##..........#  ##.........######....0h#.#  #...#.........##.......#..(.#......0hb0h0h>..O.TT0hUB=20h0h60h  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h^  ....#..÷OO.#### neoul the Unseen 0h #....#)### ##.O Poltergeist of Dithmenos *****. #...##.)..## #..# Health: 99/99 ========================0h% ) #... #.....#### ###... Magic: 20/27 =================------- 0h I##.####...##..## ##..... AC: 12Str: 6  ## #..........## ##...... EV: 230h Int: 18 ###.....)...#.####....... SH: 5Dex: 31 0h' 3 ### ##.....O.T......##........ XL: 15 Next: 62% Place: Orcish Mines:2 0h| D ##.###.......)@......#)........ Noise: ---------  Time: 21322.1 (0.0)  #....#...............)...)).... p) +1 rapier  ##.....................[[...... Throw: 4 throwing nets 0h  ####.#...[[.##...............#. Fly  ##.#.......<.####...........#### 0hv s #........)..## ##..........#### O   two-headed ogre (wandering)  ##.........######...........#.## T   troll  #...#.........##................  ##.###......(.#......#.......... 0h )_A troll is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hsAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 67%)0h#b  ....#..÷OO.#### neoul the Unseen#....#)#####.O Poltergeist of Dithmenos *****.#...##.)..##0hb #..# Health: 99/99 ========================#... #.....#######... Magic: 20/27 =================-------##.####...##..## ##..... AC: 12Str: 6 0hb ## #..........## ##...... EV: 23Int: 18###.....)...#.####....... SH: 5Dex: 310hc c### ##.....O.*......##........ XL: 15 Next: 62% Place: Orcish Mines:20hZc ##.###.......)@......#)........ Noise: ---------  Time: 21322.1 (0.0)#....#...............)...)).... p) +1 rapier0hc ##.....................[[...... Throw: 4 throwing nets####.#...[[.##...............#. Fly ##.#.......<.####...........####0h)d #........)..## ##..........#### O   two-headed ogre (wandering)##.........######...........#.## T   troll  #...#.........##................##.###......(.#......#.......... _A troll is nearby!0h e Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 67%)0hB jT(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (chance to affect: 67%)  The troll looks drowsy...0h z  You feel bolstered by spreading misfortune.0hh [.TOO1=17 ==3.1 (10h 0h ; _The two-headed ogre shouts in stereo!0hD&  0hFZThe helpless troll fails to defend itself.  You perforate the troll like a sieve!!!!!0hAU> .@(ally target)@   shadowYou kill the troll!Your shadow barely misses the two-headed ogre.0hUHThe two-headed ogre hits you with a +0 giant club!0hY89---=3-8 (0.70hqS _You block the two-headed ogre's attack.0hF  You puncture the two-headed ogre!0hQ--4.50h80h 0h/7_The two-headed ogre is lightly wounded.0h#6  You puncture the two-headed ogre!  The two-headed ogre is moderately wounded.0h60=5.20h=0h? _The two-headed ogre closely misses you. The two-headed ogre barely misses you.0hF  You puncture the two-headed ogre!0ho&90hw%0h(j _The two-headed ogre is moderately wounded.0hF d  You hit the two-headed ogre but do no damage.0h TThe two-headed ogre is moderately wounded.0h *900h =---6.60hC0h; _The two-headed ogre barely misses you. The two-headed ogre misses you.0hF  You puncture the two-headed ogre!0h(7.30hp0hg _The two-headed ogre is heavily wounded.0h'  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h ....#..÷OO.#### neoul the Unseen 0h#....#)### ##.O Poltergeist of Dithmenos *****. 0h)#...##.)..## #..# Health: 90/99 =====================--- #... #.....#### ###... Magic: 19/27 ================-------- 0h[x##.####...##..## ##..... AC: 17  Str: 6  ## #..........## ##...... EV: 230h<Int: 18 0h###.....)...#.####....... SH: 5Dex: 31 0h ### ##.....[........##........ XL: 15 Next: 63% Place: Orcish Mines:2 0hX ##.###......@O@......#)........ Noise: =--------  Time: 21327.3 (0.0)  #....#...............)...)).... p) +1 rapier  ##.....................[[...... Throw: 4 throwing nets 0h ####.#...[[.##...............#. Fly  ##.#.......<.####...........#### 0h\ #........)..## ##..........#### O   two-headed ogre (ally target)  ##.........######...........#.## @   shadow  #...#.........##................ 0h ##.###......(.#......#..........Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0hqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, ally target, chance to affect: 50%)0hW ....#..÷OO.#### neoul the Unseen0hBX#....#)#####.O Poltergeist of Dithmenos *****.0huXW#...##.)..##0hX#..# Health: 90/99 =====================---0hXf#... #.....####0hY###... Magic: 19/27 ================--------0h4Y##.####...##..## ##..... AC: 17  Str: 6 0hcY## #..........## ##...... EV: 230hYInt: 18###.....)...#.####....... SH: 5Dex: 310hZ5### ##.....[........##........ XL: 15 Next: 63% Place: Orcish Mines:20hZ##.###......@*@......#)........ Noise: =--------  Time: 21327.3 (0.0)#....#...............)...)).... p) +1 rapier0hZ##.....................[[...... Throw: 4 throwing nets0hZ####.#...[[.##...............#. Fly 0h*[a##.#.......<.####...........####0hY[3#........)..## ##..........#### O   two-headed ogre (ally target)0h[##.........######...........#.## @   shadow0h[#...#.........##................##.###......(.#......#..........0h[Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h0\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hy\;Press: ? - help, Shift-Dir - straight line0h\Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, ally target, chance to affect: 50%)0haOasleep, ally target)0h7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0htAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, ally target, chance to affect: 50%)  The two-headed ogre looks drowsy...0hn.O)0hQ20=8-0h8.3 (10h 0h M _Your shadow fades away.0h&  0h$kThe helpless two-headed ogre fails to defend itself.  You skewer the two-headed ogre like a kebab!!!!!0hGe)0h91==5-9.0 (0.70h0h= _You kill the two-headed ogre!0h80h50h0hA0h,0h0h,0h0h;0hR2=0h-0h70hsZ1=0h0h,0h0hfN30h0hP70h0h0h:=0h0h 540h o2=60h0h0h90hg0hI0h>5=0hj0h#,0h^&0h+P=0h.0h20h 36=3=0h]70h<0hW=350h@0h0h0h0h 0hh T740h0hy0h:=0hU0h0h]Z4=0h0h $0hb$880h%'0h -,0h00h;_ _You start resting.0hsF050.0 (21.0)0hFL9=1.0 (220hAO0hR" _HP restored.0h0h0h:0h,0.0)0hx0h0hH _You start resting.0hX 0h 0hu0h0hI=3 _0h0h0h "0hJ"I25=0hX%0hm'0hն0hO3.0 (2O   ogre (wandering)0h0h0h0h  . #)$..O)# ....#..÷)).0h ## #...O#)### ##. #...##.)..##  # #... #.....## ###.####...##..## ### #..........## ## 0hk5###.....)...#.#### ### ##.....[@.......## ##.###)0h.#)... #....#)...)) ##...........0h [[.... ####.#...[[.##....0h~ ##.#.......<.####..... 0h)..## ##..........# ##...######....#.#0h: #......##..... 0h^D_An ogre is nearby!0h+0h{F.O0ht24.0 (1 _0h"0h$0h> . #)$..O)# 0h3.÷)).# #....#)### 0hS; #...##O)..##  0h?#... #.....####  ##.####...##..##  0h## #..........## 0hK ###.....)...#.#  ### ##.....[@....... 0h 0hE:.......).......#)  ...............)...)) 0hu! .................[[ 0h ...[[.##....... 0hӥ ....<.####..... 0h 0hF..)..## ##....  0hv....#....  0h0hFB4 . #)$..O)# .÷)).# #....#)###  #...##O)..##  #... #.....####  ##.####...##..##  ## #..........##  0hiC###.....)...#.#  ### ##.....[@.......  .......).......#)  ...............)...))  .................[[  ...[[.##.......  ....<.####.....  ..)..## ##....  ....#....  0hM0hM0hU0hX\ _An ogre is nearby!0h #.[)).)T# . #)$..))# ....#..÷)).# # #....#)### ## #...##O)..##  # #... #.....## ###.####...##..## #### #..........## ##0h> ###...@.)...#.#### ### ##.....[........## ##.###).#)... #....#)...)) ##...........0h[[.... ####.#...[[.##.... ##.#.......<.####..... )..## ##....# ##..#######0hb0h'B.O0h(I=5 _0h 20h40hA #.[)).)T# . #)$..))# .÷)).# #....#)###  0hB#...##.)..##  #... #.O...####  ##.####...##..##  ## #..........##  0hHB(###...@.)...#0h|B ### ##.....[....... 0hBF ##.###.......).......#)  #....#...............)...)) 0hBA ##.....................[[  ####.#...[[.##...... 0hC 0hAC.....<.####....  0hqC5...)..## ##...  0h5 #.[)).)T# . #)$..))#0hx .÷)).# #....#)### 0ho #...##.)..##  0h#... #.O...####  ##.####...##..## 0h ## #..........##  ###...@.)...#0h( ### ##.....[....... 0h ##.###.......).......#)  #....#...............)...)) 0hE ##.....................[[  ####.#...[[.##...... 0ho .....<.####....  0ho...)..## ##...  0h0h0h70h 0hH N_An ogre is nearby!0h H...#)# #.[)).)T #)$..)) 0h5 ....#..÷)).#   #....#)### #0h ##.)..##  ... #.O...#### #####.####...##..## #### #...@......## ##0hD p ###.....)...#.####0h  ### ##.....[........###.##)#)........#0h4 z)...))............[[0h  ####.#...[[.##....#.#.......<.####....0h s.)..## ###0h  0h- >.O0h. -6 _0hB 0hvD 0hq .........#....#)# #.[)).)T #)$..)) ....#..÷)).#  0h%r  #....#)### ###.)..##  ... #..O..#### #####.####.@.##..## ##0hr ## #..........## ## ###.....)...#.#### ### ##.....[........###.##0hr )#)........#)...))............0h's [[ ####.#...[[.##....#.#.......<.####.0hu 0hx BO.0hR U=12 70h 0h~ d _You feel your existence waver again.0hZ#.....#...................#)# #.[)).)T #)$..)) ....#..÷)).#   #....#)### #0hZ[##.)O.##  ... #..@..#### #####.####...##..## #### #..........## ## ###.....)...#.#### ### ##.....[........###.###)#)....0h[....#)...))............[[ ####.#...[[.##....0h]0hi=O.0hjP6=80hv0hx0hŽ  0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  #.....#...... neoul the Unseen .........#0h;  Poltergeist of Dithmenos *****. #....#)## Health: 99/99 ======================== #.[)).)T#0hq ` Magic: 24/27 =====================--- . #)$..))# AC: 120h Str: 6  ....#..÷)).## EV: 23Int: 180h  #....#)### ## SH: 5Dex: 31 0h: #...##.O..## #. XL: 15 Next: 65% Place: Orcish Mines:2 #... #..@..#### ###. Noise: ---------  Time: 21358.0 (0.0) 0h x##.####...##..## ##... p) +1 rapier ## #..........## ##.... Throw: 4 throwing nets ###.....)...#.####..... Fly  ### ##.....[........##......  ##.###.......).......#)...... O   ogre (wandering)  #....#...............)...))..  ##.....................[[.... 0h8  ####.#...[[.##...............Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0h Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  chance to affect: 67%)0h  #.....#......neoul the Unseen.........#Poltergeist of Dithmenos *****.#....#)##Health: 99/99 ========================0h #.[)).)T#Magic: 24/27 =====================---. #)$..))#AC: 12Str: 6 ....#..÷)).## EV: 23Int: 18#....#)###0h ## SH: 5Dex: 31#...##.*..###. XL: 15 Next: 65% Place: Orcish Mines:2#... #..@..####0hx ###. Noise: ---------  Time: 21358.0 (0.0)##.####...##..## ##... p) +1 rapier## #..........## ##.... Throw: 4 throwing nets###.....)...#.####..... Fly 0h! ### ##.....[........##......##.###.......).......#)...... O   ogre (wandering)#....#...............)...))..##.....................[[....####.#...[[.##...............Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  chance to affect: 67%)0h h hOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hh Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  chance to affect: 67%)  The ogre struggles to resist.0h` ^ OThe ogre shouts!0h 5===9.0 (10h~ 0h 2 _You block the ogre's attack.0hW  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hND #.....#...... neoul the Unseen .........# Poltergeist of Dithmenos *****. 0hv#....#)## Health: 99/99 ======================== #.[)).)T# Magic: 22/27 ===================----- . #)$..))# AC: 12Str: 6  ....#..÷)).#0h;/# EV: 23Int: 18 #....#)### ## SH: 5Dex: 31 #...##.O..## #. XL: 15 Next: 65% Place: Orcish Mines:2 #... #..@..#### ###. Noise: ===------  Time: 21359.0 (0.0) ##.####...##..## ##... p) +1 rapier ## #..........## ##.... Throw: 4 throwing nets ###.....)...#.####..... Fly  0h9### ##.....[........##......  ##.###.......).......#)...... O   ogre  #....#...............)...))..  ##.....................[[....  ####.#...[[.##............... _You block the ogre's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 67%)0h#.....#......neoul the Unseen.........#Poltergeist of Dithmenos *****.#....#)##Health: 99/99 ========================#.[)).)T#Magic: 22/27 ===================-----. #)$..))#AC: 12Str: 6 0hM....#..÷)).## EV: 23Int: 18#....#)##### SH: 5Dex: 31#...##.*..###. XL: 15 Next: 65% Place: Orcish Mines:2#... #..@..#######. Noise: ===------  Time: 21359.0 (0.0)##.####...##..## ##... p) +1 rapier0h y## #..........## ##.... Throw: 4 throwing nets###.....)...#.####..... Fly ### ##.....[........##......##.###.......).......#)...... O   ogre#....#...............)...))..##.....................[[....####.#...[[.##............... _You block the ogre's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  0hPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 67%)0h5 $O(asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0h cAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 67%)  The ogre looks drowsy...0hR8O0hS]17 ---60.0 (10hHc0h+fk _You feel bolstered by spreading misfortune.0hx w  The helpless ogre fails to defend itself.  You spit the ogre like a pig!!!!!0h u).0h G---7 (0.70h 0h H _You kill the ogre!0h60h70h9;0hC0hE0h0H0hN0hN)30hO1=0hR0hX0h.Y0h^0he0h@e0hBi0hp0hIp0hit0hy0hy:=0h}0h߂0hD4=0hR0h0hB,0hj0h 0hg0hf0hP60h=0h0h:=0h0hL0hI25=0h0h-,0hL0h0h0h70hc0h:50h0hB=40h0h%0hz560hE=30h0h,0h0hD,0h0h` ,0h 0hP=0h0h4  Magic restored.0h![7=12 0h#0h$,s _You feel your existence waver again.0h^240h50h>[  Items here: )) ††.0h0h= _0h80h \  Items here: ))) ††.0h0hF _0h0h  Things that are here:  a +0 club; a +0 robe; an ogre corpse0hU"0hu(0h(A= _0h+0h.  Things that are here:  a +0 giant club; a +0 giant club0hm.........................................∩..... #.....#...... ........O#  #....#)  #.[)).).#  . #)$..@)#  86.7 (26.0)....#..÷)).# #....#)### ##...##.)..## # #... #.....#### ### ##.####...##..## ##O   ogre (wandering) ## #..........## ##... ###.....)...#.####.... ### ##.....[##0hx [13;38H _An ogre is nearby! ......................................∩.....#.....#..............O#...#)# #.[)).@. ..#)$..))....#..÷)).#   #....#)### .##.)..##  ... #.....#### #####.####...##..## #### #..........## ## ###.....)...#.####O.7.7 (1.0) _0h0hcc  .............  0h(................  ................  .........∩.....  #.....#...O..  .........# #....#)## #.[)).@.# . ..#)$..))# ....#..÷)).# #....#)###  #...##.)..##  0h=#... #...  ##.####..  ## #.....  )Things that are here: _a +2 dagger of venom; a +0 robe; an orc corpse0hF- 0h.............  ................  0h'................  .........∩.....  0h#.....#...O..  .........# 0hw#....#)## #.[)).@.# . ..#)$..))# ....#..÷)).# #....#)###  #...##.)..##  #... #...  0hϵ##.####..  ## #.....  )0hͽ0h:0h0h8 M.. ........0ht........................∩......#.....#...O...........#....#@##0h #.[)).). ..#)$..))0h....#..÷)).#   #....#)### 0h.##.)..##  #... #.....#######0h40## #.....0hbThings that are here: _An ogre is nearby!0h0h'FO.0h-8 _0h0hs _You see here a +0 giant club.0hon ...............  ...............  0h..................  ..................  .........∩.O....  #.....#...... 0h8O .........# #....#@## 0h#.[)).).# . ..#)$..))# ....#..÷)).# #....#)###  #...##.)..##  #... #... 0hQ / ##.####..  ## 0h  0hRA ...............  ...............  ..................  ..................  .........∩.O....  #.....#......  0h.........# #....#@## #.[)).).# . ..#)$..))# ....#..÷)).# #....#)###  #...##.)..##  #... #...  ##.####..  ##  0h(0h0hG0h \ _An ogre is nearby!0ha∩ ...............0h"@.........∩.O......#.....#.......∩O........@.#.#....#)# #.[)).).# ..#)$..))0huB....#..÷)).# #....#)### O 2 ogres (wandering)0h#...##.)..##  #... #.....#### ###0hS##.####...##..## ##0hP0h?0h l.O....O.0h&90hY0h 0hr_An ogre comes into view. It is wielding a +0 giant club.0h^  You catch the helpless ogre completely off-guard!  0h&You perforate the ogre like a sieve!!!0hN0hm O)....∩   ogre0h" .90.4 (0.70h 0h H _You kill the ogre!0hj.#....##.∩.0hןO .............0h.........∩......O#.....#..)@...∩............##....#0hB.#....#)## ### #.[)).).# . ..#)$..))#0h~<....#..÷)).# .#)### ##...##.)..## 0hr #.#... #.....#### #0h0he0hB.O0hk-1.4 (1.00h0h0h.#....##..∩.....0h.∩.O.#.....#..).@..∩..##....#..#....#)## #### 0h_<#.[)).).# . ......#..÷)).# 0h##....#)### ##.#...##.)..## 0h#.#... #.....#### ###.0h"0hBB.O0h&20h0h}30h.#....##..∩...0h..∩.∩.O.#.....#..)..@.∩..0h,##....#.#0h`+.#....#)## ##### ##.[)).).# #0h\. ..#)$..))# #....#..÷)).# ##....#)### 0hi##.O#...##.)..## #..#0hېv#... #.....#### ###.0h0hͤFO.0h&30hî0h߰0hA{  #### .#....##.∩0h{ +. .......O..∩#.........∩....@..0h| #0h| #.....#..)....∩.............##....#...#.#....#)######## ##. #.[)).).# #0h| H. ..#)$..))#  ....#..÷)).# #..#)### 0h,} ##.O.#...##.)..##  #..#0h 0h GO.0h &40h_ 0hM 0h # ### #### .#....##.∩0h 4. ..O......∩#.........∩.......#.0h *#.....#..)....∩.............##....#....#.#....#)######## ####..0hP  #.[)).).# ##.0h . ..#)$..))#  ###....#..÷)).# #.#0hb g.#)### ##.O.O0h 0h GO.0h &50h 0hQ 0h ..  ..# ####0h  ......##### .#....##.0hIH∩..0h1 O0h? .. 0h&..0h/B∩..## 0hgA.........∩.......0h#..0h#.....#..)....∩.............##....#....##.#0ha .#....#)############# #.. #.[)).).# ##... ..#)$..))#  ###0h ....#..÷)).# #.#.0h#0h/FO.0h/&60h60h90h-  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h'  neoul the Unseen .. Poltergeist of Dithmenos *****. 0h ....# ####  Health: 99/99 ======================== ......##### #....  Magic: 25/27 ======================--  ........#....##.....  AC: 12Str: 6  .......∩.............  EV: 23Int: 18 0hn ..............O......  SH: 5Dex: 31  ..............*......  XL: 15 Next: 65% Place: Orcish Mines:2 0h!{................@....... ## Noise: ---------  Time: 21396.4 (0.0) ....................∩..# ##. p) +1 rapier .........∩.............. #.. Throw: 4 throwing nets  #.....#..)....∩........ ##. Fly  .........##....#....# ##.#  .#....#)############# #... O   ogre (wandering)  #.[)).).#0h3##..  . ..#)$..))#####  ....#..÷)).####.#.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h٤@Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, chance  to affect: 67%)0hneoul the Unseen..Poltergeist of Dithmenos *****.....#####Health: 99/99 ========================......##### #....Magic: 25/27 ======================--........#....##.....AC: 12Str: 6 .......∩.............EV: 23Int: 18..............*......SH: 5Dex: 31.....................XL: 15 Next: 65% Place: Orcish Mines:2 ................@.......## Noise: ---------  Time: 21396.4 (0.0) ....................∩..###. p) +1 rapier .........∩..............#.. Throw: 4 throwing nets#.....#..)....∩........##. Fly .........#0hc#....#....# ##.#.#....#)############# #... O   ogre (wandering)#.[)).).###... ..#)$..))#####....#..÷)).####.#.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, chance  to affect: 67%)0h.hOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0hk/Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, chance  to affect: 67%)  The ogre struggles to resist.0he0hq?.O0hNr4==7.4 (10h|0hC& _The ogre shouts!0h : @0h ; (ally target)0hp @   shadowYou hit the ogre.  The ogre is lightly wounded.0h 5-8.1 (0.70h 0h > _Your shadow hits the ogre with a rapier.0h 6  You hit the ogre.0h  The ogre is moderately wounded.Your shadow hits the ogre with a rapier!0h" BTT   trollO   ogre (ally target)@   shadow0hm# E-7 (0.60h) 0h, 2 _You block the ogre's attack.0h';  You puncture the ogre!0hx)0h~1).....T.(ally target)@   shadow0h\5-9.4 (0.70h=0hb?H _You kill the ogre!0h8.. ....# #......##### #..0h #....##..∩..@..).....T.##∩..###.#∩.# #. #.....#..)....∩.# ##..0hyJ##....#....## ##.#.#....#)### #.#.[)).).# ##. . ..#)$..))# ####. ....#..÷)).# ###.#.#0hU0h<.T0h7-400.4 (1.00h0h0hF.. ....# #......##### #.....#.#....##..0h}∩..@..).##T..# #∩..## ##.#∩.0hK# #. .....#..)....∩.# ##..##....#....## ##.##..#....#)############# #.0h #.[)).).# ##.  ..#)$..))# ####.#..÷)).# ###.#.#.0h0hN3T.0h96=-0h10h|0h0hl.. ....# ###### ......#######.....#.0h/m#....##.# .∩.# .0hm%@.#0hmn# .).# #0h,nT...# ####.∩..## ##.#∩.0hn# #....##..)....∩.# ##. .0hn##....#....## ##.##. .#....#)############# #.0h9=0h#0hE&1 _HP restored.0h(40h*0h.0h3[Welcome to Sakhluifa's Jewellery Shop! What would you like to do?  a - 1121 gold the amulet of Cistuh {Faith rPois Int+3 Slay+3}b -  480 gold an amulet of magic regeneration (unknown)  0h4c -  480 gold an amulet of regeneration (unknown)  d -  480 gold an amulet of regeneration (unknown)  e -  968 gold the ring of Ypiuwkim {rF+ AC+4 Int-3 Slay+3 SInv}  f -  320 gold a ring of positive energy  g -  320 gold a ring of positive energy0h@4h -  240 gold a ring of see invisible (unknown)  i -  576 gold a +6 ring of strength (unknown) You have 573 gold pieces. 0hw4[Esc] exit[!] buy|examine items0h4R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list0hx e $  You are short 395 gold pieces for the purchase.[Enter] buy shopping list0hR  a - 1121 gold the amulet of Cistuh {Faith rPois Int+3 Slay+3}b - 0h~S c +  480 gold an amulet of regeneration (unknown)d - f - g - h -  After the purchase, you will have 93 gold pieces.0hS(marked items 0hY Purchase items for 480 gold? (y/N)0hK#b - c -   d $  968 gold the ring of Ypiuwkim {rF+ AC+4 Int-3 Slay+3 SInv}  e -  320 gold a ring of positive energyf -  g -  240 gold a ring of see invisible (unknown)  h -  576+6 ring of strength 0hi 93 gold pieces. You are short 875 gold pieces for the purchase.hshopping listH0hl0h%0h..neoul the Unseen....########Poltergeist of Dithmenos *****.......#######.....##Health: 99/99 ======================== ........#....##.......#0h8Magic: 27/27 ======================== ......∩...............#AC: 12Str: 6 ......................### EV: 23Int: 18 ............)........#0hV[##. SH: 5Dex: 31 ....................#####.. XL: 15 Next: 66% Place: Orcish Mines:2 ................@..## ##.###. Noise: ---------  Time: 21427.2 (21.0) .....∩..............# #....#. p) +1 rapier 0hs...#..)....∩........# ##..... Throw: 4 throwing nets ........##....#....## ##.##... Fly #....#)############# #....... #.[)).).###......0h  .#)$..))#####....  .#..÷)).####.#.#...0h7'  #....#)#####.O.OT.##. The helpless troll fails to defend itself.  You stick the troll like a pincushion!!!!! _You kill the troll! 0hy_You feel your existence waver again. _HP restored.  There is an entrance to Sakhluifa's Jewellery Shop here.0h _You kill the troll! _You feel your existence waver again. _HP restored.  There is an entrance to Sakhluifa's Jewellery Shop here.  k - an amulet of regenerationank you for shopping at Sakhluifa's Jewellery Shop!0h5h _You can access your shopping list by pressing '$'.0h 0hI oPut on or remove which piece of jewellery? 0h Jewellery (go to first with "=)  q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3}  t - a +6 ring of dexterity (worn)  E - an amulet of reflection (worn)0h k - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0h~0h®0h,"..neoul the Unseen....########Poltergeist of Dithmenos *****.......#######.....##0hXHealth: 99/99 ======================== ........#....##.......#Magic: 27/27 ======================== ......∩...............#AC: 12Str: 6 ......................### EV: 230hIInt: 18 ............)........###. SH: 5Dex: 31 ....................#####.. XL: 15 Next: 66% Place: Orcish Mines:2 ................@..## ##.###. Noise: ---------  Time: 21427.2 (0.0) .....∩..............# #....#. p) +1 rapier ...#..)....∩........# ##..... Throw: 4 throwing nets 0h........##....#....## ##.##... Fly #....#)############# #....... #.[)).).###......  .#)$..))#####....0h,  .#..÷)).####.#.#...  #....#)#####.O.OT.##.  _You feel your existence waver again. _HP restored.  There is an entrance to Sakhluifa's Jewellery Shop here.  0hk - an amulet of regeneration  Thank you for shopping at Sakhluifa's Jewellery Shop! _You can access your shopping list by pressing '$'.0h20h _0hx0hr  You start removing yourself from your amulet.0h+8.2 (10h0h0h+9.2 (20h0h0h^,30.2 (30h0hE0h+1.2 (40hk0hw0h +2.2 (50h0h 0 _You continue removing yourself from your amulet of reflection. x50h0h- 0h  You finish removing yourself from your amulet of reflection.  You start haunting your amulet.0hw+3.2 (60h0hB#0h#+4.2 (70h+0hk10h1+5.2 (80h60h =0hv=+6.2 (90hB0hH0hI/7.2 (10.0)0hN0h;S% 0hS_You continue haunting your amulet of regeneration. x5  You finish haunting your amulet of regeneration.  k - an amulet of regeneration (worn)0h T0hX0hZt _The amulet throbs as it attunes itself to your uninjured body.0hdt0h|Drop what?36/52 slots (_ for help) Hand Weapons (select all with ))  p - a +1 rapier (weapon) 0h}|Missiles (select all with ()  u - 4 throwing nets (quivered) Armour (select all with [)  b - a +1 cloak (haunted)  g - a +2 pair of gloves of fire resistance (haunted)  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted)  y - a +2 cloak (haunted) 0h|s C - a +2 hat of see invisible (haunted) Jewellery (select all with "=)  k - an amulet of regeneration (worn)  q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3}  t - a +6 ring of dexterity (worn)E - an amulet of reflection 0h/}Wands (select all with /)j - a wand of charming (22)  w - a wand of roots (10)  z - a wand of flame (11)  A - a wand of polymorph (15) 0h}w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0h (1 turn)  p - a +1 rapier (weapon)  E + an amulet of reflection[Enter] accept (1 chosen)0hY0hCp'..neoul the Unseen....########Poltergeist of Dithmenos *****.......#######.....##Health: 99/99 ======================== ........#....##.......#Magic: 27/27 ======================== ......∩...............#AC: 12Str: 6 ......................#0hpR## EV: 23Int: 18 ............)........###. SH: 0Dex: 31 ....................#####.. XL: 15 Next: 66% Place: Orcish Mines:2 0hZqg................@..## ##.###. Noise: ---------  Time: 21437.2 (0.0) .....∩..............# #....#. p) +1 rapier ...#..)....∩........# ##..... Throw: 4 throwing nets ........##....#....## ##.##... Fly 0hq#....#)############# #....... #.[)).).###......  .#)$..))#####....  .#..÷)).####.#.#...0hNr  #....#)#####.O.OT.##. You finish removing yourself from your amulet of reflection.  You start haunting your amulet. 0hr3_You continue haunting your amulet of regeneration. x5  You finish haunting your amulet of regeneration.  k - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.0hMs+8.2 (10hy0h%|7 _You drop an amulet of reflection.0h60h60h80h<0h>0h\A,0hdB0hE0hE0hF0h-L0hQQ0hQ0hS0hV0h?Z0hZ0h\0h`0hogWelcome to Xon Atar's Antique Armour Shoppe! What would you like to do?  a -  192 gold a chain mail  b -  192 gold a chain mailc -  144 gold a helmet  d -  128 gold a ring mail  e -  28 gold a robe  f -  124 gold a runed robe  g -  188 gold a transparent robe  h -  128 gold a scale mail  i -  128 gold a scale mail You have 93 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list0hR0h0hZ......#######.....##neoul the Unseen........#....##.......#Poltergeist of Dithmenos *****........∩...............#Health: 99/99 ========================.......................#Magic: 27/27 ========================0h<.............)........#AC: 12Str: 6 ........................## EV: 23Int: 18  ....................∩..## ## SH: 0Dex: 31  .........∩..............# #. XL: 15 Next: 66% Place: Orcish Mines:2#.....#..)....@........# ## Noise: ---------  Time: 21443.2 (5.0).........##....#....## ##. p) +1 rapier.#....#)############# #.. Throw: 4 throwing nets#.[)).).###. Fly . ..#)$..))####....#..÷[470h$'m)).####.# #....#)#####.O.O #...##.)..###..#.# #... #.....#######....#  _You continue haunting your amulet of regeneration. x5  You finish haunting your amulet of regeneration.  k - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _You drop an amulet of reflection.  There is an entrance to Xon Atar's Antique Armour Shoppe here.0h(0h*. _0ht0h0hW0h_0hV0h% _0hs0h+0h,0he0h0h,0hZ0h0h0h0h 0h 0h,0h0h0h0h0h0h10hWelcome to Sousmevvin's Armour Boutique! What would you like to do?  a -  54 gold a +0 buckler  b -  72 gold a +0 chain mail  c -  72 gold a +0 chain mail  d -  24 gold a +0 leather armour 0hq- e -  10 gold a +0 robe  f -  10 gold a +0 robe  g -  214 gold a +2 robe of fire resistance You have 93 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list0hS 0h 0h neoul the Unseen....# ..Poltergeist of Dithmenos *****.0h4 .....# ..Health: 99/99 ========================......##.##Magic: 27/27 ========================..........AC: 12Str: 6 0h #........## ####### EV: 23Int: 180h> ..........#######.....## SH: 0Dex: 31.........#....##.......# XL: 15 Next: 66% Place: Orcish Mines:20h ........@...............# Noise: ---------  Time: 21449.2 (6.0).......................# p) +1 rapier.............)........# Throw: 4 throwing nets0hH ........................#Fly ....................∩..##0h .........∩..............##.....#..)....∩........#.........##....#....##.#....#)#############You finish haunting your amulet of regeneration.  k - an amulet of regeneration (worn) 0h _The amulet throbs as it attunes itself to your uninjured body. _You drop an amulet of reflection. _There is an entrance to Xon Atar's Antique Armour Shoppe here.  There is an entrance to Sousmevvin's Armour Boutique here.0h$ ,0hf' . _0h 40hN 0h 0h 0hW % _0h~ 0h 0h ,0h 0h 0h ,0h? 0h 0hW ,0h 0h 0h ,0ht 0hG 0h? Welcome to Xonu's Weapon Boutique! What would you like to do?  a -  919 gold the +4 falchion of the Mind {spect, Will+ rCorr Int+6 Dex-2}  b -  690 gold the +5 halberd "Parchin" {drain, *Rage rPois rC- Dex+3}  c -  180 gold a +1 dagger of draining 0h  d -  159 gold a +1 dagger of venome -  76 gold 5 atropa-tipped darts  f -  324 gold a +3 giant clubg -  255 gold a +0 lajatang  h -  340 gold a +0 vampiric scimitari -  10 gold 6 stones  j -  141 gold a +0 trident of freezingk -  59 gold a +0 war axe You have 93 gold pieces. [Esc] exit0h [!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list0hЖ0h0h?.#........## ####### neoul the Unseen...........#######.....# Poltergeist of Dithmenos *****.0h..........#....##....... Health: 99/99 ========================........∩............... Magic: 27/27 ========================........................ AC: 120h9Str: 6 ..............)........# EV: 23Int: 18........................# SH: 00hCDex: 31....................∩..## XL: 15 Next: 66% Place: Orcish Mines:2.........@..............# Noise: ---------  Time: 21454.2 (5.0)#.....#..)....∩........# p) +1 rapier..........##....#....## Throw: 4 throwing nets..#....#)#############Fly ..#.[)).).#. ..#)$..))#....#..÷)).#..#....#)####...##.)..##0hTk - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _You drop an amulet of reflection. _There is an entrance to Xon Atar's Antique Armour Shoppe here. _There is an entrance to Sousmevvin's Armour Boutique here.  0hƭ4There is an entrance to Xonu's Weapon Boutique here.0hg0h0h;. _0hP40hS0hZ0h_0h/`% _0hc0hOh0hm,0h+q0hau0hx0hRy0h{0hK0h0h20hS0h Z  Items here: ))) [ ÷.0hz0hē _0h,0hl  You now have 105 gold pieces (gained 12).0h.0h\ _Items here: ))) [ ÷÷.0hv0hȴ0h׸0h-0hg,0hR0h0h0h0hB0h0h0ha0h(0h0h?0h0h%0hE0ht,0hF0h:0hu 0h 0h 0h0he,0hB0h0h0h0h0h 0h#,0h&0h)0h+0hA,0h-0h/0hn20h20hU40hc60h8,0hu:0h$<0hu>0h>0h?0hiG0hI0htI0h9J0hXK0hL0hL0h1M0h6N0hO,0h^P0hSW0hX,0h_Y0h{[0h\,0h]0h^0h`,0h}a0hab0hc,0hd0hg0hh,0h|i0hj0hk,0hIl0hm0ho0hdo0ho0ht0hv,0h7w0hx0hy,0h[z0h{0hD},0h~0h,0hπ,0h0hy0h0h70h0hU0h0h0h0h0hc,0h0hc0h,0h0h00h,0h؟0hd0hO,0h30hĥ0h,0h0h0hū,0h0h0hd,0h&0h40h,0h0h0h,0h0h!0h0h0h@0hE0h,0h0h0h0,0h-0h0h-0h0hJ0h40h.0hw0h-0h0h0h0h0h0hJ0h0h0hj0h,0h0hd0h,0h0h0h,0h0h3b  You see here a +0 giant club.0h0hL _0h0h]0h0h_0h0h0h0hZ0h. 0h1'78 ....####....# .....##....## ......##.### ..........# #........## ####### 0h1..........#######.....## .........#....##.# .......∩.........# .............# #5128.0) 0h1.............)........## ## .....................## ####. .................∩..## ##.### ......∩..............# #....# ....#..)....∩........# ##....  .........##....#....## ##.##..  .#....#)############# #......0h2  .#.[)).).# ##..... 0h20hg70h9E _Done exploring.0h30h0hK0hI.... ......##. .........0h]_.....0.0))..0h^∩...0hO0h0hB 0h7_Done exploring.0h~ 40h 0h <0h 0h2 E _Done exploring.0hե0h0h 0h?<0h10h)E _Done exploring.0hO{40h|0h0h0hW0h[ 0h?_Done exploring.0h ..# #......##.# #.......... .#.## ####### ...#######.....##......#0hF ∩........#..#)#......##.∩.##0h ∩.....# #....#..)....∩.# ##.........##....#....##0h) ###....#)########### #... ..#.[)).).#0h ## ...#))..))# ####0hV 0h 23.2 (1 _0h 0h 0h'##......##.# .#.......... ..#..## ####### ....#######.....##....#..#∩........#..#)#0hڐy..@...##.∩.∩.....# #... #.....#..)....∩.# ##......##....#....#####....#)########### #... #..#.[)).).#0hp##..#))..))# ####.#..÷)).####.#.#0h\0h&40ha0h;0hU..#.......... ...#.## #######...#######.....##....#..#∩........#..#)#......##.∩.∩0hV.....# #.. ##.....#..)....∩.# ##......##....#....### #...#....#)########### #... ##..#.[)).).### .....#))..))# ####.#..÷)).####...#)###.O.OT0hI^0h^&50h/r0h.#.#.#.## ####### #0hF.#######.....## #.#....##.#.∩.#.#.).##.....## 0hQ^.∩..## ##.∩.# # .##.....#..)....∩.# ## ##0hX.##....#....## ##.  #...#....#)####### ##..#.[)).).#0hz ## #.....#))..))# .#..÷)).# ###.# #....#....#)### ##.O.O0h 0h\&60hg0h0hO2.#.# #....#.## ####### ##.#######.....## ##0h3.#....##.#.∩.#.#.).##.....## .∩..## .∩.# # .0h3.##.....#..)....∩.# #.##....#....## ## #...#....#)############# #  ###..#.[)).).# ## ##.....#))..))# 0h?4#......#..÷)).# ###. ##....#....#)### ##.O.0hD0hD&70hL0hO0h h#....#.# ##....#.## #######  ##.#######.....###.#....##.# #.∩.#.#0h .).##.....## #.∩..## .∩.# #..##.....#..)....∩.# #.##....#....##  #...#....#)############# # ###..#.[)).).#  ##.....#))..))#  #......#..÷)).# ###  ##....#....#)### ##.O0h 0hh &80h) 0h+ 0h  #....#.#  ##....#.## # ##0hS v.#######.....##  ###.#....##.# ##.∩.# #.#.).## #.....## ##.∩..## #0h .∩.# ##..##.....#..)....∩.#  ####0h .##....#....##  #...#....#)#############0h ###..#.[)).).#  ##.....#))..))#0hT   #......#..÷)).#  0h x ##....#....#)### ##.0h 0h &90h 0h& 0h #....#.# ##....#.## # ##..#######.....## ###.#....##.#  ##.∩.# ##.# #.)0h.## ##.##  ##.∩..##  #.∩.#  ##..##.....#..)....∩.# ####...........##....#....## #...#....#)############# ###..#.[)).).# ##.....#))..))# #......#..÷)).#0h  ##....#....#)### ##0he0h'200h0hp0h- #....#.# ##....#.## # ##.#######.....## ###.#....##.# ##.∩0hc.\.#  ##.#  #.).##  ##.## ##.∩..## #.∩.# ##..##.....#..)....∩.# ####....0h..##....#....## #...#....#)########## ###..#.[)).).# ##.....#))..))#0h0 #......#..÷)).#  ##....#....#)### 0hI0hJ&10h8R0hU0h;M ##....## ####### ##.....#######.....##.......∩.........0hk<. )  ##. ##∩ .....# ##..##.....#..)....∩.# ##.......##....#....##0h< #...#....#)#############..#.[)).).#.....#))..))# .#..÷)).# ##....#....#)###0h=P ###.#...##.)..##0h.J0hJ&20hU0hY _Done exploring. __There is an entrance to Xonu's Weapon Boutique here.0hZ 0h- Welcome to Xonu's Weapon Boutique! What would you like to do?  a -  919 gold the +4 falchion of the Mind {spect, Will+ rCorr Int+6 Dex-2}  b -  690 gold the +5 halberd "Parchin" {drain, *Rage rPois rC- Dex+3}  c -  180 gold a +1 dagger of draining  d -  159 gold a +1 dagger of venome -  76 gold 5 atropa-tipped darts  f -  324 gold a +3 giant clubg -  255 gold a +0 lajatang 0h  h -  340 gold a +0 vampiric scimitari -  10 gold 6 stones  j -  141 gold a +0 trident of freezingk -  59 gold a +0 war axe You have 105 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)0h [A-K] put item on shopping list0h   a -  919 gold the +4 falchion of the Mind {spect, Will+ rCorr Int+6 Dex-2}  e +  76 gold 5 atropa-tipped darts0h[ k -  After the purchase, you will have 29 gold pieces.[Enter] buy marked items0h^ X Purchase items for 76 gold? (y/N)0hu  e -  324 gold a +3 giant club  f -  255 gold a +0 lajatang  g -  340 gold a +0 vampiric scimitar  h -  10 gold 6 stones  i -  141 gold a +0 trident of freezing  j -  59 gold a +0 war axe j0h$8J0h0h%0h ##....#........## ####### neoul the Unseen##.............#######.....# Poltergeist of Dithmenos *****.###............#....##....... Health: 99/99 ========================0h>G##............∩............... Magic: 27/27 ========================##............................. AC: 12Str: 6 #....................)........# EV: 23Int: 18##...........................## SH: 0Dex: 310h##......................∩..## XL: 15 Next: 66% Place: Orcish Mines:2#............@..............# Noise: ---------  Time: 21522.2 (0.0)##..##.....#..)....∩........# p) +1 rapier0h####...........##....#....## Throw: 4 throwing nets#...#....#)#############Fly ###..#.[)).).#0hE##.....#))..))##......#..÷)).###....#....#)######.#...##.)..## _Done exploring. _Done exploring. 0h_Done exploring. _Done exploring. _Done exploring. _There is an entrance to Xonu's Weapon Boutique here.0hj __There is an entrance to Xonu's Weapon Boutique here.  E - 5 atropa-tipped darts0h0h0hg _Thank you for shopping at Xonu's Weapon Boutique!0h^ 0h} 3Level 2 of the Orcish Mines <<<<>∩∩∩∩(Press ? for help)0h  ##.##......##....##  #...##......##.######  #....#..........####.##  0hL ##....#........## ############....#  ##.............#######.....####.......##  ###............#....##.......##....#..##  ##............∩...............#####.<.####  ##.............................#####.......#.## 0h #....................)........####.##..........#####  ##...........................## ####...#>..........#..##  0h ##......................∩..## ##.###...T..............#  #............@..............# #....#..OT...##.........###  ##..##.....#..)....∩........# ##.....O.....###........#.##  0h ####...........##....#....## ##.##.........###.#.........#  #...#....#)############# #.............##............#  ###..#.[)).).###.............##...........#  0hY ##.....#))..))#####........)..##.......##.##  #......#..÷)).#0h ###.#.#.......)..)...^.....###  ##....#....#)#####.O.OT.##....).)..........##  ###.#...##.)..##0h #..#.#.####.....).......####  ###...##.....#######....### ##.............##  0h ##.####...##..## ##.....### #...............#  ####..........## ##........#####.#............##0hI!##................∩..## ##.###...T..............##......@..............# #....#..OT...##.........###0hK##..##.....#..)....∩........# ##.....O.....###........#.####.......#....## ##.##.........###.#.........# #...#....#)###### #.............##............# ###..#.[)).).###.............##...........# ##.....#))..))#####........)..##.......##.## ##..÷)).####.#.#.......)..)...^.....### ##....#....#)### ##.O.OT.##....).)....## ###.#...##.)..## #..#.#.####.....)### ###...##.....#### ###....### ##...## ##.####...##..## ##.....### #.........# ####..........## ##........#####.#............## ###.....)...#.####........##..###........###...### [0hsL\34m##.....[........##..........^....##.##...#.###.##.###.......).......#).........######....#### #....#...............)...))............# ###.## ##.....................[[.............### ### ####.#...[[.##...............###.#.......<.####...........####..........##........)..## ##..........#####.........###.........######...........#.####...#.........##..........#0h L <  0h "##.###......(.#......#..........[.......##  ### ##....÷........###.............##.##  #....[÷........##.............##.##  ##.............###..#.....[...#...#  ##.....).....## #.....[))....##.##  0hߊ ##.........## #......<[....####  ##...<...## ##.#..[)[.#.##  ##......# ####..#...##  ##.##.#######.##0hY 0h(J << 0hJ)C ##.######0h0hw0h ##....#........## ####### neoul the Unseen##.............#######.....# Poltergeist of Dithmenos *****.###............#....##....... Health: 99/99 ========================##............∩............... Magic: 27/27 ========================##............................. AC: 12Str: 6 0hQ#....................)........# EV: 23Int: 18##...........................## SH: 0Dex: 31##......................∩..## XL: 15 Next: 66% Place: Orcish Mines:2#............@..............# Noise: ---------  Time: 21522.2 (0.0)##..##.....#..)....∩........# p) +1 rapier####...........##....#....## Throw: 4 throwing nets#...#....#)#############Fly 0h%###..#.[)).).###.....#))..))##......#..÷)).###....#....#)######.#...##.)..## _Done exploring. _Done exploring. _Done exploring. _There is an entrance to Xonu's Weapon Boutique here.  E - 5 atropa-tipped darts _Thank you for shopping at Xonu's Weapon Boutique!0h0h0h 0h0hn% _0h0h  Things that are here:  a +0 giant club; an ogre corpse0h0h _0h#0h(0h,0h(-0h10h^8b  You see here a +0 giant club.0h<0h< _0h?0hRGB  Things that are here:  0hGa +2 dagger of venom; a +0 robe; an orc skeleton0haL0hL _0hAO0hQWB  Things that are here:  0hW`a +0 giant club; a +0 giant club0h[0h\ _0hQ_0hLgB  Things that are here:  0hgfa +0 club; a +0 robe; an ogre skeleton0hl0hl _0hLq0h y%  0hZy5Items here: ))) ÷÷.0h>0h _0hz0h0hy,0h0hS0hb,0h0h{0h,0h0h0h70h0h0h0h ,0h00h0h9,0h0h0h,0h0h0hM,0h30h0hg,0h10h0h,0h0h 0h ,0h 0hj 0h3 0h 0h 0hR! 0h& 0h' 0h* 0h. 0hv3 0h3 0hP7 0hl; 0h @ 0h\@ 0hC 0hJI 0hO 0hmO 0h S 0hV 0hZ ,0h[ 0h] 0h` ,0hc 0hg k  You see here a +1 scimitar of flaming.0h j 0h^j _0hk 0hRm 0hno 0ho 0hq 0hz [##.........######...........#.#...0hz _.##...............##.###0hy{ |(.#......#..# ##....÷........### #....[÷..## 0h{ O##.###..#....0h|  ##.....).....## #.....[) 0hw| &##.........## #......< #### ##.#..[)50.2 (28.0) 0h} ##......# ####..# ##.##.## #### ##.###  ### 0h 0h a _There is a stone staircase leading up here.0hr 0h 0h 0h 0h N1.2 (1.0) _0hy  #....# ......  ...... ......  ...... #.....  ......##....##.  ... 0h ............... ............... 1.......@o....oo ..........o.... ........o...... ...........#..o...............#..............o   orc warrior (wandering)...............0h. Noo 2 orc priests (1 wandering, 1 asleep)...#........$..ooo 3 orcs (1 wandering, 2 asleep)0h 0h 0hI 0h .oo...o0h;+9 (1.70hX 0h{ _You fly upwards. _There is a stone staircase leading down here. 0hO&  0hMYou strike the helpless orc from behind!  You spit the orc like a pig!!! 0hV  You kill the orc! 0h e  The orc priest shouts! You hear a shout! The orc warrior shouts! 0h  0h  0h"  0hX  0h ..$oo..oo...o. 0hh @b   obsidian bat (wandering)o   orc warriorboo 2 orc priests 0h oo 2 orcs (wandering)An obsidian bat comes into view. 0h 4==2.6 (0 0h'  0h) , _The orc priest shouts!!0hu  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!0h  neoul the Unseen #....# ......  Poltergeist of Dithmenos *****. ...... ......  Health: 99/99 ======================== !0h0...... #.....  Magic: 24/27 =====================--- ......##....##.  AC: 12Str: 6  ....*******....  EV: 23Int: 18!0h! ....*******....  SH: 0Dex: 31 ....*******....  XL: 15 Next: 66% Place: Orcish Mines:1 ....***@***....  Noise: ==-------  Time: 21552.6 (0.0) ....*****oo..oo  p) +1 rapier ....*******..o.  Throw: 4 throwing nets ....*******#...  Fly !0h ...............  #..............  b   obsidian bat (wandering) ...............  o   orc warrior ...#........$.b  oo 2 orc priests  oo 2 orcs (wandering)An obsidian bat comes into view. _The orc priest shouts!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!0h>neoul the Unseen#....# ......!0hy?Poltergeist of Dithmenos *****....... ......Health: 99/99 ========================...... #.....Magic: 24/27 =====================---......##....##.AC: 12!0h?Str: 6 ....#######....EV: 23Int: 18!0hR@z....#######....SH: 0Dex: 31....#######....XL: 15 Next: 66% Place: Orcish Mines:1....###@###....Noise: ==-------  Time: 21552.6 (0.0)!0h@....#######..oop) +1 rapier....#######..o.Throw: 4 throwing nets....########...Fly ...............#..............b   obsidian bat (wandering)...............!0hBvo   orc warrior...#........$.boo 2 orc priestsoo 2 orcs (wandering)An obsidian bat comes into view. _The orc priest shouts!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!0h+y.....@..................@.......$oo..............o(blind, unable to see you)o(1 blind, 1 unable to s…), 1 ally target) (…)!0h*-Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dazzling Flash  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The orc warrior is dazzled. The orc priest is dazzled.!0h;  Your shadow casts a spell at the orc.The flickering shadows explode! The shadowball engulfs the orc!!0hN  You kill the orc!The shadowball engulfs the orc priest!!!0h[  You kill the orc priest!The shadowball engulfs the orc!!!0hQ`@***######!0h`   orc priest (blind, unable to see you)@   shadow!0h1!0h6e!0he,!0hoiV  You kill the orc!!0h@j!0hj!0ht'...!0hIuo......o..)o).bb!0huo 2 orc warriors (1 blind, 1 distracted…).!0h5{R18 3.6 (1!0ho!0hތ} _An orc warrior comes into view. It is wielding a +0 scimitar.!0h:#....# ...... ...... ...... ...... ##..... #......##....##..@.!0h...>@o..$.o..)o..)..!0h#..b.#.......#.$.. !0h!0h!0h_!0hή!0h!0hL!0h!0ho....oo...ob....)).!0hCo   orc(…)!0h޺/--4!0h !0hFs _An orc comes into view. It is wielding a +0 dagger.!0h0{  You hit the obsidian bat but do no damage.Your shadow hits the obsidian bat with a rapier!.hb@o...o$@ (ally target)ounable to h   hell hound (summoned)opriest (blind, unable to see you85----==5.3 (0.7 _The obsidian bat bites you! Faint brimstone surges around you!!0h5q   !0hr Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!0h   neoul the Unseen #....# ......  Poltergeist of Dithmenos *****. !0h ...... ......  Health: 85/99 ====================---- ...... ##..... #  Magic: 21/27 ==================------ ......##....##..  AC: 18  Str: 6  .....*******....  EV: 23Int: 18 .....*******....  SH: 0Dex: 31 .....*****o*...o  XL: 15 Next: 66% Place: Orcish Mines:1 !0h[ Q.....*hb@o**.o..  Noise: ==-------  Time: 21555.3 (0.0) .....*******.)).  p) +1 rapier .....***@***.)..  Throw: 4 throwing nets .....******#....  Fly  ................  #...............  b   obsidian bat (ally target) ................  oo 2 orc warriors (1 blind, 1 unable to …) ...#........$..  h   hell hound (summoned) !0h  o   orc priest (blind, unable to see you(…)Your shadow hits the obsidian bat with a rapier! _The obsidian bat bites you! Faint brimstone surges around you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!0hLneoul the Unseen#....# ......Poltergeist of Dithmenos *****.!0hV...... ......Health: 85/99 ====================----...... ##..... #Magic: 21/27 ==================------......##....##..AC: 18  Str: 6 .....#######....EV: 23Int: 18!0hL.....#######....SH: 0Dex: 31.....#######...oXL: 15 Next: 66% Place: Orcish Mines:1.....###@###.o..Noise: ==-------  Time: 21555.3 (0.0)!0h,.....#######.)).p) +1 rapier.....#######.)..Throw: 4 throwing nets.....#######....Fly ................!0h#...............b   obsidian bat (ally target)................oo 2 orc warriors (1 blind, 1 unable to …)...#........$..!0hkh   hell hound (summoned)o   orc priest (blind, unable to see you(…)Your shadow hits the obsidian bat with a rapier! _The obsidian bat bites you! Faint brimstone surges around you!  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate"0h8...................o..hb@o.....$......@.........Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Press: ? - help, Dir - look around, f - activate  The orc warrior is dazzled. The obsidian bat completely misses you.The obsidian bat closely misses you."0h<"0hr%  "0hsiThe orc priest begins to cast a cantrip, but forgets the words!"0hs"0hrt"0ht"0hB|6o."0h|.>@o..o.bh"0hr}O66.3 (1"0h"0h\ _The orc warrior completely misses you."0h Sm  You hit the hell hound but do no damage."0h~T"0hU  The orc priest is no longer blind. The hell hound misses you."0hV"0h_o.....b@o.o.o.o"0hb3-9 (0.6"0hlX _The orc warrior hits you but does no damage."0h  You closely miss the obsidian bat.The obsidian bat is moderately damaged."0hRb>"0hf4-7.5"0hO"0ht _The obsidian bat bites you. The hell hound closely misses you.#0h8r  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#0h   Your tendrils begin to glow red.  The obsidian bat bites you but does no damage.  The obsidian bat misses you. The orc priest completely misses you.#0h #0hI #0hn .b@oo.o.#0h X519--#0hn t8.5 (1.0Touch Fly #0hb #0h% _The orc warrior misses you. The hell hound completely misses you.#0h#  ##.#. ....## #....# ...... ...... ...... ...... ##..... # ##....##.. . .. .@.o...... #0h3$ .b.oo.o... h$....)). @....).. #.... . #. ...........#........$..#0hx. #0h#/ #0h9  >b., catching breath)  Your shadow fades away.The obsidian bat completely misses you.#0h=> ****The hell hound breathes flames at you.#0h*} ..@oooh......oboo)6=9#0h T _The blast of flame misses you.$0h%q$0hJty  You miss the hell hound. The obsidian bat bites you.$0hu$0hv o.b$0hhh.o$.h 2 hell hounds (summoned, 1 catching b…)Faint brimstone surges around you! The orc priest closely misses you.$0h ***The hell hound breathes flames at you.$0hN..@$0hjl77--60.2 (0.7$0h$0h> _The blast of flame hits you! You resist.$0h=K m  You hit the hell hound but do no damage.$0hK ,$0h:M  The hell hound appears confused. The obsidian bat misses you.$0hM $0h:N $0hMU o.o.ho..h.b$0hV poohonfused, $0hV 8--9-9Fly $0h<\ $0hJ^ [ _The orc priest completely misses you.%0hW ##.#. ....###....# ...... ...... ...... ...... ##..... #......##....##.. %0h(E.......... .o .oo ......ho@....... %0h......h.b....)). .......).. .%0h/#.... ..# %0h.. ...#$..  o%0h%0hS%0h%0h?%0h&  %0h_The obsidian bat bites you but does no damage.  The orc closely misses you.The orc priest hits you but does no damage.%0h*%0h'5.o%0hV(hh..hhh%0h)9=---1.9 (1.0%0h/%0hL2\ _The orc warrior completely misses you.%0h  You hit the obsidian bat but do no damage.The obsidian bat is moderately damaged.%0hG %0h %0h %0hӐ %0h  The obsidian bat barely misses you. The hell hound completely misses you.%0h2 ioo.o%0h .$h..bhh)%0h; W80=20%0h @=2.6 (0.7%0h~ %0h \ _The orc warrior completely misses you.&0hf #....# ...... ...... ...... ...... ### ......##..&0hDs ................ o. ho. .o.o...... .@$....)). h..b..).. &0h.....#.... ...... #..... .... ...#$. #......&0hD3hh&0h&0h&0h&0h&0h&0h&0h .ooh.bo&0hJ....hohhThe orc warrior is no longer blind. The hell hound misses you.&0hTQ13.6 (1.0&0h&0hTQ _The orc warrior misses you.'0hf  You hit the obsidian bat.  The obsidian bat is heavily damaged.'0hJTThe obsidian bat bites you. Faint brimstone surges around you!'0hhh.hhh 3 hell hounds (summoned, 1 confused)'0h0r78--4.3 (0.7'0hp'0hUt _The obsidian bat closely misses you. The hell hound bites you.'0h  Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'0h + #....# ......  neoul the Unseen ...... ......  Poltergeist of Dithmenos *****. ...... ##..... #  Health: 78/99 ==================------ ......##....##..  Magic: 18/27 ================-------- '0h ................  AC: 19  Str: 6  ................  EV: 23Int: 18 .......oo.......  SH: 0Dex: 31 .......oh.......  XL: 15 Next: 66% Place: Orcish Mines:1 .......@bo...)).  Noise: ---------  Time: 21564.3 (0.0) ......hh.....)..  p) +1 rapier '0h~ ...........#....  Throw: 4 throwing nets ................  Fly  #...............  ................  b   obsidian bat ...#........$..  oo 2 orc warriors #..............  hhh 3 hell hounds (summoned, 1 confused) '0h  o   orc priest(…)_The obsidian bat closely misses you. The hell hound bites you.  Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (summoned, chance to affect: 67%)(0hib#....# ......neoul the Unseen...... ......Poltergeist of Dithmenos *****....... ##..... #Health: 78/99 ==================------......##....##..(0hMagic: 18/27 ================--------................AC: 19  Str: 6 ................EV: 23Int: 18.......oo.......SH: 0Dex: 31.......o*.......XL: 15 Next: 66% Place: Orcish Mines:1.......@bo...)).Noise: ---------  Time: 21564.3 (0.0)......hh.....)..p) +1 rapier...........#....Throw: 4 throwing nets................Fly #...............................b   obsidian bat...#........$..oo 2 orc warriors#..............(0h%-hhh 3 hell hounds (summoned, 1 confused)o   orc priest(…)_The obsidian bat closely misses you. The hell hound bites you.  Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell hound (summoned, chance to affect: 67%)(0h1(0h   Casting: Confusing Touch (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  (0h Aim: a hell hound (summoned, chance to affect: 67%)  The hell hound struggles to resist. The obsidian bat completely misses you.(0h(0h(0hL(0h.(0h7t  The hell hound closely misses the obsidian bat.(0hP"o.o>ho@ob(0h@#o9==5.3 (1(0h00(0h4E _The hell hound bites you but does no damage. x2(0h%  (0h%Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)0h Your spells (cast)TypeFailure Level c + Ensorcelled HibernationHexes/Ice1%2  d - Confusing TouchHexes0%3  f - Dazzling FlashHexes/Fire1% 3  p - PasswallEarth8% 3 t - Tukima's DanceHexes0%3 Select a spell to cast[!]/[I] toggle spell headers)0h )0h )0h '#....# ......neoul the Unseen...... ......Poltergeist of Dithmenos *****.)0h~ ...... ##..... #Health: 79/99 ===================-----......##....##..Magic: 18/27 ================--------................AC: 19  Str: 6 ................EV: 23Int: 18.......o........SH: 0Dex: 31......o>h.......XL: 15 Next: 66% Place: Orcish Mines:1......o@ob...)).Noise: =--------  Time: 21565.3 (0.0)......hh.....)..p) +1 rapier...........#....Throw: 4 throwing nets................Fly #...............................b  [3)0h x9;49m obsidian bat...#........$..oo 2 orc warriors#..............hhh 3 hell hounds (summoned, 1 confused)o   orc priest(…)Aim: a hell hound (summoned, chance to affect: 67%)  The hell hound struggles to resist. The obsidian bat completely misses you.)0h nThe hell hound closely misses the obsidian bat. _The hell hound bites you but does no damage. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)0h )0hL '#....# ......neoul the Unseen...... ......Poltergeist of Dithmenos *****.)0h ...... ##..... #Health: 79/99 ===================-----......##....##..Magic: 18/27 ================--------................AC: 19  Str: 6 ................EV: 23)0hG PInt: 18.......o........SH: 0Dex: 31......o>h.......XL: 15 Next: 66% Place: Orcish Mines:1......o@ob...)).)0h Noise: =--------  Time: 21565.3 (0.0)......hh.....)..p) +1 rapier...........#....Throw: 4 throwing nets................Fly )0h #...............................b   obsidian bat...#........$..oo 2 orc warriors#..............hhh 3 hell hounds (summoned, 1 confused))0h{ .o   orc priest(…)Aim: a hell hound (summoned, chance to affect: 67%)  The hell hound struggles to resist. The obsidian bat completely misses you.)0h nThe hell hound closely misses the obsidian bat. _The hell hound bites you but does no damage. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)0h P  Okay, then.)0hS )0h )0h . _*0h|  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*0h #....# ......  neoul the Unseen*0h| ...... ......  Poltergeist of Dithmenos *****. ...... ##..... #  Health: 79/99 ===================----- ......##....##..  Magic: 15/27 =============----------- ................  AC: 19  Str: 6  ....*******.....  EV: 23Int: 18 ....***o***.....  SH: 0Dex: 31*0hR ....**o*h**.....  XL: 15 Next: 66% Place: Orcish Mines:1 ....**o@ob*..)).  Noise: =--------  Time: 21565.3 (0.0) ....**hh***..)..  p) +1 rapier ....*******#....  Throw: 4 throwing nets ....*******.....  Fly  #...............  *0hї]................  b   obsidian bat ...#........$..  oo 2 orc warriors #..............  hhh 3 hell hounds (summoned, 1 confused)  o   orc priest*0hc0(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate*0hy#....# ......neoul the Unseen*0hA}...... ......Poltergeist of Dithmenos *****....... ##..... #Health: 79/99 ===================-----......##....##..Magic: 15/27 =============-----------................*0hAC: 19  Str: 6 ....#######.....EV: 23Int: 18....#######.....SH: 0Dex: 31*0hq....#######.....XL: 15 Next: 66% Place: Orcish Mines:1....###@###..)).Noise: =--------  Time: 21565.3 (0.0)....#######..)..*0hxp) +1 rapier....########....Throw: 4 throwing nets....#######.....Fly *0h#...............................b   obsidian bat...#........$..oo 2 orc warriors#..............*0hhhh 3 hell hounds (summoned, 1 confused)o   orc priest(…)Confirm with . or Enter, or press ? or * to list all spells. *0h_Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*0h(Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate*0hWE..........o.....o>h....o@ob...hh..............@..oo*0hv(blind, unable to see …),…)o(blind, unable to see youasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dazzling Flash  Press: ? - help, Dir - look around, f - activate  The orc is dazzled. The orc warrior is dazzled. The orc priest is dazzled.  The orc warrior is dazzled.*0hP  Your shadow casts a spell at the hell hound.The flickering shadows explode! The shadowball engulfs the orc!!*0hݵY #########**0hOhYou kill the orc!The shadowball engulfs the hell hound!  The shadowball engulfs the obsidian bat.*0hj*0hoL  The shadowball engulfs the hell hound!!*0h*0he  The hell hound disappears in a puff of smoke!The hell hound completely misses you. The obsidian bat misses you.The hell hound bites you but does no damage.*0hs  The orc priest misses you. The orc warrior barely misses you.*0ho.ohb@$....*0h}§.§hh 2 hell hounds (summoned, 1 ally target*0hk8023=6.3 (1*0hR*0h _The hell hound misses you. The hell hound completely misses you.+0hj  +0hkCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+0h,9 +0hd-x#....# ......  neoul the Unseen +0h-K...... ......  Poltergeist of Dithmenos *****. ...... ##..... #  Health: 80/99 ===================----- +0hY.......##....##..  Magic: 12/27 ==========-------------- +0h.................  AC: 23  Str: 6  +0h]/O....*******.....  EV: 23Int: 18 ....*******.....  SH: 0Dex: 31+0h/ +0h_0....**oohb*.....  XL: 15 Next: 66% Place: Orcish Mines:1 ....**o@***..)).  Noise: ==-------  Time: 21566.3 (0.0) +0h;1....**h****..)..  p) +1 rapier ....*******#....  Throw: 4 throwing nets ....****@**.....  Fly  #...............  +0h1G................  b   obsidian bat ...#........$..  oo 2 orc warriors (blind, unable to see …)+0h@2 #..............  hh 2 hell hounds (summoned, 1 ally target) +0h2 o   orc priest (blind, unable to see you(…)The orc priest misses you. The orc warrior barely misses you. +0hM3_The hell hound misses you. The hell hound completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  +0h3!Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+0h>k#....# ......+0hՆ9neoul the Unseen...... ......Poltergeist of Dithmenos *****....... ##..... #+0h=tHealth: 80/99 ===================-----......##....##..Magic: 12/27 ==========--------------................+0h`AC: 23  Str: 6 ....#######.....EV: 23Int: 18+0h ....#######.....SH: 0Dex: 31....#######.....+0h=)XL: 15 Next: 66% Place: Orcish Mines:1....###@###..)).+0hNoise: ==-------  Time: 21566.3 (0.0)....#######..)..p) +1 rapier....########....Throw: 4 throwing nets+0h ....#######.....Fly #...............................+0hb   obsidian bat...#........$..oo 2 orc warriors (blind, unable to see …)#..............hh 2 hell hounds (summoned, 1 ally target)o   orc priest (blind, unable to see you(…)The orc priest misses you. The orc warrior barely misses you. _The hell hound misses you. The hell hound completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+0h\+0hZalCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc warrior is dazzled. x2; The orc priest is dazzled.  The obsidian bat bites you but does no damage.  +0haThe orc warrior misses you. The orc priest misses you.The orc warrior completely misses you. The hell hound misses you.+0hjI................ooh....o@$....h§b...§.........@..+0hCkO17.3 (1+0h;r+0htW _The hell hound barely misses you.+0h{V The orc warrior completely misses you. The hell hound misses you. _The hell hound barely misses you.  You hit the orc warrior.  The orc warrior is heavily wounded.bsidian bat misses you. The hell hound completely misses you. +0hW  misses you. The orc priest misses you.+0hl_ ^b...+0h0` 23=-8.0 (0.7+0hg +0hOi _The orc warrior barely misses you. The orc warrior misses you.,0h:The hell hound misses you. The orc priest misses you. _The orc warrior barely misses you. The orc warrior misses you.You hit the orc warrior.  The orc warrior is lightly wounded.  ,0h9<The obsidian bat misses you. The hell hound closely misses you.,0hGN $b,0h1HThe hell hound bites you but does no damage.  The orc warrior misses you.,0hbL,0he,0h(t3=-7,0h̍,0hl _The orc priest looks satisfied for a moment.,0h(  You catch the helpless orc warrior completely off-guard!  You spit the orc warrior like a pig!!!,0h6 ^  You kill the orc warrior!,0h6 ,0h9 \  Your shadow fades away.,0h]B >.   orc warrior (blind, unable to see you))),0hF v4==79.4,0hM ,0hO _The hell hound misses you. The hell hound closely misses you.-0hb  You catch the helpless orc warrior completely off-guard!  You skewer the orc warrior like a kebab!!!-0ht-0h8O $@b.hh 2 hell hounds (summoned)o   orc priest (blind, unable to see you)  -0hoYou kill the orc warrior!The hell hound bites you but does no damage. x2-0h!M570.1-0h6-0h _The orc priest barely misses you. The obsidian bat completely misses you.-0h  You hit the orc priest.  The orc priest is lightly wounded.  Your shadow hits the orc priest with a rapier!-0hr  The hell hound disappears in a puff of smoke!-0h$-0h@o.>§$b-0h<   hell hound distracted, unable…)@   shadow-0hJ68-0h -0h+ _The obsidian bat completely misses you. The hell hound closely misses you..0h  You barely miss the obsidian bat.The obsidian bat is heavily damaged.The obsidian bat misses you..0h3 ..bThe hell hound bites you but does no damage..0h(1.5.0h.0h˺ .0h!J_The orc priest misses your shadow..0hY ...... ...... ...... ##......#......##....##.. .......... . .....@ .....o.> .0hPZ ......$.$....)). ......h.@....).. ..b..#.... ........ #.. .....#$... #......0hZ J ##.0h \ .0h\ .0hI] .0h{g .hThe obsidian bat misses you. The hell hound completely misses you..0hg i8=2.5 (1.0.0h|m .0h|o c _The orc priest completely misses your shadow./0h;w  /0hwCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./0h/  Your tendrils begin to glow red.  The obsidian bat flits into the dungeon's darkness for a moment./0h0 /0h1M The obsidian bat bites you but does no damage./0h_99 ./0h9ibThe hell hound completely misses you./0ht:;9=/0h:1--23Touch Fly /0hD/0hVGc _The orc priest completely misses your shadow./0hG #####....##..........@o.>.$.$....))/0h .h.....)..@..#.....#b...#$#.... #......### ./0h /0h r  The hell hound disappears in a puff of smoke!/0h  The obsidian bat flits into the dungeon's darkness for a moment./0h Z§b./0hO o   orc priest (blind, distracted, unable…)@   shadow /0h e901-4/0hv /0h  /0h- _The obsidian bat completely misses you. The orc priest misses your shadow.00h$_  You miss the obsidian bat.The obsidian bat is moderately damaged.00hIj .unaware, blind, unable to  Your shadow fades away.00hjV91==5.2 (0.700h4q00h#s` _The obsidian bat completely misses you. x200hb#  You closely miss the obsidian bat.The obsidian bat is moderately damaged.00hC$ 00h , o.....b.wandering, blind, unable 00hv, 00h, A0-00h(- 900h2 00h46  00h6 D_The obsidian bat misses you.10h...... ...... ...... ..#......##....##10hc.............o..........>..............$.$....)).b..)....#....#10h...#..........#$10h^ #....#......#......##...... .......10h!10h#10h#10h*_o..b10h+;3=10h!,f--19=6.9 (1.010hy210h4 10h$5D_The obsidian bat misses you.10hx...... ......  ...... ##......#.# ......##....##. .10h ....o. . .......>. ......$.$....)). .b.). .#....#10hu .... #.....# .. ...#.10h$... #.. #......#......#.  #...... . 10h/( 10h10h'10h10h# bo.b.10h +)10h s42=-10he 710h 10h  10h g_The orc priest is no longer blind. The obsidian bat misses you.10hQ #....# ......  ...... $.......##  ...... ..#.## ......##....## .....10h   ...o ........ .......>....b... ......$.$..@.)) ..).... .#....## .......... #......# ............# 10h ...#.$.....# #...........# #......#......# 10h! 10h" 10h( Ib..10h{) X5=-810h0 10h2 Z _The obsidian bat closely misses you.20ha  You hit the obsidian bat but do no damage.20hThe obsidian bat appears confused.  The obsidian bat is moderately damaged.20hXb.b(confused)20h;6=20h20=9.6 (0.7Fly 20h20h= 20hD_The obsidian bat misses you.20hq #....# ......  ...... $.......##20hC  ...... ##......#.##  ......##....##.....  .  ...20h.  .  .......>.b.  ......$.$.@..)).... 20h .)....#  .#....##.  ..20h~  #.......#.  ..#  ...#20h..$.....#  #..#  #......#......#. 20hh20h20h|h.bh   hell hound (summoned)20hD`1--80.6 (1.020h20hŽT _The obsidian bat bites you. Faint brimstone surges around you!20h1@  You catch the helpless obsidian bat completely off-guard!  You stick the obsidian bat like a pincushion!!!  You destroy the obsidian bat!20hG....§..§.§§.§20h"HV.20hLk2-=920hdM8-1.3 (0.720hR20hT 20hU]_The hell hound disappears in a puff of smoke!20h20h20h20hH _No target in view!20h0 20h1 20h7 20h9 H _No target in view!20hz 20hU 20h 20h  20h :_No target in view!30hO ##.#. ....##  #....# .......   ...... $.......#  ...... ##......#.##30h  ##....##.....  ....  ..o.....§..  ........§.§. 30h .......>§@§........  $.$....))....  ...)....#  #....##.  ........ #. o   orc priest (wandering) ..........# ...#$.....#.....#30hu30hB`.o.§30hRN32.3 (1.0 _30ht30h430h& ##.#. ....### #....# .......#  ...... $....... ...... ##......#.##30h^'3 ##....##..... .. ........§.. ...o....@.§. .......>..§........ $§$....)).... ...)....# #....#30h'N#. ... #.....#. ..........# ...#$.....#30h)30hM/.....§@..o..>....30h/r43=330h430h1730hp ##.#. ....###  #....# .......#  30h...... $.......##  ...... ##......#.##  ......##....##.....  ...................  ...................  .......§@..........  30hjH....o..>...........  ......$.$....))....  .............)....#  ...........#....##.  ...................  #................#.  ..................#  $ 30h# ##.#. ....###  #....# .......#  ...... $.......## 30hL$ ...... ##......#.##  ......##....##.....  ...................  ...................  30h$.......§@..........  ....o..>...........  ......$.$....))....  30h%I.............)....#  ...........#.... ...................  #...............30hh% ................ $30hF30hG30haS30hVb _An orc priest is nearby!30h X+ ##.#. ....### #....# .......# ...... $.......## ...... ##......#.## ......##....##..... 30hX[. . .. ....o..>. ......$.$....)).... .)....# .#....##. .......30hY #...#. ....#  ...#.$.....#30hZ30h`B.o30haaM5=4 _30h·30h? u ##.#. ....###.#....# .......#. $.##. ##......#.##30h #......##....##.........o.>..$.$....))....#.)....#.#....##.#...#.....#. 30h\  .....#  ...#.$.....#30h 30h >.o30hY Z6=530h 30hZ 30h  You catch the helpless orc priest completely off-guard!  You spit the orc priest like a pig!!!30h[ D$30h E79 (0.630h 30hA N _You kill the orc priest!40h.40h/40h340hT5 40h5B_No target in view!40h40hg40h40hܺH _No target in view!40h;T40hT40hW40h\40hA_[8= _40hd40hk9=14=1940hVq1 _HP restored.40hq40hPx40h}40hZ~40hi40h40h40h40ha40hL==40h40h̍40hp5=840h<40h40h<40hߔ40h'40h:740h_40h,40h40hĢ40h):=40h40h40hp6=640h40h;40h:540h40h:40h40h40h40h40h940hKP=40hh40h9740h 1=40h40h40h:440h40hN40h40ht40h40h:340h40h40h+:=40h40h40h4T8=40h40h40h112 40h40h-s _You feel your existence waver again.40h40h40h%,40h40h40h :=40h40h40hx:940hE40h40h\40h40h40h40hF 40hV40h40h40h40h40h40h40h0]20=40h>40h,40hp"40h &,40h(40h+,40hu-40hK0P=40h5340h5p1=40h740hm:,40h[<40h?,40hA40h@D40hD40hxF40hI40hJ:=40hL40h O40hOZ2=40hGQ40hT40hU40hV40h+Z40hZ40h\40h b,40hc40hDfP=40h9h40hk40h$lS3=40hm40hp40h q40hr40hu,40h x40h|,40h40hTP=40h40h?440h1=40h:40hs,40hJ40h40hd40h40h40h40h40h40h:=40hΞ40h 40hqI25=40h]40h40h~40h*40h40h 40h40hN.644.9 (59.0)40h޸40h40hj _Key pressed, stopping explore.40hZ40h}40hjH _No target in view!40h440h 40h40h8% _40h|=40h40hH6=40h40h,40h40h,40h40h,40h40h40h3=40h40h40hOH7=40h40h4 _Magic restored.40h440h40h% ##.#. ....###.#....# .......40h;...... $.......#####.#####....##...............>.$....))#.......)....#Fly .....#........$.....##....40h | 53.9 (9.0)  You now have enough gold to buy a potion of curing on D:3.  40huaYou can access your shopping list by pressing '$'.  You now have 47 gold pieces (gained 18).40h /4.9 (10.0)40h40h- _You see here a +0 mace.40hf40h40h40h 40hD:_No target in view!40h 440hN#40h)40h-40hu.% _40h340h%8  .#....# ............. $.#####.###40h^8X##....##..............)>40h8.$....))#.......)....#.#....##.40h8`Fly .#.................#40h9P ###.40hB%5.0) _You see here a +0 mace. _No target in view!now have enough gold to buy a potion of heal wounds on D:3.can access your shopping list by pressing '$'.  You now have 82 gold pieces (gained 35).  Things that are here:40hCG=6.9 (240hH40hJS _a +0 flail; a +0 plate armour40h40h40h40hH _No target in view!40h 40hC 40h 40hm 40h 40h % _40h5 40hf 40hǬ 40h 40h 40h N  You now have 111 gold pieces (gained 29).40h, 40h 40h [ _Items here: )) [[ †.40h8 440hm 40hB 40h ,40h 40h 40hC Q#......##....##.....  .............  .............  ..............  40h .......)>....  .......).)....))....  #.............)....#  ......#....##.  #....40h ......  .#....#.  .......#  ....#.$.....#  .#.....#  40h~ #......##...   o   orc wizard (asleep)#........#  #.....o.#.$#.##  40h E  40h ,61.9 (540h +2.9 (640h 40hh z _An orc wizard comes into view. It is wielding a +0 dagger.40h .........)>).)....))#40h .......)....#...#....##.#40h8 w.........##...##40h L$#....40hК j ###.......#40h 7o 2 orc wiza40h rds (asleep)40h3  #.....o.#.$#.#o   orc (asleep)40h~ o#......>.o.o. 40h 40h +3.9 (140h 40h  40h Z_An orc wizard and an orc come into view.40hZ t   ....................  .................... 40h .......)>...........  .......).)....))....  #.............)....#  ............#....##.  #................... 40h ^ .#..........@.....#.  ...................# 40h P ....#........$.....#  .#.................#  40h J#......#......#...  #................#  40h 6#.....o.#.$#.##  40ha w##......>.o.o.  40hȪ    ....................  ....................  .......)>...........  .......).)....))....  #.............)....#  ............#....##.  #...................  .#..........@.....#.  ...................# 40h ....#........$.....#  .#.................#  40hZ O#......#......#...  40h c#................#  40h #.....o.#.$#.##  40h ##......>.o.o. 40h͹ 40hS 40h~ 40h< 40h 4 )>).)....))#.......)....#.#....##.#40h ........##..##$#...40h J. ##40h9 2#........#40hi ` #.....o.#.$#.#o   orc warrior (polearm, asleep)#......>.o.o.40h boo 2 orc wizards (asleep) ##......o##.##o   orc (asleep) _There are monsters nearby!40h 40hS &440h 40h | _An orc warrior comes into view. It is wielding a +0 trident.40hV   ....................  .......)>...........  .......).)....))....  #.............)....#  ............#....##. 40h&W #...................  .#................#.  ............@......#  ....#........$.....#  .#.................# 40hMWJ #......#......#...  #................# 40hpW; #.....o.#.$#.##  40hW]##......>.o.o.#  40hWb##......o##.##  50h¯R   ....................  .......)>...........  .......).)....))....  #.............)....# 50h ............#....##.  #...................  .#................#. 50h=c ............@......# 50hb ....#........$.....#  .#.................#  50h#......#......#...  #................#  50h#.....o.#.$#.##  50hU##......>.o.o.#  ##......o##.## 50h50h@50h~50h  )>).)....))#.......)....#.50h#....##.#........##..##50h_G$#.... ###.......# #.....o.#.$#.##50h ##......>.o.o. ##......o##.#   orc wizard50h ##..$.$## ## _There are monsters nearby!50h50hB50h50h50hDo..#.oo..o).o50hrao50hZ.=550hm50hT _The orc wizard shouts! The orc warrior shouts! The orc shouts!50h)>).)....))....#.......)....#.#....##.#........##..##50h/$#.... ###.........o......# #.#.o#.##o...o.# ##.......##.#50hv ##..$.$## ## o 2 orc wizards (1 wandering)50hI #....## 50h50h50hr50h.50h50h o..oo#.$>..o.50h qoo 2 orcs (1 wandering)50h .-650h50hIu _An orc comes into view. It is wielding a +0 hand axe.50hb  You barely miss the orc wizard.Your shadow barely misses the orc wizard.The orc wizard shouts! The orc shouts!50h50h50hX3 o@..o., ally target)oo.o50h@   shadowThe orc warrior hits your shadow with a +0 trident.50h\5=7.6 (0.750h50hnX _The orc wizard closely misses you.50h0   50h Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.50hj .......)>...........  neoul the Unseen  .......).)....))....  Poltergeist of Dithmenos *****. 50h #.............)....#  Health: 99/99 ========================  ............#....##.  Magic: 24/27 =====================--- 50hr #...................  AC: 1250hDFStr: 6 50h} .#.......*******..#.  EV: 23Int: 18 50h .........*******...#  SH: 0Dex: 31 50hF ....#....*******...#  XL: 15 Next: 69% Place: Orcish Mines:1 50h .#.......***@***...#  Noise: =--------  Time: 21667.6 (0.0) 50h#......#**oo**#...  p) +1 rapier50h  50hE#......***@***...#  Throw: 4 throwing nets 50h|#...***o#*o#.##  Fly 50h7 ##......>.....# 50h 50h##.......##.##  o   orc warrior (polearm, ally target) 50hP##..$o$## ##  oo 2 orc wizards50h #....##50hh oo 2 orcs 50hx @   shadow50hi The orc warrior hits your shadow with a +0 trident. _The orc wizard closely misses you.Casting: Confusing Touch (safe; 0% risk of failure)  50hMConfirm with . or Enter, or press ? or * to list all spells.50h}Casting: Dazzling Flash (safe; 1% risk of failure)  50hWPress: ? - help, Dir - look around, f - activate60h .......)>...........  neoul the Unseen60ha.......).)....))....  Poltergeist of Dithmenos *****.#.............)....#60hE  Health: 99/99 ========================............#....##.60h  Magic: 24/27 =====================---60h#...................  AC: 12Str: 6 60hq.#.......#######..#.  EV: 23Int: 18.........#######...#  SH: 060hDex: 31....#....#######...#  XL: 15 Next: 69% Place: Orcish Mines:1.#.......###@###...#60hM  Noise: =--------  Time: 21667.6 (0.0)#......########...  p) +1 rapier#......#######...#  Throw: 4 throwing nets60h^#...########.##  Fly ##......>.....# ##.......##.##  o   orc warrior (polearm, ally target)##..$o$## ##  oo 2 orc wizards#....##60hEA  oo 2 orcs  @   shadowThe orc warrior hits your shadow with a +0 trident. _The orc wizard closely misses you.Casting: Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.60hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate60h C _The orc wizard closely misses you.Confusing Touch (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.60h .................@$.....@.....oo............o#.o)oo(blind, unable to see y…)60h<o(1 blind, 1 unable to see you)The orc wizard is dazzled. The orc is dazzled. The orc wizard is dazzled.60h:&;*60h`w *Your shadow gestures at the orc wizard while chanting.60h`, slow)*60hG ,…)The orc wizard seems to slow down. The orc warrior seems to slow down.60hD60hQooo#.$o60hiQZ22 =8.6 (160hmY60hGa _The orc seems to slow down. The orc completely misses you.60ha60hRb60htjo.o.o.60h$k5-9.3 (0.760hs60hIuY _You completely miss the orc wizard.60hȍ  You catch the helpless orc wizard completely off-guard!  You spit the orc wizard like a pig!!!60hc60h60h)oo   orc wizard (blind, unable to see you)60hC60h1R--70.060h60hN _You kill the orc wizard!60hy<  You hit the orc wizard.60h o. ,…)The orc wizard is moderately wounded.60h.=760h60hQY _The orc warrior closely misses you.60hR  You strike the helpless orc wizard from behind!  You spit the orc wizard like a pig!!!60h\S 60h}` 2)o.oo 2 orcs (1 blind, 1@   shadow!60hd 0-1.460hVl 60hn N _You kill the orc wizard!60h ).)....))#.......)....#.#....##.#........##..##@$60hr #...).. #......#..@)o.#......o......# #.......#.$#.##.....o>.....#60h  ##.......##.## ##..$.$## ##  #....## #.... 60h P  The orc warrior is no longer moving slowly.60ho o.)oslow)60h: `25=-2.4 (1.060h0 60hy u _The orc is no longer blind. The orc warrior closely misses you.60hn  You hit the orc warrior but do no damage.60h\  Your shadow fades away.60h.o.60h\-3.1 (0.760h60ht _The orc is no longer moving slowly. The orc barely misses you.70hΩ  70hCasting: Dazzling Flash (safe; 1% risk of failure)  70h8\Confirm with . or Enter, or press ? or * to list all spells.70hU .......).)....))....  neoul the Unseen  #.............)....#  Poltergeist of Dithmenos *****.  ............#....##.  Health: 99/99 ========================  #...................  Magic: 22/27 ===================-----  .#................#.  AC: 22  Str: 6  .........*******...#  EV: 23Int: 18 70h ....#....*******...#  SH: 0Dex: 31  .#.......*******...#  XL: 15 Next: 69% Place: Orcish Mines:1 70h@#......#**@o**#...  Noise: ---------  Time: 21673.1 (0.0) #......***o***...#  p) +1 rapier70hpW #...***o#**#.##  Throw: 4 throwing nets ##..*******...#  Fly  70h$##.......##.##  70h&##..$.$## ##  o   orc warrior (polearm) #....## oo 2 orcs 70hH##....Your shadow fades away. _The orc is no longer moving slowly. The orc barely misses you.70hvCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate70h70h* .......).)....))....70h*  neoul the Unseen#.............)....#70h'+  Poltergeist of Dithmenos *****.............#....##.70hS+  Health: 99/99 ========================#...................70h+  Magic: 22/27 ===================-----.#................#.70h+  AC: 22  Str: 6 70hQ,.........#######...#  EV: 23Int: 1870h,[....#....#######...#70h,S  SH: 070h,-Dex: 3170h,[.#.......#######...#70h!-  XL: 15 Next: 69% Place: Orcish Mines:170hG-#......###@####...70h-  Noise: ---------  Time: 21673.1 (0.0)70h-#......#######...#  p) +1 rapier70h.#...########.##  Throw: 4 throwing nets70hE.^##..#######...#70ho.  Fly ##.......##.##70h. 70h.##..$.$## ##70h.  o   orc warrior (polearm)#....##70h0/  oo 2 orcs##....70hY/ 70h~/& Your shadow fades away. 70h/f_The orc is no longer moving slowly. The orc barely misses you.70h/Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.70hA0}Casting: Dazzling Flash (safe; 1% risk of failure)  70hj0PPress: ? - help, Dir - look around, f - activate70h  _The orc is no longer moving slowly. The orc barely misses you.Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc is dazzled. The orc warrior is dazzled. The orc is dazzled.70h ...........$....)......@o....oo.......#.$....>..o, blind, unable t…)oo(blind, unable to see you)70h P5==4.1 (170h 70h _The orc warrior closely misses you. The orc completely misses you.70h< e  You catch the helpless orc warrior completely off-guard!  70h< *You skewer the orc warrior like a kebab!!!70h  )@..oo 2 orcs (blind, unable to see you, 1 a…)@   shadowYou kill the orc warrior!Your shadow hits the orc with a rapier. The orc hits you but does no damage.--8 (0.770h 70hv  70h w_The orc misses you. The orc misses your shadow.70h a  You completely miss the orc.70hF C--5.570h 70h W _The orc is almost dead.70hOM5  You hit the orc.70hf )   orc (blind, unable to see you, ally tYou kill the orc!70hj0=6.270hSo70h#qI _The orc misses you.80hj:  You puncture the orc!80hNs)@   shadow80hOw.-980hs}80h 80h9_You kill the orc!80h80h@"-80hk80h80hH _No target in view!80hM480hV80h3XH _No target in view!80hMC80hC80hbJ80haL 80hL:_No target in view!80h80h˨80h80hg80hw3= _80h,80h80h80h,80h80h>\ _Your shadow fades away.80h80h80h^80h:=80h80h80hZ4=80h{80h(80hT80h80h80h:480h80hl80h80h80hN80h|:=80h80h80h+ I25=80hI 80h 80h 80h 80h{ ,80h 80h ,80h 80hS @=36=2=7=80hV 80h ] 80hx] :180h[a 80hmg N _You now have 132 gold pieces (gained 21).80hl 80hm :=80h`p 80hs 80hv ,80hx 80h[{ 80h} 80h} 80h 80h 80h* 80hn :080hp 80hĊ 80h 80h 80h N _You now have 157 gold pieces (gained 25).80h 80h) 80ht 80hG 80h֚ 80h ;1980h 80hȟ 80hݡ 80h :880h 80h 80h :780hݨ 80h? N _You now have 189 gold pieces (gained 32).80hخ 80hE :680h} 80h 80h ,80hY 80h 80h' 80h 80h N _You now have 205 gold pieces (gained 16).80hD 80hq 80h 80h 80hW 80h 80h4 80h% P  There is an escape hatch in the floor here.80h5 80h _80h 80hw 80h 80h :580h 80h 80h 80h :480hx 80h 80hl ,80h 80h 80h ,80h 80hT 80h ,80hH 80h 80h ,80hT 80h 80h ,80h 80h 80h :380hE 80h 80h 80h G12 80h" 80ho s _You feel your existence waver again.80hI 80hv 80hz 80h^ 80h ! 80h5! 80he" 80h@' 80h*) 80hV) 80h* 80hY- 80h/ 80hG/ 80hN1 80h3 80h+6 80hY6 80h7 80h: 80h< ,80hU> 80h@ 80hB 80hB 80hF 80hI 80hHL 80hwL 80h'N 80hP 80hR 80hS 80hT 80hW 80hY 80hZ 80hh\ 80h^ 80h3a ,80hc 80hf 80hMi ,80hk 80hm 80ho ,80hnq 80ht ,80h!x 80hV| N _You now have 226 gold pieces (gained 21).80h~ 480h~ 80hg 80hj ,80h 80h` 80h ,80h 80h 80h ,80h- 80h9 80h ,80h 80hݎ 80h ,80hJ 80hE 80h" ,80h 80h 80h8 ,80h 80h 80h ,80h 80hO 80h ,80h 80h\ 80h^ ,80h 80h} 80h ,80h+ 80h? 80h) ,80hȯ 80h 80h ,80h9 80h 80h ,80h 80h޷ 80hؼ e ##  80h" L..### ....# ### #.... # ##### ##.####.... 80hj T##.#.#.####...#...... #...@...##.#.#....... ##.#.#..#....##......80h  #. ###........##..... .. #..........##...... ##.#......##....#80h #o ##.............. o   orc sorcerer (asleep). ............... .........................)>.....80h 1753.9 (77.0)80h ,4.9 (7880h( 80h | _An orc sorcerer comes into view. It is wielding a +0 dagger.80h  ## .. .... ### # ####### ##.#### ##.#.#.####...# #..@....##.#.#. ##.#.#..#....##. #.####........##. ... #..........##. ..# ##.#......##.... #o. ##.....#.. .....##  .)>o.o5.9 (1.0)80h 80h ; ## 80hm ) ###  80h %#######  ##.#.#.##80h / #..@....# 80h! ##.#.#..# 80h] "#.####..... ... 80h . 80h 9.o#  80h! *#..  #..  80hX ##  80h )>80h  ##  ###  #######  ##.#.#.## #..@....# ##.#.#..# #.####..... ... . .o#  #..  #..  ##  )>80h} 480h! 80h#  80hN$ V_An orc sorcerer is nearby!80h ##..# ...### #80h+ ####### ##.####.#.#.####...#. #.......##.#80hv  ##@#.#..#....## #.####........##... #..........##80h ..o#. ##.#..##.... #80h q....  ## ...80h  ... )> .).)80h 80hߍ   The orc sorcerer gestures at you while chanting.80hV 80h &680h 80h ( _You easily resist.80h~  ###  #######  ##.#.#.## #.......# ##@# #.## ...  80h ..o#.  ##....  #.. ..  ## ...  ... )> ).)90h  ###  #######  ##.#.#.##90hH! #.......# ##@# 90h!c#.## ...  90h$"..o#.  ##....  90hX#P#.. ..  ## ...  ... )> ).)90hN)90h%*90h090h3 90h4H_An orc sorcerer is nearby!90h<490h#.. ..### ######## ##.######.#.#.####...#.90hK] #.......##.# ##.#.#..#....## #@####........###.....#..###..o#.####.#90hY##..... #.. #.. ...  ##...... # ..... )>###.90h٭}.).) #........90h90h/==790h90h 90hhQ_The orc sorcerer casts a spell.90hK ###  90hH#######  ##.#.# #.... ##.# 90hc8#@# #.....# 90hc#..o#.## ##.....  #.. ... 90h5 ##......  # ..... )>90h@ ...###.).)90h;r ###  #######  ##.#.# #.... ##.# #@# #.....# #..o#.## ##.....  #.. ...  ##......  # ..... )> ...###.).)90ht90hu90hfx90hzd _An orc sorcerer is nearby!90h>. 90hp### ######## ##.#####.#.#.####...#.90h #.......##.#####.#.#..#....##90hZ##.#.####........###..@..#90h..##90h3Ao#.####.#90h_n ##.....# #..90h #..3.....  ##........90hF #..........90h6)>. 3   sixfirhy (summoned, wandering)90he ....###..........).) o   orc sorcerer90hu#.# ##.#........ 90h90h90h90hC$.o   orc sorcerer90ha(  The orc sorcerer gestures at you while chanting.90h^<890he90hg( _You easily resist.90his ###  #######  ##.#.# #.... ####.# ##.#.## #..@..# #..o#.## ##.....#  #........  ##........ #..........)> ....###....).) #.# ##.#90h a ### 90h o #######  ##.#.#90h; #....90hZ 90hF####.# 90h##.#.##90h&H #..@..#90hv #..o#.## 90h$E##.....# 90hhK #........ 90h 90hK##........ 90hUX#..........)>90h 90h.....###....90h)).)90h]W #.# ##.#90h!90h90h90hw#90hV& 90h&V_An orc sorcerer is nearby!90hbN @ 90h`c(ally target)@   shadowYou hit the orc sorcerer but do no damage.Your shadow hits the orc sorcerer with a rapier!90hrd5-9.6 (0.790hk90hlZ _The orc sorcerer closely misses you.90h m  You puncture the orc sorcerer!90h C-60.390hՔ 90h e _The orc sorcerer is severely wounded.90h &  90h jYou hit the orc sorcerer.  The orc sorcerer is almost dead.90hș 33   sixfirhy (summoned)o   orc sorcerer (ally target)90h }@   shadow90h (1.090h, 90h ] _The orc sorcerer completely misses you.:0hѿ:0hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting:0hi'8.0  10.7  -1   h + Spellcasting 8.9  10.7  -1          :0h b - Unarmed Combat   0.0   1.7  -3   i * Hexes  18.7  12.3  +4  :0h> c - Throwing   0.0   0.7  +2   j - Fire Magic   0.0   1.2  -1      :0h k - Ice Magic   0.0   0.8  +1  :0hd + Short Blades 10.4  10.1  +1   l - Earth Magic   3.0   4.8  -1  :0hL e - Long Blades   5.8   1.0   0      :0h|    m + Invocations:0h38.2  10.7  -1  f + Dodging10.7  10.1  +1   n - Evocations   0.0   1.2  -1  :0h4 g * Stealth  20.1  12.0  +5  :0hz        :0h s                :0h.            :0h        :0h7l    :0h|        :0h    The relative cost of raising each skill is in cyan.  :0h Skills enhanced by cross-training are in green.  [?] Help:0hMG[=] set a skill target  :0h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:0h :0he:0hn:0h. neoul the Unseen. Poltergeist of Dithmenos *****.:0hZ### # Health: 99/99 ========================####### ##.#### Magic: 27/27 ========================##.#.#.####...#.. AC: 12Str: 6 #.......##.#.#... EV: 23:0hInt: 18####.#.#..#....##.. SH: 0Dex: 31##.#.####........##. XL: 15 Next: 69% Place: Orcish Mines:1:0hܫ#..@..##..........## Noise: =--------  Time: 21761.0 (0.0):0h|#..o#.####.#......##. p) +1 rapier##@3...# ##.......... Throw: 4 throwing nets:0h[#........ ........... Fly ##...................#................)>. 3   sixfirhy (summoned):0h....###..........).) o   orc sorcerer (ally target):0h#.# ##.#......... @   shadow.......... _The orc sorcerer closely misses you.You puncture the orc sorcerer! _The orc sorcerer is severely wounded.You hit the orc sorcerer.  :0hThe orc sorcerer is almost dead. _The orc sorcerer completely misses you.:0h:0h:0h":0hn:0h( g  You closely miss the orc sorcerer.:0h :0h E 3:0hE .The orc sorcerer is almost dead.The sixfirhy closely misses you.The orc sorcerer hits you but does no damage.:0h 3-7 (0.7:0h' :0h) ? _The sixfirhy hits you but does no damage.:0hq  You puncture the orc sorcerer!  You kill the orc sorcerer!:0h:0h)#§@   shadow:0hXY71-2.4:0hi:0ha _The sixfirhy disappears in a puff of smoke!;0hiG;0hG;0hN;0hQ ;0hQB_No target in view!;0h;0h`;0hG;0hH _No target in view!;0h ;0h $;0hTShopping list: 6 items, total cost 4070 gold pieces ;0h9 a - [D:3] 30 gold a potion of curing ;0h> b - [D:3] 80 gold a potion of heal wounds ;0h(? c - [D:9] 782 gold a book of Beasts ;0hY1 d - [D:8] 850 gold a book of Misfortune ;0hN e - [Orc:2] 968 gold the ring of Ypiuwkim {rF+ AC+4 Int-3 Slay+3 SInv} ;0h1 f - [D:9] 1360 gold a manual of Dodging ;0h:2You have 226 gold pieces ;0hn[!] travel|examine|delete items [a-f] choose item;0h<[Esc] exit>0h7$>0hi,>0h1. neoul the Unseen>0h%2g. Poltergeist of Dithmenos *****.>0hV2### # Health: 99/99 ========================>0h2####### ##.#### Magic: 27/27 ========================##.#.#.####...#.. AC: 12Str: 6 >0h2\#.......##.#.#... EV: 23Int: 18####.#.#..#....##.. SH: 0Dex: 31>0h2##.#.####........##. XL: 15 Next: 71% Place: Orcish Mines:1>0h&3z#..@..##..........## Noise: ---------  Time: 21762.4 (0.0)#..)#§####.#......##. p) +1 rapier>0h]3##@....# ##.......... Throw: 4 throwing nets>0h3#........ ........... Fly ##...................>0h3#................)>. @   shadow....###..........).)#.# ##.#.........>0h3|.......... _The sixfirhy hits you but does no damage.  You puncture the orc sorcerer!  >0h4|You kill the orc sorcerer! _The sixfirhy disappears in a puff of smoke! >0h@4b_No target in view! _No target in view!>0h8>0ht9>0h>>0h}?>0h΋4>0h>0h=>0hF>0h& _  Things that are here:  a +0 dagger; a +0 robe; an orc corpse>0h>0h _>0h>0hy>0h>0h>0h>0h>0hx\ _Your shadow fades away.>0h>0h.>0h>0h>0h>0h/>0h>0hF>0h>0hմ>0h>0h>0h>0hݺ>0h>0h>0hԾ>0h>0h>0hj>0h>0h>0h>0h>0h>0h>0h>0h>0hI>0h}>0h>0h>0hv>0h>0h>0h>0h,>0h>0h~>0h>0h%>0h>0h>0h|,>0h>0h_>0h,>0h>0hD>0h>0h>0h>0hh>0h,>0h9>0h>0h,>0h>0h>0h,>0hF>0h>0hu,>0h0>0h>0hC>0h>0h >0h!>0h",>0h\#>0h$>0h)&,>0h'>0h)>0hk+,>0hY,>0h->0hW/,>0hh0>0h92>0h3,>0h4>0h:6>0hN7,>0h?8>0h-:>0hR;,>0hA<>0h=>0h7?,>0h"@>0hB>0hB>0h&C>0hC>0hI>0hJ>0h%K>0hK>0hN>0hO>0hP>0hP>0hR>0hT>0h9T>0hU>0hW>0hX>0hX>0hY>0h[>0h\>0h#]>0h]>0h{`>0ha>0hb>0hb>0he>0hf,>0hg>0h j>0hk,>0hNm>0ho>0hr,>0hs>0hv>0hx>0hx>0h*z>0h|>0hp},>0h~>0h>0hـ,>0h>0hy>0hG>0h{>0h>0hЄ>0h>0h܅>0h>0h}>0hO,>0h>0h>0h,>0h>0h>0hҍ>0h >0h>0h >0hZ>0h>0h:>0h>0h~>0h>0hF>0h9>0h7,>0h>0h>0hܙ>0h>0h>0h>0hl,>0h>0h,>0hw>0h#N _You now have 250 gold pieces (gained 24).>0h>0hH>0hǢ>0h>0h,>0h>0h˥>0h,>0h>0h>0h,>0h'>0h>0hԪ,>0hJ>0hI       >0h   ###### ##.##.##  #....@.#  821.4 (59.0)##.##.##  >0h##.#### #....#####  ##.....#.##  ######......#   ###### ##.####.....##  >0h7q  .#.#.####...#.......#    ......##.#.#.......###   >0hպ>0h>0hPE _Done exploring.>0h->0h>0hm>0h...0.0)........#..>0h!.#.>0h64>0h  >0h 7_Done exploring.>0h]>0hQ]>0h]>0hp>0hs>0h.t>0huE _Done exploring.>0h >0hC >0h >0h^& >0h1 y _Done exploring.?0he?0hfWhere to? (Tab - Orc:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  ?0hkN - Spider Nest M - Slime Pits  O - Orcish Mines  E - Elven Halls ?0h]r?0h׀  neoul the Unseen?0hD  Poltergeist of Dithmenos *****.  Health: 99/99 ========================  Magic: 27/27 ========================?0h  AC: 12Str: 6   EV: 23Int: 18######  SH: 0?0hDex: 31##.##.##  XL: 15 Next: 71% Place: Orcish Mines:1?0ht#....@.#  Noise: ---------  Time: 21821.4 (0.0)##.##.##  p) +1 rapier##.####?0h  Throw: 4 throwing nets#....#####  Fly ##.....#.## ?0hN######......#   ###### ##.####.....## ?0h  .#.#.####...#.......#   ......##.#.#.......###?0h.   ?0hk_Your shadow fades away. _You now have 250 gold pieces (gained 24). _Done exploring. _Done exploring. ?0hʄf_Done exploring. _Done exploring.?0hh?0h$?0hˋ?0h?0h; _?0h?0h?0h?0h,?0h+?0h?0h0?0h?0h?0hŗ,?0hg?0h?0hV?0h?0h?0h1?0h?0hM?0h?0hۡ?0hݢ?0h ?0h?0h}?0h?0hɦ?0hb?0hE?0hc?0h?0hث?0h]?0h?0hή?0h?0h?0h+?0hY?0h?0h?0hD?0h?0h߾?0h4?0h?0h?0hy?0h?0h?0h?0h0?0hc?0h9?0hz?0h?0h?0h?0h?0h.?0h?0h,?0h?0h?0h?0h?0h?0h= _Done exploring. _Done exploring. _ There is a sto?0hne staircase leading down, spattered with blood here.  Things that are here:  a +0 scimitar; a +0 chain mail; an orc skeleton?0h?0hA?0h% _?0hQ?0h#2?0h?0hl,?0h1?0hv  ##.........######...........#.##...#.........##...............##.###......(.#......#.........?0h### ##....÷........###........#....[÷........##........##.............###..#....##.....).....## #.....[)##.........## #......<?0h<##...@...## ##.#..[)41.9 (20.5) ##......# ####..# ##.##.###### ##.###  ?0hH ### ?0h#_You fly downwards.?0hB ?0hm?0h; ?0ho[_There is a stone staircase leading up here.?0h ?0h 4Level 2 of the Orcish Mines <<<<>∩∩∩∩(Press ? for help) ?0h 8##.####...##..## ##.....### #...............#  ####..........## ##........#####.#............##  ###.....)...#.####........##..###........###...#  ### ##.....[........##..........^....##.##...#.###.##  ##.###.......).......#)................######....####  ?0hf V#....#...............)...))............# ###.##  ##.....................[[.............### ###  ####.#...[[.##...............#..........##  ##.#.......<.####...........####..........#  #........)..## ##..........#####.........#  ##.........######...........#.###.........# ?0h  #...#.........##................#........##  ##.###......(.#......#..........[.......##  ### ##....÷........###.............##.##  #....[÷........##.............##.##  ?0hB _##.............###..#.....[...#...#  ##.....).....## #.....[))....##.##  ##.........## #......<[....####  ##...@...## ##.#..[)[.#.##  ##......# ####..#...##  ##.##.#######.##  ##.###?0h 3###  ###?0h ^<@@0hl=<<@0hǹ##....#........## ############....###.............#######.....## #####............#....##.......# #....#..##@0hR##............∩.......# ####.<.######.........@0hy......# ####.......#.###.........@0hz)........## ##.##..........#######....@0hP..## ####...#>..........#..####...............@0hl∩..## ##.###...T..............##.....@0h$∩.....# #....#..OT...##.........#####..##.....#..)....∩# ##.....O..@0hf...###........#.######...##....#....## #.##@0hμ...###.#.........# #...#....#)############# #.....##............#@0h8 ###..#.[)).).###.@0h.....##...........###.....#))..))# ####........)..##.......##.##@0hսq#......#..÷)).####.#.#...@0h"....)..)...^.....#####....#....#)### ##.O.OT.##..@0hn..).)..........#####.#...##.)..## #..#.#.####.....).......####@0h}###...##.....#### ###....### #.............##@0h##.####...##..## ##.....### #...............#####....## ##.....@0h...#####.#............#####.....)...#.####........##..###........###...#### ##.....[........##........@0hݿ..^....##.##...#.###.####.###.......).......#)................######....####@0h)A0h:A0h8I ##.........######...........#.# neoul the UnseenA0hI#...#.........##............... Poltergeist of Dithmenos *****.##.###......(.#......#......... Health: 99/99 ========================A0hI### ##....÷........###........ Magic: 27/27 ========================#....[÷........##........ AC: 12A0hIStr: 6 ##.............###..#.... EV: 23Int: 18A0hHJ##.....).....## #.....[) SH: 0Dex: 31A0hJ##.........## #......< XL: 15 Next: 71% Place: Orcish Mines:2##...@...## ##.#..[) Noise: ---------  Time: 21841.9 (0.0)A0hJ##......# ####..# p) +1 rapier##.##.###### Throw: 4 throwing netsA0hKw##.###Fly ### A0h?K-_Done exploring.  A0hqKThere is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 scimitar; a +0 chain mail; an orc skeleton A0hK_You fly downwards. _There is a stone staircase leading up here.A0hdLA0hUA0hWB0hB0heWhere to? (Tab - Orc:2, ? - help) D - DungeonT - TempleL - LairB0hS - Swamp  B0hkN - Spider Nest M - Slime Pits  O - Orcish Mines  E - Elven Halls B0h B0h M[?25h[?0c ##.........######...........#.# neoul the Unseen#...#.........##............... Poltergeist of Dithmenos *****.B0h O##.###......(.#......#......... Health: 99/99 ========================### ##....÷........###........ Magic: 27/27 ========================#....[÷........##........ AC: 12Str: 6 ##.............###..#.... EV: 23Int: 18##.....).....## #.....[) SH: 0Dex: 31##.........## #......< XL: 15 Next: 71% Place: Orcish Mines:2##...@...## ##.#..[) Noise: ---------  Time: 21841.9 (0.0)##......# ####..# p) +1 rapierB0h ##.##.###### Throw: 4 throwing nets##.###Fly ###B0h There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 scimitar; a +0 chain mail; an orc skeleton _You fly downwards. _There is a stone staircase leading up here.  What level of the Dungeon? (default 10, ? - help) B0h [?25l[?1cB0hi 4B0h B0hz B0h B0h % _B0h B0h B0h B0h` B0h B0h B0hE B0h B0h[ B0h B0hz B0h B0h B0hk B0h B0h/ B0hn B0h B0hs B0h B0h B0h* B0h! B0hn! B0h& B0h, B0hH3 B0h3 B0hZ; B0hZA B0hG B0hLH B0hK B0hQ B0hcU ,B0hW B0h\[ B0h~_ ,B0hc B0h4g B0hRl ,B0hn B0hs B0hx ,B0he{ B0h~ B0h B0h B0hX B0hވ B0h ,B0ha B0h B0h= ,B0h B0h X  There is a stone staircase leading up here.B0h B0h B0h % _B0hi B0h9<1B0he,B0hB0h)j _You fly upwards.  There is a stone staircase leading down here.B0hSB0h _B0hB0hB0hB0h]B0hKB0hB0h&,B0hB0h-B0h,B0hB0hEB0h%,B0hMB0hB0h,B0hMB0hB0hs,B0h'B0hGB0h`,B0hDB0hB0h,B0hB0h8[  There is a staircase back to the Dungeon here.B0heB0hB0h % _B0h C0h*Dungeon:10C0hC0h,C0h:C0hߠ)  #.# #.#  #.######## #.#  C0h&0#........# #.#  #####.##..##.###.#  #.............##.#  #................# C0hc#.............#.## ########............)#.# #..o.o........@........# 730.0) C0h6###o######.............### ..c).).....[...........# ###.######.............# ....# #)[..........[# C0h!##### #######[.#.######...####.#C0h0_#.# _You fly upwards. Welcome back to the Dungeon!C0hC0hUC0h C0hV_There is a staircase to the Orcish Mines here.C0h C0h` Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  C0hý KN - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls D0h38D0hD#.##.#neoul the Unseen#.######## #.#Poltergeist of Dithmenos *****.#........# #.#Health: 99/99 ========================#####.##..##.###.#Magic: 27/27 ========================#.............##.#AC: 12Str: 6 #................#EV: 23D0h1EBInt: 18#.............#.##SH: 0Dex: 31########............)#.#XL: 15 Next: 71% Place: Dungeon:10#..o.o........@........#Noise: ---------  Time: 21871.9 (0.0) ###o######.............###p) +1 rapier D0hE..c).).....[...........#Throw: 4 throwing nets ###.######.............#Fly ....# #)[..........[# ##### #######[.#.####D0h[F##...####.##.# _You fly upwards. _There is a stone staircase leading down here. _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.  Okay, then.D0hFD0hLD0h,N. _D0hQD0hT$D0hTShopping list: 6 items, total cost 4070 gold pieces  a - [D:3] 30 gold a potion of curing D0hT} b - [D:3] 80 gold a potion of heal wounds  c - [D:9] 782 gold a book of Beasts D0hU1 d - [D:8] 850 gold a book of Misfortune D0hHUN e - [Orc:2] 968 gold the ring of Ypiuwkim {rF+ AC+4 Int-3 Slay+3 SInv} D0htU1 f - [D:9] 1360 gold a manual of Dodging D0hU2You have 250 gold pieces D0hUV[!] travel|examine|delete items [a-f] choose item[Esc] exitE0hE0hX#.##.#neoul the Unseen#.######## #.#Poltergeist of Dithmenos *****.#........# #.#Health: 99/99 ========================#####.##..##.###.#Magic: 27/27 ========================#.............##.#AC: 12Str: 6 #................#EV: 23Int: 18#.............#.##SH: 0Dex: 31########............)#.#XL: 15 Next: 71% Place: Dungeon:10#..o.o........@........#Noise: ---------  Time: 21871.9 (0.0) ###o######.............###p) +1 rapier ..c).E0h!).....[...........#Throw: 4 throwing nets ###.######.............#Fly ....# #)[..........[# ##### #######[.#.######...####.##.# _You fly upwards. _There is a stone staircase leading down here. _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here. _Okay, then.E0h Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls G0hG0hdG0h- [?25h[?0cG0hr=#.##.#G0h0neoul the UnseenG0h#.######## #.#Poltergeist of Dithmenos *****.G0h#........# #.#G0hrsHealth: 99/99 ========================#####.##..##.###.#Magic: 27/27 ========================G0h#.............##.#AC: 12G0hStr: 6 #................#EV: 23G0hFInt: 18#.............#.##SH: 0G0hDex: 31########............)#.#G0hqXL: 15 Next: 71% Place: Dungeon:10#..o.o........@........#Noise: ---------  Time: 21871.9 (0.0) G0hL###o######.............###p) +1 rapier G0hS..c).).....[...........#Throw: 4 throwing nets ###.######.............#G0hFly ....# #)[..........[# G0hh!##### #######[.#.######...####.#G0h#.# _There is a stone staircase leading down here. _There is a staircase back to the Dungeon here. G0h_You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here. _Okay, then.G0hqEWhat level of the Swamp? (default 1, ? - help) G0h> [?25l[?1cG0h G0h G0hG0h.'G0hB*G0h*% _G0h}/G0hH1G0h3G0h94G0h_6G0h$:G0h<G0h<G0h>G0hAG0h5DG0hlDG0hEG0hHG0hKG0hLG0hMG0hPG0hRG0hPSG0h-TG0hVG0hjXG0hXG0hYG0h[G0h\G0h\G0hT]G0h`_G0hU`G0h`G0h`G0hcG0hcG0hdG0hfdG0hfG0hjg,G0hhG0h,jG0hkG0hekG0hkG0hmG0hnG0hoG0hoG0hqG0hrG0hsG0h^sG0h=uG0h"vG0hnvG0hvG0hxG0hy,G0hVzG0h{G0h|,G0h}G0hG0h},G0huG0hpG0h,G0hG0hG0h,G0h&G0heG0h#,G0hG0hG0h=,G0hG0hG0hu,G0hG0hG0h,G0h_G0hG0h,G0hQG0h4G0h`,G0hG0h5G0hp,G0h#G0hXG0hG0hG0h+G0h%  G0h33There is a stone staircase leading up here.G0hG0hG0h% _G0hG0h$ ?9G0h% ,G0h& G0h< j _You fly upwards.  There is a stone staircase leading down here.G0h> G0h> _G0h^? G0hgB G0hJC G0hC G0hD G0hF G0hG G0hG G0hdH G0hK G0hK G0h2L G0hL G0hO G0hNP ,G0hP G0hS G0hT G0h|T G0hT G0hW G0h{X ,G0hpY G0h@` G0h` G0hb G0hc G0hc G0hd G0h]f G0hjg G0hg G0hAh G0h j G0h'k G0hbk G0h;l G0hm G0hn G0h"o G0ho G0hq G0hs G0hs G0ht G0hv G0hgx G0hx G0hy G0hI|  G0h| : There is an open door here.G0h!~ G0h~ _G0h G0h| G0h ,G0h, G0h G0hu ,G0hȈ G0hy G0h G0h G0hu G0hP G0h ,G0hW G0h1 S  There is a staircase to the Lair here.G0h_ G0h G0h % _G0h G0h &Lair:1G0h G0h G0h G0h G0h" _You fly downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here.G0h G0h _G0h G0h+ G0hh ,G0h G0h4 G0hC ,G0h G0h G0hz G0h G0h G0h G0h ,G0h G0h G0h` ,G0hn G0h G0h ,G0h G0h) G0h ,G0h G0hQ G0h G0h3 G0h G0hd G0h G0he G0h G0h G0h& ,G0he G0h^ G0h% ,G0hb G0ho" G0hN$ G0h$ G0h% G0h' G0h) G0h* G0h0+ G0h, G0h!/ ,G0h6 nG0h7 Z  There is a stone staircase leading down here.G0h8 G0h: G0h?; % _G0hE< G0hO+ <2G0h, G0h- G0h- G0h: j _You fly downwards.  There is a stone staircase leading up here.G0h)< G0h< _G0h\= G0h5@ G0heA ,G0hVB G0hZE G0hF ,G0hG G0h9J G0hK ,G0hL G0h O G0h)P G0hFQ ,G0h`T @  There is an open door here.G0hrU G0hwV 6 _G0hX G0hY ,G0hZ G0hG\ G0hi] ,G0h^ G0h_ G0ha ,G0h8b G0hFd G0he ,G0hf G0hh G0hUj G0hj G0hk G0hm G0ho ,G0hp G0hr G0h7t ,G0h1u G0hw G0hMy ,G0hz G0h} G0h~ G0hI G0h6 G0h G0h ,G0h G0h% G0h G0hO G0h| G0hy G0hA ,G0h G0h G0h' G0h G0h9 G0h G0hح G0h G0hl G0h G0h G0h G0h G0hֵ G0h G0h/ G0h ,G0h G0h G0h ,G0h G0h Z  There is a stone staircase leading down here.G0h G0hB ; _G0h G0h 3G0hV G0h G0h" G0h G0h Mone staircase leading up _There is an open door here.  , spattered with blood here.  You see here a komodo dragG0h "on skeleton.G0h G0h _G0h G0h G0h G0h G0hI G0hn G0h G0h G0hm G0hj G0h@ G0h} G0h G0hG0hG0hG0hAG0hG0hwG0h,G0h G0hT G0h G0h. G0hG0h,G0hAG0hG0hG0hG0h|G0hG0h*G0h^G0hG0h!G0hG0h G0h G0h"G0h]$G0h$G0h%G0h&G0h(G0h)G0h)G0hA+G0h'-,G0h-G0h/G0h0,G0h1G0h3G0h5,G0hd6G0hW8G0h9,G0h:G0h<G0h>G0h>G0h?G0hyAG0hCG0hCG0hDG0h8FG0h0H,G0hHG0hKG0h2M,G0hMG0hOG0hQG0hIQG0hQG0hSG0h!UG0hRUG0hVG0hWG0hZ,G0hZG0hf\G0hR^,G0h_G0hbBG0hJcG0hdG0hTfG0hfG0h9gG0hhG0hj,G0hkG0hmG0hn,G0hoG0hSqG0hBsG0hsG0h=tG0huG0h/xG0h|xG0h#yG0hzG0hf|G0h|G0h}G0hG0h؁G0h@G0hG0hG0h,G0hG0h؇G0h@G0hG0hG0hwG0h6,G0hG0hnG0h,G0hQG0hk  You see here a komodo dragon skeleton.G0hΕG0hV _G0h͖G0h?G0hg,G0hG0hG0h,G0hMG0hѠG0h.G0hnG0h"G0hG0h6G0hG0hZG0hG0hî,G0hG0h7G0hCG0h@Water G0h|G0h̵G0hG0hMG0hG0huG0hG0h()G0hG0hlG0h7G0htG0hG0h.G0hG0h'G0hG0hG0hG0hIG0hqG0hG0hG0hG0hG0hnG0hG0hG0hG0hbG0hyG0hG0hG0hcG0h,G0hG0h2G0hhG0h@Water G0hG0hG0hG0h)G0hG0hT  There is a staircase to the Swamp here.G0hG0hG0h% _G0hvG0h2?Generating dungeon...o\\/o/ building a lair branchG0hA< \o\H0h< /o/H0h^9< \o\H0h< /o/H0hgubuilding another lair branch \o\H0hH0hCfneoul the UnseenPoltergeist of Dithmenos *****.Health: 99/99 ========================Magic: 27/27 ========================AC: 12Str: 6 EV: 23Int: 18SH: 0Dex: 31XL: 15 Next: 71% Place: Swamp:1Time:Fly There is a stone staircase leading up, spattered with blood here. _You see here a komodo dragon skeleton. _You see here a komodo dragon skeleton. H0h1D_There is a staircase to the Swamp here.  You fly downwards. Welcome to the Swamp!  This branch is noisy: sounds don't travel as far here.H0hE,H0hMFH0hH _You see here a komodo dragon skeleton. _There is a staircase to the Swamp here. H0h?I You fly downwards. Welcome to the Swamp!  This branch is noisy: sounds don't travel as far here. _This branch contains the decaying rune of Zot.ere is a staircase back to the LaiH0hNH0h♣♣♣♣♣.@♣Noise: --------- 22032.6 (160.7)H0h♣.~...♣p) +1 rapier♣.~♣..♣H0hDThrow: 4 throwing nets♣. ~.♣♣H0hc♣ ~~~~D.~H0hD   swamp dragon (trample, asleep).~♣♣♣H0h -♣..H0hH0hH0hl H0hU_A swamp dragon is nearby!I0hW♣♣♣♣♣~♣♣.<♣♣.~.@.♣ ♣.~♣..♣ ♣. ~.♣♣ ♣ ~~~I0hX ~D.~♣.~♣♣♣♣♣.. .♣I0h\I0h83.6 (1.0) _I0hWI0hI0hiR♣♣...~. ♣♣♣♣♣~♣♣.<.~...♣♣.~♣♣.♣~.♣♣♣.~~~♣ ~D.♣.~♣♣♣♣.. I0hio.♣~.I0hn3§I0hWo&4I0hrI0htI0h ^♣♣... ~. ♣♣♣♣ ♣~♣♣.<.~...♣♣.~♣♣§@♣♣♣.~~~♣ ♣~D.♣.~♣♣♣.I0h' ..♣ ~~...I0h| +§I0h &5I0h I0h I0hڌ ♣♣~♣ ....♣ ~.~ ♣♣♣♣I0hD  ♣~♣♣.<♣ ♣.~...♣ ♣.~♣..♣ ♣.♣§.♣♣ ♣.~@~♣I0h ( ♣~D.~♣.~♣♣♣♣ ♣.. ..♣~~..I0h I0hn I0hr A§§I0h7 H6Water I0h I0hw 9§I0h_ J0h^  The helpless swamp dragon fails to defend itself.  J0h=)You spit the swamp dragon like a pig!!!!!J0hD~J0hP!527.3 (0.7J0h#M§§J0h6&P _You kill the swamp dragon!J0h[ 4J0h J0h J0h J0h J0h< XJ0h J0hu J0h ,J0h J0hR J0h J0hK )J0h J0h J0h n♣~♣♣.<♣ ♣.~...♣ ♣.~♣..♣ ♣.♣~.♣♣J0hx h ♣.~~~♣ ♣♣~~.~♣ ♣.~♣♣♣♣ ♣♣♣..~♣ ♣.@♣.~.~♣♣~~.♣~.~..♣~.~..♣♣♣..~~~♣♣!~... .....♣♣~~.... .~.~♣♣J0h2 _.~...## ..~...w   swamp worm (asleep)>~..#...~~w$.J0hx$ .41.3 (4.0J0h$ +2.3 (5J0h* J0hH- ] _A swamp worm comes into view.J0h ] ♣~♣♣.<♣  ♣.~...♣ J0h0  ♣.~♣..♣  ♣.♣~.♣♣  ♣.~~~♣  ♣♣~~.~♣  J0hg ♣.~♣♣♣♣  ♣♣♣..~♣  ♣.@♣.~.~♣  J0h 4♣~~.♣  ~.~..♣♣J0h J  ♣!~...   ♣~~.... J0h #  .~...## J0h4 8  >~..# ...~~  J0hf F.w$.K0h~H ♣~♣♣.<♣  ♣.~...♣  K0h I♣.~♣..♣  ♣.♣~.♣♣  K0hMI♣.~~~♣  ♣♣~~.~♣ K0hIo ♣.~♣♣♣♣ K0hIy ♣♣♣..~♣ K0hI K0h2Jn♣.@♣.~.~♣  K0hiJb♣~~.♣  K0hJB~.~..♣♣K0hJ+  K0hKt♣!~...   K0hFKO♣~~.... K0h}KH .~...## K0hK  K0hKh>~..# K0h"L K0h`Lg.w$. K0hSK0hDTK0h<[K0hy] K0h]S_A swamp worm is nearby!K0hHB ♣~♣♣.<♣  K0hB♣.~...♣  ♣.~♣..♣  K0h߿D♣.♣~.♣♣  ♣.~~~♣  K0hq♣♣~~.~♣  ♣.~♣♣♣♣  ♣♣♣..~♣  K0hT:♣.@♣.~.~♣  K0hD♣~~.♣  ~.~..♣♣ K0h) ♣!~...   K0h♣~~.... K0h52  .~...##  K0hk$ >~..# ...~~ K0hK .w$.K0h W2 ♣~♣♣.<♣  ♣.~...♣  ♣.~♣..♣  ♣.♣~.♣♣  ♣.~~~♣  K0hWe♣♣~~.~♣  ♣.~♣♣♣♣  ♣♣♣..~♣  ♣.@♣.~.~♣  ♣~~.♣  ~.~..♣♣K0hZX  ♣!~...   ♣~~....  .~...##   >~..# K0hXv .w$. K0h]K0h@^K0hfcK0hsa _A swamp worm is nearby!K0hfh ♣.~...♣ ♣.~♣..♣ ♣.♣~.♣♣ ♣.~~~♣~~.~♣K0h% ♣.~♣♣♣♣♣♣♣..~♣ ♣♣..♣.~.~♣~@.♣~.~..♣♣~.~..♣♣♣..~~~♣♣!~.... .....♣~~...... .~.~♣♣..~...###....~...>~..# #.....~~K0h..w$. ...~...###K0h K0h§nn   bloated huskK0h*3.3 (1Water K0haK0h_ _A bloated husk comes into view.K0hʹ ♣.~♣..♣ ♣.♣~.♣♣ ♣.~~§♣~~.~♣♣ ♣.~♣♣♣♣♣. ♣♣♣..~♣ ♣. ♣♣..♣.~.~♣K0h]♣w.♣~~.♣~.~..♣♣~.~@.♣♣♣..~~~♣ ♣!~.....♣.....♣~~........~.~♣♣~..~...###....~...~.>~..# #.....~~K0hƵ(~..w$n .... w   tyrant leech (asleep)~... ###w   swamp worm (asleep)~.. n   bloated huskK0hK0hRn.K0h14K0hK0h_ _A tyrant leech comes into view.K0hy c ♣.~♣..♣.. ♣.♣~.♣♣♣.♣ ♣.~~§♣♣.. ♣♣~~.~♣K0h P ♣~.♣ ♣.~♣♣♣♣ ♣.~~ ♣♣♣..~♣ ♣..♣♣..♣.~.~♣ ♣w.♣~~.♣~.~..♣ ♣~.@..♣♣♣..~~~♣ ♣!~.....♣.....♣ ♣~~K0hr .~.~♣♣ ~..~...###....~...~.>~.n#. #..~~♣~..w$. ? ....K0h .~... . ###♣.~.~.. ..K0h K0h K0h ~wn.wK0h! ^5Water K0hI* K0h, L0hxf  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L0h 3 ♣.~♣..♣  neoul the Unseen .. ♣.♣~.♣♣  Poltergeist of Dithmenos ******L0ho  ♣.♣ ♣.~~§♣  Health: 99/99 ======================== L0h ♣.. ♣♣~~.~♣  Magic: 25/27 ======================-- ♣~.♣ ♣.~♣♣♣♣  AC: 12Str: 6  L0ho ♣.~~ ♣♣♣..~♣  EV: 23Int: 18 ♣..♣♣..♣.~.~♣  SH: 0Dex: 31 L0h܆ ♣~.♣~~.♣~.~..♣  XL: 15 Next: 72% Place: Swamp:1 L0hF ♣~w@..♣♣♣..~~~♣  Noise: ---------  Time: 22045.3 (0.0) ♣!~.....♣.....♣  p) +1 rapierL0h  ♣~~........~.~♣♣  Throw: 4 throwing nets L0hW [~..~..n###....~...  Fly Water  ~~.>~..#. #.....~~  L0hÈ &♣~..w$. ? ....  w   tyrant leech L0h> ...~... . ###  w   swamp worm (asleep) ♣.~.~.. .. n   bloated huskL0h  _A tyrant leech comes into view.Casting: Dazzling Flash (safe; 1% risk of failure)  L0hW UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (chance to affect: 50%)L0h,♣.~♣..♣neoul the Unseen..♣.♣~.♣♣Poltergeist of Dithmenos ******L0h♣.♣ ♣.~~§♣Health: 99/99 ========================♣.. ♣♣~~.~♣Magic: 25/27 ======================--♣~.♣ ♣.~♣♣♣♣AC: 12L0h$Str: 6 ♣.~~ ♣♣♣..~♣EV: 23Int: 18L0h,♣..♣♣..♣.~.~♣SH: 0Dex: 31♣~.♣~~.♣~.~..♣L0h2XL: 15 Next: 72% Place: Swamp:1♣~*@..♣♣♣..~~~♣L0hh#Noise: ---------  Time: 22045.3 (0.0)♣!~.....♣.....♣p) +1 rapierL0h♣~~........~.~♣♣Throw: 4 throwing netsL0h~..~..n###....~...Fly Water L0h~~.>~..#. #.....~~♣~..w$. ? ....w   tyrant leechL0hK...~... . ###w   swamp worm (asleep)L0h ♣.~.~.. ..n   bloated husk _A tyrant leech comes into view.L0hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineL0hSAAim: a tyrant leech (chance to affect: 50%)L0h&w(asleep)  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.L0hQAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a tyrant leech (chance to affect: 50%)  The tyrant leech looks drowsy...M0h,M0hKM0h;Uwn.M0hNw~wM0h= R17 6.3 (1M0h M0hCk _You feel bolstered by spreading misfortune.M0hD M0hϾX The helpless tyrant leech fails to defend itself.  M0h,)You spit the tyrant leech like a pig!!!!!M0h  M0hkC You kill the tyrant leech!M0hM0hhM0hvYou spit the tyrant leech like a pig!!!!!  You kill the tyrant leech!  Your shadow hits the bloated husk with a rapier.  The bloated husk explodes!  The blast of putrescent gases engulfs you!!!  The blast of putrescent gases engulfs your shadow!!!M0hp ##♣####################M0hx~w   swamp worm (wandering)  Your shadow is destroyed!M0h,x§~.♣~~~†@..M0h|!~...~....w..~M0h4wM0h$56M0hfB-----------3M0h====M0h&7.0 (0.7M0hM0hL _The blast of putrescent gases engulfs the swamp worm!!M0h |♣.~...♣  ♣.~♣..♣ M0h (.. ♣.♣~.♣♣.♣ ♣.~~§♣ ♣.. ♣♣~~.~♣ ♣§.♣ ♣.~♣♣♣♣♣.~~ ♣♣♣..~♣ M0hV n♣..♣♣..♣.~.~♣ ♣~.♣@~.♣~.~..♣ ♣~†~..♣♣♣..~~~♣ M0h "!♣.....♣  ♣~~........~.~♣♣ ~..~w..###....~...M0hZ :~~.>~..#. #.....~~♣~..~$. ? ....M0h ...~... . ###♣.~.~.. ..M0h 8§M0hz' M0h;♣.♣ ♣.~~§♣♣.. ♣♣~~.~♣ ♣§.♣ ♣.~♣♣♣♣M0hE_ ♣.~~ ♣♣♣..~ ♣..♣♣..♣.~.~♣ ♣~.♣~~.♣~.~..♣M0h ♣~†`..♣♣♣..~~~♣ ♣!`.....♣.....♣ ♣~~`.......~.~♣♣~..~w..###....~...M0h=~~.>~..#. #.....~~♣~..~$. ? ....  ...~... . ### ♣.~.~.. ..  M0hvThe swamp worm fires a harpoon shot at you.The harpoon shot hits you.M0hP~♣..~~..♣♣ ♣.~♣♣.~~♣♣♣♣..~♣..♣~.~..♣♣♣♣♣!~.....♣.@.~~.~.~.. #....~♣M0hQ#?÷.#...........####.♣.~.~..#...#..♣.~~~..# .. #♣..§~..# ...M0hRf4---------------M0hS18.0 (1.0M0h[:§M0h `A _You are yanked forward by the harpoon shot.N0hK@a.. ♣.♣~.♣♣.♣ ♣.~~§♣ ♣.. ♣♣~~.~♣ N0h@ ♣§.♣♣ ♣.~♣♣♣♣♣.~~♣♣♣♣..~♣ N0h`As♣..♣♣..♣.~.~♣ ♣~.♣~~.♣~.~..♣ ~†~..♣♣♣..~~~♣ N0hA4♣♣!N0hA♣.....♣  ♣~~........~.~♣♣ N0h Bn.~~..~w..###....~... N0hBo.~~.>~..#.. #.....~~~♣~..~$.#?÷.#....N0hB^....~........####N0hC.♣.~.~..#...#..N0h\C♣.~~~..###.. #♣..§~..# ...N0hCN0hQN0h S' N0hdS----N0hSA malevolent force fills the Swamp... and a teleportation trap spontaneouslymanifests!N0h\/  --more--O0h  ♣.♣ ~~~. ♣.. §.~. ♣§.♣♣ .... ♣.~~♣♣. ..###♣..O0h0♣.~~ .((..# ♣~.♣.~~. ###((i... ♣~†~~~~.~#..i).%.. ♣♣!~~~.....@..†i(.i ♣~~.~~~~v...(..†... .~~..~w. ~.~§.~#..††i((. .~~.>~..O0h ~..♣/~#.(.....# ~♣~..~$. ♣~ ♣. #(..†..## ....~... § .. ####.n## .♣.~.~.. i   spriggan rider (polearm, asleep) .. ~.[ ♣.~~~.. i   spriggan berserker (launcher, asleep)O0h ... ~§.. ♣..§~.. v   will-o-the-wisp (dormant) n   bog body (dormant)(…)O0hnBYou are yanked towards some nearby monsters!O0h! §%Your surroundings suddenly seem different.O0h/ iO0hSEi).%iO0h?§iiO0h))iO0hc)5 spriggans, a bog body and a will-o-the-wisp come into view.O0hYmThe spriggan berserker shouts! The spriggan shouts! x2  The spriggan rider shouts!O0h t(((§§O0hA,O0hMBO0hP~..i.%i.†i(.ii~O0hBQ.~n~n O0h Rk32------==9O0h_]O0hi _The spriggan berserker shoots a slug. The slug hits you!! _You see here a spriggan corpse.O0hQt~~~. ♣..♣.~~~ ~.~. ♣§.♣.~~~ ... ♣.~O0hV♣.~~~ ..### ♣. ♣.~~§~ .((..# ♣~♣.~~.~###((.... ♣~~~~~.~#...i.%..♣!O0ho.~~.....†i.†i(.i ♣~.~~~~v.@.(.i†... .~~..~w♣~.~~.~#..††.((. .~~.>~O0h~..♣/~#.(.....# ~♣~..~$§♣~ ♣.♣#(..†..## ....~. ~ .. ####.n## .♣.~.~ ..♣ ~.[~ ♣.~~~O0hs. ~~.. ♣..§~♣... ~. O0h9§O0h'Y(§O0hYO0hO0hO0heO0h& O0hi).%i..(i☼O0hPwn.The spriggan shoots an arrow. The arrow hits you but does no damage.O0hu (((((i☼((O0h8O0h<9O0h9O0hfHi.).☼.†ii.@.i.☼O0hH4.~O0hRIL3=-----O0hIJ6=-50O0hS<☼O0hV{ _The spriggan berserker shoots a slug. The slug completely misses you.P0hgP0hiRead which item? Scrolls  a - 4 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog  m - a scroll of immolation  n - 11 scrolls of identify P0h4 v - 5 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  F - a scroll of enchant armour  G - a scroll of noiseJ - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedR0h)GR0hGR0hZR0ho~~~. ♣.. neoul the Unseen♣.~~~ ~.~. ♣§. Poltergeist of Dithmenos ******♣.~~~ ....♣.~ Health: 33/99 ========----------------♣♣.~~~ ..###♣. Magic: 26/27 =======================-♣.~~§~ .((..#♣~ AC: 17  Str: 6 ♣♣.~~.~###((....♣~ EV: 23Int: 18♣~~~~.~#.i.).☼.. ♣♣! SH: 0Dex: 31.~~.....†i.†ii.. ♣~~ 0hpD40mXL: 15 Next: 73% Place: Swamp:1.~~~~v.@.i.☼†... .~~..~w Noise: =--------  Time: 22050.0 (0.0)♣~.~~.~#..††.((. .~~.>~. p) +1 rapier~~..♣/~#.(.....# ~♣~..~$ Throw: 4 throwing nets§♣~ ♣.♣#(..†..## ....~.. Fly R0hWq~ .. ####n.## .♣.~.~...♣ ~.[~ ♣.~~~. i   spriggan rider (polearm)...~~.. ♣..§~. i   spriggan berserker (launcher)R0hq6♣...~.v   will-o-the-wisp (dormant)n   bog bodyR0h0r(…)The spriggan berserker shouts! The spriggan shouts! x2  The spriggan rider shouts! R0hr_The spriggan berserker shoots a slug. The slug hits you!! _You see here a spriggan corpse.  The spriggan shoots an arrow. The arrow hits you but does no damage. R0hrf_The spriggan berserker shoots a slug. The slug completely misses you.R0h §§☼☼As you read the scroll of teleportation, it crumbles to dust.R0h0 §§☼(i.☼R0hdYou feel strangely unstable. The spriggan shoots an arrow.R0he%  ~~~.  ♣.~~~ ~.~.  ♣.~~§ ....  ♣♣.~~~ ..###  ♣.~~§~ .((..#  ♣♣.~~.~###((....  ♣~~~~.~#.i.).☼.. ♣♣! .~~.....†i.†i(..  .~~~~v.@(i.☼i...  ♣~.~~.~#..††.((. .~~.> ~~..♣/~#.(.....# $ §♣~ ♣.♣#(..†..##  ~ .. ####n.##  ..♣ ~.[~  ... ~~..  ♣... ~.    The arrow hits you but does no damage.R0hbR ~~~. R0hub ♣.~~~ ~.~.  ♣.~~§ ....  R0hb♣♣.~~~ ..###  R0hc♣.~~§~ .((..#  R0hjc♣♣.~~.~###((....  ♣~~~~.~#.i.).☼.. ♣♣! R0hc{.~~.....†i.†i(..  .~~~~v.@(i.☼i...  R0h@dX♣~.~~.~#..††.((. .~~.> ~~..♣/~#.(.....# $ §♣~ ♣.♣#(..†..##  R0hd~ .. ####n.##  ..♣ ~.[~  ... ~~..  ♣... ~.  R0h e)nR0hf 29-The spriggan rider hits you from afar with a +0 spear.  R0hfG* * * LOW HITPOINT WARNING * * *R0hm/  --more--R0h 3 R0h3 R0hF ..).☼ii.i..i.☼iR0hOP U §§☼R0hP V☼The bog body casts a spell at you.R0h~ R0h *§§R0hV i○i†~R0hܓ --1.0 (1Tele Fly R0h :○R0h  R0h _You easily resist.S0h4S0h6{ Ability - do what?CostFailure S0h(7n f - Cacophony4 MP, Noise0%  Invocations -S0hg7iX - Renounce ReligionNone0%  a - ShadowslipS0h74 MP, 6 HP, Piety-, Instant 0% b - Aphotic Marionette5 MP, Piety-4%  c - Primordial Nightfall8 MP, Piety----S0h7p30% [?] toggle between ability selection and description.S0hS0hS0hV!#~~~. ♣.. neoul the Unseen♣.~~~ ~.~. ♣§. Poltergeist of Dithmenos ******♣.~~§ ....♣.~ Health: 29/99 =======-----------------♣♣.~~~ ..###S0h!♣. Magic: 26/27 =======================-♣.~~§~ .((..#♣~ AC: 17  Str: 6 ♣♣.~~.~###((....♣~ EV: 23Int: 18♣~~~~.~#...).○.. ♣♣! SH: 0Dex: 31S0h".~~.....ii.i.(.. ♣~~ XL: 15 Next: 73% Place: Swamp:1.~~~~v.@.i.i†... .~~..~w Noise: ---------  Time: 22051.0 (0.0)S0h"E♣~.~~.~#..††.((. .~~.>~. p) +1 rapier~~..♣/~#.(.....# ~♣~..~$ Throw: 4 throwing nets~♣~ ♣.♣#(..†..## ....~.. Tele Fly S0h"~ .. ####n.## .♣.~.~...♣ ~.[~ ♣.~~~. i   spriggan rider (polearm)...S0h#:~~.. ♣..§~. i   spriggan berserker (launcher)♣...~.S0hg#v   will-o-the-wisp (dormant)n   bog body(…)You feel strangely unstable. The spriggan shoots an arrow.  The arrow hits you but does no damage.  The spriggan rider hits you from afar with a +0 spear.  S0h#* * * LOW HITPOINT WARNING * * *The bog body casts a spell at you. _You easily resist.S0h0W §○S0hd03Okay, then.S0h0S0h <S0h]>. _T0hZ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T0h"T0h/ ~~~. ♣.. neoul the Unseen ♣.~~~ ~.~. ♣§. Poltergeist of Dithmenos ****** T0h♣.~~§ .... ♣.~ Health: 29/99 =======----------------- ♣♣.~~~ ..### ♣. Magic: 23/27 ====================---- T0hr♣.~~§~ .((..# ♣~ AC: 17  Str: 6  ♣♣.~***###*(.... ♣~ EV: 23Int: 18 ♣~~~***#***).○.. ♣♣! SH: 0Dex: 31 .~~.****ii*i.(.. ♣~~ XL: 15 Next: 73% Place: Swamp:1 T0h.~~~*v*@*i*i†... .~~..~w Noise: ---------  Time: 22051.0 (0.0) ♣~.~***#***†.((. .~~.>~. p) +1 rapier T0hf~~..♣**#***....# ~♣~..~$ Throw: 4 throwing nets ~♣~ ♣*♣#***†..## ....~.. Tele Fly  T0h ~ .. ####n.## .♣.~.~. ..♣ ~.[~ ♣.~~~. i   spriggan rider (polearm) T0h,... ~~.. ♣..§~. i   spriggan berserker (launcher) T0h♣... ~.  v   will-o-the-wisp (dormant)  n   bog body(…)_You easily resist. _Okay, then.T0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateT0h1 ~~~. ♣.. neoul the Unseen♣.~~~ ~.~. ♣§. Poltergeist of Dithmenos ******T0h E♣.~~§ ....♣.~ Health: 29/99 =======-----------------♣♣.~~~ ..###♣. Magic: 23/27 ====================----♣.~~§~ .((..#♣~ AC: 17  Str: 6 ♣♣.~#######(....♣~ EV: 23T0h Int: 18♣~~~#######).○.. ♣♣! SH: 0Dex: 31.~~.#######i.(.. ♣~~ XL: 15 Next: 73% Place: Swamp:1T0hM .~~~###@###i†... .~~..~w Noise: ---------  Time: 22051.0 (0.0)♣~.~#######†.((. .~~.>~. p) +1 rapierT0h =~~..♣######....# ~♣~..~$ Throw: 4 throwing nets~♣~ ♣#♣####†..## ....~.. Tele Fly ~ .. ####n.## .♣.~.~.T0h ..♣ ~.[~ ♣.~~~. i   spriggan rider (polearm)...~~.. ♣..§~. i   spriggan berserker (launcher)♣...~.v   will-o-the-wisp (wandering)T0hp n   bog body(…)_You easily resist. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateT0hD  ~.~###(~.~#...).○....ii.@v.@.i.~.~#..†/~#.(.T0hȧ .♣#(..i, blind, unabl…), ally ta…)_Okay, then.Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T0h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe spriggan rider is dazzled. The spriggan is dazzled. x2T0h ?§*T0h §○*distracted, slow)Your shadow casts a spell at the spriggan berserker.T0hO V○*T0h B○*T0h 9 §T0h ○slow, The will-o-the-wisp seems to slow down. The spriggan seems to slow down. x2T0h1  The spriggan berserker seems to slow down.  The spriggan rider barely misses you. The spriggan unwields a +0 shortbow.T0h=§○iii†vvT0h=>:slow)T0hEW §○T0hE((((The spriggan barely misses you. The spriggan shoots an arrow.T0h$uT0huT0h~. p) +1 rapier ~~..0hw2m♣**#***....# ~♣~..~$ Throw: 4 throwing nets ~♣~ ♣*♣#**n†..## ....~.. Tele Fly  ~ .. ####..## .♣.~.~. ..♣ ~.[~ ♣.~~~. i   spriggan rider (polearm, blind, unabl…) ... ~~.. ♣..§~. i   spriggan berserker (launcher, slow, a…) ♣... ~.  v   will-o-the-wisp (slow)  n   bog body(…)The spriggan barely misses you. The spriggan shoots an arrow. _The arrow completely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateV0hc~~~. ♣.. neoul the Unseen♣.~~~ ~.~. ♣§. Poltergeist of Dithmenos ******♣.~~~ ....V0h~. p) +1 rapier~~..♣######....# ~♣~..~$ Throw: 4 throwing netsV0h|e~♣~ ♣#♣####†..## ....~.. Tele Fly ~ .. ####..## .♣.~.~...♣ ~.[~ ♣.~~~. i   spriggan rider (polearm, blind, unabl…)...~~.. ♣..§~. i   spriggan berserker (launcher, slow, a…)♣...~.v   will-o-the-wisp (slow)n   bog body(…)The spriggan barely misses you. The spriggan shoots an arrow. _The arrow completely misses you.V0hfCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateV0hR3 _The arrow completely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe spriggan rider is dazzled. The spriggan is dazzled.V0hE§~.~###(~.~#...).○V0hyE....iii@.v@.i.~.~#.i†/~#.(..♣#(.niblind, V0hL9 §V0hL○○The spriggan berserker is dazzled. The spriggan berserker shoots a slug.V0h~,V0h  §§..).○iV0h]Zi.○wandering, bV0h2The slug hits the spriggan!!V0hݨ §*○****V0hyThe bog body points at you and mumbles some strange words.The bolt of cold hits you but does no damage.V0h.○.@.(V0hf (((((((i.○You resist. The spriggan shoots a sling bullet.V0h -§~.~~°..@.i.°V0h}-b15==3.0 (1V0h&6i§°°V0hJ9 _The sling bullet closely misses you. The spriggan closely misses you.V0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V0h/ ~~~. ♣.. neoul the Unseen ♣.~~~ ~.~. ♣§. Poltergeist of Dithmenos ****** V0h♣.§~~ .... ♣.~ Health: 31/99 =======----------------- ♣♣.~~~ ..### ♣. Magic: 17/27 ===============--------- ♣.~~~~ .((..# ♣~ AC: 25  Str: 6  V0h♣♣.~***###*(.... ♣~ EV: 23Int: 18 ♣~~~***#***).°.. ♣♣! SH: 0Dex: 31 V0h.~~.****iii†.(.. ♣~~ XL: 15 Next: 73% Place: Swamp:1 V0h.~~~@*v@*i*°†... .~~..~w Noise: ==-------  Time: 22053.0 (0.0) ♣~.~***#*i*†.((. .~~.>~. p) +1 rapier ~~..♣**#***....# ~♣~..~$ Throw: 4 throwing nets V0h~♣~ ♣*♣#**n†..## ....~.. Tele Fly  ~ .. ####..## .♣.~.~. ..♣ ~.[~ ♣.~~~. i   spriggan rider (polearm, wandering, b…) V0h ... ~~.. ♣..§~. i   spriggan berserker (launcher, blind, …) V0hKe♣... ~.  v   will-o-the-wisp (slow)  n   bog body(…)V0hYou resist. The spriggan shoots a sling bullet. _The sling bullet closely misses you. The spriggan closely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V0hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW0h{~~~. ♣.. neoul the UnseenW0h1|s♣.~~~ ~.~. ♣§. Poltergeist of Dithmenos ******♣.§~~ ....♣.~ Health: 31/99 =======-----------------♣♣.~~~ ..###♣. Magic: 17/27 ===============---------♣.~~~~ .((..#W0hw|♣~ AC: 25  Str: 6 ♣♣.~#######(....♣~ EV: 23Int: 18W0h|♣~~~#######).°.. ♣♣! SH: 0Dex: 31.~~.#######†.(.. ♣~~ XL: 15 Next: 73% Place: Swamp:1W0h)} .~~~###@###°†... .~~..~w Noise: ==-------  Time: 22053.0 (0.0)♣~.~#######†.((. .~~.>~. p) +1 rapier~~..♣######....# ~♣~..~$ Throw: 4 throwing netsW0hk}~♣~ ♣#♣####†..## ....~.. Tele Fly ~ .. ####..## .♣.~.~.W0h}..♣ ~.[~ ♣.~~~. i   spriggan rider (polearm, wandering, b…)...~~.. ♣..§~. i   spriggan berserker (launcher, blind, …)♣...~.W0h}v   will-o-the-wisp (slow)n   bog body(…)You resist. The spriggan shoots a sling bullet. _The sling bullet closely misses you. The spriggan closely misses you.W0h7~Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW0hc§~.~###(~.~#.......iiiW0h:dt@.v@.i.°~.~#.i†/~#.(.§ ♣.♣#(.nblind, unablW0hdW0hp ..♣ ..... .~.♣ .~ .~~♣♣♣ ..)...  W0hp .~.♣.♣♣~~~...   ♣.~..♣~~.~~~   ♣.....w~~~.  ♣.~$~...~.  W0hpw♣@....~~~  ♣~♣~~~...~  ♣.. ~~$~~w§ W0hhqw ♣♣i ...~..D  .. ♣....~~ n. ~...[. D   swamp dragon (trample, asleep) ♣♣. ~♣♣.~. w   tyrant leech (asleep) ♣♣ ♣♣ ♣~♣W0hqVi   spriggan rider (polearm, asleep)n(dormant) _The sling bullet closely misses you. The spriggan closely misses you.Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW0hPrMThe spriggan is dazzled. The spriggan rider is dazzled.W0h}z §Your surroundings suddenly seem different.W0hrW0h2--4.0 (1Fly Water W0h8W0hܗ  A swamp dragon, a spriggan rider, a bog body, a tyrant leech and a swamp worm _come into view.W0h<W0hv O--W0hf{ :§W0h  W0he 8_Unknown command.X0hı..♣..... .~.♣ .~...X0h: .~~♣♣♣ ..)... .~.♣.♣♣~~~... ♣.~..♣~~.~~~ ♣.....w~~~. ♣.~$~...~. ♣♣~....~~~X0h♣~~~...~..~~~$~~w§ ♣♣i♣...~..DX0hDz> ..~♣....~~ n.. ~...[.♣♣.♣♣~♣♣.~.X0h gw   tyrant leech (asleep) ♣♣♣ ♣♣ ♣~♣i   spriggan rider (polearm, asleep)X0hX n   bog body (dormant)w   swamp worm (asleep)X0hX0h|\ inX0h.i)nThe spriggan rider shouts!X0hs3=8=X0h(==5X0h}X0h=E _The spriggan rider hits you but does no damage.X0h- ~.♣~ .~~♣♣♣ ..)..X0h.. .~.♣.♣♣~~~. ♣.~..♣~~.~~~ ♣.....w~~~. ♣.~$~...♣♣~....~~~♣♣~♣~~§...♣.@~~~$~~w§X0hx.♣i♣...~..D n.~♣....~~♣....~...[.♣♣.♣♣~♣♣.~♣♣X0hR5x .~.♣ .~...   ..)...  X0h5.~.♣.♣♣~~~...  ♣.~..♣~~.~~~  X0h5♣.....w~~~.  ♣.~$~...~. X0h5 ♣♣~....~~~  ♣♣~♣~~§...~  X0h6♣.@~~~$~~w§  ♣♣i♣...~..D  X0h<6Sn.~♣....~~  X0h6♣....~...[.  ♣♣.♣♣~♣♣.~.  X0h6♣♣♣ ♣♣ ♣~♣ X0h~ .~.♣ .~...   ..)...  X0h.~.♣.♣♣~~~...  ♣.~..♣~~.~~~  X0hi♣.....w~~~.  X0h♣.~$~...~.  X0ht♣♣~....~~~  X0h♣♣~♣~~§...~  ♣.@~~~$~~w§  X0h♣♣i♣...~..D  n.~♣....~~  X0h♣....~...[.  ♣♣.♣♣~♣♣.~ X0hJ♣♣♣ ♣♣ ♣~♣  X0hg X0h&24---The spriggan rider hits you with a +0 spear!  * * * LOW HITPOINT WARNING * * *X0hu/  --more--Y0hK .n -----6 _Y0h) Y0h Z0hZ0hrDrink which item? Potions  d - a potion of cancellation  f - 4 potions of attraction  h - 5 potions of curingZ0hIi - 5 potions of enlightenment  l - 4 potions of might  o - 2 potions of mutation  H - a potion of resistance [!] read|quaff|evokeZ0hG[?] describe selected[0h [0h< [0h' +.~.♣.~...neoul the Unseen.~~♣♣♣ ..)...Poltergeist of Dithmenos ******[0h .~.♣.♣♣~~~...Health: 24/99 =====-------------------♣.~..♣~~.~~~Magic: 18/27 ================--------♣.....w~~~.[0h rAC: 25  Str: 6 ♣.~$~...~.EV: 23Int: 18[0h ♣♣~....~~~SH: 0Dex: 31♣♣~♣~~§...~[0h< XL: 15 Next: 73% Place: Swamp:1♣.@~~~$~~w§[0ht )Noise: ---------  Time: 22056.0 (0.0)♣♣i♣...~..Dp) +1 rapier[0h .n~♣....~~Throw: 4 throwing nets[0h ♣....~...[.Fly ♣♣.♣♣~♣♣.~.[0h2 /♣♣♣ ♣♣ ♣~♣i   spriggan rider (polearm)n   bog bodyw   swamp worm (asleep) _come into view. _Unknown command.[0h The spriggan rider shouts! _The spriggan rider hits you but does no damage.  The spriggan rider hits you with a +0 spear! _* * * LOW HITPOINT WARNING * * *[0h 9§[0hy d34===7.0 (1[0h 9§[0hA m _You feel better. The spriggan rider closely misses you.\0h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\0hR .~.♣ .~...  neoul the Unseen \0hS.~~♣♣♣ ..)...  Poltergeist of Dithmenos ****** \0h4S.~.♣.♣♣§~~...  Health: 34/99 ========---------------- \0hdS♣.~..♣~~.~~~  Magic: 16/27 ==============---------- \0hS♣.....w~~~.  AC: 25  Str: 6  \0hS♣.~$~...~.  EV: 23\0hS=Int: 18 \0hS♣♣~....~~~  SH: 0\0h T=Dex: 31 \0h'T♣♣~♣~~§...~  XL: 15 Next: 73% Place: Swamp:1\0hBT \0h_T"♣.@~~~$~~w§  Noise: ---------  Time: 22057.0 (0.0) \0hT♣♣i♣...~..D  p) +1 rapier .n~♣....~~  Throw: 4 throwing nets \0hT♣....~...[.  Fly  ♣♣.♣♣~♣♣.~.  \0h?U♣♣♣ ♣♣ ♣~♣  i   spriggan rider (polearm)  n   bog body \0hbU w   swamp worm (asleep) _You feel better. The spriggan rider closely misses you.\0hUCasting: Dazzling Flash (safe; 1% risk of failure)  \0hU Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\0hU_Aim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)\0hhFh.~.♣.~...neoul the Unseen.~~♣♣♣ ..)...Poltergeist of Dithmenos ******.~.♣.♣♣§~~...Health: 34/99 ========----------------♣.~..♣~~.~~~\0hFMagic: 16/27 ==============----------♣.....w~~~.AC: 25  Str: 6 ♣.~$~...~.EV: 23Int: 18♣♣~....~~~SH: 0Dex: 31\0hG♣♣~♣~~§...~XL: 15 Next: 73% Place: Swamp:1♣.@~~~$~~w§Noise: ---------  Time: 22057.0 (0.0)\0h2GK♣♣*♣...~..Dp) +1 rapier.n~♣....~~Throw: 4 throwing nets\0hG♣....~...[.Fly ♣♣.♣♣~♣♣.~.♣♣♣ ♣♣ ♣~♣i   spriggan rider (polearm)n   bog bodyw   swamp worm (asleep) _You feel better. The spriggan rider closely misses you.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\0h=HAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)\0hw\0h~i  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  \0h>Press: ? - help, Shift-Dir - straight line  Aim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)  The spriggan rider resists with almost no effort.\0hG68.0 (1\0hz\0hE _The spriggan rider hits you but does no damage.\0h[  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\0h]0h: ]0h"z.~.♣ .~...  neoul the Unseen ]0hJ.~~♣♣♣ ..)...  Poltergeist of Dithmenos ****** ]0h.~.♣.♣♣~~~...  Health: 36/99 ========---------------- ]0hW♣.~..♣~~.~~~  Magic: 14/27 ============------------ ]0hϣ♣.....w~~~.  AC: 25  Str: 6  ]0h5♣.~$~...~.  EV: 23Int: 18 ]0h♣♣~....~~~  SH: 0Dex: 31 ]0h♣♣~♣~~§...~  XL: 15 Next: 73% Place: Swamp:1 ]0hi"♣.@~~~$~~w§  Noise: ---------  Time: 22058.0 (0.0) ]0hۥ♣♣i♣...~..D  p) +1 rapier ]0h5K.n~♣....~~  Throw: 4 throwing nets ♣....~...[.  Fly ]0h ♣♣.♣♣~♣♣.~.  ]0h3♣♣♣ ♣♣ ♣~♣  i   spriggan rider (polearm) ]0h n   bog body]0h  w   swamp worm (asleep)]0hO _The spriggan rider hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ]0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ]0hȨ;Press: ? - help, Shift-Dir - straight line]0h_Aim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)]0h.~.♣.~...neoul the Unseen.~~♣♣♣ ..)...]0h:Poltergeist of Dithmenos ******]0hޘ^.~.♣.♣♣~~~...]0hHealth: 36/99 ========----------------]0hFS♣.~..♣~~.~~~]0hjMagic: 14/27 ============------------♣.....w~~~.]0hٙAC: 25  Str: 6 ]0h♣.~$~...~.EV: 23]0hA.Int: 18]0ha~♣♣~....~~~SH: 0]0h.Dex: 31]0hњ_♣♣~♣~~§...~]0hXL: 15 Next: 73% Place: Swamp:1]0h1w♣.@~~~$~~w§]0hNoise: ---------  Time: 22058.0 (0.0)]0h_♣♣*♣...~..D]0h7p) +1 rapier]0h.n~♣....~~Throw: 4 throwing nets]0hPE♣....~...[.]0hq(Fly ]0hɜw♣♣.♣♣~♣♣.~.]0h~♣♣♣ ♣♣ ♣~♣]0h,i   spriggan rider (polearm)]0hLsn   bog body]0hew   swamp worm (asleep) ]0h7_The spriggan rider hits you but does no damage.  ]0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  ]0h?MConfirm with . or Enter, or press ? or * to list all spells.]0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ]0h;Press: ? - help, Shift-Dir - straight line]0hWAim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)]0h]0h2K~iCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  ]0hKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) ]0hKU Press: ? - help, Shift-Dir - straight line  ]0hQLAim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)  The spriggan rider resists with almost no effort.]0hN+9.0 (1]0h]]0he ]0hKf4_The spriggan rider hits you with a +0 spear.]0h&  ]0h(  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ]0h) \Confirm with . or Enter, or press ? or * to list all spells.]0h4 b .~.♣ .~...  neoul the Unseen .~~♣♣♣ ..)...  Poltergeist of Dithmenos ****** .~.♣.♣♣~~~...  Health: 36/99 ========---------------- ♣.~..♣~~.~~~  Magic: 12/27 ==========-------------- ]0h4 ♣.....w~~~.  AC: 25  Str: 6  ♣.~$~...~.  EV: 23Int: 18 ♣♣~....~~~  SH: 0]0h(5 BDex: 31 ♣♣~♣~~~...~  XL: 15 Next: 73% Place: Swamp:1 ]0h5 ♣.@~~~$~~w§  Noise: ---------  Time: 22059.0 (0.0) ♣♣i♣...~..D  p) +1 rapier .n~♣....~~  Throw: 4 throwing nets ]0h5 ♣....~...[.  Fly  ♣♣.♣♣~♣♣.~.  ]0h5 ♣♣♣ ♣♣ ♣~♣  i   spriggan rider (polearm)  n   bog body ]0h6 y w   swamp worm (asleep)]0h?6  ]0h_6 J_The spriggan rider hits you with a +0 spear.  ]0h~6 Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]0h6 Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line]0h6 _Aim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)]0h |.~.♣.~...neoul the Unseen]0h .~~♣♣♣ ..)...Poltergeist of Dithmenos ******]0h .~.♣.♣♣~~~...Health: 36/99 ========----------------]0h, S♣.~..♣~~.~~~]0hx Magic: 12/27 ==========--------------♣.....w~~~.]0h AC: 25  Str: 6 ]0h ♣.~$~...~.EV: 23]0hٙ .Int: 18]0h ~♣♣~....~~~SH: 0]0h/ Dex: 31♣♣~♣~~~...~]0h XL: 15 Next: 73% Place: Swamp:1♣.@~~~$~~w§]0h Noise: ---------  Time: 22059.0 (0.0)♣♣*♣...~..D]0h p) +1 rapier.n~♣....~~]0hB Throw: 4 throwing nets♣....~...[.]0hr (Fly ]0h ♣♣.♣♣~♣♣.~.♣♣♣ ♣♣ ♣~♣]0h i   spriggan rider (polearm)n   bog body]0h5 w   swamp worm (asleep) _The spriggan rider hits you with a +0 spear.  ]0h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]0h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ]0h Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)]0h0 ]0h[- 9iCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]0h- uAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)  The spriggan rider resists with almost no effort.]0hU/ Y3=4]0h/ %60.0 (1]0h7 ]0h:  ]0h!; 4_The spriggan rider hits you with a +0 spear.^0h^ ^0h  ^0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^0h .~.♣ .~...  neoul the Unseen^0h̕ .~~♣♣♣ ..)...  Poltergeist of Dithmenos ******^0h ^0h^.~.♣.♣♣~~~...  Health: 36/99 ========---------------- ^0h♣.~..♣~~.~~~  Magic: 11/27 =========--------------- ♣.....w~~~.  AC: 24  Str: 6  ♣.~$~...~.  EV: 23Int: 18^0h ♣♣~....~~~  SH: 0Dex: 31 ♣♣~♣~~~...~  XL: 15 Next: 73% Place: Swamp:1^0h81 ♣.@~~~$~~w§  Noise: ---------  Time: 22060.0 (0.0) ^0hz♣♣i♣...~..D  p) +1 rapier .n~♣....~~  Throw: 4 throwing nets ^0h♣....~...[.  Fly  ♣♣.♣♣~♣♣.~.  ^0h9♣♣♣ ♣♣ ♣~♣  i   spriggan rider (polearm)  n   bog body  w   swamp worm (asleep) _The spriggan rider hits you with a +0 spear.  ^0hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)^0h|.~.♣.~...neoul the Unseen^0hR.~~♣♣♣ ..)...Poltergeist of Dithmenos ******.~.♣.♣♣~~~...Health: 36/99 ========----------------♣.~..♣~~.~~~^0hkMagic: 11/27 =========---------------♣.....w~~~.AC: 24  Str: 6 ^0h♣.~$~...~.EV: 23Int: 18♣♣~....~~~^0hSH: 0Dex: 31♣♣~♣~~~...~^0hXL: 15 Next: 73% Place: Swamp:1♣.@~~~$~~w§^0h;Noise: ---------  Time: 22060.0 (0.0)♣♣*♣...~..D^0h\7p) +1 rapier^0h.n~♣....~~Throw: 4 throwing nets♣....~...[.Fly ^0hw♣♣.♣♣~♣♣.~.^0h♣♣♣ ♣♣ ♣~♣i   spriggan rider (polearm)^0hn   bog bodyw   swamp worm (asleep) _The spriggan rider hits you with a +0 spear.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ^0h@ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^0hWAim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)^0h.^0hd .~.♣ .~...   ..)...  ^0hcd.~.♣.♣♣~~~...  ♣.~..♣~~.~~~  ^0hd♣.....w~~~.  ♣.~$~...~.  ♣♣~....~~~  ♣♣~♣~~~...~  ♣.@~~~$~~w§  ♣♣*♣...~..D ^0he ^0hBe].n~♣....~~  ^0heJ♣....~...[.  ^0heT♣♣.♣♣~♣♣.~.  ^0h ft♣♣♣ ♣♣ ♣~♣ ^0h-f ^0hPfCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^0hrfAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ^0hfAim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)  The spriggan rider resists with almost no effort.^0h(R .~.♣ .~...   ..)...  .~.♣.♣♣~~~...  ♣.~..♣~~.~~~  ♣.....w~~~.  ^0h♣.~$~...~.  ♣♣~....~~~  ♣♣~♣~~~...~  ♣.@~~~$~~w§  ♣♣*♣...~..D  ^0h ].n~♣....~~  ♣....~...[.  ♣♣.♣♣~♣♣.~^0h4 ^0h[♣♣♣ ♣♣ ♣~♣  ^0hD 23---^0hߵ3^0hThe spriggan rider hits you with a +0 spear!  * * * LOW HITPOINT WARNING * * *^0h/  --more--^0h?n T§i^0hD♣.....w~~~. _0h} _0hH♣.~$~...~.  _0hJ♣♣~....~~~  _0h@:♣♣§♣~~~...~  _0hU♣.@~~~$~~w§  _0h`♣♣*♣...~..D  _0h$X.n~♣....~~ _0hdJ ♣....~...[. _0h _0hT♣♣.♣♣~♣♣.~.  _0h b♣♣♣ ♣♣ ♣~♣ _0h]_0h  _0hV Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells._0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  _0hTPress: ? - help, Shift-Dir - straight line  _0hXAim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)  The spriggan rider resists with almost no effort._0h% .~.♣ .~... _0h&  _0hE&d ..)...  _0h&y.~.♣.♣♣~~~...  _0h$'♣.~..♣~~.~~~  _0h'i♣.....w~~~.  _0h'♣.~$~...~. _0h' _0h&(o♣♣~....~~~ _0hO( _0hw(s♣♣§♣~~~...~ _0h( _0h )♣.@~~~$~~w§  _0h{)♣♣*♣...~..D  _0h)x.n~♣....~~ _0h) _0h*[♣....~...[. _0h6* _0h*♣♣.♣♣~♣♣.~ _0hN+♣♣♣ ♣♣ ♣~♣ _0h}+ _0h5 1--The spriggan rider hits you with a +0 spear!  * * * LOW HITPOINT WARNING * * *_0hK/  --more--_0hP;i_0hI^ --=2.0 (1 _0hu __0h _0ha0hja0hTl Read which item? Scrolls  a - 3 scrolls of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog a0hl m - a scroll of immolation  n - 11 scrolls of identify  v - 5 scrolls of vulnerabilityx - 2 scrolls of revelation  D - a scroll of silence  F - a scroll of enchant armour a0hla G - a scroll of noiseJ - a scroll of enchant weapon a0hl[!] read|quaff|evoke[?] describe selectedc0hsc0hsc0h~c0h!L.~.♣.~...c0hY0neoul the Unseenc0h.~~♣♣♣ ..)...Poltergeist of Dithmenos ******c0h^.~.♣.♣♣~~~...c0hHealth: 13/99 ===---------------------c0hS♣.~..♣~~.~~~c0h+EMagic: 9/27c0h|%========----------------♣.....w~~~.AC: 23  Str: 6 c0h♣.~$~...~.EV: 23c0h͉.Int: 18c0h~♣♣~....~~~SH: 0c0h'.Dex: 31c0hr♣♣§♣~~~...~XL: 15 Next: 73% Place: Swamp:1c0hw♣.@~~~$~~w§c0hXNoise: =--------  Time: 22062.0 (0.0)c0h♣♣i♣...~..Dp) +1 rapierc0hKb.n~♣....~~c0hAThrow: 4 throwing netsc0hٌm♣....~...[.Fly c0hw♣♣.♣♣~♣♣.~.c0h-~♣♣♣ ♣♣ ♣~♣c0hRi   spriggan rider (polearm)c0hn   bog bodyw   swamp worm (asleep)  c0hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  c0h ;Press: ? - help, Shift-Dir - straight linec0h.^Aim: a spriggan rider, wielding a +0 spear (chance to affect: 8%)  c0hR8The spriggan rider resists with almost no effort.  c0hsThe spriggan rider hits you with a +0 spear! _* * * LOW HITPOINT WARNING * * *c0h`  .~.♣ .~...  c0h:0 ..)...  c0hq.~.♣.♣♣~~~...  ♣.~..♣~~.~~~  c0hI♣.....w~~~.  c0h♣.~$~...~.  ♣♣~....~~~  c0h#:♣♣§♣~~~...~  c0h]U♣.@~~~$~~w§  c0h♣♣i♣...~..D  .n~♣....~~  c0h♣....~...[.  ♣♣.♣♣~♣♣.~.  ♣♣♣ ♣♣ ♣~♣ As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.c0h .~.♣ .~...   ..)...  .~.♣.♣♣~~~...  ♣.~..♣~~.~~~  c0h=~♣.....w~~~.  ♣.~$~...~.  ♣♣~....~~~  ♣♣§♣~~~...~  ♣.@~~~$~~w§  c0hq♣♣i♣...~..D  .n~♣....~~  ♣....~...[.  c0h?♣♣.♣♣~♣♣.~ ♣♣♣ ♣♣ ♣~♣  c0h 8/99 --The spriggan rider hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * *c0hrc0h5/  --more--c0h8~c0hi` ---3.0 (1c0hTTele Fly _c0h{c0he0hf  e0hfCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e0hi  Okay, then.- _f0h'M.♣ ..~.♣ .~...~~♣♣♣ ..).f0hu.~.♣.♣♣~~~...♣.~..♣~~.~~~♣.....w~~♣.~$~...~. ♣♣~....~~f0h♣♣@♣~~~...~..~~~$~~w§♣♣i♣...~..D .n~♣....~~f0h]♣....~...[.~♣f0h.w   tyrant leech (asleep)♣♣f0h> ..♣ ..... f0hC .~.♣ .~...  f0h + ..)... f0h4 f0h[;.~.♣.♣♣~~~...  f0h3♣.~..♣~~.~~~ f0hI ♣.....w~~~. f0h f0h4♣.~$~...~.  f0h6♣♣~....~~~  f0hkG♣♣@♣ f0h f0hA♣..~~~$~~w§  f0h[♣♣i♣...~..D f0h f0h(I.n~♣....~~  f0hME♣....~...[. f0hq f0hT♣♣.♣♣~♣♣.~.  f0hx♣♣♣ ♣♣ ♣~♣ f0h( ..♣ .....  f0h )[.~.♣ .~...   ..)...  .~.♣.♣♣~~~...  f0hp)♣.~..♣~~.~~~  ♣.....w~~~.  f0h)♣.~$~...~.  ♣♣~....~~~  f0h)b♣♣@♣  f0h*♣..~~~$~~w§  f0h,*♣♣i♣...~..D  .n~♣....~~  f0hS*b♣....~...[f0hx* f0h*♣♣.♣♣~♣♣.~.  f0h*♣♣♣ ♣♣ ♣~♣ f0h+ 6The spriggan rider hits you from afar with a +0 spear.  f0h,G* * * LOW HITPOINT WARNING * * *f0h3/  --more--g0h g0h ! g0hհ H4Water _g0hy g0h{ g0h-..♣ ..... .~.♣ .~... .~~♣♣♣ ..)... .~.♣.♣♣~~~... ♣.~..♣~~.~~~ ♣.....w~~~. ♣.~$~...~. g0h.....~~~ ♣♣~♣~~~...~ ♣..~~~$~~w~ ♣♣i♣...~..D .n~♣....~~♣....~...[. D   swamp dragon (trample, asleep)♣♣.♣♣~♣♣.~. w   tyrant leech (asleep)g0h//♣♣♣ ♣♣ ♣~♣i   spriggan rider (polearm)n   bog body(…)g0h69§g0h; ♣♣ ♣♣♣  ♣@i♣  ♣♣.~~§.♣  ♣.~♣.♣  g0hE<.~~.  ~~.♣ ♣.~~~ ~~i♣ ♣.§~~ i   spriggan druid ( ♣.♣ ♣♣.§~~ i   spriggan .♣ ♣.~~~~♣♣.~~.~#h0hTO  Your surroundings suddenly seem different.h0h:§h0h 710/275Fly h0h@ h0ho _A spriggan druid and a spriggan come into view.h0h3 9§h0h4 h0h; h0h@  h0he@ 8_Unknown command.h0h^&  h0hThe helpless spriggan druid fails to defend itself.  You stick the spriggan druid like a pincushion!!!!!  You kill the spriggan druid!h0hH)i   spriggan (asleep)h0hK 8 8h0h N8757 (0.7 _You hear a splash. x2h0h1h0h*m _Your Spellcasting skill increases to level 9!i0hP ♣♣♣ ♣@♣♣♣)♣ i0h♣♣.~~§.♣♣.~♣.♣.~~. ~~.♣ ♣.~~~~~i♣ ♣.§~~♣.♣ ♣♣.i0hX§~~.♣ ♣.~~~~i0h9§i0h39=i0h9-6.7 (1.0 _i0h.:§i0hi0h )i0h +i0h@ Z ♣♣♣ ♣@♣♣♣  i0hu F♣♣.)♣  ♣♣.§~§.♣ i0h ' ♣.~♣.♣  i0h -.~~.  ~~.♣ i0h + ~~i♣ i0h' * ♣.♣  .♣ i0hR i0hv Ei0h \ ♣♣♣ i0h ♣@♣♣♣  ♣♣.)♣  i0hm n♣♣.§~§.♣  i0h ♣.~♣.♣  .~~. i0h K~~.♣  i0h U~~i♣  i0h3 y♣.♣  .♣ i0h- 9§i0h i0h u _A spriggan is nearby!i0h n ♣♣♣i0h"  ♣@♣♣♣  ♣♣.)♣  ♣♣.§~§.♣  ♣.~♣.♣  .~~.  ~~.♣  i0ht f~~i♣  ♣.♣  .♣ i0h  ♣♣♣ ♣@♣♣♣  ♣♣.)♣  ♣♣.§~§.♣  ♣.~♣.♣  .~~. i0h ~~.♣  ~~i♣  ♣.♣  .♣ i0h\ 4i0hϱ i0h _ _A spriggan is nearby!i0h} s ♣♣♣ i0h#~ ♣@♣♣♣  ♣♣.)♣  ♣♣.§~§.♣  ♣.~♣.♣  .~~.  ~~.♣  ~~i♣  i0ht~ ;♣.♣  .♣ i0h-i0h +i0htI ♣♣♣ i0h♣@♣♣♣  ♣♣.)♣  i0hd♣♣.§~§.♣  i0hI♣.~♣.♣  .~~. i0hK~~.♣  i0h~~i♣  ♣.♣ i0hP3 .♣ i0h9§i0hi0h#:§i0h(_ _A spriggan is nearby!j0hT;§~~j0hUU10/99=j0hV&7 _j0hk\j0hk^j0h#§j0hij0h\128j0hj0hj0h0 j0hs4 Drink which item? Potions  d - a potion of cancellation  f - 4 potions of attraction j0h4  h - 4 potions of curingi - 5 potions of enlightenment  l - 4 potions of might  o - 2 potions of mutation  H - a potion of resistance [!] read|quaff|evoke[?] describe selectedl0h(zl0hl0h neoul the UnseenPoltergeist of Dithmenos ******Health: 11/99 ==----------------------l0hm/Magic: 10/28 ========----------------AC: 22  Str: 6 l0hcEV: 23Int: 18l0hڌ[SH: 0Dex: 31l0h $♣♣♣l0h8XL: 15 Next: 75% Place: Swamp:1♣@♣♣♣l0hyNoise: ---------  Time: 22068.7 (0.0)l0hr♣♣.)♣p) +1 rapierl0h֍H♣♣.§§~.♣l0hAThrow: 4 throwing netsl0hGv♣.~♣.♣Fly l0hw2.~~.l0hŎ~~.♣ ♣.~~~ i   spriggan (asleep)l0h~~i♣ ♣.§~~♣.♣ ♣♣.§~~l0h+6.♣ ♣.~~~~l0hX^You kill the spriggan druid! _You hear a splash. x2 l0h>_Your Spellcasting skill increases to level 9! l0h:_A spriggan is nearby! l0h_A spriggan is nearby! _A spriggan is nearby!l0h l0hڗJ Okay, then.l0hl0hll0h. _l0hp l0h |~~ii~l0h 21===9.7 (1l0hF l0h2 < _The spriggan shouts! You hear a shout!m0hm0hm0hii~i   spriggan rider (polearm, wandering)m0hڌIi   sprigganm0hƍ\3=--70m0hnm0hÞ| _A spriggan rider comes into view. It is wielding a +0 spear.n0h'n0h URead which item? n0hRScrolls n0hl a - 2 scrolls of teleportationc - 2 scrolls of amnesia n0h. e - 2 scrolls of fog n0h m - a scroll of immolation  n - 11 scrolls of identify  v - 5 scrolls of vulnerabilityn0h:Vx - 2 scrolls of revelation  D - a scroll of silence  n0hkKF - a scroll of enchant armour  G - a scroll of noisen0hJ - a scroll of enchant weapon [!] read|quaff|evoken0hG[?] describe selectedp0h`p0h,gp0hm neoul the UnseenPoltergeist of Dithmenos ******Health: 13/99 ===---------------------p0hnMagic: 11/28 =========---------------AC: 22  Str: 6 EV: 23Int: 18p0hGn8SH: 0Dex: 31♣♣♣XL: 15 Next: 75% Place: Swamp:1♣@♣♣♣p0hnNoise: ---------  Time: 22070.7 (0.0)♣♣.)♣p) +1 rapier♣♣.~§~.♣Throw: 4 throwing nets♣.~♣.♣Fly p0h.o:ii~.~~.♣ ♣.~~~ i   spriggan rider (polearm, wandering)~~~♣ ♣.§~~ i   spriggan♣.♣ ♣♣.§~~p0ho.♣ ♣.~~~~ _A spriggan is nearby! _A spriggan is nearby! _A spriggan is nearby! _Okay, then. _The spriggan shouts! You hear a shout! _A spriggan rider comes into view. It is wielding a +0 spear.p0hb  As you read the scroll of teleportation, it crumbles to dust.p0hӏp0hp0htii.~p0h511.7 (1Tele Fly p0hp0hC p0hyN_You feel strangely unstable.p0hIp0hKp0h Np0hNp0h9U8i~~p0hUDiD   five-headed hydra (p0hUi   spriggan rider (polearm, wandering)p0hVIi   sprigganp0hV!6p0hNW;02p0hg[p0h] p0h]V_A five-headed hydra comes into view.q0hmq0h{♣~~~~.~#...).°.. ♣♣!~...q0h+|.~~.....†..†.(.... ♣~~.....~~~@.v..(..†.....~~..~w..##♣~.~~.~#..††.((. .~~.>~..#..q0he|h~~..♣/~#.(.....# ~♣~..~$.#?÷~♣§ ♣.♣#(..†..## ....~......q0h|~ .. ####.i####.♣.~.~..#..q0h|..♣ ♣♣..~.[nt..♣.~~~..###... ♣.~~@~....♣♣..§~..#q0hc}♣... ♣♣..~.~.♣♣♣♣♣♣....♣ ♣♣♣...♣ ♣♣..♣♣.♣ ..♣ t   ghost crab (dormant) ..♣ .~.♣ iberserker (launcher, wanderi…)q0h3~, .. .~~♣♣♣ n   bog body (wandering) .~.♣.q0hO  Your surroundings suddenly seem different.q0hq0h i.A ghost crab comes into view.q0h9 *****The bog body casts a spell at you.q0hq0h<i†[nt@°..tq0h Z7==3q0hJNFly Water q0h:q0hR _The bolt of cold misses you.r0hǤr0hFr0hr0hݰF _Unknown command.s0hs0hpsRead which item? Scrolls s0h a - a scroll of teleportationc - 2 scrolls of amnesia  e - 2 scrolls of fog s0h\ m - a scroll of immolation  n - 11 scrolls of identify s0hg v - 5 scrolls of vulnerabilityx - 2 scrolls of revelation  s0h=BD - a scroll of silence  F - a scroll of enchant armour s0hl' G - a scroll of noises0hJ - a scroll of enchant weapon [!] read|quaff|evokes0h݌G[?] describe selectedt0h2t0h>t0hF♣~~~~.~#...).°.. ♣♣!~... neoul the Unseen.~~.....†..†.(.... ♣~~.... Poltergeist of Dithmenos ******t0hvG.~~~@.v..(..†.....~~..~w..## Health: 17/99 ====--------------------♣~.~~.~#..††.((. .~~.>~..#.. Magic: 11/28 =========---------------~~..♣/~#.(.i...# ~♣~..~$.#?÷ AC: 20  Str: 6 ~♣§ ♣.♣#(..†..## ....~...... EV: 23Int: 18~ .. ####..####.♣.~.~..#.. SH: 0Dex: 31..♣ ♣♣..~.[nt..♣.~~~..### XL: 15 Next: 75% Place: Swamp:1... ♣.~~@°....♣♣..§~..#t0hHHNoise: =--------  Time: 22073.7 (0.0)♣... ♣♣..~.~.♣♣♣p) +1 rapier♣♣♣....♣Throw: 4 throwing nets♣♣♣...♣Fly Water ♣♣..♣♣.♣ ..♣t   ghost crab..♣ .~.♣i   spriggan berserker (launcher, wanderi…).. .~~♣♣♣ n   bog body.~.♣. _A five-headed hydra comes into view.Your surroundings suddenly seem different.  t0hHA ghost crab comes into view.The bog body casts a spell at you. _The bolt of cold misses you. _Unknown command.t0hHt0hPP  Okay, then.t0h1Qt0hjXt0hnZ. _t0h1t0h_3& Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNonet0h30%  a - Shadowslip4 MP, 6 HP, Piety-, Instant 0% b - Aphotic Marionette5 MP, Piety-4%  c - Primordial Nightfall8 MP, Piety----t0h3p30% [?] toggle between ability selection and description.v0hw v0h v0h ♣~~~~.~#...).°.. ♣♣!~... neoul the Unseenv0h .~~.....†..†.(.... ♣~~.... Poltergeist of Dithmenos ******.~~~@.v..(..†.....~~..~w..## Health: 17/99 ====--------------------v0hr >♣~.~~.~#..††.((. .~~.>~..#.. Magic: 11/28 =========---------------v0hܚ r~~..♣/~#.(.i...# ~♣~..~$.#?÷ AC: 20  Str: 6 v0h ,~♣§ ♣.♣#(..†..## ....~...... EV: 23Int: 18~ .. ####..####.♣.~.~..#.. SH: 0Dex: 31v0ho ..♣ ♣♣..~.[nt..♣.~~~..### XL: 15 Next: 75% Place: Swamp:1... ♣.~~@°....♣♣..§~..#v0h XNoise: =--------  Time: 22073.7 (0.0)♣... ♣♣..~.~.♣♣♣p) +1 rapierv0hЛ ♣♣♣....♣Throw: 4 throwing nets♣♣♣...♣v0h qFly Water ♣♣..♣v0h/ ♣.♣ ..♣t   ghost crabv0h[ ..♣ .~.♣i   spriggan berserker (launcher, wanderi…)v0h g.. .~~♣♣♣ n   bog body.~.♣.Your surroundings suddenly seem different.  A ghost crab comes into view.v0hٜ uThe bog body casts a spell at you. _The bolt of cold misses you. v0h C_Unknown command. _Okay, then.v0h  You send your armour flying and begin to make an unholy cacophony!  You are engulfed in freezing vapours. You resist.v0hݦ v0hǨ 6  You hear a shout!v0hܸ R iiv0h6 _[.[~[@[n[[[i   spriggan rider (polearm)t   ghost crabv0h 'i   spriggan berserker (launcher, regener…)n   bog body (ally target)(…)v0h׹ [The spriggan berserker invokes Trog's protection!v0h z **The ghost crab breathes spectral mist at you.v0h v0h v0h Z  The spectral mist engulfs your haunted cloak.  v0h OYour haunted cloak strangles the bog body.  The bog body appears confused.v0h v0h v0h O○§[Z§n.[[§☼§[.☼Z   spectral death drake (summoned) v0h> 88/28 ---=====4.7 (1Cacophony Fly Water v0h{ +○§v0h K§☼§v0h F _Your haunted pair of gloves smacks the bog body!w0h7h L ♣~~~~.~#...).°.. ♣♣!~ .~~.....†..†.(.... ♣~~w0hh F .~~~@.v..(..†i....~~..~w.. ♣~.~~.~#..††.((.#.~~.>~..#w0hh  ~~..♣/~#.(.i...# ~♣~..~$.#?w0hi  ~♣§ ♣.♣#(..†..## ....~ ~ .. ####○.####.♣.~.~..# ..♣ ♣♣..§[Z§t..♣.~~~.. ... ♣.~@[[n...♣♣..§~..#w0hj : ♣... ♣♣..[[§☼♣♣♣ ♣♣♣§[.☼♣ ♣♣♣...♣  ♣♣..♣ ♣.♣ ..♣ ..♣ .~.♣ .. .~~ .~.♣w0h c §☼§w0he >You swap places.  You hear a shout!w0h # ○§☼§[.☼The bog body touches itself. The spriggan berserker shoots a slug.  The slug hits you!!  You die...w0h d0/99 ----w0ha /  --more--x0hEx0hEJInventory: 36/52 slots Hand Weapons (go to first with )) x0hJ p - a +1 rapier (weapon) Missiles (go to first with ()  u - 4 throwing nets (quivered)E - 5 atropa-tipped darts Armour (go to first with [)  b - a +1 cloak (haunted) x0hK g - a +2 pair of gloves of fire resistance (haunted)  r - a +0 pair of boots (haunted)  s - a +0 helmet (haunted)  y - a +2 cloak (haunted)  C - a +2 hat of see invisible (haunted) x0hUKJewellery (go to first with "=)  k - an amulet of regeneration (worn)  q - the ring of Paranoia (worn) {rC++ rN+ Str+2 Dex+3}  t - a +6 ring of dexterity (worn) Wands (go to first with /)j - a wand of charming (22)  x0hKw - a wand of roots (10)  z - a wand of flame (11)  A - a wand of polymorph (15)  B - a wand of mindburst (10) x0hK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|0hV|0h|0h,|0h |0h&Goodbye, neoul.82861 neoul the Unseen (level 15, 0/99 HPs)Began as a Poltergeist Enchanter on May 23, 2025.Was the Champion of Dithmenos.Shot with a slug by a spriggan berserker (19 damage)... on level 1 of the Swamp.|0hYThe game lasted 00:32:58 (22411 turns). 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